&i Player: tswn Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-11-07.17:02:09.ttyrec Time: (1762534929) Fri Nov 7 17:02:09 2025 &if8 [?1051l[?1052l[?1060l[?1061h&iJ= V)0[?7h[?25l[?1c&iB &iF &irX Welcome, tswn. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataur r - BarachiA - Mummy Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Armataur Air Elementalist&iq&i&i@tswn the GustyArmataurHealth: 14/14 ========================Magic: 3/3========================&iÚAC: 4Str: 13EV: 8Int: 15SH: 0Dex: 10&iXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)&i-) Nothing wieldedCast: ShockGem (9000) &i(&i#≈≈≈~~~~~~~~≈≈##≈≈≈~~~~~~~≈≈≈##≈≈≈≈~~~~~≈≈≈≈##≈≈≈~~~~~~~~≈≈##≈≈≈≈~~~~~~~≈≈#&i3#≈≈~~~~~~~~~≈≈##≈≈~~~...~~~≈≈##≈≈~~..@..~~≈≈#&i#≈≈~~~...~~≈≈≈##≈≈≈~~~~~~≈≈≈≈#&i<g#≈≈≈≈≈~~≈~≈≈≈≈#&iz#≈≈≈≈~≈~~~≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈################&i&iWelcome, tswn the Armataur Air Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.&i&i|,Press ? for a list of commands and other information.&i0&i4[ _Found a staircase leading out of the dungeon.&i?&iB  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   f + Spellcasting 1.7   2.8  -2  &i,C        &iC b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 0.8   1.2  -1      h + Air Magic2.6   3.6  -1          &iC, c - Armour   0.0   0.6  +3      &iCd + Dodging1.3   3.4  -3  &i#D{    e + Stealth&ivD2.1   2.1  +2              &iD        &iDl    &iAE        &iiEn    &iE_    &iE        &iF.            &i%F        &iAFl    &i^FT    &ixFpThe relative cost of raising each skill is in cyan.  &iFThe species aptitude is in white.  [?] Help&iFG[=] set a skill target  &iF[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&i_. f - Spellcasting   1.7 h - Air Magic   2.6 d - Dodging   1.3 e - Stealth   2.1&i[dTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets&iy <[?25h[?0c0 &i [?25l[?1c&i2.0 current training targets, if any.=] set aall targets&i;{ &i &i# tswn the Gusty#≈≈≈~~~~~~~~≈≈#Armataur&i^ =#≈≈≈~~~~~~~≈≈≈#Health: 14/14 ========================#≈≈≈≈~~~~~≈≈≈≈#Magic: 3/3&i ========================#≈≈≈~~~~~~~~≈≈#AC: 4Str: 13#≈≈≈≈~~~~~~~≈≈#EV: 8Int: 15#≈≈~~~~~~~~~≈≈#SH: 0&iˈ Dex: 10#≈≈~~~...~~~≈≈#XL:  1 Next:  0% Place: Dungeon:1#≈≈~~..@..~~≈≈#Noise: ---------  Time: 0.0 (0.0)#≈≈~~~...~~≈≈≈#-) Nothing wielded#≈≈≈~~~~~~≈≈≈≈#Cast: Shock#≈≈≈≈≈~~≈~≈≈≈≈#Gem (9000) #≈≈≈≈~≈~~~≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈################Welcome, tswn the Armataur Air Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. &iM N_Found a staircase leading out of the dungeon.&i &i( &i &i&ik&iK&iW&ik8999 _Water Gem (8998)  _You enter the shallow water.7&i6&i5&iO&iz&iB4&i/&i&iy.ß.⌠⌠⌠(⌠⌠⌠.ß..............~~~~~~~~~~~~~~~~≈≈~≈~~~~~~~≈≈~≈≈~~~≈~~~≈~~~@~~6.0 (6≈~~~~~≈~~~&i~~~~~~~~~~~~~~~~~~~~~~~≈≈~~~...~~~≈≈#≈≈~~..<..~~≈≈##≈≈~~~...~~≈≈≈#&i&ie7.0 (73&i&&i( _Found 7 stones.&i*M...........ß.⌠⌠⌠(⌠⌠⌠.ß.............~~~~~~~~~~~~~~≈≈~≈≈~~~≈&iQ~~~~~~~~~~~~~≈~~~~~≈≈#≈≈≈~~~~~~~~≈≈#~~.#≈≈~~..<..~~≈≈#&i&ie8.0 (12&i[&i]&ilM##+###+###+##...........ß.⌠⌠⌠(⌠⌠⌠.ß.............~~~~~~~~~~~~~~&il≈≈~≈≈~~~≈~~~~~~~~~#≈≈≈≈~~~~~≈≈≈≈##≈≈~~~...~~~≈≈#&is&ie}91&iiM##+###+###+##...........ß.⌠⌠⌠(⌠⌠⌠.ß.............~~~~~~~~~~~~~~≈≈@≈≈~~~≈~~#≈≈≈~~~~~~~≈≈≈##≈≈~~~~~~~~~≈≈#&i[&i{i10.0 (1.0)0&ir&iI&iܝ M##+###+###+##...........ß.⌠⌠⌠(⌠⌠⌠.ß.............~~~~~~~~~&in ~~~~~≈≈~≈≈~~~≈~#≈≈≈~~~~~~~~≈≈##≈≈≈≈~~~~~~~≈≈#189&iW! &iv# M##+###+###+##...........ß.⌠⌠⌠(⌠⌠⌠.ß.............~~~~~~@~~~~~~~≈≈~≈≈~~~≈#≈≈~~~~~~~~~≈≈##≈≈≈~~~~~~~~≈≈#&i 5 &iT &iX Y28&ida &igi &iM##+###+###+##...........ß.⌠⌠⌠(⌠⌠⌠.ß......@......~~~~~~~~~~~~~~≈≈~≈≈~~~#≈≈~~~≈~~~~~≈≈##≈≈≈≈~~~~~≈≈≈≈#&i&i%m3Gem (8987) &i+&i-&iM##+###+###+##...........ß.⌠⌠⌠@⌠⌠⌠.ß.............~~~~~~~~~~~~~~#≈≈~~≈≈~≈≈~~~≈##≈≈≈~~~~~~~≈≈≈#&i1&iv46&i^L _You see here 7 stones.&iM##+###+###+##.....@.....ß.⌠⌠⌠(⌠⌠⌠.ß.............~~~~~~~~#≈~~~≈≈~≈~~~~~##≈≈≈~~~~~~~~≈≈#&i&i>g55 _&i&iе&iV R..........####..r.'r   rat (asleep)  You open the door.&iF p6Shock4&ir &i V _A rat comes into view.&i /}...... .. .. ####.  .r. ###+###'###+###.............ß.⌠⌠⌠@⌠⌠⌠.ß...........~~~~~~~~~~~~~≈~~~≈≈~≈≈≈~~~≈~≈~~~~~≈~≈&i/ ≈&i7&imC`73&iG&iHL _You see here 7 stones.&i  The zap hits the rat.***&i4! F†'.&i=  2--------8=8Shock2 _You kill the rat!&i? m _Your Conjurations skill increases to level 1! &ib 1 _079--------87 &i 6543213========0 _Magic restored.69 &i  .... ...(. .......# ......... .........####..#  #.?...†..# ###+###@###+###-313.0)..ß.⌠⌠⌠(⌠⌠⌠.ß..............#~~~~~~~~~~~~~##≈~~~≈≈~≈~~~~~# &i ?#≈≈~~~~~~~~~≈≈# &i#  &i- -2.0 (148 &i8  _Found 5 poisoned darts. _There is an open door here."&i"&iRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top"&i[40m]#&iB  i + darts#&ig  i + darts  j + javelins$&iR l  h + boomerangs  j + javelins$&iD/$&i/$&in:$&iFetswn the Gusty....Armataur...(Health: 14/14 ========================.$&iF.....Magic: 3/3========================..#.....AC: 4Str: 13.... ....EV: 8Int: 15.....####..#SH: 0$&iGDex: 10#.?...†..#$&iAGXL:  1 Next:  8% Place: Dungeon:1###+###@###+###$&igGNoise: ---------  Time: 32.0 (0.0)#.............#-) Nothing wielded$&iG#.ß.⌠⌠⌠(⌠⌠⌠.ß.#Cast: Shock$&iGp#.............#Gem (8968) $&iG#~~~~~~~~~~~~~##≈~~~≈≈~≈~~~~~#$&ilL'#≈≈~~≈≈~≈≈~~~≈##≈≈~~~≈~~~~~≈≈##≈≈~~~~~~~~~≈≈#The zap hits the rat. _You kill the rat! _Your Conjurations skill increases to level 1! _Magic restored. _Found 5 poisoned darts. _There is an open door here.$&i3S$&i`e$&i4o$&iq%&i%&i³%&ix%&i%&i;r ....# ...(  .....# ..... ...........####..# #.?..@†..# %&i<j ###+###'###+### #.............# #.ß.⌠⌠⌠(⌠⌠⌠.ß.# #.............# #~~~~~~~~~~~~~# #≈~~~≈≈~≈~~~~~#%&iz< #≈≈~~≈≈~≈≈~~~≈# #≈≈~~~≈~~~~~≈≈#%&i'D%&iNl3.0 (17 _%&i"V%&iX%&i 3.#. ....# #S ...(#.. . .....#...#. ......# ......####..#%&i  #.?.@.†..# ###+###'###+### #.............# #.ß.⌠⌠⌠(⌠⌠⌠.ß.# #..........# #~~~~~~~~~~~~~#%&i S   ball python (constriction, asleep) #≈~~~≈≈~≈~~~~# #≈≈~~≈≈~≈≈~~~≈# %&i' W #≈≈~~~≈~~~~~≈≈#%&i7 m  A ball python comes into view.%&i k.SS)%&i p4Shock6%&i %&i 5 _The ball python hisses angrily.%&iS  .##. ... .... ####.. ...( #...S. .....#...#. ......## ......####..# #.?@..†..#%&i ###+###'###+### #.......# #.ß.⌠⌠⌠(⌠⌠⌠.ß.# #.....# #~~~~# #≈~~~≈≈~≈~~~~~# %&iM #≈≈~~≈≈~≈≈~~~≈#  #≈≈~~~≈~~~~~≈≈#%&i%&i%&iS F.S%&i `55%&i%&i7 '&i B  The zap hits the ball python.'&i M***'&ibM k†..2--------16=6Shock4 _You kill the ball python!(&ig G .##.. .... .... ####... ...( #.....# .....#...#.# ......†## ......####..# #.@...†..#(&i  ###+###'###+### #.# #.ß.⌠⌠⌠(⌠⌠⌠.ß.#  #.#  #~# (&iU  #≈~~~≈≈~≈~~~~~#  #≈≈~~≈≈~≈≈~~~≈#  #≈≈~~~≈~~~~~≈≈#(&i(&ieh-73(&i(&i],(&i0-8.0 (22(&i3(&i6d _c - a scroll labelled UCHUGR CUT ULO)&i= 3)&i )&i)&iuB1)&i|--------0)&i-Y59)&i)&iQn8)&i)&idB7)&i])&i")&i#:6)&i$)&i%)&is&,5)&i&)&i')&i%*)&i*B4)&i+)&i.)&iw.y3========3)&i/)&i3)&i|4)&iU5B2)&i7)&iR9)&i<n1)&iX>)&i@X0)&iC)&iHE)&ipGr========49)&iH)&i|M_  You see here a rat corpse.)&i(g.##.. #.##.#.... .....g ####... #....(# #.....# ......# ###...#.# ....... .......†## ..... .........####..# #.....†@.# ###+###'###+### #.......# Shock#.ß.⌠⌠⌠(⌠⌠⌠.ß.# #.......#~~~~~~~# g   goblin (asleep)#≈~~~≈≈~#≈≈~~≈≈~ )&i051.0 (13.0))&i2.0 (148 _A goblin comes into view. It is wielding a +0 dagger.*&iW *******g  *&iuWThe zap hits the goblin.  The goblin is heavily wounded.*&i&*&izg.(.....*&i2--------==3.0)7*&i*&i( _The goblin shouts!*&i3 =  The zap hits the goblin.*&i h*******&it [).....*&i~ 1----------------25-4Shock6*&i) ` _You kill the goblin!+&im+&i+&i+&i+&i:B5+&i4+&in3+&i+&iJ....†--ShockJ   endoplasm (wandering)+&i+7.0 (3+&i.---------8.0 (42+&i5+&i7] _An endoplasm comes into view.+&iV:R  You miscast Shock. Nothing appears to happen.+&iA@.JJ,&i0--------Contam: 10% 9.0 (1Shock1,&i,&if ^ _The endoplasm quivers.-&i)]y.##.. #.##.# .... ....J.####... #....(# #.....# ......####...#.# ....... .......†## .....  .........####..#  -&i]l#.....†###+###@###+### #.............# #.ß.⌠⌠⌠(⌠⌠⌠.ß.# #.............# #~~~~~~~~~~~~~# #≈~~~≈≈~≈~~~~~# #≈≈~~≈≈~≈≈~~~≈# #≈≈~~~≈~~~~~≈≈# #≈≈~~~~~~~~~≈≈#-&i`-&i^h>)J-&inia600-&ip-&isQ _There is an open door here.-&im... ....). ####... #...J(# #.....# ......# ###...#.# ....... .......†## ..... .........####..#  #.....†..# ###+###'###+####.......@.....# #.ß.⌠⌠⌠(⌠⌠⌠.ß.# #.............# #~~~~~~~~~~~~~# #≈~~~≈≈~≈#≈≈~~≈≈~≈≈~~~≈##≈≈~~~≈~~~~~≈≈##≈≈~~~~#≈≈≈1[-&i)40m39 _-&i-&iݠ  #####...J(#.....# ......###...#.-&i7 .......†## ....####..#  #.....†..# ###+###'###+###.............-&i ß.⌠⌠⌠(@⌠⌠.ß...........~~~~~~~~~~~~~≈~~~≈≈~≈~~~~~~~~≈≈##≈≈≈~~~~~~~≈≈≈#-&i1 -&iƪ `28-&i -&ix S _There is a dry fountain here..&i .....# ......###...#........†##.&i0 ..####..#  #.....†..# ###+###'###+###.............ß.⌠⌠⌠(⌠⌠⌠.ß......@....~~~~~~~~~~~~~≈~~~≈≈~≈≈≈~~~≈~~~~~~~≈≈≈##≈≈≈≈~~~~~≈≈≈≈#.&i_.&iN--------37 _.&i.&i.&iD S###...#.# ....... .......†## .....  ...####..#  #.....†.###+###'###+### #.............# #.ß.⌠⌠⌠(⌠⌠⌠.ß.#.&iE  #.............# #~~~~~~@~~~~~~# #≈~~~≈≈~≈~~~~~# #≈≈~~≈≈~≈≈~~~≈# #≈≈~~~≈~~~~~≈≈# #≈≈~~~~~~~~~≈≈# #≈≈≈~≈≈# #≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈# #~~~≈≈#.&iHO .&iQ z4Water Gem (8936) .&iX .&in 2 _You enter the shallow water..&i & .......†## ..####..#  #.....†..# ###+###'###+###.............ß.⌠⌠⌠(⌠⌠⌠.ß...........~~~~~~~~~~~~~≈~~~≈≈@≈.&is ≈≈~~~≈~≈~~~~~≈~#≈≈≈~~~~~~~~≈≈##≈≈≈≈~~~~~~~≈≈#.&i .&i) 1========55.&ib.&i'/&i!V ..####..#  #.....†..# ###+###'###+###.............ß.⌠⌠⌠(⌠⌠⌠.ß...........~~~~~~~~~~~~~≈~~~≈≈~≈≈≈~~~≈~≈~~~~~≈~≈#≈≈≈≈~~~~~~~≈≈##≈≈~~~~~~~~~≈≈#JJ   endoplasm/&i\8% 6Shock4/&iv  #.....†J.# ###+###'###+###.............ß.⌠⌠⌠(⌠⌠⌠.ß...........~~~~~~~~~~~~~≈~~~≈≈~≈≈≈~~~≈~≈@~~~~≈~≈≈≈~~~~~≈#≈≈~~~~~~~~~≈≈##≈≈~~~...~~~≈≈#.JJ   endoplasm6730&ieV ^.........####..# #.....†..# ##+###J###+##...........ß.⌠⌠⌠(⌠⌠⌠.ß.............~~~~~~~~~~~~~~≈≈@≈≈~~~≈~~~~~~~~~≈~~~~~≈≈~≈≈~~~~0&in_ †## ..............####..# #.....†..# ##+###J###+##...........ß.⌠⌠⌠(⌠⌠⌠.ß.............0&i_ ~~~~~~~~~~~~~~≈≈~≈≈~~~≈~~~~~~~~~≈~~~~~≈≈~≈≈0&ima 0&ij &'J0&i 48MPRegen (2) Water Gem (8932)  _You roll towards the endoplasm!2&iXR###...#.# ..†## ..............####..# #.....†..# 2&iz##+###'###+##.....J.....ß.⌠⌠⌠(⌠⌠⌠.ß.............2&i~~~~~~@~~~~~~~≈≈~≈≈~~~≈~~~~~~~~~2&i%R≈~~~~~≈≈~2&i #....####...#.# ..†## ..............####..#2&i) #.....†..# ##+###'###+##.....J.....ß.⌠⌠⌠(⌠⌠⌠.ß......@......2&i-~~~~~~~~~~~~~~2&i,U≈≈~≈≈~~~≈2&iQ`~~~~~~~~~≈~~~~~≈≈2&i2&i&.J2&ib3========================294) Gem (8931) 2&i2&i5 _You roll towards the endoplasm!3&i9 **** The zap hits the endoplasm.3&i3T †'3&i8a.J  The endoplasm is severely wounded.3&i9+================3&iN913&i9=3&i9 703&i9$03&i':3&iGA3&iD 3&i0E3&itE3_The endoplasm closely misses you.3&iE3&i7 3&ii |0%1293&iŽ 3&i2 _You miscast Shock. Nothing appears to happen. The endoplasm closely misses you.4&it  You miscast Shock. Nothing appears to happen.  The endoplasm freezes you.4&i1------2-284&iڬ4&i% _You are frozen.4&i< **** The zap hits the endoplasm.4&iE †'.J  The endoplasm is almost dead.4&i"------=374&i)4&i/,- _The endoplasm hits you.5&i  You miscast Shock. Nothing appears to happen.  The endoplasm freezes you.5&i7/14 ------3-4365&i; _You are frozen.6&i(6&i\ #.....# ......#  tswn the Gusty ###...#.# .......  Armataur .......†## .....  Health: 7/14============------------ .........####..#  Magic: 2/3================-------- #.....†..#  AC: 4Str: 13 ###+###'###+###  EV: 8Int: 15 Contam: 30%  #.............#  SH: 0Dex: 10 #.ß.⌠⌠⌠J⌠⌠⌠.ß.#  XL:  1 Next: 25% Place: Dungeon:1 #......@......#  Noise: ---------  Time: 74.0 6&i(0.0) #~~~~~~~~~~~~~#  -) Nothing wielded #≈~~~≈≈~≈~~~~~#  Cast: Shock #≈≈~~≈≈~≈≈~~~≈#  MPRegen (3) Gem (8926)  #≈≈~~~≈~~~~~≈≈#  #≈≈~~~~~~~~~≈≈#  J   endoplasm #≈≈≈~~~~~~~~≈≈#  #≈≈≈~~~~~~~≈≈≈#  #≈≈≈≈~~~~~≈≈≈≈# The endoplasm freezes you. _You are frozen.  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)6&i1m #.....# ......#  tswn the Gusty ###...#.# .......  Armataur .......†## .....  Health: 7/14============------------ .........####..#  Magic: 2/3================-------- #.....†..#  AC: 4Str: 13 ###+###'###+###  EV: 8Int: 15 Contam: 30%  #.............#  SH: 0Dex: 106&iՅ  #.ß.⌠⌠⌠J⌠⌠⌠.ß.#  XL:  1 Next: 25% Place: Dungeon:1 #......@......#  Noise: ---------  Time: 74.0 (0.0) #~~~~~~~~~~~~~#  -) Nothing wielded #≈~~~≈≈~≈~~~~~#  Cast: Shock #≈≈~~≈≈~≈≈~~~≈#  MPRegen (3) Gem (8926) 6&iņ #≈≈~~~≈~~~~~≈≈#  #≈≈~~~~~~~~~≈≈#  J   endoplasm #≈≈≈~~~~~~~~≈≈#  #≈≈≈~~~~~~~≈≈≈#  #≈≈≈≈~~~~~≈≈≈≈# Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!6&i       †## .....    *..#  *6&ip  *  *             6&i 6&i?"l†'.(6&i43========33=5.0 (1Shock5 _6&i:6&i<6&iE438=22========1028196&iZ6&i9===686&i5 6&i+ 6&i o4176&i86&i6&iW6&iw?266&i6&i6&i6&i F056&i?6&i6&i~6&i+z==1846&i>6&i6&ijt10/14==6Gem (89136&i") 6&i!6&i"%6&i&>r426&iwA6&iA\217&i 7&iV7&i\007&i47&i7&iDU1===7&i}P8% 097&i! 7&i[ 7&i \687&ih7&i17&il\477&i7&ih7&i"27&i:67&i7&i7&i7&iq=157&i7&iA7&iy#27&iu== 47&i,!7&i$lPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. 7&i$w_You kill the endoplasm! _Your magical contamination has completely faded away.7&i%B37&i&7&i)X27&i*7&i,7&i,B17&iT.7&i07&i1#37&i1l====07&i]37&i57&i5D8997&iY77&i9X87&i<7&i>7&iA>B77&i?7&iA7&iBU==67&iD7&iF7&iFq4==57&iH7&i##.##.##.... .....).# ####... ##....(# #.....# #......#..~###...#.# #~~-112.0 (37.0)  .......†## #......#..~.........####..#.#.# #.....†..#....# ###+###'###+###.:#.............# ###.ß.⌠[407&im⌠⌠(⌠⌠⌠.ß.##.............##~~~~~~~~#7&iߡ7&i-3.0 (3877&i7&i; _Found a stone staircase leading down.8&i038&iiB8&iB68&i258&in48&i%9 .... ## ..# ... #. #.#  ....#.###.#  .......##.# .##.....>##.##.## 8&i9X.... ........).# # ##....@# #.....# #......#..~ #...#.# #........~~~ 8&i:.....†## #......#..~. .......####..#.#.##...##.....†..#....# #.###+###'###+###.: ...#.............#### ..#.ß.⌠⌠⌠(⌠⌠⌠.ß.#8&i{A16.0)8&iV7.0 (43 _b - 5 poisoned darts8&i| 8&i 8&iϙ 8&iR 8&i X28&iï 18&i= 8&i+ 8&i B08&iB 8&i߹ 8&i Y798&iW 8&i 88&i 78&i n68&i .##.....>##.##.## ...8&i .... ........).##.## ##... ##.....##...## 8&i> ....# #......#..~..### ..#.# #........~~~... ...†## #......#..~..# 8&i .....####..#.#.##...###.....†..#....###.##...+###'###+###.@...............#####.....8&i ß.⌠⌠⌠(⌠⌠⌠.ß.# .... #.............# . #~~~~~~~~~~~~~# #≈~~~≈≈~≈~~~~~# #≈≈~~≈≈~≈≈~~~≈# #≈≈~~~≈~~~~~≈≈# #≈≈~~~~~~~~~≈≈8&id l#  You pick up a parchment of Summon Small Mammal and begin reading...8&i ,24.0 (78&ie e5.0 (858&i8% 8&i( L _You add the spell Summon Small Mammal to your library.9&i19&i)29&i^39&i69&iH ##.....>##.##.## ... .... .).##.## ... ##.....##...## # #......#..~..### #.# #........~~~... †## #......#..~..# ####..#.#.##...## . #.....†..#....###.##.+###'###+###. .9&i/IB#####. .ß.⌠⌠⌠(⌠⌠⌠.ß.# ..Shock .# ... ~# ... ≈~~~≈≈~≈~~~~~# w.w   dart slug (asleep) ≈≈~~≈≈~≈≈~~~≈# # 9&i]I 9&i#\&09&ige6.0 (149&in9&i+r\ _A dart slug comes into view.:&ih *******w    The zap hits the dart slug.:&iIS .....w.  The dart slug is heavily wounded.:&i~Z `````The dart slug launches a dart at you.:&i :&i_ .....JJ   endoplasm (wandering)  The slug dart hits you.:&i 0-------2--------=73:&i :&i] _An endoplasm comes into view.;&i~>.##.....>##.##.## ...  .... .).##.## ##... ##.....##...##.# #......#..~..###.#.# #.;&i>>.~~~....†## #......#..~..#.####..#.#.##...## .  #.....†..#....###.##....;&i?#+###'###+###.@.. #.#####...... ;&iC?#.ß.⌠⌠⌠(⌠⌠⌠.ß.# ..... #.# .... #;&i?\~# ... #≈~~~≈≈~≈~~~~~# wJ #≈≈~~≈≈~≈≈~~~≈# # #≈≈~~~≈~~~~~≈≈# #≈≈~≈≈#;&iG;&iSM1=-------8Shock2;&iR;&iT<&in .##.....>##.##.## ... .... ........).##.###... ##.....##...##.# #......#..~..###.#.# #........~~~...<&i.†## #......#..~..#.####..#.#.##...## . #.....†..#....###.##....  ###+###'###+###@...  #.#####......  #.ß.⌠⌠⌠(⌠⌠⌠.ß.# .....  #.# ....  #~# ...  #≈~~~≈≈~≈~~~~~# wJ  #≈≈~~≈≈~≈≈~~~≈# #  #≈≈~~~≈~~~~~≈≈#  #≈≈~≈≈#<&i<&i\<&id-91<&i<&i%<&i<<&iA .......##.# #####.....>##.##.## ...  .... ........).## ####... ##.....##...## #.....# #......#..~..### <&iB#...#.# #........~~~...†## #......#..~..# .......####..#.#.##...## . #.....†..#...@###.##.... ###+###'###+###....<&ijBB #.............#####...... #.ß.⌠⌠⌠(⌠⌠⌠.ß.#. #.............#.... #~~~~~~~~~~~~~#<&iB... #≈~~~≈≈~≈~~~~~#wJ #≈≈~~≈≈~≈≈~~~≈#<&iB3# #≈≈~~~<&iB,≈~~~~~≈≈#<&i7L<&i_~300<&i- .##.# ### .##.....>##.##.## ... .... ........).##.##  ####... ##.....##...##  #.....# #......#..~..### ##...#.# #........~~~....†## #......#..~..#.####..#.#.##...## . #.....†..#..@.###.##.... ###+###'###+###.... #.#####...... #.ß.⌠⌠⌠(⌠⌠⌠.ß.# .....  #.# ....  [4<&i`m0m#~# ...  #≈~~~≈≈~≈~~~~~# wJ  #≈≈~~≈≈~≈≈~~~≈# #  #≈≈~~~≈~~~~~≈≈#<&i<&i--------169<&i<&i@<&i  .##.# ### .##.....>##.##.## ... .... ........).##.## ####... ##.....##...## #.....# #......#..~..####...#.# #........~~~....†## #......#..~..#.####..#.#.##...## . #.....†..#.@..###.##.... ###+###'###+###.... #<&ir .#####...... #.ß.⌠⌠⌠(⌠⌠⌠.ß.# .....  #.# ....  #~# ...  #≈~~~≈≈~≈~~~~~# wJ  #≈≈~~≈≈~≈≈~~~≈# #  #≈≈~~~≈~~~~~≈≈#<&i <&iv 2===28<&i& =&i .##.# ### .##.....>##.##.## ... .... ........).##.## ####... ##.....##...## #.....# #......#..~..### =&i~ ###...#.# #........~~~...  .†## #......#..~..#  .####..#.#.##...## . #.....†..#@...###.##.... ###+###'###+###.... #=&iG.#####...... #.ß.⌠⌠⌠(⌠⌠⌠.ß.# .....  #.# ....  #~# ...  #≈~~~≈≈~≈~~~~~# wJ  #≈≈~~≈≈~≈≈~~~≈# #  #≈≈~~~≈~~~~~≈≈#=&iO=&i`37=&iL=&i=&i ....#.###.#  .......##.# #####.....>##.##.## ... .... ........).## ####... ##.....##...##  =&i[R #.....# #......#..~..### ###...#.# #........~~~... †## #......#..~..# .........####.@#.#.##...## .=&i #.....†..#....###.##....=&i5 ###+###'###+###.... #.............#####......=&i #.ß.⌠⌠⌠(⌠⌠⌠.ß.#.....=&i} #.............#.... #~~~~~~~~~~~~~#=&iS... #≈~~~≈≈~≈~~~~~#wJ=&id #≈≈~~≈≈~≈≈~~~≈##=&iJ=&iK`46=&i =&i =&i  .......##.# ###.##.....>##.##.## ... .... ........).##.######... ##.....##...## #.....# .#..~..###=&io ###...#.# #........~~~... .......†## #......#..~..# ...####..#.#.##...## . #.....†.@#....###.##....##+###'###+###..........=&i o #.............#####...... #.ß.⌠⌠⌠(⌠⌠⌠.ß.# ..... #.............# =&i8 J .... #~~~~~~~~~~~~~# ... #≈~~~≈≈~≈~~~~~# wJ #≈≈~~≈≈~≈≈~~~≈#=&iz  # #≈≈~~~≈~~~~~≈≈#=&i' v55=&i# =&i =&ii$  .##.# ### .##.....>##.##.## ... .... ........).##.## ####... ##.....##...## #.....# #......#..~..### ###...#.# #........~~~... .......†## #......#..~..# .####..#.#.##...## . #.....†@.#....###.##.... ###+###'###+###. #.............#####...... #.ß.⌠⌠⌠(⌠⌠⌠.ß.# ..... #.............# ....=&ik)  #~~~~~~~~~~~~~# ... #≈~~~≈≈~≈~~~~~# wJ #≈≈~~≈≈~≈≈~~~≈# #  #≈≈~~~≈~~~~~≈≈#=&iD ==64=&i,K =&iX >&i|.##.....>##.##.## ... .... ........).##.######... ##.....##...## #.....# #......#..~..######...#.# #........~~~... .......†## #......#..~..# .........####..#.#.##...## #.....†..#....###.##..###+###@###+###..... #.............#####>&i~ #.ß.⌠⌠⌠(⌠⌠⌠.ß.#  #.............#  #~~~~~~~~~~~~~#  #≈~~~≈≈~≈~~~~~# w #≈≈~~≈≈~≈≈~~~≈# #≈≈~~~≈~~~~~≈≈# #≈≈~~~~~~~~~≈≈#>&ip>&i3==73>&i>&iQ _There is an open door here.>&iT>&ic>&im>&iR }... ........).##.## >&i?S ####... ##.....##..#.....# #......#..~..######...#.# #........~~~... .......†## #......#..~..# .........####..#.#.##...## .>&iT  #.....†..#....###.##....###+###'###+###.......#.......@.....######.ß.⌠⌠⌠(⌠⌠⌠.ß.# #.............# #~~~~~~~~~~~~~# #≈~~~≈≈~≈~~~~~# wJ#≈≈~~≈≈~≈≈~~~≈# ##≈≈~~~≈~~~~~≈≈##≈≈~~~~>&i;X 5#≈≈≈>&i*_ >&ig 3========82 _>&i+o >&iHq ?&i?&i=?&i?&i?&iB1?&i0?&i|_ _You start resting.?&iE,40.0 (2?&ib4====1.0 (359?&i ?&i " _HP restored.@&isR .... .).##.## ####... ##.....##...## #.....# #......#..~..### ###...#.# #........~~~... .......†## #......#..~..# ...####..#.#.##...##  #.....†..#....###.## ###+###'###+### #.##### #.ß.⌠⌠⌠(⌠⌠⌠.ß.#  #.#  #~#  #≈~~~≈≈~≈~~~~~# w #≈≈~~≈≈~≈≈~~~≈# #≈≈~~~≈~~~~~≈≈# #@&iR≈≈~≈≈#  #≈≈≈~≈≈#@&i_========2.0 (18@&i`e@&ig@&ilM.##.....>##.##.## ... .... ........).##.## ###... ##.....##...##  #.......#..~..######...#.# #........~~~......†## #......#..~...........####..#.#.##...##  #.....†..#....###.#####+###@###+###................#####.ß.⌠⌠⌠(⌠⌠⌠.ß...............#~~~~~~~~~~~~~#..#≈≈~~~~~~~~~≈≈#@&i@&i`37@&i@&inQ _There is an open door here.@&i  .......##.# ###.##.....>##.##.## ...  .... ........).##.## ####... ##.....##...##  #.....# #......#..~..######...#.# #........~~~..........†## #......#..~..# .........####..#.#.##...## #.....†@.#....###.##@&i* ###+###'###+###.....#.............#####..#.ß.⌠⌠⌠(⌠⌠⌠.ß.# ..#.............# ..#~~~~~~~~~~~~~# ...#≈~~~≈≈~≈~~~~~# wJ#≈≈~~≈≈~≈≈~~~≈# @&i` @##≈≈~~~≈@&i @&i= g46 _@&iiA @&i u.##.# ### .##.....>##.##.## ... .... ........).##.## ####... ##.....##...## #.....# #......#..~..### ###...#.# #........~~~... @&iЙ ].......†## #......#..~..# .####..#.#.##...## . #.....†.@#....###.##.... ###+###'###+###. #.............#####...... #.ß.⌠⌠⌠(⌠⌠⌠.ß.# ..... #.......#~~~~~~~#≈~~~≈≈~#≈≈~~≈≈~@&i + @&i7 @&i }==55@&iį @&i A&i>....#.###.#  .......##.# ###.##.....>##.##.## ...  .... ........).##.## A&i####... ###...##  #.....# #......#..~..######...#.# #........~~~....†## #......#..~..# A&iMN.........####.@#.#.##...## . .....†..#....###.##.... A&it###+###'###+###.w........ A&i#.............#####...... #.ß.⌠⌠⌠(⌠⌠⌠.ß.# .....A&i#.............# .... w   dart slug (wandering)#~~~~~~~~~~~~~# ...#≈~~~≈≈~≈~~~~~# wJA&i,n#≈≈~~≈≈~≈≈~~~≈# #A&iA&iG.wA&ip6Shock4A&iK A&iB&i *******w    The zap hits the dart slug.B&i*".....w.2--------=73B&i"B&i:&] _The dart slug is almost dead.B&iQ @  The zap hits the dart slug.B&i Q*******B&i 2.......B&ia 1----------------588Shock2B&i B&iI M _You kill the dart slug!C&iBO %10C&iQ Y49C&iDS C&itX y--------8C&iY C&i\ C&iT\ B7C&i] C&i_ C&i2` B6C&ib C&ic C&i,d B5C&ie C&i7h X4C&i t32========21039C&iՋ ========87C&i X6C&i C&i C&i B5C&i C&i\ C&i B4C&iŖ C&i C&iq :3C&i C&i8 X2C&iX C&i C&iZ ,1C&i C&iޡ C&i X0C&iX C&i C&i z3========29C&iJ C&i 4 _Magic restored.C&iH C&i B8C&i ,C&iӶ C&i B7C&i C&i C&i C&iL B6C&i C&iɿ C&iw C&i [========5C&i C&iC C&i C&i B4C&i C&i C&i X3C&i, C&iX C&ik C&i B2C&i C&i R  There is a stone staircase leading down here.C&iO C&i I1 _C&i@ C&ic C&i C&i$ B0C&i3 C&i7 C&i C&io C19C&i C&i C&i C&iA B8C&i+ C&i C&iB C&i B7C&ie C&i C&iR X6C&i C&i@ C&iR X5C&i C&i_ C&i  #########  C&i< "##........  ######## ##.@......r -#......###...####### #......#...#.# Shock#......#.###.# #.........##.# ###C&ih $.##.....>##.##.## ... r   rat (asleep)C&i .............).##.## ####...#####.....##...## #.....# #......#..~..###C&i$ 085.0 (37.0)C&i -6.0 (384C&i> C&i! V _A rat comes into view.D&i* D&i" % D&i$# ( Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   g - Spellcasting   1.7   2.8  -2      D&iK# S    D&il#  b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 1.5   2.4  -1  D&i#  c - Throwing   0.0   1.2  -1   i - Air Magic   2.6   3.6  -1  D&i# n                D&i$ , d - Armour   0.0   0.6  +3      D&i4$ - e - Dodging   1.3   3.4  -3      D&iU$ . f - Stealth   2.1   2.1  +2      D&iv$ l    D&i$ a    D&i$ _    D&i$         D&i$ n    D&i% _    D&i-%         D&iK% D&i% a    D&i% _    D&i%         D&i% a    D&i% l    D&i& T    D&i7& The relative cost of raising each skill is in cyan.  The species aptitude is in white.  D&iU& [?] Help[=] set a skill target  D&i& [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsF&i F&i̖F&i@tswn the GustyArmataurHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 13EV: 8Int: 15#########SH: 0Dex: 10##........XL:  1 Next: 58% Place: Dungeon:1######## ##.@......rNoise: ---------  Time: 186.0 (0.0)#......###...#######-) Nothing wielded#......#...#.#Cast: Shock#......#.###.#Gem (8814) F&i#.........##.# ###.##.....>##.##.## ...r   rat (asleep).............).##.## ####...#####.....##...## #.....# #......#..~..### _The dart slug is almost dead.The zap hits the dart slug. _You kill the dart slug! _Magic restored. _There is a stone staircase leading down here. F&iA_A rat comes into view.F&iF&iF&iF&iF&i '###.# ##.r[#......###...##......#...#.# #......#.###.# #.........##.#  .##.....>##.##.## ... .......).##.##...#####.....# F&i ###.# ##...@....r[.#......###...##......#...#.# #......#.###.# #...##. .##.....>##.##.## ...  .........#####.....# #..F&i; F&i 7.0 (1MPRegen (2) Gem (8813) F&i F&i G _You roll towards the rat! Found a leather armour.G&ix#.##.  #G&iJ ##.r[.  #......###...##......#...#.#  #......#.###.#  #.G&i ##.....>##.##.## ... G&i #.##. # ##.r[. #......###...#. #......#...#.# #......#.###.# G&i .....>##.##.## ... G&i+G&i-s842G&i5G&i9/ _You roll towards the rat!H&i$:  The zap hits the rat.H&i(K*******I&iVL...[...I&ih66=9Shock1I&i9I&iG _You kill the rat!I&iE5 I&i5 I&iv: I&i5? 30I&i'G 09I&i(I I&iV > .########### ##.......@....-91.0 (2#### ##.........[..... ....###...##########.... I&iV ....#...#.# ... ....#.###.# # .......##.# ###>##.##.## .........).##.## #####.....##...I&iV ###I&i^ I&ie -2.0 (38I&i_m I&io ; _Found a stone staircase leading down.J&iW ####...$.....b..>.J&iX ......###########...##........... #### ##......... ...###...###########...#.# .#.###.#  ##J&ikX t..##.# ###>##.##.## ... b   bat (asleep).....).##.## J&iX l####.....##..  #......#..~..###J&ib` e  A bat comes into view.J&ia J&i?b J&ii _.bbJ&i n u3.0 (1Shock7J&it J&iux t _Found 12 gold pieces. _You see here a +0 leather armour.K&id :  The zap hits the bat.K&i x*.**K&ij /....K&i 75=4Shock6K&i K&i G _You kill the bat!L&iL&i,L&iL&iL&iPL&in5L&iE#######...$.###......#....>..g #..###########  ##..L&iH- ## ##.........[....###...##########....Shock#...#.# #......L&i2#.###.# ####.#..##.# ### #L&ig   goblin (asleep) >##.##.## ... ......).##L&ip[.## ##.....##...##L&i'&5L&i-E-6.0 (2L&i-M24L&i:L&i>s _A goblin comes into view. It is wielding a +0 club.M&i, *******g  The zap hits the goblin.  The goblin is severely wounded.M&ig......==7.0 (13M&iM&i( _The goblin shouts!M&iz=  The zap hits the goblin.M&i`*******M&id A..)....M&iq 2--------83-8Shock2M&ix M&i| J _You kill the goblin!N&i?3N&iBN&iO3========1N&i0^##### $.###.......#....>.) #.#########.--  ..S # ##.........[...Shock ###...##########.. #...#.# ##....... #.###.# ####.#.S   ball python (constriction, wandering) ...##.# ###.# ##.##.## ... # .....).##N&id&9N&iYl>S.N&in-200.0 (20N&itN&iVx^ _A ball python comes into view.O&iB  The zap hits the ball python.O&iK*******O&iN.....†.O&iy========91=1.0 (1Shock1799O&iO&iO _You kill the ball python!O&iY 876O&i (####### ###  ##...@.#.... -4.0 (3 ## #....>.) #.....##########.......†....)...........................[.............. ..##########............ #.# ##.......?..O&i -5.0 (45O&ii O&i $ O&i _Found a hand axe.O&iq+ +6.0 (5O&i, GGem (8794) O&ih; O&i9@ 2 _You now have 12 gold pieces.P&ik3P&i?P&iP&iM3P&i$P&iB2P&iWP&iP&i1P&i7 B1P&i P&iP&iHP&iB0P&iP&iMP&iP&iC89P&i#!P&i>$P&i@"###############.....#.....####.............####....>.).........##................. #######.......†....).... ........................ .....[..........@.......11 ########........##.......?.#####.#.#  ### #.#.#....... P&i[A ... #.#. ....### #.## .. ....#.## #. .>..# .~..###P&iNLP&i^e2.0 (68P&ihP&ij; _Found a stone staircase leading down.Q&ipfn# ##.....#.....## ##.......### #....>.)..##...†....)..[.#.##.?.######.#.#.#### #.#.#.# ... #.#.#....# .## ......### #..>..# Q&i$g Q&i\oQ&i`}e3.0 (17Q&iQ&iJQ&i3 ########### #.....## ##.......Q&i4 ^### #....>.)##  #....... #####†....). ...[... ######..Q&iZ4 ..##.......?.#. Q&i4 #####. ####.#.#.......Q&i4 #. #.#.#....#### ## Q&i4 |.......# .## Q&iL5 ]#...>..#Q&i= Q&iM `46Q&iU Q&iV Q&i( ########### #.....## ##.......### #....>.)##  #....... ####†r. ..[... #####....w##.......?.#..Q&i"  #####.#.#.# #w   dart slug (asleep) ###.#.#.......# r   rat (asleep) . #.#.#....#### # .......#Q&i LwwQ&ir p5Shock5Q&i Q&i _A rat and a dart slug come into view. _You see here a +0 hand axe.R&i0< R&iwI MWield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 hand axe[?] describe selected [!] equip|wield|wear[tab] equip|unequip S&i;S&i{S&iPtswn the GustyArmataurHealth: 14/14 ========================#############Magic: 3/3========================##.....#.....##AC: 4Str: 13##.............###EV: 8Int: 15#....>.).........##..SH: 0Dex: 10#....................XL:  1 Next: 91% Place: Dungeon:1 S&i####.......†....@......rNoise: ---------  Time: 215.0 (0.0) ........................-) Nothing wielded ..[.....................Cast: Shock #####..................wGem (8785) ##.......?.......#..#####.#.#.......# #w   dart slug ##S&i#.#.#.......#r   rat (asleep) .#.#.#....#### #.......# _You kill the ball python! _Found a hand axe. S&i_You now have 12 gold pieces. _Found a stone staircase leading down. _A rat and a dart slug come into view. _You see here a +0 hand axe.S&i ?  c - a +0 hand axe (weapon)S&i ```````The dart slug launches a dart at you.S&iM@......S&i>=5 (0.5c) +0 hand axeS&iS&irO _The slug dart misses you.T&i#############.....#.....##........### #....>.)...##.. #........... #####†r .......[. ######w ##?#.. #####.#.#.# # ### #.#.#.# .. #.#.#....#### ## .......# .## #...>..#T&iWT&i-6.5 (1.0Shock4T&i2T&i' #############.....#.....##........### #....>.)...##.. #........... ######†r ......T&iU(..[. #######w ##?#.. #####.#.#.# #### #.#.#T&i(#.# ... #.#.#....###### .......T&i )# ..## #.>..# ~..###T&i1T&iWAz-73T&iHT&iIT&i$!#############.....#.....##........### #....>.)...##.. #........... #######†r .........[. ########w ##?#.. #####.#.#T&iŏ.# #### #.#.#.#  ... #.#.#....#### #.## .......#..## #..>..#~..### #. .T&iA...#~~...T&iT&i`82T&ioT&iU&iU&i+lww   dart slugU&i|p9Shock1U&iOU&iݼU&iaNy # ##.....#.....## ##.### #....>.).##.. #.#.†.r.w....[.#.w ##.?.#.. #####.#.#.# # ### #.#.#.# # ... #.#.#....## ##.## .......# #...## #...>..#.~..### #......# .~~~...20Shock0V&ik.....#.....##........### #....>.)...##.. #........... #########†r .........w...[..... ##########w # ##?#.. # #####.#.#.# # # ### #.#.#.......# ## ... #.#.#....#### .##.## .........#..###.#...>..#~..### #.#......#~~...#. ... #..~..#V&iCV&ia179V&i[V&iV&i?........### #....>.)...##.. #........... ##########†r ..........w...[..... .##########w V&i@.# ##?#.. .# #####@#.#.......# # .# ### #.#.#.......# .## ... #.#.#....#### ).##.## .........# ..## #.#...>..# .#..~..### #.#......# ...~~~... #.#...#..~..# ... .##...## .V&imIV&i``28V&iV&iV&iս e ....>.)..##..#............ ##########.†...........r ..........................w...[........... .##########..................w ##.......?.......#..V&iG 5 #####.#.#.......# ####  # ... ### ).##.##.........# .##...####.#...>..V&ih f...##... # .###.##....V&i V&i~ V&i `37V&iL V&i V&i]  ..... ##########.......†.....r ..........................w...[.................. .##########.........w ##.......?#.. #####.#.# ####  # ... ### ).##.## ....b..........# .##...## #######.#...>....~..### #.#.........#.b   bat (asleep)... #..........V&ig V&iWj p4Shock6V&iHv V&ix V _A bat comes into view.W&i.###########†r #.................w...[...............##########.....w W&i#.# ##.......?#.. #.# #####.#.#.# # W&i#.# ### #.#.#.# W&ix#.## ... ########.#.#....#### .).##.## .....b.@........# W&i..##...##########.#...>..# .W&iD.#..~..### #.#......# .W&i...~~~... #.#......#..~..#W&i ... .###. #.##...## . ... # W&iq.###.##.... .... ##.........W&i B. ... .#####......W&i;W&igW&i`55W&i W&i W&i  The zap hits the bat.*******W&i $ ......†.W&ii$ W&in, ###########.......†...........rtswn the Gusty #..........................w...Armataur W&i, .........[.....................Health: 14/14 ======================== ..##########..................wMagic: 2/3================-------- #.#W&if- $##.......?.......#..AC: 4Str: 13 #.######.#.#.......# #EV: 8Int: 15 #.# ####.#.#.......#SH: 0Dex: 10 #.## ... ########.#.#....####W&i9 /XL:  1 Next: 100% Place: Dungeon:1 .).##.## .....†.@........#Noise: =--------  Time: 226.5 (1.0) ..##...##########.#...>..#c) +0 hand axe ..#..~..### #.#......#Cast: Shock ....~~~...#.#......Gem (8774) ..#..~..#... .###. #.##...## . ... # ..###.##.... .... ##.......... ... .#####...... _You see here a +0 hand axe.  c - a +0 hand axe (weapon)  The dart slug launches a dart at you. _The slug dart misses you. _A bat comes into view.The zap hits the bat. _You kill the bat!You have reached level 2!W&i[D /  --more--X&i20/202/4------------2 0% ShockX&iX&i& 4 _Y&iM #.†.r ##....w... #.[.....#.......w .#.#Y&iN\ ##.......?.#.. ##.# #####.#.#.# # ##.# ### #.#.#.# ##.## ....#.#.#....#### ..).##.##......†.#.##...Y&iN`#.#...>..#.#..~..### #.#......#.~~~... #.#.......#..~..# ..Y&iO. .###. .#.##...## . ... #Y&i0O.###.##.... ....#. ... ..#####......Y&iROY&iXY&i^o-73 _Y&i}eY&igZ&i#-0Z&i Z&iz  Spells (Memorise)TypeFailure Level Z&i  a - Static DischargeConjuration/Air 14% 2b - Summon Small MammalSummoning22%Z&i *1  c - SwiftnessZ&i [Air22% 3  d - AirstrikeAirZ&iD Q58% 4 3 spell levels left Z&it ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[&i9 [&i  ###########.......†...........r tswn the Gusty ##..........................w... Armataur #.........[..................... Health: 20/20 ======================== [&i ...##########..................w Magic: 2/4============------------ .#.###.......?.......#.. AC: 4Str: 13 ##.######.#.#.......# # EV: 8[&i' Int: 15 ##.# ####.#.#.......#[&i /SH: 0Dex: 10 ##.## ....########.#.#....####XL:  2 Next:  0% Place: Dungeon:1 ..).##.##......†@.........#[&i Noise: ---------  Time: 227.5 (0.0) ...##...##########.#...>..#[&i c) +0 hand axe ...#..~..### #.#......#[&i KCast: Shock .....~~~...#.#......[&i= Gem (8773) ...#..~..#... .###. .#.##...## . ... # [&ie ...###.##.... .... ###.......... ... ..#####......[&i The dart slug launches a dart at you. _The slug dart misses you. _A bat comes into view.[&i The zap hits the bat. _You kill the bat! _You have reached level 2![&i{ [&i Memorise Static Discharge, consuming 2 spell levels and leaving 1? Y - Yes [&i ' N - No\&i~\&i ###########.......†...........r tswn the Gusty ##..........................w... Armataur #.........[..................... Health: 20/20 ======================== ...##########..................w Magic: 2/4============------------ .#.###.......?.......#.. AC: 4Str: 13 ##.######.#.#.......# # EV: 8Int: 15 ##.# ####.#.#.......#SH: 0Dex: 10 ##.## ....########.#.#....####XL:  2 Next:  0% Place: Dungeon:1 ..).##.##......†@.........#Noise: ---------  Time: 227.5 (0.0) ...##...##########.#...>..#c) +0 hand axe [\&i*@11d...#..~..### #.#......#Cast: Shock .....~~~...#.#......Gem (8773) ...#..~..#... .###. .#.##...## . ... # ...###.##.... .... ###.......... ... ..#####......The dart slug launches a dart at you. _The slug dart misses you. _A bat comes into view.The zap hits the bat. _You kill the bat! _You have reached level 2!8.5 (12\&iU\&i{9.5 (21\&i\&i|f30.5 (30\&i9\&iW _You start memorising the spell. You continue memorising. x2\&i\&i\&i? \&ic _You finish memorising. Spell assigned to 'b'.\&iY%\&i%\&i'\&i *\&i169 _8\&i1X7\&id3\&iu8\&i8B6\&i9\&i#=w3======5\&iv=\&iD>\&i[@X4\&ihh\&ii3w7.5 (7Shockw   dart slug _A dart slug is nearby!]&i  ** The zap hits the dart slug.  The dart slug is moderately wounded.The zap hits the dart slug.]&i%% w.  The dart slug is heavily wounded.]&iC `The dart slug launches a dart at you.]&i &.]&iz 2------=8.5 (12]&i ]&i} @ _The slug dart hits you but does no damage.^&iI4  ** The zap hits the dart slug.  The dart slug is heavily wounded.The zap hits the dart slug.^&ig^&i*M.w^&i1------------91^&i^&iS ^&i|T_The dart slug is severely wounded._&i ;  You hit the dart slug._&i E†_&i v1340.8 (1.3 _The dart slug is severely wounded.  You hit _You kill the dart slug!raining target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2!need to enable a_&i &t least one skill for training._&i /  --more--`&i. `&i1 C  Skill  Level Cost  Apt Skill  Level Cost  Apt `&i1 ] a - Fighting   0.0   1.2  -1   h - Spellcasting   1.7   2.8  -2          `&ik2 5 b - Axes   0.0   1.4  -2   i - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   j - Air Magic   2.6   3.6  -1   d - Throwing   0.0   1.2  -1              `&i2 ^    `&i2 ,     e - Armour   0.0   0.6  +3  `&i2 .     f - Dodging   1.3   3.4  -3  `&i2 T    `&i3 g - Stealth   2.1   2.1  +2  `&i!3 a    `&i;3         `&i3 _    `&i3 !            `&i4 _    `&i,4         `&iZ4         `&i4             You need to enable at least one skill.[?] Help`&i4 G[=] set a skill target  `&i"5 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`&i= a + Fighting 0.0a&i=WTargetTarget--  --  a&i*>H--  --  --  --  a&iK>%--  --  a&il>&--  --  a&i>a-z] set[-] clear selected targeta&i>ccost|targetsa&iM <[?25h[?0c0 b&i4 " b&i'`[?25l[?1c1.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsc&inc&ivc&i){ ###########.......†...........r tswn the Gusty ##..........................w... Armataur #.........[..................... Health: 20/20 ======================== ...##########..................w Magic: 1/4======------------------ .#.###.......?.......#.. AC: 4Str: 13 ##.######.#.#.......# # EV: 8Int: 15 ##.# ####.#.#.......#c&i5SH: 0Dex: 10 ##.## ....########.#.#....####XL:  2 Next: 13% Place: Dungeon:1 ..).##.##......†@†........#Noise: =--------  Time: 240.8 (1.3) ...##...##########.#...>..#c) +0 hand axe ...#..~..### #.#......#Cast: Shock .....~~~...#.#......Gem (8760) ...#..~..#... .###. .#.##...## . ... # ...###.##.... .... ###.......... ... ..#####...... c&i_The dart slug is severely wounded.You hit the dart slug. _You kill the dart slug!Training target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2!You need to enable at least one skill for training.c&i#AShockc&ic&iĚ. _c&ic&ic&ic&iF _Unknown command.c&ihA 3c&iDB c&iE c&iL 59 _8c&i8N c&iN B7c&iO c&iQ c&i?R B6c&iS c&iU c&iU B5c&i;Y c&i\ c&i;] }2======4c&ip^ c&i` X3c&ifb c&id X2c&i f c&ih c&i i :1c&ij c&ilk o======0c&il c&im Y49c&iOq ,c&iq B8c&is c&i$ 7654c&iċ 3======32c&i c&id X1c&i c&iK 0======39c&i c&iИ X8c&i c&i c&i B7c&iM c&i c&i B6c&i c&iF X5c&i c&i0 c&i B4c&i c&i 34======2 _Magic restored.1  You see here a dart slug corpse.0 _29c&i c&i[ ======8c&i c&i c&i B7c&ia c&i c&i* c&if B6c&i c&i c&i c&i' B5c&i" c&ir i ##.....#.....##  ##.............###  #....>.).........##..  c&i %#.................... #######.......†...........r ........................... .....[..................... ######..................w c&iZ  ..@.#..- #####.#.#.......#  ### #.#.#.......#  ....########.#.#....#### #.##......†.†........#c&i A..##########.#...>..#~..### #.#......# ~~~... #.#......#~..# ... .###.c&i c&i 075.8 (35.0)c&iT -6.8 (364c&i c&i!  c&i! R_d - a scroll labelled LYDUTUETIEd&i3d&id&id&i3d&i?d&i,2d&id&id&id&id&id&i:1d&id&i.d&i!d&iB0d&id&i)d&i1! ........................... .....[..................... ########............w ##........# #####.#.#.# #  ### #.#.#.#  ....########.#.#....#### .##......†.†........# d&i...##########.#.@.>..# .~..### #.#......# ~~~....#......# Shock .~..# .....###.# ...## . .....# . #.##.... .....# .#r   quokka (asleep) ........ ....... ##...... ....r...  .....d&i280.8 (4.0)d&if1.8 (519d&id&iY _A quokka comes into view.d&i4m [.............. ............w  ..........#..  #.#.......# #  ### #.#.#.......#  ####.#.#....#### d&imK.†.†........# #.@.>..#  #.#......#  #.#......#  .....###.#  . .....# .#  .....# .#  ....... ....r... d&in* .....e&it [.............. ............w  ..........#..  #.#.......# #  ### #.#.#.......#  ####.#.#....#### .†.†........# #.@.>..#  #.#......#  #.#......#  .....###.#  . .....# .# .....# .#  ....... ....r...  e&i?e&ise&i>e&i e&iW_A quokka is nearby!e&i5q[. #########..........w ##.........#.. #####.#.#.# #e&iP6F### #.#.#.# # ....########.#.#....#### ##.##......†.†........# ..##########.#...>..#~..### #.#@.....#~~... #.#......# e&i7..~..# .....###.# #...## . .....# .# ##.##.... .....# .# ........... ###......r...  ..... .......#.. ....e&i2@e&iNl2.8 (18 _e&iTe&ivVe&i Q#########w ##.#.. #####.#.#. #### # # ....########.### ##.##......†.†........# ...##########.#...> ..~..### .~~~... .~..# .........### #...## ..........# .# ##.##......... ................... ###e&i ......r....  .............#..KK 2 kobolds (1 missile, asleep) .........K..##K. e&i e&i `37e&im e&ig Y _2 kobolds come into view.g&i+  The zap hits the quokka.  The quokka is lightly wounded.  The zap hits the kobold.g&i2"*****r*   kobold (*g&iw  You kill the kobold!g&i....r....#KKg&isN)..##.g&ig&i3g&iQ------g&i7g&i ==g&i 4g&i9$6g&ig&ig&ih g&ig&i8_The kobold shouts!g&i ......[... #########....w##........... ######  ### #.... # ....########.#.#....#### ##.##......†.†...... #...#########>.~..### .~~~... #.#..... ..~..# .........###.#...## ...... ##.##.............# .# ..........r.. ###........................#K..........)..##..g&i g&i g&i> rr.K.g&i i--55g&i g&i h&i^J. ......[.... #########.........w##........... #####.#.#.# h&i^ ### #... # ....########.#.#....#### ##.##......†.†...... #...#########>.~..### .h&i^~~~... #.#..... ..~..# .........###.#h&i^...## ..........# .# ##.##h&i_....r.# .# ........... h&i7_m###........K...h&ir_&...#..h&izah&ibh&ikksr.K.h&i*n{--64h&iuh&i!wh&iϹ ########†r........... ......[.......... #########.........w##...............#.. h&i #####.#.#..#  ### #.#.#....... # ....########.#.#....#### ##.##......†.†..@... #...##########.#...>.~..### #~~~... #.#..... ..~..# ..###....## h&i ..r.# .# ##.##....# .# ...h&i& {....K ###..h&i0 h&i[ h&i sr.K.h&i `73h&i h&ij h&i .. ########.......†....r........... ......[..................... #########.......w##...............#..h&ii` #####.#.#.......# #  ### #.#.#....... # ....########.#@#....#### ##.##......†.†...... #...##########.#...>h&i.~..### #.~~~... #.#..... ..~..# h&ir.###....## .# .# ##.##h&i...K# .# ..h&ih&ih&ih&isr.K.h&i------82h&ih&ii&i~N>.)## #.................... ########.......†...........r............... ......[.............i&iN. #########............w##.......... #####  ### ... #i&i.O ....########.#.#....#### ##.##......†.†........# i&i`O#...##########.#...>..# ..~..###.#r.....# .i&iO~~~... #.#......# ..~..# i&iO..###.# #...## K.# . i&iOY##.### .#i&iURi&iRi&i\tr.K.i&i^`91i&igi&iii&iB [#......### ...>.).## #.............. ########.......†...........ri&iӃ ........... ......[..................... #########..................w##...............#.. #####  ### ... #i&i  ....########.#.#....#### ##.##......†.†...... i&i #...##########.#r..>.~..### #.#..... .i&iJ ~~~... #.#...... ..~..# i&iw fK.###.# #...## i&i i&is i&i" tr.K.i&i a900i&i i&i֝ j&i7 ##.....#.....## #......### >.)## .. ########†r. ......[... #########...w##......@........#.. #####.#.#.......# #  ### #.#.#....... # ....########.#.#....#### ##.##......†.†..r.....# #...##########.#...>..#.~..###... .~~~... #.#K.... ..~..# ##r.K.109j&i##.............###....>.)..##..j&i..... #######†r ..........[ #########w ###..j&i<& #####.#@#.......# #### #.#.#.......# # ....########.#r#....### ##.##......†.†........# j&io...##########.#...>..# ..~..### #.#K.....# .~~~... ....~..# .........### j&iP#...## . j&iB....>.)..##........... ########.......†.....r ............................j&i [.......... #########..................w ##...............#.. #####.#.#.......# ####  j&ix# ....########.#r#....### ##.##......†.†........# ...##########.#...> ..~..### #.#K...~~~... #.#.....j&i.~..# .........###. #...## . .##.##...j&ij&ij&iC:K.j&i17----4=======j&ic2MPRegen (2) Gem (8708) j&i##j&i'&H _You roll towards the quokka! The quokka bites you.k&i!=  The zap hits the quokka.k&ib*w *****K   kobold**You kill the quokka!The zap hits the kobold.k&i­k&i†K.....k&i;39/22----======2437 _The kobold is severely wounded.k&i?=  The zap hits the kobold.l&i*******l&iՎ†).....l&iљ3------74Shock6l&il&iaJ _You kill the kobold!l&i3l&il&il&ieu4======5l&iQ20=14l&i_l&iB3l&i l&i l&i B2l&i l&il&if======Gem (8701) l&il&il&ir1==0l&il&il&i1D699l&iWl&i_l&iB8l&il&i l&i0!B7l&i,l&iZ-l&i-T=6l&ii1l&i22==5l&i3l&i81 _HP restored.l&i<l&ig<B4l&it=l&iAb  You see here a quokka corpse.l&iCl&i DI3 _l&iIBl&i] ................. ....[............. ............w  ##.........#..  #####.#.#.......# #  ### #.#.#.......# ....########.#†#....#### .##......†.†..).....# ..##########.#..@>..# - ~..### #.#......# ~~... #.#......# Shock ~..# .........###.# ## ..........# .###.............# .# K   &i ^mkobold (wandering).......................K.....  ...#..l&iLi13073.0)l&in-8.8 (142l&iyl&iK|s _A kobold comes into view. It is wielding a +0 club.m&iS *****K  **The zap hits the kobold.  The kobold is heavily wounded.m&im&iv.....K..m&i==3------==9.0)1m&ikm&i( _The kobold shouts!m&iQBf*******m&im&iIt....K...m&i2-------------100m&im&iCP _The zap misses the kobold.n&i{&=  The zap hits the kobold.n&i/*******n&iu....)..n&i------31-1Shock89n&in&iJ _You kill the kobold!n&iN n&i,O n&i%P n&iR n&iY 87n&i\ X6n&i] n&i_ n&i*` B5n&ia n&i5d n&ijd B4n&ii n3n&ij n&il n&il B2n&i6n n&iKq X1n&is n&i&u n&isu B0n&iv n&iy n&iAz C79n&i{ n&iI~ n&i~ w3======8n&i n&iނ n&iO B7n&iȄ n&i n&in X6n&iK n&i n&in&i6.†.-243.0)ShockJJ   endoplasm (wandering)o&i7-o&i o&i a _An endoplasm is nearby!o&i" *******Jo&itEThe zap hits the endoplasm.o&i~T o&i,Z W.......o&iHf 2------=5.0)Shock5o&i%r M _The endoplasm is lightly wounded.p&i #######†r...... .....[....... ######......w.........#.. #####.#.#.......# #  ### #.#.#.......#  ....########.#†#....#### #.##......†.†..)@....# ...##########.#...>..# .~..### #.#......#~~... #.#......#~..# .........###.#..## ..........# .# #.##.........)...# .# .......... ##....p&ie p&iA h-64p&i p&iz p&i #.†.r................[...............#..................w ##...............#..p&iQ * #####.#.#.......# # ### #.#.#.......# # ....#.#†#....#### #p&i ##.##......†.†..@.....# #...#.#...>..#p&i .~..### #.#......# .~~~... #.#......# p&i ..~..# .........###.# #...## ..........# p&iH.##.##.)...# .#....... ###.p&ip&iz-73p&ip&i  Things that are here: _a +0 short sword; a kobold corpseq&i/q&iWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  c - a +0 hand axe (weapon) Floor Items ([,] to select) Hand Weaponsa +0 short swordq&idF[?] describe selected [!] equip|wield|wear[tab] equip|unequip q&i[ q&if q&in ########.......†...........rtswn the Gusty ............................Armataur q&in q......[.....................Health: 22/22 ======================== #########..................wMagic: 2/4============------------##...............#..AC: 4q&i>o Str: 13#####.#.#.......# #EV: 8Int: 15####.#.#.......#SH: 0q&ipo Dex: 10 # ....########.#†#....####q&io XL:  2 Next: 31% Place: Dungeon:1 ##.##......†.†..@.....#Noise: ---------  Time: 327.8 (0.0) q&io W#...##########.#...>..#c) +0 hand axe ..~..### #.#......#q&io ,Cast: Shock .~~~...q&ip i#.#......#Gem (8673) q&i(p ..~..# .........###.# #...## ..........# .# q&iJp ##.##.........)...# .# ................... q&ikp _###................. _You kill the kobold! q&ip _An endoplasm is nearby!The zap hits the endoplasm. _The endoplasm is lightly wounded.  q&ip }Things that are here: _a +0 short sword; a kobold corpseq&i{ B  You unwield your +0 hand axe.q&i" JJ   endoplasmq&i 8.8 (1d) +0 short swordShock2q&i I _d - a +0 short sword (weapon)r&iWz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? r&il r&i Adjust which item? Hand Weapons (go to first with ))  d - a +0 short sword (weapon)c - a +0 hand axe Missiles (go to first with ()b - 5 poisoned darts Armour (go to first with [) r&i ? a - a +0 robe (worn)s&i?t&i*########.......†...........rtswn the Gusty ............................Armataur ......[.....................Health: 22/22 ======================== #########..................wMagic: 2/4============------------##...............#..AC: 4Str: 13t&i #####.#.#.......# #EV: 8Int: 15####.#.#.......#SH: 0Dex: 10 # ....########.#†#....####XL:  2 Next: 31% Place: Dungeon:1 ##.##......†.†..@.....#Noise: ---------  Time: 328.8 (0.0) #...##########.#...>..#d) +0 short sword ..~..### #.#......#Cast: Shock .~~~...#.#......#Gem (8672) ..~..# ......J..###.# t&iy#...## ..........# .#J   endoplasm ##.##.........)...# .# ................... ###................. _a +0 short sword; a kobold corpset&iYou unwield your +0 hand axe. _d - a +0 short sword (weapon)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +0 short sword (weapon)  Adjust to which letter? (? for menu, Esc to quit)t&i4t&iU?8at&iCGt&iGJ  You unwield your +0 hand axe. _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +0 short sword (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +0 short sword (weapon); d - a +0 robe (worn)t&i< z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? u&iu&iRAdjust which item? Hand Weapons (go to first with ))  a - a +0 short sword (weapon)c - a +0 hand axe Missiles (go to first with ()b - 5 poisoned darts Armour (go to first with [)  d - a +0 robe (worn)u&iu&i########.......†...........rtswn the Gusty ............................Armataur ......[.....................Health: 22/22 ======================== #########..................wMagic: 2/4u&i ============------------##...............#..AC: 4Str: 13#####.#.#.......# #EV: 8Int: 15####.#.#.......#SH: 0u&i2,Dex: 10 u&iVV# ....########.#†#....####XL:  2 Next: 31% Place: Dungeon:1 u&iy##.##......†.†..@.....#Noise: ---------  Time: 328.8 (0.0) u&i#...##########.#...>..#a) +0 short sword u&i..~..### #.#......#Cast: Shock .~~~...u&iH#.#......#Gem (8672) ..~..# ......J..###.# #...## ..........# .#J   endoplasm ##.##.........)...# .# u&ib................... ###.................d - a +0 short sword (weapon)  u&iAdjust to which letter? (? for menu, Esc to quit) _a - a +0 short sword (weapon); d - a +0 robe (worn)  u&iAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +0 hand axe  u&iAdjust to which letter? (? for menu, Esc to quit)u&iu&iڟu&iu&i to which letter? (? for menu, Esc to quit) _ashort sword (weapon); d - a +0 robe (worn)(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +0 hand axe  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 hand axe; c - 5 poisoned dartsu&i6 g† ..... [............. ............w  ..........#..  #.#.......# #  ### #.#.#.......# # #####.#†#....#### ..†.†..@.....# #####.#...>..# u&i6 #.#......#  #.#......#  ..###.#  ...# .# )...# .# ...... u&i † ..... [............. ............w  ..........#..  #.#.......# #  ### #.#.#.......#  #####.#†#....#### ..†.†..@.....# #####.#...>..#  #.#......#  #.#......#  ..###.# ...# .# )...# .....u&i u&i@ u&i u&i a _An endoplasm is nearby!v&iw ***** **The zap hits the endoplasm.v&iTv&i\R..J....v&i a1------=9.8 (11v&igv&iTjd _The endoplasm is moderately wounded.v&i8 ***** **The zap hits the endoplasm.v&iH v&i Q.J.....v&i h0------------30v&i< VShock0v&i v&i ] _The endoplasm is almost dead.w&i/d..........[.......... w&ida#########.......w ##......#.. #####.#.#.......# #### #.#.#.. # ....########.#†#....### ##.##......†.†..†.....# w&ie...##########.#@..> ..~..### #.#J...~~~... #.#..~..# .........### #...## . . ##.##...)# .......... ###.......  w&ie(#w&iq[  You roll towards the endoplasm! You hit the endoplasm.w&iw2.w&iC1======71MPRegen (1) Gem (8669) w&i~w&iM _You kill the endoplasm!w&iO] 3w&i_ w&i b w&in 872============6w&ip eGem (8665) w&i$r w&it w&i1u B4w&iv w&iRy X3w&iz w&i} w&ij} w&i} R======2w&i w&i w&i: ,1w&ig w&i҆ w&ig w&iĉ ,0w&i w&i2 w&i w&i %3w&i* S======59w&i؏ w&i w&iH ,8w&ip w&i w&iؕ w&i) ,7w&iX w&i w&i w&i ,6w&i; w&i w&i w&ir Y======5w&i՟ w&i9 w&i B4w&i w&i" w&iצ B3w&iu w&iW X2w&i w&i w&ig 10w&i w&i o49w&i 4======8w&i w&i w&ig B7w&i w&i w&iX 6w&i w&i B5w&i w&i w&i w&iw Y======4w&i w&i` w&iV w&i B3w&i w&i 2w&ic w&iL w&i B1w&i w&i w&i w&i  B0w&ie w&i* w&i w&ib C39w&i w&i w&iF w&i B8w&i w&i w&i w&i B7w&i w&i w&i! X6w&i! w&i$ w&im& w&i& B5w&i' w&i,* w&i+ w&iE, B4w&i:- w&i/ w&i 1 w&iO1 B3w&iY2 w&iB  ###..   #####.#.#.......# #   #.#.#.......#  ######.#†#....####  ...†.†..†.....# ######.#...>..#  w&i`C #.#......#  #.#......######   .........###.##@..#  -........# #.##...#  ......)...###.##...#  .................#  ........w&iC .#  .........#....##...#  w&iC & )..##...######   . #...#    w&i%D J .....#   w&i}N 067.8 (36.0)w&iaR -8.8 (372w&iY w&iwZ  w&iZ T_e - a scroll labelled DUODWO GEANEx&iߡx&i2x&i10298765x&i4x&i2n3x&ix&ix&iX2x&ix&ix&ix&iB1x&ix&ix&i ..........# #.................# .............#....##...#  .........)..##...######  ... ......##...#  x&iRnwJ ...........#  # ###.###....#  #....#  #@...# 79.8 (11 #........# x&i{ #........#  #........#x&i  #........# x&i:..........# x&i.##$.......# #..).....# x&i  x&ix&ir g80.8 (120x&i^x&i' _Found a hand axe.y&iR198y&i7y&i6y&i>543 _You now have 29 gold pieces (gained 17).21y&i. ~~~# wJ ...........# ~~≈# ##.###.###....# ~≈≈# #### #.###.# #....# ~≈≈# ...[.......###....# ~≈≈# ....#. #........# ≈≈≈# . #.... #........# ≈≈≈# ... ... #........# ~≈≈# .....#.###........# ~≈≈##....@..........#9.8 (9.0) y&i/~≈≈# ........##........# ~≈≈# ..#####..#..).....# ~≈≈# ##.#........# ≈≈≈# .#........# ≈≈≈# .####..#### ≈≈≈# .# .## ≈≈≈# .. .# ≈≈≈#y&iP7y&im?j90.8 (10.0)0y&i'Fy&iN7 _Found a ring mail.y&ih1.8 (1109 _c - 7 poisoned darts (gained 2)y&i8y&iN,y&iy&iB7y&ijy&i- y&iH"y&i"B6y&i$y&i&y&i')y&ir)B5y&i+y&i0y&i2y&i 3B4y&i75y&iJ7y&i:X3y&io;y&i?y&ifCy&iCB2y&iWEy&i^Gy&iGP1y&iP:0y&iQy&iSy&i.[599y&i`\X8y&i(]y&i^y&i_y&iF`:7y&i`y&icy&i!dy&iudB6y&idy&iKfy&iBgy&igB5y&ihy&ijy&iky&i lB4y&iUly&iJny&ioy&iToB3y&is2y&ity&iuy&i'vB1y&ivy&ixy&iFyB0y&iyy&i}M _You now have 39 gold pieces (gained 10).y&i~y&i~y&i;89y&iy&iy&i؁y&iB8y&iy&iy&i]X7y&i,y&in6y&iy&iy&icB5y&iy&ioy&i%y&iB4y&iBy&iǒy&iKy&iB3y&ixy&iؖy&iƘX2y&iy&iy&i>X1y&i,y&iây&ihy&iŤB0y&iy&i˩y&iA #....##.#.......# #.............##........# #.####..#####..#..).....# ######.## ##.#........# #......# #.#........# #....#########.####..#### ####...........####.## # ##########.....#.# #  ##..@...# # ####...#  b....# Shock #..#.#  ...... .)?##. b   bat (asleep) ..# ..# y&iIv 420.8 (29  A bat comes into view.y&ig1.8 (3079y&iW _Found a dagger and a scroll labelled VECZYI NAKHLIME.z&iv  The zap hits the bat.****z&i 9...†z&iD 3------41=2.8 (1.0)Shock8z&i z&i G _You kill the bat!{&iq{&i{&i7{&i{&i"76{&i|#{&i%{&i&B5{&i\'{&i){&i)a------4{&i,{&i.{&i*/B3{&i0{&i3X2{&iV5{&i7X1{&i8{&i:X0{&i<{&i={&i%>C69{&i?{&iA{&ixBu4======8{&iDD{&ikG{&iEJX7{&iL{&i4R{&id ............### ###..#####..#..).....# ###.## ##.#........# .....# #.#........# ...#########.####..#### #...........####.##  ##########.....#.#  ##......#  ####.@.# - #†.##..#.# Shock....... #.)?##.[r#...# ##{&ier   rat (asleep)#...######{&itx 33.8 (11.0)  A rat comes into view.{&izur.r{&ido==4.8 (126{&i{&i)- _The rat squeaks loudly.{&i ).....#  .....#  .....# ###.####..#### ....####.##  #.....#.# ##......# ####.@.# #†....#  ##..#.#  .......  {&i#.)?##.r.  #...# ##  #...#  ##### {&iJ ).....#  .....#  .....# ###.####..#### ....####.##  #.....#.# ##......# ####.@.# #†....#  ##..#.#  {&i.......  #.)?##.r. #...# ##  #...# ##### {&i͘{&iĞ{&i{&iZ _A rat is nearby!{&ic 1 ).....#  .....#  .....# ###.####..#### ....####.##  #.....#.# ##......# ####.@.# #†....#  ##..#.#  .......  #.)?##.r.  #...# ##  #...#  ##### {&i[o  ).....#  .....#  .....# ###.####..#### ....####.##  #.....#.# ##......# ####.@.# #†....#  ##..#.#  .......  #.)?##.r. #...# ##  #...# {&i p 8##### {&i x {&i {&i {&i Z _A rat is nearby!{&iP8)###..#####..#..).....# .## ##.#........# ....# #.#........# #########.####..#### #...........####.## ########.....#.#  ##......# {&i8###...### #†.@..###..#.# ........###.)?##.r.#...# ####...# ##### {&i;{&i;BHr[{&i[I{--5.0)5 _{&iO{&iQ|&iPO:  The zap hits the rat.|&i0SX*****|&i^|&ic.|&i..|&i..|&i[|&i:|&iI|&i3|&i------|&i4|&in=-|&i6|&i'Shock|&i$4|&i|&i|&i |&i||&i#_You kill the rat!|&i}&ikb..#####..#..).....# .## ##.#........# # #.#........# #.####..#### .####.## .....#.# }&i&+##......# ####...### #†..@.# ##..#.# ......... ####.)?##.[. #...# #####...#}&i9#####}&i}&inh-73}&i[}&i}&i.## ##.#........# ..# #.#........# #########.####..#### .........####.## ########.....#.#  .# ###...### #†....# ##..#@# ............#####.)?##.[.# #...# #####...###### }&i }&iz-82}&iJ}&i}&ig..# #.#.# ########.####..#### .........####.## #######.....#.#  .# ##...#######}&i/6 #†....#...####..#.#...#........@...#####.)?##.[.#  #...# #### #...# ##### }&ia9}&iYB`91}&iJ}&iL}&ih #######.####..#### ........####.## ######.....#.#  .# ##...####### #†....#...# }&ii <###..#.#...# ............# ####.)?##@[.#  #...###### #...# ##### }&it }&i{ ------400}&i3 }&iR }&i l.####..#### ####.## .....#.# ##......# ####...####### }&iZ #†....#...# ###..#.#...# .# ####.)?##.@.# #...###### #...# ##### .}&i( }&i a159}&iO }&i _You see here a +2 robe of positive energy.~&ij0Wear or take off which item? Inventory Items Armour (go to first with [)  d - a +0 robe (worn) Floor Items ([,] to select) Armour a +2 robe of positive energy[?] describe selected [!] equip|wield|wear[tab] equip|unequip &ij &il|######.####..####tswn the Gusty .......####.##Armataur #####.....#.#Health: 22/22 ========================##......#Magic: 3/4==================------####...#######AC: 4&i%UStr: 13#†....#...#EV: 8Int: 15###..#.#...#SH: 0Dex: 10............#XL:  2 Next: 44% Place: Dungeon:1####.)?##.@.#Noise: ---------  Time: 441.8 (0.0)#...######a) +0 short sword#...#Cast: Shock#####&i|+Gem (8559) _The rat squeaks loudly. _A rat is nearby! _A rat is nearby!The zap hits the rat. _You kill the rat! &i̞k_You see here a +2 robe of positive energy.&i!&i _&i^&iQ&ie2.8 (18&i&i&ie3.8 (27&i&i*&ibe4.8 (36&i&i&ipe5.8 (45&i&i&iE4======6.8 (54&i &i - 3 &iJ _You start removing your armour. You continue removing your +0 robe. x5&i?&i&i!  You finish removing your +0 robe.  You start putting on your armour.7.8 (63&i '&i1&i>5e8.8 (72&iE>&iB&iFe9.8 (81&iL&iS&iX======50.8 (90&i9]&iFd&ihj1.8 (10.0)49&in&ip 6 _You continue putting on your +2 robe of positive energy. x5  You finish putting on your +2 robe of positive energy.&iu&iz&i|c _You feel more protected from negative energy.&iV^&ic9Drop what? (Left/Right to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 short sword (weapon)b - a +0 hand axe Missiles (select all with ()c - 7 poisoned darts Armour (select all with [)  e - a +2 robe of positive energy (worn)d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&i 1 item  a - a +0 short sword (weapon)  d + a +0 robe[Enter] accept (1 chosen)&iB&i!"r######.####..####tswn the Gusty &i".......####.##Armataur #####.....#.#Health: 22/22 ========================##......#Magic: 4/4========================####...#######AC: 6Str: 13#†....#...#EV: 8Int: 15&iL#+###..#.#...#SH: 0Dex: 10............#XL:  2 Next: 44% Place: Dungeon:1####.)?##.@.#&i#ONoise: ---------  Time: 451.8 (0.0)#...######a) +0 short sword#...#Cast: Shock#####Gem (8549) _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. &il$_You continue putting on your +2 robe of positive energy. x5  You finish putting on your +2 robe of positive energy. _You feel more protected from negative energy.&i]+e2.8 (18&i`2&i4) _You drop a +0 robe.&ij &i &i3 &i &i &i| n7&i n6&i, &i &i B5&i 4&i  .#########.####..####....####.######.....#.# ##......# ####...#######&iF  #†....#...# #####..#.#...# .....# ####.)@##.[.# #...###### #...# #####&i &ic $6.8 (4&i% e7.8 (53&i%- &i. e _h - a scroll labelled VECZYI NAKHLIME&iW3&i&i$&ii&i8n2&i&iqB1&i&i&i&i:0&i3&iy&i&iC39&i&i&ik&iB8&i&i|&i&iC,7&im&i&i&i&iB6&i&i54&i &i &i $3&iG&i &i&i!2&i#&ig#B1&i$&i%&i'X0&i(&iA_ ~...~~≈≈≈#......# #.#........ ~~~~~≈≈≈≈#....#########.####..### ≈~~≈~≈≈≈≈####...........####.## ~≈~~~≈≈≈≈# ##########.....#.# ≈≈≈≈≈≈≈≈≈# ##......# ########## ####...#### #†....#.##################..#.#........@................##################.).##. #...### #...######&iF070.8 (13.0)&iKg1.8 (1429&i o _f - a murky purple potion&iV&ibW&iW&i\&iC^X8&i!f7&if&i gB6&ij&iUo5&i pB4&izp&idr&i~w3&ixxX2&iz&i|&i|B1&i}&i~&iX0&i&ig&i,&iC19&iÅ&i&iQX8&iՋ&i`&iӍ&iNB7&i&i6&in5&iQ&iњ&i&iB4&ik&i3&i &i&iMB2&i&i&ij&i)B1&i&i &iƵ&ijB0&iK&iK&i7Y09&iʺ&i&i&iG:8&i&iZ&i<n7&i&i&ion6&ih #≈≈~~~...~~≈≈≈ #≈≈≈~~~~~~≈≈≈≈ # #≈≈≈≈≈~~≈~≈≈≈≈ .. #≈≈≈≈~≈~~~≈≈≈≈ r..#≈≈≈≈≈≈≈≈≈≈≈≈≈ ....##########..... ......######..........######.$... Shock#### r   rat (asleep)&i 94.8 (23  A rat comes into view..rr&i o==5.8 (245&i  &i - _The rat squeaks loudly.&iW #  ..  .r.  ....  ..... ......######### .......@................ ......######### .$... ####&i> #  ..  .r.  ....  ..... ......######### .......@................ ......######### .$... ####  &i#&i1&&i+&it-Z _A rat is nearby!&i2*******&i &i{&i\  The zap misses the rat.&isMl.r.....l   frilled lizard (wandering)&im3-------6.8 (1.0)4&i,&ia _A frilled lizard comes into view.&i L*******&iJ &iM \  The zap misses the rat.&iM &i%V 2M..l.rK......K   kobold (missile, wandering)l&iV +&i3\ 2-------------73&i:c &iBh s _A kobold comes into view. It is wielding a +0 club.&i#≈≈~~~...~~≈≈≈##≈≈≈~~~~~~≈≈≈≈## #≈≈≈≈≈~~≈~≈≈≈≈#&i|.. #≈≈≈≈~≈~~~≈≈≈≈#.l. #≈#...r #K.... ......#.......................#.$... #### &i &i-8Shock2&i&i&iJ #≈≈~~~...~~≈≈≈#.#≈≈≈~~~~~~≈≈≈≈#.# #≈≈≈≈≈~~≈~≈≈≈≈#.. #≈≈≈≈~≈~~~≈≈≈≈# .l. #≈# ...r # K.... ......#.......#.$... #### &i[ &i rr   rat&iL -9Shock1&i\ &iZ &iN#≈≈~~~...~~≈≈≈#.#≈≈≈~~~~~~≈≈≈≈#.# #≈≈≈≈≈~~≈~≈≈≈≈#.. #≈≈≈≈~≈~~~≈≈≈≈# .l. #≈# ...r #&iO> K.... .....r#.......#.$... #### &iQ&iKVH.r&iWb5000&i:\&i]&izb#≈≈~~~...~~≈≈≈#.#≈≈≈~~~~~~≈≈≈≈#.# #≈≈≈≈≈~~≈~≈≈≈≈#.. #≈≈≈≈~≈~~~≈≈≈≈# #.l. #≈# ...r # K.... ......#......r.......#.$... #### &iMl.rl   frilled lizard&ij------1499&i!&iV&i#≈≈~~~...~~≈≈≈#.#≈≈≈~~~~~~≈≈≈≈#.# #≈≈≈≈≈~~≈~≈≈≈≈####... #≈≈≈≈~≈~~~≈≈≈≈# #.l. #≈# ...r # K.... .....l#.r.......#.$... #### &i,&i3j.l.r&i`28&ix&i &i k #≈≈~~~...~~≈≈≈# #≈≈≈~~~~~~≈≈≈≈# # #≈≈≈≈≈~~≈~≈≈≈≈#### .. #≈≈≈≈~≈~~~≈≈≈≈#  .l. #≈# ...r # K.... ...... ......l.r ...... .$... #### #≈≈~~~...~~≈≈≈# #≈≈≈~~~~~~≈≈≈≈# #&i  #≈≈≈≈≈~~≈~≈≈≈≈ .. #≈≈≈≈~≈~~~≈≈≈≈#  .l. #≈# ...r # K.... ......&i  ......l.r ...... .$... ####&i &i; &i# ^.l.r&ic% 3======3MPRegen (2) Gem (8497) &i* &iD- / _You roll towards the rat!&i6*******&in&iYu .....lrThe zap misses the rat. The zap misses the frilled lizard.&iv=======46&i{&it}P _The rat barely misses you.&iI :  The zap hits the rat.&i *******  &i XYou kill the rat!The zap hits the frilled lizard.&i &iP L......l&i= t3/232------85  You kill the rat!  The zap hits the frilled lizard. _The frilled lizard is heavily wounded.raining target 1.0 for Fighting reached!  &i Your Fighting skill increases to level 1!You need to enable at least one skill for training.&i /  --more--&i&i"C  Skill  Level Cost  Apt Skill  Level Cost  Apt &i] a - Fighting   1.0   2.4  -1   i - Spellcasting   1.7   2.8  -2          &i b - Axes   0.0   1.4  -2   j - Conjurations   2.0   3.6  -1  &iϰ c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.6   3.6  -1  &iB d - Throwing   0.0   1.2  -1      &i^    &i:,     e - Short Blades   0.0   1.2  -1  &iZ_    &i}        &i f - Armour   0.0   0.6  +3  &i\     g - Dodging   1.3   3.4  -3       h - Stealth   2.1   2.1  +2  &iK!            &io_    &i        &i!            &i         &i5_    &i{,    You need to enable at least one skill.[?] Help[=] set a skill target  &iʳ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&i&{TargetTarget--  --  --  --  &i--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets&iF<[?25h[?0c0 &i9 ; [?25l[?1c3.0 The current training targets, if any.  The species aptitude is in white.=] set aall targets&ij> k + Air Magic 2.6&i &i &ib #≈≈~~~...~~≈≈≈#.. tswn the Gusty&i #≈≈≈~~~~~~≈≈≈≈#.. Armataur##≈≈≈≈≈~~≈~≈≈≈≈### Health: 23/23 ========================..#≈≈≈≈~≈~~~≈≈≈≈#Magic: 2/4&i` ============------------.l.#≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 6Str: 13...r###############EV: 8Int: 15K....SH: 0Dex: 10&i ......##################### XL:  2 Next: 48% Place: Dungeon:1.........l@................ Noise: =--------  Time: 505.8 (1.0)&i 1......##################### a) +0 short sword.$...Cast: Shock####&i MPRegen (2) Gem (8495) l   frilled lizardYou kill the rat!The zap hits the frilled lizard. _The frilled lizard is heavily wounded.Training target 1.0 for Fighting reached!  &i; Your Fighting skill increases to level 1!You need to enable at least one skill for training.&i9 a _&i&i&i&iF _Unknown command.&iJ Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 9% 1 b - Static DischargeConjuration/Air13%2 Select a spell to describe [?] help[Esc] exit&i9 &i #≈≈~~~...~~≈≈≈#.. tswn the Gusty#≈≈≈~~~~~~≈≈≈≈#.. Armataur##≈≈≈≈≈~~≈~≈≈≈≈### Health: 23/23 ========================..#≈≈≈≈~≈~~~≈≈≈≈#&i#  Magic: 2/4============------------.l.#≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 6Str: 13...r###############EV: 8Int: 15K....SH: 0Dex: 10&i ?......##################### XL:  2 Next: 48% Place: Dungeon:1.........l@................ Noise: =--------  Time: 505.8 (0.0)......##################### a) +0 short sword.$...Cast: Shock####&i MPRegen (2) Gem (8495) l   frilled lizard&i The zap hits the frilled lizard. _The frilled lizard is heavily wounded.Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1! &iK _You need to enable at least one skill for training. _Unknown command.&i?3&i9&i/&i~&iC  Skill  Level Cost  Apt Skill  Level Cost  Apt &i] a - Fighting   1.0   2.4  -1   i - Spellcasting   1.7   2.8  -2          &i9+ b - Axes   0.0   1.4  -2   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k + Air Magic2.7   3.6  -1  &is d - Throwing   0.0   1.2  -1          &ik     e - Short Blades   0.0   1.2  -1               f - Armour   0.0   0.6  +3      &iH g - Dodging   1.3   3.4  -3       h - Stealth   2.1   2.1  +2                          &i3                        &iO+    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  &i[?] Help[=] set a skill target  &i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&i.&Target&i^Target--  --  --  --  -- &i 3.0 --  --  --  --  &i*--  a-z] set[-] clear selected targetcost|targets&i [?25h[?0c&i *0 &izC z[?25l[?1c-- =] set aall targets&i &i5 &i #≈≈~~~...~~≈≈≈#.. tswn the Gusty&im #≈≈≈~~~~~~≈≈≈≈#.. Armataur##≈≈≈≈≈~~≈~≈≈≈≈### Health: 23/23 ========================..#≈≈≈≈~≈~~~≈≈≈≈#Magic: 2/4&i ============------------.l.#≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 6Str: 13...r&i ###############EV: 8Int: 15K....SH: 0Dex: 10......##################### XL:  2 Next: 48% Place: Dungeon:1&iQ .........l@................ Noise: =--------  Time: 505.8 (0.0)&i 1......##################### a) +0 short sword.$...Cast: Shock####&i 1MPRegen (2) Gem (8495) l   frilled lizardThe zap hits the frilled lizard. _The frilled lizard is heavily wounded.&i Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1! &i- _You need to enable at least one skill for training. _Unknown command.&i &iG &i+ &i2[@  You hit the frilled lizard.&ieaC† &i.h3======516.8 (1Shock4&i2o&i3&iH 21&i 039&i,&i'v876&i*n5&i24&i4X3&i7&i8&i_:&i;B2&i=&i2?&ip@&i@,1&iA&iA&iD&iG&iDG:0&i#I&iO&iy298&i!&i7654&i _h - 2 scrolls labelled VECZYI NAKHLIME (gained 1)&i&iFB3&iĮ&i2101987654&i?32&i1&i0&io09&i<&i*8765432&i7-&i31&i44&i5&i,6B0&iL7&i:&iI;&i;.299&i;&i<&i?&i{B&iTCB8&iD&i0I&iyK&iKB7&iN&iHP&iR&iR&iS:6&i&U&i)X&iZ&iZ,5&i[&i]&i\`&i{b&i4cB4&id&ih&ik&ikB3&i421&iT&iB0&iª&i 898&i&id&iB7&i&i&i&iB6&iK&i&iX5&i4&i321&i) ..#...#.##......... ..#.###.# #####.#.#..... .....##.# ###### #.#.#...... .>##.##.###....########.#†#....## .......).##.##......†.†..† ###.....##...##########.#...>..#......#..~..### #.#......#........~~~...#######.#......###......#..~..#.@..........###.##-- ##..#.#.##...##............# #.## ÷..#....###.##.........)...###.##Shock &i)'###+###........................ .......#####.................... (⌠⌠⌠.ß.# K...............#....## K   kobold (asleep) .......# ..............)..##...## ~~~~~~~# ...#.............##...# ~≈~~~~~# wJ.............#&iA1719.8 (89.0)&iU-20.8 (900&i_&iKns _A kobold comes into view. It is wielding a +0 club.&iK    .>#† .......).##.†.†..† .....##...>..#  #......#..~..###   #........~~~...#######.  #.@.......#............# ÷#.........)............#............ ( K............. ..............) ...#...........&iK6   &ib     >#† .......).##.†.†..† .....##...>..#  #......#..~..###   #........~~~...#######.  #.@.......#............# ÷#.........)............#............ ( K............. ..............) ...#........... &i &i2 &i ] _A kobold is nearby!&i &iЀ A    .>#† .......).##.†.†..† .....##...>..#  #......#..~..###   #........~~~...#######.  #.@.......#............# ÷#.........)&i ............#............ ( K............. ..............) ...#...........   &iR (    >#† .......).##.†.†..† .....##...>..#  #......#..~..###   #........~~~...#######.  #.@.......#............# ÷#.........)............#............ ( K............. ..............) ...#...........  _A kobold is nearby!&iIP ******K  *The zap hits the kobold.  The kobold is severely wounded.&i&i.....K.3------==1.8 (1.0)79&i> _The kobold shouts!&iW=  The zap hits the kobold.&i*******&iw....)..&i'82------------82-2Shock8 _You kill the kobold!&iF 3&iն &i &i 76&i &i &i& B5&iZ ------4&iK X3&i 21&i &i X0&iS &i ;3&i S======69&iI &i X8&i &i X7&i &i X6&i &i> o======5&i &i5 X4&i; &iS&iB3&ie&i&itB2&i &i8 &i B1&i:&iX0&i?&i&i(C59&i+&i-&iy.u4======8&i_0&i6&io8&i8B7&i :&i<&iCn6&iD&iF&iGGB5&iH&iL&i1N&iNY======4&i[P&i_R&iU&iUB3&i)X&in|  Things that are here:  a +0 club; a kobold corpse&iq&irI2 _&i6t&iy&i|&i|B1&i~&i0&i&i&iaC49&iܐ&i@&i͗&i B8&ic&i&i)&iB7&i&i_&i&iB6&i1&if&iy&iɶB5&iH&iS&i&iwB4&i&i&iX&iB3&ig&i&i.&iB2&i&i&i&i[B1&i-&i&i<&iB0&i&i&i&iNC39&i&i&i&iEB8&i&i&i &iB7&il&i&i9&iB6&i&i&iL   #.................... ####.......÷...........r ................... .[..................... #####..................w  ##...............#..  #####.#.#.......# # ### #.#.#.......# ..########.#÷#..@.#### -- #......÷....÷.....# ##########.#...>..#Shock &i .### #.#......########.#......###### .#............###.##...# r   rat (asleep) ##............# #.##...# #.........)...###.##...# ..........&iZ064.8 (42.0)&i-5.8 (435&i*&in+&i~Jj  ..÷...........r ............... [............... ............w  .........#..  #.......# #  #.#.#.......# ÷#..@.#### ÷....÷.....##.#...>..# #.#......##......###### ...........###.##...# ......# #.##...# #..)...###.##...# . &i  ..÷...........r ............... [............... ............w  .........#..  #.......# #  #.#.#.......# ÷#..@.#### ÷....÷.....##.#...>..# #.#......##......#&i9...........###.##...# .&ih.....# #.#.&i.)...###.# .&i&i&iN&iZ _A rat is nearby!&i2j  ..÷...........r ............... [............... ............w  .........#..  #.......# #  #.#.#.......# ÷#..@.#### ÷....÷.....##.#...>..# #.#......##......###### ...........###.##...# ......# #.##...# #..)...###.##...# . &i<   ..÷...........r ............... [............... ............w  .........#..  #.......# #  #.#.#.......# ÷#..@.#### ÷....÷.....##.#...>..#&i= #.#......##......#...........###.##...# ......# #.#&iG=..)...###.# .&if= &iSI&iSZ _A rat is nearby!&i :  The zap hits the rat.&ij o*******&iG P.......&i'X 3------6=6.8 (1.0)Shock4&i:} ] _You kill the rat!&ie3&i&i&i*32&i&i&X1&i&i&ia------0&iW&i&iC29&i&i|X8&i0&i &i :7&i!n6&i&iX5&i+&iD&iB4&i9&ig&iu4======3&i&i#&iz9#....>.)##..  #.. ###÷. .[.........> ####........&i9.w ##.........#..  #####.#.#.# # ## #.#.#...@...# -77.8 (&i:11.0) .########.#÷#....#### &iN:......÷....÷.....# #########.#...>..# ### #.#......#&i:.#######.#......######..###&iK;....# # .)...###.##...#&i1B&iO-8.8 (122&iYO _Found an escape hatch in the floor.&iT_&i&i10&i&ih &i!Z======19&i!&iM$&i%&i%B8&i'&i(&i)&i*B7&iP+&i.&i/&i/B6&i1&i2&i4&i[4B5&i-5&i_Zm   ########## ...#.....## ########  >.)&iZ ##...##  ....##  ...÷.#  .............#  .............#  85.8 (7.0)&i [/.................##  .......#...##&i/[ .#.#.......#### &i\[ #.#.#.......#  ##.#÷#....####  &i[  ....÷.....#   #&i[#.#...>..#    #.#......# &i[w There is an escape hatch in the floor here.&ic&ih&ikE _Done exploring.&i#b 3&ib &i- o0......#...&i &i &id &i? E _Done exploring.&i;I&it&i~&i&iȆE _Done exploring.&iWhere to? (? - help)  D - Dungeon &i] &is E  tswn the Gusty ##########  Armataur ...#.....##  Health: 23/23 ======================== ..........########  Magic: 4/4&it ======================== >.).........##...##  AC: 7Str: 13 ..................##  EV: 8Int: 15 ...÷...............#  SH: 0Dex: 10 &ipu ...................#  XL:  2 Next: 86% Place: Dungeon:1 ................@..#  Noise: ---------  Time: 785.8 (0.0) ..................##  a) +0 short sword .............#...##  Cast: Shock ##.#.#.......#####  Gem (8215) &iu #.#.#.......# ##.#÷#....####   &iu g....÷.....#   &i v u##.#...>..#  &i4v }#.#......#   _You kill the rat! &icv r_Found an escape hatch in the floor.  There is an escape hatch in the floor here. &iv _Done exploring. _Done exploring. _Done exploring.&ix &ix &i &iׅ &i 4 _3&iؐ ,&i n2&il &iB &i ,1&iɘ &iE &i 4&iݟ :0&iѠ &iƥ o09&i &i &i X8&i &iM &i- X7&i &i &i} &iݹ B6&i) &i, Y  There is a stone staircase leading down here.&i9 &iz &i A5 _&ij &i 024 _You climb downwards.  Found 4 gold pieces.  There is a stone staircase leading up here.&iJM &iR  ....  ...## &iiR  .##....   .......   .....$. # &iR    &iR 9 S#&iR f  # 96.5 (10.&iR 7) &iS  ..####.#. Shock&i;S % .. ..  &i[S k### .## .#&izS  S   adder (asleep) &iS >## &iX &i_ &i` ] _An adder is nearby!&i  *******S  The zap hits the adder.  The adder is moderately wounded.&i &i &i g......g   hobgoblin (wandering)The adder hisses angrily.&ij 3------=7.5 (1.0)3&in &ip \ _A hobgoblin comes into view.&iYA" *******g  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.&i4 r.S.....S   adderr   rat (wandering)The hobgoblin shouts!&i2------------=82&iq&iV _A rat comes into view.&i ******* The zap hits the adder.&id!  The adder is severely wounded.&i(h.r.gS....g   hobgoblinr   rat&i$.1------------91&i<C _The rat squeaks loudly.&i  tswn the Gusty .... Armataur ...## Health: 23/23 ======================== .##.... Magic: 0/4------------------------ .r..... AC: 7Str: 13 .....$. ###  EV: 8Int: 15 ....... ..#  SH: 0Dex: 10 .gS***.#..#  XL:  2 Next: 86% Place: Dungeon:2 #*@..#  Noise: ==-------  Time: 799.5 (0.0) &iD[39;49m.........##  a) +0 short sword ..####.#.# Cast: Shock .. .. Gem (8201)  ### .##  .# S   adder ## g   hobgoblin  r   ratThe adder is severely wounded. _The rat squeaks loudly.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)&i%gS hobgoblin (heavily wounded, 68% to hit)&i tswn the Gusty....Armataur...##Health: 23/23 ========================.##....Magic: 0/4------------------------.r.....AC: 7Str: 13.....$. ###EV: 8Int: 15*...... ..#SH: 0Dex: 10.*****.#..#XL:  2 Next: 86% Place: Dungeon:2#*@..#Noise: ==-------  Time: 799.5 (0.0).........##a) +0 short sword..####.#.#Cast: Shock.. ..Gem (8201) ### .##.#S   adder##g   hobgoblinr [&ie |30m  ratThe adder is severely wounded. _The rat squeaks loudly.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)&ip  The zap misses the adder. The zap misses the hobgoblin.&i &i &i2 &i .r..g.S..&if -800.5 (1Shock0 _&iV# &i% &iX .... ...## .##.... ..r.... .....$.#### ..........# ..g.S..#..# #.<@.# .## ..####.#.# ...... .####.### ..# ### &i\ .r.g.S&i] --1199&ic &ie &i.... ...## .##.... ....... ...r.$.#### ..........# ...g.S.#..# #.<.@# .## ..####.#.# ...... #.####.##&i# ..# ### &i&i0&ia...S&i\ z-28&i&i&i_ .... ...## .##.... ....... ...r.$.#### ..........# .#..# #S<@.# .## ..####.#.# ...... #.####.## # ..# ###r   rat&i`0 .... ...## .##.... ....... ...r.$.#### ..........# .#..# #S@..# .## ..####.#.# ...... #.####.## # ..# ###&i&iP&i}  You roll towards the adder! The adder barely misses you.&i S.rgS 2 adders (1 wandering)g   hobgoblinr   ratAn adder comes into view.&i^1=======3ShockMPRegen (2) Gem (8197) &iy&iq _The adder bites you but does no damage. _There is a stone staircase leading up here.&i.S.r.g2============46&i ............................# ...[.....................>..# ######.....................##&iCG##...............#...##&iD#####.#.#.......##### &iz#### #.#.#.......# &ia...########.#÷#....#### &iD##......÷....÷..S&i1 &i/@.##########.#... &ic..### #.#...... &i]~...#######.#......###### &i*i..#............###.##...# &ir.##............# #.##...# &i##.........)...###.##...#&iB[   adder &i........................# &i֧........................# &i )..............#....##...# &i]E_The adder closely misses you.&i&i&i^!======&i&i &i#-6.0 (2.514&ib-&i0( _You climb upwards. &i0U_There is a stone staircase leading down here.&i:P  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ip   Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The adder is struck by an arc of lightning.  The adder is almost dead.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning.&i I **&i S  You kill the adder!&ih P.@&it ............................#tswn the Gusty ...[.....................>..#Armataur ######.....................##Health: 23/23 ========================##...............#...##Magic: 1/4======------------------#####.#.#.......#####AC: 7Str: 13 #####.#.#.......#EV: 8Int: 15 ...########.#÷#....####SH: 0Dex: 10 ##......÷....÷.....#XL:  2 Next: 127% Place: Dungeon:1 .##########.#...@..#Noise: ==-------  Time: 807.0 (1.0) ..### #.#......#a) +0 short sword ~...#######.#......######Cast: Shock &iv ..#............###.##...#MPRegen (1) Gem (8193) .##............# #.##...# ##.........)...###.##...# ........................# ........................# ..............#....##...#Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  The adder is almost dead.You are struck by an arc of lightning.  The adder is struck by an arc of lightning.  You kill the adder! _The lightning grounds out.  You have reached level 3!&i) /  --more--&i]  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &its8/285--------734% Shock&izS _You feel clever. x2&i 3&i> 2 _2=====1089Gem (8188) 3==========765&i 4=====321&i 079&i &i= n8&i X7&i &i= &i v4=====6&i&iaX5&iF&i n4&i< &iB3&i!&i%n=====2&i&&iGZ1069&i[[`876&i\&i^&iv_t5=====5&idd&i --35.0 (28.0) _Magic restored.--&ij[ _Done exploring.&i"&i6.0 (1.0)4 _&i~t .... ...## &i  .##....  .......  .....$.####  ..........#  .....r.#2 # ........g# SK####.#.#  ......  #.####.## # ..# &imS   adder (wandering) ### g   hobgoblin K   kobold (wandering) r   rat&i======&i1&i&iO  You climb downwards.&i .rK..# ..&i^###The hobgoblin hits you but does no damage.&iO=7.5 (2.5Shock3 _The rat closely misses you. _There is a stone staircase leading up here.&i  Casting: Static Discharge (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iN  The rat is struck by an arc of lightning.&i  You kill the rat!You are struck by an arc of lightning. The lightning grounds out.  The hobgoblin is struck by an arc of lightning.&i ***K   kobold (wandering)  You kill the hobgoblin!&iK  You are struck by an arc of lightning.&i(.@.K.....K&i6--3----------9==8.5 (1.02&i> _The kobold shouts!&iUA kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: Small Int: Human You have about 50% to hit with your +0 short sword and 40% to hit with your tail-slap. It has about 65% to hit you. AttackMax Damage Hit: +1 whip (freeze) 7 + 3 (freeze) It can open doors. [!]: Description|Quote&i@ &iB ztswn the Gusty....Armataur...##Health: 26/28 ======================--.##....&iB Magic: 3/5==============----------.......AC: 7Str: 13.....$.####EV: 8Int: 17..........#SH: 0&iB @Dex: 10.......#..#XL:  3 Next: 19% Place: Dungeon:2#.@..#&iIC Noise: ===------  Time: 838.5 (1.0)...K.....##a) +0 short sword..####.#.#Cast: Shock......Gem (8162) #.####.### ..#K   kobold&isC 6###You kill the rat!&iC You are struck by an arc of lightning. The lightning grounds out.  The hobgoblin is struck by an arc of lightning.  &iC jYou kill the hobgoblin!You are struck by an arc of lightning. &iC _The kobold shouts!&iaH &iqX &iRV &il y _Unknown command.&iR  The zap hits the kobold.*****&i z..)..2-----21--9Shock1 _You kill the kobold!&i0&ii8--&iI&il&ii-400&i)&ih_ ............................# ...[.....................>..# ######.....................####...............#...#######.#.#.......##### #### #.#.#.......# ...########.#÷#....#### ##......÷....÷...1 .##########.#.. ..### #.#...... ~...#######.#......###### ..#............###.##...# .##............# #.##...# ##.........)...###.##...# ........................# ........................# ..............#....##...#------&iX&ia4 h2.0 (2.558&i= &iA } _You climb upwards. _There is a stone staircase leading down here.&i! &i! &i# &i% &i - 7=7 _6&iT/ X5&i0 &iU2 &i2 B4&iE4 &i7 98&iU7 j==3&i8 &iw; s _HP restored.2&i< &i> 3=====1&i@ &iNB X0&i'D &iF k=49&iK n8&iK &iM n=====7&iO &iQ X6&idR &i:T X5&iY 4&i/^ X3&i_ &ia &ip 21&iq &i;s &is v4=====0&it &ibv &iv C39&iw &iz X8&i/{ &iv} X7&i =====6&iM &i B5&iQ &i &i7 B4&iz &ik &i B3&i &iǎ &i B2&i &i &iZ B1&i &ik X0&i &iژ &iR u5=====29&i &i O 71.0 (29.0) _Magic restored.&i &i3 &i E _Done exploring.&io%&i0&i7&iS?&iOr2.0 (1.0)8 _&i\&i:*' .... ...##  .##....  .......  .....$.####  ..........#  .......#2 # ...).....# ..####.#.#  ...... &i+2 #.####.## # ..# ### &i,======&iv:&ig3.5 (2.57&i&i} _You climb downwards. _There is a stone staircase leading up here.&in.... ...##...##............#...$.#### ..........#.......#..##.#.<..#....)..@..######.#. .......#.####.### # .. &i+=### &i6&in4.5 (1.06 _&i&i&i- ....... ...##...##............#$......$.####. ..........#........#..#.#.#.<..#.).@...##.####.#.#. ....... #.####.###  # ..#  ###&i7&iF`55&iRYA _Found 14 gold pieces.&i&  .... ... ...##.#&iL ...##.............#.$......$.####............#.......#..#S.....#.#.<..#.)@....##.####.#.#&i .. ........ #.####.### # ..# ###S   adder (wandering)&iw &i` P.S&i p6Shock4&i &i  ....#.... ...##.#....##..............#.$......$.#####.............#......#..#.S....#.#.<..#&iʕ .@.....##.####.#.#.. .......#... #.####.###### # ..# ###&i` &iz &ih @S.&i; `73&i٫ &i<  Things that are here: _a +1 whip of freezing; a kobold corpse&id&ifhJDrop what? (Left/Right to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 short sword (weapon)b - a +0 hand axe Missiles (select all with ()c - 7 poisoned darts Armour (select all with [)  d - a +0 pair of gloves (worn)  e - a +2 robe of positive energy (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&i/ 1 item  a - a +0 short sword (weapon)  b + a +0 hand axe[Enter] accept (1 chosen)&iƶ&i"....tswn the Gusty#.... ...##.#Armataur.....##.....Health: 28/28 ========================...........#&iMMagic: 5/5========================..$......$.####AC: 7Str: 13#..S..........#EV: 8Int: 17&iY...........#..#SH: 0Dex: 10.......#.#.<..#XL:  3 Next: 21% Place: Dungeon:2.......@.....##Noise: ---------  Time: 877.5 (0.0)......####.#.#a) +0 short sword..... .......Cast: Shock#... #.####.###Gem (8123) ### # ..####&iS   adder (wandering) _You climb downwards. &i*_There is a stone staircase leading up here. _Found 14 gold pieces.  Things that are here: _a +1 whip of freezing; a kobold corpseYou drop a +0 hand axe.&ie.SS&ikm=8.5 (12&i &iRw _There is a stone staircase leading up here. _Found 14 gold pieces.  Things that are here: &i_a +1 whip of freezing; a kobold corpseYou drop a +0 hand axe. _The adder hisses angrily.&i<&i?Wield or unwield which item (- for none)?- - Unarmed Inventory Items &i@WHand Weapons (go to first with ))  a - a +0 short sword (weapon) Floor Items ([,] to select) Hand Weapons a +1 whip of freezing&iX@qa +0 hand axe[?] describe selected [!] equip|wield|wear[tab] equip|unequip &i....tswn the Gusty#.... ...##.#Armataur.....##.....Health: 28/28 ========================...........#Magic: 5/5========================..$......$.####AC: 7Str: 13#...S.........#EV: 8Int: 17...........#..#SH: 0Dex: 10.......#.#.<..#XL:  3 Next: 21% Place: Dungeon:2.......@.....##Noise: =--------  Time: 878.5 (0.0)......####.#.#a) +0 short sword..... .......Cast: Shock[&i12;10H#... #.####.###Gem (8122) ### # ..####S   adder _There is a stone staircase leading up here. _Found 14 gold pieces.  Things that are here: _a +1 whip of freezing; a kobold corpseYou drop a +0 hand axe. _The adder hisses angrily.  You unwield your +0 short sword.  Your +1 whip of freezing glows with a cold blue light!&iO&i.&iS&iD&ib-9.5 (1b) +1 whip (freeze)1&i8&i &i˯*_b - a +1 whip of freezing (weapon)&i  .......... .##.... ...##.###.....#&i..........# ...$......$.#####.............#S.....#..##.#.<..#..).....##&i..####.#.#......# ........#.... #.####.#######. # ..#&iQ:####&i/  You roll towards the adder! You closely miss the adder.The adder barely misses you. The adder bites you.  You are poisoned.7======-=80.6 (1.1Pois MPRegen (1) Gem (8120) &ia9B _The adder poisons you!&i  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i;Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  The adder is heavily wounded.You are struck by an arc of lightning.  The adder is struck by an arc of lightning.&i܉ **  You kill the adder!&iyQK.@&i`*4====----3----------42=10Shock19&ig&icj? _The lightning grounds out. You feel sick.&iW &i 9---&i &i+ &i &i 3-8 _You feel sick.  Things that are here:  a +0 hand axe; a kobold corpse&iO &i @2--&i t4=====-----7&i &i 3 _You feel sick.&i &i \-6&i &i" 3 _You feel sick.&i~& &i& m1Gem (8115) &i' &i* 3 _You feel sick.&i. &i0 p0-4&iF0 &iA  .......... .# .#.... ...##.# -......##.....# .....# ...$......$.#### .#.............# .....#..# ........#.#.@..# --&iB o6.6 (5........).....## .......####.#.# ......# ....... .#.... #.####.#######. # ..## ### _You feel sick.&iiK 8--&iDQ &iS a _There is a stone staircase leading up here.&ijs&iHtRead which item? Scrolls  c - a scroll labelled UCHUGR CUT ULO  d - 2 scrolls labelled LYDUTUETIE  e - a scroll labelled DUODWO GEANE  h - 2 scrolls labelled VECZYI NAKHLIME [!] read|quaff[?] describe selected&i= &iR &i tswn the Gusty.......... .#Armataur.#.... ...##.#Health: 20/28 =================-------......##.....#Magic: 4/5===================-----............#AC: 7Str: 13...$......$.####EV: 8Int: 17.#.............#SH: 0Dex: 10&i˳ t............#..#XL:  3 Next: 42% Place: Dungeon:2........#.#.@..#Noise: ---------  Time: 886.6 (0.0)........).....##b) +1 whip (freeze).......####.#.#Cast: Shock......# .......Pois Gem (8114) .#.... #.####.#######. # ..#####a +0 hand axe; a kobold corpse _You feel sick. _You feel sick. _You feel sick. &i~ a_You feel sick. _There is a stone staircase leading up here.&i P  Okay, then.&i &i5 &i . _&i1&i:&i?&iG3  You feel sick.&igP19-7.6 (1Gem (8113) &i`V&iҸ ............................# ...[.....................>..# ######.....................##&i ##...............#...## #####.#.#.......##### #### #.#.#.......# ...########.#÷#....#### ##......÷....÷...1 .##########.#... ..### #.#...... ~...#######.#......###### ..#......###.##...# .##............# #.#...# ##.........)...###.##...# ........................# ........................# ..............#....##...# _You are no longer poisoned.-20=5=====9.1 (2.51&i} _You climb upwards. _There is a stone staircase leading down here.&i3&i{&i&i͍0 _09&iB8&i؏&i&i1=======7&i&id&iCX6&i&i&iәB5&i &iߜ&i0B4&i&iw&ip2=3&i2&iK&iB1&i&iF&iέB0&i&i±&iG}3=0998764==543&i-25==1&i&ir&iB0&iE&ip&iC89&i&i&iB8&i#&i&i~6==7&iF&i&i[B6&i&icX5&it&i/&iB4&i/&iTj=3&ia&iB&ii7=2&i&i&i&,1&i_&i&i&i:0&iP&i&iC79&i?&i&i8==8&i&i 922.1 (33.0) _HP restored. _Done exploring.&iWA &i2N &iAV &ila &ik 13.1 (1.0)&iPl A7 _&iSt &ifS  .......... .#  .#.... ...##.# ......##.....# ............#  ...$......$.#### &i w - a scroll of enchant weapon&i4&i6Read which item? Scrolls  w - a scroll of enchant weapon  c - a scroll labelled UCHUGR CUT ULO &i7, e - a scroll labelled DUODWO GEANE  h - 2 scrolls labelled VECZYI NAKHLIME [!] read|quaff[?] describe selected&i3&itswn the Gusty.......... .#Armataur.#.... ...##.#Health: 28/28 ========================......##.....#Magic: 5/5========================............#AC: 7Str: 13...$......$.####EV: 8Int: 17.#.............#SH: 0Dex: 10............#..#XL:  3 Next: 42% Place: Dungeon:2........#.#.@..#Noise: ---------  Time: 925.6 (0.0)........).....##b) +2 whip (freeze).......####.#.#Cast: Shock......# ......&i.Gem (8075) .#.... #.####.#######. # ..##### _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled LYDUTUETIE, it crumbles to dust.  It is a scroll of enchant weapon.  Your +1 whip of freezing glows red for a moment. _d -> w - a scroll of enchant weaponEnchant which weapon? Hand Weapons  b - a +2 whip of freezing (weapon)a - a +0 short sword[?] describe selected&iBr&ifv&i tswn the Gusty.......... .#Armataur.#.... ...##.#Health: 28/28 ========================......##.....#Magic: 5/5========================............#AC: 7Str: 13...$......$.####EV: 8Int: 17.#.............#SH: 0Dex: 10............#..#XL:  3 Next: 42% Place: Dungeon:2........#.#.@..#Noise: ---------  Time: 925.6 (0.0)........).....##b) +2 whip (freeze).......####.#.#Cast: Shock......# ......[34&iǐm.Gem (8075) .#.... #.####.#######. # ..##### _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled LYDUTUETIE, it crumbles to dust.  It is a scroll of enchant weapon.  Your +1 whip of freezing glows red for a moment. _d -> w - a scroll of enchant weapon &i] As you read the scroll of enchant weapon, it crumbles to dust.&i6.6 (134 _Your +2 whip of freezing glows red for a moment.&iq &i Read which item? Scrolls  c - a scroll labelled UCHUGR CUT ULO  e - a scroll labelled DUODWO GEANE  h - 2 scrolls labelled VECZYI NAKHLIME [!] read|quaff[?] describe selected&iC] &ib &ij tswn the Gusty.......... .#Armataur.#.... ...##.#Health: 28/28 ========================......##.....#&ij NMagic: 5/5========================............#AC: 7Str: 13...$......$.####EV: 8Int: 17.#.............#&ij /SH: 0Dex: 10............#..#XL:  3 Next: 42% Place: Dungeon:2&ik ........#.#.@..#Noise: ---------  Time: 926.6 (0.0)&iHk ........).....##b) +3 whip (freeze).......####.#.#Cast: Shock......# .......&i{k ;Gem (8074) .#.... #.####.#######. # ..##&ik ###As you read the scroll labelled LYDUTUETIE, it crumbles to dust.  It is a scroll of enchant weapon.  Your +1 whip of freezing glows red for a moment. &ik _d -> w - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 whip of freezing glows red for a moment.&i{n  As you read the scroll labelled VECZYI NAKHLIME, it crumbles to dust.  It is a scroll of amnesia.&iey /  --more--&iG&iH Your spells (forget)TypeFailure Level  a - ShockConjuration/Air 6% 1 &iIb - Static DischargeConjuration/Air10%2 Select a spell to forget [?] help[Esc] exit&iųtswn the Gusty.......... .#Armataur.#.... ...##.#Health: 28/28 ========================......##.....#Magic: 5/5========================............#AC: 7Str: 13...$......$.####EV: 8Int: 17.#.............#SH: 0Dex: 10............#..#XL:  3 Next: 42% Place: Dungeon:2........#.#.@..#Noise: ---------  Time: 926.6 (0.0)........).....##b) +3 whip (freeze).......####.#.#Cast: Shock......# ....[37&iǴm...Gem (8074) .#.... #.####.#######. # ..#####Your +1 whip of freezing glows red for a moment. _d -> w - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 whip of freezing glows red for a moment.  As you read the scroll labelled VECZYI NAKHLIME, it crumbles to dust.  It is a scroll of amnesia.&i\tswn the Gusty.......... .#Armataur.#.... ...##.#Health: 28/28 ========================&ii......##.....#Magic: 5/5========================............#AC: 7Str: 13&i...$......$.####EV: 8&iInt: 17.#.............#SH: 0&i{wDex: 10............#..#XL:  3 Next: 42% Place: Dungeon:2........#.#.@..#&itNoise: ---------  Time: 926.6 (0.0)&i........).....##b) +3 whip (freeze)&i߼.......####.#.#Cast: Shock&ix......# .......&iGem (8074) .#.... #.####.###&i####. # ..#####Your +1 whip of freezing glows red for a moment. &i_d -> w - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 whip of freezing glows red for a moment.  &iĽfAs you read the scroll labelled VECZYI NAKHLIME, it crumbles to dust.  It is a scroll of amnesia.&i&iReally abort (and waste the scroll)? Y - Yes  N - No&i?&iPtswn the Gusty.......... .#Armataur.#.... ...##.#Health: 28/28 ========================......##.....#Magic: 5/5========================............#AC: 7Str: 13...$......$.####EV: 8Int: 17.#.............#SH: 0Dex: 10............#..#XL:  3 Next: 42% Place: Dungeon:2........#.#.@..#Noise: ---------  Time: 926.6 (0.0)........).....##b) +3 whip (freeze)&i-.......####.#.#Cast: Shock......# .......Gem (8074) .#.... #.####.#######. # ..##### _d -> w - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 whip of freezing glows red for a moment.  &iAs you read the scroll labelled VECZYI NAKHLIME, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.&ie7.6 (13&i&ir L  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 whip of freezing glows red for a moment.  As you read the scroll labelled VECZYI NAKHLIME, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _h -> x - a scroll of amnesia&i &iQ  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning21% 1  b - SwiftnessAir19% 3  c - AirstrikeAir54% 4 &i۠ 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&i  &i tswn the Gusty.......... .#Armataur.#.... ...##.#Health: 28/28 ========================......##.....#Magic: 5/5========================............#AC: 7Str: 13...$......$.####EV: 8Int: 17.#.............#SH: 0Dex: 10............#..#XL:  3 Next: 42% Place: Dungeon:2........#.#.@..#Noise: ---------  Time: 927.6 (0.0)........).....##b) +3 whip (freeze).......####.#.#Cast: Shock......# ......&i `.Gem (8073) .#.... #.####.#######. # ..#####As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 whip of freezing glows red for a moment.  As you read the scroll labelled VECZYI NAKHLIME, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _h -> x - a scroll of amnesia  Okay, then. _&i&i۫Drink which item? Potions  g - a potion of magic  f - a murky purple potion &i:[!] read|quaff[?] describe selected&iatswn the Gusty.......... .#Armataur.#.... ...##.#Health: 28/28 ========================......##.....#Magic: 5/5========================............#AC: 7Str: 13...$......$.####EV: 8Int: 17.#.............#SH: 0Dex: 10............#..#XL:  3 Next: 42% Place: Dungeon:2........#.#.@..#Noise: ---------  Time: 927.6 (0.0)........).....##b) +3 whip (freeze).......####.#.#Cast: Shock......# ....[37&im...Gem (8073) .#.... #.####.#######. # ..##### _Your +2 whip of freezing glows red for a moment.  As you read the scroll labelled VECZYI NAKHLIME, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _h -> x - a scroll of amnesia _Okay, then.&ia P  Okay, then.&i &i&i. _&ij &ij &ik &in &ip &iw u2 _&iBy &iy ,1&iy &iz &iX} &i` &i B0&i &io C69&iͅ &i &iɊ L _You now have 49 gold pieces (gained 4).&i &i< B8&ia &i &i$ &is B7&i &iך &i &i B6&i &i֣ &i &i B5&i˦ &i\ &i &if B4&i &im &i &iO B3&iw &i &i &iֹ B2&i &i־ &i B1&i &i8 M _You now have 63 gold pieces (gained 14).&i &i B0&i &i &i &i C59&i7 &i\ &i &i2 B8&iK &i &i[ &i B7&ia &i &i- &i B6&i &i &i   ..#..+......   .....#.....   ###........#### &id   ###.............#   #.#.#........##.#   #.#......##.....#   #..............#   ###............#### &i  #@#.............#44.6 (17.0) &i   #..............#..# &i   #.#........#.#.<..#   #..........).....## &i T  #......&i ...####.#.#   #.#......## ....... &i? ]  #.#.#....##.####.###  #[..####.## ..# &i 3 ####&i &i  f5.6 (185&i &i ( _Found a ring mail.&in&in&is&it&iv&izn4&i~}&i}B3&i9&i&i&iB2&i7&i&i&iS,1&iy&iS&i&i7&iB0&i&i&ih&iC49&i&ib&i&iB8&i&i&iͥ&i B7&i&i&iX6&ii&i&i&iEB5&i&i&iW&iB4&iԯ&i&iI&iB3&iұ&i&i&iҳB2&i"&i&iX1&i7&i&i̸&iB0&i9&iκ&i&i.C39&i\&i&i_&i,8&iɿ&i5&i&i&iB7&i&i&iB6&i>&i&i&iB5&i&iR&i>&i&iB4&i>&i&i&iB3&iK&iw7 _You open the door.&i&iI:2&iX&i@  There is an open door here.&iH&iI1 _&i&i&i&iB0&i8&i&iY29&iD&iR&i&iB8&i.&i@&i&iB7&iz&i_ ......# ......#### .. .........# ... ......#..# #########.## ..#.#.<..# #.......... ..).....## #........# &i.####.#.####........# ##.........'........# ##.####.####....@...# ##.##...# #..# ...##.### ########## ###...#&i$  #.###  #.#  #.#  #&iZ.#  #.#  You pick up a parchment of Slow and begin reading...&i,73.6 (2&iS f4.6 (296&i^$&i'= _You add the spell Slow to your library.&iB_&i/M ## ..)#### &iM ..# ... ...#..# #########.###.#.<..# #..).....## #.# ##.#.####..&iBN9# .........'.....@..# 0.0).####.####........# #.##...# #........# ..##.### ########## ##...#  #.### &iN #.#  #.#  #.#&iY&ice5.6 (15&ih&ij' _Found a falchion.&ii2 &i2 &i3 &i7 &i}8 &i> n4&i@ X3&iA &iwC &iF &iF B2&iG &iJ &i[ ! ### # ..#. . ##.# #.#. .##.&i!\ # ..>#### #.....)# .#### ......# .....# .... ..#..# #########.####&iK\ <..# #........@...#8.6 (3 &i\ ....## #........#...#.####........#...#.....'........#...##.####........#...# #...# #........#...# &ic #.### ##########...# ..# ...# ###&i e &ip e9.6 (41&ibw &iy ; _Found a stone staircase leading down.&i$I&i`%&i"*&i1n0&i3Y19&i4&iA&iA\ .. . J. .. ... ..#.#.# #####.#.. ##...# ..#.# . ..#.#.# .##.#.>###......# #...###.....)# ....#### #....@.....#...# #####......# ....#..# #########.####Shock #.#.<..# #............# ).....## #........#...# ###.#.####........#...#J   endoplasm (asleep) .........'........#...#####.####........#...# .##...# #........#...#&i] &im,81.6 (2&iX}e2.6 (38&iH~&i:] _An endoplasm comes into view.&i5 ;.. . J. .. ..#.#.# .#.#.. ##  ..#.# . .  #.#.# .##.  #. ..>###....  #...###.....)#  #....@.....#  #####......#  ###.#### <..# ....# ) ...# ...# ..# ..#   &it } . J. .. ..#.#.# .#.#.. ## &iu % ..#.# . .  #.#.# .##.  #. ..>###....  #...###.....)#  #....@.....#  #####......#  ###.#### <..# ....# ) ......# ..#&iov A..# &iq| &i &i &i{ a _An endoplasm is nearby!&io ) *******J  The zap hits the endoplasm.  The endoplasm is severely wounded.&i &iH.J.....&i'4-----=3.6 (17&i9t _The endoplasm quivers.&iJY*******&iu&iJ~E..J....&iW3----------46&ib&i S _The zap misses the endoplasm.&i7 @  The zap hits the endoplasm.&i \*****&i =.....&i 2----------65Shock5&i &i M _You kill the endoplasm!&i&i&i&iS&iB4&i3&iG&iB2&i&i -----1&i&ibB0&iy&iY09&i(&i&iCv3=====8&iW&i&iB7&i&i)65&i1&i2&i3Q=====4&iJ6&i<&i=&iA>:3&i @&iMn2&iRn1&iKT&iTB0&i@V&iX&iXE7999&iFZ&i ]&iU]B8&i^&ie74=====6&iIf&i4iX5&iij&imX4&io&irX3&i1t&iwX=====2&i[w&iMx&i,{&iy{B1&i|&i&iB0&i@&iH&iC89&i&i&iB8&i"&i&iƍB7&i&i&i:6&i!&i5=====5 _Magic restored.&in4&i&i&i;B3&i+&iD&i ....  .... . ##... #####  ..... ..#.. .. #....#.#.## #### #....#.#.. ##..# #S.....#.# . .##.# #@#.# .##.- #.....# #. #..>###.....# #...###.....)#Shock .....#### #..........# ........# #####......# .....#..# #########.####S   adder (asleep)#.#.<..# #.....# .).....## #.#...# ####.#.####.#...#[39;4&i 9m&ij21017.6 (32.0)&i,-8.6 (332&ia&iC &inK_An adder comes into view.&iK=....# ......  ... ###....#####.. .........#..&i.. #....#.#.## #### #....#.#.. ## ....# #S...@.#.# . . ....##.# #...##.#.# .##. &i##.....# #.. #..>###....&i%.# #...###.....)##### # #..........#&i....# #####......# ......#..# #########.#### ..#.#.<..# #...# ..).....## #.#...#&i &i =====9.6 (1.0)1&ik&iH&i?  ...... ......## ....... # ... ###....##### +...... .........#.. #..... #....#.#.##.#### #....#.#.. ##.# #S..@..#.# . ..##.# #...##.#.# .##. .##.....# #... #..>###.....# #...###.....)#.#### ###.......#&i V.# #####......#.#..# ##.###.#.#.<..# #.....# ...).....## #.#...#&i  ......# ......## .......# ... ###....##### .+...... ...#.. .#..... #....#.#.##.#### #....#.#.. ##&i .# #S.@...#.# . ..##.# #...##.#.# .##. ..##.....# #...##..>###.....# #...###.....)#.#### ###..........#&i 8.# #####......#.#..# #.#### ....#.#.<..# #.# ....).....## #.#...#&i &i 20MPRegen (2) Gem (7980) &i &i 1 _You roll towards the adder!&ic......# ......## .......  ... ###....##### +...... ...#.. #..... #....#.#.## #### #....#.#.. ## # #S..@..#.# . . ##.# #...##.#.# .##. &ipd,##.....# #...##..>###.... # #...###.....)# #### ###..........## #####......# #..# #.#### &il&ima179&i]s&it&i{N  ......# ......## .......# ... ###....##### .+...... ...#.. .#..... #....#.#.##.#### #....#.#.. ##.# #S.@...#.# . ..##.# #...##.#.# .##. ..##.....# #...##..>###.....# #...###.....)#.#### ###..........#.# #####......#.#..# #.#### ....#.#.<..# #.# ....).....## #.#...#&iY i ......# ......### ....... .## ... ###....##### ..+...... .........#.. ..#..... #....#.#.##.#### #....#.#.. ##.# #S@....#.# . ..##.# #...##.#.# .##.&iZ .##.....# #...##..>###.....# #...###.....)# .#### ###...#.# #####......# .#..# #.#### .....#.#.<..# #.# .....).....## #.#...#&idc &id s248&i8i &ij 1 _You roll towards the adder!&i}  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i **S    Confirm with . or Enter, or press ? or * to list all spells.  The adder is struck by an arc of lightning. &i The adder is heavily wounded.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning.  The adder is severely wounded.&i҉S@4-----==37&i&id _You are struck by an arc of lightning. The adder bites you but does no damage.&i\Q&igRThat beam is likely to hit you. Continue anyway? Y - Yes  N - No&i_ &i tswn the Gusty......#Armataur......###Health: 28/28 ========================.......Magic: 3/5==============---------- .## ... ###....#####AC: 7Str: 13 ..+...... .........#..EV: 8Int: 17 ..#.....#....#.#.##SH: 0Dex: 10 .......#### #....#.#.. ##XL:  3 Next: 46% Place: Dungeon:2 &iJ ..........# #*****.#.# . .Noise: ==-------  Time: 1023.6 (0.0) .......##.# #...##.#.# .##.b) +3 whip (freeze) ...##.....# #...##..>###....Cast: Shock .........# #...###.....)#MPRegen (4) Gem (7977) .........#### ###..........# ............# #####......#S   adder .........#..# #########.#### .....#.#.<..# #............# .....).....## #........#...#You are struck by an arc of lightning.  The adder is struck by an arc of lightning.  The adder is severely wounded. _You are struck by an arc of lightning. The adder bites you but does no damage.  The zap hits the adder.  The adder is almost dead.&i6  S@...  The adder is struck by an arc of lightning.  The adder is severely wounded. _You are struck by an arc of lightning. The adder bites you but does no damage.  The zap hits the adder.  The adder is almost dead.The zap misses the adder. The zap misses you.4=====-4.6 (16&i8 &i/: @ _The adder bites you but does no damage. x2&i&i-That beam is likely to hit you. Continue anyway? Y - Yes &i' N - No&i~&ii!tswn the Gusty......#Armataur......###Health: 28/28 ========================.......Magic: 3/5==============---------- .## ... ###....#####AC: 7Str: 13 ..+...... .........#..EV: 8Int: 17 ..#.....#....#.#.##SH: 0Dex: 10 .......#### #....#.#.. ##XL:  3 Next: 46% Place: Dungeon:2 ..........# #S@....#.# . .Noise: =--------  Time: 1024.6 (0.0) &iÜ.......##.# #...##.#.# .##.b) +3 whip (freeze) ...##.....# #...##..>###....Cast: Shock .........# #...###.....)#MPRegen (4) Gem (7976) .........#### ###..........# ............# #####......#S   adder .........#..# #########.#### .....#.#.<..# #............# .....).....## #........#...# _You are struck by an arc of lightning. The adder bites you but does no damage.  The zap hits the adder.  The adder is almost dead.The zap misses the adder. The zap misses you. _The adder bites you but does no damage. x2  The zap misses the adder. The zap hits the adder.&i  *****  The zap hits the adder.  The adder is almost dead.  The zap misses the adder. The zap misses you. _The adder bites you but does no damage. x2  The zap misses the adder. The zap hits the adder.  You kill the adder!&id+R†@...&i.>Conjurer5==========695.6 (1  The zap misses the adder. The zap hits the adder.  You kill the adder! _The zap hits you. &i(/ Training target 3.0 for Conjurations reached!  Your Conjurations skill increases to level 3!  You need to enable at least one skill for training.&i!9/  --more--&ih &i_   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.4  -1   i - Spellcasting   1.7   2.8  -2          &i x b - Maces & Flails   0.0   1.2  -1   j - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.7   3.6  -1   d - Throwing   0.0   1.2  -1      &iq u         e - Short Blades   0.0   1.2  -1               f - Armour   0.0   0.6  +3  &i \     g - Dodging   1.3   3.4  -3       h - Stealth   2.1   2.1  +2  &iG                             &i             &i         &i     You need to enable at least one skill.[?] Help&i G[=] set a skill target  &iK [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&i#TargetTarget--  --  --  --  --  6.0  --  --  &id$P--  --  --  a-z] set[-] clear selected targetcost|targets&i%<[?25h[?0c0 &iȮ " &i` [?25l[?1c&i 2.0 The current training targets, if any.  The species aptitude is in white.=] set aall targets&iI= a + Fighting 1.0&i &i/ &iD" tswn the Conjurer......#Armataur......###Health: 28/28 ========================.......Magic: 5/5======================== .## ... ###....#####AC: 7Str: 13 ..+...... .........#..EV: 8&i# SInt: 17 ..#.....#....#.#.##SH: 0Dex: 10 .......#### #....#.#.. ##XL:  3 Next: 69% Place: Dungeon:2 ..........# #†@....#.# . .Noise: =--------  Time: 1025.6 (1.0) .......##.# #...##.#.# .##.b) +3 whip (freeze) ...##.....# #...##..>###....Cast: Shock .........# #...###.....)#MPRegen (4) Gem (7975) .........#### ###..........# ............# #####......# .........#..# #########.#### &i$ .....#.#.<..# #............# .....).....## #........#...#The zap misses the adder. The zap hits the adder.  You kill the adder! _The zap hits you.  Training target 3.0 for Conjurations reached!  Your Conjurations skill increases to level 3!You need to enable at least one skill for training.&i86 AShock&i; &iP . _&i]&i&i&iF _Unknown command.&ic  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   2.4  -1   i - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.7   3.6  -1   d - Throwing   0.0   1.2  -1  &i](             e - Short Blades   0.0   1.2  -1               f - Armour   0.0   0.6  +3      &i` g - Dodging   1.3   3.4  -3       h - Stealth   2.1   2.1  +2                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=[39;4&ic 9m] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&isjTargetTarget2.0  --  --  --  --  &ijq6.0  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets&i k&i<[?25h[?0c0 &i1a [?25l[?1c&i[f2.0 current training targets, if any.=] set aall targets&i1n&iu&i}tswn the Conjurer......#Armataur......###Health: 28/28 ========================.......Magic: 5/5======================== .## ... ###....#####&i~AC: 7Str: 13 ..+...... .........#..EV: 8Int: 17 ..#.....#....#.#.##SH: 0Dex: 10 .......#### #....#.#.. ##XL:  3 Next: 69% Place: Dungeon:2 ..........# #†@....#.# . .Noise: =--------  Time: 1025.6 (0.0) &i.......##.# #...##.#.# .##.b) +3 whip (freeze) ...##.....# #...##..>###....Cast: Shock &iMK.........# #...###.....)#MPRegen (4) Gem (7975) .........#### ###..........# &i{............# #####......# .........#..# #########.#### &i.....#.#.<..# #............# .....).....## #........#...#You kill the adder! &ic_The zap hits you.  Training target 3.0 for Conjurations reached!  &iYour Conjurations skill increases to level 3! _You need to enable at least one skill for training. _Unknown command.&i(&i&i&iӓ&iw&i &iF &i+ &i] &i] &i u4 _&i &i U33&i &iR &i S_........#........# .b.....# ......#  ##### &i .. ..........  .## ... ....###....##### #..+............@.....#.. -#........####....#.#.## .....#### #....#.#.. ##Shock..# #†.....#.# . .##.# #...##.#.# .##.##.....# #...##..>###....b   bat (wandering).# #...###.....)#.....#### ###.&iF o..#........# #####......#&iT s 7.6 (2  A bat comes into view.&if &i &i! U_b.&i72 -8.6 (32&i9 &iS:  &i: 1_Found a radiant altar of Vehumet.&ibS _........#  ........#  b......#  ......#  ......#####  .. ..........  .## ... ....###....##### .......@.....#.. ...####....#.#.##  #....#.#.. ##  #†.....#.# . .  #...##.#.# .##.  #...##..>  #...###.....)#  ###..   &iD} _........#  ........#  b......#  ......#  &i......#####  .. ..........  .## ... ....###....##### .......@.....#.. ...####....#.#.##  #....#.#.. ##  #†.....#.# . . &i  #...##.#.#  #...##..>  #...###.....) ###.. &i&i &i&iZ _A bat is nearby!&i:  The zap hits the bat.&iU@_*****&i/**&it\_..†....&i71=9.6 (1Shock1&iɉ9_&iG _You kill the bat!&i!M.......###._.......†#... ##........##### ...............  .## ... ....###@...##### #..+..........#.. #........####....#.#.## #### #....#.#.. ## ...........# #†.....#.# . ...###..&i%9_&i4i-300&i:9_&i@:'i:'i2:'i߷:'io69:'i:'i38:'ik27:'i:'i%:'i6  You see here a bat corpse.5 _4:'i .##  ..  #.. . .. .# #.#######.# #.........#.#######:'i+ .......@........#-6.6 (6 #.###...........# :'i:#....†...... .....##........#  ...#.##........##### ##.................. . .## ........###....#####  ..#..+..................#..  .....#........####....#.#.##:'iXN _There is a radiant altar of Vehumet here.:'iUI Y  You curl up in front of the altar of Vehumet.:'i?O /  --more--;'iVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religion;'iv;'i;'i_tswn the Conjurer.##Armataur..Health: 28/28 ========================#..;'i.Magic: 5/5========================...#AC: 7Str: 13#.#######.#EV: 8Int: 17;'iD#.........#SH: 0Dex: 10#.###........####XL:  3 Next: 71% Place: Dungeon:2.......@........#Noise: ---------  Time: 1036.6 (0.0);'iV#.###...........#b) +3 whip (freeze)#....†......#Cast: Shock;'iTk.....##........#MPRegen (2) Gem (7964) ...#.##........#####;'i##..................;'i. .## ........###....#####..#..+..................#.......#........####....#.#.## _A bat is nearby!The zap hits the bat. _You kill the bat! _You see here a bat corpse. _There is a radiant altar of Vehumet here.  You curl up in front of the altar of Vehumet.;'i ;'i<e Vehumet welcomes you!;'i%/  --more--;'i+d  Vehumet offers you knowledge of Foxfire.;'iQi/  --more--;'i:` ;'itl  of Vehumet ......7.6 (13 _;'iq ;'is <'i <'i l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting<'i- g1.0   2.4  -1   i - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.7   3.6  -1  <'i  d - Throwing   0.0   1.2  -1               e - Short Blades   0.0   1.2  -1          <'i      f - Armour   0.0   0.6  +3      <'ix  g - Dodging   1.3   3.4  -3       h - Stealth   2.1   2.1  +2          <'iN                                             <'i KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  <'i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets?'i| TTargetTarget2.0  2.0  --  --  --  6.0  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets@'i> [?25h[?0c@'i?12.0 B'i+& B'i86 [?25l[?1cB'i;;4.0 current training targets, if any.=] set aall targetsB'ih B'iN B'i# tswn the Conjurer.##Armataur of Vehumet ........Health: 28/28 ========================#...Magic: 5/5========================...#AC: 7Str: 13#.#######.#EV: 8Int: 17#.........#SH: 0Dex: 10#.###........####XL:  3 Next: 71% Place: Dungeon:2.......@........#Noise: ---------  Time: 1037.6 (0.0)#.###...........#b) +3 whip (freeze)#....†......#Cast: Shock.....##........#MPRegen (2) Gem (7963) ...#.##....'i$ 37m....#######................... .## ........###....#####..#..+..................#.......#........####....#.#.## _You kill the bat! _You see here a bat corpse. _There is a radiant altar of Vehumet here.  You curl up in front of the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Foxfire.B'i+ B'iT1 B'i5 C'i% 3C'i C'i C'iC'it12C'iB1C'iC'iC'i*..> ## .. .#.. .. .# .. .## .. #. ..##[ #..#... . #.....# . #@#######9.6 (2 #..#.###........####......_........##.###...........# #....†......# .....##........C'i*# ...#.##........##### ##..................C'i29_C'i;f40.6 (30C'iB8_C'iEN _Found a ring mail. Found a stone staircase leading down.C'ii5 3C'i6 C'i?; C'i> C'iG Gem (7959) C'iH B8C'iJ C'i7l 765C'i ........  ........ ##. S...... ...> .....# .##.. ....# #..... ...# .. #....####..##.# #....##@....#.# #..#... #.....#######.# Shock#.###.#######.# .. #.........## #.###........#### C'i iS   ball python (constriction, asleep)........_........#.#.###...........# #....†#C'iΏ { 5.6 (5  A ball python comes into view.C'i՗ \<SS)C'i e6.6 (64C'i :_C'i } _Found a stone staircase leading up. _You see here a +0 ring mail.D'iZ  The zap hits the ball python.  You kill the ball python!D'ib*******_D'iZx......._D'i4-----3=7.6 (1Shock3D'i:_D'i<Z _Vehumet accepts your kill.E'i%21E'i.0-----49E'iX8E'iE'iE'i2m5=====7E'iE'iE'iE'iB6E'iE'iTE'iNE'iB5E'iE'iE'iE'inB4E'i,E'i*E'iX=====3E'iE'i1E'iEE'iB2E'i,E'iE'i1:1E'isE'ifE'iE'iSB0E'idE'iko39E'iuE'iE'i6E'iB8E'i E'iE'iE'i@B7E'i!E'iTE'i.#.##.#....## ##............. .g #.......#....#####. .#E'i1$.#..............! ...  .................. ...#...........#..# .#..###..............##.......  ...............@$.# - E'ij##...<........####.# ...>.......##.# # Shock ##.........##.# # E'i.....#.....##... #....####..##.#. g   goblin (asleep)#....##[....#.##..#...........#.....#######E'i#.#E'i* 636.0)  A goblin comes into view. It is wielding a +0 dagger.E'i!-4.6 (176E'i)E'iy.] _Found a bubbling blue potion.E'i E'i  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 6% 1 b - Static DischargeConjuration/Air10%2 Select a spell to describe [?] help[Esc] exitF'iLF'iXSF'i[tswn the Conjurer#.##.#....## ##Armataur of Vehumet ................... .g #Health: 28/28 ========================F'i[.......#....#####. .#Magic: 5/5========================$.#..............! ...AC: 7Str: 13  .................. ...#EV: 8Int: 17  F'i\Y...........#..# .#..###SH: 0Dex: 10  ..............##.......XL:  3 Next: 73% Place: Dungeon:2  ...............@$.#Noise: ---------  Time: 1064.6 (0.0) ##...<........####.#b) +3 whip (freeze) ...>.......##.# #Cast: Shock ##.........##.# #Gem (7936) .....#.....##... #....####..##.#.F'i1]g   goblin (asleep)#....##[....#.##..#...........#.....#######.# _You see here a +0 ring mail.  F'i_]The zap hits the ball python.  You kill the ball python! _Vehumet accepts your kill.F'i]A goblin comes into view. It is wielding a +0 dagger. _Found a bubbling blue potion.F'ifdF'i:F'i  ******g  The zap hits the goblin.  The goblin is severely wounded.F'iiW F'i/` r.g!...F'i!n 4-----==5.6 (15F'irv F'iBy ( _The goblin shouts!G'iy  The zap hits the goblin.  You kill the goblin!G'i"#f******G'i{.)!...G'i~3----------5-6ShockG'i:4G'i+p _Vehumet accepts your kill.G'i 3G'io X2G'i 1G'i1 G'i `-----0G'i G'i G'iG C29G'i G'iI G'i 8764=====5432=====1019876G'i n5G'i $45=====3G'i G'i4 B2G'i G'i G'i/ B1G'i# G'i$  G'i6% F_You now have 70 gold pieces (gained 7).G'i( X0G'il) G'i+ G'i. G'i. Y=====09G'i/ G'i6 8G'iA7 G'i< X7G'i.> G'iT  ..  #.##.#....## #### ..... ...# .#....#####)#.#### .#....@.......-- ....................####......#..##.#..##### ..G'iU ...##.....................#.#.#.#. ..<........####.###.# >.......##.# ### . ........##.# # #. ..... .#G'i[ 093.6 (27.0)G'ic -4.6 (286G'ih G'ij Z _d - a bubbling blue potionH'isIH'iH'i5H'iH'iyB4H'iԹH'iNH'irH'iB3H'iH'i/H'iH'iB2H'iH'ik108998H'ifH'iH'iB7H'iUH'i9H'iH'iB6H'i-H'izH'iNH'iB5H'iH'iH'iH'iB4H'ixH'i`H'iH'i[B3H'i H'i H'iu H'i)s ...#..##.#..######## . ......##...........# .. ..........#.#.#.#.##... .....####.###.#.#.#.... H'i)..##.# ### #.......... ..##.# # ###........##... ###.###....##.#. #...#### [....#.# #... #........... ######.# #...........Shock H'i)######.# #...........# #...............#### #...........l   frilled lizard (wandering) H'i*_.# #........###H'i@*.# #....l...#†.#H'ioR_107.6 (13 _H'ibf8.6 (142H'iViH'ila _A frilled lizard comes into view.H'i9X. . .......# .. .#. .#.  ### #...  # ###.  ###.  #...######## [ #...@.......  #...........  #...........  #...........  #...........  #........... _ #........###  #....l...# †I'i. . .......# .. .#. .#.  ### #...  # ###.  ###.  #...######## [ #...@.......  #...........  #...........  #...........  #........... #........... _ #........### #....l...#†I'iƐI'i I'iѫ8 _I'ibe _A frilled lizard is nearby!I'id...##...........# .....#.#.#.#.##.####.###.#.#.#.##.# ### #......# ###... ###.####...######## [....#.#......... ......... ######.# ......#### _........### .l#†. #.. _l.9.0)1 _I'iZV ...#.#.#.#.##... ####.###.#.#.#.... ##.# ### #.......... ##.# # ###.. ##... ###.###.... ##.#. #...#########I'iW ..#.# #............ ....... #. #####.# #..# #.# ......# #.##### #.#..# #....l...#### I'iW .# #........# † .#####I'iY I'iWa :l.I'i@e a100I'i7l I'i n I'i I'i % I'i x Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.1   2.4  -1   i - Spellcasting   1.7   2.8  -2          I'i  b - Maces & Flails   0.0   1.2  -1   j - Conjurations   3.0   4.8  -1  I'i  c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.7   3.6  -1   d - Throwing   0.0   1.2  -1      I'iV         I'i  e - Short Blades   0.0   1.2  -1          I'i .     f - Armour   0.0   0.6  +3  I'i:      g - Dodging   1.3   3.4  -3       h - Stealth   2.1   2.1  +2      I'iy             I'i         I'it                             The relative cost of raising each skill is in cyan.  I'i The species aptitude is in white.  [?] Help[=] set a skill target  I'i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJ'iJ'iJ'i .........#.#.#.#.##...tswn the Conjurer ....####.###.#.#.#....Armataur of Vehumet ...... J'iq .##.# ### #..........Health: 28/28 ======================== .##.# # ###........Magic: 5/5======================== J'i 1.##... ###.###....AC: 7Str: 13 .##.#. #...#########J'i fEV: 8Int: 17 ....#.# #............SH: 0Dex: 10 ....... #............J'iB XL:  3 Next: 75% Place: Dungeon:2 #####.# #....@.......J'im ~Noise: ---------  Time: 1110.6 (0.0) J'i #####.# #...........#b) +3 whip (freeze) ......# #...........#J'i Cast: Shock .....#### #....l......#Gem (7890) J'i- H........# #........#### ........# #........#l   frilled lizard (wandering) J'iw .†......# #........# ........# #........# ........#####J'i You kill the goblin! _Vehumet accepts your kill. _You now have 70 gold pieces (gained 7). J'i _d - a bubbling blue potion _A frilled lizard comes into view. _A frilled lizard is nearby!J'i J'i] J'i% J'i J'i ####.##. .##.# ### #......# ###... ###.####...#########...#.#............ #####.#J'ie # .....####l.......###†.#########........J'i+ ##.# ### #......# ###.. ###.####...#########...#.#............ #####.## .....J'i 5####l.......### †.#########........ ....###....#####J'if J'i 4l.J'i H1.6 (1MPRegen (J'i =2) Gem (7889) J'i| J'i : _You roll towards the frilled lizard!K'i<  The zap hits the frilled lizard.  You kill the frilled lizard!K'iA'****K'imB!K'iP)....K'i#4K'ig-----6=2Shock8K'iK'iZ _Vehumet accepts your kill.K'i _K'i 5=====7K'i K'i K'iL B6K'i K'i? K'iA K'i B5K'i K'i K'i K'iP U14K'i K'i K'i/ K'i X=====3K'i+ K'i K'i K'is B2K'i K'i K'i, K'i OGem (7881) K'i1 K'i K'i K'i B0K'i K'i2 K'iz ..# #.....# K'ikP.#### #...........# ....# #........#### .....# #........# ..# #........# .# # #........###.# K'iw.....##########.....# ....................# ##....#####.###.@...# K'i<-...#...l. ##....#.#.#######+##Shock  #....#.#.. ##  #†.# . .  #...##.#.# .##. l   frilled lizard (asleep) K'i #...##..>###....  #...###.....)#  ###..........#K'i',20.6 (8K'i-1.6 (979K'itK'i@  _A frilled lizard comes into view. _You see here a parchment of Soul Splinter.L'iL'iED #.....  #...........#  #........#### .  #........# .#  #........# .#  ...###.# ######.....# ...........# #.@...# ...l........... .#######+######   ##  #† . .   .##.  >  )#  L'iH' #.....  #...........#  #........#### .  #........# .#  #........# .#  ...###.# ######.....# ...........# #.@...# ...l........... .#######+######   ##  #† .    .##.  >  )  L'i.L'i+3L'i:L'i=e _A frilled lizard is nearby!L'il, .# #.....#.#### #...........#.# #........#### ..# #........# .#.# #........# .#.# #........###.#.#.....#.....##....#####.###@:...#.#...l.#....#.#.#+###### #....#.#.. ##  #†.....#.# . . #...##.#.# .##.  #...##..>###....  #...###.....)# # ###.#L'iP. L'i2 l2.6 (18 _L'i8 L'i%: M'i*^### #.#....# #........#### ..# #........# .# †......# #........#.# #........###.##########....M'i+ ................####....#####.###.:...## ..........#...l.@......... ####....#.#.#######+######  #....#.#.. ##  #†.....#.# . . #...##.#.# .## #...##..>###.... #...###.....)# M'i,## ###..........# .# #####......#M'i7:M'i;`37M'iCM'iEM'i.6.#### #.#.# #........#### ..# #........# .# .†......# #........# .#.# #........###.#.##########.....#...........#.###....#####.###.:...##.#...l. .####....#.#.#+###### # #....#.#.. ## M'iI# #†.....#.# . . # #...##.#.# .##. # #...##..>###....  #...###.....)# ### ###.# ..# #####......#M'i~ _A frilled lizard is nearby!  You roll towards the frilled lizard!  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard. The frilled lizard seems to slow down.  You freeze the frilled lizard.  You kill the frilled lizard!M'i1.M'ik84.7 (1.1ShockMPRegen (1) Gem (7876) M'iM'iZ _Vehumet accepts your kill.M'i!M'i'M'i-M'i/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N'iN'ikN'iIN'iN'iN'i' u5 _N'i N'i B4N'i1 N'iCN'i0N'iOGem (7873) N'iN'iU#V # #...# #### #...........# # #........#### . ....# #........# .# # #........# .# # #........###.# N'iU$ ##########.....# ..................# ##....#####.###.@...## .......#............... #....#.#.#######+######  #....#.#.. ##  #†.....#.# . .  #...##.#.# .##.  #...##..>###....  #...###.....)N'i$#  ###....  You pick up a parchment of Soul Splinter and begin reading...N'i*-7.7 (3.0N'i4e8.7 (42N'i9N'i <F _You add the spell Soul Splinter to your library.N'iN'i,N'i\N'i~N'iN'in1N'in #### #.# ..# #.#### #.# #.# #.# # #.# #.# # #.###.# ##########.....# ..............# #....#####.###.....####. .......#........@....... #....#.#.#######'######N'i....#.#.. ##... Shock #†.....#.# ...... #...##.#.# .##..... #...##..>###.........r   rat (wandering) #...###.....)##....... ###..........##....r...  #####N'ip"N'i-E 9.7 (1  You open the door.N'i<Ar.N'if30.7 (20N'iN'iV _A rat comes into view.N'iʀ   #........#### #.  #........# #.#  #........# #.#  ...###.# ####.....# ........# #.###.....####. N'iǁ>.......@....... #######'######.  ##... #† ...... .##..... >###......... )##.....r. #........  O'i   #........#### #.  #........# #.#  #........# #.#  ...###.# ####.....# ........# #.###.....####. .......@....... #######'######.  ##...† ...... .##.....O'i&>###......... )##.....r.#........  O'ixO'irO'iO'i7Z _A rat is nearby!O'iA...#### #.. #.#.#.# ....###.# #########.....# .......... #....#####.######. .......#............... #....#.#.#######@######.. ##........†.....#.# ..............##.#.# #.##..........>###...........:#.....)##.....r...##..............  #####. #########.###O'iUCO'i\Jyr.rO'iYf1.7 (169O'ix`O'iht _Found a parchment of Blink. _There is an open door here.O'is  The zap hits the rat.  You kill the rat!O'i\*****....O'i9**O'ic M.......O'iE 4-----80=2Shock8O'i O'i Z _Vehumet accepts your kill.P'iP'i;P'iP'i!P'iB7P'i6P'iP'iB5P'iP'iP'iPt5=====4P'iP'i"P'iDP'iB3P'iGP'iP'i# #..# #.# # #........###.# P'i ##########.....# .............# #####.###.....####.#....... ...#.#.#######'######.# #.#.. ..##...# .P'i>v #......@.....# -7.7 (5 ..##.#.# #.##..# ..##..>###...:# ..###.....)##..# P'it.......##.#####......##..P'i#####.#####..# ...........##.:..[P'i[..... .......#...#P'iP'iK)-8.7 (62P'i8P'ik9n _Found a leather armour and a parchment of Soul Splinter.P'iP'iUP'iP'ikP'iP'iB1P'i,P'i ##########.....# .............# ...#####.###.....####....#P'iS......... .#.#.#######'######.# #.#.. ..##.........#  #............# ##.#.# #.##..# ##..>###..:# P'i###.....)##..# .......### Shock P'iS3###......##..# ####.### .........##.:..[..... J   endoplasm (asleep) .....#...##..#...##.......J P'iz 9.7 (1  An endoplasm comes into view.P'iaJJ.P'i.=====40.7 (20P'iBP'i^ _The endoplasm quivers.Q'i+T......# ... #..... ...... ##'######.#  ..##.........#  #............#  #.##.........# >###........@..:# )##.........# #.........# #.........# #.........# #.:..[..... #......J.... #............ Q'ie......# ... #..... ...... ##'######.#  ..##.........#  #............#  #.##.........# >###........@..:# )##.........# #.........# #.........# #.........##.:..[..... #......J....#............Q'i6Q'ia _An endoplasm is nearby!Q'i8' Q'i***** **The zap hits the endoplasm.Q'iXQ'iC`R....J...Q'ic4-----=1.7 (159Q'ikQ'im] _The endoplasm is almost dead.Q'i%   The zap hits the endoplasm.  You kill the endoplasm!*****....**Q'i² Q.......Q'iv 3----------32Shock8Q'i Q'i Z _Vehumet accepts your kill.R'iLR'iڰR'iQR'iR'iX7R'i)R'iB6R'iR'iMR'iB5R'ibR'iR'i`-----4R'iR'iR'iB3R'i R'i-R'iB2R'iR'iER'iB1R'iNR'iR'i1B0R'iR'iR'i.%4R'ipR=====49R'iR'i%R'iB8R'i2R'iR'iB7R'iR'i+ R'i ,6R'i R'iR'iD=====543210R'iFR'iyGC39R'i.IR'iKR'iLt5=====8R'i###...........@# - .....)##...# ##...# ......##...# .#####.##.#...##....R'i:#...##.....  You pick up a parchment of Blink and begin reading...R'iq065.7 (23.0)R'i=====-6.7 (244R'i$R'i> _You add the spell Blink to your library.R'it R'i`u R'i|v R'i{ R'i R'ix B3R'i 2R'i R'i R'i] B1R'i' R'i R'is R'i B0R'i R'iƔ R'ie Y29R'i# R'iw R'i(  ...........# #### #. .# ........# #.# .# .# #.# .##### ........###.# ####......#####.....# #......... ...........# #........K#.###.....####.............R'i, ...@..########'######.#### ..##.........# Shock# #............# .# #.##..# >###............# K   kobold (asleep)..)##.#...##.#...##.........#R'i 71.7 (5.0)  A kobold comes into view. It is wielding a +0 dagger.R'i k.KKR'iC n==2.7 (68R'ij R'i) ( _The kobold shouts!S'i<  #. .#  #.# .#  #.# .#####  ####......  #.........  #......... ..####.......K. .......@..# ######.####  ...# .....# .......# >.......#)##.........#.......#S'io  #. .#  #.# .#  #.# .#####  ####......  #.........  #......... ..####.......K. .......@..# ######.####  ...# .....# ....... >.......#)##................S'it S'i;| S'i( s _A kobold is nearby!T'i>#.# #....# #.#### #. .# #.# #.# .# #.# #.# .##### #........###.# ####...... #######.....# #. ............# #... ###.###.....####@......K. #...................#### #.#######'######.#### #.. ..##.........# #.# #............# #.# #.##.........#>###............#)##.........# ......##.#T'iT'i"6K.T'i+u--3.7 (17 _T'iT'i T'i|* V.# .# .#### #. .# .# #.# .# .# #.# .##### .###.# ####...... .....# #. # #. .###.....####.@....K.. .# .#'######.#### .. ..##...# .# #....# .# #.##.........# >###......#)##.........# T'i1 T# # .##### #. .# # #.# .# # #.# .####.# ####......# #.T'i&2 a# #..###.....####..@...K.# #'######.####  ..##.........# # #.....# # #.##.........# ###............#)##.........# T'i3 T'i9 4K.T'ir; --4MPRegen (2) Gem (7826) T'iA T'iC 2 _You roll towards the kobold!U'ig# # ..# #### #. #.# # #.# #.# # #.# #.####.# ####......# #.# #. .###.....####...@.K.#'######.####  ..##.........#  #.....U'iW .#  #.##.........# .....#)##.........# U'iO# # ..# #### #. #.# # #.# #.# # #.# #.####.# ####.#.....# #.U'iʒ## #.# ###.....####....@K.....##'######.#### ..##.........# #....# U'ir~#.##.........# .....# U'iU'i`{=545U'i,U'iWZ _You roll towards the kobold! The kobold hits you but does no damage.U'i  The zap hits the kobold.  You kill the kobold!******U'ii =).....U'io 56Shock4U'i} U'i Z _Vehumet accepts your kill.V'i V Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 11% 1b - SlowHexes21%1  c - Soul SplinterNecromancyV'i 21%1  d - Summon Small MammalSummoning21%1  e - BlinkTranslocation30% 2  f - SwiftnessAir19% 3  g - AirstrikeAir54% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitX'ipX'iX'i*........#tswn the Conjurer ........# ..#Armataur of Vehumet ...... .....#### #. #.#Health: 28/28 ======================== .....# #.# #.#Magic: 5/5======================== .....# #.# #.########AC: 7Str: 13 X'i.....###.# ####........#EV: 8Int: 17 ###.....# #...........#SH: 0Dex: 10 ........# #...........#XL:  3 Next: 85% Place: Dungeon:2 ###.....####....@).....#Noise: =--------  Time: 1176.7 (0.0) ................########b) +3 whip (freeze) #####'######.####Cast: Shock ..##.........#X'ifMPRegen (4) Gem (7824) #............# #.##.........# #............# .)##.........# ..##.........# _A kobold is nearby! _You roll towards the kobold! _You roll towards the kobold! The kobold hits you but does no damage.  The zap hits the kobold.  You kill the kobold! _Vehumet accepts your kill.X'iP  Okay, then.X'iX'i|X'i+. _X'iԡ _X'is 3 _2....... ...S....# .......# .......# ..# .#### #. #.# ......# #.# #.# # #.# #.######## ......###.# ####@.......#- ####.....# #...........# .........# #...........#Shock#####.....).....# .........######## ######'######.####S   ball python (constriction, asleep)  ..##..#  #.....#  #.##.#X'i [mX'i 8.7 (2  A ball python comes into view.X'iI l.SS)X'i -9.7 (331X'i X'i 5 _The ball python hisses angrily.X'i .... ... .S. ..# #. #.# #.# #.# #.# #.########  ####@.......#  #...........#  #...........# #.....).....# ......######## ###.####  ..#  ...#  Y'i,r .... ... .S. ..# #. #.# #.# #.# #.# #.########  ####@.......#  #...........#  #...........# #.....).....# ......##########.####  Y'i ['i@ ['iA ['i,B ,5['i]B ['iC ['iyD ['iE ['ijF B4['i,G ['iM j  You see here a frilled lizard corpse.['iO ['iUP I3 _['iJQ ['iIS ['iT ['iuU B2['i V ['iX ['iY ['i)Z B1['i[ ['i] ['ik^ ['i^ B0['i_ ['ia ['iu  #####  .># .... ##### #.##... ###### . #.....# .. +.... #.#.##... #..) #.#.#.... #..... #........ ##-210.7 (26.0) #.###.... #...# ['iv ############...# .................#########................. ..............†............####............ ..........# #............ ..........####....########['ir~ ['i -1.7 (2789['i ['ip P _Found a short sword. Found a stone staircase leading down.\'i_\'i87654 _You open the door.32\'i@  There is an open door here.\'i)\'iI1 _\'i \'ig0  ..#  #.##### ########### ###### ....... .........># .....# \'i}1..##### ........#.##.....# ######## ........#........ .# ......)@'.....#.#.##.........#..)..# #.#.#.#....#######.....# # #.##### ### ###.# ###.###.... #...# #...############...# #.........######### #\'i10..................\'i86#.# )#.######## ######..># .....#.##### #\'iG9.#.##.....# .##.#..#.@.'.....# .#.#.#.##.#..)..# ##.#.#.#....\'iv9h#.....#  #\'i9... #.#####  ###\'i9. ###.#  ###.###.... #...#  #...#...# \'i:m #.#  #.\'ix\19.7 (8.0)20.7 (90 _You see here a +4 spear.\'i \'iy \'i \'ic \'i) \'i= v79 _\'i= B8\'ib> \'i? \'iA \'ieW 76\'i\ n5\'i` \'ic \'i)d B4\'ie \'ig \'ii \'ij B3\'ipk \'ium \'io X2\'iq \'is \'iu \'i.v B1\'iw \'i~ \'i \'i[ B0\'i \'i \'i2 \'i C69\'i \'iM \'i \'i B8\'i׍ \'iN \'i& \'i B7\'i& \'i \'i \'i B6\'ie \'iڜ \'im \'i B5\'iS \'i ]  You see here a +4 spear.\'i \'i I4 _\'i \'i \'i n3\'i; @  There is an open door here.\'ic \'i I2 _\'i \'i \'i \'i/ B1\'ie \'i9 \'i \'ic B0\'i \'i \'i \'i Y59\'i 87\'i$ \'it 65\'i \'i X4\'i& \'i \'i \'iA B3\'i \'iZ \'i n2\'i^ \'i- \'i! X1\'i 4 0498\'ik5 \'i(7 X7\'i*8 \'iB \'iC X6\'iD \'i)I \'iGK X5\'iEL \'i0P \'iQ \'iQ B4\'iR \'iQW \'iX \'iY B3\'iZ \'i^ \'iH` \'i` B2\'ia \'ie \'if \'i^g B1\'ieh \'ip 0\'iq \'is \'is C39\'it \'iv \'iJx X8\'ix \'i^{ \'i| X7\'i~ \'i` \'i \'i B6\'iƁ \'i \'i \'i B5\'i \'i \'i 43\'iД \'i8 X2\'i \'i6 @  There is an open door here.\'iq \'iU I1 _\'i \'iǣ \'i X0\'i \'i= 29\'i \'i 87\'i: \'i \'i" B6\'i4 \'i \'i+ \'i B5\'i \'io \'i \'i3 B4\'i \'iu \'i \'id B3\'i& \'i 4\'i :2\'i; \'iv \'i. X1\'i \'ik \'i; \'i B0\'i{ \'idD B19There is an open door here. _You see here a +4 spear. _There is an open door here.  You see here a +0 leather armour.8 _7\'iG \'ioJ \'iJ B6\'ivM \'i&U \'i?Y \'iY B5\'i\ \'i_ \'ilc \'id B4\'ie \'im \'i!n \'in B3\'is \'iNw \'iy \'i-z B2\'io| \'i \'i, \'i B1\'iR \'i ,\'iH B0\'iI \'i8 \'ir \'i> C09\'i \'i \'i 8\'i \'i B7\'i \'i̴ #.........# ..........# #.........# #.........# #.........# \'i #.........######### #.:..[.... #......... #.........@.# #########.  #.........#  #.........#  #.........# #.........# #.......).# #.........# #  You pick up a parchment of Stone Arrow and begin reading...\'iԽ 093.7 (73.0)\'i f4.7 (746\'i \'iZ D _You add the spell Stone Arrow to your library.^'iY  .. #..........#########:..[................. #########....... #..........#5.7 (1.0)5^'iU h #.#########:..[................ #########......=..#^'i ^'iH `64^'i ^'i [ _Found a runed diamond ring.^'i&t .#########:..[................ #########)......!..#^'i^'i0`73^'iƲ^'iȴ ^'iO_Found a green potion._'iQ .#########:..[................ #########)..........#_'i)_'i`82_'ir8_'iFO ########:..[................ #########).##########_'i=J_'iV`91_'i__'i`_'i_  :..[................ #########. =_'iv x3000_'iz _'i }  _'i4} _You see here the +6 dagger "Ogrebane" {elec, Will+ rCorr}.b'i} VDrop what? (Left/Right to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +3 whip of freezing (weapon)a - a +0 short sword Missiles (select all with ()c - 7 poisoned darts Armour (select all with [)  d - a +0 pair of gloves (worn)  e - a +2 robe of positive energy (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]c'iV  1 item  b - a +3 whip of freezing (weapon)  a + a +0 short sword[Enter] accept (1 chosen)c'iCXc'iY\#.:..[............#tswn the Conjurer #.................#Armataur of Vehumet ...... #.................#Health: 28/28 ======================== #########.........#Magic: 5/5========================#.........#AC: 7Str: 13#.........#EV: 8Int: 17#.........#SH: 0Dex: 10#.........#XL:  3 Next: 89% Place: Dungeon:2#.......@.#Noise: ---------  Time: 1300.7 (0.0)#.........#b) +3 whip (freeze)#.........#Cast: Shock......=..#Gem (7700) ......!..#.........########### _You see here a +0 leather armour.  You pick up a parchment of Stone Arc'i\rrow and begin reading... _You add the spell Stone Arrow to your library. _Found a runed diamond ring. _Found a green potion. _You see here the +6 dagger "Ogrebane" {elec, Will+ rCorr}.c'ibbg1.7 (1699c'ifc'i1h0 _You drop a +0 short sword.d'iQWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +3 whip of freezing (weapon) Floor Items ([,] to select) Hand Weaponsa +0 short sword the +6 dagger "Ogrebane" {elec, Will+ rCorr}[?] describe selected [!] equip|wield|wear[tab] equip|unequip f'if'i7f'i"#.:..[............#tswn the Conjurer #.................#Armataur of Vehumet ...... #.................#Health: 28/28 ======================== #########.........#Magic: 5/5========================#.........#AC: 7Str: 13f'i##.........#EV: 8Int: 17#.........#SH: 0Dex: 10#.........#XL:  3 Next: 89% Place: Dungeon:2#.......@.#Noise: ---------  Time: 1301.7 (0.0)#.........#b) +3 whip (freeze)#.........#Cast: Shock......=..#Gem (7699) f'iE#......!..#.........###########f'ih#You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library. f'i#%_Found a runed diamond ring. _Found a green potion. _You see here the +6 dagger "Ogrebane" {elec, Will+ rCorr}. f'i#_You drop a +0 short sword.f'iC  You unwield your +3 whip of freezing. Your +3 whip of freezing stops glowing.  You hear the crackle of electricity.f'iI2.7 (1a) +6 dagger "Ogrebane" {elec, Will+ rCorr8f'iKf'iNO _a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr}g'i_6g'i,:  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.3   2.4  -1   i - Spellcasting   1.7   2.8  -2  g'i`:        g'i/;l b - Maces & Flails   0.0   1.2  -1   j - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.7   3.6  -1   d - Throwing   0.0   1.2  -1      g'i;S         e - Short Blades   0.0   1.2  -1          g'i;.     f - Armour   0.0   0.6  +3  g'i;.     g - Dodging   1.3   3.4  -3  g'i<.     h - Stealth   2.1   2.1  +2  g'i!<        g'i@<a    g'i_<        g'i<        g'i<_    g'i<        g'i<        g'i=T    g'i!=The relative cost of raising each skill is in cyan.  The species aptitude is in white.  g'iV=[?] Help[=] set a skill target  g'i=[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj'i"TTargetTarget2.0  4.0  --  --  --  6.0  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsj'i <[?25h[?0c0 k'i- [?25l[?1ck'i"6.0 current training targets, if any.=] set aall targetsl'i&opAxes 2  q - Hexes 0.0  -- Polearms2  r - Summonings0.0  --  -2  e - Staves0.0  --  -1  s - Necromancy0.0  --  -2  f - Unarmed Combatt - Forgecraft0.0  --  -2  g - Throwing0.0  --  -1  u - Translocations   0.0  --   0        v - Alchemy0.0  --  -1  h - Short Blades   0.01  w - Fire Magic0.0  --  -1  i - Long Blades0.0-1  x - Ice Magic0.0  --  -1  'i=13;3Hj - Ranged Weapons   0.0  --  -3  y - Air Magic2.7  6.0  -1  z - Earth Magic0.0  --  -1  k - Armour0.0  --  +3  l - Dodging1.3  --  -3  0 - Invocations0.0  --   0  m - Shields0.0  --  +1  1 - Evocations0.0  --   0  n - Stealth2.1  --  +2  2 - Shapeshifting   0.0  --  -2  useful|alln'i.a-z] setselected target n'i>B=[?25h[?0c0 n'ir [?25l[?1cn'i^x o4.0 =] set aall targetso'i!O o'ixW o'i9` #.:..[............#tswn the Conjurer #.................#o'i` $Armataur of Vehumet ...... #.................#Health: 28/28 ======================== #########.........#o'i` XMagic: 5/5========================o'i` #.........#AC: 7Str: 13o'ia #.........#EV: 8Int: 17o'i.a #.........#SH: 0Dex: 10#.........#o'iSa XL:  3 Next: 89% Place: Dungeon:2#.......@.#o'isa Noise: ---------  Time: 1302.7 (0.0)#.........#o'ia a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.........#Cast: Shocko'ia ......=..#Gem (7698) o'ia ......!..#.........#o'ixb ########## _Found a green potion. _You see here the +6 dagger "Ogrebane" {elec, Will+ rCorr}. _You drop a +0 short sword.  You unwield your +3 whip of freezing. Your +3 whip of freezing stops glowing.  You hear the crackle of electricity. _a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr}o'io o'iv o'i܀ p'iIp'i p'i p'is76p'ip'iSp'ip'i:5p'ip'ie>q #########.# # #.# #.# #.# # #.# #).# #...# #p'i>...# #.# #p'i>!..# #.#p'i>7########### p'i ? p'i~F+5.7 (3p'iPe6.7 (44p'i|cp'ivn4 _f - a ring of resist corrosionq'iDq'ioHlPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip r'i?r'iG##########.........#tswn the Conjurer ##.........#Armataur of Vehumet ...... ##.........#Health: 28/28 ======================== ##.........#Magic: 5/5======================== ##.........#AC: 7Str: 13#.......).#EV: 8Int: 17#.........#SH: 0Dex: 10#.........#XL:  3 Next: 89% Place: Dungeon:2#......@..#Noise: ---------  Time: 1306.7 (0.0)#......!..#a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.........#Cast: Shock###########Gem (7694) _You see here the +6 dagger "Ogrebane" {elec, Will+ rCorr}'iHm. _You drop a +0 short sword.  You unwield your +3 whip of freezing. Your +3 whip of freezing stops glowing.  You hear the crackle of electricity. _a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr} _f - a ring of resist corrosionr'iMr'ij7.2 (0.53 _f - a ring of resist corrosion (worn)r'i2r'iU6   )...#########r'i=-8.2 (1.0s'ie9.2 (21s'i s'iN R _j - a green potions'ic s'i3d s'iJe s'iCq s'iz 0s'i^{ s'i{ C89s'i| s'i s'iY X8s'i s'i s'i s'i B7s'i$ s'i s'iK B6s'iœ s'iy ,s'i n5s'iI s'iv s'iŦ B4s'i2 s'i s'i{ s'i B3s'ið s'i s'i s'iI B2s'iE s'i־ s'i s'iZ B1s'i s'i s'i s'i B0s'i s'i s'iV s'i C79s'i s'iL s'iD s'i B8s'i s'i s'ik s'i B7s'i s'iY s'i s'i B6s'i s'i s'i. s'i B5s'iV s'i s'i s'ik B4s'i! s'i s'i9 s'i B3s'i s'i s'i s'iZ B2s'i s'i s'i s'i B1s'i s'i @  You see here a +0 falchion.s'i:" _0 _s'i# s'i& s'iw( s'i( s'i( ;69s'i* s'i- s'i3 s'i,4 B8s'ik6 s'i9 s'i;; s'i}; B7s'i< s'ic? s'iEA s'iA ,6s'iA s'iC s'iE s'iG s'iG B5s'iTI s'iHK s'iL s'i"M ,4s'iLM s'ilN s'iP s'iQ s'i7R B3s'i&S s'iBU s'i]V s'iV ,2s'iV s'iW s'iY s'i/[ s'iw[ :1s'iD\ s'i*` s'ia s'ia B0s'ic s'ioe s'i6f s'if C59s'i?g s'it ,s'i\u ,8s'iu s'iv s'i2| s'i} s'i~ B7s'i0 s'is s'iZ X6s'i s'it s'id n5s'iߓ s'i= s'i B4s'i s'i s'is s'i۝ B3s'i7 s'i s'iɥ s'i B2s'ib s'i s'i. s'i B1s'iȰ s'iH s'i s'i B0s'i s'i s'ig s'i C49s'i\ s'i s'i s'i@ ,8s'if s'i s'i& s'i s'i B7s'i s'i s'i s'i B6s'i` s'i s'i s'i3 B5s'i` s'i s'i s'i B4s'i s'i s'i s'i{ ,3s'i s'ib s'iH s'i5 s'i( B2s'i& s'id 1039876543s'ioi s'im n2s'is s'it s'it B1s'iu s'iax s'iy s'iBz B0s'i 29s'iB s'i X8s'i s'i s'i X7s'iO s'i֍ s'ic n6s'i. s'i X5s'i s'i s'iħ s'i B4s'i s'i 321s'iv 019s'i ,s'i 87s'i B6s'i s'i s'i X5s'i s'iU s'i X4s'i~ s'i" s'i s'i B3s'i s'i s'i*" s'i" B2s'i# s'i& s'i3 10s'i 5 s'iA6 s'i6 C09s'iA8 s'i: s'iq= X8s'i> s'iA ,s'iwC B7s'ilk ,s'il X6s'iRm s'iv ,s'i*x B5s'i y s'i{ s'i} X4s'i} s'i) s'iD 3s'iZ s'i ,2s'iׅ s'i s'i s'i s'i B1s'i% s'i s'i s'i B0s'iV s'ic s'i s'i- Z599s'iP s'i s'i0 ,8s'ic s'i s'i s'i X7s'iZ s'i s'i X6s'iK ,s'i s'iu B5s'i s'iS s'i X4s'i ,s'i  ............  #.#.. ............  #.#.###...<.......  #.%.....>.......##  ###.#..##.........##  #...........#.....##  ##....####..##  #.....# #....##[...  #..@.#####..#.......406.2 (97.0)  ####.....#.....#####  #.###.#.###.##### #.# #...# #...... ### #.#.###...... #........_...  ####.#.###......  ####.......##....÷.s'iB   #.............##... s'i ;_s'if7.2 (983s'i'C _Found a quill talisman.t'iz210898t'iA7654t'iA32t'i10 _You now have 76 gold pieces (gained 6).79t'iX8t'it'it'i{76t'it'i`t'i t'i B5t'i t'i t'iX4t'it'i)t'iGt'iX3t'i*t'it'i~@210698765t'iM43t'i7Rn2t'iTt'iEVt'iVB1t'iWXt'iZt'iȅ059876t'i^t'iuX5t'it'i9t'i@t'iB4t'iΏt'iڡ,t'iB3t'iut'i210t'i49t'it'iKX8t'it'it'i;X7t'i-,t'it'iB6t'ivt'it'it'ixX5t'iSt'it'iB4t'itt'iIt'it'iB3t'it'it'iX2t'it'i' h  There is a stone staircase leading down here.t'i I1 _t'irt'it'iX0t'it'it'iNt'iC39t'it'i t'it'iB8t'it'it'i!t'i!B7t'i#t'i9%t'i't'im'B6t'iW,t'ifBC  You see here a quill talisman.t'iDt'iEI5 _t'iZFt'i:Lt'i2NX4t'ioOt'iUt'iWt'iWB3t'iNYt'im_t'izbX2t'i et'iK10t'ít'iՃY29t'int'ixt'iٌX8t'iIt'it'iX7t'it'iϝt'it'i+B6t'ixt'i$t'i3t'itB5t'it'iO4t'it'iet'iB3t'iVt'it'iXt'iB2t'it'it'i#B1t'iit'iKt'it'iX0t'it'it'it'i1C19t'it'i1t'it'iSB8t'iPt'it'it'iOB7t'iHt'igt'it'iBB6t'iut'it'it'iB5t'i,t'it'i,X4t'i~t'i t'iG t'i B3t'it'it'iiX2t'it'i]t'it'iEB1t'i+t'i6t'it'iDB0t'iW t'i5$,t'i$C09t'i%t'i't'i1)t'i)B8t'i*t'i,t'i .t'i.X7t'ig5t'i6t'i6B6t'i28t'i0:t'i;X5t'i<t'i>t'i?t'i'@B4t'i@t'iC,t'i'DB3t'iEt'iHt'iђ210499876t'i  #.#.#....##.####.####  #[..####.##.##...# #  ##### #....##.### ######### #####...#  #.###  #.# #.# #.# #@#504.2 (97 #...<#  ######  t'it'i f5.2 (985t'i֪t'i9 _Found a stone staircase leading up.u'i. u'i 3u'i/ u'i u'ip X4u'i [..####...# #### #....##.### ######### #####...#  #.##.# .u'ir .###..<#6.2 (1.0)####u'i& u'i u'i E _Done exploring.v'i|v'i3v'i..0v'iv'iVv'iE _Done exploring.v'i5X[?25h[?0c  Search for what [? for help]? w'i* [?25l[?1cw'iP1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] d - a +0 pair of gloves (worn)x'imx'iԪx'i[ #[..####.##.##...# #........ tswn the Conjurer##### #....##.### ######### Armataur of Vehumet ......#####...#Health: 28/28 ========================#.###x'iMagic: 5/5========================#.#AC: 7Str: 13#.#EV: 8Int: 17#.#SH: 0Dex: 10#.####XL:  3 Next: 89% Place: Dungeon:2x'i/#@..<#Noise: ---------  Time: 1506.2 (0.0)######a) +6 dagger "Ogrebane" {elec, Will+ rCorrx'iaCast: ShockGem (7494) _There is a stone staircase leading down here. x'i_You see here a quill talisman. _Found a stone staircase leading up. _Done exploring. x'iҲx_Done exploring.  Search for what [? for help]? auxx'ix'ix'ijx'i. _x'iRead which item? Scrolls  x - a scroll of amnesia  c - a scroll labelled UCHUGR CUT ULO  e - a scroll labelled DUODWO GEANE [!] read|quaff[?] describe selectedx'i_ x'ie x'iel  #[..####.##.##...# #........ tswn the Conjurer##### #....##.### ######### Armataur of Vehumet ......#####...#Health: 28/28 ========================#.###Magic: 5/5x'il ========================#.#AC: 7Str: 13#.#EV: 8Int: 17#.#SH: 0Dex: 10#.####XL:  3 Next: 89% Place: Dungeon:2x'i7m S#@..<#Noise: ---------  Time: 1506.2 (0.0)######a) +6 dagger "Ogrebane" {elec, Will+ rCorrCast: Shockx'ixm Gem (7494) _There is a stone staircase leading down here. _You see here a quill talisman. _Found a stone staircase leading up. x'im _Done exploring. _Done exploring. _Search for what [? for help]? auxx'it P  Okay, then.x'iGx x'i| x'i|~ . _y'iy'iWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon y'i0 y'i  #[..####.##.##...# #........ tswn the Conjurer##### #....##.### ######### Armataur of Vehumet ......#####...#Health: 28/28 ========================#.###Magic: 5/5========================#.#AC: 7Str: 13#.#EV: 8Int: 17#.#SH: 0Dex: 10#.####XL:  3 Next: 89% Place: Dungeon:2#@..<#y'i Noise: ---------  Time: 1506.2 (0.0)######a) +6 dagger "Ogrebane" {elec, Will+ rCorrCast: ShockGem (7494) _You see here a quill talisman. _Found a stone staircase leading up. _Done exploring. _Done exploring. _Search for what [? for help]? aux _Okay, then.y'i8 y'i y'iJ y'i y'i _3 _y'i ,y'i B2y'i y'i@ ,y'iR X1y'i X0y'i ,y'iI y'i y'i C89y'iz y'i y'i y'i{ X8y'i y'i X7y'iP y'i y'i y'i B6y'i y'i% y'ic& y'i& B5y'i' y'i+ y'il- y'i- B4y'i2 ,y'i4 X3y'i5 y'i9 y'i: X2y'i; y'iH 1  There is an open door here.y'iI I0 _y'iO 79y'iP y'iS y'i:U y'iU B8y'ixV y'iY y'i[ y'i[ B7y'i\ y'iQa y'ic y'ic B6y'i,e y'iNh y'ij X5y'iHl y'i:o y'ip y'i>q B4y'ir y'iv y'iw y'i8 B3y'ia y'i~ y'i y'i B2y'iS y'i y'i y'iL B1y'i y'iЦ y'i y'i B0y'i y'i8 y'i" y'i C69y'i˱ y'i y'i y'i B8y'i y'i Y  There is a stone staircase leading down here.y'i y'i^ y'iC I7 _y'i y'i;3y'i  You climb downwards.6y'iE _The kobold shouts! You hear an angry hiss.  Found a scroll labelled HAWEANG ESAKE and a whip.  There is a stone staircase leading up here.z'iz'i.#### .....#####..........S......##..====34.0 (27.8).....+.K.#.##Shock#...# #........###)S   ball python (constriction)### .K   kobold.z'i`d _There are monsters nearby!z'iJ****{'i!P{'ihV{'ittr?SK...{'i4-----=---5.0 (1.0)5{'i{'iA _The zap hits the kobold but does no damage.{'ig{'iF.S{'i6-----64{'i{{'i _You hit the kobold but do no damage. The kobold hits you with a +0 dagger.{'i ms  You hit the kobold.  You kill the kobold!.S)--9173{'i p _Vehumet accepts your kill.|'i1|'i/.|'i-----Contam: 10% -8Shock2|'ia|'iC _You miscast Shock. Nothing appears to happen.}'iC }'iO SS   ball python (constriction)}'i&R 7==9Shock1}'iY }'i s C _The ball python bites you but does no damage.~'i"  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~'i  The ball python is struck by an arc of lightning.  You kill the ball python!~'i **  Vehumet accepts your kill.~'iT\I†@~'ive5--2----------2=40Shock0~'i8l~'i< _You are struck by an arc of lightning.'i5986=-7----------68% 5'i.h--Shockh   jackal (wandering)'i4+5.0 (5'iA6--6.0 (64'iUo _A jackal comes into view.'iY $ *******h  The zap hits the jackal.  The jackal is moderately wounded.'i1'iK'iez..h...†'iV7==1-----4==7.0 (13'i'i' _The jackal barks!'i ******* The zap hits the jackal.'i'iD...h..†0---------2-8Shock2'i^'i 'iQ_The jackal is severely wounded.'ik 'ir 7-'ips 'iv K _You are out of magic!'iO#### ..#####+#..h.......?....†@##.#...#..#<...# ## #)....+ ...#.###...#.# ..... ....###) #'iI### ..'i 'i ,'ir ..hA jackal comes into view.'i|1====1-9Shock1'iI _The jackal moves out of view.'iV (..####<.....#####+#h.#.?...h@.##.#.#..#<...#. ##.#)....+.....#.###.#...#.#....... .h 2 jackals (1 wandering)$#...###) ###### .  .  You roll towards the jackal! Found 12 gold pieces.  Found an escape hatch in the ceiling. You barely miss the jackal. h.  The jackal is severely wounded.The jackal bites you but does no damage. =50MPRegen (1) Gem (7450)  _Your magical contamination has completely faded away.'i+A  The jackal barks!  You hit the jackal.  You kill the jackal!'iB'ixK.h.   jackal'iR8==6=149'i:['i]Z _Vehumet accepts your kill.'iwL'iASInventory: 6/52 gear slots Hand Weapons (go to first with ))  a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr}  b - a +3 whip of freezing Missiles (go to first with ()c - 7 poisoned darts Armour (go to first with [)  d - a +0 pair of gloves (worn)  e - a +2 robe of positive energy (worn) Jewellery (go to first with "=)  f - a ring of resist corrosion (worn) Scrolls (go to first with ?)x - a scroll of amnesia  c - a scroll labelled UCHUGR CUT ULO  e - a scroll labelled DUODWO GEANE Potions (go to first with !)  g - a potion of magic 'iSt d - a bubbling blue potion  f - a murky purple potion  j - a green potion'if 'i 'i tswn the ConjurerArmataur of Vehumet ......Health: 28/28 ========================Magic: 1/5====--------------------.AC: 7Str: 13..####EV: 8Int: 17<.h...#####+#SH: 0Dex: 10............#XL:  3 Next: 96% Place: Dungeon:3..?....@.##.#Noise: ==-------  Time: 1551.0 (0.0)....#..#<...#a) +6 dagger "Ogrebane" {elec, Will+ rCorr. ##.#)....+Cast: Shock.....#.##MPRegen (1) Gem (7449) #.#...#.#....... .h   jackal['iҚ 40m$#...###) ###### ..The jackal bites you but does no damage. _Your magical contamination has completely faded away.  The jackal barks!  You hit the jackal.  You kill the jackal! _Vehumet accepts your kill.'iX 'iz 'i 'it'i'ig'iF _Unknown command.'i . ..#### <.h...#####+# ......# ..?....†.##.# ....#..#<...# 'i.. ##.#)....+ .....#.###.#...#.# ....... .$#...###) ###### .'ie1A..h2=====--2.0 (18 _'iO* - . ..#### <.....#####+# ....h.#'iW+  ..?....†.##.# ....#..#<...# ..# ##.#)....+. .....#.## #.#...#.# ....... . $#...###) #  ##### .'iW4 ...####.<.....#####+#h....h.#.?....†.##.#.#..#<...#.# ##.#)....+. .....#.### #.#...#.#h 2 jackals (1 wandering) ....... . $#...###) #  ##### .'iYF  You roll towards the jackal!  A jackal comes into view.'iG 'iP .h....h'i5 3============337'iQ 'i ' _The jackal barks!'i  You hit the jackal.  The jackal is heavily wounded.'i8'i'iF..h4==========-46 _The jackal barely misses you. The jackal closely misses you.'i  You barely miss the jackal.The jackal is heavily wounded.'i֡ G.h'iO 5==========-55'i 'i S _The jackal barely misses you.'iE.....####.<.....#####+#....h.h......# ...?....@.##.# .....#..#<...# ...# ##.#)....+.. .....#.## # #.#...#.#'i^F  ....... . $#...###) ###### .'iG,'iQi...h.h'iR{-624'i`'idx _You see here a ball python corpse.'iX.....####.<.....#####+#.............# ...?.h.h†.##.# .....#..#@...# ...# ##.#)....+.. .....#.## # #.#...#.#  ....... $#...###) ###### .'i 'i'is'i'i...h   jackal'ihh=73'i0'i` _The jackal closely misses you. _There is a stone staircase leading up here.'iPC   You hit the jackal.  You kill the jackal! tswn the ConjurerArmataur of Vehumet ......Health: 28/28 ========================..Magic: 5/5========================...####AC: 7Str: 13.<.....#####+#EV: 8Int: 17.............#SH: 0Dex: 10...?....h.##.#XL:  3 Next: 100% Place: Dungeon:3.....#..#@...#Noise: =--------  Time: 1558.0 (1.0)...# ##.#)....+a) +6 dagger "Ogrebane" {elec, Will+ rCorr.. .....#.##Cast: Shock# #.#...#.#'iD |MPRegen (2) Gem (7442) ....... .$#...###) #h   jackal##### .. _The jackal barely misses you. _You see here a ball python corpse. _The jackal closely misses you. _There is a stone staircase leading up here.  You hit the jackal.  You kill the jackal! _Vehumet accepts your kill.You have reached level 4!'ib /  --more--'iu L35/356/684 0% 'it 'i P _You feel clever.'i3'i{'iw'i S   ball python (constriction, wandering)SThe jackal bites you but does no damage.'is911'i'i #.##........##########.....####.. ...........................# #.. ......###....#####.###.....####.. ...............#................. .....####....#.#.#######'######.# .##### #....#.#.....##.........# ....# #÷.....#.###............# .##.# #...##.#.# #.##.........#2 ....# #...##.h@###............# 'i...## #...###.....)##.........# ...#### ###..........##.........# ......# #####......##.........# ...#..# #########.#####.........# .#.<..# #............##.:..[..... .....## #........#...##.......... ##.#.####........#...##.......... ........'........#...##########.. _The jackal barely misses you.'i'i'iS?p-60.5 (2.50'iH'iL} _You climb upwards. _There is a stone staircase leading down here.'i  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'il  The jackal is struck by an arc of lightning.  You kill the jackal!'iQ f **'i VVehumet accepts your kill.'iE†@'i4-4--------2==1.5 (1.0Shock39'i'i< _You are struck by an arc of lightning.'i'iz'i2'iW F _Unknown command.'i#'i@+ Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 10% 1b - SlowHexes19%1  c - Soul SplinterNecromancy19%1  d - Summon Small MammalSummoning19%1  e - SwiftnessAir19% 3  f - BlinkTranslocation28% 2  g - Stone ArrowConjuration/Earth30% 3  h - AirstrikeAir52% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'i) 'i#.##........##########.....####.. tswn the Conjurer ...........................# #.. Armataur of Vehumet ...... ......###....#####.###.....####.. Health: 34/35 =======================- ...............#................. Magic: 4/6================-------- .....####....#.#.#######'######.# AC: 7Str: 13 .##### #....#.#.....##.........# EV: 8Int: 18 ....# #÷.....#.###............# SH: 0Dex: 10 .##.# #...##.#.# #.##.........# XL:  4 Next:  2% Place: Dungeon:2 ....# #...##.[4'i0m†@###............# Noise: ==-------  Time: 1561.5 (0.0) ...## #...###.....)##.........# a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...#### ###..........##.........# Cast: Shock ......# #####......##.........# MPRegen (1) Gem (7439) ...#..# #########.#####.........# .#.<..# #............##.:..[.....  .....## #........#...##..........  ##.#.####........#...##..........  ........'........#...##########.. Confirm with . or Enter, or press ? or * to list all spells.The jackal is struck by an arc of lightning.  You kill the jackal!Vehumet accepts your kill. _You are struck by an arc of lightning. _Unknown command.'iP  Okay, then.'iQ''i.'i0. _'i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.5   2.4  -1   i - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.7   3.6  -1   d - Throwing   0.0   1.2  -1     [40'im          e - Short Blades   0.0   1.2  -1               f - Armour   0.0   0.6  +3       g - Dodging   1.3   3.4  -3       h - Stealth   2.1   2.1  +2                        [3'i7m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'i'i 'i.#.##........##########.....####.. tswn the Conjurer ...........................# #.. Armataur of Vehumet ...... ......###....#####.###.....####.. Health: 34/35 =======================- 'i...............#................. Magic: 4/6================-------- .....####....#.#.#######'######.# AC: 7Str: 13 .##### #....#.#.....##.........# EV: 8Int: 18 ....# #÷.....#.###............# SH: 0Dex: 10 'iY.##.# #...##.#.# #.##.........# XL:  4 Next:  2% Place: Dungeon:2 ....# #...##.†@###............# Noise: ==-------  Time: 1561.5 (0.0) ...## #...###.....)##.........# a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...#### ###..........##.........# Cast: Shock ......# #####......##.........# MPRegen (1) Gem (7439) ...#..# #########.#####.........# .#.<..# #............##.:..[.....'i  .....## #........#...##..........  ##.#.####........#...##..........  ........'........#...##########.. The jackal is struck by an arc of lightning.  You kill the jackal!'iVehumet accepts your kill. _You are struck by an arc of lightning. _Unknown command. _Okay, then.'i''ii0'iQ'iS'ittI'iKe5=5====8 _HP restored.Gem (7437) 'iv'iB6'i1'iOX5'iu'iƙ'ii=====4'i'i.'i:3'i<'iߠX2'iޡ'iy6====1'i'i;S --9.5 (8 _Magic restored.'i8--'i[ _Done exploring.'iP 70.5 (10 _'i9Z  .. ...#### .<.....#####+#  .............#  ...?....†.##.# 3 .....#..#@...#  ...# ##.#)....+  .. .....#.##  # #.#...#.#  ....... . $#...###) #S   ball python (constriction, wandering) ##### S . ===='irc 'i~ ,'i x2.0 (2.5Shock28'i!'i } _You climb downwards. _There is a stone staircase leading up here.'i. .. ...#### .<.....#####+#  .............#  ...?....†.##.#  #@...#  ...# ##.#)....+  .. .....#.##  # #.#...#.#  ....... .  $#...###) #  ##### S  . 'i%'iI .. 'i...#### .<.....#####+#  'ie.............#  'i6...?....†.##.#  'il#@...#  ...# ##.#)....+  'i.. .....#.##  'i# #.#...#.#  .......  'i$#...###) #  ##### 'iE" . 'i'i'i'ib _A ball python is nearby!'iC"  The zap hits the ball python.  You kill the ball python!'i + ***** #**'i )...)†.'i 5----3=3.0 (1.0Shock7'i 'i Z _Vehumet accepts your kill.'i65'i4'i'i~_----3'i 'in2'iX1'i 'i<'iB0'iR'iA'iC19'i)'i'is6====8'i)'i24 _Magic restored.'iw'iB7'i'i 'iR8 You see here a +0 dagger.'i6 _5'iC'i'i'ir W====4'i'i)'iZ'iB3'i'in2'i'i!'iR"B1'i3#'i:'M _You now have 88 gold pieces (gained 12).'i+'i,B0'i.'i1'i5'i5C09'i8'i:'i`?'i?B8'iA'iE'iH'iIB7'iwJ'iM'iQX6'iR'i8U'iX'iYB5'iZ'iz2..... ###.##### +.#.....# .......##### ###.#.<.....#####+# ..................#'iT{7 #.......@....†.##.#- ..........#..#<...## .#.....####.#)....+ #.............#.######...##.#...#.##................+'i{ #....#..#...###)###.....####### †##.#....'i095.0 (22.0)'i-6.0 (234'iJ'ic _h - a scroll labelled HAWEANG ESAKE'i) 'ix Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.5   2.4  -1   i - Spellcasting   1.7   2.8  -2          'i b - Maces & Flails   0.0   1.2  -1   j - Conjurations   3.0   4.8  -1  'ip c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.7   3.6  -1   d - Throwing   0.0   1.2  -1              'i e - Short Blades   0.0   1.2  -1          'iI     f - Armour   0.0   0.6  +3       g - Dodging   1.3   3.4  -3      'i h - Stealth   2.1   2.1  +2          'ia    'i޸        'i"            'ib        'iɹ            The relative cost of raising each skill is in cyan.  'iThe species aptitude is in white.  [?] Help[=] set a skill target  'i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets'i 'ip 4tswn the Conjurer..Armataur of Vehumet .........Health: 35/35 ========================'i ###.#####Magic: 6/6========================+.#.....#AC: 7Str: 13.......#####EV: 8'iG Int: 18###.#.<.....#####+#SH: 0Dex: 10..................#XL:  4 Next:  3% Place: Dungeon:3#.......@....†.##.#Noise: ---------  Time: 1596.0 (0.0)..........#..#<...##'i ka) +6 dagger "Ogrebane" {elec, Will+ rCorr.#.....####.#)....+Cast: Shock#.............#.##'i Gem (7404) ####...##.#...#.##................+'i  #....#..#...###)###.....####### †##.#....'iq =You kill the ball python! _Vehumet accepts your kill. _Magic restored. _You see here a +0 dagger. _You now have 88 gold pieces (gained 12). _h - a scroll labelled HAWEANG ESAKE'i( 'i ? 'ie 'iQh 'il_'i n3'i 2  There is an escape hatch in the ceiling here.'iu 'i A1 _'i 'i'i'i4B0'i,'i"'iD399'i'i@'i'iB8'i'i!'i5"'i"B7'i`#'i%'ia''i'B6'iw('iD+'i+'i+,5'i+'ix,'i80'iu1'i1B4'i~2'i$4'i5'i?6B3'i6'iu8'i9'i":B2'i:'iU<'i='iF>B1'i>'i@'iB'iBB0'iC'iPE'iV8987'isZ'iZ,6'i(['i\'ik^'i`'i%aB5'i7b'ic'iCf'if:4'ig'ii'ik'iPlB3'im'ir'ixn2'i{'i'iB1'i~'i.'i0'iB0'i'i'iō'i>C79'iX'i_'i'iB8'i'i 'i'i=B7'i9'iA'iڟ'iƠB6'i'i'i  ###............†.##.#   #...........#..#<...##  'i #.#.#.....####.#)....+   #.#.#.............#.##  'iY #.#.####...##.#...#.#   #.#.#................+   #...#....#..#...###)##   #####.....####### †#   #@#...# .   #.##### .#   #.. Shock  'i ##..   ...   .... 'i$K   kobold (missile, asleep)   .....   K....# 'i(- 'i 624.0 (28.0)  A kobold comes into view. It is wielding a +0 club.'iE K)r   rat (wandering)KrThe kobold shouts!  A rat comes into view.'ika((((((('i|a@......'iFo==5.0 (295'i'iJn _The kobold throws a stone. The stone closely misses you.'i8s  The zap hits the rat.  You kill the rat!'i:******...*'i  Vehumet accepts your kill......S   ball python (constriction, wandering)S.†'i 5----4-6.0 (1.0)4 _A ball python comes into view.'ivR( 'i+S6*****S  )**The zap hits the ball python.  The ball python is severely wounded.'iS....S.†'i4---------73'i'im5 _The ball python hisses angrily.'i  The zap hits the ball python.  You kill the ball python!'i*****...**'i'i...K.K   kobold (missile).†'i3--------582'i'iZ _Vehumet accepts your kill.'i[z ***** 'i'\Q**The zap hits the kobold.'i L ...K'i..†The kobold is heavily wounded.'i{0((('i'i4...'iҙ2--------91'iW _The kobold throws a stone. The stone hits you but does no damage.'iy  The zap hits the kobold.  You kill the kobold!'i*****...**'i@...)..†'iJ1--------630Shock0'iS'iTZ _Vehumet accepts your kill.'i 698'i'i 'iz 'i :7'i 'i'i^_----6'i 'i'i{2====5'i`'i'itB4'i?'i1"'i"B3'i$'i''i*(B2'iB)'iF,'i,'===='i,01'i8'i<'ii=B0'i#.##......#.#.....#. #.###.†#...##.###......##...............#..##...###...## #.# #.#.# .#.# #.###...# ###...# .# .#.#  ..# . .# Shock ###. #.  g.. g   hobgoblin (asleep)##'i92.0 (4.0)gg 2 hobgoblins (1 wandering, 1 asleep)'ie3.0 (57'i 'iʽ_ _A hobgoblin comes into view. x2'ilp  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 10% 1b - SlowHexes19%1  c - Soul SplinterNecromancy19%1  d - Summon Small MammalSummoning19%1  e - SwiftnessAir19% 3  f - BlinkTranslocation28% 2  g - Stone ArrowConjuration/Earth30% 3  h - AirstrikeAir52% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'i3z 'i} 'iU  #.##......#tswn the Conjurer'i  #.#.......#Armataur of Vehumet ......  #. #.###.†...#Health: 35/35 ========================'i҅   #...##.###......#Magic: 6/6'i N======================== 'i #...............AC: 7Str: 13'i9  #..##...###...##EV: 8'i Int: 18 #.# #.#.# .#.#SH: 0Dex: 10 #.###...# ..#'iĆ XL:  4 Next:  6% Place: Dungeon:3 'i #...@###...#Noise: ---------  Time: 1693.0 (0.0) 'i #..#.# .#.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr'i0  #. ..# . .#'ia Cast: Shock # ###. #.Gem (7307) 'i @ g 'i g.gg 2 hobgoblins (1 wandering, 1 asleep) 'iۇ 0## 'i ~_The kobold throws a stone. The stone hits you but does no damage.  The zap hits the kobold.  'ie $You kill the kobold! _Vehumet accepts your kill. _k - a scroll labelled EPNINU XELEOCW _A hobgoblin comes into view. x2'i P  Okay, then.'iC 'it 'i/ . _'ia #.##......#  tswn the Conjurer #.#.......#  Armataur of Vehumet ...... #. #.###.†...#  Health: 35/35 ======================== #...##.###......#  Magic: 5/6====================---- #...............  AC: 7Str: 13'i #..##...###...##  EV: 8Int: 18 #.# #.#.# .#.#  SH: 0Dex: 10 #.###...# ..#  XL:  4 Next:  6% Place: Dungeon:3 'i#...@###...#  Noise: ---------  Time: 1693.0 (0.0) #..#*# .#.#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr #. .*# . .#  Cast: Shock # ###* #.  Gem (7307)  g g.'i gg 2 hobgoblins (1 wandering, 1 asleep) ## 'i _A hobgoblin comes into view. x2 _Okay, then.'i2@Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle'i[dShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)'i tggwandering, hasn't noticed you, 68% to hit)'i{ #.##......#tswn the Conjurer #.#.......#Armataur of Vehumet ......  #. #.###.†...#'iHealth: 35/35 ========================  #...##.###......#Magic: 5/6====================---- #...............'idAC: 7Str: 13 #..##...###...##'i%EV: 8Int: 18 #.# #.#.# .#.#SH: 0'i7SDex: 10 #.###...# ..#XL:  4 Next:  6% Place: Dungeon:3'i>9 #...@###...#Noise: ---------  Time: 1693.0 (0.0) #..#*# .#.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr #. .*# . .#Cast: Shock # ###* #.'iiGem (7307)  *'iS *.'i|gg 2 hobgoblins (1 wandering) ##'i*HShift-Dir - straight line'i[{Aim: a hobgoblin (wandering, hasn't noticed you, 68% to hit)  The zap hits the hobgoblin.  'iThe hobgoblin is moderately wounded.The hobgoblin shouts!  The zap misses the hobgoblin.'iAim: a hobgoblin (wandering, hasn't noticed you, 68% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!  The zap misses the hobgoblin.The hobgoblin shouts!  You hear a shout!'i..g..oo   orc (g   hobgoblin===4.0 (16'i 'ibc_An orc comes into view. It is wielding a +0 whip.'i  #.##......#  tswn the Conjurer #.#.......#  Armataur of Vehumet ...... #. #.###.†...#  Health: 35/35 ======================== #...##.###......#  Magic: 4/6================-------- #...............  AC: 7Str: 13 'i% #..##...###...##  EV: 8Int: 18 #.# #.#.# .#.#  SH: 0Dex: 10 #.###...# ..#  XL:  4 Next:  6% Place: Dungeon:3 #...@###...#  Noise: ===------  Time: 1694.0 (0.0) #..#*# .#.#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr #. .*# . .#  Cast: Shock # ###g #.  Gem (7306)  . .o o   orc (wandering) ## g   hobgoblin'i [KYou hear a shout! _An orc comes into view. It is wielding a +0 whip.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)'i{ Z g*'iE**'i$b.o _An orc comes into view. It is wielding a +0 whip.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin'ibe  Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (wandering,  hasn't noticed you, 68% to hit)'iw *o#'ie.o#Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (wandering,  hasn't noticed you, 68% to hit)'i #.##......#tswn the Conjurer #.#.......#Armataur of Vehumet ......  #. #.###.†...#Health: 35/35 ========================  #...##.###......#Magic: 4/6================-------- #...............AC: 7Str: 13 #..##...###...##EV: 8Int: 18 #.# #.#.# .#.#SH: 0Dex: 10 #.###...# ..#XL:  4 Next:  6% Place: Dungeon:3 #...@###...#Noise: ===------  Time: 1694.0 (0.0) #..#*#['i 40m .#.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr #. .*# . .#Cast: Shock # ###* #.Gem (7306)  * .*o   orc ##g   hobgoblinAim: an orc, wielding a +0 whip and wearing a +0 leather armour (wandering,  hasn't noticed you, 68% to hit)  The zap misses the hobgoblin. The zap hits the orc.  The orc is moderately wounded.The orc shouts!  The zap misses the orc.'i@'iEX'iMN.ggo.g 2 hobgoblinshasn't noticed you, 68% to hit)  The zap misses the hobgoblin. The zap hits the orc.  'i\NThe orc is moderately wounded.  The orc shouts!  The zap misses the orc.A ball python comes into view.'iQe5.0 (15'iX'i[8 _The ball python moves out of view.'iY #.##......#  tswn the Conjurer #.#.......#  Armataur of Vehumet ...... #. #.###.†...#  Health: 35/35 ======================== #...##.###......#  Magic: 3/6============------------ #...............  AC: 7Str: 13 #..##...###...##  EV: 8Int: 18 #.# #.#.# .#.#  SH: 0Dex: 10 #.###...# ..#  XL:  4 Next:  6% Place: Dungeon:3 #...@###...#  Noise: ===------  Time: 1695.0 (0.0) #..#*[0'i@;10m# .#.#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr #. .g# . .#  Cast: Shock # ###g #.  Gem (7305)  o .. o   orc ## gg 2 hobgoblins _The ball python moves out of view.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (moderatelywounded, 68% to hit)'ibXZ o*'i;*#'iAV #.##......#  tswn the Conjurer #.#.......#  Armataur of Vehumet ...... #. #.###.†...#  Health: 35/35 ======================== #...##.###......#  Magic: 3/6============------------ #...............  AC: 7Str: 13 #..##...###...##  EV: 8Int: 18 #.# #.#.# .#.#  SH: 0Dex: 10 #.###...# ..#  XL:  4 Next:  6% Place: Dungeon:3 #...@###...#  Noise: ===------  Time: 1695.0 (0.0) #..#.#'i}W .#.#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr #. .g# . .#  Cast: Shock # ###g #.  Gem (7305)  o .. o   orc ## gg 2 hobgoblins _The ball python moves out of view.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.'iԈ2     #.     #....    #.# #.#.# .#.#   ..#    #..#g# .#.#  #. .g# . .#  # ###S #.  . ..gg 2 hobgoblins ##S   ball python (constriction)'iJContam: 10% ---6.0 (14 _'i'iy  #.##......#  tswn the Conjurer #.#.......#  Armataur of Vehumet ...... #. #.###.†...#  Health: 35/35 ======================== #...##.###......#  Magic: 2/6========---------------- #...............  AC: 7Str: 13 #..##...###...##  EV: 8Int: 18 Contam: 10%  #.# #.#.# .#.#  SH: 0Dex: 10 #.###...# ..#  XL:  4 Next:  6% Place: Dungeon:3 #...@###...#  Noise: ---------  Time: 1696.0 (0.0) #..#g[40'iy m# .#.#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr #. .g# . .#  Cast: Shock # ###S #.  Gem (7304)  . .. gg 2 hobgoblins ## S   ball python (constriction)Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)'iˋOgg'iFq @gg#'i| @gg#SAim: a ball python (72% to hit)'i}b #.##......#  tswn the Conjurer #.#.......#  Armataur of Vehumet ...... #. #.###.†...#  Health: 35/35 ======================== #...##.###......#  Magic: 2/6========---------------- #...............  AC: 7Str: 13 #..##...###...##  EV: 8Int: 18 Contam: 10%  #.# #.#.# .#.#  SH: 0Dex: 10 'ic#.###...# ..#  XL:  4 Next:  6% Place: Dungeon:3 #...@###...#  Noise: ---------  Time: 1696.0 (0.0) #..#g# .#.#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr #. .g# . .#  Cast: Shock # ###S #.  Gem (7304)  . .. gg 2 hobgoblins ## S   ball python (constriction)The zap hits the hobgoblin.  The hobgoblin is almost dead.The zap hits the hobgoblin.  'ijdThe hobgoblin is heavily wounded.The zap hits the ball python.  You kill the ball python!'i)j     #.     #....  'ij_  #.# #.#.# .#.#   ..#    #..#*# .#.#  #. .*# . .#  # ###* #.  *'ikr *. 'iDzThe hobgoblin is almost dead.The zap hits the hobgoblin.  The hobgoblin is heavily wounded.The zap hits the ball python.  You kill the ball python!  Vehumet accepts your kill.'i'i='iDgg.o..o   orcgg 2 hobgoblins'iB|7=7.0 (13 _'i 'i 'i~ #....)....#  #.##  #.#.......#  #. #.###.†...# 'i #...##.####  #...............  #..##...###...# #.# #.#.# .#.#  #.###@..# ..# 'i#..g.###...#  #..#g# .#.#  #. ..# . .#'i # ###o #. . 'iXgg 2 hobgoblins .. ## 'i"'i#'i!0'iH8f.go†'i8o   orcgg 2 hobgoblins'i(|-82'i #....)....#  tswn the Conjurer #.##......#  Armataur of Vehumet ...... #.#.......#  Health: 35/35 ======================== #. #.###.†...#  Magic: 1/6====-------------------- #...##.###......#  AC: 7Str: 13 #...............  EV: 8Int: 18 Contam: 10%  #..##...###...##  SH: 0Dex: 10 #.# #.#.# .#.#  XL:  4 Next:  7% Place: Dungeon:3 #.###@..# ..#  Noise: ---------  Time: 1698.0 (0'i.0) #...g###...#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..#g# .#.#  Cast: Shock #. .o# . .#  Gem (7302)  # ###† #.  . o   orc .. gg 2 hobgoblins ##You kill the ball python! _Vehumet accepts your kill.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)'i mggalmost dead'i7go _Vehumet accepts your kill.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (moderatelywounded'iZ o#'iT $'i1b  #....)....#tswn the Conjurer  #.##......#Armataur of Vehumet ......  #.#.......#Health: 35/35 ========================   #. #.###.†...#Magic: 1/6====--------------------   #...##.###......#AC: 7Str: 13  #...............EV: 8Int: 18 Contam: 10%  #..##...###...##SH: 0Dex: 10  #.# #.#.# .#.#XL:  4 Next:  7% Place: Dungeon:3  #.###@..# ..#Noise: ---------  Time: 1698.0 (0.0)  #...*[0;'ic I10m###...#a) +6 dagger "Ogrebane" {elec, Will+ rCorr  #..#*# .#.#Cast: Shock  #. .*# . .#Gem (7302)  # ###† #.  .o   orc  ..gg 2 hobgoblins  ##  The zap hits the hobgoblin.  The hobgoblin is almost dead.The zap hits the hobgoblin but does no damage.  The hobgoblin is almost dead.The zap misses the orc. The zap hits the orc.  The orc is heavily wounded.'i!','i.0ggo.=9.0 (11'i_Z  The hobgoblin is almost dead.The zap hits the hobgoblin but does no damage.  The hobgoblin is almost dead.  The zap misses the orc. The zap hits the orc.  The orc is heavily wounded. _The hobgoblin closely misses you.'i  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i(3'i_A{ _You don't have enough magic to cast this spell.'i d #....)....#  tswn the Conjurer #.##......#  Armataur of Vehumet ...... #.#.......#  Health: 35/35 ======================== 'i r#. #.###.†...#  Magic: 0/6------------------------ #...##.###......#  AC: 7Str: 13 #...............  EV: 8Int: 18 Contam: 10%  #..##...###...##  SH: 0Dex: 10'i & #.# #.#.# .#.#  XL:  4 Next:  7% Place: Dungeon:3 #.###@..# ..#  Noise: =--------  Time: 1699.0 (0.0) #..gg###...#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr'il  #..#o# .#.#  Cast: Shock #. ..# . .#  Gem (7301)  # ###† #.  .'i  o   orc .. gg 2 hobgoblins 'i f## _You don't have enough magic to cast this spell.  'i }Aiming: Shock (safe; 6% risk of failure)  'i' Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'iO Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, 68% to hit)'iZ o*'i ;*#'idp #....)....#  tswn the Conjurer #.##......#  Armataur of Vehumet ...... #.#.......#  Health: 35/35 ======================== #. #.###.†...#  Magic: 0/6------------------------ #...##.###......#  AC: 7Str: 13 #...............  EV: 8Int: 18 Contam: 10%  #..##...###...##  SH: 0Dex: 10 #.# #.#.# .#.#  XL:  4 Next:  7% Place: Dungeon:3 #.###@..# ..#  Noise: =--------  Time: 1699.0 (0.0)'i*q #..gg###...#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..#o# .#.#  Cast: Shock #. ..# . .#  Gem (7301)  # ###† #.  . o   orc .. gg 2 hobgoblins ##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the hobgoblin.  You kill the hobgoblin!Vehumet accepts your kill.You can now gain magical power from killing.'iyThe zap hits the hobgoblin.  You kill the hobgoblin!  Vehumet accepts your kill.  You can now gain magical power from killing.You feel your power returning. The zap hits the orc.  You kill the orc!'i #....)....#      #.         #.# #.#.# .#.#  'i ..#  #..g*  #..#*# .#.#  #. .*# . .#  # ###†  .g   hobgoblin  'ii  Vehumet accepts your kill.'i`.g).'i*6/361====12700.0 (10 _'ie 'iӬz  You hit the hobgoblin.  You kill the hobgoblin!'iF†'iK41Shock299'iq'ibZ _Vehumet accepts your kill.'i I'i 'i 'i M####....)....#...... ....... #.###.†...# #...##.###......# ..............##...###...## #@#.# .##.###...# ..##...†###...#Shock#..#)# .#.#  #. .g# . .##g   goblin (wandering)'iϿ 0-2.0 (18'i 'iL ~ _A goblin comes into view. It is wielding a +2 dagger of speed.'i:  #......#  #####.....#  #....)....#  #.##......#  #.#.......#  #. #.###.†...#  #...##.###......# 'irT #...............  #..##.@.###...# #.# #.#.# .#.#  #.###...# ..# #...†###...#  #..#)# .#.# 'i#. .g# #. .# # ###† #. . # ..'i'i<g..'i52========8% -37'i #.###### .#  #......#  #####.....#  #....)....#  #.##......#  #.#.......#  #. #.###.†...##  #...##.####  #......@........  #..##...###...# #.# #.#.# .#.#  #.###...# ..# #...†###...# #..#g# .#.#  #. ..# #. .# # ###† #. [3'i4m. #g)g6===46 _The goblin shouts! You hear an angry hiss.'i  #.#...# .  #.###### .#    #......#  #####.....#  #....)....#  #.##......#  #.#.......#  #. #.###.†...##  #...##.####  #...............  #..##...###...# #.# #.#.# .#.#  #.###...# ..# #...g###...#  #..#)# .#.# #. ..# #. .#   # ###† ['i @34m#.'i0 g†4---55'i 'i1 'i #####.....####### †#  #.#...# .  #.###### .# #......#  #####.....#  #....)....#  #.##......#  #.#.......#  #. #.###.@...##  #...##.####  #................ #..##...###...##. #.# #.#.# .#.#'i #.###g..# ...# #...†###...###. #..#)# .#.# # #. ..# #. .#'iP'i'igdg.J   endoplasmJg   goblin2---64'i'i _An endoplasm comes into view. _You see here a rat corpse.'iT...#....#..#...###)#######.....####### †##.#...#  #.#####.# #.#####.....)# #.#..  #.###.†...###...##.###'iU# ..............##...###...##. #g#.# .####...# ...#.J###...###..#)# .#.# #'iV'iX'iz`c.J†'i@p====173 _'ix'idz'i .#............+...#....#..#...###)#######.....####### †##...#  #.#####.# #.#####.#....)## #.#.......#  #.###.†...###...##.#### ...............##...###...##. #.#.# .####J..# ...#.†###...###.'i 'i"  8Shock2'i 'i K _Your magical contamination has completely faded away.'i؀ .M###...##.#...#.# #.#................+...#....#..#...###)#######.....####### †##...#  #.#####.# #.####.#....)#.## #.#.......#  #.###.†...###...##.###......#...# ...#'iO 'i zgg   goblin'i p9Shock1'i 'i 'iJ..........####...##.#...#.# #.#................+...#....#..#...###)#######.....####### †##...#  #####.# #.#####....)#.## #.#.......#  #.###.†...###...##.#### ....g..........##...###...##. #.#.# .#'ig..100'i'i'iMe  #.#.#.....####.#)....+   #.#.#.............#.##   #.#.####...##.#...#.#   #.#.#................+   #...#....#..#...###)##  #####.....####### †#   #.#...# .   #.######.#   .#   #####.....#   #....)....#   #.##......#   #.#.......# 'iM  #. #.###.†...##   #...##.###g.....#   #................   #..##...###...##.'iO'iP'iXgJ   endoplasm.g   goblinJ'i+[a189'ib'id'iҷ  #...........#..#<...##   #.#.#.....####.#)....+   #.#.#.............#.##   #.#.####...##.#...#.#   #.#.#................+   #...#....#..#...###)##  #####.....####### †#   #.#...# .   #@######.#   .#  #####.....#  #....)....#  #.##......#  #.#.......#g   goblin   #. #.###g†...##  #...##.####  #......J.........['i39;49mJ   endoplasm.J.'iXv28'is'iQu ##...†.##.# ..........#..#<...##..####.#)....+#..........####...##.#...#.# #.#................+...#....#..#...###)#######.....####### †#...#  ######.# #......#'iv ####.....#...)....##......# .......# #.###.†...##...##.###J.....#'iEw 'iw 'i gJ   endoplasmg   goblinJ.'i͌ 3====37'iS 'iؖ 'iA ###.......#  ###......†.##.#  #...........#..#<...##  #.#.#.....####.#)....+  #.#.#.............#.#   #.#.####...##.#...#.#  #.#.#................+  #...#....#..#...###)#   #####.@...####### †#  #.#...# .  'i}#.###### .#    #......#  #####.....# #....)....# #.##.g....# #.#.......# #. #.###J†...##'i'i|4Shock6'i'i'iN #...###.#.<.....#####+#  ###.............#  ###............†.##.#  #...........#..#<...##  #.#.#.....####.#)....+  #.#.#.............#.# #.#.####...##.#...#.#  #.#.#................+  #...#..@.#..#...###)# #####.....####### †#  #.#...# .  'i#.###### .# #. #####.....# #....)....# #.##.g....# #.#.......#'i1&'i.`55'i5'i7'ix0 #...#.......##### #...###.#.<.....#####+# ###...................# ###............†.##.# #...........#..#<...## #.#.#.....####.#)....+ #.#.#.............#.#'i1}#.#.####...##.#...#.# #.#.#...@............+ #...#....#..#...###)######.....####### †# #.#...# . #.###### .# #.#####.....##....)....##.##.g....#'iQ64'i#...+.#.....# #...#.......##### #...###.#.<.....#####+# ###............# ###............†.##.# #...........#..#<...## #.#.#.....####.#)....+ #.#.#.............#.#'i%#.#.####.@.##.#...#.# #.#.#................+ #...#....#..#...###)######.....####### †# #.#...# .#.###### .# #.#####.....##....)....#'iJ'i~{gg   goblin'in====7Shock3'i'i$'iV #...###.######...+.#.....# #...#.......##### #...###.#.<.....#####+# ###.............# ###.....†.##.# #...........#..#<...## #.#.#.....####.#)....+ #.#.#.....@.......#.#'i`W #.#.####...##.#...#.# #.#.#................+ #...#....#..#...###)######.....####### †##.#...# . #g###### .# #.#####.....#'iuZ 'iu g.82'iP#...###.###### #...+.#.....# #...#.......##### #...###.#.<.....#####+# ###..........# ###............†.##.# #....#..#<...## #.#.#.....####.#)....+ #.#.#.'iT#.## #.#.####...##.#...#.# #.#.#................+ #...#....#..#...###)## #####.....####### †##g#...# . #.#### 'i'i6.g.'iβ}91'i#...###.###### #...+.#.....# #...#.......##### #...###.#.<.....#####+# ###.......# ###......†.##.# #.....#..#<...## #.#.#.....####.#)....+ #.#.#.#.## #.#.####...##.#...#.# 'i#.#.#................+ #...#....#..#...###)## #####.g...####### †##.#...# . #.#### 'iݸ'is'ig.JJ   endoplasmg   goblin'ia200'i-'i'i#V#...###.######  #...+.#.....#  #...#.#####  #...###.#.<.....#####+#  ###.......# ###.....†.##.# #...........#..#<...## #.#.#.....####.#)....+ #.#.#.'i$#.## #.#.####...##.#...#.# #.#.#................+ #...#..g.#..#...###)## #####.....####### †##J#...# .#.###### .# 'i''i0g.g   goblin'i:a179'iA'ibD'i" #...###.###### #...+.#.....# #...#.......##### #...###.#.<.....#####+# ###..........# ###....†.##.# #...........#..#<...## #.#.#.....####.#)....+ #.#.#.#.## 'i "#.#.####...##.#...#.# #.#.#...g............+ #...#....#..#...###)## #####.....######J#...# .#.## 'i& 'iX 2Shock8'i ...###.###### ...+.#.....# ...#.......##### ...###.#.<.....#####+# ...........#  ###.....†.##.#  #.#..#<...##  #.#.#.....####.#)....+  'i #.#.#.#.##  #.#.####...##.#...#.#  #.#.#...g............+  #...#....#..#...###)##  #####.....###J#.#.## 'i. 'i 4====37'i 'i 'i_6###.###### +.#.....# #.##### ###.#.<.....#####+# .'i`;..........# ###.....†.##.# #.#..#<...## #.#.#.....####.#)....+ #.#.#.#.## #.#.####...##.#...#.# 'i`#.#.#...g............+ #...#....#..#...###)## #####.....####### †##J#...# .'i*aw#.###### .# 'ik'it`46'i'i ###.###### +.#.....# #.##### ###.#.<.....#####+# ..........# ....†.##.# .#..#<...## .#.#.....####.#)....+ .#.#.#.## .#.####...##.#...#.# .#.#...g............+ ...#....#..#...###)## #.###### .##......# # 'i>:LJgJ   endoplasmg   goblin5Shock5'i;'i?'iT3'i؏'i'i 3 'i J+.#.....# #..######.#.<.....#####+#.................. ##....†.## ..#..#<...## .#.#.....####.#)....+........#.#####..J##.# ...g...g........+'i 9..#....#..#...###)## ####.....####### †#  #J#...# . 'i8 F#....)....#'i 'i& 'i* J..gJ   endoplasmg   goblin'i. `64'i> 'ib?#.......##### ###.#.<.....#####+#.................# #†.##.# ..#..#<...# #.#.....####.#)....+ #.#......J......#.## #.####...##.#...#.## #.#...g....g....@..+.#....#..#...###)## ###.....####### †#  #J#...# .. #.#####..##......# ..# #### ... ....)....# ..# .##.g....#'i,z.J.g...====73'i-'i* .#.##### .###.#.<.....#####+#.........# ##.....†.##.#.#..#<...## .#.#.....####.#)....+ .#.#.......J.....#.## .#.####...##.#...#.## .#.#...g.....g..@...+.#....#..#...###)###.....####### †# #J#...# .. #.###### ..# #......# ..##.....# ... #....)....# ..# #.##.g....#.#.##### ..###.#.<.....#####+# #...........##.....†.##.'iw+ O[40m# #.#..#<...## #.#.#.....####.#)....+ #.#.#.J.....#.## #.#.####...##.#...#.## #.#.#...g.....g.@....+ #...#....#..#...###)###.....####### †# #J#...# ..  #.###### ..# #......# ..#g   goblin  #####.....# ...  #....)....# ..#  #.##.g....#.J.gJ   endoplasmg   goblin5====8MPRegen (2) Gem (7272) 'i- 'i0 2 _You roll towards the goblin!'i% t  You hit the goblin.  You kill the goblin!'iK( 'i_3 W.J)'i9 p5=91'i.D 'iF Z _Vehumet accepts your kill.'i.+.#.....# .#.......##### ...###.#.<.....#####+#.......#  ###'id~....†.##.#  #...........#..#<...##  #.#.#.....####.#)....+  #.#.#.........J...#.##  #.#.####...##.#@..#.## 'i #.#.#..........).....+  #...#....#..#...###)##'i#####.....####### †# #J#... ..'ix #.###### ..# 'i<.# ..#'i\ #####.....# ...'i@g #....)...#..#'i^%  You roll towards the endoplasm! You completely miss the endoplasm.The endoplasm freezes you.'i(3--6========3030'i1'it`% _You are frozen.'iF  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i-  The endoplasm is struck by an arc of lightning.  You kill the endoplasm!'ii7 **  Vehumet accepts your kill.'iK.@'i1----5----7=1Shock69'i'iK< _You are struck by an arc of lightning.'iY}'i_  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.8   2.4  -1   i - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.7   3.6  -1   d - Throwing   0.0   1.2  -1      'iԃ          e - Short Blades   0.0   1.2  -1               f - Armour   0.0   0.6  +3       g - Dodging   1.3   3.4  -3       h - Stealth   2.1   2.1  +2                        ['i40m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'i 'i ...+.#.....#tswn the Conjurer ...#.......#####Armataur of Vehumet *..... ...###.#.<.....#####+#Health: 31/36 ====================---- ##...................#Magic: 5/6====================----###............†.##.#AC: 7Str: 13  #...........#..#<...##EV: 8Int: 18  #.#.#.....####.#)....+SH: 0Dex: 10  #.#.#.............#.##XL:  4 Next: 17% Place: Dungeon:3  #.#.####...##.#@..#.##Noise: ==-------  Time: 1731.0 (0.0)  #.#.#..........).....+a) +6 dagger "Ogrebane" {elec, Will+ rCorr#...#....['iq 33m#..#...###)##Cast: Shock#####.....####### †#MPRegen (3) Gem (7269) #J#...#..#.######..##......#..######.....#...#....)....#..#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The endoplasm is struck by an arc of lightning.  You kill the endoplasm!Vehumet accepts your kill. _You are struck by an arc of lightning.'i/ 'i 'i> 'i6====8'i2=7'iU26'i,'iX5'i'i'i~W====4'i'i'i̽3==3'i'i='iB2'iS'i11'iX0'ii'i3'iq4=59'in'i'i B8'i'i}'iOGem (7257) 'iv'i'iSB6'is'i'i65='i:5'iy'iX4'i'iX3'i-'i'i B2'i+'i96'ij==1'i'i^'--'i4  #..######.#.<.....#####+# ##...................  ###....†.##..#..#<...###.#.....####.#)....+..........#.#####...##.#...#.##..........@.....+.'ie#..#...###)######.....####### †# Gem (7251) #.##.g....# _HP restored.'i"049.0 (18.0)'i^*--50.0 (190'i1'iW9x _You see here a +2 dagger of speed.'i$3'i3''i.'iT/'i]6v49 _'i8X8'i`:'i<'i]@'i_AT=7'iC'iE'iJX6'iK'ieN'iSX5'i]'ik<  You see here a +0 whip.'ip'ipI4 _'i  You see here a ball python corpse.3 _'i'i/'iɊ'i B2'i'i('iP'iB1'i˕'iS'i'iB0'i՞'ik'iMY39'i,'iA'iB8'i4'i/'in7'iR'i'i B6'i/'i'i&'iB5'i'i'i'i'B4'i'i4'iI'iB3'i'i 'i'ijB2'is'ij'i'i,1'i'i'i'i'ifB0'i]'iO ...#.##....+...#.# #.#...#.##....#...#.#### ...).....+ ............. #...###)## ............ #######†## ...........  #.....#####.......!..  #.....##.............  #.....##.##..........  #........##..  #.....#####..........  #.....# #..........#.....# #.......... # #.....# #.......... # ........ #########.# ..........  # ##........ #'iA$-70.0 (20'i3g1.0 (2129'iX;'i=S _l - a yellow potion'i'iG'i'iP'i8'iU #<...## .#)....+....#...#.. .#.##....+...#.# .##....#...#.#####J .).....+..... ..###)##....... #####†## ......  #.....#####.......!...##.....##.....#'i#.....##.##....##........##...#Shock  #.....#####..#  #.....# #..# 'iS #.....# #..........J   endoplasm (wandering)  #.....# #........... 'i.. #########.### ........'iB .#'i,2.0 (1.0).J3.0 (27'iT'i] _An endoplasm comes into view.'iM <...##)...#...#.....+...#.#...#...#.#####. .)..............J )##................ †## ...............  ###.......!...#  .......@......#  .##...........#  #...........#  'iIN #...........#   #...........#   #...........#   #...........#  #########.### 'irN 6 .# 'iw <...##)...#...#.....+...#.#...#...#.#####. )..............J )##................ †## ...............  'i ###.......!...#  .......@......#  .##...........#  #...........#  'i #...........#   #...........# 'i0  #...........#   #...........#'iU u #########.### 'iP 'i 'i w _An endoplasm is nearby!'iX$ *******J  The zap hits the endoplasm.  The endoplasm is moderately wounded.'ii..J....5----=4.0 (16 _The endoplasm quivers.'iV ******* The zap hits the endoplasm.'i0{ 'iv B.....J..'i 4--------55'iƨ x _The endoplasm is severely wounded.'i  The zap hits the endoplasm.  You kill the endoplasm!'i`*******'iPk.....!.'iU3--------96Shock4'i'ijZ _Vehumet accepts your kill.'iE 'i 'i 'iN 'i B3'iQ 2'i 'i B1'iz 'i ----0'i 'i v4====19'i 'i X8'i 'i# 'iM# :7'i$ 'iv' 'i' B6'i) 'i. ====='i. 05'i0 'i3 'i4 B4'i5 'i8 'i8 B3'i: 'i/? X2'iB 'ihF X1'iH 'iK 'iK B0'iM 'iP 'iP ;5===='iQ ;09'iR 'iU 'iU B8'iW 'iZ 'i[ B7'i\ 'i_ 'i` ,6'iI` 'iPb 'i>e 'ie W====5'ig 'i` `432'i0 I-o##.....Shocko   orc (wandering)98.0 (22.0)-9.0 (231 _An orc comes into view. It is wielding a +0 flail.'ic *******o  The zap hits the orc.  The orc is heavily wounded.'i@ ......o(launcher)The orc shouts!  The orc unwields a +0 flail. The orc wields a +0 sling.'i ((((((The orc shoots a sling bullet.'i......4----==800.0 (1.0)0'i] Y _The sling bullet hits you but does no damage.'i?I E*******'i [......o'i) (((((((The zap misses the orc. The orc shoots a sling bullet.'iB......@-----1199 _The sling bullet barely misses you.'i E*******'i! 'i- Eo......'i1 3-----28'i< 'i@ M _The zap misses the orc.'iJ ******* The zap hits the orc.'i .o.....  The orc is severely wounded.'iH((((((('i)L.....@.'id+2--------37'iY8'iD| _The orc shoots a sling bullet. The sling bullet completely misses you.'i=@ .#<...## #.#)....+....#...#...#.##....+...#.# .#...#.##....#...#.#####. ..).....+..###)##.#†##. #.....#####.!...# #.....##.o.# #.....##.##.# #.##.# #.....#####.# #.....# #.# #.....# #.# #.....# #.#  . #.### . .#'iN #..#<...## ##.#)....+....#...#...#.##....+...#.# #.#...#.##....#...#.#####..).....+. #...###)##.#†##.. #.....#####.!...# #.....##.o.# #.....##.##.# #.##.# #.....#####.# #.....# #.# #.....# #.# # #.....# #.# # . #.## . .#'iV 8 'i3h (((You roll towards the orc! The orc shoots a sling bullet.'i (...'ig 3=====4MPRegen (2) Gem (7196) 'i 'i C _The sling bullet hits you but does no damage.'ie.#..#<...###.#)....+....#...#...#.##....+...#.##.#...#.##....#...#.#####..).....+. .#...###)##.#†##... #.....#####.!...# # #.....##.o.# # #.....##.##.# # #.##.# # #.....#####.# # #.....# #..# # #.....# #.# ## #.....# #..# .# . #.### . .#.#..#<...###.#)....+....#...#...#.##....+...#.[40'iSm# .##.#...#.##....#...#.#####..).....+.. ..#...###)##...#†##.... # #.....#####.!...# ## #.....##.o.# .# #.....##.##.# .# #.##.# .# #.....#####.# .# #.....# #'i...# .# #.....# #.# .## #.....# #'ij...# ..# . #'i%.### .'i@ .#'i/'i# (You roll towards the orc! The orc shoots a sling bullet.'i&.'i'4=========545 _The sling bullet hits you but does no damage.'izF.#..#<...## .####.#)....+....#...#...#.##....+...#.#.##.#...#.##....#...#.#####..).....+..... #..#...###)##..... .#†##..... .# #.....#####.!...## #.....##.o.# ..# #.....##.##.# ..# #........##.# ..# #.....#####.# ..# #.....# #....# ..# #.....# #'i.# ..## #.....# #....#.# . ##.### . .#'i You roll towards the orc! The orc shoots a sling bullet.sling bullet hits you but does no damage.You hit the orc'i?.  You kill the orc!'i")'iW!'i66============22--6Shock54'il@'iGZ _Vehumet accepts your kill.'i 'i 8--'i, 'i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'iD3'iF'iL'iQ'itRI3 _'iX'i\'i]X2'i.`'i(c'i}f'igB1'iN========408983765'im _j - 2 green potions (gained 1)'i# #.###....#...#### .+....#...#.. #.##....+...#.# ####. ##....#...#.#####..ß.. ..+................ß..÷ #)##...................÷ †##............@...ß... -15.0 (9.#####...........#..÷. .##.)............# . .##.##...........# ....##...........#.#####...........#.# #...........# #...........# #...........#'i'ip-6.0 (10.0)24'iC'i?h _Found two human skeletons and a minotaur skeleton.'i'i 'i3'i ###....#...#### .+....#...#.. .. ##....+...#.# ####...#....#...#.#####..ß...ß .+..ß..÷7.0) ##...................÷. ##..........ß....#####..#..÷...##.)...#ß....÷##.##..#######.##...#####... 'ife8.0 (22'i3'iM _Found a human skeleton.'iZK'iK'i2W1'iW'im? ....#...#####+## ....#...#.. #...#...+...#.# #####.... 'io....#...#.#####..ß...ß.# 'iq................ß..÷......÷...9.0 (1 ...ß.......##.#..÷.... #.)...'i{#ß....÷._ #.##..#########.##...# ####....#  #....# 'i|_'i}'i'i_20.0 (20'i'i< _Found a faded altar of an unknown god.'i~a 3'ie ,'ih 'i]p 1798'iq 'is X7'it 'iWv 'ikx 'ij m6Gem (7175) 4'i #### ##+## #.. ##.@.### #.# #####......# ...#.#####..ß...ß.### ...ß..÷....# .......÷....#..ß.......# ....#..÷.....# ..........#ß....÷._# ....##########'iM (....'iC R........##.##.#'6.0 (6 SS   ball python (constriction)_  As you open the door, it creaks loudly! You hear an angry hiss.======7.0 (7Shock3'i _ _A ball python comes into view.'i@ .... ... ... S.# #.# #.# ##'## ##.@.###  #####......# .ß...ß.### ..ß..÷....# .....÷....# ..ß.......# .#..÷.....# #ß....÷._#  'iM .... ... ... S.# #.# #.# ##'## ##.@.### 'i #####......# .ß...ß.### ..ß..÷....# .....÷....#..ß.......# .#..÷.....##ß....÷._#'i&_'iw' _A ball python is nearby!'io ******* The zap hits the ball python.'i ,'i .....S'_'i 5----=-----8.0 (12'i*% 'i"+ f _The ball python is moderately wounded.'it ******* The zap hits the ball python.'ip......S'i1x'4-------------91 _The ball python is severely wounded.'i  You barely miss the ball python. You tail-slap the ball python.  You kill the ball python!'i 1''i9 330Shock0'i Z _Vehumet accepts your kill.'iR69'ic8'i~eu----7'if'igB6'ih'i/m'imB5'in'iq5====4'ir'igt'itB3'iu'iZx'iB2'i]'i'X1'i'iem====0'i'i8'iC59'i'ian8'i'iB7'i'iu'iyB6'i'iX5'i۴'iu'i߷l6====4'iҸ'i'iX3'i'ic@  There is an open door here.'i'i8I2 _'i'il'i"X1'i'i'i====0'i'io49'i'i'iFB8'i;'i'i'iB7'i'i'irX6'i'i'in5'i'is4'in3'i*'i 'i B2'i 'i7'in1'i'iX0'i'i'i3Y39'i!'i1#'i$'i9%B8'i%'i&'i('i)X7'i*'i+'i1,B6'i-'i.'ie/'i0B5'i0'i1'i3'i3X4'i5'i5'i6B3'iB7'i8'i9'i$:B2'i:'i;'i='i'>B1'i>'i?'i@'i3AB0'iA'iB'iEE'iEC29'iF'iG'iMH'iHB8'i I'ivJ'iCLX7'iL'iM'i|O'iOB6'i"P'igQ'iRX5'iS'iT'iqq43#.....###### .####..........######### .........####..........# .#######.# ##########.##.# #.......###'## #.#########...### #.  #####......# #.# ##..ß...ß.### #@# -ß..÷....#........g>.....÷....##.##....#.##Shockß.......#. ##.....#..÷.....# .#....##ß....÷._# .##...#g   goblin (wandering)########## .. ...#'i+rr#.. ..##'iSz 77.0 (47.0)  A goblin comes into view. It is wielding a +0 club.Found a stone staircase leading down.'iq~7  The goblin shouts!'ig._J   endoplasmg   goblinJ'ip===8.0 (482'i-'iF] _An endoplasm comes into view.'iYuv ...... ..####..........# .# ##########.#  #.# #.......#  ##'## #.#  ##...### #.#   #.# #@#÷....#.......g.>.. ÷....##.##....#.## #. ##..... ÷.....# .#....# ÷._# .##...#  .. ...# .J ..# 'i   ...... ..####..........# .# ##########.#  #.# #.......#  ##'## #.#  ##...### #.#  'i  #.# #@#÷....#.......g.>.. ÷....##.##....#.## #. ##..... ÷.....# .#....#÷._# .##...#  .. ...# .J ..#'i 'iA'i&_'id _There are monsters nearby!'iC ####..........######### ........####..........# #######.# ##########.#  #.# #.......# ##'## #.####### ##...### #.##### #####......# #.#... 'i &#..ß...ß.######.#.#####. ..ß..÷....#.....@.g.>.....÷....##.##....#.###ß.......#. .. #..÷.....# ..#....##ß....÷._# ..##...########### #... ...# # #..J ..# # ###. .##g._J.---9.0 (1.0)1 __'i#y  You puncture the goblin!  You kill the goblin!'i$'i;1?)J.'if74=--800'iD'irFZ _Vehumet accepts your kill.'i#........####.......... #######.# ########## #.# #......##'##########...### #.##### #####......... ..ß...ß.######.#.#####. ..ß..÷....#......)..>...##.##.@..#.###'id$4ß.......#. ##........#..÷ ..#....#.ß....÷._# ..J########### .#...  ###... ##. .#.. .. ..'iU1#######.# ########## #.# #......##'##########...### #.##### #####......... ..ß...ß.######.#.#####. ..ß..÷....#......)..>....##.##....#.###ß.......#. ##@.......#..÷.....#...<..#....#ß....÷._##....J##...# #########...#... . #####... . ###.# .#.. .. .#'iR2'i=f<.J_.'iB>K-1MPRegen ('iX=2) Gem (7119) 'i%o _You roll towards the endoplasm! Found a stone staircase leading up.'i ****The zap hits the endoplasm.'iAze J...  The endoplasm is lightly wounded.'iz}5----=28'i'icW _The endoplasm closely misses you.'iޏ  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i' ** The endoplasm is struck by an arc of lightning.  The endoplasm is severely wounded.'i @J  You are struck by an arc of lightning. The lightning grounds out.'i<5-4--------=37'i''ir*@ _The endoplasm hits you but does no damage.'itg  You hit the endoplasm.  You kill the endoplasm!Vehumet accepts your kill.'iQu 2.'iGx -6========6-4  You kill the endoplasm!  Vehumet accepts your kill. _You feel your power returning.  Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!You need to enable at least one skill for training.'i: /  --more--'i'i^  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   i - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.7   3.6  -1  'i&9 d - Throwing   0.0   1.2  -1               e - Short Blades   0.0   1.2  -1               f - Armour   0.0   0.6  +3       g - Dodging   1.3   3.4  -3      'ig h - Stealth   2.1   2.1  +2          'i                                        'i>    You need to enable at least one skill.[?] Help'i|*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'i> i + Spellcasting 1.7'iTargetTarget--  4.0 --  6.0  --  'iuJ6.0  --  --  --  'i--  --  a-z] set'iE[-] clear selected targetcost|targets'i<[?25h[?0c4.0 'i3 & 'i; '[?25l[?1c2.0 The current training targets, if any.  The species aptitude is in white.=] set aall targets'iw'i}#'i*#######.# ##########.#tswn the Conjurer#.# #.......#Armataur of Vehumet *.....##'## #.#######Health: 35/36 =======================-'iL+##...### #.#####Magic: 6/6======================== #####......# #.#...AC: 7Str: 13 'i+b#..ß...ß.######.#.#####.EV: 8Int: 18 ..ß..÷....#......)..>...SH: 0Dex: 10 .....÷....##.##....#.###'i+XL:  4 Next: 26% Place: Dungeon:3 ..ß.......#. ##@.......'i+Noise: =--------  Time: 1884.0 (1.0) 'i,.#..÷.....#...<..#....#.a) +6 dagger "Ogrebane" {elec, Will+ rCorr 'iA,.#ß....÷._##.....##...#Cast: Shock 'if,.##########...#... ...#MPRegen (2) Gem (7116) .#'i,q#####... ..# .#'i,###.# .#.. .#.. .. 'i,N.#.# .#'i,\You kill the endoplasm!Vehumet accepts your kill. 'i-l_You feel your power returning.  Training target 2.0 for Fighting reached!  'i=-Your Fighting skill increases to level 2!You need to enable at least one skill for training.'in:AShock'iA'ipD. _'i6Y'iY'i['iH]'id5 _14'iVf'ifp6=3'ig'i=k'i)m'iymB2'in'iWr'ivt'itB1'iu'ix'iz'iUzOGem (7110) 'i{'i}'iv'iU=09'iD'iI'i'imB8'i'iI'i'i+B7'i'iɎ'i'iB6'iۑ'i'iȖ'iB5'i'iԚ'i;'iB4'i'iZ'iС'i0B3'i'iV'i'i B2'i'ij'i0'i{B1'i\'i}'i'iͰB0'i?'i'i'iD099'i'iJ'i߸'iB8'i'i'iD ..##########...#.......# .# ..# #####...#...##..# ..# ### ###.#..#....# ..# #... #.........# ..# #...## #.#.##...# ..# .....#####.# ..ß 'i### #.....#.# . # #.......#  ##.@##### -9028.0) #...[.#  #...#.# 'i #.### #  ..'i& ... ..'i[. .>.. 'i'i-3.0 (197'i8'iRO _Found a chain mail. Found a stone staircase leading down.'i3'i'i'i'iƹn6'i'i$B5'i'i='io'iB4'iF'i'i'i B3'i%'i 'i'iB2'iQ'i'iN'iB1'i)'i'i`'i,0'i'i'iu.......ß.......#...##..............#..÷.....#...<..#....#.......#ß....÷._##.....##...#......##########...#.......# .......# #####...#...##........# ##### ###.#..#.... ........# #...# #......... ........# #...### #.#.##...# ........# +@....#####.# ..ß #####.### #...#.....#.# ..# #...#.......# #...##..##### #...##...[.# #...##...#.# #...##.### # ................#'i"|##.#.'10.0 (7.0)'iD*##'i'i ======1.0 (889'i 'i = _As you open the door, it creaks loudly!'i _'i 'i 8  There is an open door here.'i W7 _'i 'i 'i X6'ir 'iS 'i B5'i/ 'i 'i@ 'i 43'i 'io 'i B2'iZ 'i 'i 'i^ X1'i 0'io 'i9 C79'i 'i 'i .....÷....##.##....#.###...ß.......#...##..........#..÷.....#...<..#....#...#ß....÷._##.....##...# ..##########...#.......# ..#...#### #####...#...##..#......##### ###.#..#..#...##.#...# #.........#...##@#...### #.#.##..------ ..........######.'.J...#####.# . 'iP #######.### ###...#.....#.#Shock.# #...#.......# #...##..##### #...##...[.#J   endoplasm (wandering) #...##...#.# #...##.### # ........'i\  21.0 (10.0)  An endoplasm comes into view.'i7 _.  The endoplasm quivers.'i K------2.0 (11'iS VShock8'i( 'iq) 6 _The endoplasm moves out of view.'izß.......#...... #..÷.....#...<..#....#. #ß....÷._##.....##...# ##########...#.......# #...#### #####...#...##.#......##### ###.#..#...#...##.#...# #......#...##.#J..### #.#.########.@.....#####.# ######.### ###...#.....#.#  .# #...#.......# Shock #...##..##### #...##...[.##...##...#.# J   endoplasm#...##.### #..........#'iF_0.0)'im=3.0 (17'ic'i8 _The endoplasm hits you but does no damage. _There is an open door here.'i 'iL  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 10% 1b - SlowHexes19%1  c - Soul SplinterNecromancy19%1  d - Summon Small MammalSummoning'i 19%1  e - SwiftnessAir19% 3  f - BlinkTranslocation28% 2  g - Stone Arrow'iա Conjuration/Earth30% 3  h - AirstrikeAir'i Q52% 4 3 spell levels left 'i" ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'iV 'i o..........ß.......#...##........ tswn the Conjurer .........#..÷.....#...<..#....#. Armataur of Vehumet *..... .........#ß....÷._##.....##...#Health: 36/36 ======================== .........##########...#.......#Magic: 6/6'iu r======================== .........#...#### #####...#...##. AC: 7Str: 13 .........#......##### ###.#..#... EV: 8Int: 18 .........#...##.#...# #........ SH: 0Dex: 10 .........#...##.#J..### #.#.##... XL:  4 Next: 26% Place: Dungeon:3 .........######.@.....#####.# .. Noise: =--------  Time: 1923.0 (0.0) 'i ######.### ###...#.....#.# . a) +6 dagger "Ogrebane" {elec, Will+ rCorr.##...#.......#Cast: Shock#...##..#####'i Gem (7077) #...##...[.##...##...#.#'i J   endoplasm#...##.### #........'i, H........# _There is an open door here.  'i An endoplasm comes into view.The endoplasm quivers. _The endoplasm moves out of view. _The endoplasm hits you but does no damage. _There is an open door here.'i P  Okay, then.'i 'i %_'i . _'i   Casting: Static Discharge (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i  is struck by an arc of lightning.  The endoplasm is heavily wounded.  You are struck by an arc of lightning.  The endoplasm is struck by an arc of lightning.  You kill the endoplasm!  Vehumet accepts your kill.'i}d_**'i#US_.@'i^4--5----8=4.0 (1Shock6'id7_'igO _You feel your power returning. The lightning grounds out.'inW55=-43----2'iX6==16====0'i'iY'iC69'i'i`'i'iճB8'i̴'i'i'i5T=7'i'i'i'i&A====6'iM'i'i'i_'iB5'ia'i/'iX4'i4'i}'i'iB3'ih'i:'iO'iB2'i'i9'i~'iB1'i'io'iY'iB0'i'i'i'iHC59'i'iy'i'iB8'i'i'iM'iB7'iF'i!'iF'iB6'iz'i,'i)'iB5'i'i'ib'iB4'i:'i'i'iB3'i'i'i'i:2'i.'i'i'inB1'i'iU'i-'ixB0'i'i'is ##.##.....##########...#..##...........#...#### #####.. .#####...........#......##### ### .# #...........#...##.#...# # .# #...........#...##.#...### # .# #...........######.'.....### #########.### ###...#'i)o #.### #...#. #.^@########...##..#-- .....##.......##...##.. l.. #######..#...##...Shock'iR. ##.#...##.## ######..........'i| #.............## l   frilled lizard (asleep) #.......#.....#'i #.......#..>..# #.............#'i050.0 (26.0)'i<--1.0 (2749'i$'i&a _A frilled lizard comes into view.'i=%z       ' #.### ###.'i% #.### #. #.^@#. .....##.......##. l.. #######..#. . ##.#. 'iB&c... .   >..#   'il&'i@        ' #.### ###. #.### #. #.^@#. 'iþ.....##.......##. l.. #######..#. . ##.#. ... . 'i  'iP> 'i- 'iH'i'iU'ie _A frilled lizard is nearby!'i       ' #.### ###. #.### #. #.^@#. .....##.......##. l.. #######..#. . ##.#. ... .   >..#   'i>b       ' #.### ###. #.### #. #.^@#. .....##.......##. l.. #######..#. . ##.#. ...'iі .  > 'i'i@'i'iŦe _A frilled lizard is nearby!'ix[Really walk into that teleport trap? Y - Yes  N - No'i 'i ..##.##...........##########...#. tswn the Conjurer .....##...........#...#### #####. Armataur of Vehumet *..... ..#####...........#......##### ## Health: 36/36 ======================== ..# #...........#...##.#...#Magic: 6/6======================== 'ib ..# #...........#...##.#...### AC: 7Str: 13 ..# #...........######.'.....## EV: 8Int: 18 ... #########.### ###...#... SH: 0Dex: 10 ...#.####...#... XL:  4 Next: 28% Place: Dungeon:3 ...#.@.########...##.. Noise: ---------  Time: 1951.0 (0.0)......##.......##...##.. a) +6 dagger "Ogrebane" {elec, Will+ rCorr.l... #######..#...##.. Cast: Shock....##.#...##.# Gem (7049) 'i 0#########.........#.............# l   frilled lizard (asleep)#.......#.....##.......#..>..#'i› >#.............#You kill the endoplasm!'i Vehumet accepts your kill. _You feel your power returning. The lightning grounds out. _A frilled lizard comes into view. 'i _A frilled lizard is nearby! _A frilled lizard is nearby!'i 'i/  .........ß.#...##............#..÷.....#...<..#............#ß....÷._##.....##...# 'i ........##########...#.......#........#...#### #####...#...##........#......##### ###.#..#.........#...##.#...# #...........#...##.#...### #.#.##'ix .......######@'.....#####.# #######.### ###...#.....#.# #.### #...#.......# #...########...##..#####  ......##.......##...##...[.#  .l... #######..#...##...#.#  ....##.#...##.### #  #########...#.............##  You enter a teleport trap! The teleport trap disappears.'i 'ik &_'i 2.0 (1Shock8'i 'iS @ _Your surroundings suddenly seem different.'iV'i|W'iX'i8\'i]'id7  There is an open door here.'igd'ieI6 _'ie'ig'ii'i%jB5'i"k'il'in'iHo:4'ip'iq'is'isB3'i+u'iFw'ix'i5yB2'i/z'i{'i}'i},1'i~'i'i'i'i$B0'i'i~'i'iHC39'i>'i'i+'iB8'ik'iB  You see here a +0 chain mail.'ia'i +7 'i2_'iO'i'iU'iB6'i'iɢ'i'iؤ,5'i'iڥ'i'i'iB4'i۪'i'iv'iB3'i'i5'i9'i:2'i'i)'iO'iB1'iͻ'i'i+'iB0'i'ik'i-'itC29'i'i'iB8'i['i='i'i 'isB7'i'i{'i4'iB6'i'i'i'iB5'i'iw'ia'iB4'i'i'i'i7B3'i#'i'i'iB2'i'i  #.#..>..#  #.............#  #.............#  #.............#  #.......#.....#  #.......#.....# 'i_#.....# #.....# #...@.# #.....#  ###...#  ##.## 'i0X #.# 'i#.# ..# ### 'i 078.0 (26.0)'if9.0 (271'i'i#Q _n - a grey potion'i 3'iQ 'i 'i 'i# 019'i% 'i& 'in' B8'i' 'ig) 'i* 'i#+ B7'i+ 'i, 'i- 'iI. B6'i. 'i/ 'i1 'i[1 B5'i1 'iN3 'iY4 'i4 B4'i35 'iB7 'i@ F #.....# #.....# #.....# #.....#'i A  ### ###...# .... ##.##..... #.♣g..##.♣..'@.'i1A ♣w..###..... Shock.... 'iVA ### w   dart slug (asleep) 'i{A g   hobgoblin (asleep) 'iM L 86.0 (7.0)  You open the door.'ipQ e7.0 (83'iV 'i[ _A dart slug and a hobgoblin come into view. _Found a cyan potion.'i" } ****w'i 1The zap hits the dart slug.'i8 'i> !g.'w.g'iB 5----=8.0 (12'i/I 'iK 7 _The dart slug is lightly wounded.'i **** The zap hits the dart slug.'iu'i/ .g'w.  The dart slug is severely wounded.'iP0'ip6 ```The dart slug launches a dart at you.'i0'..'iS5-4'i|--------91'iV'i- _The slug dart hits you.'i`#.......#.....# #.....# #.....# #.....#  #.....# ### ###...# .... ##.##..... #.# ♣!..##@# .g'..#  ♣w..####.....###'iw.g. 'ii-900'i'iL'i x#.......##.#......# #.....#### ###... ##.##'im Y..... ♣!..## ♣w.g.. ♣...####........###'i 'i 'gg   hobgoblin'i 6=-109'i 'i 'i+.#.......##. #.....#'i### ###...# ##@##..... ♣!..## ♣w.'g. ♣...####.'i+....###'i'iA:g.'i`28'i'ieLY.#.......# #..### ###.@.# ##.##'iLG..... #.♣!..##g ♣w.'.. ♣...####.....###'icN'ikT:g.'iW}----37'iY^'iS`'ic# #### ###.... ##@##. #g#  ♣!..##. ♣w.'.♣...###.....  ### 'i  You roll towards the hobgoblin! You hit the hobgoblin.  The hobgoblin is severely wounded.'iZww   dart slugg   hobgoblin'i3--5=====4MPRegen (1) Gem (7006) 'i#'iw&- _The hobgoblin hits you.'i1ohobgoblin _The hobgoblin hits you.  The zap misses the hobgoblin. The zap hits the dart slug.  The dart slug is almost dead.  The zap hits the dart slug.  You kill the dart slug!'i7***g   hobgoblin'i g.†Vehumet accepts your kill.'i2---4----3255'i'i9- _The hobgoblin hits you.'i?I J **'i J *The zap hits the hobgoblin but does no damage.  The hobgoblin is severely wounded.'i g..3--------64'i  _The zap misses the hobgoblin. The hobgoblin barely misses you.'i5  The zap hits the hobgoblin.  You kill the hobgoblin!'ii;T***'iZ†..----47Shock3 _Vehumet accepts your kill.'iÊ'i>'i!'iN'iҔ23=Gem (7001) 4====0'i'i'iq6999'i.p4=8'i+7====655=432'i1'ie6==5====0'i^w89'i:8'iϺ'iW7'ib=====6'i'iH'iB5'iS'i'iB4'i'i'i_B3'i'i'iB2'i'i'iB1'i'i'is6====0'i 'i?'i<'iC79'i9'ie  You see here a hobgoblin corpse.'iN'iI8 _'i'i('i'i2B7'i'i?e  You see here a dart slug corpse.'i'i`@====6 'i_'i'i3@  There is an open door here.'i 'iI5 _'i'iJ'i'i:4'i'i'i;'iB3'i!'i  ##.....# #.....# #.....# #.....# #.....##########...##.......##.## #.......##†# ♣@..##.#- ♣♣..'†.# 'i ♣...#### .......# #.......# ######### 'i22027.0 (30.0)'i-8.0 (312'iW'iQ _o - a cyan potion'ic b1069876'iՄ  #.....# #.....# #.....##########...##.......##.## #.......##†# #...♣...##.# +..♣♣♣..'†.##..@♣...#####.......# #.......#  ######### 34.0 (6.0)5.0 (75'i 'i 1 _e - a wand of charming (10)'i'io'i'i,'i.43'i'isX2'i'i7 _You open the door.'i!'inB1'i'iF@  There is an open door here.'i^'iI0 _'i'i'i'iC59'i'i'i'i"B8'i'i'i['iB7'i)'i'i'iJB6'i'i 'iw 'i B5'i 'i'i"'iB4'iU'iF'i?'i%B3'i'ix'ip!'i!B2'i"'i&'i(X1'iq)'in-'i80X0'ib1'i4'i6Y49'in8'i`;'i='i=B8'i>'iA'iC'iDB7'iD'iK6'i N'i P'irPB5'iMQ'iNS'iT'i-UB4'iV'iTX'iY'i;ZB3'i/['iL\'if^X2'i^'i`'ia'ibB1'irb'ic'ieX0'if'ig'ii'ijC39'itj'ik'il'irmB8'im'io'i..##.............#'iP063.0 (28.0)'iNf4.0 (296'i'iu'i$%         #.###  #.### 'i% #..@# ......##.......# .l... #######.. .... ##. ### . . . 'i&& M ..#..>..#  . 'i'         #.###  #.###  #..@# ......##.......# 'i #.l... #######.. .... ##. ### . . . ..#..>'i^ ^ .'i 'i^ 'i 'i& e _A frilled lizard is nearby!'iWD8 *******l  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.'iu'i]..l.....'i5----=5.0 (1.0)5'i'i8 _The frilled lizard hisses angrily.'i  The zap hits the frilled lizard.  You kill the frilled lizard!Vehumet accepts your kill.'i[*******'i\ .......----56Shock4'ia 4 _You feel your power returning.'i'iTRead which item? Scrolls  x - a scroll of amnesia  c - a scroll labelled UCHUGR CUT ULO  e - a scroll labelled DUODWO GEANE  h - a scroll labelled HAWEANG ESAKE  k - a scroll labelled EPNINU XELEOCW 'i [!] read|quaff|evoke[?] describe selected'ia .##.##...........##########...#.. tswn the Conjurer ....##...........#...#### #####.. Armataur of Vehumet *..... .#####...........#......##### ### Health: 36/36 ======================== .# #...........#...##.#...# # Magic: 5/6====================---- .# #...........#...##.#...### # AC: 7Str: 13 .# #...........######.'.....### EV: 8Int: 18 .. #########.### ###...#.... SH: 0Dex: 10 ..#.####...#.... XL:  4 Next: 35% Place: Dungeon:3 ..#..@########...##..# Noise: =--------  Time: 2066.0 (0.0)......##......'i [m.##...##... a) +6 dagger "Ogrebane" {elec, Will+ rCorr..... #######..#...##... Cast: Shock....##.#...##.## Gem (6934) #########..........#.............###.......#.....##.......#..>..##.............#The frilled lizard is heavily wounded. _The frilled lizard hisses angrily.  The zap hits the frilled lizard.  You kill the frilled lizard!Vehumet accepts your kill. _You feel your power returning.  Okay, then.'i D _'ik'i*Drink which item? Potions  g - a potion of magic  d - a bubbling blue potion  f - a murky purple potion  j - 2 green potions  l - a yellow potion  n - a grey potion  o - a cyan potion [!] read|quaff|evoke[?] describe selected'if3'i='iR.##.##...........##########...#.. tswn the Conjurer ....##...........#...#### #####.. Armataur of Vehumet *..... .#####...........#......##### ### Health: 36/36 ======================== .# #...........#...##.#...# # Magic: 5/6====================---- .# #...........#...##.#...### # AC: 7Str: 13 .# #...........######.'.....### EV: 8Int: 18 .. #########.### ###...#.... SH: 0Dex: 10 ..#.####...#.... XL:  4 Next: 35% Place: Dungeon:3 ..#..@########...##..# Noise: =--------  Time: 2066.0 (0.0)......##......'i^S[37m.##...##... a) +6 dagger "Ogrebane" {elec, Will+ rCorr..... #######..#...##... Cast: Shock....##.#...##.## Gem (6934) #########..........#.............###.......#.....##.......#..>..##.............# _The frilled lizard hisses angrily.  The zap hits the frilled lizard.  You kill the frilled lizard!Vehumet accepts your kill. _You feel your power returning. _Okay, then.  Okay, then.'i'd'iy. _'i `3 _21029876====65'iB 4'iY! 3'i0 m====2'i?P 'iCX 'i`k 10198'i> 765'i  ..# ###...........#.# #.....#####...........#. ...# #.S...# .....#... ...# #.....# #...........#... ...## #.....# #...........### ....# ........ ###.### ............ #.### #...##.........###########...####  .#.# .......@.........##.....-  ...# .#...............####### .###. #...............# Shock .# # #....############ ##.# #....# .#....#... S   ball python (constriction, wandering) ##...#...#...#... #...'iQ [39;49m85.0 (19.0) .A ball python comes into view.-6.0 (20Shock4 _The ball python moves out of view.'iI'i(s.# #.##.#.# #.....#####.#.# #.....# #.#.# #.....# #.# †...## #S....## #..# ... #.###.. #.### ##...##.#... .#.#.........## ...# ..#. ..###. #.#Shock #.# # #....# . .# #.... # #. #.... #S   ball python (constriction, wandering)  # #.... #.. #.... #.. #..'i6)B0.0).SS)7.0 (13 _The ball python hisses angrily.'i:f  #.... #.....#  #.....# †...## #.S...##  .........  ....... #.### .......########  .#.# .......@.......  ...# ..#............ #...............#  # #....############ .'i .# #.... #....  # #.... #....'ie)  #.... #.....#  #.....# †...## #.S...##  .........  ....... #.### .......########  .#.# .......@.......  ...# ..#............ #...............#  # #....############  .# #.... #....  # #.... #....'i8i'is'itx'i@zb _A ball python is nearby!'iW  #.... #.....#  #.....# †...## #.S...##  ......... 'iEZ ....... #.### .......########  .#.# .......@.......  ...# ..#............ #...............#  # #....############ . .# #.... #....  # #.... #....'ijl  #.... #.....#  #.....# †...## #.S...##  .........  ....... #.### 'im.......########  .#.# .......@.......  ...# ..#............ #...............#  # #....############  .# #.... #....  # #....'ilmB #....'iz'i'i'imb _A ball python is nearby!'i ******* The zap hits the ball python.'iK r..S....'i 5----=82'i, 'iT d _The ball python is severely wounded.'i;  The zap hits the ball python.  You kill the ball python!*******'i8.......'i54--------69Shock1 _Vehumet accepts your kill.'i~U0'ik098----7654'i5====3210====89987654'i6====3'i܏'iےn2'i'i)'iB1'i'iž'imn0'i'iۦ'i$Q====89'i/'i 'iv'iɭB8'i/'i'i'iB7'iH'i'i'iB6'iŹ'i'i'iB5'i'i'iG'iB4'i'is'iW'iB3'ib'i'i'i&B2'i'i10798'in7'iO'iH'iv654'i'i'i7B3'iJ'i'i'i,2'iN'ik'iY'iW2'i410 _n - 2 grey potions (gained 1)6987'iG #.# #.#.# #.#.# #......... #.###J..#.#...###...#..... #...†###...###......#..... #..#)#[#.#.# #.#..###....### 'isH#. ..##.#.#.##....# #....#  # ###† #.#.#..###.###.... . #.#.#...#...#.... .. #.#..###...#....#  ## #@##......# -133.0 (44.0) #.#$#.#....#  'i!I... ##......#  ..#.# ..###...#  #.# #?#.#. #...# # ### .. ....# ... ....# ... ....# 'iI 'i)S'i7_-4.0 (456'iof? _Found a scale mail.'iX 'i`Z 'i] ,'iJh 5'ih B4'iKj 'i q _You now have 98 gold pieces (gained 10).3'ir 'iku 'iw 'i 21059'iC  #. ..##.#.#.##....# #....# # ###÷.#.#.#..###.###....# ..#.#.#.#...#...#....# ..#.#.#..###...#.... ##.#.#.##......#  #.#.#.#.#....#  #...###......#  #...#.#...###...#  #.# #@#.#.# #...## ###...# ....# ... ....# .... ....# ##### 'iM 'iͳ 41.0 (7.0)2.0 (88 _m - a scroll labelled KUAN EDEATWOEM'i I'i 7'il 'i 'ir :6'iҵ 'iE 'i n5'i 'i8 4'i 'i B3'iD 'in 'iR n2'i 'i 'i B1'i 'i 'i 'i) B0'iw 'i 'i 'i] C49'iN 'i& 'in   # ###÷.#.#.#..###  <. ..#.#.#.#...#..  # #.###..#.#.#..###..  #.#. ..##.#.#.##.....  .#..#. #.#.#.#.#... .....###...###.....'i  #. #...#.#...###..  #.###.#.#.#.#.# #..  #.@##...###...# ...51.0 (9  ##............ ... ##............ ... ############## 'i 2.0 (10.0)8 _Found a stone staircase leading up.'ib0 'i5 3'i6 'ie7 'ip? 7'iR@ X6'iB 'iC 'iE X5'i0J 'iK 'iK B4'i=M 'iO 'iQ X3'iT 'ijY 'i*^ n2'id 'ie 'if B1'ih 'ij 'is X0'iu 'iv 'iy Y39'i| 'i 'i 'iB 8  There is a stone staircase leading up here.7 _6'i 54'iM 'i 'i2 B3'i 'i 'i9 21'i   #....)...  g.. #.##.g....#  #.# #.#.......#  #.#. #.###J†...#  #.#...##.###...  #.# #........  #.# #..##...###.  #.# #.# #.#.# #.#  #@# #.###J..#.#  #.# #...†###...###  #.# #..#)#[#.#.# #Shock  #.# #....##.#.#.##  #.###.###÷.#.#.#..  #...<.# ..#.#.#.#. g   gobl'i Xin (asleep)  ###.#.###..#.#.#..  #.#....##.#.#.##  #.#..#.# #.#.#.#'i a 69.0 (1770.0 (180'i s _A goblin comes into view. It is wielding a +0 club.'i~i #....) g..  #.#  #.#. † #.# #.#  #.#  #.# #.# #.#.#  #@#  #.# #...† #.# #..#)#[#.#.#  #.#  #.#÷ #...<.#  ###.#. #.#.'i + #.#..#.# 'i~H #....) g..  #.#  #.#. † #.# #.#  #.#  #.# #.# #.#.#  #@#  #.# #...† #.# #..#)#[#.#.#  #.#  #.#÷ #...<.#  ###.#. #.#. #.#..#.# 'i 'iŚO_A goblin is nearby!'i y  The zap hits the goblin.  You kill the goblin!'i *******'i= )......5----7=1.0)Shock29 _Vehumet accepts your kill.'it876'iwu----5'iw'i0J432'i;16====01987'i'i1'iǜW====6'iK'i"'iӠX5'i?'iͣ'ia'iԥB4'i˦'ib'i'iB3'im'i'iB'iB2'i'i:'iݺ'i2B1'i'i,'i*B0'i9'iC'io09'iK'inn8'i'if'i`n7'i'iB6'i'i'i('iB5'i'i'i'i}B4'in'i 'i 'iB3'i'iw'i%'i3B2'i'iW'i 'i!B1'i]#'i%'i (X0'i)'i),'i{3Z799'i4'iu7'i;n8'i>'iH'iBIB7'i_ #####.....# #........  ###### #....)....# #.....##  #)...# #.##......# #  ##.#.# #.#.......# #.....#  #.#.####.###.÷...#####.....###  #.#...##.###......##  #.###........................#  #.# #..##...###...##.........#  #.# #.###.#.#@#.#.# #......-  #.# #.###...#.#...###...#.....  #.# #...÷###...###......#.....  #.# #..#)#[#.#.# #.#..###....  #.# #....##'ia?.#.#.##....# #....#  #.###.###÷.#.#.#..###.###....# 'in #...<.# ..#.#.#.#...#...#....#  ###.#.###..#.#.#..###...#....# #.#....##.#.#.##......#203.0 (32.0)-4.0 (336'iTx'i. _g - an amulet of alchemy'i<8 3'i9 'iS 5'i] n4'i` 3'ib 'ix  #.#.####.###.÷...#####.....### ##.#...##.###......#.....  #.###.............#.# #..##...###...##....###.# #.###.#.#.#.#.# #...........#.# #.###...#.#...###...#.'iy #.# #...÷###...####.#.# #..#)#[#.#.#)#.#..###....###.# #....##.#.#@##....# #....# 7.0 (3.0)  #.###.###÷.#.#.#..###.###....#  #...<.# ..#.#.#.#...#...#....#  ###.#.###..#.#.#..###...#....# ....##.#.#.##......#..#.#!#.#.#.#.#....#'iy ...###...###......###...#.#...###...###.#. #...#'iÅ 'iފ e8.0 (42'i 'ih # _Found a whip.'i1_'i6n1'i?0'iGY89'ia'ig'is8'i9P7'iv   #.# #.###...#.#...###...#..   #.# #...÷###...###..   #.# #..#)#[#.#.#)#.#..###..   #.# #....##.#.#.##....# #..   #.###.###÷.#.#.#..###.###   #...<.#!..#.#.#.#...#...#   ###.#.###..#.#.#..###...#   #.#....##.#.#.##......#   #.#..#.#.#.   #......###...###..   ###.###...#.#...###   #.###.#.#.#.#.# #   #..##...###...# ....#   ##............ ....#   ##............ ....#   #############  'i,13.0 (5'iBe4.0 (66'i7i _p - a purple potion'i$4'i4Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of resist corrosion (worn)g - an amulet of alchemy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 'iV'i4t'ix+  #.# #.###...#.#...###...#.. tswn the Conjurer   #.# #...÷###...###......#.. Armataur of Vehumet *.....   #.# #..#)#[#.#.#)#.#..###.. Health: 36/36 ======================== 'imy<  #.# #....##.#.#.##....# #.. Magic: 6/6========================   #.###.###÷.#.#.#..###.###.. AC: 7Str: 13   #...<.#!..#.#.#.#...#...#.. EV: 8Int: 18   ###.#.###..#.#.#..###...#.. SH: 0Dex: 10   #.#....##.#.#.##......#XL:  4 Next: 37% Place: Dungeon:3   #.#..#.#@#.#.#.#.#....#Noise: ---------  Time: 2214.0 (0.0) 'iz  #......###...###......#a) +6 dagger "Ogrebane" {elec, Will+ rCorr   ###.###...#.#...###...#Cast: Shock  #.###.#.#.#.#.# #...#Gem (6786)  #..##...###...# ....#  ##............ ....#  ##............ ....#  ##############  'iz+The zap hits the goblin.  You kill the goblin! _Vehumet accepts your kill. _g - an amulet of alchemy _Found a whip. _p - a purple potion'i'i'i  You start putting on your amulet.5.0 (15'i˨'i'ie6.0 (24'ib'i'ie7.0 (33'il'i'ixe8.0 (42'i'i{9.0 (51'i'i u _p - a purple potion  You start putting on your amulet.You continue putting on your amulet of alchemy. x5  You finish putting on your amulet of alchemy.  You feel a deeper understanding of alchemy.  g - an amulet of alchemy (worn)'i'i'ij _The amulet throbs as it attunes itself to your body.'i%. I'i/ 'i8 u0 _'i? o79'iD 'iD 'iNG 'iG B8'iJ 'i&M 'iSP n7'iR 'iT 'iSU B6'iOW 'ij ;  #.###.................  #.# #..##...##..  #.# #.###.#.#.#.#.# #.'iRk   #.# #.###...#.#...###.  #.# #...÷###....  #.# #..#)#[#.#.#)#.#..##  #.# #....##.#.#.##....#   #.###.###÷.#.#.#..###.##  #...<.#@..##...  ###.#.###..#.#.#..###...'ik   #.#....##.#.#.##......  #.#..#.#.#.#.#.#.#....  #...##......  ###.###...#.#...###...   #.###.#.#.#.#.# #...   #..##...###...# ....'i*l   ##............ .... 'is '24'iYw e5.0 (65'i f _q - a red potion'iOC 'iLE 'i@F 'iL 'iN 'iU n4'iV 'i` B3'ib 'ie 'ih X2'il 'i.p 'i r 'ijr B1'iUt 'imw 'i| 'i} B0'i, 'i 'i 'i C69'iL 'i 87654'i 'i n3'iG 'i 'iC B2'iA 'i n1'i~ 'iX 'i$ 'iv B0'i 'iз 'i 'i\ C59'iw 'i 'i 'i B8'i 'i 76543210'i 'i/'iY49'iI'i 8'i'iB7'i6'i'iR'i'i B5'i'i0'i03X4'i4'iX8,'iH32'ic10398'in7'in6'i3&5432'i֔'iHP1'i'iX0'i'i,29'i  Things that are here:  a +0 sling; a +0 flail; an orc skeleton'i%'iI8 _'i'i'iX7'i,'iX6'i'i'i'iB5'i_'i'iOX4'i'i-'iX3'i^'i"'iS'iB2'i'i'i+'iB1'i| 'i 'iN'iB0'i'i`'i'i1C19'i'i)'i'iB8'iG&'i/)'i)B7'i2'i4M _You now have 107 gold pieces (gained 9).'i16X6'is7'i9'i;'i$=B5'i>'iB'i'i(B4'i'iP 3'i7 _You open the door.'if'iB2'i9'i3@  There is an open door here.'i'iI1 _'i'i!0'i %'i%'iO&C09'i ''i)'iD*X8'ii+'iN0'i":76'iC54'iH'ik3 ############ ### #..........> #.. # #........... ####.. . #........... #..... #...@....... #..96.0 (71.0) ###...#..... #.. ### ######...# ...#### ..#####+##....#...# .........# ........##....#...# .#######.# ...†.##.##....#...# #.# #..#<...##....#...#### ##'# ##.#)....+....#...#.. ## ......#.##....'...#.# #####'iEsf7.0 (723'i7z'i|9 _Found an escape hatch in the floor.'i 'i| 'i 'i 'i 'ie 21'i 'i 'i~ 'i B0'i 'i$! 'iZ" 'i" D699'iQ# 'iB& 'i& 'i& B8'i( 'ij) 'i* 'i, B7'i- 'i0 'i1 'i2 B6'i/4 'i!7 7 _You open the door.'i8 X5'i`: 'i? @  There is an open door here.'iH 'i7U I4 _'iV 'id 'id 'iae B3'ie 'ij 'ij 'iHk B2'ik 'io 'iip 'ip B1'i\q 'iW 'iՆ 'i X0'i 'iJ Y89'i֎ 'i 'i 'i :8'io 'i 'i 76'i 'i 'i 'i B5'iE 'i 'i X4'i 'i[ @  There is an open door here.'i _3 _'i 'i 21079 _You open the door.8'i 9  There is an open door here.7 _6'iQ 'i n5'i 'i% X4'i 'i  ################## .....##..........> .....######........... ..........#........... ##.###### #........... .#.....# ###...#... .......##### ######...#... ##.#.<.....#####+##....#...#... ................@##....#...#.... ............÷.##.##....#...####'# .........#..#<...##....#...####..'i #.....####.#)....'....#...#..... .#.......#.##....'...#.### .####...##.#...#.##....#...#.### .#..........).....+.............. .#....#..#...###)##........... ##.....#########÷##..........'iE( $.......##......#......#.....#....#...'326.0 (29'i0 'is N======7.0 (303 _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!'iI'i'i#2  There is an open door here.1 _'i0'i'iC69'i87'i-654'i2'i3'i|\i321059'ik 'i]m: There is an open door here.'io'ipI8 _'ir'i|'i~'iNB7'i\'ig'i'iB6'iU'i'io'i`B5'i'ig'i5X4'i'i5@  There is an open door here.'i'i<I3 _'i'i'i X2'iK<10'i$l49'i^sn8'i7'i'i'i'iqB6'iQ5'i'i 'i<'iB4'i%'im'i'iB3'i'i'iX2'i'i'i'i9B1'i%'i'iZ'iB0'iV'i9'i'iBC39'i'i'i'i)B8'iD'i'i'iB7'ic'i'i'iB6'i'i0'i'iB5'i$'i'i) 'i B4'i 'i 'iO 'iB3'i]'in2'io'i~'iV'iB1'i>'i;'i<'iB0'i0'i_'i8#29'iK%X8'i&'i *'i+'iM,B7'i-'ii2,'i{3B6'i4'i7'iI9'i9B5'i:'i='i[?'i#@B4'i_A'iDD'iE'iZFB3'iG'iK'i/L'iLB2'iM'imP'iiRX1'i9S'iU'iBW'i&XB0'i\'i_'ieaY19'i|b'id'ie'i:fB8'if'ih'ii'iiB7'ik'iUm'i3oX6'i`p'i7r'imtX5'iu'iw'ix'ixB4'i;{'iq}'i 321009876'i5'i׼X4'i'i .###.#..#....#  .##.........#  .# #.#.##...##  .'.....#####.#ß...ß#  ..#.....#.##...##   #...#.......##...#  ##...##..######...##  ..##...[.##ß...ß#  .#...##...#.###.@.##  ------ .#...##.###.# #.).#  ............# #...#  ........##### ß...ß  ..#.....# ##[40'im!..##  ..#..>..# ##⌠##  ..# ###  ........# ........# 'i ...# #......## #.#.##...#'.....#####.#ß...ß ##...#.....#.##...# 'iz .... ##...##..######...##.[.##ß...ß .#.###...## ..###.# #.@.# ............# #.........######ß...ß## ##!..## ..#.....# 'iE 'i -96.0 (69'iI------7.0 (703'i+'is _You see here a +2 heavy mace.'i'i'i'i"'i 'i u2 _'i'i':1'i'i'i5'i6B0'i`'i ###...#.....#.##...##  #...#.......##...# ###...##..######...## .##...##...[.##ß...ß# ..#...##...#.###...## 'i#.#...##.###.# #.). ............###...## ........######ß...ß# ...#.....# ##@..## ..#..>..# ##⌠## .# ###  .......#  .......#  #.....#  #.....# #.....# .#.....# 'iA3400.0 (3.0)'ig1.0 (4599'i''i R _s - a brown potion'i'i%'iJ'i#'iy%'i+B8'iE<7654'iGX3'i8V21'iW'i!YX0'i@`'i{t898'iu'ivB7'iZ65'i'i'iz'iB4'i'i'i'iOB3'i'iP'iY'iښB2'i'i'i'iB1'i'iԦ0'i7'iC79'ik'i'i'iB8'iB'iX7'i'iӶ'iAB6'i'i 'iB5'iպ'iSM _You now have 115 gold pieces (gained 8).'iOX4'i'i'i'iX3'i'id'iB2'i'iR'i('iB1'i'i('io'iB0'i'i'i'iC69'i~'iE'i'iX8'i'in7'i'in6'i 5'ilB4'i'i 'i'iJB3'i'i'i%     #   #ß##   ##ß ...ß##  ####. ....###  ..#ß ....>#.## 'i> # ../.##..#  # #@#  37.0 (36.0)# ##.#### ###### #.....#'i9 ############.#'iR= .####..........##...# .'it# ##########.##.### .# #.......##...# '## #.##########.# ### #.##### ##.# 'i'i+'if8.0 (372'i'i; _Found a stone staircase leading down.'i 'iF 'i 'i< 'iG 'i n1'i B0'iZ ,'i/ 'i2 'i{3 'i3 %59'i3 'i5 'i9 'i; 'i< B8'i;= 'iE 7'icF X6'iVH 'iH 'iI B5'iI 'ixK 'iK 'i=L B4'iL 'iN 'i~O 'iO B3'iP 'i;R 'iR 'i$S B2'imT 'iY 'i2Z X1'iZ 'i \ 'ig\ 'i] X0'i"^ 'i_ Y49'iS_ 'i` 'ixa X8'ia 'ib 'id n7'ie 'iLf 'if B6'img 'ixm 5'iIp n4'i 32'i 1'i 'i) 'i B0'i# 'i 'i C39'iS 'i: 'i9 'i= 'i B8'i 'i 'i 'i B7'i 654'i 'i8 n3'i82  ..#######.....# .......############.# .####..........##...# .# ##########.##.### .# #.......##...# '## #.##########.### #.##########.#..# #.#.......#..# ß.######.#.#####@#.##67.0 (29.#......)..>...#.# .##.##....#.####.####...##........#...# ...#...<..#....#.#.#.# ÷._##.....##...#.#...# ####......### ## #####...#...##..# ##### ###.#..#....# _ _Done exploring.'i$o I'i ..........0.0)...#..####....#..#..#..'i 'i 'i E _Done exploring.'ifI'iŎ'iі'i'iE _Done exploring.'iLWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon 'ic'ir..#######.....#  tswn the Conjurer 'ir.......############.#  Armataur of Vehumet *..... .####..........##...#  Health: 36/36 ======================== .# ##########.##.###  Magic: 6/6'is======================== .# #.......##...#  AC: 7'i%spStr: 13 '## #.##########.#'iBsx  EV: 8Int: 18 'i]s..### #.##########.#  SH: 0'iwsDex: 10 ....# #.#.......#..#'is  XL:  4 Next: 37% Place: Dungeon:3 'isMß.######.#.#####@#.##'is  Noise: ---------  Time: 2467.0 (0.0) ...#......)..>...#.#'ism  a) +6 dagger "Ogrebane" {elec, Will+ rCorr 'itw...##.##....#.####.###'i#tI  Cast: Shock 'iHt...#...##........#...#  Gem (6533) 'iqtv...#...<..#....#.#.#.# 'itU÷._##.....##...#.#...# 'itH  ####...#.......#...###'itn   ## #####...#...##..#'itn   .##### ###.#..#....#'iuu   _s - a brown potion 'i7uq_You now have 115 gold pieces (gained 8). _Found a stone staircase leading down. 'iu_Done exploring. _Done exploring. _Done exploring.'i?v'iw'i'io'i2 _1'i'iX0'i4'iYY  There is a stone staircase leading down here.'i'i͘'iJ29 _'i'i,h4'ih'iSl'i#m'in'i| _You climb downwards.  Found a pair of pitted boots. Found a stone staircase leading down.  There is a stone staircase leading up here.'i>'iL ##########   .........#   .........#   ..#   .......@.#  71.8 (4.8 ..K....[.#   .........#  Shock >........#   'iMy.........#   .........#  'iCMg   hobgoblin (asleep) g........# 'ifMt K   kobold (missile, asleep)'iMP ##########  'iMa   'i{R'i['i\d _There are monsters nearby!'i, ###########.........<K......>.g#########'i5 'iV 'it .Kg.gK)'i q===2.8 (1.08'i  _The kobold shouts! _You see here the +2 pair of boots "Miclidug" {Int+5}.(i(i(i(i F _Unknown command.,(í s   # #,(iS .# #.# .# .<.# .K..@[.#,(i  #.# #>,(iӂ .# #.# ,(i #.g.# #.#,(iE ^ #   ,(i! N    #  #.# .#.# .# ,(ic .#.<.# .K.@.[.# #,(i w.#  #>,(i .#  #.#,(i   #.g.#  #.#,(i ;  #,(iC ,   ,(i4 ,(i ,(i R.Kg.,(i ---3MPRegen (2) Gem (6527) ,(i ,(iΥ 2 _You roll towards the kobold!.(i>########### . #.........# ..#.# ..# #<.# .K..[.#  ##....@....#  #>.#  #..g......#  #...#  #.# ###########  .(i:@A#. ############.##.........#..#.#..##.#<.##.K..[.# ##.........# #>.# #..g......# #...# #.# ###########.(iD.(iOJ.K.(iFS=--446.(iY.(i\w _You roll towards the hobgoblin! The hobgoblin closely misses you..(i[  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..(iV J **.(i  The kobold is struck by an arc of lightning.  The kobold is severely wounded..(iQ 8 K@You are struck by an arc of lightning. The lightning grounds out.5----=55.(iY  _The hobgoblin barely misses you. The kobold barely misses you./(i  Casting: Static Discharge (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./(i Confirm with . or Enter, or press ? or * to list all spells.The hobgoblin is struck by an arc of lightning.  The hobgoblin is moderately wounded.  You are struck by an arc of lightning.  The kobold is struck by an arc of lightning.  You kill the kobold!/(i8 ***  Vehumet accepts your kill./(iӃ )@gYou are struck by an arc of lightning./(i5 5-4/7-----------86  Vehumet accepts your kill. _The hobgoblin hits you but does no damage.  Training target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2!need to enable at least one skill for training./(iܓ /  --more--0(i0(i6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   i - Spellcasting   2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   3.0   4.8  -1  0(if4 c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   2.7   3.6  -1   d - Throwing   0.0   1.2  -1          0(ii l - Evocations   0.0   1.0   0   e - Short Blades   0.0   1.2  -1          0(i/     f - Armour   0.0   0.6  +3       g - Dodging   1.3   3.4  -3       h - Stealth   2.1   2.1  +2  0(io!            0(i        0(i_    0(i        0(ia    0(i3        0(iY        0(iYou need to enable at least one skill.[?] Help[=] set a skill target  0(i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2(i > j + Conjurations 3.04(ii4(i4(iNtswn the Conjurer#. ###########Armataur of Vehumet *.....#.##.........#Health: 35/36 =======================-...#.........#Magic: 4/7=============-----------.............#AC: 7Str: 13#.#........<.#EV: 8Int: 18#..........[.#SH: 04(iDex: 10##...).....#XL:  4 Next: 38% Place: Dungeon:4#>..@.....#Noise: ==-------  Time: 2476.8 (1.0)#..g......#a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.........#Cast: Shock#.........#MPRegen (3) Gem (6524) ###########g   hobgoblinVehumet accepts your kill.You are struck by an arc of lightning. _The hobgoblin hits you but does no damage.  4(iTraining target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2!You need to enable at least one skill for training.4(iv4(ir4(i. _4(i$[ 4(i2^ 4(ie 4(ih F _Unknown command.5(iC Your spells (describe)TypeFailure Level a - ShockConjuration/Air5%1  b + Static DischargeConjuration/Air 9% 2 Select a spell to describe [?] help[Esc] exit5(i5(itswn the Conjurer#. ###########Armataur of Vehumet *.....#.##.........#Health: 35/36 =======================-...#.........#Magic: 4/7=============-----------.............#AC: 7Str: 13#.#........<.#EV: 8Int: 18#..........[.#SH: 0Dex: 10##...).....#XL:  4 Next: 38% Place: Dungeon:4#>..@.....#Noise: ==-------  Time: 2476.8 (0.0)#..g......#a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.........#Cast: Shock#.........#MPRegen (3) Gem (6524) [05(i;10m###########g   hobgoblinYou are struck by an arc of lightning. _The hobgoblin hits you but does no damage.  Training target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2! _You need to enable at least one skill for training. _Unknown command.5(i5(i 5(ir H***5(i7^ Eg....5(iQa m-7.8 (135(i=h 5(iyj _The zap misses the hobgoblin. x2; The hobgoblin closely misses you.6(iv^ ***The zap hits the hobgoblin but does no damage.  The hobgoblin is moderately wounded.6(iNIg..6(iz-826(i6(iZ _The zap misses the hobgoblin. The hobgoblin barely misses you.6(i4 H***6(inx Eg....6(i~ #66(i ~=9216(ix 6(i _The zap misses the hobgoblin. x2; The hobgoblin barely misses you.7(i  The zap hits the hobgoblin.  You kill the hobgoblin!Vehumet accepts your kill.7(i.T*** 7(i#K†..7(iٮ5====4080Shock07(il7(i}4 _You feel your power returning.7(i~ 37(io 7(i 7(i 196=======87(i 7(i =7=======77(i 7(im 4 _Magic restored.7(i 7(iK U167(i 7(i8 7(iy X57(i_ 7(i& 7(i 7(i@ B47(i 7(iy 7(io 7(i W====37(i\ 7(i 7(iý 7(i! B27(i~ Gem (6511) 7(i 7(i5 B07(it 7(il 7(i 7(i' C097(i$ 7(i+ 7(iy  # #++## #.##  ..# ...:.. #.############ #ß..##.##.........# #..'...#.........##..'@............#-#ß..##.#........<.#?..J. #..........[.#Shock.... ####...).....##++ #>........##..†......#J   endoplasm (asleep)#.........##.........############7(i 91.8 (11.0)  You open the large door.  An endoplasm comes into view.7(i \.JJ7(i1 -2.8 (1287(i 7(i _The endoplasm quivers. _Found 2 scrolls of amnesia and a parchment of Blink.8(i9 ***** The zap hits the endoplasm.8(i+8(i5A'J...8(i-:6----=3.0)78(iILw _The endoplasm is heavily wounded.8(i ******* The zap hits the endoplasm.8(i;8(i$DJ......8(i;/5-------468(i2b _The endoplasm is severely wounded.9(i=  The zap hits the endoplasm.  You kill the endoplasm!9(iG***9(ij(..'9(iU4-------25Shock59(iԵ9(itZ _Vehumet accepts your kill.9(i 49(i 5====32109(iP o====4999(i 9(i X89(i 9(i 9(i B79(i 9(ie 9(i B69(i ,9(i B59(i 9(in 9(if B49(i8 9(i 6===39(i ,9(i;* 210===89876547====39(i- 9(iN. B29(i0 9(i3 E  There is a large open door here.9(iN7 _1 _9(i9 9(i; 9(i.U 09(i\ l###++####.##.......#..# ...:..##.########### #ß..##.##......... #..'...#.........+. ##..'.............#.@ß##ß..##.#........<.#..?..@..##..........[.-#........#####...)..... ####++#### #>........Shock #..†...... 9(il 3#......... #......... @   Edmund (asleep) ########## 9(i s520.8 (25.0)====-1.8 (2679 _Edmund the Younger comes into view. He is wielding a +0 flail of protection.=(i=(iFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - 7 poisoned darts Wands (go to first with /)e - a wand of charming (10)>(is>(i#tswn the Conjurer##++####.##Armataur of Vehumet *............#..#Health: 36/36 ========================...:..##.########### Magic: 7/7========================#ß..##.##......... AC: 7Str: 13#..'...#......... EV: 8Int: 18+. ##..'............. SH: 0Dex: 10#.@ß##ß..##.#........<. XL:  4 Next: 42% Place: Dungeon:4#..?..@..##..........[. Noise: ---------  Time: 2521.8 (0.0)#........#####...)..... a) +6>(iD dagger "Ogrebane" {elec, Will+ rCorr####++#### #>........ Cast: Shock#..†...... Gem (6479) #.........#......... @   Edmund (asleep)##########The zap hits the endoplasm.  You kill the endoplasm! _Vehumet accepts your kill. _There is a large open door here. _Edmund the Younger comes into view. He is wielding a +0 flail of protection.Okay, then. _?(i ?(i Drink which item? Potions  g - a potion of magic  d - a bubbling blue potion  f - a murky purple potion ?(ic B j - 2 green potions  l - a yellow potion  n - 2 grey potions  o - a cyan potion  p - a purple potion  q - a red potion  s - a brown potion [!] read|quaff|evoke?(i G[?] describe selected@(i@(i@(i#tswn the Conjurer##++####.##Armataur of Vehumet *.....@(iR.......#..#Health: 36/36 ========================...:..##.########### Magic: 7/7========================#ß..##.##......... AC: 7Str: 13#..'...#......... EV: 8Int: 18+. ##..'............. SH: 0Dex: 10#.@ß##ß..##.#........<. XL:  4 Next: 42% Place: Dungeon:4#..?..@..##..........[. Noise: ---------  Time: 2521.8 (0.0)#........#####...)..... a) +6 dagger "Ogrebane" {elec, Will+ rCorr@(i ####++#### #>........ Cast: Shock#..†...... Gem (6479) #.........#......... @   Edmund (asleep)@(i;##########The zap hits the endoplasm.  You kill the endoplasm! @(ix_Vehumet accepts your kill. _There is a large open door here. _Edmund the Younger comes into view. He is wielding a +0 flail of protection. @(i>_Okay, then.@(i You kill the endoplasm! _@(iVehumet accepts your kill. _There is a large open door here. _Edmund the Younger comes into view. He is wielding a +0 flail of protection.Okay, then.@(i@(iO@(i. _B(i̗ Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 10% 1b - SwiftnessAir17% 3  c - SlowHexes19%1  d - Soul SplinterNecromancy19%1  e - Summon Small MammalSummoning19%1  f - BlinkTranslocation26% 2  g - Stone ArrowConjuration/Earth28% 3  h - AirstrikeAir50% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitD(i5D(i<D(idE/#tswn the Conjurer##++####.##Armataur of Vehumet *............#..#Health: 36/36 ========================...:..##.########### Magic: 7/7========================#ß..##.##......... AC: 7D(iE5Str: 13#..'...#......... EV: 8Int: 18+. ##..'............. SH: 0Dex: 10#.@ß##ß..##.#........<. XL:  4 Next: 42% Place: Dungeon:4#..?..@..##..........[. Noise: ---------  Time: 2521.8 (0.0)D(iF #........#####...)..... a) +6 dagger "Ogrebane" {elec, Will+ rCorr####++#### #>........ Cast: Shock#..†...... Gem (6479) D(i........ Cast: Shock#..†...... Gem (6479) #.........#......... @   Edmund (asleep)########## _Edmund the Younger comes into view. He is wielding a +0 flail of protection. _Okay, then. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.E(iʨ-.@E(i-..E(ib8?. _Okay, then.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 2 scrolls of amnesia.E(i~ n .?  The floor.E(i @.  Here: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (asleep)  The floor.F(i ..........:.......?..@..........F(iqU#tswn the Conjurer##++####.##Armataur of Vehumet *............#..#Health: 36/36 ========================...:..##.########### Magic: 7/7========================#ß..##.##......... AC: 7Str: 13#..'...#......... EV: 8Int: 18+. ##..'............. SH: 0Dex: 10#.@ß##ß..##.#........<. XL:  4 Next: 42% Place: Dungeon:4F(i#..?..@..##..........[. Noise: ---------  Time: 2521.8 (0.0)#........#####...)..... a) +6 dagger "Ogrebane" {elec, Will+ rCorr####++#### #>........ Cast: Shock#..†...... Gem (6479) #.........#......... @   Edmund (asleep)F(io########## _Okay, then.Press: ? - help, v - describe, . - travelF(i?hHere: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  F(ig5(asleep)  The floor.  Placed new exclusion.F(ifF(iF(i. _G(i$ # ##++####.## .......#..# ...:..##.#############ß..##.##.#G(i %_ #..'...#.#+. ##..'......##.@ß##ß@.##.#<.##..?.....##..........[.##........#####...).....#G(i(0####++#### #>........##..†##.##.........###########G(iP-G(i52.8 (1Shock8 _G(i<G(if>G(i=7G(iDn6G(ibIG(iI Press: ? - help, v - describe, . - travel  G(i JHere: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (asleep)  The floor.  There is a large open door here.G(iLG(iMI5 _G(i$OG(iJRG(i-TG(iTB4G(iVVG(iXG(i[X3G(i;\G(i]G(i_G(iF`,2G(ii`G(i]aG(ijn1G(ikG(imG(ioG(ipB0G(i_qG(iasG(iuG(i&vC69G(iowG(iHyG(i{X8G(i|G(iE  There is a large open door here.G(iiG(iI7 _G(iaG(iG(iG(iB6G(iG(iG(i.G(iB5G(iG(il ###  ####++####.## G(i]& #.....@..#..# 353.0) #.....:..##.########## #.!ß##ß..##.##......... +.. ##..'...#.+. ##..'.......#.@ß##ß..##.#<. #..?.....##...[. #........#####...).....G(i ####++#### #>........ G(iG(i|G(i _Partly explored, can't reach some items and places.H(itIH(i.0.0)..##..##.'...H(iH(iCH(ii _Partly explored, can't reach some items and places.I(i4^Where to? (Tab - D:4, ? - help)  D - Dungeon I(i I(i., tswn the ConjurerArmataur of Vehumet *.....Health: 36/36 ========================I(i, Magic: 7/7========================AC: 7Str: 13EV: 8Int: 18###SH: 0Dex: 10I(i, -####++####.##XL:  4 Next: 42% Place: Dungeon:4#.....@..#..#I(i, Noise: ---------  Time: 2535.8 (0.0)I(i- #.....:..##.########### a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.!ß##ß..##.##......... Cast: ShockI(i- +.. ##..'...#......... Gem (6465) +. ##..'.............#.@ß##ß..##.#........<. #..?.....##..........[. #........#####...)..... ####++#### #>........I(i- T The floor. I(i- j_Placed new exclusion. _There is a large open door here. _There is a large open door here. I(i. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.I(i. I(i0 I(i$5 I(i67 I(i? 4 _I(i@ B3I(iA I(iLE I(iK n2I(i"N E  There is a large open door here.I(iQ I(iQ I1 _I(iS I(iV I(iX I(iX B0I(iTZ I(ik^ I(i__ I(i_ C59I(i` I(id I(i&f I(iif B8I(ig I(ik I(i>>>_(Press ? for help) #...............#......# #...........# #.....#  ß...ß###.#  #...###.##########.....# #...........# #.....# ##ß  ##.####  J(i9G4#...+.#.....# #.....# ###...#.....# #.....#######.....#  #...#.......######.....######...#.....####..........############.#  #...###.#.<.....#####'##....#...#.............####..........##...#  ###...................##....#...#.....#######.# ##########.##.###  ###............÷.##.##....#...####'#### #.# #.......##...#  #...........#..#<...##....#...####....# ##'## #.##########.#  #.#.#.....####.#)....'....#...#.......# ##...### #.##########.#  #.#.#.............#.##....'...#.#########......# #.#.......#..#  J(ipG #.#.####...##.#...#.##....#...#.#####..ß...ß.######.#.#####.#.##  #.#.#..........).....+................ß..÷....#......)..@...#.#  J(iFS#...#....#..#...###)##...................÷....##.##....#.####.###  #####.....#########÷##................ß.......#...##........#...#  #J#...# #.....#####...........#..÷.....#...<..#....#.#.#.#  #.###### #.....##.)............#ß....÷._##.....##...#.#...#  #......# #.....##.##...........##########...#.......#...###  #####.....# #........##...........#...#### #####...#...##..#   ###### #....)....# #.....#####...........#......##### ###.#..#....#   #)...# #.##......# #.....# #...........#...##.#...# #.........#   ##.#.# #.#.......# #.....# #...........#...##.#...### #.#.##...##   #.#.####.###.÷...#####.....### #...........######.'.....#####.#ß...ß#   #.#...##.###......#..........# #########.### ###...#.....#.##...##K(i #...#....#..#...###)##........÷....##.##....#.####.### #####.....###÷##.....ß.......#...##........#...# #J#####...........#..÷.....#...<..#....#.#.#.# #.###### .)............#ß....÷._##.....##...#.#...# #......# #.....##.##.....##########...#...### #####.....# #........##...........#...#### #####...#...##..####### #....)....# #.....#####...........#......##### ###.#..#....##)...# #.### #.....# #...........#...##.#...# #.........###.#.# #.#.......# #.....# #.....#...##.#...### #.#.##...###.#.####.###.÷...#####.....### #...........######.'.....#####.#ß...ß##.#...##.###......#..........# #########.### K(i###...#.....#.##...###.###..............# #.### #...#.......##...##.# #..##...###...##.........###########...########...##..######...###.# #.###.#.#.#.#.###.......##.......##...##...[.##ß...ß##.# #.###...#.#...###...#.......########..#...##...#.###...###.# #...÷###...###......#......# ##.#...##.###.# #.).##.# #..#)#[#.#.#)#.#..###....############ ............###...###.# #....##.#.#.##....# #....# #.............######ß...ß #.###.###÷.#.#.#..###.###....# .#.....# ##...# #...<.#...#.#.#.#...#...#....# #.......#..>..# ##⌠## ###.#.###..#.#.#..###...#....# #.............# ### #.#....##.#.#K(i .##......###### #.............# #.#..#.#.#.#.#.#.#....##.............#L(iL(i..........############.#  tswn the Conjurer ....####..........##...#  Armataur of Vehumet *..... ###.# ##########.##.###  Health: 36/36 ========================#.# #.......##...#  Magic: 7/7========================##'## #.##########.#  AC: 7Str: 13 ##...### #.##########.#  EV: 8Int: 18 #......# #.#.......#..#  SH: 0Dex: 10 ...ß.######.#.#####.#.##  XL:  4 Next: 42% Place: Dungeon:3 .÷....#......)..@...#.#  Noise: ---------  Time: 2553.3 (0.0) .÷....##.##....#.####.### L(i_ a) +6 dagger "Ogrebane" {elec, Will+ rCorr ......#...##........#...#  Cast: Shock ÷.....#...<..#....#.#.#.#  Gem (6447) ...÷._##.....##...#.#...# #######...#.......#...###   .#### #####...#...##..#   ....##### ###.#..#....#   .##.#...# #.........#   _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _There is a large open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.L(inL(iL(iL(iV_6 _L(i5L(iL(iL(i:4L(iL(iJL(i2L(iB3L(i5 L(i(n2L(is(L(i,L(i/L(i/B1L(i21L(ih6L(i6L(ik7B0L(i8L(iZ<L(i#>Y39L(i?L(iiCL(iLEL(iEB8L(i0GL(iJL(iLL(iLB7L(iML(i_QL(iRL(i&SB6L(i0TL(iGVL(irXX5L(iYL(i\L(i]L(i'^B4L(i__L(icL(i,fL(ifB3L(i|hL(i lL(inL(i&oB2L(ipL(isL(i*vL(ivB1L(iwL(izL(i|L(i|B0L(i}L(iSL(iÁL(i C29L(ivL(iDžL(i\L(iB8L(iL(i{L(i&L(iB7L(i_L(iǏL(iL(iB6L(iL(i@L(iݔL(i$B5L(iSL(i!  #.### #...#.......##...# ##...########...##..######...## ..##.......##...##...[.##ß...ß# ..########..#...##...#.###...## ..# ##.#...##.###.# #.).# # ######............###...##  #.............######ß...ß#  #.......#.....# ##...##  #.......#..@..# ##⌠## 75.3 (22.0) #.............# ### L(i  #.............#   #.............#   #.......#.....# #.......#.....# #.......#.....# #.......#.....# #.......#.....#L(iL(iL(i% _There is a large open door here.stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _L(i4 L(i!@ L(iG L(i N L(iZ r6.3 (1.0)4 _L(ila L(ii _  ....  .... # .  #... .#.  ####..# ...  .....##.#  #......#  #......# 4 .#  #......#  #.....[#L(ij  #......# ########  You climb downwards.L(ihk L(iuq L(i B7.0 (1.73 _Level annotation: EdmundFound a chain mail. _There is a stone staircase leading up here.M(iyM(iyM(izM(i~M(iv_2 _M(iMBM(iȉB1M(iM(i]M(iM(i[B0M(iM(iM(i;M(iC19M(iM(iM(iX8M(i9M(iM(iM(i֩X7M(iM(isM(iϮB6M(iM(i?M(i.. .............. ....g.#.#...##.. ................. #.#.........#... #...........##....#.#......... ####+#.....#.##........ #....#......#@....... #.....####..##........... #.!ß#.......##.##......!. +..M(i?Shock#......##........ +.#......##........ #.@ß##..<...########.. #..?. g   goblin (asleep)#......#. #....#.....[#####+#......#M(i#.84.0 (7.0M(ie5.0 (85M(i M(is _A goblin comes into view. It is wielding a +0 club.N(i # *******g  The zap hits the goblin.  The goblin is moderately wounded.N(i/ N(i9 /..gN(ig9 ....N(iG 6----==6.0 (14N(iR N(iWY ( _The goblin shouts!O(iLwY*******O(i5 ....g...5--------73O(i#f _The zap misses the goblin.O(i!y  The zap hits the goblin.  You kill the goblin!O(ii*******O(i^O(i(m6 KO(i~m=..)...O(imK   kobold (wandering)Vehumet accepts your kill.O(i2s4-------3-82O(isO(i{O(iFz _A kobold comes into view. It is wielding a +0 short sword.P(i  The zap hits the kobold.  You kill the kobold!*******P(i|\)..)...P(i3-------49Shock1P(i)P(iSZ _Vehumet accepts your kill.P(i) P(i * P(i+ P(i. P(i75 X0P(i6 Y09P(i8 P(id; P(i; B8P(ip= P(i2B P(iB ^---7P(i_D P(iG P(imG B6P(i,n P(is P(i`t t4===5P(iw P(i8{ P(i{ B4P(iA~ P(i X3P(i% P(iϖ P(i B2P(i ===1P(i P(i P(i. ,0P(ic P(i; P(i Z399P(i@ P(iյ P(iY B8P(i~ P(i n7P(i6 P(i B6P(i P(i, 5====5P(in P(i X4P(i\ P(i P(iH B3P(i P(i P(i B2P(i( P(iM P(i W====1P(i{ P(i P(i B0P(i P(i P(im C89P(i P(i P(i B8P(i P(i~ P(i ,7P(i P(ih P(i P(i P(i :6P(i P(iT P(i r6===5P(i P(i 43P(i P(i! B2P(i# P(i) P(i* &===P(iI* 01P(i. P(io2 P(i2 B0P(i>5 P(i; o79P(i> P(ib? B8P(iA P(iTE P(iE B7P(iG P(iVM P(iM B6P(iO P(iQT P(iU s7====5P(iW P(i^ 4 _Magic restored.P(ia P(ioa B4P(id P(ii P(i΁ ... ......#.#.....##.. ............ #.#.)........>#... #.##....#.#....####++##.....#.###............#.#.....:.####..##.....#.!ß##ßP(i] .......##.##..@...!... +.. ##-626.0 (37.0) #......##..# +. # #......##.... #.@ß##ßP(i 2#..<...########P(i #..?...#......# ... #......P(i܂ #.....[# .. ####++##......# P(i <######## P(i P(i -7.0 (383P(iޢ P(i 9 _Found an escape hatch in the floor.Q(i93Q(i;Q(i@Q(iEQ(iNn2Q(iUm====1Q(i[,Q(ip^Q(i^B0Q(i`Q(i\dQ(ihY69Q(iLjQ(iMoX8Q(iqQ(i9vl _o - 2 cyan potions (gained 1)Q(i zQ(iyzB7Q(i@}Q(iv65Q(iX4Q(iQ(i8Q(i(Q(iB3Q(iQ(iwX2Q(iQ(iJN _You now have 130 gold pieces (gained 15).Q(iYQ(iB1Q(iQ(i Q(i/ ##.....< . ...)......... ......#.#...  .............  #.#.)........>.....  #........... ### .#.#.............####++####.## .#.##...........@#........#..# 39.0 (12 ....#............#.....:..##.## ##...............#.!ß##ß..##.##.. ##.##............+.. ##..'...#.. ...##.........##.+. ##..'...... ...##............#.@ß##ß..##.#...  ...########.....##..?.....##.....  ...# #.....##........#####..  ..Q(i[40m[#......#####++#### #>. Q(iQ(ig40.0 (130Q(iQ(i-9 _Found a stone staircase leading up.R(ilR(ijmR(i(oR(itR(iwR(iR~o59R(iR(iB8R(iR(iR(iuR(iB7R(iR(iR(iR(iB6R(iR(iR(i{X5R(iR(iR(iz # ...#  > ...#  ###.###...# .. .....#...# ..#####.#.$...### ##.....<......... )....## .#....# 5.0 (5R(i.0)....# .)>.........## ......................### ...####++####.## #.....#........#..# R(i.#............#.....:..##.########..........#.!ß##ß..##.##.... R(iih#............+.. ##..'...#.....R(iiR(i e6.0 (64R(i2R(i7; _Found a stone staircase leading down.S(i_S(in3S(iͪ21S(iجX0S(iS(iN _You now have 141 gold pieces (gained 11).S(i: .#>.#  ....#  ....# #....  # #...#  #> #...#  ####.###...#  .. .......#@..# 50.0 (4 ..#####.#.....###.  ##.....<... ).....##### #.#.......# ........# )>.........##..........### .####++####.##S(i0S(iTf1.0 (549S(i+S(i; _Found a stone staircase leading down.T(i,T(i]-T(i7.T(i1T(i4X8T(i:7T(ix>,T(i?B6T(iA,T(iTCX5T(iKDT(iET(ihGT(iGB4T(iVHT(iKT(iLX3T(iPMT(iNT(iPT(iQP2T(izST(iTT(iTX1T(iWT(iuXT(iXB0T(iiYT(i[T(i\T(i]C39T(iy]T(i_T(i8aT(ioaB8T(iaT(icT(iLdX7T(idT(igT(ihT(iiB6T(iiT(ikT(ilX5T(imT(i.nT(ioT(i{oB4T(ipT(i`t3T(itT(ivT(ivB2T(iwT(iyT(izT(i.{B1T(i|T(i}T(iT(i`B0T(imT(iT(i..... ...≈≈≈~.# ...♣≈... ...S♣≈~#.####.. ........ #.#> #. #.@..### ##.....#  # #...#.###Shock #> #...#...# T(iR####.###...###.# .. .......#...# #.##S   adder (asleep) ..#####.#.##..#  ##.....<......# )......#####T(i9{ 70.0 (19.0)  An adder comes into view.T(i'R .  The adder hisses angrily.T(i͸1.0 (20Shock29T(iT(iJ2 _The adder moves out of view.T(i T(i3 T(i T(i T(i ≈≈≈ ~.  ..... ...≈≈≈~.## ... ♣≈...# ....♣≈~#.####...........S #.#>.# #@...#  #....### ##.....# Shock # #...#.### #> #...#...# ####.###...###.S   adder .. .......#...# #.## ..#####.#.....###..# ##.....<............#T(i} ,0.0)T(i ..T(i 2.0 (1Shock8T(iU U(i]IU(i,_U(iPaU(i p7U(iU(iM≈♣♣♣≈≈≈≈≈ ~ ...... ..≈≈≈~.## ..♣≈...# ....♣≈~#.####...♣≈......S...#>.#3....# ....###Shock ##.....# # #...#.###S   adder...#U(i U(is _An adder is nearby!U(i ≈♣♣♣≈~. ≈≈≈≈ ~. ...... ...  ≈≈≈~.## ...  ♣≈...# ....  ♣≈~#.####...  ♣≈......S...  #@#>.#  #....#  #....###  ##.....#  # #...#.### U(i #> #...#...#  ...###.#  .. ...# #.##   U(iVU(ik ≈♣♣♣≈~. ≈≈≈≈ ~. ...... ...  ≈≈≈~.## ...  ♣≈...# ....  ♣≈~#.####...  ♣≈......S...  #@#>.#  #....#  #....###  ##.....#  U(i(# #...#.# #> #...#...#  ...###. .. ...#  U(i[U(iU(iU(i6] _An adder is nearby!V(iM ~≈ ♣≈~.≈♣♣♣≈~..≈≈≈≈≈~. ...... ...≈≈≈~.## ... ♣≈...# .... ♣≈~#.####...♣≈.@....S....≈≈≈≈≈.#.#>.#....~~~.~#....# ##.....#....#######.###.....#V(iN J #. #...#.### #> #...#..# ####.###...###. .. .......#...# #.##V(iO V(iW 6S.V(iX g46 _V(i` W(iq~≈ ♣≈~..≈♣♣♣≈~. .≈≈≈≈≈~. ...... ... ≈≈≈~.## ... ♣≈...# .... W(i♣≈~#.####... ♣≈..@..S.... .≈≈≈≈≈.#.#>.#..$..~~~.~#....# W(iZ##.....#....### ####.###.....##. #...#.### W(i4#> #...#...#####. W(i ~≈ ♣≈~. .≈♣♣♣≈~. .≈≈≈≈≈~. ...... ... ≈≈≈~.## ... ♣≈...# .... ♣≈~#.####.♣≈...@.S..≈≈≈≈≈.#.#>.#..$...~~~.~#....# ###.....#....### ####.###..##. #...#.### #> #...#...#####.###...###.# W(i W(iq2S.W(i35-=5MPRegen (2) Gem (6325) W(iW(i[ _You roll towards the adder! Found 7 gold pieces. The adder bites you.W(i=  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W(it8**  Confirm with . or Enter, or press ? or * to list all spells.  The adder is struck by an arc of lightning.  The adder is moderately wounded.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning.  The adder is almost dead.X(iPM@SX(i-5-------=64X(iX(iŜX _The lightning grounds out. The adder bites you but does no damage.X(iq  Casting: Static Discharge (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X(i  The adder is struck by an arc of lightning.  You kill the adder!X(i **  Vehumet accepts your kill.X(iv O@†X(i 4-4-----------577ShockX(i :3X(i R _You are struck by an arc of lightning.Y(im5====25=6=======1Y(i10197=======86==Gem (6317)  _HP restored.6  You see here an adder corpse.5 _====4=32Y(in1Y(in0Y(iӴM _You now have 148 gold pieces (gained 7).Y(iY09Y(iY(iY(iY(iB8Y(iY(iY(ifY(iX7Y(i/Y(i&X6Y(iY(i4Y(iY(iB5Y(iY(irY(iX4Y(i Y(iY(in3Y(i #########. #.......~≈ ♣≈~. #[.......#.≈♣♣♣≈~.. #@.#--.≈≈≈≈≈~... #........#.........##........#≈≈≈~.##...........#♣≈...####........#♣≈~#.####........#♣≈....†..........#.≈≈≈≈≈.#.#>.#........#..~~~.~#....########M ######### . #. ~≈ ♣≈~. ♣♣♣≈~.. .≈≈≈≈≈~... .........##≈≈≈~.##...........##........97.0 (20.0)--8.0 (212Y(i.!Y(i%o _You see here a +1 helmet.Y(i Y(iG Y(i Y(i Y(i Y(i u1 _Y(i Y(i B0Y(i Y(i Y(i- Y(i D299Y(iӱ Y(iд Y(i Y(i B8Y(iݸ Y(iq Y(i? Y(i B7Y(i Y(i Y(i/ X6Y(i Y(iG Y(ih X5Y(iO Y(i Y(i Y(ir B4Y(i Y(i Y(iW Y(i B3Y(i Y(i Y(iQ Y(i :2Y(i Y(ie Y(i Y(i B1Y(ij Y(i Y(i4 X0Y(i Y(i Y(i .~~.S#≈≈..#♣≈~.#~ ♣≈..#.≈♣♣♣≈..#Y(i ;~≈≈≈≈≈~.# ..~...~.###  .≈≈≈≈≈~@..# ######### ~≈♣♣♣≈....# #........ ~≈ ♣≈~...# #[.......#ShockY(i c .≈♣♣♣≈~...# #........# .≈≈≈≈≈~...###........#Y(i K ~..........##........#S   adder (asleep) .≈≈≈≈≈~.##.....Y(i ......# .≈♣♣♣≈...####........#Y(iG  ~≈ ♣≈~#.####........#Y(i .710.0 (12Y(i0 g1.0 (1389Y(ie" Y(i' Y _An adder comes into view.Z(iQk" *******S    The zap hits the adder.  The adder is moderately wounded.Z(i,Z(it..S....Z(i,6----=2.0)8Z(ihZ(i/ _The adder hisses angrily.[(iB *******The zap hits the adder.[(i[(iHt...S...[(ipE5-------[(iY37[(i[(iI] _The adder is heavily wounded.[(iMu X*******[(i] [(i n....S..[(i 4-------46[(ig [(i O _The zap misses the adder.\(i[≈≈≈≈.~~≈≈. ♣≈~~ ♣≈...≈♣♣♣≈.S~≈≈≈≈≈~.# .~...~@### .≈≈≈≈≈~########~≈♣♣♣≈.. ~≈ ♣≈~...# #[♣♣♣≈~...# \(i@\K.≈≈≈≈≈~...#~..........##.≈≈≈≈~.##....≈♣♣♣≈..\(i<8  The adder is struck by an arc of lightning.  You kill the adder! **  Vehumet accepts your kill.^(i}L.@^(i&2-----------708Shock2^(i^(i< _You are struck by an arc of lightning._(i_(iX_(i_(i_(i 10_(i_(i_(i{|3====79_(i _(iv _(il_(iOGem (6278) _(i476_(im====5_(i6_(iʨ_(iT_(iūB4_(ie_(i+_(ij_(i̱B3_(igB_(i̷t4===2_(iѸ_(i_(i _(iB1_(i_(i0_(iR_(iC69_(i_(i&U≈≈..#♣≈~.# ~ ♣≈..# .≈♣♣♣≈..# ~≈≈≈≈≈~.# ..~...~.### .≈≈≈≈≈~...# #########~≈♣♣♣≈....# #........~≈ ♣≈~...# #@.......#--313.0).≈♣♣♣≈~...# #........#.≈≈≈≈≈~...###........# _(i~..........##........# .≈≈≈≈≈~.##...........#.≈♣♣♣≈...####........#~≈ ♣≈~#.####........#♣≈....†..........#.≈≈≈≈≈.#.#>.#_(iM8--_(i_(io _You see here a +1 helmet._(i7 _(i@! cWear or take off which item? Inventory Items Armour (go to first with [)  d - a +0 pair of gloves (worn)  e - a +2 robe of positive energy (worn) Floor Items ([,] to select) Armour a +1 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip `(i( `(iH ≈≈..#tswn the Conjurer♣≈~.#Armataur of Vehumet *.....~ ♣≈..#Health: 36/36 ========================.≈♣♣♣≈..#Magic: 4/7=============-----------~≈≈≈≈≈~.#AC: 7Str: 13..~...~.###EV: 8Int: 18.≈≈≈≈≈~...# #########SH: 0Dex: 10~≈♣♣♣≈....# #........XL:  4 Next: 70% Place: Dungeon:4~≈ ♣≈~...# #@.......#Noise: ---------  Time: 2731.0 (0.0).≈♣♣♣≈~...# #........#a) +6 dagger "Ogrebane" {elec, Will+ rCorr.≈≈≈≈≈~...###........#Cast: Shock~..........##........#[0;10`(i ;1mGem (6269) .≈≈≈≈≈~.##...........#.≈♣♣♣≈...####........#~≈ ♣≈~#.####........#♣≈....†..........#.≈≈≈≈≈.#.#>.#........#Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  You kill the adder!Vehumet accepts your kill. _You are struck by an arc of lightning. _You see here a +1 helmet. _`(i `(i `(i0 2.0 (18`(iw "3.0 (274.0 (36`(i@ {5.0 (45`(iK `(i e6.0 (54`(i̭ `(ie P 9 _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet.a(iғ_Read which item? Scrolls  x - a scroll of amnesia  c - a scroll labelled UCHUGR CUT ULO  e - a scroll labelled DUODWO GEANE  h - a scroll labelled HAWEANG ESAKE  k - a scroll labelled EPNINU XELEOCW  m - a scroll labelled KUAN EDEATWOEM [!] read|quaff|evoke[?] describe selecteda(iR a(i[` a(ia $≈≈..#tswn the Conjurer♣≈~.#Armataur of Vehumet *.....~ ♣≈..#Health: 36/36 ========================.≈♣♣♣≈..#Magic: 4/7=============-----------~≈≈≈≈≈~.#AC: 9Str: 13..~...~.###EV: 8Int: 18a(ikb p.≈≈≈≈≈~...# #########SH: 0Dex: 10~≈♣♣♣≈....# #........XL:  4 Next: 70% Place: Dungeon:4~≈ ♣≈~...# #@.......#Noise: ---------  Time: 2736.0 (0.0).≈♣♣♣≈~...# #........#a(ib a) +6 dagger "Ogrebane" {elec, Will+ rCorr.≈≈≈≈≈~...###........#Cast: Shock~..........##........#Gem (6264) .≈≈≈≈≈~.##...........#.≈♣♣♣≈...####........#~≈ ♣≈~#.####........#a(ic n♣≈....†..........#.≈≈≈≈≈.#.#>.#........#You kill the adder!Vehumet accepts your kill. _You are struck by an arc of lightning. _You see here a +1 helmet. _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet.a(io P  Okay, then.a(iv a(i~ a(i . _a(i! a(iY" a(i" a(i$ a(i- X3 _5====21a(i). a(i&/ a(i/ B0a(io0 a(i1 a(i"2 C59a(i(3 a(i6 a(i; ====87a(iM? B6a(i? a(i@ a(iTB a(iB :5a(i2C a(iD a(i9E B4a(iE a(iG a(iH B3a(i4J a(iSL a(iL #6a(i)M O===2a(iM a(iO a(iO B1a(iP a(iQ a(iSR B0a(i5S a(iT Y49a(iU a(iW a(iW V===8a(iX a(i Z a(ijZ B7a(i[ a(i\ a(i5] B6a(i^ a(i,` a(i` B5a(ita a(ib a(i-c B4a(id a(ie a(ie B3a(i g a(ih a(ih s7====2a(ii a(im a(io a(i3p B1a(i&q a(i} 0a(iY 39a(i a(iD a(i W====8a(iՈ a(iË a(iw a(i ,7a(i5 a(i- a(i% a(ij X6a(i a(i a(iR a(i ,5a(i a(i a(i a(i a(i B4a(i a(i a(i$ a(i B3a(i a(i a(im a(iЫ B2a(iŬ a(i b  You see here an adder corpse.a(i a(i I1 _a(iy a(i 0a(i1 a(i a(i~ C29a(i a(iv a(i a(iD B8a(i a(i a(i a(ia B7a(i\ a(iz a(i a(iu B6a(if a(i a(iK a(i ,5a(i a(iG a(i 43a(i R  There is a stone staircase leading down here.a(i a(i I2 _a(i a(i a(ik a(iH B1a(i a(i a(i. a(i B0a(i a(i a(i a(i2 C19a(ii a(i a(i ♣≈.≈♣♣♣≈....†....... ~≈≈ ≈≈.≈≈≈≈≈.#.#>.#..... .....~..~~~.~#....###### ....####.....#....### .....[.####.###.....# ....... #.# #...#.###a(iD ....?.. #># #...#...# .......####.###...###.# .......@......#...# #.##81.0 (45.0) ......#####.#.....###..# ...##.....<............#.. ...).................####### a(i.. ......#.#...............# .. .......................# ... #.#.)........>.........##a(i& ... #........................###  ....#.#.............####++####.## a(ia(i$f2.0 (468a(i0a(i4# _Found a robe.b(it3b(i%vb(izb(iI~b(i~B7b(i},b(ib(iB6b(iOb(i.b(iX5b(itb(ie ♣≈.≈♣♣♣≈...#### ♣≈~≈ ♣≈~≈ ♣≈~#.####♣♣≈~≈♣♣♣≈.≈♣♣♣≈....†....≈≈≈~≈≈≈≈≈.≈≈≈≈≈.#.#>.#..~~......~..~~~.~#....########.....#....####.......[.####.###.....##...# #.# #...#.#..# #># #...#......####.###...##..............#...#  .........#####.#..... ......##.....<.......... .. ...)..........####  ... ......#.#........#  ##.. ...............b(iK#  ..... #.#.)>.........##5.0 (3.0)6.0 (44b(ib(iPa _u - a scroll labelled DADGHO EROAb(i3b(i-b(ib(ilb(i?3b(ikB2b(ib(ib(iX1b(i1b(ib(ib(iB0b(ib(i_b(iFb(iC09b(ib(ib(i b(i B8b(ib(i$b(i}b(iB7b(ib(i]b(i%n6b(i%b(i(b(i(B5b(i!*b(i<b(i0@b(i@B4c(i4c(ic(i c(i, B3c(i5 c(ic(ic(i)B2c(ic(ic(ic(i)B1c(i c(i(c(i+,X0c(is-c(i0c(i2Z199c(i3c(i6c(ik8c(i8B8c(i9c(i?7c(iHBc(iLEX6c(iFc(iJc(iLc(ivMB5c(iNc(i+Rc(iTc(iTB4c(iaVc(i)]n3c(i]c(i>ac(ifc(igB2c(iic(i mc(ipn1c(iSsc(iuc(i vB0c(icwc(izc(i;c(i\Water Gem (6189) c(iRc(iuA _You enter the shallow water.c(ic(iZOGem (6188) c(iŨc(i7c(ic(i\Water Gem (6187) c(ic(i\A _You enter the shallow water.c(ic(ixOGem (6186) c(ic(ic(iB5c(i8c(i- _h - 2 scrolls labelled HAWEANG ESAKE (gained 1)43Water Gem (6182)  _You enter the shallow water.1Gem (6180) Water Gem (6179)  _You enter the shallow water.c(i LGem (6178) Water Gem (6177)  _You enter the shallow water.65c(i4c(iFB3c(iKc(ic(icc(iOGem (6172) c(iLc(i`c(ic(iB1c(ic(ic(i c(i!B0c(i"c(i'c(i(c(i](C69c(i*c(i,c(i?.rWater Gem (6168) c(i/c(i3W _You enter the shallow water.c(i04OGem (6167) c(i5c(iL7c(i4? 6Water Gem (6165) c(iBA _You enter the shallow water.c(i|DX4c(iEFc(iGc(iIX3c(iJc(iLc(iNX2c(iNc(iPc(iQc(iIRB1c(i&Sc(iTc(ihVc(iVB0c(ieWc(iZc(i:[c(i[C59c(i4\c(i9_n8c(i`c(iac(ibc(icX7c(i|hGem (6156) c(ilc(imc(io\Water Gem (6155) c(ioc(irAYou enter the shallow water.c(isc(i6tOGem (6154) c(itc(ivc(iwX3c(ivxc(iyc(izc(izB2c(ih{c(ivc(iZc(iB1c(i4c(iVc(ic(itB0c(iߊc(i49c(ic(ic(ibB8c(ic(i×c(i٘X7c(ic(i\c(iX6c(iFc(i(c(iKX5c(ic(ic(ic(iB4c(ic(i-c(ic(iB3c(i$c(i1c(i3c(i\Water Gem (6142) c(ic(i4c(i#HGem (6141) 039Water Gem (6138) c(i]Gem (6137) c(ih,c(iB6c(ic(i1c(iWater Gem (6135) c(ic(ic(iB4c(ic(ic(i-c(ijeGem (6133) c(inc(iX2c(ic(i c(i c(ih B1c(i< c(i2029Water Gem (6128) c(i/7{Gem (6127) c(iu6c(iUWater Gem (6125) Gem (6124) 321019c(i,c(ieX8c(ikc(ic(iX7c(ifc(i,c(iB6c(i,c(ivc(iB5c(i,c(iH)#########......##.......[.#####...........#.........# ##.....................# #>#.....................###########...#................ ##.............#####. #..........##.....<.c(iGZ####......)..............#.#.......885.0 (99.0)###.....................##.#.)........>...#...##................###....#.#.....# #.....#.##............#  )..#......#......#  .####..##........#  .......##.##...+ c(i5c(ij6.0 (100.0)4c(i%c(i'$ _Found a long sword.c(i c(i c(i c(i(* c(i- c(i7 3c(i8 B2c(i: c(iB c(iD X1c(iLL c(iN c(i Q c(iQ B0c(iR c(i)X c(iZ c(i^[ C09c(i\ c(i^ c(i>a c(ia B8c(ib c(ig c(itg c(ig c(ig :7c(iSi c(i?n c(i| 6 #..........## ######......).... # .............#.#.. #. ###............. #h. #......#.#.)#... ....#...##.............####....#..c(im~ h #.#..###.....#.## #..#......# #.....####..##......##.##...Shock#...... #......##...#.. #......##............. #..<...######## h   hound (asleep)....... #......#  .. .... #.....[# . #......# ##c(i& | 93.0 (7.0)  A hound comes into view.c(i e.hhc(i n==4.0 (86c(i c(i k _The hound barks! _You see here a +0 long sword.d(im ,d(i T.hd(i 6----Contam: 10% --5.0 (15d(i? d(i! C _You miscast Shock. Nothing appears to happen.e(ie ****** The zap hits the hound.e(iDe(iOe...h..e(ixW5-------=-64e(i{`e(iOc` _The hound is moderately wounded.f(iRG$#.##.######......).# .............#.#.#. ###.....#.. #......#.#.).#... ....#...##....h.####....#.#.#.#..###.....#.##.f(iIH%#.....)@.#......#.#.....####..##.#............##.##.#...... #......##.#...#.. #......##........ #..<...#........ #......# #. .. .... #.....[# .. #......# ##. f(iIf(i;Jf(iT.hh   houndf(i$Vh-73f(i]f(i_f(i) w #.## ######......) # .............#.# #. ###... #.. #......#.#.) #... ....#...## .....####....#.# #.#..###.....#.## #....h@..#......# #.....####..## #............##.## #...... #......## #...#.. #......##f(i  ....... #..<...# ....... #......# # .. .... #.....[#  #......# ##f(ig{The zap hits the hound. _The hound is moderately wounded.  You roll towards the hound! You puncture the hound!  Lightning courses through the hound!  You kill the hound!  Vehumet accepts your kill.f(i!q†f(i"f(i*#..........## tswn the Conjurer######......)..... Armataur of Vehumet *.....# .............#.#.. Health: 36/36 ========================#. ###.............. Magic: 6/7====================----#.. #......#.#.)..... AC: 9Str: 13#... ....#...##......... EV: 8Int: 18 Contam: 10% f(i+f.....####....#.#....... SH: 0Dex: 10#.#..###.....#.##...... XL:  4 Next: 112% Place: Dungeon:4#....†@..#......#...... Noise: ==-------  Time: 2898.0 (1.0)#.....####..##......... a) +6 dagger "Ogrebane" {elec, Will+ rCorr#............##.##...... Cast: Shock#...... #......##...... MPRegen (1) Gem (6102) #...#.. #......##............. #..<...######## ....... #......## .. .... #.....[#. #......# ## f(i,RThe zap hits the hound. _The hound is moderately wounded.You roll towards the hound! You puncture the hound!  Lightning courses through the hound!  You kill the hound!Vehumet accepts your kill.f(i. _You feel your power returning.  You have reached level 5!f(iZ8/  --more--g(iK 41/418=--5 6% Shockg(i g(i 4 _h(i9h(ioWield or unwield which item (- for none)?h(itL- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr}  b - a +3 whip of freezing Floor Items ([,] to select) Hand Weaponsa +0 long sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h(i:h(i#..........## tswn the Conjurer######......)..... Armataur of Vehumet *.....# .............#.#.. Health: 41/41 ========================#. ###.............. Magic: 6/8==================------#.. #......#.#.)..... AC: 9Str: 13#... ....#...##......... EV: 8Int: 18 Contam: 10% .....####....#.#....... SH: 0Dex: 10#.#..###.....#.##...... XL:  5 Next:  6% Place: Dungeon:4#....†@..#......#...... Noise: ==------- (ib0m Time: 2898.0 (0.0)#.....####..##......... a) +6 dagger "Ogrebane" {elec, Will+ rCorr#............##.##...... Cast: Shock#...... #......##...... MPRegen (1) Gem (6102) #...#.. #......##............. #..<...######## ....... #......## .. .... #.....[#. #......# ## You roll towards the hound! You puncture the hound!  Lightning courses through the hound!  You kill the hound!Vehumet accepts your kill. _You feel your power returning. _You have reached level 5!  Okay, then. _i(i@i(ii(iKx7===1 _0Gem (6099) 8% 8===678===462514 3 _Your magical contamination has completely faded away.i(ii(iV===2i(iįi(ii(iX1i(ii(ii(iX0i(iVi(i)i(ii(i_C89i(ii(ii(ii(iB8i(ii(iwi(iX7i(ii(ii(i#.#..###.....#.##..#....†)..#......# ##.....####..##... #............##.## #......###......## ##...#..# #......######.......# #..<...####...........###......# .......@....##.....[# --913.0 (15.0)i(i>.......!..#..#......# ....##.######## ...$# .# ........... .#..:#.$.......#.........)# .# i(iMi(iY--4.0 (166 _Found a club.i(i7 i(i i(i i(i i(i i(i B5i(i i(iU( i(iM1  ...†)..#......##.....####..##...............##.##.###.....##...#..# ####......<...####...........###......# .[#......##.#######$# .# ....#..........# #i(iK< 15.0)i(iH e6.0 (24i(i[P i(i[ T _t - an orange potionj(iyQ32j(i 1 _You now have 160 gold pieces (gained 12).079j(iU? ##...#..# #......##..####.......# #..<...######...........###......# j(i............##.....[# ..........#..#......# j(i ..........##.######## ...##.# j(i6u..# ..#..# ..$#..# ..)# .# j(iZ..# .# ########## # j(izj(iT You pick up a parchment of Passage of Golubria and begin reading...j(i,21.0 (5j(ie2.0 (68j(i" j(ieL _You add the spell Passage of Golubria to your library.j(i W j(iW j(iAY j(i\ j(i_ j(i f n7j(i `654j(iW j(i j(i j(i B3j(i j(i< j(i j(i B2j(i j(i j(i X1j(i j(i X0j(iN j(i" N _You now have 175 gold pieces (gained 15).j(i j(i C69j(i j(i_ j(i X8j(i j(iƻ j(i j(i B7j(i j(i j(i] j(i B6j(i j(i j(i n5j(i{ j(i j(i B4j(i j(i j(i# j(i B3j(i j(iD j(i X2j(i% j(i+ j(i j(i j(i, :1j(i j(i6 j(i6 X0j(i j(i| o59j(i3 j(ij(ij(i2B8j(iN j(ij(ij(iB7j(ij(ij(iX6j(id j(i$j(i'j(i (B5j(i{*j(i2j(i5j(i6B4j(iJ7j(ioe32104987j(ifX6j(ipgj(i3k,j(ikB5j(imj(inj(ipX4j(ihqj(i@sj(itj(iuB3j(ivj(i@~j(iX2j(ij(ij(ij(iƃB1j(ij(iƜj(iX0j(i}j(i[j(imj(i˨j(i;39j(ij(ij(iX8j(ij(iJj(ij(iFB7j(i2j(ij(iHX6j(ij(iPj(iX5j(i~j(iaj(i$X4j(ifj(in3j(iYj(ij(iX2j(i` j(ij(iGj(iB1j(ij(ij(iX0j(i&j(i$!j(i#j(i$C29j(i%j(i)j(i+j(iD-B8j(i.j(i3j(i05X7j(i+7j(i<j(i<j(i>B6j(i?k(ik(ik(iPB5k(ik(iKk(i X4k(ik(ik(ik(ieB3k(iuk(ik(iX2k(i k(i,%k(i*X1k(i+k(i.k(i0k(i0B0k(i1k(iw19876543k(i}2k(i~k(iX1k(ik(i^0098k(ik(iOB7k(ik(ik(ik(iB6k(iNk(i%n5k(ik(ik(ik(iB4k(i\k(iDk(ik(iB3k(ik(i k(i2k(inB2k(i-k(ik(ik(iB1k(i6k(i-k(ik(iCB0k(ik(ik(ik(i>E5999k(i,k(i k(iX8k(ik(i6k(ik(iB7k(ik(i:+k(i1C6k(iP`54k(i]ok(ion3k(imt,k(i:uB2k(iLxk(ik(ik(iGB1k(ik(in0k(ik(ik(iY89k(ik(i!n8k(i(k(ik(in7k(i k(iwn6k(i4k(i>k(iB5k(ik(iE k(iQ#X4k(i%k(iS)k(i.k(i&2B3k(i4k(iZ8k(i:k(i;B2k(ij=k(i@k(iYCk(iE:1k(iGk(iFLk(i^Qn0k(iSk(ioVk(i8WC79k(i`Xk(i[k(i^k(i@_B8k(iZ`k(ibk(i]dk(i[eB7k(iek(ihk(ijk(ikX6k(ink(imqk(iqB5k(irk(i=uk(ivk(i%xB4k(izk(i{k(i}X3k(ik(iȁk(ilk(i4B2k(ik(i9k(iX1k(ik(i06987k(iXk(iWk(iB6k(iik(iEk(irk(iУB5k(i k(i,k(iB4k(i&k(i8k(iBk(iB3k(i*k(i+2k(iak(i?X1k(ik(ik(ik(iX0k(ik(i>o59k(i k(iX8k(i[k(ik(ik(iwB7k(i@k(iDk(iDX6k(ik(ik(ilX5k(ik(in4k(i? _You now have 182 gold pieces (gained 7).32k(i k(i k(i B1k(i k(ik(i3k(iX0k(ik(i:-498765k(i5 ### ## k(i6 #....#### ####### #.#~~~.~. .~~..~. #)#~≈≈≈≈≈ ≈≈≈.≈≈ #@..≈♣ ≈~ ♣≈.≈♣ #...≈♣ ≈~≈ ♣≈.≈♣ #.#.≈♣ ≈.≈♣♣♣≈~≈♣ #.#~≈≈≈≈≈~≈≈≈≈≈~≈≈ #.# ~~.~.~~.~~....#.# ≈≈≈≈≈.≈≈≈≈≈~≈≈ #.#~ ♣♣♣≈.≈♣♣♣≈.≈♣ #.#~≈ ♣≈~≈♣ ♣≈.≈♣ #.#.≈♣♣♣≈~≈♣♣♣≈.≈♣ k(ir<M##### ...#### #######.#~~~.~. .~~..~.#~≈≈≈≈≈ ≈≈≈.≈≈k(i+= .~≈ ♣≈..≈♣ ≈.≈♣♣♣≈~≈♣#.#~≈≈≈≈≈~≈≈≈≈≈~≈≈~~~.~. ≈#.#k(iOH33055.0 (133.0)k(idKf644k(iQk(ib[m _You see here a +3 mace.k(i8MB3 _2k(iY1k(id8Water Gem (5940)  _You enter the shallow water.39k(iq8k(iy4k(izGGem (5937) k(iWater Gem (5936)  _You enter the shallow water.Gem (5935) Water Gem (5934) k(iA _You enter the shallow water.k(i4k(ieGem (5933) k(ik(iSrWater Gem (5932) k(i/k(iA _You enter the shallow water.k(iȯk(iB1k(ik(ik(ik(i\OGem (5930) k(ik(i###### #....###############.#~~~.~.~~.~~..~.~.~.~#)#~≈≈≈≈≈@≈≈≈≈≈.≈≈≈≈≈~≈≈704.0)#...≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈~≈♣♣#...≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ #.#.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈~≈♣♣#.#~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#.#~~~.~.~~.~~....~~~~...~k(id#.#~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈#.#~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈~≈♣♣#.#~≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ k(ik(i>k(i0i _Partly explored, can't reach some items and places.l(iߚIl(i)0.0).~.≈♣ ♣≈~.≈♣♣♣≈.l(i4z~≈≈≈≈≈~~~.~.l(il(il(i7aenter the shallow water. _Partly explored, can't reacl(ih some items and places.m(im(iѯLevel 4 of the Dungeon <<<>>>>(Press ? for help) ######  #....########################  #.#~~~.~.~~.~~..~.~.~.~.~..~##  #)#~≈≈≈≈≈@≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈..#  #...≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈..#  #...≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈~.#  #.#.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈..#  #.#~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈..#  #.#~~~.~.~~.~~....~~~~...~~..#  #.#~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈..#  #.#~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈~.#  m(i#.#~≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈..#  #.#.≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈..#  #.#~≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈~.#  #.#.....~.~~~~~..~~.~..~...~.###  #.#.≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈~...# ##########  #.#.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈....# #........#  #.#.≈♣ ♣≈.≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈~...# #........#  #.#~≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈~...# #........#  #.#~≈m(i˱≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈~...###........#  ########.#..~.....~.....~~~~~..........##........#  #.........~≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈~.##...........#  ####.......≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈...####........#n(i |**#****,*************,,~,~,~,~,,~***,,**,***≈~≈***≈,,**,,,≈**≈,≈* *≈~≈* *≈~,**,*,≈**♣≈.≈♣**≈~≈***≈~≈***≈,,**,*,,**,*,,,,~~~~,,,~~,,**,*,≈≈≈≈≈,,**,*,≈***≈~≈***≈~,*n(i *,*~≈* *≈~≈* *≈,≈* *≈~≈* *≈,,**,*,≈***≈~≈***≈,≈***≈,≈***≈,,**,*,,**,*,,,,,~,~~~~~,,~~,~,,~,,,~,****,*,≈≈≈≈≈,,,,,* ***********,*,≈***≈~≈***≈~≈***≈~≈***≈,,,,* *,,,,,,,,*n(i ^*,*,≈* *≈,≈* *≈,≈* *≈~≈* *≈~,,,* *,,,,,,,,**,*~≈***≈~≈***≈,≈***≈,≈***≈~,,,* *,,,,,,,,**,*,≈≈≈≈≈,,,,***,,,,,,,,*********,*,,~,,,,,~,,,,,~~~~~,,,,,,,,,,**,,,,,,,,**,,,,,,,,,,≈≈≈≈≈,,**,,,,,,,,,,,*****,,,,,,,≈***≈~≈***≈,≈***≈,≈***≈,,,****,,,,,,,,*p(iP p(iY   tswn the Conjurer  Armataur of Vehumet *.....  Health: 41/41 ========================Magic: 8/8========================p(iXZ AC: 9Str: 13**#***EV: 8Int: 18*,...############********* SH: 0Dex: 10p(iZ d*,#~~~.~.~~.~~..~,~,~,~,~, XL:  5 Next:  6% Place: Dungeon:4p(iZ *)#~≈≈≈≈≈@≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈ Noise: ---------  Time: 3070.0 (0.0)*,..≈♣♣♣≈~≈♣♣♣≈.≈***≈~≈*** a) +6 dagger "Ogrebane" {elec, Will+ rCorrp(i[ 2*,,,≈* ♣≈~≈♣ *≈,≈* *≈~≈* * Cast: Shock*,*,≈**♣≈.≈♣**≈~≈***≈~≈*** Gem (5930) *,*~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈*,*~~~.~.~~.~~,,,,~~~~,,,~ *,*~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈,≈≈≈≈ *,*~≈♣♣♣≈.≈♣♣♣≈,≈***≈~≈*** *,*~≈* *≈~≈* *≈,≈* *≈~≈* *p(i\   _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.p(i~  _Partly explored, can't reach some items and places.Level map cleared.p(i p(iG p(i p(i p(i p(i v29 _p(i p(i FWater Gem (5928) p(i4 p(itp(iQA _You enter the shallow water.p(i#p(iOGem (5927) p(ip(ip(ir p(i \Water Gem (5926) p(iJ p(iA _You enter the shallow water.p(ip(iB5p(iBp(idp(ip(i'OGem (5924) p(ip(iOp(ip(i6B3p(ip(ip(ip(i= :2p(i p(ih"p(i#X1p(i%p(i'p(iD)p(i)B0p(iw*p(i-\  You see here a +3 mace.p(i/p(i50J19 _p(i^1p(i2p(i4p(i4:8p(i5p(iF7p(i8p(iB9B7p(i9p(i;p(i<p(i7=B6p(iN>p(i?p(i@p(iPA:5p(iBp(iwCp(iDX4p(iEp(iiHp(i}JX3p(i#Kp(iPp(iRp(iMSB2p(iSp(i0Up(iVp(iVB1p(iWp(iXp(iYp(i:Z,0p(idZp(iZp(i[p(i]p(i]C09p(if^p(i_p(i`p(iaB8p(iap(i/cp(iGdp(idB7p(i?ep(iuhp(iRip(ijB6p(ijp(ilp(ilmp(imB5p(ixnp(ipp(inqp(iqB4p(isp(i=tp(ivp(i[vB3p(i}wp(iJyp(i%{p(io{B2p(iU|p(i~p(iyp(iB1p(i$p(ip(i1p(iB0p(igp(iݍp(iߏp(i<D899p(ip(i&p(iup(i,8p(ip(ip(ip(iip(i,7p(iߜp(ip(iǠp(ip(io:6p(i5p(ip(i{p(iצB5p(iҧp(ip(ifp(iB4p(iˬp(i p(iȰp(iB3p(ip(ip(ip(iB2p(ip(iʼp(i8X1p(ip(ip(ip(iB0p(iqp(i_p(iXp(iC89p(ip(ip(ip(ifB8p(i"p(i'p(i.p(iB7p(ip(ip(iZp(iB6p(ip(ip(ip(iYB5p(ip(ip(iFp(iB4p(ip(i! p(i p(iW B3p(ip(ip(iPp(iB2p(ip(iJp(i"B1p(i`"p(iP$p(i'p(i+p(i],B0p(i2p(i6p(i|8p(i8C79p(i:p(i>p(i?p(iA@B8p(iBq(iQq(iq(i B7q(i q(iq(iJq(iB6q(iq(iAq(iq(iB5q(i~q(i"q(i~%q(i%,4q(i%q(i.q(i"Vq(i]n3q(i@aq(i iq(iiB2q(ilq(iu1q(izzq(i}q(iċn0q(i698q(iq(iq(iq(iAB7q(iɠq(i1q(iά6q(i X5q(i=q(i1q(ipX4q(iq(i2q(iq(i q(iP3q(i2q(iq(i&B1q(iq(iq(iq(iB0q(iq(iq(iS598q(i7q(iX6q(i`q(iX5q(iq(i\q(iq(i#n4q(iN$q(i$B3q(i%q(i.q(i 1q(i1B2q(i&3q(i7q(i9q(iz:B1q(i<q(i@q(ijBq(iBB0q(iaDq(i-Hq(izJq(iJ;49q(iLq(iOq(iYQq(iQB8q(iqSq(iUq(i/Xq(iXB7q(iAZq(i|\q(i^q(i_B6q(i`q(i@dq(igq(i]gB5q(iiq(illq(ioq(i]oB4q(iCqq(itq(ilwq(iwB3q(ieyq(i(|q(i~q(iB2q(i€q(i؈q(iXn1q(iyq(iq(iǕB0q(imq(iq(iq(iC39q(iؠq(i\q(iX8q(iq(iq(iq(iB7q(iq(iq(iq(i>B6q(iq(iq(iCq(iB5q(i|q(iq(iq(iB4q(iq(i$q(i|q(iB3q(iq(ioq(iq(iB2q(iq(iq(imq(iB1q(iq(ibq(in0q(i~q(i q(i;29q(i,q(iq(i-B8q(iq(iq(iq(iB7q(iq(iq(iXX6q(iq(i;q(iq(i=B5q(iq(iq(iq(iB4q(iq(iq(iq(iB3q(iq(iq(i[q(iB2q(iq(ilq(i<q(iB1q(iq(i$q(i!q(i{B0q(iq(iq(iq(iC19q(iq(i q(i q(i, B8q(i q(i q(iq(iB7q(iq(iq(iq(iB6q(iq(i"454q(iE#B3q(i#q(i=%q(iY)2q(io6w1009q(i 9q(i9q(i:B8q(i;q(iR<q(i.?n7q(i|Dq(iEq(i/FB6q(itGq(iIq(i.Kq(iqKB5q(iBQ4q(iSq(iUq(i+Wq(iWB3q(iXq(i:Zq(i+\q(ix\B2q(i]q(i>`q(iaq(iYbB1q(iOcq(iUdq(i\gn0q(ijq(iDlq(ilD799q(i~mq(ioq(iwpq(ipB8q(iqq(ievq(iwq(iwB7q(iTyq(i~q(i!q(iB6q(i2q(i:q(iq(i B5q(iq(iЇq(in4q(iq(itq(iB3q(iq(i)21089876543q(iN21q(i,q(iP0q(iq(iq(iC79q(iq(iq(iq(imB8q(iq(imq(i/X7q(i*q(i]q(iq(i:6q(icq(iq(iiq(i\Water Gem (5775) q(iuq(iA _You enter the shallow water.q(i{Gem (5774) q(iq(iX3q(iq(iq(izq(i\Water Gem (5772) q(iq(iA _You enter the shallow water.q(iq(iOGem (5771) q(iq(iaq(iq(i:\Water Gem (5770) q(iHq(iA _You enter the shallow water.q(iJq(iOGem (5769) q(iCq(iq(iiq(i\Water Gem (5768) q(i q(i A _You enter the shallow water.q(i}q(iOGem (5767) q(i|q(iq(iq(i\Water Gem (5766) q(iq(iA _You enter the shallow water.q(iqq(iOGem (5765) q(iq(iq(i!q(i!7Water Gemq(i!% (5764) q(iF&Penter the shallow water.q(i'q(i'OGem (5763) q(i(q(i*q(i,q(i,B2q(i-q(i1q(iG4X1q(i4q(i<Water Gem (5760) q(iOG59Gem (5758) q(iHq(iJq(iBf?Water Gem (5757) Gem (5756) 54q(iZhX3q(i[iq(i;kq(iRmX2q(inq(i~pq(iuq(iujWater Gem (5751) q(i1xq(izX0q(iv{q(iq(i^q(i-Gem (5749q(i") q(iKq(iq(iq(i;7Water Gemq(ib% (5748) q(iq(iq(iCGem (5747q(i") q(iq(iq(iĘq(i 7Water Gemq(i1% (5746) q(iHq(i5q(iq(iq(iSOGem (5744) q(icq(i.q(iҬq(i#,3q(iGq(i}q(i̯q(iq(iñ,2q(iq(iҵq(iѸq(iۻX1q(iֽq(iq(i q(iN:0q(iq(i&q(iq(i\Water Gem (5739) q(iqq(iq(iNeGem (5738) q(iq(i^q(iq(iB7q(iq(iBq(iEWater Gem (5736) q(ilq(iuq(iOGem (5735) q(iq(iq(iq(icB4q(iq(iRq(iq(iB3q(iDq(iN q(iq(iB2q(iq(iAq(iX1q(i}q(iq(i!q(i"B0q(iV#q(i&q(ik)q(i)C29q(i+q(i/q(iU2q(i2:8q(i3q(it6q(i8q(i9B7q(i:q(iJ>q(i@q(iA:6q(iBq(iEq(iGq(i2HB5q(iIq(iLq(i'Oq(ifOB4q(iNQq(iTq(iVq(iVB3q(iXq(iZq(i^X2q(io`q(ibq(ixdq(idB1q(i fq(igq(i#jq(ijB0q(ikq(inq(ioq(ioC19q(iqq(itq(itq(i1uB8q(ivq(iBxq(izq(i`zB7q(i{q(iZq(iq(i߃B6q(i0q(i:  You see here a +0 long sword.q(i_5 _q(iq(ic  You see here a hound skeleton.q(i7q(iÕI4 _q(i5q(iq(iޟq(i2B3q(i:q(iq(iq(iB2q(i`q(i&q(iq(iHB1q(iq(iGq(iq(icB0q(iϱq(iq(iY09q(iq(i'n8q(iq(iq(i/q(iB7q(iq(i7q(iq(iB6q(iq(iq(ibq(iB5q(iq(iq(iX4q(i2q(iq(iq(itB3q(iq(iq(iHq(iB2q(iq(iq(i8q(iB1q(iq(iq(iWq(i,0q(iq(iq(iFq(iq(iD699q(iq(iq(iJX8q(iCq(iq(iq(i(:7q(iq(iq(iq(iB6q(i q(iEq(i@q(iB5q(iq(iq(iq(i"B4q(iWq(iq(iUn3q(iq(i "q(ij"B2q(iz#q(i'q(i)X1q(is+q(i1q(i3q(i4B0q(i5q(im8q(i:q(i:-89q(i;q(iy<q(i?q(iAq(iZAB8q(iBq(iDq(iFX7q(iK,q(iMX6q(i8Nq(iOq(iRX5q(i^Sq(ijYq(iZq(ie[B4q(i\q(iQ_q(i4aq(isaB3q(ibq(idq(ifq(ifB2q(i-hq(ikq(i>mX1q(imq(iXwq(i {X0q(it{q(iwq(iq(ikC79q(iq(iq(iɉX8q(iq(i7q(i[q(i:q(iB6q(i7q(iۭq(i%q(ixB5q(iq(iq(iq(iB4q(iWq(iq(i=X3q(iq(i/q(ilq(iB2q(iq(iq(i|q(i"B1q(iq(iq(iX0q(iq(iOq(iq(iC69q(iq(i;q(iPq(iB8q(iUq(i n7q(iD q(iq(iXq(i,6q(iq(iq(i%q(i(X5q(iq*q(i2q(id6X4q(i8q(i)@q(i@q(iZAB3q(i Dq(iJq(ixLq(iLB2q(i{Nq(iTq(iWX1q(iXq(i^q(ib`q(i`B0q(iybq(igq(iJjq(ijC59q(i+lq(iqq(irq(i9sB8q(iwq(i@|q(iq(i5B7q(iq(iq(iTq(iB6q(iԌq(iq(inq(iB5q(iq(iq(iq(iB4q(iԟq(ixq(iq(i"B3q(iq(iq(iq(i+B2q(ihq(iq(iq(iqB1q(iq(icq(iq(i:0q(i(q(ixq(iq(i-49q(iq(iq(iq(i"q(iB8q(iq(iq(i q(i\ B7q(i q(iuq(i}q(iB6q(iGq(i~q(i.q(iB5q(iq(i& q(i"q(i+#B4q(i%q(i#(q(iq*q(i*B3q(i\,q(ik<q(i>X2q(i@q(iJq(i>Mq(iMB1q(iOq(iUq(iXq(iMY:0q(iZq(iL`q(ibq(iGcC39q(idq(iiq(ikq(i0lB8q(ioq(iRrq(itq(iu,7q(iRuq(i&wq(i:|q(i`q(iB6q(iq(iq(i6q(iB5q(i3q(iq(iIq(iB4q(iɗq(ifq(iq(i ,3q(iIq(iq(iDq(iX2q(iq(iDq(iX1q(i,,q(iq(iB0q(iͿq(iYq(i q(imC29q(iq(iq(i.q(iB8q(iq(iQq(i=q(i\Water Gem (5627) q(iq(i?A _You enter the shallow water.q(iX6q(i7q(i0q(i5Gem (5624) 32q(i,q(iq(i!q(iB1q(i q(i q(iT q(i B0q(iq(iq(i`q(i\Water Gem (5619) q(ir#q(i#A _You enter the shallow water.q(i%q(i,&OGem (5618) q(iy'q(i*q(i,q(iM-\Water Gem (5617) q(i~.q(i~2A _You enter the shallow water.q(i2q(i3B6q(i4q(iQ6q(iJ9eGem (5615) q(i9q(i;q(i>q(i>FWater Gem (5614) q(i>q(i?q(isB$ q(iB_You enter the shallow water.q(iDq(iEGGem (5613) q(iEq(iQq(i"WrWater Gem (5612) q(ihWq(i]A _You enter the shallow water.q(i_q(i_OGem (5611) q(i`q(icq(iOeq(ifB0q(iegq(iHjq(ikq(iTlC09q(i)mq(i{rq(iϛq(iBB8q(i1q(i@q(iq(i/B7q(iq(iq(i6q(iB6q(ieq(iq(i߬q(iHB5q(iBq(i,7Water Gemq(ih% (5604) q(iTq(iM=enter the shallow water.q(iq(iB3q(iۺq(ivq(iq(iVOGem (5602) q(iq(i,q(ikq(i:1q(iq(i-q(iq(irB0q(iGq(iq(iq(iq(i<599q(iq(iq(iq(iB8q(iq(iq(iq(iUB7q(iq(iQq(ign6q(iFq(iq(iV\Water Gem (5595) q(i,q(iq(ibq(iHB4q(iq(iZq(il q(i' OGem (5593) q(i q(iD q(i X2q(i 1q(i q(i q(i B0q(i' q(i q(i" q(i \Water Gem (5589) q(i q(ix 5 #...≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣ #.#.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣ #.#~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈q(i3y #.#~~~.~.~~.~~....~~#.#~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈ #.#~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣ #.#~≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣ q(i[y #.#.≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣ q(iy o#.#~≈≈≈≈≈.411.0 (341.0) #.#.....~.~~~~~..~~. #.#.≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈ #.#.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣ q(i#z #.#.≈♣ ♣≈.≈♣ ♣≈.≈♣ ♣ #.#~≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣ q(iqz l#.#~≈≈≈≈≈~≈≈≈≈≈.########.#..~.....~.....~~~#.........~≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈q(i  _Partly explored, can't reach some items and places.r(iՏr(iIr(ir(iQ...~.~.r(i;..~........0.0).#.....~.~~..#.≈≈≈≈≈..#.≈♣♣♣≈~r(iO.#.≈♣ ♣≈..#~≈♣♣♣≈~.#~≈≈≈≈≈~.#.r(iA.~.......r(ibr(i.r(iHa _Partly explored, can't reach some items and places.s(i s(i̙ Level 4 of the Dungeon <<<>>>>(Press ? for help) #.#~~~.~.~~.~~..~.~.~.~.~..~##  #)#~≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈..#  #...≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈..#  #...≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈~.#  #.#.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈..#  #.#~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈..#  #.#~~~.~.~~.~~....~~~~...~~..#  #.#~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈..#  #.#~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈~.#  #.#~≈♣ (i m♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈..#  #.#.≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈..#  #.#@≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈~.#  #.#.....~.~~~~~..~~.~..~...~.###  #.#.≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈~...# ##########  #.#.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈....# #........#  #.#.≈♣ ♣≈.≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈~...# #........#  #.#~≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈~...# #........#  #.#~≈≈≈≈≈~≈≈≈≈≈(i? 0m.≈≈≈≈≈.≈≈≈≈≈~...###........#  ########.#..~.....~.....~~~~~..........##........#  #.........~≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈~.##...........#  ####.......≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈...####........#  #.......≈♣ ♣≈~≈♣ ♣≈~≈♣ ♣≈~≈♣ ♣≈~#.####........#  #......~≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈....÷..........#u(iw(iMw(iP+w(iQ#...≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣ tswn the Conjurer#.#.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣ Armataur of Vehumet *.....#.#~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈ Health: 41/41 ========================#.#~~~.~.~~.~~....~~ Magic: 8/8========================#.#~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈ AC: 9Str: 13#.#~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣ EV: 8Int: 18#.#~≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣ SH: 0Dex: 10#.#.≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣ XL:  5 Next:  6% Place: Dungeon:4w(iQ#.#@≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈ Noise: ---------  Time: 3411.0 (0.0)#.#.....~.~~~~~..~~. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈ Cast: Shock#.#.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣ Water Gem (5589) #.#.≈♣ ♣≈.≈♣ ♣≈.≈♣ ♣#.#~≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣ #.#~≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈ ########.#..~.....~.....~~~w(iQ #.........~≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈  _You enter the shallow water. _You enter the shallow water. w(iRF_You enter the shallow water. _You enter the shallow water. w(iOR_Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.w(iYw(iow(i qw(idWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon x(iO#...≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣ tswn the Conjurer#.#.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣ Armataur of Vehumet *.....#.#~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈ Health: 41/41 ========================#.#~~~.~.~~.~~....~~ Magic: 8/8========================#.#~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈ AC: 9Str: 13#.#~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣ EV: 8Int: 18#.#~≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣ SH: 0Dex: 10#.#.≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣ XL:  5 Next:  6% Place: Dungeon:4#.#(iPm@≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈ Noise: ---------  Time: 3411.0 (0.0)#.#.....~.~~~~~..~~. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈ Cast: Shock#.#.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣ Water Gem (5589) #.#.≈♣ ♣≈.≈♣ ♣≈.≈♣ ♣#.#~≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣ #.#~≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈ ########.#..~.....~.....~~~ #.........~≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈  _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.x(i Rx(i8YlGem (5588)  _x(i.^x(iubx(icB7x(idx(iqlx(inx(inB6x(ipx(ivx(ixx(iJyB5x(i;zx(ix(ix(iJ\Water Gem (5584) x(ix(i x(i:_Partly explored, can't reach some items and places. _You enter the shallow water.x(ix(iOB3x(i1x(i{Gem (5582) x(ix(i,x(iվB1x(iӿx(iix(ix(i ,0x(i0x(ix(i798765x(i n4x(iF x(i*x(iXx(iB3x(ix(ix(iEx(iB2x(ix(i"x(i$x(i$B1x(i/'x(i+x(iz-x(i-,0x(i-x(io/x(i3x(i_6x(i6C69x(i9x(iA<x(i>x(i>B8x(iAx(iDx(ihFx(iFB7x(iJHx(i Q6x(i Tx(i7Vx(iVB5x(iXx(iR[x(i]x(i^,4x(i2^x(i_x(ibx(igx(iLhB3x(ijx(inx(ipx(i qB2x(irx(iux(i]zX1x(izx(iޞ0598x(i[X7x(i65x(ix(ix(i?,4x(icx(i x(ih _Partly explored, can't reach some items and places. x(i^_You enter the shallow water.  There is a stone staircase leading up here.x(ilx(i_3 _x(iCx(i:32x(i/x(iF  #.####...#.......##...# ##...########...##..######...## ..##.......##...##...[.##ß...ß# ..########..#...##...#.###...## ..###.#...##.###.# #.).# ### ######............###...## #.............######ß...ß# #.......#.....# ##...## #.......#..@..# ##⌠## 48.5 (37.x(iR5)#.............# ### #.............# #.............# x(i#.......#.....##.......#.....#x(i#.......#.....##.......#.....#x(i= #.......#.....# x(iB_You climb upwards.x(i$x(i+x(i?.c _There is a stone staircase leading down here.y(i> y(iG y(iP^ ,y(il r9.5 (1.0)1 _y(i{t y(i @  #........#...##..............  #.....####....#.#............  ##.#..###.....#.##........... #....÷)..#......#........... y(iΉ  ##.....####..##..............  #............##.##...........#......###......##.........####...#..# .##...........4 ####.......# .########..... ...........###......# ####..... ............##.....[#####........ ..........#..#......#.....##..... ..........##.################.... ..........##.# ##### .............# ..........#..# ..........#y(i >..#  You climb downwards.y(i7 y(iĒ y(i i51.0 (2.549y(i y(in _Level annotation: Edmund _There is a stone staircase leading up here.{(i`I{(i {(i{(iu8 _{(i$76{(i)n5{(i_34{(i6{(iP;{(i,>{(i>B3{(i~@{(ibC{(i...... ......#.... .....####....#.#@............####9.0 (8.0 #.#..###.....#.##............#,,, #....÷)..#......#............#,,, #.....####..##...............#,!ß..##.##............+,,###......##.........##.+,#..# #......##............#,@ß{(igU # #..<...########.....##,,? ###......# ####.....#*,,, {(iu{(iB~{(i|(i3|(i_|(iK|(i[X0|(i39|(i|(i6"|(ik%|(i%B8|(i'|(i,|(i.|(i[/B7|(i$2|(i4|(i7|(i7B6|(i9|(i=|(i@|(i;AB5|(iC|(iE|(iH|(iRIB4|(iK|(iO|(iwR|(iRB3|(iT|(iW|(iZ|(i5[B2|(it\|(i^|(ia|(iJaB1|(i\b|(id|(if|(igB0|(ih|(i&k|(iRm|(imC29|(io|(i ~~~~......~..~~~.~#....##########......####.....#....### ##.......[.####.###.....# .........# #.# #...#.### ..# #># #...#...# .........####.###...###.# #............#...# #.## ....#####.#.....###..# ....##..... 71.0 (12.0) .....).................####### ......#.#.........# .................# #.#.)........>..### ##...............** #.#.............####++####,** #.##....[39|(iچ;49m........#,,,,,,,,*,,* #......#,,,,,:,,**,****|(i|(io|(iXa _There is a stone staircase leading up here.|(i|(i|(i[|(i͸|(ir2.0)8 _|(i|(i          ##  _###ß##  ##ß ..ß...ß###   #####. .......####  3  #..#ß .......@#.##  ###..# ...../.##..#  # ..ß...ß###.#  # _###ß## ##.####  .....###### ## #.....#  ..........############.#  ....####..........##...#  ###.# ##########.##.###   #.# #.##...#  [|(i2" 640m|(i g3.5 (2.57|(i |(i  _Level annotation: Edmundup _There is a stone staircase leading up here. _You climb upwards.  Found two altars. _down here.}(ia 3}(ic }(i.f }(ih }(ijp 6 _}(ip B5}(inr }(in # ## ##_###ß### ##ß...ß...ß### #####.........####  #..#ß..>#.##  ####..#.##..#  #.....# ß...ß...ß###.#  #.....# ##_###ß#####.####  #.....###### ## #.....# ##..........############.#####..........##...# #####.# ##########.##.### #.# #.......##...# # ##'## #.##########.#_506.5 (34}(iB 7_}(i 1 _p - a wand of polymorph (9)~(i(f   # ##  ##_###ß###  ##ß...ß...ß###  #####.####  #..#ß.>#.##  ####..# .##..#  #.....# ß...ß...ß###.#  #.....# ##_###ß#####.####  #.....###### ## #.....#  #.#.#  ####.##...#   .# #.##.###     #.# #.##...#     ##'## #.#.#   7.5 (1[39;4~(ijG9m3~(i8vM # ##  ##_###ß###  ##ß...ß...ß### ########  #..#ß>#.## ####..# .........##.ß...ß...ß###.#  ##_###ß#####.### #.....###### ## #.....# ~(iM{9_~(iZ`82~(i7_~(iX~(ilO b    # ##  ##_###ß###  ##ß...ß...ß###  #####.####  #..#ß.#.##  ..# .##..#  .....# ß...ß...ß###.#  .....# ##_###ß#####.####  .....###### ## #.....#  .#.#  ####.##...#  .# #.##.###  #.# #.##...#  ~(ih _91_~(iu c _There is a stone staircase leading down here.(iOY9_(ia(if7_(ik7_(ish800 _(iz(i~2 .~~~~......~..~~~.~#....######### ..##......####.....#....### ..##.......[.####.###.....# ...#.........# #.# #...#.### .............# #># #...#...# .............####.###...###.# .#..................#...# #.## ............#####.#.....###..# 4 .........##............# .....)........####### .#.#...............# ...................# #.#.)........>.........### ##.................#** (iw#.#.............####++####,** .#.##............#,,,,,,,,*,,* ....#......#,,,,,:,,**,****You climb downwards.(i}(iÈ(ih2.0 (2.518(i(i= _Level annotation: Edmund _There is a stone staircase leading up here.(ia 3(ic (i8j (il (iu u7 _(iw (i(x B6(iz (i$~ (i݀ (i8 B5(it (i (i( (iv B4(i (i (i (i B3(iܓ (i ,(iМ B2(i (in = _You open the large door.(iU5 (iM n.......####.###...###.# .......#...# #.## .....#####.#.....###..# .##.....<............# ).........####### #.#...............# ...........# )>.........### ..#** 8.0 (6.0.(iM ####''####,** ......#,,.....,*,,*(iO i...#,....:..#*,********* .(iO ...........#.!ß##ß..#*,**,,,,,,, .....+..# *#..'.,,*,,,,,,, @   Edmund (asleep)........##.+.. **..'..,,,,,,,,,...........#.@ß**ß..##.*,,,,,,,, (iGP l######.....##,,?,,,,,**,,,,,,,,,,(i] (i|f (ii [ _Edmund is nearby!(ii\........####.###...###.#  tswn the Conjurer ...............#...# #.##  Armataur of Vehumet *..... .......#####.#.....###..#  Health: 41/41 ======================== (i....##.....<............#  Magic: 8/8======================== ).................#######  AC: 9Str: 13 .#.#...............#  EV: 8Int: 18 ...................#  SH: 0(i8YDex: 10 )........>.........###  XL:  5 Next:  6% Place: Dungeon:4 ................@....#**  Noise: ---------  Time: 3488.0 (6.0) (i............####''####,**  a) +6 dagger "Ogrebane" {elec, Will+ rCorr ............#,,.....,*,,*  Cast: Shock ............#,....:..#*,********* Gem (5512) ............#.!ß##ß..#*,**,,,,,,, ............+..# *#..'.,,*,,,,,,, @   Edmund (asleep) .........##.+.. **..'..,,,,,,,,, ............#.@ß**ß..##.*,,,,,,,, (i)######.....##,,?,,,,,**,,,,,,,,,, _You open the large door. _Edmund is nearby!Aiming: Polymorph(ixPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(i ;@*(ib A@#'(i q@#**(i\E**(ih.**ß(is<ß#(iI*.**#(iS E**(i !..@  Aiming: Polymorph  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (asleep, fire blocked by a granite statue, will become a steam dragon, a swampdrake, or a rat, chance to affect: 49%)(iմ ........####.###...###.#tswn the Conjurer ...............#...# #.##(i Armataur of Vehumet *..... .......#####.#.....###..#Health: 41/41 ======================== ....##.....<............#Magic: 8/8======================== ).................#######AC: 9(iڵ Str: 13 .#.#...............#EV: 8Int: 18 (i ...................#SH: 0Dex: 10 (i- q)........>.........###(iS XL:  5 Next:  6% Place: Dungeon:4 ................@....#**(i{ ~Noise: ---------  Time: 3488.0 (6.0) (i ............####''####,**a) +6 dagger "Ogrebane" {elec, Will+ rCorr (iȶ }............#,,.....,*,,*Cast: Shock (i ............#,....:..#*,********* Gem (5512) ............#.!ß##ß..#*,**,,,,,,, ............+..# *#..'.,,*,,,,,,, @   Edmund (asleep) .........##.+.. **..'..,,,,,,,,, (iҷ ............#.@ß**ß..##.*,,,,,,,, ######.....##,,?,,,,,**,,,,,,,,,,(i TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (i "(asleep, fire blocked by a granite statue, will become a steam dragon, a swampdrake, or a rat, chance to affect: 49%)  Okay, then.(i (i D _(i(i(i6 (i} Shift-Dir - straight line  Aim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (asleep, fire blocked by a granite statue, will become a steam dragon, a swampdrake, or a rat, chance to affect: 49%) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(i2/.####.###...###.#.....#...# #.##.#####.#.....###..#.##.....<......# .).......####### ..#.#.......#......# .).>.........###.#**.####''####,** #....#,,......*,,* #(i!0.#,....:..#*,.#.!ß##ß..#*,** #.+..# *#..'.,,* #.##.+.. **..'..  #.#.@ß**ß..##.* #.....##,,?,,,,,** (it9(i5Jl9.0 (11 _(iNP(i{.####.###...###.#.....#...# #.##.#####.#.....###..#.##.....<......# ..).#######.#.#.#.# #.).>.###.#** #.####''####,** ##....#,,......*,,* .#(iX.....#,....:..#*,.#.!ß##ß..#*,** ##.+..# *#..'.,,* ##.##.+.. **..'.. ##.#.@ß**ß..##.*#.....##,,?,,,,,**(i(ia900(i#(i7(ip .####.###...###.#.....#...# #.##.#####.#.....###..#.##.....<......#.).#######.#.#.#.# .#.).>.###.#** .#.####''####,** .##...#,,......*,,* ..#.....#,....:..#*,......#.!ß##ß..#*,** .##......+..# *#..'.,,* .##...##.+.. **..'.. .##.#.@ß**ß..##.* .#.....##,,?,,,,,**(i (i a109(i^' (i) (i +.####.###...###.# #..........#...# #.##.#####.#.....###..#.##.....<.....#.).#######.#.#.#.# #.#.).>.### #.#** #.#.####''####,** #.##..#,,......*,,*.#...#,....:..#*, #....#.!ß##ß..#*,** #.##.....+..# *#..'.,,* ..##...##.+.. **..'.. .(i .##............#.@ß**ß..##.* ..#.....##,,?,,,,,**(ik (i3 `28(iL (il (i #(i ........#...# #.## ....#####.#.....###..###.....<............#)..........#######..#.#..# ....# .#.#.)>.### ##.......#** (i .#.#####''####,** .#.##.#,,......*,,* ....#.#,....:..#*,**** ##...#.!ß##ß..#*,**,, ##.##.+..# *#..'.,,* ...####.+.. **..'..,.##....#.@ß**ß..##.*.########.....##,,?,,,,,**,.# ####.....#*,,,,,,,,*****(i< (i `37(i (i (ie.#####.#.....###..#.##.....<............#)..........#######..#.#..# ....##.#.)>...####...(i.............#** ..#.#####''####,** ..#.##.#,,......*,,* .....#.#,....:..#*,*** .##...#.!ß##ß..#*,**, .##.##(iR.+..# *#..'.,,* ....####.+.. **..'..,.##(i{....#.@ß**ß..##.* (i<...########.....##,,?,,,,,**,(iǽ.# ####.....#*,,,,,,,,*****(i[#####........#****++**** *>(i(i}46(iq!###.....<............# #)..........#######..#.#..# ....##.#.)>.........####................#** ...#.#####''####,**.#.##.#,,......*,,*....#.#,....:..#*,**##...#.!ß##ß..#*, ..##.##.+..# *#..'.,,* .....##(i"##.+.. **..'..,.##....#.@ß**ß..##.* .<...########.....##,,?,,,,,**, .....# ####.....#*,,,,,,,,*****[#####........#****++**** *..#.....##.....# *(i -(i<`55(iyD(i!E(iJ#)..........####### ...#.#..# ....##.#.)(i>.........####.......#**..#.#####''####,**.#.##.#,,......*,,* #......#.#,....:..#*,* #..##...#.!ß##ß..#*,(i.##.##.+..# *#..'.,,....####.+.. **..'..,.##(iN....#.@ß**ß..##.*(i <...########.....##,,?,,,,,**, ......# ####.....#*,,,,,,,,****(i[#####........#****++****(i..#.....##.....# ###############....#(i(i`64(i_(i(i  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.(iI:(iG======73(iP(iS@ _You shout for attention! You hear a shout!(i#......)..#.#(i[.# #.#.#.#.).>.........### #...##..#** #....#.#(i.####''####,.#.##.#,,......*,, .#......#.#,....:..#*, ##..##(i>.#.!ß##ß..#*,.##.##.+..# *#..'. #......##.##.+.. **..'.. #......##...#.@ß**ß..##. #..<...#.....##,,?,,,,,** #......# ####.....#*(iz, #.....[#####........#****++**** #......#.....(im##.....# #....#(i'..'..@..@   Edmund (wandering)(i------8Shock2(i(i2 _Edmund opens the large door.(i&B#......)..#.#.# ##.#.#.#.).>.### .#...##..# ##....#.#(i.####''####, #.....#.##.#,,......* ..#......#.#,....:..#*#..##.#.!ß##ß..#*.##.##.'..# *#..'. ##......##.##.'.. **..'  #......##(i'n...#@.ß**ß..##  #..<...#.....##,.?,,,,,** ##......# ####.....#*, (iY##.....[#####........#****++**** .#......#.....##.....# .#....#(i(i(i}>@.(i------91(i/(i:(i3 {......#.#..# ###....# #......#.#.)>.####...##.......# ###....#.#####''####.#.##.#,,......* )..#......#.#,....:..# ####..##..(i3 _.#.!ß##ß..# ......##.##.'..# *#..' ###......####.@.. **..' # #......##....#..ß**ß..# # #..<...########.....##,.?,,,,,* (i4 ###......# ####.....#*,,,,,,,, .##.....[#####........#****++** ..#......#.....##.....# #.################....# (i=4 ]#.#######(i6 (isD 9@'(iL b5000(iWU (iW (i####....#......#.#.)>.## ...#...##....... ####....#.#(i9"####''##.#.##.#,,...... ÷)..#......#.#,....:.. .####..##...#.!ß##ß.. .......##.##.'..# *#.. .###......##(i{##@'.. **.. .# #......##....#..ß**ß.. .# #..<...#########,.?,,,,, .###......# ####.....#*,,,,,,,, ..##.....[#####........#****++** #..#......#.....##.....# (i##.################....##.####### ...#(iʜ(i@.@   Edmund(ib1499(iq(i&(iS......#.#.)>.# ....#...##...... .####....#.#####''## ..#.##.#,,..... .÷)..#......#.#,....: ..####..##...#.!ß##ß ........##.##@.'..# *####......####.'.. ** ..# #......##....#..ß**ß ..# #..<...#########,.?,,,, ..###......# ####.....#*,, .(i[..##.....[#####........#****++** .#..#......#.....##.....# .##.################....# .##.####### ....##..#(i(i]8@.(iɲ`28(i(i(i.#####.......... .###......#.#.)>....#...##......... ..####....#.#.####''# ..###.....#.##.#,,...÷)..#......#.#,....:####..##......#.!ß##ß.......##.##(i.@..'..# *#.###......####.'.. ** #..# #......##............#..ß**ß.# #..<...########.....##,.?#......# ####.....#*,,,,,, ....##.....[#####........#****++* ..#..#......#......# ..##.################....###.####### .....#(i(i J.@(i<#`37(i-(i/(ib.#####........................... tswn the Conjurer .###......#.#.)........>......... Armataur of Vehumet *..... .....#...##...................... Health: 41/41 ======================== ..####....#.#.............####''# Magic: 7/8=====================--- ..###.....#.##............#,,.... AC: 9Str: 13 ..÷)..#......#............#,....: EV: 8Int: 18 ...####..##...............#.!ß##ß SH: 0Dex: 10 (i|.........##.##............'..# *# XL:  5 Next:  6% Place: Dungeon:4 ...###......##..@*****@##.'.. ** Noise: ---------  Time: 3503.0 (0.0) #..# #......##............#..ß**ß a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...# #..<...########.....##,.?,,, Cast: Shock ...###......# ####.....#*,,,,,, Gem (5497) ....##.....[#####........#****++* ..#..#......#.....##.....#  @   Edmund ..##.################....# ..##.####### .....# _Edmund opens the large door.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (77%to hit)(iN S @#(ij(i.#####........................... tswn the Conjurer .###......#.#.)........>......... Armataur of Vehumet *..... .....#...##...................... Health: 41/41 ======================== ..####....#.#.............####''# Magic: 8/8======================== ..###.....#.##............#,,.... AC: 9Str: 13 ..÷)..#......#............#,....: EV: 8Int: 18 ...####..##...............#.!ß##ß SH: 0Dex: 10 .........##.##............'..# *# XL:  5 Next:  6% Place: Dungeon:4 ...###......##..@.....@##.'.. **(i˾&[40m Noise: ---------  Time: 3503.0 (0.0) #..# #......##............#..ß**ß a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...# #..<...########.....##,.?,,, Cast: Shock ...###......# ####.....#*,,,,,, Gem (5497) ....##.....[#####........#****++* ..#..#......#.....##.....#@   Edmund ..##.################....# ..##.####### .....# _Edmund opens the large door.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(i mOkay, then.(iY. _(iP8.##### ..###......#.#.).>.#...##...####....#.#.####'' #..###.....#.##.#,,.÷)..#......#.#,.....####..##..#.!ß##.##.##.'..# *.###......##.@##.'.. .#..# #......##.#..ß**.# #..<...##.....##,.?.###......# ####.....#*.##.....[#####........#****++.#..#......#.....##.....# ...##.#....# ...##.# ###### ......#(i^(ig6@.(iD!l4.0 (16 _(i'(i)(i,.....#.#.#####.........###......#.#.)>....#...##........ ....####....#.#.####' .#..###.....#.##.#,,÷)..#......#.#,...####..##...#.!ß#.......##.##......'..# ....###......##@.##.'.. #..# #......##............#..ß*(i-.# #..<...########.....##,.?#......# ####.....#*,,,,...##.....[#####........#****+.#..#......#.....##.....#.##.################....###.#######(i/(iS89@.(i=`55(iE(iG(iy ########)...........#.#.#####.........###......#.#.)>....#...##........ .....####....#.#.(i; .#### #.#..###.....#.##.#,, #....÷)..#......#.#,.. #.....####..##...#.!ß.......##.##............'..#....###......##(i @..##.'.. #..# #......##............#..ß.# #..<...########.....##,.?#......# ####.....#*,,,...##.....[#####........#****.#..#......#.....##.....#.##.################....#(i (i ! >@.(i( `64(iG (i#...#......) #.....#.#.. #....#####............. #....###......#.#.)........> #.#...##...... #.....####....#.#.... ##.#..###.....#.##..#,,  #....÷)..#......#.#, ##.....####..##.#.! #(i.##.##.....@......'.. #......###......##..##.'.. #...#..# #......##...#...# #..<...########.....##,..###......# ####.....#*.##.....[#####.#.#..#......#.....##.....# ......##.#....#(iS(i;@.(i~===73(i(i _Edmund says, "People will remember me! They'll remember me and die!"(i (if Fire/throw/use which item? ([*] to toss any item) (i 7Missiles (go to first with ()  c - 7 poisoned darts Wands (go to first with /)e - a wand of charming (10)  p - a wand of polymorph (9)(if (i #...########......).............. tswn the Conjurer #..................#.#........... Armataur of Vehumet *..... #....#####....................... Health: 41/41 ======================== #....###......#.#.)........>..... Magic: 8/8======================== #........#...##.................. AC: 9Str: 13 #.....####....#.#.............### EV: 8Int: 18 ##.#..###.....#.##............#,, SH: 0Dex: 10  #....÷)..#......#............#,. XL:  5 Next:  6% Place: (i [mDungeon:4 ##.....####..##.@*****@.......#.! Noise: ---------  Time: 3507.0 (0.0) #............##.##............'.. a) +6 dagger "Ogrebane" {elec, Will+ rCorr #......###......##.........##.'.. Cast: Shock #...#..# #......##............#.. Gem (5493) .......# #..<...########.....##,. .......###......# ####.....#*,, @   Edmund ........##.....[#####........#*** ......#..#......#.....##.....# ......##.################....# _Okay, then. _Edmund says, "People will remember me! They'll remember me and die!"Throw: 7 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (61%to hit)(i#...########......).............. tswn the Conjurer #..................#.#........... Armataur of Vehumet *..... #....#####....................... Health: 41/41 ======================== #....###......#.#.)........>..... Magic: 8/8======================== #........#...##.................. AC: 9Str: 13 (iy#.....####....#.#.............### EV: 8Int: 18 ##.#..###.....#.##............#,, SH: 0Dex: 10  #....÷)..#......#............#,. XL:  5 Next:  6% Place: Dungeon:4 ##.....####..##.@(((((((......#.! Noise: ---------  Time: 3507.0 (0.0) #............##.##............'.. a) +6 dagger "Ogrebane" {elec, Will+ rCorr (iG#......###......##.........##.'.. Cast: Shock #...#..# #......##............#.. Gem (5493) .......# #..<...########.....##,. .......###......# ####.....#*,, @   Edmund ........##.....[#####........#*** ......#..#......#.....##.....# ......##.################....#Throw: 7 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (61%(iWto hit)  You throw a poisoned dart.  The poisoned dart closely misses Edmund.(iV(i`K....@.(ifl8.0 (12 _(iz(i=~(i1(inFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - 6 poisoned darts (iWands (go to first with /)e - a wand of charming (10)  p - a wand of polymorph (9)(i(i#...########......).............. tswn the Conjurer #..................#.#........... Armataur of Vehumet *..... #....#####....................... Health: 41/41 ======================== #....###......#.#.)........>..... Magic: 8/8======================== #........#...##.................. AC: 9Str: 13 #.....####....#.#.............### EV: 8Int: 18 ##.#..###.....#.##............#,, SH: 0Dex: 10  #....÷)..#......#............#,. XL:  5 Next:  6% Place: (i3[mDungeon:4 ##.....####..##.@****@.(......#.! Noise: ---------  Time: 3508.0 (0.0) #............##.##............'.. a) +6 dagger "Ogrebane" {elec, Will+ rCorr #......###......##.........##.'.. Cast: Shock #...#..# #......##............#.. Gem (5492) .......# #..<...########.....##,. .......###......# ####.....#*,, @   Edmund ........##.....[#####........#*** ......#..#......#.....##.....# ......##.################....#You throw a poisoned dart. _The poisoned dart closely misses Edmund.  Throw: 6 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (61%to hit)(i #...########......).............. tswn the Conjurer #..................#.#........... Armataur of Vehumet *..... #....#####....................... Health: 41/41 ======================== #....###......#.#.)........>..... Magic: 8/8======================== #........#...##.................. AC: 9Str: 13 #.....####....#.#.............### EV: 8Int: 18 ##.#..###.....#.##............#,, SH: 0Dex: 10  #....÷)..#......#............#,. XL:  5 Next:  6% Place: (iV |[mDungeon:4 ##.....####..##.@(((((((......#.! Noise: ---------  Time: 3508.0 (0.0) #............##.##............'.. a) +6 dagger "Ogrebane" {elec, Will+ rCorr #......###......##.........##.'.. Cast: Shock #...#..# #......##............#.. Gem (5492) .......# #..<...########.....##,. .......###......# ####.....#*,, @   Edmund ........##.....[#####........#*** ......#..#......#.....##.....# ......##.################....#You throw a poisoned dart. _The poisoned dart closely misses Edmund.  Throw: 6 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (61%to hit)(i<  _The poisoned dart closely misses Edmund.  Throw: 6 darts (poison)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (61%to hit)  You throw a poisoned dart. The poisoned dart barely misses Edmund.(i) ...@..9.0 (11 _(i  #............#.#  #....#####...........  #....###......#.#.)>  #........#...##....  #.....####....#.###  ##.#..###.....#.##(i %.#,  #....÷)..#......#.##.....####..##.....@..(......#  .......##@##......'.  ####......##.........##.' ##...#..# #......##............#....# #..<...########(iI #,.###......# ####.....#*,..##.....[#####........#**#..#......#.....##.....#.##.###############(i b#....#.##.#######(i (i' 0.(i " }10Shock0(i= (i $ #....#####... #....###......#.#.)(i$G> #........#...##.... #.....####....#.## ##.#..###.....#.##. #....÷)..#......#.....##.....####..##........(......# .......##.##......' ####....@.####.'#...#..# #......##....#....# #..<...######### ..###......# ####.....#*(i%~..##.....[#####........#*#..#......#.....##.....#.##.################....#.##.#######....#(i7w189(i>(i@(i39 #....###......#.#.)> #........#...##.... #.....####....#.# ##.#..###.....#.##. #....÷)..#......#....#.....####..##........(...... .......##.##...... #......###......####.#...#..# #...@..##.... ###.......# #..<...######## ...###......# ####.......##.....[#####........##..#......#.....##.....#.##.################....#.##.#######....##..#(i(i@@   Edmund(iēp2Shock8(i(iԝ(i" < #........#...##.... #.....####....#.# ##.#..###.....#.## #....÷)..#......#..#.....####..##..@.....( #............##.##..... #......###......#####...#..# #......##.. ####.......# #..@...######## ....###......# ####.......##.....[#####........#..#......#.....##......##.################.....##.#####....##..# .#..#@.37(iO a _There is a stone staircase leading up here.(ix3(ib,(iL.@(i,}46 _(ikQ  #.### #...#.......##...# ##...########...##..######...## ..##.......##...##...[.##ß...ß# ..########..#...##...#.###...## ..# ##.#...##.###.# #.).# ### ######............###...##  #.............######ß...ß#  #.......# ##...## 3 #.......# ##⌠##  #.............# ###  #.............#  #.............#  #.......#..... #.......#.....# #......[40(i4U Cm.#.....# #.......#.....# #.......#.....#(i 5.5 (2.5Shock5(iU (i$ } _You climb upwards. _There is a stone staircase leading down here.(i6(iLevel 3 of the Dungeon <<<<>>>>___(Press ? for help)  ##.#.# #.#.......# #.....# #...........#...##.#...### #.#.##...##   #.#.####.###.÷...#####.....### #...........######.'.....#####.#ß...ß#   #.#...##.###......#..........# #########.### ###...#.....#.##...##   #.###........................##.####...#.......##...#   #.# #..##...###...##.........###########...########...##..######...##   #.# #.###.#.#.#.#.###...................##.......##...##...[.##ß...ß#   #.# #.###...#.#...###...#...............########..#...##...#.###...##   #.# #...÷###...###......#...............###.#...##.###.# #.).#   #.# #..#)#[#.#.#)#.#..###....############ ######............###...##   #.#(i #....##.#.#.##....# #....##.............######ß...ß# (i   #.###.###÷.#.#.#..###.###....##.......#.....# ##...##   #...<.#...#.#.#.#...#...#....##.......#..@..# ##⌠##   ###.#.###..#.#.#..###...#....##.............####   #.#....##.#.#.##......#######.............#   #.#..#.#.#.#.#.#.#....##.............#   #......###...###......##.......#.....#   ###.###...#.#...###...##.......#.....#  #.###.#.#.#.#.###...##.......#.....#  #..##...###...##....##.......#.....#  ##..................##.......#.....#  ##.................#(in#.......#.....#  ####################.#########...#  #.#.......##.##(i"  #.#.#.....####.#)....'....#...#.# ##...### #.##########.# #.#.#.............#.##....'...#.#########......# #.#.......#..# #.#.####...##.#...#.##....#...#.#####..ß...ß.######.#.#####.#.## #.#.#).....+................ß..÷....#......)..>...#.# #...#....#..#...###)##...................÷....##.##....#.####.### #####.....#########÷##....ß.......#...##........#...# #J#...# #.....#####...#..÷.....#...<..#....#.#.#.# #.###### #.....##.)...#ß....÷._##.....##...#.#...# #......# #.....##.##...........####...#.......#...###(i2  #####.....# #........##...........#...#### #####...#...##..###### #....)....# #.....#####...........##### ###.#..#....#)...# #.##......# #.....# #...........#...##.#...# #.........###.#.# #.#.......# #.....# #...........#...##.#...### #.#.##...###.#.####.###.÷...#####.....### #...........######.'.....#####.#ß...ß##.#...##.###......#..........# #########.### ###...#.....#.##...###.###..................##.### #...#.......##...##.# #..#.........###########...########...##..######...###.#................##.......##...##...[.##ß...ß##.# #.#.#...#...............########..#...##...#.###...###.# #...÷###...###...............# ##.#...##.###.# #.).##.# #..#)#[#.#.#)#.#..###....############ ######.......###...###.# #....##.#.#.##....# (i #....#............######ß...ß##.###.###÷.#.#.#..###.###....#......#.....# ##...##(i)(i(i[ #.####...#.......##...#tswn the Conjurer ##...########...##..######...##Armataur of Vehumet *..... ..##.......##...##...[.##ß...ß#Health: 41/41 ======================== ..########..#...##...#.###...##Magic: 8/8======================== ..###.#...##.###.# #.).#AC: 9Str: 13 ### ######............###...##EV: 8Int: 18#.............######ß...ß#SH: 0Dex: 10#.......#.....# ##...##XL:  5 Next:  6% Place: Dungeon:3#.......#..@..# ##⌠##Noise: ---------  (i[33mTime: 3515.5 (0.0)#.............####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.............#Cast: Shock#.............#Gem (5485) #.......#.....##.......#.....##.......#.....##.......#.....##.......#.....#Aim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (61%to hit) _You throw a poisoned dart. The poisoned dart barely misses Edmund. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.(i(i4 _32(i(iB1(iA(i~(iX0(i(i(i:(iC79(i(i(i(iB8(i(i(i (iX B7(it (i(i(iB6(i(i(i(iqB5(i(iU(i(i3B4(i+(iU"(i#(i+$B3(i%(i((i*X2(il,(i/(i1(i+2B1(iE3(ig7(i9(i9B0(i<(ic?(ijD(ipEC69(iF(irI(iTK(iKB8(iM(iO(i#R(iRB7(iS(i7Y(i,[(i\B6(iz\(i^(i_(i`B5(i#a(i,c(id(ieB4(if(ig(iiX3(ij(iozQ ..........############.#  ....####..........##...#  ###.# ##########.##.###   #.# #.......##...#   ##'## #.##########.#  ...### #.##########.#  #......# #.#.......#..#  ...ß.######.#.#####.#.##  .÷....#......)..@...#.#  37.5 (22.0) .÷....##.##....#.####.###  ......#...##........#...# ÷.....#...<..#....#.#.#.# ...÷._##.....##...#.#...# (i{#######...#.......#...###   .#### #####...#...##..#   ....##### ###.#..#....#   .##.#...# #.........#  (ii(i;7_(i   to hit) _You throw a poisoned dart. The poisoned dart barely misses Edmund. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _(iB(ir(iv(i4(i>(i8.5 (1.0)2 __(il ### ** '####,** ....*,,* .:..#*,**##########  #ß..#*,**.........#  *#..'.,,*.........#  **..'..,,.........#  4 *ß..##.*,.......@.#  ,,,,**,,,.......[.#  ,,,,*****...(.....#  +**** *>........#   *..÷......#   *.........#   *.........#   *##########  (i{  You climb downwards.(i(iHh40.0 (2.50(iQ(iT _Level annotation: Edmund _There is a stone staircase leading up here.(i (iz!(i#(i}*(i-(i95`59 _(i7(i;(i<B8(iT>(iB(i5F(ih76543(i21049(in8(i[  There is a large open door here.(i(iVI7 _(i`E654321 _x - 3 scrolls of amnesia (gained 2)03987(i)c,(ii6 _n - 3 grey potions (gained 1)(iZX5(i(ik(iX4(i}(iI (i? There is a large open door here.(i3 _210(i=(i2298(ien7(iq>6 _c - 7 poisoned darts (gained 2)543(it$O21019  There is a large open door here.8 _7(i&X6(i|+B(i\,X5(i44 _You open the large door.(i~6X3(i7(i<E  There is a large open door here.(i=_2 _(iG>(is?(i@(iQAB1(iA(ilE(iE(i#FB0(iG(i$H(itR.........'..##*#..'...#............##.'..####..'............ (iRa...........#..ß##ß..##.#........< #####.....##........##..........[  ####.....##........#####...(.... ##........#####''#### #>....... ...##.....# #...# #..÷..... (ixSM######....# #.##### #........ ###### #..@..# #........90.0 (50.0) #####...# ######### <.#  (iS|.#  # (iS (i7Z(il]g1.0 (5109(ifQ _Found an escape hatch in the ceiling.(ia (i (i] (i (i (i 87(it (i B6(i (i (iU (i X5(i (i (i 4(iT B3(i (iw (i! X2(ip" (i# (iG n1(iH (iVK (i L B0(iL (iT (i=U (iU D399(i  Casting: Static Discharge (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iDConfirm with . or Enter, or press ? or * to list all spells.The sleepcap is struck by an arc of lightning.  The sleepcap is almost destroyed.  You are struck by an arc of lightning.  The sleepcap is struck by an arc of lightning.  You destroy the sleepcap!(i **  Vehumet accepts your kill.(iG.@(iH 3-----2---------276Shock4 _You are struck by an arc of lightning. The lightning grounds out.(i(im _Your Conjurations skill increases to level 4!(i(i(i(i(i@4--3===13 _(iy(i:2(i(iw(i$B1(i(i(i\#4(id======0(i(i((iq5=79(iT(i(iOGem (5378) (i(i (i}5======7(i(i`(i(iB6(i(i(iWw6==5(i(iL(i@(i_4===327=106988=6===76549====32140=059(ib(7===871==6 _HP restored.5===43=2108===49 _Magic restored.87(ic(ie(if(isgB6(iy===5 ...#..#......#.....##.....# #... ...##.################....# #.## ...##.####### #... ......############# ...#..# ## ♣♣##........... ...#..# )..# ♣♣.+...######## ..)#..# .+.♣♣♣♣......# ..#..# ♣..♣......## ####### ♣@♣..+.## --55.0 (39.0) ♣♣♣♣♣###--6.0 (404 _Found a runed translucent door.(iA@ 3(iB (iJ ,(i/L (iS X3(iW (i =21039(i n8(id (i (i B7(i (i (i~ (i B6(i (i (i B5(i4 (i (iD (i n4(i (iH (i B3(i (i (in X2(i (i (i (i X1(i (i (i X0(i` 298(i(i*X7(i(i(i(igB6(i(i(iL(iB5(iu"(i%(i'(iA(B4(i((ix+(ig-(i-B3(iM.(i{0(i1(i2B2(iZ2(i&4(i5(ie5B1(i5(i8(i9(iK:B0(i3;(i=(i@?(i?C19(iS@(ioB(iXC(iCB8(i_D(i#F(i0G(iGB7(i+H(iI(izK(iKB6(i2L(iON(iO(iOB5(iP(imT(iY(i ]B4(ib`(ieE  There is a large open door here.(i>g(iIhI3 _(ii(i3l(in(ioB2(iPp(iEs(it(i#uB1(iz(i~(i>(iB0(i&(iE  There is a large open door here.(i(iٓJ09 _(i(if(i(iB8(i(i(i7X7(i(i̥(i.(iB6(i(i!5(iB4(i(iP(i(iX3(i(i(iB2(i(iE  There is a large open door here.(i~(itI1 _(ik(i(i(iB0(i299(i(i(iZB8(ie(iE  There is a large open door here.(i,(iEI7 _(i6(i n5(i (i<4321089876(i@(iAB5(i(ii(i(itB4(i(i(i(iB3(i(i (i (i X2(i10798(i(i(iX7(i(i:!(i#X6(i#(i%(i&(i&B5(iL((iR*(it+(i ,B4(i,(i/(i;53(i5B2(is6(i:(iAn1(iUC(iN....###......# ####.....##.....##.....[#####........##...#..#......#.....##.....# ##.################....# ...##.#  ###### #......#....#..# ### ♣♣##...........#..# #)..#♣♣ ♣♣.+...###### .....)#..# #..j+@♣♣♣♣......#729.0 (73 (iO......#..# #÷..#♣..♣......## ########## ### ♣♣♣.♣..+.##♣♣♣♣♣###j   Crazy Yiuf(i%R(iZ(i]( _Crazy Yiuf shouts!(i(iRead which item? Scrolls  x - 3 scrolls of amnesia  c - a scroll labelled UCHUGR CUT ULO  e - a scroll labelled DUODWO GEANE  h - 2 scrolls labelled HAWEANG ESAKE  k - a scroll labelled EPNINU XELEOCW  m - a scroll labelled KUAN EDEATWOEM  u - a scroll labelled DADGHO EROA [!] read|quaff|evoke[?] describe selected(i{(iH(i.......###......# ####.....##.. tswn the Conjurer ........##.....[#####........#### Armataur of Vehumet *..... ......#..#......#.....##.....# # Health: 41/41 ======================== ......##.################....# # Magic: 8/8======================== ......##.####### # AC: 9Str: 13 .........########## EV: 8Int: 18 ......#..# ###(i%♣♣##........ SH: 0Dex: 10 ......#..# #)..#♣♣ ♣♣.+...###### XL:  5 Next: 27% Place: Dungeon:4 .....)#..# #..j+@♣♣♣♣......#Noise: ---------  Time: 3729.0 (0.0) ......#..# #÷..#♣..♣......##a) +6 dagger "Ogrebane" {elec, Will+ rCorr ########## ### ♣♣♣.♣..+.##Cast: Shock♣♣♣♣♣###Gem (5271) j   Crazy Yiuf _Found a runed translucent door. _There is a large open door here. _There is a large open door here. _There is a large open door here. _There is a large open door here. _Crazy Yiuf shouts!(i*  As you read the scroll labelled HAWEANG ESAKE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.(iѱf30.0 (10(iY(i5 _h -> I - a scroll of immolation(i1 (i Drink which item? Potions  g - a potion of magic  d - a bubbling blue potion  f - a murky purple potion  j - 2 green potions  l - a yellow potion  n - 3 grey potions  o - 2 cyan potions  p - a purple potion  q - a red potion  s - a brown potion  t - an orange potion [!] read|quaff|evoke[?] describe selected(ii .......###......# ####.....##.. tswn the Conjurer ........##.....[#####........#### Armataur of Vehumet *..... ......#..#......#.....##.....# # Health: 41/41 ======================== ......##.################....# # Magic: 8/8======================== ......##.####### # AC: 9Str: 13 .........########## EV: 8Int: 18 ......#..# ###♣♣##........ SH: 0Dex: 10 ......#..# #)..#♣♣ ♣♣.+...###### XL:  5 Next: 27% Place: Dungeon:4 .....)#..# #..j+@♣♣♣♣......#Noise: ---------  Time: 3730.0 (0.0) ......#..# #÷[3(i 7m..#♣..♣......##a) +6 dagger "Ogrebane" {elec, Will+ rCorr ########## ### ♣♣♣.♣..+.##Cast: Shock♣♣♣♣♣###Gem (5270) j   Crazy Yiuf _There is a large open door here. _Crazy Yiuf shouts!  As you read the scroll labelled HAWEANG ESAKE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _h -> I - a scroll of immolation  Okay, then.(i a _(iIX*'(iY(ia:.j(idv1.0 (1Shock69(il(iy( _You open the door.(i-  Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i, ** Crazy Yiuf is struck by an arc of lightning.  Crazy Yiuf is moderately wounded.(iJ- j@You are struck by an arc of lightning.  Crazy Yiuf hits you with a +3 quarterstaff of chaos.37=======---6------==2Pois Gem (5268)  _You are poisoned.(io& (i*0 Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i ** Confirm with . or Enter, or press ? or * to list all spells.Crazy Yiuf is struck by an arc of lightning.heaviis struck by an arc of lightning.  Crazy Yiuf is severely wounded.(iL j@The lightning grounds out.  You feel very sick.(ip5----4------------37(i(i,S _Crazy Yiuf barely misses you.(i  Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i ** Crazy Yiuf is struck by an arc of lightning.  Crazy Yiuf is almost dead.(iT j@You are struck by an arc of lightning.  You feel very sick.(i23====--------2------------46(i` _Crazy Yiuf hits you with a +3 quarterstaff of chaos!(i7  Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ig  Crazy Yiuf is struck by an arc of lightning.  You kill Crazy Yiuf!Vehumet accepts your kill.(iո (iݹ =** (i^ )@You feel your power returning. You are struck by an arc of lightning.(i'g 1--------1---------495Shock5(i- (i6 $ _You feel sick.(i..###......# ####.....##.##.....[#####..#..#......#.....##.....# .##.#....# .##.# ###### .# .#..# #### ♣♣##........#..# #)..#♣♣ ♣♣.+....)#..# #...@.♣♣♣♣......#.#..# #÷..#♣..♣......### #### ♣♣♣.♣..+.## ♣♣♣♣♣###0----64  (iNYou feel your power returning. You are struck by an arc of lightning. _You feel sick. _You feel sick.  There is an open translucent door here.  (iThings that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf(ib(i{vDrop what? (Left/Right to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with )) (ic a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr}  b - a +3 whip of freezing Missiles (select all with ()c - 7 poisoned darts Armour (select all with [)  d - a +0 pair of gloves (worn)  e - a +2 robe of positive energy (worn)  h - a +1 helmet (worn) Jewellery (select all with "=)  f - a ring of resist corrosion (worn)  g - an amulet of alchemy (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top](i~ (i j........###......# ####.....##. tswn the Conjurer .........##.....[#####........### Armataur of Vehumet *..... .......#..#......#.....##.....#Health: 20/41 ===========------------- .......##.################....#Magic: 1/8===--------------------- .......##.#######AC: 9Str: 13 ..........######### EV: 8Int: 18 .......#..# ####♣♣##....... SH: 0(iܐ Dex: 10 .......#..# #)..#♣♣ ♣♣.+...##### XL:  5 Next: 49% Place: Dungeon:4 ......)#..# #...@.♣♣♣♣......#Noise: ---------  Time: 3736.0 (0.0) .......#..# #÷..#♣..♣......##a) +6 dagger "Ogrebane" {elec, Will+ rCorr ########### #### ♣♣♣.♣..+.##Cast: Shock♣♣♣♣♣###Pois Gem (5264) _You feel sick. _You feel sick.  There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy YiufOkay, then.(iϖ (i (ij . _(iA(i%Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with )) (i/ a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr}  b - a +3 whip of freezing Floor Items ([,] to select) (ii7Hand Weapons a +3 quarterstaff of chaos[?] describe selected [!] equip|wield|wear|put on(iy[tab] equip|unequip (i(i(i........###......# ####.....##. tswn the Conjurer .........##.....[#####........### Armataur of Vehumet *..... .......#..#......#.....##.....#Health: 20/41 ===========------------- .......##.################....#Magic: 1/8===--------------------- .......##.#######AC: 9Str: 13 ..........######### EV: 8Int: 18 .......#..# ####♣♣##....... SH: 0Dex: 10 .......#..# #)..#♣♣ ♣♣.+...##### XL:  5 Next: 49% Place: Dungeon:4 ......)#..# #...@.♣♣♣♣......#Noise: ---------  Time: 3736.0 (0.0) .......#..# #÷..#♣..♣......##a) +6 dagger "Ogrebane" {elec, Will+ rCorr ########### #### ♣♣[3(i7)2m♣.♣..+.##Cast: Shock♣♣♣♣♣###Pois Gem (5264) _You feel sick. _You feel sick.  There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf _Okay, then. _Okay, then.  You unwield the +6 dagger "Ogrebane" {elec, Will+ rCorr}. +6 dagger "Ogrebane" {elec, Will+ rCorr} stops crackling.  Your +3 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.  i - a +3 quarterstaff of chaos (weapon)197.0 (1i) +3 quarterstaff (chaos)3 _You feel sick.(i,..###......# ####.....##.##.....[#####..#..#......#.....##.....#.##.#....#.##.# ######.# (i.#..# ##### ♣♣##.#..# #)..#♣♣ ♣♣.+....)#..# #..@[.♣♣♣♣......#.#..# #÷..#♣..♣......### #####♣♣♣.♣..+.## ♣♣♣♣♣###(iG(i8-82(i(ip$ _You feel sick.(iL ^###......# ####.....##.##.....[#####.##..#......#.....##.....# ##.#....# ##.# ###### (i M '# ##..# ##### ♣♣##.#..# #)..#♣♣ ♣♣.+...#)#..# #...@.♣♣♣♣......# #..# #÷..#♣..♣......##  #####♣♣♣.♣..+.## ♣♣♣♣♣### (i} 7=--91(i  _You feel sick. _You feel sick. _You feel sick.  There is an open translucent door here.  Things that are here: _a +0 cloak; the gnoll corpse of Crazy Yiuf(i(i-"Wear or take off which item? Inventory Items Armour (go to first with [) (i" d - a +0 pair of gloves (worn)  e - a +2 robe of positive energy (worn)  h - a +1 helmet (worn) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (il_ (id (il ........###......# ####.....##. tswn the Conjurer .........##.....[#####........### Armataur of Vehumet *..... .......#..#......#.....##.....#Health: 17/41 =========--------------- .......##.################....#Magic: 1/8===--------------------- .......##.#######AC: 9(im Str: 13 ..........######### EV: 8Int: 18 .......#..# ##### ♣♣##....... SH: 0Dex: 10 .......#..# #)..#♣♣ ♣♣.+...##### XL:  5 Next: 49% Place: Dungeon:4 ......)#..# #...@.♣♣♣♣......#Noise: ---------  Time: 3739.0 (0.0) .......#..# #÷..#♣..♣......##i) +3 quarterstaff (chaos) ########### #####♣♣♣.♣..+.##Cast: Shock♣♣♣♣♣###(iwn FPois Gem (5261) _You feel sick. _You feel sick. _You feel sick.  There is an open translucent door here.  Things that are here: _a +0 cloak; the gnoll corpse of Crazy Yiuf(i[z (i  _(i (i)  You start putting on your armour. You continue putting on your +0 cloak.(i 2===40.0 (10(iΝ (io _You feel sick.  You continue putting on your +0 cloak.You feel sick.(iܰ 16=1.0 (2Gem (5259) (i (i j _You are no longer poisoned.(i e2.0 (38(iA (i (i e3.0 (47(iY u17===4.0 (56 10 _You continue putting on your +0 cloak. x3(i (i Z _You finish putting on your +0 cloak.(i(K(iNRead which item? Scrolls  x - 3 scrolls of amnesia  I - a scroll of immolation  c - a scroll labelled UCHUGR CUT ULO  e - a scroll labelled DUODWO GEANE  k - a scroll labelled EPNINU XELEOCW  m - a scroll labelled KUAN EDEATWOEM  u - a scroll labelled DADGHO EROA [!] read|quaff|evoke[?] describe selected(iҋ(iB(i........###......# ####.....##. tswn the Conjurer .........##.....[#####........### Armataur of Vehumet *..... .......#..#......#.....##.....#Health: 17/41 =========--------------- .......##.################....#Magic: 2/8======------------------ .......##.#######AC: 10Str: 13 ..........######### EV: 8Int: 18 .......#..# ##### ♣♣##....... SH: 0Dex: 10 .......#..# #)..#♣♣ ♣♣.+...##### XL:  5 Next: 49% Place: Dungeon:4 ......)#..# #...@.♣♣♣♣......#Noise: ---------  Time: 3744.0 (0.0) .......#..# #÷..#♣..♣......##i) +3 quarterstaff (chaos) ########### ####[4(ia0m#♣♣♣.♣..+.##Cast: Shock♣♣♣♣♣###Gem (5256) _You feel sick.  You continue putting on your +0 cloak.You feel sick. _You are no longer poisoned. _You continue putting on your +0 cloak. x3 _You finish putting on your +0 cloak.  Okay, then.(i}a _(i?o .###......# ####.....##.##.....[#####..#..#......#.....##.....#.##.#....#.##.# ######.# .#..# ##### ♣♣##.#..# #)..#♣♣ ♣♣.+....)#..# #..@†.♣♣♣♣......#.#..# #÷..#♣..♣......### #####♣♣♣.♣..+.## ♣♣♣♣♣###(ikp (i 5.0 (15 _(iKQ .###......# ####......##.....[#####..#..#......#.....##.....#.##.#....#.##.# ######.# .#..# ##### ♣♣##.#..# #)..#♣♣ ♣♣.+....)#..# #.@.†.♣♣♣♣......#.#..# #÷..#♣..♣......### #####♣♣♣.♣..+.## ♣♣♣♣♣###(iW (i^ `64(id (i.###......# ####......##.....[#####..#..#......#.....##......##.#.....##.# .# .#..# ##### ♣♣##.#..# #)..#♣♣ ♣♣.+....)#..# #@..†.♣♣♣♣......#.#..# #÷..#♣..♣......### #####♣♣♣.♣..+.## ♣♣♣♣♣###(i4(iy`73(i(iR(i:#### #..<...#####.# ####..#[#####.....#......#.....##.###############....##...########## ♣♣##.....#♣♣ ♣♣.+...##)...†.♣♣♣♣...... ..........#..# #÷..#♣..♣......## ############## #####♣♣♣.♣..+.##♣♣♣♣♣###(iI(imX8=82(iu_(ib} _You see here a +3 hammer of holy wrath.(iI(i4(iy3===1 _(iV0(iY49(i,9==8(i(i(il===7(i(i(ibB6(i (i (iB5(i(i(i|g20=4(i/(iX3(i3-4===211=039===82=765(i[4X4(i4(i6(iC83=5===3(i;n2(ii<(i=B1(i=(i>(i?B0(i6@(iA(idB4=====29(i-C(iME(iIB8(iI(iLX7(iuM(iO(i QB6(iR(iLT(iTf5=5(iV(iXt6===4(ipY(i2[(ix_X3(i`(i.b(icB2(ic(i.6=1===01987=767===548=32===1(i9=0(iĢ(i2C09(i*(i(iB8(i(iʫX7(i(i(iư30=8===6(i/(i(i4B5(in(i_(iB4(i(i(iB3(i(i(i31=====2(is(iX1(i;(i!X0(ib(in(ifD199(i(i(ivi2=8(i(iX7(i(i(iRB6(i(iX5(i(i3=4(i(iX3(i(iSX2(i(i(iB1(ii(i(i8 p4=0(i (iu (i C89(iH (i X8(i (i L5=(i} :7(i (i X6(iRR 546==32107=798768=5432(ir J9=1069840=765(i_s (ix X4(i9{ (i} 1==3(i (i 1837.0 (89.0)(i֨ (iɯ (i E _Done exploring.(iͰ3(i(i I0.0)(i [ _Done exploring.(i@\ (i| Level 4 of the Dungeon <<<<>>>>(Press ? for help) #....#####...........................#  #....###......#.#.)........>.........###  #........#...##........................###  #.....####....#.#.............####''####.##  ##.#..###.....#.##............#........#..#  #....÷)..#......#............#.....:..##.############  ##.....####..##...............#..ß##ß..##.##.........#  #............##@##............'..##*#..'...#.........#  #......###......##.........##.'..####..'.............#  ##...#..# #......##............#..ß##ß..##.#........<.#  #####.......# #..<...########.....##........##..........[.#  #...........###......# ####.....##........#####...(.....#  #............##.....[#####........#####''#### #>........#  #..........#..#......#.....##.....# #...##..÷......#  #..........##.################....# #.##### #.........#  #..........##.####### #.....### #.........#  #.............##############...# (i [40m###########  #..........#..# ##### ♣♣##.............<.#  #..........#..# #@..#♣♣ ♣♣.+...##########...#  #.........)#..# #...†.♣♣♣♣......######  #..........#..# #÷..#♣..♣......##  ############### #####♣♣♣.♣..+.##  ♣♣♣♣♣###(i_y*,,,,*****,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,,***,,,,,,*,*,),,,,,,,,>,,,,,,,,,****,,,,,,,,*,,,**,,,,,,,,,,,,,,,,,,,,,,,,****,,,,,****,,,,*,*,,,,,,,,,,,,,****''****,****,*,,***,,,,,*,**,,,,,,,,,,,,*,,,,,,,,*,,**,,,,÷),,*,,,,,,*,,,,,,,,,,,,*,,,,,:,,**,**************,,,,,****,,**,,,,,,,,,,,,,,,*,,ß**ß,,**,**,,,,,,,,,**,,,,,,,,,,,,**@**,,,,,,,,,,,,',,****,,',,,*,,,,,,,,,**,,,,,,***,,,,,,**,,,,,,,,,**,',,****,,',,,,,,,,,,,,,***,,,*,,* *,,,,,,**,,,,,,,,,,,,*,,ß**ß,,**,*,,,,,,,,<,******,,,,,,,* *,,<,,,********,,,,,**,,,,,,,,**,,,,,,,,,,[,**,,,,,,,,,,,***,,,,,,* ****,,,,,**,,,,,,,,*****,,,(,,,,,**,,,,,,,,,,,,**,,,,,[*****,,,,,,,,*****''**** *>,,,,,,,,**,,,,,,,,,,*,,*,,,,,,*,,,,,**,,,,,* *,,,**,,÷,,,,,,**,,,,,,,,,,**,****************,,,,* *,***** *,,,,,,,,,**,,,,,,,,,,**,******* *,,,,,*** *,,,,,,,,,**,,,,,,,,,,,,,**************,,,* ************,,,,,,,,,,*,,*****,,,,,,,,,,,,,<,**,,,,,,,,,,*,,*(id} ** **,+,,,**********,,,**,,,,,,,,,)*,,****,,,,,,*******,,,,,,,,,,*,,*,,,,,,********************.*,,+,**********(i} (i ****,,,,,,,* *,,<,,,********,,,,, tswn the Conjurer ,,,,,,,,,,,***,,,,,,* ****,,,,, Armataur of Vehumet *..... ,,,,,,,,,,,,**,,,,,[*****,,,,,,,, Health: 41/41 ======================== ,,,,,,,,,,*,,*,,,,,,*,,,,,**,,,,, Magic: 8/8======================== ,,,,,,,,,,**,****************,,,, AC: 10Str: 13 ,,,,,,,,,,**,*(i‡ ***** EV: 8Int: 18 ,,,,,,,,,,,,,****** SH: 0Dex: 10 ,,,,,,,,,,*,,* ##### ****,,,, XL:  5 Next: 49% Place: Dungeon:4 ,,,,,,,,,,*,,* #@..#** **,+,,,** Noise: ---------  Time: 3837.0 (0.0) ,,,,,,,,,)*,,* #...†.♣***,,,,,,* i) +3 quarterstaff (chaos) ,,,,,,,,,,*,,* #÷..#♣..♣,,,,,,** Cast: Shock ************** #####***.*,,+,**Gem (5163) (iW ******** _You continue putting on your +0 cloak. x3 _You finish putting on your +0 cloak. _Okay, then. _You see here a +3 hammer of holy wrath. _Done exploring. _Done exploring.(iԳ @ _You finish putting on your +0 cloak. _Okay, then. _You see here a +3 hammer of holy wrath. _Done exploring.Level map cleared.(i5(i(iL(i(iB(iI2 _(i,(i n1(i4(iX0(i  There is an open translucent door here.  You see here the gnoll corpse of Crazy Yiuf.59 _876(i 543210(i(is(iC49(i,(iX8(i7(ib(i(iB6(i$(i15(iY3(iM4(i4B4(ir5(i6(i7(i7B3(i7(i8(i:(iT:B2(i:(i@10(i39(ij 876(i(iB5(i(i(i(i(i B4(ig(i(i(ipB3(i(i(i(iB2(iQ(i(iq(iX1(i!(i"(iN#B0(i#(i'(iK((i(C29(i)(i*(i<-X8(im.(iM3E  There is a large open door here.(i$5(i5I7 _(i6(i8(i_;X6(ie<(iA(iC(iDB5(imE(iH(iI(iCJB4(i7K(ieM(iO(iOB3(iP(iU(iWX2(iJY(iZ(i\(i`]B1(iL^(iF`(ib(icB0(iXd(i]kg  You see here a parchment of Blink.(im(ioJ19 _(ip(ir(it(i\uB8(iw(i$E  There is a large open door here.(iɁ(izI7 _(i܃(i(iT(iB6(i$(i`(iQX5(iՑ(i(i/X4(it(i(i(iB3(i(iܦ(iǩX2(i(iĮ(i  ,,,,..#####.#.....##*,,* .##.....<........,,,,* ),,...............##***** *,#...............# ................# *,*,),,......>.........### **..................#** *,*,,,,.........####''####,** (i*,**,,,.......@.#........#,,# *,,,.........#.....:..#*.#** ,**.........#..ß##ß..##.##,Shock ,**@**,,,@........'..#*##..'...#. ,,,,**,,,......##.'..#*##..'..... ,,,,**,,,......,..#..ß##ß..##.#.. @   Edmund (wandering) <,,,*****###...,.##........#*.... ,,,,* ***#...,,*#........#***#. ,,,[*****,,,,,,,,*####''#### *>(i088.0 (51.0)(i^@@.(ihf9.0 (521(i(iӢ(i Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - 7 poisoned darts (iSWands (go to first with /)e - a wand of charming (10)  p - a wand of polymorph (9) Scrolls (go to first with ?)  I - a scroll of immolation(i0(i0,,,,,,,,,,,..#####.#.....##*,,*tswn the Conjurer ,,,,,,,,,.##.....<........,,,,*Armataur of Vehumet *..... ,,,,,,),,...............##*****Health: 41/41 ======================== ,,,,,,,*,#...............#Magic: 8/8======================== ,,,,,,,,,................#AC: 10Str: 13 ,,*,*,),,......>.........###EV: 8Int: 18 ,**,,,,,,..................#**SH: 0Dex: 10 ,,*,*,,,,.........####''####,**XL:  5 Next: 49% Place: Dungeon:4 ,,*,**,,,.....**@.#........#,,#Noise: ---------  Time: 3889.0 (0.0) ,,,,,*,,,..***....#.....:..#*.#** i) +3 quarter(istaff (chaos) ,**,,,,,,@*.......#..ß##ß..##.##, Cast: Shock ,**@**,,,.........'..#*##..'...#. Gem (5111) ,,,,**,,,......##.'..#*##..'..... ,,,,**,,,......,..#..ß##ß..##.#.. @   Edmund (wandering) <,,,*****###...,.##........#*.... ,,,,* ***#...,,*#........#***#. ,,,[*****,,,,,,,,*####''#### *> _You see here a parchment of Blink. _There is a large open door here.  Throw: 7 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (wandering, hasn't noticed you, 61% to hit)(iZ ,,,,,,,,,,,..#####.#.....##*,,*tswn the Conjurer ,,,,,,,,,.##.....<........,,,,*Armataur of Vehumet *..... ,,,,,,),,...............##*****Health: 41/41 ======================== ,,,,,,,*,#...............#Magic: 8/8======================== ,,,,,,,,,................#AC: 10Str: 13 ,,*,*,),,......>.........###EV: 8Int: 18 ,**,,,,,,..................#**SH: 0Dex: 10 ,,*,*,,,,.........####''####,**XL:  5 Next: 49% Place: Dungeon:4 ,,*,**,,,.....((@.#........#,,#Noise: ---------  Time: 3889.0 (0.0) ,,,,,*,,,..(((....#.....:..#*.#** (i\  i) +3 quarterstaff (chaos) ,**,,,,,,((.......#..ß##ß..##.##, Cast: Shock ,**@**,,,.........'..#*##..'...#. Gem (5111) ,,,,**,,,......##.'..#*##..'..... ,,,,**,,,......,..#..ß##ß..##.#.. @   Edmund (wandering) <,,,*****###...,.##........#*.... ,,,,* ***#...,,*#........#***#. ,,,[*****,,,,,,,,*####''#### *>Throw: 7 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (wandering, hasn't noticed you, 61% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Edmund.(i CPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (wandering, hasn't noticed you, 61% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Edmund.  Edmund shouts!.....@@==90.0 (10 _(i (i> (iP (iUT (i ,,,,,,,,,,,..#####.#.....##*,,*tswn the Conjurer ,,,,,,,,,.##.....<........,,,,*Armataur of Vehumet *..... ,,,,,,),,...............##*****Health: 41/41 ======================== ,,,,,,,*,#...............#Magic: 8/8======================== ,,,,,,,,,................#AC: 10Str: 13 ,,*,*,),,......>.........###EV: 8Int: 18 ,**,,,,,,..................#**SH: 0Dex: 10 ,,*,*,,,,.........####''####,**XL:  5 Next: 49% Place: Dungeon:4 ,,*,**,,,.......@.#........#,,#Noise: ==-------  Time: 3890.0 (0.0) ,,,,,*,,,....(((..#.....:..#*.#** i) (i +3 quarterstaff (chaos) ,**,,,,,,(@((.....#..ß##ß..##.##, Cast: Shock ,**@**,,,.........'..#*##..'...#. Gem (5110) ,,,,**,,,......##.'..#*##..'..... ,,,,**,,,......,..#..ß##ß..##.#.. @   Edmund (poisoned) <,,,*****###...,.##........#*.... ,,,,* ***#...,,*#........#***#. ,,,[*****,,,,,,,,*####''#### *>The poisoned dart closely misses Edmund. _Edmund shouts!  Throw: 6 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (61%to hit)(i, _Edmund shouts!  Throw: 6 darts (poison)Press: ? - help, Shift-Dir - straight line  Aim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail (61%to hit)  You throw a poisoned dart. The poisoned dart hits Edmund. Edmund is poisoned.(iN8 x...(@.(iF> v--1.0 (109 _(iG (iH (i8--(i""(i~,,,,,,,,,,,..#####.#.....##*,,*tswn the Conjurer ,,,,,,,,,.##.....<........,,,,*Armataur of Vehumet *..... ,,,,,,),,...............##*****Health: 41/41 ======================== ,,,,,,,*,#...............#Magic: 8/8======================== ,,,,,,,,,................#AC: 10Str: 13 (iX,,*,*,),,......>.........###EV: 8Int: 18 ,**,,,,,,..................#**SH: 0Dex: 10 (ip!,,*,*,,,,.........####''####,**XL:  5 Next: 49% Place: Dungeon:4 ,,*,**,,,......(@.#........#,,#Noise: ---------  Time: 3891.0 (0.0) ,,,,,*,,,....((...#.....:..#*.#** i) +3 quarterstaff (chaos) ,**,,,,,,((@(.....#..ß##ß..##.##, Cast: Shock ,**@**,,,.........'..#*##..'...#. Gem (5109) ,,,,**,,,......##.'..#*##..'..... ,,,,**,,,......,..#..ß##ß..##.#.. @   Edmund (poisoned) <,,,*****###...,.##........#*.... ,,,,* ***#...,,*#........#***#. ,,,[*****,,,,,,,,*#(i6"###''#### *>to hit) _You throw a poisoned dart. The poisoned dart hits Edmund. Edmund is poisoned.  Throw: 5 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (poisoned, 61% to hit)(i[ _You throw a poisoned dart. The poisoned dart hits Edmund. Edmund is poisoned.  Throw: 5 darts (poison)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (poisoned, 61% to hit)  You throw a poisoned dart. The poisoned dart hits Edmund.(i~...(@(iBe2.0 (18(i-(i _Edmund says, "A flail is better than a scythe, any day of the week!"(i0(i:(i=(i?(i֊,,,,,,,,,,,..#####.#.....##*,,*tswn the Conjurer ,,,,,,,,,.##.....<........,,,,*Armataur of Vehumet *..... ,,,,,,),,...............##*****Health: 41/41 ======================== ,,,,,,,*,#...............#Magic: 8/8======================== ,,,,,,,,,................#AC: 10Str: 13 ,,*,*,),,......>.........###EV: 8Int: 18 ,**,,,,,,..................#**SH: 0Dex: 10 ,,*,*,,,,.........####''####,**(iXL:  5 Next: 49% Place: Dungeon:4 ,,*,**,,,.......@.#........#,,#Noise: ---------  Time: 3892.0 (0.0) ,,,,,*,,,.....((..#.....:..#*.#** i) +3 quarterstaff (chaos) ,**,,,,,,(((@(....#..ß##ß..##.##, Cast: Shock ,**@**,,,.........'..#*##..'...#. Gem (5108) ,,,,**,,,......##.'..#*##..'..... ,,,,**,,,......,..#..ß##ß..##.#.. @   Edmund (very poisoned) <,,,*****###...,.##........#*.... ,,,,* ***#...,,*#........#***#. ,,,[*****,,,,,,,,*####''#### *>Throw: 4 darts (poison)(ičPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (poisoned, 61% to hit)  You throw a poisoned dart. The poisoned dart hits Edmund.  Edmund looks even sicker.(i7(i6v..(@(il3.0 (17 _(i\((i`)(i *..,,,,....#...# *,** ,..#####.#.....##*,,* ,,.##.....<.,,,,* ),,..##******,## ,,,,,,....# ,*,),,......>.........### **,,,,,,..........#** *,*,,,,.####''####,** *,**,,,.#........#,,# ,,,*,,,.........#.....:..#*.#*** **,,,,,,((((@....#..ß##ß..##.##,, **@**,,,...'..#*##..'...#.,**,,,......##.'..#*##..'....., ,,,**,,,......,..#..ß##ß..##.#..,*****###...,.##........#*....,* ***#...,,*#........#***#.,(i@@.(i `46(i'(i(i(i(i(i ,,,****,***,,,***,* *..,,,,....#...# *,** ,..#####.#.....##*,,* ,,.##.....<.,,,,* ),,..##******,#(i( P# ,,,,,,..# ,*,),,......>### *,,,,,,.........#** *,*,,,,.####''####,** *,**,,,.........#........#,,# (i 4,,,*,,,.....@...#.....:..#*.#**** *,,,,,,((((.....#..ß##ß..##.##,, *@**,,,...'..#*##..'...#.,**,,,......##.'..#*##..'.....,**,,,......,..#..ß##ß..##.#..,*****###...,.##.#*....,(i (i8 G.@(i `55(i (i (i****,***,,,***,* ,..,,,,....#...# *,** ..#####.#.....##*,,* .##.....<.(i;,,,,* ),,.##***** *,#.# .# ,*,),,......>.### ,,,,,,.#** ,*,,,,.####''####,** ,**,,,..#........#,,# *,,,......@..#.....:..#*.#* (i>M,,,,,,((((.....#..ß##ß..##.##, @**,,,.........'..#*##..'...#., ,**,,,......##.'..#*##..'....., ,**,,,......,..#..ß##ß..##.#.., ,*****###...,.##.#*....,(it(ii.(iC|6Shock4(i0(i] _Edmund says, "I might not be good at magic, but I can still kill you!"(iyT****,***,,,***,* ..,,,,....#...# *,** ..#####.#.....##*,,* .##.....<..,,,,* ),,.##***** *,#.# .# *,),,......>.### .#** *,,,,.####''####,** **,,,...#........#,,# *,,,.........#.....:..#*.#*((((.....#..ß##ß..##.##, **,,,.........'..#*##..'...#., **,,,......##.'..#*##..'....., **,,,......,..#..ß##ß..##.#.., *****###...,.##.#*....,(iT|(iZ`73(i(i(iz ****,***,,,***,* ..,,,,....#...# *,** ..#####.#.....##*,,* .##.....<..,,,,* ),,.##***** *,#.# .# ,),,......>.### .#** ,,,,.(ij ####''####,** ,,,.........#........#,,# *,,,.........#.....:..#*.#*((((.....#..ß##ß..##.##, *,,,.'..#*##..'...#., *,,,......##.'..#*##..'....., *,,,......,..#..ß##ß..##.#..,###...,.##.#*....,(i (i @@   Edmund (poisoned)(i| (i0 p8Shock2(i (i (iw****,***,,,***,* ..,,,,....#...# *,** ..#####.#.....##*,,* .##.....<..,,,,* ),,.##***** *,#.# .# ),,......>.### .#** .@####''####,** ,,,.........#........#,,# ,,,.#.....:..#*.#*((((.....#..ß##ß..##.##, ,,,.'..#*##..'...#., ,,,......##.'..#*##..'....., ,,,......,..#..ß##ß..##.#..,###...,.##.#*....,(i4(i<@.(iF`91(iK(i7(ik(inFire/throw/use which item? ([*] to toss any item) (i[sMissiles (go to first with ()  c - 3 poisoned darts Wands (go to first with /)e - a wand of charming (10)  p - a wand of polymorph (9) Scrolls (go to first with ?)  I - a scroll of immolation(i 7(id,,,,,,,,****,***,,,***,*tswn the Conjurer ,,,,,..,,,,....#...# *,**Armataur of Vehumet *..... ,,,,,..#####.#.....##*,,*Health: 41/41 ======================== ,,,.##.....<........,,,,*Magic: 8/8======================== ),,...............##*****AC: 10Str: 13 ,*,#...............#EV: 8Int: 18 ,,,................#SH: 0Dex: 10 ),,......>.........###XL:  5 Next: 49% Place: Dungeon:4 ,,,.........@***@....#**Noise: ---------  Time: 3899.0 (0.0) ,,,.........####''####,**i) +3 quarterstaff (chaos) ,,,.........#........#,,#Cast: Shock ,,,.........#(ieL.....:..#*.#******** Gem (5101) ,,,((((.....#..ß##ß..##.##,,,,,,, ,,,.........'..#*##..'...#.,,,,,, @   Edmund (poisoned) ,,,......##.'..#*##..'.....,,,,,, ,,,......,..#..ß##ß..##.#..,,,,,, ***###...,.##........#*....,,,,,, _Edmund looks even sicker. _Edmund says, "I might not be good at magic, but I can still kill you!"Throw: 3 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (lightly wounded, poisoned, 61% to hit)(iv ,,,,,,,,****,***,,,***,*tswn the Conjurer ,,,,,..,,,,....#...# *,**Armataur of Vehumet *..... ,,,,,..#####.#.....##*,,*Health: 41/41 ======================== ,,,.##.....<........,,,,*Magic: 8/8======================== ),,...............##*****AC: 10Str: 13 ,*,#...............#EV: 8Int: 18 ,,,................#SH: 0Dex: 10 ),,......>.........###XL:  5 Next: 49% Place: Dungeon:4 ,,,.........@(((@....#**Noise: ---------  Time: 3899.0 (0.0) ,,,.........####''####,**i) +3 quarterstaff (chaos) ,,,.........#........#,,#Cast: Shock [(i 12d,,,.........#.....:..#*.#******** Gem (5101) ,,,((((.....#..ß##ß..##.##,,,,,,, ,,,.........'..#*##..'...#.,,,,,, @   Edmund (very poisoned) ,,,......##.'..#*##..'.....,,,,,, ,,,......,..#..ß##ß..##.#..,,,,,, ***###...,.##........#*....,,,,,,Throw: 3 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (lightly wounded, poisoned, 61% to hit)  You throw a poisoned dart. The poisoned dart hits Edmund.  Edmund looks even sicker.(i XPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 chain mail  (lightly wounded, poisoned, 61% to hit)  You throw a poisoned dart. The poisoned dart hits Edmund.  Edmund looks even sicker.is lightly wounded.(i, (@..900.0 (10 _(iD (iQb,****,***,,,***,*,..,,,,....#...# *,**,..#####.#.....##*,,*,.##.....<..,,,,* ,),,.##***** ,,*,#.#,.# ,),,......>.###,.(@.#**,.####''####,** *,,,.........#........#,,# *,,,.#.....:..#*.#,((((.....#..ß##ß..##.## *,,,.'..#*##..'...#. *,,,......##.'..#*##..'..... *,,,......,..#..ß##ß..##.#..*###...,.##.#*....(iq,****,***,,,***,*,..,,,,....#...# *,**,..#####.#.....##*,,*,.##.....<..,,,,* ,,),,.##*****,*,#.#,.# *,),,......>.###,.(@.#** *,,,,.####''####,** **,,,.........#........#,,# ,*,,,.........#.....:..#*.#,((((.....#..ß##ß..##.## **,,,.'..#*##..'...#. **,,,......##.'..#*##..'..... **,,,......,..#..ß##ß..##.#..*###...,.##.#*....=1MPRegen (2) Gem (5099) (i(i (i>(iݡH_You roll towards Edmund! Edmund completely misses you.(il(iZ+  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i\ **Edmund is struck by an arc of lightning.  Edmund is lightly wounded.  You are struck by an arc of lightning.(i  @@Edmund is struck by an arc of lightning.(iD39--6------=28(ir Z _Edmund hits you with a +0 flail of protection.(i[  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iA **Edmund is struck by an arc of lightning.(i< @@ You are struck by an arc of lightning. The lightning grounds out.(iM6---5---------317(iY(iO _Edmund barely misses you.(i  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i**Edmund is moderately wounded.  You are struck by an arc of lightning.  Edmund is struck by an arc of lightning.  Edmund is heavily wounded.(ia;u@@3---------46 _The lightning grounds out. Edmund hits you but does no damage.(iY  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i **Edmund is struck by an arc of lightning.  Edmund is heavily wounded.(i q@@2---------55 _You are struck by an arc of lightning. Edmund completely misses you.(i+  You hit Edmund but do no damage.Edmund is heavily wounded.Edmund says, "I'm quite good with sums, too."(i,7--6.3 (1.34(i6(i?89 _Edmund hits you but does no damage.(icS  You barely miss Edmund. You tail-slap Edmund.  Edmund is severely wounded.Edmund hits you with a +0 flail of protection.(iQU 5-3===-7.63(ig (ij 9 _Edmund hits you but does no damage.(iL very poisoned)You hit Edmund but do no damage. Edmund looks even sicker.  Edmund is severely wounded.(ie27------=8.9Gem (5092) (i5(iD _Edmund hits you with a +0 flail of protection!(i**(iRresistant, very poisoned)(i*9 @You hit Edmund. Edmund suddenly seems more resistant.  Edmund is severely wounded.(it:6------10.20(iHZ _Edmund hits you with a +0 flail of protection.(iW  You hit Edmund but do no damage.Edmund is severely wounded.(i#Y}-1.589(i+b(ivjO _Edmund barely misses you.(i   You hit Edmund.  Edmund is severely wounded.===2.88(iP w _Edmund completely misses you. Edmund hits you but does no damage.(i_}  You hit Edmund but do no damage.Edmund is severely wounded.74.16 _Edmund hits you but does no damage.(iU  @@blind, very poison…)You hit Edmund but do no damage.Edmund is almost dead.64===5.45 _Edmund hits you with a +0 flail of protection.(ia poisoned)You hit Edmund.  Edmund is almost dead.Edmund barely misses you.(i f4-6.74(io(izrD _Edmund hits you with a +0 flail of protection.(i8  You hit Edmund but do no damage.Edmund is almost dead.(i 5-8.02(i^ (i 9 _Edmund hits you but does no damage.(i  You hit Edmund but do no damage.Edmund is almost dead.(ib9.31(ie _Edmund barely misses you.(i-  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iQQ*  resists.  Edmund is almost dead.  You are struck by an arc of lightning.  Edmund is struck by an arc of lightning.  Edmund resists.  Edmund is almost dead.(iw  The lightning grounds out.  You kill Edmund!(i j)@(i?,,,,,,,,,,****,***,,,***,*tswn the Conjurer ,,,,,,,..,,,,....#...# *,**Armataur of Vehumet *..... ,,,,,,,..#####.#.....##*,,*Health: 25/41 ==============---------- ,,,,,.##.....<........,,,,*Magic: 2/8======------------------ ,,),,...............##*****AC: 10Str: 13 ,,,*,#...............#(iEV: 8Int: 18 ,,,,,................#SH: 0Dex: 10 *,),,......>.........###XL:  5 Next: 140% Place: Dungeon:4 ,,,,,.........()@......#**Noise: ==-------  Time: 3920.3 (1.0) *,,,,.........####''####,**i) +3 quarterstaff (chaos) **,,,.........#........#,,#Cast: Shock ,*,,,.........#.....:..#*.#****** Gem (5080) ,,,,,((((.....#..ß##ß..##.##,,,,, **,,,.........'..#*##..'...#.,,,,  **,,,......##.'..#*##..'.....,,,,(i   **,,,......,..#..ß##ß..##.#..,,,,  *****###...,.##........#*....,,,, Edmund is struck by an arc of lightning.  Edmund resists.  Edmund is almost dead.The lightning grounds out.  You kill Edmund! _Vehumet accepts your kill.(iw  Edmund is almost dead.  The lightning grounds out.  You kill Edmund! _Vehumet accepts your kill.Your Conjurations skill increases to level 5!You have reached level 6!(i3/  --more--(ic30/48=9-------620% Shock(iJ _(ijo,****,***,,,***,*,..,,,,....#...# *,**,..#####.#.....##*,,*,.##.....<..,,,,*,),,.##*****,*,#.#,.# (i,*,),,......>.###,.(@.......#** ,*,,,,.####''####,** ,**,,,...#........#,,# ,,*,,,.........#.....:..#*.#,((((.....#..ß##ß..##.## @**,,,.........'..#*##..'...#. ,**,,,......##.'..#*##..'..... ,**,,,......,..#..ß##ß..##.#.. ,*****###...,.##.#*....(i(iBq--179 _(i(i/  Things that are here: _a +0 flail of protection; a +0 chain mail; the human corpse of Edmund(i {  You unwield your +3 quarterstaff of chaos.  You hear the crackle of electricity.(i --2a) +6 dagger "Ogrebane" {elec, Will+ rCorr8(i (i O _a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr}(ix  You unwield the +6 dagger "Ogrebane" {elec, Will+ rCorr}.  The +6 dagger "Ogrebane" {elec, Will+ rCorr} stops crackling.  Your +3 whip of freezing glows with a cold blue light!(i1=3b) +3 whip (freeze)7(i (i8 _b - a +3 whip of freezing (weapon)(i  You unwield your +3 whip of freezing. Your +3 whip of freezing stops glowing.  You hear the crackle of electricity.(i%3===4a) +6 dagger "Ogrebane" {elec, Will+ rCorr6(i0(i&2O _a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr}(iOn52=43===213=06984==74=65435===3(i(iA(iŇ$2(i(i(it(i7,1(iO(i؞(it(i(iC:0(i(i6=595===877=65(i(i&===(i04(iT(i(i38=2109=6===498(i+(i=.(i.:7(iI3(i9(i9B6(i;(i>(i+?o40====5(i?(i B(ixD(iDB4(iF(iWI(iIB3(iM(irN(i=v 21=17==0392=87(i(i%==(i̕06(i6(i(iaB5(i|(i¡(iTp3=4(iw(i'(iB3(i(iX2(i(i(i4=8===1(i (iY(iеB0(i(i(iC29(i/(iھX8(i(i(i5====7(i(isX6(i(i(i%B5(i(i(itp6=4(i(iA(iB3(ik(iN9===(i/:2(iW(it(i2B1(io(i(iZ7=0(i(ir(i(iUC19(i](i(ihV===8(i(iX(iB7(i(i(ip8=6(i&(i(i(i,B5(i(i(i# B4(i (i#D _c - 3 poisoned darts (gained 1)(i(iB3(i(i(i8j=2(i,(i#X1(i/$(i((i)(if*B0(i+(iH/(iw1(i#2;09(i3(i8(i"<X8(i<(i@(i)AB7(i)C(ifKD _c - 4 poisoned darts (gained 1)(i\N(iNB6(iP(iCT(iTB5(iV(i[D _c - 5 poisoned darts (gained 1)(i](id^B4(i{`(iBd(idB3(ig(ijD _c - 6 poisoned darts (gained 1)(inX2(iq(irvX1(iy(iD _c - 7 poisoned darts (gained 1)(i'(iB0(i(i(ij(i=4999(iv(i (itX8(ir(iz(i,n7(i(iD(iB6(i8(iԿ(i(i\B5(i`(iY(i8X4(i(i(i_(iB3(i0(i(i(iTB2(iP(i(idX1(i(i"(i\X0(i6(i(im(iC89(i(i (i(iB8(i(i(iX7(i.(i4(iK (i B6(i3 (i(i(iB5(i(i(i8(iB4(i;(i (i"X3(i$(i*X  You see here a +0 long sword.(i ,I2 _(i.(i2c  You see here a hound skeleton.(i4(i5I1 _(i7(i=(i@(i@B0(iKB(iD(iF(iFC79(i H(i L(iM(i~NB8(i5V7(iX(i[X6(i'\(i>^(ix`X5(ia(if(ihX4(ii(ik(iunX3(ip(ir(iYt(i&uB2(iu(ij{(i|(i}B1(iS~(ip(ixX0(iC(i$(iY69(i(iY(iX8(i(i_(i(ihB7(i(i(i>(iB6(i(i(iv(iB5(ij(ib(iX4(iҰ(i(i(ieX3(i5(i(iB2(i}(i{(i(ixB1(iX(i(i(ilB0(iM(i (iY59(i(i(i(iB8(i(i(i\(iB7(i"(ip(is(iB6(i<(iT(iO(iB5(i(i!(i(idB4(i,(iX3(iz(i(i(iB2(i0(i(i(iB1(i(i` (ix X0(i(i(iY49(ir(i(i(i!B8(ir$(i*n7(i+(i#.(i90(i0B6(i@2(i4(i5(ia6B5(iZ7(i9(i3;(i<X4(iE(i0G(iGB3(i&I(i&M(i O(iOB2(iP(iT(iVX1(i^,(i `(i`B0(iTb(i f(ig(ihC39(i j(im(io(i}pB8(iq(iv(i9xX7(iy(i~(i7n6(i'(i (iوB5(iP(i(i-(iƓB4(i(i (i̙(i[B3(i(i3(i (iB2(i(i2(iߥ(ibB1(i'(i1(i#(iB0(i(iD(iY29(i(ig(iX8(id(ix,(iB7(i~(i.(iT(iB6(i(i(i(ib5432(i(i-(iX1(iR(i (i (iGB0(i8(iZ(iY19(i(i(i$(i'X8(i*(i,(i)-B7(i.(ii1(i2(if3B6(i6(iy7(il9X5(i0J(iL(iav432(ihn1(iUn0(ifp(i q(ixqC09(irr(i+t(iu(ivB8(i&w(iz|(i~X7(i&(iń(i(i|B6(ii(i(iu(iB5(iߏ(i(iɒ(ixB4(iO(iٖ(i(iX3(i(iX2(i(ic(i(iB1(i(iU(in0(i(iZ899(iʬ(i(ḭX8(iE(iX(iX7(iK(iI(iĺX6(i(i.(i.(iB5(i$(i|X4(i,(i3210898765(i(in4(i(iX3(i~(ig,(iP210Water Gem (4879)  _You enter the shallow water.8(iG7(i!/Gem (4876) Water Gem (4875) (iNy _You enter the shallow water.Gem (4874) 3Water Gem (4872)  _You enter the shallow water.Gem (4871) Water Gem (4870)  _You enter the shallow water.69Gem (4868) (igWater Gem (4867)  (ih;_You enter the shallow water.(i jeGem (4866) (inB(ikw54(ixzn3(id}2(i>Water Gem (4861) (iЍ(iˏ=enter the shallow water.(in0(i(i(iOGem (4859) (i(iB(iO(iB8(iϞ(i=(iĢ(iGB7(iP(i(in(iB6(iթ(iް(in5(i<(i(iAB4(iǼ(iH(iU(i\Water Gem (4853) (i}(i(i(iB2(i`(i(i(iB1(iB(iOGem (4850) (i(i (i(iC49(i(i(i(iQB8(ie(ic(iB(iB7(i(i(i(isB6(iL$543(i'(i+n2(i-(i/(i0B1(i1(i+4(i6(i17B0(i8(i:(i<(i=C39(i?(i@(iB(iCB8(iD(iL(iXM(i NB7(iN(iRJ  There is a stone staircase leading down here.(iWT(ioUI6 _(imV(iX(ieZX5(i[(i&^(i_X4(ip3(iNrn2(it(iXv(izB1(i9|(i}(in0(i(iw(i@C29(i(i(i(iؑB8(i?(iX(i(ixB7(i(i`  There is a stone staircase leading down here.6 _543(iX2(i1(i(iY(iB0(i(iI(ij(i C19(i(i@(i(i1B8(i(i(i(izB7(i(i(i(iMB6(i(i(i(izB5(i"(i(id(iB4(i(i"(izX3(i(iL(i~(iKB2(i(i(i+(ieB1(i(i(i(iB0(i(i*!(i"Y09(i.$(iH&(ik((i)X8(i+(i-(i.B7(i^/(ia1(i2(i*3B6(iR5(iD54(iF(iH(ioJX3(i/R21(i%T(iU(iP_n0(ia7998(iSc(ii,(i~kB7(iml(im(i=qWater Gem (4796) (i3tpThere is a stone staircase leading down here. _You enter the shallow water.(iu(iAvOGem (4795) (iv(iWater Gem (4794) There is a stone staircase leading down here. _You enter the shallow water.Gem (4793) (irWater Gem (4792) (iϜ(iuThere is a stone staircase leading down here. _You enter the shallow water.(i(iOGem (4791) (i=(i(i(iQX0(iA(i(iʱC89(i_(i(iZn8(i(id7(in6(i+n5(iD4(i(i(ixB3(i(i| (i n2(i: (iB 10(iD (iF (iXu 7987654(iv (ix (iNz (iz B3(i{ (i} (i X2(i (i 1(i؆ (i (i B0(i (i0 (io Y69(ib (i: (ie (iY X8(i: (iQ (i B7(i— (i There is a stone staircase leading down here. _You enter the shallow water.  There is a stone staircase leading down here.(iݟ u6 _(iš (i8 n5(iݧ (i (i B4(iA (iϫ (iO (i B3(i ,(i߷ n2(i (i (i B1(i (i  ♣♣≈.≈♣♣♣≈...####........*  ♣≈~≈♣ ♣≈~#.####........* ♣♣≈.≈♣♣♣≈....÷..........* ≈≈≈.≈≈≈≈≈.#.#>.#........* ..~..~~~.~#....#########* .####.....#....### ..[.####.###.....# ....# #.# #...#.### ....# #># #...#@..# 4239.3 (315.0) ....####.###...###.# ...........#...# *.#* (ik ...#####.#.....##*,.* ##.....<........,,,.# ..............##****# ...............# .........# .....>.........###(iI (i (i _You enter the shallow water. _There is a stone staircase leading down here. _Key pressed, stopping explore.(is4 0 _59876(i3\ (id^ 54(i_ (ic X3(ie (i%f (ig (i~h B2(i#j (im (io (ip B1(igr (iqu (iw (ix B0(iy (ip| (i~ (iu C49(i> (i) (iD (iً X8(i (i n7(iU (i (i 6  There is a large open door here.5 _(i ,(i n4(io n3(i^ (i 2(i E  There is a large open door here.(i _1 _(i 0(i (i! Y39(i* (i (i B8(i (i& (i (i} B7(i (i8 (io X6(io (i$ (i  (i B5(i (i 4(i> (i:" (i" B3(i$ (i' (im* X2(ip, (iG4 (i5 (iM6 B1(i7 (ie; (i@ n0(i H (iJ (iK C29(iSN (iG_ ,(i d B8(iJk (ip (i!u n7(iz ,(i{ B6(i} (ij (i X5(i (i (i (it B4(i (i (i X3(iܕ (i (i# (iȟ B2(i (i  There is a large open door here.1 _(i (iƫ (i (iA B0(i (i (i (i C19(iK (iݶ (iD (i B8(i (i, (i X7(i (i6 (il n6(i (ie B5(i (i (i (iM (i B4(iT (i (i (i| B3(i (i E  There is a large open door here.(i (i I2 _(i (i (i (i: B1(i (ix (i (iF B0(i (iz (iq (i C09(i (i (i (i B8(iZ (ik (i X7(i (i~ (i (i B6(id (i 5(i\ (i< (i X4(i} (iL (i B3(i (i{ (i (iy B2(iH (i (i (i B1(i" (i;3 (i5 (ij6 B0(i7 (i; (i= (i> D699(i> (iCC (iqE X8(i%F (iK (i7L (iL B7(iM (igT (iV X6(i~ (i (i (iό B5(i (i٤ n4(i (iP (i7 X3(i (i (i (iF B2(i (i> (i (i) B1(i< (i; (i X0(i (i (i Y89(i (i (i? (i@ B8(iDB (iRF (iHP X7(i4R (iU (i*X (iX B6(i-Z (iE^ (i` (iBa B5(ib (if (ig (i^j X4(io n3(ir (iΎ (i (i8 B2(i (iØ (i/ n1(i"  ≈♣ ♣≈~≈♣ ♣≈~#.####..* ≈♣♣♣≈.≈♣♣♣≈....÷....* ≈≈≈≈≈.≈≈≈≈≈.#.#>.#..* ....~..~~~.~#....#########*.####.....#....### ...[.####.###.....#....# #.# #...#.### ......# #># #...#...# ......####.###..@###.#319.3 (80.0)...........#...# #.##..#####.#.....###..###.....<............# ................####### .#........#........#>.........###......).......###(i (i6 (i _Key pressed, stopping explore. _There is a large open door here. _Key pressed, stopping explore.(i I(i (iF u0 _(i79(i(i\(iB8(ip (i[ (i (i B7(i$(i(i!.65432(i31(i4X0(iP6(iJ(i!L(iLC69(iM(i W(iW(i%XB8(iSY(ia(ib(icB7(i&e(il(in(i/oB6(io(ix5(i~(i(iX4(i,(iX3(i(i X2(i(i\(iȖ(iDB1(iޗ(iI(i(iyB0(i(i(iŦ(i3C59(i0(i˭(iX8(iү(i(i.(iB7(iw(i(i(iB6(i#(ip(i(iB5(i(i+(iz(iB4(i(i(i(iQ\Water Gem (4653) (i(i[There is a large open door here. _Key pressed, stopping explore. _You enter the shallow water.(i(iHB2(i(i(i(i)B1(i*(i(i (iB0(i3(iPGem (4649) (ic(iR(iB8(i(i(i(iB7(i|(i(i(iaB6(i:(iX(i(iUB5(ig(i(irWater Gem (4644) (i(i A _You enter the shallow water.(i eGem (4643) (i (i(i(iNB2(i(i(ibX1(i(i(iX0(im(i(ip$o39(i%(io((i(\Water Gem (4638) (i)(i.A _You enter the shallow water.(is/(i/OGem (4637) (i 1(i<4(i5(i$6\Water Gem (4636) (i6(i0A _You enter the shallow water.(i(i*OGem (4635) (i(i(i44(i(ibB3(i(i (i(!(i!B2(i"(i"$(iH%(i&X1(i((i((i)B0(i)(i*(i+(i1,C29(iP-(i-(i/X8(ij0(i91(iU2(iL5X7(i6(i7(i\8X6(i9(i:(i';B5(i=(i>(i?(i BX4(iC(iC(i1DB3(iD(iKF(iH(iFIX2(iJ(iK(iLB1(iM(iN(iP(i&QB0(iuUB(iVC19(iW(iwX(iZX8(i[(i](i^(i9_B7(ih`(ia(ic(id\Water Gem (4616) (ipe(itA _You enter the shallow water.(ivX5(iw(iy(iߊn4(iGem (4613) (i{(iʚrWater Gem (4612) (i(iAYou enter the shallow water.(i((iOGem (4611) (i9(i(i(iJB0(i(iWater Gem (4609) (iw(iǵGem (4608) (iݶ(i\Water Gem (4607) (iX(i<4(iX6(i3(i(iOGem (4605) (i)(i(i(i'B4(i(i(i(iAB3(i(i_(i7(iB2(ia(ii(i *Water Gem (4601) 0(iA{Gem (4599) (iG8(iQ ##### ....######################## .#~~~.~.~~.~~..~.~.~.~.~..~## )#~≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈..#(iR.≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈..# ...≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈~.# .#.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈..# .#~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈..# .#~~~.~.~~.~~...@~~~~...~~..#402.3 (83 .#~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈..# [30m.#~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈~.# .#~≈♣ ♣≈~≈♣ ♣≈.≈♣ *≈~≈♣ ♣≈..# .#.≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈..# .#~≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈~(iS%≈≈≈≈≈~.# .#.....~.~~~~~..~~.~..~...~.### .#.≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈~...# #  .#.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈....# # (iu[(ic(idL _Key pressed, stopping explore.(iI(i^Water Gem (4597) (i3 _You enter the shallow water.65(i_Z ################## ~~.~.~~.~~..~.~.~.~.~..~## ≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈..# ≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈..# (i≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈~.# ≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈..# ≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈..# ~~.~.~~.~~....~~@~...~~..# 5.3 (3.0) ≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈..# ≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈~.# ≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈..# ≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈. ≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈(i ~≈≈≈≈≈~.# ....~.~~~~~..~~.~..~...~.### ≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈~...# ### ≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈....# #...(i/(i(iE _Done exploring.(iI(i/IP.~~0(iL(i]S(iXE _Done exploring.(iN 3(i3P (i (i= (i (iI E _Done exploring.(im1Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon (i(i##tswn the Conjurer .########################Armataur of Vehumet *..... ~~.~.~~.~~..~.~.~.~.~..~##Health: 48/48 ======================== ≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈..#Magic: 9/9======================== (i≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈..#AC: 10Str: 13 ≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈~.#EV: 8Int: 18 ≈♣♣♣≈.≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈..#SH: 0Dex: 10 ≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈..#XL:  6 Next: 20% Place: Dungeon:4 ~~.~.~~.~~....~~@~...~~..#Noise: ---------  Time: 4405.3 (0.0) ≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈..#a) +6 dagger "Ogrebane" {elec, Will+ rCorr ≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈~≈♣♣(in)♣≈~.#Cast: Shock ≈♣ ♣≈~≈♣ ♣≈.≈♣ ♣≈~≈♣ ♣≈..#Water Gem (4595) ≈♣♣♣≈~≈♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈..# ≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈~.# ....~.~~~~~..~~.~..~...~.### ≈≈≈≈≈.≈≈≈≈≈~≈≈≈≈≈.≈≈≈≈≈~...# ####  ≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈....# #...  _You enter the shallow water. (i!_Key pressed, stopping explore. _You enter the shallow water. _Done exploring. _Done exploring. _Done exploring.(i(i&(i='(i-lGem (4594)  _(iE/(i0(iQ1B3(i2(iI7(iR8(iF9B2(i9(i">(i?(i"@B1(i@(iD(iHWater Gem (4590) (iNA _You enter the shallow water.(iO(iPC89(iP(iNT(i(VeGem (4588) (ibW(iWZ(it[X7(i0\(i^(i`(i`B6(i0c(id(iPfX5(i(iM(iW(iهB5(iC(i(ic(iB4(iK(i(i(iB3(iĒ(i(i(iB2(iG(i~(i(iB1(i&(i (i?(iB0(iBB(isY59(iV(i1(iB8(i((i(iϷ(iWB7(i%(i(i(iX6(iw(i(iX5(i[(i(iP4(iq(i(i4B3(i(iW(i?(iB2(i6(i(iX1(iSN _You now have 198 gold pieces (gained 16).(i`(iX0(iK(i;(iC49(i(in(i(icB8(iB(i(iO(iX7(i(i(iB6(i (i(i(izB5(i(i(i (iB4(i(i(i{n3(i(i.(iB2(i(ix(iX1(i(i,(iB0(i!(i(iY39(i(iR,(iX8(i(iqX7(i(i (i X6(i (i (i (ibB5(i(i(i(iaB4(i(i(i(iB3(i!(i(i(i=B2(i(iM(i[(iB1(i(iI(iX0(i1 (iD!(iJ"(i"C29(iB#(i7$(i%n8(i&(i'(i4(X7(ic)(iQ*(i*B6(id+(i,(i-(i-B5(i.(i /(iY0B4(i0,(i2(i3(i34B3(i92(i :n1(iM;(i{<(i=B0(ip=(il>(i?(i@C19(iy@(i0A(i:B(iBB8(iNC(iC(iD(iEB7(iE(i-G(iuH(iIX6(iKJ(iAK(iKB5(iOL(i2M(ifN(iNB4(itO(i~P(iQ(i#RB3(iR(iS(iT(iXUB2(iU(iV(iW(iXB1(iY(iY(i[(i[B0(i\(i](i^(iD_C09(i_(i`(ia(i4bB8(ib(iTd(i"e(ieB7(i5f(i{h(i8i(iiB6(i>j(ik(im(imB5(i"n(i[o(ivp(iqB4(iq(ir(is(iKtB3(it(iu(iv(iwX2(i'y(iB}n1(iH~(i(iB0(i(iH(i܃Z499(i$M _You now have 205 gold pieces (gained 7).(i(iAX8(i3(iG(iP7(iN(i(i)B6(i(i(iI(iܒB5(iX(i*(i(i;X4(i(i........#..#.... ........#..#....r ........##.##...#.. #.###...#.......##._ #.# ...#..###..#... ##.# #.. .. #..##.S #..#... . #... #...#..#.# #########.# ###'@...# ..........# #.....############### ####............###Shock ############...# ###.### #.... S   adder (asleep, corona) ##### r(i[m   rat (paralysed, asleep) (iJ 506.1 (76.0  You open the door.(i5f7.1 (773(i(i _A rat and an adder come into view. _Found a sacrificial altar of Ru.(i } .#..#... ........#..#....r.# ........##.##...... #.###...#....... #._.## #.# ...#..###..(i] x .....##.# #.. .. #.. #.S.#..#... . #.. #...#..#.# #. ###@....# .... #.....### ####............### ############...# ###. #... (i (it (iS  o.So   orc wizard (mute)S   adder (corona)r   rat (wandering, paralysed)The adder hisses angrily.(im# t==8.1 (1.0)2(i2 (iC _An orc wizard comes into view. It is wielding a +0 dagger. _There is an open door here.(i?s _An orc wizard comes into view. It is wielding a +0 dagger. _There is an open door here.  The zap hits the adder.  The adder is heavily wounded.  The zap hits the rat.  You kill the rat!(iz|******* (i%i  Vehumet accepts your kill.(iR(i  ....._ol..Sl   frilled lizard (wandering, blind)The adder bites you but does no damage. The adder barely misses you.(i 8---1-91(ii(ia _A frilled lizard comes into view.(iR *******The zap hits the adder.(i9  The adder is heavily wounded...._..ol.S7-------100 _The adder bites you but does no damage.(ik  You hit the adder. Lightning courses through the adder!!  You kill the adder!(iXm (in (iu .ol†l   frilled lizard (wandering, blind) (iW| i4189(i (i Z _Vehumet accepts your kill.(iE/****(iF%***(i,(i..._..l..o†(i% 6-----28 _The zap misses the frilled lizard.(iӵ  ....+## ..#..##...# ........#..##...#. ........##.##..... #.###...#....##._.####.# ...#..###.....l##.# #.. .. #(i  #...#..#... . #.o@#..#.# ############'....# ......... #.....#################............###############...###.# #..###(i! (iU v .lThe frilled lizard hisses angrily.(iT h=37(i (i _The orc wizard hits you but does no damage. _You see here an adder corpse.(ie  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i=  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The orc wizard is moderately wounded.The frilled lizard is struck by an arc of lightning.  You kill the frilled lizard!(iET **   Vehumet accepts your kill.The orc wizard is struck by an arc of lightning.  The orc wizard is heavily wounded.(i o .oThe lightning grounds out.(i 6-4--------546(i (i7 ? _The orc wizard hits you with a +0 dagger.(i=  (i>Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iConfirm with . or Enter, or press ? or * to list all spells.The orc wizard is struck by an arc of lightning.  The orc wizard is almost dead.  You are struck by an arc of lightning.  The orc wizard is struck by an arc of lightning.  You kill the orc wizard!(i **  Vehumet accepts your kill.(ivJ)@(iy4(i}--(iq~2(iJ&-----------(i 34(iՀ 5(iShock(i+$5(i5(i(i_ (iQ(ir"_The lightning grounds out.(i[ 3(i2 5-43===--326=10===7987=7654==48=3 _HP restored.21==0(i =69876(iԡ (i8 5===5(i0 4(i u32===1059876===654(i X3(i ===2(ik X1(iH K0498(i (ii B7(i (i8 (i s7==6(i (i (i B5(i (i (i] B4(i1 (ik (i B3(i (i (i U==2(i (io X1(i (i (i B0(i (i (i C39(iU (ih (iK B8(i (i4 (i^ r8===7(i (i (i B6(i (i (id B5(i6 (i7 (i B4(i (iY! (iA" V===3(i" (i% (i% B2(i& (i' (i( B1(iR) (il+ X0(i, (i. (i/ C29(i 0 (i2 9===8(i4 (i8 4 _Magic restored.(iT (i-V B7(iW (iZ (i] (ik B6(im (io (i\q (ir B5(is (i8v (iax l===4(isy (i} (i (i B3(i (i (i X2(i (iۇ (ia 10(iX 7 _You open the door.(ip (i 9+#######+ (i  (iB `#...#...# .....(i  (i J#...#...#......(iܲ } # #.......##.###.(i  #. ###._.####.# (iP #j###.......##.# #.. (i _ .).#...#...#..#... ######.#...#.)†#..#.# ##.......@#######'....# ..--#####.....# #.....######(i ####### ####........Shock ###### (iϿ  j   gnoll (asleep)  (iN 80.1 (65.0)  A gnoll comes into view. It is wielding a +0 club.(i i.jj(iC --1.1 (6619(i4 (i h _Found a rapier. _There is an open door here.(i   #...#...#  #...#... # #....... #. ###._.####.#  #.###..... #..  .j.#...#..  ######.#...#.)†  .......@#  #####.....#  #######  (iU   #...#...#  #...#... # #....... #. ###._.####.#  #.###..... #..  .j.#...#..  ######.#...#.)†  .......@#  #####.....#  #######    (is _A gnoll is nearby!(i  +#######+  #...#...#  #...#...#.... # #.......##.### #. ###._.####.# ..#.###.......##.# #.. #.j.#...#...#..#...  ######@#...#.)†#..#.# #........'#######'....# .######.....# #.....############ ####.......########(i   You roll towards the gnoll! You completely miss the gnoll.(i 7-=2.1 (1.0)MPRegen (1) Gem (4418) (i (i y _Your tail-slap misses the gnoll. The gnoll hits you with a +0 club.(i֒ ** The zap misses the gnoll. The zap hits the gnoll.(i`0v .jThe gnoll is heavily wounded.(i28---37(i9(iG< _The gnoll hits you but does no damage.(i  _The gnoll hits you but does no damage.  The zap hits the gnoll.  The gnoll is almost dead.  You kill the gnoll!  Vehumet accepts your kill.** (i}y .)8=---84Shock6(if J _You feel your power returning.(iqH9===5 #. #. +#######+ #. #...#...#  .j #...#...#.... #j #.......##.### #. ###._.####.#  #.###.......##.# #. #.@.#...#...#..#...- ######.#...#.)†#..#.#  ........'#######'....# Shock######.....# #.....########### ####......####### j   gnoll bouda (asleep)j   gnoll (asleep)(igR 5  A gnoll bouda and a gnoll come into view.The gnoll is wielding a +1 heavy flail.(iW j.jjjjj 2 gnolls  The gnoll shouts! The gnoll bouda shouts!(ixf====6.1 (24 _A gnoll comes into view. It is wielding a +0 club.Things that are here: _a +0 club; a +0 rapier(i= d#..#. +#######+ .#. #...#...# .j. #...#...#..#j #.......##.####j ###._.####.# .#.###.......##.# #.#.).#...#...#..#... ######@#...#.)†#..#.# #........'#######'....# .######.....# #.....##### ####### ####....... ######## j   gnoll (i1? (i@ (iF M.jjj   gnoll bouda(iI ----7.1 (1Gem (4413)  _(iP (iR (i/#. +#######+ .#. #...#...# .j. #...#...#..#. #.......##.####j ###._.####.# .#j###.......##.# #.. #.).#...#...#..#... ######.#...#.)†#..#.# ##........@#######'....# ..######.....# #.....###### ####### ####........ ######### (iE(i;T.j(i,=----82(i (i^Q _There is an open door here.(i4#. .#. +#######+ .#. #...#...# j. #...#...#........##. #.......##.###...##j ###._.####.# ...##.###.......##.# #.. . #.j.#...#...#..#... .######.#@..#.)†#..#.# ###........'#######'....# ...######.....# #.....############## ####.........########## (i=(iM===9Shock1 _(i[(i T .#. .#. +#######+ .##. #...#...# j. #...#...#........##. #.......##.###...#.#j ###._.####.# ...##.###.......##.# #.. . #.j.#.@.#...#..#... . ######.#...#.)†#..#.# ####........'#######'....# ....######.....# #.....############### ####..........###########jj   gnoll90Shock0(i (i (i@ . .#. ..#. +#######+ .#.#. #...#...# .(i9B xj. #...#...#........##. #.......##.###...#.#j ###._.####.# ...##.###..@....##.# #.. . #.j.#...#...#..#... . ######.#...#.)†#..#.# #####........j#######'....# .....######.....# #.....################ ####...........(iD F#############(i@M @j'..(iQ a109(iX (iZ (it..#. .#. +#######+ .#.#. #...#...# .#.j. #...#...#.##.##. #.......##.###...#.#j ###._.####.# ...#..##.###.##.# #.. .. #.j.#...#...#..#... . ######.#j..#.)†#..#.# #..'#######'....# .######.....# #.....######## ####..####.#(i(ij.jj   gnoll boudaj   gnoll(i}28(i.#..#. +#######+ .#..##. #...#...# .#..#j. #...#...#..##.###. #.......##.###...#....#j ###._.####.# ...#..###.###.......##.# #.. .. #.j.#.j.#@..#..#... . ######.#...#.)†#..#.# #######........j#######'....# .......######.....# #.....########### ####### ####............ ############ ###  # # j.j   gnoll[15;(i38H37(iE #..#. +#######+ .#..##. #...#...# .#..#.j. #...#...#..##.##.#. #.......##.###...#.....#j ###._.####.# ...#..###(i (#.###..j....##.# #.. .. #.j.#...#...#..#... . #######.#...#.@†#..#.# ########........j#######'....# ........######.....# #.....############ ####### ####............ ############... ### #.# (ij .j46(i (ia  Things that are here: _a +0 dagger; a +0 robe; an orc corpse(iI#. .(i #. +#######+ .#..#.#. #...#...# .#..#.j. #...#...#.##.##.#. #.......##.###...#.#j ###._.####.# ...#..###.#.###...j...##.# #.. .. #.#.j.#...#...#..#... . #.######.#...#.)@#..#.# #.j#######'....# .######.....# #.....##### ####.....#############...####.##.#(i,(ij.jj   gnoll boudaj   gnoll55 _(iY _You see here an adder corpse.(i#. +#######+ .#..##. #...#...# ..#..#.j. #...#...#........##.##.#. #.......##.###...#.....#j ###._.####.# ...#..####.###..j....##.# #.. .. #.#.j.#...#j..#..#... . #.######.#...#.)†#..#.# ######## (iP........j#######@....# .......... ######.....# #.....############## ####### ####............###  ############...#  ###.# #...#### (i(i(i.j.j(iI64 (i_(ig _There is an open door here.(i #. .....#. +#######+ ..#..#.#. #...#...# .....#.j. #...#...#........##.##...##. #.......##.###...#.......##j ###._.####.# ...#..###..##.###...j...##.# #.. .. #..# #.j.#...#...#..#... . #.. ######.#...#.j†#@.#.# #########.# .......j#######'....# .......... #####.....# #.....###################### ####............### ############...####.####....#####(i% |7Shock3 _(i0 (io (iAM ....+#######+ ...# .#..#....j#...#........##.##. #.......##.###...j ###._.####.# ...#..#####...j...##.# #.. ..#  #.j..#@.#... . #... ######.#...#.j†#..#.# ######### .......j#######'....# .......... #####.....# #.....###################### ####............###jj   gnoll8Shock2(i?(iWq !.# ...##. ..................##. +#######+..#..#....##. #...#...#......#.....j. #...#...#........##.##...##. #.......##.###...#.......# #j ###._.####.# ...#..###..# (ir #.###...j...##@# #.. .. #..##  #.j.#...#...#..#... . #.... #####.#...#.j†#..#.# #########.# ......j#######j....# ..........# ####.....# #.....###################### ####............### ############...####.#####.....(ijt (i{ @j'(i  `91(i (i- (i2&M<#.###.#####....... ........ ..............+#######+.....###.........#..#.....j#...#........##.##...##. #.......##.###...j ###._.####@# ...#..###..# ###...j...##.# #.. ..###.j.#...#...#..#... . #.... Cast: ShockGem (4401) j   gnoll#(iCCkj.jj   gnoll boudaj   gnoll6000(ia(ii&:#####.........#  <#.###.#####.. .... ..............+#######+.........###.........#..#.....j#...#........##.##...##. #.......##@###...j ###._.####.# ...#..###..# ###...j...##.# #.. ..##  #.j..#.j#... . #.... #####.#...#.j†#..#.# #########.## ......j#######j....# .......... ####.....# #.....###################### ####............##(i'0############...#(i,z  The gnoll bouda gazes fiercely through you!(i-(i.(i6_jj.'(ij9y1Weak Gem (4399) (iz@(iCb _You feel your attacks grow feeble.(i  ###..#..##..########.........#  <#.###.###### . .....+#######+##.#..#.....j#...#.@......##.##...##. #.......##.###...#.....j ###._.####.# ...#..###..# ###...j...##j# #.. ..##  #.j..#j.#... . #.... #####.#...#.j†#..#.# #########.## ......j#######'....# .......... ####.....# #.....###################### ####............##(iX Ujj.(i `28(i (i (i######.........# .......<#.###.######......... ...#. +#######+#..##...#...#.j##.##...###....##@###...#.......# j ###._.####j# ...#..###(i=.###...j...##j# #.. .. #..##j.#...#...#..#... . .. #####j†#..#.# #########.## ......j#######'....# ..........# ####.....# #.....##############  ####### ####............### ############...(i  You roll towards the gnoll! You hit the gnoll.  The gnoll is moderately wounded.(i0----==3MPRegen (1) Gem (4397) (i(i? _The gnoll hits you with a +1 heavy flail!(iT   Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i (ii ** The gnoll is struck by an arc of lightning.  The gnoll is almost dead.(iS@j(i39-----7------46(i(ipW _You are struck by an arc of lightning. The lightning grounds out.(i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(is  The gnoll is struck by an arc of lightning.  You kill the gnoll! **  Vehumet accepts your kill.The gnoll bouda is struck by an arc of lightning.(iH  The gnoll bouda is lightly wounded.(iiJj.(i40=6--------425MPRegen (1) Gem (4395) (i(if _Your attacks no longer feel as feeble.(i ***** **The zap hits the gnoll bouda.(i  j......  The gnoll bouda is moderately wounded.5------6Gem (4394) (iH (iˏ B _The gnoll bouda hits you but does no damage.(i  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ik**  Confirm with . or Enter, or press ? or * to list all spells.gnoll bouda is struck by an arc of lightning.heavi  You are struck by an arc of lightning.  The gnoll bouda is struck by an arc of lightning.  The gnoll bouda is severely wounded.(i+ @jThe lightning grounds out.(iI>34---(i3--------=73(i(i> _The gnoll bouda hits you with a +0 whip.(i  (i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iS  (iU  The gnoll bouda is struck by an arc of lightning.  You kill the gnoll bouda!(iZ **  Vehumet accepts your kill.(i?@)(i1-----------538Shock2(i= (i < _You are struck by an arc of lightning.(i[  ###..#..##..##########.........#  #.<#.###.######### ...##. ..........##. +#######+.#..#....###. #...#...#...#......j. #...#...#..@.....##.##...####. #.......##.###...#.......#  #j ###._.####)# ...#..###..#  (i] 9#.###...j...##.# #.. .. #..###  #.j.#...#...#..#... . #..... ####.#...#.j†#..#.# #########.### .....j#######'....# ..........# ###.....# #.....###################### ####............###(if (iGq 35-----91(iNy (i0{ (i3 ................. ###..#..##..####.######.........# #. #.<#.###.####.#######. ...##. (i,4 #. #...........##. #. +#######+.#..#....## #. #...#...#...#....... j. #...#...#........##.##...#### #. #.......##.###...#.......# #j ###._.####)# ...#..###..# #.###...j...##.# #..... #..#### #.j.#...#...#..#........ #......  ###.#...#.j†#..#.# #########.####  ....j#######'....# ..........# #  ##.....# #.....############### # (ii< (iF |--100(iN (iS (i{####.....##..######................. ###..#..##..####.#######.........# #.# #.<#.###.####.########.# ..##.# . #....(i|.......##.# . +#######+.#..#....##.# . #...#...#...#....... . #...#...#........##.##...##### . #.......##.###...#.......# j ###._.####)# ...#..###..# .###...j...##.# #..... #..##### .j.#...#...#..#........ #....... ##.#...#.j†#..#.#.#########.####. ...j#######'....# ..........# #.(iT(ia189(i(i(ih ##.##.##........ ####.....##..#######................... ###..#..##..####.#######.........# #.#  #.<#.###.####.# #######.#  ..##.#  (i#...........##.#  +#######+.#..#....##.#  #...#...#...#.......#  #...#...#........##.##...#####  #.......##.###...#.......#  ###._.####)# #...#..###..# ###...j...##.# #..... #..###### j.#...#...#..#........ #....... #.#...#.j†#..#.#.#########.####.#(i(i*6=2===---28(i9(il(i ....##.  ##.##.##........ ####.....##..########................... ###..#..##..####.#########.........# #.#  #.<#.###.####.# #######.# ..##.#  #...........##.#  +#######+.#..#....##.#  #...#...#...#.......#  #...#...#........##.##...######.......##.###...#.......#  ###._.####)# #...#..###..# ##...j...##.# #..... #..####### .#...#...#..#........ [40(i&m#.......(i(i`37(i(i(iV#######.#.##### ....##.  ##.##.##........ ####.....##..######## ...................#  ###..#..##..####.#########.........# #.#  #.<#.###.####.# #######.# ..##.#  #...........##.# +#######+.#..#....##.# #...#...#...#.......# #...#...#........##.##...##### #.......##.###...#.......##._.####)# #...#..###..# #...j...##.# [40(i&Tm#..... #..#######(i(i9(i:4(i>:6(iO(iR(iI s ....# #######.#.##### ....##.  ##.##.##........ ####.....##..######## ...................#  ###..#..##..####.###(i ######.........# #.#  #.#.###.####.# #######.# ..##.#  #...........##.# ######+.#..#....##.# ...#...#...#.......# ...#...#........##.##...##### .......##.###...#.......##._.####)# #...#..###..#(i: (i$ 55 _There is a stone staircase leading up here.)ig Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 6% 1b - Stone ArrowConjuration/Earth17% 3  c - SwiftnessAir17% 3  d - SlowHexes19%1  e - Soul SplinterNecromancy19%1  f - Summon Small MammalSummoning19%1  g - BlinkTranslocation26% 2  h - AirstrikeAir50% 4  i - Passage of GolubriaTranslocation87% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)ic )ij....#tswn the Conjurer#######.#.#####Armataur of Vehumet *.....#....##........Health: 36/48 ==================------##.##.##........Magic: 2/9=====-------------------####.....##..########AC: 10Str: 13...................#EV: 8Int: 18###..#..##..####.###SH: 0Dex: 10######.........# #.#)iRlXL:  6 Next: 53% Place: Dungeon:5#.......@#.###.####.#Noise: ---------  Time: 4615.1 (0.0)#####................##.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr.....................##.#Cast: Shock#....................##.#Gem (4385) #######+.........#..#....##.# ...#...#.........#..#.......# ...#...#........##.##...##### .......##.###...#.......# ##._.####)# #...#..###..#Confirm with . or Enter, or press ? or * to list all spells.The gnoll bouda is struck by an arc of lightning.  You kill the gnoll bouda!Vehumet accepts your kill. _You are struck by an arc of lightning. _There is a stone staircase leading up here.)i@w)iyMemorise Stone Arrow, consuming 3 spell levels and leaving 3? Y - Yes  N - No)i@ )ii ....#tswn the Conjurer#######.#.#####Armataur of Vehumet *.....#....##........Health: 36/48 ==================------##.##.##........Magic: 2/9=====-------------------####.....##..########AC: 10Str: 13...................#EV: 8Int: 18###..#..##..####.###SH: 0Dex: 10######.........# #.#XL:  6 Next: 53% Place: Dungeon:5#.......@#.###.####.#Noise: ---------  Time: 4615.1 (0.0)#####................##.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr[11)ij ;5H.....................##.#Cast: Shock#....................##.#Gem (4385) #######+.........#..#....##.# ...#...#.........#..#.......# ...#...#........##.##...##### .......##.###...#.......# ##._.####)# #...#..###..#Confirm with . or Enter, or press ? or * to list all spells.The gnoll bouda is struck by an arc of lightning.  You kill the gnoll bouda!Vehumet accepts your kill. _You are struck by an arc of lightning. _There is a stone staircase leading up here.)it m76.1 (14)i{ )i o _This spell is dangerous to cast!)i( e7.1 (23)i& )i )iʳ e8.1 (32)i )ip )id 8=9.1 (41)it )it _You start memorising the spell. You continue memorising. x3)i )iU )iX c _You finish memorising. Spell assigned to 'c'.)iz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? )ic )ie , Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 3% 1 b - Static DischargeConjuration/Air4%)if 2  c - Stone ArrowConjuration/Earth17%3 Select a spell to adjust [?] help[Esc] exit)iT)iE)iu....#tswn the Conjurer#######.#.#####Armataur of Vehumet *.....#....##........Health: 38/48 ===================-----##.##.##........)iMagic: 2/9=====-------------------####.....##..########AC: 10Str: 13...................#EV: 8Int: 18###..#..##..####.###SH: 0Dex: 10######.........# #.#XL:  6 Next: 53% Place: Dungeon:5#.......@#.###.####.#Noise: ---------  Time: 4619.1 (0.0)#####................##.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr.....................##.#Cast: Shock#....................##.#Gem (4381) #######+.........#..#....##.# )i...#...#.........#..#.......# ...#...#........##.##...##### .......##.###...#.......# ##._.####)# #...#..###..# _There is a stone staircase leading up here. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? )i _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Stone Arrow  )iC8Adjust to which letter? )i)i4F _a - Stone Arrow; c - Shock)i}z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? )iڙ0 Your spells (adjust)TypeFailure Level  a - Stone ArrowConjuration/Earth 17% 3 b - Static DischargeConjuration/Air4%2  c - ShockConjuration/Air3%1 Select a spell to adjust [?] help[Esc] exit)i)i)i....#tswn the Conjurer#######.#.#####Armataur of Vehumet *.....#....##........Health: 38/48 ===================-----##.##.##........Magic: 2/9=====-------------------####.....##..########)iK&AC: 10Str: 13...................#EV: 8Int: 18###..#..##..####.###SH: 0Dex: 10######.........# #.#XL:  6 Next: 53% Place: Dungeon:5#.......@#.###.####.#Noise: ---------  Time: 4619.1 (0.0)#####................##.#)ia) +6 dagger "Ogrebane" {elec, Will+ rCorr.....................##.#Cast: Shock#....................##.#Gem (4381) #######+.........#..#....##.# ...#...#.........#..#.......# ...#...#........##.##...##### .......##.###...#.......# ##._.####)# #...#..###..#Adjust which spell? )ic - Stone Arrow  Adjust to which letter? _a - Stone Arrow; c - Shock  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? )ik_Adjust to which letter? _a - Stone Arrow; c - Shock(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Shock  Adjust to which letter? )if )i 3)ii ? _s - Shock )iea )ibkQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 7 darts (poison)b - Zap: wand of charming (10)  )icic - Zap: wand of polymorph (9) Spells ([,] to cycle)  d - Cast: Stone Arrow (17%)  e - Cast: Static Discharge  f - Cast: Shock [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on )i 6 a Your spells (quiver)TypeFailure Level  a - Stone ArrowConjuration/Earth 17% 3  b - Static Discharge Conjuration/Air4%2  s - ShockConjuration/Air3%1 Select a spell to quiver [?] help [Esc] exit )i#n )i....#tswn the Conjurer#######.#.#####Armataur of Vehumet *.....#....##........Health: 38/48 ===================-----##.##.##........Magic: 2/9=====-------------------####.....##..########AC: 10Str: 13...................#EV: 8Int: 18###..#..##..####.###SH: 0Dex: 10######.........# #.#XL:  6 Next: 53% Place: Dungeon:5#.......@#.###.####.#Noise: ---------  Time: 4619.1 (0.0)#####................##.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr[11 )i;5H.....................##.#Cast: Shock#....................##.#Gem (4381) #######+.........#..#....##.# ...#...#.........#..#.......# ...#...#........##.##...##### .......##.###...#.......# ##._.####)# #...#..###..# _a - Stone Arrow; c - Shock  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Shock  Adjust to which letter? _s - Shock )iq....#tswn the Conjurer#######.#.#####Armataur of Vehumet *.....#....##........Health: 38/48 ===================-----##.##.##........Magic: 2/9=====-------------------####.....##..########AC: 10Str: 13...................#EV: 8Int: 18 )i!###..#..##..####.###SH: 0Dex: 10######.........# #.#XL:  6 Next: 53% Place: Dungeon:5#.......@#.###.####.#Noise: ---------  Time: 4619.1 (0.0)#####................##.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr.....................##.#Cast: Stone Arrow (17%)#....................##.#Gem (4381) #######+.........#..#....##.# ...#...#.........#..#.......# ...#...#........##.##...##### .......##.###...#.......# ##._.####)# #...#..###..# _a - Stone Arrow; c - Shock  )i{Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Shock  Adjust to which letter? _s - Shock )i )i )i )i )iGhock  )i )i )i  )i0  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   j - Spellcasting   2.0   4.2  -2   )i         b - Maces & Flails   0.0   1.2  -1   k + Conjurations 5.6   7.1  -1   c - Staves   0.0   1.2  -1   l - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   m - Earth Magic   0.0   1.2  -1   e - Throwing   0.0   1.2  -1           n - Evocations   0.0   1.0   0   f - Short Blades [39 )i(;49m  0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Stealth   2.1   2.1  +2               )ic                                The relative cost of raising each skill is in cyan.  )iThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets )i > m + Earth Magic 0.0 )i  m * Earth Magic   0.0)iNTargetTarget--  --  --  6.0 --  6.0  --  4.0  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets)i' <[?25h[?0c0 )ie [?25l[?1c8.0 current training targets, if any.=] set aall targets)iv )i(~ )i L....#tswn the Conjurer#######.#.#####Armataur of Vehumet *.....#....##........Health: 38/48 ===================-----##.##.##........Magic: 2/9=====-------------------####.....##..########AC: 10Str: 13...................#)i 8EV: 8Int: 18###..#..##..####.###SH: 0Dex: 10######.........# #.#XL:  6 Next: 53% Place: Dungeon:5#.......@#.###.####.#Noise: ---------  Time: 4619.1 (0.0)#####................##.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr.....................##.#Cast: Shock#....................##.#Gem (4381) #######+.........#..#....##.# )i '...#...#.........#..#.......# ...#...#........##.##...##### .......##.###...#.......# ##._.####)# #...#..###..# _a - Stone Arrow; c - Shock  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Shock  Adjust to which letter? _s - Shock)i )iC )ik )i )iz)i{)i|)i`0 _3===798976)irShockj   gnoll (wandering))il)j)i%,24.1 (5)iWD===5.1 (65)iTr _A gnoll comes into view. It is wielding a +0 club.)i3p ....#  ######  #....##........  ##.##.##........  ####.....##.  ..........  ###..#..##..#  ######.........# #.#  #.......@#  #####................##.#  .....................##.#  #....................##.# ........#..#....##.# ........#..#.......# ......##.##...##### .###...#.......# _.####)#  )i ....#  ######  #....##........  ##.##.##........  ####.....##.  ..........  ###..#..##..#  ######.........# #.#  #.......@#  #####................##.#  .....................##.#  #....................##.# ........#..#...........#..#.......# ......##.##....###...#..._.####)# )i _A gnoll is nearby!)ic*******)i9U.....jj.2---=6.1 (14)ilO _The zap misses the gnoll.)i *******The zap hits the gnoll.)i )i o.......j)i )i 40=1------73)i )iD 3 _The gnoll is lightly wounded.)i ***** **The zap hits the gnoll.)i3)ip7...j...0-----8Shock2)iv _The gnoll is moderately wounded.)i)i)i)iK _You are out of magic!)i#######.#.##### #....##........#.##.##.####.....##..######## ...................# ###..#..##..####.#########.........# #.#  #.......<#.###.####.######.........##.# .....##.# #.##.# +#######+....j....#..#....##.# #...#...#.........#..#.......# #...#...##.##...##### #.......##.###...#.......# ###._.####)# #...#..###..# #...j...##.# #..... #..####### #....##........#.##.#[34)iͣm#.####.....##..######## ...................# ###..#..##..####.#########.........# #.#  #.......<#.###.####.######..........##.# .....##.# #.##.#+#######'....j....#..#....##.#  #...#...#.........#..#.......#  #...#...##.##...#####  #.......##.###...#.......#  ###._.####)# #...#..###..#...j...##.# #..... #..####### .#...#...#..#........ #........#j..)iZ1==-9ShockMPRegen (2) Gem (4371) )i;G _You roll towards the gnoll!)i  You hit the gnoll.  The gnoll is severely wounded.)i 39-2======300)iA N _The gnoll hits you with a +0 club.)i1  You hit the gnoll.  You kill the gnoll!))i\U 3======71Shock69)i[ )iNd  )isj T_Vehumet accepts your kill.)i%84=====740=5=====16541=6======3Gem (4362) 1)iX0)iK2====59)iP[)i]X8)i`)i7b97==)i)c:7)id)ig)ihp3=6)itj)ik)iGlB5)im)iCp)ipB4)ir)it)iDuU==3)iw)iD|4=2)i~)iPB1)i.)i)i:0)ik)iƍo49)i5=8===8)iJ)in7)iX6)i)iQ46=5===4)iȬB3)i)in2)i 7=1)iD09===39)ip)it)ivp8=8)itx)i,)i$X7)iq<  You see here a +0 club.)iں)ivI6 _)iG)i)if)i+V===5)i)i)i=4)i)iX3)iO######..#.......<#.###.###.#####........................#.#........)...........#. +#######'.........#..#....##. #...#...#.........#..#.....j. #...#...#........##.##...###. #.......##@###...#.......#-#j ###._.####)# #...#..###..# #.###...j...##.# #..... #..## #.j.#...#...#..#........ #.... #####.#...#.j†#..#.#.#########.## ......j#######'....# ..........# ####.....# #.....###############  ####### ####............### ############...#)iP[37m .......<#.###.###.####......................#. #.)...+#######'.........#..##...#...#..........j#........##.##...###....##.###...#.......# j ###._.####@# ###.###...j...##... #..##j.#...#...#..#........ #....#Gem (4333) . #######.#### 67.1 (36.0)-8.1 (372)i2y _Items here: )) [ ††.)iI)i)i<_1 _)i/)i=)i0Jn0)i#f)io29)i)iB87)iu6)i54)i)iX3)i`)i_)i= 21)iA X0)ikB )iH )iJ )ieJ C19)iM )i{P )i>Z n8)ic n7)i=e )ik )im )in ,6)in )ip )i )i  #....##. ##.##.##. ####.....##. ## . ... ####. ... ######...)i  .j #.......<#.# ##.#####...... #...@................)i?  #. ......#........)........)i^  #. .'#######'.........#..#Shock)i|  #. #...#...#.........#..#.)i  j. #...#...#........##.##.)i?  #. #.......##.###...#..... j   gnoll (wandering) #j ###._.####)# #...#..####.###.......##.###......# ##.j.#...#...#..#........# )iѫ -84.1 (16)i )ie D.j)i6 f5.1 (175)i )i )i!G O ## )iUG O ...  ...  .. #.......< )isG ,##j#####.... )iG F#...@....... #. ......#........))iG / #. .'#######'..... #. )iG #..... j. )iG ..... #. )iG +.###. #j ###._.####)# #.)iH  .###.)i2H &  .#.. )iLH )i ##  ...  ...  .. #.......< ##j#####.... #...@....... #. ......#........) #. .'#######'..... #. #..... j. ..... #. .###. #j ###._.####)# #. .###.  .#.. )i\ _A gnoll is nearby!)il #....##.##.##.##.####.....##.## .... ###..#..##.... ######... #.......<#.###.##j#####.#....@...#. ......#........).)iOm #. .'#######'.........#..#.#. #...#...#.........#..#.j. #...#...#........##.##.#. #.##.###...#.)im #j ###._.####)# #...#..###.#.###.)im ##.###......# #.#.j.#...#...#..#........# #.)ip )i7 .j6.0)4 _)i _#....##.##.##.##.####.....##..### .... ###..#..##..#... ######.#.. #.......<#.###.###.#####.#j.#. ......#.).#. .'#######'.#..#.#. #...#...#.#..#.j. #...#...#.##.##.#. #.......##.###...#.#j ###._.####)# #...#..###.#.###.##.###......# #.#.j.#...#...#..#.# #.)i J.j)i `73)i )i#....##.##.##.##.####.....##..### .... ###..#..##..#... ######.# .. #.......<#.###.###.#####.#.#. ....j.#.).#. .'#######'.#..#.#. #...#...#.#..#.j. #...#...#.##.##...##. #.......##.###...#.##j ###._.####)# #...#..###..##.###.......##.###......# #..##.j.#...#...#..#.# #.)iG.j)iu)iCY82)i)i)i% }#....##.##.##.##.####.....##..### ......... ###..#..##..#... ######.# .. #.<#.###.###.#####.##.##. .....j#.).##. .'#######'.#..#....#)i& #. #...#...#.#..#.j. #...#...#.##.##...##. #.......##.###...#.# #j ###._.####)# #...##.###.......##.###......# #..##.j.#...#...#..#.# #.)i3 )i? `91)iB )i8#....##.##.##.##.)i!####.....##..### ......... ###..#..##..#... ######.# #.. #.<#.###.###.#####.##.##. .....j#.).##. .'#######'.#..#....##. #...#...#.#..#.j. #...#...#.##.##...##. #.......##.###...#.#  #j ###._.####)#  #.###.......##.###......# #..##.j.#...#...#..#.# #.)iԂ$j.j==900 _The gnoll shouts!)i  #....## ##.##.## ####.....##.. ## ..... ... ###..#..##.. ... ######.#  .. #.<#.###. ##.#####. #..j. #. ......#.). #. .'#######'.#..#.... #. #...#...#)i .#..# j. #...#...#.##.##... #. #.......##.###...#.# #j ###._.####)# #...#..###..#)i1 : #.###.......##.###......# #.. #.j.#...#...#..#.# #)i` )i  #....## ##.##.## ####.....##.. ## ..... ... ###..#..##.. ... ######.# .. #.<#.###. ##.#####. #..j. #. ......#.). #. .'#######'.#..#.... #. #...#...#)i R.#..# j. #...#...#.##.##... #. #.......##.###...#.# #j ###._.####)# #...)i `#..###..# #.###.......##.###......# #.. #.j.#...#...#..#.# #)i} )ik K.j)i --1MPRegen (2) Gem (4309) )i G _You roll towards the gnoll!)iU] #....## ##.##.## ####.....##.. ##  ... ###..#..##.. ... ######.# .. #.......<#.###. ##.##### #...j #. ......#.) #. .'#######'.#..# #. #...#...#.#..# j. #...#...#.##.##... #. #.......##.###...#.)i)h #j ###._.####)# #...#..###.. #.###.......##.###......# #.. #.j.#...#...#..#.# # #....## ##.##.## ####.....##.. ##  ... ###..#..##.. ... ######. .. #.......<#.###. ##.##### #...j #. ......#.) #. .'#######'.#..# #. #...#...#.#..# j. #...#...#.##.## #. #.......##.###...# #j ###._.####)# [)il40m#...#..### #.###.##.###......# # #.j.#...#...#..#.# #)iz5--=-248)i1j _You roll towards the gnoll! The gnoll hits you with a +0 club.)i  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)i< **  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The gnoll is moderately wounded.  You are struck by an arc of lightning.  The gnoll is struck by an arc of lightning.  The gnoll is heavily wounded.)iA Mj@)i1 1----8---=37)ih )i S _The lightning grounds out. The gnoll hits you with a +0 club.)iK  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)i ** The gnoll is struck by an arc of lightning.  The gnoll is severely wounded.)iOMj@)ih#2)i+n=-7------46)i)icc _You are struck by an arc of lightning. The gnoll hits you but does no damage.)iӧ  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)i1 0  The gnoll is struck by an arc of lightning!  You kill the gnoll!Vehumet accepts your kill.**)iV9)@)i[8===615Shock35)i>[ _You feel your power returning. You are struck by an arc of lightning.)im)iK)i^9======43)i3=221)i===0)iD299)i )iI)i64=)in:8)i)i)iU17)i)i65=54Gem (4293) 26=10897=8765)i")iu)ip8=4)i)i)iJ)iB3)iO)iQ  Things that are here:  a +0 club; a gnoll corpse)i9I2 _)i$01=0)i54#. ## #####....# # #..)ix8i #.#.#.# ##.## #.#.#.### ####...######....... #........#.# ###..#....?.......# ######>......@.# #.<#--720.1 (25.0) #.######.#####. #...)........... #.#......#........)... #.#.'#######'.........# #.#.#...#...#.........# j.. #...#...#........)i9# #. #.......##.###...#. #j ###._.####)# #...#.)i)L--1.1 (2679)i Q)iVR; _Found a stone staircase leading down. )iI )i~ )i8 )i1X7 )i] )i| )iI# )i[$B6 )i( )i) )i.n5 )i>]4 _I - 2 scrolls of immolation (gained 1)3 )i> )i,AX2 )iDC )i8In1 )i.] )i}_ )i$`B0 )iHa )ifR  There is a stone staircase leading down here. )iji )ijJ69 _ )ir, )iwX8 )i}h  There is a stone staircase leading down here. )i:A7  )i_ )i )i )iֆ )iB6 )iq )i )ig )iX5 )ia )i_ )iB4 )i< )i )i )iܤB3 )i  )iW )in2 )iخ )i'X1 )iE )i, )iB0 )i )i )i )iC59 )i )i )i )iB8 )i, )iP )iX7 )i] )i  )i6543 )i2 )i #>....  #....  #...  #....#  #....# # #... # .# # ## ... #@# .48.1 (27#.# ##.###.# ########... ....#.# #....###..# #.#.#.# ##.##.###..# #.#.#.########.....##..######.............#..#........#.########..##.............# ######...... #####.>........### #.......<#.### )if9.1 (281 )i )i#  )i#3_Found an escape hatch in the floor.!)i/_3!)i'c!)i]f,!)iva0498!)iv!)iyX7!)iz!)ik|!)i ~X6!)i~!)ir!)iX5!)iW!)i,!)iB4!)i!)i8!)iX3!)in!)i!)iȲ...$#.. . ...#.. <#..#.# ...... ##...# . #....#####...  #....#....... #>...@....... 57.1 (8.0) #....#.......  #....#....?..  #....#.......  #....####.### #.# #....# .# #.#.#  .# #....# # ##.#.# !)iI ... #.#.## ....# .# ##.###.#.# #######.#.!)iG!)ii8.1 (92 _Found a stone staircase leading up.!)i|# I!)i& !)i( !)i/ n1!)iW0 !)i2 X0!)i5 !)i8; o39!)i> !)i@ !)i@ B8!)izB !)iN 76!)i S !)iS | _u - 2 scrolls labelled DADGHO EROA (gained 1)!)i[W n5!)io !)iy 4!)ik  .S...$#.. # . .. ...#.. .. . ..<#..#.# ###.##$ ......... ...#.## ..###...# #.#..#..#....#####......# #....#......@#..# #>.............# #....#.......##### Shock#....#............. #....#.......####.##....####.#### #.#S   adder (asleep)#....# #.# #.#.# # #....# #.!)i # ##.#.#.. #.#.## #.. ....#!)i 66.1 (8  An adder comes into view.  The adder hisses angrily. You hear a shout! x2!)iM  llll 2 iguanas (1 wandering)An iguana comes into view. x2  The adder moves out of view.!)i ===7.1 (93 _The iguana hisses angrily.")iy \*******")iW` {  The zap misses the iguana.  The iguana hisses angrily.  The iguana hisses menacingly. jjllS...j   gnoll sergeant (polearm)ll 2 iguanasj   gnollS   adder  A gnoll sergeant comes into view. It is wielding a +3 heavy spear.8-----8.1 (12")i  _A gnoll comes into view. It is wielding a +0 club.#)i jj...$#.. # l .. ...... <#..#.# ###.##S . ...... ...#.## ..#.##...# #.#..#.........#####......# .......#>......# ....#.#####...................####.####.#### .S   adder #.###.#.# #########.#.#####.jlSj   gnollS   adder-[40#)icm--91#)i#)iX$)iː...$#.. # j .. ..... l ... <#..#.# ###.##l #.. ...... ...#S###..#.##...# #.#..#........#####......# .......#.>......# ....######.......####.#.###.#### # #.# #.#.# #.# # ... #.#.## #.. ...S   adder #.###.#.# #########.#.##### ....#.### #....##........$)iP.S$)i-700$)i? . ..... l .. <#..#.# ###.##l #... ...... ...#.###..#.##...# #.#..#........#####..S...# .......#..#>......# ....#######........####.####.#### #.# # #.# #.#.# ##.# # ... #.#.## #.. ...   iguana #.###.#.# #########.#.##### ....#.### #....##........ $)i O#.#.#.# ##.##$)ii ,$)i $)i+ jl.Sj   gnollS   adder$)i a129$)iz %)i ...$# j . ...#.. .. . ...<#..#.# ###.##j #......... ...#l###..##...# #.#..#.....####......#....#S#..#>......# ######..............####.#.####.#### #.#  #.# # #....# #.# ##.# ... #.#.## #.. ....# #.###.#.# #########.#.##### ....#.### #...M .j  ...$# Y[39%)i;49m .. ...#.. .. . ..<#..#.# ###.##j #......... ...#l###..##...# #.#..#.....####.........#S#..#>......# ######...............####.#.#....####.#### #.#Y   ice beast (wandering)  You roll towards the adder!  An ice beast comes into view.  The adder closely misses you. .J$jll   iguanaJ   jellyA jelly comes into view.9===%)i[9;45H=2MPRegen (2) Gem (4228)  _The ice beast moves out of view.%)i / **** The zap misses the adder. The zap hits the iguana!  The iguana is heavily wounded.The zap hits the gnoll.%)iU,%)i\X  The gnoll is lightly wounded.%)ic`.l.jl%)i`Sl 2 iguanasj   gnollS   adder%)iYd~===37%)ik%)i+o= _The adder bites you but does no damage.&)i< 0 **** The zap misses the adder. The zap hits the iguana.  The iguana is severely wounded.The zap hits the gnoll.&)i׭  The gnoll is heavily wounded.&)i &)i7 Jl.jlSJ   jellyj   gnollS   adder7-8---46 _The adder completely misses you. The adder bites you.')iQ ...$#.. # . .. ........ <#..#.# ###.##J #.. ...... ...#l###..#.##...# #.#..#j.......#####..j...# .....lS#.>.............# ....#######........####.#.###.#### #.# # #.# #.#.# #.# #j   gnoll sergeant (polearm) ... #.#.## #.. ...ll 2 iguanas #.###.#.# #########.#.#####J  [39;4')i& Z9m jelly ....#.### #....##........j   gnoll(…)$Jl.#...j.jSl9===-515()i. ...#.. .. . ...  <#..#.# ###.##$ #...  ...... ...#J###..#.  ##...# #.#l.#.....  #....#####....j.#  #....#......j#..#  #>.........Sl..#  #....#.######.# #....#.......# #....#.####.#.# #....####.#### #.#  #....# #.# #.#.# #....# #.# ##.#.#  .. #.#.## #.. ....#   ll[39;()ii49m 2 iguanas###.#.# #########.#.#####   J   jelly ...#.### #....##........   j   gnoll#.#.# ##.##.##.   S   adder()ir$I.J...Sl   iguanaS   adder()i>-64()iK. ...#.. .. . ...  <#..#.# ###.##$ #...  ...... ...#.###..#.  ##...# #.#J.#.....  #....#####....j.#  #....#.......#..#  #>....#  #....#.....Sl######.#  #....#.#  #....#.####.#.#  #....####.#### #.#  #....# #.# #.#.#  #....# #.# ##.#.#  . #.#.## #.. ....#  ###.#.# #.#.#####   S   adder#.###()iNd #....##.   #.#.# ##.##.##.    The iguana attacks as it pursues you!.jSlj   gnollS   adder8==73 _The iguana bites you but does no damage.()ikm * ...#.. .. . ...  <#..#.# ###.##$ #...  ...... ...#.###..#.  ##...# #.#J.#.....  #....#####....j.#  #....#.......#..#  #>.....#  ()iU #....#......j######.# ()i  #....#......Sl.@....#  #....#.####.#.#  #....####.#### #.#  #....# #.# #.#.#  #....# #.# ##.#.#   #.#.## #.. ....#  .#.# #.#.#####  .#.### #....##.  .#.# ##.##.##.  jjSlj   gnoll sergeant (polearm)l   iguanaj   gnollS   adder8Gem (4222) ()i ()i > _The iguana bites you but does no damage.))i1...#.. .. . ...  #..#.# ###.##$ #...  ...... ...#.###..#.  ##...# #.#J.#.....  #....#####....j.#  #....#.......#..#  #>......#  #....#......j######.#  #....#......jSl.@...#  #....#.####.#.#  #....####.#### #.#  #....# #.# #.#.#  #....# #.# ##.#.#  #.#.## #.. ....#  #.#.# #.#.#####  #.###[))i340m #....##..  #.# ##.##.##.  .Sl===-91))ip))i #.. .. . ...  ..#.# ###.##$ #...   ...#.###..#.  #...# #.#J.#.....  ....#####....j.#  ....#.#..#  >......# # ....#......j######.#  ....#......j.Sl.@..#  ....#.####.#.# ))i&  ....####.#### #.# # ....# #.# #.#.#  ....# #.# ##.#.#  .#.## #.. ....#  .#.# #))i m#.#.#####  .### #....##........  .# ##.##.##.  ))i J.jjJ   jellyj   gnoll(…)-800))i?$ ))if' ,)i.#.. .. . ... #..#.# ###.##$ #... . ...#.###..#.,)iv #...# #.#J.#..... #....#####....j.# #....#.#..# #>,)i......# # #....#.....J.######.#,)iӂ ,)iA#....#......jjSl@...# #....#.####.#.# #....####.#### #.# # #....# #.# #.#.# #....# #.# ##.#.# #.#.## #.. ....# #.#.# ##.#.##### #.### #....##........ #.# ##.##.##.   You roll towards the iguana! You hit the iguana.  The iguana is almost dead.,)iV.lJl 2 iguanas==1MPRegen (1) Gem (4219) ,)ij _The iguana closely misses you.-)i  The zap hits the iguana.  You kill the iguana!Vehumet accepts your kill.-)i) vYou kill the iguana!  Vehumet accepts your kill  You feel your power returning. The zap hits the adder.  The adder is heavily wounded.The zap hits the gnoll!  You kill the gnoll!-)i 6*******    iguanaS   adder  The zap hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.  The zap hits the gnoll sergeant!  The gnoll sergeant is moderately wounded.The zap hits the jelly.-)iw ,-)i B  The jelly is lightly wounded.-)i6 r....jl.S-)i )J-)iu 7528 _The adder bites you but does no damage.-)i -)i l _Your Earth Magic skill increases to level 1!.)id ******* _Your Earth Magic skill increases to level 1!The zap hits the adder.  The adder is severely wounded.zap hits the iguana.  The iguana is lightly wounded.  The zap hits the gnoll sergeant but does no damage..)i .)i x  The gnoll sergeant is moderately wounded..)i@ .)i% ...JjlS..)i9 7-8---37.)i! .)i * _The adder bites you./)iw  The zap hits the adder.  You kill the adder!/)i8p*******   Vehumet accepts your kill.The zap hits the iguana but does no damage..heavi  The zap hits the jelly./)iz/)i{/)i{/)i_r....Jjl/)iO8=---946/)i/)i` _The jelly is moderately wounded./)i 5M/)i *******  _The jelly is moderately wounded..  The iguana is moderately wounded.!/)is ....JjlThe jelly is almost dead.The iguana bites you but does no damage./)iGv 7---55/)i| /)i~ E _The gnoll sergeant hits you but does no damage.0)irThe zap hits the iguana.  The iguana is heavily wounded. but does no damage..  0)i`s6You kill the jelly!0)iyK*******0)i_ ....)jlVehumet accepts your kill.0)i 37------6-----90=6Gem (4214) 0)i0)i+ _The iguana bites you!0)iM  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1)i** Confirm with . or Enter, or press ? or * to list all spells.The iguana is struck by an arc of lightning.  The iguana is almost dead 1)iQ You are struck by an arc of lightning.  The iguana is struck by an arc of lightning.  The iguana is almost dead.1)i  l@The lightning grounds out. The iguana barely misses you.31---------4--------73 _The gnoll sergeant hits you from afar with a +3 heavy spear!1)i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2)ioQ_The gnoll sergeant hits you from afar with a +3 heavy spear!  2)iqCasting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The iguana is struck by an arc of lightning.  You kill the iguana!  Vehumet accepts your kill. **   You feel your power returning.  The gnoll sergeant is struck by an arc of lightning.  The gnoll sergeant is severely wounded.2)iu j†The lightning grounds out.2)i...#.. .. . ...  tswn the Conjurer #..#.# ###.##$ #...  Armataur of Vehumet *..... ...... ...#.###..#.  Health: 31/48 ===============--------- ##...# #.#J.#.....  Magic: 3/9========---------------- #....#####....j.#  AC: 10Str: 13 #....#.......#..#  EV: 8Int: 18 #>.............# #  SH: 0Dex: 10 2)is#....#.......######.#  XL:  6 Next: 101% Place: Dungeon:5 #....#.......)j†@...#2)i  Noise: ==-------  Time: 4788.1 (1.0) #....#.......####.#.#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr #....####.#### #.# #  Cast: Shock #....# #.# #.#.#  Gem (4212) #....# #.# ##.#.# #.#.## #.. ....#  j   gnoll sergeant (polearm) #.#.# #########.#.#####  2)i#.### #....##........  #.###.##.##........  You kill the iguana!Vehumet accepts your kill.You feel your power returning.  The gnoll sergeant is struck by an arc of lightning.  The gnoll sergeant is severely wounded.The lightning grounds out.2)i& _The gnoll sergeant hits you but does no damage.  You have reached level 7!2)i?(/  --more--3)i5/5510---7 0% 3)i _You begin to regenerate health when rolling toward enemies.3)i;  ...#.. .. . ... <#..#.# ###.##$ #...  ...... ...#.###..#.  ##...# #.#J.#.....  #....#####....j.#  #....#.......#..#  #>......# #  #....#.######.#  #....#.)j@....#  #....#.####.#.#  #....####.#### #.# #  #....# #.# #.#.#  #....# #.# ##.#.#  #.#.## #.. ....# #.#.# #.#.##### .#.### #....##..3)iV v[37m .#.# ##.##.##. 3)it  You roll towards the gnoll sergeant! You closely miss the gnoll sergeant.3)i c64==-3)ia a9Regen (1) Gem (4211) 3)i$ 3)i' g _The gnoll sergeant is severely wounded.4)i-  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5)i  The gnoll sergeant is struck by an arc of lightning.  You are struck by an arc of lightning.  The air crackles with electrical energy.5)iT1--2-----=9005)i5)iH _The gnoll sergeant hits you with a +3 heavy spear.5)i&  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5)iJ< ** The gnoll sergeant is struck by an arc of lightning.  The gnoll sergeant is severely wounded.6)i+ j@You are struck by an arc of lightning.6)i\27----0---------1ShockGem (4209) 6)i6)iH _The gnoll sergeant hits you with a +3 heavy spear.6)i  You hit the gnoll sergeant but do no damage.You tail-slap the gnoll sergeant, but do no damage.16)i^ ==---2Shock86)i] 6)i g _The gnoll sergeant is severely wounded.7)i@!  You hit the gnoll sergeant but do no damage.The gnoll sergeant is severely wounded.7)i4$z-377)i^)7)i+\ _The gnoll sergeant closely misses you.7)i  You closely miss the gnoll sergeant.Your tail-slap misses the gnoll sergeant.The gnoll sergeant is severely wounded.7)iM 21----467)iC 7)ia H _The gnoll sergeant hits you with a +3 heavy spear.8)i͝  You hit the gnoll sergeant.  Lightning courses through the gnoll sergeant!!  You kill the gnoll sergeant!8)iT8)iY)Y   ice beast (wandering)8)iε 2--1355 _Vehumet accepts your kill.8)i8)il _Your Earth Magic skill increases to level 2!9)iKP...#.. .. . ...  #..#.# ###.##$ #...  ...... ...#.###..#.  ##...# #.#J.#.....  #....#####....j.#  9)iU#....#.......#..#  #>.Y....# #  #....#.######.#  #....#.))†@...#  #....#.####.#.#  #....####.#### #.# #  #....# #.# #.#.#  #....# #.# ##.#.#  #.#.## #.. ....#   #.#.# #.#.#####    #.### #....##..    #.# ##.##.##.   9)i9)i#Y.Y   ice beast (wandering)9)i*==-64 _9)iu29)id59)i X#.# ###.##$ #...  ..... ...#.###..#.  #...# #.#J.#.....  ....#####....j.#  ....#.......#..# # >.......Y.....# .# 9)i ....#.......######.#  ....#.))†....#  ....#.......####@#.#  ....####.#### #.# #  ....# #.# #.#.#  9)i ....# #.# ##.#.#  .#.## #.. ....#  .#.# #########.#.#####   .### #....##........    .# ##.##.##........    .########.....##..########   9)i$ 9)i* -7Shock39)is4 9)i  ... ...#.###..# #...# #.#J.#.... ....#####....j.# .......#..# # >.......Y.....# . ....#.......######.#...))†....#...####.#.####.#### #@#  #.# #.#.9)i # .#.## #.. ...#.. .........................#   9)i9)i 23=829)it 9)i+":)i[ #...# #.#J.#.... ....#####....j.# .......#..# # >.......Y.....# .# ....#.......######.#))†....####.####.#### #.#  #.# #@#.# .#.## #.. ...:)i\##.#.Gem (4202) .. ..###.... .########..#..##..####.###   :)izl:)io`91:)iu:)iw:)iX ....#####....j.# .......#..# # >.......Y.....# . ....#.......######))†...####.####.#### #.#  #.# #.#.# .#.## #...........#:)iX: #########.#.#####.Gem (4201) . ######..# .# ######.........# #.#   :)i`:)i j2==8000:)ihn:)i4p:)i" .......#..# # >.......Y.....# . ....#.......######))†...####.####.#### #.#  #.# #.#.########.#.##.## #........@..# #########.#.####### #....##........ ##.##....#### ...# ## #.......<#.###.####.#   :)i)b1199:)i0:)i1:)i 6 >.......Y.....# . ....#.......######))†...####.####.#### #.# # #.# #.#.########.#.#.## #.......... #########@#.####### #....##........ ##.##.##........#Gem (4199) :)i; ###.# ####................##.#   :)i :)i 4=28:)ia :)i :)i  ....#.......######))†...####.####.#### #.# # #.# #.#.######.#.# .#.## #........... #########.#.####### #....##@....... ##.#########.....##..########Gem (4198) .. )...................##.#   :)i :)i}37;)iV  ))†...####.####.#### #.#  #.# #.#.#######.#. .#.## #...........# #########.#.####### #....##........ ##.#########.....##..######## .........................##..###Gem (4197) .. ........)...........##.#   ;)i Y}==46;)i~_;)i`;)i ####.####.#### #.#  #.# #.#.#######.#.##.## #........... #########.#.####### #....##........ ##.#########.....##@.######## ......................... .########..#..##..####.## .........# #.# .. ...... ##'.........#..#....##.#   ;)iߋ;)i|555;)iߝ;)i;)i; ;)i ;)i ;)i ;)i 43;)i ;)iP z3===2;)i0 ;)iF ;)i >6=;)i :1;)i ;)i% ;)i[ B0;)i5 ;)i Y89;)i ;)i ;)i z7====8;)iL ;)i ;)iC B7;)i9 ;)i n6;)i ;)i x8=5;)i! ;)i( n4;)ii ;)i y4==3;)i ;)i ;)i B2;)i ;)iV ;)i f9=1;)i ;)iS ;)i B0;)i ;)i ;)i  %==;)i, 179;)iJ ;)i# ;)i ?30=;)i :8;)ix ;)i! ;)i B7;)i ;)iU ;)i B6;)i ;)i\! ;)i! #5;)i! W===5;)i" ;)i % ;)i% f1=4;)i' ;)i( ;)iU) B3;)i-+ ;)i- ;)iA YShockY   ice beast (wandering);)iU 027.1 (22.0);)ib f8.1 (232;)ij~ $ ;)i  O_An ice beast comes into view.<)i΂#....####.#### #.# # #....# #.# #.#.#<)iF #....# #.#######.#.# #.#.## #.......Y...# #.#.# #########.#.##### #.### #....##........ #.# ##.##.##........ #.########.....##..######## ...............@.........# #.########..#..##..####.### .# ######.........# #.# ### #.......<#.###.####.# ###..........##.# .)......##.#  #)....##.#  <)i ###'.........#..#....##.#   ...#.#..#.......#  <)i҄<)i.YY   ice beast (wandering)<)i'2===9.1 (1.0)1<)ij<)ig<)iH  #....####.#### #.# #  #....# #.# #.#.#  #....# #.#.#.#  #.#.## #....# #.#.# #########Y#.##### .#.### #....##........ <)i .#.# ##.##.##........ .#.#.....##..# .# .#.<)iŲ #..#..##..####.### <)i@ .# ######.........# #.# .### #.<#.###.####.# .#####..........##.# .)...........##.#  <)if .#.)...........##.#  <)i #'.........#..#....##.#   #...#<)i +.#..#.# <)iݳ . <)i <)i, }30Shock0<)i$ =)ih #....####.#### #.# #  #....# #.# #.#.#  #....# #.#.#.# . #.#.## #.# #.#.# #########Y#.##### .#.### #....##........ #.#.# ##.##.##........ #.#.#.....##..# .# .#.#..#..##..####.### .# ######.........# #.# .### #.......<#.###.####.# #.#####.......##.# .)..........##.# .#.)...[40=)ilm........##.# #'...#..#....##.# .#...#.#..#.# =)i 169=)i #....# #.# #.#.#  #....# #.#######.#.# .. #.#.## #...........# =)i###.#.# #########Y#.##### ...#.### #....##........ #.#.# #.##.##.Y...... .#.#.########.....##..######## .............................# #.########..#@.##..####.### =)iF...# ######.........# #.# ### #.......<#.###.####.# =)ip##.#####................##.# ..)..........##.# #=)i)...........##.#   Y   ice beast (wandering) ######'.........#..#....##.#   ..#...#=)i.#..#.......#  .#...##.##...#####  =)i=)i.YY2Shock8=)i=)i=)i*##### .. #.#.## #.......... .###.#.# #########Y#.##### ...#.### #....##........ .#.#.# ##.##.##...#######.....##Y.######## .............................#.########..#..##..####.##..# ######...@.....# #.# ### #.......<#.###.### ##.####......... #...)...... ...#.).... =)iu######'.........#..#.... ..#...#....##.##...####....##.###...#.......# =)i=)iV.Y=)i3=6==37=)i=)iN=)iu ... #.#.## #...........# #.###.#.# #########Y#.##### ...#.### #....##........ #.#.#.# #.##.##. #.#.#.########.....##..######## #...................Y.........# #.########..#..##..####.### =)i ...# ######.........# #.# ### #.......@#.###.####.# ###.#####..........##.# ..)...........##.# ....#)...........##.# =)i{ r#######'.........#..#....##.# ...#...#.#..#.......# .#...###.##...#####.....##.###...#.......#=)i  ##._.####)# #...#..###..#=)i =)iT :Y.=)iQ `46=)iz =)i a _There is a stone staircase leading up here.>)i*>)i>)ib>)i>)iUV.Y>)i~g55 _>)i'>)i= ≈♣ ♣≈~≈♣ ♣≈~...# #........# .≈♣♣♣≈.≈♣♣♣≈~...# #........# ≈≈≈≈≈.≈≈≈≈≈~...###..# ..~~~~~..........##..# .≈≈≈≈≈.≈≈≈≈≈~.##...........# .≈♣♣♣≈.≈♣♣♣≈...####........# ~≈♣ ♣≈~≈♣ ♣≈~#.####........# ~≈♣♣♣≈.≈♣♣♣≈....÷>)i>....# 4 ~≈≈≈≈≈.≈≈≈≈≈.#.#@.#........# .....~..~~~.~#....########## ....####.....#....### .[.####.###.....# .......# #.# #...#.###>)i>q....# #># #...#...#....####.###...###.#.......#...# #.## ......#####.#...>)iL@K===>)iH>)i~46.6 (2.5Shock4>)iQ>)i} _You climb upwards. _There is a stone staircase leading down here.>)i#>)i9$>)ij%>)i&>)i^.q3 _25=1>)iW0>)i0B0>)i1>)iM37==59>)i4>)i6X8>)i6>)i8|6=7>)i:>)iB;>)i;B6>)i;=>)i1>>)i@>)iQ^==57=4328=8===104989====76540=43>)in>)irq9==2>)iRs>)it>)i{uB1>)ihv>)iz>)if{`10>)i|>)i+~Y39>)i~>)iC>)iU==8>)i(,>)i2=7>)iEX6>)is>)iX5>)i >)iE10/10===4>)iM>)iP4 _Magic restored.>)ip3=3>)i>)i[X2>)i>)iK>)iB1>)i>)i>)i+4====0>)iq>)ii>)iÙC29>)i>)iĞ>)i5B8>)i>)iN>)iB7>)iy>)i>)i'p5=6>)iA>)iq>)iB5>)iƧ>)i>)iS:4>)i6=3>)iB2>)iخ>)i>)iSB1>)i<>)i>)iٲ>)i i7=0>)i19>)i$X8>)iʹ>)i>)iB7>)id>)ii>)i`86>)i5>)iX4>)i>)i9=3>)i>)iB2>)i>)iX1>)i)>)i"050=09>)i>)iX8>)i'>)i X7>)iV>)i>)iAp1=6>)iP>)i`>)iB5>)ij>)i432=2103=0998764=5>)iQx435=2>)io&M 908.6 (72.0) _HP restored.>)i->)i>[ _Done exploring.>)i.M>)i\X>)iG^>)i^d>)ilr9.6 (1.0)1 _>)i,s?)i}n .. #.#.## #...........# #.###.#.# #########Y#.##### ....#.### #....##.. #.#.#.# ##.##.##.. #.#.#.########.....##..######## #.............................# ....#.########..#..##..####.### ......# ######...# #.#5 ....### #.......@#.###.####.# ###.#####.......Y........##.# ##...)...................##.##........)...........##.# #######'.........#..#....##.##...#.........#..#.......#Y   ice beast#...#........##.##...#######?)io*.###...#.......# ##._.####)# #..###..#=?)i|9  You climb downwards.?)i=11.1 (2.5Shock89?)i'?)i36 ?)i8_The ice beast hits you but does no damage. _There is a stone staircase leading up here.?)i(  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@)iq>**  Confirm with . or Enter, or press ? or * to list all spells.The ice beast is struck by an arc of lightning.  is lightly wounded.  You are struck by an arc of lightning@)iَ.  The ice beast is struck by an arc of lightning.  The ice beast is moderately wounded.@)i- @YYou are struck by an arc of lightning. The ice beast hits you.@)i039-------8/10 -----=2.1 (1.08@)i[:@)iI=0 _The ice beast freezes you!@)i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@)i0 LM**Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The ice beast is heavily wounded.@)i @Y6----------37@)i  _The lightning grounds out. The ice beast barely misses you.A)i  Casting: Static Discharge (safe; 4% risk of failure)  A)i:\Confirm with . or Enter, or press ? or * to list all spells.A)ie9A)i9** Confirm with . or Enter, or press ? or * to list all spells.  You are struck by an arc of lightning.  A)i9The ice beast is struck by an arc of lightning.  The ice beast is severely wounded.A)i=@YA)i#A)i7--------4----------A)i"Y46A)itA)i q _The lightning grounds out. The ice beast barely misses you.A)iq  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B)i# **The ice beast is struck by an arc of lightning.  The ice beast is severely wounded.B)iX @YYou are struck by an arc of lightning. The lightning grounds out.-2----------55 _The ice beast hits you but does no damage.B)i3  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B)i Confirm with . or Enter, or press ? or * to list all spells.The ice beast is struck by an arc of lightning.  The ice beast is almost dead.  You are struck by an arc of lightning.  The ice beast is struck by an arc of lightning.  You kill the ice beast!B)iׯ **  Vehumet accepts your kill.B)i6K ?@.B)iQ  4--0---------326Shock4 _You are struck by an arc of lightning. The lightning grounds out.  Training target 6.0 for Conjurations reached!  Your Conjurations skill increases to level 6!B)iCR B)iX B)i=[ l _Your Earth Magic skill increases to level 3!C)iA'C)i'C)i;\ _Unknown command.C)iA% C)iN* C  Skill  Level Cost  Apt Skill  Level Cost  Apt C)i* ] a - Fighting   2.0   3.6  -1   j - Spellcasting   2.0   4.2  -2          C)i*  b - Maces & Flails   0.0   1.2  -1   k - Conjurations   6.0   8.3  -1  C)i+  c - Staves   0.0   1.2  -1   l - Air Magic   2.7   3.6  -1  C)iR+  d - Unarmed Combat   0.0   1.2  -1   m * Earth Magic   3.0   4.8  -1   e - Throwing   0.0   1.2  -1      C)i~+ '     n - Evocations   0.0   1.0   0  C)i+  f - Short Blades   0.0   1.2  -1          C)i#,      g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Stealth   2.1   2.1  +2      C)iS,             C)i,         C)i,         C)i, a    C)i,         C)i - pThe relative cost of raising each skill is in cyan.  C)i/- The species aptitude is in white.  [?] HelpC)ie- G[=] set a skill target  C)i- [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsD)iˇ D)i... #.#.## #...........#tswn the Conjurer #.###.#.# #########Y#.#####Armataur of Vehumet *..... ....#.### #....##........Health: 34/55 ==============---------- #.#.#.###.##.##........Magic: 0/10------------------------ D)i/#.#.#.########.....##..########AC: 10Str: 13 #.............................#EV: 8Int: 18 ....#.########..#..##..####.###SH: 0Dex: 10 ......# ######.........# #.#XL:  7 Next: 32% Place: Dungeon:5 ....### #.......@#.###.####.#Noise: ==-------  Time: 4916.1 (0.0) ###.#####................##.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr ##...)...................##.#Cast: Shock ....#........)...........##.#Gem (4084) D)iΑ#######'.........#..#....##.# ...#...#.........#..#.......# ...#...#........##.##...##### D)i2c.......##.###...#.......# ##._.####)# #...#..###..#Vehumet accepts your kill. _You are struck by an arc of lightning. The lightning grounds out.  Training target 6.0 for Conjurations reached!  Your Conjurations skill increases to level 6! _Your Earth Magic skill increases to level 3! _Unknown command.D)iD)iD)iD)ieD)iD)i}D Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth9%3  b + Static DischargeConjuration/Air 4% 2 s - ShockConjuration/Air3%1 Select a spell to describe [?] help[Esc] exitE)ig E)i c... #.#.## #...........#tswn the Conjurer #.###.#.# #########Y#.#####Armataur of Vehumet *..... ....#.### #....##........Health: 34/55 ==============---------- #.#.#.###.##.##........Magic: 0/10------------------------ #.#.#.########.....##..########AC: 10Str: 13 #.............................#EV: 8Int: 18 ....#.########..#..##..####.###SH: 0Dex: 10 E)i s......# ######.........# #.#XL:  7 Next: 32% Place: Dungeon:5 ....### #.......@#.###.####.#Noise: ==-------  Time: 4916.1 (0.0) ###.#####................##.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr ##...)...................##.#Cast: Shock ....#........)...........##.#Gem (4084) #######'.........#..#....##.# ...#...#.........#..#.......# ...#...#........##.##...##### .......##.###...#.......# ##._.####)# #...#..###..#Vehumet accepts your kill. _You are struck by an arc of lightning. The lightning grounds out.  Training target 6.0 for Conjurations reached!  Your Conjurations skill increases to level 6! E)i x_Your Earth Magic skill increases to level 3! _Unknown command.E)i E)i E)i E)iJ E)i5 E)i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   j - Spellcasting   2.0   4.2  -2          E)i{  b - Maces & Flails   0.0   1.2  -1   k - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   l - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   m * Earth Magic   3.0   4.8  -1   e - Throwing   0.0   1.2  -1          E)i_  n - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Stealth   2.1   2.1  +2              E)i                             E)i_     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsG)izTargetTarget--  8.0  --  --  --  6.0  --  4.0  --  --  --  --  --  --  G)i{a-z] set[-] clear selected targetcost|targetsG)i <[?25h[?0c0 H)i8 " H)iB [?25l[?1c10.0 current training targets, if any.=] set aall targetsK)i3> j + Spellcasting 2.0K)i0K)i8K)i@7... #.#.## #...........#tswn the Conjurer #.###.#.# #########Y#.#####Armataur of Vehumet *..... ....#.### #....##........Health: 34/55 ==============---------- #.#.#.###.##.##........Magic: 0/10------------------------ #.#.#.########.....##..########AC: 10Str: 13 #.............................#EV: 8Int: 18 ....#.########..#..##..####.###SH: 0K)iAaDex: 10 ......# ######.........# #.#XL:  7 Next: 32% Place: Dungeon:5 ....### #.......@#.###.####.#Noise: ==-------  Time: 4916.1 (0.0) K)iF###.#####................##.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr ##...)...................##.#Cast: Shock ....#........)...........##.#Gem (4084) #######'.........#..#....##.# ...#...#.........#..#.......# ...#...#........##.##...##### .......##.###...#.......# ##._.####)# #...#..###..#Vehumet accepts your kill. _You are struck by an arc of lightning. The lightning grounds out.  Training target 6.0 for Conjurations reached!  Your Conjurations skill increases to level 6! _Your Earth Magic skill increases to level 3! _Unknown command.K)iFOK)if:q)i } q)i 3q)iO 3 _2q)iԑ q)i? 5=1==1q)i q)i q)i B0q)i q)iݞ q)i4 C79q)i q)ik q)i P6=8q)i= q)i q)i q)iZ U==7q)i q)i q)i* B6q)i q)i6 q)i B5q)iC q)i q)i #7q)i> U=4q)iʻ q)i1 q)i B3q)i6 q)i] q)id 2==28=1069==89=765q)i^ E40=3===43q)i q)i ,2q)i q)i q)i X1q)i q)i q)iV D1===q)i 00q)i q)i q)i[ C59q)i  q)ia q)i B8q)i' q)i 2=7q)iJ q)i q)i c4==6q)i q)i q)i  q)im B5q)i q)i! B4q)il! q)i$ q)i( q)i, p3=3q)i-. q)i1 q)i02 q)iX2 N==2q)i5 q)iT7 q)i7 ,1q)i7 q)iC9 q)i< q)i-= p4=0q)i> q)iaC Y49q)iD q)i[G q)iG B8q)iI q)iNL q)iL n5=5===q)iL :7q)ivN q)iQ q)i7R B6q)iS q)isV q)iV B5q)iX q)iZ q)i2[ ,4q)iq[ q)i\ q)i9_ q)i_ 56=q)i_ O===3q)ia q)id q)i>e B2q)i0g q)i j q)iWj B1q)il q)in q)i0o #7q)iUo M=0q)i,q q)iit q)it t6==39q)iv q)izy X8q)iz q)i} q)i ~ B7q)ii q)iW 86==5q)i X4q)iӏ q)id q)i 69=q)iܒ :3q)id q)iJ q)i B2q)i4 q)i q)i %7q)i N==1q)i q)i+ q)i B0q)i q)i` q)i \50=29q)i q)i~ q)i q)i= B8q)i* q)ii q)i ?==7q)iز q)iz q)i7 q)iz 1=6q)i| q)iμ B5q)i q)i q)i B4q)i q)i q)i" B3q)i q)i q)i* 2=8===2q)iR q)i q)iI q)i B1q)iN q)i: q)i :0q)i q)i~ q)i 63=q)i ;19q)i q)it q)i V===8q)i q)i X7q)i9 q)i q)iA @4=q)ig 06q)iO q)i! q)i q)i :5q)i q)iY q)i q9==4q)i q)i q)im B3q)i q)i q)i p5=2q)i q)iN 1 _HP restored.q)i B1q)i q)i$ q)i| %==q)i 00q)ia q)i; q)i C09q)it q)i q)i T=8q)i# q)i q)i ,7q)iK q)i q)i q)i v10/10===6q)i q)i/ 4 _Magic restored.q)i14 q)i4 B5q)iv6 q)i9 q)i\< q)i< B4q)i? q)iB q)iD q)iFE B3q)iF q)iI q)iK q)inL V===2q)iM q)iP q)iR q)isS B1q)iU q)iV q)iyX q)iX B0q)itY q)i\ q)i_ q)iL` E3999q)ia q)id q)iEg q)ig B8q)iWi q)iTk q)im q)i?n B7q)io q)i r q)i\t q)it B6q)iu q)iq} 5q)i q)iA X4q)i2 q)iK q)iՉ q)i B3q)i q)ia q)i X2q)i q)i q)iݗ q)i, :1q)iW q)iS Q  ...#.. .. . ...  <#..#.# ###.##$ #...   ...... ...#.###..#.   ##...# #.#J.#.....   #.......j.#   #....#.......#..# #   #>.............# .#  q)iު P #....#.......######.#   #....#.......)[@....#  --  #....#.......####.#.#   #....####.#### #.# #   #....# #.# #.#.#   #....# #.#######.#.#   #.#.## #...........#    ##.#.# #########.#.#####    .#.### #....##........    .#.# ##.##.##........   Things that are here:q)i . ...#.. .. . ...q)i_ Z  <#..#.# ###.##$ #...  ...... ...#.###..#.  ##...# #.#J.#.....  #....#####....j.#  #....#.......#..# #  q)i #>.....# .#  #....#q)i k.######.#  q)i . #....#.)@†....#  #....#.####.#.#  q)i? #....####.#### #.# #  q)il #....# #.# #.#.#  #....# #.q)i #.#.# . #.#.## #q)iϳ ....# #.#.# #.#.##### q)i w.#.### #....##.. q)i #.#.# ##.##.##..  an iguana corpse; an adder corpseq)i 25009.1 (93.0)q)iL --10.1 (940 _q)i& q)i{  Things that are here: _a +0 scale mail; a +3 heavy spear; a gnoll corpser)iD3r)ir)ir)iMr)i(`89 _r)i&  r)iUThings that are here:  a +0 club; a gnoll corpser)ir)iiI8 _r)iXr)icr)i r)i B7r)i r)iur)ir)iB6r)ir)i]r)i"u5r)i .....  ..._#  ....   ...$#.. # ... . . ...#.. .. .. ...  <#..#.# ###.##$ #...  ...... ...#.###..#.  ##...# #.#@.#..... 5.1 (5.0) #....#####......#   #....#.......#..# #  #>.............## .#  #....#.......######.#  #....#.......)[†....#  #....#.......####.#.#  #....####.#### #.# #)im  #....# #.# #.#.#_6.1 (64 _Found a hide-covered altar of Uskayaw.s)i2s)i3s)i4s)i >n3s)iE2s)iGs)iJs)i%KB1s)iLs)iSRN _You now have 233 gold pieces (gained 28).s)izUs)iU,0s)iUs)iWs)iYs)i\s)i@]C79s)i^s)i`s)iien8s)i[is)iwlX7s)i~p,s)i$ss)isB6s)its)i{n5s)i|s)i~s)i%s)iB4s)i1,s)i-X3s)i5s)i(s)i #.#o# #. #  ..  ..# ..   ..#.#..  ##.......  #.....## #  # #@## .#  . #..###..  #. #...#.#  Shock #.##.....#   #......_##   #....#......#   o   orc (wandering)...$#..#### ##...###.  . )i m...#.. ..#...#....#  <#..#.# ###.##..##...#   27.1 (11.0)  An orc comes into view. It is wielding a +0 war axe.s)i$u.o_os)i3s)iIo==8.1 (122s)i8_s)i _The orc shouts! _You see here a green potion.s)ib #.#.#  ..#o #  ... ..  ..# ..  ..#.#..  ##.......  #.....## #  s)iKc# #@## .#.  . #..###..  #. #...#.#  #.##.....#  #......_##  ......#  ...$s)irc> ##...###.  .  ..#...#....# s)ic9 < . s)i #.#.#  ..#o # s)iY ... ..  ..# ..  ..#.#..  ##.......  s)i'#.....## #  # #@## .#.  s)i. #..###..  s)i #. #...#.#  #.##.....#  s)i#......_##  s)i......#  ...$s)iO< ##...###.  .  ..#...#....# s)ir> < .s)i% s)iI s)iO#  _An orc is nearby!s)i{} *******_s)i~ +The zap hits the orc.s)is)i........_s)ixs)iN9/10 ----9.0)Shock1s)i1s)i1 _The orc is lightly wounded.t)it)iyt)it)i t)is069t)i,t)it)iho--31.1 (2..Shock...o   orc.. . . t)iu7-t)i8_t)i[ _An orc is nearby!t)iy is lightly wounded.  The orc is almost dead.  The zap hits the orc!  You kill the orc!t)i****u)in)..._u)i8-----=2.1 (1Shock8u)i8_u)iZ _Vehumet accepts your kill.u)i+Nu)iNu)i=Pu)i[7u)iqZ65--49==32u)iru)i,|210==59u)i>~u)iu)iuB8u)iu)in7u)itu)i҈B6u)iGu)iu)i!<10/10===u)iE:5u)i u)ihX4u)iu)im _j - 3 green potions (gained 1)u)iu)imB3u)iu)iu)i%2===1049u)iu)ixn8u)i765u)iw4321u)i(039u)io8u)iu)i ,7u)i,u)i#u)i$u)i<B6u)ih=u)if@u)iAu)i.BB5u)iCu)iDu)iFX4u)iuGu)iIu)i*Ku)iKB3u)iLu)iNu)iPu)iPB2u)iQu)i7Su)i.Uu)i[B1u)i\u)i_u)iau)icX0u)iEfu)ihu)iiC29u)ilu)imu)iEoX8u)ippu)iru)ipuX7u)ivu)iyu)izX6u)i߂5u)iXu)iB4u)iu)in3210u)iu)i]u)iu)iC19u)i u)iԱ8u)iu)iB7u)i^u)igu)in6u)iu)iֿu)iB5u)i8u)iKu)i~C #### #.##  ...# #..  ##.# #.##  #.# #.##  ##.# #.##  u)i...# #.### .#  ...# ###.#.####.##  ...#####.#.#....@..#  - .........#.#.###..##  u)ia##.#..........#h..#  Shock  #.#.....#....#..##  u)iA#.......#)#..#..#  u)ii#..###.......#..#   h   black bear (asleep)#...#.....##.#..#   u)i#..##.###..#.#..#   #..##..###.... u)iA85.1 (53.0)-6.1 (544u)i^u)i] _A black bear comes into view.)ilG,#### #.# ## .... .. ####  #..#####.#.####.## ...#####.#.#....... .........#.#.###@.## ##.#..........#h..#  #.#....#..#..)# .###......#.....####.###....###....#..#...#.#.#.#7.1 (1.0)3)i` hh   _j - 3 green potions (gained 1) _A black bear comes into view.The helpless black bear fails to defend itself.  You hit the black bear. You tail-slap the black bear.  The black bear is moderately wounded.  The black bear barely misses you.=82)i!f )ih E _The black bear claws you but does no damage. x2)iGs  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)iɹ ** The black bear is struck by an arc of lightning.  The black bear is severely wounded.)i  @hYou are struck by an arc of lightning. The black bear bites you.  The black bear barely misses you.)i 49---8/10 -----=91)i<)iB _The black bear claws you but does no damage.)i.Y  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)iT** Confirm with . or Enter, or press ? or * to list all spells.The black bear is struck by an arc of lightning.  The black bear is struck by an arc of lightning.  The black bear is almost dead.)i x@hh(berserk))i 8----6----------900)i& )ii) w _The lightning grounds out. The black bear goes berserk!)i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)i?4&  )i4oThe black bear is struck by an arc of lightning!  You kill the black bear!)i^; **Vehumet accepts your kill.)i[{@.-4----------511Shock09 _You are struck by an arc of lightning.)i I)i= 4876)i )i )iW #9)iu M=-----5)i )i )i )ik @5===)i :4)i )iz n3)i )i q50=2)i! )i# )i:$ B1)i/% )iP' )i' @===0)i' )i( )i* )i* D899)i|, )i.. )il. i1=8)i/ )ip> X7)i9@ )iB )iYB B6)iC )i6f 2=6==5)il )im B4)i?o )iTs )is B3)it )iw )iw :2)ix )i?{ 3===1)i{ )i} X0)i )is )ig 894=8)i 7==765=54)i )iV U==3)i )i )i B2)iS )i% )i T=1)it )i )i B0)iī )i 8===798)ib X7)i9 )i X6)i )iڹ l===5)iԺ )i X4)in )i )iB B3)i )i X2)i )i X1)i )ia )i q9==0)i )i Y69)i )iB )i B8)i )i X7)i )i )i U==6)i~ )i )i X5)i )i; B4)i\ )i X3)iU )i) 10/10===2)iA )i )iM B1)i )i )i X0)i )ib )i )i= C59)i )i )i< l===8)it )i )iP 76)i! ,)i )it B5)i )i" )iS$ )i' 4)it( B3)i( )i) )i8 210498)iw< ,)i= X7)iB )iD )iD B6)ifF )iH )isK B5)iK )iL )iO )i/R )iSS B4)iY 3)iWh 21)i2 0398765)iʐ 4)i )i )i B3)iw )iv )i X2)iG )i1 410)i C29)i )i6 )i 87)i 65)i4 )i 4)i" )i$ )i % B3)i& )i ) )i+ )i|+ B2)i, )iQ/ )i=1 X1)i1 )iV4 )i6 )i6 B0)i8 )i9 )i< )i= C19)i= )iW@ )ivL X8)i*N )iO )iR )iR B7)i{T )i8V )iX )iX B6)iZ )iZ )i] X5)iI] )i` )i%t  #..###.......#..#  #...#.....##.#..#  #..##.###..#.#..#  #..##..###......#  ##..#...#.#.#.#.#  # #.##.....#.#...#  #.##......_##...###  #....#......#.###  ...$#..####@##...###.# --185.1 (94.0)  . ...#..[....#...#....#  <#..#.#####.##..##...#  ...... ...#.###..#.#  ##...# #.#..#.....#)it  ####......###.# #....#.......#..# #.# #>.............## #.# #....#.......######.#)im| )i, --6.1 (954)i a_ _Found a kite shield.)iΕ I)i )i 3)iƤ 2)i )i- B1)iצ )i )i )iP B0)i( )i C  You see here a +0 kite shield.)i )ib J09 _)i[ )i )i4 X8)if )i )i\ )i B7)i )ii )i X6)i )iW )iX )i :5)i )i )i X4)ik )i{ )i :3)i )i N _You now have 248 gold pieces (gained 15).)ix X2)i )iP )i X1)i )i )if X0)i )i )i Z799)i] )i )i X8)i )i1)iX7)iS)ie)iSX6)i)i )i%)iB5)i)i?)iX4)i)i)i)iPB3)i)if)ie)iB2)i,)i."X1)i")i%)i0#..........# ###.#.#..........#####.#.#.######...........#.#.### #####.#...........# #.#.....#...#.##### #.......#)#.#.#...# #..###......#.#∩#.# #...#.....## #.###@#.# #..##.###..#209.1 (23 #.....#.# #..##..###.. #.#####.# ##..#...#.#. #.#####.# #.##.....#. #.......#.##......_##...#####.####..#....#......#. ...........#..####.##...###. ....#..[....#...#.... .......<#..#.#####.##..##... )i79_)i:g10.1 (240)iA8_)iC= _Found Aharouth's Antique Armour Shoppe.)iL )iM )iMN )iO )iR Y89)i:[ )i[ )i^ )i_ X8)i` )ib X7)ib )iAh )i-q Welcome to Aharouth's Antique Armour Shoppe! What would you like to do?  a -  172 gold a glowing buckler  b -  207 gold a shiny chain mail  c -  207 gold a shiny chain mail  d -  802 gold the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}e -  46 gold a leather armour  f -  46 gold a leather armour  g -  46 gold a leather armour  h -  92 gold a ring mail  i -  161 gold a runed ring mail You have 248 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list)i d $  You are short 554 gold pieces for the purchase.[Enter] buy shopping list)iKQa $ 726)iq#..........# #. tswn the Conjurer#..........# ###. Armataur of Vehumet *.....#..........#####.#. Health: 55/55 ========================######...........#. Magic: 10/10 ========================### #####.#....... AC: 10Str: 13..##.#.....#. EV: 8Int: 18#.##### #.......#) SH: 0Dex: 10#.#...# #..###.... XL:  7 Next: 51% Place: Dungeon:5#.#@#.# #...#..... Noise: ---------  Time: 5213.1 (3.0)#.###.#.# #..##.###. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.....#.#)ir #..##..### Cast: Shock#.#####.# ##..#...#. Gem (3787) #.#####.# #.##.....#.......#.##......_# ..#####.####..#....#...... ...........#..####.##...## ...........#..[....#...#..  _You are struck by an arc of lightning. _Found a kite shield. _You see here a +0 kite shield. _You now have 248 gold pieces (gained 15). _Found Aharouth's Antique Armour Shoppe.  There is an entrance to Aharouth's Antique Armour Shoppe here.)iՅ3)i͔, _Found a kite shield. _You see)iL here a +0 kite shield.now have 248 gold pieces (gained 15). _Found Aharouth's Antique Armour Shoppe.  There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'.)i )i 3)i )i )i] 6 _5)i )iy3 n4)i5 )ia7 )i7 B3)is8 )i[T )iT )iyU B2)iV )iY )i\ )i] B1)i^ )iP` )ie X0)ii 79)i۞ )i n8)iݶ v765)i% )i )i2 43)i n2)i h#.#∩#.#.# #...#.....##.#.###.#.# #..##.###..#.#.....#.# #..##..###....#.#####.# ##..#...#.#.#.##.#####.# #.##.....#.##.......#.##......_##...#..#####.####..#....#......#.###...........#..####.##.# ...........#..@....#...#....# 28.1 (15.0))i .......<#..#.#####.##..##...# ###................#.###..#.# #.#...##....#.....# #.#.#.#........###.## #.#.#....#.......#..# #.##.#.#>.............## #.# #....#.......######.# #....#.......)[†....#)i )i )i T _You see here a +0 kite shield.)iF)i6k9.0)1)iC7_)iD* _k - a +0 kite shield)ie06987654321059)i{,)i)i%B8)iϧ)i)i̪)iOB7)iʫ)i)i)iB6)i)iӷ #..........#  #..........# ##)i #..........#####.# ######...........#. ### #####.#..... )iB..# #.#.....#. #.##### #.......#) )il#.#...### #... )i#.#@#.#.# #...#.....445.0) )i#.###.#.# #..##.###. )i׸#.....#.# #..##..### #. ##..#...#.)iO  #.# #.##..... #.......#.##......_#  ..#####.####..#....#...... ...........#..####.##...## ...........#.......#...#..)iE )i)i _There is an entrance to Aharouth's Antique Armour Shoppe here.)iک )i +Welcome to Aharouth's Antique Armour Shoppe! What would you like to do?  a $  172 gold a glowing buckler  b -  207 gold a shiny chain mail  c -  207 gold a shiny chain mail  d $ 802 gold the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}e -  46 gold a leather armour  f -  46 gold a leather armour  g -  46 gold a leather armour  h -  92 gold a ring mail  i -  161 gold a runed ring mail You have 248 gold pieces. You are short 726 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list)iAa + b - c - h - i -  After the purchase, you will have 76 gold pieces.marked items )i Y Purchase items for 172 gold? (y/N))i ' )ia $ b - c - h - i -  You are short 726 gold pieces for the purchase.shopping list)i A glowing buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. Stash search prefixes: {in_shop} {ego} {branded} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: unidentified armour _________________ “Let who will boast their courage in the field,  I find but little safety from my shield.  Nature's, not honour's, law we must obey:  This made me cast my useless shield away,  And by a prudent flight and cunning save  A life, which valour could not, from the grave.  A better buckler I can soon regain;)i Welcome to Aharouth's Antique Armour Shoppe! What would you like to do?  a $  172 gold a glowing buckler  b -  207 gold a shiny chain mail  c -  207 gold a shiny chain mail  d $ 802 gold the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}  e -  46 gold a leather armour  f -  46 gold a leather armour  g -  46 gold a leather armour)iC j  h -  92 gold a ring mail  i -  161 gold a runed ring mail You have 248 gold pieces. You are short 726 gold pieces for the purchase. )iw b[Esc] exit [!] buy|examine items [a-i] mark item for purchase )i [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list)id)ik)i[rJ#..........# #. tswn the Conjurer#..........# ###. Armataur of Vehumet *.....#..........#####.#. Health: 55/55 ========================######...........#. Magic: 10/10 ========================### #####.#....... AC: 10Str: 13)ir..##.#.....#. EV: 8Int: 18#.##### #.......#) SH: 0Dex: 10#.#...### #..###.... XL:  7 Next: 51% Place: Dungeon:5#.#@#.#.# #...#..... Noise: ---------  Time: 5244.1 (0.0)#.###.#.# #..##.###. a) +6 dagger "Ogrebane" {elec, Will+ rCorr)iPs#.....#.# #..##..### Cast: Shock#.#####.# ##..#...#. Gem (3756) #.#####.# #.##.....#.......#.##......_# )is..#####.####..#....#...... ...........#..####.##...## )is[...........#.......#...#..  )is_Found Aharouth's Antique Armour Shoppe.  There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'. )it`_You see here a +0 kite shield. _k - a +0 kite shield )i;t__There is an entrance to Aharouth's Antique Armour Shoppe here.)i{9_)i})i?)i  There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'. _You see here a +0 kite shield. _k - a +0 kite shield )i܅_There is an entrance to Aharouth's Antique Armour Shoppe here.You can access your shopping list by pressing '$'.)i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k + Spellcasting 2.2   4.2  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n * Earth Magic  )iٰ 3.5   4.8  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1[39;4)iP9m       j - Stealth   2.1   2.1  +2                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets)iH #..........# #. tswn the Conjurer#..........# ###. Armataur of Vehumet *.....#..........#####.#. Health: 55/55 ========================######...........#. Magic: 10/10 ========================### #####.#....... AC: 10Str: 13..##.#.....#. EV: 8Int: 18#.##### #.......#) SH: 0Dex: 10#.#...### #..###.... XL:  7 Next: 51% Place: Dungeon:5#.#@#.#.# #...#..... Noise: ---------  Time: 5244.1 (0.0)#.###.#.# #..##.###. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#....)ilh [40m.#.# #..##..### Cast: Shock#.#####.# ##..#...#. Gem (3756) #.#####.# #.##.....#.......#.##......_# ..#####.####..#....#...... ...........#..####.##...## ...........#.......#...#.. There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'. _You see here a +0 kite shield. _k - a +0 kite shield _There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'.)i-)i/s Your spells (describe)Type)i$0Failure Level a - Stone ArrowConjuration/Earth8%3 )iI0 b + Static DischargeConjuration/Air 4% 2 s - ShockConjuration/Air)in03%)i01 Select a spell to describe [?] help[Esc] exit)iv\)i])id#..........# #. tswn the Conjurer#..........# ###. Armataur of Vehumet *.....#..........#####.#. Health: 55/55 ========================######...........#. Magic: 10/10 ========================### #####.#....... AC: 10Str: 13..##.#.....#. EV: 8Int: 18#.##### #.......#) SH: 0Dex: 10#.#...### #..###.... XL:  7 Next: 51% Place: Dungeon:5#.#@#.#.# #...#..... Noise: ---------  Time: 5244.1 (0.0)#.###.#.# #..##.###. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.....[)ie40m#.# #..##..### Cast: Shock#.#####.# ##..#...#. Gem (3756) #.#####.# #.##.....#.......#.##......_# ..#####.####..#....#...... ...........#..####.##...## ...........#.......#...#.. There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'. _You see here a +0 kite shield. _k - a +0 kite shield _There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'.)im3)iu)iw)i0U)iY  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k + Spellcasting 2.2   4.2  -2  )iY         b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1  )i9Zj d - Unarmed Combat   0.0   1.2  -1   n * Earth Magic   3.5   4.8  -1   e - Throwing   0.0   1.2  -1          )ihZ o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1      )iZl    )iZ.     g - Armour   0.0   0.6  +3  )iZ.     h - Dodging   1.3   3.4  -3  )iZ.     i - Shields   0.0   0.8  +1  )iW[B     j - Stealth   2.1   2.1  +2              )i[l    )i[!            )i\        )i+\The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help)iN\G[=] set a skill target  )it\[/] auto|manual mode [*] useful|all skills [!] training|cost|targets)i)i#..........# #. tswn the Conjurer#..........# ###. Armataur of Vehumet *.....#..........#####.#. Health: 55/55 ========================######...........#. Magic: 10/10 ========================### #####.#....... AC: 10Str: 13..##.#.....#. EV: 8Int: 18#.##### #.......#) SH: 0Dex: 10#.#...### #..###.... XL:  7 Next: 51% Place: Dungeon:5#.#@#.#.# #...#..... Noise: ---------  Time: 5244.1 (0.0)#.###.#.# #..##.###. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.....[3)i3m#.# #..##..### Cast: Shock#.#####.# ##..#...#. Gem (3756) #.#####.# #.##.....#.......#.##......_# ..#####.####..#....#...... ...........#..####.##...## ...........#.......#...#.. There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'. _You see here a +0 kite shield. _k - a +0 kite shield _There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'.)i)i)i8_)i)i _Unknown command.)i!)i)i)i )i)i5 _4)i3210)i)49)i-876)i/)iS?  #.###.#  #.# #.#  ######.###.#  #...#  #..........# ## #..........#### ######....##### #####.#.#..@# #510.0)..>...#.##### #........### #.#...### #..###.. #.#∩#.#.# #...#.. #.###.#.# #..##.## #.....#.# #..##.. #.#####.# ##..# #.#####.# #.##... #.......#.##....)i"P|5.1 (115)iP)i n + Earth Magic 3.5)i}H n * Earth Magic   3.5)iH)p n - Earth Magic   3.5)i)iω)i:#.###.#tswn the Conjurer#.# #.#Armataur of Vehumet *.....######.###.#Health: 55/55 ========================#..........#Magic: 10/10 ========================#..........# ## AC: 10Str: 13#..........#####. EV: 8Int: 18######........... SH: 0Dex: 10)iz##### #####.#..... XL:  7 Next: 51% Place: Dungeon:5#..@##.#..... Noise: ---------  Time: 5255.1 (0.0)..>...#.##### #....... a) +6 dagger "Ogrebane" {elec, Will+ rCorr..### #.#...### #..###.. Cast: Shock#.#∩#.#.# #...#... Gem (3745) )i:#.###.#.# #..##.###.....#.# #..##..# #.#####.# ##..#... #.#####.# #.##... #.......#.##......  _You see here a +0 kite shield. )ii_k - a +0 kite shield _There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'. _Unknown command. )i<_Found a stone staircase leading down.)iΔ)iG)i&)i)i=)iAD Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth8%3  b + Static DischargeConjuration/Air 4% 2 s - ShockConjuration/Air3%1 Select a spell to describe [?] help[Esc] exit)i{  Stone Arrow Fires a sharp spine of rock. Level: 3Schools: Conjuration/EarthFail: 8%Power: 38%Damage: 3d9 (max 3d13) Accuracy: +++Range: 4Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 10 irresistible or fragmentation damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.)iƦ  Your spells (describe)TypeFailure Level  a - Stone ArrowConjuration/Earth 8% 3  b + Static Discharge Conjuration/Air4%2  s - ShockConjuration/Air3%1 )i/ Select a spell to describe [?] help)iZ <[Esc] exit)i)i)i%#.###.#tswn the Conjurer#.# #.#Armataur of Vehumet *.....######.###.#Health: 55/55 ========================#..........#Magic: 10/10 ========================#..........# ## AC: 10Str: 13#..........#####. EV: 8Int: 18######........... SH: 0Dex: 10##### #####.#..... XL:  7 Next: 51% Place: Dungeon:5#..@##.#..... Noise: ---------  Time: 5255.1 (0.0)..>...#.##### #....... a) +6 dagger "Ogrebane" {elec, Will+ rCorr..### #.#...### #..###.. Cast: Shock#.#∩#.#.# #.)iF..#... Gem (3745) #.###.#.# #..##.###.....#.# #..##..# #.#####.# ##..#... #.#####.# #.##... #.......#.##......  _You see here a +0 kite shield. _k - a +0 kite shield _There is an entrance to Aharouth's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'. _Unknown command. _Found a stone staircase leading down.)i=)i )i)i+)iA)i G)iL)iRF _Unknown command.)i+)i,3)i.)i1)iM}4 _32)i|1 #.....##S# #.###.#..# #.# #.##.# ######.###.####.# #....# #...# #....# #..$# #.##.!.# #.#.###@##### #####.# ##.....#...# #.#⌠...>...#.##### #.Shock......#####.#...### #..#...... #.#∩#.#.# #......... #.###.#.# S   adder (asleep)..... #.....#.# #..#..... #.#####.# ##..)i~.... #.#####.# #.#9.1 (460.1 (50 _An adder comes into view.)i_ B   #S#   ..# #.# #.#  #.#   ###.#   #...#   #..$#  #.!.#  #.###@#####  ##.....#...#  ..⌠...>...  ......####  ...... #.#∩#.#.#  ......   .....   .....   ....  )i:    #S#   ..# #.# #.#  #.#   ###.#   #...#   #..$#  #.!.#  #.###@#####  ##.....#...#  ..⌠...>...  ......####  )i] ...... #.#∩#.#.#  ......   .....   .....   ....  )i )i )i$ )i ] _An adder is nearby!)i3 ####....#S#..# #.#  )i#####.#####. .$# #..........## #.!@# ######...... #.###.##### #### ##.....#...# #.#..⌠...>...#.##### #.........#####.#...### #..#...)iv∩.......###.....#.# #..#.##..)i()i## ####....#S)i#..# #.#  #####.#####. .@# #..........## #.!.# ######...... #.###.##### #### ##.....#...# #.#⌠...>...#.##### #......#####.#...### #..#...∩......###....#.# #..#)i )i41.1 (1Regen (2) Gem (3739) )iK)i t _You roll towards the adder! _You see here 7 gold pieces.)io ### ####....#S#..# #.#  #####.##### .$# #..........## #.!.# ######......)i8p J #.###.##### #### ##.....#...# #.#⌠...>...#.##### #....#####.#...### #..#..∩..###)ivx L### ####....##S#..# #.#  #####.######. .$# #..........## #.!.# ######...... #.###.##### ####)iy  ##.....#...# #.#⌠...>...#.##### #...#####.#...### #..#∩.)iz )i| )i؂ f.SS)i s248)iD )iK 1 _You roll towards the adder!)il  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)i ** The adder is struck by an arc of lightning!  The adder is severely wounded.)i-  S@You are struck by an arc of lightning. The lightning grounds out.  The adder bites you.  You are poisoned.)i 3=-9/10 ---==3Pois Regen (4) Gem (3737) )iޣ )ia , _The adder poisons you!)iho  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)i  The adder is struck by an arc of lightning.  You kill the adder!)i **Vehumet accepts your kill.)i:`L.@)ii4-8-----24Shock6)in)i2qK _You are struck by an arc of lightning. You feel sick.)i! )i )i )i )i 10/10=====5 _You feel sick.4)i )i I _You feel sick.  You feel sick.)i u=Regen (3) Gem (3733) )i )i j _You are no longer poisoned.)i p5=2)iF )i )ik )i0 X=====1)i9 )i )iU X0)i )i )if V229)it )i0 M _You now have 255 gold pieces (gained 7).)i )ik T=8)iX )i5 )ip B7)i )i m _j - 5 green potions (gained 2))i )i B6)i )i )i$ k15)i )i )iK )i B4)i )i )i# X3)i )i )i )ik OGem (3722) )i )i )i )i B1)i ,)i. S#.##..... ..###.##.##.© ⌠.. ..# #.### #$# #.# ######.##©ß#.###.# #.........#.#...# #........#.#...# #........#.#...# ######... #@###.##### ####--795.0).#####.....#...# ..⌠...⌠...>...#.##### #.........#####.#...### )iD/ \..............#.#∩#.#.####.......#####.###.#.# #.......# #.....#.# #.......# #.#####.# #.......# #.#####.#)i6 )iBA --80.1 (160)idG )iI * _Found a transporter.)i)iB)i))ig)ifJM##### ### .... ..####.© ⌠.. ..# #.# ### #$# #.# ######.###ß©ß#.###.#.#...#.#...#.#.>.#.#...# #........# ######...0.0) )i#.###.##### #### .#####.....#...# ..⌠...⌠...>...#.##### #.........#####.#...###...#.#.......#)i)if1.1 (119)i)i9 _Found an escape hatch in the floor.)iA )i )i )i] )i >M###  ##### ### .... ..#### .© ⌠.. ..# #.# ## #$# #####.## #ß©ß#.####...##.#.>.#.....0#.#...#.#...# ######... #ß_ #.###.##### #### .#####.....#...# ..⌠...⌠...>...#.######......#......#)i 6_)i۠ e2.1 (18)i 8_)iզ 9 _Found a shadowy altar of Dithmenos.)i\)i)i)i)iX)76)i))i+)i#,B5)il.)i80)i0B4)i*1)i4M _You now have 261 gold pieces (gained 6).)it6)i6B3)i7)i$:)i;X2)i<)i>B  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.)i}D)iEI1 _)iIF)iH)iI)izJB0)iU  There is a transporter here.09 _)i]8)ijR  There is a fountain of clear blue water here.)iel)iUmI7 _)in)ivp)iZr)isB6)is)izu)iqwX5)iw)i~)i)i9B4)iހ)i)iъ3)in2)i")i)i B1)i,)i)i_n0)i{p699)i2)iǻ87)i)i-)iB6)i,)i )iB5)iB)iw)iW### #.#   #.########### #.#  #...........###.#  #.###.⌠.©.⌠.... #.###.#####.###.#  #.....#ß©ß#.###.#  #...#.#...#.#...#  #@#.#.#.>.#.#...#  )i #.#.#.#...#.#...#  ....#.#ß_ß#.###.Shock .#.#...#####.....#. ..#.....⌠...⌠...>... .. ....#......)iQO# S   adder (asleep) ... ... .............. ... S######.......##)i6## #......)i#.#)i&1305.1 (23.0))if6.1 (244)i)i8Y _An adder comes into view.)i'..##########..........##.###.⌠.©.⌠.....###.#####.###.....#ß©ß#....#.#...#.#...#.#.#.>.#...#.)is(+........#.#ß_ß#.###.###....#.#...#####.....#.......#.....⌠...⌠...>..#.!.. ....#.........#####.................#... S######.......#####... .. #..#)iL1)il<k7.1 (1.0)3)i`B)iDU _Found a green potion.)iw##########..........#####.⌠.©.⌠....)i5##.#####.###....#ß©ß### #...#.#...#.#..#... #.#.#.#.>#....#.#.#.#..+.....@..#.#ß_ß#.###.###....#.#...#####.....#.......#.....⌠...⌠...>..#.!.. ....#.........####... ......)i ...... #S##########... .. #.# #..)i5_)i `82)i)iO )i _*****S  )iϏI*The zap hits the adder.)i^)i_...S..)ig$9/10 ---=91)i*7_)i-] _The adder is heavily wounded.)i!  ########### ..........#####.⌠.©.⌠....###.#### #.....#ß©ß#.###### #...#.#..)i~ H#... #.#.#.#.>#....#@#.#.#...#.#...# +........#.#ß_ß#.###.## #....#.#...#####.....#......#.....⌠...⌠...>...!.. ....#.####... S............. #.######.#####... ...#.)i )iڭ )i1 _S.-100)i )i )iq ##########..........#####.⌠.©.⌠....##.#####.###....#ß©ß### #...#.#...#.#..#... #.#.#.#.>#....#.#.#.#..+.....@..#.#ß_ß#.###.###....#.#...#####.....#.)iW1......#S....⌠...⌠...>..#.!.. ....#.........####... ............ #.######S   adder....#.#.......#)i..........#####.⌠.©.⌠....#####.###....#ß©ß#### #...#.#...#.#......#.#.#.#.>.#.#.#.#..+........#.#ß_ß#.###.###....#@#...#####.....#.......#S....⌠...⌠...>..#.!.. ....#.........####)i%G#................#....#.######.......#####...... #..  .. #...)il7_)i4-10/10====1Regen (2) Gem (3689) )iO7_)iF _You roll towards the adder! The adder bites you.)i   The zap hits the adder.  You kill the adder!Vehumet accepts your kill.)i%T***)iɬ5...)i5====42Shock8)i)i4 _You feel your power returning.)i 3)iҷ )i )i X7)iE 615)i' )iI )iA =4)i B3)i )i )i> )i B2)i )i )i CGem (3681)i ") )i )i@ R  There is a fountain of clear blue water here.)i )i I0 _)i ,)iC )i C79)iy )ip ### ### ##.# #.# ##.########### #.# ##...###.# #.###.⌠.@.⌠.....# #-21.1 (9#.###.#####.###.# #######.....#ß©ß#.###.# #.....#### #...#.#...#.#...# ##....#.#.#.#.>.#.#...# #.....#....#.#.#.#...#.#...# ###### +........#.#ß_ß#.###.##### # #....#.#...#####.....#...#......#.....⌠...⌠...>...#.#####[)i 240m )i 7-)i 8_)iS R _There is a transporter here.)i[########.##.##.########### #...........##.###.⌠.§.⌠....)i*.###.#####.###.# #####....#ß@ß#.###.# #.....#### #...#.#...#.#...# #.....#....#.#.#.#.>.#.#......#.#.#.#...#.#######.#ß_ß#.#...⌠...⌠...)ik#.!.. ....#.........#####.#...# #.......................#.#∩#.# )ie2.1 (18)i)igL _You enter the transporter and appear at another place.)i] #######..##########..........#####.⌠.§.⌠....#####.###.# #####....#ß©ß.....#### #...#.#.@.#.#......#.#.#.#.>.#.#.#.#...#.######..#.#ß_ß#.Gem (3678) .#........#...#....#.######.......#####.###.# ©_37)i #######..##########..........#####.⌠.©.⌠....#####.###.# #####....#ß©ß.....)i{#### #...#.#...#.#......#.#.#.#.@.#.##...######+........#.#ß_ß#.###.##### Gem (3677) #....#...... #.......# #.....# )iT)i`46)iݩ8_)ia _There is an escape hatch in the floor here.)i'` ..##########..........#####.⌠.©.⌠....###.#####.###.# #####....#ß©ß#.#.....#### #...#.#...#.#..)iJaa....#.#.#.#.>.##.#.@.#.######+........#.#ß_ß#.###.##### #....#.#...#####.....#...# Gem (3676) .....#....... #. #.......# #.##### )ih)iqg55 _)iw8_)i/y)iq3  ##########..........#####.⌠.©.⌠....###.#####.###.# #####....#ß©ß#.#.....#### #...#.#...#.#......#.#.#.#.>.#.##.#...#.######+........#.#ß@ß#.###.##### #....#.#...#####.....#...# ......⌠...⌠...>...#.#####.....Gem (3675) .......###........#.......#.. #. #.......# #.##### )i: )iC `64)i'K )i+L a _There is a shadowy altar of Dithmenos here.)i 3)i )id )i M ########### ..........######.⌠.©.⌠.....# ###.#####.###### #.....#ß©ß#.###### #...#.#...#.##.#.>.#.#.....#....#.#.#.#.@.#.#...# #####)i+........#.#ß_ß#.###.##### # ##...#####.....#...# ......#.....⌠...⌠...>...#.#####.!.. ....#.........#####.#...#....... ###........#.......#)iU)i g73 _)iF)i)i4.M## ########### ..........######.⌠.©.⌠.....# ###.#####.###### #.....#ß©ß#.###### #...#.#...##.#.@.#.#.....#....#.#.#.#...#.#...# #####+........#.#ß_ß#.###.##### # ##...#####.....#...# ......#.....⌠...⌠...>...#.#####.....#.....)iM,_82_ _There is an escape hatch in the floor here.)i )i Read which item? Scrolls  x - 3 scrolls of amnesia  I - 2 scrolls of immolation  c - a scroll labelled UCHUGR CUT ULO  e - a scroll labelled DUODWO GEANE  k - a scroll labelled EPNINU XELEOCW  m - a scroll labelled KUAN EDEATWOEM  u - 2 scrolls labelled DADGHO EROA )i< [!] read|quaff|evoke[?] describe selected)i)i)i####### tswn the Conjurer#.##.## Armataur of Vehumet *.....#.########### #.## Health: 55/55 ========================#...........###.## Magic: 10/10 ========================#.###.⌠.©.⌠.....## AC: 10Str: 13#.###.#####.###.# ###### EV: 8Int: 18#.....#ß©ß#.###.# #..... SH: 0Dex: 10#### #...#.#...#.#...# #..... XL:  7 Next: 54% Place: Dungeon:5)i&#....#.#.#.#.@.#.#...# #..... Noise: ---------  Time: 5328.1 (0.0)#....#.#.#.#...#.#...# ###### a) +6 dagger "Ogrebane" {elec, Will+ rCorr+........#.#ß_ß#.###.##### # Cast: Shock#....#.#...#####.....#...#Gem (3672) ......#.....⌠...⌠...>...#.######.!.. ....#.........#####.#...# #.......................#.#∩#.#)i- #....#.######.......#####.###.# #...... #.......# #.....#  _There is a fountain of clear blue water here. _There is a transporter here. _You enter the transporter and appear at another place. _There is an escape hatch in the floor here. )i ~_There is a shadowy altar of Dithmenos here. _There is an escape hatch in the floor here.)iP  Okay, then.)i@ )i)i. _)i )i )i )iH )ig l9.1 (11 _)i 8_)i"  You slide downwards. The hatch slams shut behind you.  You hear the hiss of flowing sand.)iR/  --more--)iH ###   ..##   . +...   ..#.∩Z####   #.......# #.!.....# #.......#6 #.....@.# ##...#+## #.# #  )iM Z   ribbon worm zombie (dormant) )i> )iUZZ)it:8 (1.7Shock)i {)i  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _Found a coppery potion. Found a sand-covered staircase.*izy ]###  ..## +... ...#.∩Z#### #.......# #.!.....# #.# #.......##...#+## #.###.#*iz *i *i n3000 _*iZ *i# *i4h ### . ..### +.... ....#.∩Z#### #.......# #.!.@...# #.# #.......##...#+## #.### #.##*ii*ixqL.Z*iRsa169*iy*i{*i4  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i4J **The ribbon worm zombie is struck by an arc of lightning.  The ribbon worm zombie is lightly damaged.*i5HZ@*iz8/10 -----==28 _You are struck by an arc of lightning.*iF  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i =** The ribbon worm zombie is moderately damaged.  The ribbon worm zombie is struck by an arc of lightning.  The ribbon worm zombie is heavily damaged.*i_ { Z@The lightning grounds out.6----------37 _The ribbon worm zombie bites you but does no damage.*i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*iM** Confirm with . or Enter, or press ? or * to list all spells.You are struck by an arc of lightning.  is struck by an arc of lightning.  The ribbon worm zombie is severely damaged.*iHX! Z@The lightning grounds out.4----------46*i\*i_J _The ribbon worm zombie bites you but does no damage.*iO  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i/6 ** Confirm with . or Enter, or press ? or * to list all spells.The ribbon worm zombie is struck by an arc of lightning.  The ribbon worm zombie is almost destroyed.  You are struck by an arc of lightning.  The ribbon worm zombie is struck by an arc of lightning.  The ribbon worm zombie is almost destroyed.*iHZ@*i4-2----------5*iP:5*i5*iW _You are struck by an arc of lightning. The lightning grounds out.*i/  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*iO*Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ribbon worm zombie is struck by an arc of lightning!  You destroy the ribbon worm zombie!  Vehumet accepts your kill.  Vehumet offers you knowledge of Hailstorm.*i/  --more-- *iS *iXK** *ivR.@ *if3-0---------6Shock4 *iR _You are struck by an arc of lightning. *i 3 *ih& *i)F _Unknown command. *i&7 U## ###.. ..####. +.... ....#.∩.#### #.......# #.!@....# *i7  #.# #.# ##...#+##  #.###  #.  ## *i2A  *im  *iy 1==----73 _ *iy  *i '#######.. ..##### .....+..... ....#.∩.#### #.......# #.@.....# #.# #.# ##...#+##  #.### #.. ### *i  *i$ {--82 *i2  *im 49.8 (21 *in j _v - a coppery potion *iσ######### ..... ..##### .....+..... ....#.∩.#### #.......# #.# #.# #.# ##...#+##  *in#..### *iA *if40.8 (10 *i *i} *iM######### ..... ..#####.....+..... .....#.∩.###.@........##...#+## *i) *i1==159 *i+M######### ........########.....+..............#.@.####...#.......### *i  *i5=28 *is _There is a sand-covered staircase here. *i  *iA 762==5 *i \=432 *i> ==1 *i X0 *i[  *i# o49 *i.%  *ix% B8 *i}. *3===76 *i0 X5 *i0  *i32  *i2 B4 *i;5 , *i5 V===3 *in: 2 *if> 10 *i ?  *i@  *i@ C39 *iA  *iD 4==8 *iG  *iuI  *iI B7 *iJ  *iO  *iO B6 *iP  *i4S  *iS B5 *iMW  *i'Y  *iY U==4 *iZ  *im\  *i\ B3 *i]  *i _  *iU_ B2 *ic 1 *i*d  *id z5===0 *i}e  *ihg Y29 *ih  *ij  *ij B8 *ik  *i5m  *im B7 *iDn  *i ===65436==2 *io 7 78.8 (36.0)  *i 3_You start resting. *i f9.8 (371 *i  *ih o _You hear the slow hiss of an avalanche of sand. *i2 *i2 *i3 *i= *i>2019==8 *i? *irAX7 *iB *iC *iCB6 *iuD *i SX5 *i^ *iwa *iaB4 *ic *i/f *ifs7==3 *ig *iHj *ijB2 *iWp1 *ipB0 *iq *it *i]tV==09 *iu *iv *i.wB8 *iw *iAz *izB7 *iN{ *i}X6 *iR~ *i* *ic%8 *i9===5 *i *i *i= *iB4 *i *ix *iB3 *i  *i *i<B2 *iF *il===1 *i *i *i8B0 *i *ii *i.599 *iʒ *i *i *iiB8 *ir *i9==7 *iҙ *i  *iB6 *i *i *ikB5 *i~ *iİ94==3210 *i *iC89 *iw *i_ _You start resting. *ik.411.8 (32 *i710/10===2.8 (338 *i *i% _Magic restored. *ie *io *ibv *iW3.8 (1.0)7 *i #....##....##....##....# #....# #....#  #....# an Ossuary #.@∩.#  ######   The world spins around you as you enter the gateway. *iZ===  *i-4.6 (1.8 *ii  *iA  _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.*i)\#....# #....# #....# #....# #....# #....# #....# #.∩@.# *i*###### *i.*i4350 _*i9*i8<j _There is a gate leading back out of this place here.*i>o#....# #....# #....# #....# #....# #....# #....# #.∩∩@# ###### *iC6 _*i>*i* ...∩∩.######*i0 *iU *i~V 7*iRZ *i\ *iGZ........∩∩.######Z   hobgoblin zombie (wandering)*iͻ*i&*i ..ZgnollA hobgoblin zombie comes into view. A gnoll zombie comes into view.*iq38Shock*iS _The hobgoblin zombie moves out of view.*iJ *******ZThe zap hits the gnoll zombie.*ia*ii.Z.....*iqb9/10 ---=9*i w*i?y: _The gnoll zombie is lightly damaged.*i &......#.Z..#.∩∩#### *i *i /-20*i *i *i #.Z..#.∩∩#### *i *ic .ZZ   gnoll zombie*i @-1*i *i *id*i*iz*iE!*i*iY.Z*i&2*i*i}*i*iXY.Z*iwB---3*iK*i*i *iR T.Z*i &4*i *i *i*i&5*i"*i*ig*i.nT.Z*irZ10/10===6*ilv*ix*iu #....# #....# #....# #....# #....# #..Z.# #....# #....# #.∩@.#*i ######*i*i%*iFZ.ZZ   orc zombie (wandering)*i&7*i*i _An orc zombie comes into view. _There is a gate leading back out of this place here.*i -.......Z.Z..∩∩.######*i  You roll towards the gnoll zombie! You puncture the gnoll zombie!  You tail-slap the gnoll zombie!  The gnoll zombie is almost destroyed.*i( .Z Z*i- i=8Regen (1) *i *i Y _The gnoll zombie barely misses you.*i  You hit the gnoll zombie.  You destroy the gnoll zombie! .Z.===59*i$*iZ _Vehumet accepts your kill.*i #....#Z.∩####*i *i, .-30*iy *i j _There is a gate leading back out of this place here.*iI.......Z..∩∩.######*i.......Z...∩∩.######*iK*ibT.Z*iCr-13*i*i6 _You roll towards the orc zombie!*i?........Z...∩∩.######*irH  You roll towards the orc zombie! You hit the orc zombie.  Lightning courses through the orc zombie!  You destroy the orc zombie!*i7. =2Shock4 _Vehumet accepts your kill.*iw7....... #....#∩∩#### *iC?*iE--3*iI*i9L*i` #....#∩∩####*i^er-43*ig*iFj*iK]#....#∩####*ijP*irV%5*i?Z*iM^j _There is a gate leading back out of this place here.*iF3*i/*i*iז*i _*i*i*i,.Z..... ...... #....# #....# #....# #....# #....# #...@# #....# #....#Shock#.∩∩.#######Z   orc zombie (wandering)*i+7.6 (2*i!]8.6 (32*iW*i^ _An orc zombie comes into view.*i5  .Z..... ...... #....# #....# #....# #....# #....#*i%6 #..@.# #....# #....# #.∩∩.#  ######*in8*i>Y.Z*iaH*9.6 (1*i`X*iP....... Z..... #....# #....# #....# #....# #....# #....# #.@..# #....# #.∩∩.# ###### *i*i#&40*iA*ip*i  Z..... #....# #....# #....# #....# #....# #....# #....# #@...# #.∩∩.# ###### *i *i# W1Shock*i' *i) *i...........∩∩.######*i>*i%2*i<*iA*i:...........∩∩.######*i؟*i2X31*i߫*iP*i HM ...........#.∩∩.#*i7 *i %4*i *i? *iX...MM....Z ....#......#...∩∩.MM 2 mummies (dormant)######Z   orc zombie (dormant)*iie@MM1 dormant)*ii55Shock*ir*ivk _2 mummies and an orc zombie come into view.*iIZ...MM....Z ..........#  # #....# ∩∩##### *ilL*iPo.MM   mummy*i\S%6*iW*i9Z*i[ ? .M...............#  # #....# ∩∩#### *ika *ij W7Shock*ixl *i^n *i[*i\........#  # #....# ∩∩#### *i|b*ij%8*i|o*iq*ic>3 # #....# ∩∩####9 *iW#....# ∩∩####*i *iT'50*i *i|"*isn *it &1*ix *iz *iͯ*i=&2*i0*i *i*iSMM   mummy*i33Shock*iy*i*i F......#.M...∩∩.######..#......#.M...∩∩.######*iL& .M4Regen (2) *iP *iV 1 _You roll towards the mummy!*i # #....# M.∩∩####*i*i%5*ih *i*i0j #....# M.∩∩####*i!m *is B.M*iv %6*i| *i*  *iٮF......#.M...∩∩.######..#......#.M...∩∩.###### *iB.M *i0X74 *i *i1 _You roll towards the mummy! *i8  # #....# M.∩∩#### *i X8!*i#....# M.∩∩####!*i!*ilB.M!*iѯ%9!*i!*i!*i% ......#.M...∩∩.######!*i~) 7..#......#.M...∩∩.######!*i/ !*i1 Y606!*i6 !*ij9 1 _You roll towards the mummy!"*i  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."*i **The mummy is struck by an arc of lightning.  The mummy is lightly damaged."*iZ M@You are struck by an arc of lightning. The lightning grounds out."*i.==1"*i"*i< _The mummy hits you but does no damage."*i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."*i ** Confirm with . or Enter, or press ? or * to list all spells.struck by an arc of lightning.  The mummy is moderately damaged.  You are struck by an arc of lightning  The mummy is struck by an arc of lightning.  The mummy is heavily damaged.#*i1$ M@You are struck by an arc of lightning. The lightning grounds out.#*i )4-9/10 ---25#*iz.#*iY3< _The mummy hits you but does no damage.#*ie  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#*i#*i5=---Contam: 11% --3#*i#*iN _You miscast Static Discharge. Nothing appears to happen.$*ie  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$*i  Confirm with . or Enter, or press ? or * to list all spells.The mummy is struck by an arc of lightning.  The mummy is severely damaged.  You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  You destroy the mummy!$*iT **  Vehumet accepts your kill.$*i:$*i<@ Z.@Z   hobgoblin zombie (wandering)$*i@0The lightning grounds out.$*i&FR=7==4$*i&K$*iMc _A hobgoblin zombie comes into view.$*iV  .Z....# #....# ∩∩####$*i  $*i. $*i6 10/10===--5Shock$*i $*iT %*ix#....# ∩∩####%*i-%*iÝV--6%*i4 %*i 3%*i %*iB %*i P4%*iS ZShockZ   hobgoblin zombie (wandering)%*i#    #.Z..#  #....#  #....#  #....# %*i# _ #....#  #....#  #....#  %*i% #@∩∩.# 7 ######  _You start waiting.%*iuy   #.Z..#  #....#  #....#  #....#  #....#  #....#  #....#  #@∩∩.#  ######   %*ir%*i@%*i`g _A hobgoblin zombie is nearby!&*iZ#....# #.Z..# #....# &*i#....# #....# #....# #....# #....# #.@∩.# &*iX###### &*i&*i.Z8 _&*i&*ic _There is an empty arch of ancient stone here.&*i" .Z....#.Z..∩∩.######&*i 5........#......#.Z...∩∩.######&*i_ &*i T.Z&*ih v===96&*i &*i < _You roll towards the hobgoblin zombie!&*i .M.........#......#.Z..&*ido.∩∩.######&*iN....M....Z.....#......#&*i.Z...∩∩.######&*i6QZZ&*i1u9% 707&*iQ&*i < _You roll towards the hobgoblin zombie!'*i  You barely miss the hobgoblin zombie. You tail-slap the hobgoblin zombie.  The hobgoblin zombie is moderately damaged.'*iG7=1'*i'*i] _The hobgoblin zombie barely misses you.'*i Z  You barely miss the hobgoblin zombie. You tail-slap the hobgoblin zombie.  The hobgoblin zombie is heavily damaged.526'*i  '*iO  '*ip A_The hobgoblin zombie hits you but does no damage.'*i  You hit the hobgoblin zombie.  You destroy the hobgoblin zombie!'*i/ M.'*i y383Shock'*i. '*i Z _Vehumet accepts your kill.(*iTv .......#  (*iDU# #....# ∩∩(*i(](*icG1-4(*iGh(*i"j(*i= . ........# ......# #....# #....# #....# (*iS= 0#....# #....# #..@.# #....# (*i= #....# #.∩∩.# (*iB (*iH ^ -5(*iK (*iO K _Your magical contamination has completely faded away.)*i MM....Z......#......#..#.∩∩.#)*i8 X65)*iw)*iZ)*iQZ.....M....Z......#......#...∩∩.M   mummy (dormant)######Z   orc zombie (dormant))*i)*iM...ZMZ   hobgoblin zombie (wandering))*iKZ   orc zombie (dormant))*i57Shock)*iT)*iC^ _An orc zombie comes into view.**i<MZ.....M...ZZ ........... .#  # #....# ∩∩##### .MM   mummy8**iq . .....M..... ........#  # #....# ∩∩**i *#### **i **i4# n.MM   mummy**i& %9**i* **i- **ik . ....M...#  ......# #....# ∩∩#### **iB **i[ X80Shock**i **i **i $ ......# #....# ∩∩####**ig)**i0X14**i>4**i6+*į^#....# ∩####+*iX+*iI%2+*i+*ij _There is a gate leading back out of this place here.+*i} B3 _+*i +*i ,*i,*i,*iZ.MM   mummy,*iZ   hobgoblin zombie (wandering),*i 54Shock,*i,*ic _A hobgoblin zombie comes into view.,*i.......#...Z.M..∩∩.######,*iqo....M...#......#...Z.M...∩∩.######,*i,*i&X56,*iA,*i1 _You roll towards the mummy!-*ia_ ......# #....# Z.M...∩∩####...Z.MZ6-*i-*iT n....M...#......#...Z.M...∩∩.######-*iw .............#......#...Z.M...∩∩.######-*i -*i9 -*iM Z...ZM-*iq X77-*i -*iL 1 _You roll towards the mummy!.*i)ZZZ......#......#..ZM...∩∩.######.*ij4  You roll towards the mummy! You hit the mummy.  Lightning courses through the mummy!  You destroy the mummy!.*i= .Z   hobgoblin zombie  Vehumet accepts your kill..*iB660=8.*iH.*i'KG _The hobgoblin zombie hits you but does no damage./*iU  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./*il7  ** The hobgoblin zombie is struck by an arc of lightning.  The hobgoblin zombie is heavily damaged./*i! Z@You are struck by an arc of lightning. The lightning grounds out./*i -=9/*iB /*iY ] _The hobgoblin zombie barely misses you.0*i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0*i  The hobgoblin zombie is struck by an arc of lightning!  You destroy the hobgoblin zombie!0*i **  Vehumet accepts your kill.0*iQu Y.@0*i t90Shock 0*i 6_You are struck by an arc of lightning.0*i 0  .. .#  # #....# ∩∩0*iV 0*i,.--10*i0*i1*i-\ #  # #....# ∩∩#### 1*id_1*ihes--261*ij1*il1*iу# 1*ij# #....# 1*i∩∩1*i-####1*i1*i%31*i֒1*iՔ1*iVO 1*iO 1*i'P 1*iQ 1*iS 1*iT 1*iP[ B1*i 1*i .....Z..##....# #....# #....# #....# #....# #....# #...@# 4#....# #.∩∩.# Shock######Z   hobgoblin zombie (wandering)1*i 1*iJ 1*i g _A hobgoblin zombie is nearby!2*i6 .# ...Z..# #....# #....# #....# #....# #....# #....# #..@.# #....# #.∩∩.# ######2*i:2*iL=,5 _2*iA2*iqD2*i,uh...........#...Z..#...∩∩.######2*i'{7ZZZ............#...Z..#..2*i{o.∩∩.######2*i2*iPZ.2*iX672*iԑ2*i < _You roll towards the hobgoblin zombie!2*i pZ.Z............#..Z...#...∩∩.######Z   orc zombie (dormant)2*i ,2*iI .ZZ.Z2*i %72*ijA 3*i..Z .Z.... #..# #.Z....# #....# #....# #....# #...@# 3*ip\#....# #....# #....# #.∩∩.# ###### 3*i,3*iW.Z.ZZ3*ivX863*iִ3*i4*iuMM.........Z......Z.......#......# #Z...# #....# #..@.# #....#4*i #....# #....#  #....# #....#MM 2 mummies (dormant) #.∩∩.#hobgoblin zombie######ZZ 2 orc zombies (1 dormant)4*i ##....##...MM.......Z...4*i...Z.......#......# #Z...# #.@..# #....#4*iV #....# #....#  #....# #....# #....# #.∩∩.#######You roll towards the hobgoblin zombie!4*i?4*i& 4*i֗~.Z2 mummies come into view.4*i`=974*i4*i/] _The hobgoblin zombie barely misses you.5*i MM1 dormant) You hit the hobgoblin zombie.  Your tail-slap misses the hobgoblin zombie.5*i['5005*i5*iDi _The hobgoblin zombie is severely damaged.5*iR)  You hit the hobgoblin zombie.  You destroy the hobgoblin zombie!5*i+5*i+5*i,5*i3 ..MM.MZ 2 orc zombies (1 dormant)5*iU9%15*i?6*iZ _Vehumet accepts your kill.6*i"  ##..## ##....##....................MM.....Z......#..##......#Z...∩∩.6*iZ- -M #### M ##..## ##....##..............MM.....Z#......#..##..@...###Z...##MM 4 mummies (2 dormant)..6*i8 MMMM  You roll towards the mummy!  2 mummies come into view.6*iIG 2 _The orc zombie barely misses you.7*iw ?#. M #### M ##..## .##....##..............MM.....Z#......#.7*i .###......####Z...## 37*i1 ]#. M #### M. ##..## .##....##..............MM.....Z#......#+##.7*i .##+##......####Z...## 2ZZ7*iG 7*i 7*i .MZ.M 3 mummies7*i< `44-----=37*iM 7*i3 _You roll towards the mummy! The mummy closely misses you. The mummy hits you!8*is  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8*is***Confirm with . or Enter, or press ? or * to list all spells.The mummy is struck by an arc of lightning.  The mummy is lightly damaged.  You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  The mummy is lightly damaged.9*i',9*i(9*i+  You are struck by an arc of lightning. The mummy barely misses you.9*i?7=.ZMMM@Z.ZZZ 3 orc zombies (1 wandering, 1 dormant)9*i<9b2------49*i~@9*iC) _The mummy hits you.9*i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9*i] You areorc zombie is struck by an arc of lightning.  The orc zombie is heavily damaged.  The lightning grounds out.  The orc zombie is struck by an arc of lightning.  You destroy the orc zombie!****ZZ 2Vehumet accepts your kill.  You are  The mummy is struck by an arc of lightning.  The mummy is heavily damaged.mummy  The mummy is heavily damaged.9*iw_ ZMM@.Z9*iCf [5=159*im 9*ip 0 _The lightning grounds out.:*i.  Casting: Static Discharge (safe; 4% risk of failure)  :*i.\Confirm with . or Enter, or press ? or * to list all spells.:*i 4You are struck by an arc of lightning.  The mummy is severely damaged.  You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  You destroy the mummy!:*i *** 2  Vehumet accepts your kill.:*iThe mummy is struck by an arc of lightning.  The mummy is almost destroyed.:*i :*i :*i" :*i) M.ZMM.@M :*i) 3 mummies:*i0 7==1---366:*i1 :*i7 :*i: z _You are struck by an arc of lightning. The mummy closely misses you.;*i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;*idC  The mummy is struck by an arc of lightning.  You destroy the mummy!;*iI ** 2  Vehumet accepts your kill.;*i%J;*i{;*i.Z.@ZZ;*i52===---67;*iI;*i< _You are struck by an arc of lightning.<*i#.... #### M... ##..## ..M##....##.........MZ.......Z<*il;#.............#+####+ ####  ##....##   <*iCB<*i.M.....M..Z<*i 5====1===--8<*ie<*i7<*i#.... #### ... ##..## ..##....##.M.....M..........Z#.....Z.......#+##........##+<*i ####  ##....##   <*iX<*i'.......M.....M.Z..ZZ<*iͲ@--9<*i<*i=*i3@ ?##.. #... #### ... ##..## ...##....##...............M.....M.Z.. #..............#+##..@Z....##+..###....## #....#  #....# #....# #....#  #....#  #....#=*iA r ### ##.. =*iA ##.... #### ..#..... ##..## ...#.....##....##...=*iB ............M.....M.Z..=*i?B  #....@.........=*ibB #+##...Z....##+..##=*iB #....## #....# #....#=*iB #....# #....# =*iB 6 #....#=*iQI =*ivL Y107=*iQ =*irT 1 _You roll towards the mummy!>*i[  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>*iR **Confirm with . or Enter, or press ? or * to list all spells.The mummy is struck by an arc of lightning.  The mummy is moderately damaged.  You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  The mummy is heavily damaged.>*i B>*i ` M......Z.@Z..M.You are struck by an arc of lightning. The lightning grounds out.>*i ~47----=====1>*it ? _The mummy hits you!?*i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?*iN( ***You are  The orc zombie is struck by an arc of lightning.  The orc zombie is heavily damaged.  You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  The mummy is almost destroyed.?*i1 ?*i  M.....Z.?*iS U@ZThe lightning grounds out.?*ik a52==--2?*i ?*i9 A _The orc zombie hits you but does no damage.@*i4  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@*ieV/MConfirm with . or Enter, or press ? or * to list all spells.You are struck by an arc of lightning.  The mummy is struck by an arc of lightning  You destroy the mummy!@*id?The mummy is struck by an arc of lightning.  You destroy the mummy!  Vehumet accepts your kill.orc zombie is struck by an arc of lightning.orc zombie!@*ij ***   mummy   orc zombieVehumet accepts your kill.@*i,@*i0 @*i .......@..MZ@*i5====836@*iZ@*iV:< _You are struck by an arc of lightning.A*iH6### ##.. ##.... #### .. #..... ##..## ... #.....##....##... #. #. #.....@.MZ..... #+##.##+ ##......## ##....## #....##....# #....# #....# A*i P"### ##.. ##.... #### .. #..... ##..## ... #.....##....##... #. #. #.MZ..... #+##.##+ ##......## ##....## #....# #....# A*iRA*iWSZ.A*iZa--47A*i4cG _You roll towards the mummy!A*iI  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A*i> N**  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The orc zombie is struck by an arc of lightning.  The orc zombie is severely damaged.The mummy is struck by an arc of lightning.  The mummy is moderately damaged.A*iH ZM48----==5 _The lightning grounds out. The mummy hits you!B*i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B*ix&You are struck by an arc of lightning.  The mummy is severely damaged.    The orc zombie is struck by an arc of lightning.  You destroy the orc zombie!B*iS  Vehumet accepts your kill.The mummy is struck by an arc of lightning.  You destroy the mummy!B*i ***  Vehumet accepts your kill.B*i x.@.B*i`  9=---716Shock6 _You are struck by an arc of lightning. The lightning grounds out.B*iB*iqm _Your Spellcasting skill increases to level 3!B*i= B*i B*i B*id B*i 53=== _5=== _HP restored.B*ix B*ip nB*i? XB*i' ########  ##.....M  ##......#### .. ###..## ... #.....##....##... #....@...........-- .................Shock+##........##+ ##......## ##....##M   mummy (dormant) #....# #....#  #....#21.6 (5B*im:=--2.6 (65B*iAB*iJX _A mummy comes into view.C*iXY ########  C*i##.....M  ##......#### ..  #......##..## ...  #.....##....##...  #....@...........  ##...............  ##..............  #+##........##+  ##......##  ##....##  #....#  #....#   C*i(d ########  ##.....M  ##......#### ..  #......##..## ...  #.....##....##...  #....@...........  ##...............  ##..............  #+##........##+  ##...... ##....##  #....# #....# C*i?3C*iWEr _A mummy is nearby!C*i} ########  ##.....M  ##......#### ..  #......##..## ...  C*iз|#.....##....##...  #....@...........  ##...............  C*i>##..............  #+##........##+ C*iW ##......##  ##....##  #....# C*iF& #....#  C*ik& C*i.UC ########  ##.....M  ##......#### .. C*iV! #......##..## ...  #.....##....##...  #....@...........  ##...............  ##..............  #+##........##+  ##...... ##....##  #....# #....# C*i^C*inC*i|vC*ix C*i"yN_A mummy is nearby!C*i/ ########  ##.....M  ##......#### ..  #......##..## ...  #.....##....##...  #....@...........  ##...............  ##..............  #+##........##+  ##......##  ##....##  #....#  #....#   C*iʝ ########  ##.....M  ##......#### ..  #......##..## ...  #.....##....##...  #....@...........  ##...............  ##..............  #+##........##+  C*i##...... ##....##  #....# #....# C*i<C*ifC*iC*i C*iN_A mummy is nearby!I*iU ######### ##.....M. #......#### .##..## ##....##..##..##..............#+##..##+##......####....##I*iaI*ix.MM3.6 (1 _I*iG{I*iS~I*i z#######.. #M#### .. #.## ... #.....##....##... #................ ##............... ##..............#+##........##+##......###....##  _A mummy is nearby! _A mummy is nearby!is nearby!  You roll towards the mummy! You hit the mummy.  Lightning courses through the mummy!  The mummy is almost destroyed.=46 _The mummy closely misses you.J*iFh  You hit the mummy but do no damage.J*i%5J*iJ*iG J*iP_The mummy is almost destroyed.J*ik u  You hit the mummy.  You destroy the mummy!J*ir M.J*i| |46Shock5J*iV J*i Z _Vehumet accepts your kill.K*ilK*i K*iSK*i K*i###########..M... ### .. #......##..## ... #.....##....##... Shock#...... ##....##...... M   mummy (dormant)#+##..+##..##....#K*itM0M-7.6 (1K*iVn _A mummy comes into view.K*i ############..M.... #.####..... #.## ... #.....##....##... #.....##.... ##......#+##..+##..K*i-# M.-8K*im###.M.##......####..... #......##..## ... #.....##....##... #.....##.... ##.#+   You roll towards the mummy! You closely miss the mummy.=96 _The mummy hits you but does no damage.L*i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L*i**  Confirm with . or Enter, or press ? or * to list all spells.  The mummy is struck by an arc of lightning.  The mummy is moderately damaged.  You are struck by an arc of lightning  The mummy is struck by an arc of lightning.  The mummy is heavily damaged.L*i9@ML*ib.=30L*iRL*iǗ< _You are struck by an arc of lightning.L*i@  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L*i[=_ ** L*iEThe mummy is struck by an arc of lightning.  The mummy is severely damaged.M*i09@MM*i%1M*iM*ic _You are struck by an arc of lightning. The mummy hits you but does no damage.M*i\  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M*i The mummy is struck by an arc of lightning.  The mummy is almost destroyed.  You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  You destroy the mummy!  Vehumet accepts your kill.M*iF**M*i* U@.M*i 4 |62Shock5M*i8 M*i; O _You feel your power returning. The lightning grounds out.N*iF7 \tone Arrow (7%)N*i9 N*i< O*iH Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth7%3  b + Static DischargeConjuration/Air 4% 2 s - ShockConjuration/Air2%1 Select a spell to describe [?] help[Esc] exitP*i P*i?Btswn the ConjurerArmataur of Vehumet **....Health: 55/55 ========================Magic: 11/11 ========================AC: 10Str: 13EV: 8Int: 18SH: 0P*i|Dex: 10###############XL:  7 Next: 76% Place: an Ossuary##......@.......Noise: ==-------  Time: 5532.6 (0.0)##......####.....a) +6 dagger "Ogrebane" {elec, Will+ rCorr#......##..## ...Cast: Stone Arrow (7%)P*iE*#.....##....##...Regen (5) #................##...............##..............#+##........##+##......##The mummy is almost destroyed.You are struck by an arc of lightning.  The mummy is struck by an arc of lightning.  P*iYou destroy the mummy!Vehumet accepts your kill. _You feel your power returning. The lightning grounds out.P*iqIP*iy P*iP*i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k + Spellcasting 3.2   5.7  -2  P*i         b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1  P*i/4 d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   3.5   4.8  -1   e - Throwing   0.0   1.2  -1          P*i o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3      P*iR\ h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1      P*i j - Stealth   2.1   2.1  +2              P*i                P*iD#        The relative cost of raising each skill is in cyan.  P*iThe species aptitude is in white.  [?] Help[=] set a skill target  P*i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsT*i׭ T*i T*i }tswn the ConjurerArmataur of Vehumet **....T*iV Health: 55/55 ========================Magic: 11/11 ========================AC: 10Str: 13EV: 8Int: 18SH: 0T*i Dex: 10###############XL:  7 Next: 76% Place: an OssuaryT*i ##......@.......Noise: ==-------  Time: 5532.6 (0.0)##......####.....a) +6 dagger "Ogrebane" {elec, Will+ rCorrT*i ,#......##..## ...Cast: Stone Arrow (7%)#.....##....##...T*iN Regen (5) #................##...............##..............#+##........##+##......##The mummy is almost destroyed.You are struck by an arc of lightning.  T*i} The mummy is struck by an arc of lightning.  You destroy the mummy!Vehumet accepts your kill. _You feel your power returning. The lightning grounds out.T*i T*i[ T*i U*i3U*iU*iU*iU*i U*i U*i!U*i!U*iz"U*i$U*i%U*i&U*iv&U*i3)U*iE*U*i*U*i +U*i,U*i/P4U*i@XU*i@U*iGBU*ivCU*iCU*iSDU*iHU*i JU*iPJU*iGLU*iQ7 _You open the door.U*iTU*iTU*iVU*i]@  There is an open door here.U*iaU*ibA3 _U*idU*iiU*imU*inU*iqU*iNvU*i_zU*izU*iV}U*iU*iU*i\U*iU*iU*imU*i2U*ip _g - 2 potions of magic (gained 1)U*ioU*i:2U*i;U*i2 ....##....##.....# .................# ................## #..............## #+##........##'###......##..####....##....###....#......## #....#.....@$# --#....#....!.$# #....#....!$$# #....#...!?$## U*ip #....##..?$$##....##..!$###.∩∩.###..$####### ##### U*iz048.6 (16.0)U*iF--9.6 (17U*iU*ij` _h - a scroll labelled FILA COVUEV*iS3V*i9V*iV*i̵V*iY,V*iV*i:1V*iѿV*i'N _You now have 272 gold pieces (gained 11).V*iV*iV*iV*iLV*iV*i9V*iN _You now have 283 gold pieces (gained 11).V*i]>V*iV*iV*i[V*iV*i<N _You now have 297 gold pieces (gained 14).V*iIV*iV*i7V*iV*i_N _You now have 310 gold pieces (gained 13).V*ir3V*iV*iV*i7V*i:V*i N _You now have 327 gold pieces (gained 17).V*iEV*iV*iV*i}!,V*i#V*i1 _You now have 342 gold pieces (gained 15).V*i1V*i*2V*i4V*iG:N _You now have 358 gold pieces (gained 16).V*i;V*i=<V*i?V*iDV*iTEV*iKV*iM} _e - 2 scrolls labelled DUODWO GEANE (gained 1)V*isPV*iPV*iRV*iW,V*iXV*i`m _s - 2 brown potions (gained 1)V*ixc3V*i5eV*ihV*i iV*iejV*inn _p - 2 purple potions (gained 1)V*iq3V*i"sV*iuV*iVw,V*ikxV*iz,V*iI{V*i}m _s - 3 brown potions (gained 1)V*i3V*iǀV*iV*i)V*i%V*i| _u - 3 scrolls labelled DADGHO EROA (gained 1)V*iV*iljV*iV*i  ##......##..## ##....##....## #....#......## #....#.......# #....#.......# #....#.......# #....#......## #....##.....# #....##..@$## #.∩∩.###.V*ift ###### #### V*i8-75.6 (26V*iО,6.6 (27V*iV*iT _x - a silvery potionV*iLV*iV*iV*iV*iV*i8 _You now have 368 gold pieces (gained 10).V*iV*iV*iV*i-V*iV*i$V*i@N _You now have 381 gold pieces (gained 13).V*igV*iV*iU V*i V*i V*i V*i V*iV*i,V*iV*iV*iV*iV*ifV*iV*iV*iV*i]V*i|V*iaV*iV*iSV*i$V*i%V*i%'V*i(V*iq(V*i)V*i*V*id,,V*i,V*i=0@  There is an open door here.V*i\1V*i1 _V*i2V*iI5V*i66V*ip6V*iO7V*i9V*i:V*i:V*i;V*i>V*i>V*iq?V*i?V*iAV*iBV*iCV*iCV*iEV*iFV*i$GV*iHV*i-JV*iDKV*iKV*i|LV*i>NV*iwOV*iOV*iPV*iERV*iaSV*iSV*iTV*iVV*iSWV*iWV*iXV*i[XV*i\V*i]V*i^V*i^V*ibV*i^dV*idV*ieV*ieh7 _You open the door.V*ijV*i+kV*imV*ioV*irV*i}rV*ivxV*i}@  There is an open door here.V*iV*i _V*iV*iV*iV*iV*iV*iV*i!V*ijV*iV*iV*irV*iV*iŖV*i)V*iVV*iV*i2l _o - 3 cyan potions (gained 1)V*iҡ3V*iV*iOV*iV*iV*im _s - 4 brown potions (gained 1)V*is3V*iV*i #.....##....##..... #.................. ##................# ##..............## #'##........##'# ##..##......##..## V*i##....##....##....# ##......#....#...... #$.@....#....#...... #$......#....#...... #$$?....#....#......##$.....#....#......#$$!..##....##.....##$?..##....##....##$..###.∩∩.###...###### ###### #####613.6 (34.6 (38 _y - a viscous inky potionW*iN3W*i}W*iW*iVXW*i$,W*i&W*i),W*i+W*i/| _u - 4 scrolls labelled DADGHO EROA (gained 1)W*i1W*i?2W*i3W*i6W*i!7W*ie8W*i<N _You now have 392 gold pieces (gained 11).W*i>W*i'?W*i@W*iCW*iCW*iREW*iWJN _You now have 407 gold pieces (gained 15).W*iLW*idLW*iMW*i`PW*iPW*iQW*iVN _You now have 418 gold pieces (gained 11).W*iWW*iXW*i]YW*id\W*i\W*i]W*ibM _You now have 423 gold pieces (gained 5).W*id3W*i6fW*i(iW*ioiW*itjW*inu _d - 2 bubbling blue potions (gained 1)W*i0pW*i~pW*iwqW*itt,W*iTuW*ix| _u - 5 scrolls labelled DADGHO EROA (gained 1)W*izW*iNzW*izW*iG}W*i}W*iR~W*iN _You now have 441 gold pieces (gained 18).W*iW*i1W*iȃW*i,W*izW*iN _You now have 460 gold pieces (gained 19).W*iq3W*iUW*iW*iՑ,W*iq,W*iW*inW*i_W*i4W*iW*iW*iW*iW*iW*i>W*i?M _You now have 468 gold pieces (gained 8).W*i3W*i(W*iTW*iW*i)W*iN _You now have 485 gold pieces (gained 17).W*iNW*iW*ilW*iW*ifW*iW*i  #.....##....## #...... ##.....W*iH ##.............. #'##..##' ##..##......##.. ##....##....##... ##......#....#.. #@......#....#..42.6 (2 #.......#....#..W*ik #.......#....#.. ##......#....#.. #.....##....##.W*iE ##....##....##... #...###.∩∩.###..W*i ##### ###### _You now have 492 gold pieces (gained 7).W*i$W*iWW*i=E _Done exploring.W*iHW*ifIW*iJW*iU.0.0).............W*i\W*i\W*i*^E _Done exploring.W*i W*i* W*i W*ig W*i q _Done exploring.Y*iY*ixY*iY*iŷY*i,Y*iɾf _Y*iY*iY*iY*iY*iY*iY*iqY*iY*iY*iY*i@  There is an open door here.Y*iY*il _Y*iQY*i'Y*iDY*i~Y*iOY*iY*iY*iY*iY*i*Y*iY*itY*i5Y*iSY*iY*iY*iY*iY*iY*iY*iY*iY*iY*iY*iY*iY*iY*iY*iY*iY*ih,Y*iY*iY*iPY*iY*iY*iY*iY*iY*ipY*iCY*iY*iaY*iY*iY*iY*iY*iY*i##....##....##....## ##......#....#......## #.......#....#.......# #.......#....#.......# #.......#....#.......# Y*iV##......#....#......## #.....##....##.....# ##....##....##....## #...###.∩@.###...# 59.6 (17.0)##### ###### #####  Y*i Y*iY*i Y*i) j _There is a gate leading back out of this place here.Y*iiY*ip4Y*irY*i y960.0) _Y*i[zY*i #########  ........########  .....+......... Dungeon:6 .....#.@.####  #.......# #.......#Y*i*+#.......##.......###...#+###.####..###Y*iLGem (3587) Y*iY*iog1.4 (1.86Y*iruY*iUx} _Welcome back to the Dungeon! _There is a collapsed entrance here.Z*iE6Z*i6Z*ix7Z*i\9Z*i;Z*iA5 _4Z*i9CZ*i&HZ*iH:3Z*iWIZ*isKZ*iMZ*iMB2Z*iNZ*iBPZ*iRX1Z*i SZ*iVTZ*iVX0Z*iWZ*iGZZ*i[Z*i>\C79Z*i_,Z*i`Z*idX8Z*iveZ*igX7Z*ihZ*ijZ*imX6Z*inZ*ioZ*iqX5Z*isZ*itZ*ivX4Z*iWwZ*iDyZ*i{Z*i{X3Z*iZ*i X2Z*ihZ*iZ*i}Z*iԎB1Z*ieZ*i}Z*iYZ*iB0Z*i-69Z*iZ*iZ*i X8Z*iZ*i7Z*i%Z*in6Z*inZ*iZ*i,5Z*iԿ,Z*i#Z*ir43Z*iZ*iX2Z*iXZ*iZ*i.################^.............#.............#.............. #..........#..#####..........####..............................@.......85.4 (24.0).....................<.......................#########.............##############................########..............+.......................#...####........#..........#Z*iZ*i|6.4 (251Z*i; _Found an escape hatch in the ceiling.[*ia [*i [*i+[*i[*i[*i059[*i$[*i[*i)B8[*i[*i"[*i$[*ic$B7[*i\%[*i'[*i([*i)B6[*i0*[*i+[*i.-[*i-B5[*ii.[*i/[*i1[*i1B4[*i~2[*i: ################^.............  #.............  #............ #######..........# ###...... ##..........####........ ............. ... ..# 93.4 (7[*i;r.0) ...# ...########## ...######## .... ..+. ..[*i;#...#### ...#...##.......# .......##..[*iC3[*ieEc _There is an escape hatch in the ceiling here.[*i`+[*i/[*i4[*i]:[*iAl4.4 (13 _[*iB[*iB +........#. ..# .# #....#.#... #.. .. ......#..... #.. .####.!.. ....#. #..#....#........... .......#....#.##### #######...... ......∩.....# .. #.5 .......@...# .. #. .....# ...."#### ............. ...........### ............ ####......#.# #......#.# [*i[*i \*iHg5.2 (1.82\*i%P\*iHT _A mysterious force pulls you upwards. The hatch slams shut behind you. _Found a runed fluorescent amulet. Found Nufutoon's Magic Scroll Emporium.\*i& \*ib' \*i( \*i+ \*i. \*iQ 1 _Welcome to Nufutoon's Magic Scroll Emporium! What would you like to do?  a -  728 gold a scroll of acquirement (unknown)  b -  168 gold 3 scrolls of fog (unknown)c -  28 gold a scroll of identify (unknown)  d -  105 gold a scroll of revelation (unknown)  e -  266 gold 2 scrolls of silence (unknown)  f -  42 gold a scroll of teleportation (unknown)  g -  42 gold a scroll of teleportation (unknown) You have 492 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list^*iXa $  You are short 236 gold pieces for the purchase.[Enter] buy shopping list`*iB[f $ g $ 320b*iRQd $ 425c*i c*i #....#.#.# tswn the Conjurer## .. +........# Armataur of Vehumet **......##.#. #....#.#.. Health: 55/55 ========================#..... ......#.... Magic: 11/11 ========================c*iѵ #..#.####.!.. ....# AC: 10Str: 13#..#....#.......... EV: 8Int: 18.......#....#.#### SH: 0Dex: 10.######......#......XL:  7 Next: 76% Place: Dungeon:5.......@.....# .. #.Noise: ---------  Time: 5696.2 (1.0)#...........##.. #.a) +6 dagger "Ogrebane" {elec, Will+ rCorr#..............#Cast: Stone Arrow (7%)#.........."####Gem (3551) #.............#...........####............#####......#.##......#.# _There is a collapsed entrance here. _Found an escape hatch in the ceiling.c*i_ @ _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _Found a runed fluorescent amulet. Found Nufutoon's Magic Scroll Emporium.  There is an entrance to Nufutoon's Magic Scroll Emporium here.c*iY c*iI c*i  _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _Found a runed fluorescent amulet. Found Nufutoon's Magic Scroll Emporium.  There is an entrance to Nufutoon's Magic Scroll Emporium here. _You can access your shopping list by pressing '$'.d*icJ## .. +........#...##.#. #....#.#...#..... ......#...#..#.####.!.. ....##..#....#..................#....#.#####.#######...... d*iJ.......∩.....# .. #. ###.. #. #.......# #."#### #... #.####.d*iKKv######.#  d*ieTd*iZg70 _d*i`d*iad*iR..##.#. #....#.#...##..... ......#.....⌠#..#.####.!.. ....##..#....#...........d*i S.......#....#.######.#######...... .......∩.....# .. #. ##....##... #. ##.d*iES..# ##."#### ##.... #.d*irSg#####.#####d*iSX#.#  d*i[d*if`a849d*i_ed*ifd*i#..... ......#.....⌠.#..#.####.!.. ....#...#..#....#..................#....#.######.#######...... #........∩.....# ...#. #.#d*i....##....#. #.#...# #.#."#### #.#....... #.#######. #####d*iޕ#.#  #...?..#.#d*i3d*i߭v98d*id _Found a scroll labelled DADGHO EROA.d*in #..... ......#.....⌠.#..#.####.!.. ....#.#..#....#.....#.#....#.######..######......#...... #..d*in ∩.....# ...#. #.#.##....#. #.#.# #.#.#### #.#.#.d*io ##. #####......#.##......#d*iDo .##......#.#d*iio #...?..#.#d*i 7007d*i d*iϞ e1.2 (26d*i d*i 2 _l - an amulet of dissipatione*i]Y e*i] Drop what? (Left/Right to switch category) 12/52 gear slots (_ for help) e*i^ Hand Weapons (select all with ))  a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr}  b - a +3 whip of freezing  i - a +3 quarterstaff of chaos Missiles (select all with ()c - 7 poisoned darts e*i/^ Armour (select all with [)  d - a +0 pair of gloves (worn)  e - a +2 robe of positive energy (worn)  h - a +1 helmet (worn) e*iT^ M j - a +0 cloak (worn)k - a +0 kite shield e*is^ Jewellery (select all with "=)  f - a ring of resist corrosion (worn)  g - an amulet of alchemy (worn)e*i^ l - an amulet of dissipation [Up|Down] selecte*i^ B[Esc] exit e*i^ Letters toggle [.|Space] toggle selected[top]g*i 1 item  a - the +6 dagger "Ogrebane" (weapon) {elec, Will+ rCorr}  l + an amulet of dissipation[Enter] accept (1 chosen)g*iЯ g*iZ #..... ......#.....⌠.. tswn the Conjurer#..#.####.!.. ....#.... Armataur of Vehumet **....#..#....#.............. Health: 55/55 ========================#.......#....#.######.. Magic: 11/11 ========================g*i .######......#...... #.. AC: 10Str: 13g*i 0.......∩.....# ...#. #.. EV: 8Int: 18g*i2 E#...........##....#. #.. SH: 0Dex: 10#..............#g*ib #.. XL:  7 Next: 76% Place: Dungeon:5#..........@####g*i &#.. Noise: ---------  Time: 5701.2 (0.0)#..................a) +6 dagger "Ogrebane" {elec, Will+ rCorrg*i y#...........#######Cast: Stone Arrow (7%)g*i Y#............Gem (3546) g*i #####......#.##......#.##......#.#g*i, z#...?..#.# g*iR _Found a runed fluorescent amulet. Found Nufutoon's Magic Scroll Emporium.  There is an entrance to Nufutoon's Magic Scroll Emporium here. _You can access your shopping list by pressing '$'. g*i{ y_Found a scroll labelled DADGHO EROA. _l - an amulet of dissipation  g*i /Autopickup disabled for amulets of dissipation.g*iz e2.2 (15g*i g*i c  There is an entrance to Nufutoon's Magic Scroll Emporium here. _You can access your shopping list by pressing '$'. _Found a scroll labelled DADGHO EROA. _l - an amulet of dissipation  Autopickup disabled for amulets of dissipation. _You drop an amulet of dissipation.g*ig*i޴Put on or remove which piece of jewellery? Inventory Items Jewellery (go to first with "=)  f - a ring of resist corrosion (worn)  g - an amulet of alchemy (worn) Floor Items ([,] to select) Jewelleryan amulet of dissipation[?] describe selected [!] equip|wield|wear|put ong*i.[tab] equip|unequip h*iʧ h*i#..... ......#.....⌠.. tswn the Conjurer#..#.####.!.. ....#.... Armataur of Vehumet **....#..#....#.............. Health: 55/55 ========================h*i/7#.......#....#.######.. Magic: 11/11 ========================.######......#...... #.. AC: 10Str: 13.......∩.....# ...#. #.. EV: 8Int: 18h*iʮo#...........##....#. #.. SH: 0Dex: 10#..............##.. XL:  7 Next: 76% Place: Dungeon:5#..........@#####.. Noise: ---------  Time: 5702.2 (0.0)#..................a) +6 dagger "Ogrebane" {elec, Will+ rCorrh*i #...........#######Cast: Stone Arrow (7%)#............h*iȯGem (3545) #####......#.##......#.##......#.##...?..#.#There is an entrance to Nufutoon's Magic Scroll Emporium here. _You can access your shopping list by pressing '$'. _Found a scroll labelled DADGHO EROA. h*i|_l - an amulet of dissipation  Autopickup disabled for amulets of dissipation. _You drop an amulet of dissipation.h*i#P  Okay, then.h*iNh*i~h*i. _h*i h*i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k + Spellcasting 3.2   5.7  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   3.5   4h*i` .8  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1  *iJ 9m     j - Stealth   2.1   2.1  +2                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi*i*i*ii*i#..... ......#.....⌠.. tswn the Conjurer#..#.####.!.. ....#.... Armataur of Vehumet **....#..#....#.............. Health: 55/55 ========================#.......#....#.######.. Magic: 11/11 ========================.######......#...... #.. AC: 10Str: 13.......∩.....# ...#. #.. EV: 8Int: 18#...........##....#. #.. SH: 0Dex: 10#..............##.. XL:  7 Next: 76% Place: Dungeon:5*iA34m#..........@#####.. Noise: ---------  Time: 5702.2 (0.0)#..................a) +6 dagger "Ogrebane" {elec, Will+ rCorr#...........#######Cast: Stone Arrow (7%)#............Gem (3545) #####......#.##......#.##......#.##...?..#.# _You can access your shopping list by pressing '$'. _Found a scroll labelled DADGHO EROA. _l - an amulet of dissipation  Autopickup disabled for amulets of dissipation. _You drop an amulet of dissipation. _Okay, then.i*i<i*ii*ii*ii*ii*ii*ii*ii*ii*iY_4 _i*i`i*in3i*ii*idi*iB2i*ii*it i*i i*i B1i*i i*i i*i i*i< ,0i*ix i*iN i*iT i*i  i*i C39i*i i*iq i*i i*i ,8i*iv i*i i*i% i*i|% i*i% :7i*i& i*i* | _u - 6 scrolls labelled DADGHO EROA (gained 1)i*i- X6i*i. i*i1 i*i2 i*i3 B5i*i3 i*i> #............ #...........####### #................ #####......#.####  #......#.#  #......#.#  #......#.#  ##......#   #+   # i*i?   #### ...####... i*ilH #####......'......110.0)..................i*iH ...i*iO i*iS ======3.2 (114i*iYn S _As you open the door, it creaks loudly!j*ij 3  There is an open door here.j*iDI2 _1  There is an open door here.0 _29j*if8j*in7j*ij*iwj*iB6j*iq5j*ij*i ######.#### #......#.# #......#.# . #......#.#####.. ####......#........#####.........'......................#......................#........ ...####........------ ##### #........  #........ ....... #........ ....... ......... ....... ......... S   adder (asleep)......S.......j*i222.2 (9.0)j*iH------3.2 (10.0)4j*ij*iY _An adder comes into view.l*i{O  #......#.#   #......#.# .   #......#.#####..  ####......#........  ######...'.  .......#.  ..#.  ..####.  ##### #.  .# #.  .# #.  .. .  .. .  S..  ....  ....  l*iRl*iwSS.S4.0)Stone Arrow (7%)3 _The adder hisses angrily.l*it a..#.#####.####......#......######.........'...............#........########  ..l*it _S..............l*i{ ####.####......#......######.........'...............#.....########  ........S............... ....l*ih| I.....########.l*i} l*iƅ <S.l*i =5Regen (2) Gem (3522) l*i8 l*i/ o _You roll towards the adder! The adder closely misses you.m*i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m*i)$ ** The adder is struck by an arc of lightning.  m*i$GThe adder is heavily wounded.m*iS@Sm*i0---=61m*im*iy _You are struck by an arc of lightning. The adder barely misses you.m*i3  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n*iEf,  You miscast Static Discharge. Nothing appears to happen.9/11 -----Contam: 10% -70n*i7ln*ixn n*in7_The adder bites you but does no damage.n*iC  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n*i9 onfirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  The adder is almost dead. n*i(: You are struck by an arc of lightning.  The adder is struck by an arc of lightning!  You kill the adder!n*i^? j **  n*i? DVehumet accepts your kill.n*i] ?@.n*i 8----8=8Stone Arrow (7%)19n*i n*iI 0 _The lightning grounds out.o*i1H Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth7%3  b + Static DischargeConjuration/Air 4% 2 s - ShockConjuration/Air2%1 Select a spell to describe [?] help[Esc] exitp*i(p*ip*i6& #......#.#####.. tswn the Conjurer  ####......#........ Armataur of Vehumet **....  ######.........'........ Health: 55/55 ========================  p*i...............#........ Magic: 8/11=================-------  ...............#........ AC: 10Str: 13  p*i............####........ EV: 8Int: 18 Contam: 10%  ........##### #........ SH: 0Dex: 10 p*ib ........##........ XL:  7 Next: 78% Place: Dungeon:5  .......@##........ Noise: ==-------  Time: 5728.2 (0.0)  p*i........................ a) +6 dagger "Ogrebane" {elec, Will+ rCorr  ........................ Cast: Stone Arrow (7%)  ...............Regen (2) Gem (3519)  ...............  ...............  ...............  ########....... p*iRB The adder is almost dead.You are struck by an arc of lightning.  The adder is struck by an arc of lightning!  You kill the adder!Vehumet accepts your kill. _The lightning grounds out.p*ip*ip*ip*i! p*i%   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k + Spellcasting 3.2   5.7  -2          p*iZ& 6 b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1  p*i&  d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   3.5   4.8  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0  p*iR' - f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1  p*i' O     j - Stealth   2.1   2.1  +2              p*i(                     p*ic(     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  p*i( [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsr*iCETargetTarget--  r*i8.0 --  10.0 --  6.0  -- r*i~ 5.0  --  --  --  --  --  --  r*i--  a-z] set[-] clear selected targetr*iccost|targetsr*ig <[?25h[?0c5.0 s*i[-& s*i5[?25l[?1c4.0 current training targets, if any.=] set aall targetss*i4 k - Spellcasting   3.2  8.0 s*i4b n + Earth Magic 3.5  4.0 s*i s*iA s*i  #......#.#####.. tswn the Conjurer  ####......#........ Armataur of Vehumet **....  ######.........'........ Health: 55/55 ========================  ...............#........ Magic: 8/11=================-------  ...............#........ AC: 10Str: 13  ............####........ EV: 8Int: 18 Contam: 10%  ........##### #........ SH: 0Dex: 10  ........##........ XL:  7 Next: 78% Place: Dungeon:5  .......@##........ Noise: ==-------  Time: 5728.2 (0.0)  ........................ a) +6 dagger "Ogrebane" {elec, Wis*i> tll+ rCorr  ........................ Cast: Stone Arrow (7%)  ...............Regen (2) Gem (3519)  ...............  ...............  ...............  ########.......  The adder is almost dead.You are struck by an arc of lightning.  The adder is struck by an arc of lightning!  You kill the adder!Vehumet accepts your kill. _The lightning grounds out.s*i s*iɕ s*i s*i< s*i s*i s*iJ s*is*i187s*iTj9==6s*is*ikX5s*is*ieGem (3514) s*i s*ir"s*i"b10/11====8% s*i'#:3s*i$s*i&s*i&\62s*i+41s*i-s*i-\20s*i.s*i0s*i.1#==s*iY1V109s*ib2s*i5s*i5i 8s*i6s*iv:Z _Your magical contamination has completely faded away.s*i:B7s*i;s*it=s*i=B6s*i>s*iAs*i#Br1===5t*iAt*iW4 _Magic restored.t*i)t*iB4t*i t*iY t*i t*i B3t*iot*iGt*iFt*iB2t*it*it*it*iWV===1t*iet*i!t*i #t*is#B0t*i$t*i&t*i(t*i(D499t*i*t*i,t*i/t*il/B8t*iC0t*i2t*i4t*i4B7t*i6t*i7t*i9t*i6:B6t*iI;t*i$@t*iBt*ikBB5t*iCt*iFt*iEJt*iJB4t*iZLt*iARn3t*iRt*iUt*iWt*i?XB2t*iLYt*i]t*i_t*i`B1t*iTat*iSdt*ipgX0t*iht*i:lt*imt*ibnC89t*iot*i`rt*iMuX8t*ivt*i-yt*i{t*i{B7t*i%}t*i #......#.# . #.# #......#.#####..... # # #......#..........# # .......'.# .......#.# .......#.+ ....####..# ##### #..# ##........@.# .# -- ########..........# ..................# #.# ## ............# #... .. ..........######### #..# #. ..........# #..# #.  ..........# #..######.  ..........# #..#......  ..........##......... You pick up a book of Burglary and begin reading...t*i060.2 (32.0)t*i--1.2 (336t*iMt*i^ _You add the spells Ensorcelled Hibernation and Passwall to your library.t*idt*iet*i"ft*iht*i9kt*iq54t*irt*ist*i.#.# .....##....#.#.#.#...#.# t*ih ## ..Y...'........#.#ß_ß#.# ..##.#.###@...#.#...#####..821.2 (60 #.............#.....⌠...⌠ #..#.####.........#....... #..#....#................ t*iXh#.......#....#.######.....  .######......#..........##...... Y   ice beast  t*ih∩.....#....#.###.##......  #t*ih...##....#.# #.#  #......##.#.# #.##t*iqnt*iu7_t*iya _An ice beast is nearby!t*i © # .# #. .# ... ####.# .... #....#> t*i.....##....#.#. ## ..Y...'........ #@...# #.............# #..#.####......... t*iN#......... #....#.###  #........ t*i"& ∩.....#....#.###  t*iI8#....#.#  .# t*i< © # .# #. .# ... ####.# .... #....#> .....##....#.#. ## ..Y...'........ #@...# #.............# #..#.####......... #......... #....#.###  #........  ∩.....#....#.###  #....#.#  .# t*i-At*iVEt*iJt*iEMa _An ice beast is nearby!u*iQu*i"j<_The adder hisses angrily. _You roll towards the adder! The adder closely misses you.The adder is struck by an arc of lightning.  The adder is heavily wounded. _You are struck by an arc of lightning. The adder barely misses you.You miscast Static Discharge. Nothing appears to happen. _The adder bites you but does no damage.  The adder is struck by an arc of lightning.  The adder is almost dead.You are struck by an arc of lightning.  The adder is struck by an arc of lightning!  You kill the adder!Vehumet accepts your kill. _The lightning grounds out. _Your magical contamination has completely faded away. _Magic restored.  You pick up a book of Burglary and begin reading... _You add the spells Ensorcelled Hibernation and Passwall to your library. _You open the door. _There is an open door here. _j - 6 green potions (gained 1) _You open the door.  An ice beast is nearby!An ice beast is nearby!u*i{Rl - an amulet of dissipation  Autopickup disabled for amulets of dissipation. _You drop an amulet of dissipation. _u - 6 scrolls labelled DADGHO EROA (gained 1) _As you open the door, it creaks loudly! _There is an open door here.u*ire is an open door here. _An adder comes into view. _The adder hisses angrily. _You roll towards the adder! The adder closely misses you..  The adder is heavily wounded. _You are struck by an arc of lightning. The adder barely misses you.  You miscast Static Discharge. Nothing appears to happen. _The adder bites you but does no damage.  The adder is struck by an arc of lightning.  The adder is almost dead.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning!  You kill the adder!  Vehumet accepts your kill. _The lightning grounds out. u*iO_Your magical contamination has completely faded away. _Magic restored.v*i<v*iGv*iN#...........# tswn the Conjurer#.###.⌠.©.⌠.. Armataur of Vehumet **....#.#.###.#####.# Health: 55/55 ========================#..#.....#ß©ß#.# Magic: 11/11 ========================... ####.#...#.#...#.# AC: 10Str: 13v*iN.... #....#.#.#.#.>.#.# EV: 8Int: 18.....##....#.#.#.#...#.# SH: 0Dex: 10v*i(O'## ..Y...'........#.#ß_ß#.# XL:  7 Next: 78% Place: Dungeon:5v*iMO..##.#.###@...#.#...#####.. Noise: ---------  Time: 5821.2 (0.0)v*iO#.............#.....⌠...⌠.. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#..#.####.........#........ Cast: Stone Arrow (7%)v*iO8#..#....#.................. Gem (3426) #.......#....#.######.......######......#..........##...... Y   ice beastv*iP.......∩.....#....#.###.##......#...........##....#.# #.##......#..............##.#.# #.##...... _You open the door. _There is an open door here. _j - 6 green potions (gained 1) _You open the door. _An ice beast is nearby! _An ice beast is nearby!v*iU8_v*iYv*i^v*i`v*iPV#.########### #...........## #.###.⌠.©.⌠...# .#.###.#####.##. .#.....#ß©ß#.#... ####.#...#.#...#.#..... #....#.#.#.#.>.#.#.v*i .....##....#.#.#.#...#.#.## ..Y...'.@......#.#ß_ß#.##..##.#.###....#.#...#####.#.............#.....⌠...⌠#..#.####.........##..#....#............. #.......#....#.######. .######......#..........##. v*i|.......∩.....#....#.###.##. #.##....#.# #.##.v*iv*ih.Y_v*il2.2 (15 _v*i 7_v*ib v*i #.# #. #.###.⌠.©.⌠ # .#.###.#####. #. .#.....#ß©ß#. ... ####.#...#.#...#.# .... #....#.#.#.#.>.#.#v*iT .....##....#.#.#.#...#.# ## ...Y..'.#.#ß_ß#. ..##.#.###....#.#...##### #.......#.....⌠...⌠ #..#.####...# #..#....#.. #.#....#.######  .######......#....##  .∩.....#....#.###.##  #.##....#.# #.##v*i_ #. #. #.###.⌠.©.⌠ # .#.###.#####.##. .#.....#ß©ß#.... ####.#...#.#...#.v*i.. #....#.#.#.#.>.#..##....#.#.#.#...#. ##....Y...#.#ß_ß#. ..##.#.###....#.#...##### #......#.....⌠...⌠v*i* #..#.####.........# #..#....#. #.#....#.######v*iz .######......#..........## .∩.....#....#.###.## #.##....#.# #.##v*iv*iH.Yv*i 3Stone Arrow (7%)Regen (2) Gem (3424) v*i%7_v*i(w _j - 6 green potions (gained 1) _You open the door. _An ice beast is nearby! _An ice beast is nearby! _You roll towards the ice beast! _There is an open door here.y*i/A ` y*ij09The stone arrow hits the ice beast!y*iy*ik.Y_y*i8/11 -------==43y*iƿy*iy*ia _The ice beast is heavily wounded.y*i I  Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y*i't **_  Confirm with . or Enter, or press ? or * to list all spells.  The ice beast is struck by an arc of lightning.  The ice beast is severely wounded.  You are struck by an arc of lightning.  The ice beast is struck by an arc of lightning.  The ice beast is almost dead.y*i MY@y*i 7---------52y*i7_y*iT_ _The lightning grounds out. The ice beast completely misses you.y*ilz*iһ  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z*i&   The ice beast is struck by an arc of lightning!  You kill the ice beast!z*iA **_Vehumet accepts your kill.z*iªY.@_z*i6----976  You kill the ice beast!  Vehumet accepts your kill. _You are struck by an arc of lightning.raining target 4.0 for Earth Magic reached!  Your Earth Magic skill increases to level 4!You need to enable at least one skill for training.z*i/  --more--{*i{*iw  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k - Spellcasting   3.2   5.7  -2  {*iɰ         b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   4.0   5.9  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades {*ide   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1      {*i j - Stealth   2.1   2.1  +2                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|*i TargetTarget--  8.0  --  10.0 --  6.0  --  --  --  --  --  --  --  --  --  a-z] set|*i [-] clear selected targetcost|targets}*ii<[?25h[?0c0 }*iR*" }*i3[?25l[?1c5.0 The current training targets, if any.  The species aptitude is in white.=] set aall targets*ila-z] set*iselected target *i<[?25h[?0c10.0 *iO 3 [?25l[?1c*iW o8.0 =] set aall targets*iR> k + Spellcasting 3.2*i؄*i*i#.########## tswn the Conjurer#........... Armataur of Vehumet **....#.###.⌠.©.⌠. Health: 55/55 ========================#.#.###.#####. Magic: 6/11=============-----------##..#.....#ß©ß#. AC: 10Str: 13.... ####.#...#.#...#. EV: 8Int: 18..... #....#.#.#.#.>.#. SH: 0Dex: 10......##....#.#.#.#...#. XL:  7 Next: 97% Place: Dungeon:5##.......@........#.#ß_ß#. Noise: ==-------  Time: 5826.2 (1.0)..##.#.###....#.#...#####. a) +6 dagger "Og*i7Trebane" {elec, Will+ rCorr#.............#.....⌠...⌠. Cast: Stone Arrow (6%)#..#.####.........#....... Regen (1) Gem (3421) #..#....#.................#.......#....#.######..... .######......#..........##..... .......∩.....#....#.###.##..... #...........##....#.# #.##..... You kill the ice beast!Vehumet accepts your kill. _You are struck by an arc of lightning.  Training target 4.0 for Earth Magic reached!  Your Earth Magic skill increases to level 4!You need to enable at least one skill for training.*i6/12-Stone Arrow (6%)*i7_*iO. _*i= 7_*i *i *i: F _Unknown command.*iV*ix Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 14% 3b - PasswallEarth9% 3  c - SlowHexes16%1  d - Soul SplinterNecromancy16%1  e - Summon Small MammalSummoning16%1  f - SwiftnessAir16% 3  g - BlinkTranslocation24% 2  h - Ensorcelled HibernationHexes/Ice24% 2  i - AirstrikeAir45% 4  j - Passage of GolubriaTranslocation83% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*i]*ib*if#.########## tswn the Conjurer#........... Armataur of Vehumet **....#.###.⌠.©.⌠. Health: 55/55 ========================#.#.###.#####. Magic: 6/12============------------##..#.....#ß©ß#. AC: 10Str: 13.... ####.#...#.#...#. EV: 8Int: 18..... #....#.#.#.#.>.#. SH: 0Dex: 10......##....#.#.#.#...#. XL:  7 Next: 97% Place: Dungeon:5##.......@........#.#ß_ß#. Noise: ==-------  Time: 5826.2 (0.0)*i:gD..##.#.###....#.#...#####. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.............#.....⌠...⌠. Cast: Stone Arrow (6%)#..#.####.........#....... Regen (1) Gem (3421) #..#....#.................#.......#....#.######..... .######......#..........##..... .......∩.....#....#.###.##.....*igF #...........##....#.# #.##..... Vehumet accepts your kill. _You are struck by an arc of lightning.  Training target 4.0 for Earth Magic reached!  *igYour Earth Magic skill increases to level 4! _You need to enable at least one skill for training. _Unknown command.*is*iuMemorise Passwall, consuming 3 spell levels and leaving 3? Y - Yes *iu' N - No*iKZ *i! #.########## tswn the Conjurer#........... Armataur of Vehumet **....#.###.⌠.©.⌠. Health: 55/55 ========================#.#.###.#####. Magic: 6/12============------------##..#.....#ß©ß#. AC: 10Str: 13.... ####.#...#.#...#. EV: 8Int: 18..... #....#.#.#.#.>.#. SH: 0Dex: 10......##....#.#.#.#...#. XL:  7 Next: 97% Place: Dungeon:5##.......@........#.#ß_ß#. Noise: ==-------  Time: 5826.2 (0.0)..##.#.###....#.#...#####. a) [3*i 2m+6 dagger "Ogrebane" {elec, Will+ rCorr#.............#.....⌠...⌠. Cast: Stone Arrow (6%)#..#.####.........#....... Regen (1) Gem (3421) #..#....#.................#.......#....#.######..... .######......#..........##..... .......∩.....#....#.###.##..... #...........##....#.# #.##..... Vehumet accepts your kill. _You are struck by an arc of lightning.  Training target 4.0 for Earth Magic reached!  Your Earth Magic skill increases to level 4! _You need to enable at least one skill for training. _Unknown command.--7.2 (10*i֐ _This spell is dangerous to cast!--8.2 (219*ių 7==9.2 (38_30.2 (4Gem (3417) *in *ii _You start memorising the spell. You continue memorising. x3*iJ 7_*i> c _You finish memorising. Spell assigned to 'c'.*iaz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? *i6k*i^l Your spells (adjust)TypeFailure Level  a - Stone ArrowConjuration/Earth 6% 3 b - Static DischargeConjuration/Air4%2  c - PasswallEarth9%3  s - ShockConjuration/Air2%*il1 Select a spell to adjust [?] help[Esc] exit*i *i} *iN =#.########## tswn the Conjurer#........... Armataur of Vehumet **....#.###.⌠.©.⌠. Health: 55/55 ========================#.#.###.#####. Magic: 7/12==============----------##..#.....#ß©ß#. AC: 10Str: 13*i! x.... ####.#...#.#...#. EV: 8Int: 18..... #....#.#.#.#.>.#. SH: 0Dex: 10......##....#.#.#.#...#. XL:  7 Next: 97% Place: Dungeon:5##.......@........#.#ß_ß#. Noise: ---------  Time: 5830.2 (0.0)..##.#.###....#.#...#####. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.............#.....⌠...⌠. Cast: Stone Arrow (6%)*i #..#.####.........#....... Gem (3417) #..#....#.................#.......#....#.######..... .######......#..........##..... .......∩.....#....#.###.##..... #...........##....#.# #.##.....  *iU _Unknown command. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? *i$. 9 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? *i. |Adjust which spell? c - Passwall  Adjust to which letter? *i*iJ*i7_*iB _P - Passwall*iL  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k + Spellcasting 3.4   5.7  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   4.0  [4*iY0m 5.9  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1  [*i[39;49m     j - Stealth   2.1   2.1  +2                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*iM k - Spellcasting   3.4 n + Earth Magic 4.0*iA *i- #.########## tswn the Conjurer#........... Armataur of Vehumet **....#.###.⌠.©.⌠. Health: 55/55 ========================#.#.###.#####. Magic: 7/12==============----------##.*i P.#.....#ß©ß#. AC: 10Str: 13.... ####.#...#.#...#. EV: 8Int: 18..... #....#.#.#.#.>.#. SH: 0Dex: 10......##....#.#.#.#...#. XL:  7 Next: 97% Place: Dungeon:5##.......@........#.#ß_ß#. Noise: ---------  Time: 5830.2 (0.0)*i ..##.#.###....#.#...#####. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.............#.....⌠...⌠. Cast: Stone Arrow (6%)#..#.####.........#....... Gem (3417) #..#....#.................*i" #.......#....#.######..... .######......#..........##..... .......∩.....#....#.###.##.....*iQ  #...........##....#.# #.##.....  *i @_You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Passwall  Adjust to which letter? _P - Passwall*i *i *i 7_*i *iv Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth6%3  b + Static DischargeConjuration/Air 4% 2 s - ShockConjuration/Air2%1  P - PasswallEarth9%3 Select a spell to describe [?] help[Esc] exit*i *iC *i$ #.########## tswn the Conjurer#........... Armataur of Vehumet **....#.###.⌠.©.⌠. Health: 55/55 ========================#.#.###.#####. Magic: 7/12==============----------##..#.....#ß©ß#. AC: 10*i Str: 13.... ####.#...#.#...#. EV: 8Int: 18..... #....#.#.#.#.>.#. SH: 0Dex: 10......##....#.#.#.#...#. XL:  7 Next: 97% Place: Dungeon:5##.......@........#.#ß_ß#. Noise: ---------  Time: 5830.2 (0.0)*i ..##.#.###....#.#...#####. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.............#.....⌠...⌠. Cast: Stone Arrow (6%)*i #..#.####.........#....... Gem (3417) #..#....#.................#.......#....#.######..... .######......#..........##.....*i=  .......∩.....#....#.###.##..... #...........##....#.# #.##.....  _You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Passwall  Adjust to which letter? _P - Passwall*ic 8_*i *i 7_*i *iW*iZ Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 14% 3b - SlowHexes16%1  c - Soul SplinterNecromancy16%1  d - Summon Small MammalSummoning16%1  e - SwiftnessAir16% 3  f - BlinkTranslocation24% 2  g - Ensorcelled HibernationHexes/Ice24% 2  h - AirstrikeAir*iZ$45% 4  i - Passage of Golubria Translocation 83% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*i*iD *i#.########## tswn the Conjurer#........... Armataur of Vehumet **....#.###.⌠.©.⌠. Health: 55/55 ========================#.#.###.#####. Magic: 7/12==============----------##..#.....#ß©ß#. AC: 10Str: 13.... ####.#...#.#...#. EV: 8Int: 18..... #....#.#.#.#.>.#. SH: 0Dex: 10......##....#.#.#.#...#. XL:  7 Next: 97% Place: Dungeon:5##.......@........#.#ß_ß#. Noise: ---------  Time: 5830.2 (0.0)..##.#.###....#.#...#####. a) +6 dagger "Ogrebane" {elec, Will+ r*i!aCorr#.............#.....⌠...⌠. Cast: Stone Arrow (6%)#..#.####.........#....... Gem (3417) #..#....#.................#.......#....#.######..... .######......#..........##..... .......∩.....#....#.###.##..... #...........##....#.# #.##.....  _You finish memorising. Spell assigned to 'c'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Passwall  Adjust to which letter? _P - Passwall  Okay, then.*i^"*i$. _*ih*ii*ij*ik*i v6 _548==3*iw*ixX2*iy*i2{X1*i7|*i}X0*i~*iӝ1==09879==6543==210399*i10/12==8*iB7*i*i65*i/*ic*iU==4*in*iYX3*i*iX2*i*iS*iB1*ic*i*i8q1==0*i|*i*i2C89*i*ig*iB8*i~*i*iB7*i*iAk==6*i߽*iG*iB5*i]*i*i@B4*i*it*iq2==3*i*ie*i #. ## #.###.⌠.©.⌠ #. .#.###.######.### .#.....#ß©ß##....<. ####.#...#.#...##...... #....#.#.#.#.>.##......##....#.#.#.#...# ##'.#.#ß_ß#64.2 (34.0) ..##.#.###....#.#...##### #.............#.....⌠...⌠ #..#.####.........# #..#....#.... #.#....#.###### .######......#..........## .∩.....#....#.###.## #.##....#.# #.##*i*if5.2 (352*i*i; _Found an escape hatch in the ceiling.*iJ*iK*iK*iN*iQP*iX10*iX*iZ*im\*i\V==79*i]*i_*i`*iDaB8*i@c*ie*igX7*ih*i"j*i654321*i͟0*iY69*io*i*i%; ###  ######### #.#  #.....@.# #.#########78.2 (13 #.#####.# #........... #.# .# #.###.⌠.©.⌠. #.# >. .#.###.#######.#### ###.#.....#ß©ß#..<.#####.#...#.#...# #......##....#.#.#.#.>.# #......#.#.#...# ##.......'........#.#ß_ß#*i*i-f9.2 (148*iظ8_*i; _Found a stone staircase leading down.*iKQ*iR3*iT*iU*i\76*i+]*i_*i_B5*i)`*iob*ib*iNcB4*ic*ilR  There is a stone staircase leading down here.*in*ioI3 _*iFp*is*iwt*itB2*i w,*ix*i|yB1*iy*i{*i|*i?}B0*i}*iR*iU*iрC59*i3*i*i*iB8*il*i…*i**iB7*i*iT*i*ipB6*iы*i *i*iB5*im*i*in4*i̓*iF*iڗn3*i*iB2*iI*i*i*iB1*i*iY*iX0*iS*i5*iY49*i *i*i˪*iNB8*i*iV*i<*iB7*iձ*i*i_*i$B6*i*if*i&n5*i*i*iDn4*i*i[ 3210398*i76*i5*in4*i,*i%&*i4(*i(B3*i)*i.*i 4n2*i%6*iw7*i7B1*i8*i<*i>*iR?B0*i?*isD*iGY29*iH*iL*i4N*iNB8*i^O*i0S*iT*iUB7*iU*i Y*i?[X6*i\*i^*i`*i`B5*ia*id*i f*iwfB4*iZg*ii*iz321*i!}X0*i}*i*i` 198*iX7*i *iۓn6*is*i,*iDB5*i>*i*i|*i*i#:4*i*iƦ*iF*iB3*i6*i*iW*iB2*i*i *i*ihB1*i*iv*i00987*iC,*iB6*i-*i*i543210*iyZ299*i*i*i$*i9v876*iVC5 ..............#..........##...... ..............#..........'....... ...........####..........##...... .......##### #..........#####... .......##..........# #... .......########..........# #... .........................# ##.# .........................# #.. ................@######### #..952.2 (73 .................# # .................# #. .................# #. #######..........# #.#..........# .######..........# ....... ..<.....# .......*iG .......3.2 (744 _Found a stone staircase leading up.*i~*I*i.+*i.*i5n3*i6X2*i7*i=*i(?*i?B1*i!A*iC*iE*iEB0*i=X 898*iJZ*i]*i>_*i`B7*ia*iCd*i!f*ifB6*iuj*ik*im*i+n,5*iyn*ip*iq*iwy4*i}n3*i*iwX2*i*i*in1*i*iX0*i*i*i*iC79*i*i*i*i{B8*i(*i*i;*iB7*i*iƫ*iT*iŭB6*iۯ*i*i*i8B5*i*i)*iY*iB4*i *il*ix*iB3*i *i2*i*i*i; :1*i *is*i*iB0*i'*iT%*iY'*i'C69*i(*i2*ir7*iRLX8*iM*i]*ikX7*i`n*iIpX6*i\543*i͗n2*i@  There is an open door here.*iu1 _*i*i0X0*i}*i*io59*i^*i*iB8*iK*i*ia*iB7*i#*ii*i**iB6*i>*i*ib*iB5*iF*i*i*i!B4*i*i*i*iOB3*i*i2*i*iX1*i6*iN@  There is an open door here.*i*iWI0 _*i*i*iL *i C49*i, *i *ih*iB8*i*ii*i*i B7*i*i*i*iOB6*i *i#*i$*i%B5*i&*i**i\.n4*iI1*i3*i|4B3*i5*i7*i9*ir:X2*i<*i=*im>B1*i>*i!A*i|B*iBB0*iC*iE*iG*iOHC39*iH*iN8*i!P*iyR*iSB7*iS*iY*i\*i]B6*i^*id*il# ##.#######.###.#.# # #...........#.### .######### #..######.#.#.# .# #..# #.#.#.#### ..#  #..######...... ..# #..#..#.##### #......# ## O.######.>..### ## .#..###### *im.#...###...)..# .#.#......#... ### .#.#.'#######' .#.#.#...#... .....#...#...#.. O   ogre (asleep) .#.###.......##.##########.# ###._.####)#.###.......##.*i|/6011.2 (58*iLf2.2 (595*i*ix _An ogre comes into view. It is wielding a +0 giant club.*if ##.  #... .. #..# ..# #..# ..# #..###### ..# #..#..... #........  O.######.>.....  .......@.# .........#) .........# .........# .........# .......... .........# ##########.# ###._.####)*icW j ##.  #... . #..# .# #..# .# #..###### ..# #..#.....*iX  #........  O.######.>.....  .......@.# .........#) .........# .........# .........# .......... .........# ##########.# ###._.####)*iY !*ib *ie *in *iy \ _An ogre is nearby!*iO  ##.  #... .. #..# ..# #..# ..# #..###### ..# #..#..... #........  O.######.>.....  .......@.# .........#) .........# .........# .........# .......... .........# ##########.# ###._.####)*i` e ##.  #... . #..# .# #..# .# #..###### ..# #..#..... #........  O.######.>.....  .......@.# .........#) .........# .........# .........# .......... .........# ##########.# ###._.####)*i h *ik *is *iv \ _An ogre is nearby!*i)k  ##.  #... .. #..# ..# #..# ..# #..###### ..# #..#..... #........*ik =  O.######.>.....  .......@.# .........#) .........# .........# .........# .......... .........# ##########.# ###._.####)*i e ##.  #... . #..# .# #..# .# #..###### ..# #..#..... #........  O.######.>.....  .......@.# .........#) .........# .........# .........# .......... .........# ##########.# ###._.####)*i*i*i*i/\ _An ogre is nearby!*i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*iu ..........# ##.#######.###.#.#  tswn the Conjurer ..........# #...........#.###  Armataur of Vehumet **.... ..######### #..######.#.#.#  Health: 55/55 ======================== ..# #..# #.#.#.#### Magic: 11/12 ======================-- ..# #..######......... AC: 10Str: 13 ..# #..#........#.#### EV: 8Int: 18 ..# #.............# ## SH: 0Dex: 10 ..# O*######.>........### #. XL:  7 Next: 97% Place: Dungeon:5 ..# ..*****@.#.######.#####. Noise: ---------  Time: 6012.2 (0.0) ..# .........#...###..*i .).... a) +6 dagger "Ogrebane" {elec, Will+ rCorr ..# .........#.#......#..... Cast: Stone Arrow (6%) ### .........#.#.'#######'.. Gem (3235)  .........#.#.#...#...#.. .............#...#...#.. O   ogre (asleep) .........#.###.......##. ##########.# ###._.####) #.###.......##. _An ogre is nearby!Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)*id 1..........# ##.#######.###.#.# tswn the Conjurer ..........# #...........#.### Armataur of Vehumet **.... ..######### #..######.#.#.#Health: 55/55 ======================== ..##..# #.#.#.#### Magic: 11/12 ======================-- ..##..######......... AC: 10Str: 13 ..##..#........#.#### EV: 8Int: 18 ..#*if #.............# ## SH: 0Dex: 10 ..#**######.>........### #. XL:  7 Next: 97% Place: Dungeon:5 ..#..*****@.#.######.#####. Noise: ---------  Time: 6012.2 (0.0) ..#.........#...###...).... a) +6 dagger "Ogrebane" {elec, Will+ rCorr ..#.........#.#......#..... Cast: Stone Arrow (6%) ###.........#.#.'#######'.. Gem (3235) .........#.#.#...#...#...............#...#...#.. O   ogre.........#.###.......##.##########.# ###._.####)#.###.......##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  *i[g Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  The zap hits the ogre!  The ogre is moderately wounded.*i *i .O.....==3.2 (14*i *i    Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  The zap hits the ogre!  The ogre is moderately wounded. _The ogre shouts!*i3v # ##.#.###.#.# # #....#.### #*iv  #..######.#.#.# # #..# #.#.#.# .# #..######. .# #..#.#.# .# #...# # .# .O######.>.*iGw ### #. .# .#.######.#####. .# .#...###...). .*i#x # .#.#......#. .#.#.'#'..#.#.#...#...#.....#...#...#..#.###.##.##.# ###._.####)##.###.##.#*imx *i{ *iR H.O*iE i--43*i *i *id.# ##.#.###.#.#.# #....#.### ..# #..######.#.#.# ..# #..# #.#.#. ..# #..######.# #..#.#. ..# #..# .# ..######.>.### # ..# ..O....@.#.######.##### ..# *ifv.#...###...).# .#.#......## .#.#.'#' .#.#.#...#...# ....#...#...# .#.###.##. #.# ###._.####) #.###.##.*itnt.# ##.#.###.#.#.# #...#.###.# #..######.#.#.#.# #..# #.#.#..# #..######.# #..#.#..# #...# .#.######.>.### #.#.O...@..#.######.#####.#.#...###...).#.#.#......##.#.#.'#'.#.#.#...#...#*ioi....#...#...#.#.###.##.#.# ###._.#### #.###.##*ieq*ixA.O*iz2==--5Stone Arrow (6%)Regen (2) Gem (3232) *i*i60 _You roll towards the ogre!*i/v `` The stone arrow hits the ogre!*i*iWD.O.*i˻9/12 ------==61*i*iX _The ogre is almost dead.*if  The stone arrow hits the ogre!  You kill the ogre!Vehumet accepts your kill.*i6kj)`*i{&.*iE*i............# ##.#######.###.#.# tswn the Conjurer ...........# #...........#.### Armataur of Vehumet **.... ...######### #..######.#.#.#Health: 55/55 ======================== ...#*i#..# #.#.#.### Magic: 9/12==================------ ...##..######........ AC: 10Str: 13 ...##..#........#.### EV: 8Int: 18 ...##.............# # SH: 0Dex: 10 *ir...# ...######.>........### # XL:  7 Next: 114% Place: Dungeon:5 ...# .....).@..#.######.##### Noise: ==-------  Time: 6017.2 (1.0) ...# ..........#...###...)... a) +6 dagger "Ogrebane" {elec, Will+ rCorr *ip...# ..........#.#......#.... Cast: Stone Arrow (5%) #### ..........#.#.'#######'. Regen (1) Gem (3230) *ilf..........#.#.#...#...#...............#...#...#. ..........#.###.......## .##########.# ###._.#### #.###.......##  _You roll towards the ogre!  *iXThe stone arrow hits the ogre! _The ogre is almost dead.*iThe stone arrow hits the ogre!  You kill the ogre!Vehumet accepts your kill.*i _You feel your power returning.  You have reached level 8!*i /  --more--*i61/613--48 7% Stone Arrow (5%)*i*iER _You feel stronger.*iߎ*iM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k - Spellcasting   3.4   5.7  -2      *iP     b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n + Earth Magic4.4   5.9  -1  *i͓ e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1          *iY     g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1       j - Stealth   2.1   2.1  +2                              *ia        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*i *i *iZ "...........# ##.#######.###.#.# tswn the Conjurer ...........# #...........#.### Armataur of Vehumet **.... ...######### #..######.#.#.#Health: 61/61 ======================== ...##..# #.#.#.### Magic: 9/13================-------- ...##..######........ AC: 10Str: 14 ...##..#........#.### EV: 8Int: 18 ...##.............# # SH: 0Dex: 10 *iY ...# ...######.>........### # XL:  8 Next:  7% Place: Dungeon:5 ...# .....).@..#.######.##### Noise: ==-------  Time: 6017.2 (0.0) ...# ..........#...###...)... a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...# ..........#.#......#.... Cast: Stone Arrow (5%) #### ..........#.#.'#######'. Regen (1) Gem (3230) ..........#.#.#...#...#...............#...#...#. ..........#.###.......## .##########.# ###._.#### #.###.......##*i b The stone arrow hits the ogre!  You kill the ogre!Vehumet accepts your kill. _You feel your power returning.  You have reached level 8! _You feel stronger.*i *i *i *i*i6/29 _*i610/13==8*i8*iDe71====65*i_{Gem (3224) *iو*ǐ*i>3==22==10198==76*in5*iT*i3==4*i*in.# ##.#.###.#..# #.#..# #..######.#.#.#.# #..# #.#.#..# #..######.#*i #..#........#..# < #....# .#.######.>.### .# ∩.....)@...#.######.--33.2 (16.0).#.#...###...).# ß*iC1.#.#......##.#.#.'#'.#.#.#...#...#....#...#...#.#.###.#.#.# ###._. #.###.*i* --4.2 (173 _Found Dyisan's Distillery. Found an escape hatch in the ceiling.*iM*inN*i2O*iT,*i [X2*i\%  *i]=You see here a +0 giant club.*i`bu1 _*ib*i*e*ieU==0*ig*ik,*ilC09*im*icp*it*i2uB8*iw*iz*i)X7*ib*i*i*iAB6*i*i*i2Welcome to Dyisan's Distillery! What would you like to do?  a -  48 gold a potion of brilliance (unknown)  b -  36 gold a potion of curing (unknown)  c -  36 gold a potion of curing (unknown)  d -  36 gold a potion of curing (unknown)  e -  96 gold a potion of heal wounds (unknown)f -  48 gold a potion of might (unknown)  g -  96 gold a potion of mutation (unknown)  h -  120 gold a potion of resistance (unknown) *i@ i -  120 gold a potion of resistance (unknown) You have 492 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list*i b $ c $ d $  After the purchase, you will have 384 gold pieces.[Enter] buy shopping list*iPa $ 36*i<Qe $ 240*iQg $ 144*i0h $ i $  You are short 96 gold pieces for the purchase.*i *i$ ...................# ##.####### tswn the Conjurer ...................# #........ Armataur of Vehumet **.... ...........######### #..###### Health: 61/61 ======================== ...........# ##..#### #..# # Magic: 13/13 ======================== ...........# #..ß...# #..###### AC: 10Str: 14 ...........# #......# #..#..... EV: 8Int: 18 #..........# #..<...# #........ SH: 0Dex: 10 #..........# #......######.>..... XL:  8 Next:  7% Place: Dungeon:5 *i #..........# #..@.....)....#.#### Noise: ---------  Time: 6041.2 (7.0) #....<.....# ##............#...## a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..........# #.ß..........#.#... Cast: Stone Arrow (5%) ############ #............#.#.'# Gem (3206) #............#.#.#.#................#. #............#.###. ###.##########.# ## #.###.  _You feel your power returning.  You have reached level 8! _You feel stronger. _Found Dyisan's Distillery. Found an escape hatch in the ceiling. _You see here a +0 giant club.  There is an entrance to Dyisan's Distillery here.*i *iL *i   You have reached level 8!You feel stronger. _Found Dyisan's Distillery. Found an escape hatch in the ceiling. _You see here a +0 giant club.  There is an entrance to Dyisan's Distillery here. _You can access your shopping list by pressing '$'.*i*il*i*iZ*i_5 _*i4*ik*i*iB3*ip*i*i*iB2*i*i*i*iB1*i*it*iiX0*iԽ*i/*i*iD199*i*i*i*iB8*i2*i*ik*iB7*i6*i*i*i~B6*i*i*i*i~B5*i*i*i*iVB4*i*i*iA*iB3*i*i *i*iSX2*i*in1*i) *i *ip B0*i% *iP*iT*iC89*iN*i[*i1X8*i*ij!*i #*ir#B7*i<$*i/)*i**iC+B6*i+*i55*i 43*i ,*i* B2*i *ic*i*i.B1*is*i@  There is an open door here.*iS*iI0 _*i4!*i%*i'*iA(C79*iK)*i.*i1X8*i4*i8*iW;*i;B7*i=*iOFM  There is a sacrificial altar of Ru here.*iI*ivJI6 _*iWM*iKQ*iS*irTB5*iMV*iZ*i]*i1^B4*i_*ic*if*i}g:3*ih*im%  *iInThere is an open door here.*iq*iq+2 *ir_*iu*i2z*i~*i~B1*i*i~*i*iB0*i>*i(*i5*iC69*i*i*in8*i4*iX7*iJ*i*iɱ*i8,6*i*i*i*iX5*i*iͿ*i*i?B4*i8*i<*iP*iB3*i,*i*iaB2*i*i6*iU*iB1*i*i6*i.*iB0*iZ*ia*i*i]C59*i *i*i*iMB8*i*i*i*iBB7*i*i*i*i'B6*i*ix543*i*i"n2*i$*ic&*i&B1*i(*iV+*i$.X0*i/*iC3*ib5*i5C49*in7*i:*i<*iR=B8*iB>*iC  Things that are here:  an iguana skeleton; an adder skeleton*iG*iG+7 *i=H_*iDI*iWQ  Things that are here:  a +0 scale mail; a +3 heavy spear; a gnoll skeleton*icT*iUI6 _*iXW*i]}  Things that are here:  a +0 club; a gnoll skeleton*iGa*iaI5 _*ic*i]f*ih*iHiB4*i k*i n*i{ # ##.##......_##...### #####.####..#....#..S...#.### #..####.##...###.# #.......#...#....# <#..#.#####.##..##...# #*iT|......#.###..#.# #...##...#####.#..#.....# #.#.#....#####......###.# #.#.#....#....@..#..# #.# ..#.#.#>.............## #.# ..#.#.#....#.......######.# ..#.#.#....#.......)[÷....# ..#.#.#....#.......####.#.# ..#.#.#....####.#### #.#.# S   adder (wandering) ..#.#.#....# #.# #.#.# ..#.#.#....# #.#######.#.# ......#.#.## #...........#*i| 103.2 (62.0)  An adder comes into view.*i*ic_.SS*if4.2 (633*i͙7_*i/ _The adder hisses angrily.*i:@ _ ..#..... #.##...###.# ..#.S. <#.##. ..#.###..#.# #.#..#.....# #####......###.# #....@..#..# #.# *i>.............## #.# ..#.......######.# #.......)[÷....# #.......####.#.# ####.#### #.#.#  #.# #.#.#  #..#.#  ..# *ig _ ..#..... #.##...###.# ..#.S. <#.##. ..#.###..#.# #.#..#.....# #####......###.# *iϳu#....@..#..# #.# >.............## #.# ..#.......######.# #.......)[÷....# #.......####.####.#### #.#.#  #.# #. #.. .*i*i*i*i] _An adder is nearby!*iw K _ ..#..... *i_x #.##...###.# ..#.S. <#.##. ..#.###..#.# #.#..#.....# #####......###.# #....@..#..# #.# >.............## #.# ..#.......######.# #.......)[÷....# #.......####.#.# ####.#### #.#.#  #.# #.#.#  #..#.#  ..# *i  _ ..#..... #.##...###.# ..#.S. <#.##. ..#.###..#.# #.#..#.....# #####......###.# #....@..#..# #.# >.............## #.# ..#.......######.# #.......)[÷....# #.......####.####.#### #.#.#  #.# #. #.. .*i 7_*i *i' *i* ] _An adder is nearby!*iʐ*i*i*i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*i  #.#.##......_##...### .####..#....#......#.### #..####.##...###.# #.......#.S.#....# <#..#.#####.##..##...# .*i~ S..#.###..#.# .#...##...#####.#..#.....# .#.#.#....#####......###.# .#.#.#....#.#..# #.# #.#.#>....## #.# #.#.#....#.######.# #.#.#....#.)[÷....# #.#.#....#.####.*i[ 1#.##.#.#....####.#### #.#.# #.#.#....# #.# #.#.##.#.#....# #.#.#.##.#.## #..#*i *i' U.S*i- 5.2 (1.0)Stone Arrow (5%)2 _*i4 *i6 *i B#.#.##......_##...### .####..#....#......#.### #..####.##...###.# #.......#...#....# <#..#.#####.##S.##...# ...#.###..#.# #...##...#####.#..#.....# #.#.#....#####......###.# #.#.#....#.#..# #.# #.#.#>.## #.# #.#.#....#.######.# #.#.#....#.)[÷....# #.#.#....#.## #.#.#....####.#### #.#.# *i*iMT.S*i`61*i(7_*i**i7#####.# #.##.....#.#...  #.......#.##......_##...### ###.####..#....#......#.###*i8Z####.##...###.....#.......#...#....<#..#.#####.##..##... ...............#S###..#..##...#####.#..#.....#####..@...##....##..#>......## ######)[÷..........#######.#### #.#.#....# #.#######.#*i0=v##..#...#.#.#.######.# #.##.....#.#...  #.......#.##......_##...### ###.####..#....#......#.#######.##...###*i=....#.......#...#.<#..#.#####.##..##... ...............#S###..#...###.#@.#....#####......##....#.#..>......## *i!>######)[÷..........#######.#### *i!E*i F=7Regen (2) Gem (3140) *iL*i{N\ _You roll towards the adder! The adder bites you but does no damage. x2*iI  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*iJ ***im The adder is struck by an arc of lightning.  The adder is moderately wounded.*iy;_S*i81@*i1----=839*i*idy _You are struck by an arc of lightning. The adder barely misses you.*i%4  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i ~The adder is almost dead.    The adder is struck by an arc of lightning.  You kill the adder! **  Vehumet accepts your kill.*i>\ T†@*idb 59-0------89Stone Arrow (5%)18*ik *im < _You are struck by an arc of lightning.*i*i>*i*iN*iR60-71=1==6*i _HP restored.Gem (3135) *i6543===210*i...#.##### #.......#)#..#..# ..#####.#...###o#..###.......#..# ......#.#∩#.#.#.#...#.....##.#..# ..#####.###.#.#.#..##.###..#.#..## #.....#.#.#..##..###......## #.#####.#.##..#...#.#.#.#.## #.#####.#. #.##.....#.#...## ##.##......_##...### ..#####.####..#.@..#......#.###-- ...........#..####.##...###.# ...........#.......#...#....# .......<#..#.#####.##..##...# ###................#†##..#.#  ##...#####.#..#.....#o   orc (asleep)  #.#.#.#....#####......###.# ###.#.#.#....#.......#..# #.# ....#.#.#>.............## #.# 32.2 (23.0)  An orc comes into *iview. It is wielding a +0 club. ooo   orc wizard (wandering)o   orcThe orc shouts!==3.2 (244_ _An orc wizard comes into view. It is wielding a +0 dagger.*iV> )#∩#.#.##. #. #.. #. #.##... #.##......_#.@..# ####.# .# <. .#†  .#.  .  #.# > #.# *i]9=> )#∩#.#.##. #. #.. *i:4#. #.##... #.##......_#.@..# ####.# .# <. .#†  .#.  .  #.#>*i:& *iB7_*i}C*iJ7_*iMd _There are monsters nearby!*i >> )#∩#.#.##. #. #.. #. #.##... #.##......_#.@..# ####.# .# <. .#† *i | .#.  .  #.# > #.# *i' ~> )#∩#.#.##. #. #.. #. #.##... #.##......_#.@..# ####.# .# <. .#†*i8)   .#.  .  #.#> *io1 *ij6 *i@ *i C N _There are monsters nearby!*iC *it...#...# #.#.....#....#...>...#.##### oo#.......#)#..#..#####.#...###o#..###.......#.......#.#∩#.#.#o#...#.....##.#...#####.###.#.#.#..###.#...# #.....#.#.#..##..###.......# #.#####.#.##..#...#.#.#.#..# #.#####.#.##.##.....#.#....# #.......#@##......_##...#######.####..#....#......#.###.#..####.##...###.#.....#.......#...#....# ........<#..#.#####.##..##.*i..# ####................#†###..#.#oo 2 orc priests (wandering) #.#...##...#####.#..#.....#o   orc wizard (wandering)  #.#.#.#....#####......###.#o   orc ####.#.#.#....##..# #.#*il  2 orc priests come into view.*i*iS o.ooo1 wandering)  An orc priest is wielding a +0 whip of draining.*i *i*i--4.2 (1.0)Stone Arrow (5%)3*i\*ihb _The orc priest miscasts a cantrip.*i:###.##### ####...#...# #.#.#..>...#.##### oo#.......#)######.#...###.#..###..........#.#∩#.#.#o#...#.....#####.###.#.#o###..#.#....#.#.#..##..###......#...#.#.#.########.....#.#... #.......#.##......_##...#######.####..#....#......#.#######.##...###....#.......#...#. ........<#..#.#####.##..##.. ####................#†###..#..###..#....  ####......##*i?...# ######...........#.#.### .###.##### ####...#...# #.#.#..>...#.##### oo#.......#)######.#...###.#..###..........#.#∩#.#.#o#...#.....#####.###.#.#o###..#.#....#.#.#..##..###......#...#.#.#.########.....#.#... #.......#.##......_##...#######.####..#....#......#.#######.##...###....#.......#...#. ........<#..#.#####.##..##.. ####................#†###..#..###..#....*i|G  You roll towards the orc!  The orc priest shouts! The orc wizard shouts!  The orc priest mumbles some strange prayers to Beogh against you.*iiH*iH*i P.oo.oo_oo*iQ52----====5Regen (2) Gem (3112) *iX*i)[' _Beogh smites you!*ik  *iiCasting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ig .#...# ######...........#.#.###. tswn the Conjurer .###.##### #####.#..........#.. Armataur of Vehumet **.... .....#...# #.#.#.....#....#.. Health: 52/61 ====================---- *i#h ...>...#.##### .o#.......#)#..#.. Magic: 10/13 ==================------ ...#####.#...###o#..###.......#.. AC: 10Str: 14 .......#.#∩#.#.#.#...#.....##.#.. EV: 8Int: 18 ...#####.###.#.#o#..##.###..#.#.. SH: 0Dex: 10 ...# #.....#.#o#..##..###...... XL:  8 Next:  8% Place: Dungeon:5 ...# #.#####.#@##..#...#.#.#.#. Noise: ====-----  Time: 6135.2 (0.0) ...# #.#####.#.##.##.....#.#... a) +6 dagger "Ogrebane" {elec, Will+ rCorr *ih ...# #.......#.##......_##...## Cast: Stone Arrow (5%) ...#####.####..#....#......#.###  Regen (2) Gem (3112) ............#..####.##...###.# ............#.......#...#....#  oo 2 orc priests ........<#..#.#####.##..##...#  o   orc wizard ####................#†###..#.#  o   orc  #.#...##...#####.#..#.....# _Beogh smites you!  *iIi Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line*ii IAim: an orc, wielding a +0 club (71% to hit)*i`#.#...# ######...........#.#.###. tswn the Conjurer .###.##### #####.#..........#.. Armataur of Vehumet **.... .....#...# #.#.#.....#....#.. Health: 52/61 ====================---- ...>...#.##### .o#.......#)#..#.. Magic: 10/13 ==================------ ...#####.#...###o#..###.......#.. AC: 10Str: 14 .......#.#∩#.#.#.#...#.....##.#.. EV: 8Int: 18 ...#####.###.#.#o#..##.###..#.#.. SH: 0Dex: 10 ...# #.....#.#`#..##..###...... XL:  8 Next:  8% Place: Dungeon:5 ...# #.#####.#@##..#...#.#.#.#. Noise: ====[4*i&0m-----  Time: 6135.2 (0.0) ...# #.#####.#.##.##.....#.#... a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...# #.......#.##......_##...## Cast: Stone Arrow (5%) ...#####.####..#....#......#.### Regen (2) Gem (3112) ............#..####.##...###.# ............#.......#...#....#oo 2 orc priests ........<#..#.#####.##..##...#o   orc wizard ####................#†###..#.#o   orc#.#...##...#####.#..#.....#Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (71% to hit)  The stone arrow misses the orc. The stone arrow hits the orc wizard!*ikonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (71% to hit)  The stone arrow misses the orc. The stone arrow hits the orc wizard!  The orc wizard is heavily wounded..oo_4===--6.2 (11*is8_*iLv: _The orc hits you but does no damage.*i I  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i.#...# ######...........#.#.###. tswn the Conjurer .###.##### #####.#..........#.. Armataur of Vehumet **.... .....#...# #.#.#.....#....#.. Health: 54/61 =====================--- ...>...#.##### .o#.......#)#..#.. Magic: 9/13================-------- ...#####.#...###.#..###.......#.. AC: 10Str: 14 .......#.#∩#.#.#o#...#.....##.#.. EV: 8Int: 18 ...#####.###.#.#o#..##.###..#.#.. SH: 0Dex: 10 ...# #.....#.#o#..##..###...... XL:  8 Next:  8% Place: Dungeon:5 ...# #.#####.#@##..#...#.#.#.#. Noise: ==-------  Time: 6136.2 (0.0) ...# #.#####.#.##.##.....#.#... a) +6 dagger "O*i&grebane" {elec, Will+ rCorr ...# #.......#.##......_##...## Cast: Stone Arrow (5%) ...#####.####..#....#......#.###  Regen (2) Gem (3111) ............#..####.##...###.# ............#.......#...#....#  oo 2 orc priests ........<#..#.#####.##..##...#  o   orc wizard ####................#†###..#.#  o   orc  #.#...##...#####.#..#.....# _The orc hits you but does no damage.  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (71% to hit)*iW.#...# ######...........#.#.###. tswn the Conjurer .###.##### #####.#..........#.. Armataur of Vehumet **.... .....#...# #*#.#.....#....#.. Health: 54/61 =====================--- ...>...#.##### .*#.......#)#..#.. Magic: 9/13================-------- ...#####.#...###*#..###.......#.. AC: 10Str: 14 .......#.#∩#.#.#*#...#.....##.#.. EV: 8*iInt: 18 ...#####.###.#.#*#..##.###..#.#.. SH: 0Dex: 10 ...# #.....#.#*#..##..###...... XL:  8 Next:  8% Place: Dungeon:5 ...# #.#####.#@##..#...#.#.#.#. Noise: ==-------  Time: 6136.2 (0.0) ...# #.#####.#.##.##.....#.#... a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...# #.......#.##......_##...## Cast: Stone Arrow (5%) ...#####.####..#....#......#.### Regen (2) Gem (3111) ............#..####.##...###.# ............#.......#...#....#oo 2 orc priests ........<#..#.#####.##..##...#o   orc wizard ####................#†###..#.#o   orc*i#.#...##...#####.#..#.....#Aim: an orc, wielding a +0 club (71% to hit)  The zap hits the orc.  The orc is heavily wounded.The zap hits the orc wizard.  The orc wizard is severely wounded.The zap misses the orc priest. The zap hits the orc priest.*ig*i~9..o*ioo*iGoo_*ik<The zap hits the orc wizard.  *i>The orc wizard is severely wounded.*i5The zap misses the orc priest. The zap hits the orc priest.orc priest is lightly wounded.  The orc sings a few bars from the Orcish anthem.The orc hits you but does no damage.*i9_*i2510/13==-7.2 (10*i#*i &b _The orc priest miscasts a cantrip.*i{8  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i .#...# ######...........#.#.###. tswn the Conjurer .###.##### #####.#..........#.. Armataur of Vehumet **.... .....#...# #.#.#.....#....#.. Health: 55/61 =====================--- ...>...#.##### ..#.......#)#..#.. Magic: 9/13================-------- ...#####.#...###o#..###.......#.. AC: 10*i Str: 14 .......#.#∩#.#.#o#...#.....##.#.. EV: 8Int: 18 ...#####.###.#.#o#..##.###..#.#.. SH: 0Dex: 10 ...# #.....#.#o#..##..###...... XL:  8 Next:  8% Place: Dungeon:5 ...# #.#####.#@##..#...#.#.#.#. Noise: =--------  Time: 6137.2 (0.0) ...# #.#####.#.##.##.....#.#... a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...# #.......#.##......_##...## Cast: Stone Arrow (5%) ...#####.####..#....#......#.###  Regen (2) Gem (3110) ............#..####.##...###.# ............#.......#...#....#  oo 2 orc priests *iO E........<#..#.#####.##..##...#  o   orc wizard ####................#†###..#.#  o   orc  #.#...##...#####.#..#.....# _The orc priest miscasts a cantrip.Casting: Shock (safe; 2% risk of failure)  *i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 71% to hit)*i&.#...# ######...........#.#.###. tswn the Conjurer .###.##### #####.#..........#.. Armataur of Vehumet **.... .....#...# #.#.#.....#....#.. Health: 55/61 =====================--- ...>...#.##### ..#.......#)#..#.. Magic: 9/13================-------- ...#####.#...###o#..###.......#.. AC: 10Str: 14 .......#.#∩#.#.#o#...#.....##.#.. EV: 8Int: 18 ...#####.###.#.#o#..##.###..#.#.. SH: 0Dex: 10 ...# #.....#.#o#..##..###...... XL:  8 Next:  8% Place: Dungeon:5 ...# #.#####.#@##..#...#.#.#.#. Noise: =--------  Time: 6137.2 (0.0) ...# #.#####.#.##.##.....#.#... a) +6 dagger "Ogrebane" {elec*i, Will+ rCorr ...# #.......#.##......_##...## Cast: Stone Arrow (5%) ...#####.####..#....#......#.###  Regen (2) Gem (3110) ............#..####.##...###.# ............#.......#...#....#  oo 2 orc priests ........<#..#.#####.##..##...#  o   orc wizard ####................#†###..#.#  o   orc  #.#...##...#####.#..#.....# Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 71% to hit)  The zap misses the orc. The zap hits the orc wizard.  You kill the orc wizard!Vehumet accepts your kill.*i   #*> .*)**i∩#.#.#** *   _ *i < o  [37m orc†    The zap misses the orc. The zap hits the orc wizard.  You kill the orc wizard!  *iHVehumet accepts your kill.  You feel your power returning. The zap hits the orc priest.  The orc priest is lightly wounded.  The zap hits the orc priest!*ix  The orc priest is heavily wounded.*i..o.oo_*iG*i6*i=*ig 711/13====*i9108.2 (1109 _The orc hits you but does no damage.*i'  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i .#...# ######...........#.#.###. tswn the Conjurer .###.##### #####.#..........#.. Armataur of Vehumet **.... .....#...# #.#.#.....#....#.. Health: 56/61 ======================-- ...>...#.##### ..#.......#)#..#.. Magic: 10/13 ==================------ ...#####.#...###o#..###.......#.. AC: 10Str: 14 *i .......#.#∩#.#.#.#...#.....##.#.. EV: 8Int: 18 ...#####.###.#.#o#..##.###..#.#.. SH: 0Dex: 10 ...# #.....#.#o#..##..###...... XL:  8 Next: 10% Place: Dungeon:5 ...# #.#####.#@##..#...#.#.#.#. Noise: =--------  Time: 6138.2 (0.0) ...# #.#####.#.##.##.....#.#... a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...# #.......#.##......_##...## Cast: Stone Arrow (5%) *ik ...#####.####..#....#......#.###  Regen (1) Gem (3109) ............#..####.##...###.# ............#.......#...#....#  oo 2 orc priests ........<#..#.#####.##..##...#  o   orc ####................#†###..#.#  #.#...##...#####.#..#.....# _The orc hits you but does no damage.  *i Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 71% to hit)*i- ,.#...# ######...........#.#.###. tswn the Conjurer .###.##### #####.#..........#.. Armataur of Vehumet **.... *i/ .....#...# #.#.#.....#....#.. Health: 56/61 ======================-- ...>...#.##### ..#.......#)#..#.. Magic: 10/13 ==================------ ...#####.#...###o#..###.......#.. AC: 10Str: 14 .......#.#∩#.#.#.#...#.....##.#.. EV: 8Int: 18 ...#####.###.#.#o#..##.###..#.#.. SH: 0Dex: 10 ...# #.....#.#o#..##..###...... XL:  8 Next: 10% Place: Dungeon:5 ...# #.#####.#@##..#...#.#.#.#. Noise: =--------  Time: 6138.2 (0.0) ...# #.#####.#.##.##.....#.#... a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...# #.......#.##......_##...## Cast: Stone Arrow (5%) ...#####.####..#..[4*iK0 0m..#......#.###  Regen (1) Gem (3109) ............#..####.##...###.# ............#.......#...#....#  oo 2 orc priests ........<#..#.#####.##..##...#  o   orc ####................#†###..#.#  #.#...##...#####.#..#.....# Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 71% to hit)  The zap hits the orc!  You kill the orc!Vehumet accepts your kill.*i 9    #*> .*)*∩#.#.#** *   _*i :   <†    The zap hits the orc!  You kill the orc!  Vehumet accepts your kill.  You feel your power returning. The zap hits the orc priest!  The orc priest is severely wounded.The zap hits the orc priest.*iλ *iǼ *i x...o)o*i Z71==1*i> H9.2 (18*iJ y _The orc priest is severely wounded.*i  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*iЂ  The orc priest is struck by an arc of lightning.  You kill the orc priest!*i= **   orc priest  *iDVehumet accepts your kill.*i:.o)@_69/13 ----4=4047 _You are struck by an arc of lightning.*ih..........#####.#.#.......# ######...........#.#.### .###.##### ####...#...# #.#.#..>...#.##### ..#.......#)#*iGi9#####.#...###.#..###..........#.#∩#.#.#.#...#.....#####.###.#.#o###..#.#....#.#@#..##..###......#...#.#.#.########.....#.#... #.......#.##......_##...#######.####..#....#......#.#######.##...###....#.......#...#. ........<#..#.#####.##..##.. ####................#†###..#*iu  You roll towards the orc priest! You hit the orc priest.  You kill the orc priest!*i}V)_*it810/13==--7-1*i1tStone Arrow (4%)26*i*i Z _Vehumet accepts your kill.*i<3*i*ia*i9=1====5*i61==2====413*iU*i*id3====2*i*i*i*iB1*i@*i# *iϸX Items here: )) [[ ††.*i*i[=0 _*iJ*i*iZ099*i*i]##.# ######.###.# #.# ###.# #..........# #.### #...# #..........# ###.#.#### .#...# #..........#####.#.#... .#...# ######.....#.### .###.##### #####.#...#...# ###.#.#.....#...>...#.#####...#.......#)#.####.#...###.......#--8.2 (7....#.#∩#.#.#.#...##.#.####.###.#.#)#..##.###..#.##.#)#..##..###...... #.#.##..#...#.#.#.#.# #.#####.#...#.#...# #.......#.##......_##...#######.####..#....#......#.### ....#..####.##...##- _Done exploring.*i.-*i 7Visible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 clubb - ()) a +0 dagger  c - ([) a +0 robe  d - ([) a +0 scale mail  e - ()) a +0 whip *i7 f - ()) a +0 whip of draining  g - (†) an orc corpse  h - (†) an orc corpse*i *i .###.# ######.###.# #.# # tswn the Conjurer .###.# #..........# #.### # Armataur of Vehumet **.... *i!.#...# #..........# ###.#.#### Health: 61/61 ======================== .#...# #..........#####.#.#..... Magic: 13/13 ======================== .#...# ######...........#.#.###. AC: 10Str: 14 .###.##### #####.#..........#.. EV: 8Int: 18 .....#...# ###.#.#.....#....#.. SH: 0Dex: 10 ...>...#.#####...#.......#)#..#.. XL:  8 Next: 17% Place: Dungeon:5 *iO"...#####.#...###@#..###.......#.. Noise: ---------  Time: 6148.2 (0.0) .......#.#∩#.#.#.#...#.....##.#.. a) +6 dagger "Ogrebane" {elec, Will+ rCorr ...#####.###.#.#)#..##.###..#.#.. Cast: Stone Arrow (4%) ...# #.....#.#)#..##..###...... Regen (1) Gem (3099) ...# #.#####.#.##..#...#.#.#.#. ...# #.#####.#.##.##.....#.#... ...# #.......#.##......_##...## ...#####.####..#....#......#.### ............#..####.##...###.# _You are struck by an arc of lightning.  You roll towards the orc priest! You hit the orc priest.  You kill the orc priest! *i"_Vehumet accepts your kill. _Items here: )) [[ ††. _Done exploring.*i(*iz**i'28_*i3*il[?25h[?0c  Search for what [Enter for "aux", or ? for help]? *i3 [?25l[?1c*ie*i{h6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] d - a +0 pair of gloves (worn)  b - [carried] h - a +1 helmet (worn) *iui c - [carried] j - a +0 cloak (worn)  d - [carried] k - a +0 kite shield Results elsewhere ([,] to cycle)  e - [D:5] a glowing buckler (172 gold)  f - [D:5] the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (802 gold)*iT Level 5 of the Dungeon <<<<<>>>>>___∩∩∩(Press ? for help) #.#####.# #...........###.##.###.# #.######.## #.# #.####.###.⌠.©.⌠.....##.# #.# #.# #.# ###### #.# #>...#.###.#####.###.# ######.###.# #.# #.# #....# ###.########.#.....#ß©ß#.###.# #..........# #.### #.# #....# #....<.#####.#...#.#...#.#...# #..........# ###.#.####.## #....######......##....#.#.#.#.>.#.#...# #..........#####.#.#.......# #....#...##......##....#.#.#.#...#.#...# ######...........#.#.###..## ####....#...##.......'........#.#ß_ß#.###.##### #####.#..........#...##.............##.#.###...*iU .#.#...#####.....#...# ###.#.#.....#....#..###.##....#...#.............#.....⌠...⌠...>...#.#####...#.......#)#..#..##.##....#...#..#.####.........#.........#####.#...###@#..###.......#..##.##....#####..#....#.......................#.#∩#.#.#.#...#.....##.#..##.#.....# #.......#....#.######.......#####.###.#.#)#..##.###..#.#..#####.#.....######......#..........##.......# #.....#.#)#..##..###......##................∩.....#....#.###.##.......# #.#####.#.##..#...#.#.#.#.############...........##....#.# #.##.......# #.#####.#.##.##.....#.#...##..............##.#.# #.##.......# #.......#.##......_##...####.........."#####.#.###.##.......#####.####..#....#......#.####.........................................#..####.##...###.##...........###########...................#.......#...#....##....................######.#.........<#..#.#####.##..##...######......#.#######.#############................#†###..#.##......#.# #.......##.#...##...#####.#..#.....#*iv *i *iX ptswn the ConjurerArmataur of Vehumet **....Health: 61/61 ========================Magic: 13/13 ========================AC: 10Str: 14EV: 8Int: 18SH: 0Dex: 10*iU XL:  8 Next: 17% Place: Dungeon:5Time:Regen (1) Gem (3099) You roll towards the orc priest! You hit the orc priest.  You kill the orc priest! _Vehumet accepts your kill. _Items here: )) [[ ††. _Done exploring.  Search for what [Enter for "aux", or ? for help]? aux*i *i *ij *i *i0 *ix _8 _*iҿ *i eGem (3097) *iZ *i U  Items here: )) [[ ††.6 _  Things that are here:  a +0 whip of draining; a +0 club*i *i I5 _*iO *i *i *i B4*iD *i *ik *i X3*i *i6 *i B2*iB *i *i *i B1*ii *ic *i *i B0*i *iE *im *iQ C89*i *i *id *i B8*i6 *i *i *i ,7*iH *i *ih *i *i B6*ij" *i$ *i?' X5*i( *i+ *i- *i6. B4*i/ *iG2 *i 4 *i4 B3*i5 *i8 *i: *ix: B2*i; *io> *iY@ *i@ :1*iCB *imD *iF *iDG B0*iI *iJ *iL *iL C79*iEM *i,O *ikP *iP B8*icQ *iT *iU *idV B7*i)Y *i^ *iy` *ia B6*ib *ic *iOf *if B5*ii *i j *il *ivl B4*irm *in *ip *i q :3*iq *i;s *iNt *iMu B2*iu *i+w *igx *i/y B1*iy *it  .#ß©ß#.###.# #..........# #. .#...#.#...# #..........# ###. .#.>.#.#...# #..........#####.#. .#...#.#...# ######...........#. .#ß_ß#.###.##### #####.#....... .#####.....#...# ###.#.#.....#. .⌠...⌠...>...#.#####...#.......#) .........#####.#...###.#..###.... .............#.#@#.#.#.#...#..... Noise: --------- 6176.2 (28.0) ##.......#####.###.#.#)#..##.###. a) +6 dagger "Ogrebane" {elec, Will+ rCorr ##.......# #.....#.#)#..##..### Cast: Stone Arrow (4%) ##.......# #.#####.#.##..#...#. ##.......# #.#####.#.##.##..... ##.......# #.......#.##......_#  ##.......#####.####..#....#......  ..................#..*i n####.##...##  ..................#.......#...#..  _There is an entrance to Aharouth's Antique Armour Shoppe here.*iE*i+Welcome to Aharouth's Antique Armour Shoppe! What would you like to do?  a $  172 gold a glowing buckler  b -  207 gold a shiny chain mail  c -  207 gold a shiny chain mail  d $ 802 gold the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}e -  46 gold a leather armour  f -  46 gold a leather armour  g -  46 gold a leather armour  h -  92 gold a ring mail  i -  161 gold a runed ring mail You have 492 gold pieces. You are short 482 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list*i%P a +  After the purchase, you will have 320 gold pieces.marked items *iSY Purchase items for 172 gold? (y/N)*i -  207shiny chain mail  c $ 802 gold the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}  d -  46 gold a leather armour92ring mail  h -  161 gold a runed ring mail 320 You are short 482 gold pieces for the purchase.hshopping listH*i2v *i~ *ix .#ß©ß#.###.# #..........# #. tswn the Conjurer .#...#.#...# #..........# ###. Armataur of Vehumet **.... .#.>.#.#...# #..........#####.#. Health: 61/61 ======================== .#...#.#...# ######...........#. Magic: 13/13 ======================== .#ß_ß#.###.##### #####.#....... AC: 10*ie Str: 14 .#####.....#...# ###.#.#.....#. EV: 8Int: 18 .⌠...⌠...>...#.#####...#.......#) SH: 0Dex: 10 .........#####.#...###.#..###.... XL:  8 Next: 17% Place: Dungeon:5 .............#.#@#.#.#.#...#..... Noise: ---------  Time: 6176.2 (0.0) ##.......#####.###.#.#)#..##.###. a) +6 dagger "Ogrebane" {elec, Will+ rCorr ##.......# #.....#.#)#..##..### Cast: Stone Arrow (4%) ##.......# #.#####.#.##..#...#. Gem (3071) ##.......# #.#####.#.##.##..... *ig ##.......# #.......#.##......_#  ##.......#####.####..#....#......  ..................#..####.##...##  ..................#.......#...#..  _Done exploring. _Search for what [Enter for "aux", or ? for help]? aux _Items here: )) [[ ††.  Things that are here: _a +0 whip of draining; a +0 club _There is an entrance to Aharouth's Antique Armour Shoppe here.*i _l - a +2 buckler of reflectionThank you for shopping at Aharouth's Antique Armour Shoppe!*i 6_*iĨ h _You can access your shopping list by pressing '$'.*i:*i8Wear or take off which item? Armour (go to first with [)  d - a +0 pair of gloves (worn)  e - a +2 robe of positive energy (worn) *i h - a +1 helmet (worn)  j - a +0 cloak (worn)k - a +0 kite shield  l - a +2 buckler of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip *i~*i*i.#ß©ß#.###.# #..........# #. tswn the Conjurer .#...#.#...# #..........# ###. Armataur of Vehumet **.... .#.>.#.#...# #..........#####.#. Health: 61/61 ======================== *iJ.#...#.#...# ######...........#. Magic: 13/13 ======================== .#ß_ß#.###.##### #####.#....... AC: 10Str: 14 .#####.....#...# ###.#.#.....#. EV: 8Int: 18 .⌠...⌠...>...#.#####...#.......#) SH: 0Dex: 10 .........#####.#...###.#..###.... XL:  8 Next: 17% Place: Dungeon:5 .............#.#@#.#.#.#...#..... Noise: ---------  Time: 6176.2 (0.0) ##.......#####.###.#.#)#..##.###. a) +6 dagger "Ogrebane" {elec, Will+ rCorr ##.......# #.....#.#)#..##..### Cast: Stone Arrow (4%) *i ##.......# #.#####.#.##..#...#. Gem (3071) ##.......# #.#####.#.##.##..... ##.......# #.......#.##......_#  ##.......#####.####..#....#......  ..................#..####.##...##  ..................#.......#...#.. Things that are here: _a +0 whip of draining; a +0 club _There is an entrance to Aharouth's Antique Armour Shoppe here.  l - a +2 buckler of reflectionThank you for shopping at Aharouth's Antique Armour Shoppe! _You can access your shopping list by pressing '$'.*i9_*i _*i*imf  You start putting on your armour.*iƱ{7.2 (10*i)*iOf8.2 (269*i *i*ie9.2 (38*i)I__*i8_*i#f80.2 (47*i5__1.2 (56_ 5 _You continue putting on your +2 buckler of reflection. x57*iBI *iKd_You finish putting on your +2 buckler of reflection.*i *is / Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth7%3  b + Static Discharge*iI lConjuration/Air 5% 2 s - ShockConjuration/Air3%1  P - PasswallEarth9%3 Select a spell to describe [?] help[Esc] exit*i .#ß©ß#.###.# #..........# #. tswn the Conjurer *i8 .#...#.#...# #..........# ###. Armataur of Vehumet **.... .#.>.#.#...# #..........#####.#. Health: 61/61 ======================== .#...#.#...# ######...........#. Magic: 13/13 ======================== .#ß_ß#.###.##### #####.#....... AC: 10Str: 14 .#####.....#...# ###.#.#.....#. EV: 8Int: 18 .⌠...⌠...>...#.#####...#.......#) SH: 5Dex: 10 .........#####.#...###.#..###.... XL:  8 Next: 17% Place: Dungeon:5 .............#.#@#.#.#.#...#..... Noise: ---------  Time: 6181.2 (0.0) ##.......#####.###.#.#)#..##.###. a) +6 dagger*iG  "Ogrebane" {elec, Will+ rCorr ##.......# #.....#.#)#..##..### Cast: Stone Arrow (7%) ##.......# #.#####.#.##..#...#. Gem (3066) ##.......# #.#####.#.##.##..... ##.......# #.......#.##......_#  ##.......#####.####..#....#......  ..................#..####.##...##  ..................#.......#...#.. l - a +2 buckler of reflectionThank you for shopping at Aharouth's Antique Armour Shoppe! _You can access your shopping list by pressing '$'.  You start putting on your armour. _You continue putting on your +2 buckler of reflection. x5 _You finish putting on your +2 buckler of reflection.*i 3*iI 8_*iX *iL*i*P  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k - Spellcasting   3.4   5.7  -2          *i-Q b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n + Earth Magic4.9   5.9  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1  *iQ[20X             g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1       j - Stealth   2.1   2.1  +2  *i8RT                                    *iRKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  *iS[/] auto|manual mode [*] useful|all skills [!] training|cost|targets*iX]iTargetTarget--  8.0  --  *i:^8.0  --  6.0  --  5.0 --  --  --  --  --  --  --  *i^a-z] set[-] clear selected targetcost|targets*i.E'[?25h[?0c0 *i)F*ih- [?25l[?1c*ii3.0 current training targets, if any.=] set aall targets*i *i *i{ .#ß©ß#.###.# #..........# #. tswn the Conjurer .#...#.#...# #..........# ###. Armataur of Vehumet **.... .#.>.#.#...# #..........#####.#. Health: 61/61 ======================== *i .#...#.#...# ######...........#. Magic: 13/13 ======================== .#ß_ß#.###.##### #####.#....... AC: 10Str: 14 .#####.....#...# ###.#.#.....#. EV: 8Int: 18 .⌠...⌠...>...#.#####...#.......#) SH: 5Dex: 10 .........#####.#...###.#..###.... XL:  8 Next: 17% Place: Dungeon:5 .............#.#@#.#.#.#...#..... Noise: ---------  Time: 6181.2 (0.0) ##.......#####.###.#.#)#..##.###. a) +6 dagger "Ogrebane" {elec, Will+ rCorr ##.......# #.....#.#)#..##..### Cast: Stone Arrow (7%) ##.......# #.#####.#.##..#...#. Gem*i D (3066) ##.......# #.#####.#.##.##..... ##.......# #.......#.##......_#  ##.......#####.####..#....#......  ..................#..####.##...##  ..................#.......#...#.. l - a +2 buckler of reflectionThank you for shopping at Aharouth's Antique Armour Shoppe! _You can access your shopping list by pressing '$'.  You start putting on your armour. _You continue putting on your +2 buckler of reflection. x5 _You finish putting on your +2 buckler of reflection.*i 9_*ix *i *i *i;I*iT._..###..#.#...............#...#....####.....*iy*i}_ _Done exploring.*i *i Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon *i*iI.#ß©ß#.###.# #..........# #. tswn the Conjurer .#...#.#...# #..........# ###. Armataur of Vehumet **.... .#.>.#.#...# #..........#####.#. Health: 61/61 ======================== .#...#.#...# ######...........#. Magic: 13/13 ======================== .#ß_ß#.###.##### #####.#....... AC: 10Str: 14 .#####.....#...# ###.#.#.....#. EV: 8Int: 18 .⌠...⌠...>...#.#####...#.......#) SH: 5Dex: 10 .........#####.#...###.#..###.... XL:  8 Next: 17% Place: Dungeon:5 .............#.#@#.#.#.#...#..... Noise: ---------  Time: 6181.2 (0.0) ##.......#####.###[*iJm.#.#)#..##.###. a) +6 dagger "Ogrebane" {elec, Will+ rCorr ##.......# #.....#.#)#..##..### Cast: Stone Arrow (7%) ##.......# #.#####.#.##..#...#. Gem (3066) ##.......# #.#####.#.##.##..... ##.......# #.......#.##......_#  ##.......#####.####..#....#......  ..................#..####.##...##  ..................#.......#...#.. Thank you for shopping at Aharouth's Antique Armour Shoppe! _You can access your shopping list by pressing '$'.  You start putting on your armour. _You continue putting on your +2 buckler of reflection. x5 _You finish putting on your +2 buckler of reflection. _Done exploring.*iK*iL*i[*i]*i#d5 _4*iuf*ig*iZhB3*i#.#.##.# ###...#...#### #.#.#.##.# ##.......# #.#.#.##.# ##.# #.#.#.##.# ##.......# #.#.#.##.# ##.......# #.@.#....# 61.0 (18 *i% O.#####...#+## #.#...#### .# #.### #.#.#.# ## #.. ......#  ### ##.###.# #. #.# .. #.# ... #.# .. #.#*iO. *i1 f2.0 (195*iv7 *il9 ; _Found a stone staircase leading down.*i}*i Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth7%3  b + Static DischargeConjuration/Air 5% 2 s - ShockConjuration/Air3%1  *iRP - PasswallEarth9%3 Select a spell to describe [?] help[Esc] exit*i *i *i ########......#........# ..#.#.. tswn the Conjurer ###############.#[..#### ###.### Armataur of Vehumet **.... .......########.#......# ..#Health: 61/61 ======================== .....+.........>#.#.##.# ###Magic: 13/13 ======================== .....#...#### #.#.#.##.#AC: 10*i Str: 14 ...##.......# #.#.#.##.#EV: 8Int: 18 ...##.......# #.#.#.##.#SH: 5Dex: 10 ...##.......# #.#.#.##.#XL:  8 Next: 17% Place: Dungeon:6 ...##.......# #.@.#....#Noise: ---------  Time: 6262.0 (0.0) .#####...#+## #.#...####a) +6 dagger "Ogrebane" {elec, Will+ rCorr .# #.### #.#.#.#Cast: Stone Arrow (7%) ## #........#Gem (2985) ### ##.###.##. #.#*iV .. #.#... #.#.. #.# _There is a stone staircase leading up here. _Unknown command. _Found a spear. _You see here a +0 spear. _Found a ring mail. _Found a stone staircase leading down.*i *i *iӴ *i *i*i3*i9*i*i43*i9,*iB2*i*i8n1*i*i*i*iVB0*iW*iP*i% ...##.......# #.#.#.##.# ....##.......# #.#.#.##.# ##.......# #.#.#.##.# ### #...#....# #####...#+## #.#...##### #.###.####.#.#.# ### #.. #..........#  ### ######.###.#  #@..#.#  *iEf#......#.#.#  ........#.#.# ......... #.# #.......#h......# h   hound (asleep).................# *if+7.0 (5*i5f.hh*i0f8.0 (679*i*idX _A hound comes into view.*i( S   #.#.#.##.#  #.#.#.##.#  #...#....#  #.#...####  ##.#.#.#  #.. #..........#  ### ######.###.#  #@..#.#  #......#.#.#  ........#.#.#  ......... #.#  #.......# #.h.....# ......... ........#*i>    #.#.#.##.#  #.#.#.##.#  #...#....#  #.#...####  ##.#.#.#  #.. #..........#  ### ######.###.#  #@..#.#  #......#.#.#  ........#.#.#  ......... #.#  #.......# *iT #.h.....# ......... ........# *i *i *i *i \ _A hound is nearby!*i.....##.# #.#.#.##.#.##.# #.#.#.##.#.##.# #...#....######...#+## #.#...####.# #.###.####.#.#.# #### #.. #..........# ### ######.###.# #....#...#.##....@.#.#.##..#.#.##*i1p...#.######  #.h.....#........###....###.#*i[.##.# #.#.#.##.#.##.# #...#....######...#+## #.#...####.# #.###.####.#.#.# ##### #.. #..........# ### ######.###.# #....#...#.##.#......#.#.##..#.#.# #...#.# #####  #.h.....# ........ ##.s   scorpion (asleep) #....###.#.s*i, h   hound ..... .# ..*i"@  You roll towards the hound!*i#*i)Dh.*i,9.0 (1Stone Arrow (7%)Regen (2) Gem (2978) *i2*i=4[ _A scorpion comes into view.*ir X  You miscast Stone Arrow. Nothing appears to happen.*it 1----Contam: 14% =707*iOz *i| S _The hound closely misses you.*i!  The stone arrow hits the hound!!  You kill the hound!*i H†*i*i$.8/13 ----------20=1  The stone arrow hits the hound!!  You kill the hound! _Vehumet accepts your kill. *i  Training target 5.0 for Earth Magic reached!  Your Earth Magic skill increases to level 5!You need to enable at least one skill for training.*i#/  --more--*i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k - Spellcasting   3.4   5.7  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0 [40*im  7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1  [13*iA;61H     j - Stealth   2.1   2.1  +2                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*i> i + Shields 0.0*i2L......##.......# #.#.#.##.#tswn the Conjurer ......##.......# #...#....#Armataur of Vehumet **.... ....#####...#+## #.#...####Health: 61/61 ======================== ....# #.###.####.#.#.#Magic: 8/13*i+N==============---------- ##### #.. #..........#AC: 10Str: 14### ######.###.#EV: 8Int: 18 Contam: 14% #....#...#.#SH: 5Dex: 10#.#......#.#.#XL:  8 Next: 20% Place: Dungeon:6#.....@..#.#.#Noise: ==-------  Time: 6271.0 (1.0)#....†.....#.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr##.......###Cast: Stone Arrow (7%)#.......#Regen (2) Gem (2976) #.........#........#.s   scorpion (asleep)#....###.#.*iOs..... .# ..  The stone arrow hits the hound!!  You kill the hound! _Vehumet accepts your kill.Training target 5.0 for Earth Magic reached!  Your Earth Magic skill increases to level 5!You need to enable at least one skill for training.*i[ULStone Arrow (7%)*i[*i'a. _*i.##.# #.#.#.##.#.##.# #...#....#.#####...#+## #.#...####.# #.###.####.#.#.## #.. #..........# ### ######.###.# #....#...#.# #.#......#.#.# #.#.#.# #....†.....#.# ##.### #.# #.. #.#.. #....###.#.s.  ..... .# ..*i,*i9Wss.*ie9==--2Stone Arrow (7%)5 _*iM*i*ik##.# #...#....# #####...#+## #.#...#### # #.###.####.#.#.# ##### #.. #..........#  ### ######.###.#  #....#...#.# #.#......#.#.# #........#.#.# #....†@....#.# ##.......### .# #..s.#.#.#....###.#...#...... .# #....# .# #######...#+## #.#...#### # #.###.####.*iIm#.#.# #### #.. #..........#  ### ######.###.#  # #....#...#.# #.#......#.#.# #........#.#.# #....†.....#.# ##.....@.### .# #..s.#.#..##....###.#...#...... .# ....#....# .# ##.##. +#s.11/13======--344[4*in60m _You roll towards the scorpion!*iq  The stone arrow hits the scorpion!*iW k  The scorpion is almost dead.*i 9/13 ----==43*i *i< V _The scorpion closely misses you.*i48  The stone arrow hits the scorpion!  You kill the scorpion!*i=H†*i"*i$ 7--------65Stone Arrow (7%)2 _Vehumet accepts your kill.*in*ih _Your Shields skill increases to level 1!*i P*iQ*iQ*iS*i[p9====1 _10/13======230*i0]1====069*i^*i`*ia2====8% 8*iKb*id*i`e3====67*iWf*ih4 _Magic restored.*ii\46*ifi*ik*ipko225*iho*iUqr14*ir*iu*i&v== 3*iw*i@zZ _Your magical contamination has completely faded away.*i#}*i}B2*i]~*icd  You see here a scorpion corpse.*ib1 _*i ## #.. #..........#  ### ######.###.#  # #....#...#.# *i.#......#.#.# #........#.#.# #....†.....#.# ##.......###.# #......†#...# #........@...#--*i#........#..###....###.#...#...... #.#.....#....# #.##.##.##. #+# .. # *i~o   orc wizard (asleep) ... o..*iA086.0 (11.0)*i>--7.0 (1210*i*iz _An orc wizard comes into view. It is wielding a +0 dagger.*i E #..   ### ######.###.#  # #....#...#.#  #.#......#.#.#  #........#.#.#  #....†.....#.#  ##.......###.#  #......†#...#  *i!`#........@...#  #........#..##  #....###.#...#  ...... #.#.....   #.##.##.#  .##. #+# .. #  ...  o.. *i| 6 #..   ### ######.###.#  # #....#...#.#  #.#......#.#.#  #........#.#.#  #....†.....#.#  ##.......###.#  #......†#...# *i  #........@...#  #........#..##  #....###.#...#  ...... #.#.....   #.##.##.# .##. #+# .. #  ... o.. *i *i *i6 *i9 b _An orc wizard is nearby!*iZ  #..   ### ######.###.#  # #....#...#.# *iQ  #.#......#.#.#  #........#.#.#  #....†.....#.#  ##.......###.#  #......†#...#  #........@...#  #........#..##  #....###.#...#  ...... #.#.....   #.##.##.#  *i .##. #+# .. #  ...  o.. *itw ; #..   ### ######.###.#  # #....#...#.#  #.#......#.#.#  #........#.#.#  #....†.....#.#  ##.......###.#  #......†#...#  *ix #........@...#  #........#..##  #....###.#...#  ...... #.#.....   #.##.##.# .##. #+# .. #  ... o.. *i *i *i *i b _An orc wizard is nearby!*iz  ### ######.###.# # #....#...#.# #.#......#.#.# #..#.#.# #....†.....#.# ##.......###.# #......†#...#......# #.@#..## #....###.#...#...... #.#..... #....# #.##.##.# .##. #+# .. # ... o.. *ik *i s8.0)59 _*i *i@ *i3 ]  # #....#....#......#...†....#.......###.#*iw4 D †#...##......##..##....###@#......... ..#....# #.##.##.# .##. #+# .. *iP< *i? `98*iOE *i}G *i*i .#......#......†....#.......## #......†#..#..................#..#....###.#......... ..#....# #.##.##.# .##. #+# ..  ... *if*i?a907*i4*i *i ....†....#.......## #......†#..#............#..####.#......... ..#....# #@##.##.# .##. #+# ..  ... o 16*iL\'...........[.o.#..o$....o   orc priest (asleep)#......###o   orc (asleep)#....!.+*i~  You open the door.2Stone Arrow (7%)5*i*i  _An orc priest and an orc come into view. _Found a chain mail, 12 gold pieces and a green potion.*i  #........#.#.#  tswn the Conjurer *iմ .#....†.....#.#  Armataur of Vehumet **.... ##.......###.#  Health: 61/61 ======================== *i #......†#...#  Magic: 10/13 ==================------ *i F#............#  AC: 10Str: 14 #........#..##  EV: 8*i= Int: 18 #....###.#...#  SH: 5*i_ <Dex: 10 *i ...... #.#.....  XL:  8 Next: 26% Place: Dungeon:6 #....# #@##.##.#  Noise: ---------  Time: 6292.0 (0.0)*i  .##. #*# .. #  a) +6 dagger "Ogrebane" {elec, Will+ rCorr *iƵ ..* ...  Cast: Stone Arrow (7%) *i \...*.o..  Regen (1) Gem (2955)  ...[.o.  *i a#..o$....  o   orc priest (asleep) #......###  o   orc (asleep)*i9  #....!.+  _An orc priest and an orc come into view. *i _Found a chain mail, 12 gold pieces and a green potion.  Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (asleep, 100% to hit)*i7#........#.#.#tswn the Conjurer#....†.....#.#Armataur of Vehumet **....##.......###.#Health: 61/61 ========================#......†#...#Magic: 10/13 ==================------#............#AC: 10Str: 14#........#..##EV: 8*i-8Int: 18#....###.#...#SH: 5Dex: 10...... #.#.....XL:  8 Next: 26% Place: Dungeon:6*iX8#....# #@##.##.#Noise: ---------  Time: 6292.0 (0.0)*i8!.##. #`# .. #a) +6 dagger "Ogrebane" {elec, Will+ rCorr..` ...*i8#Cast: Stone Arrow (7%)...`.o..Regen (1) Gem (2955) ...[.o.*i8#..o$....o   orc priest*i8#......###o   orc (asleep)*i95#....!.+  Aiming: Stone Arrow (dangerous; 7% risk of failure)  *iE9Press: ? - help, Q - select action, ( or ) - cycle*i9Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (asleep, 100% to hit)  The stone arrow hits the orc priest!  The orc priest is severely wounded.*i*i^1Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  *i$Aim: an orc priest, wielding a +0 hand axe (asleep, 100% to hit)  The stone arrow hits the orc priest!  The orc priest is severely wounded.  The orc priest shouts!*i*i͂*ir'.oo.o[...o   orc wizardo   orc*i1=====3.0 (1Gem (2954) *i2*i7 _The orc shouts! You hear a shout!*i #.......#....†.....##.......###*i'  #......†#...........#..# #....##*iʳ # ...... #@#..... #....# #.##.##..##. #'# .. # ...  ...oo... ..o[... *i v#...$.... o   orc#......####....!.+*iH *i *i *ik *i \ooo...o   orc wizardo   orc*i j---43*i *i *i....†....#.......## #......†#..#............#..####.#......... ..#....# #@##.##.# .##. #'# ..  *i.oo ... ..o.....[...#...$....#......####....!.+ *i†....#.......## #......†#..#.........#..####.#......... ..*i#....# #.##.##.# .##. #@# ..  #...oo<...# +...o.......#...[....####...$....#...###*i>!.+ >....#*iE  You roll towards the orc priest!*ip& ooo<.  Found a stone staircase leading up and a stone staircase leading down.*i.s  The orc wizard casts a spell at you.*i*iv59-=--5Regen (2) Gem (2952) *i*i _The magic dart hits you. The orc priest barely misses you. _There is an open door here.*i I  Casting: Stone Arrow (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i** Confirm with . or Enter, or press ? or * to list all spells.  The orc wizard is struck by an arc of lightning.  The orc wizard is moderately wounded.  You are struck by an arc of lightning.  The orc wizard is struck by an arc of lightning.  The orc wizard is moderately wounded.*i @oThe lightning grounds out. The orc hits you but does no damage.*i!%}  The orc wizard gestures at you while chanting.*i<=  The magic dart hits you.*i *iD*iCF4---0--=61*i-P*iVl _The orc priest looks satisfied for a moment.*i *  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i}The orc wizard is severely wounded.  The orc priest is struck by an arc of lightning.  The orc priest is almost dead.  The lightning grounds out.  The orc priest is struck by an arc of lightning.  You kill the orc priest!*iv 49----wizardwizard*iɮwizardVehumet accepts your kill.Vehumet offers you knowledge of Scorch.*i/  --more--*iw****o   orc*iR @o))You are struck by an arc of lightning. The lightning grounds out. 7---9/13 ----631760 _The orc hits you with a +0 dagger.*i~ _Your Shields skill increases to level 2!*i+3*i֙*iڛF _Unknown command.*iK  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i^  The orc is struck by an arc of lightning.  You kill the orc!*ih **  Vehumet accepts your kill.*i$ J@)*i% 5--8----8Stone Arrow (6%)49*i- *iZ0 < _You are struck by an arc of lightning.*i *iA *i *i  *i *iн 8_Unknown command.*iH #.......## #......†#..#...#..## ####.#...#....... #.#.....#....# #.##.##.# .##.####'#.....#*iX #..)@)<...# +...........#...[....###$....# #......#*i*i]6=--9*iJT18 _*i *i0  Things that are here: _a +0 hand axe; an orc corpse*in  †#..#...#..## ####.#...#. ...... #.#......#....# #.##.##.#*in .##.####'#.... #..)))<...#+...@.......#...[....###$....# ...##*ioE#......#*i~y*i~7=9==--3007 _*i*i*i  #...#..## ####.#...#. ...... #.#......#....# #.##.##.# .##.####'#.... #..)))<...#+...........####$....# ...##!.+ #......#*iE *i! h816*i *i S _You see here a +0 chain mail.*i #..## ####.#...#. ...... #.#......#....# #.##.##.# .##.####'#.... #..)))<...#*i +...........#...[....### *i ...##!.+ >....#*i? K.######*i *i 9=10/13====2*i A5 _*i *i *i 50=3.0 (24*i *i ? _You now have 332 gold pieces (gained 12).*iY3 ###.#...#. ...... ...#....# #.##.##.# .##.####'#.... #..)))<...#+...........#...[....###.....# ###!.+ >....#..*i?6*i<1=1====4.0 (13*i*iE*i3*iE*i*ieGem (2942) *i2=1*i*i*i/B0*i*i*iV==39*i@*i*i`38*i*iX7*i*i,*iq2==6*i *i+*iZB5*i*i&"*im"p4=4*i_%*i'*i'B3*i)*i,*i"-U==2*ih/*io2*i2p5=1*i5*il8X0*i:*i=*i=C29*iK@*iLC*iC6=3==8*iF*i(JX7*iL*iP*iPB6*i S*iU*iiVB5*iW*i\Y*iY7===4*iZ*i\X3*i_*ibX2*id*ig<8*ig:1*ii*i.kX0*ihl*inY19*io*iq*iqp9=8*i>s*it*ivB7*iw*iy*izB6*iL{*i}X5*i*i*i>$60*i_M=4*iń*iX3*i*ie*iB2*i*i*imp1=1*iT*iz1 _HP restored.*i@*iB0*i*i|*iFC09*i*im _j - 7 green potions (gained 1)*iX8*i*izG...... #.#...... #....# #.##.##.# .##.####'#.....#  #..)))<...## +........... #...[....### #........# *i?#......### #.....@+ #.>....# #......# #......# ######## *i%#####.'S.....39.0 (35.0)######S   water moccasin (asleep)*ib  As you open the door, it creaks loudly!  A water moccasin comes into view.*iS.S*iV=======40.0 (36Stone Arrow (6%)7*i*iD8 _The water moccasin hisses angrily.*i9     #.##.##.#  .##.####'#.....#  #..)))<...##  +...........  #...[....###  #........#  #......######.  #.....@S......  #.>....#######  #......# #......# #......# ########*i4 :     #.##.##.#  .##.####'#.....#  #..)))<...##  +...........  #...[....###  #........#  #......######.  #.....@S......  #.>....#######  #......# #......# #......# ######## *i; *i< *iC *i)F e _A water moccasin is nearby!*ix 9     #.##.##.#  .##.####'#.....#  #..)))<...##  +...........  #...[....###  #........#  #......######.  #.....@S......  #.>....#######  #......# #......# #......# ########*i@      #.##.##.#  .##.####'#.....#  #..)))<...##  +...........  #...[....###  *ivA #........#  #......######.  #.....@S......  #.>....#######  *iA #......# #......#*iA ] #......# *iA M######## *iI *iK *iQ *iT e _A water moccasin is nearby!*i"````*i S...  The stone arrow misses the water moccasin.The water moccasin bites you.*i56--0------==----1.0 (1.0)6*i|!*i$F _The water moccasin bites you but does no damage.*iu{ w  The stone arrow hits the water moccasin!*i u  The water moccasin is heavily wounded.*i 7/13 ----------------25*i *i F _The water moccasin bites you but does no damage.*i;I  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*is_ ** *iݫThe water moccasin is struck by an arc of lightning.  The water moccasin is severely wounded.*i\I @SYou are struck by an arc of lightning. The lightning grounds out.  The water moccasin bites you but does no damage.*iKB2----*iKH5---------*iKY34*iS*iV3 _The water moccasin bites you.*i  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i: ** The water moccasin is struck by an arc of lightning.  The water moccasin is almost dead.*i6C C@S*iD 3-------43*i8K *iM c _You are struck by an arc of lightning. You block the water moccasin's attack.*ikQ  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*iy  .  The water moccasin is struck by an arc of lightning.  You kill the water moccasin!*i} **  Vehumet accepts your kill.*iE@†*i49---1--------435  You kill the water moccasin!  Vehumet accepts your kill. _. The lightning grounds out.raining target 3.0 for Shields reached!  Your Shields skill increases to level 3!You need to enable at least one skill for training.*i}"/  --more--*i*i3  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k - Spellcasting   3.4   5.7  -2  *i]         b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1  *i c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0   7.1  -1   e - Throwing   0.0   1.2  -1      *i9     o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1  *iB             g - Armour   0.0   0.6  +3      *i;J h - Dodging   1.3   3.4  -3       i - Shields   3.0   3.4  +1       j - Stealth   2.1   2.1  +2              *iw        *i            *iN,    You need to enable at least one skill.[?] Help[=] set a skill target  *is[/] auto|manual mode [*] useful|all skills [!] training|cost|targets*i]TargetTarget--  8.0  --  8.0  --  6.0  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets*i[?25h[?0c*iV*0 *i [?25l[?1c*i3 4.0 The current training targets, if any.  The species aptitude is in white.=] set aall targets*i = a + Fighting 2.0*i" *i* *i3 K...... #.#......tswn the Conjurer#....# #.##.##.#Armataur of Vehumet **.....##.####'#.....#Health: 49/61 ===================-----#..)))<...##Magic: 1/13=-----------------------+...........AC: 10Str: 14#...[....###EV: 8Int: 18#........#SH: 6Dex: 10#......######.XL:  8 Next: 43% Place: Dungeon:6*i4 #.....@†......Noise: ==-------  Time: 6345.0 (1.0)#.>....#######a) +6 dagger "Ogrebane" {elec, Will+ rCorr#......#Cast: Stone Arrow (6%)#......#Gem (2902) #......#########You kill the water moccasin!Vehumet accepts your kill. _You are struck by an arc of lightning. The lightning grounds out.  *i5 Training target 3.0 for Shields reached!  Your Shields skill increases to level 3!You need to enable at least one skill for training.*i8 f50/62Stone Arrow (6%)*i[> *i+@ . _*i>*i*i*iF _Unknown command.*i*i_ Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth6%3  b + Static DischargeConjuration/Air 5% 2 s - ShockConjuration/Air3%1  P - PasswallEarth8%3 Select a spell to describe [?] help*i!<[Esc] exit*i*i*i...... #.#......tswn the Conjurer#....# #.##.##.#Armataur of Vehumet **.....##.####'#.....#Health: 50/62 ===================-----#..)))<...##Magic: 1/13=-----------------------+...........AC: 10*iStr: 14#...[....###EV: 8Int: 18#........#SH: 6Dex: 10#......######.*i3XL:  8 Next: 43% Place: Dungeon:6#.....@†......Noise: ==-------  Time: 6345.0 (0.0)*i#.>....#######a) +6 dagger "Ogrebane" {elec, Will+ rCorr#......#Cast: Stone Arrow (6%)#......#Gem (2902) #......#########Vehumet accepts your kill. _You are struck by an arc of lightning. The lightning grounds out.  Training target 3.0 for Shields reached!  *iYour Shields skill increases to level 3! _You need to enable at least one skill for training. _Unknown command.*if*i?*i*i*i7C*i!H  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   3.6  -1   k - Spellcasting   3.4   5.7  -2          *ixH6 b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1  *iH d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0   7.1  -1  *iH e - Throwing   0.0   1.2  -1          *iI o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1  *iUIB             g - Armour   0.0   0.6  +3      *ioI. h - Dodging   1.3   3.4  -3      *iI i - Shields   3.0   3.4  +1  *iI.     j - Stealth   2.1   2.1  +2  *iIa    *iI_    *iI        *iIa    *iJ_    *i'J        *iXJ    The relative cost of raising each skill is in cyan.  *isJThe species aptitude is in white.  [?] Help*iJG[=] set a skill target  *iJ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets*i0:TargetTarget4.0  8.0  --  8.0  --  6.0  --  --  --  --  --  *ic--  --  --  --  a-z] set[-] clear selected targetcost|targets*i <[?25h[?0c0 *i- [?25l[?1c*i 6.0 current training targets, if any.=] set aall targets*iz *i*iM...... #.#......tswn the Conjurer#....# #.##.##.#Armataur of Vehumet **.....##.####'#.....#Health: 50/62 ===================-----#..)))<...##Magic: 1/13=-----------------------+...........AC: 10Str: 14#...[....###EV: 8Int: 18#........#SH: 6Dex: 10*i#......######.XL:  8 Next: 43% Place: Dungeon:6#.....@†......Noise: ==-------  Time: 6345.0 (0.0)#.>....#######a) +6 dagger "Ogrebane" {elec, Will+ rCorr#......#Cast: Stone Arrow (6%)#......#Gem (2902) #......#########*iUoVehumet accepts your kill. _You are struck by an arc of lightning. The lightning grounds out.  Training target 3.0 for Shields reached!  Your Shields skill increases to level 3! _You need to enable at least one skill for training. _Unknown command.*i*ih$*i$*i'.*ir/*i*i*i!*i*i_1 _*i*i`10*iC*iI*iq2==899*i*it*iB8*i*i|*ip2=7*i *i *ihB6*i*ik==5*i*i*iXp3=4*iO*i<*iB3*iR *i"*i=#o3==2*i$*i$(X1*i)*iK,*i,`40*ie.*i1*it1C89*i`3*i6*it6U==8*i;*i <*i@=p5=7*ig>*iB*iVBB6*i`D*iH*iHB5*i{K*iO*iO#6*iP=4==4*iR*idVX3*imX*i\*iY\B2*i2^*ioaX1*ic*if*ig7===0*i!i*in*inC79*ip*i z8*iWzZ8=7*iz*i|*i~95*iV==6*i*i*iB5*i*i*iֆ`94*i*i*i,3*i*i*i*iU==2*i?*in1*in*i$60*iӚM=0*i$*i*i]C69*i*iڤ6==8*i*iA*iwp1=7*i©*i X6*i*iEX5*i*iT*i52=*iҷN==4*i۹*i?*iuB3*i*i\*iB2*i*iA*ir7=1*i*i*iT=0*id*i*iC59*i*i*i_B8*i*i*iT=7*iJ*iqX6*i*ion5*i*iPB4*i*il8==3*ih*i=B2*i*i*i*i+B1*iR*i X0*i'*i*iYV==49*iN*i*iB8*i#*iX7*iB$*i&*i&B6*i(*iD,*iB-s9==5*i.*i0*i0B4*i2*i3*i 4B3*i5*i F2==1*iFX0*iH*iK*i"LC39*iN*ieR*iRw10/13==8*i U*iIX*iXB7*iZ*i]*i$^B6*i`*ib*i4cB5*ie*iJl==4*iJm*imB3*iNo*i.s*isB2*i v*izX1*ij{*i1==0*i*iY29*i*iV*iB8*i*if*iB7*i!*iP*iU==6*i]*i`X5*iv*iX4*i*iX3*iZ*iR*i*iɱj2==2*i*i*iB1*i*iλ*iB0*i*iY19*i7*i*i;U==8*iQ*i*iB7*i*i*iB6*i*ib*iq3==5*i*i*i*i6B4*i*i*iZ*iB3*i*i**iX2*iB*i*ia*iU==1*iZ*i*i*iB0*i*ip*i*iC09*i*i *i&X8*i"*i*ifX7*i*i*i*i#B6*i*iM*i*i B5*i *i`!*iL"*i"B4*i#*i1'*i(*i(B3*iZ)*i**ih,X2*i,*i-*i.*i.B1*i'/*i0*i0X0*i0*iW4*iZ5*i5D799*ih6*i7*i~8*i9X8*i9*iG:*iy:B7*i:*i<*i=*i1=B6*iw=*iN>*i?*iE?B5*i?*iA*iRB*iBB4*i C*iG*iH*iHB3*iCI*iJ*iK*iKB2*i!L*iM*iNX1*i^O*iP*iQQ*i RX0*i+S*iT*iXTC89*iT*iU*iWn8*iNY*i2Z*imZB7*iZ*i]*iJ^*i^B6*i&_*iQ`*i1a*ibaB5*ia*i[b*ib*i*cB4*iWc*id*id*idB3*i.e*if*ig*ihB2*ii*i$k*im*im,1*im*iWr*ir*it*itB0*iv*ix*iz*i>{C79*i|*i~*i*iހB8*i *iˇ*i*iB7*iY*i*iэ*i$B6*iǎ*i*i*iB5*iD*i*i*iB4*i\*i*i*iߙB3*iY*i*i*i`B2*i *i*i-*isB1*i*i?*i\*iB0*i.*i*i*iئC69*id*i*i*iHB8*iʪ*iX*i7*iB7*i*i*i*i3B6*i*iͲ*i̴X5*i*i *i**ipB4*i6*i*i*imB3*i*i%*iL*iB2*i*i*iY*iB1*i*iz*i*iB0*i*i*i*iC59*i*iH*i*iB8*i*i/*iW*iB7*i{*i*i*iB6*i*i9*i*iB5*i*i*i*iB4*i*iW*i*iB3*i*i*i*i.B2*i*i$*i*i B1*i*i*ih*iB0*i*i*iJ*iC49*is*i*ih*iB8*ip*i*i*i!B7*i} ,*i *i' B6*i *i*i*icB5*i!*i*iB*iB4*ie*if*iI*i|B3*i*i*i*i=B2*i*i*i*iP1*i*ic *i B0*i0!*i!*i"*i"C39*i"*i#*i$X8*i$*id%*i.&*i&B7*i&*i2'*i'*i'B6*i9(*i)*i)*i)B5*i)*i**i+*i@+B4*i+*i1,*i,*i,B3*i(-*i-*iJ.*i{.B2*i.*i/*in0*i0B1*iQ1*iB2*iW3*i3B0*i4*i5*i5*i:6C29*i6*i7*i8*i9B8*i[9*iX:*i};*i;B7*i4<*i=*i ?X6*ik?*iA*iA*iBB5*iCB*iaC*iC*iCB4*i5D*iD*iE*iEB3*iE*iF*iIG*ixGB2*iG*iH*i@I*ioIB1*iI*iJ*iK*i6KB0*i{K*iL*iL*iLC19*iM*iM*iN*iOB8*iO*iP*iQ*iRB7*iR*i;X*i&Y*ifYB6*iY*i]*iO^*i^B5*i4_*ibb*ic*icB4*id*ie*if*ifB3*i,g*ih*i~i*i*jX2*ik*iWl*ilB1*im*ign*i^o*ioB0*i2p*iq*ir*irC09*is*inv*ix*ibxB8*i/y*i{*i}*i}B7*i~*i*i*iB6*i=*iu*i*iLB5*i3*i*iX4*i*ip*i*i,3*i *i*i*i*iFB2*i*i*iS*i:1*i**i*iۯ*iB0*i*i*i|*iD699*i*i*i*iQB8*i*i$*iYX7*i*iB*iDX6*i\*i*i*iB5*i*i*iX4*i*i*i*iRB3*iO*i@*iL*iB2*iP*i.*i*iB1*i*i7*iTX0*i*i *i' *io C89*i *iq*i*i/B8*i*i{*i*i B7*i*i*i*i8B6*ij*i *i!*i!B5*i"*ir'*i(*i"),4*i)*i)*i,*i-*i-B3*i.*i0*i2*i^2B2*iL3*iu6*iD #......# #.#...... .##......# #........ .........# #....÷...#####.......# ##..........# ##...................# #.............####........*irD"...............#....###........@....##......# #.--.......########....## #........ #.##.####'......) #.##.#..))*iDW..#### ..##.+.......#.. #.#####...[ W   phantom (dormant)*iD%...#.#.. #.... o   orc (asleep)*iD.. o.#### #....#....*iM 56220.0)  An orc and a phantom come into view.*iVW.W*iX--611*ib*i_m$ _Found a spear.*i    .##......#  .........# #....÷ #####.......#  ............#  ............#  ............####........*i  ...............#... .......@....##......#  .......######  .......  .W....) )) ...#### *iE ' ...#.. [ *ik i...#.# ..  .. o.# ### *i *i    .##......#  .........# #....÷ #####.......#  ............#  ............#  ............####........ ...............#... *i s.......@....##......#  .......######  .......  .W....) )) ...####  ...#.. 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#.. #.#.####....# ### ######.###.#.#....##.# #.#....#...#.#.#.##.##.# # #.#......#.#.#.#.#.....# # #........#.#.#.#.# *i3"# #....÷.....#.#.#.# # ##.......###.#.#.#.....# # ##.#...#.#.#.###.# # #....W.#.#.#.#...# ####.#..##.#.#.#.### *i`"#W...#....###.#...#.#.#....# ##......# #.#.......###..# *i"9....## #.##.##.##.##.####'#.....#.####.# *i"d..##.+......... *ig$*i-B.W*i0`61*i:*iA=*i#.. #.#.####....# ### ######.###.#.#....##.# #.#....#...#.#.#.##.##.# # #.#......#.#.#.#.#.....# # #.#.#.#.#.# *i^,# #....÷.....#.#.#.# # ##.......###.#.#.#.....# # ##.#...#.#.#.###.# # #.....W.....@#.#.#.#...# ####.#..##.#.#.#.### *ipW...#....###.#...#.#.#....# ##......# #.#.......###..# ....## #.##.##.*ih#.##.####'#.....#.####.# #.##.#..)))<...##..##.+........ *iX*iB.W*i`70*i*iB*i߾ #.. #.#.####....# ### ######.###.#.#....##.# #.#....#...#.#.#.##.##.# ..# #.#......#.#.#.#.#.....# ..# #.#.#.#.#.# ..# #....÷.....#.#.#.# ..# ##.......###.#.#.#.....# ..# ##.#...#.#.#.###.# ..# #......W...@.#.#.#.#...# .*iĿ.####.#..##.#.#.#.### .W...#....###.#...#.#.#....# ..##......# #.#.......###..##....## #.##.##.#......# #.##.####'#.....#.####.# #.##.#..)))<...##......# ..##.+.........#  #.#####...[....####.....#*i# #.. #.#.####....# ### ######.###.#.#....##.# #.#....#...#.#.#.##.##.#.# #.#......#.#.#.#.#.....#.# #........#.#.#.#.#.# #....÷.....#.#.#.#.# ##.......###.#.#.#.....#.# ##.#...#.#.#.###.#*i7.# #......W..@..#.#.#.#...#.####.#..##.#.#.#.### ..W...#....###.#...#.#.#....#.##......# #.#.......###..##....## #.##.##.#......# #.##.####'#.....#.####.#  #.##.#..)))<...##......# ..##.+..........#  #.#####...[....####.....#*i*iB>.W*i8Stone Arrow (6%)Regen (2) Gem (2659) *iI _You roll towards the phantom!*i8Q# #.. #.#.####....# ### ######.###.#.#....##.# #.#....#...#.#.#.##.##.#.# #.#......#.#.#.#.#.....#.# #........#.#.#.#.#*iK9.# #....÷.....#.#.#.#.# ##.......###.#.#.#.....#.# ##.#...#.#.#.###.#.# #.W@...#.#.#.#...#.####.#..##.#.#.#.###*i}9o.W...#....###.#...#.#.#....#.##......# #.#.......###..##....## #.*i :##.##.#......# #.##.####'#.....#.####.# #.##.#..)))<...##......# ..##.+..........#  #.#####...[....####.....#*ibF~  You roll towards the phantom! You hit the phantom.  The phantom is lightly damaged.*iG{=938*iJO*iQ> _The phantom hits you but does no damage.*is  You hit the phantom but do no damage.The phantom is lightly damaged.*i _The phantom hits you but does no damage.*i p  The stone arrow hits the phantom!*in  The phantom is heavily damaged.*iV1----=*iHI106*i*ifT _The phantom barely misses you.*io````*i>...W*i9/13 --------25*it*iy _The stone arrow misses the phantom. You block the phantom's attack.*i\X  The stone arrow hits the phantom!!  You destroy the phantom!Vehumet accepts your kill.*i^C.*ia&.*i 3/63----503Stone Arrow (6%)*iS_4 _You feel your power returning.*i*iSi _Your Fighting skill increases to level 3!*im*inn*i;q*is*iCz10/13==23 _*iz:2*i|*i*i`%1*il====1*iV*if*iԄ#2*il====0*i*iʉ*iz3====49*i=*i*i*i4*iB8*i*i*i|*i?17*i&*i*i-*i*ie6==5*iϵ*i@*iB4*in*i*i*iB3*i<*iʾ*im*iB2*ia*i*i*iOGem (2641) *i*i*i\*i,0*i*i*iG*iA*iC39*i*iD*in8*i*i*i}B7*ia*i*i*i5:6*i2*i*i*i^B5*i>*i*iu*iB4*i*i*i*iT:3*i*i*iE*iB2*iH*i*i*iB1*i*i*i<*iB0*iX*i *i  ............# #............#.#............####........#..##.#...............#....###.#...#.#  ............##......# #.#......  .......########....## #.##.##.#  ....... #.##.####'#.....#  ......) ##.##.#..)))<...##  ...#### #..##.+...........  ...#.. #@#####...[....###--  ...#.# #.#.....# #........  .. o.# #.o.##### #......##### #. #......†.... #.>....##### #......# o [*i!30m  orc (asleep)  # ########*i) 1617.1 (24.0)*i!--8.1 (2529*i}'*iT9 *i9c_An orc comes into view. It is wielding a +0 club.*ibQ .####.#..##. ....#....###.#...#. ##......# #.#..... ########....## #.##.## . #.##.####'#..... )#.##.#..)))< ...#### #..##.+.......... ...#.....#.###.#####...[....## ...#.#5#.#...@.# #........#  .. o.#)#.o.##### ##### S#. #......†....  #.>....#### #......# #......#5   drude (asleep) #......#S[39;4*iR 9m   adder (asleep) ########o   orc (asleep) *i}Yz  Found 20 gold pieces and a glowing trident.*iZ*i[*iAg5$#.#oS#...5Swandering)o*ih===9.1 (1.0)Stone Arrow (6%)8*iir*it7 _The drude shouts! The orc shouts!*i&  The stone arrow hits the orc!!  You kill the orc!Vehumet accepts your kill.)``*iY  You feel your power returning.*i%*i̹S5..)S*iѾ1-----20Stone Arrow (6%)7*i*iJ/ _The adder hisses angrily.*iQ i.# #....#.#.####........#..##.#...#....###.#...#.#.....##......# #.#......########....## #.##.##.#. .##.####'#........) ##.##.#..)))<...##...#### #..##.+..............#...S5#.###@#####...[....###...#.#$#.#)....# #..# .. o.#)#...##### #......#####.#.#......†.....#.>....######......##......##......#########*iZ ,*i[ .55   drude*i^ ---16*if *ibp *i .# ##...#.#..# #............#.#..####........#..##.#....#....###.#...#.#.....##......# #.#........########....## #.##.##.#.. .##.####'#.....#.......) ##.##.#..)))<...##...#### #.@##.+...............#...S.#.###.#####...[....####...#.#$#.#)....# #..#  .. o.#)#.5.##### #......######.#.#......†......#.>....###### #......#--25*iYw>M########.......# #............####........#..#...#....###.#.....##......# #.#......########....## #.##.##. ###'#........)##@##.#..)))<...##### #..##.+..............S.#.###.#####...[....###.#.#$#.#)......#  .. o.#)#.5.##### #......######*i*i`34*is*ivM ......÷.....######.......####.......# #............####........#..#...#....###.#.....##......# #.#......########....## #.##.##. ###'#.....*izq...)##.##.#..)))<...##### #..##.+..............S.#.###.#####...[....###...#.#$#.#)....# #........# #*ij55   drude*i----4Stone Arrow (6%)3*if*iŎ*i ##....# ......÷.....#####....###..##....# ........####........#..#...#....###.#.....##......# #.#......########@...## #.##.##*i N. #.##.####'#........)#.##.#..)))<...##### #..##.+..............S.#.###.#####...[....###.#.#$#.#)..5...#  .. o.#)#.5.############......†......*iю W>######*iT *i} @5.*iw 2==52*i *iy *is ###....# ..........÷.....#####.....###...# ###....# ........####........#..#.......#....###.#.....##.@....# #.#......########....## #.##.##. #.##.####'#........)#.##.#..)))<...##*i 4### #..##.+..............S.#.###5#####...[....###.#.#$#.#)......#  .. o.#)#.5.############......†.....*i *i *i5SS   adder*i`61*i"*i|,*ii.#...÷....#####....#.......##..........#..*in...# #......####..#.......#....###.#.......##......# ...########@...## #.##.##.# #.##.####'#....)##.##.#..)))<...#####.5##.+..............S.#.###S#####...[....#####$#.#)....# #........#  o.#)#.5.######### .#. †..... *iV>....######*i`..÷....######.......##.........#..........###..#..#.....#....###.#...##......# ...########....## #.##.##.# #@##.####'#....)##.##.#..)))<...#####.5##.+..............S.#.###S#####...[....#####$#.#)....# #........#  o.#)#.5.######### .#. †..... >....###### #......#*iy*i_ 5S.  You roll towards the drude! The drude hits you. Your doom draws closer.*iR0--3*i====Doom: 8%=7Regen (2) Gem (2620) *iα*iR _The drude barely misses you.*i$sI  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*it** Confirm with . or Enter, or press ? or * to list all spells.  The drude is struck by an arc of lightning.  The drude is lightly wounded.  You are struck by an arc of lightning.  The drude is struck by an arc of lightning.  The drude is moderately wounded.*i:7 @*iv5You are struck by an arc of lightning. You block the drude's attack.*iO1=-1----=819*i*i%*it*< _The drude hits you but does no damage.*io  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ie 7** Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The drude is struck by an arc of lightning.  The drude is heavily wounded.  The adder is struck by an arc of lightning.  The adder is heavily wounded.*i=L5S*i 2=0------98*i:*i|Z _The lightning grounds out. The drude hits you but does no damage. x2*i  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i** Confirm with . or Enter, or press ? or * to list all spells.drude  The drude is severely wounded.  You are struck by an arc of lightning.  The drude is struck by an arc of lightning.  The drude is severely wounded.*iq @5You are struck by an arc of lightning. The drude hits you.  Your doom draws closer. The drude hits you but does no damage. x2*ir58-9/13 ----18%307*i{*i~R _The drude barely misses you.*i  *iCasting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*imThe drude is struck by an arc of lightning.  The drude is almost dead.  The adder is struck by an arc of lightning.  The adder is almost dead.  The drude is struck by an arc of lightning.  You kill the drude!*i  Vehumet accepts your kill.The adder is struck by an arc of lightning.  You kill the adder!*i **  Vehumet accepts your kill.*imZ.†*itS9-8*it----741Stone Arrow (6%)6*i*i 0 _The lightning grounds out.*i*i)*i*i!*iA60151=9==*i:4*i*iE*i*iS2=3*i6*i*i*i763=*icGGem (2612) *iv*i*i^B1*i*i*i|%==*i00*i10/13==09*i*i*i*>=8*ia*i*iv*iB7*i*i;*iB6*ii*i*iK%==*iz05*i*i*i*i:4*i*i X3*iI *i*iUB2*i*it*i&q1==1*i*i*i *i0$0*iU*i*i"*i#D599*i$*i'*ih(B8*i)*i,*i.U==7*i3n6*i4*i?7*i7B5*iW9*i=*iH>72==*i}>:4*iO@*iC*iCB3*iE*iI*iIB2*iJ*ifN*iNB1*i)P*isT*i[UU==0*iX*i[*io[C89*iF]*ib*iibB8*id*iEg*igB7*iqi*io*ip#3*ipN==6*ir*i }*i}*i~B5*i{*i*i*iۆ,4*i*i *i*i*iB3*i*i*ii*iU==2*i͖*iԚ*iL...####........#..## ........#....###.#...# ...##......# #.#...*i٫ .......########....## #.##.## .# #.##.####'#... ).. ##.##.#..)))<..*i ...#### ## #.†##.+.. ...#.....#.###.#####...[....#*io ...#.#$#.#).@..# #........#--  .. o.#)#...##### #......### *i#.#.# #† *io.... #.>.... *io### #......*i &# *i;.o #......# o   orc (wandering) .*idG #......# ##*i+ *i065.1 (34.0)*i<o.*iG--6.1 (35*i:1*iD*i*i*i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   4.8  -1   k - Spellcasting   3.4   5.7  -2          *i%3 b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0   7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0  *i? f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   3.0   3.4  +1       j - Stealth   2.1   2.1  +2          *is                *iТ        *i)X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help*iZG[=] set a skill target  *i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets*il *i t ............####........#..## tswn the Conjurer...............#....###.#...# Armataur of Vehumet **................##......# #.#.... Health: 63/63 ========================.......########....## #.##.## Magic: 13/13 ========================.......##.##.####'#.... AC: 10Str: 14Doom: 17%......).. ##.##.#..)))<... EV: 8Int: 18*it"...#### ## #.†##.+......... SH: 6Dex: 10...#.....#.###.#####...[....# XL:  8 Next: 54% Place: Dungeon:6...#.#$#.#).@..# #........# Noise: ---------  Time: 6666.1 (0.0)*ifu0.. o.#)#...##### #......### a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.##......†.. Cast: Stone Arrow (6%)....#.>....### Gem (2581) ####......#o.#......#o   orc (wandering).#......#########You kill the drude!*iuVehumet accepts your kill.The adder is struck by an arc of lightning.  You kill the adder!Vehumet accepts your kill. _The lightning grounds out.*iG*ii*i&*iV*i  .####.#.. .#....###.#... ......##......# #.# .......#....## #.##. .......### #.##.####'# ......)...# ##.##.#..)))< ...#### ##. #.†##.+ ...#.....#.###.#####...[.... ...#.#$#.#)@...# #. .. o.#)#...##### #.......#.#.#. #......†.#. #.>....######[*iy 39;49m. #......#.o.. .# #......#.# ## #......### #*i *i t.oo*i# e7.1 (10*i / *i0 % _The orc shouts!*iη*i\*i*iR _No reachable target in view!*i *i[ Q.o*i h879 _*i *i= *i3d*i l1.*io`98*i,{*i|*i.####.#..#.#....###.#...#......##......# #.#........#....## #.##.#*i-.......### #.##.####'#.......)...# ##.##.#..)))<....#### ##. #.†##.+....#.....#.###.#####...[....#...#.#$#.#).@..# #.#.. o.#)#...##### #......#*i.#.#.#. #......†......#. #.>....#######.*i.... .#..# ##*iN##*i*i"a707*i*i*i?7.####.#..##..#....###.#...#..##......# #.#........#....## #.##.##..*i@^### #.##.####'#.......)...# ##.##.#..)))<...#...#### ##. #.†##.+....#.....#.###.#####...[....#...#.#$#.#)..@.# #.# *iAQ.. o.#)#...##### #......#.#.#.#. #......†......#. #.>....#####..... *iJ*iL`16*ixS*i3U*iP C.####.#..##.#.#....###.#...#.#.##......# #.#..#....## #.##.##.#.*iP ### #.##.####'#.....#......)...# ##.##.#..)))<...#...#### ##. #.†##.+....#.....#.###.#####...[....#...#.#$#.#)...@# #.*iP # .. o.#)#...##### #......#.#.#.#. *i4Q #......†......#. #.>....# *i![ *ir^ `25*ie *if *i$*i&3*i;:4*i^*i*i*iDoo   orc*i`4Stone Arrow (6%)3*i8*i*ir *i =o.*i `52*i *i *i# .####.#..##. .#....###.#...#. .##......# #.# .#....## #.##.##. .### #.##.####'#.....*iE ......)...# ##.##.#..)))<... ...#### ##. #.†##.+ ...#.....#.###.#####...[.... ...#.#$#.#)o.@.# #.# .. o.#)#...##### #...... .#.#.#. #......† .....#. #.>....  ######. #......# .... .#*i #......#  ..# ## #......#  ## #*i-*i .####.#..## .#....###.#...# .##......# #.# .......#....## #.##.## .### #.##.####'#*iR ......)...# ##.##.#..)))<... ...#### ##. #.†##.+ ...#.....#.###.#####...[.... ...#.#$#.#)o@..# #*i.# .. o.#)#...##### #...... .#.#.#. #......† .....#. #.>.... ######. #......# .... .# #......#*iO ..# ## #......#  ## #*iB*i0--=6Regen (2) Gem (2571) *i*iP _You roll towards the orc! The orc hits you with a +0 club.*iv&  *iThe stone arrow hits the orc!!  You kill the orc!Vehumet accepts your kill.*iCC)*i"*i2=-1----=7Stone Arrow (6%)0*i*iF4 _You feel your power returning.*i[You feel your power returning.  Offhand : l - a +2 buckler of reflection  Armour : e - a +2 robe of positive energyHelmet : h - a +1 helmetGloves : d - a +0 pair of gloves *i/ Barding : (nothing)*i*i*iz _Cloak : j - a +0 cloak*i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   4.8  -1   k - Spellcasting   3.4   5.7  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0  *i.[36m 7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   3.0   3.4  +1  [13;61*iH     j - Stealth   2.1   2.1  +2                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*i*iТ*i ............####........#..## tswn the Conjurer...............#....###.#...# Armataur of Vehumet **................##......# #.#.... Health: 62/63 =======================-*i.......########....## #.##.## Magic: 11/13 ====================----.......### #.##.####'#.... AC: 10Str: 14Doom: 17%......)...# ##.##.#..)))<... EV: 8Int: 18...#### ##. #.†##.+......... SH: 6Dex: 10...#.....#.###.#####...[....# XL:  8 Next: 54% Place: Dungeon:6...#.#$#.#))@..# #........# Noise: ==-------  Time: 6677.1 (0.0).. o.#)#...##### #......###[*iC37m a) +6 dagger "Ogrebane" {elec, Will+ rCorr.#.#.#.#......†.. Cast: Stone Arrow (6%).....#.*i#.>....### Regen (2) Gem (2570) ######.#......#.... .##......#..# ###......###########*iٵOffhand : l - a +2 buckler of reflectionArmour : e - a +2 robe of positive energyHelmet : h - a +1 helmetGloves : d - a +0 pair of glovesBarding : (nothing) _Cloak : j - a +0 cloak*iɻ*i*i*i*iJ*iJ*iM*iO*iQ3=2==69 _*isn3====817  Things that are here:  a +0 club; an orc corpse*io*iqI6 _*ir*iyz  Things that are here:  a +0 club; an orc corpse*i1z*i7{[=5 _*i }*ig*i*ib==Gem (2564) *i:*i*iz*iތB3*i+*i*i5*iB2*i*i@*iӜB1*i؞*i ......####....... ...............#....## *if.............##......# # ........########....##  ........#### #.##.#### .......)...## ##.##.#..) #...#######.# #.†##.+*iK #...#.....#.###.#####... *iw?#...#.#@#.#))...# #...-- *i#.....#)#...##### #...*i̪  #...#.#.#.#.# #. #...#.....#.# #.>.*iBS #...#######.# #... #..........## #... # #....##### #... ##### ####*iT ...#....###.##......# .......########....#......#### #.##.###*is.......)...## #..)#...#######.# #.†##.+......#.....#.###.######.#.#.#))...# #.....#@#...####*i;#.#.#.#.# #.....#>*i̴ ..#######.#.#..*i#*i###....#### _You now have 352 gold pieces (gained 20).*i,86.1 (9*ib--7.1 (10.0)0*i*ipy _You see here a +2 vampiric trident.*iN _*iQ *iBX `59 _*iX *i\ X8*i] *i_ *ia X7*ic *iqf *ii *ij B6*il *in *ip *ip B5*ir *icu *iw *iw B4*iey *i{ *i| *i| B3*i~ *ip *í *i B2*i *i *i *i* :1*iъ *i *i *i B0*i *i *i̓ *iD C49*iƕ *i *i5 *iy B8*i] *i *i} *i B7*i *i^ *iq *i B6*iA *ij *i *i B5*it *i *i *i! B4*iK *iK *i *iո B3*i *i *iq *iʼ B2*iY *i) *ie *i B1*i *i# *iB *i B0*i: *i *i *i C39*i *i *i *i B8*i@ *i *i *i B7*i< *i *ij *i B6*i *i *iD *i *i :5*i *i *i *i B4*i *i *iM *ir B3*i *if *i *i X2*i; *i *iR B1*i *it *iM *i ,0*i *i0 *i` *i, *ij C29*i *i 7 _You open the door.*i  ........ . ........ . #####.............. #. #............#... #.##.....#..........## #..#.....#..........## ......)#..........## #.....#........#### #@# #........# 718.1 (31 #.## ##########  #..### *i   ##...##### ####### ###.....##......# #####.##......#  #.........# #########.......# #...............# *iK *iC f9.1 (328*i *i h _Found a dagger. _There is an open door here.+iO _+i +i _7 _+ik +i v654+i% +i n3+i# +i +i B2+iJ +i8 +i   #..>... #...... ##...... .....+i :#......## #.......# ......... ..#...######+i k....#....#.25.1 (6.0).....#........+i2 v.....#..............)#........+ih .....#..'####..#.## ########+i  #..###  ##...##### ##+i1 +i e6.1 (71+iF$ +iR' ; _Found a stone staircase leading down.+i3+i+ix+ifHM:.......> ..#...... ##########...........+#..@######.0##.#.#..#.....##......)#..........#'.#.###+i+ie7.1 (10+i^+iW _Found a parchment of Stone Arrow.+i  +i* I+i! +i o19+i{ +i B8+i> +i" +iK% +i% B7+i' +i+ +i. +iW/ B6+iD1 +i4 +iB  # #............ # #............#########...?.....# .:..........#..+iC p #..>....!..#.. #..........# ##O###....@.## ##.......#####.+i'C F#...........+.#...#...######.#...###.##.....#+iGC +... #.##.....#O   ogre (asleep)+igC 1#... #..#.....##... ##......)#.......+iC U#.## ###.....#.......+iK 31.1 (4  An ogre comes into view. It is wielding a +0 giant club.+i|Z ~O.O+ii\ n==2.1 (55+ic +i;p & _The ogre shouts!+iE # # # #. # #............#########...?.....#.:..........# #..>....!..# #...#. ##..@.....O.#. #......#####  #.......##### #...........+ #...#...######. #...###.##..... +... #.##.....# #... #..#.....# #... ##......)#+i4O.+im+iXg--3.1 (14+i+iƤ$ #. tswn the Conjurer #......... #. Armataur of Vehumet **.... #............ #. Health: 63/63 ======================== #............#####. Magic: 10/13 ==================------ ####...?.....#........ AC: 10+iNStr: 14Doom: 17% .:..........#........ EV: 8Int: 18 +i.#..>....!..#........ SH: 6Dex: 10 +iR#..........#........ XL:  8 Next: 54% Place: Dungeon:6 +i##..@....O..#........ Noise: ---------  Time: 6733.1 (0.0) +i#......##### ........ a) +6 dagger "Ogrebane" {elec, Will+ rCorr +i#.......#####........ Cast: Stone Arrow (6%) #...........+........ Gem (2514)  #...#...######........ +i%#...###.##............ O   ogre +... #.##.....#...... +iJ@#... #..#.....#...... #... ##......)#......+inAn ogre comes into view. It is wielding a +0 giant club. _The ogre shouts!  +iAiming: Stone Arrow (dangerous; 6% risk of failure)  +iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+iz#. tswn the Conjurer#.........#. Armataur of Vehumet **....#............ #. Health: 63/63 ========================#............#####. Magic: 13/13 ========================####...?.....#........ AC: 10Str: 14+iͷDoom: 17%.:..........#........ EV: 8Int: 18#..>....!..#........ SH: 6Dex: 10#..........#........ XL:  8 Next: 54% Place: Dungeon:6##..@....O..#........ Noise: ---------  Time: 6733.1 (0.0)#......##### ........ a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.......#####........ Cast: Stone Arrow (6%)#...........+........ Gem (2514) #...#...######........#...###.##............ O   ogre+... #.##.....#......#... #[+i37m..#.....#......#... ##......)#......An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts!  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+iWOkay, then.+iT+i1. _+i  # #. # #. # #.##### ####...?.....# .:.# #..>....!..# #.# ##.O..# #......#####  #.##### #...+ #...#...###### #...###.## +... #.##.....# #... #..#.....# #... ##......)#+i +i 4O.+i l4.1 (13 _+ic +i +i9m; #+iqm7.  #+im.  #. ####...?.....#+imY .:.#+im #..>....!..# #.#+in ##@.....O...#+i5n #......#####  #.#####+iUn> #.++ipn #...#...###### #...###.##+inc +.... #.##.....#+in #.... #..#.....# #... ##......)#+ibp+iy4O.+i~`52+i)+i+i_##. ##. ##.#####...?.....#..:.#.#..>....!..#.#.#.##.@...O....#.#......##### .#.#####.#.+i]`N+.#...#...######.#...###.##.+.... #.##.....#.#.... #..#.....#.#... ##......)#.+i f#.#. #.#. #.#.#####.####...?.....#..:.#.+iMf#..>....!..#.#.#.##..@..O....#.#......##### .#.+ijfb#####.#...+.+if#...#...######.#...###.##.+if+.... #.##.....#.+if#.... #..#.....#.#... ##......)#.+if+ii+io3O.+iZq6Stone Arrow (6%)Regen (2) Gem (2511) +ix+iz0 _You roll towards the ogre!+i;u ` The stone arrow hits the ogre!+iC+i}9O.+i1==----==70+i +i\ _The ogre is heavily wounded. +i  The stone arrow hits the ogre!!  You kill the ogre!Vehumet accepts your kill.) +i +i 6/66----4638  You kill the ogre!  Vehumet accepts your kill. _You feel your power returning.raining target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training. +i7/  --more-- +i  +i߂   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k - Spellcasting   3.4   5.7  -2           +iG 6 b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   +iw  d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0   7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1   +i              +i d g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   3.0   3.4  +1       j - Stealth   2.1   2.1  +2   +iH !             +iu          +i              +iń     You need to enable at least one skill. +i [?] Help[=] set a skill target  +i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets +i\> n + Earth Magic 5.0 +i!WTargetTarget--  8.0  --  8.0  --  6.0  --  6.0 --  --  --  --  --  +iG --  --  a-z] set[-] clear selected targetcost|targets +i; X=] set aall targets+i k + Spellcasting 3.4  8.0 n - Earth Magic   5.0  6.0 +i +i +i z#. tswn the Conjurer#.........#. Armataur of Vehumet **....#............ #. Health: 66/66 ========================#............#####. Magic: 11/13 ====================----####...?.....#........ AC: 10Str: 14Doom: 14%.:..........#........ EV: 8Int: 18#..>....!..#........ SH: 6+iz Dex: 10#..........#........ XL:  8 Next: 63% Place: Dungeon:6##..@)......#........ Noise: ==-------  Time: 6738.1 (1.0)#......##### ........ a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.......#####........ Cast: Stone Arrow (6%)+i f#...........+........ Regen (2) Gem (2509) #...#...######........#...###.##............ +.... #.##.....#...... +i '#.... #..#.....#...... #... ##......)#...... +iC You kill the ogre!Vehumet accepts your kill. _You feel your power returning.  +ig Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.+i^LStone Arrow (6%)+is+i. _+ie+ii+iRq+isF _Unknown command.+iy+i~+iS+iMF _Unknown command.+i>U +iY   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k + Spellcasting 3.5   5.7  -2          +iY  b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0   7.1  -1   e - Throwing   0.0   1.2  -1      +iNZ @     o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3      +iZ 6 h - Dodging   1.3   3.4  -3       i - Shields   3.0   3.4  +1       j - Stealth   2.1   2.1  +2  +i|[                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  +i[ [?] Help[=] set a skill target  +i[ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+i̖+iҘ+i #. tswn the Conjurer#.........#. Armataur of Vehumet **....#............ #. Health: 66/66 ========================#............#####. Magic: 11/13 ====================----####...?.....#........ AC: 10Str: 14Doom: 14%.:..........#........ EV: 8Int: 18#..>....!..#........ SH: 6Dex: 10#..........#........ XL:  8 Next: 63% Place: Dungeon:6##..@)......#........ Noise: ==-------  Time: 6738.1 (0.0)#......##### .......+iե. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.......#####........ Cast: Stone Arrow (6%)#...........+........ Regen (2) Gem (2509) #...#...######........#...###.##............ +.... #.##.....#...... #.... #..#.....#...... #... ##......)#......  _You feel your power returning.  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4! _You need to enable at least one skill for training. _Unknown command. _Unknown command.+i+i3+i+i, +i3-  Your spells (describe)TypeFailure Level  a + Stone ArrowConjuration/Earth 6% 3 b - Static DischargeConjuration/Air4%2  s - ShockConjuration/Air3%+i- 1  P - PasswallEarth8%3 Select a spell to describe [?] help[Esc] exit+iB+i+iͯ#. tswn the Conjurer#.........#. Armataur of Vehumet **....#............ #. Health: 66/66 ========================#............#####. Magic: 11/13 ====================----####...?.....#........ AC: 10Str: 14Doom: 14%.:..........#........ EV: 8Int: 18#..>....!..#........ SH: 6Dex: 10#..........#........ XL:  8 Next: 63% Place: Dungeon:6##..@)......#........ Noise: ==-------  Time: 6738.1 (0.0)#......##### .......+i_. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.......#####........ Cast: Stone Arrow (6%)#...........+........ Regen (2) Gem (2509) #...#...######........#...###.##............ +.... #.##.....#...... #.... #..#.....#...... #... ##......)#......  _You feel your power returning.  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4! _You need to enable at least one skill for training. _Unknown command. _Unknown command.+i̷+i5+i+i+iG+i+iW+i+i 8 _2==17+i +iX6+i=+i +i3====5+i+i+i#+i $B4+iX'+i/+ii5X3+i9+i@+i#KCGem (2502+iN8) +iBS+iCX+iY+i6Z==+isZ1+iZ+ib+iRln0+ir _c - 2 scrolls labelled UCHUGR CUT ULO (gained 1)+iu+i4vD499+ix+iz+i}+i ~B8+i+iV+i+iB7+iz+i$#....#########../.# ###### #^....#....###....$# #.....#.....# #.....#............# ##.....#####+i#####.........#.....#..:..........#......##..>....@..#.....--#.........##...)#........######......######........######.......#####.....#...........+.#...#...######.......#...###.##............#...#+.... #.##.....#..........#+i050.1 (12.0)+i--1.1 (136+i+iR _z - a white potion+i I+iz 5+i3 +i +i B4+i +i +i n3+i +i/ +i  B2+i +iw +iU/ 1089 _You now have 363 gold pieces (gained 11).8765+i0 +i6 n4+i7 +i}: +im< +i< B3+i> +i!A +iH n2+i.K +iX 1+iY X0+i[ +ih } ###### +ihi r#....# #....# ### #..@.# ####### #^ #....###.....# # #............# #.. #............# #.. +itm g#............##### #####.........# #..:..........# .##..>.......#......... #..........#.+ikr -67.1 (16+iTv g8.1 (1779+i%} +il - _a - a wand of flame (7)+ip+i+iٲ+iyn8+in7+i+i+i_+i +igB6+i(+ig+i+iB5+i+i+i+i+,4+iI+i3+i +i+iB3+iI+i+i+iYB2+i+im  You see here a parchment of Stone Arrow.+i+iI1 _+i$+i+iX0+i^+io69+i+i2+ip+iB8+iZ+i n7+i +i +i+iaB6+ig+i+i+i-B5+i1,+i+iB4+i+i+i!+i^!,3+i!+i$#+i&+id1   #...........  ... #####.........#.  ... #..:..........#.  +i1.. #.##..>.......#.  .F #.##..........#.   #. #.##...)......#.   #. #.#......######.  +i 2 #.##.#.......#####.   #.@..#...........+  +i42 #####...#...######   #...###.##...+i_2Stone Arrow (6%)   +....##.##...  +i2  #....##..#...   #....###) F   sky beast (asleep) +i2  #.#### ###  +i2 #.. ##'###  +i3/#.##+i 8-84.1 (16+iAt.FF+iCf5.1 (172+iCL+iM\ _A sky beast comes into view.+ie_  #. ... #####. ... #..:. .. #.##..> .. #. #F #.##...) #. #.#+i>`  #.##.# #.@..# #####...# #...# )  +i` : #..  #.## +i #. ... #####. ... #..:. .. #.##..> .. #. #F #.##...) #. #.# #.##.# #.@..# #####...##...#) +i G#.. +i +i +i[ +i ` _A sky beast is nearby!+ii #. ... #####. ... #..:. .. #.##..> .. #. #F #.##...) #. #.# #.##.# #.@..# #####...# #...# )   #..  #.## +i#. ... #####. ... #..:. .. #.##..> .. #. #F #.##...) #. #.# #.##.# #.@..# #####...#+iʶ#...#) #.. +iH+i+i-+i` _A sky beast is nearby!+iG `` The stone arrow hits the sky beast!+ik+iR.F.+ijY0------==+iN6.0)1+i+iXa _The sky beast is heavily wounded.+i˛z ` The stone arrow hits the sky beast!+i+io$L.F+i%7/13 ------------70+i&+i:++iX-] _The sky beast is almost dead.+i  You closely miss the sky beast. Your tail-slap misses the sky beast.The sky beast is almost dead.+iS-859+i<+i]+iV _The sky beast barely misses you.+i<  The stone arrow hits the sky beast!  You kill the sky beast!+i.AC.+i&.+iE[ 4/14+iM------------17+i8=9Stone Arrow (6%)+i8 _Vehumet accepts your kill.+i+im _Your Spellcasting skill increases to level 4!+iO +i +i~ +i +i; 7 _6+i 5==----54+i +i +i B3+i +iy +i B2+ix +i +i U==1+i" +iO +i B0+i +i! +i! C49+i" +iM$ +i$ y6==8+iP% +i' X7+i( +i) +i* B6+i* +i8, +i, B5+i- +i/ +i0 U==4+i0 +i 2 +iK2 B3+i3 +if4 +i4 B2+i5 +i6 +i 7 ?7==+i27 :1+im8 +i#: +if: B0+i: +i< C39+i = +i= +i+? +im? B8+iF ==76+i.# #.....#.##..........#.. #..#.##.##...)......#.. #..#.##.#......######.. ##.#.##.#.......#####.. +i5 #.#....#...........+.. #.#####...#...######.. #.#####...###.##...... #.....@....##.##.....#-- #######....##..#..... +i5 #....###......)# #.#### ###.....#+i5 x #.. ##'#### +i 6 .. #.## ## W   phantom (wandering) +i/6 W.# #..### ..# ##...+iR6 3 ###...+iu6 +i: 1874.1 (85.0)+iB M.W+i_E --5.1 (862+iJ +iL _A phantom comes into view. _There is an open door here.+i  > #.....#.##..... #..#.##.##...). #..#.##.#...... ##.#.##.#...... #.#....#.... #.#####...# #.#####...## +i #.....@....# #######....# #....#) #.####  #..  .. #.##  ..#  +i H .W# +i? e > #.....#.##..... #..#.##.##...). #..#.##.#...... ##.#.##.#...... #.#....#.... +i)@ ~#.#####...# #.#####...## #.....@....# #######....# #....#) #.####  #.. +i@  .. #.##  ..#  .W# +iG +iJ +iQ +iS ^ _A phantom is nearby!+iK > #.....#.##..... #..#.##.##...). #..#.##.#...... ##.#.##.#...... #.#....#.... #.#####...#+iNL #.#####...## #.....@....# #######....# #....#) #.####  #.. +iL7 .. #.##  ..#  +iL2 .W# +iL+i` > #.....#.##..... #..#.##.##...). #..#.##.#...... ##.#.##.#...... #.#....#....+i #.#####...# #.#####...## #.....@....# #######....# #....#) +i#.####  #..  .. #.## +i3 ..# +i H .W# +i, +i+i)+iU+iӶ^ _A phantom is nearby!+i#.....#..:....#.#.....#.##..>#.#.....#.##..........#.#..#.##.##...)......#.#..#.##.#......######.##.#.##.#.......#####.#.#....#...........+.#.#####...#...#######.#####@..###.##.......#.....'....##.##.....#.#######....##..#.....#.#....###......)#.#.#### ###.....#.#.. ##'####..... #.## ### #..# #..###.W###...### +iW   phantom (wandering)W.+i!r6.1 (1.0)1 _+i0+i/ ####.:...>...#.##....#...).......###.#.##.#.......#####+i #....#...........+...#######.#####...##.#.....'#######..#........###......)#### ###.....#..+i |###'####..... #+i ]# ####.W..###+iJ* =W   phantom (wandering)W.70+i+/ +i$1 +i)+i1?W.+i95a869+i-<+i=+i+i`98+i+i+i+i($WW.807+i9r..:.##..>.#.##.##...)......######. #.#....#...........+#####...#...########.##....#.....'....#########. +i s#......)W#### ###....... ##'###. #.## ####..#.### #...###+i{/##..>.#.##.##...)......######.#.##.. #.#....#...........+####...#...#######.#####...###.##....#.....'@...########. #......)+i8|W#### ###....... ##'###. #.## ####..#.#####...### ###....+i@~+i:W.+i1Stone Arrow (6%)Regen (2) Gem (2366) +i+i*3 _You roll towards the phantom!+iA }.#.##.##...)..#.#......######.#.##... #.#....#...........+####...#...#######.#####...###.##........'....########. #W...###......).#### ###...... ##'###. #.## ####..#.### #+iB #...### ###.... #####+iM  You roll towards the phantom! You hit the phantom.  The phantom is moderately damaged.+iO 0---=235+iV +iCX + _The phantom hits you.+il6````+iHW...+ik1=--2----=34+i+iSo _The stone arrow misses the phantom. The phantom hits you.+i6````+i-HW...+iؑ4==0-------+iY43+i-+ixy _The stone arrow misses the phantom. You block the phantom's attack.+i 6````+i| W...  The stone arrow misses the phantom.+ic 5=8/14 -------522+i +i > _The phantom hits you but does no damage.+iJp  The stone arrow hits the phantom!+iGE  The phantom is almost destroyed.6=5---------61+iM+iOT _The phantom barely misses you.+i I  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+iN.]  You miscast Static Discharge. Nothing appears to happen.+i/4-------Contam: 10% -70+i"5+i[75 _You block the phantom's attack. +iv  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +i]  You miscast Static Discharge. Nothing appears to happen. +i 3---21-8159 +i(  +i > _The phantom hits you but does no damage.!+i-  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."+iċ  The phantom is struck by an arc of lightning.  You destroy the phantom!"+iǓ **Vehumet accepts your kill."+i*?@."+i.1-----9%80=9Stone Arrow (6%)8"+iR5"+i7< _You are struck by an arc of lightning."+i "+i  Your spells (describe)TypeFailure Level a - Stone ArrowConjuration/Earth6%3  b + Static DischargeConjuration/Air 4% 2 s - ShockConjuration/Air3%"+io 1  P - PasswallEarth7%3 Select a spell to describe [?] help[Esc] exit#+i #+i #+i [#.....#.##..........#.... tswn the Conjurer#..#.##.##...)......#.... Armataur of Vehumet **....#..#.##.#......######.... Health: 66/66 ========================##.#.##.#.......#####.... Magic: 1/14=-----------------------#.#....#...........+.... AC: 10Str: 14Doom: 9%#.#####...#...######.... EV: 8Int: 18 Contam: 21% #+i #.#####...###.##........ SH: 6Dex: 10#.....'....##.##.....#.. XL:  8 Next: 80% Place: Dungeon:6#######@...##..#.....#.. Noise: ==-------  Time: 6889.1 (0.0)#....###......)#.. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#### ###.....#.. Cast: Stone Arrow (6%)#..##'####.. Regen (1) Gem (2358) ...#.## ####..##..####..###...### #..####.... ##### #+i0 Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The phantom is struck by an arc of lightning.  #+i` You destroy the phantom!Vehumet accepts your kill. _You are struck by an arc of lightning.#+i #+i˾ #+i #+i #+i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k + Spellcasting 4.3   7.1  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0  [4#+i 0m 7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   3.0   3.4  +1  [#+in 39;49m     j - Stealth   2.1   2.1  +2                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$+i3$+i$+i=#.....#.##..........#.... tswn the Conjurer#..#.##.##...)......#.... Armataur of Vehumet **....#..#.##.#......######.... Health: 66/66 ========================##.#.##.#.......#####.... Magic: 1/14=-----------------------#.#....#...........+.... AC: 10Str: 14$+iPgDoom: 9%#.#####...#...######.... EV: 8Int: 18 Contam: 21% #.#####...###.##........ SH: 6Dex: 10#.....'....##.##.....#.. XL:  8 Next: 80% Place: Dungeon:6#######@...##..#.....#.. Noise: ==-------  Time: 6889.1 (0.0)#....###......)#.. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#### ###.....#.. Cast: Stone Arrow (6%)#..##'####.. Regen (1) Gem (2358) ...#.## ###$+i#..##..####..###...### $+ix#..####.... #####$+i Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$+iThe phantom is struck by an arc of lightning.  You destroy the phantom!Vehumet accepts your kill. $+i2=_You are struck by an arc of lightning.$+i$+i"$+i$+ir%+i*b%+ib%+i d%+iAl 2==76%+im73%+i"nl====5%+i0o%+iPq%+iqB4%+ir%+iu%+iHvOGem (2353) %+iGw%+isy%+iy]192%+i{%+i|%+i}y==71%+i;~%+i%+i׀=4=%+iJC50%+i%+iss349%+i%+i%+iu\18%+is%+i%+i݋$9% %+i :7%+i%+iʒ=7655%+iܓ%+i֕%+im\34%+i%+i%+i#5%+i/^==13%+iQ%+iÞ%+ii 2%+i8%+i;Z _Your magical contamination has completely faded away.%+iB1%+i%+i%+iB0%+i~%+i%+irV==39%+i%+i%+iB8%+i|%+iE%+i,7%+i%+i%+i%+i_y6==6%+i%+i%+iB5%+iM%+iV%+iB4%+it%+i%+iB3%+i?%+i!%+iU==2%+i%+i%+iB1%+i%+i%+ibB0%+i%+i%+i#7%+iW==29%+iD%+i>%+iB8%+i%+in7%+i%+iB6%+i%+i%+i?U==5%+iT%+i%+i,B4%+i%+i%+iB3%+i%+i%+ir8=2%+i;%+i%+iB1%+i%+i%+iB0%+i%+iY19%+iS%+i%+iIT=8%+i7%+is%+iB7%+i%+ic%+iB6%+i%+i%+iC99==%+iq:5%+iI%+izX4%+i%+i%+iPB3%+ib%+ix%+iB2%+i==10%+iC09%+i?%+iJ%+i%+ip10/14==8%+iG%+in7%+i)n6%+i,%+i-B5%+i.%+i1%+i2U==4%+i3%+i6%+iD7B3%+i8%+i;%+i;B2%+i<%+i>%+i@?B1%+i@%+iB%+iCp1=0%+iN2998%+iO%+iPB7%+iQ%+i T%+iTT=6%+i=V%+iX%+iXB5%+iZ%+i\%+iE]B4%+i^^%+iA`%+i`q2==3%+iye,%+ieB2%+itg%+i jX1%+iJk%+in%+inB0%+io%+iq%+irV==89%+is%+iiu%+iuB8%+iBw%+iz%+igzB7%+i{%+i}%+i@~q3==6%+iq%+i΁%+i:B5%+i%+im%+iB4%+i%+i%+iGB3%+i%+iZ%+iJU==2%+i%+i/z104==79%+i'8%+im7%+iH%+i%+ii:6%+iس%+i%+i%+iU==5%+i%+iT%+iͼ%+i$B4%+i<%+i5%+i@%+i,3%+i%+i`%+i&%+i   #.#....#...+   #.#####...#...######   #.#####...###.##.  %+i % #.....'....##.##.   #######....##..#.   #....#.......)   #..#.#.#### ###  %+i' ##....#..# ##'###   #...@....# #.## --974.1 (85.0)  #...#.#..# #..##  #...#.#..# ##.  #.#.#.#..# ###  #.#>#.#... %+i\E . #.#.#...#  # #.#.#.#.. #  ..#.#...## #   #...%+i%+i@--5.1 (862%+i %+i9 _Found an escape hatch in the floor.%+i؄%+iS%+i%+i-%+i!106987654%+iX3%+iO%+i%+iX2%+i%+iı%+iڸ  ##....#..# # %+i%k #........#   #...#.#..#   #...#.#..#  %+iN~ #.#.#.#..#  %+is ####.#>#.#...  %+i #....#.#.#...#  %+i ######.####.#.#.#..  %+i #......@....#.#...## 85.1 (10%+i  #.♣'♣♣♣'♣###%+iI   ♣ ..♣   %+i ≈≈.♣    ....♣ %+iҺ._..'  ♣.§...♣%+i  ♣.≈≈§.♣%+i=0 %+i.≈6.1 (111%+i%+iF _Found a glowing golden altar of the Shining One.%+ieI%+iP0  There is an open door here.59 _%+i%+iX8%+in7%+iÕ%+iY6%+i%+iB5%+i%+i1  There is an open door here.4 _%+i%+iq32%+i%+im #...#.#..# ##.. #.#.#.#..# ### ####.#>#.#... # #....#.#.#...# %+i} ######.####.#.#.#.. ### #...........#.#...## #.. #.♣'♣♣♣'♣####.#.# #.. ♣.....♣......%# #.. ♣.≈≈≈.♣#.@# #..95.1 (9.0)%+iua ♣.....♣#..# #.. +.._..'...##.. ♣.....♣...##.. ♣.≈≈§.♣...##..%+iX ♣.....♣...#### ♣'♣♣♣'♣..... #. #....#.## # .......#%%+i i6.1 (10.0)1%+i 9%%+i6% . _Found a scarab talisman.&+i&+i3&+ip&+iX0&+i49&+i&+i&+iB8&+i&+i8&+iS7&+i&+i>:6&+i&+i&+i&+i,5&+i&+i&+i&+i{&+i< B4&+iv &+i" &+i &+iB3&+iB&+i&+i!&+iM:2&+ij&+iM _You now have 370 gold pieces (gained 7).&+i&+i]B1&+i&+i&+i&+iM B0&+iH!&+i$&+ic&&+i&C39&+i'&+im)&+i*&+i*,8&+i8+&+i+&+i.&+i&0&+iu0B7&+i:1&+i]3&+i4&+i!5B6&+i5&+i~7&+i 9&+ih9:5&+i9&+iB;&+i<&+i<B4&+i=&+i?&+idA&+iA:3&+i^B&+i|D&+iE&+iXFB2&+iG&+iCP1&+iZ@  There is an open door here.&+i\&+i]I0 _&+i_&+ia&+ic&+i=dC29&+i"e&+ii&+ik&+iwlB8&+im&+ip&+ir&+iZrB7&+is&+i[w&+i{&+i5~B6&+i&+i&+iX5&+i˗&+i&+in4&+i7 _You open the door.&+iҬ&+i7B3&+ip&+ių@  There is an open door here.&+ii&+i&+i;A2 _&+i&+i&+i&+iaB1&+i&+i&+i(&+i,0&+i&+i&+ig&+i-&+i~C19&+i5&+i&+i&+i:B8&+in&+i&+i&+iB7&+i&+ip&+iC&+iB6&+i&+i&+iX&+iB5&+i}&+i&+iyX4&+i-&+i3&+i&+i &+iz:2&+i&+i&+i&+i B1&+i &+iA&+il&+iVB0&+i&+i&+i]&+i|!-09&+i!&+i.#&+i-*&+i.8&+i{0&+i1B7&+iK2&+i3&+iw5&+i5&+i 6:6&+i6&+i=5&+iz>&+iF  +.._..'...#.#.####.....#  ♣.....♣...#.#.# #######.  ♣.≈≈≈.♣...#.#.##.&+iF  ♣.....♣...#.#.# ##  ♣'♣♣♣'♣.......#    #.###....#.####   #..........# &+iG   ######.#####  &+i:G  #..@.#   ####.#&+iaG   .# &+iGStone Arrow (6%)  B# &+iG  ## &+iG B   bombardier beetle (asleep)  &+i-H, &+iQ/7042.1 (46&+i9UP3.1 (474&+iY&+i)a&+ibd _A bombardier beetle comes into view.&+i +.._.#. .#.#  .#.#  .#.#  .....#  #.###....  #..........#  ######.#####  #..@.# ####.# .# B# ##&+ií + +.._.#. .#.#  .#.#  .#.#  .....#  #.###....  #..........#  ######.#####  #..@.# ####.# .#&+i B# ##&+i: &+i &+i &+i h _A bombardier beetle is nearby!&+i0  +.._.#. .#.#  .#.#  .#.#  .....#  #.###....  #..........#  ######.#####  #..@.# ####.# .# B# ##&+i/^  +.._.#. .#.#  .#.#  .#.#  &+iA_ +.....#  #.###....  #..........#  ######.#####  #..@.# ####.# .# B# ##&+id &+if &+il &+in h _A bombardier beetle is nearby!'+iXr  The stone arrow hits the bombardier beetle!!  You kill the bombardier beetle!'+iwl``†'+iH...'+i1------83==4.1 (1.0)Stone Arrow (6%)3'+i~ '+iZ _Vehumet accepts your kill.'+i* I'+i+ '+i?3 210------199'+i,4 '+i4 '+i<5 B8'+i5 '+iR7 '+i7 72=='+i7 :7'+i8 '+i.9 '+i9 B6'+i9 '+i; '+iI; B5'+i; '+i= '+iq= B4'+i= '+iH? '+i? U==3'+i.@ '+ihA '+iA B2'+iB '+iC X1'+iD '+iE 3==0'+iNF '+iG '+iG C89'+i|H '+iuI '+iI B8'+i)J '+iK '+iK ,7'+iL '+inL '+iM '+iM U==6'+i]N '+i`U c544==3'+iY B'+itY B2'+i#Z '+ib[ '+i\ '+i\ B1'+i2] '+if_ '+iub n0'+ic '+id '+i)e V==79'+if '+im m  You see here a bombardier beetle corpse.'+iw ♣.....♣...#.#.# ##'♣♣♣'♣.......# #.###....#.### #..........#  ######.#####  #....#  ####.#  ####.# .@†--68.1 (24.0).###. #< '+i} '+i  --9.1 (258'+i '+i 9 _Found a stone staircase leading up.(+is(+i*t(+it(+i'v(+iw(+i|n7(+in6(+i(+i(+iB5(+i(+i=(+i΅(+i-B4(+i(+i(+iۉX3(+i`(+i(+i(+i_B2(+i܍(+i(+i(+i5B1(+iB(+i(+iU(+iB0(+i=(+iO(+i(+i֙C69(+i(+iy(+i(+i9B8(+i(+i@  There is an open door here.(+i(+i^I7 _(+iܤ(+i>(+iF(+iB6(+iX(+i(+i((+iyB5(+iz432(+ir _You open the door.1(+iCn0(+i6@  There is an open door here.(+i(+iJ59 _(+i(+i(+in8(+i7(+i[(+i(+iB6(+i(+iq@  There is an open door here.(+iU(+iyI5 _(+i(+i(+i (+i B4(+is (+i(+iX3(+i(+i'(+i(+iB2(+i(+i(+i]!(+i!B1(+i"(+i((+i$-n0(+i1(+i2(+it2C49(+i$3(+i1;(+iq<(+i<B8(+i=(+iFA(+iB(+ieBB7(+iB(+iPG(+iH(+i&IB6(+iI(+i1P(+i2Q(+iQB5(+iR(+iW(+iX(+i2YB4(+iY(+i_(+i`(+iaB3(+ia(+icg(+i h(+ihB2(+ii(+io(+io(+ipB1(+iup(+is(+it(+i*uB0(+iu(+i\{(+i~}Y39(+in(+i(+in(+iB8(+i߅(+i(+iX7(+i*(+i(+iX(+iB6(+i&(+i(+i(+iOB5(+io(+i#(+iWn4(+i(+iȩX3(+i(+iܮ(+i-X2(+i (+iH(+i (+i{B1(+i(+ii(+i(+iUB0(+i(+i)(+i(+i+C29(+iF(+i(+i^X8(+iI(+i'@  There is an open door here.(+i(+i]I7 _(+i(+i4(+iX6(+i(+i(+i;X5(+iP(+i (+i(+i2B4(+i(+i(+i(+iUB3(+i(+i(+i#(+iB2(+i(+i3(+i(+iB1(+i(+i(+iC(+iB0(+is(+iF(+ii(+iC19(+il(+i(+irX8(+i(+if76(+in5(+iQ(+i$(+i&X4(+i((+ig-(+i/(+i 0B3(+ir4(+i^8(+iE:(+i:B2(+i;(+iA(+i#DX1(+iE(+i|I(+i_J(+iJB0(+iK(+iP(+i)R(+ivRC09(+iS(+iX(+iZX8(+ia\(+ie(+ihX7(+ij(+i o(+iqX6(+is(+ix(+iz(+iV{B5(+i|(+i(+i(+iB4(+i0(+i(+i5X3(+iU(+i(+i7(+iB2(+i(+i(+i;X1(+iz(+iL(+i(+iB0(+i(+i(+itZ099(+i-(+i (+i(+iB8(+i٨(+i(+iX7(+iU(+iZ(+i(+i߰B6(+i(+iA(+i,(+isB5(+iy(+ix(+iX4(+iD(+i(+iDX3(+i (+i-(+il(+iB2(+i(+iS(+i(+iB1(+i(+i(+i(+iZB0(+iF(+i%(+id(+iC89(+i(+iR  There is a stone staircase leading down here.(+i(+iI8 _(+i(+i(+iI(+iB7(+i(+i(+iU(+idB6(+i(+i(+iX5(+i#(+iU(+i2X4(+i(+i(+i3(+iB3(+i(+i(+iX2(+i(+i)(+iZ(+iB1(+i(+i;(+iX0(+iT(+i(+id(+iC79(+iJ(+i ################## #^...............# #................# ##### #...............@####### #....168.1 (99 #..........######......######.#.. #..........####............)#.### ........................###.#.... ........................#.#....#. ...............<.#.##+#...#.##.#.  .................#.##.###.####.#.  ..#########......#........#....#.  ..################.#[..####.####. (+iI!(+i%(+i4'E _Done exploring.(+i(+iy(+i, (+iY-0.0)........(+ie43(+i6E _Done exploring.(+ix (+i (+i (+ir (+i 3(+i E _Done exploring.)+i)+i:eWhere to? (Tab - D:6, ? - help) )+i6 D - Dungeon )+i )+i tswn the ConjurerArmataur of Vehumet **....Health: 66/66 ========================Magic: 14/14 ========================AC: 10Str: 14Doom: 8% ##################EV: 8Int: 18 #^...............#SH: 6Dex: 10 #................###### XL:  8 Next: 83% Place: Dungeon:6 )+iO #...............@####### #.... Noise: ---------  Time: 7168.1 (0.0) #..........######......######.#.. a) +6 dagger "Ogrebane" {elec, Will+ rCorr )+i #..........####............)#.### Cast: Stone Arrow (6%) ........................###.#.... Gem (2079) ........................#.#....#. ...............<.#.##+#...#.##.#.  .................#.##.###.####.#.  ..#########......#........#....#.  ..################.#[..####.####.)+i^ W  _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.)+iܤ )+ic )+i )+i0 )+i 8 _7)+i )+iӿ )+iG B6)+i )+iT )+i )+i B5)+i )+i )+i! )+i X4)+i )+if )+i B3)+i: )+i )+i* )+ir B2)+i )+i )+i n1)+iE )+i X0)+i )+i@ )+i )+i C69)+iP )+itY  There is a stone staircase leading down here.)+ii)+i u8 _*+i;7*+i*+iB7*+i*+i/. ###.. ..#... #.# ... #. .. # #.#  #..@#79.8 (11.7) ###.# ... ##.## #+#  stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.L+i)G L+i*I L+iM L+iP F _Unknown command.N+iN+iDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.N+i*Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsN+iM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.InscriptionsN+i M6.Dungeon sprint modesO+i3O+ie;O+i=Lookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  O+iD>g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookupO+i" Describe which? A - AshenzariB - Beogh  O+iM[C - CheibriadosD - Dithmenos  E - ElyvilonF - Fedhas  G - Gozag H - Hepliaklqana  I - IgnisJ - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh  O - OkawaruQ - Qazlal  R - Ru S - Sif Muna  T - Trog U - Uskayaw  V - VehumetW - Wu Jian  X - Xom Y - Yredelemnul  Z - Zin 1 - the Shining OneY+i]0Lookup information about:m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookupZ+i Z+i Z+iD$ tswn the ConjurerArmataur of Vehumet **..... ###Health: 66/66 ========================.. ..#Magic: 14/14 ========================... #.#AC: 10Str: 14Doom: 8%... #.#EV: 8Int: 18.. #.#SH: 6Dex: 10#.#.#XL:  8 Next: 83% Place: Dungeon:7#..@#Z+i$ Noise: ---------  Time: 7179.8 (0.0)###.#a) +6 dagger "Ogrebane" {elec, Will+ rCorr...Cast: Stone Arrow (6%)##.##Gem (2067) #+# _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. Z+i$ _There is a stone staircase leading up here. _Unknown command.Z+ib) Z+ih+ Z+iT/ Z+i1 [+iP[+i[+i[+i[+iY[+i6 _[+iB5[+i[+i[+i'[+iB4[+iB[+i[+in3[+i[+i[+iB2[+it[+i[+iX1[+i[+i0 _You now have 373 gold pieces (gained 3).59876543210[+iXK #####[+i #....# #....# #....# ###....# ### +@.....# ..# ##.....###.# #.....#.#.# #.......#.# #.###.#.#.##.# #.#..<##.###.###.##...........+[+i*#####.###.##[+i#2##.#..#...+...'96.8 (17.0)#...#..##[+iH*[+i~======7.8 (1849[+i[+i= _As you open the door, it creaks loudly![+i[+iy[+i#[+i[+i8  There is an open door here.[+iL[+iI7 _[+iŮ[+i[+iܴ[+iLB6[+i[+iɷ[+i[+i4B5[+i[+i<[+iQ[+iB4[+i[+iN7 _You open the door.[+i[+iGB3[+i[+i@  There is an open door here.[+i[+iI2 _[+in[+iP[+ix[+iB1[+i[+i[+i8[+iB0[+i)[+i[+i [+iC39[+i[+i[+i[+iXB8[+i[+ia[+i#[+iB7[+i[+i[+i[+iGB6[+i[+i\[+in[+iB5[+i[+i[+i #...# #....##...# #....##...# #....###########...###....# #+........'...'......# .###..#####...##.....###[+i  ##..## #...##.....#.#######..########.......#........@.# #.###.#.#------#...####..# #.# #.#..#. ...# #.###.###Stone Arrow (6%) ..... .........k#.#... #####.###[+i #... .##. ..# # k   wyvern (wandering)# #+ ## .# ... . ... [+i .211.8 (14[+i W.k[+ij ------2.8 (15Stone Arrow (6%)4[+i [+i# Y _A wyvern comes into view.]+i2i]+ij]+iNp0.]+isk3.0)3]+iw]+i]+iv ]+i `42]+i ]+i ^+ip,^+i/^+i5kk   wyvern (wandering)^+i85Stone Arrow (6%)1^+i:>^+ir@^+i  ```k  The stone arrow hits the wyvern!  The wyvern is heavily wounded.^+ic ]..k.1------==60 _The wyvern hisses angrily._+i  The stone arrow hits the wyvern!!  You kill the wyvern!_+ik``†_+ir..._+ix8/15 ------------5987Stone Arrow (5%)29_+i~_+i΀Z _Vehumet accepts your kill._+i _+i _+i _+i _+ia 876_+i= _+i w------5_+i: _+i _+i B4_+i\ _+i7 O9==_+i P3_+i _+i B2_+i) _+i[ _+i B1_+iR _+i _+i B0_+i  _+i _+i' V==19_+i _+ir _+i B8_+i _+i _+i! B7_+i _+i _+iF w10/15==6_+i _+i _+i B5_+i _+i _+i B4_+i _+i _+i3 B3_+iR _+i' _+i U==2_+i _+i& _+i B1_+i! _+i" _+i4# B0_+i# _+i % _+i. Y1=.....'...'....--Stone Arrow (5%)55   ufetubus (wandering)_+i2 0369.0)_+i9 R.5_+if< --7.8 (2009_+iB _+ijD  _+iD N_An ufetubus comes into view.`+i/````+i[i  The stone arrow misses the ufetubus.`+i..5.5`+i8/15 -----====8.8 (1.0)8`+i`+i* _The ufetubus shouts!`+i̍  The stone arrow hits the ufetubus!  You kill the ufetubus!`+i Y`.`+i= ...`+i 5---------9==--9Stone Arrow (5%)7`+i& `+ic) Z _Vehumet accepts your kill.a+ifM #### a+i #...#  ##########...####+........'...'. .###..##### ##..## #...# ######.@########..............##.#.#...#### #.#..#. ...# #.###.###....† ..........#..#.#.a+i6a+i----406a+ia+ia+i  #...#  #...# ##### #...# #....# #...# #....# #...# #....#  ##########...###....#  +........'...'......# ####...##.....#  #...##.....#. ######..########....... ..........# #.###.#a+i ' #...####..# #.# #.#.#. ...# #.###.## ....† ........ .#.#... #####.# #... .##. ..## #+ ### ...a+ip a+iz {--15a+i\ a+i| a+i o ##### #...#  #...# ##### #...# #....# #...# #....# #...# #....# ##########...###....# +........'...'......####...##.....#  #...##.....# ######..########..... ..........# #.###.# #...####..# #.# #.#. ...# #.###.#  ....† .......a+i s  .#.#... #####.#  #... .##. ..# a+i[ a+i `24a+i- a+i b+iF##### #...# #...# ##### #...# #....# #...# #....#  #...# #....# ##########...###....# +....@...'...'......# b+i###..#####...##.....# ##..## #...##.....#######..########.................# #.###.#.#...####..# #.# #.#.#..# #.###.##...† .........#.#... #####.#b+i b+i }----33b+ib+i1b+i##### #...# #...# ##### #...# #....# #...# #....# #...# #....# #...###....# #+.'...'......# .###..#####...##.....###..## #...##.....#.#######..#.#.# #.###.#.##...####..# #.# #.#.#. ...# #.###.#b+i....† ..#.#... #####.#b+ib+i6=42b+ixb+i@b+ijd##### #...# #...# ##### #...# #....# #...# #....# #...# #....# #...###....# #+.'...'......# .###..#####...##.....###.##..## #...##.....#.#.######..#.#..# #.###.#.#.#...####..# #.# #.#..<#. ...# #.###.###.....† ..#.#... #####.###.b+ib+i`51b+ib+iCb+i##### #...# #...# ##### #...# #....# #...# #....# #...# #....# #...###....# #+.'...'......# ..####..#####...##.....###.###..## #...##.....#.#.#######..########.#.#.# #.###.#.#.##...####..# #.# #.#..<##. ...# #.###.###.#....† ..#.#... #####.###.#b+i{b+i`60b+ib+ib+iZy }##### #...# #...# ##### #...# #....# #...# #....# #...# #....# #...###....# ### +....'......# ..# b+iz +###..#####...##.....###.# ##..## #...##.....#.#.# ######..########.#.# #...####..# #.# #.#..<# b+i: #. ...# #.###.###.#....† .+.#.#... #####.###.#71999 _There is an open door here.b+i ##### #...# #...# ##### #...# #....# #...# #....# #...# #....# #...###....# ### +.'@..'......# ..# b+i ###..#####...##.....###.# ##..## #...##.....#.#.# ######..########.#.# #...####..# #.# #.#..<##. ...# #.###.###.##....† .+.#.#... #####.###.##b+i b+i[ =88 _b+i" b+i$ c+iAb##### #...# #...# ##### #...# #....# #...# #....# #...# #....# #...###....# ### +.'.@.'......# ..# ###..#####...##.....###.# ##..## #...##.....#.#.# ######..########.#.# c+iHc+iK`97c+iPc+iRc+i##### #...# #...# ##### #...# #....# #...# #....# #...# #....# #...###....# ### +.'..@'......# ..# ###..#####...##.....###.# ##..## #...##.....#.#.# c+i+######..########.......#.# c+ic+ia506c+ic+ic+i;##### #...# #...# ##### #...# #....# #...# #....# #...# #....# #...###....# ### +.c+ik'...@......# ..# ###..#####...##.....###.# ##..## #...##.....#.#.# ######..########.......#.#  .# #.###.#.#.#  #...####..# #.# #.#..<# c+ic+i7==15c+iAc+i6Q _There is an open door here.c+i{##### #...# #...# ##### #...# #....# #...# #....# #...# #....# #...###....# ### +.'...'# ..# ###..#####...##.....###.# ##..## #...##.....#.#.#  ######..########.......#.# .# #.###.#.#.# #...####..# #.# #. ...# #.#....† ... c+iuc+i!g24 _c+i&c+iL(c+iR J##### #...# #...# ##### #...# #....# #...# #....# #...# #....#  #c+i n...###....# ###  +.'...'.@....# ..#  ###..#####...##.....###.# ##..## #...##.....#.#.# ######..########.#.# # #.###.#.#.# ...####..# #.# #.#..c+i[ N<# . ...# #.###.###.##....† . c+ic c+id `33c+i c+i c+ig ##### #...# #...# ###### #...# #....# #...# #....# #...# #....# #...###....# ### +.c+i 3'...'..@...# ..# ###..#####...##.....###.# ##..## #...##.....#.#.# ..##.#.# ####..# #.# ...# #.###.###.c+i[ ##....† ... c+i c+i# `42c+iw( c+i* d+i:##### #...# #...# ###### #...# #....# #...# #....# #...# #....# ...###....# ### .'...'...@..# ..# ..#####...##.....###.#  ##..## #...##.....#.#.# ..##.#.# ####..# #.# #.#..<#...# #.###.###.##....† ...........d+i;5+ d+iAd+iE|==51d+i,Jd+iKd+iy##### #...# #...# ###### #...# #....# #...# #....# #...# #....# ...###....# ### '...'....@.# ..# ..#####...##.....###.# d+ig##..## #...##.....#.#.# ..##.......#.# # #.###.#.#.# ...# #.###.###.##....† .. d+id+i`60d+i d+i d+i d+i> k==5d+iB n4d+iG 33=2d+iJ n1d+iJ d+ipO n0d+iP d+iP C49d+i*Q d+iR d+iS T=8d+iS d+iV X7d+iH\ _A sky beast comes into view.j+i6 #...# #....# ###...###....# ### ..'...'......# ..# #...##.....###.# # #...##.....#.#.# ########.......#.# # #.###.#.#.# # #.# #.#..<# #######.###.###@## j+i7_.†................+ ....########.###F## .##. #.....###'##... ## .# #.#.....K.K..... #......K....... #+#.....@..... F   bullfrog.+........... KK 2 kobolds (1 missile).######F##...j+i9j+i<L  The bullfrog attacks as it pursues you!j+i=j+iC>j+i>j+iIHm F.K.K.@.F   sky beastFF   bullfrog'KK 2 kobolds (1 missile)The bullfrog hits you but does no damage.j+iJj--306j+iQj+iBT6 _You block the bullfrog's attack.j+ih   #...# #....# ###...###....# ## ..'...'......# .#....## # #...##.....#. ########.......##.#.#. #.# #.#..@# #######.###.###.## .†..............F.+ ....########.###.## .##. #.....###K## ## .# #.#......K #......K.@F   bullfrogj+ii  ....#+#........KK 2 kobolds (1 missile). +.....F.....j+il j+i]m j+im j+iv F.K'F   sky beastFF   bullfrog.KK 2 kobolds (1 missile)j+ix ---15j+i j+i a _There is a stone staircase leading up here.l+i^y6````l+iz  The stone arrow misses the bullfrog. The stone arrow misses the kobold.l+il+iFK.K.F.l+is1--3----==24l+il+i, _The bullfrog hits you.l+i [ q  The stone arrow hits the bullfrog!l+i   The bullfrog is severely wounded.K'F@..3--0--------323 _The bullfrog closely misses you. The bullfrog completely misses you.m+iFI  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m+i K  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The bullfrog is struck by an arc of lightning!  The bullfrog is almost dead.  The kobold is struck by an arc of lightning!  You kill the kobold! **    koboldVehumet accepts your kill.m+i Xm+i FKK.@.FK   kobold brigand (missile, poisoned)F   bullfrog(…)5=9/15 ------42m+i  _The lightning grounds out. The bullfrog closely misses you.n+i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n+i  The bullfrog is struck by an arc of lightning.  You kill the bullfrog!n+ifThe bullfrog is struck by an arc of lightning.  You kill the bullfrog!  Vehumet accepts your kill.  The kobold is struck by an arc of lightning.  You kill the kobold!  Vehumet accepts your kill.n+iM**n+iT ,n+ih n+i` K.)@F.n+iY n+i֘  #...# #....#tswn the Conjurer#...# #....#Armataur of Vehumet **.... ###...###....# ###Health: 66/66 ======================== ..'...'......# ..#Magic: 9/15==============---------- ###...##.....###.#AC: 10Str: 14Doom: 4% # #...##.....#.#.#EV: 8Int: 18 ########.......#.#SH: 6Dex: 10 .# #.###.#.#.#XL:  8 Next: 106% Place: Dungeon:7 .# #.# #.#..@#Noise: ==-------  Time: 7335.8 (1.0) .#######.###.###K##a) +6 dagger "Ogrebane" {elec, Will+ rCorr +ip f;10m.†..............).+Cast: Stone Arrow (5%) ....########.###@##Regen (2) Gem (1911) .##. #.....###F##... ## .# #.#............@   Joseph (launcher). #......K.......F   sky beast....#+#...........K   kobold brigand (missile, poisoned).... +...........You kill the bullfrog!Vehumet accepts your kill.The kobold is struck by an arc of lightning.  n+i You kill the kobold!Vehumet accepts your kill. _You feel your power returning. The lightning grounds out.n+i(   The kobold is struck by an arc of lightning.  You kill the kobold!  Vehumet accepts your kill. _You feel your power returning. The lightning grounds out.  Your Spellcasting skill increases to level 5!You have reached level 9!n+iC /  --more--o+i&5  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? p+i71/71=6-209 3% 4p+ii _You feel clever. x2p+i3q+i3@F' q+iR10/16==-60q+i  .........####............)#.####. ......................###.#....#. ......................#.#....#.#............<.#.##+#...#.##.#.#. ...............#.##.###.####.#.#. #########......#........#....#.#.########.#[..####.####.## ........########K#......#.#....#6.....+.........@#.#.##.#.#.##### ......#...######.#.#.##.#.#...... #...### #.#.#.##.#.#######.......# #.#.#.##.#.# ##### ....##.. #.#.#.##.#.# #.... ....##.......# #...#....#.###.### K   kobold brigand (missile, poisoned) ..#####...#+## #.#...####.#...# ..# #.###.####.#.#.#....#.#### ### #...##.####....# _q+iКThe kobold brigand closely misses you.==-q+i%q+i"D1=-8.3 (2.5109q+i^ _You climb upwards. _There is a stone staircase leading down here.r+i  The stone arrow hits the kobold brigand!  You kill the kobold brigand!r+iVehumet accepts your kill.)r+imxr+i ~0-34==9.3 (1.0Stone Arrow (4%)8r+ir+i4 _You feel your power returning.r+i 3r+i r+i r+i 1=7r+i 62===54Gem (1903) r+ie X2r+i r+i0 r+i U==1r+i r+i r+i0L 3=089987=6544==3210==8985=7r+ihN X6r+iAU 5r+i$V X4r+iX r+iY j=3r+ih 21r+ij 6==0r+ik r+i~ '--r+i " M########.#...####...)#.#####.#............#.#...<.#.##+#...#. .........##.###.####......#........#....#.#. ################.#[..####.####.##r+i ..########@#......#.#....# +.........>##### ......#...#####...... ## ....##.......# #.#.#.##.#.# ######.# _Magic restored.r+i? 067.3 (28.0)r+iL --8.3 (2979r+i̙ r+i E  c - 10 poisoned darts (gained 3)r+i ,9.3 (30r+i :8r+iͮ r+i 4 _You see here a +0 short sword.t+i t+ij Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - 10 poisoned darts Wands (go to first with /)a - a wand of flame (7)  e - a wand of charming (10)  p - a wand of polymorph (9) Scrolls (go to first with ?)  I - 2 scrolls of immolationu+iu+i>.........######......######.#.... tswn the Conjurer .........####............)#.####. Armataur of Vehumet **.... ......................###.#....#. Health: 71/71 ======================== ......................#.#....#.#. Magic: 16/16 ======================== .............<.#.##+#...#.##.#.#. AC: 10Str: 14Doom: 3% ...............#.##.###.####.#.#. EV: 8Int: 20 u+iQk#########......#........#....#.#. SH: 6Dex: 10 ################.#[..####.####.## XL:  9 Next:  4% Place: Dungeon:6 ........########@#......#.#....# Noise: ---------  Time: 7369.3 (0.0) ......+.........>#.#.##.#.#.##### a) +6 dagger "Ogrebane" {elec, Will+ rCorr ......#...######.#.#.##.#.#...... Cast: Stone Arrow (4%) #...##.......# #.#.#.##.#.####### Gem (1878) ....##.......# #.#.#.##.#.# ##### ....##.......# #.#.#.##.#.# #.... ....##.......# #...#....#.###.### ..#####...#+## #.#...####.#...# ..# #.###.####.#.#.#....#.####u+iVehumet accepts your kill. _You feel your power returning. _Magic restored.  c - 10 poisoned darts (gained 3) _You see here a +0 short sword.  Okay, then.u+iTu+iu+i. _u+i4z ......)#.####....###.#.....#....#<.#.##+#...#.##..#.##.###.## #########.......#...u+i75#######.#[..####.####.## ........########)#......#.#....# +.........@#.#.##.#.#.######...######...... #...##.......# ###### . #.# ### #...#..........#.####....#u+i4bu+ir70.3 (17 __You feel your power returning. _Magic restored.  c - 10 poisoned darts (gained 3) _You see here a +0 short sword. _There is a stone staircase leading down here.v+iOv+iv+i v+iv+i}16 _v+i5" v+i6 #...# #....#  #...# #....# ###...###....# ###'...'......# ..# ###...##.....###.# #...##.....#.#.#.......#.## #.###.#.#.#7# #.# #.#.F@#v+i6#######.###.###.## .†....v+i6..@(.+######.###.##v+i6##. ###'##... v+i7## .# #.#............@   Joseph (launcher)  . #......K....... F   sky beast  ....#+#...........  .... +.  You climb downwards.v+i;v+iDg  Level annotation: Josephv+i KI((v+iD  Joseph shoots a sling bullet. The sling bullet closely misses you.v+iCv+iK@@.K   kobold (missile)v+i%w===2.8 (2.5Stone Arrow (4%)4v+i~v+i[ _The sky beast barely misses you. _There is a stone staircase leading up here.x+ięr  #...# #....# x+i9###...###....# ## ..'...'......# .#...## # #....# ########....K..##.#.# #.# #.#.F<# #######.###.###@## .x+i †..............(.+ ....########.###. .##. #.....###'## ## .# #.#..... #......K ....#+#x+ix+i (The sky beast barely misses you. Joseph shoots a sling bullet.x+iE9<x+iIG57-----3.8 (1.03x+iNx+iXQ0 _The sling bullet hits you!x+i####  #...#  ###...##### ..'...'. .## # #...x+i.# ########....K.##.#.#. #.# #.#.F<# #######.###.###@## .x+i2†..............(.+ ....########.###.## .##. #.....###'## ## .# #.#..... #......Kx+ix+i[x+iAmF.@.x+iWj---42x+ix+iDy+is  The stone arrow hits the sky beast!!y+i_y+in KK   kobold (missile)The sky beast is severely wounded.The sky beast hits you.y+inD6------y+in3-----==-51y+iwy+izL _The confined air twists around weakly and strikes you.y+iM| `  The stone arrow misses the sky beast. The stone arrow hits Joseph!y+iJ y+i | F.  Joseph is lightly wounded.y+i 7=0---------60y+i y+i - _The sky beast hits you.z+i4z+i67/16 ---------Contam: 13% -769z+ip=z+i@ _You miscast Stone Arrow. Nothing appears to happen. The sky beast misses you.z+iFo  The stone arrow hits the sky beast!  You kill the sky beast!Vehumet accepts your kill.z+iu F†z+i" z+iT (You feel your power returning. Joseph shoots a sling bullet.z+i ;†z+i 2--5/17--------19==88z+i z+iޡ 0 _The sling bullet hits you.|+i .... ###...##### ..'...'.... ###...#### . #|+i1 #####K. .# #.###.# #.#..@######.###.###.## .†..............(.+ ....########.###.## .|+iz e##. #.....###'##... ## .# #.#.........  . #......K...#+#....|+i) You roll towards Joseph! You completely miss Joseph.  Joseph is lightly wounded.  Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff.|+iV 49---6=----9.9 (1.1Regen (1) Gem (1867) |+i!|+i$= _Joseph hits you with a +0 quarterstaff.|+iI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}+i** Confirm with . or Enter, or press ? or * to list all spells.struck by an arc of lightning.  Joseph is moderately wounded.  You are struck by an arc of lightning.  Joseph is struck by an arc of lightning.  Joseph is moderately wounded.}+i}+iM@K@K   kobold (missile)}+i86--4---=-8006}+iI}+iX _The lightning grounds out. Joseph hits you with a +0 quarterstaff.~+i"~+i&Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - 10 poisoned darts Wands (go to first with /)a - a wand of flame (7)  e - a wand of charming (10)  p - a wand of polymorph (9) Scrolls (go to first with ?)  I - 2 scrolls of immolation+i #...# #....#tswn the Conjurer#...# #....#Armataur of Vehumet **....#...# #....#Health: 46/71 ===============--------- ###...###....# ###Magic: 4/17=====------------------- ..'...'......# ..#AC: 10Str: 14Doom: 1% ###...##.....###.#EV: 8Int: 20 Contam: 13% # #...##.....#.#.#SH: 6Dex: 10 ########....K..#.#XL:  9 Next:  9% Place: Dungeon:7 .# #.###.#.#@#Noise: ==-------  Time: 7380.9 (0.0) .# #.# #.#.K@#a) +6 dagger "Ogrebane" {elec, Will+ rCorr .#######.###.###.##Cast: Stone Arrow (4%) .[0;10;1+im†..............(.+Regen (1) Gem (1866) ....########.###.## .##. #.....###'##...@   Joseph ## .# #.#............K   kobold (missile). #......K...........#+#...........Joseph is moderately wounded.You are struck by an arc of lightning.  Joseph is struck by an arc of lightning.  +iaJoseph is moderately wounded. _The lightning grounds out. Joseph hits you with a +0 quarterstaff.  Okay, then.+iӜ+i+i.. _+i #...# #....# tswn the Conjurer  #...# #....# Armataur of Vehumet **....  #...# #....# Health: 46/71 ===============--------- ###...###....# ### Magic: 1/17=----------------------- ..'...'......# ..# AC: 10Str: 14Doom: 1% ###...##.....###.# EV: 8Int: 20 Contam: 13% # #...##.....#.#.# SH: 6Dex: 10 ########....K..#.# XL:  9 Next:  9% Place: Dungeon:7 .# #.###.#.#@# Noise: ==-------  Time: 7380.9 (0.0) .# #.# #.#.K@# a) +6 dagger "Ogrebane" {elec, Will+iZ)+ rCorr .#######.###.###.## Cast: Stone Arrow (4%) .†..............(.+ Regen (1) Gem (1866) ....########.###.## .##. #.....###'##...  @   Joseph ## .# #.#............  K   kobold (missile)  . #......K.......  ....#+#........... _Okay, then.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (moderately wounded, 71% to hit)+i  #...# #....#tswn the Conjurer#...# #....#Armataur of Vehumet **....#...# #....#Health: 46/71 ===============--------- ###...###....# ###Magic: 1/17=----------------------- ..'...'......# ..#AC: 10Str: 14Doom: 1% ###...##.....###.#EV: 8Int: 20 Contam: 13% # #...##.....#.#.#SH: 6Dex: 10 ########....K..#.#XL:  9 Next:  9% Place: Dungeon:7 .# #.###.#.#@#Noise: ==-------  Time: 7380.9 (0.0) .# #.# #.#.K@#a) +6 dagger "Ogrebane" {elec, Will+ rCorr .#######.###.###.##Cast: Stone Arrow (4%) .+i ^[40m†..............(.+Regen (1) Gem (1866) ....########.###.## .##. #.....###'##...@   Joseph ## .# #.#............K   kobold (missile). #......K...........#+#...........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (moderately wounded, 71% to hit)  The stone arrow hits Joseph!  Joseph is heavily wounded.+i S 39--1.9 (1Stone Arrow (4%)Gem (1865) +i^   Shift-Dir - straight line  Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (moderately wounded, 71% to hit)  The stone arrow hits Joseph!  Joseph is heavily wounded. _The kobold barely misses you. Joseph hits you with a +0 quarterstaff!+i1T  You don't have enough magic to cast this spell.+i1+i8+i;. _+ik3+i_+i c - 6 potions of curing+iE406=======-2.9 (1Stone Arrow (4%)4+i+iFa _The kobold hits you with a +0 club. Joseph hits you with a +0 quarterstaff.+iDE+iuDrink which item? Potions  c - 6 potions of curing  g - 2 potions of magic  d - 2 bubbling blue potions  f - a murky purple potion  l - a yellow potion  n - 3 grey potions  o - 3 cyan potions  p - 2 purple potions  q - a red potion  s - 4 brown potions  t - an orange potion  v - a coppery potion  x - a silvery potion  y - a viscous inky potion  z - a white potion [!] read|quaff|evoke[?] describe selected+id+i+iF #...# #....#tswn the Conjurer#...# #....#Armataur of Vehumet **....#...# #....#Health: 40/71 =============----------- ###...###....# ###Magic: 6/17========---------------- ..'...'......# ..#AC: 10Str: 14Doom: 1% +i###...##.....###.#EV: 8Int: 20 Contam: 13% # #...##.....#.#.#SH: 6Dex: 10 ########....K..#.#+i9 XL:  9 Next:  9% Place: Dungeon:7 .# #.###.#.#@#Noise: =--------  Time: 7382.9 (0.0) .# #.# #.#.K@#+iga) +6 dagger "Ogrebane" {elec, Will+ rCorr .#######.###.###.##+iCast: Stone Arrow (4%) .†..............(.+Gem (1864) ....########.###.## .##. #.....###'##...+i_@   Joseph ## .# #.#............K   kobold (missile)+i. #......K...........#+#........... _Unknown command. _Okay, then.+iBIt was a potion of curing. You feel better.  You extract magical energy from the potion.  j -> c - 6 potions of curing +ikL_The kobold hits you with a +0 club. Joseph hits you with a +0 quarterstaff.+iL  j -> c - 6 potions of curing _The kobold hits you with a +0 club. Joseph hits you with a +0 quarterstaff.might.  You feel very mighty all of a sudden.  You extract magical energy from the potion.  n -> m - 2 potions of might+i9====13.9 (1Might Gem (1863) +i+i"w _The kobold barely misses you. Joseph hits you but does no damage.+i  You barely miss Joseph.  Joseph is heavily wounded.19% 5.0 (1.12 _The kobold hits you but does no damage. You block Joseph's attack.+i{Joseph is heavily wounded. _The kobold hits you but does no damage. You block Joseph's attack.  You hit Joseph.  Joseph is heavily wounded.The kobold hits you but does no damage.  Joseph smiles happily.+ic7601+i+i]0 _You block Joseph's attack.+iI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+i= **  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The kobold is struck by an arc of lightning.  The kobold is severely wounded.Joseph is struck by an arc of lightning.  Joseph is severely wounded.+i_ K@The lightning grounds out. The kobold hits you with a +0 club.+i397=---5=70+i+i0 _You block Joseph's attack.+in  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+i=  The kobold is struck by an arc of lightning.  You kill the kobold!Vehumet accepts your kill.+i+ ***   The lightning grounds out  Joseph is struck by an arc of lightning.  Joseph is almost dead.  You are  Joseph is struck by an arc of lightning.  Joseph is almost dead.+i'K@)@+i-4--6----3859+i5+iB8j _The lightning grounds out. Joseph barely misses you.+i~  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+i5Confirm with . or Enter, or press ? or * to list all spells.Joseph is struck by an arc of lightning.  Joseph is almost dead.You kill Joseph!+i **  Vehumet accepts your kill.+i2'I@<+i!/ Magician2---4/18----1259Stone Arrow (4%)8 _You are struck by an arc of lightning. The lightning grounds out.  You feel the doom around you dissipate.+i;+i>m _Your Spellcasting skill increases to level 6!+i6 ###...###....# ### ..'...'......# .. ###...##.....### ...#. ######.. .# #.###.#.#† #.#.)######.###.###.## .†..............(.+ ....########.###.##...+iߧZ.... +...........+i+i5=-- --907+i+iP _Your magical contamination has completely faded away.  There is a stone staircase leading up, spattered with blood here. _Items here: )) [ †.+i +i7 8--+iv& +i. +i6 g16 _+i8 +ia5 0 .........####............)#.####. ......................###.#....#. ......................#.#....#.#............<.#.##+#...#.##.#.#. ...............#.##.###.####.#.#. #########......#........#....#.#.########.#[..####.####.## ........########)#......#.#....#6.....+.........@#.#.##.#.#.##### .+i5 .....#...######.#.#.##.#.#...... #...### #.#.#.##.#.#######.......# #.#.#.##.#.# ##### ....##.. #.#.+i5 #.##.#.# #.... ....##.......# #...#....#.###.### +i 6 ..#####...#+## #.#...####.#...# ..# #.###.####.#.#.#....#.#### +i'6 [### #...##.####....#+i^7 S-=+i*> +iK 3=2.5 (2.55+i +i^ } _You climb upwards. _There is a stone staircase leading down here.+ih +ih +iXj +i l +i=t 4 _3+iqv +iv _4=2+iax +iz +iR{ #6+is{ V==1+i;~ +i +i΀ B0+i +i +ij N549+iÆ +i B8+i6 +i~ +ǐ +i4 U==7+i̎ +i +i #6+iޑ U=6+i +i +iv x7=5+i+ +i +i_ B4+iК +iל +i? f7=3+i +i +iϢ B2+i1 +i +iw T=1+i +i +i* ,0+iJ +i +i +i "8+i% ^8=39+iҵ +i +i B8+i +i +i +i :7+i +i +i x9=6+i +i +i T=5+i +i +i B4+i! +i +iK 40=9==3+ij +i +i +i B2+ij +i` +i B1+iZ +i +i) >10+iT +i +i +i %==+i 129+iK +iO +i B8+i +i +i# +iP q2=7+i +i +i\ <10/18=+i :6+ih +iU X5+i^ +iA X4+i +iY |3=3+i +i +iU $=+i{ 02+i +i +iY B1+i +i +i/ R41=+ib :0+i +i +i C19+iK +i* +i B8+i +i +i) #5+iJ U=7+i +i +i $=+i 06+i +i +iM B5+i +iJ 6=2==43217==0093=88=7659==4+i= Gem (1803)  _You feel a little less mighty now.2504=1079951=8=765==52=4323==106=89+iD [39;49m4=8765==547=32610=797=878==6 _Magic restored.8=54[3+i\ }9;49m3+i. 9==21+i +i +i' B0+i +i# +i 760=+i ;69+i +i +iy B8+i^ +iK X7+ij +i +i B6+iW +i 1=5+i* +i 43+i +i v22+iS +ia 10+i +i +i q3=59+i +i +i B8+i +i +i B7+i +i +i +i i4=6+ia +iz +i ,5+i +i +i2 +i B4+i" +i +i B3+i +i +iB &5+iq :2+i +i( +io B1+i/ +i +i B0+i # +i)% +i% #6+i% N=49+i ( +i* +i* ,8+i + +i, +ix/ +i/ B7+iM1 +i3 +i3 @7=+i3 06+i_5 +i7 +i7 B5+i 9 +i; +ib; B4+it= +i> +i_? `83+i@ +iB +iB B2+i0D +iF +iF B1+iH +i=J +iJ B0+iK +iP +iP q9=39+iT +icV +iV B8+igX +iY X7+iD[ +i(] +ir] q70=6+i_ +ia +ita B5+ic +id +ie B4+if +ii +i[i p1=3+ij +i N 514.5 (122.0) _HP restored.+iZ +i$ [ _Done exploring.+i3+ih+i]I0.0)+iR[ _Done exploring.+i +i Where to? (Tab - D:7, ? - help)  D - Dungeon +iQ+i .........####............)#.####. tswn the Magician ......................###.#....#. Armataur of Vehumet **.... ......................#.#....#.#. Health: 71/71 ======================== .............<.#.##+#...#.##.#.#. Magic: 18/18 ======================== ...............#.##.###.####.#.#. AC: 10Str: 14 #########......#........#....#.#. EV: 8+i Int: 20 ################.#[..####.####.## SH: 6Dex: 10 ........########)#......#.#....# XL:  9 Next: 25% Place: Dungeon:6 ......+.........@#.#.##.#.#.##### Noise: ---------  Time: 7514.5 (0.0) +iU ......#...######.#.#.##.#.#...... a) +6 dagger "Ogrebane" {elec, Will+ rCorr #...##.......# #.#.#.##.#.####### Cast: Stone Arrow (4%) +i u....##.......# #.#.#.##.#.# ##### Gem (1733) ....##.......# #.#.#.##.#.# #.... +i P....##.......# #...#....#.###.### ..#####...#+## #.#...####.#...# ..# #.###.####.#.#.#....#.#### +iHr### #...#..........#.####....# _There is a stone staircase leading down here. _You feel a little less mighty now. _Magic restored. _HP restored. _Done exploring. _Done exploring.+i+i+i "2 _+i7+i'+i n0+i5  #...# #....#  #...# #....# ###...###....# ###'...'......# ..# ###...##.....###.# #...##.....#.#.#.......#.## #.###.#.#†#+i6;# #.# #.#.(@#7.0 (2.5#######.###.###.## .†.......(.+######.###.####. ###'##... ## .# #.#............  . #......K.......  ....#+#........... +iH7 .... +. _You climb downwards.  There is a stone staircase leading up, spattered with blood here.+i9+iA+i&Dk _Items here: )) [ †.+ilg+i #...# #....# #...# #....##...###....# ###.'...'......# ..#+iþI#...##.....###.## #...##.....#.#.# .#.......#.#.# #.###.#.#†#.# #.# #.#.@<#.#.###.###.## ..†..(.+ #....+i#.###.##  .##. #.....###'##... +i ## .# #.#............ . #......K....... ....#+#...........  .... ++i.+i{(0.0+i;m8.0 (129 _+i?+iKb  c - 12 poisoned darts (gained 2)  Things that are here:+ikNe9.0 (28+iT+iXP _a +0 club; a kobold corpse+i@ I+i +i +i n7+i +iC B6+i +ij +i +i6 B5+iY +i 7 _You open the door.+i> +i} B4+i +if @  There is an open door here.+i +i I3 _+is +i +i +ih B2+iW 410+iX Y19+i] ,+i@_ +i_ B8+i4a +i8e +iT| 765+i  +i. k# ###### # #....#  #....# # #....# ....# ### '......# ..# ##.....###.####### ##.....#.#.#.....###F.## ##.......#.#.###@.......  #.###.#.#†#.########^##  #.# #.#.)<#.........Stone Arrow (4%)#.###.###.##....### ..........(.'....+ ######.###.##....# F   rock fish (asleep)#.....###'##....#  #.#.............#  #...............#+i 032.0 (13.0)+i f3.0 (144+i +iu \ _A rock fish comes into view.+i{ ```F  The stone arrow hits the rock fish!+i+i?CF#...+ir5----==4.0)3+ij+ib _The rock fish is severely wounded.+i'J*```+i,+i=F##..+i2--------52+i+i [ _The stone arrow misses the rock fish.+im9The rock fish is severely wounded.The stone arrow misses the rock fish.  The stone arrow hits the rock fish!  You kill the rock fish!  Vehumet accepts your kill.  Vehumet is now aiding your destructive spells.+i@C#+i(8#+i*1------86Stone Arrow1+i+i]4 _You feel your power returning.+i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k + Spellcasting 6.3   9.9  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0  [4+i0m 7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   3.0   3.4  +1  [+id39;49m     j - Stealth   2.1   2.1  +2                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+i +i +i # ######tswn the Magician # #....#Armataur of Vehumet ***... # #....#Health: 71/71 ======================== # #....#+i Magic: 11/18 ==============---------- ###....# ###AC: 10Str: 14 '......# ..#EV: 8Int: 20 ##.....###.#######SH: 6Dex: 10 ##.....#.#.#.....####.##XL:  9 Next: 28% Place: Dungeon:7 ##.......#.#.###@.......Noise: ==-------  Time: 7536.0 (0.0)  #.###.#.#†#.########^##a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.# #.#.)<#.........Cast: Stone Arrow ##.###.###.##....###Gem (1711) +i` 5..........(.'....+ ######.###.##....##.....###'##....##.#.............##...............# _The stone arrow misses the rock fish.The stone arrow hits the rock fish!  +i You kill the rock fish!Vehumet accepts your kill.Vehumet is now aiding your destructive spells. _You feel your power returning.+i +iu +i +i +i +i  Your spells (describe)TypeFailure Level  a + Stone ArrowConjuration/Earth 1% 3 b - Static DischargeConjuration/Air1%2  s - ShockConjuration/Air1%1  P - PasswallEarth+i 5%3 Select a spell to describe [?] help[Esc] exit+i +i# ######tswn the Magician # #....#Armataur of Vehumet ***... # #....#Health: 71/71 ======================== # #....#Magic: 11/18 ==============---------- ###....# ###AC: 10Str: 14 '......# ..#EV: 8Int: 20 ##.....###.#######SH: 6+iQSDex: 10 ##.....#.#.#.....####.##XL:  9 Next: 28% Place: Dungeon:7 ##.......#.#.###@.......Noise: ==-------  Time: 7536.0 (0.0)  #.###.#.#†#.########^##a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.# #.#.)<#.........Cast: Stone Arrow ##.###.###.##....###Gem (1711) ..........(.'....+ +i######.###.##....##.....###'##....##.#.............##...............# _The stone arrow misses the rock fish.The stone arrow hits the rock fish!  You kill the rock fish!+iVehumet accepts your kill.Vehumet is now aiding your destructive spells. _You feel your power returning.+i}+i+i+i+iڈ +i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k + Spellcasting 6.3   9.9  -2          +i 3 b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0   7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0  +i  f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3  +iU .     i - Shields   3.0   3.4  +1  +i      j - Stealth   2.1   2.1  +2      +i l    +iԍ         +i:         +i             The relative cost of raising each skill is in cyan.  +iĎ The species aptitude is in white.  [?] Help[=] set a skill target  +i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+ifg (TargetTarget--  8.0 --  8.0  --  6.0  --  6.0  --  --  +i h v--  --  --  --  --  a-z] set[-] clear selected targetcost|targets+ipX=] set aall targets+i+ +i1 +i)6 Z# ######tswn the Magician # #....#Armataur of Vehumet ***... # #....#Health: 71/71 ======================== # #....#Magic: 11/18 ==============---------- +i6 ###....# ###AC: 10Str: 14 '......# ..#EV: 8Int: 20 ##.....###.#######SH: 6Dex: 10 ##.....#.#.#.....####.##XL:  9 Next: 28% Place: Dungeon:7 ##.......#.#.###@.......Noise: ==-------  Time: 7536.0 (0.0)  #.###.#.#†#.########^##a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.# #.#.)<#.........Cast: Stone Arrow ##.###.###.##....###Gem (1711) ..........(.'....+ ######.###.##....##.....###'##....##.#.............##...............# _The stone arrow misses the rock fish.The stone arrow hits the rock fish!  You kill the rock fish!+ic7 Vehumet accepts your kill.Vehumet is now aiding your destructive spells. _You feel your power returning.+iV: +iM; +i&> +i? +i>+i-?+i?+iA+iUH009+iHs2==8+iaI+iJ+iJB7+iK+iBN+iNB6+iO+iQ+i3RB5+iS+iU+iMVU==4+iW+i[X3+i[+i^+i^r3=2+i\`+iRb+ibB1+ic+ie+i!fB0+ij699+ikj=8+il+iUnX7+i"p+ivr+iri4=6+is+iu+i?vB5+iw+ix+ixB4+iby+iz+izB3+i|+iW}+i}T=2+i\~+ij+iB1+iM+iX0+i*+iم5==89+ig+i+iB8+io+i+i1B7+i͋+i6==5+i+i+iB4+iߔ+iі+i)p6=3+i+i+iB2+i+i+i^B1+iۡ+i5+i:0+i+iʩ+iU=79+iӫ+i+i5B8+i+iű+i67=+i9:7+i+i+iصB6+i+i+ijB5+i+iX4+i+iJ+iT=3+i+i7X2+i<+i+iq8==1+i+i{4 _Magic restored.+i7+iB0+i +i+iR ##### ....# ....# ....# ....# ### .....# ..# .....###.####### .....#.#.#.....####.###. .......#.#.###..<--77.0 (41.0) +iu.###.#.#†#.########^## .# #.#.)<#... .###.###.##....### (.'....+ +i +i+iz--8.0 (4269+iv+i9 _Found a stone staircase leading up.+i+iC  Skill  Level Cost  Apt Skill  Level Cost  Apt +iS a - Fighting   4.0   5.9  -1   k + Spellcasting 6.3   9.9  -2          +iT b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1  +i@ c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0   7.1  -1  +i] e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0  +iS f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3      +i i - Shields   3.0   3.4  +1       j - Stealth   2.1   2.1  +2  +i        +i(        +iKn    +it_    +i_            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  +iR[/] auto|manual mode [*] useful|all skills [!] training|cost|targets+i^? TargetTarget--  8.0 --  8.0  --  6.0  --  6.0  -- +i-@ --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets+ix<[?25h[?0c0 +i=| " +i [?25l[?1c+iƆ 10.0 current training targets, if any.=] set aall targets+iIa-z] setselected target +i" <[?25h[?0c8.0 +i[?25l[?1c10.0 =] set aall targets+i-*+i[/+i3######tswn the Magician #....#Armataur of Vehumet ***... #....#+i4Health: 71/71 ======================== #....#Magic: 18/18 ======================== #....# ###AC: 10Str: 14 .....# ..#EV: 8+i74CInt: 20 .....###.#######SH: 6Dex: 10 .....#.#.#.....####.###.+ig4bXL:  9 Next: 28% Place: Dungeon:7 .......#.#.###..@......<Noise: ---------  Time: 7578.0 (0.0) +i4.###.#.#†#.########^####a) +6 dagger "Ogrebane" {elec, Will+ rCorr .# #.#.)<#.........+i4Cast: Stone Arrow .###.###.##....###Gem (1669) ........(.'....+ +i 5####.###.##....# .....###'##....# .#.............# ...............#You kill the rock fish!Vehumet accepts your kill.+i/5Vehumet is now aiding your destructive spells. _You feel your power returning. _Magic restored. +iO5$_Found a stone staircase leading up.+i7<3+iF+i+H+i8 +i  Spells (Memorise)TypeFailure Level  a - ScorchFire+iT 5% 2b - AirstrikeAir11% 4  c - SwiftnessAir13% 3  d - Slow+i Hexes14%1  e - Soul SplinterNecromancy14%1  f - Summon Small MammalSummoning+i ;14%1  g - BlinkTranslocation21%+i/ I2  h - Ensorcelled HibernationHexes/Ice21%2  +ih ni - Passage of GolubriaTranslocation80% 4 +i 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+iA +iH +iP ]######tswn the Magician #....#Armataur of Vehumet ***... #....#Health: 71/71 ======================== #....#+i*Q Magic: 18/18 ======================== #....# ###AC: 10Str: 14 .....# ..#EV: 8Int: 20 .....###.#######SH: 6+iRQ Dex: 10 .....#.#.#.....####.###.+iyQ XL:  9 Next: 28% Place: Dungeon:7 .......#.#.###..@......<+iQ Noise: ---------  Time: 7578.0 (0.0) .###.#.#†#.########^####+iQ a) +6 dagger "Ogrebane" {elec, Will+ rCorr .# #.#.)<#.........Cast: Stone Arrow +iQ G.###.###.##....###Gem (1669) +iR h........(.'....+ ####.###.##....# .....###'##....# +i2R U.#.............# ...............#You kill the rock fish!+i]R Vehumet accepts your kill.Vehumet is now aiding your destructive spells. _You feel your power returning. +iR :_Magic restored. _Found a stone staircase leading up.+iFY P  Okay, then.+i[ +in` +ib . _+i?+iB,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k + Spellcasting 6.3   9.9  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1  +iC c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0   7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1              +iC. g - Armour   0.0   0.6  +3      +iD. h - Dodging   1.3   3.4  -3      +i(D i - Shields   3.0   3.4  +1  +iqD     j - Stealth   2.1   2.1  +2          +iDn    +iD        +iDl    +iDa    +iE_    +i;E    The relative cost of raising each skill is in cyan.  +iYEThe species aptitude is in white.  [?] Help+ixEG[=] set a skill target  +iE[/] auto|manual mode [*] useful|all skills [!] training|cost|targets+i4op+i@Axes 4  -2   q - Hexes 0.0   1.2Polearms 4  -2   r - Summonings 0.0   1.4  -2Staves s - Necromancy0.0   1.4  -2  f - Unarmed Combat   0.0   1.2  -1   t - Forgecraft4  -2g - Throwing u - Translocations   0.0   1.0   0  v - Alchemy0.0   1.2  -1  h - Short Blades1.2  -1   w - Fire Magic0.0   1.2  -1  i - Long Blades+i0.0   1.2  -1   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic2.7   3.6  -1         z - Earth Magic5.0   7.1  -1  k - Armour0.0   0.6  +3  +iMzl - Dodging1.3   3.4  -3   0 - Invocations0.0   1.0   0  m - Shields+i\3.0   3.4  +1   1 - Evocations0.0   1.0   0  n - Stealth+i2.1   2.1  +2   2 - Shapeshifting   0.0   1.4  -2  useful|all+iTargetTarget10.0 10.0--  8.0  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  6.0  6.0  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets+i<[?25h[?0c0 +i [?25l[?1c4.0 current training targets, if any.=] set aall targets+i+iZ+iw\######tswn the Magician #....#Armataur of Vehumet ***... #....#Health: 71/71 ======================== #....#Magic: 18/18 ======================== #....# ###AC: 10Str: 14 +i8.....# ..#EV: 8Int: 20 .....###.#######SH: 6Dex: 10 .....#.#.#.....####.###.XL:  9 Next: 28% Place: Dungeon:7 .......#.#.###..@......<Noise: ---------  Time: 7578.0 (0.0) .###.#.#†#.########^####a) +6 dagger "Ogrebane" {elec, Will+ rCorr .# #.#.)<#.........Cast: Stone Arrow .###.###.##....###Gem (1669) ........(.'....+ ####.###.##....# .....###'##....# .#.............# ...............#+iVehumet accepts your kill.Vehumet is now aiding your destructive spells. _You feel your power returning. _Magic restored. _Found a stone staircase leading up. _Okay, then.+i+i+iY+i?8 _+irF ...# ...# ...# ...# ### # ..# #######.####### F..+iF#.#.#.....####.###.###.#.###..<.. ##.#.#†#.########^##  #.#.)<#..+iF...Stone Arrow ##.###.##....### .###(.'....+ >#+i/G.###.##....# ..F   rock fish (asleep)+iUG###'##....# .#.# .#+ixG,#+iMy 9.0 (1  A rock fish comes into view.+iUUu.FF+iXf80.0 (27+iK`+i=c; _Found a stone staircase leading down.+i Z ### ..# #### ##### ... ....###F.###.## #....@....<.. †#.########^######  #.#.)<...  .### (+iG j ># .. .# .#+iu  ### ..# #### ##### ... ....###F.###.## #....@....<.. †#.########^######  #.#.)<...  .### ( ># .. .#+iv : .#+i| +i{ +i +i ` _A rock fish is nearby!+ir  The stone arrow hits the rock fish!+iml  The rock fish is almost dead.+io67--5----==1.0 (16+iZw+izz. _The rock fish bites you.+i  The stone arrow hits the rock fish!  You kill the rock fish!+i[C#+i:8#+iLCw8--2--------+iDJ312Stone Arrow+iD:5+i3K+iOZ _Vehumet accepts your kill.+i] 3+i+^ +i` +ifh 43+ii p9=2+ii +ik +iUl _----1+iNm +i G3=05970+iѬ W=87=61=5 _HP restored.4=432=1=0495==8765==4+i +iT B3+i +i[ +i 66=+i :2+i +iS X1+i +i +iB B0+i@ +i +iܹ C39+iֺ +i +i T=8+i߽ +i +i B7+i +i +i3 B6+i +i\ +i 67=+i :5+i+ +i X4+i +i +i B3+i +i| +i B2+i +i` +i T=1+i +iQ X0+i +ic +i r8==29+i +i +i X8+i +i* <76==543210198+i +i n7+i1 +iI +i B6+iK$ 5+i[& +i' +i|( B4+i( +i* +i+ +i+ B3+i+, +i/ 2+i1 +i2 +i3 B1+iQ4 +iD5 +i6 +i6 B0+i 8 +i9 +i: +i: C09+i; +i= +i> +i> B8+im? +i@ +iB +ivB B7+iB +iD +iZE X6+iK +iiM +iN +iYO B5+iO +i>Q +iR +iS B4+i~S +iU +iqV X3+igW +iX +iZ +i[ X2+il\ +i] X1+i^ +ip_ +i` +io` B0+i` +ib +id Z599+i}d +ie +ig n8+ih +ii +i6j +ijj :7+ij +ip 6+iq +i`r B5+ir +ipt +ikv +iv B4+i,w +ix +iy +iz B3+iz +ii| +iy~ +i~ B2+i +i +i X1+iw +i +il +i B0+iR +i +i_ +i C89+i +i +i X8+i +i +i +ie B7+i +iΙ +id X6+i +iu +iq +i B5+i +iv 7 _You open the door.+i{ +iլ B4+i +i& @  There is an open door here.+i +i I3 _+i +i +i +i B2+i +i +iW X1+id +ik +i n0+iH +io +i C79+i{ +i +i X8+iN +i; +i X7+i +i +iW +i B6+in +ii +i +i* B5+i +i +ih +i B4+i +i +iw +i B3+i +i +ij +i B2+i +i+i*+ipB1+i&+i +i +i B0+i`+i+iCY69+i_+i6+i@+iB8+i +i'+i)+iI*B7+i++i5  There is a stone staircase leading up, spattered with blood here.  Items here: )) [ ÷.+iQ8+i8I6 _+iU;+iN>+i@+iiAB5+iB+ikIY  Items here: ( )) ÷.+iuM+iMI4 _+iP+iDS+iWX3+iY+il^@  There is an open door here.+i7b+ibI2 _+ite+i^i+il+i#.########.###.##....# #.. .##. #.....###'##....# #.# ## .# #.#.............# #.#  . #...............#  ....#+#............# +i .... +............#  ... ######'##.....  .. #@# .....--68907.0)  # #.# ..... ... ....+i7 ..##. ... ... ..+iZ .... .. +i|K..... ... ...... ).. +i +i+i--9087+iE+i% _Found a rapier.+iI+i;J+iK+iLR+i8U+i]6+i5k54+iqn3+i;s+iw+i}+i:B2+iن+i+iAn1+i%+i+iB0+iܙ+iĜ+i+im-49+i+iУ+ii+i9+iB8+i+i+in+iB7+iհ+i_X6+i+iLu _d - 3 bubbling blue potions (gained 1)+i+iX5+iE+i"+imB4+i(+iB+i+iB3+i+i+i+iB2+iw+i+i+iYB1+i+ij+ij #+## ...  +............##.#  ######'##.......#  #.##.......#  ###+###.##.......#  ................##  +i.......##.......#  ....... #.......#  ....... #......@#  ....... #.......#  ....... #..)....#  +iL+....... ........?.  ....... #.........#......... +io   orc priest (asleep)#......... o   orc (asleep)+i#...oo....#+ifx 706.0 (16.0)  An orc and an orc priest come into view.+i+i}J  The orc shouts!+i rowandering)ooo   orc wizard (wandering)...oo   orc+i o==7.0 (170+i+i<z _An orc wizard comes into view. It is wielding a +0 dagger.+iR +#.# ######'##.......# #.##.....  ###+###.##...  ................###..  )........?.#.. .#oo...#..o..##..+i+^######'##...... #.##......  +i^###+###.##......  ................###.......#  ...)........?.##..# #oo..o#..o.o 2 orcs (1 wandering)+ip&  +ivqYou roll towards the orc wizard!  An orc comes into view. It is wielding a +0 hand axe.+iq+iWr+i[s+iu~Eo..+i~o.o.o.o+i8.0)Stone ArrowRegen (2) Gem (1539) +i\+i% _The orc shouts!+ifc  #.###+###.#..........###  )....###.......@?.##. o.o.oo#..#.........###...##+i^n ###+##..........###  )....###........?.#. o.o.oo#..#.........###...## ....! +iq +i6r +iHs +i~ .o.o.#o+i {-948+i= +i _You roll towards the orc! Found a potion of might. The orc barely misses you.+im _ .........# ##.# . #.# . #+i P.# . #.# ..#..)....### +i .>........?.# +i" x. #...# +iH #o..# #.........#+il  #....o....# #..o.#o...#+i  #....#...........###...##.. ....! #+i Q#. .#...+i B ##. . #.# . #.# +iO . #.# ..#..)....### >........?.# . #...# #o..# #....@....#+i  #....o....# #..o.#o...# #....#............###+i Q##.. ....!# ##. .#....#.###. .###..+i6  You roll towards the orc priest! Found a stone staircase leading down.  The orc wizard shouts! The orc priest shouts!+i +i+i..oooo..#.oo+i766--+i====1067+i+i: _The orc hits you with a +0 hand axe.+i-Z  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+i}  Confirm with . or Enter, or press ? or * to list all spells.  The orc priest is struck by an arc of lightning.  +i The orc priest is moderately wounded.  is struck by an arc of lightning.  +i You kill the orc!  Vehumet accepts your kill.+i%  *****  +iM&    orcwizardwizard is heavi  The orc is almost dead.The orc wizard is struck by an arc of lightning.  The orc wizard is almost dead.+i# @oo)oThe lightning grounds out. You block the orc priest's attack.+i/  The orc wizard points at you and mumbles some strange words.+i>` P  The magic dart hits you but does no damage.+id 9=-==--16+in +ir 1 _You block the orc's attack.+i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+i(orc priest is struck by an arc of lightning!  The orc priest is almost dead.  You are struck by an arc of lightning.  The orc is struck by an arc of lightning.  You kill the orc!  Vehumet accepts your kill.*** +i @)oYou feel your power returning. The lightning grounds out.  The orc priest closely misses you.+i}  The orc wizard gestures at you while chanting.+i|+iс6---255+ic+i 1 _The puff of flame hits you.+i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+iI  The orc priest is struck by an arc of lightning.  You kill the orc priest!+ic yYou kill the orc priest!  Vehumet accepts your kill.  You are struck by an arc of lightning.  The orc wizard is struck by an arc of lightning.  You kill the orc wizard!  Vehumet accepts your kill.+i +i }**)*+iI`@)))+iO7-43Stone Arrow4+iX+i[[ _You feel your power returning. You are struck by an arc of lightning.+iQG3+iO+i'T+i[71==3+i_+ic+iAdB2+ig+il+io+i&pB1+ir+i:v+iy+i4zB0+i|+ii==429+i+i+i| _u - 7 scrolls labelled DADGHO EROA (gained 1)+i+iΔB8+iߗ+i+iX7+i˥+i۩+ij ......##.......# ...... #.......# ...... #.......# ...... #.......# .......#..)....### ......>..........# ...... #.........# #.........# #.....)..@# --20.0 (7#...)))...# #....#....# #....#....... .....###...##....... ....!# #....#. ß..#....#.###..>..###..+i --1.0 (86 _Found a staircase to the Ecumenical Temple.+iF +i +i +i +iz +iĽ 35+i +i B4+i +i* +i +i B3+iG +iM +i +i! U22+i +i? +i +i9 B1+ie +i0 X0+i +i F _m - 3 potions of might (gained 1)+i +i C19+i +i +i X8+i +ic +i +i3 B7+iT +i +iI +i U16+i +i +i +i B5+id +i +i +i B4+i +i& D #....#....#### #....#.......# .....###...##.#  .............#.#  ....#..ß..#....#  #.###..>..###..# #..ß..#....# ...........# ..###...@.## .. #.....##+i'  #....# #...###  #### +i- 033.0 (12.0)+i/ f4.0 (133+i4 +i6 e _j - a scroll labelled YBULIURU CUSESH+i% Gem (1512) +i* +it- +io/ X1+ii0 +iv2 +iO4 +i4 B0+i>5 +i!7 +ig8 +i8 C09+iT9 +i: +iL< +i< B8+i^= +ixA +i3C +iC B7+iED +i4F +inH +iH B6+iI +irN +iP X5+iEQ +iR +iT +i U B4+iU +i[ +i\ +i>] B3+i] +i_ +ixa +ia B2+ib +ig +iOi +ii B1+iMj +iFl +i'n +i_n B0+io +it +i7w Z499+iy +i +iX +i B8+i +iߌ +i X7+i +id +i" +i] B6+i +it +i( X5+i֥ +i¨ +i +i B4+i +i +im +iɱ B3+i% +i +iw +i B2+i +i +i +i B1+i +i +i X0+i +im +i Y89+i +i$ +i] +i B8+i +i +iz +i B7+iX +i +i +iZ B6+i +i +i X5+i +ir +i +i B4+i +i +i +i. B3+i +i9 +i +i B2+ih +iz +iz +i B1+i +i& +i +iP B0+iK +i +i1 +iv C79+i +iQ +i +i B8+i +i +ix +i+ B7+i;! +i# +i% +i& B6+iJ' +i) +il+ +i+ B5+i, +i)/ +i0 X4+i1 +i3 +ia5 +i5 B3+i6 +i8 +i: +iT: B2+i; +i2> +i @ +iG@ B1+iFA +iD 7 _You open the door.+i$F X0+iF +iO @  There is an open door here.+i|Q +iCR J69 _+iR +iT +i2V B8+iuV +i%W +iY +iP[ B7+i[ +i[ +i:g M  ....†..............(.'....+ ..#.#....########.###.##....# ##... .##. #.....###'##....# ## #+ ## .# #.#.............# # . #...............# ## ....#+#............# .. .... +_+............##.# ...#.#'######'##.......# .. #..@..# #.##.......#80.0 (46+i h  # ######'###.##.......# #..................## #.........##.......# #.........##.......##.........##.......# #.........##.......# #..........#..)....## #.........>..........  _You open the door.+ik a _Found a snail-covered altar of Cheibriados.+iG+ipH+iI+iN+iP+i_X6 _5+iqZ+iZB4+iq[+iq`+iPb+ibB3+ic+ige+ig+ihB2+ih+i{n+ip+ipB1+iq+iv+iy+ipyB0+iz+is+i+iC59+i+i+i +in,8+i+in+iڊ+i+iB7+iύ+i+i+iB6+iْ+iD+i5432 _You open the door. ##..## #...##.....# ######..########....... ..........# #.###.#. #...####..# #.# #.#.#.#.......#######.###. #.....÷........... #.#.#....########.# #.....##.# #.....# ###@####.## #.#.....95.0 (15...<..........###.............[30+ie|m.....#+#.....................+_+...................#.#'#####...########....##...### ###########'## #........ #+i,f6.0 (161+i+i| _Found a stone staircase leading up. _There is an open door here.+i{ +i͝ +i +iH +iέ ######..########...............# #.###.# #...####..# #.# #.# #.#.......#######.###.# #.....÷............5 #.#.#....########.#+ii ... #.....##.# #..........###'####.## #.#........<..@.......###........#+#......+_+...#.#'############....##.....#### ###########'# 5   ufetubus (wandering) #....... #+i S #+iu ,0.0)+i; .An ufetubus comes into view.+i e7.0 (10+i* +i 5 _The ufetubus moves out of view.+iO+iyO+iJP+iQ+iS+iYo49+ia ######..## ..........# #.## #.5.####..# #.# ####.#.......#######.##.......#.....÷.+iaa....#.#.#.#....#....#.....##.# #......###'####.## #.#..<@.........###..#+#+ia..+_+..#.#'..##....##....+ia.##### #### 5   ufetubus (wandering)+ia| # #+ia3 #+i@h&8+ih+in{.55+iGu==9.0 (2Stone Arrow8+igz+i}* _The ufetubus shouts!+i2````+i#;+iUK\.5..+ilL6---800.0 (17+i.P+iRZ _The stone arrow misses the ufetubus.+i  The stone arrow hits the ufetubus!!  You kill the ufetubus!Vehumet accepts your kill.+i .``+i 2...+i 4------1Stone Arrow6+iX +i 4 _You feel your power returning.+i*+i+i+i54+i%+inB3+i+i<+i7^---2+i +i!+i!B1+i"+i$+i$+i%05==+i@%:0+i{&+i/(C39+i(+iO)+i*+ib+B8+iJ,+i-+i.B7+i.+iR0+i0%==+i006+i1+i3+i3B5+i4+i6+i 7+i(7S6=4+iE7+iq8+i9+i:B3+i:+i<+i<,2+i=+i?>+i?+iS@B1+iQA+iiC+i DT=0+iD+i:F+iwFC29+iG+iH+iHI+ijIi7=8+iJ+ieL+iLB7+iM+iCO+iPB6+iP+iS+idS:5+iT+iU+iCVT=4+i3W+ihYB3+i&[,+i\+i|\#8+i\N==2+i]+ika+imX..........# #.## #...####..# #.# #####.#.......#######.#+im........#.....÷.........#.#.#.#....#######...#.....##.# #....###'####.## #.#+i$n<..........###..@......#+#--+iLnl#.+_+o+irnR#.#'##########....##...+in0#.##### ###########  #.... o   orc (asleep)+inW #.... #....+in1 #....+io!+iz025.0 (24.0)+i}--6.0 (251+i+i^q _An orc comes into view. It is wielding a +0 club.+i    #...# #.#  #####.#.. ........#.....÷ ......#.#.#.#.. ........#.....##.#  +iX ........###'####.##  .......<....... .......@....... #.............._ o.............. #......########+i ` #.#####  #+i    #...# #.#  #####.#.. ........#.....÷ ......#.#.#.#.. ........#.....##.#  ........###'####.##  .......<....... .......@....... #.............._ o.............. #......######## #.#####  #+ia +it! +il% +i+ +i7. [ _An orc is nearby!+i 2#...####..# #.# #####.#.......#######.###........#.....÷................#.#.#.#....########..#.....##.# #.....###'####.## #.#.<..........###......+i& ..#+##+_+.o.#.#'###......########....##....#.##### ############  #..... #.+i_ p#..... #..... #.....+i D +i. 7.0 (1.0)0 _+i; #####.#.......#######.###.........#.....÷.................#.#.#.#....########..#.....##.# #......###'####.## #.#.<..........###...+i< ....#+##+_+.o.#.#'####......########....##.....#.##### ###########'#  #...... #.#.+i< 1#.#.#.+iI w819+iN +iGP +iE= #####.#.#.### .#.....÷ ......#.#.#.#....# .#.....##.# # .###'####.## #.# +iyFb.<.### .#+# #.+_+ o.#.#' #......#....##+iFv #.##### +iF<# #+iXG # # # #+iGh # #+izP+iSU}==98+i[+iS]+i}  #####.#.#. .#.....÷ ......#.#.#.#....+i .#.....##.# # .###'####.## #.# .<.### .#+# #+iX.+_+ o.#.#'+i #......#....## #.#####+i2  #+i$/ # # #o   orc (asleep) #....+iSA #.... #....+iy +i+i'q.oo+i=+a307+ia2+in?+i{ #####.#.#...#.....÷.#.#.#.#.....#.....##.# #.###'####.## #.#.<.###.#+#.+_+i.o.#.#'#......#....## #.######  # # # # #+ih # #+i%L #####.#.#.#...#.....÷#.#.#.#.#....).#.....##.# #.###'####.## #..<+ip.###.#.##.+.o.#.##......#....## #.######  #+i{ # # #+i  # # #+i+iK.o+i1Stone ArrowRegen (2) Gem (1416) +i&+ia D _You roll towards the orc! Found a short sword.+iI #####.#.# #.#.....÷#.#.#.#.#.....).#.....##.# ##.###'####.## #.<.###..##..o.#..###......#....## #.######  # #+i" # # # # #+i #####.#. #.#.....÷.##.#.#.#.#.....).#.....##.# #.###'####.## .<. ..##.o.#.###......#.... #.######  #. #. #+ii.. ### # # #+i+i {=245+i +iHK _You roll towards the orc! You block the orc's attack.+i+ig3.1 (1.14+i +i _You barely miss the orc. The orc closely misses you.+i1  You closely miss the orc. You tail-slap the orc.  You kill the orc!+iR e)+i! 40Stone Arrow3+i) +i, Z _Vehumet accepts your kill.+i`  #####.#... #.#.....÷.##.#.#.#.#.... ..).#.....##.# ##.###'####.## .+i(O.<.# ...##...###......#.... #.######  #.  .. ... ##.#.. +i=+i{-532+i !+i&l  Things that are here: _a +0 club; a +0 ring mail+i2I+ix+i[+i!u1 _+i!+i"B0+iG$+iE20987+iF####..........###'####.## ............<..........#####.......................+i.....##...................#.......)...................###......######## #.###### ###### ##.######### # #... #-40.1 (5#........#......[ ##.####.###....... ... .......#'.... .......##...# .......# ..... .......# ###.. ).###### # +i+ix1.1 (616+i7+i[ _Found a pair of boots and a falchion.+i:3+i_<+iXC+iMX5+inN+i^+ieX4+iFh+i+p+i|.....##............#.)..........###########....## #.###### #######+i} ##.########## #. #............ #.#........#......[. #.#.####.###........#.... ##. '.... #..#. #...# #.#...... ..#.###.. .).#######. ....# #. 5   white imp (asleep) +i4~....# #. ....5. #.######.+i+3.1 (2+i^r4.1 (3Gem (1403) +iF+i\ _A white imp comes into view.+ip_A )   ##.##########  #............  #......[.  #........  ... #@.......  '.... #........  #...# #........  ..... .........  ###.. .).######  ....#  ....#  ....5. +i A )   ##.##########  #............  #......[.  #........  ... #@.......  '.... #........  #...# #........  ..... .........  +i Z###.. .).######  ....#  ....#  ....5. +i +i +i1 +iS ` _A white imp is nearby!+i 8 )   ##.##########  #............  #......[.  #........  ... #@.......  '.... #........  +i G#...# #........  ..... .........  +i ###.. .).######  ....#  ....#  ....5. +i7_  )   ##.##########  #............  #......[.  #........  ... #@.......  '.... #........  +i_ #...# #........  ..... .........  ###.. .).######  ....#  ....#  ....5. +i7i +il +it +i7w ` _A white imp is nearby!+i% #.......)#.#...###......########....# #.###### ########.########### #..#............$#.#........#......[#.#.####.###........+iű :#. ... #..#.'.... #.#.#...# #.#...... ...#.###......).########. ........# +i4 V#.........# #.+##....5. #.+...... ######.#......+i  Found 13 gold pieces.  A malevolent force fills the Dungeon...+i /  --more--+iT  You fall into a shaft and drop 3 floors!+iw/  --more--+i1+i0:)Generating dungeon...o\\/o/ building the Dungeon \o\+i< /o/+i,< \o\+i +i&   tswn the Magician.......  Armataur of Vehumet ***..........  Health: 71/71 ========================......  Magic: 18/18 ========================.....  AC: 10Str: 14#...######  EV: 8Int: 20#.......#  SH: 6Dex: 10#.......#  XL:  9 Next: 34% Place: Dungeon:10#..@....#  Noise: ---------  Time: 7845.1 (1.0)............#  a) +6 dagger "Ogrebane" {elec, Will+ rCorr............#  Cast: Stone Arrow##..........#  Gem (1402) [13;11+i( jH####.......# #.......#  #.......#  #..######     _A white imp comes into view. _A white imp is nearby! _A white imp is nearby!Found 13 gold pieces.  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!+iq- +i +i +i 7 _The shaft crumbles and collapses.+iR........ . . #...###### #.........###.....## #### ###### +ibX+i\]`61+ia+ic+i#   . . #...###### #.........###...## #### ##.#  +i +i `70+iI +i +i@   . #...###### #..........###...## #### #..  +i +iCb8399+i+iٓ+iN o ......  .....#  #...###### . #.# . #+i)O #.# .###.# .# #.#  ##.#  ####.#  #.#  #.#  #..######  #..#  #.##  ..  +iT +iY `98+i] +ii` +i.  ......  .....# . #...###### +it . #.# . #.# #...###.# +i @#.#  #+i .#  ##.# +iڳ K ####.#  #+i W.#  #+i .#  #..###### +i. V #..# +iI L #.##  ..#+if %  +i +i a507+ic +i; +iax ...... .. .....# #.. #...###### #... #.# #...# #.#  #...###.#  #.#  #.# +iFbP ##.#  ####.#  #.#  #.#  #..######  #..#  #.## +imb[ ..#  +iqv16+is+iu+iw . . ...... ... .....#   #...######  #... #.......#  #.#  #...###.# +iHx }.# #..# ....##...# # ####.#  #.#  #.......#  #..######  #..#  #.## ..# +i~ +i `25+iއ +i +iç .  .... ......  .... .....#  #... #...######  #... #.......#  #...# #.......#  #...###.#  #.#  #.# .##.# #. ####.#  #.......#  #.......# #..###### #..# #.## ..#+i`34+i6+i+ij! ......... ................ .....#  #... #...###### #... #.......# #.......# #...###.#.#..#......##...####... ####.###. #...##. #.......## #..###### #..# #.##+iC+i`43+i+iQ+inb.............. ......................#  #...# #...###### #...# #.......# #.......# #.@.###.......# .# .....#..#+iG ......##...####... ####.......##.. #.#o   orc (asleep) #.. #.......##.o #.+iQ.###### #..#+iv52+i+i{ _An orc comes into view. It is wielding a +2 heavy hand axe.+i[1................... ...... ...........##...# #...#######...# #.......# #...## #.......# #.......# #..@..........# .....# ......### ###... #####  ##.. #....#.. #.##.o #..###### #..##.##+i9+i;`61+i[@+ivC+i7 ....... ...........##...# #...#######...# #.......# #...## #.......# #.......# #.......# .....# .## ###... #####  ##.. #.# #.. #...##.o #..###### #..+i\~##.##..#+i/70+iÊ  ...........# #...# #...###### #...# #.......#  #...## #.......#  ##.......#  #.......#  .....#  ......###  ###... #####   ##.. #.#  .. #.#  #.o #..######   #..#   #.##   ..#      +iz+i a889+iO+iԡ.  ...........#  #...# #...######  #...# #.#  #...## #.#  #...###.#  #.#  .....#.+i/#  ......##.#  ###... ####.#  ##.. #.......#  #.. #.......#  #.o #..######  #..#  #.##  ..#   +iv98+i2+iC+iU.# #...# #...###### #...# #.......#  #...## #.#  ##.#  #.......#  .....+iz#  ......###  ###... #####   ##.. #.+i#  .. #.#  +i?#.o #..######   #..#  #.## +i3 ..#  ..# +id/  +iR +ia607+i6+iQ+i! EM ...........# ..# #...#####.# #...## #### #.#........##...###... ######.......+i #.o #..###### ..#+i+i`16+i +i +iK..  .....#  ...........#  #...# #...######  #...# #.#  #...## #.#  #...####   #..#  .....#...#  ......##....#  ###... ####.#  ##.. #.#  #.. #.......#  #.o #..###### #..#  #.# ..#  +i$+ih(`25+ic++i-+iM...............# #...#####..# #...## #### #.#........##...###... ####+iH##.. #.......# #.##+i!+iT&`34+ir++i-+iK-`M............................# #...##### #...## #...### #.#........##...###... ####.......#+i .B #..#+i4+i9`43+iE>+i@+iL  .# .# .#  .# ...........#   #...# #...######  #...# #.#  #.#  #...###.#  #......#  .....#....#  ......##...# ###... ####.# #.. #.#  #.. #.......# #.o #..###### +i+i}52+iyM..$ ..............................# #...##### #...## #### #..........#............# . +ivy0###.......#+i+i$`61+i+i;+ _Found 16 gold pieces.+i :M.$ .....................# #.@.###### ##...## #####.............#+i L .#.......#+ij +i `70+ii +ia +itM$.$ ...........@.# ...###...###### ##.......##...## #.##...###.......# ##.......#+im|+iRa879+iх+i+ _Found 15 gold pieces.+i@wM#...#####$.$ .............# ...###...#####...# ##......#...## #.......# ..# .##........#+i~+io`98+i׈+i+iܯM #...#####$.$ .+iF............# ..###...######...# ##.......# . ..........+iܸ+ia707+iC+i   #...  #...  ##...###### $....# ..# $......#  .# .# .#  .# ...........#   #...###...######  #...# ##.# #...## #.......# ##...###.......#  +i /.# +i +i `16+i +i> +i3.  #...  #...  #...  ###...###### $....# ..# $......#  .# .# .#  .# ...........#  ##...###...######  #...# ##.# +i;4 #...## #.# #...###.# +i=+iC`25+iW+i[ ####  #...  #...  #...  ####...###### +iқP$....# ..# $....$.@....#  +i.# .# .# +i).#............####...###...######+iJu #...# ##.# +i3 #.#+i,+iT`34+i+i?+ _Found 16 gold pieces.+iO ##### #...# #...# #...##...######.$....#.#.$....$@.....#.# .#.#.#.#####...###...###### +i #...# ##.......#  #...## #.#+i+ih`43+i1+i+i5  ##### #...# #...# #...##...######.$....##.##.$.....##.##.##.#.#.######...###...###### #...+in6 # ##.......#  #...## #.#+i%= +i1B `52+irH +iKO +iT e6.1 (21+iY +i\ ? _You now have 389 gold pieces (gained 16).+i%##### #...# #...#  #...# ######...###### ..$....# #...# #.$# #.# #.# #...............######...###...#######...# +iE+ie7.1 (10+i#+i%+i##### #...# #...#  #...# ######...###### ..# #...# #.$# #.# #.#.................######...###...######+i+i,a869+i,+iUe9.1 (28+i+i? _You now have 404 gold pieces (gained 15).+iFq ##### #...# #...# #...# ######...###### .# #.# #.$.# #.# #.# #.# ..# ..#  #####...###...######+i+ixf80.1 (17+iP+i8+i ##### #...# #...# #...# ######...###### .# #.# #.$.# #.# #.# #.# .# +ik.#  #####...###...######+i)+i`16+iʮ+i+i&##### #...# #...# #...########...######...............# #.# #.$.# #..# #.# #.#..#.#######...###...###### #...# ##.......#+i- +i `25+i. +iE +iG  ##### #...# #...# #...##...######.# #.# #.$.# #.# #.# #.# .#.#.######...###.######  #...# ##.#+i! +iF& `34+i, +i. +ia9 ##### #...# #...# #...##...######.# #.# #.$.# #.# #.# #..# ...# ...#+iG .######...###..######  #...# ##.#+i+i`43+i۽+i+i s ##### #...# #...# #...##...######.# #.# #.$.# #.# #.#+i  #...# ..# ..# .######...###...######  #...# ##.#+i D +i +i `52+i +i" +i8y ##### #...# #...# #...###########...###### ..................# #.# #.# #..# #.# #.#.....#.# .######...###...##### #...# ##....... #...## #.61+i +i e7.1 (20+i +i ? _You now have 420 gold pieces (gained 16).+i? ##### #...# #...# #...# ############...######.......# #.# #.# #.# #.# #.....# ..# ................# .######...###...#### #...# ##8.1 (159+i2 ##### #...# #...# #...# #############...######........#.#######.# #.# #.# #......# #.# ...#+i3 ................# .######...###...###+i6:+i<`98+iMA+iC+i ##### #...# #...# #...##...######.#.#.# #..# #...# #....# #.....# ........# ..........# .######...###...+i+ia907+i+i P ##### #...# #...# #...##...######.#.#.# #...# #.....# #......# #......# ..# .# .######...###...16+i[ 2 ##### #...# #...# #...##.....#.. #.... #..... #. #. . . .######...###...25+iR[M ##### #...# #...# #...##....#.. #.... ##............ # . .######...###34+iNpM ##### #...# #...# #...##...#.....##.... #+...+iNG ##..#...........#. # .. .######...###+i=c43+i.of ##### #...# #...# #...##...#.....# #..... # +..... # #..... # #..... #...... +ioF.......  .######...###+i&v+iL}52+i N##### #...# #...# #...#####################...#........................ ##....@####### #.....# # +.....# # #.....# # #.....# #........ ...#...##### .######...## #...#+i^ v61+i +ii  #... #... #...#... ##...@.####### #.....# # +.....# # #.....# #+i, #.....# # ..   ..   #...###### .######...#  #...# +i+iX`70+i>+i+iK  # # #.#+iLK ##..@..####### #.....# # +.....# # #.....# # #.....# # ..  ...  #...######. .######... #...+iX+iN\a849+i(a+iFs+iu) ## # # ######################.......@.........######.....####### #.....# # +.....# # #.....# # #.....# # .  .......... ......#...######. .######+i!+i`98+i+i+iP   # # #.##.....# #.....# # +.....# # #.....# # #.....# # ..  ...  #...######. .######+i +i b9007+iW +ip +is?A. .#.....# #.....# # +.....# # #.....# # #.....# # .........  ....  #...######. .######+i:F+iSI`16+iM+i"P+iC......#.....# #.....# # +.....# # #.....# # #.....# # .........  ..........  #...######. .+iv25+il+i +iLj#........#....#.....##.#.....# #.....# # +.....# # #.....# # #.....# # ...  .  #...######. .+ip+ir`34+i +iq P+i^Q +iT +i[\ +i ######............ #..... #..... # #.#.....# #.....# # +.....# # #.....# # #.....# # .  .  #...######. .+i$43+i([#########.#.#........# #.....# #....@################ #....................#.########.....######## #.....# # +.....# # #.....# # #.....# # .  .......... ...+iR0+iR2`52+i7+i9+iN##########.#.#.........# #...@.# #.....############### #.................... #.########.....######. #.....## +.....#  #.....#  #.....#  . 61+iN###########.#.#.......@..######.....#  #.....############## #................... #.########.....##### #. #.....##.+i +.....#.. #.....# #.....#+i+iܟ`70+i3+i+i:0 #.#.#.##.....# #.....# #. #.##.....  #. #.....#  #. +.....#  .. #.....#  #.....#+iF ~839+ifT A#.#.#.##.....# #.....# #.. #.##..... #.# #.....# #.# +.....# ..# #.....#  #.....#+iU +iCZ `98+i_ +i_a +ih`##.##.#.##.....# #.....# # #.#..... #.# #.....# #.# +.....# ..# #.....#  #.....#+iOo+iSsa107+i_x+iNz+i}Z # #.##.#.##.....# #.....# #.. #.########..... #.# #.....# +i~l #.# +.....#  ..# #.....#  #.....# +iq+i`16+iE+iZ+i # #.##.#.##.....# #..... #.... #.########..... #.# #..... #.# +..... ..# #..... #.....25+i9  # #.##.#.#.#.....# #..... #.... #.# #.# # #.# + ..# # #+i +i `34+i4 +i$ +iw # #.##.##.##.#.....# #..... # #.# #.# # #.# + ..# # #+i}+ic`43+iʄ+i͆+i c # #.# #####.# #.# #.#.....# #..... # #.# #.# # #.# + ..# # #52+i.+i# # #.# #####.# #.# #.#.....# #..... # #.# #.# # #.# + ..# # #+i61+iҶ+iΏ  ## #.# #####.# #.# #.#.....# #..... # #.# #.# # #.# + ..# # #+i;+iɗ`70+i+i"+i̟  #### #..# #####.# #.# #.#.....## #..... # #. #.# #.# ..# +i +i a829+iK +i +i~ ###### #...# #####.# #.# #.#.....# #. #.....#. #.. #... #.#... #.#... ..#+ie+iB`98+i+i+i,############## #............######..#+i #....# #@##########.....# #.# #.....# #.# #...... ..# #.#####+i ..# #.#.# #.# .... ..#..+is#+i5a207+i<+i=+iX##############............#####............########## ..#####. ................#..#+###+i+i`16+i+i+i+##############............####....########## ........#####...... ..................##..#+####.+i$+iR(}25+iW ############# #............#####. #.... #.##########.....# #.# #.....###..###.# #............@.# #.####.# #.# .# #.#.. ..#..###..#+###.. ##. ... +. ....+iw] +i` `34+id +ig ,ia############ #...........##### #...## #.###########.. #.# #####..###.# #.........# #.###.# #.# .# #.#.... ..#..... ###..#+###.... ##. .... +. .... #. .#,i̊,ic`43,i,iO,i   # ##### # ### #.# #.. #.# # ####..###.# ##.# #..# #.#.# #.#.. ..#..###..#+###..... ##. .... +. .... #. .#,iM,i`52,i ,i!,i8 : ########## # ##### #.......... #### #.########## #..# #.# # ####..###.#,i9  #.. ##.# #.#.# #.## #.#..#.................###..#+###....# ##.. ..,it: _.. +.. ....#..#,iHA ,ivE `61,iJ ,iDL ,i  # ##### # #### #.# #..# #.# # ####..###.# # ##.# #..# #..# #.. ....###..#+###....# ##.. ..... ,i+.. ....  #. .#,iv,iN`70,iT,i,i{0######## #.......##### #...#### #.########## #..# #.# #####..###.# #.####.........# #.....# #.# #..... .. ###..#+###.... ##.. ....#... +... .... #.... .# ,i819,iq #......##### #...#### #.#########,i^ #..# #.# ####..###.# ..####.........# .....# .# ..... .. ###..#+###.... ##... ....##... +.... .... #..... .##+ ....98,i,i,i"E  #   #####   #   #### #.   #..# #.#  # ####..###.#  .####.#  k.#  .#  .  .  .###..#+###....  ......# ##... ....  #... +.... ....k   wyvern (asleep)   #.... #.. .#   ..#+# ....  ,iQ,ie307 _A wyvern comes into view.,ix 4  #   #####   #   #### #.   #..# #.#  ## ####..###.#  .####,ix .#  .k.#  .#  .  .  .###..#+###....  ,ix .## ##... ....  #... +.... ....  ,i9y  #.... #.... .#   ..#+# ....  ,i ,i1 `16,i ,i֌ ,ik ######    #.   #####    #.........   #### #.########    #..# #.#  ### ####..###.#  ....#####  .k#  .#  .  .,ik.............  .#..#+###.... ,ik .......## ##... ....  ####... +.... .... #.... #..... .#   ..#+#....,il,iw,in}`25,i,iU     #   #####   #   #### #.   #..# #.#   ### ####..###.#   ....####.#   .k.#   ,iU .#   .   .   .###..#+###....   .## ##... ....  ,iU  ####... +. ....  ,iV  #.... #... .#   ..#+# ....,ie^     #  #####  #  #### #.  #..# #.# ### ####..###.# #....####.# #.k.# .# #. #. #.###..#+###.... #.## ##... .... #...# +... ....  #....# #..... .#   ..#+# ....,if ,ij ~3Regen (2) Gem (1314) ,ir H _You roll towards the wyvern!,i    #  #####  #  #### #.  #..# #.#  #### ####..###.#  #....####.#  #.k.#  #.# #.  #.  #.###..#+###....  #.## ##... ....  #####...# +.... ....   #....# #..... .#   ..#+# ....,i    #  #####  #  #### #.  #..# #.#  ##### ####..###.#  #....####.#  #.k.#  #.#  ##.  #  #.###..#+###  #.## ##...   #####...# +....   #....# #..... .   ..#+# ....,iM,i4Stone Arrow43,i,i2 _You roll towards the wyvern!,i Q    #  #####  #  #### #.  #..# #.#  ###### ####..###.#  #....####.#,iܒ L  #.k.#  #.#  ##  #  #.###..#+###  #.## ##...   #####...# +....   #....# #....,i2 .   ..#+# ....,iI         #  #### #.  #..# #.#  ###### ####..###.#  #....####.#  #.k.#  #.#,ia   ##  #  #.###..#+###  #.## ##...   #####...# +....   #....# #.....   ..#+# ....,i kkYou roll towards the wyvern!  The wyvern hisses angrily.60----===562 _The wyvern bites you!,iC o  The stone arrow hits the wyvern!,i m  The wyvern is heavily wounded.,i 57-----7---61,i ,i b _The wyvern bites you! The wyvern misses you.,i ``,i7D.k,i948----5-----750,i>,iVBn _The stone arrow misses the wyvern. The wyvern bites you!,ito  The stone arrow hits the wyvern!,i  The wyvern is almost dead.The wyvern bites you.,i5----4----809,i,i > _The wyvern bites you but does no damage.,ig  The stone arrow hits the wyvern!  You kill the wyvern!Vehumet accepts your kill.,ik C.,i 8.,i 9=9---429Stone Arrow8,i ,i 4 _You feel your power returning.,i3,iw,i,i52==6===474==7====6,io 7==9====,iY-- _You start resting.,i,41.1 (2,i===--2.1 (35,iH,i#% _Magic restored.,i ,iT ,i 60==43==35=328=1,i70==0,i_ _You start resting.,i#7.1 (51==8.1 (62299,i(,iL)" _HP restored.,i߅   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k + Spellcasting 6.9   9.9  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0  [4,iԆ 0m 7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   3.0   3.4  +1  [,i 39;49m     j - Stealth   2.1   2.1  +2                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ,i1 ,i8 ,i?H tswn the Magician Armataur of Vehumet ***... #### Health: 71/71 ======================== #... Magic: 19/19 ======================== #### #.## AC: 10Str: 14 #..# #.# EV: 8Int: 20 ###### ####..###.# SH: 6Dex: 10  ,iAZ#....####.........# XL:  9 Next: 42% Place: Dungeon:10 #..@..............# Noise: ---------  Time: 7948.1 (0.0)  #..................# a) +6 dagger "Ogrebane" {elec, Will+ rCorr  ##................... Cast: Stone Arrow #................... Regen (2) Gem (1299)  #........###..#+###. #.......## ##... . #####...# +.... . #....# #..... ..#+#....Vehumet accepts your kill. _You feel your power returning. _You start resting. _Magic restored. _You start resting. _HP restored. ,i+G ,iJ ,iN ,iP ,i ,i Your spells (describe)TypeFailure Level  ,iq a + Stone ArrowConjuration/Earth 1% 3 b - Static DischargeConjuration/Air1%2  s - ShockConjuration/Air1%1  ,i:P - PasswallEarth4% ,i|3 Select a spell to describe [?] help ,i<[Esc] exit ,iN ,iU ,i \~ tswn the Magician Armataur of Vehumet ***... #### Health: 71/71 ========================  ,i\#... Magic: 19/19 ======================== #### #.## AC: 10Str: 14 #..# #.# EV: 8Int: 20 ###### ####..###.# SH: 6Dex: 10  ,i2]#....####.........# XL:  9 Next: 42% Place: Dungeon:10  ,iY]#..@..............# Noise: ---------  Time: 7948.1 (0.0) ,i] #..................# a) +6 dagger "Ogrebane" {elec, Will+ rCorr ,i]I ##................... Cast: Stone Arrow #................... Regen (2) Gem (1299)  ,i]u #........###..#+###.  ,i0^#.......## ##... .  ,iV^#####...# +.... .  ,iz^c#....# #.....  ,i^ ..#+# ,i^z....Vehumet accepts your kill. _You feel your power returning.  ,i^r_You start resting. _Magic restored. _You start resting.  ,i_#_HP restored. ,id ,ih ,iCm ,io ,iE I ,im 87 ,iov  ,i) 16 ,iX  #.. #### #.# #..# #. ###### ####..###.# #....####.........  ##.................# ..................#  ##.........  #...51.1 (3  ####..#+###  ### ##...   #####...# +....   #....# #.....  ..#+## ....    ,iu ,i/5 ,i`X4 ,iA ,iܟ ,i8-Gem (1293 ,io")  ,iġ ,i$ #..# #.#  ###### ####..###.#  #....####.........#  ##.................#  #............#  ##....... #...... #........###..#+### #....@..## ##... 4 #####...# +.... ... #....# #..... . ..#+## ....  ..# #.. #.. #. ,i ,i ,i ,iZ_ ,i`n2 ,ig1 ,ik0 ,im ,io ,io-89 ,i*p ,ip ,iHs ,it ,i*uB8 ,iu ,i}  #..................#  ##...................  #.......... ,i~  #........###..#+###.  #.......## ##... .  #####...# +....   ###....# #.....   #...#+## ....   #.@##9.1 (5 ,i   #..# #..#  ,i#..#   #...  #...  ##..  ##.. ,i*  ,i ,i ,iW ,iG  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k + Spellcasting 6.9   9.9  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0  [4 ,i0m 7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6  +3       h - Dodging   1.3   3.4  -3       i - Shields   3.0   3.4  +1  [ ,iz39;49m     j - Stealth   2.1   2.1  +2                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets,iv ,icd  #..................# tswn the Magician  ##................... Armataur of Vehumet ***... #................... Health: 71/71 ======================== ,i#........###..#+###. Magic: 19/19 ======================== #.......## ##... . AC: 10Str: 14 #####...# +.... . EV: 8Int: 20 ###....# #.....SH: 6Dex: 10 #...#+## ....XL:  9 Next: 42% Place: Dungeon:10 #.@##Noise: ---------  Time: 7959.1 (0.0) #..#a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..#Cast: Stone Arrow #..#,iƭGem (1288)  #... #... ##.. ##..Vehumet accepts your kill. _You feel your power returning. _You start resting. _Magic restored. ,i F_You start resting. _HP restored.,i,i,i ,i,i0CY7654,if ### ##... . #####...# +....  ###....# #.....  #...#+## ....  #..## #..#..# ## .#63.1 (4......##..##.... ##.. ... #.. .. ... # .... ....#,i?,in@,i@,iF,iCN3,iN,iOB2,iP,iQ,i`S,iSB1,iT,i\\ #+## ....  #..## #..# #..# #..##  #...####.# #........## ,iE]##..##....# ##@.......6.1 (3  ##.  ....###  ....#  ....# ....# ....#  ,i`,id,ig,i*I,iv,iw,i n0,iS C79,i ,im,,iX,iB8,iG,i,i7,iB7,i,i !D #..# #..## ## #...####.# #........## ##..##....## ,i!##.........  ##........  #....####  #@...# 70.1 (4 ....#  .....#  ......# ,i"I .......# ........# ..######,iB"P.# #.. ,ie".# ,i',i{,,i[.,iI,i;,i6,iJ,iB5,i,i,io,iB4,i,iC #........## ##..##....## #.........  ##........  #....####[37m   #....#  ####....#  #.......#  #....@..# 3.1 (3 ,i!#.......#  #.........#  #..######.#  #.. .# ## .#  .# ,i/,i,i,i/k ,in ,iIr ,i!t ,ipI,i,i,i'X3,i.21,i/,i0,i1,iO2B0,i3,i4,i5,i36C69,i6,i]8,il9,i9B8,i^:,iAN  ##........  #....####  #....#  ####....#  #.......#  #.......#  ###.......#  #.........# ,igB #@.######.#9.1 (6  #..# .#  ##.# .#  #.# .#  #.#  #.. ,iBh###,iwE,iI,iJ,i]I,i,iX7,i265,in4,i,i #.......#  #.......#  ###.......#  #.........#  #..######.#  #..# .#  ##.# .#  .# .#  # 83.1 (4 ......  ##..[.. ,i&j  ....   ...  ..  .  ,iD,i,i!- _Found a leather armour.,iq ,i"r ,is ,iy ,i{ ,ij 32,iK ,i ,i ,iN B1,iՋ ,i ,i X0,i ,ip ,iH ,i C59,i ,iC W ###.......#  #.........#  #..######.#  #..# .#  ##.# .#  #.# .#  #.######.####  #............  ####.@[......8.1 (5 #. #.......,i ~ #..... #......### #......# #......# #......+,i ,i ,i9 ,i5 ,iig87,ix}65,iȈ ##.# .#  # .#  ######.##### ........... ##..[.......  #..........  #..........  #...  #..@...####92.1 (4 #......#  #......#  #......+  ..,i$# ### . .##...#. ,i,i,,i2( ,i( ,iJ* ,i1 ,i}7 ,ik? 43,i@ ,iC ,iE ,ibF B2,iG ,iI ,iK ,iBL B1,iM ,iX  ##..[........  #...........  #...........  #...   #......####  #......#  #......#  ####......+  .......@..# 6 .####  ...# #...##...#.# ..#.. #..#.... ...#. ..#...... ... .#...,i?Y e.... .# # .##... ,i\ ,ikb ,iqd ,is>,iD3,iK,iN,i]W0 _Found a scroll of amnesia.,iNXC49,iX,i-[,i^,i_B8,i6`,ieH _Found a stone staircase leading up.,ie,iAfB7,ig,i3q #......#### # # .###+ .<..........# ....####....#..........#?#...##...#.#..#.. #@.#.....8000...#....#..........#..#........# ..## .##.... #.. .# .### ... .. # #..# #.,i?u,iz,i|,iG,iCH,i]J,iQ,i \6 _Found a stone staircase leading up.,i\B5,i],i`,ij #.....  #.......... #......######## #......#....... #......#......# ####......+...<..# ..........#k.....# .####.....#......# #.........@#  ?#...##...#.#  ,ik..#.. #..#...... Stone Arrow ...#....#......<  ....#..#.......... .# ..## .##.......k   wyvern (asleep) #.. .# .####.. ... .. .# .. ... #.,iu+2.1 (2,iqye3.1 (34,iS,i,Y _A wyvern comes into view.,i:W#. #......##########......#.......#......#......# ####......+...<..# ..........#k.....# .####.....#......# #..........#.....# ?#...##...#@#..#.. #..#............#....#......<.......#..#............# ..##..##. #.. #..##.####... .#....# .... .. #...# ##..# 4.1 (1Stone Arrow3,i#......##########......#.......# #......#......# ####......+...<..# ..........#k.....# .####.....#......# #..........#.....# ,iN`?#...##...#.######....#.. #..#..@..........#....#......<.#....# ..##..## #.. #..##.####... ..#....# .... .. #...# ###..# #..,i ,i,i`52,i,i,i@0 #......#.......# #......#......# ####......+...<..# ..........#k.....# .####.....#......# #..........#.....# .?#...##...#.######...,i'1 ..#.. #..#............#....#....@.<.#....# ..##..## #.. #..##.####... ..#....# .,iT1 ... .. #...# ####..# .#.. ...#,i8 ,i< `61,i}B ,iC ,i #......######### #......#.......# #......#......# ####......+...<..# ..........#k.....# .####.....#......#  #..........#.....# . ?#...##...#.######... ..#.. #..#..@........ ..#<..... ....#..#....# ..##..##.......... #.. #..##.####..... ... ..#....# ..... ... .. #...# ####..# .#.....#,i,i`70,ix,iƾ #..........  #......######### #......#.......# #......#......# ####......+...<..# ..........#k.....# .####.....#......#  #..........#.....# . ?#...##...#@######... ..#.. #..#........... ..#<..... ....#..#....# ..##..##.......... #.. #..##.####.. ... ..#....# ..... ... .. #...# ####..# [4,i90m.#..,ia839,i-,i-,i *#.#.......... #......######### #......#.. #......#......# ,i S####......+...<..# ..........#k.....# .####.....#......# #..........#@....# . ?#...##...#.######... ..#.. #..#........... ...#.....<..... ,i ....#..#..............# ..##..##.......... ,i^ 7k   wyvern (asleep)#.. #..##.####.......#....# ........ .. #...# ####,i.kk,i1==9Stone Arrow8,iF _The wyvern hisses angrily.,ip  The stone arrow hits the wyvern!!,ims i  The wyvern is almost dead.,it 6----107,iz{ ,i} A _The wyvern bites you but does no damage. x2,i$s  The stone arrow hits the wyvern!  You kill the wyvern!,iC.,i&.,iH 3--------91Stone Arrow6 _Vehumet accepts your kill.,i#,i&m _Your Spellcasting skill increases to level 7!,ifu,i}5 _4,i4,iB3,i,iI$$#..... ####..[ #..... #..... #.... ,i$  #......#########  ##.......#  #......#......# ####+...@..# --4.1 (3..........#......# ,i%.####.....#......# #..........#.....# . ?#...##...#.######...,i%..#.. #..#...#....#......<.........#..#..............# ..##..##..........,i)8--,i9.,i0a _There is a stone staircase leading up here.,i,i~,iT,i ,i----5.1 (12 _,i,iT ######### #........9 #@#  #.#  ...  ##.##  ### ,i,i ,im4=9 (1.81,iq ,i} _You climb upwards. _There is a stone staircase leading down here.,i,i_3,iس,iۺ&0 _298,iI,iټj=7,i`,i ,ivB6,i,i,iwp5=5,i,i9,iB4,i,i|,iB3,i),i,i<B2,i,i=1,i!n0,i,i#r6==19,i},iX8,iY,icX7,i!6==543,i7=2,i)X1,i,i[X0,i,isY09,i,i=8,i n7,i@ 8=65,iX4,icr3=21,if 9==0,i 4 _Magic restored.,i D199,i>,,i ,i,i&B8,i,i,icX7,i,i;!,i",i#k==6,i(%,i$',i~'B5,i(,ii),i5+X4,iA,,i -,ia.,i.B3,iM/,i0,iD2,i2B2,i]3,io4,i;<....<#.....# .# ##########.# #........@.#54.9 (39.0)#>##########,i$=#.# ... ##.#####,iB,iEf5.9 (401,i&I,i4RH _Found a stone staircase leading up.,iRf6.9 (410,iW,iZ? _You now have 435 gold pieces (gained 15). ,i:n0... ...# ... #... .. #.<#..#.. .#.. ..#  #.# ##########@# #..........# #>###########.# ...##.### ,iDu ,iwl7.9 (1.0)89 ,i| ,i ,iX_M.... ##...... ...#..... #........ #.<#......#..#......#.........#########..........>###########.# ,i}88 ,iW ]M .. .... ##..... ...#... #.... #.<.#..####.##.......#....... ,i ###############..........#>########## ,i= 97 ,ig)M##...# .. ...... ##........ ...#...... #........ #.<# ......#..####......#@......#........####### ################..........#606 ,iux!,i6w... P. .. ###...# .. ... .... .##....... ...#..... #... ..... #.<# ......#.@####.# ......#.......# ........####### #######.# ##########.##..........##>###########.#...!,i!,i`15!,i!,ihM.oo ..P...... . P.#... ###...# #... ... ..#...##..... ....#.#...# #.@# ####.#.#.......#........##############.#o   orc priest (asleep)o   orc (asleep)!,i3v24!,i!,i _An orc and an orc priest come into view. _There is a stone staircase leading up here.",il ",i g33 _",i# ",ir7 #,i#,i#,i#,i:..oooo==42 _The orc shouts! The orc priest shouts! You hear a shout!#,i6 ###o ..PP... ..P..oo. ..P.# ###...# ###... ......# ......##..... .........#.# ..... #@...# ..... #.<###  ......#..####.# ......#.......# .......####### #######.# ##########.#o   orc wizard (wandering) #..........#o   orc #>###########,i l  #... ###o.o ..PP....... ..P..oo.. ..P.# #...? ###...#####... ......###.............@..#.#.......#....#.......#.<### .......#..####.#.......#.......#.........####### ########.# ##########.#o 2 orcs (1 wandering) #..........#You roll towards the orc!#,i( 3ooThe orc shouts! The orc priest shouts! You hear a shout!  You roll towards the orc!  wizard comes into view. It is wielding a +0 dagger.  An orc comes into view. It is wielding a +0 hand axe.  Found a scroll of amnesia.  The orc wizard shouts! The orc shouts! You hear a shout! You hear a bellow!#,i #,iXZ #,i_ {  The orc priest looks satisfied for a moment.#,i_ #,i` #,iSr D o...o.oo(1 wandering)An orc comes into view. It is wielding a +0 short sword.#,it 5Stone ArrowRegen (2) Gem (1181) #,iq} #,i 0 _The orc moves out of view.$,i #..PsP..P. #o...PP.. ###...P..P ..PP....o..o.. ..P...o.... ..P.# #.o.?.###...######...>####......#....#.##.#....##.#.<### #.#..####.##.#.......#s   scorpion (wandering).........#######$,iJopriest #########.#o   orc wizard ##########.#ooo 3 orcs (1 wandering)$,i7  #...P.P### #..PsP..P.o. #o...PP... ...###...P..P...PP....o..o..P..P...o....P...P.# #.o.?.###...# #####.@.>......# ###...... #....#.# #.#....# #.#.<### #.#..####.# ##.......# #.........####### #.#o 4 orcs ($,iw2 wandering)You roll towards the orc!  A scorpion comes into view.$,i  Found a stone staircase leading down.  An orc comes into view. It is wielding a +0 war axe and wearing an amulet ofregeneration.$,i$,i7  The orc shouts! x2$,i[$,i$,i@  You block the orc's attack.$,iQ$,io... #..so.###o.....ooosooo 5 orcs$,i{=640$,iy$,is _An orc comes into view. It is wielding a +0 dagger.%,iCw  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%,iIcThe orc is struck by an arc of lightning.  The orc is heavily wounded.The orc wizard is struck by an arc of lightning.  The orc wizard is lightly wounded.  The orc is struck by an arc of lightning.  You kill the orc!%,iOX  The lightning grounds out.priest  The orc priest is moderately wounded.!  %,i7YDVehumet accepts your kill.%,iJg****   3 orcs%,iX %,i %,i~ %,i %,iR %,i3 %,i Z.o.%,iA ..###..so...o.))oo%,i# .50-%,iX$ D779%,i1 %,i\5 O _You feel your power returning. The lightning grounds out.&,iGj  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&,i{"** Confirm with . or Enter, or press ? or * to list all spells.The orc wizard is struck by an arc of lightning.  The orc wizard is severely wounded.  You are struck by an arc of lightning.  The orc wizard is struck by an arc of lightning.  The orc wizard is almost dead.&,i&,i  The lightning grounds out.  The orc priest calls down the wrath of Beogh upon you.&,i]&,iC&,i ...o....soo@ 2 orcs&,i^'Beogh smites you!&,i8*&,i٫A oo 2 orcs #########.#  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!&,i@8{&,iBg63---8--&,iB====838&,iM&,ig _Deactivating autopickup; reactivate with Ctrl-A.&,i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&,iConfirm with . or Enter, or press ? or * to list all spells.The orc priest is struck by an arc of lightning.  The orc priest is severely wounded.  You are struck by an arc of lightning.  The orc priest is struck by an arc of lightning!  You kill the orc priest!&,i N  You kill the orc priest!  Vehumet accepts your kill.  Something is struck by an arc of lightning.  Vehumet accepts your kill.You feel your power returning.&,im ***oo 2 orcs  Reactivating autopickup.',i;X',i՞o.o.....so)@o 3 orcs',i5-----2==--97',ie',i] _You feel a bit more experienced. You are struck by an arc of lightning.',iEp  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.',iz **The orc is struck by an arc of lightning.  The orc is almost dead.',i R  ',i You are struck by an arc of lightning. The lightning grounds out.  An orc wizard comes into view. It is wielding a +0 dagger.',i] ',iP2 o.o.o..)os@o   orc wizard (wandering)ooo 3 orcs2-7---706',i< ',i;H S _The orc hits you but does no damage. The scorpion stings you.(,ir #...P.P###o #..P.P..P. .. #....PP... ...###...P..P...PP .o........P..P.. #.o..)..P...P.# (,is )os.###...# #####)..>......# #......@##...... #...#.# #.#....# #.#.<### #.(,is #..####.##.#.......# #..####### ooo 3 orcs#########.##(,iv (,i`x (,iy (,io} (,i (,i .o.o.o)?oso   orc wizard (wandering)ooo 3 orcs(,i 4=9===--1(,i. :5(,iO ),i|. #..P.P..P. .o #....PP... ...###...P..P...PP ..o.......P..P.. #....)..P...P.# o)?.###...# #####)os>......# #.......## #...#.# #.#....# #.#.<### #.#..####.##.#.......##...####### #########.# ooo 3 orcs##########.##.........),i5z.#),i.o).oso   orc wizard (wandering)),iҸ_ooo 3 orcs),iR6==),il--24),i),i),i.. #....PP... ..o###...P..P...PP ..o.......P..P.. #....)..P...P.# ))?.###...# #####)o.>......# #.....os##...... #..........#.# #.......#@...# #.......#.<### #.......#..####.##.......#.......# #.........################.# ##########.# ooo 3 orcs#..........##>##########[3),ii7m),iNp.o.o..oso   orc wizard (wandering)ooo 3 orcs),iÚ8=323),i),iЧ*,iE e.###...P..P...PP .o........P..P.. #.o..)..P...P.#*,i a #.))?.###...# #####)o.>............##...........os..#.# ......#...<###.####.#......##############*,iW #.........oo 2 orcs>##########*,i L.#*,i *,iS *,iϷ *,ie *,ik .o..os*,i 9=42*,i& *,iC *,ie .o........P..P.. #....)..P...P.# o)?.###...# #####)..>......# #.......##...... *,iG #.o..#.# #.#s...# #.#.<### #.#.@####.##.#.......# #.........####### #########.# ##*,iW#.##..........# #>########## #.#...*,iN*,i*,i(*,i*,i*,i [o)o.oso   orc wizard (wandering)oo 2 orcs*,i71======51*,i*,i&a _The scorpion attacks as it pursues you! You block the scorpion's attack. x2+,i1#.o..)..P...P.# ))?.###...# #####).o>......# #.......##...... +,i2R#...#.# #.#o...# #.#.s### #.+,i 3#..####.##.#..@....# #.........####### #########.# ####.# #..........+,iA3##>########## #.# +,it3oo 2 orcs...##.##+,i3+,i<7+,ik8+,i8+,i:+,iE..o<s   orc+,iVH`60+,iEQ+,iU^ _The scorpion attacks as it pursues you! You block the scorpion's attack.+,i0#.o..)..P...P.# #.))?.###...# #####)..>......# #.##...... #...#.# #.#....# +,i:1#.#o<### #.#.s####.# #.#.# #.# #+,it1^#.# #.# +,i1z#># #.# +,i1 +,i35+,i5+,i?d..s+,ifAi-769+,iGI+,iK+,iC #.o..)..P...P.# #.))?.###...# #####)..>......# #.##...... #.#.# +,iD :#.#....# ###.#.<### ..#.#..####.# #.#..s.@..# #.# #+,iE ##.# #.#  #>#  #.#  ... +,i(H +,iH +,iZ Qo.so   orc-818+,i` +,ia ,,i#.o..)..P...P.# #.))?.###...# #####)..>......###.##......##.#.# .##.#....# .### ,,i#.#.<### ... #.#.o####.# #.#...s.@.# #.# #,,i##.#  #.#  #>#  ,,i"#.#  ... ##.##,,i,,i^L  The scorpion attacks as it pursues you!,,i/.o.s==97,,i5A _The scorpion stings you but does no damage.,,i\b  You hit the scorpion.  The scorpion is lightly wounded.,,i,,i o.oo 2 orcs,,ia806,,i,,i# A _The scorpion stings you but does no damage.,,i{  You closely miss the scorpion.The scorpion is lightly wounded.,,i U.o,,i m1Gem (1165) ,,i ,,i0 A _The scorpion stings you but does no damage.-,im  You hit the scorpion. Lightning courses through the scorpion!  You kill the scorpion!.oooo 2 orcs20--53.0 (1.14 _Vehumet accepts your kill.-,iB  You hit the orc.  You kill the orc!Vehumet accepts your kill.-,iD -,iE -,iU o.20==403-,i\ -,i` 4 _You feel your power returning.-,iz s  You puncture the orc!  You kill the orc!-,iؕ -,i5 .o.)   orc-,iף ==652-,i -,i Z _Vehumet accepts your kill..,i| #.o..)..P...P.# #.))?.###...# #####)..>......## #.##......# #.#.# .# #.#....# .### #.#.<### ... #.#..####.# #.#..o.@..# #.# ###.# .,i}&#.#  #.# #>#  #.#  ...  ##.##.,i9 #.o..)..P...P.# #.))?.###...# #####)..>......## #.##......# #.#.# .# #.#....# .### #.#.<### ... #.#..####.#.,i #.#..o@)..# #.# ###.# #.#  #.# #>#  #.#  ...  ##.##.,i.,i3~6Regen (2) Gem (1161) .,i< _You roll towards the orc! The orc barely misses you..,iA {  The stone arrow hits the orc!  You kill the orc!.,i C).,iz.,i$17----=7Stone Arrow0.,i.,iZ _Vehumet accepts your kill./,i?I  #.o..)..P...P.# #.)o?.###...# #####)..>......## #.##......# #...#.# .# #.#....# .### #.#.o### ... #.#..####.# #.#..@.)..# #.# ##.# #.#  #.# #>#o   orc wizard (wandering) #.#o   orc (wandering)  ...  ##.##/,iX /,iDe /,iH  /,i? )<o  An orc comes into view. It is wielding a +0 club.8=-----8Stone Arrow159/,i /,iY _The orc moves out of view.  Things that are here: _a +0 dagger; an orc corpse0,i  The orc wizard shouts!  You hit the orc wizard.  The orc wizard is lightly wounded.0,i oooo   orcYou hear a shout!0,iܩ====980,im _The orc wizard barely misses you.0,i(  The stone arrow hits the orc wizard!!  You kill the orc wizard!0,i 0 )o   orc0,i 0,i R)o0,i 6--7==--90Stone Arrow0,i :70,i 0,i Z _Vehumet accepts your kill.1,i.o........P..P.....)..P...P.# #.))?.###...# #####)o.>......## ###......# #....#.# .#  #.#....# .### #.#.<### ... #.#.@####.# #.......#..).)..# #.........####### ###.# ##########1,iF.# #..........# #>########## #.# ...1,i1,i0.1,i----161,ib  Things that are here: _a +0 dagger; a +0 robe1,i _M...###...P..P...PP.o........P..P..#....)..P...P.#1,i  #.))?.###...# ####)..>......#.o.##.........#.# .# ...# .### ...)####.#.#..).)..#.........################.#o   orc1,i 1,i P.o1,i ^7=---21,i, WStone Arrow5 _1,i{ 1,i[ a _There is a stone staircase leading up here.2,i .. #....PP... ...###...P..P...PP..........P..P.....)..P...P.# #.))?.###...# #####)..>......## #......o##......# #..........#.# .#  #.#@...# .### #.#.<### ... #.#.)####.# #2,i(*.#..).)..# #........####### ##.# ##########.# #..........# #>##########2,iЙ . #..P.P..P. .. #....PP... ...###...P..P...PP..........P..P.....)..P...P.# #.))?.###...# #####)..>......## #o##......# #.......@..#.# .#  #.......#....# .### #.......#.<### ... #.......#.)####.# #.......#..).)..# #.........#######2,iŚ #########.# ##########.# #..........#2,i˪2,i8===3342,iE2,i|T _You roll towards the orc! The orc hits you but does no damage.2,i _There is a stone staircase leading up here. _You roll towards the orc! The orc hits you but does no damage.  You puncture the orc!  You kill the orc!  Vehumet accepts your kill.  Vehumet offers you knowledge of Flame Wave.2,ip/  --more--3,i3,iC$3,ix20====4.1 (1.1Stone Arrow33,i3,i 4 _You feel your power returning.4,i4,i Spells (Memorise)TypeFailure Level  a - Flame WaveConjuration/Fire 10% 4b - AirstrikeAir11% 4  c - SlowHexes12%1  d - Soul Splinter4,i!"Necromancy12%1  e - Summon Small MammalSummoning12%1  f - SwiftnessAir12% 3  g - BlinkTranslocation19%2  h - Ensorcelled HibernationHexes/Ice19%4,i2  i - Passage of GolubriaTranslocation75% 4 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=,iL =,i{W =,imb . #..P.P..P.tswn the Magician.. #....PP...Armataur of Vehumet ***......###...P..P...PPHealth: 71/71 ========================..........P..P..Magic: 20/20 ========================#....)..P...P.#AC: 10Str: 14#.))?.###...#EV: 8Int: 20=,i!c ]#####)..>......##SH: 6Dex: 10#......$##......#XL:  9 Next: 57% Place: Dungeon:9#.......@..#.# .#Noise: =--------  Time: 8094.1 (0.0)#.......#....# .###a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.......#.<### ...Cast: Stone Arrow#.......#.)####.#Regen (3) Gem (1153) =,ic #.......#..).)..##.........################.###########.##..........# _You roll towards the orc! The orc hits you but does no damage.  You puncture the orc!  You kill the orc!Vehumet accepts your kill.Vehumet offers you knowledge of Flame Wave. _You feel your power returning.=,iCp P  Okay, then.=,i3t =,i~ =,in . _>,i.. #....PP... ...###...P..P...PP ..........P..P.. #....)..P...P.# ))?.###...# #####)..>......###......$##......# #....#.# .# #.......#@...# .####.......#.<### ... #.......#.)####.# #.......#..).)..# #.........################.##########.##..........##>##########>,i`>,i-5.1 (122 _>,iH>,ik ...###...P..P...PP ..........P..P.. #....)..P...P.# ))?.###...# #####)..>......###......$##......# #..........#.# .# #.......#....# .####.#.@### ... #.#.)####.# #.#..).)..# #.>,i> ..####### #############.##..........##>###########.#>,iٮ z-61>,i >,i a _There is a stone staircase leading up here.?,i:?,is?,i?,i?,iOg70 _?,i?,i              # ?,iY ##.##.###  8 .......@#   ..###.#.#   # #.#   #.#   .F#  ..#?,i\  F   bullfrog (asleep) .##  #.   ?,iV, ?,i=?,i?,i]y9 (1.8Stone Arrow49?,i2e?,i~i} _You climb upwards. _There is a stone staircase leading down here.@,iiV##.##.##.###.......>..###.# #   .F.#.##. .@,iZ#.##.##.###.......>..###.#. #   @,ii[.F<..##.# .##@,ic7<@,i8048 _You roll towards the bullfrog! Found a stone staircase leading up.@,i##.##.##.###.......>###.#. #  #....F###<..##.# #. .@,i5##@,i.FF   _There is a stone staircase leading down here. _You roll towards the bullfrog! Found a stone staircase leading up.  You roll towards the bullfrog!  The helpless bullfrog fails to defend itself.  You puncture the bullfrog! You tail-slap the bullfrog.  The bullfrog is almost dead.@,i168--=957@,i5@,i9M _The bullfrog hits you. You block the bullfrog's attack.@,i]  The stone arrow hits the bullfrog!!  You kill the bullfrog!Vehumet accepts your kill.@,ib\.@,i'.@,imi71==60=100@,i\Stone Arrow6@,i@,i4 _You feel your power returning.A,iL #.  #. ##.##.###  .......>#  ..###.#.#  #.#.# #.#.#.# #...@.#  ###<..#  ##.##  #.  ..#  ###   A,iTA,itWi--15A,ie\A,i^A,i G#.  #.# ####.##.### +........>#  ..###.#.#  ...#.#.# #.#.#.#  #.....#  ###@..#  ##.##  #.A,i  ..#  ###    A,i: A,i --244A,i A,i a _There is a stone staircase leading up here.A,i', A,i. A,i3 A,i1: A,i@ g33 _A,iA A,i.Dy ..#.###.###'####.....#..# ..#...#.....# #####.#..# ..###.####### #........# ..#.#.#.....####.###.##.# ....#.#.###.........<...# #.#.#.#.########^######## #.#.)<#............  #.###.##....####.### 7 .....(.'....+!..@#  #.###.##....####........ ..###'##....# #.####### ............# #.#  ............# ##. ............# ...# ............##.### #####'##.......# ..# #.##.......#A,iiE:==A,iMA,iag5.4 (2.52A,i>A,il _You climb upwards.  Found a potion of curing. _There is a stone staircase leading down here.B,igB,ihB,iiB,ilB,imB,it_1 _B,iy0B,i{l339B,i~,B,i)B8B,iB,iq _c - 7 potions of curing (gained 1)B,iB,iB7B,iB,in6B,iB,i&B,i~B,i7U25B,iB,iB,iX4B,iB,iB,iB,iB3B,iB,iR  There is a stone staircase leading down here.B,iB,i\12 _B,ikB,i6B,iB,i{B1B,iB,iհB,iűB,i<B0B,iB,iҴB,iB,i~C29B,iB,inR  There is a stone staircase leading down here.B,icB,iI8 _B,iB,iNB,iB,iOGem (1127) B,ihB,iB,iCn6B,i,B,iB5B,idB,iB,iaB,iB4B,iFB,iB,i/B,iB3B,iB,iB,i|B,i"B2B,iB,i\B,iB,iC:1B,i\B,i/B,iB,i"B0B,i[B,iB,i Y19B,iV B,iB,iB,iB8B,i&B,i B,i-!B,i0B7B,i3B,i>;B,i=B,i>B6B,i,@B,ipCB,idFB,iFB5B,iHB,iOB,iQB,iRB4B,iTB,i[@  There is an open door here.B,i`B,i`I3 _B,icB,iUjB,ilB,i+mB2B,iYoB,itB,ivB,iOwB1B,ixB,i~B,iZB,iڀB0B,iB,iB,iB,iC09B,iB,iB,iX8B,i B,i"B,iGB,iB7B,iQB,iB,iX6B,i"B,i5B,iAB,iZB,iB4B,iB,iB,iB,iYB3B,iB,iB,iB,i$B2B,ikB,iNB,iX1B,i1B,iB,iB,iB0B,i;B,iB,iB,iD099B,iB,ibB,iwB,i'B8B,iB,id  You see here a wyvern skeleton.B,iEB,iI7 _B,iB,i)B,ikX6B,ioB,iB,iB,i#B5B,iMB,iB,iB,iB4B,i3B,i+B,iX3B,iB,i;B,iMB,iB2B,i_B,i~B,ipn1B,iB,iX0B,iLB,i&B,iB,i{C89B,iB,iB,iB,ibB8B,iPB,iqB,iSB,iB7B,iB,i[B,iB,ieB6B,i5B,inB,iB5B,iEB,iB,i B,i B,i B4B,i B,i B,i X3B,iMB,iB,iB,ikB2B,iB,ikB,i  #..... ## #..... #. #.... #. B,iU"1##)... #. ..#'##### #. #.###.#.....##. ##.....#.....##########. .......@.....+........'.65.4 (60.0) ....##.##....###..#####. . ....##....# ##..## #. ..#......#######..#### ... ##.###...........# .. #. ###...####..# . #.#####.#.......###  .. #.........#.....÷..  ..##.......#.#.#.#.... B,i(B,i+f6.4 (611B,i0B,i3$ _Found a sling.B,i 3B,iB,iB,i ##  #..... # #..... # #.... ###)...  # ..#'##### # #.###.#.....# #B,i ##....@#.....##########0.0)>.............+........'....##.##....#####.##....##....#   ..#......#######..### ... ##.###...........# .. #.# ###...####..# . #.#####.#.......## .. #...#.....÷B,iB,i]e7.4 (10B,iB,i; _Found a stone staircase leading down.B,i B,i8 B,i B,i B,io B,iK B,i C79B,i; BB,i/ B8B,i B,i ,B,iX B7B,i B,i B,i9 B,i B6B,i~ B,i2 B,i X5B,ig B,i B,i B,i3 B4B,i B,i B,ic B,i B3B,i B,id B,i B,i, B2B,iV B,i B,i B,i B1B,iN B,iP B,i X0B,i B,iP B,is B,i C69B,i  B,i n8B,i B,i B,i B,i B7B,ik B,i B,iD! B,i! B6B,i" B,i& B,i' B,i2( B5B,i( B,i2* B,i3+ B,i+ B4B,i, B,i- B,i. B,iO/ B3B,i/ B,iV2 B,i:3 B,i3 B2B,i 4 B,i 7 B,i7 B,iN8 B1B,i!9 B,iV: B,i4; B,i; B0B,i< B,i-> B,i> B,iw? C59B,i@ B,i3B 7 _You open the door.B,iMC B,iC B8B,iXD B,iG @  There is an open door here.B,iAI B,iI I7 _B,iJ B,iM B,iN B,iRO B6B,iO B,i2R B,i(S B,iS B5B,i#.....#....# #......... #.#...'....# #......... #.#####...####......... #.'............ #.######).#######  #..# #.# #+##..5.... +....###.D,i* #...#..#.#.D,iN[ ######.#.#..###............$  #.#.#........#......[.. #.#.#.####.###......... #.....#....# #......... #.#...'....# #......... #.#####...####.. #.'............ #.######).#######  #..# #.# #+##..5..... +....#####.#...#.#.F   sky beast (wandering)#.#.5   white imp#......F#.#. FFYou roll towards the white imp!  D,i\ A sky beast comes into view.The white imp grins evilly. *The white imp gestures at you.D,i D,i V.F.D,iQ 65---==6Regen (2) Gem (1011) D,i D,i- 1 _The puff of frost hits you.E,i&  The stone arrow hits the white imp!  You kill the white imp!Vehumet accepts your kill.E,iX`.E,iaE,i\....F.E,i+#7=--19--17Stone Arrow0E,i3E,i54 _You feel your power returning.F,i........#.#..# ##.########### #######.#.#..###............$ #.#.#........#......[.. #.#.#.####.###......... #.....#....# #......... #.#...'....# #.. #.#####...####. #.'..............#.######).####### #.# #..# #+##. F,i   +. ### #........ # #.....F.. # #. ##........ #F,iա>F.F,i8=20==--F,iD809F,iF,i3F,iM ########.#.#..## #. ## .........#.#..# ##.########### ########.#.#..###......$ #.#.#........#[..F,iQN  #.#.#.####.###......... #.....#....# #......... #.#...'....# #......... #.#####...####. #.'..............#.######).####### #.# #..# F,iN #+##. +........ ## #....F... # #. # #F,i$O D. #F,i=X F,iz` >F.F,id 70=--98F,i@l F,iRn F,i #.#.#..## #.######  .#.#..# ##.###  #.#.#..###....$ #.#.#........#......[.. #.#.#.####.###.F,i = #.....#....# #. #.#...'....# #. #.#####...####. #.'. #.######......).# #.# #.# #+##... +...F....  #.F,i . # #.. # #. #F,i F,i 9F.F,i 1==4017F,i F,i G,ijG,ikf#.#.#..## #.######  G,iyl G,il^.#.#..# ##.##G,iMm#G,im G,in4#.#.#..###...G,i.$ #.#.#........#......[.. #.#.#.####.###. #.....#....# #. #.#...'....# #. #.#####...####. #.'. #.######......).# #.# #.# #+##.... +..F.....  #.. #........ #.F.G,i`16G,iG,i8s#.#.#..## #.###### .#.#..# ##.###G,i&t? #.#.#..###.....$ #.#.#........#......[.. #.#.#.####.###. #.....#....# #. #.#...'....# #. #.#####...####. #.'. #.######......).# #..# #........#G,itL #+##..... +.F...... #........ #........  #.G,iuG,iwG,i}>F.G,i}==25G,ivG,iG,i #.#.#..## #.###### .#.#..# ##.# #.#.#..###... #.#.#........#......[ #.#.#.####.### #.....#....# # #.#...'....# # #.#####...#### #.' #.######......). #........# #........# #+##F....... +........ #........  #.  #.G,i.&v34G,i-G,i7 5 #.#.#..## #.###### .#.#..# ##. #.#.#..###.. #.#.#........#......[G,it8 S #.#.#.####.### #.....#....# # #.#...'....# # #.#####...#### #.' #.######......). #........# #........#  #+##F.  +. G,i8  #.  #.  #.G,i? G,i1B |=43G,iK G,i+ 8 #.#.#..## #.###### .#.#..# ##. #.#.#..### #.#.#.#...... #.#.#.####.### #.....#....# # #.#...'....# # #.#####...#### #.' #.######......).# #........# #.#  #+##F.  +.  #.  #.  #.G,i `52G,i G,i H,i6   #.#.#..## #.######   ..#.#..# ##.   #.#.#..###   #.#.#.#   #.#.#.####.###   #.....#....# #   #.#...'....# #   #.#####...####   #.   #.######......).   #. #.#  .. #.#  ... #+##F.  ##.. +.   #.. #.   #.. #.    #. H,i:FF   sky beastH,iB=m6Gem (1001) H,iBH,iBFQ _There is an open door here.I,i&   #.................###......#   ###########.#.#..## #.   .........#.#..# ##.######  I,i( ########.#.#..###...   #.#.#........#   #.#.#.####.###   #.....#....# #   #.#...'....# #   #@#####...####   #.'...............   #.######F.....).##   #.# #.#   ..# #........#  .... #+##F  ##... +   #... #  #.. #I,i* I,i+ I,iz F.70 _J,i<8M#########.###.......[......................###......############ .........#.#..# ##.##############.#.#..###....#........#.#.####.##....#...'....# #####...####'...F...........####).##  #.# #........##... J,iB[8999J,iC") J,i4IJ,iJJ,i5M #.#......##..#########.###.......[......................###......############ .........#.#..# ##.##############.#.#..###.....#........#.#.####.##....#...'....# #####...####'...F.....  #.######......).##...J,i#J,iY`98J,iJ,iJ,i bM#######.#.###.... #.#......##..#########.###.......[......................###......J,i G############ ........ ##.##############.#.#..###.....#........#.#.####.##....#.....'....# #####...####  #.'...F..............J,i J,ih a507J,i^ J,i J,i< M.......#....<#######.#.###.... #.#......##..#########.###.......[.....J,iQ= ..................###......############ ........ ##.################...........#.#.####.##....#.....'....#  #.#####...####......#J,i= J,iK? J,icE FF   sky beastJ,iG `16J,iM J,iO K,i?##.######........#....<#######.#.###.... #.#......##..K,iK#########.###.......[......................###......############ ........ ##.################...........#.#.####.##....#...'....# #####...####F...F.....####)K,iD:###K,iK,i;;F'K,i3K,i}7Y25K,iQ<K,i=K,ib  #....'.#.....)  ##.###.......#.####.  #.# #.......#...  #.# #######.#.###...  #.# #.#......##.  #.#########.###.......[....  #.................###......  ###########.#.#..## #.K,ib  .......@.#.#..# ##.##### ########.#.#..###...  #.#.#........#  #.#.#.####.###  #.....#....# #  #.#...'....# #  #F#####...####  #.'...F....  #.######).#K,i eK,ik?F.K,iKn`34K,i\tK,i=vK,iP  #....'.#.....)  ##.###.......#.####  #.# #.......#  #.# #.#.###  #.# #.#......##  #.#.###.[  #........###  #.#.#..## #. .#.#..# ##. #.#.#..### K,iR #.#.#.#  #.#.#.####.###  #.....#....# #  #F#...'....# #  #.#####...####..   #.'...F   #.######......). K,iYK,iZ`43K,inK,i_LO  #....'.#.....)  ##.###.#.####  #.# #.#  #.# #.#.###  #.# #.#......##  #.#.###.[  #.......###  #.#.#..## #. .#.#..# ##.  .K,i^M#.#.#..###  #.#.#.#  #.#.#.####.###  #.....#....# #  #F#...'....# #  #.#####...####  #.'...F  #.######......)K,i>UK,i1W`52K,il]K,i^K,i [  #....'.#.....)  ##.###.#.####  #.# #.#  #.# #.#.###  #.# #.#......##  #.#.###.[  #.###  K,i #.#.#..## #.  #.#.#..# ##.  #.#.#.#..###  #.#.#.#  #.#.#.####.###  #.....#....# #  #F#...'....# #  #.#####...####  #.'...F  #.######......K,i K,i `61K,i K,i K,i:   #....'.#.....)  ##.###.#.####  #.# #.#  #.# #.#.###  #.# #.#......##  #.K,iO #.###.[  #.###  #.#.#..## #.  #.#.#..# ##.  #.#.#.#..###  #.#.#.  #.#.#.####.  #.....#....#  #F#...'....#   #.#####...  #.'...F  #.######K,i K,i. FF   sky beastK,i `70K,iq K,i L,iYv%  #....'.#.....)  ##.###.#.####  #.# #.#  #.# #.#.###  #.# #.#......##  #.#.###.  #.###L,iw=  #.#.#..## #.  #.#.#..# ##.  #.#F#.#..###  #.#.#  #.#.#.####.   #.....#....#  #F#...'....#  #.#####...  #.'...F  #.######L,ixL,iB~;F.L,iÀa889L,iL,i  #....'.#.....)  ##.###.#.####  #.# #.#  #.# #.#.###  #.# #.#......##  #.#.###  #.###  #.#.#..## #  #.F.#.#..# ##  #.#.#.#..###  #.#.#  #.#.#.####.  #.....#....  #F#...'.... L,i #.#####...  #.'...F  #.######L,iL,i4F.L,i`98L,iaL,i=L,i4X  #....'.#.....)  ##.###.#.####  #.# #.#  #.# #.#.###L,is  #.# #.#......  #.#.###  #.  #.#.#..##   #.F..#.#..#   #.#.#.#..###  # #.#.#  #.#.#.####  #.....#  #F#...'  #.#####...  #.'...F  #.######L,iL,ipF.607L,iL,iL,i_ ; #....'.#.....). ##.###.#.####. #.# #.#. #.# #.#.###. #.# #.#......# #.#.###. #.# #L,iݨ <.#.#..## # #.F...#.#..# # #.#.#.#..###. # #.#.#. #.#.#.####. #.....#. #F#...'. #.#####...# #.'...F. #.######.L,ii V #....'.#.....).L,iE f ##.###.#.####. #.# #.#. #.# #.#.###. #.# #.#......##. #.#.###. #.###. #.#.#..## #. #.F...#.#..# ##. #.#.#.#..###. # #.#.#. #.#.#.####.# #.....#....# #F#...'....# #.#####...# #.'...F. #.######.F.1Stone ArrowRegen (2) Gem (986)  _You roll towards the sky beast!M,i7 #....'.#.....). ##.###.#.####. #.# #.#. #.# #.#.###. #.# #.#......##. #.#.###.[ #.###. #.#.#..## #.# #.....@F....#.#..# ##.# #.#.#.#..###. # #.#.#. #.#.#.####.#  #F#...'....#  #.#####...# #.'...F. #.######.  You roll towards the sky beast! You hit the sky beast.  Your tail-slap misses the sky beast.The sky beast is lightly wounded.=235M,i M,i- _The sky beast hits you.M,i! r  The stone arrow hits the sky beast!M,iH W  The sky beast is severely wounded.18---=34 _You block the sky beast's attack.N,i+  The stone arrow hits the sky beast!  You kill the sky beast!N,i$N,i2T.N,iY.6-----54Stone Arrow3 _Vehumet accepts your kill.N,ijN,il3N,iKu"7=-228==19==0N,i$N,iR20===79N,i4 _Magic restored.N,iCN,iU18N,iN,i&N,iN,i?X7N,iUN,iN,i.X6N,iؖN,iN,iaU==5N,i7N,iAN,ivN,iB4N,ivN,iN,iǞN,i'NGem (973) N,i,N,iNN,ioX2N,i;N,i\N,iB1N,i N,inN,iX0N,i N,i698765N,iX4N,iN,iN,iCN,iB3N,iN,iB _You open the door.210598765N,iEN,in4N,iN,iX3N,iN,i!N,ih"N,i"B2N,i#N,ia%N,i&n1N,i̕04987654321039876,iJ;49m543N,iN,i'N,iB2N,iSN,i`N,i̟N,i[B1N,iӠN,i7N,iX0N,iN,i5,N,i52987654 _You now have 451 gold pieces (gained 16).3210N,iY19N,iN,iN,i4N,iB8N,iN,in7N,iN,ii6N,i}7 _You open the door.N,i 5  There is an open door here.4 _N,i N,i N,i N,i B3N,i ,N,i X2N,i& 1N,i4 :  You see here a +0 falchion.0 _09N,iW; 8N,iqA N,i F X7N,iyG N,iI N,iK N,iL B6N,iNN N,ixP N,i@X n5N,i-f {  You see here a +0 pair of boots.N,i?h I4 _N,iuj N,im N,i o N,i-p B3N,ip N,iTt N,it B2N,iu N,i  ##..........###'####.## #.#.. ...........<...##... #.................#+# ...##....................+_+ ......[................#.#'###### ..###......#....# # .## #.###### ###########'### .# ##.#### #......... .###............@...# #.........--345.4 (81.0) .......#......[.....# #...... ####.###............# #. #....# #............# #......... '....# #............# #......... #...####............# #......... N,i ....................# #......... ##......).########### #...  #........# #.... _You now have 464 gold pieces (gained 13).N,iԇ 8--N,i N,iE T _Key pressed, stopping explore.N,iT 1 _N,i 0899N,i N,i N,i X8N,i N,i. N,i n7N,i N,i X6N,i% N,ih N,i N,i B5N,i N,i N,i N,i B4N,i N,i\ N,i N,i, :3N,i; ,N,i X2N,i N,i N,i X1N,iL N,i N,i X0N,iA" N,i>% N,il' N,i' C89N,i\) N,iP1 8N,i*7 ,N,i7 B7N,i9 N,iV N,i N,i B6N,i N,i N,iZ N,i B5N,i# N,i$ N,i N,i N,i< :4N,iz N,i> ,N,i B3N,i" N,ib N,i X2N,i 10798765N,i 4N,iH P4N,i 3N,i N,i N,iO B2N,i N,i N,i N,i $ B1N,i% N,i' N,i= 06987N,i? n6N,i1A N,iB X5N,iC N,iKN $   #....# #...   ###### ###..  ###...######  #...###  #.###  #.#    ###.#   #+###...#   #@....###   #######       N,iO        N,iS -82.4 (37N,iT f3.4 (384N,i"Y N,iP[ ` _n - a scroll labelled DOFUTELOZUN,i" N,i 3N,i b .###..≈≈≈...# ♣.♣ # #...#≈$_.≈# #.≈♣.♣≈ #.≈.≈ ###.'###.......4.4 (1.0) _You open the door. _Found a basalt altar of Yredelemnul.N,iޖN,iٗN,i8N,i<N,iyN,i)2 _  There is an open door here.1 _N,i0N,iN,iN,io59N,i@n8N,iڹN _You now have 479 gold pieces (gained 15).N,iX7N,i N,i,N,i}X6N,i}N,iN,iB5N,iN,ic  There is an open door here.4 _N,iN,i=N,iX3N,i1N,iN,ieB2N,iN,i,N,iiX1N,iFN,ip 049876543N,i ,N,i"X2N,i&N,i'X1N,i9(N,i*N,i3,N,i,B0N,i/,N,iz2o39N,iF8N,i":X8N,i:<N,i >N,iO?N,i@B7N,i@O,iO,iO,i8B6O,iO,iqO,i X5O,iE O,i@  There is an open door here.O,iO,i _4 _O,in3O,iO,i)O,iO,iC B2O,i!O,i#O,i%X1O,i&O,i)O,i*O,i+B0O,i,O,i/O,i[1O,i1C29O,iPO,iR,O,iSB8O,i4UO,iWO,iZO,iq[B7O,ijO,imO,ijnO,i oB6O,ioO,i{qO,i|sX5O,i6tO,ipuO,i6xn4O,i  #.# #.#.#........#  #.# #.#.#.####.###  #.# #.....#....# #..  #.# ### #.#...'....# #..  ##.#####55 #.#####...####..  #.....'#55 #.'.............  ########55 #.######......). ###'##.# #........ #...@..### #........ #........####+##..... #####..........'.....Stone Arrow #..........#..... #..........#..... #..........#..... 555555 6 crimson imps (asleep) #..........#..... #..........#..... #....#######,im..... 423.4 (39.0)  You open the door.  6 crimson imps come into view.5.55555555555====4.4 (403O,iC _The crimson imp shouts! x5; You hear a shout!O,i #.#  #.#  #.#   #.# ###   #5. O,i #55  #55 #.#) ###5##.#  #...@..###  O,iŷ#........# #####..........' #..........#. #..........#. #..........#. #..........#. #..........#. .O,it  #.#  #.#  #.#   #.# ###   #5.  #55  #55 #.#) ###5##.#  #...@..###  #........# #####..........' #..........#. #..........#. #..........#. #..........#. #..........#. .O,i}O,iO,ilO,id _There are monsters nearby!P,i/  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P,i:***The crimson imp is heavily wounded.You are struck by an arc of lightning.  P,i$<is struck by an arc of lightning!  The crimson imp is almost dead.The crimson imp is struck by an arc of lightning.  The crimson imp is moderately wounded.Q,i7  The lightning grounds out..5.555@69-18---==--5.4 (1.0)2Q,i _The crimson imp grinds its teeth.Q,ib  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q,iH L_The crimson imp grinds its teeth.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The crimson imp is struck by an arc of lightning.  You kill the crimson imp!  Vehumet accepts your kill.Q,i@S *** 5  Vehumet accepts your kill.  You feel your power returning.  The crimson imp is struck by an arc of lightning.  Q,iT The crimson imp is moderately wounded.  The crimson imp is struck by an arc of lightning.  The crimson imp is heavily wounded.Q,iA Q,i j.###..5..55.5..57----7--61 _The lightning grounds out. The crimson imp blinks! x2R,i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R,i  *Confirm with . or Enter, or press ? or * to list all spells.  Something is struck by an arc of lightning!  Something is struck by an arc of lightning.  You hear a shout!R,i-XR,iR,i.5§555..5.R,iݡ70-5---====70R,iЪR,i0 _The lightning grounds out.R,iV  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R,i)The crimson imp is struck by an arc of lightning.  The crimson imp is severely wounded.are struck by an arc of lightning. The lightning grounds out.  The crimson imp is struck by an arc of lightning.  R,iYou kill the crimson imp!  Vehumet accepts your kill.R,i'You kill the crimson imp!  Vehumet accepts your kill.feel your power returning.R,i< **** 3  You feel your power returning. You are struck by an arc of lightning.S,i,S,iS,i###..5.5§$@..5.(1 wandering)S,i Thaumaturge65--1---S,i71==--819 _The lightning grounds out. The crimson imp blinks!S,iS,i  Your Spellcasting skill increases to level 8! _A crimson imp comes into view.T,i8   #.# #.#.#.####.###  #.# #.....#....# #  #.# #####.#...'....# #  ##.#####..5#.#####...####  #.....'#.55#.'..........  ########.55#.######)  ###§##.# #......T,i; <  #..$...### #  #..@..5..####+##  #####..........'  #..........#  #...#  #....#  #..........#555 6 crimson imps (1 wandering)  #..........#  #....#######  #....# #T,i> T,i? T,i@ T,i"A T,iA T,ioB T,iJ z5..55.T,iL ----98T,iS T,igV ^ _2 crimson imps come into view.U,i9.......#.#.####.##U,iu #.....# #.# #####.#...'....# #.#####.55#.#####...####.....'#..5#.'......########.5.#.#####)##5##.# ..### #.......5...####+#######.'..........U,i<........#####U,ij  You roll towards the crimson imp! You miss the crimson imp.U,iLU,iRU,i'U,iJe5.5.U,iQ\6=-6U,i==-30Regen (1) Gem (817) U,i~U,iB _The crimson imp hits you but does no damage.U,i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U,ik**  The crimson imp is struck by an arc of lightning.  The crimson imp is moderately wounded.The crimson imp is struck by an arc of lightning!  The crimson imp is heavily wounded.  The crimson imp is struck by an arc of lightning.  The crimson imp is severely wounded.V,i,V,iwc  The lightning grounds out. You block the crimson imp's attack.V,i\..5555V,i7=4--=1V,i+:6V,iHV,iX _The crimson imp barely misses you.V,i   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V,i! 3**Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.crimson imp is struck by an arc of lightning.  The crimson imp is almost dead.  The crimson imp is struck by an arc of lightning.  The crimson imp is heavily wounded.V,i  .  The lightning grounds out. The crimson imp blinks! x2V,iù .55.55 5V,i 83----25V,iu V,i Y _The crimson imp closely misses you.W,iX  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W,i~**Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.crimson imp is struck by an arc of lightning.  The crimson imp is lightly wounded.  The crimson imp is struck by an arc of lightning.  W,i\PThe crimson imp is heavily wounded.W,i7W,iw9W,iUj 5555.W,iW5 6 crimson imps  The lightning grounds out. You block the crimson imp's attack.  The crimson imp blinks!W,iW59=W,i X1----34W,i_W,ibB _The crimson imp hits you but does no damage.W,i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W,ic tThe lightning grounds out.crimson imp is struck by an arc of lightning.  The crimson imp is severely wounded.  You are struck by an arc of lightning.  The crimson imp is struck by an arc of lightning.  You kill the crimson imp!W,i *** 5  Vehumet accepts your kill.W,i,W,i>W,iǝ2.5W,ibi@55..5.W,iR7-10W,i---343W,i  W,iN_The lightning grounds out. You block the crimson imp's attack.X,i+A  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X,iH_The lightning grounds out. You block the crimson imp's attack.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The crimson imp is struck by an arc of lightning.  You kill the crimson imp!  Vehumet accepts your kill.X,i J**** 4X,i͙  The crimson imp is moderately wounded.  You are struck by an arc of lightning.  The crimson imp is struck by an arc of lightning.  The crimson imp is heavily wounded.  The crimson imp is struck by an arc of lightning.  The crimson imp is heavily wounded.X,i*- X,i. X,i9 IThe crimson imp is struck by an arc of lightning.  The crimson imp is heavily wounded.lightning grounds out.  The crimson imp shouts, "Take thy face hence, thou feckless saucy puttock!"X,i}A 5§@.5.5..5X,i>G 9/21 --45Gem (812) X,i,P X,iQ - _The crimson imp blinks!Y,i   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y,im %  Y,it +Okay, then.Y,ix Y,i Y,i . _Y,i-##########...........#.#.####.## #.....# #.# #####.#...'....# #.#########...####.....'#...#.'......########.5.#.#####)###@##.# $...### #...Y,i:...5....####+#######.5'.........5........Y,i!  You roll towards the crimson imp! You puncture the crimson imp!  You kill the crimson imp!Y,ik#Y,i%,Y,i,.5.5..5. 3Y,iI28-10/21=6-6Regen (1) Gem (811) Y,i8Y,i<Z _Vehumet accepts your kill.Z,i>  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z,iJ  Okay, then.-Z,i D _[,ik* #.# #.#.#........# #.# #.#.#.####.###. #.# #.....#....# #. #.# #####.#...'....# #. ##.#####...#.#####...####. #.....'#...#.'............ ########...#.######) ###'##.# #.. #..5@..### #. #....5...####+## #####..........'.  #...5#. #..........#. #.#. #..#. #..#. #....#######.[,i 0  You roll towards the crimson imp! You closely miss the crimson imp.The crimson imp is heavily wounded.[,i1[,i9z§5..5[,i7;70=720[,i7B[,iDq _The crimson imp blinks! The crimson imp closely misses you.\,iI  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.],i"**  Confirm with . or Enter, or press ? or * to list all spells.The crimson imp is struck by an arc of lightning.moderately wounded.  You are struck by an arc of lightning.  The crimson imp is struck by an arc of lightning.  The crimson imp is heavily wounded.],iQ],ikT  You are struck by an arc of lightning.5@.5...5.1==9/21 -=809],i"[],i`B _The crimson imp hits you but does no damage.^,i)% #.# #.#.#.####.###. #.# #.....#....# #. #.# #####.#...'....# #. ##.#####...#.#####...####. #.....'#...#.'............ ########...#.######).# ###'##.# #..# #..5...### #.# #....@5..####+## #####..........'.  #.#. #.#. #.#. #.....5....#. #..........#. #^,i'....#######. #....# #. #.# #.....#....# #. #.# #####.#...'....# #. ##.#####...#.#####...####. #.....'#...#.'............ ########...#.######).## ###'##.# #..#  #..5...### #.# #.....5..####+##. #####.@........'.  #.#. #.#. #.#. #.....5....#. #[40^,i(m..........#. #....#######. #....# #. ####### ###. $55.  You roll towards the crimson imp!11/21==-948^,i+=X _The crimson imp hits you but does no damage._,i #.# #####.#...'....# #.   ##.#####...#.#####...####.   #.....'#...#.'............   ########...#.######).###   ###'##.# #..#  #..$...### #.###   #...5.5..####+##..   #####..........'.    #.#.   #.#.   #....5.....#.   #..........#.   #.#.   #....#######.   #....# #.   #######_,i_2 ###.   #≈≈≈≈≈# ###...####### ##.#####...#.#####...####.  #.....'#...#.'............  ########...#.######).#### ###'##.# #..#  #..$...### #.#### #...5.5..####+##... #####..........'. #.#. #.#. #....5.....#. #..........#. #.#. #....#######. #....# #. #######_,i85 ###. #≈≈≈≈≈# ###...######## #≈♣.♣≈# #...###.5.53====-4067 _You roll towards the crimson imp! You block the crimson imp's attack.`,i%  #.# #####.#...'....# #   ##.#####...#.#####...####   #.....'#...#.'..........   ########...#.######).###   ###'##.# #.#   #..$...### #..###  `,i& #....5...####+##  #####..5.'   #.#   #..........#   #....5.....#   #.#   #..........#   #....#######   #....# #   ####### ###........   #≈≈≈≈≈# ###...#######`,i\.  #.# #.....#....# #   #.# #####.#...'....# #   ##.#####...#.#####...####   #.....'#...#.'.........   ########...#.######).##   ###'##.# #.#   #..$...### #..`,ig/$##   #....5...####+##  #####.@5.'   #.#   #..........#   #....5.....#   #.#   #..........#   #....#######   #....# #   ####### ###.......`,i0`,i9>5.`,iw;5=====176`,iC`,i9E^ _You roll towards the crimson imp! You block the crimson imp's attack. x2a,i`o #.# #####.#...'....# #.   ##.#####...#.#####...####.   #.....'#...#.'............   ########...#.######).###   ###'##.# #..#  #..$...### #.###   #....5...####+##..   #####..5.......'.    #..@.#.   #...5#.   #..........#.   #.#.   #.#.   #....#######.   #....# #.   #######,iAq9;49m ###.   #≈≈≈≈≈# ###...####### _You roll towards the crimson imp! You block the crimson imp's attack. _You roll towards the crimson imp! You block the crimson imp's attack. x2  You hit the crimson imp but do no damage.  Your tail-slap misses the crimson imp.  The crimson imp is lightly wounded. .5The crimson imp misses you.=8======2.5 (1.15 _The crimson imp hits you but does no damage.a,i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b,i***Confirm with . or Enter, or press ? or * to list all spells.struck by an arc of lightning.  The crimson imp is heavily wounded.  You are struck by an arc of lightning.  The crimson imp is struck by an arc of lightning.  The crimson imp is moderately wounded.b,i 5@5You are struck by an arc of lightning. The lightning grounds out.  The crimson imp hits you but does no damage. x2b,i9=====304b,ib,iY _The crimson imp closely misses you.b,iT  b,i[Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b,iQ ***Confirm with . or Enter, or press ? or * to list all spells.The crimson imp is struck by an arc of lightning.  The crimson imp is severely wounded.  You are struck by an arc of lightning.  The crimson imp is struck by an arc of lightning.  The crimson imp is severely wounded.b,iJ  5@5The lightning grounds out. The crimson imp barely misses you.66--=43 _The crimson imp hits you. x2c,i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c,iy$The crimson imp is severely wounded.  The crimson imp is struck by an arc of lightning.  The crimson imp is moderately wounded.  is struck by an arc of lightning.  You kill the crimson imp!  Vehumet accepts your kill.c,i3The crimson imp is struck by an arc of lightning.  The crimson imp is almost dead.  You are struck by an arc of lightning.c,i9****   crimson impc,i ..@5You feel your power returning. The lightning grounds out.c,i4---21===8052c,iKc,i/ _The crimson imp hits you.c,isw  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c,i(k  The crimson imp is struck by an arc of lightning!  You kill the crimson imp!Vehumet accepts your kill.c,i*qu**d,i;>@.d,i9=====16Stone Arrow61d,id,iC[ _You feel your power returning. You are struck by an arc of lightning.d,id,i܀d,igd,id,im71===0d,iy1 _HP restored.d,iUd,iD799d,id,iƑd,id,iU58d,i˔d,iFd,iX7d,id,ild,ird,iT=6d,id,i6X5d,id,iXO _You now have 663 gold pieces (gained 184).d,imd,iB4d,id,i/d,iVd,iݴB3d,iDd,id,id,i9U42d,id,id,isd,iB1d,id,id,id,iNB0d,i d,id,id,i;C89d,id,id,icd,iU38d,i7d,iWd,iJd,iB7d,id,i7d,id,i^B6d,id,iA5d,id,ipd,i%B4d,id,id,i+d,iU23d,iUd,i=d,id,inB2d,id,id,iqd,iB1d,id,id,iyd,iU10d,id,id,iAd,iC79d,i d,i d,i d,ig B8d,i d,i d,i1 BGem (777d,i ") d,i d,iY d,i 65d,i d,ii d,i d,i X4d,i d,iR d,i B3d,i\ d,i) @  There is an open door here.d,i< d,i I2 _d,io! d,i" d,i# d,iS$ B1d,i$ d,i% d,i& d,id' B0d,i' d,ic) d,i* Y69d,i* d,i{, d,i- X8d,i- d,im/ d,it0 d,i(1 X7d,i2 d,iE 654321059 _You open the door.8  There is an open door here.7 _654  There is an open door here.3 _2,i԰ m1d,i- d,i d,iQ B0d,iõ d,i R  There is a stone staircase leading down here.d,i5 d,iػ J49 _d,i_ d,iO 8765d,i d,i 4d,iq d,i B3d,i d,i d,i7 d,i B2d,i. d,i] =  You see here a +0 sling.d,i d,i I1 _d,i d,iw d,i d,i B0d,i d,i d,i9 d,i C39d,i d,iA d,i d,i4 B8d,iD d,iO d,i d,il B7d,i[ d,i} d,iZ X6d,i! d,i# d,i5% d,i~. d,i8/ :5d,i{0 d,i@2 d,i3 d,iI4 X4d,i7 d,i8 X3d,i9 d,i#< d,i1= d,i= B2d,i> d,i? d,iA n1d,it D #############  ##...........# ### #............# ##### #.# #......# #...# #.# #............#####...# ###### #.###)..........@....#...# #....#--516.5 (70.0) #.....#'########.....#...# #....# d,i9v ;#.###.#.....# #.....#...# #....# #.....#.....##########...###....# ............+........'...'# ...##.##....###..#####...##.....# ##....##....# ##..## #...##.....# ...#......#######..######## ...##.###...........# #.###.d,i| 8--d,i߂ d,i E _Done exploring.d,iu$ 3d,i% d,iDO ........)..0.0)... #.. .d,igW d,iQX d,iY  d,iLZ 7_Done exploring.d,iWId,i+d,i33d,i5E _Done exploring.e,ij.e,i}3e,i4e,i;h;e,ike,imE _Done exploring.e,i_) Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - Temple f,if,i<tswn the ThaumaturgeArmataur of Vehumet ***...Health: 71/71 ========================f,i2? #############Magic: 21/21 ========================##...........#AC: 10Str: 14 f,i8@### #............# #####EV: 8Int: 20 #.# #............# #...#SH: 6Dex: 10 #.# #............#####...# ###### XL:  9 Next: 81% Place: Dungeon:7 #.###)..........@....#...# #....# Noise: ---------  Time: 8516.5 (0.0) #.....#'########.....#...# #....# a) +6 dagger "Ogrebane" {elec, Will+ rCorr #.###.#.....# #.....#...# #....# Cast: Stone Arrow #.....#.....##########...###....# Gem (731) ............+........'...'......# ...##.##....###..#####...##.....#  ##....##....# ##..## #...##.....#  ...#......#######..########......  ...##.###...........#,i@0m #.###.#  _There is a stone staircase leading down here. _You see here a +0 sling. _Done exploring. _Done exploring. _Done exploring. _Done exploring.f,iAf,iBf,iRf,iTf,i8`0 _29f,iXaX8f,idf,iff,igB7f,ihf,iы6543f,in2f,iߞf,if,iiX1f,i0198f,if,if,ijB7f,ixf,if,icf,iB6f,i1f,if,if,iB5f,if,if,if,iQB4f,if,iPf,i(f,iB3f,if,if,if,icB2f,ipf,i Y  There is a stone staircase leading down here.f,if,iSf,iI1 _f,if,i[;8f,if,i6X0f,ib  ####### #....@#37.2 (20.7) #.##### f,i(f,i'_You climb downwards.f,if,i-f,i!a _There is a stone staircase leading up here.f,i f,i= 3f,i f,i f,i 09 _876f,i f,i X5f,iŸ f,i׼ f,if B4f,iJ f,i f,i f,ix B3f,ii f,if f,iS f,i B2f,i" f,i' f,i3 f,i B1f,i f,iv f,i f,ii B0f,id f,i- f,i Z699f,i f,i) n8f,i f,iY f,i f,iD B7f,i. f,i f,if,iB6f,iUf,i> f,i B5f,iq f,iM _You now have 667 gold pieces (gained 4).f,iX4f,iCf,if,i f,i:3f,i,f,i f,i221f,i3X0f,i4f,iv7f,i?f,i@C89f,i$Af,iDDf,iNGf,iGB8f,iIf,iKf,iyOf,iPB7f,iRf,iGVf,i Yf,iYB6f,iZf,i]f,i`f,iaB5f,ibf,i`gf,igB4f,i?hf,ikt _f - 2 murky purple potions (gained 1)f,iof,ioB3f,i0pf,irf,i@uf,iwX2f,i`yf,i10f,i~,f,iNf,iC79f,if,iFf,if,i™B8f,if,if,iѠf,iB7f,iYf,if,iX6f,iêf,if,iGX5f,iuf,if,i@f,i׶B4f,if,iùf,iWX3f,i<f,iFf,if,iB2f,i3f,if,iNf,iB1f,i.f,if,if,ifB0f,if,if,io69f,if,if,iB8f,if,if,izf,iB7f,if,i,f,iX6f,i9f,iof,iB5f,if,if,if,ieB4f,if,if,i'#...+..#.o#..#.##.# #.####### #@......####### #######.#....<##.#.######.#.####.....#######..........# o   orc (asleep)#..........####..........##.......######f,i9/83.2 (46.0g,i8Df4.2 (473g,iNg,ifq _An orc comes into view. It is wielding a +0 club.g,i #... +.. #.og,i #.. #.# #.# #.#######  #@......#  #######.#....<#  #.#.#####  #.#.###  #.... g,i[#... #... ###.... #.......g,i  #... +.. #.o #.. #.# #.# #.#######  #@......#  #######.#....<#  #.#.#####  #.#.###  #....g,ii #... #... ###.... #.......g,ig,i _An orc is nearby!g,iѲ.#...+...o. ####### .......#############.#....<.#.#####.#.###....#####. #....##..........g,iȼg,i5.2 (1.0)Stone Arrow2 _g,ig,i%h,i  The stone arrow hits the orc!  You kill the orc!Vehumet accepts your kill.h,ih,i)```h,i  You feel your power returning. o...o   orc ###..........#You hear a shout!  An orc comes into view. It is wielding a +0 flail.19---2==61 _You hear a shout! x2h,id  #....  #... +... #.o #.. #.# #.#h,i  #@#  #.......#  #######.#....<#     h,i& k #....  h,i5 #... +... #.o #.. #.# #.# #@#  #.......#  #######.#....<#    h,iB h,i h,ix q _An orc is nearby!h,io6````h,i0h,i<^)o...h,i?6------70i,iLi,iU _The stone arrow misses the orc.i,i2````i,iNi,iP\..o.i,i%R3-------859i,i'Yi,i\U _The stone arrow misses the orc.i,i M......#.....+....)o..o ####### .......######i,i #######.#....<###.### oo 2 orcs (1 wandering)##### i,iK _The stone arrow misses the orc. _The stone arrow misses the orc.  You roll towards the orc!  comes into view. It is wielding a +0 dagger.  You puncture the orc! i,i5 You kill the orc!i,ii,iN.o)   orci,i]"4==---9.3 (1.1Regen (1) Gem (658) i,i)i,i,Z _Vehumet accepts your kill.j,ie#####.##...##......#+....o5#).?.o#j,i.o....# ####### .......#############.#....<##5   drude (wandering)#.### o   orc priest (wandering)###### o   orc wizard (wandering)o   orcj,i  A drude, an orc wizard and an orc priest come into view.Found a scroll labelled FILA COVUE.j,ij,iIj,ij,i o5..o...ooj,ip==9007j,ij,i# _The orc wizard shouts!  Things that are here: _a +0 flail; an orc corpsej,i 5  You hit the orc.j,i .5 The orc is severely wounded.j,i) j,i j,if  The orc priest begins to cast a cantrip, but forgets the words!j,i _?5o.j,i 5===--1.4 (1.16j,i j,i : _The orc hits you but does no damage.l,i  .# ######.####..#......# #......# +...o..# #.).?..# #o@5o..##)#######.# #.####### #.......##############.#....<# #.#.######.#.### #.....###### .g  .# ######.####..#......# #......# +...o..# #.)@?..# #o.5o..# #)#######.#l,i  ##.......####### g   Sprozz (wand, wandering)#######.#....<# 5   drude#.#.#####opriest#.#.### o   orc wizard(…)l,i E  You roll towards the orc priest!l,i   Sprozz, Inventive Apiarist comes into view. He is wielding a +0 falchion and a+0 spear, wearing a +1 leather armour of fire resistance and carrying a wand ofcharming.l,i  .o.5   drudeo   orc priestl,i _owizardo   orcYou block the orc priest's attack. The orc wizard closely misses you.The drude hits you but does no damage. You block the drude's attack.l,iG ]6==--l,i/ r2035l,ix l,i k _The orc closely misses you. Sprozz moves out of view.m,iz  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n,iXw  The orc is struck by an arc of lightning.  You kill the orc!****    Vehumet accepts your kill.  The drude is struck by an arc of lightning!  The drude is moderately wounded.  The lightning grounds out. priest is struck by an arc of lightning.  The orc priest is moderately wounded.n,i" o)@5You are struck by an arc of lightning. You block the orc priest's attack.n,i}  The orc wizard gestures at you while chanting.n,ik n,ih The puff of flame hits you. The drude hits you but does no damage.n,i)65n,i---n,i5n,i-n,is=n,i 3n,i$4n,iУ,n,iH n,in,i/_The drude closely misses you.n,iDn,i&  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n,iJ ****    The orc wizard is struck by an arc of lightning!  The orc wizard is almost dead.  You are struck by an arc of lightning.  The drude is struck by an arc of lightning.  The drude is heavily wounded.o,io@5oThe drude is struck by an arc of lightning.  The drude is heavily wounded.  The lightning grounds out. The drude hits you but does no damage.block the drude's attack.  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!o,i#s  The orc wizard casts a spell at you.o,ie  The puff of flame hits you but does no damage.  The drude hits you. Your doom draws closer.49--------4--Doom: 7%=43o,io,iܼ< _The drude hits you but does no damage.o,iE  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o,iaz  The orc priest is struck by an arc of lightning.  You kill the orc priest!o,i orc priest is struck by an arc of lightning.  You kill the orc priest!  Vehumet accepts your kill.  You are struck by an arc of lightning.o,i 5wizardwizard!o,i݌ ***  Vehumet accepts your kill.o,i* )@)The lightning grounds out. The drude hits you but does no damage.o,i>/51=----3---65-52o,i/7o,i9R _The drude barely misses you.p,i~  The stone arrow hits the drude!  You kill the drude!Vehumet accepts your kill.p,i D.p,i)R '.p,iY 3=4==6-6Stone Arrow1p,ia p,ie 4 _You feel your power returning.q,i q,i"q,i*$q,i25=20q,i8q,iu=q,ie>6=5===49q,i]Aq,iKq,iL8=6==8q,iOq,iUq,iV60==7==7q,iYq,i.`1=8==6q,ibq,i fq,ikq,i[ls215q,inq,ioq,idq,i g--602.4 (6g   Sprozz (wand, wandering)q,i8--q,ipq,i[ _Sprozz is nearby!q,iyYg .g  .#  ######.###  #........  #......#  #......#  +...)..#  #.)@?..#  #...)..#  q,iZ#)######  #.# #    <#     q,i .g  .#  ######.###  #........  #......#  #......#  +...)..#  #.)@?..#  #...)..#  #)######  #.# #   <  q,iq,i> q,i q,i [ _Sprozz is nearby!q,i 7 .g  .#  ######.###  #........  #......#  #......#  +...)..#  #.)@?..#  #...)..#  #)######  #.# #    <#     q,iwD  .g  .#  ######.###  #........  #......#  #......#  +...)..#  #.)@?..#  #...)..#  #)######  q,iE #.# #   <  q,ioM q,iIP q,iW q,iZ  q,iZ M_Sprozz is nearby!r,iv.g .#######.### #........ ## #......# +...)..# #.).?..# #.@.)..# #)###### #.#  #.####### #.......#######r,i  #######.#....<# #.#.##### #.#.### #.....######r,ir,i.gg   Sprozz (wand, wandering)r,i3=9==3.4 (14 _r,i r,i r,ik  g#######.### #........ ## #......# +...)..# #.).?..# #...)..# #@###### #.#  #.####### #.......#######r,i  #######.#....<# #.#.##### #.#.### #.....######  #..........# r,i r,i^ .gg   Sprozz (wand, wandering)r,i}" 4=43r,i,/ r,i3  Things that are here: _a +0 flail; an orc corpses,ih ######g###........ # .#+...)..##.).?..#..)..#)###### ######......#############.#....< #.#.#####..........# .gg   Sprozz (wand, wandering)5Gem (642)  _s,i!< .....g.. ..# ...+...).#.).?..))#####.# ######......#############.#....< #.#.#######..........# s,is,iӣ520==61s,i#s,i֬u,i3u,iUu,iu,iX0u,iQu,iC39u,iu,iu,ip6=8u,i?u,iu,ixT=7u,iCu,i"u,i"#B6u,i%u,i0 7= _You start resting.u,i8,11.4 (5u,iO:Z1==2.4 (6u,iu::5u,iAu,inD% _Magic restored.v,iv,iv,iv,iv,i4 X4v,iT v,i B3v,iv,ipv,i`82v,i>v,iv,iU==1v,iBv,iv,iQ$v,i$B0v,i*v,i.4gg   Sprozz (wand, wandering)v,iI;-    #......#  #......#  +..g)..#  #.).?..#  #...)..#  #)######  #.# v,i;6#@# 7.4 (5 #.......#  #######.#....<#      _You start resting.v,iM   #......#  #......#  +..g)..#  #.).?..#  #...)..#  #)######  #.# #@#  #.......#  #######.#....<#    v,i9v,iyv,i6v,i([ _Sprozz is nearby!x,iW  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y,iB3y,iIy,iM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y,i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y,i?  #.....g..  tswn the Thaumaturge #......#  Armataur of Vehumet ***... #......#  Health: 68/71 ======================-- +..g)..#  Magic: 20/21 ======================-- #.*.?..#  AC: 10Str: 14Doom: 6% y,i @ #.*.)..#  EV: 8Int: 20 #*######  SH: 6Dex: 10 #*# XL:  9 Next: 86% Place: Dungeon:8y,i?@  #@#######  Noise: ---------  Time: 8617.4 (0.0) y,i`@ #.......#######  a) +6 dagger "Ogrebane" {elec, Will+ rCorr y,i@ #######.#....<#  Cast: Stone Arrow #.#.#####  Gem (630) y,i@ 0 #.#.###  y,i@ #.....###### g   Sprozz (wand, wandering) y,i@ -#..........# #..........#y,iA  ###..........#y,i3A Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  y,iLA ;Press: ? - help, Shift-Dir - straight liney,isA Aim: Sprozz, wielding a +0 falchion and a +0 spear, wearing a +1 leather armourof fire resistance and carrying a wand of charming (wandering, hasn't noticed  you, 74% to hit)y,iu F#.....g..tswn the Thaumaturge#..*...#Armataur of Vehumet ***...#..*...#Health: 68/71 ======================--+..*)..#y,i'v zMagic: 20/21 ======================--#.*.?..#AC: 10Str: 14Doom: 6%y,iv #.*.)..#EV: 8Int: 20#*######SH: 6Dex: 10#*#XL:  9 Next: 86% Place: Dungeon:8#@#######Noise: ---------  Time: 8617.4 (0.0)y,iw <#.......#######a) +6 dagger "Ogrebane" {elec, Will+ rCorr#######.#....<#Cast: Stone Arrow#.#.#####y,iw 4Gem (630) #.#.####.....###### g   Sprozz (wand)#..........##..........####..........#y,iw Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 falchion and a +0 spear, wearing a +1 leather armourof fire resistance and carrying a wand of charming (wandering, hasn't noticed  y,iw Lyou, 74% to hit)  The zap hits Sprozz.  Sprozz is lightly wounded.y,i y,i...g.).y,iy9====8.4 (1Stone Arrowy,i;29y,iOy,i?  Aim: Sprozz, wielding a +0 falchion and a +0 spear, wearing a +1 leather armourof fire resistance and carrying a wand of charming (wandering, hasn't noticed  you, 74% to hit)  The zap hits Sprozz.  Sprozz is lightly wounded. _shouts!z,i#......# #......# +...)..# #.g.?..# #...)..# #)###### #.# #.########.@.....##############.#....<#  #.#.##### #.#.### #.....#######..........# ###.......######z,i9z,i)gg   Sprozz (wand)z,i3j---98z,iz,iz,iJ #......# #......# +...)..# #.).?..# #g..)..# #)###### #.# #.# #.####### #.#....<# #.#.##### #.#.### #.# z,iGW z,i####### #.#....<# #.#.##### #.#.### {,i{,i{,iKgg   Sprozz (wand){,iV70=2Stone Arrow5{,i{,i {,i) |,i#......# #......# +...)..# #.).?..# #g..)..# #)###### #.# |,ih#g# #.####### #.#....<# #.#.##### #.#.### |,i#..#..# |,i`#...###... |,i |,i  , bee)Sprozz gestures at you while chanting.|,i w1==3Stone Arrow|,i :4|,i|,i< _Sprozz begins winding a clockwork bee!},i.#......# +...)..# #.).?..# #g..)..# #)###### #.# #g########.......##############@#....<#  #.#.##### },i#.#.### #.....#######..........##.# ####.......#####},iT##.#},iv},i`43},i Z _Sprozz continues winding his clockwork bee....},ib +...)#.).?g..)},ic)#####.# g########.......##############.#....< #@#.#### ....######........},i*c:.....#},iJca......##.......###},im},ipT1=5},iVp:2},iy},i|},i  #.).?g..))#####.# g#######},i .......#############.#....< #.#.#### ....######................##},i d......##.........####},i },i `61},i },i },iu: #g..)..# #)###### #.# #g########.......##############.#....<#  #.#.##### #.#.### },i: (#.@...#######..........# #.# ###.# #.......#######.......#},i: #.......####...####},i; .###..#},iB },iD }==70},i_H },iJ ~,iTLO#.).?..# #g..)..# #)#######.# #g####### #.......####### #######.#....<# #.#.#####~,iL#.#@### #.....###### #...#  #.# ###....#~,i!M#.#######.##.####...####~,iFW~,iYa819~,i_~,ia~,idM+...).).?g..)..)######.# g####### .......##############.#....<####.#.### #.....######..........#..........#...###.......#~,ib~,i|=98~,i~,i~,i0#......# +...)..# #.).?..# #g..)..# #)#######.# #g####### ~,i#1#.......####### #######.#.@..<# #.#.######.#.### #.....###### ~,i`1#..........# #..........#~,i1c###..........#~,i1h#.......#######.#~,i=~,i?a307~,iF~,iI~,i4l#......# +...)..# #.).?..# #g..)..# #)###### #.# #g# #.# #.#..@.<# #.#.##### #.#.### #.....###### #...#...###...#..... 16~,it u#......# +...)..# #.).?..# #g..)..# #)###### #.# #g# #.# #.#...@<# #.#.##### #.#.### #.....###### ~,i ~,ih `25~,i ~,i ~,i}k#......# +...)..# #.).?..# #g..)..# #)###### #.# #g# #.# #.#....@# #.#.##### #.#.### #.....###### ~,i}~,iՅ`34~,i~,ia _There is a stone staircase leading up here.,i93,i,i32,i,i,iB1,i,i,iB0,i`,iD,iC09,i,i,iB8,i,ix,i,7,i,ia,i,i[B6,i,i,iB5,iQ ,i ,i B4,i ,iJ,iB3,i>,i,iB2,i,i*,i+B1,im,,i0,i1B0,i1,i6,i\6<599,i7,in:,i:B8,i;,i>,i>B7,iE?,i5C,iCB6,iID,iF,iFB5,itG,iWJ,iJB4,iK,iN,iN:3,iO,iQ,i9RB2,iR,iV,iW,iXB1,iPY,icgStone Arrowg   Sprozz (wand),im    +...)..#  #.).?..#  #g..)..#  #)  #.#   ,iym #######  #....@#56.4 (23.0) #.#g##### ,im9   ,im8    ,in@    ,i>n ,ihnI_You start waiting.,i   +...)..#  #.).?..#  #g..)..#  #)  #.#  ,if ^  #######  #....@# #.#g#####     ,i\   ,i ! ,i  ,i,i,iT$[ _Sprozz is nearby!,iڱ ,i ,i' \ _Unknown command.,iPu ``` The stone arrow hits Sprozz!,is,i|Cg...,i[}18----==7.4 (1.0)0,i4,iن] _Sprozz is moderately wounded.,i.K ``  The stone arrow hits Sprozz!,i$,iH.g.,iE5-------,i%Z889,iL,i+] _Sprozz is moderately wounded.,iN8 #......# +...)..# #.).?..# #g..)..# #)###### #.# #g# #.# #.#..g@<# #.#.##### #.#.### #.....######  #.# #.#  ###.#  #.######  #.#  The stone arrow hits Sprozz! _Sprozz is moderately wounded.You roll towards Sprozz! You hit Sprozz. Lightning courses through Sprozz!!  Sprozz is severely wounded.-9Regen (1) Gem (588) ,ie,i< _Sprozz hits you but does no damage. x2,i ```,i ..gThe stone arrow misses Sprozz. Sprozz hits you with a +0 falchion.65---3------=607 _Sprozz hits you but does no damage.,i4& k  The stone arrow hits Sprozz!,iO e  Sprozz is almost dead.,i 57-----10------16,iL ,i Z _Sprozz hits you with a +0 falchion. Sprozz hits you with a +0 spear.,ih```,i ..gThe stone arrow misses Sprozz. Sprozz hits you with a +0 falchion.,i,=1----8/21 -----25 _Sprozz hits you with a +0 spear.,iWu  The stone arrow hits Sprozz!  You kill Sprozz!Vehumet accepts your kill.,i{C),i ,i ,iq  #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...,i #.).?..#Health: 51/71 =================-------#g..)..#Magic: 7/21========----------------#)######AC: 10,i Str: 14Doom: 2%#.#EV: 8,i0 Int: 20#g#######SH: 6Dex: 10,i_ #.......#######XL:  9 Next: 107% Place: Dungeon:8#######.#..)@<#,i Noise: ==-------  Time: 8663.4 (1.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr,i #.#.###Cast: Stone Arrow#.....######Gem (584) ,i c#..........##..........####..........##.......######,i #.......# _Sprozz hits you with a +0 falchion. Sprozz hits you with a +0 spear.  The stone arrow misses Sprozz. Sprozz hits you with a +0 falchion. ,iS _Sprozz hits you with a +0 spear.  The stone arrow hits Sprozz!  You kill Sprozz!Vehumet accepts your kill.,i  _You feel your power returning.  You have reached level 10!,i /  --more--,i$6/782--10 3% Stone Arrow,i*,iG-4 _,ic  #......# +...)..# #.).?..# #g..)..# #)###### #.# #g# #.# #.#..@.<# #.#.##### #.#.### #.....######  #.#  #.#  ###.#  #.######  #.#,i ,i p--43 _,i? ,i) p  e - a wand of charming (18) (gained 8 charges)  Things that are here:,i* 7--5.4 (22,i1 ,i5 w _a +0 falchion; a +0 spear; a +1 leather armour of fire resistance,iN ,i Pick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion  ,i3 b - a +0 spear Armour (select all with [)  c - a +1 leather armour of fire resistance ,iU [Up|Down] select[Esc] exit ,it Letters toggle [.|Space] toggle selected[top],iس  c + a +1 leather armour of fire resistance[Enter] accept (1 chosen),i,i,iH#......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 57/78 =================-------#g..)..#Magic: 7/22=======-----------------#)######AC: 10Str: 14Doom: 2%#.#EV: 8Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..@.<#Noise: ---------  Time: 8665.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (582) #..........##..........####..........##.......#######.......#Vehumet accepts your kill. _You feel your power returning. _You have reached level 10!e - a wand of charming (18) (gained 8 charges,i@)  Things that are here: _a +0 falchion; a +0 spear; a +1 leather armour of fire resistance8=6.4 (11 _m - a +1 leather armour of fire resistance,i,i:Wear or take off which item? Armour (go to first with [) ,iw d - a +0 pair of gloves (worn)  e - a +2 robe of positive energy (worn)  h - a +1 helmet (worn)  j - a +0 cloak (worn)  l - a +2 buckler of reflection (worn),ilk - a +0 kite shield  m - a +1 leather armour of fire resistance,i̗[?] describe selected [!] equip|wield|wear|put on,iy[tab] equip|unequip ,ic: T m - a +1 leather armour of fire resistance. ,i: A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 ,i: ='Of fire resistance': It protects you from fire. ,i: It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 0.4 (10.2 -> 9.8). ,i; aYour EV would decrease by 0.4 (8.3 -> 7.9). Your spell failure would worsen trivially. ,i5; You took it off Sprozz on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body ,i; armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ ,iWear or take off which item? Armour (go to first with [)  d - a +0 pair of gloves (worn)  e - a +2 robe of positive energy (worn)  h - a +1 helmet (worn) ,i5 j - a +0 cloak (worn)  l - a +2 buckler of reflection (worn)  k - a +0 kite shield ,i m - a +1 leather armour of fire resistance ,i  ,i[?] describe selected [!] equip|wield|wear|put on,i5y[tab] equip|unequip ,i ,iM ,i #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 57/78 =================-------#g..)..#Magic: 8/22========----------------#)######AC: 10Str: 14Doom: 2%#.#EV: 8Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..@.<#Noise: ---------  Time: 8666.4 (0.0)#.#.#####,i* a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (581) #..........#,iV O#..........####..........##.......#######.......# ,i _You feel your power returning. _You have reached level 10!e - a wand of charming (18) (gained 8 charges)  ,i Things that are here: _a +0 falchion; a +0 spear; a +1 leather armour of fire resistance _m - a +1 leather armour of fire resistance,i ,i9 ,i ,i d  You start removing your armour.,i {7.4 (10,i& 88.4 (279,i- ,i/7 ,i8 e9.4 (38,i> ,iK |70.4 (47,i-P ,i[ ,iv\ Q9=9,i\ u=1.4 (56,ihc ,i-f  7 _You continue removing your +2 robe of positive energy. x5  You finish removing your +2 robe of positive energy.,ig ,in ,iz  You feel less protected from negative energy.  You start putting on your armour.,i{ e2.4 (65,iv ,i ,i e3.4 (74,iך ,i ,iO 60=4.4 (83,i ,iO ,i ~=5.4 (92,iQ ,i ,i& i6.4 (10.0)1,i ,i 97 _You continue putting on your +1 leather armour of fire resistance. x5  You finish putting on your +1 leather armour of fire resistance.,iJ ,i ,i Q _You feel resistant to fire.,i ,i8.Read which item? Scrolls  x - 3 scrolls of amnesia  I - 2 scrolls of immolation  c - 2 scrolls labelled UCHUGR CUT ULO  e - 2 scrolls labelled DUODWO GEANE ,i h - a scroll labelled FILA COVUE  j - a scroll labelled YBULIURU CUSESH  k - a scroll labelled EPNINU XELEOCW  m - a scroll labelled KUAN EDEATWOEM  n - a scroll labelled DOFUTELOZU  u - 7 scrolls labelled DADGHO EROA [!] read|quaff|evoke,iG[?] describe selected,i? ,iE ,iIN #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 60/78 ==================------#g..)..#Magic: 9/22=========---------------#)######AC: 9Str: 14,i P Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..@.<#Noise: ---------  Time: 8676.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (571) #..........##..........####..........##.......#######.......#You finish removing your +2 robe of positive energy.  You feel less protected from negative energy.  You start putting on your armour. _You continue putting on your +1 leather armour of fire resistance. x5  You finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire.,iV P  Okay, then.,iX ,it^ ,ia . _,iU,iV,iX,iZ,i&],i[d3110/22=0 _69,i7e,im~#......# +...)..# #.).?..# #g..)..# #)###### ,i]m#.# #g####### #.......####### #######.#..).@# 8.4 (2#.#.##### ,imw#.#.### #.....###### ,im,iZo,iu,iwa _There is a stone staircase leading up here.,iO ,i:T TRead which item? Scrolls  x - 3 scrolls of amnesia  I - 2 scrolls of immolation  c - 2 scrolls labelled UCHUGR CUT ULO  e - 2 scrolls labelled DUODWO GEANE  h - a scroll labelled FILA COVUE ,iT  j - a scroll labelled YBULIURU CUSESH  k - a scroll labelled EPNINU XELEOCW  m - a scroll labelled KUAN EDEATWOEM  n - a scroll labelled DOFUTELOZU  u - 7 scrolls labelled DADGHO EROA [!] read|quaff|evoke[?] describe selected,i,i,iQ #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 61/78 ==================------#g..)..#Magic: 10/22 ==========--------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7,ilInt: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8678.4 (0.0)#.#.#####,ia) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (569) #..........#,iS=#..........####..........##.......#######.......#You start putting on your armour. _You continue putting on your +1 leather armour of fire resistance. x5  You finish putting on your +1 leather armour of fire resistance. ,i}_You feel resistant to fire. _Okay, then. _There is a stone staircase leading up here.,i;  As you read the scroll labelled DADGHO EROA, it crumbles to dust.  It is a scroll of identify.,i&/  --more--,i ,i AIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled UCHUGR CUT ULO  e - 2 scrolls labelled DUODWO GEANE  h - a scroll labelled FILA COVUE  j - a scroll labelled YBULIURU CUSESH  k - a scroll labelled EPNINU XELEOCW  m - a scroll labelled KUAN EDEATWOEM  n - a scroll labelled DOFUTELOZU Potions (select first with !)  d - 3 bubbling blue potions  f - 2 murky purple potions  l - a yellow potion  o - 3 cyan potions  p - 2 purple potions  q - a red potion  s - 4 brown potions  t - an orange potion  v - a coppery potion  x - a silvery potion  y - a viscous inky potion  z - a white potion[?] describe selected,iˍ ,i$ ,i  #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 61/78 ==================------#g..)..#Magic: 10/22 ==========--------------#)######AC: 9,i? Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8,i i#######.#..).@#Noise: ---------  Time: 8678.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr,iǟ #.#.###Cast: Stone Arrow#.....######Gem (569) ,i N#..........##..........####..........#,i* %#.......#######.......#,id You finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire. _Okay, then. ,i _There is a stone staircase leading up here.  As you read the scroll labelled DADGHO EROA, it crumbles to dust.  ,i It is a scroll of identify.,i ,i{ Really abort (and waste the scroll)? Y - Yes  N - No,iK,i,i}Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled UCHUGR CUT ULO  e - 2 scrolls labelled DUODWO GEANE  h - a scroll labelled FILA COVUE  j - a scroll labelled YBULIURU CUSESH ,i k - a scroll labelled EPNINU XELEOCW  m - a scroll labelled KUAN EDEATWOEM  n - a scroll labelled DOFUTELOZU Potions (select first with !)  d - 3 bubbling blue potions  f - 2 murky purple potions  l - a yellow potion  o - 3 cyan potions  p - 2 purple potions ,iZ q - a red potion  s - 4 brown potions  t - an orange potion  v - a coppery potion  x - a silvery potion  y - a viscous inky potion  z - a white potion[?] describe selected,iF,i9,is #......#tswn the Thaumaturge,io+...)..#Armataur of Vehumet ***...#.).?..#Health: 61/78 ==================------#g..)..#Magic: 10/22 ==========--------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8678.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###,iCast: Stone Arrow#.....######Gem (569) #..........##..........####..........#,i#.......#######.......#You finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire. ,i_Okay, then. _There is a stone staircase leading up here.  As you read the scroll labelled DADGHO EROA, it crumbles to dust.  It is a scroll of identify.,iC).,ie9.4 (18,i ,iV _c -> r - 2 scrolls of revelation; u -> i - 6 scrolls of identify,i^ Read which item? Scrolls  i - 6 scrolls of identifyr - 2 scrolls of revelation  x - 3 scrolls of amnesia  I - 2 scrolls of immolation  e - 2 scrolls labelled DUODWO GEANE  h - a scroll labelled FILA COVUE  j - a scroll labelled YBULIURU CUSESH  k - a scroll labelled EPNINU XELEOCW  m - a scroll labelled KUAN EDEATWOEM  n - a scroll labelled DOFUTELOZU [!] read|quaff|evoke[?] describe selected,iI^,idi,i&u #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 61/78 ==================------#g..)..#Magic: 10/22 ==========--------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8679.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (568) #..........##..........####..........##.......#######.......# _You feel resistant to fire. _Okay, then. _There is a stone staircase leading up here.  As you read the scroll labelled DADGHO EROA, it crumbles to dust.  It is a,iu[ scroll of identify. _c -> r - 2 scrolls of revelation; u -> i - 6 scrolls of identify,i5x,iF}Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled DUODWO GEANE  h - a scroll labelled FILA COVUE  j - a scroll labelled YBULIURU CUSESH  k - a scroll labelled EPNINU XELEOCW  m - a scroll labelled KUAN EDEATWOEM  n - a scroll labelled DOFUTELOZU ,i}vPotions (select first with !)  d - 3 bubbling blue potions  f - 2 murky purple potions  l - a yellow potion  o - 3 cyan potions  p - 2 purple potions  q - a red potion  s - 4 brown potions  t - an orange potion  v - a coppery potion ,i} x - a silvery potion  y - a viscous inky potion  z - a white potion[?] describe selected,i,i,i( #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 61/78 ==================------#g..)..#Magic: 10/22 ==========--------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8679.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (568) #..........##..........####..........##.......#######.......# _You feel resistant to fire. _Okay, then. _There is a stone staircase leading up here.  As you read the scroll labelled DADGHO EROA, it crumbles to dust.  It is a,i([ scroll of identify. _c -> r - 2 scrolls of revelation; u -> i - 6 scrolls of identify,i9]  As you read the scroll of identify, it crumbles to dust.,i:;2=80.4 (17,iA,i: _e -> a - 2 scrolls of enchant armour,i>P,i^,id,iMf,ip,i{ #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 62/78 ===================-----#g..)..#Magic: 10/22 ==========--------------#)######AC: 9Str: 14,iv|Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8680.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (567) #..........##..........####..........#,i}#.......#######.......# _There is a stone staircase leading up here.  As you read the scroll labelled DADGHO EROA, it crumbles to dust.  It is a scroll of identify. _c -> r - 2 scrolls of revelation; u -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour,ii,iE,i,ih #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 62/78 ===================-----#g..)..#,iMagic: 10/22 ==========--------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6,i%Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8680.4 (0.0),ij#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######,igGem (567) #..........##..........#,i###..........#,i͕$#.......#######.......# ,iI_There is a stone staircase leading up here.  ,iiAs you read the scroll labelled DADGHO EROA, it crumbles to dust.  It is a scroll of identify. ,i1_c -> r - 2 scrolls of revelation; u -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. ,iJ%_e -> a - 2 scrolls of enchant armour,it ?As you read the scroll of identify, it crumbles to dust.,i`e1.4 (16,ih _h -> T - a scroll of torment,iJ ?,i]  #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 62/78 ===================-----#g..)..#Magic: 10/22 ==========--------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8681.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (566) #..........##..........####..........##.......#######.......#It is a scroll of identify. _c -> r - 2 scrolls of revelation; u -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of ,i/^ midentify, it crumbles to dust. _h -> T - a scroll of torment,ie ,iCm  #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...,iWn #.).?..#Health: 62/78 ===================-----#g..)..#Magic: 10/22 ==========--------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#,io mNoise: ---------  Time: 8681.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (566) #..........##..........####..........##.......#######.......#It is a scroll of identify. _c -> r - 2 scrolls of revelation; u -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _h -> T - a scroll of torment,i  As you read the scroll of identify, it crumbles to dust.1==2.4 (15,iz ,i X _j -> V - a scroll of vulnerability,ij C,i-Z  #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 62/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8682.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (565) #..........##..........####..........##.......#######.......#As you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _h -> T - a scroll of tormentAs yo,iZ tu read the scroll of identify, it crumbles to dust. _j -> V - a scroll of vulnerability #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...,i #.).?..#Health: 62/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8682.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (565) #..........##..........####..........##.......#######.......#As you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _h -> T - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _j -> V - a scroll of vulnerability,idB  As you read the scroll of identify, it crumbles to dust.33.4 (14 _k -> t - a scroll of teleportation,i$?,i+ ,iU#......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 63/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8683.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (564) #..........##..........####..........##.......#######.......#As you read the scroll of identify, it crumbles to dust. _h -> T - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _j -> V - a scroll of vulnerabilityAs you read th,iͷe scroll of identify, it crumbles to dust. _k -> t - a scroll of teleportation #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 63/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8683.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (564) #..........##..........####..........##.......#######.......#As you read the scroll of identify, it crumbles to dust. _h -> T - a scroll of tormen,i1tAs you read the scroll of identify, it crumbles to dust. _j -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _k -> t - a scroll of teleportation,i7.  As you read the scroll of identify, it crumbles to dust.4.4 (13 _m -> A - a scroll of acquirement,iW #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 63/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8684.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (563) #..........##..........####..........##.......#######.......#As you read the scroll of identify, it crumbles to dust. _j -> V - a scroll of vulnerabilityAs you read the scroll of identify, it,i crumbles to dust. _k -> t - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirement #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 63/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8684.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (563) #..........##..........####..........##.......#######.......#,i_As you read the scroll of identify, it crumbles to dust. _j -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _k -> t - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirement,i]  As you read the scroll of identify, it crumbles to dust.,ie5.4 (12,i,iP _n -> N - a scroll of noise,i,i ,iS _No previous command to re-do.,i Read which item? Scrolls  t - a scroll of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  r - 2 scrolls of revelation  x - 3 scrolls of amnesia  I - 2 scrolls of immolation  N - a scroll of noise  T - a scroll of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected,i ,i ,i3  #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 63/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8685.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (562) #..........##..........####..........##.......#######.......# ,it _k -> t - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _n -> N - a scroll of noise _No previous command to re-do.,i ,iz Enchant which item? Armour  d - a +0 pair of gloves (worn)  h - a +1 helmet (worn)  j - a +0 cloak (worn) ,i c l - a +2 buckler of reflection (worn)  m - a +1 leather armour of fire resistance (worn),iV! yk - a +0 kite shield[?] describe selected,i5 ,i@8 ,iB ,iK X #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 63/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 9Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8685.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######,i&L 7Gem (562) #..........##..........####..........##.......#######.......# _k -> t - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _n -> N - a scroll of noise _No previous command to re-do.,i\ c  As you read the scroll of enchant armour, it crumbles to dust.,i_ v4106.4 (11,iTf ,ih Y _Your +1 leather armour of fire resistance glows green for a moment.,i:,itgRead which item? Scrolls  t - a scroll of teleportation  A - a scroll of acquirementa - a scroll of enchant armour  r - 2 scrolls of revelation  x - 3 scrolls of amnesia  I - 2 scrolls of immolation  N - a scroll of noise  T - a scroll of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected,i4,i3,i^ #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 64/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 10Str: 14Doom: 2%,io#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8686.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (561) #..........##..........####..........##.......#######.......# _m -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _n -> N - a scroll of noise _No previous command to re-do.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 leather armour of fire resistance glows green for a moment.,i3Enchant which item? Armour  d - a +0 pair of gloves (worn) ,iy h - a +1 helmet (worn)  j - a +0 cloak (worn)  l - a +2 buckler of reflection (worn)  m - a +2 leather armour of fire resistance (worn),iyk - a +0 kite shield[?] describe selected,iEz,i(,iX #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 64/78 ===================-----,i5#g..)..#Magic: 11/22 ============------------#)######AC: 10Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8686.4 (0.0)#.#.#####,ia) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (561) #..........##..........####..........##.......#######.......# _m -> A - a scroll of acquirement,iAs you read the scroll of identify, it crumbles to dust. _n -> N - a scroll of noise ,i_No previous command to re-do.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 leather armour of fire resistance glows green for a moment.,i?c  As you read the scroll of enchant armour, it crumbles to dust.,im17.4 (10,i,iX _Your +2 leather armour of fire resistance glows green for a while.,i2 ,i6 sRead which item? Scrolls ,i6  t - a scroll of teleportation  A - a scroll of acquirementr - 2 scrolls of revelation  x - 3 scrolls of amnesia  I - 2 scrolls of immolation  N - a scroll of noise ,i7  T - a scroll of torment ,i77 V - a scroll of vulnerability [!] read|quaff|evoke,iX7 G[?] describe selected,i ,iO ,i`  #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 64/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 11Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8687.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (560) #..........##..........####..........##.......#######.......# _n -> N - a scroll of noise _No previous command to re-do.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 leather armour of fire resistance glows green for a m,i^ oment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +2 leather armour of fire resistance glows green for a while.,i%Choose an item to acquire.  a - the dragon-coil talisman of Courage {rF+ Dex+2 Stlth+}b - an amulet of guardian spirit  c - the conjuration staff of Disaster {^Fragile Will+++ Int-5 Dex+2 Conj}d - 1098 gold pieces (you have 667 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit,if+  a - the dragon-coil talisman of Courage {rF+ Dex+2 Stlth+}  d + 1098 gold pieces (you have 667 gold) Acquire 1098 gold pieces? (y/N),iU ,i  #......#tswn the Thaumaturge+...)..#Armataur of Vehumet ***...#.).?..#Health: 64/78 ===================-----#g..)..#Magic: 11/22 ============------------#)######AC: 11,i Str: 14Doom: 2%#.#EV: 7Int: 20#g#######SH: 6Dex: 10#.......#######XL: 10 Next:  3% Place: Dungeon:8#######.#..).@#Noise: ---------  Time: 8687.4 (0.0)#.#.#####a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#.###Cast: Stone Arrow#.....######Gem (560) #..........##..........####..........##.......#######.......# _n -> N - a scroll of noise _No previous command to re-do.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 leather armour of fire resistance glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +2 leather armour of fire resistance glows green for a while.,i 12=8.4 (159,in ,i 5 _Something appears at your feet!,i  You now have enough gold to buy a scroll of acquirement on D:5, or buy the +2  hat of the Bear Spirit {Spirit, Bear, *Rage Will++} on D:5.  You can access your shopping list by pressing '$'.5=98,i:B _You now have 1765 gold pieces (gained 1098).,i,iHShopping list: 9 items, total cost 2073 gold pieces  a - [D:5] 36 gold a potion of curing  b - [D:5] 42 gold a scroll of teleportationc - [D:5] 48 gold a potion of brilliance (unknown)  d - [D:5] 96 gold a potion of heal wounds (unknown)  e - [D:5] 96 gold a potion of mutation (unknown)f - [D:5] 105 gold a scroll of revelation  g - [D:5] 120 gold a potion of resistance (unknown)  h - [D:5] 728 gold a scroll of acquirement  i - [D:5] 802 gold the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}You have 1765 gold pieces ,i V[!] travel|examine|delete items [a-i] choose item[Esc] exit,i?,iJC,iXItswn the ThaumaturgeArmataur of Vehumet ***...Health: 65/78 ====================----Magic: 12/22 =============-----------AC: 11Str: 14Doom: 2%EV: 7Int: 20SH: 6Dex: 10XL: 10 Next:  3% Place: Dungeon:8Time:Gem (558) _Your +2 leather armour of fire resistance glows green for a while. _Something appears at your feet!  You now have enough gold to buy a scroll of acquirement on D:5, or buy the +2  hat of the Bear Spirit {Spirit, Bear, *Rage Will++} on D:5.  You can access your shopping list by pressing '$'. _You now have 1765 gold pieces (gained 1098).,i"NI,iX,,iY,i]X7,iqQ7,it,iuY65,isv,il _You climb upwards.  There is a stone staircase leading down here.,iu4 _,i,i,ir3=3,i,ig,i72,i,iB1,i,i,i0,i:,i# B0,i ,i" #8=498,i C ,iT 4=7,iV ,iX ,iY 69=,i7Y :6,iZ ,iMc ,ie ,iZf B5,ig ,i+ ,i n4,i֗ =3,i ,i 70=5=2,iZ 1,i^ '0139,i =8,i ,i ,iP ,7,i ,i@ ,i ,i ,i S2=6,i M=6,i ,i ,iG ,i B5,i ,i ,i! ,iR! B4,i]" ,i& ,i' ,i^( Z3=3,i( ,i) ,i2  You see here a wyvern skeleton.=2 _,i2 ,i]6 ,i7 ,i8 67=,iU8 :1,i8 ,iQ< ,i? ,iF 40,iF ;29,ixG ,iI ,i_K ,iK B8,inL ,iO ,iP ,i;Q 55=,iyQ M=7,i8R ,iU ,iX ,iX B6,iY ,i] ,i` ,i` 68=,i&a :5,ic ,ie ,ig ,iKh #6,ih M=4,ij ,im ,ip n3,iRs ,iQw ,iw B2,i{ ,i ~ ,i ,i8 %7,i` M=1,i ,i ,i ,i p9=0,i9 ,i ,iS Y19,iɍ ,i ,iS 8=8,i ,iܛ _HP restored.7,i   There is a stone staircase leading up, spattered with blood here.  Items here: )) [ ÷.,i [=6 _,i ,i 6=20=5 _You climb upwards.  There is a stone staircase leading down here.4 _,iH2 <  You see here a +0 short sword.3 _2,iI =1,iL ,i P ,iP B0,iR ,iW ,i^ 1=09,ic 8,ie ,iqh ,ih B7,iMj ,il Y  There is an escape hatch in the ceiling here.,i8v ,i`~ ,ix I6 _,im ,iF5=4,iKk _A mysterious force pulls you upwards. The hatch slams shut behind you.,iL,iMq2==3,iP,i{^A #....#...##......##....#.#.#####....#...##.......'........##.............##.#.###....#.#..#.##....#...#.............#....#.##....#...#..#.####.........##.##....#####..#....#..........#.#.....# #.......#....#.#### ###.#.....######......#.......... ................@.....#....#.###. Noise: --------- 8743.9 (54.5) ##########...........##....#.# #. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#..............##.#.# #. Cast: Stone Arrow#.........."#####.#.###.,ib`#.......................#...........###########. #....................### #####......#.#######.### #......#.# #......  _Magic restored.,ig,ij,i+mt _There is an entrance to Nufutoon's Magic Scroll Emporium here.,iՆ ,i| Welcome to Nufutoon's Magic Scroll Emporium! What would you like to do?  a $  728 gold a scroll of acquirement  b -  168 gold 3 scrolls of fog (unknown)c -  28 gold a scroll of identify  d $  105 gold a scroll of revelation  e -  266 gold 2 scrolls of silence (unknown)  f $  42 gold a scroll of teleportation  g $  42 gold a scroll of teleportation You have 1765 gold pieces. After the purchase, you will have 848 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping list,ir j Purchase items in shopping list for 917 gold? (y/N),iGe   a -  168 gold 3 scrolls of fog (unknown)  b -  28 gold a scroll of identify  c -  266 gold 2 scrolls of silence (unknown) cC,iY,iz,iA#....#...##......##....#.#.# tswn the Thaumaturge####....#...##.......'........# Armataur of Vehumet ***...#.............##.#.###....#.#.. Health: 78/78 ========================#.##....#...#.............#.... Magic: 22/22 ========================#.##....#...#..#.####.........# AC: 11Str: 14Doom: 2%#.##....#####..#....#.......... EV: 7Int: 20,i#.#.....# #.......#....#.#### SH: 6Dex: 10 ###.#.....######......#.......... XL: 10 Next:  3% Place: Dungeon:5 ................@.....#....#.###. Noise: ---------  Time: 8743.9 (0.0) ##########...........##....#.# #. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#..............##.#.# #. Cast: Stone Arrow,i#.........."#####.#.###. Gem (503) #.......................#...........###########. #....................### #####......#.#######.### #......#.# #......  _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _Magic restored. ,i_There is an entrance to Nufutoon's Magic Scroll Emporium here.  t - 2 scrolls of teleportation (gained 1)  t - 3 scrolls of teleportation (gained 1),iA mysterious force pulls you upwards. The hatch slams shut behind you. _Magic restored. _There is an entrance to Nufutoon's Magic Scroll Emporium here.  t - 2 scrolls of teleportation (gained 1)3r - 3 scrolls of revelation (gained 1); A - a scroll of acquirement,i,i ,i:q _Thank you for shopping at Nufutoon's Magic Scroll Emporium!,i,i3Read which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementr - 3 scrolls of revelation  x - 3 scrolls of amnesia ,i e I - 2 scrolls of immolation  N - a scroll of noise  T - a scroll of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected,iV ,i- ,ih #....#...##......##....#.#.# tswn the Thaumaturge####....#...##.......'........# Armataur of Vehumet ***...#.............##.#.###....#.#.. Health: 78/78 ========================#.##....#...#.............#.... Magic: 22/22 ========================#.##....#...#..#.####.........# AC: 11Str: 14Doom: 2%#.##....#####..#....#.......... EV: 7Int: 20#.#.....# #.......#....#.#### SH: 6Dex: 10 ###.#.....######......#.......... XL: 10 Next:  3% Place: Dungeon:5 ................@.....#....#.###. Noise: --------- ,iU [39;49m Time: 8743.9 (0.0) ##########...........##....#.# #. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#..............##.#.# #. Cast: Stone Arrow#.........."#####.#.###. Gem (503) #.......................#...........###########. #....................### #####......#.#######.### #......#.# #......  _Magic restored. _There is an entrance to Nufutoon's Magic Scroll Emporium here.  t - 2 scrolls of teleportation (gained 1)  t - 3 scrolls of teleportation (gained 1)  r - 3 scrolls of revelation (gained 1); A - a scroll of acquirement _Thank you for shopping at Nufutoon's Magic Scroll Emporium!,i* ,i 1Choose an item to acquire.  a - the +2 barding "Doullan" {rC- rN+ Int+2}b - a hive talisman  c - a book of the Senses  ,ig d - 1268 gold pieces (you have 848 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit,i  A book of the Senses. A scholarly work, describing the senses used by living creatures to perceive theworld around them. A handful of spells are included to demonstrate the principles being described. You acquired it on level 5 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - GloomHexes/Necromancy 3 no  b - Mephitic CloudConjuration/Alchemy/Air 3 no  c - SilenceHexes/Air5 no  d - Curse of AgonyNecromancy5 no,i.Choose an item to acquire.  a - the +2 barding "Doullan" {rC- rN+ Int+2}  b - a hive talisman  c - a book of the Senses  d - 1268 gold pieces (you have 848 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitS-i3  c - a book of the Senses  d - 1268 gold pieces (you have 848 gold)U-iIU-i'#....#...##......##....#.#.# tswn the Thaumaturge####....#...##.......'........# Armataur of Vehumet ***...#.............##.#.###....#.#.. Health: 78/78 ========================#.##....#...#.............#.... Magic: 22/22 ========================#.##....#...#..#.####.........# AC: 11Str: 14Doom: 2%#.##....#####..#....#.......... EV: 7Int: 20#.#.....# #.......#....#.#### SH: 6Dex: 10 U-i\###.#.....######......#.......... XL: 10 Next:  3% Place: Dungeon:5 ................@.....#....#.###. Noise: ---------  Time: 8743.9 (0.0) ##########...........##....#.# #. a) +6 dagger "Ogrebane" {elec, Will+ rCorr#..............##.#.# #. Cast: Stone Arrow#.........."#####.#.###. Gem (503) #.......................#...........###########. #....................### U-i#####......#.#######.### #......#.# #......  _Magic restored. _There is an entrance to Nufutoon's Magic Scroll Emporium here.  t - 2 scrolls of teleportation (gained 1)  t - 3 scrolls of teleportation (gained 1)  r - 3 scrolls of revelation (gained 1); A - a scroll of acquirement U-i\_Thank you for shopping at Nufutoon's Magic Scroll Emporium!U-i U-iU-iV-iV-iV-iV-iTO _Char dumped successfully.-i`[?25h[?0c  -i>aRSearch for what [Enter for "aux", or ? for help]? -i [?25l[?1c-i-i3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] Nufutoon's Magic Scroll Emporium Results elsewhere ([,] to cycle)  b - [D:5] Dyisan's Distilleryc - [D:5] Aharouth's Antique Armour Shoppe-iWelcome to Aharouth's Antique Armour Shoppe! What would you like to do?  a -  207 gold a shiny chain mail  b -  207 gold a shiny chain mail  c $ 802 gold the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}  d -  46 gold a leather armour  e -  46 gold a leather armour  f -  46 gold a leather armour  g -  92 gold a ring mail -ib h -  161 gold a runed ring mail You have 848 gold pieces. [Esc] exit[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list-iGU 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) -iuH< a - [right here] Nufutoon's Magic Scroll Emporium Results elsewhere ([,] to cycle)  b - [D:5] Dyisan's Distillery  c - [D:5] Aharouth's Antique Armour Shoppe -iWelcome to Dyisan's Distillery! What would you like to do?  a $  48 gold a potion of brilliance (unknown)  b $  36 gold a potion of curing  c $  36 gold a potion of curing -i U d $  36 gold a potion of curing  e $  96 gold a potion of heal wounds (unknown)f -  48 gold a potion of might  g $  96 gold a potion of mutation (unknown)  h $  120 gold a potion of resistance (unknown)  i $  120 gold a potion of resistance (unknown) You have 848 gold pieces. [Esc] exit-ia[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list-i 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] Nufutoon's Magic Scroll Emporium Results elsewhere ([,] to cycle)  b - [D:5] Dyisan's Distillery  c - [D:5] Aharouth's Antique Armour Shoppe -is1\Level 5 of the Dungeon <<<<<>>>>>___∩∩∩(Press ? for help) #.#####.# #...........###.##.###.# #.######.## #.# #.####.###.⌠.©.⌠.....# #.# #.# #.# #.# ###### #.# #>...#.###.#####.###.# ######.###.# #.# #.# #....# ###.########.#.....#ß©ß#.###.# #..........# #.### #.# #....# #....<.#####.#...#.#...#.#...# #..........# ###.#.####.###....######......##....#.#.#.#.>.#.#...# #..........#####.#.#.......#-i1`#....#...##......##....#.#.#.#...#.#...# ######...........#.#.###..######....#...##.......'........#.#ß_ß#.###.##### #####.#..........#...##.............##.#.###....#.#...#####.....#...# ###.#.#.....#....#..##-i1#.##....#...#.............#.....⌠...⌠...>...#.#####...#.......#)#..#..##.##....#...#..#.####.........#.........#####.#...###.#..###.......#..#-i2d#.##....#####..#....#.......................#.#∩#.#.#.#...#.....##.#..#-iC2#.#.....# #.......#....#.######.......#####.###.#.#)#..##.###..#.#..#####.#.....######......#..........##.......# #.....#.#)#..##..###......#-ii2#................@.....#....#.###.##.......# #.#####.#.##..#...#.#.#.#.#-i2###########...........##....#.# #.##.......# #.#####.#.##.##.....#.#...#-i2:#..............##.#.# #.##.......# #.......#.##......_##...####.........."#####.#.###.##.......#####.####..#....#......#.####.........................................#..####.##...###.#-i3C#...........###########...................#.......#...#....##....................######.#.........<#..#.#####.##..##...######......#.#######.#############................#†###..#.##......#.# #.......#-ih39#.#...##...#####.#..#.....#-iN 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] Nufutoon's Magic Scroll Emporium Results elsewhere ([,] to cycle)  b - [D:5] Dyisan's Distillery  c - [D:5] Aharouth's Antique Armour Shoppe-ixLevel 5 of the Dungeon <<<<<>>>>>___∩∩∩(Press ? for help) #........##### #..........#####........#.#.#....# #.# #.#.# #........# #..........# #........#.#.#....# #.#######.#.# #........########..........# #............#.#.## #...........# #..........................# ##.#######.###.#.# #########.#.####### #..........................# #...........#.### #....##.........##..................######### #..######.#.#.###.##.##........###..................# ##..#### #..# #.#.#.########.....##..########-iiy#..................# #..ß...# #..######.............................##..................# #......# #..#........#.########..#..##..####.############..........# #..<...# #.............# ######.........# #.##..........# #......######.>........### #.......<#.###.####.##..........# #..∩.....)....#.######.#####................##.##....<.....# ##............#...###...)...................##.##..........# #.ß..........#.#......#........)...........##.############# #............#.#.'#######'.........#..#....##.##............#.#.#...#...#.........#..#.......##................#...#...#........##.##...######............#.###.......##.###...#.......####.##########.# ###._.####)# #...#..###..##.#-i7z#.###.......##.###......# #..########.##.).#...#...#..#........# #........##.############.#...#.[÷#..#.#.#########.####.###..............'#######'....#...........# #.#-i[ 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) -i3R a - [right here] Nufutoon's Magic Scroll Emporium Results elsewhere ([,] to cycle)  b - [D:5] Dyisan's Distillery  c - [D:5] Aharouth's Antique Armour Shoppe-il Welcome to Nufutoon's Magic Scroll Emporium! What would you like to do?  a -  168 gold 3 scrolls of fog (unknown) -i  b -  28 gold a scroll of identify  c -  266 gold 2 scrolls of silence (unknown) You have 848 gold pieces. [Esc] exit[a-c] examine item [/] sort (type) [Enter] describe-i' [A-C] put item on shopping list-ì  3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] -i Results at your position ([,] to cycle)  a - [right here] Nufutoon's Magic Scroll Emporium Results elsewhere ([,] to cycle)  b - [D:5] Dyisan's Distillery  c - [D:5] Aharouth's Antique Armour Shoppe -i*Level 5 of the Dungeon <<<<<>>>>>___∩∩∩(Press ? for help)-iY. #........##### #..........#####........#.#.#....# #.# #.#.# #........# #..........# #........#.#.#....# #.#######.#.# #........########..........# #............#.#.## #...........#-id #..........................# ##.#######.###.#.# #########.#.####### #..........................# #...........#.### #....##.........#-il#..................######### #..######.#.#.###.##.##........##-i#..................# ##..#### #..# #.#.#.########.....##..#########..................# #..ß...# #..######.............................##..................# #......# #..#........#.########..#..##..####.############..........# #..<...# #.............# ######.........# #.##..........# #......######.>........### #.......<#.###.####.##..........# #..∩.....)....#.######.#####................##.##....<.....# ##............#...###...)...................##.##..........# #.ß..........#.#......#........)...........##.############# #............#.#.'#######'.........#..#....##.##............#.#.#...#...#.........#..#.......##................#...#...#........##.##...######............#.###.......##.###...#.......####.##########.# ###._.####)# #...#..###..##.##.###.......##.###......# #..########.##.).#...#...#..#........# #........##.############.#...#.[÷#..#.#.#########.####.###..............'#######'....#...........#-i7 #.#-i*-i9qtswn the ThaumaturgeArmataur of Vehumet ***...Health: 78/78 ========================Magic: 22/22 ========================AC: 11Str: 14Doom: 2%EV: 7Int: 20SH: 6Dex: 10XL: 10 Next:  3% Place: Dungeon:5Time:Gem (503) -i9t - 2 scrolls of teleportation (gained 1)  t - 3 scrolls of teleportation (gained 1)  r - 3 scrolls of revelation (gained 1); A - a scroll of acquirement _Thank you for shopping at Nufutoon's Magic Scroll Emporium! _Char dumped successfully.  Search for what [Enter for "aux", or ? for help]? shop-i ;-iX;-i7<-iS,-iW\u2 _-i]-i]B1-i<_-iNf-if-i0gB0-ig-io-i)p-ipCGem (499) -iq-iz-i{-iL|:8-i`}-i-if7-i^-i]-i:6-i;-i\-iP5-i-i-if4-i1-iE-iڰ:3-iW-iW21-iU-iy0-iQ89-im-i-i:8-i-i-i-iw:7-i-i-i!-i:6-i-i-i -il:5-iC-i-i-i:4-i-i-i-i:3-i -i%  -i]There is an open door here.-i-iA2 _-i-i01-i-i:0-i-i"-iL$-i$;79-i%-i )-iE*-i*:8-i,-i/-i0-i+1:7-iM2-i5-i6-i@7:6-io8-i;-i$<-i<:5-iQ=-iw43210-i;69-i-ih-iF-i:8-i’-iK-iӘ-iG:7-i-iv-iƢ-i!:6-i-i_-iZ-i:5-i'-i--i-ir:4-iE-i޽%  -i%=You see here a +0 giant club.-i-iA3 _-i-iM-i-iV:2-i-i-i-i:1-i-i-iX-i:0-i`-i;-i\-i;59-i-i-iE-i:8-i-i ...................# ##.####### ...................# #........ ...........######### #..###### ...........# ##..#### #..# # ...........# #..ß...# #..###### -i...........# #......# #..#..... #..........# #..<...# #........ #..........# #......######.>..... #..........# #..@.....)....#.#### Noise: --------- 8788.9 (45.0) #....<.....# ##............#...## a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..........# #.ß..........#.#... Cast: Stone Arrow -iF-############ #............#.#.'##............#.#.#.#................#. #............#.###. ###.##########.# ## #.##.###.-i{E -i-im-i -ia_There is an entrance to Dyisan's Distillery here.-i -i UWelcome to Dyisan's Distillery! What would you like to do?  a $  48 gold a potion of brilliance (unknown)  b $  36 gold a potion of curing  c $  36 gold a potion of curing  d $  36 gold a potion of curing  e $  96 gold a potion of heal wounds (unknown)f -  48 gold a potion of might  g $  96 gold a potion of mutation (unknown)  h $  120 gold a potion of resistance (unknown)  i $  120 gold a potion of resistance (unknown) -iS You have 848 gold pieces. After the purchase, you will have 260 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list-i j Purchase items in shopping list for 588 gold? (y/N)-i\a - might  [a-io9[A-i& ...................# ##.####### tswn the Thaumaturge ...................# #........ Armataur of Vehumet ***... ...........######### #..###### Health: 78/78 ======================== ...........# ##..#### #..# # Magic: 22/22 ======================== ...........# #..ß...# #..###### AC: 11Str: 14Doom: 2% ...........# #......# #..#..... EV: 7Int: 20 #..........# #..<...# #........ SH: 6Dex: 10 #..........# #......######.>-i& ..... XL: 10 Next:  3% Place: Dungeon:5 #..........# #..@.....)....#.#### Noise: ---------  Time: 8788.9 (0.0) #....<.....# ##............#...## a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..........# #.ß..........#.#... Cast: Stone Arrow ############ #............#.#.'# Gem (458) #............#.#.#.#................#. #............#.###. ###.##########.# ## #.##.###.  _There is an entrance to Dyisan's Distillery here.  z -> r - 2 potions of resistance (gained 1)  f -> M - 3 potions of mutation (gained 1)  c - 8 potions of curing (gained 1); r - 3 potions of resistance (gained 1)  c - 9 potions of curing-iq'  (gained 1); c - 10 potions of curing (gained 1)  q -> b - 2 potions of brilliance (gained 1)-iA  z -> r - 2 potions of resistance (gained 1)  f -> M - 3 potions of mutation-iB   c - 8 potions of curing (gained 1); r - 3 potions of resistance (gained 1)9c - 10 potions of curing  q -> b - 2 potions of brilliance  l -> w - 2 potions of heal wounds (gained 1)-ilF -i\ z _Thank you for shopping at Dyisan's Distillery!-i -io sRead which item? Scrolls -i $ t - 3 scrolls of teleportation  A - a scroll of acquirementr - 3 scrolls of revelation  x - 3 scrolls of amnesia  I - 2 scrolls of immolation  N - a scroll of noise  T - a scroll of torment -i  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected-i-i-i...................# ##.####### tswn the Thaumaturge ...................# #........ Armataur of Vehumet ***... -i...........######### #..###### Health: 78/78 ======================== ...........# ##..#### #..# # Magic: 22/22 ======================== ...........# #..ß...# #..###### AC: 11Str: 14Doom: 2% ...........# #......# #..#..... EV: 7Int: 20 #..........# #..<...# #........ SH: 6Dex: 10 #..........# #......######.>..... XL: 10 Next:  3% Place: Dungeon:5 #..........# #..@.....)....#.#### Noise: --------- [39-i;49m Time: 8788.9 (0.0) #....<.....# ##............#...## a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..........# #.ß..........#.#... Cast: Stone Arrow ############ #............#.#.'# Gem (458) #............#.#.#.#................#. #............#.###.-iQ ###.##########.# ## #.##.###. -iff -> M - 3 potions of mutation (gained 1)  -iyc - 8 potions of curing (gained 1); r - 3 potions of resistance (gained 1)  c - 9 potions of curing (gained 1); c - 10 potions of curing (gained 1)  q -> b - 2 potions of brilliance (gained 1)  -il -> w - 2 potions of heal wounds (gained 1) _Thank you for shopping at Dyisan's Distillery!-i-iv1Choose an item to acquire.  a - the +2 barding "Doullan" {rC- rN+ Int+2}b - a hive talisman  c - a book of the Senses  -id - 1268 gold pieces (you have 260 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit-i+ Acquire the +2 barding "Doullan" {rC- rN+ Int+2}? (y/N)-i -iW {...................# ##.####### tswn the Thaumaturge ...................# #........ Armataur of Vehumet ***... ...........######### #..###### Health: 78/78 ======================== -i" O...........# ##..#### #..# # Magic: 22/22 ======================== ...........# #..ß...# #..###### AC: 11Str: 14Doom: 2% ...........# #......# #..#..... EV: 7Int: 20 #..........# #..<...# #........ SH: 6Dex: 10 #..........# #......######.>..... XL: 10 Next:  3% Place: Dungeon:5 #..........# #..@.....)....#.#### Noise: ---------  Time: 8788.9 (0.0) -i #....<.....# ##............#...## a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..........# #.ß..........#.#... Cast: Stone Arrow ############ #............#.#.'# Gem (458) #............#.#.#.#................#. #............#.###. ###.##########.# ## #.##.###. f -> M - 3 potions of mutation (gained 1)  -i $c - 8 potions of curing (gained 1); r - 3 potions of resistance (gained 1)  c - 9 potions of curing (gained 1); c - 10 potions of curing (gained 1)  q -> b - 2 potions of brilliance (gained 1)  l -> w - 2 potions of heal wounds (gained 1) _Thank you for shopping at Dyisan's Distillery!-iR]9.9 (17-iY-i[5 _Something appears at your feet!-i -i" Wear or take off which item? Inventory Items Armour (go to first with [)  d - a +0 pair of gloves (worn)  h - a +1 helmet (worn)  j - a +0 cloak (worn)  l - a +2 buckler of reflection (worn) -iY#  m - a +3 leather armour of fire resistance (worn)  e - a +2 robe of positive energyk - a +0 kite shield Floor Items ([,] to select) Armour the +2 barding "Doullan" {rC- rN+ Int+2}-i# c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -i -i-i'...................# ##.####### tswn the Thaumaturge ...................# #........ Armataur of Vehumet ***... ...........######### #..###### Health: 78/78 ======================== ...........# ##..#### #..# # Magic: 22/22 ======================== ...........# #..ß...# #..###### AC: 11Str: 14Doom: 2% -iV...........# #......# #..#..... EV: 7Int: 20 #..........# #..<...# #........ SH: 6Dex: 10 #..........# #......######.>..... XL: 10 Next:  3% Place: Dungeon:5 #..........# #..@.....)....#.#### Noise: ---------  Time: 8789.9 (0.0) #....<.....# ##............#...## a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..........# #.ß..........#.#... Cast: Stone Arrow ############ #............#.#.'# Gem (457) #............#.#.#.-i#................#. #............#.###. ###.##########.# ## #.##.###. c - 8 potions of curing (gained 1); r - 3 potions of resistance (gained 1)  c - 9 potions of curing (gained 1); c - 10 potions of curing (gained 1)  -iBq -> b - 2 potions of brilliance (gained 1)  l -> w - 2 potions of heal wounds (gained 1) _Thank you for shopping at Dyisan's Distillery! _Something appears at your feet!-i'-i+-i1-i[9f  You start putting on your armour.-ii@^90.9 (16-iUC-iqJ-i&N]1.9 (25-iT-i[-i(_]2.9 (34-iGf-iMm-iq]3.9 (43-i,w-i~-i]4.9 (52-i9-i5 75-i׊2 _You continue putting on the +2 barding "Doullan" {rC- rN+ Int+2}. x5  You finish putting on the +2 barding "Doullan" {rC- rN+ Int+2}.-iŎ-i#-iP _You feel clever..i I.i= .............)...0.iK 3.iLP  .iZ ?_Done exploring..im.iqdRead which item? Scrolls  t - 3 scrolls of teleportationr - 3 scrolls of revelation  x - 3 scrolls of amnesia  I - 2 scrolls of immolation  N - a scroll of noise  T - a scroll of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected.i.i.i...................# ##.####### tswn the Thaumaturge ...................# #........ Armataur of Vehumet ***... ...........######### #..###### Health: 78/78 ======================== ...........# ##..#### #..# # Magic: 22/22 ======================== ...........# #..ß...# #..###### AC: 17Str: 14Doom: 2% ...........# #......# #..#..... EV: 5Int: 22 #..........# #..<...# #........ SH: 6Dex: 10 .i#..........# #......######.>..... XL: 10 Next:  3% Place: Dungeon:5 #..........# #..@.....)....#.#### Noise: ---------  Time: 8794.9 (0.0) #....<.....# ##............#...## a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..........# #.ß..........#.#... Cast: Stone Arrow ############ #............#.#.'# Gem (452) #............#.#.#.#................#. #............#.###. ###.##########.# ## #.##.###.  _Something appears at your feet!  You start putting on your armour. _You continue putting on the +2 barding "Doullan" {rC- rN+ Int+2}. x5  You finish putting on the +2 barding "Doullan" {rC- rN+ Int+2}. [22.iEd_You feel clever. _Done exploring.  Okay, then..i.ib. _.i#.i%Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple .iA.i:-...................# ##.####### tswn the Thaumaturge ...................# #........ Armataur of Vehumet ***... ...........######### #..###### Health: 78/78 ======================== ...........# ##..#### #..# # Magic: 22/22 ======================== ...........# #..ß...# #..###### AC: 17Str: 14Doom: 2% ...........# #......# #..#..... EV: 5Int: 22 #..........# #..<...# #........ SH: 6Dex: 10 .iM.m#..........# #......######.>..... XL: 10 Next:  3% Place: Dungeon:5 #..........# #..@.....)....#.#### Noise: ---------  Time: 8794.9 (0.0) .i3#....<.....# ##............#...## a) +6 dagger "Ogrebane" {elec, Will+ rCorr #..........# #.ß..........#.#... Cast: Stone Arrow ############ #............#.#.'# Gem (452) #............#.#.#.#................#. #............#.###. ###.##########.# ## #.##.###. You start putting on your armour. _You continue putting on the +2 barding "Doullan" {rC- rN+ Int+2}. x5  You finish putting on the +2 barding "Doullan" {rC- rN+ Int+2}. _You feel clever. _Done exploring. _Okay, then..i3.i[5.i6G.igI.i,V1 _0.i`W.i+X;49.iY.i\[.i].i^:8.ic_.icf7.i\e.ig.iKj.ij:6.i:l.ipb  You see here a +0 giant club..ir.i`tA5 _.it.iv.iy.iy:4.i|.iB}.i.i0:3.i..i.i.ib:2.in.i.iCP1.i͐.izY  There is a stone staircase leading down here..i.iޖ.izA0 _.i.i6.i{.iw.i;39.i>.iz # #####.#.#.#.....# # ###...#.#.#.###.# # #............#.#.#.#...# ####........#..##.#.#.#.### #....###.#...#.#.#....# ###.#.......###..# #####....## #.##.##.#......# # #.##.####'#.....#.####.# .i.## ##.##.#..))[@...##......# 808.4 (13.5)# #.÷##.+.....# ###.#####...[....####.....# ))...# #........# #.#.#.# ..##### #......######.#.#.# #.##......÷......#...# #.##.>....############ #.##......# .inx.## #......# _You climb downwards..i.i.ia _There is a stone staircase leading up here..i~.ieWhere to? (Tab - D:6, ? - help) .iD D - Dungeon  T - Temple .iׇ.i...# ##.......###.#.#.#.....#tswn the Thaumaturge ...# ##.......#...#.#.#.###.#Armataur of Vehumet ***... ...# #............#.#.#.#...#Health: 78/78 ======================== ...####........#..##.#.#.#.###Magic: 22/22 ======================== ......#....###.#...#.#.#....#AC: 17Str: 14Doom: 2% ...##......# #.#.......###..#EV: 5Int: 22 .ii######....## #.##.##.#......#SH: 6Dex: 10 ## #.##.####'#.....#.####.#XL: 10 Next:  3% Place: Dungeon:6 .## ##.##.#..))[@...##......#Noise: ---------  Time: 8808.4 (0.0) #.# #.÷##.+.................#a) +6 dagger "Ogrebane" {elec, Will+ rCorr #.###.#####...[....####.....#Cast: Stone Arrow #))...# #........# #.#.#.#Gem (439) ..##### #......######.#.#.# #.#.iE#......÷......#...# #.##.>....############ #.##......# .###......# _Done exploring. .i7_Okay, then. _You see here a +0 giant club. _There is a stone staircase leading down here. _You climb downwards. .i`L_There is a stone staircase leading up here..iU3.i.io.i<m8 _.iwP7.i3.iB  You see here a +0 chain mail..i.iA6 _.ig.i.if5.i#.i6.i:4.i.i.i@.i:3.i2.iWY  There is a stone staircase leading down here..i.i8m2 _.iu 70.i ####.......#.#####...#  ........#.# #...#  ###........#.# #..##  # #........#.#####..#  ###.###'####.....#..#  #.....# #####.#..#  #.####### #........#  #.#.....####.###.##.#  .i#.#.###.........@...#  16.9 (8.5.########^########  )<#.................#  #.##....####.###.##.#  .(.'....+...>######.#  #....####........#    #'##....# #.########    ........# #.#    ..i.......####.#    _You climb downwards..iu.i+%.i?'a _There is a stone staircase leading up here..i3.iL.i(0.0.i`x _Done exploring..im.ieWhere to? (Tab - D:7, ? - help) .iVD D - Dungeon  T - Temple .i?.idW####.......#.#####...#  tswn the Thaumaturge ...........#.# #...#  Armataur of Vehumet ***... .ie###........#.# #..##  Health: 78/78 ======================== # #........#.#####..#  Magic: 22/22 ======================== ###.###'####.....#..#  AC: 17Str: 14Doom: 2% ..#.....# #####.#..#  EV: 5Int: 22 #.####### #........#  SH: 6Dex: 10 #.#.....####.###.##.#.ie6  XL: 10 Next:  3% Place: Dungeon:7 #.#.###.........@...#  Noise: ---------  Time: 8816.9 (0.0) #.#.########^########  a) +6 dagger "Ogrebane" {elec, Will+ rCorr )<#.................#  Cast: Stone Arrow #.##....####.###.##.#.i+f  Gem (430) .(.'....+...>######.# #.##....####........#   #'##....# #.########   ........# #.#   ........####.# .ij  _There is a stone staircase leading up here. _You see here a +0 chain mail. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring..i}.i..in29 _.iF.iɇ:8.i@.i.i.i:7.i!.i.iՔ.i&:6.i".i.i:5.iO.iޛ.i+.it432.i.iX:1.i».i.i .i:0.i.i).i`.i!;19.i.i.i&.i:8.iZ.i.i.i:7.i.i..i.i :6.i.i.i.iT:5.i.i.iIP4.i.if3.iI.i.i.iL:2.i .iK .i.iy:1.i .i=.iN.i:0.i.i.i.i-;09.i.il.i|.i:8.i.i$!.i<".i":7.i#.i`%.i'.it':6.i(.i+Y  There is a stone staircase leading down here..i`,.i-.i.A5 _.i/.iT8.iU.i.i:4.iH.iH  #.   #.#   ####.##.###   +........>#  .i ..###.#.#   ...#.#.#   #.#.#.#   #.....#   ###@..#  43.4 (26.5) ##.##   #.#   ..#   ###  .i' _You climb downwards..i.im.ia _There is a stone staircase leading up here..ic .i h Your spells (describe)TypeFailure Level  a + Stone ArrowConjuration/Earth 1% 3 b - Static DischargeConjuration/Air1%2  s - ShockConjuration/Air1%.i 1  P - PasswallEarth4%3 Select a spell to describe [?] help[Esc] exit.i.i.i#.  tswn the Thaumaturge#.#  Armataur of Vehumet ***...####.##.###  Health: 78/78 ========================+........>#  Magic: 22/22 ========================.i4..###.#.#  AC: 17Str: 14Doom: 2%...#.#.#  EV: 5Int: 22#.#.#.#  SH: 6Dex: 10#.....#.i̲  XL: 10 Next:  3% Place: Dungeon:8###@..#  Noise: ---------  Time: 8843.4 (0.0)##.##  a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#  Cast: Stone Arrow..#  Gem (404) ###          _You climb downwards. .i_There is a stone staircase leading up here. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here..i.i.iE.i}.iQn.i{sDrink which item? Potions  c - 10 potions of curing  g - 2 potions of magic  r - 3 potions of resistance  w - 2 potions of heal woundsb - 2 potions of brilliance  m - 3 potions of might .it M - 3 potions of mutation  d - 3 bubbling blue potions  o - 3 cyan potions  p - 2 purple potions  s - 4 brown potions  t - an orange potion  v - a coppery potion  x - a silvery potion  y - a viscous inky potion [!] read|quaff|evoke[?] describe selected.iDe.iSi.in#.  tswn the Thaumaturge#.#  Armataur of Vehumet ***...####.##.###  Health: 78/78 ========================+........>#  Magic: 22/22 ========================.i#oz..###.#.#  AC: 17Str: 14Doom: 2%...#.#.#  EV: 5Int: 22#.#.#.#.i{o  SH: 6Dex: 10#.....#  XL: 10 Next:  3% Place: Dungeon:8###@..#  Noise: ---------  Time: 8843.4 (0.0)##.##.ip  a) +6 dagger "Ogrebane" {elec, Will+ rCorr#.#  Cast: Stone Arrow..#  Gem (404) ###          .ijp4_You climb downwards. _There is a stone staircase leading up here. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here..izvP  Okay, then..iz.i~.i. _.i .i .iX .i .iݖ .ik 3 _2.iǤ f1.ia .iԬ +........>#..###.#.# ...#.#.# #.#.#.# #..... ###<..#.i@ 1 ##.##oß######.# ∩......@.# oß##..#### .... #.## . oo 2 orc wizards (asleep).ic .it 6.4 (3  2 orc wizards come into view.Found Mikui's Weapon Emporium..i; .i .oo.oo1 wandering).i' f==7.4 (40.i). .i== , _The orc wizard shouts!.i  +.>#  ..###.#.#  ...#.#.#  #.#.#.#  #.....#  ###<..#  ##.## ß.ß######.# .oo.# ß.ß##..####  ....#  #.### . .    .i M +.>#  ..###.#.#  ...#.#.#  #.#.#.#  #.....#  ###<..# # ##.## #ß.ß######.# o.oo...@...# #ß.ß##..#### # ....##  #.### .i ..    o   orc warrior (wandering)   .i[  You roll towards the orc wizard!  An orc warrior comes into view. It is wielding a +0 flail..i".iC.oo.ooo.i8.4 (1Stone ArrowRegen (2) Gem (399) .i.i- _The orc warrior shouts!.id6 +.>#  ..###.#.#  ...#.#.#  #.#.#.#  #.....#  ###<..#  #. ##.## #ß.ß######.# o.oo.o.@....# #ß.ß##..####  ## ....##  #.####  .. ..  . o 3 orc wizards (1 wandering)   +.># ..###.#.# ...#.#.#o #.#.#.#.S# #.....#... ###<..# #.. ##.###ß.ß######.#[9;.i910H.o.oo.o@.....##ß.ß##..#### ##.....####.####  .. .. .S   water moccasin (wandering)ooo 3 orc wizards (1 wandering)o   orc (wandering)You roll towards the orc wizard!.id  An orc wizard comes into view. It is wielding a +0 dagger.An orc and a water moccasin come into view.  The orc wizard shouts! The orc shouts! The water moccasin hisses angrily.  The orc wizard barely misses you..oSo.o.ooSo 2 orcs (1 wandering)948.ilqq _An orc comes into view. It is wielding a +0 club..ino  The stone arrow hits the orc wizard!  You kill the orc wizard!Vehumet accepts your kill..iSv G) 2.i C  You feel your power returning..iU X.i( E .oS.oo.∩oooThe orc shouts!.i 8*.i    orc wizard  The orc wizard casts a spell.The orc wizard flickers and vanishes!.i{ 8{.i 1--14507.iM .iя _Deactivating autopickup; reactivate with Ctrl-A..i{  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i  +........>#  tswn the Thaumaturge ..###.#.#  Armataur of Vehumet ***... ...#.#.#  Health: 78/78 ======================== . #.#.#.#  Magic: 18/22 ===================----- ..# #.....#  AC: 17Str: 14Doom: 1% .o. ###<..#  EV: 5Int: 22 #S. ##.##  SH: 6Dex: 10 ###ß.ß######.#  XL: 10 Next:  4% Place: Dungeon:8 .o{.∩oo@.....#  Noise: ==-------  Time: 8850.4 (0.0) ###ß.ß##..####  a) +6 dagger "Ogreba.iv"wne" {elec, Will+ rCorr ##.....##  Cast: Stone Arrow ##.#### Regen (4) Gem (397)  .. .. o   orc warrior . S   water moccasin  o   orc wizard  oo 2 orcs _Deactivating autopickup; reactivate with Ctrl-A.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit) .iS .i+........>#tswn the Thaumaturge..###.#.#Armataur of Vehumet ***......#.#.#Health: 78/78 ========================.#.#.#.#Magic: 21/22 ======================--..# #.....#AC: 17Str: 14Doom: 1%.o. ###<..#EV: 5Int: 22#S. ##.##SH: 6Dex: 10###ß.ß######.#XL: 10 Next:  4% Place: Dungeon:8.o{.∩oo@.....#Noise: ==-------  Time: 8850.4 (0.0)###ß.ß##..####a) +6 dagger "Ogrebane" {elec, Will+ rCorr##.....##Cast: Stone Arrow##.####Regen (4 .ic8) Gem (397) ....o   orc warrior.S   water moccasino   orc wizardoo 2 orcsCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  .iPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  Okay, then. .i .i .i .i. _ .iD  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .ij ** Confirm with . or Enter, or press ? or * to list all spells.The orc wizard is struck by an arc of lightning!  The orc wizard is heavily wounded.  You are struck by an arc of lightning.  The orc wizard is struck by an arc of lightning.  The orc wizard is severely wounded. .i b  .i\i .So@The lightning grounds out. .i2n s  The orc wizard casts a spell at you. .i, X .i o.o.S.o 3 orcs (1 wandering) .i 5-===1.4 (16 .i  .i . _The magic dart hits you.!.i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!.i|  The orc wizard is struck by an arc of lightning!  You kill the orc wizard!Vehumet accepts your kill.!.i%**ooo 3 orcs (1 wandering) !.iG  You feel your power returning. You are struck by an arc of lightning.!.i!.i!!.i4  The orc shouts!!.i!.i.oo.oo.o.∩S)@!.i[_oo 4 orcs!.iֱ8=5235!.i-!.i !.ic_An orc comes into view. It is wielding a +0 club.".ic +.># ..###.#.#. ...#.#.#.".i| #.#.#.#.oo## #.....# .... ###<..# #.o# ##.###ßoß######.#.o.∩S.#".i)X#ß.ß##..#### ##.....## ##.#### ...".iUa .... .......".i  You roll towards the water moccasin! You hit the water moccasin.  The water moccasin is lightly wounded.".id".i".i".i".i$..oo..oo".i/&z2==-34".i&(4".i2".i6< _You block the water moccasin's attack.".iԤ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.".i  ** The water moccasin is struck by an arc of lightning.  The water moccasin is moderately wounded.".i ".i ".i ".i' .o.oS@o".i6) B===".iw) ;43".i3 7{".iu7 _You are struck by an arc of lightning. The water moccasin barely misses you.#.i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.i#.i** heavi    The water moccasin is struck by an arc of lightning.  The water moccasin is severely wounded.#.i?  The lightning grounds out.#.i*#.iI#.i<L ..oS@.oThe water moccasin bites you but does no damage.  The water moccasin bites you.  You are poisoned.#.iH6=-1--5#.i^Pois Regen (4) Gem (392) #.i#.i'5 _The water moccasin poisons you!$.iR+.># ..###.#.# . ...#.#.# .. #.#.#.# ...## #.....# ...o ###<..# #oo# ##.## ####ß{ß######.# .....oS)# ####ß.ß##..#### ##.o...## ##.#### ...$.iS.... .... ...  2 orcs$.iqW,$.i[,$.ie..∩oS   orc$.ig5-2==--631$.i$q7{$.iuS _You feel very sick.$.i`e _The water moccasin poisons you! _You feel very sick.  You closely miss the water moccasin.Your tail-slap misses the water moccasin.  The water moccasin is severely wounded.  $.iV.o$.i'4-=-70$.i$.i#I _The water moccasin bites you but does no damage. x2$.i"  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%.iVl*** Confirm with . or Enter, or press ? or * to list all spells.The water moccasin is struck by an arc of lightning.  The water moccasin is almost dead.  The orc warrior is struck by an arc of lightning.  %.i[The orc warrior is lightly wounded.  Something is struck by an arc of lightning.%.i9wN  The lightning grounds out. You feel sick.%.i@x%.io{oS#ooo 3 orcs%.i׃5====889%.i؋%.i< _You block the water moccasin's attack.%.iZ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%.iD   The water moccasin is struck by an arc of lightning!  You kill the water moccasin!Vehumet accepts your kill.****ooo 3 orcs  The orc warrior is struck by an arc of lightning.  The orc is struck by an arc of lightning.  The orc is moderately wounded.  You are struck by an arc of lightning.  The orc is struck by an arc of lightning.  The orc is severely wounded.%.iAc f  You are struck by an arc of lightning. The lightning grounds out.%.iod %.id %.i7e %.i%n ..o∩{o@o 2 orcs%.iv d 3-3--798 _You feel sick. The orc closely misses you.You feel the doom around you dissipate.%.iK %.i m _Your Spellcasting skill increases to level 9!&.iޅ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&.iNlCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc warrior is struck by an arc of lightning.  You are struck by an arc of lightning.  The orc is struck by an arc of lightning.  You kill the orc!&.iwr ***   orcVehumet accepts your kill.&.iT f  You are struck by an arc of lightning. The lightning grounds out.&.i9 &.i 3  You feel sick.&.i!  oo.o{o@)oo 3 orcs (1 wandering)An orc comes into view. It is wielding a +0 mace.The orc warrior complains repeatedly, as Orcs often do.&.ic' 2-1---6027&.i1 &.i< 9 _You block the orc warrior's attack.'.ip t  The stone arrow hits the orc warrior!'.i  The orc warrior is heavily wounded.The orc shouts!'.i '.i .o.oo'.i 318----16'.iP '.i g _You feel sick. The orc warrior barely misses you.(.it  The stone arrow hits the orc warrior!(.ipn  The orc warrior is almost dead.(.i^(g .oYou feel sick.(.i126-----25(.iY3? _The orc warrior hits you with a +0 flail.(.i3  The stone arrow hits the orc warrior!  You kill the orc warrior!(.i x )....(.i i  Vehumet accepts your kill.(.i U.o(.i *You feel sick.  A magic dart appears from out of thin air!(.i< 8)(.iB 34----1034(.ixL (.izO A _The magic dart hits you but does no damage.).i9F+.># ..###.#.# . ...#.#.# .. #.#.#.# ...## #.....# ...o ###<..# #o.# ##.## ####ßoß######.# .....o{).@....# ####ß.ß##).#### ##.o...## ##.#### .... ).ia>3  You feel sick.).i>).i@).iKX.oo.).iM45=---4Regen (2) Gem (383) ).iT7{).isW[ _You are no longer poisoned.).i؏ $ +.># ..###.#.# . ...#.#.# .. #.#.#.# ...## #.....# ...o ###<..# #..# ##.## ####ßoß######.#).im  ....oo.{@.....# ####ß.ß##).#### ##.o...## ##.####  ... ....  ....  ...).i ).iՔ ).i ).i _..ooo).ib 6=6===-5).i E32).i ).iG _You roll towards the orc! You hit something. Something completely misses you.*.i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*.i *.i *.i *.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+.i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+.i,b **Something is struck by an arc of lightning.  You are struck by an arc of lightning.  Something is struck by an arc of lightning.+.i+.i {@. 2 orcs+.iR =5-=61+.i +.i _The lightning grounds out. Something hits you but does no damage.,.i  ,.i5Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,.i  Something is struck by an arc of lightning.  Vehumet accepts your kill.,.iq  Reactivating autopickup.  You feel a bit more experienced.  The orc is struck by an arc of lightning!  You kill the orc!  Vehumet is now extending the range of your destructive spells.,.i#  You feel your power returning.  The orc is struck by an arc of lightning!  You kill the orc!,.i( ***  Vehumet accepts your kill.,.iP∩)),.i7*8=-17Stone Arrow0,.i,.i)0 _The lightning grounds out.-.i& +.># ..###.#.# . ...#.#.# .. #.#.#.# ...## #.....# .... ###<..# #..# ##.##-.ik2 ####ß.ß######.# .....∩).# ####ß.ß##).#### ##.....## ##.####-.i ... .... .... ...-.i.-.i7==--879-.i-.i.v _Items here: )))) [[[[ †††.-.iS +.>#.. ..###.#.##.. ...#.#.#.) #.#.#.# ...### #.....# .... ###<..# #..## ##.##.####ß.ß######.#.∩@)......##ß.ß##).#### ##.....## ##.#### .... ..... ..... ....#-.i-.ioo   orc-.i:--9Stone Arrow28-.i-.im _Found a spear.  Things that are here: _a +0 club; an orc corpse-.iR +.># ... ..###.#.# #.. ...#.#.# ...) #.#.#.# ...#### #.....# ..... ###<..# #..## ##.##.####ß.ß######.#.@))......##ß.ß##o.#### ##.....## ##.#### .-.i ... .....# .....# ....#-.iV-.i;Oo)-.i8===707 _-.i-.i  There is an entrance to Mikui's Weapon Emporium here. _You see here a +0 mace...iv[+.># ... ..###.#.# #.. ...#.#.# ...) #.#.#.# ...#### #.....# ..... ###<..# #..## ##.## ..####ß.ß######.# .∩@)o.....# ######ß.ß##).#### ##.....## ##.#### .........# .....#....#..i+.># ... ..###.#.# #.. ...#.#.# ...) #.#.#.# ...#### #.....# ..... ###<..# #..## ##.## ..####ß.ß######.# .∩)@o.....# ######ß.ß##).#### ##.....## ##.#### .........# .......iQ#....#..i ..i'"=20====146..i&,..i6 _You roll towards the orc! The orc completely misses you. _Items here: )))) [[[[ †††...i  You hit the orc. Lightning courses through the orc!  You kill the orc!Vehumet accepts your kill...iC)..i92====2Stone Arrow5..i"..i4 _You feel your power returning...it+.># ... ..###.#.# #.. ...#.#.# ..iu ...) #.#.#.# ...#### #.....# ..... ###<..# #..## ##.## ..####ß.ß######.# .∩))@.....# ######ß.ß##).#### ##.....## ##.#### .........#.....#....#..ix..iVoo   orc..i3====-34..iA  Things that are here: _a +0 club; an orc corpse..iT<+.># ... ..###.#.# #.. ...#.#.# ...) #.#.#.# ...#### #.....# ..... ###<..# #.o## ##.## ..####ß.ß######.# .∩)))@....# ######ß.ß##).#### ##.....## ##.#### .....# ..iV..i_.oo   orc..iac-4Stone Arrow33 _..ik..i[m/.il+.>#  ... ..###.#.#  #.. ...#.#.#  ...) #.#.#.#  /.iõ...#### #.....#  ..... ###<..#  #..## ##.##  ..####ßoß######.#  ./.i4p∩))).@...#  ######ß.ß##).####  ##.....##  ##.####  .... /.iVk .....#  /.iX.....#  /.i5....#  /.iö /.iظ/.iR.o/.i|B52/.i/.iB/.i/.iyv +.>#  ... ..###.#.#  #.. ...#.#.#  ...) #.#.#.#/.iz   ...#### #.....#  ..... ###<..#  #..## ##.##  ..####ß.ß######.# /.iTz  .∩o))@....#  ######ß.ß##).####/.izz  ##.....##  ##.####/.izh  .... .....#/.iz  .....# ....# /.iz /.il/.iD +.>#/.i ... ..###.#.# #.. ...#.#.#/.i ...) #.#.#.# ...#### #.....#/.i ..... ###<..# #..## ##.##/.ij ..####ß.ß######.# .∩o)@.....# ######ß.ß##).#### ##.....## ##.####  ..../.ib .....#  .....# /.iK ....#/.it/.iU@)o/.ik651/.i/.i _You roll towards the orc!  Things that are here: _a +0 club; an orc corpse/.i /.i }===70/.i! /.im k _You closely miss the orc. You block the orc's attack./.i} /.i J8.5 (1.169/.i /.i /.i k _You closely miss the orc. You block the orc's attack.0.iڎ0.i7-9.680.i&0.ifw _You closely miss the orc. The orc hits you with a +0 short sword.0.i!0.i"58=0.i"k800470.iB/0.i(2| _You hit the orc but do no damage. The orc hits you but does no damage.0.i#0.iX160.i0.i s _You barely miss the orc. The orc hits you but does no damage.0.iҦ 25 _You closely miss the orc. You block the orc's attack.0.i  You closely miss the orc.You tail-slap the orc, but do no damage.0.iB340.i 0.i0.i: _The orc hits you but does no damage.1.id  You hit the orc but do no damage. Lightning courses through the orc!  You kill the orc!1.i+nC)1.it=4.7 (1.1Stone Arrow31.iz1.iM}Z _Vehumet accepts your kill.1.i1.iԶ1.i1.isH _No target in view!1.i 31.i 1.i 1.i 1.i' W2 _1.i/ j  Items here: ))))) [[[[[ ††††.1.i2 1.i2 T31 _1.i(5 1.i< z  Things that are here:  a +0 club; an orc corpse1.iC W0 _1.iE 1.i`M 1.iU Welcome to Mikui's Weapon Emporium! What would you like to do?  a -  24 gold a +0 dagger 1.iU  b -  698 gold the +7 falchion "Egg" {protect, Int+3 Dex+3}  c -  306 gold a +4 flaild -  60 gold a +0 quarterstaff  e -  66 gold a +0 rapier  f -  66 gold a +0 rapier 1.iV  g -  213 gold a +1 heavy scimitar  h -  290 gold a +3 scimitar of protection 1.i>V i -  312 gold a +3 short sword of speed You have 260 gold pieces. [Esc] exit1.icV ~[!] buy|examine items1.iV [a-i] mark item for purchase [/] sort (type)1.iV [A-I] put item on shopping list4.iqb $  You are short 438 gold pieces for the purchase.[Enter] buy shopping list5.i[ 5.id 5.i +........>#tswn the Thaumaturge... ..###.#.#Armataur of Vehumet ****..#.....#.#.#Health: 78/78 ========================...)#.#.#.#Magic: 23/23 ========================...#### #.....#AC: 17Str: 14..... ###<..#EV: 5Int: 22#..## ##.##SH: 6Dex: 10..####ß.ß######.#XL: 10 Next: 11% Place: Dungeon:8.......@))).....#Noise: ---------  Time: 8887.7 (3.0)######ß.ß##).####a) +6 dagger "Ogrebane" {elec, Will+ rCorr##.....##Cast: Stone Arrow##.####Regen (3)5.i  Gem (360) .........#.....#....# _No target in view! _Items here: ))))) [[[[[ ††††.  Things that are here: _a +0 club; an orc corpseThere is an entrance to Mikui's Weapon Emporium here.  You see here a +0 mace. _Items here: ))))) [[[[[ ††††.ings that are here: _a +0 club; an orc corpseThere is an entrance to Mikui's Weapon Emporium here.  You see here a +0 mace. _You can access your shopping list by pressing '$'.6.i6.iچ,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k + Spellcasting 9.1  14.9  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1  6.i c - Staves   0.0   1.2  -1   m - Air Magic   2.7   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   n - Earth Magic   5.0   7.1  -1   e - Throwing   0.0   1.2  -1           o - Evocations   0.0   1.0   0   f - Short Blades   0.0   1.2  -1               g - Armour   0.0   0.6 6.iu[m +3       h - Dodging   1.3   3.4  -3       i - Shields   3.0   3.4  +1      6.i({ j - Stealth   2.1   2.1  +2                              6.i}        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help6.i*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets8.i;  a + Fighting 4.0 k - Spellcasting   9.19.i_}TargetTarget10.0 10.0 --  8.0  --  6.0  --  6.0  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets9.i; <[?25h[?0c10.0 :.iT [?25l[?1c:.i12.0 current training targets, if any.=] set a:.iall targets=.isa-z] setselected target =.iD=[?25h[?0c0 >.ikS [?25l[?1c>.iX o6.0 =] set aall targets@.iBa-z] setselected target @.iԡ=[?25h[?0c0 A.i [?25l[?1c5.0 =] set aall targetsA.iG  k - Spellcasting 9.1  b - Maces & Flails 0.0 l - Conjurations 6.0  c - Staves 0.0A.i;H  m - Air Magic 2.7  d - Unarmed Combat 0.0 n - Earth Magic 5.0  e - Throwing 0.0 o - Evocations 0.0  f - Short Blades 0.0  g - Armour 0.0  h - Dodging 1.3  i - Shields 3.0  A.isH j - Stealth 2.1  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.A.iI Helpa-z] skill descriptionsB.iU Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.4 and your EV by 0.0.B.i`  Skill  Level Target Apt Skill  Level Target Apt a + Fighting4.0  10.0  -1 k - Spellcasting 9.1  12.0  -2              b - Maces & Flails 0.0  --  -1   l - Conjurations 6.0  8.0  -1   c - Staves 0.0  --  -1   m - Air Magic 2.7  6.0  -1  d - Unarmed Combat 0.0  --  -1   n - Earth Magic5.0  6.0  -1  .i7m e - Throwing 0.0  --  -1            o - Evocations0.0  --   0  f - Short Blades 0.0  --  -1             g - Armour0.0  5.0  +3     h - Dodging1.3  --  -3     i - Shields3.0  6.0  +1     j - Stealth2.1  --  +2B.i[40m                                     Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC.i? k - Spellcasting   9.1 b - Maces & Flails   0.0 l - Conjurations   6.0 c - Staves   0.0 m - Air Magic   2.7 d - Unarmed Combat   0.0 n - Earth Magic   5.0 e - Throwing   0.0 o - Evocations   0.0 f - Short Blades   0.0C.i@7 g - Armour   0.0 h - Dodging   1.3 i - Shields   3.0 j - Stealth   2.1The current training targets, if any.  The species aptitude is in white.Help=] set a skill target [-] clear all targetsC.iC.iC.ia+........>#tswn the Thaumaturge... ..###.#.#C.i1Armataur of Vehumet ****..#.....#.#.#Health: 78/78 ========================...)#.#.#.#Magic: 23/23 ========================...#### #.....#AC: 17C.i :Str: 14..... ###<..#EV: 5Int: 22#..## ##.##C.i5SH: 6Dex: 10..####ß.ß######.#C.icXL: 10 Next: 11% Place: Dungeon:8.......@))).....#C.i Noise: ---------  Time: 8887.7 (0.0)######ß.ß##).####C.ia) +6 dagger "Ogrebane" {elec, Will+ rCorr##.....##Cast: Stone Arrow##.####C.i;Regen (3) Gem (360) .........#C.i.....#....# _Items here: ))))) [[[[[ ††††.  Things that are here: _a +0 club; an orc corpseC.i There is an entrance to Mikui's Weapon Emporium here.  You see here a +0 mace. _You can access your shopping list by pressing '$'.C.igC.iC.i5C.iC.i:C.i0Save game and exit? Y - Yes  N - NoD.i6D.iD.iWD.iV$ [?25h[?0c D.iE [?1051l[?1052l[?1060l[?1061l