Ê¿·jåúš Player: tswn Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-09-26.12:51:22.ttyrec Time: (1790427082) Sat Sep 26 12:51:22 2026 Ë¿·j„. [?1051l[?1052l[?1060l[?1061hË¿·jž/V)0[?7h[?25l[?1cË¿·jB\ Ë¿·jL^ ótswn the Earth MageOni of Vehumet ******Health: 182/182 ========================Magic: 37/37 ========================AC: 18Str: 17EV: 8Int: 22SH: 0Dex: 9XL: 18 Next: 93% Place: Swamp:4Ë¿·j‘^ Noise: ---------  Time: 43807.9 (0.0)x) staff of airCast: Magnavolt (1%)Ë¿·jzd S♣♣♣♣♣♣...~~.~♣♣~~♣♣..~~~~~♣♣♣..~...~~~~♣♣♣♣~~~...~~~♣♣♣~~~~§~.~~~♣~Ë¿·j×d ♣♣~.~§~.~.♣♣ ♣♣.<♣~....~~.♣♣ ...~.♣~.~..~~~.♣♣..~~~~♣♣♣...~~~~@~.§~~♣Ë¿·je *♣♣♣♣.~~~~...^.♣♣♣<...~~~~..♣♣♣♣...♣.~~~~~~♣Ë¿·j(e §♣♣..♣~.~~~~~♣♣♣......~~~~♣♣Ë¿·jLe “♣...~~~~~.♣♣♣..~~~~~~~♣Ë¿·jqe 7♣.~~~~~~~.♣Ë¿·j>l Ë¿·jho ›Welcome back, tswn the Oni Ice Elementalist.Vehumet says: Let it end in hellfire!Ë¿·j!t Ë¿·jãP Á _Press ? for a list of commands and other information.Ì¿·jkdñ _Ì¿·j÷dÌ¿·jufÌ¿·j!iÌ¿·j{iÌ¿·j÷iÌ¿·j¼lÌ¿·jãnÌ¿·jÓoÌ¿·jpÌ¿·j±qÌ¿·jà‰� ♣♣♣♣  ♣♣♣♣~.♣♣♣ ♣♣♣♣♣♣...~~.~♣ ~♣~~♣♣..~~~~~♣♣ ~.♣..~...~~~~♣♣ .~!  ♣♣~~~...~~~♣♣ ...  ♣~~~~§~.~~~♣ ~~♣  ♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣ ♣~....~~.♣♣♣♣.@.~.♣ 12.9 (5♣~.~..~~~.♣♣..~~§~♣ ♣♣♣...~~~~.~.~~~♣♣.~~~♣♣♣♣.~~~~...^.♣ ~..♣♣<...~~~~..♣♣♣ )♣...♣.~~~~~~♣♣♣..♣~.~~~~§♣♣♣....♣♣♣...~~~~~.♣♣Ì¿·jpŒM~§§Ì¿·j[�+3.9 (6Ì¿·j‰’Ì¿·jÒ•! _Found a long sword.Ì¿·jÖŽ ö _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ì¿·jÅÌ¿·jSÌ¿·jL Ì¿·jhÌ¿·j*rYou encounter a spriggan druid. It is wielding a +0 quarterstaff.Ì¿·j8)♣♣♣♣ ♣♣♣♣~.♣♣♣ ♣♣♣...§♣♣♣♣♣♣...~~.~♣ .~~.~~Ì¿·j‹Ý♣~~♣♣..~~~~~♣♣ ..~.~.♣..~...~~~~♣♣ ~§..~!i ♣♣~~~...~~~♣♣ ~~... ♣~~~~§~.~~~♣ .~~♣ Ì¿·j°‹♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣  Ì¿·j×ø♣~....~~.♣♣♣♣..@~.♣  ♣~.~..~~~.♣♣..~~~~♣  Ì¿·jú£♣♣♣...~~~~.~.~~~♣♣.~~~ Ì¿·j ÛMagnavolt (1%)♣♣♣♣.~~~~...^.♣ §.Ì¿·j¤÷♣♣<...~~~§..♣♣♣ ♣).♣...♣.~~~~~~♣ .i   spriggan druid (asleep)♣♣..♣~.♣. Ì¿·jÍ Ì¿·j¥%r~0~~Ì¿·j-24.9 (1 _Ì¿·j|.Ì¿·j¨=Í¿·j;Í¿·j£Í¿·j¤#Í¿·j¼%e _A spriggan druid is nearby!Í¿·jG•¥ ♣♣♣♣  ♣♣♣...~   .~~.~~~   ..~.~..   ~§..~!i  ~~...  .~~♣  ♣♣♣♣.<♣  ♣..@~.♣  ♣..~~~~♣  ~~.~.~~~♣♣.~~~  ~~~...^.♣ ~...  ♣♣<...~~~§..♣♣♣ ♣).  ~~~~~~♣ .  ~~~~~♣♣  ~~~~♣♣  Í¿·ju,û ♣♣♣♣  ♣♣♣...~   .~~.~~~   ..~.~..   ~§..~!i  ~~...  .~~♣  ♣♣♣♣.<♣  Í¿·jç,!♣..@~.♣  ♣..~~~~♣  ~~.~.~~~♣♣.~~~  ~~~...^.♣ ~... Í¿·ji-Õ ♣♣<...~~~§..♣♣♣ ♣).  ~~~~~~♣ .  ~~~~~♣  ~~~~♣  Í¿·jƒ4Í¿·jL5Í¿·jŒ:Í¿·jÝ=e _A spriggan druid is nearby!Í¿·j+™¡*******i  magnetised) Í¿·jà™~_A spriggan druid is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the spriggan druid.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan druid!!  The spriggan druid is severely wounded.Í¿·j);i.Í¿·jì!-i!Í¿·jX,›~..~.<~§§Í¿·jg.b0-----===5Í¿·j77Í¿·j‰:0 _The spriggan druid shouts!Í¿·j)\ ’§ _The spriggan druid shouts  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan druid!!!  You kill the spriggan druid!  Vehumet accepts your kill.  You feel your power returning.Í¿·j4| V*****Í¿·jù) h§.~~.Í¿·jŸ0 ©24---------46Magnavolt (1%)Í¿·j8 ;§Í¿·j:< + _You hear a splash. x2Í¿·jä¥ Í¿·j�¦ Í¿·jG³ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ο·jy3ο·j§ο·j2$ο·js+: _ο·já.f5=---ο·j51ο·j­hã6=ο·jÒiο·jþjο·jßoο·j'pM7=ο·jSsο·jœvο·jwο·jˆyο·j€ο·j[€ο·jÚ‚ο·jÿ‡Bο·jŽο·j»Žj8==ο·jŽ’ο·j`•ο·j¾•ο·jx˜ο·j…�,ο·j/Ÿο·j £ο·jh£ο·jõ¥ο·j´«ο·j&µ—9=ο·jç½ο·j&Ã,ο·j Ãο·jšÈο·j˜Ëο·j¬Íο·jAÓο·jŒÓL30=ο·jØÕο·jýÙο·j;Úο·j;Üο·jâ,ο·j¨äο·jÖçο·j$èο·j±êο·jøð~1==ο·jóο·jn÷,ο·j\úο·j®ÿ,ο·jìο·jµ,ο·jƒο·j* k2=ο·jLο·jX,ο·jjο·jÒ,ο·j ο·j ,ο·jË"ο·j+(ο·jg(K3=ο·j—,ο·j2ο·jP2ο·jÈ6ο·jŠ=,ο·j#@ο·jC,ο·jŒEο·jbKο·j¢Kh4==ο·jTNο·jjRο·jžRο·jkUο·jÜ[ο·j \ο·j+^ο·jb,ο·j†dο·j¥iο·jìi#5ο·j j2=ο·jÊlο·jšp,ο·j,sο·jMy,ο·jÖ{ο·j€ο·jI€ο·j‚ο·j¶†ο·jò†K6=ο·j�‰ο·j²�ο·jæ�ο·jp�ο·jD—,ο·jšο·jl¢,ο·jS¥ο·j$­~7==ο·j:¯ο·j~º4 _Magic restored.ο·jÄÂUWater ο·j¹Æο·jëÊA _You enter the shallow water.ο·jlÐο·j#Ñ(ο·jÑÓο·jÖ×P  There is a stone staircase leading up here.ο·j^Üο·j£Ü?Water ο·j ßο·j«ãA _You enter the shallow water.ο·jËéο·j%êD=ο·jBìο·jBïο·jÉòο·jóο·jNõο·jXøο·j8ýο·j—ýο·jÌÿο·jeο·jbο·j–ο·j�ο·jÖ ,ο·jªο·j©F _m - 4 potions of might (gained 1)ο·j€3ο·j"ο·j_ο·j—!,ο·jD#ο·jI%ο·j™(ο·jÐ(ο·j±*ο·j˜/ο·jW4ο·j¦4ο·jN6ο·j59ο·j¸<ο·jì<ο·jp?ο·j”Aο·j–Fο·jØFο·j¥Hο·jsKο·jãN,ο·jÅQο·j®Tο·j˜jο·jkο·j”lο·jãwο·j3}ο·j…}<Water ο·j߇W _You enter the shallow water.ο·jç�Tο·ju‘P  There is a stone staircase leading up here.ο·jq•ο·jë• _ο·j†˜ο·jŒšο·jÁžο·jŸ<Water ο·jߢο·j¥A _You enter the shallow water.ο·j»¨o  You encounter a will-o-the-wisp.ο·j@²♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.~♣ ~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ .~...~~~~♣♣♣♣♣~~..)...♣.....♣ ο·j�²¸~~...~~~♣♣ ♣§.~~....~♣♣♣♣♣♣♣♣ ~~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣ .~~~.~.♣♣ ♣♣♣♣.<♣♣ ♣ ο·jDz½....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ ο·jò².~..~~~.♣♣..~~~~♣..~~.~♣ ♣...~~~~.~.~~~♣♣@~~~~..~ο·jf³\--- ♣♣♣♣.~~~~...^.♣♣♣~....~~ ♣♣<...~~~~..♣♣♣ ♣♣)....Magnavolt (1%) ♣...♣.~~~~~~♣ ...~ ♣..♣~.~~~~~♣♣ .. ......~~~~♣♣ ο·je¸N.vv   will-o-the-wisp (dormant) ...~~~~~.♣♣ . ..~~~~~~~♣ .~§§~~~~.♣ο·j„¼a86.9 (70.0)v.ο·jüÄj§vο·j‘ÆR---7.9 (71ο·j’Íο·j>Ð@ _The will-o-the-wisp gives a chilling moan.ο·j]¹ Ÿ****** (magnetised)The will-o-the-wisp gives a chilling moan.  You feel a surge of power!  Magnetic shrapnel attaches itself to the will-o-the-wisp.  Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!!  resists.ο·jµ> Av.ο·j‹F ‡~....~~)...ο·jÒG ‚0-----====8.9 (1.0)ο·j¸T } _The will-o-the-wisp is heavily damaged.Ï¿·jÞ* ***** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the will-o-the-wisp!  The will-o-the-wisp resists.Ï¿·j ¯<v.Ï¿·jx¯8fÏ¿·jÜv ~.).f   thorn hunterv   will-o-the-wisp (magnetised)The will-o-the-wisp is almost destroyed.23----------===-9Ï¿·j0Þ] _You encounter a thorn hunter.Ï¿·jSd q§  You feel a surge of power!  Magnetic shrapnel attaches itself to the thorn hunter.  Electricity arcs towards the magnetite!arc of electricity hits the will-o-the-wisp!  The will-o-the-wisp resists.  You destroy the will-o-the-wisp!Ï¿·j‚j q****(magnetised)Ï¿·j5ò Þ ** Vehumet accepts your kill.The arc of electricity hits the thorn hunter!!Ï¿·j¡u 1.Ï¿·j} ˆ~.)§.Ï¿·j­ƒ å16---------5====90Magnavolt (1%)Ï¿·jµŠ Ï¿·jtŽ g _The thorn hunter is moderately damaged.п·je¹п·jî¹п·jûºп·jUÈ7=---  A thorn hunter comes into view.п·jDÏý..........~~<.~.~§----Magnavolt (1%)fп·jÀψf   thorn hunter (magnetised)п·jb×@~1п·j�ØO----2.9 (2 _п·jßп·jÿàп·jb [ **** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the thorn hunter!!!  The thorn hunter raises briars to defend itself!п·jf™ Æ .The thorn hunter is almost destroyed.The arc of electricity hits the briar patch!!!п·j§ Å )You destroy the briar patch!The arc of electricity hits the briar patch!!!п·jײ i§You destroy the briar patch!  The arc of electricity hits the briar patch!!!  You destroy the briar patch!thorn hunter!!!thorn hunter!Vehumet accepts your kill.п·j½¸ R***п·jIH ÷§~.â—Šâ—Š.â—Š)â—Šâ—Šâ—Š§â—Šâ—Šâ—Šâ—Šп·jiO ‘=7===3.9 (1Magnavolt (1%)п·j^V п·jKY 4 _You feel your power returning.Ñ¿·jÕ uÑ¿·j‚ù 8  You encounter a swamp worm.Ñ¿·jœ~ è~§---Magnavolt (1%)§â—Šâ—Чw   swamp worm (wandering)w7.9 (4---8.9 (5 _Ò¿·jcÜã ****, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp worm.Ò¿·jz7§Electricity arcs towards the magnetite!  The arc of electricity hits the briar patch!!  The briar patch is almost destroyed.  The arc of electricity hits the swamp worm!!!  You kill the swamp worm!  Vehumet accepts your kill.**.*Ò¿·j\¢~.)§â—Š.§Ò¿·j ¤4--===9.9 (1Magnavolt (1%)Ò¿·j—:§Ò¿·jÂ4 _You feel your power returning.Ó¿·j@(Ó¿·j¿(Ó¿·j¾*Ó¿·jŽ…x..Ó¿·j­¯m . _The briar patch crumbles away. x2.~Ó¿·j³f _The briar patch crumbles away. x3Ó¿·j€³Ó¿·jœµÓ¿·j.Ã1.Ó¿·jÈÓ¿·jƒÈT5--Ó¿·jaÊÓ¿·jÛו . _The briar patch crumbles away.Ó¿·jæ/.Ó¿·j£ñ..Ó¿·jIÿ..Ó¿·jW3Ó¿·jI Ó¿·j#"ñ _The briar patch crumbles away. x4Ó¿·j¬"S6=Ó¿·jØ#Ó¿·jõ'Ó¿·j)Ó¿·j|)Ó¿·j´-Ó¿·j÷-Ó¿·jF/Ó¿·j³2Ó¿·j 3Ó¿·jà7Ó¿·j+9Ó¿·j¡9^7==Ó¿·j ;Ó¿·jJ?,Ó¿·j¼@Ó¿·jEÓ¿·jaEÓ¿·jèFÓ¿·jUJÓ¿·j¨JÓ¿·jXLÓ¿·j“PÓ¿·jÕPK8=Ó¿·j~QÓ¿·jlSÓ¿·jµSÓ¿·jgTÓ¿·j~W,Ó¿·j?XÓ¿·jKZÓ¿·j~ZÓ¿·jX[Ó¿·jÐ^Ó¿·j%_N19=Ó¿·jv`Ó¿·jd,Ó¿·jådÓ¿·jQh,Ó¿·jiÓ¿·jmÓ¿·jbmÓ¿·j×nÓ¿·j[rn20=Ó¿·jsÓ¿·jHu,Ó¿·jvÓ¿·jÜy,Ó¿·jZzÓ¿·jÄ|,Ó¿·jª}Ó¿·jÛ�c1=Ó¿·jã‚Ó¿·jy†,Ó¿·jŇÓ¿·jOŒÓ¿·j£ŒÓ¿·jæ�Ó¿·j’Ó¿·jl’Ó¿·jϓӿ·jC™;2Ó¿·jŠ™E==Ó¿·jÏšÓ¿·j¥žÓ¿·jçžÓ¿·jJ Ó¿·j5¦,Ó¿·já¦Ó¿·jôª,Ó¿·jͬÓ¿·j ±Ó¿·j5²W3=Ó¿·jl³Ó¿·jÓ¶,Ó¿·jO¸Ó¿·j˜½Ó¿·j÷½Ó¿·jƿӿ·jÉé»4=Ó¿·jkëÓ¿·jãëÓ¿·j…ìÓ¿·jmòÓ¿·jÍòÓ¿·jòóÓ¿·j“öÓ¿·j‰ù%  Ó¿·jðùdYou encounter a spriggan rider. It is wielding a +0 spear.Ó¿·jÝÿz§---Magnavolt (1%)Ó¿·jŒô...~ii   spriggan rider (polearm, wandering)†Ó¿·j)1941.9 (42.0)Ó¿·j O---2.9 (43 _Ó¿·j 9§Ó¿·j\"Ó¿·j‘óW ~.. ♣♣~~..)  ♣§.~~  ♣.~♣.~  ♣♣♣♣.<♣♣ ♣ ♣♣...~.♣♣♣.♣♣♣♣ ♣..~~~~♣..~~.~♣ ♣@§~~~..~ ^.♣♣♣~....~~ < ♣♣)....  ...~  i..  ..  † Ó¿·jA‹ ~.. ♣♣~~..)  ♣§.~~  ♣.~♣.~  ♣♣♣♣.<♣♣ ♣ ♣♣...~.♣♣♣.♣♣♣♣ ♣..~~~~♣..~~.~♣ ♣@§~~~..~ ^.♣♣♣~....~~ < ♣♣)....  ...~Ó¿·j·‹Û i.. ..  †Ó¿·j“Ó¿·j¹”Ó¿·jêšÓ¿·j:že _A spriggan rider is nearby!Ó¿·j"Œ *****i  magnetised) _A spriggan rider is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!  The spriggan rider is heavily wounded.Ó¿·j« Ki.Ó¿·jü y§~....§)Ó¿·jW t18----==3.9 (1.0)Ó¿·j% 9§Ó¿·jT( 0 _The spriggan rider shouts!Ô¿·jc¾·§The arc of electricity hits the spriggan rider!!!  You kill the spriggan rider!  Vehumet accepts your kill.  You feel your power returning.  You kill the hornet!  Vehumet accepts your kill.Ô¿·jhÄS****Ô¿·jºOo~.)§Ô¿·jIVà5------8====4Magnavolt (1%)Ô¿·j{]L§§Ô¿·jÏx4 _You feel your power returning.Ô¿·jv%: ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.~♣ ~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ ..~...~~~~♣♣♣♣♣~~..)...♣.....♣~...~~~♣♣ ♣§.~~....~♣♣♣♣♣♣♣♣ ~~~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣ ~.~~~.~.♣♣ ♣♣♣♣.<♣♣ ♣ ~....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ ~.~..~~~.♣♣..~~~@♣..~~.~♣Ô¿·j&­...~~~~.~.~~~♣♣.§~~~..§  ♣♣♣♣.~~~~...^.♣♣♣~....§~  ♣♣<...~~~~..♣♣♣ ♣♣)....  ♣...♣.~~~~~~♣§..~ ♣♣..♣~.~~~~~♣♣. Ô¿·jâ&®â™£......~~~~♣♣.. ♣...~~~~~.♣♣† ♣..~~~~~~~♣Ô¿·j£2Ô¿·j»3|----5Water Ô¿·j=9§Ô¿·j&J2 _You enter the shallow water.Ô¿·jV ãM ♣♣♣♣ ♣♣♣♣.....♣♣  ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.~ ~~♣♣~♣♣♣~..~.~.....~~~ ..~♣♣♣♣♣~~..)...♣........~~~♣♣ ♣§.~~....~♣♣♣♣♣♣♣♣ ~~~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣~~~.~.♣♣ ♣♣♣♣.<♣♣ ♣ ...~~.♣♣♣♣...~@♣♣♣.♣♣♣ ~.~..~~~.♣♣..~~~~♣..~~.~♣ ♣♣...~~~~.~.~~~♣♣.§~~~..§♣♣.~~~~...^.♣♣♣~....§~♣♣<...~~~~..♣♣♣ ♣♣)....~§..~..~.§§)----6Ô¿·jðÊvM ♣♣♣♣♣♣♣ Ô¿·jÉË} ♣♣♣♣ ♣♣♣♣.....♣♣  ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.~ ~~♣♣~♣♣♣~..~.§.....~~~ ..~♣♣♣♣♣~~..)...♣........~~~♣♣ ♣~.~~....~♣♣♣♣♣♣♣♣ ~~~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣~~~.~.♣♣ ♣♣♣♣.@♣♣ ♣ ...~~.♣♣♣♣...~.♣♣♣.♣♣♣ ~.~..~~~.♣♣..~~~~♣..~~.~♣ ♣♣...~~~~.~.~~~♣♣.§~~~..§Ô¿·jÌr~♣♣ ♣♣~~Ô¿·j�Ø@~~Ô¿·jpÙ[6=-7Ô¿·j.àÔ¿·jnèa _There is a stone staircase leading up here.Õ¿·j/2Õ¿·jð2Õ¿·jú4Õ¿·jß8Õ¿·j¼A: _Õ¿·jôC,Õ¿·jPDÕ¿·jHÕ¿·j­HÕ¿·jYJÕ¿·j)PÕ¿·j‡P^7==Õ¿·j¶RÕ¿·jßVÕ¿·jAWÕ¿·jšaÕ¿·jj,Õ¿·jfoÕ¿·jÕ‰,Õ¿·j¸ŠÕ¿·jW™£8=Õ¿·jU›Õ¿·jl¡,Õ¿·j„£Õ¿·j€¨,Õ¿·jªÕ¿·j°d19=Õ¿·j<²Õ¿·j´¶,Õ¿·jú¸Õ¿·j¢¾,Õ¿·jâÀÕ¿·jÈÅ,Õ¿·j�ÇÕ¿·jËÍn20=Õ¿·jüÎÕ¿·jûÒ,Õ¿·jäÔÕ¿·j«Ú,Õ¿·jÔÜÕ¿·jáÕ¿·jâÕ¿·j¬äÕ¿·j>êc1=Õ¿·j©ìÕ¿·jaðÕ¿·jñÕ¿·jðòÕ¿·jÆøÕ¿·j‚ùÕ¿·j5ûÕ¿·jŒÿ,Õ¿·j=Õ¿·j<Õ¿·jÛj2==Õ¿·jÉ Õ¿·j÷,Õ¿·j2Õ¿·jö,Õ¿·j˜Õ¿·jÈÕ¿·jOÕ¿·jU Õ¿·jí1ƒ3=Õ¿·j�6,Õ¿·j¯8Õ¿·j(>Õ¿·jÄ>Õ¿·jÁ@Õ¿·j'F,Õ¿·j‹HÕ¿·j-MÕ¿·j¹MM4=Õ¿·jæOÕ¿·jTÕ¿·j–TÕ¿·j­VÕ¿·j�],Õ¿·j”_Õ¿·jÈc,Õ¿·j¿eÕ¿·jëkÕ¿·jOlj5==Õ¿·jvnÕ¿·jit,Õ¿·jÐtÕ¿·jVzÕ¿·jÝzÕ¿·jÿ|Õ¿·jà„BÕ¿·jž‰Õ¿·jgŠW6=Õ¿·jՌտ·jŒ‘,Õ¿·jדÕ¿·j`š,Õ¿·jI�Õ¿·j8¡,Õ¿·jÑ£Õ¿·jѩտ·jhªM7=Õ¿·j`¬Õ¿·j̰Õ¿·jÖ±Õ¿·jª³Õ¿·j;ºÕ¿·jźÕ¿·j̼Õ¿·jÁÈBÕ¿·j¿Ê€8==Õ¿·jûÌÕ¿·jöÑÕ¿·jnÒÕ¿·j:ÔÕ¿·j­ã,Õ¿·j³æÕ¿·j‘ì,Õ¿·jÝîÕ¿·jˆôÕ¿·jõU9=Õ¿·j!÷Õ¿·j0ü,Õ¿·j†ÿÕ¿·jÕ¿·jdÕ¿·jPÕ¿·jÜÕ¿·jÔÕ¿·jÆÕ¿·jfÕ¿·jçL30=Õ¿·jÞ Õ¿·jõ$Õ¿·jw%Õ¿·jç'Õ¿·jA-Õ¿·jÒ-Õ¿·j‰/Õ¿·j?4,Õ¿·jÚ6Õ¿·jÉ<Õ¿·j7=a1==Õ¿·jÈ?Õ¿·jDÕ¿·jDÕ¿·jäFÕ¿·jãL,Õ¿·jFOÕ¿·j¶TÕ¿·j@UÕ¿·j¯_�2=Õ¿·jx`Õ¿·j�iBÕ¿·jÄoBÕ¿·jsyBÕ¿·j!†¹3=Õ¿·jÏŒ,Õ¿·jn�Õ¿·jœ‘,Õ¿·jܓտ·j1š94Õ¿·jÏšE==Õ¿·j¦Õ¿·j)¬,Õ¿·jä®Õ¿·j÷³,Õ¿·j¶Õ¿·j�ºÕ¿·j¸¼Õ¿·jD¿Õ¿·jŸÃÕ¿·jTÄU5=Õ¿·j/ÆÕ¿·j™ÉÕ¿·jüÉÕ¿·j½ÌÕ¿·j:Ð,Õ¿·jËÒÕ¿·jaÖÕ¿·jk×Õ¿·jƒØÕ¿·j�Üa6=Õ¿·jŒìšÕ¿·j0ï,Õ¿·jëôª7==Õ¿·jÁûÕ¿·jÚü,Õ¿·j%ÿÕ¿·jMÕ¿·jS,Õ¿·jÖÕ¿·jÌÕ¿·j RWater Õ¿·j-Õ¿·jA _You enter the shallow water.Õ¿·jXZ=Õ¿·juÕ¿·j–Õ¿·jZ3Õ¿·j Õ¿·j³"Õ¿·j—%Õ¿·j&Õ¿·j®'Õ¿·j(+P  There is a stone staircase leading up here.Õ¿·j•5Õ¿·j<6 _Õ¿·j1;Õ¿·jf>Õ¿·jCÕ¿·jŸC<Water Õ¿·jˆEÕ¿·jlHA _You enter the shallow water.Õ¿·j²M>Õ¿·j OÕ¿·j°QÕ¿·j´UÕ¿·j-V?Water Õ¿·jìWÕ¿·jÉ\íenter the shallow water. _There is a stone staircase leading up here. _You enter the shallow water. _There is a stone staircase leading up here. _You enter the shallow water.Õ¿·jáa>Õ¿·jÐcÕ¿·jlfÕ¿·jØjÕ¿·jIk?Water Õ¿·jYmÕ¿·jlsËThere is a stone staircase leading up here. _You enter the shallow water. _There is a stone staircase leading up here. _You enter the shallow water.Õ¿·jÃzÕ¿·jw{Õ¿·j}Õ¿·jV€Õ¿·js‹jÕ¿·jG�Õ¿·j‘Õ¿·j“Õ¿·jå–Õ¿·jœ,Õ¿·jŸÕ¿·jå¡� _You enter the shallow water. _There is a stone staircase leading up here. _You enter the shallow water.  Things that are here:Õ¿·jð¥`  a +0 spear; a hornet corpseÕ¿·jº¬5 _Õ¿·j/¯Õ¿·jÏÆB  You see here a +0 long sword.Õ¿·j[ËÕ¿·jÿÍ5 _Õ¿·j6ÒÕ¿·jïÖŽ  You enter the shallow water.  You encounter a ghost crab.Õ¿·jPã‹§~.~~~♣ ♣.~♣.~§♣♣♣♣♣ ~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ..~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ ..~~~.♣♣..§~§~♣..~~.~♣♣ ..~~~~.~.~~~♣♣.~~~~..~♣♣♣. ♣♣.~~~~...^.♣♣♣~....~~..~. <...~~~~..♣♣♣ ♣♣♣)........ Õ¿·jàäY..♣.~~~~~~♣ ♣♣.♣)..~~..~ .♣~.~~~~~♣♣ ♣.@~......♣♣ ....~~~~♣♣ ♣....§.~~...~ .~~~~~.♣♣ ♣♣~!...~..†~.Magnavolt (1%) ~~~~~~~♣ ♣.§.~..§...~.~. §§~~~~.♣ ♣♣.~....~....♣~ ....♣♣♣♣ ♣~......~:....~t   ghost crab (dormant) ...♣♣ ...♣......~~~.. ~~.~♣♣ ♣♣t.....~~~... ~~...♣♣♣♣Õ¿·jÄç[404902.0)t.Õ¿·jˆõ\tÕ¿·j� ¤503Water _§Õ¿·j… Ö¿·jL² ♣.~♣.  ♣♣♣♣.<♣♣♣♣♣.♣♣♣.♣♣♣♣ ~♣..~~.~♣♣ .~~~~..~♣♣♣. ^...~~..~. < ♣♣♣)........  ♣♣.♣)..~~..~  ♣.@~......♣♣  ♣....§.~~...~♣  ♣♣~!...~..†~.♣  ♣.§.~..§...~.~.  ♣♣.~....~....♣~  ♣~......~:....~  .t.♣......~~~..  ♣♣......~~~... Ö¿·j.å ♣.~♣.  ♣♣♣♣.<♣♣♣♣♣.♣♣♣.♣♣♣♣ ~♣..~~.~♣♣ .~~~~..~♣♣♣. ^...~~..~. < ♣♣♣)........  ♣♣.♣)..~~..~  ♣.@~......♣♣  ♣....§.~~...~♣  ♣♣~!...~..†~.♣ Ö¿·j@æ¾ ♣.§.~..§...~.~.  ♣♣.~....~.... ♣~......~:....~  .t.♣......~~~ ♣♣......~~~...Ö¿·jeðÖ¿·jCñÖ¿·júÖ¿·jÖüa _A ghost crab is nearby!׿·j_ù***** (magnetised)* _You encounter a ghost crab. _A ghost crab is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the ghost crab.  Electricity arcs towards the magnetite!  The arc of electricity hits the ghost crab!!!׿·jfñ §..§...t  The ghost crab is severely damaged.׿·j¯^******׿·jªξζ@§ζ§ζξ§ξZZ§~§§§Z   spectral death drake (summoned)Z   spectral spriggan air mage (summoned)׿·j‡¬l0-----===1.0)׿·jZ¶³ζζ§ζξ§§§§׿·j~¹m _The ghost crab breathes spectral mist at you.׿·j…]1 §spectral death drake.  You destroy the ghost crab!Vehumet accepts your kill.  You feel your power returning.׿·j|Œˆ ξThe spectral spriggan air mage fades away!׿·j˜õ§******׿·j>B**׿·j%°c ξ§â„“ξζξξξ§~..~§§§§The spectral death drake fades away!׿·j|¿ï§~.~~~♣ ♣.~♣.~§♣♣♣♣♣tswn the Earth Mage ~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣Oni of Vehumet ****** ..~~.♣♣♣♣...~.♣♣♣.♣♣♣♣Health: 182/182 ======================== ..~~~.♣♣..§~§~♣..~~.~♣♣Magic: 27/37 =================------- ..~~~~.~.~~~♣♣.~~~~..~♣♣♣.AC: 18Str: 17 ♣♣.~~~~...^.♣♣♣~....~§..~.EV: 8Int: 22 <...~~~~..♣♣♣ ♣♣♣)........׿·jã¿2SH: 0Dex: 9 ..♣.~~~~~~♣ ♣♣ξ♣)..~~..~XL: 18 Next: 100% Place: Swamp:4 .♣~.~~~~~♣♣ ♣ζ@ξ......♣♣׿·j[À¥Noise: ===------  Time: 44052.9 (1.0) ....~~~~♣♣ ♣..ζ§ℓξ§~...~♣x) staff of air .~~~~~.♣♣ ♣♣~!ζξξξ..†§.♣Cast: Magnavolt (1%) ׿·j‡À~~~~~~~~♣ ♣.~§~..~...~.~.Water §§~~~~.♣ ♣♣§~....~....♣~ ׿·jÂÀ!....♣♣♣♣ ♣~§.....~:....~ ...♣♣.§.♣......~~~.. ׿·j[Áë~~.~♣♣ ♣♣......~~§... ~~...♣♣♣♣The arc of electricity hits the ghost crab!!  You destroy the ghost crab!Vehumet accepts your kill.You feel your power returning.  The spectral spriggan air mage fades away!The spectral death drake fades away!׿·jüÂ� _You are engulfed in spectral mist.  You have reached level 19!׿·jÎ/  --more--Ø¿·j&ɤ9/1898--9 0% Magnavolt (1%)Ø¿·jÝÑØ¿·j1Ô4 _Ø¿·j‚E ZM...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ §~.~~~♣ ♣.~♣.~§♣♣♣♣♣ ~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ .♣♣♣♣...~.♣♣♣.♣♣♣♣ .♣♣..§~§~♣..~~.~♣♣ Ø¿·jüE ‹..~~~~.~.~~~♣♣.~~~~..~♣♣♣ ♣♣.~~~~...^.♣♣♣~....~§..~ <...~~~~..♣♣♣ ♣♣♣)........ ..♣~♣ ♣♣@♣)..~~..~ .♣~.~~~~~♣♣ ♣ζξξ......♣♣ .Ø¿·j…F î...~~~~♣♣ ♣..ζ§ℓξ§~...~ .~~~~~.♣♣ ♣♣~!ζξξξ..†§.♣Water ♣♣......~~§...Ø¿·jR Æâ„“ℓ§~ζξζ§ξØ¿·jyS h7----3Ø¿·j@Z Ìâ„“§~ζξζξζξ§§§Ø¿·j-] 8 _You are engulfed in spectral mist.Ø¿·jäc ç~♣~~..)...♣.....♣ ..~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~.~~~♣ ♣.~♣.~§♣♣♣♣♣ ~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ ~~~.♣♣..§~~~♣..~~.~♣♣ Ø¿·jvd è.~~~~.~.~~~♣♣.~~~~..~♣♣♣. ♣.~~~~...^.♣♣♣~....~§..~. .~~~~..♣♣♣ ♣♣♣@........ .~Ø¿·j¾d J ♣♣ζ♣)..~~..~ ♣~.~ ♣â„“ξξ......♣Ø¿·jòd ö..~~~~♣♣ ♣..â„“§~ζξ~...~♣Ø¿·je õ.♣♣ ♣♣~!ζξζξ..†§.♣ Ø¿·jPe Á~~~~~~♣ ♣.~§~..~...§.~. §~~~~.♣ ♣♣ξ~....~....♣~Ø¿·j³e -♣♣ ♣~§.....~:....~ ..♣♣ .§.♣......~~~..Ø¿·j.p ×~.ζ.ℓζζζξ†Ø¿·jÀq †8-8---4Ø¿·jœy ¼§~ζξâ„“ζζζ§ξØ¿·j÷} S _You see here a +0 long sword.Ù¿·jÿ^ï♣..~~~~~♣♣♣~..~.~.....~~~.♣.~~~~♣♣♣♣♣~~..)...♣.....♣ ...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ §~.~~~♣ ♣.~♣.~§♣♣♣♣♣ ~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ .~~.♣♣♣♣...~.♣♣♣.♣♣♣.~~~.♣♣..§~~~♣..~~.~♣♣ .Ù¿·j�_~.~~~♣♣.~~~~..~♣♣♣. ♣♣.^.♣♣♣~@...~~..~. <...~~~~..♣♣♣ ♣♣♣)........ ..♣.~~~~~~♣ ♣♣ζ♣)..~~..~ .♣~.~~~~~♣♣ ♣.ζξ......♣♣ ....~~~~♣♣ ♣...§~ζξ~...~♣ .~~~~~.♣♣ ♣♣~!ℓζζζ..†§.♣ ~~~~~~~♣ ♣.~§~..~...§.~. Ù¿·j½_Ó§§~~~~.♣ ♣♣ξ~....~♣~..♣♣♣♣ ♣~ξ.....~:....~Ù¿·j\j8~Ù¿·j¢k[9=5 _Ù¿·juÙ¿·jÞvÙ¿·jfóË♣♣...~~.~♣♣♣.~~.~~~~~~~~.~♣ ♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ ~...~~~~♣♣♣♣♣~~..)...♣.....♣ ~...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~§~.~~~♣ ♣.~♣.~§♣♣♣♣♣ ~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ .~~.♣♣♣♣...~.♣♣♣.♣♣♣ ~..~~~.♣♣..~~~~♣..~~.~♣♣ ..~.~~~♣♣.@~~~..~♣♣♣. ♣♣♣.^.♣♣♣~....~~..~. ♣<...~~~~..♣♣♣ ♣♣♣)........ ...♣.~~~~~~♣ ♣♣ζ♣)..~~..~♣~.~~~~~♣♣ ♣.ζξ......♣♣ .Ù¿·j!ôÅ....~~~~♣♣ ♣...§~ζξ~...~♣ ..~~~~~.♣♣ ♣♣~!ℓζζζ..†~.♣ .~~~~~~~♣ ♣.~§~..~...§.~. ~§§~~~~.♣ ♣♣ξ~....~....♣~Ù¿·j;8~Ù¿·jê]6Water Ù¿·j7 Ù¿·j¶ 2 _You enter the shallow water.Ù¿·j›¬♣...~~.~♣♣♣.~~.~.~♣ ~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ .~...~~~~♣♣♣♣♣~~..)...♣.....♣ ~~...~~~♣♣♣♣~.~~....~♣ ~~§~.~~~♣ ♣.~♣.~§♣♣♣♣♣ .~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣.~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ .~..~~~.♣♣..~~~~♣..~~.~♣♣ ♣...~~~~.~.~~~♣♣@~~~~..~♣♣♣.♣.~~~~...^.♣♣♣~....~~..~.♣<...~~~~..♣♣♣ ♣♣♣). ♣...♣.~~~~~~♣ ♣♣ζ♣)..~~..~ ♣..♣~.~~~~~♣♣ ♣.ζξ...♣♣.~~~~♣♣ ♣...§~ζξ~.~♣Ù¿·j­3.~~~~~.♣♣ ♣♣~!ℓζζζ..†~.♣ ..~♣ ♣.~§~..~...~.~. .~§§~~~~.♣ ♣♣ξ~....~....♣~Ù¿·jç¶Ù¿·jG¸07Ù¿·jgÀÙ¿·jéÌÙ¿·jÉ % ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.~♣ ~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ ..~...~~~~♣♣♣♣♣~~..)...♣.....♣~...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ Ù¿·j Ê µ~~~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣ ~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ~....~~.♣♣♣♣...~.♣♣♣.♣♣♣ ~.~..~~~.♣♣..~~~@♣..~~.~♣♣ ...~~~~.~.~~~♣♣.~~~~..~♣♣♣.  ♣♣♣♣.~~~§...^.♣♣♣~....~~..~.  ♣♣<...~~~~..♣♣♣ ♣♣♣)........  ♣...♣.~~~~~~♣ ♣♣ζ♣)..~~..~ ♣♣..♣~.~~§~~♣♣ ♣.ζξ......♣♣ ♣......~~~~♣♣ ♣...§~ζξ~...~♣ Ù¿·j^Ê ï♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†~.♣ ♣..~~~~~~~♣ ♣.~§~~.~.Ù¿·jxÖ B§~Ù¿·jX× ‹9=8Water Ù¿·j9è Ù¿·jQë 2 _You enter the shallow water.Ù¿·j' ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣♣♣...~~.~♣♣♣.~~.~§~~~~~~.~♣ ♣~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ ♣..~...~~~~♣♣♣♣♣~~..§...♣.....♣ ♣~~~...~~~♣♣♣♣~.~~....~♣~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣ ♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ Ù¿·j¬'0♣~....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ ♣~.~..~~~.♣♣..~~@~♣..~~.~♣♣♣...~~~~.~.~~~♣♣.~~~~..~♣♣♣. ♣♣♣♣.~~~§...^.♣♣♣§....~~..~.Ù¿·j(É ♣♣<...~~~~..♣♣♣ ♣♣♣). ♣...♣.~~~~~~♣ ♣♣ζ♣).~~..~  ♣♣..♣~.~~~~~♣♣ ♣.ζξ.....♣♣  ♣......~~~~♣♣ ♣...§~ζξ~...~♣  ♣...~~~~~.Ù¿·j…(♣♣ ♣♣~!ℓζζζ..†~.♣  ♣..~♣ ♣.~§~..~...~.~.Ù¿·jõ3@~~Ù¿·js5A=9Ù¿·jE>B§§Ù¿·jKBÚ¿·jáEß♣♣♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.~♣  ♣~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ Ú¿·j§G/ ♣..~...Ú¿·júG>♣♣~~..§...♣.....♣Ú¿·jbH♣~~~...Ú¿·j¥HE~.~~....~♣♣♣♣♣♣♣♣Ú¿·jèH…~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣ Ú¿·j&Is♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣ Ú¿·jhI” ♣~....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ Ú¿·j­I“ ♣~.~..~~~.♣♣..~~~~♣..~~.~♣♣ Ú¿·j J¥ ♣♣♣...~~~~.~.~~@♣♣.~~~~..~♣♣♣. Ú¿·jXJ£ ♣♣♣♣.~~~~...^.♣♣♣§....~~..~.Ú¿·j¥JÌ ♣♣<...~~~~..♣♣♣ ♣♣♣)........Ú¿·jðJ™ ♣...♣.~~~~~~♣ ♣♣ζ♣)..~~..~Ú¿·jNK♣..♣~.Ú¿·j‘KA♣ ♣.ζξ......♣♣Ú¿·jÔKŒ ♣......~~~~♣♣ ♣...§~ζξ~...~Ú¿·j!LÆ ♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†Ú¿·j]L.♣Ú¿·jàL) ♣Ú¿·jMW§~~♣ ♣.~§~..~...~.~.Ú¿·j\Mr ♣.~§§~~~~.♣ ♣♣ξ~....~....♣~Ú¿·j MÚ¿·j/[A§~Ú¿·jù\&60Ú¿·jBd8§Ú¿·j‚fÚ¿·j‡YÚ¿·jÖZ›Really walk onto that alarm trap? Y - Yes  N - NoÚ¿·j([Ú¿·jcåÚ¿·j0ïî ♣~~♣♣..~~~~~♣♣♣~..~.§.....~~~.♣ tswn the Earth Mage♣..~...~~~~♣♣♣♣♣~~..§...♣.....♣ Oni of Vehumet ******♣♣~~~...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ Health: 189/189 ========================♣~~~~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣Magic: 29/38 ==================------♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣AC: 18Ú¿·j¤ïçStr: 17♣~....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣EV: 8Int: 22♣~.~..~~~.♣♣..~~~~♣..~~.~♣♣SH: 0Dex: 9Ú¿·j ð♣♣♣...~~~~.~.~~~♣♣.~~~~..~♣♣♣. XL: 19 Next:  0% Place: Swamp:4Ú¿·jÄð¯♣♣♣♣.~~~~...@.♣♣♣§....~~..~. Noise: ---------  Time: 44060.9 (0.0)♣♣<...~~~~..♣♣♣ ♣♣♣)........ x) staff of air♣...♣.~~~~~~♣ ♣♣ζ♣)..~~..~ Cast: Magnavolt (1%)♣♣..♣~.~~~~~♣♣ ♣.ζξ......♣♣ Water ♣......~~~~♣♣ ♣...§~ζξ~...~♣♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†~.♣♣..~~~§~~~♣ ♣.~§~..~...~.~.♣.~§§~~~§.♣ ♣♣ξ~....~....♣~Ú¿·j ñ,♣♣......♣♣♣♣ ♣~ξ.....~:....~ _You are engulfed in spectral mist. _You have reached level 19! _You are engulfed in spectral mist. Ú¿·j…ñd_You see here a +0 long sword. _You enter the shallow water. _You enter the shallow water.Ú¿·jløn *You set off the alarm!Û¿·j–0M§@~~~ Û¿·j1} The alarm trap emits a blaring wail!  A sentinel's mark forms upon you.  You hear a roar! x2; You hear a shout! You hear a roar! x2; You hear a shout!  You hear a deafening roar! You hear a roar! x2; You hear a shout!  You hear a roar! x5; You hear a deafening roar! You hear a roar! x2Û¿·jY1<hear a shout! You hear a roar! You hear a deafening roar! x3Û¿·j=3‰==========1.9 (1Mark Û¿·j­;Û¿·j ?e _You hear a shout! You hear a deafening roar! You hear a shout! You hear a roar!Û¿·j!ZØ ♣~~♣♣..~~~~~♣♣♣~..~.§.....~~~. ♣..~...~~~~♣♣♣♣♣~~..§...♣..... ♣♣~~~...~~~♣♣♣♣~.~~....~ ♣~~~~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣Û¿·j—Z1 ♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ ♣~.~..~~~.♣♣..~~~~♣..~~.~♣♣ ♣♣♣...~~~~.§.~~~♣♣.~~~~..~♣♣♣. ♣♣♣♣.~~~~..@..♣♣♣§....~~..~.Û¿·j´ZÔ ♣♣<...~~~~..♣♣♣ ♣♣♣).Û¿·jÚZ£ ♣...♣.~~~~~~♣ ♣♣ζ♣)..~~..~Û¿·jóZŸ ♣♣..♣~.~~~~~♣♣ ♣.ζξ......♣♣Û¿·j [™ ♣......~~~~♣♣ ♣...§~ζξ~...~♣Û¿·jA[ ♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†~.♣ Û¿·js[x ♣..~♣ ♣.~§~..~...~.~.Û¿·j�[å  ♣.~§§~~~~.♣ ♣♣ξ~....~....♣~ Û¿·jÅ[Ø ♣♣......♣♣♣♣ ♣~ξ.....~:....~ Û¿·jÝyJ)§Û¿·jÞ{{30--------- 2Û¿·j¤ƒÛ¿·jA†Û¿·j\ˆ ‰ ♣~~♣♣..~~~~~♣♣♣~..~.§.....~~~ ♣..~...~~~~♣♣♣♣♣~~..)...♣ ♣♣~~~...~~~♣♣♣♣~.~~....~ ♣~~~~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣ ♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣Û¿·j‰ l ♣~.~..~~~.♣♣..~~~~♣..~~.~♣♣ ♣♣♣...~~~§.§.~~~♣♣.~~~~..~♣♣♣ ♣♣♣♣.~~~~.@...♣♣♣§....~~..~ ♣♣<...~~~~..♣♣♣ ♣♣♣) ♣...♣.~~~~~~♣ ♣♣ζ♣)..~~.. ♣♣..♣~.~~~~~♣♣ ♣.ζξ...... ♣......~~~~♣♣ ♣...§~ζξ~...~♣Û¿·j„‰ — ♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†~.♣ ♣..~§~~~~~♣ ♣.~§~..~...~.~ ♣.~§~~~~~.♣ ♣♣ξ~....~....♣ ♣♣......♣♣♣♣ ♣~ξ.....~:....Û¿·jŸ X§§§Û¿·j¯  G---------3Û¿·jᦠC§§Û¿·jé¨ Û¿·j“À Û¿·jûÏ  ♣..~...♣♣~~..)...♣...♣~~~...~~.~~....~♣♣♣♣♣ ♣~~~~~~.~~~♣ ♣.~♣.~~♣♣♣♣♣  ♣♣~.~~~.~.♣♣ ♣♣♣♣.< ♣~....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ ♣~.~..~~~.♣♣..~~~~♣..~~.~♣♣ ♣♣♣...~~~§.§.~~~♣♣.~~~~..~♣♣ ♣♣♣♣.~~~~.....♣♣♣§....~~.. ♣♣<...~~§@..♣♣♣ ♣♣♣)...... ♣...♣.~~~~~~♣ ♣♣ζ♣)..~~♣..♣~.♣ ♣.ζξ.... ♣......§~~~♣♣ ♣...§~ζξ~...~ ♣...~~~~~.♣♣ ♣♣~Û¿·jšÐ �!ℓζζζ..†~. ♣..~§~~~~~♣ ♣.~§~..~...~. ♣.~~~~~~~.♣ ♣♣ξ~....~....♣......♣♣♣♣ ♣~ξ.....~:... ♣..♣...♣♣ .†.♣......~~~Û¿·j ß A~~Û¿·j"á ]4Water Û¿·j è 8§Û¿·j¨ê 2 _You enter the shallow water.Û¿·j>: · ♣..~...~~~~♣♣♣♣♣~~..)...♣ ♣♣~~~...~~~♣♣♣♣~.~~....~ ♣~~~~~~.~~~♣ ♣.~♣.~~♣♣♣♣♣ ♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ ♣~.~..~~~.♣♣..~~~~♣..~~.~♣♣Û¿·j¹: I ♣♣♣...~~~§.§.~~~♣♣.~~~~..~ ♣♣♣♣.~~~~.....♣♣♣§....~~ ♣♣<...~~@§..♣♣♣ ♣♣♣) ♣...♣.~~~~~~♣ ♣♣ζ♣)..~~ ♣♣..♣~.~~~~~♣♣ ♣.ζξÛ¿·j*;  ♣......~~~~♣♣ ♣...§~ζξ~... ♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†~ ♣..~♣ ♣.~§~..~...~ ♣.~.♣ ♣♣ξ~....~ ♣♣......♣♣♣♣ ♣~ξ.....~:Û¿·jU; £ ♣..♣...♣♣ .†.♣......Û¿·j�U J~.~Û¿·jW S1=5Û¿·jx] 8§Û¿·jÝ_ Ü¿·jXâ ♣..~...~~~~♣♣♣♣♣~~..)...♣ ♣♣~§~...~~~♣♣♣♣~.~~....~ ♣~~~~~~.~~~♣ ♣.~♣.~~♣♣♣♣♣ ♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣Ü¿·jAã¡ ♣~.~..~~~.♣♣..~~~~♣..~~.~ ♣♣♣...~~~~.~.~~~♣♣.~~~~..~ ♣♣♣♣.~~~~.....♣♣♣§....~~ ♣♣<...~@§§..♣♣♣ ♣♣♣) ♣...♣.~~~~~~♣ ♣♣ζ♣).. ♣♣..♣~.~~~~~♣♣ ♣.ζξ ♣......~~~~♣♣ ♣...§~ζξ~ ♣...~~~~~.♣♣ ♣♣~!ℓζζζ..† ♣..Ü¿·jä~♣ ♣.~§~..~... ♣.~.♣ ♣♣ξ~....~ ♣♣......♣♣♣♣ ♣~ξ.....~: ♣..♣...♣♣ .†.♣......Ü¿·jù<~~~Ü¿·jû%6Ü¿·j¢Ü¿·j”Ü¿·j/Ÿ ♣..~...~~~~♣♣♣♣♣~~..)...♣ ♣♣~~~...~~~♣♣♣♣~.~~....~ ♣~§~~~~.~~~♣ ♣.~♣.~~♣♣♣♣♣ ♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣. ♣~.~..~~~.♣♣..~~~~♣..~~.~ ♣♣♣...~~~~.~.~~~♣♣.~~~~.. ♣♣♣♣.~~~~.....♣♣♣§.... ♣♣<...@~~~..♣♣♣ ♣♣♣) ♣...♣.~~~~~~♣ ♣♣ζ♣).. ♣♣..♣~.~~~~~♣♣ ♣.ζξ ♣......~~~~♣♣ ♣...§~ζξ~ ♣...~~~~~.♣♣ [Ü¿·j; ™40m♣♣~!ℓζζζ.. ♣..~♣ ♣.~§~..~ ♣.~.♣ ♣♣ξ~....~ ♣♣......♣♣♣♣ ♣~ξ.....~: ♣..♣...♣♣ .†.♣......Ü¿·jİ8§Ü¿·j}±%7Ü¿·jC¹8§Ü¿·j¨»Ü¿·jƒª ♣..~...~~~~♣♣♣♣♣~~..)... ♣♣~~~...~~~♣♣♣♣~.~~....~ ♣~§~~~~.~~~♣ ♣.~♣.~~♣♣♣♣♣ ♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣.Ü¿·jP«b ♣~.~..~~~.♣♣..~§~~♣..~~. ♣♣♣...~~~~.~.~~~♣♣.~~~~ ♣♣♣♣.~~~~.....♣♣♣§.... ♣♣<~..♣♣♣ ♣♣♣) ♣...♣.~~~~~~♣ ♣♣ζ♣) ♣♣..♣~.~~~~~♣♣ ♣.ζξ ♣......~~~~♣♣ ♣...§~ζξ~Ü¿·jÞ«  ♣...~~~~~.♣♣ ♣♣~!ℓζζζ ♣..~♣ ♣.~§~..~ ♣.~.♣ ♣♣ξ~....~ ♣♣......♣♣♣♣ ♣~ξ.....~ ♣..♣...♣♣ .†.♣Ü¿·jþÆA§§Ü¿·jÉ08Ü¿·jîÐÜ¿·jžÔÜ¿·j.Ç  ♣..~...~~~~♣♣♣♣♣~~..) ♣♣~~~...~~~♣♣♣♣~.~~....~ ♣~§~~~~.~~~♣ ♣.~♣.~~ ♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣. ♣~.~..~~~.♣♣..~§~~♣..~~ ♣♣♣...~~~~.~.~~~♣♣.~~~~ ♣♣♣♣.~~~~.....♣♣♣§ ♣♣<.@.~~~~..♣♣♣ ♣♣♣) ♣...♣.~~~~~~♣ ♣♣ζ♣) ♣♣..♣~.~~~~~♣♣ ♣.ζξ ♣......~~~~♣♣ ♣...§~ζξ ♣...~~~~§.♣♣ ♣♣~!ℓζζζÜ¿·jîÇ V ♣..~~~§~~~♣ ♣.~§~..~ ♣.~~~~~~~.♣ ♣♣ξ~.... ♣♣......♣♣♣♣ ♣~ξ..... ♣..♣...♣♣ .†.♣Ü¿·jE L§§Ü¿·jÙ #2Ü¿·j M==9Ü¿·jd K§§Ü¿·j  Ü¿·jÈdm ♣..~...~~~~♣♣♣♣♣~~..) ♣♣~~~...~~~♣♣♣♣~.~~.... ♣~§~~~~.~~~♣ ♣.~♣.~~ ♣♣~.~~~.~.♣♣ ♣♣♣♣.< ♣~....~~.♣♣♣♣...~.♣♣♣.Ü¿·jie ♣~.~..~~~.♣♣..~§~~♣.. ♣♣♣...~~~~.~.~~~♣♣. ♣♣♣♣.~~~~.....♣♣♣§ ♣♣<@..~~~~..♣♣♣ ♣♣♣) ♣...♣.~~~~~~♣ ♣♣ζ♣ ♣♣..♣~.~§~~~♣♣ ♣.ζξ ♣......~~~~♣♣ ♣...§~ζÜ¿·jòe¾ ♣...~~~§§.♣♣ ♣♣~!â„“ ♣..~~~§~~~♣ ♣.~§~.. ♣.~~~~~~~.♣ ♣♣ξ~ ♣♣......♣♣♣♣ ♣~ξÜ¿·jf� ♣..♣...♣♣ .†.♣Ü¿·jÃj3iÜ¿·j%„Œ i   spriggan rider (polearm, launcher)  You encounter a spriggan rider. It is wielding a +0 spear, quivering darts ofdisjunction and carrying a +0 arbalest.Ü¿·jí‰E(((((Ü¿·jxŠ&((Ü¿·jH‰@.~.~~~Ü¿·jÙs70Magnavolt (1%)Ü¿·jÇ(Ü¿·jy9s _The spriggan rider throws a dart. The dart barely misses you.Ý¿·jki ♣..~...~~~~♣♣♣♣♣~~..) ♣♣~~~...~~~♣♣♣♣~.~~ ♣~§~~~~.~~~♣ ♣.~♣.~~ ♣♣~.~~~.~.♣♣ ♣♣♣♣.< ♣~....~~.♣♣♣♣...~.♣♣♣ ♣~.~..~~~.♣♣..~§~~♣.. ♣♣♣...~~~~.~.~~~♣♣. ♣♣♣♣.~~~~.....♣♣♣§ ♣♣@...~~~~..♣♣♣ ♣♣♣ ♣...♣.~~~~~~♣ ♣♣ζÝ¿·j’– ♣♣..♣~.~§~~~♣♣ ♣.ζ ♣......~~~~♣♣ ♣...§~ ♣...~~~§§.♣♣ ♣♣~!â„“ ♣..~~~§~~~♣ ♣.~§~ ♣.~~~~~~~.♣ ♣♣ξ~ ♣♣....i.♣♣♣♣ ♣~ξ ♣..♣...♣♣ .†.♣Ý¿·jG#§ §The spriggan rider unwields a +0 spear.  The spriggan rider wields a +0 arbalest.Ý¿·jô(Z))))))Ý¿·jçÖ ..♣~.~~.~~~Ý¿·jŠØS2-1Ý¿·jèßM§§Ý¿·jqáC _The spriggan rider shoots a bolt. The bolt hits you!Ý¿·jóäy _There is an escape hatch in the ceiling, spattered with blood here.Ý¿·jäí W*****i(polearm, launcher, magnetis…)**You feel a surge of power!  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!Ý¿·jÚî ¸arc of electricity hits the spriggan rider!!  You kill the hornet!  Vehumet accepts your kill.Ý¿·jí„ É §...~~~iThe spriggan falls from its now dead mount.Ý¿·jŒ Z))))))Ý¿·j} Ÿ..♣.~~..~~~~~~~~~Ý¿·j Ÿ71---25-----===2Ý¿·jE" Ý¿·jé$ D _The spriggan shoots a bolt. The bolt hits you!ß¿·j§šH♣♣~~~...~~~♣♣♣♣~.~~....♣~§~~~~.~~~♣ ♣.~♣.~~♣♣♣♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣~....~~.♣♣♣♣...~.♣♣♣.♣~.~..~~~.♣♣..~§~~♣..~♣♣♣...~~§~.~.~~~♣♣.~~~ß¿·jp›Õ ♣♣♣♣.~~~~.....♣♣♣§..♣♣<..♣♣♣ ♣♣♣)♣..@♣.~~~~~~♣ ♣♣ζ♣♣..♣~.~~~~~♣♣ ♣.ζξ♣......~~~~♣♣ ♣...§~♣...~~~~~.♣♣ ♣♣~!ℓζζ♣..~~~~~~~♣ ♣.~§~..ß¿·j£›µ♣.~~~~~~~.♣ ♣♣ξ~..♣♣....i.♣♣♣♣ ♣~ξ..♣..♣...♣♣ .†.♣ß¿·jï›6♣~..~~.~♣♣....ß¿·j/¡2iß¿·jJ¤Mi§ß¿·j¢­O§i   spriggan rider (polearm)i   spriggan (polearm, launcher, magnetis…)ß¿·je¯T2--6ß¿·j¶¯>=-------3ß¿·j…¶8§ß¿·jžËz _You encounter a spriggan rider. It is wielding a +0 spear.ß¿·j›+ !§You feel a surge of power!  Magnetic shrapnel attaches itself to the spriggan rider.  Electricity arcs towards the magnetite!n!!!spriggan!ß¿·jU, ß¿·jz1 *****, magnetised)ß¿·jܶ 4*ß¿·j? Ô ******* You hear a splash. x4  The arc of electricity hits the spriggan rider!!ß¿·j€Ã Q.iß¿·jÙÉ Ei.ß¿·j{Ò Ç~..~~.~~§.~~~§§§ß¿·jÍÙ %3ß¿·jÚ w19----====4ß¿·j"á 9§ß¿·jàê i _The spriggan rider is moderately wounded.à¿·jcå'§ rider!!! rider!feel your power returning.  You kill the hornet!  Vehumet accepts your kill.à¿·j»òt*****à¿·j@nV*****à¿·jnò:*à¿·jå‰ Ý~§..~~.~§~~§§à¿·jÐ� 4=4--------1===-5Magnavolt (1%)à¿·jº˜ €§§~§§à¿·jå› ( _You hear a splash.á¿·jhÞ¥ ♣..~...~~~~♣♣♣♣♣~~..) ♣♣~~~...~~~♣♣♣♣~.~~...á¿·jÅà» ♣~§~~~~.~~~♣ ♣.~♣.~~♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣ ♣~.~..~~§.♣♣..~§~~♣..♣♣♣...~~§~.~.~~~♣♣.~~ ♣♣♣♣.~~~§.....♣♣♣§. ♣♣@...~~~~..♣♣♣ ♣♣ ♣...♣.~~~~~~♣ ♣♣ζ ♣♣..♣~.~~§~~♣♣ ♣. ♣......~~~~♣♣ ♣...§~ ♣...~~~~~.♣♣ ♣♣~!ℓζ ♣..§~~~§~~♣ ♣.~§~ ♣.~~~§~~~.♣ ♣♣ξ~ ♣♣....§.♣♣♣♣ ♣~ξá¿·jsé˜ ♣..♣... .†.♣á¿·j~øA~§á¿·jÀùˆ6=----6á¿·jì@§~§á¿·jey _There is an escape hatch in the ceiling, spattered with blood here.á¿·j#Ôá¿·jÏÔá¿·j©×á¿·jÈåá¿·j¡î�75=--- _á¿·jþñá¿·j‹ö‰  You encounter a spriggan rider. It is wielding a +0 spear.á¿·jEž8~i§---~Magnavolt (1%)§i   spriggan rider (polearm)á¿·j‡ l7(†á¿·j18.9 (2 _á¿·jÑ9§á¿·jñ*á¿·jýº Ý ******, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the spriggan rider.á¿·jŠM***y   hornet (magnetised)  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan rider!!!  You hear a splashá¿·jN·.  You kill the spriggan!  Vehumet accepts your kill.You feel your power returning.á¿·jjÕJ§yá¿·j©ÛFá¿·j£æi .~~~...F   goliath frog (reaching)y   hornet (magnetised)  The hornet is almost dead.á¿·j›ì’801---2===9.9 (1á¿·jÐõ9§á¿·jÏø] _You encounter a goliath frog.â¿·jbhR§yâ¿·jžl=F§â¿·jâl*wâ¿·j{rÑi y~You encounter a swamp worm.â¿·jfzù§~i   spriggan rider (polearm)F   goliath frog (reaching)w   swamp wormy   hornet (magnetised)â¿·j{81---80â¿·jk�:§â¿·jq‹… _You encounter a spriggan rider. It is wielding a +1 spear of flaming.ã¿·j ==.Fã¿·jZ?A§wã¿·jÄ@Ey~ã¿·j¥AQ.iã¿·jSG<F~ã¿·jT8~ã¿·jøT•2=2=-----1ã¿·jÜ^V§§ã¿·jaã¿·jä@~§You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the hornet!!!  You kill the hornet!  Vehumet accepts your kill.ä¿·jh***(magnetised)ä¿·j@‘?~Vehumet accepts your kill.You feel your power returning.  The arc of electricity hits the goliath frog!!!  You kill the goliath frog!  Vehumet accepts your kill.ä¿·jÊ‘;You feel your power returning.ä¿·jå—Æ*****w   swamp worm (magnetised)ä¿·j–Z¹ * You hear a splash.  The arc of electricity hits the swamp worm!!ä¿·j0ÜEi~ä¿·jæèÿ .§~†~w..§§The swamp worm is severely wounded.ä¿·jkï˜ `````The swamp worm fires a harpoon shot at you.ä¿·j}qEi~ä¿·j|~K~†~..ä¿·j˜…›4=0-3===2ä¿·j2ŽU§§ä¿·jG‘C _The harpoon shot hits you but does no damage.ä¿·js¹ 2Dä¿·jAÅ ã D   five-headed hydrai   spriggan rider (polearm)w   swamp worm (magnetised)You encounter a five-headed hydra.ä¿·j¬Ó ™ ``````The swamp worm fires a harpoon shot at you.ä¿·jfR Fi§ä¿·j×W FD§ä¿·j“X 4i§ä¿·j×a S~†~@.ä¿·jqb 55-3ä¿·jòi x§§§~§ä¿·jl R _The harpoon shot misses you.å¿·jLð;w)å¿·jYû¾ *The spriggan rider hits you from afar with a +1 spear of flaming!  The spriggan rider burns you.å¿·j‚j@****å¿·jk ©*.*...**♣*å¿·jˆŽ ED.å¿·j,› ¥.i..♣~~, dazed)å¿·jœ ¶78----4-Mesm å¿·jF¦ V§§å¿·jÀ¨ @ _Your orb emits a pulse of dizzying energy.æ¿·jó~ ***(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the five-headed hydra.  Electricity arcs towards the magnetite!æ¿·j¬ }§The spriggan rider is heavily wounded.snaps out of its daze.  The arc of electricity hits the swamp worm!!  You kill the swamp worm!  Vehumet accepts your kill.  You feel your power returning.æ¿·j¨}*** )æ¿·jíœk **You hear a splash.æ¿·jå%ò *** The arc of electricity misses the spriggan rider.The arc of electricity hits the five-headed hydra!!æ¿·j|©Q~Dæ¿·j—´û D†The five-headed hydra is heavily wounded.The spriggan rider hits you from afar with a +1 spear of flaming!!æ¿·j�Á)~~.§.D†§.i§§~§.§æ¿·jȳ59---7/38 ---==5æ¿·j&Òi§§§æ¿·jðÔ3 _The spriggan rider burns you.ç¿·j‚ã– wThe spriggan rider hits you from afar with a +1 spear of flaming.ç¿·jå� D~The spriggan rider burns you.ç¿·j%ô¬~§~§~~~w   swamp wormç¿·j·ôh5-----6ç¿·jªý:§ç¿·jy[ _You encounter a swamp worm.ç¿·jÜç0iç¿·j¸êE§wç¿·jëQ.Dç¿·jMûJ )~ç¿·j§ûOi   spriggan druidw   swamp wormYou encounter a spriggan druid. It is wielding a +0 spectral quarterstaff.ç¿·jÃü\0---7ç¿·j«U§§ç¿·jÇW _The spriggan rider hits you from afar with a +1 spear of flaming.è¿·jf–Â* (magnetised)  You encounter a spriggan druid. It is wielding a +0 spectral quarterstaff. _You feel a surge of power!  Magnetic shrapnel attaches itself to the spriggan druid.  Electricity arcs towards the magnetite!  The arc of electricity hits the five-headed hydra!!è¿·jÜ"§è¿·j% Electricity arcs towards the magnetite!  The arc of electricity hits the five-headed hydra!!  The five-headed hydra is almost dead.The arc of electricity hits the five-headed hydra!!  è¿·jN —You kill the five-headed hydra!  Vehumet accepts your kill.è¿·jG2V.The arc of electricity hits the spriggan rider!!!  You kill the spriggan rider!  Vehumet accepts your kill.  You feel your power returning.hornet!è¿·jm9.***i   spriggan druidw   swamp wormè¿·jp¿7***è¿·jcL@§druid  With its final breath, the spriggan druid offers up its power to the beasts ofthe wild!  The swamp worm seems to grow more fierce.spriggan druid!è¿·jàR´**w   swamp worm (strong)è¿·j¾Ö/iè¿·j3Ü„ )wYou feel your power returning.è¿·j•ÝM)iè¿·jÕê„~†§i§§)§è¿·j0ëi   spriggan rider (polearm)w   swamp worm (strong)è¿·jœñÉ111/38==6====8è¿·jSüT§§è¿·jd z _You encounter a spriggan rider. It is wielding a +0 spear.é¿·j¥¡Ei)é¿·jf²E§§é¿·jÚ¾  ♣..~...~~~~♣♣♣♣♣~~..).♣♣~~~...~~~♣♣♣♣~.~~.♣~§~~~~.§~~♣ ♣.~♣.~~♣♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣~....~~.♣♣♣♣...~.♣♣♣.♣~.~..~~~.♣♣D.~§~~♣..~♣♣♣...~~~~.§D~~~♣♣.~♣♣♣♣.~§i)§....♣♣♣§.♣♣<@)§~w~~..♣♣♣ ♣♣♣)♣...♣.~~~§~~♣ ♣♣ζ♣♣♣..♣~.~~~~~♣♣ ♣.ζξ♣......~~~~♣♣ ♣...§~ζé¿·j¾¿m♣...~~~~~.♣♣ ♣♣~!ℓζ♣..~~~~~~~♣ ♣.~§~.. D   six-headed hydra (strong)♣.~~~(~~~.♣ ♣♣ξ~.D   four-headed hydra (strong)♣♣....†.♣♣♣♣ ♣~ξ.i   spriggan rider (polearm)♣..♣...♣♣ .†.♣.w   swamp worm (strong)The swamp worm fires a harpoon shot at you.é¿·jýÓ♣..~...~~~~♣♣♣♣♣~~..).♣♣~§~...~~~♣♣♣♣~.~~....~♣~~~~~~.§~~♣ ♣.~♣.~~♣♣♣~.~§~.~.♣♣ ♣♣♣♣.<♣♣~....~~.♣♣♣♣...~.♣♣♣.♣♣~.~..~~~.♣♣D.~§~~♣..~♣♣♣...~~~~.§D~~~♣♣.~♣♣♣♣.~§i)§....♣♣♣§.♣♣<§@§~w~~..♣♣♣ ♣♣♣).♣...♣.~~~§~~♣ ♣♣ζ♣)♣♣..♣~.~~~~~♣♣ ♣.ζξ.é¿·jÓÔ]♣......~~~~♣♣ ♣...§~ζξ♣...~~~~~.♣♣ ♣♣~!ℓζ♣..~~~~~~~♣ ♣.~§~..~♣.~~~(~~~.♣ ♣♣ξ~.♣♣....†.♣♣♣♣ ♣~ξ.♣..♣...♣♣ .†.♣.é¿·jeá>♣..~...~~~~♣♣♣♣♣~~..).♣♣~§~...~~~♣♣♣♣~.~~....~♣♣~~~~~~.§~~♣ ♣.~♣.~~♣♣♣§.~§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣.♣♣~.§..~~~.♣♣D.§§~~♣..~~.♣♣♣...~~~~.§D~~~♣♣.~~~~.♣♣♣♣.~§i)§....♣♣♣§.♣♣<§)@~w~~..♣♣♣ ♣♣♣).♣...♣.~~~§~~♣ ♣♣ζ♣).♣♣..♣~.~~~~~♣♣ ♣.ζξ.♣......~~~~♣♣ ♣...§~ζξ~é¿·jãÓ♣...~~~~~.♣♣ ♣♣~!ℓζζζ.♣..~~~~~~~♣ ♣.~§~..~.♣.~~~(~~~.♣ ♣♣ξ~....~♣♣....†.♣♣♣♣ ♣~ξ.....~♣..♣...♣♣ .†.♣.é¿·j&îŸ♣..~...~~~~♣♣♣♣♣~~..)...♣♣♣~§~...~~~♣♣♣♣~.~~....~♣♣~~~~~~.§~~♣ ♣.~♣.~~♣♣♣♣♣ ♣♣§.~§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣.♣♣~.§..~~~.♣♣D.§w~~♣..~~.~♣♣♣...~~~~.§D~~~♣♣.~~~~.♣♣♣♣.~§i)§....♣♣♣§....~♣♣<§)§@w~~..♣♣♣ ♣♣♣).é¿·j†ï&♣...♣.~~~§~~♣ ♣♣ζ♣).♣♣..♣~.~~~~~♣♣ ♣.ζξ.♣......~~~~♣♣ ♣...§~ζξ~.♣...~~~~~.♣♣ ♣♣~!ℓζζζ.♣..~♣ ♣.~§~..~.D 2 hydras♣.~~~(~~~.♣ ♣♣ξ~....~. w   tyrant leech (strong)é¿·j×ðM♣♣....†.♣♣♣♣ ♣~ξ.....~:♣..♣...♣♣ .†.♣.é¿·j¾ù•  The harpoon shot hits you!  You are yanked forward by the harpoon shot.  You enter the shallow water.é¿·jÖ{G~wé¿·jM�Q.Dé¿·jÔ“ì ~~†~You encounter a four-headed hydra, a six-headed hydra and a tyrant leech.é¿·j•Â40--=---9Water é¿·jp§§§§ _The spriggan rider closely misses you.ê¿·j23Ç ***, magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the tyrant leech.ê¿·j¼ *Electricity arcs towards the magnetite!ê¿·jGÛ*** Magnetic shrapnel attaches itself to the tyrant leech.  Electricity arcs towards the magnetite!  The arc of electricity misses the spriggan rider.The arc of electricity hits the swamp worm!!  The swamp worm is almost dead.  The arc of electricity hits the six-headed hydra!!!ê¿·j!Õ¦§The six-headed hydra is severely wounded.  The arc of electricity hits the spriggan rider!!  The spriggan rider is heavily wounded.ix-headed hydra!!  You kill the six-headed hydra!Vehumet accepts your kill.ê¿·jZßR ****   four-headed hydra (strong)  You feel your power returning.  The arc of electricity hits the tyrant leech!!!ê¿·j³aQ.Dê¿·j8b2Dê¿·jÛeÄ ~wThe tyrant leech is almost dead.You encounter a four-headed hydra.ê¿·jæm’§DD~ê¿·jÉz; ~~~.~iD§§)†@wD 2 four-headed hydraê¿·j.{]s (1 strong)The swamp worm closely misses you.ê¿·j¡…í1--8/38 =-7====90ê¿·jD�v§§iD§§ê¿·jÔ’E _The spriggan rider hits you but does no damage.ë¿·j®AÔ ***, 1 mag…)You feel a surge of power!  Magnetic shrapnel attaches itself to the four-headed hydra.ë¿·jrË *Electricity arcs towards the magnetite!ë¿·jÌV ***The arc of electricity misses the spriggan rider.The arc of electricity misses the swamp worm.The arc of electricity hits the four-headed hydra!!!ë¿·jAåÓ~The arc of electricity misses the swamp worm.The arc of electricity hits the four-headed hydra!!!  The four-headed hydra is almost dead.  The arc of electricity hits the swamp worm!!!  You kill the swamp worm!  Vehumet accepts your kill.ë¿·jÏï/§You kill the swamp worm!  Vehumet accepts your kill.  You feel your power returning.e tyrant leech!!!tyrant leech!ë¿·j¢Ì****i   spriggan rider (polearm)ë¿·jðŒ***tyrant leech!The arc of electricity misses the spriggan rider.The arc of electricity misses the four-headed hydra.The arc of electricity hits the four-headed hydra!!!ë¿·jC £ )DThe four-headed hydra is heavily wounded.ë¿·jâ Q~Dë¿·jm +Dë¿·jK) N§~.~i)§.§)†@D~§~§D 3 four-headed hydras (1 strong, 1 maThe arc of electricity hits the four-headed hydra!!!  The four-headed hydra is heavily wounded.The sentinel's mark upon you fades away.  You encounter a four-headed hydra.spriggan rider hits you with a +0 spear.  The four-headed hydra bites you! x2; The four-headed hydra bites you.ë¿·jÍ0 115---4----8===-1Magnavolt (1%)ë¿·j@ k§§i)§ë¿·jqC I _The four-headed hydra bites you but does no damage.ì¿·jÌ 1 ♣..~...~~~~♣♣♣♣♣~~..)... ♣♣~~~...~~~♣♣♣♣~.~~....~ ♣~~§~~~.~~~♣ ♣.~♣.~~♣♣♣♣♣ ♣♣~.~~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣. ♣~.~..~~~.♣♣..~~~~♣..~~. ♣♣♣...~~~~.§.~~D♣♣.~~~~ ♣♣♣♣.~§i)§.D..♣♣♣§.... ♣♣<§)@~D~~..♣♣♣ ♣♣♣)ì¿·jc µ ♣...♣.~~~~~~♣ ♣♣ζ♣) ♣♣..♣~.~~~~~♣♣ ♣.ζξ ♣......~~~~♣♣ ♣...§~ζξ~ ♣...~§~§~.♣♣ ♣♣~!ℓζζζ ♣..~♣ ♣.~§~..~ 2 four-headed hydras (1 strong, 1 mag ♣.~~~(~~~.♣ ♣♣ξ~....~ ♣♣....†.♣♣♣♣ ♣~ξ.....~ ♣..♣...♣♣ .†.♣ì¿·j@ 2Dì¿·j_ I§Dì¿·jß M~Dì¿·jn ED~ì¿·jŠ _§§~~~~.§§).~~~†~§D 3 four-headed hydras (1 strong, 1 ma§~(~~§ì¿·jà Æ02-----5=------2ì¿·jÆ+ ˜§§§§§ì¿·jÿ, E _The spriggan rider hits you from afar with a +0 spear!ì¿·jÇ/ s _You see here a hornet corpse.í¿·jë˜ ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.í¿·jt€ ~Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! Electricity surges outward  The four-headed hydra is struck by an electric surge!!  You kill the four-headed hydra!  Vehumet accepts your kill.í¿·j¸– ¸†The spriggan rider is struck by an electric surge!!!  You kill the spriggan rider!  Vehumet accepts your kill.  You kill the hornet!  Vehumet accepts your kill.  You feel your power returning.í¿·jvž Ÿ** 2 four-headed hydras (1 magnetised)í¿·j±1ED.í¿·j.2CD§í¿·jÒ3ED~í¿·j5Cr)~§.~~~~í¿·j^I33=-7==10=====3Magnavolt (1%)í¿·j,U•§§§§§í¿·j X+ _You hear a splash. x2î¿·j÷Ëó ♣..~...~~~~♣♣♣♣♣~~..) ♣♣~~§...~~~♣♣♣♣~.~~....~ ♣~§~~~~.§~~♣ ♣.~♣.~~ ♣♣~.§~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣~....~~.♣♣♣♣...~.♣♣♣. ♣~.~..~~~.♣♣..~~~~♣..~~ ♣♣♣...~~~~.).~~~♣♣.~~~~î¿·j‹ÌÜ ♣♣♣♣.~†))§D§..♣♣♣§ ♣♣<§@†~~D~..♣♣♣ ♣♣♣) ♣...♣.~~~~~~♣ ♣♣ζ♣) ♣♣..♣§.~~~~~♣♣ ♣.ζξ ♣......~~~~♣♣ ♣...§~ζξ ♣...~~~§~.♣♣ ♣♣~!ℓζζζ ♣..~~~~~~~♣ ♣.~§~..~ ♣.~§~(~~§.♣ ♣♣ξ~....î¿·j¹Ìf ♣♣....†.♣♣♣♣ ♣~ξ..... ♣..♣...♣♣ .†.♣î¿·j‘ÏCD~î¿·jëÏAD.î¿·jôÑED~î¿·j–åu~~~§~.~.~~î¿·jYæi4=-----4î¿·j�îf§§§î¿·jRòy _You see here a +1 spear of flaming.î¿·j¦  ♣..~...~~~~♣♣♣♣♣~~..) ♣♣~~§...~~~♣♣♣♣~.~~.... ♣~~~~§~.~~~♣ ♣.~♣.~~ ♣♣~.§~~.~.♣♣ ♣♣♣♣.< ♣~....~~.♣♣♣♣...~.♣♣♣. ♣~.~..~~~.♣♣..~~~~♣.. ♣♣♣...~~~~.).~~~♣♣. ♣♣♣♣.~†))D.§..♣♣♣§î¿·j‡§ Z ♣♣<@)†D~~~..♣♣♣ ♣♣♣) ♣...♣.~~~~~~♣ ♣♣ζ♣ ♣♣..♣§.~~~~~♣♣ ♣.ζξ ♣......~~~~♣♣ ♣...§~ζ ♣...~~~~~.♣♣ ♣♣~!â„“ ♣..~~~~~~~♣ ♣.~§~.. ♣.~§~(~~§.♣ ♣♣ξ~ ♣♣....†.♣♣♣♣ ♣~ξ ♣..♣...♣♣ .†.♣î¿·jϰ CD~î¿·jβ Q)Dî¿·jÁ F†§î¿·j1 f6-----5 _î¿·j”Ì 9§î¿·jTÎ ï¿·j‰Þ ♣..~...~~~~♣♣♣♣♣~~..) ♣♣~~§...~~~♣♣♣♣~.~~ ♣~~~~§~.~~~♣ ♣.~♣.~~ï¿·jñÞl ♣♣~.§~~.~.♣♣ ♣♣♣♣.< ♣~....~~.♣♣♣♣...~.♣♣♣ ♣~.~..~~~.♣♣..~~~~♣.. ♣♣♣...~~~~.).~~~♣♣. ♣♣♣♣.~†))).†..♣♣♣§ï¿·jß5 ♣♣@.)D~~D~..♣♣♣ ♣♣♣ ♣...♣.~~~~~~♣ ♣♣ζ ♣♣..♣§.~~~~§♣♣ ♣.ζï¿·j=ߘ ♣......~~~~♣♣ ♣...§~ï¿·j²ßX ♣...~~~~~.♣♣ ♣♣~!â„“ ♣..~~~~~~~♣ ♣.~§~ ♣.~§~(~~§.♣ ♣♣ξ~ ♣♣....†.♣♣♣♣ ♣~ξ ♣..♣...♣♣ .†.♣ï¿·jKâCD~ï¿·j'ä=D†ï¿·j=í>D~ï¿·jì÷‘§~~(~~~ï¿·jAùŠ78==6ï¿·jï¿·jy _There is an escape hatch in the ceiling, spattered with blood here.ï¿·jf÷ ´****(1 magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the four-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the four-headed hydra!!  The four-headed hydra is severely wounded.  The arc of electricity hits the four-headed hydra!!ï¿·jc{ED~ï¿·jº|BD)ï¿·j*}.kï¿·jšð ~k   swamp drakeThe four-headed hydra is heavily wounded.ï¿·jI›Ë81-----====7Magnavolt (1%)ï¿·j€¨ï¿·jø«\ _You encounter a swamp drake.ó¿·jϟ§The four-headed hydra is heavily wounded. _You encounter a swamp drake.  ó¿·jF The tremorstone explodes into fragments!burst of rock shards engulfs the four-headed hydra!! x2  You kill the four-headed hydra!  Vehumet accepts your kill.ó¿·jתç.You kill the four-headed hydra!  Vehumet accepts your kill.  You feel your power returning.ó¿·j”³• ####################♣#####♣##~##ó¿·jþ´˜k   swamp drake  You feel your power returning.ó¿·jA G  The burst of rock shards engulfs you but does no damage.ó¿·jÌ· k~The tin is emptied!  You hear a roar! You hear a deafening roar! You hear a roar!ó¿·j_.Dó¿·jO&‘ ~.~~~..~†))@†)§~~..♣.~~~.♣~.~§~D   swamp dragon (trample, wandering)k   swamp drakeYou hear a deafening roar!ó¿·j´,ý1012/38 =======2=======8Magnavolt (1%)ó¿·j@98§ó¿·j<] _You encounter a swamp dragon.ô¿·jÖ¤ô¿·jÄ¥ô¿·j¾°ô¿·jÓ…(catching breath)*****ô¿·j÷H G)Dô¿·jœV ˆζζζ§~~ζζ♣ζζô¿·jMW s1=-------9ô¿·jŒj :§ô¿·jn  ========3------- _The swamp drake breathes noxious fumes at you.ô¿·jQv 6♣~.~~~~~...♣ ♣.~~~♣♣ ♣♣♣~....~.♣..♣ ♣♣§..~♣ ♣♣♣♣♣♣........♣♣♣♣ ♣..~.♣♣ ♣..♣~~~.♣♣♣♣♣~♣♣♣♣♣.~§.♣♣♣♣~♣~♣~.~<..♣♣♣.~.~~♣♣~~~♣♣~~÷.♣♣♣♣♣♣..~.~...~~♣♣♣♣~...~~~~♣♣~....~~~♣♣♣♣♣~~~.~~♣♣~.~~.♣.............~~♣♣♣~.~~~~@..............♣♣♣~...~~~~..#######.####..♣ô¿·j¦w ♣♣~.~~~~~~~♣..#.........)#..♣♣~~~.~~~~§~♣..#....#........♣~.~~~....~♣..#....#.....#...♣♣..~~~~~~.♣♣.~....##÷..##..♣♣...~~~.~.♣~~§♣........÷.♣♣♣♣...~....~~#.####...#... ♣§..~~~..~..§...#...#..♣ ô¿·jN £33=101.4 (2.5Magnavolt (1%)ô¿·j 9§ô¿·j  \ _A mysterious force pulls you upwards. The hatch slams shut behind you.ô¿·jëµu4574=89=ô¿·jr½21=25=ô¿·j!¾93ô¿·jà¾ô¿·jˆÀô¿·jáÀ95ô¿·jPÁô¿·jžÂô¿·j,ÃS6=ô¿·jFÄô¿·j®Æô¿·j9Çm7=6==ô¿·j�Ç ô¿·jWÈô¿·j9Ëœ _Your orb has recharged its mesmeric power.9ô¿·jÈËô¿·j+Ìô¿·jÆÍô¿·j0Î:30ô¿·j­Ïô¿·jÑô¿·jpÑ91ô¿·jÖÒô¿·j Ôô¿·jgÔô¿·j�ÔK27=ô¿·j­Õô¿·ju×ô¿·jý×S4=ô¿·jÝØô¿·jSÚô¿·jÁÚY135=ô¿·jÄÛô¿·j:Ýô¿·j†Ý%6ô¿·j�Þô¿·jqàô¿·jGáp88=ô¿·jöáô¿·jœãô¿·jöã%9ô¿·jÜäô¿·j|æô¿·jÉæ&40ô¿·j›çô¿·j8éô¿·j–é#2ô¿·j½é(=ô¿·jÙêô¿·j9ìô¿·j±ì#3ô¿·jÛìi=9==ô¿·jçíô¿·j©ïô¿·jðï%4ô¿·jëðô¿·j òô¿·jÙò%6ô¿·jôô¿·jpõô¿·jþõ`720=ô¿·jÜöô¿·jKøô¿·j˜ø%8ô¿·j ùô¿·jÿúô¿·jMû$50ô¿·j€û(=ô¿·jWüô¿·jÂýô¿·jþ#1ô¿·j,þ2=ô¿·j?ÿô¿·jçô¿·j@T21=ô¿·jdô¿·jåô¿·j$%3ô¿·jfô¿·jX;5ô¿·j_ô¿·jõ ô¿·j@ 6ô¿·j ô¿·jk ô¿·jÅ $7ô¿·jñ :2=ô¿·j+ô¿·jô¿·j£K9=ô¿·j'ô¿·jÆô¿·jVV60=ô¿·jô¿·jŽô¿·jø%1ô¿·jzô¿·joô¿·jŸT33=ô¿·j9ô¿·jPô¿·j|%4ô¿·jüô¿·jiô¿·jþ%5ô¿·jÎô¿·j ô¿·jŽK7=ô¿·jô¿·jô¿·j¶¢8=4==ô¿·jŠô¿·j ;9ô¿·j!ô¿·j£"ô¿·jE#&70ô¿·jå#ô¿·jd&;2ô¿·j.'ô¿·jò(ô¿·j´)^35=ô¿·j*ô¿·j¹+ô¿·j,ô¿·j<,D4=ô¿·j«-ô¿·jn/ô¿·jÀ/N6=ô¿·jË0ô¿·j­2ô¿·j3T76=ô¿·j44ô¿·jÐ5ô¿·j%6%8ô¿·j97ô¿·j£8ô¿·jÞ8&80ô¿·jë9ô¿·jS;ô¿·j‡;%1ô¿·j’<ô¿·j«>i2=7ô¿·jå>E==ô¿·jÁ?ô¿·jKAô¿·jóAU4=õ¿·jkõ¿·jàõ¿·jC%5õ¿·j6õ¿·jÝ;6õ¿·jõ¿·jqõ¿·jÊ^88=õ¿·js õ¿·jƒ a9=õ¿·j§ õ¿·j71 _HP restored.õ¿·jƒõ¿·jUõ¿·jÓõ¿·jõ¿·jõ¿·jcõ¿·jK9=õ¿·jQõ¿·j-õ¿·jƒ9=õ¿·j{õ¿·j2,õ¿·joõ¿·jÃõ¿·jõ¿·j*õ¿·j :30õ¿·jx!H=õ¿·j4#õ¿·j�#õ¿·jÊ$õ¿·jj&,õ¿·jf'õ¿·jÖ(õ¿·j.)õ¿·j�*õ¿·jL,õ¿·j[-K1=õ¿·j7/Bõ¿·jå/õ¿·jˆ1,õ¿·jœ2õ¿·jˆ3õ¿·jÐ3õ¿·jÇ4õ¿·j¸6õ¿·já6#2õ¿·jÿ6E==õ¿·jí7õ¿·jÆ;Bõ¿·j\<õ¿·j®<õ¿·j\>õ¿·jp?õ¿·jÞ?U3=õ¿·jiAõ¿·j9C,õ¿·jÁDõ¿·j–Eõ¿·j)Fõ¿·jùFõ¿·jIõ¿·jäIõ¿·j=Jõ¿·j0Lõ¿·jˆLD4=õ¿·jÂMõ¿·jOõ¿·jµOõ¿·jvPõ¿·jRõ¿·jERõ¿·j0Sõ¿·jŸTõ¿·jßTõ¿·jöUõ¿·jfWõ¿·j¬WR5==õ¿·jÒWõ¿·jïXõ¿·jÊZõ¿·j‚[õ¿·jM\õ¿·j^,õ¿·j×^õ¿·jK`õ¿·j”`õ¿·juaõ¿·jôbõ¿·jycU6=õ¿·jf,õ¿·j½fõ¿·j?gõ¿·jRi,õ¿·jPjõ¿·jl,õ¿·j mõ¿·j£nõ¿·jÚnK7=õ¿·jßoõ¿·j’qõ¿·jèqõ¿·j sõ¿·j�tõ¿·j+uõ¿·j¸uõ¿·jwõ¿·jgwõ¿·jpxõ¿·j�zõ¿·jçzh8==õ¿·j<|õ¿·js¨ §97.4 (96.0)~ _Magic restored. _Done exploring.õ¿·j–õ¿·j7*qLevel 3 of the Swamp<<<<>>>>(Press ? for help) ♣..~~~~.~♣♣ ♣♣...~.~♣♣.....~♣♣♣§..~~...~♣  ♣♣...~~~.♣♣ ♣.~~~.♣♣♣♣~~~~~~~~...§~~.♣..♣♣  ♣♣~.~.~~~..♣ ♣.~~~~♣ ♣~~~~~~~~§..~~~~~♣♣..♣♣ õ¿·jp+ñ ♣~.~~~~~...♣ ♣.~~~♣♣ ♣~~~~~~~§~~~~~~~♣♣♣..~♣  ♣♣~....~.♣..♣ ♣♣§..~♣ ♣~~~~~..♣♣..~~~~♣ ♣♣♣♣♣  ♣♣♣♣♣........♣♣♣♣ ♣..~.♣♣ ♣♣.~~~~~.........♣ ♣.♣  ♣..♣~~~.♣♣♣♣♣~♣♣♣♣♣.~§.♣♣♣♣~~~§~~..~~~..~~.♣♣ ♣♣~♣  ♣~♣~.~<..♣♣♣.~.~§♣♣~~~♣♣~~÷.~~~~~..§~~.~~~~.♣♣♣†.♣♣  ♣♣♣♣♣♣..~.~...~~♣♣♣♣~...~~~~.~~~~~.§♣♣..~~§~..~..>♣  ♣♣~....~~~♣♣♣♣♣~~~.~~~~~~~~~~~.♣♣~.~~~~......♣♣  ♣♣~.~~.♣.............~~.~~~~~~~.~♣♣.~~~~§~.~..[♣  ♣♣♣~.~~~~@..............♣♣~~~%~~~.♣♣♣~~~~~~....~♣♣  õ¿·j,é♣♣♣~...~~~~..#######.####..♣♣~~♣.~~..♣♣.~~~~...♣♣♣♣  ♣♣~.~~~~~~~♣..#.........)#..♣♣♣..~~~~~.♣.<..~♣.♣♣  ♣~~~.~~~~~~♣..#....#........~.~~~~~~~~.~♣♣♣~♣~.♣  ♣~.~~~....~♣..#....#.....#....~~~~~~§~..♣♣~~♣♣♣♣  ♣♣..~~~~~~.♣♣.~....##÷..##...~..§~~..~~~~..♣♣♣♣♣♣  õ¿·j³,‰♣♣...~~~.~.♣~~§♣........÷...~~....~~~~.~♣♣~§~~.♣  ♣♣♣♣...~....~~#.####...#...~.~♣.......~~.~~~~.♣  ♣§..~~~..~..§...#...#..♣♣♣♣♣..~~~♣♣.~~~~~..♣  ♣.~.~~~<...§....#......♣♣♣~~.~~♣♣♣♣.~~§~..♣♣♣♣♣  ♣♣~~~~.....♣~...##.##..♣♣...~~.~♣ ♣..~~~~.~...♣  ♣.[~~~....~♣♣♣.........♣.~~.~~.~♣ ♣..~~~§.~~~.♣õ¿·j­ A stone staircase leading down (Swamp:3) ♣..♣~~~.♣♣♣♣♣~♣♣♣♣♣.~§.♣♣♣♣~~~§~~..~~~..~~.♣♣ ♣♣~♣♣~♣~.~<..♣♣♣.~.~§♣♣~~~♣♣~~÷.~~~~~..§~~.~~~~.♣♣♣†.♣♣♣♣♣♣♣♣..~.~...~~♣♣♣♣~...~~~~.~~~~~.§♣♣..~~§~..~..>♣♣~....~~~♣♣♣♣♣~~~.~~~~.♣♣~.~~~~......♣♣~~.♣.............~~.~~~~~~~.~♣♣.~~~~§~.~..[♣ ♣♣♣~.~~~~@..............♣♣~~~%~~~.♣♣♣~~~~~~....~♣♣♣♣~...~~~~..#######.####..♣♣~~♣.~~..♣♣.~~~~...♣♣♣♣♣♣~.~~~~~~~♣..#.........)#..♣♣♣..~~~~~.♣.<..~.♣♣♣~~~.~~~~~~♣..#....#........~~~.~♣♣♣~♣~.♣♣~.~~~....~♣..#....#.....#....§~..♣♣~~♣♣♣♣♣♣..~~~~~~.♣♣.~....##÷..##...~..§~~..~~~~..♣♣♣♣♣♣♣♣...~~~.~.♣~~§♣÷...~~....~~~~.~♣♣~§~~.♣ ♣♣♣♣...~....~~#.####...#...~.~♣.......~~.~~~~.♣ ♣§..~~~..~..§...#...♣♣..~~~♣♣.~~~~~.. ♣.~.~~~<...§....#♣♣♣~~.~~♣♣♣♣.~~§~..♣♣♣♣♣ ♣♣~~~~.....♣~...##.##..♣♣...~~.~♣ ♣..~~~~.~...♣ õ¿·j¤® i ♣.[~~~....~♣♣♣.........♣.~~.~~.~♣ ♣..~~~§.~~~.♣ ♣♣~.~~...♣♣♣♣~~♣.....~~~~~~....♣♣♣♣.~~~~.~♣♣~§♣ ♣♣♣♣♣...~~.♣♣.~~.~♣...~§~>..~~~♣♣♣♣<.~~~~.♣♣♣♣♣♣♣~~~~~~~~~~~~.~~>..[~.....~~~~.~♣.~♣.§~~..♣~~~~.~~~§.♣♣......♣.....~~~~~.~♣♣♣♣♣....§~~♣♣♣~.......~...~~~~.~~.~~~.♣♣♣♣♣~....♣♣♣♣♣....♣♣..~~~~~....~.♣...~~~~~~~~♣♣♣♣♣♣♣♣ö¿·j7^ö¿·jû^ö¿·j]‚Ç♣~.~~~~~...♣ ♣.~~~♣♣ ♣ tswn the Earth Mage♣♣~....~.♣..♣ ♣♣§..~♣ ♣ Oni of Vehumet ******ö¿·j6ƒ{♣♣♣♣♣........♣♣♣♣ ♣..~.♣♣ ♣♣ Health: 189/189 ========================♣..♣~~~.♣♣♣♣♣~♣♣♣♣♣.~§.♣♣♣♣~ Magic: 38/38 ========================♣~♣~.~<..♣♣♣.~.~§♣♣~~~♣♣~~÷. AC: 18Str: 17♣♣♣♣♣♣..~.~...~~♣♣♣♣~...~~~~ EV: 8Int: 22♣♣~....~~~♣♣♣♣♣~~~.~~~~ SH: 0Dex: 9♣♣~.~~.♣.............~~. XL: 19 Next: 12% Place: Swamp:3ö¿·j•„Ž♣♣♣~.~~~~@..............♣♣ Noise: ---------  Time: 44197.4 (0.0)♣♣♣~...~~~~..#######.####..♣ x) staff of air♣♣~.~~~~~~~♣..#.........)#..♣ Cast: Magnavolt (1%)♣~~~.~~~~~~♣..#....#........~♣~.~~~....~♣..#....#.....#...♣♣..~~~~~~.♣♣.~....##÷..##... ♣♣...~~~.~.♣~~§♣........÷... ♣♣♣♣...~....~~#.####...#... ♣§..~~~..~..§...#...#..♣  _Your orb has recharged its mesmeric power. _HP restored. _Magic restored. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.ö¿·j]…ö¿·j¹†ö¿·j ‘ö¿·jÊ’ö¿·jÏ›˜ _ö¿·j™�ö¿·j^Ÿö¿·j»Ÿö¿·já ö¿·j’¤ö¿·jí¥ö¿·jF¦ö¿·j §ö¿·jT«ö¿·j ®ö¿·jq®<Water ö¿·jq¯ö¿·jƒ³9 _You enter the shallow water.ö¿·jé´ö¿·j5µ(ö¿·j@¶ö¿·jï¸ö¿·jPºö¿·j¬ºö¿·j»ö¿·j̾ö¿·jÁ,ö¿·jNÂö¿·jlÅö¿·jžÇö¿·jñÇö¿·j&Éö¿·j²Ëö¿·j´Íö¿·jÎö¿·j¬Ïö¿·j*Òö¿·j6Ôö¿·jÕö¿·jÂÕö¿·jHØö¿·jÚö¿·jÓÚö¿·j>Üö¿·jßö¿·jâ,ö¿·jƒãö¿·j>æö¿·jÊèö¿·j¤éö¿·jëö¿·jÊíö¿·j“ð,ö¿·jyòö¿·jõö¿·jù,ö¿·j6úö¿·jé×..~~~.~.♣~~~♣........÷...~~....~~ ♣♣...~....~~#.####...#...~.~♣....♣§..~~~..~..~...#...#..♣♣♣♣♣..~~♣.~.~~~<...÷....#......♣♣♣~~.~~♣ö¿·jwû♣♣~~~~.....♣~...##.##..♣♣...~~.~♣.[~~~....~♣♣♣.........♣.~~.~~.♣♣~.~~...♣♣♣♣~~♣.....~~~~~~....♣ ♣♣♣♣♣...~~.♣♣.~~.~♣...~~~>..~~~♣♣ ♣~~~~~~~~~~~~.~~@..[~.....~~~~.~213.4 (1ö¿·j̪6.0) ♣~~~~.~~~~.♣♣......♣.....~~~~~.~ ♣♣~.......~...~~~~.~~.§~~♣...~~..♣♣♣♣....♣♣..~~~~~....~.♣...~~~~♣♣♣~~~~♣.~~~~~~...).~~~~~.~~~§~♣~~~~~♣♣.~~~...~.~..~~..~..~~~~♣~†~~~~♣..~.~♣♣~♣♣♣~..~~~..~~~♣~.~~~~.♣§~♣♣♣♣♣♣ ♣♣~♣♣~......~♣♣...~~.♣♣♣♣ ♣♣♣♣.~.♣♣♣♣ö¿·jxö¿·j–ö¿·jv[ _There is a stone staircase leading down here.ö¿·j| 4ö¿·jÅ ö¿·ja ö¿·jO( 84.0) _ö¿·ji, ö¿·jp � 4-Mesm You climb downwards.ö¿·jÌw ¦  You encounter a six-headed hydra, a seven-headed hydra and a sprigganberserker.ö¿·jW‡ × ♣♣♣♣♣♣♣  ♣♣♣♣ ♣♣♣♣.....♣♣  ♣♣♣♣~.♣♣♣ ♣♣♣♣...~§~§§.♣♣♣ ♣♣♣♣♣...~~.~♣♣♣.~§.~~~~~~~~.~♣ ~~♣♣..~~~~~♣♣♣~..i.~.....~~~.♣ ..~...~~~~♣♣♣♣♣~~..[...♣.....♣ ~~§...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~~~§~.~~~♣ ♣.~♣.~~♣♣♣♣♣ ö¿·jSˆ ê~.§~~.~.♣♣ ♣♣♣♣.@♣♣♣♣♣ ~....~~.♣♣♣♣..D~.♣♣♣.♣♣♣♣ ~.~..~~~.♣♣..~~~~♣..~~.~♣♣ ♣♣...~~~~.DD§~~♣♣.~~~~..~♣♣♣.  ♣♣♣♣ζ~†))).†..♣♣♣§....~~..~.  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣)........ D   seven-headed hydra♣.ζζ♣ζ~~~~~~♣ ♣♣ζ♣)..~~..~ D   six-headed hydra ♣♣..♣ζ.~§~§~♣♣ ♣.ζξ......♣♣ D   swamp dragon (trample, wandering) ♣......~~~~♣♣ ♣...§~ζξ~...~♣ i   spriggan berserkerö¿·jî ƒ===5.9 (2.5Magnavolt (1%)ö¿·jÔ+ L§§ö¿·j°7 K _The seven-headed hydra roars! The spriggan berserker shouts!ö¿·j: a _There is a stone staircase leading up here.÷¿·j2Mý****** (magnetised) D  )  Electricity arcs towards the magnetite!  The arc of electricity hits the six-headed hydra!!!  The six-headed hydra is severely wounded.  The arc of electricity hits the swamp dragon!! ÷¿·jðM� The swamp dragon is moderately wounded.  The arc of electricity hits the seven-headed hydra!!÷¿·jÕ\ D.÷¿·j„Ö_The seven-headed hydra is moderately wounded.÷¿·jñ×9D.÷¿·j<ÚQ~i÷¿·j3Û3D÷¿·jyÞ† )DYou hear a deafening roar!÷¿·j¾ö¥ ~~DD 3 hydras (1 wandering, 1 magnetised)§D   swamp dragon (trample)~i   spriggan berserker  You encounter a five-headed hydra.You hear a deafening roar! You hear a roar! x2; You hear a deafening roar!÷¿·jú÷}1-----====6.9 (1.0÷¿·jâ÷¿·j&) _You hear a roar! x2÷¿·jt 7k _You hear a roar! x2  You feel a surge of power! You miscast Magnavolt.are caught in an explosion of electrical discharges.  You resist.  The five-headed hydra roars! You hear a  The six-headed hydra bites you.÷¿·jÅt 3.D÷¿·jþu HD.÷¿·j¤v M~i÷¿·j”w ™D.D~÷¿·j§† Ù~Dk   swamp drake÷¿·j©‡ x5-24---------÷¿·jä‡ zContam: 21% ===-7÷¿·j•š ÷¿·j…� K _The six-headed hydra bites you but does no damage. x5ø¿·j<+±**** (magnetised)  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!arc of electricity hits the swamp dragon!!  The swamp dragon is severely wounded.  The arc of electricity hits the seven-headed hydra!!!ø¿·j+´{ §The seven-headed hydra is almost dead.ix-headed hydra!!ix-headed hydra is almost dead.  You kill the seven-headed hydra!Vehumet accepts your kill.ø¿·jº¼º ****** 2 hydras ø¿·jýhYou feel your power returning.  The arc of electricity hits the swamp drake!!ø¿·j¨C¡.kThe arc of electricity hits the swamp drake!!  The swamp drake is severely wounded.  The six-headed hydra barely misses you.The six-headed hydra closely misses you.The six-headed hydra bites you but does no damage.six-headed hydra bites you!ø¿·j«S  D..~.§D§, catching breath)The six-headed hydra bites you but does no damage. x2ø¿·j«\” ***The swamp dragon breathes poison at you.ø¿·jÎà1Dø¿·jºåB ξø¿·jìæÐiThe blast of poison misses you.You encounter a swamp dragon.The spriggan berserker is engulfed in poison gas.ø¿·jÝýlζζξiζ@ξξξζ~D 2 swamp dragons (trample, 1 catching …(poisoned)priggan berserker is poisoned.five-headed hydra bites you but does no damage.  The five-headed hydra bites you!  The five-headed hydra bites you but does no damage.  The five-headed hydra barely misses you.five-headed hydra bites you but does no damage.ø¿·j2å61----19-------3====8ø¿·jë;§ø¿·j6A _You hear a deafening roar! You hear a roar!ù¿·jD^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ù¿·j›6ù¿·j_:ŠξCasting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! Electricity surges outward!  The six-headed hydra is struck by an electric surge!!!  You kill the six-headed hydra!  Vehumet accepts your kill.ù¿·j£jv*****   five-headed hydra The five-headed hydra is severely wounded.  The spriggan berserker is struck by an electric surge.  The spriggan berserker is moderately wounded.wamp dragon is struck by an electric surge!  The swamp dragon is almost dead.The swamp dragon is struck by an electric surge!!!ù¿·j�çÖ )kThe swamp dragon is heavily wounded.Your orb has recharged its mesmeric power.ù¿·j+èCD~ù¿·j”÷› iξDDYou hear a roar! x2ù¿·j  ***The swamp dragon breathes poison at you.The blast of poison engulfs the five-headed hydra.  The blast of poison engulfs you but does no damage.ù¿·jr”™*very poisoned)The spriggan berserker is engulfed in poison gas.  The spriggan berserker looks even sicker.  The spriggan berserker hits you but does no damage.  The spriggan berserker splashes around in the water. x2five-headed hydra bites you but does no damage.five-headed hydra bites you!ù¿·j’ ¶****@**ζù¿·j¬¢ ¿*****ξiζξ*ξD***ù¿·jà:  ~~.~ζζζζD~ζ§(dazed)dazed, 1dazed, very poiso…)ù¿·jß; ¤Your orb emits a pulse of dizzying energy.  The five-headed hydra bites you but does no damage. x2  The five-headed hydra bites you.ù¿·jUB ¤50----8----4ù¿·jÓB :=9ù¿·jõo �§§ _You hear a deafening roar! You hear a roar! x3ù¿·jù¿·jSù¿·jÝ)¯ξsnaps out of its daze.  The five-headed hydra is almost dead.The spriggan berserker is struck by an electric surge!!  You kill the spriggan berserker!  Vehumet accepts your kill.  You feel your power returning.ù¿·jº+ξVehumet accepts your kill.  You feel your power returning.  You hear a splash. x2  The swamp dragon is struck by an electric surge!  You kill the swamp dragon!ù¿·j,OVehumet accepts your kill.ù¿·j 3ÒζYou kill the swamp dragon!Vehumet accepts your kill.feel your power returning.!!ù¿·jŒ>ù¿·jÎA**ξ** k   swamp drake (magnetised)ú¿·jó•0.kú¿·jħ% â„“â„“ζℓζζζDξ§♣♣â„“You feel your power returning.  The five-headed hydra bites you but does no damage. x4ú¿·jß­š44--21==720ú¿·jS¹a§§§ú¿·jš»6 _The five-headed hydra bites you!ú¿·jÝ[ ú¿·jhh ú¿·jå� šζCasting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ú¿·jm‚ ÈYou feel a surge of power! Electricity surges outward!five-headed hydra is struck by an electric surge!!!five-headed hydra!ú¿·j·Š ¸*k   swamp drake (magnetised)ú¿·j÷$ .Dú¿·jv' € ~kYou feel your power returning.ú¿·j6 1â„“..ℓζ~â„“â„“D   swamp dragon (trample)~ú¿·jï6 ‡k   swamp drake (magnetised)ú¿·jf= È6-2==8-1ú¿·jqI ;§ú¿·j;L  ú¿·jŠL W_You encounter a swamp dragon.û¿·jÇÏÛ ****, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp dragon.û¿·j`�§You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake!!!  You kill the swamp drake!  Vehumet accepts your kill.û¿·jšhI**û¿·j)ôl *** û¿·jÃôjYou feel your power returning.  The arc of electricity hits the swamp dragon!!!û¿·j+|– D.The swamp dragon is severely wounded.û¿·j·ŒÃ~.â„“â„“â„“â„“.§~~~§~û¿·j~“Ä717---===--2û¿·j_Ÿû¿·j£¢R _You hear a roar! You hear a deafening roar! You hear a roar!û¿·j§ê3ζYou feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!gon!You hear a splash.û¿·j¥ðI**û¿·jò�A****û¿·jÅ >**û¿·jÝž )..~.§~~~ζ§The swamp dragon scales are intact enough to wear.û¿·j£·84-----9-3û¿·j˜£:Magnavolt (1%)û¿·j^¬;§û¿·jÖ­V _You hear a roar! x2; You hear a deafening roar! You hear a roar!ü¿·jß3ü¿·jÐêü¿·j\õ[§~â„“ü¿·jÁûl50=19-4ü¿·j/E§~§§ü¿·j‘„=--3-ü¿·j´0 ..~~~.~.♣~~~♣........÷...~~....~~ ♣♣...~....~~#.####...#...~.~♣....♣§..~~~..~..~...#...#..♣♣♣♣♣..~~  ♣.~.~~~<...÷....#......♣♣♣~~.~~♣  ♣♣~~~~.....♣~...##.##..♣♣...~~.~ ü¿·j5- ♣.[~~~....~♣♣♣.........♣.~~.~~.~  ♣♣~.~~...♣♣♣♣~~♣.....~§~~~~....♣ ♣♣♣♣♣...~~.♣♣.~~.~♣...~~~>..~~~♣♣ ♣~~~~~~~~~~~~.~~@..[~.....~~~~.~♣ ♣~~~~.~~~~.♣♣......♣.....~~~~~.~♣ ü¿·jئ♣♣~.......~...~~§~.~~.§~~♣...~~..  ♣♣♣♣....♣♣..~~~~~....~.♣...~~~~~ ♣♣♣~~~~♣.~~~~~~...).~~~~~.~~~§~ ♣~~~~~♣♣.~~~...~.~..~~..~..~~~~  ♣~†~~~~♣..~.~♣♣~♣♣♣~..~~~..~~~.  ü¿·jLá ♣~.~~~~.♣~~♣♣♣♣♣♣ ♣♣~♣♣~......~   ♣♣...~~.♣♣♣♣ ♣♣♣♣.~.♣♣♣♣♣ ü¿·j®e26--6.4 (2.5ü¿·jf²8§ü¿·jó! _You climb upwards.ü¿·jʵc _There is a stone staircase leading down here.ü¿·j®O3ü¿·j=Rü¿·j.Vü¿·jŠ]ø35=4 _42ü¿·jJ_ü¿·j—gÞ6078% ü¿·jœiü¿·jlü¿·jzlQ8=6ü¿·j³lC==6ü¿·j’nü¿·j"qü¿·j‘q#9ü¿·j¿qJ=4ü¿·jºsü¿·j=vü¿·j¼vN612ü¿·j�xü¿·j{ü¿·jO{@27ü¿·ju{B=1ü¿·jÎ}ü¿·jX�ü¿·jâ�/3ü¿·j„ü¿·jR‡Z _Your magical contamination has completely faded away.ü¿·jׇ%5ü¿·j”‰ü¿·j~Œü¿·jÖŒD6=ü¿·jÀŽü¿·j�‘ü¿·jâ‘�7=8=ü¿·j”ü¿·jØ–ü¿·jS—%9ü¿·jb™ü¿·jœü¿·jnœ&70ü¿·j±žü¿·j:¡ü¿·jø¡%1ü¿·jð£ü¿·j|¦ü¿·jʦ@39ü¿·j6§;==ü¿·j…¨ü¿·j}«ü¿·jÊ«54=ü¿·j¬ü¿·j!®ü¿·j¸±ü¿·j)²`5=ü¿·j¢³ü¿·jüµž _Your orb has recharged its mesmeric power.6ü¿·j*·ü¿·j0¹v820=ü¿·j»ü¿·j¾ü¿·jw¾%9ü¿·j,Àü¿·j?Ãü¿·jœÃ&80ü¿·jaÅü¿·j4Èü¿·jzÈK2=ü¿·jVËü¿·jsÍ›3=1=ü¿·j1Ïü¿·jBÒü¿·j›Ò%4ü¿·j-Ôü¿·jäÖü¿·j5×6ü¿·jéØü¿·j`Ûü¿·j©Û%7ü¿·j|Ýü¿·jàßü¿·jOà$8ü¿·j‚à:2=ü¿·jcæw9=ü¿·jZçü¿·j,êN _HP restored.ü¿·j/ìü¿·jEïc3=ü¿·jšñü¿·jó,ü¿·jTûe=ü¿·j-ÿü¿·jYü¿·j°ü¿·j�ü¿·jmü¿·jÝj4==ü¿·j ü¿·jl ü¿·jë ü¿·jPü¿·jhü¿·j¤ü¿·j™ü¿·jOü¿·j¯ü¿·j•ü¿·jˆü¿·jÒW5=ü¿·j@ü¿·j,ü¿·j; ü¿·j8"ü¿·jŒ"ü¿·j°#ü¿·j%ü¿·j`%ü¿·jÏ&ü¿·jj)ü¿·jÑ)M6=ü¿·j±+ü¿·jS.ü¿·j©.ü¿·j´0ü¿·jO3ü¿·j�3ü¿·jµ5ü¿·jX8,ü¿·jc:ü¿·jü<;7ü¿·j=>E==ü¿·j%?ü¿·jåA,ü¿·j¥Dü¿·jCG,ü¿·j5Iü¿·jœK,ü¿·jëMü¿·jVPü¿·j®PW8=ü¿·jÏRü¿·jUü¿·jUUü¿·jiWü¿·jÒYü¿·j4Zü¿·jp\ü¿·j _ü¿·jú_ü¿·júaü¿·j^dü¿·jšd#9ü¿·jÜd(=ü¿·j·fü¿·jAi,ü¿·jQpXü¿·jrü¿·jºrV30=ü¿·jttü¿·jßvü¿·jwü¿·jÕxü¿·j4{ü¿·jo{ü¿·j0}ü¿·j§ü¿·jÝü¿·j‚ü¿·jŠ„ü¿·j …K1=ü¿·j›†ü¿·j)‘„ü¿·j“,ü¿·j³˜3ü¿·j™a2==ü¿·jãšü¿·j¿�,ü¿·jŠ ü¿·jm©ü¿·jЩü¿·j†¬ü¿·jŸ°,ü¿·j†²ü¿·jµü¿·jkµU3=ü¿·jš·ü¿·j7º,ü¿·j½ü¿·j‚¿ü¿·j6Àü¿·jÂü¿·j]Äü¿·j·Äü¿·jîÆü¿·jaÉü¿·j¦ÉK4=ü¿·jÝËü¿·j¨Î,ü¿·j»Ðü¿·j*Óü¿·jxÓü¿·j|Õü¿·jØ,ü¿·jôÙü¿·jÝ~5==ü¿·j^ßü¿·jâá,ü¿·j9äü¿·j{ç,ü¿·jàèü¿·j—ëk6=ü¿·jsíü¿·j[ð,ü¿·jcòü¿·j"õ,ü¿·jéöü¿·jÈù,ü¿·jâûü¿·jmþü¿·j¿þK7=ü¿·jèü¿·j],ü¿·j¥ü¿·j6ü¿·j€ü¿·jP ü¿·j³ ,ü¿·j»ü¿·j¥ü¿·jôh8==ü¿·j²ü¿·jC6Û §~--315.4 (89.0)~§§ _Magic restored.ü¿·jž7ü¿·j¸?ü¿·jëC ü¿·j^D?_Done exploring.ü¿·jÖ� ü¿·jÐ� ü¿·jù˜ ü¿·jº¡ `~§§§ü¿·jª 86.4 (1.0) _ü¿·j¶ :§ü¿·jÝê ³ =4-Mesm You climb downwards.ü¿·jæ ♣♣♣♣♣♣♣  ♣♣♣♣ ♣♣♣♣.....♣♣  ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~~~§~~~~.~♣ ~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ ..~...~~~~♣♣♣♣♣~~..[...♣.....♣ ~~§...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~~~§~.~~~♣ ♣.~♣.[~♣♣♣♣♣ ~.§~~.~.♣♣ ♣♣♣♣.@♣♣♣♣♣ ~....~~.♣♣♣♣...~.♣♣♣.♣♣♣♣ ~.~..~~~.♣♣.†§~~D♣..~~.~♣♣ ♣♣...~~~~.).~†~♣♣.~~~~..~♣♣♣.  ♣♣♣♣ζ~†))).†..♣♣♣§...ü¿·jè'.~~..~.  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣)........ D   seven-headed hydra♣.ζζ♣ζ~~§~~~♣ ♣♣ζ♣)..~~..~ ♣♣..♣ζ.~§~~~♣♣ ♣.ζξ......♣♣ ♣......~~~~♣♣ ♣...§~ζξ~...~♣ü¿·jÔÈ„7.9 (2.5Magnavolt (1%)§ _You encounter a seven-headed hydra. _There is a stone staircase leading up, spattered with blood here.ý¿·jߢC** (magnetised)You encounter a seven-headed hydra. _There is a stone staircase leading up, spattered with blood here.  You feel a surge of power!  Magnetic shrapnel aý¿·jl£•ttaches itself to the seven-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the seven-headed hydra!!ý¿·j@,MD§ý¿·j—7K~§~~~§ý¿·j9h1-----===8.9 (1.0ý¿·jñDB§§ý¿·jkGj _The seven-headed hydra is heavily wounded.ý¿·j$. ò * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the seven-headed hydra!!ý¿·jPÆ _ §D[§The seven-headed hydra is almost dead.The seven-headed hydra bites you! The seven-headed hydra bites you. x2  The seven-headed hydra bites you but does no damage. x2ý¿·jˆÇ Y50-----24ý¿·j½Ç B---------9ý¿·jÝ M§§ý¿·jà : _The seven-headed hydra bites you! x2þ¿·jùfv§The seven-headed hydra bites you but does no damage. x2 _The seven-headed hydra bites you! x2!  You kill the seven-headed hydra!  Vehumet accepts your kill.þ¿·jÿp?*þ¿·jÒõ.Dþ¿·jj §).D   swamp dragon (trample)You feel your power returning.þ¿·jÿÞ1-----18--------20====20þ¿·jng§§§þ¿·j] _You encounter a swamp dragon.þ¿·jY1 ù   ♣♣♣♣ ♣♣♣♣.....♣♣   ♣♣♣♣...~§~ ♣♣.~~.~~~§~ ~..~.~.... ♣♣♣~~..[.. ~.~~...  ♣.~♣.[~♣♣♣♣♣  ♣♣♣♣.@♣♣♣♣♣ ♣...~§♣ ♣.†~~~[♣ .).~§~♣♣  )))....♣♣♣þ¿·jŒ2   ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣)  ~~~§♣ ♣♣ζ♣) ~~~♣♣    þ¿·jË S   ♣♣♣♣ ♣♣♣♣.....♣♣   ♣♣♣♣...~§~ þ¿·jÀË û♣♣.~~.~~~§~ ~..~.~.... ♣♣♣~~..[.. ~.~~...  ♣.~♣.[~♣♣♣♣♣  ♣♣♣♣.@♣♣♣♣♣ ♣...~§♣þ¿·j©Ì : ♣.†~~~[♣ .).~§~♣♣  )))....♣♣♣  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣)  ~~~§♣ ♣♣ζ♣)~~~♣♣  þ¿·j;Þ 3þ¿·jÉç þ¿·j4ê c _A swamp dragon is nearby!þ¿·ja „   ♣♣♣♣ ♣♣♣♣.....♣♣   ♣♣♣♣...~§~ ♣♣.~~.~~~§~ ~..~.~.... ♣♣♣~~..[.. ~.~~...  ♣.~♣.[~♣♣♣♣♣  ♣♣♣♣.@♣♣♣♣♣ ♣...~§♣ ♣.†~~~[♣ .).~§~♣♣  )))....♣♣♣  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣)  ~~~§♣ ♣♣ζ♣) ~~~♣♣ þ¿·j  7   þ¿·jË� ˆ   ♣♣♣♣ ♣♣♣♣.....♣♣   ♣♣♣♣...~§~ ♣♣.~~.~~~§~ ~..~.~.... ♣♣♣~~..[.. ~.~~...  ♣.~♣.[~♣♣♣♣♣  ♣♣♣♣.@♣♣♣♣♣ ♣...~§♣ ♣.†~~~[♣ .).~§~♣♣  )))....♣♣♣  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣)  ~~~§♣ ♣♣ζ♣)~~~♣♣  þ¿·jŒ« 3þ¿·jà þ¿·jÆ c _A swamp dragon is nearby!ÿ¿·jû0Ð *, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp dragon.ÿ¿·j·Ø ** Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!ÿ¿·jt;7D.ÿ¿·j­LV~§ÿ¿·jSN‰32--------1ÿ¿·j™Y8§ÿ¿·jŸ_e _The swamp dragon is severely wounded.ÿ¿·jàf4*ÿ¿·jHó §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!  You kill the swamp dragon!ÿ¿·jËú?*ÿ¿·j�µ §§†~Vehumet accepts your kill.ÿ¿·jÛ’à45/38 --------12Magnavolt (1%)ÿ¿·j+�C§§ÿ¿·jàŸj _Your orb has recharged its mesmeric power.ÿ¿·jkŠ ÿ¿·j5‹ ÿ¿·j»� ÿ¿·j£  ÿ¿·j�© ;5ÿ¿·j&® ÿ¿·j§® %7ÿ¿·jò ÿ¿·jÌ» ÿ¿·jš¼ r8=6----ÿ¿·j�Å ÿ¿·jÕÌ ÿ¿·jcÍ U9=ÿ¿·j×Ò ÿ¿·jß ÿ¿·j1à &61ÿ¿·jJå ÿ¿·jMï ;2ÿ¿·j¯þ ÿ¿·j| ÿ¿·jH X37=ÿ¿·jö ÿ¿·j!' ;5ÿ¿·jþ- ÿ¿·jx8 ÿ¿·jã8 ÿ¿·j9 D6=ÿ¿·j4> ÿ¿·j3H ÿ¿·jÜH U7=ÿ¿·jµM ÿ¿·j \ ’88==ÿ¿·jÅc ÿ¿·j$n ÿ¿·jÃn &70ÿ¿·j™s ÿ¿·j­} ;1ÿ¿·jJ„ ÿ¿·j'‹ M29ÿ¿·j°‹ 2=ÿ¿·jõ� ÿ¿·j�š ÿ¿·j› K4=ÿ¿·j¯¸ ÿ¿·j ÿ¿·jžÃ U5=ÿ¿·jÈ ÿ¿·jÂå ÿ¿·j�æ %6ÿ¿·j¦í ÿ¿·jüó ÿ¿·j™ô ƒ810/38=ÿ¿·j)ù ÿ¿·j ÿ¿·jž %9ÿ¿·jJ ÿ¿·j3 <80ÿ¿·j÷ ÿ¿·j ÿ¿·j  K2=ÿ¿·j % ÿ¿·jZ- �3=1=ÿ¿·j©: ÿ¿·j³E ;4ÿ¿·j..~~~♣♣ ♣~~~~~~~~~~~~.~~@..[~.....~~~~.~♣ ♣~~~~.~~~~.♣♣......♣.....~~~~~.~♣ ♣♣~.......~...~~~~.~~.§~~♣...~~..  ♣♣♣♣....♣♣..~~~~~....~.♣...~~~~~ ♣♣♣~~~~♣.~~~~~~...).~~~~~.~~~§~ ♣~~~~~♣♣.~~~...~.~..~~..~..~~~~À·j´Ï ♣~†~~~~♣..~.~♣♣~♣♣♣~..~~~..~~~.   ♣~.~~~~.♣~~♣♣♣♣♣♣ ♣♣~♣♣~......~   ♣♣...~~.♣♣♣♣ ♣♣♣♣.~.♣♣♣♣♣ À·jcV468.4 (2.5À·jî[À·j]! _You climb upwards.À·j¨_c _There is a stone staircase leading down here.À·jÁÀ·jVÀ·j· À·j² À·jj76 _À·j�À·j%8À·j À·j:À·j¬K9=À·jäÀ·jH 1 _HP restored.À·jª À·j‚"À·j%À·jn%I7=À·j¤'À·jg*À·jÔ*À·j�,À·jM/À·jº/9=À·j 1À·j`3,À·jo4À·j«6À·j7f8==À·j 9À·jë;À·jX<À·jI>À·j¡@À·jAÀ·j¸BÀ·j_EÀ·jÄEÀ·jHÀ·jÀJÀ·j#KS9=À·j[MÀ·jõOÀ·jrPÀ·j¸RÀ·jCUÀ·j©UÀ·jXÀ·j%\À·jŽ\À·jKfÀ·jjÀ·jÉje10/38=À·j(mÀ·j •µ1= _Your orb has recharged its mesmeric power.2=À·jÿ–,À·jÕžXÀ·jg À·j½ À·jߢÀ·jó¥t3==À·jõ§À·j°ª,À·j‘¬À·j¯À·jc¯À·j±À·jf´À·jº´À·j*·À·j¹À·jÓ¹K4=À·j¼À·js¾À·j´¾À·jûÀÀ·j•ÃÀ·jüÃÀ·jêÅÀ·j ÈÀ·jðÈÀ·jàÊÀ·jNÍÀ·j¬ÍS5=À·j„ÏÀ·jÒÀ·jfÒÀ·jOÔÀ·j?Ø,À·j5ëÀ·j+îÀ·jÂîÀ·jëðÀ·jÕóÀ·j}ô^6==À·jx÷À·jþBÀ·jmÿÀ·jàÿÀ·j² À·jª À·j  K7=À·j, À·jK À·jž À·j; À·j ,À·j¿ À·jdT ,À·jèV À·jaY S8=À·jÓY À·jã[ À·j’^ ,À·jö` À·jÃc À·j4d À·jf À·jš ,À·j©© â9==À·jYº 20=À·jS¼ À·jμ À·j1à BÀ·jÄ À·j|Ç ,À·jÉ À·jøË À·jnÌ M1=À·jùÎ À·jaÑ ,À·jéÓ À·jxÖ À·jÔÖ À·jçØ À·jÜ ,À·jTÞ À·jWá À·j¯â W2=À·jðã À·jç ,À·jé À·jøì ,À·j[î À·jæð À·jšñ À·jKó À·jþõ À·jiö %3À·j¼ö (=À·jÜø À·jÉý À·j@ÿ À·j¤ À·j> Â4==À·jé ,À·j] BÀ·j' À·jâ BÀ·jm À·j“ m5=À·jÍ À·j5# ,À·j¸& À·j–( À·j) À·jÈ, À·j/. ,À·j)0 À·jÇ2 À·j-3 M6=À·j5 À·jÎO ˆ7==À·jéP À·jŸR À·jóR À·jÅT À·j‡_ À·j/` À·j�e À·j¥f m8=À·ji À·jl À·j_l À·j™n À·jSq À·j±q À·jÇs À·jÂv À·j6w À·jçx À·j±{ À·j| K9=À·j.~ À·j¿€ ,À·jæ‚ À·j°† ,À·jΈ À·j‹ À·jw‹ V30=À·j§� À·j-� À·j� À·jó‘ À·j§” ,À·j´– À·j(™ À·jÕ™ À·j~› À·jWž À·j¨ž K1=À·j³  À·jI£ ,À·jE¥ À·j·§ ,À·jÙ© À·jJ¬ ,À·jh® À·jì° À·jw± a2==À·j+³ À·jýµ À·js¶ À·jª¸ À·jÿº ,À·jÿ¼ À·j¦¿ ,À·j( À·j»Ã 93À·jÄ 2=À·j�Å À·j½Ç ,À·jôÉ À·jˆÌ ,À·j¾Î À·j/Ñ ,À·j^Ó À·j|Õ À·jÔÕ K4=À·jØ À·jqÚ À·jåÚ À·jîÜ À·j²ß ,À·j â À·jDå ,À·jRç À·jÎé À·j+ê h5==À·j/ì À·j{ð À·jõð À·jó À·jÑõ À·jý÷ À·j=ù À·jW" 6=7=À·jP, „À·jÞ/ ~8==À·jÃ1 À·jÆY Ê ~~§502.4 (124.0)§ _Magic restored.À·jË_ À·jCb E _Done exploring.À·j,JÀ·j847§À·j«Dr3.0) _§À·jî³ =4-Mesm You climb downwards.À·jø  ♣♣♣♣♣♣♣  ♣♣♣♣ ♣♣♣♣.....♣♣  ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~~§~~~~~.~♣ ~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ ..~...~~~~♣♣♣♣♣~~..[...♣.....♣ ~~§...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~~~§~.~~~♣ ♣.~♣.[~♣♣♣♣♣ ~.§~~.~.♣♣ ♣♣♣♣â—Š@♣♣♣♣♣ ~....~~.♣♣♣♣â—Šâ—Šâ—Š~†♣♣♣.♣♣♣♣ ~.~..~~~.♣♣.â—Šfâ—Š~[♣..~~.~♣♣ ♣♣...~~~~.)â—Šâ—Šâ—Šâ—Š♣♣k~~~~..~♣♣♣.  [34À·j ›m♣♣♣♣ζ~†)))â—Š.â—Šâ—Š♣♣♣§....~~..~.  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣)........ f   thorn hunter♣.ζζ♣ζ~~~~~~♣ ♣♣ζ♣)..~~..~ k   swamp drake ♣♣..♣ζ.~§~~~♣♣ ♣.ζξ......♣♣ ♣......~~~~♣♣ ♣...§~ζξ~...~♣You encounter a swamp drake.The thorn hunter raises briars to defend itself!À·j.� ```The thorn hunter fires a volley of thorns at you.À·jºÓj@â—Š~À·j‘h�=4.9 (2.5Magnavolt (1%)À·jƒ8§À·j—„O _The volley of thorns misses you.À·jˆw _There is a stone staircase leading up, spattered with blood here.À·jd˜Ê*** (magnetised) _The volley of thorns misses you. _There is a stone staircase leading up, spattered with blood here.  You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake!!À·j0å †[kcatching breath, magneti…)The swamp drake is almost dead.À·jg7H***À·jÙσ ~â—Šâ—Šâ—Šâ—Šâ—Šζζ@ζζâ—Šâ—Šmagnetised)The swamp drake breathes noxious fumes at you.The thorn hunter reaches out with its roots.À·jqÑf1-----=5.9 (1.0À·jÇÜÀ·jWÞ; _Thorny briars emerge from the ground!À·jŒs[The thorn hunter reaches out with its roots. _Thorny briars emerge from the ground!  You feel a surge of power!  Magnetic shrapnel attaches itself to the thorn hunter.  Electricity arcs towards the magnetite!  The arc of electricity hits the briar patch!!!À·jy!©§Electricity arcs towards the magnetite!  The arc of electricity hits the briar patch!!!  You destroy the briar patch!The arc of electricity hits the swamp drake!!!  You kill the swamp drake!  Vehumet accepts your kill.À·jß(p***(magnetised)À·j{®˜*** You kill the swamp drake!  Vehumet accepts your kill.  You feel your power returning.e briar patch!  The briar patch is heavily damaged.The arc of electricity hits the thorn hunter!!!À·j–GÍâ„“â„“â—Šâ„“â„“fâ—Šâ—Š[§À·j¼Np25---------=6À·j@[;§À·j1^g _The thorn hunter is moderately damaged.À·jû]Ð â„“You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the briar patch!!À·j=hÚ *** You destroy the briar patch!The arc of electricity hits the thorn hunter!!À·j¹îH***À·ju Uf~À·j:‘ Ÿ.[~†[§À·j’ m18--------7À·jòž ;§À·j¢ e _The thorn hunter is severely damaged.À·jd?( À·jð?Å** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the thorn hunter!!À·jRÉH***À·j9aGf~†[§ 2--------====8À·jånÀ·jßqe _The thorn hunter is almost destroyed.À·j  §almost destroy!  You destroy the thorn hunter!  Vehumet accepts your kill.À·j�! @**À·j_« C***À·jß@“§~†[§À·jŠH0 6/38 --------2==--9Magnavolt (1%) _You feel your power returning.À·jÛT9§À·jŽXs _You hear chittering from your +0 sack of spiders. It's ready.À·jþ˜ À·j(š 8--À·j©¥ À·j°¶ À·jϾ :--10À·jÑÀ ;§À·jë¶ ÿ ----3---Mesm _Your orb has recharged its mesmeric power.À·j5À ] ..~~~.~.♣~~~♣........÷...~~....~~ ♣♣...~....~~#.####...#...~.~♣....♣§..~~~..~..~...#...#..♣♣♣♣♣..~~  ♣.~.~~~<...÷....#......♣♣♣~~.~~♣  ♣♣~~~~.....♣~...##.##..♣♣...~~.~  ♣.[~~~....~♣♣♣.........♣.~~.~~.~  ♣♣~.~~...♣♣♣♣~~♣.....~~~~~~....♣ ♣♣♣♣♣...~~.♣♣.~~.~♣...~~~>..~~~♣♣ ♣~~~~~~~~~§~~.~~@..[~.....~~~~.~♣ ♣~~~~.~~~~.♣♣......♣.....~~~~~.~♣ À·j6Á Š♣♣~.......~...~~~~.~~.§~~♣...~~..  ♣♣♣♣....♣♣..~~~~§....~.♣...~~~~~ ♣♣♣~~~~♣.~~~~~~...).~~~~~.~~~§~ ♣~~~~~♣♣.~~~...~.~..~~..~..~~~~  ♣~†~~~~♣..§.~♣♣~♣♣♣~..~~~..~~~.   ♣~.~~~~.♣~§♣♣♣♣♣♣ ♣♣§♣♣~......~   ♣♣...~~.♣♣♣♣ ♣♣♣♣.~.♣♣♣♣♣ À·j(“ X7=2.4 (2.5À·jŠ› 8§À·j®œ ! _You climb upwards.À·jñž c _There is a stone staircase leading down here.À·j¾rÀ·jlsÀ·j3uÀ·jxÀ·jy$ _À·j€XÀ·j8‚À·j†‚À·jB„À·j‡À·j”‡f8==À·jn‰À·jŒŒ>À·j¨ŽÀ·jבy _Your orb has recharged its mesmeric power.À·jP’À·jè“À·j¤–,À·j{˜À·j›À·jy›S9=À·jLžÀ·jº¨,À·jÙ«À·j_¯À·jµ¯À·j^²À·jí´À·jMµÀ·jz·À·jݹÀ·j'ºe10/38=À·jO¼À·j­¾À·j¿À·j ÁÀ·jƒÃÀ·jÄÀ·j¯ÅÀ·j:È,À·jlÊÀ·j”ÌÀ·jåÌK1=À·j‰ÎÀ·jªÑ,À·jbÓÀ·jëÕ,À·jÿ×À·jiÚ,À·jhÜÀ·jŸÞÀ·jïÞS2=À·jäàÀ·j&ãÀ·jwãÀ·j“åÀ·jŠçÀ·jÝçÀ·joéÀ·j¿ëÀ·j ìÀ·j¿íÀ·jXðt3==À·j(òÀ·j×ô,À·j÷öÀ·jƒùÀ·jÓùÀ·j¢ûÀ·jŠþÀ·jãþK4=À·jæÀ·j¯,À·j‘À·jøÀ·jUÀ·jô À·jq À·jÀ À·jŒÀ·jëÀ·j:S5=À·jFÀ·j|À·j×À·jpÀ·jï,À·jíÀ·j~,À·j" À·jz"À·j¿"^6==À·jß$À·jš',À·j8)À·jy+À·jÏ+À·j¦-À·j¿/À·j0À·j¹1À·jÕ3À·j 4K7=À·j6À·jw8À·j½8À·j~:À·j0=,À·j?À·jSAÀ·j»AÀ·j À·j1 À·jË S8=À·jËÀ·j™,À·jïÀ·j»,À·j?À·jš",À·jö$À·jÂ't9==À·j*À·j-,À·jÏ.À·jŸ0,À·j»1À·jó3À·jJ4X20=À·j"6À·j8À·j×8À·j�:À·j5=,À·j�@À·jýOÀ·jÅPÀ·jzRÀ·j!UÀ·jyUM1=À·j¸WÀ·j@[À·j§[À·jq]À·j`À·jë`À·j%cÀ·jèeÀ·jKfÀ·jUhÀ·j\kÀ·jÙkW2=À·j8nÀ·jq,À·jCsÀ·j]vÀ·j¼vÀ·j¿xÀ·jÞ{À·jV|À·j~À·jé€À·j’�M3=À·j#ƒÀ·j׉BÀ·jΊÀ·j>‹À·jQ�À·jñ�À·jR�À·j’À·jÏ”À·j7•j4==À·jo—À·jó™À·jIšÀ·j\œÀ·jVŸÀ·j2 À·j~¡À·j¤À·j[¤À·jë¥À·jl¨À·j¶¨%5À·jâ¨2=À·jЪÀ·jY­À·j¨­À·j^¯À·j²À·jâ²À·j´À·jÔ¶,À·jè¸À·j>»À·jˆ»M6=À·j°½À·j!ÀÀ·jlÀÀ·jJÂÀ·j­ÄÀ·jýÄÀ·j$ÇÀ·j)ÑÀ·jªÑc7==À·jƒÔÀ·jj×À·jØÀ·jjÚÀ·j�ÝÀ·jæÝÀ·jãßÀ·jpâÀ·jËâÀ·j åÀ·jVçÀ·jŸç%8À·jÌç2=À·jŸéÀ·jìÀ·jYìÀ·jOîÀ·jÖð,À·jóÀ·j‡õ,À·jt÷À·júÀ·j]úK9=À·jKüÀ·jÿÀ·j_ÿÀ·jÀ·jyÀ·jÄÀ·jÉÀ·jÇÀ·j À·jò À·j› À·jì V30=À·j¶À·jFÀ·jþÀ·jWÀ·j›À·jöÀ·jüÀ·jEÀ·jÕÀ·joÀ·jóÀ·jR K1=À·jC"À·j|$À·jÔ$À·j×&À·j�),À·j¯+À·jj.À·jµ.À·j{0À·jÅ2À·jm3h2==À·jw5À·jå7À·j68À·j¦9À·jc<À·jï<À·jÄ>À·jIAÀ·j¦AU3=À·jñCÀ·jbFÀ·jÙFÀ·jÄHÀ·j˜KÀ·jõKÀ·jÕMÀ·jzPÀ·j×PÀ·jÏRÀ·jeUÀ·jÎUK4=À·j‡XÀ·j€ZÀ·j×ZÀ·jÈ\À·jC_À·j@`À·j5aÀ·jd,À·jfÀ·j¢hÀ·jáhÀ·jia5==À·jkÀ·jtmÀ·jÁmÀ·jƒoÀ·jÇqÀ·jrÀ·j°sÀ·jvÀ·jqvÀ·jxÀ·jà�À·jU‚N6=À·jù„À·jcˆÀ·jêˆÀ·jÕŠÀ·je�À·j­�À·j·�À·jy’,À·j±”À·jâ—À·jG˜K7=À·jšÀ·jçœÀ·j0�À·ježÀ·jäŸÀ·j5 À·j—¡À·jY¤,À·j¦À·jǨÀ·jI©h8==À·j«À·jÆö ~632.4 (120.0)~....§§~.§~~ _Magic restored.À·j ÇÀ·jßËÀ·j/ÍE _Done exploring.À·j·:À·j‹<À·j�EÀ·jNM~§À·j$V83.0) _À·jÁ7**** À·jµÁ! À·jê¹~÷~.~÷~§§ À·jø 26--------3===-3Magnavolt (1%) _You feel your power returning. À·j2(† _Your +1 tin of tremorstones (1/2) has regained one charge. À·j‚ß À·j»à8- À·jáë À·j½î´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) À·j1+3 À·j’0 À·jU9 À·j :$ _ À·j™@ À·jvG À·jHO7=-- À·jM À·j“^, À·jád À·j‚m, À·j€s À·j¹{ À·jÛ|W8= À·ju‚ À·joŠ, À·jm� À·jš, À·js§ À·j±, À·j–¶ À·jÀ À·jrÀD9= À·j¢Å À·jÄÌ À·j;Í À·jÐ À·j×Õ À·j;Ö À·jŸÛ À·j€ì, À·jÏó À·jéý À·j¦þV30= À·jQ À·j…, À·jn À·jÚ, À·j6# À·jW- À·jÞ- À·j; À·jE À·jÌEK1= À·jML À·jéS À·jî`l  You encounter a bloated husk. À·jio×§..§.<§---§§Magnavolt (1%)§)U§~§§U   bloated husk (wandering)§~§§ À·j2rk607.0)U) À·j#~{[~~U À·jlO---1.9 (18 _ À·j �_§§~§ À·jD� À·jjË s ♣♣♣♣    ♣♣♣♣...~  .~~.~~~  ..~.~..  ~§..[.. ~~...  ♣.~♣.[~♣♣♣♣♣  ♣♣♣♣.<♣♣♣♣♣  ♣..@~÷♣  ♣.÷~~§[♣  ~~.).~§~♣♣.~~  ÷)§)....♣♣♣~U..  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣).  ~§~~§~♣ ♣♣ζ♣)  À·jŠÌ Œ ~~~§~♣♣   §§~~♣♣    ♣♣~!†~.♣  À·jgm  ♣♣♣♣    ♣♣♣♣...~  .~~.~~~  ..~.~..  ~§..[.. ~~...  ♣.~♣.[~♣♣♣♣♣  ♣♣♣♣.<♣♣♣♣♣  ♣..@~÷♣  ♣.÷~~§[♣  ~~.).~§~♣♣.~~  ÷)§)....♣♣♣~U..  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣).  ~§~~§~♣ ♣♣ζ♣)  ~~~§~♣♣   §§~~♣♣    ♣♣~!†[4 À·j6n 0m À·jKw  À·jbx  À·jÊ„  À·j«‡ c _A bloated husk is nearby! À·jâ¶™§ _You encounter a bloated husk. _A bloated husk is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the bloated husk.  Electricity arcs towards the magnetite!  The arc of electricity hits the bloated husk!!! À·jß¹T***** À·jÁAš ##########Vehumet accepts your kill. À·j‹ªÖ§§[.~~)~§..).)~ À·j<±Ú24----4====2.0)Magnavolt (1%) À·jo¾j§§§ À·jÜÀP _The bloated husk explodes! À·jó 4 À·j4  À·jõ! ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) À·j]_3 À·jEd À·j»m À·jƒn$ _ À·j5u À·jN{ À·jh|P5---- À·j†À·jU‡ À·j–r  You encounter a seven-headed hydra. À·jɤ•~----§÷Magnavolt (1%)§~~~~DD   seven-headed hydra (wandering)~ À·j;´^4.9 (2~~~ À·jýµO----5.9 (3 _ À·jæÂ<§ À·júÄ À·j =ã *****, magnet…)You feel a surge of power!  Magnetic shrapnel attaches itself to the seven-headed hydra. À·jÑ* ***D  magnetised)Electricity arcs towards the magnetite!  The arc of electricity hits the seven-headed hydra!! À·jf 7D)§[.~~§18----===6.9 (1 À·jßl <§ À·jyo j _The seven-headed hydra is heavily wounded. À·jû%H***** À·j´ï§  The arc of electricity hits the seven-headed hydra!! _The seven-headed hydra is heavily wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the seven-headed hydra!!!  You kill the seven-headed hydra!  Vehumet accepts your kill. À·jË»M** À·j]ŧ§§§[.§~§§§ À·jt«5------57Magnavolt (1%) À·j0 U§§ À·jº"4 _You feel your power returning.À·jÜŠ3À·j6ŒÀ·j,™€6=-À·jÒ¤,À·jB«À·jª²À·jU¹l  You encounter a thorn hunter.À·jÑÉ…§~§§---~~§Magnavolt (1%)§§ff   thorn hunter (wandering)À·j8ËL9.9 (2nÀ·jDÚ±~n   eleionoma (wandering)À·j¹ÛH---70.9 (3À·j¬é9§À·j«ì[ _You encounter an eleionoma.À·j,˜G ♣♣♣♣    ♣♣♣♣...~  .~~.~§§  ..~.~..  §~..[.. ~~...  ♣.~♣.[§♣♣♣♣♣  ♣♣♣♣.<♣♣♣♣♣  ♣..@~÷♣  ♣.÷~~~[♣  ~~.).~÷~♣♣.~§  ÷)))....♣♣♣~§..  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣  ~~~~~~♣ ♣♣ζ♣)À·j™‘  ~~~~~♣♣   ~~~~♣♣    ♣♣~!†~.♣ À·jL3W ♣♣♣♣    ♣♣♣♣...~  .~~.~§§  ..~.~..  §~..[.. ~~...  ♣.~♣.[§♣♣♣♣♣  ♣♣♣♣.<♣♣♣♣♣  ♣..@~÷♣  ♣.÷~~~[♣  ~~.).~÷~♣♣.~§  ÷)))....♣♣♣~§..À·j˜4o  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣  ~~~~~~♣ ♣♣ζ♣)  ~~~~~♣♣   ~~~~♣♣    ♣♣~!†À·jðQ4À·jÅ[À·j0_d _There are monsters nearby!À·jÝK Þ *****, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the thorn hunter.À·j× l **n  Electricity arcs towards the magnetite!  The arc of electricity hits the eleionoma!!!  The eleionoma is severely wounded.À·j{a  **f  The eleionoma shouts!  The arc of electricity hits the thorn hunter!!!À·jã Sf.À·jÞä Jn§À·j’å *kÀ·jŽö L §~~~[.~~§§k   swamp drake (wandering)The thorn hunter is heavily damaged.À·jÞ÷ n0----===1.9 (1À·jP C§§À·jW \ _You encounter a swamp drake.À·j•¢|.Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!  You kill the eleionoma!  Vehumet accepts your kill.  You feel your power returning.À·jž®� ****** k   swamp drake (wandering, magnetised)  An eleionoma bone magically twists into a wand of mindburst (4).  The arc of electricity hits the thorn hunter!!!À·jÅ<Ó§An eleionoma bone magically twists into a wand of mindburst (4).  The arc of electricity hits the thorn hunter!!!  The thorn hunter is almost destroyed.The arc of electricity hits the swamp drake!!!  You kill the swamp drake!  Vehumet accepts your kill.À·j¥DM**À·jÛÆRf.À·jfÜŠ~~§.~~/§~À·j÷â‚9/38 -----62À·jãëX§§À·j%î4 _You feel your power returning.À·jz‘§Vehumet accepts your kill. _You feel your power returning.  À·jÝzYou feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the thorn hunter!!!  You destroy the thorn hunter!  Vehumet accepts your kill.À·j8�O*****À·j›?***À·j€£n~~~[.~§À·j.¤U~/§À·j%«P-8-3À·j¥«8Magnavolt (1%)À·jι7§À·jü4 _You feel your power returning.À·jÝo Ÿ♣♣♣♣ ♣♣♣♣.....♣♣ ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~§§§.♣♣♣ ♣♣♣♣♣♣...~~.~♣♣♣.~~.~.~♣ ♣~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ ♣..~...~~~~♣♣♣♣♣~~..[...♣.....♣ ~~§...~~~♣♣♣♣~.~~....~♣ ~~~~§~.~~~♣ ♣.~♣.[~♣♣♣♣♣ ~.§~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ À·j)q ô♣~....~~.♣♣♣♣...@÷♣♣♣.♣♣♣♣ ♣~.~..~~~.♣♣.÷~~~[♣..~~.~♣♣ ♣♣♣...~~~~.).~÷~♣♣.~§~~..~♣♣♣. ♣♣♣♣ζ~÷)))....♣♣♣~/..♣♣ζζζ†~~~~..♣♣♣ ♣♣♣§..♣.ζζ♣ζ~~~~~~♣ ♣♣ζ♣).  ♣♣..♣ζ.~~~§~♣♣ ♣.ζξ..  ♣......~ À·j‹‰ L~§À·jÅŠ ‡---4Water À·jÙ˜ À·j—œ 2 _You enter the shallow water.À·j Ñ" À·j’Ñ¡♣♣♣♣♣♣♣  ♣♣♣♣ ♣♣♣♣.....♣♣  ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~§§§.♣♣♣ ♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.~♣ ~~♣♣..~~..~.~.....~~~.♣ À·jÏÑu..~...~~~~♣♣♣♣♣~~..[...♣.....♣ §...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~~~§~.~~~♣ ♣.~♣.[~ À·jÒê~.§~~.~.♣♣ ♣♣♣♣.@♣♣♣♣♣ ~....~~.♣♣♣♣...~÷♣♣♣.♣♣♣♣ ~.~..~~~.♣♣.÷~~~[♣..~~.~♣♣ À·j—Ò�♣♣...~~~~.).~÷~♣♣.~~~~..~♣♣♣.  ♣♣♣♣ζ~÷)))....♣♣♣~/...~~..~.  ♣♣ζζζ†~~~~..♣♣♣ ♣♣♣§.........ζζ♣ζ~~~§~~♣ ♣♣ζ♣)..~~..~ À·jÌÒÛ♣♣..♣ζ.~~~§~♣♣ ♣.ζξ......♣ ♣......~~~~♣♣ ♣...§~ζξ~...~♣À·j âp~§§)~À·jxê�10/38=--5À·j©ð9§À·jÚów _There is a stone staircase leading up, spattered with blood here.À·jtÈÀ·jzÉÀ·j¶ßÀ·jEìB§§À·jùñ-6 _À·j¢ø:§À·j óy=3-Mesm À·j±øì ..~~~.~.♣~~~♣........÷...~~....~~ ♣♣...~....~~#.####...#...~.~♣....♣§..~~~..~..~...#...#..♣♣♣♣♣..~~  ♣.~.~~~<...÷....#......♣♣♣~~.~~♣  ♣♣~~~~.....♣~...##.##..♣♣...~~.~  ♣.[~~~....~♣♣♣.........♣.~~.~~.~ À·j_ù? ♣♣~.~~...♣♣♣♣~~♣.....~~~~~~....♣ ♣♣♣♣♣...~~.♣♣.~~.~♣...~~~>..~~~♣♣ ♣~~~~~~~~~~~~.~~@..[~.....~~~~.~♣ ♣~~~~.~~~~.♣♣......♣.....~~~~~.~♣ ♣♣~.......~...~§~~.~~.§~~♣...~~..  ♣♣♣♣....♣♣..~~~~~....~.♣...~~~~~ ♣♣♣~~~~♣.~~~~~~...).~~~~~.~~~§~À·jçùu ♣~~~~~♣♣.~~~...~.~..~~..~..~~~~  ♣~†~~~~♣..~.~♣♣~♣♣♣~..~~~..~~~.   ♣~.~~~~.♣~~♣♣♣♣♣♣ ♣♣§♣♣~......~   ♣♣...~~.♣♣♣♣ ♣♣♣♣.~.♣♣♣♣♣À·júD À·j3‘,8.4 (2.5À·j£—À·j;˜! _You climb upwards.À·jú™c _There is a stone staircase leading down here.À·j¯ðÀ·jVñÀ·jíòÀ·jðõÀ·jËü‰ _1À·jëþÀ·j� À·j÷ À·jÆ À·jZ À·jµ À·jË À·jš À·jý #2À·j9 0=À·j2 À·j( À·jƒ (À·jÏ À·jÙ y _Your orb has recharged its mesmeric power.À·jH À·j° À·jŽ ,À·jƒ À·j£& Š3==À·jÚ' ,À·jü( À·j­* À·j+ À·jÂ, À·jß. À·j)/ À·jË0 À·jE3 À·j¥3 K4=À·jp5 À·jÓ7 À·j78 À·j\9 À·jŸ: À·jó: À·jU< À·jÎE À·jjF À·jìH À·jrL À·j×L #5À·j M 0=À·j O À·jáQ À·j;R À·jÛS À·jvV À·jËV À·jeX À·j‹Z À·jèZ À·jC\ À·já] À·jŒ^ ^6==À·jP_ À·ja À·jna À·j„b À·jšd À·jòd À·jðf À·j­i À·j2j À·jÙk À·jn À·j�n K7=À·jÌp À·js À·jæs À·j°u À·j]x À·jºx À·j·z À·jp} À·jÎ} À·jÖ À·jc‚ À·jç‚ S8=À·j�„ À·jè‡ À·jAˆ À·jщ À·jŒ À·jlŒ À·j‹Ž À·j,‘ À·j‘ ^9==À·jb“ À·jº• À·j– À·jé— À·jŸš ,À·jè› À·j}ž À·jÛž À·jD¡ À·jÇ£ À·j)¤ X20=À·jÿ¦ À·j© ,À·jŠ« À·j=¯ À·j´¯ À·jб À·j«´ ,À·j©» y1=À·jѼ À·j¿ ,À·j¥Á À·jÅ ,À·jVÇ À·jKÊ À·j¨Ê À·jÍ À·j·Ï À·j9Ð W2=À·jƒÒ À·jÕ À·jêÕ À·jsÛ BÀ·j¹Ü À·j'ß ,À·jÀá À·jùã À·j_ä M3=À·j›æ À·jZé À·j¹é À·jãë À·j_õ À·j ö À·j[ù À·jïü À·jþ À·jŸÿ À·j¶ À·j T4==À·j1 À·j+ À·j€ ,À·j ,À·j•. 5=6=À·j4 À·jö4 ,À·j^7 À·j: À·jt: À·j_< À·j>? €7==À·j6A À·jËC À·j?D À·j%F À·jÜH À·jEI À·jDR XÀ·jØS À·jgT W8=À·jhV À·jÿX À·jsY À·j<\ À·j¿^ À·j'_ À·jÌ` À·jc À·jRc À·je À·j]g À·j©g #9À·jÛg (=À·j‘i À·jl À·jl À·jXn À·jÄq À·j6r À·j&t À·jnv À·jw À·jwx À·j«z À·j{ V30=À·jÌ| À·j" À·js À·j� À·j%ƒ À·j‡ƒ À·jf… À·j�‡ À·jì‡ À·jŒ‰ À·jä‹ À·jVŒ K1=À·jaŽ À·jO‘ ,À·j1“ À·j>• À·j‘• À·jm– À·j8˜ À·j�˜ h2==À·jŽš À·j^� BÀ·jµ¡ ,À·j§ À·j&° ­3=À·j©· XÀ·jB» BÀ·j²½ ,À·j2Á À·j9Ä À·j«Ä K4=À·j‘Ç À·jàÊ À·j@Ë À·jÓÍ À·j…Ð ,À·jôÒ À·j„Õ ,À·j× À·jÕÙ À·jšÚ h5==À·jYÛ À·jÕÜ ,À·j Þ À·jå BÀ·j´å ,À·jŸç À·jHé À·j é U6=À·j“ê À·jNì À·j¬ì À·j~í À·jŠï À·jáï À·jÑñ À·jô À·j‚ô À·jmö À·jKù À·jvú K7=À·j¯û À·jTþ À·jÈþ À·j• À·j" À·jz À·jn À·jR À·j± h8==À·j§ À·ji* ¬ §783.4 (105.0)~~ _Magic restored.À·jñ+ À·jy3 À·jÎ5 E _Done exploring.À·j±kÀ·jõlÀ·jtÀ·j{7§À·jU‚84.0) _À·jz…À·j `y=4-Mesm À·j”œ ♣♣♣♣♣♣♣  ♣♣♣♣ ♣♣♣♣.....♣♣  ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.~♣ ~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ ..~...~~~~♣♣♣♣♣~~..[...♣.....♣ ~~§...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~~~§~.~~~♣ ♣.~♣.[~♣♣♣♣♣ ~.§~~.~.♣♣ ♣♣♣♣.@♣♣♣♣♣ ~....~~.♣♣♣♣...~÷♣♣♣.♣♣♣♣ ~.~..~~~.♣♣.÷~~~[♣..~~.~♣♣ ♣♣...~~~~.).~÷~♣♣.~~~~..~♣♣♣.  ♣♣♣♣ζ~÷)))....♣♣♣~/...~~..~.  À·jwži♣♣ζζζ†~~~~..♣♣♣ ♣♣♣)........  ♣.ζζ♣ζ~~§~~~♣ ♣♣ζ♣)..~~..~ ♣♣..♣ζ.~~~~~♣♣ ♣.ζξ......♣♣ ♣......~~~~♣♣ ♣...§~ζξ~...~♣À·j],5.9 (2.5À·j8 À·j # _You climb downwards.À·jw _There is a stone staircase leading up, spattered with blood here.À·jë§3À·j¯¬À·jº³À·jǺ: _À·j<ÁÀ·jÃÁÀ·jlÇÀ·j/Õ,À·j¯ÚÀ·jÑàÀ·jkáÀ·jÍæÀ·jUîÀ·j¸îÀ·jEôÀ·j$ýÀ·jÚýÀ·j À·jk>À·jÀ·jw#y _Your orb has recharged its mesmeric power.À·jË,3À·j„2À·jë8À·jÁ=,À·jò@À·j­DÀ·jJL,À·jÀQÀ·j¥`À·jh,À·j½mÀ·j uc  You see here a hydra skeleton.À·jñ}À·jµ~ _À·j …À·jΔ:♣♣♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.♣~~♣♣..~~~~~♣♣♣~..~.~.....~~~..~...~~~~♣♣♣♣♣~~..[...♣....  ♣♣~~§...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣ À·j¡•Ì ♣~~~~§~.~~~♣ ♣.~♣.[~♣♣♣♣♣  ♣♣~.§~~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣  ♣~....~~.♣♣♣♣...~÷♣♣♣.  ♣~.~..~~~.♣♣.÷~~~[♣..~~.~♣♣  ♣♣♣...~~~~.)@~÷~♣♣.~~~~..~♣♣♣ ♣♣♣♣.~÷)))....♣♣♣~/...~~..~ ♣♣ζ÷)÷~~~~..♣♣♣ ♣♣♣)....... ♣.ζ.♣.~~§~~~♣ ♣♣ζ♣).À·j––ë.~~.. ♣♣..♣~.§~~~~♣♣ ♣.ζξ......♣ ♣......~~~~♣♣ ♣...§~ζξ~...~♣  ♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†~.♣  ♣..~~~~~~~♣ ♣.~§~..~...~.~  ♣.~~~(~~~.♣ ♣♣ξ~....~....♣ À·jΦÆ ♣~~♣♣..~~~~~♣♣♣~..~.~.....~~ ♣..~...♣♣~~..[...♣...À·js§¬♣~~§...~.~~....~♣♣♣♣♣ ♣~~~~~~.~~~♣ ♣.~♣.[~♣♣♣♣♣  ♣♣~.§§~.~.♣♣ ♣♣♣♣.< ♣~....~~.♣♣♣♣...~÷♣♣♣.♣♣♣♣À·jê§ü ♣~.~..~~~.♣♣.÷~~~[♣..~~.~♣♣ ♣♣♣...~~~~.).~÷~♣♣.~~~~..~♣♣ ♣♣♣♣.~÷))@....♣♣♣~/...~~.. ♣♣<÷)÷~~~~..♣♣♣ ♣♣♣)......À·j¨µ ♣...♣.~~§~~~♣ ♣♣ζ♣)..~~À·j?¨~♣..♣~.§~~~~♣♣ ♣.ζξ....À·j�¨Ÿ ♣......~~~~♣♣ ♣...§~ζξ~...~ ♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†~. ♣À·jÞ¨�~~♣ ♣.~§~..~...~. ♣.~~~(~~~.♣ ♣♣ξ~....~....♣....†.♣♣♣♣ ♣~ξ.....~:...À·j©À·jÀÃY97.9 (12.0)~À·jmÅ,8.9 (13À·j¶Ó@§§À·j´Ö$  Things that are here:À·j\Ù­ _a +0 robe; a +0 spectral quarterstaff; a hydra skeletonÀ·jGëÀ·j<ìÀ·j2óÀ·jÀ·j À·j $ _À·jÀ·j+ À·j)À·jf*À·jL/À·j¬8c  You see here a hydra skeleton.À·jµAÀ·j�5 _À·jŒÀ·j,À·jIÀ·jb+À·jÝ2,À·jø7À·jò>À·j[D,À·jÔIÀ·j”Sc  You see here a hydra skeleton.À·j‹[�  You enter the shallow water.  You encounter a swamp drake.À·jmf¹♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~§~~~~~~.~♣ ~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ ..~...~~~~♣♣♣♣♣~~..[...♣.....♣ ~~§...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~~~~~.~~~♣ ♣.~♣.[~♣♣♣♣♣ ~.§§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ À·jöf°~....~~.♣♣♣♣...~÷♣♣♣.♣♣♣♣ ~.~..~~~.♣♣.÷~~~@♣..~~.~♣♣ ♣♣...~~§~.).~÷~♣♣.~~~~..~♣♣♣.  ♣♣♣♣.~÷)))....♣♣♣~/...~~..~. Magnavolt (1%)♣♣<÷)÷~~~~..♣♣♣ ♣♣♣)........  ♣...♣.~~~~~~♣ ♣♣ζ♣)k.~~..~ ♣♣..♣~.~~~~~♣♣ ♣.ζξ......♣♣ k   swamp drake (wandering) À·jbg²♣......~~~~♣♣ ♣...§~ζξ~...~♣ ♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†~.♣ ♣..~~§~~~~♣ ♣.~§~..~...~.~.À·j\kU804.9 (6.0)k.À·j}NkÀ·j¨}T=5.9 (7Water À·jÙ}À·jY†À·jüˆB _The swamp drake roars!  Things that are here:À·j‹… _+0 swamp dragon scales; a swamp dragon skeletonÀ·j ¸   ♣.~~.~ ~..~. ♣♣~~..[ .~~.  ♣.~♣.[~♣♣♣♣♣  ♣♣♣♣.<♣♣♣♣♣ ♣♣...~÷♣ À·jÔ¸ª♣.÷~~~@♣ .).~÷~♣♣.~~~~..~♣♣♣.  )))....♣♣♣~/...~~..~.  ♣♣<÷)÷~~~~..♣♣♣ ♣♣♣)........  ~~~~♣ ♣♣ζ♣k..~~..~ ~~~♣♣ ♣.ζξ......♣♣ ~~♣♣ ...~♣  ♣♣~!†~.♣   À·jÚR/   ♣.~~.~ ~..~. ♣♣~~..[À·j…SU .~~.  ♣.~♣.[~♣♣♣♣♣  ♣♣♣♣.<♣♣♣♣♣ À·jÂSÅ♣♣...~÷♣ ♣.÷~~~@♣À·jTà .).~÷~♣♣.~~~~..~♣♣♣.  À·j6T©)))....♣♣♣~/...~~..~. À·jmTm ♣♣<÷)÷~~~~..♣♣♣ ♣♣♣)........  ~~~~♣ ♣♣ζ♣k..À·j�T«~~~♣♣ ♣.ζξ......♣♣ À·jÑTl~~♣♣ .À·jUs ♣♣~!† À·j3U À·jôm3À·jˆwÀ·jizb _A swamp drake is nearby!À·jRÙÅ***** (magnetised) _+0 swamp dragon scales; a swamp dragon skeleton À·jÚ_A swamp drake is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake!!À·j2~ .~/)§kcatching breath, magneti…)The swamp drake is severely wounded.À·j6ŠM*****À·j’�ζζζ@ζζζζ/)À·jÑ{1-----====6.9 (1À·jì*9§À·j§-n _The swamp drake breathes noxious fumes at you.À·jâ­§The swamp drake is severely wounded. _The swamp drake breathes noxious fumes at you.  You feel a surge of power! Electricity arcs towards the magnetite!  You kill the swamp drake!  Vehumet accepts your kill.À·jtéY*****À·jBy«§â„“â„“â„“â„“â„“â„“â„“/)§À·j«×26--------==--7Magnavolt (1%)À·jÔ‹M§§À·jÓ�4 _You feel your power returning.À·jC0 À·jA5    Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i - Spellcasting  15.0  16.4  +1          À·jÒ5 Ö b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1  À·j6  e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      À·jœ6 Þ n - Air Magic  12.0  17.8  -1      o + Earth Magic 20.9  33.9  -1   f - Armour   0.0   1.2  -1  À·jH7 £     g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1  À·j•7             À·jç7 €                À·j8 À        À·jk8 À        À·j·8 X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpÀ·jõ8 *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÀ·jÀ·jkÀ·j'² ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣♣tswn the Earth Mage ♣♣♣♣♣...~~.~♣♣♣.~~.~§~~~~~~.~♣Oni of Vehumet ****** ~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣Health: 189/189 ======================== ..~...~~~~♣♣♣♣♣~~..[...♣.....♣Magic: 26/38 ================-------- ~~§...~~~♣♣♣♣~.~§....~♣♣♣♣♣♣♣♣AC: 18Str: 17 ~~~~~.~~~♣ ♣.~♣.[~♣♣♣♣♣EV: 8Int: 22 ~.§§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣SH: 0Dex: 9 À·j¾(~....~~.♣♣♣♣..â„“â„“÷♣♣♣.♣♣♣♣XL: 19 Next: 28% Place: Swamp:4 ~.~..~~~.♣♣.÷~~â„“@♣..~~.~♣♣Noise: ==-------  Time: 44807.9 (0.0) ♣♣...~~§~.).~÷~♣♣ℓℓℓ~~..~♣♣♣.x) staff of air♣♣♣♣.~÷)))....♣♣♣â„“/...~~..~.Cast: Magnavolt (1%)♣♣<÷)÷~~~~..♣♣♣ ♣♣♣)........Water ♣...♣.~~§~~~♣ ♣♣ζ♣§..~~..~ ♣♣..♣~.~~~~~♣♣ ♣.ζξ......♣♣ ♣......~~~~♣♣ ♣...§~ζξ~...~♣ ♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†~.♣ ♣..~~§~~~~♣ ♣.~§~..~...~.~. _The swamp drake breathes noxious fumes at you.You feel a surge of power! Electricity arcs towardÀ·j8)Þs the magnetite!  The arc of electricity hits the swamp drake!!  You kill the swamp drake!Vehumet accepts your kill. _You feel your power returning.À·jQ4À·j5À·ju=À·jÃ>À·jò” À·jÏ– f Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%À·j�— ^5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterÀ·jÀ— rEarth17%9  A - ApportationTranslocationÀ·jò— 1%À·j!˜ 1  B - BlinkÀ·jP˜ Translocation1%À·j}˜ =2  P - PasswallEarthÀ·j¬˜ 0% 3 À·jÚ˜ ñSelect a spell to describe [?] help [!]/[I] toggle spell headersÀ·jß0À·j!3À·j¼AÎ ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣♣tswn the Earth Mage ♣♣♣♣♣...~~.~♣♣♣.~~.~§~~~~~~.~♣Oni of Vehumet ****** ~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣Health: 189/189 ======================== ..~...~~~~♣♣♣♣♣~~..[...♣.....♣Magic: 26/38 ================-------- ~~§...~~~♣♣♣♣~.~§....~♣♣♣♣♣♣♣♣AC: 18À·jºBStr: 17 ~~~~~.~~~♣ ♣.~♣.[~♣♣♣♣♣EV: 8Int: 22 ~.§§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣SH: 0Dex: 9 ~....~~.♣♣♣♣..â„“â„“÷♣♣♣.♣♣♣♣XL: 19 Next: 28% Place: Swamp:4 ~.~..~~~.♣♣.÷~~â„“@♣..~~.~♣♣Noise: ==-------  Time: 44807.9 (0.0) À·jD§♣♣...~~§~.).~÷~♣♣ℓℓℓ~~..~♣♣♣.x) staff of air♣♣♣♣.~÷)))....♣♣♣â„“/...~~..~.Cast: Magnavolt (1%)♣♣<÷)÷~~~~..♣♣♣ ♣♣♣)........Water ♣...♣.~~§~~~♣ ♣♣ζ♣§..~~..~ ♣♣..♣~.~~~~~♣♣ ♣.ζξ......♣♣ ♣......~~~~♣♣ ♣...§~ζξ~...~♣ ♣...~~~~~.♣♣ ♣♣~!ℓζζζ..†~.♣ ♣..~~§~~~~♣ ♣.~§~..~...~.~. _The swamp drake breathes noxious fumes at you.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the swamp drake!!  You kill the swamp drake!Vehumet accepts your kill. _You feel your power returning.À·jYQÀ·j]RÀ·ju_À·j aÀ·j"& 3À·j‚+ À·jý4 À·j-< ,À·jšD c7=À·j§J À·jfS À·j T À·jCY À·jÏ` ,À·jZn À·j…y ,À·jd À·jb‡ m8=À·jk� À·j9˜ ,À·j¼� À·jç¤ ,À·jª À·j"³ ,À·j¦½ À·jÅà a9=À·jÈ À·jPÏ ,À·jŽÔ À·jRÛ ,À·j§à À·j¤æ ,À·jšë À·jàú l30=À·j‹ À·j” ,À·já ,À·j( À·j? À·j ,À·jA# À·j( K1=À·jŸ( À·je- À·jQ= ,À·jSC À·jTJ ,À·j‡P À·jºX ,À·js^ À·j¡f À·j]g h2==À·j|l À·j³t À·jnu À·jP� À·jw‰ ,À·j� À·jƒ• À·j:– U3=À·jb› À·jl£ À·j¤ À·jË© À·j•² À·jG³ À·j–· À·j´¾ À·jÐ l  You encounter a swamp dragon.À·j�à 1§~§~...§÷÷~~~--.~÷~♣♣.~~~/...§Magnavolt (1%)~)D   swamp dragon (trample, wandering)DÀ·jWú —~34.9 (27.0)--5.9 (28 _À·j> S§§À·j éž   ♣.~~.~ ~..~. ♣♣~§..[ .~~.  ♣.~♣.[~♣♣♣♣♣  ♣♣♣♣.<♣♣♣♣♣ ♣♣...§÷♣ ♣.÷~~~@♣ .).~÷~♣♣.~~~~..~♣♣♣.  )))....♣♣♣~/...§~..~. À·jê ♣♣<÷)÷~~~~..♣♣♣ ♣♣♣)........  ~~~~♣ ♣♣ζ♣)..~~..~ ~~~♣♣ ♣.ζξ......♣♣ ~~♣♣   ♣♣~!†~.♣    À·jEA~   ♣.~~.~ ~..~. ♣♣~§..[ .~~.  ♣.~♣.[~♣♣♣♣♣  ♣♣♣♣.<♣♣♣♣♣ ♣♣...§÷♣ ♣.÷~~~@♣  À·jOB-.).~÷~♣♣.~~~~..~♣♣♣.  )))....♣♣♣~/...§~..~.  ♣♣<÷)÷~~~~..♣♣♣ ♣♣♣)........  ~~~~♣ ♣♣ζ♣)..~~~♣♣ ♣.ζξ......♣♣ ~~♣♣  ♣♣~!†  À·jŽP À·j¸Q À·jòg À·j÷jc _A swamp dragon is nearby! À·jÕãp******D  magnetised)* _A swamp dragon is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp dragon.  À·jÍä³ Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!!  The swamp dragon is heavily wounded. À·jWhaD.k À·j¦y/ ~.~/))k   swamp drake (wandering)The swamp dragon roars deafeningly! À·jc|k27---===6.9 (1.0) À·jg�9§ À·jCŽ\ _You encounter a swamp drake. À·j,¥ Œ****** , magnetised)The swamp dragon roars deafeningly! _You encounter a swamp drake.  You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp drake.  Electricity arcs towards the magne À·j¦ :tite!  The arc of electricity hits the swamp dragon!! À·j³2 (§Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!  The swamp dragon is almost dead.The arc of electricity hits the swamp dragon!!!  À·j}3 “You kill the swamp dragon!  Vehumet accepts your kill. À·j@ "§You kill the swamp dragon!  Vehumet accepts your kill.  You feel your power returning.ke!!ke! À·jïG Š**..~♣ À·jðØ Â~.~/...~))§§ À·j2ß ¦4-----97Magnavolt (1%) À·jVë  À·jªí 4 _You feel your power returning.!À·jÔ!À·j3Õ!À·jJã!À·jÖåH _No target in view!!À·jtê !À·j¹ë !À·jlð !À·jÇø !À·jŒù $ _!À·jx !À·j ,!À·jM !À·j3 !À·j5 l  You encounter a swamp dragon.!À·j70 ä§.§§..§5-----Magnavolt (1%)§§D   swamp dragon (trample, wandering)D!À·j[A E~9.9 (2!À·jøB N---40.9 (3 _!À·j.O s§§§§!À·j›Q "À·jÁÞÂ♣♣♣♣...~~.~♣♣♣.~~.§§~~~~~~.~♣ ~♣♣..~~~~~♣♣♣§..§.~.....~~~.♣ .~...~~~~♣♣♣♣♣~~..[...♣.....♣ ~§...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~~.~~~♣ ♣.~♣.[~♣♣♣♣♣ .§§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ....~~.♣♣♣♣...~÷♣♣♣.♣♣♣♣ "À·j˜ß5.~..~~~.♣♣.÷~~~[♣..~~.~♣ ♣...~~§~.).~÷~♣♣@~~~~..§♣♣♣.♣♣.~÷)))....♣♣♣~/...~~..~. ♣♣<÷)÷~~~~..♣♣♣ ♣♣♣)........ ♣...♣.~~~~§~♣ ♣♣ζ♣)..~~..~ ♣..♣~.~~~~~♣♣ ♣.ζξ.§....♣♣ ......~~~~♣♣ ♣...§~ζξ~D..~♣ ...~~~~~.♣♣ ♣♣~!ℓζζζ...~."À·jàì♣ ..~~§~~~~♣ ♣.~§~..~...~.~. .~~~(~~~.♣ ♣♣ξ~...♣~"À·jÍùÕ §DDcatching breath)The swamp dragon roars deafeningly! You hear a deafening roar!"À·j;N*****"À·jt“Ù§♣ζξξ§§§~..~§ξ§ξζξ"À·jf•?===1.9 (1"À·jÕ¡"À·je¤h _The swamp dragon breathes poison at you."À·j”° )..~~~~~♣♣♣§..§.~.....~~~.♣ ...~~~~♣♣♣♣♣~~..[...♣.....♣ §...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~~.~~~♣ ♣.~♣.[~♣♣♣♣♣ §§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ..~~.♣♣♣♣...~÷♣♣♣.♣♣♣♣ "À·j˜± {~..~~~.♣♣.÷~~~§♣ζξξ~.~♣..~~§~.).~÷~♣♣§§§§~..~♣♣♣.♣♣.~÷)))....♣♣♣@ξ§..~~..~. <÷)÷~~~~..♣♣♣ ♣♣♣ξ........ ...♣.~~~~§~♣ ♣♣ζ♣ζ..~~..~ ..♣~.~~~~~♣♣ ♣.ζξ.ξ....♣♣ "À·jn² Ï.....~~~~♣♣ ♣...§~ζξ~D..~♣~~~~~.♣♣ ♣♣~!ℓζζζ...~.♣ ~~§~~~~♣ ♣.~§~..~...~.~. ~~~(~~~.♣ ♣♣ξ~...♣~..†.♣♣♣♣ ♣~ξ.....~:~"À·jδ 2§"À·j•à ¦ξ♣ζζξξζζD"À·jÆ Œ---2Magnavolt (1%)Water "À·jÓ ;§"À·jØ 2 _You enter the shallow water.#À·j³—#À·j�˜9---#À·jF¥#À·j¢§H _No target in view!#À·jP3#À·jY#À·j‹ #À·jR!$ _#À·j¢(,#À·j³,n  A swamp dragon comes into view.#À·j’:Á6=ℓζζ~.§ξξDMagnavolt (1%)ζ§D   swamp dragon (trample, catching breath)#À·jJÝζ♣.â„“ζζξξâ„“3â„“)#À·j}K14.9 (2 _#À·j„UJ§§#À·jŒV#À·jå› #..~~~~~♣♣♣§..§.~.....~~~.♣ ...~~~~♣♣♣♣♣~~..[...♣.....♣ ...~~~♣♣♣♣~.~~....~♣ .~~~♣ ♣.~♣.[~♣♣♣♣♣ ~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ #À·j+� Ü~~.♣♣♣♣...~÷♣♣♣.♣♣♣♣ ..~~~.♣♣.÷~~~ζ♣.ℓζ~.§♣♣ ~~§~.).~÷~♣♣ζζξξ~..~♣♣♣. .~÷)))....♣♣♣ζ@ξ..~~..~. <÷)÷~~~~..♣♣♣ ♣♣♣â„“. ♣.~~~~§~♣ ♣♣ζ♣D..~~..~ ♣~.~~~~~♣♣ ♣.ζξ.ζ....♣♣ ~~~~♣♣ ♣...§~ζξ~§..~♣~~~~~.♣♣ ♣♣~!ℓζζζ...~.♣ ~~§~~~~♣ ♣.~§~..~...~.~.(~~~.♣ ♣♣ξ~....~....#À·j¶� 8♣~ #À·j9Ÿ 1D#À·j÷¯ Ë D 2 swamp dragons (trample, 1 catching …)You encounter a swamp dragon.#À·jAÅ � **The swamp dragon breathes poison at you.#À·jgVî.â„“~.~ζ@ζζâ„“.#À·jmXT====5.9 (1#À·jÔd#À·j2gk _The blast of poison misses you.Things that are here:#À·j£i‚ _a wand of mindburst (4); an eleionoma corpse$À·jRæ§*******  You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the swamp dragon!!  The swamp dragon is moderately wounded.  The arc of electricity hits the swamp dragon!!!$À·j{kAD)$À·j¡l7D.$À·j­z¹â„“♣..~ℓℓζζâ„“...$À·jÿ{•19----===-6$À·jˆ$À·j7Šd _The swamp dragon is heavily wounded.$À·jx& ] §The swamp dragon is almost dead.  You kill the swamp dragon!  Vehumet accepts your kill.You feel your power returning.  You hear a splash.$À·j‚. Î******   swamp dragon (trample, catching breat$À·jW¾ ¼MζYou hear a splash.  The swamp dragon scales are intact enough to wear.$À·jÙÆ ?*$À·j2W½[.~â„“~@â„“â„“)..$À·j,X0.§$À·j_ Metallomancer6------$À·j�_Ä31-7Magnavolt (1%) _The swamp dragon scales are intact enough to wear.$À·ju<§$À·j—wm _Your Earth Magic skill increases to level 21!%À·jð> ♣♣...~~.~♣♣♣.~~.§§~~~~~~.~♣ ♣♣..~~~~~♣♣♣§..§.~.....~~~.♣ ~...~~~~♣♣♣♣♣~~..[...♣.....♣ §...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~~~.~~~♣ ♣.~♣.[~♣♣♣♣♣ §§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ .~~.♣♣♣♣...~÷♣♣♣.♣♣♣ ~..~~~.♣♣.÷~~~[♣..~~.~♣♣ ...~~§~.).~÷~♣♣.@ℓζ~..~♣♣♣. ♣♣♣.~÷)))....♣♣♣~ζℓ..~~..~. ♣<÷)÷~~~~..♣♣♣ ♣♣♣â„“........ ...♣.~~~~§~♣ ♣♣ζ♣)..~~..~♣~.~~~~~♣♣ ♣.ζξ......♣♣ .....~~~~♣♣ ♣...§~ζξ~...~♣ ..~~~~~.♣♣ ♣♣~!ℓζζζ...§.♣ .~~§~~~~♣ ♣.~§~..~...[3%À·j@ �6m~.~. ~~~(~~~.♣ ♣♣ξ~....~....♣~%À·jI t~â„“.[%À·jzJ ˆ7-----8Water %À·jæJ %À·jáU ;§%À·jÅX 2 _You enter the shallow water.&À·j¿ &À·jŠ9---&À·jÞ&À·j›&À·jÂS¬♣...~~.~♣♣♣.~~.§§~~~~~~.~♣ ~♣♣..~~~~~♣♣♣~..§.~.....~~~.♣ .~...~~~~♣♣♣♣♣~~..[...♣.....♣ ~§...~~~♣♣♣♣~.~~....~♣~.~~~♣ ♣.~♣.[~♣♣♣♣♣ &À·jªT–.§§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣.~~.♣♣♣♣...~÷♣♣♣.♣♣♣♣ .~..~~~.♣♣.÷~~~[♣..~~.~♣♣ ♣...~~§~.).~÷~♣♣@~~â„“~..~♣♣♣.♣.~÷)))....♣♣♣~ζ...~~..~.♣<÷)÷~~~~..♣♣♣ ♣♣♣[. ♣...♣.~~~~§~♣ ♣♣ζ♣)..~~..~ ♣..♣~.~~~~~♣♣ ♣.ζξ...♣♣.~~~~♣♣ ♣...§~ζξ~.~♣.~~~~~.♣♣ ♣♣~!ℓζζζ...&À·jpUÔ§.♣ ..~~§~~~~♣ ♣.~§~..~...~.~. .~~~(~~~.♣ ♣♣ξ~....~....♣~&À·j|dw§~â„“[&À·j³e09&À·j;p&À·jOr&À·jr/ ♣♣♣♣~.♣♣♣ ♣♣♣♣...~~~§§.♣♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~§~~~~~~.~♣ ~~♣♣..~~~~~♣♣♣~..~.~.....~~~.♣ ..~...~~~~♣♣♣♣♣~~..[...♣.....♣§...~~~♣♣♣♣~.~§....~♣♣♣♣♣♣♣♣ ~~~~~.~~~♣ ♣.~♣.[~♣♣♣♣♣ ~.§§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ &À·j–  ~....~~.♣♣♣♣...~÷♣♣♣.♣♣♣ ~.~..~~~.♣♣.÷~~~@♣..~~.~♣♣ ...~~§~.).~÷~♣♣.~~~~..~♣♣♣.  ♣♣♣♣.~÷)))....♣♣♣~â„“...~~..~.  ♣♣<÷)÷~~~~..♣♣♣ ♣♣♣[........  ♣...♣.~~~~~~♣ ♣♣ζ♣)..~~..~ ♣♣..♣~.~~~§~♣♣ ♣.ζξ......♣♣ ♣......~~~~♣♣ ♣...§~ζξ~...~♣ ♣...~~~~~.♣♣ ♣♣~!ℓζζζ...[.♣ ♣..~~§~~~~♣ ♣.~§~~.~.&À·j+K/~&À·j–^50Water &À·já'&À·jé)H _You enter the shallow water.  Things that are here:&À·j«+… _+0 swamp dragon scales; a swamp dragon skeleton&À·jt îM ♣♣♣♣ ♣♣♣♣.....♣♣  ♣♣♣♣~.♣♣♣ ♣♣♣♣...~§~§§.♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.~ ~~♣♣~♣♣♣~..~.~.....~~~ ..~~♣♣♣♣♣~~..[...♣.....§...~~~♣♣♣♣~.~§....~♣♣♣♣♣♣♣♣ ~&À·ji ?~~~~.~~~♣ ♣.~♣.[~♣♣♣♣♣§§~.~.♣♣ ♣♣♣♣.<♣♣♣♣♣ ...~~.♣♣♣♣...~@♣♣♣.♣♣♣♣ ~.~..~~~.♣♣.÷~~~[♣..~~.~♣♣ ♣♣...~~§~.).~÷~♣♣.~~~~..~♣♣♣♣♣♣♣.~÷)))....♣♣♣~/...~~..~.Water ♣...~..~..~.&À·jú >~§&À·jX 71 _&À·j$ 9§&À·jþ' t _You see here a hydra skeleton.&À·jà kM ♣♣♣♣♣♣♣  ♣♣♣♣ ♣♣♣♣.....♣♣  ♣♣♣♣~.♣♣♣ ♣♣♣♣...~§~§§.♣♣ ♣♣♣♣♣...~~.~♣♣♣.~~.~~~~~~~~.~ ~~♣♣~♣♣♣~..~.~.....~~~ ..~~♣♣♣♣♣~~..[...♣.....§...~~~♣♣♣♣~.~~....~♣♣♣♣♣♣♣♣ ~&À·jë R~~~~.~~~♣ ♣.~♣.[~♣♣♣♣♣§§~.~.♣♣ ♣♣♣♣.@♣♣♣♣♣ ...~~.♣♣♣♣...~÷♣♣♣.♣♣♣♣ ~.~..~~~.♣♣.÷~~~[♣..~~.~♣♣ ♣♣...~~§~.).~÷~♣♣.~~~~..~♣♣♣.~♣♣ ♣♣♣~~&À·jd 7~&À·j— a8=2 _&À·jý0 :§&À·j<5 w _There is a stone staircase leading up, spattered with blood here.3À·jøÓ33À·jŽØ3À·jŠÞ3À·jAß$ _3À·jûç3À·jËé3À·j®ê3À·j•î3À·jô3À·j•ô^9==3À·jwø3À·jßý3À·jWþ3À·j÷3À·jÐ,3À·j'3À·jS,3À·j»3À·j¬#n20=3À·jé'3À·jk.3À·j/3À·jÓ23À·j³8,3À·jC3À·jI,3À·j M3À·jqSc1=3À·j)X3À·j•^,3À·jc3À·jòh,3À·j•m3À·j%s,3À·jÈ}3À·jŒƒ3À·jV„W2=3À·jåˆ3À·j�,3À·j„“3À·j™,3À·jž�3À·já¢,3À·j²§3À·j|­c3=3À·j¿·3À·jļ3À·j½3À·jmÁ3À·j¢Ç3À·j È3À·jÌ3À·jÒ,3À·j™Ö3À·jÜ3À·j·Üj4==3À·jUà3À·j¤å,3À·jÞï3À·jóõ,3À·j™ú3À·j² ,3À·j 3À·jË m5=3À·jH 3À·jb ,3À·jÑ 3À·j  3À·j“ 3À·jˆ) 3À·j/ 3À·jÏ/ M6=3À·já3 3À·j¶9 ,3À·j> 3À·j_D ,3À·jÏH 3À·jxN ,3À·j6S 3À·jÄX 3À·jSY j7==3À·jnc 3À·jüh ,3À·j*m 3À·jˆr ,3À·jw 3À·j†| ,3À·jû€ 3À·jÁ† W8=3À·j6‡ 3À·j‹ 3À·j[‘ ,3À·j�œ 3À·j\£ ,3À·jj§ 3À·j­ 3À·jf­ 3À·j¤± 3À·jå¶ 3À·jd· K9=3À·jD¼ 3À·j¤Â ,3À·jFÇ 3À·j�Ì ,3À·j’× 3À·j�Ý 3À·jWÞ 3À·jŸâ 3À·jœè 3À·j é V30=3À·jKí 3À·j¥ó 3À·jô 3À·jYø 3À·j7þ 3À·jžþ 3À·jÍ 3À·j: ,3À·j¬ 3À·jH 3À·jÌ K1=3À·j 3À·j $ ,3À·jJ( 3À·jö- 3À·jf. 3À·j˜2 3À·jû7 3À·jc9 h2==3À·jó< 3À·j(C ,3À·jO 3À·jDT ,3À·j¿X 3À·j3^ ,3À·j�b 3À·jÝg 3À·jNh U3=3À·j½l 3À·j!r 3À·jšr 3À·j£v 3À·j| 3À·jq| 3À·j‡ 3À·jïŒ ,3À·j’ 3À·j˜ a4=3À·j«œ 3À·j6¢ 3À·j¢¢ 3À·j˦ 3À·j"¬ 3À·j‰¬ 3À·j¢° 3À·j‰µ 3À·jùµ 3À·j`À 3À·j7Æ 3À·jÉÆ a5==3À·j Ë 3À·j²Ð ,3À·jóÔ 3À·j±Ú ,3À·jjß 3À·jÀå ,3À·jê 3À·jõ k6=3À·jSû 3À·j� ,3À·j« 3À·jÐ ,3À·jg 3À·j ,3À·j  3À·j" 3À·j‚" K7=3À·jâ& 3À·jn1 ,3À·j 7 3À·j’< ,3À·j£@ 3À·jŒF ,3À·jMK 3À·jƒP 3À·jìP h8==3À·jvU 3À·jã] 4 _Magic restored.3À·jNc 3À·jÉc 3À·j o 3À·jŒw c  You see here a hydra skeleton.3À·j›~ UWater 3À·j‹ƒ 3À·j›† H _You enter the shallow water.  Things that are here:3À·j}‹ t  +0 swamp dragon scales; a swamp dragon skeleton3À·jh’ 3À·jý’ / _3À·jæ– 3À·jÚ 3À·jƒŸ 3À·j  G=Water 3À·j4£ 3À·jÅ­ A _You enter the shallow water.3À·jl´ 3À·j4µ (3À·j1¸ 3À·j¿ q  f - a wand of mindburst (31) (gained 4 charges)3À·j" 3À·j+É h _You see here an eleionoma skeleton.3À·jTÑ 33À·j¶Ô 3À·jþÛ \  Items here: ) [ ÷ †.3À·j¥à 3À·j;â  _3À·jªå 3À·j¿ç $  Things that are here:3À·jiò e  a +0 spear; a swamp drake corpse3À·jºù 3À·jKú  _3À·jHþ 3À·j 3À·j& ,3À·jf 3À·jÍ 3À·jJ ,3À·j† 3À·jð! 3À·j£& 3À·jL' 3À·jr* 3À·jZ7 3À·j)= 3À·jÝ= 3À·j*A 3À·j­E 3À·jíJ ,3À·j¯N 3À·j²[  ÷)))....♣♣♣~÷...~~..~.~~ ~~~~..♣♣♣ ♣♣♣[.........♣ ~~~~~~♣ ♣♣.♣)..~§..~~. 3À·jí\ ~~~~~♣♣ .♣.~~......♣♣ . ~~♣♣ ♣....~.~~...§♣ .~ ~~.♣♣ ♣♣~!...~...[.♣~.. ~♣ ♣.§.~..~...~.~..~ .♣ ♣♣.~....~....♣~!. ♣♣♣♣ ♣~......~@....~.~ ♣ ...♣......~~~.... ♣♣ ♣♣......~~~......~ .♣♣♣♣ .........~.~..~ ~~.~♣♣ .~.~♣♣..♣♣~...~ ~~~~~♣ .♣~♣ [3À·j ] 40m♣♣♣♣ ♣♣~.. ~~~~.♣ ♣♣ ♣.~ ~~~.~♣♣.~ ~~~~~.~  You pick up a parchment of Fortress Blast and begin reading...3À·jÑ^ \943.9 (91.0)D3À·jl  ~§D   eight-headed hydra (wandering)You add the spell Fortress Blast to your library.3À·j_n v4.9 (92Magnavolt (1%)3À·jx 9§3À·j¿z d _You encounter an eight-headed hydra.3À·j�— å)))~÷  ♣♣♣[.........♣  ♣♣.♣)..~~..~~.  .♣.~~......♣♣ .  ♣....~.~~...§♣ .~  ♣♣~!...~...[.♣~..  ♣.§.~..~...~.~..~  ♣♣.~....~....♣~!.  ♣~......~@....~.~  ...♣......~~~....  ♣♣......~~~......~  .........~.~..~  .§.~♣♣..♣♣~...~  .♣~♣ ♣♣♣♣ ♣♣~.D  ♣♣ ♣.~ .~ 3À·j7*Ž)))~÷  ♣♣♣[.........♣  ♣♣.♣)..~~..~~. 3À·jð*g .♣.~~......♣♣ .  ♣....~.~~...§♣ .~  ♣♣~!...~...[.♣~..  ♣.§.~..~...~.~..~  ♣♣.~....~....♣~!.  ♣~......~@....~.~ 3À·je+Ý ...♣......~~~....  ♣♣......~~~......~  .........~.~..~ .§.~♣♣..♣♣~...~ .♣~♣ ♣♣♣♣ ♣♣~.D 3À·j,Í ♣♣ ♣.~.~3À·jì53À·j 83À·jK3À·jaNj _An eight-headed hydra is nearby!4À·jìòù)))~÷  ♣♣♣[.........♣  ♣♣.♣)..~~..~~.  .♣.~~......♣♣ .  ♣....~.~~...§♣ .~  ♣♣~!...~...[.♣~..  ♣.§.~..~...~.~..~  ♣♣.~....~....♣~!.  ♣~......~@....~.~  ...♣......~~~....  ♣♣......~~~......~  .........~.~..~ 4À·jËóì .§.~♣♣..♣♣~...~  .♣~♣ ♣♣♣♣ ♣♣~.D  ♣♣ ♣.~ .~ 4À·j,�Ö)))~÷  ♣♣♣[.........♣  ♣♣.♣)..~~..~~.  .♣.~~......♣♣ .  ♣....~.~~...§♣ .~  ♣♣~!...~...[.♣~.. 4À·j,ŽÉ ♣.§.~..~...~.~..~  ♣♣.~....~....♣~!.  ♣~......~@....~.~  ...♣......~~~....  ♣♣......~~~......~  .........~.~..~ .§.~♣♣..♣♣~...~ .♣~♣ ♣♣♣♣ ♣♣~.D  ♣♣ ♣.~.~4À·jš4À·jœ4À·jW¦4À·j©j _An eight-headed hydra is nearby!4À·j�KD.4À·j§ À~.~..§§§~§§D4À·jn Š1-----Contam: 15% 5.9 (1.0)4À·jW`§§§4À·j6b _You feel a surge of power! You miscast Magnavolt. Nothing appears to happen.4À·j1****** (magnetised) _An eight-headed hydra is nearby! _You feel a surge of power! You miscast Magnavolt. Nothing appears to happen.  You feel a surge of power!  Magnetic shrapnel attaches itself to the eight-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the eight-headed hydra!!!4À·js³KD.4À·jÒÁl~~~.~§4À·jÃs24---------===64À·jòÎM§§4À·j‡Ñk _The eight-headed hydra is severely wounded.5À·j3Zy§  The arc of electricity hits the eight-headed hydra!!! 5À·jïZ{_The eight-headed hydra is severely wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the eight-headed hydra!!!  You kill the eight-headed hydra!  Vehumet accepts your kill.5À·j³`T*****5À·jOõ‘~~~~..§~5À·jûu2------2-75À·jÀû8Magnavolt (1%)5À·jäV§~§5À·j�4 _You feel your power returning.6À·j 6À·j^ _ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth6À·jì e0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - Shatter6À·jG ëEarth17%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth6À·j“ 0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers7À·jyl7À·jFu7À·j耙÷)))....♣♣♣~÷...~~..~.~~tswn the Metallomancer ~~~~..♣♣♣ ♣♣♣[.........♣Oni of Vehumet ****** ~~~~~~♣ ♣♣.♣)..~~..~~.Health: 189/189 ======================== ~~~~~♣♣ .♣.~~......♣♣ .Magic: 22/38 =============----------- ~~~~♣♣ ♣....~.~~...~♣ .~7À·j¾�BAC: 18Str: 17 ~~.♣♣ ♣♣~!...~...[.♣~..EV: 8Int: 22 Contam: 15% ~~~♣ ♣.~.~..~...~.~..~SH: 0Dex: 9 ~~.♣ ♣♣.~....~....♣~!.XL: 19 Next: 32% Place: Swamp:4 ♣♣♣♣ ♣~......~@....~.~Noise: ==-------  Time: 44947.9 (0.0) 7À·j„‚Ê♣...♣......~~§....x) staff of air ♣♣ ♣♣......~~~......~Cast: Magnavolt (1%) .♣♣♣♣ .........~.~§.~ ~~.~♣♣ .~.~♣♣..♣♣§...~ ~~~~~♣ .♣§♣ ♣♣♣♣ ♣♣~.. ~~~~.♣ ♣♣♣.~ 7À·jæ‚y~~~.~♣♣.~ ~~~~~.~ _The eight-headed hydra is severely wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the eight-headed hydra!!!  You kill the eight-headed hydra!7À·j>ƒiVehumet accepts your kill. _You feel your power returning.7À·jh�7À·j—Ž7À·jú—7À·j™™7À·jôý7À·j8   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i - Spellcasting  15.0  16.4  +1          7À·jç b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1     7À·jƒ~[40m o + Earth Magic 21.0  36.3  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1              7À·jÙá                    7À·jd¾                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  7À·jæã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets8À·jWæ8À·jyï8À·jSý÷)))....♣♣♣~÷...~~..~.~~tswn the Metallomancer ~~~~..♣♣♣ ♣♣♣[.........♣Oni of Vehumet ****** ~~~~~~♣ ♣♣.♣)..~~..~~.Health: 189/189 ======================== ~~~~~♣♣ .♣.~~......♣♣ .Magic: 22/38 =============----------- ~~~~♣♣ ♣....~.~~...~♣ .~AC: 18Str: 17 ~~.♣♣ ♣♣~!...~...[.♣~..EV: 8Int: 22 Contam: 15% ~~~♣ ♣.~.~..~...~.~..~SH: 0Dex: 9 ~~.♣ ♣♣.~....~....♣[8À·j§þ‡36m~!.XL: 19 Next: 32% Place: Swamp:4 ♣♣♣♣ ♣~......~@....~.~Noise: ==-------  Time: 44947.9 (0.0) ♣...♣......~~§....x) staff of air ♣♣ ♣♣......~~~......~Cast: Magnavolt (1%) .♣♣♣♣ .........~.~§.~ ~~.~♣♣ .~.~♣♣..♣♣§...~ ~~~~~♣ .♣§♣ ♣♣♣♣ ♣♣~.. ~~~~.♣ ♣♣♣.~ ~~~.~♣♣.~ ~~~~~.~ _The eight-headed hydra is severely wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the eight-headed hydra!!!  You kill the eight-headed hydra!Vehumet accepts your kill. _You feel your power returning.8À·jš8À·j^ 8À·j8À·j$¡38À·jf©8À·j�¶B8À·j¦º,8À·j�¾8À·j¡Å8À·j4Æ8À·jïÉ8À·jÒÎ8À·jlÏM3=8À·jWÓ8À·jØÙ8À·jFÚ738À·jNÞ8À·j>ã8À·jªã718À·jmç8À·j î8À·j†î99% 8À·j¬ó8À·jþˆ4==78À·jÈ8À·j< M58À·j{ 8À·j¯8À·j#738À·jÓ8À·j8À·j†718À·j› 8À·j²$8À·j7%a5=8À·jª(8À·j>0Z _Your magical contamination has completely faded away.8À·já08À·j48À·j�>B8À·j@8À·j®@8À·jâH8À·jØMc6=8À·jVP8À·jåU8À·jgV8À·jðY8À·j^8À·j^8À·jb8À·jh,8À·j(l8À·jXo;78À·jÓoE==8À·jÁq8À·jÐt8À·jºyq  You encounter a five-headed hydra.8À·jÈ„œ~÷§..§...§.D§--~Magnavolt (1%)..§§~~8À·j¬… D   five-headed hydra (wandering)8À·j8šs~620.0)~8À·j&›N--8.9 (21 _8À·j†¤:§8À·j5¦9À·jø?*******D  magnetised) _You encounter a five-headed hydra.  You feel a surge of power!  Magnetic shrapnel attaches itself to the five-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the five-headed hydra!!!  The five-headed hydra is heavily wounded.9À·jÙÀED.9À·j#Ì §9À·jËÌ3~....9À·jîÍo0-----===9.9 (1.0)9À·jÉ×9À·jGÚ2 _The five-headed hydra roars!9À·jÇÒü ****** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the five-headed hydra!!9À·jlV D!~D9À·j¾b Q~~...9À·j€c p14---------709À·jm 9À·jµo e _The five-headed hydra is almost dead.9À·j=Å9À·jCÉ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i - Spellcasting  15.0  16.4  +1          9À·jóÊ b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1     9À·jŠË[40m o + Earth Magic 21.0  36.3  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                              [9À·jVÌm                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets<À·j <À·js<À·j1'ë÷)))....♣♣♣~÷...~~..~.~~tswn the Metallomancer ~~~~..♣♣♣ ♣♣♣[.........♣Oni of Vehumet ****** ~~~~~~♣ ♣♣.♣)..§~..~~.Health: 189/189 ======================== ~~~~~♣♣ .♣.~~......♣♣ .Magic: 14/38 ========---------------- ~~~~♣♣ ♣....~.~~...~♣ .~AC: 18Str: 17 <À·jC(F~~.♣♣ ♣♣~!...~...[.♣~..EV: 8Int: 22 ~~~♣ ♣.~.~..~...~.~..~SH: 0Dex: 9 ~~.♣ ♣♣.~....§....♣~!.XL: 19 Next: 32% Place: Swamp:4 ♣♣♣♣ ♣~......~@...D~.~Noise: ===------  Time: 44970.9 (0.0) ♣...♣......~~~....x) staff of air ♣♣ ♣♣......~~~......~Cast: Magnavolt (1%) .♣♣♣♣ .........~.~..~ ~~.~♣♣ .§.~♣♣..♣♣~...~ <À·jŸ(x~~~~~♣ .♣~♣ ♣♣♣♣ ♣♣~..D   five-headed hydra (magnetised) ~~~~.♣ ♣♣♣.~ ~~~.~♣♣.~ ~~~~~.~The arc of electricity hits the five-headed hydra!!!  <À·jë(OThe five-headed hydra is heavily wounded. _The five-headed hydra roars!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the five-headed hydra!! _The five-headed hydra is almost dead.<À·jG3<À·já3=À·j =À·jÅ=À·jïŠCD.=À·jr–H~~~=À·jL—5---1.9 (1=À·jÆ¡=À·j‰£=À·j¯H Ú§The arc of electricity hits the five-headed hydra!! _The five-headed hydra is almost dead.You feel a surge of power! Electricity arcs towards the magnetite!  You kill the five-headed hydra!  Vehumet accepts your kill.=À·j—M B***=À·j Ø C..§=À·já ¦2-3===2Magnavolt (1%)=À·jê 9§=À·jÊí 4 _You feel your power returning.>À·j7>À·ju9Ö  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i - Spellcasting  15.0  16.4  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1  >À·j4; d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1      o + Earth Magic 21.0  36.3  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0  [4>À·j<0m 9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/>À·j)=Ê] auto|manual mode [*] useful|all skills [!] training|cost|targets>À·j¾‡£TargetTarget14.0 20.0 --  13.0 --  3.0  --  --  --  9.0  16.0 24.0--  --  10.0 --  --  a-z] set[-] clear selected targetcost|targets?À·jzIX=] set aall targets?À·j»Ë?À·jÔ?À·jôßê÷)))....♣♣♣~÷...~~..~.~~tswn the Metallomancer ~~~~..♣♣♣ ♣♣♣[.........♣Oni of Vehumet ****** ~~~~~~♣ ♣♣.♣)..~~..~~.Health: 189/189 ======================== ~~~~~♣♣ .♣.~~......♣♣ .Magic: 12/38 =======----------------- ~~~~♣♣ ♣....~.~~...~♣ .~AC: 18Str: 17 ?À·j˜á~~.♣♣ ♣♣~!...~...[.♣~..EV: 8Int: 22 ~~~♣ ♣.~.~..~...~.~..~SH: 0Dex: 9 ~~.♣ ♣♣.~....~....♣~!.XL: 19 Next: 33% Place: Swamp:4 ♣♣♣♣ ♣~......~@..§.~.~Noise: ===------  Time: 44972.9 (0.0) ♣...♣......~~~....x) staff of air ♣♣ ♣♣......~~~......~Cast: Magnavolt (1%) .♣♣♣♣ .........~.~..~ ~~.~♣♣ .~.~♣♣..♣♣~...~ ~~~~~♣ .♣~♣ ♣♣♣♣ ♣♣~.. ~~~~.â™?À·j(â6£ ♣♣♣.~ ~~~.~♣♣.~ ~~~~~.~ _The five-headed hydra is almost dead.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the five-headed hydra!!!  You kill the five-headed hydra!Vehumet accepts your kill. _You feel your power returning.?À·jÒê?À·jÉë?À·jõó?À·j ö?À·jªÄ º Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth17%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers@À·j€£ @À·j·¶÷)))....♣♣♣~÷...~~..~.~~tswn the Metallomancer ~~~~..♣♣♣ ♣♣♣[.........♣Oni of Vehumet ****** ~~~~~~♣ ♣♣.♣)..~~..~~.Health: 189/189 ======================== ~~~~~♣♣ .♣.~~......♣♣ .Magic: 12/38 =======----------------- ~~~~♣♣ ♣....~.~~...~♣ .~AC: 18Str: 17 ~~.♣♣ ♣♣~!...~...[.♣~..EV: 8Int: 22 ~~~♣ ♣.~.~..~...~.~..~SH: 0Dex: 9 ~~.♣ ♣♣.~....~....♣~!.XL: 19 @À·j)¸ Next: 33% Place: Swamp:4 ♣♣♣♣ ♣~......~@..§.~.~Noise: ===------  Time: 44972.9 (0.0) ♣...♣......~~~....x) staff of air ♣♣ ♣♣......~~~......~Cast: Magnavolt (1%) .♣♣♣♣ .........~.~..~ ~~.~♣♣ .~.~♣♣..♣♣~...~ ~~~~~♣ .♣~♣ ♣♣♣♣ ♣♣~.. ~~~~.♣ ♣♣♣.~ ~~~.~♣♣.~ ~~~~~.~ _The five-headed hydra is almost dead.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the five-headed hydra!!!  You kill the five-headed hydra!Vehumet accepts your kill. _You feel your power returning.@À·jßÁ@À·jSÃ@À·jPÌ@À·jÎ@À·j{R@À·jAS@À·j�U@À·jIY@À·j-Z@À·jb@À·j¸i3=@À·jºn@À·jmo@À·joq@À·jûu@À·jiv@À·j(x@À·j_ƒ,@À·j6‡@À·j¤�@À·j;ŽK4=@À·jþ‘@À·j –@À·j–@À·j‘š@À·jó ,@À·j £@À·jÓ¥@À·jR¦@À·j;¨@À·j³¬95@À·jE­0=@À·jÑ®@À·j´±@À·j&²@À·j»³@À·jÌ·,@À·j¯Á@À·jbÂ,@À·jNÄ@À·jhÈ@À·jçÈ^6==@À·jÐÊ@À·jÓÍ@À·j4Î@À·jÐ@À·j—Ó@À·jöÓ@À·jèÕ@À·jœØ@À·jÙ@À·jôÚ@À·j®Þ@À·jßK7=@À·jBá@À·j°å@À·j0æ@À·jè@À·j•ñ@À·j7ò@À·jÛõ@À·j¬B@À·j1i8=@À·jÌ@À·jS@À·jü q  You encounter a four-headed hydra.@À·jj”D§†---§§§Magnavolt (1%)§D   four-headed hydra (wandering)@À·j's~94.9 (22.0)~@À·jD O---5.9 (23 _@À·jô&@À·j-(@À·jý è)))÷  ♣♣♣[.........♣  ♣♣.♣)..~~..~~.  .♣.~~......♣♣ .  ♣....~.~~...~♣ .~  ♣♣~!...~...[.♣~.D  ♣.~.~..~...~.~..~  ♣♣.~....~....♣~!.  ♣~......~@..†.~.~  ...♣......§~~....  ♣♣......~~§......~  .........~.~..~  .~.~♣♣..♣♣~...~  .♣§♣ ♣♣♣♣ ♣♣~..  ♣♣ ♣.~ .~ @À·j(” )))÷  ♣♣♣[.........♣  ♣♣.♣)..~~..~~.  .♣.~~......♣♣ .  ♣....~.~~...~♣ .~  ♣♣~!...~...[.♣~.D  ♣.~.~..~...~.~..~  ♣♣.~....~....♣~!. @À·jÄ• L ♣~......~@..†.~.~  ...♣......§~~....  ♣♣......~~§......~  .........~.~..~ .~.~♣♣..♣♣~...~ .♣§♣ ♣♣♣♣ ♣♣~..  ♣♣ ♣.~.~@À·jô§ @À·j[© @À·j±³ @À·j-µ h _A four-headed hydra is nearby!@À·jϨ!*******D  magnetised) _A four-headed hydra is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the four-headed hydra.  Electricity arcs towards the magnetite!  The arc of electricity hits the four-headed hydra!!!  The four-headed hydra is severely wounded.@À·jC,ED.@À·je6f~....~@À·j 8u1-----===6.9 (1.0)@À·j-BAÀ·j2 _The four-headed hydra roars!AÀ·jxN„§The four-headed hydra is severely wounded. _The four-headed hydra roars!  You feel a surge of power! Electricity arcs towards the magnetite!  You kill the four-headed hydra!  Vehumet accepts your kill.AÀ·j#TR******AÀ·j¬Ý�§§.~..AÀ·joä»8/38 ------47Magnavolt (1%)AÀ·j1î;§AÀ·j$ñ4 _You feel your power returning.AÀ·j AÀ·j§ AÀ·j² AÀ·jD' ,AÀ·jà- AÀ·jz4 AÀ·j!5 AÀ·j‹8 AÀ·jŽ? ,AÀ·j5C AÀ·joG AÀ·jøG I9-AÀ·j}K AÀ·j6Q ,AÀ·jU AÀ·jWY AÀ·jÞY AÀ·j<] AÀ·j=c ,AÀ·jØf AÀ·j#k {10/38=AÀ·jlm AÀ·j*q AÀ·j®q AÀ·jLw AÀ·j³y ,AÀ·j} AÀ·j–‚ AÀ·j-ƒ AÀ·j_† AÀ·j´Š a1=AÀ·j� AÀ·j!‘ ,AÀ·jE“ AÀ·j¦• AÀ·j"– AÀ·jb˜ AÀ·j¨� AÀ·j[ž AÀ·jo¡ AÀ·jí¥ AÀ·jœ¦ S2=AÀ·jª AÀ·j · AÀ·jä· AÀ·jÁ BAÀ·j1Ä AÀ·jNÊ AÀ·jîÊ AÀ·j'Î AÀ·j·Ò AÀ·jMÓ ^3==AÀ·j—Ö AÀ·jâÜ AÀ·jÝ AÀ·jÀà AÀ·jðä AÀ·j}å AÀ·j‚è AÀ·jÊí AÀ·jIî K4=AÀ·jò AÀ·jö AÀ·j�ö AÀ·j} AÀ·jï ,AÀ·j� AÀ·jë ,AÀ·jš AÀ·jm AÀ·j S5=AÀ·jÁ AÀ·j# AÀ·j£# AÀ·jô& AÀ·j„- AÀ·j-. AÀ·j–1 AÀ·j"6 ,AÀ·j9 AÀ·j+? AÀ·jË? ^6==AÀ·jwC AÀ·jsP ,AÀ·j] BAÀ·jN_ AÀ·jõc AÀ·jld AÀ·jMh AÀ·jn AÀ·j¥n K7=AÀ·jzq AÀ·jÂu ,AÀ·jÍy AÀ·j' ,AÀ·j½‚ AÀ·j‡ ,AÀ·j>Š AÀ·j«� AÀ·j3� S8=AÀ·j}™ AÀ·jV� AÀ·jÐ� AÀ·jí  AÀ·jh¦ AÀ·j § AÀ·juª AÀ·j>¯ ,AÀ·j"² AÀ·j3¸ 99AÀ·j¶¸ ;==AÀ·jÄ» AÀ·j»¿ ,AÀ·j=à AÀ·jËÈ AÀ·jSÉ AÀ·jîÌ AÀ·jÑ ,AÀ·jÛÔ AÀ·jõà AÀ·j…á X20=AÀ·jIå AÀ·jÊé AÀ·jLê AÀ·jÃí AÀ·jøù BAÀ·j·û AÀ·jKü M1=AÀ·jÉÿ AÀ·jl AÀ·jõ AÀ·ji AÀ·j· ,AÀ·j� AÀ·j& ,AÀ·jÜ AÀ·jk AÀ·jò W2=AÀ·jG( AÀ·jÇ. ,AÀ·js2 AÀ·j!7 ,AÀ·jò: AÀ·já@ ,AÀ·jÆD AÀ·jMI AÀ·jâI M3=AÀ·j7M AÀ·jìR AÀ·jrS AÀ·jdV AÀ·j®Z AÀ·j+[ AÀ·jÅ^ AÀ·jef ,AÀ·j£j AÀ·j³v –4==AÀ·j?ƒ BAÀ·j�„ AÀ·jú„ AÀ·jÚˆ AÀ·jŽ ,AÀ·jÄ‘ AÀ·jÜ” AÀ·jP• P5=AÀ·j,— AÀ·jµš AÀ·j$› AÀ·j-ž AÀ·jŠ¢ ,AÀ·j¦ AÀ·j௠,AÀ·jN» y6=AÀ·jç¼ AÀ·jäÀ ,AÀ·jøÂ AÀ·jÇ ,AÀ·jôÊ AÀ·jåÐ €7==AÀ·jIÓ AÀ·jíÕ ,AÀ·jwØ AÀ·jÖÝ ,AÀ·jAâ AÀ·jæ ,AÀ·j­é AÀ·jgö m8=AÀ·jPú AÀ·jÝý ,AÀ·j AÀ·jÙ ,AÀ·jè AÀ·j? ,AÀ·j AÀ·j’ AÀ·j K9=AÀ·jŒ AÀ·jæ ,AÀ·j» AÀ·j�% ,AÀ·j’) AÀ·j~, ,AÀ·jÿ2 AÀ·jÐ8 l30=AÀ·jÞ< AÀ·jñ@ AÀ·j{A AÀ·j E AÀ·jµJ ,AÀ·jN AÀ·jWR ,AÀ·j*U AÀ·j[ a1=AÀ·j«^ AÀ·jÁa ,AÀ·j‡d AÀ·jri ,AÀ·j4m AÀ·jÀu ,AÀ·jŒy AÀ·j:~ ~2==AÀ·j{€ AÀ·jÙ‚ AÀ·j>ƒ AÀ·j… AÀ·j Š ,AÀ·ju� AÀ·j+’ AÀ·jÂ’ AÀ·jþ• AÀ·j› AÀ·jKœ U3=AÀ·jcŸ AÀ·j°£ AÀ·j¤ AÀ·já§ AÀ·j® ,AÀ·jü¹ AÀ·jܾ a4=AÀ·j½Â AÀ·jÆÈ ,AÀ·jWÌ AÀ·j¿Ð ,AÀ·j�Ô AÀ·j1Û ,AÀ·jLß AÀ·j©ã AÀ·jWä h5==AÀ·jè AÀ·j?î AÀ·jõî AÀ·joò AÀ·j;÷ ,AÀ·jZû AÀ·j¶,AÀ·j/ AÀ·j›k6=AÀ·j§AÀ·jô,AÀ·jôAÀ·js$,AÀ·j\(AÀ·j–.,AÀ·jÕ2AÀ·j8AÀ·jÎ8K7=AÀ·jy<AÀ·j�BAÀ·jZCAÀ·j*FAÀ·jTJAÀ·jßJAÀ·jUAÀ·jZc™§~.---511114.0)~~AÀ·j^d:---AÀ·j?nAÀ·jJpT _Key pressed, stopping explore.AÀ·j©3AÀ·jò‚AÀ·jóˆAÀ·j¹Ž: _AÀ·j±‘AÀ·j3’a8==AÀ·jv•AÀ·jšAÀ·j&ŸAÀ·j¬ŸAÀ·j’¢AÀ·jÙ¦AÀ·j�ª,AÀ·jƒ­AÀ·jX¹AÀ·j`¾,AÀ·jçÀAÀ·jÅAÀ·j§ÈAÀ·j2É9=AÀ·jAÌAÀ·j“ÐAÀ·jlÔAÀ·jÕAÀ·já×AÀ·jmÛAÀ·jÖÞAÀ·j¬ßAÀ·j1âAÀ·jgçAÀ·jèçAÀ·jªêAÀ·j�ñu _r - 4 potions of resistance (gained 1)AÀ·jJõ3AÀ·j’øAÀ·j·AÀ·jS AÀ·jò AÀ·j= AÀ·jhAÀ·j‡AÀ·jAÀ·jJAÀ·j¾AÀ·j.,AÀ·j5"AÀ·jW$AÀ·j&*,AÀ·jˆ,AÀ·jù/AÀ·jf3AÀ·jñ3AÀ·jê8,AÀ·j³=,AÀ·jó?BÀ·j°BÀ·j7,BÀ·jª ,BÀ·jÄ BÀ·jK BÀ·j]BÀ·j3BÀ·j‹BÀ·j BÀ·j¡BÀ·j@BÀ·jR",BÀ·j %BÀ·jw(BÀ·j®2,BÀ·jr6BÀ·jð9BÀ·j¶>BÀ·jF?BÀ·jqABÀ·j¤E,BÀ·jÿHBÀ·j©NN _e - 5 potions of enlightenment (gained 2)BÀ·jºR3BÀ·j‰TBÀ·jäWBÀ·j[BÀ·j§[BÀ·j•]BÀ·jþbBÀ·j9gBÀ·j¼g<Water BÀ·jôiBÀ·j¸mA _You enter the shallow water.BÀ·jcpBÀ·jÒp(BÀ·jÝrBÀ·j vBÀ·j{BÀ·jß{BÀ·j[}BÀ·j«€BÀ·j„BÀ·j|„BÀ·j±†BÀ·jb‹BÀ·jD—À♣♣♣♣ ♣♣♣ ♣.♣♣♣♣ .~~.~♣♣ ♣♣♣♣ ♣♣♣ ..~♣♣♣.~♣ ♣♣.♣♣♣♣ ♣ ÷...~~..~.~~ ♣~..♣~♣♣.♣♣ BÀ·j#™:♣[.........♣♣♣.~♣~...?.. .♣)..~~..~~.~.....~.... ~§......♣♣.....♣@..~♣~. 40.9 (29.0) ~.~~...~♣..~~~..../}~♣ ..§...[.♣~......) ..~...~.~..~~....~....^. ...~....♣§.....§.~~.~... ...~...†.§.~...~.~....~ .....~~~.........~..~. ..~~~......~......~~♣~ ......~.~..~.~~~..~~BÀ·j`¢@~~BÀ·jD£,1.9 (30BÀ·jK«BÀ·jÄ­& _Found a halberd.BÀ·jïBÀ·jäBÀ·j."BÀ·j[+BBÀ·j³5BÀ·j:BÀ·jÅBBBÀ·j!FBÀ·jíFBÀ·jSIBÀ·j9NT _p - a wand of polymorph (16) (gained 5 charges)BÀ·jÜQBÀ·jpRBÀ·jÁTBÀ·jsYBÀ·jZBÀ·jë[BÀ·j`y _h - a +2 tin of tremorstones (1/2) (improved by +1).BÀ·jÑbBÀ·jlcBÀ·jeBÀ·j6hBÀ·j8kBÀ·jµkBÀ·jWmBÀ·jáoBÀ·j&rBÀ·jµrBÀ·jKtBÀ·jSvBÀ·jýx,BÀ·jÍzBÀ·jK~BÀ·j"BÀ·j]¦Õ _V - 4 scrolls of vulnerability (gained 1)BÀ·j¯?  You see here a +0 halberd.BÀ·j5³BÀ·j ´?Water BÀ·j3½BÀ·jËÁA _You enter the shallow water.BÀ·jûÅBÀ·jVÇBÀ·j ÈBÀ·jŒÌBÀ·j@ÏBÀ·jÖÏ(BÀ·j„ÑBÀ·jßÔBÀ·j±×BÀ·jBØBÀ·jïÙBÀ·jþÜBÀ·jêßBÀ·jaàBÀ·jcâBÀ·jéäBÀ·j|çBÀ·jèBÀ·j�éBÀ·j+ìBÀ·j§ïBÀ·j+ð<Water BÀ·jêñBÀ·j™ôA _You enter the shallow water.BÀ·jyöBÀ·j÷(BÀ·jøBÀ·jûBÀ·juûBÀ·jüBÀ·jn _g - 7 scrolls of fog (gained 1)BÀ·jcBÀ·jÕBÀ·jmBÀ·j$BÀ·j BÀ·jiBÀ·jBÀ·j3BÀ·j$ BÀ·j� <Water BÀ·jA BÀ·jåA _You enter the shallow water.BÀ·jBÀ·jŠ(BÀ·j3BÀ·jOBÀ·jMBÀ·j¤BÀ·joBÀ·jZBÀ·jžBÀ·j!BÀ·j§BÀ·j�BÀ·jMBÀ·jé<Water BÀ·j!BÀ·jQ$A _You enter the shallow water.BÀ·j¼&BÀ·jR'BÀ·j€(BÀ·j¯*BÀ·j¡,BÀ·j6-(BÀ·j¯.BÀ·jí0BÀ·jÍ2BÀ·j;3BÀ·j¡4BÀ·jv;BÀ·js=,BÀ·jî>BÀ·j]BBÀ·jPE,BÀ·jlFBÀ·jIBÀ·jVKBÀ·jëKBÀ·jkMBÀ·j‚OBÀ·j QBÀ·jÔQBÀ·j†RBÀ·j WBÀ·j¢XBÀ·j!YBÀ·jZBÀ·jë[BÀ·jà]BÀ·j3^BÀ·j<_BÀ·jEaBÀ·jÕbBÀ·jZcBÀ·jXdBÀ·jbfBÀ·jhBÀ·j’hBÀ·j@iBÀ·jkBÀ·j}lBÀ·jmBÀ·j¦mBÀ·j0oBÀ·jópBÀ·jeqBÀ·jDrBÀ·júwBÀ·j›xBÀ·j+yBÀ·jÀyBÀ·j…{BÀ·jÅ|BÀ·jP}BÀ·j­}BÀ·jVBÀ·jq�BÀ·j‚<Water BÀ·j¨‚BÀ·jŸ„A _You enter the shallow water.BÀ·jÎ…BÀ·jI†BÀ·jÙ†BÀ·jшBÀ·jô‰BÀ·jƒŠBÀ·jþŠBÀ·j:ŒBÀ·j‚�>BÀ·jŽBÀ·jå�BÀ·jÖ�BÀ·jR‘BÀ·j¼‘BÀ·j¶“BÀ·j¯”BÀ·j •BÀ·j©•BÀ·jf—BÀ·jj˜BÀ·j™BÀ·jš™BÀ·jT›BÀ·jŒ�BÀ·jlžRWater BÀ·jÜ A _You enter the shallow water.BÀ·j[¢BÀ·jÏ¢BÀ·jS£BÀ·jû¤BÀ·j9¦BÀ·j¼¦(BÀ·jB§BÀ·jލBÀ·j•©BÀ·jþ©BÀ·jˆªBÀ·jl¬BÀ·jo­BÀ·jE®,BÀ·j°BÀ·j±BÀ·j±BÀ·j;²BÀ·j‰³BÀ·j!¶BÀ·j³¶<Water BÀ·j/·BÀ·jP¹A _You enter the shallow water.BÀ·jìºBÀ·j|»(BÀ·jì»BÀ·jT¾BÀ·j¿BÀ·j¯¿BÀ·j/ÀBÀ·j<ÃBÀ·jÑÅ,BÀ·j¿ÇBÀ·j�ÌBBÀ·j¤ÍBÀ·j·ÏBÀ·j7ÓBÀ·jÎÓ<Water BÀ·jÕBÀ·j ØAYou enter the shallow water.BÀ·jÛBÀ·j«Û(BÀ·j.ÝBÀ·j¬ßBÀ·j âBÀ·jœâBÀ·jšãBÀ·jÏåBÀ·jè,BÀ·jvéBÀ·jÕðXBÀ·jQòBÀ·j<ôBÀ·jµôBÀ·jÒõBÀ·j ùBÀ·j•ùBÀ·jÈBÀ·jÄ[t - 24 scrolls of teleportation (gained 1)BÀ·jòBÀ·j² BÀ·j0 BÀ·jYBÀ·jßBÀ·j\BÀ·jk _A - 3 potions of attraction (gained 1)BÀ·j_BÀ·jÕBÀ·j4BÀ·j¸BÀ·j²BÀ·jTBÀ·j"BÀ·j¾BÀ·j4,BÀ·j¼BÀ·j@BÀ·jNBÀ·jÛBÀ·j7BÀ·j³BÀ·jÇ BÀ·j!BÀ·jÁ!BÀ·j3#BÀ·jÙ%BÀ·jW&<Water BÀ·jç&BÀ·j)A _You enter the shallow water.BÀ·j +BÀ·jŽ+(BÀ·jä+BÀ·jî-BÀ·jI/BÀ·jÅ/BÀ·j#0BÀ·j¤1BÀ·j•2BÀ·jó2BÀ·j“3BÀ·jÌ5BÀ·jÂ6BÀ·j)7BÀ·jÀ7BÀ·j•9BÀ·jÁ:BÀ·jH;BÀ·jÂ;BÀ·j$=BÀ·j’?BÀ·j @<Water BÀ·j˜@BÀ·j•BA _You enter the shallow water.BÀ·jÀCBÀ·jKD(BÀ·j¦DBÀ·j�FBÀ·j˜HBÀ·j I?Water BÀ·jŸIBÀ·jêKA _You enter the shallow water.BÀ·jôLBÀ·jpM(BÀ·jêMBÀ·jDRBÀ·jŠTBÀ·jUBÀ·jMVBÀ·jÓXBÀ·j´ZBÀ·j[BÀ·j„\BÀ·j÷^BÀ·jaBÀ·j{aBÀ·jçbBÀ·j;eBÀ·j/gBÀ·j•gBÀ·jæhBÀ·jFkBÀ·jpm,BÀ·j+oBÀ·jôpBÀ·jÒrBÀ·j5sBÀ·jotBÀ·jÆwBÀ·j¦yBÀ·jzBÀ·jI{BÀ·j¾}BÀ·j¸BÀ·j€BÀ·j†�BÀ·j€„BÀ·jô„BÀ·j †BÀ·j¹ŠO _You now have 2778 gold pieces (gained 18).BÀ·j·ŒBÀ·j=�BÀ·j`ŽBÀ·jÐŽBÀ·jÑC BÀ·j'L BÀ·j4S ~...÷.~.~...~.~....~.~♣♣tswn the Metallomancer ..§~~.........~..~..~.~♣Oni of Vehumet ****** ~§......~......~~♣~.~~♣♣♣BÀ·jjT rHealth: 189/189 ======================== ...~.~..~.~~~..§~.~~..♣.♣♣Magic: 38/38 ======================== ..♣♣~...~.~..~~...~~~~~.~♣AC: 18Str: 17 ♣♣♣♣♣♣~....~~♣♣..♣♣♣.~..~♣EV: 8Int: 22♣♣.~.♣♣♣♣♣♣♣♣♣...~.♣♣SH: 0Dex: 9#.~.# #####♣♣§..♣♣XL: 19 Next: 34% Place: Swamp:4#.≈~# ##:@.##♣♣.~~♣Noise: ---------  Time: 45238.9 (97.0)##.≈.####≈...≈##♣♣~♣♣x) staff of air##§~~~.##~.....~# ♣♣♣BÀ·jTU wCast: Magnavolt (1%)##.~≈~♣~.##≈...~####.≈#####~~##.≈.##  ##.≈##..~##≈.##.~#  #.≈##≈....##~~#.≈## ##~~#.~.~~~~#≈.#~.§# .#§~##~.≈~≈##~.##.~# _A - 3 potions of attraction (gained 1) _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _You now have 2778 gold pieces (gained 18).  You pick up the decaying rune and feel its power.BÀ·jùe /  --more--CÀ·jð„Ò enter the shallow water. _You now have 2778 gold pieces (gained 18).  You pick up the decaying rune and feel its power.  You now have 2 runes.CÀ·jA‹9~CÀ·j5Œ,9.9 (98CÀ·jM‘CÀ·jã“F _Press } to see all the runes you have collected.CÀ·j+K CÀ·jQL 3CÀ·j½N CÀ·j¤P CÀ·j�Q CÀ·j2W CÀ·jÓZ  .~...÷.~.~...~.~....~.~♣♣.§~~.~..~..~.~♣ ~~§......~......~~♣~.~~♣♣♣.~.~..~.~~~..§~.~~..♣.♣♣ ♣..♣♣~...~.~..~~...~~~~~.~♣CÀ·j‹[ ñ♣~....~~♣♣..♣♣♣.~..~♣ ♣♣.~.♣...~.♣♣ #.~.# #####♣♣§..♣♣ #.≈~# ##@..##♣♣.~~♣ ##.≈.####≈...≈##♣♣~♣♣ ##§~~~.##~.....~# ♣♣♣ ##.~≈~♣~.##≈...~## ##.≈#####~~##.≈.##  ##.≈##..~##≈.##CÀ·j\ w.~# . #.≈##≈....##~~#.≈## ~##~~#.~.~~~~#≈.#~.~# ..#§~##~.≈~≈##~.##.~#You pick up a parchment of Summon Mana Viper and begin reading...CÀ·jBa 240.9 (1.0)CÀ·j1b +1.9 (2CÀ·j�f CÀ·j'i J _You add the spell Summon Mana Viper to your library.CÀ·j#$CÀ·jx%3CÀ·j,CÀ·jV-CÀ·j93XCÀ·jg6,CÀ·j:7CÀ·j¥8CÀ·j;9CÀ·jÄ9CÀ·j<CÀ·jd=CÀ·jÛ=CÀ·jD>CÀ·j@CÀ·j÷@CÀ·jQACÀ·j·ACÀ·j¢CCÀ·jšD,CÀ·j8ECÀ·j;GCÀ·j#HCÀ·jœHCÀ·jICÀ·jëJCÀ·jkKCÀ·jöKCÀ·jqLCÀ·jþMCÀ·j’NCÀ·jO,CÀ·jîPCÀ·jÀRCÀ·jHS<Water CÀ·j¡SCÀ·j®UA _You enter the shallow water.CÀ·jòVCÀ·jzW(CÀ·jgXCÀ·jZ,CÀ·j–ZCÀ·jýZCÀ·jq\CÀ·jw]CÀ·jÖ]CÀ·jE^CÀ·j´_CÀ·jØ`CÀ·jca,CÀ·jJcCÀ·jÕcCÀ·jLdCÀ·j¹dCÀ·jfCÀ·jƒg,CÀ·jhCÀ·jiCÀ·j jCÀ·jhjCÀ·jýjCÀ·jlCÀ·j"nRWater CÀ·joCÀ·jqA _You enter the shallow water.CÀ·j¥r>CÀ·jisCÀ·jºtCÀ·j¯uCÀ·j'vCÀ·jŸvCÀ·j©wCÀ·jÚx,CÀ·j�yCÀ·j°zCÀ·j½{CÀ·jM|CÀ·j�|CÀ·j”}CÀ·j¿~CÀ·j)CÀ·jzCÀ·ji€CÀ·j¢�CÀ·j&‚CÀ·jz‚CÀ·j†ƒCÀ·jn„CÀ·j΄CÀ·jE…CÀ·j‡CÀ·j/ˆCÀ·j‚ˆCÀ·j0‰CÀ·j²ŠCÀ·j~ŒCÀ·jûŒ<Water CÀ·j½�CÀ·jï‘A _You enter the shallow water.CÀ·jJœì~~~~~~.♣ ..~♣♣ ♣♣.~.♣♣♣♣♣♣ ~~~~~.~♣♣♣. #[/?## #.~.# ## ~.~~~~~.~ .~~~§♣# #.≈~# ##. ~~~~~~~~. ~...~~ ##.≈.####≈. ~~~~~~..~ ♣.≈.≈ ##~~~~.##~.. CÀ·j��é.....~.~~♣♣ ♣♣ #.~~ ##.~≈~♣~.##≈. ...~~~..~<♣♣.♣ #~.###.≈#####~~##. .~~~~~~~~.♣~♣ ##..##.≈##..~##≈.## .§~~~~~~~)~~♣ #~@~#.≈##≈....##~~#687.0) .~~~~~§~~~~~♣♣#~~##~~#.§.~~~~#≈.# ♣...~..~~~~~.♣#§..#~~##~.≈~≈##~.#).....~..§.♣♣##....~.##...♣#~.~#~~~..♣♣~...♣ ####...#♣~≈.##.~.~...♣ ♣.~~~♣ #♣.~~..♣~....♣#  ~§. ♣~~~~~ ##...≈~~~.~##  ~~ ♣~§~..♣♣ ########### ♣♣♣♣♣♣♣CÀ·jö¤>~~CÀ·jè¥69.9 (28CÀ·j9ªCÀ·j•¬I _Found a scale mail.DÀ·j,qDÀ·jrDÀ·jsDÀ·jÇuDÀ·jXDÀ·j€DÀ·j‡,DÀ·jމDÀ·j/ŠDÀ·j�‹DÀ·jbŽDÀ·j©�DÀ·j'‘DÀ·jè’DÀ·j…•DÀ·j»—DÀ·jI˜DÀ·j‘™DÀ·jÛšDÀ·j,œDÀ·j™œDÀ·jÞ�DÀ·jÚ DÀ·j$¤DÀ·j°¤<Water DÀ·jH¦DÀ·jªA _You enter the shallow water.DÀ·j}¬DÀ·jý¬(DÀ·j»®DÀ·jµ±DÀ·j/²DÀ·j³DÀ·jz¶T _f - a wand of mindburst (34) (gained 3 charges)DÀ·jò·3DÀ·jñ¸DÀ·jXÀý.♣ ♣♣.~....~....♣~.....~.§~.~ ♣♣♣♣ ♣~......~...÷.~.~...~.~... ♣ ♣...♣......§~~.........~..~ ♣♣ ♣♣......~~§......~......~~♣ .♣♣♣♣ ♣..........~.~..~.~~~..§~ ~~.~♣♣ ♣..§.~♣♣..♣♣~...~.~..~~.. ~~~~~♣ ♣§.♣~♣♣♣♣♣♣♣♣♣~....~~♣♣..♣ ~~~~.♣ ..~♣♣ ##### ♣♣.~.♣♣♣♣♣♣♣♣ DÀ·j Á~~~.~♣♣♣. ##[.@## #.~.# ### ~~~~~.~ ##.~~~~♣# #.≈~# ##... ~~~~~~. #~~...~~###.≈.####≈... ~~~~..~ ##♣.≈.≈###~~~~.##~.... ...~.~~♣♣ ♣♣ #.~~###.~≈~♣~.##≈... .~~~..~<♣♣.♣ #~.###.≈#####~~##.≈.  ~~~~~~~.♣~♣ ##..##.≈##..~##≈.##.~  ~~~~~~~)~~♣ #~.~#.≈##≈....##~~#.≈  ~~~~§~~~~~♣♣#~~##~~#.§.~~~~#≈.#~. DÀ·jøÄo78.9 (9.0)§§DÀ·jøÅ,9.9 (10.0)DÀ·j#ÊM§§DÀ·j½Ë4 _a - a scroll of enchant armourDÀ·j¿Ç DÀ·jÉ 3DÀ·j¾Ó DÀ·jIÖ DÀ·jðÖ <Water DÀ·jÈÝ DÀ·j„Þ A _You enter the shallow water.DÀ·jà DÀ·jŽà (DÀ·jÕá DÀ·jÏæ DÀ·j‰è DÀ·jé DÀ·jê DÀ·j­î DÀ·jDð DÀ·jªð DÀ·jŸñ DÀ·jÿõ DÀ·j÷ DÀ·jcø ,DÀ·jÚü DÀ·j™þ DÀ·jÿ DÀ·jÊÿ DÀ·j' DÀ·jØ ,DÀ·j( DÀ·jØ DÀ·j8 RWater DÀ·jŽ DÀ·j& A _You enter the shallow water.DÀ·j- DÀ·jº (DÀ·j= DÀ·jz DÀ·j| DÀ·j DÀ·jc DÀ·j{ DÀ·jR DÀ·j  RWater DÀ·jŽ" A _You enter the shallow water.DÀ·j‰# DÀ·j$ DÀ·jr$ DÀ·jx' DÀ·j´( DÀ·j) (DÀ·jô) DÀ·jÀ, DÀ·jä- DÀ·jl. DÀ·jð. DÀ·jÑ1 DÀ·j3 DÀ·j‰3 DÀ·jþ3 DÀ·j£6 DÀ·jÀ7 DÀ·jO8 DÀ·jÆ8 DÀ·jŒ; DÀ·j•= DÀ·j3> <Water DÀ·jõ> DÀ·jB A _You enter the shallow water.DÀ·jC DÀ·jˆC (DÀ·j D DÀ·jbF DÀ·j'G DÀ·j¯G DÀ·j7H DÀ·jNJ DÀ·jbK DÀ·jÒK DÀ·jcL DÀ·jvN DÀ·jP DÀ·j…P DÀ·jTQ DÀ·j’S DÀ·jÇT DÀ·j`U DÀ·j7V DÀ·jÅY DÀ·jc ,DÀ·jßf DÀ·jJj DÀ·jÆl DÀ·jTm DÀ·jÄn DÀ·j¡q DÀ·j_t DÀ·jßt DÀ·jšv DÀ·j�y DÀ·j | DÀ·j�| DÀ·j'~ DÀ·j¸€ DÀ·jƒ DÀ·juƒ DÀ·j… DÀ·jœ‡ DÀ·jõ‰ DÀ·jhŠ DÀ·jõ‹ DÀ·jkŽ DÀ·j˜� DÀ·j‘ DÀ·j¢’ DÀ·j÷” DÀ·jx— DÀ·j˜ DÀ·jÆ™ DÀ·j œ DÀ·jûž ,DÀ·jë  DÀ·j½£ DÀ·jç¥ DÀ·jn¦ DÀ·jò§ DÀ·j.ª DÀ·j#¬ DÀ·j¢¬ DÀ·jέ DÀ·já± DÀ·jس ,DÀ·j|µ DÀ·j· DÀ·j™¸ DÀ·j=¹ DÀ·jÒ¹ DÀ·j�» DÀ·j½ DÀ·jª½ DÀ·j˜¾ DÀ·j—¿ DÀ·jÁ DÀ·j¢Á DÀ·j+ DÀ·jCÆ DÀ·jÈ DÀ·j„È DÀ·jkÉ DÀ·jÖÑ DÀ·jÓ DÀ·j"Ô DÀ·jÕ DÀ·jìØ DÀ·jÍÚ DÀ·jMÛ DÀ·j;Ü DÀ·jáß DÀ·j_â ,DÀ·jìã DÀ·j£ç DÀ·j€é DÀ·jê DÀ·j ë DÀ·jUî DÀ·jñ DÀ·j·ñ <Water DÀ·j"ó DÀ·jõö A _You enter the shallow water.DÀ·jù >DÀ·jFú DÀ·jBý DÀ·jK UWater DÀ·j— DÀ·j AYou enter the shallow water.DÀ·jƒ DÀ·j, (DÀ·jà DÀ·jˆ DÀ·j DÀ·j© ?Water DÀ·j° DÀ·jß DÀ·j¸ DÀ·j= (DÀ·jH DÀ·j… DÀ·j## DÀ·jÍ# DÀ·j~% DÀ·j»( DÀ·jY+ DÀ·j, DÀ·j�- DÀ·j’0 DÀ·jç2 DÀ·j�3 DÀ·jg5 DÀ·jœ8 DÀ·j„; ,DÀ·jž= DÀ·j$B DÀ·jéF DÀ·jwG <Water DÀ·jÇJ DÀ·j \ X ♣♣♣...~~§~.).~÷~♣♣.~~~ ♣♣♣♣.~÷)))....♣♣♣~÷ ♣♣<÷)÷~~~~..♣♣♣ ♣♣♣[. ♣...♣.~~~~~~♣ ♣♣♣♣.♣) ♣♣..♣~.~~~~§♣♣♣♣.♣.~§ ♣......~~~~♣♣ ♣....~.~ ♣...~~~~~.♣♣ ♣♣~....~ ♣..~~~~~~~♣ ♣.~.~..~ ♣.~~~@~~~.♣ ♣♣.~.... ♣♣......♣♣♣♣ ♣♣~... DÀ·j¾^ è♣..♣...♣♣ ♣...♣. ♣~..~~.~♣♣ ♣♣......§ ♣♣..~§...♣♣♣♣ ♣....... ♣♣♣§~.~..~~~.~♣♣ ♣..~.~♣♣ ♣.~~~..~~~~~~~~♣♣♣~.♣~♣♣♣ ♣.~~~...~~~~~~.♣♣..~♣♣♣## ♣~~~...~~~~~~.~♣♣♣.♣♣ ##[  l - 5 darts of disjunction (gained 3)  You now have 2783 gold pieces (gained 5).  Things that are here:DÀ·jËd N§~~~§332.9 (53DÀ·j…e +3.9 (54DÀ·j k 8§DÀ·j l d _a +0 arbalest; a +0 spear; a spriggan skeletonEÀ·j ôEÀ·jSõEÀ·j«øEÀ·j2 EÀ·j=EÀ·j(EÀ·jQ,EÀ·j÷3EÀ·j·EÀ·j\EÀ·jq,EÀ·jmEÀ·jEÀ·jbEÀ·jªEÀ·jž EÀ·j)"EÀ·jJ#,EÀ·jÃ$EÀ·j�&EÀ·jð'EÀ·jK(EÀ·j )EÀ·jq*EÀ·j ,EÀ·ji,EÀ·j-EÀ·j}.EÀ·ji/EÀ·jÁ/EÀ·j0EÀ·j1EÀ·jê1EÀ·jV2EÀ·jÅ2EÀ·jà3EÀ·j!5EÀ·jƒ5<Water EÀ·jÐ5EÀ·j7A _You enter the shallow water.EÀ·jþ7EÀ·jK8(EÀ·j±8EÀ·jö:EÀ·jÌ;EÀ·j4<EÀ·jù<EÀ·jK>EÀ·j�?EÀ·j@<Water EÀ·j`@EÀ·jLAA _You enter the shallow water.EÀ·jBEÀ·jiB(EÀ·jàBEÀ·jyDEÀ·jëEEÀ·jVF?Water EÀ·jÓFEÀ·jMHA _You enter the shallow water.EÀ·jI3EÀ·j}IEÀ·j£LEÀ·j©MBEÀ·jíNEÀ·j‰OEÀ·jáO(EÀ·j,PEÀ·j€QEÀ·j˜REÀ·j+SUWater EÀ·jŒTA _You enter the shallow water.EÀ·jJUEÀ·jŸU(EÀ·jñUEÀ·júVEÀ·jýWEÀ·jRXEÀ·jõXEÀ·jÀYEÀ·j[EÀ·j[[<Water EÀ·j7\EÀ·j ]A _You enter the shallow water.EÀ·j½^>EÀ·jK_EÀ·jG`EÀ·jaEÀ·jeaEÀ·j­aEÀ·j.cEÀ·jHd,EÀ·j"eEÀ·jdfEÀ·jdgEÀ·jÂgEÀ·j?hEÀ·j�iEÀ·jÂjEÀ·jkEÀ·jxlEÀ·j:nEÀ·jAoEÀ·júp,EÀ·jjqEÀ·j™rEÀ·jÿrEÀ·j€sEÀ·j…tEÀ·j‹uEÀ·jvEÀ·j°vEÀ·j~xEÀ·jzEÀ·jŽz<Water EÀ·j-{EÀ·j°¥5You enter the shallow water.Water EÀ·jê«”Water EÀ·jŸÀWater EÀ·jYÇBEÀ·jtÈEÀ·jÉEÀ·jvÊEÀ·j*Ë(EÀ·j>ÌEÀ·jËÌEÀ·j™ÍEÀ·j(ÎEÀ·j¢ÎEÀ·j·ÏEÀ·jÓÐ,EÀ·jšÑEÀ·j¬ÒEÀ·j…ÔEÀ·jëÔ<Water EÀ·jªØEÀ·jaÙEÀ·j³ÛEÀ·jFÜEÀ·jPÝEÀ·j³ßEÀ·j¾àEÀ·j#áEÀ·j¾áEÀ·jŸâEÀ·j­ãEÀ·j1ä(EÀ·j¡äEÀ·j£ðEÀ·j!óEÀ·jµó?Water EÀ·jùôEÀ·jËùEÀ·jýúEÀ·j‡ûEÀ·jüEÀ·jýþEÀ·jEÀ·jŽ(EÀ·j>EÀ·jDEÀ·j€ EÀ·jã EÀ·jÑ EÀ·jnH  There is a stone staircase leading up here.EÀ·j‹EÀ·j?Water EÀ·jKEÀ·j'A _You enter the shallow water.EÀ·jEÀ·j‘(EÀ·j�EÀ·j�EÀ·jŒ EÀ·jõ EÀ·j‰!EÀ·jú#EÀ·j %EÀ·j‚%EÀ·jn&EÀ·j<1EÀ·jî2EÀ·j\3EÀ·j65EÀ·j9EÀ·j/;,EÀ·j;<EÀ·j?EÀ·jW@EÀ·jA,EÀ·j“CEÀ·jE,EÀ·jìEEÀ·jEIEÀ·j¤JEÀ·j9KEÀ·jñKEÀ·j·OEÀ·jTREÀ·jÏREÀ·jåSEÀ·j;VEÀ·jÞWEÀ·j‚XEÀ·jTZEÀ·jç^EÀ·jrb,EÀ·j×fEÀ·jVkEÀ·jBo,EÀ·jÑrEÀ·j[wEÀ·j={,EÀ·j1~EÀ·jg‚EÀ·j$†EÀ·j¨†EÀ·j‰EÀ·jK�EÀ·j¿�EÀ·j—‘EÀ·jΓEÀ·jZ¿u♣♣ ♣♣♣♣.<♣♣♣♣♣ ♣♣♣♣...~÷♣♣♣.♣♣♣♣ .♣♣.÷~~~[♣..§~.~♣♣ ♣♣♣♣ ♣♣♣ ~.).~÷~♣♣.~~~~..~♣♣♣.~♣♣♣♣.♣♣♣♣♣♣ )))....♣♣♣~÷...~~..~.~~♣♣~..♣§♣♣ ~~~..♣♣♣ ♣♣♣[.........♣♣♣.~♣~.... §~~~§♣ ♣♣♣♣.♣)..~~..~~.~.....~... EÀ·jÏÀ«~~~§♣♣♣♣.♣.~~......♣♣.....♣...~♣ ~~~♣♣ ♣....~.~~.@.~♣..~~~......~♣406.9 (73 ~.♣♣ ♣♣~....~...[.♣~......~ ~~♣ ♣.~.~..~...~.~..~~....§ ~.♣ ♣♣.~....~....♣~.....~.~~.~. ♣♣♣ ♣♣~......~...÷.~.~...~.~....♣...♣......~~~.........~..~. ♣ ♣♣......~~~......~......~~♣~ ♣♣♣♣ ♣..........~.§..~.~~~..§~.~ ~.~♣♣ ♣..~.~♣♣..♣♣~...~.~..~§...~EÀ·jÈÂEÀ·j%ÍEÀ·j]ÏE _Done exploring.EÀ·jÔ&3EÀ·jD*EÀ·j^N—0.0)........EÀ·j˜OEÀ·jZEÀ·jü[E _Done exploring.EÀ·jQ EÀ·j„ EÀ·jÅ" EÀ·j¥Q 4EÀ·jV EÀ·jOX E _Done exploring.FÀ·jd¡ FÀ·jɯ tswn the Metallomancer (Oni Ice Elementalist) Turns: 45264, Time: 01:26:21 Health: 189/189 AC: 18 Str: 17 XL: 19 Next: 34% Magic: 38/38EV:  8 Int: 22 God: Vehumet [******] Gold: 2783SH:  0 Dex:  9 Spells: 4/48 levels left rFire + . . (50%) x - staff of air rCold . . . (100%) C - orb {Mesmerism} rNeg . . . (100%) r - +2 robe {rF+} rPois + (33%) (no helmet) rElec + (33%) y - +2 cloak {rPois} rCorr .(100%) g - amulet of regeneration SInv .p - +4 ring of protection Will +....D - +4 ring of protection Stlth + HPRegen 1.31/turn MPRegen 0.26/turn À·j ¹ ¶8d%: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, hooves 1, iridescent scales 1, persistent drain }: 2/15 runes: decaying, gossamerGÀ·jª GÀ·jf¼ §♣♣ ♣♣♣♣.<♣♣♣♣♣tswn the Metallomancer ♣♣♣♣...~÷♣♣♣.♣♣♣♣Oni of Vehumet ****** .♣♣.÷~~~[♣..§~.~♣♣ ♣♣♣♣ ♣♣♣Health: 189/189 ======================== ~.).~÷~♣♣.~~~~..~♣♣♣.~♣♣♣♣.♣♣♣♣♣♣ Magic: 38/38 ======================== )))....♣♣♣~÷...~~..~.~~♣♣~..♣§♣♣. AC: 18Str: 17 GÀ·jC¾ ~~~..♣♣♣ ♣♣♣[.........♣♣♣.~♣~.... EV: 8Int: 22 §~~~§♣ ♣♣♣♣.♣)..~~..~~.~.....~... SH: 0Dex: 9 ~~~§♣♣♣♣.♣.~~......♣♣.....♣...~♣~ XL: 19 Next: 34% Place: Swamp:4 ~~~♣♣ ♣....~.~~.@.~♣..~~~......~♣ Noise: ---------  Time: 45406.9 (0.0) ~.♣♣ ♣♣~....~...[.♣~......~..... x) staff of air ~~♣ ♣.~.~..~...~.~..~~....§.... Cast: Magnavolt (1%) ~.♣ ♣♣.~....~....♣~.....~.~~.~. ♣♣♣ ♣♣~......~...÷.~.À·j6¿ Øm~...~.~....♣...♣......~~~.........~..~.  ♣ ♣♣......~~~......~......~~♣~  ♣♣♣♣ ♣..........~.§..~.~~~..§~.~  ~.~♣♣ ♣..~.~♣♣..♣♣~...~.~..~§...~  _You enter the shallow water.  There is a stone staircase leading up here. _You enter the shallow water. _Done exploring. _Done exploring. _Done exploring.GÀ·jé¿ GÀ·jÉ GÀ·j$Ê HÀ·já©X[?25h[?0c  Search for what [? for help]? IÀ·j! [?25l[?1cIÀ·jüÀ IÀ·jmÉ ù4 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] b - a staff of cold  b - [carried] q - a +0 robe of cold resistance  c - [carried] r - 4 potions of resistance  d - [Orc:2] the +0 hand axe "Dragonbane" {venom, rC+ Str+6} (422 gold)KÀ·jÖÿKÀ·jU KÀ·j  a♣♣ ♣♣♣♣.<♣♣♣♣♣tswn the Metallomancer ♣♣♣♣...~÷♣♣♣.♣♣♣♣Oni of Vehumet ****** .♣♣.÷~~~[♣..§~.~♣♣ ♣♣♣♣ ♣♣♣Health: 189/189 ======================== ~.).~÷~♣♣.~~~~..~♣♣♣.~♣♣♣♣.♣♣♣♣♣♣ Magic: 38/38 ======================== KÀ·j9 )))....♣♣♣~÷...~~..~.~~♣♣~..♣§♣♣. AC: 18Str: 17 ~~~..♣♣♣ ♣♣♣[.........♣♣♣.~♣~.... EV: 8Int: 22 §~~~§♣ ♣♣♣♣.♣)..~~..~~.~.....~... SH: 0Dex: 9 ~~~§♣♣♣♣.♣.~~......♣♣.....♣...~♣~ XL: 19 Next: 34% Place: Swamp:4 ~~~♣♣ ♣....~.~~.@.~♣..~~~......~♣ Noise: ---------  Time: 45406.9 (0.0) ~.♣♣ ♣♣~....~...[.♣~......~..... x) staff of air ~~♣ ♣.~.~..~...~.~..~~....§.... Cast: Magnavolt (1%) ~.KÀ·jâ C♣ ♣♣.~....~....♣~.....~.~~.~. ♣♣♣ ♣♣~......~...÷.~.~...~.~....♣...♣......~~~.........~..~.  ♣ ♣♣......~~~......~......~~♣~  ♣♣♣♣ ♣..........~.§..~.~~~..§~.~  ~.~♣♣ ♣..~.~♣♣..♣♣~...~.~..~§...~ There is a stone staircase leading up here. _You enter the shallow water. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? rc+KÀ·j’ KÀ·j KÀ·jÁ* KÀ·já, . _LÀ·j·LÀ·j_RWhere to? (Tab - Swamp:3 @ (x,y), ? - help) D - DungeonT - TempleL - Lair S - Swamp N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsLÀ·j‹U - DepthsLÀ·j=� LÀ·j–° À[?25h[?0c♣♣ ♣♣♣♣.<♣♣♣♣♣tswn the Metallomancer LÀ·jb² ♣♣♣♣...~÷♣♣♣.♣♣♣♣Oni of Vehumet ****** .♣♣.÷~~~[♣..§~.~♣♣ ♣♣♣♣ ♣♣♣Health: 189/189 ======================== ~.).~÷~♣♣.~~~~..~♣♣♣.~♣♣♣♣.♣♣♣♣♣♣ Magic: 38/38 ======================== )))....♣♣♣~÷...~~..~.~~♣♣~..♣§♣♣. AC: 18Str: 17 ~~~..♣♣♣ ♣♣♣[.........♣♣♣.~♣~.... EV: 8Int: 22 §~~~§♣ ♣♣♣♣.♣)..~~..~~.~.....~... SH: 0Dex: 9 ~~~§♣♣♣♣.♣.~~......♣♣.....♣...~♣~ XL: 19 À·jó³ 0mNext: 34% Place: Swamp:4 ~~~♣♣ ♣....~.~~.@.~♣..~~~......~♣ Noise: ---------  Time: 45406.9 (0.0) ~.♣♣ ♣♣~....~...[.♣~......~..... x) staff of air ~~♣ ♣.~.~..~...~.~..~~....§.... Cast: Magnavolt (1%) ~.♣ ♣♣.~....~....♣~.....~.~~.~. ♣♣♣ ♣♣~......~...÷.~.~...~.~....♣...♣......~~~.........~..~.  ♣ ♣♣......~~~......~......~~♣~  ♣♣♣♣ ♣..........~.§..~.~~~..§~.~  ~.~♣♣ ♣..~.~♣♣..♣♣~...~.~..~§...~  _You enter the shallow water. _Done exploring. À·j» 20d_Done exploring. _Done exploring. _Search for what [? for help]? rc+  What level of the Elven Halls? (default 1, ? - help) LÀ·jŒ^ [?25l[?1cLÀ·j±l 3LÀ·j¹o LÀ·j�Œ LÀ·j]� LÀ·jQ‘ $ _LÀ·j™ ,LÀ·jK� LÀ·jžž LÀ·j«  LÀ·j%® LÀ·j)³ ,LÀ·jµ LÀ·jwº LÀ·jJ½ LÀ·j¾ LÀ·jeÀ LÀ·j‹Ä LÀ·jƒÇ LÀ·j2È LÀ·j0Ê LÀ·jQÍ LÀ·jÏ LÀ·j Ð LÀ·j»Ñ LÀ·j Ô LÀ·jóÕ LÀ·j�Ö LÀ·j„× LÀ·jÐÙ LÀ·jZÛ LÀ·jöÛ LÀ·j¡Ü LÀ·jpÞ LÀ·jñß LÀ·j†à LÀ·jAá LÀ·j3ã LÀ·j«ä LÀ·jhå LÀ·jæ LÀ·j'è LÀ·jê ,LÀ·j‡ë LÀ·jMí LÀ·jï LÀ·jÅï LÀ·j{ð LÀ·jIò LÀ·jùó LÀ·j¢ô LÀ·j�õ LÀ·j™÷ LÀ·j—ú ,LÀ·jü LÀ·j¶þ LÀ·j€ RWater LÀ·j LÀ·jd A _You enter the shallow water.LÀ·jU >LÀ·j+ LÀ·j¸ W  There is a stone staircase leading up here.LÀ·j— LÀ·j9 LÀ·já $ _LÀ·j� LÀ·jó6 ]3-Mesm LÀ·j½9 LÀ·j±: LÀ·j†< LÀ·jt> ! _You climb upwards.LÀ·j5Z R  There is a stone staircase leading down here.LÀ·jh] LÀ·j9^  _LÀ·j1` LÀ·j´c LÀ·jôf ,LÀ·jvq LÀ·j¼v LÀ·jz LÀ·jÍz LÀ·j } LÀ·j¸€ LÀ·j1„ LÀ·jÊ„ LÀ·j"‡ LÀ·jÞŠ LÀ·jÊŽ ,LÀ·jz‘ LÀ·j• LÀ·j{™ LÀ·j6š ?Water LÀ·jD� LÀ·jíŸ A _You enter the shallow water.LÀ·j¤¢ LÀ·j6£ (LÀ·jî¤ LÀ·jÚ§ LÀ·j|ª LÀ·j « LÀ·j¢¬ LÀ·jy¯ LÀ·jO² LÀ·jë² LÀ·jÒ´ LÀ·jì¶ W  There is a stone staircase leading up here.LÀ·j…¸ LÀ·j2» LÀ·jö» $ _LÀ·j£½ LÀ·j/á%2LÀ·j‹ãLÀ·jQäLÀ·jTåLÀ·jñç! _You climb upwards.LÀ·j²ûR  There is a stone staircase leading down here.LÀ·j ýLÀ·jþ _LÀ·jõþLÀ·j¨LÀ·j7LÀ·j½LÀ·j8LÀ·j¬LÀ·j{LÀ·j÷LÀ·jÊ LÀ·jÊ LÀ·j.LÀ·j°LÀ·j‘LÀ·jÞLÀ·jŒnLÀ·j"LÀ·j>LÀ·jA!LÀ·j>#LÀ·jÏ#LÀ·j&%LÀ·j½(MÀ·j×ÌWater  _You enter the shallow water.  There is a stone staircase leading up here. _MÀ·jDG 1  You climb upwards.MÀ·j¨,MÀ·jÃMÀ·jjY _Level annotation: 2 transportersMÀ·j&R  There is a stone staircase leading down here.MÀ·jˆ'UWater MÀ·j?(MÀ·je*A _You enter the shallow water.MÀ·jl,>MÀ·j-MÀ·j 0MÀ·j�2MÀ·j3?Water MÀ·jP4MÀ·j‘7A _You enter the shallow water.MÀ·j3:MÀ·j×:(MÀ·jÂ<MÀ·j2@MÀ·j—CMÀ·jD?Water MÀ·jFMÀ·jÀJA _You enter the shallow water.MÀ·jØMMÀ·jaN(MÀ·jÒXMÀ·jØ\MÀ·jÁ_MÀ·jk`MÀ·jºbMÀ·jƒiMÀ·jnMÀ·j·n?Water MÀ·j¡qMÀ·jçwA _You enter the shallow water.MÀ·j<}MÀ·jù}(MÀ·jç�MÀ·j8‡MÀ·joŒ,MÀ·jZ�MÀ·j8–MÀ·jª›MÀ·jYœMÀ·jy MÀ·jù¢m  There is a staircase back to the Lair, spattered with blood here.MÀ·j<¨MÀ·jŶMÀ·j­·$ _MÀ·jO¼MÀ·jò-Lair:2MÀ·jôMÀ·j»ôMÀ·jœõMÀ·j¼÷E _You climb upwards. Welcome back to the Lair of Beasts!MÀ·jL  There is a staircase to the Swamp here.MÀ·jûMÀ·jÇ?Water MÀ·jAMÀ·j:A _You enter the shallow water.MÀ·jMÀ·j�MÀ·jÏMÀ·jQ!MÀ·jÍ"MÀ·jY#(MÀ·j$MÀ·jÀ'MÀ·jÖ)MÀ·js*MÀ·jU+MÀ·jå.MÀ·jÖ0MÀ·jN1MÀ·jŸ1MÀ·j04MÀ·jF6MÀ·jÆ6MÀ·jº7MÀ·j*:MÀ·jÚ;MÀ·jX<MÀ·j3=MÀ·jS@MÀ·jØAMÀ·j4D,MÀ·jóEMÀ·jcHMÀ·jòHMÀ·jÌIMÀ·j‹KMÀ·jjM,MÀ·j NMÀ·jSQMÀ·jSMÀ·jƒSMÀ·jZTMÀ·j=WMÀ·j»XMÀ·j3YMÀ·júYMÀ·jŽ[MÀ·jð\MÀ·j‘]MÀ·jw^MÀ·jý`MÀ·jÆbMÀ·j^cMÀ·jæcMÀ·jÔfMÀ·j$h,MÀ·j±hMÀ·jYjMÀ·jYl,MÀ·j’mMÀ·j7qi  You see here a black mamba skeleton.MÀ·j›rMÀ·j\s _MÀ·j/MÀ·jë/MÀ·jD3MÀ·jã4MÀ·j}5MÀ·j6MÀ·jÊ8MÀ·jk:MÀ·jz;MÀ·j<MÀ·jœ@B  You see here a +0 giant club.MÀ·jlBMÀ·j C _MÀ·jþCMÀ·j8GMÀ·jƒH,MÀ·j˜IMÀ·j€LMÀ·jðMMÀ·jmNMÀ·j2OMÀ·jGQMÀ·j‚RMÀ·jôRMÀ·j¨SMÀ·jøUMÀ·j-WMÀ·jXMÀ·j—XMÀ·j<[MÀ·jI…BMÀ·jô‡,MÀ·jŠ,MÀ·j›‹MÀ·j÷ŒMÀ·jŠ�MÀ·jŽMÀ·j�MÀ·jò�MÀ·jp‘MÀ·j’MÀ·jé“MÀ·jû”MÀ·jj•MÀ·j –MÀ·j•˜MÀ·j¦™MÀ·j"šMÀ·jКMÀ·jžMÀ·j MÀ·j¾ MÀ·j‹¡MÀ·jé¤@  There is an open door here.MÀ·jã¦MÀ·jœ§ _MÀ·j˨MÀ·jÖªMÀ·j¡¬MÀ·j7­MÀ·jF®MÀ·jâ°MÀ·jä²,MÀ·jB´MÀ·j‹¶MÀ·jœ¸,MÀ·jó¹MÀ·j[¼MÀ·j*¾MÀ·j‰¾MÀ·jä¿MÀ·jÿÁMÀ·jéÃMÀ·jlÄMÀ·j‹ÅMÀ·jÑÇMÀ·j¿ÉMÀ·j@ÊMÀ·j�ËMÀ·jDÏa  You see here a yak skeleton.MÀ·j9ÑMÀ·jÄÑ _MÀ·jÓMÀ·jôÕ@  There is an open door here.MÀ·jÌ×MÀ·j„Ø _MÀ·j‚ÙMÀ·jÏÛZ  There is a staircase back to the Dungeon here.MÀ·j‚ÝMÀ·jâÞMÀ·j–ß$ _MÀ·j©àMÀ·j¬-Dungeon:9MÀ·jÎMÀ·jÀMÀ·jÁMÀ·j=> _You climb upwards. Welcome back to the Dungeon!MÀ·j;K  There is a staircase to the Lair here.MÀ·j…=MÀ·jƒ> _MÀ·jr?MÀ·j¦BMÀ·j5EMÀ·j¹EMÀ·j£FMÀ·j‰IMÀ·j)L,MÀ·jðLMÀ·jeOMÀ·jäQMÀ·jwRMÀ·jìRMÀ·jàUMÀ·jaX,MÀ·j¦YMÀ·j‚\MÀ·j\_MÀ·jÐ_MÀ·j8aMÀ·jÓcMÀ·jjfMÀ·jýfMÀ·jdhMÀ·jÍjMÀ·jnr,MÀ·jYsMÀ·juMÀ·j%•_  Things that are here:  a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre skeleton _  There is a stone staircase leading down here. _MÀ·jåu&10MÀ·jÂxMÀ·j€yMÀ·j6{MÀ·j5|# _You climb downwards.MÀ·jw–P  There is a stone staircase leading up here.MÀ·jöšMÀ·jï› _MÀ·j›ŸMÀ·jx©MÀ·j‚­MÀ·j#®MÀ·j”°MÀ·jܼMÀ·jtÂ,MÀ·jÊÆMÀ·jÕÎMÀ·jñÓMÀ·jïÔMÀ·jÙMÀ·j�àMÀ·jpå,MÀ·jççMÀ·jÜëMÀ·jrî,MÀ·j²ðMÀ·jãòMÀ·j-õMÀ·j²õMÀ·ji÷MÀ·j«ùMÀ·j£úMÀ·jÏû,MÀ·jïüMÀ·j·ýMÀ·j-þ,MÀ·jï MÀ·jÐ MÀ·j˜ MÀ·j MÀ·js MÀ·j± MÀ·j0 MÀ·j8 MÀ·j¡ MÀ·jN ,MÀ·jO MÀ·j× MÀ·j° ,MÀ·j MÀ·jù MÀ·j0 MÀ·jÛ MÀ·jt MÀ·ja MÀ·j… MÀ·j MÀ·jÌ MÀ·j® MÀ·jð MÀ·jh MÀ·jø MÀ·jà! MÀ·j# MÀ·j¥# MÀ·j!$ MÀ·j¡% MÀ·jä& MÀ·jo' MÀ·jú' MÀ·jË) MÀ·j9+ MÀ·jÈ+ MÀ·ja, MÀ·jÓ- MÀ·j)/ MÀ·j·/ MÀ·jt0 MÀ·jð1 MÀ·j3 MÀ·j˜3 MÀ·j4 MÀ·jE6 Y  There is a stone staircase leading down here.MÀ·j)7 MÀ·j‘8 MÀ·j,9 $ _MÀ·jµ9 MÀ·jÄh %1MÀ·jãj ,MÀ·jôl 9 _You climb downwards.MÀ·j… P  There is a stone staircase leading up here.MÀ·j%† 5 _MÀ·jdž MÀ·j�‰ ìYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  n open doorMÀ·jÖŠ MÀ·jI‹  _MÀ·j£‹ MÀ·j�Œ MÀ·j<� MÀ·jÁ� ,MÀ·jþŽ MÀ·j~� MÀ·jØ� MÀ·j'� MÀ·jà� MÀ·jd‘ MÀ·j½‘ MÀ·j ’ MÀ·jt“ MÀ·jë” ,MÀ·j2– MÀ·j•— MÀ·j~˜ MÀ·jè˜ MÀ·jl™ MÀ·je› Y  There is a stone staircase leading down here.MÀ·jHœ MÀ·jn� MÀ·jž $ _MÀ·jÝž MÀ·jßì %2MÀ·j,î ,MÀ·jøð 9 _You climb downwards.MÀ·j: P  There is a stone staircase leading up here.MÀ·jt MÀ·j­ 5 _MÀ·jÿ MÀ·jX MÀ·jä MÀ·j¡ MÀ·jE$ MÀ·jS% MÀ·jä% MÀ·jV& MÀ·j* @  There is an open door here.MÀ·jÃ+ MÀ·jm,  _MÀ·jV- MÀ·ja1 MÀ·j*3 MÀ·jº3 MÀ·j•4 MÀ·j8 MÀ·jè9 MÀ·jf: MÀ·j< MÀ·j|@ MÀ·jüB ,MÀ·jE MÀ·jÍG MÀ·jJ ,MÀ·jßK MÀ·j=U MÀ·jÂX ,MÀ·j ] MÀ·jæd MÀ·jFh ,MÀ·jtk MÀ·jõp MÀ·jVt ,MÀ·j›� MÀ·j^ˆ MÀ·jð� ,MÀ·j¾“ MÀ·jÚ£ MÀ·jz© ,MÀ·jǯ MÀ·j�µ MÀ·j º ,MÀ·jÞ¾ MÀ·jÁ MÀ·j7à ,MÀ·j¹Ä MÀ·jìÆ MÀ·j§Ê MÀ·j3Ë MÀ·jùÍ MÀ·j•Ð Z  There is a staircase to the Orcish Mines here.MÀ·jfÓ MÀ·jëÖ MÀ·jö× $ _MÀ·jÛ MÀ·jG-¹Orcish Mines:1 _You climb downwards. Welcome back to the Orcish Mines!MÀ·j«ES  There is a staircase back to the Dungeon here.MÀ·j”L5 _MÀ·jþOMÀ·j„^<  There is a stone staircase leading down here.MÀ·j`b  Items here: )) [ ÷÷.MÀ·jFfMÀ·jªkMÀ·jfl$ _MÀ·j2pNÀ·jul%2NÀ·j¶uNÀ·jÇvNÀ·jä|NÀ·jŸ~# _You climb downwards.NÀ·jªP  There is a stone staircase leading up here.NÀ·j ¼NÀ·j:½ _NÀ·j½ÃNÀ·j6ÒNÀ·jùÛ,NÀ·j¯ãNÀ·j½ñNÀ·jeNÀ·j}NÀ·j9 NÀ·j§ $  Things that are here:NÀ·jê`  a +0 ring mail; a +0 daggerNÀ·j›KÎ _  Things that are here:  a +0 club; an orc skeletonNÀ·jŽVNÀ·j¢[ _NÀ·j­_NÀ·jÕmNÀ·jåwNÀ·j¶xNÀ·j¤€NÀ·j —NÀ·j^ ,NÀ·j©NÀ·jM½NÀ·jŸ¾,NÀ·jÆNÀ·jlÛNÀ·jŒâ,NÀ·jáèNÀ·jìóNÀ·j$ú,NÀ·jÿNÀ·j NÀ·jcNÀ·jîNÀ·jNÀ·jGNÀ·jl!,NÀ·j`,NÀ·j«6=  You see here a +0 flail.NÀ·jv;NÀ·j< _NÀ·j™?NÀ·jGHNÀ·j[MNÀ·jõMNÀ·jHVNÀ·j€YNÀ·j4^NÀ·jÍ^NÀ·jãaNÀ·j[jNÀ·j°oNÀ·j÷pNÀ·jSsNÀ·j­zNÀ·j%NÀ·jºNÀ·j׉NÀ·jg‘NÀ·jþ”NÀ·j¡•NÀ·jæ—NÀ·jèžNÀ·jø¡NÀ·j”¢NÀ·jœ¤NÀ·jâªNÀ·j$®NÀ·j·®NÀ·j¤°NÀ·jܶNÀ·j­ºNÀ·jP»NÀ·j$½NÀ·j­ÃNÀ·jÈ,NÀ·j%ËNÀ·j~ÒNÀ·j*×NÀ·jRØNÀ·j ÛNÀ·j|îb  You see here a warg skeleton.NÀ·jöNÀ·j-÷ _NÀ·j>ýNÀ·jåNÀ·jvNÀ·jÂNÀ·j8NÀ·jÅNÀ·j{1,NÀ·jÒBNÀ·jÕFNÀ·j1T,NÀ·j-eNÀ·j i$  Things that are here:NÀ·j·š¬  a +0 chain mail; a +0 glaive _NÀ·j‘µNÀ·jïÀ,NÀ·jCÐNÀ·jùîNÀ·jg,NÀ·jçNÀ·jÎ3NÀ·jD,NÀ·j/`NÀ·j™uNÀ·j¢…NÀ·j ¦d  You encounter a warg.NÀ·j1È ###..........)......).)######..) ##.##...................#.)..#..# #...#.........[.........#....'..# #........h...#........[.#....#..# ......##.....)..).).....#∩...#..# #.#..####.).))...))..)))######..# ########.............)........ ##.#..#...).....)..).....)...)... #....>.......))[@.......)...##### ##.#........).....)..).....## .##...).......)........)....# Magnavolt (1%) ...............#)......)##.## .........).)).........# .............#.....)#).....## h   warg (wandering) #NÀ·jÂÉ™..)........##....)#....#.## #..............)....#)..#### ##..............#..###...#.##NÀ·jôNÀ·jÃõ+634.4 (227.5)NÀ·jÙ258 _NÀ·j8þNÀ·jÊÿOÀ·j3U *******h  magnetised)a +0 chain mail; a +0 glaive _You encounter a warg.  You feel a surge of power!  Magnetic shrapnel attaches itself to the warg.  Electricity arcs towards the magnetite! The arc of electricity hits the warg!  The warg is heavily wounded.OÀ·j�Ù N.hOÀ·jú Y..)...OÀ·jæû �1-----====6.4 (1.0)OÀ·j�OÀ·jÙ#% _The warg howls!PÀ·jW⟧  The warg is heavily wounded. _The warg howls!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the warg!!!  You kill the warg!  Vehumet accepts your kill.PÀ·j)ðS******PÀ·jŽe§.)...PÀ·j�¢26--------7Magnavolt (1%)PÀ·jÞÃPÀ·jÍÈ4 _You feel your power returning.QÀ·j|; ¤Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  w - the +9 mace "Esayczyr" {speed, Int+3} Magical Staves (go to first with |)  x - a staff of air (weapon)  a - a staff of earth  b - a staff of cold  t - a staff of conjuration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip TÀ·j�°TÀ·j«¿TÀ·jÊø ###..........)......).)######..) tswn the Metallomancer ##.##...................#.)..#..# Oni of Vehumet ****** #...#.........[.........#....'..# Health: 189/189 ======================== #.........§..#........[.#....#..# Magic: 26/38 ================-------- ......##.....)..).).....#∩...#..# AC: 18Str: 17 #.#..####.).))...))..)))######..# EV: 8Int: 22 ########.............)........... SH: 0Dex: 9 ##.#..#...).....)..).....)...)... XL: 19 Next: 34% Place: Orcish Mines:2 #....>.......))TÀ·jÒù`[@.......)...##### Noise: ====-----  Time: 45637.4 (0.0) ##.#........).....)..).....##x) staff of air .##...).......)........)....#Cast: Magnavolt (1%) ...............#)......)##.##-Mesm ...............).)).........# .............#.....)#).....## #..)........##....)#....#.## #..............)....#)..#### ##..............#..###...#.## _The warg howls!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the warg!!!  You kill the warg!Vehumet accepts your kill. _You feel your power returning.TÀ·j}'P  Okay, then.TÀ·j‰)TÀ·j+OTÀ·jØQ. _TÀ·jÿ»TÀ·jI½TÀ·jÓTÀ·jàìTÀ·jNî$ _TÀ·j8ÿTÀ·j­TÀ·jÕM7=TÀ·j.TÀ·jhA,TÀ·j[TÀ·jåq,TÀ·jGƒTÀ·j¹�TÀ·j#ŸW8=TÀ·j¶TÀ·jÛÄ,TÀ·j$ßTÀ·jaó,TÀ·j$TÀ·jk$,TÀ·jk6TÀ·j…MTÀ·jüND9=TÀ·jÛ_TÀ·j7s,TÀ·j³ŒTÀ·j²�TÀ·jöžTÀ·j`±TÀ·j Ï,TÀ·j¤àTÀ·jTÀ·jfV30=TÀ·jYTÀ·jU&,TÀ·j6TÀ·j?G,TÀ·j“PTÀ·jÞd,TÀ·jtTÀ·jTÀ·jìK1=TÀ·j6‘TÀ·jGŸTÀ·j= TÀ·jl¬TÀ·jbÅTÀ·jsÆTÀ·jÖTÀ·jSá,TÀ·j¶ûTÀ·jì 92TÀ·jæ E==TÀ·j+# TÀ·jP: ,TÀ·jL TÀ·jë� TÀ·jQ� TÀ·jü  TÀ·jƳ TÀ·jß´ TÀ·jŸÏ TÀ·j›â TÀ·j…ã N3=TÀ·j­ô TÀ·j$ TÀ·j| TÀ·j) TÀ·jÓX BTÀ·jl ,TÀ·j´v TÀ·j�… a4=TÀ·jC� TÀ·j § TÀ·jލ TÀ·jü¸ TÀ·jaÊ ,TÀ·j)å TÀ·jv÷ ~5==TÀ·j TÀ·j¤# ,TÀ·j$5 TÀ·jH ,TÀ·jc TÀ·jØv ,TÀ·j!� TÀ·j»£ 96TÀ·jÞ¤ 2=TÀ·j•¶ TÀ·jÁÑ TÀ·jÓ TÀ·j(ä TÀ·jNò ,TÀ·jÑ TÀ·j ,TÀ·jî" TÀ·jj; a7=TÀ·jîG TÀ·j~W ,TÀ·j×f TÀ·j w ,TÀ·j~“ TÀ·j¢ >TÀ·j޳ TÀ·jFÉ á _Your orb has recharged its mesmeric power.8==TÀ·j%Õ TÀ·j�ˆ î .----81.4 (44.0)........ _Magic restored.TÀ·jÙ‰ ;----TÀ·j“© TÀ·j_¬ E _Done exploring.VÀ·jãR 3VÀ·jsf VÀ·jBƒ VÀ·jŸ VÀ·jÉ  $ _VÀ·jF° VÀ·jš³ $  Things that are here:VÀ·jà l  a +0 robe; a +0 dagger; an orc skeletonVÀ·jfÜ VÀ·j¹Ý  _VÀ·j;ì VÀ·jöû C  You see here a +0 short sword.VÀ·jS1 5 _VÀ·jä? VÀ·j…C $  Things that are here:VÀ·jT c  a +0 plate armour; a +0 glaiveVÀ·jbb VÀ·j d @= _VÀ·j: VÀ·jŠ� VÀ·j¡Ÿ ,VÀ·j ® VÀ·j`Ä VÀ·j,Ò ,VÀ·jTß VÀ·jjë VÀ·j÷ ,VÀ·jË VÀ·jE VÀ·jd+ ,VÀ·jË4 VÀ·j›F VÀ·jO VÀ·j,P VÀ·jõ^ VÀ·j¶f VÀ·jEm VÀ·j/n VÀ·j%s VÀ·j”x VÀ·j¾} VÀ·j‰~ VÀ·jÞ‚ VÀ·jy– î  ###....)......)   ##.##.................   #...#.........[.......   ##...............   #......##.....)..).)...   ##.#..####.).))...))..)   ########...)   #######.#..#...).....)..)   ##.#.##....@.......))[......92.4 (11   #.....##.#........).....)..)   ##.....##...[.......).......   #..........VÀ·j˜ ?...#).....   #...#........).))...   ##.##.............#.....)#)    #...##..)........##....)#..    ##.###..............)....#)    ### ##..............#..### VÀ·jH™ VÀ·j§ VÀ·j«« c _There is a staircase to the Elven Halls here.WÀ·júßWÀ·juá�Shopping list: 6 items, total cost 767 gold pieces  a - [D:6] 42 gold a scroll of teleportation (owned: 24)  b - [D:6] 56 gold a scroll of fear (owned: 6)c - [D:6] 56 gold a scroll of amnesia (owned: 6)  d - [D:6] 133 gold a scroll of summoning (owned: 1)  WÀ·jˆâe - [D:13] 186 gold a potion of cancellation (owned: 4)  f - [D:13] 294 gold a wand of digging (3) (unknown) You have 2783 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exitYÀ·jÀYÀ·jÌYÀ·jú+Ê ###..........)......) tswn the Metallomancer  ##.##................. Oni of Vehumet ******  #...#.........[....... Health: 189/189 ========================  ##............#........ Magic: 38/38 ========================  #......##.....)..).)... AC: 18Str: 17  ##.#..####.).))...))..) EV: 8Int: 22  YÀ·jö,€########.............) SH: 0Dex: 9   #######.#..#...).....)..).. XL: 19 Next: 34% Place: Orcish Mines:2   ##.#.##....@.......))[...... Noise: ---------  Time: 45692.4 (0.0)   #.....##.#........).....)..) x) staff of air   ##.....##...[.......)....... Cast: Magnavolt (1%)   #...................#).....   #...#...............).))...   ##.##.............#.....)#)  YÀ·j".,  #...##..)........##....)#..    ##.###..............)....#)    ### ##..............#..### Things that are here: _a +0 robe; a +0 dagger; an orc skeleton _You see here a +0 short sword.  Things that are here: _a +0 plate armour; a +0 glaive _There is a staircase to the Elven Halls here.YÀ·js;YÀ·jž<YÀ·j`JYÀ·j2NYÀ·jùãYÀ·jjåYÀ·jÛüYÀ·j YÀ·jX23.4 (1 _YÀ·jYÀ·j÷s,Generating dungeon...o\\/o/ building the Vaults \o\YÀ·jžV < /o/ZÀ·j×< \o\\À·j€ù < /o/]À·jÿò< \o\]À·j¾ül building the Crypt /o/]À·j»÷< \o\]À·jöÊ< /o/]À·j¸š lbuilding the Depths \o\]À·jfû < /o/^À·jñ©< \o\^À·j.É< /o/^À·j¡Ýwbuilding the Vestibule of Hell \o\^À·jÚÒ w building the Elven Halls /o/^À·j”ÿ ^À·j–¨ »tswn the MetallomancerOni of Vehumet ******Health: 189/189 ========================Magic: 38/38 ========================AC: 18Str: 17EV: 8Int: 22SH: 0Dex: 9XL: 19 Next: 34% Place: Elven Halls:1Noise: ---------  Time: 45693.4 (1.0)x) staff of airCast: Magnavolt (1%)-Mesm Gem (1800) _a +0 robe; a +0 dagger; an orc skeleton _You see here a +0 short sword.  ^À·jå© ÌThings that are here: _a +0 plate armour; a +0 glaive _There is a staircase to the Elven Halls here.  You climb downwards. Welcome to the Elven Halls!^À·j‚· µ  ###### ##....+ #.e...+ ^À·jȸ ç#.@.e.+ #..ee.+ ##e...+  ###### e   deep elf archer (launcher, deflects m…) ee 2 deep elf pyromancers ee 2 deep elf zephyrmancers  You climb downwards. Welcome to the Elven Halls!  You encounter a deep elf archer, 2 deep elf zephyrmancers and 2 deep elfpyromancers.  The deep elf archer is wearing a +2 leather armour of willpower and carrying a  +0 short sword.  The deep elf archer shouts! The deep elf zephyrmancer shouts! x2^À·jÝL £====4.9 (2.5Magnavolt (1%)799^À·jrT ^À·jâ_ . _The deep elf pyromancer shouts!^À·jÄb b _There is a staircase back to the Mines here.`À·jX   `À·jÍY NCasting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`À·jûþ¡.Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! Electricity surges outward!  The deep elf pyromancer is struck by an electric surge!!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.`À·jx {*****    deep elf pyromancerThe deep elf zephyrmancer is almost dead.  The deep elf zephyrmancer is struck by an electric surge!!  The deep elf zephyrmancer is heavily wounded.archer is struck by an electric surge!!  The deep elf archer is severely wounded.The deep elf pyromancer is struck by an electric surge!aÀ·j$\² e.The deep elf pyromancer is moderately wounded.aÀ·j™a §eYou hear a shout!  The deep elf zephyrmancer hits you but does no damage.  The deep elf archer casts a spell.aÀ·j¨l� e)eThe deep elf archer blinks!aÀ·jtþ8-6--5=5.9 (1.08aÀ·j${aÀ·j‚~J _The deep elf zephyrmancer hits you with a +0 rapier.aÀ·j`8 \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aÀ·jLÌ F.You feel a surge of power! Electricity surges outward!  The deep elf pyromancer is struck by an electric surge!  The deep elf pyromancer is heavily wounded.  is struck by an electric surge!  aÀ·j£Í ›You kill the deep elf zephyrmancer!  Vehumet accepts your kill.aÀ·jŒØ ÿ.You kill the deep elf zephyrmancer!  Vehumet accepts your kill.  You feel your power returning.!!aÀ·j;å €.archarcher!aÀ·j÷ç Ï ***§*bÀ·jžI» )e)§)You feel your power returning.  You hear a shout! x3bÀ·j§PÅ9=8==767bÀ·jXbÀ·jÔ[J _The deep elf pyromancer hits you but does no damage.bÀ·j3$ š* (magnetised)You hear a shout! x3 _The deep elf pyromancer hits you but does no damage.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!bÀ·j…¯ ­ e).The deep elf pyromancer is severely wounded.bÀ·jŒ° ®1------76bÀ·jé bÀ·j"Æ ` _The deep elf pyromancer barely misses you.cÀ·jp¨i ###### ##....+ #.)...+ #.@.).+ #.e).)+ ##....+  ###### cÀ·jµ= ###### ##....+ #.)...+ #.@.).+ #.e).)+ ##....+  ###### cÀ·jÕEcÀ·j±F7-cÀ·j_OcÀ·j?Sj _A deep elf pyromancer is nearby!cÀ·jµäÞ§ _The deep elf pyromancer barely misses you. _A deep elf pyromancer is nearby!  You hit the deep elf pyromancer.  The deep elf pyromancer is electrocuted!  You kill the deep elf pyromancer!  Vehumet accepts your kill.cÀ·jð)cÀ·jhöû5===--8=---9.1 (1.2Magnavolt (1%)5cÀ·jÞý;§cÀ·jþ 4 _You feel your power returning.cÀ·j cÀ·jm cÀ·jô cÀ·j~cÀ·j׈6===4cÀ·j) cÀ·jŽ a=Gem (1793) cÀ·jJ$cÀ·jô+y _Your orb has recharged its mesmeric power.cÀ·j],B2cÀ·j±/cÀ·j7cÀ·jj7p7=1cÀ·jµ:dÀ·jÎX0dÀ·j dÀ·jCY89dÀ·jÝdÀ·j©dÀ·jüB8dÀ·jôdÀ·jw'dÀ·jß'�8==7dÀ·j +dÀ·j¡14 _Magic restored.dÀ·j©:X6dÀ·j;dÀ·jÝ>dÀ·jµGX5dÀ·j)JdÀ·jM$  Things that are here:dÀ·j@Q?  a +0 long sword; a +0 robedÀ·jbdÀ·jkcI4 _dÀ·jgdÀ·j6o8'''''dÀ·jyuThings that are here: _a +0 long sword; a +0 robe  You open the huge gate.  You encounter a deep elf archer, a deep elf zephyrmancer and 2 deep elfknights.  The deep elf zephyrmancer is wielding a +1 long sword of valour.dÀ·j@‰]   . ####^# ...... ######.ß...e##....'......#.)...'.e.e..#.<.)@'......----#.)).)'......##....'......Magnavolt (1%) ######.ß.... .e.... ####.#e   deep elf archer (launcher, wandering,…) dÀ·j³‰T.ee 2 deep elf knights (wandering) e   deep elf zephyrmancer (wandering)dÀ·j“Ð .e710.1 (11.0)  The deep elf knight shouts! The deep elf zephyrmancer shouts!dÀ·jò“Y.edÀ·jû”Me.dÀ·jµ•Se.dÀ·ji£‰deflects medÀ·j²¤—=====1.1 (123dÀ·j·¯dÀ·j�¾1 _The deep elf knight shouts!dÀ·jhÆ �****** The deep elf knight shouts! The deep elf zephyrmancer shouts! _The deep elf knight shouts!  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!!!dÀ·jAHMe.dÀ·jXJY.edÀ·jÀJMe.dÀ·jYKSe.dÀ·jfW{..'.dÀ·j]X�1-----2.0)2dÀ·jÅbdÀ·jíeh _The deep elf archer is severely wounded.eÀ·jÅú§  The deep elf zephyrmancer is heavily wounded.The arc of electricity hits the deep elf knight!!!  The deep elf knight is severely wounded.  The arc of electricity hits the deep elf archer!!  You kill the deep elf archer!  Vehumet accepts your kill.eÀ·jÄ4*****ee 2 deep elf knights (1 magnetised)e   deep elf zephyrmancereÀ·j.¢ç'  You kill the deep elf archer!  Vehumet accepts your kill.  You feel your power returning.zepheÀ·j|¢Fyrmancer!!zephyrmancer!eÀ·jî­¥§zephyrmancer!knight!!knight!eÀ·jÙ³¯***   deep elf knighteÀ·jx=7e'eÀ·j,QŸ.§.§).eÀ·jãW›5===--4131eÀ·jbi§.§eÀ·j6e4 _You feel your power returning.fÀ·j«´ î  . ####^#  ......fÀ·jë´ J  ######.ß.... ##....'...... #.)...'.§.§..fÀ·jµ Å #.<.).)......fÀ·j5µ  #.))@e'...... ##....'......fÀ·jVµ /  ######.ß....  ......fÀ·juµ m  ####.#fÀ·j”µ 5  .fÀ·jµµ O   fÀ·jUÅ fÀ·jöÊ ¥ ```The deep elf knight points at you and mumbles some strange words.fÀ·jŸU D))@fÀ·jV <===-fÀ·jAV Y40fÀ·jÓ` fÀ·jd T _The lance of force misses you.fÀ·jlƒ Û ****(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.fÀ·jE C***fÀ·jæ‡ Ó * Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!fÀ·j„&� .§.§.).eThe deep elf knight is severely wounded.29----====579§ _The deep elf knight hits you but does no damage.gÀ·j„o�§The deep elf knight is severely wounded. _The deep elf knight hits you but does no damage.  You feel a surge of power! Electricity arcs towards the magnetite!!  You kill the deep elf knight!  Vehumet accepts your kill.gÀ·jxp>*gÀ·jÚóA****gÀ·jÇvA***gÀ·jû Ô.§.§.).§gÀ·j›É7-----26Magnavolt (1%)8gÀ·j“:§gÀ·j\4 _You feel your power returning.gÀ·j¬% 3gÀ·j^( gÀ·j…1 gÀ·j¯9 X7gÀ·jˆ? gÀ·j×? B6gÀ·jØE gÀ·j:O gÀ·jœO p8-5gÀ·j`[ gÀ·jke gÀ·j¹e B4gÀ·j1k gÀ·j,v gÀ·jˆv B3gÀ·j«| gÀ·jeƒ gÀ·jªƒ B2gÀ·jˆ gÀ·jÓ� gÀ·jÒ‘ p9=1gÀ·jÆ– gÀ·j0ž gÀ·j|ž B0gÀ·jN¬ gÀ·j¿µ gÀ·j¶ C69gÀ·j†½ gÀ·j¸Î n8gÀ·j�Õ gÀ·j÷Õ j30=7gÀ·jõÛ gÀ·j¦ã gÀ·jêã B6gÀ·j³ê gÀ·j)ô gÀ·jyô :5gÀ·jó gÀ·jJ gÀ·j¯ B4gÀ·j¥ gÀ·jŽ gÀ·jÏ 61=gÀ·jö :3gÀ·j" gÀ·j) gÀ·jR) B2gÀ·j0. gÀ·jí7 gÀ·j08 B1gÀ·j > gÀ·jG gÀ·jhG gÀ·j’G p2==0gÀ·jïG gÀ·jýT gÀ·j,` gÀ·j´` C59gÀ·jf gÀ·jõm gÀ·jIn B8gÀ·j´q gÀ·jG{ gÀ·jÿ{ B7gÀ·jª� gÀ·j‰ gÀ·j•‰ p3=6gÀ·jP� gÀ·jº˜ gÀ·j™ ,5gÀ·jB™ gÀ·j § gÀ·j�° gÀ·jæ° B4gÀ·j¼¶ gÀ·jM¿ gÀ·j†¿ B3gÀ·jªÂ gÀ·jLÉ gÀ·j‚É #4gÀ·jåÉ M=2gÀ·j‰Ï gÀ·jØ X1gÀ·j+Û gÀ·j¥ß gÀ·j÷ß B0gÀ·jùâ gÀ·jßô gÀ·jÒõ C49gÀ·jîú gÀ·jœgÀ·j#5gÀ·jCj==8gÀ·j gÀ·jÉgÀ·j%B7gÀ·j‚gÀ·j[gÀ·jÓB6gÀ·j”#gÀ·j{,X5gÀ·jÇ/gÀ·jGœ6=4gÀ·jÑMgÀ·j1NB3gÀ·jpTgÀ·j§\gÀ·jý\B2gÀ·j“bgÀ·jwhgÀ·j®hB1gÀ·j§kgÀ·j©rgÀ·jÝr#7gÀ·jýrM=0gÀ·j¦wgÀ·j߈Y39gÀ·jK�gÀ·j‘X8gÀ·j”gÀ·j›gÀ·jc›�8==7gÀ·jþŸgÀ·jo§gÀ·jŒ­gÀ·j×­B6gÀ·j¼²gÀ·jvÂ*     .  ####^#  ......  ######.ß.... ##....'...... #.)...'.$.).. #.<.)@)...... ----#.)).)'...... ##....'......  ######.ß....  ...... ####.# . gÀ·j2à gÀ·j¡Èv  .# ..# ####^## ......# ######.ß....###....'......##.)...'.$.)..#gÀ·jöÈm#.<.).@......##.)).)'......###....'......# ######.ß....# ......# ####.## .. #.gÀ·j,É gÀ·jÉÑ058.1 (42.0)gÀ·j9Óƒ----9.1 (435gÀ·j‡ÜgÀ·j>ßK  There is a huge open gate here.  Things that are here:gÀ·jO⊠_a +1 long sword of valour; a +0 scale mailhÀ·j IhÀ·j{IhÀ·jXPhÀ·jÞ» 4 _=3hÀ·j4Ê  You now have 2792 gold pieces (gained 9).  Things that are here:2 _a +0 short sword; a +0 leather armour; an elf corpse1hÀ·jŠhÀ·jŽ3hÀ·jÏ;hÀ·jB<B0hÀ·j)BhÀ·j•FhÀ·jˆPhÀ·jQ;29hÀ·j\UhÀ·jŒZhÀ·jÅ`hÀ·jFaB8hÀ·jêehÀ·jÊjhÀ·jshÀ·jysB7hÀ·jJxhÀ·j,}hÀ·j…X6hÀ·jéÜ454hÀ·jàhÀ·jfà:3hÀ·j¼áhÀ·jøâhÀ·jnåhÀ·j²åB2hÀ·jGæhÀ·jÇëhÀ·jõíhÀ·j^î,1hÀ·j�îhÀ·jÚîhÀ·j²ûš0hÀ·jühÀ·jhüC19hÀ·jïühÀ·j7þhÀ·j£hÀ·jàB8hÀ·jùhÀ·j�hÀ·j‚( ##....'......#  ######.ß....#  #......# . hÀ·jñ¾#####.### .. #...### ..  ###...# >#  ###.## .#  hÀ·jj0#..#.#  ##@.# 76.1 (17 #.##  .##  +# hÀ·j” hÀ·j½ hÀ·j„hÀ·jôf7.1 (187hÀ·jRhÀ·j"; _Found a stone staircase leading down.hÀ·j¡¿IhÀ·jäÈ„6hÀ·j¹Îš5hÀ·j ÑhÀ·jœÑB4hÀ·jÒhÀ·jhÓhÀ·j½ÕhÀ·jÖB3hÀ·jÖhÀ·jlÙR  There is a stone staircase leading down here.hÀ·j8ÜhÀ·jüÜI2 _hÀ·j¼ÝhÀ·jïàhÀ·j7å hÀ·jeåŽ You encounter a deep elf knight, a deep elf zephyrmancer and 2 deep elfpyromancers.hÀ·j�åhÀ·j2í>'......# hÀ·jbíþ'.).)..# ... )......# .. hÀ·j‚íù'......# .. '......# .## hÀ·j«í~#.ß....# ..### hÀ·jÍíë#......# ##....# #####.####.....##hÀ·jñí˜#...### ##.@.....#hÀ·jîA###...# ##>##.......###.###.## ......#Magnavolt (1%)hÀ·jÎî±#..#.## #......##..## e...#.#.## ee.##e   deep elf knight (asleep)#.##.e#ee 2 deep elf pyromancers (asleep)+####hÀ·jŠïŸe   deep elf zephyrmancer (asleep)hÀ·j¬ù282.1 (5.0)hÀ·jûl3.1 (61 _hÀ·j�hÀ·jŠiÀ·jï¼ó).)..# ... ) .. .. .##  ..###  ##....#  ##.....## iÀ·j›½*  ##.@.....#   ##>##.......  #.## ......#  #..#.## #......  ##..## e...#.  #.## ee.##  iÀ·jâ½y#.## .e#  +# ### iÀ·j9UÝ).)..# ... ) .. .. .## iÀ·j€Xå ..###  ##....# iÀ·jzYª ##.....##   ##.@.....#   ##>##....... iÀ·j7Zú #.## ......#  #..#.## #......  ##..## e...#.iÀ·jÅZ§ #.## ee.##  #.## .e# iÀ·jdª +# ### iÀ·jœeiÀ·jpmiÀ·jùpN _There are monsters nearby!iÀ·j-qiÀ·jØt †******e1 asleep, 1 m…)e    Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!  The deep elf zephyrmancer is almost dead.  The deep elf zephyrmancer shouts!  The arc of electricity hits the deep elf pyromancer!!  The deep elf pyromancer is heavily wounded.iÀ·jÉø Te.iÀ·jO � *e*emagnetised)The deep elf pyromancer shouts! The deep elf knight shouts! You hear a shout!  The deep elf knight gestures wildly while chanting.iÀ·j¤Ð Te.iÀ·j?Ò Le.iÀ·j%ß �..e(phased).iÀ·j�à ¶1-----====4.1 (10iÀ·j¾ì iÀ·j&÷ 7 _The deep elf knight's form blurs.jÀ·j~�A§Electricity arcs towards the magnetite!  The arc of electricity misses the deep elf pyromancer.The arc of electricity misses the deep elf zephyrmancer.arc of electricity hits the deep elf pyromancer!!!  jÀ·j�šYou kill the deep elf pyromancer!  Vehumet accepts your kill.jÀ·j–ä*****magnetised, phased)   deep elf pyromancerjÀ·jx#ö.You kill the deep elf pyromancer!  Vehumet accepts your kill.  You feel your power returning.jÀ·j©Nû ****e  zephyrmancer  You feel your power returning.jÀ·j‚ÕTe.jÀ·jsÖNe.jÀ·jç5—...)..§27-------3509 _The arc of electricity hits the deep elf knight!!jÀ·jÒô @§a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!f knight!!knight!jÀ·jGú Î****e  zephyrmancer (magnetised)jÀ·j³� ?**jÀ·jë§You kill the deep elf knight!Vehumet accepts your kill.  You feel your power returning.zephyrmancer!!zephyrmancer!jÀ·jÎ?*jÀ·jr—0ejÀ·jÑ¢^ ...)§§§e   deep elf knight (launcher)You feel your power returning.jÀ·j<«ƒ--568jÀ·j ¶T§§jÀ·jÊÂÍ  You encounter a deep elf knight. It is wielding a +0 short sword and carrying a_+0 longbow.kÀ·jðeß ***, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.kÀ·j#ðG***kÀ·j³xkÀ·j^z*kÀ·jÞzkÀ·j  kÀ·j  "kÀ·j‘ *kÀ·jæ *kÀ·j>  kÀ·j† DElectricity arcs towards the magnetite!  kÀ·jà 1The arc of electricity hits the deep elf knight!!kÀ·j°¢  kÀ·j8¤ ?...)§.§e.§The deep elf knight is severely wounded.kÀ·j« 9*kÀ·j΀ £ fast, magn…)The deep elf knight gestures wildly while chanting.kÀ·j: 9ekÀ·j§ “1----77kÀ·j– f§§§kÀ·j" < _The deep elf knight seems to speed up.lÀ·j‡ùƒ  The deep elf knight unwields a +0 short sword.  The deep elf knight wields a +0 longbow.lÀ·jµÿM))))lÀ·j€2ΣlÀ·j/ŒW #..).Σ   earth elementalThe deep elf knight shoots an arrow. The arrow hits you!lÀ·jë�‹74--==--8lÀ·j9Ž:6lÀ·j¥—M§§lÀ·j�›a _You encounter an earth elemental.lÀ·j�3 æ ***(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the earth elemental.lÀ·j‘· G***lÀ·jüA ƒ§You feel a surge of power!  Magnetic shrapnel attaches itself to the earth elemental.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!  You kill the deep elf knight!Vehumet accepts your kill.lÀ·jH Ç**Σ   earth elemental (magnetised)lÀ·jrÍ 0*lÀ·j‹T ¾ *******You feel your power returning.  The arc of electricity hits the earth elemental.lÀ·jÁ× OΣ#lÀ·jFâ ò.........)§.§§.§lÀ·j4ç 86--16-------6====9Magnavolt (1%)5lÀ·jÿí B§§lÀ·j‘ñ = _The earth elemental completely resists.mÀ·jFÞ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mÀ·jàà '......# tswn the Metallomancer '.).)..# ...  Oni of Vehumet ****** )......# .. Health: 176/189 ======================-- '......# .. Magic: 11/38 ======------------------ '......# .##  AC: 18Str: 17 #.ß....# ..###  EV: 8mÀ·j¹Ä �Int: 22 #......# ##....#  SH: 0Dex: 9 #####.### ##.....##  XL: 19 Next: 46% Place: Elven Halls:1  #...### ##.@.....#  Noise: ====-----  Time: 45789.1 (0.0)  ###...# ##>##....***  x) staff of air ###.###.## ....*Σ#  Cast: Magnavolt (1%)mÀ·jíÄ ð #..#.## #)§.***  Gem (1705)  mÀ·jÅ L##..## .§..#.  mÀ·jJÅ _#.## §.§##  Σ   earth elemental (magnetised) #.## ..#  mÀ·jwÅ l+# ### mÀ·j¤Å ?Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mÀ·jÑÅ %Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (covered in  mÀ·jýÅ magnetic dust)mÀ·jV :'......# tswn the Metallomancer '.).)..# ...  Oni of Vehumet ****** )......# .. Health: 176/189 ======================-- '......# .. Magic: 11/38 ======------------------ '......# .##  AC: 18Str: 17 #.ß....# ..###  EV: 8Int: 22 mÀ·j— Z#......# ##....#  SH: 0Dex: 9 #####.### ##.....##  XL: 19 Next: 46% Place: Elven Halls:1  #...### ##.@.....#  Noise: ====-----  Time: 45789.1 (0.0)  ###...# ##>##.......  x) staff of air mÀ·já Þ###.###.## .....§#  Cast: Magnavolt (1%) #..#.## #)§....  Gem (1705)  ##..## .§..#.  mÀ·j  #.## §.§##  Σ   earth elemental (magnetised) mÀ·j. ¿#.## ..#  +# ### mÀ·j� UPress: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (covered in  magnetic dust)  The earth elemental shatters!!!  You blow up the earth elemental!Vehumet accepts your kill.mÀ·jñ Â).)..# ... ) .. .. .##  ..###  ##....# mÀ·jà õ ##.....##   ##.@.....#   ##>##....###  .## ....#§#  #..#.## #)§.###  ##..## .§..#. #.## §.§ mÀ·j= á#.## ..# +#  mÀ·j•}”.......Fragment what (e.g. wall or brittle monster)?: an earth elemental (covered in  magnetic dust)  The earth elemental shatters!!!  You blow up the earth elemental!Vehumet accepts your kill.  You feel your power returning.mÀ·jcƒÖ72===90.1 (14mÀ·j �‡§§§§.§mÀ·j|‘' _You hear a shout!nÀ·j'KnÀ·j9WnÀ·jÏmÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nÀ·jb5nÀ·j:6nÀ·jA?nÀ·j]B´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nÀ·j�ø nÀ·jjù nÀ·jjý nÀ·j® nÀ·jH nÀ·jË Ó83==3 _nÀ·j¢ nÀ·j? a802nÀ·j nÀ·jµ R  There is a stone staircase leading down here.nÀ·jÖ nÀ·j‹ g11 _nÀ·j nÀ·j¡ nÀ·jg# nÀ·jÝ# nÀ·j2$ i2=0nÀ·jÔ% nÀ·j¤. Ø4=4=699nÀ·jn0 nÀ·j 4 nÀ·j~4 `58nÀ·jÖ4 nÀ·jÌ6 nÀ·jË9 nÀ·j,: `67nÀ·j»: nÀ·jO< nÀ·j�? nÀ·jç? `86nÀ·j…@ nÀ·jýB nÀ·j±G nÀ·j&H 59=nÀ·jXH q5=5nÀ·j7J nÀ·jôP 1 _HP restored.nÀ·jóW X4nÀ·jGm ,nÀ·jgt nÀ·ju B3nÀ·j¡y nÀ·j7 nÀ·j›† nÀ·j+‡ B2nÀ·jã� nÀ·j?’ nÀ·jKž K=6nÀ·j¥Ÿ `==1nÀ·j¥ nÀ·jʬ nÀ·je¾ X0nÀ·jnÇ nÀ·jçÎ nÀ·jšÚ nÀ·jEÛ C89nÀ·jªà nÀ·jî þ ..# #####^## #......#  ######.ß....# nÀ·jÐî ##....'......# #.)...'.).)..#. #.<.).)......#. #.)).)'......#. ##....'@.....#.------8055.0)  ######.ß....# .nÀ·jmï 6  #......# ##.  #####.### ##..  #...### ##... nÀ·j¡ï u ###...# ##>##.   ###.###.## .  nÀ·jÐï t #..#.## # nÀ·jð 8##..##nÀ·j=ñ <------nÀ·j ý nÀ·j¬ÿ pÀ·jÜpÀ·jËÜpÀ·j ãpÀ·j‚òpÀ·jhûX8pÀ·jpÀ·jÜD  There is a huge open gate here.pÀ·j>pÀ·jæ67=pÀ·j77 _pÀ·jpÀ·jKpÀ·j#pÀ·jß#B6pÀ·jµ&pÀ·jh)$  Things that are here:pÀ·jû/?  a +0 long sword; a +0 robepÀ·jøCpÀ·juDI5 _pÀ·j×JpÀ·jòOpÀ·jPXpÀ·j¶Xb8=4pÀ·jùXpÀ·jÂ]pÀ·j&jË  ..  #.#  ..# pÀ·j…jâ #####^##  #......#  ######.ß....#  pÀ·jîjw##....'......#  #.)...'.).)..#  #.@.).)......# 10.1 (5.0)pÀ·j%kã #.)).)'......#  pÀ·jHk´##....'......#  pÀ·jjkr ######.ß....#   #......#pÀ·j“kq  #####.###pÀ·j¿kN  #...### pÀ·jlØ ###...#   ###.### pÀ·jrmpÀ·j°vpÀ·j€zb _There is a staircase back to the Mines here.pÀ·j“pÀ·j†“pÀ·j¦—pÀ·jסpÀ·jШI3 _pÀ·jU±pÀ·j‡¸pÀ·jÞ¸B2pÀ·j½pÀ·j˜ÅpÀ·jçÅB1pÀ·jZÊpÀ·j¸ÐpÀ·jøÐ#9pÀ·jÑ`==0pÀ·j¨ÕpÀ·jkÞpÀ·j±ÞC79pÀ·jüâpÀ·j×épÀ·jPêB8pÀ·jeîpÀ·jjX7pÀ·j1pÀ·j# pÀ·j� s20=6pÀ·jOpÀ·jX5pÀ·jâpÀ·j¿%B4pÀ·j&&pÀ·j *pÀ·jS3pÀ·jÍ3B3pÀ·j_8pÀ·jË?pÀ·j@r1=2pÀ·jNpÀ·jXX1pÀ·jð\pÀ·jìcpÀ·j@dB0pÀ·j“ipÀ·j¹qY69pÀ·jwpÀ·jOˆ2=8pÀ·jJ„pÀ·jW�X7pÀ·j•’pÀ·j�£pÀ·j¤B6pÀ·jt«pÀ·jk´pÀ·jÉ´B5pÀ·jºpÀ·j«Áˆ3=4pÀ·jeÆpÀ·j¸ÐX3pÀ·j‡ÕpÀ·jýÛpÀ·j8ÜB2pÀ·j¾àpÀ·j4épÀ·j–é�4==1pÀ·jöpÀ·jBÿpÀ·j¢ÿB0pÀ·jU pÀ·j2 Y59pÀ·j pÀ·j° pÀ·jó B8pÀ·jî pÀ·j[' pÀ·j›' %5pÀ·j´' M=7pÀ·j2, pÀ·jŸ3 pÀ·jA4 B6pÀ·jJ6 pÀ·joE X5pÀ·jßK pÀ·j+T X4pÀ·j6Y pÀ·j#_ ˆ6=3pÀ·jc pÀ·jÉi pÀ·j)j B2pÀ·jjn pÀ·j$v pÀ·j„v B1pÀ·jüz pÀ·j ƒ pÀ·jyƒ B0pÀ·jžˆ pÀ·j—£ ¼7==49pÀ·j]© pÀ·j ª B8pÀ·jœ® pÀ·jB· X7pÀ·j™º pÀ·jKÁ X6pÀ·j(Ä pÀ·jäÌ pÀ·j`Í r8=5pÀ·jtÑ pÀ·jÀØ pÀ·j¯Ù B4pÀ·jCæ pÀ·jõî X3pÀ·jÐò pÀ·jú pÀ·jxú B2pÀ·jSÿ pÀ·j  pÀ·j i9=1pÀ·j” pÀ·j7 pÀ·jµ B0pÀ·j' pÀ·jÊ! Y39pÀ·jf$ pÀ·j"1 X8pÀ·j´5 pÀ·jD ‡30=7pÀ·jtM pÀ·jiY X6pÀ·j ] pÀ·jc X5pÀ·jZg pÀ·j8p pÀ·j’p #1pÀ·j­p M=4pÀ·j]v pÀ·jä pÀ·j€ B3pÀ·jºŒ pÀ·j’ X2pÀ·j@• pÀ·j®› pÀ·jø› B1pÀ·jŸž pÀ·j:¦ pÀ·j�¦ pÀ·jµ¦ †2==0pÀ·jϪ pÀ·jó³ pÀ·jc´ C29pÀ·j2¹ pÀ·jÀ pÀ·j¶À B8pÀ·jÉÅ pÀ·jÈÖ X7pÀ·j¶Ü pÀ·j�ã pÀ·jä p3=6pÀ·jHè pÀ·jkñ pÀ·jËñ B5pÀ·j�ö pÀ·jFþ pÀ·j¤þ B4pÀ·jµ pÀ·j¾ pÀ·j B3pÀ·jü pÀ·j' †4=2pÀ·jÄ& pÀ·j85 X1pÀ·jq7 pÀ·jU? pÀ·j£? B0pÀ·j:H pÀ·j9N Y19pÀ·j&S pÀ·j.[ pÀ·j…[ �5==8pÀ·jy` pÀ·jri X7pÀ·jôn pÀ·j_ƒ X6pÀ·jäŒ pÀ·jØ— pÀ·jr˜ B5pÀ·j±ž pÀ·jY¨ pÀ·j}© p6=4pÀ·jZ± pÀ·j1¼ X3pÀ·jÊ pÀ·j»Ê pÀ·j)Ë B2pÀ·j‹Ï pÀ·j¿Ø pÀ·jÙ p7=1pÀ·j}Ý pÀ·j¹í pÀ·j9î B0pÀ·jò pÀ·jù Y09pÀ·j‹ü pÀ·j· X8pÀ·j@ pÀ·j pÀ·j€ �8==7pÀ·j$ pÀ·j» pÀ·jÑ3 X6pÀ·jL; pÀ·j$? $  Things that are here:pÀ·jªH ”  a +0 rapier; a +0 leather armour; an elf corpsepÀ·jTT pÀ·j8U I5 _pÀ·jd\ pÀ·j±e pÀ·jxp pÀ·jKq B4pÀ·jzx pÀ·j � pÀ·j#™ j=3pÀ·jô  pÀ·jX« D  There is a huge open gate here.pÀ·jC¶ pÀ·j®¶ I2 _pÀ·j7¾ pÀ·jkÆ pÀ·j:Ò pÀ·j”Ò B1pÀ·jÚ× pÀ·j¡Þ pÀ·j«æ pÀ·jç B0pÀ·jÚõ pÀ·j­ú pÀ·j¬ Z599pÀ·jv pÀ·j; pÀ·jK pÀ·j¶ B8pÀ·jp pÀ·jJ pÀ·j# pÀ·jŠ B7pÀ·jú pÀ·j# pÀ·j¦' X6pÀ·j) pÀ·j„* pÀ·j�- pÀ·jÙ- B5pÀ·jb. pÀ·jž/ pÀ·ji2 pÀ·j°2 B4pÀ·j"3 pÀ·jÔ3 pÀ·jñ6 X3pÀ·jÉ7 pÀ·j_8 pÀ·jŠ: pÀ·jÆ: B2pÀ·jt; pÀ·j@< pÀ·j–? X1pÀ·j{@ pÀ·jOA pÀ·jÛD X0pÀ·jwE pÀ·jÆJ 'pÀ·jáL pÀ·j,M C89pÀ·j[M pÀ·j’N 7 _You open the door.pÀ·jQ X8pÀ·j¶Q pÀ·j•T @  There is an open door here.pÀ·j:V pÀ·jØV I7 _pÀ·jxW pÀ·jðZ pÀ·j–] pÀ·jé] B6pÀ·jB^ pÀ·j“` 'pÀ·j‰d pÀ·jÄd B5pÀ·j?e pÀ·j_g 7 _You open the door.pÀ·jQj pÀ·j¡j B4pÀ·jk pÀ·jùm @  There is an open door here.pÀ·jhq pÀ·j¥q I3 _pÀ·j—r pÀ·j¸t pÀ·jŒx X2pÀ·j!z pÀ·j�| pÀ·j·€ pÀ·jý€ B1pÀ·jÅ‚ pÀ·jM� pÀ·jx“ X0pÀ·j�– pÀ·j™ pÀ·jX� pÀ·j²� C79pÀ·j/  pÀ·j¦ X8pÀ·jp§ pÀ·jQ¬ O _You now have 2805 gold pieces (gained 13).pÀ·jè° ‘  You encounter a deep elf zephyrmancer. It is wielding a +0 rapier.pÀ·j§¼  #...### ##.......#  ###...# ##>##.......  ###.###.## ......#  #..#.## #))....  ##..## .)..#.  ####.## ).)##  pÀ·jT½ ‡#.#.## ...#  ##.'########./###  #...'.....@..#  #...########..#  ##+## ...# Magnavolt (1%) pÀ·jѽ Ù..#  ..# e. e   deep elf zephyrmancer (wandering) . pÀ·j=Á u916.1 (106.0)e.pÀ·jÇÉ XepÀ·jË m777 _pÀ·j’Ò pÀ·j‹á qÀ·jse «§  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.qÀ·jŸj ]*****qÀ·jSø ]....§qÀ·jìü ß4---====8.0)Magnavolt (1%)6qÀ·j¥ qÀ·jÉ 4 _You feel your power returning.rÀ·j««3rÀ·jö°rÀ·j²2ΣrÀ·jÒ¶n  You encounter a fire elemental.rÀ·j`Ãt........'..'.....Magnavolt (1%)Σ   fire elemental (wandering)rÀ·j”ÉQ0rÀ·jQÓ¨----9.1 (15 _rÀ·jÚ5 ­#...### ##.# ###...# ##>##....... ###.###.## ......# #..#.## #)).... ##..## #.)..#. ####.## .).)## #.#.## ....# ##.'########./### #...'.# #...########..# ##+## ....# ....# .ζℓΣ.###...###..#rÀ·jˆ7 9ΣζrÀ·jâC _ζ.â„“rÀ·j3E ~----204rÀ·j7N rÀ·jQ sÀ·j\ [***(magnetised) _You encounter a fire elemental.You feel a surge of power!  Magnetic shrapnel attaches itself to the fire elemental.fire elementalsÀ·j» )!  The fire elemental resists.sÀ·jC¢MΣξsÀ·j£MΣζsÀ·j¯™ζζâ„“.$sÀ·jÞ¯¾28-------====13sÀ·j´ºsÀ·jU¾< _The fire elemental is lightly damaged.sÀ·jÿ ñ     ##>##.......   ......#   #))....   #.)..#.   .).)##  sÀ·jì ˆ ....#  ##.'########./###  #...'......@.# #...########Σ.#  ##+## .ζ..#  ..ζ.#  .â„“.$.#  ##.....  ###..  .# sÀ·j}² G     ##>##.......   ......#   #))....   #.)..#.   .).)##   ....#  sÀ·j–³ h##.'########./###  #...'......@.# #...########Σ.#  ##+## .ζ..#  ..ζ.#  .â„“.$.# ##.....  ###.. .# sÀ·jHÌ sÀ·jÖÌ sÀ·j¼× sÀ·j!Û e _A fire elemental is nearby!sÀ·j1  * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the fire elemental!  The fire elemental resists.sÀ·jœ'ô Σâ„“ζ.The fire elemental is heavily damaged.5-1--------22 _The fire elemental hits you. The fire elemental burns you! You resist.tÀ·jQÊ* The fire elemental is heavily damaged. _The fire elemental hits you. The fire elemental burns you! You resist.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the fire elemental.  The fire elemental resists.tÀ·j4àÇ Σ.â„“The fire elemental is severely damaged.tÀ·jËá×2-14---------31tÀ·jÁìtÀ·jð\ _The fire elemental hits you. The fire elemental burns you! You resist.tÀ·j]å * The fire elemental resists.  The fire elemental is severely damaged.tÀ·ju é Σ.The fire elemental is almost destroyed.The fire elemental completely misses you.tÀ·j}v Î47/38 ---------40tÀ·j‘€ tÀ·jEƒ [ _The fire elemental barely misses you.tÀ·j6òŒ§The fire elemental completely misses you. _The fire elemental barely misses you.!!  You destroy the fire elemental!*uÀ·jžG-§uÀ·jÞMá51--------75Magnavolt (1%)69uÀ·jÆW;§uÀ·jU[Z _Vehumet accepts your kill.uÀ·j°Ð3uÀ·j’ÔuÀ·j·âŒ68uÀ·j!èuÀ·j‡è`87uÀ·jÜíuÀ·j¦õuÀ·jöp9=6uÀ·jeûuÀ·j# uÀ·jy q2=---5uÀ·jâuÀ·jpuÀ·jÕB4uÀ·j<uÀ·j~#uÀ·jÛ#B3uÀ·j½(uÀ·jƒ/uÀ·j(0T=2uÀ·jW4uÀ·jÐ:uÀ·jC;n3=1uÀ·j¥?uÀ·jFuÀ·joFB0uÀ·jµTuÀ·jX[uÀ·j¦[C59uÀ·jÏ_uÀ·j9guÀ·j‡gB8uÀ·j˜luÀ·jÆruÀ·j\sn4=7uÀ·j_xuÀ·j�|X6uÀ·j uÀ·jU„uÀ·j§„B5uÀ·jZ‰uÀ·j”uÀ·j˜”‹5==4uÀ·j·—uÀ·jDžX3uÀ·j“¢uÀ·j™§X2uÀ·jZªuÀ·jð±uÀ·jJ²B1uÀ·j¶uÀ·j^½uÀ·jʽn6=0uÀ·jÃuÀ·j”ÑY49uÀ·jAØuÀ·j‚ßuÀ·jÑßB8uÀ·jºäuÀ·j,õuÀ·jtõB7uÀ·j˜úuÀ·j%uÀ·jš47=uÀ·jÄ:6uÀ·juÀ·j+uÀ·jéB5uÀ·jãuÀ·jAuÀ·jšB4uÀ·jM,uÀ·jž3uÀ·jó3B3uÀ·jT8uÀ·j?uÀ·j—?‹8==2uÀ·jFDuÀ·jKuÀ·jdKB1uÀ·jzOuÀ·jÀUuÀ·j VB0uÀ·jžZuÀ·j�buÀ·jÎbC39uÀ·jguÀ·júuuÀ·jsvn9=8uÀ·j{uÀ·j•‚uÀ·j ƒ:7uÀ·jå‡uÀ·jñ�X6uÀ·jG”uÀ·jJ›uÀ·j�›B5uÀ·j(¡uÀ·j;¨uÀ·j˨P10/38=uÀ·j÷¨:4uÀ·j¿­uÀ·j¾½X3uÀ·jÈÃuÀ·j+ËuÀ·j2ÌB2uÀ·j$ÑuÀ·jAØuÀ·jgÙf1=1uÀ·j<ÞuÀ·jåX0uÀ·jvèuÀ·jÀïuÀ·jðC29uÀ·jôuÀ·j–úuÀ·jíúB8uÀ·jØuÀ·j?uÀ·j®x2=7uÀ·juÀ·jh<`654uÀ·jÚ=ƒ3==3uÀ·jÉBuÀ·j�SX2uÀ·j0XuÀ·jù^uÀ·jU_B1uÀ·jduÀ·jŽiuÀ·jÖiB0uÀ·jšnuÀ·j¯ruÀ·jõrg4=19uÀ·j‡wuÀ·jDuÀ·jŽB8uÀ·jŠ„uÀ·jÛ”uÀ·jB•B7uÀ·jd›uÀ·j‰¢uÀ·jÚ¢B6uÀ·j¨uÀ·j¯uÀ·jZ¯#5uÀ·j€¯U=5uÀ·j´uÀ·jã»uÀ·j%¼,4uÀ·jJ¼uÀ·j=ÁuÀ·jÂÇuÀ·j ÈB3uÀ·j¼ÌuÀ·jšÓuÀ·j!ÔB2uÀ·j+âuÀ·jéuÀ·jPé#6uÀ·jué`==1uÀ·j îuÀ·j­ôuÀ·jíô,0uÀ·jõuÀ·júuÀ·jÇ uÀ·j C09uÀ·j uÀ·jÓ uÀ·j B8uÀ·j uÀ·j) uÀ·jk #7uÀ·j“ C=7uÀ·jâ% uÀ·j™- uÀ·jO4 ‘  You encounter a deep elf pyromancer. It is wielding a +0 scimitar.uÀ·j9A ----.Magnavolt (1%)e   deep elf pyromancer (wandering)euÀ·jcM 087.1 (62.0)uÀ·jùN Š----8.1 (636 _uÀ·jÒX uÀ·jpg uÀ·jí¡ ˆ     ##>##.......   ......#  uÀ·jl¢ ° #))....   #.)..#.   .).)##   ....#  ##.'########./###  uÀ·j•¢ 3#...'......@.# uÀ·j¸¢ L#...########..#  ##+## ....# uÀ·jÞ¢ : ....#  ...$.# uÀ·j£ " ##.....  uÀ·jY£ K###.e  .# uÀ·j™£ uÀ·j`9 C    uÀ·jÅ9 ê ##>##.......   ......#  uÀ·jå9 c #)).... uÀ·j:  uÀ·j: Ÿ #.)..#.  uÀ·jI: · .).)##  uÀ·jg: W ....#  uÀ·j’: ç##.'########./###  uÀ·j´: ©#...'......@.# uÀ·jÓ: Ì#...########..#  uÀ·jí: {##+## ....#  uÀ·j@; 2....#  ...$.# ##.....  uÀ·j_; u###.e uÀ·j{; Q.# uÀ·jõE uÀ·jdG uÀ·j0_ uÀ·jûa j _A deep elf pyromancer is nearby!vÀ·j7>¥     ##>##.......   ......#   #))....  vÀ·j°>Á #.)..#.   .).)##   ....#  ##.'########./###  #...'......@.#vÀ·já>n #...########..#  ##+## ....#  ....# vÀ·j?: ...$.#  ##..... vÀ·j&?4 ###.e  vÀ·jG?2.# vÀ·j.Õ2     ##>##.......   ......#  vÀ·j™Õ¹ #))....   #.)..#.   .).)## vÀ·jÀÕW  ....# vÀ·jæÕç ##.'########./### vÀ·jÖ© #...'......@.#vÀ·j!Ö vÀ·jBÖB#...########..#  ##+## ....# vÀ·jdÖ^ ....#  vÀ·j„Ö€...$.# vÀ·jŸÖY##.....  vÀ·jºÖu###.e vÀ·jÔÖQ.# vÀ·j ávÀ·jüâvÀ·jðìvÀ·jfðj _A deep elf pyromancer is nearby!vÀ·j�Ü###...# ##>##. ###.###.## ......#  #..#.## #)).... ##..## ##.)..#. ####.## #.).)## vÀ·j;ÝÜ#.#.## #....# ##.'########./### #...'........## #...##########+## #....# #....# #...$.##.....# ###.e#vÀ·jdÝ{ .###vÀ·jŽáNe.vÀ·j¥ìXevÀ·j§ít==9.1 (1.0)5vÀ·j‚÷vÀ·jIú5 _The deep elf pyromancer shouts!vÀ·jYw+***** (magnetised) _A deep elf pyromancer is nearby!The deep elf pyromancer shouts!  You feel a surge of power! vÀ·jÕw¨ Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!vÀ·j6ûSe.vÀ·j_a..$vÀ·jœ@1----vÀ·jÒy====904vÀ·j7vÀ·jÝk _The deep elf pyromancer is heavily wounded.wÀ·jØçv§  The arc of electricity hits the deep elf pyromancer!! wÀ·j0è}_The deep elf pyromancer is heavily wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.wÀ·j&ø(**wÀ·jyø0**wÀ·jr‰t..$§wÀ·j¢�;8/38 wÀ·j“•›-----1Magnavolt (1%)3wÀ·jýž9§wÀ·j>¢4 _You feel your power returning.wÀ·jÉPwÀ·jKQwÀ·jBWwÀ·j“^wÀ·jewÀ·jblX2wÀ·j4owÀ·juwÀ·j±uB1wÀ·j¼xwÀ·jð{wÀ·j¬‡wÀ·j#ˆn9-0wÀ·jwŒwÀ·js�wÀ·jæ“wÀ·jN”D499wÀ·j™–wÀ·jĘwÀ·jVœwÀ·j£œB8wÀ·j­žwÀ·j+ wÀ·j“£wÀ·jÑ£B7wÀ·j¥wÀ·jé¥wÀ·j›§wÀ·j¨Š10/38=6wÀ·jr¨wÀ·j§©wÀ·j†«wÀ·jâ«B5wÀ·j4­wÀ·jD¯@  There is an open door here.wÀ·jb²wÀ·jý²I4 _wÀ·jƒ³wÀ·j°¶@  There is an open door here.wÀ·j¹wÀ·j¹¹I3 _wÀ·jXºwÀ·jÀ»wÀ·j ½wÀ·jø½f1=2wÀ·j•¾wÀ·jþ¿wÀ·j©ÂwÀ·jÃB1wÀ·j÷ÃwÀ·j„ÅwÀ·j@ÇwÀ·jÄÇB0wÀ·jcÈwÀ·j¦Ø #.)).)'......# .. ##....'......# .########.ß....# ..####......# ##....# #####.### ##.....## #...### ##.......# ###...# ##>##....... ###.###.## ......# #.@#.## #))....----60043.0) ##..## ##.)..#.####.## #.).)###.#.## #....###.'########./####...'........###...########..###+###....##....#À·j«Ùl11;76H----wÀ·j)ÜxÀ·jOUxÀ·j¼UxÀ·j²VxÀ·j{YxÀ·jç[xÀ·j£aý892=8xÀ·j##...  ###.###.## ...  #..#.## #))  ##..## ##.)  ####.## #.). xÀ·jÍÊxÀ·joÒxÀ·jñÔxÀ·j¤$ 3xÀ·j' xÀ·j±2 X2xÀ·j�6 xÀ·j‰@ xÀ·j.A f4=1xÀ·jÆF xÀ·jšN xÀ·jòN B0xÀ·jnT xÀ·j)\ xÀ·j•\ C79xÀ·jÒb xÀ·j j X8xÀ·jKo xÀ·j6v xÀ·jÉv x5=7xÀ·j… xÀ·jA� xÀ·jõ� B6xÀ·j” xÀ·j� xÀ·j � B5xÀ·jD¥ xÀ·j†¯ xÀ·jø¯ B4xÀ·jµ xÀ·jÌ» xÀ·jÞ¼ ƒ6==3xÀ·j*À xÀ·jÄ xÀ·jPÄ B2xÀ·jƒÐ xÀ·jæÔ X1xÀ·jëÙ xÀ·jÎá xÀ·j=â B0xÀ·j!è xÀ·jÕð xÀ·j±ñ g7=69xÀ·j÷ xÀ·jÄþ xÀ·j,ÿ B8xÀ·j¥ xÀ·j» B7xÀ·j xÀ·j’ xÀ·jŒ xÀ·jÏ B6xÀ·já xÀ·j— T8=xÀ·jñ :5xÀ·j$ xÀ·jp, X4xÀ·jÇ1 xÀ·jY9 xÀ·j=: B3xÀ·jŠ@ xÀ·j¶P xÀ·j*Q B2xÀ·jW xÀ·j;^ xÀ·j¶^ ƒ9==1xÀ·j}c xÀ·jÞj X0xÀ·jýo xÀ·jåv xÀ·j@w C59xÀ·j>| xÀ·j›ƒ xÀ·j „ B8xÀ·j Š xÀ·jš xÀ·jÁš s20=7xÀ·j7  xÀ·j/¨ xÀ·j§¨ B6xÀ·jB® xÀ·j¶ X5xÀ·jλ xÀ·jÄ xÀ·j¯Ä r1=4xÀ·jÌÊ xÀ·jíÑ xÀ·jƒÒ B3xÀ·jØ xÀ·jfê xÀ·jìê B2xÀ·jëð xÀ·jéù X1xÀ·jÿ xÀ·jU ˆ2=0xÀ·j÷ xÀ·jKxÀ·j»C49xÀ·jxÀ·j:#xÀ·j­#B8xÀ·jê0xÀ·j,;xÀ·j <B7xÀ·j@AxÀ·jCJxÀ·jóJr3=6xÀ·j QxÀ·jðXxÀ·jŠYB5xÀ·j†_xÀ·jufxÀ·jÏfB4xÀ·jÓkxÀ·jœrxÀ·jårB3xÀ·j"{xÀ·jV‚¥4==2xÀ·j\…xÀ·j ŠxÀ·jdŠB1xÀ·jöŽxÀ·j'›X0xÀ·jž›xÀ·jü¡Y39xÀ·j8¦xÀ·joªˆ5=8xÀ·j‰¶xÀ·jy¼X7xÀ·j—¿xÀ·j ÄxÀ·jÅB6xÀ·jfËxÀ·jòÒxÀ·jmÓB5xÀ·jÈØxÀ·jÁßxÀ·jàr6=4xÀ·j—åxÀ·jµn3xÀ·jþ27==1xÀ·jË!n0xÀ·j®&xÀ·jå.xÀ·jg/C29xÀ·j53yÀ·jªyÀ·j&B8yÀ·j×yÀ·ji yÀ·jr8=7yÀ·jÌyÀ·jX6yÀ·j#!yÀ·jÛ(yÀ·jN)B5yÀ·jæ.yÀ·j7X4yÀ·j7=yÀ·j�N99yÀ·jyÀ·j FX5yÀ·jLyÀ·j_XyÀ·jìXp4=4yÀ·jH`yÀ·jÐhX3yÀ·jlnyÀ·j¶uyÀ·jDvB2yÀ·jÄzyÀ·jc‚yÀ·jË‚:1yÀ·j¹ˆyÀ·jo�yÀ·jñ��5==0yÀ·j–yÀ·j̧Z399yÀ·j™­yÀ·j´X8yÀ·jFºyÀ·j'ÁX7yÀ·j“ÄyÀ·j£È†6=6yÀ·j·ËyÀ·j†ÐX5yÀ·jÕÓyÀ·jûÝX4yÀ·jìáyÀ·jaåyÀ·jËå:3yÀ·jcèyÀ·jAìyÀ·jšìp7=2yÀ·jŸïyÀ·j€ôX1yÀ·j”÷yÀ·j5ûyÀ·j™ûB0yÀ·jIþyÀ·j yÀ·jj C89yÀ·j‚ yÀ·j£8==8yÀ·j(yÀ·j®yÀ·jŽ#X7yÀ·j±&yÀ·jù+yÀ·jë/yÀ·jJ0B6yÀ·jç;yÀ·jrAyÀ·jÞFyÀ·jDGB5yÀ·j JyÀ·j MyÀ·j>OyÀ·j�OT=4yÀ·jpPyÀ·jDQyÀ·j³RyÀ·jùRB3yÀ·j>SyÀ·jTyÀ·jóTX2yÀ·j`UyÀ·j1VyÀ·j›XyÀ·jûXB1yÀ·jFYyÀ·jÐ[yÀ·jž^yÀ·jö^B0yÀ·j/`yÀ·jcyÀ·j+gyÀ·j�gC79yÀ·jïhyÀ·jlyÀ·joyÀ·jvoB8yÀ·jpqyÀ·jbtyÀ·jœwyÀ·júwB7yÀ·jzyÀ·j~R  There is a stone staircase leading down here.yÀ·jd„yÀ·jè„I6 _yÀ·j‚‡yÀ·j*�yÀ·j'“yÀ·j‰“B5yÀ·j—yÀ·ji�yÀ·jé«X4yÀ·j^±yÀ·j·yÀ·j®½yÀ·jG¾B3yÀ·jûÀyÀ·jµÃyÀ·jaÇyÀ·jÁÇB2yÀ·jÞÎyÀ·jÐyÀ·j€ÔX1yÀ·j»ÖyÀ·j®Ù$  Things that are here:yÀ·j¨ç@  a +0 short sword; a +0 robeyÀ·jÜíyÀ·jzîI0 _yÀ·jÕñyÀ·j�ôyÀ·jDøyÀ·jùC69yÀ·jiûyÀ·jNý$  Things that are here:yÀ·j‹N  a +0 longbow; a +0 short sword; a +0 robeyÀ·j>yÀ·jŸI8 _yÀ·jyÀ·j yÀ·jX7yÀ·j÷yÀ·j:#X6yÀ·jÚ'yÀ·jd,S _e - a wand of charming (23) (gained 7 charges)yÀ·jÂ0yÀ·j1B5yÀ·jÌ5yÀ·j£8yÀ·j‹;yÀ·jä;B4yÀ·j>yÀ·jAyÀ·jrEyÀ·jÏEB3yÀ·jyHyÀ·j-KyÀ·j?NyÀ·j§NB2yÀ·jžPyÀ·jÕRyÀ·j5WyÀ·jŒWB1yÀ·jUYyÀ·jáh®  You now have 2829 gold pieces (gained 24).  Things that are here:0yÀ·jÐkyÀ·jçte _a +0 rapier; a +0 leather armouryÀ·j±~• ####.## #.).)## .  #.#.## #....# . ##.'########..### # #...'........## [. #...########..### ... yÀ·j5€ÿ##+## #....# ....  #....## .....  #...).#.....#  #.##..@....# 134.1 (123.0) #.# ####..###  #.# .##  #.#.# .#.# .# .# +# yÀ·j¶ˆyÀ·j‹‰g5459yÀ·j{�yÀ·jD’9 _Found a robe.  Things that are here:yÀ·j–s _a +0 scimitar; a +0 ring mailyÀ·jªyÀ·j0yÀ·jryÀ·jçyÀ·j–yÀ·j»u8 _yÀ·jdyÀ·jöB7yÀ·j< yÀ·jÊ&yÀ·j‘+X6yÀ·jˆ-yÀ·jß0yÀ·jE8n5yÀ·j¾CyÀ·jgIyÀ·jÔIB4yÀ·jéLyÀ·j¿RyÀ·jã] .###.###......## ..#.## ##))....# ..## ##.)..#.. ## #.).)## .# ##) .## #....# . ########..### .#..# yÀ·j_“'........## #[..## ########..### ###.....## ##....# #...40.1 (5.0)#....###.........#...).#.....#....#.##..)....#.# #..#.# ####..####.# ##.# #.## #.##.##.# #.#.##.# #.#.#yÀ·jåiyÀ·jýje1.1 (63yÀ·j6syÀ·jóv% _Found a dagger.yÀ·jï yÀ·j€ yÀ·jN yÀ·j»& yÀ·j¿+ yÀ·j2 X2yÀ·j&3 yÀ·j]6 yÀ·j¬6 B1yÀ·j$8 yÀ·j^A yÀ·jÏD yÀ·jRE B0yÀ·jjG yÀ·jII yÀ·j›L Y49yÀ·j@N yÀ·jä] <  You see here a +0 robe.yÀ·jö` yÀ·jfa I8 _yÀ·jc yÀ·j|f yÀ·jxj yÀ·jÓj B7yÀ·j»o yÀ·jÈz yÀ·j ~ yÀ·jt~ B6yÀ·jÛ€ yÀ·j1ƒ yÀ·jš… yÀ·j%† B5yÀ·jZ‡ yÀ·j_Œ yÀ·j¥� yÀ·jý� B4yÀ·j÷’ yÀ·j¥– yÀ·jŒš yÀ·jåš B3yÀ·jÅ� yÀ·j®  yÀ·jŽ« X2yÀ·j¯ yÀ·j²± yÀ·j9µ X1yÀ·jq¹ yÀ·j ¾ yÀ·j½Â yÀ·j à B0yÀ·jžÅ yÀ·jSÉ yÀ·jÒÌ yÀ·j,Í C39yÀ·jÅÐ yÀ·j¸à yÀ·j)ç X8yÀ·jâë yÀ·j¾ð yÀ·j÷ yÀ·j|÷ B7yÀ·júû yÀ·jôyÀ·j3 yÀ·jž :6yÀ·j� yÀ·jÉyÀ·j#yÀ·jÖB5yÀ·j±yÀ·jxyÀ·jWyÀ·j¿B4yÀ·j¦yÀ·jb%yÀ·j 'yÀ·j^'B3yÀ·jÐ'yÀ·j*yÀ·jŽ4 #.  .##.## # ###. .....##.##.... #.....#.....# #... #....... #.. ......... #.. #.....#  #.## ##@..# 61.1 (20.0)#..### ###..#..# ##....# #...## ..)# ##.....###.### #.# ##.......#..# .##>##.......À·jW5àm## . ##.###......## #.## ##))....# . .## ##.)..#..#yÀ·jý:yÀ·j»;f2.1 (212yÀ·jE@yÀ·jñC* _Found a short sword.zÀ·jòµzÀ·jb¶zÀ·jã·zÀ·j¿zÀ·j[É$#. .#.##.## # ###......##.##.#.....#.....# #... #.# #.. #.# #.. #.....# #.## ##.@.# 0zÀ·j3ÊQ.0)#..### ###..#..# ##....# #...###..)# ##.....###.### ##.#  ##.#.. ##>##.......## .).###......## . .## ##))...zÀ·j¿ÊŒ ## ##.)..#.zÀ·jÃÓzÀ·j™Ú{3.1 (11zÀ·jÇÛ% _Found a rapier.zÀ·j’zÀ·j¾’zÀ·j~”zÀ·jÀšzÀ·j¥�zÀ·jo¤n0zÀ·j¥zÀ·jj¥C29zÀ·jˆ¦zÀ·jŸªzÀ·j0´>#  .# # #. .# .## .##.## .# ### .....##.##..... #.....#.....# #... #....#.. #......@..#5.1 (2#.. ###.....###.## ##...## ..### ###..#..# # #...###..)#.....###.###zÀ·j}´¦ ##.#......#..# ..# >##.......## ..)#......## ..zÀ·j¸zÀ·jʸe6.1 (38zÀ·j¼zÀ·jd¾; _Found a stone staircase leading down.zÀ·j‚s zÀ·jøs zÀ·jWt zÀ·jAw zÀ·jìx zÀ·j  „7zÀ·j‹ B6zÀ·jk€ zÀ·j�� zÀ·j‡ƒ zÀ·j̓ B5zÀ·j@„ zÀ·j²‡ zÀ·j›‰ X4zÀ·jŠ zÀ·j‹ zÀ·j´Œ zÀ·jôŒ B3zÀ·ji� zÀ·j›Ž zÀ·j±� zÀ·jß� B2zÀ·jl� zÀ·j(‘ zÀ·jµ’ zÀ·jð’ B1zÀ·jY“ zÀ·j½• zÀ·j>— zÀ·j‹— B0zÀ·j÷— zÀ·j͘ zÀ·jNš zÀ·j�š C19zÀ·j› zÀ·j› zÀ·jf� zÀ·j¨� ,8zÀ·jÎ� zÀ·jJž zÀ·j£Ÿ zÀ·j¡ zÀ·jH¡ B7zÀ·jÑ¡ zÀ·jÈ¢ zÀ·j:© ò65zÀ·j†© zÀ·j&« zÀ·j_« B4zÀ·j¬ zÀ·jŸ­ zÀ·ja° zÀ·jª° B3zÀ·jŸ± zÀ·j!¹ zÀ·j�» “  You encounter a deep elf pyromancer. It is wielding a +0 long sword.zÀ·jù #. #.# #...## #.###.# ####..### # ....##.##.......## .## #.....#.....#....## ..##.........###....#..#  #.........# #....#.#  ###.....### ###....# ##...## ##.######..#..# #@.#  #...###..)# #....# ##.### ##.# #....#Magnavolt (1%) #..# ..#...... ..## ..)...#.e .## ##....###..zÀ·j Ã e   deep elf pyromancer (asleep) ..## ..... ### #..# ..#....### ##)#zÀ·j˜Î ½ 81.1 (15.0)eeThe deep elf pyromancer shouts! You hear a shout! x2zÀ·j"Ò ¬ ****The deep elf pyromancer gestures at you while chanting.zÀ·jž[ _ @..zÀ·j \ D.The bolt of fire hits you! You resist.zÀ·jv] µ76--====2.1 (162zÀ·jòg zÀ·j¬p ' _You hear a shout!{À·jøLŒ #.#  ####..### # .......## .## ...#....## ..# {À·jrMÇ ..###....#..#  ...# #....#.#   ###....#   ##.###   #@.#  {À·j©M�)# #....# ##.# #....# ..#...... ..)...#.e {À·jÜMa ##....###..  ..... ###  ..#...{À·j N( ##)#{À·jäS #.# {À·j‘ä  ####..### # .......## .## ...#....## ..#  ..###....#..#  ...# #....#.#  {À·jêä‘ ###....#   ##.###   #@.#  {À·jSåé)# #....# ##.# #....# ..#...... ..)...#.{À·jªåà ##....###..  ..... ### ..#... ##){À·j‚ì{À·j ñ{À·jô{À·ji÷j _A deep elf pyromancer is nearby!{À·j'§¤§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.{À·j­Y****{À·jò?� ...§You feel your power returning.{À·j‹Fø7--3----83.0)Magnavolt (1%)1{À·j|M9§{À·j Q' _You hear a shout!|À·jeÚ|À·jÏÚ|À·jàÜ|À·jã|À·jJëv80|À·jFì|À·jŠìa909|À·j¦î|À·jÕ÷§814=---8|À·j2þ†2=7|À·jt|À·jÒ|À·j`i3=6|À·j¡ |À·j |À·jm ”55==5|À·jæ|À·j|À·jƒY64|À·jô|À·j,&<7|À·j¤&:3|À·jÏ'|À·jý+†9=2|À·jä-|À·j»3|À·j 4p6=1|À·jR6|À·jŽ;|À·j¸?–  You encounter a deep elf zephyrmancer. It is wielding a +0 short sword.|À·jRKl.........#....###.......----Magnavolt (1%)ee   deep elf zephyrmancer (wandering)|À·j+Ud90.0)|À·j¥VŠ----4.1 (110 _|À·j4_|À·j~o|À·jèe #.#   #  .## ## ..#  .#..#   #....#.#   ###....#   ##.###   #@.#  )# #....# ##.# #....#|À·jÍèÜ ..#...... ..)...#.e  ##....###..  ..... ###  ..#... ##)#|À·j€ƒ #.#   #  .## ## ..#  |À·já€P.#..#   #....#.#   ###....#   ##.###   #@.#  |À·j�ð)# #....# ##.# #....#|À·j¥�¼ ..#...... ..)...#. ##....###..  ..... ### ..#... ##)|À·j‚ˆ|À·j¾‰|À·jü�|À·jq”l _A deep elf zephyrmancer is nearby!|À·j1‹ )**|À·j¤‹ �** (magnetised) _You encounter a deep elf zephyrmancer. It is wielding a +0 short sword. _A deep elf zephyrmancer is nearby!a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer. |À·jÞ‹ j Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!|À·jX ° §The deep elf zephyrmancer is almost dead.You hear a shout! x2  |À·jÑ kThe deep elf zephyrmancer gestures wildly while chanting.|À·jƒ$ ² ...)  The deep elf zephyrmancer blinks!|À·j,& ã29----====5.1 (1.0)Magnavolt (1%)299|À·jê1 = _You hear a shout!}À·jcB}À·jøB}À·jóD}À·jL1e}À·jßOw  A deep elf zephyrmancer comes into view.}À·jwWßMagnavolt (1%)e   deep elf zephyrmancer (magnetised)}À·j¯h&0}À·jÚn�=----6.1 (18 _}À·jms}À·j!v}À·jR /§ _You hear a shout! _A deep elf zephyrmancer comes into view.You feel a surge of power! Electricity arcs towards the magnetite!arc of electricity hits the deep elf zephyrmancer!!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.*****.}À·jG¬ `....§}À·j\³ 5-------9====7Magnavolt (1%)7}À·j{» }À·j�½ 4 _You feel your power returning.~À·jÚ~À·jºÚ~À·j+Ý~À·j>â~À·jè~À·j½în6~À·jŠñ~À·jòB5~À·jió~À·j}õ~À·j0ú~À·jíúB4~À·j¶û~À·jý~À·jƒ~À·jÕt6=--3~À·jÊ~À·j¦~À·j>~À·j™B2~À·j{ ~À·j= ~À·jÓn1~À·j�~À·jþ~À·j`B0~À·j~À·j‚~À·j~À·jn�7==89~À·j-~À·jo ~À·jZ$X8~À·jq%~À·j+£ ... ..  ..  .  ># #.###  ..# #.#.#~À·jj+} #. #.# #...## .##.###.# ####..### # .....##.##@......## .##----206.1 (9 ~À·j´+X#.....#.....#....## ..#  #... #.........###....#..#  #.. #.........# #....#.# ~À·j*,_ #.. ###.....### ###....#  #.## ##...## ##.###  #..### ###..#..# #..# ##....# #...###..)# #....# #.....###.#~À·j›,m## ##.# #....#~À·jS-:----~À·j"2~À·jE4~À·j“~À·jø“~À·jA”~À·jC Æ76~À·jס~À·ja¦~À·jÁ¦r8=5~À·j�§~À·jµª~À·j-«B4~À·j‹«~À·jG¯X3~À·j)°~À·jÞ´X2~À·jε~À·jòÀL9=~À·jmÁ:1~À·jÂ~À·j¥Æ~À·j+ÇB0~À·j–Ç~À·j†Ë~À·jæËC79~À·j˜Ì~À·jVÑ~À·j¨Ñq30=8~À·jÛÒ~À·j"×X7~À·jØ~À·jëÞX6~À·j à~À·jåX5~À·j)æ~À·j©ê†1=4~À·jjë~À·jðX3~À·jýð~À·jÈ÷B2~À·jø~À·j!ú~À·jGþX1~À·jwÿ~À·jU~À·j¿p  You encounter an earth elemental.~À·j` ¼2==Σ........~À·j ”Σ   earth elemental (wandering).~À·j�023.1 (17.0)~À·jàm4.1 (180 _~À·j>~À·jïÀ·j¸À·jä¸À·j;¿À·j ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)À·j= ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.€À·jäÜ ... tswn the Metallomancer .. Oni of Vehumet ****** .. Health: 189/189 ======================== . Magic: 27/38 =================------- ># #.###  AC: 18Str: 17 ..# #.#.#  EV: 8Int: 22 #. #.# #...##  SH: 0Dex: 9 .##.###.# ####..##Σ #  XL: 19 Next: 49% Place: Elven Halls:1 .....##.##@.....*## .##  Noise: ---------  Time: 46224.1 (0.0) €À·jÇ݈#.....#.....#....## ..#  x) staff of air  #... #.........###....#..#  Cast: Magnavolt (1%)  #.. #.........# #....#.#  Gem (1270)  #.. ###.....### ###....#  #.## ##...## ##.###  Σ   earth elemental (wandering)  #..### ###..#..# #..# ##....# #...###..)# #....# #.....###.### ##.# #....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  €À·jpÞÊPress: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (wandering,  hasn't noticed you)  A rock wall.€À·jÿ...tswn the Metallomancer..Oni of Vehumet ******..Health: 189/189 ========================.Magic: 27/38 =================-------># #.###AC: 18Str: 17..# #.#.#EV: 8Int: 22#. #.# #...##SH: 0Dex: 9€À·j‹N.##.###.# ####..##Σ #XL: 19 Next: 49% Place: Elven Halls:1.....##.##@.....### .##Noise: ---------  Time: 46224.1 (0.0)#.....#.....#....## ..#x) staff of air#... #.........###....#..#€À·jÕ³Cast: Magnavolt (1%)#.. #.........# #....#.#Gem (1270) #.. ###.....### ###....#€À·j5Á#.## ##...## ##.###Σ   earth elemental#..### ###..#..# #..# ##....# #...###..)# #....# #.....###.### ##.# #....#€À·j…{Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (wandering,  hasn't noticed you)  A rock wall.  The earth elemental shatters!!!€À·j"uFΣ#€À·jöz?.€À·j¦|p===5.1 (169€À·jl…�  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: an earth elemental (wandering,  hasn't noticed you)  A rock wall.  The earth elemental shatters!!! _The earth elemental is almost destroyed.€À·jáÄ€À·j£Ë€À·jÍe ... tswn the Metallomancer .. Oni of Vehumet ****** .. Health: 189/189 ======================== . Magic: 22/38 =============----------- ># #.###  AC: 18Str: 17 ..# #.#.#  EV: 8Int: 22 #. #.# #...##  SH: 0Dex: 9 €À·j³.##.###.# ####..### #  XL: 19 Next: 49% Place: Elven Halls:1 .....##.##@......## .##  Noise: ===------  Time: 46225.1 (0.0) #.....#.....#....## ..#  x) staff of air  #... #.........###....#..#  Cast: Magnavolt (1%)  #.. #.........# #....#.#  Gem (1269)  #.. ###.....### ###....#  #.## ##...## ##.###  Σ   earth elemental  #..### ###..#..# #..# ##....# #...###..)# #....# €À·j§‡#.....###.### ##.# #....# Fragment what (e.g. wall or brittle monster)?: an earth elemental (almostdestroyed)  A rock wall.  The earth elemental shatters!!  You blow up the earth elemental!Vehumet accepts your kill.€À·jðë ... .. .. . €À·jG># #.###  ..# #.#.#  #. #.#    ####..### #  €À·j”6@....#### .##  .....#....## ..#  #... #.........###....#..# €À·jûë #.. #.........#   #.. ###.....###   #.## ##...## €À·jÝ K   ###..#..#  #...###..)#  ##.# €À·jqg =..€À·jòu •3=6.1 (18€À·j×{ €À·jT~  €À·j²~ destroyed)  A rock wall.  The earth elemental shatters!!  You blow up the earth elemental!Vehumet accepts your kill. _You feel your power returning.€À·j 3€À·j­ €À·j+ €À·jä 74==6€À·j½ X5€À·j˜! €À·jg& X4€À·jk' €À·jö* €À·jJ+ B3€À·j0, €À·j 1 €À·jŠ1 r5=2€À·j^2 €À·j}6 €À·jÔ6 B1€À·jn7 €À·je= €À·jÓ= B0€À·j‘> €À·jRD €À·j½D C59€À·jvE €À·jùJ ˆ6=8€À·j«K €À·jÞQ X7€À·j®R €À·jôW €À·jEX B6€À·j:Y €À·j__ €À·jÓ_ �7==5€À·j¶` €À·j÷d X4€À·j f €À·jÚj €À·j7k B3€À·jÖk €À·jp X2€À·j¢p €À·jqt ˆ8=1€À·jìt €À·jlx X0€À·jy €À·j¤{ Y49€À·j&| €À·jÁ~ X8€À·j8 €À·j:‚ €À·j¥‚ p9=7€À·jƒ €À·j­‡ €À·jü‡ B6€À·jw‘ €À·j(” €À·j‚” B5€À·j• €À·j‡— X4€À·j7˜ €À·j› €À·jh› q30=3€À·jå› €À·jWž X2€À·jçž €À·j¢ €À·je¢ B1€À·jÝ¢ €À·jê¤ €À·j(¥ B0€À·j�¥ €À·j© €À·jh© q1=39€À·j« €À·j’¯ X8€À·j¤° €À·jë´ X7€À·jðµ €À·j» €À·jf» B6€À·jÔ¼ €À·jPÁ €À·j¿Á �2==5€À·j†Â €À·j¬Ç X4€À·j¡È €À·jEÎ X3€À·jcÏ €À·j_Ó €À·j­Ó B2€À·jXÔ €À·jSØ †3=1€À·jSÙ €À·jAÛ X0€À·jÜ €À·jäß Y29€À·jŒà €À·jaå €À·jôå p4=8€À·jiæ €À·j‰é X7€À·jê €À·jPì €À·j‹ì B6€À·jîì €À·jõí €À·jæï �  You encounter a dancing +0 long sword of freezing.€À·j:õ í(---(   dancing +0 long sword of freezing (wa…)€À·jíú 068.1 (42.0)€À·jÝû ‰---9.1 (435 _€À·j€þ €À·jo �À·j•Ÿ‡ ... .. .. . ># #.###  ..# #.#.#  #. #.# #...##   ####(.### #  #@......## .##  #.....#....## ..#  #... #.........###....#..#  #.. #.........#   #.. ###.....###   #.## ##...##    ###..#..# #..#  #...###..)#   ##.#  �À·j 5\ ... .. .. . ># #.###  ..# #.#.#  #. #.# #...##   ####(.### #  �À·jv6##@......## .##  #.....#....## ..#  #... #.........###....#..#  #.. #.........#   #.. ###.....###   #.## ##...## �À·jå6M   ###..#..#  #...###..)#  ##.# �À·jD>�À·jæ@�À·jG�À·jJx _A dancing +0 long sword of freezing is nearby!�À·j‡»�À·jS¼�À·jóÁ�À·jÆ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)�À·j¶íÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‚À·ji ... tswn the Metallomancer .. Oni of Vehumet ****** .. Health: 189/189 ======================== . Magic: 29/38 ==================------ ># #.###  AC: 18Str: 17 ..# #.#.#  EV: 8Int: 22 #. #.# #...##  SH: 0Dex: 9 .##.###.# ###*(.### #  XL: 19 Next: 49% Place: Elven Halls:1 .....##.##@***...## .##  Noise: ---------  Time: 46269.1 (0.0) #.....#.....#....## ..#  x) staff of air  #... #.........[0;10‚À·j²ia;1m###....#..#  Cast: Magnavolt (1%)  #.. #.........# #....#.#  Gem (1225)  #.. ###.....### ###....#  #.## ##...## ##.###  (   dancing +0 long sword of freezing (wa…) #..### ###..#..# #..# ##....# #...###..)# #....# #.....###.### ##.# #....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.‚À·j“_...tswn the Metallomancer..Oni of Vehumet ******..Health: 189/189 ========================.Magic: 29/38 ==================------># #.###AC: 18‚À·j õStr: 17..# #.#.#EV: 8Int: 22#. #.# #...##SH: 0Dex: 9.##.###.# #####.### #XL: 19 Next: 49% Place: Elven Halls:1‚À·jI #.....##.##@###...## .##Noise: ---------  Time: 46269.1 (0.0)‚À·j� ¡#.....#.....#....## ..#x) staff of air#... #.........###....#..#‚À·jë `Cast: Magnavolt (1%)#.. #.........# #....#.#Gem (1225) #.. ###.....### ###....##.## ##...## ##.###‚À·jê!Ý(   dancing +0 long sword of freezing#..### ###..#..# #..# ##....# #...###..)# #....# #.....###.### ##.# #....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +0 long sword of freezing!!‚À·j�~ .(Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  The wall shatters!blast of rock fragments hits the dancing +0 long sword of freezing!!  The dancing +0 long sword of freezing is severely damaged.‚À·j†E(.‚À·j‹4.‚À·j'Œ�30=======70.1 (14‚À·jð‘‚À·j•* _You hear a shout! x3‚À·jÎ ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‚À·j½ª  ... tswn the Metallomancer .. Oni of Vehumet ****** .. Health: 189/189 ======================== . Magic: 25/38 ===============--------- ># #.###  AC: 18Str: 17 ..# #.#.#  EV: 8Int: 22 #. #.# #...##  SH: 0Dex: 9 .##.###.# ###**.### #  XL: 19 Next: 49% Place: Elven Halls:1 .....##.##@(**...## .##  Noise: =======--  Time: 46270.1 (0.0) #.....#.....#....## ..#  x) staff of air [0;‚À·j ¬ 10m #... #.........###....#..#  Cast: Magnavolt (1%)  #.. #.........# #....#.#  Gem (1224)  #.. ###.....### ###....#  #.## ##...## ##.###  (   dancing +0 long sword of freezing  #..### ###..#..# #..# ##....# #...###..)# #....# #.....###.### ##.# #....# _You hear a shout! x3  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.ƒÀ·jëg ... tswn the Metallomancer .. Oni of Vehumet ****** .. Health: 189/189 ======================== . Magic: 25/38 ===============--------- ># #.###  AC: 18Str: 17 ..# #.#.#  EV: 8Int: 22 #. #.# #...##  SH: 0Dex: 9 .##.###.# ####..### #  XL: 19 Next: 49% Place: Elven Halls:1 .....##.##@......## .##  Noise: =======--  Time: 46270.1 (0.0) #.....#.....#....## ..#  x) staff of air  #... #.........ƒÀ·jIi###....#..#  Cast: Magnavolt (1%)  #.. #.........# #....#.#  Gem (1224)  #.. ###.....### ###....#  #.## ##...## ##.###  (   dancing +0 long sword of freezing  #..### ###..#..# #..# ##....# #...###..)# #....# #.....###.### ##.# #....# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +0 long sword of freezing!!  The dancing +0 long sword of freezing falls from the air.Vehumet accepts your kill. ... .. .. . ># #.###  ..# #.#.#  #. #.#    #####.#[40ƒÀ·jäiœm## #  @###...## .##  .....#....## ..#  #... #.........###....#..#  #.. #.........#   #.. ###.....###   #.## ##...##    ###..#..#  #...###..)#  ##.# ƒÀ·jÜͨM.)..A rock wall.  ƒÀ·jcÎ!The wall shatters!  The blast of rock fragments hits the dancing +0 long sword of freezing!!  The dancing +0 long sword of freezing falls from the air.Vehumet accepts your kill.  You feel your power returning.ƒÀ·jrÕ£32=====501.1 (13ƒÀ·j�ÚƒÀ·jÒÝ* _You hear a shout! x2ƒÀ·jRƒÀ·j ƒÀ·jMƒÀ·jM3ΣƒÀ·jÇn  You encounter an air elemental.ƒÀ·jˆxΣ   air elemental (wandering)ƒÀ·j [.Σ0ƒÀ·jñ%(ƒÀ·jÝ,¢-------2.1 (12 _ƒÀ·j¯.„À·j¬ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.„À·jñð™ ... tswn the Metallomancer„À·j�ñÖ .. Oni of Vehumet ****** .. Health: 189/189 ======================== . Magic: 27/38 =================------- „À·jËñ'># #.###  AC: 18Str: 17 ..# #.#.#  EV: 8Int: 22„À·jòÙ #. #.# #...##  SH: 0Dex: 9 „À·jEò{.##.###.# ###**.### #  XL: 19 Next: 50% Place: Elven Halls:1 „À·jqòm.....##.##@*Σ*...## .##  Noise: ---------  Time: 46272.1 (0.0) „À·j§ò#.....#.....#....## ..#  x) staff of air  #... #.........###....#..#  Cast: Magnavolt (1%)  #.. #.........# #....#.#  Gem (1222) „À·jÿò~ #.. ###.....### ###....#  #.## ##...## ##.###  Σ   air elemental  #..### ###..#..# #..# ##....# #...###..)# #....# „À·j’óD#.....###.### ##.# #....# _You encounter an air elemental.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.„À·j@¬¬ ... tswn the Metallomancer .. Oni of Vehumet ****** .. Health: 189/189 ========================„À·jý¬¹ . Magic: 27/38 =================------- ># #.###  AC: 18Str: 17 ..# #.#.#  EV: 8Int: 22 #. #.# #...##  SH: 0Dex: 9 „À·jT­m.##.###.# ####..### #  XL: 19 Next: 50% Place: Elven Halls:1 .....##.##@).....## .##  Noise: ---------  Time: 46272.1 (0.0) #.....#.....#....## ..#  x) staff of air „À·j†­¸ #... #.........###....#..#  Cast: Magnavolt (1%) „À·j·­I #.. #.........# #....#.#  Gem (1222)  #.. ###.....### ###....# „À·jë­Z #.## ##...## ##.###  Σ   air elemental  #..### ###..#..# #..# „À·j}®Ä##....# #...###..)# #....# #.....###.### ##.# #....# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the air elemental!!!  You destroy the air elemental!Vehumet accepts your kill.„À·jÓ³µ ... .. ..„À·j@´  . ># #.###  ..# #.#.#  „À·jy´"#. #.#    #####.### # „À·j±´œ @###...## .##  „À·jí´ð.....#....## ..#  #... #.........###....#..#  #.. #.........# „À·j#µÎ  #.. ###.....###  „À·jµæ #.## ##...##    ###..#..#  #...###..)#  ##.# „À·jêµ „À·je ~.)..A rock wall.  The wall shatters!blast of rock fragments hits the air elemental!!!  You destroy the air elemental!  Vehumet accepts your kill.  You feel your power returning.„À·jZ! a8=======3.1 (1„À·jÝ! :1„À·jÙ' „À·j+ ' _You hear a shout!…À·jæ�3…À·j§Ž…À·j~”…À·j!š†9=0…À·jÌ�…À·jHžC19…À·j@Ÿ…À·j¤X8…À·jÀ¥…À·j©…À·j{¬�  You encounter a deep elf pyromancer. It is wielding a +0 rapier.…À·jͲ-------eMagnavolt (1%)e   deep elf pyromancer (wandering)…À·jo¼`6.1 (3…À·j»½…À·j¾…-------7.1 (47 _…À·jŸÍ…À·j˜Ý†À·j°­¿ .. ..' .#># #.### ..# #.#.##. #.# #...##.##.###.# ####..### # .....##.##.).....## .## #.....#e@...#....## ..#†À·j‘®O#... #.........###....# #.. #..# #....# #.. ###.....### ###....# #.## ##...## ##.### #..### ###..#..# #..# #....# #...###..)# #....#.###.### ##.# #....#..#..# ..#......†À·j¿»†À·j˜¼¦30==8.1 (16†À·j\ÆÀ·jXÆJ _The deep elf pyromancer hits you but does no damage.†À·jÙ eYou closely miss the deep elf pyromancer.You kick the deep elf pyromancer.  The deep elf pyromancer is lightly wounded.†À·j$� eknighte   deep elf pyromancerThe deep elf pyromancer hits you but does no damage.9.3 (1.25†À·j}†À·jc#~ _You encounter a deep elf knight. It is wielding a +0 scimitar.†À·j‹\ Q†À·j(] Ÿ.eThe deep elf pyromancer hits you but does no damage. _You encounter a deep elf knight. It is wielding a +0 scimitar.You closely miss the deep elf pyromancer.  You kick the deep elf pyromancer.  The deep elf pyromancer is lightly wounded.†À·jˆf †À·jEg c80.53†À·j¹q ` _The deep elf pyromancer hits you but does no damage.‡À·j¦û §You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!!  You kill the deep elf knight!  Vehumet accepts your kill.‡À·j6‰***epyromancer‡À·js‚,e‡À·j8�Ì )§.eknighte   deep elf pyromancerYou feel your power returning.  You encounter a deep elf knight. It is wielding a +0 long sword.‡À·jW•s27-1====‡À·jù•_102‡À·jTž:§‡À·jÀ·a _The deep elf pyromancer closely misses you.‡À·j/† Ú ***(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.‡À·jÈ Ó * Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!‡À·jy‘ Y.e‡À·jî˜ Ý ***The deep elf knight is severely wounded.The deep elf pyromancer hits you with a +0 rapier.‡À·jª .*)e*@****‡À·j—§ 1*##.*e@.**...******‡À·j/ {.##.)......‡À·j–/ <.....(dazed)‡À·j‡0 55-‡À·jË0 ²0------2-Mesm Gem (1211) ‡À·jþ> V _Your orb emits a pulse of dizzying energy.ˆÀ·jcî0M§You feel a surge of power!pyromancer.!  You kill the deep elf knight!  Vehumet accepts your kill.ˆÀ·j`ó¿***e  pyromancer (dazed, magnetised)ˆÀ·jqyˆÀ·jÈF * You feel your power returning.  The arc of electricity hits the deep elf pyromancer!!  The deep elf pyromancer is almost dead.ˆÀ·j��ï )§e@. The deep elf pyromancer snaps out of its daze.ˆÀ·j/–¦  The deep elf pyromancer gestures at you while chanting.The pyre arrow hits you.ˆÀ·j;"ˆÀ·jº({6-18------ˆÀ·j)‹23Fire+ -Mesm Gem (1210) ˆÀ·jf/:§ˆÀ·j11u _You are covered in intense liquid fire! Move or burn!ˆÀ·j*³  ..'# . #># #.### ..# #.#.##. #.# #...##.##.###.# ####..### # .....##.##.)§....## .## #.....#e....#....## ..##... #.....@...###....# #.. #.# #....# #.. ###.....### ###....# #.## ##...##ˆÀ·j�´ › ##.### #..### ###..#..# #..##....# #...###..)# #....#.###.### ##.# #....#..#..# ..#...... #>##.......## ..)...#.)ˆÀ·j· 0 §eYou shake off some of the fire as you move.  The liquid fire burns you. You resist.The deep elf pyromancer mumbles some strange words.ˆÀ·jÆÂ 4.ˆÀ·jŸÃ ž5==--409ˆÀ·jÉ ˆÀ·jÎË 5 _The deep elf pyromancer blinks!‰À·jÀ'# . #># #.### ..# #.#.##. #.# #...##.##.###.# ####..### # .....##.##.)§....## .## #.....#.....#....## ..##... #.........###....# #.. #.# #....# #.. ###.....### ###....# #.## ##...## ##.### #..### ###.e#..# [40‰À·j¬&m#..# #....# #...###..)# #....#.###.### ##.# #....#..#..# ..#......>##.......## ..)...#.).#####....###). ΣΣ   fire elemental (summoned)You shake off some of the fire as you move.  The liquid fire burns you. You resist.29=--58§ _The deep elf pyromancer casts a spell.‰À·jä¯6 #># #.#### ..# #.#.##. #.# #...##.##.###.# ####..### # .....##.##.)§....## .# #.....#.....#....## ..#... #.........###....# #.. #.# #....#‰À·j¶°æ #.. ###.@...### ###....# #.## ##...## ##.### #..### ###.e#..# #..# #....# #..Σ###..)# #....#.###.### ##.# #....#..#..# ..#......>##.......## ..)...#.).#####....###). ##))....## ..... ###‰À·jc¾m  You shake off the liquid fire.‰À·jŠÄº *The deep elf pyromancer gestures at you while chanting.The pyre arrow hits you.‰À·j’ENΣξ‰À·j½OK.ζ‰À·jQp3=67‰À·j«c:§‰À·jgu _You are covered in intense liquid fire! Move or burn!‰À·jâ4 ͧMagnetic shrapnel attaches itself to the fire elemental.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.  You feel your power returning.§‰À·j; s**‰À·j’À S******‰À·j7F .**‰À·jCÙ ù §......§§ζThe fire elemental disappears in a puff of smoke!‰À·jøá É0-5---3====7‰À·j›â \Magnavolt (1%)6‰À·j÷ì N§§‰À·jÝð f _The liquid fire burns you. You resist.ŠÀ·j׋3ŠÀ·j•ŠÀ·j7—ŠÀ·jýf Y # ..#.#. #.# #...##.##.###.# ####..### # .....##.##.)§....## . #.....#.....#....## ..#... #.........###....#..# ## # ###.....### ###...## ##@..## ##.##.### ###§§#..#ŠÀ·jzh ~..# ##....# #..ζ###..)# #..##.....###.### ##.##..... .## ##.)..#..#..#...ŠÀ·jÊu | â„“You shake off some of the fire as you move.ŠÀ·jFw ®76-----85ŠÀ·jd ;§ŠÀ·j΂ f _The liquid fire burns you. You resist.ŠÀ·jšb… #. #.# #...##.##.###.# ####..### .....##.##.)§....## . #.....#.....#....## .ŠÀ·j cw#... #.........###....#ŠÀ·j=cV #.. #.........# #....# #.. ###.....### ###....#ŠÀ·jecà #.## ##...## ##.### #..### ###@§#..# #..# ŠÀ·j“cÝ#....# #..â„“###..)# #....#ŠÀ·j½c#.###.### ##.# #....# #..#..# ..#...... ŠÀ·jõc# ##>##.......## ..)...#.) ###.####ŠÀ·j!d7##....###). ŠÀ·jJdS.#.## ##))....## ..... ## ..## ##.)..#..##...ŠÀ·j²d‘ #.).)###.### ##)ŠÀ·jØs<.ŠÀ·jÉtÝ76=------9-Mesm Gem (1204) ŠÀ·j©‡:§ŠÀ·jÀ‰^ _You shake off the liquid fire.‹À·jpQ¶.##.###.# ####..### .....##.##.)§....## #.....#.....#....## #... #....##....# #.. #.........# #....# #.. ###.....### ###.... #.## ##...## ##.# #..### ###.§#..# #..# #....# #.@.###..)# #....#.###.### ##.# #....# ##..#..# ..#...... ‹À·jáQò.# ##>##.......## ..)...#.) .###.######....###) ..#.## ##))....## ..... # #..## ##.)..#..##... #.## #.).)###.### ##) #....# #...###..‹À·jR.#‹À·j(c7)‹À·jïci9903‹À·j~p8§‹À·j8s‹À·j¼kÝ .##.###.# ####..### .....##.##.))....## #.....#.....#....## #... #.........###....# #.. #.........# #....# #.. ###.....### ### #.## ##...## ##.‹À·jil #..### ###.§#..# #..# ##....# #@..###..)# #....# # ##.....###.### ##.# #....## ##.#..# ..#...... ..# ##>##.......## ..)...#. ‹À·jšlã#.###.###......## ##....### #..#.## ##))....##‹À·jÇlõ .....#..## ##.)..#..# ..#... ‹À·jölI##.## #.).)###.### ##)# #.## #....# #...###...#‹À·j�{‹À·jý{/801‹À·j|:2‹À·j¦…:§‹À·j›ˆ‹À·j”ã‹À·jÇä‹À·j�÷‹À·jWú‹À·jx‹À·j˜‹À·jW‹À·j`‹À·j/¡‹À·j¡‹À·jÛª‹À·j1¬‹À·j­ ‹À·j“­ ‹À·js± ‹À·j±¹ ‹À·jà¿ v11‹À·jëÅ ª2=7=0‹À·jGÉ ‹À·j,Ñ ‹À·j|Ñ r4=199‹À·j[Õ ‹À·jIå `58‹À·j�å ‹À·jZé ‹À·jùð ‹À·j:ñ `67‹À·jýô ‹À·jxý ‹À·j¾ý •88=6‹À·j€ ‹À·jg ‹À·j¦ p9=5‹À·jI ‹À·jZ ‹À·jœ B4‹À·j ‹À·jâ ‹À·j$ B3‹À·jB ‹À·j& ‹À·j°& ƒ9==2‹À·je) ‹À·j+7 ‹À·jˆ7 T=1‹À·j¿= ‹À·j F ‹À·j?F :0‹À·j¸H ‹À·jÊP <20‹À·jQ N=89‹À·jHU ‹À·jd n8‹À·jYi CGem (1187‹À·j­i ") ‹À·j|m ‹À·jQu y _Your orb has recharged its mesmeric power.‹À·jÂu B6‹À·joy ‹À·j²€ ‹À·j� r1=5‹À·js… ‹À·jÊ� ‹À·j‘ B4‹À·jŒŸ ‹À·j¬ ‹À·jR¬ B3‹À·jœ° ‹À·j½ ‹À·ja½ B2‹À·jÈÁ ‹À·j’Í ‹À·jÎ r2=1‹À·jÑÒ ‹À·j Ý ‹À·j”Ý B0‹À·j}â ‹À·jÂí ‹À·jî C79‹À·j£ò ‹À·j·ý ‹À·j;þ B8‹À·j½ ‹À·jƒ ‹À·jÛ r3=7‹À·jÙ ‹À·jÙ& ‹À·j ' B6‹À·j4, ‹À·jé7 ‹À·j%8 B5‹À·jI= ‹À·jzH ‹À·j»H B4‹À·juM ‹À·j~_ ‹À·já_ �4==3‹À·jte ‹À·jo ‹À·jko B2‹À·j*t ‹À·j|~ ‹À·jÞ~ B1‹À·j©ƒ ‹À·já� B0‹À·j)Ž ‹À·j)™ ‹À·j› ‹À·jý› s5=69‹À·jþ« ‹À·j· ‹À·j[· B8‹À·j¼ ‹À·j•Æ ‹À·jÚÆ B7‹À·jäË ‹À·jÊÕ ‹À·j4Ö B6‹À·j½Ú ‹À·jåã ‹À·j-ä r6=5‹À·jäè ‹À·j`ó ‹À·j˜ó B4‹À·j¥ø ‹À·jš ‹À·jÝ B3‹À·j’ ‹À·j& ‹À·j£ %7‹À·j j==2‹À·jÝ ‹À·jÞ2 X1‹À·j¶3 ‹À·j#> ‹À·jt> B0‹À·jüB ‹À·jL ‹À·jUL C59‹À·j4Q ‹À·jÆZ ‹À·j[ r8=8‹À·jb` ‹À·jsl ‹À·jÂl B7‹À·jíq ‹À·j·| ‹À·jú| B6‹À·j‚ ‹À·jþ‹ ‹À·jqŒ B5‹À·jé� ‹À·jA¤ ‹À·j‹¤ ‹À·j¬¤ S9=4‹À·jʤ ‹À·j�ª ‹À·jð³ ‹À·jˆ´ B3‹À·jQ¹ ‹À·j,à ‹À·jkà B2‹À·jRÍ ‹À·jïÐ ‹À·jKÑ B1‹À·jÖ ‹À·jß ‹À·jrß ‹À·j ß T30=0‹À·jà ‹À·j>ä ‹À·j´ï Y49‹À·j^õ ‹À·j þ ‹À·jKþ B8‹À·j"‹À·jHÐ71=654‹À·jÇK‹À·jÌU‹À·jIVB3‹À·jÅZ‹À·jLe‹À·jäe‹À·jýe2‹À·j4fj==2‹À·jÝj‹À·j¥u‹À·j;vB1‹À·j{‹À·j_…‹À·jñ…B0‹À·j׊‹À·j¡Ÿ‹À·j� q3=39‹À·j;¥‹À·j¯‹À·jo¯B8‹À·j¦´‹À·jĽ‹À·j¾B7‹À·j8‹À·jÍÉX6‹À·j™Í‹À·j‹Õ‹À·jóÕ64=‹À·jÖ:5‹À·jÙ‹À·j à‹À·jÉàB4‹À·jJã‹À·jÇçX3‹À·jÜé‹À·jùX2‹À·jMü‹À·j¹‹À·jó#5‹À·jj==1‹À·j¼‹À·jð‹À·j=B0‹À·j’‹À·jY29‹À·jE‹À·j¸‹À·jöB8‹À·j™"‹À·jà&‹À·j'p6=7‹À·jz)‹À·jà3X6‹À·jU9ŒÀ·jèX5ŒÀ·j�ŒÀ·j¬ŒÀ·júB4ŒÀ·jóŒÀ·j](ŒÀ·jº(p7=3ŒÀ·j”-ŒÀ·j[6ŒÀ·j½6B2ŒÀ·jŒ;ŒÀ·jxDŒÀ·j¶DB1ŒÀ·jPIŒÀ·jÊSŒÀ·jHTB0ŒÀ·j,YŒÀ·jrh¤8==19ŒÀ·j­iŒÀ·jF€ŒÀ·jÖŽŒÀ·j8�B8ŒÀ·jR—ŒÀ·jy ŒÀ·jªX7ŒÀ·jׯŒÀ·j7µŒÀ·jѾB6ŒÀ·j'¿ŒÀ·j(ÃŒÀ·jÉŒÀ·j\ÔŒÀ·j)ÕT=5ŒÀ·jjÙŒÀ·j|ÞŒÀ·jÿèŒÀ·j3éB4ŒÀ·jýìŒÀ·jØñŒÀ·j±þB3ŒÀ·júþŒÀ·já ŒÀ·j`ŒÀ·j.ŒÀ·jtB2ŒÀ·j÷ ŒÀ·j=/y .. ..'# .># #.### # ..# #.#.# #. #.# #...## ŒÀ·j¢/œ.##.###.# ####..### # .....##.##.))....## .## .....#..@..#....## ..# ŒÀ·jë/ß #... #.........###....#..# ŒÀ·j20Ñ #.. #.........# #....#.# ŒÀ·jf0 #.. ###.....### ###....# ŒÀ·jå0¬ #.## ##...###.###  #..### ###.)#..# #..#ŒÀ·j1š..# #...###..)# #....#.....###.### ##.# #.... ŒÀ·jI1X.......#..# ..#......ŒÀ·j:Ô... ..  .. '# . ># #.### # ..# #.#.# ŒÀ·j}:‚ #. #.# #...## .##.###.# ####..### # ŒÀ·jÞ:Ë.....##.##.@)....## .##  ŒÀ·j;÷#.....#.....#....## #... #.ŒÀ·jï?c###....#. #.. #.........# #....#.# #.. ###.....### ###....# ŒÀ·j?@¨#.## ##...## ##.### #..### ###.)#..# #..#ŒÀ·j}@¿# #...###..)ŒÀ·j§@###.### ##.# #....#ŒÀ·jí]1381.5 (90.0)ŒÀ·j_f2.5 (911ŒÀ·jŸhŒÀ·jˆn _You see here a +0 long sword of freezing.ŒÀ·j‘@ŒÀ·jê@ŒÀ·j~BŒÀ·j¢IŒÀ·jŒOŒÀ·jüT_0 _ŒÀ·jñVŒÀ·jŠ^ŒÀ·jÎ^C09ŒÀ·jcŒÀ·j›fŒÀ·jFmX8ŒÀ·j…wŒÀ·j-zŒÀ·jQ€ŒÀ·j”€B7ŒÀ·jP‚ŒÀ·jo‡ŒÀ·jL‘X6ŒÀ·j’ŒÀ·j_”ŒÀ·jɘX5ŒÀ·jñ™ŒÀ·jï�ŒÀ·j„¡ŒÀ·jΡB4ŒÀ·j)¢ŒÀ·jn¤ŒÀ·jg¨ŒÀ·j´¨B3ŒÀ·j9©ŒÀ·jªŒÀ·j°ŒÀ·ji°B2ŒÀ·j÷°ŒÀ·j¬¶R  There is a stone staircase leading down here.ŒÀ·jÀ_#..>....###......... +........# #........#  #........# ... #....... .. #.....# .. . #...@## . 91ŒÀ·jaÀõ.0) # #+###>## #.## ###..## #.#.# ##..#.## #...## # .##.###.#####ŒÀ·j‹Àƒ#..### # .....##.##.))....##  # ..#.....#.....#....#  #ŒÀ·jíÀa #....###.........###....  # #.... #.........# #.... ŒÀ·jTÆŒÀ·jÇi2.5 (10.0)1ŒÀ·jËŒÀ·j†Ì4 _Found a stone staircase leading down.ŒÀ·jÌÏQ _There is an open door here.ŒÀ·jB 3ŒÀ·jº ŒÀ·jËŒÀ·jNŒÀ·jçu0 _ŒÀ·jQ2�099ŒÀ·jw4¼ .###. .[ŒÀ·jÚ4¼ #../.### ...ŒÀ·jÃ7  ##..^..#' ....ŒÀ·jŠB¡ #..>....##.. #... +.# #........#  #.....@..# ..4.5 (2.0) ##.......# ..  ##.....## .. ..##...'## . .##+###>## .### .# ##..## #.#.# # #..#.## #...## .# .##.###.######..### .# .....##.##.))....#ŒÀ·jRDŒÀ·jçEe5.5 (38ŒÀ·jþMŒÀ·j¹QH _Found a ring mail.�À·j)Ä : #.#  .###.# .[ #../.#### ... ##..^..#' .... #..>....##... #�À·j›Ä  ...ß. +.# #.#  ...# ......# �À·jÎÄ ##.....## ..  ..#...'## �À·jôÄ  #.#�À·jÅ À#+###>## #.### ..#�À·j<Å ³ ##..## #.#. ^##�À·j’Å û #..#.## #...## .###.###.######..#�À·jÚÐ �À·jsÒ e6.5 (17�À·jõ× �À·jÕÚ �À·j€> .# #.#  .###.# .[ #../.#### ... ##..^..#'#.... #..>....##...�À·jê #...ß. +.# #.#  �À·j—.# .....# �À·j7„##.....##..  ..�À·jƒ›#...'## .  #.##+###>## #.###  ..#�À·jû ##..## #.#. #^## #..#.## #.�À·jò+�À·j/-J76�À·jp-�À·j|2�À·j‘5ŽÀ·jRÉËM.# .#.# .#.# #.# .###.# .[ #../.#### ŽÀ·jÊÕ##..^..#'#....#..>....##..#..ß.+#..## #.# .##.......# ....ŽÀ·jGÔŽÀ·jAÕ`85ŽÀ·jÞÙŽÀ·jjÛŽÀ·j=ï¥M.# ##.# .##.# .##.# #.# #.###.# .[ŽÀ·jâï  #../.#### ##..^..#'#....#..>@...##..#..ß.+#..## #........# ...#+###ŽÀ·jHûŽÀ·jüJ94ŽÀ·jXüŽÀ·jõŽÀ·jÕŽÀ·j‡ƒŽÀ·jÊ„ŽReally walk onto that pressure plate? Y - Yes ŽÀ·j …' N - No�À·j�À·j±&=tswn the Metallomancer.#Oni of Vehumet ******.#.#Health: 189/189 ========================#.# .#Magic: 38/38 ========================�À·jP'Ö#.# .#AC: 18Str: 17#.# #.#EV: 8Int: 22#.###.# .[SH: 0Dex: 9�À·jƒ'š#../.#### ...XL: 19 Next: 53% Place: Elven Halls:1##..@..#'#....�À·j­'ÄNoise: ---------  Time: 46399.5 (0.0)#..>....##...�À·jÕ'tx) staff of air#..........ß.�À·jý'ªCast: Magnavolt (1%)+........#..Gem (1094) �À·j$(£#........# .#........# ...�À·jB(]##.......# ..�À·j`(p##.....## ....�À·j…(4##...'## . �À·j«(õ_Your orb has recharged its mesmeric power. _You see here a +0 long sword of freezing.  There is a stone staircase leading down here. �À·jL)�_Found a stone staircase leading down. _There is an open door here. _Found a ring mail.�À·j§>° ssss@ss.s�À·jE?®sssssss 7 redbacks (3 wandering)A basket of spiders falls from above!�À·j×?l400.5 (1Magnavolt (1%)3�À·j @�À·j´F�À·j˜IY _You encounter 7 redbacks.�À·jïì^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�À·jå  .You feel a surge of power! Electricity surges outward!  The redback is struck by an electric surge!!!  You kill the redback!�À·j" 4.  The redback is struck by an electric surge!!!  You kill the redback!  Vehumet accepts your kill.  The redback is struck by an electric surge!!  �À·j³" ŠYou kill the redback!  Vehumet accepts your kill.�À·jº/ ñ/You kill the redback!Vehumet accepts your kill.You feel your power returning.�À·j]= 8.�À·j‰H £M.The redback is struck by an electric surge!!!�À·jîO ****@**.*ss 2 redbacksThe redback is struck by an electric surge!  �À·j‰P ~The redback is heavily wounded.  The redback is struck by an electric surge.�À·jªð » *The redback is lightly wounded.  The redback bites you but does no damage.  The redback bites you!�À·j*t ¥****@****�À·jKø Ç**s/.*.@.*�À·j ù ´*s..******�À·j®‚...†@...s.†......(dazed)�À·jQ‰ç0--4=====1-Mesm Gem (1092) �À·jý��À·j“@ _Your orb emits a pulse of dizzying energy.�À·j)*�À·jP/�À·j D$>Casting: Arcjolt (mildly dangerous; 1% risk of failure)  �À·j÷DWConfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! Electricity surges outward!is struck by an electric surge!!!  You kill the redback!  Vehumet accepts your kill.�À·jcGç.You kill the redback!  Vehumet accepts your kill.your power returning. �À·jxLE**�À·jßèK†>�À·j¢ð´1--2Magnavolt (1%)1�À·j�À·jÅ4 _You feel your power returning.�À·j.� I�À·jž  �À·jc¡ p3=0�À·jÛ§ �À·j˨ �À·jp© q4=89�À·j¼ª �À·j± �À·jk± &5�À·j¡± :8�À·já² �À·jr¸ �À·j˸ `77�À·j“º �À·jŸÁ �À·j  `86�À·jOà �À·jÈ �À·jwÈ p9=5�À·jµÉ �À·j1Ð �À·j¯Ð B4�À·jñÑ �À·jþÖ B3�À·j•× �À·jæ× �À·j›Þ �À·jß B2�À·j.à �À·jæ �À·jƒæ T=1�À·jç �À·jë �À·jmë B0�À·jôë �À·jÐî Y79�À·jîï �À·jUö �À·j¾ö B8�À·jHø �À·j©þ �À·j ÿ B7�À·j‘�À·j( X6�À·jÁ �À·j0�À·jÉOGem (1075) �À·j¿�À·j¹y _Your orb has recharged its mesmeric power.�À·j�À·jr:4�À·jÆ�À·j�À·jâB3�À·jx�À·jµ"S _e - a wand of charming (28) (gained 5 charges)�À·jê(�À·j\)B2�À·j…)�À·j—+�À·j20�À·jÛ0B1�À·jk1�À·j!3�À·jñ9�À·jw:B0�À·j,;�À·jN?c  You see here a redback corpse.�À·j²C�À·j(DJ69 _�À·j6E�À·jºF�À·jGL�À·j°LB8�À·j.M�À·jYO�À·j«T�À·jUB7�À·j§U�À·jX�À·j_X6�À·j´_�À·jœa�À·jäf�À·j\gB5�À·jh�À·j¶j�À·jn›  You encounter a deep elf sorcerer. It is wielding a +2 falchion of freezing.�À·jôtC#.....# ...... ......E ....... ....... ....... #+##.....'## #.#�À·j•uø #@## #.#----- ##.## #.# ##.## #.#Magnavolt (1%) ##.## #.# �À·j5v ##.###.# .[ ##.†..#### ... E   deep elf sorcerer (wandering) �À·j™w##.†...#'#.... �À·jçwª#..>.†..##... #..........ß.�À·j }d.E28.5 (26.0)�À·j“�0e�À·jíž¿ Ee   deep elf zephyrmancer (wandering)The deep elf sorcerer shouts!===--9.5 (274�À·j�¨† _You encounter a deep elf zephyrmancer. It is wielding a +0 long sword.‘À·j£ôV #.....# ....... ‘À·j—õ³....... e....E. ....... ....... #+#  #.....'## #.#  #@## #.#  ##.## #.#  ##.## #.#  ##.## #.#  ##.###.# .[ ##.†..####  ##.†. #..>.† ‘À·jÚõ+  ‘À·j˜Ž¼ #.....# ....... ....... e....E. ....... ....... #+#  #.....'## #.#  #@## #.#  ##.## #.#  ##.## #.#  ##.## #.#  ##.###.# .[ ##.†..####  ##.†. #..>.† ‘À·j›–‘À·jb—‘À·j|�‘À·jD d _There are monsters nearby!’À·jǧ¤#.....#..............e....E...............#.....+’À·j;©›---30.5 (1.0)Magnavolt (1%)3’À·jª®’À·jȱ) _You close the door.”À·jï!\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.”À·jv\žYY   ice beast (summoned)”À·j]¹5--==-12”À·j„b”À·j(e4 _A chill wind blows around you.•À·j5r #.....#....... . e....E. ....... . #+##.....+## #.#  #Y#.# #•À·jDs¥#.# .## #.# .## #.# .###.# .[.†..#### ...##.†...#'#.... #..>.†..##...#..........ß.+.#..•À·j }—.....................E.'E   deep elf sorcererY   ice beast (summoned)•À·j˜HY.•À·jªˆF(ally target)•À·j”‰„--2Magnavolt (1%)1•À·jÜŽ•À·jÏ’^ _You swap places with your ice beast. A deep elf sorcerer opens the door.–À·j„îõ  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.–À·j¥˜ Ç #.....# tswn the Metallomancer ....... Oni of Vehumet ****** ....... Health: 189/189 ======================== e...... Magic: 30/38 ==================------ ....... AC: 18Str: 17 .....*E #+#  EV: 8Int: 22 #....*Y## #.#  SH: 0Dex: 9 –À·j`™ Î#*## #.#  XL: 19 Next: 54% Place: Elven Halls:1 ##@## #.#  Noise: ---------  Time: 46432.5 (0.0) ##.## #.#  x) staff of air ##.## #.#  Cast: Magnavolt (1%) ##.###.# .[  Gem (1061)  ##.†..#### ...  –À·j;š A##.†...#'#....  E   deep elf sorcerer (ally target) #..>.†..##...  Y   ice beast (summoned) #..........ß.  +........#.. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an ice beast (summoned,  friendly)  An open door.—À·jAÑ—À·j}Ò‡Really fire at your ice beast? Y - Yes —À·j¬Ò' N - No˜À·j‰A˜À·j�Sj#.....#tswn the Metallomancer.......Oni of Vehumet ******.......Health: 189/189 ========================e......Magic: 30/38 ==================------˜À·jÙS.......AC: 18Str: 17......E#+#EV: 8Int: 22#.....'## #.#SH: 0˜À·jñS¡Dex: 9#.## #.#˜À·jT�XL: 19 Next: 54% Place: Elven Halls:1˜À·jTˆ##@## #.#˜À·j0TNoise: ---------  Time: 46432.5 (0.0)##.## #.#˜À·jˆTlx) staff of air##.## #.#Cast: Magnavolt (1%)##.###.# .[ Gem (1061) ##.†..#### ...##.†...#'#.... E   deep elf sorcerer (ally target)˜À·j©TÕ#..>.†..##...Y   ice beast (summoned)˜À·jÉTa#..........ß.+........#..˜À·jèTÅAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target˜À·jüTsFragment what (e.g. wall or brittle monster)?: an ice beast (summoned,  friendly)  ˜À·jU5An open door.  Your ice beast shatters!!!˜À·jo\’####  Fragment what (e.g. wall or brittle monster)?: an ice beast (summoned,  friendly)  An open door.  Your ice beast shatters!!!  You blow up your ice beast!The icy blast hits the deep elf sorcerer!˜À·j(µ  .EThe deep elf sorcerer is lightly wounded.˜À·j·0e˜À·jùÁè....e   deep elf zephyrmancer˜À·jÞÂ…=======3.5 (10˜À·jŽÈ˜À·jçË' _You hear a shout!˜À·jm ЧElectricity arcs towards the magnetite!  The arc of electricity hits the deep elf sorcerer!!  The deep elf sorcerer is severely wounded.arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.˜À·jL x******* ˜À·j_« Ä §....E.You feel your power returning.˜À·j± 8*˜À·j²� � (fast)The deep elf sorcerer gestures wildly while chanting.˜À·jæ :E˜À·jL$ å26--5====---459˜À·j_+ 8§˜À·j. > _The deep elf sorcerer seems to speed up.™À·jÄ:§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf sorcerer.  Electricity arcs towards the magnetite!f sorcerer!!!sorcerer!™À·j¼Êc*******™À·jMP™À·j-Ó-e™À·j±ÞQ §....§.e   deep elf knightYou feel your power returning.™À·j’æ­--7---58™À·jÐìM§§™À·jYý€ _You encounter a deep elf knight. It is wielding a +0 long sword.šÀ·jò†šÀ·jç�° ``The deep elf knight points at you and mumbles some strange words.šÀ·jËR§.šÀ·j¶Æ73---===-67šÀ·j"":§šÀ·j�%0 _The shard of ice hits you!šÀ·jiT.ešÀ·j#šÀ·j3$õ4=--7=----76šÀ·jX+8§šÀ·j.šÀ·j‚! µ** (magnetised)The deep elf knight points at you and mumbles some strange words. _The shard of ice hits you!a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!!šÀ·j¦­ ɧElectricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!!  The deep elf knight is almost dead.The arc of electricity hits the deep elf knight!!!  You kill the deep elf knight!  Vehumet accepts your kill.šÀ·j³ ^******šÀ·jþ; �§....§.šÀ·jŽB -5=1----8====8Magnavolt (1%)5šÀ·jG :§šÀ·jÜJ 4 _You feel your power returning.›À·jž– ›À·j¿˜ rtswn the Metallomancer (Oni Ice Elementalist) Turns: 46289, Time: 01:27:46 Health: 175/189 AC: 18 Str: 17 XL: 19 Next: 58% Magic: 21/38EV:  8 Int: 22 God: Vehumet [******] Gold: 2829›À·j±™ ñSH:  0 Dex:  9 Spells: 4/48 levels left rFire + . . (50%) x - staff of air rCold . . . (100%) C - orb {Mesmerism} rNeg . . . (100%) r - +2 robe {rF+} rPois + (33%) (no helmet) rElec + (33%) y - +2 cloak {rPois} rCorr .(100%) g - amulet of regeneration SInv .p - +4 ring of protection Will +....D - +4 ring of protection Stlth + HPRegen 1.31/turn MPRegen 0.26/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, hooves 1, iridescent scales 1, persistent drain ›À·jö™ S}: 2/15 runes: decaying, gossamerœÀ·jϹœÀ·j»ÆÜ#.....#tswn the Metallomancer..§....Oni of Vehumet ******.......Health: 175/189 ======================--.......Magic: 21/38 =============-----------.......AC: 18Str: 17.......#+#EV: 8Int: 22#.....§## #.#SH: 0Dex: 9#.## #.#XL: 19 Next: 58% Place: Elven Halls:1##@## #.#Noise: ====-----  Time: 46438.5 (0.0)œÀ·j¨ÇH##.## #.#x) staff of air##.## #.#Cast: Magnavolt (1%)##.###.# .[ Gem (1055) ##.†..#### ...##.†...#'#....#..>.†..##...#..........ß.+........#..The arc of electricity hits the deep elf knight!!!  The deep elf knight is almost dead.The arc of electricity hits the deep elf knight!!!  You kill the deep elf knight!Vehumet accepts your kill. _You feel your power returning.œÀ·jÉÈœÀ·j¾ÍœÀ·jqМÀ·jåí œÀ·jVî œÀ·j ð œÀ·j²÷ œÀ·j•þ v74œÀ·jëÿ œÀ·jK `83œÀ·jÎ œÀ·jÊ œÀ·j_ g922œÀ·j™ œÀ·j  œÀ·j a811œÀ·já œÀ·j˜& œÀ·j ' p2=0œÀ·jû( œÀ·jÌ. œÀ·j#/ #3œÀ·jB/ N=49œÀ·jü0 œÀ·j`6 œÀ·jÌ6 y53=8œÀ·j¡8 œÀ·jF? œÀ·j¬? `67œÀ·jÖA œÀ·jÛJ œÀ·jVK `76œÀ·jM œÀ·j¢T œÀ·j U p9=5œÀ·jýV œÀ·j�] œÀ·j ^ �4==4œÀ·j>` œÀ·j:d X3œÀ·jef œÀ·jp œÀ·j}p B2œÀ·j‹r œÀ·j‡y œÀ·jçy T=1œÀ·j| œÀ·j¾„ œÀ·j*… r5=0œÀ·jë† œÀ·jÜ� œÀ·j6Ž C39œÀ·jL� œÀ·j%š œÀ·jœš B8œÀ·jtœ œÀ·j0£ œÀ·j¿£ :7œÀ·jR¥ œÀ·jä­ œÀ·jO® r6=6œÀ·jT° œÀ·jÈ· œÀ·j%¸ B5œÀ·jvº œÀ·j�à X4œÀ·jåÍ œÀ·jt× œÀ·jù× �7==3œÀ·jÚ œÀ·jÈã œÀ·j(ä B2œÀ·jæ œÀ·j5ì X1œÀ·jî œÀ·jQö X0œÀ·jMø œÀ·jÆþ œÀ·jDÿ s8=29œÀ·j; œÀ·jä œÀ·j6 B8œÀ·jD œÀ·j1 X7œÀ·jn œÀ·jå œÀ·jG B6œÀ·j; œÀ·jX& œÀ·jÜ& p9=5œÀ·jð( œÀ·jl1 œÀ·jÐ1 B4œÀ·j´3 œÀ·j%; œÀ·j¶; B3œÀ·jx= œÀ·jG X2œÀ·jÖH œÀ·jN œÀ·jwN q30=1œÀ·j,P œÀ·jY œÀ·jTY B0œÀ·j/[ œÀ·jfa œÀ·jÎa C19œÀ·jÐc œÀ·jl œÀ·jnl B8œÀ·j›n œÀ·j®u œÀ·j#v p1=7œÀ·jpx œÀ·jê€ œÀ·jY� B6œÀ·j9ƒ œÀ·j Š œÀ·jlŠ B5œÀ·jŒ œÀ·j4ž X4œÀ·jD¡ œÀ·jr¨ œÀ·jô¨ �2==3œÀ·j˪ œÀ·jಠX2œÀ·jÿ´ œÀ·jÀ¼ X1œÀ·jC¿ œÀ·j�È X0œÀ·jÐÊ œÀ·j+Ò œÀ·j®Ò q3=09œÀ·j Õ œÀ·j}Þ œÀ·jüÞ B8œÀ·j#á œÀ·jhè œÀ·j¿è B7œÀ·jLë œÀ·jcõ œÀ·jìõ p4=6œÀ·jdø œÀ·jÿ œÀ·j‰ÿ B5œÀ·jæ œÀ·j$ œÀ·j‡ B4œÀ·jÀ œÀ·jt œÀ·jÊ B3œÀ·j^ œÀ·j!" œÀ·jš" �5==2œÀ·j<% œÀ·jØ, œÀ·j(- B1œÀ·jÄ/ œÀ·j>9 œÀ·jÜ9 B0œÀ·j*< œÀ·jÛB œÀ·jPC I999) œÀ·j]E œÀ·jœM œÀ·j N p6=8œÀ·jP œÀ·j¦V œÀ·jW B7œÀ·jIY œÀ·j®a œÀ·jb B6œÀ·jd œÀ·j’r X5œÀ·j-u œÀ·j{~ œÀ·jõ~ p7=4œÀ·jà€ œÀ·jû‡ œÀ·j?ˆ B3œÀ·jÿ‰ œÀ·j%’ X2œÀ·j?” œÀ·jº« '18==0œÀ·j„¬ œÀ·jµ Y89œÀ·jE¶ œÀ·j“À í #.....# ..).... ....... ....... .......  ....... #+##.....$ #.#  #.#----.## #.# #.# #.# ###.# .[œÀ·jDÁ Ñ ##.†..#### ... ##.†...#'#.... #..>.†..##... #...ß.œÀ·jõÈ ° ####.....###..)....##..#..+.. .. #+##..... #.###... #.##+# ##.## #.# #.# #.#œÀ·jèÉ f###.#   ##.†..####   ##.†...#'#...  #..>.†..##... œÀ·jôÖ 1504.5 (66.0)œÀ·jó× ƒ----5.5 (678œÀ·jØÞ œÀ·j,ï r  You now have 2877 gold pieces (gained 48).  There is an open door here.œÀ·jöï f6.5 (687œÀ·jö œÀ·jÐù p _Items here: )) [[ †.œÀ·j3®œÀ·j¢®œÀ·jJ±œÀ·jb¶œÀ·jm¾œÀ·j$Æ€=6œÀ·jdÊœÀ·jÓÊB5œÀ·j™ÌœÀ·jÚœÀ·jäáœÀ·joâB4œÀ·jäœÀ·jžç'œÀ·j¿íœÀ·j3îB3œÀ·j‘ðœÀ·j‰ö7 _You open the door.œÀ·jœÀ·jiB2œÀ·jrœÀ·jžœÀ·ji œÀ·j× B1œÀ·j1œÀ·j<œÀ·júX0œÀ·j© œÀ·j+&œÀ·j×-œÀ·j1.C79œÀ·j]0œÀ·j…3œÀ·jL;œÀ·j¤;B8œÀ·jË=�À·j=�À·j¥�À·jB7�À·jM �À·jŸ �À·j™X6�À·j�À·j8�À·jy"�À·jÞ"B5�À·jL-�À·j³0�À·j:X4�À·j9<�À·j?�À·j‹D�À·jÎD:3�À·jçE�À·jÉG'�À·jäLX2�À·j8N�À·jkQ7 _You open the door.�À·jgUX1�À·j V�À·jmX@  There is an open door here.�À·jú]�À·jn^I0 _�À·jæ^�À·j½_�À·jÖb�À·jcC69�À·jLc�À·j%d�À·j–gX8�À·jóg�À·jój�À·jZp] _There is an open door here.  You open the door. �À·jªp’ You encounter a deep elf knight, a deep elf archer, 2 deep elf zephyrmancers  and a dancing +4 battleaxe of electrocution.  The deep elf knight is wielding a +0 short sword of protection and carrying a  +0 shortbow.�À·j±|v #.........'.....+   #.........#######   ##.......## #+#   ##.....)## #.#   ##...##.## #.#  �À·jf} #'#####.## #.#   #.# ##.## #.#   #.# ##.## #.#   #@# ##.###.#   #'# ##.†..###   ... ##.†...#'�À·já}¦Magnavolt (1%)  ..e.e #..>.†..#  #.....# #........  �À·j.~ä.....e+ +........ e   deep elf archer (launcher, deflects m…) ##(..e## #......�À·jc~ûe   deep elf knight (launcher, asleep)  ##...# #.....�À·j£~Lee 2 deep elf zephyrmancers (asleep)   ##....(   dancing +4 battleaxe of electrocution…)�À·j ‡Ç 25.5 (19(.The deep elf archer shouts! The deep elf zephyrmancer shouts!�À·jÕŽÍ §The deep elf knight shouts!  The deep elf zephyrmancer casts a spell.�À·jè�Se.�À·j°›æ eeee)e   deep elf zephyrmancer(The deep elf zephyrmancer blinks!  The deep elf knight unwields a +0 short sword of protection.  The deep elf knight wields a +0 shortbow.�À·j £?))�À·jþ1Ÿ '.The deep elf knight shoots an arrow. The arrow hits you.�À·j�8L))))�À·jë¹T(.�À·j†Å´ '....The deep elf archer shoots an arrow. The arrow hits you!�À·jÂÆ¶72---====6.5 (207�À·jxÎ�À·jáÞB _The deep elf zephyrmancer leaves your sight.�À·j›� #.........  #........  ##.......## #+#  ##.....)## #.#  ##.. #.#  #'# #.#  #.# ##.## #.#  #.# ##.## #.#  #@#   #'# ##.† .e. ##.† ....e #..>.† #.(...#  .....e+ �À·j�P ##....##  ##...# �À·j£) #.........  #........  ##.......## #+#  ##.....)## #.#  ##.. #.#  #'# #.#  #.# ##.## #.#  #.# ##.## #.#  #@#  �À·jf*å #'# ##.† .e. ##.† ....e #..>.† #.(...#  .....e+  ##....##  ##...# �À·j43�À·jÅ3�À·j�;�À·j£?d _There are monsters nearby!ŸÀ·j7uœ......#######........'.....+.........####### ##.......+##.....)## ##...##.## #'#####.## #.# ##.## #@# ##.## #.# ##.###.# #'#### .e. ŸÀ·j[v›#.†...#' ....e >.†..##.(...# # .....e+ +ezephyrmancer##....##(   dancing +4 battleaxe of electrocution##...#.ŸÀ·j×zQe.ŸÀ·j¼{Pe.ŸÀ·j}0eŸÀ·j|}T(.ŸÀ·jZ�.eknight (launcher)e   deep elf zephyrmancer(   dancing +4 battleaxe of electrocutionŸÀ·j¡ŽÁ3-------7.5 (1.0)6 _ŸÀ·j‚•ŸÀ·jK˜ŸÀ·jzÔæ***** _There are monsters nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.  Electricity arcs towards the magnetite!  The arc of electricity misses the deep elf zephyrmancer.  The arc of electricity misses the deep elf knight.ŸÀ·j…Y T(.ŸÀ·j©[ .eŸÀ·j+^ 8e'ŸÀ·jIa £e.e.ŸÀ·jik }e 2 deep elf zephyrmancersŸÀ·j l ¥4=1-----====8ŸÀ·j1l :5ŸÀ·jŽt ŸÀ·jëw H _The deep elf archer repels the arc of electricity! À·j\ Û§The deep elf zephyrmancer is almost dead.The arc of electricity hits the deep elf knight!!  The deep elf knight is severely wounded.The arc of electricity hits the deep elf archer!!!  You kill the deep elf archer!  Vehumet accepts your kill. À·j,À****e  knight)ee 2 deep elf zephyrmancers (1 magnetised)(   dancing +4 battleaxe of electrocution À·j˜ .You feel your power returning.  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer! À·jý¡ß****   deep elf zephyrmancer (*zephyrmancer!!!zephyrmancer!The arc of electricity misses the deep elf knight.The arc of electricity misses the dancing +4 battleaxe of electrocution.The arc of electricity hits the deep elf zephyrmancer!! À·j­-á §The deep elf zephyrmancer is severely wounded.The deep elf zephyrmancer mumbles some strange words. À·jð.8e' À·j5:9(.§..(   dancing +4 battleaxe of electrocution. À·j†Aã6=25---------994 À·j]K À·jŠN7 _The deep elf zephyrmancer blinks!¡À·jƒÚ) _The deep elf zephyrmancer blinks!  You feel a surge of power!  Magnetic shrapnel attaches itself to the dancing +4 battleaxe of electrocution.¡À·jü´Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!  You kill the deep elf knight!¡À·jðä****(   dancing +4 battleaxe of electrocution…)¡À·jX§Ë *Vehumet accepts your kill.The arc of electricity hits the dancing +4 battleaxe of electrocution.¡À·jÕ)T(.¡À·jI-+e¡À·jŽ.5('¡À·j¨:p.§e   deep elf zephyrmancer (magnetised)(   dancing +4 battleaxe of electrocution…)¡À·jBÐ718--------60303¡À·j M;§¡À·j³RS _The dancing +4 battleaxe of electrocution completely resists.¢À·jÖ½é *You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the dancing +4 battleaxe of electrocution.¢À·jLa§The arc of electricity hits the dancing +4 battleaxe of electrocution.  The dancing +4 battleaxe of electrocution completely resists.  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!¢À·j:RÚ**(   dancing +4 battleaxe of electrocution…)¢À·jÉÜÒ **Vehumet accepts your kill.The arc of electricity hits the dancing +4 battleaxe of electrocution.¢À·jønì ('§..§The dancing +4 battleaxe of electrocution completely resists.¢À·jñv^ 82--------11Magnavolt (1%)2 _The dancing +4 battleaxe of electrocution closely misses you.¢À·jb€W§§¢À·j„ƒp _Your +2 tin of tremorstones (2/2) has regained one charge.£À·j‘^^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.£À·j¡  #.........#######  tswn the Metallomancer #.........'.....+  Oni of Vehumet ****** #.........#######  Health: 178/189 ======================-- ##.......## #+#  Magic: 7/38====-------------------- ##.....)## #.#  AC: 18Str: 17 ##...##.## #.#  EV: 8Int: 22 #'#####.## #.#  SH: 0Dex: 9 #.# ##.## #.#  XL: 19 Next: 61% Place: Elven Halls:1 #@# ##.## #.#  Noise: ====-----  Time: 46531.5 (0.0) #(# ##.###.#  x) staff of air [0;10;1£À·jò¡ vm#*# ##.†..### Cast: Magnavolt (1%) *** ##.†...#' Gem (962)  ...§. #..>.†..# #.....# #........ (   dancing +4 battleaxe of electrocution…) ......+ +........ ##....## #........ ##...# #........ _Your +2 tin of tremorstones (2/2) has regained one charge.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetAn open door.£À·j�ô Þ #.........#######tswn the Metallomancer  #.........'.....+Oni of Vehumet ******  #.........#######Health: 178/189 ======================--  ##.......## #+#Magic: 7/38====--------------------  £À·jÆõ É##.....)## #.#AC: 18Str: 17  ##...##.## #.#EV: 8Int: 22  #'#####.## #.#SH: 0Dex: 9  #.# ##.## #.#XL: 19 Next: 61% Place: Elven Halls:1  #@# ##.## #.#Noise: ====-----  Time: 46531.5 (0.0)  ### ##.###.#x) staff of air  £À·jö ›#####.†..### Cast: Magnavolt (1%)  #####.†...#' Gem (962)  £À·jnö ò...§. #..>.†..#  #.....# #........ (   dancing +4 battleaxe of electrocution…) £À·jñö �......+ +........  ##....## #........  ##...# #........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetAn open door.  The stone door frame shatters!  £À·j)÷ KThe blast of rock fragments hits the dancing +4 battleaxe of electrocution.¤À·j$p*Press: ? - help, Dir - move target  An open door.  The stone door frame shatters!  The blast of rock fragments hits the dancing +4 battleaxe of electrocution.dancing +4 battleaxe of electrocution is lightly damaged.dancing +4 battleaxe of electrocution hits you.¤À·jk™»*@*'§..¤À·j°†*.(*¤À·jê±-''¤À·j_³´7=======2.5 (1-Mesm Gem (961) ¤À·jª¿;§¤À·jÜÇ@ _Your orb emits a pulse of dizzying energy.¤À·j– ¤À·j|¤À·jŒU€ #.........#######tswn the Metallomancer  #.........'.....+Oni of Vehumet ******  #.........#######Health: 177/189 ======================--  ##.......## #+#Magic: 2/38=-----------------------  ##.....)## #.#AC: 18Str: 17  ##...##.## #.#EV: 8Int: 22 ¤À·jÀV’ #'#####.## #.#SH: 0Dex: 9  #.# ##.## #.#XL: 19 Next: 61% Place: Elven Halls:1  #@# ##.## #.#Noise: =======--  Time: 46532.5 (0.0)  ### ##.###.#x) staff of air  #####.†..### Cast: Magnavolt (1%)  #####.†...#' -Mesm Gem (961)  ...§. #..>.†..#  ¤À·j=WR#.....# #........ (   dancing +4 battleaxe of electrocution…) ......+ +........  ##....## #........  ##...# #........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target¤À·jáWšAn open door.  The stone door frame shatters!  The blast of rock fragments hits the dancing +4 battleaxe of electrocution!¤À·jÆÑo#('§.. Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  An open door.  The stone door frame shatters!blast of rock fragments hits the dancing +4 battleaxe of electrocution!  The dancing +4 battleaxe of electrocution is severely damaged.¤À·jÊÒ–54---3.5 (10¤À·jlö‡§ _The dancing +4 battleaxe of electrocution hits you! x2¤À·jì ¤À·j×" ¤À·jf9   Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¤À·j: ¤À·jBB ¤À·jÔE e _You don't have enough magic to cast this spell.¥À·j9 -  You hit the dancing +4 battleaxe of electrocution but do no damage.You headbutt the dancing +4 battleaxe of electrocution.  The dancing +4 battleaxe of electrocution is severely damaged.48----3=------4.7 (1.259¥À·jL ¥À·jTO I _The dancing +4 battleaxe of electrocution hits you!¥À·j“i.#)The dancing +4 battleaxe of electrocution is severely damaged. _The dancing +4 battleaxe of electrocution hits you!  You kick the dancing +4 battleaxe of electrocution, but do no damage.   but does no damage.¥À·jâ“Ü115-----=====--5.98¥À·ju¨` _The dancing +4 battleaxe of electrocution hits you!!¦À·jÐHThe dancing +4 battleaxe of electrocution hits you but does no damage. _The dancing +4 battleaxe of electrocution hits you!!  You hit the dancing +4 battleaxe of electrocution but do no damage.  You headbutt the dancing +4 battleaxe of electrocution, but do no damage.The dancing +4 battleaxe of electrocution is severely damaged.85/189 --------7.17§ _The dancing +4 battleaxe of electrocution hits you!!¦À·j}( I¦À·j�Ù ^ _You are too injured to fight recklessly!§À·j©ì  #.........#######  tswn the Metallomancer #.........'.....+  Oni of Vehumet ****** #.........#######  Health: 85/189 ==========-------------- ##.......## #+#  Magic: 3/38=----------------------- ##.....)## #.#  AC: 18Str: 17 ##...##.## #.#  EV: 8Int: 22 #'#####.## #.#  SH: 0Dex: 9 #.# ##.## #.#  XL: 19 Next: 61% Place: Elven Halls:1 #@# ##.## #.#  Noise: =====----  Time: 46537.1 (0.0) #(# ##.###.#  x) staff of air[27§À·jOí PX #*# ##.†..### Cast: Magnavolt (1%) §.. ##.†...#' -Mesm Gem (957)  ...). #..>.†..# #.....# #........ (   dancing +4 battleaxe of electrocution…) ......+ +........ ##....## #........ ##...# #........ _You are too injured to fight recklessly!  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dancing +4 battleaxe of electrocution (severely damaged, covered in  magnetic dust)¨À·j´-— #.........#######tswn the Metallomancer  #.........'.....+Oni of Vehumet ******  #.........#######Health: 85/189 ==========--------------  ##.......## #+#Magic: 3/38=-----------------------  ##.....)## #.#AC: 18Str: 17  ##...##.## #.#EV: 8Int: 22  #'#####.## #.#SH: 0Dex: 9  ¨À·j/#.# ##.## #.#XL: 19 Next: 61% Place: Elven Halls:1  ### ##.## #.#Noise: =====----  Time: 46537.1 (0.0)  #*# ##.###.#x) staff of air  #####.†..### Cast: Magnavolt (1%)  §..##.†...#' -Mesm Gem (957)  ...). #..>.†..#  #.....# #........ (   dancing +4 battleaxe of electrocution…) ......+ +........  ##....## #........  ##...# #........ _¨À·jÞ/ [37mYou are too injured to fight recklessly!  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dancing +4 battleaxe of electrocution (severely damaged, covered in  magnetic dust)¨À·jq  ¨À·j’ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dancing +4 battleaxe of electrocution (severely damaged, covered in  magnetic dust)  The roots erupt in riotous growth!  The roots grab the dancing +4 battleaxe of electrocution!¨À·j´t¨À·j 6 @(') The grasping roots constrict the dancing +4 battleaxe of electrocution!  The dancing +4 battleaxe of electrocution hits you but does no damage.¨À·j ¢79=======8.1 (16¨À·j˨À·j}I _The dancing +4 battleaxe of electrocution hits you!©À·j«The dancing +4 battleaxe of electrocution hits you but does no damage. _The dancing +4 battleaxe of electrocution hits you!  You hit the dancing +4 battleaxe of electrocution but do no damage.You headbutt the dancing +4 battleaxe of electrocution, but do no damage.The dancing +4 battleaxe of electrocution is almost destroyed.  The grasping roots constrict the dancing +4 battleaxe of electrocution.©À·j«­Ò75-4==------9.3 (1.25©À·j縩À·jżI _The dancing +4 battleaxe of electrocution hits you.ªÀ·jÞ/ 3 #.........#######  tswn the Metallomancer #.........'.....+  Oni of Vehumet ****** #.........#######  Health: 75/189 =========--------------- ##.......## #+#  Magic: 4/38==---------------------- ##.....)## #.#  AC: 18Str: 17 ##...##.## #.#  EV: 8Int: 22 #'#####.## #.#  SH: 0Dex: 9 #.# ##.## #.#  XL: 19 Next: 61% Place: Elven Halls:1 ªÀ·jr0 •#@# ##.## #.#  Noise: =--------  Time: 46539.3 (1.2) #(# ##.###.#  x) staff of air #'# ##.†..### Cast: Magnavolt (1%) ªÀ·ji1 ¥).. ##.†...#' -Mesm Gem (955)  ...). #..>.†..# #.....# #........ (   dancing +4 battleaxe of electrocution…) ......+ +........ ##....## #........ ##...# #........ _The dancing +4 battleaxe of electrocution hits you.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dancing +4 battleaxe of electrocution (almost destroyed, constricted by  roots, 89% to hit)ªÀ·j°ß #.........#######  tswn the Metallomancer #.........'.....+  Oni of Vehumet ****** #.........#######  Health: 75/189 =========--------------- ##.......## #+#  Magic: 4/38==---------------------- ##.....)## #.#  AC: 18Str: 17 ##...##.## #.#  EV: 8Int: 22 #'#####.## #.#  SH: 0Dex: 9 #.# ##.## #.#  XL: 19 Next: 61% Place: Elven Halls:1 #@# ##.## #.#  Noise: =--------  Time: 46539.3 (1.2) #)# ##.###.#  x) staff of airªÀ·j~à #'# ##.†..### Cast: Magnavolt (1%) ).. ##.†...#' -Mesm Gem (955)  ...). #..>.†..# #.....# #........ (   dancing +4 battleaxe of electrocution…) ......+ +........ ##....## #........ ##...# #........Aim: a dancing +4 battleaxe of electrocution (almost destroyed, constricted by  roots, 89% to hit)  The bolt of light hits the dancing +4 battleaxe of electrocution!!  The dancing +4 battleaxe of electrocution falls from the air.Vehumet accepts your kill.You feel your power returning.   #.......  #......   #+#  )## #.#   #.#   #.#  #.# ##.## #.#  #@[0;1ªÀ·jbá 0;1m# ##.## #.#  #*#   #*# ##.† )*. ##.† ..*). #..>.† #..*..#  ......+   ##....##     «À·j +«À·j:,|)'...«À·jh2�75=2====400«À·j±3A4 _«À·jŠ_«À·jÞƒ c '.....+........########.......## #+# ##.....). ##...##.## #'#####.###.# ##.###.# ##.###@# ##.###'# ##.†..###)...#'...)...>.†..##.....#......+###...#  ##....... «À·ji‘ «À·jù‘ ˆ78----13«À·j?  «À·j¨ ’ _Items here: )))) [[ †.¬À·j·Ê©+.....).#.....#......+##....####...#¬À·jœËá9=6=----22¬À·jÅÓ¬À·j×) _You close the door.¬À·jÇU¬M#######........'.....+.........####### ##.......+##.....)## ##...##.## #'#####.## #.# ##.## #@# ##.## #)# ##.###.# #+#### ).. ¬À·jPV#.†...#'  ...). #..>.†..#¬À·j(f¬À·jgŒ81=31¬À·jG~¬À·jù�¬À·j´·M#..)....## ...#######........'.....+.........####### ##.......+##.....)## ##...##.## #'#####.## #@# ##.## #.# ##.## #)# ##.###.# #+####  )..¬À·j¸Y##.†...#'¬À·j5É’240¬À·j&ϬÀ·jÏѬÀ·j„ :M ##.....## ##..)....## #.########..'.....+.........####### ##.......#+##.....)## ##...##.## #@#####.## #.# ##.## #.# ##.## #)# ##.###.# ¬À·jò Å #+###.†..###¬À·j½ “3549¬À·ju ¬À·j1! Q _There is an open door here.¬À·j% PM ##...##  ##.....## ##..)....## #########'.....+#..####### ##.......#+##.....)## ##@..##.## #'#####.## ¬À·jÏ —#.# ##.## #.# ##.##  #)# ##.###.#¬À·jU$ ¬À·j#& ®57=68 _¬À·j6/ ¬À·jC2 ¬À·j¡7�+#.##.##)##+#¬À·jå8|677¬À·jåA­À·j-) _You close the door.­À·jŸ‘3­À·jd•­À·j; ­À·jó§Ž7=6­À·j)­­À·j�­f9=5­À·jÚ°­À·j ½­À·jÖ½§908==4­À·j¶Â­À·j1Ì­À·j½ÌT13­À·jøÏ­À·j¶Ú­À·j$ÛT32­À·joÞ­À·jƒç­À·jóç`4Gem (941) ­À·j7ë­À·jµö _Your orb has recharged its mesmeric power.5=9=0­À·jNù­À·j½}6=39­À·jÜ­À·j£j88­À·j�"­À·j):9­À·jh)07­À·j[,­À·jS>U100/189­À·jÁ>ƒ10/38=6­À·jzD­À·jpK:2­À·jåK05­À·jÇQ­À·jíXŽ3=4­À·jè\­À·j.f|4=3­À·jph­À·jŒtƒ61=2­À·jxw­À·j热À·jf„T71­À·jˆ­À·j�’­À·jç’T80­À·j½•­À·jœ­À·jKœF102=­À·jxœ;29­À·jHŸ­À·j¯¨­À·j©x1=8­À·j¾«­À·jH²|2=7­À·jÌ´­À·j;½­À·j�½T36­À·j³À­À·jÇ­À·j]ÇŠ53==5­À·jÂÑ­À·juÜj64­À·jÂß­À·jþå­À·jBæT73­À·jÓè­À·j5ñŽ9=2­À·jL­À·jË­À·j4‹20=4=1­À·jê­À·j$&j10­À·jó)­À·jh6­À·jÜ6U319­À·jŒ<­À·jÒDj48­À·j[H­À·j®N­À·j-O55=7­À·jiR­À·j\Ž7=6­À·jÁ^­À·jQd­À·j’df8=5­À·jˆg­À·j)q­À·jƒqT94­À·j™t­À·j„¡306==3­À·j‰­À·j ’T22­À·j€’­À·jc•­À·j¶›:3­À·jœ01­À·jÞž­À·jµ§x4=0­À·jK¨­À·j¼«­À·jM²­À·j‘²™136=7=09­À·jŵ­À·jÿ¾­À·jG¿`78­À·jl­À·j,É­À·jjÉ`87­À·j†Ì­À·jÐÕw406­À·jNÙ­À·jXß­À·j¼ß•18=5­À·jzâ­À·j�ìp2=4­À·jÌì­À·jšï­À·jdõ­À·j¥õp4=3­À·jiø­À·jÍV59­À·j1`==2­À·jg­À·jsv61­À·jÊ­À·j†$v80­À·jx)­À·j42­À·j•2b9899­À·j9­À·jåE­À·jOFŒ50=20=8­À·jtF­À·jîJ­À·jÜR­À·jHSp1=7­À·jâW­À·j:a­À·jºa`36­À·jñe­À·j_mv45­À·j˜p­À·jAz­À·j“zy51=4­À·jO~­À·jµ…­À·jý…`73­À·j´‰­À·jð‘†8=2­À·j4–­À·jË¢­À·j9£p9=1­À·j'§­À·j¨¸�612=0­À·j+½­À·jCÃa289­À·jªÃ­À·jOÇ­À·j~Ðv38­À·j­Ô­À·j<Üv57­À·jÃß­À·j¤ê¶6=3=6­À·jAî­À·jkõ­À·j»õp7=5­À·jù­À·j÷v84­À·jd­À·jh w703­À·j½­À·j�¬14==2­À·jº­À·jÛ%v21­À·j(­À·j27­À·j5<†4=0­À·jøC­À·j\D«5=5=79­À·jšS­À·j”_v68­À·j$c­À·j¾jv87­À·jÃn­À·jãy­À·jMz`96­À·jl~­À·j…V806=­À·jg…:5­À·j5‰­À·jA“­À·jž“p2=4­À·j,—­À·j`ž­À·j³žp3=3­À·j‰£­À·jK¬v42­À·j)¯­À·jÔµ­À·jŒ¶–67==1­À·j½­À·j£Æv70­À·j,Ë­À·jñÐw869­À·j]Õ­À·jÜ­À·jlÜp9=8­À·jà­À·jËòˆ8=7­À·jŠø­À·jœ­À·j$ B6­À·ju­À·j²X5­À·jÌ­À·j�*j=4­À·jí,­À·j:E 9=32­À·jJLX1­À·j�O­À·j]YX0­À·j\­À·j,cW30=­À·j}c159­À·jŽf­À·jooX8­À·jör­À·j)yX7­À·jþ{­À·jž„X6­À·j4’­À·jª˜†1=5­À·j€œ­À·j‚£­À·jÍ£B4­À·j§­À·j8­X3­À·j¤°­À·j«¶­À·jö¶†2==2­À·jFº­À·jÁX1­À·jsÄ­À·jÉËX0­À·j¥Ï­À·jÍÕY49­À·jSÙ­À·j‹á­À·jÝáp3=8­À·j…æ­À·jÕìX7­À·jKð­À·js÷B6­À·jû÷­À·j¯ú­À·j8 X5­À·j) ­À·j% ­À·jŒ p4=4­À·j5 ­À·jµ! X3­À·j÷$ ­À·j+ X2­À·jÅ. ­À·jf7 X1­À·jR; ­À·j C £5==0­À·jnF ­À·jM Y39­À·jsP ­À·jNW X8­À·jÌZ ­À·j�b X7­À·jSf ­À·jïm ­À·jNn p6=6­À·j·q ­À·j¤x X5­À·jc| ­À·jé… X4­À·jR‡ ­À·j´Ž ­À·j� B3­À·jË� ­À·jT· 7=21­À·j½ X0­À·jÀ ­À·j=Å Ž8==29­À·j£Å ­À·jÈ ­À·jÃÒ '­À·j³Ù X8­À·j�Þ ­À·jä 7 _You open the door.­À·júì ­À·j1î B7­À·jÑñ ­À·jÿö @  There is an open door here.­À·j‹þ ­À·jéþ I6 _­À·jh ­À·j' ­À·jå €=5­À·j!" ­À·j×( X4­À·jé+ ­À·j»6 ‰  Items here: )))) [[ †.­À·j¢E ©  You open the door.  You encounter a deep elf pyromancer. It is wielding a +0 rapier.­À·j`U #.........'.....+#.........#########.......## #+# ##.....)## #.# ##...##.## #.# #'#####.## #.# #.# ##.## #. #.# ##.## #@# ##.## ##.†..###).. ##.†...#'Magnavolt (1%)...). #..>.†..##.....# #..........e...+ +........ e   deep elf pyromancer (wandering)##....#[­À·j-V ü40m# #........##...#...... ##­À·j[ v67023.0)e.­À·jbk Xe­À·jÞk p===143­À·jcw ­À·j¥“ 5 _The deep elf pyromancer shouts!­À·j­v    #......  ##.......## #+#  ##.....)## #.#  ##.. #.#  #'# #.#  #.# ##.## #.#  #.# ##.## #.#  ­À·j¯w #@#   #'# ##.† ).. ##.† ...). #..>.† #.e...#  ......+  ##....##  ##...# ­À·j‰    #......  ##.......## #+#  ##.....)## #.#  ##.. #.#  #'# #.#  #.# ##.## #.#  #.# ##.## #.#  #@#   #'# ##.† ).. ##.† ...). #..>.† #.e...#  ......+  #­À·jÙ ®#....##  ##...# ­À·jÌ ­À·j‡ ­À·j( ­À·jƒ+ j _A deep elf pyromancer is nearby!­À·j(»“   #......  ##.......## #+#  ##.....)## #.#  ##.. #.#  #'# #.#  #.# ##.## #.#  #.# ##.## #.#  #@#   #'# ##.† ).. ##.† ...). #..>.† ­À·j³»�#.e...#  ......+  ##....##  ##...# ®À·j>ò   #......  ##.......## #+#  ##.....)## #.#  ##.. #.#  #'# #.#  #.# ##.## #.#  #.# ##.## #.#  #@#   #'# ##.† ).. ##.† ...). #..>.†®À·j|¼ #.e...#  ......+  ##....##  ##...# ®À·j¯®À·j‡ ®À·j:,®À·j_/j _A deep elf pyromancer is nearby!®À·jAC¡§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.®À·jÈKƒ****®À·j=êw'..§®À·jAñß4---====2.0)Magnavolt (1%)2®À·jwû®À·jzÿ4 _You feel your power returning.®À·jŸ` ®À·ja ®À·jf ®À·j¾p ®À·jQq B1®À·jÐz ®À·jƒ‰ ®À·jä‰ ,0®À·j Š ®À·jV� ®À·jYœ ‰5=--19®À·jsŸ ®À·jʧ ®À·j‡¨ B8®À·jÚ¬ ®À·j÷ X7®À·jr½ ®À·j„Æ ®À·jùÆ B6®À·j²Ë ®À·jÖ ®À·juÖ p6=5®À·jŒÛ ®À·j—ã ®À·jöã :4®À·j‚è ®À·j,ý X3®À·j/ ®À·j ®À·j“ B2®À·jñ ®À·jß ®À·jN Z7=1®À·ju ®À·jB ®À·j§' ®À·j( B0®À·j- ®À·jž8 Y09®À·jk< ®À·jCF ®À·j´F :8®À·jŠJ ®À·j•T ®À·jU �8==7®À·jRb ®À·j[p ®À·jy X6®À·jÊ} ®À·j…… @  There is an open door here.®À·j&� ®À·jÅ� I5 _®À·j!• ®À·jŸ ®À·jo§ ®À·jß§ :4®À·j¬ ®À·jo¯ $  Things that are here:®À·jy´ t  a +0 shortbow; a +0 dagger; a +0 leather armour®À·jÖ �=3 _®À·jäÜ ¨ ##...##.## #.# #'#####.## #. #.# ##.## #.#  #.# ##.## #.#  #)# ##.###.#  ####'#### ##.†..#### ®À·jnÝ ï#..)....# ##.†...#'#. #....)..# #..>.†..##. ##.)..@## #..........---- ®À·jnÞ f#......+ +........#. ##....## #........#  ##...# #........#  ##.## ##.# #.' ##.....##  ... ##...'##  #.## #+###>## ..# ##..#®À·jRð ß919.0)'....+#####®À·j ®À·jÏ ‡======2.3 (202®À·jä ®À·j8 = _As you open the door, it creaks loudly!¯À·jÿz3¯À·jǯÀ·jqˆ¯À·je’¯À·jL“B1¯À·j휯À·jö®@  There is an open door here.¯À·j¼·¯À·jv¹I0 _¯À·jÁ¯À·jÐÆ¯À·jòѯÀ·j±Ò<799¯À·jfׯÀ·jݯÀ·j‰ä¯À·j>åB8¯À·j!ê¯À·jåí¯À·jF÷¯À·j øB7¯À·j-û¯À·jüþ¯À·jj¯À·jAB6¯À·j5¯À·j&¯À·jý B5¯À·jÁ!¯À·j$¯À·j*,¯À·jÍ1¯À·j¨2:4¯À·jÚ4¯À·jº8@  There is an open door here.¯À·jO>¯À·j=?I3 _¯À·jß@¯À·jƒF¯À·j,K¯À·j¯KB2¯À·j»L¯À·j8R¯À·j[V¯À·jÓVB1¯À·jjW¯À·j†[¯À·jÆ^¯À·j!_B0¯À·jt_¯À·j"c¯À·j1f¯À·j�fC89¯À·j”g¯À·jËj¯À·jo¯À·jëoX8¯À·js¯À·j4w¯À·j™wB7¯À·jx¯À·j|¯À·j쀯À·jr�B6¯À·j(‚¯À·j刯À·j²Œ¯À·j@�B5¯À·jè�¯À·j‚�¯À·j”¯À·js”B4¯À·j6•¯À·j€œ¯À·j€ ¯À·jK¡B3¯À·jP¢¯À·jàÀš2¯À·jÛ΄1¯À·j Û„0¯À·jÙá«  You encounter a deep elf archer. It is wielding a +0 shortbow and carrying a +0whip.¯À·jÐé7.'## ##.....## .. .#.## ##...'## . ¯À·jfêc###.## #+###>## #.### ##.## #.###..## #.#.# ##.## ##.##..#.## #...###.## #..##.###.######..### ##.###.......##.##.))....## ¯À·j˜êV##.#....#.....#.....#....####....###@......e.###....#¯À·jëÑ------#....# #.........# #....##..### ###.....### ###...Magnavolt (1%)#.## ##...## ##.##..### ###.)#..# ¯À·j4ëo#..###....# #...###..)# #....# e   deep elf archer (launcher, wandering,…)¯À·jbëØ# ##.....###.### ##.# #....# ¯À·j�ëØ### ##.......#..#..#...... ..# ##>##.......##¯À·j½ë=..)...#.¯À·jJúÈ e714.3 (22edeflects mThe deep elf archer shouts!¯À·j$>)))))))¯À·jC•Z@......¯À·j–”==----5.3 (2379¯À·jüž¯À·j‚¬{ _The deep elf archer shoots an arrow. The arrow completely misses you.¯À·j pò.'##  .. .#.##  . .## #+###>## #.###  ##.## #.###..## #.#.#  ##.## ##.##..#.##   ##.## #..##.###.## ¯À·j×p ##.###.......##.##.))  ##.#....#.....#... ##....###@......  #.........#   ###.....###  #.## ##...##   ###.)#..#   #...###..)# #¯À·j%qe  ##.#    ##> ..)¯À·jo_.'##  .. .#.##  . .## #+###>## #.###  ##.## #.###..## #.#.#  ##.## ##.##..#.##  ¯À·jÆà ##.## #..##.###.##  ##.###.......##.##.))  ##.#....#.....#... ##....###@......  #.........#   ###.....###  #.## ##...##   ###.)#..#   #...###..)#   ##.#    ##> ..)¯À·jd!¯À·j&"¯À·jN*¯À·jQ-f _A deep elf archer is nearby!¯À·j× .'##  .. .#.##  . .## #+###>## #.###  ##.## #.###..## #.#.#  ##.## ##.##..#.##   ##.## #..##.###.##  ##.###.......##.##.))  ¯À·jº H##.#....#.....#... ##....###@......  #.........#   ###.....###  #.## ##...##   ###.)#..#   #...###..)# #  ##.#    ##> ..)¯À·j@¡ _.'##  .. .#.##  . .## #+###>## #.###  ##.## #.###..## #.#.#  ##.## ##.##..#.##  ¯À·j²¢ ò ##.## #..##.###.##  ##.###.......##.##.))  ##.#....#.....#... ##....###@......  #.........#   ###.....###  #.## ##...##   ###.)#..#   #...###..)#  ¯À·j £ î ##.#    ##> ..)¯À·js­ ¯À·j[® ¯À·j¶ ¯À·jQº f _A deep elf archer is nearby!¯À·jµ< ·******* _A deep elf archer is nearby! _A deep elf archer is nearby!You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!!¯À·jôË ³ ......eThe deep elf archer is heavily wounded.¯À·jŸÙ >)))))))¯À·j¿d Z@......¯À·jûe 91-----¯À·jnf ƒ====6.3 (1.0)8¯À·jôq ¯À·jßs w _The deep elf archer shoots an arrow. The arrow barely misses you.°À·jbÿ¿§The deep elf archer is heavily wounded. _The deep elf archer shoots an arrow. The arrow barely misses you.  You feel a surge of power! Electricity arcs towards the magnetite!!  You kill the deep elf archer!  Vehumet accepts your kill.°À·j¯r*******°À·jg‘I......§°À·j�—µ29------37Magnavolt (1%)7°À·jJ˜°À·j¥Ÿ:§°À·j½¢4 _You feel your power returning.°À·jÚ 3°À·j °À·j… 2v°À·j§ n  You encounter a thermic dynamo.°À·jÒ( ¨.' .#......###.....#....#..Magnavolt (1%)v   thermic dynamo (wandering)°À·jB. B§0°À·j¥: Vv°À·j·; ©----8.3 (1Magnavolt (1%)6°À·j¹C :§°À·j,H ; _The thermic dynamo leaves your sight.±À·jF!±À·jû!:----±À·j)±À·jõ,H _No target in view!±À·jû»±À·jʼ±À·jÕ¾±À·j$űÀ·jYÍŽ30-5 _±À·jãαÀ·jiÏB4±À·jÓô321=10692==87653=4±À·jW±À·j?X3±À·jñ±À·j®%„2±À·jD&B1±À·jó'±À·j¬,±À·j-p4=0±À·jÿ.±À·j®3±À·j4C59±À·j6±À·j;±À·j�;B8±À·j =±À·j®J±À·jbKB7±À·j6N±À·jU±À·jV�5==6±À·jƒX±À·j¡`X5±À·j£c±À·jqj±À·jþjB4±À·jål±À·jÎs±À·jDtB3±À·j¬v±À·jÇ}96±À·jG~M=2±À·jαÀ·jƒ…X1±À·j}ˆ±À·jðŒ±À·ja�B0±À·j9�±À·jE–±À·jÜ–C49±À·jH™±À·jõŸ†7=8±À·jS¢±À·ju¨±À·jü¨B7±À·jA«±À·jH²±À·jÙ²B6±À·jµ±À·jiº±À·jÙº�8==5±À·je½±À·j×˱À·j‰Ô±À·juÕB4±À·j}Ú±À·jOß±À·jè±À·jŠéB3±À·j¡ì±À·j�ü±À·j ±À·j6 B2±À·j‹±À·j%±À·j ±À·jç T=1±À·jH%±À·jY*±À·j3±À·j :p  A thermic dynamo comes into view.±À·j¡Jµ## ##.##..#.## #...## #.## #..##.###.######..### #.###.......##.##.))v...## .####.#....#.....#.....#....## ..###....###.......).###....#..#±À·j)Kp#....# #.........# #....#.# #..### ###.....### ###....# #.## ##...## ##.### #..### ###.)#@.# #..# ±À·j“KÏ##....# #...###..)# #....#  ##.....###.### ##.# #....# Magnavolt (1%) ±À·jÆK}##.......#..# ..#...... #>##.......## ..)...#.) ±À·jˆL0.###......## ##....###). v   thermic dynamo (wandering)# ##))....## ..... ### ##.)..#..# ..#...  #.).)###.### ##)#±À·j”[053.3 (35.0)±À·jÙ]m4.3 (360 _±À·j7jBvv±À·j�m²À·jˆ€“§You feel a surge of power!  Magnetic shrapnel attaches itself to the thermic dynamo.  Electricity arcs towards the magnetite!  The arc of electricity hits the thermic dynamo!!  You destroy the thermic dynamo!  Vehumet accepts your kill.²À·jv‰a******²À·j¶+i§.....²À·jÍ5þ4---4====5.3 (1.0)Magnavolt (1%)39²À·jáI²À·jUN4 _You feel your power returning.²À·j¨… ²À·j† ²À·j Š ²À·jÜ‘ ²À·j˜ X8²À·jbž ²À·j¶ž B7²À·jÖ¢ ²À·j𪠲À·jI« \5=--6²À·jn« ²À·jµ¯ ²À·jn· ²À·jÚ· B5²À·jß» ²À·j”à ²À·j�Ä B4²À·j³Ç ²À·jQÎ ²À·jÛÎ B3²À·jÜ ²À·j`å †6=2²À·j²é ²À·j]ð ²À·j¿ð B1²À·jöô ²À·jvü ²À·jÞü B0²À·jz ²À·jý Y29²À·jÎ ²À·jZ ²À·j­ #7²À·jÑ M=8²À·j¤ ²À·jÌ ²À·jL B7²À·j-$ ²À·jô( ²À·jÿ. µ  You encounter a deep elf pyromancer. It is wielding a +0 scimitar and carryinga wand of roots.²À·jxF 5......----Magnavolt (1%)ee   deep elf pyromancer (wand, wandering)²À·jHZ 0672.0)²À·jj[ Š----8.3 (136 _²À·jOf ²À·j€r ³À·j¬«a§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!deep elf pyromancer!!!kill the deep elf pyromancer!³À·j³Z******³À·j^ž .....§You feel your power returning.³À·j�eü4--5====9.0)Magnavolt (1%)5³À·jUq9§³À·jbt' _You hear a shout!³À·jöÚ ³À·jˆÛ ³À·jfá ³À·j ý ³À·jGþ q5=-4³À·j5 ³À·j£ X3³À·j… ³À·jÛ B2³À·jo! ³À·jõ& ³À·j“. ³À·jû6 �  You encounter a deep elf pyromancer. It is wielding a +0 dagger.³À·j]H #----Magnavolt (1%)§e   deep elf pyromancer (wandering)e³À·jiY ,72.3 (3³À·j­\ ‰----3.3 (41 _³À·jgh ;§³À·jï� ´À·jA"Ø    #..##.###.######..### # ....##.##.))....## .##  #.....#..... ..#  #.......).   #.........# ´À·j­"¯   ###.....###   #.## ##...##    ###.)#@.# #..#   #...###..)#  ´À·jí""  ##.#  ´À·j#f ..# #> ..§...#.)  ##....###).  ##))´À·j;#S ...e. ### # ##.)  ´À·jW#< #.).) ##)# ´À·jm¾¯    #..##.###.######..### # ....##.##.))....## .##  #.....#.....´À·j4¿h ..#  #.......).   #.........#    ###.....###   #.## ##...##   ´À·j\¿à ###.)#@.# #..#  ´À·jž¿  #...###..)#    ##.#  ´À·jÁ¿` ..# ´À·jø¿¹> ..§...#.)´À·jBÀ# ##....###).  ##)) ...e.  ##.)´À·juÀ_   #.).)´À·jšÀR ##)´À·joÏ´À·jÕдÀ·jØÞ´À·jâj _A deep elf pyromancer is nearby!´À·jÆ)é ******, magne…)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.´À·jЬ” *e  magnetised)*Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!  The deep elf pyromancer is severely wounded.´À·jÀ4à §The deep elf pyromancer shouts!  The deep elf pyromancer gestures wildly while chanting.´À·j«Cƒ.....§.´À·jðEÛ29----====4.3 (1Magnavolt (1%)0´À·jÏP´À·j4T5 _The deep elf pyromancer blinks!´À·jM 3´À·jÚ ´À·jC H _No target in view!´À·jKY ´À·jÑY ´À·jô] ´À·jÃf ´À·jlo `19 _´À·jðt ´À·jYu B8´À·jfz ´À·j{‚ ´À·jð‚ B7´À·jB‡ ´À·j-� ´À·j\– u  A deep elf pyromancer comes into view.´À·jô¢ 930----´À·jϤ ----Magnavolt (1%)ee   deep elf pyromancer (magnetised).´À·j· +7.3 (3´À·j§¸ ‰----8.3 (46 _´À·jÅÒ ´À·j­Õ µÀ·j´N#..##.###.######..### ##.......##.##.))....## .#....#.....#.....#...# ...##..).##..# ....# #.........# #....#.# #..### ###.....### ###....# #.## ##...## ##.### #..### ###.)#..### #..#  ##....# #...###@.)# #....# ##.....###.### ###.# #....# #....# ..#...... >##.## e...#.)##......##µÀ·jIOÈ[m ##....###). # ##))..... ###  ##.)..#..# ..#  #.).)###.### ##)##....# #...###...#e§µÀ·jWµÀ·j¡WP/µÀ·jYe9.3 (15µÀ·jeµÀ·jögµÀ·j )´§ _A deep elf pyromancer comes into view.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!µÀ·j0W****µÀ·j”ÂW...§µÀ·jïÈÙ23----====80Magnavolt (1%)4µÀ·j$Ô9§µÀ·j�×Z _Vehumet accepts your kill.µÀ·jÿ;µÀ·jj<¶À·jµ:·4=---3¶À·jŸAX2¶À·jQ¶À·jŽXX1¶À·j¬\¶À·jf¶À·j¸Ó05=0987¶À·jÊÀX6¶À·jlĶÀ·jP̶À·j®ßr6=5¶À·jtä¶À·jÈïX4¶À·jdþ¶À·j(X3¶À·j. ¶À·jIX2¶À·jöÀ·jô¥7==1¶À·jT#¶À·j`-¶À·j 0B0¶À·jâ4¶À·jŒ=Z699¶À·jò@¶À·jM¶À·j¬MB8¶À·jñQ¶À·j^Z¶À·jøZr8=7¶À·jY_¶À·jƒiX6¶À·jiu¶À·jt�X5¶À·j…¶À·j¤‹X4¶À·j$�¶À·j~—¶À·j˜p9=3¶À·jøš¶À·j`¥X2¶À·jP©¶À·j/²X1¶À·jt¶¶À·j‚Á¶À·jÿÁj30=0¶À·j°Å¶À·j)ÍY89¶À·jiѶÀ·j!ÜX8¶À·jDà¶À·jêòX7¶À·j¼ù¶À·jІ1=6¶À·j ¶À·jsX5¶À·j}¶À·jX4¶À·jx¶À·j¥$X3¶À·jb'¶À·j$.£2==2¶À·ji0¶À·jÑ5X1¶À·jl:¶À·j„AX0¶À·j!I¶À·j‡UY79¶À·jßW¶À·j"c†3=8¶À·jœg¶À·júoX7¶À·jHt¶À·jú}¶À·jQ~B6¶À·j'ƒ¶À·jÜŠ¶À·jP‹B5¶À·jÚŽ¶À·jÙ†4=4¶À·jq�¶À·j죶À·jê¤B3¶À·jR§¶À·j�±X2¶À·jSµ¶À·já»X1¶À·jýͶÀ·j®Ôi5==¶À·j#Õ:0¶À·jZÚ¶À·j¬â¶À·j0ãC69¶À·jVç¶À·j[ Ü87¶À·jf p6=6¶À·jè ¶À·jG¶À·jÿX5¶À·j˜ ¶À·j@+X4¶À·jU/¶À·jW9†7=3¶À·j˜E¶À·jƒSX2¶À·jìX¶À·jž_¶À·jÇ`¶À·ja:1¶À·jFd¶À·jno¶À·jèo:0¶À·jñs¶À·j=}¤8==59¶À·jý�¶À·jሶÀ·j]“¶À·j½”B8¶À·j9™¶À·jG�¶À·j•¥X7¶À·jB©¶À·j ÉC  You see here a +0 short sword.¶À·jåÕ_6 _¶À·j¾×¶À·jhܶÀ·jÄäj=5¶À·j‘è¶À·jÆì¶À·j3øX4¶À·jHü¶À·j¹ „3¶À·jÕ$  Things that are here:¶À·j¦JÉ  a +0 dagger; a +0 robe; an elf corpse2 _¶À·jL¶À·jÁY¯  c - a wand of roots (43) (gained 5 charges)  Things that are here:1¶À·jÎ]¶À·jyt _a +0 scimitar; a +0 leather armour; a +0 rapier¶À·j€‚X0¶À·j´†¶À·j’¶À·jÓšY49¶À·j©¶À·j~®¶À·jM¸X8¶À·j9¼¶À·j+À¶À·jÈX7¶À·jr˶À·jÙ϶À·j†ÛX6¶À·jøÝ¶À·j�ì  ##...## ##.###  ###.)#..### ###..#  #...###..)# #....# . ##.### ###.###....## '# #..# #..#...# ..## ##.))...#.).# .## ##....###).' ..## #......#.### #..# #..#...@.# ----848.3 (68.0)### ##)##[¶À·jœíb34m#....#  #...###...# #....#  ###..#..## ###..#  ##[..## ##..  ###.....#.##  #........# ##.........# .# #.....#.....#¶À·jZî:----¶À·jŽ÷¶À·j¸úT _Key pressed, stopping explore.¶À·j”I¶À·j›¶À·j._5 _¶À·jg5,¶À·jP:¶À·j ;B4¶À·jy=¶À·jµD¶À·jÖH‘  You encounter a deep elf zephyrmancer. It is wielding a +0 rapier.¶À·jTŽ........# #....#.# #.....### ###....# .. # ##.### ..#.)#..### ###..# ..# ¶À·jŽT}..###..)# #....# #.# ### ###.###....## #'# # #..#......##.# . # ##.))...#.).##.... ##....###@.'..... #......#.####e... # #..#.....## .Magnavolt (1%) ### ##)###....# ..###...# #....# ¶À·jØTE#..#..## ###..# e   deep elf zephyrmancer (wandering) ##[..## ##.......### ..## ........# ¶À·jU. ..#¶À·jØ[e50.3 (2.0).¶À·jQf)¶À·jëfŠ1.3 (3Magnavolt (1%)3¶À·jÂo¶À·j9}X _The deep elf zephyrmancer leaves your sight.  Things that are here:¶À·j€‚ _a +0 short sword; a +0 robe; an elf skeleton¶À·jZß¶À·jzà¶À·j†î¶À·j±ù¶À·j±ÿŠ  You encounter a deep elf knight and 2 deep elf pyromancers.¶À·j¾ ‚).###....#. .......# #....#.# . .....### ###....# ..## ##.### .)#..### ###..# . .###..)# #....# #.# ###.###....## #'#  #..#......##.# . ##.))...#.)@##....  ##....###).'.. ¶À·jÕ Æ#......#.####....Magnavolt (1%) #..#.....## e... ## ##)###....# .ee .###...# #....# e.e   deep elf knight (wandering) ..####..# .ee 2 deep elf pyromancers (wandering)[..## ##.. e   deep elf zephyrmancer (wandering)### ..#¶À·j† i0e.¶À·j– Qe.¶À·jw( í eeeeThe deep elf knight shouts! The deep elf pyromancer shouts!¶À·j>/ ;*¶À·jh Š (fast)The deep elf knight casts a spell.¶À·jW‹ 1e¶À·j ž É eeearcher (launcher, wandering,…)e   deep elf knight (fast)ee 2 deep elf pyrose   deep elf zephyrmancerThe deep elf knight seems to speed up.  You encounter a deep elf archer. It is wielding a +0 shortbow and carrying a +0short sword.¶À·j   n==2.3 (12¶À·j®ª ¶À·j · 7 _The deep elf zephyrmancer shouts!·À·jÝ¿·À·jJÄåWear or take off which item? Armour (go to first with [)  r - a +2 robe of fire resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  n - +1 steam dragon scales  q - a +0 robe of cold resistance  s - an orb of energy  E - a scarf of repulsion[?] describe selected [!] equip|wield|wear|put on·À·j¿Äy[tab] equip|unequip ¹À·jUZ ¹À·jÌ_-.....).###....#..#tswn the Metallomancer .......# #....#.# ...Oni of Vehumet ****** .....### ###....# ..#Health: 189/189 ======================== #...## ##.### ..#Magic: 38/38 ======================== ¹À·jb`ö.)#..### ###..# ..#AC: 18Str: 17 .###..)# #....# #.#EV: 8Int: 22 ## ###.###....## #'#SH: 0Dex: 9#..#......##.# .¹À·jŒ`»XL: 19 Next: 65% Place: Elven Halls:1##.))...#.)@##....Noise: ==-------  Time: 46852.3 (0.0)¹À·jì`‡##....###).'......x) staff of air#......#.####.....¹À·ja-Cast: Magnavolt (1%)#..#.....## e.e.Gem (642) ¹À·jAa¯## ##)###....#eee ¹À·jdaˆ.###...# #....#..¹À·j‚ae   deep elf archer (launcher, wandering,…)..#..## ###..#¹À·j©a¤.e   deep elf knight (fast) ¹À·jÏa]#[..## ##..¹À·jïa¡ee 2 deep elf pyromancers .....### ..##¹À·j2bOe   deep elf zephyrmancerThe deep elf knight shouts! The deep elf pyromancer shouts!  The deep elf knight casts a spell.The deep elf knight seems to speed up.  ¹À·jbb´You encounter a deep elf archer. It is wielding a +0 shortbow and carrying a +0short sword. _The deep elf zephyrmancer shouts!¹À·jïpP  Okay, then.¹À·j*r¹À·j|йÀ·jv�. _¹À·j$ƒ Ž. _Okay, then.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!¹À·j4Œ ý *******   deep elf pyromancerVehumet accepts your kill.¹À·j « e.The deep elf archer repels the arc of electricity!¹À·j² ¡e.e.¹À·ju -e¹À·jÛ. l '..)edeflects mee 2 deep elf pyromancers (1 wandering)The deep elf archer shouts! You hear a shout!¹À·j 7 Ô1-----6====3.3 (11¹À·j~D ¹À·j‡R … _You encounter a deep elf pyromancer. It is wielding a +0 short sword.ºÀ·j]&9******ºÀ·j•'Ñ , …)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity misses the deep elf zephyrmancer.arc of electricity hits the deep elf knight!!!  The deep elf knight is severely wounded.ºÀ·jµ *****emagnetised)The deep elf archer repels the arc of electricity!  The arc of electricity hits the deep elf pyromancer!ºÀ·j;Ne.ºÀ·j,@Ü §The deep elf pyromancer is heavily wounded.The deep elf pyromancer mumbles some strange words.ºÀ·jBAeeºÀ·jvBºÀ·jfHñ e§The deep elf pyromancer blinks!  The deep elf zephyrmancer mumbles some strange words.ºÀ·j¹IKe.ºÀ·jÍJJe.ºÀ·jÞWì'.......   deep elf pyromancer (ºÀ·jÎX£24---------40ºÀ·jÚdºÀ·j¯h7 _The deep elf zephyrmancer blinks!ºÀ·jté ¨.You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!arc of electricity hits the deep elf knight!!!  You kill the deep elf knight!  Vehumet accepts your kill.ºÀ·jÙù §You kill the deep elf knight!Vehumet accepts your kill.  You feel your power returning.pyromancer!!!pyromancer!ºÀ·j� Ï******e  zephyrmancer (magnetised)ºÀ·j¯� Ñ ** You feel your power returning.  The arc of electricity hits the deep elf archer!!ºÀ·jË ò ***** The deep elf archer is heavily wounded.The arc of electricity hits the deep elf zephyrmancer!!ºÀ·j¦Ù 1(ºÀ·jÚÝ ™ eThe deep elf zephyrmancer is severely wounded.ºÀ·jÀå à §You encounter a dancing +1 heavy war axe.The deep elf zephyrmancer gestures wildly while chanting.ºÀ·j0 4 '.e..).§.§ee  pyromancer(   dancing +1 heavy war axeThe deep elf zephyrmancer blinks!ºÀ·j¢8*ºÀ·jŒíx  The deep elf archer casts a spell at you.»À·jr@l@...»À·jÿH�----85Slow Gem (639) »À·jT;§»À·jc\ _You feel yourself slow down.»À·j2- .# #....#.# ...### ###....# ..# ## ##.### ..# . )#..### ###..# ..# .. ###..)# #....# #.# ... # ###.###....## #'# .... »À·jú- � #..#......##.# .....##.))...#.).##.........###).@.e..(§##......#.####).....#..#.....## ..§ # ##)###....# e..#...# #....# ..e»À·j¡. _..## ###..# [..## ##.. ....### ..##e   deep elf zephyrmancer (magnetised).# ..# (   dancing +1 heavy war axe»À·jº0 K(.»À·j> »À·jšE A)))»À·jÉ /e»À·j•Ë « e.The deep elf archer shoots an arrow. The arrow hits you!!»À·jDÌ =e.»À·j‰Ì »À·jŽÍ M(.»À·jÍè Ã.).eknighte  pyromancere   deep elf zephyrmancer (magnetised) (…)»À·j5ê ¡65----56.8 (1.57»À·jXý 9§»À·jé w _You encounter a deep elf knight. It is wielding a +0 scimitar.»À·j‚ s _There is an open translucent door, spattered with blood here.¼À·jBÄ&. ¼À·j§Åm_There is an open translucent door, spattered with blood here.  ¼À·j:Æ#You feel a surge of power! ¼À·j­ÆA Magnetic shrapnel attaches itself to the deep elf knight.  ¼À·j0Ç&Electricity arcs towards the magnetite¼À·j·Ç ! ¼À·j4È@ The arc of electricity hits the deep elf pyromancer!!! ¼À·jŸÈL You kill the deep elf pyromancer!¼À·jfÜT*****(magnetised)e  zephyrmancer (magnetised)(   dancing +1 heavy war axe¼À·j›fƒ **Vehumet accepts your kill.¼À·j³ò2§You kill the deep elf pyromancer!Vehumet accepts your kill.  The deep elf archer repels the arc of electricity!zephyrmancer!!zephyrmancer!¼À·j-úÂ*(   dancing +1 heavy war axe¼À·jþ„9 ****** You feel your power returning.  The arc of electricity misses the dancing +1 heavy war axe.The arc of electricity hits the deep elf knight!!!¼À·jÊ"M(.¼À·jM13 ...e))...§e.§The deep elf knight is severely wounded.¼À·jœ9D)))¼À·j;ÃY.e¼À·jÄM(.¼À·jŽÅPe.¼À·jÆJe.¼À·j�ÎÚ *))The deep elf archer shoots an arrow. The arrow hits you.  The dancing +1 heavy war axe hits you!¼À·j’W†**@*)e¼À·jnàÅ*.##**.@(**¼À·j³q).##.).@(.)¼À·j1yæ58----2--98.3-Mesm Gem (636) ¼À·j·;§¼À·j¸@ _Your orb emits a pulse of dizzying energy.½À·j>êy.# #....#.# ....### ###....# ..# #...## ##.### ..# . .)#..### ###..# ..# .. .###..)# #....# #.# ... ## ###.###....## #'# .... #..#......##.# .....½À·jªëE ##.))...#.).##...... ##....###)@'(...e.# #......#.####)..... #..#.....## e.§.. ## ##)###....# ..§. .###...# #....# ... ..#..## ###..# ..e  knight (magnetised) #[..## ##.. .(   dancing +1 heavy war axe.### ..## .# ..#½À·jïï7()½À·j~"}e.ee).e  archer (launcher, deflects m…)e   deep elf knight (magnetised)(   dancing +1 heavy war axe603=-----9.84§§¾À·jûú^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾À·jûH.......# #....#.# ...  tswn the Metallomancer .....### ###....# ..#  Oni of Vehumet ****** #...## ##.### ..# .  Health: 160/189 ====================---- .)#..### ###..# ..# ..  Magic: 18/38 ===========------------- .###..)# #....# #.# ...  AC: 18Str: 17 ## ###.###....## #'# ....  EV: 8Int: 22 #..#......##.# .....  SH: 0Dex: 9 ##.))...#.).##......  XL: 19 Next: 69% Place: Elven Halls:1 ##....###)@(e*.e..#  Noise: ---------  Ti¾À·j¨I me: 46859.8 (0.0) #......#.###**.....  x) staff of air #..#.....## ..§..  Cast: Magnavolt (1%) ## ##)###....# ..§.  Slow -Mesm Gem (634) .###...# #....# ... ..#..## ###..# ..  e   deep elf archer (launcher, deflects m…)#[..## ##.. .  e   deep elf knight (magnetised) .....### ..## (   dancing +1 heavy war axe .......# ..# _Your orb emits a pulse of dizzying energy.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾À·j7JæAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA stone wall.¿À·jä.......# #....#.# ...  tswn the Metallomancer .....### ###....# ..#  Oni of Vehumet ****** #...## ##.### ..# .  Health: 160/189 ====================---- .)#..### ###..# ..# ..  Magic: 18/38 ===========------------- .###..)# #....# #.# ...  AC: 18Str: 17 ## ###.###....## #'# ....  EV: 8Int: 22 #..#......##.# .....  SH: 0Dex: 9 ##.))...#.).##......  XL: 19 Next: 69% Place: Elven Halls:1 ##....###)@()..e..#  Noise: ---------  Time: 46¿À·jèÍ859.8 (0.0) #......#.####).....  x) staff of air #..#.....## ..§..  Cast: Magnavolt (1%) ## ##)###....# ..§.  Slow -Mesm Gem (634) .###...# #....# ... ..#..## ###..# ..  e   deep elf archer (launcher, deflects m…)#[..## ##.. .  e   deep elf knight (magnetised) .....### ..## (   dancing +1 heavy war axe .......# ..#The wall shatters!  The blast of rock fragments hits the dancing +1 heavy war axe!  The dancing +1 heavy war axe is heavily damaged.The blast of rock fragments hits the deep elf archer!!  You kill the deep elf archer!Vehumet accepts your kill.¿À·jô%'  ...   ..#   ..# . ) ###..# ..# .. )# #....# #.# ...  ....## #'# ....  ....##.# .....  ¿À·j’'r##.))...#.).##......  )@###.e..#  .#####.....  ¿À·jR0ü..## ..§..  ##)###....# ..§.  #....#   .. e  knight (magnetised)[..## ##.. . (   dancing +1 heavy war axe  ¿À·j‹Gv*You kill the deep elf archer!Vehumet accepts your kill.  You feel your power returning.  You hear a shout!  The dancing +1 heavy war axe hits you!  The deep elf knight casts a spell.¿À·j Me.¿À·j#)­().) (phased)¿À·j{.46--22==70=======61.3 (1.53¿À·j¸8B§§¿À·j’;^ _The deep elf knight's form blurs. The dancing +1 heavy war axe hits you!ÀÀ·j¯3ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÀÀ·j;“.......# #....#.# ...  tswn the Metallomancer .....### ###....# ..#  Oni of Vehumet ****** #...## ##.### ..# .  Health: 146/189 ==================------ .)#..### ###..# ..# ..  Magic: 17/38 ==========-------------- .###..)# #....# #.# ...  AC: 18Str: 17 ## ###.###....## #'# ....  EV: 8Int: 22 #..#......##.# .....  SH: 0Dex: 9 ##.))...#.).##......  XL: 19 Next: 70% Place: Elven Halls:1 ##....###)@(**e...#  Noise: =======--  [ÀÀ·jΓÿ33mTime: 46861.3 (0.0) #......#.###**.....  x) staff of air #..#.....## ..§..  Cast: Magnavolt (1%) ## ##)###....# ..§.  Slow -Mesm Gem (633) .###...# #....# ... ..#..## ###..# ..  e   deep elf knight (phased) #[..## ##.. .  (   dancing +1 heavy war axe .....### ..## .......# ..# _The deep elf knight's form blurs. The dancing +1 heavy war axe hits you!  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA stone wall.ÀÀ·jÞä.......# #....#.# ...  tswn the Metallomancer .....### ###....# ..#  Oni of Vehumet ****** #...## ##.### ..# .  Health: 146/189 ==================------ .)#..### ###..# ..# ..  Magic: 17/38 ==========-------------- ÀÀ·jlå .###..)# #....# #.# ...  AC: 18Str: 17 ## ###.###....## #'# ....  EV: 8Int: 22 #..#......##.# .....  SH: 0Dex: 9 ##.))...#.).##......  XL: 19 Next: 70% Place: Elven Halls:1 ÀÀ·j¸åu##....###)@').e...#  Noise: =======--  Time: 46861.3 (0.0) #......#.####).....  x) staff of air #..#.....## ..§..  Cast: Magnavolt (1%) ÀÀ·jÄæB## ##)###....# ..§.  Slow -Mesm Gem (633) .###...# #....# ... ..#..## ###..# ..  e   deep elf knight (phased) #[..## ##.. .  (   dancing +1 heavy war axe .....### ..## .......# ..#Press: ? - help, Dir - move targetA stone wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 heavy war axe!!  The dancing +1 heavy war axe falls from the air.Vehumet accepts your kill.ÀÀ·j»îU  ...   ..#   ..# . ) ###..# ..# .. )# #....# #.# ...  ÀÀ·j_ïj....## #'# ....  ....##.# .....  ##.))...#.).##......  )@###e...#  ÀÀ·jËï¸.#####.....  ..## ..§..  ##)###....# ..§.  #....#  ÀÀ·jzðÍ .. [..## ##..   ÀÀ·j|I Ie.ÀÀ·jzX W))))ÀÀ·j¡` ª822===12.8 (1.51ÀÀ·j,n 9§ÀÀ·j?q F  A stone wall.  The wall shatters!blast of rock fragments hits the dancing +1 heavy war axe!!  The dancing +1 heavy war axe falls from the air.  Vehumet accepts your kill. _You feel your power returning.ÂÀ·jk¯í *******magnetised, phased)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.ÂÀ·j@ *Electricity arcs towards the magnetite!ÂÀ·j›èø ))e)..)§The arc of electricity misses the deep elf knight.ÂÀ·j—õ .# #....#.# ... #.....### ###....# ..# ##...## ##.### ..# . #.)#..### ###..# ..# .. ..###..)# #....# #.# ...# ###.###....## #'# .... # #..#......##.# ..... # ##.))...#.).##...... ##....###@.))e....# # #......#.####)..... # #..#.....## [ÂÀ·j³ö]40m..)..# ##)###....# ..§. ..###...# #....# ... #..#..## ###..# .. ##[..## ##.. . #.....### ..## .# ..#The deep elf knight points at you and mumbles some strange words.ÂÀ·j u  The lance of force hits you!!  You are knocked back by the lance of force.ÂÀ·j`ÈA  You slam into the rock wall.ÂÀ·j¼ã• ```The deep elf knight casts a spell at you.ÂÀ·jÀ~a.))$ÂÀ·j« 106-----16---====---4.30ÂÀ·jøŽÂÀ·j-’1 _The shard of ice hits you!!ÃÀ·jÆÅÃ# #....#.# ... .....### ###....# ..# ...## ##.### ..# . .)#..### ###..# ..# .. ###..)# #....# #.# ...  ###.###....## #'# ....  #..#......##.# .....  ##.))...#.).##...... ##....###)@))e....#  ÃÀ·j-Ç#......#.####).....  #..#.....## ..)..  ##)###....# ..$. ###...# #... ..#..## ###..# .. [..## # ÃÀ·j9ÈKe.ÃÀ·jIÓÃÀ·j ÔÑ8------------5.828ÃÀ·jòÞÃÀ·j™àÃÀ·júp §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!  You kill the deep elf knight!ÃÀ·j¼w@**ÃÀ·jÅû1eÃÀ·j“ýƒ (Vehumet accepts your kill.ÃÀ·jÓÿ¼ .You encounter a deep elf knight. It is carrying a +1 shortbow of flaming.ÃÀ·jñU.(ÃÀ·j+ )§e(   dancing +2 trident of venom (polearm)You encounter a dancing +2 trident of venom.ÃÀ·j)7109/38 --------2====7.3Magnavolt (1%)7ÃÀ·j)7:§ÃÀ·jG< _The deep elf knight leaves your sight.ÅÀ·j¶g^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÅÀ·j„‚.......# #....#.# ...  tswn the Metallomancer .....### ###....# ..#  Oni of Vehumet ****** #...## ##.### ..# .  Health: 110/189 =============----------- .)#..### ###..# ..# ..  Magic: 4/38==---------------------- .###..)# #...*# #.# ...  AC: 18Str: 17 ## ###.###...(*# #'# ....  EV: 8Int: 22 #..#....**##.# .....  SH: 0Dex: 9 ##.))...#.).##......  XL: 19 Next: 72% Place: Elven Halls:1 ##....###)@)§.....#  Noise: ====-----[33ÅÀ·jƒ|m  Time: 46867.3 (0.0) #......#.####).....  x) staff of air #..#.....## e.)..  Cast: Magnavolt (1%) ## ##)###....# ..$.  Slow -Mesm Gem (627) .###...# #....# ... ..#..## ###..# ..  (   dancing +2 trident of venom (polearm) #[..## ##.. . .....### ..## .......# ..# _The deep elf knight leaves your sight.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.ÅÀ·jì¦.......# #....#.# ...tswn the Metallomancer .....### ###....# ..#Oni of Vehumet ****** #...## ##.### ..# .Health: 110/189 =============----------- .)#..### ###..# ..# ..Magic: 4/38==---------------------- .###..)# #...## #.# ...AC: 18Str: 17 ÅÀ·jçìà## ###.###...### #'# ....EV: 8Int: 22#..#....####.# .....SH: 0Dex: 9##.))...#.).##......XL: 19 Next: 72% Place: Elven Halls:1##....###)@)§.....#Noise: ====-----  Time: 46867.3 (0.0)#......#.####).....x) staff of air#..#.....## e.)..ÅÀ·jºí!Cast: Magnavolt (1%) ## ##)###....#..$.Slow -Mesm Gem (627) .###...# #....#... ..#..## ###..#..(   dancing +2 trident of venom (polearm) #[..## ##... .....### ..## .......# ..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ÅÀ·j%î¶Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +2 trident of venom!ÅÀ·j‘G U.(ÅÀ·jFH 1eÅÀ·j'X ...e   deep elf knight (launcher)(   dancing +2 trident of venom (polearm)Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  The wall shatters!blast of rock fragments hits the dancing +2 trident of venom!  The dancing +2 trident of venom is severely damaged.ÅÀ·jòX Ù2=5========8.8 (1.55ÅÀ·j[f 8§ÅÀ·ji i _The dancing +2 trident of venom closely misses you.ÆÀ·jYÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÆÀ·jÌÓ.......# #....#.# ...  tswn the Metallomancer .....### ###....# ..#  Oni of Vehumet ****** #...## ##.### ..# .  Health: 112/189 ==============---------- .)#..### ###..# ..# ..  Magic: 0/38------------------------ .###..)# #....# #.# ...  AC: 18Str: 17 ## ###.###....## #'# ....  EV: 8Int: 22 #..#.....(*#.# .....  SH: 0Dex: 9 ##.))...#***##......  XL: 19 Next: 72% Place: Elven Halls:1 ##....###)@)§.....#  Noise: =======--  Time: 46868.8 (0.0)[1ÆÀ·j†Ô%0;6H #......#.####e.....  x) staff of air #..#.....## ..)..  Cast: Magnavolt (1%) ## ##)###....# ..$.  Slow -Mesm Gem (625) .###...# #....# ... ..#..## ###..# ..  e   deep elf knight (launcher) #[..## ##.. .  (   dancing +2 trident of venom (polearm) .....### ..## .......# ..# _The dancing +2 trident of venom closely misses you.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ÆÀ·j#Õ\Press: ? - help, Dir - move targetA rock wall.ÆÀ·j=K û.......# #....#.# ...  tswn the Metallomancer .....### ###....# ..#  Oni of Vehumet ****** #...## ##.### ..# .  Health: 112/189 ==============---------- .)#..### ###..# ..# ..  Magic: 0/38------------------------ ÆÀ·jcL .###..)# #....# #.# ...  AC: 18Str: 17 ## ###.###....## #'# ....  EV: 8Int: 22 #..#......##.# .....  SH: 0Dex: 9 ##.))...#.).##......  XL: 19 Next: 72% Place: Elven Halls:1 ##....###)@)§.....#  Noise: =======--  Time: 46868.8 (0.0) #......#.####e.....  x) staff of air #..#.....## ..)..  Cast: Magnavolt (1%) ## ##)###....# ..$.  Slow -Mesm Gem (625) .###...# #....# ... ..#..## ###..# ..  e  ÆÀ·j2M °[39;49m deep elf knight (launcher) #[..## ##.. .  (   dancing +2 trident of venom (polearm) .....### ..## .......# ..#Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +2 trident of venom!  The dancing +2 trident of venom falls from the air.Vehumet accepts your kill.ÆÀ·jDX   ...   ..#   ..# . ) ###..# ..# .. )# #....# #.# ...  ....## #'# ....  ...###.# .....  ##.))...######......  )@)§.....#  .####e.....  ..## ..)..ÆÀ·j€Y   ##)###....# ..$.  #....#   .. [..## ##..   ÆÀ·j¾ Õ).).The wall shatters!  The blast of rock fragments hits the dancing +2 trident of venom!  The dancing +2 trident of venom falls from the air.Vehumet accepts your kill.  You feel your power returning.  The deep elf knight wields a +1 shortbow of flaming.ÆÀ·jEÆ � ))It bursts into flame! The deep elf knight shoots an arrow. The arrow hits you.ÆÀ·j"W D)§ÆÀ·jO] ˆ ))The arrow burns you. The deep elf knight shoots an arrow.ÆÀ·jîï D)§ÆÀ·j÷ Ã07-5===370.3 (1.54ÆÀ·j ÆÀ·jº < _The arrow hits you but does no damage.ÇÀ·j[.# #....#.# ... #.....### ###....# ..# ##...## ##.### ..# . #.)#..### ###..# ..# .. ..###..)# #....# #.# ...# ###.###....## #'# .... # #..#.....)##.# ..... # ##.))...#.).##......ÇÀ·j›" ##....###@.)§.....# # #......#.####e..... # #..#.....## ..)..# ##)###....# ..$. ..###...# #....# ... #..#..## ###..# .. ##[..## ##.. . #.....### ..## .# ..#ÇÀ·j|#ÇÀ·jÃ*2)))ÇÀ·j)¹G.)§ÇÀ·jpº2--6=====-----1.82ÇÀ·jËz _The deep elf knight shoots an arrow. The arrow hits you!  Things that are here:ÇÀ·jñÍ‚ _a +0 short sword; a +0 robe; an elf skeletonÇÀ·j3±%##.....### ###....# ..#  ##...## ##.###.)#..### ###..# . ...###..)# #....# #.# ... .### ###.###....## #'# .... .# #..#.....)##.. ## ##.))...#.).##...... ##....###).)§.....# ## #......#@####e..... .#ÇÀ·jV³Ÿ#.....## ..).. .### ##)###....# ..$. ...###...# #....# ... ##..#..## ###..# ..  ##[ ##.. ......### ..## .........# .. .# ..#ÇÀ·jþ´0eÇÀ·jjű)e   deep elf knight (launcher)ÇÀ·jWÍ0)))eÇÀ·jˆ_F).)ÇÀ·jÀ`Ã94/189 -------3.31ÇÀ·j0wÇÀ·j¥zN _The deep elf knight shoots an arrow. The arrow hits you!ÇÀ·jU¾ o ##...## ##.###. ###.)#..### ###..# . #...###..)# #....# #.# ... #.### ###.###....## #'# .... ..# #..#.....)##..# ##.))...#.).##...... ##....###).)e.....# .## #......#.####)..... ..##....@## ..).. ÇÀ·j²¿ ú#.### ##)###....# ..$. #...###...# #....# ... ###..#..## ###..# ..  ##[ ##.. . ###.....### ..##.........# ..# #.# ..##.....#ÇÀ·jÍ ÇÀ·jÒÍ ¢6=--4.819ÇÀ·j~Ù ÇÀ·jÄÚ ÈÀ·j‡‡½###.....### ###....# ..#  ##...## ##.### ..# .  ###.)#..### ###..# ..# ..  #...###..)# #....# #.# ... ##.### ###.###....## #'# .... #..# #..#.....)##.# ..... ..## ##.))...#.).##...... ##....###).)e.....## #..####)......# #..#.....##).. ##.### ##)###....#ÈÀ·jìˆ>$.  #...###...# #....#.###..#..## ###..#..  ##[..## ##...  ###.....### ..##  #.# ..# ##.........#ÈÀ·jÈ–ÈÀ·j÷—Å8=7=--6.38ÈÀ·jJ£ÈÀ·j÷¥ÉÀ·j‡ÉÀ·jÊ„100/1897.86ÉÀ·jÉÀ·j�ÉÀ·jiG 1eÉÀ·j“h  ÉÀ·jŒi @)e   deep elf knight (launcher)You feel yourself speed up.The deep elf knight unwields a +1 shortbow of flaming.  It stops flaming.ÉÀ·jj 28===9.3Magnavolt (1%)-Mesm Gem (615) ÉÀ·j°{ ÉÀ·jä~ F _The deep elf knight hits you but does no damage.ÊÀ·j2Æÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÊÀ·jõm ç * You feel a surge of power! Electricity surges outward!  The deep elf knight is struck by an electric surge!!!ÊÀ·jm ¦  The deep elf knight is almost dead.The deep elf knight casts a spell.ÊÀ·jîì ze , phased)3=3----=====800Magnavolt (1%)4ÊÀ·jÊø M _The deep elf knight's form blurs.ËÀ·jöÙá  You closely miss the deep elf knight. Your kick misses the deep elf knight.Your headbutt misses the deep elf knight.ËÀ·jfá9*ËÀ·j‰Û’ fast, phas…)The deep elf knight casts a spell.ËÀ·j¯l9eËÀ·jvm§5=-1.5 (1.22ËÀ·jÚËÀ·jQ†< _The deep elf knight seems to speed up.ËÀ·jÌÖ seems to speed up.  Your orb has recharged its mesmeric power.  hits you but does no damage.ËÀ·jÀõ ËÀ·jÓöËÀ·jŒ÷Œ# #.........# #....#.# ... ËÀ·jø±# ###.....### ###....# ..#ËÀ·jrúä ##...## ##.### ..# . ËÀ·jøúð# ###.)#..### ###..# ..# .. #ËÀ·jEûÓ #...###..)# #....# #.# ... #ËÀ·jðûý##.### ###.###....## #'# .... .ËÀ·jPü­#..# #..#.....)##.# ..... .ËÀ·j‘ü¾..## ##.))...#.).##......ËÀ·jõü¤ ##...@###).)ËÀ·jzý# ËÀ·jÂý¢...## #......#.####)..... ËÀ·j&þ .#..# #..#....e##ËÀ·j^þ).. ËÀ·jœþ¤###.### ##)###....#ËÀ·jÖþ$$. ËÀ·jÿu# #...###...# #....#ËÀ·jNÿ... ËÀ·j‰ÿ”# ###..#..## ###..#ËÀ·jÂÿ.ËÀ·jÿÿ• ##[..## ##..ËÀ·j7 . ËÀ·jw ‚# ###.....### ..##ËÀ·jª * #ËÀ·jð 0.# ..#ËÀ·j( GThe deep elf knight gestures at you while chanting.ËÀ·j\ ËÀ·jÑ ËÀ·jw .###ËÀ·jÀ A).###....#..# ËÀ·j  ×.# #.........# #....#.# ... ËÀ·jT ²## ###.....### ###....# ..#ËÀ·jŒ  ËÀ·jÑ Ì##...## ##.### ..# . #ËÀ·j ï# ###.)#..### ###..# ..# .. ËÀ·jŠ Õ.# #...###..)# #....# #.# ...ËÀ·jÑ ë##.### ###.###....## #'# ....ËÀ·j Ñ#..# #..#.....)##.# .....ËÀ·jL ..##ËÀ·jŒ y))@..#.).##......ËÀ·jÊ š ##....###).)ËÀ·j # .ËÀ·jI ¢...## #......#.####)..... ËÀ·j‰ ¡..#..# #..#....e##ËÀ·j ).. 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The arrow completely misses you.ÒÀ·jªM _You see here a +0 robe.ÓÀ·jWj# ##>##.....e.## ##.))...#.) ###.###..... ##....###). .#.## ##))....## #......#.## ..## ##.)..#..##.....## ÓÀ·jk #.).)###.### ##)###.... #....# #...###...# #....# #######..### ###..#..## ###..# ........## ##[..## ##.. #######..### ###@....### ..## #....# #.........# .. #....###.# ..# #...).#.....#.....# ##..)....#.###....ÓÀ·j`k´ ####..####.# ###. #.## #.# #.# #.#  #.# #.ÓÀ·jJxÓÀ·jt›®7-3Magnavolt (1%)0 _ÓÀ·j‰§ÓÀ·j¨ÓÀ·jÁ ±.###.###..... ##....###) ..#.## ##))....## #......#.# #..## ##.)..#..##.... #.## #.).)###.### ##)###.... #....# #...###...# #....#######..### ###..#..## ###..# '........## ##[..## ##.. ########..### ###.....### ..## # #....# #.@.......# .. #....###.# ..# #...).#.....#.....# ##..)....#.###....ÓÀ·jýÁ  ####..####.# ###. #.## #. #.# #.#  #.# #. #.#ÓÀ·j‚Î ÓÀ·j³Ï ˜78-489ÓÀ·jÏÚ ÓÀ·jOÝ ÔÀ·jrÒ#..#.## ##))....## #......#. ##..## ##.)..#..##.... ##.## #.).)###.### ##)###.... #....# #...###...# #....# '########..### ###..#..## ###..# .'........## ##[..## ##.. .########..### ###.....### ..# #....# #.........# .. #....###.# ..# #...).#.....#.....# ##..)....#.###.... ####..####.# ###. #.[40ÔÀ·jMÓ:m## #.# #.# #.#  #.# #. #.#  #.#ÔÀ·jóÞÔÀ·jrà“9=58ÔÀ·j„éÔÀ·jÿëÔÀ·j÷8  ##..## ##.)..#..##....#.## #.).)###.### ##)###.... . #....# #...###...# #.... .'########..### ###..#..## ###.. ..'........## ##[..## ##. ..########..### ###.....### +## #....# #.........# .. #....###.# .. #...).#@....#.....# ÔÀ·jõ9 Ï##..)....#.###.... ####..####.# ###. #.## #.#  #.# #.#  #.# #. #.# #.# #+#ÔÀ·jñC ÔÀ·jE Í81=10/38=67ÔÀ·jžL ÔÀ·jP ÕÀ·jþ?»####.## #.).)###.### ##)### #.ÕÀ·j›A #....# #...###...# # #.'########..### ###..#..## ### ...'........## ##[ ##.########..### ###.....### #+## #....# #.........#  #....###.#  #...).#.....#.....# ##..)@...#.###.... ####..####.# ###. #.## #.#  #.# #.#  #.#ÕÀ·j,Bo #. #.# #.# #+# eÕÀ·j¸J®e   deep elf knight (launcher, fast, phas…)ÕÀ·jyPR)))))ÕÀ·jÒ ....@2=7Magnavolt (1%)6ÕÀ·j!:ÕÀ·jÊEx _The deep elf knight shoots an arrow. The arrow closely misses you.ÕÀ·j“æ ##..## ##.)..#..# #..  ####.## #.).)###.### ##)###  #.#.## #....# #...###...# #. ##.'########..### ###..#..## # #...'........## ##e..## # #...########..### ###.....### ##+## #....# #.........#  #....###.... #...)@#.....#.....# #.##..)....#.###.... #.# ####..####.# ###. #.# #.##ÕÀ·jdç³ #.# #.##.# #.##. #.# #.##+#ÕÀ·jë Ü3-8Magnavolt (1%)5ØÀ·j)M à #..#.## ##))....## #. ##..## ##.)..#..# #.. ####.## #.).)###.### ##)###  #.#.## #....# #...###...# #.  ##.'########..### ###..#..## #  #...'........## ##e..##  #...########..### ###.....###ØÀ·j2N 8##+## #....# #.# #...@###.... #...).#.....#.....# #.##..)....#.###.... #.# ####..####.# ###. #.# #.## #.# #.##.# #.##. #.# #.#ØÀ·jöX ØÀ·jýY –5-94ØÀ·jhc ØÀ·jsf ÙÀ·jPj¬###.###.###.. ## #..#.## ##))....## #. ##..## ##.)..#..# #.. ####.## #.).)###.### ##)### #.#.## #....# #...###...#  ##.'########..### ###..#..## # #...'........## ##e..##  #...########..### ###.....#####+## #..@.# #.#ÙÀ·j)k½ #....###.... #...).#.....#.....# #.##..)....#.###.... #.# ####..####.# ###. #.# #.## #.# #.##.# #.##.  #.#ÙÀ·juÙÀ·jŽ€•61=103ÙÀ·jFŠÙÀ·jÓŒÙÀ·jf×###...# ##>##.......##)###.###.###.. ## #..#.## ##))....## #. ##..## ##.)..#..# #.. ####.## #.).)###.### ##)# #.#.## #....# #...###...# ÙÀ·j¦f˜ ##.'########..### ###..#..## #...'........## ##e..##  #...########.@### ###.....#####+## #....# #.# #....###.... #...).#.....#.....#ÙÀ·jÝf¯ #.##..)....#.###.... #.# ####..####.# ###.ÙÀ·jSgz #.# #.## #.# #.##.# #.##.ÙÀ·jEi1eÙÀ·jHt»[e   deep elf knight (launcher, fast)ÙÀ·j-{M)))))eÙÀ·jZ‡.@...ÙÀ·j œ7===1Magnavolt (1%)ÙÀ·jU 2ÙÀ·jÒÙÀ·j‹x _The deep elf knight shoots an arrow. The arrow closely misses you.ÙÀ·jN Û #...### ##.#..# #..###...# ##>##.......#####.###.###......## ## #..#.## ##))....## #. ##..## ##.)..#..# #.. ####.## #.).)###.### ##)# #.#.## #....# #...###...# ##.'########..### ###..#..##ÙÀ·jƒN  #...'.......@## ##[..##  #...########..### ###.....#####+## #....# #.# #....###.... #...).#.....#. #.##..)e...#.###..ÙÀ·j O ä #.# ####..####.# ### #.# #.## #.# #.##ÙÀ·j-m ÙÀ·jês J))))ÙÀ·jŸT....ÙÀ·j²‚77--21ÙÀ·jbÙÀ·j²c _The deep elf knight shoots an arrow. The arrow hits you! The arrow burns you.ÛÀ·jF±###.### ###.### ###.###...### ##.......#..# #..####...# ##>##.......## ##.)###.###.###......## ##..#.## ##))....##  ##..## ##.)..#..# #..####.).)###.### ##)#.#.## #....# #...###...##.'########.@### ###..##...'........## ##[..## #...########..### ###.....### ##+###....# #.# [3ÛÀ·jò²á9;49m#....###.........##...).#.....#.....#.##..)e...#.###....# ####..####.# ###.#.##78--2=--3Magnavolt (1%)0ÛÀ·jp¼ÛÀ·jU¿ÜÀ·jo%M....# # #...###..)# ##.### ##.....###.### ###.###...### ##.......#..# #..#.###...# ##>##.## ##.))###.###.###......## ##..#.## ##))....## . ##..## ##.)..#..# #..#.####.).)###.### ##)###.#.## #..@.# #...###...# ###.'########..### ###..#ÜÀ·j§&##...'........## ##[..## #...########..### ###.....### ##+###....# #....##...).#.....#.....###..)e...#.###....####..####.# ###.ÜÀ·jõ9ÜÀ·j<;ª9=--479ÜÀ·jÀEÜÀ·jàGÜÀ·j¿� —# ##....# #...###..)# #. #.### ##.....###.### ###.###. #...### ##.......#..# #..#. ###...# ##>##.## ##.)).###.###.###......## ##.ÜÀ·jŸ‘ ´#..#.## ##))....## #.##..## ##.)..#..# #..#.####.## #.).)###.### ##)###.#.#.## #...@# #...###...# #.##.'##..### ###..#..## ##...'........## ##[..##  #...########..### ###.....###  ##+## # ÜÀ·j• 1eÜÀ·j ¡ Äe   deep elf knight (launcher, fast).ÜÀ·j£ §81=5Magnavolt (1%)8ÜÀ·j\¯ ÜÀ·jز ÞÀ·jÔÞÀ·jÂÞÀ·jÂ(ÞÀ·j¼+^ _You are too injured to fight recklessly!ßÀ·j›™\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ßÀ·j4åÖ...# ##....# #...###..)# #. tswn the Metallomancer #.### ##.....###.### ###.###. Oni of Vehumet ****** #...### ##.......#..# #..#.. Health: 81/189 ==========-------------- ###...# ##>##.......## ##.)). Magic: 7/38====--------------------  ###.###.###......## ##... AC: 18Str: 17  #..#.## ##))....## #.... EV: 8Int: 22  ##..## ##.)..#..# #..#.. SH: 0Dex: 9 ßÀ·jõå ####.## #***)###.### ##)###. XL: 19 Next: 73% Place: Elven Halls:1  #.#.## #***@# #...###...# #. Noise: ---------  Time: 46915.7 (0.0)  ##.'########**### ###..#..## ## x) staff of air  #...'....***e## ##[..##  Cast: Magnavolt (1%)  #...########..### ###.....###  Gem (578)  ##+## #....# #.........#  #....###.........#  e   deep elf knight (launcher, fast) #...).#.....#.....#  #.##..)....#.###.... ßÀ·j‹æO #.# ####..####.# ###. _The deep elf knight shoots an arrow. The arrow hits you! The arrow burns you. _You are too injured to fight recklessly!  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetßÀ·j}$ Ž...###....# #...###..)# #. tswn the Metallomancer #.### ##.....###.### ###.###. Oni of Vehumet ****** #...### ##.......#..# #..#.. Health: 81/189 ==========-------------- ßÀ·jr% ###...# ##>##.......## ##.)). Magic: 7/38====--------------------###.###.###......####... AC: 18Str: 17#..#.## ##))....###.... EV: 8Int: 22##..## ##.)..#..# #..#.. SH: 0Dex: 9####.## #.).)###.### ##)###. XL: 19 Next: 73% Place: Elven Halls:1ßÀ·j#& *#.#.## #§§§@# #...###...# #. Noise: ---------  Time: 46915.7 (0.0)  ##.'########§§### ###..#..## ## x) staff of air#...'....§§§e## ##[..##Cast: Magnavolt (1%)#...########..### ###.....###Gem (578) ##+###....# #.........##....###.........#e   deep elf knight (launcher, fast)ßÀ·j{& ½#...).#.....#.....##.##..)....#.###....#.# ####..####.# ###.Casting: Arcjolt (mildly dangerous; 1% risk of failure)  ßÀ·jÂ& ×Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  The deep elf knight is engulfed in freezing vapours.ßÀ·jø/ @))ßÀ·j%¿ �§§§§§§§ßÀ·jÀ ’74-===6.7 (17ßÀ·júË v§§§§ßÀ·j'Ï 2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!  The deep elf knight is engulfed in freezing vapours. _shoots an arrow. The arrow hits you! The arrow burns you.àÀ·j°@§§§§àÀ·jN3àÀ·jÕV§§àÀ·j”?^ _You are too injured to fight recklessly!àÀ·jÆœ ...# ##....# #...###..)# #. tswn the Metallomancer #.### ##.....###.### ###.###. Oni of Vehumet ****** #...### ##.......#..# #..#.. Health: 74/189 =========--------------- ###...# ##>##.......## ##.)). Magic: 0/38------------------------  ###.###.###......## ##... AC: 18Str: 17  #..#.## ##))....## #.... EV: 8Int: 22  ##..## ##.)..#..# #..#.. SH: 0Dex: 9  ####.## #.).)###.### ##)###. XL: 19 Next: 73% Place: Elven Halls:1  #.#.## #§§*@# #...###...# #. Noise: ===-àÀ·j¢� ¯-----  Time: 46916.7 (0.0)  ##.'########§*### ###..#..## ## x) staff of air  #...'....§§§e## ##[..##  Cast: Magnavolt (1%)  #...########..### ###.....###  Gem (577)  ##+## #....# #.........#  #....###.........#  e   deep elf knight (launcher, fast) #...).#.....#.....#  #.##..)....#.###....  #.# ####..####.# ###. _You are too injured to fight recklessly!  Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a deep elf knight, wielding a +1 shortbow of flaming and wearing a +0 ringmail (freezing vapour, severely wounded, fast)àÀ·j× ...# ##....# #...###..)# #. tswn the Metallomancer #.### ##.....###.### ###.###. Oni of Vehumet ****** #...### ##.......#..# #..#.. Health: 74/189 =========--------------- ###...# ##>##.......## ##.)). Magic: 0/38------------------------  ###.###.###......## ##... AC: 18Str: 17  #..#.## ##))....## #.... EV: 8Int: 22  ##..## ##.)..#..# #..#.. SH: 0Dex: 9 àÀ·jc Æ ####.## #.).)###.### ##)###. XL: 19 Next: 73% Place: Elven Halls:1  #.#.## #§§§@# #...###...# #. Noise: ===------  Time: 46916.7 (0.0)  ##.'########§§### ###..#..## ## x) staff of air  #...'....§§§§## ##[..##  Cast: Magnavolt (1%) àÀ·jó Š #...########..### ###.....###  Gem (577)  ##+## #....# #.........#  #....###.........#  e   deep elf knight (launcher, fast) #...).#.....#.....#  #.##..)....#.###....  #.# ####..####.# ###. You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.  Electricity arcs towards the magnetite!  àÀ·j' ²The arc of electricity hits the deep elf knight!!  You kill the deep elf knight!Vehumet accepts your kill.àÀ·j  )#  ##.....###.###  #..#  ##>## ##.))  ##   ##   ##   #.).)# ##)   #§§*@#   #§*###   àÀ·jð+*## ##[..##  ####..###   ##+##    #...) ) #.# àÀ·j áÀ·j¬p)§§§§§§§§Magnetic shrapnel attaches itself to the deep elf knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!  You kill the deep elf knight!  Vehumet accepts your kill.  You feel your power returning.áÀ·j·v52=4====7.7 (1Magnavolt (1%)6 _áÀ·jŽ‚ž§§§§§§§áÀ·jï„áÀ·jᢠ3áÀ·jó£ áÀ·jï² ˆ75áÀ·j…¸ áÀ·je¹ U784áÀ·jc º9=3áÀ·jÓ= É80=3=22130áÀ·j„O �469áÀ·jà[ áÀ·jM\ <64áÀ·j†\ M=8áÀ·jMc áÀ·jíi Ž7=7áÀ·jp áÀ·j³t |8=6áÀ·j¶| áÀ·j�~ áÀ·jF U905áÀ·jT† áÀ·jå‹ ¼15==4áÀ·jâž áÀ·jƒ£ áÀ·j ¤ T23áÀ·j—« áÀ·jD´ j42áÀ·jLÉ º5=1áÀ·jòß È6=6=0áÀ·j™ñ �759áÀ·j½ô áÀ·jõ T98áÀ·j~û áÀ·j áÀ·j# ž100/1897=7áÀ·j| áÀ·j áÀ·j‡ T16áÀ·j· áÀ·jÍ, Ž3=5áÀ·j›4 áÀ·j›F áÀ·j°G f4=4áÀ·jŠM áÀ·jüW ½58==3áÀ·jùZ áÀ·jQj áÀ·jLk T72áÀ·jZr áÀ·j€ j81áÀ·j† áÀ·jðŽ j90áÀ·j2Ÿ áÀ·jᥠáÀ·jÓ¬ ž11=9=49áÀ·jT³ áÀ·j�Ç ü2=837áÀ·j9Î áÀ·jÔ j46áÀ·j¡ä áÀ·jÔé ¨610/38=5áÀ·jžû €74áÀ·j>ü áÀ·j– €83áÀ·jŸDñ20=21=1=120áÀ·j8FU439áÀ·jLáÀ·j…Q:5áÀ·j÷Q08áÀ·j XáÀ·j|_áÀ·jð_®6=2=7áÀ·jñeáÀ·j‚sáÀ·jös_8=6áÀ·j×záÀ·jÙ…j95áÀ·jU�,áÀ·jû�U304áÀ·j–áÀ·jH�áÀ·j±�t23==3áÀ·jÕ�áÀ·j“³áÀ·jœÄj32áÀ·jÔÌáÀ·jÑ×áÀ·jlØx4=1áÀ·j âáÀ·j®ë®135=4=0áÀ·jˆ÷áÀ·j�úáÀ·jñúa729áÀ·j€áÀ·j¥ áÀ·j1 J88áÀ·jd áÀ·j²áÀ·j^`97áÀ·jîáÀ·jB*áÀ·j+4Â415=6âÀ·j·82=53=4âÀ·j·'v53âÀ·jª+âÀ·j JâÀ·jJK$6âÀ·jˆK|6==2âÀ·j´QâÀ·jèYv71âÀ·jÇfâÀ·j¢90âÀ·jƒ$50âÀ·j¦N=19âÀ·jj‰âÀ·jŒ�ª1=7=8âÀ·jH¦âÀ·jØ¿ü...----75.7 (58.0).....)----âÀ·jGÐj _Key pressed, stopping explore.âÀ·jOâ3âÀ·jŒæâÀ·jGïâÀ·jòïg27 _âÀ·jnüâÀ·jýâÀ·j`46âÀ·j[âÀ·j‡Œ55âÀ·jf&âÀ·jÜ&Ž68=4âÀ·jc-âÀ·j*4âÀ·jŽ4i8=3âÀ·j,:âÀ·jA†9=2âÀ·j6IâÀ·já[âÀ·j‚\a601âÀ·j¦fâÀ·jk¶29==0âÀ·j|âÀ·jª€âÀ·jX‚a309âÀ·j“,âÀ·j›¢-486=20=7âÀ·jШâÀ·jm¼†7=6âÀ·j–ÃâÀ·jùËâÀ·j„ÌY85âÀ·jÆÙâÀ·j[ø�704âÀ·j°¥11=3âÀ·j0v22âÀ·j�KâÀ·j^Œ31âÀ·jOaâÀ·jêap5=0âÀ·jhâÀ·joâÀ·jžo#6âÀ·jÇoW=2=âÀ·jëo1Gem (499) âÀ·jÝuâÀ·j }âÀ·jf}B78âÀ·j¸}âÀ·j©ƒâÀ·j[•n97âÀ·jœâÀ·j‡¢âÀ·jï¢Y806âÀ·jc¨âÀ·jD°âÀ·jÀ°q13=5âÀ·j¶âÀ·j°½L3=âÀ·j0¾24âÀ·jUÃâÀ·j}ÊâÀ·j Ëh4=3âÀ·jÛâÀ·j ââÀ·juâX52âÀ·j%èâÀ·jíïâÀ·jmðŽ74==1âÀ·jùöâÀ·j©þâÀ·j×ÿX80âÀ·joâÀ·jâÀ·ji9=89âÀ·júâÀ·j)P8âÀ·j¿3âÀ·jµ9;5âÀ·jE:E=7âÀ·jsAâÀ·jðGâÀ·j`H26âÀ·j”TâÀ·j^\b=5âÀ·jcâÀ·jôkâÀ·jnlâÀ·j’l24âÀ·j·râÀ·j³„;6âÀ·jF…E=3âÀ·jZ�âÀ·jš’âÀ·j“:2âÀ·jƒœâÀ·j<ŸâÀ·j³Ÿ:1âÀ·jK¥âÀ·jl«âÀ·j]¬‡7==0âÀ·jP²âÀ·j0ºQ79âÀ·jfÊâÀ·j ÒâÀ·j�Ò:8âÀ·jTØâÀ·jRàâÀ·jãá:7âÀ·j�çâÀ·jâïâÀ·jZðj8=6âÀ·jºõâÀ·j–þâÀ·j‡ÿ:5âÀ·jIâÀ·j‘$¶43âÀ·jT*âÀ·j@L7020.7 (45âÀ·jªGâÀ·jåJT _Key pressed, stopping explore.âÀ·j<^3âÀ·jEdâÀ·j¢sâÀ·jUto9=2 _âÀ·jm€âÀ·j¨�âÀ·jü�$1âÀ·j$‚âÀ·jgˆâÀ·jOŽâÀ·j¦Ž:0âÀ·jz˜âÀ·j™›âÀ·jý›;69âÀ·j¿¡âÀ·jœ¨âÀ·j"©i30=8âÀ·jì®âÀ·jâÃP7âÀ·jÌâÀ·j©×f6âÀ·j¨âf5âÀ·j¸çâÀ·jèâÀ·jFèa1=4âÀ·jîâÀ·jöP3âÀ·j¢âÀ·jÛ P2âÀ·j™âÀ·j):1âÀ·j°âÀ·jâÀ·j0'âÀ·jÂ'S2==âÀ·jï'20âÀ·jG0âÀ·j.7âÀ·j«8;59âÀ·j–>âÀ·jFRP8âÀ·j³WâÀ·jÖ_âÀ·j=`h3=7âÀ·jüfâÀ·jqâÀ·jr:6âÀ·j÷wâÀ·j¿€P5âÀ·j«†âÀ·jÞŽP4âÀ·j‡¡âÀ·j©¨âÀ·jE©h4=3âÀ·j’®âÀ·jÒ¶P2âÀ·jo¼âÀ·jÆÅP1âÀ·jKÉâÀ·j[ÔâÀ·j Ö:0âÀ·jÞÚâÀ·jëêâÀ·jì†5==49âÀ·jóâÀ·jFøâÀ·jú:8âÀ·jWýâÀ·jSâÀ·j1:7âÀ·j³f6âÀ·jâÀ·jr#âÀ·js$h6=5âÀ·j‚5âÀ·jyPf4âÀ·jWâÀ·jìW:3âÀ·j7]âÀ·jkxä27=1âÀ·jKyâÀ·j•P0âÀ·jT¦âÀ·jï­âÀ·jÒ®;39âÀ·j-µâÀ·jÈÂP8âÀ·jZËâÀ·j‡â›8==7âÀ·jÁêâÀ·jÜòâÀ·j¬<|6âÀ·jHP5âÀ·j±KâÀ·j»i ###.### ##.....###.### ###.##  #...### ##.......#..# #..#  ###...# ##>##.......## ##.)  ###.###.###......## ## #..#.## ##))....## # ##..## ##.)..#..# #..###.## #.).)###.### ##)## #.#.## #....# #...###...#  ##.'########.@### ###..#..## âÀ·j4j;58.7 (38  #...'.......)## ##[..##  #...########..### ###.....### ##+## #....# âÀ·jkjx....# #....###..#âÀ·j—j #...).#.....#.....#âÀ·j mË #.##..)###.... #.# ####..####.# ###. #.# #.## #.#âÀ·jE�j _Key pressed, stopping explore.âÀ·j˜IâÀ·jšºU..âÀ·jTÏÔ #...###..#..# #.. ###...# ##>##.......## ##. ###.###.###......## ##âÀ·jòÏÛ #..#.## ##))....##  ##..## ##.)..#..#####.## #.).)###.### ##) #. #....# #...###...#.'########..### ###..#..#âÀ·j)Ðb #...'.......@## ##[ #...########..### ###.....### ##+## #....# #.........#âÀ·jnС #....###.# #...).#.....#.....#.##..)....#.###...âÀ·j®Ðz.# ####..####.# #### #.## #.# #.#âÀ·jàÐF #.#âÀ·j¿Þ,0.0)âÀ·jöçd9.7 (14 _âÀ·jìâÀ·jï$  Things that are here:âÀ·j6ôˆ _a +1 shortbow of flaming; a +0 ring mailâÀ·j@o 3âÀ·j§r âÀ·jc€ âÀ·j7� âÀ·jó� S=3 _âÀ·j§˜ âÀ·jœ âÀ·jF¢ P2âÀ·j”§ âÀ·j° âÀ·j̶ âÀ·jÉ âÀ·jeÌ ®10âÀ·j’Ñ ,âÀ·j¿Ó âÀ·j7Ô ;29âÀ·j$Ú âÀ·jãæ âÀ·jxè âÀ·jÕè :8âÀ·jçé âÀ·jàô |7âÀ·j÷ âÀ·j†ø âÀ·jûø :6âÀ·j–ù âÀ·jý âÀ·jmþ âÀ·jÖþ :5âÀ·jHÿ âÀ·j} 'âÀ·j9 âÀ·j® :4âÀ·jl M _You open the door.âÀ·jN f3âÀ·j� @  There is an open door here.âÀ·j÷ m2 _âÀ·j¼ âÀ·jÍ P1âÀ·jm ,âÀ·jj! âÀ·j³! :0âÀ·jÏ" âÀ·jP% âÀ·j_( g19âÀ·jL* âÀ·jà- f8âÀ·j/ âÀ·jë> f7âÀ·jm@ âÀ·j²@ :6âÀ·j$A âÀ·jÍC P _a - a wand of flame (24) (gained 9 charges)âÀ·j;E âÀ·jÔE :5âÀ·j‚>#.# ##.## #.# ##@# #.# ##'e..#  ####'# ....'.. ...# ....### ..'....# ....# ##..#  ##### ### ãÀ·j;‰ãÀ·jå‰ãÀ·jö�ãÀ·j“j _A deep elf pyromancer is nearby!ãÀ·j~¿ ¨§  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.ãÀ·j4Å A**ãÀ·jÂL E'§ãÀ·j�S ö2----5====9.7 (1.0)Magnavolt (1%)4ãÀ·j«Y ãÀ·j9] 4 _You feel your power returning.äÀ·jŸÌäÀ·j0ÍäÀ·j�ÕäÀ·jŸÚH _No target in view!äÀ·jÐ3äÀ·j ÑäÀ·jfÔäÀ·jßÔA3 _äÀ·jÃÚf2äÀ·j<ÜäÀ·jVÞäÀ·jÚÞk3----1äÀ·jBàäÀ·jçáäÀ·j2â:0äÀ·j�ãäÀ·jçåäÀ·jßçQ69äÀ·jCêäÀ·j¡êh4=8äÀ·júëäÀ·jnîP7äÀ·j!ðäÀ·j§óäÀ·jøó:6äÀ·jöäÀ·j†üäÀ·j¨ý:5äÀ·j>äÀ·j'äÀ·j“…5==4äÀ·j^äÀ·jÛP3äÀ·j äÀ·j P2äÀ·jË äÀ·jÞäÀ·j7:1äÀ·j‡äÀ·j7äÀ·j“a6=0äÀ·jäÀ·j€Q59äÀ·jüäÀ·jÙäÀ·j˜:8äÀ·jýäÀ·jr+P7äÀ·j^.äÀ·j;2äÀ·j¸2h7=6äÀ·j5äÀ·j78äÀ·j–8:5äÀ·j:äÀ·jé<äÀ·jh=:4äÀ·j4?äÀ·jõAäÀ·joB:3äÀ·jýCäÀ·júFäÀ·j…G…8==2äÀ·j@IäÀ·jNäÀ·jâPäÀ·jDQ:1äÀ·jüRäÀ·jY@  There is an open door here.äÀ·j:`m0 _äÀ·jaäÀ·jcQ49äÀ·j÷däÀ·j{häÀ·jÞjäÀ·jfkL=8äÀ·j¶läÀ·jönäÀ·j�qäÀ·jåq:7äÀ·j|säÀ·j×wäÀ·jCzäÀ·j‡z:6äÀ·j$|äÀ·j[~äÀ·jî€P5äÀ·j„‚äÀ·jñ…@  There is an open door here.äÀ·j'ˆäÀ·j‰A4 _äÀ·jþ‰äÀ·jŒäÀ·jNŽäÀ·j¦Ž:3äÀ·j¨�äÀ·j·‘äÀ·j¿“äÀ·j”:2äÀ·jd•äÀ·jÛ™äÀ·j‰ ž ...#.....#.. .#.###...... ##.#####..  ##.## #..  ##.###.#  ##.##.# #.#'### # ##')..########....##....'...@..'....----51.7 (3äÀ·jE¡ÿ2.0)......########...∩ ###....# # ###..#  #### äÀ·je¨äÀ·j©{----2.7 (331äÀ·j®äÀ·jÀ±. _Found Muufy's Book Shop.äÀ·j äÀ·j� äÀ·j% äÀ·jÉ äÀ·jÓ äÀ·j6' Í039äÀ·j±' äÀ·jD) äÀ·jŸ) :8äÀ·j%* äÀ·jg- @  There is an open door here.äÀ·jò. äÀ·jÙ/ A7 _äÀ·j^0 äÀ·j2 äÀ·jH3 äÀ·jÑ3 :6äÀ·ju4 äÀ·j›5 äÀ·jD7 äÀ·j·7 :5äÀ·j–8 äÀ·j—9 äÀ·j; äÀ·j_; :4äÀ·jß; äÀ·j)C äÀ·jÿL öWelcome to Muufy's Book Shop! What would you like to do?  a - 1280 gold a manual of Throwingb -  294 gold a parchment of Alistair's Intoxication  c -  294 gold a parchment of Arcjoltd -  140 gold a parchment of Gloom  äÀ·jeM àe -  64 gold a parchment of Kiss of Death  f -  208 gold a parchment of Leda's Liquefaction  g -  524 gold a parchment of Magnavolt  h -  294 gold a parchment of Metabolic Englaciationi -  208 gold a parchment of Olgreb's Toxic Radiance äÀ·jšM  j -  140 gold a parchment of Ozocubu's Armour  k -  832 gold a parchment of Shatter  l -  208 gold a parchment of Sticky Flame äÀ·jÎM A m -  140 gold a parchment of Swiftnessn -  140 gold a parchment of Teleport Other You have 2877 gold pieces. [Esc] exitäÀ·jüM Ð[!] buy|examine items[a-n] mark item for purchase [/] sort (type)[A-N] put item on shopping listëÀ·j¾ëÀ·jëÀ·jÞ$Š.....tswn the Metallomancer ##.. .##.Oni of Vehumet ******#.. #.##.#Health: 189/189 ======================== ##.##.##.#ëÀ·jÌ%9Magic: 38/38 ======================== ##.##.#### #.#AC: 18Str: 17 .#'####'#.##'#EV: 8Int: 22 #')..########.....#SH: 0Dex: 9 #....'......'.....+XL: 19 Next: 75% Place: Elven Halls:1 .....########...@.#Noise: ---------  Time: 47159.7 (7.0) #....####.###x) staff of air ###..#ëÀ·jÿ&‹###Cast: Magnavolt (1%)####Gem (334) _No target in view! _There is an open door here. _There is an open door here. _Found Muufy's Book Shop. _There is an open door here.  There is an entrance to Muufy's Book Shop here.ëÀ·j /a _ëÀ·j/�ëÀ·j(¢M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i - Spellcasting  15.0  16.4  +1      ëÀ·jë¢1     b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      ëÀ·j“£É n - Air Magic  12.0  17.8  -1      o + Earth Magic 21.9  36.3  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2  ëÀ·j~¤ h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                                      ëÀ·jS¥B            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsëÀ·jG™ ëÀ·j  ëÀ·jˆ¦ Š.....tswn the Metallomancer ##.. .##.Oni of Vehumet ******#.. #.##.#Health: 189/189 ======================== ##.##.##.#ëÀ·j§ gMagic: 38/38 ======================== ##.##.#### #.#AC: 18Str: 17 .#'####'#.##'#EV: 8ëÀ·jß§ UInt: 22 #')..########.....#SH: 0Dex: 9 #....'......'.....+XL: 19 Next: 75% Place: Elven Halls:1 .....########...@.#Noise: ---------  Time: 47159.7 (0.0) #....####.###x) staff of air ###..####Cast: Magnavolt (1%)####ëÀ·j•¨ (Gem (334) _No target in view! _There is an open door here. _There is an open door here. _Found Muufy's Book Shop. _There is an open door here. _There is an entrance to Muufy's Book Shop here.ëÀ·j^­ ëÀ·j3® ëÀ·j<² ëÀ·jmµ ìÀ·j¶IìÀ·jk·ìÀ·j�¹ìÀ·jjÀé3 _2ìÀ·j¹ÁìÀ·jÂ:1ìÀ·j›ÂìÀ·joÅ@  There is an open door here.ìÀ·j†ÆìÀ·jTÇA0 _ìÀ·jâÇìÀ·j\ÉìÀ·jŽÊìÀ·jË;29ìÀ·j’ËìÀ·j?ÍìÀ·j­ÎìÀ·j Ï:8ìÀ·j£ÏìÀ·jþÐìÀ·jïÓP7ìÀ·jiÔìÀ·jÖìÀ·jøÖìÀ·jN×:6ìÀ·j¸×ìÀ·j[ÙìÀ·j�ÛP5ìÀ·jÜìÀ·j�ÝìÀ·j¼ßP4ìÀ·j àìÀ·jìàìÀ·jÉáìÀ·j)â:3ìÀ·jžâìÀ·jWå@  There is an open door here.ìÀ·j³æìÀ·j–çA2 _ìÀ·j0èìÀ·j—éìÀ·j{ëP1ìÀ·j8ììÀ·jOíìÀ·jïf0ìÀ·jiðìÀ·j:ñìÀ·jƒñ;19ìÀ·j9òìÀ·j_óìÀ·j*ôìÀ·jˆô:8ìÀ·jõìÀ·jsöìÀ·j0÷ìÀ·jŸ÷:7ìÀ·j øìÀ·j†ùìÀ·jûP6ìÀ·jôûìÀ·j'þ@  There is an open door here.ìÀ·jžÿìÀ·j6A5 _ìÀ·jÄìÀ·jòìÀ·jLP4ìÀ·j¸ìÀ·j¿ìÀ·j4ìÀ·jŠ:3ìÀ·jìÀ·j`ìÀ·jL ìÀ·j :2ìÀ·j§ ìÀ·j ìÀ·j: ìÀ·j— :1ìÀ·j@ ìÀ·jÔ¹  There is an open translucent door here.0 _ìÀ·jZìÀ·jBìÀ·j†;09ìÀ·jÄìÀ·j_ìÀ·j"|8ìÀ·j®ìÀ·j�:7ìÀ·j‰ìÀ·jK#ìÀ·j[/ìÀ·jÆ/:6ìÀ·j‚3ìÀ·j7ìÀ·j¡>f5ìÀ·jÝAìÀ·jcEìÀ·jÀE:4ìÀ·j£HìÀ·j§LìÀ·jñPìÀ·jDR:3ìÀ·jzUìÀ·j¼ZìÀ·jÐ_P2ìÀ·jdìÀ·j’iìÀ·j!oìÀ·jqo:1ìÀ·jtìÀ·j;yìÀ·jÖˆP0ìÀ·j@�ìÀ·jˆ–l  You now have 2898 gold pieces (gained 21).  Things that are here:ìÀ·j)—<299ìÀ·j[™ìÀ·jަ; _a +0 rapier; a +0 robeìÀ·j!®P8ìÀ·jƳìÀ·jQ¿\  Items here: )) [[ ÷÷.ìÀ·j3ÑìÀ·j(ÒA7 _ìÀ·jxØìÀ·j7ßìÀ·j2èP6ìÀ·j[ïìÀ·jÔöìÀ·jâÿP5ìÀ·jl ìÀ·j ìÀ·j— P4ìÀ·jÍ$ ìÀ·jy: _# #....#.# ... ...### ###....# ..##.## ..## ##.### ..##...## #..### ###..# ..##.....#.)# #....# #.##.......## #  ###.###....## #'##.........## #  #..#.....)##.##...........## # ìÀ·j8; r ##.))...#.).##......#......###  ##....###).)@.....###......'.  #......#.####).....#......##.  #..#.....## ##..)........####)###....# ##..)......## ## ##...# #....# ##.......#####. ìÀ·j«; @#..## ###..###.....##..'..  ..## ##..##...######..  ...### ..####.## ##..ìÀ·j< æ  .....# ..##'# ##'#. ìÀ·jáP  .# #....#.# ....### ###....# ..##.##.## ##.### ..##...## )#..### ###..# ..##.....##..)# #....# #.##.## # ###.###....## #'##.##  #..#.....)##.##.##  ##.))...#.).##......#...... ##....###).@).....###......' #......#.####).....#......## #..#.....## ##..)........ #[39ìÀ·jR ;49m ##)###....# ##..)......## #...# #....# ##.##### .#..## ###..# ##.....##..' [..## ##.. ##...######..### ..## ##.## ##..# ..# #'# ##'#Items here: )))) [[[ ÷÷÷.ìÀ·jz_ —940.0)200.7 (413 _ìÀ·j•v ìÀ·j•x L  There is an open translucent door, spattered with blood here.ìÀ·jÕ{ v _You see here a +1 heavy war axe.ìÀ·j×ìÀ·j¥ìÀ·jZìÀ·jÑìÀ·jû#ìÀ·j¸%A2 _ìÀ·jÆ-ìÀ·jf2ìÀ·j=DP1ìÀ·jÜJìÀ·jÐM$  Things that are here:ìÀ·j!_Õ).###....#..# ....# .# ... #.....### ###....# ..##.## ##...## ##.### ..##...## #.)#..### ###..# ..##..... ..###..)# #....# #.##.......## ### ###.###....## #'##...## ìÀ·jÌb)# #..#.....)##.##..... # ##.))...#.@.##......#...... ##....###).)).....###..... # .#.####).....#...... #..#.....## ##..)........ ##)###....# ##..)...... ..###...# #....# ##.......### #..#..## ###..# ##.....##.. ##[.. ##.. ##...##### ### ..## ##.## ìÀ·jåpÜ #.....# ..#).###....#..# .........# #....#.# ... ..### ###....# ..##  ##...## ##.### ..##...## ìÀ·j’q~##.)#..### ###..# ..## ...###..)# #....# #.## .### ###.###....## #'## .# #..#.....@##.##..... ##.))...#.).##......ìÀ·j rœ ##....###).)).....### ## #......#.####).....#..... .# #..#.....## ##.ìÀ·j]r¶.. .### ##)###....#)...... ìÀ·j½rD...###...# #....#..##ìÀ·jêr¯..#..## ###..#..##.  ##[..## ##..ìÀ·j s<..###a +0 long sword; a +0 robeìÀ·j_„12.7 (2.0)ìÀ·jf†d3.7 (30 _ìÀ·j1”ìÀ·jà™y _You see here a +2 trident of venom.íÀ·j®U º Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth12%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersîÀ·j-_îÀ·jEkîÀ·jH…....#.....#....## ..#tswn the Metallomancer .......).###....#..#Oni of Vehumet ****** .........# #....#.# ...Health: 189/189 ======================== ##.....### ###....# ..##.##Magic: 38/38 ========================##...## ##.### ..##...##AC: 18Str: 17 ##.)#..### ###..# ..##.....#EV: 8Int: 22 ...###..)# #....# #.##.......## SH: 0Dex: 9 .### ###.###....## #'##.........# XL: 19 Next: 75% Place: Elven Halls:1 .#[4îÀ·jc†0m #..#.....@##.##........... Noise: ---------  Time: 47203.7 (0.0) ## ##.))...#.).##......#..... x) staff of air ###....###).)).....###.... Cast: Magnavolt (1%) ###......#.####).....#..... Gem (290) .# #..#.....## ##..)........ .### ##)###....# ##..)......#  ...###...# #....# ##.......##  ##..#..## ###..###.....##. ##[..## ##..##...####  [3îÀ·j‡v7m_Items here: )))) [[[ ÷÷÷.  There is an open translucent door, spattered with blood here. _You see here a +1 heavy war axe.  Things that are here: _a +0 long sword; a +0 robe _You see here a +2 trident of venom.îÀ·já�îÀ·jˆ‘îÀ·jtžîÀ·j\ îÀ·jÔæîÀ·jgçîÀ·jÿìîÀ·jßüîÀ·j îÀ·jD B89 _îÀ·jÇ îÀ·j  $  Things that are here:îÀ·jº ?  a +0 long sword; a +0 robeîÀ·jJ$ îÀ·jÔ$ A8 _îÀ·j½* îÀ·jì- îÀ·j´2 îÀ·j3 :7îÀ·jð5 îÀ·jÆ> îÀ·jîY ž ##.))....## .## #.....#....## ..# .# #[).###....#..# #'##.# .....# #....#.# .....# ...### ###....# ....##.## ..## ##.### ...##...## #..### ###..# ..##.....# ##..)# #....# ##.##.......## îÀ·jðZ ½ ###.###....####@##...## #6.7 (3  #..#.....)##.##.....## #  ##.))...#.).##......#......###  ##....###).)).....###......'  #......#.####).....#......##  #..#.....## ##..)........###  ##)###....# ##..)......## .# #....# ##.......### #..## ###..# ##.....##..'..îÀ·j]f îÀ·jæf ]7.7 (46îÀ·j0r îÀ·j.s B _Found a scale mail.îÀ·j÷u Q _There is an open door here.îÀ·jû& 3îÀ·jw+ îÀ·jÅ6 îÀ·jC; îÀ·jé; A5 _îÀ·jîE îÀ·jkX îÀ·jA] îÀ·jµ] :4îÀ·jž` îÀ·jèd îÀ·j\i P3îÀ·jPl îÀ·jRo îÀ·j!s P2îÀ·jõu îÀ·j#x îÀ·jÑz îÀ·ja{ :1îÀ·jÄ| îÀ·j±~ îÀ·jv� P0îÀ·j�‚ îÀ·jéŒ @  There is an open door here.îÀ·jŸ� îÀ·j� B79 _îÀ·jÈ‘ îÀ·jµ“ îÀ·jÇ• îÀ·j– :8îÀ·j— îÀ·jÕ˜ îÀ·jkš îÀ·jºš :7îÀ·j°› îÀ·j*� îÀ·j_Ÿ P6îÀ·jQ  îÀ·jw¦ îÀ·j•¨ îÀ·j4© :5îÀ·joª îÀ·j©È b  You see here a +0 scale mail.îÀ·jXË îÀ·jÕË A4 _îÀ·j3Í îÀ·j>Ñ îÀ·jè32  You encounter a deep elf zephyrmancer. It is wielding a +0 battleaxe andwearing a +2 robe of cold resistance. .. ... ... #.e  #'#  #.# #.#  #.# ##.#  .# #.# ##@#  #.# #.# ##.## # #.## #.# ##.##Magnavolt (1%) ## #.###.# ##.##[39îÀ·j¢ ©;49m .## ..##.###[# ..#..#'#'##.##e   deep elf zephyrmancer (wandering) ..#.###..... ....##.....##.######....##...##21.7 (14.0)2.7 (151 _îÀ·j…ïÀ·j“} ..  ...  ...  #.e  #'#  #.# #.#  #.# ##.#  .# #.# ##@#  #.# #.# ##.## # #.## #.# ##.##  ##.## ïÀ·j³“r#[##'##.##....#...##.##.ïÀ·js+i ..  ...  ...  #.e  #'#  #.# #.#  #.# ##.#  .# #.# ##@#  #.# #.# ##.##ïÀ·jF,> #.## #.# ##.##  ##.## #[#'##.##....#....ïÀ·jÍ63ïÀ·j:9ïÀ·j'<l _A deep elf zephyrmancer is nearby!ïÀ·jYд ..  ...  ...  #.e  #'# ïÀ·jìÐü #.# #.#  #.# ##.#  .# #.# ##@#  #.# #.# ##.## # #.## #.# ##.##  ##.## #[##'##.##....#ïÀ·j�Ñ?...##.##.ïÀ·j¡qÚ ..  ...  ...  #.e  #'#  #.# #.#  #.# ##.#  .# #.# ##@#  #.# #.# ##.## #.## #.# ##.##  ##.## #[#'##.##....#....ïÀ·j°wïÀ·jyzl _A deep elf zephyrmancer is nearby!ïÀ·jGw'*****e  magnetised) _A deep elf zephyrmancer is nearby!  You feel a surge of power!  ïÀ·jøw Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  The deep elf zephyrmancer is almost dead.ïÀ·j?úMe.ïÀ·joe'..ïÀ·j…´1-----====3.0)0ïÀ·jèïÀ·j^ 7 _The deep elf zephyrmancer shouts!ðÀ·j6 ï ..  ...  ...  #e.  #'#  #.# #.#  #.# ##.#  .# #.# ##@#  #.# #.# ##.## # #.## #.# ##.##  ##.## #[##'##.##....#...##.##.ðÀ·j³ z ..  ...  ...  #e.  #'#  #.# #.#  ðÀ·jº´ I#.# ##.#  .# #.# ##@#  #.# #.# ##.## #.## #.# ##.##  ##.## #[#'##.##....#....ðÀ·jí¾ 3ðÀ·j‘ ðÀ·jÆ l _A deep elf zephyrmancer is nearby!ðÀ·jD@â§ _The deep elf zephyrmancer shouts! _A deep elf zephyrmancer is nearby!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.ñÀ·jHS****ñÀ·j ™y§'..ñÀ·j¢Ÿë 27-------4Magnavolt (1%)69 _You feel your power returning.ñÀ·jV§ñÀ·jÄ©m _Your Earth Magic skill increases to level 22!ñÀ·jEÜñÀ·jâÜñÀ·jßñÀ·jOâñÀ·jêm8 _ñÀ·jë‘  You encounter a deep elf zephyrmancer. It is wielding a +0 rapier.ñÀ·j òþe8------..Magnavolt (1%).['##.e   deep elf zephyrmancer (wandering)......ñÀ·jý&5ñÀ·jÿý�----6.7 (27 _ñÀ·j‹:§ñÀ·j0ñÀ·jA_ .....e.§. #'#.# # #.# .# #.# #.# #.#  #.## #.# # #.###.# ##. ## ..##.###[#..#'#'##.##.## ...##..##ñÀ·j’b U.eñÀ·jéh WeñÀ·j¿i g===7.7 (16ñÀ·j·o ñÀ·jÆr 7 _The deep elf zephyrmancer shouts!òÀ·j±`@.......òÀ·j¤a7....e. ##'#.#  #.# # #.# .# #.# .## #.#  #.###.# ##. # ..##.###[ #..#'#'##.# #.##òÀ·j¦mòÀ·jxsÊ *******The deep elf zephyrmancer gestures at you while chanting.òÀ·j¦‘'@.....òÀ·jíx=======85òÀ·jÛòÀ·jf W _The bolt of lightning misses you.òÀ·jý%®§  a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.òÀ·jµ*E**òÀ·jȱ:§'òÀ·j߸ÿ6-6====---9Magnavolt (1%)4òÀ·jÀòÀ·jõÃ4 _You feel your power returning.óÀ·j)‚Ö........................##§......#.# #  #.#  #.#  #.# .## #.# .###.# ##.  ..##.###[ ..#'#'##.#óÀ·j©Û-------303§óÀ·j%ÃQ _There is an open door here.óÀ·j™D ##.....## ##.# #.. ##.. '.. #..) #... ......#  ##'#.....## #.# #'#### #.# .#  #.# #  #.#  óÀ·jIš²  ## #.#    .###.# ##.  #.###[  óÀ·jH¤óÀ·jò¤u----12óÀ·j@±óÀ·jȳ# _Found a short sword.óÀ·j]·� _Items here: )) [[ ††.ôÀ·je¾ÉPick up what? 30/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 battleaxe  b - a +0 rapier Armour (select all with [)c - a +0 robe  d - a +2 robe of cold resistance Carrion an elf corpse an elf corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]õÀ·jYŸ¦  d + a +2 robe of cold resistance[Enter] accept (1 chosen)õÀ·j· õÀ·jß¿ õÀ·jãÇ &  tswn the Metallomancer##.....##  Oni of Vehumet ******##.......#  Health: 189/189 ========================#.........  Magic: 26/38 ================--------##.........  AC: 18Str: 17'.........  EV: 8Int: 22õÀ·jwÈ ·#........)  SH: 0Dex: 9#.........  XL: 19 Next: 76% Place: Elven Halls:1##@......#  Noise: ---------  Time: 47231.7 (0.0)##'#.....##  x) staff of air#.#õÀ·jÉ ¹##.###'####  Cast: Magnavolt (1%)#.# ##.## .#õÀ·jaÉ !  Gem (262) #.# ##.## # #.# ##.##   ## #.# ##.##   .###.# ##.##   ..##.###[## õÀ·jÊ ¶ You kill the deep elf zephyrmancer!Vehumet accepts your kill. _You feel your power returning. _There is an open door here. _Found a short sword. _Items here: )) [[ ††.õÀ·jÛÔ õÀ·j‰Õ ]2.7 (11õÀ·j Ü õÀ·jé V _o - a +2 robe of cold resistanceöÀ·jéòöÀ·j¢ú=Drop what? (Left/Right/Tab to switch category) 31/52 gear slots (_ for help) Hand Weapons (select all with ))  w - the +9 mace "Esayczyr" {speed, Int+3} Missiles (select all with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  öÀ·j+ûk - 12 javelins  l - 5 darts of disjunction  m - 2 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (select all with [)  r - a +2 robe of fire resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance  q - a +0 robe of cold resistance öÀ·jhûÝ s - an orb of energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit öÀ·j”ûËLetters toggle [.|Space] toggle selected[top]öÀ·jÖ  z - 3 throwing nets Armour (select all with [)  r - a +2 robe of fire resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance  q - a +0 robe of cold resistance  s - an orb of energy  E - a scarf of repulsion Magical Staves (select all with |)  x - a staff of air (weapon)  a - a staff of earth  b - a staff of cold  t - a staff of conjuration Jewellery (select all with "=)gamulet of regeneration (worn)  p - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)  i - a +4 ring of slaying  A - a ring of poison resistance75%÷À·j:†á q - a +0 robe of cold resistance  a - a staff of earthB - an amulet of chemistry  F - the ring of Fedghotil {rCorr Dex+2} Talismans (select all with %)j - an inkwell talismanbotøÀ·j¼ ó 1 i q + a +0 robe of cold resistance  a - a staff of earth[Enter] accept (1 chosen)ùÀ·jû ùÀ·jß'   tswn the Metallomancer##.....##  Oni of Vehumet ******##.......#  Health: 189/189 ========================#.........  Magic: 26/38 ================--------##.........  AC: 18Str: 17'.........  EV: 8Int: 22#........)  SH: 0Dex: 9#.........  XL: 19 Next: 76% Place: Elven Halls:1##@......#  Noise: ---------  Time: 47232.7 (0.0)##'#.....##  x) staff of air#.###.#[0ùÀ·j‰) €;10m##'####  Cast: Magnavolt (1%)#.# ##.## .#  Gem (261) #.# ##.## # #.# ##.##   ## #.# ##.##   .###.# ##.##   ..##.###[##  Vehumet accepts your kill. _You feel your power returning. _There is an open door here. _Found a short sword. _Items here: )) [[ ††. _o - a +2 robe of cold resistanceùÀ·j‘* �7=3.7 (10ùÀ·jÂ1 ùÀ·j5 < _You drop a +0 robe of cold resistance.úÀ·jÌÀúÀ·jhÁúÀ·j;ÃúÀ·jãÎg59úÀ·j”ÐP8úÀ·j¯ÒúÀ·j¦ÕúÀ·jÙp  You encounter an earth elemental.úÀ·jŽà½ΣΣ   earth elemental (wandering)úÀ·j�é+5.7 (2úÀ·jëd6.7 (37 _úÀ·j öúÀ·jœ=3ûÀ·jŒûÀ·j^;´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ûÀ·jcØ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ûÀ·jÒ D  tswn the Metallomancer ##.....##  Oni of Vehumet ****** ##.......#  Health: 189/189 ======================== #.........  Magic: 22/38 =============----------- ##.........  AC: 18Str: 17 ûÀ·jÚÒ ƒ'.........  EV: 8Int: 22 #........)  SH: 0Dex: 9 #.........  XL: 19 Next: 76% Place: Elven Halls:1 ##@......#  Noise: ---------  Time: 47236.7 (0.0) ûÀ·j?Ó `##'#.....##  x) staff of air  #.# ##.###'####  Cast: Magnavolt (1%) ûÀ·jŒÓ ñ #.# ##.## .#  Gem (257)  #.# #Σ*## #  #.# ##*## Σ   earth elemental (wandering) ## #.# ##.## ûÀ·jŽÔ ü.###.# ##.## ..##.###[##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (wandering,  hasn't noticed you)  A rock wall.ûÀ·j.Ü q  tswn the Metallomancer##.....##  Oni of Vehumet ******##.......#  Health: 189/189 ========================#.........  Magic: 22/38 =============-----------##.........  AC: 18Str: 17ûÀ·jäÜ ‚'.........  EV: 8Int: 22#........)  SH: 0Dex: 9#.........  XL: 19 Next: 76% Place: Elven Halls:1##@......#  Noise: ---------  Time: 47236.7 (0.0)##'#.....##  x) staff of air#.###.###'####  Cast: Magnavolt (1%)ûÀ·j#Ý Ï#.# ##.## .#  Gem (257) #.# #Σ### # ûÀ·jSÝ ”#.# #####  Σ   earth elemental ## #.# ##.##ûÀ·jüÝ + .###.# ##.## ..##.###[## Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (wandering,  hasn't noticed you)  A rock wall.  The earth elemental shatters!!ûÀ·jp4 VΣ#ûÀ·jA= >..ûÀ·j›> —3====7.7 (16ûÀ·j.F ûÀ·j•H w  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: an earth elemental (wandering,  hasn't noticed you)  A rock wall.  The earth elemental shatters!! _The earth elemental is heavily damaged.üÀ·j´¦üÀ·j¥ÂüÀ·j¢ÿ“  tswn the Metallomancer ##.....##  Oni of Vehumet ****** ##.......#  Health: 189/189 ======================== üÀ·jU.#.........  Magic: 18/38 ===========------------- ##.........  AC: 18Str: 17 '.........  EV: 8Int: 22 #........)  SH: 0Dex: 9 üÀ·j¤&#.........  XL: 19 Next: 76% Place: Elven Halls:1 ##@......#  Noise: ===------  Time: 47237.7 (0.0) üÀ·j `##'#.....##  x) staff of air  #.# ##.###'####  Cast: Magnavolt (1%) üÀ·j£l #.# ##.## .#  Gem (256)  #.# ##.## #  #.# ##.## Σ   earth elemental ## #.# ##.## .###.# ##.## ..##.###[##üÀ·jâãFragment what (e.g. wall or brittle monster)?: an earth elemental (heavilydamaged)  A rock wall.  The earth elemental shatters!!!  üÀ·j}You blow up the earth elemental!Vehumet accepts your kill.üÀ·jpê ##.....##  ##.......#  üÀ·jóÉ#.........  ##.........  '.........  #........)  #.........  üÀ·j2##@......#  ##'#.....## üÀ·j ý #.# ##.  #.# ##### .#  #.# ##### #  #.# ##.##üÀ·jŽ £ #.# ##.##  ##.## [##üÀ·jÐ / üÀ·já}>..üÀ·j‡‡’9=8.7 (15üÀ·jÅŒüÀ·jM�'  damaged)  A rock wall.  The earth elemental shatters!!!  You blow up the earth elemental!Vehumet accepts your kill. _You feel your power returning.ýÀ·j JýÀ·j�M¥Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  p - a +4 ring of protection (worn)  D - a +4 ring of protection (worn)i - a +4 ring of slaying  ýÀ·jNzA - a ring of poison resistance  B - an amulet of chemistry  F - the ring of Fedghotil {rCorr Dex+2} Talismans (go to first with %)j - an inkwell talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ÿÀ·j_ ÿÀ·j~ÿÀ·j€A  tswn the Metallomancer##.....##  Oni of Vehumet ******##.......#  Health: 189/189 ========================#.........  Magic: 19/38 ============------------##.........  AC: 18Str: 17'.........  EV: 8Int: 22#........)  SH: 0Dex: 9#.........  XL: 19 Next: 76% Place: Elven Halls:1##@......#  Noise: ===------  Time: 47238.7 (0.0)##'#.....##  x) staff of air#ÿÀ·jZQ'.###.###'####  Cast: Magnavolt (1%)#.# ##.## .#  Gem (255) #.# ##.## # #.# ##.##   ## #.# ##.##   .###.# ##.##   ..##.###[##  damaged)  A rock wall.  The earth elemental shatters!!!  You blow up the earth elemental!Vehumet accepts your kill. _You feel your power returning.  You remove your +4 ring of protection.4---9.7 (14 _A - a ring of poison resistance (worn)Á·j/zÁ·jö}çWear or take off which item? Inventory Items Armour (go to first with [) Á·jÇ~ r - a +2 robe of fire resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance  s - an orb of energy  E - a scarf of repulsion Floor Items ([,] to select) Armoura +0 robe a +0 robe of cold resistance[?] describe selected [!] equip|wield|wear|put onÁ·jy[tab] equip|unequip Á·j`Ê Þ E - a scarf of repulsion. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of repulsion': It helps you evade both magical and non-magical projectiles (EV +15). If you switch to wearing this armour: Your AC would decrease by 3.0 (14.0 -> 11.0). Your EV would remain unchanged. You found it on level 4 of the Spider Nest. Stash search prefixes: {inventory} {ego} {branded} {Repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armourÁ·jI® àWear or take off which item? Inventory Items Armour (go to first with [)  r - a +2 robe of fire resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance  s - an orb of energy  E - a scarf of repulsion Floor Items ([,] to select) Á·jJ¯ ÿArmour a +0 robe a +0 robe of cold resistance [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Á·jZh Á·j‘oû  tswn the Metallomancer##.....##  Oni of Vehumet ******##.......#  Health: 189/189 ========================#.........Á·jFp4  Magic: 19/38 ============------------##.........  AC: 14Str: 17'.........  EV: 8Int: 22#........)  SH: 0Dex: 9#.........Á·jíp¨  XL: 19 Next: 76% Place: Elven Halls:1##@......#  Noise: ---------  Time: 47239.7 (0.0)##'#.....##  x) staff of airÁ·j:q0#.###.###'####  Cast: Magnavolt (1%)Á·j~qõ#.# ##.## .#  Gem (254) Á·jýqØ#.# ##.## # #.# ##.##   ## #.# ##.## Á·jÁrÆ  .###.# ##.##   ..##.###[##  The earth elemental shatters!!!  You blow up the earth elemental!Vehumet accepts your kill. Á·j)s<_You feel your power returning.  Á·jtSYou remove your +4 ring of protection. _A - a ring of poison resistance (worn)Á·jòzÁ·j]|Á·je‹Á·j˜ë ..##.###[##  You start removing your armour.Á·j9™^40.7 (13Á·j ¡Á·jª|201.7 (22Á·j�°Á·j¿ºÁ·jý¼]2.7 (31Á·jrÂÁ·jÌÊs3.7 (40Á·jÑÁ·j)ßr4.7 (5Gem (249) Á·jWáÁ·jÄã’ 1 _You continue removing your +2 cloak of poison resistance. x5Á·j“äÁ·j¦êÁ·jûô¥  You finish removing your +2 cloak of poison resistance.  You start putting on your armour.Á·jÃùƒ1=5.7 (68Á·jèûÁ·jÁ·j¾S6.7 (77Á·j× Á·jÀi7.7 (86Á·j¼$Á·j—.Á·j’/S8.7 (95Á·jm5Á·jùHÁ·jJ‘2=9.7 (10.0)4Á·jéQÁ·j‹VÓ _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.Á·j9]Á·j‘a^ _You are surrounded by a repulsion field.Á·jÊ`Á·jˆaÁ·jcÁ·j›hÁ·j’o£3 _2Á·jªpÁ·jöuÁ·jbv81Á·jRxÁ·józÁ·jŽ{`3=0Á·j™}Á·j�‚O39Á·jª„Á·j6ˆÁ·j¶ˆ88Á·j®ŠÁ·j€�Á·j;�}4==7Á·j²‘Á·jï•N6Á·jK—Á·j4œÁ·j¦œ85Á·j†žÁ·jy¡Á·jÿ¡84Á·j}£Á·j;¨Á·jÁ¨r5=3Á·j¯ªÁ·jý¬Á·jr­82Á·jÖ´d1Á·jöÁ·j ºN0Á·jà»Á·jÂÁ·j´Âa6=29Á·jüÄÁ·jQÈÁ·j±È08Á·j˜ÊÁ·jÌÐN7Á·j;ÓÁ·j]ÖÁ·jÕÖ86Á·jÍØÁ·jTè“7==5Á·j9ìÁ·jçód4Á·jþùÁ·j‹ú83Á·j°üÁ·j¡N2Á·j?Á·j,Á·j­r8=1Á·jû Á·jÁ·jw80Á·j”Á·j!919Á·jÂÁ·jµÁ·jïÁ·j88Á·jÛÁ·jÔ#Á·jk$^9=7Á·j&Á·j )Á·jF*86Á·j�+Á·jÀ0Á·jV185Á·jR3Á·j%6Á·j7q30=4Á·jô8Á·jÛ>N3Á·jª@Á·j¥N2Á·jzÁ·jZî11=0Á·j�O09Á·jéÁ·jÍN8Á·j¡Á·j¥#N7Á·j†'Á·j2+Á·jÕ+{2==6Á·j .Á·j´2Á·j:385Á·j15Á·j:AN4Á·jŽDÁ·j KÁ·jÇK83Á·jMNÁ·j"RÁ·jºRp3=2Á·jUÁ·jR[Á·jé[81Á·jl^Á·jfbN0Á·jºdÁ·j8kÁ·jæk2199Á·j…}î4=87Á·jõ~Á·j0‚Á·j‘‡N6Á·jRŒÁ·j»Œ85Á·j*‘Á·jÇ’Á·j"“#5Á·jW“X==4Á·j–Á·j7œÁ·j¶œ83Á·ju¡Á·jáªd2Á·jP¬Á·jó¬81Á·j(¯Á·jW²Á·jõ²p6=0Á·juµÁ·j¶»Á·j%¼989Á·jt¾Á·j}ÂN8Á·jÿÄÁ·jËÊÁ·jcË^7=7Á·j±ÍÁ·j\ÒN6Á·j-ÔÁ·jÅÙÁ·j)Ú85Á·jzÜÁ·j˜àÁ·jóà84Á·jeãÁ·j¿éÁ·j&ê{8==3Á·jbõÁ·j;üÁ·j>ÿÁ·j¨ÿ82Á·jýÁ·j€Á·jÙ Á·jZ 81Á·j4 Á·jœÁ·jºÁ·j+80Á·jpÁ·jUÁ·jóÁ·jg?=79Á·jAÁ·j  Á·jâ"Á·j‡&N8Á·j9(Á·j +Á·jÃ/Á·jw087Á·jè1Á·j©4Á·jk7Á·jË786Á·jC9Á·jÃx##.## #[# tswn the Metallomancer##.## #.# Oni of Vehumet ******##.## #.# Health: 189/189 ========================Á·jÞÃ(##.## ###'## Magic: 38/38 ========================##.## ##..... AC: 11Str: 17## ##.## ##...... EV: 8Int: 22#.##.## #....... SH: 0Dex: 9Á·j£ÄÐ.#####.#'########....... XL: 19 Next: 76% Place: Elven Halls:1....'..@........'....... Noise: ---------  Time: 47349.7 (3.0)#####...#########....... x) staff of air##'###....... Cast: Magnavolt (1%)#.##[..... Gem (144) .#.##'#..... .Á·j@Å>#.###.###'### #.####.# ##.## #.# #.#.# .# #.# ##.## #.# #...## #.# #.# ##.## #.# _There is an open door here. _There is an open door here. _You open the door. _Found Vuexky's General Store. _There is an open door here.  There is an entrance to Vuexky's General Store here.Á·j×Í3Á·jHÏ. _Á·jRiÁ·jêi3Á·jmÁ·jínÁ·jísU3 _Á·j„uÁ·jž�21  There is an open door here.Á·jˆžÁ·jIŸ?0 _Á·jH¡Á·j¥Á·j#­m ##.# ##.##  ##.## .[ ##.##  ... .Á·j‘­Š ##.## ## .... ... #####.## ## .....%.# #.##.## # .ß.∩.ß...#####.#'######## .. #..@.'..∩........'53.7 (4  . ######...#########Á·jÖ­... ##'## #.. #.# ##[  .. #.# ##'# . #.# ##. #Á·j ®è #.### #.# ##.## ## #.#.# .# #.# ##.# .## #...## #.# #.# ##.##Á·je²Á·j³T4.7 (539Á·jǶÁ·jOº> _Found Eho Var's Antique Weapon Boutique.Á·j€Š Á·j‹ Á·jFŒ Á·jâ� Á·j5� Á·já– ²87Á·jr— Á·j½™ Á·já¡ a ##. ##.#..# ##.## ...# ##.##  Á·jA¢ ý .[ ....# ##.## ## ..... ##.## '#.... ...... #####.## # ##... ....%.### #.##.## #Á·j½¢ ü.ß. ..∩.ß..@#####.#'########6.7 (2 .#.. ......#....'..∩........' .# . ..^.. ######...######### .# ... ...) ##'## # Á·jñ¢ b.# .. ... #.# ## .. .. #.# Á·j£ É  ## . . #.# ##.Á·jL£   >## #.### #.# ##.#  .Á·ju£ å.## #.#.# .# #.# ##.## Á·j’ª Á·j™« =7.7 (36Á·jÓ« Á·j%± Á·j´ % _Found a dagger.Á·jé]Á·jË^Á·j2aÁ·jedÁ·jhÁ·jˆod5Á·j{rÁ·jwz  You encounter a dancing +2 glaive of venom.Á·j®„š# # ##.##Á·jJ… # #...# ##. #ß...# ##.# # .[ ......# ##.#### ... (......##Á·j÷… ##.## .#'#.......# #####.## ..##.....%.### #.##.## ..ß. .#..∩.ß@..#####.#' ...#....#....'..∩. .Á·jn†‡..# . ....^...######... ...# ........).## ##'## ..# ........# #.# Á·jí†9..## ..ß...# #.# (   dancing +2 glaive of venom (polearm, …).'## ....# #.# # ##>## #.### #.# ## Á·jN‡Ì##..## #.#.# .# #.# ##.Á·jH”+8.7 (1Á·jï•Z9.7 (24 _Á·jH Á·j+¶Á·jì‚ à #.## # ....# # .ß...# # .[ ......#  ... (......## ##.##  ........#  Á·j¨ƒ j ......%.###   .#..∩.ß@..# ........#....'..∩ . ....^...######. ........).## ##'##  ........# #.#  ..ß...# #.#  ....# #.# >## #.### #.#  #.#.# .# #.# Á·jí$  #.## ....# .ß...# .[ ......#  ... (......## ##.##  ........#   ......%.###   .#..∩.ß@..# ........#....'..∩ . ....^...######. ........).## ##'##  ........#  ..ß...# #.#  ....# #.#[Á·jN' ¨m >## #.### #.#  #.#.# .# #.# Á·jï' Á·j? ‡ _A dancing +2 glaive of venom is nearby!Á·jé^ .#..# .# #.  .###.# # Á·jÖ_D.#. # .# ..ß ##. .# .[. ##.#### ....(# ##.##'#.......# #####.## †..##... .......@.### #.##.## ...ß. ..#..∩.ß...#####.#'#####.#..Á·jG`.....#....'..∩.......# . .....^...######...######.#).## ##'##Á·jaM..# ........## #.# ...##ß...# #.# ..'.....# #.##>## #.### #.# #Á·j±xU.(Á·jC…U()Á·j‡[60.7 (13 _Á·j�Á·jŽ”› _You see here the eel talisman "Micw" {Will+ Dex+6}.Á·jĹ U.(Á·j®Â Á·j\Ä U12 _Á·jBÌ Á·j„Ï  Á·jáQÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Á·jpŽ.#..## tswn the Metallomancer  Á·jµpû.# #. Oni of Vehumet ****** .# ##.### Health: 189/189 ======================== .# .....### Magic: 33/38 ====================---- .# ..ß...# Á·jBq##. AC: 11Str: 17 .# .[.......## ##.# EV: 8Int: 22 .#### ...........## ##.## SH: 0Dex: 9 ..#'#.............# #####.##  XL: 19 Next: 76% Place: Elven Halls:1  Á·jÇqE†..##... .**(...@.### #.##.##  Noise: ---------  Time: 47361.7 (0.0) ......ß. .***.∩.ß...#####.#'##### x) staff of air ....#.. .***.....#....'..∩...... Cast: Magnavolt (1%) ....# . .....^...######...###### Gem (132) ....# ........).## ##'##  Á·j‚r0....# ........## #.#  (   dancing +2 glaive of venom (polearm) ...## ..ß...# #.# ..'## .....# #.# ###>## #.### #.# # _You see here the eel talisman "Micw" {Will+ Dex+6}.  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA translucent rock wall. Á·jË~Û.#..## tswn the Metallomancer .##.Oni of Vehumet ****** .###.### Health: 189/189 ======================== .#.....### Magic: 33/38 ====================----  Á·jzã.#..ß...###. AC: 11Str: 17 .# .[.......####.# EV: 8Int: 22 .#### ...........####.## SH: 0Dex: 9 ..#'#.............# #####.## XL: 19 Next: 76% Place: Elven Halls:1  Á·jíà†..##... .###...@.### #.##.##Noise: ---------  Time: 47361.7 (0.0) ......ß. .###.∩.ß...#####.#'##### x) staff of air ....#.. .###.....#....'..∩...... Cast: Magnavolt (1%)  Á·j‚€ ....# . .....^...######...###### Gem (132) ....# ........).## ##'## ....# ........###.#(   dancing +2 glaive of venom (polearm) ...## ..ß...##.#  Á·jÛ€Ù..'## .....##.# ###>## #.####.# #Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Á·j�Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA translucent rock wall.  The wall shatters! Á·j Ú N.( Á·jÆÚ G.( Á·j ä n...#..... Á·j�å t======2.7 (11 Á·j�ï  Á·jŽò ¿  Aim  Press: ? - help, Dir - move target  A translucent rock wall.  The wall shatters!  Á·jäò cThe blast of rock fragments hits the dancing +2 glaive of venom but does no _damage. Á·j*w # #. # ##.#### # .....##. # ..ß##. # .[.......####.## #### ....##.## '#.. #####.## #... .....(.%.### #.##.## .....ß. ..#..∩.ß@..#####.#'#######.. .........#....'..∩.......# . .....^...######...######## ........).## ##'## # Á·j\x “ ## #.### ..ß...# #.# '## .....# #.# # ##>#.### #.# ##..## #.#.# .# #.# ##. Á·j˜y M.( Á·jWƒ  Á·jÜ„ o------30 Á·jºŒ  Á·jý�  Á·jMh„ #. # ##.## ##. .....# ##.# ..ß...# ##.# .[.##  Á·j4iï##.##  .## ##.## #'#.# #####.## ##... ......(%.### #.##.## ß. ..#..∩.ß.@.#####.#'##.. .#....'..∩.# . .....^...######...## .).## ##'## # ... Á·jÊi ## ..ß...# #.# # '## .....# #.# # #>## #.### #.# ##. #..## #.#.# .# #.# ##.# Á·j}kM.( Á·jïu„------429 Á·jë{ Á·j9~ Á·j]ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Á·jût #.## tswn the Metallomancer ##.####. Oni of Vehumet ****** .....###.# Health: 189/189 ======================== ..ß...# Á·jš Ê##.## Magic: 28/38 =================------- .[.......## ##.##  AC: 11Str: 17 ### ...........## ##.##  EV: 8Int: 22 #'#.............# #####.##  SH: 0Dex: 9  Á·j4 Ù.##... ......*(*### #.##.##  XL: 19 Next: 76% Place: Elven Halls:1 ....ß. ..#..∩***@.#####.#'####### Noise: ---------  Time: 47364.7 (0.0) ..#.. ......***#....'..∩........ x) staff of air ..# . .....^...######...######## Cast: Magnavolt (1%) ..# ........).## ##'##  Gem (129)  Á·jƒ ;..# ........## #.# .## ..ß...# #.# # (   dancing +2 glaive of venom (polearm) '## .....# #.# ## #>## #.### #.# ##. #..## #.#.# .# #.# ##.#  Á·jÄ _damage.  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Á·j éAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA granite statue. Á·jKõ#.## tswn the Metallomancer##.####. Oni of Vehumet ******.....###.# Health: 189/189 ========================..ß...###.## Magic: 28/38 =================------- Á·jL=.[.......####.## AC: 11Str: 17 ### ...........####.##EV: 8Int: 22 #'#.............# #####.##SH: 0Dex: 9 .##... ......###### #.##.##XL: 19 Next: 76% Place: Elven Halls:1 ....ß. ..#..∩###@.#####.#'####### Noise: ---------  Time: 47364.7 (0.0)  Á·jöL­..#.. ......####....'..∩........ x) staff of air ..# . .....^...######...######## Cast: Magnavolt (1%) ..# ........).## ##'##Gem (129) ..# ........###.# .## ..ß...##.## (   dancing +2 glaive of venom (polearm) '## .....##.###  Á·jQM#>## #.####.# ##. #..## #.#.# .# #.# ##.#Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Á·j’M6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA granite statue.  Á·jÕMThe statue shatters! Á·jM¶ !* Á·jѶ Press: ? - help, Dir - move target  A granite statue.  The statue shatters!  The blast of rock fragments hits the dancing +2 glaive of venom but does no  damage.dancing +2 glaive of venom hits you from afar!! Á·jt= .(*.ß*@*..*#* Á·jòà $***..@.*.#.*** Á·jüK  ..(..#....Your orb emits a pulse of dizzying energy. Á·jƒM ø48------9========5.7 (1-Mesm Gem (128)  Á·j„S  Á·jU H _The dancing +2 glaive of venom hits you from afar! Á·j H Á·jÅO Á·j ŒÔ#.## tswn the Metallomancer##.####. Oni of Vehumet ******.....###.# Health: 148/189 ==================------..ß...###.## Magic: 24/38 ===============---------.[.......####.## AC: 11Str: 17  Á·jÀŒ©### ...........####.##EV: 8Int: 22 #'#.............# #####.##SH: 0Dex: 9 .##... ......###### #.##.##XL: 19 Next: 76% Place: Elven Halls:1 ....ß. ..#..∩###@.#####.#'####### Noise: =======--  Time: 47365.7 (0.0) ..#.. ......####....'..∩........ x) staff of air  Á·jl�l..# . .....^...######...######## Cast: Magnavolt (1%) ..# ........).## ##'##-Mesm Gem (128) ..# ........###.# .## ..ß...##.## (   dancing +2 glaive of venom (polearm) '## .....# Á·jQŽ:#.### #>## #.####.# ##. #..## #.#.# .# #.# ##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA granite statue.  The statue shatters!  The blast of rock fragments hits the dancing +2 glaive of venom!! Á·j4î¿.(..ß....#.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA granite statue.  The statue shatters!  The blast of rock fragments hits the dancing +2 glaive of venom!!  The dancing +2 glaive of venom is almost destroyed. Á·jÄïŒ131--6.7 (17 Á·j ÷ Á·jrúI _The dancing +2 glaive of venom hits you from afar!! Á·jm‰  Á·j¹’  Á·jcÇ B #.## tswn the Metallomancer ##.####. Oni of Vehumet ****** Á·j‡È x .....###.# Health: 131/189 ================-------- ..ß...###.## Magic: 19/38 ============------------ .[.......## ##.##  AC: 11Str: 17 ### ...........## ##.##  EV: 8Int: 22 #'#.............# #####.##  SH: 0Dex: 9 .##... .......%.### #.##.##  XL: 19 Next: 76% Place: Elven Halls:1 ....ß. ..#..∩.ß.@.#####.#'####### Noise: =======--  Time: 47366.7 (0.0)  Á·juÉ 2..#.. .........#....'..∩........ x) staff of air ..# . .....^...######...######## Cast: Magnavolt (1%) ..# ........).## ##'##  -Mesm Gem (127) ..# ........## #.# .## ..ß...# #.# # (   dancing +2 glaive of venom (polearm) '## .....# #.# ## #>## #.### #.# ##. #..## #.#.# .# #.# ##.#Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA granite statue.  The statue shatters!  The blast of rock fragments hits the dancing +2 glaive of venom!  The dancing +2 glaive of venom falls from the air. Á·jrÍ  #. ##.## .....# ..ß...# .[.......## ##.##  ...........## ##.## .......#   ......######   ..#..∩###@. ......####....'..∩ . .....^..... ........).## ##'##  ........##  ..ß...# #.#  .....# Á·j„Î  #.#   #>## #.### #.#   #.#.# .# #.#   Á·jD( À.%..ß.... Á·jh/ w377.7 (16 Á·jk6  Á·jk9 v  Press: ? - help, Dir - move target  A granite statue.  The statue shatters!blast of rock fragments hits the dancing +2 glaive of venom!  The dancing +2 glaive of venom falls from the air. _Vehumet accepts your kill. Á·jª83 Á·j!; Á·jÌN|4=5 Á·jP Á·j!S Á·jÙS‹135=204 Á·jåU Á·jWY Á·jýYN73 Á·j\ Á·jà^ Á·je_N82 Á·jðc Á·jªd Á·jIeN91 Á·j;g Á·jli~411=0 Á·jdk Á·j�n Á·joX2=19 Á·j q Á·j;t Á·jµtp3=8 Á·jžv Á·j¢xd47 Á·j²z Á·j} Á·jœ}y62=6 Á·j0€ Á·j<‚ Á·jÛ‚N75 Á·jЄ Á·j­‡d84 Á·jÕ‰ Á·j)� Á·j–��50=3=3 Á·jN� Á·j¶“†1=2 Á·jÝ• Á·j]™ Á·jÚ™Z2Gem (111)  Á·jÚ› Á·jcŸy _Your orb has recharged its mesmeric power. Á·jÈŸN40 Á·jv¡ Á·jr¦54==0968 Á·jä¨ Á·j̪ Á·j}«^8=7 Á·jâ­ Á·j7±†9=6 Á·jª³ Á·j£¶ Á·j ·z605=5 Á·j.¹ Á·jþ¼d24 Á·j¿ Á·j­Ád33 Á·juà Á·j§Æd42 Á·jÉ Á·jæÖ Á·jë×g56=1 Á·j‘Ú Á·jœßt7=0 Á·jã Á·j*æ Á·jÊæs8=Gem (99)  Á·jûè Á·jÖë Á·jdìX98 Á·jÜî Á·j'ó¥717==7 Á·j…ô Á·j„÷ Á·jû÷X26 Á·j&š35 Á·jE Á·jêh5=4 Á·j Á·jc  Á·j ¢6=8=3 Á·j>  Á·jÌ Á·jfX72 Á·jŽ Á·j Á·j†X91 Á·j� Á·jý Á·jÌY800 Á·j Á·jì!:1 Á·j�"L9=89 Á·j$% Á·jn) Á·j*h2=8 Á·jö, Á·ja1 Á·j2h4=7 Á·j½4 Á·jð7 Á·j„8q530=6 Á·jœ: Á·jû= Á·j}>X65 Á·jé@ Á·jdC Á·jùCX84 Á·jÒE Á·jÚH Á·jhIh9=3 Á·jÆK Á·jšP~1=2 Á·jíQ Á·j±UP1 Á·j@X Á·jû[ Á·j`\:0 Á·jâ¤Ò=792==87653=432 Á·j9§P1 Á·j㨠Á·jŽ®~4=0 Á·je± Á·jh´ Á·jÍ´;69 Á·j˜¶ Á·jz¹ Á·j1º:8 Á·jø» Á·jľ Á·j¿:7 Á·jÁ Á·j†Ä›5==6 Á·jÇ Á·jŠÊP5 Á·jÇÌ Á·jæÏP4 Á·j_Ò Á·j­Ô96 Á·j>ÕE=3 Á·j× Á·j¸Ù Á·jÚ:2 Á·j?Ü Á·jèÞ Á·j à:1 Á·jiá Á·jPäP0 Á·jmæ Á·j3ê7=59 Á·j¼ì Á·jóî Á·jgï:8 Á·j…ñ Á·jjôP7 Á·j?÷ Á·jRùP6 Á·j‹û Á·j9þ Á·j©þ…8==5 Á·já Á·j¹ Á·jÏP4 Á·jÊ Á·jSð # ..# # #.  # # ##.# # # .. ##. # ..ß...#  ##.# # .[ ##.## ####  Á·jó## ##.##'#......# #####.####... .......%@### #.##.## -------...ß. ..#..∩.ß...#####.#'######.#.. .........#....'..∩........# . .....^...######...#######.#).## ##'## ...# ........## #.# ..## ..ß...# #.# .'.....# #.# # ##>## #.### #.# # Á·j6¡.# .. .# #. .# ##.## .# .....# ## .# ..ß...# ##. .# .[.## ##. .#### .## ##.## ..#'#.# #####.## †..##... .@.### #.##.## Á·jò.ß. ..#..∩.ß...#####.#'.#.. ..#....'..∩.# . .....^...######....# ......).## ##'##.# .## #.#.## ..ß...# #.# ..'## .....# #.# #>## #.### #.#  Á·j²11439.7 (72.0) Á·ju2-------40.7 (733 Á·jí>  Á·jËF Things that are here: Á·jhJ­ _a +2 glaive of venom; the eel talisman "Micw" {Will+ Dex+6} Á·j<²  Á·j�´  Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  Á·j µ kc - FreezeIce1%1  e + Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning 1% 3 m - MagnavoltEarth/Air Á·jFµ ‘1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth Á·j|µ ›12%9  A - ApportationTranslocation1%1  B - BlinkTranslocation Á·j±µ 71%2  P - PasswallEarth0% Á·jòµ â3 Select a spell to describe [?] help [!]/[I] toggle spell headersÁ·jØU Á·jÀ` Á·jÎd 8.#..## tswn the Metallomancer .##.Oni of Vehumet ****** .###.### Health: 189/189 ======================== .#.....#Á·jƒe Û## Magic: 38/38 ======================== .#..ß...###. AC: 11Str: 17 .# .[.......####.# EV: 8Int: 22 .#### ...........####.## SH: 0Dex: 9 ..#'#.............# #####.## XL: 19 Next: 77% Place: Elven Halls:1 †..##... .......@.### #.##.##Noise: ---------  Time: 47440.7 (0.0) Á·jžf ......ß. ..#..∩.ß...#####.#'##### x) staff of air ....#.. .........#....'..∩...... Cast: Magnavolt (1%) ....# . .....^...######...###### Gem (53) ....# ........).## ##'## ....# ........###.# ...## ..ß...##.# ..'## .....##.# ###>## #.####.# # The blast of rock fragments hits the dancing +2 glaive of venom!  The dancing +2 glaive of venom falls from the air. _Vehumet accepts your kill. _[Á·jûf ý40mYour orb has recharged its mesmeric power.Things that are here: _a +2 glaive of venom; the eel talisman "Micw" {Will+ Dex+6}Á·jOn Á·juo Á·jNv Á·jy Á·j/% Á·j& Á·j5( Á·jÃ, Á·jÚ7 S #.##. #.####.## #.#.....# #.#ß...## #.# .[.......##.#### ....##..#'#..# ### .†..##%.### #. Á·j : s.......ß.∩..#..∩@ß...#####.#'#####.. ..........#....'..∩......# .^...######...#####.# ........).## ##'## .# ..## #.# ...ß...## #.#'## #.. #.# +###>## ###.### #.# .###..## #.#.# .# #.#Á·j$B Á·j8I ]1.7 (12Á·jXK Á·jåN 8 _Found Nimutor's Assorted Antiques.Á·j“·3Á·jLºÁ·j{½Á·j}ÁP1Á·j6ÈÁ·jLÍkWelcome to Eho Var's Antique Weapon Boutique! What would you like to do?  a -  367 gold a glowing arbalestb -  525 gold a bardiche  c -  91 gold a giant spiked club  d -  350 gold a great sword  e -  105 gold a mace  f -  105 gold a short sword  Á·jÎ|g -  52 gold a sling  h -  52 gold a sling  i -  227 gold a glowing tridentj -  122 gold a trident You have 2898 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listÁ·j-ˆÁ·jï�Á·j/šä #.##.tswn the Metallomancer#.####.##Oni of Vehumet ******#.# ##.....##Health: 189/189 ========================#.# #...ß...### Magic: 38/38 ======================== ##.# .[.......#### AC: 11Str: 17 †..#### ...........####. EV: 8Int: 22 †...#'#.............# #####.# SH: 0Dex: 9 >.†..##...........%.### #.##.## XL: 19 Next: 77% Place: Elven Halls:1 Á·jb›........ß.∩..#..@.ß...#####.#'### Noise: ---------  Time: 47442.7 (1.0) ......#.............#....'..∩.... x) staff of air ......# ........^...######...#### Cast: Magnavolt (1%) ......# ........).## ##'##Gem (51) ......# .........###.# .....## #...ß...###.# #...'## ##.....###.# #+###>## ###.####.# #.###..## #.#.# .# #.# _Vehumet accepts your kill. _Your orb has reÁ·jù›Zcharged its mesmeric power.Things that are here: _a +2 glaive of venom; the eel talisman "Micw" {Will+ Dex+6} _Found Nimutor's Assorted Antiques.  There is an entrance to Eho Var's Antique Weapon Boutique here.Á·jf£Á·jȤÁ·jÿ§. _Á·j”½Á·j~¾Á·jÛÀÁ·jžÆÁ·j ÊÁ·jËA0 _Á·jŒÓ,Á·j"ÕÁ·j—Õ;49Á·jeØÁ·jÜÁ·jyßÁ·jöß:8Á·jÌâÁ·j©æÁ·j†êP7Á·j}ùÁ·jÂýÁ·jzP6Á·jbÁ·jûÁ·j¨Á·j :5Á·j¾ Á·jIÁ·jšØWelcome to Nimutor's Assorted Antiques! What would you like to do?  a -  960 gold a steaming eveningstar  b -  210 gold a runed orbc -  120 gold a potion of brilliance (owned: 2)  d -  330 gold a warped scimitare -  120 gold a scroll of poison (owned: 5)  f -  168 gold a wand of flame (8) (owned: 24)  g -  756 gold a wand of light (6) (owned: 14)  Á·joÁh -  294 gold a wand of mindburst (7) (owned: 34) You have 2898 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listÁ·jV�Òb $  After the purchase, you will have 2688 gold pieces.[Enter] buy shopping listÁ·jhj Purchase items in shopping list for 210 gold? (y/N)Á·j–‡e  b -  120 gold a potion of brilliance (owned: 2)  c -  330 gold a warped scimitar  d -  120 gold a scroll of poison (owned: 5)68wand of flame (8) (owned: 24)756light (61294mindburst (7) (owned: 34) gGÁ·j†…Òb $  After the purchase, you will have 2568 gold pieces.[Enter] buy shopping listÁ·jÒgPd $ 44Á·j/®Qa $ 148Á·jJý Pc $ 15Á·j4rÁ·j{Á·jå„£.## #.##.#tswn the Metallomancer #.## #.####.###Oni of Vehumet ****** ##.## #.# ##.....##Health: 189/189 ========================##.## #.# ##...ß...##Magic: 38/38 ========================Á·jÎ…À##.###.# ##.[.......##AC: 11Str: 17##.†..#####...........##EV: 8Int: 22##.†...#'#.............# # SH: 0Dex: 9#..>.†..##...........%.### # XL: 19 Next: 77% Place: Elven Halls:1 ####..........ß.@..#..∩.ß...##### Noise: ---------  Time: 47448.7 (6.0) ...+........#.............#....'. x) staff of air ####........#.........^...######. Cast: Magnavolt (1%)Á·j©†#........##.........).## ## Gem (45) ##.......###.........#####.....## ##...ß...### ##...'## ##.....###  # #+###>## ###.####  ## #.###..## #.#.# .# #  _Your orb has recharged its mesmeric power.Things that are here: Á·j‡G_a +2 glaive of venom; the eel talisman "Micw" {Will+ Dex+6} _Found Nimutor's Assorted Antiques. _There is an entrance to Eho Var's Antique Weapon Boutique here.  There is an entrance to Nimutor's Assorted Antiques here.Á·j”’Û _a +2 glaive of venom; the eel talisman "Micw" {Will+ Dex+6} _Found Nimutor's Assorted Antiques. _There is an entrance to Eho Var's Antique Weapon Boutique here.  There is an entrance to Nimutor's Assorted Antiques here.  q - an orb of mesmerismank you for shopping at Nimutor's Assorted Antiques!Á·jHÊ~ _You can access your shopping list by pressing '$'.!Á·jž7!Á·jt;øDrop what? (Left/Right/Tab to switch category) 31/52 gear slots (_ for help) Hand Weapons (select all with )) !Á·jî;J w - the +9 mace "Esayczyr" {speed, Int+3} Missiles (select all with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 2 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (select all with [) !Á·j*<À r - a +2 robe of fire resistance (worn)  C - an orb of mesmerism (worn)  E - a scarf of repulsion (worn)  n - +1 steam dragon scales !Á·j…<" o - a +2 robe of cold resistance  q - an orb of mesmerism  s - an orb of energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit !Á·jÔ<ËLetters toggle [.|Space] toggle selected[top]!Á·jõ 1 i w - the +9 mace "Esayczyr" {speed, Int+3}  q + an orb of mesmerism[Enter] accept (1 chosen)!Á·j6ü !Á·j: q.## #.##.#tswn the Metallomancer #.## #.####.###Oni of Vehumet ****** ##.## #.# ##.....##Health: 189/189 ========================!Á·jC ##.## #.# ##...ß...##Magic: 38/38 ========================##.###.# ##.[.......##AC: 11Str: 17##.†..#####...........##EV: 8Int: 22##.†...#'#.............# # SH: 0Dex: 9#..>.†..##...........%.### # XL: 19 Next: 77% Place: Elven Halls:1 ####..........ß.@..#..∩.ß...##### Noise: ---------  Time: 47448.7 (0.0) ...+........#.............#....'. x) st!Á·jì aff of air ####........#.........^...######. Cast: Magnavolt (1%)#........##.........).## ## Gem (45) ##.......###.........#####.....## ##...ß...### ##...'## ##.....###  # #+###>## ###.####  ## #.###..## #.#.# .# #  _Found Nimutor's Assorted Antiques. _There is an entrance to Eho Var's Antique Weapon Boutique here.  There is an entrance to Nimutor's Assorted Antiques here.  q - an orb of mesmerismThank you for shopping at Nimutor's Assorted Antiques! _You can access your shopping list by pressing '$'.!Á·jõ ]9.7 (14!Á·jÌ !Á·jÝ 3 _You drop an orb of mesmerism."Á·j°Y "Á·jq\ •Wield or unwield which item (- for none)?- - Unarmed "Á·jZ] Hand Weapons (go to first with ))  w - the +9 mace "Esayczyr" {speed, Int+3} Magical Staves (go to first with |)  x - a staff of air (weapon)  a - a staff of earth  b - a staff of cold  t - a staff of conjuration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip #Á·jå#Á·jaò#Á·jÒôi.## #.##.##Á·j[õtswn the Metallomancer #.## #.####.###Oni of Vehumet ****** ##.## #.# ##.....##Health: 189/189 ========================#Á·j§õú##.## #.# ##...ß...##Magic: 38/38 ========================##.###.# ##.[.......##AC: 11#Á·jäõStr: 17##.†..#####...........##EV: 8Int: 22#Á·j,öº##.†...#'#.............# # SH: 0Dex: 9#..>.†..##...........%.### # XL: 19 Next: 77% Place: Elven Halls:1 #Á·jdöŠ####..........ß.@..#..∩.ß...##### Noise: ---------  Time: 47449.7 (0.0) #Á·jÖöÈ...+........#.............#....'. x) staff of air ####........#.........^...######. Cast: Magnavolt (1%)#........##.........).## ## Gem (44) ##.......###.........###Á·j�÷Å###.....## ##...ß...### ##...'## ##.....###  # #+###>## ###.####  ## #.###..## #.#.# .# #  _There is an entrance to Eho Var's Antique Weapon Boutique here.  #Á·jõ÷1There is an entrance to Nimutor's Assorted Antiques here.  q - an orb of mesmerismThank you for shopping at Nimutor's Assorted Antiques! _You can access your shopping list by pressing '$'. _You drop an orb of mesmerism.#Á·j}P  Okay, then.#Á·jþ#Á·j D _#Á·j¬‘ #Á·jÙ™ dWelcome to Nimutor's Assorted Antiques! What would you like to do?  a $  960 gold a steaming eveningstarb $  120 gold a potion of brilliance (owned: 2)  c $  330 gold a warped scimitard $  120 gold a scroll of poison (owned: 5)  e -  168 gold a wand of flame (8) (owned: 24)  f -  756 gold a wand of light (6) (owned: 14)  g -  294 gold a wand of mindburst (7) (owned: 34) You have 2688 gold pieces. After the purchase, you will have 1158 gold pieces. #Á·j·š u[Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping list'Á·jDÅ'Á·jÙÍ'Á·j-ÖÞ.## #.##.#tswn the Metallomancer #.## #.#'Á·j·Ö`###.###Oni of Vehumet ****** ##.## #.# ##.....##Health: 189/189 ========================##.## #.# ##...ß...##Magic: 38/38 ========================##.###.# ##.[.......##'Á·jÚ×AC: 11Str: 17##.†..#####...........##EV: 8Int: 22##.†...#'#.............# # SH: 0Dex: 9#..>.†..##...........%.### # XL: 19 Next: 77% Place: Elven Halls:1 ####..........ß.@..#..∩.ß...##### Noise: ---------  Time: 47449.7 (0.0) ...+........#.............#....'. x) staff of air ####........#.........^...######. Cast: Magnavolt (1%)#........##.........).## ## Gem (44) ##.......#'Á·j¦ØÛ[0;10;1m##.........#####.....## ##...ß...### ##...'## ##.....###  # #+###>## ###.####  ## #.###..## #.#.# .# # There is an entrance to Nimutor's Assorted Antiques here.  q - an orb of mesmerismThank you for shopping at Nimutor's Assorted Antiques! _You can access your shopping list by pressing '$'. 'Á·jjÙZ_You drop an orb of mesmerism. _Okay, then.'Á·jEã3'Á·j…ê'Á·jLîh _You can access your shopping list by pressing '$'.(Á·jN]Shopping list: 10 items, total cost 2297 gold pieces  a - [D:6] 42 gold a scroll of teleportation (owned: 24)  b - [D:6] 56 gold a scroll of fear (owned: 6)c - [D:6] 56 gold a scroll of amnesia (owned: 6)  (Á·jø/d - [Elf:1] 120 gold a potion of brilliance (owned: 2)  e - [Elf:1] 120 gold a scroll of poison (owned: 5)  f - [D:6] 133 gold a scroll of summoning (owned: 1)  g - [D:13] 186 gold a potion of cancellation (owned: 4)  h - [D:13] 294 gold a wand of digging (3) (unknown)  i - [Elf:1] 330 gold a warped scimitar  j - [Elf:1] 960 gold a steaming eveningstar You have 2688 gold pieces [!] travel|examine|delete items [a-j] choose item[Esc] exit(Á·jíˆ (Á·jOŠ˜.## #.##.#tswn the Metallomancer #.## #.####.###Oni of Vehumet ****** ##.## #.# ##.....##Health: 189/189 ========================##.## #.# ##...ß...##Magic: 38/38 ========================##.###.# ##.[.......##AC: 11Str: 17(Á·jC‹ï##.†..#####...........##EV: 8Int: 22##.†...#'#.............# # SH: 0Dex: 9#..>.†..##...........%.### # XL: 19 Next: 77% Place: Elven Halls:1 ####..........ß.@..#..∩.ß...##### Noise: ---------  Time: 47449.7 (0.0) ...+........#.............#....'. x) staff of air ####........#.........^...######. Cast: Magnavolt (1%)#........##.........).## ## Gem (44) ##.......###.........##(Á·jŒ<###.....## ##...ß...### ##...'## ##.....###  # #+###>## ###.####  ## #.###..## #.#.# .# # q - an orb of mesmerismThank you for shopping at Nimutor's Assorted Antiques! _You can access your shopping list by pressing '$'. (Á·jtŒ�_You drop an orb of mesmerism. _Okay, then. _You can access your shopping list by pressing '$'.(Á·jÌ•(Á·j°–(Á·jج(Á·j¦®)Á·j¢‰)Á·jÙ�üWelcome to Nimutor's Assorted Antiques! What would you like to do?  a $  960 gold a steaming eveningstarb $  120 gold a potion of brilliance (owned: 2)  c $  330 gold a warped scimitard $  120 gold a scroll of poison (owned: 5)  e -  168 gold a wand of flame (8) (owned: 24)  f -  756 gold a wand of light (6) (owned: 14)  g -  294 gold a wand of mindburst (7) (owned: 34) )Á·jß�ÝYou have 2688 gold pieces. After the purchase, you will have 1158 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping list+Á·jPba + 72marked items +Á·jàªÛ  a +  960 gold a steaming eveningstar  c +  330 gold a warped scimitar39,Á·j   b +  120 gold a potion of brilliance (owned: 2)  c +  330 gold a warped scimitar27-Á·jY¬Z Purchase items for 1410 gold? (y/N)-Á·j4“ ­  a $  120 gold a scroll of poison (owned: 5)-  168wand of flame (8) (owned: 24)  c -  756 gold a wand of light (6) (owned: 14)  d -  294wand of mindburst (7) (owned: 34) -Á·j"” ¾12715dshopping listD.Á·j}.Á·jô†.Á·jŽ�£.## #.##.#tswn the Metallomancer #.## #.####.###Oni of Vehumet ****** ##.## #.# ##.....##Health: 189/189 ========================##.## #.# ##...ß...##Magic: 38/38 ========================.Á·jÔ‘##.###.# ##.[.......##AC: 11Str: 17##.†..#####...........##EV: 8Int: 22##.†...#'#.............# # SH: 0Dex: 9#..>.†..##...........%.### # XL: 19 Next: 77% Place: Elven Halls:1 ####..........ß.@..#..∩.ß...##### Noise: ---------  Time: 47449.7 (0.0) ...+........#.............#....'. x) staff of air ####........#.........^...######. Cast: Magnavolt (1%)#........##.........[0;10.Á·j«’Îm).## ## Gem (44) ##.......###.........#####.....## ##...ß...### ##...'## ##.....###  # #+###>## ###.####  ## #.###..## #.#.# .# #  _You can access your shopping list by pressing '$'. _You drop an orb of mesmerism. _Okay, then. _You can access your shopping list by pressing '$'.  b - 3 potions of brilliance (gained 1)  q - the +5 scimitar "Tattletale" {flame, +Blink}.Á·jÙ£âOkay, then. _You can access your shopping list by pressing '$'.  b - 3 potions of brilliance (gained 1)  q - the +5 scimitar "Tattletale" {flame, +Blink}  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}Thank you for shopping at Nimutor's Assorted Antiques!.Á·jO¥.Á·jn«.Á·jy®h _You can access your shopping list by pressing '$'.0Á·j@®0Á·jصgDrop what? (Left/Right/Tab to switch category) 32/52 gear slots (_ for help) Hand Weapons (select all with ))  q - the +5 scimitar "Tattletale" {flame, +Blink}  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}  w - the +9 mace "Esayczyr" {speed, Int+3} Missiles (select all with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 2 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets 0Á·j̶ÜArmour (select all with [)  r - a +2 robe of fire resistance (worn)  C - an orb of mesmerism (worn)  E - a scarf of repulsion (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0Á·júÇ ¦ 1 i+[Enter] accept (1 chosen)1Á·j‰:1Á·j?K.## #.##.#tswn the Metallomancer #.## #.####.###Oni of Vehumet ****** ##.## #.# ##.....##Health: 189/189 ========================##.## #.# ##...ß...##Magic: 38/38 ========================##.###.# ##.[.......##AC: 11Str: 17##.†..#####...........##EV: 8Int: 22##.†...#'#.............# # SH: 0Dex: 9#..>.†..##...........%.### # XL: 19 Next: 77% [331Á·jÒLmPlace: Elven Halls:1 ####..........ß.@..#..∩.ß...##### Noise: ---------  Time: 47449.7 (0.0) ...+........#.............#....'. x) staff of air ####........#.........^...######. Cast: Magnavolt (1%)#........##.........).## ## Gem (44) ##.......###.........#####.....## ##...ß...### ##...'## ##.....###  # #+###>## ###.####  ## #.###..## #.#.# .# #  _[371Á·jxM¨mYou can access your shopping list by pressing '$'.  b - 3 potions of brilliance (gained 1)  q - the +5 scimitar "Tattletale" {flame, +Blink}u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}Thank you for shopping at Nimutor's Assorted Antiques! _You can access your shopping list by pressing '$'.1Á·jWN^50.7 (131Á·j¼T1Á·j¬WL _You drop the +5 scimitar "Tattletale" {flame, +Blink}.2Á·jë2Á·jJ êDrop what? (Left/Right/Tab to switch category) 31/52 gear slots (_ for help) Hand Weapons (select all with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}  w - the +9 mace "Esayczyr" {speed, Int+3} Missiles (select all with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 2 curare-tipped darts  2Á·jJ=v - 22 large rocks  z - 3 throwing nets Armour (select all with [)  r - a +2 robe of fire resistance (worn)  C - an orb of mesmerism (worn)  E - a scarf of repulsion (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance  s - an orb of energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]4Á·jáe 4Á·jæu £.## #.##.#tswn the Metallomancer #.## #.####.###Oni of Vehumet ****** ##.## #.# ##.....##Health: 189/189 ========================##.## #.# ##...ß...##Magic: 38/38 ========================4Á·jNw ##.###.# ##.[.......##AC: 11Str: 17##.†..#####...........##EV: 8Int: 22##.†...#'#.............# # SH: 0Dex: 9#..>.†..##...........%.### # XL: 19 Next: 77% Place: Elven Halls:1 ####..........ß.@..#..∩.ß...##### Noise: ---------  Time: 47450.7 (0.0) ...+........#.............#....'. x) staff of air ####........#.........^...######. Cast: Magnavolt (1%)#........##.........[0;104Á·j»x øm).## ## Gem (43) ##.......###.........#####.....## ##...ß...### ##...'## ##.....###  # #+###>## ###.####  ## #.###..## #.#.# .# # q - the +5 scimitar "Tattletale" {flame, +Blink}u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}Thank you for shopping at Nimutor's Assorted Antiques! _You can access your shopping list by pressing '$'. _You drop the +5 scimitar "Tattletale" {flame, +Blink}.  Okay, then.4Á·j¹y 4Á·j{€ 4Á·jEƒ . _5Á·jW5Á·j@X5Á·jðb,5Á·j9f5Á·jêfA2 _5Á·jvm,5Á·j‘p5Á·jrq:15Á·jLs5Á·jTe.6Á·j„H_.....6Á·jãIt1-----====16Á·j]J.0)6Á·jZS6Á·jÜVi _The deep elf zephyrmancer is almost dead.6Á·j”8 ø§  The arc of electricity hits the deep elf zephyrmancer!!! _The deep elf zephyrmancer is almost dead.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.6Á·jF@ e*****6Á·jÏ e....§6Á·j˜Ö ©25---------82Magnavolt (1%)6Á·jzà <§6Á·j ä 4 _You feel your power returning.6Á·j!96Á·jì96Á·júBX6Á·j”I|6=---6Á·jK6Á·jáK6Á·jÂM6Á·j‰R,6Á·jþT6Á·jÂW6Á·j)X6Á·j‰Z6Á·jÕ_6Á·jY`j7==6Á·jÜb6Á·j†k,6Á·j×o6Á·ju,6Á·j¢w6Á·jÐz6Á·jC{6Á·j¸}6Á·j„m8=6Á·jó†6Á·jˉ6Á·jPŠ6Á·jtŒ6Á·jþ�,6Á·j¾“6Á·jÛ–6Á·jT—6Á·j»™6Á·j¾ž6Á·jIŸK9=6Á·j¢6Á·jø¤,6Á·j�¦6Á·j›ª,6Á·jq­6Á·jx°6Á·jA±V30=6Á·j´6Á·jˆ¹,6Á·j{¼6Á·jj¿6Á·jð¿6Á·j»Â6Á·jýÏ,6Á·j˜Ô6Á·jè×6Á·jƒØK1=6Á·jHÛ6Á·jlß6Á·j%à6Á·joâ6Á·jØå,6Á·jPè6Á·j\í6Á·jî6Á·jFð6Á·jÙó6Á·j\ôh2==6Á·jØö6Á·jfü,6Á·jŒÿ6Á·jÜ,6Á·j½6Á·jÛ ,6Á·jâ6Á·jî6Á·jkU3=6Á·j@6Á·jÄ,6Á·ju6Á·jÿ,6Á·jR 6Á·j<%,6Á·j‡(6Á·j`+6Á·jå+K4=6Á·jx86Á·jé>,6Á·jåA7Á·j)B7Á·jÔ 7Á·jÜ 7Á·jÁ 7Á·jR7Á·jÒh5==7Á·jeX7Á·j’ 7Á·j !7Á·j$7Á·j4)7Á·jÍ)U6=7Á·j�-7Á·jÉ07Á·jX17Á·jà37Á·j.97Á·j–97Á·jH>7Á·jA?7Á·j¤?7Á·jB7Á·j#G7Á·j°GK7=7Á·j!J7Á·jTM7Á·jÅM7Á·j P7Á·jŽT7Á·jîT7Á·j’`7Á·j¿e,7Á·jÕh7Á·jWn7Á·jßnh8==7Á·jKq7Á·j©y7Á·jÙ{7Á·j•|7Á·j1~7Á·jÿ€7Á·j+…7Á·jµ…7Á·jL‡7Á·j~‘7Á·j#“7Á·jÇ“7Á·j•7Á·jǘ7Á·jÖ�7Á·jgž9=7Á·jµ 7Á·jÑ£7Á·j:¦7Á·j¥¦7Á·j©7Á·jüÒÆ7Á·j‚ÙB7Á·jAÛ7Á·j�Ý7Á·jÞ7Á·j¹ß7Á·jâá7Á·jPä,7Á·jÄå7Á·j/ë7Á·j»ì7Á·jPí7Á·j,î7Á·jýñ7Á·jÝò7Á·j�ó7Á·j#ô7Á·j÷÷7Á·j%ù,7Á·jWú7Á·j1ü7Á·j?ý7Á·j¸ý7Á·jþ7Á·j¸7Á·jë,7Á·jÄ7Á·j] @  There is an open door here.7Á·j 7Á·jç  _7Á·je 7Á·jÈ 7Á·jç7Á·jW7Á·jÍ7Á·j57Á·j–,7Á·jA7Á·jL7Á·jV7Á·j»7Á·j%7Á·j‡'7Á·jŒ7Á·jô7Á·jƒ7Á·j«7 _You open the door.7Á·j\7Á·jÖ7Á·j27Á·jà"@  There is an open door here.7Á·jŽ#7Á·ja$ _7Á·jÝ$7Á·jË&7Á·jÅ',7Á·j;(7Á·jÁ)7Á·jN*7Á·j±*7Á·j+7Á·jX,7Á·jô,7Á·jS-7Á·j¡-7Á·j07Á·ja17Á·jã17Á·jv27Á·jk47Á·j 67Á·j’67Á·jÑ8,7Á·jb:7Á·jÍ:7Á·jß;7Á·jñ>@  There is an open door here.7Á·j?@7Á·jß@ _7Á·jÂA7Á·j D7Á·j¬E7Á·j+F7Á·jG7Á·joH7Á·jI7Á·jwI7Á·jþI7Á·jMB7Á·jqK _r - 2 scrolls of revelation (gained 1)7Á·jr7Á·j's37Á·jz7Á·jþz,7Á·j¸{7Á·j–€7Á·j\�7Á·jÆ�7Á·jY‚7Á·j؈@  There is an open door here.7Á·j"Š7Á·j¢Š _7Á·j ‹7Á·jÐ�7Á·jБ7Á·jH’7Á·j¨’7Á·jB›X7Á·jéž7Á·j‰Ÿ7Á·jæŸ7Á·jc 7Á·jO¦7Á·j<§,7Á·j˧7Á·jù¬7Á·jW®,7Á·jó®7Á·j´7Á·j¹´7Á·j›µ,7Á·jl»@  There is an open door here.7Á·jq¼7Á·jó¼ _7Á·jÙ½7Á·j(Â7Á·jáÂ7Á·j\Ã7Á·jðÃ7Á·j0È7Á·jÉ7Á·j”É7Á·jÊ7Á·jçÎ7Á·jçÏ,7Á·j@Ñ7Á·j­Ô7Á·jØÕ7Á·jxÖ,7Á·j�Û@  There is an open door here.7Á·jdÜ7Á·j÷Ü _7Á·jˆÝ7Á·jÉà7Á·j²á,7Á·jdâ7Á·jæ7Á·jæç,7Á·jé7Á·j·ë7Á·jìì7Á·j¡í7Á·j:î7Á·jzñ7Á·jó7Á·j¦ó7Á·j?ô7Á·jAú7Á·j ü,7Á·j2þ7Á·jm s...#.....## ###..)..... #.### ##)###....# ##.##..).... #...###...# #....# #...##.......# ###..#..## ###..###....##.....##  ##[..## ##...'.....##...### ###.....### ###..####.....##.## .........# #....# ##.....#'# 7Á·jD …#.........###....# ##......# .....#.....#....@## ######## ##----683.7 (101.0) ...#.###.......##.## ##. .####.#####.).####.## ##. ## ##.## #..## ##.## ##. # ##.###.## ##.## ##.## # ##.##.# ##.######.## #7Á·je ÿ ##.#'### ##'#.##'## ##')..########.....######  ###....'......'.....'..... 7Á·j× ;----7Á·j£7Á·jsT _Key pressed, stopping explore.7Á·j=4I7Á·j%B7Á·jÊE7Á·j G$ _7Á·jžNX7Á·j  You see here a +0 dagger.7Á·ji 7Á·jZ! _7Á·j$7Á·jC@7Á·jôE,7Á·j.I7Á·jçO>  You see here a +0 dagger.7Á·j½T7Á·j²U _7Á·jCc,7Á·j„d7Á·jîd7Á·j~i7Á·jÆn7Á·j×s7Á·j^t7Á·jEx7Á·jQ}7Á·j<�7Á·jã�7Á·j²…7Á·jÑ—7Á·j`ž,7Á·jú¤7Á·jH­7Á·j-µ,7Á·j¼7Á·j.Ã7Á·jûÈ7Á·jšÉ7Á·jdÖ7Á·j=Þ7Á·jåã,7Á·jBé7Á·j#ï7Á·jPô7Á·jòô7Á·jòù7Á·jö X7Á·j¥!7Á·j',7Á·j*7Á·jy,7Á·jÂ-7Á·jz.7Á·jñ.7Á·j¶07Á·jn77Á·j+8,7Á·jŸ97Á·j¥:7Á·j#;7Á·ju;7Á·jW=7Á·j·>7Á·j>?7Á·j¼?7Á·j?F7Á·j¬G,7Á·j;J7Á·j3M7Á·jäN7Á·jsO7Á·jìP7Á·j3T7Á·jUV7Á·jÐV7Á·jX7Á·jz[7Á·jq],7Á·j9_7Á·jl‚7Á·j~„,7Á·j†7Á·j‡‹7Á·jŽ,7Á·j©Ž7Á·jp¼¸7Á·j¢Ã7Á·jGÅ7Á·jÐÅ7Á·j È7Á·j�Î7Á·jÆÒ7Á·jKÓ7Á·j›Ö7Á·jèÜ7Á·jøà7Á·jƒá7Á·jå7Á·j³é7Á·jí7Á·jˆí7Á·jóð7Á·jõ7Á·jа7Á·jF,7Á·j7Á·jo#7Á·jä&7Á·j['7Á·j*7Á·j8�.....#.............#....'..∩ .......#.........^...######...### .......##.........).## ##'## .......###.........## #.# #.....## ##...ß...### #.# ...'## ##.....##.## #.# 7Á·j$@ #+###>## ###.#####.## #.  #.###..## #.#.# ##.## #.# ##.##..#.## #..@## ##.## #.# 731.7 (48.0) 7Á·j Av#..##.###.######..#####.## #.# # #.......##.##.))....####.###.# # ....#.....#.....#....###..##.###[ ...###.......).###....#..#'#'##.# ...# #.........# #....#.###.....# 7Á·j}Aí.### ###.....### ###....##.....## ## ##...## ##.####....##. .### ###.)#..### ###..# #...##..7Á·jC7Á·j�Pª _Key pressed, stopping explore. _You see here a +0 dagger. _Key pressed, stopping explore.7Á·j nI7Á·j4‚7Á·js�7Á·jqŽ$ _7Á·ju•,7Á·j‰˜7Á·j«™7Á·jÔš7Á·j¢7Á·jˤ7Á·ji¥7Á·jA§7Á·jÆ«7Á·jc¯,7Á·j—²7Á·j½¹B7Á·jJ¼7Á·jx¿7Á·j/Â7Á·j®Â7Á·jWÄ7Á·jBÇ7Á·jÉ7Á·jtÉ7Á·jìÊ7Á·j Í7Á·jÔÎ7Á·jBÏ7Á·jÁÐ7Á·j÷Ò7Á·jKÕ7Á·j³Õ7Á·j&×7Á·jäÙ7Á·jûÛ,7Á·j—Ý7Á·jÂß7Á·j~á,7Á·jLâ7Á·jdä7Á·j/æ,7Á·jÝç7Á·jÌé7Á·jnë7Á·jì7Á·jùì7Á·j¢î7Á·jêï7Á·jkð7Á·jýð7Á·j‚ò7Á·jüó,7Á·jŠô7Á·jøõ7Á·jãö7Á·jT÷7Á·j«÷7Á·jêø7Á·j¯ù7Á·j ú7Á·jˆú7Á·jÞû7Á·j�ü7Á·jùü7Á·jÿX7Á·jíÿ7Á·j¥7Á·jf7Á·jÍ7Á·j7Á·j¤'7Á·jA7Á·jª7Á·jú7Á·jAŸKey pressed, stopping explore. _You see here a +0 dagger. _Key pressed, stopping explore. _You open the door.7Á·jà7Á·jq 7Á·j 7Á·j @  There is an open door here.7Á·jæ 7Á·j¥ _7Á·j7Á·j³&7Á·jÿ'7Á·jä),7Á·jz,@  There is an open door here.7Á·j•-7Á·jt. _7Á·j /7Á·j\17Á·jW27Á·j,37Á·j¯37Á·jV67Á·j}7,7Á·j,87Á·j+;7Á·j,<7Á·j)>,7Á·j�?7Á·j(A,7Á·jãA7Á·jkD7Á·jóE7Á·jßF,7Á·jNI7Á·jQJ7Á·jÑJ7Á·j-K7Á·jÁN7Á·jÅP7Á·jOQ7Á·j­R7Á·j U7Á·jV7Á·j§V7Á·j.W7Á·j@Y7Á·j&Z7Á·jšZ7Á·js[7Á·j|^'7Á·j_7Á·jŸ_7Á·jñ`7Á·jÄc7 _You open the door.7Á·jÐe37Á·jg7Á·j4k@  There is an open door here.7Á·jm7Á·j›m _7Á·j½n7Á·jþ{7Á·jó,7Á·jå‚7Á·jÑ…7Á·jìˆ7Á·j÷¯“You open the door. _There is an open door here. _You open the door. _There is an open door here.  7Á·jI± _7Á·j·7Á·j¹7Á·jä¾,7Á·j)Ã7Á·j È7Á·jK×,7Á·jÊÛ7Á·jSß7Á·j¶â7Á·jCã7Á·j0æ7Á·jê7Á·jí7Á·j›í7Á·jð7Á·j7ó7Á·j!÷,7Á·jcù7Á·j¿ü7Á·jI7Á·j7Á·jV7Á·jð7Á·j 7Á·j“ 7Á·jÌ7Á·jðY  ##.)...######...   #......'....'......   ##....#######......   ##...#......   ##.###.....   ###.'#....   #...#. ##...   ##.####.## #+##   #.@# ##.## #.##80.7 (49 7Á·j][F  #####^## ##.## ##.#   #......# ##.## #..   ######.ß....# ##.###....  ##....'......# ##.#...  #.)...'.).)..# ##  #.<.).)......# #  #.)).)'......# #..###  ##....'......# #.##7Á·j_\7Á·jŠg7Á·jçj  _There is an open door here. _You open the door. _There is an open door here. _Done exploring.7Á·j ç37Á·jÀé7Á·j1-õ..'....'......0.0)7Á·jk47Á·jZ57Á·j–9E _Done exploring.7Á·j˜+ 37Á·jˆ/ 7Á·jÔž � _Done exploring.7Á·j¶Õ7Á·j²Ö7Á·j!Ú7Á·jØ:47Á·jî?8Á·j.b _There is an open door here. _Done exploring.;Á·j¶a ;Á·j-c ´Really walk into that teleport trap? Y - Yes  N - No<Á·j›%<Á·j‚Eh #......'....'..... tswn the Metallomancer ##....#######..... Oni of Vehumet ****** ##...# #..... Health: 189/189 ======================== ##.## ##.... Magic: 38/38 ======================== ###.'## ##... AC: 11Str: 17 <Á·jEGo#...#.## ##.. EV: 8Int: 22 ##.####.## #+# SH: 0Dex: 9 #..# ##.## #.# XL: 19 Next: 78% Place: Elven Halls:1 #####@## ##.## ##.# Noise: ---------  Time: 47780.7 (0.0) #......# ##.## #..# x) staff of air  ######.ß....# ##.###... Cast: Magnavolt (1%)<Á·jH7 ##....'......###.#.... #.)...'.).)..###....# #.<.).)......##....#  #.)).)'......##..### <Á·jvHT ##....'......##.##  ######.ß....##..###  _There is an open door here. _There is an open door here. <Á·jÜHÒ_Done exploring. _Done exploring. _Done exploring. _Done exploring.<Á·jžU<Á·jUnË  #####  ##...##  ##.....##  ##..)....## #### #.........##### #.........'.....+. <Á·j†oÒ#.........#######... ##.......## #'#  ##@....)## #.#   ##...##.## #.#  #'#####.## #.#  #.# ##.## #.# #.# ##.## #.# #)##.###.#  ####'#### ##.... #..)....# ##.....# #....)..# #..>.... _Done exploring. <Á·jTp9 You enter a teleport trap! The teleport trap disappears.<Á·j6z<Á·jêƒ<Á·j …+1.7 (1<Á·j*�<Á·jד@ _Your surroundings suddenly seem different.<Á·jì<Á·j,ZWhere to? (Tab - Elf:1 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines  E - Elven Halls V - VaultsU - Depths<Á·j7Ã<Á·jÛD #####<Á·jÜ*tswn the Metallomancer  ##...##Oni of Vehumet ******  ##.....##Health: 189/189 ========================  ##..)....## #### Magic: 38/38 ========================  #.........#######... AC: 11Str: 17  #.........'.....+... EV: 8<Á·j ÝInt: 22  #.........#######... SH: 0Dex: 9  ##.......## #'## XL: 19 Next: 78% Place: Elven Halls:1  ##@....)## #.# Noise: ---------  Time: 47781.7 (0.0)  ##...##.## #.# x) staff of air  #'#####.## #.# Cast: Magnavolt (1%)  #.# ##.## #.#  #.# ##.## #.#  #)# ##.###.#   ####'#### ##....##   #..)....# ##.....#<Á·jOÞ[37m   #....)..# #..>....  _Done exploring. _Done exploring. _Done exploring. _Done exploring.  You enter a teleport trap! The teleport trap disappears. _Your surroundings suddenly seem different.<Á·jíÞ<Á·j?ã<Á·j©<Á·jË <Á·j$<Á·jæ<Á·j@<Á·j<Á·j<Á·jÄ!<Á·j#&<Á·j­1,<Á·jç6<Á·jD;<Á·jÔ=<Á·jk><Á·j$A=Á·ji=Á·j=Á·jÈ=Á·j÷=Á·j¡ *  There is an open door here.=Á·jb~  Items here: )) [[ ÷.=Á·j¸=Á·jh _=Á·j==Á·j~=Á·j !=Á·j­!=Á·j°$=Á·jÓ'=Á·jã*,=Á·jè,=Á·j•/=Á·j¶1=Á·jC2=Á·jš3=Á·j!6=Á·jg8,=Á·j‘:=Á·j–<=Á·jÉ>=Á·jS?=Á·js@=Á·jýB=Á·j>E=Á·jÅE=Á·j½F=Á·jcH=Á·j¦I=Á·jÁ·j•).'>Á·jt1>Á·j ·}8.2 (1.0)Magnavolt (1%)>Á·jÇÈŸv. vvv>Á·j1Ë( _You open the door.>Á·j•ˆŒ§feel a surge of power!  Magnetic shrapnel attaches itself to the thermic dynamo.  Electricity arcs towards the magnetite!  The arc of electricity hits the thermic dynamo!!!  You destroy the thermic dynamo!  Vehumet accepts your kill.>Á·jÁ�¸**v   thermic dynamo>Á·jN8.>Á·jÖ]'§ >Á·j}®6--====9Magnavolt (1%)>Á·jÌ";§>Á·j»&4 _You feel your power returning.?Á·jdz í#######+#######...............<#######@#######.......§.v..............?.....############### v   thermic dynamo?Á·j­| Fv.?Á·jŒ„ ;v?Á·j®… “----800Magnavolt (1%)?Á·j|‹ ;§?Á·jûŽ ] _There is an open translucent door here.@Á·jTÑ *(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the thermic dynamo.@Á·jv¡þ §Electricity arcs towards the magnetite!  The arc of electricity hits the thermic dynamo!!!  You destroy the thermic dynamo!@Á·j¥=* @Á·jÅ,… eVehumet accepts your kill.@Á·j6í §§e   deep elf zephyrmancerYou hear a shout!@Á·jå< 29------9====1@Á·jzC;§@Á·j.S‚ _You encounter a deep elf zephyrmancer. It is wielding a +0 dagger.@Á·j+V Ø *(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.@Á·jÜ ;*@Á·jg ˜§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!Vehumet accepts your kill.@Á·j»k N****** @Á·jšö z§§.....§@Á·j'ý ©5-------802Magnavolt (1%)@Á·j9§@Á·j™4 _You feel your power returning.AÁ·jòÂAÁ·j%ÄAÁ·jCÅAÁ·jjÊAÁ·jÒ>AÁ·jTÕy _Your orb has recharged its mesmeric power.AÁ·j<ÖAÁ·jå×AÁ·jrÜAÁ·j=ÝAÁ·j®ÞAÁ·jìäAÁ·jµåO6=--AÁ·j!çAÁ·jéëAÁ·j2íAÁ·j-îAÁ·j\õAÁ·j3öAÁ·ji÷AÁ·jßûAÁ·jiüAÁ·jÇýAÁ·jßAÁ·jèj7==AÁ·jEAÁ·j© AÁ·jÇ n  You encounter a thermic dynamo.AÁ·jæ:v----..)Magnavolt (1%)v   thermic dynamo (wandering)AÁ·jä,10.2 (8AÁ·jIO----1.2 (9 _AÁ·jÍ#AÁ·j'AÁ·jܘO§You feel a surge of power!  Magnetic shrapnel attaches itself to the thermic dynamo.  Electricity arcs towards the magnetite!thermic dynamo!!!destroy the thermic dynamo!AÁ·j³œB******* AÁ·j &R§......AÁ·j".Ñ5--1====2.2 (1Magnavolt (1%)AÁ·j¡4AÁ·j 84 _You feel your power returning.BÁ·jüô <M#######+#######..§......@.......#######'#######...............BÁ·j‡ö ®.........?....)#####BÁ·jÕý BÁ·jËþ E----3BÁ·jô BÁ·j¿ a _There is a stone staircase leading up here.CÁ·jòCÁ·jsóCÁ·j)õCÁ·jå÷2vCÁ·jÝún  You encounter a thermic dynamo.CÁ·j±6=-----Magnavolt (1%)v   thermic dynamo (wandering)CÁ·jÔ&0CÁ·j*u4.2 (1 _vvCÁ·j‘FÁ·j0O########+#######...v<.########'####### ............... .........?....) ###############FÁ·j2<v§FÁ·jæ8:vFÁ·j:&5FÁ·jŒ?kv§vFÁ·jáBFÁ·jxÎ Ö ******, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the thermic dynamo.FÁ·jŒV  *v  Electricity arcs towards the magnetite!  The arc of electricity hits the thermic dynamo!!FÁ·jØ F.vFÁ·j‚à T.....vFÁ·j”á 19----====6FÁ·j´æ FÁ·jÝé g _The thermic dynamo is almost destroyed.GÁ·jo¦Ý§  The arc of electricity hits the thermic dynamo!! _The thermic dynamo is almost destroyed.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the thermic dynamo!!!  You destroy the thermic dynamo!  Vehumet accepts your kill.GÁ·j«A****** GÁ·j1GÁ·j÷¼Ž §.....You feel your power returning.GÁ·jKÄ¥4--------7Magnavolt (1%)GÁ·j Ê;§GÁ·j“Î' _You hear a shout!GÁ·j*¦ GÁ·j�§ GÁ·jS¨ GÁ·j÷ª GÁ·j´« GÁ·j6³ XGÁ·j/· GÁ·jº· GÁ·jp¸ GÁ·jM¼ GÁ·j ½ V5=---GÁ·jÛ½ GÁ·jCÁ GÁ·jÁÁ GÁ·jò GÁ·j‡Æ GÁ·jÇ GÁ·j¼Ç GÁ·jçË GÁ·jaÌ GÁ·jZÍ GÁ·j~Ï GÁ·jÐ ^6==GÁ·jÍÐ GÁ·jŽÔ GÁ·jÕ GÁ·j,Ö GÁ·jDÙ ,GÁ·jZÚ GÁ·j†Ý GÁ·jÞ GÁ·jÂÞ GÁ·jHâ GÁ·j÷â K7=GÁ·jÉã GÁ·j™ç GÁ·jè GÁ·jÓè GÁ·jì GÁ·j}ì GÁ·jwí GÁ·j-ñ ,GÁ·j)ò GÁ·jºõ i8=GÁ·j÷ GÁ·jú GÁ·j¸ú GÁ·jDû GÁ·j�þ GÁ·j'ÿ GÁ·j$ GÁ·jf GÁ·jù GÁ·jà GÁ·jR GÁ·j ^9==GÁ·jÛ GÁ·j¿ GÁ·jµ “  You encounter a deep elf pyromancer. It is wielding a +0 long sword.GÁ·jð %e.----Magnavolt (1%)e   deep elf pyromancer (wandering)GÁ·jª 037.2 (20.0)GÁ·j5 P----8.2 (21 _GÁ·jƒ" GÁ·jô. HÁ·j7¬_§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!deep elf pyromancer!!!kill the deep elf pyromancer!HÁ·jưJ******* HÁ·j¾CT§......HÁ·j‡J¥6--2====9.2 (1.0)HÁ·jmK8Magnavolt (1%)HÁ·j T;§HÁ·j=W4 _You feel your power returning.HÁ·j†× HÁ·jÖØ HÁ·jPÞ HÁ·j4â ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)HÁ·j]| HÁ·j9} HÁ·jö~ HÁ·jƒ HÁ·jhŠ q7-- _HÁ·jI‹ HÁ·j¾‹ HÁ·jl� HÁ·jÒ‘ HÁ·ju’ HÁ·jÓ HÁ·jI— HÁ·jÝ— HÁ·jÅ™ HÁ·jT� HÁ·jÉ� S8=HÁ·j�Ÿ HÁ·jØ£ ,HÁ·j…¥ HÁ·j³¨ ,HÁ·jaª HÁ·jØ­ HÁ·jn® HÁ·jÙ¯ HÁ·ji³ HÁ·j´ ^9==HÁ·j§µ HÁ·j)º ,HÁ·jä» HÁ·j¦¿ ,HÁ·jBÁ HÁ·j"Å HÁ·j�Å HÁ·jìÆ HÁ·jZÊ HÁ·j³Ê X20=HÁ·j‰Ì HÁ·jDÐ ,HÁ·jbÒ HÁ·jgÕ HÁ·jòÕ HÁ·je× HÁ·j2Û HÁ·j¶Û HÁ·jÝ HÁ·j á HÁ·j�á M1=HÁ·j:ã HÁ·j·æ ,HÁ·jóï HÁ·jõ HÁ·jÖõ HÁ·jê÷ HÁ·jü HÁ·jCý HÁ·jEþ HÁ·j;HÁ·jÂW2=HÁ·j´HÁ·j¹HÁ·jH HÁ·j HÁ·jÉHÁ·j_HÁ·jêHÁ·j,HÁ·j�HÁ·jHÁ·j„M3=HÁ·j%HÁ·jð HÁ·jz!HÁ·jV"HÁ·jˆ&HÁ·j'HÁ·j–(HÁ·j˜,HÁ·j"-j4==HÁ·j˜.HÁ·jÑ2,HÁ·jš4HÁ·j9,HÁ·j\;HÁ·jà>HÁ·jŠ?HÁ·jà@HÁ·jüDHÁ·j EW5=HÁ·jfGHÁ·jeKHÁ·jÜKHÁ·jGMHÁ·jÝP,HÁ·j£RHÁ·jáVHÁ·jYWHÁ·jõXHÁ·jÏ[HÁ·j[\M6=HÁ·j^HÁ·jJaHÁ·jÛaHÁ·jjcHÁ·j¸fHÁ·j5gHÁ·jŒhHÁ·j¦kHÁ·j)lHÁ·j†uHÁ·jG{HÁ·j|j7==HÁ·j²}HÁ·j"‚HÁ·j¡‚HÁ·j„HÁ·j ‡HÁ·j+ˆHÁ·j²‰HÁ·j‘�HÁ·jŽHÁ·j��HÁ·j=“HÁ·j¬“W8=HÁ·jN•HÁ·jИHÁ·j;™HÁ·jÚHÁ·ji�,HÁ·jžHÁ·jï¡HÁ·jk¢HÁ·j´£HÁ·j{¦HÁ·jò¦K9=HÁ·jî§HÁ·jû©HÁ·jmªHÁ·j«HÁ·j#­HÁ·jv­HÁ·j[®HÁ·j>²l30=HÁ·j˜³HÁ·jõ¶HÁ·je·HÁ·j¦¸HÁ·jó»,HÁ·jò½HÁ·jéÀ,HÁ·j¿ÂHÁ·j&ÆHÁ·j‚ÆK1=HÁ·jPÈHÁ·j¯ËHÁ·jÌHÁ·j¦ÍHÁ·jwÐHÁ·jáÐHÁ·j{ÒHÁ·jÉÕHÁ·j<ÖHÁ·j¸×HÁ·j#ÛHÁ·j…Ûh2==HÁ·jAÝHÁ·jlàHÁ·jÊàHÁ·j¡éHÁ·j‚íHÁ·jûíHÁ·j†ðHÁ·j]ôHÁ·jÛôHÁ·jæõHÁ·joøk3=HÁ·j³ùHÁ·j®û,HÁ·jÒüHÁ·j#HÁ·j¢HÁ·jïHÁ·jHÁ·j“HÁ·jOHÁ·jŒHÁ·jåK4=HÁ·j HÁ·jä HÁ·jH HÁ·j HÁ·j˜HÁ·jGHÁ·j!HÁ·j7HÁ·j©HÁ·jQHÁ·jŒHÁ·jóh5==HÁ·jÞHÁ·jé,HÁ·jHÁ·jHÁ·j“HÁ·j*HÁ·j| HÁ·jý HÁ·jµ"HÁ·j%HÁ·jf%U6=HÁ·jS&HÁ·jœ(HÁ·j )HÁ·jº)HÁ·j�+HÁ·jÜ+HÁ·j®,HÁ·jÎ/HÁ·j;0K7=HÁ·jv1HÁ·j23,HÁ·j4HÁ·j)6HÁ·jƒ6HÁ·jY7HÁ·jY9HÁ·jÏ9HÁ·jq:IÁ·jš~8==IÁ·j/IÁ·j4 _Magic restored.IÁ·j IÁ·j’ IÁ·j[ IÁ·jL  There is an open translucent door here.IÁ·j]IÁ·jˆ _IÁ·jÔIÁ·j IÁ·jÌIÁ·j<IÁ·jÖIÁ·jb$O=IÁ·jó$IÁ·jW(k _I - 2 scrolls of immolation (gained 1)IÁ·j�+IÁ·jÿ+IÁ·jw,IÁ·j°-IÁ·j*1IÁ·j�1IÁ·jí1IÁ·jA3IÁ·jŠ5IÁ·jò5IÁ·jn6IÁ·j“7IÁ·jg:,IÁ·j;IÁ·j2<IÁ·jAl  Things that are here: IÁ·jôA‰ a +0 dagger; a +0 ring mail; an elf corpseIÁ·jcFIÁ·jG _IÁ·jHIÁ·jœIIÁ·jYL,IÁ·j7MIÁ·jgNIÁ·j"Q,IÁ·j?RIÁ·jSIÁ·jÀZZ .<# ..# #####+#######. ..# .............. ..# ............. ..#  .....<....... ..#  #####'###########..#  ..........@..#  ----933.2 (94.0) ............)......#  ####################              IÁ·j“__----4.2 (95IÁ·jEaIÁ·jYc9 _Found a stone staircase leading up.IÁ·j¸¢IÁ·j¶£IÁ·js¤IÁ·jm§IÁ·j­IÁ·j¶­IÁ·j°´XIÁ·j‹µIÁ·jE¸IÁ·jÙ»IÁ·j­¼IÁ·jz½IÁ·jõ¿IÁ·jÖ  You encounter a deep elf zephyrmancer. It is wielding a +0 short sword.IÁ·jùÈr #e.#  #..#   #..#  IÁ·jêÉÄ #.<#   #..#  ####+#######. #..#  ............. +..#  ...... #@.#  <....... #..#  '###########..# IÁ·j¾ÊS Magnavolt (1%) ..................# ...........)......# ################### e   deep elf zephyrmancer (asleep)IÁ·j!Ïl.e7.2 (3.0)IÁ·j×ÔWeIÁ·jýÕ4==8.2 (4IÁ·j'ÙIÁ·jè7 _The deep elf zephyrmancer shouts!IÁ·jœ¯œ #..#  #e.#  #..#  #.<#  #..#  #..#  +..#  #@.# < #..# #..# ...# )......# ##### IÁ·j Ev #..#  #e.#  #..#  #.<#  #..#  #..#  +..#  #@.# < #..# #..# ...# )......# ##### IÁ·j4KIÁ·j3LIÁ·j«PIÁ·jÚUl _A deep elf zephyrmancer is nearby!IÁ·j!Ë ¦§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.IÁ·j3Î †******IÁ·jÎR a§.....IÁ·j0X Ï5--3====9.2 (1Magnavolt (1%)IÁ·j‰f ;§IÁ·j.i 4 _You feel your power returning.JÁ·jvjJÁ·j“kJÁ·j\lJÁ·j/pJÁ·j wnJÁ·j zJÁ·j¶zL6--JÁ·jË{JÁ·jM~JÁ·jÓ~JÁ·j½JÁ·jÒ‚JÁ·jnƒJÁ·jJ„JÁ·j܆JÁ·j[‡JÁ·jWˆJÁ·j#‹JÁ·j¾‹K7=JÁ·jÍŒJÁ·jP�JÁ·jÎ�JÁ·j"‘JÁ·j3“JÁ·j¶“JÁ·j£”JÁ·jµ—,JÁ·jî˜JÁ·jÑ›JÁ·jÔœh8==JÁ·jf�JÁ·jH 'JÁ·j£JÁ·jÉ£JÁ·jy¤JÁ·j?§7 _You open the door.JÁ·jVª3JÁ·j­«JÁ·jz­JÁ·j°JÁ·j�°JÁ·j›±JÁ·j ¶@  There is an open door here.JÁ·jÓ¹JÁ·j­º@= _JÁ·jc¼JÁ·jª¾JÁ·j"ÂJÁ·j®ÂJÁ·j‚ÃJÁ·jºÅJÁ·jêÈJÁ·jìÉJÁ·jhÊJÁ·jÍËJÁ·jzÏJÁ·j>ÐJÁ·jÑJÁ·jòÒJÁ·j˜ÕJÁ·j&ÖJÁ·jk×JÁ·jÚ$  Things that are here:JÁ·jåÛ@  a +0 short sword; a +0 robeJÁ·jÃçJÁ·jÒè _JÁ·jQêJÁ·jÂìJÁ·jTñJÁ·júñJÁ·jàòJÁ·jXõJÁ·jØøJÁ·jSùJÁ·j`úJÁ·jýJÁ·jaJÁ·jõJÁ·jâJÁ·jýJÁ·júJÁ·jpJÁ·joJÁ·jŠ JÁ·jr JÁ·jJÁ·jãJÁ·jJÁ·je,JÁ·jfJÁ·j÷JÁ·jY,JÁ·jJÁ·j»JÁ·j*,JÁ·j®JÁ·jÔJÁ·jê,JÁ·juJÁ·jùJÁ·jT JÁ·jì JÁ·j�!JÁ·jt"JÁ·jƒ%JÁ·j+&,JÁ·j„'JÁ·jí*JÁ·j•+,JÁ·j“,JÁ·jÊ.,JÁ·j0,JÁ·jñ0JÁ·jš1,JÁ·j:2JÁ·jr3,JÁ·j4JÁ·j¬4JÁ·jÊ5,JÁ·jq6JÁ·j7JÁ·j�8,JÁ·j39JÁ·jÑ9JÁ·jC;,JÁ·jÆ;JÁ·j*<JÁ·j[=,JÁ·j>JÁ·jº>JÁ·jÐ@,JÁ·jqAJÁ·j BJÁ·j¨C,JÁ·j9DJÁ·jÒDJÁ·jÂE,JÁ·j¬F,JÁ·jŽH,JÁ·j,IJÁ·j`JJÁ·j4KBJÁ·j€LJÁ·jšMJÁ·j5N,JÁ·jÏNJÁ·jÇO,JÁ·j{PJÁ·jQJÁ·jÉR,JÁ·jbSJÁ·jTJÁ·jØU,JÁ·juVJÁ·j(XJÁ·jNZ,JÁ·jòZJÁ·jë[JÁ·jC^JÁ·jÎ^JÁ·jÈ_JÁ·jÍ`'JÁ·j~bJÁ·jcJÁ·j„cJÁ·jõd7 _You open the door.JÁ·j'nH#######################  ......................#  ......................#  ######@############..# ----90.2 (51.0) ............... #..#  ............... #..#  ................ #..# ####+#..####+### #..# #..# ....># #..#JÁ·jÏn #..# /.... #..##..# .:. #..# #..#JÁ·jOtJÁ·j/uI----1.2 (52JÁ·jéxJÁ·jDz4 _Found a stone staircase leading down.JÁ·jÀ}Q _There is an open door here.JÁ·j€JÁ·j�JÁ·jŒJÁ·j@ JÁ·jJÁ·jTP _JÁ·jÏJÁ·js JÁ·jñ JÁ·j#JÁ·j~(n _You encounter a fire elemental.JÁ·jÚ2Þ#######################......................#......................#######'##..# ......... #..# ............ #..# ..........@....... #..# 3.2 (JÁ·j¤32.0)####+#..####+###.. #..#  #..#.....># #..#  #..#./....# #..# #..#...:. # #..##..#.Σ.... #..# Σ   fire elementalξ....# #..#.:..# #..##..#JÁ·j�6NΣξJÁ·j88ΣζJÁ·jØ@Uâ„“ζζJÁ·jçA+4.2 (3JÁ·jaIJÁ·jMMS _Found a parchment of Anguish.JÁ·jéJÁ·jIêJÁ·jìJÁ·jlóJÁ·jØøÀ  You encounter a deep elf archer. It is wielding a +0 shortbow and carrying a +0short sword of protection.JÁ·j$K########### ...........# ...........# ######'############..# ..#..# ..e#..# ..#..# JÁ·jòµ####+#..####+###...#..# #..#.....># #..# Magnavolt (1%)#..#.Σ.#..#.â„“.:..#..#.ζ....# #..# e   deep elf archer (launcher, deflects m…)#.ζ....# #..# Σ   fire elemental#... JÁ·j£ d0ΣζJÁ·jr eeThe deep elf archer shouts!JÁ·jE)))))))KÁ·jÂaÞ...@...ζ.ζζKÁ·j5c4==5.2 (1KÁ·j[kKÁ·j‘…{ _The deep elf archer shoots an arrow. The arrow completely misses you.KÁ·j&Ìî *******You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.  Electricity arcs towards the magnetite!KÁ·j»S 4ζKÁ·jÛ_ ô ...e...Σ  The deep elf archer repels the arc of electricity!KÁ·j$f E)))))))KÁ·j\ÿ ’...@...ζâ„“â„“â„“1-----====6 _The deep elf archer shoots an arrow. The arrow is repelled.KÁ·jçQ *******KÁ·jŒ© You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!KÁ·j"›Ï ...e...The deep elf archer is moderately wounded.KÁ·jË¢D))))))KÁ·j(+È..........â„“/..KÁ·jÇ,š70---24---------7LÁ·j”e _The deep elf archer shoots an arrow. The arrow hits you!!LÁ·jg¼ü ******* You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!!!LÁ·jÌJÈ ...e...The deep elf archer is almost dead.LÁ·j1QE)))))))LÁ·jaÚ†...@....LÁ·jYÜŸ2---17---------8LÁ·jåLÁ·jBè{ _The deep elf archer shoots an arrow. The arrow completely misses you.LÁ·jç^§The deep elf archer is almost dead.. The arrow completely misses you.  You kill the deep elf archer!  Vehumet accepts your kill.LÁ·jÚ N*******MÁ·jaTz...§...MÁ·jžZÉ34-------49Magnavolt (1%)MÁ·jõa;§MÁ·je4 _You feel your power returning.MÁ·j¹­ 3MÁ·j™° MÁ·j�¶ MÁ·jL¾ a4=MÁ·j°À MÁ·jÑÁ U6=MÁ·jyÄ MÁ·j Ê MÁ·jÞÊ q75=-MÁ·jöÍ MÁ·j¯Ò MÁ·j^Ó %8MÁ·jÂÕ MÁ·j9Û <80MÁ·j©Ý MÁ·jä ;1MÁ·j(ó MÁ·jyø MÁ·jgù Œ2=6==MÁ·jZý MÁ·j MÁ·j» U3=MÁ·j MÁ·ja MÁ·j. %5MÁ·jž MÁ·j0 Q6MÁ·jÝ MÁ·j� h77=MÁ·jf& w9=MÁ·j„' MÁ·jâ- 1 _HP restored.MÁ·j¼. MÁ·jü0 MÁ·j¶5 MÁ·j´6 MÁ·jÍ8 MÁ·j{> MÁ·jA? S8=MÁ·jžA MÁ·j[G MÁ·j6H 9=MÁ·j«J MÁ·jàO MÁ·jˆP MÁ·jØR MÁ·j-] BMÁ·j`a MÁ·jÑb ^9==MÁ·j»d MÁ·jo BMÁ·j¦t MÁ·j’v MÁ·jùw MÁ·jÓ| MÁ·j©} MÁ·jó‰ MÁ·j¾‘ n20=MÁ·jÕ MÁ·jHš MÁ·joŸ ²  You encounter a deep elf archer. It is wielding a +0 shortbow and carrying astaff of earth.MÁ·jð« Ae).----Magnavolt (1%)e   deep elf archer (launcher, wandering,…)MÁ·jû¶ 28022.2 (23.0)MÁ·j8¸ P----3.2 (24 _MÁ·j£À MÁ·j=Ñ NÁ·jß*******e  deflects m _staff of earth.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!!  The deep elf archer is heavily wounded.NÁ·jô†U.eNÁ·j¯�G......NÁ·j$’Š13----====4.2 (1.0)NÁ·j«šNÁ·j­�1 _The deep elf archer shouts!NÁ·j\§ †§The deep elf archer is heavily wounded. _The deep elf archer shouts!  You feel a surge of power! Electricity arcs towards the magnetite!!  You kill the deep elf archer!  Vehumet accepts your kill.NÁ·j‚« G******NÁ·jÚ8 W§.....NÁ·jÛ> ½7/38 --------55Magnavolt (1%)NÁ·jNF ;§NÁ·j0I 4 _You feel your power returning.OÁ·jÏy3OÁ·j }OÁ·j ‚OÁ·jÚ‰b8=---OÁ·jåŠOÁ·jΙOÁ·jT¢,OÁ·jì¥OÁ·j¸¬g _The fire elemental leaves your sight.OÁ·j:¯OÁ·j϶OÁ·jM¸S9=OÁ·j­ºOÁ·j²¿OÁ·j�ÀOÁ·j0ÃOÁ·j%Ì,OÁ·j0ÏOÁ·jõÓOÁ·jÊÔOÁ·j×OÁ·jåÞOÁ·j‘ße10/38=OÁ·j”âOÁ·jèOÁ·j´èOÁ·jhëOÁ·jNó,OÁ·jaöOÁ·jûOÁ·jÁûOÁ·jCþOÁ·jqa1=OÁ·j_OÁ·j� ,OÁ·jOÁ·j¥!,OÁ·jP$OÁ·j¡)OÁ·jF+OÁ·j°,OÁ·jÂ4OÁ·jK6S2=OÁ·jq8OÁ·j‘=OÁ·j.?OÁ·jAOÁ·jHOÁ·jIOÁ·j�KOÁ·j[QOÁ·jIROÁ·jóTOÁ·jˆ\OÁ·jz]^3==OÁ·jô_OÁ·jÞdOÁ·jfOÁ·j-hOÁ·jÜoOÁ·jkqOÁ·jírOÁ·jýwOÁ·j©xOÁ·j#{OÁ·jƒa4=OÁ·j~†OÁ·j‹OÁ·jç‹OÁ·j€˜OÁ·j?¢,OÁ·j…¥OÁ·j‘ªi5=OÁ·j®OÁ·j(³OÁ·j0»,OÁ·j2¿OÁ·jýÃOÁ·jéÉ,OÁ·jÎOÁ·jCÖ,OÁ·jÜOÁ·j1ÝOÁ·jÊÝ^6==OÁ·j…àOÁ·jÀè,OÁ·j$ìOÁ·jDñOÁ·jxòOÁ·jÚôOÁ·jnü,OÁ·jIOÁ·jna7=OÁ·j¤ OÁ·j1,OÁ·jùOÁ·já(,OÁ·j�,OÁ·jG4OÁ·j$5OÁ·jî7OÁ·j‹=i8=OÁ·jBOÁ·jI,OÁ·jÞKOÁ·jŒS,OÁ·jÅTOÁ·j¦…|9==OÁ·j–ŒOÁ·j�°20=OÁ·j|¤OÁ·jñ±,OÁ·jιOÁ·j ¾OÁ·j-¿OÁ·jmÁOÁ·jAÆOÁ·jÇM1=OÁ·jKÉOÁ·j–Ñ,OÁ·jÔOÁ·j°Ø,OÁ·jîÛOÁ·jãm2=OÁ·jçåOÁ·jVë,OÁ·j£îOÁ·j'öOÁ·j#÷OÁ·jùOÁ·jbþOÁ·jÿOÁ·j®OÁ·jIOÁ·j+ M3=OÁ·j� OÁ·j¬,OÁ·jnOÁ·jˆ,OÁ·jªOÁ·j+,OÁ·j¾/OÁ·j;8€4==OÁ·jÿ:OÁ·jŠ?,OÁ·jKBOÁ·jdI,OÁ·jILOÁ·j¡Q,OÁ·jfTOÁ·jÅZOÁ·j«[W5=OÁ·j'^OÁ·jübOÁ·j5i,OÁ·j"mOÁ·jrOÁ·j4y,OÁ·jã|OÁ·j[�OÁ·jb…OÁ·jx‰,OÁ·jS�OÁ·j|‘OÁ·jI—OÁ·jê—M6=OÁ·j�šOÁ·j+ª,OÁ·jª­OÁ·j$µ,OÁ·ja¸OÁ·j‰½,OÁ·j|ÀOÁ·jÓÈ€7==OÁ·jŠËOÁ·jtÐOÁ·j]ÑOÁ·jiÓOÁ·jïÚ,OÁ·j‰ÝOÁ·jÛã;8OÁ·j�ä2=OÁ·jzçOÁ·j‚ðOÁ·j§ñOÁ·jïôOÁ·j—ý,OÁ·jßÿOÁ·j‡ OÁ·j‡ OÁ·j$ OÁ·jé a9=OÁ·j¦ OÁ·j OÁ·jÄ OÁ·j°$ OÁ·jU6 ,OÁ·j‰= OÁ·j×F ,OÁ·jJ OÁ·jiO OÁ·jFP V30=OÁ·jlS OÁ·j›\ OÁ·jÛ] OÁ·j` OÁ·jf ,OÁ·jui OÁ·j q ,OÁ·jˆt OÁ·jÍy OÁ·j©z K1=OÁ·jÌ} OÁ·jŒ… OÁ·j°† OÁ·jc‰ OÁ·jS� ,OÁ·ji’ OÁ·je® ,OÁ·jtÍ 2==OÁ·j å BOÁ·j_ê OÁ·jÕî OÁ·jÅï U3=OÁ·j©ò OÁ·jTù OÁ·jNú OÁ·jþü OÁ·jÖ OÁ·j› OÁ·jó OÁ·j„ BOÁ·j™ OÁ·jj K4=OÁ·j� OÁ·j=# ,OÁ·j®& OÁ·jÓ+ OÁ·j'- OÁ·j„/ OÁ·jt6 OÁ·jX7 h5==OÁ·j$: OÁ·j@ OÁ·j0D ,OÁ·jºJ OÁ·jžK OÁ·j°N OÁ·jêS OÁ·jœT OÁ·jec OÁ·j*m k6=OÁ·j^r OÁ·j]x ,OÁ·jõ{ OÁ·jëƒ OÁ·j… OÁ·jÀ� BOÁ·jÝ� OÁ·j– OÁ·jŠ› OÁ·jࢠOÁ·j¤ K7=OÁ·j8¦ OÁ·jˬ g _The fire elemental leaves your sight.OÁ·j° OÁ·j·Ì 8==OÁ·jˆÏ OÁ·jk× G'OÁ·j<Û Š  You open the door.  A fire elemental comes into view.OÁ·jlò ,$----Σ.Magnavolt (1%)Σ   fire elementalOÁ·j„ÿ 214116.0)OÁ·jâ P----27 _OÁ·jÖ OÁ·jL OÁ·j‚… R #########  ..........  ..........  ######'############..#  ...................#..#  .....$............)#..#  ...........@.......#..#  ####+#..####Σ###...#..#  #..#.....># #..#  #..#./....# #..#  #..#...:..# #..#  #..#......# #..#  #......# #..#  #...:..# #..#  OÁ·jɇ &#..# OÁ·jš #########  ..........  ..........  ######'############..#  ...................#..#  .....$............)#..#  ...........@.......#..#  ####+#..####Σ###...#..#  #..#.....># #..#  #..#./....#  #..#...:Á·j!.40m..#  #..#......# #..#  #......#  #...:..#  #..#OÁ·jÐ(OÁ·j *OÁ·jT2OÁ·jÿ5e _A fire elemental is nearby!PÁ·j0Žx #########  ..........  ..........  ######'############..#  ...................#..#  .....$............)#..#  ...........@.......#..#  ####+#..####Σ###...#..#  #..#.....># #..#  #..#./....# #..#  #..#...:..# #..#  #..#......# #..#  #......# #..#  #...:..# #..#  #..# PÁ·jZ%¤ #########PÁ·j�&€  ..........  ..........  ######'############..#  ...................#..#  .....$............)#..#  ...........@.......#..#  ####+#..####Σ###...#..#  PÁ·jÂ' #..#.....># #..#  #..#./....#  #..#...:..#  #..#......# #..#  #......#  #...:..#  #..#PÁ·j1PÁ·jz2PÁ·jì9PÁ·j =e _A fire elemental is nearby!PÁ·j¦pŽ* (magnetised) _A fire elemental is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the fire elemental.  Electricity arcs towards the magnetite!  The arc of electricity hits the fire elemental!  The fire elemental resists.PÁ·jãÿŠ ΣThe fire elemental is heavily damaged.PÁ·j»°4-1-----====3.0)PÁ·jPÁ·jç\ _The fire elemental hits you. The fire elemental burns you! You resist.PÁ·j¥ù * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the fire elemental!  The fire elemental resists.PÁ·j8“ — ΣThe fire elemental is almost destroyed.5-24---------4 _The fire elemental closely misses you. x2QÁ·j«oM§The fire elemental is almost destroyed.The fire elemental closely misses you. x2  You destroy the fire elemental!*QÁ·jb/ð§617---------5Magnavolt (1%)QÁ·j7<§QÁ·j>:Z _Vehumet accepts your kill.QÁ·jÛ23QÁ·jÿ5QÁ·jIQÁ·jnJt88=----QÁ·jšQQÁ·j“UQÁ·jZVK9=QÁ·j�YQÁ·j…h,QÁ·jmQÁ·j)tQÁ·juQÁ·jÃwQÁ·j—|QÁ·jj}^9==QÁ·jì€QÁ·jˆQÁ·júˆ9=QÁ·jDŒQÁ·j’,QÁ·jH•QÁ·j´œQÁ·j‡�X20=QÁ·jK QÁ·j¦,QÁ·j4¸XQÁ·jýº,QÁ·jÛ¼QÁ·jŸÄc1=QÁ·jµÈQÁ·joÍQÁ·jRÎQÁ·jCÑQÁ·jaÙQÁ·j;ÚQÁ·jÚÜQÁ·jrï,QÁ·joõQÁ·jÿm2=QÁ·j… QÁ·jÏ ,QÁ·j QÁ·j„ QÁ·jÀ QÁ·j QÁ·jŽ QÁ·jR QÁ·j0 QÁ·j,' QÁ·j( M3=QÁ·jé* QÁ·jõ0 QÁ·j¤1 QÁ·j+5 QÁ·jb= QÁ·j> QÁ·j3A QÁ·jÑE QÁ·j`F QÁ·j,I QÁ·j2P QÁ·jÃP j4==QÁ·j!T QÁ·j-Y QÁ·j¹Y QÁ·j¡\ QÁ·j½d QÁ·jge QÁ·j%h QÁ·j?m QÁ·jâm QÁ·jªy QÁ·jR‚ QÁ·jƒ W5=QÁ·jÄ… QÁ·j¬Š QÁ·jD‹ QÁ·j%Ž QÁ·j” QÁ·j˜” QÁ·jR— QÁ·j»œ QÁ·jM� QÁ·j6  QÁ·j�¥ QÁ·j¦ M6=QÁ·jw§ QÁ·jtª QÁ·jôª QÁ·jP¬ QÁ·jý± ,QÁ·jx³ QÁ·jù· QÁ·j(¹ j7==QÁ·j·» QÁ·jcà QÁ·j@Ä QÁ·j0Ç QÁ·jhÌ QÁ·jÎä Û8=QÁ·jëö BQÁ·jª XQÁ·j QÁ·j QÁ·j‘ QÁ·j6 a9=QÁ·jž QÁ·jË QÁ·jp QÁ·j— QÁ·j5G H30=QÁ·jJ ,QÁ·j3P QÁ·j¸R QÁ·jLS QÁ·j�V QÁ·jî[ QÁ·jx\ K1=QÁ·j ` QÁ·jBr ,QÁ·jºw QÁ·j~ ,QÁ·j°� QÁ·j‰ ,QÁ·j›Œ QÁ·jâ‘ QÁ·j«’ h2==QÁ·jÀ• QÁ·jk� QÁ·j,ž QÁ·j¡ QÁ·jî¥ QÁ·j|¦ QÁ·jª QÁ·jW² QÁ·j ³ U3=QÁ·j¤µ QÁ·jöº QÁ·j » QÁ·jj¾ QÁ·jåÅ QÁ·jtÆ QÁ·j˜É QÁ·j¬Î QÁ·jMÏ QÁ·jþÒ QÁ·jÙ QÁ·j×Ù K4=QÁ·jðÜ QÁ·jŸá QÁ·jIâ QÁ·jöä QÁ·j›õ QÁ·j•ö QÁ·j�ü QÁ·j` QÁ·jÿ QÁ·j� QÁ·j– ~5==QÁ·j| QÁ·j  ,QÁ·jî QÁ·jª QÁ·jx QÁ·j& QÁ·jŽ$ QÁ·jf% QÁ·jÆ' QÁ·jQ. QÁ·j/ U6=QÁ·j*2 QÁ·jî7 QÁ·j£8 QÁ·jÇ; QÁ·j# #..#  #..#......# #..#  #..#...@..# #..# ---- #..#......# #..#  #......# #..# QÁ·j�Ù N #...: #.... +.$.#.....#######  You pick up a parchment of Launch Clockwork Bee and begin reading...QÁ·j]á 1229.2 (84.0)QÁ·j½â J----30.2 (85QÁ·jê QÁ·jÔë M _You add the spell Launch Clockwork Bee to your library.RÁ·jzøRÁ·jhùRÁ·jÙúRÁ·jqþRÁ·j,RÁ·j ,RÁ·jj RÁ·jù RÁ·jRRÁ·j¨RÁ·jÕB .....$)#..# ...................#..# ####+#..####'###...#..# #..#.....># #..#RÁ·jq #..#......# #..# #..#......# #..# #..#......# #..# #......# #..# #.@.:..# #..#2.2 (2.0) #......# #..# [+.$....# #..##..#......# #..##..######RÁ·jX¼## #..#... #..#.... ....#..#### #...#..##...#).#RÁ·jã#RÁ·j%+3.2 (3RÁ·jô*RÁ·jw/# _Found a robe.RÁ·jÏ RÁ·j RÁ·j RÁ·j0 RÁ·jŽ RÁ·j¥ BRÁ·já ,RÁ·j7 RÁ·jÏ' ,RÁ·jd* RÁ·jN0 O _You now have 1297 gold pieces (gained 19).RÁ·j'4 RÁ·jÔ4 RÁ·jâ5 RÁ·jý8 RÁ·jI< RÁ·jÑ< RÁ·j"> RÁ·jûC i  You see here a parchment of Anguish.RÁ·jåH RÁ·j¼I  _RÁ·jóK RÁ·j¨O RÁ·jZT RÁ·jÓT RÁ·jñV RÁ·jyY RÁ·j�] RÁ·j^ RÁ·j±_ RÁ·jQb RÁ·jód ,RÁ·jf RÁ·j%i RÁ·jŠl RÁ·jm RÁ·jßn RÁ·jðq RÁ·jãu RÁ·jMv RÁ·j¾x RÁ·j(| L  There is an open translucent door here.RÁ·j© RÁ·j0€  _RÁ·jI‚ RÁ·j©„ RÁ·j· RÁ·jaˆ RÁ·j܉ RÁ·j6Œ RÁ·jŽ� RÁ·j� RÁ·j’ RÁ·j·“ RÁ·j"— RÁ·jí— RÁ·jÛ˜ RÁ·jE› RÁ·j]ž ,RÁ·jªŸ RÁ·jĪ       ######################  .....................#  .....................#  ######'############..#  ..................#..#  ....$...........@)#..#  ..................#..#  ###+#..####'###...#..#  #..#.....>#...#..#  #..#......#...#..#  #..#......#...#..#   #..#......#...#..#Á·jœ« Ým   #......#...#..#   # #...:..# #..#   RÁ·j}¯ ,     #  #  '############..#  #..#  $............@#..#  ........#..# RÁ·jÀ° W +#..####'###...#..#  #..#.....>#...#..#  #..#......#...#..#  #..#......#...#..#  #..#......#...#..#  #......#...#..#  # #...:..# #..#  RÁ·jr¶ 049.2 (16.0)RÁ·j*· -50.2 (17RÁ·ju» RÁ·j%¾ $  Things that are here:RÁ·jÁ ¸ _a +0 shortbow; a +0 short sword of protection; a +0 leather armourRÁ·j% RÁ·jD RÁ·j RÁ·j RÁ·jY RÁ·jo( f _RÁ·jU* ,RÁ·jW, RÁ·jñ: BRÁ·j[> RÁ·jiB ,RÁ·jD RÁ·jšE RÁ·jþG RÁ·j“H RÁ·jI RÁ·j^K RÁ·jÛN RÁ·jƒO RÁ·j•Q RÁ·j&T RÁ·jòX BRÁ·jª[ RÁ·jƒ_ RÁ·jh` RÁ·j³a RÁ·j� `RÁ·jw‰ B RÁ·jnŠ ################ ...............# ...............# '############..# ............#..# ......$@...........)#..# ....................#..# #####+#..####'###...#..# #..#.....>#...#..# RÁ·jt‹ \#..#......#...#..# #..#......#...#..# #..#......#...#..# #..#......#...#..# # #...:..# #..#RÁ·jT‘  ####### ....... RÁ·jø‘ ×.......#########'######...#...@............)#.....#..######+#..####'###...#.. #..#.....>#...#..RÁ·j�’ D #..#......#...#.. #..#......#...#.. #..#......#...#.. #..#......#...#.. # #...:..# #..RÁ·jØ™ -62.2 (12RÁ·j6› RÁ·j±› %3.2 (13RÁ·j�  RÁ·jÊ« O  You now have 1322 gold pieces (gained 25).RÁ·j#­ ,4.2 (14RÁ·j ² RÁ·jRµ K _Items here: ) [ | ÷.SÁ·j„™SÁ·j¤šSÁ·jû›SÁ·jï¡SÁ·jw¥SÁ·j¦SÁ·jæ¯h'SÁ·jV³SÁ·jñÀ€ _You open the door.SÁ·j^Ë@  There is an open door here.SÁ·jwÍSÁ·jEÎ _SÁ·j(ÐSÁ·j{ÓSÁ·j]ÙSÁ·j(Þ,SÁ·j÷ßSÁ·j2äSÁ·jÕäSÁ·jlæSÁ·j¦õSÁ·j6û,SÁ·j[þSÁ·jUSÁ·j?SÁ·j SÁ·j¨SÁ·jÇ SÁ·jå SÁ·j” SÁ·jSÁ·jŠSÁ·j?SÁ·jáSÁ·jrSÁ·j¹SÁ·jÊSÁ·jpSÁ·jSÁ·jïSÁ·je!,SÁ·j"SÁ·jÒ%SÁ·jŒ(SÁ·j<)SÁ·j{*SÁ·jF+SÁ·j.SÁ·j¨.,SÁ·j—0'SÁ·jÿ2SÁ·jà33SÁ·jR57 _You open the door.SÁ·j‚73SÁ·jV8SÁ·jE9SÁ·jW;,SÁ·jm<SÁ·j{?@  There is an open door here.SÁ·jgASÁ·jDB _SÁ·jNCSÁ·j·ESÁ·jÎHSÁ·jYISÁ·j¤JSÁ·jkOSÁ·jRP,SÁ·jzRn _g - 8 scrolls of fog (gained 1)SÁ·juTSÁ·jøTSÁ·j VSÁ·j!WSÁ·jýX,SÁ·j�YSÁ·j÷Z@  There is an open door here.SÁ·j�]SÁ·jB^ _SÁ·jÄ^SÁ·jv`SÁ·j‹bSÁ·jSc,SÁ·j=dSÁ·jm�........#..#.............#..#.....#########..#..#..... #.......#..#..#..... #.......#..#..##. #.......#..# #...: #..#####'###..#..#... #.............#.[+... #.......#..#...SÁ·j¡nù #####+#########..###### ...  .... ### SÁ·jÝtX88.2 (2'.....Σ..######Σ   water elemental (wandering)SÁ·j:x£ Σ.As you open the door, it creaks loudly!SÁ·j1€EΣSÁ·j¯�—======9.2 (25Magnavolt (1%)SÁ·j†SÁ·jy‹` _You encounter a water elemental.SÁ·jöÄ . . #########.. #.......#.. #.......#.. #. #.......#..#  #..#####'###.. #.............#.[+ #.....@....... #####'######## .Σ. ...  ..... ....  ###### ### SÁ·jq�€ . . #########.. #.......#.. #.......#.. #. #.......#..#  SÁ·jt�Ê#..#####'###.. #.............#.[+ #.....@....... #####'######## .Σ. ...  .....  ######  SÁ·j#•SÁ·jG–SÁ·jT›SÁ·j㨠SÁ·jªSÁ·jðªX_A water elemental is nearby!SÁ·jÃ¥Ÿ . . #########.. #.......#.. #.......#.. #. #.......#..# SÁ·j¡§% #..#####'###.. #.............#.[+ #.....@....... #####'######## .Σ. ...  ..... ....  ###### ### SÁ·j\  . . #########.. #.......#.. #.......#.. #. #.......#..#  #..#####'###.. #.............#.[+ #.....@....... #####'######## .Σ. ...  .....  ######Á·j^ ú39;49m   _A water elemental is nearby!SÁ·jeY “**(magnetised) _A water elemental is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the water elemental.  Electricity arcs towards the magnetite!  The arc of electricity hits the water elemental!  The water elemental resists.SÁ·jîé íΣ.1-------90.2 (1.0)SÁ·jlë SÁ·jï = _The water elemental is lightly damaged.TÁ·jk * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the water elemental!  The water elemental resists.TÁ·jñ¨¶ ΣThe water elemental is moderately damaged.The water elemental engulfs you.TÁ·j+ªÆ24-----------1Magnavolt (1%)Flooded TÁ·jç®TÁ·jò²] _Water floods into your lungs!TÁ·jWýTÁ·jèþTÁ·jÑ TÁ·jD e _You cannot cast spells while unable to breathe!UÁ·jwâUÁ·j¬ãUÁ·jÕéUÁ·j!íF _Unknown command.UÁ·jƒ p.#..#.....>.#..#.UÁ·j¯ ¥#########..#..#.#.......#..#..#.#.......#..#..#.#. #.......#..# #...:.#..#####'###..#..#.#.......#.[+.#.#..#.#####Σ#########..#... ... ..... .... ######UÁ·j 3Σ'UÁ·j×% Ÿ  Your lungs strain for air.The water elemental attacks as it pursues you!UÁ·j7' ˆ5-=---2UÁ·j›, UÁ·jÃ/ 6 _The water elemental engulfs you.UÁ·jdž}.#..#.....>#.#..#......##########..#..#......##.......#..#..#......##.......#..#..#......##. #.......#..# #...:..##..#####'###..#..#......##.#.[+......##.....Σ.#..#......#UÁ·jáŸL#####'#########..#... ... ..... .... .###### ### #####UÁ·jÀ¡J.ΣUÁ·j4©UÁ·j+ª$79UÁ·j+«™--5--------3UÁ·jϯUÁ·jš³Z _Your lungs strain for air.VÁ·j5Y .#..#.....>#..#..#......#.#########..#..#......#.#.......#..#..#......#.#.......#..#..#......#.#. #.......#..# #...:..# VÁ·jàZ½#..#####'###..#..#......# #.#.[+......# #......Σ.@....#..#......# #####'#########..# ... ... ..... .... .###### ### #.#.#.#.#.VÁ·jø\J.ΣVÁ·j!dVÁ·je[6--4VÁ·jßjVÁ·j¡mZ _Your lungs strain for air.VÁ·j� Â.#..#.....>#..#..#......#.#########..#..#......#.#.......#..#..#......#.#.......#..#..#......#.#. #.......#..# #...:..# #..#####'###..#..#......# #.#.[+......# #.Σ.@...#..#......# #####'#########..# ... ... ..... .... .###### ### #.#.#.#.#..ΣVÁ·j†ƒ VÁ·jy„ S3-5VÁ·j[‹ VÁ·j±� Z _Your lungs strain for air.WÁ·j×Ç.#..#.....>#.........#..#......#.#########..#..#......#.#.......#..#..#......#.#.......#..#..#......#.#. #.......#..# #...:..# #..#####'###..#..#......# #.#.[+......# #.Σ.@..#..#......# #####'#########..# ... ... ..... .... .###### ### #.#.#.#.#..Σ _The water elemental engulfs you. _Your lungs strain for airWÁ·j/Ê{. _Your lungs strain for air.   The water elemental attacks as it pursues you!0-6==6 _The water elemental engulfs you.WÁ·jk%.#..#.....>#...#........#..#......#...##########..#..#......#...##.......#..#..#......#...##.......#..#..#......#...##. #.......#..# #...:..# ##..#####'###..#..#......# ##.#.[+......# ##.WÁ·jËñΣ.@.#..#......# ######'#########..# #... ... #..... .... ....####### ### #...##...##...##...##...#WÁ·jJ.ΣWÁ·j=$ó *You finish coughing all the water out of your lungs.The water elemental attacks as it pursues you!  The water elemental engulfs you!WÁ·j'¯š****@*WÁ·jŠ5¸***...*Σ@.WÁ·jbÁQ....WÁ·jáÂÄ58-=7Magnavolt (1%)-Mesm WÁ·jÿÈWÁ·jéÌ@ _Your orb emits a pulse of dizzying energy.XÁ·j�<^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XÁ·jc­‡ ........#..#.....>#...# tswn the Metallomancer ........#..#......#...# Oni of Vehumet ****** #########..#..#......#...# Health: 158/189 ====================---- #.......#..#..#......#...# Magic: 21/38 =============----------- #.......#..#..#......#...# AC: 11Str: 17  #. #.......#..# #...:..# # EV: 8Int: 22  #..#####*###..#..#......# # SH: 0Dex: 9 XÁ·j ¯ #......*****..#.[+......# # XL: 19 Next: 85% Place: Elven Halls:2  #......****Σ@.#..#......# # Noise: ==-------  Time: 48297.2 (0.0)  #####'#########..######## # x) staff of air ... ... # Cast: Magnavolt (1%) ..... .... ....# -Mesm  ###### ### #...# #...# Σ   water elemental (magnetised) #...# #...# #...#The water elemental engulfs you! _Your orb emits a pulse of dizzying energy.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  XÁ·j9°DPress: ? - help, Dir - move targetXÁ·jEö*.*****.***Σ@YÁ·jЛReally conjure a freezing cloud near yourself? Y - Yes YÁ·jgÑ' N - NoYÁ·jªÞ YÁ·jX ........#..#.....>#...# tswn the Metallomancer........#..#......#...# Oni of Vehumet ******#########..#..#......#...# Health: 158/189 ====================----#.......#..#..#......#...# Magic: 21/38 =============-----------#.......#..#..#......#...# AC: 11Str: 17#. #.......#..# #...:..# # EV: 8Int: 22#..#####§###..#..#......# # SH: 0Dex: 9#........§§§§.#.[+......# # XL: 19 Next: 85% YÁ·j€ Š[33mPlace: Elven Halls:2#.......§§§Σ@.#..#......# # Noise: ==-------  Time: 48297.2 (0.0)#####'#########..######## # x) staff of air......# Cast: Magnavolt (1%).............# -Mesm ##########...##...# Σ   water elemental (magnetised)#...##...##...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  The water elemental is engulfed in freezing vapours.  The water elemental engulfs you!46--=8.2 (1Magnavolt (1%)Flooded -Mesm YÁ·jÚ ‰§§§§§YÁ·j¨ 7Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  The water elemental is engulfed in freezing vapours.  The water elemental engulfs you! _Water floods into your lungs!ZÁ·j‹‘ zM§You hit the water elemental but do no damage.  You kick the water elemental.  The water elemental is severely damaged.Your lungs strain for air.You destroy the water elemental!ZÁ·jä“ ZÁ·jL™ ½§§§§§ZÁ·j¡ p37-----9.4 (1.2ZÁ·j8§ †§§§§§ZÁ·j“« Z _Vehumet accepts your kill.[Á·j†C [Á·jìD ¿Really walk into that cloud of freezing vapour? Y - Yes  N - No[Á·j ø  \Á·jÞœ\Á·j°J........#..#.....>#...# tswn the Metallomancer........#..#......#...# Oni of Vehumet ******#########..#..#......#...# Health: 137/189 =================-------#.......#..#..#......#...# Magic: 21/38 =============-----------\Á·j9±#.......#..#..#......#...# AC: 11Str: 17#. #.......#..# #...:..# # EV: 8Int: 22#..#####§###..#..#......# # SH: 0Dex: 9#........§§§§.#.[+......# # XL: 19 Next: 85% Place: Elven Halls:2#.......§§§§@.#..#......# # Noise: =--------  Time: 48299.4 (0.0)#####'#########..######## # x) staff of air......# Cast: [4\Á·j"²ì0mMagnavolt (1%).............# Flooded -Mesm ##########...##...# #...# #...# #...# The water elemental is severely damaged.Your lungs strain for air.The water elemental is engulfed in freezing vapours.  You destroy the water elemental! _Vehumet accepts your kill.Okay, then.\Á·j޲\Á·j ·¬§§§§§§\Á·jò¹. _\Á·j6¦ 2.#..#.....>#...#.........#..#......#...#.##..#..#......#...#.#.#..#..#......#...#.#.......#..#..#......#...#.#. #.......#..# #...:..# #.#..#####§###..#..#......# #.#.\Á·j’§ ·§§§§.#.[+......# #.#.§§§§.@#..#......# #.#####'#########..# #.... ... #...... .... ....#.###### ### #...#.#...#)#...#.#...#.#...#.\Á·j™± T§§§\Á·j ³ C52-300.4 (1\Á·j¹ €§§§§§§\Á·j¾ � Your lungs strain for air.  The water elemental is engulfed in freezing vapours.  You destroy the water elemental! _Vehumet accepts your kill. _Your lungs strain for air.\Á·j]Ñ 'M#######'#..####'###> ........#########..##..# #..#..#......#... #.......#..# #...:\Á·jÕÒ @#####§###..#..#.§§§§@#.[+.......§§§§..#..#......#####'#########..########   .............#.\Á·jÇÛ ’§§§§§§§\Á·j®Ü o129--1\Á·j‡â »§§§§§§§§\Á·j“æ Z _Your lungs strain for air.]Á·jA�?M...................#######'#..####'###> ........#########..##..# #..#..#......#... #.......#..# #...:#####§###.@#..#.§§§§.#.[+.......§§§§..#..#......#####'#########..########......#.]Á·jÝ“t'§§§§§§]Á·jÆ”f5--2]Á·jš�§§§§§§]Á·j)žZ _Your lungs strain for air.]Á·jûLœM|)...................#######'#..####'##....#> ........#########..##..# #..#..#......#... #.......#.@# #...:#####'###..#..#...§§§§.#.[+.......§§§§..#..#......#####'#########..######## #.]Á·j£Vã.§§§§§ξ§6=3]Á·j�Xu§§§ξ§]Á·jAY]Á·jÜ\t _You finish coughing all the water out of your lungs.]Á·jc]Á·jd]Á·j d]Á·jyg]Á·jMh58=]Á·jFoÁ3=9]Á·j9p:30]Á·j»p]Á·j_q]Á·j>t]Á·jØt92]Á·jfu]Á·jÇw]Á·jBx@34]Á·j¡xE==]Á·jRy]Á·j£{]Á·j@|S4=]Á·jç|]Á·jt]Á·jïY136=]Á·j½€]Á·jþ‚]Á·j©ƒ%7]Á·j5„]Á·j„†]Á·j‡^85=]Á·jˆ]Á·jtŠ]Á·jüŠ&40]Á·jº‹]Á·jš�]Á·jŽ%1]Á·j�]Á·j’]Á·j�’f2=6=]Á·jã’ ]Á·jŠ“]Á·jÖy _Your orb has recharged its mesmeric power.]Á·jL—U3=]Á·j©˜]Á·jCœ]Á·jO�;5]Á·j ]Á·j˜ %6]Á·j"¡]Á·j�£]Á·j.¤q77==]Á·jܤ]Á·jü§]Á·jy¨%9]Á·jR©]Á·já«]Á·jf¬L50=]Á·j&­]Á·j¯]Á·jƒ¯U1=]Á·j�°]Á·j̲]Á·je³^38=]Á·j´]Á·jÙ¶]Á·jb·%4]Á·jL¸]Á·jèº]Á·js»%5]Á·jt¼]Á·jJ¾]Á·jؾ%7]Á·j†¿]Á·j›Â]Á·j%Ãy8=9=]Á·j0Ä]Á·j{Æ]Á·jòÆU9=]Á·jÎÇ]Á·jlÊ]Á·j Ë&61]Á·j’Ë]Á·jvÎ]Á·jÏ%2]Á·j¢Ï]Á·jÇÑ]Á·jbÒ^330=]Á·j!Ó]Á·j¦Õ]Á·j8Ö%4]Á·j½Ö]Á·jÇÙ]Á·jlÚK6=]Á·jòÚ]Á·jÜÜ]Á·jWÝU7=]Á·jEÞ]Á·j«à]Á·jOáR81=]Á·jâ]Á·jàä<70]Á·jÎå]Á·j*è]Á·j°è%1]Á·jWé]Á·jXë]Á·jìo22==]Á·jí]Á·jXï]Á·jðD4=]Á·jyð]Á·j3ó]Á·jÙóU5=]Á·j¦ô]Á·j÷]Á·j·÷%6]Á·j;ø]Á·jÉú]Á·j\û\83=]Á·j2ü]Á·jŸþ]Á·j'ÿ%9]Á·jÅÿ]Á·j´ ]Á·jN &80]Á·jÔ ]Á·j] ]Á·jò %1]Á·j� ]Á·j% ]Á·j³ c3=4=]Á·j ]Á·jà ]Á·jI ]Á·jÍ U4=]Á·j“ ]Á·jÝ ]Á·jm %5]Á·j5 ]Á·j. ]Á·j´ %7]Á·j: ]Á·jÉ ]Á·jN $8]Á·jµ K5==]Á·j\! ]Á·j.% ]Á·jÍ% K9=]Á·jç& ]Á·jE* ]Á·jé* ]Á·j€+ ]Á·jª- ]Á·jN. ]Á·jÞ. ]Á·jÆ0 ]Á·jj1 U6=]Á·j2 ]Á·j 5 ]Á·jÍ5 9=]Á·je6 ]Á·jÎ8 ]Á·ju9 ]Á·j: ]Á·j¸< ]Á·jd= ]Á·j> ]Á·j@@ ]Á·jó@ K7=]Á·jýA ]Á·j�D ]Á·j5E ]Á·jF ]Á·j�H ]Á·jFI ]Á·j/J ]Á·jÞK ,]Á·j$M ]Á·j7O ]Á·j×O h8==]Á·j¹P ]Á·jtT ]Á·j*W ]Á·jÔW ]Á·jsX ]Á·jZ ]Á·jI\ ]Á·jî\ ]Á·jd] ]Á·j_ ]Á·j¹a ,]Á·j§b ]Á·j d ]Á·júf ]Á·j–g 9=]Á·jLh ]Á·jki ]Á·jÿk ]Á·j¡l ,]Á·jöm ]Á·jqp ,]Á·jq ]Á·jZr ]Á·jVt ]Á·jÒt ]Á·j”u ]Á·j(w ]Á·jƒy ]Á·jz ]Á·j“z ]Á·jù{ ]Á·j®} ]Á·j2~ ]Á·j±~ ]Á·jƒ @  There is an open door here.]Á·j¤… ]Á·j=†  _]Á·j‡ ]Á·jpˆ ]Á·j,Œ ,]Á·j±Œ ]Á·j Ž ]Á·j¼� ]Á·j6� ]Á·jÂ� ]Á·j“ ]Á·jî” ]Á·j…• ]Á·j– ]Á·j— ]Á·j™ ,]Á·j©™ ]Á·j› ]Á·jÜ ]Á·jo� ,]Á·j°ž ]Á·j¨  ]Á·jH¡ ,]Á·j½¥ ]Á·jO§ ]Á·jç§ ]Á·j]¨ ]Á·jé ]Á·j׫ ]Á·jl¬ ,]Á·jï­ ]Á·j&° ,]Á·jͰ ]Á·j¹± ]Á·j¨³ ]Á·j#´ ]Á·j�´ ]Á·j¢µ ]Á·jÒ· ]Á·jN¸ ]Á·jä¹ ]Á·j,» ]Á·j@½ ]Á·jɽ ]Á·j:¾ ]Á·j¾¿ ]Á·ja ]Á·jî ]Á·jŸÃ ]Á·jXÆ @  There is an open door here.]Á·jÓÈ ]Á·j{É  _]Á·jÊ ]Á·j7Ì ]Á·j0Î ]Á·j&Ï ]Á·jÖÏ ]Á·j5Ñ ]Á·j©Ó ]Á·j,Ô ]Á·jãÔ ]Á·jÑÖ ]Á·j¯Ù ]Á·jAÚ ]Á·jÛ ]Á·jÝ ]Á·j{à ]Á·jHá ]Á·j â ]Á·j=ä ]Á·jßæ ]Á·jsç ]Á·j�è ]Á·j¡î @  There is an open door here.]Á·jsò ]Á·j!ó  _]Á·j|ô ]Á·j±ö ]Á·j¥ù ]Á·jZú ]Á·jû ]Á·jÿü ]Á·jkÿ ]Á·j ]Á·jº ]Á·jÐ ]Á·jè ]Á·j‡ ]Á·jN ]Á·jw ]Á·jÊ X]Á·j« ]Á·jk ]Á·jt ]Á·j\ @  There is an open door here.]Á·j2 ]Á·jÅ  _]Á·j˜! ]Á·j0$ ]Á·j?' ]Á·j»' ]Á·j) ]Á·jA+ ]Á·j#/ ]Á·j0 ]Á·j31 ]Á·ju2 ]Á·jÓ4 ]Á·j‹5 ,]Á·j7 ]Á·jA9 ]Á·jË9 ]Á·j\: ]Á·j> ]Á·jÐ@ ]Á·jpA ]Á·jB ]Á·jµC ]Á·jËE ]Á·jlF ]Á·jG ]Á·jeH ]Á·j»J ]Á·j[K ]Á·jWL ]Á·j M ]Á·j.O ]Á·jÐO ]Á·jsP ]Á·j¶Q ]Á·jxT ]Á·jU ]Á·j½U ]Á·j5W ]Á·j}Y ]Á·j#Z ]Á·jÃZ ]Á·j4\ ]Á·jUd ° #..#. #..#...#..# #..#...#..#####'###.]Á·je ƒ ####..#...#........... .....#...#........... ....#...#####'####### #..#............... #..#............... #..@...##########'##40805.0) ]Á·jøe ¡#..#...#..... #..#...#..... #..#...#..... #..#...#........... #..#...#####'####### #<.#............)..]Á·jèg Ñ #..#...............#................]Á·j»n ]Á·jØo ,96]Á·jšt ]Á·jéu 2 _Found a stone staircase leading up.]Á·jÔy Q _There is an open door here.]Á·jì  ]Á·j&¢ 3]Á·j_¥ ]Á·jv§ ]Á·jQ¨ $ _]Á·jư „]Á·jc´ ]Á·jµ ]Á·j­µ ]Á·jk· ]Á·jB¹ n  You encounter an air elemental.]Á·j~¾ Ä . #..# #..####### #..# #..#...... #..# .#..#..... ]Á·jS¿ #..#...#..#.... #..#...#..#####'########..#...#.............#...#.......Σ......@..#...#####'##+#######..#.......... #..#......... #..'...########## #..#...#...]Á·j$À ] #..#...#......... Σ   air elemental (dormant) #..#...#......... #..#...##...#####'####]Á·j}È ŽΣ12.4 (3.0)Σ]Á·jÎ ž *******The air elemental fires a burst of electricity at you.]Á·j#T G.Σ]Á·jNZ R.....@]Á·j¹[ 5===3.4 (4]Á·j€` ]Á·jGd 5 _The stunning burst is repelled.]Á·jý¨– #..#  #..#  #..#  #..# #..# ########..# ]Á·jЪ..........# .Σ.....@..# +#######..#.... #..#.... #..'...# #..#...# #..#...# #..#...# #..#...#^Á·jöý# #..#  #..#  #..#  ^Á·jBÿ#..# #..# ########..# ..........# .Σ.....@..# +#######..#.... #..#.... #..'...# #..#...# #..#...# #..#...# #..#...#^Á·j"^Á·j›^Á·jZ ^Á·jre _An air elemental is nearby!^Á·jûÚ^Á·jªÜ^Á·jºà^Á·j�ä´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^Á·j5Û c  Casting: Freezing Cloud (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Á·jÇyÀ #......... tswn the Metallomancer #..# #..####### Oni of Vehumet ****** #..# #..#...... Health: 189/189 ======================== #..# .#..#...... Magic: 33/38 ====================---- #..#...#..#...... AC: 11Str: 17 #..#...#..#####'# EV: 8Int: 22 ########..#...#......... SH: 0Dex: 9 _Á·jœ{..........#...#......... XL: 19 Next: 85% Place: Elven Halls:2 *Σ*....@..#...#####'#### Noise: ===------  Time: 48413.4 (0.0) +*######..#............. x) staff of air #..#............. Cast: Magnavolt (1%) #..'...########## #..#...#......... #..#...#......... Σ   air elemental #..#...#......... #..#...#......... #..#...#####'#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freezing Cloud (mildly dangerous; 1% risk of failure)_Á·jn}9  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall._Á·j6ÙÎ#......... tswn the Metallomancer#..# #..####### Oni of Vehumet ******#..# #..#...... Health: 189/189 ========================#..# .#..#...... Magic: 33/38 ====================----#..#...#..#...... AC: 11Str: 17_Á·jÚ#..#...#..#####'# EV: 8Int: 22########..#...#......... SH: 0Dex: 9..........#...#......... XL: 19 Next: 85% Place: Elven Halls:2###....@..#...#####'#### Noise: ===------  Time: 48413.4 (0.0)+#######..#............. x) staff of air#..#............. Cast: Magnavolt (1%)#..'...###########..#...#.........#..#...#......... Σ   air elemental#..#[0_Á·j…Ûg;10m...#.........#..#...#.........#..#...#####'####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the air elemental!!_Á·j¶>y.Σ.Press: ? - help, Dir - move target  A rock wall.  The wall shatters!  The blast of rock fragments hits the air elemental!!  The air elemental is almost destroyed.You hear a shout! x2_Á·jXEž *******The air elemental fires a burst of electricity at you._Á·joÍ— .....@.The stunning burst is repelled._Á·j|Óž *******The air elemental fires a burst of electricity at you._Á·jUVG.Σ_Á·j,]R....@._Á·j_L======4.4 (1_Á·j!e_Á·j‚g5 _The stunning burst is repelled._Á·j¹_Á·j~¾_Á·j…ñ¨ #......... tswn the Metallomancer #..# #..####### Oni of Vehumet ****** #..# #..#...... Health: 189/189 ======================== #..# .#..#...... Magic: 28/38 =================------- #..#...#..#...... AC: 11Str: 17 _Á·j5ó#..#...#..#####'# EV: 8Int: 22 ########..#...#......... SH: 0Dex: 9 ..........#...#......... XL: 19 Next: 85% Place: Elven Halls:2 .......@..#...#####'#### Noise: ======---  Time: 48414.4 (0.0) +#######..#............. x) staff of air #..#............. Cast: Magnavolt (1%) #..'...########## #..#...#......... #..#...#......... Σ   air elemental #..#...#......... #..#_Á·j%ôñ...#......... #..#...#####'####Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the air elemental!!  You destroy the air elemental!_Á·jB÷# #..#  #..#  #..#  _Á·jæ÷ù#.. #.. .. .......... .###...@.. ..#.... #..#.... #..'...#_Á·j£øÇ #..#...# #..#...  #..#...  #..#...   _Á·j·T 8..._Á·jxZ +5.4 (1_Á·j*^ _Á·j9` O  Press: ? - help, Dir - move target  A rock wall.  The wall shatters!blast of rock fragments hits the air elemental!!  You destroy the air elemental! _Vehumet accepts your kill._Á·j(÷_Á·jù3_Á·j»û_Á·j £9=_Á·jÿB_Á·j€ _Á·jó ’  Something unseen opens the door.  You sense a monster nearby._Á·jÛ‡.------'.._Á·j¡'_Á·j©+8.4 (3_Á·jxQ------9.4 (4 __Á·jõ_Á·jz"`Á·j¿É`Á·jË3`Á·j3Î1e`Á·jVѱ  You encounter a deep elf archer. It is wielding a +0 longbow and carrying a +0short sword.`Á·jãÕ030=Magnavolt (1%)e   deep elf archer (launcher, wandering,…)`Á·jìÝb0deflects m`Á·jþåI20.4 (1 _`Á·j“ý`Á·j×í¦******* You encounter a deep elf archer. It is wielding a +0 longbow and carrying a +0short sword.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!!!`Á·jx · ......eThe deep elf archer is almost dead.`Á·jE} >)))))))`Á·j) Z......@`Á·j¾ y23----====1`Á·j› `Á·jÄ { _The deep elf archer shoots an arrow. The arrow completely misses you.aÁ·j4W¨ *******You feel a surge of power! Electricity arcs towards the magnetite!aÁ·jÛ² ......eThe deep elf archer repels the arc of electricity!aÁ·j3à>)))))))aÁ·j |Z......@aÁ·j¯}n16--------2aÁ·j<ƒaÁ·j9† aÁ·jõ†m_The deep elf archer shoots an arrow. The arrow completely misses you.aÁ·jí2ï§The deep elf archer repels the arc of electricity! _The deep elf archer shoots an arrow. The arrow completely misses you.You feel a surge of power! Electricity arcs towards the magnetite!  You kill the deep elf archer!  Vehumet accepts your kill.aÁ·jü6y*******aÁ·j¤º*eaÁ·jáÃ( ......e   deep elf pyromancer (wandering)  You feel your power returning.aÁ·jüÊs3------63aÁ·j³ÑaÁ·jzß„ _You encounter a deep elf pyromancer. It is wielding a +0 long sword.bÁ·j=¡ #..#  #..#  #..#  #..# #..# ########..# ..........# .......@..# e#######..#.... #..#.... #..'...# #..#...# #..#...# #..#...# #..#...#bÁ·j•Ó| #..#  #..#  #..#  #..# #..# ########..# ..........# .......@..# e#######..#.... #..#.... bÁ·jƒÕ#..'...# #..#...# #..#...# #..#...# #..#...#bÁ·j~ÜbÁ·jÞbÁ·jFåbÁ·j­éj _A deep elf pyromancer is nearby!bÁ·jþ *******e  magnetised) _A deep elf pyromancer is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  The deep elf pyromancer is almost dead.bÁ·joDMe§bÁ·j,LE.....bÁ·jZMx7/38 ------4bÁ·jØTbÁ·jºX5 _The deep elf pyromancer shouts!bÁ·j–{ {§The deep elf pyromancer is almost dead. _The deep elf pyromancer shouts!  You feel a surge of power! Electricity arcs towards the magnetite!  You kill the deep elf pyromancer!  Vehumet accepts your kill.bÁ·j†€ m******bÁ·jô 6**bÁ·jSŽ ^§.....§bÁ·j+• ¢2-------75Magnavolt (1%)bÁ·jn› bÁ·j!Ÿ 4 _You feel your power returning.cÁ·j¦€P#..# #..#########..# #..#.......#..# .#..#.#..#...#..#.#..#...#..#####'##########..#...#..........cÁ·jí�..........#...#..§#...#####'#####§#######@.#.............. #..#.#..'...##########'#..#...#..........#..#...#.#..#...#.#..#...#.#..#...#####'######<.#............).cÁ·jSŒy)----6cÁ·js‘cÁ·jñ“cÁ·jŽùn .......#..# .#..#..#..#...#..#####'##########..#...#....................#...#cÁ·j�û¤§........#...#####'#####)#######..#.............. #@.#.....#..'...##########'#..#...#..............##<.##..#.............. cÁ·j(7)cÁ·jtC----7cÁ·jn cÁ·j´ cÁ·j¨� – .#..#...##..#...#..#####'##########..#...#....................#...#)........#...#####'#####)#######..#.............. #..##@.'...##########'#..#...#..........cÁ·j?Ž <#..#...#.###..##.............. cÁ·jý• cÁ·j@– T3---8cÁ·j¿™ cÁ·j}› cÁ·j¼ Å ..#..#...#..#####'##cÁ·jx Ù########..#...#....................#...#)#...#####'#####)#######..#.............. #..#..#..'...##########'#@.#...#..........#..#...##..#...##..################ cÁ·jP <9cÁ·j@ cÁ·j^ cÁ·jëLŽ ####'##########..#...#....................#...#)#...#####'#####)#######..#.............. #..#.....#..'...##########'#..#...#..........cÁ·j¹M,#@.##..##..##..#. cÁ·jãWcÁ·j]X'30cÁ·jJ^cÁ·jó`dÁ·jvR #######..................#...#)#...#####'#####)#######..#.............. #..#.....#..'...##########'#..#...#..........#..##@.##..##..#...#####'#####..... dÁ·jk~dÁ·jé~&1dÁ·j4…dÁ·jTˆdÁ·jü±­..........#...#..)........#...#####'######)#######..#............... #..#...#..'...##########'##..#...#...........#..#...#.#..#...#.#.@#...#.#..#...#####'#######<.#............)..#..#..#..#.#..################.... ...... .##dÁ·jö²dÁ·jw³R4=2dÁ·jô¸dÁ·j&¼dÁ·jAè$ )####'######)#######..#............... #..##..'...##########'##..#...#...........#..##..##..#dÁ·j¥èµ#.@#...#####'#######<.#............)..#..#.#####dÁ·jÌè dÁ·jŒñdÁ·jîñ&3dÁ·jüödÁ·jeúdÁ·j$Qß )#######..#.............. #..# #..'...##########' #..#...#.......... #..#...# #..#...# #..#...# #..#...#####'##### #@.#............). #..#dÁ·jxQý. #..# #..############### .... . ..... ######dÁ·jœQH # dÁ·j�YdÁ·jZ&4dÁ·jË^dÁ·jOba _There is a stone staircase leading up here.eÁ·jZN4eÁ·jôReÁ·jd[C5 _eÁ·jleÁ·j>�y=1-Mesm eÁ·j—° .)..# #..>....##.%.## ...######..........ß.∩..#..∩.ß ...'....'........#.............#. ..#######........#.........^...## ..# #........##.........).## .## ##.......###...## .'## ##.....## ##...ß...### .#.## ##...'## ##.....##.## ###.## #+###@## ###.#####.####.## #.###..## #.#.# ##.###.## ##.##..#.## #...## ####.## #..##.###.######..eÁ·j÷—¢##.###.......##.##.))....#####.#....#.....#.....#....## ##....###.......).###....# #....# #.........# #....# #..### ###.....### ###... eÁ·jJX5=6.9 (2.5eÁ·j>TeÁ·j0U! _You climb upwards.eÁ·jeYc _There is a stone staircase leading down here.eÁ·jˆYeÁ·jßYeÁ·j}\eÁ·j¿^eÁ·jf| _eÁ·jægeÁ·j`hS6=eÁ·j>jeÁ·j¡leÁ·jÜleÁ·j¦neÁ·j¬peÁ·jqeÁ·j¸reÁ·j®ueÁ·jïu(eÁ·j¶weÁ·j·zy _Your orb has recharged its mesmeric power.eÁ·jw{I7=eÁ·ja¥²8==9=10/38=eÁ·jä¦eÁ·j^«BeÁ·jþ«eÁ·jN¬eÁ·j�·eÁ·jå¹,eÁ·jººeÁ·j¾eÁ·jq¾K1=eÁ·jRÀeÁ·juÂeÁ·j¥ÂeÁ·j ÄeÁ·jQÅeÁ·j{ÅeÁ·j€ÆeÁ·j}È,eÁ·jàÉeÁ·jáËeÁ·jÌS2=eÁ·jAÎeÁ·jÀÏeÁ·jýÏeÁ·j\ÑeÁ·j.ÓeÁ·j{ÓeÁ·j×ÕeÁ·j×eÁ·j×eÁ·j5ÙeÁ·j{ÛeÁ·j3Ü^3==eÁ·jçÝeÁ·j7ãBeÁ·jŸã,eÁ·j\æeÁ·j®èeÁ·jdéeÁ·j¾êeÁ·jíeÁ·j\íK4=eÁ·jbïeÁ·jŒñeÁ·j×ñeÁ·j/õeÁ·jvõeÁ·j öeÁ·jb÷eÁ·j¦ùeÁ·júeÁ·jüeÁ·j‹þeÁ·jÄþS5=eÁ·jµeÁ·jêeÁ·jéeÁ·jNeÁ·jÆeÁ·j9eÁ·jä eÁ·jõ eÁ·jq ^6==eÁ·j¶eÁ·j„eÁ·jÖeÁ·jheÁ·jñ,eÁ·jNeÁ·jS$å7=eÁ·j!%eÁ·j:'eÁ·jÉ'eÁ·j®)eÁ·j8,,eÁ·jÛ-eÁ·j&0eÁ·j”0=8=eÁ·j¼0eÁ·j^2eÁ·jW4eÁ·jž4eÁ·j|6eÁ·jI8eÁ·j…8eÁ·jè9eÁ·jð<,eÁ·jÁ=eÁ·j@eÁ·jD@#9eÁ·jy@;==eÁ·j8BeÁ·j“DeÁ·j;EeÁ·jâFeÁ·j®HeÁ·jIeÁ·jãJeÁ·jÌLeÁ·j+MeÁ·jHOeÁ·j´PeÁ·j7Q&20eÁ·jYQ2=eÁ·j)TeÁ·jÎVeÁ·j WeÁ·j¦XeÁ·jäZ,eÁ·j†\eÁ·j›^eÁ·jî^eÁ·jÏieÁ·jíleÁ·j¨mM1=eÁ·j­oeÁ·jØreÁ·jseÁ·jveÁ·jÌweÁ·jxeÁ·j¶yeÁ·j||,eÁ·jK~eÁ·j°€eÁ·jõ€W2=eÁ·j¡‚eÁ·j…eÁ·j9…eÁ·j±†eÁ·jɈeÁ·j‰eÁ·j?ŠeÁ·j¸‹eÁ·j ŒM3=eÁ·jÐŽeÁ·jÒ�,eÁ·j¬’eÁ·jæ•,eÁ·j˜eÁ·jÏ™eÁ·jšeÁ·jê›eÁ·jMžeÁ·jðžc4==eÁ·j eÁ·j~ª°[meÁ·jÄ«eÁ·j«­eÁ·jÞ­%5eÁ·jý­2=eÁ·jy¯eÁ·je±eÁ·jè±eÁ·ji³eÁ·j¬µeÁ·jðµeÁ·jW·eÁ·j:¹eÁ·j–¹eÁ·j»eÁ·j½eÁ·jb½M6=eÁ·j¿eÁ·jÁeÁ·jÂeÁ·jŸÂeÁ·jŸÄeÁ·jþÄeÁ·j“ÆeÁ·jµÈeÁ·jÉeÁ·jëÊeÁ·jlÍeÁ·j•ÍT7==eÁ·jµÍeÁ·j<ÏeÁ·j‘Ñ,eÁ·j ÓeÁ·jÕeÁ·j9ÕeÁ·jÄÖeÁ·j�ØeÁ·jæØeÁ·j=ÚeÁ·jcÜeÁ·j¦ÜP8=eÁ·jïÝeÁ·j¸ßeÁ·jôßeÁ·jáeÁ·jTãeÁ·j€ãeÁ·jôäeÁ·jÄæeÁ·jç59=eÁ·j8çeÁ·j¶èeÁ·jaêeÁ·jŽêeÁ·jñëeÁ·jÏíeÁ·j îeÁ·j¯ïeÁ·j“ñeÁ·j¿ñeÁ·jnóeÁ·jIõeÁ·j¶õ@30=eÁ·jÙõeÁ·j+÷eÁ·jù,eÁ·júeÁ·j,ûeÁ·jOûeÁ·jcüeÁ·j-þeÁ·j[þeÁ·j©ÿeÁ·jeÁ·jl#1eÁ·j‰(=eÁ·j eÁ·jeÁ·jPeÁ·jÓeÁ·jÔ eÁ·j eÁ·j† eÁ·jœeÁ·jÕeÁ·jeÁ·jMeÁ·j—eÁ·j¶a2==eÁ·j[eÁ·j×!eÁ·j'"eÁ·j&$eÁ·j?&,eÁ·jÙ'eÁ·jÌ)eÁ·jþ)eÁ·j‚3Ù3=eÁ·jÚ4eÁ·j5eÁ·j?6eÁ·j8,eÁ·j}9eÁ·jp;eÁ·j¹;#4eÁ·jÙ;(=eÁ·j½=eÁ·j�?eÁ·jÇ?eÁ·j›AeÁ·jõCeÁ·j+DeÁ·j³EeÁ·j_G,eÁ·jIeÁ·jÄJeÁ·jøJeÁ·jKa5==eÁ·jžLeÁ·jèNeÁ·j;OeÁ·jòPeÁ·jSeÁ·jPSeÁ·j¿TeÁ·j¨VeÁ·jÓVN6=eÁ·j:XeÁ·j!ZeÁ·jWZeÁ·j‚[eÁ·jF]eÁ·jr]eÁ·jì^eÁ·j÷_eÁ·j`eÁ·j;aeÁ·j0beÁ·jgbK7=eÁ·jGceÁ·j¬d,eÁ·j*eeÁ·j…feÁ·j©feÁ·jkgeÁ·j$ieÁ·j[ieÁ·jkeÁ·jmeÁ·jtmeÁ·j×ma8==eÁ·j–oeÁ·jêÒQ 562.9 (126.0) _Magic restored.eÁ·jóÓeÁ·jmÜeÁ·j0âE _Done exploring.eÁ·jc" JeÁ·j* eÁ·jO0 83.0) _eÁ·jƒ2 eÁ·j·d y=2-Mesm eÁ·j„m G )#######..#.... #..#........... #..'...##########' #..#...#.......... #..#...#.......... #..#...#.... #..#...#.......... #..#...#####'##### #@.#............). #..#.............. #..#............. #..########## eÁ·j÷m �.... . ..... . ######  eÁ·jî,5.4 (2.5eÁ·j%eÁ·j'&# _You climb downwards.eÁ·jw*a _There is a stone staircase leading up here.fÁ·j‚šÛ _fÁ·j:¢„fÁ·jg¥,fÁ·jæ¥fÁ·j²©fÁ·jï©(fÁ·jõªfÁ·jF­y _Your orb has recharged its mesmeric power.fÁ·jí¯fÁ·jI°fÁ·jà°fÁ·jf²fÁ·j¿µfÁ·j¶fÁ·j¡¶fÁ·j†¸fÁ·j/»fÁ·jk»fÁ·j½»fÁ·jç¼fÁ·jj¿fÁ·j¢¿fÁ·j~ÀfÁ·jÂfÁ·jÅfÁ·jOÅfÁ·jÉÅfÁ·j^ÇfÁ·j ÊfÁ·jIÊfÁ·jÝÊfÁ·j{ÌfÁ·j·Ï,fÁ·j†ÐfÁ·jqÒfÁ·jÖfÁ·j<ÖfÁ·jéÖfÁ·jµØfÁ·jÜfÁ·j`ÜfÁ·jßÜfÁ·j;ÞfÁ·jÁàfÁ·j#áfÁ·jŒáfÁ·jÿâfÁ·jGçBfÁ·jéfÁ·jÏêfÁ·j@ëfÁ·j´ëfÁ·jMífÁ·j¸ðfÁ·j%ñfÁ·j“ñfÁ·jEófÁ·j°õfÁ·jPöfÁ·j|öfÁ·ja÷fÁ·jÈùfÁ·j@úfÁ·j®úfÁ·jP'fÁ·j ?  You open the door.  fÁ·j6 sYou encounter a water elemental, a fire elemental and 2 earth elementals.fÁ·jå #..###########..#########.................. #####..... #ΣΣ ##.########## fÁ·j^â#.Σ #.# #.Σ #.# #'###.# fÁ·j{{#.@...# fÁ·j£ž#######  fÁ·jöäMagnavolt (1%)   ΣΣ 2 earth elementals (dormant)fÁ·j fÁ·j&� Σ   water elemental (dormant) fÁ·j<Œ Σ   fire elemental (dormant)fÁ·jV"fÁ·jé086.4 (21.0)fÁ·jo37.4 (22 _fÁ·j(!fÁ·j8%U _Found a stormy altar of Qazlal.fÁ·j¥} fÁ·j~~ oPut on or remove which piece of jewellery? fÁ·j¬~ §Jewellery (go to first with "=)  g - an amulet of regeneration (worn) fÁ·jÎ~ _ A - a ring of poison resistance (worn)  D - a +4 ring of protection (worn)fÁ·jî~ Ui - a +4 ring of slaying  p - a +4 ring of protection  fÁ·j iB - an amulet of chemistry  F - the ring of Fedghotil {rCorr Dex+2} fÁ·j; ŸTalismans (go to first with %)j - an inkwell talismanfÁ·j[ ¾[?] describe selected [!] equip|wield|wear|put onfÁ·j| �[tab] equip|unequip iÁ·jÂn#..#........ tswn the Metallomancer##########..######### Oni of Vehumet ******..................Health: 189/189 ========================#####............Magic: 38/38 ========================#ΣΣ ##.##########AC: 11Str: 17#.Σ #.#EV: 8Int: 22#.Σ #.#SH: 0Dex: 9#'###.#XL: 19 Next: 87% Place: Elven Halls:2#.@...#Noise: ---------  Time: 48587.4 (0.0)#######x) staff of airCast: MaiÁ·jqÛgnavolt (1%)  ΣΣ 2 earth elementals (dormant)  Σ   water elemental (dormant)  Σ   fire elemental (dormant) _You climb downwards. _There is a stone staircase leading up here. _Your orb has recharged its mesmeric power.You open the door. _You encounter a water elemental, a fire elemental and 2 earth elementals. _Found a stormy altar of Qazlal.  Okay, then.iÁ·jPs. _iÁ·jÍ ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jÁ·j6WM #..#........ tswn the Metallomancer ##########..######### Oni of Vehumet ****** ..................  Health: 189/189 ======================== #####............  Magic: 33/38 ====================---- #ΣΣ ##.##########  AC: 11Str: 17 #*Σ #.#  EV: 8Int: 22 #*Σ #.#  SH: 0Dex: 9 jÁ·jÚWV#*###.#  XL: 19 Next: 87% Place: Elven Halls:2 #.@...#  Noise: ---------  Time: 48587.4 (0.0) #######  x) staff of air  Cast: Magnavolt (1%)  ΣΣ 2 earth elementals (dormant) jÁ·jXB Σ   water elemental (dormant)  Σ   fire elemental (dormant) _Okay, then.jÁ·jKX½Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  jÁ·juX›Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (dormant)jÁ·j­è· #..#........ tswn the Metallomancer ##########..######### Oni of Vehumet ****** ..................  Health: 189/189 ========================jÁ·jéÄ #####............  Magic: 33/38 ====================---- #ΣΣ ##.##########  AC: 11Str: 17 #._ #.#  EV: 8Int: 22jÁ·jméU #.Σ #.#  SH: 0Dex: 9 #'###.#  XL: 19 Next: 87% Place: Elven Halls:2 #.@...#  Noise: ---------  Time: 48587.4 (0.0) jÁ·j¡é}#######  x) staff of air  Cast: Magnavolt (1%)jÁ·jÔé   ΣΣ 2 earth elementals (dormant)  Σ   water elemental (dormant) jÁ·jùéÊ Σ   fire elemental (dormant)Press: ? - help, Dir - move targetjÁ·jêÑFragment what (e.g. wall or brittle monster)?: an earth elemental (dormant)  The earth elemental shatters!  The earth elemental is moderately damaged.jÁ·jJê™The blast of rock fragments hits the fire elemental!!!  You destroy the fire elemental!jÁ·j�îŽ #. . jÁ·jØîä..  ..  #ΣΣ ##.jÁ·j%ï  ### #.#  ##Σ #.#  #####.# jÁ·jMïŠ #.@...#  jÁ·jsï=  ΣjÁ·j™ï<1 dormant)jÁ·j–FT.ΣjÁ·jÏG.ΣjÁ·jJ.Fragment what (e.g. wall or brittle monster)?: an earth elemental (dormant)  The earth elemental shatters!  The earth elemental is moderately damaged.jÁ·jKJêThe blast of rock fragments hits the fire elemental!!!  You destroy the fire elemental!  Vehumet accepts your kill.jÁ·j=K>.ΣjÁ·jvKjÁ·j Q5..   earth elementalΣΣ   fire elementaljÁ·jxXK=======8.4 (1jÁ·jT]jÁ·j?a_ _You encounter a fire elemental.lÁ·j�HŸ #..# #.. ... #####... #...##.# #.ΣΣ##.# #..ζ #.# #ΣΣ##.# #@....# #######Σ 2 earth elementalslÁ·j_JA_ΣlÁ·jNK#ΣlÁ·jÖNT.ΣlÁ·j[UlÁ·j›V‚5-=------9lÁ·jw[B_lÁ·jˆ_\ _The fire elemental hits you. The fire elemental burns you! You resist.lÁ·jgÝÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lÁ·j¿Ò‘** Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! Electricity surges outward!  resists.  lÁ·j+Ó�The fire elemental is struck by an electric surge!  The fire elemental is severely damaged.lÁ·j­p þ ΣΣThe water elemental is struck by an electric surge.  The fire elemental closely misses you. The fire elemental hits you.lÁ·jÍq 54-lÁ·j r …28---=====--90lÁ·jPw &_lÁ·jn{ ? _The fire elemental burns you! You resist.mÁ·jz÷\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mÁ·j˜ ® #..#....... tswn the Metallomancer ##########..######## Oni of Vehumet ****** ..................  Health: 184/189 =======================- #####............  Magic: 23/38 ==============---------- #...##.##########  AC: 11Str: 17 #._.##.#  EV: 8Int: 22 #.ΣΣ #.#  SH: 0Dex: 9 #Σ###.#  XL: 19 Next: 87% Place: Elven Halls:2mÁ·j0 ñ #@Σ**.#  Noise: =====----  Time: 48590.4 (0.0) ###*###  x) staff of air  Cast: Magnavolt (1%)mÁ·j§ Ò  ΣΣ 2 earth elementals  Σ   water elemental  Σ   fire elemental _The fire elemental burns you! You resist.  mÁ·jÙ =Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mÁ·j@ åAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.nÁ·jî�Σ..#You cannot affect that.nÁ·jb­ƒΣ*Σ**A rock wall.nÁ·j ¨Σ #Σ..You can't see that place.nÁ·j„« Ö**ΣΣ ΣFragment what (e.g. wall or brittle monster)?: an earth elemental (flame)oÁ·j ä¡ #..#....... tswn the Metallomancer ##########..######## Oni of Vehumet ****** ..................  Health: 184/189 =======================- #####............  Magic: 23/38 ==============---------- #...##.##########  AC: 11Str: 17 #._.##.#  EV: 8Int: 22oÁ·jÞä¶ #.ΣΣ #.#  SH: 0Dex: 9 #'###.#  XL: 19 Next: 87% Place: Elven Halls:2 #@Σ...#  Noise: =====----  Time: 48590.4 (0.0) #######  x) staff of air  Cast: Magnavolt (1%)oÁ·jå•  ΣΣ 2 earth elementals oÁ·jTå Σ   water elemental  Σ   fire elementaloÁ·jðå¤Fragment what (e.g. wall or brittle monster)?: an earth elemental (flame)  The earth elemental shatters!!  The earth elemental is heavily damaged.The blast of rock fragments hits the fire elemental!!  You destroy the fire elemental!Vehumet accepts your kill.oÁ·j%ì´     #...  oÁ·j´ì|#.####.#  #.#Σ #.#  #####.#  #@Σ...#    oÁ·jâì3   oÁ·jíÜThe earth elemental is heavily damaged.blast of rock fragments hits the fire elemental!!  You destroy the fire elemental!  oÁ·jBí¬Vehumet accepts your kill.  You feel your power returning.  The blast of rock fragments hits the water elemental!!oÁ·jdEV.ΣoÁ·j,OÄ ##*The water elemental is heavily damaged.The earth elemental hits you.oÁ·jÆÕ�_..*@*oÁ·jd^…***ΣΣ*oÁ·j…ÜFâ„“ΣoÁ·jøâB....oÁ·jêš37===8=======1.4 (1oÁ·jÃê7-Mesm oÁ·jýîoÁ·jhò@ _Your orb emits a pulse of dizzying energy.pÁ·jÓ2ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pÁ·júÖ  #..#...### #<.#...... #..#...... #..#......##########..#######.................. #####............#...##.##########pÁ·j„× _.##.##...##.###ΣΣ##.##§Σ...# #######pÁ·jãÚ 8Σ'pÁ·jZÝ MΣ.pÁ·jBÞ KΣ#pÁ·j å pÁ·jøæ Š45=--==-----pÁ·j}ç ]2-Blink -Mesm pÁ·j5î pÁ·jvò _You blink.qÁ·jÜ¡ê  Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qÁ·j¤  #..#...### tswn the Metallomancer #<.#...... Oni of Vehumet ****** qÁ·jT …#..#...... Health: 184/189 =======================- #..#...... Magic: 20/38 ============------------ ##########..####### AC: 11Str: 17 ..................  EV: 8Int: 22 #####............  SH: 0Dex: 9 #...##.##########  XL: 19 Next: 88% Place: Elven Halls:2 #@_.##.#  Noise: ==-------  Time: 48592.4 (0.0) #ΣΣ*##.#  x) staff of air ##Σ###.#  Cast: Magnavolt (1%) qÁ·j³ ì#**...#  -Blink -Mesm  #######   ΣΣ 2 earth elementals  Σ   water elementalqÁ·j ËConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (moderatelydamaged)  An open door.rÁ·j¯W#..#...### tswn the Metallomancer#<.#...... Oni of Vehumet ******#..#...... Health: 184/189 =======================-#..#...... Magic: 20/38 ============------------##########..####### AC: 11Str: 17.................. EV: 8Int: 22#####............ SH: 0Dex: 9rÁ·jQÏ#...##.########## XL: 19 Next: 88% Place: Elven Halls:2#@_.##.#Noise: ==-------  Time: 48592.4 (0.0)######.#x) staff of air##Σ###.#Cast: Magnavolt (1%)###...#-Blink -Mesm #######ΣΣ 2 earth elementalsΣ   water elementalrÁ·j˜An open door.  The earth elemental shatters!!  The earth elemental is almost destroyed.The blast of rock fragments hits the water elemental!  rÁ·jÉ¡The water elemental is almost destroyed.The blast of rock fragments hits the earth elemental but does no damage.rÁ·jÑt¬Σ'  The earth elemental is almost destroyed.blast of rock fragments hits the water elemental!waterearth but does no damage.  The earth elemental is heavily damaged.water elemental engulfs you.rÁ·jóuRΣ.rÁ·j@|ˆΣ..§.rÁ·j"}¹5=======3.4 (1Magnavolt (1%)Flooded -Mesm rÁ·jm}rÁ·j ‚rÁ·j.‡] _Water floods into your lungs!sÁ·j<Î ûΣ#water elemental engulfs you. _Water floods into your lungs!  You hit the water elemental. The water elemental is electrocuted.  You kick the water elemental, but do no damage.The water elemental is almost destroyed.  Your lungs strain for air.sÁ·jcÕ <.sÁ·j©Ö ’56----====---4.6 (1.2sÁ·jSÛ sÁ·jëß U _The water elemental engulfs you. The earth elemental hits you!!tÁ·j°´t#<.#.......#..#.#..#.##########..########.................. ##### #...##.########## #.Σ.##.# ΣΣ@.##.# ##'###.# .....# #######  #ΣYour lungs strain for air.45-----1==------50 _The water elemental engulfs you! The earth elemental barely misses you.tÁ·j<Á.##########..########..................  ######...##.##########tÁ·jæÁN#.Σ.##.# #Σ..##Σ@## #.....########tÁ·j~Ì™  Your lungs strain for air.You feel ready to blink again.tÁ·jGÍŸ130---=--6tÁ·jÒtÁ·jÝÓ/ _The water elemental engulfs you!tÁ·j«×Q _There is an open door here.tÁ·j%( s#..#.##########..#########.................. tÁ·jï( €##### #...##.########## #.Σ.##.# #Σ..##.# #Σ'###.# #.@...# ####### tÁ·j®* U.ΣtÁ·jO/ ÷ _ΣYou finish coughing all the water out of your lungs.The water elemental attacks as it pursues you!tÁ·jü/ M#ΣtÁ·j´8 {  The water elemental engulfs you!  The earth elemental attacks as it pursues you!tÁ·j7: ö96/189 ------====7Magnavolt (1%)tÁ·j’? 9_tÁ·j!D 4 _The earth elemental hits you!!uÁ·j׈±#..#.#..#. #####. #...##.# #._.##.# #Σ..##.# ##Σ###.# #Σ.@..# ####### 'ΣuÁ·jè‹c .ΣuÁ·j‰ŒrThe water elemental attacks as it pursues you!  The water elemental engulfs you!uÁ·jÉŒuÁ·jõŒMΣ.uÁ·j-“uÁ·jÚ“$87uÁ·jý“F-----2uÁ·j”Q===--uÁ·j8”D8Magnavolt (1%)uÁ·jS”IFlooded -Mesm uÁ·jA™uÁ·jÆœ uÁ·jõœO_Water floods into your lungs!xÁ·j[™ #..#......... tswn the Metallomancer ##########..########## Oni of Vehumet ******xÁ·jª™Þ ..................  Health: 87/189 ===========------------- #####............  Magic: 22/38 =============----------- #...##.##########  AC: 11xÁ·jÍ™ÇStr: 17 #._.##.#  EV: 8xÁ·jð™ÿInt: 22 #...##.#  SH: 0xÁ·jš<Dex: 9 xÁ·j@šQ##ΣΣ##.#  XL: 19 Next: 88% Place: Elven Halls:2 xÁ·jcš;#*Σ@..#  Noise: ==-------  Time: 48598.6 (1.0) xÁ·j‡šH#######  x) staff of air  Cast: Magnavolt (1%)xÁ·j©šn  Flooded -Mesm xÁ·jÚšç  ΣΣ 2 earth elementals  Σ   water elementalxÁ·j ›ZThe water elemental engulfs you! xÁ·j6›S_Water floods into your lungs!Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cyclexÁ·jd›�Shift-Dir - straight lineAim: an earth elemental (heavily damaged)xÁ·jþü #..#......... tswn the Metallomancer##########..########## Oni of Vehumet ******..................Health: 87/189 ===========-------------#####............Magic: 22/38 =============-----------#...##.##########AC: 11Str: 17#._.##.#EV: 8Int: 22#...##.#SH: 0Dex: 9######.#XL: 19 Next: 88% Place: Elven Halls:2##*#..#Noise: ==-------  Time: 48598.6 (1.0)#######x) staff of airCast: Magnavolt (1%)Flooded -Mesm   ΣΣ 2 earth elementalsÁ·jÞ ®K  Σ   water elementalThe water elemental engulfs you! _Water floods into your lungs!Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an earth elemental (heavily damaged)xÁ·jIÍ 8*xÁ·j_˜ ’*(1 rooted)Aiming: Fastroot xÁ·j̘ Ó Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an earth elemental (heavily damaged)  The roots erupt in riotous growth! The water elemental is unaffected.  The roots grab the earth elemental!xÁ·jmjyÁ·j †yÁ·jA1  The earth elemental is unaffected.yÁ·jŠ% #ΣYour lungs strain for air.The grasping roots constrict the earth elemental, but do no damage.The water elemental engulfs you!yÁ·jŒqΣ.Σ@yÁ·j˜971--=======yÁ·j×9yÁ·j^%_yÁ·jåK _The earth elemental struggles to escape constriction.zÁ·jd0p#..#.####..#... #####... #...##.# #._.##.# #...##.# ##Σ#Σ#.# #.Σ.@.# #######  .ΣYour lungs strain for air.zÁ·jÈ7Ñ _The grasping roots constrict the earth elemental, but do no damage.The water elemental attacks as it pursues you!zÁ·j<zÁ·j=}67---=------600zÁ·j�B9_zÁ·j”I6 _The water elemental engulfs you.}Á·j…| #..#.......... tswn the Metallomancer ##########..########### Oni of Vehumet ****** ..................  Health: 67/189 ========---------------- #####............  Magic: 22/38 =============----------- #...##.##########  AC: 11Str: 17 #._.##.# EV: 8Int: 22 #...##.# SH: 0Dex: 9 ##Σ#Σ#*# XL: 19 Next: 88% Place: Elven Halls:2 #..Σ@*# Noise: =--------  Time: 48600.6 (1.0) ####}Á·j=}### x) staff of air  Cast: Magnavolt (1%)  Flooded -Mesm   ΣΣ 2 earth elementals (1 rooted)  Σ   water elementalThe water elemental attacks as it pursues you! _The water elemental engulfs you.  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}Á·jû�>#..#.......... tswn the Metallomancer##########..########### Oni of Vehumet ******..................Health: 67/189 ========----------------#####............Magic: 22/38 =============-----------#...##.##########AC: 11Str: 17#._.##.#EV: 8Int: 22}Á·j€�Ã#...##.#SH: 0Dex: 9##Σ#*###XL: 19 Next: 88% Place: Elven Halls:2#..####Noise: =--------  Time: 48600.6 (1.0)#######x) staff of airCast: Magnavolt (1%)}Á·jM‘øFlooded -Mesm   ΣΣ 2 earth elementals (1 rooted)  Σ   water elementalThe water elemental attacks as it pursues you! _The water elemental engulfs you.  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}Á·j d 8*}Á·j7 ó _engulfs you.  Aiming: Fastroot  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The roots erupt in riotous growth! The earth elemental is unaffected.  The water elemental is unaffected.}Á·jõŽ }Á·j~  ## ..  ..  .#  #._.##.# .# ##Σ#*### #..*### #######  The roots erupt in riotous growth! The earth elemental is unaffected.  The water elemental is unaffected.  You finish coughing all the water out of your lungs.}Á·j ¢The grasping roots constrict the earth elemental.water elemental engulfs you!earthstruggles to escape constriction.}Á·jñ o ## ..  ..  .#  }Á·j�ñ ¹#._.##.# .# ##Σ#*### #..*### #######}Á·jÖú × Σ#.Σ@.The earth elemental hits you!}Á·jü ±42---=======1Magnavolt (1%)}Á·j’7_}Á·jŠV _* * * LOW HITPOINT WARNING * * *€Á·jóB  You reach into the sack... ...and things crawl out!€Á·jºøó 'ΣThe earth elemental is caught in a web! The sack is emptied!  The grasping roots constrict the earth elemental!  The water elemental engulfs you.€Á·j¤ÿ¢ sssally target)(ally target)€Á·j¥sss 3 scorpions (summoned)The earth elemental breaks free of the grasping roots!€Á·j“3---3==------€Á·j\2€Á·j€Á·j• @ _The earth elemental tears free of the web.€Á·j-ƒ€Á·j¼ƒ<------€Á·jµ‰€Á·j*ŽF _Unknown command.�Á·jÂòi #..#. #..#...........##########..############.......... #####............ #...##.###########._.##.# #...##s# ##'ΣΣ#@# #.sΣs.# ####### �Á·jJó�Á·j®™. _Unknown command.  You swap places with your scorpion.  The water elemental closely misses your scorpion.Something misses your scorpion.  Your scorpion stings the water elemental.  The water elemental is destroyed!�Á·j{� .sVehumet accepts your kill.�Á·j  a �Á·j4z53Magnavolt (1%)�Á·j¸�Á·jk_ _Something misses your scorpion.‚Á·jgb ˆM##########..############..................  #####...##.##########_.##.# ..##s##'ΣΣ#.#‚Á·j²b ¹ #..ss@########  ΣΣ 2 earth elementals‚Á·j�e J.s‚Á·j"h ¥ #ΣYour scorpion stings the earth elemental.  ‚Á·jKh CYour scorpion stings the earth elemental but does no damage.‚Á·jp F(1 ally target)‚Á·j?r G6-4‚Á·jw ‚Á·jÑ| P _The earth elemental hits your scorpion but does no damage.…Á·jVJ_ s.You hit the earth elemental but do no damage.You kick the earth elemental, but do no damage.You headbutt the earth elemental, but do no damage.#Σ…Á·jâOr  ### ...  #####...  #...##.#  #._.##.# #...##.# ##'#ΣΣs# #.s.s@# #######…Á·j'P]The earth elemental is almost destroyed.…Á·j-"] ### ...  #####...  #...##.#  #._.##.# #...##.# ##'#ΣΣs# #.s.s@# #######…Á·jé'C  The earth elemental hits you!!…Á·j§(Y2--===5.8 (1.2…Á·jß4l _* * * LOW HITPOINT WARNING * * *‰Á·j=‘«_* * * LOW HITPOINT WARNING * * *You take a swig of the potion and twirl your staff of air.‰Á·j«œÈ  You savour every drop. You feel much better.  Your scorpion stings the earth elemental but does no damage.  Your scorpion stings the earth elemental. x2‰Á·jÈ�³69=====4==---60‰Á·jv£7_‰Á·j˜§R _Your scorpion stings the earth elemental but does no damage.‰Á·jäß ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŠÁ·j‚\� #..#...# #..#...#...... #..#...#####'# #<.#.......... #..#.......... #..#..........###########..###########ŠÁ·j]•...................#####@...........#...##.###########._.##.##...##.# ##'#ΣΣs# #.s.s§#s   scorpion (summoned) ####### ŠÁ·j+] ŠÁ·jYa2ΣŠÁ·j¾lF #Σ   earth elemental (ally target)s   scorpion (summoned)You blink.ŠÁ·j¼mú70=====2--==-7-Blink -Mesm ŠÁ·j»r8_ŠÁ·jMv? _Your scorpion stings the earth elemental.ŠÁ·j I â#..#...#.#..#...#.#..#...#####'##<.#.#..#.#..#.###########..###. #####. #...##.########## #._.##.# #...##.# ##'#Σ#ŠÁ·jvI ts##.s.sΣ# ####### s 2 scorpions (summoned)ŠÁ·j[L 0ΣŠÁ·jñN ¨ Σ.Your scorpion completely misses the earth elemental.ŠÁ·j·U �#Σ 2 earth elementals (1 ally target)ŠÁ·jõV Z2=--8ŠÁ·j¦[ 8_ŠÁ·j‚_ R _Your scorpion stings the earth elemental but does no damage.‹Á·jÈ=ø#..#...#.#..#...#.#..#...#........#..#...#####'####<.#.#..#. #..#............###########..#############........ #####............ ‹Á·jQ>ó#...##.###########._.##.# #...##.###'##ΣsΣ    earth elemental#.s.s.# #######‹Á·j6BLΣ#‹Á·jÐK»(ally target)3=--9‹Á·j:Q8_‹Á·jKTU _Your scorpion stings the earth elemental but does no damage. x2‹Á·jOÓå#..#...#.#..#...#.#..#...#.#..#...#####'##<.#.)#..#.#..#.###########..#####. ‹Á·jÙÓ¹#####. #...##.########## #._.##.# #...#Σ.###'###sΣ #.s.s.########‹Á·jØUΣ#‹Á·jÜÞ‹Á·jÍß{43=-10‹Á·j¾ä‹Á·j@è^ _You feel ready to blink again.‹Á·jA#..#...#.#..#...#.#..#...#.#..#...#..........#..#...#####'######<.#.)#..#. #..#..............###########@.###############........ .#####............ .#...##.############._.#Σ.##...##.# ##'###sΣ#.s.s.########s‹Á·j^Ä(ally target).s   scorpion (summoned)‹Á·j7?51‹Á·j–"‹Á·j‡'R _Your scorpion stings the earth elemental but does no damage.ŒÁ·j¼@°'...##########'#..##..##..##..#...#..........#..#...#####'######<.#)#..# #@.#..............###########..###############...................####...............##.###########_.#Σs...##.###'###.Σ.s.s.ŒÁ·j´BNΣ#ŒÁ·jAD0ΣŒÁ·jƒM„Σ 2 earth elementals (1 ally target)#ŒÁ·jŽN?72ŒÁ·jiS8_ŒÁ·j_WR _Your scorpion stings the earth elemental but does no damage.ŒÁ·jªÝê  Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŒÁ·j9o „ #..'...##########' tswn the Metallomancer #..#...#.......... Oni of Vehumet ****** #..#...#.......... Health: 77/189 =========--------------- #..#...#.......... Magic: 18/38 ===========------------- #..#...#.......... AC: 11Str: 17 ŒÁ·j‘o ï#..#...#####'##### EV: 8Int: 22 #<.#............). SH: 0Dex: 9 #..#.............. XL: 19 Next: 88% Place: Elven Halls:2 ŒÁ·jvp D#@.#.............. Noise: ---------  Time: 48612.8 (0.0) ###########..############### x) staff of air ................... . Cast: Magnavolt (1%) #####..*......... . -Mesm  #...##ΣΣ######### # #._.##s# ΣΣ 2 earth elementals (1 ally target) #...##.# s   scorpion (summoned)ŒÁ·j·q Á ##'###.# #.s.s.#Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetŒÁ·jr ¯Fragment what (e.g. wall or brittle monster)?: an earth elemental (almostdestroyed, ally target)�Á·jzt�Á·j¾z4#..'...##########' tswn the Metallomancer#..#...#.......... Oni of Vehumet ******#..#...#.......... Health: 77/189 =========---------------#..#...#.......... Magic: 23/38 ==============----------#..#...#.......... AC: 11Str: 17#..#...#####'##### EV: 8Int: 22#<.#............). SH: 0Dex: 9#..#.............. XL: 19 Next: 88% Place: Elven Halls:2�Á·j {[#@.#.............. Noise: ---------  Time: 48612.8 (0.0)###########..############### x) staff of air.................... Cast: Magnavolt (1%)�Á·jU{N#####............. -Mesm #...##ΣΣ##########�Á·j‚{î#._.##s#ΣΣ 2 earth elementals (1 ally target)#...##.#�Á·j­{œs   scorpion (summoned)##'###.##.s.s.#�Á·jÙ{ÕConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  �Á·j|­Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (almost�Á·j‡|_destroyed, ally target)  Okay, then.�Á·jU‚�Á·jHƒ�Á·jã‰�Á·jŒ. _�Á·jæ¢#..............#..'...##########'#..##..##..##..#...#..........#..#...#####'######<.#)#@.# #..#..............###########..###############.................####.............�Á·jÄæˆ..##ΣΣ########## Σ   earth elemental_.##s#...##'###�Á·jåêTΣ#�Á·jÕñ�Á·j?óN783.8 (1 _�Á·j.ø8_�Á·jèú�Á·jî� /)#######..#..............#..'...##########'#..##..##..##..#...#..........#..#...#####'######@.#)#..# #..#..............###########..###############�Á·jv‚ ]...............####...Σ...........##Σ###########_.##s...�Á·jú… ~ΣΣ.�Á·jƒ� wΣ 2 earth elementals.�Á·j½Ž ª9=4====4�Á·jm” �Á·jИ a _There is a stone staircase leading up here.�Á·jh‡l.)......#####'#####)#######..##..#..............#..'...##########'#..##..##..##..#...#..........#@.#...#####'######<.#)#..# #..#..............###########..###############..........ΣΣ...####...............##.�Á·j.ˆ¯###########_.##s�Á·jŒSΣ.�Á·j}ŒPΣ.�Á·j”•�Á·jÔ–X81=5 _�Á·j�:_�Á·j, ŽÁ·j¡ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŽÁ·j3‚ .)........#...#####'##### tswn the Metallomancer )#######..#.............. Oni of Vehumet ****** #..#.............. Health: 81/189 ==========-------------- #..'...##########' Magic: 19/38 ============------------ #..#...#.......... AC: 11Str: 17 ŽÁ·jy3ï#..#...#.......... EV: 8Int: 22 #..#...#.......... SH: 0Dex: 9 #..#...#.......... XL: 19 Next: 88% Place: Elven Halls:2 ŽÁ·j 4]#@.#...#####'##### Noise: ---------  Time: 48615.8 (0.0) #<.#............). x) staff of air #..#.............. Cast: Magnavolt (1%) #*.#.............. -Mesm  ŽÁ·j‡4Ù##########ΣΣ.############### ..........**....... . ΣΣ 2 earth elementals #####............ . #...##.########## # #._.##s#ŽÁ·j´4ÕConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ŽÁ·jû4èPress: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (almostdestroyed)  A rock wall.ŽÁ·j}¾; .)........#...#####'##### tswn the Metallomancer )#######..#.............. Oni of Vehumet ****** #..#.............. Health: 81/189 ==========-------------- #..'...##########' Magic: 19/38 ============------------ #..#...#.......... AC: 11ŽÁ·jÙ¾Str: 17 #..#...#.......... EV: 8Int: 22 #..#...#.......... SH: 0Dex: 9 ŽÁ·j¿#..#...#.......... XL: 19 Next: 88% Place: Elven Halls:2 ŽÁ·ju¿á#@.#...#####'##### Noise: ---------  Time: 48615.8 (0.0) #<.#............). x) staff of air ŽÁ·j#À>#..#.............. Cast: Magnavolt (1%) #..#.............. -Mesm  ###########Σ.############### ................... . ΣΣ 2 earth elementals #####............ . #...##.########## # #._.##s#ŽÁ·jmÀâFragment what (e.g. wall or brittle monster)?: an earth elemental (almostdestroyed)  A rock wall.  The earth elemental shatters!  ŽÁ·jšÀ}You blow up the earth elemental!Vehumet accepts your kill.ŽÁ·j{ÇL .) ).. #.. #.. #.. #.. #.. #.. ŽÁ·jÂÇö#@. #<.) #.. ##. #. ŽÁ·jïÇ6##.......    earth elemental .........  ŽÁ·jÈÅ  #._  A rock wall.  The earth elemental shatters!  You blow up the earth elemental!ŽÁ·jDȾVehumet accepts your kill.  You feel your power returning.  The blast of rock fragments hits the earth elemental but does no damage.ŽÁ·j/! 3sŽÁ·jf" @.sŽÁ·j&* .Σ(ally target)s   scorpion (summoned).ŽÁ·j'k …220======6.8 (1ŽÁ·jNq 8_ŽÁ·jÅu h _The earth elemental is almost destroyed.�Á·j«êÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�Á·jJNF .)........#...#####'##### tswn the Metallomancer )#######..#.............. Oni of Vehumet ****** #..#.............. Health: 82/189 ==========-------------- #..'...##########' Magic: 15/38 =========--------------- #..#...#.......... AC: 11Str: 17 #..#...#.......... EV: 8Int: 22 #..#...#.......... SH: 0Dex: 9�Á·j˜NW #..#...#.......... XL: 19 Next: 88% Place: Elven Halls:2 #@.#...#####'##### Noise: ======---  Time: 48616.8 (0.0) �Á·jOµ#<.#............). x) staff of air #*.#.............. Cast: Magnavolt (1%) **.#.............. -Mesm  ###########Σ.############### ...........s....... . Σ   earth elemental (ally target) �Á·jPOO#####............ . s   scorpion (summoned) #...##.########## # #._.##.# �Á·jÏO'_The earth elemental is almost destroyed.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.�Á·jSO �Á·jðW {.)........#...#####'##### tswn the Metallomancer)#######..#.............. Oni of Vehumet ******#..#.............. Health: 82/189 ==========--------------#..'...##########' Magic: 20/38 ============------------#..#...#.......... AC: 11Str: 17#..#...#.......... EV: 8Int: 22#..#...#.......... SH: 0Dex: 9�Á·j—X ”#..#...#.......... XL: 19 Next: 88% Place: Elven Halls:2#@.#...#####'##### Noise: ======---  Time: 48616.8 (0.0)#<.#............). x) staff of air#..#.............. Cast: Magnavolt (1%)#..#.............. -Mesm ###########Σ.###############...........s........ Σ   earth elemental (ally target)�Á·jÆX X#####............. s   scorpion (summoned)#...##.##########�Á·jLY ##._.##.#Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  Okay, then.�Á·j<` �Á·ja �Á·j¸f �Á·jj . _�Á·jê <............)........#...#####'#####)#######..#.#..#..............#..'...##########'#..##..##..#�Á·j¯ #@.#...#..........#..#...#####'######<.#)#..# #..#..............###########Σ.###############...........s####...............##.###########�Á·j´ RΣ.�Á·jb 2s�Á·jb Gs.�Á·jß ss 2 scorpions (summoned)�Á·j »31====------7.8 (1 _�Á·j± �Á·j~# �Á·jdAX########.#...#...........)........#...#####'#####)#######..#..#..#..............#..'...##########'#..##..##@.##..#...#..........#..#...#####'######<.#)#..# Σ..#..............###########s.###############..........s####.............�Á·j²Bs.ss�Á·jnCKΣ#�Á·jÊCDs.�Á·jíLss 3 scorpions (summoned)�Á·j¥N`5------8�Á·j±T�Á·j‘W�Á·j¤úÙ #####'##########..#...#.#...#...........)........#...#####'#####�Á·jlûâ)#######..#.....#..#..............#..'...##########'#..##@.##..##..#...#..........#..#...#####'######<.#)Σ..# #s.#.............. s   scorpion�Á·jÊûŽ###########..###############..........ss�Á·j³ý0s�Á·jüÿTΣ#�Á·j-„s 2 scorpions (summoned).�Á·jJ A69�Á·jœ�Á·j8f _Your scorpion barely misses the earth elemental.�Á·j¹ñ |....... #..#...#..#####'##########..#...#.#...#...........)........#...#####'#####�Á·jqò %)#######..#.....#..#..............#..'...##########'#@.##..##..##..#...#..........�Á·j¤ò 3#..#...#####'#####Σ<.#)#..#   scorpion�Á·jÔò ¯ #s.#..............###########s.###############�Á·jöô 3s�Á·jìõ Is.�Á·j‹ö 6Σ#�Á·jµö �Á·jJþ „s 2 scorpions (summoned).�Á·j±ÿ \7=20�Á·jÑ �Á·j� ‘Á·jÉÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‘Á·j1] #..#...#..#....... tswn the Metallomancer #..#...#..#####'## Oni of Vehumet ****** ########..#...#.......... Health: 87/189 ===========------------- ..........#...#.......... Magic: 16/38 ==========-------------- .)........#...#####'##### AC: 11Str: 17 )#######..#.............. EV: 8‘Á·jæ1øInt: 22 #..#.............. SH: 0Dex: 9 #..'...##########' XL: 19 Next: 88% Place: Elven Halls:2 #@.#...#.......... Noise: ---------  Time: 48620.8 (0.0) #..#...#.......... x) staff of air #..#...#.......... Cast: Magnavolt (1%)‘Á·j€26 #*.#...#.......... -Mesm  Σ*.#...#####'##### #*.#............). Σ   earth elemental (ally target) #s.#.............. ss 2 scorpions (summoned) ‘Á·jÂ2ì#.s#.............. ###########..###############Confirm with . or Enter, or press ? or * to list all spells.‘Á·jÿ25Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (almost‘Á·j63Hdestroyed, ally target)  A rock wall.‘Á·jpì #..#...#..#....... tswn the Metallomancer #..#...#..#####'## Oni of Vehumet ****** ########..#...#.......... Health: 87/189 ===========------------- ..........#...#.......... Magic: 16/38 ==========-------------- .)........#...#####'##### AC: 11Str: 17 )#######..#.............. EV: 8Int: 22 #..#.............. SH: 0Dex: 9 #..'...##########' XL: 19 Next: 88% Place: Elven Halls:2 #@.#[0;1‘Á·jìí0m...#.......... Noise: ---------  Time: 48620.8 (0.0) #..#...#.......... x) staff of air #..#...#.......... Cast: Magnavolt (1%) #..#...#.......... -Mesm  #..#...#####'##### #<.#............). Σ   earth elemental (ally target) #s.#.............. ss 2 scorpions (summoned) #.s#.............. ###########..###############Fragment what (e.g. wall or brittle monster)?: an earth elemental (almostdestroyed, ally target)  A rock wall.  The earth elemental shatters!!  You blow up the earth elemental!Vehumet accepts your kill. #..#...#[3;‘Á·jsîÛ8H ..#... ...#.. .)........#... )..#..... #..#..... #..'... #@. #.. #.. ##. ##. ##.). ss 2 scorpions (summoned) ‘Á·jõîº#s. #.‘Á·jØE Ls.‘Á·j÷F -s‘Á·j©G 4s.‘Á·jÙG ‘Á·jÏI Gs.‘Á·j†J Ks<‘Á·j3K Js.‘Á·jT Œ.s 3 scorpions (summoned)‘Á·j_ p98====1.8 (1‘Á·jÑb ‘Á·jýf 1  destroyed, ally target)  A rock wall.  The earth elemental shatters!!  You blow up the earth elemental!Vehumet accepts your kill. _You feel your power returning.’Á·jùˆ’Á·ju‰’Á·j슒Á·j«Œ#s’Á·jÒŒ).’Á·jx�s’Á·j›�).’Á·jtŽJs.’Á·j½�’Á·j­—’90’Á·jš’Á·jŠš91’Á·j™›’Á·jž�’Á·jŸ’Á·ja ’Á·jˆ¢’Á·j£92’Á·j‰¤’Á·jL¦’Á·j¶§’Á·jX©’Á·j¶«n  You encounter a thermic dynamo.’Á·ju²žv49==---ss’Á·j¬²æsMagnavolt (1%)..<v   thermic dynamo (wandering)’Á·já²fsss 3 scorpions (summoned)’Á·jS»+4.8 (3’Á·j$½M---5.8 (4 _’Á·j«ÂBvv’Á·jÆ’Á·jp’Á·j‘q’Á·jÎx’Á·j}^ _You are too injured to fight recklessly!“Á·jxŒ  #..#...#..#....... tswn the Metallomancer #.v#...#..#####'## Oni of Vehumet ****** ########.*#...#.......... Health: 94/189 ===========------------- .........*#...#.......... Magic: 12/38 =======----------------- .).......*#...#####'##### AC: 11Str: 17 )#######*.#.............. EV: 8Int: 22 #*.#.............. SH: 0Dex: 9 #*.'...##########' XL: 19 Next: 88% Place: Elven Halls:2 #@.#...#.......... Noise“Á·j"� É: ---------  Time: 48625.8 (0.0) #ss#...#.......... x) staff of air #s.#...#.......... Cast: Magnavolt (1%) #..#...#.......... -Mesm  #..#...#####'##### #<.#............). v   thermic dynamo (wandering) #..#.............. sss 3 scorpions (summoned) #..#.............. ###########..############### _You encounter a thermic dynamo. _You are too injured to fight recklessly!  Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a thermic dynamo (wandering, hasn't noticed you)“Á·jÖ %#..#...#..#....... tswn the Metallomancer#.*#...#..#####'## Oni of Vehumet ******########.*#...#.......... Health: 94/189 ===========-------------.........*#...#.......... Magic: 12/38 =======-----------------.).......*#...#####'##### AC: 11Str: 17)#######*.#.............. EV: 8Int: 22#*.#.............. SH: 0Dex: 9“Á·j·! Ï#*.'...##########' XL: 19 Next: 88% Place: Elven Halls:2#@.#...#.......... Noise: ---------  Time: 48625.8 (0.0)#ss#...#.......... x) staff of air#s.#...#.......... Cast: Magnavolt (1%)#..#...#.......... -Mesm #..#...#####'######<.#............). v   thermic dynamo (magnetised)#..#.............. sss 3 scorpions (summoned)#..#..............###########..###############Dir - move target“Á·j÷! Aim: a thermic dynamo (wandering, hasn't noticed you)  You feel a surge of power!  Magnetic shrapnel attaches itself to the thermic dynamo.  Electricity arcs towards the magnetite!  The arc of electricity hits the thermic dynamo!!!“Á·j¼ Qs.Aim: a thermic dynamo (wandering, hasn't noticed you)  You feel a surge of power!  Magnetic shrapnel attaches itself to the thermic dynamo.  Electricity arcs towards the magnetite!  The arc of electricity hits the thermic dynamo!!!  The thermic dynamo is almost destroyed.s..vs.s.s.......vally target, magnetis…)5=====6.8 (1 _“Á·jؾ Bvv“Á·j£À ”Á·j8˜ #..#...#..#....... tswn the Metallomancer #..#...#..#####'## Oni of Vehumet ****** ########v.#...#.......... Health: 95/189 ============------------ ........*.#...#.......... Magic: 5/38”Á·j™©===--------------------- .)......*.#...#####'##### AC: 11Str: 17 )#######*.#.............. EV: 8Int: 22 #*.#.............. SH: 0Dex: 9 #*s'...##########' XL: 19 Next: 88% Place: Elven Halls:2 #@s#...#.......... Noise: ====-----  Time: 48626.8 (0.0) ”Á·jg™#s.#...#.......... x) staff of air #..#...#.......... Cast: Magnavolt (1%) #..#...#.......... -Mesm  ”Á·j’™M#..#...#####'##### ”Á·j½™Â#<.#............). v   thermic dynamo (ally target, magnetis…) #..#.............. sss 3 scorpions (summoned)”Á·jל‚ #..#.............. ###########..###############The arc of electricity hits the thermic dynamo!!! _The thermic dynamo is almost destroyed.Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a thermic dynamo (almost destroyed, ally target, covered in magnetic dust)”Á·jÈl #..#...#..#....... tswn the Metallomancer #..#...#..#####'## Oni of Vehumet ****** ########§.#...#.......... Health: 95/189 ============------------ ..........#...#.......... Magic: 5/38===--------------------- .)........#...#####'##### AC: 11Str: 17 )#######..#.............. EV: 8Int: 22 #..#.............. SH: 0Dex: 9 ”Á·jmm‚#.s'...##########' XL: 19 Next: 88% Place: Elven Halls:2 #@s#...#.......... Noise: ====-----  Time: 48626.8 (0.0) #s.#...#.......... x) staff of air #..#...#.......... Cast: Magnavolt (1%) #..#...#.......... -Mesm  #..#...#####'#####”Á·j¥mÇ #<.#............). v   thermic dynamo (ally target, magnetis…) #..#.............. sss 3 scorpions (summoned)”Á·j(n1 #..#.............. ###########..###############Dir - move targetAim: a thermic dynamo (almost destroyed, ally target, covered in magnetic dust)You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the thermic dynamo!!  You destroy the thermic dynamo!Vehumet accepts your kill.”Á·jÎu¤ #..#...# #*.#... *.#...# .)*.#...## )#*.# #*.# #*s'...# #@s# #s.# #..# #..# #..# ”Á·jjv¥#<.#). sss 3 scorpions (summoned) #..# #..#”Á·j|9§.....Aim: a thermic dynamo (almost destroyed, ally target, covered in magnetic dust)You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the thermic dynamo!!  You destroy the thermic dynamo!  Vehumet accepts your kill.  You feel your power returning.”Á·jµ À69==97.8 (1Magnavolt (1%)”Á·j :§”Á·jj _Your orb has recharged its mesmeric power.”Á·j/• š####'##########§.#...#....................#...#)#...#####'#####)#######..#.............. #..#.....#.s'...##########'#ss#...#..........”Á·j– ~#@.##..##..##..#...#####'######<.#............).#..#.#..############..###############................... .”Á·j˜ Bs.”Á·j¡ ”Á·j#¢ M8----8”Á·j© 9§”Á·jµ¬ 9 _You swap places with your scorpion.”Á·jß########§..................#...#)#...#####'#####)#######..#.............. #..#.....#s.'...##########'#ss#...#..........#..##@.##..##..#...#####'######<.#............).#..#.#..############..###############................... . #####.s”Á·jwF.s”Á·ji7.”Á·j�ž910/38===----9”Á·j#”Á·j_&•Á·jNJ........)#...#####'#####)#######..#.............. #..#..#s.'...##########'#..#...#..........#ss##..##@.##..#...#####'######<.#............).#..#.#..#•Á·jKB###########..###############................... . #####...##.###########•Á·jBLJ.s•Á·jÖLK.s•Á·j©MF.s•Á·jÄU•Á·jàVI100/18930•Á·jÆ]•Á·j™`•Á·j¹›a)####'#####)#######..#.............. #..#.#..'...##########'#s.#...#..........#..##ss##..##@.#...#####'######<.#............).#..#•Á·jCœý.#..############..###############................... . #####...##.###########_.##.#•Á·jŸŸ•.s.s•Á·j9 F.s•Á·j(¡K.s•Á·jª•Á·j «B21•Á·j0±;_•Á·j‘´•Á·jóæ))#######........... #..##..'...##########'#..#...#..........•Á·j£çœ#..##s.##ss##..#...#####'######@.#............).#..#.#..############..###############................... .•Á·jDèV #####....##.###########_.##.#.•Á·j]ìJ.s•Á·j˜íF.s•Á·jøô•Á·jö\3=2•Á·j 9_•Á·j$a _There is a stone staircase leading up here.•Á·jŸ 4•Á·j2 •Á·jñ M.s•Á·j' •Á·j¤ 4=1=3 _•Á·j] •Á·jz$ K§§•Á·jÓ$ /§•Á·jÅ\ ]1-Mesm •Á·j£c  .)..# #..>....##.%.## ...######..........ß.∩..#..∩.ß ...'....'........#.............#. ..#######........#.........^...## ..# #........##.........).## .## ##.......###...## .'## ##.....## ##...ß...### .#.## ##...'## ##.....##.## ###.## #+###@## ###.#####.####.## #.###..## #.#.# ##.#•Á·jHd i##.## ##.##..#.## #...## ####.## #..##.###.######..##.###.......##.##.))....#####.#....#.....#.....#....###....###.......).###....#  #....# #.........# #....#•Á·jÕd ì  #..### ###.....### ###... •Á·j¹H65.3 (2.5•Á·j%•Á·jà8G _You climb upwards. Your summoned allies are left behind.•Á·jZ;c _There is a stone staircase leading down here.–Á·j$–Á·j%–Á·jK&–Á·jð(–Á·jþ0V8 _–Á·jË<p92=–Á·j+s101=3= _Your orb has recharged its mesmeric power.43==5789=4=21=2355=–Á·jq{6=–Á·jž}w7=–Á·jz~–Á·j699–Á·j‖Á·jd„–Á·j•˜Ý306==124=7=–Á·j£š–Á·j�–Á·j¹�Y135=–Á·j‹³¢68–Á·j†»–Á·j¤¾–Á·j¤¿p98=–Á·j÷À–Á·jÏÖÁ·jwÄ&40–Á·jïÅ–Á·jŸÈ–Á·j»ÖK2=–Á·jûØ–Á·jëÛ–Á·j–ÜU3=–Á·jéÝ–Á·jœà–Á·j8á{49==–Á·j¨å–Á·jqæ;6–Á·jéç–Á·j5ë–Á·jì%7–Á·jõí–Á·jÍð–Á·jpñ%8–Á·j"ó–Á·j*õ–Á·j×õ`920=–Á·jæ÷–Á·j ûb51=–Á·jÏü–Á·jmk2=–Á·j¶(ý351=–Á·j 2í679=–Á·jÈjt60=2=13–Á·j-y–Á·jUzT43=–Á·jÛ|–Á·jƒQ5–Á·j4…–Á·jQ†K7=–Á·j¶‰�8=–Á·jg‹–Á·jS‘–Á·jBÙÐ94==70234=5=6=78806=–Á·j1Ý;1–Á·j'Þ–Á·j¦â–Á·jÊåD2=–Á·jzç–Á·jêk4=–Á·jÁë–Á·j`î–Á·j®îq57==–Á·j4ú–Á·jBü;6–Á·j ÿ–Á·j–Á·jÎ%7–Á·jí–Á·j/–Á·je K9=–Á·j� –Á·j1 _HP restored.–Á·jnW8=–Á·jì–Á·j{–Á·já–Á·j¥–Á·jÀ–Á·j7–Á·jf–Á·j¢ –Á·j!9=–Á·jÚ"–Á·j„$–Á·j�%K9=–Á·jS&–Á·j·.–Á·jÒ/–Á·j¶0–Á·j~3–Á·j 4–Á·jç5–Á·jÕ7–Á·j_8V30=–Á·jå9–Á·j+=,–Á·j>–Á·j“@,–Á·joK¹1=–Á·jñO–Á·j‚R–Á·jéR–Á·j8U–Á·j¤YB–Á·j�[–Á·j]\–Á·jf]–Á·j_–Á·jÖa~2==–Á·jd–Á·jÄd–Á·jf–Á·j9h–Á·jÙh–Á·j¯j–Á·j`pB–Á·jÎrk3=–Á·j,t–Á·j™v–Á·j¨w–Á·jþx–Á·j›{–Á·jS|–Á·j–}–Á·j©–Á·j<€–Á·j ‚–Á·jR†w4=–Á·j“�n–Á·jmšì5==–Á·j§B–Á·j©,–Á·joª–Á·jÿ«–Á·j�¬U6=–Á·jЯ–Á·j[°–Á·jÒ°–Á·j¬³–Á·j™¶,–Á·jc¸–Á·jŠ»,–Á·j=¼–Á·jwÄ–Á·j„ÆK7=–Á·júÆ–Á·j Ò„–Á·jšÒ,–Á·j5Ö–Á·jëÙ~8==–Á·j”ê–Á·jáKQ 737.3 (102.0) _Magic restored.–Á·j‹L–Á·jÈV–Á·jHYE _Done exploring.–Á·jy–Á·jày–Á·j�–Á·j‹’d8.0) _–Á·j¹ ³ =2-Mesm You climb downwards.–Á·j7Á ¹ )#######..#.... #..#...........–Á·j ² #Σ.'...##########' #..#...#.......... #..#...#.......... #..#...#.... #..#...#.......... #..#...#####'#####–Á·jÿë ‚ #@.#............). #..#.............. #..#............. ###########..##########................... . #####............ . Σ   earth elemental (wandering)...##.########## #._.##.##...##.#–Á·j@^ ,9.8 (2.5–Á·jßd –Á·jAf Z _You encounter an earth elemental.–Á·jj a _There is a stone staircase leading up here.–Á·jõÄè ) #..# #Σ.' #..# #..# #..# #..# #..# #@.#) #..#–Á·j·Åœ #..# #..# .........  .........  #########  –Á·jsÆC#._.##.# —Á·j3É ) #..# #Σ.' #..# #..# #..# #..# #..# #@.#) #..# #..# #..# .........  .........  —Á·jä#########  #._ —Á·jj)I—Á·j+g _An earth elemental is nearby!—Á·jxµ˜ ) #..# #Σ.' #..# #..# #..# #..# #..# #@.#) #..# #..# #..# .........  .........  #########  #._.##.#—Á·j¶/ —Á·jMN­ ) #..# #Σ.' #..# #..# #..# #..# #..# #@.#) #..# #..# #..# .........  .........  #########  #._ —Á·jS—Á·jT—Á·jVY—Á·j7]g _An earth elemental is nearby!—Á·j7¾ ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˜Á·j§¥> )#######..#.............. tswn the Metallomancer #**#.............. Oni of Vehumet ****** #Σ*'...##########' Health: 189/189 ======================== #**#...#.......... Magic: 33/38 ====================---- #..#...#.......... AC: 11Str: 17˜Á·jb¦È #..#...#.......... EV: 8Int: 22 #..#...#.......... SH: 0Dex: 9 #..#...#####'##### XL: 19 Next: 89% Place: Elven Halls:2 #@.#............). Noise: ---------  Time: 48739.8 (0.0) #..#.............. x) staff of air˜Á·jœ§ #..#.............. Cast: Magnavolt (1%) ###########..############### -Mesm  ................... . #####............ . Σ   earth elemental (wandering) #...##.########## # #._.##.# #...##.#Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target˜Á·j¨„Fragment what (e.g. wall or brittle monster)?: an earth elemental (wandering,  hasn't noticed you)˜Á·jYž)#######..#.............. tswn the Metallomancer####.............. Oni of Vehumet ******#Σ#'...##########' Health: 189/189 ========================####...#.......... Magic: 33/38 ====================----#..#...#.......... AC: 11Str: 17#..#...#.......... EV: 8Int: 22#..#...#.......... SH: 0Dex: 9#..#...#####'##### XL: 19 Next: 89% Place: Elven Halls:2#@.#............). Noise: ---------  Time: 48739.8 (0.0)#..#.............. x) staff of air#[3˜Á·j! —9;49m..#.............. Cast: Magnavolt (1%)###########..############### -Mesm ....................#####............. Σ   earth elemental#...##.############._.##.##...##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental (wandering,  hasn't noticed you)  The earth elemental shatters!!˜Á·j .Σ....._======40.8 (1_  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: an earth elemental (wandering,  hasn't noticed you)  The earth elemental shatters!! _The earth elemental is severely damaged.˜Á·jDº3˜Á·jSù(˜Á·j ú )#######..#.............. tswn the Metallomancer #..#.............. Oni of Vehumet ****** #..'...##########' Health: 189/189 ======================== #..#...#.......... Magic: 28/38 =================------- #..#...#.......... AC: 11Str: 17 #..#...#.......... EV: 8Int: 22 #..#...#.......... SH: 0Dex: 9 #..#...#####'##### XL: 19 Next: 89% Place: Elven Halls:2 #@.#............). Noise: ======---  ˜Á·j@ú¹Time: 48740.8 (0.0) #..#.............. x) staff of air #..#.............. Cast: Magnavolt (1%) ###########..############### -Mesm  ................... . ˜Á·j‘úœ#####............ . Σ   earth elemental˜Á·jÊú¶ #...##.########## # #._.##.# #...##.#˜Á·jóú«Fragment what (e.g. wall or brittle monster)?: an earth elemental (severelydamaged)  ˜Á·j6ûA rock wall.  ˜Á·jvû¢The earth elemental shatters!!!  You blow up the earth elemental!Vehumet accepts your kill.˜Á·jü- ) #.. ##. ##. ##. #.. #.. #.. #@.) #.. #.. .. .........  .........    #._ ˜Á·j’] F...˜Á·jAc �9====---1.8 (1˜Á·jÞg B_˜Á·j�k   damaged)  A rock wall.  The earth elemental shatters!!!  You blow up the earth elemental!Vehumet accepts your kill. _You feel your power returning.˜Á·j“â 9---˜Á·j¢ç ˜Á·jü ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˜Á·jYÀ ˜Á·jøÀ ˜Á·jÅ ˜Á·j÷È ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)™Á·j—8™Á·j79™Á·jz9™Á·j¸<™Á·jÞC¼ _30=™Á·jjD™Á·j×D(™Á·joE™Á·jžHy _Your orb has recharged its mesmeric power.™Á·j~I3™Á·jÁK,™Á·jGL™Á·jßN™Á·jKOK1=™Á·jÉO™Á·jR™Á·j‚R™Á·jÜR™Á·jÒT™Á·j5U™Á·j¦U™Á·jXW™Á·j¯W™Á·j4X™Á·jöZ™Á·j][#2™Á·j†[E==™Á·j*\™Á·ja^B™Á·j=_™Á·j3`,™Á·jYb™Á·jªb™Á·j)c™Á·jÅe™Á·j5fN3=™Á·j‡f™Á·jh™Á·jƒh™Á·jÃh™Á·j§j™Á·jk™Á·j]k™Á·jŽm™Á·jômK4=™Á·jŒn™Á·jÜp™Á·j6q™Á·j²q™Á·j t™Á·j‘t™Á·jþt™Á·juw™Á·j¶w™Á·jFx™Á·j|z™Á·jùzh5==™Á·j½{™Á·jŒ}™Á·jÌ}™Á·jU~™Á·ja€™Á·jI�,™Á·j¨‚™Á·jƒ™Á·jEƒ™Á·jú„™Á·jS…U6=™Á·jÞ…™Á·j‡‡™Á·jׇ™Á·jIˆ™Á·jŠ™Á·jUŠ™Á·jЊ™Á·jB�,™Á·jó�™Á·j%�™Á·jŽ�K7=™Á·j8‘™Á·j8“™Á·j�“™Á·j”™Á·j“•™Á·jç•™Á·jÑ–™Á·jû˜™Á·j=™™Á·jŸ™™Á·jÀ›™Á·j4œh8==™Á·jÛœ™Á·j­¡4 _Magic restored.™Á·j¤3™Á·jÀ¤™Á·jH¦™Á·jب,™Á·j8©™Á·j4ª™Á·jZ«™Á·j¦«™Á·jÄ«™Á·j­™Á·jå®™Á·j[¯9=™Á·j%°™Á·j7±™Á·jñ²™Á·jD³™Á·j«³™Á·jµ™Á·j^·™Á·j¨·™Á·j'¸™Á·j›¹™Á·j¼™Á·jk¼™Á·jļ™Á·jj¾™Á·jƒÀ™Á·jöÀ™Á·j×Á™Á·j¤Â™Á·j¢Ä™Á·jïÄ™Á·j*Å™Á·jÐÇ™Á·jHÊ™Á·j•Ê™Á·jrË™Á·j¦Ñ™Á·j Ô,™Á·j¾Ô™Á·j¾Ö™Á·j3Ø™Á·j†Ø™Á·jØØ™Á·jþÙ™Á·j Ü,™Á·j»Ü™Á·jÖÝ™Á·j¢ß™Á·jîß™Á·jbà™Á·j á™Á·j»ã™Á·j)ä™Á·jyä™Á·jªå™Á·jè™Á·jqè™Á·jÜè™Á·j;ê™Á·j5í™Á·j˜í™Á·jEî™Á·jÕï™Á·j–ñ™Á·jÝñ™Á·jjò™Á·jô™Á·jö™Á·j{ö™Á·j×ö™Á·jaø™Á·jú,™Á·jËú™Á·jü™Á·jþ™Á·jgþ™Á·jûþ™Á·jB™Á·jÇ™Á·j™Á·jš™Á·jÑ™Á·j³™Á·jû™Á·jz™Á·jØ™Á·j ™Á·jj ™Á·jæ ™Á·jÏ ™Á·jm™Á·j¶™Á·j™Á·jÅ™Á·j‹™Á·jÚ™Á·j¿™Á·jm™Á·j¤™Á·jþ™Á·jô™Á·ju™Á·j.",™Á·jW#™Á·j‰%™Á·j€(™Á·jÑ(™Á·j™)™Á·jÉ*™Á·jJ.™Á·j .™Á·jŒ/™Á·j‘2™Á·jÚ5•  You encounter a deep elf zephyrmancer. It is wielding a +0 long sword.™Á·jg=| #..# #..# #..#. #<.# #..# #..#####################..##........................e.....(@...#####.---™Á·jc>############...##.###### #._.##.# Magnavolt (1%) #...##.# ##'###.# #.....# e   deep elf zephyrmancer (asleep) ####### ™Á·jF1804.8 (63.0)™Á·j�GO---5.8 (64 _™Á·jDM6_™Á·jµc™Á·jO› #< #.. #.. ###############. ........................ e.....(@...# ############ #._.##.#         ™Á·j �ö #< #.. #.. ###############. ........................ e.....(@...# ™Á·j÷�•############ #._.##.#       ™Á·j|¤™Á·j•¥™Á·j«™Á·j ®l _A deep elf zephyrmancer is nearby!™Á·jÀ °§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.™Á·jŠ/ D*******™Á·jôº !§.....(4---90====6.8 (1.0)Magnavolt (1%)™Á·jWÁ S§_™Á·j Ä 4 _You feel your power returning.šÁ·j~7šÁ·jV8šÁ·jv=šÁ·jB´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)šÁ·j䑚Á·j”’šÁ·jˆ”šÁ·j;™šÁ·j¡: _šÁ·j顚Á·jÌ¢šÁ·j¤šÁ·jĨšÁ·j ªM5=--šÁ·jÆ«šÁ·j×®šÁ·j^²“  You encounter a deep elf pyromancer. It is wielding a +0 long sword.šÁ·j6¹—<................e...----Magnavolt (1%)e   deep elf pyromancer (wandering)šÁ·jÃ+9.8 (3šÁ·j,ÄP----10.8 (4 _šÁ·jäÉšÁ·júÙšÁ·jp � #< ############### ............... e.....(@...# ############ #._.##.#         šÁ·j/ Ï #< ############### ............... e.....(@...# ############ #._.##.#      šÁ·jþ  šÁ·jY šÁ·jz šÁ·jI šÁ·jT j _A deep elf pyromancer is nearby!šÁ·jb  #..# #..# #..# #<.# #..# #..######################...e.....@....##################...##. #._.##.# šÁ·jUâ #...##.#  ##'###.# #.....#  #šÁ·j_%E§ešÁ·jª&+ešÁ·j¶/= earcher (launcher, deflects m…)e   deep elf pyromancerThe deep elf pyromancer shouts! You hear a shout! x2šÁ·j¢04==1.8 (1šÁ·j7šÁ·j‡K  You encounter a deep elf archer. It is wielding a +0 shortbow and carrying a +0_dagger.šÁ·jMNY _You see here 6 curare-tipped darts.›Á·j?4} #.. #.. #.. #<. #.. #..################..ee§e...@(....###################...##. #._.##.#  #...##.#  ##'###.# #.....# #e   deep elf zephyrmancer (wandering)›Á·jrFÄ e.You encounter a deep elf zephyrmancer. It is wielding a +0 dagger.›Á·j=HG.e›Á·jKIJ.e›Á·jÙT<›Á·jŒU^6=2›Á·jå]›Á·já`7 _The deep elf zephyrmancer shouts!›Á·jf�®.You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.›Á·jWˆÒ *****ezephyrmancer (magnetised)  You feel your power returning.›Á·jH‰§Vehumet accepts your kill.  You feel your power returning.deep elf archer repels the arc of electricity!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!Vehumet accepts your kill.›Á·j>@***›Á·jÀ£¯§..e.)..›Á·j–©” ))))You feel your power returning. The deep elf archer shoots an arrow.›Á·jÜ+0e›Á·j¸8« e.)..e   deep elf knight (launcher)The arrow hits you!  You encounter a deep elf knight. It is carrying a +0 shortbow.›Á·j©?{1--51====›Á·j @3›Á·j¡I6_›Á·j,e1 _The deep elf knight shouts!›Á·j‡Ù ¯***** , magnetised)You encounter a deep elf knight. It is carrying a +0 shortbow. _The deep elf knight shouts!a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!!!›Á·j`<***›Á·j<èä * The deep elf archer is almost dead.The arc of electricity hits the deep elf knight!!!œÁ·jD1 e§..e.)..The deep elf knight is severely wounded.œÁ·jŸ6>)))))))œÁ·jµ·U.eœÁ·jnã.)..@(.œÁ·jAÄ’2=-28-----4œÁ·j£ÌI§_œÁ·jzÏ{ _The deep elf archer shoots an arrow. The arrow completely misses you.œÁ·jÜ*® # # # #< # #################.§.ee.).@.(....####################...##. #._.##.#  #...##.# œÁ·j~+¥ ##'###.# #.....# #œÁ·jÃ5œÁ·jëF6)))))))œÁ·j ¾Se.œÁ·jµÉ2.).@.(.4===--5œÁ·jãÒ;§œÁ·j Öp _The deep elf archer shoots an arrow. The arrow misses you.œÁ·jÓ� —§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!!  You kill the deep elf archer!  Vehumet accepts your kill.œÁ·j¶– ¶****e  knightmagnetised)œÁ·j*" §You kill the deep elf archer!Vehumet accepts your kill.  You feel your power returning.knightknightœÁ·jÛ& ?**œÁ·jÑ© .**œÁ·jÄ5 º§§.§.).œÁ·j§= Ô57-----3====6Magnavolt (1%)œÁ·j©E j§§§œÁ·j‡I 4 _You feel your power returning.�Á·j-73�Á·j:�Á·ja‘689=�Á·jA˜1 _HP restored.�Á·jȘ%8�Á·j‹œ�Á·j!¢,�Á·j ¥�Á·jŽ­,�Á·j±�Á·jL¶�Á·jɶ9=�Á·j)º�Á·j¼À�Á·jBÁK9=�Á·jZÄ�Á·jÀÉ�Á·jíÊ�Á·jöÌ�Á·jÔ,�Á·jWà�Á·jçæ,�Á·j�é�Á·jòl30=�Á·jrõ�Á·j-û,�Á·jxþ�Á·jé�Á·jÁ �Á·j5#�Á·j)�Á·j‰)�Á·j+.�Á·j/6a1=�Á·jÿ9�Á·j0?�Á·j*@�Á·jC�Á·j¡J,�Á·jËM�Á·j],�Á·j>b�Á·jWj�Á·jkh2==�Á·j°o�Á·j’„n�Á·j_‡�Á·jX‹�Á·jÞ‹U3=�Á·j£��Á·jë˜,�Á·jÉ›�Á·jÓ¡�Á·jL¢�Á·j ¦�Á·jË­,�Á·j³±�Á·jo·a4=�Á·jÜÅ�Á·j¢Î,�Á·j¥Ò�Á·jrØ,�Á·joÜ�Á·j{ä,�Á·jTè�Á·j^í�Á·jzîh5==�Á·jšñ�Á·jAù�Á·jºù�Á·jý�Á·j,�Á·jÒ�Á·j€,�Á·j[�Á·jƒ�Á·jU6=�Á·jˆ�Á·j‹.,�Á·j�3�Á·j¬:,�Á·j˜>�Á·j—F�Á·j‰G�Á·j²K�Á·jpP�Á·jþPK7=�Á·jýU�Á·jï\�Á·jc]�Á·jÀ`�Á·juf�Á·jøf�Á·j j�Á·js,�Á·jüv�Á·j}�Á·j~h8==�Á·j·��Á·jP†�Á·j˜�Á·jʘ�Á·jI��Á·jL¡�Á·jã¦�Á·jW§�Á·jŠ«�Á·jÜ·¨#..##..##..##<.##..##..#################..#..))..�Á·jr¸...).)...@....#####..----###############...##.###._.##.# �Á·jÆÃ061.8 (45.0)�Á·j˜ÄI----2.8 (46�Á·j5Ì6_�Á·j÷Ï: _m - 8 curare-tipped darts (gained 6)�Á·j ¥ 3�Á·jÁ) W=�Á·jb* f  Things that are here:�Á·j{.  �Á·jö. 9 a +0 long sword; a +0 robe�Á·já4 �Á·jµ5  _�Á·j§8 �Á·j< �Á·jÚB �Á·jNC �Á·jëE �Á·jKN %  �Á·jÈN :Items here: ))) [[ ††.�Á·j V 5 _�Á·j§V �Á·jZ �Á·jñ` �Á·jZa �Á·jRd �Á·j±g �Á·jÏl �Á·jZm �Á·j|{ �Á·j_� �Á·j‰ �Á·jЉ �Á·jÓ‹ �Á·jìŽ �Á·jn“ �Á·jå“ �Á·j—– �Á·j9™ �Á·jùž �Á·jeŸ �Á·jn¡ �Á·jô£ �Á·jY¨ ,�Á·j�ª �Á·ju¬ �Á·jo¯ �Á·j߯ �Á·j± �Á·jز �Á·jmµ �Á·jÓµ �Á·jW¹ �Á·jã¾ �Á·je¿ �Á·jÌÀ �Á·jïÆ O _You now have 1342 gold pieces (gained 20).�Á·j$Ð ´   #>.#  #..#  #..#  #..#  #..#   #..#�Á·j'Ñ c  #..#  #.@#78.8 (1  #..# #..#  #..################ #......)).......... �Á·j�Ñ #.......).)........ ############�Á·jUÙ �Á·j1Ú ,9.8 (17�Á·j®ß �Á·jä ; _Found a stone staircase leading down.žÁ·jÑIžÁ·jt…žÁ·j0ŠžÁ·jÁŠžÁ·ji•žÁ·jG™žÁ·jJ�žÁ·jÚ�žÁ·jQŸžÁ·j¡žÁ·jJ¤žÁ·j9¥žÁ·jߥžÁ·j°§žÁ·j©žÁ·jÙ©žÁ·jyªžÁ·j#¬žÁ·jP¶þ#.∩##..##...#...#.!##>.##..##.@#83.8 (4.0)#..##..##..##..##..#žÁ·j· #..##..##..################ žÁ·j¨¼žÁ·j[½+4.8 (5žÁ·j”ÁžÁ·jÄÄ/ _Found Eteil's Distillery.žÁ·jÍ3žÁ·jÁÍžÁ·jLОÁ·j$ÔžÁ·jÓÛ„žÁ·jòÜžÁ·j¦ßžÁ·jàžÁ·jOážÁ·jåBžÁ·j—æv _w - 7 potions of heal wounds (gained 1)žÁ·j#èžÁ·j“èžÁ·jÞèžÁ·jÝêžÁ·jììžÁ·jLížÁ·jçížÁ·j{ïžÁ·jÃòžÁ·j:óžÁ·jâóžÁ·jõžÁ·j0÷žÁ·j‹÷žÁ·jø÷žÁ·jMûžÁ·jÝþîWelcome to Eteil's Distillery! What would you like to do?  a -  158 gold a potion of ambrosia (owned: 7)b -  79 gold a potion of brilliance (owned: 3)  c -  59 gold a potion of curing (owned: 11)  d -  198 gold a potion of haste (owned: 3) žÁ·j;ÿo e -  198 gold a potion of haste (owned: 3)  f -  158 gold a potion of heal wounds (owned: 7)  g -  19 gold a potion of moonshine  h -  19 gold a potion of moonshine You have 1342 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listŸÁ·j¥ Òa $  After the purchase, you will have 1184 gold pieces.[Enter] buy shopping list Á·jîÕ Pb $ 05£Á·j38   a $  158 gold a potion of ambrosia (owned: 7)  d +  198 gold a potion of haste (owned: 3)44marked items £Á·jóÃá  d +  198 gold a potion of haste (owned: 3)  e +  198 gold a potion of haste (owned: 3)946¥Á·jÝí Y Purchase items for 396 gold? (y/N)§Á·jï\#-  15eal wounds (owned: 7)  e -  19 gold a potion of moonshine  f -  19 gold a potion of moonshine 946 gold pieces. After the purchase, you will have 709fshopping listF¨Á·j|éQd $ 551¨Á·jÂr¨Á·jóv¨Á·j;| tswn the Metallomancer #..#Oni of Vehumet ****** #..#Health: 189/189 ======================== #..#Magic: 38/38 ======================== #..#AC: 11Str: 17 ¨Á·j:}ˆ#..#EV: 8Int: 22 #..#SH: 0Dex: 9 #..#XL: 19 Next: 93% Place: Elven Halls:2 #.@#Noise: ---------  Time: 48892.8 (8.0) #..#######x) staff of air #.........Cast: Magnavolt (1%) ¨Á·j¤~¢#......... #..####### #>.# #..# #..# #..# _Items here: ))) [[ ††. _You now have 1342 gold pieces (gained 20). _Found a stone staircase leading down. _Found Eteil's Distillery. _w - 7 potions of heal wounds (gained 1)  ¨Á·jP0There is an entrance to Eteil's Distillery here.¨Á·jÀˆáFound a stone staircase leading down. _Found Eteil's Distillery. _w - 7 potions of heal wounds (gained 1)  There is an entrance to Eteil's Distillery here.  h - 4aste (gained 1); h - 5 potions of haste (gained 1)ank you for shopping at Eteil's Distillery!¨Á·jÆ�h _You can access your shopping list by pressing '$'.¨Á·j˜1 ¨Á·j-2 ¨Á·jr2 ¨Á·j 4 ¨Á·j 6 ¨Á·j'= ’ _¨Á·j%> ¨Á·jÈ? ¨Á·j @ ¨Á·j5@ ¨Á·j3A ¨Á·j’B ¨Á·jòB ,¨Á·jÂC ¨Á·jäD ¨Á·jE ¨Á·jXE ¨Á·j³F ¨Á·j=I ¨Á·j¬I ¨Á·jJ ¨Á·jIK ¨Á·j®M ¨Á·jN ¨Á·jIN ¨Á·j¦P ¨Á·jïR ¨Á·jBS ¨Á·j¶S ¨Á·jBU ¨Á·jTW ¨Á·jžW ¨Á·j X ¨Á·jKY ¨Á·jóZ ¨Á·j8[ ¨Á·jø[ ¨Á·jn] ¨Á·jÑ^ ¨Á·j8_ ¨Á·jÐ_ ¨Á·jí` ¨Á·jâa ¨Á·jZb ¨Á·j~c ,¨Á·jÇd ¨Á·je ¨Á·jZe ¨Á·jûe ¨Á·jêf ¨Á·j$g ¨Á·jYg ¨Á·j7h ¨Á·j®i ¨Á·jûi ¨Á·j…j ¨Á·jêk ¨Á·j8m ¨Á·jŒm ¨Á·jQn ¨Á·jùp ¨Á·j«u Ï  You encounter a deep elf archer and a fire elemental.The deep elf archer is wielding a +2 shortbow of draining and carrying a +0dagger.¨Á·jv ¨Á·j]| _       ¨Á·j°| S   ############## #.............¨Á·jÚ| { #.............¨Á·j} G #..###@####### #..#.....Σ....¨Á·j#} } #..#..........Magnavolt (1%)¨Á·jF} Ð #..#..##'#####¨Á·jj} ™ #..#.. .. .. #..#.. ... ..¨Á·j±} ¶e   deep elf archer (launcher, deflects m…) #..#.. ... eΣ   fire elemental (dormant)¨Á·j~ ý #..#.. .... #..#¨Á·jÉ� U908.8 (16.0)Σζ¨Á·j+ˆ Sâ„“Σ¨Á·j·‰ 39.8 (17 _¨Á·jº� ¨Á·jé  ] _There is an open translucent door here.©Á·jŽN6 ##############  #.............  #.............  #..###@#  #..#....Σâ„“....  #..#..........  #..#..##'#####  #..#.. .. ..  #..#.. ... ..  #..#.. ... e  #..#.. ....  #..#©Á·j™Ù± ##############  #............. ©Á·j"Ú  #.............  #..###@#  #..#....Σℓ....  #..#..........  #..#..##'#####©Á·j£Ú? #..#.. .. .. #..#.. ... ..  #..#.. ... e  #..#.. .... #..©Á·j ã©Á·jä©Á·jÆê©Á·jYîd _There are monsters nearby!©Á·jmùu** (magnetised) _There are monsters nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the fire elemental.  Electricity arcs towards the magnetite!  The arc of electricity hits the fire elemental! ©Á·j>ú The fire elemental resists.©Á·jÁ€” ΣζThe fire elemental is heavily damaged.©Á·jJ‚Se.©Á·j}„-e©Á·jbŽ£ â„“.ee   deep elf zephyrmancer (wandering)Σ   fire elemental (magnetised)The deep elf archer shouts!©Á·jÔ�ƒ1-----====10.0)©Á·j1˜©Á·j!¨‚ _You encounter a deep elf zephyrmancer. It is wielding a +0 rapier.©Á·j¢  * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the fire elemental!  The fire elemental resists.©Á·j9†• e.The fire elemental is severely damaged.e.Σ.e5-24---------1 _The fire elemental hits you. The fire elemental burns you! You resist.ªÁ·jªh §The fire elemental hits you. The fire elemental burns you! You resist.  You destroy the fire elemental!  Vehumet accepts your kill.ªÁ·j,n?*ªÁ·jHð;.ªÁ·j%òGe.ªÁ·jiø�§ezephyrmancerªÁ·jAÿÌ7-0-------2Magnavolt (1%)ªÁ·j¢<§ªÁ·jÞ 4 _You feel your power returning.«Á·j¾R ÷     ##############  #.............  #.............  #..###'#######  #..#.@.§......  #..#....  #..#..##'#####  #..#..# ..ee.  #..#..# ......  #..#..# .....earcher (launcher, deflects m…) «Á·jZS @ #..#..# ...  #..#..#  #..#«Á·jV 1e«Á·j V Ke.«Á·j†\ ©.e   deep elf zephyrmancer«Á·jw] ­8----3Magnavolt (1%)«Á·j:c «Á·jÖe ¬Á·jìØ **(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.¬Á·j��Þ*****  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!!!  The deep elf archer is severely wounded.The arc of electricity hits the deep elf zephyrmancer!!!¬Á·jƒ& .§..'eeThe deep elf zephyrmancer is almost dead.¬Á·jÀ+E))))¬Á·j„­;.¬Á·jé´’@..'e¬Á·j,¶›9=13-------====¬Á·jg¶4¬Á·j?¼9§¬Á·j¿Q _The deep elf archer shoots an arrow. The arrow is repelled.¬Á·j=´ **You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.­Á·jŽ’ˆ§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!!  You kill the deep elf archer!Vehumet accepts your kill.­Á·j¯–S****­Á·jF0(­Á·jæu eYou feel your power returning.­Á·j"­.§..'.e   deep elf zephyrmancer (magnetised)(   dancing +1 scimitar of flaming­Á·j¥)s0------45­Á·j 1­Á·j‹Jo _You encounter a dancing +1 scimitar of flaming.­Á·jª˜ú      ##############  #.............  #.............  #..###@#######  #..#...§  ­Á·jš;#..#..........  #..#..##'##### #..#..# .e... #..#..# ..(...  #..#..# ... #..#..# .... #..#..#­Á·jœ;.­Á·j)žLe§­Á·jŽž,(­Á·j¨­Á·j2©|1------6­Á·jˆ±<§­Á·j1¶] _There is an open translucent door here.­Á·j¯* ß *(magne…)You feel a surge of power!  Magnetic shrapnel attaches itself to the dancing +1 scimitar of flaming.­Á·ja¸  §Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!­Á·j½ È**(   dancing +1 scimitar of flaming (magne…)­Á·j5B Ä *Vehumet accepts your kill.The arc of electricity hits the dancing +1 scimitar of flaming.­Á·jÅ :(§­Á·jQÆ L(§­Á·jwÏ ;§­Á·jZÖ â4/38 ----5====7Magnavolt (1%)­Á·jÂÝ :§­Á·jµá L _The dancing +1 scimitar of flaming completely resists.®Á·jÐ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.®Á·j'w 4®Á·j”~ ®Á·jH‚ e _You don't have enough magic to cast this spell.®Á·jSÛ 4®Á·jâ ®Á·j{å F _Unknown command.±Á·j† ################.....@.......#..###'########...§......#...(......#..##§######..# .§... #..# ......#......±Á·ja‡H(.±Á·jÕŽ<.±Á·jÓ�^=----8 _±Á·jˆ¬A§±Á·j‰Y+))±Á·j,ŠG======9±Á·j+’±Á·jN—> _As you close the door, it creaks loudly!²Á·jÌ        ##############  #.  #.  #..###+#######  #..#..(.......  #..#..........  #..#..##)#####  #..#..# .)...  #..#..# .....  #..#..# .....   #..#..# ....²Á·jÖ ;.²Á·j$>(²Á·jÚw5=---------20²Á·jP²Á·j‚ ²Á·jý¤Þ        ##############  #.  #.²Á·jÅ¥p  #..###+#######  #..#.(........  #..#..........  #..#..##)#####  #..#..# .)...  #..#..# ....²Á·j1¦Ù..  #..#..# .....   #..#..# ....²Á·j­»[------1²Á·j ¿²Á·jÃòÁ·j�Q`        ##############  #²Á·j¸R2.  #.  #..###+#######  #..#.(........  #..#..........  #..#..##)#####  #..#..# .)...  #..#..# ......  #..#..# ..... ²Á·jSv  #..#..# ....²Á·jþ[²Á·jÀ\&2²Á·jµb²Á·j«e²Á·jo ²Á·jÔo ²Á·j®q ²Á·jït ²Á·j | •6=²Á·j.} ²Á·j‹€ ²Á·jý€ ²Á·jN‚ ²Á·j'… ²Á·j—… ²Á·j°† ²Á·j¬‰ ²Á·jŠ ²Á·j‹ ²Á·j‘� ²Á·j Ž I7=²Á·jž� ²Á·j¢’ ²Á·j“ ²Á·j’” ²Á·j½� „²Á·j‰  ²Á·jù  f8==²Á·j¾« ²Á·j§® ²Á·j'¯ ²Á·jQ± ²Á·j&´ ²Á·j‰´ ²Á·j„· ²Á·jXº ²Á·j¹º ²Á·jx¼ ²Á·j¹¿ ²Á·jÀ S9=²Á·jáÁ ²Á·j¸Ä ²Á·jÅ ²Á·jZÆ ²Á·j²È ²Á·jÉ ²Á·jZÊ ²Á·jµÌ ²Á·jÂÍ e10/38=²Á·jhÎ ²Á·jSÑ ²Á·j¡Ñ ²Á·jÇÒ ²Á·j½Õ ²Á·jÖ ²Á·j× ²Á·jŸÙ ²Á·jéÙ ²Á·jÛ ²Á·j¤Ý ²Á·j#Þ 51=²Á·jFÞ ²Á·jtß ²Á·jwâ ²Á·jÒâ ²Á·jîã ²Á·j7ç ²Á·j*è ²Á·j›è ²Á·j_ë ²Á·jÉë ²Á·j[í ²Á·jÜï ²Á·j;ð S2=²Á·jpñ ²Á·jEô ²Á·j‘ô ²Á·jÄõ ²Á·jšø ²Á·jZù ²Á·j:ú ²Á·j B²Á·j© ²Á·j H3==²Á·jØ ²Á·jf ²Á·j= ²Á·jŽ ²Á·jõ ²Á·jH ²Á·jš ²Á·jñ ²Á·jë ²Á·j" ²Á·j• ²Á·jü ²Á·j§ 54=²Á·jè ²Á·j÷ ²Á·jó ²Á·j< ²Á·jØ ²Á·j´! ²Á·j" ²Á·j7# ²Á·jÔ% ²Á·jA& ²Á·j˜' ²Á·j* ²Á·j‰* #5²Á·j³* 0=²Á·jà+ ²Á·ju/ ²Á·j 0 ²Á·jK1 ²Á·j 9 B²Á·jŽ9 ²Á·j: ^6==²Á·jD; ²Á·j§= ²Á·jI> ²Á·j ? ²Á·jïA ²Á·jQB ²Á·jÔC ²Á·j”F ²Á·jG ²Á·jH ²Á·j•J ²Á·jèJ 57=²Á·jK ²Á·jKL ²Á·j=O ²Á·j™O ²Á·jŸP ²Á·jS ²Á·jÖS ²Á·jãT ²Á·jèW ²Á·jBX ²Á·jWY ²Á·jÿ[ ²Á·jU\ S8=²Á·j ] ²Á·js^ ²Á·j³^ ²Á·j€_ ²Á·j b ²Á·j{b ²Á·jŒc ²Á·jìe ²Á·j1f ²Á·jPg ²Á·jŒi ²Á·jüi #9²Á·jj ;==²Á·j+k ²Á·jIm ²Á·j±m ²Á·jÃn ²Á·jsq ²Á·jâq ²Á·js ²Á·j‡u ²Á·jàu ²Á·j÷v ²Á·jnz ²Á·jëz &20²Á·j { 2=²Á·j<| ²Á·jd~ ²Á·jF ²Á·já ²Á·jî‚ ²Á·jSƒ ²Á·jY„ ²Á·j‡ ²Á·j}‡ ²Á·jfˆ ²Á·jû‰ ²Á·jOŠ M1=²Á·jA‹ ²Á·j¸� ²Á·jŽ ²Á·j\� ²Á·j$’ ²Á·jk’ ²Á·jŽ“ ²Á·jë• ²Á·jQ– ²Á·jr— ²Á·j¢™ ²Á·jš %2²Á·j>š 2=²Á·jø£ ²Á·j^§ ²Á·j³§ ²Á·j•© ²Á·j†¬ ²Á·jÞ¬ ²Á·jP¯ ²Á·jʲ ²Á·jU³ 73=²Á·j}³ ²Á·jï´ ²Á·j�¶ ²Á·jø¶ ²Á·jZ· ²Á·j"¹ ²Á·jh¹ ²Á·jšº ²Á·jb¾ ²Á·j»¾ ²Á·jÀ ²Á·jÌ ²Á·j$à j4==²Á·j‰Ä ²Á·jbÎ n²Á·jÔÎ ²Á·jÒ ²Á·jhÒ ²Á·j¾Ó ²Á·jàÖ ²Á·j-× %5²Á·jR× 2=²Á·jˆØ ²Á·jÛ ²Á·jrÛ ²Á·j�Ü ²Á·j ß ²Á·jšß ²Á·jÈà ²Á·jºã ,²Á·jöä ²Á·j×ç ²Á·j.è %6²Á·jTè (=²Á·j�é ²Á·j·ì ²Á·júì ²Á·j.î ²Á·jwñ ²Á·jjò ²Á·j»ò ²Á·j`õ ²Á·jÇõ ²Á·jýö ²Á·jEú ²Á·j°ú %7²Á·jÖú E==²Á·jNü ²Á·jKÿ ²Á·j•ÿ ²Á·jÆ ²Á·j­ ²Á·jù ²Á·jO ²Á·j ²Á·jN ²Á·j� ²Á·jC ²Á·j« W8=²Á·jÍ ²Á·jÊ ²Á·j ²Á·j0 ²Á·jd ²Á·jÄ ²Á·jÙ ²Á·jÎ ²Á·jF #9²Á·j� (=²Á·jµ ²Á·jÔ ²Á·j$ ²Á·j� ²Á·j`# ²Á·j±# ²Á·jÄ$ ²Á·jJ( ²Á·jº( ²Á·jÒ) ²Á·jè, ²Á·j8- V30=²Á·j«. ²Á·j¤1 ²Á·jþ1 ²Á·j3 ²Á·jë5 ²Á·j:6 ²Á·jY7 ²Á·j¾9 ²Á·jz: ²Á·j<; ²Á·jE> ²Á·j�> 51=²Á·jÔ> ²Á·j"@ ²Á·j8B ²Á·j‡B ²Á·j™C ²Á·j„F ²Á·jêF ²Á·jH ²Á·j”J ²Á·jûJ ²Á·jêK ²Á·j.N ²Á·j³N R2==²Á·jìN ²Á·jþO ²Á·j†R ²Á·j S ²Á·jGT ²Á·j¶V ²Á·jW ²Á·jÿW ²Á·jÏZ ²Á·j4[ ²Á·j \ ²Á·j­^ ²Á·j_ U3=²Á·j”g X²Á·jHh ²Á·j�h ²Á·jj ²Á·j m ²Á·j�m ²Á·j›n ²Á·jbq ²Á·jÑq K4=²Á·j;s ²Á·jv ²Á·j|v ²Á·j›w ²Á·j�z ²Á·jÞz ²Á·jø{ ²Á·j� ²Á·j'€ ²Á·j� ²Á·jœƒ ²Á·j„ #5²Á·j7„ E==²Á·jf… ²Á·jÀ‡ ²Á·jˆ ²Á·j;‰ ²Á·jª‹ ²Á·jû‹ ²Á·j9� ²Á·jú� ²Á·jc� U6=²Á·j€‘ ²Á·jž” ²Á·jî” ²Á·jìž ²Á·j)¢ ²Á·j†¢ ²Á·j;¤ ²Á·j§ ²Á·js§ ²Á·j�© ²Á·j¬ a7=²Á·j ­ ²Á·jv® ²Á·jÍ® ²Á·j?¯ ²Á·jÁ° ²Á·j± ²Á·jœ± ²Á·j\³ ²Á·jî³ ²Á·jÊ´ ²Á·j÷ n _You start resting.Magic restored.²Á·jy¿ ²Á·jÅ 3904624.0)²Á·jUÆ n8==7²Á·jÇ 5 _²Á·jÃË ²Á·jåÎ ³Á·j9šF       ³Á·jÕšW##############  #.  #.  #..###+#######  #..#.(........  #..#.......³Á·j›ƒ... #..#..##)###³Á·j8›Ó## #..#..# .)...³Á·jt›r #.. #.. ³Á·j¾£³Á·j“¤#8³Á·jí¤.0)³Á·j)ª³Á·j¥¬³Á·j$¬Ä       ##############  #.  #.³Á·j­\  #..###+#######  #..#.(........  #..#.... #..#..## ³Á·jé­ç#..#..# .)... #..#..# ...... #..#..# ..... ³Á·jì·³Á·jƸ&9³Á·j�¿³Á·jâ³Á·j˜é       ##############  #.  #.  #..###+#######  #..#..........  #..#.......... #..#..##)##### #..#..# .)... #..#..# ...... #..#.. ³Á·jBñ³Á·j#ò'50³Á·jù³Á·jÔý³Á·j  .'³Á·jÍ ³Á·jW Y=======1³Á·j¾ ³Á·jN = _As you open the door, it creaks loudly!´Á·j¢šN ###############.............#´Á·jm›è#..###@########..#..........#..........####.....#..# ....  #..#..#´Á·j›¤´Á·jÍ¥G------2´Á·jÍ«´Á·j’¯] _There is an open translucent door here.´Á·j®Uk ###############.............#.............#..###'########..@.......##..##)#####............#..# ....  #..#´Á·jn\´Á·j>^L------3 _´Á·jFe´Á·j�e´Á·j®® I´Á·jܱ ´Á·j�¹ ´Á·j¾À ,´Á·jkÊ ´Á·jgÒ ´Á·jÉÒ ´Á·jÏÕ ´Á·j?Ú ´Á·jOá ´Á·j¢á ´Á·jå ´Á·jié G  There is an open door here.  Things that are here:´Á·jéü ±   ##############   #.............   #.............  #..###'######### #..#............ #..#............ #..#..##@#######   #..#..#..) #..#..#......... #..#..#......... #..#..#.?...... #..#..#.... #..# ########## #..# #.∩#´Á·jÃÿ °  ############## ´Á·j Ï#.............  #.......  ´Á·jc ~#..###'######### #..#............  #..#............ ´Á·j€  ´Á·j¡ æ#..#..##)######## ´Á·j½ ›#..#..#..@......# ´Á·j «#..#..#.........# #..#..#.#´Á·j  Y #..#..#.?´Á·jP †# #..#..#...#´Á·j  j #..# ########### #..# #.∩# #..############# a +0 rapier; a +0 robe; an elf corpse´Á·j³ +6.8 (3´Á·j¦ 27.8 (4 _´Á·j ´Á·j, $  Things that are here:´Á·j › _a +2 shortbow of draining; a +0 dagger; a +0 leather armourµÁ·j‰ëµÁ·jÔëµÁ·jCïµÁ·j$õµÁ·jlûµÁ·j]P _µÁ·j¦µÁ·jüµÁ·jƒ µÁ·jÁ µÁ·jbµÁ·jãµÁ·jmµÁ·jmµÁ·j¼µÁ·jv(µÁ·j‹/n _g - 9 scrolls of fog (gained 1)µÁ·j;6µÁ·jŽ6µÁ·jý8µÁ·j¨;µÁ·jü=µÁ·j3>µÁ·jw@µÁ·j;DµÁ·j2JµÁ·jïJµÁ·jÛLµÁ·jÆOµÁ·jòRµÁ·j/SµÁ·j‹TµÁ·jOWG  There is an open door here.  Things that are here:µÁ·jlZj  a +0 rapier; a +0 robe; an elf corpseµÁ·j`µÁ·j¼a _µÁ·jcµÁ·jqfµÁ·jAjµÁ·jŒjµÁ·jmµÁ·jUpµÁ·j8vµÁ·jkvµÁ·jkyµÁ·j|µÁ·jx€µÁ·jÅ€µÁ·jÁ‚µÁ·jÇ…µÁ·j芵Á·jA‹µÁ·j �µÁ·jŠ�µÁ·jw“µÁ·jÿ“µÁ·j7–µÁ·j÷˜µÁ·j»Ÿ,µÁ·j졵Á·jG§µÁ·j´«µÁ·j¬µÁ·jè­µÁ·j‘°µÁ·jĽµÁ·j¾µÁ·jlÀµÁ·jöõÁ·jƒÇµÁ·jȵÁ·jçʵÁ·j{͵Á·j¯ÑµÁ·jÒµÁ·jžÓµÁ·jÔÕµÁ·jsÙµÁ·j¹ÙµÁ·jÛµÁ·jŠÞµÁ·jÒá,µÁ·jæâµÁ·jÞîc ............. ..###'################## ..#..................... ..#..................... µÁ·j/ï..#..##)########..#'### ..#..#..)......#..# µÁ·j\ï7..#..#.........#..# ..#..#.........#..# µÁ·j�ï¶..#..#.........#@.# #..# µÁ·j³ïj..#..#.........#..# #..# µÁ·jÒï­..# ###########..# #..# . µÁ·jðy..# .... #..#... µÁ·jGðr.∩# ..... #..#... ..####### ###'#########..#... µÁ·jŽð�......... .. ............#... µÁ·jÄð......... .. ...[........#... ..####### )#######..#...µÁ·jBñlYou pick up a parchment of Eringya's Surprising Crocodile and begin reading...µÁ·j0û078.8 (21.0)µÁ·j>ü,9.8 (22µÁ·j{µÁ·jÒ W _You add the spell Eringya's Surprising Crocodile to your library.µÁ·jl 3µÁ·já µÁ·jÒ# µÁ·j 1 XµÁ·jv8 BµÁ·jñ8 µÁ·jƒ= µÁ·j> µÁ·jÍ@ µÁ·j^G µÁ·j‡K µÁ·j»K µÁ·j÷M µÁ·j«Q µÁ·j†V µÁ·jSW µÁ·j†Y µÁ·j½^ µÁ·jc %  µÁ·jZc jYou encounter a deep elf pyromancer. It is wielding a +0 rapier.µÁ·jl #......... #..##)#..#'####. #..#..)µÁ·j7l Õ#..#...e# .## µÁ·jTl ž#..#.........#..#.∩..#..#. µÁ·jsl ¹#..#.........#..#....'.#. µÁ·j¤l Þ#..#.........#..#....# #..# #. µÁ·j¿l Ö#..#.........#..#... #..# #. µÁ·jøl \# ###########..#'####..#..# .#. µÁ·jm £# ..........@.......#..#...#. µÁ·j)m u# ..................#..#...#. µÁ·j?m $###############'#########..#...#µÁ·jTm 6Magnavolt (1%)µÁ·jvm ×..... ................#...# .µÁ·j²m ô...... .........[........#...## µÁ·jÌm †####### ########)#######..#..e   deep elf pyromancer (asleep) µÁ·jæm 6# µÁ·jn ¤... #..#..... # µÁ·jhn ò.... #..'...## #  #..#...#.µÁ·jly 284.8 (5.0)µÁ·j¨{ +5.8 (6µÁ·j2‘ µÁ·jm£ 5 _Found Veceoziw's Book Emporium.¶Á·j$� )#..#'####. )#..#...e# . #..#.∩..#.. #..#....'. #..#....# #..# #..#... #..# # #####..#'####..#..# # ..........@....... # ..................######'######## ........ .........[. ########)### # ..... # ...... #¶Á·j^'â )#..#'####. )#..#...e# . #..#.∩..#.. #..#....'. #..#....# #..# ¶Á·já'¹#..#... #..#  #####..#'####..#..#  ..........@....... ..................¶Á·j(ö######'########¶Á·jN(q ........ .........[.¶Á·j¹( ########)### .....  ...... ¶Á·jm3¶Á·j±5¶Á·jg>¶Á·j:Bj _A deep elf pyromancer is nearby!¶Á·jü›œ******e  magnet¶Á·jPœ ised) _A deep elf pyromancer is nearby!feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite! ¶Á·jsœŽ The arc of electricity hits the deep elf pyromancer!!  The deep elf pyromancer is almost dead.¶Á·j!Y.e¶Á·j:,T...'¶Á·jš-91-----¶Á·jÉ-C====6.8 (1¶Á·j‚7¶Á·j&;5 _The deep elf pyromancer shouts!¶Á·j¹R ާThe deep elf pyromancer is almost dead. _The deep elf pyromancer shouts!  You feel a surge of power! Electricity arcs towards the magnetite!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.¶Á·j²Y ‚*****¶Á·jBæ h§...'¶Á·jaí ¡25---------7Magnavolt (1%)¶Á·jõ ;§¶Á·jÜø 4 _You feel your power returning.·Á·jø·Á·j<·Á·jÆ ·Á·jú ·Á·jÅ,·Á·jâ|6=---·Á·j¢!·Á·jj"·Á·j0·Á·jš8·Á·jô8·Á·j³<·Á·jKB·Á·jœB·Á·jF·Á·j#L·Á·jvLj7==·Á·j£P·Á·jo`,·Á·j±b·Á·j2h·Á·j¹h·Á·jék·Á·jñt,·Á·jhu·Á·j†{m8=·Á·jÇ·Á·j݃·Á·js„·Á·jHˆ·Á·jP�,·Á·j±‘·Á·j¸˜·Á·j™K9=·Á·j‚œ·Á·j¢·Á·j†¢·Á·jð¥·Á·jÈ«,·Á·jm¯·Á·j½,·Á·jA÷Á·j2Él30=·Á·jxÌ·Á·j Ò·Á·jjÖÒ  You encounter a deep elf zephyrmancer. It is wielding a +0 long sword, wearinga +0 cloak and carrying a +0 triple crossbow.·Á·jüãP)......----e   deep elf zephyrmancer (launcher, wand…)e·Á·j3ð11047.0)·Á·jñP----5.8 (18 _·Á·jóü·Á·jM·Á·j9< )#..#'####. )#..#....# . #..#.∩).#.. #..#....'. #..#....# #..# #..#... #..# # #####..#'####..#..# # ..........@....... # ..................######'######## ........ .........[. ########)### # ....e # ...... #·Á·j~Ô # )#..#'####. )#..#....# . #..#.∩).#.. #..#....'. #..#....# #..# #..#... #..#  #####..#'####..#..#  ..........@....... ..................·Á·jâÔ P######'######## ........ .........[. ########)###·Á·jSÕ B ....e  ...... ·Á·jÚß ·Á·jÍà ·Á·j›ê ·Á·jÜí l _A deep elf zephyrmancer is nearby!·Á·jþ’ 4·Á·jŠœ ·Á·j•£ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)¸Á·jŽVSe.¸Á·jîpVe)¸Á·jÆq:==6.0)¸Á·jƒ{¸Á·j¼~7 _The deep elf zephyrmancer shouts!¸Á·j>KCe)¸Á·jBV¸Á·j: ¾Á·j< ¾Á·jj< ¾Á·j= ¾Á·jlB @  There is an open door here.¾Á·jZE ¾Á·jìE  _¾Á·j–F ¾Á·j!H ¾Á·j$J ,¾Á·jýJ ¾Á·jLL ¾Á·jtM ¾Á·jÜM ¾Á·jîN ¾Á·jYO ¾Á·jQ ¾Á·jpQ ,¾Á·jS ¾Á·jÈT ,¾Á·j"U ¾Á·jõU ¾Á·j†] °¾Á·j¸` ,¾Á·j}a ¾Á·jXc ¾Á·j1f ¾Á·jŠf ¾Á·j½g ¾Á·jNi ¾Á·jJn ,¾Á·jš„   There is an open door here. _¾Á·j�… ¾Á·j<ˆ ,¾Á·jp� ¾Á·jà� ¾Á·jv� ¾Á·jó� ¾Á·jT• ¾Á·j™ ¾Á·jš™ ¾Á·j › ¾Á·jÕž ¾Á·jÅ¢ ¾Á·j@£ ¾Á·j=¥ ¾Á·jé¨ ¾Á·jI¯ ¾Á·j ± ,¾Á·j#¸ ¾Á·jÒ ¾Á·j{à ¾Á·j°Ç ¾Á·jÏÉ ¾Á·jÎ ,¾Á·jsÏ ¾Á·j³Ñ ¾Á·jÕ ¾Á·jNÖ ¾Á·jhØ ¾Á·jŒÞ ¾Á·jpâ ¾Á·jLã ¾Á·jÿã ¾Á·jæ ¾Á·j‹è ¾Á·jmé ¾Á·jë ¾Á·j%ì ¾Á·j ï ,¾Á·jƒï ¾Á·j÷ „¾Á·j©ù ,¾Á·jPû ¾Á·j=ü ¾Á·j¾ k' _You open the door.¾Á·jð ¾Á·j$ ,¾Á·jy ¾Á·j¥ @  There is an open door here.¾Á·j< ¾Á·j‰  _¾Á·jÆ ¾Á·jË! ¾Á·j©& B¾Á·jà+ X¾Á·jž5 ¾Á·jH; J....................#..#......... .............#..'...###### #####..###########..#..#...#..... ....#..#.........# .#..#...#.....#..#.........# #..#...#.....#..#.........# #..#...#..... ....#..#.........# >#..#...#####' #####..#####'#####..#<.#......... ................@...#..#......244.8 (128.0)............#..#...... #####################..######### ))...................... .).)........#####................ #############...##.############## #._.##.# #...##.# ##'###.#¾Á·jE B59¾Á·j€J ;_¾Á·j[N ; _Found a stone staircase leading down.¾Á·j v u¾Á·j)| ,¾Á·j2… ¾Á·j¥… ¾Á·jÀ† ,¾Á·j$Š ¾Á·j'Œ ¾Á·jeŒ ¾Á·jV� ¾Á·j!� ¾Á·j�’ ¾Á·jç’ ¾Á·j” ¾Á·j— ¾Á·jŸ  X¾Á·j½¡ ¾Á·jí¡ ¾Á·jå£ ¾Á·jª¦ ¾Á·j�ª ¾Á·jŸ« ¾Á·jä­ ¾Á·j-± ¾Á·j-´ ¾Á·jÑ´ ¾Á·j4¶ ¾Á·jEf  There is an open door here.  Things that are here:  a +0 leather armour; a +0 short sword; a +0 longbow _  There is an open translucent door here.¾Á·j�Qa _¾Á·j{W,¾Á·jW`¾Á·jqd¾Á·jöq,¾Á·jÒt¾Á·j w¾Á·jÐz,¾Á·jk{¾Á·jÕ}¾Á·j¥¾Á·jÓ¾Á·jœ�¾Á·j³ƒ¾Á·j-†¾Á·j¿Œ,¾Á·j޾Á·jÄ”¾Á·jÿ•¾Á·jó—¾Á·j:›¾Á·j, ,¾Á·j÷ ¾Á·j’±X¾Á·jhÀX¾Á·jÃL  There is an open translucent door here.¾Á·jȾÁ·jßÈ _¾Á·j ˾Á·jξÁ·jŸÒ¾Á·j Ó¾Á·j3Õ¾Á·j%ß¾Á·jã¾Á·j�ã¾Á·jÒç¾Á·j8í¾Á·jÿ,¾Á·jý¾Á·jÍ@  There is an open door here.¾Á·jä¾Á·j„ _¾Á·j ,¾Á·jà%¾Á·jc&¾Á·jú<X¾Á·j›?¿Á·j#¿Á·jÖ¿Á·j|¿Á·jG,,¿Á·j¢:B¿Á·jãB¿Á·jF,¿Á·jÖG¿Á·jpZ¿Á·jßiX¿Á·jom,¿Á·j^o¿Á·j£p¿Á·jçzB¿Á·jQ€¿Á·jž‚¿Á·jƒ¿Á·j¼ƒ¿Á·j[‡¿Á·jº‹¿Á·jŒ¿Á·jË�¿Á·js•¿Á·j›¿Á·jX›¿Á·j´ž¿Á·jˆ£¿Á·j•ª¿Á·jí«¿Á·jÁ®¿Á·j®³¿Á·j͸¿Á·j ¹¿Á·j½¿Á·jLÒX¿Á·jäÖ¿Á·jfå¿Á·j\æ¿Á·jMí¿Á·jµö ¿Á·j”÷F There is an open translucent door here.¿Á·j˜ÿ¿Á·j: ¿Á·j–_¿Á·j€¿Á·jû ¿Á·j$,¿Á·jî¿Á·j»¿Á·j€ ,¿Á·j #¿Á·je)¿Á·jdJ¿Á·jog¿Á·j“l,¿Á·jRo¿Á·j!s¿Á·jÑy¿Á·j@z¿Á·j~¿Á·j°€¿Á·j]…¿Á·j²…¿Á·j´‡¿Á·j͉¿Á·j(�,¿Á·joŽ¿Á·jà˜r#####..#'####..# ....#..#....#..#..# ##### ....#..#.∩).#..#..# #........'..#..# #........#..#..# #..########...#..#..# #..#.. #####..#'####..#..# .#..#....... ¿Á·j@™Ã...............#..#...#..#.........#@.#...#..#####'##301.8 (56.0) ######'#########..#...#. ¿Á·jf™æ..................#...#.......... ........)[........#...#####'##### ¿Á·jŠ™ ########)#######..# ...............#..#..............¿Á·j­™Ì  ...............#..'...##########'¿Á·jà™*  ..###########..#..#...#..........  ..#.........#..#..#...#..........¿Á·jšE ¿Á·j"›¿Á·j’¡¿Á·jÖ¤T _Key pressed, stopping explore.¿Á·jä¿I¿Á·j8Á¿Á·jýÆ¿Á·j#ÍP _¿Á·jûοÁ·jYÏ¿Á·j„Ò¿Á·jÝÓ¿Á·j©Ö¿Á·jG׿Á·jØ¿Á·jÂÚ¿Á·jsÞ,¿Á·jà¿Á·j â¿Á·jÉä,¿Á·j{é,¿Á·jðé¿Á·j;ë¿Á·jõë¿Á·jÈì¿Á·jï,¿Á·jùï¿Á·j0ó¿Á·j¯ö€  You encounter a dancing +1 halberd of protection.¿Á·jÂü ..(.... ## ..... ## .....  .... .. ###############¿Á·j=ý4 ##### .............. ............. #####..#'#### ..... ....#..#....#..#..# ############..#.∩).#..#..# ¿Á·jfý+#..#....'..#..# #.......... ....#..#....#..#..# #..########¿Á·j†ý#..#....#..#..# #..#(   dancing +1 halberd of protection (pol…)¿Á·jÔýb#####..#'####..#..# .#..#....................#..#...#..#¿Á·jöý]....#.#####'##¿Á·jÒl.(8.8 (7.0)¿Á·jQS.(¿Á·j8(¿Á·j]29.8 (8 _¿Á·jž¿Á·jÊ)¿Á·j’"e .......  ..... ¿Á·jè" .(...  .... #..# #..# #..# #@.# #..# ∩).#..#..# #..# #..# ¿Á·j #G#..# #..# #..#.¿Á·jì¹” .......  .....  .(...  .... #..# #..# #..# #@.# #..# ∩).#..#..# #..# ¿Á·jœºÖ#..# #..# #..# #..#.¿Á·jÇÀ¿Á·j@Á¿Á·j¢Æ¿Á·j&Êw _A dancing +1 halberd of protection is nearby!¿Á·jê� ¿Á·j®ž ¿Á·j’¤ ¿Á·jn§ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÀÁ·j ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÀÁ·j_eP  Okay, then.ÀÁ·jfÀÁ·j@lÀÁ·jxo. _ÁÁ·jPJ|....... ## ..... ## ..(........ ################..###### ...............#..#.....#..# #####..#'####..#..# ....#..#....#..#@.# ###########∩).#..#..# #.............'..#..##..#..##########..#ÁÁ·jðJb....... #####..#'####..#..# . ...............#..#..#..#####'## ######'#########.........ÁÁ·jvTR.(ÁÁ·jX\ÁÁ·jˆ]310.8 (1 _ÁÁ·jncÁÁ·juÁÁ·jÞ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÁÁ·jŒ ¨ .......  tswn the Metallomancer ## ..... ## Oni of Vehumet ****** .. ..... .. Health: 189/189 ======================== .. *(.. .. Magic: 33/38 ====================---- ###############**.# ##### AC: 11Str: 17 ...............#*.# ..... EV: 8Int: 22 ÁÁ·j'! Ô...............#..# ..... SH: 0Dex: 9 #####..#'####..#..# ..... XL: 19 Next: 96% Place: Elven Halls:2 ....#..#....#..#@.# ########### Noise: ---------  Time: 49310.8 (0.0) ....#..#.∩).#..#..# #.......... x) staff of air ....#..#....'..#..# #.......... Cast: Magnavolt (1%) ÁÁ·j^! ....#..#....#..#..# #..######## ....#..#....#..#..# #..#....... #####..#'####..#..# .#..#....... (   dancing +1 halberd of protection (pol…)ÁÁ·j�! b...............#..#...#..#....... ...............#..#...#..#####'## ######'#########..#...#.......... _Okay, then.ÁÁ·jû! Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.ÁÁ·j‹} .......tswn the Metallomancer ##.....## Oni of Vehumet ****** ......... Health: 189/189 ======================== ..ÁÁ·jÿ} …##.... Magic: 33/38 ====================---- #################.###### AC: 11Str: 17 ...............##.#..... EV: 8Int: 22 ...............#..#..... SH: 0Dex: 9 #####..#'####..#..#ÁÁ·j.~ ô..... XL: 19 Next: 96% Place: Elven Halls:2 ....#..#....#..#@.# ########### Noise: ---------  Time: 49310.8 (0.0) ÁÁ·jT~ (....#..#.∩).#..#..# #.......... x) staff of air ....#..#....'..#..# #.......... Cast: Magnavolt (1%) ....#..#....#..#..# #..######## ÁÁ·jv~ m....#..#....#..#..# #..#....... ÁÁ·j™~ z#####..#'####..#..# .#..#....... (   dancing +1 halberd of protection (pol…)...............#..#...#..#....... ÁÁ·j8 ...............#..#...#..#####'## ######'#########..#...#..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 halberd of protection!!ÁÁ·jëÛZ.(Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  The wall shatters!blast of rock fragments hits the dancing +1 halberd of protection!!  The dancing +1 halberd of protection is almost destroyed..(ÁÁ·jDâ=..ÁÁ·jËãL======1.8 (1ÁÁ·jÜéÁÁ·j„ì' _You hear a shout!ÂÁ·j*U4ÂÁ·jy†k.......tswn the Metallomancer ##.....## Oni of Vehumet ****** .......ÂÁ·jõ†ò.. Health: 189/189 ======================== ........ Magic: 28/38 =================------- #################.###### AC: 11Str: 17 ...............##.#..... EV: 8ÂÁ·jw‡eInt: 22 ...............##.#..... SH: 0Dex: 9 #####..#'####..#..#ÂÁ·j¸‡..... XL: 19 Next: 96% Place: Elven Halls:2 ....#..#....#..#@.# ########### Noise: ======---  Time: 49311.8 (0.0) ÂÁ·j߇»....#..#.∩).#..#..# #.......... x) staff of air ....#..#....'..#..# #.......... Cast: Magnavolt (1%) ÂÁ·jˆÚ....#..#....#..#..# #..######## ....#..#....#..#..# #..#....... ÂÁ·jXˆï#####..#'####..#..# .#..#....... (   dancing +1 halberd of protection (pol…)...............#..#...#..#....... ...............#..#...#..#####'## ######'#########..#...#..........Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  ÂÁ·j|ˆxThe wall shatters!  The blast of rock fragments hits the dancing +1 halberd of protection but does  no damage.ÂÁ·jøäU.(ÂÁ·j"ç;.ÂÁ·j€èK=======2.8 (1ÂÁ·j4îÂÁ·jŠñQ  Press: ? - help, Dir - move target  A rock wall.  The wall shatters!blast of rock fragments hits the dancing +1 halberd of protection but does  no damage. _The dancing +1 halberd of protection is almost destroyed.ÂÁ·j¡Ô ÂÁ·j‰Û ÂÁ·j5.......tswn the Metallomancer ##.....## Oni of Vehumet ****** ......... Health: 189/189 ======================== ........ Magic: 23/38 ==============---------- ################..###### AC: 11Str: 17 ...............##.#..... EV: 8Int: 22 ...............##.#..... SH: 0ÂÁ·j¹›Dex: 9 #####..#'####..##.#..... XL: 19 Next: 96% Place: Elven Halls:2 ....#..#....#..#@.# ########### Noise: =======--  Time: 49312.8 (0.0) ....#..#.∩).#..#..# #.......... x) staff of air ....#..#....'..#..# #.......... Cast: Magnavolt (1%) ....#..#....#..#..# #..######## ÂÁ·jDÔ....#..#....#..#..# #..#....... #####..#'####..#..# .#..#....... (   dancing +1 halberd of protection (pol…)...............#..#...#..#....... ...............#..#...#..#####'## ######'#########..#...#..........Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 halberd of protection but does  no damage.ÃÁ·jÒ2å * The wall shatters!blast of rock fragments hits the dancing +1 halberd of protection but does  no damage.  The dancing +1 halberd of protection is almost destroyed.The dancing +1 halberd of protection closely misses you.The dancing +1 halberd of protection hits you from afar!ÃÁ·j$ºÒ.(**@***ÃÁ·jr?›**.....**ÃÁ·jRÇ^(...ÃÁ·jPÈ“73---3.8 (1-Mesm ÃÁ·jÐÎÃÁ·j>Ò@ _Your orb emits a pulse of dizzying energy.ÃÁ·j£Ã ÃÁ·j‡Ê ÃÁ·jWþ X .......  tswn the Metallomancer ## ..... ## Oni of Vehumet ****** .. ..... .. Health: 173/189 =====================--- .. .... .. Magic: 18/38 ===========------------- ################..# ##### AC: 11ÃÁ·j;ÿ Str: 17 ...............#..# ..... EV: 8Int: 22 ...............#..# ..... SH: 0Dex: 9 #####..#'####..#..# ..... XL: 19 Next: 96% Place: Elven Halls:2 ....#..#....#..#@.# ########### Noise: =======--  Time: 49313.8 (0.0) ....#..#.∩).#..#..# #.......... x) staff of air ....#..#....'..#..# #.......... Cast: Magnavolt (1%) ....#..#....#..#..# #..######## -Mesm ....#..#....#..#..# #..#....... #####..#'####..#..# .#..#....... (  ÃÁ·jÞÿ ‹ dancing +1 halberd of protection (pol…)...............#..#...#..#....... ...............#..#...#..#####'## ######'#########..#...#..........Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 halberd of protection!!  The dancing +1 halberd of protection falls from the air.ÃÁ·j KVehumet accepts your kill.ÃÁ·j #   .....  .....  .... ..# #.# #.# #.# @.# ∩).#..#..# ..# ..# ..# ..# .. .. ÃÁ·j¨ ÃÁ·j±f ^.).ÃÁ·j h ÃÁ·j�o ’4=22==74.8 (1ÃÁ·j–v ÃÁ·jùy U  A rock wall.  The wall shatters!blast of rock fragments hits the dancing +1 halberd of protection!!  The dancing +1 halberd of protection falls from the air.  Vehumet accepts your kill. _You feel your power returning.ÄÁ·jÔ ÄÁ·jG×  Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e + Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning 1% 3 m - MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth11%ÄÁ·jÚ× ˜9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0%3 Select a spell to describe [?] help [!]/[I] toggle spell headersÅÁ·j�&Lee's Rapid Deconstruction Fragments a wall or a suitably brittle visible monster into an explosion of deadly shrapnel. It can be used on monsters made of ice, bone, or any wall-like substance, as well as those turned to stone by petrification. Its damage is strongly reduced by armour. Targets made from rock, stone, ice or bone will cause a small explosion. Metal targets will cause a small but more damaging explosion, and targets made from ÅÁ·j6'crystal will cause a large and more damaging explosion. Level: 5 School: EarthFail: 0%Power: 43%Damage: 3d21* (max 3d44*)Range: 7Noise: Extremely loud Defences: AC (x3) (x1 for icy explosions)  Resists: None (50% rC for icy explosions) Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.ÆÁ·jÍX Q Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e + Lee's Rapid Deconstruction Earth0% 5  f - Freezing CloudConjuration/Ice/Air 1% 5  i - Summon Ice Beast Ice/SummoningÆÁ·jFY W1%3  m - MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1% 3  s - ShatterEarth11% 9  A - ApportationTranslocation 1%ÆÁ·j—Y ”1  B - BlinkTranslocation1%2  P - PasswallEarth 0%3 ÆÁ·jÅY (ÆÁ·jZ ÛSelect a spell to describe [?] help [!]/[I] toggle spell headersÇÁ·jùZ ÇÁ·j¦a¸.......tswn the Metallomancer ##.....## Oni of Vehumet ****** ......... Health: 174/189 ======================-- ........ Magic: 22/38 =============----------- ################..###### AC: 11Str: 17 ...............#..#..... EV: 8Int: 22 ...............#).#..... SH: 0Dex: 9 #####..#'####..#..#ÇÁ·jnc..... XL: 19 Next: 97% Place: Elven Halls:2 ....#..#....#..#@.# ########### Noise: =======--  Time: 49314.8 (0.0) ....#..#.∩).#..#..# #.......... x) staff of air ....#..#....'..#..# #.......... Cast: Magnavolt (1%) ....#..#....#..#..# #..######## -Mesm ....#..#....#..#..# #..#....... #####..#'####..#..# .#..#.......  ...............#..#...#..#.......  ...............#..#...#..#####'##  ######'#########..#...#.......... A rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 halberd of protection!!  The dancing +1 halberd of protection falls from the air.Vehumet accepts your kill. _You feel your power ÇÁ·j«e returning.ÇÁ·j]j3ÇÁ·jqÇÁ·jdsÇÁ·jþ‰ ÇÁ·jÇ� “Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}  w - the +9 mace "Esayczyr" {speed, Int+3} Magical Staves (go to first with |)  x - a staff of air (weapon)  a - a staff of earth  b - a staff of cold  t - a staff of conjurationÇÁ·jBŽ c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ÉÁ·j‘�ÉÁ·jLjÉÁ·jÁ�t.......tswn the Metallomancer ##.....## Oni of Vehumet ****** ......... Health: 174/189 ======================-- ........ Magic: 22/38 =============----------- ################..###### AC: 11Str: 17 ...............#..#..... EV: 8Int: 22 ...............#).#..... SH: 0Dex: 9 #####..#'####..#..#..... XL: 19 Next: 97% Place: Elven Halls:2 ÉÁ·j’N....#..#....#..#@.# ########### Noise: =======--  Time: 49314.8 (0.0) ....#..#.∩).#..#..# #.......... x) staff of air ....#..#....'..#..# #.......... Cast: Magnavolt (1%) ....#..#....#..#..# #..######## -Mesm ....#..#....#..#..# #..#....... #####..#'####..#..# .#..#.......  ...............#..#...#..#.......  ...............#..#...#..#####'##  ######'#########..#...#.......... A rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 halberd of protection!!  The dancing +1 halberd of protection falls from the air.Vehumet accepts your kill. _You feel your power returning.ÉÁ·j‰™¨ #####..#'####..#..# #..#....... ...............#..######'## ######'#########..#...#.......... Okay, then.ÉÁ·jÉšÉÁ·j[ ÉÁ·j¤. _ÉÁ·jÛ¬ÉÁ·jŒ­ÉÁ·jîÉÁ·jl³ÉÁ·j¡¼}6 _7ÉÁ·jܾÉÁ·jàÉÉÁ·jDËÉÁ·j¶Ë8ÉÁ·j¿ÏÉÁ·jÅÔÉÁ·j§×ÉÁ·j£Ø80ÉÁ·j"Ù3ÉÁ·jtÙ=ÉÁ·jÁÙÉÁ·jÛÛÉÁ·j@æ©  You encounter a deep elf pyromancer. It is wielding a +0 long sword.ÉÁ·jë-1e-------Magnavolt (1%)e   deep elf pyromancer (wandering)ÉÁ·jhë ÉÁ·j|ó`8.8 (4ÉÁ·jbõQ-------9.8 (5 _ÉÁ·jðûÉÁ·jx ÊÁ·jû= `***** (magnetised) _Okay, then. _You encounter a deep elf pyromancer. It is wielding a +0 long sword.You feel a surge of power! ÊÁ·j›> « Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!ÊÁ·j`Ï U e.Σ...Σ   fire elemental (summoned)The deep elf pyromancer is almost dead.ÊÁ·j Ð ÊÁ·jÑ R2=16ÊÁ·j\Ñ `----====20.8 (1ÊÁ·jÚ ÊÁ·j¦Ý w _The deep elf pyromancer gestures wildly while chanting.ËÁ·jsE1 §fire elemental.  You kill the deep elf pyromancer!  Vehumet accepts your kill.  You feel your power returning.ËÁ·j?F3§ËÁ·jáK‚*****ËÁ·jpÑ?**ËÁ·jØ`’§...)..ËÁ·j�g¢4=2-------81ËÁ·j4h:Magnavolt (1%)ËÁ·jào8§ËÁ·jÌsg _The fire elemental disappears in a puff of smoke!ÌÁ·j\hÌÁ·j¤ktswn the Metallomancer (Oni Ice Elementalist) Turns: 49161, Time: 01:32:50 Health: 184/189 AC: 11 Str: 17 XL: 19 Next: 98% Magic: 12/38EV:  8 Int: 22 God: Vehumet [******] Gold: 996SH:  0 Dex:  9 Spells: 4/48 levels left ÌÁ·j€lÕrFire + . . (50%) x - staff of air rCold . . . (100%) C - orb {Mesmerism} rNeg . . . (100%) r - +2 robe {rF+} rPois + (33%) (no helmet) rElec + (33%) E - scarf {Repulsion} rCorr .(100%) g - amulet of regeneration SInv .D - +4 ring of protection Will +....A - ring of poison resistance Stlth + ÌÁ·j¾lÇHPRegen 1.31/turn MPRegen 0.26/turn %: repel missiles @: on mesmerism cooldown ÌÁ·j mA: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, hooves 1, iridescent scales 1, persistent drain }: 2/15 runes: decaying, gossamerÍÁ·jÔ}.......tswn the Metallomancer ##.....## Oni of Vehumet ****** ......... Health: 184/189 =======================- .....§.. Magic: 12/38 =======----------------- ################..###### AC: 11Str: 17 ...............#..#..... EV: 8Int: 22 ...............#).#..... SH: 0Dex: 9 #####..#'####..#..#..... XL: 19 Next: 98% Place: Elven Halls:2 ....#..#....#..#@.# ########### Noise: ====-----  Time: 49321.8 (0.0) ....#..ÍÁ·jÆ~3#.∩).#..#..# #.......... x) staff of air ....#..#....'..#..# #.......... Cast: Magnavolt (1%) ....#..#....#..#..# #..######## -Mesm ....#..#....#..#..# #..#....... #####..#'####..#..# .#..#.......  ...............#..#...#..#.......  ...............#..#...#..#####'##  ######'#########..#...#.......... Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!  You kill the deep elf pyromancer!Vehumet accepts your kill.You feel your power returning. _The fire elemental disappears in a puff of smoke!ÍÁ·jÍÁ·j°…ÍÁ·j«ˆÍÁ·jØ2Š ## ..... ÍÁ·jYnÄ## .....§ ################..###### ...............#..#.....#).# #####..#'####..#..# ÍÁ·j:os....#..#....#..#..# ###########∩).#..#@.# #.............'..#..##..#..#########-Mesm #..# ÍÁ·j�ow..................#...#.......... ÍÁ·jÆ}ÍÁ·jÑg5----2.8 (1ÍÁ·jüˆ:§ÍÁ·j]�ÍÁ·j' ....§ ################..###### ...............#..#ÍÁ·jsv.....#).# #####..#'####..#..# ....#..#....#..#..# ###########∩).#..#..# #.............'..#@.#ÍÁ·jž•#..#..##########..#ÍÁ·jÅd.......-Mesm ÍÁ·jü»...# ........)[........#...#####'##### ÍÁ·j„n6----3ÍÁ·js:§ÍÁ·j!ÍÁ·jò¶Í § ################..###### ...............#..#.....#).# #####..#'####..#..# ÍÁ·je·°....#..#....#..#..# ###########∩).#..#..# #.............'..#..##..#@.##########..#....... #####..#'####..#..# .ÍÁ·jÌ·þ-Mesm ...# ########)#######..#.............. ÍÁ·jöÂ7)ÍÁ·j9Ä-74ÍÁ·j ËÍÁ·jçÍÍÁ·j‡? ± ################..###### ...............#..#.....#).# #####..#'####..#..# ....#..#....#..#..# ###########∩).#..#..# #..........ÍÁ·jì? Ï...'..#..##..#..##########@.#....... #####..#'####..#..# . ...............#..#..ÍÁ·j@ }-Mesm #..# ÍÁ·j<@ w...............#..#.............. ÍÁ·j´I ÍÁ·j˜J Q9=3ÍÁ·jÏJ 8=5ÍÁ·jÄQ ÍÁ·j U ÍÁ·j® Q ....................#).# #####..#'####..#..# ....#..#....#..#..# ###########∩).#..#..# #..........ÍÁ·j{® g...'..#..##..#..##########..#....... #####..#'####..#@.# . ÍÁ·j´® „...............#..#..#..#ÍÁ·jä® d####'##-Mesm ÍÁ·j ¯ §#..# ...............#..'...##########' ÍÁ·j º ÍÁ·j*» %6ÍÁ·js ÍÁ·j@Å ÍÁ·jº ) #####..#'####..#..# ....#..#....#..#..# ###########∩).#..#..# #.............'..#..##..#..##########..#....... ÍÁ·jÆ¢#####..#'####..#..# . ...............#@.#..#..#####'## ######'#########..#........-Mesm ##..' ..###########..#..#...#.......... ÍÁ·jæÍÁ·jD%7ÍÁ·jÉÍÁ·jŽÎÁ·jZzo #####..#'####..#. ....#..#....#..#..# ###########∩).#..#..# #.............'..#..##..#..##########..#....... ÎÁ·j¾zÕ#####..#'####..#..# . ...............#..#..#@.#####'## ######'#########..#........ ..................#.-Mesm ÎÁ·jðz`#..ÎÁ·j�{»#..#.. ..#.........#..#..#...#.......... ÎÁ·jt„ÎÁ·j‚…%8ÎÁ·j�‹ÎÁ·jÈŽÎÁ·j+Áâ ....#..#....###########∩).#..#..# #.............'..#..##..#..##########..#....... ÎÁ·j�ÁÄ#####..#'####..#..# . ...............#..#..#..#####'## ######'#########@.#........ ..................#ÎÁ·jÏÁ')[........#...#####'#########-Mesm ..ÎÁ·jòÁÏ#..#...# ..#.........#..#..#...#.......... ÎÁ·jKËÎÁ·jÛÌe=4=9ÎÁ·jkÓÎÁ·jôÖÎÁ·jd¯¯.#..#.∩).#..#..# #..........#..#....'..#..# #.#..#....#..#..# #..#######.#..#....#..#..# #..#...... ######..#'####..#..# .#..# ................#..#...#..#.#..#...#..#####'# ÎÁ·j¯Ñ#######'#########..#...#......... ................@..#...#)[.#...#####'#### #########)#######..#............. ................#..#....ÎÁ·jꯔ.#..'...########## ÎÁ·j°/#..###########..#..#...#......... #..#.........#..#..#...# #..#ÎÁ·j8°„.#..#..#...# #..#ÎÁ·jW°).#..#..#...#ÎÁ·j¼ÎÁ·j‡½&30ÎÁ·jÇÎÁ·j6ÉÎÁ·jî ÎÁ·j˜ ÎÁ·j� ÎÁ·j ÎÁ·jb' ,ÎÁ·j;( ÎÁ·j³( ÎÁ·jã+ ÎÁ·j21 ÎÁ·jÔ1 S5=ÎÁ·jg= ÎÁ·jtC ÎÁ·jºC ÎÁ·j G ÎÁ·j:L ÎÁ·j¢L ÎÁ·jRO ÎÁ·jYU ÎÁ·j>V ÎÁ·jØX ÎÁ·jx] ÎÁ·jÅ] #6ÎÁ·jè] ;==ÎÁ·ja ÎÁ·j(g ÎÁ·jbg (ÎÁ·jøj ÎÁ·jTr y _Your orb has recharged its mesmeric power.ÎÁ·jÈr ÎÁ·jv ÎÁ·jWz ÎÁ·j•z ÎÁ·jÁ} ÎÁ·j,ƒ a7=ÎÁ·jW† ÎÁ·jò‹ ÎÁ·j/Œ ÎÁ·j¡� ÎÁ·j¼� ,ÎÁ·jn¢ ÎÁ·jǧ ÎÁ·j4¨ ÎÁ·j « ÎÁ·jß° ÎÁ·j'± S8=ÎÁ·j`´ ÎÁ·j·¸ ÎÁ·j¹ ÎÁ·jr» ÎÁ·jÀ ÎÁ·jRÀ ÎÁ·jhà ÎÁ·j·È ÎÁ·jðÈ #9ÎÁ·jÉ ;==ÎÁ·j'Ì ÎÁ·j�Ñ ÎÁ·j[Ò ÎÁ·juÕ ÎÁ·j6Ú ÎÁ·joÚ ÎÁ·jƒÝ ÎÁ·júâ ÎÁ·jwã ÎÁ·jóæ ÎÁ·jŠì ÎÁ·jÔì X20=ÎÁ·j>ð ÎÁ·j˜ÿ ,ÎÁ·jŠ ÎÁ·j( ÎÁ·jl ÎÁ·j5 ÎÁ·jn ,ÎÁ·j] ÎÁ·j| ÎÁ·jÝ M1=ÎÁ·j¶! ÎÁ·j' ÎÁ·jE' ÎÁ·jã* ÎÁ·jÿ0 ÎÁ·jQ1 ÎÁ·jÝ4 ÎÁ·jB: ,ÎÁ·j> ÎÁ·j"D ÎÁ·j¾D W2=ÎÁ·j&H ÎÁ·j—N ÎÁ·jÞN ÎÁ·jiR ÎÁ·jÿW ÎÁ·j;X ÎÁ·j�d ÎÁ·jBk ÎÁ·j‰k ÎÁ·jWo ÎÁ·jît ÎÁ·j8u M3=ÎÁ·jy ÎÁ·jŠ~ ÎÁ·j+ ÎÁ·jª‚ ÎÁ·j•ˆ ÎÁ·j∠ÎÁ·jRŒ ÎÁ·j÷” BÎÁ·j)› ÎÁ·j±› %4ÎÁ·jó› E==ÎÁ·jzŸ ÎÁ·jÇ¥ ,ÎÁ·jƨ ÎÁ·jÖ¯ ÎÁ·j° ÎÁ·j®³ ÎÁ·j¯º ÎÁ·j ¾ W5=ÎÁ·j”Á ÎÁ·j“Æ ÎÁ·jÇ ÎÁ·júÕ ÎÁ·jJÚ ÎÁ·j¬Ú ÎÁ·j!Ý ÎÁ·jEâ ÎÁ·j}â ÎÁ·jfå ÎÁ·j,ê ÎÁ·jÖê M6=ÎÁ·jüí ÎÁ·jðò ÎÁ·j'ó ÎÁ·jö ÎÁ·j-û ÎÁ·jsû ÎÁ·jTþ ÎÁ·j' ÎÁ·jg ÎÁ·j° ÎÁ·jÐ ÎÁ·j” j7==ÎÁ·jk ÎÁ·jà ÎÁ·j² ÎÁ·jå BÎÁ·j ÎÁ·j…, ÎÁ·jþ, ÎÁ·j2 ÎÁ·jq8 ÎÁ·j²8 ÎÁ·jÐ8 P8=ÎÁ·jÍ< ÎÁ·j?B ÎÁ·jŽB ÎÁ·j F ÎÁ·j*L ÎÁ·j÷M ÎÁ·jAP ÎÁ·jëU ,ÎÁ·j“Y ÎÁ·jO_ ÎÁ·jŽ_ ÎÁ·jÑ_ D9=ÎÁ·jzc ÎÁ·j¢h ÎÁ·jàh ÎÁ·jm ÎÁ·jCs ,ÎÁ·j&{ ,ÎÁ·j§{ ÎÁ·j= ÎÁ·j‡ l30=ÎÁ·j„‹ ÎÁ·jœ ,ÎÁ·j,  ÎÁ·jɦ ÎÁ·j§ ÎÁ·jèª ÎÁ·jX± ÎÁ·j¦± ÎÁ·jµ ÎÁ·j’¹ ÎÁ·jû¹ K1=ÎÁ·j�½ ÎÁ·j%à ,ÎÁ·j¤Æ ÎÁ·juÌ ÎÁ·j¹Ì ÎÁ·j¨Ð ÎÁ·jïÖ ÎÁ·j€× R2==ÎÁ·j¯× ÎÁ·j@Û ÎÁ·jçà ,ÎÁ·jkã ÎÁ·j8è ÎÁ·jƒè ÎÁ·j�ë ÎÁ·jñ ÎÁ·jpñ ÎÁ·j¤þ ÎÁ·j·ÎÁ·jU3=ÎÁ·j ÎÁ·j~ÎÁ·jÀÎÁ·jnÎÁ·j±ÎÁ·j÷ÎÁ·jˆÎÁ·jÐ"ÎÁ·j5#ÎÁ·j'ÎÁ·j§,ÎÁ·j\-K4=ÎÁ·j­0ÎÁ·j6ÎÁ·j•7ÎÁ·j_:ÎÁ·j§@ÎÁ·jRAÎÁ·jÒFÎÁ·jÑJÎÁ·jRKÎÁ·j½NÎÁ·jnTÎÁ·jÄTÎÁ·jõTa5==ÎÁ·j¼^BÎÁ·jkÎÁ·jœpÎÁ·jépÎÁ·jŽtÎÁ·jiyÎÁ·juzÎÁ·jâ|ÎÁ·jò€ÎÁ·j7�?6=ÎÁ·jt�ÎÁ·j'…ÎÁ·jÛˆÎÁ·j+‰ÎÁ·jØ‹ÎÁ·jÓ�ÎÁ·j5‘ÎÁ·jG”ÎÁ·j­™,ÎÁ·j€�ÎÁ·j¢ÎÁ·jl¢K7=ÎÁ·j„¥ÎÁ·j.ªÎÁ·jwªÎÁ·jL­ÎÁ·j<²ÎÁ·j‡²ÎÁ·jŸµÎÁ·j_Ã98ÎÁ·jéÃE==ÎÁ·jÿÈÎÁ·j„ÎÎÁ·jºÒÎÁ·jÉÓÎÁ·j1ÕÎÁ·j‰×ÎÁ·j¢ÚÎÁ·jþÚÎÁ·j}ÜÎÁ·jvÞÎÁ·jžáÎÁ·jãáÎÁ·j\ãÎÁ·jòåÎÁ·jÝéÎÁ·j]ê9=ÎÁ·j5ìÎÁ·j±îÎÁ·j\óÎÁ·j/ôÎÁ·jRõÎÁ·j’÷ÎÁ·j¹úÎÁ·jõúÎÁ·jŠüÎÁ·jíÎÁ·jÎÁ·jSÎÁ·j-ÎÁ·j ÎÁ·jkÎÁ·j°ÎÁ·j-ÎÁ·jÎÁ·jèÎÁ·jaÎÁ·jÎÁ·jêÎÁ·j—#ÎÁ·jÙ#ÎÁ·jP&ÎÁ·jî-Ê ....... ## .....  ..... .. ...) ÎÁ·j�.4################..# ######..# ..... ...............#).# #####..#'####..#@.# #..#....#..#..# ####### ....#..#.∩).#..#..# #ÎÁ·jø..#..#....'..#..# #.#..#....#..#..# #.. ....#..#....#..#..# #..# #####..#'####..#..# .#..# ....ÎÁ·j/µ..#..#...#..# ......#..#...#..#####'##ÎÁ·j;/ÎÁ·j6(78 M#.. ........ ##.......##ÎÁ·jf6J.. .. ...) .. ################..#######..# ÎÁ·j‹6...............#@.# #####..#'####..#..# .....ÎÁ·j®6’...#..#..# ########### ÎÁ·jÑ6È....#..#.∩).#..#..# #..........ÎÁ·jï66#..#ÎÁ·j«?2431.8 (101.0)ÎÁ·jDA,22ÏÁ·jÂÏÁ·j¦ ~ _You see here a +1 halberd of protection.ÏÁ·jɬ ÏÁ·j)­ ÏÁ·j¿° ÏÁ·j‡¶ ÏÁ·jê¼ ÏÁ·jDÄ P _ÏÁ·jÿÉ ÏÁ·jUÊ ÏÁ·j•Í ÏÁ·j¾Ð ÏÁ·jØ ÏÁ·jMØ ÏÁ·jÙÚ ÏÁ·j¯à ÏÁ·j‹å ÏÁ·jËå ÏÁ·jgè ÏÁ·jì ÏÁ·j¹ó ÏÁ·jòó ÏÁ·jýö ÏÁ·jû ÏÁ·j[ÿ ÏÁ·j¯ÿ ÏÁ·j ÏÁ·j8 $  Things that are here:ÏÁ·jÚ n  a +0 long sword; a +0 robe; an elf corpseÏÁ·jo ÏÁ·j3  _ÏÁ·j£ ÏÁ·jN ÏÁ·jO ,ÏÁ·jî ÏÁ·j,& ÏÁ·jŸ& ÏÁ·jý( ÏÁ·jþ. O _You now have 1010 gold pieces (gained 14).ÏÁ·jF4 ÏÁ·j�4 ÏÁ·j7 ÏÁ·jhC ÏÁ·jK ÏÁ·jîK ÏÁ·jQN ÏÁ·jþR ÏÁ·j`W s  You encounter a dancing +0 falchion.ÏÁ·jøe �.#.(## ..#.##.#...#.#...# #.#.......#.##ÏÁ·j?f ”  #.............#  ÏÁ·jaf ˆ#.......$.....# ÏÁ·j„f r #.............# ÏÁ·j§f r #.............# ÏÁ·jÊf   #.......@.....# ÏÁ·j$g h ######.............## #######  ..................... ....... ÏÁ·j`g Ð ..........)........:. ÏÁ·j�g .###########..####################ÏÁ·j½g É......#..# .......... (   dancing +0 falchion (wandering)......#).# ........|ÏÁ·jèg ® ..#'####..#..# ...ÏÁ·j h j#....#..#..# #############'#.ÏÁ·jÒk f.(43.8 (11.0)ÏÁ·j8v O(ÏÁ·j x *4.8 (12 ÏÁ·jBx _ÏÁ·j�€ ÏÁ·j~� ÐÁ·jÕ[” .#..## ..#.##  .#..(#.#...#.  ÐÁ·jËeÄ#.#.......#.##  #.............#  #.......$.....#  #.............#  #.............#  #.......@.....#  .............##  ...............  ....)........:. ##..############..# #).# |#..#  ÐÁ·j  .#..## ..#.##  .#..(#.#...#.  #.#.......#.##  #.............#  #.......$.....#  #.............#  #.............#  #.......@.....#  .............##  ...............  ....)........:. ##..#####ÐÁ·j³ ¨#######..# #).# |#..#  ÐÁ·jr ÐÁ·j{ ÐÁ·ju9 € _A dancing +0 falchion is nearby!ÐÁ·jÏ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÑÁ·jÏ›f  tswn the Metallomancer .#.*## ..#.##  Oni of Vehumet ****** .#..(**#...#.  Health: 189/189 ======================== #.#.***...#.##  Magic: 33/38 ====================---- #.............#  AC: 11Str: 17 ÑÁ·j6œ_#.......$.....#  EV: 8Int: 22 #.............#  SH: 0Dex: 9 ÑÁ·jvœK#.............#  XL: 19 Next: 98% Place: Elven Halls:2 #.......@.....#  Noise: ---------  Time: 49444.8 (0.0)  ######.............## ####### x) staff of air ÑÁ·jŸœ§ ..................... ....... Cast: Magnavolt (1%)  ..........)........:. ....... ÑÁ·jÉœð###########..#################### ..........#..# .......... (   dancing +0 falchion ÑÁ·jòœÛ..........#).# ........|. ..#'####..#..# .......... ..#....#..#..# #############'#. ÑÁ·j�<_A dancing +0 falchion is nearby!ÑÁ·jB�GCasting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÑÁ·jw�åAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.ÑÁ·jàém  tswn the Metallomancer .#..## ..#.##  Oni of Vehumet ****** .#...#.#...#.  Health: 189/189 ======================== #.#.......#.##  Magic: 33/38 ====================----ÑÁ·jGëÒ #.............#  AC: 11Str: 17 #.......$.....#  EV: 8Int: 22 #.............#  SH: 0Dex: 9 #.............#  XL: 19 Next: 98% Place: Elven Halls:2 #.......@.....#  Noise: ---------  Time: 49444.8 (0.0)  ######.............## ####### x) staff of air  ..................... ....... Cast: Magnavolt (1%)  ..........)........:. ....... ###########..#################### ..........#..# .......... (   dancing +0 falchion ..........#).# ........|. ..#'####..#..# .......... ..#....#..#..# #############'#.ÑÁ·jíEPress: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +0 falchion!!  The dancing +0 falchion falls from the air.Vehumet accepts your kill.ÑÁ·jóò .#.### ..#.##  .#..####...#.  ÑÁ·jMóh#.#.###...#.##  #.............#  #.......$.....#  #.............# ÑÁ·j®ô• #.............#  #.......@.....#  .............##  ...............  ....)........:. ....# ).# |     ÑÁ·j b0(ÑÁ·jR¿.)#....(   dancing +4 dagger (wandering)  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +0 falchion!!  The dancing +0 falchion falls from the air.  Vehumet accepts your kill.  You feel your power returning.8====9======5.8 (1ÑÁ·jÀÕb _You encounter a dancing +4 dagger.ÒÁ·jÕf4ÒÁ·jUw  tswn the Metallomancer .#..## ..#.##  Oni of Vehumet ****** .#..)#.#...#.  Health: 189/189 ======================== #.#.......#.##  Magic: 33/38 ====================---- #.............#  AC: 11Str: 17 #.......$.....#  EV: 8Int: 22 #.............#  SH: 0Dex: 9 ÒÁ·jq#.............#  XL: 19 Next: 99% Place: Elven Halls:2 #.......@.....#  Noise: ======---  Time: 49445.8 (0.0)  ######.............## ####### x) staff of air  ..................... ....... Cast: Magnavolt (1%)  ..........)........:. ....... ###########..#################### ..........#..# .......... (   dancing +4 dagger (wandering) ..........#).# ........|. ..#'####..#..# .......... ..#....#..#..# #############'#.Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +4 dagger!!!  The dancing +4 dagger falls from the air.Vehumet accepts your kill.ÒÁ·jI(ÒÁ·j _ .#..## ..####  .#..)#.#...##  #.#.......#.##  #.............#  #.......$.....#  #.............#  #.............#  #.......@.....#  .............##  ...............  ....)........:. ....# ).# | ÒÁ·jæg§     ÒÁ·jöü).tswn the Metallomancer.#..## ..#)##Oni of Vehumet ******.#..)#.#...#.Health: 189/189 ========================#.#.......#.##Magic: 38/38 ========================#.............#AC: 11Str: 17#.......$.....#EV: 8Int: 22#.............#SH: 0Dex: 9#.............#XL: 19 Next: 100% Place: Elven Halls:2#.......@.....#Noise: =====----  Time: 49446.8 (1.0)[ÒÁ·jOþC10;4H######.............## ####### x) staff of air..................... ....... Cast: Magnavolt (1%)..........)........:. ....... ###########..#################### ..........#..#..........ÒÁ·j�  ..........#).#........|.  ..#'####..#..#..........  ..#....#..#..# #############'#. Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +4 dagger!!!  The dancing +4 dagger falls from the air.Vehumet accepts your kill.-The metal wall shatters!  The blast of metal fragments hits the dancing +4 dagger!!!  The dancing +4 dagger falls from the air.Vehumet accepts your kill. _You feel your power returning.  You have reached level 20!  --more--ÓÁ·j#mR98/1989/39====ÓÁ·j t)20 0% ÓÁ·jò·J _ÓÁ·jUì  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i - Spellcasting  15.0  16.4  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0 [40ÓÁ·jîÿm  5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1      o + Earth Magic 22.5  38.6  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2[39;4ÓÁ·j»ó9m   q - Shapeshifting   0.0   1.2  -1                                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [ÓÁ·jÚô¥!] training|cost|targetsÔÁ·jñX ÔÁ·j}ktswn the Metallomancer.#..## ..#)##Oni of Vehumet ******.#..)#.#...#.Health: 198/198 ========================#.#.......#.##Magic: 39/39 ========================#.............#AC: 11Str: 17#.......$.....#EV: 8Int: 22#.............#SH: 0Dex: 9#.............#XL: 20 Next:  0% Place: Elven Halls:2#.......@.....#Noise: =====----  Time: 49446.8 (0.0)######........[0;10;1ÔÁ·jllüm.....## ####### x) staff of air..................... ....... Cast: Magnavolt (1%)..........)........:. ....... ###########..#################### ..........#..#..........  ..........#).#........|.  ..#'####..#..#..........  ..#....#..#..# #############'#. The metal wall shatters!  The blast of metal fragments hits the dancing +4 dagger!!!  The dancing +4 dagger falls from the air.Vehumet accepts your kill. _You feel your power returning. _You have reached level 20!ÔÁ·j¥QÔÁ·j·»_ÔÁ·jèÎÔÁ·jéÏ$ _ÔÁ·jÆ×ÔÁ·jÀÝÔÁ·jœèBÔÁ·jm XÔÁ·j$+‘ _You now have 1032 gold pieces (gained 22).ÔÁ·ja.ÔÁ·j/ÔÁ·j e .#  .#  #### .# .# #...##.# ... #......# ...#. #..#...# #.#..###..#)## .#..)#.#..@#.# ----- #..#.##  #.....#  #.............# #.............ÔÁ·jšfê# #.............#  #.............# ######.............## ##########................... .........ÔÁ·j�’Ø.# .#  .#  #### .# .# #...##.# ... #......# ...#. #..#...# #.#..###..#@## .#..)#.# #ÔÁ·jh”T#.## #....##.......##.......# #.......#  #.......# ####### ###########ÔÁ·jb¥,53.8 (7ÔÁ·jè¦I-----4.8 (8ÔÁ·j÷±ÔÁ·j>ºo _You see here a +4 dagger.ÕÁ·jO¼ÕÁ·jÅÁ· Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e + Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning 1% 3 m - MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth10%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0%3 Select a spell to describe [?] help [!]/[I] toggle spell headersÕÁ·jéf ÕÁ·jð{ tswn the Metallomancer.#Oni of Vehumet ******.#Health: 198/198 ========================.#Magic: 39/39 ========================#### .#AC: 11Str: 17.# #...##.#EV: 8Int: 22... #......#SH: 0Dex: 9...#. #..#...#XL: 20 Next:  0% Place: Elven Halls:2#.#..###..#@##Noise: ---------  Time: 49454.8 (0.0).#..)#.#...#.#x) staff of air#.#.......#.##Cast: Magnavolt (1%)#..........[ÕÁ·j&~ ¹34m...##.............##.............##.............##.............# #####.............## ########### The dancing +4 dagger falls from the air.Vehumet accepts your kill. _You feel your power returning. _You have reached level 20! _You now have 1032 gold pieces (gained 22). _You see here a +4 dagger.ÕÁ·j „ ÕÁ·j•… ÕÁ·jôæ Í _ÕÁ·jLë ÕÁ·jì ÕÁ·jªî ÕÁ·jÉð ÕÁ·jÅô ÕÁ·j]õ ÕÁ·jÆ÷ ÕÁ·j�ÕÁ·jÀ ,ÕÁ·j{ÕÁ·jèÕÁ·jß,ÕÁ·j©ÕÁ·jŒ#,ÕÁ·j?$ÕÁ·j\%ÕÁ·jS2XÕÁ·j2Q ÕÁ·júUö #.#.......#.###.............# #.............# #.............# #.............# #.............# ###.............################# ................................. .......)........@................ #####..####################'##### ....#..# ................ ....#).# ........|....... ##..#..# ................ .#..#..# #############'#..####' .#..#..# #.............#..#.... .'..#..# #.............#..#.... .#..#..# #..#########..#..#....You pick up a parchment of Starburst and begin reading...ÕÁ·j É´610.0)5.8 (11 _You add the spell Starburst to your library.ÖÁ·jõà%ÖÁ·j}çÖÁ·jðçÖÁ·jWnÖÁ·jWÖÁ·jàFòÖÁ·j1lÚ  You see here a +0 falchion.ÖÁ·j�ŽÖÁ·j}¥å _ÖÁ·jq©ÖÁ·jª¯,ÖÁ·j²ÖÁ·j“²ÖÁ·jZ¾s  You encounter a dancing +0 falchion.ÖÁ·jŒÒb #. ##. #...# #.(ÖÁ·j§Ô.# #.##.# #..######## .#  #.##...#...##.#  #@.....#......#  #...#..#..#...#  ##.#..###..#)##  #.#..)#.#...#.# ##.#.......#.## ÖÁ·j[Õ“#.............# (   dancing +0 falchion (wandering) #.............# #.............# #.............#ÖÁ·j«èP.78.8 (13ÖÁ·j[ð(ÖÁ·j&þ,9.8 (14ÖÁ·jyV _The dancing +0 falchion leaves your sight.ÖÁ·jÊ´ ÖÁ·jKµ ÖÁ·jö ÖÁ·jHº ÖÁ·jØ d ++ # .⌠ #... #.#. ..  .######## 80.0).##...#...##......#......#...#..#..#...###.#..###..#)##.)#.............((   dancing +0 falchion (wandering)1.8 (2 _Found a huge runed translucent gate.×Á·jax: ++  # .⌠  #...  ##.#.  #..( .#  #.. .#  #.## .#  #@.# .#  #.##  #..  #...  ##.#.)##  #.#..)  ##.#...  ..   ×Á·jÖd ++  # .⌠  #...  ##.#.  #..( .#  #.. .#  #.## .#  #@.# .#  #.##  #..  #... ##.#.) #.#..)  ##.#... .. ×Á·jé�€ _A dancing +0 falchion is nearby!×Á·j“± ˜ ++  # .⌠  #...  ##.#.  ×Á·jï³ ¢#..( .#  #.. .#  #.## .#  #@.# .#  #.##  #..  #...  ##.#.)##  #.#..)  ##.#...  ..   ×Á·j{J j ++ ×Á·j™K g # .⌠  #...  ##.#.  #..( .#  #.. .#  #.## .#  #@.# .#  #.##  #..  #... ##.#.) #.#..)  ##.#... .. ×Á·j+W ×Á·jÌW ×Á·j$_ ×Á·j¸q j _A dancing +0 falchion is nearby!ØÁ·jeÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ØÁ·j7^   tswn the Metallomancer ++  Oni of Vehumet ****** # .⌠  Health: 198/198 ======================== #**.  Magic: 34/39 ====================---- ##***  AC: 11Str: 17 #.*( .#  EV: 8Int: 22 #.. .#  SH: 0Dex: 9 #.## .#  XL: 20 Next:  0% Place: Elven Halls:2 #@.######## .#  Noise: ---------  Time: 49481.8 (0.0) #.##...#...##.#  x) staff of air #......#......#  [40ØÁ·j_ mCast: Magnavolt (1%) #...#..#..#...#  ##.#..###..#)##  #.#..)#.#...#.#  (   dancing +0 falchion (wandering) ##.#.......#.##  #.............#  #.............# _A dancing +0 falchion is nearby!Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.ØÁ·jE§   tswn the Metallomancer ++  Oni of Vehumet ****** # .⌠  Health: 198/198 ======================== #...  Magic: 34/39 ====================---- ##.#.  AC: 11Str: 17 #... .#  EV: 8Int: 22 #.. .#  SH: 0Dex: 9 #.## .#  XL: 20 Next:  0% Place: Elven Halls:2 #@.######## .#  Noise: ---------  Time: 49481.8 (0.0) #.##...#...##.#  x) staff of air #......#......#  Cast: Magnavolt (1%) #...#..#..#...# ØÁ·jD¨ ÿ  ##.#..###..#)##  #.#..)#.#...#.#  (   dancing +0 falchion (wandering) ##.#.......#.##  #.............#  #.............# Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +0 falchion!!!  The dancing +0 falchion falls from the air.Vehumet accepts your kill. ++  # .⌠  ###.  #####  #.## .#  #.. .#  #.## .#  #@. .#  #.  #..  #... ##.#.)[3ØÁ·jê¨ \9;49m #.#..) ##.#... .. ØÁ·jÅØÁ·j?$...#..)5=1=======2.8 (1ØÁ·jÑAD  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +0 falchion!!!  The dancing +0 falchion falls from the air.  Vehumet accepts your kill. _You feel your power returning.ÙÁ·jÅÖ IÙÁ·jñê „ÙÁ·j¿ð ~6==ÙÁ·j-ò ÙÁ·j¬÷ ,ÙÁ·jQù ÙÁ·jý ,ÙÁ·jTþ ÙÁ·jg BÙÁ·j§ k7=ÙÁ·jž ÙÁ·j ,ÙÁ·j° ÙÁ·jU ÙÁ·já ÙÁ·j( ÙÁ·jT BÙÁ·jè ÙÁ·jU K8=ÙÁ·jŒ ÙÁ·jÛ* ÙÁ·jS+ ÙÁ·j - ÙÁ·jÆ1 ,ÙÁ·jü3 ÙÁ·j{6 ÙÁ·j57 ÙÁ·ju8 ÙÁ·j­; ~9==ÙÁ·j´< ÙÁ·jg „ÙÁ·j¹i ,ÙÁ·j– F  You see here a +0 falchion.= _ÙÁ·jõ¨ ÙÁ·j�¬ ÙÁ·j�° ÙÁ·j}» q  You encounter a dancing +7 dagger.ÙÁ·jüÑ é .####.. ..#.... .......  ....... ####+++++## ##.#@.⌠⌠⌠..# -------#.#...#⌠#(.. ##.#..## #..)#..# .##......# ##.##...# .# (   dancing +7 dagger (wandering)#..######## ##.##...#...##.##......#ÙÁ·j Ó ~(502.8 (20.0).ÙÁ·j,ú -------3.8 (21 _ÙÁ·jÍ ÚÁ·j³`ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÚÁ·j/ƒ F  tswn the Metallomancer  Oni of Vehumet ****** .  Health: 198/198 ======================== #####..  Magic: 34/39 ====================---- ..#....  AC: 11Str: 17 .......  EV: 8Int: 22 .......  SH: 0Dex: 9 ####+++++##  XL: 20 Next:  1% Place: Elven Halls:2 ##.#@.⌠*(*.#  Noise: ---------  Time: 49503.8 (0.0) ÚÁ·j„ $#.#...#***..  x) staff of air ##.#..##  Cast: Magnavolt (1%) #..)#..# .#  #......# .#  #.##...# .#  (   dancing +7 dagger (wandering) #..######## .#  #.##...#...##.#  #......#......# _You encounter a dancing +7 dagger.ÚÁ·j¿„ ÎCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.ÚÁ·j4ìtswn the MetallomancerOni of Vehumet ******.Health: 198/198 ========================#####..Magic: 34/39 ====================----..#....AC: 11Str: 17.......EV: 8Int: 22.......SH: 0Dex: 9####+++++##XL: 20 Next:  1% Place: Elven Halls:2##.#@.⌠###.#Noise: ---------  Time: 49503.8 (0.0)#.#...####..x) staff of air##.#..##Cast: Magnavolt (1%)#..)#..# .##..ÚÁ·j í˜....# .##.##...# .#(   dancing +7 dagger#..######## .##.##...#...##.##......#......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +7 dagger!!ÛÁ·jëÜ(⌠Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +7 dagger!!  The dancing +7 dagger is almost destroyed.ÛÁ·jî9(⌠ÛÁ·jö€.⌠#.ÛÁ·jB ‰======4.8 (1 _You hear a shout!ÛÁ·j¤KÛÁ·j‡UÛÁ·jl   tswn the Metallomancer  Oni of Vehumet ****** .  Health: 198/198 ======================== #####..  Magic: 29/39 =================------- ..#....  AC: 11Str: 17 .......  EV: 8Int: 22 .......  SH: 0Dex: 9 ####+++++##  XL: 20 Next:  1% Place: Elven Halls:2 ÛÁ·j°m ã##.#@.⌠⌠⌠..#  Noise: ======---  Time: 49504.8 (0.0) #.#...#⌠#...  x) staff of air ##.#..##  Cast: Magnavolt (1%) #..)#..# .#  #......# .#  #.##...# .#  (   dancing +7 dagger #..######## .#  #.##...#...##.#  #......#......# Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +7 dagger!!  The dancing +7 dagger falls from the air.Vehumet accepts your kill.ÛÁ·j^r s .  #####..  ..#....  .......  .......    ##.#@###⌠..#  #.#..####...  ##.#.###  #..)#..# ÛÁ·jÒr ‘ #......#  #.##...#  #.  ÛÁ·jvs * ÛÁ·j¶Þ  .)⌠.#⌠.You feel your power returning.ÛÁ·jRî ¨34===2=======5.8 (1ÛÁ·jëó ' _You hear a shout!ÜÁ·jk75====ÜÁ·j0x,ÜÁ·jº|ÜÁ·j§� _You encounter a deep elf pyromancer. It is wielding a +0 rapier.ÜÁ·j*²3ÜÁ·j£ºÜÁ·j�ÎÜÁ·j®ÝÜÁ·j±ÞÜÁ·jaæÜÁ·j5ùÜÁ·já~6==ÜÁ·j¸,ÜÁ·jø),ÜÁ·jö-ÜÁ·jHTXÜÁ·j³mÜÁ·j`nÜÁ·j}oU7=ÜÁ·j–ŠnÜÁ·j™‘,ÜÁ·j!’ÜÁ·j›•ÜÁ·j–ÜÁ·jš˜ÜÁ·j+¯û8=ÜÁ·jܹBÜÁ·jÔ¾”9==ÜÁ·jŽÌÜÁ·jÛÜÁ·j«ã,ÜÁ·jêÜÁ·jb⌠..⌠###⌠..... ......#####......#.....e####+++++## ##.#.@)⌠⌠..# -------#.#...#⌠#...###.#..### .#..)#......##.##...# .# e   deep elf pyromancer#..### ÜÁ·j”–⌠..⌠## #⌠....... .......#####.........#......e.#####+++++## ##.#..@⌠⌠..# #.#...#⌠#...# ##.#..### #.##..)#..#......#.##...# .# #..##### ÜÁ·j@'f.e238.0)ÜÁ·jã=b-------4.8 (19ÜÁ·jOÜÁ·j³`¢  There is a weapon-inlaid floor here. _You see here a +7 dagger.ÜÁ·j¯Ã 3ÜÁ·jÁÆ ÜÁ·jŠ ÜÁ·j»# W _ÜÁ·j%& ÜÁ·j“A I  There is a weapon-inlaid floor here.ÜÁ·jW ÜÁ·jÙZ V= _ÜÁ·j|a ÜÁ·j † I  There is a weapon-inlaid floor here.ÜÁ·jå† ÜÁ·j— 5 _ÜÁ·j¡ ÜÁ·j%µ ÜÁ·jȽ ÜÁ·j2À ÜÁ·j“À ÜÁ·j[ ÜÁ·j›Ä ÜÁ·j Þ BÜÁ·jËç ÜÁ·juö ÜÁ·jMü ÜÁ·j ÜÁ·j^ ÜÁ·jõ ÜÁ·jÖ ÜÁ·j/ ÜÁ·jD ÜÁ·jŽ ÜÁ·j5* ÜÁ·jU; BÜÁ·jüQ ÜÁ·jäl ,ÜÁ·jÊr ÜÁ·j1³ ÜÁ·j,Ä ÜÁ·jeÊ ÜÁ·jØ ÜÁ·jãê ÜÁ·jeõ XÜÁ·j7ú ÜÁ·j¾ú ÜÁ·jŠü ÜÁ·j£ÿ ÜÁ·js ÜÁ·jç ÜÁ·j} ÜÁ·j ÜÁ·j ,ÜÁ·jÕ ,ÜÁ·jµ ÜÁ·jT ÜÁ·j¥ ÜÁ·j-$ ÜÁ·j¢' ÜÁ·jþ' ÜÁ·jj) ÜÁ·jk- ÜÁ·jy4 BÜÁ·jÎ7 ÜÁ·j B BÜÁ·jÔE ÜÁ·j+[ „ÜÁ·jÇg ,ÜÁ·j§q ,ÜÁ·já‚ ÜÁ·j߃ ÜÁ·jl‹ ÜÁ·jFŒ ÜÁ·j]� ÜÁ·jRÈ XÜÁ·jkÊ ÜÁ·jÐ ÜÁ·jÒ ÜÁ·j«Ó ÜÁ·j¯× ÜÁ·j�õ BÜÁ·jgú ÜÁ·jÜÁ·j!ÜÁ·jfÜÁ·j ÜÁ·jŸ,ÜÁ·jÝÜÁ·jÑ"ÜÁ·j¬)ÜÁ·j­*ÜÁ·j6,ÜÁ·j 1ÜÁ·j{tvÜÁ·j9z,ÜÁ·jFˆBÜÁ·j�ª¸ _f - 7 scrolls of fear (gained 1)ÜÁ·j®¯ÜÁ·j$³ÜÁ·j_´ÜÁ·j¥µÜÁ·jÎÞnÜÁ·jnßÜÁ·jvàÜÁ·j*áÜÁ·j:èÜÁ·j’ì,ÜÁ·jÜÁ·j¬ÜÁ·j ÜÁ·jfÜÁ·j� ÜÁ·jEÜÁ·jMÜÁ·jÙ8ÜÜÁ·jM>ÝÁ·j„BÝÁ·jrnÝÁ·jl,ÝÁ·j'#,ÝÁ·j~%,ÝÁ·j'ÝÁ·jØ+ÝÁ·jS/,ÝÁ·j90ÝÁ·j07ÝÁ·jÎv~ÝÁ·j¡•,ÝÁ·j¼—ÝÁ·jªÝÁ·j˜«ÝÁ·j<¬ÝÁ·jµ,ÝÁ·j¶BÝÁ·j¥¹@  There is an open door here.ÝÁ·jOºÝÁ·jH½5 _ÝÁ·jT¾ÝÁ·j˰ÝÁ·jfÌÝÁ·j¾ÌÝÁ·jXÍÝÁ·j)ÐÝÁ·jyÓBÝÁ·jBÔÝÁ·jÚÖ,ÝÁ·j…×ÝÁ·jÁØÝÁ·j±ÛÝÁ·j ÜÝÁ·j¢ÜÝÁ·j¡âÝÁ·j5èÝÁ·j¡èÝÁ·jèéÝÁ·jeìÝÁ·j@ðÝÁ·jÛðÝÁ·j.òÝÁ·jôÝÁ·j€øÝÁ·jâøÝÁ·jÌùÝÁ·jçûÝÁ·jó °ÝÁ·jX#.............# ###########.............######### ................................. ...............)................. #############..################## ............#..#........ ............#).#.. ........ ##..#'####..#..#.......) ........ .#..#....#..#..#@..#############'97.8 (73 .#..#.∩).#..#..#...#............. .#..#....'..#..#...#............. .#..#....#..#..#...#..#########.. .#..#....#..#..#...#..#.......#.. ##..#'####..#..#...#..#.......#..  ............#..#...#..#.......#..  ............#..#[30ÝÁ·jm...#..#####'###..  ###'#########..#...#............. ÝÁ·jîÝÁ·jü,8.8 (74ÝÁ·jy&ÝÁ·j'% _Found a dagger.ÞÁ·j nÞÁ·jÃrÞÁ·j)tÞÁ·jRxÞÁ·j®�°ÞÁ·j¶¦XÞÁ·jkª,ÞÁ·j�­ÞÁ·j1¯ÞÁ·jR²ÞÁ·j[³ÞÁ·jí³ÞÁ·j«¶ÞÁ·jUÄÞÁ·jøÏÞÁ·j†çnÞÁ·j°ò>  You see here a +0 dagger.ÞÁ·j¢úÞÁ·jŒÿ5 _ÞÁ·jÙ nÞÁ·j^:ŒÞÁ·j,”ìÞÁ·j™ÞÁ·j¢šn  You encounter a fire elemental.ÞÁ·j{Ä..................#..# ..............|......)#..# ....)......#..# #############'#..####'###...#..# .............#..#.....>#...#..# #..#..#......#...#..# #..#########..#..#......#...#..# ..#.......#..#..#......#...#..# #..#.......#..#.@#......#...#..# #..#.......#..#..#...:..# #..# #..#####'###..#..#......# #..# Magnavolt (1%) #.............#.[+......# #..# #.............#..#......# #..#ÞÁ·jÂÅð#######..######## #..# Σ   fire elemental (wandering)..Σ... #..#...... ....#..##'####### #...#..#620.8 (221.8 (23 _ÞÁ·jþà |...)#..# ....)............. #..# #..#.....> #..# #..# #..# #.@# #..# #..# #..# #..# #.[+ #..# #..# #..# #..# #..# ... #..# ....    ÞÁ·j9kÊ |...)#..# ....)............. #..# #..#.....> #..# #..# #..# #.@# #..# #..# #..# #..# #.[+ #..# #..# #..# ... ....  ÞÁ·jøtÞÁ·jÒvÞÁ·jÆ€ÞÁ·j„e _A fire elemental is nearby!ÞÁ·j/à |...)#..# ....)............. #..# #..#.....> #..# #..# #..# #.@# #..# #..# #..# #..# #.[+ #..# #..# #..# #..# #..# ... #..# ....    ÞÁ·j{ú Ê |...)#..# ....)............. #..# #..#.....> #..# #..# #..# #.@# #..# #..# #..# #..# #.[+ #..# #..# #..# ... ....  ÞÁ·j¬ 4ÞÁ·je$ ÞÁ·jy5 e _A fire elemental is nearby!ÞÁ·jm­ k |...)#..# ....)............. #..# ÞÁ·j#® X#..#.....> #..# #..# #..# #.@# #..# #..# #..# #..# #.[+ #..# #..# #..# #..# #..# ... #..# ....    ÞÁ·j»N Ê |...)#..# ....)............. #..# #..#.....> #..# #..# #..# #.@# #..# #..# #..# #..# #.[+ #..# #..# #..# ... ....  ÞÁ·jÆj ÞÁ·jhl ÞÁ·j,´ { _A fire elemental is nearby!ßÁ·j+’ó*****Σ  magnetised)* _A fire elemental is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the fire elemental.  Electricity arcs towards the magnetite!  The arc of electricity hits the fire elemental!  The fire elemental resists.ßÁ·jë!¼Σζ....ζ2-----====2.8 (1.0) _The fire elemental is moderately damaged.ßÁ·j¿[, ***** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the fire elemental!  The fire elemental resists.ßÁ·j`êOΣζßÁ·jföx....ζâ„“ßÁ·j?÷i25---------3ßÁ·j¶ßÁ·j g _The fire elemental is almost destroyed.ßÁ·j(¤ G § _The fire elemental is almost destroyed.  You destroy the fire elemental!  Vehumet accepts your kill.ßÁ·j®° Y****ßÁ·j©q q..[§â„“.1-------4Magnavolt (1%)ßÁ·j˜} 4 _You feel your power returning.àÁ·jôÛàÁ·j#ÝàÁ·jkßàÁ·jåë{2=--àÁ·jöø„àÁ·jUØ3==àÁ·jWàÁ·jÜàÁ·j! àÁ·jDBàÁ·jê),àÁ·jZ;,àÁ·jB<W4=àÁ·jÈ>àÁ·jD,àÁ·jJLBàÁ·j�NàÁ·jWSàÁ·jôSM5=àÁ·jeVàÁ·jM[àÁ·j½[àÁ·j ^àÁ·j¶màÁ·jr,àÁ·j)vàÁ·jævàÁ·jËyàÁ·jø~€6==àÁ·jc€àÁ·jÜ„,àÁ·j‡àÁ·j`‹àÁ·jÇ‹àÁ·j¹�àÁ·jÖ�àÁ·j3‘àÁ·jS”àÁ·jj—àÁ·jÒ—W7=àÁ·jšàÁ·jLž,àÁ·j+ àÁ·jC¤,àÁ·jȦàÁ·j5«àÁ·jœ«àÁ·j0»àÁ·jYÇc8=àÁ·j}ÐàÁ·jÙÓ,àÁ·jDÖàÁ·j×âBàÁ·j›ä,àÁ·j»çàÁ·j—øÅ9=àÁ·jBàÁ·jñ,àÁ·j àÁ·jVàÁ·jÍL30=àÁ·j&àÁ·j;àÁ·j£àÁ·jÁàÁ·j àÁ·joàÁ·j@!àÁ·j˜&àÁ·j'àÁ·jò)àÁ·j/àÁ·jÁ:ª1==àÁ·jg;àÁ·j÷CBàÁ·jàÁ·jÊF~9==àÁ·j‡LàÁ·j¤SàÁ·jUàÁ·j¹UàÁ·jîWàÁ·j5ZàÁ·jX_àÁ·jÕ_àÁ·j:aàÁ·jËpXàÁ·jw‹<  You see here a +0 robe.àÁ·j†‘àÁ·j¥—àÁ·jjÝ= _##..#..##...#..# ##..#..#.(....#...#..# .#.......#..#..#...:..# #..# .#####'###..#..#......# #..# .#.[+......# #..# .#..#......# #..# ##'#########..########. #..# .......................) #..# ................@.../.....#..# ----96.8 (72.0)#######'#######[3àÁ·jà¡9;49m#######...#..# ............^... #...#).# ... #...#..# ... #...#.<# ................ #...#..# ###'###########'#######...#..#)............'..# .......................----7.8 (73àÁ·j§ø9 _Found a whip.àÁ·j‘ÞàÁ·j?ßàÁ·j¦áàÁ·juåàÁ·jëàÁ·j�ëàÁ·j¥ò,àÁ·j2ùBàÁ·jpàÁ·jJàÁ·jîàÁ·j&àÁ·j¥àÁ·jëàÁ·joàÁ·jàÁ·jž+àÁ·j?-àÁ·jå.àÁ·j5S _e - a wand of charming (30) (gained 2 charges)àÁ·jÉ9àÁ·j;àÁ·j»<àÁ·j±@àÁ·jÍKBàÁ·j]BàÁ·j„_àÁ·j£bàÁ·j#fàÁ·jˆfàÁ·jœhàÁ·j%nàÁ·jràÁ·jŒràÁ·jtàÁ·jŠ~XàÁ·jË�àÁ·jO†àÁ·jê†àÁ·j)‹àÁ·jx�àÁ·j+“àÁ·jŸ“àÁ·jg•àÁ·jû³àÁ·j ¹,àÁ·jǾàÁ·j*ÃàÁ·j«ËàÁ·jƒÌàÁ·j^ÏàÁ·jÐàÁ·j Ô,àÁ·j‰ÕàÁ·jfØàÁ·jbÛàÁ·jÜÛàÁ·j"ÝàÁ·jšßàÁ·jÆâàÁ·j1ãàÁ·jÑèàÁ·j ìàÁ·j2ðàÁ·j·ðàÁ·jòàÁ·jÒôàÁ·j¦÷,àÁ·j\ùàÁ·jDýàÁ·j�þàÁ·júþàÁ·jlàÁ·j6XàÁ·j àÁ·jV àÁ·jÕ àÁ·jbàÁ·jb@  There is an open door here.àÁ·jci5 _àÁ·jejàÁ·jjvàÁ·jz,àÁ·j}àÁ·jV‡àÁ·j…‹,àÁ·j:’àÁ·j™šàÁ·jx¤àÁ·jÉ¥àÁ·j¯¦àÁ·j¸°àÁ·j¤µ,àÁ·j°¶àÁ·j6ÇàÁ·jÉË,àÁ·jÖÍàÁ·j<ØàÁ·j¶Û,àÁ·j“ÝàÁ·jòö@  There is an open door here.àÁ·jbüàÁ·jòü _àÁ·jqþàÁ·jð BàÁ·j³ àÁ·j# àÁ·j2 ,àÁ·j  àÁ·j€+ XàÁ·j, àÁ·jP0 àÁ·jr5 àÁ·j‚9 àÁ·j»? àÁ·j'@ àÁ·j©@ àÁ·j\B àÁ·j‘N àÁ·jQ ,àÁ·j¿R àÁ·jA\ àÁ·j` àÁ·jíc àÁ·jjd àÁ·jûf àÁ·jµz <  You see here a +0 robe.àÁ·jÌ~ àÁ·jû… K _àÁ·j`� ,àÁ·j � àÁ·j¬‘ àÁ·jš àÁ·jvž ,àÁ·jw  àÁ·j[§ àÁ·j«« àÁ·j¬ àÁ·j® àÁ·j9´ àÁ·j½· ,àÁ·j8º àÁ·jö¿ àÁ·j¶Ã àÁ·j Ä àÁ·jóÅ àÁ·jxÍ àÁ·j—Û nàÁ·j“Ü àÁ·jç ,àÁ·j$è ,àÁ·j~ê àÁ·j)ð àÁ·jÑô BàÁ·jª XàÁ·j àÁ·jª ‚  There is an open door here.àÁ·j/# ¹ _àÁ·jC& ,àÁ·j' àÁ·jë+ àÁ·jk. ,àÁ·jO/ àÁ·jq3 àÁ·j°7 ,àÁ·jñ8 àÁ·jü< àÁ·j�@ àÁ·jA àÁ·j B àÁ·j,H àÁ·jÚK ,àÁ·j§M àÁ·j¤± JàÁ·j8Ó ÜàÁ·jcÛ BàÁ·jGã àÁ·j\ê ,àÁ·j@ó àÁ·j÷ àÁ·j5ü àÁ·j›ü àÁ·jó àÁ·j. šàÁ·jë, ,àÁ·jÜ1 BàÁ·jò5 àÁ·jË= àÁ·j"? àÁ·jA àÁ·j­I ^  You see here a +4 dagger.àÁ·jmS àÁ·jAT  _àÁ·jÿX àÁ·jZ àÁ·j¾\ àÁ·j˜] àÁ·j[^ àÁ·ja àÁ·j�d àÁ·j¸e àÁ·j&x ÆàÁ·jÞ~ àÁ·j3‚ ,àÁ·j„ àÁ·j«† àÁ·jЉ àÁ·jþ‰ àÁ·j ‹ àÁ·jÔ� àÁ·jÓ àÁ·jjŸ àÁ·jg£ àÁ·j£¥ àÁ·jÑ® XàÁ·jå´ ,àÁ·j<¶ àÁ·jo¿ % ⌠..⌠## ##⌠..⌠  ...... ......  ......#####......  àÁ·j>À Ô........#........  #.............#  #...........#  ####+++++####  ##.#..)⌠⌠@.#.## 776.8 (79 àÁ·jOÁ »#.#...#⌠#...#.#  ##.#..###..#.##  #..)#..#..#...# ##......# #.##...#...##.# àÁ·j×Á #..#########..# #.##...#...##.# ##......#àÁ·jYà àÁ·j9Ï àÁ·jžÐ àÁ·j IàÁ·jÝ[ /0.0)........ _Could not explore, unopened runed door.áÁ·j”IáÁ·j·!4áÁ·jD9s _Could not explore, unopened runed door.âÁ·jkh4'''''âÁ·j-tA7.8 (1âÁ·jzâÁ·j‹„- _You open the huge gate.âÁ·jR!ôM #⌠⌠##⌠..⌠## ##⌠..⌠#âÁ·j¨Hq. .......#####.........#.........#....#...........# ####''''@#### #.#..)⌠⌠..#.#.#...#⌠#...#.##.#..###..#.##..#...##.#.##8 _There is a huge open translucent gate here.âÁ·jšî M ###  #⌠⌠#⌠..⌠## ##⌠..⌠#. #####..#...#..#.......@...# ####'''''#### #.#..)⌠⌠..#.##.#...#⌠#...#.##.#..####9 _ãÁ·j&­3ãÁ·j¬¯ãÁ·jÀ¶ãÁ·j(ÀBãÁ·jUÊãÁ·jŸÍãÁ·jÎãÁ·j³ÒãÁ·j0ÔãÁ·j‘×ãÁ·jáÚ,ãÁ·j�ß,ãÁ·jÔàãÁ·jÝáãÁ·jããÁ·jòåãÁ·jHæãÁ·j.çãÁ·jmëI  There is a weapon-inlaid floor here.ãÁ·jïãÁ·jð _ãÁ·j‘ðãÁ·jöãÁ·j;ùãÁ·jøùãÁ·j¢úãÁ·j6ýãÁ·jÐãÁ·j.,ãÁ·jãÁ·jXãÁ·j1,ãÁ·jãÁ·jãÁ·jìãÁ·j„&ãÁ·jÍ)ãÁ·jµ,ãÁ·jü/,ãÁ·jü0ãÁ·jL3ãÁ·j´5ãÁ·j.6ãÁ·jå6ãÁ·j…8ãÁ·j ;ãÁ·jj;ãÁ·jW<ãÁ·j>ãÁ·jlC,ãÁ·jñCãÁ·j^EãÁ·j~bÞ  There is a weapon-inlaid floor here. _ãÁ·j–�ãÁ·j  There is a weapon-inlaid floor here.  You encounter a deep elf pyromancer. It is wielding a +0 long sword. ### ### ### ### ⌠⌠####⌠####⌠####⌠## ..⌠##⌠.⌠##⌠.⌠##⌠@⌠##⌠.. ........................ ........................Magnavolt (1%) ......⌠⌠#⌠⌠.......⌠⌠#⌠⌠. .#....⌠###⌠.......⌠## ⌠. ###...## ##.......## ee   deep elf pyromancer (wandering) #ãÁ·j„¥[39;49m ##..⌠# #⌠.......⌠# ## #..⌠⌠#⌠⌠.......⌠⌠# .# ⌠.................ãÁ·j3:�807.8 (28.0)8.8 (29 _äÁ·j® =*******e  magnetised) _You encounter a deep elf pyromancer. It is wielding a +0 long sword.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite! arc of electricity hits the deep elf pyromancer!!!  The deep elf pyromancer is almost dead.äÁ·j©Re.⌠...⌠2-----====9.8 (1.0)äÁ·j¿] _The deep elf pyromancer shouts! You hear a shout!äÁ·jA ƒ §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!  You kill the deep elf pyromancer!******äÁ·jÜà x....⌠§äÁ·jeè ª25---------310Magnavolt (1%)äÁ·j –§ _Vehumet accepts your kill.åÁ·jëìåÁ·jÙíåÁ·jíîåÁ·j«òåÁ·j û’6=---åÁ·jžüåÁ·jÍÿåÁ·jaåÁ·jîåÁ·jåÁ·j×åÁ·j“åÁ·j5 åÁ·jœ åÁ·jJ åÁ·jóåÁ·j’W7=åÁ·jéåÁ·j%åÁ·j® åÁ·j+‹ You encounter a deep elf zephyrmancer. It is wielding a +0 rapier.åÁ·jÜ£5 ..⌠##⌠.⌠##⌠.⌠##⌠----...............Magnavolt (1%)§e   deep elf zephyrmancer (wandering)e6.8 (6----7.8 (7 _§åÁ·jÅòåÁ·j¼ C **åÁ·jñ¼ œ****, mag…)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.åÁ·jQ Æ *****e  magnetised)**Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!  The deep elf zephyrmancer is severely wounded.åÁ·j}Í Ce⌠åÁ·joÕ 0.........⌠⌠#⌠.⌠## §.⌠åÁ·j·× }0----====8.8 (1åÁ·jIß :§åÁ·j›â 7 _The deep elf zephyrmancer shouts!æÁ·jtÜN******æÁ·jÅ’ÿ§The deep elf zephyrmancer is severely wounded. _The deep elf zephyrmancer shouts!  You feel a surge of power! Electricity arcs towards the magnetite!!  æÁ·jC“œYou kill the deep elf zephyrmancer!  Vehumet accepts your kill.æÁ·jÿŸˆ******æÁ·j™*o ..........⌠⌠#⌠.⌠## ).§You feel your power returning.æÁ·j×1¥15-------9Magnavolt (1%)æÁ·j`8æÁ·j694§æÁ·j0R' _You hear a shout!çÁ·jjÛçÁ·j¤ çÁ·j^ çÁ·j¸&‡e  You encounter a deep elf knight. It is wielding a +0 long sword.6--- #### ### ### ###⌠⌠####⌠####⌠####⌠##..⌠##⌠.⌠##⌠.⌠##⌠.⌠##⌠................@.........⌠⌠#⌠⌠⌠⌠#⌠⌠.Magnavolt (1%)#....⌠###⌠.⌠## ).##...## ##.## . ##..⌠# #⌠§⌠# e   deep elf knight (wandering) .## #..⌠⌠#⌠⌠.......⌠⌠# #.# ⌠.........#çÁ·j×î0----20.8 (1 _§èÁ·j„=ì *****(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.èÁ·jSÀ *** **Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!!èÁ·j‹S .......§.eThe deep elf knight is almost dead.èÁ·jàY9*èÁ·j^e¢ fast, magnetised)The deep elf knight mumbles some strange words.èÁ·jIî9eèÁ·jðïŽ9/39 ----====1èÁ·jZ÷<§èÁ·jrú< _The deep elf knight seems to speed up.éÁ·j¤^Q*****éÁ·jó¶ §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!!  You kill the deep elf knight!****⌠#**éÁ·j¸�‘.......§.§éÁ·j±˜92--------42Magnavolt (1%)§ _Vehumet accepts your kill.éÁ·j= 3----éÁ·j�> BéÁ·j¹Q   A deep elf pyromancer comes into view. # #### ### ### ###⌠⌠####⌠####⌠####⌠## ⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠##⌠.. ............................ #.....----⌠⌠#⌠⌠⌠⌠#⌠⌠.#....⌠###⌠.......⌠## )...###...## ##.......## . '#### ##..⌠# #⌠......§⌠# ..#.## #..⌠⌠#⌠⌠.......⌠⌠#e   deep elf pyromancer (wandering)..#.# ⌠.......§.... ..#.## .e..........#éÁ·j`S [40méÁ·jY z4.8 (2----5.8 (3 _éÁ·j¯g ]§§êÁ·j×·# #### ### ### ### ⌠####⌠⌠####⌠####⌠####⌠## .⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠##⌠.... ##....⌠⌠#⌠⌠.⌠⌠#⌠⌠..#....⌠###⌠.⌠## ).êÁ·j›¸$.###...## ##.# . ''#### ##..⌠# #⌠......§⌠# ⌠..#.## #..⌠⌠#⌠⌠.⌠⌠# #...#.# ⌠.......§... êÁ·jظg#..#.## .......eêÁ·j¹7... ..#...#êÁ·j Ú¢ eeThe deep elf pyromancer shouts!êÁ·j Ý4==6.8 (1êÁ·jÖçJ§ êÁ·j èi_The deep elf pyromancer gestures wildly while chanting.êÁ·jò• .# #### ### ### ###⌠####⌠⌠####⌠####⌠####⌠## ..⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠##⌠.. #.#. #.⌠⌠#⌠⌠.⌠⌠#⌠⌠..#....⌠###⌠.⌠## )..###...## ##.## . '''#### ##..⌠# #⌠......§⌠#⌠..#.## #..⌠⌠#⌠⌠.⌠⌠# ⌠#...#.# ⌠.............§.... ##..#.## .......e.... #..#...#e.ΣêÁ·jΰ ÈΣ   fire elemental (summoned)--7êÁ·j?Á $§êÁ·jC '§êÁ·jóŽ  #### #### ### ### ## ⌠⌠⌠####⌠⌠####⌠####⌠####⌠## ...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠##⌠ .#.. ####............ .#...........⌠⌠#⌠⌠.⌠⌠#⌠⌠...#....⌠###⌠.⌠##). .......###...## ##.......## . ''''#### ##..⌠# #⌠§ )⌠⌠..#.## #..⌠⌠#⌠⌠.......⌠⌠#⌠#...#.# ⌠.........e§.... ###..#.## .......Σ.......êÁ·j¦µ ÊΣe.)Σ   fire elemental (summoned))ζ4=--8ëÁ·jqÒ ##### #### ### ### ### #⌠⌠⌠####⌠⌠####⌠####⌠####⌠##...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠##⌠..#............................. #####. ..#.ëÁ·jÇq&⌠⌠#⌠⌠ëÁ·j`ˆ¼⌠⌠#⌠⌠. ..#....⌠###⌠.⌠## ).##...## ##.## . '''''#### ##..⌠# #⌠)⌠# .)⌠⌠..#.## #..⌠⌠#⌠⌠.e.....⌠⌠# .#⌠#...#.# ⌠..........Σ..).... .###..#.##⌠. .......ζ....... ..#..#...#Σζe.eΣζëÁ·j®ŸCζâ„“e   deep elf zephyrmancerâ„“Σ   fire elemental (summoned)9ëÁ·j�£ëÁ·jgÉ‚ _You encounter a deep elf zephyrmancer. It is wielding a +0 rapier.ëÁ·jÂï€  ##### #### ### ### ###⌠⌠⌠####⌠⌠####⌠####⌠####⌠##...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠##⌠.. ...#............................. .#####. ...#.⌠@#⌠⌠.......⌠⌠#⌠⌠..#....⌠###⌠.......⌠## ).###...## ##.......## . #'''''#### ##..⌠# #⌠eΣ....)⌠# ..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ....⌠⌠# ..#⌠#...#.# ⌠..........â„“..).....###..#.##⌠. ......eâ„“....... #..#..#...##⌠.#......#ëÁ·j ­30 _There is a weapon-inlaid floor here.ëÁ·jÕÞ@ ##### #### ### ### ###  ##⌠⌠⌠####⌠⌠####⌠####⌠####⌠## ##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠##⌠...# ..#####.#.@⌠#⌠⌠.⌠⌠#⌠⌠.#....⌠###⌠.⌠## ).###...## ##.## ##'''''#### ##..⌠# #⌠eΣ....)⌠# #..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ....⌠⌠#.#⌠#...#.# ⌠...â„“..).... #..###..#.##⌠... ......eâ„“. )#..#..#...##⌠.. ....#......#ëÁ·jYéëÁ·jëv5==1 _ëÁ·j³ðëÁ·jÿóZ _There is a weapon-inlaid floor here.ëÁ·j›? ð ##### #### ### ### ### ##⌠⌠⌠####⌠⌠####⌠####⌠####⌠## ⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠##⌠.#.#####.#⌠#⌠⌠.⌠⌠#.#....⌠###⌠.⌠## .###...## ##.## ###'''''#### ##..⌠# #⌠eΣ....)⌠# .#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ....⌠⌠# #...#⌠#...#.# ⌠..........â„“..).... .#..###..#.##⌠..........eâ„“. .)#..#..#...##⌠..... .....#......#ëÁ·jŒJ C2 _ëÁ·jÅT ìÁ·jO•6 ##### #### ### ### ### ##⌠⌠⌠####⌠⌠####⌠####⌠####⌠## .⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠##⌠.#.#####.#.⌠⌠#⌠⌠.⌠⌠#.#....⌠###⌠.⌠## #...###...## ##.## ####'''''#### ##..⌠# #⌠eΣ....)⌠# #.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ....⌠⌠# .#...#⌠#...#.# ⌠..........â„“..) #.#..###..#.##⌠..........eâ„“ ..)#..#..#...##⌠....... ......#......#ΣìÁ·j ©´eΣζζζ..e   deep elf pyromancerΣ   fire elemental (summoned)3ìÁ·j«´ìÁ·jC¶ìÁ·j/ Ý ##### #### ### ### ### ##⌠⌠⌠####⌠⌠####⌠####⌠####⌠## ..⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠##.#.Σ.#####.eζ.#.⌠⌠#⌠ζ.⌠⌠ #.#....⌠###⌠.⌠  #...###...## ##.##  ####'''''#### ##..⌠# #⌠......)⌠# ##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ....⌠⌠ #.#...#⌠#...#.# ⌠..........â„“..)#.#..###..#.##⌠..........eâ„“ #..)#..#..#...##⌠. #......#......#ìÁ·j´ìÁ·jjš *****The deep elf pyromancer casts a spell at you.ìÁ·j°iSΣξξ..eâ„“@..===4 _The pyre arrow is repelled.ìÁ·j;Z ##### #### ### ### ### ##⌠⌠⌠####⌠⌠####⌠####⌠####⌠## ⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠.#.Σξ.#####.eâ„“.#.⌠⌠#⌠ζ.  #.#....⌠###⌠.⌠ #..###...## ##. ####'''''#### ##..⌠# #⌠......)⌠  ##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ....  #.#...#⌠#...#.# ⌠..........â„“..)  ##.#..###..#.##⌠...eâ„“  #..ìÁ·js\>)#..#..#...##⌠.......  #......#......#ξΣe.ìÁ·jE¯Îξζ.6=---5ìÁ·jðj  ##### #### ### ### ### ##⌠⌠⌠####⌠⌠####⌠####⌠####⌠  ⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠.⌠  .#.ξζ  ......#####.Σe  .#.⌠⌠#⌠ζ. #.#....⌠###⌠. #.###...## ##. ####'''''#### ##..⌠# #⌠......) ##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ.... #.#...#⌠#...#.# ⌠..â„“..) ##.#..###..#.##⌠....eâ„“ìÁ·jÖ‚ • #..)#..#..#...##⌠....  #......#......#ξΣe.eΣξζζξζ.e   deep elf zephyrmancerΣ   fire elemental (summoned)---6íÁ·jEé ##### #### ### ###  ##⌠⌠⌠####⌠⌠####⌠####⌠####⌠ ⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠. .#.ζζ ......#####.ξ.e .#.Σζe⌠#⌠ζ #.#....⌠###⌠ #.###...## ## ####'''''#### ##..⌠# #⌠...... ##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ #.#...#⌠#...#.# ⌠...â„“.. ##.#..###..#.##⌠.....â„“Σ[39;49íÁ·jaêm   fire elemental (summoned) #..)#..#..#...##⌠.......  #......#......#íÁ·jIë.eíÁ·jòë1ΣζíÁ·j„ìF⌠eíÁ·jqödζζ..ℓζe   deep elf zephyrmancerΣ   fire elemental (summoned)íÁ·j ÷&7íÁ·jpíÁ·jíÁ·jÌA V ##### #### ### ###  ##⌠⌠⌠####⌠⌠####⌠####⌠####íÁ·jºB ˜ ⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠ .#.ζζ ......#####.ζ .#.Σℓζ⌠e#⌠ζ #.#...e⌠###⌠ #.###...## ## ####'''''#### ##..⌠# #⌠ ##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ #.#...#⌠#...#.# ⌠....â„“ ##.#..###..#.##⌠.....â„“. Σ   fire elemental (summoned) #..)#..#..#...##⌠.  #......#......#íÁ·jD EΣξíÁ·j®F |ee.íÁ·jP jζζ.â„“e⌠e   deep elf zephyrmancerΣ   fire elemental (summoned)íÁ·jÝP &8íÁ·j!Y íÁ·jØ[ îÁ·ji ##### #### ### ###  ##⌠⌠⌠####⌠⌠####⌠####⌠ ⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠## .#.ζζ ......#####.ζ .#.Σζ.â„“e⌠#⌠ζ #.#..e.⌠###⌠ #.###...## ## ####'''''#### ##..⌠# #⌠ ##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ #.#...#⌠#...#.# ⌠.â„“ ##.#..###..#.##⌠.â„“ îÁ·jÍj2 Σ   fire elemental (summoned) #..)#..#..#...##⌠.  #......#......#Σξe.eΣξîÁ·jpTζζζ..⌠e   deep elf zephyrmancerΣ   fire elemental (summoned)îÁ·j{qœ7=9Magnavolt (1%)îÁ·jŒœïÁ·jë> ïÁ·jø? ##### #### ### #####⌠⌠⌠####⌠⌠####⌠####⌠##ïÁ·jD@ ‹âŒ ..⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠ïÁ·j@ s ........#............ζζ.....ïÁ·j°@  ......#####eζ.ïÁ·jõ@ Ñ ........#.....Σζζζ..⌠⌠#⌠ζ #.........@...#.e..⌠###⌠ #ïÁ·j A �##...## ## ####'''''#### ##..⌠# #⌠.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζïÁ·jýA Ö #.#...#⌠#...#.# ⌠.........ïÁ·j4B 5 ##.#..###..#.##. Σ   fire elemental (summoned)ïÁ·j`B ­ #..)#..#..#...##⌠ïÁ·j�B h #......#......#ïÁ·j¸B 7 #.##...#...##.#ïÁ·j¡E SζΣïÁ·j6L 0eïÁ·j?§§§§§§§Vehumet accepts your kill. _You feel your power returning. The fire elemental closely misses you.You hit the fire elemental. Your kick misses the fire elemental.You headbutt the fire elemental.  The fire elemental is almost destroyed.  The fire elemental hits you. The fire elemental burns you! You resist.ùÁ·jî?$62ùÁ·jn@Â-7==-------2.0Magnavolt (1%)ùÁ·j%WùÁ·j#[\ _The fire elemental hits you. The fire elemental burns you! You resist.ùÁ·jil Þ §You closely miss the fire elemental. You kick the fire elemental.  You destroy the fire elemental!ùÁ·jhn ,eùÁ·jz| 2§§§§§§.§§§'§e   deep elf pyromancerùÁ·jó} V4-3.2ùÁ·jW‹ “§§§§§§§§ ùÁ·j‰Œ a_The fire elemental disappears in a puff of smoke!ûÁ·jÊÂc  Casting: Freezing Cloud (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ûÁ·j‹B ⌠# ##⌠⌠⌠####⌠⌠####⌠####⌠# tswn the Metallomancer ⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠ Oni of Vehumet ****** ........#............ζζ.... Health: 164/198 ===================----- ......#####§§§..§...ζ...... Magic: 2/39=----------------------- ........#*§§§§......⌠⌠#⌠ζ.. AC: 11Str: 17 #......***§§ℓ.#....⌠###⌠.. EV: 8Int: 22 #.....***eâ„“.###...## ##.. SH: 0Dex: 9 ####''*§*#### ##..⌠# #⌠.. XL: 20 Next:  5% Place: Elven Halls:2 ##.#..)⌠⌠@§#.## #..⌠⌠#⌠⌠..[ûÁ·jÿC39;49m Noise: =--------  Time: 49853.2 (0.0) #.#...#⌠#...#.# ⌠......... x) staff of air ##.#..###..#.##⌠.......... Cast: Magnavolt (1%) #..)#..#..#...##⌠.......  #......#......#  #.##...#...##.#  e   deep elf pyromancer #..#########..#  #.##...#...##.#  #......#......# You destroy the fire elemental! _The fire elemental disappears in a puff of smoke!Casting: Freezing Cloud (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  Press: ? - help, DirûÁ·j®D+ - move targetûÁ·jêÖ 4 ⌠# ##⌠⌠⌠####⌠⌠####⌠####⌠# tswn the Metallomancer ⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠ Oni of Vehumet ****** ........#............ζζ.... Health: 164/198 ===================----- ......#####§§§..§...ζ...... Magic: 2/39ûÁ·jÞ× Þ=----------------------- ........#.§§§§......⌠⌠#⌠ζ.. AC: 11Str: 17 #.........§§ℓ.#....⌠###⌠.. EV: 8Int: 22 #........§â„“.###...## ##.. SH: 0Dex: 9ûÁ·jmØ  ####'''§'#### ##..⌠# #⌠.. XL: 20 Next:  5% Place: Elven Halls:2 ##.#..)⌠⌠@§#.## #..⌠⌠#⌠⌠.. Noise: =--------  Time: 49853.2 (0.0) #.#...#⌠#...#.# ⌠......... x) staff of air ##.#..###..#.##⌠.......... Cast: Magnavolt (1%) ûÁ·jµÙ È#..)#..#..#...##⌠.......  #......#......#  #.##...#...##.#  e   deep elf pyromancer #..#########..#  #.##...#...##.#  #......#......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou feel a surge of power!  The deep elf pyromancer is engulfed in freezing vapours.  You kill the deep elf pyromancer!ûÁ·jðÚ 0(ûÁ·j³ë  ⌠#  ⌠..(###⌠.. .... ......#####§§ ........#§§§§§ #......§§§§ #.....§§§§ûÁ·joì Ô  ####''§'§####   ##.#..)⌠§@.#.##  #.#...#⌠#...#.#  ##.#..###..#.# #..)#...#ûÁ·jí @ # #...##.#(   dancing +2 halberd of protection (pol…) #####..# #   ûÁ·jlí ¥Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You feel a surge of power!  The deep elf pyromancer is engulfed in freezing vapours.  ûÁ·jÆí ’You kill the deep elf pyromancer!  Vehumet accepts your kill.ûÁ·j#õ š5===4.2 (1Magnavolt (1%)ûÁ·jþ !§§§§§§§§§§§§§§ûÁ·j4 q _You encounter a dancing +2 halberd of protection.üÁ·j ÜÞ ⌠..(##⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠........#............ζζ....#####§§§..§...ζ....#§§§§§......⌠⌠#⌠ζ #§§§§§ℓ.#....⌠###⌠ #§§§â„“.###...## #####''§'§#### ##..⌠# #⌠üÁ·jæÜ##.#..)⌠§..#.## #..⌠⌠#⌠.#...#⌠#@..#.# ⌠.......#.#..###..#.##⌠...)#..#..#...##⌠ ....#.....##...#...##.##...#..#..#...#üÁ·jûà0(üÁ·jÍì⌠§§.§§§§)§§.§§§§§'§⌠(   dancing +2 halberd of protection (pol…)üÁ·jØí�7=3---5üÁ·jAöä§§§§§§§§§§§§üÁ·jùüÁ·jüg å ....(...#............ζζ.......#####§§...§...ζ.......#§§§§)......⌠⌠#⌠ζ #......§§§§.â„“.#....⌠###⌠ #.....§§§§â„“.###...## #####''§'§#### ##..⌠# #⌠##.#..)⌠⌠..#.## #..⌠⌠#⌠.#...#⌠#§..#.# ⌠.......#.#..###@.#.##⌠...)#..#..#...##⌠ ....#......# ####.#########..###.#..###..#)##üÁ·j¾’ )§§§.§§§§§§§'§.üÁ·jE” X8---6üÁ·jºœ "§§§§§§§§§§§§§'§üÁ·jºŸ ýÁ·j¨�P ..#####§§...§...ζ......#§§§.)......⌠⌠#⌠ζ #......§§§§.â„“.#....⌠###⌠ #.....§§§§â„“.###...## #####''§'§#### ##..⌠# #⌠##.#..)⌠⌠..#.## #..⌠⌠#⌠.#...#⌠#...#.# ⌠.......#.#..###..#.##⌠...)#..#.@#...##⌠ ....#......# ######.#..)#.#...#.#ýÁ·j¦¿,..§§§§§§§§§''§97ýÁ·jLÌÕ§§§§§§§§§§§§ýÁ·jÄÌýÁ·j£}ˆ..#§§§.)......⌠⌠#⌠ζ#§§§§.â„“.#....⌠###⌠.§§§§ℓ.###...## ##.####''''§#### ##..⌠# #⌠.##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ#.#...#⌠#...#.# ⌠........##.#..###..#.##⌠..#..)#..#..#...# #......#..@...# #.##...#...##.# #..#########..# #.##...#...##.##......#......##...#..#..#...###.#..###..#)###.#..)#.#...#.###.#.......#.##ýÁ·jë€Ô...§§§.§§§)§ýÁ·jü�/718ýÁ·jR—”§§§§§§ýÁ·jšýÁ·jiã.#....)......⌠⌠#⌠ζ.#......§§§..â„“.#....⌠###⌠.#.....§§§)â„“.###...## ##.####''''§#### ##..⌠# #⌠.##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ.#.#...#⌠#...#.# ⌠.â„“##.#..###..#.##⌠.â„“#..)#..#..#...##⌠. #......#...@..# #.##...#...##.# ýÁ·jèã˜#..#########..# ýÁ·j8òOξ§§§ýÁ·jÑòh24=9ýÁ·jUû‹ξ§§§§§§ýÁ·jýýÁ·jšf .#....)......⌠⌠#⌠ζ.#......ξ§§..â„“.#....⌠###⌠.#.....§§§)â„“.###...## ##.####''''§#### ##..⌠# #⌠.##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ.#.#...#⌠#...#.# ⌠.â„“.##.#..###..#.##⌠.â„“.#..)#..#..#...##⌠. #......#....@.# #.##...#...##.# #..#########..# #.##...#...##.##......#......##...#..#..#...###.#..###..#)## [2ýÁ·j?g +;12Hξ§.§§.§..360§ýÁ·j1W #ξ§...â„“.#....⌠###⌠.§§.)â„“.###...## ##.####''''§#### ##..⌠# #⌠.##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ#.#...#⌠#...#.# ⌠..........â„“##.#..###..#.##⌠..â„“.ýÁ·j h [#..)#..#..#...## #......#......# #.##...#...##@# #..#########..# #.##...#...##.# #......#......##...#..#..#...###.#..###..#)###.#..)#.#...#.###.#.......###......#..§§'4=1ýÁ·jÚo D§§ýÁ·j:s  #.....§§.)â„“.###...## #####'''''#### ##..⌠# #⌠##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ.#...#⌠#...#.# ⌠..........â„“#.#..###..#.##⌠...)#..#..#...##⌠ ....#......# ##...#...##.#########.##...#...##....ýÁ·jÊ:k........#.............#ýÁ·jüM–..6=2ýÁ·jcˆþÁ·j+bV ###'''''#### ##..⌠# #⌠##.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ.#...#⌠#...#.# ⌠..........â„“#.#..###..#.##⌠...)#..#..#...##⌠ ....#......# ####.#########.##...#...##.....#.....#..#..#.##.#.............#.............#þÁ·jmþÁ·jÀm…75==3þÁ·jCuþÁ·jÌwþÁ·j�Xø.#..)⌠⌠..#.## #..⌠⌠#⌠⌠..ζ #.#...#⌠#...#.# ⌠..........â„“ ##.#..###..#.##.â„“ #..)#..#..#...##⌠  #......#......#  #.##...#...##.# #..#########..# #.##...#...##.# #......#....@.# #...#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#.......## #......# #......# #.....#  #.#þÁ·j‡bþÁ·j$c.84þÁ·jbjþÁ·jmþÁ·jvY— #.#...#⌠#...#.# ⌠..........â„“ ##.#..###..#.##.â„“ #..)#..#..#...##⌠  #......#......#  #.##...#...##.#þÁ·jçp #..#########..# #.##...#...##.# #......#......# #...#..#..#@..# ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #.......# #.............# #......# #......#  #.#805þÁ·j­€þÁ·j7G 3 ##.#..###..#.##. #..)#..#..#...##⌠  #......#......#  #.##...#...##.# #..#########..# #.##...#...##.# #......#......# #...#..#..#...# ##.#..###.@#)##þÁ·jÂH í #.#..)#.#...#.# ##.#.......#.## #.............# #.............# #....# #....# #....# #######.############# þÁ·jý^ a16þÁ·je ë ..)#..#..#...##⌠ ....#......# ####.#.#########..##...#...##.#.....#..#..#..#.#..###..#)##.#..)#.#.@.#.#.#.......#.#.............#..#.#...........# ................................. þÁ·jÃy ˜2=6=7þÁ·j={ þÁ·j°~ þÁ·j�'õ  #......#......#  #.##...#...##.# #..#########..# #.##...#...##.# #......#......# #...#..#..#...#þÁ·j˜Eã ##.#..###..#)## #.#..)#.#...#.# ##.#....# #......# #...# #..# #.# #.##.#............. ............).................... þÁ·j LþÁ·jgL#4þÁ·j‘L;=8þÁ·jýSþÁ·jDXÿÁ·j< Ò ####.#########..###...#...##......#......##..#..#...#.#..###..#)##.#..)#.#...#.#.#.......#.##......#...).......... ##########..####################' ÿÁ·jœD59ÿÁ·j@ƒÿÁ·jYT  #..#########..# #.##...#...##.#ÿÁ·jÞn #......#......# #...#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #......# #.# #.# #.# #.# #########.###########...).##..############ ..........#..#................... ÿÁ·jÏo[mÿÁ·j·œ†67=70ÿÁ·jaïø ##...#...##.......#..#..#...##.#..###..#)#.#..)#.#...#.##.#.......#.#......#.. ..........#).#.................|. 81ÿÁ·j¿öÿÁ·jžÿÁ·jÌ 990=ÿÁ·j= C2=8=34ÿÁ·j¡D ÿÁ·j`L ÿÁ·j!M %6ÿÁ·j´O ÿÁ·j>V ÿÁ·j÷h ì79=8=ÿÁ·jào N _HP restored.ÿÁ·j/u ÿÁ·jæ| ,ÿÁ·j¨€ ÿÁ·jו –10/39==ÿÁ·jh› ÿÁ·j$¦ ÿÁ·j�§ 9=ÿÁ·jG« ÿÁ·j µ ,ÿÁ·jh¹ ÿÁ·jTÁ ,ÿÁ·j­Å ÿÁ·jkÑ b11=ÿÁ·jPÕ ÿÁ·jqß ,ÿÁ·j�ã ÿÁ·jbï ,ÿÁ·jäï ÿÁ·jóù ÿÁ·j�ú ÿÁ·jäý ÿÁ·j i2=ÿÁ·j† ÿÁ·j’ ÿÁ·jÚ ÿÁ·j( ÿÁ·jb ,ÿÁ·jA' ÿÁ·jH* ,ÿÁ·j . ÿÁ·j%7 t3==ÿÁ·jƒ; ÿÁ·j M ÿÁ·jSU ,ÿÁ·jÎW ÿÁ·j$X ÿÁ·j3[ ÿÁ·jwf a4=ÿÁ·jñt ÿÁ·j‘| ,ÿÁ·jì‚ ÿÁ·jS‰ ÿÁ·j¶‰ ÿÁ·j‘� ÿÁ·jT– ,ÿÁ·j š ÿÁ·jöŸ ÿÁ·jY  S5=ÿÁ·jF£ ÿÁ·j©© ÿÁ·jð© ÿÁ·j×­ ÿÁ·j ´ ÿÁ·jÖ´ ÿÁ·jµ· ÿÁ·jJÀ ÿÁ·j3 ÿÁ·j¸Ç ÿÁ·j¸Î a6=ÿÁ·jÔÕ ÿÁ·j,Ù ÿÁ·j}Ù ÿÁ·j Ý ÿÁ·j�å ÿÁ·jÒå ÿÁ·j¼ë ÿÁ·jjò ,ÿÁ·jõ ÿÁ·jû ÿÁ·jqû S7=ÿÁ·jþ ÿÁ·jí ,ÿÁ·j; ÿÁ·j‰ ,ÿÁ·j% ÿÁ·jÄ ÿÁ·j# ÿÁ·j)# ÿÁ·jž) ÿÁ·jé+ ^8==ÿÁ·jV; ÿÁ·jËC ,ÿÁ·jTG ÿÁ·j»P ,ÿÁ·jãT ÿÁ·j_[ ,ÿÁ·j\` ÿÁ·j{j a9=ÿÁ·jÌp ÿÁ·j€v ,ÿÁ·jqy ÿÁ·jã ÿÁ·j¥ è20=ÿÁ·j~¶ „ÿÁ·jN» m1=ÿÁ·j¿ ÿÁ·jŸÎ ÿÁ·jTã ,ÿÁ·jEô ÿÁ·jÂô ÿÁ·jýø ÿÁ·jÇ ,ÿÁ·j¨ ÿÁ·j† ÿÁ·j M2=ÿÁ·jê ÿÁ·jì! ,ÿÁ·j0 ÿÁ·jh: ,ÿÁ·jÐ= ÿÁ·jèE ÿÁ·jôJ ÿÁ·j‘N ÿÁ·j^W ÿÁ·jÙX j3==ÿÁ·j«^ ÿÁ·jKc ÿÁ·jœc ÿÁ·j˜f ÿÁ·j m ,ÿÁ·jˆo ÿÁ·jQy ÿÁ·jz ÿÁ·js} ÿÁ·jÕ… ÿÁ·j„† W4=ÿÁ·j,‰ ÿÁ·j#� ,ÿÁ·j— ÿÁ·j� ÿÁ·jø� ÿÁ·jÀ¦ ÿÁ·j¬ª ,ÿÁ·jr® ÿÁ·jy½ c5=ÿÁ·jÉ¿ ÿÁ·j�Ë ,ÿÁ·jƒÌ ÿÁ·j=ë ,ÿÁ·j¸î ÿÁ·jÁú BÿÁ·jµ ÿÁ·jN j6==ÿÁ·j ÿÁ·jß ,ÿÁ·j ÿÁ·j ÿÁ·j‡& ~  You encounter a dancing +1 trident of freezing.ÿÁ·j5 Ò((   dancing +1 trident of freezing (polea…)ÿÁ·jîU 1945.2 (74.0)ÿÁ·jÍW 36.2 (75 _ÿÁ·jå} ·j$Ác  Casting: Freezing Cloud (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·jB~  #.##...#...##.#  tswn the Metallomancer #......#......#  Oni of Vehumet ****** #(..#..#..#...#  Health: 198/198 ======================== #**#..###..#)##  Magic: 21/39 ============------------ #*#..)#.#...#.#  AC: 11Str: 17 ##.#.......#.##  EV: 8Int: 22 #.............#  SH: 0Dex: 9 #.............#  XL: 20 Next:  5% Place: Elven Halls:2 #.......@.....#  Noise: ---------  Time: 49946.2 (0.0) #.............#  [3·jÐ~ B3mx) staff of air #.............#  Cast: Magnavolt (1%) #########.............########### ................................. .............)................... (   dancing +1 trident of freezing (polea…)###########..#################### ..........#..#................... ..........#).#.................|. _You encounter a dancing +1 trident of freezing.Casting: Freezing Cloud (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·j åAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.·j y  #.##...#...##.#  tswn the Metallomancer #......#......#  Oni of Vehumet ****** #...#..#..#...#  Health: 198/198 ======================== ##.#..###..#)##  Magic: 21/39 ============------------ #.#..)#.#...#.#  AC: 11·jÍy ×Str: 17 ##.#.......#.##  EV: 8Int: 22 #.............#  SH: 0Dex: 9 #.............#  XL: 20 Next:  5% Place: Elven Halls:2 #.......@.....#  Noise: ---------  Time: 49946.2 (0.0) #.............#  x) staff of air #.............#  Cast: Magnavolt (1%) #########.............########### ................................. .............)................... (   dancing +1 trident of freezing (polea…)·jz ˜###########..#################### ..........#..#................... ..........#).#.................|.·j%z ïAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.  ·jHz ÊThe metal wall shatters!  The blast of metal fragments hits the dancing +1 trident of freezing!!!  The dancing +1 trident of freezing falls from the air.·j€ =   ·jN€ Œ#......#......#  ##..#..#..#...#  ·jz€ È####..###..#)##  ·jÝ€ Z###..)#.#...#.#  ##.#.......#.##  #.............#  ·j� #.............#  #.......@.....# ·j/� x #.............#  ·jR� ·#.............# ............................·js� ·....)............ ·j–� v.. )|·j³� D ·jбV)..·j]µ™2=6=====7.2 (1·jÖ·j62  Press: ? - help, Dir - move target  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +1 trident of freezing!!!  The dancing +1 trident of freezing falls from the air. ·jžO_Vehumet accepts your kill.·jx·jS ·jFÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·j¤4·jH·j´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)·jªÌ  #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #......# #.# #.# #.# #.# ##########.########## ....................) ############..################### ...........#..#........·j™Í å...........#).#| #..#'####..#..#).·j(à c-----8 _·jTê ·jyí ·jß¼ Å #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #......# #.# #.# #.# #·jd½ T.# ###########.######### ....................) #############..################## ............#..#.................·j¾ .#).# ##..#'####..#..#). .#..#....#..#..#...#############'·j„Ì ·jMÍ D-----9·j�× ·j|Ø ·j�3·j˜·jÀ&·j—-,·jó3·jœ4j3==·jç7·j:>,·j—A·jŠRn·j�U·j×Zm4=·jÅd·jW‚B·jJŒ„·j]’c5=·jzš,·jÄ¡,·jG¦·j�¦·j‹ª·j¶,·jÍ··j”Ë·jÌj6==·jàÒ·j^Ø·j°Ø·j–Ý·jÚÿn·j©<\7=8=·ji?m9=·j`D·jlI·jÉI·jÔM·jV·juV·j¬[·j0m,·j½s·jÍ{b30=·j €·j…‡,·j7Ž·j—,·j0œ·jä¤,·jh©·j̱·jO²1·j·³E==·jø··jû¿·jtÀ·jó÷jûË,·j¦Ð·j/×·jØ·j¯Ü·jQä·j�ä#2·jÜä2=·jªè·jWò,·jUô·j^,·j© ·j‰·jä·jô·jÓG=3=·jòN�4=·jÈV,·j Z·j#a·j�a·j#g·jz{·jÓ|K5=·jÈ€·j͇·jÏŠ·j€Œ·jŸ·jfŸ·j�§·j�­·jî­·jê±·jи·j?¹h6==·j*½·jÅ·jpÅ·jKÉ·jDÐ,·j>Ô·j‰Ü,·jºà·j¹ç·jèN7=·jÐë·jÆ·jc1£8=·je3·j�:·j];·j_@·jÂJ,·j'M·j¦X”9==·j¶i·j!t,·jÂw·j§«X·j¦®·jƼX·jþ·jºÃ9=·jüÆ·jñÉ·j‘Ï,·j˜Ñ·jãÕ·j¾Ú,·júÛ·j8â·jNè,·jRê·j4ó« ##.#..###..#.##⌠... #..)#..#..#...##⌠.. #......#......# #.##...#...##.#·jöŽ #..#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##@#..###..#)## #.#..)#.#...#.#  ##.#.·jƒöþ#.##  #....# #.............# ·j¬öë#.............#  #.............# ·jØöv #.............# ·j$÷I###############.............#####·jf¹ #.#...#⌠#...#.# ⌠ ##.#..###..# #..)#..#..#...##⌠. #......#......# #.##...#...##.# #..#########..# #.##...#...##.# #......#......# #@..#..#..#...# ##.#..###..#)##·jÞº #.#..)#.#...#.# ##.#.......#.## #.........# #.....#·jƒì #......# #......# #.......#·j< 350020.2 (71.0)·j!,1.2 (72·jð(·j /| _You see here a +1 trident of freezing.·j�·j·jŠê _·j~,·j”·jí·j‰"·j^#·j½&·jç,·jr3·jÉ4·j27·jx:·jIX·j2]‚  You encounter a dancing +0 short sword of draining.·jÎe²......#####.....§...ζ........#....)......⌠#...........â„“.#....⌠#........(â„“.###...#####'''''#### ##..⌠##.#..)⌠⌠..#.## #..⌠#.#...#⌠#...#.# ⌠...##.#..###..#.##⌠....#..@#..#..#...##⌠...#......#......# #.##...#...##.# #..#########..##.##...#...##.##......#......# (   dancing +0 short sword of draining (w…)#)..#..#..#...###.#..###..#)###.#..)#.#...#.#·j•iJ)6.2 (5.0)·jÄtf(7.2 (6·j |·jŸ‘H _The dancing +0 short sword of draining leaves your sight.·j2”Q _You see here a +0 falchion.·jÄê 3·jüí ·j{÷ ·jPü „  A dancing +0 short sword of draining comes into view.·jÚ ....(...#...............#####.....§...ζ.........#....)......⌠·jc Ï#...........â„“.#....⌠#........)(.###...####'''''#### ##..⌠###.#..)⌠⌠..#.## #..⌠⌠#.#...#⌠#...#.# ##.#@.###..#.##⌠..#..)#..#..#...##⌠....#......#......# ·j£ 6#.##...#...##.##..#########..#·jß [#.##...#...##.# (   dancing +0 short sword of draining (w…)#......#......##)..#..#..#...#·j P##.#..###..#)#·jš \(.0·ji B)(·j_ T(·jO$ H8.2 (1 _·jp& ·j¯j #####.. ..#....) #...........·jt¯Ý #........). ####''''(####  ##.#..)  #.#...#  ##.#@.# #..)#..# #......#  ·j¡¯;#.##...#  #..##### ·jʯ7 #   ·j$ÂP #)  )## ·jZN‹ #####.. ..#....) #........... #........). ####''''(####  ##.#..)  #.#...#  ##.#@.# #..)#..# #......#  #.##...# #..##### #   #) )·j%X4·j!`·jdy _A dancing +0 short sword of draining is nearby!·j –ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·j¦:  ....(...#............ζ tswn the Metallomancer ......#####.....§...ζ. Oni of Vehumet ****** ........#....)......⌠⌠ Health: 198/198 ======================== #...........â„“.#....⌠# Magic: 34/39 ====================---- #......***..###...## AC: 11Str: 17 ####'''*(#### ##..⌠# EV: 8Int: 22 ##.#..)⌠⌠..#.## #..⌠⌠ SH: 0Dex: 9 #.#...#⌠#...#.# ⌠.... XL: 20 Next:  6% Place: Elven Halls:2 ##.#@.###..#.##⌠..... Noise: ---------  Time: 50028.2 (0.0) #..)#..#..#...##⌠.... x) staff of air #......#[4·jk? 0m......#  Cast: Magnavolt (1%) #.##...#...##.#  #..#########..#  #.##...#...##.#  (   dancing +0 short sword of draining #......#......#  #)..#..#..#...#  ##.#..###..#)## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a dancing +0 short sword of  draining  A huge open translucent gate.·jAë (....(...#............ζ tswn the Metallomancer......#####.....§...ζ. Oni of Vehumet ******........#....)......⌠⌠ Health: 198/198 ========================#...........â„“.#....⌠# Magic: 34/39 ====================----#......###..###...## AC: 11Str: 17·j°ì ####'''###### ##..⌠# EV: 8Int: 22##.#..)⌠⌠..#.## #..⌠⌠ SH: 0Dex: 9#.#...#⌠#...#.# ⌠.... XL: 20 Next:  6% Place: Elven Halls:2##.#@.###..#.##⌠..... Noise: ---------  Time: 50028.2 (0.0)#..)#..#..#...##⌠.... x) staff of air#......#......#Cast: Magnavolt (1%)#.##...#...##.##..#########..##.##...#...##.#(   dancing +0 short sword of draining#......#......##)..#..#..#...###.#..###..#)##[18;2·jí ;HPress: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a dancing +0 short sword of  draining  A huge open translucent gate.  The stone door frame shatters!  The blast of rock fragments hits the dancing +0 short sword of draining!·jõ.(''('..) ======9.2 (1·j#!Š  Fragment what (e.g. wall or brittle monster)?: a dancing +0 short sword of  draining  ·jd!A huge open translucent gate.  The stone door frame shatters!blast of rock fragments hits the dancing +0 short sword of draining! _The dancing +0 short sword of draining is severely damaged.·j$v ·jo’ ·j@ð  ....(...#............ζ tswn the Metallomancer ......#####.....§...ζ. Oni of Vehumet ****** ........#....)......⌠⌠ Health: 198/198 ======================== #...........â„“.#....⌠# Magic: 29/39 =================------- #........)..###...## AC: 11Str: 17 ####'''''#### ##..⌠# EV: 8Int: 22 ##.#..)⌠⌠..#.## #..⌠⌠ SH: 0Dex: 9 #.#...#⌠#...#.# ⌠.... XL: 20 Next:  6% Place: Elven Halls:2 ##.#@.###..#.##⌠..... Noise: ======---  Time: 50029.2 (0.0) ·jañ ;#..)#..#..#...##⌠.... x) staff of air #......#......#  Cast: Magnavolt (1%) #.##...#...##.#  #..#########..#  #.##...#...##.#  (   dancing +0 short sword of draining #......#......#  #)..#..#..#...#  ##.#..###..#)## Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA huge open translucent gate.  The stone door frame shatters!  The blast of rock fragments hits the dancing +0 short sword of draining!!  The dancing +0 short sword of draining falls from the air.·jT÷ > .. ..#....) #........... #....###.). ####'###'#### ·jê÷ é ##.#..##  #.#...  ##.#@. #..)#.. #......  #.##...·jKù ( #.   #) )·jOg `...'''))·jco b7=======30.2 (1·jQx ·j| Z _Vehumet accepts your kill.·jˆ<3·jX?·jØE·jzF·j}M·jjT·jIUE30=·jÄX·j _·j…_·j­b·j-j·jÙj·jm·j s·jÙth1==·jÔv·jZ}·jÙ}·j—‚·j¾†·j?‡·jR–·jÖ�,·jò ·j‰§·j>¨U2=·j‹«·jï¶·j“··jƒ»·jÿÂ,·jׯ·jÀÎ,·jŽÒ·jûØa3=·j–Ü·jØã·jÇä·j`é·j�î,·jáó·jx÷,·jVú·j¡ÿ·jeU4=·j·j0,·jz·já·jL·j3 ·jž%·ja&·j÷(·jI.·jš.K5=·j¨1·jþ6·j 8·j:·ju?,·j)E·j²T·j]U·jBY·jò_·j�`h6==·jd·jÜk,·j!o·jw,·jI�·j˜‰,·j9�·jQ–97·jñ–2=·jЙ·j›ª·j¢«·j5¯·jl´·j­¹u  You encounter a dancing +1 heavy mace.·j9Çù(-------)(   dancing +1 heavy mace (wandering)·j>Õ060.2 (30.0)·j�ÖS-------1.2 (31 _·j£á·jñ·j…‹ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·jùæ ....(...#............ζ tswn the Metallomancer ......*####.....§...ζ. Oni of Vehumet ****** ......(*#....)......⌠⌠ Health: 198/198 ======================== #...........â„“.#....⌠# Magic: 32/39 ===================----- #........)..###...## AC: 11Str: 17 ####'''''#### ##..⌠# EV: 8Int: 22 ##.#..))⌠..#.## #..⌠⌠ SH: 0Dex: 9 #.#...#⌠#...#.# ⌠.... XL: 20 Next:  7% Place: Elven Halls:2·jZ� ##.#@.###..#.##⌠..... Noise: ---------  Time: 50061.2 (0.0) #..)#..#..#...##⌠.... x) staff of air #......#......#  Cast: Magnavolt (1%) #.##...#...##.#  #..#########..#  #.##...#...##.#  (   dancing +1 heavy mace (wandering) #......#......#  #)..#..#..#...#  ##.#..###..#)## _You encounter a dancing +1 heavy mace.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.·jâO•....(...#............ζ tswn the Metallomancer......#####.....§...ζ. Oni of Vehumet ******......###....)......⌠⌠ Health: 198/198 ========================#...........â„“.#....⌠# Magic: 32/39 ===================-----#........)..###...## AC: 11Str: 17####'''''#### ##..⌠# EV: 8·j¼P@Int: 22##.#..))⌠..#.## #..⌠⌠ SH: 0Dex: 9#.#...#⌠#...#.# ⌠.... XL: 20 Next:  7% Place: Elven Halls:2##.#@.###..#.##⌠..... Noise: ---------  Time: 50061.2 (0.0)#..)#..#..#...##⌠.... x) staff of air#......#......#Cast: Magnavolt (1%)#.##...#...##.##..#########..#·j:Qì#.##...#...##.#(   dancing +1 heavy mace#......#......##)..#..#..#...###.#..###..#)##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ·jrQ¸Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +1 heavy mace!·j]« C.(·j§­ A.(·jèÇ ;.·j"Ê z3=======2.2 (1·jØ ·jÍÜ ¾  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +1 heavy mace! _The dancing +1 heavy mace is moderately damaged.·jxÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·j¸²; ....(...#............ζ tswn the Metallomancer ......#####.....§...ζ. Oni of Vehumet ****** ........#....)......⌠⌠ Health: 198/198 ======================== #...........â„“.#....⌠# Magic: 28/39 =================------- #...(*...)..###...## AC: 11Str: 17 ####**'''#### ##..⌠# EV: 8Int: 22 ##.#***)⌠..#.## #..⌠⌠ SH: 0Dex: 9·jI³× #.#...#⌠#...#.# ⌠.... XL: 20 Next:  7% Place: Elven Halls:2 ##.#@.###..#.##⌠..... Noise: ======---  Time: 50062.2 (0.0) #..)#..#..#...##⌠.... x) staff of air #......#......#  Cast: Magnavolt (1%) #.##...#...##.# ·jŒ³  #..#########..#  #.##...#...##.#  (   dancing +1 heavy mace ·jdz_#......#......#  #)..#..#..#...#  ##.#..###..#)## ·jî³ý_The dancing +1 heavy mace is moderately damaged.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ·j´MConfirm with . or Enter, or press ? or * to list all spells.·j4´»Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target·j_´:A huge open translucent gate.·jò}....(...#............ζ tswn the Metallomancer......#####.....§...ζ. Oni of Vehumet ******........#....)......⌠⌠ Health: 198/198 ========================#...........â„“.#....⌠# Magic: 28/39 =================-------#...##...)..###...## AC: 11Str: 17######'''#### ##..⌠# EV: 8Int: 22##.####)⌠..#.## #..⌠⌠ SH: 0Dex: 9#.#...#⌠#...#.# ⌠.... XL: 20 Next:  7% Place: Elven Halls:2##.#@.###..#.##⌠..... Noise: ======--- ·jÛ~ª Time: 50062.2 (0.0)#..)#..#..#...##⌠.... x) staff of air#......#......#Cast: Magnavolt (1%)#.##...#...##.##..#########..##.##...#...##.#(   dancing +1 heavy mace#......#......##)..#..#..#...###.#..###..#)##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA huge open translucent gate.  The stone door frame shatters!  The blast of rock fragments hits the dancing +1 heavy mace!·jTÛ .(  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A huge open translucent gate.  The stone door frame shatters!blast of rock fragments hits the dancing +1 heavy mace!  The dancing +1 heavy mace is heavily damaged.·jÅê ˆ.'..)·j¼ë K=======3.2 (1·j(ö ·j² * _You hear a shout! x2 ·jPm ·jŠw ·j¦¹µ ....(...#............ζ tswn the Metallomancer ......#####.....§...ζ. Oni of Vehumet ****** ........#....)......⌠⌠ Health: 198/198 ======================== #...........â„“.#....⌠# Magic: 23/39 ==============---------- #........)..###...## AC: 11Str: 17 ####'''''#### ##..⌠# EV: 8Int: 22 ##.#..))⌠..#.## #..⌠⌠ SH: 0Dex: 9 ·jSº  #.#...#⌠#...#.# ⌠.... XL: 20 Next:  7% Place: Elven Halls:2 ##.#@.###..#.##⌠..... Noise: =======--  Time: 50063.2 (0.0) #..)#..#..#...##⌠.... x) staff of air #......#......#  Cast: Magnavolt (1%) #.##...#...##.#  #..#########..#  ·j”ºö#.##...#...##.#  (   dancing +1 heavy mace #......#......#  #)..#..#..#...#  ·jD»ž##.#..###..#)## damaged)  A huge open translucent gate.  The stone door frame shatters!  ·j“»ÌThe blast of rock fragments hits the dancing +1 heavy mace!!  The dancing +1 heavy mace falls from the air.Vehumet accepts your kill. ·jýÂ\ .. ..#....) #........... #...##...). ######  ##.####)  #.#...  ##.#@. #..)#.. #......  ·jÉÕ#.##... #.   #) ) ·jå<D ..)'..)You feel your power returning.8===84.2 (1 ·jM ·j¨N' _You hear a shout! ·jZ‡æ ......#####.....§ ........#....)......⌠ #...........â„“.#.... #........)..###... ####)''''#### ##..⌠.#..))⌠..#.## #..⌠ #.#...#⌠#...#.# ⌠... ##.#..###..#.## #..@#..#..#...##⌠ #......#......#  #.##...#...##.# #..#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ·j·¥Ã-------5 _You see here a +0 falchion. ·jêä ........#....)...... #...........â„“.#.... #........)..###... ####)''''#### ##..#.#..))⌠..#.## #.. #.#...#⌠#...#.# ⌠.. ##.#..###..#.## #..)#..#..#...##⌠ #.@....#......#  #.##...#...##.# #..#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...# ·jXæ .# ##.#....##9===-------6 _ ·jcç ·j>— #...........â„“.# #........)..### ####)''''#### ##.#..))⌠..#.## # #.#...#⌠#...#.# ⌠ ##.#..###..#.## #..)#..#..#...##⌠ #......#......#  #@##...#...##.# #..#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#....## #......# ·j2˜;[9;66H7 ·j­™ ·jPÞ½  #)..######)''''#### ####.#..))⌠..#.## .#...#⌠#...#.# ⌠##.#..###..#.##⌠...)#..#..#...##⌠....#......#  ·jßV##...#...##.#########.##...#...##...........#.............# ·jì ·jí&8 ·j÷ ·jØú ·jÓ¯ I ·j,· , ·j°õ Ð30= ·jƒû , ·jÔ ·j” B ·jà~1== ·jP B ·jÚ5 ·jÅGB ·j+J ·jðR  ·jzT� You encounter a deep elf pyromancer. It is wielding a +0 long sword. ·jdl*eMagnavolt (1%)e   deep elf pyromancer (wandering)76.2 (87.2 (9 _ ·j� ·j5È ·jf¼ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ·j¹b  ·jðp „ _You don't know that spell. ·j˜| ·ja} ·j † ·j©ˆF _Unknown command. ·j.ú ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ·jœaø #........)..###.. tswn the Metallomancer ####)e*''#### ##. Oni of Vehumet ****** ##.#.**)⌠..#.## #. Health: 198/198 ======================== #.#...#⌠#...#.# ⌠. Magic: 26/39 ================-------- ##.#..###..#.##⌠.. AC: 11Str: 17 #..)#..#..#...##⌠. EV: 8Int: 22 #......#......#  SH: 0Dex: 9 #.##...#...##.#  XL: 20 Next:  8% Place: Elven Halls:2 ·j5b[ #@.#########..#  Noise: ---------  Time: 50077.2 (0.0) #.##...#...##.#  x) staff of air #......#......#  Cast: Magnavolt (1%) #)..#..#..#...#  ##.#..###..#)##  #.#..)#.#...#.#  e   deep elf pyromancer (wandering) ·jdg ##.#.......#.##  #.............#  #.............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a deep elf pyromancer, wielding  a +0 long sword and wearing a +0 leather armour (wandering, hasn't noticed you)A huge open translucent gate. ·jla#........)..###.. tswn the Metallomancer####)##''#### ##. Oni of Vehumet ****** ·j÷l##.#.##)⌠..#.## #. Health: 198/198 ========================#.#...#⌠#...#.# ⌠. Magic: 26/39 ================--------##.#..###..#.##⌠.. AC: 11Str: 17#..)#..#..#...##⌠. EV: 8Int: 22#......#......#SH: 0Dex: 9#.##...#...##.#XL: 20 Next:  8% Place: Elven Halls:2#@.#########..#Noise: ---------  Time: 50077.2 (0.0)#.##...#...##.#x) staff of air#......#......#Cast: Magnavolt (1%)#)..#..#..#...###.#[37 ·j¦w\m..###..#)###.#..)#.#...#.#e   deep elf pyromancer##.#.......#.###.............##.............#Fragment what (e.g. wall or brittle monster)?: a deep elf pyromancer, wielding  a +0 long sword and wearing a +0 leather armour (wandering, hasn't noticed you)A huge open translucent gate.  The stone door frame shatters!  The blast of rock fragments hits the deep elf pyromancer!!  The deep elf pyromancer is heavily wounded. ·jÜÀ§A huge open translucent gate.  The stone door frame shatters!  The blast of rock fragments hits the deep elf pyromancer!!  The deep elf pyromancer is heavily wounded.deep elf pyromancer shouts!  The deep elf pyromancer mumbles some strange words.'.)7=====8.2 (1Magnavolt (1%) ·jÉëK _The deep elf pyromancer blinks! ·j÷Æ 4 ·jL ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ·jp¢  ·jö¢  ·j ² Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)·jv¸I·j”ø’ _·j©·jþ#u  A deep elf pyromancer comes into view.·j\Ká'e-----Magnavolt (1%)e   deep elf pyromancer·j¡q|80.2 (2-----1.2 (3 _·jœ�·j1> ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·jbÛ  #........)..###.. tswn the Metallomancer ####)*e''#### ##. Oni of Vehumet ****** ##.#..*)⌠..#.## #. Health: 198/198 ======================== #.#...#⌠#...#.# ⌠. Magic: 22/39 =============----------- ##.#..###..#.##⌠.. AC: 11Str: 17 #..)#..#..#...##⌠. EV: 8Int: 22 #......#......#  SH: 0Dex: 9 #.##...#...##.#  XL: 20 Next:  8% Place: Elven Halls:2 #@.#########..#  Noise: ---------  Time: 50081.2 (0.0) #.##...#...##.#  x) staff of air #......#......#  Cast: Magn·jÜ Êavolt (1%) #)..#..#..#...#  ##.#..###..#)##  #.#..)#.#...#.#  e   deep elf pyromancer ##.#.......#.##  #.............#  #.............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a deep elf pyromancer, wielding  a +0 long sword and wearing a +0 leather armour (heavily wounded)  A huge open translucent gate.·jG7 #........)..###.. tswn the Metallomancer ####)''''#### ##. Oni of Vehumet ****** ##.#..))⌠..#.## #. Health: 198/198 ======================== #.#...#⌠#...#.# ⌠. Magic: 22/39 =============----------- ##.#..###..#.##⌠.. AC: 11Str: 17 #..)#..#..#...##⌠. EV: 8Int: 22 #......#......#  SH: 0Dex: 9 #.##...#...##.#  XL: 20 Next:  8% Place: Elven Halls:2 #@.#########..#  Noise: ---------  Time: 50081.2 (0.0) #.##...#...##.#  x) staff of air #......#......#  Cast: Magnavolt (1%) #)..#..#..·jü7³#...#  ##.#..###..#)##  #.#..)#.#...#.#  e   deep elf pyromancer ##.#.......#.##  #.............#  #.............# a +0 long sword and wearing a +0 leather armour (heavily wounded)  A huge open translucent gate.  The stone door frame shatters!  The blast of rock fragments hits the deep elf pyromancer!!  You kill the deep elf pyromancer!Vehumet accepts your kill. ) ####)##  ·j!8×##.#..#)  #.#... ·jC8€ ##.#. ·j_8V#..) ·jy8U#..  ·j“8T#.  ·j®8�#@.  #.·jÌ8W  #..·jî8ƒ  #)..·j 9c ##.#.·j=9¬) #.#..) ·jX9o##.#... ·jq9I..·jŒ9 ·j¼ˆ'))5==9=====2.2 (1Magnavolt (1%)  A huge open translucent gate.  The stone door frame shatters!·j*ûblast of rock fragments hits the deep elf pyromancer!!  You kill the deep elf pyromancer!  Vehumet accepts your kill. _You feel your power returning.·j · u·júÍ ¬  You encounter a dancing +1 antimagic eveningstar.·jïá ·j²â â(-----(   dancing +1 antimagic eveningstar (wan…)·j  Œ3-----4.2 (2 _·jq ·já ) ####)()  ##.#..))  #.#...  ##.#. #..) #..  #.##  #@.#  #.##  #..  #)..  ##.#.)##  #.#..)  ##.#...  ..   ·jkeÆ ) ####)()  ##.#..))  #.#...  ##.#. #..) #..  #.##  #@.#  #.##  #..  #).. ##.#.) #.#..)  ##.#... .. ·jÍp� _A dancing +1 antimagic eveningstar is nearby!·j9Bÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·jhÌ+·jÍ #........)..###.. tswn the Metallomancer ####)(*''#### ##. Oni of Vehumet ****** ##.#.**)⌠..#.## #. Health: 198/198 ======================== #.#...#⌠#...#.# ⌠. Magic: 20/39 ============------------ ##.#..###..#.##⌠.. AC: 11Str: 17 #..)#..#..#...##⌠. EV: 8Int: 22 #......#......#  SH: 0Dex: 9 #.##...#...##.#  XL: 20 Next:  9% Place: Elven Halls:2 #@.#########..#  Noise: ---------  Time: 50084.2 (0.0) #.##...#...##.#  x) staff of air #......#......#  Cast: Magnavolt (1%) #)..#..#..#..·j¤ÍT.#  ##.#..###..#)## ·jÎ� #.#..)#.#...#.#  (   dancing +1 antimagic eveningstar (wan…) ##.#.......#.##  #.............#  #.............# Confirm with . or Enter, or press ? or * to list all spells.·j?ÎOAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a dancing +1 antimagic  eveningstar (wandering, hasn't noticed you)  ·jdÎ$A huge open translucent gate.·j’ #........)..###.. tswn the Metallomancer####)##''#### ##. Oni of Vehumet ******##.#.##)⌠..#.## #. Health: 198/198 ========================#.#...#⌠#...#.# ⌠. Magic: 20/39 ============------------##.#..###..#.##⌠.. AC: 11Str: 17#..)#..#..#...##⌠. EV: 8Int: 22#......#......#SH: 0Dex: 9#.##...#...##.#XL: 20 Next:  9% Place: Elven Halls:2#@.#########..#Noise: ---------  Time: 50084.2 (0.0)#.##...#...##.#x) staff ·jö" rof air#......#......#Cast: Magnavolt (1%)#)..#..#..#...###.#..###..#)###.#..)#.#...#.#(   dancing +1 antimagic eveningstar##.#.......#.###.............##.............#Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a dancing +1 antimagic  eveningstar (wandering, hasn't noticed you)  A huge open translucent gate.  The stone door frame shatters!  The blast of rock fragments hits the dancing +1 antimagic eveningstar!!·j†U 9'(·jZX ;)(·j{c S).·jùc i1=====5.2 (1·jõ{ ·jô| «  Fragment what (e.g. wall or brittle monster)?: a dancing +1 antimagic  eveningstar (wandering, hasn't noticed you)  A huge open translucent gate.  The stone door frame shatters!blast of rock fragments hits the dancing +1 antimagic eveningstar!! _The dancing +1 antimagic eveningstar is severely damaged.·j ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·j¦õ·jXö·jo·j´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)·jŽ•·j*™·jQ¢·j±¥F _Unknown command.·j·¤ñ ###)')''#### ####.#..))⌠..#.## .#..(#⌠#...#.# ⌠##.#..###..#.##⌠...)#..#..#...##⌠....#......# ####.#########.##...#...##.....#.....)..#..#..##.#..###..#)##.#..)#.#...#..............#.............#-----6 _·jëÌÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·jÙ÷R-----·jB·jÇGP _You don't know that spell.·j©´Ç ##.#..))⌠..#.## .#..(#⌠#...#.# ⌠##.#..###..#.##⌠...)#..#..#...##⌠....#......# ####.#########.##...#...##.....#.....)..#..#..##.#..###..#)#........#.............#·j˜Ô·j4J7 _·j<Àf .#..(#⌠#...#.# ⌠##.#..###..#.##⌠...)#..#..#...##⌠....#......# ####.#########.##...#...##....#..#..##.#..###..#)##.#..)#.#...#.............#.............#·j‡×·jòØ&8·jß·j{í| _You see here a +1 trident of freezing.·j» ·js ·jû 4(·jø! ‚  A dancing +1 antimagic eveningstar comes into view.·j/0 1.2=(   dancing +1 antimagic eveningstar.(0·j~Q e9.2 (1 _·j Ùÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·jé| #.#...#⌠#...#.# ⌠. tswn the Metallomancer ##.#..###..#.##⌠.. Oni of Vehumet ****** #..)#..#..#...##⌠. Health: 198/198 ======================== #**....#......#  Magic: 17/39 ==========-------------- #(*#...#...##.#  AC: 11Str: 17 #**#########..#  EV: 8Int: 22 #.##...#...##.#  SH: 0Dex: 9 #......#......#  XL: 20 Next:  9% Place: Elven Halls:2 #@..#..#..#...#  Noise: ---------  Time: 50089.2 (0.0) ##.#..###..#)##  x) staff of air·jz}[34m #.#..)#.#...#.#  Cast: Magnavolt (1%) ##.#.......#.##  #.............#  #.............#  (   dancing +1 antimagic eveningstar #.............#  #.............#  #.............# _A dancing +1 antimagic eveningstar comes into view.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.·jv[ #.#...#⌠#...#.# ⌠. tswn the Metallomancer##.#..###..#.##⌠.. Oni of Vehumet ******#..)#..#..#...##⌠. Health: 198/198 ========================###....#......#Magic: 17/39 ==========--------------####...#...##.#AC: 11Str: 17############..#EV: 8Int: 22#.##...#...##.#SH: 0Dex: 9#......#......#XL: 20 Next:  9% Place: Elven Halls:2#@..#..#..#...#Noise: ---------  Time: 50089.2 (0.0)##.#..###..#)##x) staff of air#.#..)#.#...#.#·j ] ©Cast: Magnavolt (1%)##.#.......#.###.............##.............#(   dancing +1 antimagic eveningstar#.............##.............##.............#Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +1 antimagic eveningstar but doesno damage.·jµ® C.(·jë¹ B...·jOÁ M======90.2 (1·j~Ó o  Press: ? - help, Dir - move target  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +1 antimagic eveningstar but doesno damage. _The dancing +1 antimagic eveningstar is severely damaged.·jÊõ  ·jöïCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·j²  #.#...#⌠#...#.# ⌠. tswn the Metallomancer ##.#..###..#.##⌠.. Oni of Vehumet ****** #..)#..#..#...##⌠. Health: 198/198 ======================== #......#......#  Magic: 12/39 =======----------------- #*##...#...##.#  AC: 11Str: 17 *(.#########..#  EV: 8Int: 22 #*##...#...##.#  SH: 0Dex: 9 #......#......#  XL: 20 Next:  9% Place: Elven Halls:2 #@..#..#..#...#  Noise: ======---  Time: 50090.2 (0.0) ##.#..###..#)##  x) staff of air[27·jz4X #.#..)#.#...#.#  Cast: Magnavolt (1%) ##.#.......#.##  #.............#  #.............#  (   dancing +1 antimagic eveningstar #.............#  #.............#  #.............# _The dancing +1 antimagic eveningstar is severely damaged.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.·jróþ #.#...#⌠#...#.# ⌠. tswn the Metallomancer ##.#..###..#.##⌠.. Oni of Vehumet ****** #..)#..#..#...##⌠. Health: 198/198 ======================== ·jîóJ#......#......#  Magic: 12/39 =======----------------- #.##...#...##.#  AC: 11Str: 17 #..#########..#  EV: 8Int: 22 #.##...#...##.#  SH: 0Dex: 9·jiôÄ #......#......#  XL: 20 Next:  9% Place: Elven Halls:2 #@..#..#..#...#  Noise: ======---  Time: 50090.2 (0.0) ##.#..###..#)##  x) staff of air ·jžôà#.#..)#.#...#.#  Cast: Magnavolt (1%) ##.#.......#.##  #.............#  ·jÇôä#.............#  (   dancing +1 antimagic eveningstar #.............#  #.............#  ·jçôL#.............# Press: ? - help, Dir - move target·j õIA metal wall.  The metal wall shatters!  ·j1õâThe blast of metal fragments hits the dancing +1 antimagic eveningstar!  The dancing +1 antimagic eveningstar falls from the air.Vehumet accepts your kill.·j4ü>   ##. #..) #..  ##  ##.  ####...  #......  #@..  ##.#..)##  #.#..)  ##.#...·j”ü #........ #........ ...·j¾ü  ·jßü\... ·jýa x.).·jXr ™6==10=======1.2 (1·j£| ·j±« \  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +1 antimagic eveningstar!  The dancing +1 antimagic eveningstar falls from the air.  Vehumet accepts your kill. _You feel your power returning.·jùÍ…##.#..###..#.##⌠..#..)#..#..#..#......#......# #.##...#...##.# #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##@#..###..#)## #.#..)#.#...#.# ·jMÎP##.#.......#.## #.............##.....##.....·jÏÆ##......##......# ###############.·jZÏI##### ·jLà·j‰ãF-------2·jÖ+·jÕ½#..)#..#..#..#......#......# #.##...#...##.# #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#@.)#.#...#.# ##.#.......#.## #......# #.......##........##.....# #..[0;10·jG¿Øm....# ##############......###### ....................7===-------3·jñ  #......#......# #.##...#...##.# #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#@......#.## #......# #....# #......##......##....# #....#............ .................).........·j[J...... ·j†<4·j�·ja·j‘:ö #.##...#...##.# #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #......# #.# #.# #..##..##.#.......)....... ##############..################# ·jfF·j©G&5·jQ·jT·j†A  ).#########.#.##...#...##.....#)..#..#..#..#.#..###..#)##.#..)#.#...#.##.#.......#.#........#####..######## .............#..#................ ·j M ·j0N &6·jxV ·j½X ·jh¿  #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #......# #.# #.# #.# #.# #.#.).####..#####·jÖÀ (#### ............#..#................. #).#.·jw e8==7·jIË ·jñÌ ·jÊC  ....#)..#..#..#...·jD ]##.#..###..#)#.#..)#.#...#.#.#.......#.#·j:D -...... ·j[D [###################·jyD t#). ·j˜D ‹##..#'####..#..#.......)......... ·jÅS ·jŽU &8·jj ·j�ìX )..#..#..###.#..###..#)##.#..)#.#...#.#.#.......#.#...... ################### ....................#.. .#..#....#..#..#...#############' ·j»·jã&9·jC·j·jµ÷ ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #......# #.# #.# #.# #.# ############.######## ....................·j1Í) ##############..################# .............#..#.................#).# ###..#'####..#..#) ..#..#....#..#..#...############# .·j_o.#..#.∩).#..#..#...#............·j+!·jq"(100·jp*·jí,·j÷‚ò .#..)#.#...#.##.#.......#.#...... ################### ....................) ##############..##################.. ..#..#....'..#..#...#............ ·j¨�h9=1·j˜·jÿš·jFØä ##.#....# #......# #.# #.# #.# #.# #############·j¨ØŽ.####### ....................) ###############..################ ..............#..#................#).# ####..#'####..#..#·jÐØ±) ...#..#....#..#..#...############·jóØ�.#..#.∩).#..#..#...#...........·jÙ�.#..#....'..#..#...#.#..#....#..#..#...#..#########·jÌì<2·jSï·jŽó·jRÛ #......# #.# #.# #.# #.# ##############.###### ....................) ################@.############### ...............#..#...............#).# #####..#'####..#..#) ....#..#....#..#..#...###########.#..#.∩).#..#..#...#...........#..#....'..#..#...#.#..#....#..#..#...#..########.#..#....#..#..#...#..#.......·j ·j� ·j· 3·j&·j ·jR+… ################### ..................................)..... ################..############### ...............#@.#..............#).# #####..#'####..#..#)#..# #####..#'####..#..#...#..#....... ·jÐ8<4·j?·jûA·j-f y .#.. ##############......###### ·jzf ù.....................................)... ################..############### ·j§f '...............#..#..............#@.# #####..#'####..#..#) ·jóf º....#..#....#..#..#...###########·jg ‘#..# ...............#..#...#..#....... ·j0g ·j{·j¸·j€·j7‚·j†·jH†K5=·jˆ·jÒŒ,·jÊŽ·j.“·ji“·jÀ—·jy�·j·�·jg¡·jz¥·j¨~6==·j­·jF­·jz¯·jȳ·jý³·j¶·j2º·jqº·j•½·j¡Á·jÛÁ#7·jùÁ2=·jÄ·j™È,·jË·jàÏ·j5зj¿Û·jä,·jÇä·jdñ·jdò58=·j¢ø·j?þ·j=·j‹·jõ·jø ·j= ·jÜ·jR·j&·ja·j²"·jÞ#h9==·j .·j@·j—CB·j³J·j~O·jíO·j­R·jæV·j _·jä_·j‚c·jãf·jìl·jªm9=·jÏo·j§t·j›…X·j³‡,·jµŠ·j_®Æ·j“²·j&»·jļ·jkÁ·jîÇ·jNÈ·j4Ì·jaØX·j;ÞB·j`á·jZä·jë·jKë·jÒî·j¤ð·jB÷,·j�ù·j'ÿk  You see here a +1 trident of freezing.·j1 ·jw  _·j²·j;·j1,·j¥G·j`T ####)')''#### ##. ##.#..))⌠..#.## #. #.#...#⌠#...#.# ⌠. ##.#..###..#.##⌠.. #..)#..#..#...##⌠ #......##  #.##...#...##.#  #).#########..#  #@##...#...##.#  #......#......#  #)..#..#..#...#  ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #.............# [·jïTÃ34m#.............# #.............#·jxsˆ78 M........)..###. ####)')''#### ##.#..e)⌠..#.## ##.#...#⌠#...#.# ⌠#.#..###..#.##⌠.)#..#..#...##⌠......##...#...##.#########.##...#...##......#...#)..#..#..#...#.###e   deep elf pyromancer (wandering).............·j |“  You encounter a deep elf pyromancer. It is wielding a +0 long sword.·jÓ€Z)e94.2 (89.0)·j]ŽÂe==5.2 (90Magnavolt (1%)·j›·jã¬. _The deep elf pyromancer shouts!·j®~ _You see here a +1 antimagic eveningstar.·jšï ø ) ####)')  ##.#..))  #.#..  ##.#. #..) #..  #.##  #@.#  #.##  #..  #)..  ##.#.)##  #.#..)  ##.#...  #.......  #.... ·j«Š 5 ) ####)')  ##.#..))  ·j‹ #.#..  ##.#. #..)·j`‹ u #..  #.##  #@.#  #.##·j�‹ à  #..  #)..·já‹ ú ##.#.) #.#..)·j Œ o  ##.#...·j8Œ Ž #.......·jdŒ F #....·j˜ ·jçš ·jî¢ ·j§¥ j _A deep elf pyromancer is nearby!·j@|©§  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.·jÆ‘Z*****·j�*~§.)..·jê3¹4----====6.2 (1.0)Magnavolt (1%)·j†=9§·jbA4 _You feel your power returning.·jÈã ·j ä ·jõè ·júï ·jrð ·jq÷ ·jý ,·jn·j3 ·j² N5=---·j·jÖ,·j ·j<,,·jÝ0·jÿ9·jf:h6==·j`>·j3E·juE·jÆI·jeR·j¬R·j:X·j¸k·j l·j q·jÍz·j.{#7·j_{2=·j€·j5‡·j†‡·j¼‹·j`¡,·j¿¦·je­·j·­·jÃÞ£8=·j}ß·jä·j�í·jöí·j’ò·jÙú·jr  You encounter a dancing +1 scimitar of holy wrath.()----..)..(   dancing +1 scimitar of holy wrath (wa…)...·j�,�2126.0)----3.2 (17 _·jŠ4·jR·jL¸ ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·j ô·jgô·jïf _You don't know that spell.·jmh^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·j.ñ ³ #........)..###.. tswn the Metallomancer ####)(*''#### ##. Oni of Vehumet ****** ##.#.**)⌠..#.## #. Health: 198/198 ======================== #.#..)#⌠#...#.# ⌠. Magic: 33/39 ====================---- ##.#..###..#.##⌠.. AC: 11Str: 17·jò Ñ #..)#..#..#...##⌠. EV: 8Int: 22 #......#......#  SH: 0Dex: 9 #.##...#...##.#  XL: 20 Next: 10% Place: Elven Halls:2 #@.#########..#  Noise: ---------  Time: 50213.2 (0.0) #.##...#...##.#  x) staff of air #......#......#  Cast: Magnavolt (1%) #)..#..#..#...#  ##.#..###..#)##  ·j6ò <#.#..)#.#...#.#  (   dancing +1 scimitar of holy wrath (wa…) ##.#.......#.##  #.............#  ·j[ò f#.............# Confirm with . or Enter, or press ? or * to list all spells.·jžò »Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target·jÃò ¹Fragment what (e.g. wall or brittle monster)?: a dancing +1 scimitar of holy  wrath (wandering, hasn't noticed you)  A huge open translucent gate.·jbP ¬#........)..###.. tswn the Metallomancer####)##''#### ##. Oni of Vehumet ******##.#.##)⌠..#.## #. Health: 198/198 ========================#.#..)#⌠#...#.# ⌠. Magic: 33/39 ====================----##.#..###..#.##⌠.. AC: 11Str: 17#..)#..#..#...##⌠. EV: 8Int: 22#......#......#SH: 0Dex: 9#.##...#...##.#XL: 20 Next: 10% Place: Elven Halls:2·jQ Å#@.#########..#Noise: ---------  Time: 50213.2 (0.0)#.##...#...##.#x) staff of air#......#......#·jPQ nCast: Magnavolt (1%)#)..#..#..#...###.#..###..#)###.#..)#.#...#.#(   dancing +1 scimitar of holy wrath##.#.......#.##·j¥Q ³#.............##.............#Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a dancing +1 scimitar of holy  wrath (wandering, hasn't noticed you)  A huge open translucent gate.  The stone door frame shatters!  The blast of rock fragments hits the dancing +1 scimitar of holy wrath!·jZ©Q'(·ji«P.(·jµºA))·jX»i4=====4.2 (1·j×·jÞÚ¬  Fragment what (e.g. wall or brittle monster)?: a dancing +1 scimitar of holy  wrath (wandering, hasn't noticed you)  A huge open translucent gate.  The stone door frame shatters!blast of rock fragments hits the dancing +1 scimitar of holy wrath! _The dancing +1 scimitar of holy wrath is heavily damaged.·j8¡ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·j´2 #........)..###.. tswn the Metallomancer ####)')''#### ##. Oni of Vehumet ****** ##.#..))⌠..#.## #. Health: 198/198 ======================== #.#*()#⌠#...#.# ⌠. Magic: 29/39 =================------- ##***.###..#.##⌠.. AC: 11Str: 17 #.**#..#..#...##⌠. EV: 8Int: 22 #......#......#  SH: 0Dex: 9 #.##...#...##.#  XL: 20 Next: 10% Place: Elven Halls:2 #@.#########..#  Noise: =====----  Time: 50214.2 (0.0) #.##...#...##.#  x) staff of air #[·j03i40m......#......#  Cast: Magnavolt (1%) #)..#..#..#...#  ##.#..###..#)##  #.#..)#.#...#.#  (   dancing +1 scimitar of holy wrath ##.#.......#.##  #.............#  #.............# _The dancing +1 scimitar of holy wrath is heavily damaged.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.·ju  #........)..###.. tswn the Metallomancer ####)')''#### ##. Oni of Vehumet ****** ##.#..))⌠..#.## #. Health: 198/198 ======================== #.#..)#⌠#...#.# ⌠. Magic: 29/39 =================------- ##.#..###..#.##⌠.. AC: 11Str: 17 #..)#..#..#...##⌠. EV: 8Int: 22 #......#......#  SH: 0Dex: 9 ·j8à n#.##...#...##.#  XL: 20 Next: 10% Place: Elven Halls:2 #@.#########..#  Noise: =====----  Time: 50214.2 (0.0) #.##...#...##.#  x) staff of air #......#......#  Cast: Magnavolt (1%) #)..#..#..#...#  ##.#..###..#)##  #.#..)#.#...#.#  (   dancing +1 scimitar of holy wrath ·juà k##.#.......#.##  #.............#  #.............# ·j¨Ã |Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  ·jÕà åThe blast of metal fragments hits the dancing +1 scimitar of holy wrath!!  The dancing +1 scimitar of holy wrath falls from the air.Vehumet accepts your kill.·jmË û ) ####)  ##.#..))  #.###)  ##### #.## #..  #.  #@.  #.  #..  #)..·jÐË  ##.#.) #.#..) ·j^Ì Ï##.#... .. ·jñ4 õ.).#..)A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +1 scimitar of holy wrath!!  The dancing +1 scimitar of holy wrath falls from the air.  Vehumet accepts your kill.  You feel your power returning.·j< –34===1=5.2 (1·jxF ·jÐJ ' _You hear a shout!·jÖ i ###)')''#### ####.#..))⌠..#.## .#.))#⌠#...#.# ⌠##.#..###..#.##⌠...)#..#..#...##⌠....#......# ·j] û####).#########.##...#...##.....#.....·jY ~)..#..#..#.###.............#.............#·j­·jy(------·jŸ6·jX'·j·w ##.#..))⌠..#.## .#.))#⌠#...#.# ⌠##.#..###..#.##⌠...)#..#..#...##⌠....#......# ####).#########..##...#...##.....#.....)..#..#..##.#..###..#)#........#.............#·jLƒ·jB„E------7·jxž·j•{ k#.#.))#⌠#...#.# ⌠.##.#..###..#.##⌠..#..)#..#..#..#......#......# #.##...#...##.# #).#########..# ·jÛ{ J#.##...#...##.# #......#......# #)@.#..#..#...# ##.#..###..#)## ·jü{ n#.#..)#.#...#.# ##.#.......#.##·j| f#......#·j9| k#.....##.....·jX| t....##. ·j'‹ ·jG� s5====8·j” ·j— ·j} ö#.#..###..#.##⌠...)#..#..#...##⌠....#......# ####).#########..##...#...##.....#.....)..#..#..###@#..###..#)#.#..)#.#...#.##.#.......#.##......................... ################## ·jG ·j0 &9·j ·jl% ·jà #..)#..#..#..#......#......# #.##...#...##.# #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#@.)#.#...#.# ##.#.......#.## #......# #.......##........##.....# #..[0;10·j‚á /m....# ##############......###### ....................·jKë ·jpì '20·jcø ·j‹J·j|�·j:b #......#......# #.##...#...##.# #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#@......#.## #......# #....# #......##......##....# #....#............ .................).........·jøbJ...... ·jf·j¦g&1·jho·jr·j¡Œk #.##...#...##.# ·jæŒò#).#########..# #.##...#...##.# #......#......# #)..#..#..#...# ·j�ß##.#..###..#)## ·j�ß#.#..)#.#...#.# ·j/�Á##.#.......#.## ·jH�”#......# #.·j^�b# #.·jv�b# #.·j��š.##..#·jñ�(#.#.......)....... ##############..################# ·j‚™·jC›#6·j_›N==2·j;¤·j[¦·j|þ� #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## ·jýþ$#.#..)#.#...#.# ##.#.......#.## #......# #.# #.# #.·j2ÿë# #.# ###########.#·j[ÿs########........).·j…ÿ>####..######### ............#..#................. ·j[·jø&3·j�·j6·jlO #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #......# #.# #.# #.# #.# #.#).###..#########[39;49·jwPm##..#. ...........#).#.................| ·jéR·jœT&4·jÏ^·jÍc·jT� 3·j]Ÿ ·jk¥ ·j¸¬ ,·j«± ·j+² U7=·jÁ´ ·jÿ¼ ·j�½ ·j|À ·j³Ç ·j9È ·j Ì ·j7Ò ·jƒÒ #8·j§Ò (=·j× ·jCÞ ·j‡Þ ·jxâ ·jÝè ·j4é ·jg÷ ·j·þ ,·jÝ ·j> ·j‰ #9·j¬ E==·jß ·j= ·jM ,·j ·j¯% ·j+ ·jM+ ·jÂ. ·jª2 ·jç7 ·j'8 ·jà: ·jÒ> ·jF ·jäF 9=·jGI ·jKO ·j«U ,·jÏW ·j$[ ·j` ,·jkb ·j#......#......# (   dancing +0 heavy mace (wandering) #)..#..#..#...# ·j¶ý g##.#..###..#)## ·j þ t#.#..)#.#...#.#·j/ Y.(44.2 (20.0)·jg A.(·jÜ< ¤(5.2 (21 _·j(? Q _You see here a +0 falchion. ·j˜‹î ..#....) #.......... #...(....) ####)')''####  ##.#..))  #.#.))#  ##.#..# ·j Œ�#..@# #......#  #.##...#  #).#####  #. ·jUŒ8  #.  #) ·jˆŒ2  ##.)##  ·j±Œ0#.#..)  ·jî5è ..#....) #.......... #...(....) ####)')''####  ##.#..))  #.#.))#  ##.#..# #..@# #......#  #.##...#  #).##### #. #.  #) ##.) #.#..) ·jÉH4 ·j8T ·j¹Wl _A dancing +0 heavy mace is nearby! ·j Ôÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ·j4Ÿ  ·j+   ·j®  ·jW± P _You don't know that spell.!·jj[ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!·jœ» i ......#####.....§...ζ tswn the Metallomancer ........#....)......⌠ Oni of Vehumet ****** #...........â„“.#....⌠ Health: 198/198 ======================== #...(*...)..###...# Magic: 34/39 ====================---- ####**)''#### ##..⌠ AC: 11Str: 17 ##.#***)⌠..#.## #..⌠ EV: 8Int: 22 #.#.))#⌠#...#.# ⌠... SH: 0Dex: 9 !·jK¼ c##.#..###..#.##⌠.... XL: 20 Next: 11% Place: Elven Halls:2 #..@#..#..#...##⌠... Noise: ---------  Time: 50245.2 (0.0) #......#......#  x) staff of air #.##...#...##.#  Cast: Magnavolt (1%) #).#########..#  #.##...#...##.#  #......#......#  (   dancing +0 heavy mace!·jx¼ Y #)..#..#..#...#  ##.#..###..#)##  !·jœ¼ R#.#..)#.#...#.# _You don't know that spell.  !·j·¼ “Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  !·jÒ¼ ÕConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  !·jð¼ mPress: ? - help, Dir - move targetA huge open translucent gate.!·jµ ......#####.....§...ζ tswn the Metallomancer........#....)......⌠ Oni of Vehumet ******#...........â„“.#....⌠ Health: 198/198 ========================#...##...)..###...# Magic: 34/39 ====================----######)''#### ##..⌠ AC: 11Str: 17##.####)⌠..#.## #..⌠ EV: 8Int: 22#.#.))#⌠#...#.# ⌠... SH: 0Dex: 9##.#..###..#.##⌠.... XL: 20 Next: 11% Place: Elven Halls:2#..@#..#..#...##⌠... Noise: --------- [39;49!·jʵ ±m Time: 50245.2 (0.0)#......#......#x) staff of air#.##...#...##.#Cast: Magnavolt (1%)#).#########..##.##...#...##.##......#......#(   dancing +0 heavy mace#)..#..#..#...###.#..###..#)###.#..)#.#...#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target!·jõµ šA huge open translucent gate.  The stone door frame shatters!  The blast of rock fragments hits the dancing +0 heavy mace!!·j  .(  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A huge open translucent gate.  The stone door frame shatters!blast of rock fragments hits the dancing +0 heavy mace!  The dancing +0 heavy mace is moderately damaged.!·jA# ˆ.'..)!·jè# (======!·j $ $6.2 (1!·j¾< !·jÊA ' _You hear a shout!"·jÎ["·jë^"·j]«ò......#####.....§...ζ tswn the Metallomancer........#....)......⌠ Oni of Vehumet ******#...........â„“.#....⌠ Health: 198/198 ========================#...##...)..###...# Magic: 29/39 =================-------######)''#### ##..⌠ AC: 11"·j¿«+Str: 17##.####)⌠..#.## #..⌠ EV: 8Int: 22#.#.))#⌠#...#.# ⌠... SH: 0Dex: 9"·jç«-##.#..###..#.##⌠.... XL: 20 Next: 11% Place: Elven Halls:2"·j¬¤#..@#..#..#...##⌠... Noise: ======---  Time: 50246.2 (0.0)#......#......#"·j.¬³x) staff of air#.##...#...##.#"·j[¬êCast: Magnavolt (1%)#).#########..##.##...#...##.##......#......#"·j‰¬ê(   dancing +0 heavy mace#)..#..#..#...###.#..###..#)##"·j¨¬ƒ#.#..)#.#...#.#Press: ? - help, Dir - move target"·jʬ¨Fragment what (e.g. wall or brittle monster)?: a dancing +0 heavy mace  (moderately damaged)  "·jè¬IA huge open translucent gate.  The stone door frame shatters!  "·j­;The blast of rock fragments hits the dancing +0 heavy mace!"·jþÌM)(  Fragment what (e.g. wall or brittle monster)?: a dancing +0 heavy mace  (moderately damaged)  A huge open translucent gate.  The stone door frame shatters!  The blast of rock fragments hits the dancing +0 heavy mace!  The dancing +0 heavy mace is almost destroyed."·jÕ "·jÕ E.("·j{ 0e"·j"t ..'..)e   deep elf zephyrmancer(   dancing +0 heavy maceYou hear a shout!"·j3$u7.2 (1Magnavolt (1%)"·jß2"·jµE‚ _You encounter a deep elf zephyrmancer. It is wielding a +0 rapier."·jv` "·j©€ "·j<¸ ; ......#####.....§...ζ tswn the Metallomancer ........#....)......⌠ Oni of Vehumet ****** #...........â„“.#....⌠ Health: 198/198 ======================== #........e..###...# Magic: 24/39 ==============---------- ####)')''#### ##..⌠ AC: 11Str: 17 ##.#..))⌠..#.## #..⌠ EV: 8Int: 22"·j�¸  #.#.()#⌠#...#.# ⌠... SH: 0Dex: 9 "·j¶¸ ##.#..###..#.##⌠.... XL: 20 Next: 11% Place: Elven Halls:2 "·jí¸ #..@#..#..#...##⌠... Noise: ======---  Time: 50247.2 (0.0) "·j¹ ³#......#......#  x) staff of air "·j:¹ Ô#.##...#...##.#  Cast: Magnavolt (1%) "·jq¹ Š#).#########..#  #.##...#...##.#  "·j—¹ ž#......#......#  e   deep elf zephyrmancer "·j¹ �#)..#..#..#...#  (   dancing +0 heavy mace "·j4º J##.#..###..#)##  #.#..)#.#...#.# _You encounter a deep elf zephyrmancer. It is wielding a +0 rapier.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  "·j\º ÕConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  "·j‚º gPress: ? - help, Dir - move targetYou cannot affect that.#·j¯#·j=......#####.....§...ζ tswn the Metallomancer........#....)......⌠ Oni of Vehumet ******#...........â„“.#....⌠ Health: 198/198 ========================#........e..###...# Magic: 29/39 =================-------####)')''#### ##..⌠ AC: 11#·j¤IStr: 17##.#..))⌠..#.## #..⌠ EV: 8Int: 22#.#.()#⌠#...#.# ⌠... SH: 0Dex: 9#·jÌ-##.#..###..#.##⌠.... XL: 20 Next: 11% Place: Elven Halls:2#·jöÞ#..@#..#..#...##⌠... Noise: ======---  Time: 50247.2 (0.0)#......#......#x) staff of air#·j$À#.##...#...##.#Cast: Magnavolt (1%)#·jV#).#########..##.##...#...##.##......#......#e   deep elf zephyrmancer#·j‰ô#)..#..#..#...#(   dancing +0 heavy mace##.#..###..#)###·j¿P#.#..)#.#...#.##·j›Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target#·j:_You cannot affect that.  Okay, then.#·j“%#·j�&#·jý3#·jú6. _&·jvŸ< ........#....)...... #...........â„“.#.... #........e..###... ####)')''#### ##..#.#..))⌠..#.## #.. #.#.()#⌠#...#.# ⌠..&·j  â ##.#..###..#.## #..)#..#..#...##⌠ #.@....#......#  #.##...#...##.# #).#########..# #.##...#...##.# #......#......#&·jG q #)..#..#..#...#(   dancing +0 heavy mace ##.#..###..#)## #.#..)#.#...#.#&·jr M ##.#....##&·jœ«;)(&·j*®0e&·j>¼ð)e   deep elf zephyrmancer(   dancing +0 heavy mace&·jó½S------8.2 (1 _&·jË&·jôÍ&·jpÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'·j$š ........#....)...... tswn the Metallomancer #........e..â„“.#.... Oni of Vehumet ****** #........)..###... Health: 198/198 ======================== ####)')''#### ##.. Magic: 24/39 ==============---------- ##.#..))⌠..#.## #.. AC: 11Str: 17 #.#**)#⌠#...#.# ⌠.. EV: 8Int: 22 ##**(.###..#.##⌠... SH: 0Dex: 9 #.**#..#..#...##⌠.. XL: 20 Next: 11% Place: Elven Halls:2 #.@....#......#  Noise: ---------  Time: 50248.2 (0.0) #.##...#...##.#  [33'·jøš mx) staff of air #).#########..#  Cast: Magnavolt (1%) '·jœð#.##...#...##.#  #......#......#  #)..#..#..#...#  e   deep elf zephyrmancer ##.#..###..#)##  (   dancing +0 heavy mace #.#..)#.#...#.#  ##.#.......#.## _Okay, then.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.'·jÊó ........#....)...... tswn the Metallomancer #........e..â„“.#.... Oni of Vehumet ****** #........)..###... Health: 198/198 ======================== ####)')''#### ##.. Magic: 24/39 ==============---------- ##.#..))⌠..#.## #.. AC: 11Str: 17 #.#.))#⌠#...#.# ⌠.. EV: 8Int: 22 ##.#..###..#.##⌠... SH: 0Dex: 9 #..)#..#..#...##⌠.. XL: 20 Next: 11% Place: Elven Halls:2 #.@....#......#  Noise: ---------  Time: 50248.2 (0.0) #.##...#...##.#  x) staff of air[0;'·j~ö10m #).#########..#  Cast: Magnavolt (1%) #.##...#...##.#  #......#......#  #)..#..#..#...#  e   deep elf zephyrmancer ##.#..###..#)##  (   dancing +0 heavy mace #.#..)#.#...#.#  ##.#.......#.## Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +0 heavy mace!!  The dancing +0 heavy mace falls from the air.Vehumet accepts your kill. ) ... #........)   ##.#..))  #.###)  #####. #.###.. #.@....  #.##...[40'·j6÷àm  #)  #. #. #)  ) #.#..) '·jž} Š.).#).)A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +0 heavy mace!!  The dancing +0 heavy mace falls from the air.  '·j~ lVehumet accepts your kill.  You feel your power returning.'·ju‡ » *******The deep elf zephyrmancer casts a spell at you.'·jÿ  .)))))@The bolt of lightning hits you! You resist.'·j­& Ä86--9===2========9.2 (1'·j4 '·jˆ7 ' _You hear a shout!(·j|$Y.e(·jR1(·j2O7----------(·jB2 50(·j$L(·jƒN(·je ¦****** (magnetised)  The bolt of lightning hits you! You resist. _You hear a shout!a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!(·jå² j e)))(·ju³ ‚))The deep elf zephyrmancer is almost dead.(·j[¼ A *(·jë¼ “******The deep elf zephyrmancer points at you and mumbles some strange words.(·jñP ”)))))@(·j§Q ;.(·jS y32----========1(·j£` (·je A _The bolt of lightning hits you. You resist.)·jtÏ §The deep elf zephyrmancer points at you and mumbles some strange words. _The bolt of lightning hits you. You resist.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer! )·jCÐO Vehumet accepts your kill.)·jøÙa******)·jšœ�§))))))·j!©Ý518------3====----2)·jç©8Magnavolt (1%))·j2Ç)·jñè )·jIê._You feel your power returning.)·j8GQ #...........â„“.# #......§.)..### ####)')''#### ##.#..))⌠..#.## # #.#.))#⌠#...#.# ⌠ ##.#).###..#.## #..)#..#..#...##⌠ #......#......#  #@##...#...##.# #).#########..#)·jðG÷ #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#....## #......#)·jLa)·jb¯69----------3)·j)n)·j}q)·j§ )·j‚ ;----)·jR )·j\ )·jÀ= Q  #§.)..######)')''#### ####.#..))⌠..#.## .#.))#⌠#...#.# ⌠##.#).###..#.##⌠.)·j­> ø..)#..#..#...##⌠....#......# ##...#...##.#########..##...#...##...........#.............#)·jQP 7))·j Q .74)·j&] )·jõ` ~ _You see here a +1 antimagic eveningstar.*·j�ùø ###)')''#### ####.#..))⌠..#.## .#.))#⌠#...#.# ⌠##.#).###..#.##⌠...)#..#..#...##⌠....#......# ####).#########.##...#...##.....#.....)..#..#..#.###.............#.............#*·jTÿ*·jƒ595 _*·j« *·jÉ*·j@Š7 ##.#..))⌠..#.## .#.))#⌠#...#.# ⌠##.#).###..#.##⌠...)#..#..#...##⌠....#......# ####).#########..##...#...##.....#.....)..#..#..##.#..###..#)#........#.............#*·jV¢ˆ90=6*·jˈ#.#.))#⌠#...#.# ⌠.##.#).###..#.##⌠..#..)#..#..#..#......#......# #.##...#...##.# #).#########..# #.##...#...##.# #......#......# #)@.#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.###......##.....##.........##. *·j�Ø*·j(ÙŽ1=20=7*·jðà*·j~â*·jz'4*·j›/*·jx2*·jÂôQ*·j *·jh *·jô2 345*·jF8 *·jÔ8 ^61=*·j < *·j#A *·joA *·j�A D8=*·jD *·j,I ,*·jÕK *·j×Z *·j/[ M2=*·jb_ *·jØd *·j)e *·j³g *·jöl *·jIm 9=*·j™o *·j|s *·jÀs *·j”u *·j%† Ø3==*·jE‡ *·j&ˆ *·jÔŠ *·jt� *·jÂ� *·jì’ *·jæ— *·jʘ W4=*·j®› *·jþŸ *·jB  *·jC£ *·j¯¨ *·jò¨ *·j�« *·j㯠*·j(° *·j¿² *·j3¸ c5=*·jðà *·j¥Ë ,*·jÏ *·jRÔ *·jÕ *·j†× *·j�Ü *·jØÜ *·jÝß *·jQå *·j�å %6*·j°å E==*·jPé *·j‚í *·j¿í *·j4ð *·j¬õ *·j`ö *·j/ù *·jUý *·j�ý *·jŠ*·jöm7=*·j@ *·j5*·j›*·j•,„*·jü,*·jH4*·j5M8=*·jí7*·jo<*·jº<*·j®H*·jP,*·jÆR*·j}X*·jÍXA9=*·j÷X*·j \*·jCa*·j¹a*·jÆd*·jj*·jžj*·jén*·jŽs,*·j˜x*·j{*·j›{$30*·jÁ{(=*·j¦~*·j‡B*·jò‹,*·j€Ž*·j6“,*·jF–*·j)›*·jm›R1==*·j—›*·jÓž*·jÁ£*·j÷£*·js¨*·jR­*·jš­*·jä°*·já¶,*·jÄ*·jØÉ*·jVÊU2=*·jPá*·jä*·j{ä*·jSè*·jŠí,*·j²ð*·j«ö*·jóö*·j¾ù*·j+ÿ*·jóÿK3=*·j…*·jå*·jA*·jÿ *·jü*·jˆ*·jÝ*·j$*·jx*·j*·jº*·jî*·jN4=*·j !*·jl&*·j·&*·jh)*·j¼-*·jï-*·jü/*·jd4*·j¡4#5*·jË4(=*·jH7*·j:*·jM:+·jJ+·jö,+·jù +·j+·jX+·jŒ+·jŸ+·jÞh6==+·j°+·j+·j[+·j÷!+·ja',+·jî*+·jÞ/+·j<0+·jè2+·jÿ7+·jE8U7=+·jb;+·jü?+·j@@+·jôB+·jçG,+·j#K+·jŽO+·jìO+·j¨R+·j¡W+·jÞW+·jþWD8=+·j¤Z+·jý^+·j?_+·jca+·j`f+·jg+·jp+·jßt+·j u+·jx+·jò|+·j0}#9+·j_}E==+·jù+·jÎ…+·jªŠ+·jüŠ+·ju�+·jå�+·j“•,+·j¥—+·joŸ+·jÚ§²  You encounter a deep elf knight. It is wielding a +0 short sword and carrying a+0 shortbow.+·jõ¶¨ #......).)..### ####)e)''#### ## ##.#..))⌠..#.## # #.#.))#⌠#...#.# ⌠. ##.#).###..#.##⌠.. #..)#..#..#...##⌠. #......#......#+·jñ·  #.##...#...##.# #@.#########..# #.##...#...##.# #......#......#Magnavolt (1%) #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.#e   deep elf knight (launcher, wandering) ##.#.......#.## #...........#  #.#+·jËÕ+ e332.2 (75.0)e)The deep elf knight shouts!  The deep elf knight unwields a +0 short sword.  The deep elf knight wields a +0 shortbow.+·jYá`)))))))+·j=uÂ.)))..@+·jñv5==3.2 (76+·j‹ƒ+·jh’i _The deep elf knight shoots an arrow. The arrow misses you.+·jÕ~ _You see here a +1 antimagic eveningstar.+·j ¥z ).) ####)e)  ##.#..))  #.#.)) +·j€¥Y ##.#) #..) #..  #.##  +·jŸ¥;#@.#  #.##+·j¼¥  #..+·jØ¥'  #).. +·jñ¥ ##.#.)## +·j ¦ #.#..) +·j ¦ ##.#... +·j8¦ ..+·jP¦  +·jg¦ +·j•?À ).) ####)e)  ##.#..))  #.#.)) +·jÄ@ê ##.#) #..) #..  #.##  #@.#  +·j A¬#.##  #.. +·jäBJ #).. ##.#.) #.#..)  ##.#... .. +·jËM+·jíQ+·jbj+·j,mf _A deep elf knight is nearby!+·j¹A �******* , magnetised) +·jB œ_You see here a +1 antimagic eveningstar. _A deep elf knight is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!!+·j5Ð Ãe.)))..+·jÛÑ ‚2-----====4.2 (1.0)+·jµÜ +·j®à c _The deep elf knight is almost dead.,·jƒuI§  The arc of electricity hits the deep elf knight!!! _The deep elf knight is almost dead.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!!  ,·j–v•You kill the deep elf knight!  Vehumet accepts your kill.,·j}g*******,·j7 §,·je F.)),·j… R)..,·jK 27--------5Magnavolt (1%),·jÙ9§,·j84 _You feel your power returning.,·j‚W ,·jßW ,·jºe ,·j‡u ,,·j} ,·jß~ ,·jT 98=--,·jz ,·j©„ ,·j� ,·jq� ,·j­• ,·jùœ ,·jU� ,·j‰£ ,·jض ,·j@· ,·j%½ ,·jžÅ ,·jåÅ W9=,·jÌË ,·j Ö ,·j^Ö ,·j´Ü ,·jJä ,·jŠä ,·j_ê ,·j5ý ,·j™ý L30=,·j ,·j} ,·j¿ ,·jæ ,·jŒ ,·jÌ ,·jp# ,·jw, ,,·jü2 ,·jA< ,·j7= a1==,·joL ,·jÈS ,·jT ,·jÌY ,·j c ,,·jÔi ,·jvq ,,·j¬w ,·jè} ,·jP~ ?2=,·jy~ ,·j÷Œ ,·jš ,,·jÔž ,·j>© ,,·j߯ ,·jè· ,,·j‡¾ ,·jïÈ ,·jJÉ K3=,·jµÐ ,·j:æ ,,·jMí ,·jøù ,,·je ,·j ,,·jÊ ,·j# ,·jv U4=,·j ) ,·jý; ,,·j�F ,·jWR ,·j¸R ,·jbY ,·jèb ,·j2c ,·jk ,·jx ,·jÆx D5=,·j‰ ,·j‹‰ ,·j݉ ,·j¦œ ,·j=ª ,,·j#± ,·jÓ» ,·j;¼ h6==,·jOÄ ,·jtÐ ,·jÔÐ ,·jªØ ,·jüâ ,·jCã ,·jäì ,·jb ,·jä ,·jO ,·j ,·j² U7=,·jû% ,·jÏ/ ,·j^0 ,·jŽ5 ,·j== ,·j†= ,·jÒB ,·jYT ,·j»T ,·jiZ ,·j•a ,·j)b K8=,·jTg ,·jÏq ,,·jw ,·já~ ,,·j:„ ,·jë� ,·jIŽ ,·jyœ ,·j—£ ,·jÞ£ h9==,·j{© ,·j®± ,·jp¼ ,,·jäÅ ,·j¢É ,·jØÙ ,·j1Ú ,·já ,·jÌç ,·jmõ ,,·j�ú ,·jl+......#####.....§...ζ........#....)......⌠#...........â„“.#....⌠#......).)..###...#####)))''#### ##..⌠##.#..))⌠..#.## #..⌠#.#.))#⌠#...#.# ⌠...##.#).###..#.##⌠....#..@#..#..#...##⌠...----#......#......# #.##...#...##.# #).#########..##.##...#...##.##......#......##)..#..#..#...###.#..###..#)###.#..)#.#...#.# ....(...#...............###,·jq,‹##.....§...ζ.........#....)......⌠#...........â„“.#....⌠#......).)..###...####)))''#### ##..⌠###.#..))⌠..#.## #..⌠⌠#.#.))#⌠#...#.# ##.#@.###..#.##⌠..#..)#..#..#...##⌠....#......#......# #.##...#...##.##).#########..##.##...#...##.##......#......##)..#..#..#...###.#..###..#)#  You see here a +0 falchion.,·jV5082.2 (47.0),·jÒ6l=----3.2 (48 _,·j’D,·jzHs _You see here a +0 heavy mace.-·jIŽ3-·j~•-·jÁ d)..)-·j¨·M78 M⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠(...#............ζ#####.....§...ζ...#....)......⌠⌠#.....â„“.#....⌠#......).)..###...# ####)))''#### ##..⌠##.#..))⌠..#.## #..⌠⌠.#.@)#⌠#...#.# ⌠##.#).###..#.##⌠..)#..#..#...##⌠....#......#......##-·jÝÈ,0.0)-·jPÏ24.2 (1 _-·j�Ø-·jÔÜ _You see here a +1 scimitar of holy wrath.-·j*-·j�*-·j24-·jÿb-·jv� _ ⌠# ##⌠⌠⌠####⌠⌠####⌠##⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠#........#............ζζ......#####.....§...ζ..........#....)......⌠#.............#....⌠#......).)..###...## ###)))''#### ##..⌠# ##.#.@))⌠..#.## #..⌠⌠##.#.))#⌠#...#.# ##.#).###..#.##⌠..#..)#..#..#...##⌠.....#......#......#-·jRž[K#.##...#...##.##).#########..##.##...#...##.##......#......#78 M ##### #### ### ##⌠⌠# ##⌠⌠⌠####⌠⌠####⌠##⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠#.........#............ζζ.......#####.....§...ζ...........#....)......⌠⌠#.............#....⌠###......).)..###...# ####@))''#### ##..⌠# #.#..))⌠..#.## #..⌠⌠#.#.))#⌠#...#.#-·j/¤×[37m ⌠##.#).###..#.##⌠........#.##...###-·j7«&5-·j�¬+6.2 (2-·jíÉ-·jVÌ:  There is a huge open translucent gate here.-·jxs _You see here a +1 heavy mace..·jÃ3.·jJ.·j•*.·j…4.·j¨;$ _.·jL=.·j¸?3  There is a weapon-inlaid floor here..·j\ð##⌠⌠# ##⌠⌠⌠####⌠⌠####⌠####⌠..⌠##⌠...⌠##⌠..⌠##⌠..........#............ζζ..#####.....§...ζ.....·j¤\J.#....)......⌠⌠#⌠ #......#....⌠###......).)..###...## ####)))''#### ##..⌠# ###.#..@)⌠..#.## #..⌠⌠#⌠.·j3]Ñ#.#.))#⌠#...#.# ⌠......##.#).###..#.##⌠..#..)#..#..#...#......#......##.##...#...##.##).#########..#.·ja][#.##...#...##.##......#......·j‰]#.#.·ják2 ##⌠⌠# ##⌠⌠⌠####⌠⌠####⌠##⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠##⌠.·jsl£...#...ζζ..#####.....§...ζ..#....)......⌠⌠#⌠ζ#.#....⌠###⌠.·j©le#......).)..###...## #####)))''#### ##..⌠# #⌠.·jßl¡##.#..)@⌠..#.## #..⌠⌠#⌠#.#.))#⌠#...#.# ⌠..·j mo##.#).###..#.##⌠.#..)#..#..#...##⌠..·j7mŒ#......#......#.·jYmú#.##...#...##.##).#########..#.·jèmn#  You see here a +7 dagger..·jß+7.2 (1.·jm�)8.2 (2 .·j”� _.·j>�.·j@’3  There is a weapon-inlaid floor here..·jG–€ _You see here a +0 short sword of draining..·jÕ.·jF .·jŠ.·jç/.·j222(.·jJ<  You encounter a dancing +3 scimitar of freezing..·jWO ##### #### ###  ##⌠⌠# ##⌠⌠⌠####⌠⌠####⌠### #⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠## ...#............ζζ #####.....§...ζ......·jÕOz#....)......⌠⌠#.......#....⌠# #......).)..###...## # ####)@)''#### ##..⌠# # ##.#..))⌠..#.## #..⌠⌠#⌠ #.#.))#⌠#...#.# ⌠.·jP# ##.#).###..#.#.·j7P� #..)#..#..#...##⌠...... #......#......#.·j¸P/(   dancing +3 scimitar of freezing (wand…) #.##...#...##.# #).#########..# #.##...#...##.#.·j,S?e0.·jëe&e   deep elf pyromancer (wandering)(   dancing +3 scimitar of freezing (wand…).·jömu9.2 (1Magnavolt (1%).·j z.·j’”¬ _You encounter a deep elf pyromancer. It is wielding a +0 rapier.There is a huge open translucent gate here..·jŸ—k _Items here: )) [ †./·jBTý ##### #### ###  ##⌠⌠# # #e..⌠###⌠. .........#...... .......#####.... ..(......#....)./·j-U| #............. #......).)..#  ####)@)''####   ##.#..))⌠..#.##  #.#.))#⌠#...#.#  ##.#).###..#.# #..)#..#..#... #.......#  #.##...#  #).###   /·j÷ïE ##### #### ###  ##⌠⌠# # #e..⌠###⌠. .........#...... /·jõðÀ.......#####.... ..(......#....). #............. #......).)..#  ####)@)''####   ##.#..))⌠..#.##  /·j\ñã#.#.))#⌠#...#.#  ##.#).###..#.#/·jòo #..)#..#..#... #.......#  #.##...#  #).###/·jFò" /·j!/·jm /·j–/·jd d _There are monsters nearby!/·j$ ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0·j½n ##### #### ###  tswn the Metallomancer ##⌠⌠# ##⌠⌠⌠####⌠⌠####⌠### Oni of Vehumet ****** #e..⌠##⌠...⌠##⌠..⌠##⌠.⌠## Health: 198/198 ======================== .........#............ζζ. Magic: 34/39 ====================---- .......#####.....§...ζ... AC: 11Str: 17 .*(*.....#....)......⌠⌠#⌠ EV: 8Int: 22 **............#....⌠### SH: 00·jÖ½§Dex: 9 #......).)..###...## # XL: 20 Next: 13% Place: Elven Halls:2 ####)@)''#### ##..⌠# # Noise: ---------  Time: 50389.2 (0.0) ##.#..))⌠..#.## #..⌠⌠#⌠ x) staff of air #.#.))#⌠#...#.# ⌠...... Cast: Magnavolt (1%) ##.#).###..#.##⌠....... #..)#..#..#...##⌠...... 0·jA¾c#......#......#  e   deep elf pyromancer (wandering) #.##...#...##.#  (   dancing +3 scimitar of freezing (wand…) #).#########..#  #.##...#...##.# _There are monsters nearby!0·jè¾,Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.0·ja†##### #### ###tswn the Metallomancer##⌠⌠# ##⌠⌠⌠####⌠⌠####⌠### Oni of Vehumet ******#e..⌠##⌠...⌠##⌠..⌠##⌠.⌠## Health: 198/198 ========================.........#............ζζ. Magic: 34/39 ====================----.......#####.....§...ζ... AC: 11Str: 17.###.....#....)......⌠⌠#⌠ EV: 8Int: 220·jE‡##............#....⌠### SH: 0Dex: 9#......).)..###...## # XL: 20 Next: 13% Place: Elven Halls:2####)@)''#### ##..⌠# # Noise: ---------  Time: 50389.2 (0.0)##.#..))⌠..#.## #..⌠⌠#⌠ x) staff of air#.#.))#⌠#...#.# ⌠...... Cast: Magnavolt (1%)##.#).###..#.##⌠.......#..)#..#..#...##⌠......#0·jà‡D......#......#e   deep elf pyromancer (wandering)#.##...#...##.#(   dancing +3 scimitar of freezing#).#########..##.##...#...##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +3 scimitar of freezing!!0·jå .(Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +3 scimitar of freezing!!  The dancing +3 scimitar of freezing is almost destroyed.0·jéåD⌠e0·jý�...e 0·jä M======90.2 (10·jÀ"0·j&5 _The deep elf pyromancer shouts!0·jn 0·jË 0·jmV F ##### #### ###  tswn the Metallomancer ##⌠⌠# ##⌠⌠⌠####⌠⌠####⌠### Oni of Vehumet ****** #⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠## Health: 198/198 ========================0·j§W Q ..e......#............ζζ. Magic: 29/39 =================------- .......#####.....§...ζ... AC: 11Str: 17 .........#....)......⌠⌠#⌠ EV: 8Int: 22 #.............#....⌠### SH: 0Dex: 9 #......).)..###...## # XL: 20 Next: 13% Place: Elven Halls:2 ####)@)''#### ##..⌠# # Noise: ======---  Time: 50390.2 (0.0) ##.#..))⌠..#.## #..⌠⌠#⌠ x) staff of air #.#.))#⌠#...#.# ⌠...... Cast: Magnavolt (1%) ##.#).###..#.##⌠....... 0·jHX 4#..)#..#..#...##⌠...... #......#......#  e   deep elf pyromancer #.##...#...##.#  (   dancing +3 scimitar of freezing #).#########..#  #.##...#...##.# Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +3 scimitar of freezing!!!  0·j–X “The dancing +3 scimitar of freezing falls from the air.Vehumet accepts your kill.0·jI` f ##### #### ###  ##⌠⌠#  #⌠... ..e......#...... .......#####.... .###.....#....). ##............ #......).)..     0·jˆa á##.#..))⌠..#.##  #.#.))#⌠#...#.#  ##.#).###..#. #..)#..#..#... #.......#  #.##... #) 0·j㼜 .eYou feel your power returning.0·j,ÏP...)0·jCÖe35====41.2 (10·jdñ0·jyô' _You hear a shout!1·jÓ† ¡§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.1·j$� N*****1·j*$ ^§....1·j³* Ë29----5--2Magnavolt (1%)1·ja: ;§1·j(= 4 _You feel your power returning.2·jA*##⌠⌠# ##⌠⌠⌠####⌠⌠####⌠## #⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠ .........#............ζζ ...§...#####.....§...ζ. .........#....)......⌠⌠# #)............#....⌠## #......).)..###...##  ####)))''#### ##..⌠# .#.@))⌠..#.## #..⌠⌠ #.#.))#⌠#...#.# ⌠..... ##.#).###..#.## #2·j·+·[0;10;1m..)#..#..#...##⌠ #......#......# #.##...#...##.# #).#########..# #.##...#...##.# #......#......#2·jKU2·j£W2·jLX302·jXY=---2·jÏY3------2·jPZ32·jeo2·jçs2·jïWí #⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠ .........#............ζ ...§...#####.....§...ζ. .........#....)......⌠⌠ #)............#.... #......).)..###... ####)))''#### ##..⌠#2·jiXð#.#..))⌠..#.## #..⌠⌠ #.#.@)#⌠#...#.# ⌠.... ##.#).###..#.## #..)#..#..#...##⌠ #......#......#2·jÜXé #.##...#...##.# #).#########..# #.##...#...##.# #......#......# #)..#..#..#...#2·j“l7)2·j‘mC----42·j£‡2·j}� _You see here a +1 scimitar of holy wrath.2·j¹y  .........#............ζ)...#####.....§...ζ.......#....)......⌠⌠ #)............#....⌠# #).)..###...#2·jëz À####)))''#### ##..⌠##.#..))⌠..#.## #..⌠⌠.#.))#⌠#...#.# ⌠....#.#@.###..#.##⌠.#..)#..#..#...##⌠.....#......# ###.#..###..#)##2·jð� 2·jïŽ $5 2·j� _2·jtž 2·j‚¢ s _You see here a +0 heavy mace.2·j�3 p ...)...#####.....§ .........#....)......⌠ #)............#.... #......).)..###... ####)))''#### ##..⌠.#..))⌠..#.## #..⌠ #.#.))#⌠#...#.# ⌠... ##.#).###..#.## #..@#..#..#...##⌠ #......#......#  #.##...#...##.#2·j54 ý #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.#2·j“R 2·jOV -6 _2·j`a 2·j‘e Q _You see here a +0 falchion.3·jñE– .........#....)...... #)............#.... #......).)..###... ####)))''#### ##..#.#..))⌠..#.## #.. #.#.))#⌠#...#.# ⌠..3·jaFí ##.#).###..#.## #..)#..#..#...##⌠ #.@....#......#  #.##...#...##.# #).#########..# #.##...#...##.# #......#....3·jÄFX..# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#....##3·j§U3·j�VR1==3·jÉV&7 _3·j`e3·jôg3·j§ÎK #)............# #......).)..### ####)))''#### ##.#..))⌠..#.## # #.#.))#⌠#...#.# ⌠ ##.#).###..#.## #..)#..#..#...##⌠ #......#......#  #@##...#...##.# #).#########..# #.##...#...##.# #......#......#3·jDÏ! #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#....## #......#3·j2ã3·jÇã&83·j‘ñ3·jxô3·j# I3·jI 3·j· 3·j`0 3·jì: ,3·jÛA 3·jcI 3·jÊI U2=3·jÖP 3·jQX 3·j‰` “  You encounter a deep elf blademaster. It is wielding two +0 rapiers.3·jU} êEMagnavolt (1%)E   deep elf blademaster (wandering)3·j²€ a)E401.2 (33·jG’ <3·j¡“ 22.2 (4 _3·jz¢ 3·j%¯ 4·j2Jn***** (magnetised) _You see here a +0 falchion. _You encounter a deep elf blademaster. It is wielding two +0 rapiers.  You feel a surge of power!  Magnetic shrapnel attaches i4·j¶J�tself to the deep elf blademaster.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf blademaster!!4·j<ÍQ.E4·j™än)).4·jøåZ25----====4·j5æ$3.2 (14·jd÷4·jçúo _The deep elf blademaster is moderately wounded.5·j~È^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5·j�àZ #)............#... tswn the Metallomancer #......).)..###.. Oni of Vehumet ****** ####)*)''#### ##. Health: 198/198 ======================== ##.#***)⌠..#.## #. Magic: 20/39 ============------------ #.#*E*#⌠#...#.# ⌠. AC: 11Str: 17 ##*#**###..#.##⌠.. EV: 8Int: 22 #..*#**#..#...##⌠. SH: 0Dex: 9 #......#......#  XL: 20 Next: 15% Place: Elven Halls:25·já #@##...#...##.#  Noise: ====-----  Time: 50403.2 (0.0) #).#########..#  x) staff of air #.##...#...##.#  Cast: Magnavolt (1%) #......#......#  #)..#..#..#...# 5·jŸá‰ ##.#..###..#)##  E   deep elf blademaster (magnetised) #.#..)#.#...#.#  ##.#.......#.##  #.............# 5·j:â^Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target5·jyâÐAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (moderately wounded, covered in magnetic dust)5·jÁÜ ï )**E***#******5·j‰í l..).E).#)..)#.......There is a wall there.6·j¤TO ****E**#****#*******6·j¨— ê #)............#... tswn the Metallomancer #......).)..###.. Oni of Vehumet ****** ####)))''#### ##. Health: 198/198 ======================== 6·jó— ¿##.#..))⌠..#.## #. Magic: 20/39 ============------------ #.#.§)#⌠#...#.# ⌠. AC: 11Str: 17 6·j˜ þ##.#E.###..#.##⌠.. EV: 8Int: 22 6·j�˜ Ð#..)#..#..#...##⌠. SH: 0Dex: 9 #......#......#  XL: 20 Next: 15% Place: Elven Halls:2 #@##...#...##.#  Noise: ====-----  Time: 50403.2 (0.0)6·jØ ˆ #).#########..#  x) staff of air #.##...#...##.#  Cast: Magnavolt (1%) 6·jí˜ Ÿ#......#......#  #)..#..#..#...# 6·j™ í ##.#..###..#)##  E   deep elf blademaster (magnetised)6·j5™ ~ #.#..)#.#...#.#  ##.#.......#.## 6·j^™  #.............# 6·j‡™ ?Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6·j®™ ìAiming: Freezing Cloud (mildly dangerous; 1% risk of failure)  6·jÕ™ jPress: ? - help, Dir - move targetYou feel a surge of power!6·jœ )§6·j?œ 'E6·jk¨ Ÿ #) #......).) ####)))''####  ##.#  6·j,© ´#.#§§§#  ##§#§§## #..E#§.# ##  #@#  #).# 6·js© ¨ #.##  # 6·jÑ© :# ##.#)##  #.#..) 6·j÷© X##.# 6·j« h1===-4.2 (16·j  ]§§§§6·jîÅ J _The deep elf blademaster is engulfed in freezing vapours. x27·j`¶  7·jж=Casting: Freezing Cloud (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7·j§¶7·j*# © #)............#... tswn the Metallomancer #......).)..###.. Oni of Vehumet ****** ####)))''#### ##. Health: 198/198 ======================== ##.#..))⌠..#.## #. Magic: 16/39 =========--------------- #.#§§§#⌠#...#.# ⌠. AC: 11Str: 17 7·jm# º##§#**###..#.##⌠.. EV: 8Int: 22 #..E**.#..#...##⌠. SH: 07·j”# <Dex: 9 7·j¸# "#..***.#......#  XL: 20 Next: 15% Place: Elven Halls:2 7·jò# ˆ#@##...#...##.#  Noise: ===------  Time: 50404.2 (0.0) #).#########..#  x) staff of air7·j*$ ÷ #.##...#...##.#  Cast: Magnavolt (1%) #......#......# 7·js$ _ #)..#..#..#...#  ##.#..###..#)##  E   deep elf blademaster (magnetised) #.#..)#.#...#.# 7·j—$ 8 ##.#.......#.##  7·j$% ›#.............# _The deep elf blademaster is engulfed in freezing vapours. x2  Casting: Freezing Cloud (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.7·j3¬ y#)............#... tswn the Metallomancer#......).)..###.. Oni of Vehumet ******####)))''#### ##. Health: 198/198 ========================##.#..))⌠..#.## #. Magic: 16/39 =========---------------#.#§§§#⌠#...#.# ⌠. AC: 11Str: 17##§######..#.##⌠.. EV: 8Int: 22#..###.#..#...##⌠. SH: 0Dex: 97·j¤¬ Ž#..###.#......#XL: 20 Next: 15% Place: Elven Halls:2#@##...#...##.#Noise: ===------  Time: 50404.2 (0.0)#).#########..#x) staff of air7·jÓ¬ ü#.##...#...##.#Cast: Magnavolt (1%)#......#......#7·jú¬ Ã#)..#..#..#...###.#..###..#)##7·j0­ @E   deep elf blademaster (magnetised)#.#..)#.#...#.###.#.......#.##7·jT­ c#.............#Confirm with . or Enter, or press ? or * to list all spells.7·jv­ åAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.  7·jö­ \The metal wall shatters!  The blast of metal fragments hits the deep elf blademaster!!!8·j¼Äí§EAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A metal wall.  The metal wall shatters!blast of metal fragments hits the deep elf blademaster!!!  The deep elf blademaster is almost dead.8·j…Ô¢§§§§#§...8·jƒÕK=======5.2 (18·jÂâs§§#§§8·jUæO _The deep elf blademaster is engulfed in freezing vapours.8·jö˜ ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8·jk! §You feel a surge of power! Electricity surges outward!  The deep elf blademaster is struck by an electric surge!!!  You kill the deep elf blademaster!8·jA >*9·j ƒ¯§§§§#§§9·j]а1---7=====--69·j¸Š8Magnavolt (1%)9·jĤ—§§§§§#§9·j'¥2§9·j ©Z _Vehumet accepts your kill.9·j8Úa  #).)..######)))''#### ####.#..))⌠..#.## 9·j·Úf.#§§§#⌠#...#.# ⌠##§#§§###..#.##⌠...§#§.#..#...##⌠§....#......# ##...#...##.#########..##...#...##..9·jÏÚ,...9·jâÚ ..9·jôÚ..9·jÛ2..#.............#9·jÛ9·j0év§§§§.§#.9·jQêZ-------79·j-öe§§§§9·jZú~ _You see here a +1 antimagic eveningstar.9·j�)� ###)))''#### ####.#..))⌠..#.## .#§§§#⌠#...#.# ⌠##§#§.###..#.##⌠...§#..#..#...##⌠§....#......# ####9·j*Ð).#########.##...#...##.....#.....)..#..#..#.###....9·jP*….........#.............#9·j*8�§))))9·j :q2=-------8 _9·jÂ[d§§9·jÖq ##.#..))⌠..#.## #.#.#§))#⌠#...#.# ⌠.##§#).###..#.##⌠..#..)#..#..#..#.§....#......# #.##...#...##.# #).#########..# #.##...#...##.# #.@....#......# 9·j/r €#)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.###.#.......#.#9·jYr Z##......#9·jr |#.............##.9·jªr /....# 9·jò€ L..)9·j‚ &99·jQŠ 9·j¿Œ 9·jÝã Î .#.))#⌠#...#.# ⌠##.#).###..#.##⌠...)#..#..#...##⌠)....#......# ####).#########..##...#...##....9·jtä Ä)@.#..#..##.#..###..#)##.#..)#.#...#.##.#...............9·j¡ä >#.............#9·j ð 9·j1ñ '109·jöù 9·j·ü 9·j·¼ 9·j¾ 9·j&É 9·j2Ì :·j¿¡:·jÚ¢:·j^«:·j ®:·jíX~#.#).###..#.##⌠...)#..#..#...##⌠)....#......# ####).#########..##...#...##.....#.....)..#..#..#:·j9Y§##@#..###..#)#.#..)#.#...#.##.#.......#.##...................:·jXYJ.....:·jsY:·j£Y�. ################## :·j·c:·j†d&1:·j-l:·jo:·jê…£#..)#..#..#..#.)....#......# #.##...#...##.# #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# :·jú†–##.#..###..#)## #.#@.)#.#...#.# ##.#.......#.## #......# #.......##........##.....# #......# ##############......###### ....................:·j¥‘:·jç’g3==2:·j›:·j�:·jF�:·j'Ž:·jµ•:·jC˜:·jg¿I #.)....#......# #.##...#...##.# #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# :·jé¿C##.#..###..#)## #.#..)#.#...#.# ##.#@......#.## #......# #....# #......#:·jMÀ¼#......##....# #....#............ .................)............... :·jrÀ:·j–Ê:·jüË&3:·jGÓ:·jÖ:·j‰º< #####).#########..##...#...##....#)..#..#..##.#..###..#)##.#..)#.#...#.##.#.......#.##............)...... ###############..################ :·jÅÄ:·jÆ&4:·j«Í:·jQÐ:·jÔÌ Œ #).#########..# #.##...#...##.# #......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# :·jBÎ ¬##.#.......#.## #......# #.# #.# #.# #..# ############.########.........).#####..######## .............#..#................ :·jíÙ :·jAÛ &5:·jžã :·jéå :·j ? ^ .##...#...###.....#)..#..#..#.:·j„? ¥##.#..###..#)#.#..)#.#...#.#.#.......#.#......:·j¯? º#.. .............#).#................ :·j$I :·j¸J T4=6:·j7R :·j�T :·jÌÜ ø#......#......# #)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #......# #.# #.:·j“Ý D# #.# #.# ###########.######### ..........................) #############..################## ............#..#.................:·jÖÝ ¥#).#. ##..#'####..#..#.):·j’ì :·jî &7:·jKù :·j´ü :·j!ú ·#)..#..#..#...# ##.#..###..#)## #.#..)#.#...#.# ##.#.......#.## #......# #.# #.# #.# #.# ##########.########## ....................) :·j™ú n############..################### ...........#..#..................#).#.| #..#'####..#..#.)..#....#..#..#...#############'#:·jc:·j¼&8:·jï:·jÚ;·jmÝ;·jJÞ;·jñá;·jóîB;·j&ði5=;·jáó;·jÔú,;·jœý;·j,;·jÐ;·j» ;·j ;·jÕ;·j!;·jV!K6=;·j&;·jb+,;·jä.;·jî3;·jž4;·jE;·jK;·jnKS7=;·j"O;·j_T;·j·T;·jöX;·j_,;·j“b;·jÚf;·j$g;·jRj;·j/o;·jŽo^8==;·jJs;·jéw;·j†x;·jì{;·jg�;·j±�;·jK…;·jŠ;·jŠ;·j§—;·jæ�;·j^žK9=;·j ¢;·j:¨,;·j5¬;·jÚ±;·j6²;·jÞµ;·j »;·jG»;·jϾ;·j1Ä;·jŒÄN20=;·jÈ;·jXÍ;·jžÍ;·jÑ;·jâÖ,;·j•Ú;·jwß;·jÃß;·jªä;·j½ê;·j0ëW1=;·j’ï;·j¼ó;·jô;·j´ø;·jŒþ;·jÔþ;·j� ;·j©,;·j;·jHc2=;·j;·jÃ",;·j&;·j¼*;·jð*;·j#.;·j\2;·j—2;·j¼6;·jx<;·j¿<j3==;·j8@;·jÍE,;·jÃI;·j³N;·jòN;·j`R;·jÄW;·j-XW4=;·jy[;·j¹a;·j:b;·jƒf;·jÔj;·jk;·jþx;·j�,;·jòƒ;·já‰;·j4ŠM5=;·j(Ž;·j”;·ji”;·jê˜;·jž;·j�ž;·j=¢;·j§;·jX§;·jûª;·jy°;·jù°j6==;·j¬´;·jx¹;·j®¹;·jÒ½;·j«Â;·jéÂ;·j<Æ;·jÉ;·jEÉ;·j�Ë;·j«Ðm7=;·jÌÓ;·jxÙ,;·jŠç;·jî;·j^î;·jÞñ;·j_÷;·jª÷;·jÙû;·j‘;·jâM8=;·jL;·jÿ ,;·j;·jÆ,;·j®;·jÒ,;·jÓ";·jv';·jÏ'W9=;·jW,;·j‘1;·j×1;·jQ5;·jÊ:;·j;;·jU>;·jSC;·j¡CL30=;·jÌF;·jÛL,;·jÿY;·ja;·jQa;·je;·jKk;·jÀk;·j¦s;·j©t~1==;·jÍw;·j!};·j�};·j°€;·jWˆB;·j:�,;·j­’;·jdŸ-84.2 (66.0);·jV ;·j©©;·jñ¬T _Key pressed, stopping explore.;·jp½3;·jY¿;·jáÄ;·j¶Êr2= _;·j3Ï;·jnÏ;·jõÒ;·jšá;·jñá;·j(ç;·jì;·jpì;·jŒï;·j$õ;·j¡õK3=;·j1ù;·jþ,;·jš;·j;·j_;·j¶ ;·jg;·j£;·j;·j§;·jU4=;·jµ;·j– ,;·j”$;·jI*;·jœ*;·jÿ-;·jg3,;·jÅ6;·jZ;;·j¯;K5=;·jRG;·j N,;·jÛQ;·j]W,;·j¤[;·jè`;·j?a;·j¦e;·j‰k;·j$lh6==;·j­o;·ju;·jOu;·j�x;·jR};·j‰};·jã€;·jÞ…;·j4†U7=;·j‰;·jà‹,;·jyŽ;·jñ“;·j2”;·jø—;·j>�,;·jÙ ;·jË¥;·j)¦K8=;·j³;·ja¹,;·j ¾;·j5Ä;·jyÄ;·j?È;·j·Î;·jöÎ;·jÒ;·jÐÖ;·jA×#9;·jc×E==;·jÇÚ;·j ê;·jàî,;·j†ñ;·jÃö;·j¹ú;·jüú;·j\þ;·jò;·j-;·j€;·já;·j7 ;·j;·j�9=;·j;·j#;·j(;·jf(;·j -;·j…0;·jN3;·j•3;·jç7;·j¨9;·jn=;·jÅ=;·j@;·jäF;·jûH;·jMI;·jqL;·jASk  You see here a +1 trident of freezing.;·jX;·jÖX _;·j \;·j"b;·jÙg;·j+h;·jõk;·j�t;·j×…,;·j¼Œ;·j‘”m  You see here a +1 antimagic eveningstar.;·j_�;·j­� _;·jz¤;·jg¬;·j-¾,;·jÁÆ;·jgÊ$  Things that are here:;·jRÓr  a +0 rapier; a +0 rapier; a +0 leather armour;·j3Ü;·joÜ _;·já;·jÇé@  You see here a +0 falchion.;·jÝø5 _;·j;·jšb  You see here a +0 heavy mace.;·ja;·j. _;·jñ";·jo&$  Things that are here:;·jð0š  a +0 long sword; a +0 leather armour; an elf skeleton;·j|F;·jóF _;·j*P;·jgY;·j¶`;·jø`;·j¼e;·j„g:  There is a huge open translucent gate here.;·jWlb  You see here a +1 heavy mace.;·j¾|;·j&} _;·jx„;·jxŒ;·jp—;·jÑ—;·juž;·jP¦;·jí®;·j3¯;·jCÀ;·jLÒû ### ##### #### #⌠ ##⌠⌠####⌠⌠⌠####⌠⌠####.⌠##⌠..⌠##⌠...⌠##⌠..⌠##⌠.#.................)...#####.....§...⌠#....)...... #)@...........#.... ##......).)..###... ####)))''#### ## ##.#..))⌠..#.## # #.#.))#⌠#...#.# ⌠.. ;·jÓg##.#).###..#.##⌠... #..)#..#..#...##⌠.. #.)....#......# #.##...#...##.#;·jJàú# #### ##### #### #⌠ ##⌠⌠####⌠⌠⌠####⌠⌠⌠.⌠##⌠..⌠##⌠...⌠##⌠..⌠##.#.)...#####.....§⌠.#....) #@...# ##......).)..### ####)))''#### ##;·jÒàu ##.#..))⌠..#.## # #.#.))#⌠#...#.# ⌠ ##.#).###..#.##⌠ #..)#..#..#...##⌠  #.)....#......#  #.##...#...##.#;·j‚ó.533.2 (49;·jÍô,4.2 (50;·j;·jž} _You see here a +3 scimitar of freezing.;·j¾6;·j&7;·jIH;·j)V;·jP^;·jf: _;·jìk;·jNw,;·j†x;·j¬Š;·jýŽ,;·j¹’;·jÆ–;·j$›;·jz›;·jž;·j) ;·jB£;·jv£;·j4¥;·jU­;·j–±,;·jf³;·j¹µ;·jšº;·j2¿�  You encounter a deep elf knight. It is wielding a +0 short sword.;·jçÊ´## #### ##### ##⌠# ##⌠# ##⌠⌠####⌠⌠⌠####⌠.⌠##⌠.⌠##⌠..⌠##⌠...⌠##⌠..................#...... ..........)...#####.... #⌠⌠...........#....);·j\ËŠ ##⌠....#).......... ##...###......).)..##⌠.@## ####)))''#####⌠⌠..# ##.#..))⌠..#.#e.......⌠ #.#.))#⌠#...Magnavolt (1%);·j›ËD.........⌠##.#).###..#.#........⌠##..)#..#..#..........###.)....#....;·jýËÁe   deep elf knight (wandering)........# #.##...#...##........⌠ #).#########.. #.##...#...##.;·j.ä240.2 (6.0);·jwå21.2 (7 _;·j~ð;·jþ;·j4r ® ## #### #####  ⌠# ##⌠# ##⌠⌠## .⌠##⌠.⌠##⌠..⌠## ............... ..........).;·j‚r … #⌠⌠......) ##⌠....#) ##...#).) #⌠.@## ####)));·jÚr Ž #⌠⌠..# )) e.......⌠ #.#.)) .........⌠##.#) ........⌠##..) ;·js f........###.) ........#  ........⌠ #);·jY … ## #### #####  ⌠# ##⌠# ##⌠⌠## .⌠##⌠.⌠##⌠..⌠## ............... ..........). #⌠⌠......) ##⌠....#) ##...#).) #⌠.@## ####)));·jâ L #⌠⌠..# )) e.......⌠ #.#.)) .........⌠##.#) ........⌠##..) ;·j Æ........###.) ........# ;·j, Š ........⌠ #);·jg ;·jú ;·j¢% ;·jµ( f _A deep elf knight is nearby!;·jiÒ Ï ## #### #####  ⌠# ##⌠# ##⌠⌠## .⌠##⌠.⌠##⌠..⌠## ............... ..........). #⌠⌠......);·jðÒ í ##⌠....#) ##...#).) #⌠.@## ####))) #⌠⌠..# )) e.......⌠ #.#.)) .........⌠##.#) ........⌠##..);·jÓ 4 ........###.) ........#  ;·j@Ó 7........⌠ #)<·jk,+ ## #### #####  ⌠# ##⌠# ##⌠⌠## .⌠##⌠.⌠##⌠..⌠## ............... ..........). <·j^-Z#⌠⌠......) ##⌠....#) ##...#).) #⌠.@## ####)))<·jÅ-Ä #⌠⌠..# )) e.......⌠ #.#.)) .........⌠##.#) <·jõ-ù........⌠##..) ........###.) <·j.Ô........#  ........⌠ #)<·jH. <·j�G<·j&H<·jS<·jPVf _A deep elf knight is nearby!<·j *******e  magnetised) _A deep elf knight is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!  The deep elf knight is heavily wounded.<·j»šÙ *The deep elf knight shouts!  The deep elf knight gestures wildly while chanting.<·j¯yØ⌠⌠.e... sed, phased)<·ju{|2-----====2.2 (1<·j<Š<·jeŽ7 _The deep elf knight's form blurs.<·j+— ƧThe deep elf knight gestures wildly while chanting. _The deep elf knight's form blurs.  You feel a surge of power! Electricity arcs towards the magnetite!arc of electricity hits the deep elf knight!!!  You kill the deep elf knight!  Vehumet accepts your kill.<·jŒŸ ~*******<·j! )(<·j2 2 ⌠⌠.§(..(   dancing +5 flail of protection (wande…)<·jS2 N  You feel your power returning.<·j,: $28<·jU: I-------83<·jn: 8Magnavolt (1%)<·j�F <·jo_ o _You encounter a dancing +5 flail of protection.=·jÑ®4=·j¯µ=·j¹´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=·jH ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=·ji"P  Okay, then.=·jk#=·j™-=·jO0. _>·jã¿æ ## #### ##### ###⌠# ##⌠# ##⌠⌠####⌠⌠⌠####⌠⌠.⌠##⌠.⌠##⌠..⌠##⌠...⌠##⌠........#.............)...#####....#⌠⌠...........#....)##⌠....#)....>·j’Àæ##..@###......).)....## ####)))''####  #⌠⌠..# ##.#..))⌠..#.##§(⌠ #.#.))#⌠#...⌠##.#).###..#.##.⌠##..)#..#..#...#>·jÕÀÒ.###.)....#......#.# #.##...#...##.#........⌠ #).#########..#>·j4Á>·jçÃ=.(>·jùÄ5.(>·j‰Ñr)(>·j¨ÒL----4 _>·j è>·jóè?·jö ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?·j9N¡  tswn the Metallomancer ?·jˆN­## #### ##### ### Oni of Vehumet ****** ⌠# ##⌠# ##⌠⌠####⌠⌠⌠####⌠⌠ Health: 198/198 ======================== ?·jÀN .⌠##⌠.⌠##⌠..⌠##⌠...⌠##⌠.. Magic: 23/39 ==============---------- .................#....... AC: 11Str: 17 ?·jïN..........)...#####..... EV: 8Int: 22 #⌠⌠...........#....).. SH: 0?·jO<Dex: 9 ?·j9Oö##⌠....#)............# XL: 20 Next: 18% Place: Elven Halls:2 ?·jdOz##..@###......).)..## Noise: ---------  Time: 50544.2 (0.0) #⌠..## ####)))''####  x) staff of air?·jèOü **⌠..# ##.#..))⌠..#.## Cast: Magnavolt (1%) ).*(*...⌠ #.#.))#⌠#...#.# .........⌠##.#).###..#.## ........⌠##..)#..#..#...# (   dancing +5 flail of protection ?·jPk........###.)....#......# ........# #.##...#...##.# ........⌠ #).#########..# ?·jÞ<Dex: 9 B·jeÞå#⌠⌠...........#....)... XL: 20 Next: 18% Place: Elven Halls:2 B·jŒÞ##⌠...@#)............#. Noise: ======---  Time: 50547.2 (0.0) B·j³Þ©##...###......).)..### x) staff of air B·jÛÞÔ#⌠..## ####)))''#### # Cast: Magnavolt (1%) *(⌠..# ##.#..))⌠..#.## B·jÿÞP ).***...⌠ #.#.))#⌠#...#.# B·j'ßÜ .........⌠##.#).###..#.##⌠ (   dancing +2 halberd of protection (pol…) B·jMß(........⌠##..)#..#..#...## B·j˜ßn........###.)....#......#  ........# #.##...#...##.# _no damage.  B·jµßàCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B·jõßæAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.B·jk…átswn the MetallomancerOni of Vehumet ******## #### ##### #### Health: 198/198 ========================⌠# ##⌠# ##⌠⌠####⌠⌠⌠####⌠⌠# Magic: 14/39 ========----------------B·j‡.⌠##⌠.⌠##⌠..⌠##⌠...⌠##⌠..⌠ AC: 11Str: 17.................#........ EV: 8Int: 22..........)...#####.....§ SH: 0Dex: 9#⌠⌠...........#....)... XL: 20 Next: 18% Place: Elven Halls:2##⌠...@#)............#. Noise: ======---  Time: 50547.2 (0.0)##...###......).)..### x) staff of air#⌠..## ####)))''#### # Cast: Magnavolt (1%)##⌠..# ##.#B·jj‡S..))⌠..#.##).###...⌠ #.#.))#⌠#...#.#.........⌠##.#).###..#.##⌠ (   dancing +2 halberd of protection (pol…)........⌠##..)#..#..#...##........###.)....#......#........# #.##...#...##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.  B·jú‡gThe metal wall shatters!  The blast of metal fragments hits the dancing +2 halberd of protection!!B·j`ÞE(⌠B·j ß"(B·jnß#⌠B·j�ìw.).B·jÈí+8.2 (1B·j�B·j—Ó  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +2 halberd of protection!! _The dancing +2 halberd of protection is almost destroyed.B·jØ B·j” ù Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B·jk@Õ  tswn the Metallomancer  Oni of Vehumet ****** ## #### ##### #### Health: 198/198 ======================== B·jâ@$⌠# ##⌠# ##⌠⌠####⌠⌠⌠####⌠⌠# Magic: 9/39=====------------------- B·jAL.⌠##⌠.⌠##⌠..⌠##⌠...⌠##⌠..⌠ AC: 11Str: 17 .................#........ EV: 8B·j8A<Int: 22 B·jYA¢..........)...#####.....§ SH: 0Dex: 9B·jzA B·j›Aå#⌠⌠...........#....)... XL: 20 Next: 18% Place: Elven Halls:2 B·j»A!##**..@#)............#. Noise: ======---  Time: 50548.2 (0.0) B·jB£#*(..###......).)..### x) staff of air #**.## ####)))''#### # Cast: Magnavolt (1%) #⌠⌠..# ##.#..))⌠..#.## B·j1B/ )..)....⌠ #.#.))#⌠#...#.#  C·j×.........⌠##.#).###..#.##⌠ (   dancing +2 halberd of protection (pol…) C·jRn........⌠##..)#..#..#...## ........###.)....#......#  ........# #.##...#...##.# C·jtk_The dancing +2 halberd of protection is almost destroyed.C·j•èCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C·j¶ˆAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  C·j×^Press: ? - help, Dir - move targetA metal wall.C·jëhë  tswn the Metallomancer  Oni of Vehumet ******C·j[ià ## #### ##### #### Health: 198/198 ======================== ⌠# ##⌠# ##⌠⌠####⌠⌠⌠####⌠⌠# Magic: 9/39=====------------------- .⌠##⌠.⌠##⌠..⌠##⌠...⌠##⌠..⌠ AC: 11Str: 17C·j†i¬ .................#........ EV: 8Int: 22 C·j«i±..........)...#####.....§ SH: 0Dex: 9 C·jÚiå#⌠⌠...........#....)... XL: 20 Next: 18% Place: Elven Halls:2 C·jöi##⌠...@#)............#. Noise: ======---  Time: 50548.2 (0.0) C·jDj\##...###......).)..### x) staff of air #⌠..## ####)))''#### # Cast: Magnavolt (1%)C·jbjB #⌠⌠..# ##.#..))⌠..#.##  C·j}j*)..)....⌠ #.#.))#⌠#...#.#  C·jÑj%.........⌠##.#).###..#.##⌠ (   dancing +2 halberd of protection (pol…) ........⌠##..)#..#..#...## ........###.)....#......#  C·jëjT........# #.##...#...##.# Press: ? - help, Dir - move targetC·jkIA metal wall.  The metal wall shatters!  C·j2kOThe blast of metal fragments hits the dancing +2 halberd of protection!!  C·jWk•The dancing +2 halberd of protection falls from the air.Vehumet accepts your kill.C·j¸s¼ ## #### #####  C·jòsg⌠# ##⌠#  .⌠##⌠.⌠##⌠..⌠##⌠. C·j tX................. C·j%t„..........)... C·jKt#⌠⌠...........#....) ####..@#) C·jot###..).) C·jˆt¾###.## ####))) C·j t C·j¹ty#⌠⌠..# ))C·jÑt% C·jötô)..)....⌠ #.#.))C·juV .......)C·j'u C·j?uC......)C·jruL ......C·j–uH) C·j¯u C·jvçC⌠.)⌠.11/39=9=======9.2 (1C·jQíC·jóðê  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +2 halberd of protection!!  The dancing +2 halberd of protection falls from the air.  C·j5ñsVehumet accepts your kill. _You feel your power returning.D·jÊRD·j2[3D·j¢~D·jo…D·jŠ‹D·j'šD·j¿¢D·j\ª,D·j´±D·j»l  You see here a +3 scimitar of freezing.D·j²ÂD·j3à _D·jÐÉD·j~ÜD·j:åD·jÀå^2==D·jôD·jªöD·j3ÿ,D·jØD·jÛD·j4(,D·j52D·jŽ5:  There is a huge open translucent gate here.D·jW>%  D·j˜>=You see here a +1 heavy mace.D·jÈID·jˆJG3== D·jÃJ_D·jåSD·jthD·j7tD·jœtD·j‚D·jì‚$  Things that are here:D·jPŒš  a +0 long sword; a +0 leather armour; an elf skeletonD·j|–D·j‚— _D·j·žD·jO¯D·jw¼,D·jÀD·jeÈD·jÀÐD·jÑK4=D·j¾ØD·jê=#⌠⌠...........#....)......⌠⌠###⌠....#)............#....⌠####)..###......).)..###...## #⌠..## ####)))''#### ##..⌠# #⌠⌠..# ##.#..))⌠..#.## #..⌠⌠#D·jmêP)..)....⌠ #.#.))#⌠#...#.# ⌠.........⌠##.#).###..#.##⌠..............⌠##..)#..#..#...##⌠..........###.)..@.## -------D·jàêç60.2 (11.0)  ........# #.##...#...##.#  ........⌠ #).#########..#  #.##...#...##.#D·j;ëß #......#......# #)..#..#..#...# ##.#..###..#)##D·jnë #.#..)#.#...#.# ##.#.......#.#D·j�ë"#D·jóì>-------D·jªD·jID·jÿD·j9$BD·j²-D·jP=D·j�>E·jQE·j¾ E·jµ,E·j;!E·jc$$  Things that are here:E·jè-r  a +0 rapier; a +0 rapier; a +0 leather armourE·jÉJ†5= _E·j¥PE·j WE·jiWE·jl^E·jÝdm  You see here a +1 antimagic eveningstar.E·jNjE·j–j _E·jLnE·j…rE·j—vE·jÛvE·jšxE·jY|E·jS‰E·j´‰K6=E·j>ŽE·j½’E·jû–E·jE—E·j¡šE·jUžE·jˆ¢E·j΢E·jç¥E·j\¬@  You see here a +0 falchion.E·j ±E·jò± _E·jšµE·jQ¹E·j½E·jq½S7=E·jÂÜÆE·jß.....###.)....#......# .....# #.##...#...##.# .....⌠ #).#########..#  #.##...#...##.#  #......#......# E·j§æ #)..#..#..#...#  ##.#..###..#)##  #.#..)#.#...#.#  ##.#.....@.#.## 74.2 (14 #.............#  #.............# #.............##.............##.............# ########.............############  .................................  ............)............. E·j�éE·j`ìE·j¾Œ3E·jô�E·j©—¶8==E·j}šE·jæœE·jn�E·jŸE·jä¡E·j/¢E·jC¤E·j§E·jS§E·jO©E·j3¬E·j”¬K9=E·jÜ®E·jö»,E·jÿ¾E·jµÂE·jÃE·jbÅE·jŸÈE·jÉN20=E·júÊE·j×ÑBE·jÓE·jZÓE·jCÕE·jÝØE·j+ÙE·jQÛE·j2ÞE·jÛÞW1=E·j€àE·j}ä,E·joåE·jmèE·jÊèE·j¯ëE·j·îE·jøîE·jñE·jðóE·jXôM2=E·joöE·júE·jdúE·j�üE·j±ÿ,E·jE·jÚ BE·jð83==4=5=E·j1>BE·jú@E·jQAE·jCE·jõEE·j=Fj6==E·j›HE·jâKE·j'LE·j.NE·jÊP,E·j½RE·j V,E·jæWE·jiZE·jçZW7=E·j—\E·jw_E·j»_E·j,kE·j@o,E·j rE·jµuE·j›vE·j�wE·jVzE·j¦zM8=E·jw|E·jeE·j³E·j–¨,E·j�©E·jäªE·j)èá9=30=1==E·j0ê,E·j!ëE·jŒï�2=E·jòE·jqòE·j7ôE·j³öE·jíöE·jîøE·jVûE·j–û53=E·j¾ûE·j”ýE·jyE·jûE·j]E·jZE·j¢E·jeE·j E·jZ E·j E·jE·jbN4=E·jDE·jžE·jßE·j§E·jýE·jRE·jñE·jÊE·j E·j�E·j"E·jƒ"E·j¶"D5=E·jm$E·jì&E·jE'E·j3)E·jÂ4E·j 5E·jˆ7E·j!;E·j^;E·jö=E·jéA~6==E·jŸCE·j„FE·jÖFE·j¥HE·jKE·jrKE·jME·j™OE·jûOE·jñQE·júTE·j@U?7=E·jnUE·j]WE·jZE·j„ZE·ju\E·j _E·jl_E·jRaE·j#dE·jÛdE·jfE·j®hE·júhK8=E·jÓjE·j…mE·jÕmE·j¨oE·j;rE·jªrE·j`tE·jwE·jAwR9==E·jhwE·jyE·jü…E·j‰,E·j¶ŠE·j9ŽE·j¶�E·j ‘E·jc’E·j•E·j…˜E·jƘE·j2šE·jç�E·j ŸE·jçŸ9=E·jª E·j½¢E·j¤,E·j4¥E·jP©E·jüȰE·jQÕBE·jt×E·j°ÝE·jIÞE·jââE·jÜèE·jDïE·j«ïE·jDôE·j€ûE·j[,E·jYE·j�E·j(,E·j:0E·j\;I  There is a weapon-inlaid floor here.E·jyn@ _  There is a huge open translucent gate here.  Things that are here:  a +0 long sword; a +0 leather armour _E·j…xE·j�E·j•E·jÏ•E·jÙžE·j]§E·j°E·jn°E·jV·E·j=¿E·j#È,E·j'ÛE·j¿äE·jjð,E·jëòE·jú BE·jå E·jÿ E·j! E·je! E·j`( E·j�+ E·j 0 E·jM0 E·j35 E·j: E·jÇ? E·j@ E·juD E·jI E·jWN ,E·jÙR E·jy|  ## #### ##### ## ⌠# ##⌠# ##⌠⌠####⌠⌠⌠####⌠ .⌠##⌠.⌠##⌠..⌠##⌠...⌠##⌠. .................#...... ..........)...#####.... #⌠⌠...........#....). ##⌠....#)............ ##)@.###......).)..# #⌠..## ####)))''#### #⌠⌠..# ##.#..))⌠..#.# )..)....⌠ #.#.·j0~ 10;1m))#⌠#...#. ⌠##.#).###..#.# ⌠##..)#..#..#... ###.)....#...... # #.##...#...##. ........⌠ #).#########..## ## #### ##### #⌠# ##⌠####⌠⌠####⌠⌠⌠####⌠.⌠##⌠.⌠##⌠..⌠##⌠...⌠##⌠ ..# ..)...##### #⌠⌠...........#....) ##⌠....#).... ##@..###......).)..·j«~ m #⌠..## ####)))'' #⌠⌠..# ##.#..))⌠..#. )..)....⌠ #.#.))#⌠#...# ..⌠##.#).###..#..⌠##..)#..#..#..###.)....#......# #.##...#...## .⌠ #).#.E·jª‰ 2679.2 (105.0)E·j>‹ -806E·j»– E·j†š ~ _You see here a +2 halberd of protection.E·j][ IE·j^ E·j‚c E·j[i : _E·jZr I  There is a weapon-inlaid floor here.E·jÊx E·jÁy  _E·jy~ E·jL“ I  There is a weapon-inlaid floor here.E·j› E·j6œ  _E·jA¡ E·jdz ⌠.⌠##⌠.⌠##⌠..⌠##⌠...⌠# .................#.... ..........)...#####... #⌠⌠...........#...... ##⌠....#)........ ##)..###......).)....⌠ ##⌠..## ####)))''#....⌠⌠#⌠⌠..####.#..))⌠...)..)@...⌠##.#.))#⌠#E·jZ´ µ............⌠##.#).###.............⌠##..)#..#..#...........###.)....#......# #.##...#....⌠ #).########...⌠#.##...#...E·jš´ ½..⌠##......#... #)..#..#..#E·j²Á é ⌠.⌠##⌠.⌠##⌠..⌠##⌠...⌠... ...#.. ..........)...#####.. #⌠⌠..#.. ##⌠....#).# ##)..###......).E·j> .⌠###⌠..## ####)))''.⌠⌠#⌠⌠..####.#..))⌠.)..@....⌠##.#.))#⌠#.⌠##.#).###.⌠##..)#..#...###.)....#E·jÆÂ Ý.# #.##...#.⌠##)..⌠#.##...#.⌠##......# #)..#..#..E·jhæ î3.2 (3.0)4.2 (4 _You see here a +5 flail of protection.F·jmýF·jþF·jIF·jÍF·j1F·j•$ _F·j€F·jI  There is a weapon-inlaid floor here.F·j-F·j _F·jèF·j˜"I  There is a weapon-inlaid floor here.F·j¢2F·j?3 _F·j·<F·jÐ?I  There is a weapon-inlaid floor here.F·j�DF·jEE _F·jZHF·jFLF·j>S,F·jnF·jvF·jMxF·j’xF·jÀzF·jø~F·jè„,F·jR‡F·j!ŠF·j{�,F·jØ�F·jÈ‘F·jü•,F·jq—F·jQžXF·j‡ I  There is a weapon-inlaid floor here.F·jy¢F·j-£ _F·jà£F·jž«F·jî­F·jK®F·ju°F·jH³F·j¸F·jv¸F·jó¹F·j¼F·jµ½F·j ¾F·jž¿F·jßÀF·jÜÂF·jEÃF·jHÄF·jÝÄF·jÑÆF·jÇF·jµÇF·jÎËI  There is a weapon-inlaid floor here.F·j~ÍF·jyÎ F·j²Î_F·joÏF·j�ÓF·jÕF·jéÕF·j�ÖF·jWØF·j=Ú,F·jôÚF·jYÜF·j³ÝF·jXÞF·j·ÞF·jyáSThere is a weapon-inlaid floor here.  F·jýâF·j£ã _F·jCäF·jœè%  F·jjêF·jñê _F·jÏëF·j½íF·j_ïF·j²ïF·joðF·jÖóF·jYõF·jÍõF·jÍöF·juù%  F·jZûF·j%ü _F·jØüF·jê%  F·j“F·j± _F·j˜F·já F·jb ,F·j8F·jmF·j™F·j7F·jìF·j F·j<F·jÎF·j¦F·j]F·jbF·j F·j!F·j¡"F·jw$F·j»$F·jÈ%F·j(F·jþ)F·jO*F·jÄ*F·j7/F·jh0F·j?1F·jŸ1F·jö2F·j4F·j`4F·j/5F·j«6F·jW<XF·j·<,F·je=F·jË>F·jÙ?F·j@F·jÍ@F·jbD%  F·jÀEF·j_F _F·jGF·jÅIF·jâJF·jeKF·jõKF·jñLF·jNF·jUNF·jöNF·j¥OF·jñVšF·jÚ^F·j[`,F·j³aF·j†cF·jÀe,F·jôfF·j.iF·j‘k,F·jàlF·jÎnF·jIpF·j†pF·jJqF·jìrF·ju,F·jvF·jUxF·j‡zF·jÙzF·jv{F·j}F·j~,F·j¡F·jf�F·j{ƒF·j¾ƒF·j+…F·j0ˆF·juˆF·jF‰F·jD�Gw - 4 scrolls of enchant weapon (gained 1)F·j¶�F·jú�F·j·‘F·jÅ“F·j�•F·jï•F·jÊ–F·j¤˜F·jJšF·j’šF·j³œF·j–žF·j+ŸF·j�ŸF·je F·j¡ÊF·jS×XF·jäÝBF·jhãF·j!ð„F·jLöXF·j„ÿF·jF·j(F·jˆF·j©F·j[ F·jS F·j¨ F·jR F·jÏF·jâF·j,F·jOF·j/F·jµ,F·jCF·j�F·jaF·j�F·jïF·j,F·jF·jXF·jÈF·jò F·j"F·jF"F·j{"F·jº#F·j£$F·jÞ$F·jT%F·j´'F·j·(F·jñ(F·jŽ)F·j‚*F·jw+F·j¶+F·j>,F·jn-F·j8.F·ji.F·jú.F·ja;F·j=,F·jf>F·jºAF·j­E,F·jõFF·jœKF·jÕNF·j$OF·j[QF·jPXF·j9[F·jÀ[F·j©^F·jfF·j±jF·jüjF·jµnF·jŸsF·j1}BF·j"ŠF·jæŽ,F·j“F·j›F·jF F·j§ F·jL¤F·j9¨F·j"­F·ja­F·jO±F·j¶F·j´¹F·jºF·jþ½F·jzÄF·jEÒ,F·j]ØF·jôÝF·j§âF·j ãF·j•çF·jFñF·j1ú,F·j·ýF·jÍF·jg,F·j/F·jq&l  You see here a +3 scimitar of freezing.F·j›+F·jÿ+ _F·jÕ/F·j�7F·j<,F·jZAF·jFTF·j([F·jŽ[F·jJbF·j,lF·j¶u,F·jb~F·jƒ� ### ### #### ##### #### ### #⌠####⌠####⌠⌠####⌠⌠⌠####⌠⌠####⌠## ⌠.⌠##⌠.⌠##⌠..⌠##⌠...⌠##⌠..⌠##⌠.⌠# ..................#......ζζ ............)...#####.........ζ.. ..⌠⌠#⌠⌠...........#....)......⌠⌠# ..⌠###⌠....#)...@........#....⌠##776.2 (92.0) ..## ##)..###).)..###...## ..⌠###⌠..## ####)))''#### ##..⌠# ..⌠⌠#⌠⌠..####.#..))⌠..#.## #..⌠⌠# .)..F·jù�ý)....⌠##.#.))#⌠#...#.# ⌠... ..........⌠##.#).###..#.##⌠...... .........⌠##..)#..#..#...##⌠..... .........###.)....#......# .........###.##...#...##.#F·jë­F·jè¯T _Key pressed, stopping explore.F·jÙÔ3F·j‚ÕF·jzòF·j¦üF·j\ý$ _F·jF·jøF·j2F·jÉF·j–#F·jD6F·j@F·jƒ@F·j5IF·jºRF·jLZF·jµZF·jËaF·jkF·jB},F·jD…F·j·�F·jº•F·j$–F·jÛœF·jr£F·jɨ,F·jù¬F·jد$  Things that are here:F·j`¿e  a +0 rapier; a +0 leather armourF·j‚ÅF·j7Æ _F·j°ÊF·jWÍF·j™ÐF·jèÐF·jßÔF·j·×F·jÍÚF·jÜF·jÒÜF·j€ßF·jâF·jCâF·j�ãF·jäåF·j’èF·jáèF·jHêF·j’ìF·jýîF·jFïF·j¹ðF·j¼òF·j)õF·j= òF·jW XF·jc BF·j‡ BF·j F·jÊ F·jÁ XF·jß" ,F·j2$ F·jª% F·j¼' F·j ( F·jý( F·j9* F·jä+ ,F·jq- F·j�0 F·jÓ4 •  You encounter a dancing +0 heavy partisan and a deep elf zephyrmancer.F·jS? o))⌠..#.####..⌠⌠#⌠⌠..ζ....⌠⌠# #⌠#...#.##⌠.............)......#.##⌠................... .#..#...##⌠............. .#......###............. F·jÑ? ˜#...##.###............. ######..##⌠............. #...##.#⌠.............. .#......##⌠.. #..#...###...##........ F·j!@ ###..#)## #..#####...... Magnavolt (1%) #.#...#.##⌠.## #.........#.##⌠... .....F·jN@ ...#⌠... .?.. e   deep elf zephyrmancer (asleep)F·j@ e....##⌠. ?.. (   dancing +0 heavy partisan (polearm, d…).....##⌠ (e.....F·j¼@ #.#F·jE r99.2 (23(.F·jF Q(.F·jß[ B()F·j^ .800.2 (24F·jf F·j?r 7 _Found a scroll of enchant weapon.F·jÌ †)). #⌠.............).... ................... #⌠............. #............. ##............. #⌠............. .............. #⌠.....@....... ##...##........ )## #..#####...... F·j` Ø #.....  .....  .(..  ?..  .e. F·j‹¤ ˜)). #⌠.............).... ................... #⌠............. #............. ##............. #⌠............. .............. F·j‚¥ Æ#⌠.....@....... ##...##........ )## #..#####......  #..... ..... .(..  ?..  .e.F·jÏ® F·j›° F·j¹¸ F·jH¼ d _There are monsters nearby!G·jÀ·c)). #⌠.............).... ................... #⌠............. #............. ##............. #⌠............. .............. #⌠.....@....... ##...##........ G·jT¸û)## #..#####......  #.....  .....  .(..  ?..  .e. G·jqQÉ)). #⌠.............).... ................... #⌠............. #............. ##............. #⌠............. .............. #⌠.....@....... ##...##........ )## #..#####......  #.....G·jlR• ..... .(..  ?..  .e.G·j[G·jÊ\G·jb^G·jfG·jÉid _There are monsters nearby!G·j±ù *****e  magnetised)** _There are monsters nearby! G·jOúD You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  The deep elf zephyrmancer is almost dead.G·j"~7(?G·jÙ~Qe.G·jg‰b.....?G·j*Œ‚2-----====1.2 (1.0)G·jë”G·jØ—7 _The deep elf zephyrmancer shouts!G·j°¹ æ§Electricity arcs towards the magnetite!  The arc of electricity hits the dancing +0 heavy partisan.  The dancing +0 heavy partisan completely resists.G·jAº ¤  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.G·jëÇ ü*****(   dancing +0 heavy partisan (polearm, m…)*.G·j O …  You feel your power returning.  The arc of electricity hits the dancing +0 heavy partisan.G·j…Ò 1(G·j­Ó ª (.The dancing +0 heavy partisan completely resists.G·jÐÔ N(.G·já R..?G·jfá P( 2 dancing weapons (1 polearm, 1 magneG·j1é “27--------202Magnavolt (1%)G·j¤é G·j/ö G·jq _You encounter a dancing +0 antimagic short sword.H·jè$^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H·j¢ ¨))⌠..#.####..⌠⌠#⌠⌠..ζ....⌠⌠#  tswn the Metallomancer #⌠#...#.##⌠.............)....  Oni of Vehumet ****** ###..#.##⌠...................  Health: 198/198 ======================== .#..#...##⌠.............  Magic: 22/39 =============----------- .#......###.............  AC: 11Str: 17 .#...##.###.............  EV: 8Int: 22 ######..##⌠.............  SH: 0Dex: 9 .#...##.#⌠..............  XL: 20 Next: 20% Place: Elven Halls:2 .#......##⌠.....@.......  Noise: ====-----  Time: 50802.2 (0.0) H·j .#..#...###...##........  x) staff of air ###..#)## #..#####**....  Cast: Magnavolt (1%) #.#...#.##⌠.## *(.... .....#.##⌠... *.... ........#⌠... .?..  (( 2 dancing weapons (1 polearm, 1 magne…)........##⌠. ?(. ........##⌠ ... H·j– ¤........# _You encounter a dancing +0 antimagic short sword.Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.H·j1í €))⌠..#.####..⌠⌠#⌠⌠..ζ....⌠⌠#tswn the Metallomancer #⌠#...#.##⌠.............)....Oni of Vehumet ****** ###..#.##⌠...................Health: 198/198 ======================== .#..#...##⌠.............Magic: 22/39 =============----------- .#......###.............AC: 11Str: 17 .#...##.###.............EV: 8Int: 22 ######..##⌠.............SH: 0Dex: 9 H·jîí ç.#...##.#⌠..............XL: 20 Next: 20% Place: Elven Halls:2 .#......##⌠.....@.......Noise: ====-----  Time: 50802.2 (0.0) .#..#...###...##........x) staff of air ###..#)## #..#######....Cast: Magnavolt (1%) H·jdî ¹#.#...#.##⌠.## ##.... .....#.##⌠...#.... ........#⌠....?..(( 2 dancing weapons (1 polearm, 1 magne…)........##⌠.H·jßî ˆ?(. ........##⌠... ........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  H·jUï ½Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +0 heavy partisan!!I·ja ‹(§Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +0 heavy partisan!!  The dancing +0 heavy partisan is severely damaged.(.(?I·jtJ..I·j K=======3.2 (1I·jk:§I·j’!' _You hear a shout!I·jÕ¼I·joÇI·jY))⌠..#.####..⌠⌠#⌠⌠..ζ....⌠⌠#  tswn the Metallomancer #⌠#...#.##⌠.............)....  Oni of Vehumet ****** ###..#.##⌠...................  Health: 198/198 ======================== .#..#...##⌠.............  Magic: 17/39 ==========-------------- .#......###.............  AC: 11I·jStr: 17 .#...##.###.............  EV: 8Int: 22 ######..##⌠.............  SH: 0Dex: 9 .#...##.#⌠..............  XL: 20 Next: 20% Place: Elven Halls:2 .#......##⌠.....@.......  Noise: =======--  Time: 50803.2 (0.0) .#..#...###...##........  x) staff of air ###..#)## #..#####§.....  Cast: Magnavolt (1%) #.#...#.##⌠.## #..... .....#.##⌠... .(... I·jc‰........#⌠... .?..  (( 2 dancing weapons (1 polearm, 1 magne…)........##⌠. ?§. ........##⌠ ... ........#Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  I·j¯ÕThe blast of metal fragments hits the dancing +0 heavy partisan!  The dancing +0 heavy partisan falls from the air.Vehumet accepts your kill.I·j·)). .............).... ................... ............. ............. ............. ............. .............. .....@....... I·j• ¸...#####..... )## #.#.....  #..... .(... .?.. (   dancing +0 antimagic short sword ?§. ...I·j>yP(.I·jzS(.I·j~†C....I·jWŽ_9=4.2 (1I·j™<§I·jœ4 _You feel your power returning.I·jXI·jbI·j᣿))⌠..#.####..⌠⌠#⌠⌠..ζ....⌠⌠#  tswn the Metallomancer #⌠#...#.##⌠.............)....  Oni of Vehumet ****** ###..#.##⌠...................  Health: 198/198 ======================== .#..#...##⌠.............  Magic: 14/39 ========---------------- .#......###.............  AC: 11Str: 17 .#...##.###.............  EV: 8Int: 22 ######..##⌠.............  SH: 0I·j´¤oDex: 9 .#...##.#⌠..............  XL: 20 Next: 20% Place: Elven Halls:2 .#......##⌠.....@.......  Noise: =======--  Time: 50804.2 (0.0) .#..#...###...##........  x) staff of air ###..#)## #..#####§.....  Cast: Magnavolt (1%) #.#...#.##⌠.## #..... .....#.##⌠... ..... ........#⌠... .?..  (   dancing +0 antimagic short sword I·ju¥Û........##⌠. ?§. ........##⌠ ... ........#Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +0 antimagic short sword!!!  The dancing +0 antimagic short sword falls from the air.Vehumet accepts your kill.I·jŬ·)). .............).... ................... ............. ............. ............. ............. .............. .....@....... I·jR­3...#####..... )## #.#..... I·j·­¼ #..... ..... .?.. ?§. ...J·j1ÒM...§J·júÛi5=15.2 (1J·jžô:§J·jÈö^  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +0 antimagic short sword!!!  The dancing +0 antimagic short sword falls from the air.  Vehumet accepts your kill. _You feel your power returning.K·j=‰3K·j™•K·jÏ®K·jµK·j�µK·jC¼K·ju¿K·jTÃK·jtÇz  You encounter a dancing +1 heavy battleaxe.K·jÖ....).)..###...## ##.......## . #)))''#### ##..⌠###⌠......)⌠# ..))⌠..#.####..⌠⌠#⌠⌠⌠⌠# ))#⌠#...#.##⌠..).... ).###..#.##⌠....... #..#..#...##⌠.. ...#......###.. ...#...##.###.. ########..##⌠.....-------K·jðÖw..#...##.#⌠........ ...#......##⌠..............#..#...###...##........###..#)## #..#####§..... .)#.#...#.##⌠.## #(....(   dancing +1 heavy battleaxe (wandering)#.##⌠..........#⌠...K·jm×° .?....##⌠.?§.K·jgãO6)K·j åR-------7.2 (2 _K·j¹î:§K·jãùK·jæß‡).)  #))) ##..⌠###⌠......)⌠# ))##..⌠⌠#⌠⌠.... ))##⌠.............).... )#⌠............ #⌠............. #............. ##............. #⌠...@......... #⌠.............. ##⌠............. ##...##........ )## #..#####§..... .).## #(.... ... ..... #⌠... .?..  ?). K·j1y `).)  ))) ##..⌠###⌠......)⌠# K·jz e))##..⌠⌠#⌠⌠.... ))##⌠.............).... )#⌠............ #⌠............. #............. ##............. #⌠...@......... #⌠.............. K·j¾z ##⌠............. ##...##......)## #..#####§...).## #(.... ... ...#⌠... .? ?)K·j{ K·jÕ† K·j*ˆ K·j«£ K·jQ§ q _A dancing +1 heavy battleaxe is nearby!L·jI(ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L·j¹ç....).)..###...## ##.......## . tswn the Metallomancer #)))''#### ##..⌠###⌠......)⌠#  Oni of Vehumet ****** ..))⌠..#.####..⌠⌠#⌠⌠.......⌠⌠#  Health: 198/198 ======================== ))#⌠#...#.##⌠.............)....  Magic: 10/39 ======------------------ ).###..#.##⌠...................  AC: 11Str: 17 #..#..#...##⌠.............  EV: 8Int: 22 ...#......###.............  SH: 0Dex: 9 ...#...##.###.............  XL: 20 Next: 21% Place: Elven Halls:2 ########..##⌠...@.........  Noise: ---------  Time: 50807.2 (0.0) L·jeØ...#...##.#⌠..............  x) staff of air ...#......##⌠.............  Cast: Magnavolt (1%) #..#..#...###...##........ ..###..#)## #..#####**.... .)#.#...#.##⌠.## *(....  (   dancing +1 heavy battleaxe (wandering) .......#.##⌠... *.... ..........#⌠... .?.. ..........##⌠. ?). _A dancing +1 heavy battleaxe is nearby!L·j)ÎCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.L·j×c0....).)..###...## ##.......## . tswn the Metallomancer #)))''#### ##..⌠###⌠......)⌠#Oni of Vehumet ****** ..))⌠..#.####..⌠⌠#⌠⌠.......⌠⌠#Health: 198/198 ======================== ))#⌠#...#.##⌠.............)....Magic: 10/39 ======------------------ ).###..#.##⌠...................L·jàeAC: 11Str: 17 #..#..#...##⌠.............EV: 8Int: 22 ...#......###.............SH: 0Dex: 9 ...#...##.###.............XL: 20 Next: 21% Place: Elven Halls:2 ########..##⌠...@.........Noise: ---------  Time: 50807.2 (0.0) ...#...##.#⌠..............x) staff of air ...#......##⌠.............Cast: Magnavolt (1%) #..#..#...###...##........ ..###..#)## #..#######.... .)#.#...#.##⌠.## ##....(   dancing +1 heL·jcf–avy battleaxe .......#.##⌠...#.... ..........#⌠....?.. ..........##⌠.?).Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetL·jg‹A metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +1 heavy battleaxe!!L·j$¿S(.L·jûËA..L·jîÌU11======8.2 (1L·jcØL·jÛ™  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  L·jcÛ-Press: ? - help, Dir - move target  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +1 heavy battleaxe!! _The dancing +1 heavy battleaxe is heavily damaged.M·j_iM·j_uM·jG¾A....).)..###...## ##.......## . tswn the Metallomancer #)))''#### ##..⌠###⌠......)⌠#  Oni of Vehumet ****** ..))⌠..#.####..⌠⌠#⌠⌠.......⌠⌠#  Health: 198/198 ======================== ))#⌠#...#.##⌠.............)....  Magic: 6/39===--------------------- ).###..#.##⌠...................  AC: 11Str: 17 #..#..#...##⌠.............  EV: 8M·j/¿“Int: 22 ...#......###.............  SH: 0Dex: 9 ...#...##.###.............  XL: 20 Next: 21% Place: Elven Halls:2 ########..##⌠...@.........  Noise: ======---  Time: 50808.2 (0.0) ...#...##.#⌠..............  x) staff of air ...#......##⌠.............  Cast: Magnavolt (1%) #..#..#...###...##........ ..###..#)## #..#####§..... M·j¶¿R.)#.#...#.##⌠.## #.....  (   dancing +1 heavy battleaxe .......#.##⌠... ..... ..........#⌠... .?.. ..........##⌠. ?). Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA metal wall.  M·j'ÀÂThe metal wall shatters!  The blast of metal fragments hits the dancing +1 heavy battleaxe!!  The dancing +1 heavy battleaxe falls from the air.M·jXȦ).)  ))) ##..⌠###⌠......)⌠# ))..⌠⌠#⌠⌠.... )).............).... )............ ............. ............. ............. ...@......... M·j”És.............. ............. ...#####...)## #..######...).## #...... ...... .? ?)M·j,U...§M·j02: 29.2 (1 M·j“2M_Vehumet accepts your kill.M·jI<§M·jòMm _Your Earth Magic skill increases to level 23!N·jÇN·j�ÇN·j%ÊN·j<ÞN·jâN·jXê: _N·juëN·jÊîN·j3ïN·jGñN·jÞþ‹7=N·jN·j1 „N·j4N·jôN·jéN·j–N·jN·j‹N·jýN·jj!8N·jš2=N·jBN·j #N·jC%N·j�%N·j'N·jŽ*N·jV-,N·j+/N·j 5N·j½9N·j:N·jq=N·jDN·j³J_9=N·jON·jF_N·jÑeN·j\fN·j°kN·jRtN·j|,N·j£‚N·j,ŒN·jÓ“N·jA”N·jm¦N·jL§$  Things that are here:N·j�°;  a +0 rapier; a +0 robeN·j«¸N·jŸ¹‡10/39== _N·j ÀN·j�ÉP  There is a huge open translucent gate here.N·jèÏN·j§Ð _N·jÀÕN·jsÜN·jNêN·j¿êN·jÞðN·jøöN·jþüN·jTýL11=N·jN·j‘N·jõ N·jºN·jVN·jZN·jÃN·jN·j%#N·jDA×2=N·jGCN·jTOšN·jêON·jiQN·jƒT,N·j]UN·jšWN·j$Zt3==N·j~\N·jñ]N·j„a,N·j;cN·jÿeN·jdi%  N·j§i[A dancing +1 scimitar of flaming comes into view.N·j7vN·jwh###.)....#......###......... ....###.##...#...##.###............⌠##).#########..##⌠.......... .....⌠#.##...#...##.#⌠........... ....⌠##......#......##⌠....###)..#..#..#...###...##..... N·j@w¦##..####.#..###..#)## #..#####).. N·jhwÍ ##.⌠##.#..)#.#...#.##⌠.## #.....⌠##.#......@#.##⌠... ..N·jëw------ #....⌠#.............#⌠... ..⌠##.............##⌠. ...⌠⌠##.............##⌠ ⌠⌠⌠####.............# N·jbx"#### #.............# (   dancing +1 scimitar of flaming (wande…)#######.............#############....(....................).............N·jy&........N·jœ{t36.2 (27.0)(.N·j&|J(.N·j…P(N·jŸ†R------7.2 (28 _N·j�N·j`‘O·jVMK(.O·j+SO·j*T18.2 (1.0)O·jÜ\O·jâ^P·j’’….⌠##..)#..#..#...##⌠..###.)....#......###...###.##...#...##.###...#).#########..##⌠..⌠#.##...#...##.# .....⌠##......#......##⌠.....###)..#..#..#...###...##.. ###..####.#..###..#)## #..#####)  ##.⌠##.#..)#.#@..#.##⌠.## # ###...⌠##.#P·j`“`#.##⌠... ##....⌠#.#⌠.....⌠##.##⌠. ....⌠⌠##......##⌠ ⌠⌠⌠⌠####(....# #.# ####################.P·j ”I(.P·j-•J(.P·jA�P·jßžT4=9P·jç¥P·j¨P·jO××.⌠##.#).###..#.##⌠.⌠##..)#..#..#...##⌠)....####.##...#...##.###P·jó×⌠##).#########..##⌠.⌠#.####.#⌠. .....⌠##......#......##⌠........###)..#..#..#...###...##... ###..####.#..###@.#)## #..#####)  ##.⌠##.#..)#.#...#.##⌠.## ##...⌠##.#.......#.#P·jW؃. ##....⌠#.............#⌠....⌠##........(....##⌠. ....⌠⌠##....##⌠ ⌠⌠⌠⌠####... #..P·jžØm# ####################P·jGÚ3(.P·j—ÚP·jÿäP·jMæ'40P·j•îP·j-ñP·jÓÆ 4)....⌠##.#.))#⌠#...#.##⌠.⌠##.#).###..#.##⌠.⌠##..)#..#..#...##⌠)...###.##...#...##.###P·j†Ç -⌠##).#########..##⌠.⌠#.####.#⌠. .....⌠##......#......##⌠........###)..#..#.@#...###...##... ###..####.#..###..#)## #..#####)  ##.⌠##.#..)#.#...#.##⌠.## #P·jÈ 2#...⌠##.#.......#.##. ##....⌠...(....#⌠......##⌠. P·jWÈ T....⌠⌠##.......##⌠ ⌠⌠⌠⌠####.....P·j®È S# #P·j`Ê I(.P·jÓÊ J(.P·jûâ P·jä &1P·j7í P·jð P·ji ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q·jvHü)....⌠##.#.))#⌠#...#.##⌠......... tswn the Metallomancer ......⌠##.#).###..#.##⌠.......... Oni of Vehumet ****** .....⌠##..)#..#..#...##⌠......... Health: 198/198 ======================== .....###.)....#......###......... Magic: 9/39=====------------------- .....###.##...#...##.###......... AC: 11Str: 17 .....⌠##).#########..##⌠......... EV: 8Int: 22 ......⌠#.##...#...##.#⌠.......... SH: 0Dex: 9 .....⌠##......#......##⌠......... XL: 20 Next: 22% Place: Elven Halls:2 Q·j`I²##...###)..#..#.@#...###...##.... Noise: ---------  Time: 50841.2 (0.0) ###..####.#..###*.#)## #..#####). x) staff of air  ##.⌠##.#..)#.*(..#.##⌠.## #. Cast: Magnavolt (1%) ###...⌠##.#....**.#.##⌠... . ##....⌠#.............#⌠... .....⌠##.............##⌠.  (   dancing +1 scimitar of flaming ....⌠⌠##.............##⌠ ⌠⌠⌠⌠####.............# ##### #.............# _A dancing +1 scimitar of flaming comes into view.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetQ·jëI+A metal wall.Q·jyò$Q·j€ó)....⌠##.#.))#⌠#...#.##⌠......... tswn the Metallomancer ......⌠##.#).###..#.##⌠.......... Oni of Vehumet ****** .....⌠##..)#..#..#...##⌠......... Health: 198/198 ======================== .....###.)....#......###......... Magic: 9/39=====------------------- .....###.##...#...##.###......... AC: 11Str: 17 .....⌠##).#########..##⌠......... EV: 8Int: 22 ......⌠#.##...#...##.#⌠.......... SH: 0Dex: 9 .....⌠##......#......##⌠......... XL: 20 Next: 22% Place: Elven Halls:2 ##...###)..#..#.@#...###...##.... Noise: ---------  Time: 50841.2 (0.0) ###..####.#..###..#)## #..#####). x) staff of air  ##.⌠##.#..)#.#...#.##⌠.## #.Q·j6ôë[40m Cast: Magnavolt (1%) ###...⌠##.#.......#.##⌠... . ##....⌠#.............#⌠... .....⌠##.............##⌠.  (   dancing +1 scimitar of flaming ....⌠⌠##.............##⌠ ⌠⌠⌠⌠####.............# ##### #.............# Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  The blast of metal fragments hits the dancing +1 scimitar of flaming!!!  The dancing +1 scimitar of flaming falls from the air.Vehumet accepts your kill.)))))))...##.......).@#.#)## )  )#.##.. ##.#. ........................... Q·jÿOf.)..Q·j=W¬16/39====3=======2.2 (1Q·j�_Q·jÂbZ  A metal wall.  The metal wall shatters!blast of metal fragments hits the dancing +1 scimitar of flaming!!!  The dancing +1 scimitar of flaming falls from the air.  Vehumet accepts your kill. _You feel your power returning.R·jô† ......⌠##.#).###..#.##⌠.⌠##..)#..#..#...##⌠###.)....#......#######⌠##).#########..##⌠.⌠#.##...#...##.#⌠.⌠##......##⌠ ##...###)..#..#..#...###...###..####.#..###@.#)## #..#####)  ##.⌠##.#..)#.#)..#.##⌠.## # ###...⌠##.#.......#.##⌠... ...........#..#...........# ########.............############ R·j¿�R·jn‘‚7=====-------3R·jršR·j>�R·j‹â A  You see here a +1 scimitar of flaming. _R·jî ,R·jìö ,R·jNü R·j´ R·j× R·j ^8==R·jk R·j: R·jW R·j˜ R·j¤! R·jC+ ¼...⌠#.##...#...##.#⌠...⌠##......#......##⌠R·jt+ ï##...###)..#..#..#...###...## .R·j˜+ #####..####.#..###..#)## #..#### R·jÅ+ e## ##.⌠##.#..)#.#)..#.##⌠.## R·j, s#####...⌠##.#.......#.##⌠... ##....⌠#.............#⌠... ........⌠##.............##⌠. R·jÓ, D.......⌠⌠##.....@.......##⌠ -------8.2 (5 ⌠⌠⌠⌠⌠⌠⌠####.............# ##### #.............#  #########.............#########................................)................. R·j- T#############..################## ............#..#................. R·jg- S............#).#.................R·jJ/ R·jR9 R·j< R·jêU 3R·jüW R·juj R·jän R·j[o R·jv ,R·jiv R·jáv K9=R·jix R·jƒ R·j6† R·jt† R·j�‰ R·j?‹ R·jR� R·j›� R·j � R·j*’ R·j” R·jJ” R·jÊ– R·j†¡ #####...⌠##.#.......#.##⌠... ##....⌠#.............#⌠... ........⌠##.............##⌠. .........⌠⌠##.............##⌠ ⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠####.............# ########### #.............# ##############.......######................)..............53 ################..############### ...............#..#.............. ...............#).#.............. #####..#'####..#..#.......)#..#....#..#..#·j¢ 50m...########### ....#..#.∩).#..#..#...#..........#..#....'..#..#...##..#....#..#..#...#..########R·jÉ¢ R·jî© R·jñ« S·jh/S·jè/S·j3S·jëJS·jûMS·jºUd20=S·j9XS·jÐ[S·jM\S·j½^S·jÇdS·j�gS·jËgS·jqjS·jrrm  You see here a +1 halberd of protection.S·jêuS·jäv _S·j­yS·j%S·j7‚S·j“‚W1=S·j …S·jãŠS·jŽS·jnŽS·jÊ™S·jÕ¡S·jÊ¥,S·j*¨S·jl¬S·j²,S·j´S·j—¸S·j"»S·j©¼M2=S·jÀ½S·j¤ÁS·juÄS·jÂÄS·jUÆS·j5ÉS·j–ËS·jåËS·jðÌS·jÐS·jfÒ,S·jˆÓS·jË×S·jÚS·j(Ûj3==S·j»ÝS·j¬âS·j(çS·jyçS·jbëS·jDðS·jzõ,S·jùS·j(þS·jX,S·j0S·j½ S·jrS·j¯W4=S·jC)S·ju*S·jÞ/,S·j±3S·j 8S·jÆ=,S·jæ@S·j¦ES·j£IS·jJS·jûLS·j8QS·j¢WS·jXM5=S·je[S·jT_S·j×c,S·jgS·j@lS·j°pS·j'qS·j‡uS·jA†L  There is an open translucent door here.S·jT‹S·jÚ‹q6== _S·j“S·jÒ—S·j(œS·j…œS·jïŸS·j¶¤S·jý¨S·jV©S·j÷¬S·jM²@  There is an open door here.S·j$·S·j®· _S·j»S·j\¾S·j„ÁS·jÙÁW7=S·jûÂS·j¾ÄS·j)ÆS·j_ÆS·j’ÇS·jµÈS·jBÊS·j{ÊS·j'ËS·jSÍL  There is an open translucent door here.S·jÓÎS·jGÏ _S·j ÑS·j>ÒS·jæÓS·j/ÔM8=S·jÕS·j2Û ############## ......# #################.............###.................................)........... ###################..############ ..................#..#........... S·jâÛô..................#).#........... ########..#'####..#..#.......) )#..#....#@.#..#...########85.2 (32.0) .......#..#.∩).#..#..#...#.......#..#....'..#..#...##..#....#..#..#...#..##### S·j Ü¥.......#..#....#..#..#...#..# S·j,ÜÈ########..#'####..#..#...#..#....S·jgÜL..............#..#...#..#..............#..#...#..##### #########'#########..#...#.......S·jŠÝS·jìS·jXîT·jˆ)T·j*T·j_,T·j/,T·jÒ5XT·jï8,T·jW:T·jš>m9=T·j?T·jÙA,T·jƒCT·jFT·j[FT·jHT·jpK,T·jìMT·jùPT·j‹QL30=T·jsTT·jÕVT·jT·j¢A,T·jET·jÄRT·j1UT·j‡UT·jŠWT·j?eL  There is an open translucent door here.T·jÒgT·jzh _T·j¡jT·j1xT·jåzT·jo{9=T·j5~T·j}‹T·jÀ�T·j�T·j€“T·jXŸT·j$¤T·jl¤T·jݧT·jµ@  There is an open door here.T·jbºT·j|» _T·j�¿T·jqÌT·jÀÐT·jYÑT·jxÓT·jPàT·j¥ï,T·jvôT·j7ÿ£There is an open translucent door here. translucent door here.   translucent door here.T·jœT·j¿ _T·j/T·jcT·jöBT·j§!T·jy%,T·je'T·j10T·j¥4,T·j|B,T·jKET·jœET·j˜IT·j[UT·jƒWT·jÁWT·jdT·jósT·j¥xT·jyT·jÁ|T·jBŠT·j€ŽT·j�T·j÷’T·jÅ¢BT·jƒ£T·juªT·jެT·j׬T·j:®T·j•µT·j„¹,T·jÁºT·j޽T·jT¾T·j¾T·j÷¾T·jgÂT·jwÃ,T·jYÄT·jˆÈT·jÊT·j2ÊT·j*ËT·jVÏT·j{Ñ,T·j€ÒT·j§ÛT·j¾ÞT·j&ßT·j‘áT·j÷éT·j•ëT·jËëT·j¼ìT·jðT·jŸñ,T·j¨òT·jiùT·j?T·j„T·jœ T·jRT·j¹T·jT·j÷T·j²T·jy!T·jâ!T·j!$T·jã*T·j—2BT·j”7T·jö:T·jI;T·jÏ=T·jú T·j8ü T·jkü T·jjý T·jEÿ T·j T·jD T·j� T·j$ T·jÛ T·j9 T·jI T·j“ T·jÂ! ,T·j­" T·j�% T·j_& ,T·jà& T·j+ T·j\, T·j—, T·j©- T·jÀ. T·j&0 T·jY0 T·jú0 T·j25 T·jè6 T·j.7 T·j8 T·jÓ: ,T·j; T·j<; T·j< T·jK= ,T·jö= T·j5C T·j¥D BT·j)E T·j)F ,T·jUF T·jG T·jH ,T·jcH T·jÌI T·jïK �  You encounter a deep elf knight. It is wielding a +0 short sword.T·jãT .........)⌠##  .......⌠#  ...⌠#  ......T·jU s..#  .........T·j?U â.##  ......⌠##  T·jtU 2............⌠#  .......e.......⌠#  T·jžU ¥.........##..@##  #T·j¼U Ä##)......#####..##  T·jØU ü ##.....## ##.⌠##  Magnavolt (1%) T·jRV [###.......#####...⌠#  #...........##....⌠#  T·jyV V.).........⌠##   e   deep elf knight (wandering)..........⌠⌠#  ⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠###  ###### T·j›V T·j‘c # *1025.2 (26.0)eThe deep elf knight shouts!  The deep elf knight casts a spell.T·jÇ@ \e(phased)T·j‡A 5==6.2 (27T·j�H T·jGV 7 _The deep elf knight's form blurs.T·j~ú ) .........⌠# ........⌠# ........# ........## ........⌠## .........⌠# .......⌠# ...##..@## )......#####..##  ##.....## ##.⌠## ......⌠# .....⌠# .)...⌠## ..⌠⌠# ###  T·j ‘() .........⌠# ........⌠# ........# ........## ........⌠## .........⌠# .......⌠# ...##..@## )......#####..##  ##.....## ##.⌠## ......⌠# .....⌠# .)T·jl‘...⌠## ..⌠⌠# ###  T·jM˜T·jë˜T·jŸT·jW¡f _A deep elf knight is nearby!U·jæ ›§  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf knight!!!  You kill the deep elf knight!  Vehumet accepts your kill.U·j›ì r*******U·j1r ˜§......U·j4x ×3----4====7.2 (1.0)Magnavolt (1%)U·jJ ;§U·j ‚ 4 _You feel your power returning.U·j¼/U·jZ0U·j‚7U·jy9´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V·jê)V·j[*V·j,V·j°.V·jj7à _4----V·j•8V·jh=BV·jÝ=,V·j-DnV·jxDK5=V·jFV·jßG,V·jjIV·jIKV·jšKV·jûLV·jÑNV·j OV·jNPV·j@RV·jR#6V·j¦RE==V·jõSV·j_V·jR_V·j@aV·j�dV·j¹dV·jÍeV·j½hV·jòhV·j/jV·jùkV·jQlV·julN7=V·jÆmV·j9oV·j€oV·jýpV·jrrV·j­rV·jNtV·j¿uV·jvV·j„wV·jšxV·jyK8=V·jzV·jŠ{V·j¶{V·jÖ|V·j«},V·j9~V·jzV·j®h9==V·jg€V·j™…V·jʆV·j‡V·jy‡V·jKŠI  There is a weapon-inlaid floor here.V·j›‹V·jUŒ _V·j,�V·jº•V·jŠ—V·jÅ—V·j™V·jeœV·jºŸV·j•¡O=V·j–£V·jÑ¥V·j ¦V·jÿ§V·j«V·jW­,V·jü®V·j4´V·j¶,V·jâ·V·j]ÈV·jëÌV·j7ÍV·jgØnV·jhÚV·jÛÛV·jÜV·jÎçÆV·jÕêV·jhìV·jßìV·jîV·j8ïV·j�ðV·jÎðV·jòV·jÄõV·jB÷,V·jTøV·j)ÿV·j BV·jK V·j,V·jšV·jˆV·j ,V·j¾V·jAV·jŽV·j¶V·j{V·jÅI  There is a weapon-inlaid floor here.V·jjV·j¶ _V·jÞ V·jR%I  There is a weapon-inlaid floor here.V·j–(V·jR) _V·j¬+V·j 0V·jp3V·j¡3V·jS6V·j§9V·j{<V·jÑ<V·j?V·jþBV·jFV·jëFV·jdIV·jæMV·jXQV·j‰QV·j@TV·jªXV·j¨\V·jÖ\V·j`V·j˜gV·j\q,V·j@uV·jvyV·jr}V·jæ}V·j �V·jN„V·j´†V·jâ†V·jžˆV·ju‹V·jÚ�V·j!ŽV·jX�V·jë’V·jו,V·j™—V·j¹™V·j`›V·jš›V·jÙœV·jóžV·j“ ,V·j¸¡V·jÖ£V·jÄ¥,V·j3§V·j«V·j‰¬V·j¹¬V·jû­V·jˆ¯V·j6±V·j[±V·j¶²V·jïÿ²##...#...##.###.................. .#########..##⌠.................. ##...#...##.#⌠...................#......##⌠.............)....V·j6Ó#..#..#...###...##...........## .#..###..#)####..#####)......#### #..)#.#)..#.##⌠.## ##.....## V·jT…##.##⌠...#####.......#### V·jsÂ....#⌠..@.##...........##----V·jŠ'85.2 (58.0) V·já............##⌠...........)...... ............##⌠⌠................. ............####⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠ ............# ##################......#####################................... V·j!t...)............................. #..######'#########V·j;----V·jL V·jP  V·jp ?_Done exploring.V·jœIV·j>>_∩∩(Press ? for help) #⌠.......................⌠##.#).###..#.##⌠.......................⌠#  ##⌠.....................⌠##..)#..#..#...##⌠.....................⌠##  W·jƒÊ8##.....................###.)....#......###.....................##  ##.....................###.##...#...##.###.....................##  ##⌠.....................⌠##).#########..##⌠.....................⌠##  #⌠.......................⌠#.##...#...##.#⌠.......................⌠#  ##⌠.....................⌠##......#......##⌠.............).......⌠##  ##...##...........##...###)..#..#..#...###...##...........##...## W·j¬Êy ##..#####.......#####..####.#..###..#)####..#####)......#####..##  W·jÙÊ"##⌠.## ##.....## ##.⌠##.#..)#.#)..#.##⌠.## ##.....## ##.⌠##  W·jùÊV#⌠...#####.......#####...⌠##.#.......#.##⌠...#####.......#####...⌠#  W·jËj#⌠....##...........##....⌠#.............#⌠..@.##...........##....⌠#  W·j<Ëj##⌠.....................⌠##.............##⌠...........).........⌠##  W·j[Ë\#⌠⌠...................⌠⌠##.............##⌠⌠...................⌠⌠#  W·jzË###⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠####.............####⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠###  ##################### #.............# ##################### W·j¯ËM ##########################.............########################### W·j Ì #................................................................#  #.............................)..................................#  #..###'#####################..####################'############..#  W·jGÌM#..#.......................#..#...............................#..#  W·jnÌ#..#.......................#).#.................|............)#..#  #..#..##)########..#'####..#..#.......).......................#..#W·j9�*⌠,,,,,,,,,,,,,,,,,,,,,,,⌠**,*),***,,*,**⌠,,,,,,,,,,,,,,,,,,,,,,,⌠***⌠,,,,,,,,,,,,,,,,,,,,,⌠**,,)*,,*,,*,,,**⌠,,,,,,,,,,,,,,,,,,,,,⌠****,,,,,,,,,,,,,,,,,,,,,***,),,,,*,,,,,,***,,,,,,,,,,,,,,,,,,,,,****,,,,,,,,,,,,,,,,,,,,,***,**,,,*,,,**,***,,,,,,,,,,,,,,,,,,,,,****⌠,,,,,,,,,,,,,,,,,,,,,⌠**),*********,,*#⌠.,,,,,,,,,,,,,,,,,,,,⌠***⌠,,,,,,,,,,,,,,,,,,,,,,,⌠*,**,,,*,,,**,*⌠..,,,,,,,,,,,,,,,,,,,,,⌠***⌠,,,,,,,,,,,,,,,,,,,,,⌠**,,,,,,*,,,,,,**⌠.,,,,,,,,,,,,),,,,,,,⌠****,,,**,,,,,,,,,,,**,,,***),,*,,*,,*,,,**#.,,**,,,,,,,,,,,**,,,****,,*****,,,,,,,*****,,****,*,,***,,*)**##.,*****),,,,,,*****,,****⌠,** **,,,,,** **,⌠**,*,,)*,*),,*,**,,,,,** **,⌠**W·j“9V*⌠,,,*****,,,,,,,*****,,,⌠**,*,,,,,,,*,****,,,,,,,*****,,,⌠**⌠,,,,**,,,,,,,,,,,**,,,,⌠*,,,,,,,,,,,,,*,,,,,,,,,,,**,,,,⌠***⌠,,,,,,,,,,,,,,,,,,,,,⌠**,,,,,,,,,,,,,,,),,,,,,,,,⌠***⌠⌠,,,,,,,,,,,,,,,,,,,⌠⌠**,,,,,,,,,,,,,*,,,,,,,,,,,⌠⌠********,,,,,,,,,,,,,************************* *,,,,,,,,,,,,,***************************************,,,,,,,,,,,,,****************************,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,***'*********************,,********************'************,,**,,*,,,,,,,,,,,,,,,,,,,,,,,*,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,**,,*,,,,,,,,,,,,,,,,,,,,,,,*),*,,,,,,,,,,,,,,,,,|,,,,,,,,,,,,)*,,**,,*,,**)********,,*'****,,*,,*,,,,,,,),,,,,,,,,,,,,,,,,,,,,,,*,,*W·jÇ9X·j*ÒX·jbÚ**,,,*,,,**,***,,,,,,,,,,,,,,,,,, tswn the Metallomancer ,*********,,*#⌠.,,,,,,,,,,,,,,,,, Oni of Vehumet ****** **,,,*,,,**,*⌠..,,,,,,,,,,,,,,,,, Health: 198/198 ======================== ,,,,,*,,,,,,**⌠.,,,,,,,,,,,,),,,, Magic: 39/39 ======================== ,,*,,*,,*,,,**#.,,**,,,,,,,,,,,** AC: 11Str: 17 ,*,,***,,*)**##.,*****),,,,,,**** EV: 8Int: 22 *,,)*,*),,*,##⌠.## **,,,,,**SH: 0Dex: 9 ,*,,,,,,,*,*#⌠...##***,,,,,,,**** XL: 20 Next: 24% Place: Elven Halls:2 ,,,,,,,,,,,,#⌠..@.#*,,,,,,,X·j Û*,,,,** Noise: ---------  Time: 51085.2 (0.0) ,,,,,,,,,,,,##⌠.........,,),,,,,, x) staff of air ,,,,,,,,,,,,*#⌠⌠........,,,,,,,,, Cast: Magnavolt (1%) ,,,,,,,,,,,,*###⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠ ,,,,,,,,,,,,* #########********* ,,,,,,,,,,,,*********************  ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,  ,,,),,,,,,,,,,,,,,,,,,,,,,,,,,,,,  *,,********************'*********  _There is a weapon-inlaid floor here. _Done exploring. _Done exploring. _Done exploring.  Level map cleared.X·j�ÛX·jÄßX·jtâ. _X·j+—IX·jšX·jœX·j¤| _X·jæ¤X·j©X·j’­BX·jâ®X·j�°X·jɰX·j`²X·jO´X·jw¶X·jì¶X·jb¸X·j¾¿X·jÊÂ,X·j ÅX·jWÈX·j~ÊX·j³ÊX·j�ÌX·jüÓX·jgßX·j©ßX·jêâX·jÐåX·j¶èX·jÿèX·j—ëX·j¼ôX·jGø,X·jfûX·jÍþX·j‰X·jéX·j`X·jÒ X·j9X·jyX·j¬X·jD  Things that are here:X·j#Ê  a +1 heavy battleaxe; a +0 antimagic short sword; a +0 heavy partisanX·j"X·jØ# _X·j3&X·jä)X·j-X·jt-X·j60X·jÇ6X·j”B,X·jFX·j‹JX·jMX·jfMX·jOX·j‡YX·j§[X·jï[X·jw]X·j¢aX·jódX·jUeX·jshX·j¦lX·j[pX·jÈpX·j�sX·jqwX·j{X·jK{X·j(~X·jš�X·j¨„X·j…X·jÚ‡X·j¢ŠX·j0�X·j��X·j�X·j¸’X·jp•X·jË•X·jo˜X·j2¨X·jx¨X·jí¨X·jyªX·jn­X·ja¯X·jįX·jT±X·j¶µX·jU·X·j’·X·j¹X·j¤ºX·jp¼X·jµ¼X·j ¾X·jª¿X·jDÁX·jqÁX·jêÂX·j’ÆX·j´ÇX·jòÇX·jŸÈX·jöÉX·j.ËX·j‡ËX·jíÌX·jbÑX·jOÒX·j—ÒX·j™ÓX·j�ÔX·jûÕX·j8ÖX·j8×X·jýÚX·j†Ü,X·j_ÝX·j4ßX·j@àX·jnàX·j`áX·jÜâX·j4åX·jråX·jÔæX·jFíX·jð,X·jròX·j÷øX·jÐûX·jüX·j¼þX·j$X·j X·jyX·j X·j™X·je X·jÍ X·jgX·j\"X·j $X·jð$X·jî&X·j‰*X·j£-X·jß-X·jw1X·j«4X·j«7,X·j�:X·jÑ>X·jCX·jWCX·j†FX·jJX·j\MX·j£MX·juPX·j'RX·j"TX·jrTX·jÕUX·j¤[I  There is a weapon-inlaid floor here.X·j¼]X·jS^ _X·j `X·jZgX·jBjX·j�jX·j mX·jÌwX·jlz,X·jÕ{X·jR}X·jG,X·jS€X·jÔ�X·jÑ‚X·jú‚X·j7„X·jÏ…X·jЇ,X·jʈX·jùŽI  There is a weapon-inlaid floor here.X·jO‘X·jì‘ _X·jÈ“X·j)šX·jû›X·j-œX·j žX·jn X·j�£X·jÍ£X·jç¥X·jL«X·j®X·jf®X·j™°X·j²X·j)´X·j^´X·j¶X·j‹¸X·j—ºX·jȺX·jþ»X·j�ÁI  There is a weapon-inlaid floor here.X·j‘ÃX·j'Ä _X·jGÆX·jIÉX·jþÔ,X·j ØX·jïÚX·jÑÝX·jÞX·jtàX·j‹âX·jÏäX·j>åX·jçX·jêI  There is a weapon-inlaid floor here.X·j�ìX·jí _X·jtïX·jðöI  There is a weapon-inlaid floor here.X·jûøX·jAù _X·j„úX·j8ÿX·j¿ X·jþ X·ji X·jµ X·jr X·j7 X·j X·j× X·jQ X·jÆ X·j¢ X·jÕ X·jf X·jœ X·j× X·j " X·jÁ$ X·j% X·j' X·jó' X·j<) ,X·jé) X·j*/ SThere is a weapon-inlaid floor here.  X·j–0 X·jï0  _X·jÚ1 X·ju2 X·jù; ,X·jf= X·j6N p   _X·j­N %  X·j;S a _X·j0T X·jjT X·jÛT X·jÞU X·jäV X·j W X·jjW X·j-[ X·j\ X·j0\ X·jA] X·jf X·j-g X·j g X·jlh X·jhj X·j�k X·jÁk X·jÈm X·j0p X·j r X·jÑr X·j©t X·jìw X·j©y X·jíy X·jy{ X·j(~ X·j¦� X·jã� X·jùƒ X·j‘Š %  X·j÷Œ X·jT�  _X·j(� X·jë± šX·jƒ¿ nX·jšÇ   Things that are here:X·jiÐ e  a +0 rapier; a +0 leather armourX·jP× X·jÇ×  X·jú× _X·j³Ý X·j‚î ® **** ####* #### ### ### # ****⌠⌠***#⌠⌠⌠#*##⌠⌠####⌠####⌠#### X·j8ï õ⌠**⌠,,⌠**⌠...⌠##⌠..⌠##⌠.⌠##⌠.⌠##⌠ ,,,,,,,,,,,#..................... ,,,,,),,,**###................... ,,..#....)......⌠⌠#⌠⌠.....*),,,.......@.#....⌠###⌠.....171.2 (86.0) X·j›ï ¹),,***,,,...).)..###...## ##.....** ****)))''#### ##..⌠#*#⌠.....****,*,.))⌠.,*,***#..⌠⌠#⌠⌠.....⌠**,*,))#⌠#,,,*,##⌠............⌠**,*),##*,,*,*#⌠.............X·jÖï ±âŒ **,,)*,,*,,*,,,*#⌠............***,),,,,***#............ ,,***,**,,,*,,,**,*##............X·jð X·juñ X·jþ X·jj T _Key pressed, stopping explore.X·j�& 3X·j”( X·j @ X·jCI X·jpO $ _X·jlQ X·j÷X X·j)` X·j•` X·j4l X·j“l $  Things that are here:X·jWv ;  a +0 rapier; a +0 robeX·jk‰ X·jì‰  _X·jC’ X·j#™ X·j½  X·j!¡ X·j–§ X·j'¶ P  There is a huge open translucent gate here.X·j¼Ä X·j€Å  _X·j Ë X·jBÒ X·j¡Ø X·jíØ X·j§ß X·j>å X·jXë X·j¯ë X·jÐð X·jUù X·j¾ X·j% X·jP X·jO X·jò X·j8 X·jÈ X·jo X·jÂ" ,X·jk% X·jg) X·j˜- ,X·jÚ/ X·jT2 X·j"@ ,X·jD X·j˜H X·jOM X·j�M X·j£Q X·j±[ X·j¡_ ,X·jyb X·jíd X·jYh ,X·j½j X·j,m X·j¸o X·jp X·jr X·jÇ| X·j€ X·jD€ X·j'‹ X·j^Ž X·jç” ,X·jv— X·jw› ^  You see here a +4 dagger.X·jû� X·j�ž  _X·jq  X·jn¥ X·j;¨ X·j}¨ X·j�° X·j1¶ X·jõ¸ X·j@¹ X·j » X·j4¾ X·j³À X·jòÀ X·jà X·jÐÅ X·j„È ,X·jùÊ X·j*Í X·jKÐ X·j�Ð X·j…Ó X·jaÝ X·jóà ,X·jÙã X·jRæ X·joè X·jœè X·jÿï X·j%ò X·j ô X·j=ô X·j1ö X·jöý @  You see here a +0 falchion.X·jŸÿ X·jØÿ  _X·jh X·j- X·j£ X·jß X·jê X·j¹ X·j~ ,X·jZ X·jk X·jY X·jÆ X·jŒ X·j½) X·j§+ X·jÿ+ X·jÉ. X·jÂ/ X·j;2 X·jŒ2 X·ju6 X·jBI BX·j#K X·j­Q X·j°U X·jV X·j´b X·jÝk m  You see here a +1 antimagic eveningstar.X·jÜs X·j†t  _X·j| X·j«„ X·j� X·j›� X·j²˜ X·jÞ› $  Things that are here:X·j²© r  a +0 rapier; a +0 rapier; a +0 leather armourX·j9² X·j²  _X·j5· X·jÖÕ  ,,,,,,,,,,,,,,)...#####.......... ,,,,⌠⌠*⌠⌠,,,,,,.....#....)......⌠ ,,,,⌠***⌠,,,,*)............#....⌠ ,,,,** **),,***......).)..###... ,,,,⌠***⌠,,** *###)))''#### ##..X·jÝÖ Ë⌠⌠*⌠⌠,,**##,#..))⌠..#.##*#..⌠),,),,,,⌠*#.#.))#⌠#...#.##⌠,,,⌠##.#).###..#.##⌠,,,,,,,⌠*#..@#..#..#...##⌠209.2 (38 ,,,,,,,,,,,**#.)....#......#*#,,,,,,,,,**#.##...#...##.###,,,,,,,,,⌠*#).#########..##⌠,,,,,,,,,,⌠#.##...#...##.#⌠,,,,,,,,⌠*#......#......##⌠,,,,**,,,**#)..#..#..#...###X·j× ú,,*****,,**##.#..###..#)####..#,** **,⌠*#.#..)#.#)..#.##⌠.##X·j=× 9You see here a +0 falchion.X·j|Ø X·jvç X·j;ê T _Key pressed, stopping explore.X·jÐ X·jS X·jz X·jÁ X·j'# X·jÙ# $ _X·jÏ) X·jJ< b  You see here a +0 heavy mace.X·j_C X·j D  _X·jùQ X·jÁT $  Things that are here:X·j˜_ š  a +0 long sword; a +0 leather armour; an elf skeletonX·jòi X·j³j  _X·jx X·j € X·j¬‰ ,X·jݘ X·ji› :  There is a huge open translucent gate here.X·j|¢ b  You see here a +1 heavy mace.X·jÜ© X·jwª  _X·j­± X·jô¸ X·jÿÀ ,X·j]Ñ X·jØÚ X·j×à ,X·jËç X·j…õ X·jÔü ,X·jlX·jôX·j¯X·j3X·j�#X·jþ5l  You see here a +3 scimitar of freezing.X·jH>X·j? _X·jßEX·jVX·j _,X·j|fX·juX·j¸{,X·júX·j„X·j ‰,X·j­�X·j’X·jü¦BX·jZ±X·jåµ,X·j¸¹X·jϽX·j¤Â,X·jÅÇX·jÕX·jšã,X·jžêX·jÐïX·jÉôX·jkõX·j<ùX·jDX·j� ,X·j4X·j}X·jüX·jnX·jÐ!X·jÏ&X·j-7,X·j½?X·jZAY·jë,Y·jFY·jŠ Y·jgY·jãY·jÈY·jâY·j"Y·j}"Y·j &Y·j\*Y·j³.Y·j/Y·j…2Y·jKA*⌠⌠.⌠⌠#⌠⌠..####.#..))⌠..#.#,,,,,)..)....⌠##.#.))#⌠#...#.,,,,,.........⌠##.#).###..#.#,,,,,........⌠##..)#..#..#...,,,,,........###.)....#......,,,,,........###.##...#...##.,,,,,,........⌠##).#########.........⌠#.##...#...##Y·jLf.......@⌠##......#...34.2 (25 *...##...###)..#..#.. ***.##*##..#*##.#..###..#)#  **,,,,,** ##.⌠*#.#..)#.#)..# ********...⌠##.#.......#.# *,**,...⌠#..........,,,,,,,,,..⌠##..........,,,,,,,,,,..⌠⌠##............. ⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠***#.............Y·jµMY·jœZY·j[]T _Key pressed, stopping explore.Y·j0w3Y·j]xY·j2Y·jº�Y·j‹| _Y·jô‹Y·jŽY·j�,Y·j}‘Y·j†“Y·jj•Y·jµ•Y·j=—Y·jý�I  There is a weapon-inlaid floor here.Y·j> Y·j¢  _Y·jÈ¡Y·jº£Y·j\¥Y·j©¥Y·jù¦Y·j\¨Y·jUª,Y·j™«Y·jo®Y·j°,Y·j$±Y·j|²Y·j´Y·jm´Y·j—µY·j!¸Y·jm¹Y·jݹY·j¹ºY·j›¼Y·j&¾Y·j�¾Y·j[¿Y·jrÂY·jÛÃY·j-ÄY·j|ÄY·jóÅY·jTÇ,Y·jðÇY·j4ÉY·j�Ê,Y·jJËY·j,ÐY·j¿ÐY·jÑY·jÊÑY·jRÓY·jÂÔY·jÕY·j ÖY·jß×Y·j¤Ù,Y·jöÚY·jœäY·jïç,Y·jÓêY·j‚îY·jÓñY·jAòY·jôY·jK÷Y·jÖY·j\Y·jªY·j Y·j� Y·jQY·jnY·jY·j}Y·jøY·j»Y·jeY·j%"Y·j˜"Y·je%Y·j½(Y·j¸+Y·j#,Y·jš.Y·jt6Y·js9Y·jù9Y·j`<Y·jŸBY  Items here: ) [[ ÷.Y·j‘FY·jiG _Y·jrIY·jGLY·j¢O,Y·jÖRY·j¡VY·j ZY·j[Y·j�]Y·j¦qY·j/u,Y·j wY·jlzY·j®},Y·j€Y·jÖ‚Y·j«…,Y·jð‡Y·jTŠY·jœ�,Y·jÔ�Y·jï�Y·jï‘Y·jQ’Y·j“Y·jæ˜I  There is a weapon-inlaid floor here.Y·jšY·jŽš _Y·j'œY·j¡Y·j“£Y·jò£Y·jØ¥Y·jÜ«Y·j€­Y·j±Y·jÁ,Y·j/ÂY·jIÑp  There is a weapon-inlaid floor here. _Y·jêÔY·j‰Õ,Y·jþÕY·jƒÙnY·j¤ÚY·jöÚY·j¢ÛY·j¸ÝI  There is a weapon-inlaid floor here.Y·jôÞY·já5 _Y·j:äI  There is a weapon-inlaid floor here.Y·jcåY·j­å _Y·jdæY·jUçY·jé,Y·j�éY·j4íY·j±í,Y·joîY·jIñI  There is a weapon-inlaid floor here.Y·jÒñY·jnò _Y·j2óY·jKøPThere is a weapon-inlaid floor here.  Y·jBùY·j|ú5 _Y·j\ÿY·jÁBY·j…Y·ja,Y·j<Y·jÍ Y·jÿ ,Y·jò ,Y·jmY·j¿Y·j£Y·jÝY·jîY·j5Y·jöY·j™Y·jdY·j¹Y·jÀY·jïY·j:Y·j­Y·jIY·jßY·jü ,Y·jî!Y·jÍ"Y·j$Y·jW$Y·jÊ$Y·jÆ%Y·jÊ&Y·j'Y·jÈ'Y·jR*Y·jE+Y·j‰+Y·j%,Y·j.Y·j%/Y·jg/Y·j40Y·j®1Y·j72Y·j|2Y·jC3Y·j 5Y·jG6Y·jÒ6Y·j\7Y·jÏ9Y·jÉ:Y·j;Y·j¬;Y·j³<Y·jÖ=,Y·jŽ>Y·jœ?Y·j:AY·jAY·j*BY·jÆGY·j~H,Y·jOIY·j³JY·jýKY·jlLY·j$MY·j0OY·jêP,Y·jàQY·j€SY·j¹TY·jøTY·jÞUY·j[WY·jjXY·j XY·j‹YY·jÅiY·j l,Y·jýmY·jsY·jGuY·j>vY·j’wY·jo}Y·jP‰,Y·j�Y·j]’Y·jS•Y·j÷•Y·j ˜Y·jŸœY·j°ŸY·j  Y·j>¢Y·j¢§Y·j"«,Y·j'®Y·jz²Y·j˜µY·j¶Y·j2¸Y·j”¼Y·jÆ¿Y·j$ÀY·jMÂY·jÉÆY·jÝÉY·jJÊY·j5ÍY·jBÑY·j…×,Y·jYØY·jßc  You see here a +5 flail of protection.Y·j7ãY·j¼ã _Y·jèY·j•íI  There is a weapon-inlaid floor here.Y·j” _  There is a weapon-inlaid floor here.Y·jæ Y·j=5 _Y·j.m  You see here a +2 halberd of protection.Y·jøY·jì _Y·j1Y·j$Y·jL),Y·jû,Y·j-;¤  ### ### ### #### ##### ### ###⌠####⌠####⌠####⌠⌠##*#⌠⌠⌠#*##⌠⌠ Y·j<##⌠.⌠##⌠.⌠##⌠.⌠##⌠..⌠##⌠...⌠##⌠. ..................#..... ............)...#####.... ⌠⌠.......⌠⌠#⌠⌠..@........#....)320.2 (86 #⌠.......⌠###⌠....#)............# ##.......## ##)..###......).)..# #⌠.......⌠###⌠..## ####)))''#### ⌠⌠.......⌠⌠#⌠⌠..####.#..))⌠..#.# ........)..)....⌠##.#.))#⌠#...#.# Y·jP<‚.................⌠##.#).###..#.## ................⌠##..)#..#..#...# ................###.)....##Y·jd>Y·jØTY·jrWT _Key pressed, stopping explore.Y·jY€IY·jŠ‹Y·j’Y·j»’$ _Y·j¹™Y·jÄŸY·jô¦,Y·j¸Y·j±¾Y·jGÅ,Y·jÌY·j­ÓY·jcÙY·j°ÙY·jVàY·jÛéY·jYû,Y·jÚY·jÍ Y·j�Y·jTY·jôY·j\Y·j!,Y·j $Y·jê?Y·jgDY·jEY·jàGY·jÙLY·jÂPY·jbQY·jÁTY·jÃYY·jµ]Y·j ^Y·j¢aY·jgY·jžjY·jëjY·jFnY·jtvY·jî„,Y·jÞŠY·jx‘Y·jâ˜,Y·jØžY·jö£Y·jªY·j—ªY·jɱY·jÏ´$  Things that are here:Y·jw¼e  a +0 rapier; a +0 leather armourY·jšÌY·jJÍ _Y·jÒY·jµ×Y·jËÜY·jRÝY·j0âY·j1åY·j*è,Y·jœêY·j±ìY·jïY·jeïY·j`ñY·jºóY·j9öY·j‰öY·jcøY·jˆúY·jZý,Y·j4ÿY·jŽY·jªY·jðY·j½Y·j¸&Y·jÙ(Y·jR)Y·jõ*Y·jò2Y·jD;Y·j<Y·j¼=Y·jöBY·jkE,Y·jFY·jgKY·jN,Y·j°OY·j²UY·j’YY·jZY·j fY·j‡mY·js,Y·jyY·j‚Y·j^‡Y·jȇY·jáŽY·jǘY·j  ,Y·jP§Y·j~ºY·jÃ,Y·jËY·jÎ$  Things that are here:Y·jàÖ;  a +0 rapier; a +0 robeY·jLÞY·jåÞ _Y·j®åY·j¤îP  There is a huge open translucent gate here.Y·j ÿY·jæÿ _Y·j Y·j> Y·j¬,Y·jY·jFY·jo#Y·jí#Y·jŸ(Y·jV7Ç...........#..................... .....)...#####................... ...........#....)......⌠⌠#⌠⌠..... ....#)............#....⌠###⌠..... )..###......).)..###...## ##..... ..## ####)))''#### ##..⌠###⌠... ..####.#..))⌠..#.####..⌠⌠#⌠⌠⌠##.#.))#⌠#...#.##⌠....... ...⌠##.#).###..#@##⌠...........54.2 (34 ..⌠##..)#..#..#...##⌠.... ..###.)....#......###............ ..###.##...#...##.###............ Y·jõ7>..⌠##).#########..##⌠............⌠#.##...#...##.#⌠.............⌠##......#......##⌠............###)..#..#..#...###...##.......####.#..###..#)####..#####)....Y·jí8Y·jyIY·jIKT _Key pressed, stopping explore.Y·j¦gIY·j;|Y·j�€Y·jЇ: _Y·jŠY·jæŽY·j8�Y·j3“Y·jݘY·j¨,Y·j«Y·jx®Y·jæ±Y·j;²Y·j#µY·j–¸Y·j|ºY·jûºY·j*½Y·j`ÀY·j@ÃY·j…ÃY·jÅÅY·j£ÈY·j'ËY·j{ËY·j“ÍY·jJÐY·j•ÒY·jÓY·j(ÕY·jËÙ^  You see here a +4 dagger.Y·jãÛY·jwÜ _Y·jûÝY·j~àY·j+ãY·j|ãY·jYåY·j¢èY·jðëY·jôìY·jïY·jóY·jzöY·jÐöY·j{ùY·jýY·j:Y·j‡Y·j1 Y·jAY·jÈ,Y·j“Y·jKY·j ,Y·jD#Y·j"&Y·j(,Y·jº)Y·jÏ*Y·j',Y·ja,Y·j¦-Y·jC5Y·j7Y·jX7Y·j:8Y·j=:Y·j‘;Y·jà;Y·j¸<Y·j+>Y·jn?Y·j¢?Y·jÆ@Y·jzAY·j[C,Y·jþCY·jEY·j’FY·jÚFY·jçGY·j„IY·j‘JY·jÒJY·jðKY·jéLY·j`NY·j¨NY·jµOY·jœUY·j)WY·jmWY·jYY·jõZY·jê\Y·j7]Y·jA^Y·jU`Y·jbY·jübY·j?cY·j÷dY·jyfY·jÀfY·jâgY·jœiY·jY·jâA@  There is an open door here.Y·jÒBY·jiC _Y·jýCY·jFY·jTH,Y·j’HY·jJY·j„KY·j¿KY·j°LY·j£NY·jYP,Y·j‡QY·j’SY·j¼TY·jîTY·j8^Y·j�_Y·jobY·j¿bY·jÛdY·jâk@  There is an open door here.Y·jjmY·jæn _Y·jgoY·jÛpY·j4rY·jˆrY·jUsY·j˜tY·jòuY·j9vY·j>xY·jÓxY·jîz,Y·j@|Y·j%~Y·júY·jG€Y·j¢�Y·j{†Y·jbˆ,Y·jiŠY·j4ŒY·jŽY·j\ŽY·j—�Y·jŸ”z'There is an open door here.  You see here a +0 robe.Y·ji•Y·j–Y·j‚—Y·jœŸ€ _You open the door.Y·j«Ì   There is an open translucent door here. _Y·jVÓ,Y·jiànY·juçR  There is a stone staircase leading down here.Y·jâéY·j©ê _Y·j¨ìY·jýïY·jÕòY·jóY·jÝõY·jÒùL  There is an open translucent door here.Y·j<üY·j×ü _Y·j‡þY·jh Y·j_ Y·j² Y·j— Y·jß Y·jW Y·j� Y·j2 Y·j€ Y·j  Y·jm Y·j" Y·j% Y·j Y·jV Y·j± Y·jn Y·jm Y·jÀ Y·j. Y·j%! Y·j# Y·jœ# Y·j(% Y·jö' Y·j�* ,Y·j‡/ ,Y·j�6 nY·jâ6 Y·j8 Y·jÒ; Y·j›= Y·jÖ= Y·jhG Y·jaJ Y·j'M Y·jàM Y·jéN Y·jÞP Y·j°R Y·jüR Y·j,T Y·j³V Y·j:X Y·jyX Y·jZ Y·jM\ Y·jÿ^ ,Y·jž` Y·jôe Y·jg Y·jîg Y·jŠh Y·j4j Y·jÛj Y·j,k Y·j'l Y·j-u ¹#..#..#......#...#,,*  #..#..#...:..#...#,,*  ###..#..#......#...#,,*  .....#.['......#...#,,*  .....#..#......#...#,,*  Y·jxu �######..########...#,,*  ..............)..#,,*  ...................#,,*  #'##############@..#,,*  462.2 (108.0)...^...,,,,,,#...#),*  .......,,,,,,#...#,,*  Y·j¢u /.......,,,,,,#...#,<*  .......,,,,,,#...#,,*  ########'******#...#,,*  ),,,,,,,,,,,,,,....',,*  Y·j%v ,,,,,,,,,,,,,,,....#.,*  ,,,,,,,,<,,,,,,,,,,*,,*  Y·j„v Y·j¨z Y·j-| T _Key pressed, stopping explore.Y·j`š ñ _Y·j;  °Y·jì  Y·jÅ¡ Y·j@£ ,Y·jç£ Y·jÛ¤ Y·jŽ¥ Y·j½¥ Y·jU¦ Y·jB§ Y·j¨ Y·jC¨ Y·jî¨ Y·j[¬ Y·j/­ Y·j^­ Y·j® Y·j]¯ Y·j#± Y·jw± Y·j² Y·j¬³ Y·jp¶ ,Y·j¯Ä nY·jòÏ ¡  There is an open door here. _Y·joÛ šY·j{ä šY·jŒå Y·j9ç Y·jÍè Y·jé Y·jFê Y·j0ï Y·jð ,Y·jÑð Y·j#ò Y·j=ó Y·j€ó Y·j:ô Y·jèõ Y·j¥÷ ,Y·jÎø Y·j%ú Y·jPü ,Y·jãý Y·jÑþ Y·j¬ÿ Y·jðÿ Y·j Y·j Y·j€ Y·j· Y·jË Y·j¯ Y·j¼ ,Y·jD Y·j Y·jf Y·jï Y·j Y·jG Y·jœ Y·jì Y·j# Y·jè Y·jƒ Y·jÓ Y·jÿ Y·j7 Y·j" ,Y·j¦# Y·jL) L  There is an open translucent door here.Y·j+ Y·jŽ+  _Y·j‘, Y·j 0 P  There is a stone staircase leading up here.Y·j¶1 Y·jn2  _Y·jz3 Y·jh5 Y·jï6 ,Y·jD8 Y·jK: Y·jß; Y·j6< Y·j¦= Y·jSE @  There is an open door here.Y·j£G Y·j;H  _Y·jßI Y·jöK Y·jTN ,Y·jãO Y·jýQ Y·j¦S Y·jéS Y·j"_ Y·j¨` Y·j c Y·jèc Y·j�e Y·j™g Y·jai Y·jÝi Y·j8k Y·j,o Y·jþo Y·jNp Y·j”q Y·jÁs Y·jlu ,Y·jðv Y·j|| Y·jv} Y·jŸ} Y·j Y·jÛ� $  Things that are here:Y·jÊ„ ?  a +0 robe; a +0 long swordY·j~† Y·jí†  _Y·j'ˆ Y·j4Š Y·jŒ ,Y·j±Œ Y·jò� Y·j\� Y·j�� Y·j ‘ Y·j “ Y·j¾” Y·j • Y·jt– Y·j§˜ Y·j¨š ,Y·j¢› Y·j œ Y·j¼� Y·jì� Y·jÚ¡ BY·j)¢ Y·jÁ¢ Y·j¤ Y·j9¥ Y·jÏ¥ Y·j§ Y·j|­ @  There is an open door here.Y·jZ¯ Y·j<°  _Y·jw± Y·j\³ Y·jrµ Y·j¸µ Y·jn· Y·j²¹ Y·j™» Y·jÝ» Y·jf½ Y·jª¾ Y·jÏ¿ Y·jÀ Y·j‰À Y·j Y·j·Â Y·jï Y·j×à Y·j¿Ä Y·jÇÅ Y·jDÆ Y·j”Æ Y·j×Ô Y·j_Õ Y·jÈÕ Y·jsÖ Y·j'Ø Y·jLÙ Y·j™Ù Y·jNÚ Y·j¥Û Y·jGÝ ,Y·jèÝ Y·jÁß Y·jCá Y·j”á Y·jNâ Y·j¤ã Y·jå ,Y·j¼å Y·jóæ Y·jüç Y·j7è Y·j8ð Y·jÅñ @  There is an open door here.Y·jó Y·jÇó  _Y·j…ô Y·jJ÷ Y·jÁù Y·jú Y·j”û Y·j„ý Y·j/ÿ Y·jjÿ Y·j× Y·j' Y·jã Y·j) Y·jÔ Y·j4 Y·j Y·jN Y·jã Y·jê Y·jÆ Y·j Y·já Y·jð Y·jÓ Y·j  Y·j¹ Y·jï Y·jr Y·j´ Y·j˜! Y·jo# Y·jA% Y·j‚% Y·jÄ& Y·j8( Y·jH) Y·jƒ) Y·jk* Y·jI, Y·j. Y·ja. Y·j±/ Y·jµ6 Y·jP8 Y·j”8 Y·j”9 Y·jî: Y·jœA ,Y·j*C Y·jE Y·jEF Y·j»F Y·jH Y·jWI Y·jÇJ ,Y·jïK Y·j4M Y·j–N Y·j×N Y·j8Q Y·jiU m  You see here a +1 halberd of protection.Y·j W Y·jäW  _Y·j:Y Y·j€Z Y·jÅ\ ,Y·j)^ Y·j½` Y·jsb ,Y·jÆc Y·je Y·jÊf ,Y·jh Y·j¬k Y·jÊl Y·jõl Y·jôm Y·j$p Y·jr Y·jTr Y·jðs Y·j¡v Y·jHy ,Y·j…{ Y·jÄ… Y·j!Š Y·juŠ Y·j Œ Y·jÎ� Y·jS� Y·jŽ� Y·j|� Y·j’ Y·j¯“ ,Y·jb• Y·j"– Y·j¾— Y·j“˜ Y·jû˜ Y·jHž Y·jŒŸ ,Y·jš  Y·j!¢ Y·j[£ Y·jÍ£ Y·j­¤ Y·j9¦ Y·jz§ Y·j¼§ Y·jᨠY·jÖª Y·j<¬ Y·j‰¬ Y·jQ­ Y·j‹¯ Y·jU± ,Y·j’² Y·j�´ Y·j>¶ ,Y·j7· Y·jú¸ Y·j=º ,Y·j>» Y·jŽ¿ Y·jÁ ,Y·j~ Y·j]Ä Y·jzÅ Y·j¹Å Y·jtÇ Y·jÉ Y·j¤Ê ,Y·júË Y·j&Î Y·jEÐ Y·j•Ð Y·jÒ Y·j;Ô Y·jÖ Y·jUÖ Y·j´× Y·jûÙ Y·j3Ü Y·j�Ü Y·jÞ Y·j�á Y·jÆä Y·jå Y·jøç Y·j:í Y·jðï Y·j:ð Y·jó Y·je÷ L  There is an open translucent door here.Y·j–ú Y·j=û  _Y·jþ Y·jé Y·jã ,Y·jŸ Y·j‰ Y·j° Y·j6 Y·jÖ Y·j G  There is an open door here.  Things that are here:Y·jé$ l  a +0 rapier; a +0 robe; an elf skeletonY·jÆ' Y·j.(  _Y·jV* Y·jç, Y·jƒ/ Y·jÇ/ Y·jì1 Y·jµ4 Y·jn6 Y·j²6 Y·j9 Y·j,= L  There is an open translucent door here.Y·jé? Y·j”@  _Y·j¹B Y·jžD Y·jEF Y·j F Y·jvG Y·jÍI Y·jùJ Y·jOK Y·j L Y·j†M Y·jàN Y·jdO Y·j@P Y·j÷S Y·j5U Y·j€U Y·jÀV Y·j•X Y·j�Y Y·jÏY Y·ja\ Y·j¶\ Y·jí] Y·j(^ Y·j8_ Y·ja Y·jab Y·jžb Y·j€c Y·j£d Y·j`e Y·jŒe Y·jf Y·jg Y·jh Y·j;h Y·j±h Y·j‚i Y·j5j Y·jcj Y·jk Y·jün Y·jp Y·j[p Y·jÁp Y·j3r Y·jür ,Y·jÕs Y·jçt Y·j‰u Y·jÔu Y·j*v Y·jw Y·j§w Y·jãw Y·j¾ Y·j�¿ Y·jŽÁ Y·j=à Y·jsà Y·jÓÄ Y·jãÆ Y·jÖÉ ,Y·j¿Ê Y·j_Ò / #..#######'#########)#######.  #>.#................,,,,,,,#.  #..#................,,,,,,,#.  #..#..######..######*****,,#.  #..#.,*,,,,#..#,,,,,,,,,*,,#.  #..#,,*,,,,#..#,,,,,,,,,*,,#.  *,,*,,',,,,#..#,,,,,,,,,*,,#.  *,,*,,*,,,,#..#,,,,,,,,,*,>#. Y·j¦Ò > *,,*,,*****#@.#****'*****,,#<605.2 (143  *,,*,...............,,,,,,,#.  *,,*,...............,,,,,,,*,  *,,**###############********,  *,,,,,,)),,,,,,,,,,,,,,,,,,,, Y·jåÒ D *,,,,,,,),),,,,,,,,*****,,,,,  ********************,,,**,*** *,_,**,* *,,,**,*Y·jÓ Y·j–× Y·jÙ T _Key pressed, stopping explore.Y·jŒþ Û _Y·jŠ BY·j ,Y·j¾ Y·jà Y·js Y·j¦ Y·jb Y·jU Y·jI Y·jw Y·j¸ Y·jc Y·jR Y·j Y·j6 Y·jB Y·j* Y·jh Y·j: Y·j) Y·j Y·jT Y·jï Y·j) Y·j  Y·j8 Y·jÉ Y·j" Y·jä ,Y·jí% Y·j³( Y·j{+ ,Y·j- Y·j’1 Y·j¥2 ,Y·jÿ2 Y·j‚4 Y·jÓ4 Y·j5 Y·j+5 Y·j£6 Y·j?7 ,Y·jŒ7 Y·j‚8 Y·jA9 Y·j�9 Y·j: Y·j<< Y·j$= Y·j~= Y·j> Y·jF ÆY·jG Y·jBG Y·jÍG Y·j˜J @  There is an open door here.Y·jÛK Y·jÏL  _Y·jM Y·jTN Y·jÛN Y·j'O Y·jôO Y·jJS Y·jêU Y·j5V Y·j•W Y·j£Z Y·j¨] Y·j^ Y·j£` Y·j1d Y·jýf Y·jRg Y·jj Y·jm Y·jîp ,Y·jÁr Y·jpu Y·jîw ,Y·j!{ Y·jÍ� Y·jÝ‹ ,Y·jF� Y·jΓ Y·j9— Y·jŠ— Y·jº™ Y·j6œ Y·jsŸ Y·j´Ÿ Y·jb¡ Y·jê£ G  There is an open door here.  Things that are here:Y·j|© x  a +0 leather armour; a +0 short sword; a +0 longbowY·jç« Y·j§¬  _Y·jG¯ Y·jâ² Y·jÔµ ,Y·jo¸ Y·jW» Y·j”½ ,Y·jc¿ Y·j»Á Y·jÄ ,Y·jÍÅ Y·jdÈ Y·jiÊ ,Y·jrÌ Y·jÅÎ Y·jê× BY·j&ä Y·j”å Y·jãå Y·j*ç Y·j‡é Y·jë Y·j6ë Y·jŽì Y·jzî Y·j?ð Y·j‘ð Y·jéñ Y·jVó Y·j ô ,Y·jkõ Y·j‹ö Y·j“÷ Y·j$ø Y·jMø Y·j¸ù Y·j™ú Y·jÜú Y·jOû Y·j-Y·jÞY·j"Y·jœY·j×Y·j¤Y·jãY·j^Y·j¹Y·jYY·j”Y·jÜY·j˜Y·j‰,Y·jÏY·jc Y·jü Y·j. Y·j� Y·jÅ Y·jä Y·j( Y·jó Y·jJ@  There is an open door here.Y·jY·jb _Y·jÉY·jFY·jíY·jY·j^Y·jºY·j2Y·jlY·jY·jö Y·jØ!Y·j "Y·j”"Y·j-%Y·j8&,Y·j§&Y·j2)Y·jÏ)Y·j*Y·j�*Y·jd-Y·j3.Y·j{.Y·j/Y·jå1Y·j�3Y·j¼3Y·j 5Y·jD6Y·j57Y·j8,Y·j69Y·j1:Y·js:Y·j%;Y·j‹=Y·j~?,Y·jxAY·jóCY·j5F,Y·jvGY·j)IY·jJY·jJJY·j/KY·j~MY·jØMY·jNY·jOY·jÜPY·j¤R,Y·jUUY·jèWY·jEYY·jtYY·j8aY·jqjÕ  There is an open door here.  Things that are here:  a +0 leather armour; a +0 short sword; a +0 longbowY·j‚k _Y·j¶nY·j�oY·jÕqY·j rY·jÒsY·jvY·jHy,Y·j|zY·jÁ}L  There is an open translucent door here.Y·jåY·j/€ _Y·jƒY·j]…Y·jÀ‡,Y·jï‰Y·j!ŒY·j•,Y·j›Y·j @  There is an open door here.Y·j�¤Y·jþ¤ _Y·j¨Y·jB®Y·jo°Y·j¼°Y·jü²Y·jÞ´Y·jø¶Y·j=·Y·j¹Y·j÷ºY·j3½Y·jx½Y·jÙ¾Y·jìÅL  There is an open translucent door here.Y·jÖÇY·jqÈ _Y·jüÉY·jHÌY·jrÎY·jÊÎY·jHÐY·jTÒY·j¡ÔY·jèÔY·jšÖY·jÜY·j‹ÝY·jÄÝY·jôÞY·j“áY·jFãY·j†ãY·jÚäY·j·îY·j÷„Y·jøY·jûY·j�üY·jÏüY·jŸY·jÏ Y·j Y·jÔ Y·jAY·j§Y·j0Y·jqY·jbY·juY·j�Y·jàY·jÆY·jäY·j@Y·j&,Y·júY·jT Y·j™ Y·jk!Y·j$%Y·j"(Y·jg(Y·j +Y·j§.Y·jÈ1,Y·jÅ4Y·jÿ8Y·jì<,Y·jÖ@Z·j\Z·jcZ·j£Z·j‘ Z·j<Z·jZ·jHZ·j¸Z·jEZ·jÒZ·jZ·jU!Z·jÑ.Z·j.3Z·j†3Z·jO6Z·j88Z·ju9Z·j°9Z·j;Z·j‰<Z·je>,Z·j,@Z·j?NZ·j!P,Z·jóPZ·jÛVZ·jÝXZ·jYZ·jZZ·j@`Z·j0dZ·jÌdZ·j�gZ·jýpZ·jxqZ·jrZ·juZ·j-zZ·jÝ}Z·j,~Z·j¦�Z·jÛ†Z·j ‹Z·jF‹Z·j׎Z·j7žZ·j(¤,Z·jD¨Z·jN¸¸ .#..#..)......#..#....#..#..#,,,# .#..#...#..#.∩).#..#..#,,,# .#..#...#..#....'..#..#,,,# .#..#.........#..#....#..#..#,,,# .#..#.........#..#....#..#..#,,,# .#..###########..#'####..#..#,,.# .#.......................#..#...# ∩#.......................#..#...# .###############@#########..#...#707.2 (102 ..........Z·j̸Ê....#...# ..................)[........#...# .#######'#########)#######..#.... .#.......................#..#.... .#.......................#..'...#  Z·jí¸S.#..######..###########..#..#...#  .#..#....#..#.........#..#..#...#Z·j¹v  .#..#....#..#.........#..#..#...#Z·j+¹s There is an open translucent door here.Z·j{ºZ·j¶ÃZ·jSÆT _Key pressed, stopping explore.Z·jÖçIZ·j^ñZ·jQóZ·jËø: _Z·jüúZ·jnþ,Z·j{Z·jA Z  Items here: )) [[ ÷.Z·j5 _Z·jTZ·j>$  Things that are here:Z·jép  a +0 robe; a +0 long sword; an elf skeletonZ·jlZ·j± _Z·jr!Z·jž#Z·jÌ%Z·j&Z·j¾'Z·j^*Z·jT,,Z·jü.Z·j[1Z·jà4,Z·jñ7Z·jã;Z·j?Z·jT?Z·jBZ·jÓEZ·jÄG,Z·jUPZ·jÜRZ·j7V,Z·jsWZ·jkXZ·j#ZZ·j_ZZ·j°[Z·jò]Z·j _Z·j[_Z·jL`Z·jDbZ·j©d,Z·jòeZ·j€mšZ·j@nZ·j¤oZ·jÎpZ·j4qZ·jâqZ·jŸsZ·j´tZ·juZ·jquZ·jˆvZ·jywZ·jµwZ·jMxZ·j+{P  There is a stone staircase leading up here.Z·jð{Z·j§| _Z·jD}Z·jÆZ·jŒ€Z·jÉ€Z·jV�Z·j¶‚Z·j£ƒZ·jÙƒZ·j}„Z·j†Z·jû†Z·jF‡Z·jú‡Z·j ŠZ·j‹Z·jD‹Z·jÉ‹Z·jX�Z·jEŽZ·j‚ŽZ·jW�Z·jð‘Z·jÇ’Z·j“Z·j�“Z·j •Z·jè•Z·j3–Z·j´–Z·jå—Z·j—˜Z·jÞ˜Z·j`™Z·jušZ·j ›Z·j>›Z·j››Z·jœœZ·j:�Z·jr�Z·j �Z·jwžZ·j°žZ·jÝžZ·j ŸZ·j¦ŸZ·jöŸZ·j. Z·jR Z·jÝ Z·j‡¡Z·j¢Z·j9¢Z·jÈ¢Z·j€£Z·jº£Z·jå£Z·jx¤Z·jɤZ·j¥Z·ji¥Z·j¨@  There is an open door here.Z·jШZ·jZ© _Z·já©Z·j1­Z·jõ­Z·j(®Z·j«®Z·j±@  There is an open door here.Z·j²5 _Z·j\²Z·jý²Z·jN³,Z·j}³Z·jÿ³Z·jI´Z·jn´Z·j«´Z·j%µZ·jdµZ·j‰µZ·j»µZ·j$¶Z·jt¶Z·j˜¶Z·j˶Z·j9·Z·j�·Z·jµ·Z·j¸Z·j�¸Z·j¹Z·j(¹Z·jz¹Z·j ºZ·jtºZ·j˺,Z·j²»Z·jã»Z·j ¼Z·jȼZ·jDbZ·j_Z·jËZ·j« ,Z·j_Z·jäZ·jjZ·j®Z·jùZ·j $  Things that are here:Z·jÜb  a +0 shortbow; a +0 ring mailZ·j0"Z·jê" _Z·j“%Z·jh($  Things that are here:Z·j¤/w  a +0 dagger; a +0 scale mailZ·j‰0 _Z·j.3Z·jw>Z·j”DZ·jõDZ·j0HZ·jçNZ·j§SZ·jDTZ·j»VZ·jSZZ·jó]Z·jC^Z·jFaZ·jÌqZ·j«u,Z·jxZ·jx~Z·jl‚,Z·j“…Z·jv‹Z·jâ’,Z·jàšZ·jË Z·jJ£Z·j•£Z·j%¥Z·j{§$  Things that are here:Z·je¬a  a +0 dagger; a +0 scale mailZ·jͯZ·jo° _Z·jA³Z·jϵ$  Things that are here:Z·jÚ»=  Things that are here: _a +0 dagger; a +0 scale mail  Things that are here: _a +0 dagger; a +0 scale mail  Things that are here:  a +0 shortbow; a +0 ring mailZ·jH¿Z·jþ¿ _Z·jÊÂZ·jóÇZ·jZËZ·jÂËZ·j»ÎZ·j0ÔZ·j³×Z·jò×Z·jýÚZ·jßßZ·jbãZ·j¤ãZ·jàæZ·jwóZ·jùZ·jzùZ·j9üZ·jÊÿZ·j>BZ·j_Z·jQ Z·jŒ Z·j) Z·j‚Z·j~Z·jºZ·jZ·jEZ·j3Z·jjZ·jEZ·jZ·jZ·j<Z·jþZ·jûZ·jÄZ·jhZ·jßZ·jCZ·jFZ·j‚Z·j÷Z·j& Z·jé Z·j*!Z·j¸!Z·jÖ"Z·j$,Z·j™$Z·jÚ%Z·j´&Z·j'Z·jI'Z·jú/òZ·j³0Z·j�1Z·j¶2Z·jø2Z·j�3Z·jå4Z·jz6,Z·jL7Z·j78Z·jq9Z·j˜9Z·j—:Z·jN;Z·j=<Z·j°<Z·j5=Z·jN>Z·j5?Z·j“?Z·jÀ?Z·jN@Z·jº@Z·jé@Z·j1AZ·j›AZ·jBZ·j-BZ·jhBZ·j'CZ·jÙCZ·j!DZ·j³DZ·j¤EZ·j?FZ·joFZ·júFZ·j¹IZ·jÆJZ·jùJZ·jLZ·jZZ·jêZZ·j_[Z·jÖ[Z·jó^Z·j¼_Z·j`Z·j¡`Z·jäcZ·jÖdZ·jeZ·jªeZ·jÖhZ·jòz¢Z·jò{Z·j8€°Z·j�Z·j`�Z·j…�Z·j®‚Z·jŸƒZ·jÞƒZ·jO„Z·jç…Z·j—‡,Z·j݇Z·j˜‰Z·jvŠZ·j£ŠZ·j.‹Z·j…ŒZ·jo�Z·jš�Z·jå�Z·j¨ŽZ·jC�Z·j‹�Z·jÌ�Z·jÖ’@  There is an open door here.Z·js“5 _Z·j”Z·j–”Z·j–,Z·j—Z·jX˜Z·jz™Z·jÏ™Z·j=šZ·j[›Z·jÌœ,Z·j«�Z·jÊžZ·j´ŸZ·j  Z·jk Z·jQ¡Z·j_¢Z·j¨¢Z·j/£Z·jô¤Z·jy¦,Z·j}§Z·j¬­Z·jj¯,Z·jm°Z·j²Z·jÔ³Z·j´Z·j¡µZ·j ·Z·jd¸Z·jç¸Z·jnºZ·j-¼Z·jÁ½Z·j¾Z·j˜¿Z·jlÁZ·jdÃZ·j¥ÃZ·jøÄZ·jüÇZ·joÉZ·jÁÉZ·j.ËZ·jEÔÏ######## #.............# ##### ###########.............######## ........................ .....Z·jñÔ´.)................. #############..################# ............#..#........,........ .....#).#........,........ ##..#'####..#..#.......),..........#....#..#..#@..#######'834.2 (127Z·j/ÕÄ#..#.∩).#..#..#...#............. .#..#....'..#..#...#...............#....#..#..#...#..#########Z·j�Õ #....#..#..#...#..#.......# ##..#'####..#..#...#..#.......#.. ............#..#...#..#.......#.. ............#..#...#..#####'###.. Z·jÞÕg###'#########..#...#.............Z·jÞÖZ·jÞZ·j"áT _Key pressed, stopping explore.Z·j2_Z·j$Z·j[: _Z·jÔ"Z·j%%Z·j±%Z·jÜ&Z·j©+Z·jë-Z·jQ.Z·j0Z·jW5Z·jî6Z·jN7Z·j×8Z·jŸ<Z·jG>Z·j©>Z·jâ?Z·jdCZ·j¨EZ·jFZ·jhGZ·jKZ·j‰L,Z·j¤MZ·j»PZ·jXRZ·jºRZ·jõSZ·jÜVZ·j´X,Z·jÊYZ·j‹]Z·j³_Z·jø_Z·j,bZ·jneZ·j¡gZ·j2hZ·jÙiZ·jmZ·joZ·jcoZ·j€qZ·jÌtZ·jOwZ·j¹wZ·j…yZ·jv|Z·jÌ~Z·j:Z·j?�Z·jÒƒZ·j†,Z·j3‡Z·jƒ‰Z·j�ŠZ·jãŠZ·jÒ‹Z·j$ŽZ·j$™Z·j�™Z·jŒ›Z·jéžZ·jó¡,Z·jÊ£Z·jè¦Z·j£©,Z·jè«Z·jà±@  There is an open door here.Z·j„²Z·jH³ _Z·jµZ·j8¸Z·jJºZ·jºZ·jk¼Z·j¿Z·jíÀZ·jdÁZ·jåÂZ·jÄÅZ·jMÈ,Z·jcÊZ·jÌZ·j¿ÍZ·jXÎZ·j:ÏZ·j%ÑZ·j°ÒZ·jÓZ·j÷ÓZ·jrÕZ·j¹×,Z·j•ØZ·jÍÛZ·jgÝZ·j¬ÝZ·j³ÞZ·jåàZ·jàáZ·j-âZ·jãZ·j–ãZ·jËä,Z·jµåZ·j|æZ·jçZ·jXçZ·jÊçZ·jŒèZ·j¶é,Z·jXêZ·jëZ·jçë,Z·jAìZ·jïZ·jžï,Z·j6ðZ·j]ñZ·jCòZ·jyòZ·jèòZ·jÞóZ·jrôZ·jžôZ·jõZ·j¬öZ·jÕ÷Z·j"øZ·j ùZ·j–úZ·jüZ·jQüZ·jgýZ·j¸þZ·j+Z·jvZ·j6Z·jªZ·jàZ·j3Z·jèZ·jž_±..................#  '#####..#  ...#..#  .|)#..#  ...............#..#  '#..####'###...#..#  .#..#.....>#...#..#  .#..#......#...#..#  Z·j�`P..#...#@.#  73.2 (39.0).....#...#..#  ..#...#..#  :..#...#..#  ..#...#..#  .#.['......#...#..#  .#..##...#..#  ##..########...#..#  ............)..#..#  Z·jjdZ·j#gE _Done exploring.Z·jž4Z·j5Z·jå5Z·j‹�×............'. .........0.0)Z·j ŽZ·j •Z·j–E _Done exploring.Z·jª9 Z·j: Z·j’: Z·jS‚ Z·jσ Z·j?Š [ _Done exploring.[·j$S[·jñTZWhere to? (Tab - Elf:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines  E - Elven Halls V - VaultsU - Depths[·j,t[·j+—œ..................#  tswn the Metallomancer ###'############..#  Oni of Vehumet ****** ...............#..#[·jÇ—J  Health: 198/198 ======================== .|............)#..#  Magic: 39/39 ======================== ...............#..#  AC: 11Str: 17 '#..####'###...#..#  EV: 8Int: 22 [·jc˜/.#..#.....>#...#..#  SH: 0Dex: 9 .#..#......#...#..#  XL: 20 Next: 24% Place: Elven Halls:2 .#..#......#...#@.#  Noise: ---------  Time: 51873.2 (0.0) [·jú˜#.#..#......#...#..#  x) staff of air .#..#......#...#..#  Cast: Magnavolt (1%) .#..#...:..#...#..# .#..#......#...#..# [·jtš'.#.['......#...#..#   .#..#......#...#..#   ##..########...#..#   ............)..#..#   _There is an open door here. _Key pressed, stopping explore. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.[·jÙš[·j~œ[·j»Æ[·j/È[·jŽÎ: _[·jRÏ[·jÜÐ[·j"Ñ[·jóÑ[·j/Ö[·j¡×[·jØ[·j6Ù[·j2Ý[·jkÞ[·j½Þ[·j¼ß[·jhã[·j�ä[·jøä[·jæ[·jzé[·jëê[·j2ë[·j%ì[·j�ï[·jrñ[·jâñ[·jZò[·jÉõ[·jàö[·j÷[·j'ø[·jPû[·j±ü[·jòü[·jÑý[·j9 [·j4 š[·jž [·j% [·jz [·j] [·jk [·j¢ [·jï [·jL [·jp [·jG [·jT [·j¯ [·j [·j¨ [·já [·j' [·j'" [·jœ$ ,[·jÃ& [·jY) [·j�+ ,[·j#- [·j+0 [·jþ1 [·jP2 [·jÀ4 [·jÔ7 [·jë9 [·j4: [·jÕ; [·jr> [·j¢@ [·já@ [·jºB [·j‡F @  There is an open door here.[·j)G [·j�G  _[·jrH [·j�J [·jK [·jfL [·jiM [·jêN [·j3Q ,[·jïR [·jY B[·j^ [·jga [·j®c [·jd [·jte [·jÒg ÁThere is an open door here. _Done exploring. _There is an open door here.   translucent door here.[·jji [·jÓi  _[·jøj [·j l [·j†m [·jðm [·jÃn [·j‹p Y  There is a stone staircase leading down here.[·jq [·jgr [·jÄr $ _[·jÿs [·jüs]3-Mesm [·j/v[·jÑv[·jÞw[·j¾zo _You climb downwards.  Found an ichor-stained plate armour.[·j\‚_ # +#  ###..###.##  #......@..# 902.7 (29.5) #...[##......+  #.# #.######  #.#   #+# [·j„ƒ[·j…ˆ[·j†Œa _There is a stone staircase leading up here.\·jÍh\·j³m   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i - Spellcasting  15.0  16.4  +1          \·j1nÞ b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      \·j{nú n - Air Magic  12.0  17.8  -1      o + Earth Magic 23.0  41.0  -1  \·joG f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1          \·j`o€                \·j¦o€                \·jpþ        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  \·jcpã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets]·jy¼]·j>¾]·jÆtswn the MetallomancerOni of Vehumet ******Health: 198/198 ========================Magic: 39/39 ========================AC: 11Str: 17EV: 8Int: 22# +#SH: 0Dex: 9###..###.##XL: 20 Next: 24% Place: Elven Halls:3#......@..#Noise: ---------  Time: 51902.7 (0.0)#...[##......+x) staff of air#.# #.######Cast: Magnavolt (1%)#.#-Mesm #+# _There is an open door here. _There is an open translucent door here. _There is a stone staircase leading down here. _You climb downwards.  Found an ichor-stained plate armour. [3]·j_ÇI4m_There is a stone staircase leading up here.]·jóÍ3]·j’Ò]·jíÕ]·jκ]·j§»]·jÀ]·jqáÔ _]·j¥ä]·j ý(]·jhþ]·j¸y _Your orb has recharged its mesmeric power.]·jñ _]·jTB]·jè]·j ]·j~]·jL]·j ]·jÕ$]·jF%]·jõ%]·j5(']·já.]·j>/]·jq0]·jþ27 _You open the door.]·j$:3]·jj;]·j�?@  There is an open door here.]·j%F]·jÊF _]·jKH]·jhJ]·j“S,]·j$U]·jdX]·j•[]·jï[]·j×\]·j®^]·j¶d,]·j:f]·jæh]·jqn]·j%o]·j´o]·j�r]·jÕu•  You encounter a deep elf elementalist. It is wielding a +0 long sword.]·j‚}#....# .#..E..#.# #......#.#.....#.#......# .....###########..# #.........@.# #.........### #.......## ]·jA~ Magnavolt (1%)#++###'#####..###.###......<..####E   deep elf elementalist (deflects missi…)#...[##......+#.# #.#######.#]·j–„b.E17.7 (15.0)]·j?‹:E]·j‹#38.7 (16 _]·j +]·j½8_·j?è_·jÁëC  Skill  Level Cost  Apt Skill  Level Cost  Apt _·jì  a - Fighting  12.1   8.9  +3   i - Spellcasting  15.0  16.4  +1      _·jHìé     b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1  _·j‘ì  c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1  _·jfíÚ d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1      o + Earth Magic 23.0  41.0  -1   f - Armour   0.0   1.2  -1      _·j™í— g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2  _·jî8 h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                  _·jiî            _·jŸî!            _·jÕî³        _·j5ïKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  _·jïã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets_·jaM _·j¾T _·jlf Etswn the Metallomancer#....# .#Oni of Vehumet ******.....#.# #Health: 198/198 ========================..E...#.#Magic: 39/39 ========================.....#.#AC: 11Str: 17......#EV: 8Int: 22.....#SH: 0Dex: 9##########..#XL: 20 Next: 24% Place: Elven Halls:3#.........@.#Noise: ---------  Time: 51918.7 (0.0)#.........###x) staff of air_·jpg Î#.......##Cast: Magnavolt (1%)#++###'#####..###.###......<..####E   deep elf elementalist (deflects missi…)#...[##......+#.# #.#######.#Found an ichor-stained plate armour. _There is a stone staircase leading up here. _Your orb has recharged its mesmeric power. _You open the door. _There is an open door here. _You encounter a deep elf elementalist. It is wielding a +0 long sword._·jÚm _·jãn _·jäs _·jËw a·jÛØa·j´Û" Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIcea·j‡Ü1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  m + MagnavoltEarth/Aira·jãÜ‘1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEartha·j3ÝÞ8%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEartha·jZÝ0% 3 a·j€ÝñSelect a spell to describe [?] help [!]/[I] toggle spell headersb·j—$b·j¡+b·j$6Ltswn the Metallomancer#....# .#Oni of Vehumet ******.....#.# #Health: 198/198 ========================..E...#.#Magic: 39/39 ========================.....#.#AC: 11Str: 17......#EV: 8Int: 22.....#b·j›6;SH: 0Dex: 9##########..#XL: 20 Next: 24% Place: Elven Halls:3#.........@.#Noise: ---------  Time: 51918.7 (0.0)b·jY7S#.........###x) staff of air#.......##Cast: Magnavolt (1%)#++###'#####..###.###......<..####E   deep elf elementalist (deflects missi…)#...[##......+#.# #.#######.#Found an ichor-stained plate armour. b·j¿79_There is a stone staircase leading up here. _Your orb has recharged its mesmeric power. _You open the door. _There is an open door here. _You encounter a deep elf elementalist. It is wielding a +0 long sword.b·j>b·js?b·jãEb·jIb·jííb·j‚òC  Skill  Level Cost  Apt Skill  Level Cost  Apt b·jÞòó a - Fighting  12.1   8.9  +3   i - Spellcasting  15.0  16.4  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1  b·jEó  c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1  b·j~ô d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1      o + Earth Magic 23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0  ·jhõ 0m 9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                                                  The relative cost of raising each skill is in cyan.  b·jâõ¾The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsk·j†-ž i + Spellcasting 15.0 o - Earth Magic  23.0k·j`ˆ ÉTargetTarget14.0 20.0--  13.0 --  3.0  -- k·j'‰ � --  --  9.0  16.0 24.0 --  --  10.0 k·jX‰ �--  --  a-z] setk·j£‰ ®[-] clear selected targetcost|targetsl·j¿ì<[?25h[?0c20.0 l·j€> [?25l[?1cl·jºA ¾18.0 current training targets, if any.=] set aall targetsn·j{ ‚a-z] setselected target n·j¢ƒ <[?25h[?0c14.0 o·jç¢ [?25l[?1c16.0 =] set aall targetsp·j€Ÿ= a + Fighting 12.1p·jK¤‹ a * Fighting  12.1q·jc‚a-z] setselected target q·jÞä[?25h[?0cq·jÅå*18.0 r·jæŸ [?25l[?1cr·j$¤²16.0 20.0 =] set aall targetsr·j™*œ a - Fighting  12.1  16.0 u·jÂbu·j$nu·jüwytswn the Metallomancer#....# .#Oni of Vehumet ******.....#.# #Health: 198/198 ========================..E...#.#Magic: 39/39 ========================.....#.#AC: 11Str: 17......#EV: 8Int: 22.....#SH: 0u·jÝx¨Dex: 9##########..#XL: 20 Next: 24% Place: Elven Halls:3#.........@.#Noise: ---------  Time: 51918.7 (0.0)#.........###x) staff of air#.......##Cast: Magnavolt (1%)#++###'#####..###.###......<..####u·j$yYE   deep elf elementalist (deflects missi…)#...[##......+#.# #.#######.#u·j�y™Found an ichor-stained plate armour. _There is a stone staircase leading up here. _Your orb has recharged its mesmeric power. _You open the door. _There is an open door here. _You encounter a deep elf elementalist. It is wielding a +0 long sword.u·jW‚u·j „u·jê‹u·j�u·j�G u·jL C  Skill  Level Cost  Apt Skill  Level Cost  Apt u·j M  a - Fighting  12.1   8.9  +3   i + Spellcasting 15.0  16.4  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0  u·jÌM û m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2  u·j6N × h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1              u·jËN @                        u·jøN À        u·j&O Ä    The relative cost of raising each skill is in cyan.  u·j‡O ¾The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsv·jtrv·jÛrv·jBzv·j?‚tswn the Metallomancer#....# .#Oni of Vehumet ******v·j¥‚“.....#.# #Health: 198/198 ========================..E...#.#Magic: 39/39 ========================.....#.#AC: 11Str: 17......#v·jü…EV: 8Int: 22.....#SH: 0Dex: 9##########..#XL: 20 Next: 24% Place: Elven Halls:3#.........@.#Noise: ---------  Time: 51918.7 (0.0)#.........###x) staff of air#.......##Cast: Magnavolt (1%)#++###'#####..###.###......<..####E   deep elf elementalist (deflects missi…)#...[##......+#.# #.#######.#Found an ichor-stained plate armour. _There is a stone staircase leading up here. _Your orb has recharged its mesmeric power. _You open the door. _There is an open door here. _v·j²†e[31mYou encounter a deep elf elementalist. It is wielding a +0 long sword.v·jDŠv·jž‹v·j�v·ja”v·jØ 9*****v·jÖØ Ÿ _There is an open door here. _You encounter a deep elf elementalist. It is wielding a +0 long sword.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf elementalist.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf elementalist!!!v·j8a¥ .EThe deep elf elementalist is severely wounded.v·jbjH...v·j3l|2-----====9.7 (1v·jOw= _You hear a shout!w·jFÍt§The deep elf elementalist is severely wounded. _You hear a shout!  You feel a surge of power! Electricity arcs towards the magnetite!  You kill the deep elf elementalist!  Vehumet accepts your kill.w·jÔÒN****w·j’g] §..w·j+h<.You feel your power returning.w·jfpn28-------520w·jàp8Magnavolt (1%)w·j¯w;§w·jë{' _You hear a shout!w·j}¢ 3w·j*£ w·jÞ¨ w·jK© w·jί w·jͰ w·jZ´ Æ  You encounter a deep elf elementalist. It is wielding a +0 short sword andwearing a +2 robe of cold resistance.w·j ¼ ÂE9--§.----....w·j„¼ FMagnavolt (1%)'.<.E   deep elf elementalist (wandering, def…).w·jÈ &1w·jÖÉ O----2.7 (2 _w·jcÏ ;§w·jÛ x·jmx·jJs  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 15.0  16.4  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5x·jžw.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2 x·j‹x[36m  q - Shapeshifting   0.0   1.2  -1                                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!x·jy—[37m] training|cost|targetsy·j±¾#TargetTarget16.0 20.0--  13.0 --  3.0  --  --  --  9.0  16.0 24.0y·jA¿Ò --  --  10.0 --  --  a-z] sety·jp¿®[-] clear selected targetcost|targetsy·jeâ<[?25h[?0c20.0 z·jø–É[?25l[?1c18.0 current training targets, if any.=] set aall targetsz·jQz·j½z·j)Ðtswn the Metallomancer#....# .#Oni of Vehumet ******.E...#.# #Health: 198/198 ========================......#.#Magic: 29/39 =================-------.§...#.#AC: 11Str: 17......#EV: 8Int: 22.....#SH: 0Dex: 9##########..#XL: 20 Next: 25% Place: Elven Halls:3z·j*C#.........@.#Noise: ---------  Time: 51922.7 (0.0)#.........###x) staff of air#.......##Cast: Magnavolt (1%)#++###'#####..###.###......<..####E   deep elf elementalist (wandering, def…)#...[##......+#.# #.#######.#You kill the deep elf elementalist!Vehumet accepts your kill.You feel your power returning. _You hear a shout!  z·j�*ÊYou encounter a deep elf elementalist. It is wielding a +0 short sword and _wearing a +2 robe of cold resistance.z·j¯0z·j 2z·j9z·jG;z·jè É ****You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf elementalist.z·j¥ ‡ ***E  deflects missiElectricity arcs towards the magnetite!  The arc of electricity hits the deep elf elementalist!!!  The deep elf elementalist is severely wounded.z·jŽ) :Ez·jí* © .EThe deep elf elementalist shouts! You hear a shout!z·jC5 ;§....E  death mageE   deep elf elementalist (deflects missi…)z·j‹6 }2----====3.7 (1z·jM= 9§z·j‡] € _You encounter a deep elf death mage. It is wielding a +3 athame.{·jSå ****(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf death mage.{·j7œ„ **Electricity arcs towards the magnetite!{·jj(ñ ** The deep elf elementalist repels the arc of electricity! x2  The arc of electricity hits the deep elf death mage!!{·jZ±— EThe deep elf death mage is moderately wounded.{·jh³ˆ .EYou hear a shout!{·jµB.E{·jÞÀW§....E  sorcerer (wandering)E   deep elf elementalist (deflects missi…){·j‘Ân15--------4{·jË;§{·jsÝ€ _You encounter a deep elf sorcerer. It is wielding a +1 scimitar.{·jg¼ä ****, magneti…)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf sorcerer.|·j;’§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf sorcerer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf elementalist!!!  You kill the deep elf elementalist!Vehumet accepts your kill.|·jœ C**|·j“Ô ** You feel your power returning.  The arc of electricity hits the deep elf death mage!!!|·j}# *E  magnetised)The deep elf death mage is almost dead.The arc of electricity hits the deep elf sorcerer!!|·jX¡2E|·jb£© .EThe deep elf sorcerer is heavily wounded.|·j¥@.E|·j%¯>§....E  annihilatorE   deep elf sorcerer (magnetised)|·jn¶t1-------65|·jɾ|·jlЉ _You encounter a deep elf annihilator. It is wielding a +1 devious dagger.|·j8 ‰Â·j‡9 ‰Â·j—; ‰Â·jö; ‰Â·j = ‰Â·j? ,‰Â·jÓ@ ‰Â·júA Q10/39‰Â·jIB E==‰Â·jöB ‰Â·j½U ‰Â·jNV ‰Â·jX ‰Â·jdZ ‰Â·jÑZ ‰Â·jÝ\ ‰Â·j´f º11=‰Â·jm „‰Â·j«s 2=‰Â·jÏy ê _Your orb has recharged its mesmeric power.‰Â·j| ‰Â·jÿ ,‰Â·jƆ ‰Â·j<Š ‰Â·j˜Š ^3==‰Â·jŒ ‰Â·j/Ž ‰Â·j‘Ž ‰Â·jý� ‰Â·j’ ‰Â·j²’ ‰Â·jþ“ ‰Â·jì• ‰Â·j_– ‰Â·j=˜ ‰Â·j š ‰Â·jIš 54=‰Â·jxš ‰Â·jŠ› ‰Â·jd� ‰Â·jÅ� ‰Â·jqŸ ‰Â·j�¡ ‰Â·jÿ¡ ‰Â·j‘£ ‰Â·jš¥ ‰Â·jø¥ ‰Â·jŒ§ ‰Â·j¬© ‰Â·j ª S5=‰Â·jé« ‰Â·j® ‰Â·jm® ‰Â·j° ‰Â·j² ‰Â·jw² ‰Â·j"´ ‰Â·j¶ ‰Â·j€¶ ‰Â·j¸ ‰Â·jº ‰Â·jSº K6=‰Â·jì» ‰Â·jÒ½ ‰Â·j-¾ ‰Â·jÍ¿ ‰Â·j£Á ‰Â·jìÁ ‰Â·j“à ‰Â·jHÅ ‰Â·j Å ‰Â·jùÆ ‰Â·jàÈ ‰Â·j*É S7=‰Â·jŸÊ ‰Â·j‡Ì ‰Â·jßÌ ‰Â·j Î ‰Â·j'Ï ‰Â·jPÏ ‰Â·j‘Ð ‰Â·j&Ò ‰Â·jnÒ ^8==‰Â·j5Ó ‰Â·jrÕ ‰Â·jÒÕ ‰Â·j¨× ‰Â·jtÙ ‰Â·jÄÙ ‰Â·jšÚ ‰Â·jµÛ ‰Â·j÷Û ‰Â·j Ý ‰Â·jAß ‰Â·j‘ß #9‰Â·j·ß (=‰Â·jÊá ‰Â·jÇ㠉·jä ‰Â·j¸å ‰Â·jÉç ‰Â·j5è ‰Â·jUé ‰Â·jië ‰Â·jºë ‰Â·jˆó Ò20=‰Â·jvô ‰Â·jÊô ‰Â·jœõ ‰Â·ja÷ ‰Â·jý÷ ‰Â·jJø ‰Â·jZ ‰Â·jÁ W1=‰Â·je ‰Â·j㠉·j9 ‰Â·jä ‰Â·j ‰Â·j ‰Â·jÔ ‰Â·jä ‰Â·ju ‰Â·j± ‰Â·j� ‰Â·jÝ M2=‰Â·jÍ ‰Â·jú ‰Â·j4 ‰Â·jÿ ‰Â·j7 ‰Â·jg ‰Â·j@ ‰Â·jx ,‰Â·jx ‰Â·j+ ‰Â·j~ j3==‰Â·j) ‰Â·j' ‰Â·j� ‰Â·jõ! ‰Â·j*$ ,‰Â·j©% ‰Â·j•' ‰Â·j×' ‰Â·j9) ‰Â·jn* ‰Â·j³* W4=‰Â·j\, ‰Â·jj. ‰Â·j¿. ‰Â·j0 ‰Â·jø1 ‰Â·ji2 ‰Â·j4 ‰Â·jÎ5 ‰Â·j(6 M5=‰Â·j8 ‰Â·j¿9 ‰Â·j : ‰Â·j®; ‰Â·jŠ= ‰Â·jÚ= ‰Â·ji? ‰Â·jBA ‰Â·j’A ‰Â·jïB ‰Â·jéD ‰Â·jIE T6==‰Â·j}E ‰Â·jéF ‰Â·jýH ‰Â·jTI ‰Â·jíJ ‰Â·jÜL ‰Â·j.M ‰Â·jÒN ‰Â·j©P ‰Â·jêP ‰Â·j2R ‰Â·jlS ‰Â·jÀS W7=‰Â·jÑT ‰Â·j†V ‰Â·jÒV ‰Â·jX ‰Â·j�Z ‰Â·jäZ ‰Â·jÈ[ ‰Â·j,] ‰Â·jm] ‰Â·je^ ‰Â·jž_ ‰Â·jì_ M8=‰Â·jé` ‰Â·jb ‰Â·jub ‰Â·jc ‰Â·jed ‰Â·j¦d ‰Â·j�e ‰Â·jàf ‰Â·j!g ‰Â·jYh ‰Â·j¯j ‰Â·jûj W9=‰Â·jzq ‰Â·jÝs ‰Â·j8t ‰Â·j3v ‰Â·jÛw ‰Â·j*x ‰Â·jæy ‰Â·jô{ ‰Â·jG| ‰Â·j} ‰Â·jT~ ‰Â·jŸ~ L30=‰Â·jˆ ‰Â·jˆ 1==‰Â·jt‰ ‰Â·j�‹ ‰Â·jÆ‹ ‰Â·jF� ‰Â·j<Ž ‰Â·jÃŽ ‰Â·j)� ‰Â·jq� ,‰Â·j¡‘ ‰Â·j³“ ‰Â·j ” U2=‰Â·j÷• ‰Â·jÿ— ‰Â·j¿˜ ‰Â·j › ‰Â·jS� ,‰Â·jç¼ ‰Â·jlÁ B‰Â·j¶Ã ‰Â·j Ä K3=‰Â·j¼Å ‰Â·jxÈ ,‰Â·jHÊ ‰Â·jÚÌ ‰Â·j7Í ‰Â·j¦Î ‰Â·j¶Ð ‰Â·jÑ ‰Â·j‡Ò ‰Â·j¬Ô ‰Â·jÕ N4=‰Â·j¥Ö ‰Â·jÖØ ,‰Â·jÚ ‰Â·jòÛ ‰Â·jFÜ ‰Â·j`â X‰Â·jk㠉·jÅã K5=‰Â·jUå ‰Â·j±ç ,‰Â·j>é ‰Â·jë ,‰Â·jÝì ‰Â·j�î ‰Â·jÚî ‰Â·j+ð ‰Â·j"ò ‰Â·j}ò h6==‰Â·j½ô ‰Â·j…ö ,‰Â·jø ‰Â·jáù ,‰Â·jéû ‰Â·jÂý ,‰Â·jAÿ ‰Â·j[‰Â·j¸U7=‰Â·jc‰Â·jX‰Â·jɉ·jM‰Â·j'‰Â·jŽ‰Â·j-¹8=‰Â·j(‰Â·j ‰Â·ja‰Â·jà ‰Â·j“#,‰Â·jÒ$‰Â·jg'‰Â·j²'h9==‰Â·j›)‰Â·jê…R 2061.2 (121.0) _Magic restored.‰Â·j³†‰Â·j¥‹‰Â·j£�E _Done exploring.ŠÂ·j ŠÂ·júŠÂ·jpŠÂ·jèŠÂ·jÕ82.2 (1.0) _ŠÂ·j‡ŠÂ·jF¹³ =3-Mesm You climb downwards.ŠÂ·jšÐ' ).....  .[..  ##########..#   #........E..#   #.........###   #.....E.##   #++###'##   ###..###)##   ŠÂ·jÒÊ#.....Σ@..####   #...[##...eΣ.'.   #.# #.######.   #.#   #+# EE 2 deep elf sorcerers Σ   water elemental e   deep elf pyromancer Σ   fire elementalDone exploring.  You climb downwards.  You encounter 2 deep elf sorcerers and a water elemental.  A deep elf sorcerer is wielding a +3 scimitar of freezing.  The fire elemental hits you. The fire elemental burns you! You resist.  The fire elemental misses you.ŠÂ·je×  ***The deep elf pyromancer gestures at you while chanting.ŠÂ·jG–[@..ŠÂ·jU:Æ0-====3.7 (2.5Magnavolt (1%)ŠÂ·j†EŠÂ·jåR5 _The bolt of fire hits you. You resist.ŠÂ·juVa _There is a stone staircase leading up here.�·jW! ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�·j®• ****  The deep elf pyromancer is struck by an electric surge!  The deep elf pyromancer is moderately wounded.  The deep elf sorcerer is struck by an electric surge!  The deep elf sorcerer is moderately wounded.The water elemental resists.  The water elemental is struck by an electric surge.�·jŒ8 Ÿ e.The water elemental is lightly damaged.�·jÍ: HΣ.�·j³< Q.E�·j�= M.E�·jÊX 8Σ�·jpZ §1-4----=4.7 (1.0�·j"d �·j�g ^ _The fire elemental barely misses you. x2ŽÂ·jV.ŽÂ·j©8ŽÂ·j÷W¼**@.** pyromancer is struck by an electric surge.pyromancer is moderately wounded.!  The water elemental is moderately damaged.  The deep elf sorcerer is struck by an electric surge!!ŽÂ·j·ñMe.ŽÂ·jƒóMΣ.ŽÂ·jpö« .EThe deep elf sorcerer is severely wounded.ŽÂ·j¡÷P'EŽÂ·j8ΣŽÂ·jL“87-29-------5ŽÂ·jº ŽÂ·ju\ _The fire elemental hits you. The fire elemental burns you! You resist.�·j7�·jEC�·jóf�.Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! Electricity surges outward!pyromancer is struck by an electric surge!!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.�·j«u|***@** Σ   fire elemental  The water elemental resists.  The water elemental is struck by an electric surge!  The water elemental is severely damaged.sorcerer is struck by an electric surge.  The deep elf sorcerer is severely wounded.The deep elf sorcerer is struck by an electric surge!!�·j'© Σ.The deep elf sorcerer is moderately wounded.�·jý'À EEΣThe fire elemental hits you. The fire elemental burns you! You resist.�·j-/:*�·jp› (1 fast)The deep elf sorcerer mumbles some strange words.�·j±“€ EThe deep elf sorcerer seems to speed up.�·j—8*�·jajŽ fast)The deep elf sorcerer casts a spell.�·jdõ:E�·jnü�5-7----6�·j$�·j > _The deep elf sorcerer seems to speed up.�·j|6 3�·j¿L Ú***@* The fire elemental resists.is struck by an electric surge.  �·j_M The fire elemental is almost destroyed.is struck by an electric surge.  The deep elf sorcerer is severely wounded.  is struck by an electric surge!!�·jvë Ä .EThe deep elf sorcerer is heavily wounded.You hear a shout!�·jDý ` EΣ@ΣThe fire elemental hits you. The fire elemental burns you! You resist.  The deep elf sorcerer hits you with a +3 scimitar of freezing!  The deep elf sorcerer freezes you. The water elemental engulfs you.�·j7þ 66--3---7Magnavolt (1%)Flooded -Mesm �·j��·jN ] _Water floods into your lungs!‘·j Fd .[##########..# ...........## ### #++###E## ###..###E###.....Σ<Σ.####.#...[##@.....'.#.# #.###### #.# #+# ‘·jMM” )EYour lungs strain for air.‘·j“TÁ'E _Water floods into your lungs!Your lungs strain for air.fire elemental hits you. The fire elemental burns you! You resist.attacks as it pursues you!  The deep elf sorcerer hits you with a +3 scimitar of freezing!  The deep elf sorcerer freezes you. The water elemental engulfs you.‘·j.^‘·jõ^¢138------==---8‘·jÙg‘·jJm\ _The fire elemental hits you. The fire elemental burns you! You resist.‘·j¢ Å##########..# ...........## ### ++###'## ###..###E##‘·j™ Ð#.....ΣEΣ.####.#...[##......'# #@######. #.# #+#‘·jÆJ<E‘·jU )EYour lungs strain for air.The deep elf sorcerer attacks as it pursues you!  The deep elf sorcerer hits you with a +3 scimitar of freezing.‘·j”)‘·j%Σ‘·jõ4�  The deep elf sorcerer freezes you.  The deep elf sorcerer hits you with a +3 scimitar of freezing!‘·j6u20---------9‘·jp@‘·jèE8 _The deep elf sorcerer freezes you.‘·j<î ï..........## ### ++###'## ###..###)##.....ΣE).####.[##EΣ....'.# #.######. ‘·jÕï Û#@# #+#‘·jró KΣE‘·jô ‘·jëô H.E‘·jþö A<Σ‘·j% ‘·jÖ g17----70‘·j/ ‘·j Z _Your lungs strain for air.”·j×K ›. _freezes you. _Your lungs strain for air.tremorstone explodes into fragments!burst of rock shards engulfs the water elemental!!  You destroy the water elemental!  Vehumet accepts your kill”·j�X ;.  You destroy the water elemental!  Vehumet accepts your killYou feel your power returning.firefire”·jXe ö .deep elf sorcerer.  The burst of rock shards engulfs the deep elf sorcerer!!kill the deep elf sorcerer”·j’p ø.You kill the deep elf sorcerer!Vehumet accepts your kill.  You feel your power returning. The burst of rock shards engulfs you!”·j�v u########## ”·jí s ').<)..))@You feel your power returning.  You finish coughing all the water out of your lungs.”·jù÷ Ø01--37========6========1”·jˆ ”·j_ * _You hear a shout! x2•·jÐS`#########...#..###.......## #++###'####..###)## ...<).####.•·j¬T..[##.)....'.#.# #@######.#.##+#•·jÎe•·jÊfu3----------2•·j0n•·j1q$  Things that are here:•·jÇt“ _a +3 scimitar of freezing; a +0 robe; an elf corpse•·jq .[...##########....#..###.......## #++###'#####..###)## #......<).####•·jóÂ<..[##@)....'.#.# #)######.#.##+#•·jžÒ•·jŠÖi4--------3 _•·j‰Ü•·jêß•·j¾§ E).. .[...##########....#..####.......## #++###'#####..###)## #......@).####.•·j/¨ +#...[##.)....'#.# #)######.#.##+#•·j­ 2E•·j~Ç °E   deep elf elementalist (deflects missi…)•·j¼È Ž54Magnavolt (1%)•·jOÔ •·jÛß  _You encounter a deep elf elementalist. It is wielding a +0 long sword.•·jØã a _There is a stone staircase leading up here.•·j’•·j9•·jê•·jØ.M.E•·jÐ>•·jèH›78=========5 _•·jÔK–·j‹TA=2–·j£\ ######################## ....................... ........................# #########'############..# .....................#..#–·jý\Ü .......|............)#..# .....................#..# ######'#..####'###...#..#–·j!][ .......#..##...#..#–·jD]d .......#..#......#...#..# –·jo]º#####..#..#......#...#..# ....#..#..#......#...#..# –·j�]]....#..#..#......#...#..# –·jÂ]Š....#..#..#...:..#...#..# –·jä]_ #'###..#..#......#...#..#–·j^.   –·j2^˜.......#.['......#...#..#   –·jZ^c.......#..#......#...#..#  –·jL�9=7.2 (2.5Magnavolt (1%)–·j)(–·j:)! _You climb upwards.–·j',c _There is a stone staircase leading down here.–·jÞÅ–·jvÆ–·jWÈ–·jfÑû10= _19=–·j½×™ _Magic restored.3–·j?Ù–·j¥Ù94–·jÛ–·j$Þ–·jjÞD5–·j'à–·j"ãy _Your orb has recharged its mesmeric power.–·j’ãY7==–·jÅã–·jšå–·jºç–·jöçK8=–·jyé–·jBë–·j±ë99–·j(í–·jýî–·jYï:21–·jÃð–·j´ò–·jåò92–·jÐô–·jŠö–·jêö93–·jPø–·j‰úi5=–·jØû–·j£ý–·jþýK6=–·jwÿ–·j(–·j‰97–·jì–·j–·jV99–·jù–·j¸–·j :30–·jY –·jE –·jz 91–·jš–·j–·jÄS3=–·jO–·jJ–·j¨#4–·jÊ(=–·j“ –·jÂ"95–·j#–·jž$–·jÂ&–·j '97–·jÀ(–·jª*–·jé*98–·j¥,–·j/–·j^/#9–·jˆ/–·jv1–·j’3–·jÏ3O141=–·j¡5–·jU7–·jª7A2=–·jÑ7–·j(9–·jR;–·jŠ;%3–·j€=–·j‰?–·jÅ?%5–·jJA–·joC–·j¾C6–·jlE–·j\G–·j“G%7–·j&I–·j0K–·jLD9=–·jÝL–·jüN–·j6OV50=–·jQ–·jÖR–·j[S%1–·jU–·jW–·j:W%3–·jôX–·jÖZ–·j[%4–·jÚ\–·jÚ^–·j_%5–·j´`–·jCc–·jŽc57=–·jªc–·j;e–·jeg–·j¥g#8–·jÄg2=–·j}i–·j‘k–·jÒk%9–·jwm–·jÇo–·jýo&61–·jêq–·jäs–·j5t%2–·j°u–·j³w–·jöw%3–·j}y–·j”{–·jÏ{K5=–·j[}–·j_–·jÂ#6–·jä2=–·j–�–·j¤ƒ–·jëƒ%7–·jg…–·jY‡–·j®‡%9–·jJ‰–·jB‹–·j‘‹&70–·j/�–·jüŽ–·jc�%1–·j$‘–·j>“–·jx“%3–·j<œ–·j)ž–·jžž#4–·jÁž(=–·j”¡–·jm¤–·j¶¤?5=–·jÙ¤–·j�¦–·jH¨–·jÁ¨%7–·j6ª–·j_¬;8–·jö­–·j†°–·j°%9–·j•²–·j¡´–·jë´&81–·j°¶–·j²¸–·jë¸#2–·j¹(=–·jµº–·j½–·jN½?3=–·jo½–·j*¿–·j«Á;5–·jÄ–·jËñ§67990=1=34578=–·jÚJM 144.2 (67.0) _HP restored.–·j¢K–·j P–·jhSE _Done exploring.–·j|Ü –·jÞÜ –·jAä –·jãë –·j“ô N5.2 (1.0) _–·jÑg ³ =3-Mesm You climb downwards.–·j²� R  ).....  .[..  ##########..#   –·jŽ Q#...........#   #.........###   #......E##  –·jCŽ Ÿ #++###'##  –·jcŽ Æ ###..###)## –·j…Ž /  #.–·jëŽ ^[.####.   #...[##.)....'.   –·j� #.# #)######.  –·j9� m #e#  –·jd� | #'# –·j„� Ù...  E   deep elf elementalist (deflects missi…)–·j§� \ ... –·j� & e   deep elf zephyrmancer ...  You encounter a deep elf zephyrmancer. It is wielding a +0 short sword.–·jI˜ 8*–·j«� ¥ fast, deflectsThe deep elf elementalist mumbles some strange words.–·j{3v–·j¢#Œ #####v   thermic dynamo (wandering)  The deep elf elementalist seems to speed up.  You encounter a thermic dynamo.The deep elf elementalist gestures next to you while chanting.—·j2GÚE').@[vv—·j*÷¸76---=======6.7 (2.5Magnavolt (1%)—·j—·j^H _The wall shatters! The blast of rock fragments hits you!!—·j¾a _There is a stone staircase leading up here.—·j×+›§ _There is a stone staircase leading up here.  You feel a surge of power!  Magnetic shrapnel attaches itself to the thermic dynamo.  Electricity arcs towards the magnetite!  The arc of electricity hits the thermic dynamo!!!  You destroy the thermic dynamo!—·ju3Z******—·jÿ¹Qe.—·jNÉ® ....[§Vehumet accepts your kill.—·j†Ð´ *######The deep elf elementalist gestures at you while chanting.—·j)- —·jž¿ «').@[.)—·j'È é 50------2-----7.7 (1.0 _The fireball explodes! The fireball engulfs you!! You resist.—·j)á 9§—·j…ä s _You hear chittering from your +0 sack of spiders. It's ready.˜Â·jb,Î ******You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf elementalist.˜Â·jõŒ ***Electricity arcs towards the magnetite!˜Â·jMH& #####The deep elf elementalist repels the arc of electricity!  The deep elf elementalist points next to you and mumbles some strange words.˜Â·jC¢Be)˜Â·jø¤*.˜Â·j¥'E˜Â·j ´d)..@[˜Â·j\´b..[§˜Â·jϵW49---25˜Â·j¶B---------8˜Â·jòÃ;§˜Â·j9ÆN _The wall shatters! The blast of rock fragments hits you.˜Â·jç ±**(magnetised)  The deep elf elementalist repels the arc of electricity!  The deep elf elementalist points next to you and mumbles some strange words. _The wall shatters! The blast of rock fragments hits you.  You feel a surge of power˜Â·j¯ ~!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!˜Â·jm� O******˜Â·j ʧMagnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The deep elf elementalist repels the arc of electricity!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.˜Â·jò! ?*˜Â·j0© N'E˜Â·j¾¹ §....[##§§˜Â·j,Á ¿500-------7====---9˜Â·j÷Ë ;§˜Â·j5Ð 4 _You feel your power returning.™Â·jæ£4*™Â·j@'š *You feel a surge of power! Electricity arcs towards the magnetite!™Â·jh®O******™Â·jhA_ E..™Â·jÆAß..[##§§The deep elf elementalist repels the arc of electricity!  The deep elf elementalist hits you with a +0 long sword.™Â·j3C‘139--14----------™Â·jkC50™Â·j£W9§™Â·jô[N _The deep elf elementalist hits you with a +0 long sword!™Â·jW$ 4*™Â·j‘« õ * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf elementalist!!!™Â·j}5 O******™Â·jñµ ™ vThe deep elf elementalist is severely wounded.™Â·j\Î m E..@[‡..‡##§v   thermic dynamo‡‡ 2 hoarfrost cannons (minion)  Your orb has recharged its mesmeric power.You encounter a thermic dynamo.The deep elf elementalist casts a spell.™Â·jVÏ k40--7/39 ™Â·jyÏ K--------1™Â·jRØ 9§™Â·jöÝ U _The deep elf elementalist sculpts a pair of cannons out of ice!šÂ·j�¬ ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.šÂ·j¯7[ ).....#  tswn the Metallomancer .[...#  Oni of Vehumet ****** ##########..#  Health: 140/198 ================-------- #...........#  Magic: 2/39=----------------------- #.........###  AC: 11Str: 17 šÂ·j8 #.......##  EV: 8Int: 22 #++###*##  SH: 0Dex: 9 ###..###E*#  XL: 20 Next: 37% Place: Elven Halls:3šÂ·jL8 šÂ·j�8n#......@*‡####.  Noise: ====-----  Time: 52151.7 (0.0) #...‡##§)....'.  x) staff of air šÂ·jä8Ù#v# #)######.  Cast: Magnavolt (1%) #.# šÂ·j92#'# ... E   deep elf elementalist (fast, deflects…)šÂ·jL9Ä ... v   thermic dynamo ...šÂ·j~9ó ‡‡ 2 hoarfrost cannons (minion) _The deep elf elementalist sculpts a pair of cannons out of ice!  šÂ·j¯9òCasting: Magnavolt (mildly dangerous; 1% risk of failure)  šÂ·jÞ9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetšÂ·j:)A rock wall.›Â·jj§'E#‡***Fragment what (e.g. wall or brittle monster)?: a hoarfrost cannon (minion)›Â·jùÕ í ).....#  tswn the Metallomancer .[...#  Oni of Vehumet ****** ##########..#  Health: 140/198 ================-------- #...........#  Magic: 2/39=----------------------- #.........###  AC: 11Str: 17 #.......##  EV: 8Int: 22 #++###'##  SH: 0Dex: 9 ›Â·jqÖ Ï###..###E##  XL: 20 Next: 37% Place: Elven Halls:3 #......@[~####.  Noise: ====-----  Time: 52151.7 (0.0) #...‡##§)....'.  x) staff of air ›Â·jýÖ Ô#v# #)######.  Cast: Magnavolt (1%) #.# #'# ... E   deep elf elementalist (fast, deflects…) ... v   thermic dynamo ... ‡‡ 2 hoarfrost cannons (minion)The hoarfrost cannon shatters!!  The hoarfrost cannon is heavily damaged.The icy blast hits the deep elf elementalist!!  You kill the deep elf elementalist!Vehumet accepts your kill.You feel your power returning.›Â·jJã 1[›Â·jnä 3§›Â·jWê ³  )  .[...#  ..#  .....#  ›Â·jÍê ...###  ..##    ###..######  #......@#  ›Â·jë ‚#...[##§###..'.  #v# #)›Â·jUë ¢.  #.# ›Â·jÀë B#'# ... ... ...›Â·j4L ~v§.v›Â·j�[ •§[)..v›Â·jo_ ¹141=7===8=======2.7 (1›Â·jêh g§§§›Â·jPm Ÿ  The hoarfrost cannon is heavily damaged.The icy blast hits the deep elf elementalist!!  You kill the deep elf elementalist!  Vehumet accepts your kill.  You feel your power returning. _The hoarfrost cannon melts away. x2�·jÙ�·j·Ú�·jÎç�·jîLv.�·jùï2E�·j=ôE   deep elf elementalist (deflects missi…)v   thermic dynamo�·j· €3=-------3�·j` sv§vžÂ·j¡ * ===2--------Mesm _You encounter a deep elf elementalist. It is wielding a +0 short sword.žÂ·jΆ ######################## ....................... ........................# #########'############..# žÂ·j'¬.....................#..# .......|............)#..# .....................#..#žÂ·jY° ######'#..####'###...#..# žÂ·j“è.......#..#.....@#...#..# .......#..#......#...#..# žÂ·j̺#####..#..#......#...#..# ....#..#..#......#...#..# žÂ·j†o....#..#..#......#...#..# ....#..#..#...:..#...#..#  #'###..#..#......#...#..#   .......#.['......#...#..#   .......#..#......#...#..#  žÂ·jáÄ—585.2 (2.5Magnavolt (1%)žÂ·j ˞·jÆÌ! _You climb upwards.žÂ·j2Ðc _There is a stone staircase leading down here.žÂ·jßSžÂ·j%TžÂ·jVžÂ·j2XžÂ·jQa6 _79=9=žÂ·j•bžÂ·je:50žÂ·jNe2=žÂ·jŽfžÂ·jjžÂ·jXj01žÂ·jôkžÂ·jÙq´ _Your orb has recharged its mesmeric power.2žÂ·jšržÂ·js–410/39==žÂ·jŠtžÂ·j°v;5žÂ·j xžÂ·jYz;6žÂ·j¿{žÂ·jä}žÂ·jc~K8=žÂ·j€žÂ·jZ‚žÂ·j½‚s9=11=žÂ·j2„žÂ·j †žÂ·j–†&60žÂ·jÖ‡žÂ·jωžÂ·jŠ%2žÂ·j›‹žÂ·j˜�žÂ·jØ�%3žÂ·jy�žÂ·j†‘žÂ·jü‘p42=žÂ·j€“žÂ·j¯”žÂ·j •K6=žÂ·j¹–žÂ·j{˜žÂ·jª˜žÂ·jʘN7=žÂ·jRšžÂ·jÒ›žÂ·jœ%8žÂ·j¬�žÂ·jÙŸ;70žÂ·j: W3==žÂ·j´¡žÂ·jÆ£;1žÂ·j²¥žÂ·j5§žÂ·jv§%2žÂ·j ©žÂ·j爵·j«žÂ·j#«.4=žÂ·j7«D4=žÂ·j׬žÂ·jJ¯žÂ·j‡¯N5=žÂ·jR±žÂ·j­²;6žÂ·jÒ³žÂ·jMµ;8žÂ·j㵞·j,·†95=žÂ·jõ·žÂ·j¹<80žÂ·j´ºžÂ·j輞·j#½K2=žÂ·jܾžÂ·jÓÇk3=žÂ·j<ʞ·jC͞·j„Ía46=žÂ·j=Ϟ·jòО·j1Ñ%6žÂ·jøÑžÂ·jDÔ;7žÂ·jÜ՞·jˆØ;8žÂ·jڞ·j‹ÜžÂ·jËÜ‚90=7=žÂ·j‡ÞžÂ·jÂàk1=žÂ·j_âžÂ·j{äžÂ·j«ä%2žÂ·jJæžÂ·j‰è;4žÂ·jêžÂ·jAë‘58==žÂ·jIìžÂ·jBîžÂ·jzî%6žÂ·jIðžÂ·jUòžÂ·j–òK8=žÂ·j&ôžÂ·j÷1 _HP restored.žÂ·jc÷žÂ·jôøžÂ·j ûžÂ·jMûK9=žÂ·jóüžÂ·jýþ,žÂ·j¿žÂ·jžÂ·jY9=žÂ·jòžÂ·j7žÂ·j@N20=žÂ·j7 žÂ·j1 ,žÂ·jè žÂ·j(,žÂ·j՞·j÷,žÂ·ježÂ·jbžÂ·j±W1=žÂ·j,žÂ·j)žÂ·j`žÂ·jžÂ·jò$ç2=žÂ·jb&žÂ·j<(žÂ·j†(žÂ·jœ)žÂ·j°*žÂ·jæ*žÂ·jx,žÂ·j(/,žÂ·jÞ0žÂ·jÎ2žÂ·j3j3==žÂ·jÍ4žÂ·j"7,žÂ·jÇ8žÂ·j»:,žÂ·j�<žÂ·j~>žÂ·j½>žÂ·jÖHžÂ·jBLžÂ·j¯LW4=žÂ·jmOžÂ·jÍQžÂ·jRžÂ·jÜSžÂ·jVžÂ·jVVžÂ·jXžÂ·j]Z,žÂ·j\žÂ·jR^žÂ·jÌ^M5=žÂ·jz`žÂ·jéb,žÂ·j¦džÂ·j£f,žÂ·j`hžÂ·j{j,žÂ·jelžÂ·j‚nžÂ·j´nj6==žÂ·jpqžÂ·jîr,žÂ·j²tžÂ·j‚v,žÂ·j&xžÂ·jzžÂ·j"}m7=žÂ·ju}žÂ·jº}žÂ·jdžÂ·jù€,žÂ·jc‚žÂ·jX„,žÂ·j†žÂ·jÿ‡c8=žÂ·jg‰žÂ·jk‹,žÂ·jÑŒžÂ·j©Ž,žÂ·j%�žÂ·jï‘,žÂ·jB“žÂ·j–•m9=žÂ·jÅ–žÂ·jј,žÂ·j›žÂ·jÇœ,žÂ·jažžÂ·jy ,žÂ·jœ¡žÂ·j^£žÂ·jãL30=žÂ·jL¥žÂ·j}§žÂ·j®§žÂ·j'©žÂ·j“«,žÂ·j­žÂ·jz´Ö1==žÂ·j¶žÂ·jK¶žÂ·jÙ·žÂ·jº,žÂ·jx»žÂ·j{¼žÂ·j¯¼žÂ·j)¾žÂ·júÌÃ2=žÂ·jvÏ,žÂ·jў·jSӞ·j†ÓžÂ·jªÓD3=žÂ·jQ՞·juÛnžÂ·jØÜžÂ·jžÞ,žÂ·jùߞ·jâžÂ·jLâU4=žÂ·j–ãžÂ·j~å,žÂ·jûæžÂ·jáèžÂ·jéžÂ·j‚êžÂ·j…ìžÂ·j²ìžÂ·j-îžÂ·j÷ïžÂ·j2ðK5=žÂ·jõñžÂ·j©ó,žÂ·jNõžÂ·j‘÷žÂ·jÑ÷žÂ·jfùžÂ·jPûžÂ·jŽûžÂ·j^ýžÂ·jÿžÂ·jJÿh6==žÂ·jʞ·j§žÂ·jӞ·jbžÂ·jžÂ·j7žÂ·jýžÂ·j� žÂ·jþ žÂ·jh žÂ·j8 žÂ·j‹ U7=žÂ·j<žÂ·jžÂ·jKžÂ·jœžÂ·jz,žÂ·jlžÂ·júžÂ·j?žÂ·j¨žÂ·j¢žÂ·jK8=žÂ·j�žÂ·jw,žÂ·j´!žÂ·jì",žÂ·jk$žÂ·jl&,žÂ·j(žÂ·j�*žÂ·jÀ*h9==žÂ·j,žÂ·jI~Q 274.2 (119.0) _Magic restored.žÂ·j žÂ·j·…žÂ·j ˆE _Done exploring.žÂ·jð㠞·j^ä žÂ·j�ï žÂ·j?ö žÂ·jÌü 85.0) _žÂ·jDý žÂ·jRz »=3-Mesm žÂ·j¦Š Ä ).....  .[..  žÂ·jéŠ d##########..#   #...........#   #.........###   #.......##   #++###E##   žÂ·j,‹ u###..###)##   #.....v@[.####.   žÂ·jc‹ ä#...[##))....'.   žÂ·j‡‹ #.# #)######.   žÂ·j´‹ Ú#.#   #'# žÂ·jÔ‹ Ù...  E   deep elf elementalist (deflects missi…)žÂ·jö‹ \ ... žÂ·jŒ ¹ v   thermic dynamo ... žÂ·j)"y6.7 (2.5Magnavolt (1%)žÂ·j¬.žÂ·j®/# _You climb downwards.žÂ·jK4w _There is a stone staircase leading up, spattered with blood here.ŸÂ·j„ç¯** You climb downwards. _There is a stone staircase leading up, spattered with blood here.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf elementalist.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf elementalist!!ŸÂ·j~qü 'EThe deep elf elementalist is heavily wounded.The thermic dynamo closely misses you. The thermic dynamo engulfs you.ŸÂ·j~€ŸÂ·j0�®80---2-----====7.7 (1.0ŸÂ·j¥�BvvŸÂ·j`’5 _The thermic dynamo freezes you!ŸÂ·jCJ ô *(magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the thermic dynamo.  Electricity arcs towards the magnetite!ŸÂ·j Ö ¸§Magnetic shrapnel attaches itself to the thermic dynamo.  Electricity arcs towards the magnetite!  The deep elf elementalist repels the arc of electricity!  The arc of electricity hits the thermic dynamo!!!  You destroy the thermic dynamo!  Vehumet accepts your kill.ŸÂ·jeÝ >*ŸÂ·jL¿ Á E§You feel your power returning.*ŸÂ·j”„˜ fast, deflectsThe deep elf elementalist casts a spell.ŸÂ·j‹ :EŸÂ·jþ&¦2=--29-------98ŸÂ·jü08§ŸÂ·jk4B _The deep elf elementalist seems to speed up. Â·j;¸^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Â·jÂÌê * You feel a surge of power! Electricity surges outward!  The deep elf elementalist is struck by an electric surge. Â·jhvÍ EThe deep elf elementalist is severely wounded.The deep elf elementalist closely misses you. Â·j.w¬1-5----=9 Â·jÔ‚:§ Â·jò‡O _The deep elf elementalist hits you with a +0 short sword. Â·jÊÁ,*¡Â·j8š *You feel a surge of power! Electricity arcs towards the magnetite!¡Â·j(™£ E§The deep elf elementalist repels the arc of electricity!¡Â·jò™¶2=18-------80¡Â·jÏ¥8§¡Â·j¢ªL _The deep elf elementalist hits you but does no damage.¡Â·jß6,*¡Â·j½š *You feel a surge of power! Electricity arcs towards the magnetite!¡Â·jùNA #####The deep elf elementalist repels the arc of electricity!  Your orb has recharged its mesmeric power.The deep elf elementalist casts a spell next to you.¡Â·j¦±Ò *The wall shatters! The blast of rock fragments hits you!!  The deep elf elementalist hits you with a +0 short sword.¡Â·j«F ª*.*@***)¡Â·jõÍ 3*E¡Â·jBÎ ´*§@[*))**¡Â·jò_ û '.§@[..)Your orb emits a pulse of dizzying energy.¡Â·j;a ¶60---1---------=======1¡Â·jÚl :§¡Â·j¯q . _You hear an angry growl.¢Â·j“´,*¢Â·j‚Sª§Your orb emits a pulse of dizzying energy. _You hear an angry growl.  You feel a surge of power! Electricity arcs towards the magnetite!arc of electricity hits the deep elf elementalist!!  You kill the deep elf elementalist!  Vehumet accepts your kill.¢Â·j°Y>*¢Â·jð=§§¢Â·j721---5/39 --------40====---2Magnavolt (1%)¢Â·j:§¢Â·jK!4 _You feel your power returning.£Â·j$£Â·j~$9---£Â·jH0£Â·j”N£Â·jÊTˆ26-------3£Â·j~\8§£Â·j –P2----£Â·jöž ######################## ....................... ........................# #########'############..# .....................#..# £Â·jcŸÜ.......|............)#..# .....................#..# ######'#..####'###...#..# £Â·jµŸE.......#..#.....@#...#..# .......#..#......#...#..# #####..#..#......#...#..# £Â·jꟺ....#..#..#......#...#..# ....#..#..#......#...#..# £Â·j ²....#..#..#...:..#...#..#   £Â·j6 „#'###..#..#......#...#..#   £Â·j[ ˜.......#.['......#...#..#   £Â·j� c.......#..#......#...#..#  £Â·jÆF445.2 (2.5£Â·jQ£Â·jTR! _You climb upwards.£Â·j#Uc _There is a stone staircase leading down here.£Â·jG£Â·jƒG£Â·j/I£Â·j}K£Â·jîRé6= _7=£Â·j«T£Â·j?U_87=£Â·jªV£Â·jšX£Â·jèX&70£Â·jFZ£Â·jq\£Â·j§\%1£Â·j*^£Â·jà_£Â·j;`%2£Â·je`D8=£Â·jb£Â·jHd£Â·j´dK4=£Â·j2f£Â·jÃh£Â·j iU5=£Â·jõj£Â·j‚t;6£Â·jOv£Â·j‰y£Â·jÚyX89=£Â·j}|£Â·jI£Â·jŒ%9£Â·jM�£Â·jpƒ£Â·j¯ƒ&80£Â·j7…£Â·j…‡£Â·j½‡K2=£Â·jl‰£Â·j”‹£Â·jÔ‹s3=10/39£Â·j÷‹E==£Â·j­�£Â·j�£Â·jE�%4£Â·jß‘£Â·j”£Â·jL”%6£Â·j–£Â·j©˜£Â·jñ˜%7£Â·j·j�£Â·jq�j811=£Â·j{Ÿ£Â·j²¡£Â·jY¢L90=£Â·jý££Â·jN§£Â·j›§`1=£Â·j™©£Â·j£¬y _Your orb has recharged its mesmeric power.£Â·j0­%2£Â·j›®£Â·j‘°£Â·j±p42=£Â·j§²£Â·jp´£Â·j¸´%5£Â·jȶ£Â·jb¹;6£Â·j˺£Â·j½£Â·j[½K8=£Â·jo¿£Â·jÇÁ1 _HP restored.£Â·j%Â^3==£Â·jÕã·j·Å£Â·j÷ţ·jjǣ·jÎÉ,£Â·jLˣ·j¿ÌO=£Â·jnΣ·jУ·jUÐK4=£Â·j¤Ñ£Â·jGÓ,£Â·j�ԣ·jûգ·j9֣·j½×£Â·jڣ·jlÚS5=£Â·jܣ·j#ޣ·j_ޣ·jßߣ·jRâ£Â·j’â£Â·jXå£Â·jç£Â·jUç£Â·j é£Â·jGë£Â·j„ëK6=£Â·jHí£Â·jwï£Â·j±ï£Â·jPñ£Â·j³ó,£Â·j€õ£Â·jf÷£Â·j±÷£Â·j£Â·j%£Â·jgS7=£Â·j9£Â·j| £Â·jÀ £Â·jg £Â·j† £Â·j £Â·j[£Â·jt£Â·j³£Â·j*£Â·jo98£Â·j®;==£Â·jM£Â·jí,£Â·j^£Â·jX,£Â·jݣ·j2 ,£Â·jw!£Â·jV#£Â·j.$K9=£Â·j.%£Â·jÈ',£Â·jy*£Â·j„,,£Â·jž-£Â·j%2B£Â·jÛ2£Â·j"3N20=£Â·jö4£Â·j97,£Â·já8£Â·jk;,£Â·j,=£Â·j-?£Â·jm?W1=£Â·jé@£Â·jC,£Â·jÓD£Â·jÛF,£Â·j6H£Â·jJ£Â·jAJ£Â·jËK£Â·jwM£Â·j MM2=£Â·j!O£Â·jQ£Â·j9Q£Â·j R£Â·jÂT,£Â·j,V£Â·jïV,£Â·jX£Â·j3Y€3==£Â·j!Z£Â·j[£Â·jJ[£Â·j\£Â·j]£Â·j@]£Â·j^£Â·j>_£Â·jl_£Â·jã`£Â·j²b£Â·jáb%4£Â·jc2=£Â·j¬d£Â·jÙe£Â·jf£Â·jËf£Â·júg£Â·j#h£Â·jåh£Â·jði£Â·j.j£Â·js£Â·jpt£Â·j¢tM5=£Â·j±w£Â·jaz,£Â·jr{£Â·j¢|,£Â·jé}£Â·j9,£Â·j€£Â·jZ�€6==£Â·jž‚£Â·jä„,£Â·jn†£Â·jc‡£Â·j‹‡£Â·j•ˆ£Â·j@Š,£Â·j‹£Â·j…Œm7=£Â·jh�£Â·jãŽ,£Â·j;�£Â·jg’,£Â·j†”£Â·jô•£Â·j4–M8=£Â·jÌ—£Â·jЙ,£Â·jp›£Â·jW�£Â·j¥�£Â·jŸ£Â·jü £Â·j8¡£Â·jª¢£Â·j�¤£Â·jð¤W9=£Â·jž¦£Â·j#¨£Â·jO¨£Â·j멣·jõ«,£Â·j•­£Â·j¯£Â·jX¯£Â·j®°£Â·jÄѣ·jmÒL30=£Â·j ԣ·jÖ,£Â·jBף·jôØ,£Â·jKڣ·jÅÛ,£Â·jöܣ·j|ߣ·jÉßh1==£Â·j¯á£Â·j'ã,£Â·jsä£Â·jôå£Â·j'æ£Â·j-ç£Â·j@è£Â·j‡è£Â·j†é£Â·jöê£Â·j1ëU2=£Â·jîì£Â·j¼î£Â·jçî£Â·j¿ð£Â·jÉò£Â·jó£Â·j­ô£Â·j‘ö£Â·jÏö£Â·jšø£Â·j%ûa3=£Â·jý£Â·jõ£Â·jD£Â·jà £Â·j] £Â·j£ £Â·jH£Â·j¹£Â·j8U4=£Â·jǣ·j},£Â·jï£Â·j‚,£Â·jR£Â·j,£Â·j‡ £Â·j±"a5=£Â·j“$£Â·jÆ&,£Â·jÃ(£Â·j+£Â·jO+£Â·j"-£Â·j9/£Â·jr/£Â·j.1£Â·j^3£Â·j¨3h6==£Â·j5£Â·jþ7,£Â·j:£Â·j½<,£Â·jt>£Â·j{@,£Â·j²B£Â·jyD£Â·jEU7=£Â·j±F£Â·jI,£Â·jµJ£Â·jÉL,£Â·j O£Â·jQ,£Â·jS£Â·jU£Â·j›UK8=£Â·jEW£Â·jcY£Â·jØY£Â·jˆ[£Â·jÅ],£Â·jÇ_£Â·jb,£Â·jŽc£Â·jÜe£Â·j8fh9==£Â·jçg£Â·jŒ¾Q 411.2 (126.0) _Magic restored.£Â·jk¿£Â·j«Ä£Â·jÇE _Done exploring.£Â·jT 4£Â·jyW £Â·jþ] £Â·jte N2.0) _£Â·juá y=3-Mesm £Â·j0ø 4 ).....  .[..  ##########..#   #...........#   #.........###   #.......##   #++###'##   £Â·jù M###..###)##   #.[.####.   #...[##))....'.   #.# #)######.   £Â·j_ù #.#   #'# ...£Â·j–ù ’ ... ... £Â·j€­,3.7 (2.5£Â·j“»£Â·jd¼# _You climb downwards.£Â·j¥Àw _There is a stone staircase leading up, spattered with blood here.¤Â·jkç¤Â·j/è¤Â·j¬î¤Â·joü¤Â·j(þ$ _¤Â·j°¤Â·jé¤Â·j«¤Â·j*¤Â·jÒ3,¤Â·jÍ9¤Â·jRH¤Â·jbI(¤Â·jO¤Â·jQ^¤Â·j nD [)...#.# ).....#  .[...###########..# #...........# #.........####.......# #++###'## ###..###@## #......<[.####. #...[##))....'. #.# #)######.#.#¤Â·jo‚#'#......... _Your orb has recharged its mesmeric power.¤Â·jʃ-7.7 (4.0¤Â·jL…+8.7 (5¤Â·jü ¤Â·j̬� _Items here: ))) [[ ÷.¥Â·jV)¥Â·j*¥Â·j/¥Â·j27¥Â·j§A¥Â·jlB$ _¥Â·j÷H¥Â·jòI$  Things that are here:¥Â·jOT`  ).... .[...##########..# .................## #.......## ++###'## ¥Â·jÜT»###..###)##......<@.####.[##))....'..# #)######.....¥Â·jï^!  .[##########..# ..............## ### #++###'## ###..###)##......<[.####.....[##)@....'...# #)###### ¥Â·jO_ç#.# ...a +0 robe; a +0 long sword; an elf skeleton¥Â·j —:9.7 (120.7 (2 _  Things that are here: _a +0 ring mail; a +1 athame; an elf skeleton¥Â·jìɥ·j3ʥ·j°Î¥Â·j ץ·jâ¥Â·jyè: _¥Â·j8î$  Things that are here:¥Â·jÏðp  a +0 robe; a +0 long sword; an elf skeleton¥Â·jæû¥Â·jÌü _¥Â·j ¥Â·jÕ   Items here: ))) [[ ÷.¥Â·jÇ! ¥Â·j�"  _¥Â·jF( ¥Â·je/ @  There is an open door here.¥Â·jI9 ¥Â·jÛ9  _¥Â·j? ¥Â·jD ¥Â·jeW ,¥Â·jæ[ ¥Â·jÏa ¥Â·jÒk ¥Â·jJl ¥Â·j"r ¥Â·jv~ ¥Â·jç„ ¥Â·j4… ¥Â·jôŠ ¥Â·jæ™ ¥Â·jH¤ ¥Â·j¿¤ ¥Â·jñ¨ ¥Â·j,· ä ##. .#  ##..# .#  ##....##.#  ......#.# # .......#.# . #[)...#.# ....##).....#  .......@[...# ##########..#..¥Â·jW¸ #...........# ##.........####.......###++###'#####..###)###......<[.####..#...[##))....'..¥Â·j’À  #.  ##. .# ##..## .####....##.# .#.# # .......#.# . #[)...#.#¥Â·jæÀ  ....##@.....# .........[...#  ##########..#.... #....# .#...### #.......## #++###¥Â·jÁ ­'## ###..###) #......<[.###¥Â·j0Á !#..¥Â·j¨Ï +8.7 (8¥Â·jÅÐ +9.7 (9¥Â·jnÙ ¥Â·jà � _Items here: )) [[ ÷.¥Â·j�I¥Â·jQ¡z.....'¥Â·j�¨78 M# #.  ##. .# ##..## .####....##.# #.......#.#  #.......#.# #[@...#.# ....##).....# .........[...# ¥Â·j÷¨ç##########..#....##¥Â·j•´&0¥Â·j;¼330.7 (1 _¥Â·j½¥Â·jhÂk _Items here: )) [[ ÷.¦Â·j‰�¦Â·jâ�¦Â·j¢¦Â·j“ª¦Â·j§²E ##. #.. ##.. .# ##..## .# ###....##.# #.#.# # #.#.# . #@)...#.#¦Â·jó²e ....##).....# .........[...# ##########..#.. #...# #.# #¦Â·j"³_.###  #¦Â·jD³E.##  #++###'## ¦Â·j`³^ ###..###)##¦Â·j Á&0¦Â·jåÇ21.7 (1 _¦Â·j٦·j¾Û$  Things that are here:¦Â·jæßŸ _a +2 robe of cold resistance; a +0 short sword; an elf skeleton¦Â·j! ¦Â·j– ¦Â·j ¦Â·jŽ$ ¦Â·jB' 2m¦Â·jÖ, g  You encounter a merfolk.¦Â·j]7 ÖM ..# #..  ##..  ##..## .###....##.# #.......#m#  #..@......##[)...#.#......##).....#Magnavolt (1%)¦Â·j´7 Ò..........[...#m   merfolk (wandering)¦Â·jåF &0¦Â·jöO 22.7 (1 _¦Â·j„Q ¦Â·j¦T ¦Â·j´q_ .. ##. #.. ##.. .#  ##..## .#  ###....##.#  #.......#m# #  #..@....#.#  .....##[)...#.#  ......##).....#  ...[...#  ##..#....  ..# #.#  ##    §Â·jŒÇ¶ .. ##. #.. ##.. .#  ##..## .#  ###....##.#  #.......#m# #  #..@....#.#  .....##[)...#.#  ......##).....#  ...[...# ##..#.. ..# #.#  §Â·jÈx##  §Â·jeè4§Â·jN§Â·j£^ _A merfolk is nearby!§Â·j,8§  You feel a surge of power!  Magnetic shrapnel attaches itself to the merfolk.  Electricity arcs towards the magnetite!  The arc of electricity hits the merfolk!!!  You kill the merfolk!  Vehumet accepts your kill.§Â·jU>H****§Â·jtÍO§...§Â·jÕ¬7--====3Magnavolt (1%)§Â·jNá;§§Â·j1â4 _You feel your power returning.§Â·jO Î..##. #.. ##.. .###..## .# ###....##.# #.......#§# # #.#.# .....##[@...#.# ......##).....# ..........[...# ##########..#....#...........# #.##.######++###'#####..###)##§Â·j§Â·joE----4§Â·jÉ$§Â·j_,k _Items here: )) [[ ÷.¨Â·j»E;##. ¨Â·jîEI#.. ##.. .###..## .# ¨Â·jF¼###....##.# #.......#§# #¨Â·jBF„ #.#.# ¨Â·j`FÌ.....##[)...#.# .¨Â·j}F_)@....# ¨Â·jGª..........[...# ##########..#....#...........# #.##.### ####++###'#####..###)¨Â·jVG�###......<[.####..¨Â·jGW¨Â·jYJ----5 _¨Â·j&q¨Â·jNu¨Â·j "¿#.. ##.. .#¨Â·jR"¤##..## .# ###....##.# #.......#§# # #¨Â·jr"q.#.# ¨Â·j’"¼.....##[)...#.# ¨Â·j®"¦......##).....# ¨Â·jÈ"�..........@...# ¨Â·jë"‡##########..#.....¨Â·j#¦#...........# #.###.¨Â·j"#è..### #..##¨Â·j>#P#++###'#¨Â·jX#t####..###)¨Â·jz#k###......<[.####..¨Â·j”#H#...[##))....'¨Â·j¯#"..¨Â·j¶9¨Â·j<U8=-6¨Â·j J9§¨Â·j M$  Things that are here:¨Â·j RQ _a +0 robe; a +0 short sword¨Â·j´î I¨Â·jÀú ¨Â·jJ : _¨Â·jž ¨Â·j# ¨Â·jB ¨Â·j ( ¨Â·j�( h9==¨Â·jg. ¨Â·j±< 4 _Magic restored.¨Â·jûH 3¨Â·j×O ¨Â·j­` ¨Â·j#n ¨Â·jƒn ¨Â·j‚u ¨Â·jG‚ ¨Â·j�‡ ¨Â·jˆ ¨Â·jå� ¨Â·jQ› ¨Â·j,§ ¨Â·j@¨ 9=¨Â·jIµ ¨Â·ja» ¨Â·j*Ä ¨Â·jÀÄ ¨Â·j È ¨Â·jLÌ ¨Â·j'Ø ¨Â·j~Ø ¨Â·j,Ü ¨Â·j§æ ¨Â·j5í ,¨Â·jï ¨Â·j3ñ ¨Â·j�ø ¨Â·jÏø ¨Â·jOú ¨Â·j¬û ¨Â·j ,¨Â·jŸ ¨Â·j] ¨Â·j- X¨Â·j¤! ¨Â·jö! ¨Â·jÄ/ ¨Â·jZ1 ¨Â·j9 ¨Â·jj9 ¨Â·j-; ¨Â·jž= '¨Â·jC ¨Â·jÕC ¨Â·j E ¨Â·j H 7 _You open the door.¨Â·jµN ¨Â·j#O ¨Â·j€P ¨Â·jèZ @  There is an open door here.¨Â·júb ¨Â·j˜c  _¨Â·jne ¨Â·j¨o ¨Â·j’u ¨Â·jRv ¨Â·j€w ¨Â·j§€ ¨Â·jà† ¨Â·j9‡ ¨Â·jò‡ ¨Â·j” ¨Â·jeŸ B¨Â·j|¢ ¨Â·jD³ X¨Â·j;¶ ¨Â·j$· ¨Â·jȸ ¨Â·j¹Å @  There is an open door here.¨Â·jÑÌ ¨Â·jRù å _¨Â·jRX¨Â·jw¨Â·j!¨Â·j!¨Â·jœ3¨Â·j9¨Â·j KB¨Â·j°O¨Â·jgY¨Â·jðY¨Â·j^¨Â·jËb¨Â·jkk,¨Â·j·o¨Â·jks¨Â·jÍ},¨Â·j5�¨Â·jc„¨Â·j“š,¨Â·jL�¨Â·j�¨¨Â·jE°,¨Â·j(²¨Â·jH¶¨Â·jÀ¨Â·j�À¨Â·jjè·j ɨ·jÕ,¨Â·jGڨ·jߨ·j¡ê,¨Â·j;ï¨Â·j®ô¨Â·jp¨Â·jê¨Â·j̨·j@¨Â·jV,¨Â·j9"¨Â·j5*¨Â·jÞ0,¨Â·jY3¨Â·j 6¨Â·jã>,¨Â·jc@©Â·jï©Â·jà ©Â·jL ©Â·jä ©Â·j#©Â·j¹©Â·jJ ©Â·j*"©Â·jê'©Â·j@/,©Â·j×/©Â·j2©Â·jy9,©Â·jI:©Â·j}<©Â·j˜D,©Â·j)E©Â·jØF©Â·jàM,©Â·j`N©Â·jAP©Â·jXU©Â·j¹U©Â·jŽV©Â·jö]@  There is an open door here.©Â·jŒd©Â·je _©Â·jüe©Â·jh©Â·j¸l,©Â·j…m©Â·j=o©Â·j u©Â·jsu©Â·j7v©Â·j~w©Â·jO~B©Â·jK€©Â·j=‡©Â·jŸ‡©Â·jˆ©Â·jЉ©Â·j³�©Â·j �©Â·j×�©Â·jñ“©Â·jL—¦  You encounter a deep elf elementalist. It is wielding a +0 short sword ofspeed.©Â·j Ÿò    #..E  ...   #....   #... ...## ©Â·jxŸÄ #...# ....#  #...##...###  #....##...### #. # ©Â·j£Ÿ² #..@.##....###... ## ©Â·j# ø ##...............##.  ###...ß...ß...###..Magnavolt (1%)  ###.......###....  ...####'####...#..©Â·jM L  ................## E   deep elf elementalist (deflects missi…)  ©Â·j� s....ß..ß..ß......#  #................. ©Â·j¥ Z ##################©Â·jÖ´c.E90.7 (54.0)©Â·j«¼:E©Â·j†¾5==1.7 (55©Â·jµÄ©Â·j³â7 _The deep elf elementalist shouts!ªÂ·jDk ******You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf elementalist.  Electricity arcs towards the magnetite!ªÂ·jÃý E...‡.‡.‡‡ 2 hoarfrost cannons (minion)  ªÂ·j0×The deep elf elementalist repels the arc of electricity!  The deep elf elementalist casts a spell.The deep elf elementalist sculpts a pair of cannons out of ice!ªÂ·jC#2ªÂ·jcQ-----====2.7 (1ªÂ·j€.0)ªÂ·j ªÂ·jì ' _You hear a shout!«Â·j _The hoarfrost cannon is lightly damaged.«Â·j^k 1***magnetis _You feel a surge of power!  Magnetic shrapnel attaches itself to the hoarfrost cannon.  Electricity arcs towards the magnetite!arc of electricity hits the hoarfrost cannon!  resists.«Â·ji ²§  resists.  The hoarfrost cannon is moderately damaged.The arc of electricity hits the deep elf elementalist!!!  You kill the deep elf elementalist!  Vehumet accepts your kill.  You feel your power returning.«Â·jž _§§«Â·jJ O****.*«Â·j‹ J«Â·jcœ «Â·j + E«Â·jš1 ` §..«Â·jþ1 §.§..E   deep elf master archer (launcher) «Â·j=2 C ##################«Â·j¹2 9The hoarfrost cannon melts away. x2«Â·jÔ; l4-----24«Â·jC j§§.§«Â·jT „ _You encounter a deep elf master archer. It is wielding a +0 longbow.¬Â·j“¬Â·jD• Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%¬Â·j@–°3  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth7%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 ¬Â·jw–ñSelect a spell to describe [?] help [!]/[I] toggle spell headers®Â·jÑ]ÝMagnavolt Envelops a target in a thin layer of magnetically charged metal fragments, then unleashes a powerful surge of electricity that arcs unerringly towards every visible target coated in these fragments - firing an additional beam at each target thus marked. Magnetised creatures are additionally unable to evade attacks and will be revealed if invisible. If they die while still coated, they will leave behind a short-lived cloud of electrified metal that will continue to serve as a lightning rod for this spell. Level: 7Schools: Earth/AirFail: 1%Power: 48%Damage: 4d18 (max 4d29) Accuracy: +++++Range: 7Noise: A bit loud Defences: AC (50%), EV  Resists: rElec Miscasting this spell causes magic contamination and also deals up to 14 fragmentation or electric damage. Vehumet supports the use of this spell.®Â·jwf Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e - Lee's Rapid Deconstruction Earth0% 5  f - Freezing CloudConjuration/Ice/Air 1% 5  i - Summon Ice Beast®Â·jëfóIce/Summoning1%3  m + MagnavoltEarth/Air1% 7  o - Ozocubu's ArmourIce1% 3  s - ShatterEarth7% 9  A - ApportationTranslocation 1% 1  B - BlinkTranslocation1%2  P - PasswallEarth®Â·jg.0%3 ®Â·jHg0®Â·jƒgÛSelect a spell to describe [?] help [!]/[I] toggle spell headers¯Â·j¥¾¯Â·jOÁ¯Â·jtÈ( tswn the Metallomancer  #..EOni of Vehumet ****** ¯Â·jýÈm #...Health: 198/198 ========================  #...§Magic: 24/39 ==============---------- #... ...##AC: 11Str: 17 ¯Â·jlɬ#...# ....#EV: 8Int: 22 #§.§##...### SH: 0¯Â·jŸÉ@Dex: 9 ¯Â·jæÉÔ#....##...### #. # XL: 20 Next: 42% Place: Elven Halls:3 #..@.##....###... ## Noise: ====-----  Time: 52494.7 (0.0) ¯Â·jHÊ##...............##. x) staff of air ###...ß...ß...###.. Cast: Magnavolt (1%) ¯Â·j{Ê«###.......###.... ¯Â·jéÊz...####'####...#.. ¯Â·j Ë................## E   deep elf master archer (launcher) ....ß..ß..ß......# #................. ¯Â·j)Ë!##################¯Â·jGˉThe arc of electricity hits the deep elf elementalist!!!  You kill the deep elf elementalist!¯Â·jzË(Vehumet accepts your kill.You feel your power returning.  The hoarfrost cannon melts away. x2 _You encounter a deep elf master archer. It is wielding a +0 longbow.¯Â·j»Ñ¯Â·jöү·j÷ׯ·jü۰·jˆZ  #..E  #...  #...§  #... ...## # #...# ....# # #§.§##...## # #....##...### #. #. #...@##....###... ##. ##....##. ###...ß...ß...###... ###.......###.... ...####'####...#. .........##[ ....ß..ß..ß......##  #.  # [3°Â·jè[7m°Â·jH]2E°Â·j[_E°Â·jÍeO.)E   deep elf master archer (launcher)E   deep elf sorcerer (wandering)°Â·jbgz5=----5.7 (1°Â·j¾m;§°Â·jÒ{¸  You kill the deep elf elementalist!  Vehumet accepts your kill.  You feel your power returning.  The hoarfrost cannon melts away. x2 _You encounter a deep elf master archer. It is wielding a +0 longbow.sorcerer. It is wielding a +3 scimitar.°Â·jµ Ù **, magneti…)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf sorcerer.°Â·jì> @***°Â·j¬Ã …***** E  magnetised)Magnetic shrapnel attaches itself to the deep elf sorcerer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf master archer!!! °Â·j`Ä õ The deep elf master archer is heavily wounded.  The arc of electricity hits the deep elf sorcerer!!!  The deep elf sorcerer is severely wounded.°Â·jóH Q.E°Â·jR × E...§.§..The deep elf sorcerer shouts!°Â·jzX Ž )))))The deep elf master archer shoots an arrow.°Â·jä ¦ ...§.The arrow hits you!!°Â·j¬å ²65----18----=====6°Â·jXø Z§.§°Â·jxý ' _You hear a shout!±Â·j…:" #...# #EE. # #...)#  ...#### #...# ....# #. §.§##...####. #....##...### #. #.. .##....###... ##.±Â·jå;P ##...@...........##..# #...ß...ß...###..  ###.......###... ...####'####...# ................##[) ....ß..ß..ß) #............. ####################  #........²Â·j-²Â·j.˜ )))))))The deep elf master archer shoots an arrow.²Â·jS�M.E²Â·j¦šÎ ...§..@The arrow is repelled.²Â·j «˜ )))))))The deep elf master archer shoots an arrow.²Â·jí*š...§..@²Â·j�,�6----=----7²Â·jè29§²Â·j@8, _The arrow is repelled.²Â·j\Ÿ ß ***, mag…)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf master archer.²Â·jl%E****²Â·jy°‹§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf master archer.  Electricity arcs towards the magnetite!  c of electricity hits the deep elf sorcerer!!!  You kill the deep elf sorcerer!Vehumet accepts your kill.²Â·j·H***²Â·já=Û *** You feel your power returning.  The arc of electricity hits the deep elf master archer!!³Â·jP‘4 E§....§.§.....The deep elf master archer is almost dead.³Â·jL˜˜ )))))))The deep elf master archer shoots an arrow.³Â·jÎ#Î ...§..@The arrow is repelled.³Â·j +˜ )))))))The deep elf master archer shoots an arrow.³Â·j¶š...§..@³Â·jQ¿ 75/40------3====-8 _The arrow is repelled.³Â·jÁƳ·j�Ën _Your Spellcasting skill increases to level 16!³Â·jS÷ @***³Â·j� D****³Â·jŠC***³Â·j'”×§ _The arrow is repelled. _Your Spellcasting skill increases to level 16!You feel a surge of power! Electricity arcs towards the magnetite!arc of electricity hits the deep elf master archer!!!  You kill the deep elf master archer!  Vehumet accepts your kill.³Â·jö™r***³Â·j )î§§....§.§.....³Â·jJ3Ç91-----59Magnavolt (1%)³Â·jõ;R§§§´Â·j/4 _You feel your power returning.µÂ·jѼµÂ·j½½µÂ·j�¿µÂ·jXŵ·jÍT§.§µÂ·j¿Í&70µÂ·jíÓ,µÂ·j§×µÂ·j5Ø%1µÂ·jÐØµÂ·jšÚµÂ·jöáµÂ·j|â%3µÂ·jÔâµÂ·jîäµÂ·jÆëµÂ·j°ìƒ4=2=--µÂ·jºíµÂ·j­ð@  There is an open door here.µÂ·j{÷µÂ·jaø\5= _µÂ·j?ùµÂ·j ûµÂ·j¼µÂ·j¹;7µÂ·jºµÂ·jV µÂ·j h83=µÂ·jŸ µÂ·jRµÂ·jV;9µÂ·j޵·jXµÂ·j÷.µÂ·jì5 µÂ·j¤6 µÂ·j7]You encounter a deep elf sorcerer. It is wielding a +1 rapier of flaming.µÂ·j<7µÂ·jÄB #...##...####....#  #....##...### #. #.....#..  #....##....###... ##.....#.# #.81  ##...............##..##..#.# #.  ###...ß...ß...###....##.#.# ###.......###.......#.#.#  ...####'####...#.......#.# #  ................##[)...#.# #  ....ß..ß..ß.@....##).....# #.----  #.................E..[...###  µÂ·j»Ce#####################..#Magnavolt (1%) #...........###.## #.........### #.# #.......## ##'## E   deep elf sorcerer (wandering) #++###'## ##...# ###..###)## #..... #......<[.####µÂ·jÎM-507.7 (8µÂ·j¾NF----8.7 (9 µÂ·j–O _µÂ·j#XµÂ·jIt¶Â·jåR6******E  magnetised) _You encounter a deep elf sorcerer. It is wielding a +1 rapier of flaming.You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf sorcerer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf sorcerer!!!  The deep elf sorcerer is almost dead.¶Â·jºå‘ .....EThe deep elf sorcerer shouts!¶Â·j-ìÏ ######*###.***The deep elf sorcerer gestures at you while chanting.¶Â·j�F ¶Â·jlç à ....@.........The sphere of damnation explodes! The damnation engulfs you!!56---6/40 ----=======9.7 (1Magnavolt (1%)¶Â·jQé ' _You hear a shout!·Â·jOi^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·Â·juc  #...##...## ##....#  tswn the Metallomancer  #....##...### #. #.....#..  Oni of Vehumet ******  #....##....###... ##.....#.# #. Health: 156/198 ==================------  ##...............##..##..#.# #. Magic: 1/40------------------------  ###...ß...ß...###....##.#.# #. AC: 11Str: 17 ###.......###.......#.#.# #. EV: 8Int: 22  ...####'####...#.......#.# #. SH: 0Dex: 9  ................##[)...#.# #. XL: 20 Next: 45% Place: Elven Halls:3  ....ß..ß..ß.@....##).....# #. Noise: =======--  Time: 52509.7 (0.0)  #................*E*.[...###. [40·Â·j;d ¬mx) staff of air  ##################*##..#..... Cast: Magnavolt (1%) #...........###.## #.........### #.#  #.......## ##'## E   deep elf sorcerer (magnetised) #++###'## ##...# ###..###)## #..... #......<[.####..... _You hear a shout!  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA stone wall.·Â·j] #...##...## ##....#  tswn the Metallomancer  #....##...### #. #.....#..  Oni of Vehumet ******  #....##....###... ##.....#.# #. Health: 156/198 ==================------  ##...............##..##..#.# #. Magic: 1/40------------------------  ###...ß...ß...###....##.#.# #. AC: 11Str: 17 ###.......###.......#.#.# #. EV: 8Int: 22  ...####'####...#.......#.# #. SH: 0Dex: 9 ·Â·j * ................##[)...#.# #. XL: 20 Next: 45% Place: Elven Halls:3  ....ß..ß..ß.@....##).....# #. Noise: =======--  Time: 52509.7 (0.0)  #.................§..[...###. x) staff of air  #####################..#..... Cast: Magnavolt (1%) #...........###.## #.........### #.#  #.......## ##'## E   deep elf sorcerer (magnetised) #++###'## ##...# ###..###)## #..... #......<[.####.....Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA stone wall.  The wall shatters!  The blast of rock fragments hits the deep elf sorcerer!!!  You kill the deep elf sorcerer!·Â·jª%e     #. #..   ##..  ##......·Â·j{&Š  ###.......  ###.........  ...#....  ................##[)  ....ß..ß..ß.@....##)  #................###.[          )##   <[ ¸Â·jªHg.§.¸Â·j$PÐ7=2=6======-10.7 (1¸Â·j Y<§¸Â·j�]V  Press: ? - help, Dir - move target  A stone wall.  The wall shatters!blast of rock fragments hits the deep elf sorcerer!!!  You kill the deep elf sorcerer! _Vehumet accepts your kill.¸Â·jI ¸Â·j„I ¸Â·j×K ¸Â·j,S ¸Â·jÉZ ¸Â·ji k9=¸Â·j_n ¸Â·jÌx ¸Â·joy &60¸Â·j×} ¸Â·j.„ ¸Â·jd� ;1¸Â·jû“ ¸Â·j¥˜ ¸Â·jà¡ ¸Â·ja¢ i33=¸Â·jý¦ ¸Â·jF¬ ¸Â·jG· ¸Â·jÁ· %4¸Â·j¥» ¸Â·j8Á ¸Â·j%Õ a5=¸Â·jªÚ ¸Â·j;Þ $  Things that are here:¸Â·jŽå �  a +1 rapier of flaming; a +0 leather armour¸Â·jcñ ¸Â·jò \7= _¸Â·j«÷ ¸Â·j?þ ¸Â·jù u84=¸Â·j\ ¸Â·j? ¸Â·j&. ;9¸Â·jy7 ¸Â·jÀ= ¸Â·jH ¸Â·j„H &71¸Â·j’M ¸Â·j+T ¸Â·j^ ¸Â·jÛ^ |25==¸Â·j@e ¸Â·j s ¸Â·j»z ¸Â·jÛ{ %3¸Â·jw ¸Â·j²ƒ ¸Â·j¶Œ a5=¸Â·jô’ ¸Â·j¢ ###.......###.......#.#.# #..# ..####'####...#.......#.# #..# ...............##[)...#.# #..# ...ß..ß..ß......##).....# #..# ¸Â·j¸¢ £.................)..[...###..# ####################..#......#  #...........###.####  #.........### #.#  ¸Â·jÝ£ }#....@..## ##'## -------233.0) #++###'## ##...##  ###..###)## #.....## #......<[.####......##...[##))....'......##.# #)######.....###.# ##...## #'# ##.## ... ¸Â·j÷¤ =------¸Â·jS¶ ¹Â·j&Í3¹Â·j5ӹ·jÝܹ·j„ê¹Â·j ëU6=¹Â·jÕó¹Â·j˜ü@  There is an open door here.¹Â·j¹Â·jýp76= _¹Â·jg¹Â·j+'  Items here: ))) [[ ÷.¹Â·j…2¹Â·j3,9 _¹Â·j@9¹Â·jGî...ß..ß..ß......##)...................)..[...## ####################..#.... #...........###.### #.........### #.#  #.......## ##'##  #++###'## ##...## ###..###)## #.....###......@[.####......#¹Â·jHï6.7 (3.0)#...[##))....'......##.# #)######.#.##'#.............¹Â·j�H¹Â·jàT¹Â·jïYw _There is a stone staircase leading up, spattered with blood here.¹Â·jˆÜ ¸.ß..ß..ß......##).....# #..# #.)..[...###..#####..#......# #...........###.#### #.........### #.# #.......## ##'##¹Â·jýÜ 4 #++###'## ##...## ###..###)## #.....## #<[.####......#¹Â·j%Ý Î #...[##))....'......#¹Â·jLÝ  #.## #)######.....## ¹Â·j–Ý v#.# ##...## #'# ##.## ... ### ¹Â·jÞ Á... ....  ...¹Â·j�ð ¹Â·jñ 2807.7 (1 ¹Â·j[ñ _¹Â·jhºÂ·j` ß..ß..ß......##).....# #..# .)..[...###..# ###..#......# #...........###.#### #.........### #.# #.......## ##'## #++###'## ##...## ###..###)## #.....## #.[.####......# ºÂ·j a ]#...[##))....'......# #.## #)######.....## ##........ ºÂ·jÙo ºÂ·j‡p .18ºÂ·júy ºÂ·jc~ w _There is a stone staircase leading up, spattered with blood here.ºÂ·j ¾ ºÂ·j•¾ ºÂ·jùà ºÂ·j(Ð ºÂ·j²× …3=7=ºÂ·jBà ºÂ·jÅà U4=ºÂ·jÌò ºÂ·jþú ;5ºÂ·jåÿ ºÂ·j_ ºÂ·jæ i78=ºÂ·jºÂ·jÌ;8ºÂ·jé"ºÂ·jÆ,;9ºÂ·jÀ1ºÂ·j°GºÂ·j$HE91=ºÂ·j�MºÂ·j±g­2=9=ºÂ·j‘jºÂ·jµqW _You start resting.ºÂ·ju‚E3Magnavolt (1%)E   deep elf annihilator (wandering)ºÂ·jE�,36.7 (8ºÂ·jÅŽ+7.7 (9ºÂ·jǦºÂ·jÛÒ� _You encounter a deep elf annihilator. It is wielding a +0 rapier.»Â·j_¨/*******E  magnetised)You start resting. _You encounter a deep elf annihilator. It is wielding a +0 rapier.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf annihilator.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf annihilator!!»Â·j¹/M[E»Â·jÈ<z...')»Â·j�=Ç52----====8.7 (1Magnavolt (1%)¼Â·j÷¼Â·jÅ l _The deep elf annihilator is heavily wounded.½Â·jÉûÿ.ß..ß..ß......##).....# #..# #.)..[...###..#####E.#......# #...........###.#### #.........### #.# #.......## ##'## #++###'## ##...## ###..###)## #.....## #<[.####......# #...[##))....'......# #.## #)######.....## #.# ##...## #'# ##.## ... ### ... ....  ...½Â·j+ ½Â·j c6----9½Â·j!½Â·j#¾Â·jŒ°ß..ß..ß......##).....# #..# .)..[...###..# ###..#......# #.........E.###.#### #.........### #.# #.......## ##'## #++###'## ##...## ###..###)## #.....## #.¾Â·j[w[.####......# #...[##))....'......# #.## #)######.....## ##... ### E   deep elf annihilator (magnetised)....... ¾Â·j¿Q.E¾Â·jÜ%¾Â·j•&w73--------40¾Â·j½2¾Â·jN7w _There is a stone staircase leading up, spattered with blood here.¾Â·jþ·j‰Ã¾Â·j–Ͼ·jÁ×Ì §HP restored.  The deep elf annihilator gestures wildly while chanting.¾Â·jÞæ(¾Â·jêïT8=1¾Â·j±8¾Â·j¢3¿ =2-Mesm _The deep elf annihilator blinks!¾Â·jm; #########################  .......#  ........................#  #########'############..#  .....................#..#  .......|............)#..#  .....................#..#  ¾Â·jó;í######'#..####'###...#..#  .......#..##...#..#  .......#..#......#...#..#  #####..#..#......#...#..#  ....#..#..#......#...#..#  ....#..#..#......#...#..#  ....#..#..#...:..#...#..#  ¾Â·jb<I  #'###..#..#......#...#..#   .......#.['......#...#..#   ¾Â·j„<c.......#..#......#...#..#  ¾Â·jdü,3.2 (2.5¾Â·jáš _You climb upwards. _There is a stone staircase leading down here.¾Â·j@ ¾Â·j{@ ¾Â·jìA ¾Â·j­K ¾4= _¾Â·jM ,¾Â·j N ¾Â·j1Q ¾Â·j‚Q (¾Â·júR ¾Â·j§U y _Your orb has recharged its mesmeric power.¾Â·jÿU f5==¾Â·j˜W ¾Â·j}Y ¾Â·j×Y ¾Â·j[ ¾Â·jÜ\ ¾Â·j] ¾Â·jT^ ¾Â·jt` 76¾Â·jÀ` 2=¾Â·jb ¾Â·jtc ¾Â·j¯c ¾Â·je ¾Â·jg ¾Â·jeg ¾Â·jèh ¾Â·js ,¾Â·j–u ¾Â·jy _7=¾Â·j¯z ¾Â·j¬| ¾Â·jò| ¾Â·jH~ ¾Â·j€ ¾Â·jN€ ¾Â·j§� ¾Â·j…ƒ ¾Â·jЃ ¾Â·jQ… ¾Â·j ‡ ¾Â·jd‡ S8=¾Â·j$‰ ¾Â·j9‹ ,¾Â·jÐŒ ¾Â·j«Ž ,¾Â·j� ¾Â·j‘ ¾Â·j’ ¾Â·j´“ ¾Â·j{• ¾Â·jé• I9=¾Â·jJ— ¾Â·jv™ ,¾Â·jãš ¾Â·j¯œ ¾Â·jûœ ¾Â·jCž ¾Â·j-  ¾Â·jž  €10/40==¾Â·jâ¡ ¾Â·jÀ£ ¾Â·j4¤ ¾Â·jÄ¥ ¾Â·j¡§ ¾Â·jó§ ¾Â·jT© ¾Â·j<« ,¾Â·j¬ ¾Â·jv® ¾Â·já® L11=¾Â·jm° ¾Â·j² ¾Â·jY² ¾Â·jг ¾Â·j‚µ ¾Â·j˵ ¾Â·j>· ¾Â·j#¹ ¾Â·j}¹ ¾Â·jøº ¾Â·jʼ ¾Â·j+½ S2=¾Â·jè¾ ¾Â·j¡À ¾Â·jàÀ ¾Â·j ¾Â·jCÄ ¾Â·jùÄ ¾Â·j%Æ ¾Â·jÈ ¾Â·jvÈ K3=¾Â·j£É ¾Â·j…Ë ¾Â·jÏË ¾Â·jÍ ¾Â·j%Ï ¾Â·jŒÏ ¾Â·jæÐ ¾Â·jtÓ ,¾Â·j¨Ô ¾Â·jûÖ ¾Â·jf× S4=¾Â·j]Ø ¾Â·jÚ ¾Â·jIÚ ¾Â·jÃÛ ¾Â·j�Ý ¾Â·jÝÝ ¾Â·jß ¾Â·j÷à ,¾Â·j9ä ,¾Â·j¨ä ^5==¾Â·j× Ú6=7=¾Â·jŸ û8=¾Â·j- B¾Â·j~" ,¾Â·jÚ$ ¾Â·jo& i9=¾Â·jô' ¾Â·j* ¾Â·j]* ¾Â·j , ¾Â·jè- ¾Â·j_. ¾Â·j�/ ¾Â·j71 ¾Â·jŸ1 _20==¾Â·j(3 ¾Â·jE5 ¾Â·j‚5 ¾Â·jß6 ¾Â·j˜8 ¾Â·já8 ¾Â·jQ: ¾Â·j< ¾Â·jY< ¾Â·jç= ¾Â·jÃ? ¾Â·j@ X21=¾Â·j€A ¾Â·jrC ¾Â·j·C ¾Â·jE ¾Â·jÕF ¾Â·j G ¾Â·jUH ¾Â·j‘J ,¾Â·jÏK ¾Â·j[M ¾Â·j®M M2=¾Â·j O ¾Â·jÃP ¾Â·jQ ¾Â·jAR ¾Â·j T ¾Â·jST ¾Â·jwU ¾Â·j'W ¾Â·jW W3=¾Â·jÜX ¾Â·jzZ ¾Â·j¹Z ¾Â·j)\ ¾Â·j<^ ,¾Â·j´_ ¾Â·j—h ¾Â·jäh ¾Â·jqk ¾Â·jÞn c4=¾Â·j†p ¾Â·j’r ¾Â·jâr ¾Â·jmt ¾Â·j«v ¾Â·jëv ¾Â·jax ¾Â·jXz ¾Â·j³z ¾Â·j„| ¾Â·j¢� ¾Â·j(ƒ j5==¾Â·j)† ¾Â·jCˆ ¾Â·j‡ˆ ¾Â·jO‹ ¾Â·jÃ� ¾Â·jú� ¾Â·j™‘ ¾Â·j‡– ¾Â·j7— W6=¾Â·j˜ ¾Â·j›š ¾Â·jÕš ¾Â·j\œ ¾Â·jž ¾Â·jÞ ¾Â·jb  ¾Â·jè¡ ¾Â·j¢ ¾Â·j㠾·j]¥ ¾Â·j¹¥ M7=¾Â·j5§ ¾Â·j© ¾Â·jT© ¾Â·jÖª ¾Â·j¬ ¾Â·jÁ¬ ¾Â·j5® ¾Â·j° ¾Â·jn° ¾Â·jˆ² ¾Â·j¢³ ¾Â·j ´ W8=¾Â·j}µ ¾Â·j}· ¾Â·jR¸ ¾Â·jภ¾Â·jʺ ¾Â·j » ¾Â·j[¼ ¾Â·j'¿ ,¾Â·jKÀ ¾Â·j* ¾Â·jv M9=¾Â·jÿà ¾Â·j‘Å ¾Â·jÙÅ ¾Â·j=Ç ¾Â·j-É ,¾Â·jiÊ ¾Â·j¥Ì ¾Â·jÍ k30==¾Â·j¡Î ¾Â·jGÐ ¾Â·j„Ð ¾Â·jáÑ ¾Â·jÅÔ ,¾Â·j©Ú Ã1=¾Â·j-Ü ¾Â·j*Þ ¾Â·j�Þ ¾Â·j_à ¾Â·jä B¾Â·jÄ ¨2=3=¾Â·j± ƾ·j” ¾Â·jÓ K4=¾Â·j" ¾Â·j­ B¾Â·jg ¾Â·jv ,¾Â·j ¾Â·jà ¾Â·j& ¾Â·j& ¾Â·j^! ¾Â·j¼! h5==¾Â·j$ ¾Â·j˜& ¾Â·jç& ¾Â·j¡( ¾Â·j˜* ¾Â·jÝ* ¾Â·j- ¾Â·j[/ ¾Â·j¶/ ¾Â·jö1 ¾Â·j14 ¾Â·jƒ4 U6=¾Â·jJ6 ¾Â·jï8 ¾Â·j*9 ¾Â·jö: ¾Â·jT= ¾Â·j = ¾Â·j’? ¾Â·j’A ¾Â·jÍA K7=¾Â·jðC ¾Â·jF ¾Â·j[F ¾Â·jH ¾Â·jJ ¾Â·jÙJ ¾Â·jµK ¾Â·jþM ,¾Â·jžO ¾Â·j�Q ¾Â·jÎQ U8=¾Â·jjS ¾Â·jRU ¾Â·j“U ¾Â·jW ¾Â·jàX ¾Â·jY ¾Â·jÖZ ¾Â·j] ,¾Â·j²^ ¾Â·j­` ¾Â·jù` K9=¾Â·j¥b ¾Â·jÎd ,¾Â·jwf ¾Â·juh ,¾Â·jkj ¾Â·jm 40==¾Â·jèn ¾Â·j®Ï Q 677.2 (134.0) _Magic restored.¾Â·j#Ð ¾Â·jÄà ¾Â·j^ã E _Done exploring.¿Â·j€$¿Â·j<%¿Â·jO,¿Â·jl3¿Â·jƒ;88.0) _¿Â·j<¿Â·jY«y=3-Mesm ¿Â·jT°¿Â·jÀß ...ß..ß..ß......##).....# #..# )..[...###..# ####################..#......#  #...........###.####  #.........### #.#  #.......## ##'##  #++###E## ##...##  ###..###)## #.....##  #.¿Â·jÁS[.####......#  #...[##))....'......#  #.## #)######.....##  #.# ##...##  #'# ##.## ... ### E   deep elf annihilator ... ....¿Â·jtÁ2 ...¿Â·jgy9.7 (2.5Magnavolt (1%)¿Â·j0u¿Â·jBv# _You climb downwards.¿Â·j{w _There is a stone staircase leading up, spattered with blood here.¿Â·jf€ Õ** (magnetised)You climb downwards. _There is a stone staircase leading up, spattered with blood here.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf annihilator.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf annihilator!!¿Â·j< Q'E¿Â·j  ¿Â·j6 33-----====80.7 (1.0¿Â·jÔ$ ¿Â·jÝ( l _The deep elf annihilator is heavily wounded.À·jdd  §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf annihilator!!!  You kill the deep elf annihilator!À·j«j>*À·j{+§À·jŽ«26---------71Magnavolt (1%)À·j #:§À·j{'Z _Vehumet accepts your kill.À·j½ À·j6 À·jã À·j—! ,À·j[* À·j1 f7=---À·jÃ6 À·jwQ À·jR À·j@W À·j‚a À·júa (À·jh À·jTs y _Your orb has recharged its mesmeric power.À·jÌs À·jy À·j„ À·jA… W8=À·j˜‹ À·j§ À·j§§ À·j® À·jÞ¹ ,À·juÀ À·j“Ê À·j#Ë M9=À·j|Ð À·jÛÚ ,À·j[á À·j!ó À·j™ó À·jïý À·jýÀ·jpÀ·jÇÀ·jCÀ·j¹k30==À·j/À·j6(À·j¶(À·j:.À·jùC,À·jÄPÀ·j±[,À·j bÀ·jëmk1=À·jÒtÀ·j�,À·j'ˆÀ·j‰“À·jK«­  You encounter a deep elf archer. It is wielding a +0 shortbow and carrying a +0dagger.À·jë¹'e)----Magnavolt (1%)e   deep elf archer (launcher, wandering,…)À·j7Ê0998.0)À·j¥ËR----700.7 (19 _À·j…ØÀ·jèÁ·jÕˆ******e  deflects m _dagger.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf archer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf archer!!!  The deep elf archer is almost dead.Á·ju+Æ e...')The deep elf archer shouts!Á·j¡2R)))))Á·j§´2aÁ·jÎÇz a...')a   polar bear  The deep elf archer shoots an arrow. The arrow hits you!  You encounter a polar bear.Á·j_É¥8--24----====1Á·j¨É.0)Á·j=ÞÁ·j ä' _You hear a shout!·jÛXЧYou feel a surge of power!  Magnetic shrapnel attaches itself to the polar bear.  Electricity arcs towards the magnetite!arc of electricity hits the deep elf archer!  You kill the deep elf archer!  Vehumet accepts your kill.·j=`¯******a   polar bear (magnetised)·jéíf ** ·j”îgYou feel your power returning.  The arc of electricity hits the polar bear!!·jq}M[a·j«Ž|....')·jå–§90=-1------82·jF§·j­c _The polar bear is severely wounded.·j‡O ¯§polar bear!! _The polar bear is severely wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the polar bear!!  You kill the polar bear!  Vehumet accepts your kill.·jñU _******·jÜÜ ·jcv �§...')·j| Ñ1=15-----3Magnavolt (1%)·jU† ;§·jé‰ 4 _You feel your power returning.÷j^ì÷jí÷jÔù÷jÌü0e÷j½pe   deep elf zephyrmancer÷j­2----4Magnavolt (1%)÷jz$÷j�_ ---2-----Mesm You encounter a deep elf zephyrmancer. It is wielding a +3 quarterstaff of _rebuke and wearing a +6 ring of intelligence.÷j�•\ #########################  .......#  ........................#  #########'############..#  .....................#..#  .......|............)#..#  .....................#..#  ######'#..####'###...#..#  .......#..##...#..#  .......#..#......#...#..#  #####..#..#......#...#..#  ....#..#..#......#...#..#  ....#..#..#......#...#..#  ÷jO–S....#..#..#...:..#...#..#    #'###..#..#......#...#..#   .......#.['......#...#..#   .......#..#......#...#..#  ÷j€X 466.2 (2.5Magnavolt (1%)÷jFa÷jûb! _You climb upwards.÷jÉec _There is a stone staircase leading down here.÷jÄ¡ ÷jw¢ ÷j)¤ ÷j¦¦ ÷jž® “6 _7÷j4± ÷j¤± 58=÷jÖ± L7=÷jª» z _HP restored.÷j„¼ ÷jÙ¼ (÷jྠ÷jùÁ y _Your orb has recharged its mesmeric power.÷jï ÷jÍ ÷jÑ ÷jÔÑ ]=8=÷j¨Ô ÷jÔ× ,÷jºÙ ÷jÜ ÷j}Ü ÷jiÞ ÷jïà ÷j:á ÷jøâ ÷j!å ÷j€å S9=÷j±ç ÷j&é ,÷j½ê ÷jAí ÷j‘í ÷jï ÷jÍñ ÷j ò ÷jìó ÷j$ö ÷jŽö _20==÷jò÷ ÷jú ÷jqú ÷j¯û ÷jÀý ÷j0þ ÷j ÷j‘ n21=÷jI ÷j~ ÷jå ÷jµ ÷jÊ X÷j  ,÷jK c2=÷jÛ ÷j  ,÷jª ÷j¢ ÷jï ÷jt ÷jz ÷jÿ ÷j` ÷j^! ÷jï! W3=÷jl# ÷jH% ÷j›% ÷j@' ÷jÉ( ,÷j* ÷jÜ+ ÷jE, M4=÷j0. ÷j­0 ,÷j2 ÷jß3 ÷j 4 ÷j6 ÷j£7 ÷jB8 ÷j»9 ÷jÖ; ÷j9< j5==÷j´= ÷j(@ ÷j~@ ÷j¾A ÷jD ,÷j•E ÷jÐG ÷j@H ÷jR ƒ6=÷jV ÷j0Y ÷j~Y ÷jü[ ÷jS^ ÷jÍ^ ÷j ` ÷jeb ,÷jf ÷jg ÷jig M7=÷jzi ÷jzk ÷jÅk ÷jym ÷j¤o ÷j p ÷jöq ÷j t ÷jXt W8=÷jöu ÷j7x ,÷jÍy ÷jÖ| ,÷jÐ~ ÷j=€ ÷jƒ€ ÷j‚ ÷j]„ ÷j½„ M9=÷j† ÷j¶ˆ ÷jøˆ ÷jÛŠ ÷j™Œ ÷jöŒ ÷jMŽ ÷j:� ÷j·� ÷jF’ ÷jR” ÷j�” k30==÷j3– ÷jw˜ ,÷jš ÷jÆœ ,÷j„ž ÷js  ÷jõ  U1=÷jࢠ÷jª¤ ÷j¥ ÷j�¦ ÷j›¨ ÷jå¨ ÷jŠª ÷jE­ ÷j„­ ÷j0¯ ÷j1± ÷jޱ #2÷j³± (=÷jH³ ÷jDµ ÷jšµ ÷j· ÷j"¹ ,÷j¼ ÷jœí ÷j/î ÷jæï ÷jJò ÷j¯ò U3=÷j@ô ÷jpö ÷j²ö ÷jRø ÷j}ú ÷jÚú ÷j‡ü ÷jóþ ÷jhÿ K4=÷jG ÷j ÷j\ ÷jb ÷jß ÷jr ÷jS ÷j÷ ÷jk ÷jj ÷jü ÷jp h5==÷jH ÷j‚ ÷jå ÷j." ÷j~$ ,÷j& ÷jo( ,÷je) ÷jX, k6=÷jÓ- ÷j60 ,÷j§1 ÷j¾3 ÷j#4 ÷jµ5 ÷j²7 ÷j 8 ÷jÆ9 ÷jä; ÷jj< K7=÷jä= ÷j@ ÷jQ@ ÷jXA ÷j�C ÷jÍC ÷jÂE ÷jÎG ÷jI U8=÷j#K ÷jÑK ÷j-L ÷jÊM ÷j P ,÷jšQ ÷jaS ÷jóS ÷j©U ÷j,X ÷jÏX K9=÷j[Z ÷j¼\ ,÷j^ ÷jQ` ÷j¯` ÷j$b ÷jPh B÷j„i ÷jj i40==÷jKk ÷j‰Ì O 95.2 (89.0) _Magic restored.÷j=Í ÷jÔ ÷jûÖ E _Done exploring.Ä·j;~Ä·jÄ·jû†Ä·jPŽÄ·jD–N6.2 (1.0) _Ä·jÿþy=3-Mesm Ä·jÄ·j Ä·jr*  ...ß..ß..ß......##).....# #..# )..[...###..# ####################).#......#  #...........###.####  Ä·jÐ+#.........### #.#  #.......## ##'##  #++###'## ##...##  ###..###e## #.....##  #.[.####......#  #...[##))....'......#  #.## #)######.....##  #.# ##...##  #'# ##.## ... ### e   deep elf zephyrmancer ... ....Ä·j,F[37m ...Ä·jŸÐy7.7 (2.5Magnavolt (1%)Ä·jJßÄ·j3á# _You climb downwards.Ä·jDåw _There is a stone staircase leading up, spattered with blood here.Ä·jft Þ) #..# )..[.. ###).  ....  ...### #.#  ..## ##'##  #++###'##   Ä·jõt ###..###e##   #......@[.#  #...[##))....'.  #.## #)######.  #.#   #'# ##.##  ... ###  ...Ä·j)u @ .... ...Ä·jÄ X) #..# )..[.. ###).  ....  ...### #.#  ..## ##'##  #++###'##   ###..###e##   #......@[.#  #...[##))....'.  Ä·jè 3#.## #)######.  #.#   #'#  ... ###  ... .... ...Ä·j´ Ä·jd Ä·j¢, Ä·j+1 l _A deep elf zephyrmancer is nearby!Ä·j/$ü* (magnetised) _There is a stone staircase leading up, spattered with blood here. _A deep elf zephyrmancer is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!Ä·j�º‹ eThe deep elf zephyrmancer is almost dead.Ä·j ¼~33-----====8.7 (1.0Ä·jÝÖÄ·j}ÚL _The deep elf zephyrmancer hits you but does no damage.Å·j%ÀŸ§The deep elf zephyrmancer is almost dead. _The deep elf zephyrmancer hits you but does no damage.  You feel a surge of power! Electricity arcs towards the magnetite!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.Å·j_Æ>*Å·jk]+§Å·jÞe§29-------99Magnavolt (1%)Å·j>sÅ·jx4 _You feel your power returning.Å·jñŽ 3Å·j7¥ Å·jg± c30=-Å·j< Å·jÔ Å·jâÔ Å·j´Ý Å·jÍì Å·jií Å·j­õ Å·jß >Å·jÚ Å·jß. y _Your orb has recharged its mesmeric power.Å·jš/ U1=Å·j69 Å·jÔK Å·j}L Å·j'V Å·jÔq ,Å·jòs Å·j°ƒ Å·jt„ Å·jÙ™ Å·j§ Å·jµ¨ K2=Å·j0¯ Å·jÎÀ ,Å·jVÈ Å·jÝÓ ,Å·jÛ Å·j›÷ k3=Å·jwÿ Å·jF ,Å·jò Å·jñ& ,Å·j¤. Å·jB ,Å·ju\ Å·j«k Å·jyl K4=Å·jt Å·j«ˆ ,Å·jM‹ Å·jQª BÅ·jð¿ Å·j¬À Å·j+É Å·jíÛ ~5==Å·jQá Å·j‡ì ,Å·j¢ó Å·jÿ Å·j) Å·jQ5 XÅ·jÖ= Å·jb> U6=Å·j²F Å·j\S Å·jìS Å·j™[ Å·j&{ ,Å·j]ƒ Å·j^� a7=Å·j·— Å·jó¥ ,Å·jÖ­ Å·j«¼ ,Å·j:Ó Å·jÐå Å·jsæ Å·jî Å·jû Å·jöû U8=Å·j® Å·jÆ ,Å·j! Å·jª5 ,Å·jp> Å·jlL ,Å·jæS Å·j_ a9=Å·j:f Å·j³t ,Å·jcˆ Å·j£š BÅ·j£© :40Å·jòª E==Å·jŸ¯ Å·jt¿ W=----Å·jåÞ < ...........##[)...#.# #..# ß..ß..ß##).....# #..# ................)..[...###..# ###################).#......# #...........###.#####.........### #.# Å·jÁß #.......## ##'##  #++###'## ##...## ###..###@## #.....## #......<[.####......# #...[##))....'......# #.## #)######..#.# ##..#'# ##.... ###.... _Magic restored.Å·jBò 1837.7 (38.0)Å·j<õ I----8.7 (39Å·jëÅ·j¬B  q - a +6 ring of intelligenceÅ·j¬,9.7 (40Å·jˆ,Å·jý0x _Items here: ))))) [[[[ ÷ †.ÆÂ·jÎíÆÂ·j ð Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  A - a ring of poison resistance (worn)  D - a +4 ring of protection (worn)i - a +4 ring of slaying  p - a +4 ring of protection  q - a +6 ring of intelligence  B - an amulet of chemistry ÆÂ·j©ð6 F - the ring of Fedghotil {rCorr Dex+2} Talismans (go to first with %)j - an inkwell talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip É·jä‰É·jö£É·j²Ü..............##[)...#.# #..#tswn the Metallomancer ..ß..ß..ß......##).....# #..#Oni of Vehumet ****** ................)..[...###..#Health: 198/198 ======================== ###################).#......#Magic: 40/40 ========================#...........###.####AC: 11Str: 17#.........### #.#EV: 8Int: 22É·jC³~#.......## ##'##SH: 0Dex: 9#++###'## ##...##XL: 20 Next: 49% Place: Elven Halls:3###..###@## #.....##Noise: ---------  Time: 52839.7 (0.0)#......<[.####......#x) staff of air#...[##))....'......#Cast: Magnavolt (1%)#.## #)######.....###.# ##...###'# ##.##...###.......Vehumet accepts your kill. _You feel your power returning. É·j­³ø_Your orb has recharged its mesmeric power. _Magic restored.  q - a +6 ring of intelligence _Items here: ))))) [[[[ ÷ †.É·jhÀ€  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or D - a +4 ring of protection; > or A - a ring of poison resistanceÊ·j=nƒ  You remove your +4 ring of protection.  You feel clever.Ê·jo< 782840.7 (1Ê·j®~Ê·jb…: _q - a +6 ring of intelligence (worn)Ë·j Ë·jÇÁ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%Ë·jCt5  i - Summon Ice BeastIce/Summoning1%3  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4%9  A - ApportationTranslocationË·j˜�1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Ë·jßñSelect a spell to describe [?] help [!]/[I] toggle spell headersÌ·jzáShatter Causes an enormous burst of concussive force around the caster, dealing severe damage to all nearby creatures. It is especially effective against those made from ice, bone, or any wall-like substance (such as rock, metal or crystal), as well as those turned to stone by petrification. It is less effective against flying, gelatinous and insubstantial creatures. It may also destroy nearby walls. Level: 9 School: EarthÌ·jPâFail: 4%  Power: 50%Damage: 3d38* (max 3d71*)Range: N/ANoise: Deafening Defences: AC  Resists: Flying, gelatinous, insubstantial Miscasting this spell causes magic contamination and also deals up to 31 Ì·j‚â_fragmentation damage. Vehumet supports the use of this spell. _________________ Ì·jªâÓSo the people shouted when the priests blew with the trumpets: and it came to  pass, when the people heard the sound of the trumpet, and the people shoutedÍ·j^i Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e - Lee's Rapid Deconstruction EarthÍ·jg­0% 5  f - Freezing CloudConjuration/Ice/Air 1% 5  i - Summon Ice BeastIce/Summoning 1% 3  m + MagnavoltEarth/Air1% 7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4% 9  A - Apportation Translocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0%Í·j53 Select a spell to describe [?] help [!]/[I] toggle spell headersÍ·jíÊ ÿ Ozocubu's Armour Envelops the caster's body in a protective layer of thick ice, granting a substantial bonus to armour as long as they remain in their current location. The ice will crack and fall away if the caster moves to a new position. The spell decreases in effectiveness in heavier armour, granting a lower bonus the higher the encumbrance rating of the caster's armour. Level: 3 School: Ice Fail: 1% Í·jÖË iPower: 61% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination.ηjÂÖæ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e - Lee's Rapid Deconstruction Earth0% 5  f - Freezing CloudConjuration/Ice/Air 1% 5  i - Summon Ice BeastIce/Summoning 1% 3  m + MagnavoltEarth/Air 1%7  o - Ozocubu's ArmourIce1% 3  s - Shatter Earth 4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2 ηjj× P - PasswallEarth0%3 Select a spell to describe [?] help [!]/[I] toggle spell headersηjÿ)© Summon Ice Beast Calls forth a beast of ice to serve the caster. The strength of the beast depends on spell power. ηjb*†Level: 3 Schools: Ice/Summoning Fail: 1% Power: 50% Range: N/A Noise: Quiet ηj+yMiscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell.ηj\cÆ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning 1% 3 m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0%3 Select a spell to describe [?] help [!]/[I] toggle spell headersÏ·jè-ßMagnavolt Envelops a target in a thin layer of magnetically charged metal fragments, then unleashes a powerful surge of electricity that arcs unerringly towards every visible target coated in these fragments - firing an additional beam at each target thus marked. Magnetised creatures are additionally unable to evade attacks and will be revealed if invisible. If they die while still coated, they will leave behind a short-lived cloud of electrified metal that will continue to serve as a lightning rod for this spell. Level: 7Schools: Earth/AirFail: 1%Power: 55%Damage: 4d20 (max 4d29) Accuracy: +++++ +Range: 7Noise: A bit loud Defences: AC (50%), EV  Resists: rElec Miscasting this spell causes magic contamination and also deals up to 13 fragmentation or electric damage. Vehumet supports the use of this spell.зja@ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e - Lee's Rapid Deconstruction Earth0% 5  f - Freezing CloudConjuration/Ice/Air 1% 5  i - Summon Ice BeastIce/Summoning1%3  m + MagnavoltEarth/Air1% 7  o - Ozocubu's ArmourIce1% 3  s - ShatterEarth4% 9  A - ApportationTranslocation 1% 1  B - BlinkTranslocation1%2  P - PasswallEarth0%3 Select a spell to describe [?] help [!]/[I] toggle spell headersзjtñзj‰úзjI ..............##[)...#.# #..#tswn the Metallomancer ..ß..ß..ß......##).....# #..#Oni of Vehumet ****** ................)..[...###..#Health: 198/198 ======================== ###################).#......#Magic: 40/40 ========================#...........###.####AC: 7Str: 17#.........### #.#EV: 8Int: 28#.......## ##'##SH: 0Dex: 9#++###'## ##...##XL: 20 Next: 49% Place: Elven Halls:3###..###@## #.....##Noise: ---------  Time: 52840.7 (0.0)#[39зj ê;49m......<[.####......#x) staff of air#...[##))....'......#Cast: Magnavolt (1%)#.## #)######.....###.# ##...###'# ##.##...###.......To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or D - a +4 ring of protection; > or A - a ring of poison resistance  You remove your +4 ring of protection.  You feel clever. _q - a +6 ring of intelligence (worn)зjÑ'4зjÌBзj�GзjH?зj@зj*OзjŒT(  (? for menu, Esc to cancel)  < or D - a +4 ring of protection; > or A - a ring of poison resistance  You remove your +4 ring of protection.  You feel clever. _q - a +6 ring of intelligence (worn) _Unknown command.зjþ&ß..ß..ß......##).....# #..#.........)..[...###..# ####################).#......# #...........###.#### #.........### #.#  #.......## ##'## #++###'## ##...#####..###)## #.....## #......@[.####......# #...[##))....'......# #.## #)######.....## зjé#.# ## #'# ## ... # ....... зj (зjØ)21.7 (1 _зjºEзjfJw _There is a stone staircase leading up, spattered with blood here.Ñ·j?.Ñ·j™1Á Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%Ñ·jœ25  i - Summon Ice BeastIce/Summoning1%3  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Ñ·jN3ñSelect a spell to describe [?] help [!]/[I] toggle spell headersÒ·j³,NLee's Rapid Deconstruction Fragments a wall or a suitably brittle visible monster into an explosion of deadly shrapnel. It can be used on monsters made of ice, bone, or any wall-like substance, as well as those turned to stone by petrification. Its damage is strongly reduced by armour. Targets made from rock, stone, ice or bone will cause a small explosion. Metal targets will cause a small but more damaging explosion, and targets made from crystal will cause a large and more damaging explosion. Ò·jr-ÈLevel: 5 School: Earth Fail: 0%Power: 50%Damage: 3d24* (max 3d44*)Range: 7Noise: Extremely loud Defences: AC (x3) (x1 for icy explosions)  Resists: None (50% rC for icy explosions) Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Ò·jÉ - Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e - Lee's Rapid Deconstruction Earth0% 5  f - Freezing CloudConjuration/Ice/Air 1% 5  i - Summon Ice Beast Ice/Summoning1%3  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1% 3  s - ShatterEarthÒ·jìà 4% 9  A - ApportationTranslocation 1%1  B - BlinkTranslocation1%2  P - PasswallEarth 0%3 Select a spell to describe [?] help [!]/[I] toggle spell headersÒ·j¢› Ò·j�¤ Ò·j² ¼...ß..ß..ß......##).....# #..#tswn the Metallomancer Ò·j?³ U.................)..[...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#...........###.####Magic: 40/40 ========================Ò·j‰³ A#.........### #.#AC: 7Str: 17#.......## ##'##EV: 8Int: 28#++###'## ##...##Ò·jü³ �SH: 0Dex: 9###..###)## #.....##XL: 20 Next: 49% Place: Elven Halls:3#......@[.####......#Noise: ---------  Time: 52841.7 (0.0)#...[##))....'......#Ò·j'´ sx) staff of air#.## #)######.....##Cast: Magnavolt (1%)Ò·jU´ é#.# ##...###'# ##.##Ò·jƒ´ ¾...###..........Ò·j©´ Þ< or D - a +4 ring of protection; > or A - a ring of poison resistance  You remove your +4 ring of protection.  Ò·jδ ‚You feel clever. _q - a +6 ring of intelligence (worn) _Unknown command. Ò·jô´ X_There is a stone staircase leading up, spattered with blood here.Ò·j Ò·j#à Ò·jXÏ Ò·j[Ò Ó·jdÜÓ·j�ÝÓ·ju÷Ó·j…ùx  You remove your +4 ring of protection.  You feel clever. _q - a +6 ring of intelligence (worn) _Unknown command. _There is a stone staircase leading up, spattered with blood here.Unknown command.Ó·j‚X  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 16.2  17.7  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0  [4Ó·j†Y0m 5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2[4Ó·joZ0m   q - Shapeshifting   0.0   1.2  -1                                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [![39;Ó·jã]›49m] training|cost|targetsÔ·j1 Ô·jË ...ß..ß..ß......##).....# #..#tswn the Metallomancer .................)..[...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#...........###.####Magic: 40/40 ========================Ô·j¯ #.........### #.#AC: 7Str: 17#.......## ##'##EV: 8Int: 28#++###'## ##...##SH: 0Dex: 9###..###)## #.....##XL: 20 Next: 49% Place: Elven Halls:3#......@[.####......#Noise: ---------  Time: 52841.7 (0.0)#...[##))....'......#x) staff of airÔ·j¹ 4#.## #)######.....##Cast: Magnavolt (1%)#.# ##...###'# ##.##...###..........You remove your +4 ring of protection.  You feel clever. _q - a +6 ring of intelligence (worn) _Unknown command. _There is a stone staircase leading up, spattered with blood here. _Unknown command.Ô·jü' Ô·jÈ( Ô·jÁ5 Ô·j: Õ·j4¹ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersÖ·j’³Ö·j6¼Ö·jþÊ...ß..ß..ß......##).....# #..#tswn the Metallomancer .................)..[...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#...........###.####Magic: 40/40 ========================Ö·jÕ˪#.........### #.#AC: 7Str: 17#.......## ##'##EV: 8Int: 28#++###'## ##...##SH: 0Dex: 9###..###)## #.....##XL: 20 Next: 49% Place: Elven Halls:3#......@[.####......#Noise: ---------  Time: 52841.7 (0.0)#...[##))....'......#x) staff of air#.## #)######.....##Cast: Magnavolt (1%)#.# ##...##Ö·j"Ì%#'# ##.##...###.......Ö·jfÌá...You remove your +4 ring of protection.  You feel clever. _q - a +6 ring of intelligence (worn) _Unknown command. Ö·j¨Ì�_There is a stone staircase leading up, spattered with blood here. _Unknown command.Ö·jæÖ·jÅæÖ·j�óÖ·jUõÖ·j€„IÖ·j�’Ö·jPœÖ·jøœ$ _Ö·j»±Ö·jïÃÖ·j2Ç,Ö·jïËÖ·jpÒÖ·jeÛÖ·jàÛÖ·j-äÖ·j©÷Ö·jõ,Ö·jgÖ·jŽ Ö·jÖ·j™Ö·jüÖ·jÖ·jd)Ö·jú)Ö·jB.Ö·jL3Ö·j~;Ö·j<Ö·jO@Ö·j2SÖ·j}YÖ·jZÖ·jŸc,Ö·j6fÖ·j¶fÖ·j®hÖ·jÿl@  There is an open door here.Ö·j~sÖ·jut _Ö·jyvÖ·j�yÖ·j'Ö·j{Ö·j¡€Ö·j�…Ö·jüˆ,Ö·j–ŠÖ·jƒ�Ö·j ”Ö·jt”Ö·jj–Ö·j¼ŸÖ·j¥Ö·j{¥Ö·je¦Ö·j̨Ö·j�­,Ö·ji®Ö·j±¯Ö·jå»Ö·j»¼Ö·j%½Ö·j;Ö·jgÃÖ·jÉÃÖ·j@ÄÖ·j²Æ'Ö·j©É™  You open the door.  You encounter a dancing +1 antimagic long sword.Ö·jåÔà #......<[.### #...[##)).... #.#####)##### #.# #.#  ####'#####'## ##...........# ##............# #####............. #.(.'@...........# #..###...........##  ##.........##  ##.......## ##.....Ö·j·Õ–## #+##### (   dancing +1 antimagic long sword (dorm…)Ö·j Ù^.(58.7 (17.0)Ö·j—àL(Ö·jléI9.7 (18 _Ö·jlù×·jÔøê #......<[ #...[##)) #.#####) #.# #.#  ####'##  ##......  ##.......  #####........  ×·jŒù"#..('@.......  #..###...........##  ##.........##  ##.......##  ##.....##  #+##### ×·jÊ—' #......<[ #...[##)) #.#####) #.# #.#  ####'##  ##......  ##.......  #####........  #..('@.......  #..###...........##  ##.........##  ##...... ##..... #+##### ×·j™×·j_š×·j¯ ×·jÒ¤v _A dancing +1 antimagic long sword is nearby!×·jM°^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.×·jBQ k #......<[.### tswn the Metallomancer #...[##)).... Oni of Vehumet ****** #.#####)##### Health: 198/198 ======================== #.# #.#  Magic: 35/40 =====================--- ####'#####'##  AC: 7×·jbR jStr: 17 ##...........#  EV: 8Int: 28 ##............#  SH: 0Dex: 9 #####.............#  XL: 20 Next: 49% Place: Elven Halls:3 #.*(*@...........##  Noise: ---------  Time: 52859.7 (0.0) #..#*#...........##  x) staff of air ##.........##  Cast: Magnavolt (1%) ##.......##  ##.....##  ×·jïR Ü#+#####  (   dancing +1 antimagic long sword _A dancing +1 antimagic long sword is nearby!Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.×·j;S åAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.×·j/p ™#......<[.### tswn the Metallomancer#...[##)).... Oni of Vehumet ******#.#####)##### Health: 198/198 ========================#.# #.#Magic: 35/40 =====================---####'#####'##AC: 7Str: 17##...........#EV: 8×·j”q vInt: 28##............#SH: 0Dex: 9#####.............#XL: 20 Next: 49% Place: Elven Halls:3#.###@...........##Noise: ---------  Time: 52859.7 (0.0)#..###...........##x) staff of air##.........##Cast: Magnavolt (1%)##.......####.....###+#####(   dancing +1 antimagic long swordConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 antimagic long sword!ØÂ·joˆF.(ØÂ·jÅ‘®##*A rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 antimagic long sword!  The dancing +1 antimagic long sword is moderately damaged.dancing +1 antimagic long sword hits you.  You feel your power leaking away.ØÂ·j:¶**..*@***ØÂ·jfžû**..**(@.*..***ØÂ·j9)�....(@.....ØÂ·j�*Ø5-3--=======60.7 (1-Mesm ØÂ·ja1ØÂ·jQ5@ _Your orb emits a pulse of dizzying energy.ØÂ·jÑ$ØÂ·j -ØÂ·j nA#......<[.### tswn the Metallomancer#...[##)).... Oni of Vehumet ******#.#####)##### Health: 195/198 =======================-#.# #.#Magic: 28/40 ================--------####'#####'##AC: 7Str: 17##...........#EV: 8Int: 28##............#ØÂ·jOo SH: 0Dex: 9#####.............#XL: 20 Next: 49% Place: Elven Halls:3#.###@...........##Noise: =======--  Time: 52860.7 (0.0)#..###...........##x) staff of air##.........##Cast: Magnavolt (1%)##.......##-Mesm ##.....###+#####(   dancing +1 antimagic long swordConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 antimagic long sword.ØÂ·j•Ô(..(Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!blast of rock fragments hits the dancing +1 antimagic long sword.  The dancing +1 antimagic long sword is moderately damaged.ØÂ·j=Ö261.7 (1ØÂ·j¿ÝØÂ·j5äl _The dancing +1 antimagic long sword barely misses you.ØÂ·j>ò ØÂ·j9ù ØÂ·jf1 ž #......<[.### tswn the Metallomancer #...[##)).... Oni of Vehumet ****** #.#####)##### Health: 196/198 =======================- #.# #.#  Magic: 23/40 =============----------- ####'#####'##  AC: 7Str: 17 ØÂ·jM2 ?##...........#  EV: 8Int: 28 ##............#  SH: 0Dex: 9 #####.............#  XL: 20 Next: 49% Place: Elven Halls:3 #...'@...........##  Noise: =======--  Time: 52861.7 (0.0) #..###...........##  x) staff of air ##.........##  Cast: Magnavolt (1%) ##.......##  -Mesm  ##.....##  ØÂ·jÜ2 ¤#+#####  (   dancing +1 antimagic long swordPress: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 antimagic long sword!!!  The dancing +1 antimagic long sword falls from the air.Vehumet accepts your kill.ØÂ·j®8  #......<[ #...[##)) #.#####) #.# #.#    ##......  ##.......  #####........  #.###@.......  ØÂ·j¼9 ç#..###...........##  ##.........##  ##.......##  ##.....  Ù·jKXB..)Ù·jA`”8=9====502.7 (1Ù·j·qÙ·jðu4 _You feel your power returning.Ù·j_r3Ù·j ,Ù·jg‡„30=====Ù·j-ŠÙ·jÀŠÙ·jð‹Ù·j“Ù·je“Ù·jb”Ù·jGšÙ·j©š9=Ù·jÓ›Ù·jÓ¢Ù·jS£U1=Ù·jȤÙ·jyªÙ·j«Ù·jk¬Ù·jz²Ù·jȲÙ·j�´Ù·jÆ»,Ù·jg½Ù·j-ÃÙ·jŠÃK2=Ù·jÅÙ·j[ËÙ·j¿ËÙ·j$ÍÙ·jÒ,Ù·j—ÔÙ·j†ÙÙ·jLÚU3=Ù·jTÛÙ·jHäÙ·jWåÙ·jCæÙ·j›íÙ·jîÙ·j_ïÙ·j÷,Ù·j_øÙ·jØw4=Ù·jÙ·j•(Ù·j²Ù·j}– _Your orb has recharged its mesmeric power.Ù·jÙ·j,Ù·jËÙ·j| Ù·jì h5==Ù·jÆ"Ù·j[*Ù·jÄ*Ù·j‡,Ù·j3Ù·jl3Ù·j°4Ù·jk;Ù·j <U6=Ù·j¿=Ù·jQD,Ù·jÉEÙ·j&K,Ù·jÊLÙ·jÉR,Ù·jRTÙ·jõYÙ·j>ZK7=Ù·j¯[Ù·jšbÙ·jcÙ·j~dÙ·jijÙ·j kÙ·j(lÙ·jwp,Ù·jìqÙ·j«xÙ·jyU8=Ù·jÅzÙ·j¢�,Ù·jfƒÙ·j�,Ù·jeŽÙ·jó’Ù·jS“K9=Ù·j¥”Ù·j‡›,Ù·jΜÙ·jI¢Ù·jº¢Ù·jå£Ù·jƩٷj1ªÙ·j~«Ù·jW³40==Ù·jŒ´Ù·j ¼Þ...<.....'.......-------Ù·j'Âs  #......<[.  Ù·j¥ÂC #...[##))   #.#####)   #.# #.#   ####'#####'##   ##.#   ##.#   #####.#  Ù·jÃÒ #...@..##   #..###.##  # ##.##   ##Ù·jµÃ?..##   ##.....##   #+#####    Ù·jŽÏ1900.7 (38.0)Ù·j„ÐL-------1.7 (39Ù·jx×Ù·jÙ*  There is an open door here.Ù·jZÝ} _You see here a +1 antimagic long sword.Ù·jC Ù·jáC Ù·j–E Ù·jT Ù·j^Z Ù·jïa P _Ù·jg Ù·j­g Ù·jçh Ù·jßj Ù·j¾p O=Ù·j£q Ù·jns Ù·jy Ù·juy Ù·j¢z Ù·jê~ Ù·jUƒ Ù·j[„ ,Ù·jk† Ù·jŸ‹ ,Ù·jÞŒ Ù·jlŽ Ù·jG’ Ù·j�’ Ù·jÄ“ Ù·j• Ù·jdš Ù·jš Ù·jZ› Ù·jôœ Ù·j\¢ Ù·j­¢ Ù·jl£ Ù·j¥ Ù·jʬ ,Ù·jÏ­ Ù·jx¯ Ù·j>» ÿ ##...)......  #..###...........##  #..# ##.........##  #..# ##.......##  #..# ##.....##  #..# #+#####  #..#  Ù·j¼ ¼ #..######)   #.@. 11.7 (10  #..   ##########       Ù·jÇ Ù·j>È ,2.7 (11Ù·j„Í Ù·j,Ñ # _Found a club.Ù·jQÐÙ·jhÑÙ·jLÒÙ·j¿ÓÙ·jØÙ·j„Þ„Ù·j.àÙ·jwã,Ù·j�äÙ·j{åÙ·j{é,Ù·j«êÙ·jìÙ·jˆðÙ·jöðÙ·jEñÙ·jýòÙ·j2÷Ù·j­÷Ù·jøÙ·j`ùÙ·j×ü,Ù·jþÙ·j Ù·j[,Ù·jïÙ·jI)<  You see here a +0 club.Ù·jª-Ù·j6. _Ù·j8/Ù·jB3'Ù·j58Ù·j¡8Ù·jˆ9Ù·j>7 _You open the door.Ú·jé3Ú·j+@  There is an open door here. _Ú·jHÚ·j'IÚ·jºS,Ú·j˜WÚ·j5XÚ·jeZÚ·jà_Ú·ji,Ú·jlÚ·j�pÚ·j¥xÚ·jÚyÚ·j|Ú·j�Ú·j@‰,Ú·jGŒÚ·j�Ú·jĕڷjB–Ú·jù˜Ú·j+¥Ú·jz¬Ú·jú¬Ú·jq¯Ú·j‰³@  There is an open door here.Ú·jƒ¹Ú·j#º _Ú·jB¼Ú·jhÆÚ·j8ÍÚ·jÎÚ·jÑÚ·jTÕÚ·jÛßÚ·j\àÚ·jÉãÚ·jžèÚ·jŸñ,Ú·j™Ú·j) Ú·jWBÚ·j)¤' _You open the large door.Ú·jd/Ú·jÞ/Ú·js9Ú·j±:E  There is a large open door here.Ú·jAÚ·j±A _Ú·jEÚ·jÿJÚ·j{QÚ·jNRÚ·j4WÚ·jatÚ·j¾},Ú·j0‚Ú·j©‹Ú·j –,Ú·jFœÚ·jÔ£Ú·j±Ú·j²Ú·j�¿Ú·jKÇÚ·jÃÑÚ·jBÒÚ·j@ÛÚ·j”ßÚ·j…í,Ú·jˆóÚ·jˆùÚ·jr,Ú·jâÚ·jè!Ú·j•/,Ú·jÉ6Ú·jãBÚ·jPY“  You encounter a deep elf pyromancer. It is wielding a +3 long sword.Ú·j#mÃ....###... ##.....#.# #..# ..........##..##..#.# #..# ß...ß...###e...##.#.# #..# ......###.......#.#.# #..# ##'####...#.......#.# #..# ...........##[)...#.# #..# ..ß..ß......##).....# #..# .............)..[...###..# ################@.#......# Ú·jøm#...........###.#### #.........### #.# Magnavolt (1%) ##.......## ##'## #''###'## ##...## ###..###)## #.....##e   deep elf pyromancer (wandering) #......<[.####......# #...[##))....'......# Ú·jÂne#.#####)######.....##Ú·j*…-48.7 (36Ú·j݆39.7 (37 _Ú·j¬—Ú·j¸j _Items here: )) [ ÷.Ú·jùß½  #..# ##..##..#.# #..# ##e...##.#.# #..# ......#.#.# #..# .......#.# #..# #[)...#.# #..# ...##).....# #..# ....)..[...###..# #@.#  #...........#  #.........### #.#  ##.......## ##'##  Ú·jËàÈ#''###'##   ###..###)##   #......<[  #...[##))  #.#####) Ú·jâ~|  #..# ##..##..#.# #..# ##e...##.#.# #..# ......#.#.# #..# .......#.# #..# #[)...#.# #..# ...##).....# #..# ....)..[...###..# #@.#  #...........#  #.........### #.#  ##.......## Ú·j€Î #''###'##  ###..###)##   #......<[ #...[##)) #.#####)Ú·j׫JÚ·j·j _A deep elf pyromancer is nearby!Ú·jŸ¬…  #..# ##..##..#.# #..# ##e...##.#.# #..# ......#.#.# #..# .......#.# #..# #[)...#.# #..# ...##).....# #..# ....)..[...###..# #@.#  #...........#  #.........### #.#  ##.......## ##'##  #''###'##   ###..###)##   #......<[  #...[##))  #.#####) Ú·j‹GU  #..# ##..##..#.# #..# ##e...##.#.# #..# ......#.#.# #..# .......#.# #..# #[)...#.# #..# ...##).....# #..# ....)..[...###..# #@.#  #...........#  Ú·j�Hõ#.........### #.#  ##.......##  #''###'##  ###..###)##   #......<[ #...[##)) #.#####)Ú·jYÚ·jZÚ·jYvÚ·j“yj _A deep elf pyromancer is nearby!Û·jsþ£§  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.Û·joX******Û·j�ާ..)).Û·jC¤º36---====50.7 (1.0)Magnavolt (1%)Û·j^³Û·j<·4 _You feel your power returning.Û·j\¤ Û·jB¥ Û·jXº Û·jÏ ,Û·j|Ñ Û·j1ã ,Û·jßì Û·jµø c7=--Û·jú Û·j† ,Û·j$ Û·jW2 ,Û·jp; Û·jV ,Û·j=` Û·j›p k8=Û·jz Û·j㉠,Û·jº“ Û·j#¬ ,Û·j�µ Û·jÊÄ a9=Û·j×Î Û·j¹Ü ,Û·j›ð Û·j´ BÛ·jÐ ,Û·j‡L «40==Û·j–Z Û·jg Û·jßg Û·jOn Û·jrw Û·j8� ,Û·jW— Û·j|£ ~  Items here: )) [[ ÷.Û·j§¯ 5 _Û·j«· Û·jtà J  Things that are here:  a +2 robe of cold resistance; a +0 short sword; an elf skeleton= _Û·j.  #.ß.#  ...## ##...# # ....# #....# ##...## ##....# ..##...### #. #.....#..##....###... ##.....#.# #..#.............##..##..#.# #..# ##...ß...ß...###)...##.#.# #..#  ###.......###..@....#.#.# #..#---- ...####'####...#.......#.# #..# ................##[)...#.# #..# ....ß..ß..ß..Û·j7! ....##).....# #..# #.................)..[...###..# #####################).#......# #...........###.#### #.........### #.# ##.......## ##'##78 M. #.ß  ...## # ....#  # .##...## ##....# ##...### #. #.....#.. ##....###... ##.... ...............##..##. ##...ß...ß...###@...##  ###.......###[39;49Û·jÍ" ¯m.......#.#####'####...#.... ................##[)...#.# #..#...#####699.0)Û·j`' J----70.7 (20Û·jÀ- Û·jd0 $  Things that are here:Û·j¼3 ³ _a +3 long sword; a +0 leather armour; an elf corpseÛ·jó¿3Û·jªÆÛ·j âÛ·j'ëÛ·júë$ _Û·j^óÛ·j8÷Û·jòÛ·jÇÛ·jFÛ·j7 Û·j·Û·jVÛ·jŒÛ·j¸Û·j?JÛ·j€AÜ·j�,Ü·j<Ü·jÌÜ·j™ ,Ü·jCÜ·jÚ@  There is an open door here.Ü·j.Ü·jÙ _Ü·jÛÜ·jþ!Ü·jo#´  You encounter a deep elf high priest. It is wielding a +0 scimitar and carryinga +0 shortbow.Ü·j¨;3  #.).) #.ß  #..E ...## ##..   #...# ....# #...   #...##...## ##...   #....##...### #. #....   #....##....###... ##....   ##...............##..##.   ###...ß...ß...###)...##   ###.@.....###.......# Ü·jÁ<a  ...####'####...#......   ................##[)..Magnavolt (1%)   ....ß..ß..ß......##)..   #.................)..[   #####################) E   deep elf high priest (launcher, wande…) #....   #.......Ü·jäKf..#   ##.......##Ü·jŸfC E80.7 (1E)The deep elf high priest shouts!  The deep elf high priest calls down the wrath of its god upon you.Ü·jVhe89--==1.7 (11Ü·j©pÜ·j8€U _Something smites you!Ý·jÿv%******* , magne…) The deep elf high priest calls down the wrath of its god upon you. _Something smites you!  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf high priest.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf high priest!!!Ý·j¹ ¢ E......Ý·j¬ ´The deep elf high priest is almost dead.The deep elf high priest unwields a +0 scimitar.  The deep elf high priest wields a +0 shortbow.Ý·j° • )))))))The deep elf high priest shoots an arrow.Ý·jIŸ  ......@Ý·jF¡ ½90=-33-----====2.7 (1.0)Ý·jùª Ý·jª¯ , _The arrow is repelled.Þ·jU)§deep elf high priest shoots an arrow. _The arrow is repelled.  You feel a surge of power! Electricity arcs towards the magnetite!arc of electricity hits the deep elf high priest!!  You kill the deep elf high priest!  Vehumet accepts your kill.*******Þ·jÒÒ“§......Þ·jâØà1=28--------13Magnavolt (1%)Þ·j/á;§Þ·jå4 _You feel your power returning.Þ·j l[?25h[?0c  Search for what [Enter for "rc+", or ? for help]? ß·jX- [?25l[?1cß·jz ß·j{ Ñ11 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] ß·jŸ{ » a - [carried] o - a +2 robe of cold resistance  b - [carried] r - a +2 robe of fire resistance (worn)c - [Elf:3] a +0 robe (92 further duplicates)  d - [Elf:1] a +0 robe of cold resistance  e - [Orc:2] a +0 robe of fire resistance  f - [Orc:2] a +1 robe of fire resistance  g - [D:13] a +2 robe  h - [Elf:3] a +2 robe of cold resistance ß·jè{ ¦ i - [Swamp:2] a +2 robe of willpowerj - [D:12] a robe (5 further duplicates)  k - [Orc:2] a +0 robe (12 gold) (1 further duplicate)â·jÅøâ·jâ·j    #.).)#.ß tswn the Metallomancer  #..§ ...####.. Oni of Vehumet ******  #...# ....##... Health: 191/198 =======================-  â·j• Æ#...##...####... Magic: 28/40 ================--------  #....##...### #. #.... AC: 7Str: 17  #....##....###... ##.... EV: 8Int: 28  â·jò d##...............##..##. SH: 0Dex: 9  ###...ß...ß...###)...## XL: 20 Next: 51% Place: Elven Halls:3  â·j q###.@.....###.......# Noise: ====-----  Time: 52983.7 (0.0)  â·jK ×...####'####...#...... x) staff of air  â·ju @................##[).. Cast: Magnavolt (1%)  ....ß..ß..ß......##)..  â·j¨ è#.................)..[  #####################)  â·j× U #..........   #.........#â·jo   ##.......## â·j,œYou feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf high priest!!  â·j}ùYou kill the deep elf high priest!Vehumet accepts your kill. _You feel your power returning.  Search for what [Enter for "rc+", or ? for help]? robeâ·j¼(â·j„)â·jï1â·jz5. _â·j,U3â·j²Vâ·j³\â·jp],3 _â·j“câ·jgâ·jfgT49=â·j~iâ·j@nâ·j©n%5â·jpâ·j¸yâ·jlz%7â·j‰{â·jhK8=â·jÅd30==â·ja€â·jmŠN _HP restored.â·j‹â·jÜ�,â·j^’â·jW™,â·j˜šâ·j'¡â·j¦¡q=1=â·j>£â·j¼ªâ·j‡«,â·j ±,â·j¨²â·jG¹,â·jºâ·ji¾â·j²¾K2=â·ja¿â·jºÆ,â·j9Èâ·jÍâ·jÙÍâ·jÑÎâ·j¢Ök3=â·jXØâ·j>Þ,â·jÚßâ·jéæ,â·jrèâ·j”ëâ·j ìâ·jíâ·j;òâ·j°òK4=â·jôâ·j ùBâ·j> ,â·j† â·jM â·j– â·j^ â·ji ~5==â·jê â·jQ â·j â·jé â·jJ% ,â·j]' â·jÍ+ â·j8, â·jq- â·j5 k6=â·jî5 â·jx: â·jñ: â·jä; â·jOC ,â·jD â·j£G â·jH K7=â·jGI â·jûP ,â·j&R â·jBX ,â·j•Y â·jÏa ,â·j.c â·j h â·j×h U8=â·jýi â·jNo ,â·j3p â·jvt ,â·jƒu â·jÂy ,â·jàz â·jJ~ â·jÐ~ K9=â·jO€ â·jù† ,â·jù‡ â·jêŠ ,â·jò‹ â·j*“ 40==â·jñ“ â·jã• â·jÙ™ ,â·j9¤ â·j³§ â·j~° ,â·jͳ â·j˵ â·j©½ ,â·jο â·j0Ä â·jyÑ      '.)    #...    #.).    #.).)  #..$ ...##   #...# ....#   #...##...##  #...@##...### #. ----3028.7 (45.0)  ##....##....###... ##   ##...............##  â·jËÒ x ###...ß...ß...###)  ###.......###....   ...####'####...#..  .........##  ....ß..ß..ß  #..........â·jà â·jÄà e=----9.7 (46â·jíç â·j»ì % _Found a rapier.â·j¨æ â·jCç â·j�é â·j=í â·jËô ,â·j2û ,â·j2 â·jÐ â·jR â·j÷ â·jÜ â·j+ â·j° â·j% â·j%8 } _You encounter a dancing +5 antimagic partisan.â·jÓ> â·jÃF â·jeG â·j¼J â·jÜU O  You now have 1063 gold pieces (gained 31).â·jaV â·j�Y â·jÈd 5   . #..  .#.#..â·j4e c..  ..#.. ###.ß  .'.)# ...##.  #...##..^.##  #.)..#....# â·jke n).)..#..#   #..@.....## â·j–e Ó  #...##....#  â·jÇe k..##...##  ....##...### .â·jf “ ##....##..... ##...............#  ###...ß...ß...# â·j¯f × ###.......###..  ...####'####...#â·jo J M ##  . #.. .#. ..â·j§o ë...#.. ###.ß.'.)# ...##...##..^.##)..#..#.).@..#..# ##..).....##...##....#  ##...##...##â·jp C.##...##.. .......##.. _Items here: )) [ †.â·j8 234.7 (5.0)â·jh€ +5.7 (6â·j´‡ â·j§Š $  Things that are here:â·j^Ž ° _a +0 ring mail; a +0 short sword of speed; an elf skeletonã·jÐÎã·jvÏã·j,Òã·jDßã·jGåã·jéå$ _ã·jRëã·j¢õï   # ##.  # . #..  #.#.#.. ..  ...#.. ###.ß  .'.)## ...##.  #...##..^.##  #.)..#....#  #.)@)..#..#  ##..).....##  #...##....#  ##...##...##  #....##..### #.  ##....##....###... ã·jföV ##.......  ###...ß...ß...  ###.###ã·jýÓ   ## ##...  # . #...  #.#.#... ..  ...#... ###.ß  .'.)## ...##.  #...##..^.##  #.)..#....#  #.@.)..#..#  ##..).....##  #...##....#  ##...##..##  #....##...### #  ##....##....### ã·jNþL ##.....  ###...ß...ß...  ###.###ã·j“ +6.7 (1ã·js +7.7 (2ã·jmã·jœ$  Things that are here:ã·j�x _a +0 leather armour; a +3 scimitarã·j9H 3ã·j&J ã·j*P ã·j{W ã·jX $ _ã·j` ,ã·j5g ,ã·j¾i ã·jßl ã·j“t ,ã·j1w ã·j ƒ ã·j� ,ã·j¶� ã·j„• @  There is an open door here.ã·jWš ã·j›  _ã·jè� ã·jã  ã·j¨£ ã·j¤ ã·jL¥ ã·jM§ ã·jv« ,ã·jí¬ ã·jn± ã·j‰· ,ã·j¹ ã·j» ã·jiÀ ã·jäÀ ã·j> ã·jºÃ ã·joÈ ,ã·jgÉ ã·jSË ã·j6Ï ã·j¦Ï ã·jÑ ã·jÓ ã·j8× ã·jš× ã·jÅØ ã·jPÚ ã·j×Þ ,ã·jà ã·j#ä ã·jè ,ã·j¯é ã·jàê ã·j-ï ã·j'ð ã·jY÷ ã·j+ú ã·jšþ ã·jÿ ã·jfÿ ã·j ã·j” ,ã·j( ã·j° ã·j. ,ã·j´ ã·j” ã·j> ,ã·já ã·jp ã·j‰ ,ã·j ã·jì ã·j[$ ,ã·jê$ ã·jš& ã·jy* ,ã·j7+ ã·jb- ã·j‚0 ,ã·j1 ã·ju2 ã·j<6 ã·jª6 ,ã·jW8 ã·j¼< ,ã·jƒ= ã·j¡> ã·jûB ,ã·j§C ã·jE ã·jH ,ã·j¢H ã·jJ ã·jÃM ã·j8N ã·jZO ã·jQ @  There is an open door here.ã·júT 5 _ã·jšU ã·jŠW ã·j\ ,ã·j©\ ã·jA^ ã·jˆc Bã·j1f ã·jÊj ,ã·jöm ,ã·j+s ,ã·jÂt ã·j’w ã·jf| ,ã·j¸} ã·j(€ ã·jž… ,ã·j‡ ã·j‰ ã·j]� ,ã·jÖŽ ã·j‘ ã·j_• ,ã·jE– ã·jf˜ ã·j� ,ã·jž ã·j'  ã·jb£ ,ã·jm¤ ã·jÝ¥ ã·jI© ,ã·jõ© ã·j9¬ ã·jÓ¯ ,ã·j¶° ã·jA² ã·jí¶ ,ã·j¡· ã·jY¹ ã·j.¼ ”  You encounter a deep elf high priest. It is wielding a +0 long sword.ã·j à Ö## # ..# ..## # .#..# ...# + E....##..## .# ## ....#...# ß.# ã·jˆÃ ›.## .. .....ß.#...# ..###.ß #.....#...#  ...##. #....'.ß.# #..^.## #.@..#...# #....# ##.ß.#...# ..#..# #...#.ß.# Magnavolt (1%) .....## ##..##...ã·jÅ # ##....# #...#....# .##...## ##..##....# E   deep elf high priest (asleep) ..##...### ###...#.....#.. ...##....###....##.....#.# #..# ...............##..##..#.# #..#ã·jµÓ ý E79.7 (42.0)EThe deep elf high priest mumbles some strange prayers to its god.ã·jœÔ -80.7 (43ã·jÀÙ ã·jî ' _You hear a shout!ä·jC� ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.å·jbÝ ## tswn the Metallomancer # **# ..## Oni of Vehumet ****** # ***.# ...# Health: 198/198 ======================== + E**..##..## .#  Magic: 35/40 =====================--- ## ....#...# ß.#  AC: 7Str: 17 .## .. .....ß.#...#  EV: 8Int: 28 ..###.ß #.....#...#  SH: 0å·j4ÞEDex: 9  ...##. #....'.ß.#  XL: 20 Next: 51% Place: Elven Halls:3 #..^.## #.@..#...#  Noise: ---------  Time: 53080.7 (0.0) #....# ##.ß.#...#  x) staff of air ..#..# #...#.ß.#  Cast: Magnavolt (1%) .....## ##..##...# ##....# #...#....# .##...## ##..##....#  E   deep elf high priest ..##...### ###...#.....#.. ...##....###....##.....#.# #..# ...............##..##..#.# #..# _You hear a shout!  å·j°Þ#Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.å·jŠ[Ñ##tswn the Metallomancer #### ..##Oni of Vehumet ****** ####.# ...#Health: 198/198 ======================== +###..##..## .#Magic: 35/40 =====================--- ##....#...# ß.#AC: 7å·j…\>Str: 17 .## .. .....ß.#...#EV: 8Int: 28 ..###.ß#.....#...#SH: 0Dex: 9  ...##.#....'.ß.#XL: 20 Next: 51% Place: Elven Halls:3 #..^.###.@..#...#Noise: ---------  Time: 53080.7 (0.0) #....###.ß.#...#x) staff of air ..#..##...#.ß.#å·jØ\ICast: Magnavolt (1%) .....####..##...# ##....##...#....# å·j]§.##...## ##..##....#E   deep elf high priest ..##...### ###...#.....#.. å·jV]<...##....###....##.....#.# #..# ...............##..##..#.# #..#Confirm with . or Enter, or press ? or * to list all spells.å·jí]8Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf high priest!!å·jI½F.Eå·j1Âf...#..å·jåÃK=====1.7 (1å·j ÑÈ  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  The wall shatters!blast of rock fragments hits the deep elf high priest!! _The deep elf high priest is heavily wounded.å·jø„å·jYŠå·j¨Å�## tswn the Metallomancer # ..# ..## Oni of Vehumet ****** # .#..# ...# Health: 198/198 ======================== + .....##..## .#  Magic: 30/40 ==================------ ## ....#...# ß.#  AC: 7Str: 17 .## .. .....ß.#...#  EV: 8Int: 28 å·jnÆÒ..###.ß #.....#...#  SH: 0Dex: 9  ...##. #....'.ß.#  XL: 20 Next: 51% Place: Elven Halls:3 #..^.## #.@..#...#  Noise: =====----  Time: 53081.7 (0.0) #....# ##.ß.#...#  x) staff of air ..#..# #...#.ß.#  Cast: Magnavolt (1%) .....## ##..##...# ##....# #...#....# .##...## ##..##....#  E   deep elf high priest ..##...### ###...#.....#.. ...##....###....##.....#.# #..# å·jùÆ^...............##..##..#.# #..# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf high priest!!!  You kill the deep elf high priest!Vehumet accepts your kill.å·jÃË‚ ### ..## ###.# ...# ###..##..## .#  ....#...# ß.#  .. .....ß.#...#  #.....#...#   #....'.ß.# å·jwÌZ^.## #.@..#...#  ##.ß.#...#  #...#.ß.#  ##.. #... ##.. ###...... .. æÂ·jfém EA rock wall.wall shatters!  The blast of rock fragments hits the deep elf high priest!!!  You kill the deep elf high priest!Vehumet accepts your kill.You feel your power returning.æÂ·j‘ës EYou hear a shout! x2æÂ·j5ö ..#.).E   deep elf sorcerer (empowered)E   deep elf high priest (launcher)You encounter a deep elf sorcerer. It is wielding a +4 scimitar.æÂ·jÉý”4==2=2.7 (1æÂ·j›æÂ·j«ƒ _You encounter a deep elf high priest. It is carrying a +0 shortbow.ç·j-ç·j…4ç·j»oÑ##tswn the Metallomancer #### ..##Oni of Vehumet ****** ####.# ...#Health: 198/198 ======================== +###..##..## .#Magic: 29/40 =================------- ##....#...# ß.#AC: 7ç·j…pStr: 17 .## .. .....ß.#...#EV: 8Int: 28 ..###.ß#.....#...#SH: 0Dex: 9  ...##.#....'.ß.#XL: 20 Next: 52% Place: Elven Halls:3 #..^.###.@..#...#Noise: ======---  Time: 53082.7 (0.0) ç·j0q:#....###.ß.#...#x) staff of air ..#..##...#.ß.#Cast: Magnavolt (1%) .....####..##...# ##....##...#....# .##...## ##..##....#E   deep elf sorcerer (empowered) ..##...### ###...#.....#..ç·j|q¾E   deep elf high priest (launcher) ...##....###....##.....#.# #..# ...............##..##..#.# #..#Press: ? - help, Dir - move targetç·jÀqA rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf sorcerer!!  The deep elf sorcerer is heavily wounded.The blast of rock fragments hits the deep elf high priest!!ç·j€ÜE..#.E).A rock wall.  The wall shatters!blast of rock fragments hits the deep elf sorcerer!!  The deep elf sorcerer is heavily wounded.  The blast of rock fragments hits the deep elf high priest!!  The deep elf high priest is heavily wounded.ç·j;ß¹ ****#######The deep elf sorcerer gestures at you while chanting.ç·jX<ç·jaËÜ ).........@The sphere of damnation explodes! The damnation engulfs you!!!ç·j<Ñà #######The deep elf high priest mumbles some strange prayers to its god against you.ç·j›:ñ ....@..The sphere of damnation explodes! The damnation engulfs you!!ç·j-=x134--------=======3.7 (1ç·j”Cç·j(G* _You hear a shout! x5è·j8 è·jäè·jzNŠ## tswn the Metallomancer è·jOB# E.# ..## Oni of Vehumet ****** # .#..# ...# Health: 134/198 ================-------- + .)...##..## .#  Magic: 24/40 ==============---------- ## ....#...# ß.#  AC: 7è·jéSStr: 17 .## .. .....ß.#...#  EV: 8Int: 28 ..###.ß #.....#...#  SH: 0Dex: 9  ...##. #....'.ß.#  XL: 20 Next: 52% Place: Elven Halls:3 #..^.## #.@..#...#  Noise: =======--  Time: 53083.7 (0.0) #....# ##.ß.#...#  x) staff of air ..#..# #...#.ß.#  Cast: Magnavolt (1%) .....## ##..##...# ##....# #...#....# .##...## ##..##....#  E   deep elf sorcerer (empowered) ..##...### ###...#.....#..  E   [è·jËT940mdeep elf high priest (launcher) ...##....###....##.....#.# #..# ...............##..##..#.# #..# Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf sorcerer!!!  You kill the deep elf sorcerer!è·j_X< ### ..## ###.# ...#è·jÌX„ ###..##..## .#  ....#...# ß.#  .. .....ß.#...#  #.....#...# è·j Y­  #....'.ß.# ^.## #.@..#...# è·jvYH ##.ß.#...#  #...#.ß.#  ##.. #... ##..è·jùY° E  high priest (launcher) ###...... ..   è·j;Z¢A rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf sorcerer!!!  You kill the deep elf sorcerer!è·j}ZˆVehumet accepts your kill.  The blast of rock fragments hits the deep elf high priest!è·jÙ¿6 E..#.)).The deep elf high priest is severely wounded.The deep elf high priest wields a +0 shortbow.è·jLÆ– )))))))The deep elf high priest shoots an arrow.è·jsPs......@è·jbXÈ65=4=====--4.7 (1è·j<`è·j¡dV _The arrow completely misses you.è·jz9--è·jMè·j¨b## tswn the Metallomancer # ..# ..## Oni of Vehumet ****** # .#..# ...# Health: 136/198 ================-------- + ))...##..## .#  Magic: 20/40 ============------------ ## ....#...# ß.#  AC: 7Str: 17 .## .. .....ß.#...#  EV: 8Int: 28 ..###.ß #.....#...#  SH: 0Dex: 9  ...##. #....'.ß.#  XL: 20 Next: 54% Place: Elven Halls:3 #..^.## #è·jdÿ[34m.@..#...#  Noise: =====----  Time: 53084.7 (0.0) #....# ##.ß.#...#  x) staff of air ..#..# #...#.ß.#  Cast: Magnavolt (1%) .....## ##..##...# ##....# #...#....# .##...## ##..##....#  E   deep elf high priest (launcher) ..##...### ###...#.....#.. ...##....###....##.....#.# #..# ...............##..##..#.# #..# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf high priest!!  You kill the deep elf high priest!Vehumet accepts your kill.è·jÌi ### ..## ###.# ...# ###..##..## .#  ....#...# ß.#  .. .....ß.#...#  #.....#...#   #....'.ß.# ^.## #.@..#...#  ##.ß.#...# è·jéjÜ #...#.ß.#  ##.. #... ##.. ###...... .. é·j?‡Eé·j�‘L)..#.).E   deep elf master archer (launcher)A rock wall.  The wall shatters!blast of rock fragments hits the deep elf high priest!!  You kill the deep elf high priest!  Vehumet accepts your kill.  You feel your power returning.é·jBœ€722=55.7 (1é·j�¦é·j$º„ _You encounter a deep elf master archer. It is wielding a +0 longbow.é·j3Ô é·j¼ë é·jâ'Ê##tswn the Metallomancer #### ..##Oni of Vehumet ****** ####.# ...#é·j)ÏHealth: 137/198 ================-------- +###..##..## .#Magic: 17/40 ==========-------------- ##....#...# ß.#AC: 7Str: 17 .## .. .....ß.#...#EV: 8Int: 28 ..###.ß#.....#...#SH: 0Dex: 9  ...##.#....'.ß.#XL: 20 Next: 55% Place: Elven Halls:3 #..^.###.@..#...#Noise: =====----  Time: 53085.7 (0.0) #....###.ß.#...#é·jÿ)ßx) staff of air ..#..##...#.ß.#Cast: Magnavolt (1%) .....####..##...# ##....##...#....# .##...## ##..##....#E   deep elf master archer (launcher) ..##...### ###...#.....#.. ...##....###....##.....#.# #..# ...............##..##..#.# #..#Confirm with . or Enter, or press ? or * to list all spells.é·jQ*:Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf master archer!!ê·j3Wƒ)..#.E).Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf master archer!!  The deep elf master archer is moderately wounded.ê·j»ZŽ ))))))The deep elf master archer shoots an arrow.ê·jÎåi).....ê·jŒçe06----6.7 (1ê·jòê·jÉö* _The arrow hits you!!ê·j+ê·j‰ë·ja%##tswn the Metallomancer #### ..##Oni of Vehumet ****** ####.# ...#Health: 106/198 ============------------ +###..##..## .#Magic: 12/40 =======----------------- ##....#...# ß.#AC: 7Str: 17 ë·jQ..## .. .....ß.#...#EV: 8Int: 28 ..###.ß#.....#...#SH: 0Dex: 9  ...##.#....'.ß.#XL: 20 Next: 55% Place: Elven Halls:3 #..^.###.@..#...#Noise: =====----  Time: 53086.7 (0.0) #....###.ß.#...#x) staff of air ..#..##...#.ß.#ë·j÷~Cast: Magnavolt (1%) .....####..##...# ##....##...#....# .##...## ##..##....#E   deep elf master archer (launcher) ..##...### ###...#.....#.. ...##....###....##.....#.# #..# ë·j©á...............##..##..#.# #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf master archer!!ë·j wXΣ.ΣAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf master archer!!  The deep elf master archer is heavily wounded.ë·jÇq )..#.E).Σ   air elementalYou encounter an air elemental.ë·j ‡Ž ))))))The deep elf master archer shoots an arrow.ë·jS V'Σë·j•“ ).....The arrow hits you!!ë·jÿM  ).# ..## # .#..# ...# + E)...##..## .#  )...#...# ß.#  .. ))...ß.#...#  #)....#...#   #)...'.ß.# ë·jÂ=^.## #.@.Σ#...#  ##.ß.#...#  #...#.ß.#  ##..##...#  #...#....#  ##..##....#  ###...# ...## #..# .. #..# The deep elf master archer shoots an arrow.ë·j½ ).# ..## .#..# ...# E)...##..## .#  )...#...# ß.#  .. ))...ß.#...#  #)....#...#   #)...'.ß.# ^.## #.@.Σ#...#  ##.ß.#...#  #...#.ß.#  ##..## #...# ##..[39ë·j5�;49m##....#  ###...# ...## ..   The arrow hits you!!ë·j Š|)......ë·j΋y46/198 -------7.7 (1ë·j”ë·jt˜V _* * * LOW HITPOINT WARNING * * *î·jîCÂ## tswn the Metallomancer # ).# ..## Oni of Vehumet ****** # .#..# ...# Health: 46/198 =====------------------- + E)...##..## .#  Magic: 12/40 =======----------------- ## ....#...# ß.#  AC: 7î·j-EStr: 17 .## .. .....ß.#...#  EV: 8Int: 28 ..###.ß #.....#...#  SH: 0Dex: 9  ...##. #....'.ß.#  XL: 20 Next: 55% Place: Elven Halls:3 #..^.## #.@.Σ#...#  Noise: =====----  Time: 53087.7 (1.0) #....# ##.ß.#...#  x) staff of air ..#..# #...#.ß.#  Cast: Magnavolt (1%) .....## ##..##...# ##....# #...#....# .##...## ##..##....#  E  [î·j+Fsm deep elf master archer (launcher) ..##...### ###...#.....#..  Σ   air elemental ...##....###....##.....#.# #..# ...............##..##..#.# #..# The deep elf master archer shoots an arrow.  The arrow hits you!! _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetî·jò´ =@*ï·j’‰É## ...##.#....'.ß.#tswn the Metallomancer .##..^.###.§.Σ#...#Oni of Vehumet ****** ..#....###.ß.#...#Health: 46/198 =====------------------- .)..#..##...#.ß.#Magic: 12/40 =======----------------- .).....####..##...#AC: 7Str: 17 ..##....##...#....#EV: 8Int: 28 ...##...## ##..##....#ï·j>‹SH: 0Dex: 9 ....##...### ###...#.....#..XL: 20 Next: 55% Place: Elven Halls:3 #....##....###..@.##.....#.# #..# Noise: =====----  Time: 53087.7 (1.0) ##...............##..##..#.# #..# x) staff of air .###...ß...ß...###)...##.#.# #..# Cast: Magnavolt (1%) ...###.......###.......#.#.# #..# #....####'####...#.......#.# #..# ..................##[)...#.# #..# Σ   air elemental ......ß..ß..ß......##).....# #..# ###.................)..[...###..#[17;3ï·jÙ‹ÙH#####################).#......#The deep elf master archer shoots an arrow.  The arrow hits you!! _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetï·j�×arrow hits you!! _* * * LOW HITPOINT WARNING * * *  Blink to where?  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  As you read the scroll of blinking, it crumbles to dust.ï·j÷’ž.Σ.Σï·jz�ï·jIŸ¨73-----8Magnavolt (1%) _ï·j…¨ï·js«ñ·j&ŒZ.Σñ·j’�Q.Σñ·jU�U.Σñ·j�—2.ñ·jç™v82====-----9ñ·jŸñ·j_£B _You savour every drop. You feel much better.ò·jèþÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ó·j&=ó·jø=ó·jGó·jšKP _You don't know that spell.ó·jðÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ó·jô ## ...##. #....'.ß.#  tswn the Metallomancer .##..^.## #....#...#  Oni of Vehumet ****** ..#....# ##**.#...#  Health: 82/198 =========--------------- .)..#..# #**.#.ß.#  Magic: 8/40====-------------------- .).....## #***##...#  AC: 7Str: 17 ..##....# #***#....#  EV: 8Int: 28 ...##...## ##Σ*##....#  SH: 0Dex: 9 ....##...### ###...#.....#..  XL: 20 Next: 55% Place: Elven Halls:3 #....##....###..@.##.....#.# #..# Noise: ---------  Time: 53089.7 (0.0) ##...............##[4ó·jk ½0m..##..#.# #..# x) staff of air .###...ß...ß...###)...##.#.# #..# Cast: Magnavolt (1%) ...###.......###.......#.#.# #..# #....####'####...#.......#.# #..# ..................##[)...#.# #..# Σ   air elemental ......ß..ß..ß......##).....# #..# ###.................)..[...###..#  #####################).#......# _You don't know that spell.  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.ô·j (D## ...##. #....'.ß.#  tswn the Metallomancer .##..^.## #....#...#  Oni of Vehumet ****** ..#....# ##.ß.#...#  Health: 82/198 =========--------------- .)..#..# #...#.ß.#  Magic: 8/40====-------------------- .).....## ##..##...#  AC: 7Str: 17 ..##....# #...#....#  EV: 8ô·j5)ÕInt: 28 ...##...## ##..##....#  SH: 0Dex: 9 ....##...### ###...#.....#..  XL: 20 Next: 55% Place: Elven Halls:3 #....##....###..@.##.....#.# #..# Noise: ---------  Time: 53089.7 (0.0) ##...............##..##..#.# #..# x) staff of air .###...ß...ß...###)...##.#.# #..# Cast: Magnavolt (1%) ...###.......###.......#.#.# #..# #....####'####...#.......#.# #..# ..................##[)...#.# #..# Σ   air elemental ......ß..ß..ß......##).....# #..# ###.................)..[...###..# ô·j˜)^ #####################).#......#Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the air elemental!!!  You destroy the air elemental!Vehumet accepts your kill.ô·jÙ2u   ^.## #....#...#  ####.#...# ) ###.#.ß.# ) ####  ####  ####  ###... ô·j 3Š..@. ........ ..ß...###) ....  .........[) )  )..[   ) ô·jÄ›9.ß.........A crystal wall.  The crystal wall shatters!blast of crystal shards hits the air elemental!!!  You destroy the air elemental!  Vehumet accepts your kill.  You feel your power returning.ô·j}¢º4=10/40==========90.7 (1ô·jê«ô·jw°' _You hear a shout!ô·j;4ð)## ...##. #....'.ß.# ..##..^.## #....#...# )..#....# ##.ß.#...# ).)..#..# #...#.ß.# ..).....## ##..##...#.##....#ô·jµ5ì #...#....# #...##...## ##..##....# #....##...### ###...#.....#.. ##....##....###.@..##.....#.# #.. .##.....##..##..#.# #.. ..###...ß...ß...###)...##.#.# #.. #...###.......###.#.#.# #.. ##....####'####...#.#.# #.. ...........##[)...#.# #.. #......ß..ß..ß......##).....# #..#.)..[...###.. #).#......ô·j0Iô·jYPu5=--------1ô·j©Sô·jXõ·j·jœ...##..^.## #....#...# .)..#.... ##.ß.#...# .).)..#..# #...#.ß.# #..).....###..##...# #...##....# #...#....# õ·jØk##...##...###..##....# .#....##...### ###...#.....#.. .##....##....###....##.....#.# #. ..##...........##..#.# # ...###...ß...ß...###)...##.#.# # ##...###.......###.......#.#.# # .##....####'####...#.......#.# # ....................##[)...#.# # ##ß..ß..ß......##).....# #  ####...........)..[...###  #####################).#... #...........###.##õ·j|xõ·jìy~611==--------2õ·jé�õ·jž…õ·jÏ#.)..#.... ##.ß.#...# #.).)..#..# #...#.ß.# ##..).....###..##...# .#...##....# #...#....# .##...##...###..##....# ..#....##...### ###...#.....#.. ..##....##....###....##.....#.# # ...##...........##..#.# # #...###...ß...ß.@.###)...##.#.# # .##...###.......###.......#.#.# # ..##....####'####...#.......#.# # #....................##[)...#.# # ###ß..ß..ß......##).....# #  ####...........)..[...###[1õ·jMÐ 5;2H #####################).#... #...........###.# #### #.õ·jéØõ·j+ÚB83õ·j2âõ·j2æõ·jOú '.#.)..#....# ##.ß.#...# .#.).)..#..# #...#.ß.# .##..).....## ##..##...# ..#...##....# #...#....# .õ·j+û .##...##...## ##..##....#.#....##...### ###...#.....#...##....##....###....##.....#.# .##.##..##..#.# .#...###...ß...ß@..###)...##.#.# .##...###.###.#.#.# #..##....####'####...#.#.# #....##[)...#.õ·j&ü o#  ###......ß..ß..ß......##).....# ####.....)..[... #####).# #.###. #.### #.õ·j¦ õ·jõ B94õ·jV õ·jÌ ö·jÙLè.#.).)..#..# #...#.ß.# #.##..).....###..##...# .ö·jšM�..#...##....# #...#....#.##...##...###..##....#..#....##...### ###...#.....#...##....##....###....##.....#.#..##...........##..#.# #.#...###...ß...ß...###)...##.#.# #..##...###.....@.###.......#.#.# ##..##....####'####...#.......#.# ö·jæM± ##....................##[)...#.#  ###......ß..ß..ß......##).....# ####.........ö·j NÝ..[...# #####################).#.. #...........###ö·j¡Nà #### # ## ##ö·jË\ö·j5^c902=5ö·jÈeö·j™hö·j¥·S.#.).)..#..# #...#.ß.# .#.##..).....## ##..##...#.#...##....#ö·jf¸± #...#....#.##...##...## ##..##....# #....#....##...### ###...#.....# #....##....##....###....##.....#. #.....##.##..##..#. ##.#...###...ß...ß...###)...##.#. ö·j¹) #..##...###.###.#.#.  ##..##....####'####...#.#. ##ö·jª¹S.....##[)...#. ###......ß..ß..ß......##)..... ####........)..[... #########).# #ö·j÷¹Š. #.###  ##.## ö·j³Éö·jÒÊZ2=6ö·jDÑö·jíÔö·jžs#.#.##..).....###..##...# #....#...##....# #...#....# #....##...##...###..##....# ##....#....##...### ###...#.....#  #....##....##....###....##.....#  #.....##...........##..# ö·jŸµ ##.#...###...ß...ß...###)...##.#  #..##...###.......###.......#.# ##..##....####@####...#.......# ##....................##[)...# ###......ß..ß..ß......##)... ####.................)..[ #####################).# #...........# ## ##  #''###'ö·j¬ö·j3­R3=7ö·j´ö·jµ¸Q _There is an open door here.ö·jLë 6....#...##....# #...#....# ....####..##....# .# ###...#.....#. #....##....##....###....##.....#. #.............##..##..#. ##.#...###...ß...ß...###)...##.#...##...###.......###.......#.#.#..####'####...#.#...........@.......##[)...#.#ö·j¸ì Àß..ß..ß)..... ####...........)..[ #####################).# #...........##.### ### ''###'## #####..###)## #.ö·jí÷ ö·j”ù I48 _ö·jB ö·j� ÷·j/ ÷·j®0 IWhere to? (Tab - Elf:3 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines  E - Elven Halls V - Vaults÷·j:1 U - DepthsøÂ·j£�øÂ·jm™¶....#...##....##...#....# tswn the Metallomancer ....##...##...## ##..##....# Oni of Vehumet ****** #....#....##...### ###...#.....#. Health: 94/198 ===========------------- #....##....##....###....##.....#. Magic: 12/40 =======----------------- #.....##...............##..##..#. AC: 7Str: 17 øÂ·jGšE##.#...###...ß...ß...###)...##.#. EV: 8Int: 28  #..##...###.......###.......#.#. SH: 0Dex: 9  ##..##....####'####...#.......#. XL: 20 Next: 55% Place: Elven Halls:3##............@.......##[)...#. Noise: ---------  Time: 53098.7 (0.0)###......ß..ß..ß......##)..... x) staff of air####.................)..[... Cast: Magnavolt (1%)#####################).#.#...........###.........### øÂ·jÇšN##.......## # #''###'## ## ###..###)## #. The blast of crystal shards hits the air elemental!!!  You destroy the air elemental!Vehumet accepts your kill.You feel your power returning. _You hear a shout! _There is an open door here.øÂ·j—›øÂ·j­œøÂ·j·¦øÂ·jѬøÂ·j«³k63øÂ·j»O7øÂ·jŒ¼øÂ·jÚÁøÂ·jÏO8øÂ·jlÒøÂ·j ØøÂ·jOäøÂ·jåg100/198=øÂ·jÖæøÂ·jªéøÂ·jµóøÂ·j‚ôw1=4=øÂ·j‹øÂ·j^øÂ·jtO2øÂ·jòøÂ·jÎ!øÂ·jŸ+øÂ·j¬,94øÂ·j1øÂ·j_7øÂ·jú?{55==øÂ·j�CøÂ·joJøÂ·j<^O6øÂ·j~bøÂ·jâhøÂ·jÇsi8=øÂ·jÖyøÂ·j«|$  Things that are here:øÂ·jÎ…�  a +0 leather armour; a +1 rapier of flamingøÂ·jî�øÂ·j½‘R9= _øÂ·j´—øÂ·j(¦øÂ·j…´øÂ·jOµS106=øÂ·jsºøÂ·jÃøÂ·j ÎøÂ·jÅÎ92øÂ·jáÖøÂ·jAçY  Items here: )) [ ÷.øÂ·jöøÂ·jg÷@3 _øÂ·j;üøÂ·jìøÂ·j< øÂ·jÈ 94øÂ·j øÂ·jPøÂ·j„-96øÂ·j4.f=7=øÂ·j15øÂ·j�;øÂ·j¨Ha7=øÂ·jMøÂ·j„R@  There is an open door here.øÂ·jÔ`øÂ·j“a@8 _øÂ·j#jøÂ·jt…  Items here: ))))) [[[[ ÷÷.øÂ·j+|øÂ·jË|Z208= _øÂ·j8€øÂ·jœ�m  There is a stone staircase leading up, spattered with blood here.øÂ·j¹†øÂ·jÀ‘øÂ·j]’@1 _øÂ·j"¢øÂ·jÞ]2-Mesm øÂ·jàøÂ·j;á93øÂ·j âøÂ·jíã! _You climb upwards.øÂ·jïù$#########################  ....................#  ........................#  #########'############..#  .....................#..#  .......|............)#..#  .....................#..#  øÂ·jËú¤######'#..####'###...#..#  .......#..##...#..#  120.2 (21.5) .......#..#......#...#..#  #####..#..##...#..#  ....#..#..#......#...#..#  ....#..#..#......#...#..#  ....#..#..#...:..#...#..#  #'###..#..#......#...#..#  øÂ·j¿ûò.......#.['......#...#..#  .......#..#......#...#..#  øÂ·j<üøÂ·jøÂ·j.c _There is a stone staircase leading down here.øÂ·jf¾3øÂ·jbÀøÂ·jÃøÂ·jæÃZ4= _øÂ·jʹ6=9=øÂ·j ÌøÂ·j Í97øÂ·jžÎøÂ·j¿ÑO8øÂ·jÓøÂ·jOÕøÂ·jÉÕh3020==øÂ·jR×øÂ·jÚøÂ·jwÚD1øÂ·jtÜøÂ·jHßy _Your orb has recharged its mesmeric power.øÂ·jËßS2=øÂ·j0áøÂ·j_ãøÂ·jÒãK4=øÂ·jaåøÂ·j€çøÂ·jòçt521=øÂ·jñéøÂ·jìøÂ·juì96øÂ·jR÷øÂ·j8úøÂ·jÐú98øÂ·j)ýøÂ·jµÿøÂ·j‘99øÂ·jíøÂ·jÞøÂ·jŠi402=øÂ·jèøÂ·jüøÂ·jÝ O142=øÂ·jF øÂ·jÄ øÂ·j#W3=øÂ·j8øÂ·jmøÂ·jÐ^43=øÂ·jcøÂ·jyøÂ·jä%6øÂ·jjøÂ·j¾;7øÂ·jbøÂ·jFøÂ·j¡%8øÂ·j. øÂ·j¯"øÂ·j#T50=4øÂ·j\#(=øÂ·jÿ$øÂ·jö&øÂ·jO'U1=øÂ·j[)øÂ·j@+øÂ·j¹+%2øÂ·jM-øÂ·j·/øÂ·j40%4øÂ·j½4�55==øÂ·j\6øÂ·j\8;6øÂ·jE:øÂ·jS<øÂ·jÏ<K8=øÂ·j¡>øÂ·j¸@øÂ·j*AN9=ù·jPù·j•ù·j _606=ù·jlù·jÕù·jO%2ù·jÏù·jß ù·jG %3ù·jù·jkù·jØT47=ù·jÁù·j­ù·jK6=ù·jéù·jØù·j9U7=ù·jÍù·j?ù·jÆ%8ù·jwù·j_ ù·j½ _708=ù·jŸ"ù·j.%ù·j�%%1ù·j'ù·jÕ(ù·j2)%2ù·j¡*ù·ju-ù·jà-K4=ù·j€/ù·j‰1ù·jì1…5=9=ù·jˆ3ù·jó5ù·jX6%6ù·j¶7ù·j¹9;8ù·jÁCù·jáEù·jLFs930==ù·j0Iù·jìKù·jLL&80ù·jîMù·jàOù·j;PK2=ù·jRù·j!Tù·j†TU3=ù·jýUù·jÙWù·j0X\41=ù·jèYù·j‘[ù·jå[%5ù·j{]ù·j`_ù·j²_%7ù·jRaù·jNcù·jñc%8ù·jyeù·jŸgù·j—hR92=ù·j«iù·jÍkù·j7lE91=ù·j mù·jÈoù·j.pU2=ù·jêqù·jGtù·j£t$3ù·jêt83=ù·jÛvù·j×xù·jTy%5ù·j{ù·j)}ù·j†}%6ù·jù·j�ù·jp�%7ù·jé‚ù·j~…ù·jð…y8=4=ù·jL‡ù·jð‰1 _HP restored.ù·jIŠù·jÿ‹ù·jþ�ù·jgŽù·j¿�ù·jè‘ù·jD’ù·j¾“ù·jß•ù·jB–„=5==ù·jl™ù·jÒ›ù·j4œù·jü�ù·j•Ÿù·jÚŸù·j¥ ù·jÀ¡ù·j¢ù·jÓ¢ù·jñ£ù·jY¤U6=ù·j]¥ù·j±§,ù·jy©ù·jh«,ù·jå¬ù·j¯ù·jg¯K7=ù·j¯°ù·j¼²ù·j³ù·jµù·jµ¶ù·j/·ù·jz¸ù·j]ºù·júù·jнù·jX¾ù·j°¾#8ù·j÷¾2=ù·j¬Àù·jþÂù·jiÃù·jfÍù·jGÑ,ù·jñÓù·j”Õù·jÖù·jëÜ�9=ù·jIÞù·jÄÞù·j#àù·j â,ù·jãù·j äù·j„äi40==ù·jåù·j¦5N 99.2 (79.0 _Magic restored.ù·j�6ù·jÏ<ù·j?E _Done exploring.ù·j¹.ù·jº/ù·jÁ8ù·j @ù·j/F:200.2 (1.0) _ù·j%Hù·j¥µy=3-Mesm ù·jÃÏO ...ß..ß..ß......##).....# #..# )..[...###..# ####################).#......#  #..........[34m.###.####  #.........### #.#  ##......E## ##'## ù·jÃÐZ #''###'## ##...##  ###..###)## #.....##  #.[.####......#  #...[##))....'......#  #.#####)######.....##  ù·jµÑ½#.# #.# ##...##  ####'#####'## ##.## ##...........# ### E   deep elf master archer (launcher)  ##............# #####.............# #...)............##You climb downwards.ù·j_Ù� ))))The deep elf master archer shoots an arrow.ù·j�ŒG.Eù·jM³X)@)ù·j]^ ‚==1.7 (2.5Magnavolt (1%)ù·j u ù·j w % _The arrow is repelled.ù·j} w _There is a stone staircase leading up, spattered with blood here.ú·j¦_Î** , mag…)The arrow is repelled. _There is a stone staircase leading up, spattered with blood here.feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf master archer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf master archer!!ú·jLç''Eú·jSöú·j¥ø~33-----====2.7 (1.0ú·j ú·jmq _The deep elf master archer is moderately wounded.û·jÏ´ö * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf master archer!!!û·j'M ‚ E  The deep elf master archer is almost dead.û·j6U P  The deep elf master archer shoots an arrow.û·jù 9  The arrow hits you!!û·jŸ y )The deep elf master archer shoots an arrow.û·j\‘ 8@û·j­“ ˜7---26---------3û·jÿ§ û·j± , _The arrow is repelled.ü·j_L¦§deep elf master archer shoots an arrow. _The arrow is repelled.  You feel a surge of power! Electricity arcs towards the magnetite!c of electricity hits the deep elf master archer!!!  You kill the deep elf master archer!  Vehumet accepts your kill.ü·j(}>*ü·j™k §9---20-------74Magnavolt (1%)ü·jh‰:§ü·jŽ4 _You feel your power returning.ü·jG 3ü·j,O ü·jþŸ …8121---ü·jy¬ ü·jþ­ V2=ü·j7¶ ü·jþÄ y _Your orb has recharged its mesmeric power.ü·j Æ U3=ü·j"Ý ü·j¥ê ;5ü·j‘ò ü·jîÿ j62=ü·j‘ ü·jê ü·j  %7ü·jÎ ü·jc5 ;9ü·j§> ü·jéM b90=ü·jW ü·jëc ü·jéd �1=3=ü·jœl ü·jây ü·jëz %3ü·j§Œ ü·jk› ü·jê� %4ü·jî£ ü·jý® j54=ü·j͵ ü·jEÈ ;7ü·jÞÉ ü·jyá a8=ü·jvÿ d _HP restored.ü·j ü·jR Ø5==ü·j*T ü·jŸU 9=ü·j _ ü·jÕj ü·jÚk ü·jšs ü·j˜€ m6=ü·j,‰ ü·j³¢ ü·jñ£ ü·jŽ» Xü·j‘Æ ü·jœÇ M7=ü·j^Ï ü·jaÜ ,ü·j¢ó ü·j" ü·j� ü·jû ü·jð ,ü·j´$ ü·j³2 m8=ü·j}@ ü·j´m Bü·j$t ü·jlv ü·j5} ü·j\Š ü·j¶‹ ü·j‚’ ü·j�Ÿ c9=ü·jë· ü·jóÄ ü·jdÆ ü·j7Î ü·j5Ú ,ü·jÛà ü·jÅë ü·j´ì k30==ü·jÀô ü·jA,ü·j«ü·j",ü·jƒ(ü·j‰3,ü·j=<ü·jÐI91ü·j;K2=ü·j(`ü·jÊnü·jßoü·jÎuü·jƒ,ü·j�‰ü·jj—,ü·j¬œü·j·µa2=ü·jv½ü·jbÌ,ü·j‹Ôü·jà,ü·j›çü·jDô,ü·j;ü·jk3=ü·j£ü·jÄ!,ü·j=)ü·jÚ6,ü·j >ý·jëa4=ý·j"ý·jO/,ý·j•7ý·j«E,ý·j¬Mý·j¨Y,ý·j_rý·j €~5==ý·jÚŠý·j0›ý·j_žý·j{£ý·j̳,ý·jûºý·jÚý·jµÞý·jqåý·j3óý·j{öU6=ý·jìýý·j5 ,ý·j‹ý·jÕ$ý·jf&ý·jMAý·jâSa7=ý·jŸƒ„ý·jæŒý·j©ý·jô©ý·jK°ý·jó»ý·joÄU8=ý·jîÊý·jòÚý·jáÛý·jäý·j»ïý·jæðý·j"ý·jmlBý·jÉmý·jÅnK9=ý·j«ŸXý·js!40==)---- ...........##[)...#.# #..# ß..ß..ß##).....# #..# ................)..[...###..# ###################).#......# #...........###.#####.........### #.# ##.......## ##'##  #''###'## ##...## ###..###@## #.....## #......<[.####......# #...[##))....'......# #.####ý·j5Kb#)######.. #.# #.# ##..##'#####'## ##....# ###  ...####.# _Magic restored.75.7 (71.0)----6.7 (72ý·j–Z˜ _Items here: )))))) [[[[[ ÷÷.ý·j­z3ý·jžý·jØ£ý·jÅ»ý·jD½$ _ý·jwÇý·jWÑ@  There is an open door here.ý·jÜáý·j‚ã _ý·j,ý·jw e=ý·j,ý·jÂD,ý·j‡ý·j@“ý·jä ý·jU«~  You encounter a deep elf annihilator. It is wielding a +0 long sword.ý·j£¬ý·jôÂ¥###....##.....#.# #..# .......##..##..#.# #..# ß...###)...##.#.# #..# .....###.......#.#.# #..# #'####...#.......#.# #..# ý·jÁÄ..........##[)...#.# #..# .ß..ß......##).....# #..# .........E..)..[...###..# ###############)@#......# #.....###.#### #.........### #.# Magnavolt (1%)##.......## ##'###''###'#####..###)## #.....## E   deep elf annihilator (wandering)......<[.####......# #...[##))....'......#  #ý·j¼ÅF.#####)######.....##ý·j;ì280.7 (4.0)ý·jkî21.7 (5 _ý·j<ý·jßý·j’h #..# ##..##..#.# #..# #)...##.#.# #..# ......#.#.# #..# .......#.# #..# #[)...#.# #..# ..##).....# #..# ..)..[...###..# #)@#  #...........#  #.........### #.#  ##.......## ##'##  #''###'##   #)##   <[  #...[##))  ) ý·jª #..# ##..##..#.# #..# #)...##.#.# #..# ......#.#.# #..# .......#.# #..# #[)...#.# #..# ..##).....# #..# ..)..[...###..# #)@#  #...........#  #.........### #.#  ##.......##  #''###ý·j»«Ø'##   #)##   <[  #...[##))  )ý·j±Å4ý·j€Ýý·j8k _A deep elf annihilator is nearby!ý·jÄ[ h #..# ##..##..#.# #..# #)...##.#.# #..# ......#.#.# #..# .......#.# #..# #[)...#.# #..# ..##).....# #..# ..)..[...###..# #)@#  #...........#  #.........### #.#  ##.......## ##'##  #''###'##   #)##   <[  #...[##))  ) ý·jb" #..# ##..##..#.# #..# #)...##.#.# #..# ......#.#.# #..# .......#.# #..# #[)...#.# #..# ..##).....# #..# ..)..[...###..# #)@#  #...........#  #.........### #.#  ##.......##  #''###ý·jè#Ø'##   #)##   <[  #...[##))  )ý·j¦84ý·j@ý·j÷™k _A deep elf annihilator is nearby!þ·jg# *******E  magnetised) _A deep elf annihilator is nearby! _A deep elf annihilator is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf annihilator.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf annihilator!!!þ·jlÖF.Eþ·j .)..)33-----====2.7 (1þ·jN?þ·jÊAm _The deep elf annihilator is severely wounded.þ·j7ýõ§  The arc of electricity hits the deep elf annihilator!!! _The deep elf annihilator is severely wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf annihilator!!!  You kill the deep elf annihilator!  Vehumet accepts your kill.þ·jG******þ·j榗§.)..)þ·jÌÌ¥29-------83Magnavolt (1%)þ·jÑøo§ _You feel your power returning.þ·j�n 3þ·jyš þ·jÞ ¥30=-þ·j·á þ·j#ü þ·j’HXþ·j{Pþ·j,x,þ·jÙ�þ·jâk1=þ·jÏ"ÿ·j$Bÿ·jˆl,ÿ·j"}Bÿ·j§‡ÿ·j�’ÿ·j²“K2=ÿ·jæ¨ÿ·j€¾,ÿ·jÈÿ·jèéBÿ·j²øk3=ÿ·j…ÿ·j½Hÿ·j/o,ÿ·jÔ¹Bÿ·jÒÎ,ÿ·j˜Øÿ·j¼)----996.0)...'ÿ·j�*;----ÿ·j'Mj _Key pressed, stopping explore.ÿ·jö•ÿ·jªÄÿ·jeþ~4= _ÿ·j{bÿ·jŒÆÿ·jîŽ~5==ÿ·j8ºÿ·j¾"ï6=ÿ·jZ9ÿ·jYA,ÿ·jQÿ·j÷gÿ·j³jÿ·ju†ÿ·j“,ÿ·jr¥ÿ·j(´a7=ÿ·j4Ýÿ·j»Þÿ·j áÿ·jàõÿ·j�ÿ·jøÿ·jÇÿ·jŽ+,ÿ·j7ÿ·j€Qÿ·jûuU8=ÿ·j~�ÿ·j`Ä>315ÿ·jåÿ·jçT _Key pressed, stopping explore.ÿ·jò"Iÿ·jÏ*: _ÿ·jó+ÿ·j÷HBÿ·jT`,ÿ·jkeÿ·j�Ãw9=ÿ·jÔBÿ·jmXBÿ·jçÍ•40==ÿ·jæÿ·jÔBšÿ·j(–½=ÿ·j)™,ÿ·j\´°ÿ·jCËÿ·jùÌÿ·jÚBÿ·jøàBÿ·jæBÿ·j­ ÿ·jà ,ÿ·jO ÿ·j ÿ·j_ ÿ·j\ ÿ·jŽ ÿ·j™ ÿ·jØ' ÿ·jô( ÿ·j=4 - #.....#...#  #....'.ß.#  #....#...# ++#  ##.ß.#...# ..#  #...#.ß.# ^.#  ##..##...# ..#####  #...#....# .......  ##..##....#####....... ...#.....#...@...# ÿ·jÊ5 ë#....##.....#.###..## ....##..##..#.# #..# ..###)...##.#.# #..# ###.......#.#.# #..# #...#.......#.# #..# .....##[)...#.# #..# ......##).....# #..# .....).)..[...###..#ÿ·jUD ’ 34.7 (19  A malevolent force fills the Elven Halls...ÿ·j&H /  --more--÷jÚ :*÷j~ü ==========Mark With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.÷j%%7@÷jD** _You hear a shout! x8÷j6k Level 3 of the Elven Halls<(Press ? for help)  ######...+  ))...##..##  .#  #...#....##  ....#...# ß.#  #.#.#.....##  ..   .....ß.#...#  #...#......###.ß   #.....#...#  #...'.)## ...##.   #....'.ß.#    #...#...##..^.## #....#...#  ++#  #.#.#.)..#....###.ß.#...#  ..#  #...#.).)..#..##...#.ß.#  ^.#  #.#.##..).....####..##...#  ..#####   #....#...##....##...#....#  .......   #....##...##...## ##..##....#####.......   ##....#....##...### ###...#.....#...@...#   #....##....##....###....##.....#.###..## [÷jDn Ûm #.....##...............##..##..#.# #..#  ##.#...###...ß...ß...###)...##.#.# #..#  #..##...###.......###.......#.#.# #..#  ##..##....####'####...#.......#.# #..#  ##....................##[)...#.# #..#  ###......ß..ß..ß......##).....# #..# ####...............).)..[...###..# #####################).#......# #...........###.#### #.........### #.#÷j5ç A stone staircase leading up (Elf:3) ...#.).)..#..# #...#.ß.#  ^.##.##..).....## ##..##...#  ..##### ...#...##....# #...#. ....... .##...##...## ##..##....#####....... #....#....##...### ###...#.....#...@...#  #....##....##....###....##.....#.###..## #.....##...............##..##..#.# # ##.#...###...ß...ß...###)...##.#.# #. #..##...###.......###.......#.#.# #..# ##..##....####'####...#.......#.# #..# ##....................##[)...#.# #..# ###......ß..ß..ß......##).....# #..# ####...............).)..[...# #####################).#....#...........###.###[1÷j@é 7;39H#..## .###.......## ##'###''###'## ##...#####..###)## #.....# #......<[.####.... #...[##))....'#.#####)######.....#.# #.# ##...##÷jU] #.....#...#tswn the Metallomancer#....'.ß.#Oni of Vehumet ******#....#...# ++#Health: 198/198 ========================##.ß.#...# ..#Magic: 40/40 ========================#...#.ß.# ^.#AC: 7Str: 17##..##...# ..#####EV: 8Int: 28#...#....# .......SH: 0Dex: 9##..##....#####.......XL: 20 Next: 58% Place: Elven Halls:3 ###...#.....#...@...#Noise: ========== Time: 53334.7 (0.0) #....##.....#.###..##x) staff of air ....##..##..#.#[÷jŒdd40m #..#Cast: Magnavolt (1%) ..###)...##.#.# #..#Mark ###.......#.#.# #..# #...#.......#.# #..# .....##[)...#.# #..# ......##).....# #..# .....).)..[...###..#A malevolent force fills the Elven Halls...With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. _You hear a shout! x8  Press: ? - help, v - describe, . - travelA stone staircase leading up.÷jÂl÷jÅœ÷j ©÷ji¬÷j± ÷j²÷j ²_You hear a shout!÷jTÃ3÷j¢Ä÷jbÈ÷j„à÷j†á÷jÕâ÷jôæ÷jR÷jl÷jÇ ÷jÞ÷j´÷j ÷jq!÷j&÷jß2÷jñ3÷j�6÷jÊI÷jÂd÷j9f÷j¦h÷j#n÷juy,÷j�}÷jì–÷jê¿,÷j Ô÷jKã÷jä÷÷j·RYou encounter an earth elemental.÷jQ.### ###...#.....#.......# ...###....##.....#.###..## .........##..##..#.# #..# ...ß...###)...##.#.# #..# .....###.......#.#.# #..# #'####...#.......#.# #..# ..........##[)...#.# #..# .ß..ß......##).....# #..# ..........).)..[@..###..#--------- ##############).#......# ÷jΨ#...........###.#### #.....Σ...### #.# ##.......## ##'## #''###'## ##...##Σ   earth elemental  ###..###)## #.....##  #......<[.####......#  #...[##))....'......#÷jƒ7GE43.7 (9÷jžQE   deep elf blademasterΣ   earth elemental÷jbS�---------4.7 (10.0)Magnavolt (1%)÷jK÷jE˜â  You encounter a deep elf blademaster. It is wielding two +0 rapiers and wearing_the ring "Xuemeom" {rCorr MP+9}.÷j¦í ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷jNµ³.### ###...#.....#.......#  tswn the Metallomancer ...###....##.....#.###..##  Oni of Vehumet ****** .........##..##..#.# #..#  Health: 198/198 ======================== ...ß...###)...##.#.# #..#  Magic: 35/40 =====================--- .....###.......#.#.# #..#  AC: 7Str: 17 #'####...#E......#.# #..#  EV: 8÷j|¶ïInt: 28 ..........##[)...#.# #..#  SH: 0Dex: 9 .ß..ß......##).....# #..#  XL: 20 Next: 58% Place: Elven Halls:3 ..........).)..[@..###..#  Noise: ---------  Time: 53344.7 (0.0) ###############).#......#  x) staff of air #...........###.####  Cast: Magnavolt (1%) #.....Σ*..### #.#  Mark  ##...***.## ##'##  ÷j_·#''###'## ##...##  E   deep elf blademaster  ###..###)## #.....##  Σ   earth elemental  #......<[.####......#  #...[##))....'......# _the ring "Xuemeom" {rCorr MP+9}.Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental÷jžöð.### ###...#.....#.......#tswn the Metallomancer ...###....##.....#.###..##Oni of Vehumet ****** .........##..##..#.# #..#Health: 198/198 ======================== ...ß...###)...##.#.# #..#Magic: 35/40 =====================--- .....###.......#.#.# #..#AC: 7÷jPðStr: 17 #'####...#E......#.# #..#EV: 8Int: 28 ..........##[)...#.# #..#SH: 0Dex: 9 .ß..ß......##).....# #..#XL: 20 Next: 58% Place: Elven Halls:3 ..........).)..[@..###..#Noise: ---------  Time: 53344.7 (0.0) ###############).#......#÷j�=x) staff of air#...........###.####Cast: Magnavolt (1%)#.....Σ#..### #.#Mark ##...###.## ##'###''###'## ##...##E   deep elf blademaster###..###)## #.....##Σ   earth elemental#......<[.####......##...[##))....'......#÷jkwCasting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an earth elemental  The earth elemental shatters!!!÷j'cF.E÷jA¢ ......# .....#. ..##..#.# #..# )...##.#.# #..# ......#.#.# #..# .E.....#.# #..# [)...#.# #..# ..##).....# #..# ÷jèBã.).)..[@.. ).#......#  #...###.####  #.#.### #.#  ##....#####     )##   <[  #...[##))÷j ¹—.E[E÷j ËS.......÷j]ÒX3=6.7 (1÷jâ÷jUç~  Fragment what (e.g. wall or brittle monster)?: an earth elemental (almostdestroyed)  The earth elemental shatters!!  You blow up the earth elemental!Vehumet accepts your kill. _You feel your power returning.÷j†Â ¢*** (magnetised)Vehumet accepts your kill. _You feel your power returning.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf blademaster.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf blademaster!!!÷jÇK M)E÷j±s Å.[26------7÷j„˜ … _The deep elf blademaster is moderately wounded.÷jžH ÷jõK!÷jñL**÷jËM ÷j�N_You feel a surge of power! Electricity arcs towards the magnetite!  ÷j"O7The arc of electricity hits the deep elf blademaster!!!÷j]ÿ.E ***The deep elf blademaster is severely wounded.The deep elf blademaster hits you with a +0 rapier!÷j…|·***.*@***÷jy™***#**...**E@.*).#****÷jÊ¡K ...#.......E@..#....÷jü¢ddazed, magnetis…)Your orb emits a pulse of dizzying energy.÷j·£ß66----20---------8-Mesm ÷jŸÈ÷jºËI _The deep elf blademaster hits you with a +0 rapier!÷j˜A ü§The deep elf blademaster hits you with a +0 rapier!  Your orb emits a pulse of dizzying energy. _The deep elf blademaster hits you with a +0 rapier!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf blademaster!!!  You kill the deep elf blademaster!÷j&F >*÷jÏ 8E÷j4å û §E   deep elf death mageVehumet accepts your kill.÷j–ü §7----13--------609÷jÍÿ ÷jC ‚ _You encounter a deep elf death mage. It is wielding a +1 scimitar.÷j¦@˜...###....##.....#.###..##....##E.#.# #.. ß...ß...###)...##.#.# #..#...###.......#.#.# #..# ##'####...#.......#.# #..# ...........##[)...#.# #..#÷j B+ß..ß......##).....# #..# .....).)..§...###..# ################@.#......# #...........###.#### #.........### #.#  ##.......## ##'## #''###'## ##...#####..###)## #.....## #......<[.####......# #...[##))....'......# #.#####)########÷jgJ:E÷jîa½.E   deep elf death mage÷j£cc9----50÷jDy8§÷j €j _Items here: )) [ ÷.÷jŒ ˜ *(magnetised)You feel a surge of power!  ÷j�€ =Magnetic shrapnel attaches itself to the deep elf death mage.÷jŠ+ ñ ***** Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf death mage!!!÷jÁ² 0e÷j!¸ £ .EThe deep elf death mage is severely wounded.÷jé ¦...§e   deep elf zephyrmancer÷j�ê î706/40 ---------====1Magnavolt (1%)÷jý :§÷j † _You encounter a deep elf zephyrmancer. It is wielding a +0 long sword.÷jÛL...##..#.# #.. .ß...ß...###)...##.#.# #..# .......###.......#E#.# #..# ###'####...#.......#e# #..# ............##[)...#.# #..# ß..ß..ß......##).....# #..#..........).)..§...###..# #################).#......# #........@..###.#### #### #.#  #### ##'## #''###'## ##...#####..###)## .....## #......<[.####......# #...[÷jNö40m[##))....'......# #.#####)######## #.# #.# ##.e.E÷j«m8 ÷j§nÖ17=-------2Magnavolt (1%)÷j}€8§÷j™ƒ÷júµ Gß...ß...###)...##.#.# #..# #.......###.......#.#.# #..# ####'####...#......E#.# #..# ÷j6Ì ¤.............##[)...#e# #..# .ß..ß..ß......##).....# #..# .......).)..§...###..# ##################).#......# #...........###.#### #### #.#  #### ##'##÷j(Ð U #''###'## ##...#####..###)## #.....## #......<[.####......# #...[##))....'......#e   deep elf zephyrmancer #.#####)####### #.# #.# ######'#####'## ##÷j€Ø Y.e÷jšÜ 6E÷jÄú t.E   deep elf death mage (magnetised)e   deep elf zephyrmancer3----3÷jd) :§÷jƒ4  ÷jqÊÔ#.......###....... ####'####...#.......#.# .............##[)..E#.#ß..ß..ß......##)...e.# ÷jÐÌk............).)..§...## ##################).#.... #...........###.###### #.# ### ##'## #''###'## ##...#####..###)## #.....##......<[.###.[##))....'#####)######.....# #.# ##...## ####'#####'## ##.####...........# ## ÷jÿä ÷jî¬ *****The deep elf zephyrmancer casts a spell at you. ÷joxE.E. ÷jE�ˆ.)..@ ÷jÓ‘]65========4 ÷j˳:§ ÷jˆ¶A _The bolt of lightning hits you! You resist. ÷jLRæ.####'####...#.......#.# #..# ..............##[)...#.# #..#ß..ß..ß......##).E.e.# #..# ........).)..§...###..# ###################).#......# #...........###.#### #### #.#  #### ##'## #''###@## ##...#####..###)## #.....## #......<[.####......# ÷j`X¯ #...[##))....'......# #.#####)######## #.# #.# ##e   deep elf zephyrmancer####'#####'## ##.##...........# #.# ÷j bY.e ÷j¥f:E ÷jùx.E   deep elf death mage (magnetised)e   deep elf zephyrmancer ÷j˜z’68=--------5 ÷jŒ ÷jß�Q _There is an open door here. ÷j!å Â.............##[)ß..ß..ß......##).....#............).)..Ee..## ###################).#.... #...........###.####.........### #.# ##.......## ##'## #''###'## ##...## ÷jpæ ³###..###@## #.....##......<[.###....[##))....'.#####)######.....# #.# ##...######'#####'## ##.## ##...........# ### ##.# ####. ÷jÎê G.e ÷j‘ò  ÷jŽó NeE ÷jxô  ÷j#  ÷j2 c8--------6 _ ÷jÍD  ÷jåF ˜ _Items here: )))))) [[[[[ ÷÷. ÷j|g§You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf death mage!!!  You kill the deep elf death mage!  Vehumet accepts your kill.*****e   deep elf zephyrmancer (magnetised) ÷jÚc§You kill the deep elf death mage!Vehumet accepts your kill.  You feel your power returning.zephyrmancer!!!zephyrmancer!** ÷j&NæE §§....'E   deep elf annihilatorYou feel your power returning.91====7 ÷j³`8§ ÷jë�  ÷je„ ÷jû…s_You encounter a deep elf annihilator. It is wielding a +0 dagger. ÷j7ý'ß..ß..ß......##)..E..# #..#.......).)..§...###..# ####################§.#......# #...........###.#### #.........### #.#  ##.......## ##'## #''###'## ##...#####..###)## #.....## #......@[.####......# #...[##))....'......# #.#####)######.....## ÷jzþ¶ #.# #.# ######'#####'## ##...........# ###....# ###....# #...)## ÷j£2E ÷j9".E   deep elf annihilator70----8 ÷jÉ::§ ÷jÅ?w _There is a stone staircase leading up, spattered with blood here. ÷j2÷ ******(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf annihilator. ÷j�žá ** Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf annihilator!!! ÷jþ(N§E ÷js>|....') ÷jGÃ22---====9Magnavolt (1%) ÷jTR ÷j”Vh _The deep elf annihilator is almost dead. ÷jº!J§E ÷j¥8 ÷jò9c3----60 ÷j›\?§÷jÆÁ E§The deep elf annihilator mumbles some strange words.÷jõà~4=----1÷jÔò÷j¹ú6 _The deep elf annihilator blinks!÷j­4N§E÷j‰T�.6=2÷jyA§÷j:xž §The deep elf annihilator mumbles some strange words.÷j”�¸=)73---3÷j†¯÷j´6 _The deep elf annihilator blinks!÷jb+÷j‡,÷jh5÷j‘H÷jŽI%8÷jï^÷j�÷jý�&80÷jîŠ÷j…š÷j˜¯&The deep elf annihilator mumbles some strange words. _The deep elf annihilator blinks! _You start resting.  A deep elf annihilator comes into view.÷j½·ýE14=E   deep elf annihilator÷j<Ý+5.7 (2÷j£Þ16.7 (3 _÷jýî÷j¨ñ÷j‘\£ §EThe deep elf annihilator casts a spell.÷jèp*)÷jwrX2=7.7 (1÷j‚÷jX†6 _The deep elf annihilator blinks!÷jü÷jýJ.E÷jÆ"÷jÊ%i3=8÷j†;÷jN@h _The sentinel's mark upon you fades away.÷jÄ!Q'E÷j’5÷jï6_5=9÷jld÷jk¤½*The sentinel's mark upon you fades away.  You hit the deep elf annihilator.  Your kick misses the deep elf annihilator.The deep elf annihilator is almost dead.  Your orb has recharged its mesmeric power.  The deep elf annihilator hits you with a +0 dagger.÷j¨:{**@***÷jºµî*E*.@[*))**÷jŽ70e÷j]Mf '..@[..)(dazed)e   deep elf zephyrmancer  Your orb emits a pulse of dizzying energy.÷j~Nw45==70.9 (1.2÷j“c÷j…o‡ _You encounter a deep elf zephyrmancer. It is wielding a +0 short sword.÷jç± ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷j°8 P  Okay, then.÷jò9 ÷jœI ÷jkj . _÷j‘ü^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.÷j3f ...ß..ß..ß......##).....# #..#  tswn the Metallomancer ...............).)..=e..###..#  Oni of Vehumet ****** ####################).#......#  Health: 184/198 ======================-- #...........###.####  Magic: 0/40------------------------ #.........### #.#  AC: 7Str: 17 ##.......## ##'##  EV: 8Int: 28 #''###*## ##...##  SH: 0Dex: 9 ###..###E*# #.....##  XL: 20 Next: 61% Place: Elven Halls:3 #......@**####......#  Noise: =--------  Time: 53370.9 (0.0) #...[#÷jjg 4#))....'......#  x) staff of air #.#####)######.....##  Cast: Magnavolt (1%) #.# #.# ##...##  -Mesm  ####'#####'## ##.##  ##...........# ###  E   deep elf annihilator (dazed)  ##............# e   deep elf zephyrmancer #####.............# #...)............## _Okay, then.Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.÷jwRê...ß..ß..ß......##).....# #..#  tswn the Metallomancer ...............).)..=e..###..#  Oni of Vehumet ****** ####################).#......#  Health: 184/198 ======================-- #...........###.####  Magic: 0/40------------------------ #.........### #.#  AC: 7Str: 17 ##.......## ##'##  EV: 8Int: 28 #''###'## ##...##  SH: 0Dex: 9 ÷jÐS###..###)## #.....##  XL: 20 Next: 61% Place: Elven Halls:3 #......@[.####......#  Noise: =--------  Time: 53370.9 (0.0) #...[##))....'......#  x) staff of air #.#####)######.....##  Cast: Magnavolt (1%) #.# #.# ##...##  -Mesm  ####'#####'## ##.##  ##...........# ###  E   deep elf annihilator (dazed)  ##............# e   deep elf zephyrmancer #####.............# #...).....÷jÊT§.......##Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf annihilator!!  You kill the deep elf annihilator!÷jY^•) #..# ).)..=e. ).  ....  ...### #.#  ..## ##'##  ÷j“_÷jle†###   ###..######   #......@##  #...[##))....'.  #.#####).  #.# #.#     ...# ### e   deep elf zephyrmancer  ......#)÷j“Ó0')÷jòÔN[.A rock wall.  The wall shatters!  The blast of rock fragments hits the deep elf annihilator!!  You kill the deep elf annihilator!Vehumet accepts your kill.  You hear a shout!÷j–ò¹ *******The deep elf zephyrmancer casts a spell at you.÷jÛ„B).÷j÷†d..')@÷j�Ž�75-3========1.9 (1÷j-¡÷j€¦A _The bolt of lightning hits you! You resist.÷jw 3÷j#I ÷j-e Y.e÷jrf l6---------2÷j y ÷j2è T2--------÷jÄñ á #########################  .........#  ........................#  #########'############..#  .....................#..#  .......|............)#..#  .....................#..#  ######'#..####'###...#..#  .......#..##...#..#  .......#..#......#...#..#  ÷j‚ó Î#####..#..#......#...#..#  ....#..#..#......#...#..#  ....#..#..#......#...#..#  ....#..#..#...:..#...#..#    #'###..#..#......#...#..#   .......#.['......#...#..#   .......#..#...#..#  ÷j×Ë \814.4 (2.5÷j Ö ÷j6Ø ! _You climb upwards.÷jYÚ c _There is a stone staircase leading down here.÷jöm9 _812=3=2=56793=90=÷jyx÷j=¦¡1=34=4578=5==÷jTí� _HP restored.÷jõò÷jËô÷j‰ø÷jFù÷j|ú÷jTþ…=6=÷jÁÿ÷jÝ÷j~÷j¬÷jë÷j§(÷j÷j/ _Your orb has recharged its mesmeric power.7=÷jp÷jZ;õ8=÷j»>u9=÷j%[n10/40==11=÷jv]÷j—^÷j>_÷ja÷jc,÷j&f÷j6h÷jîh÷j„j÷jªl÷j„mS2=÷jÐo÷j9q÷jÚq÷j�s÷jFv÷j›ò"3=4=5==÷j?ö÷j,÷jà`¥6=7=8=9=20==÷jq°÷j t÷j°zÆ21=÷jÍ{,÷j }÷já‚,÷j„÷j|…÷j†M2=÷jä‡÷ju—n÷jvž÷j™¢,÷j;¤÷j^¨m3=÷jj©÷jÞ«÷j¥¬÷jk®÷jù°÷j£±÷j³÷jµ÷j;¶M4=÷jÅ÷jnÈ,÷j;ذ÷jÜÙj5==÷j[Ü÷j‰Ý÷jµêš÷juí÷j[ñm6=÷jDó÷jö,÷jœûB÷j�ý÷jï;7÷j” (=÷jþ ÷j‰,÷jf÷j…,÷jÙÅ8=÷jº÷j½,÷jã ÷jr2?9=÷j(Ln÷j–O÷j.R�30==÷j©T÷j#X,÷jNZ÷j$]÷jÀc­1=÷jFf÷jg÷jÌh÷jánB÷jäo÷jƒp÷jžr÷j�s÷j&tK2=÷j:u÷jFx÷j…y÷j¸|÷j‚,÷jO‹÷j`�,÷jÞŽ÷jRœÃ3=÷jvŸB÷jy¡÷j˜¢K4=÷j®«X÷jD¯B÷jz±,÷jm³÷j*¶÷j1·h5==÷jâÁX÷jkÌ6=÷jTÎ÷jlÏ÷j(Ò÷j-Ó÷j Ö÷j�Úw7=÷j`ßB÷j’å÷j˜æ÷jé÷jÉì÷jîî÷jHõ÷j®ù÷jU8=÷jî÷j) B÷j„÷jç÷jÿ÷jï,÷j!÷j ¹9=÷j>"÷jß#÷j%÷j’',÷jµ(÷j"+40==÷jì.÷j"�Q 519.4 (145.0) _Magic restored.÷jÓŽ÷jc—÷j'šE _Done exploring.÷j£ 4÷j½ ÷jW ÷j 920.0) _÷jv ÷j æ ³ =3-Mesm You climb downwards.÷jg  ...ß..ß..ß......##).....# #..# ).)..=E..###..# ####################).#......#  #........e..###.####  #.........### #.#  ##......E## ##'##  #''###e## ##...##  ###..###)## #.....##  #.[.####......#  #...[##))..e.'......#  #.#####)######.....##  [÷j™ R34m#.# #.# ##...##  ####'#####'## ##.## ##...........# ### E   deep elf death mage (launcher)  ##............#  E   deep elf master archer (launcher) #####.............#  ee 2 deep elf pyromancers #...)......#  e   deep elf zephyrmancer  pyromancers.  The deep elf death mage is wielding the +7 battleaxe of Mowk {flame, ^Drain rF+ rCorr Str+6}, wearing a +0 cloak of willpower and an amulet of guardian spirit  and carrying a +3 sling of electrocution. The deep elf master archer is  wielding a +2 antimagic longbow and wearing a +2 scale mail of cold resistanceand a ring of poison resistance.÷jƒ ­ *****The deep elf zephyrmancer casts a spell at you.÷jê G'e÷jv q@)).÷jœ­ š========1.9 (2.5Magnavolt (1%)÷jXÉ ÷jÕ 1 _The bolt of lightning is repelled.÷j¦× w _There is a stone staircase leading up, spattered with blood here.÷jÙw©)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf master archer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!  Vehumet accepts your kill.÷jކ*******  , mag…)your power returning.  The arc of electricity hits the deep elf death mage!!!  The deep elf death mage is heavily wounded.pyromancer!!  The deep elf pyromancer is severely wounded.The arc of electricity hits the deep elf master archer!!!÷jBµ .E  The deep elf master archer is severely wounded.÷jø-M eŵ.E'ŵŵŵ 2 lost souls (summoned)The deep elf death mage beckons forth restless souls!÷j•8° *****The deep elf pyromancer points at you and mumbles some strange words.÷jä»Y.e÷jGØ.@[..÷j@ßÁ8--35---====----2.9 (1.0÷j)÷j�-< _The bolt of fire hits you! You resist.÷jû Å..###E...*.e*.*#''###*##..###*#[.)..#### ee 2 deep elf pyromancersŵŵ 2 lost souls (summoned, 1 magnetised)  Electricity arcs towards the magnetite!lost soul÷jþ !  The lost soul resists.  The lost soul is moderately damaged.  The arc of electricity hits the deep elf death mage!!  The deep elf death mage is severely wounded.÷j<ß�..###E.....####[.)..####÷j4éÇ *E   ghostly deep elf master archer (launc…)ee 2 deep elf pyromancersŵŵ 2 lost souls (summoned, 1 magnetised)The arc of electricity hits the deep elf master archer!!!÷jä$=..###*.....##*#......@[.#...[##))...#####)######.#'..E   ghostly deep elf master archer (launc…)..ee 2 deep elf pyromancers÷j„‚ŵŵ 2 lost souls (summoned, 1 magnetised)  The arc of electricity hits the deep elf master archer!!!  Something assumes the form of the deep elf master archer and becomes anchored  to this world!  The lost soul is almost destroyed.÷j:à.=..###*.....##*#......@[.#...[##))...#####)######.#'.... )The arc of electricity hits the deep elf death mage!!**Edeath mage (launcher)E   ghostly deep elf master archer (launc…)ee 2 deep elf pyromancersŵ   lost soul (summoned, magnetised)The lost soul is almost destroyed.The arc of electricity hits the deep elf death mage!!  The lost soul assumes the form of the deep elf death mage and becomes anchored÷jŒeE.E.÷jg=)E÷jðgNe.÷jŒhY.e÷jÁiQ.ŵ÷jÁk/Σ÷j’‡è )Σ   water elementalee 2 deep elf pyromancers(…)The lost soul is heavily damaged.9--28------------3÷j8Ÿ÷jN¨` _You encounter a water elemental.÷jC]Ñ**** (magnetised)Magnetic shrapnel attaches itself to the water elemental.  Electricity arcs towards the magnetite!  The arc of electricity hits the ghostly deep elf death mage!!!  The ghostly deep elf death mage is heavily damaged.÷j¶ô•§The lost soul resists.  The lost soul is almost destroyed.  You destroy the ghostly deep elf death mage!  Vehumet accepts your kill.  You feel your power returning.'÷já******E  master archer (launc…)Σ   water elemental (magnetised)ee 2 deep elf pyromancers  Vehumet accepts your kill.You feel your power returning.  The lost soul fades away!  The arc of electricity misses the ghostly deep elf master archer.The arc of electricity hits the water elemental!  The water elemental resists.÷jç½ Σ)ΣE.§.$)Σ   fire elemental (summoned)The water elemental is moderately damaged.The deep elf pyromancer gestures wildly while chanting.÷juÊ– ***The deep elf pyromancer casts a spell at you.÷jxx˜ @[.The bolt of fire is repelled.÷jFˆ¢ ))))))The ghostly deep elf master archer shoots an arrow.÷jrÇ ..$)@)The arrow is repelled.÷j(¢ ))))))The ghostly deep elf master archer shoots an arrow.÷jvªD=Σ÷jQÓ’..$)@)÷jÝÅ 90=4/41-------44 _The arrow is repelled.÷j3ñ÷jwún _Your Spellcasting skill increases to level 17!÷j¶Á Ö ****You feel a surge of power!  Magnetic shrapnel attaches itself to the ghostly deep elf master archer.÷j¥ ß** Magnetic shrapnel attaches itself to the ghostly deep elf master archer.  Electricity arcs towards the magnetite!  c of electricity hits the ghostly deep elf master archer!!!  The ghostly deep elf master archer is severely damaged.The arc of electricity hits the water elemental!  The water elemental resists.÷j ;§The arc of electricity hits the water elemental!  The water elemental resists.  The water elemental is heavily damaged.  The arc of electricity hits the ghostly deep elf master archer!!!  ÷je1 "You destroy the ghostly deep elf master archer!  Vehumet accepts your kill.**Σ   water elemental (magnetised)ee 2 deep elf pyromancersΣ   fire elemental (summoned)÷jd¸ Qe.÷j:º U.e÷jF» LζΣ÷j,½ C)Σ÷jAÖ ‡ζ§§.)÷jQß Ï 2=18------65 _You feel your power returning.÷j°:§÷j p _Your +2 tin of tremorstones (2/2) has regained one charge.÷j˜ j§Magnetic shrapnel attaches itself to the fire elemental.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!  You kill the deep elf pyromancer!  Vehumet accepts your kill.  You feel your power returning.$****   deep elf pyromancer÷j‘  >**÷j*.  * The fire elemental disappears in a puff of smoke!The arc of electricity hits the water elemental!  The water elemental resists.÷jÁ¹÷jï?Me.÷j BZ.Σ÷j!r#.â„“§§.§§$)35------76÷j˜3÷j†7h _The water elemental is almost destroyed.÷j'Î�§Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the water elemental!water elemental resists.  You destroy the water elemental!  Vehumet accepts your kill.÷jmÛ³****e   deep elf pyromancer (magnetised)÷j|f÷j%ð7***÷jg~ _§You destroy the water elemental!  Vehumet accepts your kill.  You feel your power returning.arc of electricity hits the deep elf pyromancer!!!kill the deep elf pyromancer!÷j\† >*÷j<* Û#..§.§..$)§÷jÁ. X410-----÷j S ¿87Magnavolt (1%)§§§÷jÆu 4 _You feel your power returning. ÷j_ï  ÷j„ð  ÷j4  ÷jÓ |#§.§§ ÷jË' ¦611=------8 ÷j"5 n§§§ ÷jó�  =2-----Mesm _Your orb has recharged its mesmeric power. #########################  .........#  ........................#  #########'############..#  .....................#..#  .......|............)#..#  .....................#..#  ######'#..####'###...#..#  .......#..##...#..#  .......#..#......#...#..#  #####..#..#......#...#..#  ....#..#..#......#...#..#  ....#..#.. ÷j°Í ·#......#...#..#  ....#..#..#...:..#...#..#    #'###..#..#......#...#..#   .......#.['......#...#..#   .......#..#...#..#   ÷jÅb[8=30.4 (2.5 ÷júk ÷j1m! _You climb upwards. ÷jÓpc _There is a stone staircase leading down here. ÷jv"� _2==3= _Your orb has recharged its mesmeric power.!÷j•4=!÷jV#}5=6=7=!÷jž&,!÷jŠ'!÷jL0«8=!÷jÁ1!÷jä3,!÷ju5!÷j¾7,!÷j´9!÷jF<,!÷j¸>!÷j‰E¶9==!÷jÃI,!÷j K!÷jAL!÷jÃM!÷jqN!÷j,O!÷j`Rb20=!÷jS!÷jzU,!÷jèW!÷j,Z!÷jf\!÷j¦^!÷jé`!÷j‘a!÷j8c!÷j/e!÷jMfN21=!÷jg!÷jbi,!÷jªoB!÷jËp!÷juƒ2=!÷jîw,!÷j z!÷j<|!÷j}!÷jU~!÷j¨€!÷j%�)3=!÷j‘�,!÷j?’!÷j4”!÷je™€4==!÷jIš,!÷j¿›!÷j3ž,!÷j  !÷jÅ«m5=!÷j¤®!÷jܱ!÷j³!÷j³!÷j¶!÷j»¶!÷j»!÷jE¾!÷jì¾!÷j€Á!÷jÍÂ!÷jgÃM6=!÷j®Ä!÷jªÆ!÷j—Ç!÷j­Ê!÷j¸Ë!÷jSÌ!÷jwÎ!÷j{ÔX!÷j{ÕW7=!÷j4×!÷jëØ!÷jŸÙ!÷j!Û!÷j¥Ý,!÷jDß!÷jŒá!÷jgâM8=!÷jþã!÷j!éB!÷jÅðn!÷j)ô!÷j÷!÷j½÷W9=!÷j„ù!÷j³û!÷j:ü!÷júý!÷j!÷jÐ!÷j¬!÷jÿ!÷j¥!÷jû!÷jÚ!÷j”N30=!÷j !÷j] ,!÷j!÷j…,!÷j¸!÷jã,!÷jÿ!÷jÆ!÷j„j1==!÷jê!÷jÚ,!÷jw!÷j ,!÷j/!!÷j#!÷j¢#U2=!÷jª%!÷j'!÷j¿'!÷j3)!÷jz+,!÷j -!÷jù.,!÷j÷0!÷jC3!÷jô3K3=!÷j«<!÷jê?!÷j¼@!÷jÖA!÷j3O!÷jkP!÷j R!÷jW,!÷jVX!÷jÕZ!÷j*]k4=!÷jôc!÷jÇd!÷j•g!÷j»i!÷jcj!÷jñk!÷j—s£5=!÷jÑt!÷jèv,!÷j>x!÷jwz,!÷j |!÷jó}!÷jp~h6==!÷jÔ!÷j¶�!÷j7‚!÷j¥ƒ!÷jÜ…!÷j{†!÷j¼‡!÷j§‰!÷jHŠ!÷j‹!÷jþŒk7=!÷j¡Ž!÷j§�,!÷j’!÷jû”,!÷jž•!÷j¦—a8=!÷jh™!÷j6›,!÷jËœ!÷jœž,!÷j0 !÷jÝ¡,!÷j‡£!÷jŽ¥!÷j9¦U9=!÷jo§!÷j2©!÷jÅ©!÷j´ª!÷j—¬!÷jM­!÷j#®!÷j°,!÷jr±!÷j„³b40=!÷jnµ!÷jŶ!÷j>·!÷jt¸!÷jº!÷j{»!÷jå»!÷j«½!÷j¾!÷jW¿!÷jÂ!÷jpÂh1==!÷jüÃ!÷jÑQ 640.4 (110.0) _Magic restored.!÷j !÷jy,!÷j/E _Done exploring.!÷jŠ1!÷j3!÷j¤9!÷jª@!÷j¿F81.0) _!÷jÃH!÷j«y=3-Mesm !÷jGÊ0 ...ß..ß..ß......##).....# #..# ).)..=...###..# ####################).#......#  #........$..###.####  #.........### #.#  ##.......## ##'##  #''###$## ##...##  !÷j ÌÅ###..###)## #.....##  #.).####......#  #...[##))....'......#  #.#####)######.....##  #.# #.# ##...##  ####'#####'## ##.## ##...........# ###  ##............# #####.............# #...)......#!÷j�s,2.9 (2.5!÷j5‡!÷j‘ˆ# _You climb downwards.!÷jnŒw _There is a stone staircase leading up, spattered with blood here."÷j1$"÷jâ'–  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 17.1  18.9  +1          "÷jt) b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1     "÷j€+[40m  o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                              "÷j?,[m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#÷j˳£TargetTarget16.0 18.0--  13.0 --  3.0  --  --  --  9.0  16.0 24.0 --  --  10.0 --  --  a-z] set[-] clear selected targetcost|targets#÷jøVX=] set aall targets#÷j] #÷j¹ #÷jì> ü...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............).)..=...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#........$..###.####Magic: 41/41 ========================#.........### #.#AC: 7Str: 17##.......## ##'##EV: 8Int: 28#÷jI@ #''###$## ##...##SH: 0Dex: 9###..###)## #.....##XL: 20 Next: 68% Place: Elven Halls:3#......@).####......#Noise: ---------  Time: 53642.9 (0.0)#...[##))....'......#x) staff of air#.#####)######.....##Cast: Magnavolt (1%)#.# #.# ##...##-Mesm ####'#####'## ##.####...........# #####............# #####.............# #...)..........#÷j%A X..## _There is a stone staircase leading down here. _Your orb has recharged its mesmeric power. _Magic restored. _Done exploring. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.#÷j§Q #÷jS #÷jie #÷jh $÷jåë$÷jÊð,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 17.1  18.9  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1  $÷jò c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1[$÷j­òÊ40m       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                                  $÷jƒó¡                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%÷jpÝ£TargetTarget16.0 18.0--  13.0 --  3.0  --  --  --  9.0  16.0 24.0 --  --  10.0 --  --  a-z] set[-] clear selected targetcost|targets%÷jê <[?25h[?0c18.0 &÷j¯é [?25l[?1c&÷j·î¾22.0 current training targets, if any.=] set aall targets'÷j€ '÷j\" '÷jÚC Õ...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............).)..=...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#........$..###.####Magic: 41/41 ========================#.........### #.#'÷j/E ýAC: 7Str: 17##.......## ##'##EV: 8Int: 28#''###$## ##...##SH: 0Dex: 9###..###)## #.....##XL: 20 Next: 68% Place: Elven Halls:3#......@).####......#Noise: ---------  Time: 53642.9 (0.0)#...[##))....'......#x) staff of air#.#####)######.....##Cast: Magnavolt (1%)#.# #.# ##...##-Mesm ####'#####'## ##.##'÷jÛE ‚##...........# #####............# #####.............# #...)............## _There is a stone staircase leading down here. _Your orb has recharged its mesmeric power. _Magic restored. _Done exploring. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.'÷jìX '÷jZ '÷jÐl '÷jîp (÷j2~(÷j(€é Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  (÷jp�šm + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers(÷j’$ (÷jÚ- (÷j–Q ü...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............).)..=...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#........$..###.####Magic: 41/41 ========================#.........### #.#AC: 7Str: 17##.......## ##'##EV: 8Int: 28(÷jÿR A#''###$## ##...##SH: 0Dex: 9###..###)## #.....##XL: 20 Next: 68% Place: Elven Halls:3#......@).####......#Noise: ---------  Time: 53642.9 (0.0)#...[##))....'......#x) staff of air#.#####)######.....##Cast: Magnavolt (1%)#.# #.# ##...##-Mesm ####'#####'## ##.####...........# ###(÷jÒU ##............# #####.............# #...)............## _There is a stone staircase leading down here. _Your orb has recharged its mesmeric power. _Magic restored. _Done exploring. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.(÷jTg (÷j�h (÷jK} (÷j$€ )÷j,b)÷j°c)÷jn€)÷j ’)÷j}“$ _)÷jÿŸ)÷j ·,)÷j]Õ)÷j•ã)÷jqå)÷j?û)÷j2 )÷j&)÷j¤*)÷jµ=>)÷jK)÷j{c)÷jEƒˆ ...........##[)...#.# #..# ß..ß..ß##).....# #..# ..............).)..=...###..# ###################).#......# #........$..###.#####.........### #.# )÷j†ª##.......## ##'##  #''###$## ##...## ###..###@## #.....## #......<).####......# #...[##))....'......# #.#####)######.. #.# #.# ##..##'#####'## ##....# ###  ...####.# _Your orb has recharged its mesmeric power.)÷j˜£V7.9 (58.9 (6)÷j ¸)÷jžÏœ _Items here: )))))))) [[[[[[[ ÷÷.)÷jY› 3)÷jR½ )÷j(Í 9<)÷jrè »78 M####'####...#................##[)...#.#ß..ß..ß......##).....# ..............).)..=...### ###################).#......#........$..###.#####.........### #.# ##.......## ##'##  #''###@## ##...## )÷joê À##..###)## #......<).#####...[##))....'......#.##..)÷j¦ &0)÷j  29.9 (1 _)÷j¥ )÷jùM ž  You now have 1076 gold pieces (gained 13).  There is an open door here.50.9 (2)÷j-c )÷jh ¾ _Items here: " ))) [[[ †.*÷j¦5*÷j/7*÷jmP*÷j`f*÷jC},*÷j(�*÷jH›*÷jçª,*÷j µ*÷j„Õzß...ß...###)...##.#.# #..# ###.......#.#.# #..# ###'####...#.......#.# #..# ##[)...#.# #..# ß..ß..ß......##).....# #..# ............).)..=..# #################).#......##........$..###.###........@### #.# *÷jŒ×##.......## ##'## ''###)## ##...## ###..###)## #.....###......<).####......##...[##))....'......# #.#####)######.... #.# #.# ##...##'#####'## ##.##*÷j¶ë:78 M..........##..##. .ß...ß...###)...##.#.# .......###.......#.#.# ###'####...#.......#.# ............##[)...#.# ß..ß..ß......##).....# ............).)..=...### #################).#........###.####...### #.# ##.......## ##'## #''###)## ##...##*÷jéì;.*÷j¤&2*÷jì+3.9 (3*÷j_'*÷jÕGl  You now have 1100 gold pieces (gained 24).  Things that are here:*÷jÆI+4.9 (4*÷j…\*÷j½`Ô  a +2 antimagic longbow; a ring of poison resistance; a +2 scale mail of cold _resistance+÷j)á3+÷j�ì+÷j-H..+÷jh(d###...#.###..# ..........##..##..#.# #..# ß...ß...###)...##.#.# #..# ......###.......#.#.# #..# ##'####...#.......#.# #..# +÷j“*j...........##[)...#.# #..# ß..ß......##).....# #..# ...........[.)..=...###..# ################@.#......# #.)..###.#####..### #.# ##.......## ##'## #''###)## ##...#####..###)## #.....###......<).#####...[##))....'.##.#####)######..+÷jÜC&0+÷jML+5.9 (1+÷jÏY+÷jLbr _Items here: ))) [[ ÷÷ †.,÷j«3,÷j³,,÷jeH,÷jÛ}78 M### ###.........###....##.....#.###..## ,÷j€â..........##..##. ß...ß...###)...##.#.# ......###.......#.#.# ##'####...#.......#.#.........##[)...#.#ß..ß......##).....# ...........[.)..@...### ################).#............)..###.#####.........### #.#....'###,÷jnœ&0,÷j«¤26.9 (1 _,÷jIJ,÷jÏᬠ You now have 1141 gold pieces (gained 41).  G - the ring "Xuemeom" {rCorr MP+9},÷jã+7.9 (2,÷j‡üd _Items here: )))) [[[ ÷.-÷j !-÷j@%wPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  q - a +6 ring of intelligence (worn)  A - a ring of poison resistance (worn)-÷j|&öi - a +4 ring of slaying  p - a +4 ring of protection  B - an amulet of chemistry  D - a +4 ring of protection  F - the ring of Fedghotil {rCorr Dex+2}  G - the ring "Xuemeom" {rCorr MP+9} Talismans (go to first with %)j - an inkwell talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0÷j‘ 0÷jÙ 0÷jY( À..### ###...#.....#.......#tswn the Metallomancer ....###....##.....#.###..##Oni of Vehumet ****** ..........##..##..#.# #..#Health: 198/198 ======================== ß...ß...###)...##.#.# #..#Magic: 41/41 ======================== ......###.......#.#.# #..#AC: 7Str: 17 ##'####...#.......#.# #..#EV: 8Int: 28 ...........##[)...#.# #..#SH: 0Dex: 9 ..ß..ß......##).....# #..#0÷j* êXL: 20 Next: 68% Place: Elven Halls:3 ...........[.)..@...###..#Noise: ---------  Time: 53657.9 (0.0) ################).#......#x) staff of air#........)..###.####Cast: Magnavolt (1%)#.........### #.###.......## ##'###''###)## ##...#####..###)## #.....###......<).####......##...[##))....'......#a +2 antimagic longbow; a ring of poison resistance; a +2 scale mail of cold _resistance _Items here: ))) [[ ÷÷ †.  You now have 1141 gold pieces (gained 41).  G - the ring "Xuemeom" {rCorr MP+9} _Items here: )))) [[[ ÷.0÷j¶4 ‚  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or A - a ring of poison resistance; > or q - a +6 ring of intelligence1÷jgñ }  You remove your ring of poison resistance.  You feel your magic capacity increase.1÷j¸ò ^50-----8.9 (11÷jd 1÷jÞ @ _G - the ring "Xuemeom" (worn) {rCorr MP+9}2÷ju¡2÷jù¤VWear or take off which item? Inventory Items Armour (go to first with [)  r - a +2 robe of fire resistance (worn)  C - an orb of mesmerism (worn) 2÷jú¥( E - a scarf of repulsion (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance  s - an orb of energy  y - a +2 cloak of poison resistance Floor Items ([,] to select) Armoura +0 robe a +0 ring mail a +2 crystal plate armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 3÷jxz 3÷j¯“ ..### ###...#.....#.......#tswn the Metallomancer ....###....##.....#.###..##Oni of Vehumet ****** ..........##..##..#.# #..#Health: 198/198 ======================== ß...ß...###)...##.#.# #..#Magic: 41/50 ===================----- ......###.......#.#.# #..#AC: 7Str: 17 ##'####...#.......#.# #..#EV: 8Int: 28 ...........##[)...#.# #..#SH: 0Dex: 9 ..ß..ß......##).....# #..#XL: 20 Next: [39;3÷j” ß49m68% Place: Elven Halls:3 ...........[.)..@...###..#Noise: ---------  Time: 53658.9 (0.0) ################).#......#x) staff of air#........)..###.####Cast: Magnavolt (1%)#.........### #.###.......## ##'###''###)## ##...#####..###)## #.....###......<).####......##...[##))....'......#To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or A - a ring of poison resistance; > or q - a +6 ring of intelligence  You remove your ring of poison resistance.  You feel your magic capacity increase. _G - the ring "Xuemeom" (worn) {rCorr MP+9}3÷joª 3÷j�« 3÷jQ½ 3÷jÇß d  You start removing your armour.3÷jRè +9.9 (13÷jxò 3÷jP 3÷jW 52=3÷j× %60.9 (23÷jJ, 3÷j/E 3÷jwF +1.9 (33÷j�Z 3÷j† 3÷j‡ +2.9 (43÷j%› 3÷j³ 3÷j?´ ?3=3÷jà´ $3.9 (53÷jtÕ 3÷j#Ø ² _You continue removing your scarf of repulsion. x5  You finish removing your scarf of repulsion.3÷j1Ù 3÷jÇë 9[3÷jÏ ™  The haze of the repulsion field disappears.  You start putting on your armour.3÷jþ +4.9 (63÷j' 3÷jè. 3÷jD0 +5.9 (73÷j!L 3÷jOd 3÷j†e Y4=6.9 (83÷jÈv 3÷jo› 3÷jÅœ +7.9 (93÷j0ª 3÷jÀÕ 3÷jX× ,8.9 (10.0)3÷jEó 3÷jPõ Ö 10 _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance.3÷jÖö 3÷j| 9)3÷jÃS _You feel resistant to poison.5÷j125÷js5—tswn the Metallomancer (Oni Ice Elementalist) Turns: 53498, Time: 01:38:51 Health: 198/198 AC: 10 Str: 17 XL: 20 Next: 68% Magic: 44/50EV:  8 Int: 28 God: Vehumet [******] Gold: 1141SH:  0 Dex:  9 Spells: 9/53 levels left rFire + . . (50%) x - staff of air 5÷jm6rCold . . . (100%) C - orb {Mesmerism} rNeg . . . (100%) r - +2 robe {rF+} rPois + (33%) (no helmet) rElec + (33%) y - +2 cloak {rPois} rCorr + (50%) g - amulet of regeneration SInv .q - +6 ring of intelligence Will ++...G - ring "Xuemeom" {rCorr MP+9} Stlth + HPRegen 1.33/turn MPRegen 0.32/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, hooves 1, iridescent scales 1, persistent drain }: 2/15 runes: decaying, gossamer6÷jLo6÷jýƒY..### ###...#.....#.......#tswn the Metallomancer ....###....##.....#.###..##Oni of Vehumet ****** ..........##..##..#.# #..#6÷j/…gHealth: 198/198 ======================== ß...ß...###)...##.#.# #..#Magic: 44/50 =====================--- ......###.......#.#.# #..#AC: 10Str: 17 ##'####...#.......#.# #..#EV: 8Int: 28 ...........##[)...#.# #..#SH: 0Dex: 9 ..ß..ß......##).....# #..#6÷j†ªXL: 20 Next: 68% Place: Elven Halls:3 ...........[.)..@...###..#Noise: ---------  Time: 53668.9 (0.0) ################).#......#x) staff of air#........)..###.####Cast: Magnavolt (1%)6÷j††ä#.........### #.###.......## ##'###''###)## ##...#####..###)## #.....##6÷jô† #......<).####......##...[##))....'......#You finish removing your scarf of repulsion.  The haze of the repulsion field disappears.  6÷jT‡*You start putting on your armour. _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance. _You feel resistant to poison.6÷j3‰6÷jo°6÷jxµ6÷j¢… 6÷jŸŠ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 17.1  18.9  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   56÷j:Œ .9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2 6÷jm� [36m  q - Shapeshifting   0.0   1.2  -1                                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!6÷jŠŽ —[37m] training|cost|targets7÷jù 7÷j³ Ú..### ###...#.....#.......#tswn the Metallomancer ....###....##.....#.###..##Oni of Vehumet ****** ..........##..##..#.# #..#Health: 198/198 ======================== ß...ß...###)...##.#.# #..#Magic: 44/50 =====================--- ......###.......#.#.# #..#AC: 10Str: 17 ##'####...#.......#.# #..#EV: 8Int: 28 7÷j"" Ý...........##[)...#.# #..#SH: 0Dex: 9 ..ß..ß......##).....# #..#XL: 20 Next: 68% Place: Elven Halls:3 ...........[.)..@...###..#Noise: ---------  Time: 53668.9 (0.0) 7÷j&$ Ì################).#......#x) staff of air#........)..###.####Cast: Magnavolt (1%)#.........### #.###.......## ##'###''###)## ##...#####..###)## #.....###......<).####......##...[##))....'......#You finish removing your scarf of repulsion.  The haze of the repulsion field disappears.  You start putting on your armour. _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance. _You feel resistant to poison.7÷jÅ: 7÷j*< 7÷jÚa 7÷j†e 8÷j’r  8÷j\ukAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 8÷jc,P  Okay, then.8÷j³-9÷j%*D _9÷ju� _Unknown command.9÷jq¿9÷jÙÀ–  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 17.1  18.9  +1          9÷j b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1     9÷j7ÃÓ[40m  o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                  9÷j)Äp                                The relative cost of raising each skill is in cyan.  9÷j#žThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9÷j� &Target9÷jc£ }Target16.0 22.0--  13.0 --  3.0  --  --  --  9.0  16.0 24.0 --  --  10.0 --  --  a-z] set[-] clear selected targetcost|targets:÷jh—X=] set aall targets:÷j�¸ :÷j¿ :÷jì �..### ###...#.....#.......#tswn the Metallomancer ....###....##.....#.###..##Oni of Vehumet ****** ..........##..##..#.# #..#Health: 198/198 ======================== ß...ß...###)...##.#.# #..#Magic: 44/50 =====================--- ......###.......#.#.# #..#AC: 10Str: 17 ##'####...#.......#.# #..#:÷jƒï EV: 8Int: 28 ...........##[)...#.# #..#SH: 0Dex: 9 ..ß..ß......##).....# #..#XL: 20 Next: 68% Place: Elven Halls:3 ...........[.)..@...###..#Noise: ---------  Time: 53668.9 (0.0) ################).#......#x) staff of air#........)..###.####Cast: Magnavolt (1%)#.........### #.###.......## ##'###''###)## ##...#####..###)## #.....###......<).####......#:÷j¿ñ #...[##))....'......# _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance. _You feel resistant to poison.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Okay, then. _Unknown command.:÷j” :÷jI :÷j :÷jÏ# :÷jäÄ :÷jÍÇ :÷jËÞ :÷j¡â F _Unknown command.;÷jeF;÷jpKÏ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 17.1  18.9  +1  ;÷jOL�         b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1  ;÷jNMÒ e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2  ;÷jñM— h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                      ;÷j¬N”                            ;÷jWO.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets<÷j×™<÷jv¤<÷j º..### ###...#.....#.......#tswn the Metallomancer ....###....##.....#.###..##Oni of Vehumet ****** ..........##..##..#.# #..#Health: 198/198 ======================== ß...ß...###)...##.#.# #..#Magic: 44/50 =====================--- ......###.......#.#.# #..#AC: 10Str: 17 ##'####...#.......#.# #..#EV: 8Int: 28 ...........##[)...#.# #..#SH: 0Dex: 9 ..ß..ß......##).....# #..#XL: 20 Next: [39;<÷jG½A49m68% Place: Elven Halls:3 ...........[.)..@...###..#Noise: ---------  Time: 53668.9 (0.0) ################).#......#x) staff of air#........)..###.####Cast: Magnavolt (1%)#.........### #.###.......## ##'###''###)## ##...#####..###)## #.....###......<).####......##...[##))....'......#You finish putting on your +2 cloak of poison resistance. _You feel resistant to poison.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Okay, then. _Unknown command. _Unknown command.<÷jbà<÷j:â<÷jMö<÷j‚ù<÷j'B‡ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers<÷jQa <÷jcv¤..### ###...#.....#.......#tswn the Metallomancer <÷jöw....###....##.....#.###..##Oni of Vehumet ****** ..........##..##..#.# #..#Health: 198/198 ======================== ß...ß...###)...##.#.# #..#Magic: 44/50 =====================--- ......###.......#.#.# #..#AC: 10Str: 17 ##'####...#.......#.# #..#EV: 8Int: 28 ...........##[)...#.# #..#SH: 0Dex: 9 ..ß..ß......##).....# #..#XL: 20 Next: 68% Place: Elven Halls:3 ...........[[3<÷jdz�7m.)..@...###..#Noise: ---------  Time: 53668.9 (0.0) ################).#......#x) staff of air#........)..###.####Cast: Magnavolt (1%)#.........### #.###.......## ##'###''###)## ##...#####..###)## #.....###......<).####......##...[##))....'......#You finish putting on your +2 cloak of poison resistance. _You feel resistant to poison.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Okay, then. _Unknown command. _Unknown command.<÷jy¢4<÷jg³<÷j9·=÷j_#3=÷j;=÷j�M=÷jŠU,5 _=÷j\=÷j²y=÷jB{=÷j9Ž=÷jeŸ,=÷jl¬=÷j–Î=÷jýÏK6==÷jŽÛ=÷jèì,=÷j–ø=÷j«,=÷j'=÷jº6=÷j?9U7==÷j±Q=÷jñk,=÷j's=÷j™‚,=÷j�ž=÷jÞ±=÷jƳ=÷j{À=÷j4Þa8==÷jí=÷j<=÷j”=÷j§=÷jƒ.,=÷jê<=÷jmQ=÷jÈRU9==÷jån=÷js=÷je�=÷j«�=÷j£,=÷jrÈ=÷j Ò:50=÷j‚Ó(==÷jç=÷j24 _Magic restored.=÷jã&3=÷jÖ9=÷jDM=÷jx‡X=÷jŠŽ,=÷jK–=÷jkš=÷j€¡=÷jm¢9==÷jë¿=÷jAÌy ##..##...# ..#### #...#....# ....... ##..##....#####....... ## ###...#.....#.......# ###....##.....#.###..## =÷jÈÍH.......##..##..#.# #..# ß...###)...##.#.# #..# .###.......#.#.# #..# ####...#.......#@# #..# 89.9 (21.0) ........##[)...#.# #..# ..ß......##).....# #..# ........[.)..)...###. #############).#......##........)..###.#####.........### #.###.......## ##'###''###)## ##...##=÷j®Î=÷jAâ=÷j2æT _Key pressed, stopping explore.=÷jÎKI _=÷j%W,=÷jÕe„=÷j‘h,=÷j7qX=÷j7u=÷j,v,=÷j|w=÷jn|=÷jB},=÷j_~=÷jÀƒ=÷jÕ„=÷jw…=÷j£Ž=÷jn”=÷j¶•,=÷j˜=÷jUŸ=÷jv ,=÷jΡ=÷jP·ò=÷jë¸E  There is a large open door here.=÷jM½=÷jA¾ _=÷jk¿=÷jMÌ=÷j·Ô,=÷jþÕ=÷j>Û=÷jMã=÷jqä=÷jLå=÷j„è=÷j>2 _a - 2 scrolls of enchant armour (gained 1)=÷jv°=÷jÔ,=÷j¥ =÷j((,=÷jR),=÷j£+=÷jF1=÷jî1=÷j•2=÷jÑ4=÷j9=÷jé9=÷j„:=÷j·<$''=÷jÇB3=÷j§C=÷j&G= _You open the large door.=÷jÓLI=÷jdPE  There is a large open door here.=÷j½U=÷j’W _=÷jLX=÷j9Z=÷jeJ ### ##..##  ##....##  #......##  =÷jff’#.......## ####### #........###......< #........'.@.......718.9 (29 #........'....##### # .##........####.# # ß.##........# .#...##.......## # #...##.....## '.ß.##.....## #...#####''# #...# #..=÷jªg"#=÷j`q=÷j~r,9.9 (30=÷jew=÷j¶}; _Found an escape hatch in the ceiling.=÷j) =÷jy* 3=÷j‡, =÷j+5 =÷jZ? „=÷jñ@ =÷jYG =÷jZH ,=÷jxJ =÷jÑP =÷j²Q =÷j@R =÷j`T =÷jkY =÷j\Z =÷jA[ =÷js\ =÷jºc =÷jød ,=÷j«f =÷j”m =÷j�n ,=÷jDp =÷j}u =÷jXv =÷j5w =÷jNx =÷jt~ =÷j„ =÷j3€ =÷j©† =÷jx‡ =÷jç‡ =÷jÈŠ O _You now have 1158 gold pieces (gained 17).=÷j÷� =÷j-’ ,=÷jZ” =÷jq™ =÷jÝš ,=÷jd¦ • _e - a wand of charming (33) (gained 3 charges)=÷jC© 3=÷jUª =÷j±¬ =÷j´± =÷jR² =÷jß² =÷jQ´ =÷jôº =÷jä» ,=÷jP½ =÷j Å B=÷jéÆ =÷jÂÊ =÷jtË ,=÷jsÎ =÷jéÔ ,=÷j¹Õ =÷j…× =÷j;Þ B=÷j”å =÷jÍë =÷jˆì =÷j$í =÷j}ð =÷j ù Ç...## #.# #.# ..## #.# #.# ''# #.# #.#. =÷jÚù ..# #.# #.# .. ^.# #.# #.# ... ..#######.#####.# .... .............##.# ....) .............##.##...... ...######.......@'40.9 (21 ..## ##########...... ..#..... ..#.... =÷jbú �..#... ..# .. ..# # ..# ..#=÷j% =÷j_ ,1.9 (22=÷jP : _Found a sling.>÷j»˜3>÷j?š>÷jžœ>÷j餃## #.# #.# >÷j¤¦É## #.# #.# #+####.# #.# #.# ......# #.# #.# ..... .# #.# #.# ....#.#####.# <.....##.# .....)...##.##.######........@.0.0)## ##########.# ..# #..# #..# #..# +#####>÷j'º‰2.9 (1 _Found a stone staircase leading up.>÷jD¾Q _There is an open door here.>÷jeÛ3>÷jòÜ>÷jÃÞ>÷j¢ã>÷j‰ä$ _>÷j�ì,>÷jÃñ>÷j°ò>÷jqó>÷jüö>÷j‡ü>÷j@ý>÷jþ>÷jƒ>÷j“ >÷j˜ >÷je >÷jd>÷j`>÷jÁ>÷jš>÷j%>÷j‡$>÷jM%>÷j$&>÷j•(>÷jò->÷j©.>÷jy/>÷jû1>÷jÒ:>÷j¬;>÷jD<>÷jö>'>÷jùC>÷jÄD>÷jÌE>÷jÉG7 _You open the door.>÷jDM>÷j]N3>÷j‚R@  There is an open door here.>÷j-W>÷jX _>÷jºX>÷juZ>÷jú^>÷j¸_,>÷jRa>÷jYe>÷j7f,>÷jUh>÷jœjh  You encounter a skyshark.>÷jÚoá ##########........... #.........#  >÷j„pa##........#  ##.......#  ##......#  #'######  #.#  ##.######## #F #...>÷jqt #.#########Magnavolt (1%) #. #. #. F   skyshark (asleep) >÷j¢qe#. #. >÷j]{0553.0)>÷jâ|36.9 (14 _>÷j¥�>÷jl…>÷j­< Ä .  #....  ##...  ##..  ##.  #'>÷j)> h  #.# ##.########  #..@......F  #..........  #.#########  #. #. #. #. #.>÷jÕ ¸ .  #....  ##...  ##..  ##.  #'  #.# ##.######## >÷jûÖ ñ #..@......F  #..........  #.#########  #. #. #. #. #. >÷jrÜ >÷j—Ý >÷jìâ >÷j5ç _ _A skyshark is nearby!>÷jºV < .  >÷j X ð#....  ##...  ##..  ##.  #'  #.# ##.########  #..@......F  #..........  #.#########  #. #. #. #. #.>÷jÖï ì .  #....  ##...  ##..  ##.>÷j_ñ ½  #'  #.# ##.########  #..@......F  #..........  #.#########  #. #. #. #. #. >÷jp÷ >÷j½ø >÷jÎý >÷j_ _A skyshark is nearby!?÷js¡, .  #....  ##...  ##..  ##.  #'  #.# ##.########  #..@......F  #..........  #.#########  #. #. #. #. #.?÷jo5Õ .  #....  ##...  ##..  ##.  #'  #.# ?÷jP7Ô##.########  #..@......F  #..........  #.#########  #. #. #. #. #. ?÷jX<?÷jV=?÷j“B?÷jhG_ _A skyshark is nearby!?÷j,aØ*******F  magnetised) _A skyshark is nearby! _A skyshark is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the skyshark.  Electricity arcs towards the magnetite!  The arc of electricity hits the skyshark!!?÷jêMF~?÷jFìgF.F?÷j±óé ....F 2 skysharks (1 wandering, 1 magnetised)The skyshark is heavily wounded.?÷jÆôX43----====?÷jsõ*7.0)?÷jÏù?÷jþY _You encounter a skyshark.?÷jÃ: ̧!  You kill the skyshark!  Vehumet accepts your kill.?÷j(? ³*****F   skyshark (wandering,?÷jáÅ  ****F  You feel your power returning.  The arc of electricity hits the skyshark!!!?÷jåL ¡ @The skyshark is heavily wounded.?÷jsN 6  You hear a shout!?÷jþS ‡ 1-----....§...@   Norris (polearm, wandering)You encounter Norris the Philosopher. He is wielding a +0 heavy partisan.?÷j1_ /  --more--@÷jÏ :F@÷j§ ½)F   skyshark (magnetised)@÷jN 6 8 _@÷jV 9§@÷j.7 A÷jL¡ @ #...A÷j¤ " #.........# ##........# ##.......#A÷jÿ¤ / ##......# #'###### #.# ##.######## #.@.....§.F #.@ #.#########  #. #. #. #. #.A÷jçÆ %@F~~@   Norris (polearm)F   skyshark (magnetised)2=----9B÷jŸñû #. #.........# ##........# ##.......# ##......# #'###### #.# ##.######## #.§@~ #.F~B÷j|ó9 #.######### #.# #.# #.# #.# #.#B÷jªõ;FB÷jA÷-@B÷jÜøMF~B÷jìÿF~@~~@   Norris (polearm)F   skyshark (magnetised)B÷jÄD----60B÷j+B÷j´B÷jcM D ******* , magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to Norris.  Electricity arcs towards the magnetite! The arc of electricity hits Norris!!!B÷j$Ú Ô§Magnetic shrapnel attaches itself to Norris.  Electricity arcs towards the magnetite! The arc of electricity hits Norris!!!  Norris is moderately wounded.  The arc of electricity hits the skyshark!!!  You kill the skyshark!  Vehumet accepts your kill.B÷j5à C***B÷jÆŒ ¯@§F ....~..§F   skysharkYou feel your power returning.0-9====1 _You encounter a skyshark.C÷j½f ******(magnetised)C÷j¶¾½You feel a surge of power!  Magnetic shrapnel attaches itself to the skyshark.  Electricity arcs towards the magnetite! The arc of electricity hits Norris!!!C÷jÒGá*  Magnetic shrapnel attaches itself to the skyshark.  Electricity arcs towards the magnetite! The arc of electricity hits Norris!!!  Norris is heavily wounded.The arc of electricity hits Norris!!!  Norris is almost dead.  The arc of electricity hits the skyshark!!!C÷jùÌ=***C÷j%SS§FC÷j­X• @~The skyshark is severely wounded.C÷jéZFF§C÷jìc[....~C÷jj�34----2§C÷jÿm _Norris whispers, "Only fools fear death. I embrace it."D÷jrÊ *****You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits Norris!!D÷j™“M§..F§.The arc of electricity hits Norris!!Norris!!!  You kill Norris!  Vehumet accepts your kill.  You feel your power returning.D÷jëÓ ***#.##.##.#D÷j-‘h§Vehumet accepts your kill.  You feel your power returning.  You hear a splash.  The arc of electricity hits the skyshark!!  You kill the skyshark!  Vehumet accepts your kill.D÷jc•C***D÷jÿ,*D÷jN�1FD÷j§s ....§.F...§§F   skyshark (wandering)You feel your power returning.D÷jã­a8==-733D÷j–±a§§§D÷je´Y _You encounter a skyshark.D÷j…    #.........#  ##........#  ##.......#  ##......#  #'######  #.# ##.########  #@....§.F.~  #.....§§.~~  #.#########  #.# #.# #.# #.# #.#D÷jܶ…   #.........#  ##........#  ##.......#  ##......#  #'######  #.# ##.########  #@....§.F.~  #.....§§.~~  #.#########  #.# #.# #.# D÷j4·¡#.# #.# D÷jœ½D÷jˆ¾D÷jûÃD÷jcÈ_ _A skyshark is nearby!E÷jÑ~z#. #.........# ##........# ##.......# ##......# #'###### #.# E÷j!,##.######## #.@...§.F.~ #.....§§..~ E÷jE$#.######### #.#E÷j°Y#.##.# #.##.#E÷j„LF§E÷jD†7F.E÷j´‹WFE÷j�L----4 _E÷j%’m§§§E÷jq–E÷jHæ\#. #.........# ##........# ##.......# ##......# #'###### #.# ##.######## #..@..F.§.. #.....§§... E÷j°æ¢#.######### #.##.# #.##.#E÷jñLF§E÷j¡þ8.E÷j‚ÿ~9==----5E÷j¼P§§E÷j“ E÷jÿO Æ*** (magnetised) _You encounter a skyshark. E÷j³P ý_A skyshark is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the skyshark.  Electricity arcs towards the magnetite!  The arc of electricity hits the skyshark!!!E÷jBÖ <**E÷jb ú §The skyshark is heavily wounded.The arc of electricity hits the skyshark!!!  You kill the skyshark!E÷jNd E***E÷jÞè E÷jžu ž.§§.§§E÷jC| ¯2---====6Magnavolt (1%)E÷j¶� E§§§E÷jž… Z _Vehumet accepts your kill.F÷j+S3F÷j«SF÷j¥fXF÷j‹gO3---F÷jlhF÷jÌp,F÷jÝqF÷jÇzF÷j{F÷jü{F÷jÞ…F÷jÖ†M4=F÷jÛ‡F÷j�,F÷jŒ�F÷j ˜F÷jó˜F÷jTšF÷jC F÷j‚ F÷j¡F÷j ©F÷jS©W5=F÷jêF÷j–²,F÷j”³F÷jo¼F÷j½F÷j<¿F÷jOÄF÷jÈÄM6=F÷j4ÆF÷j–ÍF÷j¿ÍF÷jÔÐF÷jåÔF÷jdÖ,F÷j6çÅ7=F÷j îF÷jµîF÷j®ïF÷j¢õF÷j@öK8=F÷j§÷F÷j!F÷jrF÷jôF÷jë F÷jk F÷j’ F÷jF÷jêU9=F÷jhF÷j^,F÷j¨F÷j˜$,F÷j3&F÷j±+F÷jì+640=F÷j,F÷jÒ-F÷jE4F÷jÒ4F÷j6F÷jr;,F÷jm=F÷j§Ck1=F÷j IF÷jÒLF÷jMF÷jINF÷jd¹2=F÷jýeBF÷j”k,F÷j{lF÷jpvBF÷jŸ{F÷jß{U3=F÷jú|F÷j„F÷j]„F÷jê…F÷j8ŠF÷jzŠF÷j½‹F÷j©–w4=F÷jõ™F÷j8šF÷j=›F÷j’¤BF÷j^±F÷jÓ±U5=F÷j³F÷jÖ»,F÷j~½F÷jÚÃF÷jÄF÷jmÅF÷j˜ÍF÷jëÍK6=F÷j1ÏF÷jØ7 _You hear a splash.F÷jZØF÷j–ÙF÷j~â,F÷jÂãF÷j7=F÷j¶ w8=F÷j£F÷jêF÷j¼F÷j%,F÷j-F÷j‘F÷jöU9=F÷j›F÷jA'F÷j�'F÷j®)F÷j¥/,F÷jë0F÷j�8F÷jò8L50=F÷jH:F÷j˜<F÷jÁ?o  You encounter a water elemental.F÷j_J‘#. #.........# ##........# ##.......# ##......# #'###### #.# ##.##########...@.)....Σ----#........#.##########Magnavolt (1%)#.##.##.# F÷jKžΣ   water elemental (wandering) F÷jkO}.821.9 (55.0)ΣF÷joUF÷jìVP----2.9 (56 _F÷j;\F÷j�_F÷jnÞ             #.# ##.#########  #...@.).....  #.........Σ.  #.##########  #.# #.# #.# #.# #.#F÷jnv õ             #.# ##.#########  #...@.).....  #.........Σ.  #.##########  #.# #.# #.#F÷jãv n #.# #.# F÷j"} F÷j=~ F÷j¶„ F÷j߈ f _A water elemental is nearby!F÷j]‚              #.# ##.#########  #...@.).....  #.........Σ.  #.##########  #.# #.# #.# #.# #.#F÷j¦ œ         F÷jå �    #.# F÷jF &##.#########  #...@.).....  #.........Σ.  F÷j� A#.##########  #.# F÷j¨ h#.# #.# F÷jÉ i#.# #.# F÷já' 4F÷j- | _A water elemental is nearby!F÷jƒ;#. #.# ##.# ##.# ##......# #'###### #.# ##.#########.F÷jË#....@).#.Σ.#.##########. #.# F÷j¥OΣ.F÷jÕ&EΣF÷j…(83.9 (1.0) _F÷j¹/F÷jf3G÷j æ¥**** (magnetised) _A water elemental is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the water elemental.  Electricity arcs towards the magnetite!  The arc of electricity hits the water elemental!  The water elemental resists.G÷jÍmOΣ.G÷j«uU).G÷jÙvw43----====4G÷j}G÷jˆ�j _The water elemental is moderately damaged.G÷j\}ü ***You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the water elemental!  The water elemental resists.G÷j…SΣ.G÷jý R)..G÷j( e36-------5G÷j~} _The water elemental is heavily damaged.G÷j§½ ‘M** _The water elemental is heavily damaged.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the water elemental!  The water elemental resists.G÷j9DNΣ.G÷jDJG÷jÅJg29-------6G÷jbPG÷jÞTh _The water elemental is almost destroyed.H÷jÎm^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H÷j k##########...........  tswn the Metallomancer #.........#  Oni of Vehumet ****** ##........#  Health: 198/198 ======================== ##.......#  Magic: 24/50 ===========------------- ##......#  AC: 10Str: 17 #'######  EV: 8Int: 28 #.# SH: 0Dex: 9 ##.####*####.  XL: 20 Next: 73% Place: Elven Halls:3 #....@Σ**....  Noise: ====-----  Time: 53826.9 (0.0) #............  x) staff of air ÷j=l1m#.##########.  Cast: Magnavolt (1%) #.# #.# #.# Σ   water elemental (magnetised) #.# #.# _The water elemental is almost destroyed.Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.H÷jTþ ##########...........  tswn the Metallomancer #.........#  Oni of Vehumet ****** ##........#  Health: 198/198 ======================== ##.......#  Magic: 24/50 ===========------------- ##......#  AC: 10Str: 17 #'######  EV: 8Int: 28 #.# SH: 0Dex: 9 ##.#########.  XL: 20 Next: 73% Place: Elven Halls:3 #....@§......  Noise: ====-----  Time: 53826.9 (0.0) #............  x) staff of air #.#÷jÿ w39;49m#########.  Cast: Magnavolt (1%) #.# #.# #.# Σ   water elemental (magnetised) #.# #.#Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the water elemental!  You destroy the water elemental!Vehumet accepts your kill.H÷j ä            #.# ##..  #....@###....  #............  #..  #.# #.# #.# #.# #.# H÷ji K§..H÷jjo Ë28==4=======7.9 (1Magnavolt (1%)H÷j¬u ;§H÷j y +  A rock wall.  The wall shatters!blast of rock fragments hits the water elemental!  You destroy the water elemental!  Vehumet accepts your kill. _You feel your power returning.H÷j�Ï 3H÷j Ð H÷jãÜ BH÷jxÞ ,H÷jÕÞ H÷jä H÷j~ä X9==H÷jäå H÷j¥í H÷jùí H÷jï H÷jÄö ,H÷jÒ÷ H÷j?d30=H÷j¯H÷jö,H÷j” H÷j¦,H÷jµH÷jH÷jmW1=H÷jæH÷jY$,H÷j·$H÷jƒ*H÷jØ*H÷j ,H÷ja4H÷jV5M2=H÷j7H÷jÿ>,H÷j@H÷juFH÷jÜFH÷jQGH÷jnNH÷jÜNW3=H÷j7PH÷jêXH÷j0YH÷jeZH÷jÌ`,H÷jCeH÷j&iH÷jiiM4=H÷jäjH÷j#qH÷j_qH÷j¥rH÷jG|H÷j¤|H÷j‡H÷já�m5=H÷j�H÷jì—H÷jD˜H÷j’šH÷jŸ,H÷j¡H÷j~ª,H÷j¬H÷j€±H÷j.²M6=H÷j5³H÷j6»,H÷j´¼H÷jÀÂH÷jÕÄH÷jÐÅH÷jýÍm7=H÷j‘ÏH÷j«Õ,H÷jŒ×H÷j!Ý,H÷j¬ÞH÷jéäH÷jmåK8=H÷j7æH÷jÕî,H÷jðH÷j™ö,H÷jæ÷H÷jÌÿk9=H÷j[H÷j+H÷j|H÷jãH÷jvH÷j¶H÷jAH÷j$b40=H÷júH÷j_ ,H÷j "H÷j(,H÷jÜ)H÷j1H÷jN1N1=H÷jÉ2H÷j49,H÷jÃ;I÷j+,I÷j÷I÷j‘ I÷jK2=I÷jýI÷jå,I÷j I÷jÀ ,I÷j"I÷jm*k3=I÷j¼+I÷jÅ2,I÷j#4I÷jÄ;,I÷j`=I÷jùBI÷jZCI÷j DI÷jhMa4=I÷j¢NI÷j¨T,I÷júUI÷j×]I÷j0^I÷jK_I÷jâgk5=I÷jíhI÷j=r,I÷jÏsI÷j›z,I÷j’|I÷j…I÷jµ…D6=I÷j!‡I÷j–Ž,I÷jS�I÷jã—,I÷j<ŸI÷j.¦k7=I÷jì§I÷j%°,I÷jt±I÷j-¶,I÷j¸I÷jxÂa8=I÷j­ÃI÷jmÌI÷jåÌI÷jBÎI÷j/ÖI÷j•ÖI÷jÓ×I÷jlàI÷jÂàN9=I÷j`âI÷jÁëI÷jìI÷jîI÷jqò,I÷jŠ÷I÷j;üb50=I÷jüýI÷j�P)-------I÷j ». #.# ##.# ##.# ##......# #'###### #.# ##.#########.##.....@.#.#.##########.#.# I÷j¹095.9 (68.0)I÷j€L-------6.9 (69I÷jóI÷jØ$  Things that are here:I÷jÁ#� _a +0 heavy partisan; the human corpse of NorrisI÷j%Å _I÷j(=....  #.........#  ##........#  ##.......#  ##......#  #'######  #.# # ##.#########.##  #.....)...@...#  9.9 (3.0)#....#  #.####..#  #.# ..# #.# .# #.# ∩#  #.# #  #.#     ÷jG)mI÷j-3Y900.9 (4I÷j73 _Found Yheurugg's Book Shoppe.I÷jÏÇI÷jmÈI÷jÊI÷j?ÌI÷jsÔI÷jÚÛBI÷jÐÞI÷j=ßI÷j,àI÷jOâI÷jYé,I÷jøêI÷jéìI÷jÇòI÷j?óI÷j`öI÷jàøI÷jšXI÷j I÷j•I÷jAI÷jCI÷jUWelcome to Yheurugg's Book Shoppe! What would you like to do?  a - 1040 gold a manual of Necromancy  b -  169 gold a parchment of Anguishc -  325 gold a parchment of Bombard  d -  114 gold a parchment of Confusing Touch  e -  239 gold a parchment of Curse of Agony I÷jë f -  169 gold a parchment of Flame Waveg -  426 gold a parchment of Hellfire Mortar  h -  543 gold a parchment of Maxwell's Capacitive Coupling  i -  239 gold a parchment of Silencej -  52 gold a parchment of Soul Splinter  k -  325 gold a parchment of Summon Cactus Giant  l -  543 gold a parchment of Summon Horrible Things You have 1158 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listM÷jÅÏ Ñc $  After the purchase, you will have 833 gold pieces.[Enter] buy shopping listN÷j¹-Qg $ 407N÷jâ N÷j»& N÷j. Ú #'###### #+#  tswn the Metallomancer#.##.#  Oni of Vehumet ******##.#########.##N÷j6/ ×  Health: 198/198 ========================#.....).......#  Magic: 50/50 ========================#.............#  AC: 10Str: 17#.##########..#  EV: 8Int: 28#.##..#N÷j«/   SH: 0Dex: 9#.##..#  XL: 20 Next: 74% Place: Elven Halls:3#.##.@#N÷já/ È  Noise: ---------  Time: 53906.9 (6.0)#.#N÷j0 »#..#  x) staff of air#.#N÷j?0 Ì#..#  Cast: Magnavolt (1%)#..#N÷jw0 § ...# #..##N÷j¨0 ·  #..  N÷j51 ™#..    Vehumet accepts your kill. _You feel your power returning.  Things that are here: _a +0 heavy partisan; the human corpse of Norris N÷j�1 o_Found Yheurugg's Book Shoppe.  There is an entrance to Yheurugg's Book Shoppe here.N÷jÔ9 4N÷j­= € _You feel your power returning.  Things that are here: _a +0 heavy partisan; the human corpse of Norris _Found Yheurugg's Book Shoppe.  There is an entrance to Yheurugg's Book Shoppe here. _You can access your shopping list by pressing '$'.O÷jÉÉO÷jöÎE Spells (Memorise)TypeFailure Level  a - Maxwell's Capacitive Coupling Air22% 8  b - Fulsome FusilladeConjuration/Alchemy 97% 8  c - Chain LightningConjuration/Air 99% 9d - SandblastEarth0%1  e - ShockConjuration/Air0%1  O÷jÐuf - Stone ArrowConjuration/Earth0%3  g - Kinetic GrapnelForgecraft1%1  h - Magic DartConjuration1%1  i - SlowHexes1%1  j - Ensorcelled HibernationHexes/Ice1%2  k - Mercury ArrowConjuration/Alchemy1%2  l - Momentum StrikeO÷jWЈConjuration/Translocation 1%2  m - Searing RayConjuration1%2  n - Frozen RampartsIceO÷j�Ðz1%3  o - HailstormConjuration/Ice1%3  p - Inner FlameHexes/Fire1%O÷jÑ'3  q - SwiftnessAir1%3  r - Volatile BlastmotesFire/Translocation1%3  s - Flame WaveConjuration/Fire1% 4  t - Forge Lightning SpireAir/ForgecraftO÷jTÑ…1% 4  u - Leda's LiquefactionAlchemy/Earth1%4 O÷j’ÑŠ9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitO÷jÜœ   r - Volatile Blastmotes Fire/Translocation 1% 3  s - Flame WaveConjuration/Fire 1% 4  t - Forge Lightning Spire Air/Forgecraft 1% 4  u - Leda's LiquefactionAlchemy/Earth14  v - PetrifyAlchemy/Earth 14  w - Vhi's Electric ChargeTranslocation/Air1% 4  x - Borgnjor's Vile ClutchNecromancy/Earth1% 5  y - Sublimation of Blood NecromancyO÷j3žE2% 2z - Call Canine FamiliarSummoning2% 3  A - Passage of Golubria Translocation3% 4  B - Silence Hexes/Air 4% 5  C - Lehudib's Crystal SpearEarth 4% 8  D - Confusing TouchHexes 5% 3  E - Fugue of the FallenNecromancy5% F - Launch Clockwork BeeForgecraft 5% G - Tukima's Dance 5% H - Vampiric DrainingNecromancy5% I - Ignite Poison Alchemy 5% 4  J - Sticky FlameFire/Alchemy 5K - Plasma Beam Fire/Air O÷j Ÿ·7% 6  L - Eringya's Surprising Crocodile Summoning 8% P÷jPJE - Fugue of the FallenNecromancy 5% F - Launch Clockwork BeeForgecraft 53  G - Tukima's Dance Hexes 53  H - Vampiric Draining Necromancy 5% 3  I - Ignite PoisonFire/Alchemy 5% J - Sticky Flame Fire/Alchemy 5K - Plasma Beam Fire/Air 7% 6  L - Eringya's Surprising Crocodile Summoning8% 4  M - Metabolic EnglaciationHexes/Ice10%5  N - Starburst Conjuration/Fire11% 6  O - Nazja's Percussive Tempering Forgecraft13% P - Ozocubu's RefrigerationIce16%7  Q - Anguish /Necromancy19%4  R - Animate DeadNecromancy19% 4S - Summon Mana Viper Hexes/Summoning34% 5  T - Curse of AgonyNecromancy45% 5  U - Fortress Blast Forgecraft54% 6  V - Manifold AssaultTranslocationP÷j.Ka[40m97% 7  W - Enfeeble Hexes 100% 7  X - Borgnjor's RevivificationNecromancy100% 8  Y - Polar VortexIce 100% 9R÷jAÌ   M - Metabolic Englaciation Hexes/Ice10% 5  R - Animate DeadNecromancy19% 4S÷jâ`MD - Confusing TouchHexes5% 3  I - Ignite PoisonFire/Alchemy5% 4  M - Metabolic Englaciation Hexes/IceS÷j�D10% 5S÷j? ýz - Call Canine FamiliarSummoning2% 3  A - Passage of GolubriaTranslocation3% 4  B - SilenceHexes/Air4% 5  C - Lehudib's Crystal SpearConjuration/Earth4% 8  E - Fugue of the Fallen Necromancy5% 3  I - Ignite PoisonFire/Alchemy5% 4S÷júý þx - Borgnjor's Vile ClutchNecromancy/Earth1% 5  y - Sublimation of BloodNecromancy2%2  C - Lehudib's Crystal Spear Conjuration/Earth 4% 8  E - Fugue of the Fallen Necromancy5% 3U÷j¯e U÷jR• #'###### #+#  tswn the Metallomancer#.##.#  Oni of Vehumet ******##.#########.##  Health: 198/198 ========================#.....).......#  Magic: 50/50 ========================#.............#  AC: 10Str: 17#.##########..#  EV: 8Int: 28#.##..#  SH: 0Dex: 9#.##..#  XL: 20 Next: 74% Place: Elven Halls:3#.##.@#  U÷j+—© Noise: ---------  Time: 53906.9 (0.0)#.##..#  x) staff of air#.##..#  Cast: Magnavolt (1%)#..# ...# #..##  #..  #..     _You feel your power returning.  Things that are here: _a +0 heavy partisan; the human corpse of Norris _Found Yheurugg's Book Shoppe.  There is an entrance to Yheurugg's Book Shoppe here. _You can access your shopping list by pressing '$'.U÷jÿ¤ÝMemorise Lehudib's Crystal Spear, consuming 8 spell levels and leaving 1? Y - Yes  N - NoU÷j[)  #'###### #+#  tswn the Metallomancer#.##.#  Oni of Vehumet ******##.#########.##  Health: 198/198 ========================#.....).......#  Magic: 50/50 ========================#.............#  AC: 10Str: 17#.##########..#  EV: 8Int: 28#.##..#  SH: 0Dex: 9#.##..#  XL: 20 Next: 74% Place: Elven Halls:3#.##.@# ÷jg* Ü7m Noise: ---------  Time: 53906.9 (0.0)#.##..#  x) staff of air#.##..#  Cast: Magnavolt (1%)#..# ...# #..##  #..  #..     _You feel your power returning.  Things that are here: _a +0 heavy partisan; the human corpse of Norris _Found Yheurugg's Book Shoppe.  There is an entrance to Yheurugg's Book Shoppe here. _You can access your shopping list by pressing '$'.7.9 (1U÷jp2 U÷j�5 o _This spell is dangerous to cast!U÷jO6 +8.9 (2U÷j@ U÷jxF U÷jLG +9.9 (3U÷jL U÷jBV U÷jCW ,10.9 (4U÷jX^ U÷j[i U÷j!k +1.9 (5U÷j]p U÷jÊz U÷j| +2.9 (6U÷j£� U÷j2‹ U÷jÛŒ +3.9 (7U÷j “ U÷jOž U÷jmŸ +4.9 (8U÷j Í U÷jÛ A5.9 (9U÷jMá U÷jã ¨ _You start memorising the spell. You continue memorising. x8U÷j@æ U÷jsë U÷jÁð c _You finish memorising. Spell assigned to 'b'.V÷jq�z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? V÷j¿ V÷jµ h Your spells (adjust)TypeFailure Level  a - ArcjoltConjuration/Air 1% 5 b - Lehudib's Crystal SpearConjuration/Earth4%8  V÷j —c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/AirV÷jk Ä1%5  i - Summon Ice BeastIce/Summoning1%3  m - MagnavoltEarth/Air1%V÷j™ d7  o - Ozocubu's ArmourIce1%3  s - ShatterV÷j¿ rEarth4%9  A - ApportationTranslocationV÷jå 51%1  B - BlinkTranslocationV÷j 71%2  P - PasswallEarth0%V÷j¬ ¯3 Select a spell to adjust [?] help [!] toggle spell headersV÷jð <[Esc] exitV÷j V÷jY% V÷jñ* q #'###### #+#  tswn the Metallomancer#.##.#  Oni of Vehumet ******##.#########.##  Health: 198/198 ========================V÷jÇ+  #.....).......#  Magic: 50/50 ========================#.............#  AC: 10Str: 17#.##########..#  EV: 8V÷j, @Int: 28#.##..#  SH: 0Dex: 9#.#V÷j‰, #..#  XL: 20 Next: 74% Place: Elven Halls:3#.##.@#  Noise: ---------  Time: 53915.9 (0.0)#.##..#  x) staff of air#.#V÷jÇ, #..#  Cast: Magnavolt (1%)#..# ...#V÷jþ,  #..##  #..  V÷j<- ü#..     _You can access your shopping list by pressing '$'. V÷j”- „_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x8 _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? V÷jÅ- *Adjust which spell? V÷j9 ù _You start memorising the spell. You continue memorising. x8 _You finish memorising. Spell assigned to 'b'.(g)ear, (s)V÷jW9 Ëpells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Lehudib's Crystal Spear  Adjust to which letter? V÷jÇAV÷jÊBV÷jUGV÷j«KQ _l - Lehudib's Crystal SpearW÷jsªW÷j'¯–  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 17.4  18.9  +1          W÷j‚¯Þ b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      W÷jò¯Ô n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1      W÷j°!            W÷j1°l    W÷jH°À        W÷jk°            W÷j°l    W÷j”°Ä    The relative cost of raising each skill is in cyan.  W÷j¨°”The species aptitude is in white.  [?] HelpW÷jÔ°*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsX÷j‚œTargetTarget16.0 22.0--  13.0 X÷jèu--  3.0  --  --  --  9.0  16.0X÷j/ 24.0 --  X÷j>&--  10.0 X÷j]--  -- X÷j�k a-z] setX÷jð¶[-] clear selected targetcost|targetsX÷j{ <[?25h[?0c13.0 Y÷jUz [?25l[?1cY÷j>|°14.0 current training targets, if any.=] set aall targetsZ÷j) Z÷j½/ Z÷j57 Ý #'###### #+#  tswn the Metallomancer#.##.#  Oni of Vehumet ******##.#########.##  Health: 198/198 ========================#.....).......#Z÷jÉ7 `  Magic: 50/50 ========================#.............#  AC: 10Str: 17#.##########..#  EV: 8Int: 28#.##..#  SH: 0Dex: 9Z÷j<8 �#.##..#  XL: 20 Next: 74% Place: Elven Halls:3#.##.@#  Noise: ---------  Time: 53915.9 (0.0)#.##..#Z÷j`8 ‰  x) staff of air#.#Z÷j†8 í#..#  Cast: Magnavolt (1%)#..# Z÷j¨8 †...# #..##Z÷jÎ8 o  #..Z÷j9 È  #..   Z÷jC9 x  _You finish memorising. Spell assigned to 'b'.  Z÷jh9 wAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Z÷j‹9 œb - Lehudib's Crystal Spear  Adjust to which letter? _l - Lehudib's Crystal SpearZ÷j¯> Z÷jo? Z÷jE Z÷jÖH [÷jBÀ[÷j²À[÷jžÁ[÷j”Ä[÷joÊ[÷j¾ÑP _[÷j‹Ó[÷jÔÓ[÷j¬Ô[÷jñÕ[÷j�Û[÷jÑÛ[÷j`Ü[÷jÝÝ[÷jðá[÷jãâ,[÷jä[÷jÐé[÷jê[÷jºê[÷jîí[÷jñ[÷jeñ[÷jÞñ[÷j‘ó[÷j˜÷[÷já÷[÷jyø[÷j‰ù[÷jûþ,[÷jžÿ[÷jv[÷j¡[÷jð[÷js[÷jÅ  ''[÷jù[÷jO[÷j¯[÷j§%  #.# #.∩#  #.# #..# [÷j ½ #.# #..#  ########..#  ..........#  [÷j:’#######..##  [÷jb�#..#  [÷j‰o#..#  [÷j³”#@.# 210.0) [÷j×t#''#  [÷jûŽ....# ......# [÷j ú........# ..........# .........)..# [÷jC].............#  [÷jc!_You open the large door.[÷jq G _Found a scimitar.[÷j:H[÷j®H[÷j˜J[÷j}O[÷jÞS­  You encounter a deep elf zephyrmancer. It is wielding a +0 long sword ofelectrocution.[÷j^[E...# ########..#..........########..# [÷jÈ[~#..# #..##..##@'#.$........#...........#Magnavolt (1%)......#[÷jô[¾.....#...)..#e   deep elf zephyrmancer (asleep)[÷j"\q.....# [÷jD\–##.....e.....##[÷jh\C [÷j…m,0.0)[÷jús+6.9 (1[÷jyu[÷j<�$ _Found 14 gold pieces.[÷jõ’V _There is a large open door here.[÷jRG– #.# #..#  #.# #..#  ##..#  ....# [÷jDH¥ #..##  #..#  #..#  #..#  #@'#  .$........#  ...........#  ............#  .............#  ...........)..#  ..............#  ##.....e.....## [÷j®â Ñ #.# #..#  #.# #..#  ##..#  ....#  #..##  #..#  #..#  #..#  #@'#  .$........#  ...........#  ............#  .............#  ...........)..#  ..............#  ##.....e.....## [÷jÛç [÷j‰é [÷jæï [÷j¦ô l _A deep elf zephyrmancer is nearby![÷j²< ‰ #.# #..#  #.# #..#  ##..#  ....#  #..##  #..#  #..#  #..#  #@'#  .$........#  ...........#  ............# [÷j/= ² .............#  ...........)..#  ..............#  ##.....e.....## [÷jrÔ q #.# #..#  #.# #..#  ##..#  [÷jêÔ r....#  #..##  #..#  #..#  [÷jÖ î#..#  #@'#  .$........#  ...........#  ............#  .............#  ...........)..#  ..............#  ##.....e.....## [÷jàÝ [÷jEà [÷jšæ [÷jmê l _A deep elf zephyrmancer is nearby!\÷jS’ ########..#........#######..# #..# #..##..#..#####''##.$.....@..#..#.#.#)..#...###.....e.....##\÷jûz #..........## \÷jA Qe.\÷j-De\÷jè/==7\÷jø\÷jš \÷jÜ)_The deep elf zephyrmancer shouts!\÷j)…Ö***** (magnetised) _A deep elf zephyrmancer is nearby!The deep elf zephyrmancer shouts!  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf zephyrmancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!\÷jÞ Te.\÷jbL...\÷jX43----====\÷j_8\÷jm\÷jón _The deep elf zephyrmancer is severely wounded.\÷jŽ;©§  The arc of electricity hits the deep elf zephyrmancer!! _The deep elf zephyrmancer is severely wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer! \÷jS<P Vehumet accepts your kill.\÷jZ@ƒ****\÷jÀÑŸ ...§You feel your power returning.\÷jל39------9Magnavolt (1%)\÷j^Þ<§\÷j ã' _You hear a shout!\÷ja< \÷jä< \÷jó? \÷jÐC 1e\÷jI �  You encounter a deep elf pyromancer. It is wielding a +0 rapier.\÷j8S í40=-Magnavolt (1%)e   deep elf pyromancer (wandering)\÷j¢S \÷jB^ 10\÷jÇe R----30.9 (1 _\÷jÇh :§\÷jz ]÷j…L #.# #..#  ##..#  ....#  #..##  #..#  #..#  #..#  ..#####''##  .$.....@..#  ...........# ]÷j- ñ ............#  .............#  .......§...)..#  ..............#  ##...........##  #........e.## ]÷j€·» #.# #..#  ##..#  ....#  #..##  ]÷j ¸¸#..#  #..#  #..#  ..#####''##  .$.....@..#  ...........#  ]÷jY¸”............#  .............#  .......§...)..#  ..............# ]÷jÖ¸. ##...........##  #........e.## ]÷j0Á]÷jäÂ;----]÷jêÉ]÷jÏj _A deep elf pyromancer is nearby!]÷jC_ ########..#  ..........#  #######..##   #..#  #..#  #..#  ]÷jÃÇ..#####''# .$........ ... . . .§...) ]÷jþà.......#  ####  .]÷j, e.##  +.#.#  ]÷j[  ]÷j˜Te.]÷j]÷j?-1 _]÷j^$<§]÷jã']÷j¨,Û ***(magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.]÷jiÀ§a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!Vehumet accepts your kill.**** ]÷jmP�....§...§]÷j.aÎ35---5====2Magnavolt (1%)]÷jÐkŒ§§ _You feel your power returning.]÷j‡ ]÷j€ ]÷j÷� ]÷jF� B]÷j?• e6=--]÷j„— ]÷jÜŸ ]÷j#  ]÷j»¢ ]÷jñ§ ,]÷j‹ª ]÷j©± ]÷j² W7=]÷jw¶ ]÷jk¹ ]÷j®¹ ]÷j7¼ ]÷jÓà ]÷jÄ ]÷jÛÆ ]÷j¤Ì ]÷jâÌ 58=]÷jÍ ]÷j;Ï ]÷jnÖ ]÷j©Ö ]÷jÀØ ]÷jòß ]÷j=à ]÷jNâ ]÷j’ñ U9=]÷jòñ ]÷jô ]÷jßú ]÷jû ]÷jDý ]÷jB,]÷jÓ]÷j` ]÷j¤ L40=]÷jÏ]÷jM]÷jœ]÷j÷]÷jÆ ]÷j !]÷j'#]÷j–+]÷jé+N1=]÷j.]÷jª3]÷jù3]÷j.6]÷j;>]÷jŸ>]÷jÜ@]÷jÊF]÷j"GK2=]÷j}I]÷j£P]÷jòP]÷jÿR]÷jÿY]÷jSZ]÷jÇb]÷j¥l]÷jmU3=]÷j>o]÷j�u]÷jþu]÷jÇw]÷j.�,]÷j›ƒ]÷j³Š]÷j‹]÷j�]÷j—a4=]÷j0™]÷j, ]÷jŠ ]÷jì¢]÷jO¬,]÷jŸ®]÷j´]÷jZ´N5=]÷jì¸]÷jÓ½]÷j¾]÷jÀ]÷jWÆ,]÷j…È]÷jJÑ96]÷j¹Ñ(=]÷jlÓ]÷j¤Ù,]÷jPã]÷jeë,]÷jží]÷jôk7=]÷j…ö]÷j3ý]÷jŠý]÷j­ÿ]÷jÀ]÷jƒ]÷jr ]÷j—]÷jñK8=]÷jX]÷j,]÷jk]÷j‚"]÷jÉ"]÷jð$]÷jÁ*]÷j +U9=]÷jÐ-]÷j7]÷jU7]÷j¤9]÷j\?,]÷jHA^÷jÕ^÷j7L50=^÷j¢ ^÷j^÷jè/š^÷j}8¢ #  #..#  #..# # #..# ..#####''## .$........##  ...........##  ......##  ...# ---- )...)..#  ..#  ##........)..##  ###  +.#.#  +^÷jù8Á##.#  ### .  ^÷j�?–  #..# #..#^÷jê?# #..#..#####''##$........##....##.....##.##)..#^÷jY@¯.......###)..####...=.. .  ^÷j"L079.9 (47.0)^÷jŽMJ----80.9 (48^÷j~S^÷jV ^÷j:V]_Found a cabochon ring.  Things that are here:^÷j�Yš _a +0 long sword of electrocution; a +0 robe; an elf corpse^÷jœX^÷jY^÷j\^÷jù`^÷jci^÷jìi@= _^÷j»o^÷jzq^÷jKw,^÷jz^÷j?}^÷j¢…^÷j÷…^÷jo�^÷j‘“^÷j‡Ÿ˜#.# #..# ########..#  ..........#  #######..##  #..#  #..# #++## #..# $...#####'' [....$.@......## 3.9 (3.0).......## .........## ^÷jäŸÚ.$.......## ...)...)..# #..........# ###+##........)..##  #..........## ^÷j :+........#.# ^÷jÿ©^÷jݪ+4.9 (4^÷jV±^÷jñ´K _Found a plate armour.^÷jú[^÷jO\^÷j7g,^÷jUsX^÷j z^÷jïz^÷j%{^÷j_…^÷j±…^÷j!ˆ^÷jÚŒO _You now have 1172 gold pieces (gained 14).^÷j–3^÷j1ÒX^÷jÉÔ^÷j&×^÷jtÜ,^÷jcÞ^÷jXå^÷j©å^÷j}æ^÷jêO _You now have 1187 gold pieces (gained 15).^÷j„ñ^÷jÚñ^÷jœú,^÷j“ü^÷jçü^÷jtþ^÷jS^÷j¨^÷j^÷j9^÷jd}  ^÷jÜ},_You now have 1213 gold pieces (gained 26).^÷j¯„^÷jV‹^÷jŸ–,^÷jé™^÷jœ�^÷jM¥,^÷j¨^÷j­^÷j=·^÷jŽ·^÷j+»^÷jA¿^÷j~Å^÷jÌÅ^÷j4É^÷jÀÌ^÷jøÖ,^÷jéÚ^÷j×à^÷jê+.................# #..................##  ##...........)...)..#  ##.................#  ###+##........)..##  #..........##   +........# ^÷j‚êA +.......##.#   #....@.## .  4004.9 (20.0) ##...=....∩..   ##....##...#  ^÷jëû ####.# #.#   .. .   ##.   ##      ^÷jÚö^÷j5ø,5.9 (21^÷j~^÷jŒ3 _Found Daoggeir's Weapon Shop._÷jÍÍ_÷j)Î_÷jÑ_÷jQß_÷jué_÷j™ð,_÷júÖ #....###....)...).. ##...._÷j`ú‹..... ###+##)..# #...## +..#.# _÷jŠú.....##.###......##...#_÷j«ú<##...@....∩.. ##....##...#_÷jËú¸ ####.# #.._÷jìú€#  _÷jš16.9 (1.0)_÷j…+7.9 (2_÷j_ _÷j}* _H - a ring of flight`÷jˆ�`÷jþ–sDrop what? (Left/Right/Tab to switch category) 34/52 gear slots (_ for help) Hand Weapons (select all with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}  w - the +9 mace "Esayczyr" {speed, Int+3} Missiles (select all with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  `÷j°—²h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (select all with [)  r - a +2 robe of fire resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance  s - an orb of energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up`÷já— [Esc] exit Letters toggle [.|Space] toggle selected[top]a÷jLŽa÷j%�¾ #..................##   tswn the Metallomancera÷j€�·##...........)...)..#   Oni of Vehumet ******##.................#   Health: 198/198 ========================###+##........)..##   Magic: 50/50 ========================#..........##   AC: 10Str: 17+........#.#  EV: 8Int: 28+.......##.##   SH: 0Dex: 9a÷j·�c#......##...#   XL: 20 Next: 75% Place: Elven Halls:3a÷j÷�7##...@....∩..   Noise: ---------  Time: 54007.9 (0.0)##....##...#   x) staff of air####.# #.#   Cast: Magnavolt (1%)a÷jG‘(.. .  ##. ##         _You now have 1172 gold pieces (gained 14). a÷jp‘Í_You now have 1187 gold pieces (gained 15). _You now have 1213 gold pieces (gained 26). _Found Daoggeir's Weapon Shop. _H - a ring of flight  Okay, then.a÷j·’a÷j…ša÷j ž. _a÷jé¬3a÷j(°a÷jb´a÷jp¿a÷j¶Å: _a÷j Æa÷jYÖ,a÷jZØa÷j)Úa÷j$àa÷jvàa÷jâa÷jaäa÷jê,a÷jÛêa÷jKía÷jŽôa÷jØôa÷jc÷a÷jÛ a÷jr HWelcome to Daoggeir's Weapon Shop! What would you like to do?  a -  425 gold the +1 battleaxe "Teer" {sunder, Str+4}  b -  616 gold a +3 vampiric broad axec -  84 gold 5 curare-tipped darts (owned: 8)  d -  75 gold 6 datura-tipped darts (owned: 7)  e -  378 gold 3 silver javelins  f -  42 gold a +0 mace  g -  308 gold a +1 quarterstaff of speedh -  77 gold a +0 rapier a÷j4 V i -  280 gold a +3 shortbowj -  21 gold a +0 sling  k -  280 gold a +3 whip of venom You have 1213 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listc÷j©w c÷j}½..................##   tswn the Metallomancer #...........)...)..#   Oni of Vehumet ****** ##.................#   Health: 198/198 ========================###+##........)..##   Magic: 50/50 ========================c÷j£}p#..........##   AC: 10Str: 17+........#.#  EV: 8Int: 28+.......##.##   SH: 0Dex: 9#......##...####   XL: 20 Next: 75% Place: Elven Halls:3c÷jÿ}J##........@....#   Noise: ---------  Time: 54012.9 (5.0)##....##...##.#   x) staff of airc÷ja~’####.##.#.#   Cast: Magnavolt (1%)#....#...  ###.....##  #######      c÷j!ƒ    _You now have 1187 gold pieces (gained 15). _You now have 1213 gold pieces (gained 26). _Found Daoggeir's Weapon Shop. _H - a ring of flight _Okay, then.There is an entrance to Daoggeir's Weapon Shop here.c÷jEˆ4c÷jÆŠ. _c÷jTÑ3c÷jxÓc÷jØc÷jeÝc÷j+äP _c÷jgèc÷jŸèc÷j#êc÷jRëc÷jéîc÷j(ïc÷j‡ïc÷jÂöc÷jà÷c÷j øc÷j øc÷jØùc÷j%þc÷jhþc÷jáþc÷jþc÷j c÷jÔc÷jc÷j«c÷ji ,c÷j c÷jöc÷jWc÷j”c÷j,c÷j–c÷jß,c÷jc÷jPc÷jd$,c÷j%c÷jô(c÷jâ.,c÷j1c÷jè4c÷j'=,c÷j^@c÷jJKc÷jèP,c÷jžRc÷jŽTc÷j¦\c÷jæ\c÷j`c÷jWcc÷j;g,c÷j-ic÷j¢jc÷j‹sc÷jÐsc÷jFvc÷jÊxc÷jî}c÷j)~c÷júc÷j ƒ$''c÷j¤‹c÷jØ‹c÷jÒ�c÷j-—p _You open the large door.c÷j¤˜c÷j³ŸE  There is a large open door here.c÷jÒ¦c÷jx§ _c÷jæ¨c÷j(«c÷jЯ,c÷j9°c÷jµ±c÷jĶc÷j·c÷j’·c÷jn¹c÷ji½c÷j¿½c÷jB¾c÷jä¿c÷j¯Äc÷jùÄc÷j™Åc÷jÆc÷j=Ìc÷jvÌc÷jÍc÷jüÍc÷jÕÒc÷jÓc÷j�Óc÷jºÕc÷jÀÙc÷jóÙc÷j™Úc÷jØÛc÷jÆá,c÷jZâc÷j`ãc÷jAéc÷jyéc÷jêc÷jÅíc÷jËñ,c÷jcòc÷j­óc÷jø,c÷jäøc÷júc÷j÷ÿ,c÷j.c÷j£c÷jåc÷j%c÷jàc÷jœ c÷j,c÷j¿c÷jŽc÷jø,c÷j.c÷joc÷jºc÷jöc÷j!c÷j#c÷j),c÷jÚ)c÷j,+c÷jš2,c÷jm3c÷jû4c÷j>:c÷j†:c÷j!;c÷j§='c÷jC3c÷jÄCc÷jïF7 _You open the door.c÷jÍMË##.# ......# #.<...## #.# .....## #......## ###### #...## #....... ...... ##.## #...... ######c÷j@N‡### ..... ... #.# ##++####  #@# ##......####52.9 (40.0) #.# #.[......... c÷jÁN¦#.#####........... #.....+........... ###..##........... #..###..........#..# ##.........#..# ###+##....#..# ##.##....c÷jYB3.9 (41c÷j‚]c÷j²^2 _Found a stone staircase leading up.c÷jˆdQ _There is an open door here.c÷jXà c÷j´à c÷j†á c÷j²ë c÷jVñ c÷j³÷ P _c÷j¨ù c÷jçù c÷jû c÷jðý c÷j¾ c÷j c÷j c÷j‚ c÷jÄ c÷j c÷j c÷jT c÷j c÷jB c÷j c÷jF c÷jÀ c÷j ! c÷j" c÷jO$ 'c÷j) 3c÷jÒ) c÷jf+ 7 _You open the door.c÷j™. c÷jí. c÷j0 c÷jö3 @  There is an open door here.c÷jL: c÷jÚ;  _c÷j< c÷jI> c÷jE ,c÷j3F c÷j}H c÷j}O ,c÷j¬P c÷j×R c÷j|X c÷j´X c÷jZ c÷jKc Bc÷jRi j _i - 14 scrolls of identify (gained 1)c÷j�n c÷jÕn c÷jop c÷j6r c÷jÎw ,c÷jßx c÷jnz c÷j0 c÷jà c÷j]€ c÷jö� c÷jc‹ Bc÷j®‹ @  There is an open door here.c÷j�‘ c÷j(’  _c÷j)“ c÷j5” c÷jÁš ,c÷jµ› c÷jp� c÷jÇ¢ ,c÷jŠ£ c÷jø¤ c÷j¬ ,c÷jý¬ c÷j‡® c÷jT´ ,c÷j'µ c÷j­¼ c÷ju ,c÷j à c÷jÆ c÷j6Ë c÷jpË c÷jyÌ c÷j&Ï c÷jhÓ c÷j¨Ó c÷jtÔ c÷j*× c÷jQö ø  There is an open door here.c÷j®÷ 5 _c÷jú÷ c÷j� Xc÷jß c÷j c÷jÑ c÷jå c÷jæ c÷j% c÷jÓ c÷j c÷j( c÷j_ c÷jÿ c÷j± c÷j ,c÷j² c÷j; c÷jo ,c÷j= c÷j  c÷jÈ! ,c÷j" c÷j–# c÷j~' ,c÷j( c÷j) c÷j. ,c÷jŸ. c÷jÆ/ c÷jg4 ,c÷jË4 c÷j³5 c÷já9 ,c÷j¬: c÷jÇ< 'c÷j˜A c÷jáA c÷jíB c÷jSK p  #.#####.......... #.....+.......... # ###..##.......... #. #..###... ... #..# ##........c÷jœK N .... #..# ###+##........ #..# ##.##........)####..#####...'...c÷jL h......'@............'...96.9 (43.....################...##### ## c÷jSL +_You open the door.c÷jYO I _Found a giant club.d÷jT(d÷jµ(d÷j•)d÷jÐ,d÷jì.z  You encounter a dancing +0 glaive of venom.d÷jN5  #.##### #.....+ ##### ###..####....# #..####...(.. #..# ##d÷jü5[... #..# ###+##.. #..# ##.##.)####..#####...'.@...'.###########.... ####.. #### (   dancing +0 glaive of venom (polearm, …)d÷j;:g.(0.0)d÷jBMA()d÷jPS27.9 (1 _d÷jÖTd÷j€eQ _There is an open door here.d÷jØ1˜ #####  ##....#  #...... #..#  ....(.. #..#  ....... #..#  ......)####..## .......@....... ......######### #.... ##.. ##d÷j¸È° #####  ##....#  #...... #..#  ....(.. #..#  ....... #..#  ......)####..## .......@....... ......######### #.... ##.. ## d÷jÀÎd÷j˜Ïd÷j™Õd÷jÈØq _A dancing +0 glaive of venom is nearby!d÷jJi þ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e÷jk^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e÷j F e÷j)G e÷j™M e÷j„P P _You don't know that spell.f÷j{^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f÷j=· #.#####......... tswn the Metallomancer #.....+......... Oni of Vehumet ****** ##### ###..##......... Health: 198/198 ========================f÷j‡— ##....# #..###........ Magic: 42/50 ====================---- #...... #..# ##....... AC: 10Str: 17 f÷jö....(.. #..# ###+##.. EV: 8Int: 28 .....*. #..# ##.##.. SH: 0Dex: 9 ......*####..#####...'.. XL: 20 Next: 75% Place: Elven Halls:3 f÷j&.......@.............'.. Noise: ---------  Time: 54097.9 (0.0) f÷jW2......################.. x) staff of air #....f÷j–º##. Cast: Magnavolt (1%) ##..## ###f÷jÅ«  (   dancing +0 glaive of venom (polearm)f÷jûB _You don't know that spell.  f÷j*Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  f÷j[†Press: ? - help, Shift-Dir - straight lineAim: a dancing +0 glaive of venom (76% to hit)f÷jYŒ  #.#####......... tswn the Metallomancer #.....+......... Oni of Vehumet ****** ##### ###..##......... Health: 198/198 ======================== ##....# #..###........ Magic: 42/50 ====================---- #...... #..# ##....... AC: 10Str: 17 ....... #..# ###+##.. EV: 8Int: 28 f÷jŽ )....... #..# ##.##.. SH: 0Dex: 9 ......)####..#####...'.. XL: 20 Next: 75% Place: Elven Halls:3 .......@.............'.. Noise: ---------  Time: 54097.9 (0.0) ......################.. x) staff of air #....##. Cast: Magnavolt (1%) ##..## ### f÷jp”  (   dancing +0 glaive of venom (polearm)Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dancing +0 glaive of venom (76% to hit)  The crystal spear hits the dancing +0 glaive of venom!!!  The dancing +0 glaive of venom falls from the air.Vehumet accepts your kill. #####  ##....#  #...... #..#  ....... #..#  .....`. #..#  ......`####..## ...f÷j• ®... ...### #.... ##.. ## f÷jÿ! V).)f÷j^) ™9===6=====8.9 (1f÷j0 f÷jv3 ¾  Press: ? - help, Shift-Dir - straight line  Aim: a dancing +0 glaive of venom (76% to hit)  The crystal spear hits the dancing +0 glaive of venom!!!  The dancing +0 glaive of venom falls from the air.  Vehumet accepts your kill. _You feel your power returning.g÷jcžg÷jŸg÷jl g÷j¦g÷jl­,g÷jT®g÷j¦®$50g÷jÑ®G====g÷j«°g÷jÞ³g÷jÀ¹g÷jÿ¹g÷jª¼g÷j¯¿g÷jÍÅ,g÷j�Çg÷j4Êg÷jüÏg÷jTÐg÷jfÒg÷j}Û<# #'# ## #.# #.[ #.##### #.....+g÷jËÛí ###### ###..## ##....## #..###... ##......# #..# ##..g÷j÷Û³ #....)..# #..# ###+# #....@..# #..# ##.#-----g÷j!ܨ #......)####..#####.g÷jšÜV +.......'............ #......############# ##....####..#####g÷jhä>78 M##.## ##++## #'# ##. #.[##### #.....+g÷jå¸ ###### ###..##. ##....####.##......###....#####+#.......# #..# ##.##......)####..#####+.......'.............#g÷jXù’103.9 (5=-----4.9 (6g÷j?úg÷jsÿx _You see here a +0 glaive of venom.g÷jìð 3g÷j ó g÷jFö g÷j'û g÷jÃû $ _g÷jº g÷j: g÷j¶ ,g÷jk g÷jº g÷j� ,g÷jh g÷j¡ g÷j\# g÷j½# g÷j% g÷jg( 'g÷jG- g÷jõ- g÷jE/ g÷j‡< ¤ .## #.#####.. ## #.....+ ####### ###..####....## #..#####......# #..# ## #....)..# #..# # #.......# #..# g÷j = #:#####......)####..#####.....'@......'.........9.9 (5#######......########## ##....##  ##..## #### _You open the door.g÷jì@ s _Found a parchment of Shatter.g÷j  g÷j\ g÷j} g÷ja g÷j� g÷jb z _  There is an open door here.g÷jí g÷jÁ  _g÷j& g÷jD g÷jt g÷jÕ g÷j! g÷jð! g÷jâ% ,g÷j�& g÷j-( g÷j}, g÷jÑ, g÷jD- g÷j©. g÷jÿ1 g÷jJ2 g÷j3 g÷jã< g÷je@ g÷j¸@ g÷j?A g÷jFD g÷jWG ,g÷jH g÷j˜N g÷j„V g÷jW g÷jX g÷j_ g÷jýd ,g÷j²f g÷j!n g÷j v g÷jw g÷jùx g÷j3� @  There is an open door here.g÷jR‡ g÷j ˆ  _g÷jŠ g÷j‘ g÷j§— g÷j*˜ g÷j”™ g÷jÞ  g÷j‡¨ ,g÷jåª g÷jŒ± g÷jϸ g÷jC¹ g÷jà g÷jâÊ g÷jÒ g÷jkÒ g÷jµÔ g÷j3Û g÷j}ä g÷jïä g÷j±æ g÷j‹í g÷jñð ,g÷jµñ g÷j)÷ g÷j5ý g÷j�ý g÷jÿ g÷jå @  There is an open door here.g÷j‘ g÷j¥  _g÷j g÷j¤ g÷j- g÷j† g÷jÑ g÷jX% Bg÷j& g÷jR* g÷j%2 g÷j¨2 g÷j4 g÷j29 g÷jò? ,g÷j•A g÷jãF g÷j&N g÷j�N g÷jÂO g÷jÖS g÷j.Y g÷j*Z g÷jˆZ g÷j’^ g÷j¤f ,g÷jŽg g÷j¹k g÷jq g÷j…q g÷jns g÷j[v g÷j8} g÷j–} g÷j|~ g÷jRƒ 'g÷j†‰ 3g÷jÄŠ g÷jD� 7 _You open the door.g÷jN• g÷j– 3g÷jk™ @  There is an open door here.g÷j*Ÿ g÷jÞŸ  _g÷j8¡ g÷jñ¤ g÷j¬ ,g÷j­ g÷j†À d  You see here a +0 plate armour.g÷j‚Ï 5 _g÷j×Ð g÷jÊÔ ''g÷jhÛ 3g÷j?Ý g÷j{à = _You open the large door.g÷jìå g÷jMæ g÷jzç g÷j>ì E  There is a large open door here.g÷j/ó g÷jäó  _g÷jóô g÷jø g÷jøû g÷j‡ü g÷jý g÷j1 g÷jm g÷jÑ g÷jÿ g÷jF g÷j g÷jo g÷jŽ g÷j, g÷j` ,g÷j: g÷jT g÷jd g÷j˜ g÷jF g÷jÿ! g÷j{( g÷jÛ( g÷j¥) g÷jŸ, g÷ji2 g÷jè2 g÷j‘3 g÷j=6 g÷jß; ,g÷j'= g÷jàF Xg÷jiH g÷jµO ,g÷jÎP g÷j�S g÷j¿Y ,g÷jåZ g÷js^ g÷jEd ,g÷jhe g÷j8h g÷j4m ,g÷jün g÷jhq g÷j"w ,g÷jJx g÷jØz g÷jÄ€ g÷j� g÷j ‚ g÷jÒ† @  There is an open door here.g÷jëŽ g÷j{�  _g÷j•‘ g÷jú“ g÷jñš g÷j{› g÷j � g÷jöŸ g÷jc¨ g÷jè g÷j|ª g÷j×­ g÷jº  #.##........#. .# #.##............... .# #.##............... .#####.##<.............[ ....##.##.....)... ....##.##............... g÷jẠ´........'............... #########............... #.......@.#64.9 (55.0)##........###.......# ##......##'###### #+##.##.###.#########.###.....).......##.............#g÷j©Ç g÷jŸÈ ,5.9 (56g÷jºÏ g÷j*Ô I _Found a chain mail.g÷jÒg÷jŸg÷jü g÷j"g÷j±‚# #.###+####...  # #.##.#.....## # #.##.# # #.##... #####.##<......[ ##.##.....)g÷jIÁ ##.##. .......'.) ########....... 0.0)#..#.....? ##........# ..... ##.......# ...# ##......# .## #'###### #+#  g÷j}á #.# #.#   g÷jÚ##.#########.##   #.....)#   g÷je&g÷j�-+6.9 (1g÷jæ.g÷jì1& _Found a trident.h÷j«÷3h÷jOûh÷j¼h÷j‚h÷j-,h÷jh÷j»!,h÷j$h÷j4(h÷jï0,h÷jL3h÷jf7h÷j]=h÷jï=h÷jÔ@h÷jÂCh÷j5Hh÷j‹Hh÷j“Ih÷jOKh÷jþO,h÷j"Rh÷jUh÷j\,h÷j°]h÷jÁe,h÷jÁgh÷j…ln _V - 5 scrolls of vulnerability (gained 1)h÷j3qh÷jŸqh÷j'sh÷j§wh÷jõ}h÷j`~h÷jÒh÷j–…h÷jd‹h÷j¶‹h÷j•�h÷j�h÷j©—h÷j˜h÷jÄ™h÷j,œh÷je¢h÷jÁ¢h÷j ¤h÷jR¾b  You see here a +0 chain mail.h÷jiÅh÷jÆ _h÷jÈh÷j‡Êh÷jÑÏ,h÷jØÑh÷j�Ôh÷jcÚ,h÷j+Üh÷jkâh÷jÔäh÷jDåh÷j7æh÷jèh÷jDí,h÷j]îh÷j¶ñh÷j�ùXh÷jý�  You encounter a deep elf pyromancer. It is wielding a +0 dagger.h÷jÁè   e#   .#   .#   .#   ## ## .#   h÷jì•#.# .#.#   .... ###..#   ..... ##..@#  #+####.....##..###  ........#.....##  Magnavolt (1%) ...............##  ................##  <.............[..##   e   deep elf pyromancer (asleep) .....)............##  ...................#  h÷jGm...............)...# h÷jd k.e859.0)h÷jbCeh÷jc5==6.9 (20h÷jh÷j¶.5 _The deep elf pyromancer shouts!h÷jÑB Ð .#  e#  .#  .#  ## ## .#  #.# .#.#  .... ###..#  ..... ##..@# #..### ....## ......## .......## <.....[..## .........## ...# )...# h÷jmÚ å .#  e#  .#  .#  ## ## .#  h÷jFÛ #.# .#.#  .... ###..#  ..... ##..@# #..### ....## ......## .......## <.....[..## .........## ...# )...# h÷jXá h÷j[â h÷jè h÷j„ì j _A deep elf pyromancer is nearby!h÷jùÐ .#  e#  .#  .#  ## ## .#  #.# .#.#  .... ###..#  ..... ##..@# #..### ....## ......## .......## <.....[..## .........## ...# )...# i÷jtê .#  e#  .#  .#  ## ## .#  #.# .#.#  .... ###..#  ..... ##..@# #..### ....## ......## .......## <.....[..## .........## ...# )...# i÷jC{i÷j÷{i÷j ‘i÷jÁ•j _A deep elf pyromancer is nearby!i÷j£ƒ¨§ _A deep elf pyromancer is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf pyromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!i÷jg‰_******i÷jɉ(i÷j0e§.....i÷j�º43----====7.9 (1.0)Magnavolt (1%)i÷jó$i÷jx(Z _Vehumet accepts your kill.i÷j#§i÷j—§i÷j©i÷jÀ®i÷j,¯i÷j{¶Bi÷jì¶i÷j#¼i÷j‘¼N4=---i÷j¾i÷jŠÂi÷jâÂi÷j9Äi÷j±É,i÷jüÊi÷jŸÒi÷j|ÓU5=i÷j�Ôi÷j3Ûi÷jÜi÷jÓÜi÷j_â,i÷jŒãi÷jùèi÷jPéK6=i÷j•êi÷j,ï,i÷jêði÷jf÷i÷j«÷i÷jùi÷jhÿi÷jÇÿN7=i÷jHi÷j“ Bi÷j8i÷j“i÷ji÷j)i÷jK8=i÷ji÷jCi÷j…i÷jÀi÷j4%i÷jx%i÷jÌ&i÷j,i÷jl,U9=i÷jš-i÷j4,i÷j˜5i÷jc:,i÷jØ;j÷jSb50=j÷jÆj÷j´j÷jÖ j÷j/ j÷j0j÷j†j÷jW   ≈≈ #..#  (≈ #..#  ≈≈+=)#  ^#..#   #..#  ## ##..#  #.# #.#.#  .... ### ----209.9 (22.0) ..... ##...##  +####.....##..### #.....##  .##  ..##  (   dancing +1 halberd of electrocution (…)....[..## )..##  ..................#  You encounter aj÷jM!C dancing +1 halberd of electrocution.j÷j}#3Σj÷jÛ(± Σ≈Found a ring of flight. Found a runed translucent door.j÷j†3#Σ   air elemental (wandering)(   dancing +1 halberd of electrocution (…)j÷j-4J----10.9 (23j÷ju=j÷j%X_ _You encounter an air elemental.j÷j¬-j÷j{.j÷j™1j÷j)<j÷jrF« ΣYou encounter a spriggan air mage. It is wielding a staff of air.j÷j…J} ΣThe spriggan air mage shouts!j÷j L0(j÷jõNŠ ≈You encounter an air elemental.j÷j PN≈ij÷j¼PG≈Σj÷jßR-Σj÷jOXþ ≈ΣYou encounter a dancing +2 morningstar of electrocution.^ij÷jb[m([(j÷j hIj÷jê�n _You encounter an air elemental.j÷jŠj÷jùŽj÷jM“j÷j+™j÷j«j÷j½±j÷jF¹j÷j›½j÷jÊÂj÷jÖÉ�  You encounter a dancing +0 spear of electrocution.j÷jtÐj÷jíÐ9=j÷jÖj÷j¼ðn _You encounter an air elemental.j÷j›új÷j‹j÷jœj÷jj÷jzj÷j-j÷jÃ$j÷j+j÷jÀ1j÷j–@Ij÷j–`n _You encounter an air elemental.j÷j¯lj÷jžrj÷jŸwj÷jï|j÷j¬�j÷j>†j÷jƒ–3j÷jKœj÷jþªj÷jÁ¹,j÷j6Àj÷j(Ë$  Things that are here:j÷j\Ôe  a +0 dagger; a +0 leather armourj÷j‘âj÷jã _j÷jïèj÷jµ÷j÷j$j÷j² j÷j�j÷jœj÷jÒj÷j',j÷jb-j÷j‹@j÷jêTj÷jƒUj÷j\j÷jâoj÷j+yj÷jJ‹j÷jk�j÷jí¢j÷jµ¨j÷j¯,j÷jä´j÷j›Àj÷jáÇj÷jTÈj÷jþÉj÷jê×j÷j—ë,j÷jòj÷jLj÷jZj÷jh!j÷já!j÷j4(j÷jÅ=j÷jëBj÷jµJj÷jfT,j÷j«Yj÷jöh] _The dancing +0 spear of electrocution leaves your sight.j÷j’€3j÷j&‡j÷j³‘$  Things that are here:j÷jÖ›e  a +0 dagger; a +0 leather armourj÷jE¥j÷j«j÷jY°j÷j:½j÷j­½ _j÷joÎj÷jÿÝj÷jéj÷j|ðj÷jd÷j÷jXþj÷j5j÷jA j÷j½j÷jj÷j)j÷j|+j÷j5j÷jø:j÷jc@j÷jíEj÷jÙMj÷j(Nj÷jŸSj÷jocj÷jÓlj÷j³v,j÷jf|j÷j¼†j÷j¸Œj÷j�j÷jÖŽj÷j‘j÷j¹—j÷jü—j÷j„™j÷jWœj÷ju¡,j÷jƒ£j÷j¦j÷j?¬,j÷jþ­j÷j“°j÷j­¿,j÷jÓÂj÷jåÈj÷j¿Íj÷jÎj÷j°Ðj÷jÓj÷j]Ùj÷j¯Ùj÷jÞÛj÷j$âj÷j=ëj÷j˜ëj÷j5îj÷jñj÷j?üXj÷j ,j÷j: j÷jÎ j÷jË Bj÷j Bj÷jÅ# Xj÷jí) ,j÷j., j÷j…, j÷jÅ- j÷j€/ j÷j54 ,j÷jV5 j÷jŠ7 j÷jÛ; j÷j'< j÷jO= j÷jx? 'j÷j%D j÷jjD j÷jeE j÷jH 7 _You open the door.j÷j M j÷jRM j÷jiN j÷jÀS j÷jJX j÷jªX j÷j{Y j÷jž[ j÷jƒa j÷jÆa j÷j*c j÷j[e j÷jPk ,j÷j²l j÷jêo P  There is a stone staircase leading up here.j÷j`w j÷jÔw  _j÷jQy j÷j;{ j÷j4 j÷jx j÷j� j÷j©ƒ j÷j‡ j÷jˆ j÷j8‰ j÷jiŒ @  There is an open door here.j÷j‘ j÷j_’  _j÷jú— Xj÷j\˜ j÷j‡™ j÷j$œ ,j÷jˆœ j÷j¥� j÷jU¡ ,j÷jÍ¡ j÷j™¢ j÷j=¦ Bj÷jc§ j÷jå« ,j÷j㬠j÷j[° j÷j”³ ,j÷j´ j÷j޵ j÷jm» Bj÷j¼» j÷jÀ ,j÷jzÁ j÷jÓÁ j÷j7È Bj÷jÄÉ j÷jcÍ j÷j·Í j÷j…Î j÷jåÒ j÷jrÕ j÷jÊÕ j÷jÖ j÷j¹× j÷j1à Xj÷jBä j÷j�ä j÷jïä j÷jé j÷j5í j÷j{í j÷jöí j÷jð j÷jãô ,j÷jkõ j÷j÷ j÷j¯ü j÷jý j÷j4ý j÷j¢ÿ j÷j Bj÷jÅ j÷j{ Xj÷j‰ j÷j j÷jW j÷jÑ j÷j³ ,j÷j«$ nj÷jp% j÷jž* ,j÷j>+ j÷jÌ, j÷jí1 ,j÷j¬2 j÷jà5 E  There is a large open door here.j÷j[: j÷jç:  _j÷j·; j÷jŽ= j÷jÃB j÷jC j÷j­C j÷jqE j÷j‡J j÷jÙJ j÷jYK j÷j8M j÷jÌQ j÷jR j÷jšR j÷j T j÷jÏW ,j÷joX j÷j”z j÷j€ ,j÷jÓ€ j÷j«… j÷jö‰ j÷j`Š j÷jЊ j÷j°� j÷j«” j÷j• j÷jµ• j÷jÚ› j÷j©ž j÷jŸ j÷j´Ÿ j÷j¡¤ j÷j7« j÷jp« j÷j ¬ j÷jK± j÷j· ,j÷jŠÁ Bj÷j. j÷jŸÂ j÷j$Ç j÷j·Ë j÷j3Ì j÷jÄÌ j÷jVÑ j÷jZÖ j÷j¤Ö j÷j@× j÷j¤Û j÷jdà j÷j«à j÷j“á j÷j^å j÷j×ê j÷j;ë j÷jùë j÷jKñ E  There is a large open door here.j÷jö j÷j“ö  _j÷j÷ j÷jãú j÷jÿ j÷jYÿ j÷jÆÿ j÷j„ j÷j  j÷j” j÷jã j÷j¶ j÷j j÷je j÷jï j÷j j÷jn j÷j j÷j: j÷jé j÷jQ! j÷j–! j÷j" j÷j³% j÷j- ,j÷jÈ- j÷jm1 j÷j[9 ,j÷j¤: j÷jl> j÷jøD ,j÷jhG j÷j�J j÷j l÷jl÷jÿ,l÷jF ,l÷j2$,l÷j&l÷jZ'l÷j /,l÷j„1l÷jU:…  #### ..# ..## ##..##  ..##..# ##....## l÷jª:‘ ..#..# #......##  #!...# #.## ### ....#...[###.l÷j<;R###..).# ...##....##.'.... .#..# ...#....##.'....  ))...##..##.@.##..####. l÷j$<í....#...#.ß.##........# #. .. .....ß.#...##.......## #. .ß#.....#...##......## #. #.#....'.ß.##.....## #. ## #....#...#####''# #. # ##.ß.#...# #..# # # #...#.ß.# #^.# # l÷j=Ç## ##..##...# #..#######.You pick up a parchment of Poisonous Vapours and begin reading...l÷j{G+5.9 (3l÷j‚H+6.9 (4l÷j=Ol÷jÚTJ _You add the spell Poisonous Vapours to your library.l÷j¯l÷jίl÷jðl÷j¶l÷j»l÷j,ÃBl÷jÝÆl÷j+Çl÷jÈl÷jÊl÷jéÐl÷jDÑl÷jHÒl÷jlÔl÷jÊÚ,l÷j*Ül÷jsß@  There is an open door here.l÷j¿ål÷j*æ _l÷jHçl÷júél÷jÎð,l÷j¨òl÷j õl÷jü,l÷j\þl÷j6l÷j{l÷jÖl÷j¦l÷j…l÷j–,l÷jäl÷jš!l÷jÀ'l÷jÿ'l÷jØ)l÷j“,l÷jË2l÷j 3l÷j 5l÷j8l÷jK>l÷jƒ>l÷j’@l÷jDl÷jBJl÷jJl÷jïLl÷jÕO$  Things that are here:l÷j„[ ##. .....### ..# ..## ##... ......# ..##..# ##.....#.......# ..#..# #......#........##!...# #.. l÷jÖ[9# ##### #...##..#....#...[ ## #### #....).##...##....## ## #### #...#..##...#....## ###...+ #..)@...##..##...##. l÷jû[Â.#....## ##.......#...#.ß.##. .l÷j+\«#.....##....#####.....ß.#...##. .l÷jI\#......###.ß.# ###.....#...##. .'.)## ...##.| ##....'.ß.##. l÷jw\Ú.#...##..^.## #....#...#### l÷j—\h.#.)..#....# ##.ß.#...# .#.).)..#..# #...#.ß.# l÷jµ\}.##..).....## ##..##...#l÷j…fï #.......### ..# ..## #... ......## ..##..# ###....#.......# ..#..# # ....#........##!...# # ## ##### #...##..#....#...[###l÷j"gÅ# #### #....).##...##....## ß## #### #...#..##...#....###...+ #..@)...##..##...## ..#....## ##.......#...#.ß.## #.#.....##....#####.....ß.#...## ..#......###.ß.# ###.....#...## .l÷jMg´.'.)## ...##.| ##....'.ß.## ..#...##..^.##. #....#... l÷jrgˆ#.#.)..#....## ##.ß.#...# .l÷j•g¥.#.).)..#..# #...#.ß.# l÷j¸gY#.##..).....## ##..##...#l÷jØg:a +0 leather armour; a +0 long swordl÷jÒv039.9 (13.0)l÷jx440.9 (14 _l÷j€�l÷j¶ƒ$  Things that are here:l÷jt‡s _a +0 ring mail; a +4 scimitarl÷jû”3l÷jÒ—l÷j1žl÷j_±: _l÷jǸl÷j[»l÷j,ȸ #### #### ß###.......### ..# ..## ###....###..##..#  ###....#.......# ..#..#  l÷jÍ#....#........##!...# #### ######..#....#...[### #### #.@..).##...##....#1.0) ##ß## #### ##...#..##...#....# ######...+ #..))...##..##...# #...#....## ##.......#...#.ß.# #.#.#.....##....#####.....ß.#...# #...#......###.ß.## ###.....#...# ..'.)## ...##.|} ##....'.ß.#  #...#...##..^.##.[ #....#...# .#.)..#....##= ##.ß.#...#l÷jyÍ9 l÷j˜Úl÷jGÛ+2.9 (2l÷j®ål÷j?éM _Found a leather armour.l÷jåv l÷jsw l÷j½z l÷jå€ l÷j<ˆ l÷jŒˆ l÷j � ,l÷jZ— l÷j¬— l÷jò™ l÷jož l÷j5¤ l÷j¿¤ l÷jÍ­ ,l÷jP² ,l÷j÷³ l÷júà l÷j¯Ê l÷jË l÷j Í l÷j}Ò @  There is an open door here.l÷jýÜ l÷jÞ  _l÷jâ l÷jî l÷j9ý é  #### ..  #### ####'####   ##ß###.......### ..# ..  ######..........###..##.  #######....#.......# ..#.  ###ß###....#........##!.. l÷jùý ¿  #### ######'#...##..#....#...   ##### ######.##....).##...##..   ##ß## #####..@##...#..##...#..8.9 (6   ######...'..⌠..#..))...##..##.   #...#....##....##.......#...#. l÷j.þ |  #.#.#.....##....#####.....ß.#.   #...#......###.ß.## ###.....#. l÷jPþ Ó  #...'.)## ...##.|} ##....'. l÷jrþ õ  #...#...##..^.##.[) #....#. l÷j’þ ¶  #.#.#.)..#....##=||[ ##.ß.#. l÷j·þ Ù  #...#.).)..#..# #...#.You have identified the last magical staff.l÷j? l÷j- +9.9 (7l÷jƒ l÷jì= # _Found a robe.m÷j¥4m÷j'5m÷jr;m÷jaBm÷jKS© #### ####'####   ##ß###.......### ..# ..#   ######...###..##   #######....#.# ..#.   ###ß###....#.#!..   #### ######'#...##..#....#...[ ##### ######.##....).##...#   ##ß## #####...##...#..  m÷jTH ######...'..⌠.@#..)).#0 #...#....##....##.......#...#.ß   #.#.#.....#####.....ß.#.   #...#......###.ß.## ###.....#.   #...'.)## ...##.|} '.ß   #...#...##..^.##.[) #....#.   #.#.#.)..#....##=||[ ##.ß.#.  m÷jKT� #...#.).)..#..# =:|⌠: #...#.ß   #.#.##..).....###..##.m÷jOkm÷jxs,50.9 (1m÷jS�m÷j‘h _Found a ring of flight and a parchment of Arcjolt.m÷jšëm÷j_ìm÷jlóm÷jÿým÷j» ß###.......### ..# ..#######...###..##..#######....#.......# ..ß###..##!.#### ######'#...##..#....#...[# ######.##....).##...##...ß## #####...##...#..##...####...'..⌠..#..))...##..##...#....##...@##.......#...#.ß0#.#.....##....#####.....ß.#....###.ß.## ###....'.)## ...##.|}) ##....'.ß#...##..^.##.[)) #....#..#.#.)..#....##=||[[: ##.ß..m÷j‘ T#.).)..#..# =:|⌠:[ #...#.ß#.##..).....##.|)... ##..##.....#...##.......#.(m÷j«?  (   dancing +5 antimagic partisan (polear…)m÷jÎH +1.9 (1m÷j«U m÷jêY e _Found a parchment of Borgnjor's Revivification.m÷jvd  ..#  ###### #######  m÷jEó#.  #### ######'[  ##### ######.##....)  ##ß## #####...##  ..'..⌠..#..))  #...@#  ##....###  ###.ß.##  )## ...##.|})  m÷jo ¯^.##.[))  )..#....##=||[[:  ).)..#..# =:|⌠:[  ).....##(|)...   n÷jå“  ..#  ###### #######  #. #### ######'[ ##### ######.##....) ##ß## #####...## ..'..⌠..#..)) #...@# ##....### ###.ß.##  )## ...##.|})  ^.##.[))  )..#....##=||[[:  ).)..#..# n÷j–O=:|⌠:[  ).....##(|)...   n÷jg£n÷j¤n÷jºn÷jp¾t _A dancing +5 antimagic partisan is nearby!o÷jH#^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o÷jg¡ o÷j@¢ o÷jŒÁ o÷j' ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p÷j©5p÷jT6p÷j”Lp÷j t÷j,@ +3.9 (1t÷jvq t÷jv ' _Found five items.u÷jVlÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v÷j}a v÷j‘b v÷j«� v÷jH” P _You don't know that spell.w÷j£#######....#.# ..#..# ###ß###....#........##!...# #### ######'#...##..#....#...[# ##### ######.##....).##...##.... w÷je¤##ß## #####...##...#..##...#....# ######...'..⌠..#..))...##..##...# #...#....##....##.......#...#.ß.# #.#.#.#####.....ß.#...# #...#.##.ß@## ###.....#...# #...'.)##....##.|}))|?##....'.ß.# w÷j¨¤#...#...##..^.##.[)))!)#....#...# #.#.#.)..#....##=||[[:}##.ß.#...# w÷jõ¤Ÿ#...#.).)..#..#(=:|⌠:[|.#...#.ß.# #.#.##..).....##.|)...)##..##...# (   dancing +5 antimagic partisan (polear…)w÷j7¥#....#...##....#[.|)|.)#...#....# #....##...##...##..||[##..##....# #w÷j¦X.# ###...#.....#w÷jð«R(.w÷jx×?(mw÷j-÷&4w÷j.w÷j;3' _Found five items.w÷j) ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x÷jZÀ #######....#.......# ..#..#  tswn the Metallomancer ###ß###....#........##!...#  Oni of Vehumet ****** #### ######'#...##..#....#...[## Health: 198/198 ======================== ##### ######.##....).##...##....# Magic: 45/50 =====================--- ##ß## #####...##...#..##...#....# AC: 10Str: 17 ######...'..⌠..#..))...##..##...# EV: 8Int: 28 #...#....##....##.......#...#.ß.# SH: 0x÷j¿ÀDex: 9 #.#.#.....##....#####.....ß.#...# XL: 20 Next: 76% Place: Elven Halls:3 #...#......###.ß@## ###.....#...# Noise: ---------  Time: 54354.9 (0.0) #...'.)##....##.**))|?##....'.ß.# x) staff of air x÷júÀV#...#...##..^.##**)))!)#....#...# Cast: Magnavolt (1%) #.#.#.)..#....#*(*|[[:}##.ß.#...# x÷jÁP#...#.).)..#..#***|⌠:[|.#...#.ß.# x÷j7Áñ#.#.##..).....##**)...)##..##...# (   dancing +5 antimagic partisan (polearm)x÷jTÁÏ#....#...##....#[.|)|.)#...#....# #....##...##...##..||[##..##....# ##....#....##...### ###...#.....# x÷j±Á÷_Found five items.  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.y÷jV1 #######....#.......# ..#..#  tswn the Metallomancer ###ß###....#........##!...#  Oni of Vehumet ****** #### ######'#...##..#....#...[## Health: 198/198 ======================== ##### ######.##....).##...##....# Magic: 45/50 =====================--- ##ß## #####...##...#..##...#....# AC: 10Str: 17 ######...'..⌠..#..))...##..##...# EV: 8Int: 28 #...#....##....##.......#...#.ß.# SH: 0Dex: 9 #.#.#.....##....#####.....ß.#...# XL: 20 Next: 76% Place: Elven Halls:3 #...#......###.ß@## ###.....#...# Noise: ---------  Time: 54354.9 (0.0) #...'.)##....##.|}))|?##....'.ß.# x) staff of air #...#..y÷j2C.##..^.##.[)))!)#....#...# Cast: Magnavolt (1%) #.#.#.)..#....##=||[[:}##.ß.#...# #...#.).)..#..#.=:|⌠:[|.#...#.ß.# #.#.##..).....##.|)...)##..##...# (   dancing +5 antimagic partisan (polearm)#....#...##....#[.|)|.)#...#....# #....##...##...##..||[##..##....# ##....#....##...### ###...#.....#Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the dancing +5 antimagic partisan!!  The dancing +5 antimagic partisan falls from the air.Vehumet accepts your kill.y÷j´>…    .#.....  ..##..#[ .##....).## #####...##...#..#..⌠..#..))......##...y÷j¯Cf....###.ß@## )##....##.##))|?#..^.####)))!))..#....####|[[:}).)..#..####|⌠:[|.).....####)...)##....#[.|)|.) ##...##..||[   y÷jëù|}.[=|.=:.|y÷j“50===7========5.9 (1y÷j|y÷jè"ç  A crystal wall.  The crystal wall shatters!blast of crystal shards hits the dancing +5 antimagic partisan!!  The dancing +5 antimagic partisan falls from the air.  y÷j5#sVehumet accepts your kill. _You feel your power returning.z÷j"¯3z÷j£Áz÷j±óz÷jÛe ß.##!. #### ######'#...##..#....#...[### ######.##....).##...##....ß##...##...#..##...####...'..⌠..#..))...##..## #...#....##....##.......#...#.ß#.##....#####.....ß.#...z÷j�..###.ß.##.###....'.)##....##.@}))|?##....'.ß#...##..^.##.[)))!)#....#..#.#.)..#....##=||[[:}##.ß...####.####....##....##....###....##.....# z÷jN?r0--------6.9 (1z÷jÏhz÷jOny _You see here a staff of necromancy.z÷jŸ 3z÷j³ z÷j÷ P _z÷j z÷j!( ,z÷j|7 z÷jKl (###ß###....#.##!...# # ######'#...##..#....#...[# ######.##....).##...##....# #ß## #####...##...#..##...#....#...'..⌠..#..))...##..##...# ...#....##....##.......#...#.ß.# .#.#.....##....#####.....ß.#...# z÷jØl Þ...#......###.ß.##.###.....#...# ...'.)##....##.|@))|?##....'.ß.#-------- ...#...##..^.##.[)))!)#....#...# .#.#.)..#....##=||[[:}##.ß.#...# z÷jím ...#.).)..#..#.=:|⌠:[|.# .#.##..).....##.|)...)## ....#...##....#[.|)|.)#...#....# ....##...##...##..||[##..##....# #....#....##...###.###...#.....#. z÷jLn ?#....##....##....###....##.....#.z÷j‘ ¹  ###ß###....#.##!...# #. ######'#...##..#....#...[###. ######.##....).##...##....##. ß## #####...##...#..##...#....##....'..⌠..#..))...##..##...##.#....##....##.#...#.ß.##. #.#.....##....#####.....ß.#...##.#......###.ß.##.###.....#...##.z÷j–‘ Ú'.)##....##.|.@)|?##....'.ß.##.#...##..^.##.[)))!)#....#...# #.#.)..#....##=||[[:}##.ß.#...# z÷jÓ‘ â#.).)..#..# #...##....#[.|)|.)#...#....# ##...##...##..||[##..##....# z÷jV’ ú....#....##...###.###...#.....#. ....##....##....###....##.....#.# _h - a +3 tin of tremorstones (2/2) (improved by +1).z÷jÁà t8.9 (2===9.9 (3z÷j]ã z÷jÜ£ _You see here the +9 halberd "Acumux" {vamp, rC- rN+ Int+7}.{÷jk 3{÷j| {÷j9¦ U|.{÷jêÁ Ø###ß###....#.##!...# #. # ######'#...##..#....#...[###. ######.##....).##...##....##. ## #####...##...#..##...#....##....'..⌠..#..))...##..##...##. .#....##....##.#...#.ß.##. .#.....##....#####.....ß.#...##. .#......###.ß.##.###.....#...##. .'.)##....##.|.)@|?##....'.ß.##. .#...##..^.##.[)))!)#....#...# .#.)..#....##=||[[:}##.ß.#...# #...##....#[.|)|.)#...#....# ##...##...##..||[##..##....##....##...###.###...#.....#.##....##....###....##.....#.#{÷j3÷ &0{÷j%ÿ 360.9 (1 _{÷j( {÷j50 Ÿ _You see here the +4 war axe of Pauxucim {drain, Dex+3}.}÷j�Å  ###ß###....#.##!...# # ## ######'#...##..#....#...[#### ######.##....).##...##....## ß## #####...##...#..##...#....###...'..⌠..#..))...##..##...## ..#....##....##.#...#.ß.## #.#.....##....#####.....ß.#...## ..#......###.ß.##.###.....#...## ..'.)##....##.|.@)|?##....'.ß.## ..#...##..^.##.[)))!)#....#... #.#.)..#....##=||[[:}##.ß.#...# ..#.).)..#..#.=:|⌠:[|.#...#.ß.# #.##..).....##.[0}÷j1Æ X;10m|)...)##..##...#.#...##....#[.|)|.)#...#....#.##...##...##..||[##..##.....#....##...###.###...#.....#.##....##....###....##.....#.}÷jÈê }÷j5ì -1 _}÷jÈ}÷j— £ _You see here the +9 halberd "Acumux" {vamp, rC- rN+ Int+7}.÷j™V ÷jXY tswn the Metallomancer (Oni Ice Elementalist) Turns: 54191, Time: 01:40:05 Health: 198/198 AC: 10 Str: 17 XL: 20 Next: 77% Magic: 50/50EV:  8 Int: 28 God: Vehumet [******] Gold: 1213SH:  0 Dex:  9 Spells: 2/54 levels left ÷jŠY ?rFire + . . (50%) x - staff of air rCold . . . (100%) C - orb {Mesmerism} ÷j¥Y ªrNeg . . . (100%) r - +2 robe {rF+} ÷júY RrPois + (33%) (no helmet) rElec + (33%) y - +2 cloak {rPois} rCorr + (50%) g - amulet of regeneration SInv .q - +6 ring of intelligence Will ++...÷jZ §G - ring "Xuemeom" {rCorr MP+9} Stlth + HPRegen 1.33/turn ÷j/Z dMPRegen 0.32/turn %: no passive effects ÷jEZ L@: no status effects ÷j[Z ÈA: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, hooves 1, iridescent scales 1, persistent drain ÷jpZ S}: 2/15 runes: decaying, gossamer€Ã·j…€Ã·j)j ###ß###....#........##!...# #. tswn the Metallomancer ## ######'#...##..#....#...[###. Oni of Vehumet ****** ### ######.##....).##...##....##. Health: 198/198 ======================== ß## #####...##...#..##...#....##. Magic: 50/50 ======================== ####...'..⌠..#..))...##..##...##. AC: 10Str: 17 €Ã·ji)&..#....##....##.......#...#.ß.##. EV: 8Int: 28 #.#.....##....#####.....ß.#...##. SH: 0Dex: 9 ..#......###.ß.##.###.....#...##. XL: 20 Next: 77% Place: Elven Halls:3 €Ã·j½)•..'.)##....##.|.@)|?##....'.ß.##. Noise: ---------  Time: 54361.9 (0.0) €Ã·jä)c..#...##..^.##.[)))!)#....#...### x) staff of air €Ã·j?*J#.#.)..#....##=||[[:}##.ß.#...#Cast: Magnavolt (1%) ..#.).)..#..#.=:|⌠:[|.#...#.ß.# €Ã·jc*½#.##..).....##.|)...)##..##...# €Ã·jƒ*Â...#...##....#[.|)|.)#...#....# €Ã·j¤*¶...##...##...##..||[##..##....###  €Ã·jÌ*±....#....##...###.###...#.....#..  ....##....##....###....##.....#.#€Ã·jó*²  _You feel your power returning. _You see here a staff of necromancy. €Ã·j&+Ï_h - a +3 tin of tremorstones (2/2) (improved by +1). _You see here the +9 halberd "Acumux" {vamp, rC- rN+ Int+7}. €Ã·jX+þ_You see here the +4 war axe of Pauxucim {drain, Dex+3}. _You see here the +9 halberd "Acumux" {vamp, rC- rN+ Int+7}.€Ã·jƒ-€Ã·jî_€Ã·j¬c€Ã·j÷ó3€Ã·jõ€Ã·jP0€Ã·jàZ[ ## ######'#...##..#....#...[####.##....).##...##.... ß...##...#..##... ####...'..⌠..#..))...##..## ..#....##....##.......#...#.ß #.##....#####.....ß.#.. ..###.ß.##.###....€Ã·j„[:'.)##....##.|.))|?##....'.ß#...##..^.##.[@))!)#....#...### #.#.)..#....##=||[[:}##.ß ..#.).)..#..#.=:|⌠:[|.#...#.ß## .....##...............##..##..#.#€Ã·jô[E €Ã·jLt€Ã·j7v22.9 (1 _€Ã·jC•€Ã·jÒŸt _You see here a +4 great sword.�÷j=�  ######'#...##..#....#...[###. ######.##....).##...##....##. ## #####...##...#..##...#....##....'..⌠..#..))...##..##...##. .#....##....##.#...#.ß.##. .#.....##....#####.....ß.#...##. .#......###.ß.##.###.....#...##. .'.)##....##.|.))|?##....'.ß.##. .#...##..^.##.[)@)!)#....#...# .#.)..#....##=||[[:}##.ß.#...# #.).)..#..#.=:|⌠:[|.#...#.ß.# �÷jÈ�â##...##...##..||[##..##....#####....##...###.###...#.....#...##....##....###....##.....#.####.##..##..#.#�÷j"Ê�÷j’Ë-3 _�÷j,ê�÷jJï‚ _You see here a +4 great sword of holy wrath.‚÷jo5‚÷jÑ5‚÷j¥S‚÷jf‚÷jšB ######'#...##..#....#...[###. # ######.##....).##...##....##. # #####...##...#..##...#....##....'..⌠..#..))...##..##...##. #....##....##.#...#.ß.##. #.....##....#####.....ß.#...##. #......###.ß.##.###.....#...##. '.)##....##.|.))|?##....'.ß.##. #...##..^.##.[))@!)#....#...# #.)..#....##=||[[:}##.ß.#...# # ‚÷jóy#.).)..#..#.=:|⌠:[|.#...#.ß.# # ##..).....##.|)...)##..##...# # .#...##....#[.|)|.)#...#....# # .##...##...##..||[##..##....##### #....##...###.###...#.....#.... ##....##....###....##.....#.###‚÷j€« ##.##..##..#.# # ‚÷jk &0‚÷jã§24.9 (1 _‚÷j¦Á‚÷jˆÌ| _You see here a +1 flail of holy wrath.‚÷jÖ 3‚÷j$å ‚÷jc :)‚÷ju- 78 M###ß###....#........##!...#  '#...##..#....#...[##.##....).##...# # #####...##...#..##...#. #‚÷jÝ- @#...'..⌠..#..))...##..##..##....##.......#...#.ß##....#####.....ß #......###.ß.##.###.....#.. '.)##....##.|.))@?##....'.ß.##...‚÷j`. ê..##..^.##.[)))!)#...###)..#....##=||[[:}##.ß.#.. #.).)..#..#.=:|⌠:[|.#...#.ß.# #‚÷jž. +##‚÷jT\ &0‚÷j¦a 25.9 (1 _‚÷j¾{ ‚÷j[� t _You see here a staff of earth.ƒÃ·j�Î3ƒÃ·j™áƒÃ·j¹)ƒÃ·j^JƒÃ·jîsP _ƒÃ·jù¡ƒÃ·j ¼ƒÃ·j3Îf _N - 8 scrolls of noise (gained 1)ƒÃ·jCí3ƒÃ·jJƒÃ·j},ƒÃ·j5,ƒÃ·jDJæ###'#...##..#....#...[###.######.##....).##...##....##.  #####..#.....##. #...'..⌠..#..)).##...##. ....##....##.......#...#.ß.##. ...#####.....ß.#...##. .#.ß.##.###.....#...##. .)##....##.|.))|.ƒÃ·j°J1'.ß.##. ...##..^.##.[)))@)#....#...#####' .)..#....##=||[[:}##.ß.#...# #. .).)..#..#.=:|⌠:[|.#...#.ß.# #^ƒÃ·jäJ×.).....##.|)...)##..##...# #. #...##....#[.|)|.)#...#....# #. #ƒÃ·j1K{##..||[##..##....#####..#.###...#.....#..... .#.###....##.....#.###...........##..##..#.# #.ƒÃ·j(tG ######'#...##..#....#...[###. ######.##....).##...##....##. #####...##...#..##...#....##. ...'..⌠..#..))...##..##...##.##....##.#...#.ß.##.##....#####.....ß.#...##.ƒÃ·j—tí###.ß.##.###.....#...##. )##....##.|.))|.##....'.ß.##.##..^.##.[))).@#....#...#####' )..#....##=||[[:}##.ß.#...# #. ƒÃ·jót2).)..#..#.=:|⌠:[|.#...#.ß.# #^. ..).....##.|)...)##..##...# #. ƒÃ·j*ul...##....#[.|)|.)#...#....# #. #...##...##..||[##..##....#####. ƒÃ·jXuª#....##...###.###...#.....#. ##....##....###....##.....#.###. .##.ƒÃ·jüu–##..##..#.# #. _h - 6 potions of haste (gained 1)ƒÃ·jÜ•+9.9 (4ƒÃ·jâ–,70.9 (5ƒÃ·j$¾ƒÃ·j$Î| _You see here a +3 scimitar of flaming.„÷j2­3„÷j°Ê„÷jÜ„÷j¥ï„÷j2ö$ _„÷jœ„÷jNw .##....).##...##.......##...#..##... ...'..⌠..#..))...##..####....##.......#...#.ß.##....#####.....ß.#...###.ß.##.###.... )##....##.|.))|.##....'.ß ..##..^.##.[))).)#....#...#####'' „÷jãá)..#....##=||[[:@##.ß #.. ).)..#..#.=:|⌠:[|.#...#.ß^ ..).....##.|)...)##..##... „÷j¦..###...ß...ß...###)...##.#.# #.. „÷jA+1.9 (1„÷j™A+2.9 (2„÷j²V„÷j›Ze _j - a +0 Gell's gravitambourine (2/2)„÷jÚY„÷j:Z„÷jçi„÷j;—:)„÷j¼´ä ...##...#..##... ...'..⌠..#..))...##..####....##.......#...#.ß.##....#####.....ß.#...###.ß.##.###.... )##....##.|.))|.##....'.ß ..##..^.##.[))).)#....#...#####'' )..#....##=||[[:.##.ß„÷jEµ% #.. ).)..#..#.=:|⌠:[@.#...#.ß^ ..).....##.|)...)##..##...„÷jpµ.##....#[.|)|.)#...#. #...###.......###.......#.#.# #..„÷jíµE „÷j“æ&0„÷jëí+3.9 (1„÷jS„÷j†y _You see here a staff of necromancy.…÷j8ª …÷j³ª …÷jôÈ …÷jæ B.…÷jn i ...'..⌠..#..))...##..####....##.......#...#.ß.##....#####.....ß.#...###.ß.##.###.... …÷jÓ «)##....##.|.))|.##....'.ß ..##..^.##.[))).)#....#...#####'' )..#....##=||[[:.##.ß #.. …÷j )).)..#..#.=:|⌠:[|.#...#.ß^ …÷j= È..).....##.|)...@##..##..…÷jf .…÷j‰ 5.##....#[.|)|.)#...#. #...##...##..||[##..#…÷j´ u### ##....####'####...#.......#.# #..…÷jÖ E …÷j 3 &0…÷jZ< 24.9 (1 _…÷j^ …÷jn { _You see here a +1 athame of freezing.†Ã·jÊÿ‡ #####...##...#.#....## #...'..⌠..#..))...##..##...##.......#...#.ß.##....#####.....ß.#...## ......###.ß.##.#.#...## .)##....##.|.))|.##....'.ß.##.... ...##..^.##.[))).)#....#...#####' †Ã·jÀ[.)..#....##=||[[:.##.ß.#...# # .).)..#..#.=:|⌠:@|.#...#.ß.# #^ #..).....##.|)...)##..##...# #.#[.|)|.)#...#....# # ##..||[##..##....##### .###.###...#.....#...##....###....##.....#.###...............##..##..#.# # †Ã·jø´...###...ß...ß...###)...##.#.# ####.......###.#.#.# #†Ã·j¹ †Ã·jë!-5 _‡Ã·j@‡Ã·j’ › _You see here the +1 robe of Vines {NoPotionHeal Regen++++}.‡Ã·j—s‡Ã·j$t&6‡Ã·j!£‡Ã·jÖ¦q _I - the +1 robe of Vines {NoPotionHeal Regen++++}‡Ã·j•# 3‡Ã·j¤1 ‡Ã·jðK ‡Ã·j·a ,‡Ã·j?q ‡Ã·jO­ M # #####...##...#..##...#....## ##...'..⌠..#..))...##..##...## #....##....##.#...#.ß.## #.....##....#####.....ß.#...## #......###.ß.##.###.....#...## '.)##....##.|.))|.##....'.ß.## ‡Ã·j®­ #...##..^.##.[))).)#....#...##### #.)..#....##=||[[:.##.ß.#...# # #.).)..#..#.=:|⌠@.|.#...#.ß.# # #‡Ã·j® ²#..).....##.|)...)##..##...# # .#...##....#[.|)|.)#...#....# # .##...##...##..||[##..##....##### ..#....##...###.###...#.....# .‡Ã·jT® z.##....##....###....##.....#.###.##.##..##..#.# # ‡Ã·jz® t#...###...ß...ß...###)...##.#.# # .##...###.###‡Ã·jŸ® Š.#.#.# #You pick up a parchment of Dragon's Call and begin reading...‡Ã·j.Ð &7‡Ã·jÛÐ +8.9 (2‡Ã·jVø ‡Ã·j‡ü F _You add the spell Dragon's Call to your library.‰Ã·jÏ­‰Ã·j…®‰Ã·j¢¿‰Ã·j¼áB.‰Ã·j±ýK78 M#.##....).##...# # #####...##...#..##...#. ##...'..⌠..#..))...##..##..##....##.......#...#.ß##....#####.....ß #......###.ß.##.###.....#.. '.)##....##.|.))|.##....'.ß.##.....##..^.##.[))).)#...###‰Ã·j4þv)..#....##=||[@:.##.ß.#.. #.).)..#..#.=:|⌠..|.#...#.ß ##..).....##.|)...)##..## .#...##....#[.|)|.)#...#....# #‰Ã·j»þ!‰Ã·jõ*&0‰Ã·js++9.9 (1‰Ã·j4B‰Ã·jN[ž _You see here the +0 robe of the Game of Kings {Dex+4}.ŠÃ·j\p ŠÃ·jq ŠÃ·jÖ ŠÃ·jîŸ ŠÃ·j(µ ŠÃ·j ½ $ _ŠÃ·jÅ ŠÃ·jÇû â# ######.##....).##...##....## ## #####...##...#..##...#....###...'..⌠..#..))...##..##...## .#....##....##.#...#.ß.## .#.....##....#####.....ß.#...## .#......###.ß.##.###.....#...## ŠÃ·j8ü ¯.'.)##....##.|.))|.##....'.ß.## .#...##..^.##.[))).)#....#... .#.)..#....##=||@[:.##.ß.#...# ŠÃ·juü @.#.).)..#..#.=:|⌠..|.#...#.ß.# ŠÃ·j¿ü T.##..).....##.|)...)##..##...# .#...##....#[.|)|.)#...#....#.##...##...##..||[##..##....ŠÃ·jéü Þ.#....##...###.###...#.....#....##....##....###....##.....#.##ŠÃ·jbý ¡.##.##..##..#.# .#...###...ß...ß...###)...##.#.#ŠÃ·j  # ######.##....).##...##....## ß## #####...##...#..##...#....###...'..⌠..#..))...##..##...## ..#....##....##.#...#.ß.## #.#.....##....#####.....ß.#...## ..#......###.ß.##.###.....#...## ..'.)##....##.|.))|.##....'.ß.## ..#...##..^.##.[))).)#....#... #.#.)..#....##=|@[[:.##.ß.#...# ..#.).)..#..#.=:|⌠..|.#...#.ß.# #.##..).....##.|)...)##..##...# ...#...##....#[.|)ŠÃ·jç ¯|.)#...#....#.##...##...##..||[##..##.....#....##...###.###...#.....#.. .##....##....###....##.....#.# .##.##..##..#.#  #.#...###...ß...ß...###)...##.#.# You see here a +0 robe.ŠÃ·já: '80ŠÃ·j2< 21.9 (2 _ŠÃ·jVa ŠÃ·j5f v _You see here a staff of alchemy.‹Ã·jºa ‹Ã·jb ‹Ã·jl ‹Ã·jÛ’ M[[‹Ã·j¤«  ß...##...#..##... ####...'..⌠..#..))...##..## ‹Ã·j¬ Ÿ..#....##....##.......#...#.ß #.##....#####.....ß.#.. ..###.ß.##.###....‹Ã·jʬ á'.)##....##.|.))|.##....'.ß#...##..^.##.[))).)#....#...### #.#.)..#....##=||[[:.##.ß ..#.).)..#..#.=:@⌠..|.#...#.ß #.##..).....##.|)...)##..##.. ...#...##....#[.|)|.)#...#. #..##...###.......###.......#.#.# ‹Ã·jÕ &0‹Ã·jyÛ 22.9 (1 _‹Ã·jÚé ‹Ã·jãî z _You see here a staff of conjuration.ŒÃ·jGŒÃ·j_GŒÃ·jKXŒÃ·jÒs8|ŒÃ·jܘæ ####...'..⌠..#..))...##..## ..#....##....##.......#...#.ß #.##....#####.....ß.#.. ..###.ß.##.###....'.)##....##.|.))|.##....'.ߌ÷j<™Ä#...##..^.##.[))).)#....#...### #.#.)..#....##=||[[:.##.ß ŒÃ·j_™à..#.).)..#..#.=:|⌠..|.#...#.ß #.##..).....##.|@...)##..##.. ŒÃ·j¶™�...#...##....#[.|)|.)#...#.#...##...##..||[##..### ##..##....####'####...#.......#.#ŒÃ·jØ™E ŒÃ·j¶&0ŒÃ·jÓ½23.9 (1 _ŒÃ·jÈٌ÷jfê| _You see here a +1 vampiric demon whip.ŒÃ·j#ý3ŒÃ·jŒÃ·j-8|ŒÃ·jcRJ ..#....##....##.......#...#.ß #.##....#####.....ß.#.. ..###.ß.##.###....'.)##....##.|.))|.##....'.ß#...##..^.##.[))).)#....#...### ŒÃ·jÖRµ#.#.)..#....##=||[[:.##.ß ..#.).)..#..#.=:|⌠..|.#...#.ß #.##..).....##.|)...)##..##.. ŒÃ·jýRº...#...##....#[.@)|.)#...#.ŒÃ·jS‹#...##...##..||[##..###ŒÃ·j:Sh.#....##...###.###...#.....#..ŒÃ·jZSh  ##....................##[)...#.#ŒÃ·juSE ŒÃ·j-u&0ŒÃ·jÓ{24.9 (1 _ŒÃ·j¸›ŒÃ·jÀ y _You see here a staff of necromancy.ŒÃ·j–[ŒÃ·jö[ŒÃ·j\jŒÃ·j“‹:)ŒÃ·j ¢ #....##....##.#...#.ß.##. .#.....##....#####.....ß.#...##. .#......###.ß.##.###.....#...##. .'.)##....##.|.))|.##....'.ß.##. .#...##..^.##.[))).)#....#...# .#.)..#....##=||[[:.##.ß.#...# ŒÃ·jÆ¢¤#.).)..#..#.=:|⌠..|.#...#.ß.# .##..).....##.|)...)##..##...# #...##....#[.|@|.)#...#....# ##...##...##..||[##..##....##....##...###.###...#.....#.##....##....###....##.....#.# .#...###...ß...ß...###)...##.#.# ŒÃ·jô¢m..##...###.###.#.#.#..##....####'####...#.ŒÃ·j£7#.# ##.ŒÃ·jC£I##[)...#.#ŒÃ·jÈ&0ŒÃ·jÇÏ25.9 (1 _ŒÃ·j»ãŒÃ·jHþ{ _You see here a +1 vampiric battleaxe.�÷jÆ€3�÷j|Ž�÷jõ³8|�÷juÎ%#....##....##.#...#.ß.##. #.....##....#####.....ß.#...##. #......###.ß.##.###.....#...##. '.)##....##.|.))|.##....'.ß.##. #...##..^.##.[))).)#....#...# #.)..#....##=||[[:.##.ß.#...# # �÷jÏ%#.).)..#..#.=:|⌠..|.#...#.ß.# # ##..).....##.|)...)##..##...# # .#...##....#[.|)@.)#...#....# # .##...##...##..||[##..##....##....##...###.###...#.....#.##....##....###....##.....#.#�÷jZÏÃ##.##..##..#.# # #...###...ß...ß...###)...##.#.# #  .�÷j…Ïk##...###.###.#.#.# #  �÷j³Ïw..##....####'####...#.#.# #  #.�÷jÝÏ�##[)...#.# # �÷jŠý&0�÷j26.9 (1 _�÷j$�÷jez _You see here a staff of conjuration.�÷j �÷j2 �÷jÊ �÷jZ: 8)�÷j¸^ Ó .##....#####.....ß.#...###.ß.##.###.... '.)##....##.|.))|.##....'.ß #...##..^.##.[))).)#....#...#####�÷j_ £)..#....##=||[[:.##.ß ).)..#..#.=:|⌠..|.#...#.ß ##..).....##.|)...)##..##.. �÷jn_ M.#...##....#[.|)|.)#...#.#...##...##..|@[##..#### .�÷j”_ £.#....##...###.###...#.....#....#....##....###....####�÷jÈ_ Æ ###......ß..ß..ß......##).....# # �÷jóq &0�÷jDx 27.9 (1 _�÷jë� �÷jW’ v _You see here a staff of alchemy.ŽÃ·jŸY3ŽÃ·jmoŽÃ·jI‰8|ŽÃ·jÄ©“.#.....##....#####.....ß.#...## .#......###.ß.##.###.....#...## .'.)##....##.|.))|.##....'.ß.## .#...##..^.##.[))).)#....#... .#.)..#....##=||[[:.##.ß.#...# .#.).)..#..#.=:|⌠..|.#...#.ß.# .##..).....##.|)...)##..##...# .#...##....#[.|)|.)#...#....# ŽÃ·jDªt.##...##...##..@|[##..##.....#....##...###.###...#.....#.##....##....###....##.....#..##.##..##..#.# .#...###...ß...ß...###)...##.#.#.##...###.###.#.#.# #..##....####'####...#.#.##ŽÃ·jêª.##[)...#.#  ###......ß..ß..ß......##).....#ŽÃ·jHÆ&0ŽÃ·j Î28.9 (1 _ŽÃ·jLêŽÃ·jhît _You see here a staff of earth.ŽÃ·j—ƒ ŽÃ·j „ ŽÃ·j” ŽÃ·j:¯ ŽÃ·jUÇ ŽÃ·jIÏ $ _ŽÃ·jØ ŽÃ·jU ô.#.......#...#.ß.## #.#....#####.....ß.#...## ..#......###.ß.##.#.#...## ..'.)##....##.|.))|.##....'.ß.##. ..#...##..^.##.[))).)#....#...### #.#.)..#....##=||[[:.##.ß.#...# .ŽÃ·jè H.#.).)..#..#.=:|⌠..|.#...#.ß.# #.##..).....##.|)...)##..##...#..#[.@)|.)#...#....# #..||[##..##....###.ŽÃ·jT 2###.###...#.....#..##....###....##.....#.# .....##...............##..##..#.# #.#...###...ß...ß...###)...##.#.# ###.......###.#.#.#ŽÃ·jÀ ù ##....####'####...#.......#.# ........[)...#.# ŽÃ·j“% › #####...'..⌠..#..))...##..##...## ...#...##.......#...#.ß.## .#.#....#####.....ß.#...##.#......###.ß.##.#.#...##.'.)##....##.|.))|.##....'.ß. ...#...##..^.##.[))).)#....#...## .#.#.)..#....##=||[[:.##.ß.#...# ŽÃ·jà& ...#.).)..#..#.=:|⌠..|.#...#.ß.# .#.##..).....##.@)...)##..##...#..#[.|)|.)#...#....# #..||[##..##....## #....###.###...#.....#. ###....###....##.....#.....##...............##..##..#. ##.#...###...ß...ß...###)...##.#.  ###.......###.#.#.##....####'####...#.......#.You see here a staff of necromancy.ŽÃ·jY &9ŽÃ·jcZ 390.9 (2 _ŽÃ·jgw ŽÃ·jé| t _You see here a staff of earth.�÷jEö�÷jžö�÷jä�÷jÍ�÷j†4�÷j]<$ _�÷j2J�÷j‰i¥Mß## #####...##...#..##...#. #####...'..⌠..#..))...##..##.. ..##....##.......#...#.ß .###....#####.....ß#......###.ß.##.###.....#..'.)##....##.|.))|.##....'.ß .�÷j#jr..#...##..^.##.[))).)#...# .#.#.)..#....##=||[[:.##.ß.#.. ...#.).)..#..#.=@|⌠..|.#...#.ß .#.##..).....##.|)...)##..##�÷jµj‹...##....#[.|)|.)#... ....##...##...##..||[##..##....##�÷j5•Z M##.##....).##...# #ß## #####...##...#..##...#. #####...'..⌠..#..))...##..##.. ..##....##.......#...#.ß .###....#####.....ß#......###.ß.##.###.....#..'.)##....##.|.))|.##....'.ß .�÷j»•|..#...##..^.##.[))).)#...# .#.#.)..#....##=@|[[:.##.ß.#.. ...#.).)..#..#.=:|⌠..|.#...#.ß .#.##..).....##.|)...)##..## �÷jð•$....#...##....#[.|)|.)#...#....#You see here a parchment of Arcjolt.�÷jW¸+1.9 (1�÷j¨¹22.9 (2 _�÷j¡ã�÷jíéz _You see here a staff of conjuration.�÷j…|3�÷jS’�÷jN¸Q:|�÷jÕ# ######.##....).##...##.... ##ß## #####...##...#..##...#....#...'..⌠..#..))...##..##... #...#....##....##.......#...#.ß. #.#.#.....##....#####.....ß.#... #...#......###.ß.##.###.....#... #...'.)##....##.|.))|.##....'.ß. #...#...##..^.##.[))).)#....#... #.#.#.)..#....##@||[[:.##.ß.#...# #...#.).)..#..#.=:|⌠..|.#...#.ß.# #.#.##..).....##.|)...)##..##...# #....#...##....[40�÷jŒÕ¯m#[.|)|.)#...#....# #....##...##...##..||[##..##.... ##....#....##...###.###...#.....#  #....##....##....###....##.....#  #.....##.##..##..#  ##.#...###...ß...ß...###)...##.#�÷j(&0�÷jg23.9 (1 _�÷j &�÷jvŸº  J - the ring "Buanud" {MP+9 Int+4}4.9 (2�÷jɲ[ _You see here a +5 antimagic partisan.‘÷jý$ ‘÷jR* ÷Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  q - a +6 ring of intelligence (worn)  G - the ring "Xuemeom" (worn) {rCorr MP+9}i - a +4 ring of slaying  p - a +4 ring of protection  A - a ring of poison resistance  B - an amulet of chemistry  D - a +4 ring of protection  F - the ring of Fedghotil {rCorr Dex+2}H - a ring of flight  J - the ring "Buanud" {MP+9 Int+4} ‘÷jÓ* ìTalismans (go to first with %)j - an inkwell talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip “÷jÏÚ “÷j“ê “÷jF s##### ######.##....).##...##....# tswn the Metallomancer ##ß## #####...##...#..##...#....# Oni of Vehumet ****** ######...'..⌠..#..))...##..##...# Health: 198/198 ======================== #...#....##....##.......#...#.ß.# Magic: 50/50 ======================== #.#.#.....##....#####.....ß.#...# AC: 10Str: 17 #...#......###.ß.##.###.....#...# EV: 8Int: 28 #...'.)##....##.|.))|.##....'.ß.# SH: 0“÷jI qDex: 9 #...#...##..^.##.[))).)#....#...# XL: 20 Next: 77% Place: Elven Halls:3 #.#.#.)..#....##@||[[:.##.ß.#...# Noise: ---------  Time: 54394.9 (0.0) #...#.).)..#..#.=:|⌠..|.#...#.ß.# x) staff of air #.#.##..).....##.|)...)##..##...# Cast: Magnavolt (1%) #....#...##....#[.|)|.)#...#....# “÷jf #....##...##...##..||[##..##....# ##....#....##...###.###...#.....# #....##....##....###....##.....# #.....##...............##..##..# ##.#...###...ß...ß...###)...##.#  _You see here a staff of necromancy. _You see here a staff of earth. _You see here a parchment of Arcjolt. _You see here a staff of conjuration.  J - the ring "Buanud" {MP+9 Int+4} _You see here a +5 antimagic partisan.“÷jå W  J - the ring "Buanud" {MP+9 Int+4}+5 antimagic partisan.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or q - a +6 ring of intelligence  > or G - the ring "Xuemeom" {rCorr MP+9}”÷j¤ œ< or q - a +6 ring of intelligence  > or G - the ring "Xuemeom" {rCorr MP+9}  You remove your +6 ring of intelligence.  You feel stupid.  You feel clever.  You feel your magic capacity increase.”÷j´¥ d9----65.9 (1”÷jÐÏ ”÷j"Ô  ”÷j™Ô ”÷jáÔ 1_J - the ring "Buanud" (worn) {MP+9 Int+4}•÷j·•÷jnº8 Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e + Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning 1% 3 •÷j©»ól - Lehudib's Crystal SpearConjuration/Earth4%8  m - MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0%3 Select a spell to describe [?] help [!]/[I] toggle spell headers—÷jùº —÷jãÓ —÷j›ð D##### ######.##....).##...##....# tswn the Metallomancer ##ß## #####...##...#..##...#....# Oni of Vehumet ****** ######...'..⌠..#..))...##..##...# Health: 198/198 ======================== #...#....##....##.......#...#.ß.# Magic: 50/59 ====================---- #.#.#.....##....#####.....ß.#...# AC: 10Str: 17 #...#......###.ß.##.###.....#...# EV: 8Int: 26 —÷jÈñ #...'.)##....##.|.))|.##....'.ß.# SH: 0Dex: 9 #...#...##..^.##.[))).)#....#...# XL: 20 Next: 77% Place: Elven Halls:3 #.#.#.)..#....##@||[[:.##.ß.#...# Noise: ---------  Time: 54395.9 (0.0) #...#.).)..#..#.=:|⌠..|.#...#.ß.# x) staff of air #.#.##..).....##.|)...)##..##...# Cast: Magnavolt (1%) #....#...##....#[.|)|.)#...#....# #....##...##...##..||[40—÷j€ò $m[##..##....# ##....#....##...###.###...#.....# #....##....##....###....##.....# #.....##...............##..##..# ##.#...###...ß...ß...###)...##.# > or G - the ring "Xuemeom" {rCorr MP+9}  You remove your +6 ring of intelligence.  You feel stupid.You feel clever.You feel your magic capacity increase. _J - the ring "Buanud" (worn) {MP+9 Int+4}—÷j" —÷j´ —÷jÂ; —÷j‘> ˜Ã·jÔ ˜Ã·jbÔ ˜Ã·jNö ˜Ã·j)9}1˜Ã·j:L˜Ã·jÔb,˜Ã·jó}˜Ã·j.—,˜Ã·jˆ§˜Ã·j“Ça2=˜Ã·j\ݘ÷jèò,˜Ã·jƒ˜Ã·j[",˜Ã·jƒ3™Ã·j k3=™Ã·j~(™Ã·j]<,™Ã·jÖL™Ã·j�s;4™Ã·jÝ„™Ã·j œ,™Ã·j¹™Ã·jºÒ,™Ã·j7ä™Ã·jÃa5=™Ã·j©™Ã·já7,™Ã·jAN™Ã·jµg,™Ã·j;x™Ã·jÜ¥k6=™Ã·jع™Ã·jšÏ™Ã·jŒÐ™Ã·jËè™Ã·j¬,™Ã·j$™Ã·jT$a7=™Ã·jpG™Ã·jB\,™Ã·jZl™Ã·j•™Ã·j–™Ã·j1§™Ã·j>¶k8=™Ã·jՙ÷júé,™Ã·jNù™Ã·j a9=™Ã·jŸ.™Ã·jG™Ã·jÚo,™Ã·j¯€™Ã·j·‘i  You see here a parchment of Arcjolt.™Ã·j´™Ã·jþ´ _™Ã·jtř÷j?Ök  You see here a +1 vampiric demon whip.™Ã·j±ö™Ã·jA÷ _™Ã·j0™Ã·jøj  You see here a +1 vampiric battleaxe.™Ã·j}9™Ã·j :@= _™Ã·j¯L™Ã·j3^i  You see here a staff of conjuration.™Ã·jh€™Ã·jc� _™Ã·jÁ”™Ã·j ±\....##....##.......#...#.ß.##.... .....##....#####.....ß.#...##.... ......###.ß.##.###.....#.. .)##....##.|.))|.##....'.ß.##.... ...##..^.##.[))).)#....#...#####' .)##)||[[:.##.ß.#...# #. .).)..#..#.=:|⌠..|.#...#.ß.# #^™Ã·j´±�).....##.|)...)##..##...# #...##....#[.|)|@)#...#....# #. ##...##...##..||[##..##....#####. .#....##...###.###...#.....#..... .##....##....###....##.....#.###. ..##...............##..##..#.# #. ...###...ß...ß...###)...##.#.# #. ™Ã·jI² ##...#...###.......#.#.# #. .####'####...#.......#.# #. ....................##[)...#.# #.™Ã·jnß##....##.#...#.ß.##.##....#####.....ß.#...##.###.ß.##.###.....#...##. )##....##.|.))|.##....'.ß.##.##..^.##.[))).)#....#...#####' )..#....##)||[[:.##.ß.#...# #. ).)..#..#.=:|⌠..|.#...#.ß.# #^. ..).....##.|)...)##..##...# #. ...##....#[.|)|.@#...#....# #. #...##...##..||[##..##....#####. #....##...###.###...#.....#. ##....##....###....##.....#.###. .##.##..##..#.#™Ã·jàf[40m #.###...ß...ß...###)...##.#.# #. #...###.###.#.#.# #. ##....####'####...#.#.# #.##[)...#.# #.™Ã·jØ1424.9 (29.0)™Ã·jd,5.9 (30™Ã·jÛ,™Ã·jQ?} _You see here a +2 scimitar of draining.šÃ·jKº m[?25h[?0c  Search for what [Enter for "robe", or ? for help]? œÃ·jZ [?25l[?1cœÃ·jìE œÃ·jI F27 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - a staff of earth  b - [carried] b - a staff of cold œÃ·j¹I ô c - [carried] t - a staff of conjuration  d - [carried] x - a staff of air (weapon)e - [D:15] a +0 quarterstaff (4 further duplicates)  f - [Lair:2] a quarterstaff (1 further duplicate)  g - [D:13] a +0 quarterstaff (65 gold)  h - [Elf:3] a +3 quarterstaff of rebuke  i - [Elf:3] a +1 quarterstaff of speed (308 gold)  j - [Swamp:4] a +0 spectral quarterstaff  k - [Elf:3] a staff of air  l - [Elf:3] a staff of alchemy œÃ·jùI   m - [Elf:3] a staff of alchemy  n - [Elf:3] a staff of conjuration  o - [Elf:3] a staff of conjuration  p - [Elf:3] a staff of conjuration œÃ·j4J · q - [Swamp:1] a staff of conjuration  r - [Elf:3] a staff of earth  s - [Elf:3] a staff of earth  t - [Elf:3] a staff of earth  u - [Elf:2] a staff of earth œÃ·jK  v - [Lair:3] a staff of earth [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ŸÃ·jìPÎ  f - [Lair:2] a quarterstaff (1 further duplicate)  g - [D:13] a +0 quarterstaff (65 gold)  h - [Elf:3] a +3 quarterstaff of rebuke ŸÃ·j®Q¶ i - [Elf:3] a +1 quarterstaff of speed (308 gold)  j - [Swamp:4] a +0 spectral quarterstaff  k - [Elf:3] a staff of air  l - [Elf:3] a staff of alchemymstaff of alchemy  n - [Elf:3] a staff of conjurationo - [Elf:3] a staff of conjurationpconjuration  q - [Swamp:1] a staff of conjuration  rearthsearthtŸÃ·jRearthu2earthv - [Lair:3] a staff of earthw - [D:15] a staff of firexnecromancy  ŸÃ·jiRœynecromancy  z3necromancy  A - [D:7] a staff of necromancybotŸÃ·júŒ  n - [Elf:3] a staff of conjuration  p - [Elf:3] a staff of conjurationŸÃ·j¤ÚŒ  o - [Elf:3] a staff of conjuration  p - [Elf:3] a staff of conjuration Ã·j@MŽ  o - [Elf:3] a staff of conjuration  q - [Swamp:1] a staff of conjuration Ã·jjÒˆ  q - [Swamp:1] a staff of conjuration  r - [Elf:3] a staff of earth¡Ã·jÕR†  o - [Elf:3] a staff of conjuration  r - [Elf:3] a staff of earth¡Ã·jåŒ  n - [Elf:3] a staff of conjuration  o - [Elf:3] a staff of conjuration¡Ã·jء÷j~O ¢Ã·j.•™ c - [carried] t - a staff of conjuration  d - [carried] x - a staff of air (weapon)e - [D:15] a +0 quarterstaff (4 further duplicates)  i - [Elf:3] a +1 quarterstaff of speed (308 gold)  n - [Elf:3] a staff of conjuration40%£Ã·jê M b - [carried] b - a staff of cold  h - [Elf:3] a +3 quarterstaff of rebuke  i - [Elf:3] a +1 quarterstaff of speed (308 gold)2£Ã·j?F £Ã·jŠV £Ã·jæ| f...##....##.......#...#.ß.##..... tswn the Metallomancer ....##....#####.....ß.#...##..... Oni of Vehumet ****** £Ã·jø} .....###.ß.##.###.....#...##..... Health: 198/198 ======================== )##....##.|.))|.##....'.ß.##..... Magic: 59/59 ======================== ..##..^.##.[))).)#....#...#####'' AC: 10Str: 17 )..#....##)||[[:.##.ß.#...# #.. EV: 8Int: 26 ).)..#..#.=:|⌠..|.#...#.ß.# #^. SH: 0Dex: 9 ..).....##.|)...)##..##...# #.. XL: [37£Ã·j�~ æm20 Next: 77% Place: Elven Halls:3 ...##....#[.|)|.@#...#....# #.. Noise: ---------  Time: 54425.9 (0.0) #...##...##..||[##..##....#####.. x) staff of air #....##...###.###...#.....#...... Cast: Magnavolt (1%) ##....##....###....##.....#.###.. .##...............##..##..#.# #.. ..###...ß...ß...###)...##.#.# #..  #...###.......###.......#.#.# #..  ##....####'####...#.......#.# #..  ...................##[)...#.# #..  _You see here a parchment of Arcjolt. _You see here a +1 vampiric demon whip. _You see here a +1 vampiric battleaxe. _You see here a staff of conjuration. _You see here a +2 scimitar of draining.  Search for what [Enter for "robe", or ? for help]? staff£Ã·j– £Ã·jM— £Ã·jD £Ã·jIÇ . _¤Ã·jk÷¤Ã·joútswn the Metallomancer (Oni Ice Elementalist) Turns: 54255, Time: 01:40:41 Health: 198/198 AC: 10 Str: 17 XL: 20 Next: 77% Magic: 59/59EV:  8 Int: 26 God: Vehumet [******] Gold: 1213SH:  0 Dex:  9 Spells: 2/54 levels left ¤Ã·j¨û°rFire + . . (50%) x - staff of air rCold . . . (100%) C - orb {Mesmerism} rNeg . . . (100%) r - +2 robe {rF+} rPois + (33%) (no helmet) rElec + (33%) y - +2 cloak {rPois} rCorr + (50%) g - amulet of regeneration SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...J - ring "Buanud" {MP+9 Int+4} Stlth + HPRegen 1.33/turn MPRegen 0.36/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, hooves 1, iridescent scales 1, persistent drain }: 2/15 runes: decaying, gossamer¥Ã·j([ ¥Ã·jª ...##....##.......#...#.ß.##..... tswn the Metallomancer ....##....#####.....ß.#...##..... Oni of Vehumet ****** .....###.ß.##.###.....#...##..... Health: 198/198 ======================== )##....##.|.))|.##....'.ß.##..... Magic: 59/59 ======================== ..##..^.##.[))).)#....#...#####'' AC: 10Str: 17 )..#....##)||[[:.##.ß.#...# #.. EV: 8Int: 26 ).)..#..#.=:|⌠..|.#...#.ß.# #^. SH:¥Ã·juÉ  0Dex: 9 ..).....##.|)...)##..##...# #.. XL: 20 Next: 77% Place: Elven Halls:3 ...##....#[.|)|.@#...#....# #.. Noise: ---------  Time: 54425.9 (0.0) #...##...##..||[##..##....#####.. x) staff of air #....##...###.###...#.....#...... Cast: Magnavolt (1%) ##....##....###....##.....#.###.. .##...............##..##..#.# #.. ..###...ß...ß...###)...##.#.# #..  #...###.......###.......#.#.# #..  ##....####'####...#.......#.# #..  ...................##[)...#.# #..  _You see here a parchment of Arcjolt. _You see here a +1 vampiric demon whip. _You see here [32¥Ã·j(Ë ‘ma +1 vampiric battleaxe. _You see here a staff of conjuration. _You see here a +2 scimitar of draining. _Search for what [Enter for "robe", or ? for help]? staff¦Ã·jøh3¦Ã·jšv¦Ã·jÏŸ¦Ã·j µ¦Ã·j¶$ _¦Ã·jkͦ÷jmæ¦Ã·jÆû,¦Ã·jӦ÷ji(¦Ã·jB<,¦Ã·j L¦Ã·jXm<  You see here a +0 robe.¦Ã·j~€¦Ã·jg� _¦Ã·jn‘¦Ã·jƒ±c  You see here a +4 great sword.¦Ã·jǦ÷j0È _¦Ã·j“צ÷j¨õ¦Ã·j,¦Ã·jæ¦Ã·jp3¦Ã·j`G,¦Ã·j7W¦Ã·j)l¦Ã·j¯~,¦Ã·jЇ¦Ã·j “¦Ã·js¡,¦Ã·j´¦Ã·jEŦ÷jÔ,¦Ã·jmݦ÷jí;  There is a fountain of sparkling water here.¦Ã·j÷»  You see mustard brown graffiti saying that what happened to Ned (not that one)was no accident on the fountain.¦Ã·j×5 _¦Ã·j5 ¦Ã·jê¦Ã·j,¦Ã·j—&¦Ã·js>¦Ã·jwJ,¦Ã·jðP¦Ã·jýV¦Ã·jxa,¦Ã·j�e¦Ã·jQj¦Ã·ju¦Ã·j�u¦Ã·jy¦Ã·j_~@  There is an open door here.¦Ã·j…¦Ã·jž… _¦Ã·j”‡¦Ã·j3‰¦Ã·jd�,¦Ã·jþŽ¦Ã·jN‘¦Ã·jV˜¦Ã·j»˜¦Ã·j¤¦Ã·jᨦ÷j²¦Ã·j¥²¦Ã·j²´¦Ã·jz·¦Ã·ja½¦Ã·jó½¦Ã·j£¿¦Ã·jÁÆ@  There is an open door here.¦Ã·jPΦ÷j4Ï _¦Ã·jwЦ÷jêѦ÷jÕ֦÷j8צ÷jßצ÷j¨ã¦Ã·jhê¦Ã·júê¦Ã·jì¦Ã·jsí¦Ã·j—ñ¦Ã·jöñ¦Ã·j‡ò¦Ã·j ô¦Ã·j ÷¦Ã·jW÷¦Ã·jy÷¦Ã·jCø¦Ã·j²ú,¦Ã·jû¦Ã·jü¦Ã·jɦ÷j"¦Ã·jy¦Ã·j»¦Ã·j„,¦Ã·jH¦Ã·j² ¦Ã·jt¦Ã·jӦ÷jϦ÷j7¦Ã·jŦ÷j.¦Ã·j ¦Ã·jӦ÷jŸ ,¦Ã·jÒ!¦Ã·jå$¦Ã·j +,¦Ã·j -¦Ã·j哦÷j½›¦Ã·jGœ¦Ã·j˦¦Ã·jñ¦Ã·j}¸,¦Ã·jº¦Ã·jIĦ÷j`Ê,¦Ã·jÅ˦÷jƒÕ¦Ã·j ۦ÷j¢Û¦Ã·j†Ü¦Ã·jAå¦Ã·jë,¦Ã·jÂì¦Ã·jS<  You see here a +0 robe.¦Ã·j˜ ¦Ã·jl 5 _¦Ã·jצ÷jk,¦Ã·jù¦Ã·j1%¦Ã·j-¦Ã·j7.¦Ã·jý2¦Ã·j:¦Ã·j4A¦Ã·jÝA¦Ã·jC¦Ã·j.M¦Ã·jÑU,¦Ã·jwW¦Ã·j×_¦Ã·jØf¦Ã·jsg¦Ã·jhh¦Ã·jp¦Ã·jœu,¦Ã·jw¦Ã·j‘}¦Ã·j9ƒ¦Ã·jɃ¦Ã·ji„¦Ã·js‹¦Ã·jx�¦Ã·jA‘¦Ã·j”‘¦Ã·jñ˜¦Ã·jÀ¡,¦Ã·jf£¦Ã·j«¦Ã·jò±¦Ã·j{²¦Ã·j|³¦Ã·jýº¦Ã·jïÁ¦Ã·ja¦÷jƒÃ¦Ã·jñʦ÷jNѦ÷jþѦ÷jRӦ÷j{ä¦Ã·jCì,¦Ã·jXï¦Ã·jÓø¦Ã·j5,¦Ã·jB¦Ã·j½¦Ã·jë,¦Ã·jŦ÷j‚*¦Ã·j–5,¦Ã·jœ;¦Ã·j¿P¦Ã·j@],¦Ã·jôc¦Ã·j^p¦Ã·jç{,¦Ã·j³„¦Ã·j®ž¦Ã·jT²,¦Ã·jm½¦Ã·jϦ÷j¿ê,¦Ã·jþý¦Ã·jrB¦Ã·jà#¦Ã·j6(¦Ã·jÙ.¦Ã·jb/¦Ã·jº2¦Ã·jA¦Ã·jMI¦Ã·j,J¦Ã·jgK¦Ã·j R¦Ã·jõX¦Ã·j˜Y¦Ã·j\¦Ã·jb¦Ã·jÑk¦Ã·jgl¦Ã·jÇn¦Ã·j&t¦Ã·j\|,¦Ã·jŠ~¦Ã·j*ƒ¦Ã·j6Š¦Ã·jøŠ¦Ã·jý‹¦Ã·jÿ�¦Ã·jÈ—¦Ã·jJ˜¦Ã·jþ˜¦Ã·j뜦÷j>¢,¦Ã·jº¢¦Ã·jŦ¦Ã·jíª¦Ã·jk«¦Ã·j«­¦Ã·jø¯¦Ã·júµ,¦Ã·j´¶¦Ã·jh»¦Ã·j À¦Ã·j¥À¦Ã·jöÀ¦Ã·j Ä¦Ã·j1ʦ÷j³Ê¦Ã·jq˦÷j*Φ÷j¬Ò,¦Ã·jNӦ÷j–֦÷jŒÜB¦Ã·j_ߦ÷j‚ã¦Ã·jDä,¦Ã·j§ç¦Ã·j´ì¦Ã·jí¦Ã·jlí¦Ã·j{ð¦Ã·j!÷,¦Ã·j ø¦Ã·jcû¦Ã·j¦Ã·j›¦Ã·j¦Ã·j¿¦Ã·jð ¦Ã·j\ ¦Ã·jŽ ¦Ã·j½ ¦Ã·j«,¦Ã·jƦ÷jg¦Ã·jŠ¦Ã·jô¦Ã·j^¦Ã·j1"¦Ã·j'¦Ã·j±'¦Ã·jê'¦Ã·j*¦Ã·jW.¦Ã·jµ.¦Ã·jõ.¦Ã·jx1¦Ã·j�6¦Ã·jè6¦Ã·jx7¦Ã·jè:¦Ã·j"?¦Ã·j@¦Ã·j³@¦Ã·jdD¦Ã·jQM,¦Ã·j±N¦Ã·joS@  There is an open door here.¦Ã·j9\¦Ã·jô\ _¦Ã·j]^¦Ã·j™a¦Ã·jòi¦Ã·j»j¦Ã·jîk¦Ã·j‚o¦Ã·jev¦Ã·jøv¦Ã·j‰x¦Ã·jü{¦Ã·jš‚¦Ã·jMƒ¦Ã·j`„¦Ã·jõ‡¦Ã·j�¦Ã·jÆ�¦Ã·jÆŽ¦Ã·jÈ‘¦Ã·j痦÷j}˜¦Ã·jš™¦Ã·jÍœ¦Ã·jc¢¦Ã·j£¦Ã·j)¤¦Ã·jY¨¦Ã·jÛ®¦Ã·j•¯¦Ã·jÛ°¦Ã·j‰´¦Ã·jï¾,¦Ã·joÁ¦Ã·j|Ŧ÷jWÎ,¦Ã·j[Ѧ÷jfԦ÷j6ۦ÷jòۦ÷jÓݦ÷jPá¦Ã·jŸè¦Ã·jKé¦Ã·j*ë¦Ã·jjø¦Ã·jÝÿ,¦Ã·j› ¦Ã·jƒ ¦Ã·j© ¦Ã·j ¦Ã·j^ ¦Ã·j˜ ¦Ã·jX ¦Ã·j¥ ¦Ã·j– ¦Ã·j> ¦Ã·jl$ ,¦Ã·ju& ¦Ã·j) ¦Ã·j2. ,¦Ã·j�0 ¦Ã·j9 ¦Ã·jQJ Ò  You encounter a spriggan air mage. It is wielding a +0 long sword ofelectrocution and carrying a +4 sling of electrocution.¦Ã·j+P ¦Ã·jcW ¦Ã·j‚\ ¦Ã·jöa ¦Ã·jàg ¦Ã·j„m ¦Ã·j¿r ¦Ã·jÚw ¦Ã·jï B  The spriggan air mage shouts!¦Ã·jG€ ¦Ã·jU… ¦Ã·j® L _The air elemental leaves your sight. x2¦Ã·j¿ ¦Ã·jùÆ ¦Ã·j:Î ¦Ã·jyÖ ¦Ã·jYÝ ¦Ã·j1ä ¦Ã·jì ¦Ã·j§ý ¦Ã·j ¦Ã·j� ¦Ã·jø ¦Ã·jI ¦Ã·j-! ¦Ã·jµ' ¦Ã·j 1 ‹  You encounter an air elemental.¦Ã·j•8 ¦Ã·j$N c _The dancing +2 morningstar of electrocution leaves your sight.¦Ã·jc ¦Ã·jäj ¦Ã·j s ¦Ã·jJz ¦Ã·jt‚ ¦Ã·jT‰ ¦Ã·j6‘ ¦Ã·jç˜ ¦Ã·jX  ¦Ã·jݳ T  The spriggan air mage shouts! You hear a shout!¦Ã·j�à 3¦Ã·j]Ì ¦Ã·jãâ n _You encounter an air elemental.¦Ã·j¯ð ¦Ã·jˆø ¦Ã·jÿ ¦Ã·j˜ ¦Ã·jœ ¦Ã·j  ¦Ã·j? ¦Ã·j¼ ¦Ã·jÚ% ¦Ã·j}? m     ###   ###.##   ≈###≈##.##   ≈≈≈≈≈≈#..#   ≈≈#≈≈Σ#..#   ≈#[#iΣ+=)#   Σ≈#≈Σ(#@.#  531.9 (106.0) ¦Ã·j‡@ ð≈≈(iΣ(#..#   ###≈###Σ##..#  ♣♣#####.#######.#.#  #.### ###..#  #...###...##   ii 2 spriggan air magi (1 launcher, defl…)'####.....##..###   ΣΣΣΣ 4 air elementals ........#.....##   (( 2 dancing weapons (1 polearm).....## ¦Ã·jA ¦Ã·jÕA ¦Ã·jT ¦Ã·jÎY §Ã·j:3§Ã·j™C§Ã·joÞ¹0.0)................§Ã·jå§Ã·j¤ò§Ã·jEúv _Partly explored, unopened runed door and can't reach some items.¨Ã·jèÝn[?25h[?0c  Search for what [Enter for "staff", or ? for help]? ©Ã·jvº [?25l[?1c©Ã·jÁñ©Ã·jîò$©Ã·j9óž0 matches: only useless items found; press = to show.ªÃ·j2&ªÃ·j³5ªÃ·jrII  tswn the Metallomancer  Oni of Vehumet ******###  Health: 198/198 ========================###.##  Magic: 59/59 ========================≈###≈##.##   AC: 10Str: 17≈≈≈≈≈≈#..#   EV: 8Int: 26≈≈#≈≈Σ#..#   SH: 0Dex: 9≈#[#iΣ+=)#   XL: 20 Next: 77% Place: Elven Halls:3ªÃ·j½KΣ≈#≈Σ(#@.#   Noise: ---------  Time: 54531.9 (0.0)≈≈(iΣ(#..#   x) staff of air###≈###Σ##..#   Cast: Magnavolt (1%) ♣♣#####.#######.#.#  #.##.......# ###..#  #.###......###...##   ii 2 spriggan air magi (1 launcher, defl…)#'####.....##..###  ΣΣΣΣ 4 air elementals ........#.....##  (( 2 dancing weapons (1 polearm) ...............## You encounter an air elemental. _The dancing +2 morningstar of electrocution leaves your sight.  The spriggan air mage shouts! You hear a shout! _You encounter an air elemental. _PaªÃ·jbL�rtly explored, unopened runed door and can't reach some items.  Search for what [Enter for "staff", or ? for help]? helmªÃ·j4\ªÃ·jû\ªÃ·jmªÃ·jÛr. _ªÃ·jlɪ÷jïªÃ·jÍ ªÃ·j³F _Unknown command.«Ã·jHî ###  ###.## ###≈##.##≈≈≈≈#..#≈#≈≈Σ#..#≈#[#iΣ+@)##ΣΣ(#..# ≈≈(iΣ(#..# ###≈###Σ##..# ♣♣#####.#######.#.#.«Ã·jùîu ###..#.###.#...##Σ 5 air elementals #'####.....##..####.....## «Ã·jêó4Σ«Ã·jöC≈Σ«Ã·jí|Σ 6 air elementals (1 wandering)«Ã·j) 22.9 (1 _«Ã·j¦«Ã·jÂ&T _You see here a ring of flight.¬Ã·j2r######.##≈###≈##.##≈≈≈≈≈#..##≈≈Σ#..##[#iΣ+=)#≈#ΣΣ(#@.#Σ(iΣ(#..####≈###Σ##..# ♣♣#####.#######.#.# ¬Ã·jö2Ê#.##.......# ###..####...##'####..### ΣΣΣ 5 ........#.....## .......##¬Ã·jW93≈¬Ã·j˜;0Σ¬Ã·jçJXΣ¬Ã·jzK-3 _¬Ã·j–W¬Ã·j:]¬Ã·jP1 ”######.##≈###≈##.##≈≈≈≈≈#..##≈≈Σ#..##Σ#iΣ+=)#≈#ΣΣ(#..#(iΣ(#@.####≈###Σ##..# ♣♣#####.#######.#.# ¬Ã·j2 &#.##.......# ###..####...##'####..### ........#.....## Σ 6 air elementals.......##32s).##¬Ã·j9 LΣ[¬Ã·jE .≈¬Ã·jXZ `Σ 5¬Ã·j[ &4¬Ã·j…m ¬Ã·j,w ­Ã·j”xk ###  ###.## ###≈##.##≈≈≈≈#..#≈#≈ΣΣ#..##[#iΣ+=)##ΣΣ(#@.# ≈≈(iΣ(#..# ###≈###Σ##..# ♣♣#####.#######.#.#. ###..#.###.#...## #'####.....##..####.....## 21)## ­Ã·jÞ}MΣ≈­Ã·jG‚P≈Σ­Ã·j_š­Ã·jøš&5­Ã·jÒ«­Ã·jµ®Ã·j-'®Ã·j&D≈Σ®Ã·jº-Σ®Ã·jOLΣ≈®Ã·jdG'Σ®Ã·j2%² ≈Σ 6 air elementalsYou open the door.®Ã·jJ.¹  ###  ###.##  ≈###≈##.##  ≈≈≈≈≈Σ#..#  ≈≈#≈≈Σ#..#  ≈#[#iΣ*Σ)#  #**#  ≈≈(iΣ(#..#  ###≈###Σ##..# ###.#.#  ###..# ##   ®Ã·jÃ.n The air elemental fires a burst of electricity at you.®Ã·jÿÇÚ '@.The stunning burst hits you. You resist. You suddenly lose the ability to move!®Ã·jªÐà*****The air elemental fires a burst of electricity at you.The stunning burst hits the air elemental.®Ã·j+Re^Σ≈®Ã·jßR®Ã·j3S1≈(®Ã·jí\Di≈ iThe air elemental completely resists. The stunning burst hits you. You resist. Σ§The spriggan air mage enters a dispersal trap!§ §The air elemental blinks! x4®Ã·ja^¥ §iThe dancing +2 morningstar of electrocution blinks!®Ã·j@a ΣThe spriggan air mage blinks!®Ã·jËbŸ Σ§The dancing +0 spear of electrocution blinks!®Ã·jÑc4§®Ã·jp; ###  ###.## ≈###≈##Σ## ≈≈≈≈≈Σ#.@# i≈#≈≈§#Σ.#  ≈#[#≈§§Σ)#  ≈≈#≈§(#§.#  ≈≈≈§§(#..#  ###Σ###i##..#    spriggan air mage (launcher, deflects ♣#####.#######.#.# 4 .##.......# ###..#( 2 dancing weapons (polearms######...##®Ã·jªsJ(^®Ã·jftG(≈®Ã·jÜvâ §ΣThe air elemental blinks! x2; You blink.  The dancing +0 spear of electrocution enters a dispersal trap!®Ã·jÑxI§Σ®Ã·jgz~ §The air elemental blinks! x2®Ã·j|Hi§®Ã·j|}O(^®Ã·j–•¯  # ###@## ≈###≈##Σ## ≈≈≈≈≈Σ#.§# ♣ i≈#≈(§#§.# ♣ ≈#[#≈§i§)# ♣ ≈≈#≈§^#§.#Σ   air elemental ≈≈≈§§≈#Σ.# ###Σ###§##..#  ♣♣#####.#######.#.#The dancing +1 halberd of electrocution blinks!®Ã·j'ª .ΣΣ 2 air elementals.You blink.  The air elemental hits you but does no damage.  The air elemental leaves your sight.®Ã·jΪl 4-  1  ®Ã·j÷ªXThe dancing +1 halberd of electrocution leaves your sight.®Ã·j¿·/  --more--¯Ã·jË$x =6Para _¯Ã·j/¯Ã·j�04Σ¯Ã·j!=nΣ 3 air elementals¯Ã·jcFå *****The air elemental fires a burst of electricity at you.The stunning burst hits the air elemental.¯Ã·jÉ3i¯Ã·jgÑÄ *§*i   spriggan air mage (launcher, deflects…)ΣΣΣ 3 air elementalsThe air elemental completely resists. The stunning burst hits you. You resist.  The air elemental hits you.¯Ã·jûY{@*..i¯Ã·jŽã`Σ**¯Ã·joo1  ###  ###@##  ≈###≈##Σ##  .§#  ..#  ≈#[#≈§§i)#  ≈≈#≈§^#Σ.#  .#  #  ¯Ã·júo6  Your orb emits a pulse of dizzying energy.¯Ã·j5qÜ89-- 8 ===7.4 (1.5Magnavolt (1%)-Mesm ¯Ã·jz¯Ã·jÞ}R _You can act again.¯Ã·j¤3¯Ã·jX«¯Ã·jä®F _Unknown command.¯Ã·j.T¯Ã·jGU¯Ã·jø_¯Ã·jôeF _Unknown command.¯Ã·j? ¯Ã·jè ¯Ã·jÂ- \ _Unknown command.²Ã·jïÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.²Ã·j©Þà  tswn the Metallomancer  Oni of Vehumet ******  Health: 189/198 ======================--  Magic: 54/59 =====================---  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ²Ã·jà### XL: 20 Next: 77% Place: Elven Halls:3 ²Ã·jTà ###@## Noise: ===------  Time: 54537.4 (0.0) ²Ã·j±àj≈###≈##Σ*#  x) staff of air ≈≈≈≈≈Σ#**#  Cast: Magnavolt (1%) ²Ã·jèà/♣ i≈#≈(§#..#  -Mesm ♣ ≈#[#≈§§i)# ²Ã·já♣ ≈≈#≈§^#Σ.#  i   spriggan air mage (launcher, deflects…)♣ ≈≈≈§§≈#..#  ΣΣΣ 3 air elementals ²Ã·jfá~###Σ###§##.Σ#  ♣♣#####.#######.#.# _Unknown command.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.²Ã·j5âåAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.³Ã·j]m³Ã·j”vº  tswn the Metallomancer  Oni of Vehumet ******  Health: 189/198 ======================--  Magic: 59/59 ========================  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9###  XL: 20 Next: 77% Place: Elven Halls:3³Ã·j w¨###@##  Noise: ===------  Time: 54537.4 (0.0)≈###≈##Σ##   x) staff of air≈≈≈≈≈Σ#.§#   Cast: Magnavolt (1%) ♣i≈#≈(§#..#   -Mesm ♣³Ã·jLwÞ≈#[#≈§§i)#  ♣≈≈#≈§^#Σ.#   i   spriggan air mage (launcher, deflects…)♣³Ã·jpwA≈≈≈§§≈#..#   ΣΣΣ 3 air elementals###Σ###§##.Σ#  ³Ã·jÃwæ♣♣#####.#######.#.#  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target³Ã·jýxTA rock wall.  Okay, then.³Ã·jØ€³Ã·jg�³Ã·j艳÷j»Œ. _´Ã·jiÒÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.´Ã·jôy ´Ã·j¼| ¡ Your spells (cast)TypeFailure Level  a - ArcjoltConjuration/Air 1% 5 c - FreezeIce1%1  e + Lee's Rapid DeconstructionEarth0%5  f - Freezing Cloud´Ã·j0} ²Conjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning 1% 3 ´Ã·ja} œl - Lehudib's Crystal SpearConjuration/Earth4%8  m - Magnavolt´Ã·jŠ} uEarth/Air1%7  o - Ozocubu's ArmourIce´Ã·j¯} "1%3  s - Shatter´Ã·j×} (Earth4%´Ã·jû} Q9  A - ApportationTranslocation1%´Ã·j)~ 51  B - BlinkTranslocation1%´Ã·jN~ 02  P - PasswallEarth0%´Ã·js~ 3 ´Ã·j˜~ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit¹Ã·jîT¹Ã·j^¹Ã·j g  tswn the Metallomancer  Oni of Vehumet ******  Health: 189/198 ======================--  Magic: 59/59 ========================  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9###  XL: 20 Next: 77% Place: Elven Halls:3###@##  Noise: ===------  Time: 54537.4 (0.0)¹Ã·j…g<≈###≈##Σ##   x) staff of air≈≈≈≈≈Σ#.§#   Cast: Magnavolt (1%) ♣i≈#≈(§#..#   -Mesm ♣≈#[#≈§§i)#  ♣¹Ã·j h`≈≈#≈§^#Σ.#   i   spriggan air mage (launcher, deflects…)♣≈≈≈§§≈#..#   ΣΣΣ 3 air elementals###Σ###§##.Σ#  ♣♣#####.#######.#.#  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ¹Ã·j>h‚Press: ? - help, Dir - move targetA rock wall. _Okay, then.¹Ã·jhhåCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¹Ã·j i¹Ã·j!sº  tswn the Metallomancer  Oni of Vehumet ******  Health: 189/198 ======================--  Magic: 59/59 ========================  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9###  XL: 20 Next: 77% Place: Elven Halls:3¹Ã·jŒs‹###@##  Noise: ===------  Time: 54537.4 (0.0)≈###≈##Σ##   x) staff of air≈≈≈≈≈Σ#.§#   Cast: Magnavolt (1%) ♣i≈#≈(§#..#   -Mesm ¹Ã·jîsû♣≈#[#≈§§i)#  ♣≈≈#≈§^#Σ.#   i   spriggan air mage (launcher, deflects…)♣¹Ã·j tA≈≈≈§§≈#..#   ΣΣΣ 3 air elementals###Σ###§##.Σ#  ¹Ã·j-tÝ♣♣#####.#######.#.#  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ¹Ã·jKt[Press: ? - help, Dir - move targetA rock wall. ¹Ã·jft'_Okay, then.¹Ã·jƒtåCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¹Ã·j€m  Okay, then.¹Ã·jˆ¹Ã·j¬Œ. _ºÃ·j|•ºÃ·j–ºÃ·j]žºÃ·j¢F _Unknown command.Á÷jDy* Σ.You hit the air elemental. Your headbutt misses the air elemental.Σ§Á÷jÛy2ΣÁ÷jÉ{  Σ.The air elemental is lightly damaged.Á÷jy}KΣ)Á÷j\ª Σ.The air elemental hits you but does no damage.Á÷jÅ�Fi§Á÷j¹ƒEΣ.Á÷jG„KΣ.Á÷j‘à≈=..Σ 4 air elementals..Á÷jH’d73---8.6 (1.2Á÷jmšÁ÷j^ŸM _The air elemental hits you! The air elemental hits you.Á÷j±€ ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Â÷jì>  tswn the Metallomancer  Oni of Vehumet ******  Health: 173/198 ====================----  Magic: 54/59 =====================---  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 77% Place: Elven Halls:3 ###@## Noise: ==-------  Time: 54538.6 (0.0) ≈###≈##Σ*#  x) staff of air ≈≈≈≈≈≈#ΣΣ#  Cast: Magnavolt (1%) ♣ i≈#≈(§#i.#  [3Â÷j½?ú3m-Mesm ♣ ≈#[#≈§§=Σ# ♣ ≈≈#≈§^#..#  i   spriggan air mage (launcher, deflects…)♣ ≈≈≈§§≈#..#  ΣΣΣΣ 4 air elementals ###Σ###§##..#  ♣♣#####.#######.#.# _The air elemental hits you! The air elemental hits you.  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Â÷j2´   tswn the Metallomancer  Oni of Vehumet ******  Health: 173/198 ====================----  Magic: 54/59 =====================---  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 77% Place: Elven Halls:3 ###@## Noise: ==-------  Time: 54538.6 (0.0) ≈###≈##Σ##  x) staff of air ≈≈≈≈≈≈#.Σ#  Cast: Magnavolt (1%) ♣ i≈#≈(§#i.# [Â÷j�µ &37m -Mesm ♣ ≈#[#≈§§=Σ# ♣ ≈≈#≈§^#..#  i   spriggan air mage (launcher, deflects…)♣ ≈≈≈§§≈#..#  ΣΣΣΣ 4 air elementals ###Σ###§##..#  ♣♣#####.#######.#.# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the air elemental!!!  You destroy the air elemental!Vehumet accepts your kill.Â÷j(Á é.You destroy the air elemental!  Vehumet accepts your kill.You feel your power returning.Â÷j;Ì £M§The blast of rock fragments hits the air elemental!!! Â÷jiÒ ‹ ###  ###@##  ###  ###  .#  ≈#[#≈§§=Σ# Â÷j‘Ó � ≈≈#≈§^#..#  ..#    air elemental ..#   Â÷jÆ1 × Σ)Vehumet accepts your kill.ΣÂ÷j®2 JΣ.Â÷jn3 Ii.Â÷j6 Ji§Â÷jÒ7 LΣ=Â÷jàA †.Σ 2 air elementalsÂ÷j¨H ¾5=9===8=======9.6 (1Â÷j’P Â÷j›T * _You hear a shout! x2Ã÷jzcÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ã÷jh Ò  tswn the Metallomancer  Oni of Vehumet ******  Health: 175/198 =====================---  Magic: 54/59 =====================---  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 78% Place: Elven Halls:3 ###@## Noise: =======--  Time: 54539.6 (0.0) Ã÷jÍh ©≈###≈##i*#  x) staff of air ≈≈≈≈≈≈#Σ*#  Cast: Magnavolt (1%) ♣ i≈#≈(§#Σ.#  -Mesm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  i   spriggan air mage (launcher, deflects…)Ã÷j‚i J♣ ≈≈≈§§≈#..#  ΣΣ 2 air elementals ###Σ###§##..#  ♣♣#####.#######.#.# _You hear a shout! x2  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Ã÷jèù   tswn the Metallomancer  Oni of Vehumet ******  Health: 175/198 =====================---  Magic: 54/59 =====================---  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ###Ã÷j“ú Š XL: 20 Next: 78% Place: Elven Halls:3 ###@## Noise: =======--  Time: 54539.6 (0.0) ≈###≈##i##  x) staff of air ≈≈≈≈≈≈#..#  Cast: Magnavolt (1%) ♣ i≈#≈(§#Σ.#  -Mesm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  i   spriggan air mage (launcher, deflects…)Ã÷j.û ♣ ≈≈≈§§≈#..#  ΣΣ 2 air elementals ###Σ###§##..#  ♣♣#####.#######.#.# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the air elemental!!  You destroy the air elemental!Vehumet accepts your kill.Ã÷j-!M ###  ###@##  ###  ###  .# Ã÷j§  ≈#[#≈§§=)#  ≈≈#≈§^#..#  Ã÷jÖV ..#    air elemental ..#    The wall shatters!  The blast of rock fragments hits the air elemental!!  You destroy the air elemental!Vehumet accepts your kill.You feel your power returning.  The blast of rock fragments hits the spriggan air mage!Ä÷jÀ4ΣÄ÷j|KΣ.Ä÷jçFΣ=Ä÷jÁ² Σ.The spriggan air mage is moderately wounded.Ä÷já *(Ä÷j­* iΣ 2 air elementals≈(   dancing +1 halberd of electrocution (…)Ä÷jÉ0ˆ68-5=40.6 (1Ä÷ji9Ä÷j½<[ _The spriggan air mage hits you with a +0 long sword of electrocution!Ä÷jµ†ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ä÷j" Š  tswn the Metallomancer  Oni of Vehumet ******  Health: 168/198 ====================----  Magic: 50/59 ====================----  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 78% Place: Elven Halls:3 ###@## Noise: =======--  Time: 54540.6 (0.0) ≈###≈##i*#  x) staff of air Ä÷j/# ÿ≈≈≈≈≈≈#ΣΣ#  Cast: Magnavolt (1%) ♣ i≈#≈(§#(.#  -Mesm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  i   spriggan air mage (launcher, deflects…)♣ ≈≈≈§§≈#..#  ΣΣ 2 air elementals ###≈###§##..#  (   dancing +1 halberd of electrocution (…) ♣♣#####.#######.#.# _The spriggan air mage hits you with a +0 long sword of electrocution!  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Å÷jÑÈ  tswn the Metallomancer  Oni of Vehumet ******  Health: 168/198 ====================----  Magic: 50/59 ====================----  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 78% Place: Elven Halls:3 Å÷j>Ò(###@## Noise: =======--  Time: 54540.6 (0.0) ≈###≈##i##  x) staff of air ≈≈≈≈≈≈#.Σ#  Cast: Magnavolt (1%) ♣ i≈#≈(§#(.#  -Mesm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  i   spriggan air mage (launcher, deflects…)♣ ≈≈≈§§≈#..#  ΣΣ 2 air elementals ###≈###§##..#  (   dancing +1 halberd of electrocution (…) ♣♣#####.#######.#.# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  Å÷jêÒ·The blast of rock fragments hits the air elemental!!!  You destroy the air elemental!Vehumet accepts your kill.Å÷jØÝG.You destroy the air elemental!  Vehumet accepts your kill.You feel your power returning.spriggan air mage!!!kill the spriggan air mage!Å÷jgñiÅ÷jJòÌ ###  ###@##  ###  ###  .#  ≈#[#≈§§=)#  ≈≈#≈§^#..# Å÷jýò[Σ   air elemental ..# (   dancing +1 halberd of electrocution (…) ..#     The blast of rock fragments hits the spriggan air mage!!!  You kill the spriggan air mage!Å÷j³óªVehumet accepts your kill.  You feel your power returning.  The blast of rock fragments hits the air elemental!!Å÷j”_® ).ΣThe air elemental is severely damaged.Å÷jábž **The air elemental fires a burst of electricity at you.Å÷jˆó† @)The stunning burst misses you.Å÷jÈúž **The air elemental fires a burst of electricity at you.Å÷j×yT(.Å÷j3…D@)Å÷j68===91.6 (1Magnavolt (1%)Å÷jä“Å÷j»–> _The stunning burst hits you. You resist.Å÷jr¯ ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÆÃ·júA  tswn the Metallomancer  Oni of Vehumet ******  Health: 166/198 ====================----  Magic: 53/59 =====================---  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 79% Place: Elven Halls:3 ###@## Noise: =======--  Time: 54541.6 (0.0) ≈###≈##**#  x) staff of air ≈≈≈≈≈≈#(Σ#  Cast: Magnavolt (1%) ♣ i≈#≈(§#..#  -Mesm ♣ ≈#[#≈§§=)[0;10ÆÃ·j·B¨;1m# ♣ ≈≈#≈§^#..#  Σ   air elemental ♣ ≈≈≈§§≈#..#  (   dancing +1 halberd of electrocution (…) ###≈###§##..#  ♣♣#####.#######.#.# _The stunning burst hits you. You resist.  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.ÆÃ·jÛ=ª  tswn the Metallomancer  Oni of Vehumet ******  Health: 166/198 ====================----  Magic: 53/59 =====================---  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9ÆÃ·jµ? ### XL: 20 Next: 79% Place: Elven Halls:3 ###@## Noise: =======--  Time: 54541.6 (0.0) ≈###≈##)##  x) staff of air ≈≈≈≈≈≈#.Σ#  Cast: Magnavolt (1%) ♣ i≈#≈(§#..#  -Mesm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  Σ   air elemental ♣ ≈≈≈§§≈#..#  (   dancing +1 halberd of electrocution (…) ###≈###§##..#  ♣♣#####.#######.#.# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +1 halberd of electrocution!!  The dancing +1 halberd of electrocution falls from tÆÃ·jG@Zhe air.Vehumet accepts your kill.ÆÃ·jlKJ.The dancing +1 halberd of electrocution falls from the air.Vehumet accepts your kill.You feel your power returning.air elemental!  You destroy the air elemental!ÆÃ·j«Q ###  ###@##  ###  ###  ..# ÆÃ·jRg ≈#[#≈§§=)#  ≈≈#≈§^#..#  ..#  ..#      ÆÃ·jìª(ÆÃ·jL¬T(.ÆÃ·jâµñ).(   dancing +2 morningstar of electrocutionÆÃ·j'¼j89===802.6 (1ÆÃ·j^ÄÆÃ·j7Ç4 _You feel your power returning.ÆÃ·jäx ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÆÃ·jnž  tswn the Metallomancer  Oni of Vehumet ******  Health: 168/198 ====================----  Magic: 54/59 =====================---  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 80% Place: Elven Halls:3 ###@##ÆÃ·j‘Ÿå Noise: =======--  Time: 54542.6 (0.0) ≈###≈##**#  x) staff of air ≈≈≈≈≈≈#(*#  Cast: Magnavolt (1%) ♣ i≈#≈(§#..#  -Mesm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  (   dancing +2 morningstar of electrocution♣ ≈≈≈§§≈#..#  ###≈###§##..#  ♣♣#####.#######.#.# _You feel your power returning.  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Ç÷j6"¶  tswn the Metallomancer  Oni of Vehumet ******  Health: 168/198 ====================----  Magic: 54/59 =====================---  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9###  XL: 20 Next: 80% Place: Elven Halls:3###@##  Noise: =======--  Time: 54542.6 (0.0)Ç÷jO#;≈###≈#####   x) staff of air≈≈≈≈≈≈####   Cast: Magnavolt (1%) ♣i≈#≈(§#..#   -Mesm ♣≈#[#≈§§=)#  ♣≈≈#≈§^#..#   (   dancing +2 morningstar of electrocution♣≈≈≈§§≈#..#  ###≈###§##..#  ♣♣#####.#######.#.#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  Ç÷jÊ#NThe blast of rock fragments hits the dancing +2 morningstar of electrocution!!Ç÷jª~3iÇ÷j-€D()Ç÷jq�#.≈i   spriggan air mage (deflects missiles)(   dancing +2 morningstar of electrocutionAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  The wall shatters!blast of rock fragments hits the dancing +2 morningstar of electrocution!!  The dancing +2 morningstar of electrocution is severely damaged.Ç÷j`™:***The blast of rock fragments hits the dancing +2 morningstar of electrocution!!  The dancing +2 morningstar of electrocution is severely damaged.The spriggan air mage points at you and mumbles some strange words.bolt of lightning hits the dancing +2 morningstar of electrocution.dancing +2 morningstar of electrocution completely resists.  The bolt of lightning hits you! You resist. The bolt of lightning hits you.Ç÷j)e@()Ç÷jM*ç52--5==3.6 (1Magnavolt (1%)Ç÷jb4Ç÷j/8! _You resist.Ç÷jB– ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.È÷j½}  tswn the Metallomancer  Oni of Vehumet ******  Health: 152/198 ==================------  Magic: 50/59 ====================----  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 80% Place: Elven Halls:3 ###@## Noise: ========-  Time: 54543.6 (0.0) ≈###≈##(*#  x) staff of air ≈≈≈≈≈≈#**#  Cast: Magnavolt (1%) ♣ ≈≈#≈(§#i.#  -Mesm È÷j©~Õ ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  i   spriggan air mage (deflects missiles) ♣ ≈≈≈§§≈#..#  (   dancing +2 morningstar of electrocution ###≈###§##..#  ♣♣#####.#######.#.# _You resist.  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.È÷j  ¹  tswn the Metallomancer  Oni of Vehumet ******  Health: 152/198 ==================------  Magic: 50/59 ====================----  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 È÷jp ### XL: 20 Next: 80% Place: Elven Halls:3 ###@## Noise: ========-  Time: 54543.6 (0.0) ≈###≈##)##  x) staff of air ≈≈≈≈≈≈#).#  Cast: Magnavolt (1%) ♣ ≈≈#≈(§#i.#  -Mesm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  i   spriggan air mage (deflects missiles) ♣ ≈≈≈§§≈#..#  (   dancing +2 morningstar of electrocution ###≈###§##..#  ♣♣#####.#######.#.# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +2 morningstar of electrocution!  È÷jÆ ’The dancing +2 morningstar of electrocution falls from the air.Vehumet accepts your kill.È÷ja# $ ###  ###@##  È÷jë# ê###  ###  .#  ≈#[#≈§§=)#  ≈≈#≈§^#..#  È÷jŽ$ ¹..#  ..#   È÷jŽ| 2ΣÈ÷jfŠ )).Σ   air elementalA rock wall.  The wall shatters!blast of rock fragments hits the dancing +2 morningstar of electrocution!  The dancing +2 morningstar of electrocution falls from the air.  Vehumet accepts your kill.  You feel your power returning.È÷jÚ’ ä ****The air elemental fires a burst of electricity at you.The spriggan air mage repels the stunning burst!È÷j… NΣ=È÷jf ï *The stunning burst hits you. You resist.  The spriggan air mage waves its arms in wide circles.È÷jŸ. j@))iÈ÷j¥4 À138--6==1-4.6 (1È÷jç= È÷j B L _The confined air twists around weakly and strikes you!É÷j‡>ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.É÷je×  tswn the Metallomancer  Oni of Vehumet ******  Health: 138/198 ================--------  Magic: 51/59 ====================----  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 É÷jÏ### XL: 20 Next: 81% Place: Elven Halls:3 ###@## Noise: =======--  Time: 54544.6 (0.0) É÷jž≈###≈##)##  x) staff of air ≈≈≈≈≈≈#)*#  Cast: Magnavolt (1%) ♣ ≈≈#≈(§#iΣ*  -Mesm ♣ ≈#[#≈§§=*# É÷jbÆ♣ ≈≈#≈§^#..#  i   spriggan air mage (deflects missiles) ♣ ≈≈≈§§≈#..#  Σ   air elemental ###≈###§##..#  ♣♣#####.#######.#.# _The confined air twists around weakly and strikes you!  É÷jŠàCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.É÷jØåAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.É÷j+ Ê  tswn the Metallomancer  Oni of Vehumet ******  Health: 138/198 ================--------  Magic: 51/59 ====================----  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9###  XL: 20 Next: 81% Place: Elven Halls:3###@##  Noise: =======--  Time: 54544.6 (0.0)É÷jç z≈###≈##)##   x) staff of air≈≈≈≈≈≈#)##   Cast: Magnavolt (1%) ♣≈≈#≈(§#i##   -Mesm ♣≈#[#≈§§=##  ♣≈≈#≈§^#..#   i   spriggan air mage (deflects missiles) ♣≈≈≈§§≈#..#   Σ   air elemental###≈###§##..#  ♣♣#####.#######.#.#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the air elemental!!É÷joc î.Σ)Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  The wall shatters!blast of rock fragments hits the air elemental!!  The air elemental is severely damaged.É÷j o a  ###  ###*##  ≈###≈##*##  *.#  #  ≈#[#≈§§=)#  ≈≈#≈§^#..#  ..#  ..#   The air elemental fires a burst of electricity at you.É÷jRö DΣ.É÷j(÷ Ai.É÷jG N@)É÷j@ î 9  1  The stunning burst hits you. You resist. You suddenly lose the ability to move!É÷jt /  --more--Ê÷j-ô� 5.6 (1Para -Mesm _Ê÷jšÊ÷js EΣ)Ê÷jb 7i.Ê÷jrÊ÷ju ˜ *The air elemental fires a burst of electricity at you.Ê÷jp«-  ###  ###@##  Ê÷j'¬Ø≈###≈##Σ##  .#  ..#  ≈#[#≈§§=)#  ≈≈#≈§^#..#  ..#  ..#    Ê÷j_¬(The stunning burst hits you. You resist.Ê÷j¸­P52=Ê÷j®f 8 ===----6.1 (1.5Ê÷j¶·Ê÷jÕºR _You can act again.Ê÷jFlÊ÷jül:----Ê÷j‘vÊ÷jBzF _Unknown command.Ê÷j½ Ê÷jÖ½ Ê÷j*Ç Ê÷j•Ê F _Unknown command.Ê÷j)<ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ë÷j§@æ  tswn the Metallomancer  Oni of Vehumet ******  Health: 135/198 ================--------  Magic: 47/59 ===================-----  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 81% Place: Elven Halls:3 Ë÷j.AÅ###@## Noise: ===------  Time: 54546.1 (0.0) ≈###≈##Σ*#  x) staff of air Ë÷j×AÇ≈≈≈≈≈≈#i*#  Cast: Magnavolt (1%) ♣ ≈≈#≈(§#..#  -Mesm ♣ ≈#[#≈§§=)# Ë÷j‰B♣ ≈≈#≈§^#..#  i   spriggan air mage (deflects missiles) Ë÷jƒCM♣ ≈≈≈§§≈#..#  Σ   air elemental ###≈###§##..#  ♣♣#####.#######.#.# _Unknown command.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Ë÷j<ž(  tswn the Metallomancer  Oni of Vehumet ******  Health: 135/198 ================--------  Magic: 47/59 ===================-----  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 81% Place: Elven Halls:3 ###@##Ë÷jŸT Noise: ===------  Time: 54546.1 (0.0) ≈###≈##)##  x) staff of air ≈≈≈≈≈≈#i.#  Cast: Magnavolt (1%) ♣ ≈≈#≈(§#..#  -Mesm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  i   spriggan air mage (deflects missiles) ♣ ≈≈≈§§≈#..#  Σ   air elementalË÷jf ß ###≈###§##..#  ♣♣#####.#######.#.# A rock wall.  The wall shatters!  The blast of rock fragments hits the spriggan air mage!!  The spriggan air mage is heavily wounded.The blast of rock fragments hits the air elemental!!!  You destroy the air elemental!Ë÷j§z ###  ###@##  ###  Ë÷j §a###  ..#  ≈#[#≈§§=)#  ≈≈#≈§^#..#   ..#  ..#  Ë÷jà§ Ë÷j9 ti)(Ë÷jú ä.≈(   dancing +0 spear of electrocution (po…)Ë÷ja( f7=======7.1 (1Ë÷j!3 Ë÷j`6 Š  The wall shatters!blast of rock fragments hits the spriggan air mage!!  The spriggan air mage is heavily wounded.  The blast of rock fragments hits the air elemental!!!  You destroy the air elemental! _Vehumet accepts your kill.Ì÷jÀÜÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ì÷j&A  tswn the Metallomancer  Oni of Vehumet ******  Health: 137/198 ================--------  Magic: 42/59 =================-------  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 81% Place: Elven Halls:3 ###@## Noise: =======--  Time: 54547.1 (0.0) ≈###≈##i*#  x) staff of air ≈≈≈≈≈≈#**#  Cast: Magnavolt (1%) ♣ ≈≈#≈≈§#(.#  -MÌ÷jÁB&esm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  i   spriggan air mage (deflects missiles) ♣ ≈≈≈§§≈#..#  (   dancing +0 spear of electrocution (po…) ###≈###§##..#  ♣♣#####.#######.#.# _Vehumet accepts your kill.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Ì÷jÓ  tswn the Metallomancer  Oni of Vehumet ******  Health: 137/198 ================--------  Magic: 42/59 =================-------  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ### XL: 20 Next: 81% Place: Elven Halls:3 ###@## Noise: =======--  Time: 54547.1 (0.0) ≈###≈##)##  x) staff of air ≈≈≈≈≈≈#).#  Cast: Magnavolt (1%) ♣ ≈≈#≈≈§#(.#  -MesÌ÷j…m ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  i   spriggan air mage (deflects missiles) ♣ ≈≈≈§§≈#..#  (   dancing +0 spear of electrocution (po…) ###≈###§##..#  ♣♣#####.#######.#.# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the spriggan air mage!!!  You kill the spriggan air mage!Vehumet accepts your kill. ###  ###@##  ###  ###  .#  ≈#[#≈§§=)#  ≈≈#≈§^#..# (   dancing +0 spear of electrocution (po…) [37Ì÷jƒ£m..#  ..#   Ì÷j_u R(.Ì÷j� |.88==28.1 (1Magnavolt (1%)Ì÷j“ Ì÷jo— .  A rock wall.  The wall shatters!blast of rock fragments hits the spriggan air mage!!!  You kill the spriggan air mage!  Vehumet accepts your kill. _You feel your power returning.Í÷j†Íÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Í÷júïE  tswn the Metallomancer  Oni of Vehumet ******  Health: 138/198 ================--------  Magic: 43/59 =================-------  AC: 10Str: 17  EV: 8Int: 26Í÷j–ðT  SH: 0Dex: 9 ### XL: 20 Next: 82% Place: Elven Halls:3 ###@## Noise: =======--  Time: 54548.1 (0.0) ≈###≈##**#  x) staff of airÍ÷j ñ' ≈≈≈≈≈≈#(*#  Cast: Magnavolt (1%) ♣ ≈≈#≈≈§#..#  -Mesm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  (   dancing +0 spear of electrocution (po…)♣ ≈≈≈§§≈#..#  Í÷jAñ¸###≈###§##..#  ♣♣#####.#######.#.# _You feel your power returning.  Í÷jmñhCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Í÷j•ñ]Press: ? - help, Dir - move targetA rock wall.Í÷jÇ &  tswn the Metallomancer  Oni of Vehumet ******  Health: 138/198 ================--------  Magic: 43/59 =================-------  AC: 10Str: 17  EV: 8Int: 26  SH: 0Dex: 9 ###Í÷j{ � XL: 20 Next: 82% Place: Elven Halls:3 ###@## Noise: =======--  Time: 54548.1 (0.0) ≈###≈##|##  x) staff of air ≈≈≈≈≈≈#).#  Cast: Magnavolt (1%) ♣ ≈≈#≈≈§#..#  -Mesm ♣ ≈#[#≈§§=)# ♣ ≈≈#≈§^#..#  (   dancing +0 spear of electrocution (po…)♣ ≈≈≈§§≈#..#  Í÷jx Ø###≈###§##..#  ♣♣#####.#######.#.# Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the dancing +0 spear of electrocution!!!  The dancing +0 spear of electrocution falls from the air.Vehumet accepts your kill.Í÷j¬Æ ###  ###@##  ###  ###  Í÷jš¬..#  ≈#[#≈§§=)#  ≈≈#≈§^#..#  ..#   ..#      Í÷jˆy\|).Í÷jx�951===39.1 (1Í÷j7ŒÍ÷jQ�4A rock wall.  Í÷j±�&The wall shatters!  The blast of rock fragments hits the dancing +0 spear of electrocution!!!  The dancing +0 spear of electrocution falls from the air.Vehumet accepts your kill. _You feel your power returning.Í÷jÎÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Î÷j±$Î÷jv%Î÷j-0Î÷jš4P _You don't know that spell.Î÷jÓ+      ### ###. ≈###≈ ≈≈≈≈≈Σ#).#  ≈≈#≈≈^#..#   ≈#[#≈≈'=)#   ≈≈#≈≈^#..#   ≈≈≈≈≈≈#..#  Σ   air elemental (wandering) ###≈###§##..#  ♣♣#####.#######.#.#  #.##.......# ###..# Î÷jh/ Q≈ΣÎ÷j0 N^ΣÎ÷j 1 IΣ'Î÷j|J ;Î÷jÿJ p141=-------50Î÷j£R Î÷jW X _You encounter an air elemental.Î÷jL_ “ _Items here: ))) [[ | †.Ï÷jA±<######.##≈###≈##|##≈≈≈≈≈#@.##≈≈^#Σ.##[#≈≈'=)#≈#≈≈^#..#≈≈≈≈#..####≈###≈##..# ♣♣#####.#######.#.# #.##.......# ###..####...#Ï÷j™¼Ï÷jèÁž **The air elemental fires a burst of electricity at you.Ï÷jSH|@Ï÷jïS‹136-===----1Ï÷j§^Ï÷jÑap _The stunning burst hits you. You resist. The air elemental hits you.  Things that are here:Ï÷j eš _a +0 spear of electrocution; a +1 halberd of electrocutionÐ÷jÙÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ð÷j*åÐ÷j¿åÐ÷jnïÐ÷j¾ò´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ð÷j©¹ Ð÷j+» Ð÷j Á Ð÷jRà ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ñ÷j5  Ñ÷j4=Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ñ÷j}_ Ð  tswn the Metallomancer  Oni of Vehumet ******  Health: 136/198 ================--------  Magic: 46/59 ==================------  AC: 10Str: 17 Ñ÷j ` ### EV: 8Int: 26 ###.## SH: 0Dex: 9 ≈###≈##|## XL: 20 Next: 83% Place: Elven Halls:3 ≈≈≈≈≈≈#@.#Ñ÷j_` ± Noise: ===------  Time: 54551.1 (0.0) ≈≈#≈≈*#Σ.# x) staff of air Ñ÷j)a =≈#[#≈≈**)# Cast: Magnavolt (1%) ≈≈#≈≈*#*.# -Mesm  ≈≈≈≈≈≈#..# ###≈###≈##..# Σ   air elemental ♣♣#####.#######.#.# #.##.......# ###..# #.###......###...## Ñ÷j b n_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetAn open translucent door.Ò÷j&”  tswn the Metallomancer  Oni of Vehumet ******  Health: 136/198 ================--------  Magic: 46/59 ==================------  AC: 10Str: 17###  EV: 8Int: 26###.##  SH: 0Dex: 9≈###≈##|##   XL: 20 Next: 83% Place: Elven Halls:3≈≈≈≈≈≈#@.#   Noise: ===------  Time: 54551.1 (0.0)≈≈#≈≈###.#   x) staff of air≈[4Ò÷jk�x0m#[#≈≈##)#   Cast: Magnavolt (1%)≈≈#≈≈###.#   -Mesm ≈≈≈≈≈≈#..#  ###≈###≈##..#   Σ   air elemental ♣♣#####.#######.#.#  #.##.......# ###..#  #.###......###...##  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetAn open translucent door.  The stone door frame shatters!  The blast of rock fragments hits the air elemental!!Ò÷jw=¨^#Σ'=^#.An open translucent door.  The stone door frame shatters!  The blast of rock fragments hits the air elemental!!  The air elemental is almost destroyed.air elemental hits you!  The air elemental completely misses you.2-7========2.1 (1Ò÷jCÒ÷jøHD _The air elemental hits you but does no damage.Ò÷j‡õ Ò÷jÒ÷j;ˆ  tswn the Metallomancer  Oni of Vehumet ******  Health: 126/198 ===============---------  Magic: 42/59 =================-------  AC: 10Str: 17 ### EV: 8Int: 26 ###.## SH: 0Dex: 9 ≈###≈##|## XL: 20 Next: 83% Place: Elven Halls:3 ≈≈≈≈≈≈#@.# Noise: =======--  Time: 54552.1 (0.0) ≈≈#≈≈^#..# x) staff of air Ò÷jÊ<Œ≈#[#≈≈'=)# Cast: Magnavolt (1%) ≈≈#≈≈^#..# -Mesm  ≈≈≈≈≈≈#..# ###≈###≈##..# Σ   air elemental ♣♣#####.#######.#.# #.##.......# ###..# #.###......###...##Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetAn open translucent door.  The stone door frame shatters!  The blast of rock fragments hits the air elemental!!!  You destroy the air elemental!Ò÷j†A ###  ###.##  Ò÷j’B'≈###≈##|##  @.#  ≈≈#≈≈###.#  ≈#[#≈≈##)#  ≈≈#≈≈###.#  ..#  ###≈###≈##..# .#.#   ###..#    Ó÷jwƒ ^#.'=^#.Press: ? - help, Dir - move targetAn open translucent door.  The stone door frame shatters!  The blast of rock fragments hits the air elemental!!!  You destroy the air elemental!Vehumet accepts your kill.83.1 (1 _You hear a shout!Ó÷jæF¸ ######.##≈###≈##|##≈≈≈≈≈#).##≈≈^#@.##[#≈≈'=)#≈#≈≈^#..#≈≈≈≈#..##Ó÷jH¤## #'####.....##..###  Ó÷j@aÓ÷jƒba9-------4Ó÷j.lÓ÷jÙoÓ÷j‰ € ######.##≈###≈##|##≈≈≈≈≈#).##≈≈^#..##[#≈≈'@)#≈#≈≈^#..#≈≈≈≈#..##Ó÷jމ Î-Mesm ## ........#.....##  Ó÷jî— Ó÷jþ˜ w303-------5Ó÷jÛ£ Ó÷j÷§ T _You see here a ring of flight.Ó÷j¯†2    ### # ###.## #≈###≈##|## ≈#).# ♣#≈≈#≈≈^#..# ♣e≈#[#≈≈@=)# ♣#≈≈#≈≈^#..# ♣Ó÷j‡‡≈#..#  ###≈###≈##..#  ♣♣#####.#######.#.#  #.##.# ###..# e   deep elf zephyrmancer (wandering) Ó÷j£‡î #.###......###...## #'####.....##..###  #.#.....## Ó÷jžµµ   You encounter a deep elf zephyrmancer. It is wielding a +0 athame ofelectrocution.Ó÷jP¶d2===6Ó÷j.ÂÓ÷jËÃ0 _The deep elf zephyrmancer shouts!Ó÷jxÇ] _There is an open translucent door here.Ô÷jz“Ô÷j¦”Ô÷j Ô÷j1¤T _Why would you want to do that?Ô÷j°K Ô÷jãL g3=--7Ô÷j‰Y Ô÷jr^ j _Your orb has recharged its mesmeric power.Õ÷jßJÕ÷jíKS44--Õ÷j@L8Õ÷j [Õ÷j»_Õ÷jÀ™ ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Õ÷jÁÜÕ÷jÝÕ÷jöÕ÷jÍù´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ö÷je© Ö÷jRª I69 _Ö÷j<¼ ×÷jõ×÷j:öp75=60×÷j<×÷jH×÷jÑC ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ØÃ·j­Ÿ]  tswn the Metallomancer  Oni of Vehumet ******  Health: 137/198 ================-------- ### Magic: 40/59 ================-------- # ###.## AC: 10Str: 17 ØÃ·j¯ 6#≈###≈##|##  EV: 8Int: 26 ≈≈≈≈≈≈≈#).#  SH: 0Dex: 9 ♣ #≈≈#≈≈*#*.#  XL: 20 Next: 83% Place: Elven Halls:3 ♣ e≈#[#≈*@*)#  Noise: ---------  Time: 54560.1 (0.0) ♣ #≈≈#≈≈*#*.#  x) staff of air ♣ ≈≈≈≈≈≈≈#..#  Cast: Magnavolt (1%) ###≈###≈##..# ØÃ·j¡Ú ♣♣#####.#######.#.#  #.##.......# ###..#  e   deep elf zephyrmancer  #.###......###...## ØÃ·j&¡;##'####.....##..### #........#.....##ØÃ·jD¡àCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ØÃ·ju¡×Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetAn open translucent door.ØÃ·jkiØÃ·j?y  tswn the Metallomancer  Oni of Vehumet ******  Health: 137/198 ================--------###  Magic: 45/59 ==================------# ###.##  AC: 10Str: 17#≈###≈##|##   EV: 8Int: 26≈≈≈≈≈≈≈#).#   SH: 0Dex: 9 ♣#≈≈#≈≈^#..#   XL: 20 Next: 83% Place: Elven Halls:3 ♣e≈#[#≈≈@=)#   Noise: --------- ØÃ·jz Time: 54560.1 (0.0) ♣#≈≈#≈≈^#..#   x) staff of air ♣≈≈≈≈≈≈≈#..#   Cast: Magnavolt (1%)###≈###≈##..#  ♣♣#####.#######.#.#  #.##.......# ###..#   e   deep elf zephyrmancer  #.###......###...##  ##'####.....##..### #........#.....## Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetAn open translucent door.  Okay, then.ØÃ·j?†ØÃ·jцØÃ·j‘’ØÃ·j}–. _Ù÷ju9¹   ###  # ###.##  #≈###≈##|##  ≈Ù÷j:<#).#   #≈≈#≈≈^#..#   e≈#[#≈≈'@)#   #≈≈#≈≈^#..#   ≈#..#  Ù÷j7:$###≈###≈##..#  ♣♣#####.#######.#.#  #.##.Ù÷jz:š# ###..#    #.###......###...##    #'####.....##..###  Ù÷jž:i  .#.....##  Ù÷j¿:D Ù÷j¹Sd81.1 (1 _Ù÷jÖVÙ÷jÜ[T _You see here a ring of flight.Ù÷jBÆ#  ### # ###. #≈###≈##| ≈≈≈≈≈≈≈#).#  #≈≈#≈≈^#..#  Ù÷jšÆde≈#[#≈≈'=)#  #≈≈#≈≈^#.@#  ≈≈≈≈≈≈≈#..#  ###≈###≈##..#  Ù÷jÁÆ6♣#####.#######.#.#  .##.......# ###..#  .#Ù÷jèÆ,###...##  '###..###  .......#.....##  . Ù÷jBÓÙ÷jŒÔJ402 _Ù÷jÂÞÙ÷j“àÙ÷j¼¼E #### ###.##≈###≈##|##≈≈≈≈≈≈≈#).##≈≈#≈≈^#..#e≈#[#≈≈'=)##≈≈#≈≈^#..#Ù÷j½+≈≈≈≈≈≈≈#.@####≈###≈##..# ♣#####.#######.#.## ...............##  Ù÷jVËÙ÷j3Í“141=6==3Ù÷j‡ÕÙ÷jóØÙ÷j|ý  #### ###.##≈###≈##|##≈≈≈≈≈≈≈#).##≈≈#≈≈^#..#Ù÷jÞý le≈#[#≈≈'=)##≈≈#≈≈^#..#≈≈≈≈≈≈≈#..####≈###≈##.@# ♣#####.#######.#.# Ù÷jþ §.##.......# ###..#..Ù÷jWþ 4.#.... .............[..##   Ù÷j  v2=4Ù÷jÈ Ù÷jb Ú÷j$ 8M ###  ###.## #≈###≈##|##≈≈≈≈≈≈≈#).##≈≈#≈≈^#..#e≈#[#≈≈'=)##≈≈#≈≈^#..# ≈≈≈≈≈≈≈#.@# ###≈###≈##..# ♣#####.#######.#.# .##.......# ###..#  .. .#....Ú÷jÖ$ Ú÷jY% .45Ú÷j0 Ú÷jf3 Û÷j‚ÏiM ###  ###.## #≈###≈##|##≈≈≈≈≈≈≈#).##≈≈#≈≈^#..#e≈#[#≈≈'=)##≈≈#≈≈^#.@# ≈≈≈≈≈≈≈#..# ###≈###≈##..# ♣#####.#######.#.#  #Û÷jíÏÛ÷j«ÛÛ÷jFÜ<57=Û÷jwÜ6Û÷jçÛ÷j­éÛ÷jN|ÚM ###  ###.## #≈###≈##|##≈≈≈≈≈≈≈#).##≈≈#≈≈^#..#e≈#[#≈≈'=@##≈≈#≈≈^#..# ≈≈≈≈≈≈≈#..####≈###≈##..#  Û÷jà‹Û÷jŸŒ.67Û÷jΖÛ÷jB™$  Things that are here:Û÷j–�v _a +0 dagger; a +0 leather armourÛ÷jS–    ###  # ###.##  #≈###≈##|##  ≈#).#  #≈≈#≈≈^#..#  e≈#[#≈≈'@)#  #≈≈#≈≈^#..#  Û÷jÄ–�≈#..#  ###≈###≈##..# ♣#####.#######.#.# #.##Û÷jþ–e.# ###..# #.###......###...## #'####.....##..### .#.....## Û÷j¤¤Û÷j«¥588 _Û÷j$°Û÷j´T _You see here a ring of flight.Ü÷jL§Ü÷jA¬�Put on or remove which piece of jewellery? Inventory Items Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  G - the ring "Xuemeom" (worn) {rCorr MP+9}  J - the ring "Buanud" (worn) {MP+9 Int+4}i - a +4 ring of slaying  p - a +4 ring of protection  q - a +6 ring of intelligence  A - a ring of poison resistance  B - an amulet of chemistry  D - a +4 ring of protection  F - the ring of Fedghotil {rCorr Dex+2}H - a ring of flight Talismans (go to first with %)j - an inkwell talisman Ü÷jë¬Floor Items ([,] to select) Jewellerya ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ý÷jx’ Ý÷j#™ Ý÷j8ª   tswn the Metallomancer  Oni of Vehumet ******  Health: 148/198 =================-------###  Magic: 47/59 ===================-----# ###.##  AC: 10Str: 17#≈###≈##|##   EV: 8Int: 26≈≈≈≈≈≈≈#).#   SH: 0Dex: 9#≈≈#≈≈^#..#   XL: 20 Next: 83% Place: Elven Halls:3e≈#[#≈≈'@)#   Noise: ---------  Time:[39;4Ý÷j¼ª 9m 54568.1 (0.0)#≈≈#≈≈^#..#   x) staff of air≈≈≈≈≈≈≈#..#   Cast: Magnavolt (1%)###≈###≈##..#  ♣♣#####.#######.#.#  #.##.......# ###..#    #.###......###...##    #'####.....##..###   ........#.....##  An open translucent door. _Okay, then. _You see here a ring of flight.  Things that are here: _a +0 dagger; a +0 leather armour _You see here a ring of flight.Ý÷j²  _a +0 dagger; a +0 leather armour _You see here a ring of flight.  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  < or G - the ring "Xuemeom" {rCorr MP+9}  > or J - the ring "Buanud" {MP+9 Int+4}Þ÷j‚Š×  You remove the ring "Buanud" {MP+9 Int+4}.  You feel stupid.You feel your magic capacity decrease. You fly up into the air.Þ÷j䋺9=39/50-29.1 (1Fly Þ÷j%ŒÞ÷j —Þ÷j:›1 _H - a ring of flight (worn)Þ÷jÄ' Œ    ###  # ###.##  #≈###≈##|##  ≈#).# ♣ #≈≈#≈≈^#..# ♣ e≈#[#≈≈@=)# ♣ #≈≈#≈≈^#..# ♣ ≈#..#  ###≈###≈##..# Þ÷jK( q ♣♣#####.#######.#.#  #.##.# ###..# e   deep elf zephyrmancer  #.###......###...## #'####.....##..###  #.#.....## Þ÷jZ4 Þ÷jÆ5 _50=70Þ÷jîA Þ÷jcF ] _There is an open translucent door here.ß÷jÀå    ###  # ###.##  #≈###≈##|##  ≈#).# #♣##≈≈#≈≈^#..# .♣ß÷j•D.e≈#[#≈@'=)# .♣##≈≈#≈≈^#..# #♣ ≈#..# # ###≈###≈##..# ß÷j7Y# ♣♣#####.#######.#.# # #.##.# ###..# # #.###......###...## #'####.....##..### #.#.....## ß÷jè.eß÷ja'Re 2 deep elf zephyrmancersß÷jd([21Water ß÷jp2ß÷j8CÄ  You encounter a deep elf zephyrmancer. It is wielding a +3 athame of _electrocution.ß÷jÆ‹¸    ###  # ###.##  #≈###≈##|## #≈#).# #♣~##≈≈#≈≈^#..# .♣≈ee≈#[#@≈'=)# .♣.##≈≈#≈≈^#..# .#♣#ß÷jŸŒ®≈#..# .# ###≈###≈##..# .# ♣♣#####.#######.#.# .# #.##.# ###..# .# #.###......###...## .###'####.....##..### .##.#.....## ß÷j&£ß÷j¤\340=2ß÷jb±ß÷jª¶ß÷jÅb 3  ### ## ###.## #≈###≈##|## ≈≈≈≈≈≈#).# ß÷j)c f###♣ ‡~##≈≈#≈≈^#..# <..♣ #≈ee≈#[#≈≈'=)# .♣ .##≈≈#@≈^#..# #.#♣ #≈≈≈≈≈≈≈#..# #.####≈###≈##..# #.# ♣♣#####.#######.#.# #.# #.##.......# ###..# #.# #.###......###...## ‡   lightning spire (unaware) #.###'####.....##..### ß÷j–c Ãee 2 deep elf zephyrmancers #.##........#.....##  #.##........## ß÷jÌy Ñ 4  You encounter a lightning spire.Marking area around a lightning spire as unsafe for travelling.ß÷jì… /  --more--à÷jþ“F 3 _à÷jt•Á‡~≈ee≈.##≈≈≈≈≈‡à÷jmŸà÷j”óÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.à÷j y à÷j‘y à÷j÷Š à÷jw� ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)â÷j3A   ###  ## ###.##  ##≈###≈##|##  #≈≈≈≈≈≈≈#).# ####♣ #‡~##≈≈#≈≈^#..# <..♣ |#≈ee≈#@#≈≈'=)# ....♣ #‡.##≈≈#≈≈^#..# #.#♣ #≈≈≈≈≈≈≈#..#  #.# ###≈###≈##..#  #.# ♣♣#####.#######.#.#  #.#â÷jéA½[37m #..# ###..# ‡ 2 lightning spires (1 unaware)  #.# #..###...##  #.###'####.....##..###  #.### â÷joJ 6  You encounter a lightning spire.Found a buzzing staff.  Marking area around a lightning spire as unsafe for travelling.â÷jY}/  --more--ã÷j#~ 4Water _ã÷j¬ƒ≈≈≈‡~##≈≈‡ã÷jñã÷jó $  Things that are here:ã÷jû  a staff of air; the +7 storm dragon scales of Bad Feelings {*Silence rElec _Int+7 Dex-4 Stlth+}ã÷j‡¢ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ã÷jõ± þ  tswn the Metallomancer  Oni of Vehumet ******  Health: 156/198 ==================------ ###  Magic: 35/50 ================-------- ## ###.##  AC: 10Str: 17 ##≈###≈##|##  EV: 8Int: 22 #≈≈≈≈≈≈≈#).#  SH: 0Dex: 9 ã÷jDz ####♣ #‡*##**#≈≈^#..#  XL: 20 Next: 83% Place: Elven Halls:3 .<..♣ |#*ee*#@#≈≈'=)#  Noise: ---------  Time: 54574.1 (0.0) ....♣ #‡.#***#≈≈^#..#  x) staff of air ##.#♣ #***≈≈≈≈#..#  Cast: Magnavolt (1%)  #.# ###*###≈##..#  Fly Water  #.# ♣♣#####.#######.#.#  #.# #.##.......# ###..#  ‡‡ 2 lightning spires  #.# #.###......###...##  ee 2 deep elf zephyrmancers ã÷jô² � #.###'####.....##..###  #.##........#.....## _Int+7 Dex-4 Stlth+}ã÷j³ èCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ã÷jR³ èAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.ä÷jh  tswn the Metallomancer  Oni of Vehumet ******  Health: 156/198 ==================------ ###  Magic: 35/50 ================-------- ## ###.##  AC: 10Str: 17ä÷j4z ##≈###≈##|##  EV: 8Int: 22 #≈≈≈≈≈≈≈#).#  SH: 0Dex: 9 ####♣ #‡~##≈≈#≈≈^#..#  XL: 20 Next: 83% Place: Elven Halls:3 .<..♣ |#≈.e≈#@#≈≈'=)#  Noise: ---------  Time: 54574.1 (0.0) ....♣ #‡.##≈≈#≈≈^#..#  x) staff of air ä÷jšÇ##.#♣ #≈≈≈≈≈≈≈#..#  Cast: Magnavolt (1%)  #.# ###≈###≈##..#  Fly Water  #.# ♣♣#####.#######.#.#  #.# #.##.......# ###..#  ‡‡ 2 lightning spires ä÷jÃà #.# #.###......###...##  ee 2 deep elf zephyrmancers  #.###'####.....##..###  #.##........#.....## ä÷jé3Press: ? - help, Dir - move targetä÷j+úA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the deep elf zephyrmancer!!!  You kill the deep elf zephyrmancer!Vehumet accepts your kill.ä÷jpä÷jûÂ'  You kill the deep elf zephyrmancer!Vehumet accepts your kill.You feel your power returning.ä÷jý& ###  ## ###.##  ä÷jl'r|##  ).#  #‡######≈≈^#..# <..♣ |######@#≈≈'=)# ä÷jÍ'Õ #‡.#####≈≈^#..#  ####≈≈≈≈#..#  #.# ####..# ä÷jÿ'£ #.# .#  #.# ä÷j3(— ###..#  #.#    ä÷jX($   ä÷j÷“Â~##≈≈≈))≈≈≈≈≈≈≈ä÷jY›¿7=8==4=======5.1 (1ä÷j÷¶ä÷j_ºÜVehumet accepts your kill.You feel your power returning.  The blast of crystal shards hits the deep elf zephyrmancer!!! _ä÷j ½ ä÷j Ë ä÷jãí þ  tswn the Metallomancer  Oni of Vehumet ******  Health: 157/198 ===================----- ###  Magic: 33/50 ===============--------- ## ###.##  AC: 10Str: 17 ##≈###≈##|##  EV: 8Int: 22 #≈≈≈≈≈≈≈#).#  SH: 0Dex: 9 ä÷jdî $####♣ #‡~##≈≈#≈≈^#..#  XL: 20 Next: 84% Place: Elven Halls:3 .<..♣ |#≈))≈#@#≈≈'=)#  Noise: =======--  Time: 54575.1 (0.0) ....♣ #‡.##≈≈#≈≈^#..#  x) staff of air ##.#♣ #≈≈≈≈≈≈≈#..#  Cast: Magnavolt (1%)  #.# ###≈###≈##..#  Fly Water ä÷jÓî Þ #.# ♣♣#####.#######.#.#  #.# #.##.......# ###..#  ‡‡ 2 lightning spires  #.# #.###......###...##  #.###'####.....##..###  #.##........#.....## Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ä÷jWï {Press: ? - help, Dir - move targetYou cannot affect that. Some shallow water.å÷j¶÷å÷j ª  tswn the Metallomancer  Oni of Vehumet ******  Health: 157/198 ===================-----###  Magic: 38/50 ==================------## ###.##å÷j³ ~  AC: 10Str: 17##≈###≈##|##   EV: 8Int: 22#≈≈≈≈≈≈≈#).#   SH: 0Dex: 9 ####♣ #‡~##≈≈#≈≈^#..#   XL: 20 Next: 84% Place: Elven Halls:3 å÷j¬ $.<..♣ |#≈))≈#@#≈≈'=)#   Noise: =======--  Time: 54575.1 (0.0) ....♣ #‡.##≈≈#≈≈^#..#   x) staff of air ##.#♣#≈≈≈≈≈≈≈#..#   Cast: Magnavolt (1%)#.####≈###≈##..#   Fly Water #.# ♣♣#####.#######.#.#  å÷j� R#.# #.##.......# ###..#   ‡‡ 2 lightning spires  #.# #.###......###...##  #.###'####.....##..### #.##........#.....## Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetå÷j3 sYou cannot affect that. Some shallow water.  Okay, then.å÷jå÷jýå÷jë0å÷jþ4. _æÃ·j²}»Really fly into a travel-excluded area? Y - Yes  N - NoæÃ·j´9 æÃ·jFY   tswn the Metallomancer  Oni of Vehumet ******###  Health: 157/198 ===================-----## ###.##æÃ·j Z Ó  Magic: 38/50 ==================------. ##≈###≈##|##   AC: 10Str: 17.≈. #≈≈≈≈≈≈≈#).#   EV: 8Int: 22 #####♣ ‡#‡~##≈≈#≈≈^#..#   SH: 0Dex: 9 æÃ·j½Z �..<..♣ #|#≈))≈#[#≈≈'=)#   XL: 20 Next: 84% Place: Elven Halls:3 .....♣ #‡.##≈@#≈≈^#..#   Noise: =======--  Time: 54575.1 (0.0) ###.#♣#≈≈≈≈≈≈≈#..#   x) staff of air#.#æÃ·j[ õ###≈###≈##..#   Cast: Magnavolt (1%)#.# ♣♣#####.#######.#.#   Fly Water æÃ·jh[ Ç#.# #.##.......# ###..#  #.# #.###......###...##   ‡‡ 2 lightning spires (1 unaware)#.###'####.....##..### #.##........#.....## æÃ·jÔ[ ¥#.##...............## Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetæÃ·j"\ }You cannot affect that. Some shallow water. _Okay, then.æÃ·j:z {   You encounter a lightning spire.æÃ·j¨‚ ¯ *******The lightning spire shoots out a bolt of lightning at you!æÃ·j? D 5-~æÃ·j  þ))≈@≈≈The bolt of electricity hits you. You resist.  Marking area around a lightning spire as unsafe for travelling.æÃ·jz# /  --more--è÷j ”è÷j%•] ===----6.1 (1è÷j‰•4Water _è÷j¾¦F‡‡è÷jGªè÷j´ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.è÷jâ}   tswn the Metallomancer  Oni of Vehumet ****** ###  Health: 155/198 ==================------ ## ###.##  Magic: 33/50 ===============--------- . ##≈###≈##|##  AC: 10Str: 17 .** #≈≈≈≈≈≈≈#).#  EV: 8Int: 22 #####♣ ‡#‡*##≈≈#≈≈^#..#  SH: 0Dex: 9 ..<..♣ #*#*))≈#[#≈≈'=)#  XL: 20 Next: 84% Place: Elven Halls:3 .....♣ #‡.##≈@#≈≈^#..#  Noise: ===------ [è÷j¹~ ò39;49m Time: 54576.1 (0.0) ###.#♣ #≈≈≈≈≈≈≈#..#  x) staff of air  #.# ###≈###≈##..#  Cast: Magnavolt (1%)  #.# ♣♣#####.#######.#.#  Fly Water  #.# #.##.......# ###..#  #.# #.###......###...##  ‡‡ 2 lightning spires  #.###'####.....##..###  #.##........#.....##  #.##...............## è÷j#€ Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a lightning spire  Some shallow water, temporary.é÷j�© **‡*‡A crystal wall.é÷j¢Ã ¸  tswn the Metallomancer  Oni of Vehumet ******###  Health: 155/198 ==================------## ###.##  Magic: 33/50 ===============---------é÷j�Ä í# ##≈###≈##|##   AC: 10Str: 17### #≈≈≈≈≈≈≈#).#   EV: 8Int: 22 #####♣ ######≈≈#≈≈^#..#   SH: 0Dex: 9 ..<..♣ ####))≈#[#≈≈'=)#   XL: 20 Next: 84% Place: Elven Halls:3 é÷jÅ •.....♣ #‡.##≈@#≈≈^#..#   Noise: ===------  Time: 54576.1 (0.0) ###.#♣é÷jÚÅ Ï#≈≈≈≈≈≈≈#..#   x) staff of air#.####≈###≈##..#   Cast: Magnavolt (1%)#.# ♣♣#####.#######.#.#   Fly Water #.# #.##.......# ###..#  #.# #.###......###...##   ‡‡ 2 lightning spires#.###'####.....##..### #.##........#.....## #.##...............##é÷jÆ Š Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  é÷jTÆ ÊThe blast of crystal shards hits the lightning spire!!  The lightning spire is heavily damaged.The blast of crystal shards hits the lightning spire!ê÷jSðÇ..≈.‡#‡~|#≈ê÷jìñM7========ê÷j|ò#7.1 (1ê÷jâD‡‡ê÷j~o  A crystal wall.  The crystal wall shatters!blast of crystal shards hits the lightning spire!!  The lightning spire is heavily damaged.  The blast of crystal shards hits the lightning spire! _The lightning spire is moderately damaged.ê÷j. ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ê÷jX[ …  tswn the Metallomancer  Oni of Vehumet ****** ###  Health: 157/198 ===================----- ## ###.##  Magic: 28/50 =============----------- . ##≈###≈##|##  AC: 10Str: 17 .** #≈≈≈≈≈≈≈#).#  EV: 8Int: 22 ê÷jH\ ì#####♣ ‡#‡*##≈≈#≈≈^#..#  SH: 0Dex: 9 ..<..♣ #*#*))≈#[#≈≈'=)#  XL: 20 Next: 84% Place: Elven Halls:3 .....♣ #‡.##≈@#≈≈^#..#  Noise: =======--  Time: 54577.1 (0.0) ###.#♣ #≈≈≈≈≈≈≈#..#  x) staff of air  #.# ###≈###≈##..#  Cast: Magnavolt (1%)  #.# ♣♣#####.#######.#.#  Fly Water  #.# #.##.......# ###..#  #.# #.###......###...##  ‡‡ 2 lightning spires  #.###'####.....##..### ê÷jé\ ñ #.##........#.....##  #.##...............## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a lightning spire (lightly  damaged)  Some shallow water, temporary.ë÷jyþ© **‡*‡A crystal wall.ë÷jÏ ¸  tswn the Metallomancer  Oni of Vehumet ******###  Health: 157/198 ===================-----## ###.##  Magic: 28/50 =============-----------ë÷j¯í# ##≈###≈##|##   AC: 10Str: 17### #≈≈≈≈≈≈≈#).#   EV: 8Int: 22 #####♣ ######≈≈#≈≈^#..#   SH: 0Dex: 9 ..<..♣ ####))≈#[#≈≈'=)#   XL: 20 Next: 84% Place: Elven Halls:3 ë÷jô~.....♣ #‡.##≈@#≈≈^#..#   Noise: =======--  Time: 54577.1 (0.0) ###.#♣#≈≈≈≈≈≈≈#..#   x) staff of airë÷j#.#ë÷jˆ###≈###≈##..#   Cast: Magnavolt (1%)ë÷j°î#.# ♣♣#####.#######.#.#   Fly Water ë÷j؆#.# #.##.......# ###..#  ë÷jüß#.# #.###......###...##   ‡‡ 2 lightning spires#.###'####.....##..###ë÷j#0 #.##........#.....## ë÷jF$#.##...............## ë÷jw€Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  ë÷j§ÝThe blast of crystal shards hits the lightning spire but does no damage.  The lightning spire is heavily damaged.The blast of crystal shards hits the lightning spire!!ë÷jÒ�:..≈§‡#‡§|#§A crystal wall.  The crystal wall shatters!blast of crystal shards hits the lightning spire but does no damage.  ë÷jL‚ìThe lightning spire is heavily damaged.  The blast of crystal shards hits the lightning spire!!  The lightning spire is heavily damaged.ë÷j®Ž¯ *******The lightning spire shoots out a bolt of lightning at you!ë÷ja%‚.~≈))≈@≈≈ë÷jý%`1-98.1 (1ë÷jØ;À‡#‡‡‡ _The bolt of electricity hits you! You resist.ë÷j-ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ì÷j‰Å§  tswn the Metallomancer  Oni of Vehumet ****** ###  Health: 151/198 ==================------ ## ###.##  Magic: 24/50 ===========------------- ì÷jõÅð. ##≈###≈##|##  AC: 10Str: 17 .** #≈≈≈≈≈≈≈#).#  EV: 8Int: 22 #####♣ ‡#‡*##≈≈#≈≈^#..#  SH: 0ì÷j&Æ�Dex: 9 ..<..♣ #*#*))≈#[#≈≈'=)#  XL: 20 Next: 84% Place: Elven Halls:3 ì÷jPÆ.....♣ #‡.##≈@#≈≈^#..#  Noise: =======--  Time: 54578.1 (0.0) ì÷j}ÆÃ###.#♣ #≈≈≈≈≈≈≈#..#  x) staff of air  #.# ###≈###≈##..#  Cast: Magnavolt (1%) ì÷jöÆ2 #.# ♣♣#####.#######.#.#  Fly Water  #.# #.##.......# ###..#  #.# #.###......###...##  ‡‡ 2 lightning spires  #.###'####.....##..###  #.##........#.....##  #.##...............## Confirm with . or Enter, or press ? or * to list all spells.ì÷j*Ç`Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a lightning spire (rain, heavilydamaged)  ì÷jXÇ%Some shallow water, temporary.ì÷j’Z© **‡*‡A crystal wall.ì÷j¨± u  tswn the Metallomancer  Oni of Vehumet ****** ###  Health: 151/198 ==================------ ## ###.##  Magic: 24/50 ===========------------- . ##≈###≈##|##  AC: 10Str: 17 .≈. #≈≈≈≈≈≈≈#).#  EV: 8Int: 22 ì÷jG² z#####♣ .#‡~##≈≈#≈≈^#..#  SH: 0Dex: 9 ..<..♣ #|#≈))≈#[#≈≈'=)#  XL: 20 Next: 84% Place: Elven Halls:3 .....♣ #‡.##≈@#≈≈^#..#  Noise: =======--  Time: 54578.1 (0.0) ###.#♣ #≈≈≈≈≈≈≈#..#  x) staff of air  #.# ###≈###≈##..#  Cast: Magnavolt (1%) ì÷jª² D #.# ♣♣#####.#######.#.#  Fly Water  #.# #.##.......# ###..#  #.# #.###......###...##  ‡‡ 2 lightning spires  #.###'####.....##..###  #.##........#.....##  #.##...............## Press: ? - help, Dir - move targetA crystal wall.  ì÷jÓ² �The crystal wall shatters!  The blast of crystal shards hits the lightning spire!!!  You destroy the lightning spire!ì÷j÷² KVehumet accepts your kill.ì÷j·Ë é ###  ## ###.##  # ##≈###≈##|##  ### ).#  ####^#..# ì÷jXÌ <..♣ ####))≈#[#≈≈'=)#  @#≈≈^#..#  ..#  #.# ..#  #.#   #.#   ì÷jlÍ Ù #.#     lightning spire        You destroy the lightning spire!  Vehumet accepts your kill.You feel your power returning.  The lightning spire is almost destroyed.ì÷j„>»..≈..#‡~|#≈ì÷jÏFm231===69.1 (1ì÷j¤TD‡‡ì÷jŽÄU _You feel your power returning. You feel a bit more experienced.í÷j̰ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.í÷j^    tswn the Metallomancer  Oni of Vehumet ****** ###  Health: 152/198 ==================------í÷jra å ## ###.##  Magic: 26/50 ============------------ . ##≈###≈##|##  AC: 10Str: 17 .** #≈≈≈≈≈≈≈#).#  EV: 8Int: 22 í÷j&b ¥#####♣ .#‡*##≈≈#≈≈^#..#  SH: 0Dex: 9 ..<..♣ #*#*))≈#[#≈≈'=)#  XL: 20 Next: 86% Place: Elven Halls:3 .....♣ #‡.##≈@#≈≈^#..#  Noise: =======--  Time: 54579.1 (0.0) í÷j¿b ü###.#♣ #≈≈≈≈≈≈≈#..#  x) staff of air  #.# ###≈###≈##..#  Cast: Magnavolt (1%)  #.# ♣♣#####.#######.#.#  Fly Water  #.# #.##.......# ###..#  #.# #.###......###...##  ‡   lightning spire  #.###'####.....##..###  #.##........#.....##  #.##...............## Confirm with . or Enter, or press ? or * to list all spells.í÷jžc €Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a lightning spire (almostdestroyed)  Some shallow water, temporary.î÷jv� ****‡A crystal wall.î÷jl  tswn the Metallomancer  Oni of Vehumet ****** ###  Health: 152/198 ==================------ ## ###.##  Magic: 26/50 ============------------ . ##≈###≈##|##  AC: 10Str: 17 .≈. #≈≈≈≈≈≈≈#).#  EV: 8Int: 22 #####♣ .#~~##≈≈#≈≈^#..#  SH: 0Dex: 9 ..<..♣ #|#≈))≈#[#≈≈'=)#  XL: 20 Next: 86% Place: Elven Halls:3 .....♣ #‡.##≈@#≈≈^#..#  Noise: =======--  Time: 54579.1 (0.0) ###.#♣ î÷jBmÒ #≈≈≈≈≈≈≈#..#  x) staff of air  #.# ###≈###≈##..#  Cast: Magnavolt (1%)  #.# ♣♣#####.#######.#.#  Fly Water  #.# #.##.......# ###..#  #.# #.###......###...##  ‡   lightning spire  #.###'####.....##..###  #.##........#.....##  #.##...............## Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the lightning spire!!  You destroy the lightning spire!Vehumet accepts your kill.î÷jÆw¸M ###  ## ###.##  # ##≈###≈##|##  ### ).#  ####^#..# <..♣ ####))≈#[#≈≈'=)#  @#≈≈^#..#  î÷jpxi..#  #.# ..#  #.#   #.#    #.#               î÷j¹xThe crystal wall shatters!  The blast of crystal shards hits the lightning spire!!  You destroy the lightning spire!Vehumet accepts your kill.You feel your power returning.î÷jJà..≈..#~~|#≈≈≈≈≈î÷jé¿ 430/51==780.1 (1 _You feel your power returning. You feel a bit more experienced.î÷jPøî÷j¥ûn _Your Spellcasting skill increases to level 18!ï÷j[ï÷jÞ·Really fly into a travel-excluded area? Y - Yes  N - Noï÷j¿b ï÷jÔ¤ ~  tswn the Metallomancer  Oni of Vehumet ******  Health: 154/198 ==================------###  Magic: 30/51 ==============----------### ###.##  AC: 10Str: 17#. ##≈###≈##|##   EV: 8Int: 22..≈. #≈≈≈≈≈≈≈#).#   SH: 0Dex: 9 ï÷jm¥ %######♣ ..#~~##≈≈#≈≈^#..#   XL: 20 Next: 87% Place: Elven Halls:3 ...<..♣ ≈#|#≈))@#[#≈≈'=)#   Noise: =======--  Time: 54580.1 (0.0) ......♣ ~~#~.##≈≈#≈≈^#..#   x) staff of air ï÷j¸¥ =####.#♣ ~~≈ #≈≈≈≈≈≈≈#..#   Cast: Magnavolt (1%)#.# # ###≈###≈##..#   Fly Water #.# ♣♣#####.#######.#.#  ï÷jú¥ S#.# #.##.......# ###..#   #.# #.###......###...##   #.###'####.....##..###ï÷j›¦   #.##........#.....##  You destroy the lightning spire!Vehumet accepts your kill.You feel your power returning.  Vehumet accepts your kill. _You feel your power returning. You feel a bit more experienced. _Your Spellcasting skill increases to level 18!ï÷j ¹ ï÷j º ,51ï÷jrº B-------1.1 (1 _ï÷jçÈ ï÷jÇË ð÷jÕYð÷jW\=-------ð÷jDið÷jélF _Unknown command.ð÷j›Û ¡    ### ## ### ###.## ##.. ##≈###≈##|##  ..≈. #≈#).# #♣ #..#~~##≈≈#≈≈^#..# ð÷j[Ü ½.<..♣ <≈#|#≈)@≈#[#≈≈'=)# .♣ #~~#~.##≈≈#≈≈^#..# #.#♣ ~~≈~ #≈#..# # #.# ##.~ ###≈###≈##..# # #.# ♣♣#####.#######.#.# # #.# #.##.# ###..# ð÷j®Ü O# #.# #.###......###...## # #.###'####.....##..### # #.##.#.....## ð÷jõè L§§ð÷jÞé 862ð÷jŸ 9§ð÷jE s _Found an escape hatch in the ceiling.  There is an open door here.  Things that are here:ð÷jZ g _a +0 athame of electrocution; a +0 robeð÷jζ ² ###  #### ### ###.##  ##...###≈###≈##|##  ..≈..#≈#).# #♣##..#~~##≈≈#≈≈^#..# .<..♣#<≈#|#≈@)≈#[#≈≈'=)# ð÷j‚· v.♣##~~#~.##≈≈#≈≈^#..# .#####.#♣ ~~≈§.#≈#..# .# #.# ##.§.###≈###≈##..# .# #.# ♣♣#####.#######.#.# .# #.# #.##.# ###..# .# #.# #.###......###...## .# #.###'####.....##..### .# #.##.#.....##ð÷j—Ä ?~~ð÷j Æ Z8=3 _ð÷jQÎ ð÷jÑ $  Things that are here:ð÷jÕ – _a +3 athame of electrocution; a +0 robe; an elf corpseñ÷jªÒº ### #### ### ###.## ##...###≈###≈##|###..≈..#≈#).##♣##..#~~##≈≈#≈≈^#..#.<..♣#<≈#|#@))≈#[#≈≈'=)#.♣##~~#~.##≈≈#≈≈^#..# ..#####.#♣ #~~≈~.#≈#..# #.# #.# ##.~.###≈###≈##..# #.# #.# ♣♣#####.#######.#.# ñ÷jÍÓ|#.# #.# #.##.# ###..# #.# #.# #.###......###...## #.# #.###'####.....##..### #.# #.##.#.....##ñ÷j|ßñ÷jFáÂ9=2=4Water _ñ÷j@ëñ÷j�îñ÷jKxé######## ### ###.##...###≈###≈##|## #..≈..#≈≈≈≈≈≈≈#).# ñ÷jÌx##########♣##..#~~##≈≈#≈≈^#..# #......<..♣#<≈#|#≈))≈#[#≈≈'=)#....♣##~~#@.##≈≈#≈≈^#..######.#♣ #~~≈~.#≈≈≈≈≈≈≈#..# ñ÷jÁ{â##.# #.# ##.~.###≈###≈##..# ñ÷jW|Ç #.# #.# ♣♣#####.#######.#.#  #.# #.# #.##.......# ###..#  #.# #.# #.###......###...##  #.# #.###'####.....##..#  #.# #.##........#.....## ñ÷jÓ|a #.# #.##........##ñ÷jŽ‹ñ÷jŒf605Water ñ÷jM—ñ÷jΚñ÷j)Ì V # ##### ### ###. ##...###≈###≈##|## #..≈..#≈≈≈≈≈≈≈#).#  ##########♣##..#~~##≈≈#≈≈^#..# ##<..♣#<≈#@#≈))≈#[#≈≈'=)#ñ÷jÅÌ ¹........♣##~~#~.##≈≈#≈≈^#..# ....#####.#♣ #~~≈~.#≈≈≈≈≈≈≈#..# ###.# #.# ##.~.###≈###≈##..# #.# #.# ♣♣#####.#######.#.# #.# #.# #..# ###..#ñ÷j Í é #.# #.# #..###...## #.# #.###'####.....##..###ñ÷jCÍ q #.# #.###ñ÷jFí 7§ñ÷jsî -26ñ÷j¿ù ñ÷j: ¡ _You see here the air staff of the Tick {rElec Str+6 Air}.ò÷jæØò÷j‹á‘Drop what? (Left/Right/Tab to switch category) 36/52 gear slots (_ for help) ò÷j×ágHand Weapons (select all with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}  w - the +9 mace "Esayczyr" {speed, Int+3} Missiles (select all with ()ò÷j^â8c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets ò÷jˆâÛArmour (select all with [)  r - a +2 robe of fire resistance (worn)  y - a +2 cloak of poison resistance (worn) ò÷j°â C - an orb of mesmerism (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance ò÷jãÝ s - an orb of energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit ò÷j.ãËLetters toggle [.|Space] toggle selected[top]ô÷j#1µ Missiles (  c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare  v - 22 large rocks  z - 3 throwing nets Armour (select all with [)  r - a +2 robe of fire resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn) ô÷jw2ü n - +1 steam dragon scales  o - a +2 robe of cold resistance  s - an orb of energyE - a scarf of repulsion  I - the +1 robe of Vines {NoPotionHeal Regen++++} Magical Staves (select all with |)14%ô÷jÇèø C - an orb of mesmerism (worn)  x - a staff of air (weapon)  a - a staff of earth  b - a staff of cold  t - a staff of conjuration ô÷jAé³Jewellery (select all with "=)  g - an amulet of regeneration (worn)  G - the ring "Xuemeom" (worn) {rCorr MP+9}  H - a ring of flight (worn)i - a +4 ring of slaying  p - a +4 ring of protection  q - a +6 ring of intelligence66ô÷jʧF g - an amulet of regeneration (worn)  G - the ring "Xuemeom" (worn) {rCorr MP+9}A - a ring of poison resistance  B - an amulet of chemistry7ö÷jL>ý 1 i x + a staff of air (weapon)  G - the ring "Xuemeom" (worn) {rCorr MP+9}[Enter] accept (1 chosen)ö÷jø9ö÷jÅJtswn the MetallomancerOni of Vehumet ******Health: 162/198 ===================-----###Magic: 32/51 ===============---------##### ### ###.##AC: 10Str: 17##...###≈###≈##|##EV: 8Int: 22#§.≈..#≈≈≈≈≈≈≈#).#SH: 0Dex: 9  ##########♣##..#~~##≈≈#≈≈^#..#XL: 20 Next: 87% Place: Elven Halls:3 ##......<..♣#<≈#@#≈))≈#[#≈≈'=)#Noise: ---------  Time: 54586.1 (0.0) ...........♣##~~#~.##≈≈#ö÷juK3≈≈^#..#x) staff of air ....#####.#♣ #~~≈~.#≈≈≈≈≈≈≈#..#Cast: Magnavolt (1%) ###.# #.# ##.~.###≈###≈##..#Fly Water #.# #.# ♣♣#####.#######.#.##.# #.# #.##.......# ###..##.# #.# #.###......###...###.# #.###'####.....##..####.# #.##........#.....##There is an open door here.  Things that are here: _a +0 athame of electrocution; a +0 robe  Things that are here: _a +3 athame of electrocution; a +0 robe; an elf corpse _You see here the air staff of the Tick {rElec Str+6 Air}.ö÷jÏKg6 (0.5-) Nothing wieldedö÷jQQ8§ö÷j2Rö÷j|`� _You unwield your staff of air.  You drop a staff of air.ö÷jiB.ö÷j`j9437.6 (1ö÷jpö÷j…( _You hear a splash.÷÷j{Ó øWield or unwield which item (- for none)?  - - Unarmed (current attack) Inventory Items Hand Weapons (go to first with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}  w - the +9 mace "Esayczyr" {speed, Int+3} Magical Staves (go to first with |)  a - a staff of earth  b - a staff of cold  t - a staff of conjuration Floor Items ([,] to select) Magical Staves the air staff of the Tick {rElec Str+6 Air} a staff of air[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ù÷j*Û ù÷jÞÝ ù÷j¹è _tswn the MetallomancerOni of Vehumet ******Health: 164/198 ===================-----###Magic: 33/51 ===============---------##### ### ###.##AC: 10Str: 17ù÷jSé Ñ##...###≈###≈##|##EV: 8Int: 22#..≈..#≈≈≈≈≈≈≈#).#SH: 0Dex: 9  ##########♣##..#~~##≈≈#≈≈^#..#ù÷j�é ‹XL: 20 Next: 87% Place: Elven Halls:3 ù÷j¨é ##......<..♣#<≈#@#≈))≈#[#≈≈'=)#ù÷jâé �Noise: ---------  Time: 54587.6 (0.0) ...........♣##~~#~.##≈≈#≈≈^#..#-) Nothing wielded ù÷jê é....#####.#♣ #~~≈~.#≈≈≈≈≈≈≈#..#Cast: Magnavolt (1%) ù÷jê ·###.# #.# ##.~.###≈###≈##..#Fly Water #.# #.# ♣♣#####.#######.#.##.# #.# #.##.......# ###..##.# #.# #.###......###...##ù÷j¦ê „#.# #.###'####.....##..####.# #.##........#.....##ù÷jàê Things that are here: _a +3 athame of electrocution; a +0 robe; an elf corpse _You see here the air staff of the Tick {rElec Str+6 Air}. ù÷jë W_You unwield your staff of air.  You drop a staff of air. _You hear a splash.ù÷jcõ W  You feel stronger.ù÷j¿ö ›238.1 (0.5x) air staff of the Tick {rElec Str+6 Air}ù÷j ÿ ù÷jêN _x - the air staff of the Tick (weapon) {rElec Str+6 Air}û÷j%n û÷j�q ¦Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  G - the ring "Xuemeom" (worn) {rCorr MP+9}  H - a ring of flight (worn)i - a +4 ring of slaying  û÷jr ¾p - a +4 ring of protection  q - a +6 ring of intelligence  A - a ring of poison resistance  B - an amulet of chemistry  D - a +4 ring of protection  F - the ring of Fedghotil {rCorr Dex+2}  J - the ring "Buanud" {MP+9 Int+4} Talismans (go to first with %)j - an inkwell talismanû÷j†r M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ý÷jŽpý÷j~ý÷jF‡_tswn the MetallomancerOni of Vehumet ******Health: 164/198 ===================-----###Magic: 33/51 ===============---------##### ### ###.##AC: 10Str: 23ý÷jćÑ##...###≈###≈##|##EV: 8Int: 22#..≈..#≈≈≈≈≈≈≈#).#SH: 0Dex: 9  ##########♣##..#~~##≈≈#≈≈^#..#ý÷j8ˆîXL: 20 Next: 87% Place: Elven Halls:3 ##......<..♣#<≈#@#≈))≈#[#≈≈'=)#Noise: ---------  Time: 54588.1 (0.0) ...........♣##~~#~.##≈≈#≈≈^#..#ý÷jbˆ x) air staff of the Tick {rElec Str+6 Air} ....#####.#♣ #~~≈~.#≈≈≈≈≈≈≈#..#ý÷j‡ˆ3Cast: Magnavolt (1%) ý÷j¬ˆ###.# #.# ##.~.###≈###≈##..#Fly Water ý÷jЈ:#.# #.# ♣♣#####.#######.#.##.# #.# #.##.......# ###..#ý÷jøˆ§#.# #.# #.###......###...###.# #.###'####.....##..###ý÷j‰È#.# #.##........#.....## _You see here the air staff of the Tick {rElec Str+6 Air}. ý÷jE‰D_You unwield your staff of air.  You drop a staff of air. ý÷jg‰‹_You hear a splash.  You feel stronger. _x - the air staff of the Tick (weapon) {rElec Str+6 Air}ý÷j¼—  You feel stronger. _x - the air staff of the Tick (weapon) {rElec Str+6 Air}  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)< or G - the ring "Xuemeom" {rCorr MP+9}  > or H - a ring of flightþ÷jÙ$P..> or H - a ring of flight  You remove your ring of flight. You float gracefully downwards.  Splash!  You fall into the shallow water.  You feel clever.  You feel your magic capacity increase.þ÷jè%56=þ÷j&”60--6=====9.1 (1þ÷jv& þ÷jß0þ÷j»4? _J - the ring "Buanud" (worn) {MP+9 Int+4}ÿ÷jÁwé######## ### ###.##...###≈###≈##|## #..≈..#≈≈≈≈≈≈≈#).# ÿ÷j”x# ##########♣##..#~~##≈≈#≈≈^#..# ###......<..♣#<≈#|#≈))≈#[#≈≈'=)# '.....♣##~@#~.##≈≈#≈≈^#..# '....#####.#♣ #.~≈~.#≈≈≈≈≈≈≈#..# ÿ÷jýxª####.# #.# ##.~.###≈###≈##..# # #.# #.# ♣♣#####.#######.#.# ÿ÷j8y,# #.# #.# #.##.......# ###..# #.# #.# #.###......###...##ÿ÷jÑy> #.# #.###'####.....##..# #.# #.##........#.....## #.# #.##........##ÿ÷j¡…ÿ÷jĆp7=4--ÿ÷j‚‡J-----90ÿ÷j �ÿ÷j ’ÿ÷jùd ì ### ##### ### ###.## ##...###≈###≈##|## # #..≈..#≈#).# ## #♣##..#~~##≈≈#≈≈^#..# .###......<..♣#<≈#|#≈))≈#[#≈≈'=)# .'ÿ÷j}e 7.♣##@.#~.##≈≈#≈≈^#..# .'....#####.#♣ #.~≈~.#≈#..# .####.# #.# ##.~.###≈###≈##..# .# #.# #.# ♣♣#####.#.#.# ## #.# #.# #.##.# ###..# # #.# #.# #.###......###...##  #.# #.###'####.....##..###  #.# #.##.#.....##  #.# #.##ÿ÷jf .##ÿ÷j3v 8§ÿ÷jÅv ‘8-----1Water ÿ÷j? ÿ÷jŒ‚ 2 _You enter the shallow water.Ä·jº"3 # ##### ### ###. ##...###≈###≈##| #..≈..#≈≈≈≈≈≈≈#).Ä·j;#S ##########♣##..#~~##≈≈#≈≈^#.. ..###<..♣#@≈#|#§))≈#[#≈≈'=).'...........♣##~.#~.##≈≈#≈≈^#.. ..'....#####.#♣ #.~≈~.#≈≈≈≈≈≈≈#.. .Ä·jp#.####.# #.# ##.~.###≈###≈##.. ..# #.# #.# ♣♣#####.#######.#. .## #.# #.# #.Ä·j #µ.# ###.. ## #.# #.# #..###...# Ä·jÏ#Ù# #.# #.###'####.....##..### #.# #.###Ä·j#05≈Ä·j19702Ä·j9Ä·jI=c _There is an escape hatch in the ceiling here.Ä·jGž Ä·ja¡ –  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 18.0  20.6  +1          Ä·jС ½ b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1  Ä·jS¢      o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                  Ä·j £ .                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÄ·jâ¸Ä·jÁÂÄ·jÂÌPtswn the MetallomancerOni of Vehumet ******Health: 170/198 ====================----### Magic: 34/60 =============-----------##### ### ###.## AC: 10Ä·jXÍ<Str: 23 ###...###≈###≈##|# EV: 8Int: 26 ###..≈..#≈≈≈≈≈≈≈#). SH: 0Dex: 9 Ä·jgÎ.## ##########♣##..#~~##≈≈#≈≈^#.. XL: 20 Next: 87% Place: Elven Halls:3 ..###......<..♣#@≈#|#≈))≈#[#≈≈'=) Noise: ---------  Time: 54592.1 (0.0) ..'...........♣##~.#~.##≈≈#≈≈^#.. x) air staff of the Tick {rElec Str+6 Air} ..'....#####.#♣ #.~≈~.#≈≈≈≈≈≈≈#.. Cast: Magnavolt (1%) ..####.# #.# ##.~.###≈###≈##.. ..# #.# #.# ♣♣#####.#######.#. .## #.# #.# #.##.......# ###.. ## #.# #.#[37Ä·j¯Î0m #.###......###...# # #.# #.###'####.....##..####.# #.##........#.....##You fall into the shallow water.  You feel clever.Ä·jíÎãYou feel your magic capacity increase. _J - the ring "Buanud" (worn) {MP+9 Int+4} _You enter the shallow water. _There is an escape hatch in the ceiling here.Ä·jQØÄ·jÙÄ·jáÄ·jÿãÄ·j¾‚ Ä·j·† ýWhat do you want to remember? Items  a - ([) the +7 storm dragon scales of Bad Feelings {*Silence rElec Int+7 Dex-4 Ä·j‡ S b - (|) a staff of airÄ·jZ:Ä·jµDÄ·jrOŒtswn the MetallomancerOni of Vehumet ******Health: 170/198 ====================----### Magic: 34/60 =============-----------##### ### ###.## AC: 10Str: 23 ###...###≈###≈##|# EV: 8Int: 26 ###..≈..#≈≈≈≈≈≈≈#). SH: 0Dex: 9 Ä·jªP.## ##########♣##..#~~##≈≈#≈≈^#.. XL: 20 Next: 87% Place: Elven Halls:3 ..###......<..♣#@≈#|#≈))≈#[#≈≈'=) Noise: ---------  Time: 54592.1 (0.0) ..'...........♣##~.#~.##≈≈#≈≈^#.. x) air staff of the Tick {rElec Str+6 Air} ..'....#####.#♣ #.~≈~.#≈≈≈≈≈≈≈#.. Cast: Magnavolt (1%) ..####.# #.# ##.~.###≈###≈##.. ..# #.# #.# ♣♣#####.#######.#. .## #.# #.# #.##.......# ###.. ## #.# #.#[37Ä·j)Qm #.###......###...# # #.# #.###'####.....##..####.# #.##........#.....##You fall into the shallow water.  You feel clever.You feel your magic capacity increase. _J - the ring "Buanud" (worn) {MP+9 Int+4} _You enter the shallow water. _There is an escape hatch in the ceiling here.Ä·jƒZÄ·j,[Ä·j»bÄ·jleÄ·jh? Ä·j @ Ä·j¹T Ä·j˜^ Ä·jìf i15=3.1 (1 _Ä·jÆh Ä·j„È y=2-Mesm Ä·jÅÒ Ì ...#.##⌠.............).......⌠## ..#.##⌠.......................⌠# .#...##⌠.....................⌠## .....###.....................## ..##.###.....................## ##..##⌠.....................⌠## ..##.#⌠.......................⌠# Ä·jmÓ É....##⌠.............).......⌠## #...###...##...@.......##...## #)####..#####)......#####..## )..#.##⌠.## ##.....## ##.⌠## .##⌠...#####.......#####...⌠# ...#⌠....##...........##....⌠#Ä·jÌÓ û....##⌠...........).........⌠## .....##⌠⌠...................⌠⌠# .....####⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠### .....# #####################Ä·j� 434.6 (2.5Ä·j€– Ä·j`˜ \ _A mysterious force pulls you upwards. The hatch slams shut behind you.Ä·jóöÄ·ju÷Ä·j|úÄ·j³þÄ·j6i4=6Ä·j<Ä·j”Ä·jÃN6=Ä·j§ Ä·jÎÄ·j<%7Ä·jFÄ·j)Ä·j ,87Ä·jÎ"Ä·jl'Ä·j¯''80Ä·jÐ' Ä·jì+Ä·j 0y _Your orb has recharged its mesmeric power.Ä·j‚0%1Ä·j™3Ä·j­7‘2=8=Ä·jü:Ä·jY>Ä·j«>N4=Ä·j†AÄ·j*EÄ·jïE^59=Ä·j£HÄ·jDLÄ·jšL%6Ä·jœOÄ·j‚U;8Ä·jŠVÄ·j9ZÄ·jŠZV940=Ä·jÖ]Ä·jƒaÄ·jÐaL90=Ä·jïdÄ·j7hÄ·jŒh?2=Ä·j»hÄ·j…kÄ·j1nÄ·j§nH31=Ä·jÜnÄ·jîqÄ·j{|;4Ä·jXÄ·jn�Ä·jÅ�,62Ä·jG„Ä·j©‡Ä·jˆ%7Ä·j¯ŠÄ·jöŒÄ·jN�K8=Ä·jíŽÄ·j‘1 _HP restored.Ä·jW‘M3=Ä·j “Ä·j•,Ä·jã–Ä·jï˜Ä·j:™Ä·jœÄ·j‚ŸÄ·j s=4=Ä·j!£Ä·j½¦Ä·jû¦Ä·j:ªÄ·jå­,Ä·jl±Ä·jä´Ä·j#µÄ·jIµD5=Ä·jl¸Ä·j ¼Ä·jJ¼Ä·j™¾Ä·jˆÀÄ·jÊÀU6=Ä·jKÂÄ·j ÄÄ·j>ÄÄ·j’ÌÄ·j|Ï,Ä·j+ÑÄ·jÓÄ·j>Ó%7Ä·jÏÔÄ·j ÖÄ·jÓÖÄ·jEØÄ·j©ÚÄ·jíÚÄ·j]ÜÄ·j™ÞÄ·jkßK8=Ä·jvàÄ·jVâÄ·j�âÄ·jfäÄ·jLæÄ·jƒæU9=Ä·jJèÄ·j<êÄ·jxêÄ·jöëÄ·jÄíÄ·jùíÄ·jðÄ·jyòÄ·jºò$50Ä·jáò(=Ä·j²õÄ·j"ùÄ·jÁùÄ·jwüÄ·jÄ·jKÄ·jÿÄ·j[Ä·j¥U1=Ä·jë Ä·j£Ä·jõÄ·j"Ä·j‰Ä·jÖ%2Ä·jˆ Ä·jù#Ä·j=$Ä·jé'Ä·jê+Ä·j/,Ä·jO/Ä·j3Ä·j‹3Ä·j´3D3=Ä·j7Ä·jÈ:Ä·j;Ä·j×=Ä·j AÄ·jTAÄ·jÝCÄ·j]GÄ·j£GU4=Ä·j¼JÄ·jNÄ·j`NÄ·jéPÄ·j˜T,Ä·jWÄ·jûXÄ·j[YK5=Ä·jÖZÄ·j‘\Ä·jÔ\Ä·jT^Ä·j`Ä·jb`U6=Ä·j[cÄ·jâfÄ·j^gÄ·jErÄ·jÚwÄ·jOxÄ·j_{Ä·jÚ}Ä·j'~%7Ä·jšÄ·j0‚Ä·j„‚Ä·j4…Ä·j­ˆÄ·jöˆÄ·j7ŒÄ·j��Ä·jé�K8=Ä·j¯’Ä·jj•Ä·j¾•Ä·j�˜Ä·jDœÄ·j œU9=Ä·j¦ŸÄ·j3£Ä·jŸ£Ä·j¦¦Ä·jbªÄ·jªªÄ·j’­Ä·j²Ä·jS²L60=Ä·jǶÄ·jû P 660.6 (66.0) _Magic restored.Ä·j™Ä·j™Ä·jE _Done exploring.Ä·j'` Ä·jê` Ä·j3d Ä·j¿Ê ,0.0)Ä·j"Ó ,Ä·jLÖ E _Done exploring.Ä·jrd Ä·jf IWhere to? (Tab - Elf:3 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines  E - Elven Halls V - VaultsÄ·j¶f U - DepthsÄ·j‚¯Ä·j ã...#.##⌠.............).......⌠## tswn the Metallomancer ..#.##⌠.......................⌠# Oni of Vehumet ****** .#...##⌠.....................⌠## Health: 198/198 ======================== .....###.....................##Magic: 60/60 ======================== ..##.###.....................##AC: 10Str: 23 ###..##⌠.....................⌠## EV: 8Int: 26 ..##.#⌠.......................⌠# SH: 0Dex: 9 .....##⌠.............).......⌠## XL: 20 Next: 87% Place: Elven Halls:2 .#...###...##...@.......##...##Noise: ---------  Time: 54660.6 (0.0) ..#)####..#####)[Ä·jÁã37m......#####..##x) air staff of the Tick {rElec Str+6 Air} )..#.##⌠.## ##.....## ##.⌠## Cast: Magnavolt (1%) ..#.##⌠...#####.......#####...⌠# .....#⌠....##...........##....⌠# .....##⌠...........).........⌠## .....##⌠⌠...................⌠⌠# .....####⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠⌠### .....# ##################### _A mysterious force pulls you upwards. The hatch slams shut behind you. _Your orb has recharged its mesmeric power. _HP restored. _Magic restored. _Done exploring. _Done exploring.Ä·jŽçÄ·j€%Ä·j_*Ä·jý*$ _Ä·j� Ä·jÄ·jC#,Ä·jB'Ä·j53Ä·jµ5Ä·jU6Ä·jg8Ä·jN@Ä·j‹BÄ·jéBÄ·jÅDÄ·j‘OÄ·jÊQÄ·jRÄ·jTÄ·j˜\Ä·j¡cBÄ·jŸdÄ·j8fÄ·jšfÄ·j—gÄ·j…pÄ·jápÄ·j qÄ·jèqÄ·jÄ·j¡$ Ä·jî’ ¬ 24.1 (5.0) _Your orb has recharged its mesmeric power.Ä·jã Ä·jZ§ E _Done exploring.Ä·jøÕ Ä·j’Ö Ä·j„î Ä·j–i &0Ä·jŠp Ä·jÓ} Ä·j„� E _Done exploring.Ä·jm m[?25h[?0c  Search for what [Enter for "helm", or ? for help]?  Ä·j÷‡ [?25l[?1c Ä·jÕÇ Ä·jÖÍ101 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Elf:3] a +1 antimagic long sword  b - [Elf:3] a +2 antimagic longbow  c - [Elf:3] a +5 antimagic partisan  d - [Elf:3] a +1 athame  e - [Elf:3] a +3 athame  f - [Elf:3] a +0 athame of electrocution  g - [Elf:3] a +3 athame of electrocution  h - [Elf:3] a +1 athame of freezing  i - [Elf:3] the +1 battleaxe "Teer" {sunder, Str+4} (425 gold)  j - [Elf:3] the +7 battleaxe of Mowk {flame, ^Drain rF+ rCorr Str+6}k - [Elf:3] a +0 club  l - [Elf:3] a +0 dagger (2 further duplicates)  m - [Elf:3] a +1 devious dagger  n - [Elf:3] a +1 flail of holy wratho - [Elf:3] a giant club  p - [Elf:3] a +0 glaive of venom  q - [Elf:3] a +4 great sword  r - [Elf:3] a +4 great sword of holy wrath  s - [Elf:3] the +9 halberd "Acumux" {vamp, rC- rN+ Int+7}  t - [Elf:3] a +1 halberd of electrocution  u - [Elf:3] a +0 heavy partisan  v - [Elf:3] a +2 heavy war axe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[39;49 Ä·jjÎ%mtop] Ä·jX%  g - [Elf:3] a +3 athame of electrocution  h1 athame of freezing  i - [Elf:3] the +1 battleaxe "Teer" {sunder, Str+4} (425 gold)  j - [Elf:3] the +7 battleaxe of Mowk {flame, ^Drain rF+ rCorr Str+6}  k - [Elf:3] a +0 club  l - [Elf:3] a +0 dagger (2 further duplicates)  m - [Elf:3] a +1 devious daggernflail of holy wrath  o - [Elf:3] a giant club  Ä·jF a p - [Elf:3] a +0 glaive of venom  q - [Elf:3] a +4 great sword  r - [Elf:3] a +4 great sword of holy wrath  s - [Elf:3] the +9 halberd "Acumux" {vamp, rC- rN+ Int+7}thalberd of electrocution  u - [Elf:3] a +0 heavy partisan  v2 heavy war axe  w - [Elf:3] a +0 long sword (6 further duplicates)x3 long sword  y - [Elf:3] a +0 long sword of electrocution (1 further duplicate)  z - [Elf:3] a +0 longbow (1 further duplicate)  A - [Elf:3] a +0 mace (42 gold)Bmorningstar of electrocution 7% Ä·j …8  w - [Elf:3] a +0 long sword (6 further duplicates)x3 long sword  y - [Elf:3] a +0 long sword of electrocution (1 further duplicate)  z - [Elf:3] a +0 longbow (1 further duplicate)  A Ä·j6†^mace (42 gold)  B - [Elf:3] a +2 morningstar of electrocutionC3 quarterstaff of rebukeDquarterstaff of speed (308 gold)E+0 rapier (3 further duplicates)  F - [Elf:3] a rapier  G - [Elf:3] a +0 rapier (77 gold)H1 rapier of flaming  I - [Elf:3] a +0 scimitarJscimitar (1 further duplicate)  K3 scimitarL4 scimitar  MscimitarN2 scimitar of draining  O3 scimitar of flaming  P - [Elf:3] a +3 scimitar of freezing  Qshort sword ( Ä·j‹†ž5 further duplicates)R0 short sword of speed2 Ä·jÑ£2  C - [Elf:3] a +3 quarterstaff of rebuke  D - [Elf:3] a +1 quarterstaff of speed (308 gold)S - [Elf:3] a +0 shortbow (2 further duplicates)9 Ä·jâM 5 D - [Elf:3] a +1 quarterstaff of speed (308 gold)  G - [Elf:3] a +0 rapier (77 gold)  T - [Elf:3] a +3 shortbow (280 gold)U - [Elf:3] a sling  V - [Elf:3] a +0 sling (21 gold) Ä·j$N 932 Ä·jä ®  N - [Elf:3] a +2 scimitar of draining  O3 scimitar of flamingPscimitar of freezing  Q - [Elf:3] a +0 short sword (5 further duplicates)  R - [Elf:3] a +0 short sword of speed  S+0 shortbow (2 further duplicates)  T - [Elf:3] a +3 shortbow (280 gold)  Ä·j!Ø U - [Elf:3] a sling  Vling (21 gold)W3 sling of electrocutionX4 sling of electrocution  Y Ä·jEO0 spear of electrocutionZtrident Ä·jfZa1 vampiric battleaxeb Ä·j‡avampiric broad axe (616 gold)  c1 vampiric demon whip  Ä·j§t d - [Elf:3] the +4 war axe of Pauxucim {drain, Dex+3}e Ä·jÈh3 whip of venom (280 gold)f5 curare-tipped darts (84 gold)  Ä·jç^ g - [Elf:3] 6 datura-tipped darts (75 gold)  h3 silver javelins (378 gold)  Ä·jo i - [Elf:3] a +0 cloak of willpower49 Ä·jTC $ T - [Elf:3] a +3 shortbow (280 gold)  a - [Elf:3] a +1 vampiric battleaxej - [Elf:3] a +0 robe (18 further duplicates)  k - [Elf:3] a +2 robe of cold resistance  l - [Elf:3] the +0 robe of the Game of Kings {Dex+4}  m - [Elf:3] +2 steam dragon scales  n - [Elf:3] the +7 storm dragon scales of Bad Feelings {*Silence rElec Int+7 De Ä·jžC o - [Elf:3] an amulet of guardian spirit56 Ä·j)ó ¡  o - [Elf:3] an amulet of guardian spirit  pring of flight  qring of flight  r - [Elf:3] a ring of poison resistance  s - [Elf:3] a manual of Necromancy (1040 gold)  t - [Elf:3] a parchment of Bombard (325 gold)  uparchment of Hellfire Mortar (426 gold)  v - [Elf:3] a parchment of Maxwell's Capacitive Coupling (543 gold)  Ä·jyó O w - [Elf:3] a parchment of Soul Splinter (52 gold)  Ä·j¤ó 5 x - [Elf:3] a parchment of Summon Cactus Giant (325 gold)  y - [Elf:3] a parchment of Summon Horrible Things (543 gold)zstaff of air  A - [Elf:3] a staff of air  B - [Elf:3] a staff of air  C - [Elf:3] a staff of alchemyDstaff of alchemy  E - [Elf:3] a staff of conjurationF Ä·jÖó staff of conjuration  G - [Elf:3] a staff of conjurationHa staff of earth  I - [Elf:3] a staff of earth  Ä·jþó � J - [Elf:3] a staff of earth83Ä·j®X > E - [Elf:3] a staff of conjuration  K - [Elf:3] a staff of necromancy  L - [Elf:3] a staff of necromancy  M - [Elf:3] a staff of necromancyN - [Elf:3] Daoggeir's Weapon Shop  O - [Elf:3] Yheurugg's Book Shoppe  P - [Elf:3] a dispersal trap (1 further duplicate)  Q - [right here] a stone staircase leading upR - [Elf:3] a stone staircase leading up  S - [Elf:3] a stone staircase leading up  Ä·j1Y \T - [Elf:3] a teleport trap96Ä·jùõ  E - [Elf:3] a staff of conjuration  O - [Elf:3] Yheurugg's Book ShoppeU - [Elf:3] an alarm trap  V - [Elf:3] an escape hatch in the ceiling  Ä·j`ö jW - [Elf:3] an escape hatch in the ceilingbotÄ·j3N Ä·jTX Ä·jm J...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............[.)..)...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#........)..###.####Magic: 60/60 ========================#.........### #.#AC: 10Str: 23##.......## ##'##EV: 8Int: 26#''###)## ##...##SH: 0Dex: 9###..###)## #.....##XL: 20 Next: 87% Place: Elven Halls:3Ä·jCn #......@).####......#Noise: ---------  Time: 54724.1 (0.0)#...[##))....'......#x) air staff of the Tick {rElec Str+6 Air}#.#####)######.....##Cast: Magnavolt (1%)#.# #.# ##...######'#####'## ##.####...........# #####............# #####.............# #...)............## _You climb downwards. _There is a stone staircase leading up, spattered with blood here. Ä·j�n _Your orb has recharged its mesmeric power. _Done exploring. _Done exploring.  Search for what [Enter for "helm", or ? for help]? .Ä·j¤ƒ Ä·j!„ Ä·j2ª D _Ä·jÎ Ä·j—Shopping list: 12 items, total cost 2033 gold pieces  a - [D:6] 42 gold a scroll of teleportation (owned: 24)  b - [D:6] 56 gold a scroll of fear (owned: 7)c - [D:6] 56 gold a scroll of amnesia (owned: 6)  d - [Elf:2] 79 gold a potion of brilliance (owned: 3)  Ä·jzhe - [Elf:1] 120 gold a scroll of poison (owned: 5)  f - [D:6] 133 gold a scroll of summoning (owned: 1)  g - [Elf:2] 158 gold a potion of ambrosia (owned: 7)  h - [Elf:2] 158 gold a potion of heal wounds (owned: 6)i - [D:13] 186 gold a potion of cancellation (owned: 4)  Ä·j©qj - [D:13] 294 gold a wand of digging (3) (unknown)  k - [Elf:3] 325 gold a parchment of Bombard  Ä·j×Äl - [Elf:3] 426 gold a parchment of Hellfire Mortar You have 1213 gold pieces [!] travel|examine|delete items [a-l] choose item[Esc] exitÄ·j¡Ò Ä·j¶Û Ä·j2î ¼...ß..ß..ß......##).....# #..#tswn the Metallomancer Ä·jŽî F...............[.)..)...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#........)..###.####Magic: 60/60 ========================#.........### #.#AC: 10Ä·j½î úStr: 23##.......## ##'##EV: 8Int: 26Ä·jï ñ#''###)## ##...##SH: 0Dex: 9Ä·j%ï ]###..###)## #.....##XL: 20 Next: 87% Place: Elven Halls:3Ä·jGï #......@).####......#Noise: ---------  Time: 54724.1 (0.0)Ä·jlï (#...[##))....'......#x) air staff of the Tick {rElec Str+6 Air}Ä·j–ï ¤#.#####)######.....##Cast: Magnavolt (1%)#.# #.# ##...##Ä·jð J####'#####'## ##.####...........# #####............# #####.............# #...)............## _You climb downwards. _There is a stone staircase leading up, spattered with blood here. Ä·j4ð ƒ_Your orb has recharged its mesmeric power. _Done exploring. Ä·jVð •_Done exploring. _Search for what [Enter for "helm", or ? for help]? .Ä·jW Ä·jP Ä·jR! Ä·jÏ" Ä·jpfÄ·j i±Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (15/15)* Temple (0/1) D:7 Lair (5/5) D:9  Swamp (4/4) Lair:2Ä·jUi0 Spider (4/4) Lair:3 Slime (0/5) Lair:5  Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (0/5) D:14  Depths (0/4) D:15 Sewer (visited) Bailey (visited)  IceCv (visited) Ä·j{i“*You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosÄ·j¥i©DithmenosElyvilon FedhasGozag ($1396)HepliaklqanaKikubaaqudgha Ä·jÐiMakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetÄ·jòihWu JianXomYredelemnul ZinThe Shining One Beogh Ä·jjHShops: (press $ to reach them - yellow denotes antique shop) D:6 ? D:8 ( D:9 ( D:13 ([* Orc:2 [(* Elf:1 *(*: Elf:2 !:Ä·j^5Ä·jARq...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............[.)..)...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================Ä·jS#........)..###.####Magic: 60/60 ========================#.........### #.#AC: 10Str: 23##.......## ##'##EV: 8Int: 26#''###)## ##...##SH: 0Dex: 9###..###)## #.....##XL: 20 Next: 87% Place: Elven Halls:3#......@).####......#Noise: ---------  Time: 54724.1 (0.0)#...[##))....'......#x) air staff of the Tick {rElec Str+6 Air}Ä·j…S6#.#####)######.....##Cast: Magnavolt (1%)#.# #.# ##...######'#####'## ##.####...........# #####............# #####.............# Ä·jÕSÐ#...)............## _You climb downwards. _There is a stone staircase leading up, spattered with blood here. _Your orb has recharged its mesmeric power. _Done exploring. _Done exploring. _Search for what [Enter for "helm", or ? for help]? .Ä·jUUÄ·jÔeÄ·jdiÄ·j‚� 3Ä·j~‹ Ä·j°û Ä·j’Ä·jlÄ·jöE _Done exploring.Ä·jÆÜÄ·jNáå  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 18.0  20.6  +1  Ä·j¢áG         b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1  Ä·jÙá@ c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1  Ä·jâ e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      Ä·j`âû n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1  Ä·jãG f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1          Ä·jkãß                    Ä·jä                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Ä·jWäã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÄ·j’× £TargetTarget16.0 22.0--  14.0 --  3.0  --  --  --  9.0  16.0 24.0 --  --  10.0 --  --  a-z] set[-] clear selected targetcost|targetsÄ·j¢X=] set aall targetsÄ·j±lÄ·jìrÄ·j&Ží...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............[.)..)...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#........)..###.####Magic: 60/60 ========================#.........### #.#AC: 10Str: 23##.......## ##'##EV: 8Int: 26#''###)## ##...##SH: 0Dex: 9Ä·j›Ž^###..###)## #.....##XL: 20 Next: 87% Place: Elven Halls:3#......@).####......#Noise: ---------  Time: 54724.1 (0.0)Ä·jàŽÔ#...[##))....'......#x) air staff of the Tick {rElec Str+6 Air}#.#####)######.....##Cast: Magnavolt (1%)#.# #.# ##...######'#####'## ##.####...........# ###Ä·j�É##............# #####.............# #...)............## Ä·j‡�¬_There is a stone staircase leading up, spattered with blood here. _Your orb has recharged its mesmeric power. _Done exploring. _Done exploring. _Search for what [Enter for "helm", or ? for help]? . _Done exploring.Ä·j+¤Ä·j¦Ä·jHµÄ·j¿¸Ä·jüæÄ·j€çÄ·j™ Ä·j\ F _Unknown command.Ä·já Ä·j! C  Skill  Level Cost  Apt Skill  Level Cost  Apt Ä·jt S a - Fighting  12.1   8.9  +3   i + Spellcasting 18.0  20.6  +1          Ä·j± – b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1  Ä·jç   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1  Ä·j   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1  Ä·jE ¶ e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1  Ä·jo 1     n - Air Magic  12.0  17.8  -1  Ä·jœ R    Ä·jÏ  o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1      Ä·j: ¡ g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1      Ä·jb a    Ä·j• À        Ä·j½ l    Ä·jÞ ³        Ä·j n    Ä·j2 À        Ä·jQ _    Ä·j| Ä    The relative cost of raising each skill is in cyan.  Ä·j  ”The species aptitude is in white.  [?] HelpÄ·jÀ G[=] set a skill target  Ä·jc ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÄ·jû¼Ä·j(ÄÄ·jÀÙq...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............[.)..)...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================Ä·jÇÚL#........)..###.####Magic: 60/60 ========================#.........### #.#AC: 10Str: 23##.......## ##'##EV: 8Int: 26#''###)## ##...##SH: 0Dex: 9###..###)## #.....##Ä·j ÛŽXL: 20 Next: 87% Place: Elven Halls:3#......@).####......#Noise: ---------  Time: 54724.1 (0.0)Ä·jDÛ(#...[##))....'......#x) air staff of the Tick {rElec Str+6 Air}Ä·jyÛ##.#####)######.....##Cast: Magnavolt (1%)Ä·jÜR#.# #.# ##...######'#####'## ##.####...........# #####............# #####.............# #...)............## Ä·jbÜÏ_Your orb has recharged its mesmeric power. _Done exploring. _Done exploring. Ä·j›ÜÌ_Search for what [Enter for "helm", or ? for help]? . _Done exploring. _Unknown command.Ä·jÌñÄ·j�òÄ·jÇÄ·jÌ Ä·jÎ 0 Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  Ä·jÅÎ ×e + Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning 1% 3 l - Lehudib's Crystal SpearConjuration/Earth4%8  m - MagnavoltEarth/Air1%Ä·j Ï q7  o - Ozocubu's ArmourIce1%3  s - ShatterEarthÄ·j8Ï l4%9  A - ApportationTranslocation1%Ä·j`Ï 51  B - BlinkTranslocation1%Ä·jÊÏ 2  P - PasswallEarth0%3 Select a spell to describe [?] help [!]/[I] toggle spell headersÄ·j§¡ Ä·j^ª Ä·j.» ‰...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............[.)..)...###..#Oni of Vehumet ****** Ä·j×» 7####################).#......#Health: 198/198 ========================#........)..###.####Magic: 60/60 ========================#.........### #.#AC: 10Str: 23##.......## ##'##EV: 8Int: 26#''###)## ##...##SH: 0Ä·j¼ ŠDex: 9###..###)## #.....##XL: 20 Next: 87% Place: Elven Halls:3Ä·jR¼ Ù#......@).####......#Noise: ---------  Time: 54724.1 (0.0)#...[##))....'......#Ä·j¼ Px) air staff of the Tick {rElec Str+6 Air}Ä·j¬¼ ¤#.#####)######.....##Cast: Magnavolt (1%)#.# #.# ##...##Ä·j#½ Ñ####'#####'## ##.####...........# #####............# #####.............# #...)............## Ä·jN½ Ï_Your orb has recharged its mesmeric power. _Done exploring. _Done exploring. Ä·j{½ Ì_Search for what [Enter for "helm", or ? for help]? . _Done exploring. _Unknown command.Ä·jsÑ Ä·jPÒ Ä·jËð Ä·j”ô Ä·j sÄ·jxÏ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.1   8.9  +3   i + Spellcasting 18.0  20.6  +1  Ä·jy]         b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1  Ä·jNy@ c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1  Ä·j�y¶ e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1  Ä·jz1     n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1  Ä·jJzT    Ä·juz— g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2  Ä·j²z¸ h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1  Ä·jÞz_    Ä·jþz³        Ä·j){n    Ä·jS{À        Ä·j|{À        Ä·j¥{_    Ä·jÐ{À        Ä·jï{Ä    The relative cost of raising each skill is in cyan.  Ä·j|”The species aptitude is in white.  [?] HelpÄ·j;|G[=] set a skill target  Ä·je|ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets!Ä·j,ö yTargetTarget16.0 22.0--  14.0 --  3.0  --  --  --  9.0  16.0 24.0 --  --  10.0 --  !Ä·jÕ÷ *--  a-z] set[-] clear selected targetcost|targets#Ä·jÇGX=] set aall targets#Ä·jK#Ä·j¹T#Ä·j�iÎ...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............[.)..)...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#........)..###.####Magic: 60/60 ========================#.........### #.#AC: 10Str: 23##.......## ##'##EV: 8#Ä·j3j¥Int: 26#''###)## ##...##SH: 0Dex: 9###..###)## #.....##XL: 20 Next: 87% Place: Elven Halls:3#......@).####......#Noise: ---------  Time: 54724.1 (0.0)#...[##))....'......#x) air staff of the Tick {rElec Str+6 Air}#Ä·jdj##.#####)######.....##Cast: Magnavolt (1%)#Ä·j»j‰#.# #.# ##...######'#####'## ##.####...........# ####Ä·jqkd##............# #####.............# #...)............## _Your orb has recharged its mesmeric power. _Done exploring. _Done exploring. _Search for what [Enter for "helm", or ? for help]? . _Done exploring. _Unknown command.#Ä·jø|#Ä·j»}#Ä·j€›#Ä·jnž#Ä·jûÎ #Ä·j²Ï #Ä·jxâ #Ä·jcå F _Unknown command.$Ä·j&¶$Ä·jNºC  Skill  Level Cost  Apt Skill  Level Cost  Apt $Ä·jغé a - Fighting  12.1   8.9  +3   i + Spellcasting 18.0  20.6  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1  $Ä·j»  c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1  $Ä·jK»  d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1  $Ä·jÆ»ç e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1  $Ä·jh¼ë     o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2  $Ä·jª¼Ê h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1              $Ä·jå¼!            $Ä·j½À        $Ä·jP½Í        $Ä·j¸½}        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  $Ä·j#¾d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$Ä·j[+= a + Fighting 12.1$Ä·j˵ ‹ a * Fighting  12.1%Ä·jÁ®%Ä·j­¸%Ä·j+Øq...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............[.)..)...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================%Ä·j©Ø|#........)..###.####Magic: 60/60 ========================#.........### #.#AC: 10Str: 23##.......## ##'##EV: 8Int: 26#''###)## ##...##SH: 0Dex: 9%Ä·jߨ]###..###)## #.....##XL: 20 Next: 87% Place: Elven Halls:3%Ä·jÿØ#......@).####......#Noise: ---------  Time: 54724.1 (0.0)%Ä·jQÙ#...[##))....'......#x) air staff of the Tick {rElec Str+6 Air}#.#####)######.....##%Ä·jqÙ¶Cast: Magnavolt (1%)#.# #.# ##...##%Ä·j”Ù�####'#####'## ##.##%Ä·jµÙ®##...........# #####............# %Ä·jÚ¤#####.............# #...)............## _Done exploring. _Done exploring. _Search for what [Enter for "helm", or ? for help]? . _Done exploring. _Unknown command. %Ä·j5Ú'_Unknown command.%Ä·jöë%Ä·jÑì%Ä·jPÿ%Ä·jü%Ä·jã %Ä·j¾ RWhere to? (Tab - Elf:3, ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines  E - Elven Halls V - VaultsU - Depths&Ä·j±× &Ä·jªë [?25h[?0c&Ä·jhì ...ß..ß..ß......##).....# #..#tswn the Metallomancer ...............[.)..)...###..#Oni of Vehumet ****** ####################).#......#Health: 198/198 ========================#........)..###.####Magic: 60/60 ========================#.........### #.#AC: 10Str: 23##.......## ##'##EV: 8Int: 26#''###)## ##...##SH: 0Dex: 9###..###)## #.....##XL: 20 Next: 87% Place: Elven Halls:3#......@).####......#Noise: --------- [&Ä·jýì ?40m Time: 54724.1 (0.0)&Ä·j,# #...[##))....'......#x) air staff of the Tick {rElec Str+6 Air}#.#####)######.....##Cast: Magnavolt (1%)#.# #.# ##...######'#####'## ##.####...........# #####............# &Ä·jÞ$ Ö#####.............# #...)............## _Done exploring. _Search for what [Enter for "helm", or ? for help]? . _Done exploring. _Unknown command. _Unknown command.What level of the Vaults? (default 1, ? - help) &Ä·jz [?25l[?1c&Ä·jF 3&Ä·jQ &Ä·jyu &Ä·j¿| &Ä·j¤‰ : _&Ä·j ¥ &Ä·j<]2-Mesm &Ä·j„,&Ä·j[&Ä·jcèSearch for what [Enter for "helm", or ? for help]? .Done exploring. _Unknown command. _You climb upwards.'Ä·j R  There is a stone staircase leading down here.'Ä·j†'Ä·j  _'Ä·j 'Ä·j 'Ä·j'Ä·j]'Ä·jK'Ä·jK'Ä·jé'Ä·j@'Ä·jˆ 'Ä·j3%'Ä·jl''Ä·jÍ''Ä·j•)'Ä·jO.'Ä·j>0'Ä·jœ0'Ä·jH2'Ä·j6'Ä·jG8'Ä·j—8'Ä·j):'Ä·jð='Ä·j7@'Ä·j@'Ä·j+B'Ä·jæFL  There is an open translucent door here.'Ä·jçH'Ä·jQI _'Ä·jãJ'Ä·jN'Ä·j2P'Ä·juP'Ä·jÒQ'Ä·jûT'Ä·jc'Ä·jmc'Ä·jªe'Ä·j�j'Ä·jÙl'Ä·jm'Ä·jqn'Ä·j|q'Ä·j|s'Ä·j¾s'Ä·j›u'Ä·j_x'Ä·j{'Ä·jc{'Ä·jß|'Ä·jè'Ä·j ‚'Ä·j]‚'Ä·j¢ƒ'Ä·jž†'Ä·jÓˆ'Ä·jh‰'Ä·jyŠ'Ä·j.Œ'Ä·j±�,'Ä·j´Ž'Ä·j¥�'Ä·jŽ‘'Ä·jÌ‘'Ä·j³’'Ä·j¦”'Ä·jÞ–'Ä·j"—'Ä·jä˜'Ä·jy›'Ä·jƒ�,'Ä·jŸ'Ä·j�¡'Ä·j×£,'Ä·jÁ¥'Ä·jç§'Ä·jí©'Ä·jZª'Ä·j¿«'Ä·j›®'Ä·jè°'Ä·j>±'Ä·jÁ²'Ä·jí´'Ä·j[·'Ä·j°·'Ä·jf¹'Ä·j¼'Ä·j=¾'Ä·j‹¾'Ä·j¾À'Ä·j¾Ä@  There is an open door here.'Ä·jÇ'Ä·jÏÇ _'Ä·j´É'Ä·jbÌ'Ä·jUÎ'Ä·j�Î'Ä·jÞÚ'Ä·jÞ'Ä·jÙà'Ä·já'Ä·j²â'Ä·jóäW  There is a stone staircase leading up here.'Ä·j æ'Ä·j#é'Ä·jê$ _'Ä·jÿë'Ä·jÏ{%1'Ä·j €,'Ä·js�'Ä·jº„! _You climb upwards.'Ä·jޤR  There is a stone staircase leading down here.'Ä·jN§'Ä·jÒ§ _'Ä·jÿ©'Ä·j¹­'Ä·jg°,'Ä·jX²'Ä·j?½„'Ä·j¾'Ä·je¾'Ä·jbǰ'Ä·jÈ'Ä·jòÉ,'Ä·jÓË'Ä·jÑ'Ä·j$Õ,'Ä·j¼Ø'Ä·jÞ'Ä·j í'Ä·j�í'Ä·jâó'Ä·jÐù'Ä·j3ÿ'Ä·j–ÿ'Ä·j³'Ä·j 'Ä·j)'Ä·j—'Ä·j‡'Ä·j`'Ä·j‚#'Ä·jì#'Ä·j[)'Ä·j<'Ä·jéB'Ä·jYC'Ä·j·I'Ä·jR'Ä·jßY'Ä·jFZ'Ä·j–_'Ä·j«cK  There is a huge open gate here.  Things that are here:'Ä·jWj�  a +0 scale mail; a +1 long sword of valour'Ä·j¯o'Ä·jip _'Ä·jŠu'Ä·ji‡'Ä·j�,'Ä·j ’'Ä·j”$  Things that are here:'Ä·jgš?  a +0 robe; a +0 long sword'Ä·j 'Ä·j¤  _'Ä·j/¦'Ä·j<«'Ä·jG°'Ä·j¦°'Ä·jÜ´'Ä·jŒ·X  There is a staircase back to the Mines here.'Ä·jÆ'Ä·j�Ë'Ä·j÷Ë$ _'Ä·jÕÐ'Ä·j�22Orcish Mines:2'Ä·jã8'Ä·jÇ9'Ä·jí='Ä·j8@C _You climb upwards. Welcome back to the Orcish Mines!'Ä·j­sR  There is a staircase to the Elven Halls here.'Ä·jc†'Ä·jù† _'Ä·jŽ'Ä·j�'Ä·je¥,'Ä·jÞ­'Ä·j?À'Ä·jhË,'Ä·jœÔ'Ä·jÍò'Ä·j˜ÿ,'Ä·j> 'Ä·j'Ä·jy%,'Ä·j .'Ä·j�F'Ä·jdP,'Ä·jæW'Ä·j£g'Ä·jÎp,'Ä·jœx'Ä·jS‡'Ä·jiš,'Ä·jÍ¡'Ä·j�­'Ä·j�µ'Ä·j%¶'Ä·j8½'Ä·jzÊ'Ä·jÑ'Ä·jgÑ'Ä·j^Ö'Ä·jóï'Ä·j2ú,'Ä·j*'Ä·j“'Ä·jú,'Ä·j\ 'Ä·jÎ,'Ä·jò@,'Ä·jbI'Ä·jW'Ä·jº^,'Ä·j>f'Ä·jùp'Ä·jy,'Ä·j}€'Ä·jh–'Ä·j&�,'Ä·jC¢'Ä·jí'Ä·jó´,'Ä·jj»'Ä·j]È'Ä·jÍÐ,'Ä·j•à'Ä·j÷í'Ä·jiö'Ä·j÷'Ä·j©þ'Ä·j¶$  Things that are here:'Ä·j# c  a +0 leather armour; a +0 club'Ä·j'Ä·jË _'Ä·j'Ä·j b  You see here a warg skeleton.'Ä·jù"'Ä·j�# _'Ä·j,&'Ä·j|,'Ä·j60'Ä·j�0'Ä·j—2'Ä·jY9'Ä·j=,'Ä·j¬I'Ä·j‡R'Ä·jW'Ä·j X'Ä·jVZ'Ä·jöa'Ä·jÛf'Ä·j3g'Ä·jäj'Ä·j r'Ä·jÏu,'Ä·jÉx'Ä·j×~'Ä·j/„'Ä·j‘„'Ä·jh‰'Ä·j‘'Ä·j–'Ä·j‚–'Ä·jH›'Ä·j­¡'Ä·j|§,'Ä·jF·'Ä·j ¿'Ä·j$Ä'Ä·jyÄ'Ä·j1É'Ä·j[Ñ'Ä·jØ,'Ä·jGä:  Things that are here:'Ä·j@ë–  a +0 chain mail; a +0 dire flail; an orc skeleton'Ä·joó'Ä·j"ô _'Ä·jü'Ä·j™ÿ$  Things that are here:'Ä·j  �  a +0 chain mail; a +0 mace; an orc skeleton'Ä·j( 'Ä·j¾  _'Ä·j„* 'Ä·j[5 'Ä·jÚ> ,'Ä·juG 'Ä·jõJ $  Things that are here:'Ä·j÷p ¥  a +0 robe; a +0 long sword; an orc skeleton _'Ä·jw 'Ä·jŽ 'Ä·j¯Ž 'Ä·jíŽ 'Ä·j7š 'Ä·jK¦ 'Ä·j.¾ 'Ä·jD¿ 'Ä·j`Ê 'Ä·jC× 'Ä·jÇã 'Ä·jWä 'Ä·j"ï 'Ä·jÁ 'Ä·j< ,'Ä·j‘ 'Ä·jú $  Things that are here:'Ä·j�) ”  a +0 chain mail; a +0 hand axe; an orc skeleton'Ä·j.3 'Ä·jÒ3  _'Ä·j < 'Ä·j ? $  Things that are here:'Ä·j¼H _  a +0 whip; an orc skeleton'Ä·jé] 'Ä·jj^  _'Ä·j?f 'Ä·jan 'Ä·j“w 'Ä·jüw 'Ä·jä 'Ä·j—‡ 'Ä·jÍ� ,'Ä·j"– 'Ä·ji˜ W  There is a stone staircase leading up here.'Ä·jË© 'Ä·j'± 'Ä·jű $ _'Ä·j®¸ 'Ä·j8 %1'Ä·jä 'Ä·jã 'Ä·j 'Ä·j… V _You climb upwards.  There is a stone staircase leading down here.'Ä·jÏ? [  Items here: )) [ ÷÷.'Ä·jBD 'Ä·jTE  _'Ä·jI 'Ä·jÁK Z  There is a staircase back to the Dungeon here.'Ä·jqO 'Ä·j´S 'Ä·j´T $ _'Ä·jãX 'Ä·j'É 1Dungeon:12'Ä·jiÏ 'Ä·j^Ð 'Ä·jJÓ 'Ä·jÛÔ > _You climb upwards. Welcome back to the Dungeon!'Ä·j^S  There is a staircase to the Orcish Mines here.'Ä·jE'Ä·jÁ _'Ä·j'Ä·jN 'Ä·j½ 'Ä·j 'Ä·jš'Ä·jb'Ä·jÙ'Ä·j'Ä·j!'Ä·jù'Ä·j*,'Ä·jŠ 'Ä·jï#'Ä·j]%'Ä·jÈ%'Ä·j''Ä·j9*'Ä·j!,'Ä·jj,'Ä·j°-'Ä·jû0'Ä·j3'Ä·jj3'Ä·j€4'Ä·jÓ7'Ä·jb9'Ä·j¤9'Ä·jâ:'Ä·j£='Ä·jØ?,'Ä·jXA'Ä·jïC'Ä·jzE'Ä·j´E'Ä·jæF'Ä·j'I'Ä·j¤J'Ä·jùJ'Ä·j%L'Ä·j]N'Ä·j‚P,'Ä·j¤Q'Ä·jT'Ä·jV,'Ä·jµW'Ä·jðY'Ä·jÐ[,'Ä·j>]'Ä·jàb'Ä·j\e,'Ä·jáf'Ä·ji'Ä·jÍj'Ä·jk'Ä·jJl'Ä·j¦m'Ä·jko,'Ä·j|p'Ä·j~q'Ä·jör'Ä·j9s'Ä·j@t'Ä·jCvY  There is a stone staircase leading down here.'Ä·j!w'Ä·jmx'Ä·jþx$ _'Ä·j¯y(Ä·jàÑ;3(Ä·j3, _You climb downwards.  There is a stone staircase leading up here. _(Ä·j„X,(Ä·j YÆ(Ä·j eš(Ä·jÜe(Ä·jßf(Ä·j„h(Ä·j·j(Ä·jæl(Ä·jGm(Ä·jÝn(Ä·jTq%  (Ä·j«q4There is a stone staircase leading down here.(Ä·js(Ä·jæu: _(Ä·jx(Ä·j\-%4(Ä·jÑ;(Ä·j—<(Ä·jFD(Ä·jøE# _You climb downwards.(Ä·j…uP  There is a stone staircase leading up here.(Ä·j:{5 _(Ä·jZ}(Ä·j†‰(Ä·jŒ(Ä·jlŒ(Ä·jÛ�(Ä·j�©X(Ä·jGȰ(Ä·jÏÌ(Ä·jÐ(Ä·jŽÐ(Ä·j™Ò(Ä·j¦å(Ä·jaè(Ä·jÒè(Ä·j,ê(Ä·jÂû(Ä·jÕþ(Ä·jUÿ(Ä·jú(Ä·j7 (Ä·jÊ (Ä·j0 (Ä·jr (Ä·jñ(Ä·jæ(Ä·jE(Ä·jW(Ä·j(Ä·jà (Ä·j!(Ä·j­$(Ä·jë*(Ä·jE,(Ä·jq-(Ä·jC/(Ä·j±6(Ä·jb:(Ä·jïB,(Ä·j¬G,(Ä·jrH(Ä·j‡J(Ä·jòP(Ä·jT(Ä·jxT(Ä·jyV(Ä·j^(Ä·j¬a(Ä·jüb(Ä·j:f(Ä·j#o(Ä·jÈo(Ä·jÐr(Ä·jiu(Ä·jƒ|(Ä·jçB(Ä·jœ„(Ä·j †(Ä·j`†(Ä·j£ˆ(Ä·j>�X(Ä·jª“(Ä·jÈ”(Ä·j•(Ä·j%–(Ä·j⪰(Ä·j�¬(Ä·j<¯,(Ä·jõ°(Ä·jÈ´(Ä·j ·(Ä·jQ·(Ä·jï»(Ä·jÂÁ(Ä·jBÄ(Ä·j¡Ä(Ä·j Ç(Ä·j‚Ê(Ä·j-Î,(Ä·jŒÏ(Ä·j‘Ó(Ä·jÖ(Ä·jûÖ(Ä·j%Ù(Ä·jß(Ä·j>ò„(Ä·jAþn(Ä·j�(Ä·j>,(Ä·j¿(Ä·j(Ä·j,(Ä·jY (Ä·j (Ä·jû,(Ä·j’(Ä·j$(Ä·jå(Ä·jT(Ä·jô(Ä·j6(Ä·j2 (Ä·j(Ä·jOA(Ä·jD(Ä·j’D(Ä·j¨I,(Ä·j:L,(Ä·j1R:  Things that are here:(Ä·jñV”  a shapeshifter skeleton; an ugly thing skeleton(Ä·jšZ(Ä·jZ[ _(Ä·jŒò(Ä·j Ž(Ä·j �(Ä·j ™n(Ä·j¤š(Ä·j ›(Ä·j^œ(Ä·jŸž(Ä·j¸£(Ä·j(¤(Ä·jØ¥(Ä·jã§(Ä·j·,(Ä·j-º(Ä·jt»(Ä·jä¼(Ä·jQ½(Ä·ji¿(Ä·jßÁO  There is a gate to the Vaults here.(Ä·j†Â(Ä·jÄ(Ä·j‰Æ: _(Ä·jÈY“ Vaults:1Gem (3750) You go down through the gate. Welcome to the Vaults!  This branch contains the silver rune of Zot.49(Ä·j@gˆ _You have identified the last scroll.  Found a scroll of acquirement and a hand axe.(Ä·j’kÎ########### #........)# #........?# #......@..# 909.1 (185.0)#.........# #.........# #.........+  #########+# (Ä·jál(Ä·jÔr(Ä·jox (Ä·jOyd_There is a gate leading back out of this place here.)Ä·jm�)Ä·jnž)Ä·jÛŸ)Ä·jĤ)Ä·j·¬u8 _)Ä·j0­B7)Ä·jÍ®)Ä·jT²)Ä·j̲B6)Ä·j‡¶)Ä·jú¼)Ä·j’½B5)Ä·j�¿)Ä·jéÃ)Ä·jlÄB4)Ä·j]Æ)Ä·jnÊ)Ä·j ËB3)Ä·j~Í)Ä·j-Ñ)Ä·j²ÑB2)Ä·j|Ó)Ä·jäÖ)Ä·jc×B1)Ä·j»Ù)Ä·jìÝ)Ä·j>Þ:0)Ä·j¾ß)Ä·jbã)Ä·jÈãC39)Ä·j)å)Ä·jbé)Ä·jÊéB8)Ä·jgë)Ä·j.ï)Ä·jŽïB7)Ä·jÿò)Ä·jö)Ä·j3÷B6)Ä·j3ø)Ä·jü)Ä·j‘üB5)Ä·j­þ)Ä·j1X4)Ä·j)Ä·jün3)Ä·j©)Ä·jB2)Ä·j!)Ä·j%)Ä·jS&B1)Ä·j¥')Ä·j+)Ä·j‰+B0)Ä·jÅ-)Ä·j7Y29)Ä·j›G)Ä·jØi~876543)Ä·j2l)Ä·jópX2)Ä·j/s)Ä·jzwX1)Ä·jéx)Ä·j¿~)Ä·jMB0)Ä·jñ�)Ä·j€†)Ä·jâ†C19)Ä·j߈)Ä·j¾�X8)Ä·j5Ž)Ä·jÒ£xGem (3717)  _Your orb has recharged its mesmeric power.6)Ä·j,´È5  ###########  #..)#  #........@#  #......∩..#  #..#  #..#  #.........+  #########+#        )Ä·j»343.1 (34.0))Ä·j~|4.1 (354)Ä·jù…Q _A - a scroll of acquirement*Ä·jØ;*Ä·j›@<Read which item? Scrolls  b - a scroll of blinking  f - 7 scrolls of fear  g - 9 scrolls of fog  t - 24 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  p - 5 scrolls of poison  r - 2 scrolls of revelation  s - a scroll of summoning  w - 6 scrolls of enchant weaponx - 6 scrolls of amnesia *Ä·jIAá W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - 8 scrolls of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability  i - 14 scrolls of identify [!] read|quaff|evoke[?] describe selected+Ä·jüº+Ä·jÂ+Ä·jA  tswn the Metallomancer  Oni of Vehumet ******  Health: 198/198 ========================  Magic: 60/60 ========================  AC: 10Str: 23  EV: 8Int: 26###########  SH: 0Dex: 9#........)#  XL: 20 Next: 87% Place: Vaults:1#........@#  Noise: ---------  Time: 54944.1 (0.0)#......∩..#  x) air staff of the Tick {rElec Str+6 Air}#.........#  Cast: Magnavolt (1%)#.........#  Gem (3714) #.........+ ##+Ä·j€�#######+#        This branch contains the silver rune of Zot. _You have identified the last scroll.  Found a scroll of acquirement and a hand axe. _There is a gate leading back out of this place here. _Your orb has recharged its mesmeric power. _A - a scroll of acquirement+Ä·j: ÝChoose an item to acquire.  a - the fire staff of Goekhlur {rF+ Dex+4 Fire}b - an eel talisman  c - a +1 athame of drainingd - 243 gold pieces (you have 1213 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit/Ä·j% /Ä·jí% a - the fire staff of Goekhlur {rF+ Dex+4 Fire}  d + 243 gold pieces (you have 1213 gold) Acquire 243 gold pieces? (y/N)0Ä·jwh0Ä·j]uŠ  tswn the Metallomancer0Ä·jCvÇ  Oni of Vehumet ******  Health: 198/198 ========================  Magic: 60/60 ========================  AC: 10Str: 23  EV: 8Int: 26###########  SH: 0Dex: 9#........)#  XL: 20 Next: 87% Place: Vaults:1#........@#  Noise: ---------  Time: 54944.1 (0.0)#......∩..#  x) air staff of the Tick {rElec Str+6 Air}#.........#  Cast: Magnavolt (1%)#.........#  Gem (3714) #.........+ #########+#   0Ä·jÊvŽ     0Ä·j‘w­This branch contains the silver rune of Zot. _You have identified the last scroll.  Found a scroll of acquirement and a hand axe. _There is a gate leading back out of this place here. _Your orb has recharged its mesmeric power. _A - a scroll of acquirement0Ä·jHy0Ä·jÆy^5.1 (130Ä·jt0Ä·j…‚5 _Something appears at your feet!0Ä·jî4 Í62 _You now have 1456 gold pieces (gained 243).1Ä·j·R 5 #  #.)#  #.@.#  #......∩..#  #.#  #.#  #.+ #+# 1Ä·jïZ 1Ä·já[ `711Ä·j+a 1Ä·jkd 1Ä·jSv ‹ # #.)# #.# #......∩..# #.# #.# #.+ #+#801Ä·jž�˜ ###########........)....+1Ä·j&–1Ä·j—a9091Ä·jí›1Ä·j¼Õj _There is a gate leading back out of this place here.2Ä·jîc íRead which item? Scrolls  b - a scroll of blinking  f - 7 scrolls of fear  g - 9 scrolls of fog  t - 24 scrolls of teleportationa - 2 scrolls of enchant armour  p - 5 scrolls of poison  r - 2 scrolls of revelation  s - a scroll of summoning  w - 6 scrolls of enchant weaponx - 6 scrolls of amnesia  W - 2 scrolls of brand weapon  I - 2 scrolls of immolation  N - 8 scrolls of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability  i - 14 scrolls of identify [!] read|quaff|evoke[?] describe selected3Ä·j× 3Ä·jj!Š  tswn the Metallomancer3Ä·jä!O  Oni of Vehumet ******  Health: 198/198 ========================  Magic: 60/60 ========================AC: 10Str: 23###########EV: 8Int: 26#........)#SH: 0Dex: 9#.........#XL: 20 Next: 87% Place: Vaults:1#......@..#Noise: ---------  Time: 54949.1 (0.0)#.........#x) air staff of the Tick {rElec Str+6 Air}#.........#Cast: Magnavolt (1%)#.........+Gem (3709) 3Ä·j"%#########+# _There is a gate leading back out of this place here. _Your orb has recharged its mesmeric power. _A - a scroll of acquirement _Something appears at your feet! 3Ä·jB"‡_You now have 1456 gold pieces (gained 243). _There is a gate leading back out of this place here.3Ä·j'$3Ä·j’%ÿEnchant which item? Armour  n - +1 steam dragon scales[?] describe selected4Ä·jz"4Ä·jO,4Ä·ju3L  tswn the Metallomancer  Oni of Vehumet ******  Health: 198/198 ========================  Magic: 60/60 ========================AC: 104Ä·jê3ÁStr: 23###########EV: 8Int: 26#........)#SH: 0Dex: 9#.........#XL: 20 Next: 87% Place: Vaults:14Ä·j4?#......@..#Noise: ---------  Time: 54949.1 (0.0)#.........#x) air staff of the Tick {rElec Str+6 Air}#.........#4Ä·jG4�Cast: Magnavolt (1%)#.........+Gem (3709) 4Ä·jn4b#########+# _There is a gate leading back out of this place here. 4Ä·jß4J_Your orb has recharged its mesmeric power. _A - a scroll of acquirement _Something appears at your feet! _You now have 1456 gold pieces (gained 243). _There is a gate leading back out of this place here.4Ä·jù=m  Okay, then.4Ä·jC4Ä·jîE. _4Ä·jC634Ä·j9;4Ä·j›=4Ä·jZA4Ä·j‘Iu8 _4Ä·jNn74Ä·jTP'4Ä·jS4Ä·jTB64Ä·j›U4Ä·j·X7 _You open the door.4Ä·j#\4Ä·j�\B54Ä·jí]4Ä·j|`4Ä·jId4Ä·jºdB44Ä·j—f4Ä·jðj@  There is an open door here.4Ä·jn4Ä·jªnI3 _4Ä·jMp4Ä·jÞr4Ä·jTv4Ä·j8wB24Ä·j,x4Ä·j{4Ä·jû}4Ä·jP~B14Ä·jÉ4Ä·jP‚4Ä·jˆ…4Ä·jÝ…B04Ä·jl‡4Ä·j_‰4Ä·jAŒ4Ä·j#�D6994Ä·jâ�4Ä·j�4Ä·j“4Ä·j{“B84Ä·j³”4Ä·j­–4Ä·jl™4Ä·jÖ™B74Ä·jýš4Ä·jµž4Ä·jŸB64Ä·jËŸ4Ä·jC£v _w - 8 potions of heal wounds (gained 2)4Ä·j¦4Ä·jh¦B54Ä·jô¦4Ä·j~¨4Ä·jͬ4Ä·j ­B44Ä·jì­4Ä·jO±'4Ä·jß³4Ä·j9´B34Ä·jµ4Ä·j=·7 _You open the door.4Ä·jš¹4Ä·jºB24Ä·jçº4Ä·jKÄŸ  There is an open door here.1 _4Ä·jVÅ4Ä·j€É,4Ä·jÊB04Ä·jÆÊ4Ä·j]Í4Ä·jÅÏ4Ä·jÐC894Ä·jIÑ4Ä·jÐÒ4Ä·jôÔ4Ä·jLÕB84Ä·j@Ö4Ä·jk×4Ä·j&Ù4Ä·jÙB74Ä·j$Ú4Ä·jºÜ4Ä·j�ß4Ä·jÞßB64Ä·jîá4Ä·jÅã'4Ä·jåå4Ä·jDæB54Ä·jDç4Ä·j“é7 _You open the door.4Ä·jRì4Ä·jîìB44Ä·jOî4Ä·jò@  There is an open door here.4Ä·jþ4Ä·j'ÿI3 _4Ä·jÎ4Ä·jY4Ä·jˆ4Ä·jòB24Ä·j"4Ä·jL 4Ä·j$n14Ä·j34Ä·j4Ä·jjB04Ä·jß4Ä·j§4Ä·jI4Ä·j›C794Ä·j­4Ä·jÒ4Ä·j,!X84Ä·j_"4Ä·jó#4Ä·j'X74Ä·jW(4Ä·j'-X64Ä·jü-4Ä·j1j _i - 15 scrolls of identify (gained 1)4Ä·j 44Ä·jk4B54Ä·j654Ä·jP74Ä·j:4Ä·jQ:B44Ä·j>;4Ä·j{=4Ä·jOBn34Ä·j\C4Ä·jöE4Ä·jTFB24Ä·jÅJ4Ä·jÎM4Ä·j7R4Ä·j”RB14Ä·jÞS4Ä·j9V4Ä·j$Y4Ä·j”YB04Ä·jG\4Ä·j™fŽ  #########+#........  .. ....#........  # ... ...#........  #..# #.# #..#........ #..## #.##..#........#..#.# #.#..#........#...#.# #...#........#..#.#.#.#..'........#..##.#@##..##########..###.###..##...........##...........#########'#####.......##.......##.......##.......#You pick up a parchment of Rimeblight and begin reading...4Ä·j‰n088.1 (39.0)4Ä·jJpg9.1 (40694Ä·j™t4Ä·j_yC _You add the spell Rimeblight to your library.5Ä·j|Ã5Ä·jwË Drop what? (Left/Right/Tab to switch category) 36/52 gear slots (_ for help) Hand Weapons (select all with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}  w - the +9 mace "Esayczyr" {speed, Int+3} Missiles (select all with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (select all with [)  r - a +2 robe of fire resistance (worn)  y - a +2 cloak of poison resistance (worn) 5Ä·j™Ì' C - an orb of mesmerism (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance  s - an orb of energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]6Ä·jWïð  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (select all with [)  r - a +2 robe of fire resistance (worn) 6Ä·jÈïý y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  n - +1 steam dragon scales  o - a +2 robe of cold resistance  s - an orb of energy  E - a scarf of repulsion  I - the +1 robe of Vines {NoPotionHeal Regen++++} Magical Staves (select all with |) 6Ä·j ð‚ x - the air staff of the Tick (weapon) {rElec Str+6 Air}a - a staff of earth6Ä·j5ð823%6Ä·j¢µÜ z - 3 throwing nets  n - +1 steam dragon scales  b - a staff of cold  t - a staff of conjuration Jewellery (select all with "=)  g - an amulet of regeneration (worn)  G - the ring "Xuemeom" (worn) {rCorr MP+9}477Ä·jw­ ¯ 1 i+[Enter] accept (1 chosen)8Ä·jAK8Ä·jƒY#########+#........tswn the Metallomancer.. ....#........Oni of Vehumet ******# ... ...#........Health: 198/198 ========================#..# #.# #..#........Magic: 60/60 ========================#..## #.##..#........AC: 10Str: 23#..#.# #.#..#........EV: 8Int: 26#...#.# #...#........SH: 0Dex: 9#..#.#.#.#..'........XL: 20 Next: 87% Place: Vaults:1#..##.#@##..#########Noise: ---------  Time: 54989.1 (0.0)#..###.###..#x) air staff of the Tick {rElec Str+6 Air}[11;108Ä·jwZRH#...........#Cast: Magnavolt (1%)#...........#Gem (3669) ########'#####.......##.......##.......##.......# _There is an open door here. _You open the door. _There is an open door here. _i - 15 scrolls of identify (gained 1)  You pick up a parchment of Rimeblight and begin reading... _You add the spell Rimeblight to your library.8Ä·j�[f90.1 (188Ä·jí`8Ä·jšd6 _You drop +1 steam dragon scales.9Ä·jÂì 9Ä·j+í 9Ä·j,î 9Ä·jð 9Ä·j<ò 9Ä·jÖø n79Ä·jRù 9Ä·jªù B69Ä·jJú 9Ä·j¾û 9Ä·j!þ 9Ä·j„þ B59Ä·jÈþ 9Ä·j` 9Ä·j9 9Ä·j” B49Ä·j  9Ä·jó 9Ä·j 9Ä·jk B39Ä·j1 9Ä·j ,9Ä·j» n29Ä·j^ 9Ä·j¥ B19Ä·jƒ 9Ä·j½ 9Ä·j] 9Ä·jH X09Ä·j› 9Ä·j5 9Ä·j© C599Ä·j0 9Ä·jn 9Ä·j^ 9Ä·j¶ B89Ä·j 9Ä·jõ! '9Ä·j¾# 9Ä·j$ B79Ä·j¤$ 9Ä·j¸& 7 _You open the door.9Ä·jÔ( X69Ä·j)) 9Ä·j4 ²  There is an open door here.  You encounter a phantasmal warrior.9Ä·jv5 > ###########9Ä·jõ5 ^ #........)# #...# #......∩..# #...#### # #...#... #W #...'.....##..#############+#..........@'...........#...9Ä·ji6 À+########...........#... #..###.###..#...Magnavolt (1%) #..##.#.##..#... #..#.#.#.#..#...9Ä·jÒ6 ± #...#.#.#...#... W   phantasmal warrior (dormant) #..#.#.#.#..'... #..##.#[##..#### #..###.###..#9Ä·j¦> 250022.0)9Ä·j+@ m3.1 (135 _9Ä·jôD 9Ä·j€G :Ä·jóH Ñ***W  magnetised)  There is an open door here. _You encounter a phantasmal warrior.  You feel a surge of power!  Magnetic shrapnel attaches itself to the phantasmal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the phantasmal warrior!!!:Ä·j¤Ï ” WThe phantasmal warrior is almost destroyed.:Ä·jÊÑ u .WYou hear a shout!:Ä·jÒ ;ψ:Ä·j Ü C .W 2 phantasmal warriors (1 wandering, 1…)ψ   necromancer  You encounter a phantasmal warrior.:Ä·jÂÝ »53---====4.0)4:Ä·juä :Ä·jºþ x _You encounter a necromancer. It is wielding a +0 dagger.;Ä·j¶kœ§You feel a surge of power!  Magnetic shrapnel attaches itself to the necromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the phantasmal warrior!!  You destroy the phantasmal warrior!  Vehumet accepts your kill.;Ä·jur£**W   phantasmal warrior (wandering)(magnetised);Ä·j)9Ï ***** You feel your power returning.  The arc of electricity hits the necromancer!!!;Ä·jµÀQ.W;Ä·jcÁW.ψ;Ä·jfÊ«§..W.W;Ä·jÒÑ¥48-----853;Ä·jTÜ:§;Ä·jäÜ_ _The necromancer is almost dead.;Ä·j$ƒ§Magnetic shrapnel attaches itself to the phantasmal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the phantasmal warrior!!  The phantasmal warrior is severely damaged.  You kill the necromancer!;Ä·j_q***** (magnetised)<Ä·jäX9*<Ä·j„î§The arc of electricity hits the necromancer!!!  You kill the necromancer!  Vehumet accepts your kill.  The arc of electricity hits the phantasmal warrior!!!  You destroy the phantasmal warrior!  Vehumet accepts your kill.*<Ä·j’xs§§..§.<Ä·jÞ‹k4----96Magnavolt (1%)2§§..§ _You feel your power returning.<Ä·jÁÇ [# #.)# #.# #......∩..# #.## #.#.#. #.'...##.§#+#...§..§..@.....#.+#...........#.#..###.###..#.#..##.#.##..#.#..#.#.#.#..#.#...#.#.#...#.#..#.#.#.#..'.#..##.#[##..# <Ä·jŒÑ <Ä·jsÒ ----71<Ä·jçØ h§..§<Ä·j•Ü Q _There is an open door here.<Ä·j # #.)# #.# #......∩..# #.## #.#.#. #.'...##.§#+#...§..§..'#.+#.#.#..###.###..#.#..##.#.##..#.#..#.#.#.#..#.#...#.#.#...#.#..#.#.#.#..'.#..##.#[##..# <Ä·jâ<Ä·jp¡5=-----80 _<Ä·j…$\§..§<Ä·j'=Ä·jf½=Ä·j¿=Ä·jz¿=Ä·j¼À=Ä·j�Ä=Ä·jwÍó498=Ä·jPÎ=Ä·jÿÎp6=7=Ä·jÐ=Ä·jmÑ=Ä·jÔ=Ä·j`ÔB6=Ä·jUÕ=Ä·jTÖ=Ä·jQÙ=Ä·j�ÙB5=Ä·j‡Ú=Ä·jøÛ=Ä·j¥ßv74=Ä·jtà=Ä·jNá=Ä·jQäX3=Ä·jÙä=Ä·j_æ=Ä·j�è=Ä·jÛèB2=Ä·jðé=Ä·j ë=Ä·jÃî†8=1=Ä·j+ð=Ä·j!ö2########### #........)# #.........# #......∩..# =Ä·joöL#.........#########  ##.........#  #. #.........' ##..#############+#........ =Ä·jñö]).....'.........@.#........ 17.1 (9 #######...........#........ #..###.###..#........ =Ä·j7÷#..##.#.##..#........ #..#.#.#.#..#........#...#.#.#...#........#..#.#.#.#..'........#..##.#[##..### =Ä·jhø=Ä·jñý=Ä·j2=Ä·jV =Ä·j¹Â =Ä·jwà =Ä·jXÆ =Ä·jÞÌ õ09=39=Ä·jÏ =Ä·jJÏ B8=Ä·jÐ =Ä·j Ó =Ä·jnÓ B7=Ä·j'Ô =Ä·j=× ‡50=6=Ä·j)Ø =Ä·j‘Ú =Ä·jÌÚ B5=Ä·j±Û =Ä·jPÞ =Ä·j‡Þ B4=Ä·joß =Ä·j»á =Ä·j â Z1=3=Ä·j3â =Ä·jGã =Ä·jSå =Ä·j¤å B2=Ä·jeæ =Ä·j½è =Ä·j_é `21=Ä·jlê =Ä·j³ì =Ä·jûì B0=Ä·jÇí =Ä·juï =Ä·jÏï C29=Ä·j@ð =Ä·j¢ñ =Ä·jKò p3=8=Ä·jÉò =Ä·j�õ =Ä·jâõ B7=Ä·jÚö =Ä·jWù X6=Ä·jXú =Ä·jªü =Ä·jáü #4=Ä·jý M=5=Ä·jþ =Ä·j� X4=Ä·j™ =Ä·ju =Ä·j¶ p5=3=Ä·jÓ =Ä·j  =Ä·jJ B2=Ä·j‹ =Ä·jÍ X1=Ä·j¸ =Ä·j- =Ä·jh p6=0=Ä·j5 =Ä·jü =Ä·jc C19=Ä·j =Ä·j X8=Ä·j =Ä·jû =Ä·jL `77=Ä·j% =Ä·jg =Ä·j¯ B6=Ä·j“ =Ä·jƒ" X5=Ä·j½# =Ä·jÄ% =Ä·jû% p8=4=Ä·jÞ& =Ä·jî) X3=Ä·jù* =Ä·jN- =Ä·j‰- Z9=2=Ä·j©- =Ä·j’. =Ä·j 1 =Ä·jH1 B1=Ä·j22 =Ä·jW4 =Ä·jË4 B0=Ä·jÊ5 =Ä·j’8 =Ä·jÍ8 r60=09=Ä·jÐ9 =Ä·j¢? D ' _Magic restored.=Ä·jbB =Ä·j–B B8=Ä·jÏC =Ä·j­G 7 _You open the door.=Ä·jÒJ =Ä·jK B7=Ä·jÖL =Ä·jóP @  There is an open door here.=Ä·jT =Ä·j¤T I6 _=Ä·j7V =Ä·j÷Y @  There is an open door here.=Ä·j] =Ä·jÚ] [=5 _=Ä·j_ =Ä·j1a =Ä·j–c =Ä·jêc B4=Ä·j e =Ä·jHi =Ä·jãk =Ä·jl B3=Ä·jCm =Ä·j=o =Ä·jdr =Ä·j«r B2=Ä·j½s =Ä·j­x =Ä·j{ =Ä·jV{ B1=Ä·jz| =Ä·jÐ~ =Ä·j}� =Ä·j¾� B0=Ä·jÉ‚ =Ä·jó„ =Ä·jª‡ Z599=Ä·jsˆ =Ä·j±Š =Ä·j'� =Ä·j`� B8=Ä·j1Ž =Ä·j1� =Ä·jÖ’ X7=Ä·jÈ“ =Ä·j– =Ä·jø— =Ä·j<˜ B6=Ä·j ™ =Ä·jTœ @  There is an open door here.=Ä·jEŸ =Ä·jºŸ I5 _=Ä·j°  =Ä·jK¢ =Ä·jï¤ =Ä·j`¥ B4=Ä·jF¦ =Ä·j<¨ =Ä·j « =Ä·j†« B3=Ä·j$¬ =Ä·j9® =Ä·j_± =Ä·j·± B2=Ä·jè² =Ä·j×´ =Ä·jj¸ =Ä·jø B1=Ä·já¹ =Ä·jZ½ @  There is an open door here.=Ä·jRÀ =Ä·jÁ I0 _=Ä·jX =Ä·jàà =Ä·j/Ç =Ä·j¾Ç C89=Ä·j‚È =Ä·jfÊ =Ä·jÒÌ =Ä·jNÍ B8=Ä·j>Î =Ä·jÕÏ =Ä·jÛÒ =Ä·j6Ó B7=Ä·j+Ô =Ä·jè× '=Ä·jDÛ ÃThere is an open door here. _There is an open door here.  You open the door.  You encounter a lindwurm.=Ä·j|ã |#..##.#[##..###########..###.###..#.........#.........########'####  #.......#  #.......#  =Ä·j�ä >#.......#  #......@#  #......  #.......#..$... Magnavolt (1%) #.......#......  #.......# ..... ###+##### ....k k   lindwurm (asleep) .... +#++ =Ä·jÃî 071.1 (54.0)=Ä·jeð m2.1 (556 _=Ä·j!÷ =Ä·j_û K _Found 39 gold pieces.>Ä·j:R .  #..###.###..# #...........# #...........# ########'#### #.......# #.......# #.......# #......@# #.......'......  #.......#..$...  #.......#......  #.......# .....  ###+##### ....k  ....  +#++ >Ä·j좹 .  #..###.###..# #...........# #...........# ########'#### #.......# #.......# #.......# #......@# #.......'......  #.......#..$...  #.......#......  #.......# ..... ###+##### ....k  .... +#++ >Ä·jw©>Ä·jâª>Ä·jê°>Ä·j|´_ _A lindwurm is nearby!>Ä·jŽ  .  #..###.###..# #...........# #...........# ########'#### #.......# #.......# #.......# #......@# #.......'......  #.......#..$...  #.......#......  #.......# .....  ###+##### ....k  >Ä·jD¡N....  +#++ >Ä·j@:¹ .  #..###.###..# #...........# #...........# ########'#### #.......# #.......# #.......# #......@# #.......'......  #.......#..$...  #.......#......  #.......# ..... ###+##### ....k  .... +#++ >Ä·jO>Ä·j³Q>Ä·j[>Ä·j6^_ _A lindwurm is nearby!>Ä·jÄGm#..###.###..# #...........#  #...#  ########'####   #.......#  #.......#  #.######## #.#....... #........ #.#..$...k #.#.... #.#. >Ä·jöH€###+#####.....k  .......  kk 2 lindwurms (asleep)##+#++#    >Ä·j~Q>Ä·j}Rk3.1 (1.0)5>Ä·jfX>Ä·jZR _You encounter a lindwurm.>Ä·jà\Q _There is an open door here.>Ä·jPG ´*******k1 asleep, 1 magnetised) _There is an open door here.  You feel a surge of power!  Magnetic shrapnel attaches itself to the lindwurm.  Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!!  The lindwurm is almost dead.>Ä·j1Á hk.k.>Ä·j¶É o.....k>Ä·j¸Ë °53---====44>Ä·jÎÒ >Ä·jüé , _The lindwurm roars! x2?Ä·j€ÃÄM§ _The lindwurm roars! x2  You kill the lindwurm!?Ä·jÊÇ}******   lindwurm (?Ä·j¢Nç ***** Vehumet accepts your kill.The arc of electricity hits the lindwurm!!?Ä·jŠÒ9k.?Ä·j1Þ”.....$..§....?Ä·j®æµ200/20046------9053?Ä·jÛì;§?Ä·jJð` _The lindwurm is heavily wounded.?Ä·j½Ü |#...........#  #....#  ########'####   #.......#  #.......#  #.######### #.#....... #.'.# #.......#@.$..§.# #.......#.......# #.......#...k...# ###+#####.......#  +.+ ###+#++##?Ä·jEÞ c     ?Ä·j1á 9k.?Ä·j ç ?Ä·jþí Å7-------62?Ä·j|ð @Ä·jˆŸ7*****@Ä·jP+7§The arc of electricity hits the lindwurm!! _The lindwurm is heavily wounded.You feel a surge of power! Electricity arcs towards the magnetite!@Ä·j³.k**@Ä·j¦¹ª.$..§.§@Ä·jõÁð4-1====7Magnavolt (1%)1@Ä·jlÇB§§@Ä·j;Ë4 _You feel your power returning.@Ä·j.f@Ä·j&g@Ä·jsh@Ä·j l@Ä·jßrß5=079@Ä·jÇs@Ä·j±uX8@Ä·jAv@Ä·jXz@Ä·jçzp6=7@Ä·j'{@Ä·jâ|@Ä·j3}B6@Ä·jv}@Ä·jÎ�X5@Ä·jÞ‚@Ä·j¥…@Ä·j†`74@Ä·jF‡@Ä·j'ŒX3@Ä·j�@Ä·j‘�@Ä·j�B2@Ä·jW‘@Ä·j1–@Ä·jÑ–p8=1@Ä·j»—@Ä·jbš@Ä·jàšB0@Ä·j¨›@Ä·j�¡@Ä·j ¢q9=69@Ä·jæ¢@Ä·j~¥@Ä·jè¥B8@Ä·jä¦@Ä·j_«@Ä·jЫB7@Ä·j’¬@Ä·j@¯@Ä·j̯q50=6@Ä·jî°@Ä·j¶@Ä·j˜¶B5@Ä·j€·@Ä·jRº@Ä·jÓºB4@Ä·jÞ»@Ä·j†Á@Ä·jÂ#1@Ä·jSÂM=3@Ä·j~Ã@Ä·jrÆ@Ä·jÞÆB2@Ä·jáÇ@Ä·jÔÌ@Ä·jUÍ`21@Ä·j^Î@Ä·jÑ@Ä·j€ÑB0@Ä·j¹Ò@Ä·j%Ø@Ä·j¬ØC59@Ä·j_Ù@Ä·jÝ@Ä·j©Ýp3=8@Ä·jìÞ@Ä·j(äX7@Ä·jaå@Ä·jè@Ä·jwèB6@Ä·jué@Ä·jIï@Ä·j¸ïp4=5@Ä·j�ð@Ä·jó@Ä·jtóB4@Ä·jHô@Ä·jù@Ä·j™ùp5=3@Ä·j:ú@Ä·j¦ü@Ä·jýB2@Ä·j/þ@Ä·j@Ä·j B1@Ä·jV@Ä·j @Ä·j“p6=0@Ä·jC@Ä·j˜ @Ä·jü C49@Ä·j˜@Ä·jIX8@Ä·j%@Ä·jåv77@Ä·j@Ä·j’@Ä·jèB6@Ä·jÍ@Ä·jC@Ä·jÃB5@Ä·j!@Ä·ju#@Ä·jÿ#p8=4@Ä·jÛ$@Ä·j*X3@Ä·jC+@Ä·jÔ-@Ä·jS.p9=2@Ä·j/@Ä·jÄ4X1@Ä·jæ5@Ä·jG8@Ä·jó8B0@Ä·jÄ9@Ä·j2>ˆ60=39@Ä·jñ>@Ä·jõ@@Ä·j–C@Ä·jþCB8@Ä·j.D@Ä·jEE@Ä·j&I@Ä·jœJX7@Ä·jnN@Ä·jÝNB6@Ä·j©O@Ä·j�RO _You now have 1495 gold pieces (gained 39).@Ä·j¹Y€=5@Ä·j?Z@Ä·j\\@Ä·jÄ\B4@Ä·jZ]@Ä·jÅ^@Ä·j\c@Ä·jþcB3@Ä·j@d@Ä·jSg'@Ä·jýiƒ  You open the door.  You encounter 2 lindwurms.@Ä·j'p ##  #.......#  #.......#########......#.......#......'.......#......#.....†.......#........#.@Ä·j:qA##+#####@.....---- kk....'.......+ ......###+#++#Magnavolt (1%) ...... ..... ..... kk 2 lindwurms (asleep).... +### @Ä·jUu~125.1 (48.0)kk@Ä·jÚuC.k@Ä·j‚zZkk1 wandering)@Ä·jž{‘==--6.1 (492@Ä·jÍ€@Ä·je„) _The lindwurm roars!@Ä·j­E P   #########  #.......#  '.......#  #.....†.#  #.......#  #.......#  #@......#  @Ä·j½F k.k...'.......+  ......###+#++##  ...... ..... ..... .... +###@Ä·jŽÜ À   #########  #.......#  '.......#  #.....†.#  #.......#  #.......#  #@......#  k.k...'.......+  ......###+#++##  ...... ..... .....@Ä·jPÝ 6 .... +###@Ä·jâ @Ä·jçâ @Ä·j/è @Ä·j^ì d _There are monsters nearby!@Ä·j€ j   #########  #.......#  '.......#  #.....†.#  #.......#  #.......#  #@......#  k.k...'.......+  ......###+#++##  ...... ..... ..... .... +###@Ä·jO¶ ö   #########  #.......#  '.......#  #.....†.#  #.......#  #.......#  #@......#  k.k...'.......+  ......###+#++##  ...... ..... ..... .... +###@Ä·j§» @Ä·j�¼ @Ä·jöÁ @Ä·j‚Å d _There are monsters nearby!AÄ·jÑŒ> #.#  #.#########  #.#.......#  #.'.#  #.#.....†.#  #.#.......#  #.#.......#  ###+#####.#  .k.k....+ .......###+#++## .  . .. .. #+##### AÄ·j©� AÄ·j_—Xkkcatching breath)AÄ·j�Š *****The lindwurm breathes flames at you.AÄ·jZ J.kAÄ·jM+E...@.AÄ·j|,¤188--=7.1 (1.0)1AÄ·jº2AÄ·jâ37 _The blast of flame hits you! You resist.AÄ·j]7Q _There is an open door here.AÄ·j·�„*****, 1 mag…) You feel a surge of power!  Magnetic shrapnel attaches itself to the lindwurm.  Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!!  The lindwurm is almost dead.  The arc of electricity hits the lindwurm!!!AÄ·jâ kkk.AÄ·jS!/kAÄ·j¹( ...AÄ·jÈ)¦90--53---====8AÄ·jê):0AÄ·j¹/AÄ·jx3a _The lindwurm is severely wounded.AÄ·j¢ M§You feel a surge of power!  You kill the lindwurm!  Vehumet accepts your kill.AÄ·j6% Š****   lindwurm (catching breath, magnetised)AÄ·jó² â§You kill the lindwurm!  Vehumet accepts your kill.  You feel your power returning.AÄ·j¹· j**AÄ·j8D i§...§.AÄ·j’M À1---29Magnavolt (1%)29AÄ·jMS 8§AÄ·jfV 4 _You feel your power returning.BÄ·jXBÄ·jæBÄ·jáBÄ·j;BÄ·j›¤2=48BÄ·jBÄ·j p4=7BÄ·j@!BÄ·j–$BÄ·jô$$5BÄ·j.%S5=6BÄ·jK&BÄ·j‚+v65BÄ·j§,BÄ·jà.BÄ·j 0v84BÄ·j™5BÄ·jR6w96=3BÄ·jJ7BÄ·jB;BÄ·j­;r200=2BÄ·j‘<BÄ·j¾B1 _HP restored.BÄ·j@CB1BÄ·jlDBÄ·j×FBÄ·jUG`70BÄ·joHBÄ·jZNY19BÄ·j)OBÄ·jfV¢=8=8BÄ·j:XBÄ·j2]BÄ·j«]B7BÄ·j’_BÄ·jVbBÄ·j±bB6BÄ·j­cBÄ·jp 9=54BÄ·j!vBÄ·jDwB3BÄ·j›wBÄ·j4zBÄ·j»zq60=2BÄ·j‰{BÄ·j3BÄ·jhƒBÄ·j*„B1BÄ·j�„BÄ·j¢‡BÄ·jî‹n0BÄ·jLŽ@  There is an open door here.BÄ·j„“BÄ·ju–`09 _BÄ·jÉ–BÄ·jšBÄ·j\šT=8BÄ·j›BÄ·j/�BÄ·j‘¢X7BÄ·j8£BÄ·jQÊ®'  You open the door.  You encounter an ironbound frostheart.BÄ·j’Ñ#.......#  #.......#########  #.......#.......#  #.......'.......#  #.......#.....†.#  #.......#.......#  #.......#.......#  BÄ·jPÒ###+#####.......#  ........'..@....+  ----........###'#++##  ........# ... Magnavolt (1%)........##.... ........##..... ........##......  p   ironbound frostheart (asleep)BÄ·j¡Òø##+#######......+ #.p....#  BÄ·jæ} #51.1 (22.0)#######....#p#....#BÄ·j„è#p...#The ironbound frostheart shouts!  The ironbound frostheart calls freezing cold from the walls.The frost grips you!!BÄ·jÃqD###BÄ·jÙT‚.@.'..................p....182---===-2.1 (23Frozen Gem (3506) BÄ·jãZBÄ·jQhW _You are encased in ice.BÄ·jak  ..#########  .#.......#  '.......#  #.....†.#  #.......#  #.......#  ###+#####.......#  ........'..@....+  ........###'#++##  ........# ...  #....  #.....  #......  BÄ·j$lT#......+  #.p....# BÄ·jsK  ..#########  .#.......#  '.......#  #.....†.#  #.......#  #.......#  ###+#####.......#  ........'..@....+  ........###'#++##  ........# ...  #....  #.....  #......  #......+  #.p....# BÄ·j BÄ·jBÄ·jaBÄ·jll _An ironbound frostheart is nearby!BÄ·jÚ~i  ..#########  .#.......#  '.......#  #.....†.#  #.......#  #.......#  ###+#####.......#  ........'..@....+  ........###'#++##  ........# ...  #....  #.....  #......  #......+  #.p....# BÄ·j K  ..#########  .#.......#  '.......#  #.....†.#  #.......#  #.......#  ###+#####.......#  ........'..@....+  ........###'#++##  ........# ...  #....  #.....  #......  #......+  #.p....# BÄ·j" BÄ·jU BÄ·j& BÄ·j®) l _An ironbound frostheart is nearby!BÄ·j¬\ _########..#........'#.....†.##+####........'+....###@#++##....##..........##......#..#.###+#####+ #.p....#.BÄ·j¥i E ########....##....##....##....##p...##....#The ironbound frostheart calls freezing cold from the walls.BÄ·j�ù D###BÄ·j^ÊÐ...@...............................p..........BÄ·j/˨61-----3.6 (1.5)4BÄ·j5ÑBÄ·j�Ò$ _The frost grips you!!BÄ·jÍÕQ _There is an open door here.BÄ·ji+»***** (magnetised)*The frost grips you!!There is an open door here.  You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound frostheart.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound frostheart!!!CÄ·j�“� ########*...##*...##*...##*...#CÄ·j9”##*...##....#The ironbound frostheart is severely wounded.The ironbound frostheart calls freezing cold from the walls.CÄ·jÈD###CÄ·j}ñÐ...@...............................p..........CÄ·jåóü137-----53---====403CÄ·jhúCÄ·jeý+ _The frost grips you!!CÄ·jóCƧThe ironbound frostheart calls freezing cold from the walls. _The frost grips you!!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound frostheart!!!  You kill the ironbound frostheart!  Vehumet accepts your kill.CÄ·jRšÎ****** CÄ·jik.....§CÄ·jì8---1----35Magnavolt (1%)2CÄ·j–"CÄ·jõ%4 _You feel your power returning.CÄ·j© CÄ·j CÄ·j1 CÄ·j ! CÄ·j) ¡92-1CÄ·j“) CÄ·j* b41Gem (3500) CÄ·j«+ CÄ·jÀ. o _The ice encasing you melts away.CÄ·jQ/ ¤142=3=499CÄ·j»0 CÄ·j?6 CÄ·j 6 r3=8CÄ·jð7 CÄ·j; CÄ·jv; `57CÄ·já< CÄ·j~B CÄ·jÓB w64=6CÄ·jOD CÄ·j#G CÄ·j”G `75CÄ·jÝH CÄ·jeN CÄ·jwO `94CÄ·jP CÄ·jÒR CÄ·jmS Ÿ50=5=3CÄ·jÅT CÄ·j#Z †1=2CÄ·j5[ CÄ·j$^ CÄ·j…^ w36=1CÄ·jÐ_ CÄ·jÏd CÄ·jde `40CÄ·jüf CÄ·j:i CÄ·j¬i a589CÄ·jk CÄ·jço CÄ·j£p g778CÄ·j¤w ¢87CÄ·jg{ CÄ·jµ{ p9=6CÄ·j} CÄ·j«€ CÄ·j � ©61=8=5CÄ·jJ‚ CÄ·j3‡ CÄ·j}‡ `24CÄ·j̈ CÄ·j~‹ CÄ·j Œ G39=CÄ·j:Œ 03CÄ·ju� CÄ·j'“ CÄ·jo“ `52CÄ·jž” CÄ·jó— CÄ·j?˜ `61CÄ·j_™ CÄ·j)ž CÄ·jÇž ‰7=60=0CÄ·j;Ÿ CÄ·j{  CÄ·jO£ CÄ·j‘£ q9=79CÄ·jç¤ CÄ·j…© CÄ·jª a708CÄ·j«³ CÄ·j³¶ CÄ·j.· `17CÄ·jU¸ CÄ·jg¾ CÄ·jÓ¾ r3=6CÄ·jÀ CÄ·ji CÄ·jÓ `45CÄ·j0Å CÄ·jÊ 95CÄ·jaÊ M=4CÄ·j`Ë CÄ·jáÎ CÄ·jTÏ p7=3CÄ·jžÐ CÄ·jsÕ CÄ·jÚÕ `82CÄ·jM× CÄ·jtÚ `91CÄ·jÆÚ CÄ·j¼Û CÄ·j«á CÄ·jâ a810CÄ·j,ã CÄ·jKæ CÄ·jc &2CÄ·jÚ ;69CÄ·jM CÄ·j v38CÄ·j”! CÄ·jK% CÄ·jÉ% p5=7CÄ·j' CÄ·jµ2 6=675CÄ·j¡3 CÄ·jÛ9 v94CÄ·je; CÄ·jÚ> CÄ·j=? a903CÄ·jB CÄ·j×E CÄ·j F `12CÄ·jŽG CÄ·j1K †3=1CÄ·jZL CÄ·jÈQ CÄ·jR i4=0CÄ·j…S CÄ·j5V CÄ·jyV a559CÄ·j[ CÄ·j�a CÄ·jòa `78CÄ·j�d CÄ·jh CÄ·j[h `87CÄ·jçj CÄ·j“p CÄ·jíp `96CÄ·jÍr CÄ·j¯u CÄ·jýu r200=5CÄ·jªw CÄ·j¸{ CÄ·j.‚ CÄ·jx‚ B4CÄ·jïƒ CÄ·j6† CÄ·jg‹ X3CÄ·j»‹ CÄ·j�� CÄ·j“ X2CÄ·jã” CÄ·j4— CÄ·jYœ j=1CÄ·j¥œ CÄ·j4Ÿ 'CÄ·j(¥ X0CÄ·jî¥ CÄ·jë© 7 _You open the door.CÄ·j‘· Ì#.......# #.......#########  #.......#.......#  #.......'.......#  #.......#.....†.#  #.......#.......#  #.......#.......#  CÄ·jM¸ g###+#####.......######## ........'.......@......# ----207.6 (52.0) ........###'#++##......# ........##......#......# ........##......#......# ........##......#......# ........##......#......# ##+#######......+.)?...# #.[....#.!....# #......# CÄ·jÇ š----8.6 (5349CÄ·j_Í 4 _Found a dagger.CÄ·j�Î Q _There is an open door here.DÄ·jE@IDÄ·j/CDÄ·j"JDÄ·jKI8 _DÄ·jÇQ,DÄ·jUDÄ·jªUB7DÄ·jÜWDÄ·jßZDÄ·j•^X6DÄ·ja`DÄ·jcDÄ·jÆhDÄ·jŽiB5DÄ·j”kDÄ·jænDÄ·jó|DÄ·j{}B4DÄ·j»�DÄ·jÀŠn3DÄ·j8™î2 _i - 16 scrolls of identify (gained 1)DÄ·j¨„1DÄ·j‰©B0DÄ·jxªDÄ·j‡°M _B - 3 potions of berserk rage (gained 1)DÄ·j´Y39DÄ·j(¶DÄ·jXº'DÄ·jœ½DÄ·jý½B8DÄ·j ÀDÄ·jÊÂ7 _You open the door.DÄ·jtÒÄ7  There is an open door here.DÄ·jÓI6 _DÄ·jýñ&5432DÄ·júò'DÄ·j=öDÄ·j÷B1DÄ·jä÷DÄ·jâú7 _You open the door.DÄ·j¬ýDÄ·j þB0DÄ·jRÿDÄ·jÍ @  There is an open door here.DÄ·jÚDÄ·j”J29 _DÄ·j%DÄ·jêDÄ·j”DÄ·jùB8DÄ·j±7DÄ·js9DÄ·j¸>DÄ·j1?B7DÄ·j…ADÄ·j/In6DÄ·j�JDÄ·jJNDÄ·jPDÄ·j%Tn5DÄ·jýVDÄ·jëWX4DÄ·jpYDÄ·jf\X3DÄ·j2]DÄ·jà^DÄ·jLfDÄ·j½fB2DÄ·j•lDÄ·jånDÄ·jsDÄ·jtB1DÄ·j°tDÄ·jÓvDÄ·jóxDÄ·j‚yDÄ·jüy:0DÄ·jïzDÄ·jµ}7 _You open the door.DÄ·j��Y19DÄ·j°‚DÄ·j�‰ÐYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.DÄ·j4ŠDÄ·jÊŠI8 _DÄ·jÐŒDÄ·jkŽDÄ·j3‘DÄ·j¤‘B7DÄ·jF’DÄ·jû�š6DÄ·jñžDÄ·jXŸB5DÄ·j DÄ·jý£DÄ·j §DÄ·j}§B4DÄ·jÞ§DÄ·jØ©DÄ·jÖ«DÄ·jQ¬B3DÄ·j׬DÄ·jr®DÄ·j̰X2DÄ·j±DÄ·jy²DÄ·j®´DÄ·jü´B1DÄ·j¸µDÄ·jr¸'DÄ·j»DÄ·jj»B0DÄ·j²¼DÄ·jªÅ; #......#............#  #......'............#  #......#########+####  #......#  #......#  #......#  #......#  DÄ·j:ÆK#......# #.....@#47.6 (39 #.......  #......#......  ###+####......  ..... ...). .... DÄ·jžÆÑ.... _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.DÄ·jÊÉØ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a dagger.DÄ·j¨È_DÄ·jSÊDÄ·j–Ñv09 _DÄ·jYÓDÄ·jÄÓB8DÄ·jŽÕDÄ·j•Û@  There is an open door here.DÄ·j­ßDÄ·j¡àI7 _DÄ·jZâDÄ·jýæDÄ·jñêDÄ·jXëB6DÄ·jíDÄ·jjù@  There is an open door here.DÄ·jùüDÄ·jÀýI5 _DÄ·j¹þDÄ·j–DÄ·jXDÄ·j«B4DÄ·jCDÄ·j6DÄ·jŠ DÄ·jÎ B3DÄ·j DÄ·j DÄ·jˆ× #......#########+#### #......#  #......#........  #......#........ #......#........ #......#........ #......#........ #......'........ #...@..#........ ###+####........DÄ·jmî #......^. #....)...#........#........#........#########DÄ·j‡v54.6 (7.0)'+..#..#..##.....DÄ·j†&DÄ·j~'†======5.6 (82DÄ·jÒ-DÄ·jÀ0= _As you open the door, it creaks loudly!DÄ·jWV10  There is an open door here.399 _876543 ....#........ ###'#### +...# #^ #...# #....) #...# #.... ##..# #....# #...# #....#...#...# DÄ·j^¾##########......@# ------#########         You pick up a parchment of Dispel Undead and begin reading...64.6 (9------5.6 (10.0)2DÄ·jý_\ _You add the spell Dispel Undead to your library.EÄ·j ÕEÄ·jåÕEÄ·j|ÖEÄ·jŽØEÄ·j(ã10EÄ·jvåEÄ·jïåC89EÄ·jæEÄ·j¯èEÄ·jžêEÄ·jêêB8EÄ·j_ëEÄ·j»ìEÄ·jˆïEÄ·jwðX7EÄ·j•òEÄ·jGüEÄ·jöüB6EÄ·jøýEÄ·jÿEÄ·jÎEÄ·jÏX5EÄ·jØEÄ·jöEÄ·jkB4EÄ·jìEÄ·je 'EÄ·j¦n3EÄ·j¶¹  #......#....... #......#....... #......#....... #......#.......##### #......'............. #......#....... #....######'####.......EÄ·j Á #.>..'...+...# #......^ #@..#...# #....)..74.6 (9.0) #...#...# #.......EÄ·j1s#.#.##..# #.......#...#...# #....... #...#...# ########EÄ·ji  #.......# ######### EÄ·jÍ_You open the door.EÄ·j([ _Found a stone staircase leading down.FÄ·j7Þ�Wear or take off which item? Armour (go to first with [)  r - a +2 robe of fire resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  o - a +2 robe of cold resistance  s - an orb of energy  E - a scarf of repulsion  I - the +1 robe of Vines {NoPotionHeal Regen++++}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip GÄ·j=Å GÄ·j•ËB#......#....... tswn the Metallomancer#......#....... Oni of Vehumet ******#......#....... Health: 200/200 ========================#......#....... Magic: 60/60 ========================##### #......'....... AC: 10Str: 23...... #......#....... EV: 8Int: 26#....######'####....... SH: 0Dex: 9#.>..'...+...# #......^ XL: 20 Next: 93% Place: Vaults:1#@..#...# #....).. Noise: ---------  Time: 55274.6 (0.0)GÄ·j^Ìf#...#...# #....... x) air staff of the Tick {rElec Str+6 Air}#.#.##..# #....... Cast: Magnavolt (1%)#...#...# #....... Gem (3383) #...#...# #########.......########## _As you open the door, it creaks loudly! _There is an open door here.  You pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library. _You open the door. _Found a stone staircase leading down.GÄ·j`ÓGÄ·jŸÔ _GÄ·j�ÙGÄ·jBád  You start removing your armour.GÄ·j‡ê{5.6 (12GÄ·jZîGÄ·j�ïe6.6 (21GÄ·jôGÄ·jkûGÄ·j±üe7.6 (30GÄ·jùÿGÄ·j‡ GÄ·j" f8.6 (479GÄ·j³ GÄ·jX GÄ·jŸ e9.6 (58GÄ·jƒ GÄ·j¼ Ì  6 _You continue removing your +2 robe of fire resistance. x5  You finish removing your +2 robe of fire resistance.GÄ·j™ GÄ·jþ GÄ·j$ Ž  You feel less resistant to fire.  You start putting on your armour.GÄ·jƒ% f80.6 (67GÄ·j‚) GÄ·jJ- GÄ·j. e1.6 (76GÄ·j‡1 GÄ·ja7 GÄ·j48 e2.6 (85GÄ·j�; GÄ·j A GÄ·jÏA e3.6 (94GÄ·jœE GÄ·jlK GÄ·j?L i4.6 (10.0)3GÄ·j\P GÄ·jàR Ð 10 _You continue putting on your +2 robe of cold resistance. x5  You finish putting on your +2 robe of cold resistance.GÄ·jþS GÄ·j*X GÄ·jH[ Q _You feel resistant to cold.GÄ·jܘ GÄ·jd™ 3GÄ·j› GÄ·j� GÄ·j ¤ ù2 _  You encounter an arcanist and 2 crawling flesh cages.GÄ·j7© ‘ #......# #......# #......# #......# #......#+###### #......'....... #......# #....######'####......#.>..@...+...# #....#....#...#...# #....)...###.#...#...# #Magnavolt (1%)GÄ·j›© p. p.#.#.##..# ###x#...#...# #.......x#...#...# ####### xx 2 crawling flesh cages (reaching, asl…)..#.......#p   arcanist (asleep)..#########GÄ·je² ð 5.0)x.  The crawling flesh cage gurgles horribly!  The arcanist shouts!  The crawling flesh cage gurgles horribly!GÄ·jî² 3x.GÄ·jY³ 7p.GÄ·j”³ 2pGÄ·js¾ è xx)p   vault sentinelp   arcanistYou hear a shout!  You encounter a vault sentinel. It is wielding a +0 war axe and wearing a +1ring mail of fire resistance.GÄ·jn¿ „====6.6 (21GÄ·jNÅ GÄ·j]Ð _You hear a shout!GÄ·jÆÒ Q _There is an open door here.HÄ·j×Þ HÄ·jšß HÄ·jîå HÄ·j·è F _Unknown command.IÄ·j"^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IÄ·j>„  #......#...... tswn the Metallomancer #......#...... Oni of Vehumet ****** #......#...... Health: 200/200 ======================== #......#...... Magic: 55/60 ======================-- #......#...... AC: 10Str: 23 +###### #......'...... EV: 8Int: 26 ..p.... #......#...... SH: 0Dex: 9 #....######'####...... XL: 20 Next: 93% Place: Vaults:1 #.>..@...+...# #...... Noise: ====-----  Time: 55286.6 (0.0) #.***#...#...# #....). x) air staff of the Tick {rElec Str+6 Air} ...##*p#...IÄ·j/… ‰#...# #...... Cast: Magnavolt (1%) . *x#.#.##..# #...... Gem (3371)  ##x#...#...# #...... ..#...#...# ####### xx 2 crawling flesh cages (reaching) ..#.......#  p   vault sentinel ..#########  p   arcanist _Unknown command.Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetA stone wall.JÄ·j¡"¥...#p.xYou cannot affect that.JÄ·jceÌp*xxFragment what (e.g. wall or brittle monster)?: a crawling flesh cageJÄ·jÐK '#......#...... tswn the Metallomancer#......#...... Oni of Vehumet ******#......#...... Health: 200/200 ========================#......#...... Magic: 55/60 ======================--#......#...... AC: 10Str: 23+###### #......'...... EV: 8Int: 26..p.... #......#...... SH: 0Dex: 9JÄ·jqL §#....######'####...... XL: 20 Next: 93% Place: Vaults:1#.>..@...+...# #...... Noise: ====-----  Time: 55286.6 (0.0)#....#...#...# #....). x) air staff of the Tick {rElec Str+6 Air}...#####...#...# #...... Cast: Magnavolt (1%). #x#.#.##..# #...... Gem (3371) ####...#...# #........#...#...# ####### xx 2 crawling flesh cages (reaching)..#.......#JÄ·j²L ¨p   vault sentinel..#########p   arcanistFragment what (e.g. wall or brittle monster)?: a crawling flesh cage  The crawling flesh cage shatters!!!  JÄ·jöL The crawling flesh cage is severely wounded.The blast of metal fragments hits the arcanist!!!  The arcanist is almost dead.The blast of metal fragments hits the crawling flesh cage!!JÄ·jq° ´**The crawling flesh cage is severely wounded.blast of metal fragments hits the arcanist!!!arcanist is almost dead.crawling flesh cage!!  The crawling flesh cage is moderately wounded.The arcanist casts a spell at you.JÄ·j&8•x..pJÄ·jX;…..@.#pJÄ·jÁ<¤189--=======7.6 (10JÄ·j†CJÄ·j;G/ _The searing ray hits you!KÄ·jžªÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KÄ·jH„ #......#...... tswn the Metallomancer #......#...... Oni of Vehumet ****** #......#...... Health: 189/200 ======================-- #......#...... Magic: 50/60 ====================---- #......#...... AC: 10Str: 23 +###### #......'...... EV: 8Int: 26 ...p... #......#...... SH: 0Dex: 9 #....######'####...... XL: 20 Next: 93% Place: Vaults:1 KÄ·jú¼#.>..@...+...# #...... Noise: =======--  Time: 55287.6 (0.0) #....#...#...# #....). x) air staff of the Tick {rElec Str+6 Air} ...###p#...#...# #...... Cast: Magnavolt (1%) . xx#.#.##..# #...... Gem (3370)  ##*#...#...# #...... ..#...#...# ####### xx 2 crawling flesh cages (reaching) ..#.......#  p   vault sentinel KÄ·j=..#########  p   arcanistCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  KÄ·jÄØPress: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cage (severelywounded)LÄ·j‚�xx  (moderately wounded)LÄ·j] #......#...... tswn the Metallomancer #......#...... Oni of Vehumet ****** #......#...... Health: 189/200 ======================-- #......#...... Magic: 50/60 ====================---- #......#...... AC: 10Str: 23 +###### #......'...... EV: 8Int: 26 ...p... #......#...... SH: 0Dex: 9 #....######'####...... XL: 20 Next: 93% Place: Vaults:1 #.>..@...+...# #...... Noise: =======--  Time: 55287.6 (0.0) #....#...#...# #....). x) air staff of the Tick {rElec Str+6 Air} ...###.#...#...# #......Ä·j™Šm Cast: Magnavolt (1%) . xx#.#.##..# #...... Gem (3370)  ##.#...#...# #...... ..#...#...# ####### xx 2 crawling flesh cages (reaching) ..#.......#  p   vault sentinel ..#########  p   arcanistThe crawling flesh cage is almost dead.The blast of metal fragments hits the crawling flesh cage!!  The crawling flesh cage is almost dead.The blast of metal fragments hits the arcanist!!!  You kill the arcanist!Vehumet accepts your kill.LÄ·j« -LÄ·jÎ W   ...p...  #.... #.>..@...+...#  #....#...#...# #....) ...#####...#...#  . x##.#.##..#  ####...#...#  ..#..  LÄ·jÆ~..#.......#  .. LÄ·jYn†x..xLÄ·jd�Â.#..The blast of metal fragments hits the crawling flesh cage!!  The crawling flesh cage is almost dead.  The blast of metal fragments hits the arcanist!!!  You kill the arcanist!  Vehumet accepts your kill.You feel your power returning.LÄ·j̆8*LÄ·j©\:*LÄ·j…C�  The vault sentinel gestures at you while chanting.LÄ·j_Î8@LÄ·jÖà9014======-8.6 (1Mark Gem (3369) LÄ·j¬ÝLÄ·jÝàa _A sentinel's mark forms upon you.LÄ·jC ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MÄ·j#! #......#...... tswn the Metallomancer #......#...... Oni of Vehumet ****** #......#...... Health: 190/200 ======================-- #......#...... Magic: 46/60 ==================------ #......#...... AC: 10Str: 23 MÄ·j½!ƒ+###### #......'...... EV: 8Int: 26 ...p... #......#...... SH: 0Dex: 9 #....######'####...... XL: 20 Next: 94% Place: Vaults:1 MÄ·jš"Y#.>..@...+...# #...... Noise: ======---  Time: 55288.6 (0.0) #....#...#...# #....). x) air staff of the Tick {rElec Str+6 Air} ...###x#...#...# #...... Cast: Magnavolt (1%) . *x#.#.##..# #...... Mark Gem (3369)  ##*#...#...# #...... ..#...#...# ####### xx 2 crawling flesh cages (reaching) MÄ·ja#..#.......#  p   vault sentinel ..######### Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cage (almostdead)MÄ·jCrf #......#...... tswn the Metallomancer #......#...... Oni of Vehumet ****** #......#...... Health: 190/200 ======================-- #......#...... Magic: 46/60 ==================------ MÄ·jÞr#......#...... AC: 10Str: 23 +###### #......'...... EV: 8Int: 26 ...p... #......#...... SH: 0Dex: 9 #....######'####...... XL: 20 Next: 94% Place: Vaults:1MÄ·jOs? #.>..@...+...# #...... Noise: ======---  Time: 55288.6 (0.0) MÄ·j™së#....#...#...# #....). x) air staff of the Tick {rElec Str+6 Air} ...###x#...#...# #...... Cast: Magnavolt (1%) MÄ·j;tñ. ..#.#.##..# #...... Mark Gem (3369)  ##.#...#...# #...... ..#...#...# ####### xx 2 crawling flesh cages (reaching) ..#.......#  p   vault sentinel ..######### MÄ·j‡tÝPress: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cage (almostdead)  MÄ·jÍt«The crawling flesh cage shatters!!!  You blow up the crawling flesh cage!Vehumet accepts your kill.MÄ·j­‚3)You blow up the crawling flesh cage!Vehumet accepts your kill.  You feel your power returning.blast of metal fragments hits the crawling flesh cage!!destroyMÄ·j¬‡Ÿ   ...p...  MÄ·j.ˆW#.... #.>..@...+...#  #....#...#...# #....) ...#####...#...#  . #.#.#.##..#  MÄ·j�ˆ8####...#...#  ..#.. p   vault sentinel ..#...MÄ·jψN .. MÄ·jÒï°p .pYou feel your power returning.MÄ·jú�.)..p 2 vault sentinelsMÄ·jWž2/20154===5=======9.6 (1MÄ·jÏ:8MÄ·joMÄ·jw _You encounter a vault sentinel. It is wielding a +0 long sword.NÄ·j¹E#......#.#......#.#......#.#......#.#......#.+###### #......'.....p.. #......#.NÄ·jå¹X#....######'####.#.>..'@..+...# #......^#....#...#...# #....)....###)#...#...# #.. ..#.#.##..# #.##.#...#...# #.p.#...#...# #   vault sentinel..#......#..#########NÄ·j6¾Q.pNÄ·jrÅNÄ·jÎÆ§4=-------907NÄ·j­ÌNÄ·j�ÏNÄ·j½S£#......#.#......#.#......#.#......#.#......#.+###### #......'........ #......#.#..p.######'####.#.>..'.@.+...# #......^.#....#...#...# #....)....###)#...#...# #.. ..#.#.##..# #.##.#...#...# #.p.#...#...# #..#......#..###NÄ·jVF.pNÄ·jÁ\NÄ·j^¸5=-------16NÄ·j dNÄ·j³fNÄ·jB ¨#......#. #......#. #......#. #......#. #......#. +###### #......'. ....... #......#. #...p######'####. #.>..'..@+...# #......^. #....#...#...# #....)... ...###)#...#...# #. . ..#.#.##..# #. ##.#..p.#...#...# # ..#....###NÄ·j Ÿ (catching breath)  The vault sentinel blows a loud note on a signal horn!NÄ·j÷ Í65============25NÄ·j$ NÄ·j)' * _You hear a shout! x3NÄ·j[ÿ [#'##'...#...#..#.##NÄ·j3pNÄ·j1¥ .p 2 vault sentinels (1 catching breath)  You open the door.NÄ·j#"w  The vault sentinel casts a spell at you.NÄ·j+¯NÄ·j’°—8==------34NÄ·jZ¹NÄ·j,¾( _You barely resist.OÄ·jB #......#. #......#. #......#. #......#. OÄ·j4 G#......#. +###### #......'. ....... #......#. #...p######'####. #.>..'...@...# #......^. #...p#...#...# #....)... ...###)#...#...# #. . ..#.#.##..# #. OÄ·j¬ ”##.#...#.....#...#...# # ..#.......#..#########OÄ·j;# OÄ·jp( ,*OÄ·jJþ ,*PÄ·j¤�  The vault sentinel points at you and mumbles some strange words.PÄ·j~(M.pPÄ·jë17@PÄ·jÉ2Í96=-------43PÄ·j@— _The mark upon you grows brighter. _There is an open door here.PÄ·jµÀ©#......#. #......#. #......#. #......#.. #......#. +###### #......'. . #......#. #....######'####. #.>..p...'@..# #......^. #...p#...#...# #....)... ...###)#...#...# #. . ..#.#.##..# #. ##.#.....#...#...# # ..#.......#..#########PÄ·jÄÄ7p.PÄ·j„ÅF'pPÄ·j+Î(PÄ·j/К200--52 _PÄ·j$×PÄ·jÚPÄ·j�Õ ì  Offhand : C - an orb of mesmerismArmour : o - a +2 robe of cold resistanceHelmet : (nothing)PÄ·jpÖ 7-PÄ·j´å ¥ _Cloak : y - a +2 cloak of poison resistancePÄ·jøù ¢******(1 magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault sentinel!!  The vault sentinel is heavily wounded.  The arc of electricity hits the vault sentinel!!!PÄ·j.  s.pGPÄ·j]©   p..'G   great orb of eyespp 2 vault sentinels (1 magnetised)  The vault sentinel is severely wounded.You encounter a great orb of eyes.PÄ·jT­ :*PÄ·j"‡ :*PÄ·jàm�  The vault sentinel points at you and mumbles some strange words.PÄ·jÀù½@1=49---====PÄ·jYúY61PÄ·j‡PÄ·j7 _The mark upon you grows brighter.QÄ·j·ãQÄ·j§äQÄ·jRëQÄ·j£îF _Unknown command.QÄ·j$Z a.  You feel a surge of power!  Magnetic shrapnel attaches itself to the great orb of eyes.  Electricity arcs towards the magnetite!  You kill the vault sentinel!  Vehumet accepts your kill.QÄ·jÙe ʧYou kill the vault sentinel!Vehumet accepts your kill.  You feel your power returning.QÄ·j\k `*****(magnetised)QÄ·jô Î ** You feel your power returning.  The arc of electricity hits the great orb of eyes!!!QÄ·jу ë G.§)..'  The great orb of eyes is severely wounded.QÄ·j<‰ 8*QÄ·jÈ^ r  The great orb of eyes gazes at you.QÄ·jê J.@QÄ·jÒñ Ê190--51=--670QÄ·jQú 8§QÄ·jÄý + _Your mind is blasted!RÄ·jûƒ4*****RÄ·j$¢§The great orb of eyes gazes at you. _Your mind is blasted!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the great orb of eyes!!  You kill the great orb of eyes!  Vehumet accepts your kill.RÄ·jÖ?**RÄ·jÚ _§.§)..'RÄ·j%©Œ1--0=7RÄ·j4ªi8Magnavolt (1%)59RÄ·jo°Y§.§RÄ·j®´4 _You feel your power returning.SÄ·jÍ#......#. #......#. #......#. #......#........ #......#.  #......#........ +###### #......'........ ....... #......#.SÄ·jng #....######@####.. #.>§.§)..'...# #......^.  #....#...#...# #....)... ...###)#...#...# #. . ..#.#.####.#...#...# #........SÄ·j¿£..#...#...# #########..#.......#..#########SÄ·jH!7.SÄ·jè"­3=----98SÄ·jô)SÄ·j“-Q _There is an open door here.SÄ·j÷_’#......#########+#####......#. #......#. #......#. #......#........ #......#.  #......#. +###### #......'........ ....... #...@..#. #....######'####.. #.>..§)..'...# #......^.  #....#...#...# #....)... ...###)#...#...#. ..#.#.##..###.#...#...# #..........#...#...# #########..#.......#SÄ·j’d8)SÄ·jÔmê4=1----3007 _SÄ·j[oSÄ·j;�+'....#..#...#..#.#.##.#...#....SÄ·jÑ<h516SÄ·jÌCSÄ·jæG) _You close the door.TÄ·jHü #......#+#### #......#. #......#........ #......#........ #......#........ #......#.. #......#.  +###### #......'.TÄ·jíü2  . #....@.#. #....######+####. #.>..))..'...# #......^. #....#...#...# #....)... TÄ·jÃýTÄ·jwTÄ·j¿o7225TÄ·j¬TÄ·jTÄ·jƒ8r#......#+#### #......#........ #......#........ #......#........ #......#........ #......#.. #......#. +###### #......'. . #.....@#. #....######+####. #.>..))..'...# #......^. #....#...#...# #....)... TÄ·jCTÄ·jöDh834TÄ·j½KTÄ·jsNTÄ·j$›ó#......'............# #......#########+#####......#........ #......#.. #......#.. #......#. #......#.  #......#. ###### #......@........ ...... #......#........  TÄ·j„œé#....######+####........  #.>..))..'...# #......^.  #....#...#...# #....)....###)#...#...# #..........#.#.##..# #........##.#...#...# #..........#...#...# #########TÄ·jŸ¥TÄ·jx§h943TÄ·jv®TÄ·jDZQ _There is an open door here.TÄ·j€ P#......#.#  #......'............#  #......#########+####  #......#.  #......#.TÄ·jX u  #......#.  #......#.  #......#.   #......#  ##### #......'.TÄ·jþ �  ..... #......#.  #....######+####..  #.>..))..'...# #......^.  TÄ·j-! Ì#....#...#...# #....)...    .###)#...#...# #.TÄ·jR! ?   TÄ·jy! :..#.#.##..# #.  TÄ·j»! Ï ##.#...#...# #........   TÄ·jª+ TÄ·jÿ- Å201=3=52 _TÄ·jX4 TÄ·j|6 TÄ·ja•Ñ########.#  #......#.#  #......'............#  #......#########+####  #......#. #......#. #......#. TÄ·j–c#......#. #......#.  #......#. #### #......'. .... #......#. ....######+####.. .>..))..'...# #......^TÄ·jy–) ....#...#...# #....) ###)#...#...# #. ..#.#.##..# #.  TÄ·j‹ TÄ·j¡`61TÄ·j¼¨TÄ·jF«UÄ·j;Ó #.#  ########.#  #......#.#  #......'............#  UÄ·jÆÓA#......#########+####  #......#. #......#. #......#. #......#.[ #......#.  #......#. ### #......'.UÄ·j6Ôâ  #......#. ...######+####.. >..))..'...# #......^ ...#...#...# #....) ##)#...#...# #.UÄ·j^Ô UÄ·j¯èUÄ·jÞô¾70 _Found a ring mail.UÄ·jÿÙ»#.#   #.#  ########.#  #......#.#  #......'............#  #......#########+####  UÄ·jÅÚ#......#.#  #......#.#  #......#.#  #......#.[#  #......#.#   #......#.#  ## #......'.UÄ·jÛ=#   #......#.#  ..######+####....#  ))..'...# #......^...#  UÄ·jBÛl..#...#...# #....) UÄ·jsåUÄ·j$ç™4=849UÄ·j'íUÄ·jðUÄ·jMBì#.#  #.#   #.#  ########.UÄ·jÈBå#  #......#.#  #......'............#  #......#########+####  #......#.#  #......#.#  #......#.#  #......#.UÄ·jC�[#  #......#.#   #......#.#  # #......'.#  . #......#.UÄ·j¤C#  .######+####....#  .))..'...# #......^...#  UÄ·j•LUÄ·jäM|=98UÄ·j;SUÄ·j.UUÄ·ju¥ É#.#  #.#  #.#   #.#  ########.#  #......#.#  #......'............#  #......#########+####  #......#.#  #......#.#  #......#.UÄ·j¦ ;#  #......#.[#  #......#.#   #......#.#   #......'.#   #......#.#  ######+####....#  UÄ·j-¯ UÄ·jë° a107UÄ·j¼µ UÄ·j¸ VÄ·jVÄ·j]VÄ·j~$VÄ·jÀ'VÄ·jIDò#.#  #.#  #.#  #.#  #VÄ·jãDÃ.#  #......#.#  #......'.#  #......#+####  #......#.#  #......#.#  #......#.#  VÄ·jEè#......#.[#  #......#.#  #......#.#  VÄ·jWEŒ#......'.#  #......#.#  +####.VÄ·j‹ED#  VÄ·j¨MVÄ·jOT5=1VÄ·jtO:6VÄ·j#TVÄ·jºVVÄ·jªî1#.#  #.#  #.#  #.#  #.#  #......#.VÄ·j§ïh#  #......'.#  #......#+####  #......#.#  #......#.#  #......#.#  #......#.[#  #......#.#  #......#.#  VÄ·jþïÐ#......'.#  #......#.#  +####.#  VÄ·jNüVÄ·jÙý`25VÄ·jóVÄ·jQVÄ·jɤY....#....#....#....#....#VÄ·jT¥ ...'VÄ·j—¯VÄ·j«±˜6=34VÄ·j„¸VÄ·jZ¼( _You open the door.VÄ·j+Ü ž#####'########  #............#  #............#  #............#   #............#  ########............#  #......#............#  #......'............#  #......#########@####  #......#.VÄ·jáÜ #  #......#.#  #......#.#  #......#.[#  #......#.#  #......#.#  #......'.#  #......#.#  VÄ·jqæ VÄ·jXè `43VÄ·jî VÄ·jò Q _There is an open door here.VÄ·j2À ÙM #......# ####'##############'........@...#########'####.........#..... #......#..........#  ...VÄ·jÁ f ............#VÄ·jVÒ VÄ·j’Ô g52 _VÄ·j—Ú VÄ·j Ý WÄ·j)žéM #......# ####'##############'............########'####....# #......#..........#  . ............#761WÄ·jå #......#  #......#  #......#  #####'########  #.#  #.#  #.#  #.#  ########.#  #......#.#  #......'............#  #......#########'####  #......#....#  #......#..........#  #......#..........#  #......#.........[#  #......#.# 70WÄ·j$oM########...... #......# ####'##############'............  WÄ·j¿¬#......#########'####  #.[#WÄ·j 'WÄ·j˜(a839WÄ·j-WÄ·jÑ/WÄ·jöˆÉ #.[....#......# #......######## #......#  #......#  #......#  #####'########  #.#  #WÄ·j¬‰ª.#  #.#  #.#  ########.#  #......#.#  #......'............#  #......#########'####  #......#...#  #......#WÄ·jñ‰f...#  #......#..# WÄ·jG–WÄ·j¶—x8=98WÄ·j%˜WÄ·j3�WÄ·jA WÄ·j€M …##+#######......'.)....# #.[....#......# #......######## #......#  #......# WÄ·j�N e #......#  #####'########  #.#  #.#  #.#  #.#  ########.#  #......#.#  #......'............#  #......#########'####  #......#...#  #......#.# WÄ·j¯W WÄ·jWY a207WÄ·jš^ WÄ·j;a WÄ·j‚j d ........##......#......###+#######......'.)....# #.[....#......# #......######## #......#  #......#  #......#  #####'######## WÄ·jk s #.#  #.#  #.#  #.#  ########.#  #......#.#  #......'............#  #......#########'####  #......#WÄ·jBk $.# WÄ·jBt WÄ·jv ˜9=16WÄ·jK{ WÄ·jÉ} XÄ·jílM........#..##+#######......'.)[....#......#########......##......# #......# #####@########............#  .#########'###XÄ·j§XÄ·jÎ `25XÄ·j’g _There is an open door here.XÄ·j�œèM.........#..##+#######......'.)[....#......####### #..@...# #####'########............#............#............#  #... ...'............XÄ·jŒ«XÄ·j~­g34 _XÄ·j³XÄ·j%µXÄ·j!¶ .##......#......# .##......#......# .##......#......# ........##......#......# XÄ·j×¶ K##+#######......'.)....# #.[....#......# #......######## #......#  #...@..#   #......#  #####'########  #............#  #............#  #............#   #............#  ########............#  #......#.#  XÄ·jåÀ XÄ·j �60=43XÄ·j`Ç XÄ·j…Ê YÄ·j/^21YÄ·jdn0YÄ·jïdYÄ·jwhYÄ·j¾hU=29YÄ·j†jYÄ·j nYÄ·j[nB8YÄ·jÕoYÄ·jÝvn7YÄ·j”zYÄ·j{B6YÄ·jŒ|YÄ·jã€YÄ·j.…Ž  You encounter an ironbound preserver. It is wielding a +0 mace.YÄ·j"�ïMagnavolt (1%)pp   ironbound preserverYÄ·j—•,31.6 (7YÄ·j•—l2.6 (85 _YÄ·južYÄ·jׯYÄ·jL¥*** (magnetised)You encounter an ironbound preserver. It is wielding a +0 mace.  You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound preserver.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!YÄ·jÑÈ:p.YÄ·j†Ð".YÄ·jPѵ53---====3.6 (14YÄ·j¯ØYÄ·jŽÜn _The ironbound preserver is moderately wounded.YÄ·jã÷ û ** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!YÄ·j݇;p'YÄ·ji� .YÄ·j$�ž46------43YÄ·jï–YÄ·jhšg _The ironbound preserver is almost dead.ZÄ·jŒ‹– §The ironbound preserver is almost dead.ZÄ·jŒŸ  You kill the ironbound preserver!  Vehumet accepts your kill.ZÄ·jî�*ZÄ·jF‘KZÄ·jã2TZÄ·j|  §T   deep troll  You feel your power returning.ZÄ·j )£4----852ZÄ·jé1;§ZÄ·jý5[ _You encounter a deep troll.[Ä·jŽUü.###'#++##......# .##......#......# .##......#......# .##......#......# ........##......#......# ##+#######......'.)....# #.[....#......# #......######## #....@.#  #......#   #...§..#  #####'########  #......#  [Ä·jkV�#....T.#  #......#   #......#  ########.#  [Ä·jâY2T[Ä·jrZ8T.[Ä·jÉatT 2 deep trolls[Ä·jåb----61[Ä·jgi9§[Ä·jvk[ _You encounter a deep troll.[Ä·jžB}.'.......'......# .###'#++##......# .##......#......# .##......#......# .##......#......# ........##......#......# ##+#######......'.)....# #.[....#......# [Ä·jECÄ#.....@######## #......#  #......#   #...§..#  #####T########  #....T.#  #.....#  #.....#  [Ä·j¿Cq #.#  [Ä·j”G.[Ä·jIH8T'[Ä·j›a˜T   deep troll[Ä·jöb™5=----70[Ä·jƒm;§[Ä·jep[Ä·j E [Ä·j&F [Ä·jñK [Ä·jXN \Ä·jªQø###+############'.......'......#'#++##....................  ........#......  ##+#######......'.)....[...@#......\Ä·jzR#######.. #..T§..# ####'#######...T....\Ä·jðU:T.\Ä·jZV1T\Ä·j_‹T 2 deep trolls.\Ä·jË`a819\Ä·jh9§\Ä·jªj\Ä·j­Àï#.......#.#  ###+#####.......######## .'.......'......# .###'#++##......# .##......#......# .##......#......# .##......#......# ........##......#......# ##+#######......@.)....# #.[....#......# #......######## #......#  #...T..#   #...§..#  #####T########  #......\Ä·jwÁx#  #.#  \Ä·j+Ã:T.\Ä·j,Ä9T'\Ä·jGÍ\Ä·j8Ð`98\Ä·j0×\Ä·jÛQ _There is an open door here.\Ä·j:¥0.#.#  .......#.......#  ##+#####.......######## '.......'......# ###'#++##......# ##......#......# ##......#......# ##......#......# .......##......#@.....# #+#######......'.)....# #.[....#......# #......######## \Ä·j6¦#...T..#  #......#   #..T§..#  #####'########  #.#  \Ä·jN¨;T.\Ä·j±¨9T.\Ä·js©1T\Ä·jù²tT 3 deep trolls\Ä·j¤´™6=407\Ä·j ¼;§\Ä·j¢¿[ _You encounter a deep troll.\Ä·jÕ½ CT'\Ä·j>À lT.T.\Ä·j/Ë v16\Ä·jDÒ \Ä·júÔ \Ä·j�ä SHIFT]Ä·j‘ ]Ä·jg ]Ä·jÕ ]Ä·jP" F _Unknown command.]Ä·j?Üî*****(1 magnetised)*Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!  The deep troll is heavily wounded.  The arc of electricity hits the deep troll!!!  The deep troll is almost dead.  The arc of electricity hits the deep troll!!!^Ä·j4ET§^Ä·jÙ;T.^Ä·j_9T.^Ä·j«/Ò.39---====25^Ä·j@2^Ä·jl5c _The deep troll is severely wounded._Ä·jö]y'  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!!  You kill the deep troll!  Vehumet accepts your kill._Ä·j hç§You kill the deep troll!  Vehumet accepts your kill.  You feel your power returning._Ä·jÂl¿*****   deep troll (_Ä·j^ñ4*_Ä·jÌ|{§The troll leather armour is intact enough to wear.!_Ä·j �i*_Ä·jƆ.§..§§_Ä·jÜ_Ä·jÁä.......#.......#  tswn the Metallomancer .......#.......#  Oni of Vehumet ****** ##+#####.......########  Health: 202/202 ======================== _Ä·j........'.......'......#  Magic: 35/60 ==============---------- .......###'#++##......#  AC: 10Str: 23 .......##......#......#  EV: 8Int: 26 .......##......#......#  SH: 0Dex: 9 _Ä·j�.......##......#......#  XL: 20 Next: 101% Place: Vaults:1 .......##......#@.....#  Noise: ====-----  Time: 55343.6 (1.0) #+#######......†.)....#  x) air staff of the Tick {rElec Str+6 Air}#.[....#......#  Cast: Magnavolt (1%)#....§.########  Mark Gem (3314) #......# #...§..#  _Ä·jŽv#...§..#  #####'########   #............#   Vehumet accepts your kill.The troll leather armour is intact enough to wear.  The arc of electricity hits the deep troll!!  You kill the deep troll!Vehumet accepts your kill. _Ä·jãI_The troll leather armour is intact enough to wear._Ä·jÁ!  _Ä·j@nThe arc of electricity hits the deep troll!!  You kill the deep troll!  Vehumet accepts your kill. _The troll leather armour is intact enough to wear.  Your Fighting skill increases to level 13!You have reached level 21!_Ä·js'/  --more--_Ä·jŠ% ä  Your experience leads to an increase in your attributes!Your base attributes are Str 17, Int 22, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? `Ä·j”ý¿10/2101--481 1% Magnavolt (1%)`Ä·ju`Ä·jƒ‡ _You feel clever. x2; You feel stronger.`Ä·j‡\ `Ä·j!_ l Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air`Ä·já` Œ1%5  i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal SpearConjuration/Earth3%8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersaÄ·j�ë aÄ·j)ôÆ.......#.......#  tswn the Metallomancer .......#.......#  Oni of Vehumet ****** ##+#####.......########  Health: 210/210 ======================== .......'.......'......#  Magic: 35/61 =============----------- aÄ·jôôý.......###'#++##......#  AC: 10Str: 24 .......##......#......#  EV: 8Int: 28 .......##......#......#  SH: 0Dex: 9 .......##......#......#  XL: 21 Next:  1% Place: Vaults:1 .......##......#@.....#  Noise: ====-----  Time: 55343.6 (0.0) #+#######......†.)....#  x) air staff of the Tick {rElec Str+6 Air}#.[....#......#  Cast: Magnavolt (1%)aÄ·j¸õ˜#....§.########  Mark Gem (3314) #......# #...§..#  #...§..#  #####'########   #............#   Your Fighting skill increases to level 13!You have reached level 21!Your experience leads to an increase in your attributes!aÄ·jgöíYour base attributes are Str 17, Int 22, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; You feel stronger.aÄ·j>þaÄ·j�ÿaÄ·jÓaÄ·jaÄ·jµñ ÁM† .......# ##+############'.......'#'#++# .......##......#.. #+#######......†.).[....#......#....§.######## ... ...##'#aÄ·j¢ý 8)aÄ·j;ÿ ‹----4.6 (13 _aÄ·jí V§§aÄ·jw bÄ·jœ�M'......† .......# ##+############'.......'#'#++# .......#.. #+#######......†.)#.[....#......# §. ...§...bÄ·jô¨½[[----52bÄ·j^¬bÄ·j ¯bÄ·jeöLM#'........÷.. .........# ##+#####.#######'.......'#'#++# .......#.. #+#######......†.)....# bÄ·jûbÄ·jšü�6=61bÄ·j«bÄ·jìbÄ·jÑ) bÄ·j™, ÷ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%bÄ·j'- ,1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal SpearConjuration/EarthbÄ·je- Á3%8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIcebÄ·j˜- J1%3  s - ShatterEarth4%bÄ·j4. 9  A - ApportationTranslocation1%1  B - BlinkTranslocationbÄ·jx. 1%bÄ·j©. =2  P - PasswallEarthbÄ·jÜ. 0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headerscÄ·ji cÄ·jfq cÄ·jKz å.......#.......#  tswn the Metallomancer .......'.......#  Oni of Vehumet ****** .......#.....÷.#  Health: 210/210 ======================== .......#.......#  Magic: 36/61 ==============---------- .......#.......#  AC: 10Str: 24 ##+#####.......########  EV: 8Int: 28 .......'.......'......#  SH: 0cÄ·jüz ”Dex: 9 .......###'#++##......#  XL: 21 Next:  1% Place: Vaults:1 .......##......#@.....#  Noise: ---------  Time: 55346.6 (0.0) .......##......#......#  x) air staff of the Tick {rElec Str+6 Air} .......##......#......#  Cast: Magnavolt (1%) .......##......#......#  Mark Gem (3311) #+#######......†.)....# cÄ·jA{ x#.[....#......#  #....[.########  #......#  #...[..# cÄ·j¨{  Your Fighting skill increases to level 13!You have reached level 21!Your experience leads to an increase in your attributes!Your base attributes are Str 17, Int 22, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; You feel stronger.cÄ·j„ cÄ·jy… cÄ·j-Œ cÄ·jEŽ cÄ·jb…cÄ·jŠÖ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  13.0   9.8  +3   i + Spellcasting 18.1  20.6  +1          cÄ·jžŠÖ b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1  cÄ·jùŠ9 e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1      cÄ·j'‹® o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1  cÄ·j»‹c     g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1          cÄ·jú‹            cÄ·j9Œ!            cÄ·j¡Œã                The relative cost of raising each skill is in cyan.  cÄ·jçŒÛThe species aptitude is in white.  [?] Help[=] set a skill target  cÄ·j%�ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsdÄ·jî†dÄ·jÇŽdÄ·j1˜.......#.......#  tswn the Metallomancer .......'.......#  Oni of Vehumet ****** .......#.....÷.#  Health: 210/210 ======================== .......#.......#  Magic: 36/61 ==============---------- .......#.......#dÄ·jW™®  AC: 10Str: 24 ##+#####.......########  EV: 8Int: 28 .......'.......'......#  SH: 0Dex: 9 .......###'#++##......#  XL: 21 Next:  1% Place: Vaults:1 .......##......#@.....#  Noise: ---------  Time: 55346.6 (0.0) .......##......#......#  x) air staff of the Tick {rElec Str+6 Air} .......##......#......#  Cast: Magnavolt (1%) .......##......#......#  Mark Gem (3311) #+#######......†.)....# #.[....#......#  #....[.########  #......#  dÄ·jµ™ô#...[..#  Your Fighting skill increases to level 13!You have reached level 21!Your experience leads to an increase in your attributes!dÄ·jû™ùYour base attributes are Str 17, Int 22, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; You feel stronger.dÄ·j ¢dÄ·j¡£dÄ·jþªdÄ·j`­eÄ·jŒƒN########..'.p........÷...... .......#.......# ##+#####.......#######'....p..'#'#++# .......#.. #+#######......†.)eÄ·j\„£p   vault sentinel (launcher)[....#......p   ironbound convoker[.########.eÄ·j�¯à  You encounter a vault sentinel and an ironbound convoker.The vault sentinel is carrying a +2 heavy arbalest.eÄ·jî¶�  The vault sentinel gestures at you while chanting.eÄ·jîFQ (chanting recall)  You barely resist.eÄ·j»G‰==7.6 (1Magnavolt (1%)0eÄ·j»PeÄ·jTy _The ironbound convoker begins to recite a word of recall!eÄ·jB%Í ########.....'.p.....÷.. ........# ##+#####.......#######'....p..'#'#++# .......#.. #+#######......†.)[....#......[.########eÄ·j�6Ÿ , catching br…)The vault sentinel blows a loud note on a signal horn!eÄ·jr7˜7========809eÄ·jý?eÄ·jxB' _You hear a shout!eÄ·j*3eÄ·j4eÄ·jå>eÄ·jÒ@fÄ·j¸Æ£  You hear a shout! x2  The vault sentinel unwields a +0 morningstar.  The vault sentinel wields a +2 heavy arbalest.fÄ·j‘Õ:)))fÄ·jëh4..')fÄ·jŽj¾05-==------98fÄ·jÚtfÄ·jE/J _The vault sentinel shoots a bolt. The bolt hits you.fÄ·jI########.......'.p...#.....÷.... ##+####.######## .......'....p..'......###'#++##...... #+#####†.) #.[....#.....[.#######..# fÄ·jkK¤§OThe ironbound convoker is recalled.  You encounter an ironbound preserver, an ironbound convoker, an ironboundthunderhulk, an orc warlord and an orc knight.The orc warlord is wielding a +3 battleaxe of flaming and wearing a +1 platearmour of cold resistance. fÄ·jKLv Strange energies crackle from the ironbound thunderhulk's apparatus.fÄ·jªUfÄ·jÏWH.pfÄ·j€X1ofÄ·jaY8pfÄ·jþY-ofÄ·jIk^ po   orc warlordp   ironbound preserver (empowered)O   ironbound thunderhulk (empowered)o   orc knight(…)The ironbound thunderhulk blinks!fÄ·j»q�  The vault sentinel gestures at you while chanting.fÄ·j•7  You barely resist.fÄ·jEœ7-------507fÄ·j†fÄ·jó8? _The ironbound convoker leaves your sight.gÄ·jœ( 3gÄ·j»/ gÄ·jŒ3 F _Unknown command.hÄ·jÝ=Æ******* (magnetised) _The ironbound convoker leaves your sight. _Unknown command.  You feel a surge of power!  Magnetic shrapnel attaches itself to the orc warlord.  Electricity arcs towards the magnetite!  The arc of electricity hits the orc warlord!!hÄ·j·¾Q.phÄ·jµ¿I.OhÄ·j.ÊÄ .pThe orc warlord is moderately wounded.The orc warlord roars a battlecry!hÄ·jÛy o.....'strong, magnetised)(strong)  The orc knight goes into a battle-frenzy!The orc knight roars a battlecry!The orc warlord goes into a battle-frenzy!hÄ·já:*hÄ·jV¶:*hÄ·jµœ�  The vault sentinel gestures at you while chanting.hÄ·j7-N.@hÄ·jÁ.¿831--====16hÄ·jA/hÄ·jD9hÄ·jÍ<7 _The mark upon you grows brighter.iÄ·jÆþ5*****iÄ·jÆÿ€**, magnetised)vault sentinel gestures at you while chanting. _The mark upon you grows brighter.  You feel a surge of power!  Magnetic shrapnel attaches itself to the orc knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the orc warlord!!!iÄ·j~ˆî **** The orc warlord is heavily wounded.The arc of electricity hits the orc knight!!!iÄ·j®Ò *The orc knight is almost dead.Electricity crackles from the ironbound thunderhulk's apparatus.iÄ·jc™".iÄ·jšoiÄ·j{šiÄ·jÒŸ.iÄ·j² piÄ·j¡iÄ·j£iÄ·jŠ£.iÄ·jü£piÄ·jV¤iÄ·j¦iÄ·jœ¦.iÄ·jÔ¦oiÄ·j§iÄ·j9»‹ .......'@The bolt of lightning hits you!! You resist.18--24-----========25iÄ·jçÀiÄ·jçÂv _The vault sentinel blows a loud note on a signal horn!iÄ·jõ;®§ _The vault sentinel blows a loud note on a signal horn!You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound thunderhulk.  Electricity arcs towards the magnetite!arc of electricity hits the orc knight!!!  You kill the orc knight!jÄ·j¸*****, mag…)p   vault sentinel (launcher, empowered,jÄ·jߌe****  The arc of electricity hits the orc knight!!!  You kill the orc knight!  Vehumet accepts your kill.  The arc of electricity hits the ironbound convoker!!!  jÄ·j”�‹The ironbound convoker is severely wounded.  The arc of electricity hits the orc warlord!jÄ·jÆ****  The ironbound convoker is severely wounded.  The arc of electricity hits the orc warlord!  The orc warlord is severely wounded.preserver!!!  The ironbound preserver is moderately wounded.ironbound thunderhulk!!!jÄ·j~¡ôO§The ironbound preserver is moderately wounded.ironbound thunderhulk!!!  The ironbound thunderhulk is heavily wounded.vault sentinel seems less brilliant.  The ironbound convoker seems less brilliant.  Strange energies crackle from the ironbound thunderhulk's apparatus.jÄ·j?­P.pjÄ·jÏ®Q.ojÄ·j°G.pjÄ·j±G.pjÄ·jG¿a§......'catching bjÄ·jÃÇ 90--17------====----34jÄ·jÙÒ8§jÄ·jQÖ7 _The ironbound thunderhulk blinks!jÄ·jBÌ 5*****, magne…)Strange energies crackle from the ironbound thunderhulk's apparatus. _The ironbound thunderhulk blinks!  You feel a surge of power!  Magnetic shrapnel attaches itself to the irjÄ·jWÍ onbound preserver.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!jÄ·j4Y Å.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!  The ironbound preserver is heavily wounded.The arc of electricity hits the ironbound convoker!!!  You kill the ironbound convoker!  Vehumet accepts your kill.jÄ·jb Ý *** r…)You feel your power returning.  The arc of electricity hits the orc warlord!!jÄ·jPë û ***** The orc warlord is almost dead.The arc of electricity hits the ironbound thunderhulk!!jÄ·j'u ò * The ironbound thunderhulk is severely wounded.The arc of electricity hits the ironbound preserver!!jÄ·jò*magnetised)magnetised)The ironbound thunderhulk is severely wounded.ironbound preserver!!ironbound preserver is almost dead.ironbound preserver seems less brilliant.  The ironbound thunderhulk seems less brilliant.  Electricity crackles from the ironbound thunderhulk's apparatus.kÄ·jEQ.okÄ·jíEN.pkÄ·j‡dOkÄ·j0e¼.÷§o.$...'@kÄ·jnœ ))The bolt of lightning hits you! You resist. The vault sentinel shoots a bolt.kÄ·jü3.')kÄ·jŸ³52----14----2----4kÄ·j_:3kÄ·jÿ:§kÄ·j~) _The bolt hits you!!kÄ·jYÞ¤§You feel a surge of power!  Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!  You kill the ironbound preserver!  Vehumet accepts your kill.kÄ·jLå***O  thunderhulk (magnetised)p   vault sentinel (launcher, magnetised)kÄ·jæo!§You kill the ironbound preserver!Vehumet accepts your kill.  You feel your power returning.e orc warlord!!orc warlord!kÄ·jÎv***O   ironbound thunderhulk (magnetised)p   vault sentinel (launcher, magnetised)kÄ·jý5**kÄ·j ‡ 0M§The arc of electricity hits the orc warlord!!orc warlord!ironbound thunderhulk!!ironbound thunderhulk!kÄ·jt� ²*****p   vault sentinel (launcher, magnetised)kÄ·jÄ Ù * Vehumet accepts your kill.The arc of electricity hits the vault sentinel!!kÄ·j¤¦ §.÷§§..$.§.p.'kÄ·j,¯ É3----0---552kÄ·jRº n§§§§kÄ·ji½ f _The vault sentinel is heavily wounded.lÄ·jf„I§The arc of electricity hits the vault sentinel!! _The vault sentinel is heavily wounded.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the vault sentinel!!!  lÄ·j-…”You kill the vault sentinel!  Vehumet accepts your kill.lÄ·jí‰j***lÄ·jý3*lÄ·jÒ–@***lÄ·jå<***lÄ·jŸœM*****lÄ·j³.û§.÷§§..$.§.§.'lÄ·jH8º55/61 ----66Magnavolt (1%)lÄ·jß8:1lÄ·j¡D]§§§§lÄ·jEH4 _You feel your power returning.mÄ·j¹<mÄ·j‘=mÄ·jØSmÄ·jWH _No target in view!mÄ·jt! ²#.#  #.######### #.#....§..# #.'.......# #.#.....÷.#mÄ·jm"  #.#...§§..# .......#.....$.# ###+#####.....§.########.'.....§.@......#.###'#++##......#.##......#......#.##......#......#.##......#......# mÄ·jç" [........##......#......# ##+#######......†.)....# #.[....#......# #....[.########mÄ·jÙ3 mÄ·jã4 c6----7mÄ·j95 A0 _mÄ·jA@ [§§§§mÄ·j4D Q _There is an open door here.nÄ·j÷˜ #.#  #.#   #nÄ·j± ¹.#########  #.#....§..#  #.'.......#  #.#.....÷.#  #.#...§§..#  #.......#.....$.# nÄ·jü — ###+#####.....§@########  .'.....§.'......#  .###'#++##......# nÄ·jÚ c .##......#......#  .##......#......#  .##......#......#  ........##......#......###+#######......†.)....# #.[....#......#nÄ·jB nÄ·jnÄ·jøY7----8nÄ·jXC299 _nÄ·jS%u§§§§nÄ·ja(nÄ·jÓÿî#######'####  #.#  #.#   #.#########nÄ·jˆ]  #.#....§..#  #.'.......#  #.#.....÷.#  #.#...§§..#  nÄ·j㸠#.......#.....@.#  ###+#####.....§.######## .'.....§.'......# .###'#++##......# nÄ·j%¾.##......#......# .##......#......# .##......#......# ........##......#......#nÄ·jaq##+#######......†.)....#nÄ·j‹nÄ·j9G9=6nÄ·j’l=-98nÄ·j-�§§§§§nÄ·j&l  You now have 1521 gold pieces (gained 26).  Things that are here:nÄ·j¯&Ÿ60=60.6 (27nÄ·jð.z§§§§nÄ·j�2V _a +0 great mace; a +0 scale mailnÄ·jûþ“...........# ########'####  #.#  #.#   #.#########  #.#....§..#nÄ·j¢  #.......'.......#  #.#.....÷.#  #.#...§@..#  #.......#.....).#  ###+#####.....§.######## .'.....§.'......# ..###'#++##......# ..##......#......# .##......#......# nÄ·jf¸.##......#......# ........##......#......#nÄ·j"nÄ·jëm11.6 (16nÄ·j¨e§§§nÄ·jÊ$  Things that are here:nÄ·jžÎ _a +3 battleaxe of flaming; a +1 plate armour of cold resistance; an orc corpsenÄ·jÑ« #.#  #...........#  ########'####  #.#  #.......#   #.......#########  #nÄ·j’È.#....§..#  #.......'.......#  #.#...@.÷.#  #.#...§§..#  #.......#.....).#  ###+#####.....§.######## ........'.....§.'......#nÄ·jA ........###'#++##......# ........##......#......# ........##......#......# .##......#......#nÄ·j(4=))nÄ·j6S37=nÄ·jX6`25 _nÄ·j”?j§§§nÄ·j½HnÄ·j ¶ nÄ·j³¶ nÄ·j@» nÄ·jtÅ nÄ·jÆ `44nÄ·jéÌ nÄ·jÈÑ nÄ·jÜÓ „58=3nÄ·jmâ nÄ·jõì nÄ·j�í p7=2nÄ·jÛñ nÄ·jc nÄ·jK –  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.nÄ·j= q8=))Magnavolt (1%)O)O   ironbound thunderhulknÄ·j—& +5.6 (3nÄ·j*( l6.6 (41 _nÄ·jÎ1 nÄ·jÖ> oÄ·j’9           #.......#########  #.......#....)..#  #.......'.......#  #...@.÷.#  #...))..#  #.....).#  #.....).#  '.....).'.  ..###'#++##..  ........##......#...  ........##....  oÄ·jZÓû           #.......#########  #.......#....)..#  #.......'.......#  #...@.÷.#  #...))..#  #.....).#  #.....).#  '.....).'.  ..###'#++##..  ........##......#...  ........##....  oÄ·juÞoÄ·j…ßoÄ·j§çoÄ·jÝêm _An ironbound thunderhulk is nearby!oÄ·j/0***** (magnetised) _You encounter an ironbound thunderhulk. It is wielding a +0 dire flail. _An ironbound thunderhulk is nearby!You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound thunderhulk.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound thunderhulk!!!oÄ·jb¼á *The ironbound thunderhulk is heavily wounded.Electricity crackles from the ironbound thunderhulk's apparatus.oÄ·j&U„@...O'oÄ·jÍVó0-2---====7.6 (1Magnavolt (1%)0oÄ·jg`oÄ·jocA _The bolt of lightning hits you! You resist.oÄ·j·S oÄ·j‡T oÄ·j:_ oÄ·j~b e _You don't have enough magic to cast this spell.pÄ·jdך #.#  ########'####  #.......  #.......#  #.......#########pÄ·jŒØá  #.......#....)..#  #.......'.......#  #.......#.....÷.#  #.#..@))..#  #.#.....).#  ###+#####.....).######## .......O'.....).'......# ..###'#++##......# ........##......#......# pÄ·j¡Ùô.##......#......# .##......#......# .##......#......#pÄ·jóÛ3OpÄ·j—ßK.OpÄ·j.ìŽO 2 ironbound thunderhulks (1 magnetised)pÄ·jüì51-pÄ·jCíy----889pÄ·jøpÄ·j$ � _You encounter an ironbound thunderhulk. It is wielding a +1 heavy dire flail.pÄ·j›Z ########'####  #.......  #.......#  #.......#########  #.......#....)..#  #.......'.......#  #.......#.....÷.#  #.#...))..#  #.#.@...).#  ###+#####.....).######## ........O.....).'......#pÄ·jÃ[ ........###'#++##......# ....O...##......#......# ........##......#......# .##......#......# ........##......#......# ##+#######......†.)....#pÄ·jE]9O'pÄ·jP^1ppÄ·jÒaC.OpÄ·j¤s0p   ironbound frostheart2----98pÄ·j‹€pÄ·jŘf _You encounter an ironbound frostheart.qÄ·jŧ• #...........# ########'####  #.......#  #.#   #.#########  #qÄ·j�¨¥.#....)..#  #.'.......#  #.#.....÷.#  #.#@..))..#  #.......#.....).# qÄ·jרt ###+#####O....).######## ........'.....).'......# ........###'#++##......#qÄ·j©Í ...p.O..##......#......#   ironbound thunderhulk (qÄ·jF©Å ........##......#......#  ........##......#......#qÄ·jÍ©V ........##......#......#qÄ·j¬®7O.qÄ·jR¼qÄ·j½k43=--70qÄ·jO½:7qÄ·jÇÈqÄ·j§ËqÄ·jÒä O...........########'####.........# ......########......#....)......'........÷qÄ·j€å ¯...))........#O ###+#####.....).#######'.....).'.....###'#++##p.O..qÄ·jÁì 7O.qÄ·jº÷ qÄ·j]ø h516qÄ·j  qÄ·jÉ qÄ·j=A Ü #..###.###..#  #G....#  #...........# ########'#### qÄ·jgB “ #G......#  #p......#   #.#########  #.#....)..#  #.......@.......#  #.......#.....÷.#  #.......#O..))..#  #.......#.....).#  ###+#####.....).########qÄ·j¤B o .'.....).'......# ........###'#++##......#  G   great orb of eyesqÄ·jÕB ã ...p.O..##......#......#  G   glowing orange brain qÄ·jC ©.##......#......#  p   ironbound convoker (empowered)qÄ·jrG Q.pqÄ·jüG G.GqÄ·jŸH ;.GqÄ·jßH qÄ·j\S :O.qÄ·j]b =qÄ·jPc .62qÄ·j–c :5qÄ·jr qÄ·j•s ` _You encounter a great orb of eyes and a glowing orange brain.qÄ·jøs qÄ·jáv Q _There is an open door here.rÄ·jø³ #...........#  #.......G...#  ########'####  #.G.....#  #.......#  #.p.....#########  #.......#....)..#  #.'.......#  #rÄ·jí´ #O....÷.#  #.#...))..#  #.#.....).#  ###+#####.....).######## ........'.....).'......# .###'#++##......# G   great orb of eyes ...p.O..##......#......# G   glowing orange brain ........##......#......# p   ironbound convoker (empowered) .##......#......#rÄ·jcÃrÄ·jŸÈ7*rÄ·jÉ�² (strong)The ironbound convoker gestures at the great orb of eyes while chanting.rÄ·jQ.GrÄ·j˜ 2OrÄ·jo*Ÿ M*#.........###'#++##......# O   ironbound thunderhulk (empowered)p.O..##......, empowered)...rÄ·j+½The great orb of eyes seems to grow stronger.  The ironbound thunderhulk attacks as it pursues you!  The ironbound thunderhulk hits you with a +0 dire flail!rÄ·j'²©G****@**rÄ·j8>***#**..O**.*..***rÄ·jÙ¹Q.GrÄ·jdÄv...#....O......rÄ·jÅ:, daz…)rÄ·jöÅy53-4===rÄ·jYÆ]3-Mesm Gem (3284) rÄ·jÑÏrÄ·j0Ó@ _Your orb emits a pulse of dizzying energy.sÄ·jh‘š) _Your orb emits a pulse of dizzying energy.  You hit the ironbound thunderhulk.ironbound thunderhulk is electrocuted.snaps out of its daze.  Your kick misses the ironbound thunderhulk.  The ironbound thunderhulk is moderately wounded.sÄ·jì•8*sÄ·j^j¶ strong, empowe…)The ironbound convoker casts a spell at the ironbound thunderhulk.sÄ·jUëQ.GsÄ·jÄìQ'GsÄ·joù‰ OThe ironbound thunderhulk seems to grow stronger.sÄ·j ú#4sÄ·jAúz--4.8 (1.23sÄ·j·sÄ·jþc _The ironbound thunderhulk closely misses you.wÄ·j<¦wÄ·j½«Ö  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  13.3   9.8  +3   i + Spellcasting 18.2  20.6  +1          wÄ·jy¬Þ b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      wÄ·j»­ n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations   6.0   9.9  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                  Ä·jù­!2H            wÄ·j>®            wÄ·ja®l    wÄ·j…®Ä    The relative cost of raising each skill is in cyan.  wÄ·j¨®”The species aptitude is in white.  [?] HelpwÄ·jÇ®G[=] set a skill target  wÄ·j¯ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetszÄ·j³i Œ i * Spellcasting  18.2zÄ·j qp i - Spellcasting  18.2{Ä·je? p + Evocations 6.0{Ä·jxÑ {Ä·jß× {Ä·j@å D#...........#tswn the Metallomancer#...........#Oni of Vehumet ******########'####Health: 154/210 =================-------#.....G.#Magic: 4/61=-----------------------#.......#AC: 10{Ä·jÞå ðStr: 24#.p.G...#########EV: 8Int: 28#.......#....)..#SH: 0Dex: 9#.......O.......#XL: 21 Next:  6% Place: Vaults:1#......@#.....÷.#Noise: =--------  Time: 55374.8 (0.0)#.......#...))..#x) air staff of the Tick {rElec Str+6 Air}{Ä·j=æ #.......#.....).#Cast: Magnavolt (1%)###+#####.....).######## Mark -Mesm Gem (3283) ........'.....).'......#........###'#++##......# O   ironbound thunderhulk (strong, empowe…)...p.O..##......#......# G   great orb of eyes (strong, empowered){Ä·jÇæ »........##......#......# G   glowing orange brain........##......#......# p   ironbound convoker (empowered)  The ironbound thunderhulk snaps out of its daze.  Your kick misses the ironbound thunderhulk.The ironbound thunderhulk is moderately wounded.The ironbound convoker casts a spell at the ironbound thunderhulk.The ironbound thunderhulk seems to grow stronger. {Ä·j ç N_The ironbound thunderhulk closely misses you.{Ä·jêò {Ä·jŽó {Ä·j;ý {Ä·j×ÿ Ä·jñëz  You reach into the sack... ...and things crawl out!  The great orb of eyes is caught in a web!  Ä·j˜ì,The glowing orange brain is caught in a web!Ä·jKïJ.pÄ·j°ûí GGssG,…)G(webbed)Ä·jgü†(…)The sack is emptied!  The glowing orange brain struggles to get unstuck from the web.Ä·jðü%6Ä·j4ýw5-5.8 (12Ä·jœÄ·jß R _The great orb of eyes struggles to get unstuck from the web.ƒÄ·jº] O' _The great orb of eyes struggles to get unstuck from the web.  You barely miss the ironbound thunderhulk.You kick the ironbound thunderhulk.  Your headbutt misses the ironbound thunderhulk.The ironbound thunderhulk is heavily wounded.  The ironbound convoker begins to recite a word of recall!ƒÄ·j2o n s.  The glowing orange brain struggles to get unstuck from the web.s., chant7=7.0 (1.21ƒÄ·jtw ƒÄ·j{ R _The great orb of eyes struggles to get unstuck from the web.†Ä·jl‡^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†Ä·jè†Ä·j©êà Your spells (cast)TypeFailure Level a - ArcjoltConjuration/Air†Ä·j@ëå1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  †Ä·j�ë3i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal Spear Conjuration/Earth 3% 8  m + MagnavoltEarth/Air1% 7 †Ä·jÙëýo - Ozocubu's ArmourIce1%3  s - ShatterEarth4% 9 A - ApportationTranslocation†Ä·j%ìƒ1%1  B - BlinkTranslocation1%2  P - PasswallEarth†Ä·jôìi0% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitˆÄ·j© ˆÄ·jì¬ ¬#...........#tswn the Metallomancer#...........#Oni of Vehumet ******########'####Health: 157/210 =================-------#.....G.#Magic: 5/61ˆÄ·j½­ þ=-----------------------#.......#AC: 10Str: 24#..pG...#########EV: 8Int: 28#.......#....)..#SH: 0Dex: 9#......Os.......#XL: 21 Next:  6% Place: Vaults:1#.....s@#.....÷.#Noise: =--------  Time: 55377.0 (0.0)#.......#...))..#x) air staff of the Tick {rElec Str+6 Air}#.......#.....).#Cast: Magnavolt (1%)ˆÄ·j® M###+#####.....).######## Mark -Mesm Gem (3281) ........'.....).'......#........###'#++##......# O   ironbound thunderhulk (strong, empowe…)...p.O..##......#......# G   great orb of eyes (strong, empowered,…)........##......#......# G   glowing orange brain (webbed)ˆÄ·jÁ¯ G........##......#......# p   ironbound convoker (empowered, chant(…)The ironbound thunderhulk is heavily wounded.The ironbound convoker begins to recite a word of recall!The glowing orange brain struggles to get unstuck from the web. _The great orb of eyes struggles to get unstuck from the web.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˆÄ·jV¼ #...........#tswn the Metallomancer#...........#Oni of Vehumet ******########'####Health: 157/210 =================-------#.....G.#Magic: 5/61=-----------------------#.......#ˆÄ·j&½ �AC: 10Str: 24#..pG...#########EV: 8Int: 28#.......#....)..#SH: 0Dex: 9#......Os.......#XL: 21 Next:  6% Place: Vaults:1#.....s@#.....÷.#Noise: =--------  Time: 55377.0 (0.0)#.......#...))..#x) air staff of the Tick {rElec Str+6 Air}#.......#.....).#Cast: Magnavolt (1%)###+#####.....).######## Mark -Mesm Gem (3281) ........'.....).'......#ˆÄ·ju¾ –........###'#++##......# O   ironbound thunderhulk (strong, empowe…)...p.O..##......#......# G   great orb of eyes (strong, empowered,…)........##......#......# G   glowing orange brain (webbed)........##......#......# p   ironbound convoker (empowered, chant(…)The ironbound thunderhulk is heavily wounded.The ironbound convoker begins to recite a word of recall!The glowing orange brain struggles to get unstuck from the web. _The great orb of eyes struggles to get unstuck from the web.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˆÄ·jRÈ P  Okay, then.ˆÄ·j’É ˆÄ·j)Ï ˆÄ·jÐÐ . _ŠÄ·jÿ¼’ #...........# tswn the Metallomancer #...........# Oni of Vehumet ****** ########'#### Health: 157/210 =================------- #.....G.# Magic: 5/61=----------------------- #.......# AC: 10Str: 24 ŠÄ·j̽*#..pG...#########  EV: 8Int: 28 #.......#....)..#  SH: 0Dex: 9 #......Os.......#  XL: 21 Next:  6% Place: Vaults:1 #.....s@#.....÷.#  Noise: =--------  Time: 55377.0 (0.0) #.......#...))..#  x) air staff of the Tick {rElec Str+6 Air} #.......#.....).#  Cast: Magnavolt (1%) ŠÄ·j¾µ###+#####.....).######## Mark -Mesm Gem (3281)  ........'.....).'......# ........###'#++##......# O   ironbound thunderhulk (strong, empowe…) ŠÄ·jݾ…...p.O..##......#......# G   great orb of eyes (strong, empowered,…) ........##......#......# G   glowing orange brain (webbed) ........##......#......# p   ironbound convoker (empowered, chant(…)_Okay, then.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (moderately wounded, strong, spells empowered, ally target, 87% to hit)ŠÄ·j¶> ^ *OŠÄ·j` J**‹Ä·j·d-*.‹Ä·j “b*.*‹Ä·jÊ"ÇG.*.  Aim: a glowing orange brain (entangled in a web, 100% to hit)ŒÄ·j^þ#...........#tswn the Metallomancer#...........#Oni of Vehumet ******########'####Health: 157/210 =================-------#.*...G.#Magic: 5/61=-----------------------#..*....#AC: 10Str: 24#..p*...#########EV: 8Int: 28#....*..#....)..#SH: 0Dex: 9#.....*Os.......#XL: 21 Next:  6% Place: Vaults:1#.....s@#.....÷.#Noise: =--------  Time: 55377.0 (0.0)#.......#...))..#x) air staff of the Tick {rElec Str+6 Air}#.......#[40ŒÄ·jÝÿ�m.....).#Cast: Magnavolt (1%)###+#####.....).######## Mark -Mesm Gem (3281) ........'.....).'......#........###'#++##......# O   ironbound thunderhulk (strong, empowe…)...p.O..##......#......# G   great orb of eyes (strong, empowered,…)........##......#......# G   glowing orange brain (webbed)........##......#......# p   ironbound convoker (empowered, chant(…)Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a glowing orange brain (entangled in a web, 100% to hit)  The bolt of light hits the glowing orange brain!!  The glowing orange brain is moderately wounded.ŒÄ·jPˆ §: a glowing orange brain (entangled in a web, 100% to hit)  The bolt of light hits the glowing orange brain!!  The glowing orange brain is moderately wounded.Your culicivora closely misses the ironbound thunderhulk.  Something hits your scorpion!!!  Your scorpion dies!ŒÄ·j<§Ñ....G....vGT...T#§p.O'Tp  preserver (summonedO   ironbound thunderhulk (strong, empoweG   great orb of eyes (strong, empowered)ŒÄ·j¨ÿv   polterguardian (summoned, empowered)  Your scorpion's corpse disappears in a puff of smoke!  The glowing orange brain pulsates.  The glowing orange brain tears free of the web.  The ironbound thunderhulk hits you with a +0 dire flail!!!  The great orb of eyes tears free of the web.  Your culicivora bites the ironbound thunderhulk!!ŒÄ·j¾¨ˆ109-----======8.0 (1ŒÄ·j©:0ŒÄ·jµŒÄ·j6Å_ _Your culicivora draws vitality from the ironbound thunderhulk's injuries!”Ä·jkMP #...........#”Ä·j.N’ tswn the Metallomancer #...........# Oni of Vehumet ****** ########'#### Health: 109/210 ============------------ #.****G.# Magic: 5/61=----------------------- #.*****v# AC: 10”Ä·jP\Str: 24 #.*pG**.#########  EV: 8Int: 28 #.*T***T#§...)..#  SH: 0Dex: 9 #.***p*O'.......#  XL: 21 Next:  6% Place: Vaults:1 #.....s@#.....÷.#  Noise: ======---  Time: 55378.0 (1.0) #....T..#...))..#  x) air staff of the Tick {rElec Str+6 Air} #.......#.....).#  Cast: Magnavolt (1%) ###+#####.....).######## Mark -Mesm Gem (3280)  ........'.....).'......# ........###'#++##......# p   ironbound preserver (summoned, empowe…)[1”Ä·jA]·K ...p.O..##......#......# O   ironbound thunderhulk (strong, empowe…) ........##......#......# G   great orb of eyes (strong, empowered) ........##......#......# v   polterguardian (summoned, empowered)(…)Your culicivora bites the ironbound thunderhulk!! _Your culicivora draws vitality from the ironbound thunderhulk's injuries!  Aiming: Gell's GravitasPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a glowing orange brain (moderately wounded)•Ä·j�ë¸ ....GG*****s•Ä·j�¶×.****v.pG***.T***T.**p*O.***s@—Ä·jgèÌ***G***...s@—Ä·j²š #...........#tswn the Metallomancer#...........#Oni of Vehumet ******########'####Health: 109/210 ============------------#..*****#Magic: 5/61=-----------------------—Ä·j�œ #..*...*#AC: 10Str: 24#..*G..*#########EV: 8Int: 28#..*...*#§...)..#SH: 0Dex: 9#..*****'.......#XL: 21 Next:  6% Place: Vaults:1#.....s@#.....÷.#Noise: ======---  Time: 55378.0 (1.0)#....T..#...))..#x) air staff of the Tick {rElec Str+6 Air}#.......#.....).#Cast: Magnavolt (1%)###+#####.....).######## Mark -Mesm Gem (3280) ........'.....).'......#........###'#++##......# p   ironbound preserver (summoned, empowe…)...p.O..##......#......# O—Ä·jÊ� ò   ironbound thunderhulk (strong, empowe…)........##......#......# G   great orb of eyes (strong, empowered)........##......#......# v   polterguardian (summoned, empowered)(…)Your culicivora bites the ironbound thunderhulk!! _Your culicivora draws vitality from the ironbound thunderhulk's injuries!  Aiming: Gell's GravitasPress: ? - help, Q - select action, ( or ) - cycleDir - move target—Ä·j6w „...G..***vp*.*.T***T..p.O—Ä·j{L 2  The ironbound preserver is pinned by gravity.  The great orb of eyes is pinned by gravity.  The polterguardian is pinned by gravity.  The deep troll is pinned by gravity.  The ironbound thunderhulk is pinned by gravity.  The ironbound convoker is pinned by gravity.—Ä·jäQ 5s.—Ä·jÿU µ O*§.The deep troll is pinned by gravity.  —Ä·j‡V uStrange energies crackle from the ironbound thunderhulk's apparatus.—Ä·j¡W 7T.—Ä·jãf ) .pTp..GGTv§.§,…),  —Ä·j¡g !The ironbound thunderhulk blinks!—Ä·j¶r  §The polterguardian focuses its will at you.The lance of force hits your culicivora!!!  Your culicivora dies!—Ä·j>{ —Ä·jÀ 8§.#..—Ä·j– P106=—Ä·jÙ ‘==----979—Ä·jh—Ä·jüm _Your culicivora's corpse disappears in a puff of smoke!™Ä·j á#...........#tswn the Metallomancer#...........#™Ä·j¯ Oni of Vehumet ******########'####Health: 110/210 ============------------#.......#Magic: 6/61==----------------------#...pTp.#AC: 10Str: 24#...GGT.#########EV: 8Int: 28#..Ov§§.#....)..#SH: 0Dex: 9™Ä·j #.......'.......#XL: 21 Next:  6% Place: Vaults:1#.....T@#.....÷.#Noise: ==-------  Time: 55379.0 (1.0)#.......#...))..#™Ä·jq ‘x) air staff of the Tick {rElec Str+6 Air}#.......#.....).#Cast: Magnavolt (1%)###+#####.....).######## Mark -Mesm Gem (3279) ........'.....).'......#........###'#++##......# p   ironbound preserver (summoned, empowe…)™Ä·j© ®...p.O..##......#......# O   ironbound thunderhulk (strong, empowe…)........##......#......# G   great orb of eyes (strong, empowered,…)™Ä·j7 ï........##......#......# v   polterguardian (summoned, empowered,(…)_Your culicivora's corpse disappears in a puff of smoke!Read: 2 scrolls of immolationPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a glowing orange brain (heavily wounded, deflecting missiles, bound in  place, susceptible)šÄ·j£Å÷#...........#tswn the Metallomancer#...........#Oni of Vehumet ******########'####Health: 110/210 ============------------#.......#Magic: 6/61==----------------------#...pTp.#AC: 10Str: 24#...GGT.#########EV: 8Int: 28#..Ov§§.#....)..#SH: 0Dex: 9#.......'.......#XL: 21 Next:  6% Place: Vaults:1šÄ·j†Æ#.....T@#.....÷.#Noise: ==-------  Time: 55379.0 (1.0)#.......#...))..#x) air staff of the Tick {rElec Str+6 Air}#.......#.....).#Cast: Magnavolt (1%)###+#####.....).######## Mark -Mesm Gem (3279) ........'.....).'......#........###'#++##......# p   ironbound preserver (summoned, empowe…)...p.O..##......#......# O   ironbound thunderhulk (strong, empowe…)........##......#......# G   great orb of eyes (strong, empowered,…)........##......#......# v   polterguardian (summoned, empowered,(…)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a glowing orange brain (heavily wounded, deflecting missiles, bound in  place, susceptible)  As you ršÄ·j}Çqead the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!šÄ·j4ÍTBplace, susceptible)  As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!  The orc knight is recalled. The entropy weaver is recalled.  The necromancer is recalled. The ironbound convoker is rešÄ·j¯ÍMcalled.entropy weaver is recalled. The necromancer is recalled.šÄ·jkÎ8BšÄ·j¸Ï3ošÄ·j<í/ ppTpGGTψOvψpinner Oinner flame, sšÄ·j@îBB 2 entropy weavers (empowered) ........##......#......# o   orc knight (…)You encounter 2 entropy weavers, 2 necromancers, an ironbound convoker and anorc knight.A necromancer is wielding a +1 vampiric athame. A necromancer is wielding a +2dagger of flaming.šÄ·jD÷¹ *****The necromancer points at you and mumbles some strange words.šÄ·j´x[§ψšÄ·jC�Ó ..@..  The bolt of negative energy hits you! You feel drained.šÄ·j’˜:*šÄ·jÈsÐ 1 strong, empowered)The ironbound convoker points at the entropy weaver and mumbles some strangewords.šÄ·jªö2OšÄ·j8ˆ *.OO 2 ironbound thunderhulks (1 inner flaThe entropy weaver seems to grow stronger.  Electricity crackles from the ironbound thunderhulk's apparatus.šÄ·j‹�ƒ *The bolt of lightning hits you! You resist.šÄ·jês® .BThe entropy weaver points at you and mumbles some strange words.šÄ·j®‡] .@…šÄ·j½ˆ”(deflects missiles)  The entropic weave corrodes you! The deep troll bites you!šÄ·j«‰.P: 66/207 (210)----- 8 =80Corr (-2) -Mesm Drain Gem (3278) šÄ·j�–ÀpGGOvTpOšÄ·jÞ§r _The deep troll claws you! The deep troll closely misses you.£Ä·jï œζFlame seeps out of the ironbound preserver.  The burst of rock shards engulfs the ironbound convoker!  Flame seeps out of the ironbound convoker.  The burst of rock shards engulfs the glowing orange brain!  Vehumet accepts your kill.  You feel your power returning.£Ä·jB¦¡ ζThe ironbound preserver dissolves into shadows!£Ä·jᬠ.  The polterguardian dissolves into shadows!£Ä·j³1ζ£Ä·jI¹bζζ£Ä·jLÅ�.  The burst of rock shards engulfs the orc knight but does no damage.entropy weaver!  The burst of rock shards engulfs the ironbound convoker!  The burst of rock shards engulfs the necromancer!  You kill the necromancer!  Vehumet accepts your kill.£Ä·jòÏ;#####################OO 2 ironbound thunderhulks (1 inner flaBB 2 entropy weavers (1 strong, empowereo   orc knight (deflects missiles)G   great orb of eyes (inner flame, stroVehumet accepts your kill.  You feel your power returning.  Flame seeps out of the ironbound convoker.  The burst of rock shards engulfs the entropy weaver!  The burst of rock shards engulfs the ironbound convoker!¤Ä·j„êÂζThe glowing orange brain explodes!The fiery explosion engulfs the great orb of eyes!  Flame seeps out of the great orb of eyes.  The great orb of eyes is heavily wounded.fiery explosion engulfs the ironbound convoker!  Vehumet accepts your kill.¤Ä·jÓ÷F#########¤Ä·j®Xø #####You feel your power returning.  The ironbound convoker explodes!The fiery explosion engulfs the entropy weaver.¤Ä·jÆÂ¼.oThe ironbound convoker is no longer deflecting missiles.ironbound convoker seems less brilliant.  ¤Ä·jÄÃæThe ironbound thunderhulk is no longer deflecting missiles.  The ironbound thunderhulk seems less brilliant.  The orc knight is no longer deflecting missiles.great orb of eyes is engulfed in blazing flames.¤Ä·j€ÄT'p¤Ä·j ÆY.ψ¤Ä·j²Æ.p¤Ä·jfÇ/O'¤Ä·jßÏj ζFlame seeps out of the great orb of eyes.  The ironbound thunderhulk is engulfed in blazing flames.  Vehumet accepts your kill.§is engulfed in blazing flames.  Vehumet accepts your kill.  You feel your power returning.  The ironbound thunderhulk explodes!fiery explosion engulfs the great orb of eyes!!¤Ä·jºÕT############¤Ä·j4ÖW   ironbound thunderhulk.)p   ironbound frostheart¤Ä·jB6 )M# The ironbound thunderhulk explodes!fiery explosion engulfs the great orb of eyes!!great orb of eyesorc knight!!¤Ä·jgŽ Ÿ §BThe orc knight is moderately wounded.¤Ä·j„� Q.B¤Ä·j¬Ÿ W##'#..p§§§o§§§§##.§§§§§.§§§.§.§§§#.#¤Ä·j^ª  ealth: 68/211 -----24/61=======9=======1¤Ä·j(« šMagnavolt (1%)Gem (3277)  _The entropy weaver is engulfed in blazing flames.¤Ä·jƒÃ ѧ§§§§§§§§§§¤Ä·jäÆ i _Your life force feels restored.¦Ä·j¦É^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¦Ä·j”Ý ë§The ironbound thunderhulk is heavily wounded.The ironbound frostheart is struck by an electric surge!!!  The ironbound frostheart is almost dead.  The entropy weaver is struck by an electric surge!!  You kill the entropy weaver!  Vehumet accepts your kill.¦Ä·jÑå **'***    entropy weaver ¦Ä·jhx .p.¦Ä·jŠz • §oYou feel your power returning.¦Ä·jéŒ „ §§§§§§§§§§§..OψBThe orc knight is engulfed in blazing flames.¦Ä·j¼“ 8*¦Ä·jˆl¶ (strong)  The ironbound convoker points at the orc knight and mumbles some strange words.¦Ä·jêî[.ψ¦Ä·juó §OThe orc knight seems to grow stronger.  Strange energies crackle from the ironbound thunderhulk's apparatus.¦Ä·j£ä §§§§§§§o§§§§.§§§§The ironbound thunderhulk blinks!  The entropy weaver hits you but does no damage.  The entropy weaver hits you.¦Ä·jª ö0=====--10=====--26¦Ä·j4J§§§§§§o§§§§§.§§§§¦Ä·jýH _The entropy weaver hits you but does no damage. x2§Ä·jï^ ì  Casting: Arcjolt (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¨Ä·j«É»'  You feel a surge of power! Electricity surges outward!is struck by an electric surge!!  The entropy weaver is severely wounded.  The ironbound frostheart is struck by an electric surge!  You kill the ironbound frostheart!  Vehumet accepts your kill.¨Ä·j‘ÕD*****   p   ironbound convokeryour power returning.necromancer is struck by an electric surge!necromancer is almost dead.thunderhulk is struck by an electric surge!!  The ironbound thunderhulk is almost dead.The orc knight is struck by an electric surge!!¨Ä·jPl® §oThe orc knight is severely wounded.¨Ä·jéz#   #...........# ########'#### #...p§§§# #..§§§§§# #.§§*§§§#########  #.§§§o§.#....)..#  #.§§§..§*.......#  #.....*@#.....÷.#  #.....*.#...))..#  ¨Ä·jY| #...*...#.....).#  ###+#####.....) ) (chanting recall)  The orc knight is engulfed in blazing flames.  The ironbound convoker begins to recite a word of recall!The necromancer barely misses you. The entropy weaver barely misses you.¨Ä·jIQ  #...........# ########'#### #...p§§§# #..§§§§§# #.§§*§§§#########  ¨Ä·j�V#.§§§o§.#....)..#  #.§§§..§*.......#  #.....*@#.....÷.#  #.....*.#...))..#  #...*...#.....).#  ###+#####.....) ) .¨Ä·j“[û   #...........# ########'#### #...p§§§# #..§§§§§# #.§§*§§§#########  #.§§§o§.#....)..#  ¨Ä·jR]œ#.§§§..§*.......#  #.....*@#.....÷.#  #.....*.#...))..#  #...*...#.....).#  ###+#####.....) ) .The entropy weaver hits you!  * * * LOW HITPOINT WARNING * * *The entropy weaver hits you but does no damage.¨Ä·j048  ¨Ä·j¶5#...........# ########'#### #...p§§§# #..§§§§§# #.§§*§§§#########  #.§§§o§.#....)..#  #.§§§..§*.......#  #.....*@#.....÷.#  #.....*.#...))..#  #...*...#.....).#  ###+#####.....) )¨Ä·j™6@ .¨Ä·j-8C O¨Ä·j˜8B.  The entropy weaver hits you.¨Ä·jšHG§§§§§§§§§§§§§§§..§[Bψ¨Ä·jæOô59-17---1--35¨Ä·j\â§§§§§§§§§§§§§¨Ä·j_V _* * * LOW HITPOINT WARNING * * *©Ä·j$zì  Casting: Arcjolt (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.©Ä·j_.  Casting: Arcjolt (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! Electricity surges outward!  The entropy weaver is struck by an electric surge!!  You kill the entropy weaver!  Vehumet accepts your kill.©Ä·j k!.  You kill the entropy weaver!  Vehumet accepts your kill.your power returning.necromancnecromancer!©Ä·jZx)M.  The necromancer is struck by an electric surge!!necromancer!ironbound thunderhulk is struck by an electric surge!!!ironbound thunderhulk!©Ä·jP‚ð .  Vehumet accepts your kill.The orc knight is struck by an electric surge!!!  You kill the orc knight!©Ä·j‰¹****p   ironbound convoker (chanting recall)©Ä·jÍ9 ^§§§§§§§§§)§§§§...†))©Ä·j�D â61/213-8=444©Ä·jnT §§§§§§§§§§§)§§©Ä·j±W Z _Vehumet accepts your kill.ªÄ·jôNá§§§§§§§§§§§§§§ªÄ·jÁPªÄ·jþ_÷§§§§§§§§§§§§§ªÄ·jd^ _You are too injured to fight recklessly!ªÄ·j# #...........# tswn the Metallomancer #...........# Oni of Vehumet ****** ########'#### Health: 61/213 ======------------------ #...p§§§# Magic: 11/61 ====-------------------- #..§§*§§# AC:  8  Str: 24 #.§§§*§§#########  EV: 8Int: 28 #.§§§)*.#....)..#  SH: 0Dex: 9 #.§§§.*.[.......#  XL: 21 Next: 14% Place: VaªÄ·jÌ$¹ults:1 #.....†@#.....÷.#  Noise: =====----  Time: 55384.0 (0.0) #....)).#...))..#  x) air staff of the Tick {rElec Str+6 Air} #.......#.....).#  Cast: Magnavolt (1%) ###+#####.....).######## Mark Corr (-2) -Mesm Gem (3274)  ........'.....).'......# ........###'#++##......# p   ironbound convoker (chanting recall) ........##......#......# ........##......#......# ........##......#......# _You are too injured to fight recklessly!  Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ironbound convoker, wielding a +0 great mace and wearing a +0 scale  mail (severely wounded, chanting recall)«Ä·j6&Ì #...........# tswn the Metallomancer #...........# Oni of Vehumet ****** ########'#### Health: 61/213 ======------------------ #...§§§§# Magic: 11/61 ====-------------------- #..§§§§§# AC:  8  Str: 24 #.§§§§§§#########  EV: 8Int: 28 #.§§§)§.#....)..#  SH: 0Dex: 9 «Ä·jí'a#.§§§...[.......#  XL: 21 Next: 14% Place: Vaults:1 #.....†@#.....÷.#  Noise: =====----  Time: 55384.0 (0.0) #....)).#...))..#  x) air staff of the Tick {rElec Str+6 Air} #.......#.....).#  Cast: Magnavolt (1%) ###+#####.....).######## Mark Corr (-2) -Mesm Gem (3274)  ........'.....).'......# ........###'#++##......# p   ironbound convoker (chanting recall) ........##......#......# ........##......#......# ........##......#......#You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound convoker.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound convoker!!!  You kill the ironbound convoker!Vehumet accepts your kill.«Ä·jÇ/¿  #...........# ########'#### #...*§§§# #..§§*§§# #.§§§*§§#########  #.§§§)*.# «Ä·jN1+ #.§§§.*  ##.....÷.#  ##...))..#  ##.....).#  ###+#####.....) )        «Ä·jœÄ¤§§§§ξ§§§§§§§§)§ξ§..Magnetic shrapnel attaches itself to the ironbound convoker.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound convoker!!!  You kill the ironbound convoker!  Vehumet accepts your kill.  You feel your power returning.«Ä·jÂÌý23=5-5.0 (1Magnavolt (1%)3 _«Ä·jmèN§§§§§§ξ§§§§§§§§§§)§«Ä·j’ê«Ä·j]­¼ #.# #...........# ########'#### #...§§§§# #..§§§ξ§# #.§§§§§§### #.§§§)§.#....)..# #.§ξ§...[.# #.....@.#.....÷.#«Ä·j�®› #....)).#...))..# #.#.....).# ###+#####.....). .'.....).'...... .###'#++##...... .##......#...... .##......#...... .##......#......«Ä·j§¼ë§§§§ξ§§§§§§ξξ§«Ä·jð½»3=-----62«Ä·jÏÊî§§§§§§§§§§ξ«Ä·j‚Î| _You see here an entropy weaver corpse.¬Ä·j®$Q #.# #...........# ########'#### #...§§§§# #..§§§ξ§# #.§§§§§§### #.§§§)§.#....)..# #.ξξ§...[.# #....@†.#.....÷.# #....)).#...))..# #.#.....).# ###+#####.....). .'.....).' .###'#++## .##......# .##......# .##......#¬Ä·j{2-§§§§§§ζξ§§§§§§§)§ξζξ¬Ä·j·3í5=4=----71 _¬Ä·jJ¿§§§§§§ξ§§)§¬Ä·jK¬Ä·júfû #.# #...........# ########'#### #...§§§§# #..§§§ζ§# #.§ξ§§§§######### #.§§§)§.#....)..# #.ξζξ...[.# #...@.†.#.....÷.# #....)).#...))..# #.#.....).# ###+#####.....). .'.....).'¬Ä·jƒjõ .###'#++## .##......# .##......# .##......#¬Ä·jÅu1ξ§§§§§ζ§ξξξ§§§§§)ξζζξ¬Ä·júvw680¬Ä·jÁƒ,§ξ§§§§ζ§ξ§§§§§§)ξ¬Ä·j-†¬Ä·j¢Ù T #.# #...........# ########'#### #...§ξ§§# #..§§§ζ§#¬Ä·jËÚ è #.ξξξ§§§######### #.§§§)ξ.#....)..# #.ζζξ...[.# #..@..†.#.....÷.# #....)).#...))..# #.#.....).# ###+#####.....). .'.....).' .###'#++## ¬Ä·jÜ ¡.##......# .##......# .##......#¬Ä·jwë €ξ§§ξ§§â„“ξζξ§§§ξ§§)ξζℓζ¬Ä·jÖì 75969¬Ä·j‡ ¬§ξ§§ξ§§§§§¬Ä·j± ­Ä·jV»ú #.# #...........# ########'#### #...§ξ§§#­Ä·jÒ¼y #..ξ§§ℓ§# #.ξζξ§§§## #.ξ§§)ξ.#....)..# #.ζℓζ...[.# #.@...†.#.....÷.# #....)).#...))..# #.#.....).# ###+#####.....). .'.....).' .###'#++## .##......# .##......# .##......#­Ä·jÙÊjζ§§§)ζζζ§§§ξ§§)ζâ„“.ζ­Ä·jZÌx9908­Ä·j=ظ§ζ§§§§§§§­Ä·jµÚ­Ä·j¼mô #..###.###..# #...........# #...........#########'#### #...§ζ§§# #..ξ§§)§#  #.ζζζ§§§######### #.ξ§§)ζ.#....)..# #@â„“.ζ...[.......#­Ä·j&o #.....†.#.....÷.# #....)).#...))..# #.......#.....).#  ###+#####.....).## .'.....).' .###'#++## .##......# .##......#­Ä·j'�$ζξ§ζ§ζℓζξ§ξζξ§)ζ..â„“­Ä·jJ‚x7017­Ä·j³ŽÖ§ζξ§§§)§ξ§ξξ­Ä·jÚ’­Ä·j§M.#[##..############.###...............########'####..§ζξ§#­Ä·j ¨i#..ζ§§)§# #.ζℓζξ§ξ########ζξ§)ζ.#....)#...â„“...[......#.....†.#.....÷.)).#...)).#.......#.....).#­Ä·jĶUâ„“ξζ§§)§â„“.â„“ξξξζξ§)â„“.­Ä·j"¸À1=16=26­Ä·j3ĵ§â„“ξ§§)§ξ­Ä·j‘Æ­Ä·jè� BM.#.#.#..'........##.#[##..############.###................########'####..§â„“ξ§##..ζ§§)§# #@â„“.â„“ξξξ########.ζξ§)â„“.#....)#.......[......#.....†.#.....÷#....)).#...))..#­Ä·j&‘ ­Ä·j  Y.ζξâ„“§§)ξ...ζξζâ„“ζξ).­Ä·j7¡ “3=35­Ä·j•¬ `ξ§§ξ­Ä·j¯ ­Ä·jño s#...#.##..#.#.#.#..'........#..##.#[##..###########..###.###..# #...........# #...........# ########'#####...§.ζξ# #.@â„“§§)ξ# #....ζξζ######### #.â„“ζξ)..#....)..# #.......[.......# ­Ä·j q &#.....†.#.....÷.##....)).#...))..# #.......#.....).# ###+#####.....).###.'.....).'.­Ä·j…„ ζ.ξξ)ξζζζ.ζξ­Ä·jé… w444­Ä·jP’ :ξ­Ä·j—” ®Ä·j5G#..##.# #...#.#.#...#.# #..#.#.#.#..'........# #..##.#[##..###########..###.###..# #...........# #...........# ########'#####..@§.ζξ# ®Ä·j)HB#...ξξ)ξ# #....ζζζ######### #..ζξ)..#....)..# #.......[.......##.....†.#.....÷.# #....)).#...))..# #.......#.....).# ###+#####.....).####®Ä·jDXâ).â„“ζξ)ζℓζℓâ„“ζ®Ä·j‰Y£57=53®Ä·j.e®Ä·jŸh®Ä·je y#..#.#.#.#..#.# #...#.#.#...#.# #..#.#.#.#..'.# #..##.#[##..## #..###.###..# #...........# #...........# ########'#### #...@.â„“ζ# ®Ä·jˆ Ÿ#...ξξ)ζ# #....ℓζℓ## #..â„“ζ)..#....)..# #.....†.#.....÷.# #....)).#...))..# #.#.....).# ###+#####.....).#®Ä·jE&Ø.ζζζ)ζ.â„“))ζ®Ä·j”'w762®Ä·j¼2®Ä·j»4$  Things that are here:®Ä·j÷7¦ _a +0 great mace; a +0 scale mail; a human corpse®Ä·j°‡'#..##.#.##..#.# #..#.#.# #...#.#.#...#.# #..#.#.#.#..'........# #..##.#[##..###########..###.###..# #...........# #...........# ########@#####...)..ζ# #...ζζ)ζ# ®Ä·j¸ˆ#.....â„“)######### #..)ζ)..#....)..##.......[.......##.....†.#.....÷.##....)).#...))..##.......#.....).#®Ä·j=œìâ„“ζζ)â„“.â„“871 _®Ä·j訮ķj`¬g _There is an open door, spattered with blood here.®Ä·jw² #..###.###..#.# #..##.#.##..#.# #..#.#.#.#..#.# #...#.#.#...#.# #..#.#.#.#..'........# #..##.#[##..###########..###.###..# #...........# #........@..# ########'####...)..â„“# #...ζζ)â„“# #......)##########..)â„“)..#....)..##.......[.......##.....†.#.....÷.##....)).#...)).#®Ä·jÿÉ{.â„“â„“)..®Ä·jWÏÞ98=10 8-Mesm Gem (3260) ®Ä·jq _You are no longer corroded.®Ä·jD =M########.........#.#....##.#.##..#.....#.#.#.#..#.....#.#.#...#..®Ä·j¶D ‚.#.#.#..'.........##.#[##..#############.###............########'#####...)...##...â„“â„“).##.##.....†.#®Ä·j T C..®Ä·j1U 481=®Ä·jÉU Z959®Ä·je` ®Ä·jÒb ®Ä·jkÁ “).....'.#.# #######...........#........# #..###.###..#.# #..##.#.##..#.# #..#.#.#.#..#........# #....#........# #..#.#.#.#..'........# #..##.#[##..###########..###.###@.# #...........# #...........# ########'#####...)...##.....).##......)##########..).)..#....)..##.......[..#®Ä·jPÊ ®Ä·jÜË ¼2=9=4008®Ä·jØÕ ®Ä·jAØ ¯Ä·j~¯Ä·j¯Where to? (Tab - Vaults:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls ¯Ä·jH€E V - Vaults  U - Depths¯Ä·jxù ¯Ä·j6µ).....'...........#........#tswn the Metallomancer #######...........#........#Oni of Vehumet ******#..###.###..#........#Health: 82/213 =========---------------#..##.#.##..#........#Magic: 19/61 =======-----------------#..#.#.#.#..#........#AC: 10Str: 24#...#.#.#...#........#EV: 8Int: 28#..#.#.#.#..'........#SH: 0¯Ä·j DDex: 9#..##.#[##..##########XL: 21 Next: 15% Place: Vaults:1#..###.###@.#Noise: ---------  Time: 55400.0 (0.0)#...........#x) air staff of the Tick {rElec Str+6 Air}#...........#Cast: Magnavolt (1%)########'####Mark -Mesm Gem (3258) #...)...##.....).##......)##########..).)..#....)..#¯Ä·jÇÄ#.......[.......# _You feel your power returning. _You see here an entropy weaver corpse.  Things that are here: _a +0 great mace; a +0 scale mail; a human corpse _There is an open door, spattered with blood here. _You are no longer corroded.¯Ä·j7 ¯Ä·j¨ ¯Ä·j¯Ä·j“¯Ä·j8 \37¯Ä·j®&ž56¯Ä·jb'¯Ä·jÎ(¯Ä·jž,¯Ä·jt-n6205¯Ä·j—.¯Ä·j‰0¯Ä·jH2¯Ä·jÏ2U884¯Ä·jx3¯Ä·jh5¯Ä·j7¯Ä·j¼7x9=3¯Ä·jc8¯Ä·jâ:¯Ä·j!=¯Ä·j¬=c90=1=¯Ä·jó=:2¯Ä·jr>¯Ä·j @¯Ä·j�A¯Ä·jþAT21¯Ä·jsB¯Ä·j—C¯Ä·jìD¯Ä·jvEl32=0¯Ä·jyF¯Ä·jðH¯Ä·j4K¯Ä·jªKU449¯Ä·j�PV  There is an open door here.¯Ä·j&S¯Ä·jýS[68 _¯Ä·j[U¯Ä·jwW¯Ä·jkg273=78=6100/213=5¯Ä·jàh`  There is a gate leading back out of this place here.¯Ä·j˜i¯Ä·jk¯Ä·j˜kt14=4 _¯Ä·jËl°Ä·j"J9Dungeon:14°Ä·jâKO3°Ä·jM°Ä·jøMG _You go up through the gate. Welcome back to the Dungeon!°Ä·j8\#...# #....# #..##..## #..........# #..##..## #.....................# #......## #..####...............# #.###..## #..# #.....##........# #.# #.... #..#.>##...####.# #.# #.... #..# #.....##...# #.# #.# #..#. #..# #.....##.#####..#. #..# #.....##.#@#.#.#.#[#.##..#.15.5 (15.5) ...# #.....##.##.#.#.#.#.#.#..#. ...# #.....##.#)#.#.#.#÷#.##..#. #..####.....##.##.#.#.#.#)#.#..#. #...........##.#.#.#.#.#.#.##..#. #...........##.##.#.#.#.#÷#.#..#.  #..####.....##.#.#.#.#.#.#.##..#.  #..# #........##.#.#.#.#.#.#..#.  #..# #......#.#############)....°Ä·j%]V °Ä·j»b°Ä·jÍcY _There is a gate to the Vaults here.°Ä·j®°Ä·j¥3°Ä·jå°Ä·jÇ#ä45 _67=8=6=°Ä·j6%f10°Ä·jR*217=34°Ä·jý*°Ä·jŒ+°Ä·j7,Z58=°Ä·j -°Ä·j¿-°Ä·jR.S7=°Ä·jý.°Ä·j0°Ä·jŸ0K8=°Ä·j1°Ä·j»2°Ä·jq3]99=°Ä·j4°Ä·j¡5y _Your orb has recharged its mesmeric power.°Ä·j26:21°Ä·jÞ6°Ä·jÓ7°Ä·jk8B230°Ä·jé8°Ä·j¾9°Ä·jK:93°Ä·jÌ:°Ä·jß;°Ä·jº<S5=°Ä·jE=°Ä·jï=°Ä·j£>w6=1=°Ä·j?°Ä·j@°Ä·j‘@97°Ä·jA°Ä·j¼A°Ä·jBB99°Ä·j²B°Ä·j‚C°Ä·jDu3032=°Ä·jÌD°Ä·jeE°Ä·jF91°Ä·j�F°Ä·j5G°Ä·j½G93°Ä·j0H°Ä·jôH°Ä·j‹I[4=3°Ä·jþI°Ä·jÁJ°Ä·jNKK5=°Ä·jÁK°Ä·jzM°Ä·j:Nh74=°Ä·jµN°Ä·j“O°Ä·jP98°Ä·j‰P°Ä·jtQ°Ä·j÷Q:40°Ä·jhR°Ä·j:S°Ä·jÐSr15=°Ä·j“T°Ä·jU°Ä·j²US2=°Ä·j5V°Ä·jæV°Ä·jfWK4=°Ä·jÊW°Ä·j­X°Ä·j_Yh56=°Ä·jßY°Ä·j™Z°Ä·j[96°Ä·jƒ[°Ä·jy]°Ä·j!^}87=°Ä·j|^°Ä·j|`w _The sentinel's mark upon you fades away.°Ä·jï`99°Ä·jAa°Ä·j]bP50°Ä·j-c°Ä·jêc°Ä·jNdW152=8°Ä·jöd°Ä·j½e°Ä·j,fW3=°Ä·j¥f°Ä·j‡g°Ä·jþg%4°Ä·j§h°Ä·j}i°Ä·jæiT69=°Ä·júj°Ä·jÑk;7°Ä·jXl°Ä·jÏmv840=°Ä·jon°Ä·j7o°Ä·jœoL60=°Ä·j@p°Ä·jeq°Ä·jñqU1=°Ä·jnr°Ä·jXs°Ä·jUtj21=°Ä·jvy¸45°Ä·j&z^72=°Ä·jz°Ä·jœ{°Ä·jD|%8°Ä·jç|°Ä·j¥}°Ä·j0~K9=°Ä·j¹~°Ä·jš°Ä·j€^71=3°Ä·j—€°Ä·jŽ�°Ä·j ‚%2°Ä·j‰‚°Ä·j5ƒ°Ä·jW„j34=°Ä·j…°Ä·j‰…%5°Ä·jû…°Ä·jÉ�°Ä·j—�;6°Ä·jÈ‘°Ä·ja’^75=°Ä·j“°Ä·jÁ“°Ä·jD”K9=°Ä·jÍ•°Ä·j¸–°Ä·jB—V80=°Ä·j±—°Ä·j»˜°Ä·j>™K16=°Ä·jªš°Ä·j„›°Ä·jFœ%3°Ä·jËœ°Ä·jÀ�°Ä·j<ž\47=°Ä·jCŸ°Ä·j °Ä·jv %5°Ä·j*¡°Ä·jø¡°Ä·j€¢K7=°Ä·jķjÕ£°Ä·jL¤]8=8°Ä·jܤ°Ä·jÈ¥°Ä·j:¦%9°Ä·j½¦°Ä·jÁ§°Ä·j ¨&91°Ä·jŸ¨°Ä·jv©°Ä·j$ªR29=°Ä·jªª°Ä·j|«°Ä·jç«%4°Ä·jb¬°Ä·j3­°Ä·j‡­%5°Ä·j®°Ä·j¯°Ä·j3°š6=50=°Ä·jÒ°°Ä·jT±U8=°Ä·jñ°Ä·j¨²°Ä·j#³R91=°Ä·j«³°Ä·jß´°Ä·j@µ'200°Ä·j¹µ°Ä·jж°Ä·jß¶%2°Ä·ji·°Ä·jP¸°Ä·j¾¸\32=°Ä·jž¹°Ä·jJº°Ä·jȺ%4°Ä·j@»°Ä·j¼°Ä·j_¼K6=°Ä·jü¼°Ä·jĽ°Ä·j/¾]7=3°Ä·j¼¾°Ä·j›¿°Ä·juÀ;8°Ä·jeÁ°Ä·jýÁS104=°Ä·jg°ķj-ðķj‚Ã%1°Ä·jİķjÏİķj!Å%2°Ä·j§Å°Ä·jǰķjƒÇƒ3=5=°Ä·j9ȰķjÊ1 _HP restored.°Ä·jË3°Ä·jÜ˰ķjḬķj¹Ì°Ä·j½Í°Ä·j!ÎK6=°Ä·j½Î°Ä·jƒÏ°Ä·jáÏ9=°Ä·jgаķj3Ѱķj‡ÑU7=°Ä·j Ò°Ä·jëÒ°Ä·j)Ó°Ä·j¶Ó°Ä·j‘Ô°Ä·jèÔ°Ä·jBÕ°Ä·j Ö°Ä·j]Ö%8°Ä·jëÖ°Ä·j²×°Ä·jý×°Ä·jnذķjeÙ°Ä·jßÙ°Ä·j/Ú°Ä·j Û°Ä·jkÛK9=°Ä·jܰķj×ܰķj%ݰķj›Ý°Ä·jjÞ°Ä·j²Þ°Ä·j&ß°Ä·jêß°Ä·jDàV60=°Ä·jÝà°Ä·j½á°Ä·j.â°Ä·jŸâ°Ä·j�ã°Ä·jõãK1=°Ä·jŠä°Ä·jO 513.5 (98.0 _Magic restored.°Ä·j,°Ä·jf°Ä·j£E _Done exploring.°Ä·j£Â °Ä·j®Ã °Ä·jAÉ °Ä·j5Ï °Ä·jªÖ N4.5 (1.0) _°Ä·j& ÿ =Vaults:1-Mesm Gem (3244) You go down through the gate. Welcome back to the Vaults!°Ä·jˆ) i ###########  #........)#  #.........#  #......@..#  #.........##########  # #.........#........#  #. #.........'........# .##..#############'#........# .).....'...........#........########...........#........# #..###.###..#........# #..##.#.##..#........#°Ä·jlØ g6.0 (2.53°Ä·jÁè °Ä·jðé e _This branch contains the silver rune of Zot.°Ä·jÚì j _There is a gate leading back out of this place here.±Ä·jÃ"±Ä·jö#±Ä·j°$±Ä·jÄ&±Ä·j¦.Í2 _1±Ä·j›/±Ä·j0B0±Ä·jð0±Ä·js3±Ä·jË3C39±Ä·jü4±Ä·j7±Ä·j›7B8±Ä·jÑ8±Ä·jI<eGem (3237) ±Ä·jô=±Ä·jÙCy _Your orb has recharged its mesmeric power.±Ä·j‰FX6±Ä·j·G±Ä·jøK±Ä·j\N±Ä·jöNB5±Ä·j P±Ä·jT±Ä·jlW±Ä·jÚZ—  You encounter a centaur warrior draugr. It is wielding a +0 short sword.±Ä·jHbL ########### #........)##.........# #......∩..# ±Ä·jÔb’ #.........##########  ##...#........#  #. #..'........#  #..#############'#........#  .....'...........#........#  Magnavolt (1%) ######...........#........#   ±Ä·jPc0#..###.###..#........#   #..##.#.##..#........#   Z   centaur warrior draugr (wandering) #..#.#.#.#..#........#  #...#.#.#Z..#........#  #..#.#.#.#..'..#  ±Ä·j�t°24.0 (8.05.0 (94 _±Ä·jµ‚±Ä·jZ« ########### #........)# #.........# #......∩..# #.........########## # #.........#........#  #........@'........# ±Ä·je¬#######'#........# ..#........# ...#........#  ##..#........#  #..#........#  #..#........#  ..#   ±Ä·jîAœ ########### #........)# #.........# #......∩..# #.........##########  #.........#........#  #........@'........# #######'#........# ..#........# ±Ä·jCÉ...#........#  ##..#........#  #..#........#  #..#........#  ..#   ±Ä·jJ±Ä·j5L±Ä·j®R±Ä·j¹Um _A centaur warrior draugr is nearby!±Ä·j1+ ########### #........)# #.........# #......∩..# #.........########## # #.........#........#  #........@'........# #######'#........# ..#........# ...#........#  ##..#........#  #..#........#  #..#........#  ..#   ±Ä·jȵe ########### #........)# #.........# #......∩..# #.........##########  #.........#........#  #........@'........# #######'#........# ..#........# ...#........#  ##..#........#  #..#........#  #..#........#  ..#   ±Ä·jн±Ä·jü¾±Ä·j[űķjYÈm _A centaur warrior draugr is nearby!±Ä·jÄÍ µ§  You feel a surge of power!  Magnetic shrapnel attaches itself to the centaur warrior draugr.  Electricity arcs towards the magnetite!  The arc of electricity hits the centaur warrior draugr!!!  You destroy the centaur warrior draugr!  Vehumet accepts your kill.±Ä·j>Ò ****** * ±Ä·j[ l'.....§±Ä·j‹c Ø59-====6.0 (1Magnavolt (1%)3±Ä·j#h ;§±Ä·j°k 4 _You feel your power returning.²Ä·jI‹²Ä·jBŒ²Ä·j �²Ä·j†—õ260-1²Ä·j·˜²Ä·j¤›²Ä·j(œB0²Ä·jÙ�²Ä·ju ²Ä·jÉ C29²Ä·j�¢²Ä·jЦ†1=8²Ä·jö§²Ä·j2¼4 _Magic restored.²Ä·jØ¿²Ä·jYÀB7²Ä·j²ķjµÅ@  There is an open door here.²Ä·j(DzķjíÇI6 _²Ä·jnɲķj!Ͳķj%Õî5=4²Ä·jÖղķjíØ²Ä·jÁڲķj1ÛB3²Ä·jTܲķj*߲ķjÜà²Ä·j+áB2²Ä·j�â²Ä·j6å²Ä·jÁç²Ä·j#èB1²Ä·jté²Ä·jºì²Ä·jcï²Ä·jâïB0²Ä·jkñ²Ä·jZ÷²Ä·j'û²Ä·j¯ûC19²Ä·jPý²Ä·j„²Ä·j½ ²Ä·jn B8²Ä·j| ²Ä·j²Ä·j²Ä·jxB7²Ä·j-²Ä·j!!²Ä·jŠ(²Ä·jò(B6²Ä·jl4²Ä·j=²Ä·jD²Ä·j†DB5²Ä·jzI²Ä·j…PV  There is an open door, spattered with blood here.²Ä·jkY²Ä·jeZI4 _²Ä·j¿_²Ä·jef²Ä·j )  #..[.)..#....[..#  [.......#  †.#.....÷.#  #....)).#...))..#  .....).#  ###+#####.....) ........'.....) .......@# ........# ........# ........# ........# ##'######†.) .p. #.[ .. #....[ ´Ä·j»Ô´Ä·jÖ´Ä·jóå´Ä·jqèj _An ironbound convoker is nearby!´Ä·jd3¦ )  #..[.)..#....[..#  [.......#  †.#.....÷.#  ´Ä·jÄ3¡#....)).#...))..#  .....).#  ###+#####.....) ........'.....) .......@# ´Ä·jî3T........# ........# ........# ........# ´Ä·j4]##'######†.) .p. #.[ ´Ä·j.4.. #....[´Ä·j–41  ´Ä·jÓÏø )  #..[.)..#....[..#  [.......#  †.#.....÷.#  ´Ä·j"к#....)).#...))..#  .....).#  ###+#####.....) ........'.....) .......@#´Ä·jDÐ? ........# ........# ........#´Ä·jhÐ( ........# ##'######´Ä·j‡Ð͆.) .p. #.[ ´Ä·j¦ÐX.. #....[ ´Ä·j¥ß´Ä·já´Ä·jFü´Ä·jeÿj _An ironbound convoker is nearby!´Ä·j¶~ˆ***** (magnetised)* _An ironbound convoker is nearby! _An ironbound convoker is nearby!You feel a surge of power! ´Ä·jA§ Magnetic shrapnel attaches itself to the ironbound convoker.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound convoker!!!´Ä·jw ;p.´Ä·j  >....´Ä·j} µ54---====9.0 (10´Ä·jà ´Ä·j.# f _The ironbound convoker is almost dead.µÄ·j¡#.....).#  #......)#########  #..[.)..#....[..#  #.......[.......#  #.....†.#.....÷.#  #....)).#...))..#  #.......#.....).#  ###+#####.....).######## .µÄ·j½¡".....).'......# .###'#++##......# .##......#......# .##......#......# .##......#......# ........##......#......# ##p#######......†.)....# .#.[....#......# ..µÄ·já¡A#....[.######## µÄ·jî£;p'µÄ·jݲµÄ·jt´±5-------7089µÄ·j¦ËµÄ·jçÍQ _There is an open door here.µÄ·jµv ”#...)...#  #.....).#  #......)#########  #..[.)..#....[..#  #.......[.......#  #.....†.#.....÷.#  #....)).#...))..#  #.......#.....).#  ###+#####@....).######## .µÄ·j2w ë'.....).'......# .###'#++##......# .##......#......# ..##......#......# ........##......#......# ...p....##......#......# ##'#######......†.)....# .#.[....#......# µÄ·jy ;p.µÄ·jIˆ µÄ·j´‰ „----18 _µÄ·j– µÄ·jš— ¶Ä·jl;p.¶Ä·jƒ(¶Ä·jl)`27¶Ä·jMA¶Ä·j›B¶Ä·jÃo ;p.¶Ä·jT� )¶Ä·jÉ‚ Ž6=36¶Ä·jø‘ ¶Ä·j2” ·Ä·j/“s########'### #...)...#  #.....).#  #......)#########  #..[.)..#....[..#  #.......[.......#  #.....†.#.....÷.#  #....)).#...))..#  #.......#.@...).#  ·Ä·jµ“¤###+#####.....).######## ........'.....).'......# ........###'#++##......# ......p.##......#......# .·Ä·jý“k.##......#......# ........##......#......# ........##......#......# ##'#######......†.)....# ·Ä·jA–;p.·Ä·jÚ¦·Ä·jÖ§`45·Ä·jË·ķj5Å·Ä·j¡í]...........########'####.).....).# ....)########[.)..#....[..[.......†.#.....÷·Ä·j�îº)).#.@.))........ ###+#####.....).#######...'.....).'....p###'#++##......##......................#..·Ä·j·õ:p.·Ä·j·ķjº`54·Ä·jf·Ä·j¢·Ä·jÛÓ … #.#  #...........# ########'####  #...)...#  #.....).#   #......)#########  #..[.)..#....[..#  #.......[.......# ·Ä·j†Ô " #.....†.#@....÷.#  #....)).#...))..#  #.......#.....).#  ###+#####.....).######## ..p.....).'......# ........###'#++##......# ........##......#......#·Ä·jÈÔ ´ ........##......#......# .##......#......#·Ä·j¯Ö 8p'·Ä·j„ñ ·Ä·jµö ˜7=63·Ä·j” ·Ä·j— ¸Ä·jÉ– #..###.###..#  #...........#  #...........# ########'####  #...)...#  #.....).#  ¸Ä·j×ò #......)#########  #..[.)..#....[..#  #.......@.......#  #.....†.#.....÷.#  #....)).#...))..#  #.......#.....).# ¸Ä·jû—< ###+#####p....).######## .'.....).'......#¸Ä·j4˜z .###'#++##......# ¸Ä·jm˜–.##......#......# .##......#......#¸Ä·jg›;p.¸Ä·jTµ¸Ä·je·`72¸Ä·j°Ú¸Ä·j:àG  There is an open door here.  Things that are here:¸Ä·jÖãu _a +0 scale mail; a human corpse¸Ä·jÛ� #..##.#[##..##########  #..###.###..#¸Ä·j:Û­  #...........# ¸Ä·j}Û #...........# ########'####¸Ä·jÖÛ¤  #...)...#  #.....).#   #......)######### ¸Ä·jûÛ #..[.).@#....[..#  #.......[.......# ¸Ä·j‚Ü; #.....†.#.....÷.#  #....)).#...))..#  #.......#.p...).# ###+#####.....).######## ¸Ä·jªÜÆ.'.....).'......# .###'#++##......# ¸Ä·jÎÜ8.##......#......#¸Ä·jøÞ9p.¸Ä·jï¸Ä·j-ðQ881 ¸Ä·jUð_¸Ä·je¸Ä·j/¸Ä·jèâ F #..#.#.#.#..'........# #..##.#[##..########## #..###.###..# #...........# #...........#¸Ä·jUã ÷########'#### #...)...# #.....).#  #.....@)######### #..[.)..#....[..# #.......[.......#¸Ä·j�ã [ #.....†.#.....÷.# #....)).#p..))..#¸Ä·j¨ã ó #.......#.....).#  ###+#####.....).######¸Ä·jØã » .'.....).'...... .###'#++##......¸Ä·j)æ :p.¸Ä·j ¸Ä·j) `90¸Ä·j— ¸Ä·jç ¹Ä·j¦¼ #..)..#.# #..#.#.#.#..'........# #..##.#[##..########## #..###.###..# #...........# #...........#########'#### #...)...# #....@).# ¹Ä·j2½> #......)######### #..[.)..#....[..# #.......[.......# #.....†.#p....÷.# #....)).#...))..# #.......#.....).# ###+#####.....).###### .'.....).'¹Ä·jw¾9p.¹Ä·jh̹ķjÜÍL8079¹Ä·j ιķjB׹ķjٹķj6 ¬#.#.#.#.#.#.#)..#...#.#.#.#..'..........##.#[##..##########..###.###..#..........#...........########'####..)@..##.....).# #......)########..[.)..#....[#.......p......¹Ä·j°6 ¿#.....†.#.....÷.)).#...))........#....####+#####.....).######¹Ä·jÏ: Kp[¹Ä·jäM ¹Ä·jO Ž9=18¹Ä·j] ¹Ä·j!` ºÄ·jã¯Þ#.#.#.#.#.#.#..#...#.#.#)..#..#.#.#..'.........#[##..##########.###.###........#...........#########@####..)...##.....).# #......)########..[.).p#....[#.......[......#.....†.#.....÷.)).#...))........#p.ºÄ·j•´9 ºÄ·j:µ`27ºÄ·j´½ºÄ·j=Àg _There is an open door, spattered with blood here.ºÄ·j[B±#..###.###..#.# #..##.#.##..#.# #..#.#.#.#..#.# #...#.#.#)..#.# #..#.#.#.#..'........# #..##.#[##..###########..###.###..# ºÄ·jC #...........# #........@..# ########'####...)...# #.....).# #......p##########..[.)..#....[..# #.......[.......##.....†.#.....÷.#ºÄ·jSCo#....)).#...)).#ºÄ·j®FHp)ºÄ·jTºÄ·jÿUŒ3Magnavolt (1%)6 _ºÄ·jß`ºÄ·jc»Ä·jÌ2?########.........#.#....##.#.##..#.....#.#.#.#..#.....#.#.#)..#...#.#.#..'.........##.#[##..#############.###............########'#####...)...##.....p.##......)#########..[.)..#....[»Ä·jV3›#.......[.......†.#.....÷»Ä·jJ=Ip)»Ä·j›I»Ä·jcJ´60=4Magnavolt (1%)5»Ä·j+U»Ä·jFW»Ä·jZð).....'.#.# #######...........#........# #..###.###..#.# #..##.#.##..#.# #..#.#.#.#..#........# #.)..#........# #..#.#.#.#..'........# #..##.#[##..##########»Ä·jÊ[Ç#..###.###@.# #...........# #...........# ########'#####...)p..##.....).# #......)##########..[.)..#....[..##.......[..#»Ä·j©]9p.»Ä·jz»Ä·j1{`54»Ä·j˜ˆ»Ä·jþ‹¼Ä·jJN È##..#############' ).....'........ #######...........#....#.#..#.#.##..#..#.#.#.#..#......#.#.#)..#.....¼Ä·j‡O Ú.#.#.#..'.........#[##@.#############.###..................########p####.)......).#......)########[.)..#....[¼Ä·j R 9p'¼Ä·j7X ¼Ä·j Y `63¼Ä·jÑ_ ¼Ä·jÝb ½Ä·jDCæ #. #.........' ##..#############' ).....'....... #######...........#.##...#.#.##..#....#.#.#.#..#...#.#.#)..#.#.#.#@.'.........#[##..#############.###.........p...########'####.)......).#....)########p.p   ironbound convoker1=72½Ä·jÑf ñ# #.#.#  #. #.........'.#  #..#############'#.#  .....'...........#.#  ######...........#.#  #..###.###..#........#  #..##.#.##..#........#  #..#.#.#.#..#........#  #.#).@#........#  ½Ä·jrg ’#..#.#.#.#..'........#  #..##.#[##..##########  #..###.###..#  #.p..#  #...........#  ½Ä·jh *########'#### #...)...#  #.....).#  ½Ä·jAj Kp.½Ä·jos ½Ä·jŽt J81½Ä·jÏt ½Ä·jä{ ½Ä·jJ~ ½Ä·j ãÙ ######## # # #.........' #..#############' .....'. ######.........#.##.#.##.#.#.#.#.#.#)..#.......#.#.#..'.........#[##..#############.###p.................########'####)..½Ä·jŠä8p.½Ä·jcë½Ä·jêì`90½Ä·jFó½Ä·jö¾Ä·j‡ ∩..#  ######## # # #.........' #..#############' ¾Ä·jb¹.....'........ ######.........#.##.#.##.#.#.#.#.#.#)..#.#.#.#..'.........#[##p.#############.###................########'####¾Ä·jj!8p.¾Ä·jË(¾Ä·j<*b9069¾Ä·j¬0¾Ä·j»3¾Ä·j‚Šb.∩..#  ######## # # #.........' #..#############' .....'....... ######.........#.##.#.##.#.#.#.#.#.#)..#.#.#.#p.'.........#[##..#############.###.................¾Ä·jj‹8p.¾Ä·j&“¾Ä·j””|=18¾Ä·j皾ķj�¾Ä·jÕ– ä)..∩..#  ...######### # # #.........' #..#############' .....' ######.........##.###.#.##.#.#.#..#.#.#)p.#.#.#.#..'.........#[##..#############.###p.¾Ä·j%� ¾Ä·jQž J27¾Ä·j†ž ¾Ä·j¤ ¾Ä·j̦ ¿Ä·j·Ì#########......)......∩..#  ....######### # ...#.¿Ä·jŠÍ #.........' #..#############' .....' ######.........##.###.#.##..#.#.#.#.p.#.#.#)..#.#.#.#..'.........#[##..#############.###¿Ä·jèÃp.36¿Ä·jŽé¿Ä·jM:#########.......)...........∩..#  #.........######### # ........#...... #.........'...... #..############# .....' ######.........##.###..#.#.##.p#.#.#.#.#.#.#)..#.#.#.#..'.........#[##..##########¿Ä·jÌM7p.¿Ä·j†c¿Ä·jŽd`45¿Ä·j/r¿Ä·jÂuQ _There is an open door here.¿Ä·j…>#########).∩..#  ######## # # #........@'...... #..#############'#...... .....'...........#...... ¿Ä·jKÂ######...........#......##.###.p#......#.#.#..#.#.#.#..#.#.#)..#.#.#.#..'........¿Ä·jæ7p.¿Ä·jÿ¿Ä·j"g54 _¿Ä·jl¿Ä·jdÀÄ·j¼P ¯ ##  #.)#  #.#  #......∩..#  #.###   #.#.#  . #..#  ..#'#.#  '....#..#  ..........p#........#  #..###.###..#........#  #..##.#.##..#........#  #..#.#.#.#..#........#  #...#.#.#)..#........#  #..#.#.#.#..'.#  ÀÄ·jŒQ 8p.ÀÄ·jXZ ÀÄ·jp[ `63ÀÄ·jb ÀÄ·j e Q _There is an open door here.ÀÄ·j¿Á ÿ########### #........)#  #..# ÀÄ·j{ £ #......∩..#  #...##########  #.#........#  #.'.#  .#############'##  .'..........p#.#  ####...#.ÀÄ·j à K#   #..###.###..#.#  #..##.#.##..#.#  #..#.#.#.#..#.#   #.)..#.#   #..#ÀÄ·jCà ..'.#   #..##.#[##..##########   ÀÄ·jðÌ ÀÄ·jøÎ Œ7Magnavolt (1%)2 _ÀÄ·jµÔ ÀÄ·jœ× ÁÄ·jCýá ###########........).........∩......##########......#..............' .#############'#..'..........p ####ÁÄ·j—ýÝ.  #..###.###.#.##########..###.###..#  ÁÄ·j‘þ0pÁÄ·jx¦.p   ironbound convokerÁÄ·jö{8Magnavolt (1%)1ÁÄ·j7 ÁÄ·j& ÁÄ·jxöH........).....ÁÄ·j½ö².∩....##########..#.........p ÁÄ·jêöe.#############'#..'........... #### ÁÄ·j÷> #..###.###.#.ÁÄ·j4÷$.#.#..#.#.#)ÁÄ·jT÷i#.#.#.#..'#.#[##..#########ÁÄ·jz÷P#.###..# .......ÁÄ·j™÷ÁÄ·j÷ùO'pÁÄ·jÀÁÄ·j†&9ÁÄ·j±:0ÁÄ·j�ÁÄ·jÔÁÄ·jœã6.∩...##########........' .#############'#p..'...........#. ÁÄ·jäD####  #..###.###.#..#.#..#.#.#)#.#.#.#..'#.#[##..##########.###..# .......ÁÄ·jæN.pÁÄ·jçO.pÁÄ·jsîÁÄ·j…ïM60059ÁÄ·j§ïÁÄ·jŽõÁÄ·jå÷ÁÄ·j� y∩...##########........' .#############'#..'........... ####p  #..###.###..#..#..#.#.ÁÄ·jâ ù.#.#.#)#.#.#.#..'#.#[##..##########.###..# .......#######'###ÁÄ·j: N.pÁÄ·jÁ ÁÄ·j¾ `18ÁÄ·j¬ ÁÄ·jr ÂÄ·jÈi;...##########........' .#############'#..'........... ####  #..###.###..#p.#.##..#..#.#..#.#.#)#.#.#.#..'#.#[##..##########.###..# ÂÄ·j%jè...........#######'### #...)...# ÂÄ·jIlN.pÂÄ·j tÂÄ·jýt`27ÂÄ·j |ÂÄ·jÂÄ·jÑgf........' .#############'#..'........... ####  #..###.###.#.##..#p.#.#.#..#..#.#.#)ÂÄ·j&hŒ#.#.#.#..'#.#[##..##########.###..# ............#######'###ÂÄ·jOh© #...)...# ..)ÂÄ·j]jN.pÂÄ·j/p¼ *The ironbound convoker attacks as it pursues you!  The ironbound convoker hits you with a +0 dire flail!ÂÄ·j˜ †**@****ÂÄ·jÐ{ $***p.*.**'..**ÂÄ·j) Y......'....(dazed)ÂÄ·jM T06-=ÂÄ·j| ]3-Mesm Gem (3156) ÂÄ·j& V _Your orb emits a pulse of dizzying energy.ÂÄ·j\6 ô. #.'.# ..#############'#.# ...'...........#.# #####...#.#  #..###.###..#.# ÂÄ·jÜ6 U #..##.#.##..#.#  #..#.#.#.#..#p.#  #...#.#.#)..#..#  #.#...#  #..##.#[##..########## ÂÄ·j#7 4 #..###.###..# #...........#  #....# ÂÄ·j\7 î ########'####  #...)... ÂÄ·jð7 Á #.....).#  #......)######### ÂÄ·jE ÂÄ·j5F €8--45ÂÄ·j�F ÂÄ·j°N ÂÄ·jçQ Q _There is an open door here.ÃÄ·jà=ô# #.#.# #. #.........'........# #..#############'#........# .....'.#........# ######...........#........#  #..###.###..#........#  #..##.#.##..#........#  #.#..#p.......#  #..).@#........#  #..#.#.#.#..'........#  #..##.#[##..##########  #..###.###..#  #...........#  #...........#  ########'####   #...)...#   #.....).#   ÃÄ·jÌDÃÄ·j�F¼9-5Magnavolt (1%)4 _ÃÄ·j MÃÄ·jÄOÃÄ·jgMëM ######## # # #.........' #..#############' .....'. ######.........#.##.#.##..#.#.#.#.#.@#p.#.#.#)..#.......#.#.#..'.........#[##..###########..###.###..# .. .......10ÃÄ·jµMC63ÃÄ·jTQÃÄ·j"SÃÄ·jÎö M∩..#  ######## # # #.........' #..#############' .....'........ ######.........#.##.#.##.@#.#.#.#.#..#p.#.#.#)..#.#.#.#..'........#..##.#[##..##########  # ..'####pÃÄ·jòø “.p   ironbound convokerÃÄ·j!ù ÃÄ·j¹ú ƒ27Magnavolt (1%)2ÃÄ·jP ÃÄ·jÑ ÃÄ·j…“".∩..#  ######## # # #.........' #..#############' .....'....... ######.........#.##.#.##.#.#.#.#.#.#)..#.#.#.#..p.........#[##..#############.###......ÃÄ·jú“2...........ÃÄ·jû•6p'ÃÄ·j|ŸÃÄ·jN #3ÃÄ·jl k=81ÃÄ·j5¨ÃÄ·jJªÄÄ·jüôu)..∩..#  ...######### # # #.........' #..#############' .....' ######.........ÄÄ·jJõN##.###.#.##.#.#.#...#.#.#).p#.#.#.#..'.........#[##..#############.###ÄÄ·jd÷7p.ÄÄ·jiþÄÄ·jQÿJ90ÄÄ·jxÿÄÄ·jnÄÄ·j ÄÄ·j’Ã#########......)......∩..#  ....######### # ...#. #.........' #..#############' .....' ######.........##.##ÄÄ·jäV#.#.##..#.#.#.#.p.#.#.#)..#.#.#.#..'.........#[##..#############.###ÄÄ·jÔ7p.ÄÄ·j!ÄÄ·jL1049ÄÄ·j(ÄÄ·j© ÄÄ·jÒ#ÄÄ·j‹3 Ü#########.......)...........∩..#  ÄÄ·jà3 û#.........######### # ........#...... #.........'...... #..############# .....' ÄÄ·j4 ¶######.........##.###..#.#.##.p#.#.#.#ÄÄ·j+4 ­.#.#.#)..#.#.#.#..'.........#[##..##########ÄÄ·jE< ÄÄ·jg= J18ÄÄ·j‰= ÄÄ·j¯C ÄÄ·jÓG Q _There is an open door here.ÄÄ·jÑC =  ###########  #.)#  #...# ÄÄ·j"D É #......∩..#  #.ÄÄ·j>D „##########   #.ÄÄ·jVD #.ÄÄ·jmD Ý#  . #.........@........#  ÄÄ·j•D d#############'#........#  ÄÄ·j«D †....'...........#........#  ÄÄ·jÂD ‡#####...........#........#  ÄÄ·jÛD ƒ#..###.###..#........#  ÄÄ·jÿD ¿#..##.#.##.p#........#  ÄÄ·jE Š#..#.#.#.#..#........#  #.ÄÄ·jDE ç)..#........#  #..#.#.#.#..'........#  ÄÄ·jûF ÄÄ·jG 2p.ÄÄ·jH !pÄÄ·jH .ÄÄ·jòO ÄÄ·j©Q #=ÄÄ·jR `27 _ÄÄ·jsX ÄÄ·jû[ Q _There is an open door here.ÅÄ·j@ý]########### #........)#  #..#  #......∩..#  #...##########  #.#........#  #.'.#  .#############'##  .'...........#.#  ####..p#.#   #..###.###..#.#  ÅÄ·jƒýë#..##.#.##..#.#  #..#.#.#.#..#.#   ÅÄ·j¨ýx#.)..#.#  ÅÄ·jÊý7 #..#ÅÄ·jêý�..'..#   ÅÄ·jþ‚#..##.#[##..##########   ÅÄ·j=ÅÄ·j»n3Magnavolt (1%)6 ÅÄ·jð_ÅÄ·jnÅÄ·jÅÄ·jß#À ###########........).........∩......##########......#..............' .#############'#..'........... ####p  #..###.###...#.##########..###.###..#  ÅÄ·j ƒ----4.0 (335ÏÄ·jB ÏÄ·j£C _ _Found a scale mail.  Things that are here:ÏÄ·j•E ~ _a +0 robe; a +0 dagger; a human skeletonÏÄ·j3\ ÏÄ·j‰\ ÏÄ·jí^ ÏÄ·jNc ÏÄ·jqf ÏÄ·jìl _4 _ÏÄ·j[n ÏÄ·jG† X  # # #..... # ######## ## #.[##..# #.##..##..##..[.....'........5.0 (1.0)##'## #.. #..###.###... #..##.#.##...# #...... #...#.#.#.....# #.ÏÄ·j­† £....). #..##.#[# #..###.##ÏÄ·jƒ� ÏÄ·j¢‘ e6.0 (23ÏÄ·j™ ÏÄ·jjœ & _Found an orcbow.ÐÄ·jë 3ÐÄ·jÑ ÐÄ·j4ÐÄ·j8ÐÄ·j§B2ÐÄ·j6V  There is an open door here.ÐÄ·jlÐÄ·jöI1 _ÐÄ·jÇÐÄ·j:!ÐÄ·jC$X0ÐÄ·ji&ÐÄ·jÿ)@  There is an open door here.ÐÄ·jf-ÐÄ·j¸-J59 _ÐÄ·jÔ/ÐÄ·jÄ1ÐÄ·j“4X8ÐÄ·j+6ÐÄ·jA8ÐÄ·j�:ÐÄ·jº:B7ÐÄ·jo<ÐÄ·jÌQÐÄ·j&YX6ÐÄ·jv\ÐÄ·jí]ÐÄ·j¹_ÐÄ·jþ_B5ÐÄ·j+aÐÄ·jœcÐÄ·jÐcB4ÐÄ·jÄdÐÄ·j…hs _b - 2 scrolls of blinking (gained 1)ÐÄ·j’jX3ÐÄ·j¿kÐÄ·j¼nÐÄ·j�q“  You encounter a centaur warrior draugr. It is wielding a +0 halberd.ÐÄ·jïz… # # # ## ############ # #Z #..##.[##..# #.##..##..##..##........[.....'#####'######## #...# #..Magnavolt (1%) #...# #. #...# #..# ÐÄ·ju{ú..... #... Z   centaur warrior draugr (polearm, dorm…) #.....# #..# .....). #..##..#'#..# #..#ÐÄ·jÊ‚1706.0 (10.0)ÐÄ·j„m7.0 (112 _ÐÄ·j ‰ÐÄ·jó”ÐÄ·j3`§ # ####  #Z #..##.[##..#  ..##..##..##..# .......@......[ ############'## #...#  #...#  #...#  .....       ÐÄ·jëñt # ####  #Z #..##.[##..#  ..##..##..##..# .......@......[ ############'## #...#  ÐÄ·j—òÝ#...#  #...#  .....       ÐÄ·júÐÄ·jgúÐÄ·jÚÐÄ·j€m _A centaur warrior draugr is nearby!ÐÄ·jän # ####  #Z #..##.[##..#  ..##..##..##..# .......@......[ ############'## #...# ÐÄ·j{o˜ #...#  #...#  .....       ÐÄ·jÅ‹ # ####  ÐÄ·j ä#Z #..##.[##..#  ..##..##..##..# .......@......[ ############'## #...# ÐÄ·jNq #...#  #...#  ÐÄ·jwK.....    ÐÄ·j£&   ÐÄ·jÊ3ÐÄ·j:ÐÄ·jUm _A centaur warrior draugr is nearby!ÑÄ·j› ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÑÄ·jf*E ## tswn the Metallomancer #. Oni of Vehumet ****** #. Health: 213/213 ======================== #. Magic: 56/61 ======================-- #. AC: 10Str: 24 # ############ #. EV: 8Int: 28 #Z #..##.[##..# #. SH: 0ÑÄ·jë*¬Dex: 9 ..##**##..##..##..###### XL: 21 Next: 16% Place: Vaults:1 .......@......[.....'... Noise: ---------  Time: 55707.0 (0.0) ############'########... x) air staff of the Tick {rElec Str+6 Air} #...# #..# Cast: Magnavolt (1%) ÑÄ·j&+-#...# #..# Gem (3052)  #...# #..# ..... #... Z   centaur warrior draugr (polearm, dorm…)ÑÄ·jK+6 #.....# #..# .....). #..#ÑÄ·jq+ #..#'#..# #..#ÑÄ·j’+?Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÑÄ·jº+»Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetÑÄ·jß+‹Fragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 halberd (dormant)ÑÄ·jÊø## tswn the Metallomancer#. Oni of Vehumet ******#. Health: 213/213 ========================#. Magic: 56/61 ======================--ÑÄ·j0ùn#. AC: 10Str: 24# ############ #. EV: 8Int: 28#Z #..##.[##..# #. SH: 0Dex: 9ÑÄ·j­ù..######..##..##..###### XL: 21 Next: 16% Place: Vaults:1.......@......[.....'... Noise: ---------  Time: 55707.0 (0.0)############'########... x) air staff of the Tick {rElec Str+6 Air}#...# #..# Cast: Magnavolt (1%)#...# #..# Gem (3052) #...# #..#ÑÄ·jÙù ..... #... Z   centaur warrior draugr (polearm)#.....# #..#.....). #..#ÑÄ·júi#..#'#..# #..#Press: ? - help, Dir - move targetÑÄ·j%ú‹Fragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 halberd (dormant)  ÑÄ·j?ú-The centaur warrior draugr shatters!!!  ÑÄ·jYúzThe centaur warrior draugr is almost destroyed.Vehumet accepts your kill.ÑÄ·jT '.ZÑÄ·j¿[ .ÑÄ·j'g …=======8.0 (11ÑÄ·j;j ÑÄ·jˆm w  Fragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 halberd (dormant)  The centaur warrior draugr shatters!!!  The centaur warrior draugr is almost destroyed.Vehumet accepts your kill. _You feel a bit more experienced.ÑÄ·jŠ ÑÄ·j‡’ ÑÄ·jÌ  ## tswn the Metallomancer #. Oni of Vehumet ****** #. Health: 213/213 ======================== #. Magic: 51/61 ====================---- #. AC: 10ÑÄ·jÍ ñStr: 24 # ############ #. EV: 8Int: 28 #. #..##.[##..# #. SH: 0Dex: 9 ..##..##..##..##..###### XL: 21 Next: 16% Place: Vaults:1 .......@......[.....'... Noise: =======--  Time: 55708.0 (0.0)ÑÄ·j—Í � ############'########... x) air staff of the Tick {rElec Str+6 Air} #...# #..# Cast: Magnavolt (1%) #...# #..# Gem (3051)  #...# #..# ..... #... Z   centaur warrior draugr (polearm) #.....# #..#ÑÄ·jÐÍ i .....). #..# #..#'#..# #..#Press: ? - help, Dir - move targetÑÄ·jPÎ nFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 halberd (almost destroyed)  The centaur warrior draugr shatters!!!  You blow up the centaur warrior draugr!Vehumet accepts your kill.ÑÄ·j*Ô b #  ÑÄ·jÉÔ  ## #..##.[##..#  ..###.##..##.. ....###@......[ #...#  #...#  #...# ÑÄ·jÕ f .....  ÑÄ·j8Õ N    ÑÄ·jiÕ q    ÑÄ·jk-ZÑÄ·jÌ/“.Z  Fragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  ÑÄ·jÿ/7wielding a +0 halberd (almost destroyed)  The centaur warrior draugr shatters!!!  You blow up the centaur warrior draugr!Vehumet accepts your kill.  You feel your power returning.ÑÄ·j�A?..)...Z   centaur warrior draugr39.0 (10ÒÄ·j“ ÒÄ·j† _You encounter a centaur warrior draugr. It is wielding a +0 battleaxe.ÒÄ·jº|î # ####  #. #..##.[##..#  ..##.)##..##..# ..Z....@......[ ÒÄ·j^}Å############'## #...#  #...#  #...#  .....       ÒÄ·j§ # ####  #. #..##.[##..# ÒÄ·jq' ..##.)##..##..# ..Z....@......[ ############'## #...#  #...#  #...#  .....     ÒÄ·jµ  ÒÄ·j}ÒÄ·j— ÒÄ·jZ)ÒÄ·jE,m _A centaur warrior draugr is nearby!ÓÄ·jRƒÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÓÄ·jqk g ## tswn the Metallomancer #. Oni of Vehumet ****** #. Health: 213/213 ======================== #. Magic: 48/61 ==================------ #. AC: 10Str: 24 # ############ #. EV: 8Int: 28 #. #..##.[##..# #. SH: 0Dex: 9ÓÄ·j!l b .*##.)##..##..##..###### XL: 21 Next: 16% Place: Vaults:1 .*Z*...@......[.....'... Noise: =======--  Time: 55709.0 (0.0) ############'########... x) air staff of the Tick {rElec Str+6 Air} #...# #..# Cast: Magnavolt (1%) #...# #..# Gem (3050)  #...# #..#ÓÄ·jÆl 4 ..... #... Z   centaur warrior draugr #.....# #..# .....). #..# #..#'#..# #..#Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ÓÄ·j m ¶Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 battleaxeÓÄ·j‡ ”## tswn the Metallomancer#. Oni of Vehumet ******#. Health: 213/213 ========================#. Magic: 48/61 ==================------#. AC: 10Str: 24ÓÄ·jK ç# ############ #. EV: 8Int: 28#. #..##.[##..# #. SH: 0Dex: 9.###.)##..##..##..###### XL: 21 Next: 16% Place: Vaults:1.#Z#...@......[.....'... Noise: =======--  Time: 55709.0 (0.0)############'########... x) air staff of the Tick {rElec Str+6 Air}#...# #..# Cast: Magnavolt (1%)#...# #..# Gem (3050) #...# #..#..... #... Z   centaur warrior draugr#.....# #..#ÓÄ·jÉ .....). #..##..#'#..# #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 battleaxe  The centaur warrior draugr shatters!!!ÔÄ·jX! .ZÔÄ·jX)#...ÔÄ·jÐ*›======-10.0 (149ÔÄ·jå2ÔÄ·ja6  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 battleaxe  The centaur warrior draugr shatters!!! _The centaur warrior draugr is almost destroyed.ÔÄ·jw’7-ÔÄ·j!ªÔÄ·jÑí ## tswn the Metallomancer #. Oni of Vehumet ****** ÔÄ·j¦îf#. Health: 213/213 ======================== #. Magic: 43/61 ================-------- #. AC: 10Str: 24 # ############ #. EV: 8Int: 28 #. #..##.[##..# #. SH: 0Dex: 9 ÔÄ·jï..##.)##..##..##..###### XL: 21 Next: 16% Place: Vaults:1 .......@......[.....'... Noise: ======---  Time: 55710.0 (0.0) ############'########... x) air staff of the Tick {rElec Str+6 Air}ÔÄ·jeï  #...# #..# Cast: Magnavolt (1%) #...# #..# Gem (3049)  ÔÄ·j¯ï«#...# #..# ..... #... Z   centaur warrior draugr #.....# #..#ÔÄ·jfðÈ .....). #..# #..#'#..# #..#Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ÔÄ·jÀðPress: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 battleaxe (almost destroyed)  The centaur warrior draugr shatters!!  ÔÄ·jóðNYou blow up the centaur warrior draugr!ÔÄ·j÷=ÔÄ·jŒ÷  #   #. #..##.[##..#  ..###)##..##..ÔÄ·jøB ..#.#..@......[ #...#  #...#  #...#  ÔÄ·j¼øò.....         ÔÄ·jÿø. ÔÄ·jRU±Z .ZVehumet accepts your kill.ÔÄ·jB^ÿ..).Z   centaur warrior draugr (polearm, wand…)ÔÄ·jfe1.0 (18ÔÄ·j1nÔÄ·j‹ƒ _You encounter a centaur warrior draugr. It is wielding a +0 glaive.ÕÄ·jäÛÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÕÄ·j^EŸ ## tswn the Metallomancer #. Oni of Vehumet ****** #. Health: 213/213 ======================== #. Magic: 38/61 ==============---------- #. AC: 10Str: 24 # ############ #. EV: 8Int: 28 ÕÄ·jF<#. #..##.[##..# #. SH: 0Dex: 9 **##.)##..##..##..###### XL: 21 Next: 16% Place: Vaults:1 *Z*)...@......[.....'... Noise: ======---  Time: 55711.0 (0.0) ############'########... x) air staff of the Tick {rElec Str+6 Air} #...# #..# Cast: Magnavolt (1%) #...# #..# Gem (3048)  #...# #..#ÕÄ·jWFË ..... #... Z   centaur warrior draugr (polearm, wand…) #.....# #..# ÕÄ·jˆF1.....). #..# #..#'#..# #..#ÕÄ·j·FhCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ÕÄ·jçFÓPress: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 glaive (wandering, hasn't noticed you)ÕÄ·j™� k## tswn the Metallomancer#. Oni of Vehumet ******#. Health: 213/213 ========================#. Magic: 38/61 ==============----------#. AC: 10Str: 24# ############ #. EV: 8Int: 28#. #..##.[##..# #. SH: 0Dex: 9ÕÄ·jÆ‚ à####.)##..##..##..###### XL: 21 Next: 16% Place: Vaults:1#Z#)...@......[.....'... Noise: ======---  Time: 55711.0 (0.0)############'########... x) air staff of the Tick {rElec Str+6 Air}#...# #..# Cast: Magnavolt (1%)#...# #..# Gem (3048) #...# #..#..... #... Z   centaur warrior draugr (polearm)#.....# #..#.....). #..##..#'#..# #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetÕÄ·j`ƒ ÅFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 glaive (wandering, hasn't noticed you)  The centaur warrior draugr shatters!!ÕÄ·j>Ø .ZÕÄ·jâ %....ÕÄ·jóâ •9=2.0 (17ÕÄ·jþë ÕÄ·j6î   Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 glaive (wandering, hasn't noticed you)  The centaur warrior draugr shatters!! _The centaur warrior draugr is heavily damaged.ÕÄ·jÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÖÄ·j¤µ@ ## tswn the Metallomancer #. Oni of Vehumet ****** #. Health: 213/213 ======================== #. Magic: 34/61 =============----------- ÖÄ·jQ¶¬#. AC: 10Str: 24 # ############ #. EV: 8Int: 28 #. #..##.[##..# #. SH: 0Dex: 9 .*##.)##..##..##..###### XL: 21 Next: 16% Place: Vaults:1 .*Z*...@......[.....'... Noise: ======---  Time: 55712.0 (0.0)ÖÄ·j“¶m ############'########... x) air staff of the Tick {rElec Str+6 Air} #...# #..# Cast: Magnavolt (1%) ÖÄ·jɶ‡#...# #..# Gem (3047)  #...# #..# ÖÄ·jð¶¶..... #... Z   centaur warrior draugr (polearm) #.....# #..# .....). #..#ÖÄ·j· #..#'#..# #..#ÖÄ·j>·hCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ÖÄ·ji·ïPress: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 glaive (heavily damaged)ÖÄ·jÉZ k## tswn the Metallomancer#. Oni of Vehumet ******#. Health: 213/213 ========================#. Magic: 34/61 =============-----------#. AC: 10Str: 24# ############ #. EV: 8Int: 28#. #..##.[##..# #. SH: 0Dex: 9ÖÄ·jq[ �.###.)##..##..##..###### XL: 21 Next: 16% Place: Vaults:1.#Z#...@......[.....'... Noise: ======---  Time: 55712.0 (0.0)############'########... x) air staff of the Tick {rElec Str+6 Air}#...# #..# Cast: Magnavolt (1%)#...# #..# Gem (3047) #...# #..#..... #... Z   centaur warrior draugr (polearm)#.....# #..#.....). #..##..#'#..# #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 glaive (heavily damaged)  The centaur warrior draugr shatters!!ÖÄ·jê® .ZÖÄ·j÷° +)ZÖÄ·j´¹ (..ÖÄ·jdº e3.0 (16ÖÄ·jb ÖÄ·jÎÄ æAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetÖÄ·jÅ KFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 glaive (heavily damaged)  The centaur warrior draugr shatters!! _The centaur warrior draugr is almost destroyed.×Ä·j—\ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.×Ä·j¿Þ ## tswn the Metallomancer #. Oni of Vehumet ****** #. Health: 213/213 ======================== #. Magic: 29/61 ===========------------- #. AC: 10Str: 24 # ############ #. EV: 8Int: 28 #. #..##.[##..# #. SH: 0Dex: 9 ..##**##..##..##..###### XL: 21 Next: 16% Place: Vaults:1 ...*Z*.@......[.....'... Noise: ======---  Time: 55713.0 (0.0) ############'########... x) air staff of the Tick {rElec Str+6 Air} ×Ä·j#...# #..# Cast: Magnavolt (1%) #...# #..# Gem (3046)  #...# #..#×Ä·j;» ..... #... Z   centaur warrior draugr (polearm) #.....# #..# .....). #..#×Ä·jS #..#'#..# #..#×Ä·juàCasting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.×Ä·j–ˆAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ×Ä·jª3Press: ? - help, Dir - move target×Ä·j½eFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  ×Ä·jÕXwielding a +0 glaive (almost destroyed)×Ä·j™W J ## tswn the Metallomancer #. Oni of Vehumet ****** #. Health: 213/213 ======================== #. Magic: 29/61 ===========------------- ×Ä·j\X T#. AC: 10Str: 24 # ############ #. EV: 8Int: 28 #. #..##.[##..# #. SH: 0Dex: 9 ..##.)##..##..##..###### XL: 21 Next: 16% Place: Vaults:1 ...)...@......[.....'... Noise: ======---  Time: 55713.0 (0.0) ############'########... x) air staff of the Tick {rElec Str+6 Air} ×Ä·jY u#...# #..# Cast: Magnavolt (1%) #...# #..# Gem (3046)  #...# #..# ..... #... Z   centaur warrior draugr (polearm) #.....# #..# .....). #..# #..#'#..# #..#Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  ×Ä·jKY wielding a +0 glaive (almost destroyed)  The centaur warrior draugr shatters!!!  You blow up the centaur warrior draugr!Vehumet accepts your kill.×Ä·jŽ^ =×Ä·jÇ^ * #   ×Ä·jä^ Ž#. #..##.[##..#  ×Ä·j_ ™..######..##.. ...#.#.@......[×Ä·j1_ l #...# ×Ä·jZ_ ; #...#  ×Ä·j…_ |#...#  ..... ×Ä·j¸_ (  ×Ä·jå_ A   ×Ä·j` <  ×Ä·j)` 5  ×Ä·j`Á [.))).×Ä·jØÈ Ô34=========4.0 (1Magnavolt (1%)5×Ä·jœÐ ×Ä·j¤Ó ¬  Fragment what (e.g. wall or brittle monster)?: a centaur warrior draugr,  wielding a +0 glaive (almost destroyed)  The centaur warrior draugr shatters!!!  You blow up the centaur warrior draugr!Vehumet accepts your kill. _You feel your power returning.ØÄ·jbØÄ·jxbØÄ·joeØÄ·jÝhØÄ·jEmØÄ·jSs‰5==4ØÄ·j»sØÄ·júwØÄ·jBxB3ØÄ·j8{ØÄ·jЂO###..#..#..#..# ###### #..#. #..##.[##..# #....##.)##..##..##..##...))....@....[.....'..-------ØÄ·jƒA6.0 (2##'##..#...# #..###...# #..##.#...# #..#..... #...#ØÄ·jKƒ¼#.....# #..#.....). #..##.#..#'#..# #..##ØÄ·jðƒ=-------ØÄ·jsˆØÄ·jYŠØÄ·j~dØÄ·júdØÄ·j3hØÄ·j¸kØÄ·jÊzØÄ·jd{B2ØÄ·j1�ØÄ·j‚ØÄ·j„ØÄ·jP„%6ØÄ·jq„M=1ØÄ·jž‡ØÄ·j‹‘f###..#..#..#..# ############ #..#. #..##.[##..# #....##.)##..##..##..##...))..[.....'..8##ØÄ·jØ‘ '##..#...# #..###.#...# #..##.#...# #..#..... #...##.....# #..#.....). #..##.#[#..#'#..# #..###.ØÄ·j�’ØÄ·je™ØÄ·j·›ØÄ·jÃ* ØÄ·j5+ ØÄ·j. ØÄ·j 1 ØÄ·jµ4 ØÄ·jÜ: X0ØÄ·jÏA 3##.#.#.#.# ############ #.#. #..##.[##..# #...##.)##..##..##..#...)).......@.[.....'.ØÄ·j,B �9.0 (1#'#.#...# #..###.##...# #..##.#.##...# #..#.#.#...... #...#.#.#ØÄ·jgB ç#.....# #..#.#.#......). #..##.#[##..#'#..# #..###.#ØÄ·jcC ØÄ·jzK ØÄ·jØM ØÄ·j‘ þ7=39ØÄ·jéŽ##.#.#......∩#.# ############ #.#. #..##.[##..# #.ØÄ·j^b..##.)##..##..##..#...)).[.....'.20#'#.#...# #..###.#ØÄ·jˆµ#...# #..##.#.##...# #..#.#.#.#ØÄ·j©Ë..... #...#.#.#)#.....# #..#.#.#.#ØÄ·jÉ[.....). #..##.#[#ØÄ·jåQ#..#'#..# #..###.#ØÄ·j�!ØÄ·jß.ØÄ·jð1ÙÄ·jw5ÙÄ·jç5ÙÄ·j48ÙÄ·jf:ÙÄ·j%=ÙÄ·jæCn8ÙÄ·j Kê##.#.#......∩.#.# ############ #.ÙÄ·jÿKî#. #..##.[##..# #...##.)##..##..##..#...))......'.#'#.#...# #..###.###.#...# #..##.#.##.ÙÄ·j˜LZ#...# #..#.#.#.#...... #...#.#.#).#.....# #..#.#.#.#......). #..##.#[##.#..#'#..# #..###.###.ÙÄ·jÉM- 1  Things that are here:ÙÄ·jöP~ _a +0 robe; a +0 dagger; a human skeletonÙÄ·j®[Ô7 _ÙÄ·j`cJ##.)#.ÙÄ·j¸cÒ#......∩.#.# ############ #.#. #..##.[##..# #...##.)##..##..##..#'...)).ÙÄ·jÝcz[@....'.2  #'#.ÙÄ·jÿc•)#...# #..###.###.#...# #..##.#.##.ÙÄ·jdŒ#...# #..#.#.#.#...... #...#.#.#).ÙÄ·j=d¸#.....# #..#.#.#.#......). #..##.#[##.#..#'#..# #..###.###.ÙÄ·jYdÙÄ·jveÙÄ·jPmÙÄ·jKoÙÄ·j6sÙÄ·jûsÙÄ·j vÙÄ·j$xÙÄ·j{ÙÄ·jÙv86ÙÄ·jí€ÙÄ·j“ƒÙÄ·j „B5ÙÄ·jÏ…ÙÄ·jN�$## #..)# #..# #......∩..# #..ÙÄ·j��ª### ############ #..##. #..##.[##..# #..' .##.)##..##..##..##'#. ..))..[..@..'..ÙÄ·j±�Ž#4.0 (2 #'##..)#.ÙÄ·jÓ�Ø#...# #..###.###..##...# #..##.#.##..##...# #..#.#ÙÄ·j'Ž’..... #...#.#.#)..#.#.....# #..#.'......). #..##.#[##..###..#'#..# #..###.###..#ÙÄ·j¯ŽÙÄ·j@•ÙÄ·jÒ—ÙÄ·jßîÙÄ·jCïÙÄ·jÑòÙÄ·jÖôÙÄ·j_÷ÙÄ·j‘ýn4ÙÄ·jHÿÙÄ·jìÿr9=3ÙÄ·jaÙÄ·jü ±## #..)# #..# #......∩..# #..## # ###### #..#.. ÙÄ·j> %#. #..##.[##..# #..'.. #.)##..##..##..##'#.. ))..ÙÄ·jc •[....@'..#..6'##..ÙÄ·j† Ý)#..#...# #..###.###..#..#...# #..##.#.##..#..ÙÄ·j© �#...# #..#.#....... #...#.#.#)..#..ÙÄ·j÷ |#.....# #..#.'.......). #..##.#[##..## ÙÄ·j6 "ÙÄ·jÜ ÙÄ·jÙÄ·jAÙÄ·jA© ÙÄ·jX¯ ÙGear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}  w - the +9 mace "Esayczyr" {speed, Int+3} Missiles (go to first with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (go to first with [)  o - a +2 robe of cold resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  r - a +2 robe of fire resistance  s - an orb of energy  E - a scarf of repulsion  I - the +1 robe of Vines {NoPotionHeal Regen++++} ÙÄ·jÖ¯ ò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ÚÄ·jŽºÚÄ·jé¾ÚÄ·jȪ###########tswn the Metallomancer#........)#Oni of Vehumet ******#.........#Health: 213/213 ========================#......∩..#Magic: 39/61 ===============---------#.........#### AC: 10Str: 24 ÚÄ·j¹È # ############ #.........#... EV: 8Int: 28 #. #..##.[##..# #.........'... SH: 0Dex: 9 #.)##..##..##..#############'#... XL: 21 Next: 16% Place: Vaults:1 )).........[....@'...........#... Noise: ---------  Time: 55726.0 (0.0) #########'########..........)#... x) air staff of the Tick {rElec Str+6 Air}ÚÄ·jÉA#...# #..###.###..#... Cast: Magnavolt (1%)#...# #..##.#.##..#... Gem (3033) #...# #..#.#.#.#..#........ #...#.#.#)..#...#.....# #..#.#.#.#..'...ÚÄ·j8Éû.....). #..##.#[##..#####..#'#..# #..###.###..#The centaur warrior draugr shatters!!!  You blow up the centaur warrior draugr!ÚÄ·jeɾVehumet accepts your kill. _You feel your power returning.  Things that are here: _a +0 robe; a +0 dagger; a human skeletonÚÄ·j�ÉÚÄ·jÒÚÄ·j{ÒÚÄ·jÜÙÚÄ·j ÛÚÄ·jK 24010291=87ÚÄ·j«- ÚÄ·jJ Ì62=543321ÚÄ·jJL ÚÄ·jªO ÚÄ·jFQ r4=0ÚÄ·jºT ÚÄ·j’Z ÚÄ·j[ C19ÚÄ·j|_ ÚÄ·j¤c ÚÄ·j½d ,8ÚÄ·j>e ÚÄ·j!h ÚÄ·j‡l ÚÄ·jÙm r5=7ÚÄ·jhq ÚÄ·ju ÚÄ·j¾v B6ÚÄ·jCy ÚÄ·jª| ÚÄ·jp} B5ÚÄ·jš ÚÄ·jçƒ ÚÄ·jà„ ÚÄ·jp… S6=4ÚÄ·jâ… ÚÄ·jʈ ÚÄ·j^Œ ÚÄ·jC� B3ÚÄ·j€� ÚÄ·jH’ ÚÄ·j"“ ÚÄ·j}“ 97=ÚÄ·jè“ 02ÚÄ·j~˜ ÚÄ·jœ ÚÄ·j� B1ÚÄ·jΠ ÚÄ·jý« ÚÄ·j®¬ B0ÚÄ·jî® ÚÄ·j»² ÚÄ·jdz a809ÚÄ·jú¶ ÚÄ·jª¾ ÚÄ·j¢¿ B8ÚÄ·jÓÁ ÚÄ·jZÅ ÚÄ·jÇ B7ÚÄ·jÁÈ ÚÄ·j'Ë ÚÄ·jæË #9ÚÄ·j3Ì M=6ÚÄ·jªÍ ÚÄ·jÇÐ ÚÄ·j±Ñ B5ÚÄ·j‘Ô ÚÄ·jÌ× ÚÄ·jÜØ q50=4ÚÄ·jÿÚ ÚÄ·jÁÝ ÚÄ·j¸Þ B3ÚÄ·jíà ÚÄ·jÜã ÚÄ·j±ä B2ÚÄ·jèæ ÚÄ·jÖé ÚÄ·j¿ê Z1=1ÚÄ·j(ë ÚÄ·jNí ÚÄ·jÐï ÚÄ·j^ð B0ÚÄ·jò ÚÄ·j¯õ ÚÄ·jmö E2999ÚÄ·jë÷ ÚÄ·jú ÚÄ·j¥ú Z2=8ÚÄ·jöú ÚÄ·jwü ÚÄ·jCþ ÚÄ·jîþ B7ÚÄ·jW ÚÄ·j9 ÚÄ·jè B6ÚÄ·ja ÚÄ·j ÚÄ·jî J35ÚÄ·jT ÚÄ·jŸ ÚÄ·j‚ X4ÚÄ·jž ÚÄ·jL ÚÄ·j ÚÄ·j� /4=ÚÄ·jæ :3ÚÄ·j# ÚÄ·jŠ% ÚÄ·je& B2ÚÄ·jç' ÚÄ·j¡* ÚÄ·jm+ B1ÚÄ·j¦- ÚÄ·j¬0 ÚÄ·jƒ1 ÚÄ·j2 i5=0ÚÄ·jH4 ÚÄ·jî6 ÚÄ·jÀ7 C89ÚÄ·jÇ9 ÚÄ·jú< ÚÄ·jÒ= ,8ÚÄ·j8> ÚÄ·j¡@ ÚÄ·jD ÚÄ·jÛD ÚÄ·j>E S6=7ÚÄ·j‹E ÚÄ·j¿G ÚÄ·j÷J ÚÄ·jbK B6ÚÄ·j#M ÚÄ·jŽO ÚÄ·jP p7=5ÚÄ·j>R ÚÄ·joT ÚÄ·jöT B4ÚÄ·jÕV ÚÄ·j…Y ÚÄ·jæY B3ÚÄ·jð[ ÚÄ·j�` ÚÄ·j"a `82ÚÄ·j`c ÚÄ·j*f ÚÄ·jvf :1ÚÄ·j@h ÚÄ·j„j ÚÄ·jój B0ÚÄ·j¬l ÚÄ·j{o ÚÄ·jÈp q9=79ÚÄ·j¨q ÚÄ·j u X8ÚÄ·j v ÚÄ·jÂx ÚÄ·jy q60=7ÚÄ·j‘ƒ ÚÄ·j-† X6ÚÄ·jæˆ ÚÄ·jx‹ ÚÄ·já‹ B5ÚÄ·jA� ÚÄ·jr� ÚÄ·jç� p1=4ÚÄ·jè’ ÚÄ·jà› 4 _Magic restored.ÚÄ·jŽž ÚÄ·jIŸ B3ÚÄ·jÖ  ÚÄ·jº¢ ÚÄ·j4¤ ÚÄ·jt¤ B2ÚÄ·jÜ¥ ÚÄ·jž¨ ÚÄ·jܪ ÚÄ·j3« B1ÚÄ·j!­ ÚÄ·j½¯ ÚÄ·jt² ÚÄ·jð² T=0ÚÄ·jõ´ ÚÄ·j=· ÚÄ·jê¹ ÚÄ·jOº C69ÚÄ·jH¼ ÚÄ·jV¿ $  Things that are here:ÚÄ·jùÁ m  a +0 robe; a +0 dagger; a human skeletonÚÄ·j~Ä ÚÄ·jQÅ I8 _ÚÄ·jNÇ ÚÄ·jŒÊ ÚÄ·j¬Í ÚÄ·jMÎ B7ÚÄ·jKÜ ÚÄ·jÞà @  There is an open door here.ÚÄ·jùã ÚÄ·j…ä I6 _ÚÄ·jªæ ÚÄ·jÿé ÚÄ·jnì ÚÄ·jÊì B5ÚÄ·jÂî ÚÄ·j÷ñ ÚÄ·jËô ÚÄ·j%õ B4ÚÄ·j0÷ ÚÄ·j(ú ÚÄ·jùü ÚÄ·jhý B3ÚÄ·j‰ÿ ÚÄ·jÁ ÚÄ·j– ÚÄ·jì B2ÚÄ·j ÚÄ·j ÚÄ·j/ ÚÄ·jž B1ÚÄ·jÊ ÚÄ·j@ ÚÄ·jƒ ÚÄ·já B0ÚÄ·j“ ÚÄ·jè ÚÄ·jU Y59ÚÄ·j ÚÄ·jµ ÚÄ·jo! ÚÄ·jÒ! B8ÚÄ·jÑ" ÚÄ·jY& ÚÄ·jc' ÚÄ·j£' B7ÚÄ·j9( ÚÄ·j«) ÚÄ·jÎ+ ÚÄ·j0, B6ÚÄ·jÂ- ÚÄ·jw/ ÚÄ·jF0 ÚÄ·jš0 B5ÚÄ·jE1 ÚÄ·jæ4 @  There is an open door here.ÚÄ·j³5 ÚÄ·jb6 I4 _ÚÄ·jæ6 ÚÄ·jÃ7 ÚÄ·jß8 X3ÚÄ·jL9 ÚÄ·j£< ÚÄ·jF> ÚÄ·jª> B2ÚÄ·jt? ÚÄ·jŒA ÚÄ·j½D n1ÚÄ·j�E ÚÄ·jkG X0ÚÄ·jSH ÚÄ·j—I ÚÄ·jRL Y49ÚÄ·j¾L ÚÄ·jO ÚÄ·jGP ÚÄ·j¢P B8ÚÄ·j¢Q ÚÄ·j"S ÚÄ·j`T ÚÄ·j¡T B7ÚÄ·j@U ÚÄ·j�W ÚÄ·j~X ÚÄ·jäX B6ÚÄ·j_Y ÚÄ·j&[ ÚÄ·jö[ ÚÄ·jL\ B5ÚÄ·j ] ÚÄ·j¯_ ÚÄ·j’` ÚÄ·ja B4ÚÄ·j�a ÚÄ·jc ÚÄ·j]g „3ÚÄ·jÕg ÚÄ·j4h B2ÚÄ·jüh ÚÄ·j’k @  There is an open door here.ÚÄ·jJm ÚÄ·jÆm I1 _ÚÄ·j¡n ÚÄ·j™o ÚÄ·j0q X0ÚÄ·jçq ÚÄ·jvt ÚÄ·j?v ÚÄ·j£v C39ÚÄ·jw ÚÄ·j÷x ÚÄ·jz ÚÄ·jœz B8ÚÄ·j¢{ ÚÄ·j} ÚÄ·jd~ ÚÄ·jÀ~ B7ÚÄ·jj ÚÄ·jå€ ÚÄ·jÜ� ÚÄ·jR‚ B6ÚÄ·jƒ ÚÄ·jþ„ ÚÄ·je† ÚÄ·j¹† B5ÚÄ·j ‡ ÚÄ·j¨ˆ ÚÄ·jŠ ÚÄ·jhŠ B4ÚÄ·j,‹ ÚÄ·j � ÚÄ·jTŽ ÚÄ·j¨Ž B3ÚÄ·j]� ÚÄ·j‘ ÚÄ·j’ ÚÄ·j¾’ B2ÚÄ·j “ ÚÄ·jD” ÚÄ·jº• ÚÄ·jH– B1ÚÄ·jÌ– ÚÄ·jš ÚÄ·j½› X0ÚÄ·jiœ ÚÄ·jšŸ @  There is an open door here.ÚÄ·j¡ ÚÄ·jÀ¡ J29 _ÚÄ·jᢠÚÄ·jæ£ ÚÄ·j¥ ÚÄ·j†¥ B8ÚÄ·j<¦ ÚÄ·j{µ ÚÄ·j· ÚÄ·jk· B7ÚÄ·jó· ÚÄ·j*º ÚÄ·j†» ÚÄ·jñ» B6ÚÄ·jÁ¼ ÚÄ·jš¾ ÚÄ·jê¿ ÚÄ·jCÀ B5ÚÄ·j^Á ÚÄ·j�Õ O  There is an open door here.4 _3ÚÄ·j× ÚÄ·j*Ø X2ÚÄ·jÂá ÚÄ·jvâ ÚÄ·jîâ B1ÚÄ·jêã ÚÄ·jå ÚÄ·jƒæ ÚÄ·jãæ B0ÚÄ·j�ç ÚÄ·j!é ÚÄ·jžê ÚÄ·jøê C19ÚÄ·jdë ÚÄ·j ì ÚÄ·j÷í X8ÚÄ·jÏî ÚÄ·j¬ï ÚÄ·j‘ð ÚÄ·j×ð B7ÚÄ·jgñ ÚÄ·jxò ÚÄ·j|ó ÚÄ·jÝó B6ÚÄ·jNô ÚÄ·jYö 'ÚÄ·jg÷ ÚÄ·jµ÷ B5ÚÄ·j²ø ÚÄ·jnú WThere is an open door here. _You open the door.ÚÄ·j�û ÚÄ·jæû B4ÚÄ·jŽü ÚÄ·jÿþ @  There is an open door here.ÚÄ·j¯ÿ ÚÄ·jI3 _ÚÄ·jjÚÄ·jÚÄ·j­ÚÄ·jéB2ÚÄ·j(ÚÄ·jÚÄ·jˆÚÄ·jÕB1ÚÄ·jDÚÄ·jâÚÄ·jPÚÄ·j¢B0ÚÄ·jØÚÄ·j›ÚÄ·jRÚÄ·jÌC09ÚÄ·jOÚÄ·j- ÚÄ·j ÚÄ·j| B8ÚÄ·jÍ ÚÄ·j ÚÄ·jÚÄ·jgB7ÚÄ·jâÚÄ·ju'ÚÄ·j1X6ÚÄ·jDÚÄ·jQpYou open the door. _There is an open door here. _You open the door.ÚÄ·j”ÚÄ·jåB5ÚÄ·jBÚÄ·jHÚÄ·jeÚÄ·j°B4ÚÄ·jÚÄ·jÊ’You open the door. _There is an open door here. _You open the door.  There is an open door here.ÚÄ·jåÚÄ·jA I3 _ÚÄ·jç ÚÄ·jL"ÚÄ·j#ÚÄ·jg#B2ÚÄ·jç#ÚÄ·j%ÚÄ·jR&X1ÚÄ·jý&ÚÄ·jˆ(ÚÄ·j�)ÚÄ·jß)B0ÚÄ·j9+ÚÄ·jš-ÚÄ·jâ/ÚÄ·jL0D899ÚÄ·j1ÚÄ·j2ÚÄ·jð2ÚÄ·j'3B8ÚÄ·jÂ3ÚÄ·j¶5ÚÄ·j6B7ÚÄ·j�6ÚÄ·j;íYou open the door. _There is an open door here. _You open the door. _There is an open door here. _t - 25 scrolls of teleportation (gained 1)ÚÄ·jÝ;ÚÄ·j<B6ÚÄ·jL<ÚÄ·j >ÚÄ·ju?X5ÚÄ·jx@ÚÄ·jØAÚÄ·j÷BÚÄ·j;CB4ÚÄ·j DÚÄ·j FÚÄ·jÉHÚÄ·j2IB3ÚÄ·j KÚÄ·j1O@  There is an open door here.ÚÄ·jÆPÚÄ·j?QI2 _ÚÄ·jŒRÚÄ·j[ÚÄ·jÞ\ÚÄ·j5]B1ÚÄ·jñ]ÚÄ·jé_ÚÄ·jLaX0ÚÄ·jbÚÄ·j(cÚÄ·jodÚÄ·jØdC89ÚÄ·j¼eÚÄ·jYgÚÄ·jÉhX8ÚÄ·jŒiÚÄ·jIkÚÄ·jÕlÚÄ·jmB7ÚÄ·jnÚÄ·jÆoÚÄ·jez#..........# #......##..........# #......######'####### #......'#...........# #......##....#.#....######+ #....###.>..))..'...# # #....#$#....#...#...# # +.###...###[#...#...# # #. #$.@.$#..#.#.##..# #872.0 (146.0) # ##...###.#...#...# # ..#)#....#...#...# # ..>.###....#.......#  #.... ...######### #.... ...#[4ÚÄ·j{Ç0m ##### ###    ÚÄ·j"�ÚÄ·jÚ�f376ÚÄ·jü‡ÚÄ·j’‹; _Found a stone staircase leading down.ÚÄ·j–µÍ5ÚÄ·j­½Ü43ÚÄ·jà¾ÚÄ·jÃO _You now have 1544 gold pieces (gained 23).ÚÄ·j�ÆÚÄ·jìÆB2ÚÄ·jÉÚÄ·jÄÊÚÄ·jíÍX1ÚÄ·jÒÏÚÄ·jTÜX0ÚÄ·j÷ßÚÄ·jäO _You now have 1564 gold pieces (gained 20).ÚÄ·jmæY79ÚÄ·j¤çÚÄ·j-#..# #......#.#####'####### #......'.#...........# #......#.#....#.#....######+####.#....###.>..))..'...# #.#....#.#....#...#...# #.+.###...###[#...#...# #.#. #$....#..#.#.##..# #.# ##..@###.#...#...# #.#....#)#....#...#...# ##..>.###....#.......# #.... ....######### #.... ....###### ##### ####'####### #......'ÚÄ·jG #...........# #......# #....#.#....######+#### #....###.>..))..'...# # #....#.#....#...#...# # +.###...###[#...#...# # #. #$....#..#.#.##..# # # ##...###.#...#...# # #....#@#....#...#...# # #..>.###....#.......#  #.... ....######### #.... ....#  ##### #####80.0 (7.0)1.0 (88 _ÚÄ·j6XYou see here a +1 rapier of distortion.ÛÄ·jø3ÛÄ·j4úÛÄ·jþÛÄ·jÊÛÄ·jxu7 _ÛÄ·j`ÛÄ·j¯B6ÛÄ·jC ÛÄ·j2 ÛÄ·j¤ B5ÛÄ·jÎÛÄ·j$O _You now have 1575 gold pieces (gained 11).ÛÄ·jÇÛÄ·j+B4ÛÄ·jžÛÄ·j¤ÛÄ·j”ÛÄ·jçB3ÛÄ·j"ÛÄ·jöÛÄ·j³!ÛÄ·j6"B2ÛÄ·jf#ÛÄ·jÊ2ÛÄ·j)5ÛÄ·j±5B1ÛÄ·j£6ÛÄ·jx8ÛÄ·jŒ:ÛÄ·jô:B0ÛÄ·j <ÛÄ·j@ÛÄ·jÁAÛÄ·jBC69ÛÄ·jßBÛÄ·jŠDÛÄ·j>FÛÄ·j©FB8ÛÄ·j€GÛÄ·jAIÛÄ·jKÛÄ·j­KB7ÛÄ·jèKÛÄ·jaPÛÄ·jÝQÛÄ·j8RB6ÛÄ·jBSÛÄ·j UÛÄ·j§VÛÄ·jWB5ÛÄ·jKXÛÄ·jçYÛÄ·j€c® #..........# #.. #..........# #.. #####'# #.. #...........# #.. #....#.#....##### #....###.>..))..'. #....#.#....#...#. +.###...###[#...#. #@.#.....#..#.#.# #.###...###.#...#.ÛÄ·j dû #....#)#....#...#. #..>.###....#..... #....#.#....###### #...........#  ############# ÛÄ·jgjo+####.......................'94.0 (13.0)ÛÄ·j1oÛÄ·jäo‡======5.0 (144ÛÄ·jsÛÄ·jju= _As you open the door, it creaks loudly!ÜÄ·jàÜÄ·j™àÜÄ·j<âÜÄ·jJçÜÄ·j ò„3ÜÄ·j×92  There is an open door here.1 _ÜÄ·j¡X0ÜÄ·jÜÄ·jÜÄ·jŽÜÄ·jýC59ÜÄ·j ÜÄ·jC ÜÄ·jU ÜÄ·j¾ B8ÜÄ·j…ÜÄ·j¹ÜÄ·j :7ÜÄ·j”ÜÄ·j^K _r - 3 scrolls of revelation (gained 1)ÜÄ·jÛÜÄ·jBB6ÜÄ·j»ÜÄ·j²ÜÄ·jÜÄ·jaB5ÜÄ·jÛÜÄ·jl ÜÄ·ja!ÜÄ·j¿!B4ÜÄ·jO"ÜÄ·j‘#ÜÄ·jŽ$ÜÄ·jì$B3ÜÄ·j`%ÜÄ·jü&ÜÄ·jl-n #....... #....... #....... #....... #......... #........ #####'##### ##+######.........#.@.....#....------#.......#....###.>#.......##..#.......'.###...####.......#..#.....#.#.......#.###...#####....#)#... ÜÄ·j".™#..>.###... #....#.#...ÜÄ·j"4v..#...#.#.#...#......#.#'906.0 (11ÜÄ·j®:ÜÄ·jù;‡======7.0 (122ÜÄ·j=BÜÄ·joE= _As you open the door, it creaks loudly!ÜÄ·j ÜÄ·jä 3ÜÄ·j ÜÄ·j¸ Ä1  There is an open door here.ÜÄ·jÏ _0 _ÜÄ·jt ÜÄ·jª ÜÄ·j  C49ÜÄ·jÎ ÜÄ·jí ÜÄ·jî ÜÄ·j5 B8ÜÄ·j² ÜÄ·j“ ÜÄ·j ÜÄ·j'! B7ÜÄ·j¦! ÜÄ·jG# ÜÄ·j.$ ÜÄ·j·$ B6ÜÄ·jN% ÜÄ·jÉ& ÜÄ·jÙ' ÜÄ·j,( B5ÜÄ·jÉ( ÜÄ·j€* ÜÄ·j—+ ÜÄ·jð+ B4ÜÄ·ju, ÜÄ·jÁ. ÜÄ·jÄ/ ÜÄ·j0 B3ÜÄ·j§0 ÜÄ·j2 ÜÄ·j,3 ÜÄ·jv3 B2ÜÄ·jË3 ÜÄ·j6 ÜÄ·jR6 ÜÄ·j‰6 B1ÜÄ·j47 ÜÄ·j=8 ÜÄ·je9 ÜÄ·jÁ9 B0ÜÄ·j0: ÜÄ·j< ÜÄ·j‚= Y39ÜÄ·j> ÜÄ·jO@ ÜÄ·jZA ÜÄ·j§A B8ÜÄ·jHB ÜÄ·jÝC ÜÄ·jE ÜÄ·jhE B7ÜÄ·jF ÜÄ·j#G ÜÄ·jH ÜÄ·jÕH B6ÜÄ·jiI ÜÄ·j:L %''ÜÄ·jÿM ÜÄ·jUN B5ÜÄ·j™O ÜÄ·jX §  ### ##### ##.## #  #...# #.####### #...# #..#####ÜÄ·j~X Å ##...## #.....#####.#.#.## ###'####..'@..#...# #...------24.0 (17+..'...#...# #.....#..#...#...# #...ÜÄ·j¿X ¬#[.##.#.#.## #......... ##...## #......... #...# #......#### #...# #...##.## #####'##ÜÄ·jûX ^##'######.... _You open the large door.ÜÄ·j½` w _Found a pair of glimmering boots.ÝÄ·j8l3ÝÄ·j......@'......###...## ------51.0 (2........#......# #...# ..##..########## #...# .. ##.##  ## ##'#### #......ÝÄ·jõ/ D #ÝÄ·jU6 ÝÄ·jó6 f2.0 (287ÝÄ·jD= ÝÄ·j@ ; _Found a stone staircase leading down.ÞÄ·jä3ÞÄ·jE ÞÄ·j_ ÞÄ·j—ÞÄ·jB6ÞÄ·j€š5ÞÄ·j¬ÞÄ·j‚ÞÄ·jçB4ÞÄ·jªÞÄ·jŸÞÄ·jÞÄ·jhB3ÞÄ·j"ÞÄ·jb ÞÄ·j¡!ÞÄ·j "B2ÞÄ·j¼"ÞÄ·j $ÞÄ·j%ÞÄ·jU%B1ÞÄ·jú%ÞÄ·j'ÞÄ·j`(ÞÄ·jÊ(B0ÞÄ·jI)ÞÄ·j«4ÞÄ·já6ÞÄ·j‰7D799ÞÄ·jË7ÞÄ·j%>ÞÄ·jO?ÞÄ·j²?B8ÞÄ·jY@ÞÄ·jœFÞÄ·jbIÞÄ·jÄIB7ÞÄ·jNJÞÄ·jìPÞÄ·j7RÞÄ·j¤RB6ÞÄ·jOSÞÄ·jÊZÞÄ·jö\ÞÄ·jq]B5ÞÄ·j�^ÞÄ·j8eÞÄ·jJgÞÄ·j¶gB4ÞÄ·jiÞÄ·joÞÄ·jgqÞÄ·j rB3ÞÄ·j3sÞÄ·jÊz@  There is an open door here.ÞÄ·j“|ÞÄ·j]~I2 _ÞÄ·j7ÞÄ·j…ÞÄ·já†ÞÄ·j2‡B1ÞÄ·j#ˆÞÄ·j‘�ÞÄ·jU�X0ÞÄ·jo�ÞÄ·j/–ÞÄ·jå—ÞÄ·jF˜C89ÞÄ·j…™ÞÄ·jhžÞÄ·j9 X8ÞÄ·j”¡ÞÄ·j(©„  You see here the +2 pair of boots "Liehiric" {+Inv Will+ MP+8}.ÞÄ·jF«ÞÄ·j4¬I7 _ÞÄ·j}­ÞÄ·j"³ÞÄ·jO´ÞÄ·j¸´B6ÞÄ·jX¶ÞÄ·j·ºE  There is a large open door here.ÞÄ·j³¼ÞÄ·jç½I5 _ÞÄ·j^¾ÞÄ·jÎÂÞÄ·j»ÄÞÄ·j#ÅB4ÞÄ·jKÆÞÄ·j;ÔÞÄ·jRÖÞÄ·jäÖB3ÞÄ·jØÞÄ·jÝÞÄ·j­ÞÞÄ·j5ßB2ÞÄ·j7àÞÄ·jpåÞÄ·j^çX1ÞÄ·jØèÞÄ·jíÞÄ·jïîÞÄ·jRïB0ÞÄ·jÛðÞÄ·j‚ôÞÄ·j÷ÞÄ·jY÷C79ÞÄ·j†øÞÄ·jËý@  There is an open door here.ÞÄ·jœÿÞÄ·jII8 _ÞÄ·jžÞÄ·jîÞÄ·j@ÞÄ·jŒB7ÞÄ·j%ÞÄ·j ÞÄ·jk ÞÄ·jÀ B6ÞÄ·jg ÞÄ·jtÞÄ·jYX5ÞÄ·jìÞÄ·jÞÄ·j8X4ÞÄ·jYÞÄ·jLÞÄ·jöÞÄ·jûB3ÞÄ·jUÞÄ·j…"@  There is an open door here.ÞÄ·jr$ÞÄ·jâ$I2 _ÞÄ·jø%ÞÄ·j³(ÞÄ·jV*ÞÄ·jº*B1ÞÄ·jÍ+ÞÄ·jm.ÞÄ·jÉ0ÞÄ·jR1B0ÞÄ·jš2ÞÄ·j74ÞÄ·j6ÞÄ·jd6C69ÞÄ·j°7ÞÄ·j¼9ÞÄ·jž<ÞÄ·jö<B8ÞÄ·j[?ßÄ·j7@  There is an open door here.ßÄ·j=ßÄ·j´I7 _ßÄ·jšßÄ·j'ßÄ·j� X6ßÄ·j4 ßÄ·j<,ßÄ·j’B5ßÄ·j’ßÄ·jOßÄ·j ßÄ·j�B4ßÄ·j�ßÄ·jáßÄ·j.ßÄ·j‚B3ßÄ·jßÄ·jnßÄ·j¾ßÄ·jÿB2ßÄ·jpßÄ·jÒßÄ·jÕßÄ·jB1ßÄ·jÎßÄ·jm!ßÄ·jé"ßÄ·j'#B0ßÄ·jÉ#ßÄ·jà%@  There is an open door here.ßÄ·j'ßÄ·jz'J59 _ßÄ·jÝ'ßÄ·j¹(ßÄ·jß)X8ßÄ·jX*ßÄ·jU,ßÄ·j-ßÄ·j…-B7ßÄ·j%.ßÄ·j7/ßÄ·j0ßÄ·ja0B6ßÄ·jÌ0ßÄ·jT2ßÄ·j.3ßÄ·j’3B5ßÄ·jæ3ßÄ·j5ßÄ·jR6X4ßÄ·j7ßÄ·jä7ßÄ·jÐ8ßÄ·j)9B3ßÄ·jƒ9ßÄ·ju;ßÄ·j<ßÄ·jW<B2ßÄ·jã<ßÄ·j>ßÄ·jÖ>ßÄ·j?B1ßÄ·j_?ßÄ·j­AßÄ·j—BßÄ·jîBX0ßÄ·jôCßÄ·jQDY49ßÄ·jœDßÄ·j,EßÄ·j«EßÄ·jöEX8ßÄ·j�FßÄ·júFßÄ·jMGB7ßÄ·j‘GßÄ·jHßÄ·jŠHßÄ·jÐHX6ßÄ·jÑWßÄ·j…XX5ßÄ·jÖXßÄ·j¾[ßÄ·j>]X4ßÄ·j¼]ßÄ·jº_ßÄ·jÓ`ßÄ·j aB3ßÄ·jËaßÄ·j\e@  There is an open door here.ßÄ·j¡fßÄ·j8gI2 _ßÄ·jÕgßÄ·jhjßÄ·jvkßÄ·jÓkB1ßÄ·j«lßÄ·j�nßÄ·j˜oßÄ·jöpX0ßÄ·jBrßÄ·j½sßÄ·j:t;39ßÄ·j›tßÄ·j¶vßÄ·jÒwßÄ·j"xB8ßÄ·jãxßÄ·jßzßÄ·j=|ßÄ·j‘|B7ßÄ·j9}ßÄ·jßÄ·jX€ßÄ·jÅ€B6ßÄ·j�ßÄ·j‚ßÄ·j‚ßÄ·jƒB5ßÄ·j„ƒßÄ·j…„ßÄ·jL…X4ßÄ·jã…ßÄ·j¼‡2n  ßÄ·j“ˆßÄ·j؈I3 _ßÄ·j§‰ßÄ·j¥ŠßÄ·jZ‹ßÄ·j‘‹B2ßÄ·jö‹ßÄ·jå�%  ßÄ·j�ßÄ·j§�I1 _ßÄ·jŒ�ßÄ·ji‘ßÄ·j.’ßÄ·ji’B0ßÄ·jŸ’ßÄ·jn“ßÄ·jè“ßÄ·j ”C29ßÄ·j¤”ßÄ·j0•ßÄ·jµ•ßÄ·jÞ•B8ßÄ·j>–ßÄ·jð–ßÄ·je—ßÄ·j�—B7ßÄ·já—ßÄ·jšn6ßÄ·j{šßÄ·ji›ßÄ·jð›ßÄ·j1œB5ßÄ·jYœßÄ·j\�ßÄ·j<žßÄ·j†žB4ßÄ·j°žßÄ·j  ßÄ·j¦¦×#...#.#...# #..#####.##### #.. #...# #..###...## ######.[......# #........... ##.....###............ #.......##...........##..#.#..##.............'@..#.#...'.......6035.0 (83#####.#####.......... ### ##'####'.... ......... ...........####### #.###.....####.ßÄ·jV«ßÄ·jñ«f6.0 (843ßÄ·js°ßÄ·j}²P _Found a pair of embroidered boots.óÄ·jÛzIóÄ·j�~óÄ·jׄn2óÄ·j5ŠŸ  There is an open door here.1 _óÄ·júŠóÄ·jLŽóÄ·j\�óÄ·j �B0óÄ·jŠ�óÄ·j½“óÄ·j&–óÄ·j„–C19óÄ·jâ—óÄ·j�šóÄ·jˆœóÄ·jîœB8óÄ·jažóÄ·j¼ óÄ·jÖ¢óÄ·j*£B7óÄ·j‘¤óÄ·jĦóÄ·j"©X6óÄ·jǪóÄ·jO­óÄ·j¨¯óÄ·j°B5óÄ·j„±óÄ·jÛ³óÄ·jo¶óÄ·jжB4óÄ·jë·óÄ·jz»óÄ·jß½óÄ·j+¾B3óÄ·j¡¿óÄ·jÉÂóÄ·jÆn  You encounter a boulder beetle.óÄ·jÎ4 #####.# #.############# ##. #......[....# #.... #...........### #...........## #...........##..#.##.##...........'...#.#'..'.@.........#####.#B.#..'...........# ### +..#...........# Magnavolt (1%) #. #...........#  # #...........# #...........# B   boulder beetle (asleep) ############# ##### ###.... ##..####óÄ·j^â-46.0 (10óÄ·jóã,7.0 (11óÄ·jJäA2 _óÄ·j£òóÄ·jvk O #############  #......[....#  #......... #......... #......... ..#.##...........'. ..'..'.@....... B.#..'...........#  +..#...........#  óÄ·jl §#. #...........#  # #...........#  #...........#  ############# óÄ·jW ¥ #############  #......[....#  #......... #......... #......... ..#.##...........'. ..'..'.@....... B.#..'...........#  +..#...........#  #. #...........#  # #......... #...........#  ############# óÄ·jè óÄ·j% óÄ·jž óÄ·jË e _A boulder beetle is nearby!ôÄ·jéÈÑ*******B  magnetised)You encounter a boulder beetle. _A boulder beetle is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the boulder beetle.  Electricity arcs towards the magnetite!  The arc of electricity hits the boulder beetle!!!ôÄ·j£O“ ζThe boulder beetle is severely wounded.ôÄ·jïVu'..'..ôÄ·jCXà54---====8.0 (1.0)Magnavolt (1%)1ôÄ·j¡^9ζôÄ·jsa/ _The boulder beetle leaps!ôÄ·ji: ôÄ·jè: ôÄ·j±< ôÄ·jžH ô0  A boulder beetle comes into view.ôÄ·j²O ¶5---........'..----â„“BMagnavolt (1%)B   boulder beetle (magnetised)ôÄ·j†W /9.ôÄ·jA\ ‹----50.0 (209 _ôÄ·je ôÄ·j¥k õÄ·j^›‰ #####. # # ## #......[....# # #.### #.## #.##..#..#.##.'...#.#..'..'.#####.#.B#..'.#  +..#.# #.##.# ## #...# #.# #  ### ##..õÄ·jâœ#B.õÄ·j2¤õÄ·jb¥e1.0 (18õÄ·jœ«õÄ·j¸­õÄ·jÞW â ##### # ## ## #......[....# # #.### #.### # #.##..#.#.##.'...# #..B...##### #..#..'.#  +..#.# #.##.# ## #....# #.# ##  ### ##..õÄ·j6Z 'BõÄ·jé^ õÄ·j¦_ `27õÄ·jBe õÄ·jÿh V _There is a large open door here.õÄ·jÇ­ î ** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the boulder beetle!!õÄ·j–/ .BõÄ·j36õÄ·j¨7¯49--====36õÄ·j'=õÄ·jD@b _The boulder beetle is almost dead.öÄ·jç†Â #############  #......  #....... #....... # # #....... ....#.##....... #..'.B@....... #..#..'...........#  +..#...........#  #.##...........#  ## #...........#  #...........#  ############# öÄ·jp‡+öÄ·j-° #############  #......  #....... #....... # # #....... ....#.##....... #..'.B@....... #..#..'...........#  +..#...........#  #.##...........#  ## #....... #...........#  ############# öÄ·j’#öÄ·j"$öÄ·jº)öÄ·j˜,e _A boulder beetle is nearby!öÄ·jföÓ  You hit the boulder beetle.  You kick the boulder beetle, but do no damage.The boulder beetle is almost dead.öÄ·j*÷œ=---4.2 (1.24öÄ·j`ýöÄ·jF _The boulder beetle bites you but does no damage.öÄ·j Ù §You hit the boulder beetle. The boulder beetle is electrocuted.  You kill the boulder beetle!öÄ·jŠ RöÄ·j“! I 4/21450--7---5.4Magnavolt (1%)3 _Vehumet accepts your kill.öÄ·j( :§öÄ·j€+ j _Your Fighting skill increases to level 14!öÄ·j,¥ öÄ·j\¦ öÄ·jÕ¬ öÄ·j»¯ H _No target in view!÷Ä·j$÷Ä·jÑ$÷Ä·j(+u2 _÷Ä·jÏ5 11=0÷Ä·jk6÷Ä·j<Z699÷Ä·j4=÷Ä·jA@÷Ä·jÀ@p2=8÷Ä·j0B÷Ä·j¬F÷Ä·j0GB7÷Ä·jÅH÷Ä·j¾J÷Ä·j$KB6÷Ä·j]L÷Ä·jýQ÷Ä·j€R`35÷Ä·jîS÷Ä·j¨V÷Ä·jWB4÷Ä·j\X÷Ä·j›\÷Ä·jñ\B3÷Ä·j“^÷Ä·jk`÷Ä·jÛ`÷Ä·jai4=2÷Ä·j‰b÷Ä·jg÷Ä·j^gB1÷Ä·j¦h÷Ä·j³j÷Ä·jkp5=0÷Ä·j£l÷Ä·jzq÷Ä·jÛqC89÷Ä·jWs÷Ä·jQu÷Ä·jvB8÷Ä·jw÷Ä·jp{÷Ä·jü{p6=7÷Ä·j }÷Ä·jÊ÷Ä·j&€B6÷Ä·jé�÷Ä·j6†÷Ä·j‚†B5÷Ä·j݇÷Ä·jŠ÷Ä·j^Šp7=4÷Ä·j·‹÷Ä·jB�÷Ä·j§�B3÷Ä·jÌ‘÷Ä·j¡“÷Ä·jó“B2÷Ä·jX•÷Ä·j¦™÷Ä·jš`81÷Ä·j&›÷Ä·jk�÷Ä·jÃ�B0÷Ä·j5Ÿ÷Ä·j£÷Ä·jh£q9=79÷Ä·jÕ¤÷Ä·j3§÷Ä·j�§B8÷Ä·j‡©÷Ä·j­÷Ä·jX­B7÷Ä·jí®÷Ä·jʰ÷Ä·j±$60÷Ä·jY±M=6÷Ä·j´²÷Ä·jö¶÷Ä·jb·B5÷Ä·j¨¸÷Ä·jɺ÷Ä·jY»B4÷Ä·jg¼÷Ä·juÁ÷Ä·jíÁi1=3÷Ä·j$Ã÷Ä·j Å÷Ä·joÇ÷Ä·j¾ÇB2÷Ä·jºÈ÷Ä·jþËj  You see here a boulder beetle corpse.÷Ä·jÐ÷Ä·jÈÐI1 _÷Ä·jQÒ÷Ä·jsÔ÷Ä·j‚Õ÷Ä·j×ÕB0÷Ä·jÛÖ÷Ä·j·Ù÷Ä·jmÞ÷Ä·jOßU=69÷Ä·jBà÷Ä·jïã@  There is an open door here.÷Ä·j"ì´  # ############# #......[....#÷Ä·j©ìœ #...........# #.........##########...............@#.##...........'-89.4 (34.0).##..#..'.†'....÷Ä·jàìC#[ #..#..'....# #..+..#....#....#.##.÷Ä·j„í°........##########...........# #...........#############÷Ä·j%õ÷Ä·jàõ�-90.4 (358÷Ä·jg÷Ä·jš # _Found a robe.÷Ä·j—< ÷Ä·j*= ÷Ä·j£? ÷Ä·j{C ÷Ä·jI ÷Ä·j¨I B7÷Ä·j»P š6÷Ä·jJR ÷Ä·j²T ÷Ä·jU B5÷Ä·j£V ÷Ä·jGY ÷Ä·jÌZ ÷Ä·j%[ :4÷Ä·j‰[ ÷Ä·jƒ\ ÷Ä·jG^ ÷Ä·j�^ B3÷Ä·j _ ÷Ä·j|b ÷Ä·jLd ÷Ä·j¡d B2÷Ä·jªe ÷Ä·jh ÷Ä·jGp #. .~#......[#.#.#.......#....#.......#...##########.......#........#.##.......÷Ä·j¼p #.##..#..'.†'.# #[.##..#..'. #.##..#..+..#. #..@.....#.##.6.4 (6÷Ä·jàp a.0) #...##########.÷Ä·jÿp U #.... #÷Ä·jAq E.#.#.~ ########. .~~# #.......÷Ä·jdq o###[... ##.÷Ä·j�q K######## #...÷Ä·j¿‰ Ú7.4 (71 _Found a scale mail.øÄ·jTøÄ·j«TøÄ·j¶UøÄ·jýYøÄ·j×\n  You encounter a boulder beetle.øÄ·j*d™ #. .~ #...... #.#. # #.... # #...########## #........#.##øÄ·jeÌ #.##..#..'.†' ###[.##..#..' #.##..#..+..# #.@......#.## #...#### #..... #Magnavolt (1%) #.#.~~.  #...~~~~. #.#.......B   boulder beetle (asleep)# ......#.. øÄ·jceÿ #[......B## ##. # #..øÄ·jJh.0B.øÄ·jo\BøÄ·jÑvl8.4 (10 _øÄ·j3wøÄ·jØyøÄ·jxŽ #. .~  #.#.  #....   † ###[.## #.##..#..+ #.@......# #...####### #.....  #.#.~~.  #...~~~~.  #.#.......  # ......#B.  #[.......##   øÄ·jÁ s #. .~  #.#.  #....   † ###[.## øÄ·jõ! ›#.##..#..+ #.@......# #...####### #.....  #.#.~~.  #...~~~~. #.#.......  # ......#B.  #[.......##   øÄ·jñ( øÄ·j* øÄ·j0 øÄ·jW2 e _A boulder beetle is nearby!ùÄ·jû—;*****ùÄ·jž˜² (magnetised)*You encounter a boulder beetle. _A boulder beetle is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the boulder beetle.  Electricity arcs towards the magnetite!  The arc of electricity hits the boulder beetle!!ùÄ·j41wùÄ·jö‘ B.  The boulder beetle is moderately wounded.ùÄ·jÖ&Æ...~.w   steelbarb worm (wandering)ùÄ·jT(±54---====959ùÄ·j«/ùÄ·jF2_ _You encounter a steelbarb worm.ùÄ·j‘¯ t***** , magnetised)  The boulder beetle is moderately wounded. _You encounter a steelbarb worm.steelbarb worm!ùÄ·j†0 ɧElectricity arcs towards the magnetite!  The arc of electricity hits the boulder beetle!!!  The boulder beetle is severely wounded.The arc of electricity hits the boulder beetle!!  You kill the boulder beetle!  Vehumet accepts your kill.ùÄ·j56  *w   steelbarb worm (magnetised)*  You feel your power returning.  ùÄ·j±6 1The arc of electricity hits the steelbarb worm!!!ùÄ·jL¹ %w.ùÄ·já¹ 1sùÄ·jd¼ Ž §The steelbarb worm is almost dead.ùÄ·jÇ 0...ùÄ·j�Ç •.s   redback (wandering)ùÄ·j Ï l0-----8100ùÄ·jdÏ :8ùÄ·jHÖ ;§ùÄ·jûØ X _You encounter a redback.úÄ·jú #.#.... #...######### #........#.##..#..'.†'###[.##..#...##..#..+..#úÄ·jÍ'##........#.##..@#########........# #.~~.#.... ########...~~~~.w .. .#.....s§## ......#...## w   steelbarb worm (magnetised) #[.......#####. s   redback (wandering)úÄ·j[Ÿ################# #.......úÄ·j‡ :s.úÄ·j!>w.wúÄ·jj!úÄ·jÍ.üw   swamp worm (wandering)s   redbackúÄ·jàRúÄ·jTx----17úÄ·jr_úÄ·jçd[ _You encounter a swamp worm.úÄ·j1à _§Magnetic shrapnel attaches itself to the redback.  Electricity arcs towards the magnetite!  You kill the steelbarb worm!  Vehumet accepts your kill.  You feel your power returning.úÄ·j#ò ;****w   swamp worm (wandering)s   redback (magnetised)úÄ·j±} §The steelbarb worm's shape twists and changes as it dies.  The arc of electricity hits the redback!!  You kill the redback!úÄ·j4„O***úÄ·j{ ûÄ·jPK8w.ûÄ·jÜV¹....#§§§wûÄ·j¯^Ø47---9====26ûÄ·jÖe;§ûÄ·j’hZ _Vehumet accepts your kill.ûÄ·jÈ:Ý ****(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp worm.ûÄ·j!ÂA**ûÄ·jIH;*ûÄ·jåÕÎ ** Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!ûÄ·je› w......#§§§ûÄ·j»eEThe swamp worm is moderately wounded.ûÄ·jËmÚ  #.#. # #.... # #...########## #........#.## #.##..#..'.†' ###[.##..#..'ûÄ·j¤n› #.##..#..+..# ##.#.## #w@.## #.# # #.#.~~.#§...  #...~~~~§. .. #.#......§# #.#... ##[.### ##ûÄ·jo" ########### # #......# #The swamp worm fires a harpoon shot at you.ûÄ·jñt?  The harpoon shot hits you!ûÄ·jþûÄ·jÿ8199--ûÄ·jGÿ•1---35ûÄ·j× K§§§ûÄ·j÷ A _You are yanked forward by the harpoon shot.ûÄ·j2°•§The harpoon shot hits you! _You are yanked forward by the harpoon shot.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the swamp worm!!!  You kill the swamp worm!  Vehumet accepts your kill.ûÄ·j¶h*ûÄ·jÄ;C*****üÄ·j›„I***üÄ·jýC**üÄ·j÷”¹§@.....~.#§§§üÄ·j¨œº200--37----4Magnavolt (1%)üÄ·jT�:4üÄ·j9£7§§üÄ·j˜£1§üÄ·j´¦4 _You feel your power returning.üÄ·j¬�üÄ·jN‚üÄ·j‡‡üÄ·jf‰H _No target in view!üÄ·j Á —#.#. #.#.... #.#...##########.#........#.##.#.##..#..'.†'.###[.##..#..'.üÄ·j¹Á O#.##..#..+..#.##.#.##.#§.@##.#.# #.#.#.~~.#§... ##...~~~~§. .. #.##.#... üÄ·jõÁ ###[.### ##.########### #.üÄ·j& H#......# #.üÄ·j[Ê üÄ·jÞË ¤1----53 _üÄ·jÒÑ i§§§üÄ·jÔ üÄ·j3Õ üÄ·jßÕ :----üÄ·jfÜ üÄ·jå üÄ·jËX A#. .~ #......[#.#. #.#.... #.#...##########.#........#.##.üÄ·jHY P#.##..#..'.†'.###[.##..#..'..##..#..+..#.##..@.....#.##.§..##########.#........# #.......üÄ·j˜Y Å#.~~.#§... #########...~~~~§. ..#.#......§#  #.......#... üÄ·jçY á###[.......### ##.################## #.üÄ·jt\ 3süÄ·jÁh °†††s   redback (wandering)38--6Magnavolt (1%)2üÄ·j@p ;§üÄ·j‰v X _You encounter a redback.ýÄ·j1Æ#. .~ #......[.#.#. #.#.... #.#...##########.#........#.##.#.##..#..'.†'.###[.##..#..'.#.##..#..+..#.##.#.##.ýÄ·j#§..####.#s.......# #.#.#.~~.#†... ##...~~#.#......†# #.....##[.......### ##.## #...#ýÄ·jyK.sýÄ·jëXsýÄ·j× h471ýÄ·jé'ýÄ·jV*ýÄ·jðp#. .~ #......[.#.#. #.#.... #.#...##########.#........#.##.#.##..#..'.†'.###[.##..#..'.#.##..#..+..#.##.#.##.#§..####.#.s......# #.#.#.~~.#†... ##.#.#......†# ýÄ·j£rfs.BýÄ·j”s:s.ýÄ·jözB   boulder beetle (wandering)s   redbackýÄ·j|>59=ýÄ·jo|Y80ýÄ·jˆ‘;§ýÄ·jÇ”_ _You encounter a boulder beetle.ýÄ·jC¥#. .~ #......[.#.#. #.#.... #.#...##########.#........#.##.#.##..#..'.†'.###[.##..#..'.ýÄ·j ÿ#.##..#..+..#.##.s...@..#.##.#§..####.#B.......# #.#.#.~~.#†... # #.#......†# #.#... ### ýÄ·já 2ζýÄ·j¹ J.sýÄ·j½¯â„“s   redbackýÄ·jýT7=9ýÄ·jS;49ýÄ·j•M§â„“ýÄ·j¶ / _The boulder beetle leaps!ýÄ·jÌ3#. .~ #......[.#.#. #.#.... #.#...##########.#........#.##.#.##..#..'.†'.###[.##..#..'.#.##..#..+..#.##..s...@.#.##.#§..####.#â„“.# #.#.#.~~.#†... # #.#......†# ##.#... ### ###[.### ##.## ## #...# #ýÄ·jÍG.sýÄ·j6ÕýÄ·j}Ö™8=108ýÄ·j Ý;§ýÄ·jrßýÄ·jˆ »# #. ##############. .~ #......[....##.#. #.##.... #.##...##########.##........#.##.'#.##..#..'.†'.####[.##..#..'.ýÄ·j< }#.##..#.@+..#.###...s....#.##.#§..##########.##â„“.......# #...........#.~~.#†... ##############...~~~~†. ..#.#†# ýÄ·j¥  ##.......#... # #.##[.......### ##.## #.ýÄ·jl K.sýÄ·jû C.sýÄ·jó$ 8.ýÄ·jÝ% /1040ýÄ·j!& u=17ýÄ·jX, ýÄ·j. þÄ·jqO_...#...'.....'...'..#.###s.126 _You open the door.þÄ·j30�# #. # #. .~ #......[....# #.#. #....##.... #...##...##########..##........#.##.þÄ·j>1ü'.#.##..#..'.†'.####[.##..#..'.# #.##..#s.@..#.# ##.#.##.# #...##########.# #â„“.# #.# #...~~~~†. .. ##.#......†# ##.#.þÄ·jµ1ø#... ### #.###[.### ##.## #.þÄ·jà2E.sþÄ·já?‹  The redback attacks as it pursues you! The redback closely misses you.þÄ·j¡Ap2=35þÄ·j†HþÄ·jkJM _The redback barely misses you.þÄ·jÆMQ _There is an open door here.þÄ·j¯Ì ×# #. # ##. .~ þÄ·j&Í #......[....# ##.#. #....##.... #...##.#...##########..##.#........#.##.þÄ·jQÍ z'.#.##..#..'.†'.#þÄ·j Í Œ###[.##..#..'.# #.##..#.s'@.#.# ##.#.##.þÄ·j,Î # #...##########.# #â„“.# #.# #.#.~~.#†... # ##...~~~~†. .. #þÄ·jxÎ ð#.#......†# ##.#.#... ### #.###[.þÄ·jÄÎ o### ##.## #.þÄ·jÑÐ E.sþÄ·jhÙ þÄ·j Û Í4=1=-44 _þÄ·j\â þÄ·j¢å þÄ·j ï *You hit the redback.  The redback is lightly wounded.  The redback barely misses you. The redback bites you.þÄ·jé§}***@**ÿÄ·jÎ7*****#..**s@.*#.ÿÄ·j뾕'.†'.#..'..(dazed)ÿÄ·j¨¿¡3-=5.6 (1.2-Mesm Gem (2643) ÿÄ·jÔ¿ÿÄ·jóÇÿÄ·jiÊ@ _Your orb emits a pulse of dizzying energy.ÿÄ·jð&  You miss the redback. The redback snaps out of its daze. You kick the redback.  You headbutt the redback.  The redback is moderately wounded.ÿÄ·j.òÊ4=2=6.82ÿÄ·jOÿÄ·j B _The redback bites you but does no damage. x2ÿÄ·j�'  The redback is moderately wounded. _The redback bites you but does no damage. x2hit the redback but do no damage. The redback is electrocuted!  You kill the redback!  Vehumet accepts your kill.ÿÄ·j¥RÿÄ·jÒ&«=38.0Magnavolt (1%)1ÿÄ·j­.ÿÄ·jj14 _You feel your power returning.ÿÄ·j • ÿÄ·jç• ÿÄ·jxš ÿÄ·j!œ H _No target in view!ÿÄ·jõ™ ì# #. # ##. .~ #......[....# #.#.#. #...###.#.... #..##.#...##########.##.#..#.##.'.#.##..#..'.†'.####[.##..#..'.# #.##..#..'.@#.# ##.#.##.# #...##########.# #â„“.# #.# #.#.~~.#†... # ##...~~~~†. .. ###.#.#......†# ##..##.#... ### #.###[.### ##.## #.ÿÄ·j·¡ ÿÄ·jj£ u-900 _ÿÄ·j¼© ÿÄ·j ¬ ÿÄ·j&(M-ÿÄ·j ,ÿÄ·jw.Å·jýÕT .. #.# #. ############# ##. .~ #......[....# #.#.#. #.##.... #.Å·jB×¶##.#...##########.##..##........#.##.'...#.##..#..'.†'.########[.##..#..@...........# #.##..#..'..#...........# ##........#.##...........# ...##########...........# #â„“.......# #...........##.~~.#†... ############# ####...~~~~†. ..#..#.#†#  ##..#.......#... 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Å·j; ¡##..#..'.†'.#####.# #[.##..#..'.# ### # ##..#..'..#.# #.##.# ##.# # #.# ~~.#†... # # †. .. ###.....#Å·j» ކ# ##..#####..##... ### #.#.### ##.## #. #...# #.#.Å·jÀ+ Å·jF- J63Å·j¬- Å·jk4 Å·j÷6 Å·jn õ#.....###.....###.#.##... ##########.##..#.#..##. ......#.##.'...#.#...'. Å·j²n À#..#..'.†'.#####.#####. [.##..#..'.# ### ..#..'..#.# ......#.##.# # ##########.# # ....# #.# # Å·jån ~.#†... ############# ####### #†. ..Å·jo Œ###.....#### ...†# ##..#####..#...Å·jlo €### #.#########.#####.## #...........' ############ #...# #.#########.#  #......# #...# ##..#####..##Å·jx Å·j'y `72Å·jÉŠ Å·jX� Å·j¥Í ä#.##... #########.##..#.#..##. .....#.##.'...#.#...'.#..'.†'.#####.#####. .##..#..'.# ### ##' ..#..'..#.# #. .....#.##.Å·j¥Î ~# #. #########.# #. ...# #.# #. .#†... ############# ####### #. ~†. ..###.....####. ..†# ##..#####..##. .#...### #.#########.#..#####.## #...........'. ########### #...# #.#########.##  #......# #...# ##..#####..###......###...## ###.....###Å·j€Ö Å·jdØ ˜7=81Å·jâÝ Å·jGà Å·j@ Û#.##.##..##..#.#..##.#.##.'...#.#...'. .#..'.†'.Å·jð ª#####.#####. ##..#..'.# ### ##'# .#..'..#.# #.#.##.# #..# #.# #.# #. Å·j/ ©#†... # # #. Å·ja ͆. .. ###.....####. .†# Å·j“ y##..#####..##. #... ### #.#Å·j¿ Á.#.### ##.## #.'. #...# #.#Å·jò 2.# Å·j1 Å·jÚ `90Å·jL Å·jÁ Å·jü.[[?25h[?0c  Search for what [Enter for "."]? Å·j°ã [?25l[?1cÅ·jÉCÅ·j]E$Å·jÔEÑ5 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] C - an orb of mesmerism (worn)  b - [carried] s - an orb of energyc - [D:13] a +0 kite shield (126 gold)  d - [Elf:1] an orb of mesmerisme - [Spider:3] a tower shieldÅ·jG0#...........##.......##... tswn the Metallomancer ########...........##..#.#..##... Oni of Vehumet ****** ....#.##...........'...#.#...'... Health: 214/214 ======================== .#..'.†'...........#####.#####... Magic: 47/61 ==================------ ##..#..'...........# ### ##'# AC: 10Str: 24 .#..'..#...........##.. EV: 8Int: 28 ....#.##...........##.. SH: 0Dex: 9 ########...........##.. XL: 21 Next: 19% Place: Vaults:1 ..# #........@..##.. Noise: ---------  Time: 56129.0 (0.0) #†... ############# #######[39;49Å·j¼1„m #.. x) air staff of the Tick {rElec Str+6 Air} †. ..###.....####.. Cast: Magnavolt (1%) .†###..#####..##.. -Mesm Gem (2630) #...### #.#########.#.. ..#####.## #...........'.. ########## #...# #.#########.####......# #...# ##..#####..###......###...## ###.....###You kill the redback!Vehumet accepts your kill. _You feel your power returning. _No target in view! _There is a large open door here.  Search for what [Enter for "."]? offhÅ·jì6Å·jj7Å·jë<Å·j^?. _Å·jX Å·j>\ % Å·j³\ » Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  14.1  10.7  +3   i - Spellcasting  18.2  20.6  +1          Å·j] Ö b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1  Å·jq]  e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      Å·jâ] ¾ n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p + Evocations6.4   9.9  -2  Å·jð^ × h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                                              Å·j�_ ‚    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÅ·jhdÅ·jÑkÅ·j s#...........##.......##... tswn the Metallomancer ########...........##..#.#..##... Oni of Vehumet ****** ....#.##...........'...#.#...'... Health: 214/214 ======================== .#..'.†'...........#####.#####... Magic: 47/61 ==================------ ##..#..'...........# ### ##'# AC: 10Str: 24 .#..'..#...........#Å·jŽsC#.. EV: 8Int: 28 ....#.##...........##.. SH: 0Dex: 9 ########...........##.. XL: 21 Next: 19% Place: Vaults:1 ..# #........@..##.. Noise: ---------  Time: 56129.0 (0.0) Å·jWt#†... ############# ####### #.. x) air staff of the Tick {rElec Str+6 Air} †. ..###.....####.. Cast: Magnavolt (1%) .†###..#####..##.. -Mesm Gem (2630) #...### #.#########.#.. ..#####.## #...........'.. ########## #...# #.#########.####......# #...# ##..#####..###......###...## ###.....###Å·jœtÕYou kill the redback!Vehumet accepts your kill. _You feel your power returning. _No target in view! _There is a large open door here. Å·jÊtP_Search for what [Enter for "."]? offhÅ·jOyÅ·jñyÅ·jŠ~Å·j5�Å·j¨Å Å·joÆ 3Å·jˆÈ Å·jÐ D829 _87Å·jïÐ Å·jÌÑ Å·j-Ò p9=6Å·jdÓ Å·jGÔ Å·jƒÔ B5Å·j1Õ Å·j^Ö Å·jµÖ B4Å·jr× Å·j¬Ø Å·jÙ $50Å·jJÙ M=3Å·j>Ú Å·j6Û Å·j…Û B2Å·jÜ Å·jhÝ Å·j·Ý B1Å·jtÞ Å·j¤ß Å·j2à p1=0Å·j/á Å·j×â Å·j!ã C19Å·jäã Å·j&å Å·jiå Å·j˜å i2=8Å·jsæ Å·j©ç Å·júç B7Å·j¥è Å·jÎé Å·j&ê B6Å·jÙê Å·jí Å·jdí m3Gem (2615) Å·j!î Å·jÒð y _Your orb has recharged its mesmeric power.Å·jÈñ B4Å·jò Å·jQó Å·j›ó B3Å·jô Å·j=õ Å·j“õ #4Å·jÌõ M=2Å·jmö Å·jª÷ Å·jù X1Å·jWù Å·j‚ù i5=0Å·jòù Å·j¢ú Å·jîú C09Å·j,û Å·jü Å·j„ü B8Å·jëü Å·j9þ Å·jyþ Å·j¥þ i6=7Å·jŽÿ Å·j Å·je B6Å·j Å·j† Å·jÜ B5Å·j# Å·jó Å·j& Z7=4Å·jb Å·jž Å·jL Å·j€ B3Å·jê Å·jH Å·ja v82Å·jV Ü10Å·j² ˆ9=599Å·j4 Å·j" Å·jU B8Å·jÆ Å·jÕ Å·j  B7Å·jr Å·j! Å·jU [60=6Å·j� Å·jÉ Å·j¦ Å·jÖ B5Å·j7 Å·j Å·jv B4Å·j¡ Å·j† Å·jÌ p1=3Å·j6 Å·jP Å·jO Å·j” B2Å·j Å·j�! Å·jñ" Å·jC# :1Å·jØ# Å·jã) Å·jã+ Å·j8, ,0Å·je, Å·jÇ- Å·j 1 Å·jb6 Å·jÌ6 U=89Å·j28 Å·jª9 Å·j^; Å·j¬; B8Å·jb= Å·jR@ Å·jrD Å·jÖD B7Å·j:F Å·j*I Å·jpK Å·j×K B6Å·j;M Å·jýO Å·jÃT Å·j!U B5Å·j£V Å·jLY Å·jÃ[ Å·j\ B4Å·j“] Å·j×` E  There is a large open door here.Å·j˜d Å·jse I3 _Å·j²f Å·jPj j  You see here a boulder beetle corpse.Å·jel Å·jm I2 _Å·j©n Å·j`p Å·j$u Å·j‰u B1Å·jŽv Å·jÂy @  There is an open door here.Å·j| Å·jñ| I0 _Å·j‚~ Å·jj€ Å·jä… Å·j@† C79Å·jo‡ Å·ja‰ Å·jž‹ Å·j Ž p  A boulder beetle comes into view.Å·j4– p .. # #. ########### #. .~ #......[... Å·j·– #.#. #........ #.... #........ #...##########........ #..#.##........ #.##..#..'.†'........ ###[.##..#..'........Å·j;— ¿Magnavolt (1%) #.##..#..'..#........ ##........#.##........ #...##########.B   boulder beetle (wandering) Å·jv— F#â„“.......# #.......... #.#B~~.#†... ########### Å·j¦— €#...~~~~†. ..Å·j¡ 080.0 (51.0)Å·j·¢ m1.0 (528 _Å·jö© Å·j˜¬ Å·jÑø Å·jlü ÉWear or take off which item? Armour (go to first with [) Å·jý ] o - a +2 robe of cold resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  r - a +2 robe of fire resistance  s - an orb of energy  E - a scarf of repulsion  I - the +1 robe of Vines {NoPotionHeal Regen++++}Å·jWý c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Å·je s - an orb of energy. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of energy': It may return the magic spent to cast spells, but lowers theirÅ·j* success rate. It always returns the magic spent on miscasts. The spell refund chance is increased by your Evocations skill. Spell refund chance: 21% (max 45%) If you switch to wearing this armour: Your spell failure would worsen by up to 6% (press '!' for details). You found it in the Necropolis. Stash search prefixes: {inventory} {ego} {branded} {Energy} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour Å·j4ŽÎ If you equipped this item, your spell failure would worsen: Lehudib's Crystal Spear 3%-> 9% Shatter Å·j �4%-> 9% Summon Ice Beast1%-> 4% Apportation1%-> 3% Blink1%-> 3% Ozocubu's Armour1%-> 2% Lee's Rapid Deconstruction 0%-> 1% Passwall0%-> 1% Å·jõÌWear or take off which item? Armour (go to first with [)  o - a +2 robe of cold resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  r - a +2 robe of fire resistance Å·jˆ@ s - an orb of energy  E - a scarf of repulsion  I - the +1 robe of Vines {NoPotionHeal Regen++++} [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Å·jô�Å·j~ŠÅ·jÙ–tswn the MetallomancerOni of Vehumet ******..Health: 214/214 ========================# #.########### Magic: 61/61 ========================#. .~#......[... AC: 10Str: 24#.#.#.......... EV: 8Int: 28#....#.......... SH: 0Dex: 9#...##########.......... XL: 21 Next: 19% Place: Vaults:1#.....@..#.##.......... Noise: ---------  Time: 56181.0 (0.0)#.##..#..'.†'.......... x) air staff of the Tick {rElec Str+6 Air}###[.##..#..'.......... Cast: Magnavolt (1%)#.##.Å·jz—V[40m.#..'..#.......... Gem (2578) ##........#.##..........#...##########.......... B   boulder beetle (wandering)#â„“.......# #..........#.#B~~.#†... ############...~~~~†. .. _Search for what [Enter for "."]? offh _Your orb has recharged its mesmeric power. _There is a large open door here. _You see here a boulder beetle corpse. _There is an open door here. _A boulder beetle comes into view.Å·j„žÒ  #...~~~~†. ..  Okay, then.Å·j Å·jì¨Å·j‰«. _Å·jüÿÅ·jÑÅ·jÿÅ·j\ F _Unknown command.Å·j Å·j à  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting  14.1  10.7  +3   i - Spellcasting  18.2  20.6  +1          Å·jµ Þ b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      Å·j+ 3 n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1      Å·j‡ ‹ g - Dodging   1.7   2.4  -1   p + Evocations6.4   9.9  -2  Å·j± ¸ h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1  Å·jØ À        Å·j _    Å·j% a    Å·jI À        Å·jm _    Å·j  D                    The relative cost of raising each skill is in cyan.  Å·j{ ÛThe species aptitude is in white.  [?] Help[=] set a skill target  Å·j´ ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÅ·já.èTargetTarget16.0 22.0 --  14.0 --  3.0  --  -- Å·jç/é --  9.0  16.0 24.0 --  --  10.0--  --  a-z] set[-] clear selected targetcost|targetsÅ·j: <[?25h[?0c0 Å·j–Ÿ [?25l[?1cÅ·jz¤ °10.0 current training targets, if any.=] set aall targetsÅ·j³¬Å·jüµÅ·jÝ¿tswn the MetallomancerOni of Vehumet ******..Health: 214/214 ========================# #.########### Magic: 61/61 ========================#. .~#......[... AC: 10Str: 24#.#.#.......... EV: 8Int: 28#....#.......... SH: 0Dex: 9#...##########.......... XL: 21 Next: 19% Place: Vaults:1#.....@..#.##.......... Noise: ---------  Time: 56181.0 (0.0)#.##..#..'.†'.......... x) air staff of the Tick {rElec Str+6 Air}###[.##..#..'.......... Cast: Magnavolt (1%)#.##.Å·j‘Áþ[40m.#..'..#.......... Gem (2578) ##........#.##..........#...##########.......... B   boulder beetle (wandering)#â„“.......# #..........#.#B~~.#†... ############...~~~~†. .. _There is a large open door here. _You see here a boulder beetle corpse. _There is an open door here. _A boulder beetle comes into view. _Okay, then. _Unknown command.Å·jEØÅ·jßÙÅ·jîãÅ·jüåÅ·j : Å·jè: Å·jC Å·jÇF F _Unknown command.Å·jé`  .. # #.  #. .~  #.#.  #....  #...####### #.....@..# #.##..#..'.†'.... ###[.##..#..'..... #.##..#..'..#...... ##........#.#. #...#########. #â„“.......# . #.#B~~.#†...  †. .. Å·jwì " .. # #.  #. .~  #.#.  #....  #...####### #.....@..# #.##..#..'.†'.... ###[.##..#..'..... #.##..#..'..#...... ##........#.#. #...#########. #â„“.......# . Å·jJí Ø#.#B~~.#†...  †. Å·j`õ Å·j±ö Å·j8ÿ Å·jLe _A boulder beetle is nearby!Å·jfS .. # #.  #. .~  #.#.  #....  #...####### #.....@..# #.##..#..'.†'.... ###[.##..#..'..... #.##..#..'..#...... ##........#.#. #...#########. #â„“.......# . #.#B~~.#†...  †. .. Å·jí .. # #.  #. .~  #.#.  #....  #...####### #.....@..# #.##..#..'.†'.... ###[.##..#..'..... #.##..#..'..#...... ##........#.#. Å·jtîó#...#########. #â„“.......# . #.#B~~.#†...  †. Å·jôöÅ·jÅ÷Å·jTÅ·jãe _A boulder beetle is nearby!Å·j%”*****B  magnetised)** _is nearby!A boulder beetle is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the boulder beetle.  Electricity arcs towards the magnetite!  The arc of electricity hits the boulder beetle!!!Å·j¬&B.Å·j_&K......Å·jŠ(µ54---====2.0 (17Å·j÷-Å·j?0g _The boulder beetle is severely wounded.Å·jªB  §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the boulder beetle!!!  You kill the boulder beetle!Å·j¾H �******Å·jÏÔ q.....§Å·j7Ü Ì48------203Magnavolt (1%)6Å·jòã ;§Å·jÞæ Z _Vehumet accepts your kill.Å·j‘¥^..# #. #############. .~#......[....#. #..#...#...##########......#.##..#.##..#@.'.†'..###[.##..#..'.....#.##..#..'..#......##........#.##.......#...##########..#â„“.§.....# #.... #.#.~~.#†... ############ #...~~~~†. #.#......†# # Å·jÑĆ----45Å·j*0..# #. ##############. .~#......[....#. #.....##...#.###########.#........#.##...'#.##..#..'.†'.####[.##.@#..'...##.##..#..'..#...###........#.##...#Å·j 1R#...##########.##â„“.†.....# #.##.#.~~.#†... ##############...~~~~†. ..#.#......†# ###.......#...### #.Å·jž9Å·jo:}----54Å·jO@Å·jÄBÅ·jJÀZ ## ..  # #. ############# #. .~ #......[....# #.#. #.##.... #.##...##########...###........#.##.'.#.##..#..@.†'....####[.##..#..'....# .##..#..'..#....# ##........#.##....# ...##########....#â„“.†.....# #...........# #.~~.#†... ############# #...~~~~†. ..#.#†#  #Å·jCÇÅ·jüÇ�9=--63Å·j’ÌÅ·jÏQ _There is an open door here.Å·jÌi#.. # #. # ##. .~ #......[....# ##.#. #.##.... #.....##.#...##########....##.#.#.##.'.#.##..#..'@†'.####[.##..#..'.# #.##..#..'..#.# ##........#.##..# #...##########.....Å·j±6#â„“.†.....# #.....# #.#.~~.#†... ###### ##...~~~~†. .. ##.#......†# ##.Å·jc Å·j… g72 _Å·jÔÅ·jzÅ·j]Î#.. ## #. ####### ##. .~ #......[....# #.#.#. #...........###.#.... #.....##.#...##########...##.#.#.##.'.#.##..#..'.@'.####[.##..#..'.# #.##..#..'..#.# ##..#.##..# #...##########......#â„“.†.....# #....# #.#.~~.#†... ###### ##...~~~~†. .. ###.#.#......†# ##..#81[40Å·jDÏmÅ·j ÛÅ·jÂâ Å·j…ãÅ·j†äm_You see here a boulder beetle corpse.Å·jûÓ Å·jçÔ Å·jVÕ Å·j˜â Å·jå Å·jAì Ó50=0 _  There is a large open door here.Å·jñ Å·jÎò J69 _Å·jÅó Å·j õ Å·jß÷ Å·j9ø #1Å·jnø M=8Å·jÜù Å·j'ü Å·jâ Å·jc B7Å·j9 Å·j] Å·j° Å·jG B6Å·jç Å·jB ï#####. . #...# . ############# ##... .~ #......[....# #.....# #. #...........###.....# ... #...........##..... Å·jü I...##########...........##..#. #........#.##.....'...#.# #.##..#..'.†'...@.#####.93.0 (5 ###[.##..#..'.....# ### #.##..#..'..#.....# #........#.##.....Å·jE # ...##########......# .†.....# #...........# Å·j˜ Ž#.~~.#†... ############# ##### .~~~~†. .. ###.....# ......†# ##..#####.Å·jÝ Å·j@ Å·já Å·jû Å·jVkIÅ·jcpÅ·jJqp2=5Å·j]xn4Å·j”yÅ·j�}Å·jT†ä332Å·jI‹Å·j΋B1Å·j[�Å·jž�Å·j�B0Å·j#’Å·jŽ˜Å·j ™q4=59Å·jƒšÅ·j�Å·j‰�B8Å·jòžÅ·jô£Å·j©¤i5=7Å·j‰¥Å·jt¨Å·jø¨B6Å·jªÅ·j›®Å·j¯B5Å·j‘°Å·j³Å·jt³p6=4Å·jµÅ·jw¼n3Å·jڽŷjF¾B2Å·j�¿Å·j=ÄÅ·j¼Äp7=1Å·jÆÅ·j~ÈÅ·jÉB0Å·j±ÊÅ·j’ÏÅ·jÐa849Å·jOÑÅ·jÔX8Å·j5ÖÅ·jqÚÅ·jæÚB7Å·j,ÜÅ·jwÞÅ·jîÞ#9Å·j2ßM=6Å·j¸àÅ·j8åÅ·j åB5Å·jðæÅ·jEéÅ·jœéB4Å·j;ëÅ·jàïÅ·jCðq60=3Å·jÿñÅ·jôÅ·jgôB2Å·jéõÅ·j úÅ·jdúp1=1Å·jàûÅ·jÅ·jrÅ·jÜB0Å·j·Å·jˆ Å·jdÅ·jÅC39Å·j\Å·jBÅ·jíÅ·jJB8Å·j…Å·j[Å·jØÅ·jX>=7Å·jšÅ·jÕÅ·jŒ!E  There is a large open door here.Å·j·#Å·j+$I6 _Å·j`%Å·jk)j  You see here a boulder beetle corpse.Å·j‰-Å·jf.I5 _Å·j/Å·j«0Å·j]2Å·jþ2B4Å·jG4Å·jŠ7@  There is an open door here.Å·j<Å·j¯<+3 Å·jú<_Å·jô=Å·j@Å·jBÅ·jzBB2Å·jÃCÅ·jLEÅ·j:JÅ·j¡JB1Å·jóKÅ·jßMÅ·jPÅ·j‹PB0Å·jÍQÅ·j¹SÅ·j¬WÅ·jXC29Å·jFYÅ·jãZÅ·j}\Å·jÛ\B8Å·j×]Å·jÄ_Å·j»a^You see here a boulder beetle corpse. _There is a large open door here. _You see here a boulder beetle corpse. _There is an open door here.  You encounter a swamp worm and a steelbarb worm.Å·j¥f #.....w.w##  # ......#..  #.#....... ######Å·jg“ #...~~~~. . #.#.~~. # #..... #.... #...##########.... #.@......#.##...... #.##..#..'.†'...... ###[.##..#..'......Å·j“g„Magnavolt (1%) #.##..#..'..#...... ##........#.##...... #...##########...... w   steelbarb worm (asleep) #â„“.†.....# #...... w   swamp worm (asleep) #.#.~~.#†... ####### #...~~~~†. ..Å·jÙyÀt231.0 (38.0)t   snapping turtle shaped shifter (reach…)Å·j.{f2.0 (397Å·j¤ƒÅ·jV†H _The steelbarb worm changes into a snapping turtle!Å·jyÜ #.....w.t##  # ......#..  #.#.......  #...~~~~.  #.#.~~.  #.....  #...####### #.@......# #.##..#..'.†'.... ###[.## # #â„“.†  †...  †. .. Å·jùsÛ #.....w.t##  # ......#..  #.#.......  #...~~~~.  #.#.~~.  #.....  #...####### Å·jìt«#.@......# #.##..#..'.†'.... ###[.## # #â„“.†  †...  †. Å·jÿ{Å·j}Å·jƃÅ·jÖ†d _There are monsters nearby!Å·j È Ñ*******  steelbarb worm changes into a snapping turtle! _There are monsters nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the snapping turtle.  Electricity arcs towards the magnetite!  The arc of electricity hits the snapping turtle!!!Å·jõJ � .wThe snapping turtle is almost dead.Å·jzL BÅ·jUU — t..~...Å·jàU }B   boulder beetlet   snapping turtle shaped shifter (reach…)w   swamp worm (wandering)The swamp worm looks momentarily different.Å·jpW »54---====3.0 (1.0)6Å·j–^ Å·jb _ _You encounter a boulder beetle.Å·jÄc–§ _You encounter a boulder beetle.  You feel a surge of power!  Magnetic shrapnel attaches itself to the swamp worm.  Electricity arcs towards the magnetite!arc of electricity hits the snapping turtle!!!  You kill the snapping turtle!Å·j*ké*******w   swamp worm (wandering, magnetised)Å·jÁö§  The arc of electricity hits the snapping turtle!!!  You kill the snapping turtle!Vehumet accepts your kill.  The arc of electricity hits the swamp worm!!!  Å·jŸ÷�You kill the swamp worm!  Vehumet accepts your kill.Å·jïüX*****Å·j�A.B.BÅ·j�Ž; §§.#...~~~...B 2 boulder beetlesYou feel your power returning.Å·já—�49-----45Å·jd N§§Å·j»£I _You encounter a boulder beetle.Å·j;¤Å·j+ õ##########  #§§#### ......#.B.# .#......B. ########...~~~~.. ..Å·j 7#.~~.#...?#........# #..@##########........#.##.....##..#..'.†###[.##..#..' #.##..#..'..#........#. #...#########â„“.†.....# #...... #.#.~~.#†... #######Å·jë ).B.Å·ji %.B.Å·j•/ ÿ50------54§Å·j°0 ` _Found a scroll of teleportation. Å·j3¸ó ******(1 magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the boulder beetle. Å·j7A[****** Å·jÌF**You feel a surge of power!  Magnetic shrapnel attaches itself to the boulder beetle.  Electricity arcs towards the magnetite!  The arc of electricity hits the boulder beetle!!  The boulder beetle is heavily wounded. Å·j ÍJThe arc of electricity hits the boulder beetle!!! Å·j�OI.B.. Å·jqPB. Å·jô[°§§.#...~~~.. Å·jž]²43---====63 Å·jÃiŸ§ _The boulder beetle is severely wounded. Å·j(( { §You feel a surge of power!  Magnetic shrapnel attaches itself to the boulder beetle.  Electricity arcs towards the magnetite!  You kill the boulder beetle!  Vehumet accepts your kill. Å·jT3 ˧You kill the boulder beetle!Vehumet accepts your kill.  You feel your power returning. Å·jí8 v*** Å·jíÀ X****** Å·j^I D***** Å·j¿Ï  Å·j¦X ÷§§.#...~~§~§.. Å·jÐg ´0----27Magnavolt (1%)2 Å·j®h  Å·jp `§§§ Å·j�s 4 _You feel your power returning.!Å·j*¾!Å·jù¾!Å·j(À!Å·j½Ä!Å·juÌà1=10!Å·j¨Í!Å·jƒÕ!Å·jÖC19!Å·j Ø!Å·jÛ!Å·j�Ûr2=8!Å·jŠÝ!Å·jã!Å·j‰ãB7!Å·j�å!Å·j®è!Å·jé`36!Å·j ê!Å·jûî!Å·jaïB5!Å·jþð!Å·jøû!Å·j¥üB4!Å·j–þ!Å·j&!Å·j¯84=!Å·jN:3!Å·j!Å·jÊ!Å·j% B2!Å·jN !Å·j)!Å·jœ:1!Å·j0!Å·j›!Å·jàr5=0!Å·jZ!Å·j´!Å·jC09!Å·jŸ!Å·j2!Å·jºp6=8!Å·jF!Å·jý"!Å·j­#B7!Å·j%!Å·j['!Å·j³'B6!Å·j&)!Å·j»,!Å·j!-p7=5!Å·jÎ-!Å·jI/X4!Å·jM0!Å·jR3!Å·j¸3B3!Å·j<5!Å·j‚7!Å·jß7J82!Å·j8!Å·j£9!Å·já=!Å·jU>B1!Å·ju?!Å·j¹@!Å·j A#9!Å·jFAM=0!Å·j2B!Å·jÐE!Å·j>FD499!Å·jäF!Å·j2H!Å·j›H:8!Å·jQI!Å·j®L!Å·j;Mq50=7!Å·j¢N!Å·jÈP!Å·j3QB6!Å·j¤R!Å·jV!Å·jtVB5!Å·jX!Å·jZ!Å·jšZp1=4!Å·j×[!Å·j™_!Å·jû_B3!Å·j—a!Å·jd!Å·j¯dB2!Å·j½e!Å·j}i!Å·jæip2=1!Å·j´j!Å·jçk!Å·j!Å·jË@!Å·jîB!Å·jcC:2!Å·j+D!Å·jG!Å·jÃJ!Å·j/KB[40m1!Å·j�L!Å·j¿N!Å·jnP!Å·jÚPB0!Å·jÊQ!Å·jÁS!Å·j€Y!Å·jòYC49!Å·jêZ!Å·jC^!Å·j6an  You encounter a steelbarb worm.!Å·j¬lU   ##########   ##.......†###   #.......#...#   #.#.........##  !Å·jom ###...~~~~..#..# #  ###).#.#.~~†#....# #  #w...#........#### #  #....@#...####----  #....#.##........#.##  ##.# ..##.##..#..'.†'Magnavolt (1%)  !Å·j!nÊ#. ....###[.##..#..'  #...##.##..#..'..#  ..#.##........#.##w   steelbarb worm (asleep)  .....#...##########..  #....#..†.....# #..  !Å·jdn€ #.#.~~.#†... !Å·j¸w1310.0 (73.0)!Å·j�xm----1.0 (748!Å·jÕx!Å·j¡!Å·j§�U _Found a runed rapier.!Å·jm�· ##########  ##.......†###  #.......#...#  #.#.........##  ###...~~~~..#..# !Å·jr‚% ###).#.#.~~†#....#  #w...#........####  #....@#... #....#.# ##.# ..#† #. ....###[ #...# ..#.# .....# #....#..† !Å·jƒ2 †... !Å·jÕ q########## ##.......†### #.......#...# #.#.........##  ###...~~~~..#..#  ###).#.#.~~†#....#  #w...#........####  #....@#... #....#.# ##.# ..#† #. ....###[ #...# ..#.# .....# #....#..† †... !Å·jW% !Å·j"& !Å·jÎ- !Å·jÕ0 e _A steelbarb worm is nearby!!Å·j9 ¼ ##########  ##.......†###  #.......#...#  #.#.........##  ###...~~~~..#..#  !Å·j : R###).#.#.~~†#....#  #w...#........####  #....@#... #....#.# ##.# ..#† #. ....###[ #...# ..#.# .....# #....#..†  †... !Å·jZÖ í########## ##.......†### #.......#...# #.#.........##  ###...~~~~..#..#  ###).#.#.~~†#....#  #w...#........####  #....@#... #....#.#!Å·j‚× „ ##.# ..#† #. ....###[ #...# ..#.# .....# #....#..† †... !Å·jºã !Å·j¦æ !Å·j´ñ !Å·jjõ e _A steelbarb worm is nearby!"Å·j,ò****w  magnetised) _A steelbarb worm is nearby! _A steelbarb worm is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the steelbarb worm.  Electricity arcs towards the magnetite!  The arc of electricity hits the steelbarb worm!!!"Å·j,´'.w"Å·j<Â#..."Å·jqÃ�54---====2.0 (1.0)"Å·jýÃ:7"Å·jÈË"Å·jïÖf _The steelbarb worm is heavily wounded."Å·jÙ2 º§ _The steelbarb worm is heavily wounded.Electricity arcs towards the magnetite!  "Å·j›3 öThe arc of electricity hits the steelbarb worm!!  You kill the steelbarb worm!  Vehumet accepts your kill.  You feel your power returning."Å·j: j***"Å·j®Ä /§.."Å·j}Í Õ5/2150-----33Magnavolt (1%)6"Å·jjÔ :§"Å·j5× O _The steelbarb worm's shape twists and changes as it dies.#Å·jÎ#3#Å·jÜ$#Å·jO+#Å·j,q1=-5#Å·jo4„4#Å·jO992#Å·jK:M=3#Å·j<#Å·j?#Å·jÌ?:2#Å·jHA#Å·jŒZú130#Å·j†ao39#Å·j"e#Å·j‘f#Å·j)#Å·jÇ)B1#Å·j'+#Å·jÐ-#Å·jC0#Å·jŽ1B0#Å·jš2#Å·j^5#Å·jÝ<#Å·jœ=D399#Å·jÜ?#Å·jI„8#Å·j×fr  You see here a glowing shapeshifter skeleton.#Å·jÉm#Å·jÂnI7 _#Å·jp#Å·j&y#Å·já{#Å·jŒ|B6#Å·j·}#Å·j€„#Å·jÜŠ#Å·jÈ‹B5#Å·jÌŒ#Å·j#”#Å·jÑ–#Å·j€—B4#Å·jž˜#Å·j¾Ÿ#Å·j §#Å·j̧B3#Å·j™©#Å·j¢°#Å·jX³#Å·jͳB2#Å·jLµ#Å·jZ¼#Å·jÖ¿#Å·j�ÀB1#Å·jÃ#Å·jZÉ#Å·j_ÍX0#Å·jîÎ#Å·jÔÔ#Å·jØ#Å·j�ØC89#Å·júÙ#Å·jhß#Å·j@á#Å·jãáB8#Å·j,ã#Å·jçç#Å·jê#Å·j¢êB7#Å·j¼ë#Å·jùó@  There is an open door here.#Å·jŠõ#Å·j9öI6 _#Å·j`÷#Å·j>û#Å·jüü#Å·jžýB5#Å·jdþ#Å·jè#Å·j+#Å·jÉB4#Å·jÓ#Å·jm E  There is a large open door here.#Å·j#Å·jI3 _#Å·jš#Å·j #Å·j9#Å·jÉB2#Å·j£#Å·jÞ#Å·j,"#Å·j¢"B1#Å·jj$#Å·j»(#Å·j›+#Å·jX,B0#Å·j,.#Å·j™2#Å·jg6Y79#Å·j8#Å·jh;#Å·j>#Å·j�>B8#Å·jS@#Å·jD#Å·jáF#Å·j•GB7#Å·jÊH#Å·j L#Å·jjN#Å·jÿNB6#Å·jHP#Å·jS#Å·jXU#Å·jàUB5#Å·jœW#Å·j<[#Å·j¸]X4#Å·jU_#Å·jña#Å·jd#Å·j˜dB3#Å·jÀe#Å·jœk#Å·j¾m#Å·jfnB2#Å·j?o#Å·j÷r@  There is an open door here.#Å·jWu#Å·j"vI1 _#Å·jaw#Å·j…y#Å·jC{#Å·j§{B0#Å·jç|#Å·j}~#Å·j¶#Å·j€C69#Å·j΀#Å·j¶‚#Å·j¥ƒ#Å·j„B8#Å·jÈ„#Å·jM†#Å·j¼‡#Å·j$ˆ:7#Å·j¥ˆ#Å·jHŠ#Å·jµ‹B6#Å·j2Œ#Å·j„Œ#Å·j0Ž#Å·j �#Å·je�B5#Å·jM�#Å·j-‘#Å·jR’#Å·j´’:4#Å·jû’#Å·j¿“#Å·j¬”#Å·j•B3#Å·j|•#Å·jM–#Å·j<—#Å·j˜—B2#Å·jN˜#Å·jÚš@  There is an open door here.#Å·jœ#Å·j¶œI1 _#Å·jb�#Å·jŸ#Å·j­Ÿ#Å·j :0#Å·jC #Å·jC¢#Å·j¸£#Å·j,¤C59#Å·jñ¤#Å·j$©#Å·jæ©#Å·jAªB8#Å·jÖª#Å·jB¬#Å·j~­X7#Å·j&®#Å·jµ¯#Å·j’±#Å·jí±B6#Å·jì²#Å·jŸ´#Å·j¶#Å·j¶·X5#Å·jw¹#Å·jÔº#Å·j8»B4#Å·j'¼#Å·jrÆ#Å·j¸Ç#Å·j(È:3#Å·jåÈ#Å·jeÊ#Å·jÌ#Å·jyÌB2#Å·j=Î#Å·jpÏ#Å·j²Ð#Å·jÑB1#Å·jÜÑ#Å·j®Ô#Å·jýÕ#Å·jøÖB0#Å·ja×#Å·jÄÚ@  There is an open door here.#Å·jÝ#Å·j’ÝJ49 _#Å·jÏÞ#Å·jÅà#Å·jÞá#Å·jBâB8#Å·j:ã#Å·jÁä#Å·j˜æX7#Å·jcç#Å·jtì#Å·jäí#Å·jEîB6#Å·j;ï#Å·j<ñ#Å·j.ó#Å·j©óB5#Å·j1õ#Å·jn÷#Å·j>ù#Å·jœùB4#Å·jû#Å·j~ý#Å·jÌÿ#Å·j8 B3#Å·j #Å·jH #Å·j¹ #Å·j6 B2#Å·j #Å·j5 #Å·jÒ #Å·jO B1#Å·jó #Å·jD #Å·jÆ #Å·jp B0#Å·jÈ #Å·jš #Å·jÞ #Å·j= C39#Å·j¥ #Å·jÞ$ @  There is an open door here.#Å·jg( #Å·j) I8 _#Å·j, #Å·j^7 #Å·jò< #Å·j–= B7#Å·jP@ #Å·jÚC #Å·jŒG #Å·jH B6#Å·j¨J #Å·j¦M #Å·j×P #Å·j6Q B5#Å·jÞS #Å·jW #Å·jºZ #Å·jÅe B4#Å·jŒi #Å·j¡l #Å·je| ¢ # # # # # ### ############ # #.) #..##.[##..#  #..##.)##..##..##..#### ....)).@.......[.....'..425.0 (82 #############'########.. #...# #.. #...# #.. ##...## #.. #.....# #.. ##.....## #.. #.....).# #.. ##..#'#..## #..#Å·j˜ƒ #Å·jé„ f6.0 (833#Å·jh� #Å·jI� & _Found a trident.#Å·jžµ I#Å·j³¾ #Å·j¼Â #Å·jÛÈ X2#Å·jWË #Å·j)Î #Å·j°Î B1#Å·jñÐ #Å·j¯Õ >  You see here a +0 glaive.#Å·j(Ø #Å·j‘Ø I0 _#Å·jðÚ #Å·jÂß A  You see here a +0 battleaxe.#Å·jã #Å·jÈã J29 _#Å·jæ #Å·j™è #Å·j§ê #Å·j3ë B8#Å·j¼ì #Å·j€î #Å·j"ñ #Å·j¼ñ B7#Å·jxó #Å·j7ø #Å·jû #Å·j|û B6#Å·j‹ý #Å·jŽ #Å·j$ #Å·jÄ B5#Å·j½ #Å·j/ #Å·j° „4#Å·j> X3#Å·ju" #Å·jß$ #Å·j, n2#Å·jÊ8 @  There is an open door here.#Å·js: #Å·jh; I1 _#Å·j:= #Å·jÉ> #Å·j6@ #Å·j¼@ B0#Å·j\A #Å·jsB #Å·jóC #Å·j’D C19#Å·jõD #Å·j F #Å·jRG #Å·jÅG B8#Å·j'H #Å·jåJ #Å·j¦K #Å·j*L B7#Å·jŠL #Å·jBN #Å·j{O #Å·jP B6#Å·j«P #Å·j.T @  There is an open door here.#Å·j^U #Å·jíU I5 _#Å·j›V #Å·jX #Å·j]Y X4#Å·jAZ #Å·jB^ #Å·jD_ #Å·j¸_ B3#Å·jÁ` #Å·j÷a #Å·j‘c X2#Å·jBd #Å·j÷e #Å·jg #Å·jIg B1#Å·jh #Å·jÀi #Å·jój X0#Å·jËk #Å·jxp E  There is a large open door here.#Å·j‹q #Å·jôq J09 _#Å·j•r #Å·j—s #Å·jt #Å·jQt B8#Å·j¤t #Å·jou #Å·jôu #Å·j5v B7#Å·j‡v #Å·j?w #Å·j¿w #Å·jþw B6#Å·jNx #Å·jêx #Å·j–y X5#Å·jz #Å·jì{ @  There is an open door here.#Å·jý| #Å·j®} I4 _#Å·j|~ #Å·jâ #Å·jë€ #Å·j@� B3#Å·jã� #Å·jIƒ #Å·jH„ #Å·j©„ B2#Å·jZ… #Å·j‡ #Å·jÇ #Å·j=ˆ B1#Å·j³ˆ #Å·j±Š '#Å·jË #Å·jvŒ B0#Å·jþŒ #Å·jK� 7 _You open the door.#Å·j�� #Å·j ‘ D299#Å·j²‘ #Å·j§• @  There is an open door here.#Å·jV— #Å·jÛ— _8 _#Å·j–˜ #Å·jZ™ X7#Å·j±™ #Å·jrš #Å·j› #Å·j]› B6#Å·j œ #Å·jØœ #Å·jc� #Å·jÜ� X5#Å·j–ž #Å·jŸ #Å·jfŸ B4#Å·j²Ÿ #Å·jƒ  #Å·jÜ  #Å·j.¡ B3#Å·j¥¡ #Å·jø¡ #Å·jÀ¢ n2#Å·j ¤ #Å·jŽ¥ #Å·j¦ B1#Å·j‹¦ #Å·j© #Å·jcª #Å·jÛª B0#Å·j¢« #Å·j® #Å·j_¯ #Å·jµ¯ C89#Å·j¤° #Å·jJ² #Å·jF³ #Å·j¹³ B8#Å·j´ #Å·j@µ #Å·j_¶ #Å·jÙ¶ B7#Å·j�· #Å·j¹ #Å·jº #Å·jvº :6#Å·j[» #Å·j›¼ #Å·j¯½ #Å·j¾ B5#Å·j`¾ #Å·jg¿ #Å·jWÀ #Å·j·À B4#Å·j>Á #Å·j” #Å·jMà #Å·jîà B3#Å·juÄ #Å·j�Å #Å·j´Æ #Å·jÇ B2#Å·jTÇ #Å·jˆÈ #Å·jžÉ X1#Å·jÊ #Å·j«Ë #Å·jÌÌ #Å·j)Í B0#Å·j¬Í #Å·jíÎ #Å·j Ð #Å·j_Ð C79#Å·jÑ #Å·jŸÒ #Å·jƒÓ #Å·jäÓ B8#Å·jdÔ #Å·j»Õ #Å·jK× X7#Å·jÜ× #Å·jÂÙ #Å·j Û #Å·jÅÛ X6#Å·jƒâ 54#Å·jã #Å·j3ä X3#Å·jªä #Å·jïå #Å·jç X2#Å·j¶ç #Å·jýè #Å·jJê X1#Å·jÍê #Å·jvì #Å·jcí #Å·j§í B0#Å·j6î #Å·j}ò #Å·jó #Å·jsó C69#Å·j%ô #Å·j+ö #Å·j'÷ X8#Å·j­÷ #Å·jGú #Å·j_û X7#Å·jåû #Å·jþý #Å·jÎþ #Å·j-ÿ B6#Å·j…ÿ #Å·j« #Å·j� #Å·jì B5#Å·j3 #Å·j #Å·jà #Å·j; B4#Å·j³ #Å·j… #Å·jì X3#Å·jà #Å·j× #Å·j˜ #Å·j÷ B2#Å·j¾ #Å·j€ #Å·jZ #Å·j¸ B1#Å·jH #Å·jƒ #Å·jZ #Å·j» B0#Å·j? #Å·je #Å·jæ Y59#Å·j� #Å·j’ #Å·j’ #Å·j B8#Å·jƒ #Å·j #Å·j|! #Å·jþ! B7#Å·jn" #Å·j6$ #Å·jR% #Å·jÙ% B6#Å·jF& #Å·jò' #Å·j') #Å·jØ) B5#Å·jm* #Å·j, #Å·jb- #Å·jÐ- B4#Å·jo. #Å·j¶1 @  There is an open door here.#Å·jÓ4 #Å·j,6 _3 _#Å·j¡8 #Å·j59 #Å·jË9 B2#Å·jf: #Å·jý; #Å·j== X1#Å·j\> #Å·jÀ? #Å·j A #Å·j…A B0#Å·jB #Å·j2D #Å·j E #Å·j—E C49#Å·j"F #Å·jÖG #Å·jI #Å·jžI B8#Å·jJ #Å·jÔL #Å·j‚c ò76#Å·j²d #Å·jïe #Å·jjf B5#Å·jŒg #Å·jµj #Å·jo #Å·j²o B4#Å·j'q #Å·j´u @  There is an open door here.#Å·jQw #Å·jýw I3 _#Å·j6y #Å·jÐ{ #Å·j} #Å·j�} B2#Å·jÇ~ #Å·j¡€ #Å·j4ƒ X1#Å·jíƒ #Å·j‚… #Å·jƆ #Å·j»‡ B0#Å·jgˆ #Å·jDŠ #Å·jVŒ #Å·j>� Y39#Å·jºŽ #Å·j9� #Å·jº� B8#Å·jr‘ #Å·jé“ #Å·j{” B7#Å·jæ” #Å·j¯˜ O _You now have 1613 gold pieces (gained 20).#Å·j£™ #Å·j5š B6#Å·jÒš #Å·j}œ #Å·jž� #Å·jž B5#Å·jpŸ #Å·jf  #Å·j‰¡ #Å·jÿ¡ B4#Å·jR¢ #Å·ju¥ #Å·jŸ§ Œ  You encounter an orc knight. It is wielding a +0 great sword.#Å·j ³ G################ ......#........# ..'@.......# ......#........# o.... #........# Magnavolt (1%).... #........# ... #........# #####.. #........# #..## o   orc knight (asleep)#Å·j´ o# #........# ###..###........# #......######'########'###Å·j¸ O525.0 (99o#Å·jº n .oThe orc knight shouts!#Å·j˜Á loo 2 orc knights (1 polearm, 1 wandering)#Å·jÛ s==6.0 (100.0)3#Å·jhÉ #Å·jÍØ y _You encounter an orc knight. It is wielding a +2 halberd.$Å·jÕ¥$Å·j^пPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  G - the ring "Xuemeom" (worn) {rCorr MP+9}  J - the ring "Buanud" (worn) {MP+9 Int+4}i - a +4 ring of slaying  p - a +4 ring of protection  q - a +6 ring of intelligence  A - a ring of poison resistance  B - an amulet of chemistry  D - a +4 ring of protection  F - the ring of Fedghotil {rCorr Dex+2}H - a ring of flight Talismans (go to first with %)j - an inkwell talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip )Å·j‹ )Å·jJ)Å·jù²  tswn the Metallomancer  Oni of Vehumet ******  Health: 215/215 ========================  Magic: 61/61 ========================  AC: 10Str: 24 )Å·j¼ EV: 8Int: 28################SH: 0Dex: 9......#........#XL: 21 Next: 23% Place: Vaults:1......'@.......#Noise: ==-------  Time: 56526.0 (0.0)o.....#........#x) air staff of the Tick {rElec Str+6 Air}.o... #........#Cast: Magnavolt (1%).... #........#Gem (2233) ... #........# #####.. #........# #..## oo 2 orc knights (1 polearm, 1 wandering)# #........# ###..###........# #......######'########'## _There is an open door here. _There is an open door here. _You now have 1613 gold pieces (gained 20).  You encounter an orc knight. It is wielding a +0 )Å·j? ©great sword.The orc knight shouts! _You encounter an orc knight. It is wielding a +2 halberd.)Å·jî&m  Okay, then.)Å·jï+)Å·j}.. _)Å·j ª6o.)Å·j+«4o.)Å·jܰEo))Å·jȱe7.0 (12)Å·jз)Å·jQº, _The orc knight shouts!)Å·jU >.o)Å·jë „ , 1 strong)  The orc knight roars a battlecry!)Å·j— `81)Å·jv  _The orc knight goes into a battle-frenzy!*Å·jøy}.o.o*Å·j�*Å·j‚i--90*Å·jhˆ*Å·js‰*Å·jQJ© o.  The orc knight roars a battlecry!*Å·j Q**Å·jRl===3029*Å·j] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top].Å·jfÛ4  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  r - a +2 robe of fire resistance  s - an orb of energy  E - a scarf of repulsion .Å·jJÜ» I - the +1 robe of Vines {NoPotionHeal Regen++++} Magical Staves (select all with |)  x - the air staff of the Tick (weapon) {rElec Str+6 Air}  a - a staff of earth  b - a staff of cold  t - a staff of conjuration Jewellery (select all with "=)  g - an amulet of regeneration (worn)  G - the ring "Xuemeom" (worn) {rCorr MP+9}  J - the ring "Buanud" (worn) {MP+9 Int+4}  i - a +4 ring of slaying  p - a +4 ring of protection  q - a +6 ring of intelligence  A - a ring of poison resistance  B - an amulet of chemistry  D - a +4 ring of protection80%.Å·j ¡ x - the air staff of the Tick (weapon) {rElec Str+6 Air}  i - a +4 ring of slaying  F - the ring of Fedghotil {rCorr Dex+2}H - a ring of flight Talismans (select all with %)j - an inkwell talismanbot0Å·j}Ü¿ 1 i i + a +4 ring of slaying[Enter] accept (1 chosen)1Å·jh¶’2  i + a +4 ring of slaying  p + a +4 ring of protection24Å·j¤I¡3  p + a +4 ring of protection  F + the ring of Fedghotil {rCorr Dex+2}35Å·jJ ³4  D + a +4 ring of protection  F + the ring of Fedghotil {rCorr Dex+2}46Å·jìu ‘5  D + a +4 ring of protection  j + an inkwell talisman57Å·j!�  F + the ring of Fedghotil {rCorr Dex+2}  j + an inkwell talisman7Å·jä7 C - an orb of mesmerism (worn)  r - a +2 robe of fire resistance  s - an orb of energy  p + a +4 ring of protection  F + the ring of Fedghotil {rCorr Dex+2}7Å·jaå85%8Å·j½… EArmour (select all with [)  o - a +2 robe of cold resistance (worn)  y - a +2 cloak of poison resistance (worn)  p + a +4 ring of protection8Å·j»† 709Å·j—Ô =Missiles (select all with ()  c - 25 stonesd - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets  o - a +2 robe of cold resistance (worn)15:Å·jß(�Hand Weapons (select all with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}  w - the +9 mace "Esayczyr" {speed, Int+3}  c - 25 stonestop=Å·j5¼Ã6  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+}  w + the +9 mace "Esayczyr" {speed, Int+3}6=Å·jË� =Å·jÖ™ ]  tswn the Metallomancer  Oni of Vehumet ******  Health: 195/215 =====================---  Magic: 50/61 ===================-----  AC: 10Str: 24  EV: 8Int: 28################=Å·jM› wSH: 0Dex: 9.....§#........#XL: 21 Next: 24% Place: Vaults:1......§...@....#Noise: ---------  Time: 56537.0 (0.0)......#........#x) air staff of the Tick {rElec Str+6 Air}..... #........#Cast: Magnavolt (1%).... #........#-Mesm Gem (2222) ... #........# ########.. #........# #..##..# # #........# ###..##..# #........# #......... ######'########'#####  _Your orb emits a pulse of dizzying energy.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the orc knight!!  You kill the orc knight!=Å·jRœ iVehumet accepts your kill. _You feel your power returning.=Å·jÑœ =Å·j&¢ =Å·jQ© =Å·jÁ° ƒ68.0 (11=Å·j¹ d _Autopickup disabled for 2 items. You drop a +4 ring of slaying.=Å·j º Q8=1=Å·jY» p=9.0 (20=Å·jÀ R§§=Å·j²Ç B _You drop an inkwell talisman.=Å·jfÊ Ÿ9=40.0 (319=Å·j,Î :§=Å·j¤â £ ) _You drop a +4 ring of protection.2002=1.0 (48§ _You drop the +9 mace "Esayczyr" {speed, Int+3}.=Å·j”ê §22.0 (57§=Å·jô o ) _You drop a +4 ring of protection.=Å·jèô m33.0 (66=Å·jú =Å·jû =Å·jJ=Å·jcC _You drop the ring of Fedghotil {rCorr Dex+2}.>Å·jò>Å·jÝ>Å·j>Å·j²“535>Å·jM>Å·jV`64>Å·j¶!>Å·j`$>Å·jñ$p7=3>Å·jé&>Å·jç+>Å·j™,¨9=4=2>Å·jô.>Å·j¿1>Å·jÑ2a101>Å·jŠ4>Å·j§9>Å·j-:`10>Å·jF<>Å·j4?>Å·j¤?$3>Å·j@T5=09>Å·jðA>Å·j2G>Å·j�Gm4Gem (2208) >Å·jµI>Å·jŒMy _Your orb has recharged its mesmeric power.>Å·jÅ·jˆNi6=7>Å·j‡P>Å·jÃU1 _HP restored.>Å·jdVB6>Å·jZX>Å·j²Z>Å·j [B5>Å·j{]>Å·jb>Å·j¡bp7=4>Å·jdd>Å·j$g>Å·jŸgT=3>Å·jgn>Å·j¡t>Å·jYuB2>Å·jbw>Å·jªz>Å·j|{`81>Å·j~>Å·j6ƒ>Å·j܃B0>Å·j†>Å·jP‰>Å·jƉ\9=199>Å·j-Š>Å·j™Œ>Å·jˆ’X8>Å·jÈ”>Å·j¿�n7>Å·jfž>Å·jŸj60=6>Å·jQ >Å·j¹¢>Å·j/£B5>Å·jɤ>Å·jP©>Å·jÏ©B4>Å·j®«>Å·j}®>Å·jö®p1=3>Å·jå°>Å·jç³>Å·jw¸>Å·jܸB2>Å·j²º>Å·j1½>Å·j=¿>Å·j¿B1>Å·jÂ>Å·jÅÄ>Å·jiÉ>Å·jÊB0>Å·j<Ë>Å·jSÍ>Å·j£Õ{   #################   ......)#........#   .......@...=....#69.0 (26.0) >Å·j:Ö  .......#........#   .......#........#   ......>#........#   .......#........#   .......#........#   ########........# #   #........# # >Å·jÄÖ[  ######'########'>Å·j)Þ>Å·jXß„=70.0 (2789>Å·jRæ>Å·jFëq _Found an escape hatch in the floor.  There is an open door here.  Things that are here:>Å·jYî¦ _a +0 great sword; a +0 chain mail; an orc corpse>Å·js6 >Å·jd7 >Å·j!? >Å·jªI :...>Å·j@O b  ##################  ##........#  #.)...=....#  #.#.#  >Å·jòO ¬ #.......#.#  #>#..# #.#..# ##  .......#........# #..  >Å·jgP õ#########........# ###   #........# #....>Å·j^Z ,0.0)>Å·j=d ‚1.0 (18 _>Å·je $  Things that are here:>Å·j€g  _a +2 halberd; a +0 plate armour?Å·jè¶3?Å·jª¸?Å·jtÁ?Å·jMÄ?Å·j›ÅI7 _?Å·j¬Ì]  There is an open door here.  Things that are here:?Å·j‰Ð•  a +0 great sword; a +0 chain mail; an orc corpse?Å·jîÕ?Å·j¬ÖI6 _?Å·j(Ù?Å·j¤Ý?Å·jpà?Å·jáB5?Å·jæâ?Å·j–æ?Å·j.íB4?Å·j:î?Å·jpð?Å·j»ó?Å·jvö?Å·j3øB3?Å·j�ú?Å·jnþ?Å·jü?Å·jšB2?Å·jF?Å·jà ?Å·jª ?Å·j¬ B1?Å·jõ?Å·jÃ?Å·jê?Å·j„B0?Å·jq?Å·j?Å·jš?Å·jöC79?Å·jØ?Å·j3@  There is an open door here.?Å·jõ?Å·j’ I8 _?Å·jX!?Å·j^#?Å·j�$?Å·jû$B7?Å·jÖ%?Å·j+(?Å·j‰)?Å·j*B6?Å·j‚*?Å·j#,?Å·ji-?Å·jÖ-B5?Å·j³.?Å·jT0?Å·jZ1?Å·j¼1B4?Å·j�2?Å·jŒ4?Å·j6?Å·jx6B3?Å·jQ7?Å·j%;E  There is a large open door here.?Å·jz=?Å·jC>I2 _?Å·j÷??Å·jB?Å·jõC?Å·jqDB1?Å·j‚E?Å·jâG?Å·j…I?Å·jJB0?Å·jÎJ?Å·jÿL?Å·j‰N?Å·jOC69?Å·j>P?Å·jÅR?Å·jqT?Å·jBUB8?Å·j¾V?Å·jñX?Å·jþZX7?Å·jx\?Å·jÃ^?Å·jz`?Å·j:aB6?Å·j9b?Å·je?Å·j>g?Å·jÁg:5?Å·jóh?Å·jek?Å·j©m?Å·j1n:4?Å·jƒo?Å·j}?Å·j~:3?Å·j€?Å·jуs _b - 3 scrolls of blinking (gained 1)?Å·jY†?Å·j̆B2?Å·jSˆ?Å·j©Š?Å·j·Œ?Å·j*�B1?Å·j†Ž?Å·j#’E  There is a large open door here.?Å·jm”?Å·j•I0 _?Å·j½–?Å·j¿™?Å·jœ?Å·jœœC59?Å·jž?Å·j%¡?Å·j—¡B8?Å·j£?Å·jµ§j _i - 17 scrolls of identify (gained 1)?Å·j‘©?Å·j ªB7?Å·j°«?Å·j‰­?Å·jk¯?Å·jϯB6?Å·j±?Å·j¸²?Å·jݳ?Å·jH´B5?Å·jµ?Å·j·¶?Å·j‰·?Å·jõ·B4?Å·jt¸?Å·jù?Å·j‹º?Å·j»B3?Å·jj»?Å·jž¼?Å·jN½?Å·j¬½B2?Å·j¾?Å·jt¿?Å·j‰À?Å·jÁB1?Å·jlÁ?Å·jƒÂ?Å·j3Ã?Å·j©ÃB0?Å·jVÄ?Å·j3å?Å·jEæY49?Å·jñæ?Å·j¾ó?Å·jŸôB8?Å·jóô?Å·jKõ?Å·jØ?Å·jÀ?Å·jeB7?Å·j¶?Å·j‚ ?Å·jD X6?Å·jÁ ?Å·jÖ?Å·jò?Å·jjB5?Å·j7?Å·jm?Å·j!?Å·jÙ!B4?Å·jÈ"?Å·j‰*?Å·jh+?Å·jõ+B3?Å·jÅ,?Å·jº2?Å·jC4?Å·jÏ4B2?Å·jŒ5?Å·j�>?Å·j©@?Å·jaAB1?Å·jôB?Å·j\N?Å·j¿P?Å·jWQB0?Å·jÏR?Å·j]'?Å·jl`?Å·jpaC39?Å·jb?Å·jwn7 _You open the door.?Å·jqX8?Å·jÓr?Å·j<�@  There is an open door here.?Å·jŒ�?Å·j¶ŽI7 _?Å·j¼�?Å·j„Ÿ?Å·j™£?Å·jj¤B6?Å·j§?Å·jw³?Å·jZ¶X5?Å·j–¸?Å·jzÄ?Å·jûÆ?Å·j¯ÇB4?Å·jÎÉ?Å·j$×@  There is an open door here.?Å·j}Ú?Å·jŸÛI3 _?Å·jGÞ?Å·jwê?Å·j× ò21?Å·j/n0?Å·jw?Å·jt ?Å·jj#?Å·j$$C29?Å·j '?Å·j„3?Å·jµ6?Å·jr7B8?Å·já9?Å·jÒHA  You see here a +0 battleaxe.?Å·jnK?Å·j%L+7 ?Å·jŠL_?Å·jGO?Å·jE]>  You see here a +0 glaive.?Å·j:`?Å·já`I6 _?Å·j`c?Å·j%q?Å·jZt?Å·j.uB5?Å·j-x?Å·j£�?Å·jQ”?Å·jk•B4?Å·j„˜?Å·j]¥?Å·j´©?Å·j¢ªB3?Å·j³®?Å·j‡Ê?Å·jzÌX2?Å·j†Ð?Å·jÙÝ?Å·j)â?Å·j“ãB1?Å·j¶æ?Å·j5ô?Å·j¿ø?Å·jÍùB0?Å·jâü?Å·j“?Å·jƒ C19?Å·jõ ?Å·j?Å·jÐ?Å·j¦?Å·jÑB8?Å·jû?Å·j³4?Å·j¦9?Å·jÔ:B7?Å·j=?Å·j›@$  Things that are here:?Å·jÌJm  a +0 robe; a +0 dagger; a human skeleton?Å·jéM?Å·jáNI6 _?Å·jvQ?Å·jZ?Å·j§\?Å·jú\,5?Å·jI]?Å·j|^?Å·jch?Å·jvpn4?Å·jfw?Å·j2z?Å·jÚzB3?Å·j³|?Å·j"…?Å·ja‡?Å·jê‡B2?Å·j™‰?Å·jo’?Å·jç”?Å·j¼•B1?Å·jž—?Å·j_¢@  There is an open door here.?Å·jÙ¤?Å·j»¥I0 _?Å·j&§?Å·jù´¸ #........)#  #.........#  #......∩..#  #.........###### ############## #.........#..... )##..##.[##..# #.........'..... )##..##..##..#############'#..... .........[.....'...........#..... #######'########@.........)#.....649.0 (78.0) .# #...# #..###.###..#..... .# #...# #..##.#.##..#..... .# ##...## #..#.#.#.#..#..... ?Å·j൑.# #.....# #...#.#.#)..#..... .# ##.....## #..#.#.#.#..'..... .# #.....).# #..##.#[##..###### .# ##..#'#..## #..###.###..# .# #...#.#...# #...#?Å·j·?Å·jU¿?Å·jeÂT _Key pressed, stopping explore.?Å·j1çI?Å·j' ?Å·jŸ ?Å·jÅ`09 _?Å·jÀ?Å·jg?Å·jB8?Å·jÅ?Å·j ?Å·j±?Å·jt B7?Å·j!?Å·j (?Å·jÃ)?Å·jI*B6?Å·jd+?Å·jµ3?Å·jÝ5?Å·j‚6B5?Å·jG8?Å·jGA?Å·jËD?Å·j‹EB4?Å·jæG?Å·j4R?Å·júV?Å·jÅWB3?Å·j¯Z?Å·jœc?Å·jðg?Å·j‹hB2?Å·jÜj?Å·jˆs?Å·j¦x?Å·juyB1?Å·jŸ~?Å·j°—?Å·j'œ?Å·jîœB0?Å·j�¢?Å·jįV  There is an open door, spattered with blood here.?Å·j·?Å·j"¸K099 _?Å·j"¿?Å·j0Ê?Å·jÜÑ?Å·jªÒB8?Å·jæ?Å·jhõ?Å·jLþ?Å·jQÿB7?Å·j[?Å·jž$  Things that are here:?Å·jNd  a +0 robe; a +1 vampiric athame?Å·j²?Å·jŒI6 _?Å·j«0?Å·j±jÆ5  There is an open door here.  Things that are here:  a +0 scale mail; a human skeleton4 _?Å·jkt?Å·jä|?Å·jÌ}B3?Å·jC…?Å·j,�?Å·jÓ–?Å·j­—B2?Å·jýœ?Å·jÛ¦?Å·jÕ¹X1?Å·j½Ã?Å·j¡Í?Å·j’Ô?Å·j‚ÕB0?Å·j•Û?Å·jæ?Å·j 89  There is an open door here.8 _?Å·jp?Å·j¸?Å·j>?Å·j3B7?Å·jä?Å·j$?Å·jÀ'?Å·j´(B6?Å·j-?Å·j©3?Å·ju7?Å·jŸ8B5?Å·j <?Å·jC?Å·j¯G?Å·j’HB4?Å·j9L?Å·j$Q?Å·j�_?Å·j=aB3?Å·jœd?Å·j]j?Å·jâl?Å·j«mB2?Å·jxp?Å·jEu?Å·jUx?Å·jyB1?Å·ju{?Å·j€?Å·jÂ?Å·jjƒB0?Å·jº„?Å·j ˆ?Å·jŒ‹?Å·j,ŒC79?Å·jT�?Å·j‘?Å·jï“?Å·j¬”B8?Å·j–?Å·j•™@  There is an open door here.?Å·jWœ?Å·j �I7 _?Å·jUŸ?Å·jg£?Å·jl¥?Å·j"¦B6?Å·j°¦?Å·j”¨?Å·jl°X5?Å·jC²?Å·jË´?Å·j£¶X4?Å·j¸?Å·jïº?Å·j7¼?Å·j ½B3?Å·j”½?Å·jFÀ?Å·jÂ?Å·j…ÂB2?Å·jæÃ?Å·jáÆ?Å·j¡È?Å·jkÉB1?Å·j±Ê?Å·jBÍ?Å·jýÎX0?Å·jÐ?Å·j;Ô@  There is an open door here.?Å·jÖ?Å·j�ÖJ69 _?Å·j¥×?Å·jÏÙ?Å·j«Ú?Å·jÛB8?Å·jæÛ?Å·j}Þ?Å·j<à?Å·jÕà:7?Å·j½á?Å·juä?Å·j§ìn6?Å·j–üa  You see here a +0 ring mail.?Å·jáþ?Å·j´ÿI5 _?Å·j”?Å·j?Å·jå?Å·j™B4?Å·j% ?Å·j` ?Å·jZ?Å·jöB3?Å·jˆ?Å·jé{ ......'............#  ......#########'####  ......#..........#  ......#..........#  ......#..........#  ......#.........[#  ......#..........#  ......#..........#  ......'.........@#  96.0 (47.....#..........#  ##+####..........#  ?Å·j|^'...# #......^...#  #...# #....).....#  #...# #..........#    ##..# #..........#    #...# #..........#    #...# #########   ?Å·j?Å·j%?Å·jž'T _Key pressed, stopping explore.?Å·jÜQI?Å·jV]?Å·j a?Å·jŽbI2 _?Å·jmj?Å·j©  #########'###..........# ..[..'#7.0 (1.0) ##+### '...# ^ #)..######### ....#  ?Å·j%¬?Å·jF±?Å·jµE _Done exploring.?Å·jw{ 3?Å·jö™ ?Å·j¨ê a.0?Å·jóë E _Done exploring.@Å·j¾a@Å·jCb@Å·j?d@Å·j\¸;@Å·jÚÄ@Å·jØÅE _Done exploring.AÅ·jÿÔAÅ·j„ÖÊWhere to? (Tab - Vaults:1 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  AÅ·j¼Ö’N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults  U - DepthsAÅ·jî½ AÅ·jåÔ ......#########'####   tswn the Metallomancer ......#..........#   Oni of Vehumet ****** ......#..........#   Health: 215/215 ======================== ......#..........#   Magic: 61/61 ======================== ......#.........[#   AC: 10Str: 24 ......#..........#   EV: 8Int: 28 ......#..........#   SH: 0Dex: 9 ......'..........#   XL: 21 Next: 24% Place: Vaults:1 ......#.........@#   Noise: ---------  Time: 56697.0 (0.0) ##+####..........#   x) air staff of the Tick {rElec Str+6 Air} AÅ·jzÕ �'...# #......^...#   Cast: Magnavolt (1%) #...# #....).....#   Gem (2062) #...# #..........#  ##..# #..........#    #...# #..........#    #...# ############    ....#   _There is an open door here. _You see here a +0 ring mail. AÅ·jŸÕ ‘_Key pressed, stopping explore. _Done exploring. _Done exploring. AÅ·jÅÕ 0_Done exploring.AÅ·jŠÖ AÅ·j‡Ø AÅ·j$ý AÅ·jM _1 _AÅ·jH ,AÅ·j„ AÅ·j¿ :0AÅ·jÀ AÅ·jH AÅ·jk Y59AÅ·jË AÅ·jÄ AÅ·j‘ AÅ·j B8AÅ·jÖ AÅ·jæ" AÅ·j % AÅ·j˜% B7AÅ·jA' AÅ·j4, AÅ·jH. AÅ·j…. B6AÅ·j{0 AÅ·ja4 AÅ·jÆ6 AÅ·j7 :5AÅ·jî8 AÅ·ju< AÅ·jd> AÅ·j£> B4AÅ·jy@ AÅ·jœC AÅ·jTE AÅ·j¶E B3AÅ·jœG AÅ·jOK AÅ·j/M AÅ·jwM B2AÅ·jhO AÅ·j9S @  There is an open door here.AÅ·j,^ AÅ·j„^ I1 _AÅ·j2` AÅ·jd AÅ·jfg X0AÅ·j²i AÅ·jm AÅ·jân AÅ·j!o C49AÅ·jap AÅ·j7t AÅ·jôv X8AÅ·jøx AÅ·j(} @  There is an open door here.AÅ·j¤ AÅ·jI€ I7 _AÅ·j6‚ AÅ·j0… AÅ·j^‡ AÅ·j°‡ B6AÅ·jÖ‰ AÅ·j�Ž w _Done exploring. _There is an open door here.  AÅ·jE‘ AÅ·j�‘ I5 _AÅ·j…“ AÅ·jI– AÅ·j ™ X4AÅ·j › AÅ·jÈ� AÅ·j1  AÅ·je  B3AÅ·jn¢ AÅ·jš¥ F _There is an open door here.  Things that are here:AÅ·jv© t  a +1 ring mail of fire resistance; a +0 war axeAÅ·jå¬ AÅ·j9­ I2 _AÅ·j⯠AÅ·jq³ ]  There is an open door, spattered with blood here.  Things that are here:AÅ·jb· d  a +0 ring mail; a +0 long swordAÅ·j_º AÅ·j» I1 _AÅ·j¢½ AÅ·j©À AÅ·jzà AÅ·j³Ã B0AÅ·j{Æ AÅ·j±É AÅ·j¨Õ Y39AÅ·j Û AÅ·j�Ý Y  There is a stone staircase leading down here.AÅ·já AÅ·jbä AÅ·jÝä I8 _AÅ·jÑç AÅ·jG( z2-Mesm Gem (2038) AÅ·j´) AÅ·jh* B6AÅ·jò* AÅ·j- # _You climb downwards.AÅ·jû2 J #####+###  #.......#  #.......#  #....@..# 722.5 (25.5) #.......#  #.......# AÅ·j?3 ] #.......#  #++###### AÅ·jy4 AÅ·j#8 AÅ·j§; a _There is a stone staircase leading up here.BÅ·jÑã3BÅ·jŒäBÅ·j/èBÅ·jÇî_5 _BÅ·jÝïBÅ·jTðB4BÅ·jùðBÅ·jåóBÅ·j3ôB3BÅ·jãôBÅ·ja÷BÅ·jé÷B2BÅ·j ùBÅ·jÞûBÅ·jOüB1BÅ·jÜüBÅ·jÈBÅ·j-OGem (2030) BÅ·jÊBÅ·jPy _Your orb has recharged its mesmeric power.BÅ·jûBÅ·jZC29BÅ·j(BÅ·jæ BÅ·jˆ BÅ·jð B8BÅ·jf BÅ·j@'BÅ·j¨�  You open the door.  You encounter an ironbound frostheart.BÅ·j]#############........................... .....  ..p ####'##.<Magnavolt (1%)#.......##.......#BÅ·jL–p   ironbound frostheart (asleep)BÅ·j `.p30.5 (8.0)BÅ·j>%WpBÅ·j(Ý„====1.5 (97BÅ·j¥äBÅ·j~õ6 _The ironbound frostheart shouts!BÅ·jì ý #############  ...........  .........  .......  ..... ... #####p###  #....@..#  #.......#  #....<..#  #.......#  #.......#  #.......#  #++###### BÅ·j– *BÅ·j£¤ k #############  ...........  .........  .......  ..... ... #####p###  #....@..#  #.......#  #....<..#  #.......#  #.......# #.......#  #++###### BÅ·j´ª BÅ·j¤« BÅ·jv° BÅ·jÝ´ l _An ironbound frostheart is nearby!CÅ·jËÆ* (magnetised) ironbound frostheart shouts! _An ironbound frostheart is nearby!feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound frostheart.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound frostheart!!!CÅ·j§‘ ##The ironbound frostheart is heavily wounded.The ironbound frostheart calls freezing cold from the walls.The frost grips you! You resist.CÅ·jçé###############.######.....##...<.##.....##.....########CÅ·j°ð..............p....@.............<.......................CÅ·j½òà07-54---2.5 (1Frozen Gem (2026) CÅ·jªøCÅ·jóýW _You are encased in ice.DÅ·j“•]############# ...........  .........  .......  .....  ... #####p###.......<.++##### 'pDÅ·jY˜DÅ·jšä9-5-------4.0 (1.55DÅ·j€ DÅ·j¤DÅ·jÃ3ó * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound frostheart!!DÅ·jÀŠ pThe ironbound frostheart is almost dead.DÅ·jöÀ`1048---====DÅ·jÁ_504DÅ·jÀÇDÅ·j¼ËN _The ironbound frostheart touches you but does no damage.DÅ·jÒvH§The ironbound frostheart is almost dead.The ironbound frostheart touches you but does no damage.  You kill the ironbound frostheart!  Vehumet accepts your kill.DÅ·jÚz>*DÅ·jÙw §You feel your power returning.DÅ·j¤ß22-----56Magnavolt (1%)Gem (2023) DÅ·jã 8§DÅ·j.` _The ice encasing you melts away.EÅ·jÂEÅ·j¡ÂEÅ·jÖÃEÅ·jŠÈEÅ·jÅÐ33--241EÅ·jáÔEÅ·jQÕf5=4=EÅ·jwÕ:0EÅ·jÞÖEÅ·jzÛ1 _HP restored.EÅ·jÜC19EÅ·j\ÝEÅ·jáEÅ·j—áB8EÅ·j†âEÅ·jXæEÅ·jÝær5=7EÅ·j?èEÅ·j¡=65EÅ·jWp6=4EÅ·jEÅ·jo EÅ·j­ B3EÅ·j EÅ·j›EÅ·jÜp7=2EÅ·jtEÅ·jöEÅ·joB1EÅ·jiEÅ·jX0EÅ·j4EÅ·j¦EÅ·j`a809EÅ·jgEÅ·j¦"EÅ·j#B8EÅ·j¡$EÅ·jÀ'EÅ·j(B7EÅ·jW)EÅ·j‹,EÅ·j@-p9=6EÅ·j‚.EÅ·j’1EÅ·j2B5EÅ·j3EÅ·j•6EÅ·jê6B4EÅ·jÞ7EÅ·j;EÅ·j>;A50=EÅ·j_;03EÅ·j´<EÅ·j@EÅ·j=@B2EÅ·joAEÅ·jlDEÅ·jØDp1=1EÅ·j)FEÅ·jNIEÅ·j†IB0EÅ·j¾JEÅ·j—NEÅ·jëNE1999EÅ·jóOEÅ·jGSEÅ·j˜Sp2=8EÅ·jÏTEÅ·jÿWEÅ·jÌXB7EÅ·jYYEÅ·j»\EÅ·jò\B6EÅ·jF^EÅ·j³aEÅ·j)b`35EÅ·jtcEÅ·j¼fEÅ·jgB4EÅ·jpmœ4=3EÅ·j{nEÅ·jûqEÅ·jÅrB2EÅ·jQsEÅ·j”vEÅ·jÖvB1EÅ·jxEÅ·jd{EÅ·jš{@5=EÅ·j¹{00EÅ·j }EÅ·j@€EÅ·j‹€C89EÅ·j‚EÅ·j…EÅ·j …B8EÅ·j¼†EÅ·j¹•EÅ·j#–p6=7EÅ·jŽ—EÅ·j|›EÅ·j½›B6EÅ·j™žEÅ·j¢EÅ·j^¢B5EÅ·j¤£EÅ·jĨEÅ·j ©p7=4EÅ·j¶ªEÅ·jœ®B3EÅ·j`¯EÅ·jì¯EÅ·j”³EÅ·j=´`82EÅ·jµµEÅ·jÁ¸EÅ·j¹B1EÅ·jºEÅ·j±½EÅ·jå½B0EÅ·j$¿EÅ·j½ÂEÅ·j0Ãq9=79EÅ·jŠÄEÅ·jÈEÅ·jDÈB8EÅ·jŠÉEÅ·jðÌEÅ·j'ÍB7EÅ·j^ÎEÅ·jïÑEÅ·jmÒq60=6EÅ·jºÓEÅ·jÚÖEÅ·jG×B5EÅ·jLØEÅ·jkÜEÅ·j¥Ü#1EÅ·jÃÜM=4EÅ·j%ÞEÅ·j…á4 _Magic restored.EÅ·jéäEÅ·j‡åB3EÅ·jçEÅ·jäëb  You see here a +0 scale mail.EÅ·jóïEÅ·jàðI2 _EÅ·j-òEÅ·jmõ@  There is an open door here.EÅ·jiùEÅ·jEúI1 _EÅ·j§ûEÅ·jàþEÅ·joEÅ·jíT=0EÅ·j,EÅ·j‹EÅ·j† EÅ·jè C69EÅ·jû EÅ·jEÅ·jÆEÅ·j¡B8EÅ·j#EÅ·jgEÅ·jÀEÅ·jRB7EÅ·jcEÅ·jZEÅ·jµEÅ·j B6EÅ·j;!EÅ·j2#EÅ·jÿ&EÅ·jJ'B5EÅ·jX(EÅ·j÷)EÅ·j-EÅ·j‘-B4EÅ·j9.EÅ·j“1EÅ·jD4EÅ·j­4B3EÅ·jr5EÅ·j–7EÅ·j*;EÅ·j€;B2EÅ·jy<EÅ·j@>EÅ·jNAEÅ·j’AB1EÅ·jóBEÅ·j×DEÅ·j™GEÅ·jHB0EÅ·jqIEÅ·jÀJEÅ·jWNEÅ·j’NC59EÅ·jŠOEÅ·jZSEÅ·jÈVEÅ·jWB8EÅ·jOXEÅ·jZEÅ·jý\EÅ·j6]B7EÅ·j›^EÅ·jŽa'EÅ·jeB6EÅ·jƒeEÅ·jOfEÅ·j‚j7 _You open the door.EÅ·j¦mi  You encounter 3 lindwurms.EÅ·jýz##########+ ......................# ......................# ......................# ......................# EÅ·jC{:......................# #####'###########.....# #....[..##......#.....# EÅ·ja{�#.......##......@.....#---- EÅ·j{{¸#....<..##......#.....# #.......##......#.....#EÅ·j•{5Magnavolt (1%) EÅ·j­{�#.......##....k.#.....# EÅ·jÄ{]#.......##......#.....# EÅ·jÛ{‰#++#######...k..#.....#EÅ·jí{Kkkk 3 lindwurms (asleep)EÅ·jÿ{`#....k.+.....+EÅ·j|6#......#.....#EÅ·j1„d803.0 (67.0)k.EÅ·jµ…9k.EÅ·j†6k.EÅ·j�HkkkEÅ·j’…====4.0 (685EÅ·j¯šEÅ·j:œ% _The lindwurm roars! x3EÅ·j_ Q _There is an open door here.EÅ·jrl‹ .....# .....# .....# .....# ................# '###########.....# [..##......#.....# ...##......@.....# <..##......#.....# #.....k#.....# EÅ·j=m#......#.....# #....k.#.....# #.....k#.....#  #......+.....+  #......#.....# EÅ·j‘ N .....# .....# .....# .....# ................# '###########.....# [..##......#.....# ...##......@.....# <..##......#.....# #.....k#.....# #......#.....# #....k.#.....##.....k#.....#  #......+.....+ #......#.....# EÅ·j‡ 3EÅ·jT EÅ·j© d _There are monsters nearby!EÅ·jç ž .....# .....# .....# .....# ................# '###########.....# [..##......#.....# ...##......@.....# <..##......#.....# #.....k#.....# #......#.....# #....k.#.....# #.....k#.....#  #......+.....+  #......#.....# EÅ·jÕ€N .....# .....# .....# .....# ................# '###########.....# [..##......#.....# ...##......@.....# <..##......#.....# #.....k#.....# #......#.....# #....k.#.....##.....k#.....#  #......+.....+ #......#.....# EÅ·jÏ‚EÅ·jÖ„EÅ·j9ŠEÅ·j‡�d _There are monsters nearby!FÅ·js¾?*****FÅ·jõ¾`(1 magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the lindwurm.  Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!  The lindwurm is heavily wounded.  The arc of electricity hits the lindwurm!!!FÅ·jöAlk.k.FÅ·jÿB8k.FÅ·j9J .FÅ·jˆKœ54---5.0 (1.0)4FÅ·jRFÅ·j|Ua _The lindwurm is severely wounded.FÅ·jc@îM.  You feel a surge of power!  You kill the lindwurm!  Vehumet accepts your kill.FÅ·j�LاYou kill the lindwurm!  Vehumet accepts your kill.  You feel your power returning.FÅ·jYQ‡****   lindwurm (FÅ·jæÙÅ * You feel your power returning.  The arc of electricity hits the lindwurm!!!FÅ·j3] ;k.FÅ·jkj O..§FÅ·j¹r ˜5---663FÅ·jLy FÅ·jÜ} \ _The lindwurm is almost dead.GÅ·jÃ…™§! _The lindwurm is almost dead.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!!  You kill the lindwurm!  Vehumet accepts your kill.GÅ·jU‹I**GÅ·jK=**GÅ·j•–�.§.§GÅ·j5ž³3-7Magnavolt (1%)2GÅ·j ¤;§GÅ·jxª4 _You feel your power returning.GÅ·jÄâ3GÅ·j�ãGÅ·j‡ðÆ10GÅ·jpòGÅ·jÃùGÅ·júq4=49GÅ·j,ûGÅ·jÿX8GÅ·j GÅ·jÔGÅ·jbp5=7GÅ·jt GÅ·j n6GÅ·jºGÅ·j$B5GÅ·jWGÅ·j»GÅ·jCZ6=4GÅ·jsGÅ·j„GÅ·jÉ GÅ·j=!B3GÅ·j0"GÅ·jó%X2GÅ·jº&GÅ·j-†7=1GÅ·jÿ-GÅ·j 1GÅ·ja1B0GÅ·ji2GÅ·j÷9o39GÅ·jJ=GÅ·j‹=`88GÅ·jæ>GÅ·j EGÅ·j`EB7GÅ·j:FGÅ·jMIGÅ·j»Ip9=6GÅ·j¬JGÅ·jºPX5GÅ·jxRGÅ·j,UGÅ·jnUB4GÅ·jrVGÅ·jä_�60=3GÅ·jÅaGÅ·j§bB2GÅ·jDcGÅ·jßhGÅ·jyi:1GÅ·jjGÅ·jõlGÅ·jSm61=GÅ·jum:0GÅ·jLnGÅ·jrGÅ·j€tGÅ·jïtC29GÅ·jùuGÅ·j·xGÅ·j¿�»  You encounter a vault sentinel and 2 vault guards.The vault sentinel is wielding a +1 heavy war axe.GÅ·jî…’.....................# ......# ......# ......# ####'###########.....# [..##......#.....# .......##......'.....# ....<..##......#.....# .......##.....†#@....# ---- .......##......#.....# GÅ·jx†L.##.....†#.....# Magnavolt (1%) ++#######......#.....#  #......+.....+ #......#.....# pp 2 vault guards (asleep) #.....# p   vault sentinel (asleep) #pppGÅ·jì†$..#GÅ·j”Œ30.0 (23.0)p.p.GÅ·jWž pp1 wandering)ppThe vault sentinel shouts! The vault guard shouts! You hear a shout!GÅ·j*¤8*GÅ·j¨{:*GÅ·j a �  The vault sentinel points at you and mumbles some strange words.GÅ·jÚù z @ppA sentinel's mark forms upon you.==--1.0 (24Mark Gem (1928) GÅ·j GÅ·jÎ @ _You hear a shout! x3; You hear two shouts!GÅ·jÝ æ ......# ......# ......# ###.....# [.#.....# '.....# <#.....# †#@....# #.....# †#.....# #.....#  +.....+  #.....#  #pp...# GÅ·j†Ã d #..p..# GÅ·jfZd ......# ......# ......# ###.....# [.#.....# '.....# <#.....# †#@....# #.....# †#.....# #.....#  GÅ·j}[½+.....+ #.....#  #pp...#  #..p..# GÅ·jˆcGÅ·jCeGÅ·jòlGÅ·j�qd _There are monsters nearby!HÅ·jûä•§ _There are monsters nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault sentinel!!!  You kill the vault sentinel!HÅ·j­ë�******..#*HÅ·jR{… pVehumet accepts your kill.HÅ·j‘~8 pHÅ·j1:.  You hear a shout! x3HÅ·jÍ5p.HÅ·jx€HÅ·jÙ€+pHÅ·jµ¨} ....p   vault warden.ppp 3 vault guards (1 polearm)You encounter a vault guard. It is wielding a +0 partisan.HÅ·j€©HÅ·j²Ã54---7====2.0 (1.0)7HÅ·jÀ²HÅ·jè¼HÅ·jnÐ| _You encounter a vault warden. It is wielding a +0 battleaxe.HÅ·j³ § ####'########### ....[..##........'<#.†#..† ++#####. +.....+HÅ·jܳ Š#pp...# #..pp..HÅ·jh· 4p.HÅ·jžÀ %'HÅ·jtÈ È +..p.  A vault guard opens the door.  The vault warden activates a sealing rune.HÅ·jÉ HÅ·jƒÓ |+p....+HÅ·j·Ô l5---=---HÅ·jüÔ Y36HÅ·jõÜ HÅ·jÂá ( _A door slams shut!IÅ·j®@***** (magnetised)*feel a surge of power!  Magnetic shrapnel attaches itself to the vault warden. IÅ·jcAì Electricity arcs towards the magnetite!  The arc of electricity hits the vault guard!!  The vault guard is heavily wounded.  The arc of electricity hits the vault warden!!!IÅ·j+Å8p.IÅ·j½Æ1p.IÅ·jzÇIp§IÅ·jÌ6p.IÅ·j‰Ú2....IÅ·jüÛ$48IÅ·j;ÜŒ---====45IÅ·j±ã;§IÅ·j6çd _The vault warden is heavily wounded.IÅ·jï ***** , 1 magneti…)_The vault warden is heavily wounded.  You feel a surge of power!  Magnetic shrapnel attaches itself to the vault guard.  Electricity arcs towards the magnetite!  The arc of electricity misses the vault guard.  The arc of electricity hits the vault warden!!!IÅ·j¢r à§  The arc of electricity misses the vault guard.The arc of electricity hits the vault warden!!!  The vault warden is almost dead.  The arc of electricity hits the vault guard!!  You kill the vault guard!  Vehumet accepts your kill.IÅ·jFv š***** 2 vault guardsIÅ·jïý 4*IÅ·j΃ 8p.IÅ·jÛ„ 7p.IÅ·j„‡ 7p.IÅ·jK” –....§.§IÅ·jæž ˜6---854IÅ·jøª 9§IÅ·jgº 4 _You feel your power returning.JÅ·j%‚·+.....+§Electricity arcs towards the magnetite!  The arc of electricity hits the vault guard!!!  The vault guard is severely wounded.You kill the vault warden!  Vehumet accepts your kill.JÅ·j‡¾****pp 2 vault guards (1 magnetised)JÅ·jÛÜ ****You feel your power returning. The runic seals fade away.  The arc of electricity hits the vault guard!!!JÅ·jož$§You feel your power returning. The runic seals fade away.  The arc of electricity hits the vault guard!!!guard!!guard!JÅ·j¥µ***   vault guard*JÅ·jö* JÅ·j€½ up..§...JÅ·jÁ¾ ާ.§.§JÅ·jŸÆ —9=3063JÅ·j²Ï W§§JÅ·j$Ô p _You feel your power returning. The vault guard misses you.KÅ·jJ0C *KÅ·j1’*(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the vault guard.KÅ·jöº™§You feel a surge of power!  Magnetic shrapnel attaches itself to the vault guard.  KÅ·j�»øElectricity arcs towards the magnetite!  The arc of electricity hits the vault guard!!!  You kill the vault guard!  Vehumet accepts your kill.KÅ·jÿÁT****KÅ·jHA**KÅ·jÚÕD***KÅ·jvTKÅ·j°Ó3OKÅ·jœÕu OYou feel your power returning.KÅ·jœ×¼ OYou encounter a two-headed ogre. It is wielding a +0 giant club and a +0 direflail.KÅ·jêãa §..§...§.§.OO 2 two-headed ogres§KÅ·jåËO   ogreYou encounter an ogre. It is wielding a +0 giant spiked club.KÅ·j‹é—5--172KÅ·j<ò‚§§§.§KÅ·jˆƒ _You encounter a two-headed ogre. It is wielding two +0 giant clubs.LÅ·jÓu# ......# ......# '####.....# [..##......#.....# ##......'.....# <..##......#.....# ##.....†#.....# ##......#.@...# ##.....†#§....# #......#.§...# #......+.....+ LÅ·j®vT#.....# #..§..# LÅ·jHz8O.LÅ·j›{:O.LÅ·j`|3O.LÅ·jÚˆLÅ·j(Ši----81LÅ·j„ŠLÅ·jh”¤§§§.§§LÅ·j’˜LÅ·jÀc Ó ###'########### ...[..##........'<#.†.†#§ +#####.#.§LÅ·j«d % +.....+#§.§..# #...O.§OO.....LÅ·j g 8O.LÅ·j¨g :O.LÅ·j²i :O.LÅ·jt LÅ·j^u A6=-----LÅ·jÙu Y90LÅ·j ‰§§§.§§LÅ·jQ‚ MÅ·jD† Ó *(1 magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the two-headed ogre.MÅ·j²þ ;*MÅ·j¶† B**MÅ·jÔ B**MÅ·jú— H***MÅ·jý Æ ***Electricity arcs towards the magnetite!  The arc of electricity hits the two-headed ogre!!MÅ·j�¦ ßO O.  The two-headed ogre is heavily wounded.MÅ·j�§ lO.OMÅ·jª ¡ OYou encounter an ogre. It is wielding a +0 giant club.MÅ·j®­ ó O.  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.MÅ·jؼ §§....§.§O 3 two-headed ogres (1 magnetised)MÅ·j“½ ÜO   ogre mage (polearm)OO 2 ogresMÅ·jÕ¾ ´39---====4019MÅ·jðÉ n§§§MÅ·j»ä x _You encounter an ogre mage. It is wielding a +0 halberd.OÅ·jõÊ5O.OÅ·jGÌ,O§OÅ·j}ÌOÅ·j¸Í1OOÅ·j.Ï7O.OÅ·jÚÏ8O.OÅ·j…Ð:O.OÅ·jcÙ?OOOÅ·jfÚOÅ·jîér)O 3 ogresOÅ·jÄë²40-------18OÅ·j[û^§§§§OÅ·j } _You encounter an ogre. It is wielding a +0 giant spiked club.OÅ·jÖ¹ Ð *(1 magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the ogre.OÅ·jpB;*OÅ·jáι *Electricity arcs towards the magnetite!  The arc of electricity hits the two-headed ogre!!PÅ·jÇ **The two-headed ogre is almost dead.The arc of electricity hits the two-headed ogre!!!PÅ·j› ž§The two-headed ogre is almost dead.The arc of electricity hits the two-headed ogre!!!  The two-headed ogre is almost dead.!  You kill the two-headed ogre!  Vehumet accepts your kill.PÅ·j“§‘**** 2 two-headed ogresPÅ·j¯1 §You feel your power returning. The arc of electricity hits the ogre!!!  You kill the ogre!Vehumet accepts your kill.PÅ·j‹9{*** 2 ogresPÅ·jq½7O.PÅ·j9¾kO.O.PÅ·j¿1cPÅ·j«Á™ OOYou feel your power returning.PÅ·jJÃPÅ·j©Ä7O.PÅ·j Ö`§§§.)..§c   yaktaur (launcher)OO 2 ogresPÅ·j|ÛÚ7/21738-2====27PÅ·jæT§§§PÅ·jVv _You encounter a yaktaur. It is wielding a +0 arbalest.PÅ·jI' À *, magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the yaktaur.PÅ·j-µ x§You feel a surge of power!  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the two-headed ogre!!  You kill the two-headed ogre!Vehumet accepts your kill.PÅ·jS¼ ›*   two-headed ogrePÅ·jaD 4*PÅ·jþÎ ì .  You feel your power returning. The arc of electricity hits the ogre!!!  You kill the ogre!Vehumet accepts your kill.PÅ·j?Ù �**   ogrePÅ·jÄbý *** **You feel your power returning.  The arc of electricity hits the two-headed ogre!!!PÅ·j8êý §The two-headed ogre is almost dead.The arc of electricity hits the yaktaur!!!  You kill the yaktaur!PÅ·jÊî¼****O   ogre QÅ·jâ-8O.QÅ·j¨/KO)QÅ·j79Ç **Vehumet accepts your kill.The ogre mage gestures wildly while chanting.QÅ·jÌ3pQÅ·j$¤ )§)§)..O..O)p   vault warden (launcher)...QÅ·j««O   two-headed ogre§O   ogre mage (polearm, phased)O   ogreThe ogre mage's form blurs.QÅ·j%˜7-336QÅ·j3C§§QÅ·jBÆ  You encounter a vault warden. It is wielding a +0 war axe and carrying a +0 _arbalest.QÅ·j¨m� ###'########### ...[..##........'<#.†.†#) +#####.#. QÅ·j¡nw+)§...+#).)..# #.O.O)O...p.§...QÅ·j¾p1cQÅ·je�S c   yaktaur (launcher)(…)You encounter a yaktaur. It is wielding a +0 arbalest.The vault warden unwields a +0 war axe. The vault warden wields a +0 arbalest.QÅ·j4•b)))))))QÅ·jôLOOQÅ·jÜQÅ·j/O.QÅ·j…8O.QÅ·j>-x.@§....QÅ·jµ.�8=---45QÅ·j®<RÅ·j| j _The vault warden shoots a bolt. The bolt barely misses you.RÅ·j¿ l _Items here: ))) [ †.RÅ·j*�Á *, magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the yaktaur.RÅ·j¼› *****Electricity arcs towards the magnetite!RÅ·j¢M ** *The arc of electricity hits the ogre mage!!!  The arc of electricity misses the ogre mage.The arc of electricity hits the vault warden!!RÅ·jy,<.  The arc of electricity misses the ogre mage.The arc of electricity hits the vault warden!!  The vault warden is moderately wounded.You kill the ogre mage!  RÅ·jÇ,OVehumet accepts your kill.RÅ·jÉ6‹**c   yaktaur (launcher, magnetised)O   ogreYou kill the ogre mage!Vehumet accepts your kill.RÅ·j7‡You feel your power returning.heaviyaktaur!!!RÅ·jº7O.RÅ·j‡ºJOORÅ·jѺRÅ·jÿ»7c.RÅ·j|¼*cRÅ·jåò +)§...+)..)...pc§c 2 yaktaurs (launchers, 1 magnetised)  The yaktaur is almost dead.You encounter a yaktaur. It is wielding a +0 arbalest.2--4====54RÅ·jþ@§§RÅ·jFj _The vault warden activates a sealing rune.SÅ·jÛxP###'########### ...[..##.......'<#.†.†#) +#####SÅ·jiyË.#.) +)@...+#)O)..# #O)...).pc§SÅ·j–y0c...SÅ·jÆ|6O.SÅ·j&šSÅ·j÷�D))))SÅ·jû#2O.SÅ·jè&?.cSÅ·j))Cp§SÅ·jt=B)..SÅ·jÜ?Æ19---===-63SÅ·jÄb;§SÅ·jbfZ _The yaktaur shoots a bolt. The bolt hits you!!  Things that are here:SÅ·j jV _a +0 giant club; a +0 dire flailSÅ·j:§. _a +0 giant club; a +0 dire flail  You feel a surge of power!  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite! The arc of electricity hits the ogre!!!You kill the ogre!  Vehumet accepts your kill.SÅ·jFs§  You kill the ogre!  SÅ·jXFØVehumet accepts your kill.You feel your power returning.  The arc of electricity hits the yaktaur!!!yaktaur!SÅ·jEWŸ*****   yaktaur (launcher, SÅ·jÛ?***SÅ·jRdÖ *** You feel your power returning.  The arc of electricity hits the vault warden!!SÅ·j�ðÞ * The vault warden is severely wounded.The arc of electricity hits the yaktaur!!SÅ·jù€¼ *The yaktaur is severely wounded.The two-headed ogre hits you with a +0 giant club!SÅ·jµ ž****@****)..)p..§§§cSÅ·jÆ•i****.).*)@O*).)*****SÅ·j‡@ Í ).....))..)..(dazed)Your orb emits a pulse of dizzying energy. )))))The two-headed ogre barely misses you. The yaktaur shoots a bolt.SÅ·jëÛ È))..§)))SÅ·j m)..153--------29---====7-Mesm Gem (1912) SÅ·j†ž Á§§§ _The bolt hits you! The vault warden shoots a bolt. The bolt hits you!!TÅ·jh·ì *****, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the vault warden.TÅ·jýBI***TÅ·jÊÓÎ+)@O..+§You feel a surge of power!  Magnetic shrapnel attaches itself to the vault warden.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!!  You kill the vault warden!Vehumet accepts your kill.TÅ·jVÝ)***O   two-headed ogre (dazed)c   yaktaur (launcher, magnetised)TÅ·jk,§You kill the vault warden!Vehumet accepts your kill.  You feel your power returning. The runic seals fade away.yaktaur!!!yaktaur!TÅ·j`r7*...#TÅ·j;TÅ·j;“ç))..)§..§§§§TÅ·j›] 155/218=----6--681 _You feel your power returning.  Your +3 tin of tremorstones (2/2) has regained one charge.TÅ·jְا§§§ _Your Fighting skill increases to level 15!TÅ·jZë ****ed, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the two-headed ogre.TÅ·jdI***UÅ·jÓUI***UÅ·jåê;*UÅ·j r;*UÅ·jbø�§You feel a surge of power!  Magnetic shrapnel attaches itself to the two-headed ogre.  Electricity arcs towards the magnetite!  The arc of electricity hits the two-headed ogre!!!  You kill the two-headed ogre!Vehumet accepts your kill.UÅ·jù>*UÅ·jZª§))..)§..§§§§UÅ·j¶ºò6=4--9Magnavolt (1%)0UÅ·j²Ã†§§§§§UÅ·j»È4 _You feel your power returning.VÅ·jĪIVÅ·jã†VÅ·j*©VÅ·jãÅ–75-09VÅ·jšØVÅ·j±ãVÅ·jžþVÅ·j7ÿ`98VÅ·j4Ð  Things that are here:  a +0 great sword; a +0 chain mail; a human corpseVÅ·jl#VÅ·jI$�606=7 _VÅ·j§8VÅ·j^AVÅ·jaLVÅ·j,M`26VÅ·jðSVÅ·jq\VÅ·jZ‰L354=7=4VÅ·jö®È6=3VÅ·j¿¢72VÅ·jпVÅ·jÉVÅ·j<Ê•88=1VÅ·jäÌVÅ·j ÐVÅ·jAÓVÅ·j’Ôa700VÅ·jÆÕVÅ·jÙVÅ·jËÜVÅ·jXÞ…19=899VÅ·jOßVÅ·j°áVÅ·jñåVÅ·jâæ`28VÅ·jèVÅ·jÔêVÅ·jûîVÅ·jðp4=7VÅ·j�ñVÅ·jôVÅ·j‚÷VÅ·j¨øƒ5=306VÅ·j?úVÅ·jþ D6584VÅ·j.VÅ·j/VÅ·j •91=3VÅ·jCVÅ·j$VÅ·jVÅ·ja812VÅ·jÈVÅ·jåVÅ·j½#VÅ·jª$¡2=32=1VÅ·j=&VÅ·j/(VÅ·j +VÅ·j®,p3=0VÅ·jÏ2VÅ·jPL@  There is an open door here.VÅ·jœZ589 _63877 ....................... ....................... ....................... ....................... ....................... ######'###########.... #....[..##......#.... #.......##......'.... #...@<..##......#....----72.0 (23.0) #.......##.....†#....#.......##......#....#.......##.....†#)...#++#######......#.).. #......+))VÅ·j’[È).  #......#))).  #.).. #..). ----VÅ·j}”WÅ·jijU.......................................................######'####..#....[..##......#..#.......##......'..#....@..##......#..#.##.....†#..#.##......#..#.##.....†#).#++#######......#.).#......+))).#......#))).#.).#..).WÅ·jt“93.0 (1.0)6 _There is a stone staircase leading up here.WÅ·j¶ù 3WÅ·jûû WÅ·j} WÅ·j% Ÿ904=45 _WÅ·jC* WÅ·jd  =1 .#...# ## ## #.#.## #..........# ## ...## #..........# ## ...# #..........# #WÅ·j¥¡ æ# ...# #..........# ## #.## #####'####### #......' #'######...........# #......# .......#....#.#....######'#### .......#....###.@..))..'...# # .......#....#.#....#...#...# # .......'.###...###[#...#...# # .......#..#.....#..#.#.##..# # .......#.###...###.#...#...# # ########....#)#....#...#...# #####..>.###....#.#....#.#....#########WÅ·jó¡ 7#...........#WÅ·jôw •2=5.5 (2.53WÅ·j˜† 7 _You climb upwards.WÅ·jÞ‰ c _There is a stone staircase leading down here.WÅ·j;³3WÅ·j<¶WÅ·j­ºWÅ·jƒÂË3=5-Mesm Gem (1882) WÅ·j„æ• _The sentinel's mark upon you fades away.516086=7998WÅ·j‘êWÅ·j`íWÅ·jÇír200=7WÅ·j£ðWÅ·j\ôWÅ·j£À2=7=6WÅ·jÁWÅ·jÜ`35WÅ·j½ WÅ·j¶WÅ·j -48WÅ·j::4WÅ·jÓWÅ·j WÅ·jåJ63WÅ·j WÅ·jøWÅ·jÏ <7WÅ·j'!:2WÅ·jv$WÅ·j*(WÅ·j¶(?89=WÅ·jØ(:1WÅ·jô+WÅ·j¾/WÅ·j 0q10=0WÅ·j~3WÅ·jž7WÅ·j8#1WÅ·j48N=69WÅ·j<<WÅ·j³?WÅ·jHA{340=8XÅ·j³XÅ·jáXÅ·jU`47XÅ·jÎXÅ·jØXÅ·jhy51=6XÅ·j² XÅ·jÕ%XÅ·jÿ&m7Gem (1865) XÅ·j*)XÅ·jL.y _Your orb has recharged its mesmeric power.XÅ·jØ.p8=4XÅ·jÖ1XÅ·jA<1 _HP restored.XÅ·j'?r2=3XÅ·jeEXÅ·jÔKXÅ·j=LB2XÅ·jÑg,1=30XÅ·jto59XÅ·j&}ž4=8XÅ·j�XÅ·j€�B7XÅ·jh¥XÅ·j¬X6XÅ·jƒ¾XÅ·jžÂˆ5=5XÅ·jœËXÅ·jyÑXÅ·j ÒB4XÅ·j5 36=2XÅ·j>7XÅ·j»?n1XÅ·jøAX0XÅ·jtDXÅ·jPI‡7=49XÅ·jæKXÅ·jXXÅ·jYB8XÅ·j´]XÅ·jß„h8765XÅ·j ‹XÅ·jŒp9=4XÅ·j‹�XÅ·jy‘X3XÅ·joÔXÅ·jÕXÅ·jÑÖB2XÅ·j‚ÙXÅ·jmÞXÅ·jÞÞq50=1XÅ·jfäXÅ·j¡ðõ01=39XÅ·jtòXÅ·jCúX8XÅ·jxûXÅ·jqýX7XÅ·j=XÅ·j¼†2=6XÅ·j¥XÅ·j XÅ·jÔ B5XÅ·jDXÅ·j/ X4XÅ·j'$XÅ·j¿(v33XÅ·j+,XÅ·jñ/XÅ·j¼0B2XÅ·j}3XÅ·jË6XÅ·j‚7p4=1XÅ·j:XÅ·j=XÅ·jV>B0XÅ·jý@XÅ·j°DXÅ·jxEC29XÅ·j¥GXÅ·j5KXÅ·jöKp5=8XÅ·j«NXÅ·j«RX7XÅ·j?VXÅ·jâYXÅ·jëZB6XÅ·jk]XÅ·jb†6=5XÅ·j%fXÅ·jjX4XÅ·jmXÅ·jâXÅ·ju€B3XÅ·jшXÅ·jÕ‹†7=2XÅ·j¤�XÅ·j˜˜X1XÅ·jë¨XÅ·j ¯v80XÅ·jf³XÅ·jn·XÅ·jǸC19XÅ·jмXÅ·j3ÁX8XÅ·j­ÄXÅ·j{ÉXÅ·jàÉp9=7XÅ·jbÍXÅ·j@ÒX6XÅ·j@ÕXÅ·j´ÙX5XÅ·jêÞXÅ·jhàXÅ·jèàq60=4XÅ·jMäXÅ·jèX3XÅ·j¸ëXÅ·jTü†1=2XÅ·jXÅ·j�CP 946.5 (71.0) _Magic restored.XÅ·jDXÅ·j^MXÅ·j%PE _Done exploring.XÅ·j^®XÅ·j&¯XÅ·j¶ÊXÅ·joÒXÅ·jêÙr7.5 (1.0)1 _XÅ·jÆÜXÅ·j€^«=2-Mesm Gem (1811)  ..... ............... ............... ............... ............... ######'###########.. #....[..##......#.. #.......##......'.. #....@..##......#.. #.......##.....†#.. #.......##......#.. #.......##.....†#). #++#######......#.) #......+)))..  #)))..  #.)... XÅ·j¤_ƒ #..).. XÅ·j¢3g9.0 (2.50XÅ·jß=XÅ·j‰?# _You climb downwards.XÅ·jÍDa _There is a stone staircase leading up here.XÅ·j8Ñ 3XÅ·jÓ XÅ·jˆã ú09 _8XÅ·jçç X7XÅ·jé XÅ·j†é B6XÅ·j ë XÅ·j�ï XÅ·j„ð B5XÅ·jò XÅ·jZü {Gem (1804) XÅ·jþ y _Your orb has recharged its mesmeric power.XÅ·j] XÅ·jÍ B3XÅ·jâ XÅ·j XÅ·jL XÅ·jÔ B2XÅ·jp XÅ·jZ XÅ·jP X1XÅ·j³ XÅ·jø ''XÅ·jæ XÅ·ja B0XÅ·jï XÅ·j†'    ......... ######'########### #....[..###XÅ·j�( ¹ #.......##' #....<..##......# #.......##.....†# #.......##......# #.@.....##.....†#)59.0 (10.0) #''#######......#.) ..... #......+)) ♣.....# #......#)).∩.♣...# #.)..♣.....# ##... ....# #)#........# #))XÅ·jó( m #.) _You open the large door.XÅ·jÙ- R _Found Ecvuxux's Armour Shop.YÅ·j½�YÅ·jJ‘YÅ·j¥’YÅ·já”YÅ·j@™YÅ·j¢¦799 _  There is a large open door here.YÅ·jH£YÅ·j ¤I8 _YÅ·jݤYÅ·j`¦YÅ·j˜¨YÅ·j.©B7YÅ·jÖ©YÅ·jY«YÅ·j¼­YÅ·j ®B6YÅ·j¦®YÅ·j °YÅ·j÷±B5YÅ·jB²YÅ·j®²YÅ·j ¶YÅ·jk¹ßWelcome to Ecvuxux's Armour Shop! What would you like to do?  a -  120 gold a +0 chain mail  b -  300 gold a +1 chain mail of archery  c -  644 gold the +1 leather armour "Kuur" {Fly rCorr Str+5}d -  18 gold a +0 robe YÅ·j½¹è e -  80 gold a +0 scale mail You have 1613 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase YÅ·jºÌ[/] sort (type)[A-E] put item on shopping listYÅ·jÝv YÅ·jG„ YÅ·j‹‡ ©#.......##..... tswn the Metallomancer#....<..##..... Oni of Vehumet ******#.......##..... Health: 218/218 ========================#.......##..... Magic: 61/61 ========================YÅ·j<ˆ Ý#.......##..... AC: 10Str: 24######''#######..... EV: 8Int: 28#........# #..... SH: 0Dex: 9#..♣.....# #..... XL: 21 Next: 36% Place: Vaults:2#♣.@.♣...#Noise: ---------  Time: 56964.0 (5.0)#..♣.....#x) air staff of the Tick {rElec Str+6 Air}#........#Cast: Magnavolt (1%)#........#Gem (1795) YÅ·jnˆ #........##........##........##........# _There is a stone staircase leading up here. YÅ·j–ˆ z_Your orb has recharged its mesmeric power. _You open the large door. YÅ·jæˆ ~_Found Ecvuxux's Armour Shop. _There is a large open door here.  There is an entrance to Ecvuxux's Armour Shop here.YÅ·j•� YÅ·j�‘ YÅ·jF” . _ZÅ·jC¹ÿRead which item? Scrolls  b - 3 scrolls of blinking  f - 7 scrolls of fear  g - 9 scrolls of fog  t - 26 scrolls of teleportation  a - 2 scrolls of enchant armourp - 5 scrolls of poison  r - 3 scrolls of revelation  s - a scroll of summoning  w - 6 scrolls of enchant weaponx - 6 scrolls of amnesia  W - 2 scrolls of brand weapon  I - a scroll of immolation  N - 8 scrolls of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability  i - 17 scrolls of identify [!] read|quaff|evoke[?] describe selectedZÅ·jÀ ZÅ·jK ZÅ·jÖ ©#.......##..... tswn the Metallomancer#....<..##..... Oni of Vehumet ******#.......##..... Health: 218/218 ========================#.......##..... Magic: 61/61 ========================ZÅ·jt ®#.......##..... AC: 10Str: 24######''#######..... EV: 8Int: 28#........# #..... SH: 0Dex: 9#..♣.....# #..... XL: 21 Next: 36% Place: Vaults:2#♣.@.♣...#Noise: ---------  Time: 56964.0 (0.0)#..♣.....#x) air staff of the Tick {rElec Str+6 Air}#........#Cast: Magnavolt (1%)#........#ZÅ·j¡ ÛGem (1795) #........##........##........#ZÅ·jÅ §#........# _There is a stone staircase leading up here. _Your orb has recharged its mesmeric power. ZÅ·jî Ó_You open the large door. _Found Ecvuxux's Armour Shop. _There is a large open door here. _There is an entrance to Ecvuxux's Armour Shop here.ZÅ·j¥ 5_Your orb has recharged its mesmeric power.You open the large door. _Found Ecvuxux's Armour Shop. _There is a large open door here.  Okay, then.ZÅ·j;# ZÅ·jï& ZÅ·jš* . _ZÅ·jÑð ZÅ·j]ñ ZÅ·jCò ZÅ·jÛõ ZÅ·jZù ZÅ·jÖÿ u4 _ZÅ·jˆZÅ·j‘X3ZÅ·jÕZÅ·jûZÅ·jŽ B2ZÅ·j˜ ZÅ·jú ZÅ·j�ZÅ·j B1ZÅ·jÈZÅ·jlZÅ·jÖZÅ·jgB0ZÅ·jÀZÅ·jëZÅ·j�ZÅ·jC89ZÅ·jªZÅ·jñZÅ·j‡ZÅ·jáB8ZÅ·j’ZÅ·j ZÅ·jv"ZÅ·já"B7ZÅ·j#ZÅ·jñ%'ZÅ·j÷'ZÅ·jY(B6ZÅ·j*ZÅ·jÖ,7 _You open the door.ZÅ·jÝ/ZÅ·jG0B5ZÅ·j`1ZÅ·j6@  There is an open door here.ZÅ·jr9ZÅ·j7:I4 _ZÅ·j3;ZÅ·jN=ZÅ·jº@ZÅ·jÝAX3ZÅ·j’CZÅ·j�HZÅ·jñHB2ZÅ·j*JZÅ·j&MZÅ·j”QX1ZÅ·j©WZÅ·j¥[ZÅ·j…aZÅ·jábZÅ·jGc$0ZÅ·j�cZÅ·j:eZÅ·j5hZÅ·jioo79ZÅ·jÂpZÅ·jytZÅ·juB8ZÅ·jDvZÅ·jjy'ZÅ·j�|ZÅ·j},7ZÅ·j7}ZÅ·j;~ZÅ·jó€= _You open the large door.ZÅ·js„ZÅ·jÿ„B6ZÅ·jH†ZÅ·jÁŠE  There is a large open door here.ZÅ·j0ŽZÅ·j�_5 _ZÅ·jý‘ZÅ·jZ•ZÅ·jà•,4ZÅ·j–ZÅ·j¾–ZÅ·jU™ZÅ·jTœZÅ·jÆœB3ZÅ·j©�ZÅ·jŸZÅ·j„¡ZÅ·j¢B2ZÅ·jœ¢ZÅ·j:¥ZÅ·jÙ§ZÅ·jj¨B1ZÅ·jõ¨ZÅ·j·ªZÅ·jR­ZÅ·jø­B0ZÅ·jd®ZÅ·j±ZÅ·jж®  You encounter a vault sentinel. It is wielding a +0 falchion and carrying a +0arbalest.ZÅ·jæ¾€............ ########''######## ..........#.....#.#..##.## ###..# #...#. ###..#ZÅ·jx¿Å....#p#..##.....@.# #.##.##.# # .# Magnavolt (1%) .#  .# .# p   vault sentinel (launcher, asleep) #ZÅ·j¯¿# ZÅ·j_âQp89.0 (25.0)pcatching br…) You encounter a vault sentinel. It is wielding a +0 falchion and carrying a +0  arbalest. ZÅ·jã' Found a parchment of Brom's Barrelling Boulder.  The vault sentinel blows a loud note on a signal horn!You hear a shout! x2; You hear a trumpeting! x2; You hear a shout!  You hear a trumpeting! You hear a roar! x2; You hear a shout!ZÅ·jÏäŠ=========90.0 (2669ZÅ·jíZÅ·jR A _You hear a trumpeting! You hear a shout! x2[Å·jI^O .  ''##  ...# #..# #.## ###..# #...# . ###..# ....#p#..# #.....@.# [Å·j4_¨#.##.##.# ## .# .# .# .# ##[Å·jºö .  ''##  ...# #..# [Å·j}÷#.## ###..# #...# . ###..# ....#p#..# #.....@.# #.##.##.# ## .# .# [Å·jÒ÷C.# .# ## [Å·jÄÿ[Å·ja[Å·j¸[Å·jY e _A vault sentinel is nearby![Å·jñ ¨** _You hear a trumpeting! You hear a shout! x2 _A vault sentinel is nearby!feel a surge of power!  Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault sentinel!![Å·jA‹  p.  The vault sentinel is heavily wounded.The vault sentinel unwields a +0 falchion.  The vault sentinel wields a +0 arbalest.[Å·jå� [Å·j’‘ )[Å·jΑ [Å·jX(&.1-54---====-----1.0 (1.0)8[Å·j�*[Å·j÷-J _The vault sentinel shoots a bolt. The bolt hits you!\Å·j¦ §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the vault sentinel!!!  You kill the vault sentinel!\Å·j°C**\Å·jçÁï§.3-47------7-----2Magnavolt (1%)7§ _Vehumet accepts your kill.\Å·jéu \Å·j×v \Å·j1y \Å·jl� 2p\Å·jf… Ž  You encounter an ironbound convoker. It is wielding a +0 flail.\Å·j‹— �.'.4.8---....Magnavolt (1%)p   ironbound convoker (wandering)0c\Å·jM  gc   yaktaur captain (launcher)p   ironbound convoker----3.0 (16\Å·j§ \Å·jm¸ ~ _You encounter a yaktaur captain. It is wielding a +0 arbalest.]Å·jƒÈQ.p]Å·j�ÊAcp]Å·jË]Å·jEÔ]Å·jËÕ“5----45]Å·j£Ý]Å·jRá^Å·j¾ÇÏ **(magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound convoker.^Å·jT»§Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur captain!!  The yaktaur captain is heavily wounded.  The arc of electricity hits the ironbound convoker!!!  You kill the ironbound convoker!Vehumet accepts your kill.^Å·jgYg**** ^Å·jí|§c...§^Å·j­ó“ )))))You feel your power returning. The yaktaur captain shoots a bolt.^Å·j$ƒJ...@.^Å·j§�Õ72--8====54^Å·j™–D§§^Å·j › ^Å·j‡›^Å·jè›D_The bolt closely misses you._Å·j¹F _Å·j‰G!_Å·j#H*_Å·j†H *_Å·jëH, magnetised)_Å·jFI7You feel a surge of power!  _Å·j–I9Magnetic shrapnel attaches itself to the yaktaur captain._Å·jöÐÞ **** Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur captain!!_Å·jRaǧElectricity arcs towards the magnetite!  The arc of electricity hits the yaktaur captain!!  The yaktaur captain is almost dead.The arc of electricity hits the yaktaur captain!!  You kill the yaktaur captain!  Vehumet accepts your kill._Å·j#g>*_Å·jüî3p_Å·j�ò pYou feel your power returning._Å·j ü §§...pp 2 ironbound convokers  You encounter an ironbound convoker. It is wielding a +0 morningstar._Å·jÍŽ 8=3--6_Å·jF¯3 _You encounter an ironbound convoker. It is wielding a +0 great mace._Å·j:§_Å·jä'k _Your Evocations skill increases to level 7!`Å·jÉð�..................########''########........#.#.## ### #.. ##....#§#`Å·jXñÞ.§....#p##.#### .p.##`Å·j?ú:p.`Å·j`ý$p`Å·jŠý"§`Å·jq 8:`Å·j{ †----72 _`Å·jò 9§`Å·jC `Å·j‰ì ...................########''########........#.#.## ### `Å·j'í a#. ##....#:#.#.p....#§##.##.## p   ironbound convoker.##`Å·j\ô :p.`Å·j†þ 9$`Å·jäÿ ›4=----81`Å·jž `Å·jÖ aÅ·jä....................########''########........#.#.## ### #. ##....#:#..p.....aÅ·jÏ’#$##.##p##.aÅ·j¼&6p.aÅ·j)0aÅ·jŽ1`90aÅ·jk8aÅ·j”;aÅ·j¬D2...........................########''########........#.#.## ### #. ##....#:#..p...p#$##.##aÅ·jQE)##aÅ·jáR1paÅ·j/]})p 2 ironbound convokers (1 chanting rec…)aÅ·j _€=700059aÅ·jMiaÅ·j�my _The ironbound convoker begins to recite a word of recall!aÅ·jëy ##########'###### .....................................########''########.......aÅ·j�z ”.....#.#.## ### #. ##....#:#..)..pp#$##.####aÅ·jþ’ èp.5=18aÅ·jV— aÅ·jG› bÅ·jåäÎ #........##########'###### .............................bÅ·j£åŠ..................########''########............#.#.## ### #. ###.....#:#.)...p#$##.####bÅ·j í0cbÅ·jŽömc   yaktaur (launcher)bÅ·jç÷`27bÅ·jÖbÅ·j¿‚ _You encounter a yaktaur. It is wielding a +1 arbalest of draining.cÅ·jÍ¿” #........##########'###### ......c................................c.......########'@########........#.#.## ### #. ###.....#:#c 2 yaktaurs (launchers, 1 wandering).)...p#$##.##cÅ·j´Ï¾ ppYou encounter a yaktaur. It is wielding a +0 arbalest.The vault sentinel is recalled. The ironbound beastmaster is recalled.  The lich is recalled..cppp.pLpcÅ·j6Ü— L   lichp   ironbound beastmasterp   vault sentinelpp 2 ironbound convokers (1 catching br(…)You encounter a lich, a vault sentinel and an ironbound beastmaster.The vault sentinel is wearing a +2 scale mail of willpower.The yaktaur unwields a +1 arbalest of draining.cÅ·j Þh=36cÅ·jÓçcÅ·j?7 _The yaktaur hits you but does no damage.cÅ·jWV _There is a large open door here.eÅ·jÊ£ #........###########'###### .ceÅ·jNÌ..........@c.......########''########.........#.....#.#.## ###.. #..p ###L.eÅ·j—÷....#:#pppp 2 ironbound convokers (1 catching bre…).)....pcc 2 yaktaurs (launchers)eÅ·j :p.eÅ·j[6p.eÅ·jÈ K.ceÅ·j<"3peÅ·j˜#%L.eÅ·j«.p   vault sentinel.pp 2 ironbound convokers (1 catching br(…)eÅ·jœ0�6=-45 _eÅ·j ;eÅ·jI?fÅ·jS´Ñ#.# #........# #........#  #........# ##########'####### . . .... ....c..p ..........c....... ########''########..........# .....#.#..##.## ###p.# p   vault warden (wandering) #.L.# L   lich. ###.p# p   ironbound beastmaster....#:#pp# cc 2 yaktaurs (launchers)fÅ·j„ɹ pYou encounter a vault warden. It is wielding a +0 long sword of electrocution.fÅ·jYÎm cThe vault warden shouts!fÅ·j½Ñ† LpThe yaktaur hits you but does no damage.fÅ·jEÒfÅ·jfÓ.fÅ·jeÝÿ p.c 3 yaktaurs (launchers, 1 wandering)  You encounter a yaktaur. It is wielding a +0 arbalest.fÅ·jÙÝfÅ·j�ã:)))fÅ·jÞg3pfÅ·jEqÉ +.  The yaktaur shoots a bolt. The bolt hits you!!  The vault warden activates a sealing rune.fÅ·jŸ}Q .........+...pp   ironbound convoker (catching breath).A door slams shut!fÅ·jê~›19---===54fÅ·jˆfÅ·j—? _The ironbound convoker leaves your sight.gÅ·jç3gÅ·jƒgÅ·j  F _Unknown command.oÅ·j˜Ö #........#  tswn the Metallomancer #........#  Oni of Vehumet ****** #........#  Health: 198/218 =====================--- #........#  Magic: 39/61 ===============--------- ##########+#######  AC: 10Str: 24 ..................  EV: 8Int: 28 ..................  SH: 0Dex: 9 .................c  XL: 21 Next: 38% Place: Vaults:2 ..........@...c..p  Noise: ===------  Time: 57005.0 (0.0) ..........c.......  x) air staff of the Tick {rElec Str+6 Air} ########'*######oÅ·jÓ×õ##  Cast: Magnavolt (1%) ........*.# Gem (1754)  .....#.#*.# #.## ###Lp# p   vault warden #.*p# L   lich . ###p.# p   ironbound convoker (catching breath) ....#:#.p# ccc 3 yaktaurs (launchers, 1 wandering) _Unknown command.Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ironbound convoker, wielding a +0 morningstar and wearing a +0 scale  mail (catching its breath)pÅ·j¥Ìá #........#  tswn the Metallomancer #........#  Oni of Vehumet ****** #........#  Health: 198/218 =====================--- #........#  Magic: 39/61 ===============--------- ##########+#######  AC: 10Str: 24 ..................  EV: 8Int: 28 ..................  SH: 0Dex: 9 .................c  XL: 21 Next: 38% Place: Vaults:2 ..........@...c..p  Noise: ===------  Time: 57005.0 (0.0) pÅ·j¾Í7..................  x) air staff of the Tick {rElec Str+6 Air} ########''########  Cast: Magnavolt (1%) ..........# Gem (1754)  .....#.#..# #.## ###Lp# p   vault warden #..p# L   lich . ###p.# p   ironbound convoker (catching breath) ....#:#.p# ccc 3 yaktaurs (launchers, 1 wandering)  You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound convoker.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!!  pÅ·j+ÎrYou kill the yaktaur!Vehumet accepts your kill.pÅ·j¯Ûǧyour power returning. The arc of electricity hits the lich!!!  The lich is heavily damaged.  The arc of electricity hits the ironbound convoker!!!  You kill the ironbound convoker!  Vehumet accepts your kill.You feel your power returning.pÅ·jœâz         ##########+#######          pÅ·j�ã¹*  ########'*########  *.# .....#.#* #.## ###*p# #.*p#  . ###*.#cc 2 yaktaurs (launchers, 1 wandering) ....#:pÅ·jWq`pc.pÅ·j–—L.pppÅ·jÓ�Ë )'..§p   ironbound beastmaster.p   ironbound convoker(…)The yaktaur shouts!pÅ·jÚ½:)))pÅ·j"D3p.pÅ·jÏK^ ...  The yaktaur shoots a bolt. The bolt hits you!!pÅ·jÑS76--45==9====6.0 (13pÅ·jÚopÅ·jv|; _The vault sentinel leaves your sight.pÅ·jî Ô #........#  tswn the Metallomancer #........#  Oni of Vehumet ****** #........#  Health: 176/218 ===================----- pÅ·j£" Ì#........#  Magic: 38/61 ==============---------- ##########+#######  AC: 10Str: 24 ..................  EV: 8Int: 28 ..................  SH: 0Dex: 9 pÅ·jÇ# -..............**c.  XL: 21 Next: 39% Place: Vaults:2 ..........@***c.p.  Noise: ====-----  Time: 57006.0 (0.0) ..........*.......  x) air staff of the Tick {rElec Str+6 Air} ########'*########  Cast: Magnavolt (1%) ........*.# Gem (1753)  .....#.#L.# #.## ###p.# p   vault warden #.pp#pÅ·jX$  L   lich . ###*.# p   ironbound beastmaster ....#:#..# p   ironbound convoker(…)pÅ·jÀ$ �The yaktaur shoots a bolt. The bolt hits you!! _The vault sentinel leaves your sight.  Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a yaktaur, wielding a +0 arbalestqÅ·jñ¦#........#tswn the Metallomancer#........#Oni of Vehumet ******#........#Health: 176/218 ===================-----#........#Magic: 38/61 ==============----------##########+#######AC: 10Str: 24..................EV: 8Int: 28..................SH: 0Dex: 9................c.XL: 21 Next: 39% Place: Vaults:2..........@...c.p.Noise: ====-----  Time: 57006.0 (0.0)..........*.......x) air staff of the Tick {rElec Str+6 Air}########'*########Cast: Magnavolt (1%)........*.#Gem (1753) ....Å·jå§7m.#.#*.##.## ###*.#p   vault warden#.*p#L   lich. ###*.#p   ironbound beastmaster....#:#..#p   ironbound convoker(…)You feel a surge of power!  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite! The arc of electricity misses the lich.The arc of electricity hits the ironbound beastmaster!!!  The ironbound beastmaster is heavily wounded.The arc of electricity hits the ironbound convoker!!qÅ·j[4½§The ironbound beastmaster is heavily wounded.The arc of electricity hits the ironbound convoker!!  The ironbound convoker is severely wounded.yaktaur!!!!  You kill the yaktaur!  Vehumet accepts your kill.qÅ·jÓ;@*********qÅ·j©Å\ L.  You feel your power returning.qÅ·jŽí1p.qÅ·j" qÅ·j• ½..§...)'p§qÅ·jÂ:)))qÅ·j%�fp.p.qÅ·jã²#...qÅ·jŠÇÏ68-42==407.0 (12qÅ·jg×~§ _The yaktaur shoots a bolt. The bolt hits you!qÅ·jç  #........#  tswn the Metallomancer #........#  Oni of Vehumet ****** #........#  Health: 168/218 ==================------ #........#  Magic: 35/61 =============----------- ##########+#######  AC: 10Str: 24 ..................  EV: 8Int: 28 ..................  SH: 0Dex: 9 ..............***.  XL: 21 Next: 40% Place: Vaults:2 ..........@***cp..  Noise: ====-----  Time: 57007.0 (0.0) ..........*.......  x) air staff of the Tick {rElec Str+6 Air} ########'Å·jºç ]m*########  Cast: Magnavolt (1%) ........L.# Gem (1752)  .....#.#p.# #.## ###p.# p   vault warden #.*p# L   lich . ###*.# p   ironbound beastmaster ....#:#..# p   ironbound convoker(…)_The yaktaur shoots a bolt. The bolt hits you!  Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vault warden, wielding a +0 long sword of electrocution and wearing a +0chain mailrÅ·j­ù#........#tswn the Metallomancer#........#Oni of Vehumet ******#........#Health: 168/218 ==================------#........#Magic: 35/61 =============-----------##########+#######AC: 10Str: 24..................EV: 8Int: 28..................SH: 0Dex: 9..............***.XL: 21 Next: 40% Place: Vaults:2..........@***cp..Noise: ====-----  Time: 57007.0 (0.0)..........).......x) air staff of the Tick {rElec Str+6 Air}########''########Cast: Magnavolt (1%)........L.#Gem (1752) .....#.#p.##.## ###rÅ·jaú§p.#p   vault warden (magnetised)#..p#L   lich. ###§.#p   ironbound beastmaster....#:#..#p   ironbound convoker(…)Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vault warden, wielding a +0 long sword of electrocution and wearing a +0chain mail  You feel a surge of power!  Magnetic shrapnel attaches itself to the vault warden.rÅ·j™µJ****** * You feel a surge of power!  Magnetic shrapnel attaches itself to the vault warden.  Electricity arcs towards the magnetite! The arc of electricity hits the lich!!!The lich is almost destroyed.The arc of electricity hits the ironbound beastmaster!!  The ironbound beastmaster is almost dead.rÅ·jà9°.  The arc of electricity hits the ironbound beastmaster!!  The ironbound beastmaster is almost dead.  The arc of electricity misses the ironbound convoker.  The arc of electricity hits the yaktaur!!!  You kill the yaktaur!  Vehumet accepts your kill. **   You feel your power returning.  The arc of electricity hits the vault warden!!rÅ·jÃÑ' rÅ·jˆÖ¬L.  The vault warden is heavily wounded.prÅ·j‚×6p.rÅ·jÞâ3p.rÅ·jW÷..§...)p..§p   vault sentinelrÅ·j$£97=8.0 (11 _rÅ·jD§§rÅ·jº rÅ·jW  #........#  tswn the Metallomancer #........#  Oni of Vehumet ****** #........#  Health: 169/218 ==================------ #........#  Magic: 30/61 ===========------------- ##########+#######  AC: 10Str: 24 ..................  EV: 8Int: 28 ..................  SH: 0Dex: 9 ..............***.  XL: 21 Next: 40% Place: Vaults:2 ..........@***p...  Noise: ====-----  Time: 57008.0 (0.0) ..........*.......  x) air staff of the Tick {rElec Str+6 Air} ########rÅ·j� W'L########  Cast: Magnavolt (1%) ........p.# Gem (1751)  .....#.#*p# #.## ###p.# p   vault warden (magnetised) #.*.# L   lich . ###*.# p   ironbound beastmaster ....#:#..# p   vault sentinel _The vault warden is heavily wounded.Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vault sentinel, wielding a +0 long sword and wearing a +2 scale mail of  willpowersÅ·jn4à #........#  tswn the Metallomancer #........#  Oni of Vehumet ****** #........#  Health: 169/218 ==================------ #........#  Magic: 30/61 ===========------------- ##########+#######  AC: 10Str: 24 ..................  EV: 8Int: 28 ..................  SH: 0Dex: 9 ................§.  XL: 21 Next: 40% Place: Vaults:2 sÅ·jÓ5...........@...§...  Noise: ====-----  Time: 57008.0 (0.0) ..........).......  x) air staff of the Tick {rElec Str+6 Air} ########'L########  Cast: Magnavolt (1%) ........p.# Gem (1751)  .....#.#.p# #.## ###p.# p   vault warden (magnetised) #...# L   lich . ###§.# p   ironbound beastmaster ....#:#..# p   vault sentinel  You feel a surge of power!  sÅ·jL6Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!!  You kill the vault warden!Vehumet accepts your kill.sÅ·j²>          ##########+#######     sÅ·j[?å   ****...    ########'L########  sÅ·j@ø .....#.# #.## ###p.#L   lich #...#p   ironbound beastmaster sÅ·j;@. ###§.#p   vault sentinel (magnetised)sÅ·jq@D ....#:sÅ·j¾Ë7***sÅ·j1’±'  You kill the vault warden!Vehumet accepts your kill.  The runic seal fades away. The arc of electricity hits the lich!!!  You destroy the lich!  Vehumet accepts your kill.You feel your power returning..  Vehumet accepts your kill.You feel your power returning.arc of electricity hits the ironbound beastmaster!!!kill the ironbound beastmaster!sÅ·jט sÅ·jÀ™"sÅ·j+š*sÅ·j™š*sÅ·jæš*sÅ·j1›*sÅ·jt› *sÅ·jÊ›jp   vault sentinel (magnetised)sÅ·j"œJ*.#sÅ·jˆœI*.#  sÅ·j�7The arc of electricity hits the vault sentinel!!  sÅ·j’�PThe vault sentinel is heavily wounded.sÅ·jÒK §The arc of electricity hits the vault sentinel!!!  You kill the vault sentinel!*.#sÅ·j\Ý… pVehumet accepts your kill.sÅ·jˆq..§...§)'..§p   ironbound convoker.§sÅ·jl,´71/21936===49.0 (10 _sÅ·j‰:s§§§sÅ·j>tÅ·jfÌ#.# #.# #.# #.# #+#...§...@..§..).#''#........p.# .....#.#..##.## ###§.# #...#. ###§.# tÅ·jþwKp)tÅ·j�§@))3----1049§§tÅ·jÙÕ å#.# ##.# #.# #.# #+#...§....@.§..).#'p#'........).# .....#.#..##.## ###).# p'tÅ·jÜÜ tÅ·j#ä £4=----18tÅ·jèí M§§tÅ·j1ð uÅ·j šµ#.# #.#.# #.# #.# #+#...§.....@§.....?.p.#''#'#.).# .....#.#..##.## ###).# p)uÅ·jþ«uÅ·j°Ô6=7===27uÅ·jÀ:§uÅ·jcÃ5 _Found a scroll of brand weapon.uÅ·j‘Q#.# #.#.# #.# #.# #+#uÅ·j´R>...§...p..@.....?..).#''#'#..).# .....#.#..##.## ###).# uÅ·j3_uÅ·j´cC.puÅ·j—ruÅ·j(th736uÅ·j®Šü§  Things that are here: _a +0 long sword of electrocution; a +0 chain mail; a +0 arbalestvÅ·j%Ò ž#.# #.#.# #.# #.#  #+#  ...§.  ...p.§@....?.  .).  #''#'#..).# vÅ·j"Ó È.......#.#..# .#.## ###).# vÅ·jû× F.pvÅ·j0è vÅ·jê o845 _vÅ·jÂö :§vÅ·j+ø wÅ·jYGð#.# #.#.# #.# #.# #+# ...§. ....p§.@...?. .). #''#'#  .).# ..  .....#.#..# ..  wÅ·j=H�#.## ###).# ## wÅ·jtNF.pwÅ·j`]wÅ·jb¤¯80854§wÅ·j3ÕS#.# #.#.# #.# #.# +#§.....p..@..?.).''#'# .).# ... .....#.#..# .... #.## ###).# #### §pwÅ·j Û*)wÅ·jëÜh163wÅ·j�ö:§wÅ·jKùwÅ·j¶¤ ]#.# #.....##.# #.# #.# +#§....)p..@.?.).''#'#).# ... #.#..# ..... .## ###).# ##### wÅ·j¦ 1YwÅ·jì¹ g.YYwÅ·j©Á ñ )YY 2 dire elephants (trample, wandering,…)p   ironbound convoker (chanting recall)  You encounter a dire elephant. x229==72wÅ·j“É wÅ·jÚÍ  wÅ·j¹Î k_The ironbound convoker begins to recite a word of recall!xÅ·j©E‚#.# #.....# #.# #.# #.# +#).)p...@?.).''#Y#).# ..Y. #.#..# p..... ## ###).# .###### Y 3 dire elephants (trample, wandering#...# .p   ironbound beastmaster (wandering)  ###).# Y.p   ironbound convoker (chanting recall) xÅ·j„Y7 YYYou encounter an ironbound beastmaster and a dire elephant.The ironbound beastmaster is wielding a +0 demon whip of venom.The dire elephant trumpets! The ironbound beastmaster shouts!xÅ·jfxÅ·jGi0Y.xÅ·jåi9Y.xÅ·jPm8p.xÅ·jA~™YYYfast)pxÅ·jœžÃ4=====81xÅ·j<¡G _The dire elephant trumpets! x2; You hear a shout!xÅ·jêr 2#.# #.....# #.# #.# #.# +#).)p....@.).''#Y#).# pY.. #.#..# ....... ###).# ..###### #...# #.Y ###).# #.. Y'Y.Y. Y'  The dire elephant closely misses you.Y.xÅ·j t 9p.xÅ·j>‡ ã5==---90xÅ·j±‘ xÅ·j©“ D _The dire elephant trunk-slaps you but does no damage.xÅ·j‹˜ \ _You see here a scroll of brand weapon.yÅ·jÖ#.#  #.# #.# #####+################## ........................))p....?)........YY ###''#########p######### yÅ·j›v....).# ..... #.#..# #.Y......  ###).# #..######  #...# #..  ###).# #.. .#:#..# ).....#yÅ·j("Á Y.  The ironbound beastmaster is recalled. The yaktaur is recalled.  The deep troll is recalled. x2yÅ·j�/®  #.#  #.#  #.# +#.).)p.T..Y.).....c...Y.''#p#).# ..... yÅ·jE0Œ#.#..# #.Y...... ###).# #.  #...# #..  2 ###).# #.. #:#..# T   deep troll .....# p   ironbound convoker (catching breath)(…)You encounter an ironbound beastmaster, 2 deep trolls and a yaktaur.yÅ·jâRŽ *The dire elephant tramples you. You stumble backwards!yÅ·jFê~****@*yÅ·j4rú******...**.@.*yÅ·j �********.....**Y....**Y.@..**yÅ·j³� ...............Y.......Y@...p, dazed)(dazed)Your orb emits a pulse of dizzying energy.  The dire elephant trunk-slaps you but does no damage.yÅ·jlF‡c..TyÅ·j5m  The ironbound convoker casts a spell at something.The ironbound beastmaster leaves your sight.2-40=---20-Mesm Gem (1739)  _The deep troll leaves your sight.zÅ·j_Y #........# tswn the Metallomancer  #........# Oni of Vehumet ******  #........# Health: 182/219 ===================----- ####+##################.  Magic: 33/61 ============------------ ........................  AC: 10Str: 24 ........................  EV: 8Int: 28 ..........).............  SH: 0Dex: 9 ........)pc**.Y.........  XL: 21 Next: 44% Place: Vaults:2 ....).....T..**Y@.......  Noise: =--------  Time: 57020.0 (0.0) ##''#########p##########  x) air staff of the Tick {rElec StrzÅ·jÿY+6 Air} ...).# ..... Cast: Magnavolt (1%) #.#..# #.Y...... -Mesm Gem (1739) ###).# #..######  #...# #.. YY 2 dire elephants (trample, fast, dazed)###).# #.. p   ironbound beastmaster (dazed) #:#..# T   deep troll .....# p   ironbound convoker (catching breath)(…)_The deep troll leaves your sight.  Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ironbound convoker, wielding a +0 great mace and wearing a +0 scale  mail (severely wounded, catching its breath)zÅ·jIò  #........# tswn the Metallomancer  #........# Oni of Vehumet ******  #........# Health: 182/219 ===================----- ####+##################.  Magic: 33/61 ============------------ ........................  AC: 10Str: 24 ........................  EV: 8Int: 28 ..........).............  SH: 0Dex: 9 ........)p....Y.........  XL: 21 Next: 44% Place: Vaults:2 ....).....T....Y@.......  Noise: =--------  Time: 57020.0 (0.0) ##''#########p##########  x) air staff of the Tick {rElec Str+6 Air} Å·j‰ó øm...).# ..... Cast: Magnavolt (1%) #.#..# #.Y...... -Mesm Gem (1739) ###).# #..######  #...# #.. YY 2 dire elephants (trample, fast, dazed)###).# #..zÅ·jI? ¤ p   ironbound beastmaster (dazed) #:#..# T   deep troll .....# p   ironbound convoker (catching breath)(…)The dire elephant is moderately wounded.The dire elephant snaps out of its daze.  The arc of electricity hits the yaktaur!!!  You kill the yaktaur!Vehumet accepts your kill.You feel your power returning.§Vehumet accepts your kill.  You feel your power returning.e ironbound convoker!!!ironbound convoker!     ##############.    )**** )*** ####p########## ).# ..... ).#   #...# #..1 da…).# #..:#..#zÅ·j Ë #.# #.# #.# .+#.).)§)...Y.).....T....Y.''#p#).# ..... .#..# #.Y...... #...# #.. zÅ·jrÌ ).# #.. :#..# #  The arc of electricity hits the ironbound convoker!!!  You kill the ironbound convoker!Vehumet accepts your kill.  You feel your power returning.  The dire elephant tramples you but does no damage.  The dire elephant trunk-slaps you! The dire elephant tramples you.zÅ·jnÓ J.TzÅ·jžý \..YzÅ·j§ 65-41====5====1.0 (18zÅ·j´ e _You stumble backwards! The dire elephant trunk-slaps you.{Å·jø»#........# tswn the Metallomancer #........# Oni of Vehumet ****** #........# .  Health: 165/219 ==================------ ###+##################..  Magic: 34/61 =============----------- ........................  AC: 10Str: 24 ........................  EV: 8Int: 28 .........)..............  SH: 0Dex: 9 .......).)...Y..........  XL: 21 Next: 45% Place: Vaults:2 ...)......T****Y@.......  Noise: ====-----  Time: 57021.0 (0.0) #''#########p###########  x) air staff of the Tick {rElec Str+6 Air} ..).# {Å·jͼþ ..... Cast: Magnavolt (1%) .#..# #.Y...... -Mesm Gem (1738) ##).# #..###### #...# #.. YY 2 dire elephants (trample, fast, 1 da…)##).# #.. p   ironbound beastmaster (dazed) :#..# T   deep troll ....#The dire elephant trunk-slaps you! The dire elephant tramples you. _You stumble backwards! The dire elephant trunk-slaps you.  Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a deep troll{Å·jÓó–#........#tswn the Metallomancer #........#{Å·jðOni of Vehumet ****** #........#.Health: 165/219 ==================------ ###+##################..Magic: 34/61 =============----------- ........................AC: 10Str: 24 ........................EV: 8Int: 28 .........)..............SH: 0Dex: 9 .......).)...Y..........XL: 21 Next: 45% Place: Vaults:2 ...)......******@.......Noise: ====-----  Time: 57021.0 (0.0) #''#########p###########x) air staff of the Tick {rElec Str+6 Air} ..).# .....Cast: Magnavolt (1%) .#..# #.Y......-Mesm Gem (1738) ##).# #..###### #...# #..YY [0;10{Å·j* 7;1m2 dire elephants (trample, fast, 1 da…)##).# #..p   ironbound beastmaster (dazed) :#..#T   deep troll (magnetised) ....#You feel a surge of power!  Magnetic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!!  The dire elephant is heavily wounded.The arc of electricity hits the deep troll!!!{Å·jL•—TElectricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!!  The dire elephant is heavily wounded.eep troll!!!  The deep troll is almost dead.dire elephant tramples you but does no damage.{Å·j–G.T{Å·j•£©...YT 2 deep trolls (1 magnetised){Å·js¥m62.0 (17{Å·jØÀ{Å·jÕÅK _The dire elephant trunk-slaps you but does no damage.|Å·j§d$|Å·jBf#........# tswn the Metallomancer #........# Oni of Vehumet ****** #........# .  Health: 166/219 ==================------ ###+##################..  Magic: 27/61 ==========-------------- .........T..............  AC: 10Str: 24 ..........**............  EV: 8Int: 28 .........)..**..........  SH: 0Dex: 9 .......).)...Y**........  XL: 21 Next: 45% Place: Vaults:2 ...).......T***Y@.......  Noise: ====-----  Time: 57022.0 (0.0) #''#########p###########  x) ai|Å·j*Å·jþ0 Å·jy1opYou feel your power returning.Å·j4?Å·jŠ?&§......§.§.§†p   arcanistÅ·jP¯831===516.0 (13Å·jÇWM§§Å·jœlv _You encounter an arcanist. It is wielding a +0 dagger.Å·j{Å·jsÅ·j÷Å·j Å·jƒ8_You cannot move.€Å·j-€� _You cannot move.€Å·jñ( ž........# tswn the Metallomancer ........# ..  Oni of Vehumet ****** ........# ...  Health: 138/221 ==============---------- ##+##################...  Magic: 24/61 =========--------------- .........*..............  AC: 10Str: 24 ..........**............  EV: 8Int: 28 ........)...**..........  SH: 0Dex: 9 ......).)...?.**........  XL: 21 Next: 51% Place: Vaults:2 €Å·jƒ) v..).......******@.......  Noise: ====-----  Time: 57026.0 (0.0) ''#########p############  x) air staff of the Tick {rElec Str+6 Air} .).# ..... Cast: Magnavolt (1%) #..# #........ -Move -Mesm Gem (1733) #).# #..###### ...# #.. p   arcanist #).# #.. #..# ...# _You cannot move.  €Å·j¸) ÖAiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target€Å·jè) wAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (magnetised  fragments)€Å·jí¤ ........#tswn the Metallomancer ........#..Oni of Vehumet ****** ........#...Health: 138/221 ==============---------- ##+##################...Magic: 24/61 =========--------------- .........§..............AC: 10Str: 24 ........................EV: 8Int: 28 ........)...............SH: 0Dex: 9 ......).)...?...........XL: 21 Next: 51% Place: Vaults:2 ..).......§.§.**@.......Noise: ====-----  Time: 57026.0 (0.0) ''#########p############x) air staff of the Tick {rElec Str+6 Air} .).# .....Cast: Magnavolt (1%) €Å·jú¥ ƒ#..# #........-Move -Mesm Gem (1733) #).# #..###### ...# #..p   arcanist (magnetised) #).# #.. #..# ...#Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (magnetised  fragments)  You feel a surge of power!  Magnetic shrapnel attaches itself to the arcanist.€Å·j›) ;**€Å·jäâ ;**€Å·jÔ{* Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (magnetised  fragments)  You feel a surge of power!  Magnetic shrapnel attaches itself to the arcanist.  Electricity arcs towards the magnetite!  The arc of electricity hits the arcanist!!!�Å·j€ L*******�Å·j ÀP §......§.§.§†pThe arcanist is almost dead.�Å·j&É� *****The arcanist casts a spell at you.�Å·jåqš§.§†@16--7.0 (12§ _The bolt of cold hits you!! You resist.�Å·jòÎ Jp§�Å·jtØ �Å·j¦Ù ¾8--5----81�Å·j½â R§§�Å·jÃå ‚Å·je¶........# tswn the Metallomancer ........# ..  Oni of Vehumet ****** ........# ...  Health: 118/221 ============------------ ##+##################...  Magic: 18/61 =======----------------- .........*..............  AC: 10Str: 24 ..........**............  EV: 8Int: 28 ‚Å·jØL........)...**..........  SH: 0Dex: 9 ......).)...?.**........  XL: 21 Next: 51% Place: Vaults:2 ..).......**p***@.......  Noise: ---------  Time: 57028.0 (0.0) ‚Å·jE''#########*############  x) air staff of the Tick {rElec Str+6 Air} .).# ..... Cast: Magnavolt (1%) ‚Å·jDÃ#..# #........ -Move -Mesm Gem (1731) #).# #..###### ‚Å·jr...# #..‚Å·j˜¶ p   arcanist (magnetised) #).# #.. #..# ...# ‚Å·jÉ6_The bolt of cold hits you!! You resist.  Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  ‚Å·jJPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (magnetised  ‚Å·j|bfragments, almost dead, covered in magnetic dust)‚Å·j§Há........#tswn the Metallomancer ........#..Oni of Vehumet ****** ........#...Health: 118/221 ============------------ ##+##################...‚Å·j I[Magic: 18/61 =======----------------- .........§..............AC: 10Str: 24 ........................EV: 8Int: 28 ........)...............SH: 0Dex: 9 ‚Å·j3IÙ......).)...?...........XL: 21 Next: 51% Place: Vaults:2 ‚Å·jWIY..).......§.p.**@.......Noise: ---------  Time: 57028.0 (0.0) ‚Å·jyI¹''#########§############x) air staff of the Tick {rElec Str+6 Air} ‚Å·j™I\.).# .....‚Å·jñI�Cast: Magnavolt (1%) #..# #........‚Å·jJÛ-Move -Mesm Gem (1731) #).# #..###### ...# #..‚Å·j2J_p   arcanist (magnetised) ‚Å·jTJb#).# #.. #..# ...# ‚Å·jwJE_The bolt of cold hits you!! You resist.  ‚Å·j—JñAiming: Magnavolt (mildly dangerous; 1% risk of failure)  ‚Å·j¶JåPress: ? - help, Q - select action, ( or ) - cycleDir - move target‚Å·jÕJÀAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (magnetised  fragments, almost dead, covered in magnetic dust)‚Å·jMØM§Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (magnetised  fragments, almost dead, covered in magnetic dust)  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the arcanist!!!  You kill the arcanist!Vehumet accepts your kill.‚Å·jÒß?**‚Å·j h‚Å·jäî0***‚Å·j�6**‚Å·j‰ÿK*******‚Å·jŽÁ Þ§......§.§.§†§9====9.0 (1Magnavolt (1%)-Mesm Gem (1730) §§.§.§§ _You are able to move again.‚Å·je¼# # .# .+#.§.).).)...?.).§.§.§†.#§# ).# ..... ..# #.‚Å·jve� ..##‚Å·j’„6.‚Å·jC‡¸20=----3029‚Å·j ”ž§.§.§§‚Å·j—ƒÅ·j§â# # ..# . +#.).ƒÅ·jt§Ì).)...?. ).§.§.§†.. #§# .# ..... # #. ƒÅ·j�§ƒÅ·j¼§U##ƒÅ·j•½4.ƒÅ·jw¿52=ƒÅ·j~Àˆ9----18ƒÅ·joËg§.§§ƒÅ·j¨ÏƒÅ·jg# #.....## .....## .....# .....# .....# ##################.....##.#.).....# ...).)...?.....+ .........§.§†..........+ ########§############### # ..... # #........ # #..###### # #.. #ƒÅ·j[JÞ†)327ƒÅ·jCQƒÅ·jrõ;# #.)...# # #.....# # .....# # .....# ƒÅ·j…ö‡....# .....# #################.....# # .# .).....# ).)...?.....+ ........§.††..........+ ######)############### .....  #........  #..###### ƒÅ·j¼öL #..ƒÅ·j 7)ƒÅ·jÍ |436ƒÅ·jÛ ƒÅ·j\ ƒÅ·jíN # #.)...# # #.....# # #.....# # #.....# # #.....# .....# # # ).# ).)...?.+ ).††..+ )#  #..  #..ƒÅ·j!\ ƒÅ·jQ˜ ƒÅ·jñš ”62045ƒÅ·j¸ ƒÅ·jßû# #.)...# # #.....# # #.....# # ƒÅ·j;#.....# # #.....# .....# # # ).# ).)...?.+ ).††..+ )#  #..  #..„Å·jŒ„Å·já™754„Å·jÝÄ# #)))..# # #.)...# # #.....# # #.....# # #.....# .# #.....# „Å·j—1+##############.....# # .# .).....# )...?.....+ .....).††..........+ ####)###############  ..... #........ #..###### #..81=63„Å·ja9„Å·j`GäM..)))) .# ##############.)....#)...?.... .....).††..........+„Å·jz­30=72„Å·jî�„Å·juˆ„Å·jžZ½M..))..)))) .# ##############.)....# .)...?.............+„Å·j‡l„Å·jgmŽ1=81„Å·jWy„Å·jµ‰„Å·jO8 eM)...))..)))) .# ##############.. .. .).................#22=90„Å·j~º ‹M#......#)))[...))..)))) .# ##############... ...................############44019…Å·jŒøt5873=7…Å·j(H869=4=5…Å·j J…Å·jeJg41=4…Å·jNƒ*2335Gem (1712) …Å·jŒy _Your orb has recharged its mesmeric power.…Å·j¦ŒT51…Å·j�“…Å·jãž…Å·jNŸT60…Å·j£¤…Å·j©¯…Å·jZ°€76=09…Å·j©¼…Å·jSÈ…Å·jéÈq9=8…Å·jsÍ…Å·j›Ö…Å·jçÖQ50=7…Å·j ×…Å·j&í…Å·jÞö…Å·jX÷m27=6…Å·j×ú…Å·j–j35…Å·j0 …Å·j5…Å·jÆ48=4…Å·j¥…Å·j1&j63…Å·j +…Å·jU9P157=…Å·j::2…Å·j¹?…Å·j I…Å·j‘I–8=9=1…Å·jõQ…Å·jyfw600…Å·jbn…Å·j÷Œ16992308…Å·j,�…Å·j¢Œ47…Å·j¬…Å·j…¬•51=6…Å·jõ±…Å·j—»…Å·j¼p6=5…Å·j¨À…Å·jŒÍV8=…Å·jÄÎ04…Å·j]Ó…Å·jÒè‘932=3…Å·jüí…Å·jýw712…Å·j„+…Å·jy8Œ21…Å·j­E…Å·jÓFg330…Å·jÓM…Å·j’W‡5=89…Å·js]…Å·jÎjs6=4…Å·jTkM=8…Å·j�p…Å·j×{v77…Å·j¬‹…Å·j9›v96…Å·j;¡…Å·j‡°…Å·j ±z805=5…Å·jP¸…Å·j‹Çv14…Å·j÷Ð…Å·jÙv33…Å·jÖÞ…Å·jìU46=…Å·jŸì:2…Å·jäò…Å·jІ6=1…Å·jô…Å·j‰…Å·jÉp7=0…Å·jÒ%…Å·j"3…Å·j4z87=79…Å·jß9…Å·jÜFw908…Å·j´K…Å·jSZ…Å·j]g187…Å·jcc…Å·jpm…Å·j¦n`26…Å·ju…Å·jì…Å·j›€p4=5…Å·j4ˆ…Å·jÜ‘95…Å·jü’‡=9=4…Å·j³–…Å·j.¡…Å·jœ¡`63…Å·j¨·…Å·jÚÅv82…Å·jêË…Å·j ØD940…Å·j½ØM=1…Å·jÞ…Å·jïê…Å·jYëb2000…Å·j†ò…Å·jïú…Å·jXûz21=69…Å·jV…Å·jü …Å·j´ …Å·j i3=8…Å·jo…Å·jÞ…Å·jh i5=7…Å·j²%…Å·j_L¥62=6…Å·jRv75…Å·jV…Å·jï`…Å·jMb`94…Å·jnf…Å·j³q~1033…Å·jkŽ¢12…Å·j��…Å·jG‘ 3=4=1…Å·j✅ŷj™­…Å·jº®p4=0…Å·jê´…Å·jÑË…Å·j›ö55975=8…Å·jâ; Œ87…Å·jñL …Å·j` a206…Å·jÆb …Å·j›n z1=6=…Å·jar P5…Å·jMz s _HP restored.4…Å·jI~ …Å·jŽ� n3…Å·j%  …Å·j'· 7=2=1…Å·jê …Å·j¦ê `80…Å·j�ò …Å·jæý …Å·j¦0 »4989=76…Å·jRJ n5…Å·jéL …Å·jÅU ‡50=4…Å·jðZ …Å·jVc …Å·j@d B3…Å·jIg …Å·jHo …Å·jëo p1=2…Å·j,t …Å·jÔz X1…Å·jA …Å·j­† …Å·j4‡ B0…Å·j¾Š …Å·jù’ 92…Å·jœ“ N=39…Å·j›£ …Å·j—¯ X8…Å·jd° …Å·j�¸ X7…Å·jë¼ …Å·j!Ä v36…Å·j6È …Å·jzÒ …Å·j4Ó B5…Å·jŠÙ …Å·jBä X4…Å·j�ê …Å·jŽ÷ …Å·jòû p4=3…Å·j{ý …Å·j X2…Å·j$ …Å·j‰* †5=1…Å·jbI š0…Å·j¥h õ296=8…Å·jNm …Å·jMn B7…Å·jFt …Å·jŸ€ …Å·j � B6…Å·j‡ …Å·jA£ …Å·jw¤ p7=5…Å·jɬ …Å·j&» …Å·j ¼ B4…Å·j, …Å·jHÐ v83…Å·j[Ø …Å·jré n2…Å·jçù .137.0 (97.0)…Å·jÀú …Å·j# …Å·jÿ T _Key pressed, stopping explore.…Å·j”# I…Å·j@ …Å·j-H _1 _…Å·jÂR …Å·jùV …Å·j›W i9=0…Å·jG] …Å·jäh Y19…Å·jÑm …Å·jax …Å·jfy B8…Å·jB …Å·j¢‰ …Å·j{Š q60=7…Å·j'� …Å·j|œ X6…Å·jÈŸ …Å·j ª †1=5…Å·j]¯ …Å·j°Û ¢ _Magic restored.4…Å·jùä …Å·j¨ …Å·jÈ n3…Å·j$" X2…Å·jÙ- …Å·jj/ …Å·jsB j=1…Å·j-E …Å·j.l X  You see here a +0 giant club.…Å·j&} _0 _…Å·j�� Û ....#†#... .....##......#......##.....†#).. #######......#.)#......+)))..+#......#))[[…Å·j±Ž ó))))) .# #.).# #...# #...# #...# #.....# ##############.....# ...................…Å·jg¡ üM<.†.#. .....†#). #######.)...#+)))..+#......#))[[..)..)))) .##.....##.....#…Å·j$º -49.0 (12…Å·j¼ h50.0 (1309…Å·jµÝ …Å·jÈß $  Things that are here:…Å·j]ã ª _a +0 ring mail; a +1 heavy war axe; a human skeleton…Å·jÈÒ…Å·j³Ô…Å·jýÞ…Å·j‰ñ…Å·j…Å·já"_8 _…Å·j›-…Å·jL=…Å·jþ?B7†Å·já†Å·j!†Å·jD*X6†Å·j¢0†Å·jA9'†Å·jÄCX5†Å·jwJ†Å·j¢a7 _You open the door.†Å·jOuX4†Å·jù|†Å·j|Ž@  There is an open door here.†Å·jûš†Å·jÍ›I3 _†Å·j”¡†Å·jˆ§†Å·j‘Ô  You encounter 2 boggarts.##......'.....# ##......#.....# ##.....†#.....# ##......#.....# .##.....†#)....# ###......#.)...#########  #......+)))..'........  #......#))[..#...#... #.[...#@. #..)..#.## #)....#.. Magnavolt (1%) #)))..#...  #.)...#...g #.....#.###.gg 2 boggarts (asleep) #.....#.. g. #.....#.. .. 6.0 (6.0)g.†Å·j¼Õ}g .  The boggart shouts! You hear a shout!†Å·j÷î¤ gg1 wandering)You encounter a boggart.†Å·j*ðn==7.0 (72†Å·jlý†Å·jf4 _The boggart leaves your sight.†Å·jQrI.....#†#.....#...#†#)....#)...#########  )))..'........  ))[..#...#...  #.[...#@..#  #..)..#.###  #)....#.. #)))..#... #.)...#....  #.###g  #.. ..  #.. g.  †Å·j3r.....#†#.....#...#†#)....#)...#########  )))..'........  †Å·jõk))[..#...#...  #.[...#@..#  #..)..#.###  #)....#.. #)))..#... #.)...#.... #.###g  #.. .. #.. g. †Å·jªcz _There are monsters nearby!†Å·jæïI.....#†#.....#...#†#)....#)...#########  )))..'........  ))[..#...#...  #.[...#@..#  #..)..#.###  #)....#.. #)))..#... #.)...#....  #.###g  #.. ..  #.. g.  †Å·jå�ª.....#†#.....#...#†#)....#)...#########  )))..'........  ))[..#...#...  #.[...#@..#  #..)..#.###  #)....#.. #)))..#... #.)...#.... #.###g  #.. .. #.. g. †Å·jK£3†Å·jÑ·†Å·jØ»d _There are monsters nearby!†Å·j%ó h.  You feel a surge of power!  Magnetic shrapnel attaches itself to the boggart.  Electricity arcs towards the magnetite!  The arc of electricity hits the boggart!!  You kill the boggart!  Vehumet accepts your kill.†Å·j%ý Ö§You kill the boggart!  Vehumet accepts your kill.  You feel your power returning.†Å·jõ …*******†Å·j‡Ž *g†Å·j›� u gYou feel your power returning.†Å·jÕ  ®....gg 2 boggarts (1 wandering).†Å·jù± ´57--====8.0 (11†Å·jã¾ †Å·j/í X _You encounter a boggart.‡Å·jË.a surge of power!  Magnetic shrapnel attaches itself to the boggart.  Electricity arcs towards the magnetite!!!!‡Å·j­é§You kill the boggart!  Vehumet accepts your kill.  You feel your power returning. ‡Å·jô%…*******‡Å·jÂo......§‡Å·jeÏÈ3----29Magnavolt (1%)0‡Å·j|Ô;§‡Å·j²é4 _You feel your power returning.‡Å·jàÓ I‡Å·jFÕ ‡Å·jáß s4=-599‡Å·j±ú ‡Å·j¹‡Å·jšB8‡Å·j[‡Å·j–JX7‡Å·j’O‡Å·jBYp5=6‡Å·jZ‡Å·jKf‡Å·j k‡Å·jYuB5‡Å·jKz‡Å·j»ƒ‡Å·j ‰X4‡Å·jÄ–†6=3‡Å·j¨—‡Å·jŽ X2‡Å·j[¥‡Å·j1µ‡Å·jÇp7=1‡Å·já͇ŷjâ‡Å·jqãX0‡Å·j¿í‡Å·j­îC89‡Å·j/ô‡Å·j ýv88‡Å·j|‡Å·j‘ ‡Å·jŒB7‡Å·j3‡Å·jôX6‡Å·jm&‡Å·j>1‡Å·j;2p9=5‡Å·jû5ˆÅ·jBn4ˆÅ·j�ˆÅ·j7q60=3ˆÅ·j™(ˆÅ·jÖ=n2ˆÅ·jpGˆÅ·j,XX1ˆÅ·j×|œ1=0ˆÅ·jW‹ˆÅ·j÷¹ˆÅ·j£»¬#†#....#....†#)... #.#.)...#########  +)))..'........#))[..#...#...  #.[...#...# .)..#@###----79.0 (20.0))....#.......[)))..#.........).....[....#.###...#. ...# ..# .. #########ˆÅ·j¿ÒˆÅ·j«Ó…----80.0 (2179ˆÅ·j"çˆÅ·j–õI _Found a scale mail.ˆÅ·jó–ˆÅ·jË—ˆÅ·j@�ˆÅ·j£¦ˆÅ·jo¶n8ˆÅ·jvºˆÅ·j„̈ŷjÏB7ˆÅ·j؈ŷj«ÛˆÅ·jzãˆÅ·jO?ö=6543ˆÅ·jÉH¸ .†#)....#  ...#.)...########### ...+)))..'......... ...#))[..#...#...#  #.[...#...#...# #   #..)..#.###...###.+   #)....#.......[...#  #)))..#...........# #.)...#......@[...#ˆÅ·j8J' #.....#.###...###.#  #.....#.. #...#  #.....#.. #...#  #.....#.. ......  ####.....## ########    .........#   .........#   .........#   ˆÅ·jãVÚ†#)....#  #.)...###########  +)))..'.........  #))[..#...#...# # #.[...#...#...# .#  #..)..#.###...###.+  #)....#.......[...#  #)))..#....#  #.)...#.......@...#  #.....#.###...###.#  #.....#.. #...#  #.....#.. #...#  #.....#.........  .....###########  #  #  #  ˆÅ·j1d16.0 (6.0)ˆÅ·j¤¤#7.0 (72 _You see here the orb "Qufev" {Guile, Rampage rCorr Int-4 Dex+5}.ŠÅ·j¹$ŠÅ·j3%ŠÅ·jÉ(ŠÅ·j/ŠÅ·jr6ŠÅ·jî=u1 _ŠÅ·joCŠÅ·jøCB0ŠÅ·jYFŠÅ·jGIŠÅ·j‘SY69ŠÅ·j¬UŠÅ·jYŠÅ·jÒ_ŠÅ·jj`B8ŠÅ·jÏbŠÅ·j™jŠÅ·jiqX7ŠÅ·j¨tŠÅ·jÏ’65ŠÅ·jp–ŠÅ·jQšB4ŠÅ·j圊ŷjk¡'ŠÅ·jÑ©ŠÅ·j«B3ŠÅ·j>­ŠÅ·j"±7 _You open the door.ŠÅ·jÊÊ®2  There is an open door here.ŠÅ·jŠÎŠÅ·j ÏŠÅ·j;ÏA1 _ŠÅ·jYÒŠÅ·jšëŠÅ·jÒóX0ŠÅ·j·öŠÅ·j–û@  There is an open door here.ŠÅ·j%`59 _ŠÅ·jÚ'ŠÅ·jÂP87ŠÅ·jÖUŠÅ·j]X6ŠÅ·j¹aŠÅ·jZf—  You see here the orb "Qufev" {Guile, Rampage rCorr Int-4 Dex+5}.ŠÅ·jSp_5 _ŠÅ·j‚rŠÅ·j»uŠÅ·j€€n4ŠÅ·j„„ŠÅ·j‘ŒX3ŠÅ·j£�ŠÅ·j¼“ŠÅ·jÞ�X2ŠÅ·j]ŸŠÅ·j¸¢ŠÅ·j穊ŷj0ªB1ŠÅ·j&µŠÅ·jϸŠÅ·jæÊX0ŠÅ·jÏŠÅ·jKÔŠÅ·j”ÜY49ŠÅ·j•áŠÅ·j_öŠÅ·jJ"„8ŠÅ·j+;„7ŠÅ·jo=ŠÅ·j2>B6ŠÅ·j#XŠÅ·j:|„5ŠÅ·jš€ŠÅ·jቊŷjCŠB4ŠÅ·jøŽŠÅ·jÝ“ŠÅ·jù�ŠÅ·jœžB3ŠÅ·j›£ŠÅ·jRºŠÅ·j½ÂX2ŠÅ·j§ÊŠÅ·jZÖŠÅ·jÃäX1ŠÅ·j±îŠÅ·jj ŠÅ·j/: There is an open door here.ŠÅ·j€ ŠÅ·j!I0 _ŠÅ·j$*ŠÅ·j›4ŠÅ·j¼DŠÅ·jöEC39ŠÅ·j/TŠÅ·jGbŠÅ·jKsŠÅ·j‚tB8ŠÅ·jÚ|ŠÅ·j1€$  Things that are here:ŠÅ·j9Šˆ  a +0 giant spiked club; a +0 giant club; a two-headed ogre skeletonŠÅ·j“šŠÅ·jÍ›I7 _ŠÅ·jk¤ŠÅ·j^§$  Things that are here:ŠÅ·jê¼E  a +0 dire flail; a +0 giant clubŠÅ·j|ÊŠÅ·j ËI6 _ŠÅ·j$ÚŠÅ·júêY '  You see here a +0 giant spiked club.ŠÅ·jáúX5ŠÅ·jŠÅ·j½7 _You open the door.ŠÅ·jk(X4ŠÅ·jÀVŠÅ·js@  There is an open door here.ŠÅ·j¢‚ŠÅ·jƒI3 _ŠÅ·j›ŠÅ·j�$  Things that are here:ŠÅ·j®©˜  a +0 plate armour; a +0 battleaxe; a human skeletonŠÅ·j·_2 _ŠÅ·j/ŠŷjÙЊŷj£ßX1ŠÅ·jNóŠÅ·j¥ýŠÅ·j[ ŠÅ·j/ B0ŠÅ·j¿ŠÅ·j=%Y  Items here: )) [ ÷.ŠÅ·jTp29 _  Things that are here:  a +0 arbalest; a yaktaur skeletonŠÅ·jÙ{ŠÅ·jÿ|I8 _ŠÅ·j…„ŠÅ·j—ŽŠÅ·j™ŠÅ·jºšB7ŠÅ·j¨ŠÅ·jÌ­ŠÅ·j&¹X6ŠÅ·jò»ŠÅ·j¹ÀŠÅ·j1ËX5ŠÅ·j#ЊŷjÕŠÅ·jµÛX4ŠÅ·jõàŠÅ·jÕçŠÅ·jcòm  You encounter a dire elephant.ŠÅ·j‚ ..# #......#..)..#.###...###..# ########)....#.......[....# #)))..#............# #.)...#.......[... ...# #.....#.###...###. ...# #.....#...#...#... ...# #.....#...#...#... ...# #.....#........... ################@....############ .....................# ..........Y..........# Magnavolt (1%) ...).................# .).)...?.............+ .......).††..........+ Y   dire elephant (trample, wandering, fa…)######)##[37ŠÅ·j :m#############  .....  #........ 235.0 (48.0)Y.  The dire elephant trumpets! You hear a trumpeting! You hear a shout!ŠÅ·jf<.YŠÅ·jÌYfast)==6.0 (493ŠÅ·jú(ŠÅ·j0., _You hear a trumpeting!ŠÅ·jÚ; ..)..#.. #)....#.[... #)))..#... #.)...#.[... #.....#.###...###. #.....#...#.. #.....#...#. #.....#.....#@....#ŠÅ·jÛ...Y........# ............# ).................# .).)...?.............+ ).††..........+ )###############  .....  ŠÅ·j�t è ..)..#.. #)....#.[... #)))..#... #.)...#.[... #.....#.###...###. #.....#...#.. #.....#...#. #.....#.....#@....#...Y........# ............# ).................# ).)...?.............+).††..........+ )###############    ŠÅ·j0€ ŠÅ·j¸€ ŠÅ·j‹� ŠÅ·jµ d _A dire elephant is nearby!‹Å·j¯º**** , magneti…)_You hear a trumpeting! _A dire elephant is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the dire elephant.  Electricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!!!‹Å·jbž‘ .YThe dire elephant is heavily wounded.‹Å·j²c..magnetised)‹Å·j±²»54---====7.0 (1.0)2‹Å·j5¾‹Å·j:öD _The dire elephant is no longer moving quickly.‹Å·jç@ ð *** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!!!‹Å·jèà 1Y‹Å·j*Æ � .YThe dire elephant is almost dead.‹Å·j›Ç A.Y‹Å·j�ê ¥.Y 2 dire elephants (trample, 1 fast, 1 …)‹Å·j©ë ž47------81‹Å·jHú ‹Å·jßý ^ _You encounter a dire elephant.ŒÅ·j™<.# ########)....#.......[...# #)))..#.....# #.)...#[...# #.....#.###...###.# #.....#...#...#...# #.....#...#...#.# #.....#....... #################.....########### ...............Y@.....# ..#).#).)...?..Y.+.......).††..+ #######)############### ŒÅ·jS�.....#........ #..######ŒÅ·j· .YŒÅ·jÒ † .YThe dire elephant is no longer moving quickly.ŒÅ·j| *Y 3 dire elephants (trample, 1 fast, 1You encounter a dire elephant.The dire elephant tramples you! You hold your ground!ŒÅ·j뤑**@****ŒÅ·jS/**.**Y@.**...******ŒÅ·j`Ìý***..*.**.Y@..**.....**.....********ŒÅ·jH>€ .YYour orb emits a pulse of dizzying energy.ŒÅ·j Q˜.......Y@........................ŒÅ·jRi198---8---ŒÅ·jg¨==--9-Mesm Gem (1520) ŒÅ·jVnŒÅ·j+v8 _The dire elephant trunk-slaps you!ŒÅ·jÅ �§  You feel a surge of power!  Magnetic shrapnel attaches itself to the dire elephant.  Electricity arcs towards the magnetite!arc of electricity hits the dire elephant!!!  You kill the dire elephant!  Vehumet accepts your kill.ŒÅ·jÓÌ Œ* 2 dire elephants (trample, 1 fast, 1 ŒÅ·j>[ ² *****You feel your power returning.  The arc of electricity hits the dire elephant!!!ŒÅ·j@â � .YThe dire elephant is heavily wounded.ŒÅ·j ã A.YŒÅ·jQõ ˜...§÷÷magnetisŒÅ·jŒ = 200---4-3====4019 _The dire elephant is no longer moving quickly.ŒÅ·j‰ 8§ŒÅ·jp s _You hear chittering from your +0 sack of spiders. It's ready.�Å·jÏ6 ­# #)))..#..# #.)...#.[# #.....#.###...#### #.....#...#...#...# #.....#...#...#.# #.....#......... ################.....############ ..........Y...§......# .....@....# )# ).)...?....Y+ .....).÷÷...+ ######)###############  .....#........#..#######...Y.Y�Å·j—G �Å·jII »15-----18 _�Å·jÛ` �Å·jêd �Å·j¤i# #.)...#.[...## #.....#.###...###.## #.....#...#...#...## #.....#...#...#...## #.....#...........# ###############.....############# .............§......# Y.........# ).# ).)...?.....Y+ .....).÷÷....+ #####)###############  .....  #........#..######  #..  #...Y�Å·jijA.Y�Å·jé›ú3=----27§ŽÅ·j[Ö# #.....#.###...###.# # #.....#...#...#...# # #.....#...#...#...# # #.....#...........# ##############.....############# ............§......# Y........# ).# )...?Y+ .....).÷÷..........+ ####)###############  ..... #........ #..###### #.. #.. ŽÅ·j)\G.YŽÅ·jPbŽÅ·j²b9.YŽÅ·jÿoŽÅ·jz˜4=36ŽÅ·jíŽÅ·j›ŽÅ·j§Ž þ# #.....#...#...#...# # #.....#...#...#...# # #.....#...........# #############.....############# ...........§......# ......# )Y# )...?.Y.....+ ...).÷÷........@.+ ###)###############  ..... ........ ..###### .. .. .Y.YŽÅ·jX¢ ü.Y56=45ŽÅ·jì¨ �Å·j‰¿�****magnetised) _The dire elephant is no longer moving quickly. _You hear chittering from your +0 sack of spiders. It's ready.  You feel a surge of power!  Magnetic shrapnel attaches itself to the dire elephant.  Electricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!�Å·j[GJ*****�Å·júп *The dire elephant is heavily wounded.The arc of electricity hits the dire elephant!!!�Å·jÌV@.Y�Å·j`WE.Y�Å·jz–�Å·jc˜§.......739---====54�Å·jèž�Å·jD¤h _The dire elephant is moderately wounded.�Å·jö” Ò **You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!!�Å·j> °§!  The dire elephant is almost dead.  The arc of electricity hits the dire elephant!!!  You kill the dire elephant!*   dire elephant�Å·jôÀ H*****�Å·jËA 9.Y�Å·jwN y§....§�Å·jV  82------463 _Vehumet accepts your kill.�Å·jØa A§§�Å·j9ˆ ƒ _Your +0 Gell's gravitambourine (2/2) jingles faintly as it regains its power.�Å·j&„§ _Vehumet accepts your kill. _Your +0 Gell's gravitambourine (2/2) jingles faintly as it regains its power.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!!!  You kill the dire elephant!  Vehumet accepts your kill.�Å·jv†>*�Å·j$0***�Å·jë³F*****�Å·jK>—§....§.§�Å·jGm 10/22231---�Å·jiGÜ57Magnavolt (1%)2 _You feel your power returning.  Training target 16.0 for Fighting reached!�Å·j)O8§�Å·jýWj _Your Fighting skill increases to level 16!�Å·j8ò �Å·j­ó �Å·j÷ô �Å·j_ú �Å·j3' Š21 _3=04=32096873796�Å·j»/ �Å·jC> w205�Å·jaM �Å·j N r14=4�Å·jbW ²2=3�Å·j] X2�Å·j‡] �Å·jªd �Å·j5e 5=Gem (1501) �Å·jîe �Å·jcr y _Your orb has recharged its mesmeric power.�Å·js B0�Å·jËs �Å·ji~ ¦=6=499�Å·j) �Å·jà‹ X8�Å·jÒŒ �Å·jñ‘ �Å·j}’ B7�Å·jg“ �Å·jn¦ ö7=65�Å·j�¬ �Å·j»¼ n4�Å·jà �Å·jÂÆ v83�Å·jâ X2�Å·jýë �Å·j^û �Å·jýû 89=�Å·jDü :1�Å·j‹ÿ �Å·j› �Å·jT B0�Å·j‚ �Å·j;�Å·j£C89�Å·jO�Å·jE.{40=876�Å·jX<ö1=54�Å·jY=�Å·jâCn3�Å·jùO�Å·jžPr2=2�Å·jRQ�Å·jXn1�Å·jM`�Å·jí``30�Å·jƒa�Å·jKhY79�Å·jãi�Å·jOr�Å·jÍrB8�Å·jCs�Å·jL†d4=765�Å·jˆ�Å·jž��Å·j$�r5=4�Å·jz��Å·j6™n3�Å·jâŸ�Å·j˜ p6=2�Å·jù �Å·j¯§�Å·jQ¨B1�Å·j‘¨�Å·j±�Å·j3²B0�Å·jžµ�Å·j»‡7=69�Å·jû�Å·j®ÆX8�Å·júÇ�Å·j¸Î�Å·joÏB7�Å·j+Ñ�Å·j Ù�Å·j‘Ù`86�Å·jÝÙ�Å·jrõn5�Å·jû�Å·jåûB4�Å·júü�Å·jh�Å·j p9=3�Å·j™�Å·j¬n2�Å·j�&�50=1‘Å·j/y0591=8‘Å·j-n7‘Å·jY!‘Å·jö#B6‘Å·j&‘Å·j5‘Å·j0<†2=5‘Å·j—=X4‘Å·jh>‘Å·jADv33‘Å·jE‘Å·jVÜ21‘Å·j§\†4=0‘Å·jE]‘Å·jtc‘Å·jêc;49‘Å·jBd‘Å·jûwn8‘Å·j¬x‘Å·j›{p5=7‘Å·jo|‘Å·j†n6‘Å·jyБŷjކ6=5‘Å·j––n4‘Å·j?œX3‘Å·jæ�‘Å·j?¥†7=2‘Å·jÛ¥‘Å·je«‘Å·jð«B1‘Å·j]¬‘Å·jáµX0‘Å·j1·‘Å·j½‘Å·jy½a839‘Å·j½½‘Å·jAÇX8‘Å·jÊǑŷjÒX7‘Å·jªÒ‘Å·jŠÛ‘Å·j Üi9=6‘Å·jVܑŷj¢áX5‘Å·jŠã‘Å·j|í‘Å·jUï‡60=4‘Å·jºô‘Å·j5õB3‘Å·jR÷‘Å·jO‘Å·jïB2‘Å·jÔ‘Å·jo ‘Å·jÜ p1=1‘Å·jőŷjˆ‘Å·jt‘Å·jèB0‘Å·j±‘Å·j™"‘Å·jÇ'‘Å·jL(C29‘Å·j))‘Å·j!,‘Å·j¥4‘Å·j5B8‘Å·jR6‘Å·jß8‘Å·jü=‘Å·j¥>T=7‘Å·jh?‘Å·j«C‘Å·j=N‘Å·j´NB6‘Å·jÛP‘Å·jÓU‘Å·j£h‘Å·jÔiB5‘Å·jÅo‘Å·j7s‘Å·j�š4‘Å·jû�B3‘Å·j›,‘Å·jõ¡‘Å·jÌ£B2‘Å·j©‘Å·j—¬‘Å·j£´X1‘Å·j¨¹‘Å·j¾‘Å·jIȑŷjóÈB0‘Å·jDΑŷjeâ‘Å·j(ë‘Å·jžëC19‘Å·j8ñ‘Å·jVü‘Å·jãüB8‘Å·j~‘Å·j M _W - 3 scrolls of brand weapon (gained 1)‘Å·j—s  You encounter a crawling flesh cage.‘Å·j(N #........# #.....#.  #........# #.....#.  #........# #.....#.+##################.....##....................#.............# .).................# .....)$).................+...)........@).÷÷.......†..+----##'')############### ......).# ...x.Magnavolt (1%)#.#..# #........ ## ###).# #..######  #...# #..x   crawling flesh cage (reaching, wander…) ###).# #.. ...#:#..# #. #.).....#‘Å·jFå*341.0 (94.0)x)W - 3 scrolls of brand weapon (gained 1)  You encounter a crawling flesh cage.  The crawling flesh cage gurgles horribly!  You hear a horrible gurgling sound!  The crawling flesh cage tentacle-slaps you from afar!  The crawling flesh cage shocks you. You resist.‘Å·jåÒ�****@**‘Å·jÝ_M******...**.@)*)***‘Å·jßéì********.....**.....**..@).*..x*****‘Å·j‚[.......)......).........@).÷x....., dazed)‘Å·jN„Ï04--====2.0 (95-Mesm Gem (1417) ‘Å·j‘¥‘Å·jê@ _Your orb emits a pulse of dizzying energy.‘Å·j«A      ###############............... ............... ....).......... ..)$).................+ )........@).÷÷.......†..+ #######)####### ).# ...x. #........  ###).# #..######  #...# #..  ###).# #..:#..# #.‘Å·j®Ð      ###############............... ............... ....).......... ..)$).................+ )........@).÷÷.......†..+ #######)####### ).# ...x. #........  ###).# #..#####  #...# #..  ###).# #..:#..# #.‘Å·j²Ø3‘Å·j å‘Å·jÎçj _A crawling flesh cage is nearby!’Å·j¹Ñ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.’Å·jFF N #........# #.....#. tswn the Metallomancer  #........# #.....#. Oni of Vehumet ******  #........# #.....#. Health: 204/222 ======================-- #######+##################.....## Magic: 56/61 ======================-- ...............................#  AC: 10Str: 24 ...............................#  EV: 8Int: 28 .............).................#  SH: 0Dex: 9 ...........)$).................+  XL: 21 Next: 55% Place: Vaults:2 ’Å·jûF Ç.......)........@).÷÷.......†..+  Noise: ====-----  Time: 57342.0 (0.0) #####''#########*###############  x) air staff of the Tick {rElec Str+6 Air} ......).# ..*x. Cast: Magnavolt (1%) ...#.#..# #...***..  -Mesm Gem (1417) ## ###).# #..######  #...# #..’Å·j?G ö x   crawling flesh cage (reaching, dazed)  ###).# #.. ’Å·jgG ‰...#:#..# #. #.).....# _A crawling flesh cage is nearby!’Å·j­G GCasting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.’Å·jÕG ˆAiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ’Å·jûG �Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cage (dazed)’Å·j<Ó  #........##.....#. tswn the Metallomancer#........##.....#. Oni of Vehumet ******#........##.....#. Health: 204/222 ======================-- #######+##################.....## Magic: 56/61 ======================-- ...............................# AC: 10Str: 24 ...............................# EV: 8Int: 28 ’Å·jýÔ Ý.............).................# SH: 0Dex: 9 ’Å·jaÕ ©...........)$).................+ XL: 21 Next: 55% Place: Vaults:2 .......)........@).÷÷.......†..+ Noise: ====-----  Time: 57342.0 (0.0) ’Å·jßÕ u#####''######################### x) air staff of the Tick {rElec Str+6 Air} ......).# ..#x.Cast: Magnavolt (1%) ...#.#..# #...###..-Mesm Gem (1417) ’Å·j Ö Ë## ###).# #..#######...# #..’Å·j/Ö Øx   crawling flesh cage (reaching)###).# #.. ’Å·jTÖ b...#:#..# #. #.).....#’Å·jyÖ ÕConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  ’Å·j�Ö œPress: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cage (dazed)  ’Å·jÀÖ XThe crawling flesh cage shatters!!!  The crawling flesh cage snaps out of its daze.’Å·j±4ÏxPress: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a crawling flesh cage (dazed)  The crawling flesh cage shatters!!!  The crawling flesh cage snaps out of its daze.  The crawling flesh cage is heavily wounded.tentacle-slaps you from afar.’Å·j:G› #.)#..x.###.x 2 crawling flesh cages (reaching)The crawling flesh cage shocks you. You resist.’Å·j”I£199-=======3.0 (16’Å·jºm’Å·j�td _You encounter a crawling flesh cage.“Å·jjí“Å·jù“Å·jc› #........##.....#. tswn the Metallomancer#........##.....#. Oni of Vehumet ******#........##.....#. Health: 199/222 =====================--- #######+##################.....## Magic: 51/61 ====================---- ...............................# AC: 10Str: 24 ...............................# EV: 8Int: 28 .............).................# SH: 0Dex: 9 ...........)$).................+ XL: 21 Next: 55% Place: Vaults:2 .......)........@).÷÷.......†..+ Noise: =======--  Time: 57343.0 (0.0) #####''##########[“Å·j8�40m############### x) air staff of the Tick {rElec Str+6 Air} ......).# ..#x.Cast: Magnavolt (1%) ...#.#..# #...###..-Mesm Gem (1416) ## ###).# #..#######...# #..xx 2 crawling flesh cages (reaching)###).# #.. ...#:#..# #. #.).....#Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cage (heavilywounded)  The crawling flesh cage shatters!!!  The crawling flesh cage is almost dead.The blast of metal fragments hits the crawling flesh cage!!“Å·jè)‹x.Fragment what (e.g. wall or brittle monster)?: a crawling flesh cage (heavilywounded)  The crawling flesh cage shatters!!!  The crawling flesh cage is almost dead.  The blast of metal fragments hits the crawling flesh cage!!  The crawling flesh cage is severely wounded..#)####...#.2004.0 (15“Å·jHa _The crawling flesh cage closely misses you.“Å·jý¨ 3“Å·jòá ^ #........# #.....#. tswn the Metallomancer  #........# #.....#. Oni of Vehumet ******  #........# #.....#. Health: 200/222 =====================--- #######+##################.....## Magic: 46/61 ==================------ ...............................#  AC: 10Str: 24 “Å·j‡â *...............................#  EV: 8Int: 28 .............).................#  SH: 0Dex: 9 ...........)$).................+  XL: 21 Next: 55% Place: Vaults:2 .......)........@).÷÷.......†..+  Noise: =======--  Time: 57344.0 (0.0) #####''#########)###############  x) air staff of the Tick {rElec Str+6 Air} ......).# ..x.. Cast: Magnavolt (1%) ...#.#..# #........  -Mesm Gem (1415) “Å·j*ã \## ###).# #..######  #...# #.. xx 2 crawling flesh cages (reaching)  ###).# #.. ...#:#..# #. #.).....#Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cage (almostdead)  The crawling flesh cage shatters!!!  You blow up the crawling flesh cage!Vehumet accepts your kill.“Å·jŽì ¬      ............... ............... ....).......... ..)$).................+ “Å·jÄõ A)........@).÷÷.......†..+ # ).# ..#.. #...###..  ###).# #..  #...# #..x   crawling flesh cage  ###).# #..:#..# #.  dead)  The crawling flesh cage shatters!!!  You blow up the crawling flesh cage!Vehumet accepts your kill.  You feel your power returning.  The blast of metal fragments hits the crawling flesh cage.“Å·j­U & )x...  The crawling flesh cage is severely wounded.The crawling flesh cage tentacle-slaps you from afar!“Å·jŠ] �186-85.0 (14“Å·jk “Å·j‚n E _The crawling flesh cage shocks you. You resist.”Å·j_ɔŷj™ö”Å·jsNƒ #........# #.....#. tswn the Metallomancer  #........# #.....#. Oni of Vehumet ******  #........# #.....#. Health: 186/222 ====================---- #######+##################.....## Magic: 43/61 ================-------- ...............................#  AC: 10Str: 24 ...............................#  EV: 8Int: 28 .............).................#  SH: 0Dex: 9 ...........)$).................+  XL: 21 Next: 55% Place: Vaults:2 .......)........@).÷÷.......†..+  Noise: =======--  Time: 57345.0 (0.0) #####''#########)###############  x) air staff of the Tick {rElec Str+6 Air} ......).# .....”Å·j�Og Cast: Magnavolt (1%) ...#.#..# #........  -Mesm Gem (1414) ## ###).# #..######  #...# #.. x   crawling flesh cage (reaching)  ###).# #.. ...#:#..# #. #.).....#Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cage (severelywounded)  The crawling flesh cage shatters!!!  You blow up the crawling flesh cage!Vehumet accepts your kill.”Å·j®Y}      ............... ............... ....).......... ..)$).................+ )........@).÷÷.......†..+ # ).# .#.#. #..###...  ###).# #..  #...# #.. ”Å·j�Z— ###).# #..:#..# #.”Å·jÈÏ#.)###......”Å·j2ÑÊ78==66.0 (1Magnavolt (1%)3”Å·j@ù   Fragment what (e.g. wall or brittle monster)?: a crawling flesh cage (severelywounded)  The crawling flesh cage shatters!!!  You blow up the crawling flesh cage!Vehumet accepts your kill. _You feel your power returning.”Å·jÈ3 ”Å·jó4 ”Å·j�9 ”Å·jI Ã89===2”Å·jP w901”Å·jiT ”Å·j©[ ”Å·j\ `10”Å·j{s ”Å·j} ”Å·jª} s250=09”Å·j/ƒ ”Å·j • v48”Å·jÞ ”Å·jí« ”Å·jÆ» 5=7”Å·j ½ ”Å·jÀ ¨7=1=6”Å·j” ”Å·j-Ì ”Å·jZÎ &8”Å·jÏ :5”Å·j¡Õ ”Å·jLÞ ”Å·jÃÞ w92=4”Å·j·ä ”Å·j/õ x2013”Å·j ”Å·j v22”Å·jË ”Å·j� }331”Å·jD ”Å·jqR M5=Gem (1400)  _Your orb has recharged its mesmeric power.6=39974=8”Å·j¶} ¼9710625=5”Å·jH� Z3=44=6=3”Å·jøŽ ”Å·j´– ”Å·j!˜ `62”Å·j#œ ”Å·jº¤ ”Å·j�¦ `71”Å·j1© ”Å·js± ”Å·jC² w87=0”Å·jI¶ ”Å·jÍ¿ x2089”Å·j Ñ ”Å·jÛ v18”Å·jqà ”Å·j£ê ¤2=87”Å·joð ”Å·jõù X6”Å·jRÿ ”Å·jº ”Å·jH p9=5”Å·j ”Å·j ”Å·j’ B4”Å·jˆ ”Å·jn ”Å·j’! T=3”Å·j‚& ”Å·j , ”Å·jƒ, q60=2”Å·j‚9 ”Å·jõ@ ”Å·j…A B1”Å·jXE ”Å·j‰Q ”Å·j}R B0”Å·jsV ”Å·j_ ”Å·j”_ q1=79”Å·jªc ”Å·jÀs n.............-------”Å·j†€ x #######+################## .......................... .)......)$)......+).........).÷÷.† #####''#########@############### ......).# #........... #.#..# #...........###..Gem (1379) #. #$##.##.#”Å·j�’ 080.0 (34.0)”Å·j” †-------1.0 (358”Å·j  ”Å·j¤ ]  There is an open door, spattered with blood here.  Things that are here:”Å·jþ§ œ _a +0 demon whip of venom; a +0 animal skin; a human skeleton•Å·jT'•Å·j¡'•Å·j©-•Å·j_4•Å·jÝ<•Å·j—E_7 _•Å·jOI•Å·jÜP•Å·jšQB6•Å·jXW•Å·jâa•Å·j}i•Å·jjT=5•Å·jëp•Å·j0w@  You see here a +0 arbalest.•Å·j·Ž_4 _•Å·jö“•Å·j­¡­  You now have 1622 gold pieces (gained 9).  Things that are here:3•Å·j ©•Å·jü³— _a +0 great mace; a +0 scale mail; a human skeleton•Å·jÊÕŷjEÄ,2•Å·jeĕŷjàʕŷjáÓ•Å·jÃà•Å·já:1•Å·jXô•Å·j¨ü•Å·j@•Å·jRB0•Å·jS•Å·j •Å·jÊ&•Å·jc'C69•Å·jË:•Å·j.=$ #........#  #........#  #........#  •Å·j©=##########'################# ... ......... •Å·j>...).... .......)))........... •Å·jN>Ò..........)@........).÷÷.... •Å·jo>|########''#########)######## •Å·j’>�........).# #........... •Å·j®>k.....#.#..# #...........•Å·jÊ>³ #.## ###).# #..#######.. •Å·jè>W#...# #.. •Å·j?u. ###).# #..•Å·j#?o ....#:#..# #.•Å·j@?[ #.).....# #.•Å·j^?•Å·j,R> #.# #........# #........# #'#### ..•Å·j½RÊ  .). .....))). •Å·j{S-.@.........).÷÷ #''##) ........).# #. .....#.#..# #. #.## ###).# #..•Å·jÀS#.. #...# #.. . #).# #..•Å·jàSH ....#:#•Å·jýS?..# #. •Å·jKTm #.).....# #.•Å·jÆg290.0 (9.0)•Å·jÐii1.0 (10.0)8•Å·j¼Ç  Things that are here: _a +1 arbalest of draining; a yaktaur skeleton•Å·j,•Å·j—•Å·jÆ •Å·j¢•Å·j!•Å·jæ(_7 _•Å·j¼/E  There is a large open door here.•Å·j9•Å·jã9I6 _•Å·j‡¬  Things that are here:  a +0 whip; a +0 animal skin; a human skeleton•Å·jù‹•Å·jºI5 _•Å·jêȕŷj·Í•Å·jÜÔ•Å·jOè 4  Things that are here:  a +0 long sword; a +2 scale mail of willpower; a human skeleton•Å·jÃé•Å·jí•Å·j}íA3 _•Å·jêñ•Å·jµö•Å·j˜ X2•Å·j= •Å·j‘ $  Things that are here:•Å·jœ f  a +0 morningstar; a +0 scale mail•Å·jð •Å·jE A1 _•Å·jÈ •Å·j\# •Å·j>5 �  You encounter an ironbound beastmaster. It is wielding a +0 whip.•Å·jÊG ƒ..........).........).÷÷.########''#########)#####........).# #......... .....#.#..# #......... #.## ###).# #..####### #...# #..  #.# ###).# #..  .p...#:#..# #.  #.)..@..# #.  #$##.##.#  ## .# Magnavolt (1%) .#  .# .# p   ironbound beastmaster (wandering) ## •Å·jž^ Ê p8.0 (7.0)pThe ironbound beastmaster shouts!•Å·jsh ¾ `````The ironbound beastmaster hurls a bolas at you.The whirling bolas hits you!!•Å·j0þ ......•Å·jÝÿ »199---===9.0 (8-Move Gem (1360) •Å·jî •Å·j H _The bolas wraps around you and binds you in place!–Å·jÅ«¸****** (magnetised)  The whirling bolas hits you!! _The bolas wraps around you and binds you in place!  You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound beastmaster.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound beastmaster!!!–Å·jÎ7›.p.).. 200---54---====400.0 (159–Å·jNB–Å·jGi _The ironbound beastmaster is almost dead.–Å·j�\õ§  The arc of electricity hits the ironbound beastmaster!!! _The ironbound beastmaster is almost dead.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound beastmaster!!  You kill the ironbound beastmaster!  Vehumet accepts your kill.–Å·jíqF*****–Å·j'i g§....1---71Magnavolt (1%)8§ _You feel your power returning.—Å·j†—Å·jï—Å·j¸#—Å·jA+—Å·j§+J37—Å·j,2,—Å·j²7—Å·j8#4—Å·jÿTM=6—Å·j Z—Å·jèv—Å·jÉw#5—Å·jëw`=5Gem (1355—Å·jx") —Å·j�}—Å·juˆj _You are able to move again.—Å·jîˆ`74—Å·jˆœ—Å·jk£—Å·jä£Y83—Å·jù­—Å·j´—Å·j¡µh  You encounter a lindwurm.—Å·jÅ�'9.6=.k.§..#:#.----Magnavolt (1%)k   lindwurm (wandering)—Å·jÖ´6.0 (5----7.0 (62 _—Å·j¤ã8§—Å·jŽç—Å·jE£É *****, magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the lindwurm.—Å·j45÷ §Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!!  You kill the lindwurm!—Å·jÚ<G***—Å·jÕÍ�§.§..)..—Å·jOÖ1149---8====8.0 (1Magnavolt (1%)1—Å·jCá:§—Å·j€æZ _Vehumet accepts your kill.—Å·jÙ03—Å·j6:—Å·jA˜Å·j�`20˜Å·jÕ!˜Å·j1)˜Å·jÎ)54=˜Å·jò)m50---49˜Å·jÔ.˜Å·j-Y†5=8˜Å·jÑ]˜Å·j-d˜Å·jjh  You encounter a lindwurm.˜Å·j6w61=$.k----Magnavolt (1%)k   lindwurm (wandering)˜Å·jW…,11.0 (3˜Å·jʆ‰----2.0 (47 _˜Å·jš˜Å·jóœ˜Å·j¯\ Ë *******, magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the lindwurm.˜Å·jäì A *k    Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!!  The lindwurm is almost dead.˜Å·j«p Q.k˜Å·jF ”§.$.)k.˜Å·j|€ ½844---====3.0 (16˜Å·jzŒ 8§˜Å·j°� ) _The lindwurm roars!™Å·j'q$ )).÷÷ '##) ).#  ..#  #.## ###).#  #...# #..  #.# ###).# #..  §.$..#:#..# #.  #.)k.@..# #.  #$##.##.#  ## .#  .#  .#  .#  ## ™Å·j¯q™Å·j Ó )).÷÷ '##) ).#  ..#  #.## ###).#  #...# #..  #.# ###).# #..  §.$..#:#..# #.  ™Å·j³  #.)k.@..# #.  #$##.##.#  ## .#  .#  .# .#  ## ™Å·j³™Å·jó"™Å·jñ2™Å·j‡J_ _A lindwurm is nearby!™Å·jÆÙ¨§ _The lindwurm roars! _A lindwurm is nearby!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!!  You kill the lindwurm!  Vehumet accepts your kill.™Å·j³á?**™Å·j³j;******™Å·jÆ‘§.$.)§.™Å·jZ#Ê90-----4Magnavolt (1%)5™Å·j/:§™Å·jk34 _You feel your power returning.™Å·jÙ¸ ™Å·jB¹ ™Å·jòÉ ™Å·jË ™Å·jr: {201=-4™Å·j0< ™Å·j…K ™Å·jwL p2=3™Å·j¶R ™Å·j^[ ™Å·jÝ[ B2™Å·ja ™Å·jªk ™Å·j×n r2=1™Å·jút ™Å·j-~ ™Å·jÈ€ ™Å·j � :0™Å·j{† ™Å·j™‘ “=339™Å·j2™ ™Å·j­  X8™Å·j µ ™Å·jó» ™Å·jÌÅ X7™Å·jÏ ™Å·j•Ï r4=6™Å·j× ™Å·jGã X5™Å·j{ê ™Å·jXô X4™Å·j%û ™Å·j¥ ˆ5=3™Å·j¤ ™Å·jÕ ™Å·jI B2™Å·jS ™Å·jð$ X1™Å·j³7 ™Å·j;t ™Å·jlu p6=0™Å·jâ¡ !297=8™Å·jå§ ™Å·jW¨ B7™Å·j Ë ú685™Å·jÆñ n4™Å·j)÷ ™Å·j: X3™Å·jš ™Å·j †9=2™Å·j½ ™Å·j/$ X1™Å·jƒ( ™Å·jã/ ™Å·jÒO à50=019™Å·j·Q ™Å·jt’ 81=7™Å·jW± X6™Å·j³ ™Å·jÞ 52=4332™Å·jX n1™Å·j¼4 ™Å·j|5 B0™Å·jŒ: ™Å·ja\ �4=09™Å·jst X8™Å·jŠv ™Å·jh� X7™Å·jF° ²5=6™Å·jlº X5™Å·j�» ™Å·j�è b46=32™Å·jÛê ™Å·jžœ7=1™Å·j3+n0™Å·jhæ29988™Å·jw,™Å·j ¢X7™Å·jdäÿ69=5460=3™Å·jCæ™Å·jeì™Å·jbíB2™Å·jñ™Å·jén1™Å·jH"²1=0šÅ·jjg .....)))...... ..........).........).÷÷########''#########)#### ........).# # .....#.#..# #........#.## ###).# #..###### #...# #.. #.# ###).# #....$..#@#..# #.----69.0 (55.0) #.)†....# #.#$##.##.##: ### .## .#  .# .###----70.0 (5689šÅ·j€2f _Found a parchment of Vampiric Draining.  You pick up a parchment of Brom's Barrelling Boulder and begin reading...  You add the spell Brom's Barrelling Boulder to your library.1.0 (578šÅ·jèK` _Items here: )) [ ÷.šÅ·jE3šÅ·j>xšÅ·jš‹šÅ·jmµn7šÅ·jOÎz  You see here a lindwurm corpse.šÅ·j¥Ï[=6 _šÅ·jqԚŷj¸éŸ  You see here a +0 arbalest.5 _šÅ·j‰êšÅ·j°ðšÅ·jUX4šÅ·jéÄ  You now have 1639 gold pieces (gained 17).  Things that are here:3šÅ·jµ*v _a +0 flail; a +0 scale mailšÅ·j^/X2šÅ·jõ7,šÅ·jzen1šÅ·jÉŠšÅ·jj”n0šÅ·j¤¯  You now have 1674 gold pieces (gained 35).  Things that are here:79šÅ·j{³V _a +0 whip; a +0 animal skinšÅ·jx¸šÅ·jó¸B8šÅ·j�¼šÅ·jXÁšÅ·j†ÒX7šÅ·jU֚ŷjƒàšÅ·jˆ'`654šÅ·j¬\°3šÅ·jªc„2šÅ·jvlh  You encounter a lindwurm.šÅ·j!‹" šÅ·jþ‹7... ....... ................ ........)) ..........) ##########''#..........).# ########.......#.#..# #......'@##.##.###).# #......#..###...#...# #šÅ·jBŒ›..... #.##.##.###).# #Magnavolt (1%).!.. #....)..#)#..# #šÅ·jyŒ:... #..#.#.)†....# #.. #..###)##.##.#k   lindwurm (wandering)šÅ·jµŒFk #...#:..### .##..###.## .##..# #.. .#šÅ·jŠ–» 87.0 (16k.  Found a potion of curing.šÅ·jÈ¥FkšÅ·j/§o==8.0 (171šÅ·jþºšÅ·jÿ¿) _The lindwurm roars!šÅ·jå‚. )) ) ######### #..........).#  #######.......#.#..#  ......'@#).#  ......#..#  ..... #.##.).#  .!.. #....)..#)#..#  ... #..#.#.)†....#  .k #..###)  . #...#:..### .#  #..###.## .#  #..# #.. .# šÅ·j3" ƒ )) ) ######### #..........).#  #######.......#.#..#  ......'@#).#  ......#..#  ..... #.##.).#  .!.. #....)..#)#..#  ... #..#.#.)†....#  šÅ·j# m.k #..###)  . #...#:..###  #..###.##  #..# #.. šÅ·jÓ. šÅ·j0 šÅ·j; šÅ·jN@ _ _A lindwurm is nearby!šÅ·jÀo . )) ) ######### #..........).#  #######.......#.#..#  ......'@#).#  ......#..#  ..... #.##.).#  .!.. #....)..#)#..#  ... #..#.#.)†....#  .k #..###)  . #...#:..### .#  #..###.## .#  #..# #.. .# šÅ·j‰ ð )) ) ######### #..........).#  #######.......#.#..#  ......'@#).#  ......#..#  ..... #.##.).#  .!.. #....)..#)#..#  ... #..#.#.)†....#  .k #..###)  . #...#:..###  #..###.##  #..# #.. šÅ·j“ šÅ·j!8 ’ _A lindwurm is nearby!›Å·j¿Òq    .) .) ##'' #.).# #.#.#..# .@.##.##.###).# .#..###...#...# ..#.##.##.###).# ›Å·jÉÔY.!....#....)..#)#..# ....#..#.#.)†....#.k....#..###)##.##.#......#...#:..### .#.......#..###.## .#  #..# #.. .#›Å·j"á6(catching breath)›Å·jÝé¦ *****The lindwurm breathes flames at you.›Å·j1zX@....›Å·j{[09--=9›Å·j[{H.0)0›Å·jd…›Å·jȆ+ _The blast of flame hits you!›Å·júŒQ _There is an open door here.›Å·j‹¸{***** , magnetised)blast of flame hits you!There is an open door here.  You feel a surge of power!  Magnetic shrapnel attaches itself to the lindwurm.  Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!›Å·j‚>;k.›Å·jSI6...›Å·j¯Jâ10--54---====9069›Å·jfT›Å·j‰` _The lindwurm is heavily wounded.›Å·j7ò #§  The arc of electricity hits the lindwurm!! _The lindwurm is heavily wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!!  You kill the lindwurm!  Vehumet accepts your kill.****›Å·j¶wX...§›Å·j”|Ï21----91Magnavolt (1%)8›Å·jQ—;§›Å·j´›4 _You feel your power returning.œÅ·jq$œÅ·jDZƒ3=2-74=6œÅ·j!q563574œÅ·j›sœÅ·jrt`83œÅ·jmvœÅ·js|œÅ·jÅ|x204=2œÅ·jµŠœÅ·j3“v11œÅ·jŠ¡²2=0œÅ·j¥œÅ·j�¥q5=59œÅ·jc¨œÅ·jR­œÅ·jU®B8œÅ·jÙ°œÅ·j©´œÅ·j]µB7œÅ·jÕ¸œÅ·j¦¼œÅ·jùÁ¢=6=6œÅ·j†ÃœÅ·jƒÅB5œÅ·j½ÆœÅ·jÈʜŷjXËp7=4œÅ·jŽÍœÅ·jÙX3œÅ·j]ۜŷjKâœÅ·j-ãB2œÅ·jé810499=8œÅ·jUœÅ·jŸX7œÅ·jÑ3œÅ·jMj60=6œÅ·j¶!œÅ·jç$X5œÅ·jÿEœÅ·j{KœÅ·jMB4œÅ·jeNœÅ·jÙRœÅ·j Sp1=3œÅ·j‰WœÅ·j)^œÅ·jÔ`œÅ·jNaB2œÅ·j‰s,œÅ·jvxœÅ·jóx:1œÅ·jÙ{œÅ·jUœÅ·jƒœÅ·jуB0œÅ·j¦…œÅ·j‹‡œÅ·j¨‹œÅ·j{ŒU=39œÅ·j[ŽœÅ·jw�œÅ·jŷjK�B8œÅ·j¥žœÅ·jœ£œÅ·j¤B7œÅ·jޤœÅ·j« œÅ·jÛ_c - 12 potions of curing (gained 1)6543  You encounter an ironbound preserver and a deep troll.#..'.##.##.##........#..###. #........#.##.##.#.. #........#....)..#... #........#..#.#.)†.... #........#..###)p.... #.#...#:..#..T...#..###.##'@.......#..# #..----#######........#... ... #........#### ####Magnavolt (1%) #........#  #........[40œÅ·jGÝ”m# #........ p   ironbound preserver (asleep) ######### T   deep troll (wandering) œÅ·jÁàc.T526.0 (35.0)œÅ·jˆá,TœÅ·jçâ‹ .pThe deep troll shouts! You hear a shout! x2œÅ·j7î²pTT 2 deep trolls (1 wandering)œÅ·jèï‘===-7.0 (362œÅ·júœÅ·j® [ _You encounter a deep troll.œÅ·jh" œÅ·jÜ'    Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i - Spellcasting  18.2  20.6  +1          œÅ·jÛ( ½ b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1  œÅ·jY) ß     o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p + Evocations7.7  11.3  -2  œÅ·j&* 8 h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                  œÅ·jh* À        œÅ·j›* À        œÅ·jÌ* À        œÅ·jü* ³        œÅ·j-+ The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpœÅ·j]+ G[=] set a skill target  œÅ·j„+ ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsŸÅ·jqˆ£TargetTarget--  22.0 --  14.0 --  3.0  --  10.0 --  9.0  16.0 24.0 --  --  10.0--  --  a-z] set[-] clear selected targetcost|targetsŸÅ·j!� <[?25h[?0c0  Å·jGl [?25l[?1c Å·jq °20.0 current training targets, if any.=] set aall targets£Å·jôZ� p * Evocations   7.7¥Å·jѤq p - Evocations   7.7¥Å·jHÊ? p + Evocations 7.7¥Å·jÈS ¥Å·jµY#........'.##.##.# tswn the Metallomancer#........#..###... Oni of Vehumet ******. #........#.##.##.# Health: 222/222 ========================.. #........#....)..# Magic: 61/61 ========================... #........#..#.#.)† AC: 10Str: 24.... #........#..###)## EV: 8Int: 28.p... #........#...#:..# SH: 0Dex: 9T..T..#........#..###.## XL: 21 Next: 59% Place: Vaults:2......'@.......#..# #.. Noise: ===------  Time: 57527.0 (0.0)#######........#...¥Å·jŠZ§[37m ... x) air staff of the Tick {rElec Str+6 Air}#........#### #### Cast: Magnavolt (1%)#........#Gem (1232) #........##........p   ironbound preserver#########TT 2 deep trolls (1 wandering)Vehumet accepts your kill. _You feel your power returning. _c - 12 potions of curing (gained 1)  You encounter an ironbound preserver and a deep troll.The deep troll shouts! You hear a shout! x2 _You encounter a deep troll.¥Å·j”`¥Å·jìa¥Å·j@j¥Å·jcm¦Å·jíèì.T.T.p¦Å·jîET¦Å·jïo---8.0 (11¦Å·jN÷¦Å·jýù¦Å·j2 Š#.'.##.##.##.#..###...#. #.¦Å·j ‰.#.##.##.#.. #........#....)..#)... #........#..#.#.)†..... #........#..###)##...... #..#...#:..#..p...#..#..###.## .T..T.'.#..# #.. #.#... ... #.¦Å·jO †#### #### #.# #.##.#¦Å·j‚ #.¦Å·j˜ Ž.T.T¦Å·jC(  (sheltered)The ironbound preserver mumbles some strange words.---90¦Å·j­3 ¦Å·jC8 T _The ironbound preserver begins to accept its allies' injuries.§Å·j ”—.T.p§Å·j<–§Å·j2˜b3029§Å·jÛ §Å·j ¤§Å·j& Y #.'.##.##. #.#..###... . #.#.##.##. .p #.#....)..# ... #.#..#.#.)† .... #.#..###)## p.... #.#...#:.. ......#§Å·jh .#..###.## ..Tp..T.#..# #.. #.#... ... #.#### #### #.# #.# #.# #pp 2 ironbound frosthearts (wandering, s…)TT 2 deep trolls (sheltered)§Å·j>= ¶ T.  You encounter 2 ironbound frosthearts.§Å·jÁL » *sheltered)The ironbound frostheart shouts! x2  The deep troll bites you.§Å·jÚ ¶***@***§Å·jc*****#..**T@.*..****§Å·j�ôÖ***** #...**.#...**.T@..*.*...*****¨Å·j(1« .pYour orb emits a pulse of dizzying energy.  The deep troll claws you!¨Å·j¢1G.p¨Å·jI2?.p¨Å·j~<¢..... #......#...........ed, 1 dazed)¨Å·jˆ=³09--==1-Mesm Gem (1228) ¨Å·jöF¨Å·jQLB _The deep troll claws you but does no damage.¨Å·j\”Ø******, 1…))Electricity arcs towards the magnetite!arc of electricity hits the deep troll!!!  The deep troll is moderately wounded.The deep troll snaps out of its daze.  The arc of electricity misses the deep troll.  The arc of electricity hits the ironbound frostheart!!¨Å·jÓJ.T¨Å·jÌ TThe ironbound frostheart is moderately wounded.The deep troll bites you but does no damage.¨Å·jâ� .pThe deep troll claws you but does no damage. x2¨Å·jhG.p¨Å·jF.p¨Å·jß&¦TT 3 deep trolls (1 wandering, sheltered)¨Å·j9(à11--54---====27¨Å·j1¨Å·j¿4[ _You encounter a deep troll.¨Å·jÜ þ*****…The arc of electricity hits the deep troll!!  The deep troll is severely wounded.  The arc of electricity misses the ironbound preserver.arc of electricity hits the deep troll!!  The deep troll is moderately wounded.  The arc of electricity hits the ironbound frostheart!!¨Å·j6k �'ironbound frostheart!!  The ironbound frostheart is heavily wounded.The arc of electricity hits the deep troll!!!  You kill the deep troll!  Vehumet accepts your kill.  You feel your power returning.¨Å·j|” L *****¨Å·jÆ• 6** 2 deep trolls (sheltered, 1 magnetisedThe troll leather armour is intact enough to wear.  The arc of electricity hits the deep troll!!!  The deep troll is heavily wounded.¨Å·j¢ e.T.T.p.p.p¨Å·jÊ' N.. ¨Å·j\1 ˜249-----6036¨Å·jÌ= ¨Å·j»E ¨Å·j+L , _The deep troll shouts!©Å·jHI¼**** mYou feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound frostheart.  Electricity arcs towards the magnetite!ironbound preserver!!!  The ironbound preserver is almost dead.  The arc of electricity hits the ironbound frostheart!!!©Å·jwÙž[The ironbound preserver is almost dead.The arc of electricity hits the ironbound frostheart!!!  The ironbound frostheart is almost dead.You kill the ironbound preserver!  Vehumet accepts your kill.©Å·j6éï §severely wounded.deep troll!!!deep troll!  You feel your power returning.©Å·jËð1******pp 2 ironbound frosthearts (sheltered, m…)T   deep troll (sheltered) ©Å·jî‰éM.  Vehumet accepts your kill.You feel your power returning.  The troll leather armour is intact enough to wear.©Å·j–<§You kill the deep troll!  Vehumet accepts your kill.  You feel your power returning.e ironbound frostheart!!ironbound frostheart!©Å·jФ½**   ironbound frostheart (sheltered, magn©Å·j %?.p©Å·j 1Ò§..§†.)magnetised)©Å·jt;• 3=54==34©Å·jÑ;_5 _You feel your power returning.©Å·jÃF:§©Å·j„Kk _Your Evocations skill increases to level 8!©Å·jÂú ½§ __Your Evocations skill increases to level 8!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound frostheart!!!  You kill the ironbound frostheart!  Vehumet accepts your kill.©Å·j&D***©Å·jŠ3*©Å·jA****ªÅ·j7b™§..§§†)ªÅ·jzjõ5=49--45Magnavolt (1%)4ªÅ·j t\§§§ªÅ·j;x4 _You feel your power returning.ªÅ·j–ªÅ·j<ªÅ·jêªÅ·j] ªÅ·j7�650--3ªÅ·jbªÅ·j!`82ªÅ·j°ªÅ·jW!v91ªÅ·j·#ªÅ·jï5ªÅ·j7x201=0ªÅ·jr;ªÅ·j7@ªÅ·jAq2=19ªÅ·jÅBªÅ·j‚KX8ªÅ·j‰MªÅ·j¤S†2=7ªÅ·jÛVªÅ·j6_ªÅ·jŸ_B6ªÅ·j±bªÅ·j¨gªÅ·j²hT=5ªÅ·jolªÅ·jÀtƒ3Gem (1214) ªÅ·jšxªÅ·jWy _Your orb has recharged its mesmeric power.ªÅ·jÂB3ªÅ·j=ƒªÅ·jùŠªÅ·jo‹p4=2ªÅ·jšŽªÅ·jÄ“ªÅ·j@”B1ªÅ·j‡—ªÅ·jŸªÅ·jeŸB0ªÅ·jø¢ªÅ·j_¨ªÅ·jå¨q5=09ªÅ·jx¬ªÅ·j·ÀX8ªÅ·j/ŪŷjUÊX7ªÅ·j½ÞªÅ·jøê96ªÅ·jŠëM=6ªÅ·jçïªÅ·jEôªÅ·j¶ôB5ªÅ·j­÷ªÅ·jåÿªÅ·jp7=4ªÅ·jâªÅ·j·X3ªÅ·jô ªÅ·jŠªÅ·j B2ªÅ·j¼ªÅ·j'ªÅ·j±`81ªÅ·jGªÅ·j(X0ªÅ·jˆ*ªÅ·jp/ªÅ·jí/D199ªÅ·jK3ªÅ·j±=†9=8ªÅ·j€>ªÅ·jäDªÅ·j�EB7ªÅ·jºSªÅ·jgan6ªÅ·j›dªÅ·jGeq60=5ªÅ·jÇgªÅ·j‡oX4ªÅ·jÎrªÅ·jâw†1=3ªÅ·jRzªÅ·jâªÅ·j]ˆX2ªÅ·ju‹ªÅ·j“„  There is an open door here.  Items here: ) [[ †.ªÅ·jr—ªÅ·jn˜I1 _ªÅ·j;›ªÅ·j„¡f  You see here a deep troll corpse.ªÅ·jö©ªÅ·jŒªI0 _ªÅ·jõ­ªÅ·jмk=89ªÅ·j¢ÀªÅ·j•ÇP _a - a wand of flame (46) (gained 7 charges)ªÅ·jqÐX8ªÅ·j—ժŷj¬ÚªÅ·jÿߪŷj�àB7ªÅ·j@äªÅ·jåçªÅ·jÞïªÅ·jkðB6ªÅ·jDóªÅ·j[øªÅ·jqýªÅ·jÝýB5ªÅ·j’ªÅ·jªÅ·j ªÅ·jB4ªÅ·j´ªÅ·jéªÅ·jmªÅ·jkB3ªÅ·jaªÅ·j8ªÅ·j¶)n2ªÅ·j<-ªÅ·j G?  ###  #..# .   #.. ....   #....... ....   #...>.. ....   #..... ....   .... #####   ######'## #.....   #.....@.##########.....----77.0 (42.0)  .'.......#........'.##.#  .#.......#........#..  #.......#........#.##.#  .'.......#........#....)  .'..[....#........#..#.#   .#.......#........#..###   ªÅ·jH.#.....[.#........#...#:   #.....[†#........#..### ªÅ·j[tê----8.0 (431 _Found a stone staircase leading down.ªÅ·j8Ç ªÅ·j±Ç ªÅ·jíÊ ªÅ·jÏ ªÅ·js× ªÅ·j¾Ý ˜0  There is an open door here.ªÅ·jôá ªÅ·jã J79 _ªÅ·j˜ä ªÅ·jé ªÅ·j|ì ªÅ·jí B8ªÅ·jï ªÅ·jêð ªÅ·jô ªÅ·jƒô B7ªÅ·j¦õ ªÅ·j-÷ ªÅ·jãù ªÅ·j&ú B6ªÅ·j$û ªÅ·jCý ªÅ·j0 X5ªÅ·j^ ªÅ·j ªÅ·j« ªÅ·j B4ªÅ·j† ªÅ·jê @  There is an open gate here.ªÅ·j¾ u3 _ªÅ·jB ªÅ·jö X2ªÅ·jH! ªÅ·jF# ªÅ·j' ªÅ·jK' B1ªÅ·j) ªÅ·j|* ªÅ·jg- ªÅ·jÞ- B0ªÅ·jI/ ªÅ·j2 ªÅ·jû4 ªÅ·jc5 C69ªÅ·j³6 ªÅ·j ; $''ªÅ·j? ©  You open the large door.  You encounter a yaktaur captain and an ironbound convoker.ªÅ·jhG i #♣.∩ ªÅ·j H d...ßp #.....# #..♣ ..... #.....## .c..ß.#.....## ......#.....## ...ß..#.....## .ß....'.....# #... ......'.....# # #@....# # ##########.....###########' ªÅ·jAH E#........#.................Magnavolt (1%) #........'................. ªÅ·j¡H Ñ#........'................. #...>....'................. c   yaktaur captain (launcher, asleep) ªÅ·jêH 2#........#................) p   ironbound convoker (asleep) #.......^###############''#  ######'###### #....).ªÅ·j.P ªÅ·j’Q T.p90.0 (12ªÅ·j1Z ¿ cc)pwandering)  The yaktaur captain shouts!ªÅ·j·a H)))))ªÅ·j¨ö 6....'ªÅ·jø ¸194----====1.0 (138ªÅ·j ªÅ·j^ E _The yaktaur captain shoots a bolt. The bolt hits you!!ªÅ·j$ [ _Found a stone staircase leading down.ªÅ·jJ2 · #♣.∩ ...ß. #.....#  ...p. #.....#  .c..ß.#.....#  ......#.....#  ...ß..#.....#  .ß....'.....#  ......'.....#  #@....#  #.....# #........ ªÅ·jŽ3 Ç'........ '........ #...>....'........ #........#........) #.......^#########  ' )ªÅ·jçË  #♣.∩ ...ß. #.....#  ...p. #.....#  .c..ß.#.....#  ......#.....#  ...ß..#.....#  .ß....'.....#  ......'.....#  #@....#  #.....# #........ '........ '........ #...>....'........ #........#........) #.......^#########  ' )ªÅ·j­Ó ªÅ·jÕ ªÅ·jEÜ ªÅ·jÉß d _There are monsters nearby!ªÅ·jdÞ~ #♣.∩ ...ß. #.....#  ...p. #.....#  .c..ß.#.....#  ......#.....#  ...ß..#.....#  .ß....'.....#  ......'.....#  #@....#  #.....# #........ '........ '........ #...>....'........ #........#........) #.......^#########  ' )«Å·j¨4 #♣.∩ ...ß. #.....#  ...p. #.....#  .c..ß.#.....#  ......#.....#  ...ß..#.....#  .ß....'.....#  ......'.....#  #@....#  #.....# #........ '........ '........ #...>....'........ #........#........) #.......^#########  ' )«Å·j¬=«Å·j'?«Å·jG«Å·jÆKd _There are monsters nearby!«Å·jéê Š pp  The ironbound convoker shouts!«Å·jñ 2)))))«Å·jZñ «Å·jâ~ Q.p«Å·jL‘ 4....'«Å·jΓ ˜89----==--2.0)«Å·j!” :7«Å·jSœ «Å·j>  K _The yaktaur captain shoots a bolt. The bolt hits you.¬Å·jªî9******¬Å·jïÝ , magnetised)  The ironbound convoker shouts! _The yaktaur captain shoots a bolt. The bolt hits you.  You feel a surge of power! ¬Å·j>ïn Magnetic shrapnel attaches itself to the yaktaur captain.  Electricity arcs towards the magnetite! ¬Å·jdï6 The arc of electricity hits the yaktaur captain!!!¬Å·jvQ.p¬Å·j²~¿ c....'  The yaktaur captain is severely wounded.¬Å·j „H)))))¬Å·j)?....'.70--54---====36¬Å·j\b _The yaktaur captain shoots a bolt. The bolt hits you!!­Å·j:dU§ironbound convoker.  ­Å·jÇd•You kill the yaktaur captain!  Vehumet accepts your kill.­Å·jâj%****­Å·jZk†**p   ironbound convoker (magnetised)­Å·j=÷× *** You feel your power returning.  The arc of electricity hits the ironbound convoker!!­Å·jIˆ §..p...''chanting recall, …)The ironbound convoker is heavily wounded.­Å·j.‘Ò2--3----545­Å·j!š­Å·j<Ÿy _The ironbound convoker begins to recite a word of recall!®Å·jåÎ ...ß. #.....##..♣...... #.....# #.....§..ß.#.....# #.®Å·jmÏ “....p.#.....# #....ß..#.....# #..ß....'.....# #.......'.....# #. #.....# #.®Å·jŸÏ ­##########.@...###########'##........#..................#.®Å·jæÏ è.'..#........'..#...>....'..#........#.)®Å·jÐ #.......^###############''########'###### #..........).#.......®Å·j;Ð -####.#.#..#®Å·j²Û ®Å·j{Ý ž34=----54®Å·jñÝ ®Å·jCæ ®Å·j«é ¯Å·jn½¾..... #.....# #.....§..ß.#.....# #.....p.#.....# #....ß..#.....# #..ß....'.....# ¯Å·jê½—#.......'.....# #. #.....# #.##########.....###########'###........#..@................#........'.¯Å·j¾³#........'.#...>....'.#........#.¯Å·jF¾{)#.^###############''###¯Å·jx¾¹######'###### #..........).#  #.......##########.#.#.¯Å·j”¾3.# .'.¯Å·j±¾K#........'.##.##.###).#¯Å·jjÊ6>¯Å·jÛÌ“4----63¯Å·juã¯Å·j¾ç¯Å·jfÒ ¼.>..ß.#.....# #.....p.#.....# #....ß..#.....# #..ß....'.....# #.......'.....# #. #.....# #.##########.....###########'####........#....................#........'.#.¯Å·j×Ò ¾'.#...>....'.#........#.)#.^###############''#### ######'###### #..........).# ¯Å·jGÓ Ä#.......##########.#.#..# '.#........'.##.##.###).# #.#.#..###...#..¯Å·jqÓ ".#¯Å·j3Ü Á pThe necromancer is recalled. The yaktaur is recalled.  The deep elf high priest is recalled.¯Å·jdà  ψpYou encounter a deep elf high priest, a necromancer and a yaktaur.The deep elf high priest is wielding a +2 short sword of venom.¯Å·j)á ¯Å·j·ì Ž EcE   deep elf high priestpp 2 ironbound convokers (1 catching bre…)c   yaktaur (launcher)ψ   necromancer  You encounter an ironbound convoker. It is wielding a +0 morningstar andwearing a +0 scale mail of willpower.¯Å·jöõ H)))))¯Å·jB{ Q.p¯Å·j„} .¯Å·jK‹ ý E.'......pp 2 ironbound convokers (1 catching bre…)c   yaktaur (launcher)ψ   necromancer  The yaktaur shoots a bolt. The bolt hits you!!¯Å·jŽ º144---=====72¯Å·jS— ¯Å·j˨ A _The deep elf high priest leaves your sight.°Å·jtâ©§You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound convoker.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound convoker!!!  You kill the ironbound convoker!  Vehumet accepts your kill.°Å·jàé”*****   ironbound convoker (magnetised)°Å·j½sÓ ** You feel your power returning.  The arc of electricity hits the ironbound convoker!!!°Å·j #  °Å·jÈ& p.§'...  The ironbound convoker is severely wounded.°Å·j+ $)))°Å·jŠ+ $))°Å·jË® Z.ψ°Å·jƯ E.p°Å·jŸ° .E°Å·jÙ¾ ..'...E   deep elf high priestp   ironbound convoker (magnetised)c   yaktaur (launcher)ψ   necromancer°Å·jÁÈ î2-----2--81°Å·jËÓ :§°Å·jØ D _The yaktaur shoots a bolt. The bolt hits you!!±Å·j¬òê *****(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf high priest.±Å·j)‡§a surge of power!  Magnetic shrapnel attaches itself to the deep elf high priest.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound convoker!!!  You kill the ironbound convoker!Vehumet accepts your kill.±Å·j°† ****c   yaktaur (launcher)ψ   necromancer±Å·jRØ ** You feel your power returning.  The arc of electricity hits the deep elf high priest!!!±Å·jИ—.c.ψ±Å·j­šM.E±Å·j½¬–§''.....±Å·j+·6--46---6-90±Å·jÉÃ:§±Å·j–Èh _The deep elf high priest is almost dead.²Å·j^«***** (magnetised)deep elf high priest!!! _The deep elf high priest is almost dead.You feel a surge of power!  Magnetic shrapnel attaches itself to the necromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!²Å·j ØÄ§Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!  The yaktaur is severely wounded.The arc of electricity hits the deep elf high priest!!!  You kill the deep elf high priest!  Vehumet accepts your kill.²Å·jß****c   yaktaur (launcher)ψ   necromancer (magnetised)²Å·jwg5**²Å·jñÌ ** You feel your power returning.  The arc of electricity hits the necromancer!!!²Å·ju�1 §§ψc'.'.....  The necromancer is almost dead.²Å·j׈G))))²Å·j ü '..., soul bound)  The yaktaur shoots a bolt. The bolt hits you.  The necromancer mumbles some strange words.²Å·j# À15---760059²Å·j9, R§§²Å·j½/ I _The necromancer binds the souls of nearby monsters.³Å·j³y§a surge of power!  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!arc of electricity hits the yaktaur!!!  You kill the yaktaur!  Vehumet accepts your kill.³Å·jt¬*****ψ   necromancer (magnetised)³Å·j#œô §You feel your power returning.  The arc of electricity hits the necromancer!!!  You kill the necromancer!³Å·jº¦C**³Å·j²-D****³Å·jcµ4*³Å·j„oC §§§Z'.'.....Z   yaktaur simulacrumVehumet accepts your kill.A freezing mist starts to gather...20---818§§ _You encounter a yaktaur simulacrum.³Å·jé^ 3 ....§.#.....# # ...ß.§#.....# # .ß..§Z'.....# # ......'.....# # #.....# ###########.....###########'## #........#................... #³Å·jk_ ).'.... #.'..@.. #...>....'.... #........#) #^###############''#########'###### #..........).³Å·j£_ Œ#  #.......###########.#..# .'.#........'.##.##.###).# .#³Å·jÆ_ U.#.#..###...#...#  #.#.#.##.##.###³Å·jè_ 4).#³Å·jy =))³Å·jÛz ‡4----27³Å·j¼† :§³Å·jmŠ ´Å·jcˆζA freezing mist starts to gather... _You encounter a yaktaur simulacrum.  You feel a surge of power!  Magnetic shrapnel attaches itself to the yaktaur simulacrum.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur simulacrum!!´Å·jÁjY******´Å·jÚñ5**´Å·j€„�§ζ''....´Å·jÖ†þ534----====3Magnavolt (1%)6´Å·jY�:§´Å·jc“W _The yaktaur simulacrum vaporises!´Å·j�‰´Å·jSŠ´Å·j%�´Å·j­–´Å·jqžj65´Å·j{£´Å·já£T84´Å·ju¦´Å·jì©´Å·jJ®l  You encounter a flayed ghost.´Å·jã¸8Å´)95------Magnavolt (1%)Å´   flayed ghost (wandering)´Å·jÚÄ65.0 (2´Å·jlj----6.0 (33 _´Å·jÂдŷjÂÓ´Å·j€óz******* (magnetised) _The yaktaur simulacrum vaporises! _You encounter a flayed ghost.flayed ghost.flayed ghost!!!µÅ·j�Aü Å´#..''..#..#....................The flayed ghost is almost destroyed.The flayed ghost cries, "Feel what I felt!"µÅ·jåC'99/222 ---28--====7.0 (1Flay (-31) Gem (1152) µÅ·jILµÅ·j=OA _Terrible wounds open up all over your body!µÅ·jéµÅ·j¯êµÅ·jóòµÅ·jgö^ _You are too injured to fight recklessly!¶Å·jwQÇ ...ß.Å´#.....# # .ß..))'.....# # ......'.....# # #.....# ###########.....###########'# #........#.................. #........'...... #.'... #...>....'.@... #........#......) #.^###############''########'###### #..........). #.......###########.#¶Å·jùRÞ..#.'.#........'.##.##.###).#   .#.#.#..###...#...#   #.#.#.##.##.###).# .'.#.#....)..#)#..# ¶Å·j¹U1Å´¶Å·j `£)Å´   flayed ghost (magnetised)¶Å·jÇb 101/222---9------81 _¶Å·jØj¶Å·j,n¶Å·j; ¶Å·jˆ :----¶Å·j4 ¶Å·j£8 ^ _You are too injured to fight recklessly!¶Å·jòÕ¶Å·jÂÝgDrop what? (Left/Right/Tab to switch category) 29/52 gear slots (_ for help) Hand Weapons (select all with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+} Missiles (select all with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  ¶Å·j�Þl - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (select all with [)  o - a +2 robe of cold resistance (worn)  y - a +2 cloak of poison resistance (worn)  C - an orb of mesmerism (worn)  r - a +2 robe of fire resistance  s - an orb of energy  E - a scarf of repulsion  I - the +1 robe of Vines {NoPotionHeal Regen++++} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit ¶Å·j+ßËLetters toggle [.|Space] toggle selected[top]·Å·jfs ·Å·j߉ ...ß.)#.....##.... tswn the Metallomancer.ß..))Å´.....##.... Oni of Vehumet ******......'.....##.... Health: 101/222 ==========--------------#.....##.... Magic: 29/61 ===========-------------##########.....###########'# AC: 10Str: 24#........#.................. EV: 8Int: 28#........'.................. SH: 0Dex: 9#........'.................. XL: 21 Next: 68% Place: Vaults:2#...>....'.@................[37·Å·jÄŠ km Noise: ---------  Time: 57608.0 (0.0)#........#................). x) air staff of the Tick {rElec Str+6 Air}#.......^###############''## Cast: Magnavolt (1%)######'###### #..........).# Flay (-31) Gem (1151) #.......##########.......#.#..#.'.......#........'.##.##.###).# Å´   flayed ghost (magnetised)  .#.......#........#..###...#...##.......#........#.##.##.###).#.'.......#........#....)..#)#..#The flayed ghost is almost destroyed.The flayed ghost cries, "Feel what I felt!" _Terrible wounds open up all over your body! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Okay, then.·Å·jÑŒ ·Å·j~– ·Å·je™ . _·Å·jºËS ...ß.)#.....# #.... tswn the Metallomancer .ß..))Å´.....# #.... Oni of Vehumet ****** ......*.....# #.... Health: 101/222 ==========-------------- #*....# #.... Magic: 22/61 ========---------------- ##########*....###########'# AC: 10Str: 24 #........#*................. EV: 8Int: 28 #........'.*................ SH: 0Dex: 9 ·Å·j�Ìì#........'.*................ XL: 21 Next: 68% Place: Vaults:2 #...>....'.@................ Noise: ---------  Time: 57608.0 (0.0) #........#................). x) air staff of the Tick {rElec Str+6 Air} #.......^###############''## Cast: Magnavolt (1%)  ######'###### #..........).# Flay (-31) Gem (1151)  #.......##########.......#.#..# ·Å·jUÍÝ .'.......#........'.##.##.###).# Å´   flayed ghost (magnetised)  .#.......#........#..###...#...#  #.......#........#.##.##.###).#  .'.......#........#....)..#)#..# _You are too injured to fight recklessly! _Okay, then.Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a flayed ghost (almost destroyed, covered in magnetic dust)¸Å·j˸7 ...ß.)#.....# #.... tswn the Metallomancer .ß..))§.....# #.... Oni of Vehumet ****** ......'.....# #.... Health: 101/222 ==========-------------- #.....# #.... Magic: 22/61 ========---------------- ##########.....###########'# AC: 10Str: 24 #........#.................. EV: 8Int: 28 ¸Å·jš¹#........'.................. SH: 0Dex: 9 #........'.................. XL: 21 Next: 68% Place: Vaults:2 #...>....'.@................ Noise: ---------  Time: 57608.0 (0.0) #........#................). x) air staff of the Tick {rElec Str+6 Air} #.......^###############''## Cast: Magnavolt (1%) ¸Å·j»‚ ######'###### #..........).# Flay (-31) Gem (1151)  #.......##########.......#.#..#  .'.......#........'.##.##.###).# Å´   flayed ghost (magnetised)  .#.......#........#..###...#...#  #.......#........#.##.##.###).#  .'.......#........#....)..#)#..#Dir - move targetAim: a flayed ghost (almost destroyed, covered in magnetic dust)  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!!!  The terrible wounds on your body vanish.  You destroy the flayed ghost!¸Å·jM” ...ß.)  .ß..))*.....#  *.....#  #*....#  ##########*....#### #* * *¸Å·j÷± #) ^##########  ###### )   )      ¸Å·jvÃÈ)   )..#) ¸Å·jW²§'..#..#....................  Aim: a flayed ghost (almost destroyed, covered in magnetic dust)  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!!!terrible wounds on your body vanish.  You destroy the flayed ghost!  Vehumet accepts your kill.¸Å·jlbð33========9.0 (1Magnavolt (1%)Gem (1150) ¸Å·jqj8§¸Å·j n' _You hear a shout!¸Å·jê͸ŷj’θŷjиŷjyÖ–5====49¸Å·j#ß«63=8¸Å·j1àj77¸Å·j±á¸Å·jÆä¸Å·jtåx9=6¸Å·jhæ¸Å·j¥é¸Å·jBê‹40=4=5¸Å·j¨ë¸Å·jmð€14¸Å·jûò¸Å·j²þ�  You encounter an ironbound beastmaster. It is wielding a +0 whip.¸Å·jš 8p3----Magnavolt (1%)p   ironbound beastmaster (wandering, sou…)¸Å·jûl15.0 (6soul bound)¸Å·j²‰----6.0 (73 _¸Å·j ¸Å·j.¸Å·j  ...ß.)  .ß..))p.....#  '.....#  #.....#  ##########.....#### #........#......... #........'......... #........'......... #...>....'.@....... #........#.........) #.......^##########  ###### )   )   )  )..#)¸Å·jb› n ...ß.)  .ß..))p.....#  '.....#  #.....#  ##########.....#### #........#......... #........'......... #........'......... #...>....'.@....... #........#.........) #.......^##########  ###### )   ) ¸Å·jqœ —  )  )..#)¸Å·jѵ ¸Å·jø¶ ¸Å·j ¿ ¸Å·j€Ä m _An ironbound beastmaster is nearby!¹Å·j******** , ma…)_You encounter an ironbound beastmaster. It is wielding a +0 whip. _An ironbound beastmaster is nearby!You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound beastmaster.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound beastmaster!!!¹Å·jöÁ©§p'.....¹Å·jFÄÄ418--====7.0 (12¹Å·jøÈ¹Å·j3Ò ¹Å·j½Òg_The ironbound beastmaster is heavily wounded.¹Å·jÎËú§  The arc of electricity hits the ironbound beastmaster!!! _The ironbound beastmaster is heavily wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound beastmaster!!!  You kill the ironbound beastmaster!  Vehumet accepts your kill.¹Å·jÛÒ„******¹Å·jøcy Z.....Z   ironbound beastmaster simulacrum  You feel your power returning. A freezing mist starts to gather...¹Å·j2o±66---981¹Å·jŒy¹Å·j—}r _You encounter an ironbound beastmaster simulacrum.ºÅ·j³oÑξyour power returning. A freezing mist starts to gather... _You encounter an ironbound beastmaster simulacrum.  You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound beastmaster simulacrum.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound beastmaster simulacrum!!!ºÅ·jlv„******ºÅ·jQ<ζ.....710----9Magnavolt (1%)0ºÅ·jàºÅ·jpe _The ironbound beastmaster simulacrum vaporises!ºÅ·j ...ß.)#.....# # .ß..))'.....# # ......ζ.....# # #.....# # #.....#' #.#.... #.'.... #.'..... #...>....' #.#.) #.......^#'' ######'###### #.). #.ºÅ·jGˆ#.#.#.. .'.#.'.##.##.###). .#.#.#..###...#... #.#.#.##.##.###). .'.#.#....)..#)#..ºÅ·jÆ"3ζºÅ·j„$·8=----2039ºÅ·j-ºÅ·jÒ/ºÅ·jš~ Ô ...ß.)#.....# # .ß..))'.....# # ......ζ.....# # #.....# # #.....# #.#.... #.'.... #.'..... #...>.... #.#. #.^##'' ######'###### #.) #.......#.#.# .'.#.'.##.##.###) .#.#.#..###...# #.#.#.##.##.###) .'.#.#....)..#)#50=----18 _There is an open gate here.ºÅ·j×[, ...ß.)#.....# # .ß..))'.....# # ......ζ.....# # #.....# # ##..... #.#.... #.'.... #.'..... #...>...@' #.# #.^### ######'###### #. #.......#.#.# .'.......#.'.##.##.### .#.#.#..###...# #.#.#.##.##.### .'.#.#....)..#)#11=--27 _»Å·jž´” ...ß.)#.....# # .ß..))'.....# # ......ζ.....# # #.....# # #..... #.#.... #.'.... #.'..... #...>..@.' #.# #.^#### ######'###### # #.......#.#. .'.......#.'.##.##. .#.......#.#..###...# #.#.#.##.##. .'.#.#....)..#)236»Å·jÏ\ ...ß.)#.....#  .ß..))'.....#  ......ζ.....#  #.....#  #..... #.#.... #.'.... #.'... #...>.@..' #.# #.^#### ######'###### # #.......#.# .'.......#.'.##.##. .#.......#.#..###... #.......#.#.##.##. .'.#.#....)..#»Å·jº »Å·jk|445»Å·jY»Å·jI»Å·j,˜Þ  ...ß.)#.....#   .ß..))'.....#   ......ζ.....#   #.....#   #.....   #.#...   #.'...   #.'...   #...>@...'   #.#   #.^####   ######'###### #   #.......#.   .'.......#.'.##.##.   .#.......#.#..###   #.......#.#.##.##.   .'.#.#....)..»Å·j©�»Å·jfŸ±52=54»Å·jC§»Å·j°­»Å·j°¶?  ...ß.)#.....#   .ß..))'.....#   ......ζ.....#   #.....#  »Å·j‡·õ #.....   #.#  #.'  #.' »Å·jþ·± #...@....'  #.#  #»Å·j.¸¥.^#  ######'###### #  »Å·jj¸´  #.......#   .'.......#»Å·j¨¸s.'.##.##   .#.......#.#..###  »Å·j¹Æ  #.......#.#.##.##   .'.#.#....)»Å·j¦Ã»Å·j@Å|763»Å·jà̻ŷjQÑc _There is a stone staircase leading down here.»Å·j(ô »Å·j±ô »Å·j‹ö »Å·j�ú »Å·jQû ˜158=3=2»Å·je n9=»Å·j¼ 01»Å·j% »Å·j] »Å·já a610»Å·j` »Å·jÞ »Å·j5 „24=29»Å·j  »Å·jW »Å·jÈ `38»Å·ju »Å·jD »Å·jÅ `57»Å·jG »Å·j° »Å·j [656»Å·jI »Å·jÄ »Å·jû »Å·jN p7=5»Å·jD" »Å·j % »Å·j}% #9»Å·j°% „=16=4»Å·j�' »Å·j'* »Å·jx* a703»Å·j , »Å·j¦/ »Å·jú/ `22»Å·j2 »Å·jP5 »Å·j¤5 m37=1»Å·jÍ5 »Å·j7 »Å·jc: »Å·jµ: `40»Å·jX< »Å·jß? »Å·jW@ 66=»Å·jŒ@ ;19»Å·jåA »Å·j*E »Å·j‚E l7=8=»Å·j©E :8»Å·jMG »Å·j¹J »Å·j&K `87»Å·j¢L »Å·jP w806»Å·jûQ »Å·j3U »Å·j‘U ƒ19=5»Å·jÔV »Å·jZ »Å·jaZ `34»Å·jâ[ »Å·j4_ »Å·j_ %4»Å·j¦_ N203»Å·jxa »Å·jŠd »Å·jàd #5»Å·je M=2»Å·j@g »Å·j/k †7=1»Å·j°l »Å·jÞo »Å·j2p 81=0»Å·j¨p »Å·jýq »Å·ju »Å·ju a909»Å·jêw »Å·jŽz »Å·j { a918»Å·jï} »Å·jC€ »Å·jŸ€ ƒ22=7»Å·jQƒ »Å·j† <4»Å·j݆ :6»Å·j<ˆ »Å·j·‹ »Å·j5Œ »Å·jkŒ Ÿ5=3=5»Å·jgŽ »Å·j†œ »Å·j�� p6=4»Å·jˆŸ »Å·j�¤ »Å·j㤠`83»Å·j'¨ »Å·jଠ»Å·jb­ m94=2»Å·j8® »Å·j/¯ »Å·j?³ »Å·jº³ [2001»Å·j²´ »Å·j¹ »Å·j‡¹ `20»Å·j�» »Å·j<Á »Å·j. s35099»Å·jÄ »Å·jOÈ »Å·j‰É p4=8»Å·j@Ê »Å·jÎ »Å·j­Î ¦6=6=7»Å·j�Ð »Å·jÍÔ v76»Å·j × »Å·jiÛ v95»Å·jÝ »Å·j­à »Å·já T107=»Å·jbá 04»Å·j㠻ŷjç »Å·juç `13»Å·j0é »Å·jˆì »Å·jêì 63=»Å·j&í :2»Å·jìî »Å·j±ò »Å·jHó �4=8=1»Å·jô »Å·j~õ »Å·j»ø »Å·jù &5»Å·jQù :0»Å·jYû »Å·jTþ »Å·j¼þ a789»Å·j¬ »Å·j  V89»Å·j¿ C=8»Å·j »Å·j¶ »Å·j. a207»Å·j× »Å·jò »Å·jc s1306»Å·jU »Å·jP k _You start resting.HP restored.»Å·j%1 »Å·jÒ; 073.0 (47.0)»Å·j6= ›2=4.0 (485 _»Å·j�G »Å·j÷K ¼Å·jÃú·4¼Å·j¤1=3¼Å·j¼Å·jêB2¼Å·ji¼Å·jT ¼Å·j T=1¼Å·j¥ ¼Å·j´¼Å·j3s32=0¼Å·j™¼Å·jY79¼Å·j|¼Å·j}¼Å·jó`38¼Å·jç¼Å·jg¼Å·jÜB7¼Å·j ¼Å·j#¼Å·jÃ#B6¼Å·j›%¼Å·j™(¼Å·j)r4=5¼Å·j³*¼Å·j&.X4¼Å·jâ/¼Å·j3¼Å·jƒ3B3¼Å·jš5¼Å·jÕ8¼Å·j/9r5=2¼Å·j,:¼Å·jÖ=¼Å·j0>B1¼Å·jØ?¼Å·júB¼Å·j`CB0¼Å·j®E¼Å·jñH¼Å·jRIs6=69¼Å·jMK¼Å·j N¼Å·jZNB8¼Å·jØO¼Å·j=]ˆ7=7¼Å·j _¼Å·jýcX6¼Å·jg¼Å·j–j¼Å·j/kB5¼Å·jöm¼Å·j$r¼Å·j|r&8¼Å·j§r:4¼Å·jût¼Å·jNw¼Å·j¦wB3¼Å·jcy¼Å·jµ}¼Å·j!~B2¼Å·j.€¼Å·jȃ¼Å·j(„r9=1¼Å·jð†¼Å·jVмŷj¹ŠB0¼Å·j~Œ¼Å·jQ�¼Å·jŸ�t40=59¼Å·jU’¼Å·j–¼Å·j„–B8¼Å·j;˜¼Å·j¥›¼Å·jœB7¼Å·j±�¼Å·jÇ¡¼Å·j1¢r1=6¼Å·j¤¼Å·j觼ŷjI¨B5¼Å·jtª¼Å·j뭼ŷj|®B4¼Å·j°¼Å·jf´¼Å·j¾´r2=3¼Å·jL¶¼Å·j¸¹¼Å·jºB2¼Å·j¶»¼Å·jؾ¼Å·j'¿J31¼Å·jS¿¼Å·j×À¼Å·jVļŷj«Ä¼Å·jÕÄ:0¼Å·j׼ŷj¿Û¼Å·j\Ü;49¼Å·jÿݼŷj:ã¼Å·j¯ãr4=8¼Å·jæ¼Å·j”é¼Å·júéB7¼Å·jýë¼Å·jð¼Å·j‹ð,6¼Å·jÃð¼Å·jšò¼Å·jvö¼Å·jíör5=5¼Å·j×ø¼Å·jØü¼Å·jÚýB4¼Å·jEÿ¼Å·j¢X3¼Å·j-¼Å·jr ¼Å·jÌ #6¼Å·j= M=2¼Å·jç ¼Å·j�¼Å·jìB1¼Å·jؼŷjJ¼Å·jÁ#7¼Å·jùM=0¼Å·j¦¼Å·jżŷjC39¼Å·jмŷj†!¼Å·jâ!B8¼Å·j†#¼Å·j‚&¼Å·jÜ&&8¼Å·j':7¼Å·jÊ(¼Å·ji,¼Å·jÆ,B6¼Å·j«.¼Å·j9¼Å·j¨9B5¼Å·j=¼Å·jöA¼Å·jùBp9=4¼Å·jE¼Å·j L¼Å·j­LB3¼Å·jR¼Å·jZõ50=21¼Å·jág!01=29¼Å·j'j¼Å·jžjB8¼Å·j»q„7¼Å·j s¼Å·j�s@2=¼Å·j¼s06¼Å·j>u¼Å·jFƒ¼Å·jäƒB5¼Å·j…¼Å·jÚ‰¼Å·jRŠ`34¼Å·j.�X3¼Å·jœ�¼Å·jþ’¼Å·jC–¼Å·j›–B2¼Å·jΗ¼Å·j‚š¼Å·jçš#4¼Å·j5›M=1¼Å·j¢œ¼Å·j¤ŸB0¼Å·jõŸ¼Å·j/¡¼Å·jY¤¼Å·jµ¤C19¼Å·j'¦¼Å·jó¨¼Å·jO©p5=8¼Å·jͪ¼Å·jE­¼Å·j“­B7¼Å·j¯¼Å·j ²¼Å·j½²B6¼Å·j㳼ŷj€¶¼Å·jâ¶p6=5¼Å·jU»¼Å·j×¾¼Å·j*¿B4¼Å·jÐÀ¼Å·j¬Ã¼Å·jþÃ#7¼Å·j1ÄM=3¼Å·jÃżŷj‹È¼Å·jáÈB2¼Å·jGʼŷjtͼŷjÔÍB1¼Å·j�ϼŷjqҼŷj‚ÓY80¼Å·j&Լŷjãּŷj¯×C09¼Å·jâØ¼Å·jõÛX8¼Å·j߼ŷjÎâ¼Å·j¼ãp9=7¼Å·jç¼Å·j€íõ660=5¼Å·jÚð¼Å·jò¼Å·jaòB4¼Å·jÙó¼Å·jÌö¼Å·j"÷B3¼Å·jÈø¼Å·j§ü¼Å·j6ýp1=2¼Å·jÜþ¼Å·j)4 _Magic restored.¼Å·jí¼Å·jdB1¼Å·j� ¼Å·j¼Å·jмŷj9B0¼Å·j`¼Å·j›¼Å·j‰¼Å·jì'999¼Å·j,") ¼Å·j¼Å·j!¼Å·j­%j=8¼Å·j’'¼Å·j°-¼Å·jc/¼Å·jç/B7¼Å·j.2¼Å·jg;@  There is an open gate here.¼Å·jÊ@¼Å·j–AI6 _¼Å·jšE¼Å·j<_¼Å·jiiB5¼Å·j2j¼Å·jän¼Å·j u¼Å·j�~X4¼Å·jó‚¼Å·jƈ¼Å·jOšn3¼Å·j.Æ2 #.. ....... .....# #.. ..ß....#..^..# #♣. ß...ß..#.....# #.. .......#.....# #.. ..>..ß.#.....# # .....).#.....# # ß...ß.)#.....# # ..ß..))@.....# # .......).....# # ########.....# #.. ##########.....########### #........#.......... #........'................ #........'...............[1¼Å·j\È6;7H #...>....'................ #..#.......  ###########  #......#.....# #...ß....#..^..# #♣ß...ß..#.....# #......#.....# #ß..>..ß.#.....# #......).#.....# #ß...ß.@#.....# #ß..))'.....# #........).....# # #########.....# #. ##########.....########## #........#.... #........'... #........'..... #...>....'There is¼Å·j‹É a large open door here.¼Å·j�Þ.767.0 (93¼Å·j&àm8.0 (941 _¼Å·j%ï¼Å·jÎó$  Things that are here:¼Å·j˜õ½ _a +2 short sword of venom; a +0 leather armour; an elf corpse¼Å·j63¼Å·jø:¼Å·jñC¼Å·jvJ¼Å·j¶R_0 _¼Å·j—S$  Things that are here:¼Å·jF^9  a +0 whip; a +0 robe¼Å·j–b¼Å·j7cJ89 _¼Å·j/g¼Å·jp¼Å·j_v¼Å·jóvB8¼Å·j©™„7¼Å·jñš¼Å·jɤ¼Å·j¹ª¼Å·j’«B6¼Å·j«¯¼Å·j\µ¼Å·jq¾¼Å·jB¿B5¼Å·jLüŷjÖǼŷjøÌ¼Å·jmÍB4¼Å·jhѼŷj‘ԼŷjBܼŷjÂÜB3¼Å·j4ê¼Å·jœï'¼Å·jAô¼Å·j¿ôB2¼Å·j£÷¼Å·jÿ        ####   .. ¼Å·j¯¯   .....   ###########   <.....#.........#.....#  ...ß....#..^..#   #@.ß...ß..#.....# 77¼Å·j.­.0)  #.........#.....#   #.ß..>..ß.#.....#   #.......).#.....#   #..ß...ß.)#.....#¼Å·j_µ  #....ß..))'.....#  ¼Å·j‹ #.........).....#   ###########.....#  ¼Å·jÈr ##########.....## _You open the door.¼Å·j� Y _Found a stone staircase leading up.¼Å·jçc¼Å·j¤d¼Å·j«h¼Å·jAp¼Å·jx¼Å·jr~_1 _¼Å·j`¼Å·j”…n0¼Å·jz�@  There is an open door here.¼Å·jÆ‘¼Å·jØ’J79 _¼Å·jE”¼Å·jÕ�¼Å·j÷¡¼Å·jR¢B8¼Å·j_¤¼Å·j�­@  There is an open door here.¼Å·j/²¼Å·jY³I7 _¼Å·j3¶¼Å·j¦»¼Å·jÍļŷjGÅB6¼Å·jIɼŷjvðš5¼Å·j-n4¼Å·j¼Å·jî B3¼Å·j]¼Å·jY¼Å·j�¼Å·jØ$¼Å·jî%B2¼Å·j+¼Å·j’1¼Å·j‰7¼Å·j)8,1¼Å·jW8¼Å·j¿<¼Å·jzR¼Å·je]X0¼Å·jc¼Å·j=f$  Things that are here:¼Å·jÓm9  a +0 whip; a +0 robe¼Å·jxsB69 ¼Å·jet_¼Å·j„z¼Å·jhƒZ  Items here: )) [ †.¼Å·j%Œ¼Å·jÓŒI8 _¼Å·jº‘¼Å·ji—E  There is a large open door here.¼Å·j¦œ¼Å·jr�I7 _¼Å·j#¡¼Å·jÚ¤¼Å·jƒ­X6¼Å·jˆ®¼Å·jjº¼Å·jòÀ¼Å·jÁB5¼Å·jjļŷj Ç¼Å·jg˼ŷjÃËB4¼Å·j~μŷjùѼŷj&ּŷj›ÖB3¼Å·jöؼŷj(ܼŷjäà¼Å·jâB2¼Å·j•ã¼Å·j{æ¼Å·jê¼Å·jlêB1¼Å·jmì¼Å·j¶ò¼Å·jhö¼Å·jÙöB0¼Å·jqø¼Å·jÉú¼Å·j¶þ¼Å·j;ÿC59¼Å·j[¼Å·jP¼Å·j‘¼Å·jzB8¼Å·jԼŷjç¼Å·j# ¼Å·jû B7¼Å·jP ¼Å·jð ¼Å·jF¼Å·j˜B6¼Å·j?¼Å·j ¼Å·j�X5¼Å·j-š4¼Å·jä.¼Å·jU2¼Å·j½2B3¼Å·jd3¼Å·jp5¼Å·j!8¼Å·jÕ8B2¼Å·jx9¼Å·jÚ;¼Å·jÿ=¼Å·j-?X1¼Å·j¥Hš0¼Å·jCJY49¼Å·jÖJ¼Å·jaO@  There is an open door here.¼Å·j/R¼Å·jâRI8 _¼Å·jxS¼Å·jéT¼Å·jUW¼Å·jÂWB7¼Å·jmX¼Å·jPk!'  You open the large door.  You encounter an ironbound convoker. It is wielding a +0 great mace. #### #..# #.p# #..#  # #Δ.##########  #.#''##........  #...@.#........  #.....#........  #.....'........ Magnavolt (1%) ##....#........  +....#.....##+ +....#.....# p   ironbound convoker (asleep) #....#.....# ######..... #.....#¼Å·j¡s1812.0 (35.0)¼Å·jÙtm3.0 (366 _¼Å·jY̼ŷjí 4 #### #..# #.p# #..# # #Δ.#  #.#''##  #...@.#  #.....#  #.....'.  ##....#........  +....#.....##+  +....#.....#  #....#.....#  ######.....#  #.....# ¼Å·jE® Î #### #..# #.p# #..# # #Δ.#  #.#''##  #...@.#  #.....#  #.....'.  ##....#........  +....#..... +....#.....#  #....#..... ######..... #.¼Å·jh² 3¼Å·j¶ ¼Å·j¿ j _An ironbound convoker is nearby!¼Å·j « 4 #### #..# #.p# #..# # #Δ.#  #.#''##  #...@.#  #.....#  #.....'.  ##....#........  +....#.....##+  +....#.....#  #....#.....#  ######.....#  #.....# ½Å·j� #### #..# #.p# #..# # #Δ.#  #.#''##  #...@.#  #.....#  #.....'.  ##....#........  +....#..... +....#.....#  #....#..... ######..... #. _An ironbound convoker is nearby!½Å·j/¡ Ê#####..# #.p# #..# # #Δ.###########.#''##........ #.....#. #....@#. #.....'........ ##....#........ +....#.....##+ +....#.....##....#.....# ######.....# #.....# #########.....#½Å·j¥ O.p½Å·jH¬ Ep½Å·j-® r4.0 (1.0)5 _½Å·jO´ ½Å·j™· ¾Å·jO1@#####..# #..# #.p# # #Δ.###########.#''##........ #.....#........ #.....#........ ¾Å·jø1ë#.....@........ ##....#. +....#.....##+ +....#.....# #....#.....#######.....#  #.....# ########.....# ......¾Å·j32!¾Å·j…A6(chanting recall)¾Å·jêC`54¾Å·jüK¾Å·j÷M\ _The ironbound convoker begins to recite a word of recall!¾Å·jqN¾Å·jˆRQ _There is an open door here.¾Å·jƒAš63 _¿Å·j’B¿Å·jG`72¿Å·jGK¿Å·j%O¿Å·j24 g#..# #..# #.p# # #Δ.############.#''##........ .#.....#. .#.....#. .#.....'. .##....# .+....#.....##+ +....#.....# #....#.....# ###### #.....#   #######.....# .....# #.....## #.....# #### ¿Å·j¡: & §The boggart is recalled. x2; The deep troll is recalled.  You encounter 2 boggarts and a deep troll.The boggart gestures wildly while chanting.¿Å·jBB @ T¿Å·jC cgThe boggart blinks!¿Å·j©E 0p¿Å·joP h .pxx   crawling flesh cage (reaching, summon…)T   deep trollp   ironbound convoker (catching breath)p   arcanist (summoned)(…)The boggart casts a spell.¿Å·j"R i==81¿Å·j©Y ¿Å·j2v 4 _The boggart leaves your sight.ÀÅ·jm ³§The arc of electricity misses the boggart.  The arc of electricity hits the stack of scrap.  The stack of scrap completely resists.arc of electricity hits the ironbound convoker!!!  You kill the ironbound convoker!  Vehumet accepts your kill.ÀÅ·j¸ ******p   arcanist (summoned)g   boggartÀÅ·jf§ ¦g §ΔgjÀÅ·j.© "jj.x'.jjjjj 4 slime creatures (summoned)T   deep trollp   arcanist (summoned)(…)You feel your power returning.  The boggart casts a spell.ÀÅ·j¯ :*ÀÅ·js‰ ‹ , fast)  The arcanist gestures wildly while chanting.ÀÅ·j4 gÀÅ·jÞ HTÀÅ·jŠ% m pThe arcanist seems to speed up.ÀÅ·jv. Î58--70====90ÀÅ·j§Z ÀÅ·j¡a ` _The crawling flesh cage barely misses you.ÁÅ·jô´.  Magnetic shrapnel attaches itself to the boggart.  Electricity arcs towards the magnetite!  The arc of electricity hits the slime creature!!!  The slime creature is almost dead. of electricity hits the slime creature!!!!  You kill the slime creature!****** 3 The arc of electricity hits the slime creature!!!!  You kill the slime creature!  The slime creature dissolves into shadows!  The arc of electricity hits the deep troll!!  The deep troll is moderately wounded.  The arc of electricity hits the stack of scrap.ÁÅ·j�~Ö .  The stack of scrap completely resists.  The arc of electricity hits the slime creature!!  You kill the slime creature!ÁÅ·j¹‰Á§The slime creature dissolves into shadows!  The arc of electricity misses the deep troll.The arc of electricity misses the boggart.arc of electricity hits the boggart!!  You kill the boggart!  Vehumet accepts your kill.ÁÅ·j¾�l*** 2ÁÅ·jžH.gÁÅ·j£“.p'TÁÅ·j\?.jÁÅ·j»%t *****, fast)You feel your power returning. The slime creature closely misses you.The crawling flesh cage tentacle-slaps you from afar.  The crawling flesh cage shocks you. You resist.ÁÅ·jp­§§Δ.'Tp***@***ÁÅ·j6$*#****'.j*.*..****ÁÅ·j£¾õ**#*****p#...**x'.j.*.*.*...*****ÁÅ·jïM i.T#.....p#....jx'.j........., da…)(dazed), dazed)ÁÅ·jW ä1--3----20-Mesm Gem (939) ÁÅ·ja S§§ÁÅ·jËe @ _Your orb emits a pulse of dizzying energy.ÂÅ·j”ŒS. _Your orb emits a pulse of dizzying energy.  You feel a surge of power!  Magnetic shrapnel attaches itself to the boggart.  Electricity arcs towards the magnetite!arc of electricity hits the arcanist!!!  You kill the arcanist!ÂÅ·j¡•y****** ÂÅ·jâ™g   boggart (magnetised)  You kill the arcanist!  The arcanist's corpse dissolves into shadows!The arc of electricity hits the deep troll!!  The deep troll is almost dead.deep troll snaps out of its daze.  The arc of electricity hits the stack of scrap.ÂÅ·j2"w.  The deep troll snaps out of its daze.  The arc of electricity hits the stack of scrap.stack of scrap completely resists.  The arc of electricity hits the deep troll!!!  You kill the deep troll!  Vehumet accepts your kill.ÂÅ·jj(Ã***g   boggart (magnetised)ÂÅ·jo³".  You kill the deep troll!  Vehumet accepts your kill.  You feel your power returning.e boggart!!!boggart!ÂÅ·jq´  .  The crawling flesh cage dissolves into shadows!.ÂÅ·jµ3§ÂÅ·j¬¹m**ÂÅ·j-E²§§Δ.§'...'ÂÅ·jðMõ4=-1--11Magnavolt (1%)8ÂÅ·j¾T:§ÂÅ·jWc _The slime creature dissolves into shadows! x2ÂÅ·jÇ)î5=762685ÂÅ·jú/,ÂÅ·jó0`94ÂÅ·júh¿21332=214=029ÂÅ·jV¯–=8ÂÅ·j°p5=7ÂÅ·j-²ÂÅ·jò·X6ÂÅ·jD¹ÂÅ·jê¼ÂÅ·j�½#6ÂÅ·j¾M=5ÂÅ·jÍ¿ÂÅ·j5ÄÂÅ·j¿Ä,4ÂÅ·j¾ÅÂÅ·j¡ÆÂÅ·jõÉÂÅ·jyÊB3ÂÅ·j2ÌÂÅ·jsÙc7=Gem (922)  _Your orb has recharged its mesmeric power.1ÂÅ·j�ÚÂÅ·jŒÝÂÅ·jõX0ÂÅ·jÙöw819ÂÅ·jNøÂÅ·jôüX8ÂÅ·jeÿÂÅ·jè†9=7ÂÅ·jøÂÅ·jò ÂÅ·jÀ B6ÂÅ·j3 ÂÅ·j¨n5ÂÅ·jEÂÅ·jùq60=4ÂÅ·jºÂÅ·j(ÂÅ·j·B3ÂÅ·j´ÂÅ·jà#ÂÅ·jG$B2ÂÅ·jÏ%ÂÅ·jW)ÂÅ·jÀ)p1=1ÂÅ·j‘+ÃÅ·jE|0  There is an open door here.09 _8=76543  You encounter an ironbound preserver. It is wielding a +0 mace.     #   #.   . #..   '#######   ........####   ........#..#   .......@#..#  ---- ÃÅ·j?€ ++##''#.#).#   #p #.#Δ.##########Magnavolt (1%)   # #.#''##........   #.....#........  ...#........p   ironbound preserver (asleep)   ...'........   #....#........    +....#.....##+56.0 (35.0)p.p====7.0 (362ÃÅ·j0ŠÃÅ·j1”F _The ironbound preserver shouts! You hear a roar!ÃÅ·jÇ#( ## #. . #.. #'####### ........####  ........#..#  .......@#..#  ++##'p#.#).#  #. #.#  # #.#  #....  #.....  #.....'  ##....#.   ÃÅ·j°¸6 ## #. . #.. #'####### ........####  ........#..#  .......@#..#  ++##'p#.#).#  #. #.#  # #.#  #.... #.....  #.....' ##....#.ÃÅ·jOÁÃÅ·jÂÃÅ·j2ÉÃÅ·j˜Îk _An ironbound preserver is nearby!ÄÅ·jA.æ** (magnetised)The ironbound preserver shouts! You hear a roar! _An ironbound preserver is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound preserver.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!ÄÅ·jfÌ2kÄÅ·j™Î½ p'  The ironbound preserver is heavily wounded.ÄÅ·jMÖmk   lindwurm (fast)ÄÅ·j(ל54---8.0 (1.0)1ÄÅ·j(ÞÄÅ·jOáY _You encounter a lindwurm.ÄÅ·jFbT* , magnetised)  The ironbound preserver is heavily wounded. _You encounter a lindwurm.lindwurm.ÄÅ·jhîÕ§Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!  The ironbound preserver is almost dead.The arc of electricity hits the ironbound preserver!!  You kill the ironbound preserver!  Vehumet accepts your kill.ÄÅ·jÃú,§You kill the ironbound preserver!  Vehumet accepts your kill.  You feel your power returning.e lindwurm!!!lindwurm!ÄÅ·j"ÿW******ÄÅ·jÊ�n§....§ÄÅ·jo˜©---29Magnavolt (1%)0ÄÅ·j'Ÿ:§ÄÅ·j`£4 _You feel your power returning.ÅÅ·jå; ##ÅÅ·jû~.. #..#§#######........####..§++##''#@#) #. #.#Δ.########### #.#''##........ #.........'....  +....#.....#ÅÅ·jˆ2kÅÅ·j®'wk   lindwurm (wandering, fast)ÅÅ·j (»5----60Magnavolt (1%)899ÅÅ·j1.ÅÅ·jz1Y _You encounter a lindwurm.ÅÅ·jU‹ 3 ##.. #..#k#######........####........#........§++##''#.#) #. #@#Δ.########## #.#''##........ #.........'...#....#  #....#.....#ÅÅ·j­• ÅÅ·j~– ¢----1Magnavolt (1%)8ÅÅ·jëœ :§ÅÅ·jìŸ ÅÅ·jïõ µ .. #..#k#######........####....#...§++##''#.#) #. #.#Δ.########## #@#''##........ #.....#...#..'..#.......#  ######.....#ÅÅ·j¦ÿ ÅÅ·j  Ž6=27ÅÅ·jç ÅÅ·jÝ ÆÅ·j6P . #.   #k#######   ........#### .#..#  ......§.#..#  ++##''#.#).#   #. #.#Δ.##########   # #.#''##........   #.@...#.  #.....#.  #.....'........  ##....#.  +....#.....##+ +....#.....# # #####  ÆÅ·jTÆÅ·jçT`36ÆÅ·j`A§ÆÅ·jë Ä #k####### ........#### ........#..#  ÆÅ·j0 ;......§.#..#  ++##''#.#).#  #. #.#Δ.########## ÆÅ·jV _# #.#''##........  ÆÅ·j‚ q#.....#.  #..@..#.ÆÅ·j£ a  #.....'........  ÆÅ·jÅ ##....#.  ÆÅ·jê ³+....#.....##+  +....#.....#ÆÅ·j F #....#.....# #####ÆÅ·j8 : # ÆÅ·jV 5 #########ÆÅ·ja 7)ÆÅ·j `45ÆÅ·jè! ÆÅ·j­% ÆÅ·jí à........####.#..# ......).#..# ++##''#.#).#  #. #.#Δ.########### #.#''##........  #.....#........ #.....#........ #...@.'........ ##....#.ÆÅ·jwí s +....#.....##+ +....#.....# #....#.....###### # ######### #.......ÆÅ·jèí !ÆÅ·j•÷ ÆÅ·jÇø ^7=5ÆÅ·jøø :4ÆÅ·j}ÿ ÆÅ·jø ÆÅ·j"†.#..# ......).#..# ++##''#.#).#  #. #.#Δ.########### #.#''##........  #.....#........ #.....#........ #.....'. ##...@#........ +....#.....##+ +....#.....# #....#.....# ##### #.....# #########.....# .......# #.....# .# #.....# ## 63ÆÅ·jê#ÆÅ·j°&ÇÅ·joÇÅ·jôoÇÅ·jòqÇÅ·j|n2ÇÅ·j»‚¢81ÇÅ·j(ƒB0ÇÅ·j”„ÇÅ·j¯ˆÇÅ·jøˆ69=ÇÅ·j ‰;89ÇÅ·j¢ŠÇÅ·j ŽÇÅ·jHŽB8ÇÅ·jî�ÇÅ·jp“ÇÅ·j¸“B7ÇÅ·jh•ÇÅ·jÕ˜ÇÅ·j(™q60=6ÇÅ·jÚšÇÅ·j’žÇÅ·jÆž,5ÇÅ·jèžÇÅ·j¥ ÇÅ·j$¤ÇÅ·j_¤B4ÇÅ·j†®ÇÅ·jͲÇÅ·j$³i1=3ÇÅ·jÿµÇÅ·jž»ÇÅ·j3¿ÇÅ·jƒ¿B2ÇÅ·j-ÁÇÅ·jþÂÇÅ·j7ÇÇÅ·jÏÇB1ÇÅ·jÊÇÅ·jóÊÇÅ·j ÏÇÅ·jEÏ:0ÇÅ·jzÐÇÅ·jlÔ%''ÇÅ·jLÙ³ __You encounter a lindwurm.  You open the large door.  You encounter an ironbound convoker and a tengu reaver.  The tengu reaver is wielding a +1 battleaxe of flaming and wearing a +1 scale  mail of archery.ÇÅ·jFæ  ......).#..#   ++##''#.#).#   #. #.#Δ.##########   # #.#''##........  ÇÅ·j•æ` #.....#........   #.....#........   #.....'........  ######....#........  ÇÅ·j¼æ#p?..'@...#.....##+  #...Q'....#.....#  ÇÅ·jáæ‰######....#.....#Magnavolt (1%)  ÇÅ·jçZ ######.....#   ÇÅ·j&ç{ #.....#   ######### #.....#ÇÅ·jSçQ   tengu reaver (deflects missiles, asle…)  #.......# #.....#ÇÅ·jyçõp   ironbound convoker (asleep)   #.......# #.....# ÇÅ·j•çf  #.......###########.....#ÇÅ·jÆ = p793.0)QQ)p  The ironbound convoker shouts! The tengu reaver shouts!*ÇÅ·jßæ¶ strong, deflects missil…)The ironbound convoker casts a spell at the tengu reaver.ÇÅ·jfb:Q.ÇÅ·j¬mÇÅ·j®n^=====80.0 (14ÇÅ·jân;79ÇÅ·j(zÇÅ·jO‰7 _The tengu reaver seems to grow stronger.ÇÅ·j��p _Found a scroll of silence.ÇÅ·j_äï***** (magnetised) _Found a scroll of silence.  You feel a surge of power!  ÇÅ·jëäÖMagnetic shrapnel attaches itself to the ironbound convoker.  Electricity arcs towards the magnetite!  repels the arc of electricity!  The arc of electricity hits the ironbound convoker!!!ÈÅ·j‘.J.pÈÅ·j,1  ******The ironbound convoker is almost dead.The tengu reaver hits you with a +1 battleaxe of flaming!  The tengu reaver burns you!ÈÅ·j Ò**.p..*@****ÈÅ·j\/****..**Q@.**'..****ÈÅ·j¾ð�*****....*.**.Q@..**.'...*...*ÈÅ·j¥s .........Q@.....'.....  Your orb emits a pulse of dizzying energy.ÈÅ·jt:190----ÈÅ·j=t[54---1.0)ÈÅ·jatS-Mesm Gem (878) ÈÅ·jdÈÅ·jïM _The tengu reaver pecks you. The tengu reaver claws you!ÈÅ·jìk »§The arc of electricity hits the tengu reaver!!!  The tengu reaver is heavily wounded.The tengu reaver snaps out of its daze.  You kill the ironbound convoker!  Vehumet accepts your kill.ÈÅ·jr \**** ÈÅ·jv! £  You feel your power returning.  The arc of electricity hits the tengu reaver!!ÈÅ·j"¦ 2kÈÅ·j· % §..Qk   lindwurm (wandering, fast)  The tengu reaver is severely wounded.ÈÅ·jb¾ M ****ÈÅ·j¦¾ FThe tengu reaver casts a spell at you.ÈÅ·j­L;@...ÈÅ·j˜Uâ81-----49-----327ÈÅ·j•_ÈÅ·j±d< _The bolt of cold hits you! You resist.ÉÅ·jʾ†§You feel a surge of power!  Magnetic shrapnel attaches itself to the lindwurm.  Electricity arcs towards the magnetite!  The arc of electricity hits the tengu reaver!!  You kill the tengu reaver!  Vehumet accepts your kill.ÉÅ·jüÄ�*k   lindwurm (wandering, fast, magnetised)ÉÅ·jèS2****ÉÅ·jËÛ *******k    You feel your power returning.  The arc of electricity hits the lindwurm!!!ÉÅ·jYaQ.kÉÅ·jàaO.kÉÅ·jÒb/kÉÅ·jwn ....§..§k 2 lindwurms (fast, 1 magnetised)  The lindwurm is almost dead.ÉÅ·jˆ‚Ô3-3-----536ÉÅ·j»�“§ _You encounter a lindwurm.ÊÅ·j”¸ *  You feel a surge of power!  Magnetic shrapnel attaches itself to the lindwurm.ÊÅ·jÍœ<***ÊÅ·j‡-n§a surge of power!  Magnetic shrapnel attaches itself to the lindwurm.  Electricity arcs towards the magnetite!  You kill the lindwurm!  Vehumet accepts your kill.ÊÅ·jà4�*****   lindwurmÊÅ·jMÈÏ *** You feel your power returning.  The arc of electricity hits the lindwurm!!!ÊÅ·j»JQ.kÊÅ·j$V­§.....§..§ÊÅ·jøj¼439----45ÊÅ·j—K _The lindwurm is severely wounded.ÊÅ·j³˜ÊÅ·j _ ,*ÊÅ·jÅ÷ 2****ÊÅ·jQ L*****ÊÅ·j6 “§ _The lindwurm is severely wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!!  You kill the lindwurm!  Vehumet accepts your kill.ÊÅ·jþ C**ÊÅ·jú¶ ħ§.....§..§ÊÅ·jKÁ ÷5=5---65Magnavolt (1%)4ÊÅ·jÍ e§§..§ÊÅ·j9Ò 4 _You feel your power returning.ËÅ·j>¨s  ......).#..#   ++##''#.#).#  #. #§#Δ.##   # #§#''##........   #.....#..   #.....#.   #.....'.   ######....#.   #.§..@....#.....##+   #....'....#.....#   ######....#.....#   ######.....#   #.....#   # #.....#   #.# #.....#   #.# #.....#   #.#.....#ËÅ·j¤±N†.ËÅ·j¬¸­7=----63ËÅ·jZ»:§ËÅ·j÷¾L  There is a large open door here.  Things that are here:ËÅ·jA• _a +1 battleaxe of flaming; a +1 scale mail of archeryËÅ·j¯r  ......).#..#  ++##''#.#).#  #. #†#Δ.#  # #.#''##.  #.....#.. ËÅ·jís\ #.....#.  #.....'.  ######....#.  #.§.@§....#.....##+  #....'....#.....#  ######....#.....#  ######.....#   #.....#   # #.....#   #.# #.....#   #.# #.....#   #.#.....#ËÅ·j…€ËÅ·j ƒš8----72 _ËÅ·jªh§.@§ËÅ·jb¬ËÅ·j Ý  ......).#..#  ++##''#.#).#  #. #†#Δ.#  # #.#''##.  #.....#. ËÅ·jù  #.....#.  #.....'.  ######....#.  #.§@.§....#.....##+  #....'....#.....#  ######....#.....#  ######.....#   #.....#   #ËÅ·j¢ L #.....#   #.# #.....#   #.# #.....#   #.#.....#ËÅ·j% ËÅ·jÅ% ˜96=-81ËÅ·j_/ p§@.§ËÅ·jN7 ËÅ·j¬H ¦  ......).#..#  ++##''#.#).#  #. #†#Δ.#  # #.#''##.  #.....#.  #.....#.  #.....'.  ######....#ËÅ·j�I h.  #.@..§....#.....##+  #....'....#.....#  ######....#.....#  ######.....#   #.....#   # #.....#   #.# #.....#   #.# #.....#   #.#.....#ËÅ·j~S ËÅ·j9T i9190ËÅ·j÷Z ËÅ·jf …  S - 2 scrolls of silence (gained 1)  Things that are here:ËÅ·jg o290.0 (269ËÅ·jìl :§ËÅ·j|p V _a +0 dire flail; a +0 scale mailÌÅ·jg3ÌÅ·j,¥47=8ÌÅ·jcÈ5=7ÌÅ·j¸h  You encounter a lindwurm.ÌÅ·jo$6=8k§Magnavolt (1%)k   lindwurm (wandering)ÌÅ·jÌ,O)2, fast)ÌÅ·j±-l3.0 (36 _ÌÅ·ja>ÌÅ·jhe æ*******k  fast, magnetised) _You encounter a lindwurm.  You feel a surge of power!  Magnetic shrapnel attaches itself to the lindwurm.  Electricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!!  The lindwurm is severely wounded.ÌÅ·jÕç U.kÌÅ·jNè 3k.ÌÅ·jx$ g.....)831--====4.0 (15 _The lindwurm roars!ÍÅ·j©ûd§The lindwurm is severely wounded. _The lindwurm roars!  You feel a surge of power! Electricity arcs towards the magnetite!  You kill the lindwurm!  Vehumet accepts your kill.ÍÅ·jfþF*****ÍÅ·jÏ ²..).§ 926----5Magnavolt (1%)4 _You feel your power returning.§ ÍÅ·j†¢e_Your Evocations skill increases to level 9!ÍÅ·jj IÍÅ·j ÍÅ·j +2007--3 _22ÍÅ·j ÍÅ·jÉ ÍÅ·j… x  An ironbound beastmaster comes into view.ÍÅ·j) =3p§----Magnavolt (1%)p   ironbound beastmaster (polearm, wande…)ÍÅ·jë2 +7.0 (2ÍÅ·j5 ‰----8.0 (31 _ÍÅ·jl> :§ÍÅ·j2B ÎÅ·jƒG *****ÎÅ·jÐvYou feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound beastmaster.ÎÅ·jÒ¨ ***p  magnElectricity arcs towards the magnetite!  The arc of electricity hits the ironbound beastmaster!!!ÎÅ·j³kK.pÎÅ·jˆ·¿....).5=1--====9.0 (10 _The ironbound beastmaster is almost dead.ÎÅ·j>± Dp§ÎÅ·jû ÎÅ·j€¿ °6=----90059ÎÅ·jWÆ :§ÎÅ·jšÚ ÏÅ·jiÈó§  The arc of electricity hits the ironbound beastmaster!!! _The ironbound beastmaster is almost dead.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound beastmaster!!  You kill the ironbound beastmaster!  Vehumet accepts your kill.ÏÅ·jdÒD****ÏÅ·jµU,*ÏÅ·jG`..)§§ÏÅ·jo u7--7====ÏÅ·jô ~1Magnavolt (1%)8ÏÅ·j½:§ÏÅ·j4 _You feel your power returning.ÏÅ·j_ ¿97ÏÅ·jò ,ÏÅ·jk a106ÏÅ·jw ÏÅ·jÒ- q12Gem (855ÏÅ·jË. ") ÏÅ·j4 ÏÅ·jj= é _Your orb has recharged its mesmeric power.3=4ÏÅ·j€D ÏÅ·j^` é4=353=271ÏÅ·jæf ™84=0ÏÅ·jfi ÏÅ·jo x2049ÏÅ·jøp ÏÅ·jy v18ÏÅ·j{ ÏÅ·jH ÏÅ·j€ ‚2=57ÏÅ·jn‚ ÏÅ·jÆ� Æ65ÏÅ·j,’ ÏÅ·jñ— ÏÅ·j;˜ x6=4ÏÅ·j› ÏÅ·j.¡ j=3ÏÅ·jJ£ ÏÅ·j`³ X2ÏÅ·j¹Á ÏÅ·j:É |7=1ÏÅ·jPÌ ÏÅ·j‹Ó X0ÏÅ·jÖ ÏÅ·jœÚ ÏÅ·j@Û y8=39ÏÅ·jËÝ ÏÅ·jÎä ÏÅ·j)å B8ÏÅ·jTè ÏÅ·j î ÏÅ·j·ï B7ÏÅ·j€ñ ÏÅ·j©ø ÏÅ·jù f9=6ÏÅ·jü ÏÅ·jS X5ÏÅ·jø ÏÅ·jx ÏÅ·j� X4ÏÅ·jú ÏÅ·jˆ ÏÅ·jQ N303ÏÅ·j ÏÅ·j™% n2ÏÅ·jâ( Ž1=1ÏÅ·jÌ+ ÏÅ·jœ1 X0ÏÅ·j.4 ÏÅ·j$7 Y29ÏÅ·j�E ÏÅ·ja ‰32=8ÏÅ·j=d ÏÅ·jSh X7ÏÅ·j«j ÏÅ·jïs X6ÏÅ·jsz ,ÏÅ·je{ `35ÏÅ·j  ÏÅ·jm„ X4ÏÅ·jž‡ ÏÅ·jKŠ ˆ4=3ÏÅ·jg� ÏÅ·jr“ X2ÏÅ·jà• ÏÅ·jn™ X1ÏÅ·j5œ ÏÅ·jÿ¡ ÏÅ·jX¢ r5=0ÏÅ·j_¤ ÏÅ·jM¨ ÏÅ·j«¨ C19ÏÅ·jrª ÏÅ·j�° ÏÅ·jó° B8ÏÅ·jH³ ÏÅ·j…¶ ÏÅ·jж r6=7ÏÅ·j¹ ÏÅ·j(¿ ÏÅ·jq¿ B6ÏÅ·jþÊ ÏÅ·j×Ï ÏÅ·j7Ð B5ÏÅ·j‡Ò ÏÅ·jÙ ÏÅ·jcÙ r7=4ÏÅ·j™Û ÏÅ·j’ß X3ÏÅ·j÷à ÏÅ·jç ÏÅ·j)è `82ÏÅ·joé ÏÅ·j©ì ÏÅ·jí B1ÏÅ·jï ÏÅ·j6õ ÏÅ·jðõ B0ÏÅ·j§÷ ÏÅ·jö Ÿ9=09ÏÅ·ji X8ÏÅ·jj ÏÅ·jÖ X7ÏÅ·j’ ÏÅ·j’ ÏÅ·jR s40=6ÏÅ·jë ÏÅ·j/% ÏÅ·jâ% B5ÏÅ·jà' ÏÅ·j–/ ˆ1=4ÏÅ·jÚ8 n3ÏÅ·j_H ÏÅ·j®I ÏÅ·j�J B2ÏÅ·jüL ÏÅ·jXQ ˆ2=1ÏÅ·j‘T ÏÅ·jƒZ ÏÅ·js\ B0ÏÅ·jà\ ÏÅ·jš` ÏÅ·jza D799ÏÅ·jñc ÏÅ·jBr ú387ÏÅ·jžx X6ÏÅ·j¤z ÏÅ·j~ ÏÅ·je~ r4=5ÏÅ·jO� ÏÅ·jr‡ X4ÏÅ·j Š ÏÅ·jK� ÏÅ·j›� r5=3ÏÅ·j}� ÏÅ·jŒ— X2ÏÅ·j™ ÏÅ·jIœ ÏÅ·j¼œ B1ÏÅ·j�Å �6=0898ÏÅ·jÐí r7=768543ÏÅ·j=ô ÏÅ·jõ p9=2ÏÅ·jþ „1ÏÅ·j¸ n0ÏÅ·j? ÏÅ·j  r50=79ÏÅ·j¸ ÏÅ·j X8ÏÅ·j¢ ÏÅ·j’ †1=7ÏÅ·jG ÏÅ·jê- ÏÅ·jù> L652=4ÏÅ·jÈA ÏÅ·j=e ÏÅ·j%f B3ÏÅ·jwh ÏÅ·jÉo ÏÅ·j¯p B2ÏÅ·js ÏÅ·jZv ÏÅ·jÛv `31ÏÅ·jy ÏÅ·jކ Ç069ÏÅ·jk‰ ÏÅ·j� ÏÅ·j³� p4=8ÏÅ·já’ ÏÅ·jC– ÏÅ·j“™ X7ÏÅ·j¹  †5=6ÏÅ·j“¢ ÏÅ·j¥¥ ÏÅ·j¦ B5ÏÅ·jE¨ ÏÅ·j/¯ ÏÅ·jæ± B4ÏÅ·j$µ ÏÅ·j½¸ ÏÅ·jf¹ p6=3ÏÅ·j6Ç ÏÅ·j?Î X2ÏÅ·jÑ ÏÅ·jpÔ ÏÅ·jñÔ B1ÏÅ·jæÖ ÏÅ·jfÝ ÏÅ·jïÝ p7=0ÏÅ·já ÏÅ·jÜå Y59ÏÅ·j¿è ÏÅ·j"ï v88ÏÅ·jøô ,ÏÅ·jxõ B7ÏÅ·jVø ÏÅ·j™ÿ X6ÏÅ·j’ÏÅ·jRÏÅ·j¸p9=5ÏÅ·jõ ÏÅ·jxÏÅ·j^B4ÏÅ·j-ÏÅ·j'w)†----800504.0)ÏÅ·jE:----ÏÅ·jª'ÏÅ·jâ+T _Key pressed, stopping explore.ÏÅ·js@IÏÅ·jîBÏÅ·j›CI3 _ÏÅ·jKÏÅ·jWÏÅ·jËWq60=2ÏÅ·jÏ[ÏÅ·j)_ÏÅ·jš_B1ÏÅ·jUbÏÅ·jBi†1=0ÏÅ·jlÏÅ·jsÏÅ·jýwÏÅ·jîxC49ÏÅ·jB{ÏÅ·j ÏÅ·jM…ÏÅ·j²…B8ÏÅ·jwˆÏÅ·jÌŒÏÅ·jE‘ÏÅ·jÒ“B7ÏÅ·j6¥ü  There is a large open door here.  Things that are here:  a +1 battleaxe of flaming; a +1 scale mail of archeryÏÅ·j ¦ÏÅ·jצ[=6 _ÏÅ·j¦ªÏÅ·jI®ÏÅ·j§²ÏÅ·j€½n5ÏÅ·jªÌB4ÏÅ·jyÍÏÅ·jGÑÏÅ·j‘ÕÏÅ·jmÙÏÅ·jÑÙB3ÏÅ·j[ÜÏÅ·j_ßÏÅ·jHçX2ÏÅ·j!êÏÅ·jéìÏÅ·j ön1ÏÅ·j}D  You see here a lindwurm corpse.0 _39  Things that are here:  a +0 mace; a +0 leather armour8 _ÏÅ·j\$ÏÅ·j™'E  There is a large open door here.ÏÅ·jð*ÏÅ·j,I7 _ÏÅ·ji.ÏÅ·jŠ0ÏÅ·j¾3ÏÅ·j74B6ÏÅ·jÛ5ÏÅ·j9ÐÅ·j­ÐÅ·jÆB5ÐÅ·jÚÐÅ·jq ''ÐÅ·jZ#ÐÅ·jf$B4ÐÅ·jõBS _You open the large door.ÐÅ·jÄLX3ÐÅ·jpÐÅ·jS€ÐÅ·j”…ÐÅ·jZ†B2ÐÅ·j‰ÐÅ·j¯E  There is a large open door here.ÐÅ·j�³ÐÅ·jm´I1 _ÐÅ·jºÐÅ·jκÐÅ·j#¿X0ÐÅ·jÃÐÅ·j>Ò  #...#...#   #...#...#   ###'#######   #.........####   #.........#..#   #.......).#..#   ##''##''#.#).#  ..##..#†#Δ.####### Δ@##..#.#''##..... #?%##..#.....#..... ..##..#.....#..... #++#####.....'..... ######....#.....  #.)..))†..#.....   #....'....#.....   ######....#.....  ######..... ÐÅ·j1ÓÐÅ·j}Û” ##'#######.........####.....#..#.......)#''##''#.#) #..##..#†#Δ.#######Δ.#''##.....?......++####' ######....# #..... ÐÅ·jÞå329.0 (24.0)ÐÅ·j0çh30.0 (2529ÐÅ·j–ïÐÅ·jíV _You see here a serpent talisman.ÐÅ·jÐÅ·jéÐÅ·j¶ÐÅ·jÜÐÅ·jL)ÐÅ·j2_8 _ÐÅ·jºJj7 _V - 6 scrolls of vulnerability (gained 1)6''ÐÅ·j0LÐÅ·jºLB5ÐÅ·j9OÐÅ·j7S= _You open the large door.ÐÅ·j+ÐÅ·j1-ÐÅ·j-B1ÐÅ·j/.ÐÅ·j1'ÐÅ·j—2ÐÅ·j&3B0ÐÅ·jÞ3ÐÅ·jÙ;7 _You open the door.ÐÅ·j›>ÐÅ·jæ>D699ÐÅ·j°@ÐÅ·jÉAÐÅ·jÆCÐÅ·jDB8ÐÅ·jEÐÅ·jÇFÐÅ·jHÐÅ·j_HB7ÐÅ·jMIÐÅ·jöJÐÅ·j¨LÐÅ·jMB6ÐÅ·j¸MÐÅ·jbPÐÅ·jÌPÐÅ·jIQB5ÐÅ·jñQÐÅ·j«SÐÅ·j¿TÐÅ·jUB4ÐÅ·jÇUÐÅ·júWÐÅ·jXa32ÐÅ·j¿aB1ÐÅ·jJcÐÅ·j–cÐÅ·j—eÐÅ·jôeB0ÐÅ·jŒfÐÅ·jkÐÅ·jÑlÐÅ·j/mC89ÐÅ·jÀmÐÅ·j\oÐÅ·jÂpÐÅ·j qB8ÐÅ·jÙqÐÅ·j¦{ÐÅ·j‹}ÐÅ·j?€ÐÅ·j¹€:7ÐÅ·j �ÐÅ·j¶„ÐÅ·jh†ÐÅ·jÞ†B6ÐÅ·j߇ÐÅ·j¼‹ÐÅ·jn�ÐÅ·j¤�B5ÐÅ·jDŽÐÅ·j³‘ÐÅ·jù“ÐÅ·j'”B4ÐÅ·j¬•ÐÅ·jK™ÐÅ·j_›ÐÅ·jž›B3ÐÅ·jºœÐÅ·j&¡ÐÅ·jv£X2ÐÅ·j.¥ÐÅ·j ©ÐÅ·j-­ÐÅ·j­B1ÐÅ·j̯ÐÅ·j—µ@  There is an open door here.ÐÅ·jC¹ÐÅ·j ºI0 _ÐÅ·jc¼ÐÅ·jFÀÐÅ·jùÃÐÅ·jPÄC79ÐÅ·j~ÆÐÅ·jHÊÐÅ·j5ÍÐÅ·j†ÍB8ÐÅ·jcÏÐÅ·j=ÔÐÅ·j™ÖÐÅ·j'×B7ÐÅ·jÅçš6ÐÅ·jé$  Things that are here:ÐÅ·jšíc  a +0 mace; a +0 leather armourÐÅ·j&ôÐÅ·jðöI5 _ÐÅ·j´øÐÅ·j ýÐÅ·jÅX4ÐÅ·j~ÐÅ·j« d  You see here a lindwurm corpse.ÐÅ·jÐÅ·jÕI3 _ÐÅ·j3%ÐÅ·jI,ÐÅ·jp1ÐÅ·jæ1B2ÐÅ·j†6ÐÅ·jR<ÐÅ·jqDX1ÐÅ·jÏGÐÅ·jâLÐÅ·j÷RX0ÐÅ·jWÐÅ·j\ÐÅ·jždÐÅ·jeC69ÐÅ·j’hÐÅ·jmÐÅ·jŠ{X8ÐÅ·j¿~ÐÅ·j;„@  There is an open door here.ÐÅ·j%‹ÐÅ·jŒI7 _ÐÅ·jŽŽÐÅ·j0“ÐÅ·jý–ÐÅ·j_—B6ÐÅ·j1šÐÅ·j �ÐÅ·j¢ÐÅ·j£B5ÐÅ·j¦ÐÅ·je¨ÐÅ·j&«ÐÅ·j“«B4ÐÅ·jÔ¬ÐÅ·jÞ®ÐÅ·j>²ÐÅ·jŸ²X3ÐÅ·jÊ´ÐÅ·j"·ÐÅ·jj·B2ÐÅ·j2¸ÐÅ·jí¹ÐÅ·j¼ÐÅ·ju¼B1ÐÅ·j“½ÐÅ·j÷¾ÐÅ·j§ÁX0ÐÅ·jæ598 _You open the door.7  There is an open door here.6 _5ÐÅ·jéê„4ÐÅ·jËõn3ÐÅ·jº~ ##### #..# #..# #).# #Δ.##############+######## #''##....................... ....#...........@...........106.0 (76 ....#....................... ....'....................... ....#....................... )†..#.....##'###############'#### ....#.....##......# #....[..## ....#.....##......# #.......## #####.....##......# #....<..## ÐÅ·j$ #.....##......# #.......##ÐÅ·j7ÐÅ·jÚÐÅ·jN(‡ _Key pressed, stopping explore.ÐÅ·jz)ÐÅ·j802 _'  You open the door.  You encounter 2 flayed ghosts.ÐÅ·j§?ø## # # ..# Å´#Å´ ..# ##.## ).# ... Δ.##############'################ ''##. ...#..#...........Magnavolt (1%)'... ...#............................. †..#.....##'###############'###Å´Å´ 2 flayed ghosts (dormant)#.....##......# #....[..##. ...#.....##......# #.......##. ####.....##......# #....<..##.ÐÅ·j_+.Å´7.0 (1.0)Å´1 dormant)8.0 (21 _ÐÅ·jdÐÅ·j ¶o # # .#Å´ ##Å´## ).# ...#######'#######.......@................................................................... †ÐÅ·jE¶S##'#############. #....[#  #....<ÐÅ·jg¶ÐÅ·j+Q ¼ # # .#Å´ ##Å´## ).# ...#######'#######.......@................................................................... †##'#############. #....[#  #....<ÐÅ·j$Z ÐÅ·jI[ ÐÅ·j c ÐÅ·j f d _There are monsters nearby!ÑÅ·jÖ$E.Å´ÑÅ·j.(IÅ´Å´ÑÅ·j¯3‚9.0 (10 _ÑÅ·jhFÑÅ·j|Ñ ¦****(1 magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the flayed ghost.  Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!!  The flayed ghost is heavily damaged.  The arc of electricity hits the flayed ghost!!ÑÅ·jç^ *.Å´ ##Å´.####'##...@...............#The flayed ghost is heavily damaged.The flayed ghost stares at you with tortured malice.ÑÅ·jòc 168------54---====10Flay (-54) Gem (649) ÑÅ·j†e ÑÅ·jaz A _Terrible wounds open up all over your body!ÒÅ·j IاMagnetic shrapnel attaches itself to the flayed ghost.  Electricity arcs towards the magnetite!!  The terrible wounds on your body vanish.  ÒÅ·j_o•You destroy the flayed ghost!  Vehumet accepts your kill.ÒÅ·j9�§You destroy the flayed ghost!  Vehumet accepts your kill.  You feel your power returning.arc of electricity hits the flayed ghost!!!ÒÅ·j`‡t***ÒÅ·jsÒÅ·j8ªÛ##§§.####'##...@...............#ÒÅ·jœ´-222======---91Magnavolt (1%)Gem (648) §§ÒÅ·jrÄ4 _You feel your power returning.ÒÅ·jѧ IÒÅ·j§² R5765ÒÅ·jH³ ÒÅ·j&µ ÒÅ·j�µ ‘======6=4ÒÅ·j†¶ ÒÅ·j©¸ ÒÅ·jñ¸ B3ÒÅ·jß¹ ÒÅ·j¼ X2ÒÅ·j½ ÒÅ·j5¿ ÒÅ·j5À p7=1ÒÅ·j·À ÒÅ·jªÂ ÒÅ·jà B0ÒÅ·jLÄ ÒÅ·jÿÆ w839ÒÅ·jÈ ÒÅ·jÊ ÒÅ·j¬Ë B8ÒÅ·jVÍ n7ÒÅ·jWÎ ÒÅ·jÔ ô9=65ÒÅ·jOÕ ÒÅ·jüÖ ÒÅ·jj× B4ÒÅ·jãÚ ÒÅ·jÓê ‡60=3ÒÅ·jÌë ÒÅ·j™ï n2ÒÅ·jIò †1=1ÒÅ·j ó ÒÅ·jœö ÒÅ·jHø ÒÅ·j´ø B0ÒÅ·jŽù ÒÅ·j}ü @  There is an open door here.ÒÅ·j×þ ÒÅ·j$ÿ J29 _ÒÅ·jñÿ ÒÅ·j_ ÒÅ·j� ÒÅ·jÜ B8ÒÅ·j8 ÒÅ·j( ÒÅ·j„ –=7ÒÅ·j ÒÅ·jâ X6ÒÅ·jO+ 54ÒÅ·jžD  ++# ### # ... ..+ #.##.##.+ #.#.#.#.# ## ..#>#..# .# # #.#@#.# ----35.0 (24.0)# #.##.##.# # #.......# ##############'################# '##..................... ..#..............................#.............................'...................... ..#.......................----6.0 (253 _Found a staircase to the Crypt.ÓÅ·j× ÓÅ·jQ ÓÅ·jÓÅ·jÓÅ·jÀÓÅ·j’ò21ÓÅ·j€ÓÅ·j&B0ÓÅ·j^ÓÅ·j·ÓÅ·jÞÓÅ·j.C19ÓÅ·j³ÓÅ·jÒ!ÓÅ·jè"ÓÅ·j:#B8ÓÅ·jñJV7''6 _You open the large door.54ÓÅ·jdNE  There is a large open door here.ÓÅ·juR_3 _ÓÅ·júRÓÅ·jÎVÓÅ·jLWÓÅ·j”WÓÅ·jÍW:2ÓÅ·j%YÓÅ·j\E  There is a large open door here.ÓÅ·jš]ÓÅ·jO^I1 _ÓÅ·j?~00987''6 _You open the large door.#.......##.......# ..##.......# ..##.......# ..##.......# ..####)#.......# .......#.......# ..... ###''######. #.......@..#53.0 (17 #.##.##.'..# #.#.#.#.#..# #..#>#..#....  #.#.#.#.#...... #.##.##.#######  #.......# ##########ÓÅ·j±~M##'####################ÓÅ·jU.ÓÅ·jW†ÓÅ·jò†f4.0 (185ÓÅ·jÁŒÓÅ·j­� _Found a spear.ÓÅ·j6‘V _There is a large open door here.ÓÅ·jñ¾ ÓÅ·j}¿ 3ÓÅ·jÓÈ ÓÅ·j“Ì ÓÅ·jhî 4 _  You encounter an ironbound preserver. It is wielding a +0 morningstar.######### #.# #... #.# #..# #.# #..# #.# #..# .#.# #..####)#.......# #.......p#.......# #........###''######@.# #.......'..# #.##.##.'..# Magnavolt (1%)#.#.#.#.#..# #..#>#..#....#.#.#.#.#...... p   ironbound preserver (asleep)#.##.##.####### #.......# ###########'#####################p.5.0)ÓÅ·j· ½p==6.0 (23ÓÅ·j¹ ÓÅ·j§U 5 _The ironbound preserver shouts!ÓÅ·j=JL   #...  #..#  #..#  #..# .   #..####).   #......p.   #........  #@.# #.......'..# #.##.##.'..# #.#..# #..#>#..#....  #.#.#.#.#......  #.##.##.#######  #.......#ÓÅ·jÇJÔÅ·jb¡L   #...  #..#  #..#  #..# .   #..####).   #......p.  ÔÅ·jƒ¢l #........  #@.# #.......'..# #.##.##.'..# #.#..# #..#>#..#... #.#.#.#.#......  #.##.##.##### #....ÔÅ·j³ªÔÅ·j�«ÔÅ·j©²ÔÅ·jÞµk _An ironbound preserver is nearby!ÔÅ·j©Ù****** (magnetised)The ironbound preserver shouts! _An ironbound preserver is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the ironbound preserver.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!ÔÅ·jÙl0TÔÅ·jcp¸ p.  The ironbound preserver is moderately wounded.ÔÅ·jlxº....T   deep troll (wandering)ÔÅ·jjyµ54---====7.0 (12ÔÅ·jW�ÔÅ·j…[ _You encounter a deep troll.ÔÅ·j•Í e######### #... #.# #... #.# #..# #.# #..# #.# #..# .##.# #..####).##.# #.....p..#.......# #.@....T..###''######..####..##.......'..# #.##.##.'..# #.#.#.#.#..#ÔÅ·j6Î ¢#..#>#..#.... #.#.#.#.#...... #.##.##.####### #.......#ÔÅ·jÓ 1T.ÔÅ·jß Ø TshelteredThe deep troll shouts!  The ironbound preserver casts a spell.ÔÅ·jÂà •===-81ÔÅ·j�ç ÔÅ·jvë T _The ironbound preserver begins to accept its allies' injuries.ÔÅ·j�{Î**** ed, magnetised)The ironbound preserver casts a spell. _The ironbound preserver begins to accept its allies' injuries.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!ÔÅ·jœ **The ironbound preserver is severely wounded.The arc of electricity hits the deep troll!ÕÅ·j®H3T.ÕÅ·j3I1p.ÕÅ·j±S&..ÕÅ·j9Tƒ48------====9ÕÅ·j–T:0ÕÅ·jÞ^ÕÅ·j®b8 _The deep troll is lightly wounded.ÕÅ·j,·ë *** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!ÕÅ·jâDħYou feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!  The deep troll is heavily wounded.You kill the ironbound preserver!  Vehumet accepts your kill.ÕÅ·j­JÂ**T   deep troll (sheltered, magnetised)ÕÅ·j|Ð2T.ÕÅ·jGÝŽ.§.ÕÅ·jçœ7---8060599ÕÅ·júï8§ÕÅ·j¤õ4 _You feel your power returning.ÕÅ·j\ò›§Vehumet accepts your kill. _You feel your power returning.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!!  You kill the deep troll!  Vehumet accepts your kill.ÕÅ·j7ö@**ÖÅ·jÞ95**ÖÅ·j˜Ëq.§.§ÖÅ·j¢Ð„2--11Magnavolt (1%)ÖÅ·jHÑ:8ÖÅ·jÉÖ:§ÖÅ·jvÚ4 _You feel your power returning.ÖÅ·j0ÀÖÅ·j©ÀÖÅ·j›ÁÖÅ·jÌÇÖÅ·júω3--7ÖÅ·jðÕÖÅ·j_ÖB6ÖÅ·j‡ØÖÅ·j¹ßˆ4=5ÖÅ·jëáÖÅ·jxåÖÅ·jÞåB4ÖÅ·jèÖÅ·j=îÖÅ·j”îB3ÖÅ·j�ðÖÅ·j<óÖÅ·j³ór5=2ÖÅ·jŸhc106=89ÖÅ·ji�877=65843  You encounter a polterguardian.ÖÅ·j¦oÖÅ·jUpv).----Magnavolt (1%)v   polterguardian (wandering)ÖÅ·jæz0765.0)ÖÅ·jV|ÖÅ·jâ|ƒ----7.0 (162 _ÖÅ·jàƒÖÅ·j“‡ÖÅ·jîöi   #...   #...   #..#   #..#   #..# .#   #..####v.#   #....)....   #.@.......  #..####..#  .'..# #.'..# #.#..# #..#>#..#.... #.#.#.#.#......  #.##.##.#######  ÖÅ·j•Ž ®   #...   #...   #..#   #..#   #..# .#   #..####v.#   #....)....   #.@.......  #..####..#  .'..# #.'..# #.#..# #..#>#..#.... #.#.#.#.#... #.##.##.#### ÖÅ·jÊ‘ ÖÅ·jã“ e _A polterguardian is nearby!ÖÅ·j12j ### ######### #... #.# #... #.# #..# #.# #..# #.# #..# .# #.# #..####v.###.# #..@.)#.......# #..........###''######..####..###.......'..# .##.##.##.'..##.#.#.#.#..# #..#>#..#....#.#.#.#.#......#.##.##.#######ÖÅ·j¸7Q)vÖÅ·jDCEvÖÅ·jE 9=8.0)1 _ÖÅ·jŠLÖÅ·jÝO×Å·jj™Ã*** (magnetised) _You encounter a polterguardian. _A polterguardian is nearby!You feel a surge of power!  Magnetic shrapnel attaches itself to the polterguardian.  Electricity arcs towards the magnetite!  The arc of electricity hits the polterguardian!!×Å·jþ\.)v×Å·j!±2---====90×Å·j¦%×Å·j·*f _The polterguardian is heavily damaged.×Å·jO ݧ  The arc of electricity hits the polterguardian!! _The polterguardian is heavily damaged.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the polterguardian!!  You destroy the polterguardian!  Vehumet accepts your kill.×Å·jT B***×Å·já Q.)§×Å·j7ê Æ36-----80Magnavolt (1%)79×Å·jïñ ×Å·j;õ 4 _You feel your power returning.×Å·j×Å·j¼×Å·jC×Å·j• ×Å·j‰7--8×Å·j®×Å·jJB7×Å·jc×Å·j×Å·j“`86×Å·j�×Å·jÇ X5×Å·jô"×Å·j"&×Å·jœ&B4×Å·j:(×Å·jJ0×Å·j1r9=3×Å·jÄ3×Å·j"A×Å·jìAB2ØÅ·jÍØÅ·j ØÅ·j B1ØÅ·jg ØÅ·jØÅ·jx&40ØÅ·j®M=0ØÅ·jýØÅ·jÿØÅ·jgC69ØÅ·j­ØÅ·jæØÅ·jQ B8ØÅ·jX"ØÅ·jˆ(N1=ØÅ·jô(:7ØÅ·j +ØÅ·j/ØÅ·jz/B6ØÅ·j1ØÅ·jz5ØÅ·jÜ5%2ØÅ·j6M=5ØÅ·j¡7ØÅ·j:ØÅ·jn:B4ØÅ·jR<ØÅ·j|@ØÅ·jÜ@B3ØÅ·jmBØÅ·jAEØÅ·j E&3ØÅ·jÒE:2ØÅ·jàGØÅ·jpMØÅ·jáMB1ØÅ·jáOØÅ·jŒRØÅ·jfSB0ØÅ·jUØÅ·j÷ZØÅ·jb[84=ØÅ·j”[;59ØÅ·jn]ØÅ·j@`ØÅ·j›`B8ØÅ·jýaØÅ·j7gØÅ·j�gr5=7ØÅ·j6iØÅ·j lØÅ·jWlB6ØÅ·jBnØÅ·jtØÅ·j“tB5ØÅ·jSvØÅ·jøzØÅ·jê{p6=4ØÅ·jò}ØÅ·j—„X3ØÅ·jå…ØÅ·jP‰ØÅ·j<ŠB2ØÅ·jŒØÅ·j®‘ØÅ·j’p7=1ØÅ·jþ“ØÅ·jJ—ØÅ·j¢—B0ØÅ·j§™ØÅ·jáŸw849ØÅ·j�¡ØÅ·jv¤ØÅ·j̤ØÅ·jí¤:8ØÅ·jƦØÅ·jø¬ØÅ·jR­B7ØÅ·j~¯ØÅ·j„²†9=6ØÅ·jj´ØÅ·j‰ºØÅ·jðºB5ØÅ·j¦¼ØÅ·jr¿ØÅ·jØ¿B4ØÅ·j×ÁØÅ·j±ÇØÅ·jOÈ[50=3ØÅ·j‰ÈØÅ·j‰ÊØÅ·j0ÍØÅ·j¥ÍB2ØÅ·jxÏØÅ·j•ÕØÅ·jÿÕB1ØÅ·jÒרŷj¸ÚØÅ·jÛ61=ØÅ·jVÛ:0ØÅ·jÜæØÅ·j%õY39ØÅ·j«÷ØÅ·j·ûØÅ·j$ü@2=ØÅ·jLü08ØÅ·jJþØÅ·jVØÅ·j¼B7ØÅ·j¨ØÅ·jî ØÅ·jF B6ØÅ·j5 ØÅ·jeØÅ·jâ`35ØÅ·j»ØÅ·jÛØÅ·jÉB4ØÅ·jgØÅ·jP ØÅ·jÍ B3ØÅ·j“"ØÅ·j~%ØÅ·jO&p4=2ØÅ·j)(ØÅ·jë-ØÅ·jW/B1ØÅ·já/ØÅ·j4†5=0ØÅ·jå5ØÅ·jÔ;ØÅ·j@<C29ØÅ·j>ØÅ·j+AB8ØÅ·j„AØÅ·jCØÅ·jrIØÅ·jÌI#6ØÅ·jŽJM=7ØÅ·jéKØÅ·j¶NØÅ·jO,6ØÅ·jbOØÅ·jQØÅ·j:WØÅ·j•WB5ØÅ·jˆYØÅ·j \ØÅ·jt\#7ØÅ·j�\M=4ØÅ·j¡^ØÅ·jÁdØÅ·j3eB3ØÅ·jÓfØÅ·j…iØÅ·jæi&8ØÅ·jj:2ØÅ·j»kØÅ·jóqØÅ·jarB1ØÅ·jBtØÅ·jwØÅ·j†wB0ØÅ·jNyØÅ·jûØÅ·jo€q9=19ØÅ·j˜‚ØÅ·jƒ…ØÅ·jÔ…B8ØÅ·j-ˆØÅ·j½�ØÅ·j&ŽB7ØÅ·j¯�ØÅ·jú’ØÅ·j¸“q60=6ØÅ·j’•ØÅ·jÝ›ØÅ·jLœB5ØÅ·jžØÅ·j» ØÅ·j'¡B4ØÅ·jæ¥ØÅ·j�ªØÅ·jîªp1=3ØÅ·j˜¬ØÅ·j1°ØÅ·j´ØÅ·jå´B2ØÅ·jˆ¶ØÅ·j ¹ØÅ·jWÁØÅ·jîÁB1ØÅ·jßÄØÅ·j’Ï$  Things that are here:ØÅ·j>Ôš  a +0 morningstar; a +0 leather armour; a human corpseØÅ·jxä_0 _ØÅ·jµæØÅ·j¯êØÅ·j÷òØÅ·j„óU=09ØÅ·jÒúØÅ·j’ýØÅ·jÕØÅ·jBB8ØÅ·j¿ØÅ·j1=  You see here a +0 spear.ØÅ·j ØÅ·jÒI7 _ØÅ·j•ØÅ·j>ØÅ·jê!ØÅ·jg",6ØÅ·j˜"ØÅ·jè#ØÅ·j`&ØÅ·jÔ(ØÅ·jÌ)B5ØÅ·j +ØÅ·j-ØÅ·j“/ØÅ·jû/B4ØÅ·j‘1ØÅ·jq5ØÅ·jˆ9X3ØÅ·j�:ØÅ·jô<ØÅ·jã?ØÅ·j AB2ØÅ·jöAØÅ·jQDØÅ·jºFØÅ·jGB1ØÅ·j›HØÅ·jÕJØÅ·jïLØÅ·jlMB0ØÅ·jéNØÅ·j�PØÅ·j8SØÅ·j¬SCGem (499) ØÅ·jûTØÅ·j¼VØÅ·jáYP8ØÅ·jƒZØÅ·j\ØÅ·j*^ØÅ·j_$7ØÅ·j`ØÅ·j aØÅ·j{dØÅ·j‚fØÅ·jHg:6ØÅ·j¥gØÅ·jk'ØÅ·j€nŒ  You open the door.  You encounter a formless jellyfish.ØÅ·jÖwë################ # #..............# # #..............##### # #..####..####.@'..ØÅ·jyx}---- # #..#..#..# #..# # #..#..'..# #..# ....JMagnavolt (1%) # #..####).##+#..# .... # #....).........# ... # #..............# ..J   formless jellyfish (constriction, asl…)###..####..####..# # ØÅ·j¾x²..'..# +..# #..# #.'..# #..+ØÅ·j<ƒ„ 263.0 (83.0)J...§ØÅ·j„‘The formless jellyfish quivers.The formless jellyfish shimmers eerily.ØÅ·jDŒVJ)ØÅ·jAŽ{----4.0 (845ØÅ·j«•ØÅ·jÖ™4 _The formless jellyfish blinks!ØÅ·j^™K  ######### # ØÅ·jš¶........# # .........####### # ..####.@'...... # ..# #..#...... # ..# #..# J...§ # ).##+#..# .... # #....).........# ... # ....# .. ##..# #  +..# #..# #..+ØÅ·j!?}  ######### ........# .........#######  ..####.@'......  ..# #..#......  ..# #..# J...§  ).##+#..# ....  #....).........# ... ....# .. ##..# # +..# #..# ØÅ·j�@ØÅ·j‹Di _A formless jellyfish is nearby!ØÅ·j‘  ######### # ........# # .........####### # ..####.@'...... # ..# #..#...... # ..# #..# J...§ # ).##+#..# .... # #....).........# ... # ....# .. ##..# #  +..# #..# #..+ØÅ·j�   ######### ........# .........#######  ..####.@'......  ..# #..#......  ..# #..# J...§ ØÅ·j� 9 ).##+#..# ....  #....).........# ... ....# .. ##..# # +..# #..# ØÅ·já& ØÅ·jR( ØÅ·j9- ØÅ·jµ0 i _A formless jellyfish is nearby!ØÅ·jè¼*** , mag…)_A formless jellyfish is nearby! _A formless jellyfish is nearby!You feel a surge of power!  Magnetic shrapnel attaches itself to the formless jellyfish.  Electricity arcs towards the magnetite! ØÅ·j§5 The arc of electricity hits the formless jellyfish!!ÙÅ·j­Tä J§The formless jellyfish is moderately wounded.The formless jellyfish shimmers eerily.ÙÅ·jT],'.ÙÅ·jM^³54---====5.0 (1.0)4ÙÅ·jÜeÙÅ·jºh4 _The formless jellyfish blinks!ÙÅ·jHÖ *You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the formless jellyfish!!ÙÅ·j·¬· *The formless jellyfish is heavily wounded.The formless jellyfish stings you!!ÙÅ·j¢+¬***@***ÙÅ·jà****J..@'*..#***ÙÅ·jW*...*..*.*..# ***ÙÅ·jBí> ..ÙÅ·jc+...#..§......dazYour orb emits a pulse of dizzying energy.0---48------6-Mesm Gem (493)  _The formless jellyfish closely misses you.ÚÅ·jæ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÚÅ·j Œ8 * magYou feel a surge of power! Electricity surges outward!  The formless jellyfish is struck by an electric surge!!  The formless jellyfish snaps out of its daze.ÚÅ·j-˜ J.  The formless jellyfish is severely wounded.4=--3-----=72ÚÅ·j[4ÚÅ·jÒ8` _The formless jellyfish closely misses you.ÛÅ·jpÕì  Casting: Arcjolt (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÛÅ·já¶  ################ # #............@.# .# #............J.####### .# #..####..####.§'...... .# #..#..#..# #..#...... .# #..#..'..# #..#...... .# #..####).##+#..# ..... .# #....).........# .... .# #..............# .... ####..####..####..# #  You blink. The formless jellyfish stings you.1-1--==---8Blink -Mesm Gem (491)  _The formless jellyfish barely misses you.ÛÅ·j…Õ º§You blink. The formless jellyfish stings you.bar  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the formless jellyfish!!!  You kill the formless jellyfish!  Vehumet accepts your kill.ÛÅ·jÒè ?*ÛÅ·jUÍ +§ÛÅ·j˜Õ ø2-2====-9Magnavolt (1%)0ÛÅ·j¶Þ ÛÅ·jä 4 _You feel your power returning.ÜÅ·jVvÜÅ·jwÜÅ·jÁwÜÅ·jTƒ4=Mesm Gem (489)  _You feel ready to blink again.5=8727ÜÅ·jy…ÜÅ·j��n86ÜÅ·já�ÜÅ·jQ“u935ÜÅ·j•ÜÅ·jZ–o114ÜÅ·jЗÜÅ·j™n23ÜÅ·jí™ÜÅ·j²›®3=4=2ÜÅ·jYœÜÅ·jžÜÅ·jŸ~5=1ÜÅ·j� n60ÜÅ·j·¡ÜÅ·j|£ÜÅ·jÊ£k75=79ÜÅ·j’ªÜÅ·jl98206=Gem (477)  _Your orb has recharged its mesmeric power.2=657=43=2810699=8750=6541=[3ÜÅ·j¶R3m3212=0593876ÜÅ·j¨ÜÅ·jx h4=5ÜÅ·jí ÜÅ·j ÜÅ·jŽ :4ÜÅ·j…ÜÅ·jÝP3ÜÅ·j³ÜÅ·jžÜÅ·jìR5=2ÜÅ·jÜÅ·j>ÜÅ·j3ÜÅ·j1P1ÜÅ·j¾5E06=4987=76584ÜÅ·jY:P3ÜÅ·jg<ÜÅ·j¼=ÜÅ·jþ=:2ÜÅ·j“?ÜÅ·j£BÜÅ·jÀCh9=1ÜÅ·jûCÜÅ·jôEÜÅ·jG:0ÜÅ·jÓHÜÅ·j'JÜÅ·j Jj60=39ÜÅ·j«KÜÅ·jNP8ÜÅ·jYOÜÅ·jRP7ÜÅ·jTÜÅ·jíTL1=ÜÅ·j"U26ÜÅ·j¼VÜÅ·jqYÜÅ·jT[ÜÅ·jÈ[:5ÜÅ·jÊ\ÜÅ·j˜^ÜÅ·jÄ`P4ÜÅ·j÷aÜÅ·jÌd@  There is an open door here.ÜÅ·jühÜÅ·j jA3 _ÜÅ·j¼jÜÅ·jânÜÅ·jqÜÅ·jìqL=2ÜÅ·j¢rÜÅ·jzvÜÅ·jxÜÅ·jÁx:1ÜÅ·jãa6=1079àÅ·jå#7àÅ·j¨E=8àÅ·jVàÅ·j­f7àÅ·j àÅ·jî :6àÅ·j"àÅ·j-~8549=3àÅ·j„.àÅ·j/:2àÅ·jK1àÅ·j03àÅ·j‡3:1àÅ·j¤5àÅ·j÷7àÅ·jF8i50=0àÅ·jÐ:àÅ·j=àÅ·jf=;69àÅ·j§>àÅ·j±@àÅ·jA:8àÅ·jsBàÅ·jöDàÅ·jREh1=7àÅ·jQGàÅ·j½IàÅ·j-J:6àÅ·j�KàÅ·jvMàÅ·jÎMh2=5àÅ·j…ZàÅ·j~]P4àÅ·jå^àÅ·jAaP3àÅ·jŸbàÅ·jÍdàÅ·jeX32àÅ·jújàÅ·j±làÅ·jm:1àÅ·jQnàÅ·jpàÅ·jcp:0àÅ·jlqàÅ·jðsàÅ·j4ti4=59àÅ·j¨uàÅ·jËwàÅ·jx:8àÅ·jÕxàÅ·jÔzàÅ·j{h5=7àÅ·jC|àÅ·jëˆàÅ·j…‰:6àÅ·j\‹àÅ·j‡�àÅ·jÌ�:5àÅ·j:�àÅ·j.‘àÅ·jr‘h6=4àÅ·jÞ’àÅ·j®”àÅ·jC•:3àÅ·j&–àÅ·j•™P2àÅ·j0šàÅ·jùœ~7=1àÅ·jHžàÅ·j P0àÅ·jq¡àÅ·jŒ£Q49àÅ·j~¤àÅ·j´¦àÅ·j§X88àÅ·jý§àÅ·j ­f7àÅ·j-®~9=6àÅ·j¯àÅ·jøµÌ54àÅ·jð·60=3àÅ·jh¹àÅ·jo»àÅ·jÄ»:2àÅ·jǼàÅ·jÊ¿P1àÅ·jHÁàÅ·j‰ÂàÅ·jÂÂ61=àÅ·jçÂ20àÅ·jÄàÅ·j¼ÆàÅ·jmÉàÅ·j¹É;39àÅ·jËàÅ·jÍàÅ·j'ÏàÅ·jnÏ:8àÅ·jNÐàÅ·jŒÒàÅ·joØ|7àÅ·j�ÚàÅ·jñÚL=6àÅ·jÅÜàÅ·j÷Ô5 _w - 9 potions of heal wounds (gained 1)43àÅ·j¢úP2àÅ·j üàÅ·j¤ýàÅ·jvÿàÅ·jËÿ:1àÅ·jÊàÅ·j�àÅ·jG ã029àÅ·j«'àÅ·j¯àÅ·j,:8àÅ·jàÅ·jC7 _You open the door.àÅ·jsàÅ·jÃ:7àÅ·j àÅ·jJ@  There is an open door here.àÅ·jhàÅ·j: A6 _àÅ·j@!àÅ·jO$àÅ·jy%àÅ·j³%:5àÅ·jê7$43àÅ·jë?àÅ·jA:2àÅ·j'BàÅ·jEàÅ·jÎFP1àÅ·jçIO _You now have 1707 gold pieces (gained 33).àÅ·jLàÅ·jÝL:0àÅ·j›MàÅ·jöNàÅ·jcQQ19àÅ·jRàÅ·jÊSàÅ·j™W|8àÅ·jÔXP7àÅ·jŠoàÅ·jt'àÅ·jhvP6àÅ·jlwàÅ·j«�Å .....<.......# .............# .............# .............# #######+##'#######  ........#........# ####  ........#........# .....  ........#........# ........#....... 443.0 (81 ........#........#...> ###.....#........#  ..#.....########## .àÅ·j‚– ..'.....#  ..#.....# ..    .÷#.....##   #.....# ########   .÷#)....# #......#   _You open the door.àÅ·jç†[ _Found a stone staircase leading down.àÅ·j 3àÅ·j àÅ·j¿ àÅ·jM àÅ·jv —5 _  There is an open door here.àÅ·j? àÅ·j> A4 _àÅ·j¶ àÅ·j4 f3àÅ·jÌ àÅ·j# @  There is an open door here.àÅ·jÕ@ àÅ·jÿE m2 _àÅ·j H àÅ·j{H :1àÅ·j I àÅ·jXK àÅ·jM àÅ·jhM :0àÅ·jN àÅ·jÚO àÅ·jÎQ àÅ·j!R ;09àÅ·j&S àÅ·jÖU àÅ·j^W P8àÅ·jªe N76  There is an open door here.àÅ·j2g W5 _àÅ·jßg àÅ·jšo ø43àÅ·jfp àÅ·jÁq P2àÅ·j;r àÅ·jXs àÅ·jÄt àÅ·ju :1àÅ·jÖu àÅ·jÙx àÅ·jZ| KThere is an open door here. _There is an open door here. _There is an open door here.  You open the door.  You encounter 3 yaktaurs.  A yaktaur is wielding a +1 arbalest of flaming.àÅ·j\ˆ #..#..#  #..##  #..#........#  #........#  ...#........# +## #..########## .... #..############## #..'......... #..#............ #.....<.......#.....c ...#......# .cc Magnavolt (1%) ####.............  #.............# ### ###########+##'#######   ccc 3 yaktaurs (launchers, asleep)...........#........########  ..........#........#......#  ...........#........#......#  àÅ·j>Š T58.0 (15c.àÅ·jC‹ K.càÅ·j2“ Ÿ cccc2 wandering)  The yaktaur shouts!àÅ·jœ ?)))àÅ·jÿ, Å '#..ccccc)  The yaktaur shoots a bolt. The bolt hits you!àÅ·j3. ˜07--===9.0 (160àÅ·j¸5 àÅ·jL\ M  +##  .... ######### ..... ........#...... .......@'...... <.......#..c... ........# .c.c. ........# ....  ........# ### ##+##'####### ...... #....... .#. _The yaktaur shouts! x2àÅ·j Ÿ +##  .... ######### ..... ........#...... .......@'...... <.......#..c... ........# .c.c. ........# ....  ........# ### ##+##'####### ...... #....... .#. àÅ·j" àÅ·j # àÅ·jÔ/ àÅ·j·0 d _There are monsters nearby!àÅ·j’E  +##  .... ######### ..... ........#...... .......@'...... <.......#..c... ........# .c.c. ........# ....  ........# ### ##+##'####### ...... #....... .#. àÅ·jÞ Ÿ +##  .... ######### ..... ........#...... .......@'...... <.......#..c... ........# .c.c. ........# ....  ........# ### ##+##'####### ...... #....... .#. àÅ·j¨ä àÅ·j:å àÅ·jyë àÅ·j+î d _There are monsters nearby!áÅ·jŒ… +##  .... ######### ..... ........#...... .......@'...... <.......#..c... ........# .c.c. ........# ....  ........# ### ##+##'####### ...... #....... .#. áÅ·j½ 8 +##  .... ######### ..... ........#...... .......@'...... <.......#..c... ........# .c.c. ........# ....  ........# ### ##+##'####### ...... #.......áÅ·j¢ g .#. áÅ·j)3áÅ·jÌ!áÅ·jU&d _There are monsters nearby!áÅ·j/Bv. _There are monsters nearby!You feel a surge of power!  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!!  You kill the yaktaur!áÅ·jSCô §Vehumet accepts your kill.The arc of electricity hits the yaktaur!!!  You kill the yaktaur!áÅ·j"L‰******   yaktaur (launcher)áÅ·jêä'..).§The arc of electricity hits the yaktaur!!!  You kill the yaktaur!  Vehumet accepts your kill.The arc of electricity hits the yaktaur!!!  You kill the yaktaur!  Vehumet accepts your kill.áÅ·j}ðF))))))áÅ·j ƒáÅ·j%„..áÅ·jŽ„'@'áÅ·j … ..áÅ·jòŽáÅ·jÕ—ü8--54---4====60.0)299áÅ·jF�;§áÅ·j+¡©  You kill the yaktaur!  Vehumet accepts your kill.The arc of electricity hits the yaktaur!!!  You kill the yaktaur!  Vehumet accepts your kill. _The yaktaur shoots a bolt. The bolt barely misses you.áÅ·j Ï ******, magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the yaktaur.áÅ·jW§ Õ ** Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!áÅ·j|5 × '...).c.§The yaktaur is heavily wounded.áÅ·j[< ?)))áÅ·jèÑ -'..áÅ·j6Ó å174----48------=18áÅ·jnÛ áÅ·jâï D _The yaktaur shoots a bolt. The bolt hits you!!âÅ·jÈo%§âÅ·j­p^The yaktaur is heavily wounded. _The yaktaur shoots a bolt. The bolt hits you!!  You feel a surge of power! Electricity arcs towards the magnetite!!  You kill the yaktaur!  Vehumet accepts your kill.âÅ·j—{|****âÅ·jküB*****âÅ·j¬‡«'...).§.§âÅ·jÇØ«6=---4-----2Magnavolt (1%)7§.§ _You feel your power returning.ãÅ·jiãÅ·jo$ãÅ·jâoÉtswn the Metallomancer (Oni Ice Elementalist) Turns: 58284, Time: 01:50:16 Health: 176/222 AC: 10 Str: 24 XL: 21 Next: 84% Magic: 44/61EV:  8 Int: 28 God: Vehumet [******] Gold: 1707SH:  0 Dex:  9 Spells: 4/56 levels left rFire . . . (100%) x - air staff of the Tick {rElec Str+6 Air} rCold + . . (50%) C - orb {Mesmerism} rNeg . . . (100%) o - +2 robe {rC+} rPois + (33%) (no helmet) rElec + (33%) y - +2 cloak {rPois} ãÅ·jKp:rCorr + (50%) g - amulet of regeneration SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...J - ring "Buanud" {MP+9 Int+4} Stlth + HPRegen 1.37/turn MPRegen 0.37/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, ãÅ·júpšdrunken brawling, hooves 1, iridescent scales 1, persistent drain }: 2/15 runes: decaying, gossamerãÅ·j÷‡ ãÅ·j^“ Ì#..#........#  tswn the Metallomancer #..#........#  Oni of Vehumet ****** #..#........#  Health: 176/222 ===================----- ...#........#  Magic: 44/61 =================------- ...#........#+##  AC: 10Str: 24 #..##########....  EV: 8Int: 28 #..############### .....  SH: 0Dex: 9 #..'.............#......  XL: 21 Next: 84% Place: Vaults:2 #..#............@'......ãÅ·j±” ¤  Noise: ====-----  Time: 58462.0 (0.0) ...#.....<.......#..)...  x) air staff of the Tick {rElec Str+6 Air} ...#.............# .§.§.  Cast: Magnavolt (1%) ####.............# ....  Gem (297) #.............# ### ###########+##'#######   ............#........########    ............#........#......#    ............#........#......#    _The yaktaur shoots a bolt. The bolt hits you!!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!!  You kill the yaktaur!Vehumet accepts your kill. _You feel your power returning.ãÅ·j¯à :ãÅ·j j Ë769558041336=2415=07=7=89ãÅ·j¬k ãÅ·j?} n88ãÅ·j� ¢9087ãÅ·jØ� n16ãÅ·jИ ,ãÅ·j ¼ n25ãÅ·jDù Î49=45=36=2850=190ãÅ·jJû ãÅ·jþþ ãÅ·j`ÿ ?2001=ãÅ·jò"I79ãÅ·j¢`Ì28375=2=66=574ãÅ·j^lu933ãÅ·j|610214=1ãÅ·jßãÅ·jà…~3=0ãÅ·j>�•4=69ãÅ·jt²65=877ãÅ·j•þH86206=5142=37=21ãÅ·jªn80ãÅ·jz-õ=598äÅ·jÆä9=76äÅ·j#-‡560=431=21äÅ·jZ9@  There is an open door here.äÅ·jBW0 _äÅ·j|EäÅ·j,HäÅ·j€KäÅ·jLAGem (249) äÅ·jwNäÅ·j©[Ã......#  ......#  ......#  äÅ·jN^L#........# ####+#### ########## #.......#  #########.......#  '.............#.......#  ..'.......#  ...<.......#.@)....#  ---- #.............#..).)..#  #.............#.......#  #.............#########  ########+##'#######  .........#........########  #........#......#  #........#......#  äÅ·jÒ^U#........'......#  äÅ·jEg�.#  .#  .#  .# ####+####   #.#  ##.#  .#.#  ..'.#  .....<.#..@....#  .#..).)..#  .#.#  .#  +##'#  #.#  #.#......#  #.#......#  #.'......#  äÅ·jgv¾510.0 (48.0)=----1.0 (498äÅ·j+|äÅ·jž€| _You see here a +1 arbalest of flaming.äÅ·j ¤¨7 _65äÅ·jÔ¶äÅ·j¶¹äÅ·j�ÀäÅ·jÁ84äÅ·jéÃäÅ·jµÆäÅ·j%ÏN  ########  #  # .......# .......# # # ####+####  ######## #...@...#  #############.......#  #.......#  .'.......#  ....<.......#..)....# ....#..).)..#  ....#.......#  ....#########  ######+##'#######  äÅ·j±×³........#.......#......#.....#..∩.#...'5.0)äÅ·jºàäÅ·jM.======6.0 (53 _As you open the door, it creaks loudly! _Found Ubirriro's Book Boutique.äÅ·jºæ3äÅ·j$èäÅ·jJ,äÅ·j¼U2 _äÅ·j£@  There is an open door here.äÅ·j. äÅ·j² ?1 _äÅ·jÉ$äÅ·jã&äÅ·j¨)äÅ·j*80äÅ·j°+äÅ·j69äÅ·j¯F~Welcome to Ubirriro's Book Boutique! What would you like to do?  a - 2000 gold a manual of Forgecraft  b -  145 gold a parchment of Blinkc -  625 gold a parchment of Bombard  d -  325 gold a parchment of Eringya's Surprising Crocodilee -  625 gold a parchment of Forge Phalanx Beetle  f -  325 gold a parchment of Fulminant Prism  g -  220 gold a parchment of Gloom  h -  820 gold a parchment of Haunt  i -  325 gold a parchment of Iskenderun's Battlesphere  j -  220 gold a parchment of Launch Clockwork Bee  k -  820 gold a parchment of Ozocubu's Refrigeration  l -  100 gold a parchment of Poisonous Vapours  m - 1300 gold a parchment of Polar Vortexn -  625 gold a parchment of Sculpt Simulacrum  o -  460 gold a parchment of Summon Forest  p - 1045 gold a parchment of Summon Horrible Things You have 1707 gold pieces. [Esc] exit[!] buy|examine itemsäÅ·j¥GR[a-p] mark item for purchase [/] sort (type)[A-P] put item on shopping listæÅ·j‡ æÅ·jrŽ æÅ·jc˜ t  tswn the Metallomancer##########  Oni of Vehumet ******#........#  Health: 222/222 ========================#........#  Magic: 61/61 ======================== ######## #........#  AC: 10Str: 24 .......# #........#  EV: 8Int: 28 .......# #........#  SH: 0Dex: 9 .......# #........#  XL: 21 Next: 84% Place: Vaults:2 .......# #......@.#  Noise: ---------  Time: 58519.0 (3.0) .......# #........#  x) air staff of the Tick {rElec Str+6 Air} æÅ·j·™ å.......# #######'####  Cast: Magnavolt (1%) ######## #.......#  Gem (240) #############.......# ............#.......#   ............'.......#   ....<.......#..)....#   ............#..).)..#   _There is an open door here. _You see here a +1 arbalest of flaming. _As you open the door, it creaks loudly! _Found Ubirriro's Book Boutique. _There is an open door here.  There is an entrance to Ubirriro's Book Boutique here.æÅ·jˆ¡ æÅ·jA¸ D _çÅ·j ççÅ·jòéæ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeçÅ·j4ëÎIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal SpearConjuration/Earth3%8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%çÅ·jÂëD2  P - PasswallEarth0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersèÅ·jÂ=èÅ·j5A  tswn the Metallomancer##########  Oni of Vehumet ******#........#  Health: 222/222 ========================#........#  Magic: 61/61 ======================== ######## #........#  AC: 10Str: 24 .......# #........#  EV: 8Int: 28 .......# #........#  SH: 0Dex: 9 .......# #........#  XL: 21 Next: 84% Place: Vaults:2 .......# #......@.#  Noise: ---------  Time: 58519.0 (0.0) .......# #........#  x) air staff of the Tick {rElec Str+6 Air} .......# #######'#### èÅ·jÒAÍ Cast: Magnavolt (1%) ######## #.......#  Gem (240) #############.......# ............#.......#   ............'.......#   ....<.......#..)....#   ............#..).)..#   _There is an open door here. _You see here a +1 arbalest of flaming. _As you open the door, it creaks loudly! _Found Ubirriro's Book Boutique. _There is an open door here. _There is an entrance to Ubirriro's Book Boutique here.èÅ·jÆ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i - Spellcasting  18.2  20.6  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0 [40èÅ·j\m  5.9  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p + Evocations9.4  14.9  -2   h - Stealth   1.4   2.8  -2èÅ·jÊ   q - Shapeshifting   0.0   1.2  -1                                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [![39;49èÅ·ji™m] training|cost|targetséÅ·jåÚéÅ·jàãéÅ·jaíà  tswn the Metallomancer##########  Oni of Vehumet ******#........#  Health: 222/222 ========================#........#  Magic: 61/61 ======================== ######## #........#  AC: 10Str: 24 .......# #........#  EV: 8Int: 28 .......# #........#  SH: 0Dex: 9 .......# #........#  XL: 21 Next: 84% Place: Vaults:2 .......# #......@.#  Noise: ---------  Time: 58519.0 (0.0) .......# #........#  x) air staff of the Tick {rElec Str+6 Air} .......# #######'####éÅ·j>ï™  Cast: Magnavolt (1%) ######## #.......#  Gem (240) #############.......# ............#.......#   ............'.......#   ....<.......#..)....#   ............#..).)..#   _There is an open door here. _You see here a +1 arbalest of flaming. _As you open the door, it creaks loudly! _Found Ubirriro's Book Boutique. _There is an open door here. _There is an entrance to Ubirriro's Book Boutique here.éÅ·j¨øéÅ·jtùéÅ·j:éÅ·j•éÅ·j{ËéÅ·j!ÌéÅ·jeÎéÅ·jÍãéÅ·j×çéÅ·jGîV39 _éÅ·j_ñéÅ·jÅ÷N8éÅ·jVúéÅ·j~3 _You see here a +1 arbalest of flaming. _As you open the door, it creaks loudly! _Found Ubirriro's Book Boutique.open door _There is an entrance to Ubirriro's Book Boutique here.  There is an open door here.éÅ·j’éÅ·jÇ?7 _éÅ·jx!éÅ·jU'éÅ·jbHô65éÅ·jãZ¤4  There is an open door here.éÅ·jZmk3 _éÅ·j›téÅ·jšvéÅ·j1w82éÅ·jÕyéÅ·j#~éÅ·j>�éÅ·jÉ�81éÅ·jƃéÅ·j¡‡éÅ·jåšéÅ·j´›80éÅ·jó�éÅ·j» éÅ·j3¢éÅ·jÕ¢929éÅ·j¸£éÅ·jܦéÅ·j[¨éÅ·já¨88éÅ·jPªéÅ·jß«éÅ·j ­éÅ·j®87éÅ·jó®éÅ·j!±éÅ·j¤²éÅ·j!³86éÅ·jȳéÅ·j¶éÅ·jË·éÅ·j4¸85éÅ·jx¹éÅ·jêºéÅ·jM¼éÅ·j°¼84éÅ·jn½éÅ·jÀéÅ·jÓÁéÅ·j)Â83éÅ·jèÂéÅ·jhÄéÅ·jòÅéÅ·jNÆ82éÅ·j±ÇéÅ·jäÈéÅ·j˜ÊéÅ·jË81éÅ·jÌéÅ·j>ÍéÅ·jOÏéÅ·jpÑN0éÅ·j§Ó@  There is an open door here.éÅ·j|ÖéÅ·j,×@19 _éÅ·jIØéÅ·j"ÚéÅ·jæÞ87éÅ·j¢çéÅ·j;ééÅ·jËé86éÅ·jÆêéÅ·jïìéÅ·jèîéÅ·j¼ï85éÅ·j©ðéÅ·j6óéÅ·jõéÅ·jmõ84éÅ·jw÷éÅ·jþùéÅ·j„üéÅ·jÿü83éÅ·jtþéÅ·j’ 'éÅ·j¦ éÅ·j) 82éÅ·j7 c _You open the door.éÅ·jª8 81éÅ·j9 éÅ·jR '0 _You open the door.09éÅ·jI‡ éÅ·jŠ éÅ·jÕŠ 88éÅ·jóŒ éÅ·jd™ éÅ·jᜠéÅ·j�� 87éÅ·j=Ÿ éÅ·j0ª éÅ·jŸ­ éÅ·jW® 86éÅ·jnº éÅ·jöÈ éÅ·jlÌ N5éÅ·jùÎ éÅ·jÙ éÅ·j´Ü N4éÅ·j÷Þ éÅ·j9ç éÅ·j­ê N3éÅ·jÅì éÅ·j�õ éÅ·j¤ú éÅ·jeû 82éÅ·jÊü éÅ·jÜ éÅ·j¬ éÅ·j 81éÅ·je éÅ·jš Õopen door _You open the door.  There is an open door here.0 _éÅ·jù éÅ·jš f199éÅ·jÊ éÅ·j  N8éÅ·jÅ éÅ·j<" éÅ·j`# éÅ·jÑ# 87éÅ·jO$ éÅ·j�( éÅ·jÃ) éÅ·j:* 86éÅ·j‡* éÅ·j}Q Â54'3You open the door. _There is an open door here. _You open the door.2You open the door. _There is an open door here. _You open the door.  There is an open door here.1 _0éÅ·jïy c898765éÅ·jí† d4éÅ·jZ‹ éÅ·jή z3éÅ·j° éÅ·jRº N2éÅ·jqÆ ,éÅ·jÅÈ éÅ·jSÉ 81éÅ·j-Û éÅ·jXè éÅ·jKô N0éÅ·jk éÅ·j} éÅ·jq O79éÅ·jc$ éÅ·jš< éÅ·jGI N8éÅ·j&R éÅ·jN\ éÅ·j"f éÅ·jYg 87éÅ·j1x éÅ·j;—  [..##......#.....##########...... ...##......'.....# #...... <..##......#.....# #...... ...##.....÷#.....# ####### ...##......#.....#  ######.....÷#)....#  #... #####......#.)...#############...  #......')))..'...........#...  #......#))[.@#...#...#...#...82.0 (63.0)  #......#.[...#...#...#...#...  #......#..)..#.###...###.'...  ########)....#.......[...#### #)))..#...........# #.)...#.......[...# #.....#.###...###.# #.....#...#...#...# #.....#...#...#...#[40éÅ·j˜ méÅ·jò› éÅ·j̯ éÅ·ju³ È _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.éÅ·jZ IéÅ·jw éÅ·ja éÅ·jV ?6 _éÅ·j~, éÅ·jJ< éÅ·j|D N5éÅ·jùb éÅ·jm éÅ·jüy N4éÅ·jÿ� éÅ·j:‹ éÅ·jâ¼ éÅ·jâ½ 83éÅ·jïÔ éÅ·j@â éÅ·j;æ éÅ·jàæ 82éÅ·jžï éÅ·j§÷ éÅ·j� N1éÅ·j éÅ·jü éÅ·jR< ß069éÅ·jí> éÅ·jR N8éÅ·j~V éÅ·j;Z éÅ·jF_ éÅ·jÊ_ 87éÅ·j c éÅ·jX� ø654''3éÅ·jz‚ = _You open the large door.éÅ·jÓŽ éÅ·jK� N2éÅ·j¥’ éÅ·js“ éÅ·jø“ 81éÅ·j5• éÅ·j*¦ E  There is a large open door here.éÅ·j¹§ éÅ·ju¨ ?0 _éÅ·jH© éÅ·j³ éÅ·j&¸ e59éÅ·jrº éÅ·jÁ¼ éÅ·jo½ 88éÅ·já½ éÅ·jÌÁ 'éÅ·jºÅ ˆ  You open the door.  You encounter 3 dire elephants.éÅ·jõÔ × #.....#...#...#...#  #.....#...#...#...#  #.....#...........# ########.....############# ..........#  ..........#  .......##### # .......'...#Y# .÷÷.......÷..'..@'Y# ##############...#Y# ...... #...# # Magnavolt (1%) éÅ·j*Ö ...... #...# ####.. ##### YYY 3 dire elephants (trample, asleep) éÅ·jÖÝ IY601.0 (19.éÅ·jâÞ IYéÅ·jhè [YYYY)éÅ·j0ê s====2.0 (207éÅ·j/ð éÅ·jNõ 4 _The dire elephant trumpets! x3éÅ·jyç× #.....  #.....  #..... . ....#....#....##### # ....'...#Y# .÷÷.÷..'..@YY# #####...#.#  #...# #  #...# #####êÅ·jG@3 #.....  #.....  #..... . ....#....#....##### # ....'...#Y# ÷÷.÷..'..@YY# #####...#.#  #...# #  #...# ##### êÅ·j�IêÅ·jFJêÅ·jÓQêÅ·jöWd _There are monsters nearby!êÅ·j׺× #.....  #.....  #..... . ....#....#....##### # ....'...#Y# .÷÷.÷..'..@YY# #####...#.#  #...# #  #...# #####êÅ·j¡R3 #.....  #.....  #..... . ....#....#....##### # ....'...#Y# ÷÷.÷..'..@YY# #####...#.#  #...# #  #...# ##### êÅ·j?dIêÅ·j®gd _There are monsters nearby!êÅ·jÆG y**, 1 magneti…) You feel a surge of power!  Magnetic shrapnel attaches itself to the dire elephant.  Electricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!  The dire elephant is lightly wounded.  The arc of electricity hits the dire elephant!!!êÅ·j¤Í 5Y'êÅ·jëÛ ´Y54---3.0 (1.0)6êÅ·j^á êÅ·jRã e _The dire elephant is heavily wounded.ëÅ·j¶0-**2The arc of electricity hits the dire elephant!!! _The dire elephant is heavily wounded.You feel a surge of power!!ëÅ·j¾¹À *The dire elephant is severely wounded.The arc of electricity hits the dire elephant!!!ëÅ·jvAK.YëÅ·jbY ***The dire elephant is moderately wounded.The dire elephant barely misses you. The dire elephant trunk-slaps you.ëÅ·j¯ÕÀ**#.*@*Y**ëÅ·jK_>*.Y#**.@Y**..#****ëÅ·jæÿ*..Y#.*..@YY...#....***ëÅ·jùs�''...dazed, 2 ëÅ·jÊxå0-47------4-Mesm Gem (155) ëÅ·jD€ëÅ·jy�@ _Your orb emits a pulse of dizzying energy.ëÅ·j9 ¢*2 dazed, _Your orb emits a pulse of dizzying energy.  You feel a surge of power!  Magnetic shrapnel attaches itself to the dire elephant.  Electricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!!  The dire elephant is severely wounded.ëÅ·jï$ H§  The arc of electricity hits the dire elephant!!  The dire elephant is severely wounded.The dire elephant snaps out of its daze.  The arc of electricity hits the dire elephant!!!  You kill the dire elephant!  Vehumet accepts your kill.§You kill the dire elephant!  Vehumet accepts your kill.  You feel your power returning.**   dire elephant (trample, dazed, magnetëÅ·jlÇ 2M* magnetised)The arc of electricity hits the dire elephant!!!  The dire elephant is heavily wounded.ëÅ·jÖM ã ..... ########.....############ .............# ...#######'..Y#.÷÷÷..'...§§ ##############..@#.# ...... #...# # #######  The dire elephant snaps out of its daze.ëÅ·jyV , .ëÅ·j:W _YThe dire elephant tramples you!! You stumble backwards!ëÅ·jÉa õ19----51==-6=54ëÅ·j§h N§§ëÅ·jKm K _The dire elephant trunk-slaps you but does no damage.ìÅ·j™±í * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!!!ìÅ·j¨::*ìÅ·jãÂ:*ìÅ·jK^ì Y§§The dire elephant is almost dead.The dire elephant tramples you!! You hold your ground!63------44----63§ìÅ·jÖa8 _The dire elephant trunk-slaps you.íÅ·jÙœM§The dire elephant tramples you!! You hold your ground!.  You kill the dire elephant!  Vehumet accepts your kill.* íÅ·j«,*íÅ·jð«0*íÅ·j•DO§§§íÅ·jEN4---39-----7-7Magnavolt (1%)2íÅ·jvW:§íÅ·jäo4 _You feel your power returning.íÅ·j íÅ·jÀ íÅ·j íÅ·j³ íÅ·j 640--17=0íÅ·j× íÅ·jÀ ¯9=1=49íÅ·jz íÅ·jì O708íÅ·j¨ íÅ·jú$ íÅ·j†% N17íÅ·jÝ% íÅ·j’' íÅ·j( y32=6íÅ·jë( íÅ·jî- íÅ·j[. N45íÅ·jß. íÅ·jÄ0 íÅ·j 1 N54íÅ·j2 íÅ·jÇ6 íÅ·j27 |7=33íÅ·jÅ8 íÅ·j|9 íÅ·j: p8=2íÅ·j; íÅ·j\@ q80Gem (141) íÅ·j3A íÅ·jØC y _Your orb has recharged its mesmeric power.íÅ·jÇD g14=0íÅ·j`E íÅ·j J íÅ·jiJ O239íÅ·jðJ íÅ·jzL íÅ·jM y45=8íÅ·j$N íÅ·jòQ íÅ·jNR W5=7íÅ·jÍR íÅ·j„T íÅ·j×T p6=6íÅ·j�U íÅ·j¢Y íÅ·jZ e86=5íÅ·j×Z íÅ·jØ[ íÅ·j\ N94íÅ·jË\ íÅ·jà` íÅ·j'a O913íÅ·jÒa íÅ·jÇc ]27=íÅ·j?d 02íÅ·jyd íÅ·j4i d31íÅ·jði íÅ·jSk íÅ·j¢k |5=80íÅ·jžl íÅ·j8p íÅ·j’p q6=29íÅ·j q íÅ·jJs d78íÅ·j“t íÅ·jxx íÅ·jÜx ^99=7íÅ·jhy íÅ·jµz íÅ·jÿz P2006íÅ·j›{ íÅ·jf íÅ·jÆ N15íÅ·jU€ íÅ·j‹� íÅ·jú� y350=4íÅ·jö‚ íÅ·j;‡ L4=íÅ·j—‡ (3íÅ·jˆ íÅ·jT‰ íÅ·j≠–6=1=2íÅ·jÜŠ íÅ·jüŽ d71íÅ·je� íÅ·jÔ‘ d80íÅ·jÑ’ íÅ·jí– íÅ·jJ— y102=19íÅ·jû— íÅ·jr™ íÅ·jÄ™ N18íÅ·jVš íÅ·j<ž íÅ·jŸž N27íÅ·jñž íÅ·ju  íÅ·jà  |4=36íÅ·jk¡ íÅ·jl¥ 95íÅ·jÊ¥ M=5íÅ·j3¦ íÅ·j¨ íÅ·jb¨ N74íÅ·jÖ¨ íÅ·jª¬ íÅ·j­ e84=3íÅ·jË­ íÅ·jB¯ íÅ·jb° d92íÅ·j:´ íÅ·j¡´ x215=1íÅ·j=µ íÅ·jœ¶ íÅ·jð¶ ^2=0íÅ·jÖ· íÅ·j{» O09íÅ·jX¼ íÅ·j¼½ íÅ·j¾ ^6=8íÅ·j¡¾ íÅ·j. N7íÅ·j¹Ã íÅ·jõÄ íÅ·jƒÅ T=6íÅ·j"Æ íÅ·jãÉ 97íÅ·j@Ê M=5íÅ·jôÊ íÅ·j#Ì íÅ·jxÌ 84íÅ·j7Í íÅ·jSÑ d83íÅ·jÒ íÅ·j©Ó N2íÅ·j€Ô íÅ·já× N1íÅ·jFÙ íÅ·j Ú íÅ·jdÚ 69=íÅ·j’Ú (0íÅ·j-Û íÅ·j‹ß [Gem (99) íÅ·jóß íÅ·jÆá íÅ·j2â :8íÅ·j¼â íÅ·jûæ 60=7íÅ·jõç íÅ·jé íÅ·jké :6íÅ·j£é íÅ·jÑí P5íÅ·j�î íÅ·j‡ð íÅ·jõð h1=4íÅ·j´ñ íÅ·jaô íÅ·jÒø íÅ·j?ù :3íÅ·j�ù íÅ·j³ü @  There is an open door, spattered with blood here.íÅ·jèý i  You see here a dire elephant corpse.íÅ·jK íÅ·jæ A2 _íÅ·j íÅ·jÕ íÅ·j( P1íÅ·j, íÅ·j¾ íÅ·j¸ íÅ·jù b=0íÅ·j! íÅ·jÆ% íÅ·j%' ;89íÅ·jŸ' íÅ·jE) íÅ·j*3 þ #####.....#############  ..........# ..........# .####### .'...#.# ÷..'...†.#  ###########...#.#  ... #...#.#+### ... #...#.@...# ---- #.. #####.....#  ....####  #+##. #.# #.#  #.#  #.#    íÅ·j!9 –####pj.#j..#.j.'70.0 (63.0)jjj 3 slime creatures (asleep)p   vault sentinel (asleep)íÅ·jñG ò .pAs you open the door, it creaks loudly!  You encounter a vault sentinel and 3 slime creatures.íÅ·jI �.j.jíÅ·jŠI G.jíÅ·jÝQ wjjjpíÅ·jíR ¬======1.0 (64Magnavolt (1%)8íÅ·jfY íÅ·j§f 0 _The vault sentinel shouts!íÅ·jÞ@ ########## .#.#...# ÷†.#jp.# .#.#j..  #...#.#j###  #...#.@...#  #####.....#  ....####  #+##.#  #.#  #.#  #.#  #.#  îÅ·jd" ######### .#.#...# ÷†.#jp.# .#.#j..  #...#.#j###  #...#.@...#  #####.....#  ....####  #+##.#  #.#  #.#  #.#  #.#  _There are monsters nearby!îÅ·jˆ0ð***(1 magnetised)Electricity arcs towards the magnetite!  The arc of electricity hits the slime creature!!!  The slime creature is almost dead.  The arc of electricity hits the slime creature!!!  The slime creature is severely wounded.  The arc of electricity hits the slime creature!!!îÅ·jDºú*(catching breath)  The arc of electricity hits the slime creature!!!  The slime creature is severely wounded.  The arc of electricity hits the slime creature!!!  The slime creature is severely wounded.  The vault sentinel blows a loud note on a signal horn!slime creature hits you!îÅ·jŒA¥jj*#**@****îÅ·j«ÉO*#**.#j.@.*...****îÅ·j2[c**#***.#j.*.*.**...*îÅ·jœ÷ý†.#jp.....##.dazed, 1 magnetis…)dazed, catching breath)îÅ·jüùô1--54---========2.0 (1.0)-Mesm Gem (87) îÅ·j¯îÅ·jÐ@ _Your orb emits a pulse of dizzying energy.îÅ·jA— €'  You feel a surge of power!  Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The arc of electricity hits the slime creature!!  You kill the slime creature!  Vehumet accepts your kill.îÅ·jVš Î .  You feel your power returning.  The arc of electricity hits the slime creature!!  You kill the slime creature!îÅ·jÃ� §The arc of electricity hits the slime creature!!!  You kill the slime creature!  Vehumet accepts your kill.îÅ·j[¯ ©***p   vault sentinel (dazed, catching breat…)îÅ·j÷- : * catching breath, magn  You feel your power returning.  The arc of electricity hits the vault sentinel!!!  The vault sentinel is almost dead.îÅ·jò² U.pîÅ·jM» 7§'.îÅ·j¼Â 3=-5---8====----36îÅ·jDÉ :§îÅ·j¶Ì ? _The vault sentinel snaps out of its daze.ïÅ·jpz§The vault sentinel is almost dead. _The vault sentinel snaps out of its daze.a surge of power! Electricity arcs towards the magnetite!  You kill the vault sentinel!  Vehumet accepts your kill.ïÅ·jtn**ïÅ·jFÊ3*ïÅ·j [R§§'ïÅ·j]bù4=0------4Magnavolt (1%)5ïÅ·jÄ‘§§ _You feel your power returning.ïÅ·jÑ#ïÅ·j£$ïÅ·jî$ïÅ·j_8„64ïÅ·j;@71ïÅ·j�;F=-3ïÅ·j1—Ÿ8220112=02=793876ïÅ·jñ¬°=4=5ïÅ·jZ±f4ïÅ·joµP3ïÅ·jI¶ïÅ·j¹~5=2ïÅ·j/ºïÅ·jóÀP1ïÅ·jåÁïÅ·j�ÅïÅ·jÍÅs6=Gem (70) ïÅ·jzÇïÅ·jÞÍ´ _Your orb has recharged its mesmeric power.69ïÅ·jÏïÅ·jTÒïÅ·j½Ò:8ïÅ·jzÓïÅ·j©àú7=76ïÅ·jžäïÅ·jå:5ïÅ·jµåïÅ·jdèïÅ·jÖèX84ïÅ·jzêïÅ·jfìïÅ·jÂîg  You encounter a boggart.ïÅ·jAùë†.#..#.#)..----Magnavolt (1%)g   boggart (wandering)g ïÅ·j” [95.0 (21.0)ïÅ·jó ‚----6.0 (223 _ïÅ·j· ïÅ·j ïÅ·jGÅø ########## .#.#...# ÷.#...# #.#)..  #...#.#'###  #...#.@...#  #####.....#  ....####  #+##.#  #.#  #.#  #.#  #g#  ðÅ·jwé ######### .#.#...# ÷.#...# #.#)..  #...#.#'###  #...#.@...#  #####.....#  ....####  #+##.#  #.#  #.#  #.#  #g# ðÅ·j˜ðÅ·jÄðÅ·j§!ðÅ·jµ$^ _A boggart is nearby!ðÅ·j_B¾..... ##########'...#.#...÷..'...†.#...# ###########...#.#).. ... #'###.... #### #......####.#+##.#  #g..ðÅ·jE5g.ðÅ·jOðÅ·jÀPj7.0 (1.0)2 _ðÅ·jÑWðÅ·j�ZðÅ·j˜ ~§You feel a surge of power!  Magnetic shrapnel attaches itself to the boggart.  Electricity arcs towards the magnetite!  The arc of electricity hits the boggart!!!  You kill the boggart!  Vehumet accepts your kill.ðÅ·j$ž Š*****ðÅ·j¬" /gðÅ·j˜/ H ....§g   boggart (wandering)  You feel your power returning.ðÅ·jŽ6 ¥4-====81ðÅ·j = ;§ðÅ·jRA X _You encounter a boggart.ñÅ·j"ÿï *****, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the boggart.ñÅ·j;Œ�§You feel a surge of power!  Magnetic shrapnel attaches itself to the boggart.  Electricity arcs towards the magnetite!  The arc of electricity hits the boggart!!!  You kill the boggart!  Vehumet accepts your kill.ñÅ·j/“Û* * ñÅ·j �....§.§ñÅ·j"(À49---99Magnavolt (1%)0ñÅ·jÀ/9§ñÅ·jÑ54 _You feel your power returning.ñÅ·jeL ñÅ·jÞL ñÅ·j¹N ñÅ·j$} ý50--598ñÅ·j_ ñÅ·jV‚ g  You encounter a boggart.ñÅ·j{‰ F----Magnavolt (1%)§g   boggart (wandering)g ñÅ·jé” -701.0 (2ñÅ·j¥– �----2.0 (37 _ñÅ·j½¡ @§òÅ·j¿5##########'...#.#...#÷..'...†.#...# ###########...#.#).. ... #'###.... ######.. #.....@#####+##.#  #§..g..òÅ·jÍ7@g§òÅ·j‡@òÅ·jXA‹1=3.0 (16òÅ·jùGC§§òÅ·jIKòÅ·jžŸè ****, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the boggart.òÅ·jD§You feel a surge of power!  Magnetic shrapnel attaches itself to the boggart.  Electricity arcs towards the magnetite!  The arc of electricity hits the boggart!!!  You kill the boggart!  Vehumet accepts your kill.òÅ·jHF­** òÅ·j$ÜòÅ·jÚi–...§§§òÅ·jqÌ46--====4Magnavolt (1%)5òÅ·jûw;§òÅ·jä�4 _You feel your power returning.òÅ·jJ¨47--3281òÅ·jã049òÅ·j+3U9=87650=541=32òÅ·j·@ú12=0óÅ·jÅQ39óÅ·j�óÅ·j–f8óÅ·jSóÅ·jŽX37óÅ·j�!óÅ·jj%P6óÅ·j@754=4óÅ·jõ[`35=21óÅ·jñqf0óÅ·jóx•6=29óÅ·jb~óÅ·j]:8óÅ·j"€óÅ·jÚ�J77=65843óÅ·j' P2óÅ·j(¡óÅ·j*¬ú9=10óÅ·j¶ü1960=8óÅ·j÷Åú71=6óÅ·jÌf5óÅ·j;ç±4'óÅ·jyïÿ3 _You open the door.=2óÅ·j¦þ’1óÅ·j 3|0óÅ·j¤:—9) óÅ·j^@|8óÅ·j G’7óÅ·j/Hf6óÅ·jJóÅ·j˜J:5óÅ·j�O,óÅ·jcRf4óÅ·j*TóÅ·jˆYf3óÅ·jY^'óÅ·j®b‰  You open the door.  You encounter 4 slime creatures.óÅ·jìm˜ #......####  #.#'##.#  #.#..#.#  #.#..#.#  #.#..#.#  #.####.#  #......#+#  #.........  #.@..##'## ---- ##'### ... Magnavolt (1%)#jjj. #j...##....# jjjj 4 slime creatures (wandering)#....####### óÅ·jro056.0 (52.0)óÅ·jâoóÅ·jiq6j.óÅ·jÖq3j.óÅ·j)s3j.óÅ·j‡{óÅ·ja‚Pjj2 wandering)óÅ·j5…‚----7.0 (532 _óÅ·jŸŽóÅ·j”ôÅ·jké×****j1, 1 m…)You feel a surge of power!  Magnetic shrapnel attaches itself to the slime creature.  Electricity arcs towards the magnetite!  The arc of electricity hits the slime creature!!!  The slime creature is severely wounded.  The arc of electricity hits the slime creature!!ôÅ·j¥knj.j.ôÅ·jFsš ************j   large slime creaturejjj 3 slime creatures (1 magnetised)The slime creature is heavily wounded.ôÅ·jB›ú....***.j***.j...ôÅ·jœ²¶.@.*j.jôÅ·ju“.ôÅ·j$•$ *********j   very large slime creature 2Two slime creatures merge to form a large slime creature.ôÅ·j¥lñ....***.j***.j..ôÅ·jÔBôÅ·jçC�.@.*..jôÅ·j€$.j   slime creature (54---====8.0 (1.0)1ôÅ·jw3T _Two slime creatures merge to form a very large slime creature.ôÅ·jÿ? ¤§Magnetic shrapnel attaches itself to the very large slime creature.  Electricity arcs towards the magnetite!very large slime creature!!  The very large slime creature is moderately wounded.You kill the slime creature!ôÅ·jAE f***(magnetised)ôÅ·jÆè Á  Vehumet accepts your kill.The arc of electricity hits the very large slime creature!!!ôÅ·jêq tj.§ôÅ·jÅy n47------9ôÅ·jÎ ;§ôÅ·jˆ r _The very large slime creature is severely wounded.õÅ·jAÛú * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the very large slime creature!!!õÅ·jyl §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the very large slime creature!!!  The very large slime creature is almost dead.  The arc of electricity hits the very large slime creature!!!  You kill the very large slime creature!  Vehumet accepts your kill.õÅ·jæqw***õÅ·j½!i§.§õÅ·ju1¦3-----9060Magnavolt (1%)õÅ·j}5V§§õÅ·já94 _You feel your power returning.õÅ·j°E IõÅ·jìG ,õÅ·j�O Ò4=-õÅ·j¨P õÅ·jüP õÅ·jûQ õÅ·jâR õÅ·jiS õÅ·jÏS õÅ·jAU õÅ·jšU W5=õÅ·j’V õÅ·jKX ,õÅ·j#Y õÅ·j®Z õÅ·j=[ K6=õÅ·j°[ õÅ·jH] ,õÅ·jò] õÅ·jh_ õÅ·jØ_ õÅ·j,` õÅ·j b õÅ·j b U7=õÅ·j�c õÅ·j�d õÅ·jñd õÅ·j›e õÅ·jJg õÅ·j½g õÅ·j8h õÅ·jài õÅ·j–j %8õÅ·j&k õÅ·jÀl ,õÅ·jÓm õÅ·jˆu å9=õÅ·j=w ,õÅ·j�w V50=õÅ·jŽy õÅ·je~ „õÅ·jd a1=õÅ·j€ õÅ·j1‚ õÅ·jŽŠ õÅ·j ‹ õÅ·j‚Œ õÅ·jk� õÅ·jAŽ õÅ·j´� õÅ·jB‘ N2=õÅ·j"’ õÅ·j'” õÅ·j�” õÅ·j• õÅ·j–– õÅ·jV— %3õÅ·jÿ— õÅ·ju™ õÅ·jå™ õÅ·jgš õÅ·j±œ õÅ·j%� õÅ·jÄ� õÅ·jõž õÅ·jøŸ õÅ·jú  D4=õÅ·jŒ¡ õÅ·jM£ õÅ·j¿£ õÅ·j©¦ õÅ·jލ õÅ·j © õÅ·j$ª õÅ·jѪ õÅ·j`­ U5=õÅ·j¯· õÅ·jº õÅ·jÀº õÅ·j» õÅ·j ½ õÅ·j‡½ #6õÅ·jî½ (=õÅ·j£¿ õÅ·jÒÀ õÅ·jAÁ õÅ·jñÁ õÅ·j;Ä ,õÅ·jéÄ õÅ·j,Ê õÅ·j±Ê #7õÅ·jË 2=õÅ·j­Ë õÅ·jŸÍ õÅ·j Ð õÅ·jðÑ õÅ·jÔ õÅ·jmÔ õÅ·j¹ð º89=õÅ·jÏö ®60=õÅ·j­÷ ,õÅ·jFø õÅ·j; Þ1=  There is an open door here. _õÅ·j_ e=õÅ·j õÅ·j¼ õÅ·jE õÅ·j“ õÅ·j� ,õÅ·j- õÅ·j0 õÅ·jJ ,õÅ·j"C È  There is an open door here. _' _You open the door.  There is an open door here.õÅ·jhF K _õÅ·jrh ±'õÅ·jm õÅ·jt € _You open the door.õÅ·jʉ \There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.   _õÅ·jä� BõÅ·j(– °õÅ·jÄ– õÅ·jO˜ õÅ·j¤« ôYou open the door. _There is an open door here. _You open the door. _There is an open door here.   _õÅ·jd¬ ,õÅ·jh¯ õÅ·jß¶ šõÅ·j%º õÅ·j$¼ ,õÅ·jÀ õÅ·j‰Â õÅ·j=Å ,õÅ·jIÆ õÅ·jwÈ õÅ·jîÊ õÅ·jPË õÅ·j¤× õÅ·j·Ü õÅ·j”Þ õÅ·jì „õÅ·jIý …There is an open door here. _You open the door. _There is an open door here.  õÅ·j±ÿ õÅ·j‚ _õÅ·j0õÅ·jÛõÅ·jŒ,õÅ·jë¼  There is an open door, spattered with blood here.  You see here a dire elephant skeleton. _õÅ·j–,õÅ·j‚.õÅ·jC/õÅ·j¼6õÅ·j•;õÅ·j><õÅ·jA=õÅ·jƒ?õÅ·jõDõÅ·jCI,õÅ·j&MõÅ·j­Sz  There is a large open door here. _õÅ·jXUõÅ·j.[õÅ·j‹]õÅ·j_õÅ·j|_õÅ·jRbõÅ·jØdõÅ·jtfõÅ·jLhõÅ·jo%  õÅ·jŠoFYou see here a dire elephant skeleton.õÅ·jbqõÅ·j5r _õÅ·jÍsõÅ·jÅvõÅ·jvzõÅ·jƒ{õÅ·jO}õÅ·j€õÅ·j!„õÅ·j�„õÅ·jë…õÅ·jxŒõÅ·jÓ’,õÅ·j¤–õÅ·j¤XõÅ·ju©õÅ·j¡¯õÅ·j®²õÅ·jÀ³õÅ·j]¸õÅ·jÖ»õÅ·j;¼õÅ·j˾õÅ·jöÃõÅ·j˜ÍõÅ·j~ÎõÅ·j7ÒõÅ·jFØk  You see here a dire elephant skeleton.õÅ·j5ÝõÅ·j…Þ _õÅ·jõõÅ·j´þk  You see here a dire elephant skeleton.õÅ·jm5 _õÅ·jýõÅ·jåõÅ·jç*¡  Things that are here:  a +0 dagger; a +0 robeõÅ·jW.õÅ·jD/ _õÅ·j/9s  There is an open door, spattered with blood here.  Things that are here:öÅ·jöÖ  a +0 demon whip of venom; a +0 animal skin; a human skeleton _öÅ·jíöÅ·jîöÅ·jy ,öÅ·jJ',öÅ·jJ(öÅ·j¹(öÅ·j -öÅ·j£7öÅ·j;;,öÅ·j˜?öÅ·jREöÅ·j¢l,öÅ·j}möÅ·jBpöÅ·jxr,öÅ·jtöÅ·jIuöÅ·jâvöÅ·jŽwöÅ·jÎwöÅ·jyöÅ·jáyöÅ·j_zöÅ·jåzöÅ·jW�°öÅ·j�‚öÅ·j/ƒöÅ·j¹ƒöÅ·jöƒöÅ·jœ„öÅ·j…öÅ·jU…öÅ·j‹…öÅ·j*†öÅ·jî†öÅ·j‡öÅ·jZ‡öÅ·jè‡öÅ·j—ˆ,öÅ·j ‰öÅ·jt‰öÅ·j±ŠöÅ·j‹,öÅ·j,ŒöÅ·jŒŒöÅ·jÇŒöÅ·j�öÅ·j�öÅ·jþ�öÅ·j0ŽöÅ·jXŽöÅ·jL�öÅ·jà�öÅ·j�öÅ·j^�öÅ·jí�öÅ·j™‘öÅ·jä‘öÅ·jk’öÅ·jº—öÅ·j‡˜öÅ·j™,öÅ·je¾öÅ·j˜¿öÅ·j÷¿öÅ·j)ÀöÅ·jýÄöÅ·jóÆöÅ·jCÇöÅ·jÉöÅ·jŠÍöÅ·jæÎöÅ·jMÏöÅ·jvÐöÅ·jmÜnöÅ·jzß,öÅ·j=áöÅ·j²åöÅ·jÞè,öÅ·jdëöÅ·j¨ïöÅ·j÷òöÅ·jióöÅ·jEõöÅ·j¶úöÅ·j·ýöÅ·jþöÅ·jªöÅ·j¬öÅ·j6 ,öÅ·j¶8°öÅ·jõ=öÅ·jaA]  There is an open door, spattered with blood here.  Things that are here:öÅ·j‘I¡  a +0 demon whip of venom; a +0 animal skin; a human skeletonöÅ·jåNöÅ·j‰O _öÅ·jMTöÅ·jK[öÅ·j)b,öÅ·jêgöÅ·jþnöÅ·jJv,öÅ·j«}öÅ·j�öÅ·j§™,öÅ·jŽŸöÅ·j§öÅ·j¢­öÅ·j†°öÅ·j'¶öÅ·jãºöÅ·jÀ,öÅ·jšÆöÅ·jßÈöÅ·jˆÍ,öÅ·jÛöÅ·j•ÞöÅ·jÜâ,öÅ·j)æöÅ·jgêöÅ·j�ï,öÅ·jàóöÅ·j‰öšings that are here: _a +0 demon whip of venom; a +0 animal skin; a human skeleton  There is an open door, spattered with blood here.ings that are here: _a +0 demon whip of venom; a +0 animal skin; a human skeleton  Things that are here:öÅ·j9ü’  a +1 arbalest of draining; a yaktaur skeletonöÅ·j¡5 _öÅ·j9öÅ·jE  There is a large open door here.öÅ·jìöÅ·jð _öÅ·j!(öÅ·jÌ)öÅ·j<0,öÅ·j4öÅ·jŠ9öÅ·jª>öÅ·jL@öÅ·jÌCöÅ·jHöÅ·jÙLöÅ·jRMöÅ·j%QöÅ·j¯UöÅ·j[öÅ·jž[öÅ·j\höÅ·jånöÅ·jatöÅ·játöÅ·jmxöÅ·j]}öÅ·j ‚,öÅ·je‡öÅ·j¢‹öÅ·j‘öÅ·jŽ‘öÅ·jU•öÅ·jæœöÅ·j öÅ·jy öÅ·j˜¢öÅ·j“¥öÅ·j'¨öÅ·j·¨öÅ·jµöÅ·jb¸öÅ·jܼ,öÅ·jN½öÅ·jéÄöÅ·j¹ÇöÅ·j&ÈöÅ·jüÉöÅ·jéáöÅ·jkä,öÅ·jèåöÅ·j{íöÅ·j˜ðöÅ·j<ñöÅ·jžòöÅ·jñøöÅ·jfý,öÅ·j@öÅ·jòöÅ·jÆ öÅ·j± öÅ·jßöÅ·jx&öÅ·jÀ',öÅ·j�*öÅ·jÃ1öÅ·j_7,öÅ·jp<öÅ·j�?$  Things that are here:öÅ·jÞF`  a +0 flail; a +0 scale mailöÅ·jfLöÅ·jçL _öÅ·jQöÅ·jùYöÅ·j/cf  Things that are here:öÅ·jÃf@  a +0 whip; a +0 animal skinöÅ·j–jöÅ·j>k _öÅ·j~nöÅ·j)töÅ·jwöÅ·j»wöÅ·jHzöÅ·j‹öÅ·jš�,öÅ·ji’öÅ·j@—öÅ·jušöÅ·jΚöÅ·jÅöÅ·jÑÌöÅ·j°ÎöÅ·jõÎöÅ·j«ÐöÅ·jÙë [m There is an open door here. _öÅ·jÑöÅ·jÌ(BöÅ·jÌgÜ#.......^###############''######'###### #..........)#.......##########.......#.#..'.......#........'.##.##.###).#.......#........#..###...#..#.......#........#.##.##.###).'.......#........#....)..#)#..'..[....#........#..#.#.)÷....#.......#...@....#..###)##.##----93979.0)#.....[.#........#...#:..###.#.....[†#........#..###.##.###.......)........#..#.#......#########........#...........#........#############........##........# #........#---- _Key pressed, stopping explore.öÅ·j­–IöÅ·jÊÇöÅ·j»ÌöÅ·jsÍ$ _öÅ·j•ÓöÅ·j ÖöÅ·j¡Ü,öÅ·jûàöÅ·jïæöÅ·j‚ëöÅ·jìöÅ·jûðöÅ·jŠööÅ·j\úöÅ·j†ûöÅ·jöþöÅ·j’*  There is an open door here.öÅ·j$ Y  Items here: ) [[ ÷.öÅ·jI5 _öÅ·j�öÅ·j5h  You see here a deep troll skeleton.öÅ·j3öÅ·j· _öÅ·jV öÅ·já"$  Things that are here:öÅ·jÓ%…  a +0 ring mail; a human skeletonöÅ·j+5 _öÅ·jVFöÅ·j+LöÅ·j¾PöÅ·jÊQöÅ·jZqöÅ·jÿxöÅ·jÏ},öÅ·j¶„öÅ·j+�öÅ·j”,öÅ·jw—öÅ·j›£öÅ·j©,öÅ·jDZöÅ·jó»,öÅ·jżöÅ·j˜¿öÅ·jeÇE  There is a large open door here.öÅ·j5Ë5 _öÅ·j^ÍöÅ·j6²  #........'...  #...>....'... ## #.... #......# #.......^#### #......######'######  #......#.......######## #......'.......#...... #......#.......#.... #.....@#.......#.......52.0 (13.0) #......'.......#...... #......'..[....#....... #......#.......#....... #......#.....[.#...... ########.....[÷#.......   #.......).......   #########.......  #.......  _Done exploring.öÅ·jc«3öÅ·j�®öÅ·j»W §0.0)'.......÷#...öÅ·jj` öÅ·jãa öÅ·jÑe E _Done exploring.öÅ·jÍöÅ·jÎöÅ·jbÐ÷Å·j¾÷Å·j:÷Å·jØ([ _Done exploring.÷Å·jT¶ ÷Å·j èFire/throw/use which item? Missiles (go to first with ()  c - 25 stonesd - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Wands (go to first with /)a - a wand of flame (46)  b - a wand of light (13)  c - a wand of roots (41)  e - a wand of charming (33)  f - a wand of mindburst (34)  p - a wand of polymorph (16) Scrolls (go to first with ?)  b - 3 scrolls of blinking  f - 7 scrolls of fearp - 5 scrolls of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]øÅ·j# øÅ·j®°8 #........'... tswn the Metallomancer #...>....'... Oni of Vehumet ****** ######## #........#... Health: 222/222 ======================== #......# #.......^#### Magic: 61/61 ======================== #......######'######AC: 10Str: 24 #......#.......######## EV: 8Int: 28 #......'.......#....... SH: 0Dex: 9 øÅ·jDZ&#......#.......#....... XL: 21 Next: 90% Place: Vaults:2 #.....@#.......#....... Noise: ---------  Time: 58952.0 (0.0) #......'.......#....... x) air staff of the Tick {rElec Str+6 Air} #......'..[....#....... Cast: Magnavolt (1%) #......#.......#....... #......#.....[.#....... ########.....[÷#.......  #.......).......  #########.......øÅ·j«²ã  #.......  _a +0 ring mail; a human skeleton _There is a large open door here. _Done exploring. _Done exploring. _Done exploring.  Okay, then.øÅ·j™´øÅ·j0¼øÅ·jõÀ. _øÅ·jnÄ pWhere to? (Tab - Vaults:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults  C - CryptU - DepthsùÅ·jÖ•ùÅ·j–ª@[?25h[?0c ùÅ·jT«ä#........'... tswn the Metallomancer #...>....'... Oni of Vehumet ****** ######## #........#... Health: 222/222 ======================== ùÅ·j£«ž#......# #.......^#### Magic: 61/61 ======================== #......######'######AC: 10Str: 24 ùÅ·j¬O#......#.......######## EV: 8Int: 28 #......'.......#....... SH: 0Dex: 9 #......#.......#....... XL: 21 Next: 90% Place: Vaults:2 #.....@#.......#....... Noise: ---------  Time: 58952.0 (0.0)ùÅ·j™¬f #......'.......#....... x) air staff of the Tick {rElec Str+6 Air} #......'..[....#....... Cast: Magnavolt (1%) #......#.......#....... #......#.....[.#....... ########.....[÷#.......ùÅ·jÛ¬¶  #.......).......  ùÅ·j%­Þ#########.......  #.......  _There is a large open door here. ùÅ·jm­_Done exploring. _Done exploring. _Done exploring. _Okay, then.What level of the Crypt? (default 1, ? - help) ùÅ·j‡Ó [?25l[?1cùÅ·jZ÷ùÅ·j}øùÅ·jbúùÅ·jÕ.ùÅ·j’2ùÅ·j<3$ _ùÅ·jó:ùÅ·jœFE  There is a large open door here.ùÅ·j†KùÅ·jŠM _ùÅ·jAPùÅ·jd\ùÅ·j¸`ùÅ·jSaùÅ·jäcùÅ·j¼lùÅ·jYo,ùÅ·jCuùÅ·jÑxùÅ·jÅz,ùÅ·jŒƒùÅ·j°ŽùÅ·j’ùÅ·j¿’ùÅ·jD”ùÅ·jó�ùÅ·jt ùÅ·jõ ùÅ·jK¢ùÅ·j¤¬@  There is an open door here.ùÅ·j'°ùÅ·jŸ° _ùÅ·jN²ùÅ·j;¹ùÅ·j¥ºùÅ·j5»ùÅ·j¼ùÅ·jóÄùÅ·j·Ç,ùÅ·j+ÊùÅ·jÔùÅ·j&×ùÅ·j³×ùÅ·j¿éùÅ·j¥òùÅ·jûBùÅ·jÂùÅ·jfùÅ·jíùÅ·j@ùÅ·j@  There is an open gate here.ùÅ·jAùÅ·j _ùÅ·j¯ùÅ·jð(ùÅ·j~.ùÅ·j%/ùÅ·jÒ3ùÅ·j >ùÅ·jÞC,ùÅ·jÎKùÅ·jp`ùÅ·jygùÅ·jAhùÅ·júÅ·jÞ?úÅ·jêCúÅ·jEX1úÅ·j£FúÅ·jÆIúÅ·j0JB0úÅ·jKúÅ·jªLúÅ·jÞPo89úÅ·jÑRúÅ·jùUúÅ·jiVB8úÅ·j0WúÅ·jcXúÅ·j£[úÅ·j\B7úÅ·jã\úÅ·jX_úÅ·jobúÅ·j‹cX6úÅ·j"eúÅ·j‰húÅ·jùhB5úÅ·jViúÅ·jkúÅ·j0púÅ·jWqB4úÅ·jrúÅ·jsúÅ·jìuúÅ·j²vB3úÅ·jewúÅ·jSyúÅ·jí{úÅ·j¯|B2úÅ·jc}úÅ·j`úÅ·jŒ�úÅ·jM‚B1úÅ·jƒúÅ·j„úÅ·jC†úÅ·j‡B0úÅ·jÛ‡úÅ·jÛ›I '''  You open the gate.úÅ·ji¡Ú  Something awakens from inside the sarcophagi!You encounter 2 human zombies, 3 mummies, a guardian mummy and 2 human draugrs.úÅ·jïªù .##...#. #......#######.#...##.....................⌠..... .......  #'''#  ##.@.##  #M...Z#  ##...## Magnavolt (1%) #M...Z#  ##...###M...Z#M   guardian mummy (dormant)##...##MMM 3 mummies (dormant) #M...Z#ZZ 2 human zombies (dormant) ##...##ZZ 2 human draugrs (dormant)úÅ·j>¸19.5 (19.0ZMM...ZZZúÅ·jöuo20.5 (2079 _úÅ·júÅ·jï�üÅ·jȵŽ ..# .##...#. #......########.#...##.................#......⌠......#............ #@''# ##...## #M...Z# ##...## #M...Z# ##...##MMM 3 mummies (dormant) #M...Z#ZZ 2 human zombies (dormant) ##...##Z   human draugr #M...Z#üÅ·jL¹%Z.üÅ·jâ¹ZüÅ·joÀùMZM2 dormant)Z1 dormant)Z 2 human draugrs.üÅ·jÂk1.5 (1.0)8üÅ·j%ÉüÅ·jpÌQ _There is an open gate here.ýÅ·jÉ÷o  What are your orders?t - Shout! Anything else - Cancel.ýÅ·j^“ Z.  You shout for attention! You hear a hideous shriek! x4ýÅ·jý^6Z.ýÅ·j—_3MýÅ·j `%M.ýÅ·j­`HM.M.ýÅ·j$a Z.ýÅ·jÑa3žýÅ·jâct Z.  You hear a chilling moan. You hear a hideous shriek! x2ýÅ·jÉo‘M   guardian mummyž   laughing skullMMM 3 mummies.ZZ 2 zombies(…)ýÅ·jÞp�======27ýÅ·j yýÅ·jn|_ _You encounter a laughing skull.þÅ·jÔw. _You encounter a laughing skull.You feel a surge of power!  Magnetic shrapnel attaches itself to the guardian mummy.  Electricity arcs towards the magnetite!  The arc of electricity hits the mummy!!!  You destroy the mummy!þÅ·jdà1.  The arc of electricity hits the mummy!!!  You destroy the mummy!  Vehumet accepts your kill.  The arc of electricity misses the mummy.þÅ·j³è— ***** (magnetised)**   mummyVehumet accepts your kill.The arc of electricity hits the guardian mummy!!þÅ·jpr~.žžþÅ·j¨t‡ žThe guardian mummy is severely damaged.þÅ·jàumM.Z.þÅ·jüwZ.Z.Z.þÅ·jƒ¤..M.žž 3 laughing skullsþÅ·jŒ­54----36þÅ·j–˜x _You encounter a laughing skull. x2þÅ·jβ ¾. _You encounter a laughing skull. x2  You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite! The arc of electricity hits the mummy!!You destroy the mummy!  Vehumet accepts your kill.þÅ·jü½ \§  You feel your power returning.  The arc of electricity hits the human draugr!!  The human draugr is almost destroyed.  The arc of electricity hits the guardian guardian mummy!þÅ·jÈà e*****žžž 3 laughing skulls (1 magnetised)*ZZ 2 human zombiesZZ 2 human draugrsþÅ·jèN.  You destroy the guardian mummy!Vehumet accepts your kill.  You feel your power returning.e laughing skull!!!laughing skullþÅ·jßVßM§The arc of electricity hits the laughing skull!!!laughing skull þÅ·j±\�*******   laughing skullþÅ·jnâ¼ .žVehumet accepts your kill.You feel extremely nervous for a moment...þÅ·jã3žþÅ·j:æî Z.  You are engulfed in negative energy! You feel drained.You encounter a laughing skull.þÅ·jNç%Z.þÅ·jÆç3žþÅ·j»é5 Z.  þÅ·j ê5The human zombie hits you but does no damage.þÅ·jZêZþÅ·jmì† .žYou encounter a laughing skull.þÅ·jñì@§žþÅ·jÌôô......žž 3 laughing skulls§Z 3 human draugrsþÅ·jüP: 213/213 (222)P: 52/61 -----4Drain Gem (1775) þÅ·jˆ:§þÅ·j£~ _You encounter a human draugr. It is wielding a +0 short sword.ÿÅ·j¨M{.  You feel a surge of power!  Magnetic shrapnel attaches itself to the human draugr.  Electricity arcs towards the magnetite!arc of electricity hits the laughing skull!!  You destroy the laughing skull!  Vehumet accepts your kill.ÿÅ·j£Oq******* 2(1 magnetised)ÿÅ·j+PÿÅ·jèÝ.  You destroy the laughing skull!Vehumet accepts your kill.  You feel your power returning.e human zombie!!!human zombie!ÿÅ·j°é–.human zombie!draugrdraugrÿÅ·jÙôS.draugrÿÅ·jú******   human zombie   human draugr (ÿÅ·j×� È * You feel your power returning.  The arc of electricity hits the human draugr!!ÿÅ·j¥ .žžÿÅ·jÕ ¾ .žThe human draugr is almost destroyed.žÿÅ·j   Å´You encounter a laughing skull. x2 Z.  The human zombie hits you but does no damage.MÿÅ·j .......).).Å´   eidolonžžžž 4 laughing skullsÿÅ·j7# åM   mummyZ   human zombie(…)ÿÅ·jý( Ž1-54ÿÅ·jA2 ÿÅ·jvK š _You encounter an eidolon. You encounter a mummy.Æ·júò§a surge of power!  Magnetic shrapnel attaches itself to the mummy.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!!  Æ·j û—You destroy the laughing skull!  Vehumet accepts your kill.Æ·j„******* 3(magnetised)Æ·jIŽ$§You destroy the laughing skull!Vehumet accepts your kill.  You feel your power returning.e human draugr!!human draugr!Æ·jЕy******Æ·jÌÆ·j¤¹ * You feel your power returning. The arc of electricity hits the mummy!Æ·jéDv.ž.ž.ž.žÅ´..ž *The mummy is almost destroyed.The laughing skull headbutts you.Æ·jÁ§.....***@***).).§MÆ·jKb******.ž.*Z*..*****Æ·jÈо********..ž⌠.**..ž..*'..)..****Æ·jëQ3žÆ·j”]� ...ž......ž⌠.....ž.......ž 4 laughing skulls (3 dazed)(dazed)Your orb emits a pulse of dizzying energy.Æ·j e2-47--16-Mesm Drain Gem (1773) Æ·jÌ|;§Æ·jP_ _You encounter a laughing skull.Æ·jr9¶*******, 1 magne…)Your orb emits a pulse of dizzying energy. _You encounter a laughing skull.  You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!Æ·j8~^******Æ·jb¼§Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!  The laughing skull is almost destroyed.The arc of electricity hits the mummy!!!  You destroy the mummy!  Vehumet accepts your kill.Æ·j­±*Z   human zombie (dazed)Æ·j{‘@§žÆ·jÑ’2Å´.Æ·j™ž‰......).).§§Æ·j�¥ç3=2----=72Æ·jœ­^§§§Æ·j•°4 _You feel your power returning.Æ·jX› Q§You feel a surge of powerÆ·jœ ?!  Magnetic shrapnel attaches itself to the eidolon.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!  You destroy the laughing skull!  Vehumet accepts your kill.Æ·j³¢ ¤******(magnetised) 3 laughing skulls (dazed)Æ·jM+ D***Æ·jÁ² ]******Æ·j‡; :*Æ·j®¿ '  You destroy the laughing skull!Vehumet accepts your kill.  You feel your power returning.e human zombie!!!human zombie!Æ·j{È Ø *****   You feel your power returning.  The arc of electricity hits the eidolon!!Æ·j,N 2Å´.Æ·j|X ì§§.......ž...''.).).§§Æ·jŸ` º38-----81Æ·jói `§§§§Æ·jÖl _ _The eidolon is heavily damaged.Æ·jŸ»f§ _The eidolon is heavily damaged.  You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!!!!  You destroy the eidolon!Æ·jŠÁ«****žžž 3 laughing skulls (dazed, 1 magnetis…)Æ·j“ƒD******Æ·jTG***Æ·jœ…]******Æ·jº :*Æ·jí’°.  The arc of electricity hits the eidolon!!!  You destroy the eidolon!  Vehumet accepts your kill.  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!  Vehumet accepts your kill.Æ·jp¡ Æ·jªªË.  You feel your power returning.  The arc of electricity hits the laughing skull!!  You destroy the laughing skull!Æ·j“«§The arc of electricity hits the laughing skull!!  You destroy the laughing skull!Vehumet accepts your kill.Æ·j ±J***Æ·jçaå§§.....§.............§''.).).§§4-5---2-9Magnavolt (1%)0§§§ _You feel your power returning.Æ·jV..#.##...#.#....... ########.#...##§§.....§........ #......⌠...... #........§...  #'''# ##.@.###.)...# ##...## #.)...# ##...###.§...###§..###.....###...##Æ·j86.Æ·jÀà4=6=-----3069Æ·j:§Æ·jšÆ·j¦u5 .##...#.#.......########.#...##..§.....§........ #......⌠......  #........§.. #'''# ##...###.)@..##...#Æ·j™v“.)...##...####§..###...##ß...ß#Æ·j$?..Æ·ju€~-----18Æ·jÓ…Æ·j¿‡Æ·jFb  #......########.#...##........§....... #......⌠......  #......... #'''# ##...##.)...##.@.##.)...#...##.§...##.....##...#Æ·j¬p 3)Æ·jr `27Æ·jƒz V§§Æ·j…~ Æ·jró €########.#...##........§....... #......⌠......  #......... #'''# ##...##.)...#...##.)@..##...#.)...##§..###.....###...##Æ·jÜó .....#...#Æ·jÙü Æ·jaš7=36Æ·j’;§Æ·jŸÆ·jø).......§....... #......⌠......  #...... #'''# ##...###.)...##...#.)...##.@.##.)...#§..##.....###...###.....##...###.....##Æ·jì.=..Æ·j 1|=45Æ·j 9Æ·jE:Æ·j œ‘  #⌠  #...... #'''# ##...###.)...###...##.)...#...##.)@..##...#.....##...##Æ·j‚œL##...##.....#.......#Æ·jæ¨Æ·jŽªh854Æ·jB±Æ·jQ³Æ·j˜!  #...... #'''# ##...###.)...###...###.)...##...#.)...##.@.##.....#...##.....#.....#...<...#Æ·j-9v63Æ·jAÆ·jßBÆ·jr)  #'''# ##...##.)...##...###.)...###...##.)...#...##..@..##...#.....##...##...<...#⌠.....⌠#Æ·jŠÆ·jš‹`72Æ·jȑƷj9”Æ·j~ ˆ ##...##.)...#...##.)...###...###.)...##...#.....##.@.##.....#...###...##.......#⌠.....⌠##.......#Æ·jÎ Æ·j- �9=81Æ·j[ Æ·j;! Æ·jòª F .)...#...#.)...##...###.)...###...##.....#...##..@..##...###...####.....#####.......##.......#Æ·jeµ Æ·jª¶ `90Æ·jü Æ·j@¿ Æ·j  #...#.)...#...##.)...###...###.....##...#.....##.@.####...####.....###.......##.......###..⌠..##4059Æ·j)u3 .)...#...#.)...##...###.....###...##.....##...####.....###.......#<##..⌠..#########Æ·jl{Æ·j�|›40=18Æ·j1�Æ·j ƒÆ·jéT #...#.)...#...##.....###...###.....###...####...####..@..###.......#<⌠.....⌠#######Æ·jgÆ·j}`27Æ·jÃÆ·jUÆ·jÖŸ .)...#...#.....##...###.....##...###...####.....###...@...#<⌠.....⌠.......  Æ·j:¨Æ·jÙ©�1=36Æ·j®Æ·j^°Æ·j¡â  #...#.....#...##.....##...###...####.....##.......⌠.....⌠.......  Æ·j%é Æ·jôë `45Æ·jºî Æ·j–ò c _There is a staircase back to the Vaults here.Æ·j, Æ·js¥   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i - Spellcasting  18.2  20.6  +1          Æ·jó¥Ö b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1  Æ·j;¦ e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      Æ·j_¦1 n - Air Magic  12.0  17.8  -1      Æ·j�¦Ê o - Earth Magic  23.0  41.0  -1  Æ·j¡¦8 f - Armour   0.0   1.2  -1      Æ·jѦí g - Dodging   1.7   2.4  -1   p + EvocationsÆ·jð¦ž9.9  14.9  -2  Æ·j §¸ h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1  Æ·jŸ§Ÿ                            Æ·jʧÀ        Æ·jè§À        Æ·j¨Ä    The relative cost of raising each skill is in cyan.  Æ·j6¨”The species aptitude is in white.  [?] HelpÆ·jj¨G[=] set a skill target  Æ·j…¨ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÆ·j>J##...##tswn the Metallomancer#.....#Oni of Vehumet ******##...##HP: 214/214 (222) ========================#.....#MP: 41/61================--------##...##AC: 10Str: 24##...##EV: 8Int: 28##.....##SH: 0Dex: 9#.......#XL: 21 Next: 92% Place: Crypt:1#...@...#Noise: ---------  Time: 59044.5 (0.0)#⌠.....⌠#x) air staff of the Tick {rElec Str+6 Air}#.......#Cast: Magnavolt (1%)#.......#-Mesm Drain Gem (1755) ##..⌠..#########    Vehumet accepts your kill.The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!Vehumet accepts your kill. _You feel Æ·jÕM¹your power returning. _There is a staircase back to the Vaults here.Æ·jÌ~ ¸4 _232Æ·j¶ Æ·j,€ B1Æ·jÜ€ Æ·jk� v30Æ·j‘Ž Æ·j%š Ý498Æ·j¼¥ Æ·je½ ”4=765=5Æ·j2Ì —Drain Gem (1744) Æ·jç  _Your orb has recharged its mesmeric power.36=2107=39887659=43250=101=29[0;10Æ·jT ¸;1m87Æ·j$] >2=65  You encounter a sphinx marauder zombie.ZMagnavolt (1%)Z   sphinx marauder zombie (wandering) 730.0)5.5 (314 _Æ·jÌè-*******Z  magnetised) _Your orb has recharged its mesmeric power. _You encounter a sphinx marauder zombie.  a surge of power!  Magnetic shrapnel attaches itself to the sphinx marauder zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the sphinx marauder zombie!!!Æ·jy’.Z......Æ·j³›;46--=====6.5 (1.0)3 _The sphinx marauder zombie is moderately damaged.Æ·jë  ****** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the sphinx marauder zombie!!!Æ·j]^ Q.ZÆ·jØe 4.....Æ·j�g Ÿ39-----72Æ·j[l Æ·jöo o _The sphinx marauder zombie is severely damaged. Æ·j¢8 §The sphinx marauder zombie is severely damaged.  You destroy the sphinx marauder zombie!  Vehumet accepts your kill. Æ·j^�***** Æ·jÌšK§.... Æ·j7¹88----38Magnavolt (1%)1§ _You feel your power returning. Æ·jàI Æ·jLå Æ·jáí÷9=019 Æ·jÇñŸ40=8 Æ·j{úÜ76 Æ·jwž1=5 Æ·j² Æ·j—B4 Æ·j  Æ·j– n3 Æ·j ž2=2 Æ·j Æ·j{B1 Æ·j Æ·j  Æ·jv30 Æ·jB"o09 Æ·jµ# Æ·j $B8 Æ·jÇ$ Æ·js( Æ·jè( Æ·js)k4=7 Æ·j* Æ·j�- Æ·jÖ-B6 Æ·j4/ Æ·jM3 Æ·j¢3B5 Æ·j°4 Æ·j¤9ž5=4 Æ·jS= Æ·j±=B3 Æ·jüC„2 Æ·j’H†6=1 Æ·j©I Æ·j"N Æ·jËNB0 Æ·j²O Æ·jzT Æ·jkUr7=699 Æ·jV Æ·jTZ Æ·j”Z:8 Æ·jH[ Æ·j%` Æ·j7aB7 Æ·jya Æ·jHxú865 Æ·jü€ 49=3 Æ·jÌ„ Æ·j;…B2 Æ·j’† Æ·jr��50=1 Æ·j=’n0 Æ·jè˜ Æ·jºŸY89 Æ·j-¥ Æ·jx¥ Æ·j×¥i1=8 Æ·j¤¸ò76 Æ·j¿œ2=5 Æ·jŒÃ Æ·j³ÄB4 Æ·j`Å Æ·j Ê Æ·jrÊ`33 Æ·jaË Æ·jÒX2 Æ·joÒ Æ·j�Ú Æ·j?ÛB1 Æ·jÜ Æ·jÆá Æ·j†âp4=0 Æ·jŽã Æ·j²ìY79 Æ·jNí Æ·jËð Æ·j(ñB8 Æ·jò Æ·jQö†5=7 Æ·jë÷ Æ·jPù Æ·j»ùB6 Æ·jÉú Æ·jŒ  Æ·jˆ B5 Æ·jÊ  Æ·j œ6=4 Æ·j n3 Æ·j¸  Æ·j p7=2 Æ·jK  Æ·jž  Æ·jŽ X1 Æ·jF  Æ·jÅ B0 Æ·j˜  Æ·jo  Æ·jô a869 Æ·j·  Æ·jè" X8 Æ·ju#  Æ·jæ/ 79=6 Æ·j†1 X5 Æ·jí1  Æ·j67  Æ·jd; œ  You encounter a sea snake draugr. It is wielding a +2 scimitar of protection. Æ·j.C RZ.60=-----Magnavolt (1%)Z   sea snake draugr (wandering)  Æ·j�K 1134.5 (56.0) Æ·j­N ‹-----5.5 (574 _ Æ·jT  Æ·jòg  Æ·jò"1   #.Z...#  ##...##  #.....#  ##...##  ##...##  ##.....##  #.......#  #...@...#  #⌠.....⌠#  #.......#  #.......#  ##..⌠..##  #######  Æ·jwº-   #.Z...#  ##...##  #.....#  ##...##  ##...##  ##.....##  #.......#  #...@...#  #⌠.....⌠#  #.......#  #.......#  ##..⌠..## #######  Æ·jÄ3 Æ·j@Ç Æ·jšËg _A sea snake draugr is nearby! Æ·j(y ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Æ·jfü Ú ##...##  tswn the Metallomancer #*Z*..#  Oni of Vehumet ****** ##**.##  HP: 214/214 (222) ======================== #.....#  MP: 55/61 Æ·j·ý á=====================--- ##...##  AC: 10Str: 24 ##...##  EV: 8Int: 28 ##.....##  SH: 0Dex: 9 #.......#  XL: 21 Next: 93% Place: Crypt:1 Æ·jûý Ù#...@...#  Noise: ---------  Time: 59135.5 (0.0) #⌠.....⌠#  x) air staff of the Tick {rElec Str+6 Air} Æ·j$þ Í#.......#  Cast: Magnavolt (1%) Æ·jJþ #.......#  Drain Gem (1664)  ##..⌠..##  Æ·jéþ §#######  Z   sea snake draugr (wandering)Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Æ·jÿ �Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a sea snake draugr, wielding a  Æ·j>ÿ @+2 scimitar of protection (wandering, hasn't noticed you) Æ·j< ##...##  tswn the Metallomancer #.....#  Oni of Vehumet ****** ##...##  HP: 214/214 (222) ======================== #.....#  MP: 55/61=====================--- ##...##  AC: 10Str: 24 ##...##  EV: 8Int: 28 ##.....##  SH: 0Dex: 9 #.......#  XL: 21 Next: 93% Place: Crypt:1 #...@...#  Noise: ---------  Time: 59135.5 (0.0) #⌠.....⌠#  x) air Æ·j·=�staff of the Tick {rElec Str+6 Air} #.......#  Cast: Magnavolt (1%) #.......#  Drain Gem (1664)  ##..⌠..##  #######  Z   sea snake draugr (wandering)Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a sea snake draugr, wielding a  +2 scimitar of protection (wandering, hasn't noticed you)  The sea snake draugr shatters!!!  You blow up the sea snake draugr!Vehumet accepts your kill. Æ·jÞ?g   ##.#..#  ####.##  #.....#  ##...##  ##...##  ##.....##  #.......#  #...@...#  #⌠.....⌠#  #.......#  #.......#  ##..⌠..##    Æ·j¡ŸQ.)... Æ·je©Ù7=======6.5 (1Magnavolt (1%)3 Æ·j ± Æ·j´�  Fragment what (e.g. wall or brittle monster)?: a sea snake draugr, wielding a  +2 scimitar of protection (wandering, hasn't noticed you)  The sea snake draugr shatters!!!  You blow up the sea snake draugr!Vehumet accepts your kill. _You feel your power returning. Æ·j_l Æ·j%r Æ·j¤Šÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Æ·j‰O Æ·j@Q Æ·juW Æ·ja`´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Æ·jÒc  Æ·jwd  Æ·jf  Æ·j_j  Æ·j–r å2 _8=1 Æ·js  Æ·jOv  Æ·j¥v B0 Æ·jñw  Æ·j÷{  Æ·jH| C59 Æ·j }  Æ·jõ€  Æ·jX� p9=8 Æ·j¶‚  Æ·jç‘ X7 Æ·j–“  Æ·jü˜  Æ·jÊ™ q60=6 Æ·j©›  Æ·jÝ   Æ·j7¡ B5 Æ·j1£  Æ·jÔ¨ X4 Æ·j ª  Æ·jë­ †1=3 Æ·j1²  Æ·j–µ 4 _Magic restored. Æ·j^¹  Æ·j˹ B2 Æ·j»  Æ·j`¾  Æ·j0  Æ·j«Â B1 Æ·jÄ  Æ·j#Ç  Æ·j=Ê r  You encounter a phantasmal warrior. Æ·jƒÖ " #.)...# ##.W.## #.)...# ##...## #.)...# ##...## #..... ##...## ##@..##------ ##.....## #.......#Magnavolt (1%) #...<...# #⌠.....⌠#.......#W   phantasmal warrior (wandering)#.......# ##..⌠..## ####### Æ·jÓÚ h.W482.0) Æ·j]á EW Æ·jûâ Œ------9.5 (130 _ Æ·j¯ê  Æ·j»ì  Æ·jI"¦§  a surge of power!  Magnetic shrapnel attaches itself to the phantasmal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the phantasmal warrior!!!  You destroy the phantasmal warrior!  Vehumet accepts your kill. Æ·jš-\****** Æ·jʱw§.)... Æ·j$ºã57--======50.0)Magnavolt (1%)49 Æ·jCÖn§ _You feel your power returning. Æ·j-  Æ·jîK  Æ·j>N  Æ·jdQ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Æ·j²J 3 Æ·jN  Æ·jŠ Š8 _8--7659=4 Æ·j%�  Æ·j}� B3 Æ·jY�  Æ·j–  Æ·jY–  Æ·j‚– j60=2 Æ·j˘  Æ·j²¦ Æ10 Æ·j>­  Æ·ju± ‡1=39 Æ·j;²  Æ·jA¶  Æ·j7À n8 Æ·jÿÀ  Æ·j�Æ  Æ·j¬Ç B7 Æ·jœÌ  Æ·jž×  Æ·jØí  Æ·jÒî B6 Æ·jIõ  Æ·jÔ #...#.)...##...##.)...##...###.)...##...##.)...#------   ##...##  ##...## ##.....###.##...<#⌠.....⌠#.......# Æ·j!™M #'''# #...##.)...##...##.)...###...##.)...#...##.@...##...##.....##...####...##⌠.....⌠# Æ·jÛ+$63 Æ·jl5­3.0)=------4.5 (145 Æ·j¹= Æ·j,D  Æ·jìDy_You see here a +2 scimitar of protection. Æ·j‚I Æ·jφ Æ·jb½ Æ·jDÈI4 _ Æ·j4É Æ·j—Í Æ·j¯Ò Æ·j:ÓB3 Æ·juÖ Æ·jSÜC  You see here a +0 short sword. Æ·j”á Æ·j‰âI2 _ Æ·jÈå Æ·jê Æ·jÊû 1  You see here a +0 mace.0 _ Æ·jUý Æ·j† Æ·j ±29  You see here a +0 dire flail. Æ·jÒ Æ·j I8 _ Æ·j�" Æ·j”% Æ·j¢*X7 Æ·j¥- Æ·j¥1@  There is an open gate here. Æ·jm5 Æ·j7I6 _ Æ·j“8 Æ·j9< Æ·j³A Æ·j]n5 Æ·j§` Æ·jÛaB4 Æ·j‰b Æ·jÓd Æ·jSh Æ·jÆhB3 Æ·jbj Æ·jùl Æ·j–pB2 Æ·j»q, Æ·j¿s Æ·jsxX1 Æ·jZy Æ·jÖ| Æ·j� Æ·j’§X0 Æ·jÀ¬ Æ·j5´Y19 Æ·jT¶ Æ·jк Æ·j1½X8 Æ·jù½ Æ·jmÀ Æ·j6à ƷjèÃB7 Æ·j3Ä Æ·jÍÚŒ654 Æ·j&î Æ·j�%ò32 Æ·j`510 Æ·jQPo09 Æ·jIQ Æ·j/VX8 Æ·jX Æ·jm76 Æ·j‡ Æ·jš•n5 Æ·j¾›X4 Æ·jfÅ&3210 Æ·j,È Æ·j÷Ëp599 Æ·jüÐn8 Æ·jVÑ Æ·j.ê Æ·j2ð„7 Æ·j'ûÝ ### #.## #..##############...##.........##...##.........##...##..@...........#####202.5 (38........................[#.##########........... ###....#...# #....#...# #....#...#  #....#####  #.....####  ###.........  Æ·je Æ·jßf3.5 (396 Æ·j  Æ·j‰K _Found a plate armour. Æ·jw- Æ·j=. Æ·j/ Æ·j`C54 Æ·j e Æ·jøs„3 Æ·jpwî  You encounter a death knight, a flayed ghost, a freezing wraith and aphantasmal warrior.The death knight is wielding a +0 battleaxe of draining. Æ·jô„õ  #.###  #. #.##  #. #..##  #. ############...#   #> #.........##...#   #. #.........##...#  ###.##..............#  #..............   #[#.##########..   #. ###....#Magnavolt (1%)  #W #.  #. #.  #W #.ψ   death knight (asleep)  #ψ #..... Å´   flayed ghost (dormant)  #Å´ ###..... W   phantasmal warrior (dormant)   #....... W   freezing wraith (dormant) Æ·j3”© 6.0)ψWFound an escape hatch in the floor. Æ·j • Æ·j�  W§The death knight shouts! You hear a hideous shriek! x3  The phantasmal warrior gestures at you. Æ·jÎ϶.ψÅ´Å´WW====7.5 (42 Æ·j(å4 _The phantasmal warrior blinks! Æ·jŒ “ #. ###  #. #.##  #.  #. ####### #> #...... #. #...... ###W##...... #...@....... #[#.######## #.  #.  #.  Æ·j¨ ¶#ψ  #W  #Å´  Æ·jñ¬  #. ###  #. #.##  #.  #. ####### #> #...... #. #...... ###W##...... #...@....... #[#.######## #.  #.  #.  #ψ  #W  #Å´  Æ·j‹´  Æ·j¶  Æ·jáÉ z _There are monsters nearby!Æ·j `****** (magnetised)* Magnetic shrapnel attaches itself to the flayed ghost.  Electricity arcs towards the magnetite!  The arc of electricity misses the death knight.  The arc of electricity hits the freezing wraith!!!  The freezing wraith is almost destroyed.  The arc of electricity hits the flayed ghost!!!Æ·j ˜Ð *The flayed ghost is severely damaged.The phantasmal warrior hits you! Your willpower is stripped away!Æ·j%ˆ**@**.Æ·jx'*..ψÆ·jÄ8MWÅ´Æ·jbÂñ*W##**.@.*.*Æ·jª�!*. #.*.**..@..**.*Æ·j iψ.Å´W>.....@...[..(dazed)Æ·jº 302--54---=8.5 (1Will/2 -Mesm Drain Gem (1591) Æ·jv Æ·j# @ _Your orb emits a pulse of dizzying energy.Æ·j¢§Electricity arcs towards the magnetite!  The arc of electricity hits the death knight!!!  The death knight is heavily wounded.  The arc of electricity hits the flayed ghost!!  You destroy the flayed ghost!  Vehumet accepts your kill.***** *W   phantasmal warrior (dazed)W   freezing wraith (magnetised)Æ·j´Á§You feel your power returning.  The death knight is severely wounded.reezing wraith!!!reezing wraith!Æ·j{Ça *Æ·j½ *zÆ·jj ‡ ψ.You feel your power returning.Æ·jj/...§z   skeletal warrior (polearm, wandering)W   phantasmal warrior (dazed)Æ·jí=3/215-----4=9  Vehumet accepts your kill.  You feel your power returning. _You encounter a skeletal warrior. It is wielding a +0 trident.Training target 10.0 for Evocations reached!  Your Evocations skill increases to level 10!need to enable at least one skill for training.Æ·jÙ?/  --more--Æ·jl`Æ·j1eC  Skill  Level Cost  Apt Skill  Level Cost  Apt Æ·jmf a - Fighting  16.0  12.5  +3   i - Spellcasting  18.2  20.6  +1           b - Maces & Flails   0.0   1.0   0   j - Conjurations  10.1  14.3  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.0   0  Æ·jgÿ m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations  10.0  17.0  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1     Æ·jÊgì                                             You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÆ·jÅ> l + Translocations 4.0Æ·j¦ Œ l * Translocations   4.0Æ·jã7 > j + Conjurations 10.1Æ·jÄ+ Œ j * Conjurations  10.1Æ·j£‹> i + Spellcasting 18.2Æ·jiŽÆ·j˜Æ·j¢ƒ tswn the Metallomancer  #.###Oni of Vehumet ******  #.#.## HP: 203/215 (222) ======================--  #.#..## MP: 54/61=====================---  #. ############...# AC: 10Str: 24  #> #.........##...# EV: 8Int: 28  #. #.........##...# SH: 0Dex: 9  ###W##..............# XL: 21 Next: 94% Place: Crypt:1  #...@................ Noise: ======---  Time: 59209.5 (1.0)  Æ·j£·#[#.##########....... x) air staff of the Tick {rElec Str+6 Air}  #.###....# Cast: Magnavolt (1%)  #ψ#....# Will/2 -Mesm Drain Gem (1590)  #.#....#  #.#....# ψ   death knight  #§#..... z   skeletal warrior (polearm, wandering)  #z###..... W   phantasmal warrior (dazed)  #.......Æ·j=£Vehumet accepts your kill.You feel your power returning. _You encounter a skeletal warrior. It is wielding a +0 trident.Training target 10.0 for Evocations reached!  Æ·ju£†Your Evocations skill increases to level 10!You need to enable at least one skill for training.Æ·jŒ«Æ·jž²Æ·jã¿. _Æ·jF8.  You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  Electricity arcs towards the magnetite!he arc of electricity hits the death knight!!!  You kill the death knight!  Vehumet accepts your kill.Æ·j>W*****z   skeletal warrior (polearm, wandering,…)*W   phantasmal warrior (dazed)Æ·j:„ z  magnetised)*You feel your power returning.  The arc of electricity hits the skeletal warrior!!!Æ·j[ Mz§Æ·j< -žÆ·j£0 ..)..ž   laughing skullThe skeletal warrior is severely damaged.Æ·j|«555-1089Æ·jþ(Æ·j,_ _You encounter a laughing skull.Æ·jjj§You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  You destroy the skeletal warrior!  Vehumet accepts your kill.Æ·jU%[*****W   phantasmal warrior (dazed)*ž   laughing skull (magnetised)Æ·jšªÆ·jc1   *You feel your power returning.  The arc of electricity hits the laughing skull!!Æ·j>µ ¥ ž§The laughing skull is almost destroyed.Æ·jÌ Ì .@..#.)..Æ·jsÌ 4  The phantasmal warrior is no longer dazed.Æ·jÖ î184--3-6-18Æ·jÙÝ 9§Æ·j$à 7 _The phantasmal warrior hits you!!Æ·jŽÞž§You feel a surge of power!  Magnetic shrapnel attaches itself to the phantasmal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!  Vehumet accepts your kill.Æ·jææ§*****(magnetised)*Æ·jhjÆ·j˜ð4*Æ·j»xÎ * You feel your power returning.  The arc of electricity hits the phantasmal warrior!!!Æ·j�û4žÆ·jâ ž§The phantasmal warrior is severely damaged.You encounter a laughing skull.Æ·j  W..)..ž   laughing skullÆ·j‰ä5--49--=27Æ·ju;§Æ·jÌ` _The phantasmal warrior closely misses you.#Æ·j� š§You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the phantasmal warrior!!!  You destroy the phantasmal warrior!  Vehumet accepts your kill.#Æ·j/ ³*ž   laughing skull (magnetised)#Æ·j0   ***** *You feel your power returning.  The arc of electricity hits the laughing skull!!#Æ·j­' ЧYou feel your power returning.e laughing skull!!  The laughing skull is severely damaged.The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!Vehumet accepts your kill.#Æ·jî, Û* * #Æ·j�¼ îž §..)..ž   laughing skull§  #.......You feel your power returning.#Æ·jÛà J76--736§§ _You encounter a laughing skull.$Æ·j°=Ø *(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.$Æ·jŸ»^******$Æ·j˜„ƒ§You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!Vehumet accepts your kill.$Æ·j/Œ—* $Æ·jaGðV §..)..V   vampire mage§  #.......You feel your power returning.81----45§§$Æ·jmQ] _You encounter a vampire mage.$Æ·jl È  #. ###  #. #.##  #. #..##  #. #####...#  #> #...##...#  #. #..##...#  ###§##....#   #....@... #[#.##$Æ·jì c.   #. ###....#.   #) #....#.   #. #....#.   $Æ·j ¦#. #....#   #§ #.....#$Æ·j}‹    #V ###.$Æ·j¨£    #.# $Æ·j66).$Æ·j(™9=2--------$Æ·j¯~5Magnavolt (1%)4$Æ·jÃ!$Æ·jÔ#%Æ·jÝdñ #. ###  #. #.##  #. #..##  #. ##...#  #> #.##...#  #. #.##...#  ###§##.# #... #[#.##. #. ###....#. #) #....#. #. #....#. #. #....# #) #.....# #V ###. #.#%Æ·jo%Æ·jÍp¶91=-----63%Æ·ju{%Æ·ja~%Æ·j=…—#. ### #. #.## #. #..## #. #...# #> #.##...# #. #.##...# ###§##.##......#[#.##.#. ###....#.#) #....#.%Æ·jÆ…#. #....#.#. #....##) #.....##V ###.#.##.%Æ·j?�%Æ·j‘g272%Æ·jà–:§%Æ·j5™%Æ·j³¦æ#. ### #. #.## #. #..## #. #...# #> #.##...# #. #.##...# ###§##.##......#[#.##.#. ###....#...##) #....#...##. #....#...##. #....##) #.....##V ###.#.##.%Æ·jñ%Æ·jê²,33%Æ·j:³B81%Æ·jªº%Æ·jѼ%Æ·j¬c %Æ·j¾d %Æ·j¯f %Æ·jRs Œ50%Æ·jßt %Æ·j€‹ ñ  A vampire mage comes into view.64=§VMagnavolt (1%)V   vampire mage.%Æ·j_¡ Õ920.5 (279 _§&Æ·jÖÊÖ *****(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the vampire mage.&Æ·jÑtÒ * Electricity arcs towards the magnetite!  The arc of electricity hits the vampire mage!!!&Æ·jèÕ §....VThe vampire mage is almost destroyed.&Æ·j/Œ *****The vampire mage casts a spell at you.&Æ·j¢ž\....@&Æ·j  (81/209&Æ·jN¡Š-37---======1.5 (1&Æ·j�¡:8&Æ·jì©:§&Æ·j4®w _The bolt of negative energy hits you! You feel drained.&Æ·jÂøù§The vampire mage casts a spell at you. _The bolt of negative energy hits you! You feel drained.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the vampire mage!!  You destroy the vampire mage!  Vehumet accepts your kill.&Æ·jkúw*****&Æ·jk› 5*&Æ·j– -ž&Æ·j*C Æ .....ž   laughing skull #.......##..  You feel your power returning.3/210-2-----8-27 _You encounter a laughing skull.'Æ·júì#. ### #. #.## #. #..## #. ##...# #> #.##...# #. #.##...# ###.##.##......#[#ž##.#. ###....#...##) #....#...# #. #....##### #) #.....##. ###.#.##.'Æ·jDž§'Æ·j*4=3--------36'Æ·jz29§'Æ·jº4'Æ·jú²š#. ### #. #.## #. #..## #. ##...# #> #.'Æ·jÖ³j##...# #. #.##...# ###.##.######.#...ž..#[#§##.#. ###....#...##.#) #....#...# #. #....##### #) #.....##. ###.#.##.'Æ·jz¶E.ž'Æ·j¹Á'Æ·jtǵ5=-----45'Æ·j­Ø'Æ·jhí©§  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!laughing skull!!!laughing skull!*******'Æ·j-i 'Æ·jðþ v.§....§'Æ·jª3 …727--=====5Magnavolt (1%)4§§ _You feel your power returning.(Æ·j]ý _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(Æ·j€Ã(Æ·j�Æ3(Æ·ju̳88=-3 _(Æ·jÚÒŒ92(Æ·j Ô(Æ·j ×(Æ·jk×K911(Æ·j”×(Æ·jáØ(Æ·jñÛ(Æ·j3Ü|29=0(Æ·j«Ý(Æ·jØá(Æ·jâq4=69(Æ·jlã(Æ·j1ç(Æ·j›ç#5(Æ·j»ç“=30Drain Gem (1568) (Æ·j¥(Æ·jMÙ _Your orb has recharged its mesmeric power.67(Æ·jŒ86(Æ·j—×91=5(Æ·j?Ž2004(Æ·jª}œ2=3(Æ·j“€(Æ·j;„«3=32=2(Æ·jƒŠ(Æ·jJ“v41(Æ·jª”(Æ·j ›}630(Æ·j\œ(Æ·j¢(Æ·jˆ¢a759(Æ·já¦(Æ·j?ª‰8Drain Gem (1558) (Æ·j&¬(Æ·jî² _You feel your willpower return.10=4=7(Æ·jе(Æ·jÏ»s _HP restored.6(Æ·jß¾(Æ·j‚Á(Æ·jÔÁB5(Æ·juÃ(Æ·jòÇ(Æ·j7ʈ5=4(Æ·j¿Íj=3(Æ·j„Ð(Æ·jãÓ(Æ·j(ÖX2(Æ·j,Ý(Æ·jÞr6=1(Æ·j”à(Æ·jÅå(Æ·j…æB0(Æ·jÏè(Æ·j­í(Æ·j îs7=49(Æ·jð(Æ·jŽó(Æ·jôB8(Æ·j�õ(Æ·jú X7(Æ·jb(Æ·j¦v86(Æ·j®(Æ·jä(Æ·jEB5(Æ·jÍ(Æ·j‘$(Æ·jç$:4(Æ·jø&(Æ·jy,(Æ·j,-r9=3(Æ·jÿ.(Æ·j¹3(Æ·j%4B2(Æ·jÂ@(Æ·jßF(Æ·jªHs40=1(Æ·j$J(Æ·jðL(Æ·j^MB0(Æ·j P(Æ·j¦UY39(Æ·jØW(Æ·j2^ž1=8(Æ·j¿dn7(Æ·j¢hX6(Æ·j$k(Æ·jp(Æ·jYpr2=5(Æ·jòt(Æ·j©x(Æ·jöxB4(Æ·j’}(Æ·jÿ€(Æ·jr�`33(Æ·jP„(Æ·j‰(Æ·jù‰B2(Æ·j¨‹(Æ·j�(Æ·jŽ�B1(Æ·j0’(Æ·jÖ™(Æ·jhšr4=0(Æ·jPœ(Æ·jm (Æ·jÇ C29(Æ·jØ¢(Æ·jħ(Æ·j¬X8(Æ·jаˆ5=7(Æ·jP²(Æ·j·(Æ·j‚·B6(Æ·jK¹(Æ·jBÃ(Æ·jíÃB5(Æ·jÆÅ(Æ·jDÊ(Æ·jµÊp6=4(Æ·j Í(Æ·j­Ï(Æ·jÐB3(Æ·jòÑ(Æ·jºÖ†7=2(Æ·jôÙ(Æ·jtÝ(Æ·jyÞB1(Æ·jÂß(Æ·j}ãX0(Æ·jkí(Æ·jów819(Æ·jgõ(Æ·jùX8(Æ·j|ú(Æ·jùý(Æ·jlþB7(Æ·jN(Æ·j(Æ·jåp9=6(Æ·jˆ(Æ·j! (Æ·jaB5(Æ·j-(Æ·js(Æ·jøq50=4(Æ·jH(Æ·jš!(Æ·j&"B3(Æ·jØd 21=1(Æ·jRon0(Æ·j q(Æ·j„(Æ·jކ(Æ·jÏŒY79(Æ·jM�(Æ·j™(Æ·j=Ÿ(Æ·jT :8(Æ·jÈ¢(Æ·jö¥(Æ·jȪ(Æ·j<«B7(Æ·jL®(Æ·jÒ°(Æ·jþ´(Æ·jZµB6(Æ·jB¸(Æ·j±¾<  You see here a +0 robe.(Æ·j˜Á(Æ·jeÂI5 _(Æ·jùÄ(Æ·jøÒY  #.##.##   #.# #..#   #.#############...   #>##.........##...   #.##.........##...   ###.##..............   #...................   #[#[##########.....   # #@# ###(Æ·jÀÓ-----   #)# #   #.# #...   #.# #....   #)# #....   #.# ###....   #.# #......   #.# #....##   #....(Æ·jµæ .############...>##..........##............[#[########## #.# ###  .)..#  ####.324.5 (99.0)-----5.5 (100.0)4(Æ·jòí(Æ·jNð$  Things that are here:(Æ·jþò‹ _a +0 battleaxe of draining; a +0 chain mail(Æ·j,Y (Æ·j£Y (Æ·j\ (Æ·jCm (Æ·j4p (Æ·j\y u3 _(Æ·j–{ (Æ·j| B2(Æ·j{~ (Æ·jã„ <  You see here a +0 robe.(Æ·jÕˆ (Æ·jt‰ I1 _(Æ·j\Œ (Æ·j;‘ (Æ·j¯– (Æ·j�— B0(Æ·jx› (Æ·j´ d  You see here a +0 plate armour.(Æ·jk¹ (Æ·jÖ¹ J69 _(Æ·jZ¼ (Æ·jJÁ (Æ·j½Ä (Æ·jõÄ B8(Æ·jæÆ (Æ·j’Í d  You see here a +0 plate armour.(Æ·j×ß _7 _(Æ·j‘ã (Æ·jµæ (Æ·jÇì X6(Æ·jNï (Æ·j (Æ·jÆ X5(Æ·jÒ ,(Æ·jÉ X4(Æ·jN (Æ·js P  There is an escape hatch in the floor here.(Æ·jí' ‹3 _(Æ·j•( (Æ·j8) B2(Æ·j+ (Æ·j-- (Æ·j6 „1(Æ·j=7 (Æ·jâ7 B0(Æ·js8 (Æ·jì< (Æ·jm@ (Æ·j¹@ C59(Æ·jAA (Æ·jTC (Æ·j¯E (Æ·j6F B8(Æ·j¸F (Æ·jáG (Æ·j^K (Æ·jÀK B7(Æ·jÍL (Æ·j#N (Æ·j’R „6(Æ·jæU (Æ·jHV B5(Æ·j¨V (Æ·jX (Æ·jq[ X4(Æ·j\ (Æ·jè] (Æ·j“_ (Æ·já_ B3(Æ·jh` (Æ·j`d (Æ·j¬€ 2104987(Æ·j[‚ (Æ·jÕ‚ B6(Æ·jƒ (Æ·jΈ n5(Æ·jH‰ (Æ·jäŠ (Æ·j¸� (Æ·j0Ž B4(Æ·j � (Æ·jY� (Æ·jàœ (Æ·jž B3(Æ·jZž (Æ·j"  (Æ·j.¤ (Æ·j†¤ B2(Æ·j~¥ (Æ·jöª (Æ·jÖ® (Æ·j&¯ B1(Æ·jq° (Æ·jj² (Æ·j?· (Æ·j÷· B0(Æ·j˜¸ (Æ·jJ» (Æ·j;¾ (Æ·jȾ C39(Æ·jý¾ (Æ·j]Á (Æ·j’Ä (Æ·jÅ B8(Æ·j‰Å (Æ·j%Ç (Æ·jÞÊ (Æ·j Ì X7(Æ·j{Í (Æ·j¼Ï (Æ·jùÏ B6(Æ·jpÐ (Æ·j-ø (Æ·j€û (Æ·jÜû X5(Æ·j4 n4(Æ·jV &3210(Æ·jI (Æ·j‘ (Æ·jð C29(Æ·js (Æ·jÙ (Æ·jC (Æ·j× B8(Æ·jó ,(Æ·jÖ „7(Æ·j4 X6(Æ·j (Æ·j† (Æ·j+& ò54(Æ·j5( (Æ·j»2 X3(Æ·j5 (Æ·j:9 (Æ·jM= (Æ·jO> B2(Æ·jL? (Æ·jŒA (Æ·jÁE (Æ·jhF B1(Æ·j¨H (Æ·jIV P  There is an escape hatch in the floor here.(Æ·j[ (Æ·j­[ I0 _(Æ·j…] (Æ·j0` (Æ·jf Y19(Æ·j¨h (Æ·jok (Æ·jêo (Æ·jLp B8(Æ·jjt (Æ·jõv (Æ·j (Æ·j¾ B7(Æ·jƒ (Æ·jŒ <  You see here a +0 robe.(Æ·j ‘ (Æ·jC’ I6 _(Æ·jjÀ a5a +0 plate armour. _There is an escape hatch in the floor here. _You see here a +0 robe.  Things that are here:  a +0 battleaxe of draining; a +0 chain mail4 _(Æ·j×Å X3(Æ·jîÈ (Æ·jKÙ (Æ·jâ n2(Æ·j;è ?  You see here a +0 trident.(Æ·juï u1 _(Æ·j+ó (Æ·jðü X0(Æ·j‘ ,(Æ·j“ Y09(Æ·j˜ (Æ·j (Æ·jâ (Æ·jø B8(Æ·j† (Æ·jà (Æ·jü (Æ·jþ B7(Æ·jÁ (Æ·jŽ" (Æ·j-& (Æ·jÐ& B6(Æ·j%( (Æ·j�* (Æ·j†5 ¤#.#.#....#.#)# #.#.#.# ###.#.#.# #...####.# #....###....# #.... #....# ####. #... #. ### 93.5 (68.0)#[.. #... #.... ####.##.#(Æ·j> (Æ·jk> f4.5 (695(Æ·jtD (Æ·j„G F _Found a buckler.(Æ·j§Ú (Æ·j1Û (Æ·j¥Û (Æ·jMò 443(Æ·j¿ò B2(Æ·jˆó (Æ·j õ (Æ·jà÷ (Æ·j{ø B1(Æ·jtú (Æ·jÂý (Æ·jÎ (Æ·j B0(Æ·jM 63998(Æ·j( X7(Æ·j# (Æ·j› …  You encounter 3 laughing skulls.(Æ·j”: ¢#[.. #.... #... ###    #  #  #   #.....žžž #########Magnavolt (1%)  žžž 3 laughing skulls (dormant)402.5 (8.0)žžžžžž2 wandering)===3.5 (96 _The laughing skull gives a hideous shriek!)Æ·jè ƒ§Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!  The laughing skull is heavily damaged.  The arc of electricity misses the laughing skull.The arc of electricity hits the laughing skull!!! )Æ·jrè K You destroy the laughing skull!)Æ·jåí Š*******žž 2 laughing skulls)Æ·j¨w ¢ ....žž§Vehumet accepts your kill.)Æ·j3} ¢ *****The laughing skull lets out a vicious peal of laughter.)Æ·jJÿ 5ž.)Æ·j> =@...)Æ·j ´171/201----54---======4.5 (1)Æ·jo :5)Æ·jp ;§)Æ·jï x _The bolt of negative energy hits you!! You feel drained.*Æ·j‰8Ò.  You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!*Æ·jãBϧYou destroy the laughing skull!Vehumet accepts your kill.  You feel your power returning.*Æ·j|PI********Æ·jl×*Æ·jìaY.....§§*Æ·j$“Y3/202----49*Æ·jˆµ -----5Magnavolt (1%)4§ _You feel your power returning.+Æ·jµ4+Æ·jr53+Æ·jè7+Æ·j¦?2450--352+Æ·jÛ@´7=1=1+Æ·j=C+Æ·jzCZ8=0+Æ·j�C+Æ·j€D+Æ·j®F+Æ·jGa989+Æ·j‘G+Æ·j‚J+Æ·j7Kx812=8+Æ·jhK+Æ·jN+Æ·jÜNv27+Æ·j!RŒ36+Æ·jÊT+Æ·jwUg535+Æ·j¥U+Æ·j„_"6=47=3+Æ·jv`+Æ·jÒc:9+Æ·j?dS4=2+Æ·jyd+Æ·j;gw901+Æ·júg+Æ·jÍj+Æ·jkw15=0+Æ·j�k+Æ·jpn+Æ·j·na379+Æ·jo+Æ·jW€+Æ·jÆ€p4=8+Æ·j��+Æ·jK…¾5=6=7+Æ·jm†+Æ·jÈv76+Æ·jÉ‘E8597=4+Æ·jû’>201+Æ·j¢“P3+Æ·jà—º2=82+Æ·j{š+Æ·j4�X1+Æ·jü�+Æ·j¹žX0+Æ·j¿¶9=69=8760=6541=3+Æ·jGÅX2+Æ·j´Æ+Æ·j•È+Æ·j‘Ë+Æ·j³ÍB1+Æ·jŽÎ+Æ·jíÑ+Æ·j6Ön0+Æ·jØ×+Æ·jÍÛ+Æ·jÞU=59+Æ·jgÞ+Æ·jfà+Æ·jæn8+Æ·jŸç+Æ·jån7+Æ·j«+Æ·jä +Æ·jf B6+Æ·j +Æ·j‘+Æ·jZ+Æ·j¤ B5+Æ·jý +Æ·j¬"+Æ·jb%+Æ·j¯%B4+Æ·j6&+Æ·j++Æ·jÂ,+Æ·jê-B3+Æ·j<.+Æ·j 0+Æ·jS2+Æ·jü2B2+Æ·j,3+Æ·j±4+Æ·jj6+Æ·j17X1+Æ·j«8+Æ·jÂ;+Æ·j=:0+Æ·jLB+Æ·júE+Æ·jßF+Æ·jáGY49+Æ·jæQ„8+Æ·j½Š765432+Æ·jÙ1039876+Æ·jÄÛ,+Æ·jOÞX5+Æ·jàø&4321+Æ·jSû+Æ·jÒûB0+Æ·jðü+Æ·jÒÿ+Æ·j +Æ·jh C29+Æ·jj +Æ·jw +Æ·j +Æ·jG B8+Æ·jN +Æ·jc n7+Æ·jp ,+Æ·jà n6+Æ·j9 +Æ·j‰ X5+Æ·j! +Æ·jN% +Æ·j6) +Æ·j‚) B4+Æ·jÚ* +Æ·jc. +Æ·j;1 +Æ·jÕ1 B3+Æ·jJ3 +Æ·j}8 +Æ·jÇ; +Æ·jI< B2+Æ·jæ= +Æ·j`A +Æ·j�E +Æ·jbF B1+Æ·j~H +Æ·j“L +Æ·jÁP +Æ·jQ B0+Æ·j;] …19+Æ·jŠ_ +Æ·jc +Æ·jÒf +Æ·jg B8+Æ·ji +Æ·jÌv ?  You see here a +0 trident.+Æ·j$} +Æ·j�} I7 _+Æ·jÔ +Æ·j�ƒ +Æ·j“‡ X6+Æ·jô‰ +Æ·j„� +Æ·jÍ‘ +Æ·ji’ B5+Æ·j›” +Æ·ji— $  Things that are here:+Æ·j£› �  a +0 battleaxe of draining; a +0 chain mail+Æ·jÙ  _4 _+Æ·j¢£ +Æ·j›§ +Æ·j”« +Æ·j4¬ B3+Æ·j‡­ +Æ·jö± <  You see here a +0 robe.+Æ·jÖµ +Æ·j-¶ I2 _+Æ·j"¸ +Æ·j8º +Æ·jÓ¼ +Æ·jk½ B1+Æ·jb¾ +Æ·j”À +Æ·jxÄ +Æ·jÃÄ B0+Æ·j Æ +Æ·jNÈ +Æ·jvË Y09+Æ·jËÌ +Æ·j¯Ö +Æ·j)Ú +Æ·jnÚ B8+Æ·j»Û +Æ·jÃÝ +Æ·jªà +Æ·jðà B7+Æ·jâ +Æ·jãã +Æ·jˆæ +Æ·j¼æ B6+Æ·jæç +Æ·j!é +Æ·jë +Æ·jHë B5+Æ·jÅë +Æ·jí +Æ·jï X4+Æ·j½ï +Æ·j“ñ +Æ·jªò X3+Æ·j–ó +Æ·j‹ô +Æ·jˆö X2+Æ·j,÷ +Æ·j ø +Æ·j_ú X1+Æ·jÉú +Æ·jü +Æ·j8þ +Æ·j}þ B0+Æ·jéþ +Æ·jQ +Æ·jÆ +Æ·jH D299+Æ·jÎ +Æ·jƒ +Æ·jR X8+Æ·jÐ +Æ·jð „7+Æ·j� +Æ·j +Æ·j B6+Æ·jf +Æ·j� +Æ·j‡ X5+Æ·j> +Æ·j¥ +Æ·jX +Æ·jŸ B4+Æ·jw! +Æ·jš# +Æ·j& +Æ·ja& B3+Æ·jï& +Æ·j½( +Æ·jª+ +Æ·jù+ B2+Æ·jî, +Æ·jf. +Æ·jÑ1 +Æ·j2 B1+Æ·j­2 +Æ·jt4 +Æ·jæ6 +Æ·j(7 B0+Æ·j8 +Æ·js9 +Æ·jþ< Y89+Æ·j�~ È8765432+Æ·j”ƒ „1+Æ·jÔ… +Æ·j:† B0+Æ·j­† +Æ·jxˆ +Æ·j�Œ Y79+Æ·j†� +Æ·jB� +Æ·jc’ n8+Æ·j¦“ +Æ·j@– +Æ·j—– B7+Æ·j^— +Æ·j¥™ +Æ·jU› +Æ·j£› B6+Æ·j � +Æ·jŸ +Æ·j¹¢ +Æ·j £ B5+Æ·j-¤ +Æ·j�¦ +Æ·j|ª +Æ·jÏ« X4+Æ·jð­ +Æ·j‹° +Æ·jé° B3+Æ·j ² +Æ·jª³ +Æ·jƒ¶ +Æ·jQ· B2+Æ·j¯¸ +Æ·j¢¹ +Æ·j ¼ +Æ·jê¼ +Æ·j-½ :1+Æ·j)¾ +Æ·j;¿ +Æ·jc +Æ·j³Â ,0+Æ·jÛ +Æ·jÐà +Æ·jjÅ +Æ·j¬È +Æ·jÉ C69+Æ·jÿÉ +Æ·j½Ë +Æ·jÎ +Æ·jLÎ B8+Æ·jÏ +Æ·j²Ð +Æ·j\Ô X7+Æ·jÕ +Æ·jÈÖ +Æ·jÔÙ +Æ·jÚ B6+Æ·jWÛ +Æ·jÝ +Æ·jHà +Æ·jŽà B5+Æ·jHá +Æ·jžâ +Æ·jÌå +Æ·jæ B4+Æ·jûæ +Æ·j™è +Æ·jë +Æ·jxë ,3+Æ·j³ë +Æ·jŠì +Æ·jÏî +Æ·jSñ +Æ·j�ñ B2+Æ·jpö „1+Æ·j¼ö +Æ·jµû +Æ·j0þ +Æ·j„þ ,0+Æ·j­þ +Æ·jNÿ +Æ·j… +Æ·j% +Æ·j5 C59+Æ·js +Æ·jì +Æ·jc +Æ·jã ,8+Æ·j +Æ·jå +Æ·j  +Æ·j^ +Æ·j± B7+Æ·jÌ +Æ·jñ +Æ·j+ +Æ·jp B6+Æ·jW +Æ·j… +Æ·jl! +Æ·j¬! B5+Æ·jÉ" +Æ·ji$ +Æ·ja' +Æ·j¿( X4+Æ·j+ +Æ·j¦- +Æ·j. B3+Æ·j¦. +Æ·j+0 +Æ·j}3 +Æ·jÅ3 B2+Æ·j‡4 +Æ·jÏ5 +Æ·jo: +Æ·j< B1+Æ·j= +Æ·j¼> +Æ·j`A +Æ·jÝA B0+Æ·jŸB +Æ·j1D +Æ·jQG +Æ·jßG -49+Æ·j3H +Æ·j²H +Æ·jVJ +Æ·jaL +Æ·jÆL B8+Æ·jmM +Æ·jaO +Æ·jR +Æ·jdR B7+Æ·jxS +Æ·jûT +Æ·jY n6+Æ·jL[ +Æ·j}] +Æ·j×] B5+Æ·jT^ +Æ·j­_ +Æ·j5b +Æ·jŒb B4+Æ·jrc +Æ·j`f '+Æ·j}{ ï  You open the door.  You encounter an ancient champion. It is wielding a +1 great mace of draining. #.  #..  #.#  ###..###  #.##...z ### #..##... ##.####### #########...# #'###........# .......##...# #.@....###...#------ .......##...# ##########...# ............######.........#Magnavolt (1%) ...................####...## ######.....................# ###....#...##...##...##z   ancient champion (dormant) #....#...##...##...# #....#...##...##...#. #....#########.......+Æ·jØ| h.z5550.0)+Æ·j‚ Oz+Æ·j׃ K------61+Æ·j$„ A3 _+Æ·jŠ +Æ·j~™ ,Æ·jão1 #. #.. #.# ###..### #.##.... ###  #..##..z ##.#######  #'###........#  #.@....###...#  ##########...# ...# .........## .....................#  ###.....  #....  #....  #.... ,Æ·j9ÿù #. #.. #.# ###..### #.##.... ###  #..##..z ##.#######  #'###........#  #.@....###...#  ##########...# ...# .........## ................. ###.....  ,Æ·jäÿ #.... #.... #....,Æ·j�,Æ·jm ,Æ·j=,Æ·jØh _An ancient champion is nearby!-Æ·jú^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Æ·j�?  tswn the Metallomancer #. Oni of Vehumet ****** #.. HP: 202/202 (222) ======================== #.# MP: 56/61======================-- ###..### AC: 10Str: 24 #.##..** ###  EV: 8Int: 28 #..##.*z ##.#######  SH: 0Dex: 9 #########...# #*###........#  XL: 21 Next: 98% Place: Crypt:1 .......##...# #.@....###...#  Noise: ---------  Time: 59556.5 (0.0) .......##...# ##########...#  x) [0-Æ·jì@h;10;1mair staff of the Tick {rElec Str+6 Air} ............######.........#  Cast: Magnavolt (1%) ...................####...##  Drain Gem (1243) ######.....................#  ###....#...##...##...##  z   ancient champion #....#...##...##...#  #....#...##...##...#.  #....#########....... Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an ancient champion, wielding a  +1 great mace of draining and wearing a +0 plate armour-Æ·j×¾ ^tswn the Metallomancer#.Oni of Vehumet ******#..HP: 202/202 (222) ========================#.#MP: 56/61======================--###..###AC: 10Str: 24#.##..## ###EV: 8Int: 28#..##.#z ##.#######SH: 0Dex: 9 #########...# #####........#XL: 21 Next: 98% Place: Crypt:1 .......##...# #.@....###...#Noise: ---------  Time: 59556.5 (0.0) .......##...# ##########...#x) air staff of the Tick {rElec Str+6 Air} -Æ·jJÀ ............######.........#Cast: Magnavolt (1%) ...................####...##Drain Gem (1243) ######.....................####....#...##...##...##z   ancient champion#....#...##...##...##....#...##...##...#.#....#########.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an ancient champion, wielding a  +1 great mace of draining and wearing a +0 plate armour  The ancient champion shatters!!!.Æ·j(ç2...'  .Æ·j¤è¢Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: an ancient champion, wielding a  +1 great mace of draining and wearing a +0 plate armour  The ancient champion shatters!!!  The ancient champion is severely damaged.  You hear a chilling moan..Æ·j)ì:*.Æ·jäÀ‹ (fast)The ancient champion casts a spell..Æ·j±L:z.Æ·jˆM…=======7.5 (12.Æ·jeU.Æ·j°W= _The ancient champion seems to speed up..Æ·jA¬ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Æ·j¾Û]  tswn the Metallomancer #. Oni of Vehumet ****** #../Æ·j�ß HP: 202/202 (222) ======================== #.# MP: 51/61====================---- ###..### AC: 10Str: 24 #.##..** ###  EV: 8Int: 28 #..##.*z ##.#######  SH: 0Dex: 9 #########...# #*###........#  XL: 21 Next: 98% Place: Crypt:1 .......##...# #.@....###...#  Noise: =======--  Time: 59557.5 (0.0) .......##...# ##########...#  x) air staff of the Tick {rElec Str+6 Air} ............######.........#  Cast: Magnavolt (1%) ...................####...##  Drain Gem (1242) [0/Æ·jFàs;10m######.....................#  ###....#...##...##...##  z   ancient champion (fast) #....#...##...##...#  #....#...##...##...#.  #....#########....... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an ancient champion, wielding a  +1 great mace of draining and wearing a +0 plate armour (severely damaged,  fast)/Æ·j-‰   tswn the Metallomancer #. Oni of Vehumet ****** #.. HP: 202/202 (222) ======================== #.# MP: 51/61====================---- ###..### AC: 10Str: 24 #.##.... ###  EV: 8Int: 28 #..##... ##.#######  SH: 0Dex: 9 #########...# #'###........#  XL: 21 Next: 98% Place: Crypt:1 .......##...# #.@....###...#  Noise: =======--  Time: 59557.5 (0.0) .......##...# ##########...#  x) air staff of the Tick {rElec Str+6 Air} ............####/Æ·jõŠ ##.........#  Cast: Magnavolt (1%) ...................####...##  Drain Gem (1242) ######.....................#  ###....#...##...##...##  z   ancient champion (fast) #....#...##...##...#  #....#...##...##...#.  #....#########....... Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an ancient champion, wielding a  +1 great mace of draining and wearing a +0 plate armour (severely damaged,  fast)  The ancient champion shatters!!  You blow up the ancient champion! #. #.. #.# ###..### #.##..## ###  #..##.#.   #####........#  #.@....###...#  ...# ...# .........## ................. ###..... #.... #...[/Æ·jŸ‹ †44m. #..../Æ·j§è N...)'/Æ·juê /Æ·j€ó tswn the Metallomancer#.Oni of Vehumet ******#..HP: 202/203 (222) =======================-#.#MP: 52/61====================----###..###AC: 10Str: 24#.##.... ###EV: 8Int: 28#..##..) ##.#######SH: 0Dex: 9 #########...# #'###........#XL: 21 Next: 100% Place: Crypt:1 .......##...# #.@....###...#Noise: =======--  Time: 59558.5 (1.0) .......##...# ##########...#x) air staff of the Tick {rElec Str+6 Air} ............######.........#Cast: Magnavolt (1%) ...................####...##Drain Gem (1241) ######.....................####[30/Æ·j„ô zm....#...##...##...###....#...##...##...##....#...##...##...#.#....#########.......Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: an ancient champion, wielding a  +1 great mace of draining and wearing a +0 plate armour (severely damaged,  fast)  The ancient champion shatters!!  You blow up the ancient champion!+1 great mace of draining and wearing a +0 plate armour (severely damaged,  fast)  The ancient champion shatters!!  /Æ·jÉô ÚYou blow up the ancient champion! _Vehumet accepts your kill.  You have reached level 22!/Æ·jè/  --more--0Æ·j*¾ ©11/212 (231-22 0% Magnavolt (1%)0Æ·jÅ 0Æ·jÀÇ 4 _1Æ·j 31Æ·j3 1Æ·j$ 2Æ·jØ 2Æ·j£! 2Æ·j²" 2Æ·jW( 2Æ·jÐ+ W2Æ·j 8 ¶  You encounter a wraith.#. #.. 2=#W# ###..### #.##.... ### #..##..) ##.# ...# #'###........# ##...# #..@...###...# ##...# ###...# ######...# Magnavolt (1%) ......####...## .....................####....#...##...##...## W   wraith (wandering)#....#....#....2Æ·jÍJ Q02Æ·jwS ©-------9.5 (10 _3Æ·jݲ****** (magnetised) _You have reached level 22! _You encounter a wraith.  You feel a surge of power!  Magnetic shrapnel attaches itself to the wraith.  Electricity arcs towards the magnetite!  The arc of electricity hits the wraith!!3Æ·j·œ³Z .W  The wraith is almost destroyed.3Æ·jñ¤º....Z   clockroach zombie3Æ·jQ¦Ç45---======-60393Æ·jF­3Æ·j?°b _You encounter a clockroach zombie.3Æ·j#x§clockroach zombie.clockroach zombie!!!  You destroy the clockroach zombie!  Vehumet accepts your kill.3Æ·j‹�ì §You feel your power returning.  The arc of electricity hits the wraith!!  You destroy the wraith!3Æ·jʆZ*****3Æ·j˜ 4Æ·j²Oƒ VVehumet accepts your kill.4Æ·jÈQs .VYou hear a chilling moan.4Æ·jS/z4Æ·jðS4Æ·j{l‘ V§..§.z   ancient championYou encounter a jiangshi.You encounter an ancient champion. It is wielding a +2 great mace.4Æ·jÑsž0-----184Æ·jKz4Æ·jŠ5 _The jiangshi leaves your sight.4Æ·jâ+ × **(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the ancient champion.4Æ·j¢± D***4Æ·jQ9 Õ * Electricity arcs towards the magnetite!  The arc of electricity hits the ancient champion!!!4Æ·jê½ :Z4Æ·j¡Ê ° z§..§.Z   red draconian draugrThe ancient champion is almost destroyed.You encounter a red draconian draugr. It is wielding a +0 dire flail.4Æ·jûÏ :*4Æ·j¤ £ fast, magnetised)The ancient champion mumbles some strange words.4Æ·jZ-:z4Æ·jê-×=33------274Æ·j]4M§§4Æ·j†C= _The ancient champion seems to speed up.5Æ·jÚv Q.z5Æ·jOx W.Z5Æ·j�z *z5Æ·jþ„ z   skeletal warriorZ   red draconian draugr5Æ·ji† Å4=--------365Æ·jŽ 5Æ·jŽ   _You encounter a skeletal warrior. It is wielding a +0 scimitar.6Æ·jðâF§z6Æ·jCè`V.6Æ·jåèQ.z6Æ·jlð¶zV   jiangshi (wandering)6Æ·jÃñ~-----456Æ·jøA§§6Æ·j_ú6Æ·j@]Ð **, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the jiangshi.6Æ·j¦æ�§You feel a surge of power!  Magnetic shrapnel attaches itself to the jiangshi.  Electricity arcs towards the magnetite!  The arc of electricity hits the ancient champion!!  You destroy the ancient champion!Vehumet accepts your kill.6Æ·jBì½*V   jiangshi (wandering6Æ·jaq<***6Æ·jtúþ *V  You feel your power returning.  The arc of electricity hits the jiangshi!!6Æ·j} Z6Æ·j ~ „ .VThe jiangshi is heavily damaged.6Æ·jL m§V.6Æ·j¤ Z6Æ·jö Q.V6Æ·j¨‚ 0z6Æ·jƒ 6Æ·jøŒ – Z§.z   skeletal warriorV   jiangshi (magnetised)You encounter a harpy draugr. It is wielding a +0 hand axe.6Æ·j‹” ý3-2-1======546Æ·j1œ M§§6Æ·j!ª 9 _The harpy draugr leaves your sight.7Æ·jðù  #. #.Z #z# ###.§### #.##.... ### #..##.V) ##.##...# #§###.#.##...# #.@....###...#.##...# ###...#.######.#.####...## ######.# ###....#...##...##...## #....#...##...##...# #....#...##...##...#.Z   harpy draugr  #....#.§V *The jiangshi claws you!  The jiangshi draws vitality from your injuries!7Æ·j*‡ p**@*7Æ·jšù N**V7Æ·j ú l.@.*7Æ·jT� ¹****§)*.*7Æ·j÷ £ .zYour orb emits a pulse of dizzying energy.  The jiangshi claws you.7Æ·j�......dazed, magnetised)7Æ·jÃ(197--3---6-Mesm Drain Gem (1233) 7Æ·jÖ:§7Æ·j?"E _The jiangshi draws vitality from your injuries!8Æ·jÖi§jiangshi draws vitality from your injuries!  You feel a surge of power!  Magnetic shrapnel attaches itself to the harpy draugr.  Electricity arcs towards the magnetite!arc of electricity hits the jiangshi!!!  You destroy the jiangshi!8Æ·jdÙ¦*Z   harpy draugr (magnetised)8Æ·jõ_8Æ·jOó5**8Æ·jY­à ** Vehumet accepts your kill.The arc of electricity hits the skeletal warrior!!8Æ·j?À§The arc of electricity hits the skeletal warrior!!  The skeletal warrior is heavily damaged.skeletal warrior!!  The skeletal warrior is severely damaged.The arc of electricity hits the harpy draugr!!!  You destroy the harpy draugr!8Æ·jöW_** 8Æ·j™ß7§z8Æ·jzà8Z8Æ·j‹ë:§..8Æ·jÙë®§§Z   red draconian draugr8Æ·jöR8-268Æ·jVöÁ--2=-728Æ·jÚ$§8Æ·j47§§8Æ·j0Z _Vehumet accepts your kill.9Æ·j‰\Þ *(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the red draconian draugr.9Æ·j»ã:*9Æ·jFov.  You feel a surge of power!  Magnetic shrapnel attaches itself to the red draconian draugr.  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!  You destroy the skeletal warrior!Vehumet accepts your kill.9Æ·jivQ ****Z   red draconian draugr (magnetised)  You feel your power returning.  The arc of electricity hits the red draconian draugr!!9Æ·jH ß§You feel your power returning.e red draconian draugr!!  The red draconian draugr is moderately damaged.The arc of electricity hits the red draconian draugr!!!  You destroy the red draconian draugr!Vehumet accepts your kill.*9Æ·j´’ -z9Æ·j7  2 §.)§§z   skeletal warriorYou feel your power returning.9Æ·j4° ð2008--3=819Æ·jÁ» S§§§9Æ·j•Í  _You encounter a skeletal warrior. It is wielding a +0 hand axe.:Æ·jŽæN§z:Æ·j±þ:Æ·jÌÿÔ19=------90:Æ·jÙ I§§§:Æ·jð:Æ·jë­ N§z:Æ·jG¯ -Z:Æ·jǹ ›Z   orb spider zombie (wandering):Æ·j5» ”2------7029:Æ·j\Ä >§§:Æ·jåÄ c _You encounter an orb spider zombie.;Æ·jþª4W;Æ·j¬D.z;Æ·jï¬2W;Æ·jD¶ÄW   freezing wraithW   wraith;Æ·jä·«430=18;Æ·j®Îå§§ _You encounter a wraith. You encounter a freezing wraith.;Æ·jïÔM)z;Æ·jÖ‚§W§W;Æ·j�ß;Æ·j¨àŽ5=27;Æ·jÇ \§§;Æ·j#B Ð *(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the wraith.;Æ·jÊ Õ * Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!;Æ·jêUϧ  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!  The skeletal warrior is almost destroyed.The arc of electricity hits the skeletal warrior!!  You destroy the skeletal warrior!  Vehumet accepts your kill.;Æ·j²`1§You destroy the skeletal warrior!  Vehumet accepts your kill.  You feel your power returning.e wraith!!wraith!;Æ·j`f�****W   freezing wraith;Æ·jí3*<Æ·j¤84 )§.)§§You feel your power returning. The freezing wraith barely misses you.<Æ·j²?×6=4======36<Æ·jÓUM§§<Æ·jËYF _The freezing wraith hits you but does no damage.<Æ·j½2 ‘#. #.) #§# ###..### #.##.).. ### #..##.§) ##.# ...# #§###.# ##...# #W.@...###...# ##...# ###...# ######.# ####...## ###....#...##...##...## <Æ·jÕ5 E.W<Æ·jo? <Æ·j€@ Ô81=------45<Æ·j†J e§§§<Æ·jôK =Æ·jÉœ´** (magnetised)The freezing wraith barely misses you. _The freezing wraith hits you but does no damage.  You feel a surge of power!  Magnetic shrapnel attaches itself to the freezing wraith.  Electricity arcs towards the magnetite!  The arc of electricity hits the freezing wraith!!!=Æ·j(7ЧElectricity arcs towards the magnetite!  The arc of electricity hits the freezing wraith!!!  The freezing wraith is almost destroyed.The arc of electricity hits the freezing wraith!!  You destroy the freezing wraith!  Vehumet accepts your kill.=Æ·jFL**=Æ·jÛÁ=Æ·jÝÄ<***=Æ·jI=Æ·jBÍ0Z=Æ·jãÛ.))§§Z   orb spider zombie926--======54=Æ·jeçR§§=Æ·jKë4 _You feel your power returning.>Æ·jóð N§Z>Æ·j|ù >Æ·jÿ �11------63>Æ·j5 [§§§>Æ·j4 >Æ·jLG.Z>Æ·j£S%'>Æ·j UÁ27--------72>Æ·jðl8§>Æ·j®n?Æ·j«@Û *(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the orb spider zombie.?Æ·j£Èê ***** Electricity arcs towards the magnetite!  The arc of electricity hits the orb spider zombie!!!?Æ·j`QÇ  The orb spider zombie is heavily damaged.The arc of electricity hits the orb spider zombie!!?Æ·j6ÔM)Z?Æ·j1âP§. #'§3=0---=====81?Æ·j#å:§?Æ·j$èj _The orb spider zombie is almost destroyed.@Æ·jW¬,*@Æ·j˜<ð§The arc of electricity hits the orb spider zombie!! _The orb spider zombie is almost destroyed.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the orb spider zombie!!!  You destroy the orb spider zombie!  Vehumet accepts your kill.@Æ·j$CC**@Æ·j…ÉA****@Æ·jU¦§.)§'§@Æ·jø]Ø16----=9Magnavolt (1%)0@Æ·jYfU§§@Æ·jx4 _You feel your power returning.@Æ·j­k @Æ·j8l @Æ·j2o @Æ·ju @Æ·jZz @Æ·jnƒ Ç198@Æ·j^„ @Æ·jÙ† @Æ·j¿Š @Æ·jC‹ ‹=17-7@Æ·j¸Œ @Æ·j� @Æ·j¢’ @Æ·j“ B6@Æ·j ” @Æ·j)– @Æ·j™ @Æ·jp™ B5@Æ·j„š @Æ·jè› @Æ·j Ÿ @Æ·jÁŸ T84@Æ·jûŸ @Æ·j"¡ @Æ·j£ @Æ·j㣠B3@Æ·j‰¤ @Æ·j⥠@Æ·jŧ @Æ·jS¨ x9=2@Æ·j8© @Æ·j]ª @Æ·j÷¬ @Æ·j\­ B1@Æ·jk® @Æ·j¶¯ @Æ·jú² X0@Æ·j¡³ @Æ·ja» 6#)####..###  #.##.).. ####..##.)) ##.####### ##...# #'###........# ##...# #......###... ##...# ##########...# .....######.........# ......####@..## ------80.0)..............# #....#...##...##...## #....#...##...##...# ....#...##...##...# #....#########....... #.....########.#...##. #...................... ......##......⌠@Æ·jY½ ^------@Æ·j¦Â @Æ·jxÄ AÆ·j?æIAÆ·jãêAÆ·jGîAÆ·j`÷20=098AÆ·jê÷AÆ·jhüŽ1=7AÆ·jSýAÆ·j[ÿAÆ·jšX6AÆ·jžAÆ·j°AÆ·jD X5AÆ·j†AÆ·j&9 _Found a morningstar.AÆ·jëAÆ·j|f2=4AÆ·jËAÆ·jÜ"Á #...# ##########...# ....######.........# ...........####...## ...................# ....#...##...##...## ### ....#...##...##...# .... ....#...##...##...#.....#########....########.#.@.##...#95.5 (6.0).... .....##......⌠.......... ..######..............). ..# #####'''####...### ##...## ##.######## #.)...# .## ##...## # AÆ·jŸ#|######..# #.)...#AÆ·jY$AÆ·j�+AÆ·jÆ-AÆ·jÿIAÆ·j® AÆ·jh9AÆ·jó9AÆ·j=BÆ·j(Ê32310BÆ·jO)'4=199Drain Gem (1198) BÆ·jä)BÆ·jDSã _Your orb has recharged its mesmeric power.75=6546=3BÆ·j½`27=1BÆ·jubBÆ·jÑbB0BÆ·j0dBÆ·jègY89BÆ·jwiBÆ·jbmj88BÆ·j oBÆ·j£rX7BÆ·jtBÆ·j‘wBÆ·jëwx9=6BÆ·jdyBÆ·jS}X5BÆ·jµBÆ·jo„BÆ·jå„B4BÆ·jà†BÆ·j!ŠBÆ·j§Šg30=3BÆ·j³ŒBÆ·j‘X2BÆ·j%“BÆ·j|—BÆ·jЗB1BÆ·jlšBÆ·jæžBÆ·j]Ÿx1=0BÆ·j›¡BÆ·jR¦BÆ·jR§C79BÆ·j=©BÆ·j•­BÆ·j ®s32=8BÆ·j°BÆ·jC´BÆ·j®´B7BÆ·jŶBÆ·j+»BÆ·j†¼B6BÆ·jß¾BÆ·jüÄBÆ·jÆ`35BÆ·jMÇBÆ·j:ÌX4BÆ·j×ÎBÆ·jUÒBÆ·jÇÒB3BÆ·jŒæBÆ·jÚçBÆ·jér4=2BÆ·jlëBÆ·j ðBÆ·jÆðB1BÆ·jµòBÆ·j’÷ˆ5=0BÆ·j1BÆ·jª BÆ·j9 C69BÆ·j‚ BÆ·j”BÆ·j B8BÆ·jBÆ·jBÆ·jˆ`67BÆ·j½BÆ·j}"BÆ·jê"B6BÆ·jò%BÆ·j},X5BÆ·j'/BÆ·j¾3ˆ7=4BÆ·jé5BÆ·jo9BÆ·jô9B3BÆ·j <BÆ·j�@BÆ·j%Ar8=2BÆ·jCBÆ·jIBÆ·j�IB1BÆ·jçKBÆ·j-PBÆ·jŸPB0BÆ·jêRBÆ·jÝXBÆ·jgYs9=59BÆ·j]cBÆ·jnhBÆ·jïhB8BÆ·jÃkBÆ·jdoBÆ·j×os40=7BÆ·jíqBÆ·jµvBÆ·j,wB6BÆ·jyBÆ·jÛ}BÆ·j4~:5BÆ·j9…BÆ·jŠBÆ·j°Š`14BÆ·jf¤„3BÆ·ju©X2BÆ·j2¬BÆ·jV¸BÆ·j¹r2=1BÆ·j¼BÆ·jáÀBÆ·j9ÁB0BÆ·jQÆBÆ·j'ÌBÆ·j¥Ìs3=49BÆ·j*ÏBÆ·jíÖn8BÆ·j?Þn7BÆ·jcáBÆ·jáár4=6BÆ·jÉãBÆ·j¸èX5BÆ·j¡êBÆ·jÞñn4BÆ·j)ôBÆ·j£ôr5=3BÆ·jpöBÆ·jüX2BÆ·jiýBÆ·j†BÆ·j`61BÆ·j+BÆ·j+Ç039BÆ·jøBÆ·j]BÆ·j6 p7=8BÆ·j’#BÆ·jˆ*X7BÆ·j÷+BÆ·jÝ0BÆ·jf1p8=6BÆ·j¡3BÆ·jÂ8X5BÆ·jÍ:BÆ·j`?BÆ·jÍ?B4BÆ·jµABÆ·jŸEBÆ·j$F`93BÆ·jCHBÆ·j kn2BÆ·jˆlX1BÆ·j*oBÆ·jnv‡50=0BÆ·jswBÆ·j9™ç291=876BÆ·j‹ œ2=5BÆ·j·£X4BÆ·j¦BÆ·jȬBÆ·j­B3BÆ·jö®BÆ·jô¶BÆ·j‰·p3=2BÆ·j^¹BÆ·jºÀBÆ·jcÁB1BÆ·j�ÃBÆ·jÜÇBÆ·jgÈ`40BÆ·jÊBÆ·jâíç1985=76BÆ·j‚þô56=4BÆ·j�ÿBÆ·j¿X3BÆ·jÑBÆ·jø †7=2BÆ·jÈ BÆ·jüX1BÆ·j.BÆ·j”BÆ·jB0BÆ·jÎBÆ·j%BÆ·j™q8=09BÆ·j…BÆ·jÏ"BÆ·j‡#B8BÆ·jU%BÆ·jQ*v97BÆ·j¹+BÆ·j:BÆ·j¸:B6BÆ·jfJBÆ·jûuX5BÆ·jH~BÆ·j­˜p......694.5 (99.0)BÆ·j•Ÿj _Key pressed, stopping explore.BÆ·jÆ[60=4 _3BÆ·jÈBÆ·jjÈB2BÆ·j³ÊBÆ·j"Ò†1=1BÆ·j�ÖBÆ·júÚBÆ·jèÛB0BÆ·j…ÝBÆ·jxâBÆ·jÐâr2=099BÆ·jåBÆ·jJéBÆ·j/íBÆ·jŒíB8BÆ·j8ïBÆ·j³ñBÆ·j³õBÆ·j+öB7BÆ·jÛ÷BÆ·jÜùBÆ·jûüBÆ·jEýB6BÆ·j—þBÆ·j¯BÆ·j]BÆ·jT=5BÆ·j.BÆ·j� BÆ·jRBÆ·j=B4BÆ·jBÆ·j«BÆ·j‹BÆ·jÿB3BÆ·j‹BÆ·j>"BÆ·jµ&BÆ·jû&B2BÆ·jÃ*BÆ·j4BÆ·j,9X1BÆ·j€;BÆ·jL=BÆ·jë@BÆ·jAAB0BÆ·jáBBÆ·j:EBÆ·j‰IY89BÆ·j3JBÆ·jÞMBÆ·jòPBÆ·j:QB8BÆ·j%SBÆ·jÝTBÆ·jÔXBÆ·jL[B7BÆ·jú\BÆ·j´_BÆ·jkiï .......# ###...## # ##...######### ##...#.......# ##...#......## #............# #.#...##...#########...#...........@.......712.5 (18⌠##...###.....).....# ..# '''####...###...# )# BÆ·jEjƒ.## ###.# ##### # )...# #.# ...## #.# )...# ...##BÆ·jªsBÆ·jDtf3.5 (196BÆ·j‡zBÆ·jé}& _Found a halberd.BÆ·jÒBÆ·jvÒBÆ·jÇÒBÆ·jpÖBÆ·jNáBÆ·jãán5BÆ·jHãBÆ·j©ãB4BÆ·jåBÆ·jçBÆ·jÔêBÆ·j#ëB3BÆ·j±õBÆ·j,üBÆ·joÿn  You encounter a laughing skull.BÆ·jâ # ...## # ..### ####..#.......# ...#..#......## #...# ..........# ....# ...##...###...###ž..?.##...#####.).....##...# Magnavolt (1%) ####...###...##..)# ## ###.# ########## .# #.# ž   laughing skull (dormant) .# ##BÆ·jö¤ .ž6.5 (3.0)  The laughing skull gives a hideous shriek!BÆ·jXžBÆ·j „====7.5 (42BÆ·jl&BÆ·jb)3 _You hear a hideous shriek! x2BÆ·jp‹× ####  ...#  #...#  ....# ########...###. .......@....?ž. ....##...#####. ).....##...##..)# ###.# ########## #.# #.#BÆ·jË" c ####  ...#  #...#  ....# ########...###. .......@....?ž. ....##...#####. ).....##...##..)# ###.# ##########BÆ·jl# U #.# BÆ·j+ BÆ·j%, BÆ·jì3 BÆ·j«; e _A laughing skull is nearby!BÆ·jûì × ####  ...#  #...#  ....# ########...###. .......@....?ž. ....##...#####. ).....##...##..)# ###.# ########## #.# #.#BÆ·jþ„ ¸ ####  ...#  #...#  ....# ########...###. .......@....?ž. ....##...#####. ).....##...##..)# ###.# ########## #.# BÆ·jZŽ 3BÆ·jL• BÆ·j˜™ e _A laughing skull is nearby!CÆ·j„Ù{# ## # # #### #.# ...# #......## ##...# # #....# ##...#...###.ž...@...?ž.##...#####.).....##...# CÆ·jWÚ\...###...##..)# # #.# ž 2 laughing skulls (1 wandering) # CÆ·j&èn  You encounter a laughing skull.CÆ·j¬îŒ *****The laughing skull cackles spitefully.CÆ·jºq4ž.CÆ·j†rM.žCÆ·j(t4ž.CÆ·j u2žCÆ·j]�( @...ž 3 laughing skulls (1 wandering)The bolt of negative energy hits you!! You feel drained.CÆ·jç‚Ï187/206---=8.5 (1Drain 1CÆ·jЉCÆ·jnŒ_ _You encounter a laughing skull.CÆ·jLd•? _You encounter a laughing skull.  You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!arc of electricity hits the laughing skull!!!  You destroy the laughing skull!CÆ·j¡m¿§  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!Vehumet accepts your kill.  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!  Vehumet accepts your kill.CÆ·jÐr�*******   laughing skullCÆ·j¹ø±žYou destroy the laughing skull!  Vehumet accepts your kill.  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!  Vehumet accepts your kill.  You feel your power returning.CÆ·j&ú§ ž.  You hear a hideous shriek!žCÆ·jÚâ ....?žž 3 laughing skullsYou encounter a laughing skull. x2CÆ·j9=--56---5=90CÆ·j.CÆ·jÄ' _You hear a shout!CÆ·jãá ž*******(1 magnetised) _You hear a shout!  You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!  The laughing skull is severely damaged.CÆ·jo Î.  The arc of electricity hits the laughing skull!  The laughing skull is severely damaged.The arc of electricity misses the laughing skull.  The arc of electricity hits the laughing skull!!  You destroy the laughing skull!  Vehumet accepts your kill.CÆ·jky ð§You destroy the laughing skull!  Vehumet accepts your kill.  You feel your power returning.!CÆ·jÛ~ “***   laughing skullCÆ·jÉ =ž§CÆ·j  Q.žCÆ·j  ˆ...?ž.§CÆ·jð ×90=1-----2079CÆ·j' :§CÆ·jL* 4 _You feel your power returning.DÆ·jÅíìM§You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!DÆ·jáòH*******DÆ·jö{5**DÆ·j;DÆ·jº–6EDÆ·j§` .§...?§.E   deep elf death mageYou feel your power returning.DÆ·jEÆ 146-----18§§DÆ·j}Ê‚ _You encounter a deep elf death mage. It is wielding a +2 falchion.DÆ·jB¼—# ## # # ##### #.# #...# #......## ##...# # #....# ##...#...###.§.?§.Ez##...#####.).....##...# ...###...##..)#  ###.# ##########  #.#  #.# z   ancient champion (wandering) DÆ·j­ëDÆ·j|ìzDÆ·jåì.DÆ·jÝîDÆ·jeï1E§DÆ·jÉïDÆ·j;ÿ<DÆ·jÆ®3------27DÆ·j :§DÆ·j« Ž _You encounter an ancient champion. It is wielding a +2 great mace of draining.EÆ·j'ôd ****(magnetised)EÆ·j õqYou feel a surge of power!  Magnetic shrapnel attaches itself to the ancient champion.EÆ·j ‘Ù ** Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf death mage!!!EÆ·j/î ** The deep elf death mage is heavily wounded.The arc of electricity hits the ancient champion!!!EÆ·jR—4z§EÆ·j>³ÝE...?E.§439----=====36§§EÆ·jÐÁi _The ancient champion is severely damaged.EÆ·j § _The ancient champion is severely damaged.  You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf death mage.  Electricity arcs towards the magnetite!deep elf death mage!!  You kill the deep elf death mage! ****#.#EÆ·jŸ .**EÆ·j{:§  The arc of electricity hits the deep elf death mage!!  You kill the deep elf death mage!Vehumet accepts your kill.  The arc of electricity hits the ancient champion!!  You destroy the ancient champion!  Vehumet accepts your kill.*EÆ·j9¿,*FÆ·j:œ§§..?§.§FÆ·juFÆ·jY%c5/20740--7FÆ·j±%h4Magnavolt (1%)5FÆ·j¥C¶§§.§ _You feel your power returning.FÆ·jè…FÆ·jæˆPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  G - the ring "Xuemeom" (worn) {rCorr MP+9}  J - the ring "Buanud" (worn) {MP+9 Int+4}q - a +6 ring of intelligence  A - a ring of poison resistance  B - an amulet of chemistry  H - a ring of flightFÆ·js‰M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip GÆ·j‰O GÆ·jØV GÆ·jÈa ..#tswn the Metallomancer .##Oni of Vehumet ****** ..#HP: 195/207 (231) ======================-- .######### #####MP: 40/62===============--------- .#.......# #...#AC: 10Str: 24 .#......## ##...#EV: 8Int: 28 ........# #....#SH: 0Dex: 9 .##...#########...###§§.XL: 22 Next:  7% Place: Crypt:1 ................@..?§.§.Noise: =====----  Time: 59724.5 (0.0) ...........##...#####...x) air staff of the Tick {rElec Str+6 Air} .....).....##...#Cast: Magnavolt (1%) ##...###...##..)#Drain Gem (1075) ###.# #########Æ·jRb sm##.##.#You kill the deep elf death mage!Vehumet accepts your kill.The arc of electricity hits the ancient champion!!  You destroy the ancient champion!Vehumet accepts your kill. _You feel your power returning.GÆ·j¿j P  Okay, then.GÆ·jJl GÆ·jHƒ GÆ·jn… . _GÆ·j‡wZ  You encounter a caustic shrike draugr. It is wielding a +0 battleaxe.GÆ·j_¦Ë7Magnavolt (1%)Z   caustic shrike draugr (wandering)-----5.5 (14 _§§§GÆ·jáßHÆ·jÖÝ #####  #...#  ##...#  #....# ######...###§§. .......@..?§.§. ..##...#####..Z )#...##..)#  ###.# ##########  #.#  #.#HÆ·jùn³ #####  #...#  ##...#  #....# HÆ·jEov######...###§§. .......@..?§.§. ..##...#####..Z )#...#HÆ·jyo–#..)#  ###.# ######### HÆ·j®oS #.#   HÆ·j�|HÆ·j¾~;-----HÆ·j²Š‚ _A caustic shrike draugr is nearby!HÆ·j™K  #####  #...#  ##...#  #....# ######...###§§. .......@..?§.§. ..##...#####..Z )#...##..)#  ###.# ##########  #.# HÆ·jýK= #.#HÆ·jÞé #####  #...#  ##...#  #....# ######...###§§. .......@..?§.§. ..##...#####..Z )#...##..)#  ###.# #########  #.#   HÆ·j îHÆ·jFïHÆ·j®ýHÆ·jl _A caustic shrike draugr is nearby!HÆ·j¶. ÷# ## # # ##### #.# #...# #......## ##...# # #....# . ##...#...###§§.HÆ·j// C?§.§.##...#####..Z.).....##...# ....###...##..)# ###.# ###########.#  #.#HÆ·j÷1 >Z.HÆ·j3 EZ§HÆ·jn@ MZHÆ·jÁA X8163 HÆ·jùA _HÆ·j4K €§§§Z§HÆ·jYM HÆ·j]¥ Ï ***(magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the caustic shrike draugr.HÆ·jh-D **HÆ·j˜-{Electricity arcs towards the magnetite!  The arc of electricity hits the caustic shrike draugr!!HÆ·jh´:*IÆ·j:*IÆ·j›ƒ»  The caustic shrike draugr is lightly damaged.  The arc of electricity hits the caustic shrike draugr!!IÆ·j$…Z.Z§IÆ·j6]„§§.Z§..IÆ·j�®9=34--=====72§§§ _The caustic shrike draugr is heavily damaged.IÆ·j8Á õ ** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the caustic shrike draugr!!IÆ·j²ƒ ü§You feel a surge of power! Electricity arcs towards the magnetite!arc of electricity hits the caustic shrike draugr!!  The caustic shrike draugr is severely damaged.  The arc of electricity hits the caustic shrike draugr!!!  You destroy the caustic shrike draugr!  Vehumet accepts your kill.IÆ·j‰ ?**IÆ·j3 7*IÆ·j§ 9*IÆ·jdP r§..§§IÆ·j T â201=--88Magnavolt (1%)1IÆ·j\k e§§§ IÆ·jem &_You feel your power returning.JÆ·j¨3JÆ·jïI6250369JÆ·j*oJÆ·jzpg568JÆ·jãtJÆ·je�v67JÆ·jg„JÆ·jô‰JÆ·jSŠp7=6JÆ·jk�JÆ·j—ˆ7=5JÆ·j2šJÆ·j¤­„4JÆ·jÌ®B3JÆ·j.±JÆ·jýÀ¤=8=2JÆ·jóóJÆ·j$þX1JÆ·jkJÆ·j¬ JÆ·j" r9=0JÆ·jž JÆ·j&Y59JÆ·j+%JÆ·ju+X8JÆ·j¶4JÆ·j_5JÆ·j6s40=7JÆ·j:JÆ·j^>X6JÆ·jÀAJÆ·j�JJÆ·jïJB5JÆ·jNJÆ·j°Tv14JÆ·jÎVJÆ·jS^JÆ·jÊ^B3JÆ·jLbJÆ·j²fJÆ·j,gr2=2JÆ·jjJÆ·j„n1JÆ·j Šn0JÆ·jzšŸ3=49JÆ·jx X8JÆ·jŒ£JÆ·já®JÆ·j°B7JÆ·j´ÁJÆ·j¢ÇJÆ·jóÇ%4JÆ·jÈM=6JÆ·j©ÌJÆ·j¢ÓJÆ·jýÓB5JÆ·jæÖJÆ·jiÛJÆ·j²Û%5JÆ·jÓÛM=4JÆ·jmÞJÆ·j˜æJÆ·jåæB3JÆ·jóéJÆ·jrïJÆ·j¯ïB2JÆ·jËòJÆ·jdúJÆ·j¯ú`61JÆ·jýJÆ·jâJÆ·jB0JÆ·j¶JÆ·j JÆ·jTq7=39JÆ·jNJÆ·jÂJÆ·j B8JÆ·jæJÆ·jª!JÆ·jï!:7JÆ·j«$JÆ·j[)JÆ·jª)p8=6JÆ·jw,JÆ·jS4JÆ·j*@B5JÆ·já@JÆ·jCHJÆ·j�HB4JÆ·jGKJÆ·j=SJÆ·j�S`93JÆ·jbVJÆ·j][JÆ·j [,2JÆ·jû[JÆ·jå^JÆ·j)gJÆ·j¼gq50=1JÆ·j¼jJÆ·j¦pJÆ·jùpB0JÆ·jÙsJÆ·je}Y29JÆ·j_€JÆ·j …†1=8JÆ·j>ŠJÆ·jê–JÆ·jy—B7JÆ·jçšJÆ·jü JÆ·jV¡B6JÆ·jФJÆ·jo¬JÆ·jê¬p2=5JÆ·j¼°JÆ·j`¶X4JÆ·j˜¹JÆ·jšÂJÆ·j¦Ãp3=3JÆ·jsÖJÆ·jÆÝB2JÆ·jôÝJÆ·j*áJÆ·jïn1JÆ·j.öv40JÆ·jb÷JÆ·jJÆ·jÈC19JÆ·j±JÆ·j JÆ·jª 65=JÆ·j× :8JÆ·j� JÆ·jÛJÆ·j,B7JÆ·j,JÆ·j8X6JÆ·jº JÆ·j^*†6=5JÆ·jZ,JÆ·jW2JÆ·j3B4JÆ·j›5JÆ·j;>JÆ·jÒ>B3JÆ·jÄAJÆ·j¥FJÆ·j G67=JÆ·j4G:2JÆ·jJJÆ·jÕQJÆ·jÌRB1JÆ·j+_JÆ·j¦fJÆ·jg#8JÆ·jtC09JÆ·j¿wJÆ·j…|JÆ·jÈ|,8JÆ·jé|JÆ·j¬”JÆ·j¿™JÆ·j$š`97JÆ·j°�JÆ·jÍ¡JÆ·j"¢:6JÆ·jÚ¤JÆ·j…­X5JÆ·j\°JÆ·j‹µJÆ·j¶q60=4JÆ·jõ¸JÆ·jξJÆ·j-¿B3JÆ·jëÁJÆ·jvÆJÆ·jÈÆp1=2JÆ·jýÈJÆ·jÚÐX1JÆ·jÙÓJÆ·j¥ÙX0JÆ·jHÜJÆ·jæ�2=999) JÆ·jåõJÆ·jAûJÆ·j¬ÿX8JÆ·jJÆ·jûJÆ·j*X7JÆ·jÆJÆ·jóy  t - 27 scrolls of teleportation (gained 1)JÆ·jeB6JÆ·jJÆ·j#þ ##### ......# #...# .....## ##...# # #....# ##.# ...##...###)...#..@)..JÆ·j�#¶-----##...#####....##).....##...# ##.# ..###...##..)# .# ########## #.# #.#JÆ·jÄ,¶  ##### # #...# ## ##...# ## #....# ###.# #...###)...#...)@.##...#####....##.).....##...# ###.# ###...##..)# # JÆ·j3-|.# .# _You see here a +0 battleaxe.JÆ·j¸:1803.5 (75.0)JÆ·j¢; =-----4.5 (765JÆ·j%CJÆ·jˆE$  Things that are here:JÆ·jH‡ _a +2 falchion; a +0 robe; an elf corpseJÆ·jÌ^IJÆ·j*aJÆ·j®fJÆ·j¹m_4 _JÆ·jsR    #####  # #...#  ## ##...# #  # #....#####.#  .#...###)...#. .)) ##...#####....##. ).....##...# ####.#  ###...##..)# #  # #  #    #    JÆ·j‚su   JÆ·juz #######.#  # ##...# # ...# #....#####.# #########...###@...#...........))...... ...#####....##.. )...# ####.##...##..).############ #JÆ·j†ˆ–5.5 (1.0)6.5 (23JÆ·j�JÆ·j ›$  Things that are here:JÆ·jûœŒ _a +2 great mace of draining; a +0 chain mailJÆ·jó@ JÆ·joA JÆ·jD JÆ·j‡I JÆ·j=N JÆ·jÔT u2 _JÆ·jç[ JÆ·jC\ B1JÆ·jR^ JÆ·j JÆ·jî@ JÆ·j=A B0JÆ·jãA JÆ·j>C JÆ·jóM 598JÆ·j�N B7JÆ·jTO JÆ·jÕO JÆ·jMR JÆ·jÁR B6JÆ·jS JÆ·jöS JÆ·j‹V JÆ·jßV B5JÆ·j=W JÆ·j‚X JÆ·j‘Z JÆ·jÜZ B4JÆ·j5[ JÆ·jh\ JÆ·j’^ JÆ·jè^ B3JÆ·jQ_ JÆ·jaa JÆ·j’b JÆ·jûb B2JÆ·jyc JÆ·j7e JÆ·j:j JÆ·j¹j B1JÆ·jl JÆ·jxm JÆ·jçp JÆ·jwq B0JÆ·jÚq JÆ·jŸs JÆ·jív Y49JÆ·j¦w JÆ·j� JÆ·j “ JÆ·jù” JÆ·jG• B3JÆ·jÈ• JÆ·j — JÆ·jt™ JÆ·jï™ B2JÆ·j2š JÆ·jW› JÆ·j¯� JÆ·jü� B1JÆ·jnž JÆ·jëŸ JÆ·jŸ¢ JÆ·j£ B0JÆ·j�£ JÆ·jƒ¤ JÆ·jÀ§ Y39JÆ·j›¨ JÆ·j„© JÆ·j« JÆ·ju« B8JÆ·jΫ JÆ·j­ JÆ·j³¯ JÆ·j° B7JÆ·jt° JÆ·j² JÆ·jO´ JÆ·j½´ B6JÆ·jø´ JÆ·jO¶ JÆ·ju¹ X5JÆ·jü¹ JÆ·j» JÆ·jV¾ JÆ·jþ :4JÆ·jl¿ JÆ·jßÀ JÆ·j\à JÆ·j¶Ã B3JÆ·jèÅ ,JÆ·jÉ X2JÆ·jxÉ JÆ·jË JÆ·jýÌ X1JÆ·jfÍ JÆ·jöÎ JÆ·jjÐ JÆ·j³Ð B0JÆ·j:Ñ JÆ·jÏÑ JÆ·jÓ JÆ·jbÓ C29JÆ·j–Ó JÆ·jjÔ JÆ·jøÖ X8JÆ·jå× JÆ·jõØ JÆ·j½Û X7JÆ·jNÜ JÆ·j Þ JÆ·jUà JÆ·j à :6JÆ·jöà JÆ·j7â JÆ·jÛä X5JÆ·j,å JÆ·jþå JÆ·jÃè JÆ·j é B4JÆ·jóé JÆ·j¥ë JÆ·j¯ø z  You encounter a wraith and a goliath frog draugr.#.# .W #.# #. #.# #. #.#  #. #.#  #. #.#  #. #.#  .#####.#####.#  .......@.....#   .#####.####..#   #. #..#  Magnavolt (1%) #. #..#  #. #..#  .. ###..#  W   wraith (wandering) .Z #.#..#  Z   goliath frog draugr (polearm, reachin…) .. #.#..# #.#..# JÆ·j>ú j75.5 (69.0)Z.JÆ·j]û G.WJÆ·j„ ZZgJÆ·j& m6.5 (703 _JÆ·j¶ JÆ·jR JÆ·jq} #.#  .. #.#  #W #.#  #. #.#  #. #.#  #. #.#  #. #.#  .#####.#####.#  .......@.....#  .#####.####..#  #. #..#  #. #..#  #. #..#  .Z ###..#  .. #.#..#  .. #.#..#  #.#..# KÆ·jnÇO #.#  .. #.#  #W #.#  #. #.#  #. #.#  #. #.#  #. #.#  .#####.#####.#  .......@.....#  .#####.####..#  #. #..#  #. #..#  #. #..#  .Z ###..#  .. #.#..#  .. #.#..#  #.#..# KÆ·jèÎKÆ·j¶ÏKÆ·j=ÕKÆ·jyØd _There are monsters nearby!KÆ·j}—} #.#  .. #.#  #W #.#  #. #.#  #. #.#  #. #.#  #. #.#  .#####.#####.#  .......@.....#  .#####.####..#  #. #..#  #. #..#  #. #..#  .Z ###..#  .. #.#..#  .. #.#..#  #.#..# KÆ·jÅ1O #.#  .. #.#  #W #.#  #. #.#  #. #.#  #. #.#  #. #.#  .#####.#####.#  .......@.....#  .#####.####..#  #. #..#  #. #..#  #. #..#  .Z ###..#  .. #.#..#  .. #.#..#  #.#..# KÆ·j 7KÆ·jA8KÆ·j>KÆ·jë@d _There are monsters nearby!KÆ·j¼†ƒ§  You feel a surge of power!  Magnetic shrapnel attaches itself to the wraith.  Electricity arcs towards the magnetite!  The arc of electricity hits the wraith!!!  You destroy the wraith!  Vehumet accepts your kill.KÆ·j¦Œá******Z   goliath frog draugr (polearm, reaching)KÆ·jÆ s ZYou feel your power returning.KÆ·j6 ‰ Z.  You hear a chilling moan.KÆ·jk c§.....Z   raven zombieZ   goliath frog draugr (polearm, reaching)KÆ·jö# õ8-57--======7.5 (1.0)Drain 2KÆ·j{* :§KÆ·jŒ, ] _You encounter a raven zombie.KÆ·j+Å ô ******(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the raven zombie.KÆ·j WÛ ******* Electricity arcs towards the magnetite!  The arc of electricity hits the raven zombie!!!KÆ·j2æ‰.ZZ.KÆ·jíæ@.ZKÆ·jÂò+§.........8=0-----81KÆ·j¦ù:§KÆ·j÷ûe _The raven zombie is severely damaged.LÆ·j“BÐ §goliath frog draugr.  You destroy the raven zombie!  Vehumet accepts your kill.*****Z   goliath frog draugr (polearm, reachin…)LÆ·jGáW******LÆ·jÞcÞ *** You feel your power returning.  The arc of electricity hits the goliath frog draugr!!!LÆ·j8öÖZ.§.....§.....LÆ·j§ý�46-----90LÆ·jÇ £§ _The goliath frog draugr is heavily damaged.MÆ·jŠA4*****MÆ·jÒÅÓ§goliath frog draugr!!! _The goliath frog draugr is heavily damaged.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the goliath frog draugr!!  You destroy the goliath frog draugr!  Vehumet accepts your kill.MÆ·jsÐs**MÆ·j¥^U******MÆ·j¬êµ§.....§.....§MÆ·jýòß2----80Magnavolt (1%)19MÆ·jöЧ§ _You feel your power returning.MÆ·jË— MÆ·jܘ MÆ·j`š MÆ·jŸ� MÆ·j¦ 3-8=7MÆ·j© MÆ·j~© B6MÆ·jDª MÆ·j0¯ ˆ4=5MÆ·j×· ,MÆ·j°¸ o  You encounter a freezing wraith.MÆ·jHÈ 7W.§....@.....------.§ #.Magnavolt (1%)...W   freezing wraith (wandering).#. .#. .#. .4.5 (4-----5.5 (5MÆ·juÉ A4 _MÆ·jÏÏ N§§MÆ·jþÐ NÆ·jÏ _ #.#  W. #.#  #§ #.#  #. #.#  #. #.#  #. #.#  #. #.#  .#####.#####.#  .......@.....#  .#####.####..#  #§ #..#  #. #..#  #. #..#  ..   ..   ..    NÆ·j££ #.#  W. #.#  #§ #.#  #. #.#  #. #.#  #. #.#  #. #.#  .#####.#####.#  .......@.....#  .#####.####..#  #§ #..#  #. #..#  #. #..#  ..   NÆ·j¼¤N..   ..    NÆ·j©NÆ·j�«NÆ·j̰NÆ·jå³f _A freezing wraith is nearby!NÆ·j×* Ï **(magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the freezing wraith.NÆ·j¶ X******NÆ·js> §You feel a surge of power!  Magnetic shrapnel attaches itself to the freezing wraith.  Electricity arcs towards the magnetite!  The arc of electricity hits the freezing wraith!!!  You destroy the freezing wraith!Vehumet accepts your kill.NÆ·jC h*NÆ·jžÍ ƒ§.......)NÆ·jØÕ Ú2-=====6.5 (1Magnavolt (1%)3NÆ·jÛ :§NÆ·jìÝ 4 _You feel your power returning.OÆ·j¯zOÆ·jà{OÆ·jw�OÆ·j*„´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)OÆ·jsë3OÆ·j´ìOÆ·j™ïOÆ·j‰õu2 _OÆ·jcö%  OÆ·jŽöCYou encounter an eidolon.OÆ·j'ü Å´-----Magnavolt (1%)Å´   eidolon (wandering)OÆ·j“[7OÆ·jΊ-----8.5 (21 _OÆ·j¾OÆ·joOÆ·jÈð  #.#  §. #.#  #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  Å´#####.#####.#  OÆ·j§ñ õ.......@.....#  .#####.####..#  #) #..#  #. #..#  #. #..#  ..   ..   .. OÆ·jçñ ?   OÆ·j3Š Ý #.#  §. #.#  #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  Å´#####.#####.#  .......@.....#  .#####.####..#  #) #..#  #. #..#  #. #..#  ..   ..   ..    OÆ·jóŽ OÆ·j'� OÆ·jb¡ OÆ·j{£ _ _An eidolon is nearby!OÆ·j: M #.#  §. #.#  #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  Å´#####.#####.#  .......@.....#  .#####.####..#  #) #..#  #. #..#  #. #..#  ..   ..   ..    OÆ·j3ÔÝ #.#  §. #.#  #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  Å´#####.#####.#  .......@.....#  .#####.####..#  #) #..#  #. #..#  #. #..#  ..   ..   ..    OÆ·j ÝOÆ·j%ÞOÆ·j1èOÆ·j›ë_ _An eidolon is nearby!PÆ·jÞ „Drink which item? Potions  c - 13 potions of curing  g - 3 potions of magic  h - 6 potions of haste  r - 4 potions of resistance  w - 9 potions of heal wounds  a - 7 potions of ambrosiab - 3 potions of brilliance  e - 5 potions of enlightenment  m - 4 potions of might  B - 3 potions of berserk rage  C - 4 potions of cancellation  A - 3 potions of attraction  L - 2 potions of lignification  M - 3 potions of mutation [!] read|quaff|evoke[?] describe selectedQÆ·j�QÆ·j ˜QÆ·jV¢1#.#  tswn the Metallomancer§. #.#  Oni of Vehumet ******#. #.#  HP: 208/208 (231) ========================#. #.#  MP: 42/62================--------#. #.#  AC: 10Str: 24QÆ·j‰£”#. #.#  EV: 8Int: 28#. #.#  SH: 0Dex: 9Å´#####.#####.#  XL: 22 Next:  8% Place: Crypt:1.......@.....#  Noise: ---------  Time: 59888.5 (0.0).#####.####..#  x) air staff of the Tick {rElec Str+6 Air}#) #..#  Cast: Magnavolt (1%)#. #..#  Drain Gem (911) #. #..# .. ###..#  Å´   eidolonQÆ·j8¤÷.. #.#..# .. #.#..# #.#..# Vehumet accepts your kill. _You feel your power returning. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You encounter an eidolon. _An eidolon is nearby! QÆ·j’¤R_An eidolon is nearby!QÆ·jܱQÆ·jm³�Really quaff the potion of mutation? Y - Yes QÆ·jZ´' N - NoRÆ·jv RÆ·j©0 H#.#  tswn the Metallomancer§. #.#  Oni of Vehumet ******#. #.#RÆ·jõ1   HP: 208/208 (231) ========================#. #.#  MP: 42/62================--------#. #.#  AC: 10Str: 24#. #.#  EV: 8Int: 28#. #.#  SH: 0Dex: 9Å´#####.#####.#  XL: 22 Next:  8% Place: Crypt:1Z......@.....#  Noise: ---------  Time: 59888.5 (0.0).#####.####..#  x) air staff of the Tick {rElec Str+6 Air}#) #..#  Cast: Magnavolt (1%)#. #..#  Drain Gem (911) #. #..# .. ###..#  Å´   eidolon.. #.#..# .. RÆ·jÑ2 #.#..# #.#..# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You encounter an eidolon. _An eidolon is nearby! _An eidolon is nearby!You feel extremely strange.  Your iridescent scales disappear.RÆ·jÜ4 s.Å´You encounter an eidolon. _An eidolon is nearby!  You feel extremely strange.  Your iridescent scales disappear.hooves expand and flesh out into feet!RÆ·j5; nZ   fire giant zombieRÆ·j9< u3 89.5 (10RÆ·j7B 8§RÆ·jE b _You encounter a fire giant zombie.TÆ·jG` TÆ·jÚa Innate Abilities, Weirdness & MutationsYou are too large for most types of armour.a - You have a pair of small horns on your head.TÆ·jFb ™b - You have tough skin. (AC +1)c - You gain doubled healing and magic from potions.d - Whenever you drink a healing potion, you attack all around you.e - Your health recovers twice as slowly from being drained.UÆ·jÅÔUÆ·jÏÛUÆ·j,âK#.#  tswn the Metallomancer§. #.#  Oni of Vehumet ******#. #.#  HP: 208/208 (231) ========================#. #.#  MP: 43/62================--------#. #.#  AC: 8Str: 24#. #.#  EV: 8Int: 28#. #.#  SH: 0Dex: 9.#####.#####.#  XL: 22 Next:  8% Place: Crypt:1ZÅ´.....@.....#  Noise: ---------  Time: 59889.5 (0.0).#####.####..#UÆ·j�âÏ  x) air staff of the Tick {rElec Str+6 Air}#) #..#  Cast: Magnavolt (1%)#. #..#  Drain Gem (910) #. #..# .. ###..#  Å´   eidolon.. #.#..#UÆ·jã#  Z   fire giant zombie.. #.#..# #.#..# _An eidolon is nearby! _An eidolon is nearby!You feel extremely strange.  Your iridescent scales disappear.Your hooves expand and flesh out into feet! _You encounter a fire giant zombie.UÆ·jEãUÆ·jéUÆ·jsîUÆ·jyôUÆ·jUöVÆ·j!VÆ·j=€Drink which item? Potions  c - 13 potions of curing  g - 3 potions of magic  h - 6 potions of haste  r - 4 potions of resistance  w - 9 potions of heal wounds  a - 7 potions of ambrosiab - 3 potions of brilliance  e - 5 potions of enlightenment  m - 4 potions of might  B - 3 potions of berserk rage  C - 4 potions of cancellation  A - 3 potions of attraction  L - 2 potions of lignification  M - 2 potions of mutation [!] read|quaff|evoke[?] describe selectedVÆ·jgVÆ·jmVÆ·jrwŽ#.#  tswn the Metallomancer§. #.#  Oni of Vehumet ******#. #.#  HP: 208/208 (231) ========================#. #.#  MP: 43/62================--------#. #.#  AC: 8Str: 24#. #.#  EV: 8Int: 28#. #.#  SH: 0Dex: 9.#####.#####.#  XL: 22 Next:  8% Place: Crypt:1ZÅ´.....@.....#VÆ·j¤x½  Noise: ---------  Time: 59889.5 (0.0).#####.####..#  x) air staff of the Tick {rElec Str+6 Air}#) #..#  Cast: Magnavolt (1%)#. #..#  Drain Gem (910) #. #..# .. ###..#  Å´   eidolon.. #.#..#  Z   fire giant zombie.. #.#..# #.#..# _An eidolon is nearby! _An eidolon is nearby!VÆ·jýxYou feel extremely strange.  Your iridescent scales disappear.Your hooves expand and flesh out into feet! _You encounter a fire giant zombie.VÆ·j.†VÆ·jn‡�Really quaff the potion of mutation? Y - Yes VÆ·j ‡' N - NoWÆ·j.! WÆ·jÎ7 S#.#  tswn the Metallomancer§. #.#  Oni of Vehumet ******#. #.#  HP: 208/208 (231) ========================#. #.#  MP: 43/62================--------#. #.#  AC: 8Str: 24#. #.#WÆ·j8   EV: 8Int: 28#. #.#  SH: 0Dex: 9.#####.#####.#WÆ·j 9 o  XL: 22 Next:  8% Place: Crypt:1Z.Å´....@.....#  Noise: ---------  Time: 59889.5 (0.0).#####.####..#  x) air staff of the Tick {rElec Str+6 Air}#) #..#  Cast: Magnavolt (1%)#. #..#  Drain Gem (910) #. #..# .. ###..#  Å´   eidolon.. #.#..#  Z   fire giant zombie.. #.#..# #.#..#WÆ·jW9  You feel extremely strange.  Your iridescent scales disappear.Your hooves expand and flesh out into feet! _You encounter a fire giant zombie.WÆ·jœ9 ›You feel extremely strange.  You recover from draining at a normal speed again.WÆ·jÊ: E.ZWÆ·jBB WÆ·jBD g90.5 (109WÆ·j]J :§WÆ·jN ,  Your iridescent scales disappear.  Your hooves expand and flesh out into feet! _You encounter a fire giant zombie.  You feel extremely strange.  You recover from draining at a normal speed again. _Your thoughts seem clearer. You feel resistant to poisons.XÆ·jxk§Innate Abilities, Weirdness & MutationsYou are too large for most types of armour.a - You have a pair of small horns on your head.b - You have tough skin. (AC +1)c - You gain doubled healing and magic from potions.d - Whenever you drink a healing potion, you attack all around you.e - You possess an exceptional clarity of mind.  f - You are resistant to poisons. (rPois)YÆ·j}‰ YÆ·jc“#.#  tswn the Metallomancer§. #.#  Oni of Vehumet ******#. #.#  HP: 208/208 (231) ========================#. #.#  MP: 43/62================--------#. #.#  AC: 8Str: 24#. #.#  EV: 8Int: 28#. #.#  SH: 0Dex: 9.#####.#####.#  XL: 22 Next:  8% Place: Crypt:1.ZÅ´....@.....#  Noise: ---------  Time: 59890.5 (0.0).#####.####..#  x) air staff of the Tick {rElec Str+6 Air}#) #..#  Cast: Magnavolt (1%)#. #..#  Drain Gem (909) YÆ·jÏ“»[40m#. #..# .. ###..#  Å´   eidolon.. #.#..#  Z   fire giant zombie.. #.#..# #.#..# Your iridescent scales disappear.Your hooves expand and flesh out into feet! _You encounter a fire giant zombie.You feel extremely strange.  You recover from draining at a normal speed again. _Your thoughts seem clearer. You feel resistant to poisons.YÆ·j½•YÆ·j¦–YÆ·j^œYÆ·j-žYÆ·jšàì *******(magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the fire giant zombie.YÆ·jmš²******   You feel a surge of power!  Magnetic shrapnel attaches itself to the fire giant zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the eidolon!!!  The eidolon is heavily damaged.The arc of electricity hits the fire giant zombie!!!YÆ·j£*_ §......ZÅ´....  The fire giant zombie is moderately damaged.The eidolon gestures.36---====1.5 (18 _The eidolon radiates an aura of fear! You are unaffected.YÆ·jÔt Æ****** (magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the eidolon.  Electricity arcs towards the magnetite!  The arc of electricity hits the eidolon!!  The eidolon is almost destroyed.  The arc of electricity hits the fire giant zombie!!YÆ·j®ú ]*******YÆ·j'‡ �§The eidolon is almost destroyed.The arc of electricity hits the fire giant zombie!!  The fire giant zombie is heavily damaged.!  You destroy the eidolon!  Vehumet accepts your kill.YÆ·jü‹ •*Z   fire giant zombie (magnetised)YÆ·jŽ E.ZYÆ·jÑ f§..........YÆ·jI Ý9----9==27YÆ·j°$ 8§YÆ·jj( 4 _You feel your power returning.ZÆ·jSõ ***** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the fire giant zombie!!!ZÆ·jžÚî§You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the fire giant zombie!!!  The fire giant zombie is severely damaged.  The arc of electricity hits the fire giant zombie!!!  You destroy the fire giant zombie!  Vehumet accepts your kill.ZÆ·jÉàh*ZÆ·j%‰\*******ZÆ·jº �§......§....ZÆ·j8P 9/210-7=10-3Magnavolt (1%)6 _You feel your power returning.ZÆ·jüU§§ZÆ·j "o _Your Translocations skill increases to level 5!ZÆ·j‚$ - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[Æ·jÞ~[Æ·j£‚DWear or take off which item? Armour (go to first with [)  o - a +2 robe of cold resistance (worn)  y - a +2 cloak of poison resistance (worn) [Æ·jƒE C - an orb of mesmerism (worn)  r - a +2 robe of fire resistance  s - an orb of energy  E - a scarf of repulsion  I - the +1 robe of Vines {NoPotionHeal Regen++++}[?] describe selected [Æ·j/ƒ[!] equip|wield|wear|put on[tab] equip|unequip \Æ·jt| \Æ·jµ„#.#  tswn the Metallomancer§. #.#  Oni of Vehumet ******#. #.#  HP: 209/210 (231) =======================-#. #.#  MP: 37/62==============----------#. #.#  AC: 8Str: 24#. #.#  EV: 8Int: 28#. #.#  SH: 0Dex: 9.#####.#####.#  XL: 22 Next: 10% Place: Crypt:1..§....@.....#  Noise: =====----  Time: 59893.5 (0.0).#####.####..#  x) air staff of the Tick {rElec Str+6 Air}#) #..#  Cast: Magnavolt (1%)#. #..#  Drain Gem (906) \Æ·j�†[40m#. #..# .. ###..#  .. #.#..#  .. #.#..#  #.#..#  The arc of electricity hits the fire giant zombie!!!  You destroy the fire giant zombie!Vehumet accepts your kill. _You feel your power returning. _Your Translocations skill increases to level 5! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\Æ·j�™----- _§§\Æ·jô–m .  You start removing your armour.\Æ·jºžÈ10=8-----4.5 (15\Æ·j\Ÿ:§\Æ·jù§\Æ·jG©e5.5 (24\Æ·jØ­:§\Æ·jº´\Æ·j¶e6.5 (33\Æ·j~º8§\Æ·j�Á\Æ·j£Â•9=7.5 (42\Æ·jÈ:§\Æ·jÑ\Æ·j6Ò�=8.5 (51\Æ·jF×\Æ·j3Ù’ 5 _You continue removing your +2 cloak of poison resistance. x5\Æ·júÚ\Æ·j ß\Æ·j§ç® .  You finish removing your +2 cloak of poison resistance.  You start putting on your armour.\Æ·jwée9.5 (60\Æ·j4î\Æ·jãõ\Æ·jïö¤40=900.5 (7899\Æ·jÀü\Æ·jo\Æ·j€e1.5 (88\Æ·jâ\Æ·j \Æ·j�m12.5 (97\Æ·j\Æ·jL•3.5 (10.0)6\Æ·j$"¶ _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.\Æ·j3#\Æ·j(\Æ·jó-^ _You are surrounded by a repulsion field.^Æ·jqCtswn the Metallomancer (Oni Ice Elementalist) Turns: 59726, Time: 01:52:19 HP: 210/210 (231) AC:  5 Str: 24 XL: 22 Next: 10% MP: 41/62EV:  8 Int: 28 God: Vehumet [******] Gold: 1713SH:  0 Dex:  9 Spells: 5/57 levels left rFire . . . (100%) x - air staff of the Tick {rElec Str+6 Air} rCold + . . (50%) C - orb {Mesmerism} rNeg . . . (100%) o - +2 robe {rC+} rPois + (33%) (no helmet) rElec + (33%) E - scarf {Repulsion} rCorr + (50%) g - amulet of regeneration SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...J - ring "Buanud" {MP+9 Int+4} Stlth + HPRegen 1.35/turn MPRe^Æ·j›Dµgen 0.38/turn %: repel missiles, clarity @: lightly drained A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clarity, poison resistance }: 2/15 runes: decaying, gossamer_Æ·j×w_Æ·jZˆ#.#  tswn the Metallomancer.. #.#  Oni of Vehumet ******#. #.#  HP: 210/210 (231) ========================#. #.#  MP: 41/62===============---------#. #.#  AC: 5Str: 24#. #.#  EV: 8Int: 28#. #.#  SH: 0Dex: 9.#####.#####.#  XL: 22 Next: 10% Place: Crypt:1.......@.....#  Noise: ---------  Time: 59903.5 (0.0).#####.####..#  x) air staff of the Tick {rElec Str+6 Air}#) #..#  Cast: Magnavolt (1%)#. #..#  Drain Gem (896) #. #..# .. ###..#_Æ·jΉC  .. #.#..#  .. #.#..#  #.#..#   _You continue removing your +2 cloak of poison resistance. x5  You finish removing your +2 cloak of poison resistance.  You start putting on your armour. _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. _You are surrounded by a repulsion field._Æ·jŸÛ_Æ·júá_Æ·jåã_Æ·joç_Æ·jwð_5 __Æ·jt “2=433=2104=898_Æ·j…n7_Æ·jÀ_Æ·j/r5=6_Æ·j,_Æ·j­X5_Æ·j(_Æ·j{ v64_Æ·jÐ _Æ·j€#X3_Æ·jû$_Æ·j'X2_Æ·j 1 7=10_Æ·jc3Y79_Æ·j¾4_Æ·jâ6†8=8_Æ·j}8_Æ·j‰<n7_Æ·j¥G_Æ·jSI_Æ·jÏI9_Æ·j*J$6_Æ·jxJ_Æ·j”X_Æ·jÒY_Æ·jCZB5_Æ·jà{ 450=3_Æ·jSˆ_Æ·j‰X2_Æ·jí�_Æ·jï�X1_Æ·j°’_Æ·j•_Æ·jÆ–p1=0_Æ·j—_Æ·jÚšY69_Æ·j&�_Æ·j²b2=876_Æ·jpÏÈ3=5_Æ·jêX4_Æ·jÒô¢43_Æ·j?õB2_Æ·jlø_Æ·j…_Æ·jÍB1_Æ·j` _Æ·j§ _Æ·j 65=_Æ·j: :0_Æ·j· _Æ·j/_Æ·jz-59_Æ·j¸_Æ·jý_Æ·jÜ_Æ·j',8_Æ·jQ_Æ·jÞ_Æ·j}7¢6=767=5438=21_Æ·j–:B0_Æ·jy<_Æ·jíB�949_Æ·jOD_Æ·j¡DB8_Æ·j+F_Æ·j@L�60=7_Æ·j Qn6_Æ·jÜSX5_Æ·j¤U_Æ·júW_Æ·j‘Xp1=4_Æ·jmZ_Æ·j�]_Æ·jå^B3_Æ·j7__Æ·jgb_Æ·jÑbp2=2_Æ·jjd_Æ·jîf_Æ·jÆi_Æ·j jB1_Æ·j×l_Æ·j‰n_Æ·j�pX0_Æ·j±s_Æ·j{_Æ·j„{o39_Æ·jÌ~?  You see here a +0 halberd._Æ·jÄ•=8 _765_Æ·jç˜_Æ·j7œ_Æ·jŸœB4_Æ·jí�_Æ·j _Æ·j�¢_Æ·jÞ¢B3_Æ·jL¤_Æ·jT¦_Æ·jy¬n2_Æ·jj¯_Æ·j²_Æ·jo²B1_Æ·j{¶,_Æ·j‘ú'02987_Æ·jêh65432_Æ·jª_Æ·j® _Æ·j ,1_Æ·j6 _Æ·j _Æ·j<_Æ·j_Æ·jo,0_Æ·j™_Æ·jë_Æ·jŸ…19_Æ·jz_Æ·jf _Æ·j!B8_Æ·jp"_Æ·j¿$_Æ·j‰*X7_Æ·jû+_Æ·jKV.654321_Æ·jµr_Æ·jsB0_Æ·jKu_Æ·j¬x_Æ·j7{Y09_Æ·j·|_Æ·j°~_Æ·j�_Æ·jF‚B8_Æ·jσ_Æ·j&…_Æ·jˆ_Æ·jVˆB7_Æ·j$Š_Æ·j’‹_Æ·jŽ_Æ·j`Ž_Æ·j/�:6_Æ·j;’,_Æ·j¢”_Æ·jû”B5_Æ·j)–_Æ·j°_Æ·jÒ_Æ·j”Ó—4  You see here a +0 halberd._Æ·j½Ô_Æ·j¶ÕI3 __Æ·jïÂ2107998_Æ·j'n7_Æ·j. _Æ·j¬ _Æ·j! B6_Æ·j}_Æ·jõ_Æ·j¾_Æ·jB5_Æ·jÅ-<4321_Æ·jÈ=å08987_Æ·jg>_Æ·jÇRò65_Æ·jåS_Æ·j¤T_Æ·jDWX4_Æ·ja__Æ·j|c_Æ·j½iX3_Æ·jÝj_Æ·jmo_Æ·j>sX2_Æ·jåƒ410_Æ·jè†_Æ·jô‰Y79_Æ·jó‹_Æ·j@ŒB8_Æ·jÏ�_Æ·jB�r _c - 14 potions of curing (gained 1)_Æ·j}“X7_Æ·j¡–,_Æ·jO�„6_Æ·jïž_Æ·jOŸB5_Æ·j  _Æ·jš¡_Æ·j¨„4_Æ·j\©_Æ·j³©B3_Æ·j»ª_Æ·j\¬_Æ·j1®X2_Æ·j'¯_Æ·j¨°_Æ·já²_Æ·jH³B1_Æ·j^´_Æ·j·_Æ·j#ºX0_Æ·j»_Æ·j?¼_Æ·jä¿Y69_Æ·jvÀ_Æ·jÂ_Æ·jÄX8_Æ·j6Å_Æ·j£Æ_Æ·j¼ÈX7_Æ·jíÉ_Æ·j€Ë_Æ·jÇÍ_Æ·j9ÎB6_Æ·jÛÎ_Æ·jãÐ_Æ·j¨ÓX5_Æ·jÏÔ_Æ·jYÖ_Æ·já×_Æ·j7ØB4_Æ·jÅØ_Æ·jBÚ_Æ·j”ÜX3_Æ·jùÜ_Æ·jSÞ_Æ·jsàX2_Æ·j<á_Æ·j§â_Æ·j@ä_Æ·j“äB1_Æ·j,å_Æ·jHæ_Æ·jíè_Æ·jýéX0_Æ·j)ì_Æ·jBîY59_Æ·jãî_Æ·jGð_Æ·jIòX8_Æ·j/ô_Æ·jxô_Æ·j™öX7_Æ·j'÷_Æ·jþ!########...#### #...#...##.###........#######...#####.#..........................###.....#.###...#....#####.#....###.# #...#...## #)#.######.# ####...## #.### #...## #...# ##. #....# #...# #.. #...@# ##### #..60042.5 (139.0) ##....# ####..#....# #...........# #....._Æ·j»Ù#.....## #.....#.....# ###...####..# #... ###..# #... .. ### ###._Æ·jJ _Æ·j6 T _Key pressed, stopping explore._Æ·jÙ3ê6 __Æ·j*;î5  You encounter a soul eater._Æ·jDƒ ###.....#.###...#....#### #....###.# #...#...##  #.######.# ####...##  ### #...## #...# # #....# #...# # ### #....## ##### # +...##....# ####3.#....# #... #..@...# #... #.....## #....# ###.Magnavolt (1%) # ####..# #. .### #..# #. .).. ### #..# ## 3   soul eater (asleep) #.)) ##.########..# #'###........# ### # #......###...#_Æ·j¨F_Æ·jÖGV.34.5 (2.0)_Æ·jûOW3_Æ·jiQl5.5 (34 __Æ·jƒh_Æ·jòÈ Y  .#   #.######.#   ### #...## #...#  #....# #...#  ### #....## #####  +...##....#  #..#....#  #3.@...#  #.....##  #.....# # ####..#  #..# .).. ### #..# )) ..# #  ### # _Æ·jÎ` ú  .#   #.######.#   ### #...## #...#  #....# #...#  ### #....## #####  +...##....#  #..#....#  #3.@...#  #.....##  #.....# _Æ·j½a k ####..#  #..# ).. ### #..# )) ..#  ### _Æ·jØm 3_Æ·j*bÆ·j0)-§bÆ·jµYq8/2112-=======10Magnavolt (1%)8§ _Vehumet accepts your kill.bÆ·j 3bÆ·jðX ì  Casting: Arcjolt (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bÆ·jŠ bÆ·j? bÆ·jõ bÆ·jŽ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)bÆ·jàIbÆ·jÙbÆ·jf# 2007 _16bÆ·jË$bÆ·j/%53=bÆ·jk%i3-5bÆ·jT&bÆ·j)bÆ·j�)p4=4bÆ·jˆ*bÆ·jL,bÆ·j¿,g543bÆ·j¤-bÆ·j:0bÆ·jÃ0Y72bÆ·jƒ1bÆ·jû3bÆ·je4`81bÆ·j\5bÆ·jM7bÆ·j¶7w95=0bÆ·j’8bÆ·j ;bÆ·ji;r11=39bÆ·j1<bÆ·jz>bÆ·jA?B8bÆ·j‹?bÆ·j?BcÆ·jW#6cÆ·j…M=7cÆ·j?cÆ·jž6=7=5438=2cÆ·jýX1cÆ·jÿcÆ·jacÆ·j B0cÆ·j… cÆ·jÍ"cÆ·j&#a929cÆ·jg$cÆ·j‘&cÆ·j(P8cÆ·j‰)cÆ·j¥*q60=7cÆ·jD+cÆ·j-X6cÆ·jÔ.cÆ·j 1B5cÆ·j2,cÆ·jA6cÆ·jà6#1cÆ·jŠ7M=4cÆ·jQ8cÆ·je?ô32=2cÆ·j¼@cÆ·jÒAcÆ·j~CcÆ·jEDB1cÆ·jòDcÆ·j…Mš0cÆ·j§NcÆ·j(O-19cÆ·j[OcÆ·jÌOcÆ·j+RcÆ·jYTcÆ·jU$=cÆ·jGU08cÆ·j·UcÆ·jyWcÆ·jšYcÆ·j÷YB7cÆ·jãZcÆ·jˆ]'cÆ·j·_cÆ·jE`B6cÆ·jã`cÆ·j�c7 _You open the door.cÆ·jÔecÆ·jNfB5cÆ·jðfcÆ·j. #..'...##....# ..... #..###..#....# cÆ·j[­#.ß.ß.##..# ##......# #. #.....#..## #.....## #.).........# #.....# #)##...##@## ####..# -------89.1 (38.0)###..### #..# #..# #.##.).....### #..#  cÆ·j8®ò#..##.))..##.########..# ######...###'###........# ###...##...# #......###...# ....##...# ##########...# .........######.........# ..........####...##cÆ·jS»cÆ·j_¼ˆ-------90.1 (3909cÆ·j€ÆcÆ·jÎ; _Found a stone staircase leading down.cÆ·jcÆ·j±cÆ·jBcÆ·jÝcÆ·jv cÆ·j¥B8cÆ·j¤cÆ·j’%cÆ·já)cÆ·j++cÆ·jÀ+:7cÆ·j/cÆ·jø3cÆ·j=9cÆ·j{:B6cÆ·jn=cÆ·jÏAcÆ·j«FcÆ·jûGcÆ·jÌH$5cÆ·j2IcÆ·jóLcÆ·j([cÆ·j*\{...>. #..'...##....cÆ·j«\~ ..... #..###..#....cÆ·já]€ #.ß.ß.##..# ##......cÆ·jf^#. #.....#..## #.....##cÆ·jí^R#.).........# #.....#cÆ·jÜ_� #)##...##.## ####..#cÆ·j<`€ ###..#####..# #..#cÆ·jŽ`Ê #.##.).....### #..#cÆ·jca #..##.))@.##.########..# cÆ·jCbf#########...###'###........# ### cÆ·j*cY.......##...# #......###...# cÆ·j£cA.......##...# ####cÆ·jd!...# cÆ·j`d!............######cÆ·j•d...cÆ·jWe!#cÆ·j§e"...............####...##cÆ·jf  cÆ·jbf######.....................#cÆ·jÍf cÆ·jÍg cÆ·j>h&###....#...##...##...#######cÆ·j™h. cÆ·jìh cÆ·jxi$#....#...##...##...#......cÆ·j-jE cÆ·jasû ...>. #..'...##.... ..... #..###..#.... #.ß.ß.##..# ##...... #. #.....#..## #..... #.)...# #.....# #)##...##.## ####..# ###..#####..# #..# #.##.).....### #..# #..##.)@..##.#..##...###'###.# ###cÆ·jCtW.##...# #......###...#.##...# ##########...# .######.#.####...###.# ###....#...##...##... #....#...##...##...#cÆ·jµ~14.1 (4.0)cÆ·jŸe5.1 (54cÆ·jˆcÆ·j,Š$  Things that are here:cÆ·j|ŒŽ _a +1 great mace of draining; a +0 plate armourcÆ·jî3cÆ·jñcÆ·jÊú<.....cÆ·j¦C ...>. #..'...###. ..... #..###..#. #.ß.ß.##..# ## #. #.....#..## #..... #.)..# #..... #)##...##.## ####.. ###..#####..# #.. #.##.).....### #.. #..##.@)..##.#..#...###'###.# .##...# #......###...#.##...# ##########...# cÆ·j¸Ì.######.#.####...###.# ###....#...##...##... #....#...##...##...#cÆ·jÌ&0cÆ·jôl6.1 (13 _cÆ·j¯¦á  Things that are here: _a +0 hand axe; a +2 great mace; a +0 plate armourcÆ·jo¾Ô2 _cÆ·jz×á  You see here a +0 scimitar.1 _cÆ·j%äš0  You see here a +0 dire flail.cÆ·j­æcÆ·jYçK699 _cÆ·jëcÆ·j­ô@  You see here a +0 hand axe.cÆ·jBcÆ·j…I8 _cÆ·j‚cÆ·j cÆ·jÐ cÆ·jHB7cÆ·j§cÆ·j–-cÆ·j/<D #...........^. ..##..#.####...##### .. # ..###.# #...# ##.# .##.###.# ##### #... ....#.####.##### ##.. #..###  cÆ·jˆ=Ë#.# ##.ß.##..##.ß.ß.##..#  #.# #.....#..#.......#..#####.# #ß.>..'..#...>...#..'.#.# #@.#.......#..###102.1 (6  #.# #..##.ß.ß.##  #.# ##..#.....#..## #  #.# #.).........# #  #.# ##)##...##.## #  #.# ###..#####..#  #.# #.##.).....###  #.# #..##.))..###.#############...###'###...dÆ·jEdÆ·jRe3.1 (76dÆ·j™ dÆ·j/; _Found a stone staircase leading down.dÆ·j;dÆ·j‰=dÆ·j´AdÆ·j‰FdÆ·jJJdÆ·júPB5dÆ·jYš4dÆ·j@^@  There is an open door here.dÆ·jæadÆ·j�bI3 _dÆ·jjk„2dÆ·jÖkdÆ·j’qdÆ·j©sdÆ·j"tB1dÆ·jyudÆ·j]xdÆ·j˜{dÆ·jÿ{B0dÆ·jÞ}dÆ·jM�@  There is an open door here.dÆ·j¤„dÆ·jÿ„J89 _dÆ·jy†dÆ·jøˆdÆ·jò‹dÆ·jTŒB8dÆ·j©�dÆ·jr�dÆ·jß‘dÆ·j4’B7dÆ·j “dÆ·jD”dÆ·j+—X6dÆ·jø—dÆ·jå›dÆ·j•�X5dÆ·j˜ždÆ·jÇŸdÆ·jr¡dÆ·jŽ¢X4dÆ·j5¥dÆ·jð¦dÆ·jJ§B3dÆ·j³§dÆ·jW©dÆ·j«dÆ·jo¬X2dÆ·jf¯dÆ·jt±X1dÆ·jž²dÆ·jë³dÆ·j=¶dÆ·j–¶B0dÆ·j ·dÆ·j¿¸dÆ·jt»dÆ·jÅ»C79dÆ·jмdÆ·j,À@  There is an open door here.dÆ·jJÂdÆ·jÁÂI8 _dÆ·jÄdÆ·j“ÄdÆ·jfÇX7dÆ·jBÈdÆ·j¨ÉdÆ·jÐËdÆ·j,ÌB6dÆ·j³ÌdÆ·j ÐdÆ·jßÑX5dÆ·j´ÒdÆ·j ÔdÆ·jÖdÆ·j{ÖB4dÆ·jÃÖdÆ·jQØdÆ·j£ÚX3dÆ·j ÛdÆ·jÜdÆ·jdÞX2dÆ·jÂÞdÆ·jdádÆ·j¬ã›  You encounter a deep elf death mage. It is wielding a +4 athame of freezing.dÆ·j¢êÄ ######...  #....E...  #@# #.#. #.# ##### .Magnavolt (1%) #.# #...#  ##.# #...## ##..#########....### E   deep elf death mage (asleep) #................... ### ###'############...###dÆ·jÙíŸ ..##### ##.....#####........###dÆ·jÜá E27.1 (24.0)EThe deep elf death mage shouts!dÆ·j "™ ****The deep elf death mage casts a spell at you.dÆ·jQ˜P...@dÆ·j š†=====8.1 (251dÆ·j ždÆ·j ¶> _The bolt of negative energy is repelled.dÆ·já, ######...  #....E...  #@# #.# #.# #####  dÆ·jÈ-—#.# #...#  ##.#   ##..# #.... ###'### ##...dÆ·jÆÃ ######...  #....E...  dÆ·j²Æ‡#@# #.# #.# #####  #.# #...#  ##.#  dÆ·jPÇë##..# #.... ###'### ##...dÆ·j»ÎdÆ·j(ÐdÆ·jkÖdÆ·jcÙj _A deep elf death mage is nearby!dÆ·j̈ ˜ ######...  #....E...  #@# #.# #.# #####  #.# #...#  ##.#   ##..# #.... ###'### ##...dÆ·jp‰ dÆ·jâ$ 5 ######...  #....E...  #@# #.# #.# #####  #.# #...#  ##.#  ##..# #.... ###'### ##...dÆ·j·, dÆ·j¬- dÆ·j4 dÆ·j07 j _A deep elf death mage is nearby!eÆ·j¾6õ**** (magnetised) _A deep elf death mage is nearby! _A deep elf death mage is nearby!You feel a surge of power!  Magnetic shrapnel attaches itself to the deep elf death mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf death mage!!!eÆ·jåÒzE...55---9.1 (1.0)0 _The deep elf death mage is severely wounded.eÆ·jägó§  The arc of electricity hits the deep elf death mage!!! _The deep elf death mage is severely wounded.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf death mage!!!  You kill the deep elf death mage!  Vehumet accepts your kill.eÆ·jll***eÆ·j%q..§2-3----1=30Magnavolt (1%)69eÆ·j; eÆ·j� 4 _You feel your power returning.eÆ·jx’ 3eÆ·j” eÆ·jH— eÆ·j.¢ ´2=4-8eÆ·j#¨ n7eÆ·j© eÆ·jh© B6eÆ·jÕª eÆ·jü° eÆ·ju± eÆ·j±± i5=5eÆ·j¡³ eÆ·j+· eÆ·j®· T=4eÆ·jÞ¹ eÆ·jŸ¿ eÆ·jPÀ p6=3eÆ·jR eÆ·jxÅ eÆ·jÆÅ ,2eÆ·jðÅ eÆ·j¬Ç eÆ·jåÍ eÆ·jlÎ B1eÆ·j Ð eÆ·jKØ eÆ·jÙ p7=0eÆ·jôÛ eÆ·jØâ eÆ·jgã C59eÆ·jå eÆ·jè eÆ·j…è B8eÆ·jQê eÆ·jÇò †8=7eÆ·j/û „6eÆ·j* eÆ·jö `95eÆ·j9 eÆ·jð eÆ·j^ B4eÆ·j¾ eÆ·j ¨360eÆ·jy M=2eÆ·j eÆ·jû X1eÆ·j¡ eÆ·jŠ! eÆ·jý! p1=0eÆ·j{# eÆ·jï) eÆ·jY* C49eÆ·jì+ eÆ·jÎ. eÆ·j5/ B8eÆ·jN0 eÆ·j[7 92eÆ·jÙ7 M=7eÆ·je9 eÆ·j-; eÆ·jŒ> X6eÆ·j‡J eÆ·j:N eÆ·jBV X5eÆ·j­X eÆ·j6Z eÆ·j¬] eÆ·j ^ B4eÆ·jg_ eÆ·jÏ} Ä .# ######...###..@)......------#.######### #.#  .. #.# ##### ..##.# #...# #.##.# #...## #.##..#########....####. #..................... # ###'############...######..# ######...##...@.#.##.# .. #.# ##### ..##.# #...# #.##.# #...## #.. ##..#....####.. #.  ###'#...#### # eÆ·j¸† 055.1 (25.0)eÆ·jÕ‡ ¡=------6.1 (263eÆ·jô� eÆ·j²� $  Things that are here:eÆ·j¢  eÆ·jë¢ eÆ·jÅ£ ƒ_a +4 athame of freezing; a +0 robe; an elf corpsefÆ·jóžIfÆ·j´¡fÆ·jΤfÆ·jx¦I2 _fÆ·jfÄ410fÆ·jÑó398fÆ·jšÚfÆ·jÙÅ”76543fÆ·jØÈfÆ·j�ÉB2fÆ·jÑÉfÆ·jÉÌfÆ·j„ÎfÆ·jïÎB1fÆ·jÄÏfÆ·jÊæû02987fÆ·j­çfÆ·j9éfÆ·j*ëfÆ·jîëX6fÆ·jûìfÆ·jRîfÆ·jÛïX5fÆ·j­ù°4fÆ·j¦úfÆ·jNýP3fÆ·jøýfÆ·jL/ò21fÆ·j”3fÆ·j 6fÆ·j%<B0fÆ·j÷<fÆ·j\>fÆ·jfAfÆ·jBC19fÆ·j»BfÆ·jšCfÆ·jõGfÆ·jxHB8fÆ·j#IfÆ·j�MfÆ·j%PX7fÆ·jÖPfÆ·j[RfÆ·j­UfÆ·jVB6fÆ·jc_°5fÆ·j„aX4fÆ·jjpš3fÆ·jz†„2fÆ·j*‡fÆ·jl‰fÆ·jʉB1fÆ·j¾ŠfÆ·j —fÆ·j»�X0fÆ·jpŸfÆ·jl¢fÆ·j�¤fÆ·j^¥Y09fÆ·j­,fÆ·jä¯n8fÆ·j&³fÆ·jáÀò76fÆ·jáÁfÆ·jÎ54fÆ·jÝýú3210fÆ·jZp599fÆ·j287fÆ·jêfÆ·j�X6fÆ·jž 54fÆ·j>!fÆ·jÂ"fÆ·j]$X3fÆ·j!%fÆ·jO&fÆ·j!(fÆ·jƒ(B2fÆ·j *fÆ·jž*fÆ·jë,X1fÆ·j[.fÆ·j‡0fÆ·jÀ3n0fÆ·jU4fÆ·j_6fÆ·j½6C89fÆ·j<7fÆ·jÓ:fÆ·jn<fÆ·jë<B8fÆ·jl=fÆ·j+?fÆ·jœC„7fÆ·j+EX6fÆ·j—EfÆ·jîFfÆ·j#IfÆ·jxIB5fÆ·jïIfÆ·jƒKfÆ·j©MX4fÆ·jNfÆ·j–OfÆ·j×PfÆ·jNQB3fÆ·jáQfÆ·j`SfÆ·jÞTfÆ·jDUB2fÆ·jõUfÆ·jòWfÆ·j YfÆ·j_YB1fÆ·j@ZfÆ·j©]fÆ·jE`fÆ·jaB0fÆ·j¢afÆ·j rfÆ·jesY79fÆ·j tfÆ·j†xfÆ·j3yfÆ·j£yB8fÆ·jDzfÆ·j¥}fÆ·jä~fÆ·j*B7fÆ·jÍfÆ·j™¢Û6543  There is an open door here.2 _fÆ·j7¦fÆ·jf§B1fÆ·j ¨fÆ·jS­fÆ·j&¯X0fÆ·j(´fÆ·j›À…69fÆ·juËfÆ·jÂÐX8fÆ·j©ÓfÆ·jGÙfÆ·j¬ÝfÆ·jÞB7fÆ·jÑàfÆ·j’ï{ ##.ß.##..##.ß.ß.##..# #....# #.....#..#.......#..#####....## #ß.>..'..#...>...#..'...##....# #.....#..#.......#..###..#....# ##.ß.##..##.ß.ß.##..# ##......########..#.....#..## #.....###.).........# #.....###)##...##.## ####..####..#####@.# #..#fÆ·j½ð$232.1 (7#.##.).....### #..##..##.))..##.########..# #######...###'###........##### .....##...# #......###...# .....##...# ##########...# ..........######.........# ...........####...## ####.....................#fÆ·j[ñfÆ·j×úfÆ·j÷üT _Key pressed, stopping explore.fÆ·jš%IfÆ·jÑ,fÆ·jê1fÆ·jB3I6 _fÆ·j/ABfÆ·j\CB5fÆ·jéDfÆ·jÅJfÆ·j,OfÆ·j¡OB4fÆ·j@SfÆ·j[Y@  There is an open door here.fÆ·j]fÆ·jT^I3 _fÆ·jOsfÆ·jB–fÆ·j¾£„2fÆ·j¦fÆ·jm¦B1fÆ·j¨fÆ·j¬fÆ·ja®fÆ·jÜ®B0fÆ·jD°fÆ·j¯³fÆ·j¦¶fÆ·jc¸C59fÆ·jû¹fÆ·jö¿fÆ·jþÀX8fÆ·jdÂfÆ·jùÄfÆ·jAÇfÆ·jÄÇB7fÆ·jÖÈfÆ·jËfÆ·j>Òš6fÆ·j§ÒB5fÆ·jjÓfÆ·j±ÖfÆ·j¿×fÆ·j‰ÙB4fÆ·j/ÚfÆ·j˜ÜfÆ·j'ßfÆ·j¦ßB3fÆ·j©àfÆ·jzâfÆ·jÇäfÆ·j[åB2fÆ·j›åfÆ·j‡çfÆ·j¬éfÆ·j êB1fÆ·j¢êfÆ·j ífÆ·jÝïX0fÆ·jEñfÆ·j‰ófÆ·j;öfÆ·j³÷C49fÆ·j&ùfÆ·juþfÆ·jìn8fÆ·jÑfÆ·j£fÆ·jùB7fÆ·jÁfÆ·j& fÆ·j»fÆ·jáB6fÆ·jèfÆ·jÖ,fÆ·j—B5fÆ·j€fÆ·jªfÆ·jG X4fÆ·jŽ"fÆ·j%fÆ·j¶+n3fÆ·jó,fÆ·j‹0fÆ·j$1B2fÆ·jñ:š1fÆ·j­;fÆ·jq?X0fÆ·jŽBfÆ·jŽu,fÆ·jLvC39fÆ·jwfÆ·j–yfÆ·j®|fÆ·j ~B8fÆ·jd‡fÆ·jBŠfÆ·j½ŽX7fÆ·jI�fÆ·ji‘fÆ·j+•X6fÆ·jC–fÆ·jD™n5fÆ·jÌšfÆ·ji›fÆ·j2žfÆ·j”žB4fÆ·j,ŸfÆ·jW fÆ·j¿¢X3fÆ·j{£fÆ·jd´,fÆ·j ÀfÆ·jáÔ#####'''####...###...##..)#tswn the Metallomancer##...## ###.# ##########Oni of Vehumet ****** ## #.)...# #.#HP: 212/212 (231) ======================== .# ##...## #.#MP: 62/62======================== .# #.)...# #.#AC: 5Str: 24 .# ##...## #.#EV: 8Int: 28 .# #.)...# #.# L#SH: 0Dex: 9 ## ##...## #.####...##XL: 22 Next: 11% Place: Crypt:1#.)...# #..@.......Noise: ---------  Time:Æ·jíÕ#37m 60266.1 (34.0)##...## ###########x) air staff of the Tick {rElec Str+6 Air}#.....#Cast: Magnavolt (1%)##...##Drain Gem (533) ## ##...## .###.....##L   Boris (dormant) ###.......##...<...##⌠.....⌠# _a +4 athame of freezing; a +0 robe; an elf corpse _There is an open door here. _Key pressed, stopping explore. _There is an open door here.  You encounter Boris, Master of Life and Death. He is wearing the +3 robe of theKodama {+Blink Int-4 Dex+8 Slay-3}.fÆ·jGâ/  --more--hÆ·j8hÆ·j× RMagnavolt (1%)hÆ·j{K.LhÆ·jîÜL====7.1 (352hÆ·j§$hÆ·jv? _Key pressed, stopping explore. _There is an open door here.  You encounter Boris, Master of Life and Death. He is wearing the +3 robe of theKodama {+Blink Int-4 Dex+8 Slay-3}. _Boris shouts!hÆ·j`r 4 #####'''####...###...##..)# ##...## ###.# ## #.)...# #.# ..# ##...## #.# ..# #.)...# #.# ..# ##...## #.# ..# #.)...# #.# .#hÆ·j s # ##...## #.####.L.## #.)...# #.. ##...## # #.....# ##...## ### ##...## ..###.....## ####.# hÆ·jžs ¥ #...<...#  #⌠.....⌠#hÆ·jކ •  Boris mumbles some strange words.You feel disoriented.hÆ·j&Ž ¨ *****Boris points at you and mumbles some strange words.hÆ·j‚ Q.@...hÆ·jþ º194---==8.1 (1.0)1hÆ·jë& hÆ·j4* = _The bolt of cold hits you!! You resist.iÆ·j‚ù'###..............).....##...# ######'''####...###...##..)# ##...## ###.# ########## #### #.)...# #.#.# ##...## #.# #..# #.)...# #.# #..# ##...## #.# ..# #.)...# #.# . #### ##...## #@####.L.## #.)...# #.......... ##...## ########### #.....# ##...## iÆ·jTúé#### ## ...##### #####.......# #...<...#iÆ·j�ý1LiÆ·jYœ.L   BorisiÆ·j»6=--------90iÆ·jÍiÆ·jTiÆ·j„» ¢......⌠.### ###..............)...# ######'''####...###...##..) ##...## ###.# ########## #### #.)... ...# ##...#.)...#...# ..# #.)... .# #### ##...#####...##.)...# #.....L....#...## ###########.....  #### ##...## ...###.....# #####....iÆ·j”Ä iÆ·jaÅ Þ7=------70Magnavolt (1%)29iÆ·jË iÆ·jìÌ jÆ·jqjÆ·j*jÆ·j-jÆ·j„jÆ·jü 882007jÆ·j"jÆ·jÀ$‰ _You start resting.Boris comes into view.jÆ·j½0~1L....Magnavolt (1%)jÆ·j=1†L   BorisjÆ·jO=—2.1 (23.1 (36 _jÆ·jjCjÆ·j¾DjÆ·j—**(magnetised) _You start resting. _Boris comes into view.You feel a surge of power!  Magnetic shrapnel attaches itself to Boris.  Electricity arcs towards the magnetite! The arc of electricity hits Boris!!  Boris resists.jÆ·j~š7L.jÆ·j�¤jÆ·jcª¾355---=====4.1 (15jÆ·j§´jÆ·j¸/ _Boris is lightly damaged.jÆ·j€^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kÆ·j®‹Ž##......⌠..............##...##### tswn the Metallomancer ###..............).....##...# # Oni of Vehumet ******  #####'''####...###...##..)#  HP: 203/212 (231) ======================-- ##...## ###.# ##########  MP: 47/62==================------ #### #.)...# #.# AC: 5Str: 24 ...# ##...## #.#kÆ·jpŒ EV: 8Int: 28 #..# #.)...# #.# SH: 0Dex: 9 #..# ##...## #.# XL: 22 Next: 11% Place: Crypt:1 #..# #.)...# #@# .#  Noise: =====----  Time: 60274.1 (0.0) #### ##...## #L####...##  x) air staff of the Tick {rElec Str+6 Air} kÆ·jÎŒS#.)...# #..........  Cast: Magnavolt (1%) ##...## ###########  Drain Gem (525)  kÆ·j…�#.....# ##...## L   Boris (magnetised) #### ##...## ...###.....## #####.......#Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Boris, wearing the +3 robe of the Kodama {+Blink Int-4 Dex+8 Slay-3}  (lightly damaged, covered in magnetic dust, 100% to hit)kÆ·jõ·##......⌠..............##...##### tswn the Metallomancer ###..............).....##...# # Oni of Vehumet ******#####'''####...###...##..)#HP: 203/212 (231) ======================--##...## ###.# ##########MP: 47/62==================------ #### #.)...# #.#AC: 5Str: 24 ...# ##...## #.#EV: 8Int: 28 #..# #.)...# #.#SH: 0Dex: 9 #..# ##...## #.#XL: 22 Next: 11% Place: Crypt:1 #..# #.)...# #@# .#Noise: =====----  Time: 60274.1 (0.0) #### ##...## #L####...##Æ·jö¸Ò40mx) air staff of the Tick {rElec Str+6 Air}#.)...# #..........Cast: Magnavolt (1%)##...## ###########Drain Gem (525) #.....###...##L   Boris (magnetised) #### ##...## ...###.....## #####.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Boris, wearing the +3 robe of the Kodama {+Blink Int-4 Dex+8 Slay-3}  (lightly damaged, covered in magnetic dust, 100% to hit)  The crystal spear hits Boris!!!kÆ·jÉA¦*(lightly damaged, covered in magnetic dust, 100% to hit)  The crystal spear hits Boris!!!  Boris is heavily damaged.  Boris wildly gestures.  You feel disoriented.  Boris hits you!kÆ·j�Ëc*@*kÆ·jÄvkÆ·jWwr*.L**kÆ·jÿýF*...kÆ·jªŒI .  Your orb emits a pulse of dizzying energy.184--=5.1 (1-Mesm Drain Gem (524) kÆ·jК> _Boris touches you!kÆ·jÈR kÆ·j–X kÆ·j_Ì Ÿ##......⌠..............##...##### tswn the Metallomancer kÆ·jãÌ _###..............).....##...# # Oni of Vehumet ******#####'''####...###...##..)#HP: 184/212 (231) ====================----##...## ###.# ##########MP: 39/62===============--------- #### #.)...# #.#AC: 5Str: 24 ...# ##...## #.#EV: 8Int: 28 #..# #.)...# #.#kÆ·jÍ ±SH: 0Dex: 9 #..# ##...## #.#kÆ·jøÍ XL: 22 Next: 11% Place: Crypt:1 #..# #.)...# #@# .#Noise: ======---  Time: 60275.1 (0.0) #### ##...## #L####...##x) air staff of the Tick {rElec Str+6 Air}#.)...# #..........Cast: Magnavolt (1%)##...## ###########-Mesm Drain Gem (524) #.....###...##L   Boris (magnetised) #### ##...## ...###.....## #####.......#kÆ·jæÎ TConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Boris, wearing the +3 robe of the Kodama {+Blink Int-4 Dex+8 Slay-3}  (heavily damaged, covered in magnetic dust, 100% to hit)  The crystal spear hits Boris!!!kÆ·jb] —Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Boris, wearing the +3 robe of the Kodama {+Blink Int-4 Dex+8 Slay-3}  (heavily damaged, covered in magnetic dust, 100% to hit)  The crystal spear hits Boris!!!  Boris is almost destroyed.kÆ·jŒ^ v5406.1 (13kÆ·j4f kÆ·j4i ^ _Boris hits you but does no damage. Boris touches you but does no damage.lÆ·jÅÏlÆ·jÇØlÆ·jD ##......⌠..............##...##### tswn the Metallomancer ###..............).....##...# # Oni of Vehumet ****** lÆ·jÎ ~ #####'''####...###...##..)#  HP: 185/212 (231) ====================---- ##...## ###.# ##########  MP: 32/62============------------ #### #.)...# #.# AC: 5Str: 24 ...# ##...## #.# EV: 8Int: 28 #..# #.)...# #.# SH: 0Dex: 9 #..# ##...## #.# XL: 22 Next: 11% Place: Crypt:1 lÆ·j¼!¬#..# #.)...# #@# .#  Noise: ======---  Time: 60276.1 (0.0) #### ##...## #§####...##  x) air staff of the Tick {rElec Str+6 Air} #.)...# #..........  Cast: Magnavolt (1%) ##...## ###########  -Mesm Drain Gem (523)  #.....# ##...## L   Boris (magnetised) #### ##...## ...###.....## #####.......#lÆ·j" Press: ? - help, Shift-Dir - straight lineAim: Boris, wearing the +3 robe of the Kodama {+Blink Int-4 Dex+8 Slay-3}  (almost destroyed, covered in magnetic dust, 100% to hit)  The crystal spear hits Boris!!!  You destroy Boris!Vehumet accepts your kill.lÆ·j¼*ß..)  ..#)#   ###.#   #.)...# #.#  #.# #.)...# #.#  #.# #.)...# #@# .#     #.)...#     lÆ·j[+L   lÆ·j»µlÆ·j¾œ7/21537.1 (1Magnavolt (1%)2lÆ·jŸÅlÆ·j±Çu _Boris says, "You cannot defeat me so easily!"lÆ·jËN lÆ·j£O lÆ·j»Q lÆ·jBV lÆ·j+W g831lÆ·j”] ,lÆ·j¤^ p9=0lÆ·jFe ,lÆ·jçe r91=19lÆ·j‡g lÆ·jk lÆ·jIl y24=8lÆ·jëm lÆ·j²p lÆ·j8q `37lÆ·j&s lÆ·jzv lÆ·jw `56lÆ·j¡x lÆ·jŠ{ lÆ·j8| y65=5lÆ·jë} lÆ·jr† Œ74lÆ·j‡ lÆ·j{‡ Ž9=63lÆ·jj‰ lÆ·jžŒ lÆ·j � r200=2lÆ·j{Ž lÆ·jï‘ lÆ·jr’ `11lÆ·jw– lÆ·jö˜ ·37=Drain Gem (510) lÆ·jð™ lÆ·jž y _Your orb has recharged its mesmeric power.lÆ·jgž a409lÆ·j}  lÆ·jÙ¢ lÆ·jU£ `58lÆ·j ¥ lÆ·jh¨ 97lÆ·jƨ }=8=7lÆ·j“ª lÆ·jÏ­ lÆ·j5® p8=6lÆ·j° lÆ·j³ lÆ·jn³ z109=5lÆ·j$Å lÆ·juÊ lÆ·jfË `14lÆ·j¯Î lÆ·jˆÒ lÆ·jýÒ `23lÆ·jßÔ lÆ·j“Ù ‘440=2lÆ·jQÚ lÆ·jÕÞ lÆ·j¹á p5=1lÆ·j)ä lÆ·jýç 1 _HP restored.lÆ·j™è `10lÆ·juê lÆ·jÞî YGem (499) lÆ·j@ð lÆ·j3ô P8lÆ·jû÷ lÆ·jàù œ=2=7lÆ·jü lÆ·jLÿ P6lÆ·j´ lÆ·j> b53=43lÆ·j¦ ü4=21lÆ·j¥$ ~  You encounter an eidolon.lÆ·j‚* !------[Å´Magnavolt (1%)Å´   eidolon (wandering)lÆ·jÞ3 1308.1 (31.0)lÆ·j5 „------9.1 (320 _lÆ·jø> lÆ·jÈA lÆ·jÖÄ b..)  ..#)#   ###.# lÆ·joÅ Ý  #.)...# #.#  #.# #.)...# #.#  #.# #.)...# #@# .#   #[#  #.)...# #.lÆ·j¸Å 2   #### lÆ·jðÅ   lÆ·j#Æ ' #lÆ·jXÆ "mÆ·jj.�..)  ..#)#   ###.#   #.)...# #.#  #.# #.)...# #.#  #.# #.)...# #@# .#   #[#  #.)...# #.   ####    mÆ·jA4mÆ·j 7_ _An eidolon is nearby!mÆ·j¦ƒõ**Å´  magnetised) _You encounter an eidolon. _An eidolon is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the eidolon.  Electricity arcs towards the magnetite!  The arc of electricity hits the eidolon!!mÆ·j`8Å´.mÆ·jmÆ·jï¹38---======10.1 (1.0)89mÆ·j6mÆ·j†b _The eidolon is moderately damaged.mÆ·jHÌ Æ§  The arc of electricity hits the eidolon!! _The eidolon is moderately damaged.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the eidolon!!!  You destroy the eidolon!  Vehumet accepts your kill.mÆ·j¬ã mÆ·j å >*mÆ·j©Œ -§mÆ·j� $6-2-----4--1Magnavolt (1%)8mÆ·j�™ 9§mÆ·jôœ 4 _You feel your power returning.mÆ·j%mÆ·j�&,mÆ·j{*mÆ·j26=73--6mÆ·j{Df5mÆ·j£JmÆ·jÝKj4=4mÆ·j¶LmÆ·jàSx=3mÆ·jóTmÆ·jnU:2mÆ·jxc�5=10679mÆ·j;hf8mÆ·jðhmÆ·j×kmÆ·jël:7mÆ·jq–7=6mÆ·jýt|5mÆ·jqxP4mÆ·j~{,mÆ·j|j8=3mÆ·jô}mÆ·j½mÆ·j&€:2mÆ·j0ˆü9=10mÆ·j»Œ}69mÆ·j½›c40=876mÆ·j¬«mÆ·jV¬X15mÆ·j³µmÆ·jOÄf4mÆ·jl×b2=321mÆ·j"Ý–3=0mÆ·jùè·598mÆ·jŽêmÆ·j#ímÆ·jÌíj4=7mÆ·jìïmÆ·j ómÆ·jsó:6mÆ·jtõmÆ·jBømÆ·j°øj5=5mÆ·j”úmÆ·jÆmÆ·j9:4mÆ·j¾mÆ·jÞmÆ·j< :3mÆ·jŠ mÆ·jé mÆ·j< X62mÆ·jimÆ·jOmÆ·j¾:1mÆ·jêmÆ·jumÆ·jQh7=0mÆ·jŸ!mÆ·jP$g49mÆ·j•*f8nÆ·jãÉ8=76594350=2nÆ·jŒ=×101=39872=6nÆ·jDf5nÆ·j”DnÆ·j7Fh3=4nÆ·jçO|3nÆ·j>QP2nÆ·jäRnÆ·jžWnÆ·jZXX41nÆ·jYZnÆ·j¾]nÆ·j ^:0nÆ·j'`nÆ·j·e5=29nÆ·jPjf8nÆ·j_q|7nÆ·j³tnÆ·jUuh6=6nÆ·jwnÆ·j�znÆ·jÓz:5nÆ·j~|nÆ·jžnÆ·j€:4nÆ·jÐ�nÆ·j+Šª7=3nÆ·j‡Š:2nÆ·jPŒnÆ·jS�nÆ·j��h8=1nÆ·j5’nÆ·j^•nÆ·jЕ:0nÆ·jk—nÆ·j4›Q19nÆ·j�nÆ·j nÆ·j‚ X98nÆ·j¢nÆ·jª¥nÆ·j¦:7nÆ·j£§nÆ·j°ªnÆ·j«:6nÆ·jö¬nÆ·j°nÆ·jb°$60nÆ·jž°E=5nÆ·jS²nÆ·jÈ´nÆ·j/µ:4nÆ·jÞÁnÆ·jhÒnÆ·jÓh1=3nÆ·j´ÖnÆ·jàÚnÆ·jTÛ:2nÆ·jß,nÆ·jžß:1nÆ·jDánÆ·jmæ~2=0nÆ·jcçnÆ·jLòn------[nÆ·j³ø] #......)  #####'''####...###)#  ##...## ###.# ######### nÆ·j¼ùŒ#### #.)...# #.# ...# ##...# #..# #.)...#...#.)...# #..# #### ##...####...## #.)...# #..........#...## ###########.....#nÆ·jûe#...<...# _Magic restored.nÆ·jš­89.1 (78.0)----90.1 (7909nÆ·j nÆ·j§« _You see here the +3 robe of the Kodama {+Blink Int-4 Dex+8 Slay-3}.nÆ·jAónÆ·j”ónÆ·j"õnÆ·j¶ønÆ·j»ûnÆ·j\m8 _nÆ·j nÆ·jQ :7nÆ·j^ nÆ·jNnÆ·j�b=6nÆ·jnÆ·jnÆ·jcnÆ·j¢:5nÆ·jónÆ·jnÆ·j„ P4nÆ·jf&nÆ·jÒ)nÆ·jî,nÆ·j�-:3nÆ·j2/nÆ·j<1nÆ·j4nÆ·ju4:2nÆ·j-6nÆ·j8nÆ·jJ:nÆ·j::1nÆ·j;nÆ·jy<nÆ·j!>nÆ·jÑ?P0nÆ·j†AnÆ·j¥CnÆ·j?O<399nÆ·j0PnÆ·j¸QnÆ·j±SnÆ·j6T:8nÆ·jóTnÆ·jVnÆ·j^XnÆ·jx^P7nÆ·jûo^654nÆ·jbpnÆ·jsnÆ·jutnÆ·jÆt:3nÆ·j¹unÆ·jLwnÆ·jynÆ·jzy:2nÆ·jznÆ·jµ{nÆ·j)f1nÆ·j‹€nÆ·jˆ…|0nÆ·jŠ}89nÆ·jk™â87nÆ·jy¥nÆ·j¥¨f6nÆ·jµ®nÆ·j¯nÆ·jM°P5nÆ·jµnÆ·j·nÆ·ji·:4nÆ·j¸nÆ·jŸ¼nÆ·jÅ¿f3nÆ·jÄnÆ·jÞÅnÆ·j=Æ:2nÆ·jÉnÆ·jjÌnÆ·j”ÍnÆ·jÎ:1nÆ·jÄÎnÆ·jÙnÆ·j(á|0nÆ·jWèg79nÆ·j„énÆ·jfíP8nÆ·j õ’7nÆ·jÁ÷nÆ·jîùnÆ·jªú:6nÆ·jÐúnÆ·jGÿnÆ·j3P5nÆ·jÁnÆ·jCnÆ·jy nÆ·j :4nÆ·jl nÆ·j•nÆ·j¡nÆ·já:3nÆ·j\nÆ·jnÆ·jbnÆ·jê:2nÆ·jJnÆ·jé"nÆ·jò$P1nÆ·j`&nÆ·jz*nÆ·jã6|0nÆ·jd8Q69nÆ·j|9nÆ·jFf8nÆ·j�SnÆ·jRXnÆ·j`f7nÆ·jneš  You see here the +3 robe of the Kodama {+Blink Int-4 Dex+8 Slay-3}.nÆ·jÚhnÆ·j½iA6 _nÆ·j¥knÆ·j¡onÆ·j}rnÆ·jÐr:5nÆ·j~tnÆ·jœxnÆ·j`|nÆ·j¬|:4nÆ·jX~nÆ·jЂnÆ·j¥…nÆ·jû…:3nÆ·j¯‰nÆ·j½ŒnÆ·ja�nÆ·j3�:2nÆ·j†“nÆ·j;§â10nÆ·j¯©nÆ·j�®nÆ·j ³Q59nÆ·j´µnÆ·j°ºnÆ·jU¾nÆ·j³¾:8nÆ·j<ÁnÆ·jÒÆnÆ·jÍP7nÆ·j/ÎnÆ·jžÓnÆ·jqÞf6nÆ·j±ßnÆ·jãP5nÆ·j ænÆ·jWénÆ·jînÆ·jTî:4nÆ·j¥ðnÆ·jÓónÆ·j¯÷nÆ·jð÷:3nÆ·jdùnÆ·jtýnÆ·j ÿnÆ·j‡:2nÆ·jínÆ·jx|1nÆ·j,nÆ·jŒ:0nÆ·jënÆ·j½nÆ·jÖÍ498nÆ·j]nÆ·j­"nÆ·jÕ%nÆ·jT&:7nÆ·jñ(nÆ·jÞ*nÆ·j.nÆ·j;.:6nÆ·j1nÆ·jÈ<nÆ·j+@nÆ·jA:5nÆ·jýAnÆ·jïFnÆ·j+KnÆ·jÁK:4nÆ·jcMnÆ·jeQnÆ·jcVP3nÆ·jòWnÆ·j€[nÆ·j’^nÆ·j"_:2nÆ·j anÆ·j,enÆ·jRhnÆ·j­h:1nÆ·j»jnÆ·j�nnÆ·j§y|0nÆ·j�znÆ·jôz;39nÆ·j…|nÆ·j€~nÆ·jn�nÆ·j³�:8nÆ·jÌ‚nÆ·j…nÆ·j,�â76nÆ·jŸ‘nÆ·jo“P5nÆ·jì“nÆ·j�—nÆ·jb›nÆ·jÉ›:4nÆ·jžnÆ·j—¢nÆ·j[¥nÆ·jÁ¥:3nÆ·jY§nÆ·jiªnÆ·jÌ­nÆ·j®:2nÆ·jc°nÆ·jW³nÆ·jã·nÆ·jP¸:1nÆ·jŸ¹nÆ·j|¼nÆ·j~ÀnÆ·jâÀ:0nÆ·j“ÃnÆ·jµÅnÆ·j ÊnÆ·j�Ê;29nÆ·j�ÍnÆ·j€ÐnÆ·jâÔnÆ·jCÕ$8nÆ·j­ÕnÆ·jŽØnÆ·jUÛnÆ·jÑßnÆ·jà:7nÆ·jÐânÆ·j>ænÆ·jÃûf6nÆ·jfýnÆ·j˜nÆ·jî25nÆ·j•nÆ·jP  There is an escape hatch in the floor here.nÆ·jJnÆ·jâA4 _nÆ·j nÆ·jûnÆ·j<nÆ·jï:3nÆ·j !nÆ·jE#nÆ·jj&nÆ·j#':2nÆ·jJ(nÆ·j!*nÆ·jm,P1nÆ·j}-nÆ·jQ2f0nÆ·jR3nÆ·j®G¤   #.# #######..   #.# ##.ß.##..#   #.# #.....#..#   #ß.>..'..#   #.....#..#   ##.ß.##..#   #######..   #. #.)    ##)479.1 (8   #.# ###.   #.# #.##   #.##..#   #.#############... nÆ·jHHZ  #>##.........##...    #.##.........##...    ###.##..............    #................... nÆ·jîInÆ·jPnÆ·j4UT _Key pressed, stopping explore.nÆ·jå�InÆ·jíŒnÆ·j¶�nÆ·j—¾19 _8nÆ·j ˜nÆ·j™nÆ·jœnÆ·jpœ:7nÆ·jôœnÆ·jžžnÆ·j ª65nÆ·j ª:4nÆ·ji²’3nÆ·j1³nÆ·jœµnÆ·jòµ:2nÆ·j¡¶nÆ·j¸nÆ·jÔºnÆ·ja»:1nÆ·j,¼nÆ·j!½nÆ·j/¿nÆ·jŸ¿:0nÆ·j6ÀnÆ·jƒÁnÆ·jåÃnÆ·jšÄ;09nÆ·jXÅnÆ·j>ÆnÆ·jÉP8nÆ·j—ÉnÆ·jïÊnÆ·jwÍnÆ·jåÍ:7nÆ·j•ÎnÆ·jÒnÆ·j ×f6nÆ·j(ãø54nÆ·jänÆ·j†æf3nÆ·jrønÆ·jMúnÆ·jRû:2nÆ·jŒûnÆ·jø nÆ·j8nÆ·j®:1nÆ·j§nÆ·j'J» #.#  #.#  #.#  ##.#  ##..# #..... #####  ###'#### ######...##########.....## #........@..^...##.......#98.1 (1 #.####...########..#####. #.# #...# ##.##...##. nÆ·jÌJW#.# ##### #.......... #.# #######..#.....# #.# ##.ß.##..##.ß.ß.## #.# #.....#..#.......# #.# #ß.>..'..#...>...# #.# #.....#..#.......#nÆ·jXTx _Done exploring.oÆ·j÷oÆ·j¦oÆ·jÛoÆ·jç8t.......0.0).......oÆ·j9.oÆ·jø?3oÆ·j8FE _Done exploring.oÆ·jzà oÆ·j¿à oÆ·j á oÆ·jB oÆ·jæ x _Done exploring.pÆ·j%ï#.# #.# #.# ##.# ##..##.##### ###'#######...###.....##.^...##.##.####...#..#####..##.# #...# ##.##...##.##.# ##### #.#.# #..#.....#.#.# ##.ß.##..##.ß.ß.##.#.# #.....#..#.#.#.# #ß.>..'..#...>...#.#.# #.....#..#.#.9.1 (10 _pÆ·jR)pÆ·jâ*pÆ·j'¹ V#.# #.# #.# ##.# ##..##.##### ###'#######...#pÆ·j‘¹ ##.....##.^...##.##.#.####...#..#####..##.# #...# ##.##...##.#pÆ·jÀ¹ £#.# ##### #.##.# #..#.....#..#pÆ·jå¹ }#.# ##.ß.##..##.ß.ß.##.#.# #.....#..#.pÆ·jº #.pÆ·j1º à#.# #ß.>..'..#...>...#.#.# #.....#..#.#.pÆ·jWº pÆ·jbÁ pÆ·j±Â \500299pÆ·j¿È pÆ·jàÊ pÆ·j5 ¸Really walk into that teleport trap? Y - Yes  N - NoqÆ·jêÕqÆ·j†éÂ#.#tswn the Metallomancer#.#Oni of Vehumet ******#.#HP: 216/216 (231) ========================##.#MP: 62/62========================qÆ·jê”##..##### AC: 5Str: 24#........ EV: 8Int: 28########'####### SH: 0Dex: 9######...##########.....##### XL: 22 Next: 14% Place: Crypt:1#...........@...##.......##.. Noise: ---------  Time: 60500.1 (0.0)qÆ·j8êm#.####...########..#####..### x) air staff of the Tick {rElec Str+6 Air}#.# #...# ##.##...##.##. Cast: Magnavolt (1%)qÆ·jaê×#.# ##### #...........#. Drain Gem (299) #.########..#.....#..##qÆ·jŽê«#.# ##.ß.##..##.ß.ß.##..# #.# #.....#..#.......#..#qÆ·jºê3 #.# #ß.>..'..#...>...#..' #.# #.....#..#.......#..#qÆ·jõêL  _You see here the +3 robe of the Kodama {+Blink Int-4 Dex+8 Slay-3}. _There is an escape hatch in the floor here. _Key pressed, stopping explore. _Done exploring. qÆ·jëF_Done exploring. _Done exploring.qÆ·j·ñqÆ·jdùä #.# ##.ß.##..##.ß.ß.##..# ##. #.########..#.....#..## #. #.#qÆ·jËù/#.).........# #. #.###)##...##.## ## #.####..#####..# #.##.##.).....### #.# #..##.))..##. #.#############...###'###........ qÆ·júù#>##.........##.@.# #......###. #.##.........##...# ##########... #.##..............######........ qÆ·j#úæ.........................####...# #[##########..................... #.# ###....#...##...##. qÆ·j—ú5#)# #....#...##...##. #.# #....#...##...##...# #.# #....#########......You enter a teleport trap! The teleport trap disappears.qÆ·j­qÆ·jà s1.1 (18qÆ·jqÆ·jx!@ _Your surroundings suddenly seem different.qÆ·jE® qÆ·jG° mWhere to? (Tab - Crypt:1 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults C - Crypt  U - DepthsrÆ·jë—rÆ·j¹®#.# ##.ß.##..##.ß.ß.##..# ##. tswn the Metallomancer #.########..#.....#..## #. Oni of Vehumet ****** #.##.).........# #. HP: 216/216 (231) ======================== #.###)##...##.## ## MP: 62/62======================== #.####..#####..#AC: 5Str: 24 #.##.##.).....###EV: 8Int: 28 #.##..##.))..##.###### SH: 0Dex: 9 #.#############...###'###........ XL: 22 Next: 14% Place: Crypt:1 #>##.........##.@.# #......###... Noise: ---------  Time: 60501.1 (0.0) #.##.........##...# ##########... x) Æ·jM¯”32mair staff of the Tick {rElec Str+6 Air} #.##..............######......... Cast: Magnavolt (1%) .........................####...# Drain Gem (298) #[##########..................... #.####....#...##...##...#  #)##....#...##...##...#  #.##....#...##...##...#  #.##....#########......  _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.  You enter a teleport trap! The teleport trap disappears. _Your surroundings suddenly seem different.rÆ·j߯rÆ·j²rÆ·j™ÕrÆ·j^ØrÆ·jAßP7rÆ·j]árÆ·j$årÆ·j—å:6rÆ·j­çrÆ·jÇìrÆ·j¸ïrÆ·j ð:5rÆ·jÕñrÆ·jóõrÆ·jUùrÆ·jÊù:4rÆ·j1ûrÆ·j©ÿrÆ·j4rÆ·jŠ:3rÆ·jìrÆ·jurÆ·j rÆ·jl :2rÆ·j-rÆ·jrÆ·j&rÆ·j¦:1rÆ·j$rÆ·jérÆ·jÚP0rÆ·járÆ·j"rÆ·j%rÆ·jz%389rÆ·j”'rÆ·j`+rÆ·j!.rÆ·j°.:8rÆ·jê/rÆ·jÆ3rÆ·jZ6rÆ·j7:7rÆ·jâ7rÆ·j <rÆ·je>rÆ·jÏ>:6rÆ·jí?rÆ·j´BrÆ·jûDrÆ·jXE:5rÆ·jDFrÆ·jèHrÆ·j¾JrÆ·jK:4rÆ·jLrÆ·j1NrÆ·j‰OrÆ·jèO:3rÆ·j`PrÆ·j‹RrÆ·jâTP2rÆ·jQUrÆ·jOWrÆ·jYP1rÆ·jjYrÆ·j'[rÆ·jŸ\P0rÆ·j¡]rÆ·jç^rÆ·j™`Q79rÆ·jíarÆ·jŸdrÆ·jõhf8rÆ·jŠlrÆ·jënP7rÆ·jjprÆ·jsrÆ·jourÆ·jæu:6rÆ·jÆwrÆ·j{rÆ·j#„f5rÆ·j�rÆ·jj•P4rÆ·jĘrÆ·jøœrÆ·j½ rÆ·j'¡:3rÆ·jd¤rÆ·j9ª@  There is an open door here.rÆ·j*®rÆ·j+¯A2 _rÆ·jú±rÆ·j§µrÆ·jaºrÆ·jɺ:1rÆ·j@½rÆ·j…ÀrÆ·j¦ÄrÆ·jÅ:0rÆ·j‰ÈrÆ·jËrÆ·jµÎrÆ·j¢Ï;69rÆ·j�ÑrÆ·j+ÕrÆ·jØÙrÆ·j;Ú:8rÆ·jñÜrÆ·jÔàrÆ·j‹årÆ·jìå:7rÆ·jÃèrÆ·j|ìrÆ·jÕðrÆ·jGñ:6rÆ·jãórÆ·jÖrÆ·jP:5rÆ·j³rÆ·jÚ rÆ·j›rÆ·jkrÆ·j¾:4rÆ·jœrÆ·j‡Y  There is a stone staircase leading down here.rÆ·jõrÆ·jrÆ·jÅA3 _rÆ·jÈrÆ·j7i—2-Mesm Drain Gem (263) rÆ·j�kf2rÆ·j´oP _You climb downwards.  Found a stone staircase leading down.rÆ·jªvˆ   ####   #..   ...   #..   #.#   #>#   #.#   #@#  37.6 (36.5) #.#   #.#   #.#   #.#  rÆ·j=y! #.#   #.#   #.#    rÆ·j ‚w _There is a stone staircase leading up here.rÆ·j„rÆ·jn„rÆ·jã„rÆ·j@ŠrÆ·jm‘§1 _0rÆ·jÌ‘rÆ·j£–rÆ·j—;59rÆ·jB—rÆ·j¢›rÆ·jó›:8rÆ·j œrÆ·jl£rÆ·jØ£bDrain Gem (257) rÆ·j¾¤rÆ·jJ§y _Your orb has recharged its mesmeric power.rÆ·j«rÆ·jZ«:6rÆ·jù«rÆ·j ®rÆ·jµ²rÆ·j³:5rÆ·j¶³rÆ·jr·R  There is a stone staircase leading down here.rÆ·j§»rÆ·jq¼A4 _rÆ·jürÆ·j<¾rÆ·jwÁrÆ·j!Â:3rÆ·jiÂrÆ·jÏÄrÆ·jrÌ|2rÆ·jcÍrÆ·jÆÍ:1rÆ·juÎrÆ·j.ÐrÆ·jÀÔrÆ·jÕ:0rÆ·j‡ÕrÆ·jðÖrÆ·jÛrÆ·j\ÛAGem (249) rÆ·jRÜrÆ·jeÝrÆ·jÚá88rÆ·jârÆ·j?ârÆ·jŸãrÆ·j!ærÆ·jiæ87rÆ·j‘ærÆ·jkçrÆ·j>érÆ·j�é86rÆ·jõérÆ·jLërÆ·jDñ; ######### .#.#######...#...# <......@.^.......# 53.6 (16.0##.#####.....#...#  #...###.###  #...# #>#  ##### #.# rÆ·jªñÖ#<# #.# #.##.#rÆ·j€øsÆ·jÐ]T4.6 (175sÆ·jÏbsÆ·jµe; _Found an escape hatch in the ceiling.sÆ·j©dsÆ·j0esÆ·jresÆ·jåfsÆ·j£ksÆ·jl84sÆ·jÚr,sÆ·jƒssÆ·jt83sÆ·j|tsÆ·jvsÆ·j¨ysÆ·jûy82sÆ·j~zsÆ·jF}sÆ·jÉl  You encounter a flayed ghost.sÆ·j†#.#.#.#.#.#. #. ###########...#.#######...#...#....<..@.....^.......#..####.#####.....#...##.. #...###.###Magnavolt (1%)sÆ·j ‡r#[. #...# #>##.. ##### #.#... #<#Å´   flayed ghost (dormant)...Å´ #.#.... #.#  #.#sÆ·j‹Z7.6 (3.0)Å´.sÆ·j5’EÅ´sÆ·jP“S8.6 (41sÆ·j˜sÆ·j$›M _Found a leather armour.tÆ·j> Ñ***** (magnetised)  You encounter a flayed ghost. _Found a leather armour.  You feel a surge of power!  Magnetic shrapnel attaches itself to the flayed ghost.  Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!tÆ·jߎ9Å´.tÆ·jë—0...tÆ·j ™¥55---======9.6 (10tÆ·j�žtÆ·j* g _The flayed ghost is moderately damaged.tÆ·j ¯ **** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!!tÆ·jI09Å´.tÆ·jÃ2)..tÆ·jv3«48--------6039tÆ·j8tÆ·j•:e _The flayed ghost is almost destroyed.uÆ·jAùN §! _The flayed ghost is almost destroyed.!  You destroy the flayed ghost!  Vehumet accepts your kill.uÆ·jšþR***uÆ·jŒL..§uÆ·j$•Î3-----==1Magnavolt (1%)8uÆ·j„�;§uÆ·j®4 _You feel your power returning.uÆ·jǨuÆ·j�©uÆ·jÍ©uÆ·jÒ®uÆ·jŒ¶Û74=-6uÆ·j½¸uÆ·j¹85uÆ·jºuÆ·jÓÒ45=3uÆ·j˜÷ù2610297=876uÆ·jËB–8=54932150=01981=76uÆ·jrØ2=5433=2uÆ·jSsuÆ·j:„C14009uÆ·j}…uÆ·jí…88uÆ·j¥†uÆ·j�ŠuÆ·jæ‘Ø5=76uÆ·jþ›56=4uÆ·jçœ83uÆ·j- uÆ·jÀ¡uÆ·jÙ£uÆ·jG¤W7=2uÆ·jµ¥uÆ·j̬d1uÆ·j^°N0uÆ·j¡±uÆ·j¶uÆ·ji¶#8uÆ·j�¶O=199uÆ·j¸uÆ·j¾N8uÆ·j:¿uÆ·jÄN7uÆ·jlÅuÆ·j}Êd96uÆ·jÓËuÆ·j%ÓN5uÆ·jÒÓuÆ·j�Ùu60=4uÆ·jÆÚuÆ·jàuÆ·j�à83uÆ·j>áuÆ·jzèN2uÆ·jÆuÆ·jˆœ1=1uÆ·j %S0892=8uÆ·j™)4 _Magic restored.uÆ·jä;uÆ·jZ=87uÆ·j£=uÆ·jÏ@uÆ·joQ¤#.. #.. #.# #.#### #.##...#.# ############...#.#######...#...#.....<........^.......#...####@#####.....#...#------612.6 (51.0) #...# #...###.### #[..# #...# #>#  #...# ##### #.# ....# #<#..# #.# ...... #.#####.<. #.#  #.#uÆ·jX‰------3.6 (526uÆ·j>kuÆ·jþm9 _Found a stone staircase leading up.vÆ·jþNvÆ·jÙOvÆ·j–PvÆ·j…SvÆ·j@YvÆ·jÅY85vÆ·j¸`,vÆ·jíavÆ·jZbT=4vÆ·jcvÆ·jÌdvÆ·jthvÆ·jˆiN3vÆ·jÖkvÆ·j9pvÆ·j¹p82vÆ·jiqvÆ·jNsvÆ·jõvvÆ·jpw81vÆ·jmxvÆ·jÐyvÆ·j=}vÆ·jõ}80vÆ·jF~vÆ·jI�vÆ·j§„vÆ·j.…979vÆ·j°…vÆ·jw‡vÆ·jÌŠvÆ·jl‹88vÆ·jó‹vÆ·j“�vÆ·j<‘vÆ·j¶‘87vÆ·jÍ’vÆ·j]”vÆ·jF—N6vÆ·j^˜vÆ·jL™vÆ·j.�vÆ·j–�85vÆ·jžvÆ·j‹ vÆ·jM£‚  You encounter a flayed ghost and a radroach zombie.vÆ·j�©#. #..#. #..#. #.### ##. #.#Z..##.. #####.# ....... #...#.# ..#######...#.#####.......@........<.......##.....####...####.#########.. #...# #...# #vÆ·j5ª Magnavolt (1%)#.. ##### #[..# #... #...# ##... ...Å´   flayed ghost (dormant).Å´.. ....Z   radroach zombie (dormant)..... ......####.<.vÆ·j1µ-24.6 (11vÆ·jA·[5.6 (124 _vÆ·jk¼vÆ·j”¾wÆ·jê�ñ*******Z  magnetised) _Found a stone staircase leading up. _You encounter a flayed ghost and a radroach zombie.  a surge of power!  Magnetic shrapnel attaches itself to the radroach zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the radroach zombie!!!wÆ·jªQ.ZwÆ·j3:Å´.wÆ·j<l......Å´wÆ·jâ«55---======6.0)3wÆ·j~wÆ·j@!g _The radroach zombie is heavily damaged.wÆ·jˆÉ wÆ·j¤Êö§flayed ghost.  You destroy the radroach zombie!  Vehumet accepts your kill.wÆ·jeÓ[******(magnetised)wÆ·j`æ ***** You feel your power returning.  The arc of electricity hits the flayed ghost!!!wÆ·joå9Å´.wÆ·jÀìU§........wÆ·j·õ¦1------72wÆ·jvû:§wÆ·jìýe _The flayed ghost is severely damaged.wÆ·jø?******xÆ·jª@½§flayed ghost!!! _The flayed ghost is severely damaged.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!!!  You destroy the flayed ghost!  Vehumet accepts your kill.xÆ·jÂFY****xÆ·jÓ¾ §........§You feel your power returning.xÆ·jñÚ 7-46----5-8Magnavolt (1%)1xÆ·jà;§xÆ·jÈâ/ _You hear a chilling moan.yÆ·j;yÆ·jéyÆ·j yÆ·j¦yÆ·jcyÆ·jÚ¥7=0 _HP restored.yÆ·jLyÆ·j&v7=-69yÆ·j±yÆ·j$yÆ·jµ$88yÆ·jÝ%yÆ·j (yÆ·j›.yÆ·j/0†8=7yÆ·jF2yÆ·jÞ7yÆ·j§8T=6yÆ·jÚ9yÆ·j�;yÆ·jEyÆ·jÐE85yÆ·jªFyÆ·j%HyÆ·jbNyÆ·jûNN94yÆ·jWPyÆ·j(RyÆ·jV[yÆ·j \83yÆ·j{]yÆ·jx_yÆ·jðfyÆ·jãgN2yÆ·jÆjR  There is an escape hatch in the ceiling here.yÆ·j�pyÆ·j‡qf50=1 _yÆ·jsyÆ·j(uyÆ·jÍ|N0yÆ·j~yÆ·j0€yÆ·jš‡yÆ·jÙˆ€1=59yÆ·j\‹yÆ·jÖ“yÆ·jr”88yÆ·jC•yÆ·j�—yÆ·j:ŸN7yÆ·j yÆ·jì¡yÆ·jاyÆ·jL¨^2=6yÆ·jÛ¨yÆ·j «yÆ·j’³N5yÆ·jSµyÆ·jx¸g _Found a pair of embroidered boots.yÆ·j|¾yÆ·ji¿84yÆ·jàÀyÆ·jbÃyÆ·j´Í†3=3yÆ·jèÏyÆ·j ØA ............<........^.......# ...####...####.#####.....#...# #.. #...# #...# #...###.### #.. ##### #[..# #...# #># ... ###...# ##### #.# ...yÆ·jäÙñ #.....# #<# ... #.....## #.# ... #......# #.#  ####.<@# #.# -----468.0) #...# #.#  ....... #.# #.......# #.# #.......#####.[.#######. yÆ·jjÛ;-----yÆ·j®áyÆ·j®ãyÆ·jH ¼..........<.^.#.####...####.#####.....#...# ##.. #...# #...# #...###.###  #.. ##### #[..# #...# #>#  ... ###...# ##### #.# #... #.....# #<#. #.....## #.#. #......# #.# ####.@.#yÆ·jI ƒ #.# #...# #.# .......# #.# #.# #.#  #.# #.#  ###.[.### ####..yÆ·jyU yÆ·j³V Y7.0)2yÆ·jý\ yÆ·jÃ_ a _There is a stone staircase leading up here.zÆ·jUCÒ481 _zÆ·jº!�1-Mesm Drain Gem (151) zÆ·jÍ"zÆ·j€$7  You climb upwards.zÆ·jz+   #.....# ###...##.#..#  ####..# #...##.#..# #..# #...##.#..# #..# ###.##.#..# #######..# #.##.#..# .....##### #.##.#..# ##...##.##.#..# ##...# ..#############.##.#..# .....# ..'....@#.......##....# #...## ..################....# .....# ...# zÆ·jý+Ÿ#...######### #####..# #...#.......# #...#.#..# #...#......## ##...# #.#..##  ...........# #....#####.#....  #...##...#########...###)...#....  ......................))......... You encounter a bunyip zombie.zÆ·jxñW50.1 (2.549zÆ·j�özÆ·j!ø3 _The bunyip zombie leaves your sight.zÆ·jÉúc _There is a stone staircase leading down here.zÆ·jü€ Ú5=8 _zÆ·j¢‰ ¦  You encounter a necromancer. It is wielding a +2 dagger of venom.zÆ·j� ÔψMagnavolt (1%)ψ   necromancer (wandering)zÆ·jY” -1.1 (1.0zÆ·j – Z2.1 (27 _zÆ·j…œ zÆ·j:¼ zÆ·j òÜ       #..#   #..#      zÆ·jÈò(  ..#######  ψ.'....@#  ..#######   #####   #...#     ))){Æ·jgH¸       #..#   #..#        ..#######  ψ.'....@#  ..#######   #####   #...#    ))){Æ·jO{Æ·jP{Æ·j)V{Æ·j•Yb _A necromancer is nearby!{Æ·j;¦ó*******ψ  magnetised) _A necromancer is nearby!You feel a surge of power!  Magnetic shrapnel attaches itself to the necromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the necromancer!!!  The necromancer is almost dead.{Æ·jÔ)0Z{Æ·j*Q.ψ{Æ·jÚ2À'.... Z   bunyip zombie (wandering){Æ·j 4¤48---=====3.1 (16{Æ·jú:{Æ·jC=- _The necromancer shouts!{Æ·j¢ ¥M§ _The necromancer shouts!bunyip zombie.  You kill the necromancer!******Z   bunyip zombie (wandering, magnetised){Æ·jè•  {Æ·jR— !{Æ·jÏ— **{Æ·jC˜ 5Z  {Æ·j•˜ {Æ·j™ 5Vehumet accepts your kill.{Æ·j‹™ FThe arc of electricity hits the bunyip zombie!!!{Æ·j_% 2Z{Æ·j5' ˆ .ZThe bunyip zombie is moderately damaged.{Æ·j§/ X§'....Z   anaconda simulacrum (constriction, wa…)Z   bunyip zombie (magnetised){Æ·j7 ô8-2-----6=45{Æ·jé> {Æ·j_A e _You encounter an anaconda simulacrum.|Æ·j9ÛÔ# #.....# ###...##.#..# # ####..# #...##.#..# #..# #...##.#..# # #..# ###.##.#..##..# #.##.#..#.##### #.##.#..##...# #.##.#..##...# ..Z#######.##.#..#.# _Z§'...@>#.##....# ##...## Z..##....#.# #....# ##...# ##### #.#..# ##...#.# #...# #.#..# ##...#......## ##...# #.#...# #....#####.#Z   tengu reaver zombie (wandering) .#...##...#...###)...#Z   bunyip zombie (magnetised).))|Æ·jÛóÛ .ZYou encounter a tengu reaver zombie..Z|Æ·j� jZ.Z)Z8=------54|Æ·j C _Found an ancient bone altar of Kikubaaqudgha.|Æ·jš(q.# #.....# ###...##.#.. ## ####..# #...##.#.. # #..# #...##.#.. ## #..#|Æ·j–)X ###.##.#.. .#..# #.##.#...##### #.##.#.. .###...# . #.##.#..#...# ....#######.##.#...# ._ZZZ..@.>#.##....#...## ....##.....# . #.... .##...# ##### #.#.. .##...#.# #...# #.#.. .##...#......## ##...# #.#.. #.# #....#####.# #.#...##...#...###)...#.))|Æ·j.+F'Z|Æ·j46Ó§Z.Z.Z|Æ·jþ7m------63|Æ·jM@|Æ·jÁR|Æ·jÔQ ç'ZYou encounter a tengu reaver zombie. _Found an ancient bone altar of Kikubaaqudgha.  You hit the bunyip zombie but do no damage.  The bunyip zombie is electrocuted!  You headbutt the bunyip zombie, but do no damage.  The bunyip zombie is heavily damaged.|Æ·jÄ[ ° *Your orb has recharged its mesmeric power.The bunyip zombie claws you.|Æ·jä b*@*|Æ·jÅl z*Z@.*|Æ·j4õ �*ZZ@.>|Æ·jÙw • §ZYour orb emits a pulse of dizzying energy.|Æ·jJ� Y, da…)dazed, magnetised)|Æ·jÒ� Ö19---3--====7.3 (1.22|Æ·jRŠ 8§|Æ·j� x _The bunyip zombie closely misses you. The bunyip zombie claws you!|Æ·jÍú*(magnetised)  _The bunyip zombie closely misses you. The bunyip zombie claws you!  You feel a surge of power!  Magnetic shrapnel attaches itself to the tengu reaver zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the bunyip zombie!!!  The bunyip zombie is almost destroyed.}Æ·júGǧ  The arc of electricity hits the bunyip zombie!!!  The bunyip zombie is almost destroyed.The bunyip zombie snaps out of its daze.  The arc of electricity hits the bunyip zombie!!  You destroy the bunyip zombie!  Vehumet accepts your kill.}Æ·j¿N“**** )   Vehumet accepts your kill.  You feel your power returning.arc of electricity hits the anaconda simulacrum!!  The anaconda simulacrum is severely damaged.  }Æ·j&OkThe anaconda simulacrum snaps out of its daze.  The arc of electricity hits the tengu reaver zombie!!!}Æ·jXÓåξThe anaconda simulacrum snaps out of its daze.  The arc of electricity hits the tengu reaver zombie!!!  The tengu reaver zombie is moderately damaged.  The arc of electricity hits the anaconda simulacrum!!!  The anaconda simulacrum vaporises!  Vehumet accepts your kill.}Æ·jkí *Z   tengu reaver zombie (magnetised)  You feel your power returning.  The arc of electricity hits the tengu reaver zombie!!!}Æ·jH�J'Z}Æ·j˜�n§'Z§}Æ·j•™Å200/219---2==801}Æ·j‡¡:§}Æ·j#¤k _The tengu reaver zombie is heavily damaged.}Æ·jIo,*}Æ·jøò * You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the tengu reaver zombie!!}Æ·j†ζYou feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the tengu reaver zombie!!  The tengu reaver zombie is severely damaged. }Æ·j•Ú The arc of electricity hits the tengu reaver zombie!!!  You destroy the tengu reaver zombie!  Vehumet accepts your kill.}Æ·jÀl***}Æ·j‰ g§'ζ§}Æ·jÔ61=39Magnavolt (1%)0§ _You feel your power returning.}Æ·ju }Æ·jÌu }Æ·j!| }Æ·jÞÎ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}Æ·jÏú3}Æ·jŽü}Æ·jœ}Æ·j¦2=39 _48}Æ·j“}Æ·jg54=7}Æ·jâ}Æ·jOd66}Æ·j‹}Æ·j¼}Æ·jEy85=5}Æ·je,}Æ·j!N94}Æ·j]}Æ·jx }Æ·jÆ _11=3}Æ·j‰"}Æ·jK$}Æ·jÅ$#2}Æ·jø$c=62}Æ·j(}Æ·j)d31}Æ·j¼*}Æ·j�,}Æ·jÅ,N50}Æ·j.}Æ·jp1:6}Æ·j‹2i7=Drain Gem (129) }Æ·jù5� _Your orb has recharged its mesmeric power.}Æ·jx6N78~Æ·j·H9=8=7 _HP restored.6594=350=2~Æ·j/N1~Æ·jò~Æ·jÞz0~Æ·j„q1=19~Æ·jõ$~Æ·j½'~Æ·j((88~Æ·j~*~Æ·jq.N7~Æ·jÇ.~Æ·j›0~Æ·jK1^2=6~Æ·j’2~Æ·jª4~Æ·j585~Æ·j“6~Æ·jÒCê3=43~Æ·jŽF~Æ·j•IN2~Æ·jJ~Æ·jŸL~Æ·jMN41~Æ·j9N~Æ·j7P~Æ·jœP80~Æ·jèQ~Æ·jÖSO09~Æ·jvU~Æ·jPW~Æ·j®W^5=8~Æ·j;Y~Æ·j�~Æ·jq‚87~Æ·jòƒ~Æ·j´†~Æ·j‡p6=6~Æ·js‰~Æ·jSŒN5~Æ·j)Ž~Æ·jK�~Æ·jØ•Â47=3~Æ·jý˜~Æ·jþ¬²21~Æ·jÏ­~Æ·jϯV8=~Æ·j@°00~Æ·jƒ±~Æ·jî³~Æ·jD´EGem (99) ~Æ·j½µ~Æ·j™·~Æ·jb¸X98~Æ·j8»~Æ·jÇK7660=5~Æ·jyÈ~Æ·j‡ËP4~Æ·jÔÓ”1=3~Æ·j´Õ~Æ·jz×P2~Æ·jÛØ~Æ·j› >12=0 _Magic restored.8987 ...# #.....# ###...##.## ####..# #...## #..# #..# #...## ..### #..# ###.##.########..# #.## ##........###### #.## ....###...#..... #.#####...#.....#############.## #~Æ·j"...#.._.)@....>#.......##------ ..####...##.....##########...#..... # #...##...######### ##### # #...##...#.......# #...# # #...##...#......## ##...# # ####...# #....##### ####.#...##...###...###)....)) .# #.....# ###...## .##.## ####..# #...## ##..# #..# #...##.### #..# ###.## ..##.#..# #.###.####### #.##.###...#.....# #.###...#.....#######.## ##.#.._.@'....>#.##.####...##.....##.#.....# # ##...##...######### ##### # ##...##...#.#[40~Æ·jÞ/?m #...# # ##...##...#......## ##...# ##.# #....######.#...##...#...###).))There is an open door here.712.3 (53.0)=------3.3 (546 _~Æ·j>F™  Things that are here: _a +2 dagger of venom; a +0 robe~Æ·j¿nI~Æ·j¶vt'...0.0)~Æ·jƒƒ[ _Done exploring.~Æ·j½I~Æ·j‘Ç~Æ·jÀÕx _Done exploring.Æ·j‚�qWhere to? (Tab - Crypt:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults C - Crypt  U - DepthsÆ·jáæ Æ·jÌý .....# #.....####...## tswn the Metallomancer .##.## ####..#Æ·j/ #...## Oni of Vehumet ****** ##..##..##...## HP: 219/219 (231) ======================== ...####..####.## MP: 62/62======================== ..##.########..##.## AC: 5Str: 24 ###........########.## EV: 8Int: 28 .....###...#.....##.## SH: 0Dex: 9 ########...#.....#############.## XL: 22 Next: 16% Place: Crypt:1 ##.........#.._.@'....>#.......## Noise: ---------  Time: 60713.3 (0.0) ...####...##.....################ x) air staff of the Tick {rElec Str+6 Air} ...........#.....## Cast: Magnavolt (1%) ##...##...######### ##### # Drain Æ·jµ ©[40mGem (86) ##...##...#.......# #...# # ##...##...#......## ##...# #  #####............# #....#####  #####.#...##...#########...###)..  ............................))...  _Magic restored. _There is an open door here.  Things that are here: _a +2 dagger of venom; a +0 robe _Done exploring. _Done exploring.Æ·jd Æ·jo W5 _Æ·j2 V  There is an open door here.Æ·j³ Æ·j c 14 _3210Æ·j‰j Æ·j§p  Æ·j-q S There is a stone staircase leading down here.Æ·jós Æ·jtw Æ·jœ{ X79 _Æ·jƒê–2-Mesm Drain Gem (79) Æ·jçôP8Æ·j‹öÆ·j(ø# _You climb downwards.Æ·j| ........<........^.......# ...####...####.#####.....#...#  #...# #...# #...###.###  #.. ##### #[..# #...# #>#  ... ###...# ##### #.# ... #.....#<#  ##.# .... .# #.#  ####.@.# #.# 21.8 (8.5 #...# #.#  .......##.#  #.......# #.#  #.......# #.# ###.[.### ####. . Æ·jÊÆ·jÜ!Æ·j˜$a _There is a stone staircase leading up here.€Æ·j³ûI€Æ·jI77 _65Drain Gem (74)  _Your orb has recharged its mesmeric power.32€Æ·j O|1€Æ·jMZP0€Æ·j¹^,€Æ·jše€Æ·jf369€Æ·júh,€Æ·j¥rf8€Æ·jðu€Æ·j`}P7€Æ·j€Æ·j�€Æ·j÷‡P6€Æ·j‡‰€Æ·jd‹€Æ·jÈ”€Æ·jB•:5€Æ·jÅ–€Æ·j–š€Æ·jÚ�n  You encounter a redback zombie.€Æ·j5°| ## #.#  ####.<.# #.#  ####...## #.#  #.......# #.#  #.......# #.#  #.......# #.#  ###.[.####   ####...#######.# #....@......# #....#...#### ........#...# Magnavolt (1%)#######.#...#  ..##### ..# Z   redback zombie (dormant)Z...#...€Æ·jµ034.8 (13.0)€Æ·j(å‚5.8 (144 _€Æ·j” r  #.#  ####.<.# #.#  .## #.#  ..# #.#  #.......# #.#  #.......# #.#  ###.[.#### ####...#######.#  #....@......#  #....#...####  ........#...#  #######.#...#  ..#####  ..# Z... #...€Æ·j'Ö â  #.#  ####.<.# #.#  .## #.#  ..# #.#  #.......# #.#  #.......# #.#  ###.[.#### ####...#######.#  #....@......#  #....#...####  ........#...#  #######.#...#  ..##### ..# Z... #... €Æ·jâþ 3€Æ·j©{ _A redback zombie is nearby!�Æ·j]*****Z  magnetised)*You encounter a redback zombie. _A redback zombie is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the redback zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the redback zombie!!!�Æ·jU�9Z.�Æ·jÏžl....55---=====6.0)3 _The redback zombie is severely damaged.�Æ·jè ã§  The arc of electricity hits the redback zombie!!! _The redback zombie is severely damaged.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the redback zombie!!!  You destroy the redback zombie!  Vehumet accepts your kill.�Æ·j±3 /***�Æ·j–4 E**.#�Æ·j2....§1-----7Magnavolt (1%)2�Æ·jÞ9J _You feel your power returning.‚Æ·j ß.2=-10‚Æ·jt›3=598  You encounter a wolf zombie.<.........-----ZMagnavolt (1%)§Z   wolf zombie (wandering)‚Æ·jŸ®41.8 (4-----2.8 (57 _‚Æ·j؂Ʒj>‚Æ·jê o  #.#  ####.<.# #.#   #.#   #.#   #.#  #.......# #.#  ###.[.#### ####...#######.#  #....@......#  #....#...####  .Z......#...#  #######.#...#  ..#####  §.# .... #...‚Æ·j¡Ï C  #.#  ####.<.# #.#   #.#   #.#   #.#  #.......# #.#  ###.[.#### ####...#######.#  #....@......#  #....#...####  .Z......#...#  #######.#...#  ..##### §.# .... #... ‚Æ·jNÝ • _A wolf zombie is nearby!‚Æ·jµž­ ####.<.# #.# ####...## #.# #.......# #.# #.......# #.# #.......# #.# ###.[.####  ####...#######.# #...........# #...@#...####.Z......#...#  #######.#...# ..##### §.#.... #... #....Z43.8 (16 _§ƒÆ·jð–‚ ####.<.# #.# ####...## #.# #.......# #.# #.......# #.# #.......# #.# ###.[.#### ####...#.# #.# #..@.#...####.Z.....#...#.#.#...# ..##### §.# .... #... #.....ZZ.ƒÆ·jb£‘.45ƒÆ·jk©ƒÆ·j¯ƒÆ·j@Áã**Z  magnetised) _You encounter a wolf zombie. _A wolf zombie is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the wolf zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the wolf zombie!!ƒÆ·jRYþ.Z47--=====54ƒÆ·jYZƒÆ·j¥_d _The wolf zombie is severely damaged.ƒÆ·jY §  The arc of electricity hits the wolf zombie!! _The wolf zombie is severely damaged.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the wolf zombie!!!  You destroy the wolf zombie!  Vehumet accepts your kill.*ƒÆ·jZÞ =§2----=6Magnavolt (1%)3§ƒÆ·jà 4 _You feel your power returning.„Æ·j g ####...## #.# #.......# #.# #.......# #.# #.......# #.# ###.[.####  ####...#######.# #...........#..####.§..#...####.......@..#...# „Æ·j˜ H#.#######.#...# ..##### ..# ... #... #.... „Æ·j?°�------72„Æ·j"´„Æ·j]ńƷj\Öd3--10„Æ·jRÞI49„Æ·jx߄Ʒjüßj4=8„Æ·jná„Æ·j_çf7„Æ·j„Æ·jÈj5=6„Æ·j™„Æ·j\¶54„Æ·jR„Æ·jž„63„Æ·j‚  You encounter a flayed ghost.„Æ·jæ"ô.Å´------Magnavolt (1%)Å´   flayed ghost (wandering)„Æ·jk+,56.8 (9„Æ·jE,h7.8 (10.0)2 _„Æ·j1„Æ·jŒ4„Æ·jóo L  #.#  #.......# #.#  #.......# #.#  #.......# #.#  ###.[.#### ####...#######.#  #...........#  ..####....#  Å´......@..#...#  #.#######.#...#  ..#####  ..#  ....  #...  #.... „Æ·j* F  #.#  #.......# #.#  #.......# #.#  #.......# #.#  ###.[.#### ####...#######.#  #...........#  ..####....#  Å´......@..#...#  #.#######.#...#  ..#####  ..#  .... #...  #.... „Æ·jS. c _A flayed ghost is nearby!„Æ·jжÁ*******Å´  magnetised) _You encounter a flayed ghost. _A flayed ghost is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the flayed ghost.  Electricity arcs towards the magnetite! „Æ·j¿·0 The arc of electricity hits the flayed ghost!!!…Æ·jØ� .Å´The flayed ghost is severely damaged.…Æ·j?#.....…Æ·j®ƒ39--=====8.0)…Æ·j¸ 21…Æ·j½'…Æ·jÑ6/ _You hear a chilling moan.…Æ·j!†t§The flayed ghost is severely damaged. _You hear a chilling moan.  You feel a surge of power! Electricity arcs towards the magnetite!  You destroy the flayed ghost!  Vehumet accepts your kill.…Æ·jÿ�C******…Æ·jç,5§.....…Æ·j–:]20-6----7=9Magnavolt (1%)0§…Æ·jv;4 _You feel your power returning.…Æ·jã ì ####.<. #.# ####...## #.# #.......# #.# #.......# #.# #.......##.####.[.#### ####...#######.# #...........# ..####@...#...####..§........#...###.#######.#...# ..##### ..# .... ##....…Æ·jæ …Æ·j(ç W20=------…Æ·jeç S6039…Æ·j í 9§…Æ·j5ï …Æ·j«4…Æ·jâ5<------…Æ·jN<…Æ·jU>†Æ·jýEM........<.# ###...#...........# #.####.[.#### ####...####### #@.......... ..####....#...####..§.......##.#######.#.....######†Æ·jVP8.†Æ·jQ87=-†Æ·j#  ... ###...# ##### #.#  #... #..... #<#  .... #.....## #.# ..... #......# #.# ####.<. #.# ####...## #.# #.# #.# #.# #.# #.......##.####.[.#### ####...#######.# #...........# ..####....#...#### ...........#...###.#######.#...# ..#####54†Æ·jµ× M##...# #.##.####.. ##### #[...# #> ####### #.#....# <  # .....†Æ·jœØ Œ.....####.<.# ###...#.......# #.####.[.#### ####...#######.#.....##.#†Æ·j?ö „63†Æ·jSø †Æ·jþ ¡M.....####...####.#####.....#... ##...# #.##.####.. ##### #[...# #> ######## #.#.....# <  ....# ..........####.<.# ####@..##.......# #.####.[.####....†Æ·j>ž9=72†Æ·jè†Æ·j»†Æ·jHEl........<........^.......# ....####...####.#####.....#...# ##.. #...# #...# #...###.####.. ##### #[..# #...# #>#  ... †Æ·jyFT###...# ##### #.# #... #.....# #<#  #.....## #.# ....#......# #.# ####.@.# #.# ####...## #.# #.# #.# #.# #.# #.......# #.####.[.########...#######.# #...........#####....#...####†Æ·jÞQ†Æ·j(SX81†Æ·jWh†Æ·jka _There is a stone staircase leading up here.‡Æ·j3â3‡Æ·júâ‡Æ·j»ë‡Æ·j·ìr40=0 _‡Æ·jÂ󇯷jïô‡Æ·j7õ;29‡Æ·jØ÷‡Æ·jãý‡Æ·jPþ:8‡Æ·j¡ÿ‡Æ·j—n17‡Æ·jp‡Æ·j´ ‡Æ·jE:6‡Æ·j߇Ʒj‡Æ·j„:5‡Æ·jk,‡Æ·j?j2=4‡Æ·j+ ‡Æ·j &P3‡Æ·jk'‡Æ·j§+‡Æ·j/h  You encounter an eidolon.‡Æ·jé6 3=Magnavolt (1%)Å´   eidolon (wandering)Å´‡Æ·j�b,76.8 (8‡Æ·j«ed7.8 (92 _‡Æ·j™m‡Æ·jo‡Æ·j?=<^ ##.##  #...# #...#   #.. ##### #[..# #...# #>#  ... ###...# ##### #.#  #.....# #<#  #.....## #.#  #......# #.#  ####.@.# #.#  ####...## #.#  #.......# #.#  #.......# #.#  #.......# #.#  ###.[.####  ####.    ‡Æ·j‹) ‡Æ·jI­u<^ ##.##  #...# #...#   #.. ##### #[..# #...# #>#  ... ###...# ##### #.#  #.....# #<#  #.....## #.#  #......# #.#  ####.@.# #.#  ####...## #.#  #.......# #.#  ‡Æ·jc®#.......# #.#  #.......#  ###.[.####  ####.  ‡Æ·jµ‡Æ·j¶‡Æ·j¼¼‡Æ·j9¿_ _An eidolon is nearby!‡Æ·j$ *****Å´  magnetised)** _An eidolon is nearby!  ‡Æ·jú >You feel a surge of power!  Magnetic shrapnel attaches it‡Æ·jk Çself to the eidolon.  Electricity arcs towards the magnetite!  The arc of electricity hits the eidolon!!!  The eidolon is severely damaged.‡Æ·j¹™ 9Å´.‡Æ·jy¤ 3...‡Æ·j¬ ...‡Æ·jë­ ¯36---====8.8 (11‡Æ·jL¹ ‡Æ·jA¼ 8 _The eidolon gives a chilling moan.ˆÆ·jÜ´5Å´.ˆÆ·jz¾ˆÆ·jõ¿w----90ˆÆ·jyȈƷj0ʈƷj­• §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the eidolon!!  You destroy the eidolon!ˆÆ·jäžx*****####ˆÆ·j' d....§ˆÆ·jÕ0 11-30-----8======80Magnavolt (1%)19ˆÆ·j=9 9§ˆÆ·jZ< Z _Vehumet accepts your kill.ˆÆ·jˆåIˆÆ·jRëˆÆ·j§ì~1=8ˆÆ·jÆõ¸ _HP restored.1=-7ˆÆ·jSùˆÆ·j·ù:6ˆÆ·j¶úˆÆ·jNP5ˆÆ·j3ˆÆ·jé�=32=4ˆÆ·jˆÆ·j» ˆÆ·j+ :3ˆÆ·jõ ˆÆ·j™P2ˆÆ·j¸ˆÆ·j•„31ˆÆ·j.ˆÆ·j :0ˆÆ·jZ"ˆÆ·j0+…4=9) ˆÆ·jÎ,ˆÆ·jœ=ˆÆ·j'>:8ˆÆ·jËA‰Æ·jP7‰Æ·jÄ ‰Æ·j7€5=6‰Æ·j˜‰Æ·j̉Ʒjz:5‰Æ·j$‰Æ·j2"P4‰Æ·j�#‰Æ·j ,‰Æ·jŒ,X63‰Æ·j¤2‰Æ·jt5‰Æ·jí522‰Æ·jq7‰Æ·jà>‰Æ·jt?j7=1‰Æ·j&F‰Æ·jOL>‰Æ·j¦N‰Æ·jöU,‰Æ·jqX‰Æ·j�^‰Æ·jä^W8=‰Æ·jo`‰Æ·j†f,‰Æ·j%h‰Æ·jèm‰Æ·jPnM9=‰Æ·jXo‰Æ·j5u‰Æ·j§u‰Æ·jév‰Æ·jõ},‰Æ·jZ~‰Æ·jGƒ‰Æ·j·ƒX40=‰Æ·j#…‰Æ·ju‰,‰Æ·jàŠ‰Æ·j,�,‰Æ·j‰‘‰Æ·jh—‰Æ·jÑ—%1‰Æ·j–›‰Æ·j¡‰Æ·j𡉯·jÔ¢‰Æ·jò«‰Æ·jf¬M2=‰Æ·j(®‰Æ·jm³,‰Æ·jµ‰Æ·jY¾,‰Æ·jÀ‰Æ·j Å‰Æ·j ÆW3=‰Æ·j¦Ç‰Æ·j›Í‰Æ·jΉƷjNωƷj։Ʒjo։ƷjCډƷjrމƷjÜÞM4=‰Æ·jë߉ƷjGè,‰Æ·jt鉯·j¶ðm5=‰Æ·jZò‰Æ·jÃþB‰Æ·j?‰Æ·j¿‰Æ·jM‰Æ·j— ‰Æ·j2 %6‰Æ·j4 ‰Æ·j‰Æ·j€‰Æ·jΉƷjë‰Æ·jX‰Æ·je$‰Æ·jc-K7=‰Æ·j .‰Æ·j 0‰Æ·j¥6‰Æ·jš7‰Æ·j9‰Æ·j½?‰Æ·j4@U8=‰Æ·j¤A‰Æ·jðH‰Æ·j_I‰Æ·j³J‰Æ·j.P,‰Æ·jâQ‰Æ·jËX‰Æ·jMY%9‰Æ·j¶Z‰Æ·jñ`,‰Æ·jUb‰Æ·jsh‰Æ·jiL50=‰Æ·jlj‰Æ·j•o‰Æ·j;p‰Æ·jnq‰Æ·j$x‰Æ·jžx‰Æ·jW|‰Æ·jAƒ‰Æ·jm„U1=‰Æ·j²…‰Æ·jÙŽ,‰Æ·ja�‰Æ·jŸ—‰Æ·j#˜‰Æ·j噉Ʒjà‰Æ·j:¡K2=‰Æ·j¹¢‰Æ·jo¨,‰Æ·jª‰Æ·j‰²k3=‰Æ·j2´‰Æ·jt¹,‰Æ·jL»‰Æ·j>Â,‰Æ·jìÉƷj›Ê‰Æ·jË%4‰Æ·jí̉ƷjMÓ,‰Æ·jÇԉƷj6Ú,‰Æ·jÀۉƷjcáa5=‰Æ·j0ã‰Æ·jðç,‰Æ·j„鉯·jùî‰Æ·jžïU6=‰Æ·jÉñ‰Æ·j:øB‰Æ·jäB‰Æ·j ‰Æ·j K7=‰Æ·jç ‰Æ·jl,‰Æ·j.—8=‰Æ·j(B‰Æ·j/B‰Æ·j5‰Æ·jŒ8%9‰Æ·j,:‰Æ·jÆ@‰Æ·j?A‰Æ·jˆP‰Æ·j~a,‰Æ·j¥d‰Æ·jk‰Æ·j¶kL60=‰Æ·j¶m‰Æ·j©w,‰Æ·j»¼’1=2=‰Æ·j§¾4 _Magic restored.‰Æ·jÅÄ3‰Æ·jƉƷj­È‰Æ·jÏ,‰Æ·jãЉƷjTӉƷj|ډƷj%ۉƷj܉ƷjOމƷj鉯·jòé9=‰Æ·j¼ë‰Æ·j'î‰Æ·jDõ‰Æ·jºõ‰Æ·jL÷‰Æ·jMù‰Æ·jډƷj¤B‰Æ·jÄ B‰Æ·jvn‰Æ·jë&B‰Æ·jo'‰Æ·j¿NƉƷj¾Zš‰Æ·jŽ^B‰Æ·j$`‰Æ·j�f‰Æ·jÙi,‰Æ·jÍr‰Æ·jÄ‚‰Æ·juŒB‰Æ·j,�‰Æ·j¼’‰Æ·jG“‰Æ·j•‰Æ·js›‰Æ·j œ‰Æ·j`œ‰Æ·jÏ�‰Æ·je£,‰Æ·jZ¤‰Æ·j̨‰Æ·jb®B‰Æ·j¾±‰Æ·j¹X‰Æ·j•ÂX‰Æ·j®ÉB‰Æ·j–ÕX‰Æ·jÝ։ƷjŠÜB‰Æ·jGމƷj¸åB‰Æ·j$è‰Æ·jÊì‰Æ·j;í‰Æ·j>î‰Æ·jÂï‰Æ·jöB‰Æ·j„—  You encounter a curse skull.‰Æ·jj) ####...## #.#  #..ž....# #.#  #.......# #.#  #.......# #.#  ###.[.####  ####...#######.# ‰Æ·jäK #...........#  ..####....#...#### .........@.#...# ------##.#######.#...#  #....##### Magnavolt (1%) #....###  #.....# ###....ž   curse skull (wandering) #....##...## #..#‰Æ·jß#289212.0)‰Æ·jó;B------3‰Æ·jÄ=3 _‰Æ·j^C‰Æ·jßE‰Æ·jó0 ####...## #.#  #..ž....# #.#  #.......# #.#  #.......# #.#  ###.[.#### ####...#######.#  #......  ..####....#  .........@.#...#  ##.#######.#...#  #....#####  #....###  #......# ‰Æ·j¼1“ ###....#  #....#  #...##  #...# ‰Æ·j�È: ####...## #.#  #..ž....# #.#  #.......# #.#  #.......# #.#  ###.[.#### ####...#######.#  #......  ..####....#  .........@.#...#  ##.#######.#...#  #....#####  #....###  #..... ###....#  #.... #...# #...#‰Æ·j´Í‰Æ·j¸Î‰Æ·j#ӉƷj€Õb _A curse skull is nearby!ŒÆ·j´Æ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŒÆ·j°F9 ####...## #.#  tswn the Metallomancer #.*ž*...# #.#  Oni of Vehumet ****** #..**...# #.#  HP: 221/221 (231) ========================ŒÆ·jbG #.......# #.#  MP: 57/62======================-- ###.[.#### AC: 5Str: 24 ####...#######.#  EV: 8Int: 28 #...........#  SH: 0Dex: 9 ..####....#...####  XL: 22 Next: 18% Place: Crypt:2 .........@.#...#  Noise: ---------  Time: 60893.8 (0.0) ŒÆ·jH:##.#######.#...#  x) air staff of the Tick {rElec Str+6 Air} #....#####  Cast: Magnavolt (1%) #....###  Drain #......#  ###....#  ž   curse skull (wandering) #....#  #...##  ŒÆ·j¹H’#...# Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a curse skull (wandering, hasn'tnoticed you)ŒÆ·jÀa####...###.#tswn the Metallomancer#.#ž#...##.#Oni of Vehumet ******#..##...##.#HP: 221/221 (231) ========================#.......##.#MP: 57/62======================--###.[.####AC: 5Str: 24####...#######.#EV: 8Int: 28#...........#SH: 0Dex: 9..####....#...####XL: 22 Next: 18% Place: Crypt:2.........@.#...#Noise: ---------  Time: 60893.8 (0.0)##.#######.#...#x) air staff of the Tick {rElec Str+6 Air}#....#####Cast: Magnavolt (1%)#....##ŒÆ·jAcP#Drain#......####....#ž   curse skull#....##...###...#Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a curse skull (wandering, hasn'tnoticed you)  The curse skull shatters!!  The curse skull gives a chilling moan.ŒÆ·j4Í R.žŒÆ·j›Ü ....ZZ   spectral bunyip (summoned)Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a curse skull (wandering, hasn'tnoticed you)  The curse skull shatters!!gives a chilling moan.  The curse skull is heavily damaged.ŒÆ·j+Þ K======4.8 (1ŒÆ·jcå ŒÆ·j ç ` _The curse skull rattles its jaw.�Æ·jˆ-3�Æ·j×b^####...###.#tswn the Metallomancer#..##...##.#Oni of Vehumet ******#..#ž...##.#HP: 221/221 (231) ========================#...##..##.#MP: 52/62====================----###.[.####AC: 5Str: 24####...#######.#EV: 8Int: 28#...........#SH: 0�Æ·j¾cÈDex: 9..####....#...####XL: 22 Next: 18% Place: Crypt:2.........@.#...#Noise: ======---  Time: 60894.8 (0.0)##.#######.#...#x) air staff of the Tick {rElec Str+6 Air}#....#####Cast: Magnavolt (1%)#....###Drain#......####....#ž   curse skull#....#Z   spectral bunyip (summoned)#...##�Æ·j3d##...#Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a curse skull (heavily damaged)  The curse skull shatters!!  The curse skull is almost destroyed.The blast of bone shards hits the spectral bunyip!!�Æ·j°¾H.ž�Æ·jêÀE.Z�Æ·j�ÃXWÅ´�Æ·j„Ì...Å´   flayed ghost (summoned)ž   curse skullZ   spectral bunyip (summoned)W   shadowghast (summoned)�Æ·jÝÍJ=======5.8 (1�Æ·jÛÔ�Æ·jß×  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a curse skull (heavily damaged)  The curse skull shatters!!  The curse skull is almost destroyed.The blast of bone shards hits the spectral bunyip!! _The spectral bunyip is moderately damaged.�Æ·j} �Æ·j �Æ·j7p  ####...## #.#  tswn the Metallomancer #.......# #.#  Oni of Vehumet ****** #...§...# #.#  HP: 221/221 (231) ======================== #...Wž..# #.#  MP: 47/62==================------ ###.[Z#### AC: 5Str: 24 ####...#######.#  EV: 8Int: 28 #...........#  SH: 0Dex: 9 ..####....#...####  XL: 22 Next: 18% Place: Crypt:2 .........@.#...#  Noise: =======--  Time: 60895.8 (0.0) ##.#######.#...#  x) air staff of the Tick {rElec Str+6 Air} #....#[�Æ·j`q ˜34m####  Cast: Magnavolt (1%) #....###  Drain #......#  ###....#  Å´   flayed ghost (summoned) #....#  ž   curse skull #...##  Z   spectral bunyip (summoned) #...#  W   shadowghast (summoned)Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a curse skull (severely damaged)The curse skull shatters!  The curse skull is almost destroyed.The blast of bone shards hits the flayed ghost!!!  You destroy the flayed ghost!�Æ·jy  ####...## #.#  #.......# #.#  #...#...# #.#  #...#ž..# #.#  ###.[##### ####...  #......  ..####....  .........@.#...#  �Æ·jæz G##..#...#  #....#####  #....###  #..... ###....#ž   curse skull #....#Z   spectral bunyip (summoned) #...##W   shadowghast #...#  The blast of bone shards hits the flayed ghost!!!  You destroy the flayed ghost!  The flayed ghost disappears in a puff of smoke!The blast of bone shards hits the shadowghast!!  The shadowghast is almost destroyed.  The blast of bone shards hits the spectral bunyip!�Æ·jPã J..Zž.Z.§W�Æ·jîä 286.8 (1�Æ·jÚè �Æ·jÝô  �Æ·jäõ d_The spectral bunyip is moderately damaged.ŽÆ·j®Y3ŽÆ·jÒ¬ ####...## #.#  tswn the Metallomancer #.......# #.#  Oni of Vehumet ****** #...§...# #.#  HP: 221/221 (231) ======================== #.......# #.#  MP: 43/62================-------- ###.Wž#### AC: 5Str: 24 ####...#######.#  EV: 8Int: 28 #.§.........#  SH: 0Dex: 9 ..####....#...####  XL: 22 Next: 18% Place: Crypt:2 .........@.#...#  Noise: =======--  Time: 60896.8 (0.0) ##.#######.#...#  x) air staff of the Tick {rElec Str+6 Air} #....##### [3ŽÆ·j”¯9;49m Cast: Magnavolt (1%) #....###  Drain #......#  ###....#  ž   curse skull #....#  Z   spectral bunyip (summoned) #...##  #...# Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a curse skull (almost destroyed)The curse skull shatters!!!  You blow up the curse skull!Vehumet accepts your kill.You feel your power returning.. ####...## #.#  #.......# #.#  #...§...# #.#  #...##..# #.#   #####..  #.§....  ..####....  .........@.[4ŽÆ·j¼°ô0m#...#  ##..#...#  #....#####  #....###  #..... ###... #.... #... #...#ŽÆ·j� f§....ŽÆ·jö Ì2-9==97.8 (1Magnavolt (1%)ŽÆ·j¥ ŽÆ·jD Å  Fragment what (e.g. wall or brittle monster)?: a curse skull (almost destroyed)The curse skull shatters!!!  You blow up the curse skull!Vehumet accepts your kill.  You feel your power returning. _The spectral bunyip disappears in a puff of smoke!�Æ·j›š_�Æ·jm¡�Æ·j²Æ2=50===�Æ·j1¼�Æ·j§½,�Æ·j�àn�Æ·jrâ1==�Æ·j¤åB�Æ·j!ê�Æ·jî H2=...........#...# ##.#######.#...#  #....#####  #....###  #......# ###....#  #....#  #...##  #.@.# -------905.8 (8 ##.####  #....#  #.... ##... ##### -------�Æ·j �Æ·jD�Æ·jŒE�Æ·jY’ú3=  You encounter a skeletal warrior. It is wielding a +0 glaive..z......Magnavolt (1%)z   skeletal warrior (polearm, wandering)6.8 (17.8 (2 _�Æ·jv¾(   ####z#...#  #....#####  #....###  #......#  ###....#  #....#  #...##  #.@.# ##.####  #....#  #....#  ##...#  ##### �Æ·j÷IÜ   ####z#...#  #....#####  #....###  #......#  ###....#  #....#  #...##  #.@.# ##.####  #....#  �Æ·jK¨#....#  ##... ##### �Æ·jÅP�Æ·jX\š _A skeletal warrior is nearby!�Æ·jwt 6*******z  magnetised) _You encounter a skeletal warrior. It is wielding a +0 glaive. _A skeletal warrior is nearby!a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!�Æ·j’ G.z�Æ·j© ³.....46---=====8.8 (1�Æ·jâ( $ �Æ·j—) Z_The skeletal warrior is heavily damaged.‘Æ·je°^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‘Æ·j¤)¸ ...........#...#  tswn the Metallomancer ‘Æ·jp3ž##.#######*#...#  Oni of Vehumet ****** #..*z#####  HP: 222/222 (231) ======================== #..**###  MP: 41/62===============--------- ‘Æ·j?5#......#  AC: 5Str: 24 ###....#  EV: 8Int: 28 #....#  SH: 0Dex: 9 #...##  XL: 22 Next: 19% Place: Crypt:2 #.@.# Noise: =====----  Time: 60908.8 (0.0) ##.####  x) air staff of the Tick {rElec Str+6 Air} #....#  Cast: Magnavolt (1%) #....#  Drain ##...#  #####  z   skeletal warrior (polearm, magnetised)Casting: Magnavolt [39;49‘Æ·jØ6tm(mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a  +0 glaive (heavily damaged, covered in magnetic dust)‘Æ·jçÕ ...........#...#  tswn the Metallomancer ##.#######.#...#  Oni of Vehumet ****** #...§#####  HP: 222/222 (231) ======================== #....###  MP: 41/62===============--------- #......#  AC: 5Str: 24 ###....#  EV: 8Int: 28 #....#  SH: 0Dex: 9 #...##  XL: 22 Next: 19% Place: Crypt:2 #.@.# Noise: =====----  Time: 60908.8 (0.0) ##.#### [‘Æ·j\צ37m x) air staff of the Tick {rElec Str+6 Air} #....#  Cast: Magnavolt (1%) #....#  Drain ##...#  #####  z   skeletal warrior (polearm, magnetised)Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a  +0 glaive (heavily damaged, covered in magnetic dust)  The skeletal warrior shatters!!!  You blow up the skeletal warrior!Vehumet accepts your kill.   ##...#  #..#  #..#####  #......#  ###....#  #....#  #...##  #.@.# ##.####  #....#  #....#  ##... ##### ‘Æ·jµa ,....‘Æ·j— à3-4===9.8 (1Magnavolt (1%)‘Æ·j¢Ù É  Fragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a  +0 glaive (heavily damaged, covered in magnetic dust)  The skeletal warrior shatters!!!  You blow up the skeletal warrior!Vehumet accepts your kill. _You feel your power returning.‘Æ·jt9 kM ..####.§###..........##.#######.#...#...§#####....##..##.##...# ##.###.#....#.##zz   skeletal warrior (wandering)3=------10Magnavolt (1%) _You encounter a skeletal warrior. It is wielding a +0 dire flail.‘Æ·j&#{ #.§......... ..####.§.###.........z##.#######.#...#...§######....##..‘Æ·j÷#ú##.##...# ##.###...##...#####‘Æ·j¦&E.z‘Æ·j¤2Öz5==------1‘Æ·j¿6:§‘Æ·j6;’Æ·je"‡####...####### #.§......... ..####.§###...........##.#######z#...§#####’Æ·jM#ä#....###..##.#...# ##.###.##...#####’Æ·j}%D.z’Æ·jÃDX2’Æ·j ¸ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.’Æ·jl„  ####...#######.#  tswn the Metallomancer #.§.........#  Oni of Vehumet ****** ..####.§..#...####  HP: 223/223 (231) ======================== ...........#...#  MP: 40/62===============--------- ##.#######*#...#  AC: 5Str: 24 #..*z#####  EV: 8Int: 28 #..**###  SH: 0Dex: 9 #......#  XL: 22 Next: 19% Place: Crypt:2 ###.@..#  Noise: ---------  Time: 60912.8 (0.0) #....# ’Æ·jʈ Ñ  x) air staff of the Tick {rElec Str+6 Air} #...##  Cast: Magnavolt (1%) #...# Drain ##.####  #....#  z   skeletal warrior #....#  ##...#  ##### Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a  +0 dire flail (magnetised fragments)’Æ·jî� ####...#######.#tswn the Metallomancer#.§.........#Oni of Vehumet ******..####.§..#...####HP: 223/223 (231) ========================...........#...#MP: 40/62===============---------##.#########...#AC: 5Str: 24#..#z#####EV: 8Int: 28#..#####SH: 0Dex: 9#......#XL: 22 Next: 19% Place: Crypt:2###.@..#Noise: ---------  Time: 60912.8 (0.0)#....#x) air staff of the Tick {rElec Str+6 Air}#...##Cast: Magnavolt (1%)#...#Drain##.#####....#z   skeletal warrior#....###...######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstructi’Æ·jБ 3on (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a  +0 dire flail (magnetised fragments)  The skeletal warrior shatters!!’Æ·jüû |§z...’Æ·jIý J=======3.8 (1’Æ·jü :§’Æ·j   Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a  +0 dire flail (magnetised fragments)  The skeletal warrior shatters!! _The skeletal warrior is heavily damaged.“Æ·j!“Æ·jÌ&“Æ·ji ####...#######.#  tswn the Metallomancer #.§.........#  Oni of Vehumet ****** ..####.§..#...####  HP: 223/223 (231) ======================== ...........#...#  MP: 35/62=============----------- ##.#######.#...#  AC: 5Str: 24 #...§#####  EV: 8Int: 28 #....###  SH: 0Dex: 9 #......#  XL: 22 Next: 19% Place: Crypt:2 ###.@..#  Noise: =======--  Time: 60913.8 (0.0) #....#  x) air sta“Æ·jHkàff of the Tick {rElec Str+6 Air} #...##  Cast: Magnavolt (1%) #...# Drain ##.####  #....#  z   skeletal warrior #....#  ##...#  ##### Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a  +0 dire flail (heavily damaged)  The skeletal warrior shatters!!!  You blow up the skeletal warrior!Vehumet accepts your kill.   #.§...  ..  ..#...#  .#...#  #..#######  #..#.###  #..###.#  ###.@..#  #....#  #...##  #...# ##. #.. #.. ##. #####“Æ·jáÖZ“Æ·jªáA.§.)...Z   black mamba draugr (polearm)Fragment what (e.g. wall or brittle monster)?: a skeletal warrior, wielding a  +0 dire flail (heavily damaged)  The skeletal warrior shatters!!!  You blow up the skeletal warrior!Vehumet accepts your kill.  You feel your power returning.“Æ·j‚é‘4-8=204.8 (1“Æ·jùð“Æ·j L _You encounter a black mamba draugr. It is wielding a +0 glaive.–Æ·jo±–Æ·jV·–Æ·j³ó####...#######.#tswn the Metallomancer#.§.........#Oni of Vehumet ******..####.§###...####HP: 223/224 (231) =======================-.........Z##...#MP: 33/62============------------##.#########...#AC: 5Str: 24#...§#####EV: 8Int: 28#...)###SH: 0Dex: 9#......#XL: 22 Next: 20% Place: Crypt:2###.@..#Noise: =======--  Time: 60914.8 (0.0)#....#–Æ·jÈôªx) air staff of the Tick {rElec Str+6 Air}#...##Cast: Magnavolt (1%)#...#Drain##.#####....#Z   black mamba draugr (polearm)#....###...######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a black mamba draugr, wielding a+0 glaive  The black mamba draugr shatters!!–Æ·jFM'.Z–Æ·j–N$.Z–Æ·j]´...4=======-5.8 (1–Æ·jÀc–Æ·jòeñ  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a black mamba draugr, wielding a+0 glaive  The black mamba draugr shatters!! _The black mamba draugr is heavily damaged.–Æ·jb8 M-–Æ·jq†  ####...#######.#  tswn the Metallomancer #.§.........#  Oni of Vehumet ****** ..####.§..#...####  HP: 224/224 (231) ======================== ...........#...#  MP: 28/62==========-------------- ##.#######.#...#  AC: 5Str: 24 #...§#####  EV: 8Int: 28 #...)###  SH: 0Dex: 9 #......#  XL: 22 Next: 20% Place: Crypt:2 ###.@..#  Noise: ======---  Time: 60915.8 (0.0) #....# –Æ·j>ˆ ×[40m x) air staff of the Tick {rElec Str+6 Air} #...##  Cast: Magnavolt (1%) #...# Drain ##.####  #....#  Z   black mamba draugr (polearm) #....#  ##...#  ##### Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a black mamba draugr, wielding a+0 glaive (magnetised fragments, heavily damaged)  The black mamba draugr shatters!!!  You blow up the black mamba draugr!Vehumet accepts your kill.   #.§...  ..  ..#...#  ##...#  #..#  #..#####  #......#  ###.@..#  #....#  #...##  #...# ##. #.. #.. ##. #####–Æ·jjØ ,...)–Æ·jô ´30========6.8 (1Magnavolt (1%)–Æ·jÖú :§–Æ·jÄý µ  Fragment what (e.g. wall or brittle monster)?: a black mamba draugr, wielding a+0 glaive (magnetised fragments, heavily damaged)  The black mamba draugr shatters!!!  You blow up the black mamba draugr!Vehumet accepts your kill. _You feel your power returning.˜Æ·jS'3˜Æ·jM(˜Æ·j,,˜Æ·jO; 1==˜Æ·j¼>,˜Æ·j@™Æ·jÉB  You see here a +0 dire flail.™Æ·jN ™Æ·jrÖ32= _  Things that are here:  a +0 glaive; a +0 glaive™Æ·jü™Æ·jà _™Æ·j™Æ·jœ™Æ·jg$™Æ·jÈ$™Æ·j›+,™Æ·jP.™Æ·jÅ.%3™Æ·jN0™Æ·j#8�####.<.# ####...## ##.......# #. #.......# #.# #.......# #.####.[.#### ####...#######.#.....#..####...@#...####-------22.8 (6...........#...###.#######.#...##...)######...)####.....####...##....##...™Æ·j9`##-------™Æ·ju?™Æ·j]A™Æ·jh™Æ·j™Æ·j" ™Æ·jG™Æ·j÷™Æ·jÙƷj§™Æ·jú™Æ·jÿ™Æ·j_.™Æ·j2/F4=™Æ·j]3™Æ·jÛ9™Æ·jq:™Æ·jÄ=™Æ·jDm5=™Æ·jÞF™Æ·j M™Æ·jfN™Æ·jÚO™Æ·jñT™Æ·jpU™Æ·j§W™Æ·j¸]™Æ·jC^%6™Æ·jb`™Æ·je™Æ·j“e™Æ·j»g™Æ·jnl™Æ·jÏl77=™Æ·jýl™Æ·j?o™Æ·j°t™Æ·j!u™Æ·jTw™Æ·jD}™Æ·jª}™Æ·j¶™Æ·j®ˆ™Æ·je‰W8=™Æ·j�™Æ·jƒ’™Æ·j“™Æ·jÆ”™Æ·jp›,™Æ·j^ž™Æ·j2£™Æ·jÁ£M9=™Æ·j#¦™Æ·jn¬™Æ·j㬙Ʒjú®™Æ·j6µ™Æ·j¶µX40=™Æ·j¸™Æ·j‚¿,™Æ·jœÀ™Æ·j`ƙƷjÓÆ™Æ·jÈșƷj·Î™Æ·jNÏ%1™Æ·j³Ú™Æ·j<â™Æ·j¾â™Æ·j‚䙯·jÊ陯·j‚ê™Æ·j«ì™Æ·j›ñ™Æ·jòM2=™Æ·jþ󙯷jˆù™Æ·jú™Æ·jÊû™Æ·jœ ™Æ·j W3=™Æ·jÉ ™Æ·jo ™Æ·j+ ™Æ·jŸ ™Æ·j3 ™Æ·j§ ™Æ·j ™Æ·jÑ ™Æ·jQ M4=™Æ·jm ™Æ·jê" ™Æ·jQ# ™Æ·jY% ™Æ·jõ* ™Æ·jk+ ™Æ·jœ- ™Æ·j4 ™Æ·jœ4 W5=™Æ·j¥7 ™Æ·j> ,™Æ·j†C ™Æ·j‘G ™Æ·jH %6™Æ·jvJ ™Æ·j´Q ,™Æ·jkT ™Æ·jUc ™Æ·je ™Æ·júg ™Æ·j÷r w7=™Æ·jÔy ™Æ·jmz ™Æ·jQ| ™Æ·jT„ ™Æ·j… U8=™Æ·j:‡ ™Æ·j–œ ,™Æ·jå¤ ™Æ·j« ,™Æ·j°­ ™Æ·j5¶ ™Æ·j/· %9™Æ·j¹ ™Æ·jÕ¿ ™Æ·jÔÀ ™Æ·jö ™Æ·jâÉ ,™Æ·j‘Ì ™Æ·j6Ó ™Æ·jÅÓ L50=™Æ·jøÖ ™Æ·jËÜ ™Æ·jNÝ ™Æ·jà ™Æ·j¿æ ™Æ·j…ç U1=™Æ·jïò ™Æ·j,ú ,™Æ·jnü ™Æ·j ™Æ·jŽ ™Æ·j ™Æ·jú w2=™Æ·jˆ ,™Æ·jÎ ™Æ·jÇ9 ,™Æ·j^> ™Æ·jcB ™Æ·j C U3=™Æ·j2E ™Æ·j³K ,™Æ·jáM ™Æ·j)T ;4™Æ·jíV ™Æ·j6\ ,™Æ·jêy ™Æ·j6€ ™Æ·jÏ€ ™Æ·jñ‚ ™Æ·jÈ‹ a5=™Æ·j#˜ ™Æ·j&  ,™Æ·jè£ ™Æ·j°© k6=™Æ·jõ« ™Æ·jí± ,™Æ·jò³ ™Æ·j¾¹ ™Æ·jjº ™Æ·jr¼ ™Æ·jóÁ ™Æ·jM K7=™Æ·jšÄ ™Æ·jdÊ ,™Æ·j¦Ì ™Æ·jÒ ™Æ·jsÔ ™Æ·j<× ™Æ·jöÞ k8=™Æ·jj⠙ƷjÁê ,™Æ·jmí ™Æ·j»ó ;9™Æ·j¸õ ™Æ·j‘ü ™Æ·j+ý ™Æ·j`ÿ ™Æ·j= ,™Æ·jü ™Æ·jÄ ™Æ·jT L60=™Æ·j› ™Æ·j¬ ,™Æ·jo ™Æ·j&! ,™Æ·jµ# ™Æ·j€) k1=™Æ·j, ™Æ·j3 ,™Æ·jµ4 ™Æ·j; ™Æ·j�; K2=™Æ·jô= ™Æ·jwN ™Æ·jÓX ,™Æ·jQ\ ™Æ·j_ ™Æ·jÁd ,™Æ·jÇf ™Æ·ji ™Æ·j"n ,™Æ·jIo ™Æ·jVq ™Æ·j¨v O=™Æ·jñw ™Æ·jÄy ™Æ·jŠ ,™Æ·j‡€ ™Æ·j�‚ ™Æ·j±‡ ™Æ·jˆ ™Æ·j™‰ ™Æ·jW‹ ™Æ·jn� ,™Æ·jš‘ ™Æ·jS– ™Æ·ja𠙯·jÏš ™Æ·jË› ™Æ·jƒ¥ ™Æ·jŒ¨ ™Æ·j𨠙ƷjÊ© ™Æ·jþª ™Æ·j³­ ™Æ·j® ™Æ·j´® ™Æ·jů ™Æ·jY² ™Æ·j´² ™Æ·jv³ ™Æ·jnµ ™Æ·j¡¸ ™Æ·j¹ ™Æ·jÛ¹ ™Æ·j½ ™Æ·jà ™Æ·j„à ™Æ·jØÅ ™Æ·j É ™Æ·j1Ï ™Æ·j£Ï ™Æ·j�Ñ ™Æ·jîÓ ™Æ·j“Ø ™Æ·jôØ ™Æ·j­Ú ™Æ·jŽÜ ™Æ·jSá ,™Æ·j½â ™Æ·j†å ™Æ·j•ë ™Æ·j ì ™Æ·j{í ™Æ·j­ï ™Æ·jYû X™Æ·jœý ™Æ·j þ ™Æ·jŸÿ ™Æ·j› ™Æ·jÿ ™Æ·j~ ™Æ·jõ ™Æ·j7 ™Æ·jè ,™Æ·j` ™Æ·j ™Æ·jD ,™Æ·jÄ ™Æ·j< ™Æ·j)$ ™Æ·j»$ ™Æ·j´% ™Æ·j>) ™Æ·j¸, f  You encounter a wraith.™Æ·j­5 Ü ####...##. #......#. #......#. #......#. ###.[.#### #. . ####...#######....####### #...........™Æ·j86 ÿ.........####....#...### .......@.........#...# .##...##.#######.#...# #.. #.# #...)#####Magnavolt (1%)... #.# #...)###W>. #.# #......#.. #.# ###....#W   wraith (wandering). ## #....# #.#™Æ·jo6 ˆ #...## ..# #...#™Æ·j= 51021.8 (99.0).W™Æ·jÀQ ;™Æ·j6S /2.8 (100.0)™Æ·jÍZ ™Æ·j}[ 9 _Found an escape hatch in the floor.šÆ·j^õä           .  ...####### #........... .........####.... .......@........  .##...##.######  #.. #.# #...)#####  ... #.# #...)###  .W. #.#   .. #.# šÆ·j©ö  . #.#   #.#   ..# #...# šÆ·j?�U           .  ...####### #........... .........####.... .......@........  .##...##.######  #.. #.# #...)#####  ... #.# #...)###  .W. #.#  .. #.#   šÆ·j1‘µ. #.#  #.#  ..# šÆ·jž—šÆ·jÕ˜šÆ·jlŸšÆ·jÜ¡] _A wraith is nearby!šÆ·jh1 §  You feel a surge of power!  Magnetic shrapnel attaches itself to the wraith.  Electricity arcs towards the magnetite!  The arc of electricity hits the wraith!!!  You destroy the wraith!  Vehumet accepts your kill.šÆ·jB5 h******šÆ·jêÁ b.....§šÆ·jÝÊ ¼57--======3.0)Magnavolt (1%)šÆ·j’Ñ ;§šÆ·jYÔ 4 _You feel your power returning.›Æ·jú˛Ʒjä̛Ʒj“ӛƷjÈÕ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)›Æ·jw–I›Æ·jª›Æ·j3¾œ _8--›Æ·j2țƷj|Ê,›Æ·j*̛Ʒj™ÔB›Æ·j?ٛƷjÜÙ%9›Æ·j€Ú›Æ·j5ߛƷjžß›Æ·j¨à›Æ·j?åb60=›Æ·j-æ›Æ·jQê,›Æ·jùê›Æ·jæB›Æ·jW�1=›Æ·j$0X›Æ·j!RT  You encounter a bat zombie.›Æ·jÆT›Æ·j]ª2=................------Z.Magnavolt (1%)>Z   bat zombie (wandering)›Æ·jTd034.8 (11.0)›Æ·jÀiQ------5.8 (12 _›Æ·j*‘›Æ·jb˜p       ›Æ·jf™Ì    .  ...#######  .........####.. .......@.......  Z##...##.######›Æ·jÓ¦   #.. #.# #...)#####  ... #.# #...)###  .>. #.#   .. #.#   . #.#   #.#   ..# #...# ›Æ·j< ½           .  ...#######  .........####.. .......@.......  Z##...##.######  #.. #.# #...)#####  ... #.# #...)###  .>. #.#  .. #.#   . #.#  #.#  ..# ›Æ·jƒ? ›Æ·jl@ ›Æ·j(O ›Æ·jÈ` a _A bat zombie is nearby!›Æ·jð            .  ...#######  .........####.. .......@.......›Æ·j§ ,  Z##...##.######  #.. #.# #...)#####  ... #.# #...)###  .>. #.#   .. #.#   . #.#   #.#   ..# #...# ›Æ·jö ›Æ·jØ¥ $           .  ...#######  .........####.. .......@.......  ›Æ·j‘¦ ™Z##...##.######  #.. #.# #...)#####  ... #.# #...)###  .>. #.#  .. #.#   . #.#  #.#  ..# ›Æ·j° 3›Æ·j¶µ ›Æ·jDº a _A bat zombie is nearby!›Æ·jßüq ####...## # #.# # #.# # #.# #. ###.[.#### #.. ####...#.# #.####....#....#...#›Æ·jìÿK.Z##...##.#.#...# #... #.# #...)##### ..... #.# #...)###›Æ·jÁ.>...# #.# #......#.... #.# ###....#..##. #.# #....#... #. #.# #...##  ..# #...#›Æ·j’.Z.Z›Æ·j('›Æ·j*76.0) _›Æ·j2›Æ·ji5œÆ·jUZˆ§You feel a surge of power!  Magnetic shrapnel attaches itself to the bat zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the bat zombie!!!  You destroy the bat zombie!  Vehumet accepts your kill.œÆ·j¶d]****œÆ·jP2x...§56---======7Magnavolt (1%)§ _You feel your power returning.œÆ·jKj ‹œÆ·j®v y7=--œÆ·jx œÆ·jÍx œÆ·jz œÆ·jï~ ,œÆ·jV€ œÆ·jÔ… œÆ·j^† U8=œÆ·j©‡ œÆ·ji� œÆ·j,Ž œÆ·j}� œÆ·jâ“ œÆ·jf” %9œÆ·jÌ• œÆ·jóœ BœÆ·jìž ,œÆ·j   œÆ·j<¥ b60=œÆ·j{¦ œÆ·jT® BœÆ·jb¯ œÆ·jý¯ œÆ·j± œÆ·j¶ k1=œÆ·j-· œÆ·jÔÄ Ï2=œÆ·jÉ ,œÆ·jÞÉ œÆ·jøÌ œÆ·j Ð ,œÆ·jÈÑ œÆ·j¯Õ œÆ·j™Ù œÆ·jÚ œÆ·jôÛ œÆ·j‡á e=œÆ·jXë œÆ·j¨ì œÆ·jñ œÆ·j¢ñ œÆ·jò œÆ·j5õ œÆ·jTù ,œÆ·jFú œÆ·j�þ œÆ·j‘ XœÆ·j} XœÆ·jÛ XœÆ·j§ ,œÆ·jó ,œÆ·j½, °œÆ·j�4 6..^.................... .....##...##.#######.. #....#...##.# #...)#.#........##.# #...) #.#...>...###.# #.... #.........# #.# ###..##......##.# #.# #.##.###.# #....# #..------64.8 (27.0)<#....###........ ##....... #........ #...... ######... #...# ### ###... ## œÆ·jj5 œÆ·jyB `------5.8 (28œÆ·jŠW œÆ·j¼Z 9 _Found a stone staircase leading up.�Æ·j/ _�Æ·j�'X�Æ·j‚.X�Æ·jTX�Æ·j=W�Æ·j:Z,�Æ·jæ\�Æ·jI`�Æ·j´`�Æ·j�a�Æ·jçd�Æ·jFh�Æ·j h�Æ·jîi�Æ·jezB�Æ·j[|�Æ·jù|�Æ·jÎ��Æ·jJ‚�Æ·jè‚�Æ·j$…�Æ·j=‰,�Æ·jŠ�Æ·j9Ž�Æ·jW“,�Æ·j§”�Æ·j³–�Æ·jK®�Æ·j ¯�Æ·jî¯�Æ·j„²�Æ·j’µd  You encounter a lich.�Æ·jJ½a ..#....#...### #. ######.#........#... #. #...##.#...>...##L...#. #...##.........# ....#.##...##......##.# ...................##.## ..............###.<#....###...........# #...####...........## ###### #...###....## Magnavolt (1%) #### ##...#  ##### �Æ·jѽ�L   lich (dormant) �Æ·jvÐÁ Lâ—�76.8 (11LThe lich shouts!�Æ·j!Ó5===7.8 (12�Æ·jÚÙ�Æ·j£ég _The lich conjures an orb of pure magic.�Æ·jiÙ& ## #. ##### ... #. #...#> L...#. #...##..  .â—�..#.##...##..  ............... #............... ###.......<#.... .......@........#  ####...........##  #...###....##  #### ##...#  ##### �Æ·jfpˆ ## #. ##### ... #. #...#> L...#. #...##..  .â—�..#.##...##..  ............... #............... ###.......<#.... .......@........#  ####...........##  #...###....##  #### ##...#  ##### �Æ·j;w�Æ·j“y�Æ·j7�Æ·j*‚d _There are monsters nearby!žÆ·jE ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŸÆ·j#®“.^........... ..^. .......##... ..#....#...### #. ######.#........#... #. #...##.#...>..L...#. #...##.........# .â—�..#.##...##......##.# .........##.##.....................###.......<#....###............§........# #.....####...........## #######...###....###### ##...######ŸÆ·jc´.ŸÆ·j³ºkLζâ—�ŸÆ·j†Ä:0-====8.0)Magnavolt (1%)-Blink Drainζ _You blink.ŸÆ·j@ú ####.....#####.^...^.................##...# ..#....#...### #. ######.#........ #. #...##.#...>...###.L..#. #...##.........# #.ζâ—�.#.##@..##......##.# .............##.######.................ŸÆ·j^û3###.......<#....###........§........# #......####...........## ######.#...###....###### ##...######ŸÆ·jP Æ·jcT!. Æ·jIVD----9 Æ·j/\ Æ·j©^ Æ·jÞƒäM  ####.....#####.^.. ..^.................# .### #. ####....... #...>...##L..#. ..ζâ—�.#.##...##... ............##.####................###.......<#....###..........##.##### ##...# Æ·j¹‰ Æ·j;‹o1-----80Drain Æ·jÆ� Æ·jr“^ _You feel ready to blink again. Æ·jí\M#  ####.....#####.^.. ..^.................# .### #. ####....... #...>...##L..#. ..ζâ—�.#.##...##. .............##.######....................... .. #. #...###....## 1 Æ·jOb Æ·j˜c Æ·jìd Æ·jj Æ·jÀq�2= Æ·jÝsf  A lich comes into view. Æ·jƒ| Æ·j®‚ë  ########.^............ ..^.......##...## ..#....## #. ######.... #. #...>...#.........# ζâ—�.#.###.Cast: Magnavolt (1%)L..Drain...L   lich#.#...###....###### ##...# Æ·jŒ�&2 Æ·j©N3.8 (2 _¡Æ·jÁÒV *** (magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the lich.  Electricity arcs towards the magnetite! The arc of electricity hits the lich!!!¡Æ·jâZ'L.¡Æ·j3�.55---======4.8 (1 _The lich is heavily damaged.¡Æ·jNç ì ** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the lich!!¡Æ·jA© ² â—�L  The lich is almost destroyed.¡Æ·j·© c48------5¡Æ·jý³ ¡Æ·j» ` _The lich conjures a glowing orb.£Æ·j{Á^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.£Æ·j©ë..#....#...#### #. ######.#........#... #. #...##.#...>...#.....#. #§..###.....#.##â—�..##......##........L...........##. ###............. .###.......<#....###.... .......@.........# #.... #####...........## #### #...###....##  ##### ##...#  ##### £Æ·jå±b *You blink.£Æ·jŠ� invisible, magnetised)The lich casts a spell.£Æ·j^â—�ζL.£Æ·j�°7-----6-Blink Drain£Æ·j£Æ·jUB _The lich flickers and vanishes for a moment.¤Æ·j}Ïê  Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¤Æ·j=¸i ..#....#... tswn the Metallomancer #### #. ######.#........ Oni of Vehumet ****** #... #. #...##.#...>...# HP: 224/224 (231) ======================== .....#. #â—�..##.........# MP: 39/62===============--------- .....#.##ζ..##......##.# AC: 5Str: 24 ......L............##.# EV: 8Int: 28 ###...*................ SH: 0Dex: 9 .###...*...<#....###.... XL: 22 Next: 20% Place: Crypt:2 .......@.........# #.... Noise: ====-----  Time: 61086.8 (0.0)¤Æ·j…¸ #####...........## ##### x) air staff of the Tick {rElec Str+6 Air} #...###....##  Cast: Magnavolt (1%) ##### ##...#  -Blink Drain ¤Æ·j¹‹#####   L   lich (invisible, magnetised)Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¤Æ·j¼¹ÁAiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lich (almost destroyed, slightly transparent, covered in magnetic dust,  100% to hit)¤Æ·j–%% ..#....#... tswn the Metallomancer #### #. ######.#........ Oni of Vehumet ****** #... #. #...##.#...>...# HP: 224/224 (231) ======================== .....#. #â—�..##.........# MP: 39/62===============--------- .....#.##ζ..##......##.# AC: 5Str: 24 ......§............##.# EV: 8Int: 28 ###.................... SH: 0Dex: 9 .###.......<#....###.... XL: 22 Next: 20% Place: Crypt:2 .......@.........# #.... Noise: ====-----  Time: 61086.8 (0.0) ¤Æ·jh&ð#####...........## ##### x) air staff of the Tick {rElec Str+6 Air} #...###....##  Cast: Magnavolt (1%) ##### ##...#  -Blink Drain #####   L   lich (invisible, magnetised)Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lich (almost destroyed, slightly transparent, covered in magnetic dust,  100% to hit)  The crystal spear hits the lich!!!  You destroy the lich!¤Æ·j¶+¥ #### #. ##### #... #. #...#> .....#. #â—�..# ...##. ..... `....... .###...`...<#.. ........#  ###....##  ...##  ##### ##...#  ##### ¤Æ·j³1ξ¤Æ·j�·¤Æ·j<@ Pζ...¤Æ·jo~ Û6-2=7.8 (1Magnavolt (1%)ζ§  Press: ? - help, Shift-Dir - straight line  Aim: a lich (almost destroyed, slightly transparent, covered in magnetic dust,  100% to hit)  The crystal spear hits the lich!!!  You destroy the lich! _Vehumet accepts your kill.¥Æ·jÓ–¥Æ·jH—¥Æ·j�˜¥Æ·j’œ¥Æ·j¦ñ5-6=40Drain¥Æ·jøªm _You feel ready to blink again.¥Æ·jl«¥Æ·j-¬¥Æ·j¿°¥Æ·j"±%1¥Æ·j .6=2=¥Æ·j//õ3=4=5=¥Æ·jt/¥Æ·j®4¥Æ·j45¥Æ·jì5¥Æ·j":¥Æ·j�:%6¥Æ·jÜ;¥Æ·jæ@¥Æ·jMA¥Æ·jŠA¥Æ·j‘E¥Æ·jF¥Æ·jWFD7=¥Æ·j6G¥Æ·j@K¥Æ·jžK¥Æ·j»L¥Æ·j¶O¥Æ·j;P¥Æ·jßP¥Æ·jsT¥Æ·jÿTU8=¥Æ·j…U¥Æ·jSY¥Æ·jœY¥Æ·j‰Z¥Æ·j¦^;9¥Æ·jï^¥Æ·jÐb¥Æ·j]c¥Æ·jÖc¥Æ·jEh¥Æ·j�h¥Æ·jai¥Æ·jÎl¥Æ·jžmL50=¥Æ·jãm¥Æ·j“q¥Æ·jçq¥Æ·jyr¥Æ·j�{¥Æ·jÆ|¥Æ·j*}¥Æ·jw‚¥Æ·jÚ‚U1=¥Æ·jœƒ¥Æ·jE‰¥Æ·j©‰¥Æ·j“Š¥Æ·j¦�¥Æ·jõ�K2=¥Æ·j/‘¥Æ·j딥Ʒj6•¥Æ·j,–¥Æ·j¿™¥Æ·j𥯷j›¥Æ·j Ÿ¥Æ·jˆŸU3=¥Æ·j³ ¥Æ·j×¥¥Æ·j#¦¥Æ·j+©¥Æ·jç¹ô  You encounter a black draconian draugr. It is wielding a +0 battleaxe...Z..-----Magnavolt (1%)Z   black draconian draugr (wandering)¥Æ·jLÀ1124.8 (37.0)¥Æ·j$ÂP-----5.8 (38 _¥Æ·j^ǥƷjÒØ¥Æ·j èè #### #. ##### #... #. #...#> .....#. #...# Z....#.##...##. .............. ###........... .###.......<#.. .......@.........#  #####...........##  #...###....##  ##### ##...#  ##### ¥Æ·jñ�ê #### #. ##### #... #. #...#> .....#. #...# Z....#.##...##. .............. ###........... .###.......<#.. .......@.........#  #####...........##  #...###....##  ##### ##...#  ##### ¥Æ·jn’m _A black draconian draugr is nearby!¥Æ·j¦õ =*******Z  magnetised) _You encounter a black draconian draugr. It is wielding a +0 battleaxe. _A black draconian draugr is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the black draconian draugr.  Electricity arcs towards the magnetite!  The arc of electricity hits the black draconian draugr!!¥Æ·j"~ R.Z¥Æ·j͇ 1.....¥Æ·j”‰ �47--======6.8 (1.0)¥Æ·jS� ¥Æ·j•’ n _The black draconian draugr is heavily damaged.¦Æ·j«^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¦Æ·j›X^ ..#....#... tswn the Metallomancer #### #. ######.#........ Oni of Vehumet ****** #... #. #...##.#...>...# HP: 226/226 (231) ======================== ***..#. #...##.........# MP: 42/62================-------- *Z*..#.##...##......##.# AC: 5Str: 24 .*.................##.# EV: 8Int: 28 ###.................... SH: 0Dex: 9¦Æ·jMY .###.......<#....###.... XL: 22 Next: 22% Place: Crypt:2 .......@.........# #.... Noise: ======---  Time: 61126.8 (0.0) #####...........## ##### x) air staff of the Tick {rElec Str+6 Air} #...###....##  Cast: Magnavolt (1%) ##### ##...#  Drain #####   Z   black draconian draugr (magnetised)¦Æ·jƒY¦Æ·j°Y?Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¦Æ·jßY»Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target¦Æ·j ZÙFragment what (e.g. wall or brittle monster)?: a black draconian draugr,  wielding a +0 battleaxe (heavily damaged, covered in magnetic dust)¦Æ·jÈÂ..#....#... tswn the Metallomancer#### #. ######.#........ Oni of Vehumet ******#... #. #...##.#...>...# HP: 226/226 (231) ========================¦Æ·j^ÃU###..#. #...##.........# MP: 42/62================--------#Z#..#.##...##......##.# AC: 5Str: 24.#.................##.# EV: 8Int: 28###.................... SH: 0Dex: 9.###.......<#....###.... XL: 22 Next: 22% Place: Crypt:2.......@.........# #.... Noise: ======---  Time: 61126.8 (0.0)#####...........## ##### x) air staff of the Tick {rElec Str+6 Air}#...###....##Cast: Magnavolt (1%)¦Æ·j�î##### ##...#Drain#####¦Æ·j¿ÃÚZ   black draconian draugr (magnetised)Confirm with . or Enter, or press ? or * to list all spells.¦Æ·jæÃ»Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target¦Æ·j ÄeFragment what (e.g. wall or brittle monster)?: a black draconian draugr,  ¦Æ·j1Ä™wielding a +0 battleaxe (heavily damaged, covered in magnetic dust)  The black draconian draugr shatters!!¦Æ·j# R.Z¦Æ·j ' 2.....¦Æ·jÿ( J=======7.8 (1¦Æ·jÕ. ¦Æ·jn2 Z  Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a black draconian draugr,  wielding a +0 battleaxe (heavily damaged, covered in magnetic dust)  The black draconian draugr shatters!! _The black draconian draugr is almost destroyed.¦Æ·jè8 §..#....#...##### #. ######.#.##... #. #...##.#...>...#.....#. #...##..# ..Z..#.##...##......##.# ..##.####..###.¦Æ·j¨9 —<#....###..# #.#####.## ##...###....## ##### ##...# #####¦Æ·jŠ= Y.Z¦Æ·jzD ¦Æ·jýH [3-------8¦Æ·j5T ¦Æ·jLV §Æ·j£Ëe..#....#...##### #. ######.#.##... #. #...##.#...>...#.....#. #...##..# #.....#.##...##......##.# #..Z.##.####...###.<#....###..# #.#####.## ######.#...###....## ###### ##...# #####.Z-------9§Æ·jP$,.......##...##. ..#....#...##.#### #. ######.#........##.#... #. #...##.#...>...###......#. #...##...# #......#.##...####.# #..........##.######Z..........###<#....###....... #......#####.......######..#...###....######## ##...######.Z§Æ·jN(§Æ·jñ)&30§Æ·jˆ2§Æ·j7p ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§Æ·j>6  .......##...##. tswn the Metallomancer ..#....#...##. Oni of Vehumet ****** #### #. ######.#........##. HP: 226/226 (231) ======================== #... #. #...##.#...>...###. MP: 38/62==============---------- .....#. #...##.........# #. AC: 5Str: 24 .....#.##...##......##.# #. EV: 8Int: 28 ...................##.###. SH: 0Dex: 9 ###***.................... XL: 22 Next: 22% Place: Crypt:2 .###*Z*...@<#....###....... Noise: ---------  Time: 61130.8 (0.0) ....***..........§Æ·j¢6 # #....... x) air staff of the Tick {rElec Str+6 Air} #####...........## ######.. Cast: Magnavolt (1%) #...###....## ## Drain ##### ##...#  #####  Z   black draconian draugr (magnetised)Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a black draconian draugr,  wielding a +0 battleaxe (almost destroyed, covered in magnetic dust)§Æ·j[Ð  .......##...##. tswn the Metallomancer ..#....#...##. Oni of Vehumet ******§Æ·jÕÐ Õ #### #. ######.#........##. HP: 226/226 (231) ======================== #... #. #...##.#...>...###. MP: 38/62==============---------- §Æ·j Ñ þ.....#. #...##.........# #. AC: 5Str: 24 §Æ·jAÑ _.....#.##...##......##.# #. EV: 8Int: 28 ...................##.###. SH: 0§Æ·jwÑ Dex: 9 ###....................... XL: 22 Next: 22% Place: Crypt:2§Æ·j©Ñ + .###.§....@<#....###....... Noise: ---------  Time: 61130.8 (0.0)§Æ·jÔÑ  §Æ·j^ô .................# #....... x) air staff of the Tick {rElec Str+6 Air} #####...........## ######.. Cast: Magnavolt (1%) #...###....## ## Drain ##### ##...#  #####  Z   black draconian draugr (magnetised)Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a black draconian draugr,  wielding a +0 battleaxe (almost destroyed, covered in magnetic dust)  The black draconian draugr shatters!!  You blow up the black draconian draugr!Vehumet accepts your kill.  #### #. . #... #. #...##.#...> .....#. #...##....  .....#.##...##....  ................. ######...........[9;§Æ·jˆõ Ù6H .####§#...@< ....###..........#  #####...........##  #...###....##  ##### ##...# ##### ¨Æ·j 9b....§....¨Æ·jBb7-42=========1.8 (1Magnavolt (1%)§¨Æ·j|eÈ  Fragment what (e.g. wall or brittle monster)?: a black draconian draugr,  wielding a +0 battleaxe (almost destroyed, covered in magnetic dust)  The black draconian draugr shatters!!  You blow up the black draconian draugr!Vehumet accepts your kill. _You feel your power returning.¨Æ·jpH.##...##.#..#....#...##.##### #. ######.#..##.##... #. #...##.#...>...###.#.....#. #...##..# #.#.....#.##...##......##.# #.#.##.###.####.#.###.§.....@#....###..# #.#####.## ######.#...###....## ###### ##...# ¨Æ·jb¨Æ·j­k7=-------2¨Æ·j/ ¨Æ·jßa _There is a stone staircase leading up here.¨Æ·jøjI¨Æ·j~l¨Æ·jJy·3== _¨Æ·j[},¨Æ·jû~¨Æ·j›ƒ¨Æ·j„i=4=¨Æ·j�…¨Æ·j‹¨Æ·j�‹¨Æ·jÑŒ¨Æ·jm‘,¨Æ·j“¨Æ·j1—¨Æ·j‰—W5=¨Æ·jF™¨Æ·j¨“6¨Æ·j{ª,¨Æ·j ¬¨Æ·jc±,¨Æ·jƷjX¸¨Æ·j‘»p  You encounter a rockslime zombie.¨Æ·jˆÄ*Z7=)-------Magnavolt (1%)Z   rockslime zombie (trample, wandering)¨Æ·jÐ043.8 (11.0)¨Æ·jÑ24.8 (12 _¨Æ·j�بƷjpۨƷjÑA ñ  ..#.. #### #. ######.#... #... #. #...##.#...> .....#. #...##.........#  .....#.##...##......##.#  .................. ###............... .###.).....@# .................#  #####...........##  #...###....##  ##### ##...#  ##### ¨Æ·j¥Ð Ÿ  ..#.. #### #. ######.#... #... #. #...##.#...> .....#. #...##.........#  .....#.##...##......##.#  .................. ###............... .###.).....@# .................#  #####...........##  #...###....##  ##### ##...# ##### ¨Æ·j¹Ö ¨Æ·jRØ ¨Æ·júÞ ¨Æ·j•ñ g _A rockslime zombie is nearby!©Æ·j³úú*******Zmagnetised) _You encounter a rockslime zombie. _A rockslime zombie is nearby!  a surge of power!  Magnetic shrapnel attaches itself to the rockslime zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the rockslime zombie!!©Æ·j|U.Z©Æ·j‰‡A.....©Æ·j0“ƒ0---======5.0)©Æ·jO˜©Æ·jøš> _The rockslime zombie is lightly damaged.©Æ·j±† ****** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the rockslime zombie!!!©Æ·j  U.Z©Æ·jê:....©Æ·jèe33------6©Æ·jÞ©Æ·j§k _The rockslime zombie is moderately damaged.©Æ·j¢© ð *****You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the rockslime zombie!!©Æ·j`$ U.Z©Æ·jË- 3...©Æ·jà/ j27-----7©Æ·j=6 ©Æ·j9 h _The rockslime zombie is heavily damaged.ªÆ·j£…^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ªÆ·jÌ2 : ªÆ·j«3 '.......##...##.# tswn the Metallomancer ..#....#...##.# Oni of Vehumet ****** #### #. ######.#........##.# HP: 227/227 (231) ======================== #... #. #...##.#...>...###.# MP: 19/62=======----------------- .....#. #...##.Z.......# #.# AC: 5Str: 24 .....#.##...##*.....##.# #.# EV: 8Int: 28ªÆ·j4  ............*......##.###.# SH: 0Dex: 9 ###........*..............# XL: 22 Next: 22% Place: Crypt:2 ªÆ·jQ4 Ý.###.).....@#....###........ Noise: ======---  Time: 61147.8 (0.0) .................# #........ x) air staff of the Tick {rElec Str+6 Air} ªÆ·j‡4 `#####...........## ######... Cast: Magnavolt (1%) #...###....## ### Drain ##### ##...# ªÆ·jµ4 È #####  Z   rockslime zombie (trample, magnetised)ªÆ·jà4 ªÆ·j 5 ?Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ªÆ·j85 «Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rockslime zombie (heavily damaged, covered in magnetic dust, 100% to  ªÆ·jd5 hit)ªÆ·jõ@+.......##...##.# tswn the Metallomancer..#....#...##.# Oni of Vehumet ******#### #. ######.#........##.# HP: 227/227 (231) ========================«Æ·j8#... #. #...##.#...>...###.# MP: 19/62=======-----------------.....#. #...##.Z.......# #.# AC: 5Str: 24.....#.##...##`.....##.# #.# EV: 8Int: 28............`......##.###.# SH: 0Dex: 9###........`..............# XL: 22 Next: 22% Place: Crypt:2.###.).....@#....###........ Noise: ======---  Time: 61147.8 (0.0).................# #........ x) air staff of the Tick {rElec Str+6 Air}#####...........## ######... Cast: «Æ·j)‡Magnavolt (1%)#...###....##### Drain##### ##...######Z   rockslime zombie (trample, magnetised)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rockslime zombie (heavily damaged, covered in magnetic dust, 100% to  hit)  The crystal spear hits the rockslime zombie!!!«Æ·j‡‰U.Z«Æ·j»’,..«Æ·j$”*8.8 (1«Æ·jŸ™«Æ·j¶›  Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rockslime zombie (heavily damaged, covered in magnetic dust, 100% to  hit)  The crystal spear hits the rockslime zombie!!! _The rockslime zombie is severely damaged.«Æ·jÄÞU  Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.«Æ·j”I R .......##...##.# tswn the Metallomancer ..#....#...##.# Oni of Vehumet ****** #### #. ######.#........##.# HP: 227/227 (231) ======================== #... #. #...##.#...>...###.# MP: 11/62====-------------------- .....#. #...##.........# #.# AC: 5Str: 24 .....#.##...##Z.....##.# #.# EV: 8Int: 28 «Æ·jrJ ‹............*......##.###.# SH: 0Dex: 9 ###........*..............# XL: 22 Next: 22% Place: Crypt:2 .###.).....@#....###........ Noise: ======---  Time: 61148.8 (0.0) .................# #........ x) air staff of the Tick {rElec Str+6 Air} #####...........## ######... Cast: Magnavolt (1%) «Æ·jºJ Y#...###....## ### Drain ##### ##...#  #####  Z   rockslime zombie (trample, magnetised)«Æ·jýJ '«Æ·jNK Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  «Æ·jóK ÙPress: ? - help, Shift-Dir - straight lineAim: a rockslime zombie (severely damaged, covered in magnetic dust, 100% to  hit)«Æ·jýq i .......##...##.# tswn the Metallomancer ..#....#...##.# Oni of Vehumet ****** #### #. ######.#........##.# HP: 227/227 (231) ======================== #... #. #...##.#...>...###.# MP: 11/62====-------------------- .....#. #...##.........# #.# AC: 5Str: 24 «Æ·jÌr ².....#.##...##§.....##.# #.# EV: 8Int: 28 ...................##.###.# SH: 0Dex: 9 ###.......................# XL: 22 Next: 22% Place: Crypt:2 .###.).....@#....###........ Noise: ======---  Time: 61148.8 (0.0) «Æ·js X.................# #........ x) air staff of the Tick {rElec Str+6 Air} #####...........## ######... Cast: Magnavolt (1%)«Æ·j:s Ä #...###....## ### Drain ##### ##...# «Æ·jms ¿ #####  Z   rockslime zombie (trample, magnetised)«Æ·jœs OPress: ? - help, Shift-Dir - straight line«Æ·jÉs žAim: a rockslime zombie (severely damaged, covered in magnetic dust, 100% to  hit)  «Æ·jðs œThe crystal spear hits the rockslime zombie!!!  You destroy the rockslime zombie!Vehumet accepts your kill.«Æ·jt «Æ·jôy \  ..#... «Æ·jœz ß#### #. ######.#... #... #. #...##.#...> .....#. .......#  .....#.....##.#  ......`..... ###........`...... «Æ·jF{ r.###.). ........#  #####..##  #..#  #####  ##### «Æ·j^ +..«Æ·j¸ 8-22====3=======9.8 (1Magnavolt (1%)«Æ·jÑ «Æ·j: ¥  Aim: a rockslime zombie (severely damaged, covered in magnetic dust, 100% to  hit)  The crystal spear hits the rockslime zombie!!!  You destroy the rockslime zombie!  Vehumet accepts your kill. _You feel your power returning.¬Æ·jQ¬Æ·jP¬Æ·j¬Æ·jp ¬Æ·jý(l8=-------50¬Æ·jÃ3¬Æ·jŸ«=====1--------Mesm Drain¬Æ·jÒ¨“######...##########.....####...............##.......##..####...########..#####..## #...# ##.##...##.##.# ##### #..........#.# #######..#.....#.#.# ##.ß.##..##.ß.ß.##..#.# #.....#..#.#..#.# #ß.@..'..#...>...##.# #.....#..#.......#.# ##.ß.##..##.ß.ß.###.# #######..#.....#..#.# #.).........##.# ##)##...##.## #.####..#####..#¬Æ·j•©  #.##.##.).....### #.##..##.))..##.# ¬Æ·jx]H32.3 (2.5¬Æ·j†d¬Æ·j©e! _You climb upwards.¬Æ·jògc _There is a stone staircase leading down here.¬Æ·j�M¬Æ·jxN¬Æ·jÓO¬Æ·jÕQ¬Æ·j"Zå _4=¬Æ·jÛZ¬Æ·jÍ\¬Æ·j3]¬Æ·jK^¬Æ·jÇ`CDrain¬Æ·jb¬Æ·jrdy _Your orb has recharged its mesmeric power.¬Æ·jÝdK5=¬Æ·jÑf¬Æ·jti,¬Æ·j2k¬Æ·jØl¬Æ·jAmS6=¬Æ·jqn¬Æ·j?p,¬Æ·j~q¬Æ·jZs,¬Æ·jt¬Æ·jv¬Æ·jtvK7=¬Æ·jyw¬Æ·j4y¬Æ·j�y¬Æ·jÔz¬Æ·jZ|¬Æ·j´|¬Æ·j‹}¬Æ·j¬Æ·jˆ98¬Æ·j¼€¬Æ·jT‚,¬Æ·joƒ¬Æ·j"‰¬Æ·j­‰S9=¬Æ·j�‹¬Æ·j3�¬Æ·j¢�¬Æ·j¶Ž¬Æ·j~�¬Æ·jÓ�¬Æ·j:’¬Æ·jö“¬Æ·jo”L30=¬Æ·j³•¬Æ·jþ™B¬Æ·jœ¬Æ·j—œS1=¬Æ·jà�¬Æ·jmŸ¬Æ·j¾Ÿ¬Æ·jC¡¬Æ·jÊ¢¬Æ·j£¬Æ·j¤¬Æ·j&¦¬Æ·j�¦X32=¬Æ·jñ§¬Æ·jß©,¬Æ·jüª¬Æ·jò¬,¬Æ·j¤®¬Æ·jL±;3¬Æ·j˱¬Æ·jN´,¬Æ·j‚µ¬Æ·j>·¬Æ·j„·M4=¬Æ·jE¸¬Æ·jº,¬Æ·jϺ¬Æ·jš»,¬Æ·j¼¬Æ·jo½¬Æ·jÒ½W5=¬Æ·j¿¬Æ·jYÀ¬Æ·jÍÀ¬Æ·jiÆX¬Æ·j8Ç;6¬Æ·jTɬƷj0ʬƷjwʬƷjZˬƷjͬƷj„ÍM7=¬Æ·jqάƷj ЬƷjXЬƷjeѬƷj«Ò¬Æ·jӬƷjlԬƷjýÕm8=¬Æ·jþ֬Ʒjߨ,¬Æ·jIڬƷj²Û¬Æ·jÜM9=¬Æ·j ݬƷj Þ¬Æ·j߬Ʒjï߬Ʒj²á,¬Æ·jã¬Æ·jöån40=¬Æ·jsæ¬Æ·jAè¬Æ·jšè¬Æ·j}鬯·jë¬Æ·jcë¬Æ·j�ì¬Æ·j>î¬Æ·j§î%1¬Æ·j„ï¬Æ·j2ñ¬Æ·j‘ñ¬Æ·jPò¬Æ·jô¬Æ·juôM2=¬Æ·j—õ¬Æ·j²÷,¬Æ·jëø¬Æ·jx B¬Æ·jY m3=¬Æ·j¢ ¬Æ·j B¬Æ·j¾ ¬Æ·j¬ ¬Æ·j2 ¬Æ·j‡ ¬Æ·jÞ M4=¬Æ·j@ ¬Æ·jÉ ¬Æ·j* ¬Æ·j ¬Æ·j¿ ¬Æ·j  W5=¬Æ·j¨ ¬Æ·j~! ,¬Æ·jí" ¬Æ·jÜ$ ,¬Æ·jì& ¬Æ·jO+ ;6¬Æ·jE- ¬Æ·j¹- ¬Æ·j5 Ï7=¬Æ·j7 ,¬Æ·j¥7 ¬Æ·jg8 ¬Æ·jÜ9 ¬Æ·jK: U8=¬Æ·jd; ¬Æ·j�< ,¬Æ·j�> ¬Æ·jˆ? ,¬Æ·j”@ ¬Æ·j B ¬Æ·jƒB %9¬Æ·j›C ¬Æ·j‘D ¬Æ·jåD ¬Æ·jÊF ¬Æ·jàK ¤50=¬Æ·j{L ¬Æ·jMN ,¬Æ·jÂO ¬Æ·jYQ k1=¬Æ·jƒR ¬Æ·jXT ¬Æ·jÙT ¬Æ·j#V ¬Æ·jW ¬Æ·jdW ¬Æ·j�X ¬Æ·j+Z ¬Æ·jŸZ K2=¬Æ·jl[ ¬Æ·jÛ\ ¬Æ·j9] ¬Æ·j?^ ¬Æ·jqa ¬Æ·jb U3=¬Æ·j­c ¬Æ·j»d ¬Æ·je ¬Æ·jÙe ¬Æ·jŠg ,¬Æ·jŠh ¬Æ·jßi ¬Æ·jGj %4¬Æ·j=l ¬Æ·j§m ¬Æ·jém ¬Æ·jo ¬Æ·jÕp ¬Æ·j)q ¬Æ·j?r ¬Æ·jkt a5=¬Æ·jy X¬Æ·jÛy ¬Æ·jsz U6=¬Æ·jÉ{ ¬Æ·j�} ,¬Æ·j‡~ ¬Æ·jm€ ,¬Æ·j+� ¬Æ·j4„ a7=¬Æ·j † ¬Æ·j�† ¬Æ·jQ‡ ¬Æ·jó‡ ¬Æ·jn� ­8=¬Æ·jÑ X¬Æ·j{¬ 960=1=2=¬Æ·jÑß Q 255.3 (103.0) _Magic restored.¬Æ·jÍà ¬Æ·j„æ ¬Æ·jÒè E _Done exploring.¬Æ·jz£¬Æ·j<¦¬Æ·jĬ¬Æ·jf³¬Æ·j°º76.0) _¬Æ·j¼­Æ·j‹ê¸ =2-Mesm Drain  You climb downwards.­Æ·jï» .......##...##. ..#....#...##.#### #. ######.#........##... #. #...##.#...>...###......#. #...##.........# #.....#.##...##......##.# # ........2..........##.###.# ###.................#.###.).....@#....###.......................# #......####...........## ######. #...###....## ## ##### ##...# #####2   reaper (polearm, drag) ­Æ·jØÑy7.8 (2.5Magnavolt (1%)­Æ·jÚ­Æ·jCäu _You encounter a reaper. It is wielding a +2 scythe of venom.­Æ·j]æa _There is a stone staircase leading up here.­Æ·j‡  ..#... #### #. ######.#... #... #. #...##.#...> .....#. #...##.........#  .....#.##...##......##.#  ........2......... ###............... .###.).....@# .................#  #####...........##  #...###....##  ##### ##...#  ##### ­Æ·jl   ..#... #### #. ######.#... #... #. #...##.#...> .....#. #...##.........#  .....#.##...##......##.#  ........2......... ###............... .###.).....@# .................#  #####...........##  #...###....##  ##### ##...# ##### ­Æ·jw&­Æ·j-'­Æ·jî-­Æ·je0] _A reaper is nearby!­Æ·jŸ ü  ..#... #### #. ######.#... #... #. #...##.#...> .....#. #...##.........#  .....#.##...##......##.#  ........2......... ###............... .###.).....@# .................#  #####...........##  #...###....##  ##### ##...#  ##### ­Æ·jã ­Æ·j�¢ û  ..#... #### #. ######.#... #... #. #...##.#...> .....#. #...##.........#  .....#.##...##......##.#  ........2......... ###............... ­Æ·j.£ ¥.###.).....@# .................#  #####...........##  #...###....##  ##### ##...# ##### ­Æ·jñ« ­Æ·j»­ ­Æ·j¦¶ ­Æ·jN¹  ­Æ·jä¹ O_A reaper is nearby!­Æ·jú­ ­Æ·j^¯  ­Æ·j¯°  ­Æ·j@± ..#...­Æ·j„±  ­Æ·jͱ #### #. ######.#...­Æ·j²  ­Æ·jE² #... #. #...##.#...>­Æ·j‡²  ­Æ·jé² .....#. #...##.........# ­Æ·jG³  ­Æ·jÁ´ ~.....#.##...##......##.#  ........2......... ###............... ­Æ·jй û.###.).....@# .................#  #####...........##  #...###....##  ##### ##...#  ##### ­Æ·jôO|  ..#... #### #. ######.#... #... #. #...##.#...> .....#. #...##.........#  .....#.##...##......##.# ­Æ·jwPv ........2......... ###............... .###.).....@# .................#  #####...........##  ­Æ·jëP®#...###....##  ##### ##...# ##### ­Æ·jŠX­Æ·jZY­Æ·jW`­Æ·jc] _A reaper is nearby!®Æ·j:YU  Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.®Æ·j¹Õ .......##...##.# tswn the Metallomancer ..#....#...##.# Oni of Vehumet ****** #### #. ######.#........##.# HP: 228/228 (231) ======================== #... #. #...##.#...>...###.# MP: 54/62====================---- .....#. #...##.........# #.# AC: 5Str: 24 .....#.##...##......##.# #.# EV: 8Int: 28 ........2..........##.###.# SH: 0Dex: 9 ®Æ·jøÕ###......*................# XL: 22 Next: 23% Place: Crypt:2 ®Æ·jkÖQ.###.).....@#....###........ Noise: ---------  Time: 61257.8 (0.0) .................# #........ x) air staff of the Tick {rElec Str+6 Air} #####...........## ######... Cast: Magnavolt (1%) #...###....## ### -Mesm Drain ##### ##...# ®Æ·j—Ö¤ #####  2   reaper (polearm, drag)®Æ·jÈÖB _A reaper is nearby!®Æ·jïÖ>Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.®Æ·j×ÞAiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  ®Æ·jBבPress: ? - help, Shift-Dir - straight lineAim: a reaper, wielding a +2 scythe of venom (87% to hit)®Æ·jHÓ .......##...##.# tswn the Metallomancer..#....#...##.# Oni of Vehumet ******#### #. ######.#........##.# HP: 228/228 (231) ========================#... #. #...##.#...>...###.# MP: 54/62====================----.....#. #...##.........# #.# AC: 5Str: 24.....#.##...##......##.# #.# EV: 8Int: 28........2..........##.###.# SH: 0Dex: 9###......`................# XL: 22 Next: 23% Place: Crypt:2.###.).....@#....###........ Noise: ---------  Time:®Æ·jÕ  [m 61257.8 (0.0).................# #........ x) air staff of the Tick {rElec Str+6 Air}#####...........## ######... Cast: Magnavolt (1%)#...###....##### -Mesm Drain##### ##...######2   reaper (polearm, drag)Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a reaper, wielding a +2 scythe of venom (87% to hit)  The crystal spear hits the reaper!!®Æ·jhb ž.onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a reaper, wielding a +2 scythe of venom (87% to hit)  The crystal spear hits the reaper!!  The reaper is heavily wounded.®Æ·j•e K======8.8 (1®Æ·j¿l ®Æ·j„o S _The reaper barely misses you.®Æ·jÇ¿®Æ·j"ҮƷj! .......##...##.# tswn the Metallomancer ..#....#...##.# Oni of Vehumet ****** #### #. ######.#........##.# HP: 228/228 (231) ======================== #... #. #...##.#...>...###.# MP: 46/62=================------- .....#. #...##.........# #.# AC: 5Str: 24 .....#.##...##......##.# #.# EV: 8Int: 28 ...................##.###.# SH: 0Dex: 9 ###.......................# XL: 22 Next: 23% Place: Crypt:2 .###.).....@#....###........ Noise: ======---  Time: 61258.8 (0.0) .................# #........ x) air staff of the Tick {rElec Str+6 Air} #####...........## ######... [4®Æ·j¡90mCast: Magnavolt (1%) #...###....## ### -Mesm Drain ##### ##...#  #####  2   reaper (polearm, drag)Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a reaper, wielding a +2 scythe of venom (heavily wounded, 87% to hit)  The crystal spear hits the reaper!!!  You kill the reaper!Vehumet accepts your kill.®Æ·jÂz  ..#... #### #. ######.#... #... #. #...##.#...> .....#. .......#  .....#.....##.#  ......... ###......`........ .###.). ........#  #####..##  #..#  #####  ##### ¯Æ·j%i3).¯Æ·jårË9-51==49.8 (1Magnavolt (1%)¯Æ·jêz¯Æ·ji}4 _You feel your power returning.°Æ·j!Â3°Æ·j.ŰƷjͰƷj¤Í59=°Æ·jYÖx2===°Æ·j%Ù$ °Æ·jÂÙ _HP restored.°Æ·jß«  Your orb has recharged its mesmeric power.You encounter a jorogumo zombie.°Æ·j éèZ------Magnavolt (1%)Z   jorogumo zombie (wandering)°Æ·j]óR60°Æ·jÁõ`------1.8 (2Drain _°Æ·jäü°Æ·j™þ±Æ·j;Êp  ..#... #### #. ######.#... #... #. #...##.#...>±Æ·jÎÊ� .....#. #...##Z........#  .....#.##...##......##.#  ........)......... ±Æ·j;ËE###............... .###.).....@#±Æ·jlË$ .................#  ±Æ·jë˯#####...........##  #...###....##  ##### ##...#  ##### ±Æ·j*f£  ..#... #### #. ######.#... #... #. #...##.#...> .....#. #...##Z........#  .....#.##...##......##.#  ........)......... ###............... .###.).....@#±Æ·jˆf .................#  #####...........##  #...###....##  ##### ##...# ##### ±Æ·j÷f±Æ·j5±Æ·j/�±Æ·jUŒ±Æ·jÁŽf _A jorogumo zombie is nearby!±Æ·jEã**** (magnetised) _You encounter a jorogumo zombie. _A jorogumo zombie is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the jorogumo zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the jorogumo zombie!!±Æ·jÎÍQ.Z±Æ·j’×+..±Æ·jšÙ|46---======2.8 (1±Æ·j¬á±Æ·j,äj _The jorogumo zombie is moderately damaged.±Æ·jxD ü *** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the jorogumo zombie!!±Æ·j³Å U.Z±Æ·j1Ï $.#.±Æ·jÈÏ &39±Æ·jõÏ >-----3±Æ·jSÛ ±Æ·jßÛ h _The jorogumo zombie is severely damaged.²Æ·j+3 §The jorogumo zombie is severely damaged.!  You destroy the jorogumo zombie!  Vehumet accepts your kill.²Æ·jME**²Æ·j4¦8§.²Æ·j°Ô=8----4Magnavolt (1%)²Æ·jŒ·:§²Æ·jáº4 _You feel your power returning.²Æ·jÐֲƷj>ײƷj"ٲƷj_à²Æ·jPèc9=²Æ·jt鲯·jè鲯·j ì²Æ·jY÷B²Æ·jÇú²Æ·j2û&40²Æ·jYû2=²Æ·j¶ý²Æ·jË ,²Æ·jV ²Æ·jÏ ²Æ·j %1²Æ·j� ²Æ·ja ²Æ·j¶ ²Æ·jg ²Æ·jc ,²Æ·jw ²Æ·jÌ% ²Æ·j3& M2=²Æ·j£( ²Æ·j]. ²Æ·j». ²Æ·jŸ0 ²Æ·j•6 ²Æ·jù6 W3=²Æ·jÖ8 ²Æ·jã= ²Æ·j(> ²Æ·j³? ²Æ·j¤D ²Æ·júD ²Æ·jMG ²Æ·jMM ²Æ·j¬M M4=²Æ·jSP ²Æ·j&U ²Æ·jU ²Æ·j”W ²Æ·jÅ\ ²Æ·j] ²Æ·j€_ ²Æ·jse ²Æ·jÙe W5=²Æ·jh ²Æ·jYl ²Æ·jDm ²Æ·jqn ²Æ·j°r ²Æ·jûr %6²Æ·j)u ²Æ·j0y ²Æ·jqy ²Æ·j]{ ²Æ·jß ²Æ·j<€ ²Æ·jg‚ ²Æ·j‡ ²Æ·j^‡ #7²Æ·j†‡ (=²Æ·jù“ ²Æ·j£™ ²Æ·j 𠲯·jS� ²Æ·j‚£ ²Æ·jû£ ²Æ·j ¦ ²Æ·j@« ²Æ·j—« U8=²Æ·jø­ ²Æ·jʲ ²Æ·j³ ²Æ·jBµ ²Æ·jìº ²Æ·jH» %9²Æ·jA½ ²Æ·jv ²Æ·jÚ ²Æ·j›Ä ²Æ·jºÈ ²Æ·jÉ ²Æ·j>Ë ²Æ·jpÐ ²Æ·jËÐ L50=²Æ·jÓ ²Æ·júÖ ²Æ·jI× ²Æ·jÙ ²Æ·jfÝ ²Æ·jÈÝ #1²Æ·jöÝ 2=²Æ·j=à ²Æ·jðä ²Æ·j^å ²Æ·j?ç ²Æ·jÍë ²Æ·jì ²Æ·jî ²Æ·jXó ²Æ·j«ó K2=²Æ·jÏõ ²Æ·jZú ²Æ·j»ú ²Æ·jqü ²Æ·jŽ ,²Æ·j— ²Æ·jÕ ²Æ·jÐ U3=²Æ·j… ²Æ·jò B²Æ·j ²Æ·jY %4²Æ·j| ²Æ·j ²Æ·js ²Æ·j1 ²Æ·jx# ²Æ·j$ ²Æ·jã% ²Æ·j* ²Æ·jb* K5=²Æ·jÒ1 ,²Æ·j{2 ²Æ·j¾3 ²Æ·jb7 ,²Æ·jJ9 ²Æ·j‘= ²Æ·jÓ= U6=²Æ·jÞ? ²Æ·jËo ¾7=8=²Æ·jF ,²Æ·jç‚ ²Æ·jƈ ,²Æ·jà‹ ²Æ·j¢� ²Æ·jk‘ %9²Æ·j“ ²Æ·jd™ ,²Æ·j¦› ²Æ·j„  ²Æ·jå  L60=²Æ·j£ ²Æ·jð¨ ,²Æ·jA« ²Æ·j± ²Æ·jZ± ²Æ·jѳ ²Æ·jeº k1=²Æ·j&½ ²Æ·jAà ²Æ·júà ²Æ·jÛÆ ²Æ·jÆü 2= _Magic restored. ..^................##...##. ..#....#...##. #### #. ######.#........##. #... #. #...##.#...>...###. .....#. #...##.........# #.#.##...##......##.# #. ..)##.###. ###.........------ .###.).....<#....### .......# #....#####...........## ######.. #...###....######### ##...######^. ..^..............##...## ..#....#.²Æ·jþ @..## #### #. ######.#........## #... #. #...##.#...>...### .....#. #...##.........# ##.##...##......##.# # ..##.### ###............... .###.).....<#....### ......# #....#####...........## ######. #...###....######## ##...######²Æ·j  1326.8 (62.0)²Æ·j@ I-----7.8 (63²Æ·jd ²Æ·j« x _You see here a +2 scythe of venom.²Æ·jFï 3²Æ·jçð ²Æ·j»õ ²Æ·j£û ²Æ·j_ P _²Æ·j: ²Æ·j© 9=²Æ·jg ²Æ·j“ ²Æ·j ,²Æ·jG ²Æ·j˜ ²Æ·j† ,²Æ·j3 ²Æ·jÃ! ²Æ·j9& ²Æ·j°& ²Æ·jÅ( ²Æ·j/+ ²Æ·j[7 k ####... .^... ..^.....#.# .... #.# ..#.... #### #.#######.#..... ##...##.##...##.#...>. ###.....#.##...##....... ##.##...##......32.8 (5.0) .....)# #...###........... #.>.###.).....<#....### . ..........#  #####...........## # #...###....####### ##...######²Æ·jÈ? ²Æ·jnA *3.8 (6²Æ·jèK Q _Found a stone staircase leading down.³Æ·j—ù3³Æ·j¯ú³Æ·jÛþ³Æ·jZ³Æ·j³Æ·jï ,³Æ·j鳯·jN³Æ·jÀ³Æ·j@³Æ·jç)³Æ·j}*³Æ·jß-³Æ·jE1³Æ·jÞ8³Æ·jD9³Æ·jt:³Æ·j¦<³Æ·jgB³Æ·j¸B³Æ·j–D³Æ·jªF³Æ·jàK³Æ·j%L³Æ·j2M³Æ·jO³Æ·jÃT³Æ·j!U³Æ·j+V³Æ·jøW³Æ·j{]³Æ·jÔ]³Æ·jÃ^³Æ·jb³Æ·jg³Æ·jg³Æ·j”h³Æ·j+j³Æ·j‡n³Æ·jÔn³Æ·jZo³Æ·j�p³Æ·jùt³Æ·jku³Æ·j«u³Æ·jÀx³Æ·j¥|³Æ·j}³Æ·j|}³Æ·jú~³Æ·jV‚³Æ·jƒ,³Æ·j/…³Æ·j`‰³Æ·j¶‰³Æ·jŠ³Æ·j›‹³Æ·jZ�,³Æ·j �³Æ·j⑳Ʒj˜³Æ·j™³Æ·jb™³Æ·jHœ³Æ·j¡³Æ·jS¡³Æ·jE¢³Æ·j¨£³Æ·j3¯„³Æ·jᳯ·j8²³Æ·j}·,³Æ·j¸³Æ·j[¹³Æ·j¾,³Æ·jw¾³Æ·j¶¿³Æ·j(ijƷj’ijƷjųƷjdzƷjqÊ,³Æ·js˳Ʒjg̳Ʒj1ϳƷj“ϳƷj*гƷjZѳƷjvֳƷjÓֳƷjq׳ƷjMٳƷjåܳƷj6ݳƷj¾Ý³Æ·j߳Ʒj•䳯·j˜å³Æ·jÜ峯·jÇç³Æ·j?ì³Æ·j¬ì³Æ·jXí³Æ·jòî³Æ·j󳯷jv󳯷j;ô³Æ·jõ³Æ·jÅø³Æ·jù³Æ·j¡ù³Æ·j¾û³Æ·j‚³Æ·jٳƷj<³Æ·jq³Æ·jQ³Æ·j�³Æ·j ³Æ·jô ³Æ·j, ³Æ·jŠ ³Æ·jõ ³Æ·j´³Æ·j鳯·jQ³Æ·j޳Ʒj´³Æ·j,³Æ·j…³Æ·j³Æ·j³Æ·j“!³Æ·jè!³Æ·jo"³Æ·jÓ$³Æ·j�(³Æ·jÑ(³Æ·jg)³Æ·jÇ,³Æ·j–0³Æ·j1³Æ·j§1³Æ·jY6³Æ·jŠ9,³Æ·j<:³Æ·jï;³Æ·j[?³Æ·j¹?³Æ·j @³Æ·j§A³Æ·jsE³Æ·jºE³Æ·j)F³Æ·joG³Æ·j£K³Æ·jõK³Æ·j¢L³Æ·j¿P³Æ·j(T³Æ·j…T³Æ·j”U³Æ·jôW³Æ·jZ[,³Æ·js\³Æ·jì`³Æ·jþ…³Æ·jㆳƷj‹ˆ³Æ·j/‹³Æ·jÀ�³Æ·j,‘³Æ·jÊ‘³Æ·jý“³Æ·j~—�  You encounter a skeletal warrior. It is wielding a +0 trident.³Æ·j3É### ####.<#...z### #####.#....# #.#.#....# #......#.##....## #......##.## #.....# ###.[.####...# #.....# #### ####.....########.....####### # ..............^.@...........####. ................^...... .....##.#####.......##...##.#####Magnavolt (1%) #######.# #...#....#...##.#  ######.#######.#..##.# ##...##.##...##.#...>...###.# #. z   skeletal warrior (polearm, wandering) #.....#.##...##.........# #.# ## ......#.##...##..[³Æ·jÍË¡40m....##.# #.# ..........)..........##.###.#.z79.8 (46.0)z)80.8 (47 _³Æ·jOá³Æ·j¼i #######.< #.. ..###  #.# z...#  #.# ....#  #.# #....##  ##.## #.....#  ###...# #.....# ....########.....####### ..............^.@....... ........^.......####.......##.. #...#....#  ###.#...... .#.#...>...###.# ..#.........# #.# ....#......##.# #.# ..) ³Æ·jʳ6 #######.< #.. ..###  #.# z...#  #.# ....#  #.# #....##  ##.## #.....#  ###...# #.....# ....########.....####### .............^.@....... ........^.......####.......##.. #...#....#  ###.#...... .#.#...>...###.# ³Æ·j÷´ƒ..#.........# #.# ....#......##.#  ..)³Æ·jõ¼³Æ·j7¾³Æ·j{ųƷj"Èg _A skeletal warrior is nearby!³Æ·j+H B******³Æ·jÁH º , magnetised)You encounter a skeletal warrior. It is wielding a +0 trident. _A skeletal warrior is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!³Æ·joÎ :Z³Æ·jÐ š .zThe skeletal warrior is moderately damaged.³Æ·j¥Ð -z³Æ·jçÐ ³Æ·joÜ © ....z 2 skeletal warriors (polearms, 1 wand…)³Æ·j÷Ü ªYou encounter a fenstrider witch draugr. It is wielding a +0 partisan.You encounter a skeletal warrior. It is wielding a +0 glaive.³Æ·j|þ Û55---=====1.8 (1.0) _The fenstrider witch draugr leaves your sight.´Æ·jFŸ .....#......#### .Z... ####.<.##.. .z.### ####...##.# .....# #.#.# .z...# #..# #....## #....... ##.## #.....# ###.[.##  ###...# #.....# ####. ###.....########@....####### #. ..^...####..........^................. ....##.#####.......##...##.###### ######.# #...#....#...##.# #.####.#######.#........##.# #..##.##...##.#...>...###.# #.. Z   fenstrider witch draugr (polearm)...#.##...##.........# #.# ### .....#.##...####.# #.# #.Z´Æ·j‘  [39;49m.z.zz´Æ·jI¡5magn´Æ·j£E-----2´Æ·jͪ´Æ·j`¬µÆ·j†$**µÆ·j-§*, mag…)You encounter a skeletal warrior. It is wielding a +0 glaive. _The fenstrider witch draugr leaves your sight.  You feel a surge of power!  Magnetic shrapnel attaches itself to the fenstrider witch draugr.  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!µÆ·jx“Ó§Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!  The skeletal warrior is almost destroyed.The arc of electricity hits the skeletal warrior!!  You destroy the skeletal warrior!  Vehumet accepts your kill.µÆ·jª›V ****   skeletal warrior (polearm) You feel your power returning.  The arc of electricity hits the fenstrider witch draugr!!!µÆ·jÂ"ˆ.ZzµÆ·j×(Î .zThe fenstrider witch draugr is heavily damaged.zµÆ·j‰7: .§..zz 3 skeletal warriors (polearms, 1 wan…)You encounter a skeletal warrior. It is wielding a +0 trident.µÆ·jB¯30-3----=====3µÆ·jS:§µÆ·j p} _You encounter a skeletal warrior. It is wielding a +0 glaive.¶Æ·j _®.Z.Z¶Æ·jë_G.z¶Æ·j fTZz¶Æ·jyg¶Æ·jêg0z¶Æ·jÑh¶Æ·j€sXz)¶Æ·jVxt30=-----4¶Æ·je~¶Æ·jî…¶Æ·jÙ\ ¬###z####.<.# #.. ...z### ####...##.# .....# #....#.# .Z...# #.##.# #z...## #.###.##.....# ###.[.######...# #.....# ####... ##.....########.....####### #. ............^...@.........####..^....¶Æ·j»] ”##.#####.......##...##.####### #####.# #...#....#...##.# #....#######.#........##.# #. ...##.##...##.#...>...###.# #. 2 ....#.##...##.........# #.# ####.##...##......##.# #.# #....)..........##.###.# #.¶Æ·ja W.Z¶Æ·jzb L§z¶Æ·jpd D.z¶Æ·j²… Y-----5¶Æ·jC‰ ¶Æ·j‹ ·Æ·j˜.Z.z.zz·Æ·j”�.z 3 skeletal warriors (polearms)·Æ·jfS4-6·Æ·j(!8§·Æ·j½/¸Æ·j_™***, 1 mag…) You encounter a skeletal warrior. It is wielding a +0 trident. _You encounter a skeletal warrior. It is wielding a +0 glaive.You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the fenstrider witch draugr!!¸Æ·jT&¨ §The fenstrider witch draugr is almost destroyed.The arc of electricity hits the skeletal warrior!!!  The skeletal warrior is almost destroyed.You destroy the fenstrider witch draugr!Vehumet accepts your kill.¸Æ·jÞ-L***¸Æ·jDºB.  You destroy the fenstrider witch draugr!  Vehumet accepts your kill.  You feel your power returning.e skeletal warrior!!skeletal warrior!¸Æ·jlÃg****** 2 skeletal warriors (polearms, 1 magnskeletal warrior!  The skeletal warrior is heavily damaged.The arc of electricity hits the skeletal warrior!!¸Æ·jç]Ü .zThe skeletal warrior is heavily damaged..z¸Æ·j»m~§§..$.¸Æ·j8}7 ealth: 230/231 -agic: 51/62-5=====7 _You hear a chilling moan.¸Æ·j«„:§¸Æ·j¢ˆi _Your life force feels restored.¸Æ·jf$ × ***magnetYou feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.¸Æ·jîª ?**¸Æ·j52…§You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!  You destroy the skeletal warrior!Vehumet accepts your kill.¸Æ·jr;@ ****   skeletal warrior (polearm, magnetised)You feel your power returning.  The arc of electricity hits the skeletal warrior!!¸Æ·jã¹ƷjíG.z¹Æ·j@ �§§§..$.¹Æ·j­©1=47--6=¹Æ·j;8¹Æ·jÚ ;§¹Æ·j#i _The skeletal warrior is severely damaged.¹Æ·jnõ wM ..... .....## ...Å´.. <.# .....#####...#......z..#  #.# §..## #....... ##.#§.###.[.###  ###...# #.$...# ### ##.....########.@...####### ^..####...........^.................. ...##.#####.......##...##.#######.Å´   eidolon (wandering)..##......##.#¹Æ·jï ÷ .zYou encounter an eidolon..Å´Å´===---9§ _The eidolon gives a chilling moan.¹Æ·jþ _ # #.....## #...... <.# . ....Å´#####...#......#  #.# §z..## #....... ##.#§.###.[.###  ###...#  ### ##.....########.....####### ...^..¹Æ·jãþ )####...........^.................. ...##.#####.......##.###### #..#.. #####.#######.#........##.#...>...##....##¹Æ·j˜E.Å´¹Æ·jhˆ *The skeletal warrior hits you from afar with a +0 trident!¹Æ·jµ�¯****@****¹Æ·jés****§..*.@.*...******ºÆ·j¬\z*****§z...*.*.**.....********ºÆ·jlçÄ................^.....dazed, mag…)ºÆ·jé¸24-----90-Mesm ºÆ·j¼ñS§§ºÆ·jnôV _Your orb emits a pulse of dizzying energy.  Things that are here:ºÆ·j?÷Q _a +0 glaive; 41 gold piecesºÆ·j“|É *(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the eidolon.ºÆ·j“  §Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!  You destroy the skeletal warrior!ºÆ·jüD**ºÆ·jÚŒºÆ·jc.**ºÆ·j÷ŸÙ ** Vehumet accepts your kill.The arc of electricity hits the eidolon!!!ºÆ·ji H.Å´ºÆ·jË)]§§§.ºÆ·jÃ2Î6-1----7=====1ºÆ·j ;8§ºÆ·jLP` _The eidolon is severely damaged.ºÆ·jîã 0 .... ºÆ·jNä ‡  #......   ### #...... ####.<.#  #.. .....###  #.# ......# ºÆ·jÈä  #.# ..Å´..#  #.# #§§..##  ##.## #§....#   #.@...# #.....# ^..............^.........#.......##...# #...#....#...##.# ºÆ·jQå W###.#........##.# #.#...>...###.#  #.# ºÆ·jp} x ....   #......   ### #...... ####.<.#  #.. .....###  #.# ......#  #.# ..Å´..#  #.# #§§..##  ##.## #§....#   #.@...# #.....# ^..............^.........ºÆ·j7~ t#.......##...# #...#....#...##.# ###.#........##.# #.#...>...###.#  #.# ºÆ·j´ˆ ºÆ·j­‰ ºÆ·j„“ ºÆ·jZ  _ _An eidolon is nearby!ºÆ·jÑ» 3*ºÆ·j4B :**ºÆ·j6Æ ºÆ·j@Í /*ºÆ·j�S´§ _The eidolon is severely damaged. _An eidolon is nearby!  You feel a surge of power! Electricity arcs towards the magnetite!  You destroy the eidolon!  Vehumet accepts your kill.ºÆ·jrYh*ºÆ·jÊ_§)§§.ºÆ·j�·739---=2Magnavolt (1%)»Æ·j>n§ _You feel your power returning.»Æ·jÂ:»Æ·j_;»Æ·j÷>»Æ·jãD»Æ·j!p%8»Æ·jÇqÓ30401=1»Æ·jZwi=2=»Æ·jôz»Æ·jì€,»Æ·j†»Æ·jlj»Æ·j3ŠW3=»Æ·j²�»Æ·j ’»Æ·j•’»Æ·jo•»Æ·jQ𻯷jÊš»Æ·j5ž»Æ·jQ£»Æ·jV¤X4=»Æ·jB¨»Æ·jn­y _Your orb has recharged its mesmeric power.»Æ·j‰®»Æ·j­°»Æ·jÒ´»Æ·j°µ»Æ·j¸¸»Æ·jÆÇ»Æ·jmÈW5=»Æ·jZͻƷj¯Ò»Æ·jӻƷjLֻƷjۻƷj`Û%6»Æ·j3޻Ʒj ã,»Æ·jˆæ»Æ·j²ê»Æ·jë»Æ·jÅí»Æ·jŸÿ¹7=»Æ·j,»Æ·jk»Æ·jb »Æ·jÚ U8=»Æ·jA»Æ·j »Æ·j™»Æ·j'»Æ·j';9»Æ·jF!»Æ·jø&»Æ·jm'»Æ·j_*»Æ·j0,»Æ·j 3»Æ·j/8»Æ·j¢8L50=»Æ·ju;»Æ·j@,»Æ·jÕB»Æ·j&G»Æ·j{G»Æ·jóI»Æ·jÂN»Æ·jAOU1=»Æ·jR»Æ·j`,»Æ·j®d»Æ·jÜj92»Æ·j}k(=»Æ·jn»Æ·j|r,»Æ·jÌu»Æ·jz,»Æ·j }»Æ·jF�»Æ·j¦�U3=»Æ·jÛ„»Æ·j‰»Æ·j™‰»Æ·j;Œ»Æ·j𻯷j´š%4»Æ·jGž»Æ·jï²n»Æ·jhµ»Æ·j º»Æ·j·ºK5=»Æ·js½»Æ·j"ÆB»Æ·jÞÊ,»Æ·j„λƷjmӻƷjØÓU6=»Æ·j׻Ʒj†Û»Æ·jÞۻƷjDà»Æ·jOèw7=»Æ·júë,»Æ·jéî»Æ·jAô»Æ·j’ô»Æ·j²ö»Æ·jÑú»Æ·jûU8=»Æ·jfþ»Æ·jŒ,»Æ·jV»Æ·jU»Æ·jç»Æ·jÐ »Æ·jÒ%»Æ·j0&%9»Æ·j)»Æ·jb.»Æ·j/»Æ·j•1»Æ·j7»Æ·j‡7E60=»Æ·j%:»Æ·jˆ>»Æ·jô>»Æ·jPB»Æ·jìF,»Æ·j‘I»Æ·jRN»Æ·j¼NU1=»Æ·jR»Æ·jêU,»Æ·jüX»Æ·j…]»Æ·jù]52=»Æ·j)^»Æ·j b»Æ·j·m »Æ·jvpI You now have 1754 gold pieces (gained 41).»Æ·jÌq»Æ·jAu»Æ·j•{> _You see here a +0 glaive.»Æ·jkœ»Æ·jH�»Æ·j° »Æ·j»¤»Æ·jͱB»Æ·jùº¥  You now have 1765 gold pieces (gained 11).  Things that are here:=»Æ·jf¾»Æ·j$Í> _a +0 trident; a +0 glaive»Æ·jһƷj•һƷj÷à»Æ·jl黯·jê #.. ##### #[..# #.... ###...# ###...#### #.....#»Æ·j´ | #........# #..... #........ #...... ### ###......> ####.<. #.. .......### ####... #.#......# #...... #.#....# #...------456.8 (64.0) #.# ###))..## #...»Æ·j`  ##.## #)....# ###.[.#  ###...# #.)...# #### ####.....########.....####### #. ..............^.............#### ................^...............##.#####.......##...##.##### #######.# #...#....#...##.# »Æ·jla------7.8 (65»Æ·jñ Q _Found a stone staircase leading down.»Æ·jÂv3»Æ·j{y»Æ·jô�»Æ·j�†»Æ·j8�,»Æ·jç�»Æ·jÞ’»Æ·jA“»Æ·j–»Æ·j昻Ʒj6�»Æ·jŽ�»Æ·j »Æ·jo¦»Æ·jª»Æ·jaª»Æ·j#­»Æ·j ´»Æ·j>µ»Æ·jŒµ»Æ·jw¸»Æ·j}½»Æ·jÐÃ,»Æ·j�ŻƷj¾Ç»Æ·j0˻ƷjŽË»Æ·jQͻƷjjλƷjÑ,»Æ·j„ѻƷjֻƷj‹ÞX»Æ·j à,»Æ·jÕà»Æ·j‡â»Æ·jÎ仯·j/廯·jæ»Æ·jÍè,»Æ·j€é»Æ·jû黯·j‰ë»Æ·j¥í,»Æ·j¹î»Æ·j§ï»Æ·jòñ,»Æ·j\ò»Æ·j»ó»Æ·j4õ»Æ·j�õ»Æ·j#ö»Æ·jÿø»Æ·j�ú»Æ·jKý»Æ·j`þ»Æ·jÙÿ»Æ·jW,»Æ·jڻƷjG»Æ·jŒ»Æ·jï»Æ·j»»Æ·j…»Æ·j— »Æ·jè »Æ·jk »Æ·j»Æ·j»Æ·jZ»Æ·jç»Æ·j»Æ·j–%,»Æ·j'»Æ·jº*»Æ·jÉ-»Æ·jC.»Æ·j.1»Æ·jô2»Æ·jª7»Æ·jA8»Æ·j�9»Æ·j)=»Æ·jqQ,»Æ·jV,»Æ·j Y»Æ·j¦Z»Æ·j*[»Æ·j ]»Æ·jÏa,»Æ·jqb»Æ·j™iB»Æ·jYj»Æ·j]z  #. #.# ..  #.#  #. ##### #.# #.##...# #.# ##...#...#######.#  #........#...##..#  #................#  ####...#............#### .............. ##...#.########.....#### ..! #. ####...#  . ## ##...# # #....# ###...#### #........# #........ ########......>.#You pick up a parchment of Grave Claw and begin reading...»Æ·jü‚-84.8 (27»Æ·jÚ„,5.8 (28»Æ·ju‹Y _You add the spell Grave Claw to your library.»Æ·jrW »Æ·jáW »Æ·j·Y »Æ·j+\ »Æ·j€a »Æ·jdc »Æ·jGj ,»Æ·jbk ,»Æ·jÐk »Æ·jªm »Æ·jp »Æ·j…p »Æ·jxq »Æ·j y »Æ·j} ,»Æ·jì} »Æ·jG€ »Æ·j ƒ ,»Æ·j©„ »Æ·jRˆ »Æ·j©ˆ »Æ·j ‰ »Æ·j–Ž ¥ _c - 15 potions of curing (gained 1)»Æ·jêŽ »Æ·jì‘ »Æ·jG“ »Æ·j¡“ »Æ·j¾” »Æ·j>– »Æ·jj™ »Æ·jH𠻯·j§š »Æ·jbœ »Æ·jÿž ,»Æ·jçŸ »Æ·j—¡ »Æ·j ¨ X»Æ·j~¨ »Æ·j!© »Æ·j‘© »Æ·j‚« »Æ·jƒ­ ,»Æ·j<® »Æ·jЯ »Æ·jA² ,»Æ·jÕ² »Æ·j^´ »Æ·j~¶ ,»Æ·jD· »Æ·j€¹ »Æ·jW» »Æ·j™» »Æ·j¦¼ »Æ·jü½ »Æ·jˆ¿ »Æ·jWÀ »Æ·j¦À »Æ·j´Â »Æ·j5Ä »Æ·j�Ä »Æ·jóÅ »Æ·jÆÇ »Æ·j½É ,»Æ·jæÊ »Æ·jÌ »Æ·jbÎ »Æ·j³Î »Æ·j,Ï »Æ·jíÐ »Æ·j÷Ò ,»Æ·jéÓ »Æ·jÖÕ »Æ·jØ »Æ·j~Ø »Æ·jÇØ »Æ·jªÚ »Æ·j‘Ü »Æ·jïÜ »Æ·jlÞ »Æ·jÊÞ »Æ·j-á »Æ·j|á »Æ·jïá »Æ·jL㠻Ʒjêä ,»Æ·jdæ »Æ·jFè »Æ·j é »Æ·jôé »Æ·jžê »Æ·j�ï X»Æ·jXð »Æ·jÙ® [»Æ·jßµ m»Æ·j`· ,»Æ·j]¸ »Æ·jȹ »Æ·jà» »Æ·jv¿ Ž  You encounter a vampire knight. It is wielding a +0 great mace.»Æ·j Ç :..V ### .... #.. #...# #.# ... #.# #.###### #.# ##.##...# #.# ##...#...#######.#  #..@.....#...##..#  #................#  »Æ·jÎÇ ä#############...#............##Magnavolt (1%)#............................... #####....###...#.########.....### ....#..........#.# ####...# V   vampire knight (wandering) ....#..........### ##...# ............####»Æ·jÈ Ü #....# ###......#### ###...###»Æ·j Ò .548.8 (63»Æ·j‰Õ 39.8 (64 _»Æ·jAÚ »Æ·jæ »Æ·jŸ~ N ....V ###  .... #..  #...# #.#  ... #.#  #.###### #.#  ##.##...# #.#  ##...#...#  #..@.....#  #..........  #...#......  #..........................###...#.#######..........#.#  ..........###  ..........####  ......#### »Æ·j‚ ....V ###  .... #..  #...# #.#  ... #.#  #.###### #.#  ##.##...# #.#  ##...#...#  #..@.....#  #..........  #...#......  #..........................###...#.#######..........#.#  ..........### ..........#### »Æ·j0d......#### »Æ·j¹»Æ·jR»Æ·j’#»Æ·j8&e _A vampire knight is nearby!¼Æ·jO@N ....V ###  .... #..  #...# #.#  ... #.#  #.###### #.#  ##.##...# #.#  ##...#...#  #..@.....#  #..........  #...#......  #..........................###...#.#######..........#.#  ..........###  ..........####  ......#### ¼Æ·jŽØæ ....V ###  .... #..  #...# #.#  ... #.#  #.###### #.#  ##.##...# #.#  ##...#...#  #..@.....#  #..........  #...#......  #..........................###...#.#######..........#.#  ..........### ..........#### ......#### ¼Æ·jô߼Ʒj¡á¼Æ·j è¼Æ·jûêe _A vampire knight is nearby!¼Æ·j8æJ*******¼Æ·jçáV  magnetised) _A vampire knight is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the vampire knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the vampire knight!!!  The vampire knight is almost destroyed.¼Æ·jðjK.V¼Æ·jåk,W¼Æ·jÈuÕ .....W   phantasmal warrior (wandering)  The vampire knight shouts!¼Æ·jêwƒ55---=====50.8 (1.0)¼Æ·j›~¼Æ·j“�c _You encounter a phantasmal warrior.¼Æ·j%ý 8M§You feel a surge of power!phantasmal warrior.  You destroy the vampire knight!  Vehumet accepts your kill.¼Æ·jÍ ¼******W   phantasmal warrior (wandering, magnet…)¼Æ·jùŠ þ *W  magnetised)  You feel your power returning.  The arc of electricity hits the phantasmal warrior!!!¼Æ·jíà §WThe phantasmal warrior is almost destroyed.The phantasmal warrior gestures at you.¼Æ·jjX§.....¼Æ·j Tu 49------81 _The phantasmal warrior blinks!  Your Conjurations skill increases to level 11! _Your Translocations skill increases to level 6!½Æ·j¢¾....... ....§##...§..#...#W..  #.###### ##.##...# ##.@.#...#######.#...## #.... ############...####  #............................... #####....###...#.########.....###..........#.##..#..........#### ............#### #....# §WThe phantasmal warrior gestures at you.50=-------2§ _The phantasmal warrior blinks!½Æ·j,ç ( ½Æ·j€ö B§You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the phantasmal warrior!!!  You destroy the phantasmal warrior!*½Æ·jzr M*****½Æ·j � Ñ.§....§43---9======3Magnavolt (1%) _Vehumet accepts your kill.¾Æ·jª~¾Æ·j|¾Æ·jÊ€¾Æ·jÀ‚2W¾Æ·jv†r  You encounter a phantasmal warrior.¾Æ·jýŽ©Magnavolt (1%)W   phantasmal warrior (wandering)¾Æ·jbš..0¾Æ·jm¢S------4.8 (1 _¾Æ·jÓÄB§¾Æ·j6ìE ....W..  ..... ###  ...§. #..  #...# #.#  ... #.#  #.###### #.#  ##.##...# #.#  ##.@.#  #..§.....#  #..........  #...#......  ..............#.#######....#.#  .....###    ¾Æ·j_p ; ....W..  ..... ###  ...§. #..  #...# #.#  ... #.#  #.###### #.#  ¾Æ·j™q Â##.##...# #.#  ##.@.#  #..§.....#  #..........  #...#......  ..............#.#######....#.# .....###  ¾Æ·jýz S------¾Æ·j»‚ ¾Æ·j…  ¾Æ·jn… c_A phantasmal warrior is nearby!¾Æ·j5« Y####.........W.. .......##...§..#...#...  #.##### ##@##...# ##...#...#######§.....#...## #..........#############...####  #............................... ¾Æ·j¬ ¯#####....##########.....###.....#.###...####¾Æ·jt® U.W¾Æ·jPµ EW¾Æ·jý¶ _4=--5 _¾Æ·jE½ T§§¾Æ·jؾ ¾Æ·jQ´Ò **(magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the phantasmal warrior.¿Æ·jÜM****¿Æ·j7‡â *** Electricity arcs towards the magnetite!  The arc of electricity hits the phantasmal warrior!!¿Æ·j{ Q.W¿Æ·j¼€§.....§¿Æ·józ37---======6¿Æ·jï;§¿Æ·j‹j _The phantasmal warrior is heavily damaged.¿Æ·jõ <**¿Æ·jx¢ì§  The arc of electricity hits the phantasmal warrior!! _The phantasmal warrior is heavily damaged.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the phantasmal warrior!!  You destroy the phantasmal warrior!  Vehumet accepts your kill.¿Æ·j6¨P****¿Æ·j?.5**¿Æ·j[Á�§§.....§¿Æ·j•Ç¥3-----307Magnavolt (1%)¿Æ·j'Ï9§¿Æ·jŽÑ4 _You feel your power returning.¿Æ·j ¿Æ·j= ¿Æ·jÀ ¿Æ·jŒ# ¿Æ·j'$ ¿Æ·j). ¼4=-¿Æ·j0 ¿Æ·j.2 ¿Æ·j®2 ¿Æ·j¸3 ¿Æ·jé5 ¿Æ·jQ6 ¿Æ·j‚7 ¿Æ·ja: ¿Æ·j’; W5=¿Æ·jÞ= ¿Æ·j2? ¿Æ·j»? ¿Æ·jê@ ¿Æ·jbB ¿Æ·jàB %6¿Æ·jûC ¿Æ·jÞE ¿Æ·j0F ¿Æ·j¦G ¿Æ·jzI ¿Æ·jËI ¿Æ·j¾K ¿Æ·j­M ¿Æ·j;N M7=¿Æ·j‡O ¿Æ·j>Q ¿Æ·j�Q ¿Æ·j³R ¿Æ·jÅU ¿Æ·jNV ¿Æ·jiW ¿Æ·j8Z ¿Æ·j¨Z W8=¿Æ·j¥[ ¿Æ·jÈ] ¿Æ·j>^ ¿Æ·j:_ ¿Æ·j]a ¿Æ·jäa M9=¿Æ·jCt 40=¿Æ·jhz ,¿Æ·j| ¿Æ·jE~ ¿Æ·jÑ~ %1¿Æ·j-€ ¿Æ·j_ƒ ¿Æ·jƃ ¿Æ·jê„ ¿Æ·júŽ ¿Æ·j„� ¿Æ·j¹‘ ¿Æ·j®“ ¿Æ·j” M2=¿Æ·jt• ¿Æ·j^˜ ¿Æ·j̘ ¿Æ·jš ¿Æ·j=œ ,¿Æ·jr� ¿Æ·j…Ÿ ¿Æ·j  W3=¿Æ·jú  ¿Æ·j«£ ,¿Æ·jµ¥ ¿Æ·jÚ¦ ¿Æ·j1§ M4=¿Æ·jz¨ ¿Æ·j‚ª ¿Æ·jt« ¿Æ·jÒ« ¿Æ·j»­ ¿Æ·j ® ¿Æ·j—¯ ¿Æ·jV± ¿Æ·j˱ W5=¿Æ·jÿ² ¿Æ·jø´ ¿Æ·jPµ ¿Æ·jv¶ ¿Æ·j=Á Õ6¿Æ·j1à ¿Æ·j Ã K7=¿Æ·j*Å ¿Æ·j­Ç ,¿Æ·j É ¿Æ·j¨Ë ¿Æ·jÌ ¿Æ·j-Í ¿Æ·j§Ï ¿Æ·j/Ð U8=¿Æ·jšÑ ¿Æ·j¢Ó ¿Æ·jìÓ ¿Æ·jþÖ ¿Æ·jr× ¿Æ·jZØ %9¿Æ·jNÙ ¿Æ·jÜ ,¿Æ·j“à ¿Æ·jáâ ¿Æ·j?ã ¿Æ·jwä ¿Æ·jÕæ b50=¿Æ·jnè ¿Æ·jnê ,¿Æ·jÙë ¿Æ·j í ¿Æ·jüí ¿Æ·jAï ¿Æ·jôû :1=2=¿Æ·j_ý ,¿Æ·j|þ ¿Æ·j¢¿Æ·j¿Æ·j¿Æ·j¾ ï3=¿Æ·ji ¿Æ·jø ¿Æ·jP%4¿Æ·jʿƷj,¿Æ·j¿Æ·j¾a5=¿Æ·jO¿Æ·ji¿Æ·j˿Ʒj¾¿Æ·j¹¿Æ·j¿Æ·jI¿Æ·jò¿Æ·js U6=¿Æ·j½!¿Æ·jÓ#,¿Æ·jŠ%¿Æ·j|'¿Æ·jÞ'¿Æ·j)¿Æ·j'+¿Æ·j�+D7=¿Æ·jh,¿Æ·j3¿Æ·j�3¿Æ·jÇ5¿Æ·jÅ7¿Æ·j@8U8=¿Æ·jo9¿Æ·j“;¿Æ·jà;¿Æ·jÂ<¿Æ·j¾>,¿Æ·jÑ?¿Æ·j[A¿Æ·j¸A%9¿Æ·jðB¿Æ·j¿D,¿Æ·jœE¿Æ·j�G¿Æ·jHE60=¿Æ·jâH¿Æ·j¼J,¿Æ·jÄK¿Æ·jLM,¿Æ·jŽN¿Æ·jWP¿Æ·jÍPU1=¿Æ·jŸQ¿Æ·jrS,¿Æ·j“T¿Æ·j¹V¿Æ·j W¿Æ·j|X¿Æ·j¥Y¿Æ·jgZK2=¿Æ·jæ[¿Æ·j-^¿Æ·jù_¿Æ·jS`¿Æ·jea¿Æ·jÔc¿Æ·jòd¿Æ·jBe¿Æ·jVf¿Æ·jjh¿Æ·jMj¿Æ·j j¿Æ·jl¿Æ·jæm¿Æ·jÖo¿Æ·jXp9=¿Æ·j¨q¿Æ·jxl  You now have 1779 gold pieces (gained 14).  Things that are here:¿Æ·j=y¿Æ·jÃy¿Æ·je _a +0 great mace; a +0 chain mail¿Æ·jð�3¿Æ·j¥ƒ¿Æ·jé…¿Æ·jˆ¿Æ·jiˆ¿Æ·jŸ‰¿Æ·jy‹¿Æ·jâ�¿Æ·jAŽ¿Æ·j£�¿Æ·j=“¿Æ·jÚ˜B¿Æ·jšš¿Æ·jq�,¿Æ·jÞ�¿Æ·j“ ¿Æ·jµ¢,¿Æ·j¤¿Æ·jˆ¦¿Æ·j̨,¿Æ·jCª¿Æ·jF¬¿Æ·jP®¿Æ·jº®¿Æ·j=°¿Æ·jP³¿Æ·joµ¿Æ·j¾µ¿Æ·j¹¶¿Æ·jþ¹¿Æ·j§»¿Æ·jþ»¿Æ·jÕ¼¿Æ·jñ¿¿Æ·j¡Á¿Æ·jûÁ¿Æ·jÿƷj¥Æ¿Æ·jÑÓ¿Æ·j‹Ô¿Æ·j~Õ¿Æ·j.Ù¿Æ·jaÝ,¿Æ·jÆÞ¿Æ·jqá¿Æ·jÌä¿Æ·jJå¿Æ·jææ¿Æ·jÕè¿Æ·jãî¿Æ·j^ï¿Æ·j�ñ¿Æ·jåò¿Æ·jõ¿Æ·jqõ¿Æ·j0ö¿Æ·j©÷¿Æ·j*ù¿Æ·j‹ù¿Æ·j!ú¿Æ·jpü¿Æ·jªþB¿Æ·jdÿ¿Æ·j“¿Æ·jܿƷjS¿Æ·j[¿Æ·j`¿Æ·j¤¿Æ·j¿Æ·jü¿Æ·j„¿Æ·jæ¿Æ·j+¿Æ·jW¿Æ·j ¿Æ·jU ¿Æ·jÕ ¿Æ·j„ ¿Æ·jo ¿Æ·jÆ ¿Æ·j&¿Æ·j—¿Æ·jð,¿Æ·jd¿Æ·jL¿Æ·jF¿Æ·j–¿Æ·jþ¿Æ·jοƷjn  You encounter a laughing skull.¿Æ·jg%Ï #####  #...######## ....##......# ....########......###### ................@......ž ------ ##...###############...# .....## # Magnavolt (1%) ......# ......# ......# ###¿Æ·j6&Ëž   laughing skull (dormant) )..#### #.. .### #.# .# #.# #..¿Æ·jõ,Ÿ ž.66407.0)  The laughing skull gives a hideous shriek!¿Æ·j�--ž¿Æ·jD/{ ž.  You hear a hideous shriek!¿Æ·jÀ//¿Æ·j�8Ý žž 2 laughing skulls (1 wandering)You encounter a laughing skull. x2¿Æ·jG9Y===---58¿Æ·j‡>¿Æ·jdA; _The laughing skull leaves your sight.ÀÆ·j¥ò ######## #......# ..###......###### ................@....ž.ž ###########...# .# ......#....# ......# ### ) #.. .### #.# .# #.# #.. ÀÆ·jz‹� ######## #......#.###......###### ................@....ž.ž ###########...# .# .....#.....# ### )  .###  .# #.# ÀÆ·jÈ‘ÀÆ·j½’ÀÆ·j„—ÀÆ·jS›d _There are monsters nearby!ÀÆ·jgÿ €.  You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!  Vehumet accepts your kill.ÀÆ·jF §You destroy the laughing skull!Vehumet accepts your kill.  You feel your power returning.*******ÀÆ·j×›  žYou feel your power returning. ž§You hear a hideous shriek!ÀÆ·jö  Ÿ@  You encounter a laughing skull.ÀÆ·jh¦ Ê 58--.....@   Zenata (wandering)ž   laughing skull (wandering)You encounter Zenata, Seeker of Sheza. She is wielding a +3 executioner's axe.ÀÆ·jR± /  --more--ÁÆ·j½Å ÁÆ·jÙÛ r =====6.0) _ÁÆ·jòã ;§ÁÆ·j¤ï ÂÆ·jʺ� ž.  Zenata shouts!@.@ž9---7ÂÆ·j¿ÂÆ·jÉÀ@ _The laughing skull gives a hideous shriek!ÃÆ·jÎ]  ##### ##...# # ÃÆ·j’΋#....# #......# #....#......###### ................@....@ž.§ .##...#...# ......## # .......#.ÃÆ·jÎΓ....# .......# ### .)..#### #.. ..###ÃÆ·jÏ¢ #.# ..# #.# #..ÃÆ·jvÐU.žÃÆ·j[Ñ@.ÃÆ·jÓÑ4ž.ÃÆ·jÄÒ2žÃÆ·jqÙ�.ž 2 laughing skullsÃÆ·j*ÚX-----8ÃÆ·jêßÃÆ·jiáÃÆ·j+j Ö.  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite! The arc of electricity hits Zenata!!!  Zenata is moderately wounded.  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!  Vehumet accepts your kill.ÃÆ·jAs ü §You feel your power returning.  The arc of electricity hits the laughing skull!!  You destroy the laughing skull!ÃÆ·j×y c******* ÃÆ·j0 M...@..§ÃÆ·jG. 3--=====9§ _Vehumet accepts your kill.ÄÆ·j'”µ ##### ...# # ....# #......# ....#......###### @..§. ##...#...# ## # #ÄÆ·j•–## ### ÄÆ·j)œ@.ÄÆ·j�ÄÆ·j†žv4-------70ÄÆ·jæ¤9§ÄÆ·j±¦ÄÆ·j^h Ð ******(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to Zenata.  ÄÆ·jPi LElectricity arcs towards the magnetite! The arc of electricity hits Zenata!!ÄÆ·jSó ª  Zenata is heavily wounded.The arc of electricity hits Zenata!!!ÄÆ·jEw @.ÄÆ·j¼~ ?...§ÄÆ·ja€ W47--=====ÄÆ·jÙ€ 1ÄÆ·j‡ ;§ÄÆ·jY‰ V _Zenata is almost dead.ÅÆ·jÇR§§The arc of electricity hits Zenata!!! _Zenata is almost dead.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits Zenata!!!  You kill Zenata!  Vehumet accepts your kill.ÅÆ·j#Y>*ÅÆ·j$ê4*****ÅÆ·j |2§....§4---2=2Magnavolt (1%)ÅÆ·j†™;§ÅÆ·j3œ4 _You feel your power returning.ÅÆ·jµÂÀ5-ÅÆ·j¾ÉBÅÆ·jNÌÅÆ·j×Ì%6ÅÆ·jÿÍÅÆ·jžÔÅÆ·j ÕÅÆ·jöÕÅÆ·jû×ÅÆ·j`ØÅÆ·j`ÙÅÆ·j!ßa7=ÅÆ·jÄàÅÆ·jâÅÆ·jÿâÅÆ·j5äÅÆ·j+êÅÆ·j¨ê?8=ÅÆ·jåêÅÆ·j]ìÅÆ·j5îÅÆ·j—îÅÆ·jïÅÆ·j–õÅÆ·jõõÅÆ·j÷ÅÆ·jùÅÆ·j{ù%9ÅÆ·j½úÅÆ·jSÅÆ·jÆÅÆ·jžÅÆ·j>ÅÆ·j³ÅÆ·j©ÅÆ·j@ ÅÆ·jÛ L50=ÅÆ·jç ÅÆ·j¢,ÅÆ·jÒÅÆ·jPÅÆ·jªU1=ÅÆ·jÅÆ·jÐÅÆ·jÅÆ·jUÅÆ·ji#ÅÆ·j$ÅÆ·j7%ÅÆ·jl'ÅÆ·jÎ'K2=ÅÆ·j")ÅÆ·j¡/ÅÆ·j0ÅÆ·jJ1ÅÆ·j™3,ÅÆ·j 5ÅÆ·j+:ÅÆ·j”:U3=ÅÆ·jà;ÅÆ·jÂ=ÅÆ·j—>ÅÆ·jf?ÆÆ·jä;4ÆÆ·jAÆÆ·jÆÆ·j�ÆÆ·jßÆÆ·j  ÆÆ·j ÆÆ·jFÆÆ·jKÆÆ·j¡K5=ÆÆ·jïÆÆ·j nÆÆ·jÕÆÆ·j $k6=ÆÆ·j¤$ÆÆ·jî&,ÆÆ·jT(ÆÆ·j”-ÆÆ·j.K7=ÆÆ·jŠ/ÆÆ·j•1ÆÆ·j2ÆÆ·jÑ2ÆÆ·jGU8=ÆÆ·jmJÆÆ·j$OÆÆ·j�OÆÆ·jBRÆÆ·j>TÆÆ·jŸT9ÆÆ·jˆWÆÆ·jK\ÆÆ·jÁ\ÆÆ·jé]ÆÆ·jL`ÆÆ·j¶`ÆÆ·j‘aÆÆ·jæfÆÆ·jWgL60=ÆÆ·jëhÆÆ·j„k,ÆÆ·jƒlÆÆ·j/r,ÆÆ·j¢sÆÆ·j‡uÆÆ·jÖuU1=ÆÆ·jBwÆÆ·j¸|ÆÆ·j2}ÆÆ·jë}ÆÆ·j9€ÆÆ·jµ€K2=ÆÆ·j²�ÆÆ·jXŽt).....------ÆÆ·jÖ“Š ...# # # #......# #......######..@....#...#.## .# #ÆÆ·j}”Q# ÆÆ·jÏ�1717.8 (45.0)ÆÆ·jxžK------8.8 (46ÆÆ·j†£ÆÆ·jH¦$  Things that are here:ÆÆ·j»¨Ç _a +3 executioner's axe; a +0 leather armour; the human corpse of ZenataÆÆ·j‘P3ÆÆ·jwRÆÆ·jÝVÆÆ·jff _ÆÆ·jhÆÆ·jei,ÆÆ·jckÆÆ·jàne=ÆÆ·jÁoÆÆ·jLu,ÆÆ·jwÆÆ·j3yÆÆ·j²{ÆÆ·j|ÆÆ·j}ÆÆ·jR~ÆÆ·jg˜ÆÆÆ·jÕ™ÆÆ·jX𯯷jBËpÆÆ·j[ÌÆÆ·j±ÐBÆÆ·j³ßÆÆ·j�þRÆÆ·jõ<ÆÆ·jDÆÆ·j ÆÆ·j�XÆÆ·jR"ÆÆ·j™$ÆÆ·j)%ÆÆ·jâ%ÆÆ·jj*ÆÆ·j!,ÆÆ·j&-,ÆÆ·jÀ3ÆÆ·j}5ÆÆ·jè5ÆÆ·jq6ÆÆ·j :ÆÆ·jÐ;ÆÆ·jg<ÆÆ·j¦<ÆÆ·j4@ÆÆ·jÇAÆÆ·jBÆÆ·jªBÆÆ·jÛEÆÆ·jÏFÆÆ·j)GÆÆ·j‹GÆÆ·jLJÆÆ·j=KÆÆ·jžK,ÆÆ·jˆNÆÆ·jÖOÆÆ·j/PÆÆ·j`PÆÆ·jìRÆÆ·j(T,ÆÆ·jÕTÆÆ·jKWÆÆ·j¦XÆÆ·jùXÆÆ·jZÆÆ·j1\ÆÆ·j­]ÆÆ·j&^ÆÆ·jî^ÆÆ·j�b,ÆÆ·jcÆÆ·jòcÆÆ·j4fÆÆ·jkgÆÆ·jÊgÆÆ·jjhÆÆ·jÊkÆÆ·jJm,ÆÆ·jÎnÆÆ·j@rÆÆ·jBsÆÆ·j¥sÆÆ·j¨tÆÆ·jwÆÆ·jyÆÆ·jCzÆÆ·j[{ÆÆ·j±ƒBÆÆ·jX„ÆÆ·j‡ÆÆ·j7ˆÆÆ·jªˆÆÆ·jc‰ÆÆ·jLŽBÆÆ·jÇŽÆÆ·j‘ÆÆ·jš’,ÆÆ·j-”ÆÆ·jï•ÆÆ·j²—ÆÆ·j$˜ÆÆ·jV™ÆÆ·jž›ÆÆ·jí�ÆÆ·jBžÆÆ·j�ŸÆÆ·j}¡ÆÆ·j=¤,ÆÆ·j ¥ÆÆ·jP§ÆÆ·j=©,ÆÆ·j“ªÆÆ·jì¬ÆÆ·jŽ®ÆÆ·jì®ÆÆ·jƒ°ÆÆ·j/µÆÆ·j›·ÆÆ·jò·ÆÆ·jw¹ÆÆ·jF»ÆÆ·jʽÆÆ·j¾ÆÆ·jÙÊÆÆ·jôÌÆÆ·j�ÐÆÆ·j«ÑÆÆ·j.ÓÆÆ·j¤ÔÆÆ·j8Ý,ÆÆ·jYßÆÆ·jáÆÆ·j§ä,ÆÆ·jØåÆÆ·j,öÆÆ·jIø,ÆÆ·j@ùÆÆ·jÑÿÆÆ·j•ÆÆ·j ÆÆ·jÆÆ·j)ÆÆ·jÐ ÆÆ·jU ÆÆ·jûÆÆ·j)ÆÆ·j,ÆÆ·j‹ÆÆ·j}ÆÆ·jèÆÆ·jN ÆÆ·js!ÆÆ·j˜&ÆÆ·jÛ(ÆÆ·j2)ÆÆ·jd*ÆÆ·j§0ÆÆ·jT3,ÆÆ·j¶4ÆÆ·jb9ÆÆ·jS;ÆÆ·j/=,ÆÆ·jzBÆÆ·j´DÆÆ·jGÆÆ·jIHÆÆ·jMÆÆ·jÚN,ÆÆ·jPÆÆ·j±TÆÆ·jaZBÆÆ·j [ÆÆ·j”\,ÆÆ·jS]ÆÆ·jÂbBÆÆ·jScÆÆ·jhfÆÆ·j¥iÆÆ·j"k,ÆÆ·jÛoÆÆ·jr,ÆÆ·jËrÆÆ·j¬vÆÆ·j0y,ÆÆ·j¦yÆÆ·jù~ÆÆ·j8€ÆÆ·j²€ÆÆ·jD�ÆÆ·j©ˆÆÆ·j’XÆÆ·jþ”BÆÆ·j%œXÆÆ·j‹­ÆÆÆ·ja·ÆÆ·j%¸ÆÆ·jnºÆÆ·jà¿ÆÆ·jÍÃÆÆ·jCÄÆÆ·jCÇÆÆ·j†ùÆÆÆ·j�ü„ÆÆ·jz ÆÆ·jÔ BÆÆ·jà ÆÆ·jÞ# ÆÆ·j¼. BÆÆ·j85 ÆÆ·jï9 ,ÆÆ·j> ÆÆ·jvD ÆÆ·j�J ,ÆÆ·j�N ÆÆ·jŠX ÆÆ·j%[ ÆÆ·j‚[ ÆÆ·j¹_ ÆÆ·j8f ÆÆ·j|k ÆÆ·jÙk ÆÆ·jÄu ÆÆ·j x ÆÆ·j«} ÆÆ·j~ ÆÆ·jT‚ ÆÆ·j–ˆ ÆÆ·jTŽ ,ÆÆ·jÚ’ ÆÆ·je™ ÆÆ·jÁž ÆÆ·j5Ÿ ÆÆ·jÕ¢ ÆÆ·j+§ ÆÆ·j<« ÆÆ·j¦« ÆÆ·jm® ÆÆ·jP± ÆÆ·j ´ ÆÆ·jh´ ÆÆ·j©µ ÆÆ·jü· ÆÆ·j�º ,ÆÆ·jëº ÆÆ·j`¼ ÆÆ·jæ½ ÆÆ·j1¾ ÆÆ·j!¿ ÆÆ·júÀ ÆÆ·jÏ ÆÆ·j)à ÆÆ·jRÄ ÆÆ·j)Æ ÆÆ·jÊÇ ÆÆ·j<È ÆÆ·jEÉ ÆÆ·jË ÆÆ·j½Ì ÆÆ·jÍ ÆÆ·j¬Í ÆÆ·jýÏ ÆÆ·j‡Ó ÆÆ·j,Ô ÆÆ·jßÔ ÆÆ·jl ˜#...#....#...##.# #...)##### #####.#........##.# #...)### ...##.#...>...###.# #......# ...##.........# #.# ###....# ...##......##.# #.# #....# )..........##.###.# #...##...............## #...#<#....###........# ##.##### #.....@..# #....#827.8 (10ÆÆ·j; 99.0) .......## ...# #....# ##....####### ##...#  ##...######  ##### ÆÆ·jg ÆÆ·j" ÆÆ·jÙ E _Done exploring.ÆÆ·j‘± 3ÆÆ·j‘² ÆÆ·j†Ð W.......ÆÆ·j]Ñ .0.0)ÆÆ·jŸØ ,ÆÆ·j¶æ E _Done exploring.ÈÆ·j3IÈÆ·jK(Where to? (Tab - Crypt:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsÈÆ·jºKE C - Crypt  U - DepthsÈÆ·já° ÈÆ·jË  #...#....#...##.# #...)#####tswn the Metallomancer #####.#........##.# #...)###Oni of Vehumet ****** ...##.#...>...###.# #......#Health: 231/231 ======================== ...##.........# #.# ###....#Magic: 62/62 ======================== ...##......##.# #.# #....#AC: 5Str: 24 )..........##.###.# #...##EV: 8Int: 28 ..................## #...#SH: 0Dex: 9 ..<#....###........# ##.####XL: 22 Next: 32% Place: Crypt:2 ........# #.....@..# #....#ÈÆ·jYÌ FNoise: ---------  Time: 61827.8 (0.0) .......## ######...# #....#x) air staff of the Tick {rElec Str+6 Air} ##....####### ##...#Cast: Magnavolt (1%)##...###########Vehumet accepts your kill. _You feel your power returning.  Things that are here: _a +3 executioner's axe; a +0 leather armour; the human corpse of Zenata _Done exploring. _Done exploring.ÈÆ·jþÌ ÈÆ·jàÍ ÈÆ·jdù ÈÆ·jÈû : _ÈÆ·j8ü ÈÆ·j—XÈÆ·j§ÈÆ·j ÈÆ·jqÈÆ·j�ÈÆ·j‹ ÈÆ·ja ,ÈÆ·jò ÈÆ·j§nÈÆ·jg,ÈÆ·j-ÈÆ·jÈÆ·jJÈÆ·j¸ÈÆ·j‰!ÈÆ·ja6ÈÆ·j»:,ÈÆ·jz>ÈÆ·j9DÈÆ·j.MBÈÆ·j'PÈÆ·j8W,ÈÆ·jÏWÈÆ·j¬[ÈÆ·j;_ÈÆ·j®_ÈÆ·j@cÈÆ·jggÈÆ·j×jÈÆ·j>kÈÆ·j%nÈÆ·j�qÈÆ·j*vÈÆ·j£vÈÆ·j„ÈÆ·jŒ>  You see here a +0 glaive.ÈÆ·j1�ÈÆ·jÛ� _ÈÆ·j”ÈÆ·j˜ÈÆ·j$œÈÆ·jŽœÈÆ·j ŸÈÆ·j¥¢$  Things that are here:ÈÆ·ji¦>  a +0 trident; a +0 glaiveÈÆ·jé´a _ÈÆ·jï¶ÈÆ·j¨·ÈÆ·jü¹ÈÆ·j½ÈÆ·jÄÁ,ÈÆ·jÅÈÆ·j‰ÉÈÆ·jXÍÈÆ·jÐÍÈÆ·jPÑÈÆ·jêÓÈÆ·jQÖÈÆ·j§ÖÈÆ·j)ØÈÆ·jtÚY  There is a stone staircase leading down here.ÈÆ·j¸ÜÈÆ·jöÞÈÆ·j½ß$ _ÈÆ·j¶áÉÆ·j|� 3-Mesm You climb downwards.ÉÆ·jJ}  You encounter a jiangshi and a laughing skull.ÉÆ·jJÉÆ·j×ÉÆ·jf‚ _The laughing skull gives a hideous shriek!  There is a stone staircase leading up here.ÉÆ·j~ÍÉÆ·jûöî        #####   #...#   #.@.# ===50.3 (22.5)   #.   #.ß...# Magnavolt (1%)   .......#   ..........  ##..##...V..V   jiangshi  ### ##...žž   laughing skull  ###.   _There are monsters nearby!ÉÆ·jœš§  You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!  Vehumet accepts your kill.ÉÆ·j=¡U*******ÊÆ·j†_......§ÊÆ·jHÂ�57--======1.3 (1.0)ÊÆ·jZÇÊÆ·jIË4 _You feel your power returning.ÊÆ·jpò÷ ******(magnetised)*You feel a surge of power!  Magnetic shrapnel attaches itself to the jiangshi.ÊÆ·j»xÓ ** Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!ÊÆ·j&”......V.§0-----2§ _The jiangshi is moderately damaged.ÊÆ·jÎÓ  ***** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!ÊÆ·j“XM****ÊÆ·jÕÛ9V.ÊÆ·jçÜ9V.ÊÆ·jås.....§ÊÆ·j@çb44-----3ÊÆ·jëí9§ÊÆ·jvóa _The jiangshi is almost destroyed.ËÆ·jѧThe arc of electricity hits the jiangshi!! _The jiangshi is almost destroyed.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!  You destroy the jiangshi!  Vehumet accepts your kill.ËÆ·jã$R***ËÆ·j¯¤E****ËÆ·j½+’..§...§ËÆ·j.5¥1----34Magnavolt (1%)ËÆ·j±9W§§ËÆ·j\>4 _You feel your power returning.ÌÆ·jg²ÌÆ·j~³ÌÆ·jŽ·ÌÆ·j¡¼ÌÆ·j8Ä•------5§§ÌÆ·jöùm--2------ÌÆ·j´ ........................<........ #.########.....####...####.#####. #.#####...# #...# #...# #. #####...# ##### #[..# #. ##....# ###...# ## ###...#### #.....#ÌÆ·jz  #........# #.....## #.....#......#  ########.....####.<.#  #............#### ####...##  #.#######......# #.......#  #.# #......# #.......#  #.# ###))..## #.......#  ##.###)....# ###.[.####  ##...##.)...# ####...##  .....########.....####### #.....  ..........^.............####....# ÌÆ·jíÌÆ·j­Ì\2=6.8 (2.5ÌÆ·jéÕÌÆ·j—×! _You climb upwards.ÌÆ·jÍÙc _There is a stone staircase leading down here.ÌÆ·j›ÌÆ·jÁ›ÌÆ·jr�ÌÆ·j ÌÆ·j:§§ _3=ÌÆ·jI¨ÌÆ·jwºBÌÆ·j/¿ÌÆ·jÒ¿M4=ÌÆ·j¢ÁÌÆ·jþÄÌÆ·j„ÅÌÆ·jÇÌÆ·jÔÉÌÆ·jIÊÌÆ·jîËÌÆ·j¸ÏÌÆ·j9Ðb5=ÌÆ·j÷ÑÌÆ·jdÕy _Your orb has recharged its mesmeric power.ÌÆ·jAÖÌÆ·j©×ÌÆ·j0Ú,ÌÆ·j ÜÌÆ·jkÞÌÆ·jÓÞ%6ÌÆ·j�àÌÆ·j¾âÌÆ·j3ãÌÆ·jãäÌÆ·jèa7=ÌÆ·jžéÌÆ·j�ïBÌÆ·j¯ñ,ÌÆ·jCÌÆ·j•ÌÆ·j4U8=ÌÆ·jö ÌÆ·j”#ÌÆ·j $ÌÆ·jD%ÌÆ·jÓ'ÌÆ·jA(ÌÆ·j *ÌÆ·j|,ÌÆ·jß,%9ÌÆ·js.ÌÆ·j!1,ÌÆ·j‘2ÌÆ·jä4ÌÆ·jI5L50=ÌÆ·jÚ6ÌÆ·jë8ÌÆ·jW9ÌÆ·j�:ÌÆ·j¬<ÌÆ·j=ÌÆ·jo>ÌÆ·jAÌÆ·jeAN1=ÌÆ·j CÌÆ·jF,ÌÆ·j:HÌÆ·j9JÌÆ·jØJK2=ÌÆ·j¤LÌÆ·j/OÌÆ·jºOÌÆ·jÓPÌÆ·jTS,ÌÆ·jUÌÆ·jËWÌÆ·j'X?3=ÌÆ·jfXÌÆ·j ZÌÆ·jò\,ÌÆ·jª^ÌÆ·jaÌÆ·j�aÌÆ·j½bÌÆ·j–eÌÆ·jf4ÌÆ·jbgÌÆ·jÖi,ÌÆ·jÛjÌÆ·j>lÌÆ·j¯lK5=ÌÆ·jnÌÆ·jßo,ÌÆ·j(qÌÆ·jL60=ÐÆ·jÎÐÆ·j:,ÐÆ·jŸÐÆ·jñÐÆ·jdÐÆ·jPÐÆ·j>ÐÆ·jÛU1=ÐÆ·j¬ÐÆ·j9 ÐÆ·j´ ÐÆ·jh!ÐÆ·j_$ÐÆ·jô+Ï2=ÐÆ·jë-ÐÆ·jÔ.,ÐÆ·j×0ÐÆ·j‘2ÐÆ·j44j  A jiangshi comes into view.ÐÆ·j:ð ####.....###.## ###....'.ß.# ###..'...# #####..#  ##..#  #...#  #..## ÐÆ·j¯:À##..#++.....#......Magnavolt (1%)##....... #....ßV ##....V   jiangshi (wandering) #### ÐÆ·jD<V2004.3 (27V.ÐÆ·j—AÑÆ·jõ35.3 (28 _ÑÆ·j'ÑÆ·jlÑÆ·j|øì  .ß.# ...# #####..# ##..# #...# #..## ##..## +.@.# +.....#  ##........  ##.....V.  #....ß.  ##....  #### ÑÆ·jÅŽ \  .ß.# ...# #####..# ##..# #...# #..## ##..## +.@.# +.....#  ##........  ##.....V. #....ß. ##....  #### ÑÆ·j_� ÑÆ·j/• _ _A jiangshi is nearby!ÑÆ·jÆ¡ u******V  magnetised) _A jiangshi comes into view. _A jiangshi is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itsÑÆ·jq¢ self to the jiangshi.  Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!ÑÆ·j ' 4V.ÑÆ·jÇ, /....ÑÆ·j�. ‚55---=====6.3 (1.0)ÑÆ·js3 ÑÆ·j@8 ` _The jiangshi is heavily damaged.ÒÆ·j÷/m ***** ÒÆ·jÀ0‰You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!ÒÆ·jÓ³9V.ÒÆ·j ´9V.ÒÆ·jzÑ1V....48------7 _The jiangshi is severely damaged.ÓÆ·jÃç§The arc of electricity hits the jiangshi!! _The jiangshi is severely damaged.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!  You destroy the jiangshi!  Vehumet accepts your kill.**ÓÆ·j8_;.§ÓÆ·jóm²3-----8Magnavolt (1%)ÓÆ·j"r4 _You feel your power returning.ÓÆ·j} 7 ####.....###.## ###....'.ß.# ###..'...# #####..# ##..# #...# #..## ##..## +@..# +...§.# ##.ÓÆ·jr ó ##. #....ß. ##.... ####ÓÆ·j@ ÓÆ·j¢ F-----9ÓÆ·j—$ <§ÓÆ·jO) ÓÆ·j*r ¸##'#....'.......ž..##..#.ž   laughing skull (dormant) ž.  You open the large door.  You encounter a laughing skull.z ž.  The laughing skull gives a hideous shriek!ÓÆ·jžy °z   skeletal warrior (wandering)ž   laughing skull====-10Magnavolt (1%)ÓÆ·jŠ~ <§ÓÆ·j7œ � _You encounter a skeletal warrior. It is wielding a +0 dire flail.ÔÆ·jJž ####.....###.## ###....'.ß.# ###..'...# #####..# ##..# #...# #..## ##..##ÔÆ·jÍJ  #@...# #.ž..'...§.#.##..z...## ##...## #....ß.. ##....# ####ÔÆ·jœML.žÔÆ·jƒNA.zÔÆ·jJUXzÔÆ·j�Vv4=-----1ÔÆ·jÂ[ÔÆ·j¬`V _There is a large open door here.ÔÆ·jù¥ ###....'.ß.# ###..'...# #####..# ##..# #...# #..######..#####.#'...###ÔÆ·j^Í#..ž@'...§.##.......##........z..#####.........## #..ß. ##....# ####ÔÆ·j�$ÔÆ·jó)Œ *****The laughing skull gibbers with scorn.ÔÆ·jl­9z.ÔÆ·jʶz @'...  The bolt of negative energy is repelled.ÔÆ·j¸E====2ÔÆ·j|½9§ÔÆ·j\Á[ _The laughing skull barely misses you.ÔÆ·jliÖ *****(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.ÔÆ·jËïq.  You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!Vehumet accepts your kill.ÔÆ·jàöÝ ***  You feel your power returning.  The arc of electricity hits the skeletal warrior!!ÔÆ·jõ|8z.ÔÆ·jÔƒn.@'...§.ÔÆ·j$�s0--=3ÔÆ·jù—¦§ _The skeletal warrior is moderately damaged.ÔÆ·jì|ð ** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!ÔÆ·j€>*****ÕÆ·j–H@.zÕÆ·j QP'...§ÕÆ·jüQe33-----4ÕÆ·jHXÕÆ·jy\i _The skeletal warrior is severely damaged.ÕÆ·j{û5 §The skeletal warrior is severely damaged.!  You destroy the skeletal warrior!  Vehumet accepts your kill.ÕÆ·j•>*ÕÆ·j.‡7*****ÕÆ·jeu§@'...§ÕÆ·jhÝ28-----5=5Magnavolt (1%)ÕÆ·jâ"t§@'...§ÕÆ·j´-4 _You feel your power returning.ÕÆ·j“ Ó ###..'...# #####..# ##..# #...# #..######..#####.#'...#######..§.'...§.##.....@.##.........#####.......## #....ß. ##..ÕÆ·j” b..# ####ÕÆ·j©› ÕÆ·jÅœ _9=-------ÕÆ·jI� 6ÕÆ·jä¢ ;§ÕÆ·j)§ ÕÆ·jª¸  #####..# ##..# #...# #..######..#####.#'...#######..§.'...§.####.......##........#.#####ÕÆ·jp¹ ó.### #....ß.ß.... ##....# ####<.ÕÆ·jW J.<ÕÆ·j¬Ã E------7ÕÆ·jàÈ 9§ÕÆ·j÷Ì 9 _Found a stone staircase leading up.ÖÆ·jn›[M #####..# ##..# #...# #..## ####..## ###.#'...### ####..§.'.....# ###.##. #.#####..### #....ß..ß....# ##.....## ####.<..ÖÆ·jޡ֯·jë¢S30=8ÖÆ·j5¨ÖÆ·jÚªÖÆ·j=J¢ #####..# ##..# #...# #..## ####..## ###.#'...###ÖÆ·j(K ####..§.'.....# ###.##. #.#####..### #....ß..ß....## ##....#....## #####.<.##...#..##ÖÆ·jéRÖÆ·j¾T&9ÖÆ·jZÖÆ·j[]ÖÆ·j�e¥ ##..# #...# #..######..#####.#'...#######..§.'.....####.......##........ÖÆ·j\f«...#.#####....### #....ß.#..ß ##....##....# #### #.< #... # ## ÖÆ·j¨oÖÆ·j1q'20ÖÆ·jzv;§ÖÆ·jjÖÆ·jáÞñ ##..# #...# #..## ####..## ###.#'...### ####..§.'.....## ###.##..#.#####.#.### #....ß.#..ß....## ##.... ##....###ÖÆ·jÃߌ ####  #.<.#  #... #..# ###ÖÆ·j¤ç%)ÖÆ·jñè[1=1ÖÆ·j¯ÖÆ·j3F  #...# #..######..#####.#'...#######..).'.....##### ###.......##...........#.##### #...### #....ß ##..ß ##.. ##....# ### #.<.##   #... #..# ## ÖÆ·j?P<2ÖÆ·jÛUÖÆ·jy[ÖÆ·jYš D #..######..#####.#'...#######..).'.....#########.......##...... #....#.##### #...ÖÆ·jŒ› Â### # ##..ß ##.. ##..@.## ## #.<.##   #... #..##ÖÆ·j&œ  ## ÖÆ·j/¤ ÖÆ·j¹¥ &3ÖÆ·j§³ ÖÆ·jøÞ IÖÆ·jlâ ÖÆ·j é š32=ÖÆ·jOê ÖÆ·jÀî ;3ÖÆ·j`ð ÖÆ·j,ô ,ÖÆ·jîõ ÖÆ·j,ù ÖÆ·j•ù ÖÆ·jêú ÖÆ·jSþ ÖÆ·jÿ M4=ÖÆ·jN ÖÆ·jW ÖÆ·jß ÖÆ·j? ÖÆ·jì ÖÆ·jW ÖÆ·j ÖÆ·jú ÖÆ·jY W5=ÖÆ·jž ÖÆ·j¯ ÖÆ·j ,ÖÆ·jB ÖÆ·j® %6ÖÆ·jc! ÖÆ·j¦% ÖÆ·jß& ÖÆ·j ( ÖÆ·jÇ+ ÖÆ·j&, ÖÆ·j³- ÖÆ·j·1 ÖÆ·j2 M7=ÖÆ·j­3 ÖÆ·jË7 ÖÆ·jD8 ÖÆ·j«9 ÖÆ·j†= ÖÆ·j> W8=ÖÆ·j@ ÖÆ·j¢C ÖÆ·jD ÖÆ·joF ÖÆ·jàH ÖÆ·jLI ÖÆ·j8K ÖÆ·jºN ÖÆ·j9O M9=ÖÆ·jÍP ÖÆ·jýS ÖÆ·j‚T ÖÆ·jU ÖÆ·jªX ÖÆ·j7Y ÖÆ·j|Z ÖÆ·j�] ÖÆ·j^ X40=ÖÆ·j _ ÖÆ·jûb ,ÖÆ·jÝd ÖÆ·jýh ÖÆ·jÝi %1ÖÆ·jk ÖÆ·jbo ÖÆ·jÒo ÖÆ·jôp ÖÆ·j«t ÖÆ·jêu ÖÆ·j>v ÖÆ·jPz ÖÆ·jÂz M2=ÖÆ·j¶| ÖÆ·jø‹ ÖÆ·j¨Œ ÖÆ·j~Ž ÖÆ·jf‘ ÖÆ·jÙ‘ ÖÆ·j4“ ÖÆ·j@— ÖÆ·j1™ W3=ÖÆ·j™š ÖÆ·jž ÖÆ·j Ÿ ÖÆ·jŸ ÖÆ·j/£ ÖÆ·jŒ£ M4=ÖÆ·jë¤ ÖÆ·jA¨ ÖÆ·jš¨ ÖÆ·jë© ÖÆ·j ­ ÖÆ·j|­ ÖÆ·jé² ™5=ÖÆ·j_µ ÖÆ·j¸µ ÖÆ·j´Á ÖÆ·j1Å ,ÖÆ·j¹Ç ÖÆ·j”Ë ;6ÖÆ·j"Î ÖÆ·j™Ñ ÖÆ·jþÑ ÖÆ·j-Ô ÖÆ·jq× a7=ÖÆ·jçØ ÖÆ·jˆÛ ÖÆ·jüÛ ÖÆ·jÝ ÖÆ·jKà ÖÆ·j·à ÖÆ·jµá ÖÆ·j…å ÖÆ·jåå U8=ÖÆ·jmç ÖÆ·j÷ê ÖÆ·jTë ÖÆ·jOí ÖÆ·jð ÖÆ·jìð %9ÖÆ·j½ñ ÖÆ·jÚô ÖÆ·j9õ ÖÆ·j°ö ÖÆ·jÁù ,ÖÆ·j!û ÖÆ·j]þ ÖÆ·jÎþ L50=ÖÆ·j*ÖÆ·jlÖÆ·jÁÖÆ·j5ÖÆ·jŒÖÆ·jóÖÆ·j3ÖÆ·jÓ ÖÆ·jC U1=ÖÆ·jÅ ÖÆ·jHÖÆ·j´ÖÆ·j¸ÖÆ·j³ÖÆ·jK2=ÖÆ·jÕÖÆ·jVÖÆ·jÌÖÆ·jQÖÆ·j BÖÆ·jz#ÖÆ·jÒ$U3=ÖÆ·jÔ%ÖÆ·jÛ6Õ4ÖÆ·j–8ÖÆ·jH9ÖÆ·jë9ÖÆ·j½=a5=ÖÆ·jd?ÖÆ·j CÖÆ·j DÖÆ·jEÖÆ·jTI,ÖÆ·jðJÖÆ·jNÖÆ·j…NU6=ÖÆ·jïOÖÆ·j³TBÖÆ·jAX97ÖÆ·jY(=ÖÆ·j×YÖÆ·j¼]ÖÆ·j9^ÖÆ·jE_ÖÆ·jžcÖÆ·jdÖÆ·jßdÖÆ·jíhÖÆ·jviU8=ÖÆ·j‰jÖÆ·j9m,ÖÆ·junÖÆ·jßp,ÖÆ·jrÖÆ·j¯uÖÆ·jv%9ÖÆ·jWwÖÆ·jÎzÖÆ·j7{ÖÆ·jd|ÖÆ·j€ÖÆ·jn€L60=ÖÆ·j*‚ÖÆ·j¼…ÖÆ·jf†ÖÆ·j†‡ÖÆ·j5‹,ÖÆ·jiŒÖÆ·j��ÖÆ·jû�U1=ÖÆ·j©‘ÖÆ·j½•,ÖÆ·jM—ÖÆ·j†›,ÖÆ·jO ÖÆ·j¬©a2=ÖÆ·j�ªÖÆ·jí¬ÖÆ·jÕ¯ÖÆ·jd°ÖÆ·j ±ÖÆ·j�·P  There is a stone staircase leading up here.ÖÆ·j׸ÖÆ·jÞ¹ _ÖÆ·j©ºÖÆ·jœ¼ÖÆ·jî¾ÖÆ·j*ÀÖÆ·jžÀÖÆ·j‰ÂÖÆ·j—ÊÖÆ·j]Ë9=ÖÆ·j2ÔÖÆ·jÇÕÖÆ·j(ÙÖÆ·jªÙÖÆ·jZÚÖÆ·jiÞÖÆ·jøá,ÖÆ·jãÖÆ·jDåÖÆ·jèÖÆ·j›èÖÆ·j^éÖÆ·j/ëÖÆ·jØí,ÖÆ·j ïÖÆ·jLòÖÆ·j„õÖÆ·jìõÖÆ·jI÷ÖÆ·jáùÖÆ·j'ýÖÆ·j¦ýÖÆ·jÊþÖÆ·j�ÖÆ·j�,ÖÆ·jÓÖÆ·jc ÖÆ·j© ÖÆ·jY ÖÆ·jžÖÆ·jEÖÆ·j},ÖÆ·jØÖÆ·jüÖÆ·j@ÖÆ·j¦ÖÆ·jÖÆ·jt ÖÆ·j¯#ÖÆ·j$ÖÆ·jT%ÖÆ·jt'ÖÆ·j�*ÖÆ·j+ÖÆ·j�,ÖÆ·jØ/B  You see here a +0 dire flail.ÖÆ·jô3ÖÆ·jµ4 _ÖÆ·j.6ÖÆ·j28ÖÆ·j<ÖÆ·j‡<ÖÆ·jµ=ÖÆ·j£AE  There is a large open door here.ׯ·jìׯ·jü ׯ·j`=ä_ׯ·j‹@ׯ·jÔDׯ·jPEׯ·jæGׯ·jKׯ·jâOׯ·jtPׯ·jüQׯ·jßSׯ·jÍWׯ·j6Xׯ·jÓXׯ·jè[ׯ·j²^ׯ·j_ׯ·j¯_ׯ·jpaׯ·jdׯ·j~dׯ·jédׯ·j„fׯ·jDhׯ·j­hׯ·j¢iׯ·jžl '''ׯ·j*o‚  You open the gate.  You encounter a jiangshi.ׯ·jÝ{U###..'...# #####..# ##..# #...##..## ##### ####..## +...+ ###.#'...### +..V+ ###..).'.....###'''###.. .......##.......@....... .....#####.............. ...### ##....ß...ß....Magnavolt (1%) ..#####.........## ############## #V   jiangshi (wandering)ׯ·juj.V13007.0)ׯ·jæ†EVׯ·jׇ6===18ׯ·jµׯ·jïµX _The jiangshi barely misses you. x2ׯ·jÀ×Õ    ##..# #...# #..## #####   +...+  ..### +...+ ׯ·jîØQ..).'.....###'V'###.. ..........@....... #..............  ##....ß...ß....  ###.........##  ########### #ׯ·jÄŠ9    ##..# #...# #..## #####   +...+  ..### +...+ ..).'.....###'V'###.. ..........@....... #..............  ##....ß...ß....  ###.........## ########### _A jiangshi is nearby!ׯ·jêy&    ##..# #...# #..## #####   +...+  ..### +...+ ..).'.....###'V'###.. ..........@....... #..............  ##....ß...ß....  ###.........##  ########### #ׯ·j"�    ##..# #...# #..## #####   +...+  ..### +...+ ..).'.....###'V'###.. ..........@....... #..............  ##....ß...ß....  ###.........## ###########ׯ·j&ׯ·j_ׯ·j‘ׯ·jñ#_ _A jiangshi is nearby!ׯ·jú¾&    ##..# #...# #..## #####   +...+  ..### +...+ ..).'.....###'V'###.. ..........@....... #..............  ##....ß...ß....  ###.........##  ########### #ׯ·j¥T~    ##..# #...# #..## #####   +...+  ..### +...+ ..).'.....###'V'###.. ..........@....... #..............  ##....ß...ß....  ###.........## ###########ׯ·j Vׯ·j‹[ׯ·jÉ\ׯ·j¢bׯ·jŸf_ _A jiangshi is nearby!ׯ·j8R ¸* (magnetised) _A jiangshi is nearby! _A jiangshi is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the jiangshi.  Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!ׯ·j�ß ‡*  The arc of electricity hits the jiangshi!!!  The jiangshi is almost destroyed.The jiangshi closely misses you.The jiangshi claws you but does no damage.  The jiangshi claws you!jiangshi draws vitality from your injuries!ׯ·jPe ’***@****ׯ·j ì ?***'V**.@.**...**ß***ׯ·jðp �***...'*..@..**.....**.ß...*******ׯ·jÍú d ......@.................. dazed, magnetised)Your orb emits a pulse of dizzying energy.  The jiangshi claws you!!ׯ·jªü ë0----55---======2.0)-Mesm ׯ·jƒ [ _The jiangshi draws vitality from your injuries!ׯ·jô ~§!! _draws vitality from your injuries!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!  You destroy the jiangshi!  Vehumet accepts your kill.ׯ·jø>*ׯ·js›m §You feel your power returning.ׯ·ju¥Þ3=---3----63Magnavolt (1%)ׯ·j ª:§ׯ·jC¯0 _You hear a hideous shriek!ØÆ·jçT 4=674-81015=3=4=6=5787=ØÆ·jªf„  You encounter a laughing skull.ØÆ·jä’–9..).'.' ..........ž------......Magnavolt (1%)ž   laughing skull (wandering)44.3 (11.0)------5.3 (12 _ØÆ·jÿ<    ##..# #...# #..## #####   +...+  ..### +...+ ).'.....###'''###.. .......@......ž #..............  ##....ß...ß....  ###.........##  ########### #ØÆ·jíÀ ñ    ##..# #...# #..## #####   +...+  ..### +...+ ).'.....###'''###.. .......@......ž #..............  ##....ß...ß....  ###.........##  ###########ØÆ·jqÆ ØÆ·jGÈ ØÆ·j¨ø { _A laughing skull is nearby!ØÆ·j8X ]§You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!!laughing skull!ØÆ·j‡^ H*******ØÆ·jSî ü ......§You feel your power returning.213--======6.0)ØÆ·jÔï EMagnavolt (1%)ØÆ·jõ :§ØÆ·j¸ø j _Your orb has recharged its mesmeric power.ÙÆ·jLúÙÆ·jVûÙÆ·j×ÙÆ·j¡´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÙÆ·jõ82###..'...# #####..# ##..# #...# #..## ##### ####..## +...+  ###.#'...### +...+ ..).'.....###'''###.##..§.#####.### ##....ß...ß....### ###.# ÙÆ·j0aÒ2=------7 _§ÙÆ·jñX ø..'...#  #####..# ##..# #...# #..## ##### ÙÆ·j*Z ƒ####..## +...+ ###.#'...### +...+ ...).'.....###'''###.##...@....§.#####.#### ##....ß...ß....# ## # ÙÆ·jzb ÙÆ·j3d }4=------8ÙÆ·j—i ÙÆ·jËx ÚÆ·jöJ_ÚÆ·j¾Tº54--6ÚÆ·j¢U;8ÚÆ·jAVÚÆ·j†XÚÆ·jY<95=ÚÆ·jíY,ÚÆ·jÄ\<30ÚÆ·jŒ]ÚÆ·j`ÚÆ·j€`m1=6=ÚÆ·j¿`ÚÆ·j aÚÆ·jéd1 _HP restored.ÚÆ·jQf3ÚÆ·jo_ÚÆ·jÅoD7=ÚÆ·j(pÚÆ·j�sO=ÚÆ·j�tÚÆ·jñvÚÆ·j{BÚÆ·jy{U8=ÚÆ·jÂ~ÚÆ·j�„“9ÚÆ·jlˆÚÆ·jÌ�nÚÆ·j‘x60=ÚÆ·j#’,ÚÆ·j “ÚÆ·j€•ÚÆ·j –U1=ÚÆ·j“–ÚÆ·j¾™ÚÆ·j›ÚÆ·j‚žÚÆ·jjŸÚÆ·j) ÚÆ·jö ÚÆ·jz£ÚÆ·jD¤K2=ÚÆ·j¥ÚÆ·j©ÚÆ·já¬ÚÆ·j`­ÚÆ·j/®ÚÆ·jl²V ''  There is an open gate here.ÚÆ·j¶3ÚÆ·j ¶ÚÆ·j-º= _You open the large door.ÚÆ·jÓ¼ÚÆ·jV½ÚÆ·j¾ÚÆ·j$ÁÚÆ·j ÄÚÆ·j—Ä9=ÚÆ·j‘ÅÚÆ·jÜÇ'ÚÆ·jÕÊÚÆ·j]ËÚÆ·j3ÍÚÆ·j§Ï= _You open the large door.ÚÆ·jqÒÚÆ·jÙÚÆ·jÒÙÚÆ·j)ÝE  There is a large open door here.ÚÆ·jÃßÚÆ·jÏà _ÚÆ·j£áÚÆ·j¬äÚÆ·j�è?  You open the door.  ÚÆ·j�é‚You encounter a skeletal warrior. It is wielding a +0 long sword ofelectrocution.ÚÆ·jôó¤......## ### ##.....###.#####....'.ß.####..'...# #####..#  ##..#  #...#+  #..##.z######### ####..##.'@'...'.+  ###.#'...###.'...'.# .  ####..).'.....###'''###....Magnavolt (1%).......##................. .......#####...............# .....### ##....ß...ß....##z   skeletal warrior (dormant) ....#####.........### ..############## .##ÚÆ·jÈù077.3 (29.0)ÚÆ·j4û38.3 (30 _ÚÆ·j ÚÆ·j¯ÚÆ·j ˜õ**z  magnetised)  You encounter a skeletal warrior. It is wielding a +0 long sword ofelectrocution.  You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!ÚÆ·j G.zÚÆ·j^"ÚÆ·jL#ƒ55---======9.3 (1.0)ÚÆ·j‚(ÚÆ·jŽ-i _The skeletal warrior is severely damaged.ÛÆ·jÝä§  The arc of electricity hits the skeletal warrior!!! _The skeletal warrior is severely damaged.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!  You destroy the skeletal warrior!  Vehumet accepts your kill.ÛÆ·jÚ>*ÛÆ·jËŽ-§ÛÆ·j,—¢3----780Magnavolt (1%)ÛÆ·j•œÛÆ·jÄŸ4 _You feel your power returning.ÜÆ·jý•ÜÆ·j·–ÜÆ·j˜ÜÆ·jÔœÜÆ·jäžÜÆ·jù¥¦4-  There is a large open door here.ÜÆ·j7¨ÜÆ·jf© _ÜÆ·jœªÜÆ·jj®@  There is an open gate here.ÜÆ·jú±ÜÆ·já²#5ÜÆ·j8³/= _ÜÆ·j‘´ÜÆ·j·ÜÆ·j±ºÜÆ·jB»ÜÆ·j�¼ÜÆ·jǾÜÆ·j.ÂÜÆ·j±ÂÜÆ·jïÃÜÆ·j,ÆÜÆ·jÌÉÜÆ·jUÊU6=ÜÆ·j;ÌÜÆ·jŒÍÜÆ·jŽÐÜÆ·jüÐÜÆ·jüÑÜÆ·j#ÓÜÆ·jºÕÜÆ·j&ÖÜÆ·j•ÖÜÆ·j†ÜÛ'.ß.# '...# ##..# ##..# # ÜÆ·jÝU#...#+ .# #..##..######### ..# ##..##.).'...'.+ ..# #'...###.'...'.###...+ .'.....###'''###@....+ ------8.3 (8 .##.................## ÜÆ·jUÝ?####...............##  ##....ß...ß....##  ###.........### ########### ÜÆ·j¡ÝÜÆ·jìÞ=------ÜÆ·jGãÜÆ·j×çÝÆ·jA«ÝÆ·jd¬ÝÆ·jG±ÝÆ·jVµÝÆ·jº@ÝÆ·j‰AÝÆ·jBÝÆ·j‚EÝÆ·j$HÝÆ·jâOÏ7=ÝÆ·jóPÝÆ·jbQU8=ÝÆ·jRÝÆ·jêSÝÆ·jŽWÝÆ·jöWÝÆ·j¯XÝÆ·jU\m '' _Found a ring mail.ÝÆ·j‡_Ž  You open the large door.  You encounter a laughing skull.ÝÆ·j¿e# # #... ..#ÝÆ·j&f† [.## + ...# ####### ##..# ).'...'.+ ##..## .###.'...'.###...'#.###ÝÆ·j[f®..###'''###....@'....#........##...... ....ÝÆ·jŽfÅ## #..ž.Magnavolt (1%) #....ßÝÆ·j‚g�.## #.. ###.........### .########### ž   laughing skull (dormant)ÝÆ·jn,92.3 (4ÝÆ·jœo)3.3 (5 ÝÆ·jÞo _ÝÆ·jÙtÝÆ·j‘xÝÆ·jT•§  a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!  You destroy the laughing skull!  Vehumet accepts your kill.ÝÆ·j�ZT******ÝÆ·j¼ã¤V V.  You feel your power returning.ÝÆ·j$æÍ'....§V   jiangshi (wandering)ÝÆ·jáî{3--======4.3 (1ÝÆ·jUõÝÆ·jÆùY _You encounter a jiangshi.ÞÆ·jaØÚ ******, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the jiangshi.ÞÆ·j¿` ****V  Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!ÞÆ·j“ìõ'.....V§46------5ÞÆ·j�ñ9§ÞÆ·jeö` _The jiangshi is heavily damaged.߯·je #...  #..#  #[.## + ...# ..# ##..# .).'...'.+ ##..## # ###.'...'.###...'#.### ###'''###.....@....# ##....V.## ##..§. ....ß...ß....## #..### .  ### #߯·j, ߯·jó Y------6߯·j·7§߯·jV _There is a large open door here.߯·jª½§ _The jiangshi is heavily damaged. _There is a large open door here߯·jQï.  You feel a surge of power! Electricity arcs towards the magnetite!  You destroy the jiangshi!  Vehumet accepts your kill.߯·j– N*****߯·j¤<***߯·jB-�.....§.§߯·jã5Ú3----8======7Magnavolt (1%)߯·jÐIK§§߯·j�N4 _You feel your power returning.߯·jqÇ ´#... #..# #[.##  ...# # ##..# .).'...'.+ ##..#### .'...'.###...'#.### ###'''###.....'@...# ##....§..#.#####..§.ß...ß....## ##...### . ### #.߯·jŠÐ ߯·j*Ò G------8߯·jRÙ <§߯·jýÞ ߯·jÄ‚#... #..# #[.## ...# # ##..# ).'...'.+ ##..#### .'...'.###...'#.### ###'''###.....'.@..# ##....§..# ߯·jªì..#####..§.ß...ß....## ##. .### #. ##..߯·j�߯·jRc4=------9߯·jw'A§§߯·jíAàÆ·j¼¼[#... #..# #[.## ...#  ##..# .'...'.+ ##..#### .'...'.###...'#.### '''###.....'..@.# ##....§..# àÆ·jñ½9..#####..§....#ß...ß....## ###.### #....ß ##.#.<..àÆ·jmÅàÆ·j˜Æ(200àÆ·j�ËàÆ·jfÐ; _Found an escape hatch in the ceiling.àÆ·jùë±#... #..# #[.## ...#  ##..# '...'.+ ##..#### '...'.###...'#.### '''###.....'...@# ##....§..# #####..§....# ß...ß....## ###.### #....ß. ##.#.<..àÆ·jåð%.àÆ·j8ò&1àÆ·j\÷:§àÆ·j'ûçÆ·jY þ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)èÆ·jA-èÆ·jo.èÆ·ji/èÆ·jˆ2èÆ·j>:¶5= _èÆ·jd;èÆ·jü;%6èÆ·jð<èÆ·j}?èÆ·jì?èÆ·jí@èÆ·jgCèÆ·jÒCèÆ·jEèÆ·j5HèÆ·j¥HK7=èÆ·j¶IèÆ·jSLèÆ·jÅLèÆ·j/NèÆ·j/PèÆ·jšPèÆ·jÔQèÆ·j8TèÆ·jÙTU8=èÆ·j»UèÆ·jJXèÆ·j¶XèÆ·j„YèÆ·j\èÆ·j³\%9èÆ·jÏ]èÆ·jQ`èÆ·j³`èÆ·j¥aèÆ·jGdèÆ·j°dèÆ·j0eèÆ·j7gèÆ·j½gL50=èÆ·j´hèÆ·j%kèÆ·j‚kèÆ·jhlèÆ·jönèÆ·jhp,èÆ·j¼rèÆ·j%sU1=èÆ·jtèÆ·jÐvèÆ·j›wèÆ·jåwèÆ·j‘zèÆ·jýzK2=èÆ·jo|èÆ·j«~èÆ·j6èÆ·j€èÆ·j+‚èÆ·j”‚èÆ·j–ƒèÆ·j�…èÆ·j †U3=èÆ·j=‡èÆ·jD‰èÆ·j­‰èÆ·joŠèÆ·j”ŒèÆ·jëŒ%4èÆ·j"ŽèÆ·ji�èÆ·jâ�èÆ·j³‘èÆ·j´“èÆ·j”èÆ·jE•èÆ·jN—èÆ·j—K5=èÆ·jΘèÆ·jM›èÆ·jœèÆ·jšœèÆ·jìžèÆ·jXŸèÆ·jH èÆ·j¢èÆ·j~¢U6=èÆ·jˆ£èÆ·j\¥èÆ·jà¥èÆ·jõ¦èÆ·jÒ¨èÆ·j,©#7èÆ·jl©(=èÆ·j>ªèÆ·j°¬èÆ·j­èÆ·j©­èÆ·j5¯,èÆ·jð¯èÆ·j`±èÆ·jÒ±U8=èÆ·jå²èÆ·j’µèÆ·jöµèÆ·jö¶èÆ·j ¹èÆ·j‰¹èÆ·jIºèÆ·j¶¼èÆ·j½%9èÆ·j$¾èÆ·jYÁèÆ·jÅÁèÆ·j™ÂèÆ·j'ÅèÆ·j�ÅL60=èÆ·j~ÆèÆ·jÉèÆ·joÉèÆ·jÕÊèÆ·j®ÌèÆ·jAÍèÆ·j9ÎèÆ·j±ÐèÆ·jLÑU1=èÆ·j—ÒèÆ·jMÔèÆ·jºÔèÆ·jáÕèÆ·j½×èÆ·j5ØèÆ·jõØèÆ·jgÛèÆ·jÇÛK2=èÆ·jÝèÆ·j'ßèÆ·jOáèÆ·j¬áèÆ·j âèÆ·j|äèÆ·jæèÆ·joæèÆ·j‘çèÆ·jJéèÆ·jmëèÆ·jòëèÆ·j¬ìèÆ·j1îèÆ·jÝïèÆ·jMð9=èÆ·j¿ðèÆ·jèñèÆ·j ôèÆ·j°ô,èÆ·j–÷èÆ·júèÆ·jˆúèÆ·j0ûèÆ·jýèÆ·j¹ÿ,èÆ·jGèÆ·j”èÆ·jBèÆ·j®èÆ·j4èÆ·j¡èÆ·j„ èÆ·jó èÆ·j× èÆ·j· èÆ·j±,èÆ·j¶èÆ·jDèÆ·jaèÆ·jËèÆ·jxèÆ·jþèÆ·j1èÆ·j“èÆ·jLèÆ·j2èÆ·j®èÆ·j#èÆ·j�èÆ·jŠ!èÆ·jæ#èÆ·jK$èÆ·jH%èÆ·j'èÆ·j½)èÆ·j+*èÆ·j+èÆ·j®,èÆ·j{.èÆ·jß.èÆ·jÍ/èÆ·j1èÆ·j83èÆ·j°3èÆ·jè4èÆ·j26èÆ·j†8èÆ·j9èÆ·jê9èÆ·jçEèÆ·jHIèÆ·jIJèÆ·jÛKèÆ·jnOE  There is a large open door here.èÆ·j-RèÆ·jÎR _èÆ·j4UèÆ·jkWèÆ·jŸYèÆ·j8ZèÆ·jL[èÆ·j¡\èÆ·j(_èÆ·j’_èÆ·j=`èÆ·jUcèÆ·j*eèÆ·j£eèÆ·jkfèÆ·j;hèÆ·j¨jèÆ·jkèÆ·jlèÆ·jmèÆ·jÍoèÆ·j1pèÆ·jgqèÆ·jÜrèÆ·jÊtèÆ·j&uèÆ·jóuèÆ·jIy$''èÆ·jT|Ž  You open the large door.  You encounter a laughing skull.èÆ·j† ## ... ### ...ž ##.###..... #.ß.'....# èÆ·j<‡#..@'..# #..#### #[.## Magnavolt (1%) + #...########## ##..#.).'...'.+ ##..#### ž   laughing skull (dormant) ###.'...'.###...'#.### ..###'''###.....'....#### ...............##.......########èÆ·j�073.3 (72.0)èÆ·j±�34.3 (73 _èÆ·j;–èÆ·jT™鯷j–|§You encounter a laughing skull.  You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!鯷jê!:*******鯷ja# 鯷j«f.§....'鯷jZ´º55---=====5.3 (1.0)Magnavolt (1%)鯷j$º9§鯷j¿Z _Vehumet accepts your kill.鯷j8÷4鯷j¶ü鯷j�´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)鯷jI 鯷j± 鯷jË 鯷j— 0z鯷jT ‹  You encounter a skeletal warrior. It is wielding a +0 flail.鯷j( Ç6---...Magnavolt (1%)...鯷j Ãz   skeletal warrior (wandering)'........鯷j{ &0鯷jœ$ h-----6.3 (1 _鯷jÃ4 êÆ·jÞWì ##  ..z  ### ...§  ##.###.....  #.ß.'....#  #..@'..#  #..#####  #[.## + #...# ##..#) ##..#### .. ..  êÆ·j…óO ##  ..z  ### ...§  ##.###.....  #.ß.'....#  #..@'..#  #..#####  #[.## #.. ##.) ##..#### .... -----êÆ·j~õêÆ·jRûg _A skeletal warrior is nearby!êÆ·jn¦ï *******, magnetis…)You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.êÆ·jY.8 ****z  magnetised)Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!êÆ·j ±K.zêÆ·jÒ·d.z§...'..'êÆ·j{¹w49---=====7êÆ·jë¿;§êÆ·j˜Ãk _The skeletal warrior is moderately damaged.êÆ·jH ©## ....## ..z§##.###.....##.ß.@....##...'..####..##### #[.## #...# .######### ##..# .).'...'.+ ##..#### ##.'...'.###...'#.######'''###.....'....####z.-----8êÆ·jFN ;§êÆ·jqS V _There is a large open door here.êÆ·j˜ %####.#.### #.z.§.##.###.....# #.ß.'@...# #...'..### #..##### #[.###...# # ##..# êÆ·j¼  êÆ·jüK.zêÆ·jðêÆ·jÀj50=-------9 _êÆ·j;§êÆ·j3#ëÆ·jG†% §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!  You destroy the skeletal warrior!ëÆ·jéŠ@**ëÆ·j†F*****ëÆ·j’ŸŒ.§.§..ëÆ·jУ²43---=====80Magnavolt (1%)ëÆ·j?ªB§§ëÆ·j»®Z _Vehumet accepts your kill.ëÆ·jów ëÆ·jZy ëÆ·jõy ëÆ·j~ ëÆ·jŒ~ O4=--ëÆ·jý… BëÆ·j‰† ëÆ·jƈ ëÆ·j"‰ ëÆ·jœŠ ëÆ·j}Œ ëÆ·jùŒ W5=ëÆ·j�� ëÆ·j4� ,ëÆ·j� ëÆ·j?’ ëÆ·j�’ ëÆ·jà“ ëÆ·já– ëÆ·jf— %6ëÆ·j¾˜ ëÆ·j¡› ëÆ·jœ ëÆ·j3� ëÆ·jöŸ ëÆ·j´  K7=ëÆ·j³¡ ëÆ·jÕ¤ ëÆ·j3¥ ëÆ·jI¦ ëÆ·j© ëÆ·jŒ© ëÆ·j¨ª ëÆ·j ­ ëÆ·j® U8=ëÆ·jH¯ ëÆ·j�± ëÆ·j² ëÆ·jd³ ëÆ·j�¶ ,ëÆ·jØ· ëÆ·j˜º ëÆ·j» %9ëÆ·jr¼ ëÆ·j?¿ ëÆ·jì¿ ëÆ·jòÀ ëÆ·jÄà ëÆ·j/Ä $50ëÆ·jlÄ (=ëÆ·jÞÅ ëÆ·j‹È ëÆ·jîÈ ëÆ·jYÊ ëÆ·jêÌ ëÆ·joÍ ëÆ·j›Î ëÆ·j­Ñ ëÆ·j#Ò #1ëÆ·jgÒ 2=ëÆ·j‹Ó ëÆ·jåÕ ëÆ·j|Ö ëÆ·j�× ëÆ·j%Ú ëÆ·jŒÚ K2=ëÆ·jÜ ëÆ·j£Þ ëÆ·jNß ëÆ·jHà ëÆ·jã ëÆ·jvã ëÆ·j²ä ëÆ·jÝç ëÆ·jkè U3=ëÆ·j8ê ëÆ·j­ì ëÆ·jí ëÆ·jî ëÆ·jPñ ëÆ·jÖñ ëÆ·jhó ëÆ·j,ö ëÆ·j¸ö %4ëÆ·jÚ÷ ëÆ·jÊú ëÆ·jKû ëÆ·j{ü ëÆ·jwÿ ëÆ·jõÿ K5=ëÆ·jˆ ëÆ·jõ ëÆ·j¤ ëÆ·jÊ ëÆ·jc ëÆ·j> ëÆ·já ëÆ·j) ëÆ·j¤ U6=ëÆ·j( ëÆ·jj ëÆ·jë ëÆ·jš! ëÆ·jm$ ëÆ·jÐ$ ëÆ·j'& ëÆ·jO) ëÆ·jÀ) #7ëÆ·j* (=ëÆ·j+ ëÆ·j/ ëÆ·j‹/ ëÆ·j 1 ëÆ·j„3 ëÆ·já3 #8ëÆ·j4 2=ëÆ·jg5 ëÆ·j8 ëÆ·j�8 ëÆ·j¸9 ëÆ·j = ëÆ·je= ëÆ·j‡> ëÆ·j{A ëÆ·jðA %9ëÆ·jIC ëÆ·j+F ëÆ·j”F ëÆ·j·G ëÆ·j2J ëÆ·jœJ ëÆ·jÅK ëÆ·jÄN ëÆ·jîO L60=ëÆ·jtP ëÆ·jHS ëÆ·j'T ëÆ·j´T ëÆ·joW ëÆ·jÎW U1=ëÆ·jæZ ëÆ·j·\ ëÆ·j] ëÆ·jÃ] ëÆ·j›_ ëÆ·j` ëÆ·jr` ëÆ·jmb ëÆ·jºb K2=ëÆ·jkd ëÆ·jf ëÆ·jnh ëÆ·j¼h ëÆ·j§j ëÆ·jæl ëÆ·jp ëÆ·j¡p ëÆ·jr ëÆ·ju ëÆ·jhx ëÆ·jìx ëÆ·j�z ëÆ·j =  You see here a +0 flail.ëÆ·jY‚ ëÆ·jBƒ @= _ëÆ·jÑ„ ëÆ·j]Ž BëÆ·j� ëÆ·jK‘ ëÆ·jT” ëÆ·jÀ” ëÆ·j– ëÆ·jU™ ëÆ·jœ ëÆ·jŒœ ëÆ·jâ� ëÆ·jÝŸ ëÆ·jÞ¦ ª..< . ...ß ##... ####.......ëÆ·j5¨ % ##..@.....#-----336.3 (56.0)### ##.......#####.###.)...#####.ß.'....####...'..## #..##### #[.## #...## ##..#ëÆ·jÀ® ëÆ·jµ¯ J-----7.3 (57ëÆ·j]´ ëÆ·jÙ¸ 9 _Found a stone staircase leading up.ëÆ·joÎ ëÆ·j(Ï ëÆ·j6Ð ëÆ·jGÓ ëÆ·j—à ëÆ·jdá ëÆ·jôè BëÆ·j¨é ëÆ·j±ë ëÆ·j,ï ëÆ·j‚ò ëÆ·jó ëÆ·jŒù XëÆ·jú ëÆ·j@þ XëÆ·jâëÆ·j†ëÆ·jëÆ·jëÆ·jëÆ·j� ëÆ·j2 ëÆ·j® ëÆ·j\ëÆ·j·ëÆ·jëÆ·jYëÆ·j ëÆ·jëÆ·jŽëÆ·jòëÆ·jëÆ·jëÆ·j‚ëÆ·jEëÆ·j–ëÆ·jpëÆ·jÆëÆ·j[ëÆ·jëÆ·jº ëÆ·j_!ëÆ·jã!ëÆ·jØ(ëÆ·jf*ëÆ·j×*ëÆ·j/+ëÆ·j‘.ëÆ·j_0ëÆ·jÐ0ëÆ·jv1ëÆ·jÂ4ëÆ·jþ6ëÆ·j8,ëÆ·j|;ëÆ·j„=ëÆ·j >ëÆ·j©>ëÆ·jCëÆ·jÃEëÆ·jRFëÆ·jÒGëÆ·jRKëÆ·j:M,ëÆ·jONëÆ·j²OëÆ·j>QëÆ·j€QëÆ·jÈRëÆ·joUëÆ·j¬WëÆ·j#XëÆ·j)YëÆ·j™\ëÆ·j,_ëÆ·jQ`,ëÆ·j>bëÆ·jºdëÆ·jyeëÆ·j«fëÆ·jgjëÆ·jÌmëÆ·j:nëÆ·jxoëÆ·jârëÆ·jÁuëÆ·jCvëÆ·jxëÆ·j{ëÆ·jÃ}ëÆ·j&~ëÆ·jÈëÆ·jä‚ëÆ·jò…ëÆ·jb†ëÆ·jˆ‡ëÆ·jcŠëÆ·j@�ëÆ·j¥�ëÆ·j�ŽëÆ·jÖ’E  There is a large open door here.ëÆ·j”•ëÆ·j\– _ëÆ·jã—ëÆ·j[šëÆ·j>�ëÆ·jª�ëÆ·j#ŸëÆ·j¢ëÆ·jê¤ëÆ·jj¥ëÆ·j*¦ëÆ·j¨ëÆ·jΪëÆ·j5«ëÆ·j§«ëÆ·j|®ëÆ·jƒ±ëÆ·jS²ëÆ·j׳ëÆ·j˶ëÆ·jœ¸ëÆ·jú¸ëÆ·j—¹ëÆ·jºëÆ·jŒ¼ëÆ·jé¼ëÆ·jã½ëÆ·jÿ¾ëÆ·j|À,ëÆ·jBÁëÆ·j«ÃëÆ·jlÆëÆ·jׯëÆ·j]ÈëÆ·jéÊëÆ·jÏ,ëÆ·j°ÏëÆ·j�ÑëÆ·jÿÓëÆ·jmÔëÆ·jÐÕëÆ·jD×ëÆ·j'ÙëÆ·jšÙëÆ·jsÚëÆ·jêÛëÆ·j×ÝëÆ·j+ÞëÆ·jâèëÆ·jGì@  There is an open gate here.ëÆ·jžðëÆ·j‘ñ _ëÆ·j<óëÆ·jKöëÆ·jnùëÆ·jZúëÆ·jÄúëÆ·jüëÆ·jåýëÆ·jHþëÆ·jýþëÆ·jŸE  There is a large open door here.ëÆ·jõëÆ·jÀ _ëÆ·jëÆ·j”......## ###### ## ##.....###.####.###.ëÆ·j¶###....'.ß.# #.ß.'..###..'...# #...'..#####..# #..######..# #[.###...#+ #...##..##..######### ##..#####..##.)@'...'.+ ##..#######.#'...###.'...'.###...'#.#ëÆ·j>Ó####..).'.....###'''###.....'... ##.......##.................##... .......#####...............#####. .....### ##....ß...ß....## ## ....## ###.........### ..### ########### .##ëÆ·j5e.## ### ### #.....###.## ##.### ###....'.ß.# #.ß.' ###..'...#ëÆ·j–Ç #...' #####..# #.. ##..# #[.## #...#+# #...# #..##..# ##..# ####..##.@.'...'.+ ##.. ###.#'...###.'...'.###...'#. ####..).'.....###'''###.....'#.##...........## #.#####...#####.### ##....ß...ß....## ß....## ###........###.### ########### <.##ëÆ·j³ëÆ·j -81.3 (44ëÆ·jÌ!,2.3 (45ëÆ·jŸ&ëÆ·j (*  There is an open door here.ëÆ·j—+„ _You see here a +0 long sword of electrocution.ìÆ·jÖ#3ìÆ·j‘$ìÆ·jL'ìÆ·j*ìÆ·jw/P _ìÆ·j©1ìÆ·j2ìÆ·j*3ìÆ·j�6'ìÆ·jÐ9¤  You open the door.  You encounter a skeletal warrior. It is wielding a +0 mace.ìÆ·jÍ@Q.##  .......## ###  #.###.## ##.#..'.ß.# #.ß...'...###ìÆ·j„Aß #...#####..#z## #..# ##..#.. #[.# #...#'## #... #..##@.######### ##.. ####..##.).'...'.+ ##..# ###.#'.'...'.###...'Magnavolt (1%)  ####..).'.....###'''###.....' #####.......##.ìÆ·jB’...#.......#####...............### z   skeletal warrior (dormant) ........### ß...ß....##ß....##.........### #....##############ìÆ·jôD^.z4.3 (2.0)ìÆ·j}LWzìÆ·jPM)5.3 (3 ìÆ·j—M _ìÆ·j²SìÆ·jî`ìÆ·j é ìÆ·jCì D# ###   ìÆ·jáì ]   ###  #.## ìÆ·j1ï ˆ ##..#z. #[ #...#'##  #..##@.#  ìÆ·jžï v##.).'...'.+  ##.'...  )#'''...  ìÆ·jñï K    ìÆ·j䆠 ###      ###  #.##  ##..#z. #[ #...#'## ìÆ·j¿‡V #..##@.#  ##.).'...'.+  ##.'...  )#'''...   ìÆ·jX�ìÆ·j@�ìÆ·j—ìÆ·j`›g _A skeletal warrior is nearby!íÆ·j±1B** íÆ·jd2œ(magnetised)You encounter a skeletal warrior. It is wielding a +0 mace. _A skeletal warrior is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!íÆ·jDµG.zíÆ·jj¾íÆ·jX¿X55---=====íÆ·j¿¿$6.3 (1íÆ·j¡ÆíÆ·jüÊi _The skeletal warrior is severely damaged.íÆ·j9«% §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!  You destroy the skeletal warrior!íÆ·j…­>*íÆ·jý6 -§íÆ·j”? ¤49------97Magnavolt (1%)íÆ·jXF íÆ·j£J Z _Vehumet accepts your kill.íÆ·j½ íÆ·jའíÆ·jÊ íÆ·j„Ï íÆ·jNÐ íÆ·j�× BíÆ·j Ù íÆ·jÝ íÆ·jžÝ N50=--íÆ·jµß íÆ·j¤ã íÆ·j ä íÆ·jhæ íÆ·j}ê íÆ·j¦ë íÆ·jÐì íÆ·j´ð íÆ·j1ñ #1íÆ·jŽñ 2=íÆ·j“ó íÆ·j(÷ íÆ·j ø íÆ·jRù íÆ·jÞü íÆ·jKý íÆ·j�ý D2=íÆ·jƒÿ íÆ·jìíÆ·jdíÆ·jZíÆ·j íÆ·jn íÆ·jR íÆ·j™íÆ·jñ?3=íÆ·j#íÆ·jæíÆ·jíÆ·j–íÆ·jEíÆ·j&íÆ·j¤íÆ·jTíÆ·jƒ íÆ·jý %4íÆ·jýGíÆ·j„N,íÆ·jNPíÆ·jTíÆ·j¥TK5=íÆ·j½VíÆ·jÞ\íÆ·j^]íÆ·j0_íÆ·j+díÆ·j©eíÆ·jžgíÆ·jFlíÆ·jmU6=íÆ·jùníÆ·jçr,íÆ·jÆtíÆ·jLxíÆ·j%yK7=íÆ·jÇzíÆ·jÞ‡íÆ·j¬ˆíÆ·jÚ‹íÆ·j�íÆ·j¥�íÆ·jø�íÆ·js”íÆ·j•U8=íÆ·jÍ–íÆ·j‰™íÆ·jšíÆ·j…›íÆ·jžíÆ·j‹žíÆ·j4 íÆ·j8£íÆ·jµ£%9íÆ·j›¥íÆ·jè¨íÆ·jh©íÆ·j]«íÆ·j®íÆ·jC¯L60=íÆ·jù°íÆ·jѳíÆ·j¬´íÆ·jÙµíÆ·jå¸íÆ·jH¹íÆ·jçºíÆ·j!¾íÆ·j‡¾U1=íÆ·jmÀíÆ·j/ÄíÆ·j­ÄíÆ·jZÆíÆ·jWÉíÆ·jÑÉíÆ·jQËíÆ·jLÎíÆ·jèÎK2=íÆ·jYÐíÆ·j¬ÓíÆ·j¶ÖíÆ·j(×íÆ·jÉØíÆ·jDÛ*  There is an open door here.íÆ·jÀÞ<  You see here a +0 mace.íÆ·jüáíÆ·jëâ _íÆ·jÚäíÆ·j{ç'íÆ·jJéíÆ·jÅéíÆ·jIìíÆ·j‚ð7 _You open the door.íÆ·j¸óíÆ·j;ô9=íÆ·jŸõíÆ·jñø@  There is an open door here.íÆ·j¶ûíÆ·jsü _íÆ·j¦ýíÆ·jÿíÆ·j+™  You open the door.  You encounter a jiangshi and a skeletal warrior.íÆ·j 0#### .....##  ......## ### ### # ##.....###.## íÆ·jœ —##.######....'.ß.# #.ß.'###..'...### #...'..#####..#.#### ++# #..#####..#..'.#V.z# #[.## #...#)##@'...+ #...# -----íÆ·jæ E#..##..######### ##..# ####..##.).'...'.+ ##..####Magnavolt (1%)íÆ·jgú.#'...###.'...'.###...'#.#  ).'.....###'''###.....'... ##.##.........##... z   skeletal warrior (polearm, dormant)#####...............#####. V   jiangshi (dormant)íÆ·jŸÕ...### ##....ß...ß....## ## ....## ###.........###íÆ·jý_.z427.3 (40.0)íÆ·jÈXz)íÆ·jNH-----8.3 (41 íÆ·j¾ _íÆ·j?1íÆ·j;BîÆ·jRɺ*** , magnetised)You open the door. _You encounter a jiangshi and a skeletal warrior.  You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!îÆ·j¸L U.VîÆ·jJU þ **VThe skeletal warrior is heavily damaged.The jiangshi claws you!  The jiangshi draws vitality from your injuries!îÆ·jÑÝ ”**@*.zîÆ·jœd –*'.#*V*îÆ·jÚé –**.'.#.*.*îÆ·j+s  ...'.#..zdazed, mag…)(dazed)Your orb emits a pulse of dizzying energy.  The jiangshi claws you!!îÆ·jt $02îÆ·jyt È----55---======9.3 (1.0)-Mesm îÆ·j{ îÆ·jH~ E _The jiangshi draws vitality from your injuries!ïÆ·j~(r§The arc of electricity hits the jiangshi!is lightly damaged.snaps out of its daze.  The arc of electricity hits the skeletal warrior!!!  You destroy the skeletal warrior!  Vehumet accepts your kill.ïÆ·j‡0º***V   jiangshi (magnetised)ïÆ·ja¸Ÿ  You feel your power returning.  The arc of electricity hits the jiangshi!!ïÆ·j F]V.§ïÆ·j{Q^4=---2ïÆ·j8Ry----40-30ïÆ·jÃ[:§ïÆ·j¾`a _The jiangshi is severely damaged.ïÆ·jFÇ  §You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!  You destroy the jiangshi!ïÆ·j™Ê >*ïÆ·jÏP .**ïÆ·j½Û \§.§ïÆ·jÅã 5=45----1-1Magnavolt (1%)ïÆ·jZë ]§.§ïÆ·j"ï Z _Vehumet accepts your kill.ðÆ·j�ªðÆ·jÝ«ðÆ·jÛ­ðÆ·j´°;6ðÆ·j¡»€86---ðÆ·jmÕðÆ·jeÙðÆ·j1Ú%9ðÆ·jƒÛðÆ·jGßðÆ·jdà&11ðÆ·j-âðÆ·jþåðÆ·jJçy2=7=ðÆ·j_ô3=58=ðÆ·j—õðÆ·j^ö%6ðÆ·jŠøðÆ·jïûðÆ·j•ü%8ðÆ·jQþðÆ·jB99ðÆ·jðÆ·jÖðÆ·jŽ&20ðÆ·juðÆ·j&ðÆ·jäz2=50=ðÆ·júðÆ·j¾!ðÆ·jW"U3=ðÆ·j«#ðÆ·j}'ðÆ·j(04ðÆ·jc)ðÆ·j_-y _Your orb has recharged its mesmeric power.ðÆ·jF.\61=ðÆ·j=0ðÆ·jé3;7ðÆ·jKBæ9302=ðÆ·jzDa1=ðÆ·jEðÆ·j—GðÆ·j HU3=ðÆ·jPIðÆ·jLðÆ·jxLðÆ·jÜMðÆ·jÖP,ðÆ·jRðÆ·j½TðÆ·j*òÆ·jíùC.VòÆ·jÄ®...§.⌠...⌠....§'òÆ·ju Ì8--3-----2-1òÆ·júM§§òÆ·j2Z _Vehumet accepts your kill.üÆ·j,ä ... ##### ..  ... #...# ...  ### V.##._.##... ###  ...:...§...) .⌠...⌠....   .......  #§''#   #@..# #[.##  #...#)##.'.).+ #...#  ######### ##..#  )   )  üÆ·j Æð ... ##### ..  ... #...# ...  ### V.##._.##... ###  ...:...§...) .⌠...⌠....   .......  #§''#   #@..# #[.##  #...#)##.'.).+ #...#  ######### ##..#  üÆ·j2Çh)   )  üÆ·jÓÑüÆ·j’Ó7-üÆ·jÝüÆ·j£áe _A vampire knight is nearby!üÆ·jw÷3*üÆ·jQM****üÆ·jrõ§ _Vehumet accepts your kill. _A vampire knight is nearby!  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the vampire knight!!  You destroy the vampire knight!  Vehumet accepts your kill.üÆ·jÉw****üÆ·jÀ¥Ý...§.§.⌠...⌠....§'üÆ·j”¯Ý90---3=2Magnavolt (1%)üÆ·jÃÜJ§§§üÆ·jÞ4 _You feel your power returning.üÆ·j—Öè.####... ##### ..# ....## ... #...# .....## ### §.##._.##... ### #.....###.## ...:...§...##.###.) ###....'.ß.# .⌠...⌠....#.ß.'..  ###..'...### ....... #...'..# #####..#.####§''# #..### ##..#..'.#...# #[.## üÆ·jÕØ #...#)##.@.).+ #...# #..##..######### ##..#####..##.).'...'.+######.#'...###.'...'.###...'#.## ####..).'.....###'''###.....'.... #.......##.................##....########### ##....ß...ß ### ###.........### #üÆ·j+å7)üÆ·jNæ~211-------3üÆ·jlîC§§üÆ·j`óQ _There is an open door here.ýÆ·jÍ” .#### ... ##### .. .## ... #...# ... .## ### ).##._.##... ### ## ##.....###.## ...:...§...##.###.  ###....'.ß.# .⌠...⌠....#.ß.' ###..'...### ....... #...'..ýÆ·jΖÕ #####..#.####§''# #.. ##..#..'.#...# #[.## #...#)##@'.).+ #...# #..##..### ##..# ####..##.).'...'.+ ##..#### ###.#'...###.'...'.###...'#.  ####..).'.....###'''###.....' ##.##.##....#####.#####..### ##....ß...ß....## .## ###.###ýÆ·ji¤7'ýÆ·jÌ¥q2=------4 _ýÆ·jU­:§ýÆ·j±ýÆ·jÁM)### ## ##### ..  ... #...# ... .. ### ).##._.##... ### # ###.....###.## ...:...§...##.######....'.ß.# .⌠...⌠....#.ß.'###..'...### ....... #...'.#####..#.####'''# #..### ##..#..@.#...# #[.## #...#)##.'.).+ #...# #..##..######### ##..#  ####..##.).'...'.+ ##..## ###.#'...###.'...'.###...'#  ####..).'.....###'''###.....'..  ###.........##..  ýÆ·j^Pñ#.......###...........##### ..### ##....ß...ß....## # ýÆ·jK\%)ýÆ·j¤]]4=5ýÆ·jäbýÆ·j fg _There is an open door, spattered with blood here.ýÆ·j¬ÛÎ.###.#### ... ##### ...## ... #...# ... #.## ### ).##._.##... ### #.....###.## ...:...)...##. ###....'.ß.# .⌠...⌠....#.ß.' ###..'...### . #...' #####..#.####'''# #..ýÆ·jKÝQ ##..#.@'.#...# #[.## #...#)##.'.).+ #...# #..##..######### ##..# ####..##.).'...'.+ ##.. ###.#'...###.'...'.###...'# ####..).'.....###'''###.....'.#.##.##. .#.#####.####.### ##....ß...ß....##ýÆ·jÆêýÆ·jKìc52=6 _ýÆ·jÑóýÆ·j�÷ýÆ·jU] ^...####... ##### ......## ... #...# ... ##.......## ### ).##._.##... ###  ####.....###.## ...:...)...##.#  ###....'.ß.# .⌠...⌠....#.ß. ###..'...### ....... #... #####..#.####'''# #..# ##..#..'.#...# #[. #...#@##.'.).+ #... #..##..######### ##..####..##.).'...'.+###.#'...###.'...'.###...'####..).'.....###'''###.....' #####.......##.................## ..#.#####.# ..### ##....ß...ß....##ýÆ·jÝ^ aß ###.........#ýÆ·jvk ýÆ·jm -67ýÆ·j‹‡ ýÆ·j‰ *  There is an open door here.ýÆ·jKŽ M _You see here a +0 mace.ýÆ·jdwýÆ·j/xýÆ·jÛzýÆ·jâ„ýÆ·j\†,8 _ýÆ·j†ŽýÆ·j’�t93=ýÆ·j§’ýÆ·j›šýÆ·jT›L31=ýÆ·jÆ�ýÆ·jÚ¤ýÆ·jߥM4=ýÆ·jø§ýÆ·jé¯ýÆ·j™°ýÆ·jb²ýÆ·j#¹ýÆ·jºýÆ·j¿»ýÆ·jóÃýÆ·j›Äs=5=ýÆ·j ÇýÆ·j-ÎýÆ·jûÎýÆ·jçÐýÆ·jÖýÆ·j�Ö%6ýÆ·jƒ×ýÆ·jNÛ,ýÆ·j¢ÜýÆ·j@áýÆ·j©áýÆ·j”âýÆ·jæa7=ýÆ·jRçýÆ·jø,ýÆ·jBüýÆ·j),ýÆ·jhýÆ·j» ýÆ·jD `8=ýÆ·j–ýÆ·j´y _Your orb has recharged its mesmeric power.ýÆ·j=ýÆ·j£ýÆ·j6 ;9ýÆ·jÑ"ýÆ·j*,ýÆ·jp,ýÆ·jB2ýÆ·jª2ýÆ·jJ4ýÆ·jè;ýÆ·j¨>L50=ýÆ·j>BþÆ·jþÆ·j°þÆ·j€þÆ·jvþÆ·j`þÆ·j¾þÆ·jàþÆ·j}U1=þÆ·j¡ þÆ·jã%þÆ·j~&þÆ·j)þÆ·jf2þÆ·j3K2=þÆ·jv5þÆ·jÀ@,þÆ·j‰AþÆ·jJþÆ·jµJþÆ·jaWþÆ·jTaþÆ·jbU3=þÆ·j&eþÆ·j)Ç·j-0 _You hear a hideous shriek!Ç·j|— á ⌠. .⌠ ### ... ##### ### .... #...# .... ## ###..V.##._.##....### ##.. ....###.##.....:...z...##.###.) #....'.ß.#....⌠...⌠....#.ß.'.... ###..'...###.........# #...'..########..#.####'@'# #..#######..#..'.#...# #[.## #...#)##.'.).+ #...# Ç·jf™ ö #..##..######### # ####..##.).'...'.+ ##..####  ###.#'...###.'...'.###...'#.### ##..).'.....###'''###.....'....##.##......#####...........###...Ç·jÑš 3žÇ·jž J§zÇ·jÀ­ ÷ ....ž   laughing skullYou encounter a laughing skull.Ç·jìµ �  The vampire knight gestures at you while chanting.Ç·já7 T⌠žÇ·j›D Ç·jöE ^50=-50Ç·jlP Ç·jÓQ 0 _You resist with almost no effort.Ç·j–U Q _There is an open gate here.Ç·jL�  ***(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!Ç·jq%ù ***** The arc of electricity misses the ancient champion.The arc of electricity hits the vampire knight!!!Ç·jô± §The vampire knight is almost destroyed.The arc of electricity hits the laughing skull!!  You destroy the laughing skull!Ç·jϸM****Ç·jþ0 §VVehumet accepts your kill.You hear a shout! You hear a hideous shriek! x2  The vampire knight gestures at you while chanting.Ç·jTW⌠zÇ·j¿Û.§.)....:...§.⌠.Ç·j”1y43---=====1Ç·j÷>9§Ç·jÓB0 _The vampire knight blinks!Ç·jU: p§ _The vampire knight blinks!  You feel a surge of power!  Magnetic shrapnel attaches itself to the ancient champion.  Electricity arcs towards the magnetite!  The arc of electricity hits the vampire knight!!  You destroy the vampire knight!Ç·jß@ ‘*z   ancient champion (magnetised)Ç·j�A Ç·j@È ê *** Vehumet accepts your kill.The arc of electricity hits the ancient champion!!!Ç·jëO S******Ç·jÊÚ À§Vehumet accepts your kill.  The arc of electricity hits the ancient champion!!!  The ancient champion is almost destroyed.  The arc of electricity hits the ancient champion!!  You destroy the ancient champion!Vehumet accepts your kill.Ç·juá h*Ç·jðr £z zYou feel your power returning.Ç·j!v y §....:...§⌠...⌠.§§zz 2 skeletal warriors (1 polearm, 1 wan…)Ç·jþv ˆ  You encounter a skeletal warrior. It is wielding a +0 trident of protection.Ç·jX �1----7=2Ç·j÷‡ l§§§Ç·j{’ { _You encounter a skeletal warrior. It is wielding a +0 mace.Ç·je¬—...  z. .⌠ ##§. ##### ... ## ....z #...# .... ## ###..).##._.##....### ## .....###.##.....:...§...##.###.).....'.ß.#....⌠...⌠....#.ß.'....###..'...###...@§§...# #...'..#######..#.####'''#### #..##### ##..#..'.#...# #[.## #...#)##.'.).+ Ç·j[­Ý...# .######### ##..#  ####..##.).'...'.+ ##..####  ###.#'...###.'...'.###...'#.# ###..).'.....###'''###.....'....#.....##.Ç·jÒ°G.zÇ·j‚±I⌠zÇ·j Ñl.z)Ç·jgÒw2=------3Ç·jsàP§§§Ç·j~äÇ·jÌÑ Ñ *, 1 mag…)You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.Ç·jbY :*Ç·jÖà D****Ç·jÞg «*****You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!  The skeletal warrior is heavily damaged.The arc of electricity hits the skeletal warrior!!!Ç·jÄé :§zÇ·jë z.zžÇ·jÿø J .§⌠...§§ž   laughing skullThe skeletal warrior is severely damaged.Ç·jwú z35---======4Ç·jaP§§§Ç·jD _ _You encounter a laughing skull.Ç·ji= Ø *(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.Ç·joÄ :*Ç·j5O D****Ç·j�Ø s.  You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!  You destroy the skeletal warrior!Vehumet accepts your kill.Ç·jbâ ݧYou destroy the skeletal warrior!Vehumet accepts your kill.  You feel your power returning. Ç·jÚé Â****ž   laughing skull (magnetised)Ç·jÐq 5**Ç·j1û �§laughing skull!!laughing skull!Ç·jµÿ d****Ç·jk Ç·j÷Ž ;§§..§).:...).⌠...⌠§§Ç·jâ— ˜4---85Magnavolt (1%)Ç·j£ y§§§§Ç·jm§ 4 _You feel your power returning.Ç·ji Ç·jc Ç·jÉ& Ç·j!7 Q5Ç·jp; Ç·jb< Ç·j�@ Ç·jìH Ç·j¥O —  You encounter a skeletal warrior. It is wielding a +2 vampiric scimitar.Ç·j(] �§6z§§------Ç·j^ åMagnavolt (1%)z   skeletal warrior (wandering)Ç·jÏk �.)7.3 (2Ç·jÁm Q------8.3 (3 _Ç·jby ;§Ç·j`– Ç·j²Ò *(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.Ç·j:M******Ç·j_ÄI****Ç·jÔMì **** Electricity arcs towards the magnetite!  The arc of electricity hits the skeletal warrior!!!Ç·j4Ï3žÇ·jRÑ’ zThe skeletal warrior is almost destroyed.Ç·jœÓ� .zYou encounter a laughing skull.Ç·jßú§..§).:...).⌠...⌠§zz 2 skeletal warriors (1 polearm, 1 wan…)ž   laughing skullÇ·j|à„29--======9.3 (1Ç·jFîV§§Ç·jáÿ} _You encounter a skeletal warrior. It is wielding a +0 glaive.Ç·je,R.žÇ·jq-K.zÇ·jb.J.zÇ·j¡/R.žÇ·jM03žÇ·jÅNš.)ž 2 laughing skullsÇ·jæOH------60Ç·jX\V§§Ç·j¨`_ _You encounter a laughing skull.Ç·j4H [§You feel a surge of power!  Magnetic shrapnel attaches itself to the skeletal warrior.  You destroy the skeletal warrior!  Vehumet accepts your kill.Ç·jbP ¸****   skeletal warrior (polearm, wandering,Ç·jÍØ Q*****Ç·jša H****Ç·j;ï # *****z  magnetised)You feel your power returning.  The arc of electricity hits the skeletal warrior!!!Ç·jr ¨.ž.žÇ·js 0z.Ç·j—„ &..)..§).:...§.⌠...⌠.)).Ç·jÅ� §7---9======1Ç·jM› N§§Ç·j%  i _The skeletal warrior is severely damaged.Ç·j©º/....⌠. .⌠## .... ##### ... ### .....). #...# .... ##..###..).##._.##ž.§.### ##..#.##...).:...§...##.###.) #....'.ß.#.ž..⌠...⌠.z..#.ß.'....##..'...###....))...# #...'..### #####..#.####'@'#### #..#####  ##..#..'.#...# #[.## Ç·j½¥#...#)##.'.).+ #...# #..##..######### ##..####).'...'.+ ##..#######.#'...###.'...'.###...'#.### ##..).'.....###'''###.....'.... ......##.................##......########.žÇ·j­½V.žÇ·jú½I.zÇ·jzÀ”§ž.žÇ·jÍ?...Ç·jDÎG------2Ç·jÕèV§§Ç·j>íQ _There is an open gate here.Ç·j¡® ‚# .⌠..⌠ #### .... ##### ...## ...## ...). #...# .......## ###..).##._.##..§.###..###.##...).:...§...##.###.) ##....'.ß.#...ž⌠...ž....#.ß.'..  ###..'...###....)).z.# #...'..#  #####..#.####'''#### #..##### Ç·j@° @ ##..#..'.#@..# #[.##  #...#)##.'.).+ #...# #..##..######### ##..#####..##.).'...'.+#######.#'...###.'...'.###...'#.### ###..).'.....###'''###.....'....# .......##.................##.....########### ##....ß...ß ###Ç·jR± ¨⌠ž.žÇ·j¾² 1z.Ç·j.À >..Ç·j›Á L------3 _Ç·jMÎ ;§Ç·j{Ð  Ç·j-×§You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  You destroy the skeletal warrior!  Ç·jMØO Vehumet accepts your kill. Ç·jAà¢***žž 2 laughing skulls (1 magnetised) Ç·jqk§You destroy the skeletal warrior!Vehumet accepts your kill.  You feel your power returning.e laughing skull!!laughing skull! Ç·j>r£***   laughing skull Ç·j´õI**** Ç·jM~ Ç·j½O.ž Ç·jÝ1ψ Ç·j–\ ..§§..⌠..§§''ψ   death knight (polearm)ž   laughing skullYou feel your power returning.  You encounter a death knight. It is wielding a +0 halberd of draining. Ç·j-50=====4 Ç·jé(i§§§ Ç·j"D\ _The laughing skull closely misses you. Ç·jèÆÖ **, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the death knight. Ç·jTOA** Ç·jžØA** Ç·jÇ`J**** Ç·j½íj'  You feel a surge of power!  Magnetic shrapnel attaches itself to the death knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!Vehumet accepts your kill. Ç·jhøñ *******   You feel your power returning.  The arc of electricity hits the death knight!! Ç·j}D.ψ Ç·j�)...§...⌠...⌠....)§§''' Ç·jd—y1--=5 Ç·j¦¥C§§ Ç·jaªg _The death knight is moderately wounded. Ç·jÃ+D.ψ Ç·jŠ:7. Ç·j¾;_2-------- Ç·j^<6 Ç·j;ID§§§ Ç·jèL Ç·j”Ý?** Ç·j0r@** Ç·jü@** Ç·ji†  ***** You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the death knight!!! Ç·jP D)ψ Ç·j} ü....:...§.⌠...⌠..)§§''' Ç·jP v15---======7 Ç·j+ P§§§ Ç·jW/ ` _The death knight is almost dead. Ç·j8¾?** Ç·jfC@** Ç·jpÐ×§The arc of electricity hits the death knight!!! _The death knight is almost dead.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the death knight!!  You kill the death knight!  Vehumet accepts your kill. Ç·j?Øw**** Ç·ja>** Ç·j'ñ.)..§).:...).⌠...⌠..)§§''' Ç·j]ûÞ 2----18Magnavolt (1%) _You feel your power returning. Ç·jÏ =§§ Ç·j�o _Your Translocations skill increases to level 7! Ç·j|Ò°.#### .... ##### ...# ....## ...). #...# ......## ###..).##._.##....### #.....###.##..§).:...)...##.###.) ###....'.ß.#....⌠...⌠....#.ß.'..  ###..'...###....)§§..# #...'..# #####..#.####'''#### #..### ##..#..'.#...# #[.##  #...#)##.@.).+ #...# Ç·jrÓN #..##..######### ##..#####..##.).'...'.+######.#'...###.'...'.###...'#.## ####..).'.....###'''###.....'.... #.......##.................##....########### ##....ß...ß ### ###.........### # Ç·jjå6) Ç·j”æq3=------9  Ç·j:ç _ Ç·jò Ç·joöQ _There is an open door here. Ç·j1 .#### .... ##### ... .## ...). #...# .... .## ###..).##._.##....### ## # Ç·j  1#.....###.##..)).:...)...##.###.  ###....'.ß.#....⌠...⌠....#.ß.' ###..'...###....)§§..# #...'.. #####..#.####'''#### #.. ##..#..'.#...# #[.## #...#)##@'.).+ #...# #..##..### ##..# Ç·j¨ ¦ ####..##.).'...'.+ ##..#### ###.#'...###.'...'.###...'#.  ####..).'.....###'''###.....' ##.##.##....#####.#####. Ç·jü Î.### ##....ß...ß....## .## ###.### Ç·j�' 7) Ç·jg) M------70 _ Ç·jD5 ;§ Ç·j#>  Ç·j$å### .⌠. .⌠## .... ##### ...  ...). #...# .... .. ###..).##._.##....### # ###.....###.##..)).:...)...##.######....'.ß.#....⌠...⌠....#.ß.'###..'...###....)§)..# #...'.#####..#.####'''#### #..### ##..#..@.#...# #[.## #...#)##.'.).+ #...# #..##..######### ##..#  ####..##.).'...'.+ ##..## ###.#'...###.'...'.###...'#  ####..).'.....###'''###.....'..  ###.........##..  #.......###...........##### ..### ##....ß...ß....## Ç·j�æR #  Ç·j î7) Ç·j2ï\4=1 Ç·jç Ç·j; g _There is an open door, spattered with blood here. Ç·jPv.### .⌠. .⌠.#### .... ##### ....## ...). #...# .... #.## ###..).##._.##....### #.....###.##..)).:...)...##. Ç·jiC ###....'.ß.#....⌠...⌠....#.ß.' ###..'...###....)))..# #...' #####..#.####'''#### #.. ##..#.@'.#...# #[.## #...#)##.'.).+ #...# #..##..######### ##..# ####..##.).'...'.+ ##.. ###.#'...###.'...'.###...'# ####..).'.....###'''###.....'.#.##.##. .#.#####.#### Ç·j@„.### ##....ß...ß....## Ç·j' Ç·j1(-2 _ Ç·j{. Ç·j}0 Ç·jìV...#### .... ##### .......## ...). #...# .... ##.......## ###..).##._.##....###  ####.....###.##..)).:...)...##.#  ###....'.ß.#....⌠...⌠....#.ß. ###..'...###....)))..# #... Ç·jÜW^ #####..#.####'''#### #..# ##..#..'.#...# #[. #...#@##.'.).+ #... #..##..######### ##..####..##.).'...'.+###.#'...###.'...'.###...'####..).'.....###'''###.....' #####.......##.................## ..#.#####.# ..### ##....ß...ß....##ß Ç·joYP ###.........# Ç·j­c Ç·jyd&3 Ç·j!l Ç·jèm*  There is an open door here. Ç·j3rM _You see here a +0 mace. Ç·ja˜ 3 Ç·jdš  Ç·jAž  Ç·j#¥ T5 _ Ç·j‹¬  Ç·j­  Ç·jE±  Ç·jX´  Ç·jÅ´  Ç·j~·  Ç·j¾»  Ç·j5¼ I6= Ç·jп  Ç·j(Ä  Ç·jÉÄ  Ç·jgÈ  Ç·j’Ì  Ç·jÍ L17= Ç·j^Ð  Ç·jõÔ  Ç·jòÕ  Ç·jQØ  Ç·jwÜ  Ç·jñÜ  Ç·jºß  Ç·jÛã  Ç·j±ä 98 Ç·j ç  Ç·j£ë  Ç·j ì  Ç·jÀî  Ç·j.þ  Ç·jðþ  Ç·j�  Ç·jú 9= Ç·j™ , Ç·jÅ  Ç·j‹  Ç·j L20= Ç·j‡  Ç·j† , Ç·jñ!  Ç·jË$  Ç·jQ%  Ç·j?(  Ç·j‡,  Ç·j_- S1= Ç·j 0  Ç·jð3  Ç·je4  Ç·j]7  Ç·j-<  Ç·j=  Ç·jI  Ç·jŒN  Ç·jMO K2= Ç·jQ  Ç·j²T  Ç·j8U  Ç·j’X  Ç·jà\  Ç·jk] 93 Ç·ja  Ç·jÆe  Ç·jJh  Ç·jÏk  Ç·jân , Ç·jZq  Ç·jÂv i4= Ç·jz  Ç·jë| , Ç·j‡�  Ç·j7…  Ç·jÖ… K5= Ç·j‰  Ç·j˜ , Ç·jIž  Ç·j�¢  Ç·jz£  Ç·jʦ  Ç·j+¬  Ç·j­ S6= Ç·j±  Ç·jýµ  Ç·j”¶  Ç·j¿¹  Ç·j�¼  Ç·j—½  Ç·jA¿  Ç·jhÁ  Ç·jûÁ K7= Ç·j³Ã  Ç·jÆÇ  Ç·jFÈ  Ç·jžË  Ç·jdÐ  Ç·jçÐ 98 Ç·jNÔ  Ç·jaÙ  Ç·jÚ  Ç·j[Ý  Ç·jï , Ç·j}ó  Ç·jÄø  Ç·j}ù S9= Ç·jøü  Ç·jp  Ç·j*  Ç·j+  Ç·jà  Ç·j©  Ç·jñ  Ç·jÁ  Ç·jH L30= Ç·j  Ç·j�  Ç·j   Ç·j9  Ç·j%%  Ç·j®% S1= Ç·j.)  Ç·j!.  Ç·j».  Ç·jÜ1  Ç·j¼6  Ç·jS7  Ç·j D  Ç·jMK  Ç·jqL X32= Ç·j³O  Ç·jÔT  Ç·jaU  Ç·jéX  Ç·j{^ ;3 Ç·jïj  Ç·j¼r , Ç·jïs  Ç·jÙx  Ç·jOy  Ç·j¥|  Ç·jD�  Ç·jÉ� M4= Ç·j[…  Ç·jTŠ  Ç·jëŠ  Ç·jmŽ  Ç·j´’  Ç·j(“  Ç·j—  Ç·j0›  Ç·j´› W5= Ç·jäª  Ç·j¯  Ç·jÀ¯  Ç·j¤²  Ç·j¸ ;6 Ç·ja»  Ç·jÈÀ , Ç·j0Ä  Ç·jGÊ , Ç·j_Í  Ç·j)è  Ç·j>é M7= Ç·j€ì  Ç·j{ù B Ç·j!û , Ç·j’þ  Ç·jl  Ç·j( W8= Ç·j±  Ç·j2 , Ç·j­  Ç·jÊ" c9= Ç·j_&  Ç·jº+  Ç·j¸,  Ç·js/  Ç·jï3  Ç·jË4  Ç·j·7  Ç·jÏ;  Ç·j¬< X40= Ç·jw?  Ç·j‡H , Ç·jÍI  Ç·jÏM  Ç·jyN  Ç·jÈQ  Ç·jNV  Ç·jW %1 Ç·j™Y  Ç·jÓ]  Ç·jv^  Ç·j—a  Ç·j²q c2= Ç·j v  Ç·j�z  Ç·j?{  Ç·j ~  Ç·jÇ‚  Ç·jqƒ  Ç·jJ†  Ç·j‡Š  Ç·j‹ W3= Ç·jAŽ  Ç·jÞ’  Ç·jp“  Ç·jp–  Ç·j-›  Ç·jΛ M4= Ç·jþž  Ç·j £  Ç·jJ¤  Ç·jP§  Ç·jˆ¬ , Ç·j °  Ç·jµ  Ç·j—µ W5= Ç·j à  Ç·j¨È  Ç·jxÉ  Ç·j*Ì  Ç·j÷Ð  Ç·j|Ñ  Ç·j~Ô  Ç·jÛØ  Ç·j„Ù %6 Ç·j|Ü  Ç·já  Ç·j¤á  Ç·jLä  Ç·jÑè  Ç·jðé K7= Ç·jmì  Ç·jÓð  Ç·jpñ  Ç·j9ô  Ç·j·ø  Ç·jbù  Ç·jXü  Ç·jw  Ç·jò U8= Ç·j@  Ç·jn  Ç·j  Ç·j%  Ç·jj , Ç·j"  Ç·jÃ$  Ç·j[% %9 Ç·j(  Ç·j,  Ç·j³,  Ç·jq/  Ç·jû3  Ç·j¯4 L50= Ç·jb7  Ç·jÜ; , Ç·jb?  Ç·j�C  Ç·jâD  Ç·jòF  Ç·jiK  Ç·jL U1= Ç·jÖN  Ç·j4S  Ç·jÅS  Ç·jÇV  Ç·j@e  Ç·j f K2= Ç·j(j  Ç·jØn  Ç·j¢o  Ç·jMr  Ç·j÷v  Ç·jrw  Ç·j¦z  Ç·js  Ç·j€ U3= Ç·jX‚  Ç·jÖ†  Ç·jü‡  Ç·jè‰  Ç·j�  Ç·j¡�  Ç·j¡�  Ç·j'•  Ç·j½• %4 Ç·jö˜  Ç·jœ  Ç·jìœ  Ç·jÊŸ  Ç·j$¤  Ç·jͤ K5= Ç·j¨  Ç·j°¶ , Ç·j¤º  Ç·j¦â ¨6=7= Ç·j6ê  Ç·j4ë , Ç·j î  Ç·jøñ  Ç·jˆò U8= Ç·jUõ  Ç·j”ù  Ç·j"ú  Ç·j¸ Ç·jŸ  Ç·j‰ Ç·jÙ Ç·j| Ç·j%9 Ç·j| Ç·j² Ç·j@ Ç·jU! Ç·já% Ç·j ' Ç·jI) Ç·jÈ- Ç·j:.L60= Ç·je1 Ç·jè5 Ç·jU6 Ç·j©9 Ç·jn= Ç·j‡>U1= Ç·j¼@ Ç·jVC Ç·jßC Ç·jÙE Ç·jøO, Ç·j«S Ç·j¯W Ç·jQXK2= Ç·jéZ Ç·jË_ Ç·j3d Ç·jÝd Ç·jÆg Ç·jšk Ç·j.p Ç·jÌp Ç·j™s Ç·j‘yV  There is an open door, spattered with blood here. Ç·jþ~ Ç·jµ _ Ç·j%„ Ç·j6‰ Ç·jH�O= Ç·jB  Ç·jw¨@  There is an open door here. Ç·jU¯ Ç·j° _ Ç·jf¶ Ç·j1½ Ç·j`à Ƿj7Ä Ç·j”É Ç·jÆØW ... .⌠. .⌠ # .... ##### ... ..## ...). #...# .... ##.. ...## ###..).##._.##....### ##.. ....###.##..)).:...)...##.###.) #....'.ß.#....⌠...⌠....#.ß.'.. ###..'...###....)))..# #...'..#######..#.####'@'#### #..#####  Ç·jvÚæ##..#..'.#...# #[.## #...#)##.'.).+ #...# #..##..######### ##..#####..##.).'...'.+ ##..####  ###.#'...###.'...'.###...'#.###  ##..).'.....###'''###.....'....## ##.................##...... ..#####.........#####....  Ç·jýöJ ... ... .⌠. .⌠ ## .... ##### ## .## ...). #...# ..... ## ###..).##._.##....### ##.. ...###.##..)).:...)...##.###.)... ....'.ß.#....⌠...⌠....#.ß.'.... ##..'...###....)@)..# #...'..########..#.####'''#### #..#######..#..'.#...# #[.## #...#)##.'.).+ #...# #..##..######### #  Ç·jøk ####..##.).'...'.+ ##..#### #.#'...###.'...'.###...'#.### #..).'.....###'''###.....'....###.##.....There is an open gate here. Ç·j2704.3 (131.0) Ç·jF352 _ Ç·j« Ç·jÆ$  Things that are here: Ç·j¢ƒ _a +1 great sword; a +0 plate armourÇ·jc  ......⌠..⌠# ##... ##### ...### .##). #...# .##... ..## ###..).##._.##....### ##..###.##..)).:...)...##.###.).'.ß.#....⌠...⌠....#.ß.'....## ##..'...###....)))..# #...'..###  #####..#.####''@#### #..#####  .'.#...# #[.## Ç·jŠd 5...#)##.'.).+ #... ...#####...............#####..... Ç·j�t Ç·jcv 86.0) _Ç·jì… Ç·jØŠ Q _There is an open gate here.Ç·j­ƒ± ⌠..⌠# ##... ##### .... ### .##). #...# ..... ##... ..## ###..).##._.##....### ##..###.##..)).:...)...##.###.).'.ß.#....⌠...⌠....#.ß.'....## ##..'...###....)))..# #...'..###  #####..#.####'''#### #..#####  .'.#..@# #[.## ...#)##.'.).+ #...##..######### ## .### ##....ß...ß....## ###... Ç·jH�Ç·j¾‘-7 _Ç·jXŸÇ·j)£Ç·jV_/'.###Ç·j2oÇ·j•p&8Ç·jµÇ·jõƒ( _You open the door.Ç·j~g# .... ##### .... ####....). #...# ..... ##....###..).##._.##....### ##..#.##..)).:...)...##.###.)...#'.ß.#....⌠...⌠....#.ß.'....### #..'...###....)))..# #...'..### ###..#.####'''#### #..#####  ##..#..'.#...#.+ #[.## #...#)##.'.).@.# #...# #..##..######### ##..#  ###).'...'.+ ##..#### Ç·j™~e##.#'...###.'...'.###...'#.### ..).'.....###'''###.....'....#### ....##.................##.......######## ### ß...ß....## ### # ###.........### Ç·jy‹Ç·j]Œ&9Ç·jÕ—Ç·jÅ›Q _There is an open door here.Ç·jûB4Ç·jXNÇ·jœQ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ç·jžaî .⌠. ..⌠. ### .... ##### .... ## # ...). #...# ..... ## ###..).##._.##....### ##...... .###.##..)).:...)...##.###.)... ..'.ß.#....⌠...⌠....#.ß.'....### ..'...###....)))..# #...'..### ####..#.####'''#### #..#####Ç·j`bv##..#..'.#...#@+ #[.## #...#)##.'.).'.# #...#  #..##..#########  ##..##.).'...'.+ ##..#### #.#'...###.'...'.###...'#.###).'.....###'''###.....'....#### .##.........## .#####...........###... ## ##....ß...ß....## ###..Ç·junÇ·j•o%10 Ç·j­o _Ç·j‚yÇ·j}Ç·jkØ#V#'..##+#V   jiangshi (dormant)Ç·jgä7  You open the door.Ç·j×äp1Magnavolt (1%)Ç·jâíÇ·j3ðY _You encounter a jiangshi.Ç·jþ ½***V  magnetised)  You open the door. _You encounter a jiangshi.  You feel a surge of power!  Magnetic shrapnel attaches itself to the jiangshi.  Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!Ç·j5� U.VÇ·jn§ '#.55---======2 _The jiangshi is almost destroyed.Ç·jƒÇ§  The arc of electricity hits the jiangshi!!! _The jiangshi is almost destroyed.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!  You destroy the jiangshi!  Vehumet accepts your kill.Ç·jtj**Ç·j•­E'§Ç·j@·™2----3Magnavolt (1%)Ç·jóÃ9§Ç·j�È4 _You feel your power returning.Ç·j!æ.⌠. ..⌠. ###..... ##### .... ####.  ...). #...# ..... ##. # ###..).##._.##....### ##. ###.##..)).:...)...##.###.)...# .'.ß.#....⌠...⌠....#.ß.'....### '...###....)))..# #...'..### ..#.####'''####.#..#####  Ç·j|!!##..#..'.#...#.@§.#[.##  #...#)##.'.).'.##+#...#  #..##..## ##..# ).'.....###'''###.....'....#### ##.##.Ç·jÁ!¢# #####.#####.# # ##....ß...ß....## ###.Ç·jÊ=Ç·jg?G------4Ç·jnH;§Ç·jîKQ _There is an open door here.Ç·jVÀ Ú.⌠. ..⌠. ###..... ##### .... ####....). #...# ..... ##.  ###..).##._.##....### ##.#.##..)).:...)...##.###.)...# '.ß.#....⌠...⌠....#.ß.'....### Ç·j'Á ‘'...###....)))..###...'..### ..#.####'''####.#..##### ##..#..'.#...#.'@.#[.## #...#)##.'.).'.##+#...# #..##..### ##..# .'.....###'''###.....'....#### ##.##.#.#####.#.  ##....ß...ß....## ###.Ç·j)Í Ç·jþÍ L------5 _Ç·jç× Ç·jÛ Ç·jÔ˜ Ü.⌠. ..⌠. ###..... ##### .... ####....). #...# ..... ##. ###..).##._.##....### ##.# #.##..)).:...)...##.###.)...#### .ß.#....⌠...⌠....#.ß.'....### Ç·j:™ Ê...###....)))..###...'..### ..#.####'''####.#..##### ..#..'.#...#.'§@#[.## ...#)##.'.).'.##+#...# ..##..######### ##..# Ç·j^™ a'.....###'''###.....'....#### ##.##.Ç·j€™ |#.#####.#.##....ß...ß....## ###.Ç·j)¥ Ç·j¦ T3-6Ç·j ° 9§Ç·jë² Ç·j]F'V.#+.####V   jiangshi (dormant)Ç·jNQ7  You open the door.Ç·jóRp7Magnavolt (1%)Ç·j[;§Ç·jó^Y _You encounter a jiangshi.Ç·j!ÖË *, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the jiangshi.Ç·j\e **V  Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!Ç·jUè;V.Ç·j5ö6§Ç·j»öx46---======8Ç·jçÇ·j"` _The jiangshi is heavily damaged.Ç·jcæ ,*Ç·j]o ȧ  The arc of electricity hits the jiangshi!!! _The jiangshi is heavily damaged.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!  You destroy the jiangshi!  Vehumet accepts your kill.Ç·j v i*Ç·jgþ B§§Ç·jÜ –4---29Magnavolt (1%)Ç·j² Ç·já 4 _You feel your power returning.Ç·j`XÇ·j±XÇ·j­[Ç·jì_Ç·j6hg5Ç·j÷hÇ·j lÇ·jØlÇ·jHoÇ·j¶rÇ·jûrÇ·jƒuÇ·jyÇ·jzy%6Ç·jÍ{Ç·j¡ˆ,Ç·jÀŒÇ·jé�,Ç·j«“Ç·j0—Ç·jh—K7=Ç·jFšÇ·jê�Ç·j,žÇ·ja Ç·jù£Ç·j.¤#8Ç·jV¤2=Ç·j®¦Ç·j}ª,Ç·jí¬Ç·jY°Ç·jаÇ·j¼²Ç·jĵ;9Ç·jY¸Ç·jæ»Ç·j¼Ç·j¿¾Ç·jZÂÇ·j�ÂL50=Ç·jÑÄÇ·jáÈ,Ç·j—ËÇ·jïÎÇ·j4ÏÇ·jŠÑÇ·jýÔÇ·j;ÕU1=Ç·j‘ØÇ·j#èBÇ·j°ì,Ç·jðÇ·jôÇ·jcôÇ·j‘ôD2=Ç·jÿöÇ·jŽúÇ·jÆúÇ·j2þÇ·j¥Ç·j U3=Ç·j,Ç·jWÇ·j� Ç·jQ,Ç·jGÇ·j…Ç·jË%4Ç·jåÇ·jÇ·jRÇ·jRÇ·jÛ,Ç·jGÇ·jU"Ç·j­"K5=Ç·jõ$Ç·j§'Ç·jã'Ç·j›)Ç·j²,Ç·j -U6=Ç·j//Ç·jg2Ç·j§2Ç·j­4Ç·jF7Ç·j«7Ç·j´AÇ·jJw7=Ç·jöLÇ·j9MÇ·jvOÇ·jBR,Ç·jŠSÇ·jìUÇ·j0VU8=Ç·j”WÇ·jcY,Ç·jóZÇ·jA\Ç·j–\%9Ç·jä^Ç·jbÇ·jNbÇ·j0eÇ·jWhÇ·j¨hÇ·jkÇ·jœnÇ·jònL60=Ç·jqÇ·jtÇ·jItÇ·jwÇ·jýyÇ·jYzU1=Ç·jÛ|Ç·jòÇ·j-€Ç·j½‚Ç·j&†,Ç·j|ˆÇ·jÓ‹Ç·j%ŒK2=Ç·jE˜Ç·j4ŸÇ·j£Ç·jb£Ç·j¦Ç·j´©Ç·j—­Ç·jã­Ç·js°Ç·j<¶@  There is an open door here.Ç·j߻Ƿjμ _Ç·jÀÇ·jÏÆÇ·jJÎÇ·jÏ9=Ç·jºÔÇ·j}Ý@  There is an open door here.Ç·jJåÇ·jíå _Ç·jùÇ·jëÇ·jëÇ·jD Ç·jßÇ·j@  There is an open gate here.Ç·j Ç·j7! _Ç·jŠ(Ç·jÈ1>  You see here a +0 glaive.Ç·j9Ç·jš: _Ç·jAIÇ·jÐ[ .......  ... ....... # .⌠. ...⌠... # .... ##### ....... ####.. # ...). #...# .....# ##..... ## ###..).##._.##....### ##...... .###.##..)).:...)...##.###.)...## ..'.ß.#....⌠...⌠@...#.ß.'....###------Ç·j%]é'...###....)))..###...'..### ####..#.####'''####.#..#####  ##..#..'.#...#.'..#[.##  #...#)##.'.).'.##'#...#  #..##..#########..##..###..##.).'...'.+.##..####.#'...###.'...'.###...'#.### .).'.....###'''###.....'....####Ç·jajË78 M#  .. ⌠. ...⌠ ### .... ####.. #### # ...). #...# .....# ## ## ###..).##._.##....### ##...... .###.##..)).:...@...##.###.)...##ß.#....⌠...⌠....#.ß.'....### ..'...###....)))..###...'..### ####..#.####'''####.#..#####.Ç·j\š74.3 (55.0)------5.3 (56 _Items here: )))).Ç·jïIÇ·jhJÇ·jEOÇ·jUaÇ·j5jÇ·jk$ _Ç·jøtÇ·jk|Ç·jn£°Ç·j¶³,Ç·jϸÇ·jšÀj  You see here a parchment of Passwall.Ç·jÇÇ·jÈ _Ç·j³ÍÇ·jEÜE ....#... ....... .... ....... ## ..⌠. ...⌠... .#### ..... ##### ....... # ....## #...). #...# .....# ## .....## ###..).##._.##....### ## #.....###.##..))@:...)...##.###.) ###....'.ß.#....⌠...⌠....#.ß.'...  ###..'...###....)))..###...'..#  #####..#.####'''####.#..##### ##..#..'.#...#.'..#[.## Ç·jºÜ#...#)##.'.).'.##'#...# #..##..#########..##..# ####..##.).'...'.+.##..####   ###.#'...###.'...'.###...'#.## Ç·jéº..#.... ....#........ . #..... .#.⌠... ...⌠... ..####... ##### . .## #...). #...# .....# .## ###..).##._.##....### ## ##.....###.##..)@.:...)...##.###.  ###....'.ß.#....⌠...⌠....#.ß.' ###..'...###....)))..###...'.. #####..#.####'''####.#.. Ç·jGêQ ##..#..'.#...#.'..#[.## #...#)##.'.).'.##'#...# #..##..#########..##..# ####..##.).'...'.+.##..#### ###.#'...###.'...'.###...'#.Ç·jÕù280.0)Ç·jjû+1.3 (6Ç·jÊÇ·je~ _You see here a +0 trident of protection.Ç·j¿Å 3Ç·j‘Ñ `.:...Ç·j‚â Ý.#....# ....#.. #.# . ##.# . .###.⌠...# ...⌠....#### #.###### ..## #...).##...# .....# .## ###..).##._.##....### #.....###.##..@).:...)...##.### ###....'.ß.#....⌠...⌠....#.ß.' ###..'...###....)))..###...' #####..#.####'''####.#..  ##..#..'.#...#.'..#[.## #...#)##.'.).'.##'#...# #..##..#########..##..# ####..##.).'...'.+.##.. ###.#'...###.'...'.###...'#.Ç·jÞ÷ &0Ç·jF 22.3 (1 _Ç·j± Ç·jE $  Things that are here:Ç·j� ‰ _a +0 halberd of draining; a +0 chain mailÇ·j[,3Ç·jH1Ç·j9Ç·j½=Ç·jÎE^ _  Things that are here:Ç·jÑHe  a +0 great mace; a +0 chain mailÇ·jÆMÇ·jN _Ç·jQÇ·j�TÇ·j X,Ç·jC\Ç·jêfÇ·jÐjÇ·jAkÇ·jÎmÇ·jcrÇ·jv,Ç·j˜xÇ·jn{Ç·jKÇ·j˜Ç·jÜ�Ç·j;„Ç·jr‡Ç·jµ‡Ç·jó‰Ç·jŒÇ·j�ŽÇ·jÖŽÇ·ji�Ç·j‘Ç·j¬“Ç·jü“Ç·jq•Ç·j½—Ç·j˜Ç·j˜Ç·j)™Ç·j±›Ç·jþ›Ç·jsœÇ·j›¢w _w - 10 potions of heal wounds (gained 1)Ç·jӣǷj/¤Ç·j„¤Ç·jç§Ç·j�¨Ç·jã¨Ç·jªÇ·j1¬Ç·j®Ç·j®Ç·jj°Ç·j™²Ç·jûµ,Ç·j'¿Ç·jïÃÇ·j`ÇÇ·j§ÇÇ·jÊÇ·jUÍÇ·j7ÐÇ·jyÐÇ·j‹ÒÇ·j)ÕÇ·jDÜBÇ·jªÝÇ·já,Ç·jãÇ·jñåÇ·jÎé,Ç·joëÇ·jcò'Ç·j�ö—  You open the door.  You encounter a cognitogaunt and 3 bog bodies.Ç·jñÉ +++#  ### .U..  ##.# .....  #..## U.U.U  #...# ....  #.ß.## ###..  #....#####.'# #......#..@.# ....#.. Ç·j‹1## #...........# ....... .## ##..........# ....... Magnavolt (1%) ..### ##.....⌠...# ...⌠... ....#######.......###### ....... .......## ###...).##...# .....# U   cognitogaunt (dormant) #.......## ###..).##._.##....##UUU 3 bog bodies (dormant) ####.....###.##..)).:...)...##.##Ç·jËo###....'.ß.#....⌠...⌠....#.ß.'Ç·jj_.U802.3 (20.0)Ç·j0 Ó U.  The cognitogaunt glimmers violently.Something gnaws on your mind!Ç·j® E.UÇ·j|ƒUUUUUÇ·jÏŽ24-50-----3.3 (21Ç·jÇ·jN!a _You feel your power leaking away.Ç·j©ð„ +++#  ### ....  ##.# .U...  #..## ..UU.  #...# .U..   ###..  ###.'# # #..@.#   #...........#   ##..........#   ##.....⌠...#  ##.......######   ###...).##...#   ###..).# ##..)).:...)  Ç·j5‹D +++#  ### ....  ##.# .U...  #..## ..UU.  #...# .U..   ###..  ###.'# #..@.#  Ç·já‹1 #...........#   ##..........#   ##.....⌠...# ##.......######  ###...).##...#   ###..).#Ç·j#Œw ##..)).:...)  Ç·j&™Ç·jë™Ç·j̣Ƿjí§d _There are monsters nearby!Ç·jtЄ +++#  ### ....  ##.# .U...  #..## ..UU.  #...# .U..   ###..  ###.'# # #..@.#   #...........#   ##..........#   ##.....⌠...#  ##.......######   ###...).##...#   ###..).# ##..)).:...)  Ç·jClZ +++#  ### ....  ##.# .U...  #..## ..UU.  #...# .U..   ###..  ###.'# #..@.#   #...........#   ##..........#   ##.....⌠...# Ç·jál’##.......######  ###...).##...#   ###..).# ##..)).:...)  Ç·jxÇ·jÜxÇ·jBƒÇ·j ‡d _There are monsters nearby!Ç·j&_ Í******(1 magnetised) _There are monsters nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the bog body.  Electricity arcs towards the magnetite!  The arc of electricity misses the cognitogaunt.  The arc of electricity hits the bog body!!!Ç·jäã 0UÇ·jdô 4 UU..'UUU 4 bog bodies (1 wandering, 1 magnet…)The bog body is almost destroyed.You encounter a bog body.Ç·jü § *****The bog body casts a spell at you.Ç·j7~ K.UÇ·j\ K.UÇ·jT© ] ..'@The bolt of cold hits you! You resist.  The cognitogaunt glimmers violently.Something gnaws on your mind!08---31------------======4.3 (1.0) _You feel your power leaking away.Ç·jÁ½t.  You feel a surge of power!  Magnetic shrapnel attaches itself to the cognitogaunt.  Electricity arcs towards the magnetite!  The arc of electricity hits the bog body!!!  You destroy the bog body!  Vehumet accepts your kill.Ç·jóÊÝ.  You destroy the bog body!  Vehumet accepts your kill.  You feel your power returning.Ç·jçÕ<§ Ç·jÞÝš*****(magnetised)   bog bodyÇ·jófÈ * You feel your power returning.  The arc of electricity hits the cognitogaunt!!!Ç·j3ýœU.§..'cognitogaunt!!!  The cognitogaunt is severely damaged.The cognitogaunt glimmers violently.Something gnaws on your mind!  You feel your power leaking away.Ç·jš¿ *****The bog body points at you and mumbles some strange words.Ç·j2“a...'@Ç·j�œ§3--25----------45Ç·j2§9§Ç·jöª3 _The bolt of cold is repelled.Ç·jÔ Ò *****(magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the bog body.Ç·j—™ w§You feel a surge of power!  Magnetic shrapnel attaches itself to the bog body.  Electricity arcs towards the magnetite!  The arc of electricity hits the cognitogaunt!!  You destroy the cognitogaunt!Vehumet accepts your kill.Ç·jÿŸ ”*U   bog body (magnetised)Ç·jº+ §You destroy the cognitogaunt!Vehumet accepts your kill.  You feel your power returning.e bog body!!!bog body!Ç·jÝ1 v***Ç·jÝÀ ›§..§...§..'Ç·joÉ î56=--6--6Magnavolt (1%)Ç·j¸ß S§§Ç·jÄã 4 _You feel your power returning.Ç·j'QÇ·jRÇ·jXUÇ·j=[Ç·j3c;6Ç·j+jÇ·jKkh77=Ç·j�nÇ·jdsÇ·jís%9Ç·j wÇ·jÖ�Ç·jW‚&10Ç·jj…Ç·jQ‹Ç·jÆ‹52=Ç·jEŒ28Ç·j»�Ç·jYžk3=Ç·jiŸÇ·j§¥Ç·jA¦%4Ç·j<©Ç·j�´Ç·j‚µp69=Ç·j½¸Ç·j\¾Ç·j2¿%7Ç·jZÂÇ·j‘΀830=Ç·jÒÇ·j ØÇ·jÍØ&20Ç·j›èÇ·j‚ûÇ·jôü%1Ç·jÄÇ·jœÇ·j��3=1=Ç·jn Ç·jÓk4=Ç·jƒÇ·j#v532=Ç·j˜&Ç·jä1Ç·jº2%7Ç·j¸5Ç·jð;Ç·jk<%8Ç·j½?Ç·j^QX93Ç·j.ψÇ·j`ó….@ž..Ç·jŒôxP: 200/223 (231)---=====Ç·jÙô01.3 (1DrainÇ·j‡ûÇ·j¶üJ _You feel drained.Ç·j Q _There is an open door here.Ç·j‹kà ***(1 magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.Ç·j¶ô„§You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.  Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!!!  You destroy the laughing skull!Vehumet accepts your kill.Ç·j5üs*** 2 laughing skullsÇ·já;7ž.Ç·jóGÙ §.§.ž.  You feel your power returning.Ç·j¤Nš **The laughing skull lets out a vicious peal of laughter.Ç·j§ÐDψ.Ç·jšÑMž.Ç·j Ò7ž.Ç·jVßF@....Ç·j çª190/218----P: 52/62 --2Ç·j#ïU§%Ç·j4ôw _The bolt of negative energy hits you! You feel drained.Ç·jðœG ****Ç·jˆ�¸(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the death knight.  Electricity arcs towards the magnetite!Ç·jû' .  The arc of electricity misses the laughing skull.The arc of electricity hits the laughing skull!!  You destroy the laughing skull!Ç·jG.š***   laughing skullÇ·j·é *** Vehumet accepts your kill.The arc of electricity hits the death knight!!!Ç·jÃ@ ¯ *The death knight is heavily wounded.The laughing skull headbutts you!Ç·jÆ §.*§..*@**#*.ψÇ·j-M A*ž*.@.**.#.**##**Ç·jqÑ “*.*..@..**..#..**.##..***#.***Ç·j\\ ާ...@......#.....##...ψ.#....dazed, magnetised)(dazed)Ç·jàf î84/219-45-----=3-Mesm DrainÇ·jHq 8§Ç·jÊu @ _Your orb emits a pulse of dizzying energy.Ç·j‡Þ ****ed, magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the laughing skull.Ç·jó;**Ç·j¤¦S *** Electricity arcs towards the magnetite!  The arc of electricity hits the death knight!!!  The death knight is almost dead.Ç·j­3@ * The death knight snaps out of its daze.  The arc of electricity hits the laughing skull!!  The laughing skull is almost destroyed.Ç·j¹“ ψ.The laughing skull snaps out of its daze.Ç·jÿÉ¥§.ž§......Ç·jƒËl639-----4Ç·jªÕM§%Ç·jïÙM _The laughing skull headbutts you but does no damage. x2Ç·j]2****Ç·j]ç¹§The laughing skull snaps out of its daze. _The laughing skull headbutts you but does no damage. x2  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the laughing skull!  You destroy the laughing skull!  Vehumet accepts your kill.Ç·jò>*Ç·j?v0***Ç·j 9§You destroy the laughing skull!  Vehumet accepts your kill.your power returning.e death knight!!kill the death knight!Ç·jN I**Ç·jº”Ô§.§§.........§.....Ç·jö�¦7/22040--75Magnavolt (1%)Ç·j¨�§§%§Ç·j·4 _You feel your power returning.Ç·j¶¾� ###### ###.§.§###+++### ####$$§..@'.+ ##.#[%$....#.# #..##:$..§##...†...# #...#$....#......... #.ß.##...###....# #....#####.'#.....#+ # #......#....######....#.. ## #.# . .## ##.# .Ç·j³ËÇ·jÁÌa8------6Ç·jÔz§.§%Ç·jÈÖÇ·j(Ú: ###### ###.§.§###+++### ####$$§.@.'.+ ##.#[%$....#.# #..##:$..§##...†...# #...#$....#......... # #.ß.##...###.......# # #....#####.'#.....#+ ## #......#....#######....#..  .## #.# .  .Ç·jYÛ¢.## ##.# . Ç·jaç.Ç·j3èb901------7Ç·jCðU§§Ç·jÓóÇ·j¢Oæ ###### ###...§###+++### ####$$§@..'.+ ##.#[%$....#.# #..##:$..§##...†...# #...#$....#......... ## #.ß.##...###.# .# #....#####.'#.....#+ .## #......#....Ç·j;PÁ#....# ..## #.# .## ##.# Ç·jV_.Ç·j÷_-18Ç·j,eV%§Ç·jÿfÇ·jó¶ ###### ###...§###+++### ####$$@...'.+ ##.#[%$....#.# #..##:$..§##...†...# #...#$....#. ### #.ß.##...###.# ..# #....#####.'#.....#+ <.## #......#....#....#.## #.# ß...## ##.# Ç·jÇ·jo-29Ç·jæ N%§Ç·jtÇ·jî Ú ###### ###...§###+++### ####$@....'.+ ##.#[%$....#.# #..##:$..§##...†...# #...#$....#. #### #.ß.##...###.#.# #....#####.'#.....#+ .<.## #......#....#.....## #.# .ß...## ##.# Ç·j ü Ç·jý S4=2Ç·j.ý 1=20Ç·jb M§§Ç·jÅ& °5=1.3 (2%Ç·j/ @ _You now have 1795 gold pieces (gained 16).Ç·j+u  ###### ###...§###+++### ####@.....'.+ ##.#[%$....#.# #..##:$..§##...†...# #...#$....#. ##### #.ß.##...###.# #...# #....#####.'#.....#+ #.<.## #......#....# #....## #.# #.ß...## ##Ç·j v %.# Ç·j©ƒ 8$Ç·jB„ k63=2.3 (1Ç·j¥Œ M§%Ç·j™• %.Ç·j6– 283.3 (2Ç·j®� 8%Ç·jö  @ _You now have 1848 gold pieces (gained 53).Ç·jA{4 #########....###+++#######......'.......+##.#[@$....#.#..##:$..$##...†.#$....#......... #####ß.##...#### .......### ##.....⌠...#... Ç·j –Ç·j>—294.3 (1Ç·jLžÇ·j±¤ª _You see here the dragon-coil talisman "Xynt" {Str+3 Int+2 Stlth-}.Ç·jGlG #########....###+++#######......'.......+##.#[%$....#.#..##@$..$##...†.#$....#......... #####ß.##...####-Mesm Drain .........#######.......###### ... Ç·j»vÇ·j'xe2014=5 _Ç·j¬Ç·jüŒf  You pick up a parchment of Diamond Sawblades and begin reading...Ç·jé�X2=6.3 (2Ç·jö”9%Ç·jí—J _You add the spell Diamond Sawblades to your library.Ç·jçÒ #########....###+++#######......'.......+##.#[%$....#.#..##.$..$##...†.#@....#......... #####ß.##...#### #......#####.'#.....#+-Mesm DrainÇ·jDØ ..##........## ###...).##...# ... Ç·jšÇ·jÞœ3=5=7.3 (1Ç·jT$9%Ç·jþ1Ç·jc2258.3 (2Ç·jh99%Ç·jE=@ _You now have 1878 gold pieces (gained 30).Ç·jƒÅ Ç·jÌÅ Ç·j�È Ç·jžÌ Ç·jæÒ ;6Ç·jèÕ Ç·j¯Ö ,76Ç·jzØ Ç·jÝ Ç·jŠÝ %9Ç·j+à Ç·j«æ Ç·jäæ &10Ç·jîè Ç·jäì Ç·jfí y1=7=Ç·jnï Ç·j%õ Ç·j±õ U3=Ç·j¾÷ Ç·j%ü Ç·jdü U48=Ç·j­þ Ç·jÇ·jR56DrainÇ·j Ç·j¥ y _Your orb has recharged its mesmeric power.Ç·jü %7Ç·jÇ·j”Ç·jØ,89Ç·j“Ç·jSÇ·j�620=Ç·j¯Ç·j= Ç·jå&,Ç·j¾)Ç·j‰-Ç·jÄ-L50=Ç·jÿ/Ç·j°6Ç·j7Ç·j&9Ç·j¹<Ç·j=q=1=Ç·j.@Ç·j¿FÇ·jHÇ·j÷HÇ·jM,Ç·jOÇ·jíTÇ·j3UK2=Ç·jZWÇ·jšZÇ·jÒZÇ·jÔ\Ç·j”bÇ·jýbÇ·j¸qÇ·jœvÇ·jëvN3=Ç·j‚zÇ·jÝ�,Ç·jÖ„Ç·jމÇ·jã‰%4Ç·j—ŒÇ·jü”Ç·jV•Ç·jœ–Ç·jì˜Ç·j3™Ç·j¬›Ç·j· Ç·jð Ç·j¡D5=Ç·j1£Ç·jr¥,Ç·j‡¦Ç·jœª96Ç·jת2=Ç·jÿ«Ç·j°®Ç·jä®Ç·jϰÇ·j·Ç·j<·Ç·j%¹Ç·jp¼a7=Ç·jI¾Ç·jŠÄÇ·j½ÄÇ·jóÅÇ·jËBÇ·jÐÇ·jlÐU8=Ç·j+ÒÇ·j¹ÕÇ·jéÕÇ·jã×Ç·j#Ý;9Ç·jÞÇ·jºà,Ç·jqâÇ·j&èÇ·jvèÇ·j«êÇ·j®îÇ·jïL60=Ç·jzñÇ·j‚øÇ·jÎøÇ·jãúÇ·j†þÇ·jÿÇ·jöÇ·j©Ç·jÜÇ·jüN1=Ç·j/ Ç·j/ Ç·j_ Ç·júÇ·j¨ a2=Ç·j5'Ç·jd+Ç·j0Ç·j`0Ç·jÔ2Ç·j<,Ç·jW> Ç·j¿O _You now have 1903 gold pieces (gained 25). Ç·jÁ3 Ç·j Ç·jø Ç·j;9= Ç·j¨ Ç·j{O _You now have 1932 gold pieces (gained 29). Ç·jþ Ç·jE Ç·j¢ Ç·jQ Ç·j«&, Ç·j( Ç·jH+ Ç·jË. Ç·j/ Ç·ji1 Ç·jü<‰  You now have 1945 gold pieces (gained 13).  Things that are here: Ç·jÏ? Ç·jmí _a +0 great mace; a +0 chain mail; a human corpse  There is an open door, spattered with blood here. _ Ç·j¡rB Ç·jt Ç·jÙv, Ç·j­x Ç·jb} ''' Ç·j¯‚a +0 great mace; a +0 chain mail; a human corpseThere is an open door, spattered with blood here.open the gate.  You encounter an anaconda simulacrum, a hell knight, a nagaraja zombie and a  harpy simulacrum.  The hell knight is wielding a +0 glaive of flaming. Ç·j’ŒL#...ß...ß...##.Z.......ψ.#.....⌠Z....+Z.........#  .ß...ß...# ###### ......# ###....###'''### ####......'..@....+  ##.#[%.....#.......#  Ç·j�E #..##....)##...†...# Magnavolt (1%)  #...#.....#.........#  #.ß.##...###.......##  #....#####.'#.....#+  ψ   hell knight (polearm, asleep)  Ç·j8�7 #......#....#######....#.. Z   anaconda simulacrum (constriction, do…) #.....# ....... Z   harpy simulacrum (wandering)   Ç·j^�Ö..# ....... Z   nagaraja zombie (constriction, dormant) Ç·j^•g.Z85.3 (57.0) Ç·j–Q.Z Ç·jßÁ>.Z.ψ.Z.Z Ç·jþǰψ)Z)Z) Ç·jÝÉJ====6.3 (58 Ç·jÓ9% Ç·j¡ð- _The hell knight shouts!!Ç·jñ™ #...ß...ß...# #...........# .....⌠..ψ..+ ..Z.......# Zß..Zß...####### ......# ###....###'''#######......'.......+.#[%.....#.@.....# #..##....)##...†...# #...#.....#.........# #.ß.##...#### #....#####.'#+ #......#....#######....#.. #...........# .......Z   harpy simulacrum (wandering) ##....# . ## ##.....⌠...# ...⌠...!Ç·j·œ Q.Z!Ç·jZ� .Z!Ç·jÐ� U.Z!Ç·jf¨ ¤.Z   anaconda simulacrum (constriction)!Ç·j¤¨ ˆZ   harpy simulacrum!Ç·j�® 8*!Ç·jL†Š , fast)The hell knight prays to Makhleb.!Ç·j@Q.Z!Ç·jÄ8ψ!Ç·je==--7.3 (1.0)!Ç·j8%!Ç·jª 8 _The hell knight seems to speed up."Ç·j\ç ‡ #...........# .....⌠..ψ..+ ..........# Zß...ß...#"Ç·j½ç 1###### .Z....# ###....###'Z'#######......'.......+.#[%.....#.# #..##....)##@..†...#"Ç·jÖç “ #...#.....#.........# #.ß.##...###"Ç·jðç #"Ç·jè ½ #....#####.'#+ #......#....#######....#.."Ç·j3è ¬ #...........# ....... # ##"Ç·jHè E...# "Ç·j]è . "Ç·jrè Â### ##.....⌠...# ...⌠... ..#######.......###### ..."Ç·j�è !...."Ç·jGê U'Z"Ç·jªê >.Z"Ç·j+ë "Ç·jœë 6.ψ"Ç·jÇë "Ç·j7ì Q.Z"Ç·jo÷ ¥ *The harpy simulacrum claws you! The harpy simulacrum freezes you! You resist."Ç·jL€ ~**@****"Ç·j„ ****.Z*.*...****"Ç·jv‘ ·*###**'...*.*.*.*...**#***"Ç·j}Ç .###Z'..†..'#..., da…)"Ç·jçN(dazed)Your orb emits a pulse of dizzying energy."Ç·j!%197"Ç·j,!Ž---====8-Mesm Drain"Ç·j*"Ç·j.c _The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.#Ç·j™¡Åζ  You feel a surge of power!  Magnetic shrapnel attaches itself to the hell knight.  Electricity arcs towards the magnetite!arc of electricity hits the harpy simulacrum!!!  The harpy simulacrum vaporises!  Vehumet accepts your kill.ζThe harpy simulacrum vaporises!Vehumet accepts your kill.  You feel your power returning.e anaconda simulacrum!!!anaconda simulacrum vaporises!#Ç·j×£P ***#Ç·j¤x*** , magnetised)#Ç·j=¤]  You feel your power returning.  The arc of electricity hits the hell knight!!!#Ç·jQ(L.ψ#Ç·j*K.ψ#Ç·jÝ4fζ.ζ#Ç·j@Ÿ9---0-=9#Ç·jJ#Ç·jÀN_ _The hell knight is almost dead.$Ç·jÖe³§hell knight!!! _The hell knight is almost dead.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the hell knight!!!  You kill the hell knight!  Vehumet accepts your kill.$Ç·j;hR****$Ç·j¼ë1Z$Ç·j¨úØ.§.â„“Z   nagaraja zombie (constriction)$Ç·jðv200/22157--890$Ç·jˆ 7%$Ç·j—4 _You feel your power returning.$Ç·j¸¤  .....⌠.....+ ..........# .ß...ß###### ..§...# ###....###Z''#######......'.......+##.#[%.....#.â„“.....#..##....)##...†.#.....#.@.......#ß.##...####...#####.'#.....#+ ..#....#######....#.......# ..... # ##..## ##.....⌠.⌠ ..#######.......###### .......## ###...).##...# #$Ç·jÚ§ Oâ„“Z$Ç·jº¯ $'.'$Ç·j,± <18-$Ç·jf± >-----1$Ç·jx¸ 9%$Ç·j ½ J _The nagaraja zombie is engulfed in freezing vapours.%Ç·jµX¨***** , magnet…)_your power returning. _The nagaraja zombie is engulfed in freezing vapours.  You feel a surge of power!  Magnetic shrapnel attaches itself to the nagaraja zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the nagaraja zombie!!%Ç·jŸà²  The nagaraja zombie is moderately damaged.The arc of electricity hits the nagaraja zombie!!%Ç·j�d;ψ%Ç·jsÐ §'Z..ψ   necromancerZ   nagaraja zombie (constriction, magnet…)The nagaraja zombie is heavily damaged.%Ç·jét¤3=1---======2%Ç·jd~9%%Ç·j°Œx _You encounter a necromancer. It is wielding a +0 dagger.%Ç·j ‡ ‡  ....ψ.....# .ß...ß..###### ..§...# ###....###'''###%Ç·jv‡ €####......'..Z....+##.#[%.....#.......#..##....)##...†.#.....#.........#ß.##...###%Ç·jå‡ ^#...#####.'#.....#+ ..#....#######....#.........# ..... # ##..........%Ç·jgˆ ©##...). ......## ###..).##._.##....### ##%Ç·j?‹ ;ψ%Ç·jØŒ #.%Ç·j � .Z%Ç·jº– .ψ   necromancerZ   nagaraja zombie (constriction, magnet…)%Ç·j☠®4=2=--------3%Ç·j‡² :§%Ç·j.¶ &Ç·jjË ^.ψ&Ç·jVÚ &Ç·jjÛ W5------4&Ç·jJä &Ç·jÿæ &Ç·j›ò R***(magnetised) The nagaraja zombie is heavily damaged. _You encounter a necromancer. It is wielding a +0 dagger.You feel a surge of power!  &Ç·jéò ŸMagnetic shrapnel attaches itself to the necromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the nagaraja zombie!!!&Ç·jۂЧElectricity arcs towards the magnetite!  The arc of electricity hits the nagaraja zombie!!!  The nagaraja zombie is almost destroyed.The arc of electricity hits the nagaraja zombie!!  You destroy the nagaraja zombie!  Vehumet accepts your kill.&Ç·j!�6§You destroy the nagaraja zombie!  Vehumet accepts your kill.  You feel your power returning.ecromancer!!!kill the necromancer!&Ç·jg–{****&Ç·j%$}§'.§..&Ç·j€.Ù7/2221-9======5Magnavolt (1%)&Ç·jå58§&Ç·j84 _You feel your power returning.'Ç·jûñï .ß...ß...####### ..§...# ###....###'''#######......'.......+.#[%.....#..§....# #..##....)##...†...# #...#.....#.........# #.ß.##...#### #....#####.@#.....#+ #......#....#######....#.. # #...........# ....... ## ##.# . .### ##.....⌠...# ⌠... ...#######.......###### ...........## ###...).##...# .....#..## ###..).##._.##....### ###.....###.##..)).:...)...##.#'Ç·jJ 'Ç·j' {82=------6'Ç·j[ :§'Ç·jø Q _There is an open door here.'Ç·jUß ###### ..§...# ###....###'''#######......'.......+.#[%.....#..§....# #..##....)##...†...# #...#.....#.........# #.ß.##...###.......## #....#####.'#.....#+ # #......#..@.#######....#.. ## #...........# ....... .## ##.# . ..### ##.....⌠...# ...⌠... ....#######.......###### ...........## ###...).##...# .....# #.......## ###..).##._.##....### 'Ç·jÆß æ####.....###.##..)).:...)...##.#  ###....'.ß.#....⌠...⌠....#.ß.''Ç·j}ì 7)'Ç·jkí _10------7 _'Ç·jp÷ T%§'Ç·jú (Ç·j9½(Ç·j¨½(Ç·jdÁ(Ç·jlÜQ1(Ç·j¬ß(Ç·j7à\23=(Ç·j¾ã(Ç·jìê(Ç·j:ëK4=(Ç·j±î(Ç·jêó(Ç·jVô]5=4(Ç·j'ø(Ç·jÓý(Ç·jþ%6(Ç·j(Ç·jù(Ç·j?%8(Ç·j(Ç·j£ (Ç·jF R95=(Ç·jÂ(Ç·jš(Ç·jÒ&20(Ç·j²(Ç·j?!(Ç·j�!D2=(Ç·j%(Ç·j†4k6=(Ç·jÖ8(Ç·jí@(Ç·jLA-Drain(Ç·jñD(Ç·jïIy _Your orb has recharged its mesmeric power.(Ç·jJJK7=(Ç·j;L(Ç·jmR(Ç·jØR9=(Ç·j‘U(Ç·j\(Ç·jP\(Ç·j�`(Ç·j¼h(Ç·jiN8=(Ç·j¬l(Ç·jr,(Ç·j‰u(Ç·j—},(Ç·j�(Ç·jI‡(Ç·j݇%9(Ç·jê”(Ç·jUŸ(Ç·jŸ(Ç·js¤(Ç·jQª(Ç·jѪL60=(Ç·jp®(Ç·j³·(Ç·j¸(Ç·j¥¾(Ç·j4Â(Ç·j†Â(Ç·jjÆ(Ç·jëË(Ç·jQÌU1=(Ç·jâÏ(Ç·j&Õ(Ç·juÕ(Ç·jDÙ(Ç·j(Þ(Ç·j7ßK2=(Ç·jíá(Ç·jWè(Ç·j¢ì(Ç·j<í(Ç·jÆð(Ç·jÆ@  There is an open door here.(Ç·j(Ç·j† _(Ç·j (Ç·j>(Ç·jþ(Ç·jÎ(Ç·j™(Ç·j(Ç·jÔ(Ç·jg9=(Ç·j¡(Ç·j "(Ç·jn%(Ç·jÅ%(Ç·jƒ'(Ç·j+(Ç·j–.(Ç·jî.(Ç·jŽ1(Ç·j#5(Ç·jü8(Ç·jT9(Ç·j<(Ç·jµH§###.......###  #...ß...ß...#  #...........#  +.....⌠.....+  #...........#  #...ß...ß...#  ######...)...#  ###....###'@'###  ####......'.......+ (Ç·jI ##.#[%.....#.......#  #..##....)##...÷...##  #...#.....#.........#  #.ß.##...###.......## (Ç·j>I· #....#####.'#.....#+  #......#....#######....#..  (Ç·jrIe#...........# .......(Ç·j½R— M ##.....## ##.......##ß...ß#...........#+.....⌠.....+..... #...ß...ß...# ######...@...# ###....###'''###  ####......'+#.#[%.....#.......#  #..##....)##...÷...####..#######There is an open gate here.(Ç·jµ[23029.3 (32.0)(Ç·jÍ]330.3 (33 _(Ç·je9%(Ç·jOlŒ _Items here: )) [[.*Ç·jsB*Ç·jòB*Ç·jE*Ç·jçO*Ç·jvW: _*Ç·j´^,*Ç·j’a*Ç·jêa*Ç·jrn*Ç·j¿r*Ç·j‘w*Ç·jÜw*Ç·j,z*Ç·jV€*Ç·j„*Ç·jŒ„*Ç·j«†*Ç·j¼‰*Ç·j�B*Ç·j‚“'*Ç·jé™Ù  You open the door.  You encounter a bone dragon and 4 burial acolytes.A burial acolyte is wielding a +1 dagger of protection.*Ç·jܧ­#+++ .##...# ..##.....## ...###.......### ..ψ.#...ß...ß...# .ψ...#...........#....D.+.....⌠.ψ...............#...ψ.. #...ß...ß...# ..ß.ß*Ç·jD¨hMagnavolt (1%) ######...)...### #... ###....###'''### #. #......'.......+ D   bone dragon (trample, dormant) [%.....#.......# *Ç·j{¨ψψψψ 4 burial acolytes (1 wandering, 3 a…)#....)##...÷...## #.....#.........#*Ç·j¶¶PD.5.3 (5.0)*Ç·jUÅ  ψψψψDwandering)ψψψψThe burial acolyte shouts! x4*Ç·jïË8**Ç·jc¥‰  The burial acolyte utters a dark prayer and points at you.*Ç·j&,¿.ψψ.ψ.*Ç·j™48@*Ç·j£5z11--=====6.3 (6*Ç·j³@*Ç·jZQ4 _Your life force is offered up.*Ç·jÝu #+++ .  ##...# ..  ##.....## ...  ###.......### .ψ..  #...ß...ß...# ...D.  #...........#.ψ....  *Ç·jÃÝ`+.....⌠....@'.ψψ...  #...........#......  #...ß...ß...# ..ß.ß  ..)...### #... #'''### #. ......+ [%......#)##...÷...##*Ç·j[w ö #+++ .  ##...# ..  ##.....## ...  ###.......### .ψ..  #...ß...ß...# ...D. *Ç·jfx ¹ #...........#.ψ....  +.....⌠....@'.ψψ...  #...........#......  #...ß...ß...# ..ß.ß  ..)...### #... #'''### #.......+ [%......#)##...÷*Ç·jX‚ *Ç·jÈ‚ *Ç·jÌŒ *Ç·j � d _There are monsters nearby!*Ç·j/ Ì******Dmagnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the bone dragon.  Electricity arcs towards the magnetite!  The arc of electricity misses the burial acolyte.  The arc of electricity hits the bone dragon!  The bone dragon resists.*Ç·jÖ¥).D.*Ç·jˆ¦4ψ.*Ç·jK§2ψ.*Ç·j!©1ψ.*Ç·j~©4ψ.*Ç·jˆµ(.'*Ç·j[¶Š2--55---7.3 (1*Ç·jEÁ*Ç·jBÄ9 _The bone dragon is lightly damaged.,Ç·j�Ç_.  You feel a surge of power!  Magnetic shrapnel attaches itself to the burial acolyte.  Electricity arcs towards the magnetite!urial acolyte!!  You kill the burial acolyte!  Vehumet accepts your kill.,Ç·jçÜ ***** 3 burial acolytes (1 magnetised)You feel your power returning.  The arc of electricity hits the bone dragon!  The bone dragon resists.,Ç·jØiP.one dragon!  The bone dragon resists.  The bone dragon is lightly damaged.  The arc of electricity hits the burial acolyte!!!  You kill the burial acolyte!  Vehumet accepts your kill.,Ç·j4vÛ§You kill the burial acolyte!  Vehumet accepts your kill.You feel your power returning.,Ç·j_~�***   burial acolyte,Ç·jQ4ψ.,Ç·jÍ(.D.,Ç·j¥o§.)..',Ç·jq4=1-----,Ç·jZ:-8,Ç·jš*7%,Ç·j›.4 _You feel your power returning.-Ç·jŠ' b§ _You feel your power returning.a surge of power!  Magnetic shrapnel attaches itself to the burial acolyte.  Electricity arcs towards the magnetite!  The arc of electricity hits the burial acolyte!!!  You kill the burial acolyte!-Ç·jç0 ý ****  Vehumet accepts your kill.The arc of electricity hits the bone dragon.  The bone dragon resists.-Ç·jé· H***-Ç·jâ? -Ç·jEÒ ä §.)'§.D  The bone dragon is lightly damaged.  You hear a shout!-Ç·j˜Ù ˜ *******The bone dragon breathes endless sorrows at you.-Ç·jg2x-Ç·jÒjB ζξ§§§@§§§ζζx   small abomination (regenerating)The howling sorrow hits you.-Ç·jEs¶5=45----==9-Ç·jÝ|¯§ζξ§§§@§§§%-Ç·jæb _You encounter a small abomination./Ç·jd¢#+++..xx##...#ß.../Ç·j1Š##.....## ...###.......### .§...ß...ß...#.........ζξ#)+.....⌠.§§§§§§§D#.........ζ@#......ß...ß...# ..ß.ß######...)...### #... ###....###'''### #. #......'.......+ [%.....#.......# #....)##...÷...##/Ç·jˆ£x 2 small abominations (1 wandering, 1 …).#......... ##...####/Ç·jF- ./Ç·jm[xYou encounter a small abomination./Ç·j¯N.x/Ç·jš%ƒ fast, 1 regenYou are engulfed in excruciating misery./Ç·j{,Ÿ *******The bone dragon breathes endless sorrows at you./Ç·jŸÃ˜ζ§§§§§§@ξζ/Ç·jàÄ/Ç·j^Å_193---=======40/Ç·jß§§ζ§§§§ξζ%/Ç·jnã2 _The howling sorrow hits you.0Ç·j‡ýç#+++....#...# ßxx...## .....#..### .§... #...ß...ß...#...... #.........ζζ#)..... +.....⌠.§§§§§§§D... #.......§§§§#......0Ç·j-þ} #...ß...ß.@ζ# ..ß.ß######...)...### #...###....###'''### #.......'.......+ [%.....#.# ##....)##...÷...##xx 2 small abominations (1 fast, 1 regen…).#.....#.........# .##...##### ..#####.'#+0Ç·jŠþ0Ç·jÓQ.x0Ç·jJ.x0Ç·jûT.x0Ç·j› Qâ„“ξâ„“0Ç·j¿ z72------------10Ç·jåŒâ„“ζ§§§§§%0Ç·j,> _You are engulfed in excruciating misery.0Ç·j7ÎF#...# ß.....## ...x.#..### .x... #...ß...ß...#...... #.........â„“ζ#).....0Ç·jÜÎ8 +.....⌠.§§§ξ§§§D... #.......§§§§#...... #...ß...ß.ζℓ# ..ß.ß######...)..@### #...###....###'''### #. ###......'.......+ 0Ç·jÏÏ.#[%.....#.# .##....)##...÷0Ç·j.Ϩ.## ..#.....#.........#   small abomination (fast0Ç·jVÏC) ß.##...##### .0Ç·j…ÏJ..#####.'#+...#....#######....#..0Ç·jÒÒJ§x0Ç·j‰Ó.x0Ç·j¯ÔD0Ç·jn×R.x0Ç·j{ØU.x0Ç·j¤çN..â„“..D   bone dragon (trample, magnetised)xx 2 small abominations (1 fast, 1 regen…)0Ç·j!é63--0Ç·jqé[6---------20Ç·jô•§§ξ§§§ζ%0Ç·j"ú0Ç·jŠ 7 ##...# ß... ##.....## ..... ###.### .x... #...ß...ß...#...... #.â„“#x..... +.....⌠.§§§ξ§D§....0Ç·j G #.§§§§#...... #...ß...ß.ζ.# ..ß.ß ######...).@.### #... ###....###'''### #.#......'.......+ #.#[%.....#.......# ..##....)##...÷0Ç·jT À...##.#.....#.........# .ß.##...###.......##.#####.'#.....#+ 0Ç·j 5......#....#....#..0Ç·j—Q)x0Ç·j=)0Ç·jÃ% *******The bone dragon breathes collective despair at you.The howling sorrow hits the small abomination but does no damage.  0Ç·jf&)The small abomination completely resists.0Ç·já§Fx§0Ç·jc©J§x0Ç·jSÂÅ.ξ§ζß§§ξ@â„“§§0Ç·jÅÃ`5=====30Ç·jFÏ�§§§ζß§§§0Ç·jfÓ2 _The howling sorrow hits you.1Ç·jÙ1..## .....#..### .§... #...ß...ß...#.x.... #...........#)..... +.....⌠.ξ§§x§D§....1Ç·jqD #.......§§§§#...... #...ß..ζß§§.# ..ß.ß######...)ξ§ℓ### #...###....###'§@### #.####......'.......+ .#[%.....#.......#.##....)##...÷...## #...#.....#.........# 1Ç·j›l#.ß.##...###.......## #....#####.'#.....#+ 1Ç·jØ¡#......#....#######....#.. #...........# .......1Ç·jž<ζx1Ç·jÖ1Ç·j$M  You are engulfed in excruciating misery.1Ç·jŠ-¶ *******The bone dragon breathes collective despair at you.1Ç·j¶U.x1Ç·j3·R§x1Ç·jˆèË)ξζ§ξξ§â„“ßx§ξξ§.§@ζζℓ153--7==4§ξζ§§ξξξ§ζζℓ% _The howling sorrow hits you. _There is an open gate here.1Ç·j—½ á###..# .)... #...ß...ß...#...... #...........#x..... +.....⌠.ξ§ξζ§D§.... #.......§ξξ§#...... #...ß..â„“ßx§.# ..ß.ß ######...ξξ§.### #... ###....###'§§### #. ####......'...ζζ@.+  #.#[%.....#.......# ..##....)##...÷...## ...#.....#.........# .ß.##...#### ....#####.'#+ ......#....#######....#.. .....# .......1Ç·j’Ä /x1Ç·jÍ á.ß§ζζx   small abomination (fast)1Ç·j"Î Š31----------51Ç·j�Õ Zζζ%1Ç·j¿Ù > _You are engulfed in excruciating misery.2Ç·j—ªŽ#...ß...ß...#...... #...........#x..... +.....⌠.ξ§ξζ§D§.... #.......§ξξ§#...... #...ß...ß§§.# ..ß.ß ######...ζζ§.### #... 2Ç·j°«###....###'§x### #. ###......'...ζζ..+  .#[%.....#......@# .##....)##...÷...##.....#.........# ß.##...#### ..#####.'#+.#....#######....#......# .......# . #⌠...# ...⌠... ###2Ç·jJ­M§x2Ç·jè¹Aâ„“â„“2Ç·j7»i3--------62Ç·j9ÂG§â„“%2Ç·j³Å4Ç·j,e¬ *As you read the scroll of fog, it dissolves into smoke.  The small abomination hits you.4Ç·jÀí„***@**4Ç·jú§!**x.*.*..****4Ç·jw4T***§*â„“*.*.*....***4Ç·j©È0â„“â„“§..x§#....§§#...÷§§§.......§#.......'#+, dazed)8====7-Mesm Drain4Ç·jÎÓ4Ç·j°ÔN§§%4Ç·j›Ø@ _Your orb emits a pulse of dizzying energy.4Ç·j0l<§  You feel a surge of power!  Magnetic shrapnel attaches itself to the small abomination.  Electricity arcs towards the magnetite!  The arc of electricity hits the small abomination!!!  You destroy the small abomination! 4Ç·j~Í Vehumet accepts your kill.*4Ç·jþ ò#...).###''....§§.§§.....#.....######4Ç·j[ Ê44-======8Magnavolt (1%)4Ç·j A§§%4Ç·jÒ 4 _You feel your power returning.5Ç·j¾²5Ç·jŒ³-6------5Ç·jì³95Ç·j¹ÏZ§%5Ç·j?qD5Ç·jf~§ζξ§##D   bone dragon (trample)5Ç·j €É75-------50Magnavolt (1%)5Ç·ju�Pξ%5Ç·jU^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Ç·jŽ• #...ß...ß...#......  tswn the Metallomancer #...........#x.....  Oni of Vehumet ****** +.....⌠.ξ§ξζ§§§....  HP: 137/222 (231) ==============---------- #.......§ξξ§#......  MP: 40/62===============--------- #...ß...ß§§.# ..ß.ß  AC: 5Str: 24  ######...**ζ.### #...  EV: 8Int: 28  ###....###'*D### #.  SH: 0Dex: 9 ###......'....**§+ XL: 22 Next: 59% Place: Crypt:3 .#[%.....#....§§@# Noise: ---------  Time: 63050.3 (0.0) .##....)##...÷§§§## x) air staff of the Tick {rElec Str+6 Air} ..#.....#.....§§§§# Cast: [0;6Ç·j”–Ÿ10;1mMagnavolt (1%) ß.##...###.......## -Mesm Drain ...#####.'#.....#+ .....#....#######....#..  D   bone dragon (trample) ..........# ....... ..........# ....... # #.....⌠...# ...⌠... ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a bone dragon (excruciating  misery, lightly damaged)  An open gate.6Ç·j™þ%#...ß...ß...#......tswn the Metallomancer#...........#x.....Oni of Vehumet ******+.....⌠.ξ§ξζ§§§....HP: 137/222 (231) ==============----------#.......§ξξ§#......MP: 40/62===============---------#...ß...ß§§.# ..ß.ßAC: 5Str: 24######...##ζ.### #...EV: 8Int: 28###....###'#D####.SH: 0Dex: 9 ###......'....##§+6Ç·j¹XL: 22 Next: 59% Place: Crypt:3 .#[%.....#....§§@#Noise: ---------  Time: 63050.3 (0.0) .##....)##...÷§§§##x) air staff of the Tick {rElec Str+6 Air} ..#.....#.....§§§§#Cast: Magnavolt (1%) ß.##...###.......##-Mesm Drain ...#####.'#.....#+ .....#....#######....#..D   bone dragon (trample) ..........#....... ..........#.......# #.....⌠...#...⌠...###Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a bone dragon (excruciating  misery, lightly damaged)  6Ç·j|/An open gate.  The bone dragon shatters!!!6Ç·joc:ξD6Ç·j u`).ξ§6Ç·jùuc8=======1.3 (16Ç·j§~8%6Ç·j@‚s  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a bone dragon (excruciating  misery, lightly damaged)  An open gate.  The bone dragon shatters!!! _The bone dragon is heavily damaged.6Ç·j¶õ ÿ  Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Ç·j;#  #...ß...ß...#......  tswn the Metallomancer #...........#x.....  Oni of Vehumet ****** +.....⌠.ξ§ξζ§§§....  HP: 138/222 (231) ==============---------- #.......§ξξ§#......  MP: 32/62============------------ #...ß...ß§§.# ..ß.ß  AC: 5Str: 24  ######...).ζ.### #...  EV: 8Int: 28  ###....###'ξξ### #.  SH: 0Dex: 9 ###......'....§D§+ XL: 22 Next: 59% Place: Crypt:3 .#[%.....#....§§@# Noise: =======--  Time: 63051.3 (0.0) .##....)##...÷§§§## x) air staff of the Tick {rElec Str+6 Air} ..#....6Ç·j�; 7.#.....§§§§# Cast: Magnavolt (1%) ß.##...###.......## -Mesm Drain ...#####.'#.....#+ .....#....#######....#..  D   bone dragon (trample) ..........# ....... ..........# ....... # #.....⌠...# ...⌠... ### _The bone dragon is heavily damaged.Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bone dragon (purple smoke, heavily damaged, 100% to hit)6Ç·jpÏ#...ß...ß...#......tswn the Metallomancer#...........#x.....6Ç·j.—Oni of Vehumet ******+.....⌠.ξ§ξζ§§§....HP: 138/222 (231) ==============----------#.......§ξξ§#......MP: 32/62============------------#...ß...ß§§.# ..ß.ßAC: 5Str: 24######...).ζ.### #...EV: 8Int: 28###....###'ξξ####.SH: 0Dex: 9 ###......'....§D§+6Ç·j} XL: 22 Next: 59% Place: Crypt:3 .#[%.....#....§§@#Noise: =======--  Time: 63051.3 (0.0) .##....)##...÷§§§##6Ç·jÇAx) air staff of the Tick {rElec Str+6 Air} ..#.....#.....§§§§#Cast: Magnavolt (1%) ß.##...###.......##-Mesm Drain 6Ç·j;#...#####.'#.....#+ .....#....#######....#..D   bone dragon (trample) ..........#....... ..........#.......# #.....⌠...#...⌠...6Ç·j‰ê###Casting: Lee's Rapid Deconstruction (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Ç·jÈAiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bone dragon (purple smoke, heavily damaged, 100% to hit)  The crystal spear hits the bone dragon!!!7Ç·j/J2x7Ç·j…WY)x   small abomination (regenerating)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bone dragon (purple smoke, heavily damaged, 100% to hit)  The crystal spear hits the bone dragon!!!  The bone dragon is almost destroyed.7Ç·j`• *The bone dragon breathes collective despair at you.7Ç·j¤äNξx7Ç·jÐõPζζ@7Ç·jÀöi40=32.3 (17Ç·jˆÿ?ζ%7Ç·jÇ2 _The howling sorrow hits you.7Ç·jIìU  Casting: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Ç·j·©A #...ß...ß...#......  tswn the Metallomancer #...........#).....  Oni of Vehumet ****** +.....⌠.ξ§ξζ§§§....  HP: 140/222 (231) ===============--------- #.......§ξξ§#......  MP: 25/62=========--------------- #...ß...ß§§.# ..ß.ß  AC: 5Str: 24  ######...).ζ.### #...  EV: 8Int: 28  ###....###'ζζ### #.  SH: 0Dex: 9 ###......'....xD§+ XL: 22 Next: 59% Place: Crypt:3 7Ç·j«Ú.#[%.....#....§§@# Noise: =======--  Time: 63052.3 (0.0) .##....)##...÷§§§## x) air staff of the Tick {rElec Str+6 Air} ..#.....#.....§§§§# Cast: Magnavolt (1%) ß.##...###.......## -Mesm Drain ...#####.'#.....#+ .....#....#######....#..  D   bone dragon (trample) ..........# .......  x   small abomination (regenerating) ..........# ....... # #.....⌠...# ...⌠... ### _The howling sorrow hits you.  Casting: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bone dragon (purple smoke, almost destroyed, 100% to hit)7Ç·j¸Ù { #...ß...ß...#......  tswn the Metallomancer #...........#).....  Oni of Vehumet ****** +.....⌠.ξ§ξζ§§§....  HP: 140/222 (231) ===============--------- #.......§ξξ§#......  MP: 25/627Ç·j«Ú ¾=========--------------- #...ß...ß§§.# ..ß.ß  AC: 5Str: 24  ######...).ζ.### #...  EV: 8Int: 28  ###....###'ζζ### #.  SH: 0Dex: 9 ###......'....x§§+ XL: 22 Next: 59% Place: Crypt:3 .#[%.....#....§§@# Noise: =======--  Time: 63052.3 (0.0) .##....)##...÷§§§## x) air staff of the Tick {rElec Str+6 Air} ..#.....#.....§§§§#7Ç·júÚ Ÿ Cast: Magnavolt (1%) ß.##...###.......## -Mesm Drain ...#####.'#.....#+ .....#....#######....#..  D   bone dragon (trample) 7Ç·j+Û õ..........# .......  x   small abomination (regenerating) ..........# ....... # 7Ç·jSÛ #.....⌠...# ...⌠... ###Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  7Ç·j{Û ÂPress: ? - help, Shift-Dir - straight lineAim: a bone dragon (purple smoke, almost destroyed, 100% to hit)  7Ç·jÒÛ ¨The crystal spear hits the bone dragon!!!  You destroy the bone dragon!Vehumet accepts your kill.7Ç·jÏã !   #.....).....  +.....  #...... 7Ç·j&ä æ #... ..ß.ß  . #...   #. 7Ç·jMä :[%7Ç·jrä "7Ç·jÖä U)##...÷§§§## x   small abomination (regenerating) 7Ç·jüä &  7Ç·j å   7Ç·j‰l I§x7Ç·j³w n#...÷.....§#..'7Ç·ji� é1/2246=61======-3.3 (17Ç·jÙŠ Uζζ%7Ç·jf� Ø  Press: ? - help, Shift-Dir - straight line  Aim: a bone dragon (purple smoke, almost destroyed, 100% to hit)  The crystal spear hits the bone dragon!!!  You destroy the bone dragon!  Vehumet accepts your kill. _You feel your power returning.8Ç·jr§ _You feel your power returning.  You feel a surge of power!  Magnetic shrapnel attaches itself to the small abomination.  Electricity arcs towards the magnetite!  The arc of electricity hits the small abomination!!!  You destroy the small abomination!8Ç·jv h*8Ç·jK ³â„“â„“§.§§§......###.#8Ç·j*¦Ð319-----4Magnavolt (1%)8Ç·j®8Ç·jưZ _Vehumet accepts your kill.9Ç·jÆVý ........#)+.....⌠.ξ§ξζ§§§#.......§ξξ§#....ß...ß§§.# ..ß.ß######...).ζ.### #...###....###'â„“â„“### # ###......'....§§§+ .#[%.....#....§§.#9Ç·j—X�#....)##...÷.§@## ..#.....#.....§§§.# ß.##...###.....§§## ...#####.'#.....#+ ### ###.......###### ....... ####.. 9Ç·j[ej.........â„“###§9Ç·jßf{420---------9Ç·j&g59Ç·j³=%9Ç·j:Ç·j ?#9:Ç·j0?V=7=:Ç·j_B:Ç·jL:70:Ç·jeL2=:Ç·jŠO:Ç·jåX:Ç·j:Y%1:Ç·jh\:Ç·jŽo:Ç·jÄpV38:Ç·jyt:Ç·jñ~:Ç·j]%4:Ç·j¶‚:Ç·j�Œ:Ç·j�%5:Ç·j\�:Ç·j˜™:Ç·jΙ$7:Ç·jì™L9=:Ç·j‚�:Ç·jÌ©a8=:Ç·jK¬:Ç·jq´:Ç·jë´S80=30:Ç·jµ(=:Ç·já¸:Ç·j¿ÉQ1:Ç·jGÏ:Ç·j±Ï%2:Ç·jMÓ:Ç·jäÛ:Ç·jnÜ$4:Ç·j”ÜL1=:Ç·jÎç:Ç·jÅð:Ç·j*ñ%5:Ç·jÑô:Ç·j:Ç·j]:Ç·juC632=:Ç·jŠ:Ç·jŽ:Ç·j$:Ç·jv#8:Ç·j˜(=:Ç·j:Ç·jÔ:Ç·jU9=:Ç·j¦:Ç·j (:Ç·jY(%91:Ç·jŸ(3:Ç·j¨+:Ç·j5:Ç·jt5%2:Ç·j¢8;Ç·j÷;Ç·jB%3;Ç·j¤;Ç·j3;Ç·jº>54=;Ç·jæ;Ç·j;Ç·jˆ$a6=;Ç·j‰);Ç·jÄ4;Ç·jd5�7=5=;Ç·jÐ8;Ç·jC;Ç·jŽC%9;Ç·j¿F;Ç·j“L;Ç·j‡Ql  You encounter a flayed ghost.;Ç·j&`¶.200%..÷..Å´Magnavolt (1%);Ç·j `‹Å´   flayed ghost (wandering);Ç·jün095.3 (32.0);Ç·j–p26.3 (33 _;Ç·j8z9%;Ç·jó|;Ç·j©kq   '''###  ....§+  ;Ç·jl{##.#[%.....§#  )##...÷...##  ...  ###..;Ç·j?l!  ###.'#;Ç·jgl8 # #..@.#;Ç·jÀlˆ  #...........#   ##..........#   ##.....⌠...#  ##.......###### ;Ç·jm^  ###...).##...#   ###..).# ##..)).:...)  ;Ç·jLm;Ç·jù3   '''###  ....§+  ##.#[%.....§# ;Ç·j£N )##...÷...##  ...  ###..  ###.'#  #..@.#  #...........# ;Ç·jÝ�  ##..........#   ##.....⌠...#  ;Ç·jÐ##.......######  ###...).##...#   ###..).#;Ç·j:y##..)).:...)  ;Ç·jš;Ç·jw;Ç·jm;Ç·j¡"c _A flayed ghost is nearby!;Ç·jam6*****;Ç·j·m1Å´  magnetised) _You encounter a flayed ghost. _A flayed ghost is nearby!  You feel a surge of power! ;Ç·jÞm= Magnetic shrapnel attaches itself to the flayed ghost. ;Ç·jpn^ Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!!!;Ç·j0ò2Å´.;Ç·jó ...';Ç·ji ¦229--=====7.3 (1.0);Ç·jÛ 7%;Ç·jÃ" e _The flayed ghost is severely damaged.<Ç·jÍpÚ§  The arc of electricity hits the flayed ghost!!! _The flayed ghost is severely damaged.You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!!!  You destroy the flayed ghost!  Vehumet accepts your kill.<Ç·jjvy****<Ç·j1Å´<Ç·j` í §..'Å´   flayed ghost (wandering)  <Ç·j; You feel your power returning.<Ç·jx&i33-----2=8%§ _You encounter a flayed ghost.<Ç·jM<q   '''###  ....§+  <Ç·jœ<##.#[%....Å´§#  )##...÷...##  ..§.§.§§# <Ç·jÝ<, ###..  <Ç·j=K###.'# # #..@.# <Ç·j8=? #...........#   ##..........# <Ç·j`=,  ##.....⌠...#  <Ç·j…=N##.......######   ###...).##...#   ###..).#<Ç·j¥=; ##..)).:...)  <Ç·j%ÖJ   '''###  ....§+  ##.#[%....Å´§#  <Ç·j× )##...÷...##  ..§.§.§§#  ###..  ###.'#  #..@.#  #...........#   ##..........#   ##.....⌠...#  <Ç·jH×Û##.......######  ###...).##...#   ###..).#<Ç·j�×n##..)).:...)  <Ç·jŒå<Ç·j0ç<Ç·j:ñ<Ç·jlõc _A flayed ghost is nearby!<Ç·jÄ   ****, magnetised)  You feel a surge of power!  <Ç·j- 6Magnetic shrapnel attaches itself to the flayed ghost.<Ç·j�Ÿ  ***Å´    Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!!<Ç·j^$ L.Å´<Ç·j4. i÷§..'<Ç·jæ/ t416-----9<Ç·j2: :§<Ç·jà< d _The flayed ghost is heavily damaged.=Ç·j<•I****=Ç·j鬧  The arc of electricity hits the flayed ghost!! _The flayed ghost is heavily damaged.=Ç·jA *You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!!!  You destroy the flayed ghost!  Vehumet accepts your kill.=Ç·jË&B**=Ç·jU'(=Ç·j¶Êq÷§§..'=Ç·j0Õ¼6/2255---3100Magnavolt (1%)=Ç·j±áJ%§=Ç·j«å4 _You feel your power returning.=Ç·ju¾ =Ç·j ¿ =Ç·jRà =Ç·j Ì =Ç·juÒ a7==Ç·jÚ =Ç·jbÚ Y8=6=Ç·jˆÚ (==Ç·jÅÞ =Ç·j“ç =Ç·j>è &10=Ç·jþë =Ç·jÜõ =Ç·j0ö %1=Ç·j+ù =Ç·jÂÿ =Ç·j j217==Ç·jÈ =Ç·j„ ;4=Ç·j1 =Ç·j¥" =Ç·j# V58=Ç·j( =Ç·jŠ- =Ç·jè- K7==Ç·jÀ/ =Ç·jù8 =Ç·jY9 U8==Ç·jµ; =Ç·jäD =Ç·jÇ·jÊG   '''###  ....§+  ##.#[%....W§#  )##...÷...##  ....§.§§#  ###..>Ç·jWHU  ###.'# # #..@.#  #...........#   ##..........#   ##.....⌠...#  ##.......######   ###...).##...#   ###..).# ##..)).:...)  >Ç·jïß=   '''###  ....§+  ##.#[%....W§# >Ç·jkàê )##...÷...##  ....§.§§#  ###..  ###.'#>Ç·j àL  #..@.# >Ç·jÃà #...........#   ##..........# >Ç·jåàC  ##.....⌠...# >Ç·jáI ##.......###### >Ç·j&á� ###...).##...#   ###..).#>Ç·jQáy##..)).:...)  >Ç·j�ì>Ç·jÍí>Ç·j}ø>Ç·jÀûb _A shadowghast is nearby!>Ç·jûæq   '''###  ....§+  >Ç·j–ç´##.#[%....W§#  )##...÷...##  ....§.§§#  ###..  ###.'#>Ç·jÙç\ # #..@.#  #...........# >Ç·jèd  ##..........#   ##.....⌠...#  ##.......###### >Ç·jUè^  ###...).##...#   ###..).# ##..)).:...)  >Ç·j{è>Ç·j ‚I   '''###  ....§+  ##.#[%....W§#  >Ç·j˜‚ë)##...÷...##  ....§.§§#  ###..  ###.'# >Ç·j #..@.#  #...........#   ##..........# >Ç·j,ƒŒ  ##.....⌠...#  ##.......###### >Ç·jVƒ› ###...).##...#   ###..).#>Ç·j�ƒn##..)).:...)  >Ç·jîŸ>Ç·j¡>Ç·j‹­>Ç·jý¯b _A shadowghast is nearby!>Ç·j{N$§>Ç·jÔNgYou feel a surge of power!  Magnetic shrapnel attaches itself to the shadowghast.  Electricity arcs towards the magnetite!  The arc of electricity hits the shadowghast!!!  You destroy the shadowghast!  Vehumet accepts your kill.>Ç·j@U&***>Ç·jžU<****>Ç·jÇU(>Ç·j„äW§÷....'>Ç·jEêÄ19--======8.3 (1.0)Magnavolt (1%)>Ç·jñ9%>Ç·jÉó4 _You feel your power returning.>Ç·jìú 3>Ç·jÏ>Ç·jH _No target in view!?Ç·j 3?Ç·jî?Ç·j9?Ç·jÊ$r20-- _?Ç·j1?Ç·jÆ1?Ç·jy5?Ç·j|C?Ç·j1DS1=?Ç·jÆT?Ç·j_`?Ç·j'a?Ç·jäd?Ç·jr,?Ç·j)v?Ç·jb€?Ç·j#�K2=?Ç·j…?Ç·j�?Ç·jŒ�?Ç·jL“?Ç·jŸ?Ç·j©Ÿ93?Ç·jǤ?Ç·jS°?Ç·jå°?Ç·jÛ´?Ç·j…¿?Ç·jlÀ?Ç·jÈÇ?Ç·jÐ?Ç·jÁÐS4=?Ç·j¹Ô?Ç·jÞé?Ç·jÁê?Ç·jÄð?Ç·jñû?Ç·jÒü?Ç·je?Ç·jŽ ?Ç·j K5=?Ç·j?Ç·j2?Ç·jŸ?Ç·j…?Ç·jü(?Ç·jp)S6=?Ç·jI-?Ç·j?7?Ç·jÓ7?Ç·jv;?Ç·jóE?Ç·j‹F?Ç·j�J?Ç·j°T?Ç·j?Ç·j?U8=?Ç·j8C?Ç·jËL?Ç·jjM?Ç·jIQ?Ç·j*\?Ç·jÖ\?Ç·j5a?Ç·jˆk?Ç·j l%9?Ç·j|p?Ç·jD|?Ç·jÐ|?Ç·jý€?Ç·jŸŠ?Ç·j‹650=?Ç·j?‹?Ç·jR�?Ç·j´£?Ç·jФ?Ç·jY©?Ç·jë´?Ç·jƒµ?Ç·jt¹?Ç·jûÂ?Ç·j{ÃU1=?Ç·j_Ç?Ç·jëÓ?Ç·jdÔ?Ç·j•Ø?Ç·j¢ã?Ç·jä?Ç·jè?Ç·jäð?Ç·j€ñK2=?Ç·jòõ?Ç·jæÿ?Ç·js?Ç·j{?Ç·j?Ç·j�?Ç·j›83=?Ç·j²?Ç·j³?Ç·j¸?Ç·j?Ç·j€"?Ç·ju9?Ç·j8:?Ç·j¢>?Ç·jpJ?Ç·j>K%4?Ç·jÕN?Ç·jsY?Ç·jàY?Ç·j‹]?Ç·jÕg?Ç·j:h?Ç·jl?Ç·jw?Ç·jŒw#5?Ç·j­w(=?Ç·j¹{?Ç·jc†?Ç·j׆?Ç·jÍŠ?Ç·jQ”?Ç·j¸”?Ç·jÞ”N6=?Ç·já˜?Ç·j:¤?Ç·jÁ¤?Ç·j—¨?Ç·jm²?Ç·jê²?Ç·j­Á?Ç·jäÎ?Ç·j®ÏK7=?Ç·j‘Ó?Ç·j�Þ?Ç·jKß?Ç·j€ã?Ç·jžë?Ç·j/ì?Ç·jð?Ç·j3ý?Ç·jØýU8=?Ç·j?Ç·j™ ?Ç·j1?Ç·jØ?Ç·j¶?Ç·jG%9?Ç·jj ?Ç·jÛ+?Ç·jw,?Ç·j0?Ç·jß8?Ç·jh9?Ç·j"=?Ç·jíF?Ç·j�GL60=?Ç·j�V?Ç·j¢b?Ç·j4c?Ç·jåf?Ç·juq?Ç·j&rU1=?Ç·jv?Ç·jÌ€?Ç·jV�?Ç·j)…?Ç·j±Ž?Ç·j4�?Ç·jW“?Ç·j¡�?Ç·j0žK2=?Ç·j�¤?Ç·j�²?Ç·j¼?Ç·j¡¼?Ç·jªÀ?Ç·j Ç@  There is an open door here.?Ç·jyÐ?Ç·j|Ñ _?Ç·jÛß?Ç·jå?Ç·jï?Ç·jŽï?Ç·jò?Ç·j ¸.......§ξξ§#......  #...ß...ß.§.# ..ß.ß  ######...)...### #... ###....###'''###. #.####......'.......'. ##.#[%.....#.......# ?Ç·jµi#..##....)##...÷...## #...#.....#.........#  #.ß.##...###.@.....## 242.3 (48  #....#####.'#.....#+  #......#....#######....#..  #...........# .......  ##..........#  ## ##.....⌠...# ...⌠... .#######.......###### ....... # ....## ###...).##...# .....# .....## ###..).##._.##....### ##.?Ç·jS?Ç·jB?Ç·j>T _Key pressed, stopping explore.?Ç·jß,I?Ç·j¿8?Ç·jÿ@?Ç·j›GV= _?Ç·jhI?Ç·j Nk  You encounter a shadowghast.?Ç·j‘Y<#....#)..... +.....⌠....ζ§§§....  #..........§#...... ?Ç·j>Zƒ #...ß...ß.§.# ..ß.ß  ######...)...#### #... ###....###'''###... #.####......'.......'..W##.#[%.....#.......#  #..##....)##...@...##  #...#.....#....  ?Ç·j×ZÔ#.ß.##...###.......## Magnavolt (1%)#....#####.'#.....#+  #......#....#######....#..  #...........# ....... W   shadowghast (wandering)  ##..........# ..?Ç·ja[  ##.....⌠...# ...⌠... ######.......###### ....... ###?Ç·jÎ_JW3.3 (1.0)?Ç·jŸa2W.?Ç·jþotW 2 shadowghasts (wandering)?Ç·jiq*4.3 (2?Ç·jQ|6%?Ç·jW~U _You encounter a shadowghast.?Ç·jN‚{ _You see here a cognitogaunt skeleton.?Ç·j‚K _ ).....  +.....⌠....  ?Ç·j7L ^#.........  #...ß...ß.§.# ..ß.ß  ######...)...#### #...  ###....###'''###.W. #.  ...'.......'.W.  ##.#[%.....#.......#  )##...@...##  #.........# ?Ç·joL c ##.......##  .'#.....#+  ....#######?Ç·j˜L %  ....# ?Ç·jÆL ;  ....#   ?Ç·jëL ?    ?Ç·j æ < ).....  +.....⌠....  #.........  #...ß...ß.§.# ..ß.ß  ######...)...#### #...  ###....###'''###.W. #.  ...'.......'.W.  ##.#[%.....#.......#  )##...@...##  #.........#  ##.......##  .'#.....#+  ?Ç·jVç ð....#######  ....#   ....#      ?Ç·jñ ?Ç·jWò ?Ç·jgû ?Ç·j»ý d _There are monsters nearby!?Ç·jQ�§ ).....  +.....⌠....  #.........  #...ß...ß.§.# ..ß.ß  ?Ç·jý�y######...)...#### #...  ###....###'''###.W. #.  ...'.......'.W.  ##.#[%.....#.......#  )##...@...##  #.........#  ##.......##  .'#.....#+  ....#######?Ç·j1�J  ....#   ....# ?Ç·jq�U      @Ç·j4æÒ ).....  +.....⌠....  #.........  #...ß...ß.§.# ..ß.ß  ######...)...#### #...  ###....###'''###.W. #.  ...'.......'.W.  ##.#[%.....#.......#  )##...@...##  #.........#  @Ç·jûæZ##.......##  .'#.....#+  ....#######  ....#   ....#      @Ç·jéï@Ç·jÀð@Ç·j†@Ç·j­d _There are monsters nearby!@Ç·jÀ°F§ _There are monsters nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the shadowghast.  Electricity arcs towards the magnetite!  The arc of electricity hits the shadowghast!!! @Ç·jÖ±D You destroy the shadowghast!@Ç·jA¸2******@Ç·j͸o   shadowghast@Ç·jÍ=.@Ç·jUH¤.§.'..@Ç·jÎP·55---======5.3 (1Magnavolt (1%)@Ç·jçV8§@Ç·jJZZ _Vehumet accepts your kill.@Ç·jï @Ç·j @Ç·jö& @Ç·j­, H _No target in view!@Ç·j�— ™ _@Ç·j‚­ ü6---  A shadowghast comes into view.@Ç·j`µ GW------..Magnavolt (1%)W   shadowghast (wandering)@Ç·jq½ +7.3 (2@Ç·jB¿ P------8.3 (3 _@Ç·jüÆ #§@Ç·j‹Ç (%@Ç·jÒÊ AÇ·jžŒ´ ******, magnetised)You feel a surge of power!  AÇ·jm�5Magnetic shrapnel attaches itself to the shadowghast.AÇ·jÜu§You feel a surge of power!  Magnetic shrapnel attaches itself to the shadowghast.  Electricity arcs towards the magnetite!  The arc of electricity hits the shadowghast!!  You destroy the shadowghast!Vehumet accepts your kill.AÇ·j r***AÇ·j¥«¥.§.'.§...AÇ·jj´d6-1--AÇ·jµ======9.3 (1Magnavolt (1%)AÇ·jx¾6%AÇ·jÃ4 _You feel your power returning.AÇ·j > 3AÇ·jà? AÇ·jáG AÇ·jÖM a6=AÇ·jÙR AÇ·j~S AÇ·j¨U AÇ·jƒ] AÇ·j(^ L2=-AÇ·jSi AÇ·jœq ,AÇ·j—t AÇ·j¶{ AÇ·jL| 9=AÇ·j“~ AÇ·j¥† AÇ·jR‡ U3=AÇ·jo‰ AÇ·j’ AÇ·jO’ AÇ·jÔ AÇ·jež ;4AÇ·j¦ AÇ·j¯ BAÇ·j ¹ BAÇ·j³Á w5=AÇ·jxà AÇ·jîà AÇ·jpÆ AÇ·jDÐ k6=AÇ·jlÑ AÇ·jŒØ AÇ·jÜØ AÇ·jgÛ AÇ·jÍâ AÇ·jã AÇ·j‚å AÇ·jçë AÇ·jhì K7=AÇ·jÞî AÇ·jõõ AÇ·jPö AÇ·jù AÇ·j› AÇ·j` AÇ·j- AÇ·j’ AÇ·j AÇ·jR N8=AÇ·jÿ AÇ·jD AÇ·j¹ AÇ·j$# AÇ·jJ, AÇ·j°, %9AÇ·j¡/ AÇ·j¤8 AÇ·jù8 AÇ·j½; AÇ·j{G ,AÇ·j-H AÇ·j;P AÇ·j¼P L60=AÇ·jHT AÇ·jÏ[ AÇ·jv\ AÇ·j¢c AÇ·jåe AÇ·j6f AÇ·j,i AÇ·jJq AÇ·j·q AÇ·jàq N1=AÇ·jÍt AÇ·j–~ AÇ·j AÇ·j=� AÇ·ji‰ AÇ·j·‰ AÇ·jæ‰ D2=AÇ·j½Œ AÇ·jI– AÇ·jž AÇ·jgž AÇ·jÉ¡ AÇ·j·¥ AÇ·jѯ AÇ·j5° AÇ·j[³ AÇ·j…¸ AÇ·j·Ô ü###.### .)... #...ß...ß...#...... #...........#)..... +.....⌠....ζ§§§.... ..........§#......  #...ß...ß.§.# ..ß.ß  ######...)...######...AÇ·j7Õ õ ###....###'''###....###. ###......'......@'....$%------80.3 (31.0) .#[%.....#.......#....$) AÇ·jvÕ µ.##....)##...÷...##...$) ..#.....#.........# ).$$ ß.##...###.......## ..# AÇ·j¦Õ ...#####.'#.....#+ ## .....#....#######....#.. ..........# ....... AÇ·jÊÕ h..........# ....... AÇ·j»æ AÇ·jè J------1.3 (32AÇ·jÛõ 7%AÇ·j£÷ @ _Found a halberd, a glaive and a battleaxe.BÇ·jaHBÇ·jÛHBÇ·jrMBÇ·jÍRBÇ·j©YBÇ·jÄ_O=BÇ·jr`@  There is an open door here.BÇ·jOeBÇ·jže _BÇ·jÏgBÇ·j`kBÇ·j‘|BÇ·jø|BÇ·jã‚BÇ·jv‡BÇ·jp‘BÇ·jΑBÇ·jõ•BÇ·j÷™BÇ·j2 BÇ·jŠ BÇ·j£BÇ·jƤBÇ·jªBÇ·jgªBÇ·j3¬BÇ·j€²BÇ·j²BÇ·j½´BÇ·j‹½ ###.......### .)...  #...ß...ß...#......  #...........#).....  BÇ·jþ½º+.....⌠....ζ§§§....  #..........§#......  #...ß...ß.§.# ..ß.ß ####...)...######... ...###'''###....###. BÇ·jb¾ù...'.......'....@%# ..#.......#....$))# )##...÷...##...$)## ....#.).$$# .###.......###...## #### ##.'#.....#+ ##### #...#######....#.. ##.<.# ....... ##....# ....... ##...ß.BÇ·j¹Äe ###.### .)... #...ß...ß...#...... #.#)..... +.....⌠....ζ§§§.... #.BÇ·jîĉ§#...... #...ß...ß.§.# ..ß.ß ...)...######... ###'''###....###. '.......'.....@# BÇ·j'Å=#.......#....$))# )##...÷...##...$)## #.#.).$$# ###.###...## # #.'#.....#+ ##### BÇ·j>ÅB#...##....#.. BÇ·jSÅw##.<.## . BÇ·jhÅa##....## . BÇ·j|ÅZ##...ß.# _You now have 1968 gold pieces (gained 23).BÇ·jÑ18.3 (7.0)BÇ·jXÒ*9.3 (8BÇ·j>ìBÇ·j–ùW _You see here a talisman of death.CÇ·jÅ�CÇ·jX‘CÇ·j•CÇ·jȘCÇ·jg¡CÇ·j5¨: _CÇ·jç½Â ...ß...ß...#...........#) +.....⌠....ζ§§§ #..........§#..ß...ß.§.# ..ß.ß ###...)...######... ..###'''###....###'.......'.....%###.#....$@)# )##...÷...##...$)# CÇ·j¦¾ .#.........#.).$$# Drain ...#...⌠...###....... CÇ·j-Ö‘ ...ß...ß...#...... .#)..... .....⌠....ζ§§§.... .§#...... ...ß...ß.§.# ..ß.ß ...)...######... ###'''###....###. '.'.....%## #.#....$)@# ##...÷...##...$)## #.#.).$$# .###...## CÇ·j±Ö8##### #....#.. ##.<.# # . ##....# # . ##...ß.## ...⌠... ###.#You see here a +0 halberd.CÇ·j|ä,90.3 (1CÇ·j æ11.3 (2 _CÇ·jÐíCÇ·j€ûy _You see here a +5 whip of draining.CÇ·jö³CÇ·jG´CÇ·j:¸CÇ·j¾CÇ·jgÆCÇ·j×Ì: _CÇ·j�Ð?  You see here a +0 halberd.CÇ·jÃØCÇ·jgÙ _CÇ·j–äCÇ·jöîCÇ·jIïCÇ·j©òCÇ·j2ùO _You now have 1988 gold pieces (gained 20).CÇ·j3CÇ·jyCÇ·jèCÇ·j,CÇ·j+CÇ·jHO _You now have 2010 gold pieces (gained 22).CÇ·j± CÇ·j!CÇ·jL$CÇ·j|,CÇ·jÑ,CÇ·jm/CÇ·j4O _You now have 2035 gold pieces (gained 25).CÇ·j¥8CÇ·já8CÇ·jc:CÇ·jæ>,CÇ·ji@CÇ·j SO _You now have 2049 gold pieces (gained 14).CÇ·jP]CÇ·jù]CÇ·jŸ_CÇ·jcbCÇ·jj,CÇ·j¬mCÇ·j"rCÇ·jzCÇ·jbzCÇ·jÚ}CÇ·ji‚CÇ·j‘ŠCÇ·jÚŠCÇ·jwŽCÇ·jì‘CÇ·j´—CÇ·jè—CÇ·jë™CÇ·jÛœCÇ·j÷¤CÇ·j2¥CÇ·j+°V  There is an open door here.CÇ·j$¼CÇ·jÛ¼ _CÇ·jdÂCÇ·j`ÆCÇ·j¥ÍCÇ·jíÍCÇ·jÕÐCÇ·jÜÓCÇ·j†ÚCÇ·jÛCÇ·j¸ÝCÇ·j áCÇ·j-êCÇ·j†êCÇ·jfíCÇ·jWò'CÇ·j–øCÇ·jïøCÇ·jµûCÇ·jÅ7 _You open the door.CÇ·jàCÇ·j3 CÇ·j CÇ·j4@  There is an open door here.CÇ·j*"CÇ·j¡" _CÇ·jc$CÇ·jµ'CÇ·jG4CÇ·j 4CÇ·j7CÇ·j ;CÇ·jACÇ·jfACÇ·j�DCÇ·jÊHCÇ·jçMCÇ·j*NCÇ·jPCÇ·j$SCÇ·jÕ\,CÇ·jS`CÇ·jdCÇ·jÜkCÇ·j=lCÇ·jjoCÇ·j1~CÇ·jPˆCÇ·jñˆCÇ·jVŒCÇ·jœ™CÇ·j)¤CÇ·jz¤CÇ·j™§CÇ·j°¬CÇ·j´CÇ·j®´CÇ·j¸CÇ·jܼCÇ·j¥Å,CÇ·j)ÉCÇ·jîÌCÇ·jžÒ,CÇ·jÕCÇ·j_×CÇ·jÞCÇ·j¦ÞCÇ·jšáCÇ·jç@  There is an open door here.CÇ·jyïCÇ·jð _CÇ·jèòCÇ·jcöCÇ·jþCÇ·jÔþCÇ·j  CÇ·j  CÇ·j CÇ·jo CÇ·j¡ CÇ·j% CÇ·j CÇ·j¶ CÇ·j¤* CÇ·j�0 CÇ·jç8 ,CÇ·jˆ; CÇ·j~K z ###.......### .)...CÇ·jL  #...ß...ß...#...... #...........#)..... +.....⌠.....'§§.... #...........#...... #...ß...ß...# ..ß.ß ######...)...######... ###....###'''###....###.  ####......'..@....'.....%####329.3 (38.0)  ##.#[%.....#.......#.....))#.##  #..##....)##...÷...##....)##..# CÇ·jÀL [ #...#.....#.........#.)...#...#  #.ß.##...###.......###...##.ß.#  #....#####.'#.....#'.#####....#  #......#....#######....#......#  #...........# #...........  ##..........# #....#CÇ·jN CÇ·j¿W CÇ·j=[ T _Key pressed, stopping explore.CÇ·jËr ICÇ·j�} CÇ·j—‚ CÇ·jµˆ z _  There is an open gate here.CÇ·jò� CÇ·j€‘  _CÇ·jõ“ CÇ·j£— CÇ·j-Ÿ CÇ·j  CÇ·j‰¡ CÇ·j†£ CÇ·j|ª ,CÇ·jج CÇ·jö¯ CÇ·j|´ CÇ·j­´ CÇ·jÖ¶ CÇ·jŸº 'CÇ·ju½ ‚  You open the door.  You encounter 5 jiangshi.CÇ·jJÏ 0 ... . #'''# ..... ##...## ß..... ##.....## ........ ###.......### .).. ...VV #...ß...ß...#..... ..V...#...........#).... ....V⌠.....'§§... ..V...#...........#..... ß.ß.. #...ß...ß...# ..ß.Magnavolt (1%) CÇ·jÂÏ Š...######...)...######.. .###....###'''###....## ####......'.......'.....%# VVVVV 5 jiangshi (wandering) ##.#[%.....#.......CÇ·jîÏ ¶)) #..##....)##...÷...##....)CÇ·jÐ ^ #...#.....#.........#.)...#CÇ·j Ô h.V34.3 (5.0)CÇ·jcÔ N.VCÇ·jüÔ “.V.VCÇ·j²Ü ø *VVVVV1 wandering)The jiangshi claws you!!  The jiangshi draws vitality from your injuries!CÇ·jc t***@***CÇ·jë \****#..**V@.**#..****CÇ·j’s *** #...*.#...**.V@..**.#...** #...**CÇ·jáø ž MYour orb emits a pulse of dizzying energy.  The jiangshi claws you!CÇ·jq $ M..VV...#....V.V@...CÇ·j¹ ‚..#.......M   mummy priestVVVVV 5 jiangshi (1 wandering, 3 dazed)The jiangshi draws vitality from your injuries!CÇ·j_ ¸19----====5.3 (6-Mesm DrainCÇ·j¨ :%CÇ·jj ] _You encounter a mummy priest.CÇ·j<+ Ô .M.  . #'''#  .. ##...##  ... ##.....##  .... ###.......### .) CÇ·j~+ '....V #...ß... ..V...#...........#) ....V.V@....⌠.. ...V..#........ CÇ·j§+ Fß.ß.. #...ß...ß...#  ...######...).. .#CÇ·jÇ+ +##'''# ....%CÇ·jé+ $ ##.#[%...))CÇ·j, 9 )##...÷..) )CÇ·j', CÇ·jÇÄ Í .M.  . #'''#  .. ##...##  ... ##.....##  .... ###.......### .) ....V #...ß... ..V...#...........#) ....V.V@....⌠.. ...V..#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ##.#[%...)) )##...÷..) )CÇ·j Å CÇ·jÍ CÇ·jÒÍ CÇ·jŽÕ CÇ·j-Ø d _There are monsters nearby!CÇ·j‡qß .M.  . #'''#  .. ##...##  ... ##.....##  .... ###.......### .) ....V #...ß... ..V...#...........#) ....V.V@....⌠.. ...V..#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ##.#[%...)) )##...÷..) )DÇ·jgÇã .M.  . #'''#  .. ##...##  ... ##.....##  .... ###.......### .) ....V #...ß... ..V...#...........#) ....V.V@....⌠.. ...V..#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ##.#[%...)) )##...÷..) )DÇ·j‹ÑDÇ·jüÑDÇ·j¢ÝDÇ·jUàd _There are monsters nearby!KÇ·jcJ h******* KÇ·j¦J �(magnetised) _There are monsters nearby!  You feel a surge of poKÇ·jÇJ wer!  KÇ·jèJ jMagnetic shrapnel attaches itself to the mummy priest.  Electricity arcs towards the magnetite! KÇ·jK Q The arc of electricity hits the mummy priest!  The mummy priest resists.KÇ·j{Ó Â .VThe mummy priest is moderately damaged.V.KÇ·jí× K.MKÇ·jIö A.....KÇ·jˆö EVVKÇ·jCø ¨7----55---=6.3 (1KÇ·jóKÇ·j9 / _You hear a chilling moan.LÇ·j.º `***LÇ·jxº d***, …)_You hear a chilling moan.  LÇ·j$» 6You feel a surge of power!jiangshi.LÇ·juH µ*****2  The arc of electricity hits the jiangshi!!  The jiangshi is moderately damaged.The jiangshi snaps out of its daze.  The arc of electricity hits the jiangshi!!  The jiangshi is moderately damaged.arc of electricity hits the jiangshi!!!LÇ·jÃÏ „ .VThe jiangshi is heavily damaged.LÇ·j±Ñ 5V.LÇ·jKî w MU..W.....U.Z...V.#..VVW   shadow wraith (summoned)U 2 wights (summoned)(…)You hear a chilling moan.  The mummy priest prays to its god.8=48------7LÇ·j‘ù :%LÇ·jN 2 _You hear a chilling moan. x2MÇ·jÀý{§Electricity arcs towards the magnetite!  The jiangshi is almost destroyed.The arc of electricity hits the jiangshi!!  You destroy the jiangshi!  Vehumet accepts your kill.MÇ·j á*** 4 jiangshi (1 wandering, 2 dazed)U 2 wights (summoned)MÇ·jM’í ******You feel your power returning.  The arc of electricity hits the mummy priest!  The mummy priest resists.MÇ·jS& á *******The mummy priest is heavily damaged.The arc of electricity hits the anaconda zombie!!MÇ·j(£ U.ZMÇ·j§ OUWMÇ·js§ MÇ·jÁ¨ .U.MÇ·jr© .'UMÇ·j © MÇ·j · tM...... ###....MÇ·jø· ....V #...ß.§.#....V@.MÇ·j™À Ô200=6----4=8MÇ·jgÏ U§%MÇ·j7Ñ j _The anaconda zombie is moderately damaged.NÇ·j%Ub'a surge of power!  Magnetic shrapnel attaches itself to the wight.  Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!  You destroy the jiangshi!  Vehumet accepts your kill.NÇ·j‘^È***VV 3, 1 magnetised)NÇ·jÒõÊ ******You feel your power returning.  The arc of electricity hits the anaconda zombie!!!NÇ·j(‘& ****** The anaconda zombie is almost destroyed.The arc of electricity hits the mummy priest!  The mummy priest resists.NÇ·j…I§  The mummy priest resists.  NÇ·jßÅThe mummy priest is severely damaged.shadow wraith!!!shadow wraithwight!!  NÇ·j@You destroy the wight!NÇ·jt#½****    wight (summoned)NÇ·j‰¬  .ZThe wight disappears in a puff of smoke!NÇ·j>´ß Z.  You hear a chilling moan. x2  The mummy priest calls on the powers of darkness!NÇ·jç´S.WNÇ·j ¶H.UNÇ·jšÅTM.......NÇ·jÆÌ....§.#....'@. NÇ·jíͽ102/227-----------0---59NÇ·j-Ú8§NÇ·jJÝ5 _Your body is wracked with pain!NÇ·jñ’NÇ·jQ”NÇ·jlŸNÇ·j%£^ _You are too injured to fight recklessly!OÇ·j.)   tswn the Metallomancer ...  Oni of Vehumet ****** . #'M'# ... HP: 102/227 (231) ==========-------------- .. ##*..## ß.. MP: 33/62============------------ ... ##*U...## .... AC: 5Str: 24 .... ###**W....### .).. EV: 8Int: 28 ....V #..*ßZ..ß...#..... SH: 0Dex: 9 ....**#.***.......#).... XL: 22 Next: 65% Place: Crypt:3 ....VV*@*...⌠.....'OÇ·j* §§... Noise: ======---  Time: 63339.3 (0.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. -Mesm Drain .###....###'''###....### ####......'.......'.....%# M   mummy priest (magnetised) ##.#[%.....#.......#.....)) VVV 3 jiangshi (1 wandering, 2 dazed) #..##....)##...÷...##....)# W   shadow wraith (summoned) #...#.....#.........#.)...# U   wight (summoned)(…)_Your bodOÇ·j‚* »y is wracked with pain! _You are too injured to fight recklessly!  Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a shadow wraith (severely damaged, summoned)OÇ·jÃö ítswn the Metallomancer...Oni of Vehumet ******.#'M'#... HP: 102/227 (231) ==========--------------..##...## ß.. MP: 33/62============------------... ##.U...## .... AC: 5Str: 24.... ###..W....### .).. EV: 8Int: 28....V #...ßZ..ß...#..... SH: 0Dex: 9OÇ·j\÷ ¸....**#...........#).... XL: 22 Next: 65% Place: Crypt:3....VV*@....⌠.....'§§... Noise: ======---  Time: 63339.3 (0.0)......#...........#..... x) air staff of the Tick {rElec Str+6 Air}ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)...######...)...######.. -Mesm Drain.###....###'''###....#######......'.......'.....%# M   mummy priest (magnetised)##.#[%.....#.......#.....)) VVV 3 jiangshi (1 wandering, 2 dazed)OÇ·j•÷ ù#..##....)##...÷...##....)# W   shadow wraith (summoned, magnetised)#...#.....#.........#.)...# U   wight (summoned)(…)OÇ·j¾÷ ¾Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleOÇ·jø èDir - move targetAim: a shadow wraith (severely damaged, summoned)  You feel a surge of power!  Magnetic shrapnel attaches itself to the shadow wraith.OÇ·jg†�§You feel a surge of power!  Magnetic shrapnel attaches itself to the shadow wraith.  Electricity arcs towards the magnetite!  The arc of electricity hits the anaconda zombie!!  You destroy the anaconda zombie!The anaconda zombie disappears in a puff of smoke!OÇ·jJŽa****OÇ·jÛ"|§The arc of electricity hits the mummy priest!!  The mummy priest resists.  You destroy the mummy priest!  Vehumet accepts your kill.  You feel your power returning.wightOÇ·j.+M§§OÇ·j 3ø******VVV 3 jiangshi (1 wandering, 2 dazed)PÇ·jK8***PÇ·j3ò .VThe shadow wraith disappears in a puff of smoke!You feel extremely nervous for a moment...PÇ·jô•.§'....§§§.ß.§.#....§§PÇ·jJÀ....V.V@.......#.PÇ·jð3/215=6=PÇ·j8^6-40.3 (1PÇ·jÞV§§%PÇ·j³"v _You are engulfed in negative energy! You feel drained.PÇ·jgõý  tswn the Metallomancer ...  Oni of Vehumet ****** . #'*'# ... HP: 103/215 (231) ===========------------- .. ##*..## ß.. MP: 29/62PÇ·jðõN===========------------- ... ##*§...## .... AC: 5Str: 24 .... ###*§§§...### .).. EV: 8Int: 28 ....V #..*ß...ß...#..... SH: 0Dex: 9PÇ·j~ö£ ....**#.*..§§.....#).... XL: 22 Next: 66% Place: Crypt:3 ....V*V@....⌠.....'§§... Noise: =====----  Time: 63340.3 (0.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} PÇ·j±ö ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. -Mesm DrainPÇ·j÷È .###....###'''###....### ####......'.......'.....%# VVV 3 jiangshi (1 wandering, 2 dazed) ##.#[%.....#.......#.....))PÇ·j‚÷ #..##....)##...÷...##....)# #...#.....#.........#.)...#You feel extremely nervous for a moment... _You are engulfed in negative energy! You feel drained.PÇ·j¶÷ÆAiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePÇ·j$ørDir - move targetAim: a jiangshi (wandering, dazed, hasn't noticed you, umbra)PÇ·jÄ_ tswn the Metallomancer...Oni of Vehumet ******.#'§'#... HP: 103/215 (231) ===========-------------..##...## ß.. MP: 29/62===========-------------... ##.§...## .... AC: 5Str: 24.... ###.§§§...### .).. EV: 8Int: 28....V #...ß...ß...#..... SH: 0Dex: 9....**#....§§.....#).... XL: 22 Next: 66% Place: Crypt:3....V.*PÇ·jè` à[47m@....⌠.....'§§... Noise: =====----  Time: 63340.3 (0.0)......#...........#..... x) air staff of the Tick {rElec Str+6 Air}ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)...######...)...######.. -Mesm Drain.###....###'''###....#######......'.......'.....%# VVV 3 jiangshi (1 wandering, 2 dazed, 1 …)##.#[%.....#.......#.....))#..##....)##...÷...##....)##...#.....#.........#.)...#Dir - move targetAim: a jiangshi (wandering, dazed, hasn't noticed you, umbra)  You feel a surge of power!  Magnetic shrapnel attaches itself to the jiangshi.  Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!PÇ·jÇñ \******PÇ·jŽs '  Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!  The jiangshi is almost destroyed.The arc of electricity hits the jiangshi!!!  You destroy the jiangshi!  Vehumet accepts your kill.PÇ·jµ}»***V 2 jiangshi (1 dazed, 1 magnetised)You destroy the jiangshi!  Vehumet accepts your kill.  You feel your power returning.  The jiangshi is severely damaged.The jiangshi snaps out of its daze.PÇ·jÖM.VPÇ·j”J.VPÇ·j0APÇ·j8€ žThe jiangshi is no longer dazed.PÇ·j¶TMThe jiangshi is no longer dazed.  You encounter a profane servitor. It is wielding a +2 whip.You encounter a weeping skull.  The jiangshi claws you!draws vitality from your injuries!claws you.PÇ·j^u .§'...A ###.....§.#......V...ß.. #..A   profane servitorVV 2 jiangshi (1 magnetised)M   guardian mummyž   weeping skullThe jiangshi draws vitality from your injuries!PÇ·jq)¬91/216 (231) -34==1.3 (1PÇ·jö6U§§QÇ·jj_ _You encounter a guardian mummy.QÇ·j’?  tswn the Metallomancer ...  Oni of Vehumet ****** . #M*'# ... HP: 91/216 (231) ==========-------------- .ž ##*..## ß.. MP: 27/62==========-------------- ..* ##*§...## .... AC: 5Str: 24 ...A ###*......### .).. EV: 8Int: 28 ....* #..*ß...ß...#..... SH: 0Dex: 9 ....**#.*.........#).... XL: 22 Next: 66% Place: Crypt:3 QÇ·jâ....V*V@....⌠.....'§§... Noise: =====----  Time: 63341.3 (0.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. -Mesm Drain .###....###'''###....### ####......'.......'.....%# A   profane servitor ##.#[%.....#.......#.....)) VV 2 jiangshi (1 magnetised) #..##....)##...÷...##....)# M   guardian mummy #...#.....#.........#.)...# ž   weeping skullThe jiangshi draws vitality from your injurieQÇ·j_Zs! _You encounter a guardian mummy.Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a weeping skull (umbra)QÇ·jû ß  tswn the Metallomancer ...  Oni of Vehumet ****** . #M§'# ... HP: 91/216 (231) ==========-------------- .ž ##...## ß.. MP: 27/62==========-------------- ... ##.§...## .... AC: 5Str: 24 ...A ###.......### .).. EV: 8QÇ·jª Int: 28 ..... #...ß...ß...#..... SH: 0Dex: 9 ....§.#...........#).... XL: 22 Next: 66% Place: Crypt:3 ....§.V@....⌠.....'§§... Noise: =====----  Time: 63341.3 (0.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. -Mesm Drain .###....###'''###....### ####......'.......'.....%# A   profane servitor ##.#[%.....#...Ç·jÇ —9;49m....#.....)) VV 2 jiangshi (1 magnetised) #..##....)##...÷...##....)# M   guardian mummy #...#.....#.........#.)...# ž   weeping skullElectricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!  The jiangshi is almost destroyed.The arc of electricity hits the jiangshi!!!  You destroy the jiangshi!Vehumet accepts your kill.QÇ·j š ...  . #M§'#  .ž ##...##  ... ##  ...A ### .) ..... # #) ....*** # ß.ß.. #  ...###### .###'''# % ##.#[%)) V   jiangshi )##...÷) )(magnetised)QÇ·j–  ã'  You destroy the jiangshi!  Vehumet accepts your kill.  You feel your power returning. QÇ·j¨ $***M   guardian mummyž   weeping skull (magnetised)QÇ·jÅ2 Z******QÇ·j•¿ §The arc of electricity hits the profane servitor!  The profane servitor resists.  The profane servitor is lightly damaged.weeping skull!!weeping skull!QÇ·j\Å M****QÇ·j›JC.AQÇ·j�K3žQÇ·jôL1žQÇ·jì ;**TÇ·j.p ͧElectricity arcs towards the magnetite!  The arc of electricity misses the profane servitor.The arc of electricity misses the profane servitor. x2  The arc of electricity hits the weeping skull!!!  You destroy the weeping skull!  Vehumet accepts your kill.TÇ·jQƒ M****TÇ·j aYou destroy the weeping skull!  Vehumet accepts your kill.  You feel your power returning.e profane servitor!  The profane servitor resists.  The profane servitor is moderately damaged.TÇ·jª˜  ******The arc of electricity hits the guardian mummy!!!  The guardian mummy is almost destroyed.TÇ·j$ Ø §The arc of electricity hits the guardian mummy!!!  You destroy the guardian mummy!TÇ·jy, o*   guardian mummyTÇ·jÙ¸ ƒ  ...  . #'*'#  .* ##*..##  ζ.* ##*M...##  ...* ###*......### .) TÇ·jT¹ â„“...* #..*ß...ß ....**#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...)..TÇ·jˆ¹ W .###'''# ....TÇ·j²¹ 7% ##.#[%...TÇ·jÙ¹ K)) )##...÷..)TÇ·jº ® )Vehumet accepts your kill.You feel extremely nervous for a moment...Your skin prickles.TÇ·j�Ñ ...  . #'*'#  .* ##*..##  ζ.* ##*M...##  ...* ###*......### .) â„“...* #..*ß...ß TÇ·jÃ�Ï....**#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ##.#[%TÇ·jâ�T...)) TÇ·j‘K)##...÷..)TÇ·j‘L )TÇ·jE–$ .MThe profane servitor hits you with a +2 whip!!  * * * LOW HITPOINT WARNING * * *The profane servitor draws vitality from your injuries!TÇ·jå–2MTÇ·jJ¥ §§§â„“.... ###...... #.....#..§.AM 2 guardian mummies  The profane servitor barely misses you.TÇ·jë­À60---20=9=5.3 (1TÇ·jå·…§§§â„“§TÇ·jº_ _You encounter a guardian mummy.VÇ·j9  tswn the Metallomancer ..M  Oni of Vehumet ****** . #'**# ... HP: 60/219 (231) ======------------------ .* ##**.## ß.. MP: 13/62=====------------------- â„“.* ##**...## .... AC: 5Str: 24 ...* ###*M.....### .).. EV: 8Int: 28 ....* #..*ß...ß...#..... SH: 0Dex: 9 .....*#.*.........#).... XL: 22 Next: 69% Place: Crypt:3 ....**A@.VÇ·jLÖ...⌠.....'§§... Noise: ======---  Time: 63345.3 (0.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. -Mesm Drain .###....###'''###....### ####......'.......'.....%# A   profane servitor ##.#[%.....#.......#.....)) MM 2 guardian mummies #..##....)##...÷...##....)# #...#.....#.........#.)...#The profane servitor barely misses you. _You encounter a guardian mummy.Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  VÇ·j¢Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a guardian mummyVÇ·j´ü3tswn the Metallomancer..MOni of Vehumet ******.#'§'#... HP: 60/219 (231) ======------------------.§##§..## ß.. MP: 13/62=====-------------------â„“.. ##.....## .... AC: 5Str: 24VÇ·j4ýk.... ###.M.....### .).. EV: 8Int: 28..... #...ß...ß...#..... SH: 0Dex: 9......#...........#).... XL: 22 Next: 69% Place: Crypt:3....***@....⌠.....'§§... Noise: ======---  Time: 63345.3 (0.0)VÇ·jiý ......#...........#..... x) air staff of the Tick {rElec Str+6 Air}ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)VÇ·jšýZ...######...)...######.. -Mesm Drain.###....###'''###....#######......'.......'.....%# A   profane servitorVÇ·jìýÄ##.#[%.....#.......#.....)) MM 2 guardian mummies (1 magnetised)#..##....)##...÷...##....)##...#.....#.........#.)...#Dir - move targetVÇ·jˆþAim: a guardian mummy  You feel a surge of power!  Magnetic shrapnel attaches itself to the guardian mummy.  Electricity arcs towards the magnetite!  The arc of electricity misses the profane servitor.VÇ·jˆ U*****VÇ·jÏ �*****You feel a surge of power!  Magnetic shrapnel attaches itself to the guardian mummy.  Electricity arcs towards the magnetite!  The arc of electricity misses the profane servitor.  The arc of electricity hits the profane servitor!  The profane servitor resists.VÇ·j@¡ :*VÇ·jû. Ä.The arc of electricity hits the profane servitor!  The profane servitor resists.  The profane servitor is moderately damaged.The arc of electricity hits the guardian mummy!!!  You destroy the guardian mummy!  Vehumet accepts your kill.VÇ·j˜8  *****   guardian mummy (  You feel your power returning.  The arc of electricity hits the guardian mummy!!VÇ·jãÄ ›  ..*  . #'**#  .* ##**.##  â„“.* ##**...##  ...* ###**.....### .) ....* #..*ß...ß .....*#.*.........#) VÇ·jÆ ¥....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ##.#[%...)) )##...÷..) )The guardian mummy is heavily damaged.You feel extremely nervous for a moment...You shiver with cold.VÇ·jô   ..*  . #'**#  .* ##**.##  â„“.* ##**...##  ...* ###**.....### .) ....* #..*ß...ß .....*#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ##.#[%...))VÇ·jF¢   )##...÷..) )VÇ·jв ù ..*  . #'**#  .* ##**.##  â„“.* ##**...##  ...* ###**.....### .) ....* #..*ß...ß .....*#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ##.#[%...)) )##...÷..) )You feel extremely nervous for a moment...shiver with cold.profane servitor hits you with a +2 whip!  * * * LOW HITPOINT WARNING * * *  The profane servitor draws vitality from your injuries!  The profane servitor barely misses you.VÇ·j¤‡ Ž ..*  . #'**#  .* ##**.##  â„“.* ##**...##  ...* ###**.....### .) ....* #..*ß...ß .....*#.*.........#)VÇ·jôˆ ü ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ##.#[%...)) )##...÷..) )VÇ·j/‰ VÇ·jƒŒ �M.MThe profane servitor barely misses you.The profane servitor hits you with a +2 whip!  * * * LOW HITPOINT WARNING * * *The profane servitor draws vitality from your injuries!VÇ·j¦ @§§§....... ###... #....#..§.AVÇ·jB¯ „37--6=-6.3 (1VÇ·j¼ g§§%VÇ·jŠÀ ^ _The profane servitor closely misses you.YÇ·j·¡“ _The profane servitor closely misses you.  You take a swig of the potion and twirl the air staff of the Tick {rElec Str+6  Air}.  You closely miss the profane servitor.Your headbutt misses the profane servitor.  The profane servitor is moderately damaged.YÇ·j¨J 'MYÇ·j„¨¼You savour every drop. You feel much better.  The profane servitor hits you with a +2 whip!!  The profane servitor draws vitality from your injuries!YÇ·j´J# YÇ·j¿´f69===-7YÇ·j”¾T§§%YÇ·jŠÂC _The profane servitor hits you with a +2 whip.ZÇ·j•b  tswn the Metallomancer ...  Oni of Vehumet ****** . #'*'# ... HP: 69/219 (231) =======----------------- .* ##*M.## ß.. MP: 9/62===--------------------- ..* ##**...## .... AC: 5Str: 24 ...* ###**.....### .).. EV: 8Int: 28 ....* #..*ß...ß...#..... SH: 0Dex: 9ZÇ·j�•ú .....*#.*.........#).... XL: 22 Next: 69% Place: Crypt:3 ....**A@....⌠.....'§§... Noise: =====----  Time: 63347.3 (0.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. -Mesm Drain .###....###'''###....### ZÇ·jÅ•%####......'.......'.....%# A   profane servitor ##.#[%.....#.......#.....)) M   guardian mummy (magnetised) #..##....)##...÷...##....)# #...#.....#.........#.)...#ZÇ·j*–¿The profane servitor draws vitality from your injuries! _The profane servitor hits you with a +2 whip.  Aiming: Magnavolt (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a profane servitor, wielding a +2 whip (lightly damaged, umbra)ZÇ·j&óÏtswn the Metallomancer...Oni of Vehumet ******.ZÇ·j‰óB#'§'#... HP: 69/219 (231) =======-----------------.§##§M.## ß.. MP: 9/62===---------------------ZÇ·j°ó ... ##.....## .... AC: 5Str: 24.... ###.......### .).. EV: 8ZÇ·jØóInt: 28..... #...ß...ß...#..... SH: 0Dex: 9ZÇ·j/ô"......#...........#).... XL: 22 Next: 69% Place: Crypt:3....***@....⌠.....'§§... Noise: =====----  Time: 63347.3 (0.0)......#...........#..... x) air staff of the Tick {rElec Str+6 Air}ZÇ·j–ô¢ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)...######...)...######.. -Mesm Drain.###....###'''###....###ZÇ·jíôw####......'.......'.....%# A   profane servitor (magnetised)##.#[%.....#.......#.....)) M   guardian mummy (magnetised)#..##....)##...÷...##....)#ZÇ·jõ®#...#.....#.........#.)...#You feel a surge of power!  Magnetic shrapnel attaches itself to the profane servitor.  ZÇ·jPõÉElectricity arcs towards the magnetite!  The arc of electricity hits the profane servitor!  The profane servitor resists.  The profane servitor is moderately damaged.ZÇ·jtõZÇ·jÍ{U*****ZÇ·jE ´§The profane servitor resists.  The profane servitor is moderately damaged.  The arc of electricity hits the guardian mummy!!!  You destroy the guardian mummy!  Vehumet accepts your kill.  You feel your power returning.ZÇ·jš L***ZÇ·j ™  *****The arc of electricity hits the profane servitor!  The profane servitor resists.ZÇ·j=! :*ZÇ·j‡ª hprofane servitor  The profane servitor resists.  The profane servitor is moderately damaged.The arc of electricity hits the profane servitor!profane servitor resists.  The profane servitor is moderately damaged.ZÇ·jE6 Õ ...  . #'*'#  .* ##**.##  ..* ##**...##  ZÇ·jâ6  ...* ###**.....### .) ....* #..*ß...ß .....*#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...)..ZÇ·j¡7 î .###'''# ....% ##.#[%...)) )##...÷..) )ZÇ·j8 ^The profane servitor is moderately damaged.arc of electricity hits the profane servitor!  The profane servitor resists.  The profane servitor is moderately damaged.  You feel extremely nervous for a moment...ZÇ·jH8 =You hear strange and distant voices.ZÇ·jˆ º ...  . #'*'#  .* ##**.##  ..* ##**...##  ...* ###**.....### .) ....* #..*ß...ß ZÇ·j •.....*#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ZÇ·jM Š##.#[%...)) ZÇ·ju S)##...÷..)ZÇ·jœ L )ZÇ·j• í  ...  . #'*'#  .* ##**.##  ..* ##**...##  ZÇ·j-  ...* ###**.....### .) ....* #..*ß...ß .....*#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...)..ZÇ·j™ | .###'''# ....% ##.#[%ZÇ·jÁ *...)) ZÇ·jå 3)##...÷..)ZÇ·j   )ZÇ·j. |The profane servitor hits you with a +2 whip!!  * * * LOW HITPOINT WARNING * * *ZÇ·j[ MThe profane servitor draws vitality from your injuries!ZÇ·j7î º ...  . #'*'#  .* ##**.##  ..* ##**...##  ...* ###**.....### .) ....* #..*ß...ß ZÇ·j#ï Ó.....*#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ##.#[%ZÇ·j†ï ë...)) )##...÷..) )ZÇ·jTû s  ...  . #'*'#  .* ##**.##  ..* ##**...##  ...* ###**.....### .)ZÇ·jÖû – ....* #..*ß...ß .....*#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....% ##.#[%ZÇ·jÙü ü...)) )##...÷..) )The profane servitor hits you with a +2 whip!  * * * LOW HITPOINT WARNING * * *ZÇ·jÎ  ...  . #'*'#  .* ##**.##  ..* ##**...## ZÇ·jÏ Ò ...* ###**.....### .) ....* #..*ß...ß .....*#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''#ZÇ·jkÏ è ....% ##.#[%...))ZÇ·jÊÏ ¤ )##...÷..) )ZÇ·jËØ ˆ ...  . #'*'#  .* ##**.##  ..* ##**...##  ...* ###**.....### .) ZÇ·jmÙ �....* #..*ß...ß .....*#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...).. .###'''# ....%  ZÇ·j]Ú P##.#[%...)) )##...÷..) )The profane servitor draws vitality from your injuries!  The profane servitor hits you with a +2 whip!  * * * LOW HITPOINT WARNING * * *ZÇ·jîºú ...  . #'*'#  .* ##**.##  ..* ##**...##  ...* ###**.....### .) ZÇ·j¶»¹....* #..*ß...ß .....*#.*.........#) ....***@....⌠.. ......#........ ß.ß.. #...ß...ß...#  ...######...)..ZÇ·j¼o .###'''# ....ZÇ·j>¼‰% ##.#[%...ZÇ·j{¼o)) )##...÷..ZÇ·j ¼-) ZÇ·jż1)ZÇ·jùÑ& '§§§.... ###... #....#..§.AZÇ·j Ó¶The profane servitor hits you with a +2 whip.  * * * LOW HITPOINT WARNING * * *You feel drained.ZÇ·jQ܆19/217-----11/62=ZÇ·j©Ü?=8.3 (1ZÇ·jPék§§§§%ZÇ·jJí/ _You hear a chilling moan.]Ç·jéJ8A profane servitor. A blasphemous being that was once an angel of the Shining One. It now stands as unliving proof that not even the holiest of beings are beyond Yredelemnul's grasp. Max HP: ~153 Will: ++++AC: ++EV: ++++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: + Threat: High Class: Undead Size: Medium Int: Human Speed: 150% (normally travels faster than you) You have about 97% to hit with the air staff of the Tick and 100% to hit with your headbutt (at present). It has about 86% to hit you. AttacksMax Damage After Damaging Hits Hit: +2 whip 32Drain health from the living Hit: +2 whip 17Drain life (max 8 damage) It is immune to torment; and resistant to miasma and drowning. It can see invisible. It can fly. [!]: Description|Statuses|Quote^Ç·j c^Ç·jotswn the Metallomancer...Oni of Vehumet ******.#'''#... HP: 19/217 (231) ==----------------------.§##§§.## ß.. MP: 11/62====--------------------... ##.....## .... AC: 5Str: 24.... ###.......### .).. EV: 8Int: 28..... #...ß...ß...#..... SH: 0Dex: 9^Ç·j2p......#...........#).... XL: 22 Next: 69% Place: Crypt:3....§.A@....⌠.....'§§... Noise: ======---  Time: 63348.3 (1.0)......#...........#..... x) air staff of the Tick {rElec Str+6 Air}ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)...######...)...######.. -Mesm Drain.###....###'''###....#######......'.......'.....%# A   profane servitor (magnetised)##.#[%.....#.......#.....))#..##....)##...÷...##....)##...#.....#.........#.[^Ç·j&q^40m)...#* * * LOW HITPOINT WARNING * * *The profane servitor draws vitality from your injuries!  The profane servitor hits you with a +2 whip.  * * * LOW HITPOINT WARNING * * *You feel drained. _You hear a chilling moan.^Ç·j¢{^Ç·j°|^Ç·jŸ†^Ç·jxˆ_Ç·j­G ë  tswn the Metallomancer ...  Oni of Vehumet ****** . #'''# ... HP: 19/217 (231) ==---------------------- .§ ##§§.## ß.. MP: 11/62====-------------------- ... ##.....## .... AC: 5Str: 24 **** ###.......### .).. EV: 8_Ç·j2H ¯Int: 28 ***** #...ß...ß...#..... SH: 0Dex: 9 ******#...........#).... XL: 22 Next: 69% Place: Crypt:3 ******A@....⌠.....'§§... Noise: ======---  Time: 63348.3 (0.0)_Ç·jýH i ******#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß*ß** #...ß...ß...# ..ß. Cast: Magnavolt (1%) ***######...)...######.. -Mesm Drain .###....###'''###....### ####......'.......'.....%# A   profane servitor (magnetised)_Ç·jVI ù ##.#[%.....#.......#.....)) #..##....)##...÷...##....)# #...#.....#.........#.)...#* * * LOW HITPOINT WARNING * * *_Ç·j£I {You feel drained. _You hear a chilling moan.  Aiming: Gell's GravitasPress: ? - help, Q - select action, ( or ) - cycle_Ç·jóI .Dir - move target`Ç·j?X ùtswn the Metallomancer...Oni of Vehumet ******.#'''#... HP: 19/217 (231) ==----------------------.§##§§.## ß.. MP: 11/62====--------------------... ##.....## .... AC: 5`Ç·jÖX ìStr: 24**** ###.......### .).. EV: 8Int: 28*.... #...ß...ß...#..... SH: 0Dex: 9*.....#...........#).... XL: 22 Next: 69% Place: Crypt:3*...§.*@....⌠.....'§§... Noise: ======---  Time: 63348.3 (0.0)`Ç·jvY *.....#...........#..... x) air staff of the Tick {rElec Str+6 Air}ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)***######...)...######.. -Mesm Drain.###....###'''###....#######......'.......'.....%# A   profane servitor (magnetised)##.#[%.....#.......#.....))`Ç·jÈY >#..##....)##...÷...##....)##...#.....#.........#.)...#* * * LOW HITPOINT WARNING * * *You feel drained. _You hear a chilling moan.  `Ç·jZ @Aiming: Gell's GravitasPress: ? - help, Q - select action, ( or ) - cycleDir - move target`Ç·jš/ .....****.*...*.*..§*A.*...**ß**...`Ç·jâ .....***..*.*..***..ß..`Ç·j%Ñ ÿ  You feel drained. _You hear a chilling moan.  Aiming: Gell's Gravitas  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  You rattle the tambourine. Waves of gravity draw inward.`Ç·jß ............ß.......#.....`Ç·jàß ã...A§.'@..........#........ß...... bound, magnetised)`Ç·jŒá |21===---9.3 (1`Ç·joì j§§§%`Ç·j6ð @ _The profane servitor is pinned by gravity.aÇ·j!H  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aÇ·j‰aÇ·jû¨ñ  tswn the Metallomancer ...  Oni of Vehumet ****** . #'''# ... HP: 21/217 (231) ==---------------------- .§ ##§§.## ß.. MP: 3/62=----------------------- ... ##.....## .... AC: 5Str: 24 .... ###.......### .).. EV: 8Int: 28 ..... #...ß...ß...#..... SH: 0Dex: 9aÇ·jn©5 ......#...........#).... XL: 22 Next: 69% Place: Crypt:3 ...A***@....⌠.....'§§... Noise: ===------  Time: 63349.3 (0.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} aÇ·jì©ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. -Mesm Drain .###....###'''###....### ####......'.......'.....%# A   profane servitor (bound, magnetised) ##.#[%.....#.......#.....)) aÇ·jªJ#..##....)##...÷...##....)# #...#.....#.........#.)...#aÇ·jDª?Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aÇ·j‰ªäAiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (moderately damaged, bound in  place, covered in magnetic dust, umbra, 100% to hit)aÇ·jnÁ Çtswn the Metallomancer...Oni of Vehumet ******.#'''#... HP: 21/217 (231) ==----------------------.§aÇ·j ë##§§.## ß.. MP: 3/62=-----------------------... ##.....## .... AC: 5Str: 24.... ###.......### .).. EV: 8Int: 28..... #...ß...ß...#..... SH: 0Dex: 9......#...........#).... XL: 22 Next: 69% Place: Crypt:3aÇ·jm Ñ...A```@....⌠.....'§§... Noise: ===------  Time: 63349.3 (0.0)......#...........#..... x) air staff of the Tick {rElec Str+6 Air}ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)...######...)...######.. -Mesm Drain.###....###'''###....###aÇ·j±Â ####......'.......'.....%# A   profane servitor (bound, magnetised)##.#[%.....#.......#.....))#..##....)##...÷...##....)#aÇ·jõ œ#...#.....#.........#.)...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineaÇ·jà ùAim: a profane servitor, wielding a +2 whip (moderately damaged, bound in  place, covered in magnetic dust, umbra, 100% to hit)  The crystal spear hits the profane servitor!!!aÇ·j!d :..'aÇ·je ¡2======50.3 (1Magnavolt (1%)aÇ·jÎo `§§%aÇ·j%s ¯  Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a profane servitor, wielding a +2 whip (moderately damaged, bound in  place, covered in magnetic dust, umbra, 100% to hit)  The crystal spear hits the profane servitor!!! _The profane servitor is heavily damaged.bÇ·j÷ÇbÇ·jßÒbÇ·jìk  Casting: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bÇ·jÈìbÇ·jØöbÇ·j¸ù bÇ·jäù__You don't have enough magic to cast this spell.gÇ·jrñ•  tswn the Metallomancer ...  Oni of Vehumet ****** . #'''# ... HP: 22/217 (231) ==---------------------- .§ ##§§.## ß.. MP: 3/62=----------------------- ... ##.....## .... AC: 5Str: 24 .... ###.......### .).. EV: 8Int: 28 ..... #...ß...ß...#..... SH: 0Dex: 9 ......#...........#).... XL: 22 Next: 69% Place: Crypt:3 ...A***@....⌠.....'§§... Noise: ======---  Time: 63350.3 (0.0)gÇ·j2ò@ ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. -Mesm Drain .###....###'''###....### ####......'.......'.....%# A   profane servitor (bound, magnetised) ##.#[%.....#.......#.....)) gÇ·jÚò•#..##....)##...÷...##....)# #...#.....#.........#.)...# _You don't have enough magic to cast this spell.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (heavily damaged, bound in place,  covered in magnetic dust, umbra, 100% to hit)hÇ·j/OÀtswn the Metallomancer...Oni of Vehumet ******.#'''#... HP: 22/217 (231) ==----------------------.§##§§.## ß.. MP: 3/62=-----------------------... ##.....## .... AC: 5hÇ·jñO¯Str: 24.... ###.......### .).. EV: 8Int: 28..... #...ß...ß...#..... SH: 0Dex: 9......#...........#).... XL: 22 Next: 69% Place: Crypt:3..*****@....⌠.....'§§... Noise: ======---  Time: 63350.3 (0.0)......#...........#..... x) air staff of the Tick {rElec Str+6 Air}ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)...######...)...######.. -Mesm Drain.###....###'''###....###hÇ·jŸP…####......'.......'.....%# A   profane servitor (blind, bound, magne…)##.#[%.....#.......#.....))#..##....)##...÷...##....)##...#.....#.........#.)...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (heavily damaged, bound in place,  covered in magnetic dust, umbra, 100% to hit)  The bolt of light hits the profane servitor!!  The profane servitor is severely damaged.hÇ·jaÑS  Shift-Dir - straight line  Aim: a profane servitor, wielding a +2 whip (heavily damaged, bound in place,  covered in magnetic dust, umbra, 100% to hit)  The bolt of light hits the profane servitor!!  hÇ·jòÑ€The profane servitor is severely damaged.  The profane servitor is blinded.hÇ·j;å¿ ..A..'  Your orb has recharged its mesmeric power.hÇ·jóåx34--1.3 (1DrainhÇ·jñïM§%hÇ·j·ó/ _You hear a chilling moan.hÇ·jq¦ U  tswn the Metallomancer ...  Oni of Vehumet ****** . #'''# ... HP: 23/217 (231) ==---------------------- .. ##§§.## ß.. MP: 4/62=----------------------- ... ##.....## .... AC: 5Str: 24 .... ###.......### .).. EV: 8Int: 28 hÇ·jè¦ ¿..... #...ß...ß...#..... SH: 0Dex: 9 ......#...........#).... XL: 22 Next: 69% Place: Crypt:3 ...A***@....⌠.....'§§... Noise: ====-----  Time: 63351.3 (1.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. Drain hÇ·jQ§ °.###....###'''###....### ####......'.......'.....%# A   profane servitor (blind, bound, magne…) ##.#[%.....#.......#.....)) #..##....)##...÷...##....)# hÇ·j�§ _#...#.....#.........#.)...# _You hear a chilling moan.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (severely damaged, blind, bound in  place, covered in magnetic dust, umbra, 100% to hit)iÇ·jõ”•tswn the Metallomancer...Oni of Vehumet ******.#'''#... HP: 23/217 (231) ==----------------------..##§§.## ß.. MP: 4/62=-----------------------... ##.....## .... AC: 5Str: 24.... ###.......### .).. EV: 8Int: 28..... #...ß...ß...#..... SH: 0Dex: 9......#...........#).... XL: 22 Next: 69% Place: Crypt:3iÇ·jc–..*****@....⌠.....'§§... Noise: ====-----  Time: 63351.3 (1.0)......#...........#..... x) air staff of the Tick {rElec Str+6 Air}ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)...######...)...######.. Drain.###....###'''###....#######......'.......'.....%# A   profane servitor (blind, bound, magne…)##.#[%.....#.......#.....))#..##....)##...÷...##....)##...#.....#.........#.)...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (Ç·jЖ10;1mseverely damaged, blind, bound in  place, covered in magnetic dust, umbra, 100% to hit)  The bolt of light hits the profane servitor!!  The profane servitor is almost destroyed.iÇ·j‚'†.A..')iÇ·j¡(F52 _iÇ·jèAU§%iÇ·j¤DkÇ·jϱ¥  tswn the Metallomancer ...  Oni of Vehumet ****** . #'''# ... HP: 25/217 (231) ==---------------------- .. ##§§.## ß.. MP: 4/62=----------------------- ... ##.....## .... AC: 5Str: 24 .... ###.......### .).. EV: 8kÇ·jÙ²ÉInt: 28 ..... #...ß...ß...#..... SH: 0Dex: 9 ......#...........#).... XL: 22 Next: 69% Place: Crypt:3 ...A***@....⌠.....'§§... Noise: ====-----  Time: 63352.3 (1.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. Drain .###....###'''###....### kÇ·j’³û####......'.......'.....%# A   profane servitor (blind, bound) ##.#[%.....#.......#.....)) #..##....)##...÷...##....)# #...#.....#.........#.)...# _The profane servitor is almost destroyed.Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (almost destroyed, blind, bound in  place, umbra, chance to affect: 6%)lÇ·j>ºÕ  tswn the Metallomancer ...  Oni of Vehumet ****** . #'''# ... HP: 25/217 (231) ==---------------------- .. ##§§.## ß.. MP: 4/62=----------------------- ... ##.....## .... AC: 5Str: 24 .... ###.......### .).. EV: 8Int: 28 lÇ·jo»..... #...ß...ß...#..... SH: 0Dex: 9 ......#...........#).... XL: 22 Next: 69% Place: Crypt:3 ...A..'@....⌠.....'§§... Noise: ====-----  Time: 63352.3 (1.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. Drain .###....###'''###....### ####......'.......'.....%# A   profane servitor (blind, bound) ##.#[%.....#.......#.....)) #..##....)##...÷..Ç·jü»Um.##....)# #...#.....#.........#.)...#Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (almost destroyed, blind, bound in  place, umbra, chance to affect: 6%)  Okay, then.lÇ·j½Æò ...  . #'''#  ..   ...   ....  .) .....  ) ß.ß..   % ##.#[%)) lÇ·jJǘ)##...÷) )lÇ·j·ÇlÇ·j´ÑlÇ·j7Ô. _oÇ·j #  tswn the Metallomancer ...  Oni of Vehumet ****** . #'''# ... HP: 25/217 (231) ==---------------------- .. ##§§.## ß.. MP: 4/62=----------------------- ... ##.....## .... AC: 5Str: 24 .... ###.......### .).. EV: 8oÇ·j ûInt: 28 ..... #...ß...ß...#..... SH: 0Dex: 9 ......#...........#).... XL: 22 Next: 69% Place: Crypt:3 ...A***@....⌠.....'§§... Noise: ====-----  Time: 63352.3 (0.0) ......#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) ...######...)...######.. Drain oÇ·j‰ ¤.###....###'''###....### ####......'.......'.....%# A   profane servitor (blind, bound) ##.#[%.....#.......#.....)) #..##....)##...÷...##....)#oÇ·jÎ { #...#.....#.........#.)...# _Okay, then.Aiming: Bolt of LightoÇ·j ªPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (almost destroyed, blind, bound in  place, umbra, 55% to hit)oÇ·jÿÁ Útswn the Metallomancer...Oni of Vehumet ******.#'''#... HP: 25/217 (231) ==----------------------..##§§.## ß.. MP: 4/62=-----------------------oÇ·jõ ... ##.....## .... AC: 5Str: 24.... ###.......### .).. EV: 8Int: 28..... #...ß...ß...#..... SH: 0Dex: 9......#...........#).... XL: 22 Next: 69% Place: Crypt:3..*****@....⌠.....'§§... Noise: ====-----  Time: 63352.3 (0.0)......#...........#..... x) air staff of the Tick {rElec Str+6 Air}ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)...######...)...######.. Drain.###....#Ç·j_à œ37m##'''###....#######......'.......'.....%# A   profane servitor (blind, bound)##.#[%.....#.......#.....))#..##....)##...÷...##....)##...#.....#.........#.)...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (almost destroyed, blind, bound in  place, umbra, 55% to hit)  The bolt of light hits the profane servitor!  The profane servitor is almost destroyed.oÇ·j›Ã oÇ·j]O P.A..'oÇ·jjP h6==3.3 (1 _oÇ·j0Y W§§%oÇ·j�[ qÇ·jÞ¾   tswn the Metallomancer ...  Oni of Vehumet ****** qÇ·jd¿H. #'''# ... HP: 26/217 (231) ==---------------------- .. ##§§.## ß.. MP: 4/62=----------------------- ... ##.....## .... AC: 5Str: 24 .... ###.......### .).. EV: 8Int: 28 qÇ·j ¿..... #...ß...ß...#..... SH: 0Dex: 9 ..***.#...........#).... XL: 22 Next: 69% Place: Crypt:3 qÇ·j À7..*A***@....⌠.....'§§... Noise: ======---  Time: 63353.3 (1.0) ..***.#...........#..... x) air staff of the Tick {rElec Str+6 Air} ß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%) qÇ·juÀ=...######...)...######.. Drain .###....###'''###....### ####......'.......'.....%# A   profane servitor (blind, bound) ##.#[%.....#.......#.....))qÇ·jÄÀî #..##....)##...÷...##....)# #...#.....#.........#.)...# _The profane servitor is almost destroyed.Aiming: FastrootqÇ·jîÀŠPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (almost destroyed, blind, bound in  qÇ·jÁplace, umbra)qÇ·jËp²tswn the Metallomancer...Oni of Vehumet ******.#'''#... HP: 26/217 (231) ==----------------------..qÇ·j×q<##§§.## ß.. MP: 4/62=-----------------------... ##.....## .... AC: 5Str: 24.... ###.......### .).. EV: 8Int: 28..... #...ß...ß...#..... SH: 0Dex: 9..###.#...........#).... XL: 22 Next: 69% Place: Crypt:3..#*#.'@....⌠.....'§§... Noise: ======---  Time: 63353.3 (1.0)..###.#...........#..... x) air staff of the Tick {rElec Str+6 Air}qÇ·jrXß.ß.. #...ß...ß...# ..ß. Cast: Magnavolt (1%)...######...)...######.. Drain.###....###'''###....###qÇ·jir—####......'.......'.....%# A   profane servitor (blind, bound)##.#[%.....#.......#.....))qÇ·j¿rJ#..##....)##...÷...##....)##...#.....#.........#.)...# _The profane servitor is almost destroyed.Aiming: FastrootqÇ·jêrõPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqÇ·js¢Aim: a profane servitor, wielding a +2 whip (almost destroyed, blind, bound in  place, umbra)qÇ·j|Z Hrooted, bound)qÇ·j�¸ qÇ·j³K `  Aiming: Fastroot  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a profane servitor, wielding a +2 whip (almost destroyed, blind, bound in  place, umbra)  The roots erupt in riotous growth! The roots grab the profane servitor!qÇ·jÊx  ....A....)The grasping roots constrict the profane servitor!75=======4qÇ·j� ¦§§% _The profane servitor struggles to escape constriction. x2rÇ·jŠõ.... . #'''# ... ##§§.## ß.... ##.....## ..... ###.### .)...... #...ß...ß...#.......#...#)....A..'.@...⌠.....'§§.......#...#.rÇ·jcö4ß.ß.. #...ß...ß...# ..ß.ß...######...)...######..###....###'''###....###.####......'.......'.....%###.#[%.....#.......#.....))##..##....)##...÷...##....)##...#.....#.#.)...#.rÇ·jå .  The grasping roots constrict the profane servitor!  You destroy the profane servitor!Vehumet accepts your kill.rÇ·j..........#....)..'......#...ß..rÇ·jfÇ9/221=9==71-------5rÇ·jb"U§%rÇ·jj&4 _You feel your power returning.sÇ·j8Àó.....#'''# .....##.§.#ß... .##......... .... ###..# .)... ..... #...ß...ß...#...... ......#...........#)..... ...)..'.....⌠.....'§§.... ......#..@........#...... ß.ß.. #...ß...ß...# ..ß.ß ...######...)...######... .###....###'''###....###. sÇ·júÀ ####......'.......'.....%#####.#[%.....#.......#.....))#.#..##....)##...÷...##....)##.#...#.....#.........#.)...#..#.ß.##...#####...##.ßsÇ·j@ÎsÇ·j¦Ï¯30=10/62==-------sÇ·jÐ6sÇ·jbÙU§%sÇ·jŒÜsÇ·j¹ sÇ·j€ sÇ·jP sÇ·j tÇ·j MtÇ·jÛMtÇ·jOTtÇ·j:VtÇ·jï ± .#'''#.....##.§.## ß. ##.....## .... ###.......### .).. #...ß...ß...#....#...........#).)..'.....⌠.....'§§....#...........#..ß.ß.. #..@ß...ß...# ..ß.ß...######...)...######...###....###'''###....###'Drain..tÇ·jUñ Œ...##....#####.'#.....#'.#####... tÇ·jùü tÇ·jôþ !2tÇ·jÿ 7tÇ·jä U§%tÇ·j[ tÇ·jÞö .##.§.#ß... .##......... .... ###..# .)... ..... #...ß...ß...#...... ......#...........#)..... ...)..'.....⌠.....'§§.... ......#...........#...... ß.ß.. #...ß...ß...# ..ß.ß ...######.@.)...######... .###....###'''###....###. ####......'.......'.....%######.#[%.....#.......#.....))#.#..##....)##...÷...##....)##.#...#.....#.........#.)...#..#.ß.##...###.......###...##.ß#....#####.'#.....#'.#####....#......#....#######....#...Ç·j,÷ 7mtÇ·j­ 7.tÇ·j ?38tÇ·j tÇ·j» tÇ·jà.##....... .... ###..# .)... ..... #...ß...ß...#...... ......#...........#)..... ...)..'.....⌠.....'§§.... ......#...........#...... ß.ß.. #...ß...ß...# ..ß.ß ...######...)...######... .###....###@''###....###. ####......'.......'.....%######.#[%.....#.......#.....))#.#..##....)##...÷...##....)##.#...#.....#.........#.)...#...##.ß.##...###.......###...##.ß.##....#####.'#.....#'.#####....##......#....#######....#......##.....# #...........#tÇ·jò tÇ·j"W41=9tÇ·j*+9%tÇ·j`/Q _There is an open gate here.uÇ·jºu1 . ###.......### .). #...ß...ß...#.....#...........#))..'.....⌠.....'§§...#...........#..ß.ß.. #...ß...ß...# ..ß.ß...######...)...######...###....###'''###....#######......'..@....'.....%######.#[%.....#.#.....))#.##..##....)##...÷...##....)##..#Drain.......##..........# #..........## uÇ·jC|uÇ·j ~?660 uÇ·jZ~_uÇ·jrˆuÇ·j@‹uÇ·jÒïÙ . #...ß...ß...#....#...........#))..'.....⌠.....'§§...#...........#..ß.ß.. #...ß...ß...# ..ß.ß...######...)...######...###....###'''###....#######......'.......'.....%######.#[%.....#.#.....))#.##..##....)##...÷...##....)##...#.....#.........#.)...#.Drain...... # ##.....⌠...# #...⌠.....##uÇ·jÅuÇ·j×Q7=1uÇ·j­uÇ·jpvÇ·jưvÇ·jYÀÈLevel 3 of the Crypt<<<<_(Press ? for help)  ..  ##...##  ß...   ...  ##.....##  ..... vÇ·j¤Àª  .... ###.......### .)...   ..... #...ß...ß...#......   ......#...........#).....  vÇ·jÅÀt ...)..'.....⌠.....'§§....   ......#...........#......  vÇ·jäÀn ß.ß.. #...ß...ß...# ..ß.ß   ...######...)...######...  vÇ·jÁa .###....###'''###....###.  ####......'.......'.....%#### vÇ·j"Á¥ ##.#[%.....#..@....#.....))#.##  vÇ·jBÁw#..##....)##...÷...##....)##..#  vÇ·jaÁr#...#.....#.........#.)...#...#  ######.ß.##...###.......###...##.ß.#vÇ·j€Á#####  #...#vÇ·j£Á8#....#####.'#.....#'.#####....##...#  vÇ·jÄÁ¬#.<.## #......#....#######....#......# ##.<.#  vÇ·jçÁ¤#....## #...........# #...........# ##....#  vÇ·j ÂK##.ß...## ##..........# #..........## ##...ß.##   #.......### ##.....⌠...# #...⌠.....## ###.......## vÇ·j1ÂQ #..........#######.......#######.......#######..........#  vÇ·jU¨##..##........## ###...).##...##.....### ##........##..##  vÇ·j²Â©### ###.......## ###..).##._.##....### ##.......#######vÇ·j¼,›A stone staircase leading up (Crypt:3)  #.......### ##.....⌠...# #...⌠.....## ###.......###..........#######.......#######.......#######..........###..##........## ###...).##...##.....### ##........##..##### ###.......## ###..).##._.##....### ##.......###########.....###.##..)).:...)...##.###.)...#######....'.ß.#....⌠...⌠....#.ß.'....######..'...###....)))..###...'..########..#.####'''####.#..##### ##..#..'.#...#.'..#[.## #...#)##.'.).'.##'#...#vÇ·j)-ý #..##..#########..##..# ####..##.).'...'.+.##..######.#'...###.'...'.###...'#.######..).'.....###'''###.....'....#### ########.......##..........##.......######## #....#.......#####...............#####.......#.vÇ·jW-f...# ##.........### ##....ß...ß....## ###.........## ##..ß....## ###.........### ##....ß..##vÇ·j~-ë ##....### ########### ###....## #.<.##vÇ·j -Š##.<# #...##vÇ·jÄ-�...# #..####..#vÇ·jå-e ########vÇ·jævÇ·j6(¼..... #...ß...ß...#......tswn the Metallomancer......#...........#).....Oni of Vehumet ******...)..'.....⌠.....'§§....HP: 37/221 (231) ====--------------------......#...........#......MP: 11/62vÇ·j)>====--------------------ß.ß.. #...ß...ß...# ..ß.ßAC: 5Str: 24...######...)...######...EV: 8Int: 28.###....###'''###....###.SH: 0Dex: 9####......'.......'.....%#### XL: 22 Next: 71% Place: Crypt:3##.#[%.....#..@....#.....))#.## Noise: ---------  Time: 63361.3 (0.0)vÇ·jš)1#..##....)##...÷...##....)##..# x) air staff of the Tick {rElec Str+6 Air}#...#.....#.........#.)...#...# Cast: Magnavolt (1%)#.ß.##...###.......###...##.ß.# Drain#....#####.'#.....#'.#####....##......#....#######....#......##...........# #...........#vÇ·jÅ)##..........# #..........## # ##.....⌠...# #...⌠.....##You destroy the profane servitor!vÇ·jê)oVehumet accepts your kill. _You feel your power returning. vÇ·j *]_There is an open gate here.  Press: ? - help, v - describe, . - travelvÇ·j+*:A stone staircase leading up.vÇ·jà*vÇ·j%.vÇ·j+9vÇ·j>vÇ·j¬Ej 82vÇ·j�FvÇ·j`JvÇ·jÖJ840vÇ·j4 _vÇ·joyvÇ·j �vÇ·j¬ˆvÇ·j‰'54vÇ·j;‰2=vÇ·j4ŒvÇ·jˆ“vÇ·jÚ˜vÇ·j#™76vÇ·j¡›vÇ·j ŸvÇ·j¤vÇ·jb¤[8=5vÇ·j+§vÇ·jù©vÇ·j­¯vÇ·jü¯=9=vÇ·j+°vÇ·j{³vÇ·jô¶vÇ·j»vÇ·jb»851vÇ·j©ÃvÇ·j_ÍvÇ·jÃÔvÇ·j2Õ2vÇ·jLÕ06=vÇ·j#ÜvÇ·jTãvÇ·jSèvÇ·j”è73vÇ·j�îvÇ·jëøeYou see here a +0 trident of protection.vÇ·jvÇ·jÎ>5 _vÇ·j vÇ·jËB  There is a dry fountain here.vÇ·j]'vÇ·j\(6=17= _vÇ·j‰-vÇ·jì5vÇ·jO@vÇ·j«@S7=vÇ·jHvÇ·jÅN@  There is an open gate here.vÇ·j–VvÇ·jYW9vÇ·j»W98 _vÇ·jƒ^vÇ·j“qvÇ·jõyvÇ·jŒz860vÇ·j…vÇ·jº…@  There is an open door here.vÇ·j��vÇ·j'Ž>1 _vÇ·jo’vÇ·j€—vÇ·j–žvÇ·jYŸk39=vÇ·j¡vÇ·jZ¤V  There is an open door, spattered with blood here.vÇ·juªvÇ·j «>4 _vÇ·j•®vÇ·jŒ³vÇ·jRºvÇ·jþºI6=vÇ·jI¾vÇ·j“À*  There is an open door here.vÇ·jaÏ<  You see here a +0 mace.vÇ·j“ÔvÇ·j|Õ7=20= _vÇ·jdÙvÇ·j§ÜvÇ·j¹àvÇ·jüà78vÇ·jÂâvÇ·j³ä*  There is an open door here.vÇ·j¢ès  You see here a +0 long sword of electrocution.vÇ·j6ìvÇ·jís701= _vÇ·jEîvÇ·jðvÇ·j¢ôvÇ·jáô71vÇ·jFövÇ·j¨ùE  There is a large open door here.vÇ·jÚüvÇ·jqý 2 vÇ·j•ý_vÇ·jÉ vÇ·j‡ @  There is an open gate here.vÇ·jû vÇ·j£ 34=vÇ·jÍ K2= _vÇ·jy vÇ·jø vÇ·j« vÇ·j$ S5=vÇ·jÆ vÇ·j2 vÇ·j vÇ·jc 76vÇ·j( vÇ·j| vÇ·j® vÇ·jç 8vÇ·j 23vÇ·jN! vÇ·jH# vÇ·jc& vÇ·jÓ& 79vÇ·j:( vÇ·jä) vÇ·jà, vÇ·jÜ- e804=vÇ·jÃ4 vÇ·jÄ6 vÇ·jœ: vÇ·jî: 72vÇ·j#< vÇ·j–= vÇ·jœ@ vÇ·jÎ@ I3=vÇ·j¹A vÇ·jaC vÇ·jôF vÇ·j:G =5=vÇ·jaG :5=vÇ·jII vÇ·jÖL E  There is a large open door here.vÇ·j¿Q vÇ·jZR >6 _vÇ·jÙS vÇ·j$V vÇ·jäY vÇ·j[Z 7vÇ·j€Z L6=vÇ·jÅ[ vÇ·j^ vÇ·j§b vÇ·j×b !9vÇ·jöb vÇ·jnd vÇ·j9f vÇ·ji vÇ·jSi 890vÇ·jQj vÇ·jK5=wÇ·j?wÇ·jLCwÇ·j3Dd7=wÇ·j^HwÇ·j°H,84wÇ·j¾IwÇ·jÒLwÇ·j#M%9wÇ·jËMwÇ·j­PwÇ·jóP&91wÇ·jlQwÇ·jUwÇ·jTUR25=wÇ·jéUwÇ·j`YwÇ·j¸Y%3wÇ·j‚ZwÇ·j¿\wÇ·jw]’5=6=wÇ·jFawÇ·jƒaU6=wÇ·j®bwÇ·jùfwÇ·jMg%7wÇ·j!hwÇ·jÅkwÇ·jVlR97=wÇ·j"mwÇ·jæpwÇ·j-q'200wÇ·jÜqwÇ·jŠuwÇ·j v%2wÇ·jÅvwÇ·jýywÇ·jJz#3wÇ·j{v=8=wÇ·j®wÇ·jõU4=wÇ·j€wÇ·jöƒwÇ·jJ„,69wÇ·jO…wÇ·j‰wÇ·jX‰%7wÇ·j\ŠwÇ·jC�wÇ·j”�%8wÇ·j‰ŽwÇ·j¶‘wÇ·j’?1060=wÇ·j)’wÇ·jÎ’wÇ·j–wÇ·jS–%1wÇ·j™wÇ·jYšwÇ·j£šK2=wÇ·jY›wÇ·jŸŸwÇ·jøŸ�4=1=wÇ·j¡wÇ·j¥wÇ·jR¥%5wÇ·jó¥wÇ·j"°h62=wÇ·j(²wÇ·jÚµ;8wÇ·j·wÇ·jR»wÇ·j¼%9wÇ·j½wÇ·jëÀwÇ·j¦ÁL21=wÇ·jgÂwÇ·j Ö{=wÇ·jE×wÇ·jÛwÇ·jmÛwÇ·jƒÜwÇ·j"ßwÇ·j äwÇ·jPäwÇ·jˆåwÇ·j#èwÇ·j?íwÇ·jŽí9=wÇ·j*ïwÇ·j^ñwÇ·jŽöwÇ·jÔöwÇ·j øwÇ·j­úwÇ·jûþwÇ·j;ÿwÇ·j<wÇ·j”wÇ·jwÇ·j]wÇ·j§ wÇ·j wÇ·jwÇ·jWwÇ·j·wÇ·j›B  You see here a +0 dire flail.wÇ·j&wÇ·jÞ _wÇ·jswÇ·jewÇ·jF wÇ·j� wÇ·jw!wÇ·jÁ.E  There is a large open door here.wÇ·j7wÇ·j§7 _wÇ·j¶:wÇ·j>wÇ·j¦AwÇ·jëAwÇ·jDwÇ·jšHwÇ·j�MwÇ·jçMwÇ·jÅOwÇ·j°QwÇ·jÜU,wÇ·jÛWwÇ·jäZwÇ·j6fXwÇ·j\kwÇ·jûkwÇ·jímwÇ·j´pwÇ·jêtwÇ·j©uwÇ·jÅvwÇ·jizE  There is a large open door here.wÇ·ji~wÇ·j% _wÇ·j…€wÇ·jœ‚wÇ·j#†wÇ·jh†wÇ·jP‡wÇ·jÓˆwÇ·j(ŒwÇ·j…ŒwÇ·j�wÇ·jªŽwÇ·j‹’wÇ·jÊ’wÇ·jZ“wÇ·jØ”wÇ·ja˜wÇ·j¬˜wÇ·jR™wÇ·j7›wÇ·jÌŸwÇ·jS wÇ·j÷ wÇ·j¢¢wÇ·j]¦wÇ·j®¦wÇ·jb§wÇ·j©wÇ·j¬wÇ·jJ¬wÇ·j׬wÇ·jj®wÇ·jJ²wÇ·j…²wÇ·jh³wÇ·j«´wÇ·jÒ·,wÇ·j…¸wÇ·jݹwÇ·j+¾wÇ·jf¾wÇ·jD¿wÇ·j ÁwÇ·jŠÄwÇ·jÓÄwÇ·jƒÅwÇ·jïÆwÇ·jQÊwÇ·j¡ÊwÇ·j@ËwÇ·j‘ÌwÇ·j²ÏwÇ·j÷ÏwÇ·j“ÐwÇ·j¾ãwÇ·jTçwÇ·jÛçwÇ·jkèwÇ·jíwÇ·jAñwÇ·j5øBwÇ·jïúwÇ·jYûwÇ·j2üwÇ·jawÇ·j÷wÇ·jNwÇ·jòwÇ·j× wÇ·jcwÇ·jÊwÇ·juwÇ·jwÇ·j€wÇ·j¿wÇ·j}wÇ·j+wÇ·já wÇ·j+!wÇ·j×!wÇ·j]&wÇ·j—)wÇ·jü)wÇ·jš*wÇ·j&/wÇ·jã1wÇ·j*2wÇ·jÿ2wÇ·j·7wÇ·j);wÇ·jÑ;,wÇ·je@wÇ·jèBwÇ·jeCwÇ·jþCwÇ·jìHwÇ·jéLwÇ·jpMwÇ·jSNwÇ·jgSwÇ·jXwÇ·jrXwÇ·jþYwÇ·jí`wÇ·j¯dwÇ·jîdwÇ·jìfwÇ·jüx%  wÇ·jKy There is a large open door here.wÇ·j^€wÇ·jE� _wÇ·jåƒwÇ·jþ‹wÇ·jd�wÇ·j²�wÇ·jû‘wÇ·jW—wÇ·j¸œwÇ·j�wÇ·j9ŸwÇ·ji¤wÇ·já©wÇ·jCªwÇ·j¢¬wÇ·j“±wÇ·j´·wÇ·j¾¸wÇ·jï¹wÇ·j(ÀwÇ·j9ÇwÇ·j‡ÇwÇ·jÍÉwÇ·jÏwÇ·jýÓwÇ·jeÔwÇ·j×wÇ·jLÜwÇ·j…áwÇ·jâwÇ·jdäwÇ·jQéwÇ·jŠíwÇ·jÉíwÇ·jÜïwÇ·jÑówÇ·j—øwÇ·jôøwÇ·jOúwÇ·jMÿwÇ·jÚwÇ·jEwÇ·j#wÇ·j wÇ·jcwÇ·jëwÇ·jAwÇ·jåwÇ·j wÇ·j§wÇ·js+wÇ·j¤3@  There is an open gate here.wÇ·j9wÇ·jp9 _wÇ·jÙ:wÇ·j?E  There is a large open door here.wÇ·jCwÇ·jC _wÇ·jqEwÇ·jNIwÇ·j+MwÇ·jyMwÇ·j%OwÇ·j]Q*  There is an open door here.wÇ·j Ts  You see here a +0 long sword of electrocution.wÇ·j·XwÇ·j™Y _wÇ·j0[wÇ·j[^wÇ·jâdwÇ·j?ewÇ·jrhwÇ·jÔj*  There is an open door here.wÇ·jZq<  You see here a +0 mace.wÇ·j‡a _wÇ·j”ŒBwÇ·j�V  There is an open door, spattered with blood here.wÇ·jQš5 _wÇ·j4›wÇ·j:£wÇ·jÙ®BwÇ·jAµ@  There is an open door here.wÇ·j’ºwÇ·jÿº _wÇ·j0ÈwÇ·j�ÐwÇ·j.Ø,wÇ·j´ÛwÇ·jžä@  There is an open gate here.wÇ·jÝíwÇ·j‹î _wÇ·j6ôwÇ·j»ùwÇ·jrwÇ·jÅwÇ·jzwÇ·jÔwÇ·jG&wÇ·j&wÇ·j»+wÇ·jÞ.$  Things that are here:wÇ·j)8x  a +0 halberd of draining; a +0 chain mailwÇ·jx8wÇ·jØIa _wÇ·jSPwÇ·j©PwÇ·jSwÇ·jáWwÇ·jç_wÇ·jB`wÇ·jâmwÇ·j^qwÇ·jëu,wÇ·jÔxwÇ·jœwÇ·jĆwÇ·j‡wÇ·jŠ‹wÇ·j‘wÇ·j\—wÇ·j›—wÇ·j€›wÇ·jß wÇ·j\¥wÇ·jž¥wÇ·jÁ´wÇ·jÁ·wÇ·j™¿wÇ·jÀwÇ·jØÃwÇ·j‘Ï%  wÇ·jÌÏThere is an open door here.wÇ·j¡Ùa _wÇ·jQÝwÇ·j�ÝwÇ·j¼ßwÇ·jÏáwÇ·jöäwÇ·j+åwÇ·j4æwÇ·j èwÇ·jYìwÇ·j§ìwÇ·j¦îwÇ·j*ñwÇ·jcô,wÇ·jÞõwÇ·j øwÇ·jhûwÇ·jùýl  You encounter a mummy priest.wÇ·jq }... ##.....## ..... .... ###...M...### .)... ..... #...ß...ß...#...... ......#...........#)..... ...)..'.....⌠.....'§§.... ......#...#...... wÇ·jÌ Tß.ß.. #...ß...ß...# ..ß.ß ...######...)...######... .###....###@''###....###.####......'.......'.....%######.#[%.....#.......#.....))#.##Magnavolt (1%)#..##....)##...÷...##....)##..##...#.....#.........#.)...#...#wÇ·j, .#.ß.##...###.......###...##.ß.# M   mummy priest (wandering)#....#####.'#.....#'.#####....##......#....#######....#......##...........# #...........#wÇ·jÛ2581.3 (175.0)wÇ·j¸226 _wÇ·j4 wÇ·j»"Q _There is an open gate here.xÇ·j } ...  .....  .... ###...M...### .)...  xÇ·jl r..... #...ß...ß...#  ......#...........#).....  ...)..'.....⌠.....' xÇ·j¢ R #...........#  ß.ß.. #...ß...ß...# ..ß.ß xÇ·jÖ 1 #...)...#  xÇ·jO#@''#  ....'.......'.....%#### xÇ·j-` ##.#[%.....#.......#.....))  ..)##...÷...##....)  .........#.) xÇ·j´} ##.......##  '#.....#'  ..#######..  .# xÇ·j­¨: ...  .....  .... ###...M...### .)...  ..... #...ß...ß...#  ......#...........#).....  xÇ·ja©Æ...)..'.....⌠.....'  #...........#  ß.ß.. #...ß...ß...# ..ß.ß  #...)...#  xÇ·j�©=#@''#  xÇ·j¹©r....'.......'.....%#### xÇ·jë©| ##.#[%.....#.......#.....))  ..)##...÷...##....)  xÇ·j«M.........#.)  ##.......##  '#.....#'  ..#######..  .# xÇ·j¶xÇ·jÛ·xÇ·jÐÆy _A mummy priest is nearby!xÇ·j’Oä*******M  magnetised) _A mummy priest is nearby!  You feel a surge of power!  Magnetic shrapnel attaches itself to the mummy priest.  Electricity arcs towards the magnetite!  The arc of electricity hits the mummy priest!  The mummy priest resists.xÇ·jNáM..⌠...xÇ·j'ãY55---======xÇ·j_ã)3.0)xÇ·jBí9%xÇ·j;ðg _The mummy priest is moderately damaged.xÇ·jW, G **xÇ·j- Î*****You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the mummy priest!!  The mummy priest resists.xÇ·j�± G.MxÇ·j¸ \.⌠....xÇ·j|º $48xÇ·j¹º ?------4xÇ·jNà xÇ·j¡Ê d _The mummy priest is heavily damaged.yÇ·jÇ+vM***yÇ·jl,1*** _The mummy priest is heavily damaged.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the mummy priest!!  The mummy priest resists.yÇ·jy°K.MyÇ·j»V.⌠..yÇ·j™»..yÇ·j½c2-----5yÇ·j�È7%yÇ·jKÐe _The mummy priest is almost destroyed.yÇ·jÙ‹ * §The mummy priest is almost destroyed.  You destroy the mummy priest!  Vehumet accepts your kill.yÇ·j'“ €*****yÇ·j$ á §....  You feel your power returning.  You feel extremely nervous for a moment...yÇ·jÆ. Ú10/222--38----26Magnavolt (1%)yÇ·jH8 9%yÇ·j™< 1 _A forgotten god smites you!zÇ·jRØ3zÇ·jÛzÇ·j¶àzÇ·j è“1--9=-zÇ·jàêzÇ·jRë53=zÇ·jxëzÇ·jîzÇ·j®òzÇ·j<óU4=zÇ·j$özÇ·j?ûzÇ·j·û`540=zÇ·j¶zÇ·jû zÇ·jx %7zÇ·j� zÇ·j_zÇ·jÀ%8zÇ·jàzÇ·j5zÇ·j§-201zÇ·jÍzÇ·jà!zÇ·jN"%1zÇ·jš$zÇ·j{*zÇ·j+{2=2=zÇ·j5-zÇ·jœ2zÇ·j3zÇ·j&5zÇ·j«:zÇ·jý:zÇ·jm<zÇ·j‘@zÇ·j-AW3=zÇ·jÆCzÇ·jnIzÇ·jìI9=zÇ·jjLzÇ·jgRzÇ·jïRzÇ·j4UzÇ·j£ZzÇ·j[M4=zÇ·j”]zÇ·j.c,zÇ·jÀezÇ·jkm5=zÇ·j§lzÇ·j#p,zÇ·jsrzÇ·j#v,zÇ·jxzÇ·jC{;6zÇ·jŸ|zÇ·jr€zÇ·j€zÇ·jPƒzÇ·jˆ†zÇ·jÕ†K7=zÇ·j ˆzÇ·jÒŠ,zÇ·j,ŒzÇ·jª�,zÇ·j.—zÇ·j�›k8=zÇ·jq�zÇ·jáŸ,zÇ·jÙ§XzÇ·j=©zÇ·jŒ©%9zÇ·jĪzÇ·jC®,zÇ·jŒ¯zÇ·jͲzÇ·j5³L50=zÇ·jÆ´zÇ·jè·zÇ·j0¸zÇ·j‚¹zÇ·j´¾zÇ·j¿zÇ·jGÁzÇ·j�ÅzÇ·jåÅU1=zÇ·jKÇzÇ·j½ËzÇ·jÌzÇ·j;ÎzÇ·jIÒ,zÇ·j¸ÓzÇ·jŒÖa2=zÇ·j@ØzÇ·jñÚ,zÇ·jNÜzÇ·j§ßk3=zÇ·j9ázÇ·jÊä,zÇ·j5æzÇ·j!é,zÇ·jlêzÇ·j”í;4zÇ·jËïzÇ·j²ò,zÇ·j/ôzÇ·j÷zÇ·jn÷zÇ·j®øzÇ·jÐûzÇ·j*üK5=zÇ·jzÇ·jk ,zÇ·j zÇ·j½k6=zÇ·jLzÇ·j¥zÇ·jzÇ·jOzÇ·j³zÇ·j zÇ·j"zÇ·jŒ'zÇ·j(K7=zÇ·jb*zÇ·jÇ/zÇ·j=0zÇ·jâ2zÇ·j†=�8=zÇ·j«@zÇ·j3AzÇ·j¥CzÇ·jãHzÇ·jPIzÇ·j|KzÇ·jïOzÇ·jiP%9zÇ·j†QzÇ·j‚U,zÇ·jôVzÇ·j°[zÇ·j\zÇ·j¢]zÇ·jö`zÇ·jdaL60=zÇ·jTczÇ·j;i,zÇ·jÕkzÇ·j£ozÇ·j.pU1=zÇ·j�rzÇ·j­wzÇ·j xzÇ·jZzzÇ·jçzÇ·jP€zÇ·j‚zÇ·jé„zÇ·jE…K2=zÇ·j6‡zÇ·j�zÇ·jS�,zÇ·j¢ zÇ·j·¢zÇ·j+¦zÇ·j§zÇ·jó¨zÇ·j ¬zÇ·j’°zÇ·jð°zÇ·j.³zÇ·j ·zÇ·j7½O=zÇ·j¯¿zÇ·j¢ÁzÇ·jHÆzÇ·jµÆzÇ·jÓÉzÇ·j¸Î@  There is an open door here.zÇ·jÓ×a _zÇ·j4ÚzÇ·jžÚzÇ·jÝzÇ·jýäl ........# ....  ........# #'''#  #.ß...ß.# ##...##  #.......# ##.....## .zÇ·jÍåÕ #.......####.......### . #........#...ß...ß...#.. #........#...........#). #.....)@.'.....⌠.....'§§------ ##.......#...........#.. #.ß.ß...#...ß...ß...# . #....######...)...#### #..###....###'''###.... ####......'.......'.... ##.#[%.....#.......#....zÇ·j!æè #..##....)##...÷...##... #...#.....#.#.).zÇ·jží‡.# ....#.# #'''# #.ß...ß.# ##...## #.# ##.....##  #.####.......###  #zÇ·jpî%.#...ß...ß...# #.#..#) #.....@..'.....⌠.....' ##.#...# #.ß.ß...#...ß...ß...#  #....######...)... #..###....###'''### ####......'.' ##.#[%.....#.# #..##....)##...÷...## #...#.....#.#.)zÇ·j7û{655.3 (69.0)------6.3 (70zÇ·jJ8%zÇ·jŸm _You see here a +2 whip.zÇ·jä÷zÇ·j¥øzÇ·jæúzÇ·j!zÇ·j¬zÇ·j½P _zÇ·jozÇ·jœm  You encounter a weeping skull.zÇ·j%]##...ž....# .## ..........# .... #..# #''' #.ß...ß.# ##...##  #.# ##.....##  #.##### #...@....#...ß...ß... #........#... #.....)..'.....⌠.....Magnavolt (1%) ##.......#........... #.ß.ß...#...ß...ß #....######...)...## ž   weeping skull (wandering) #..###....###'''###.zÇ·jœ³ ####......'.......'. ##.#[%.....#.#.zÇ·j'%17.3 (1.0)zÇ·jN'18.3 (2 _zÇ·jí-:%zÇ·jr1zÇ·jî5 ! ##...ž....#  #.........##  ..........# ....  #........# #'''#  #.ß...ß.#   #.......#   #.......## #...@....# #........# #.....)..'.. ##.......#.. #.ß.ß...#.. #....######...) #..### ### ##.#[%zÇ·jâË # ##...ž....#  #.........##  ..........# ....  #........# #'''#  zÇ·j€Ì ‘#.ß...ß.#   #.......#   #.......## #...@....# #........# #.....)..'.. ##.......#..zÇ·jÂÌ Ó #.ß.ß...#.. #....######...) #..###zÇ·jðÌ ` ### ##.#[%zÇ·jvÔ zÇ·j>Ö zÇ·j'â z _A weeping skull is nearby!{Ç·j&éǧYou feel a surge of power!  Magnetic shrapnel attaches itself to the weeping skull.  Electricity arcs towards the magnetite! {Ç·jÔéÇ The arc of electricity hits the weeping skull!!  You destroy the weeping skull!  Vehumet accepts your kill.{Ç·j�ïŠ*******{Ç·jyT§......{Ç·jò·56---======9.3 (1Magnavolt (1%){Ç·jS„U§%{Ç·j#‡4 _You feel your power returning.{Ç·j#‰ {Ç·j݉ {Ç·j€‹ {Ç·jg‘ {Ç·jõ‘ {Ç·j—˜ ,{Ç·j;™ M7=--{Ç·j› {Ç·jž  {Ç·j¡ {Ç·jþ¢ {Ç·jب {Ç·j>© {Ç·j{© N8={Ç·jþª {Ç·jõ¯ {Ç·je° {Ç·jî± {Ç·jî· ,{Ç·jQ¸ {Ç·jµ» {Ç·j ¼ %9{Ç·j„½ {Ç·jœÁ {Ç·jèÁ {Ç·j+à {Ç·j÷Ä {Ç·jZÅ L60={Ç·jÆ {Ç·j�Ê ,{Ç·jàË {Ç·j¤Ð {Ç·jÿÐ {Ç·j`Ò {Ç·jÊÖ {Ç·j7× {Ç·j‰× N1={Ç·jKÙ {Ç·jQß {Ç·jªß {Ç·j‰á {Ç·j¿æ {Ç·j(ç {Ç·jNè {Ç·jEë {Ç·jÇë K2={Ç·j×í {Ç·j<ñ {Ç·j×ö ,{Ç·jê÷ {Ç·jOú {Ç·jn B{Ç·j4 {Ç·jµ {Ç·j {Ç·j� {Ç·j {Ç·j€ · ##.ß.ß)# ##......# ##.......#  #..# #........# ..## ...# .... #..# #'''#------778.0) ##.ß...ß.# ##...# #.......# ## #.......####{Ç·j) h #........#...ß...ß #........#........ #.....)..'.....⌠. ##.......#. #.ß.ß...#...ß...ß{Ç·j² {Ç·jæ f=------8.3 (19{Ç·jí {Ç·j$ + _Found a quarterstaff.|Ç·j¼3|Ç·jd|Ç·je|Ç·j¢B|Ç·j|Ç·j�"|Ç·j#|Ç·jþ#|Ç·jº('|Ç·jÞ,~  You open the door.  You encounter a lich.|Ç·j :Ð #....# ##.ß.ß)# ##......# ##.......# #..# ##..# #.## ........# ..#........# #''#..##.ß...ß.# ##Magnavolt (1%)#.. #.......# ###^. #.......####....#.. #........#...ßL   lich (wandering)##L #........#......#$ #.....)..'.....⌠ ##.......#......|Ç·j-Bd80.3 (2.0)L$|Ç·jÄP¢L====1.3 (3|Ç·j¯W|Ç·jY _The lich shouts!|Ç·jc\K _Found 42 gold pieces.}Ç·jÛy ***** }Ç·jté(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the lich.  Electricity arcs towards the magnetite! The arc of electricity hits the lich!!!}Ç·j£&L.}Ç·j™«0'..}Ç·jP­$55}Ç·j…­T---==2.3 (1}Ç·j�µ}Ç·j¥¹] _The lich is severely damaged.}Ç·j1ª ʧ  Electricity arcs towards the magnetite! The arc of electricity hits the lich!!!_The lich is severely damaged.Electricity arcs towards the magnetite!  The arc of electricity hits the lich!!  You destroy the lich!  Vehumet accepts your kill.}Ç·jº¯ ƒ****}Ç·j9 ]'..§}Ç·j%N Í 3-8=--4-3Magnavolt (1%) _You feel your power returning.§ _Your Conjurations skill increases to level 12!~Ç·jº^~Ç·j_~Ç·jEa~Ç·j®e~Ç·j+o”3= _~Ç·jp~Ç·j?s~Ç·jûvo  You encounter a freezing wraith.~Ç·j¡ç9=.------.Magnavolt (1%)~Ç·jë¾W   freezing wraith (wandering)W~Ç·jO‰65.3 (2~Ç·j�‹O-----6.3 (3 _~Ç·j,“;§~Ç·j¹•~Ç·j™AÝ ****(magnetised)  You feel a surge of power!  Magnetic shrapnel attaches itself to the freezing wraith.Ç·j�†{ * *Ç·j%‡}*Electricity arcs towards the magnetite!  The arc of electricity hits the freezing wraith!!Ç·j› DW$Ç·j£Ü W'..§.W   shadow wraithW   freezing wraith (magnetised)  The freezing wraith is severely damaged.Ç·j�z2--======7.3 (1Ç·j%;§Ç·js ] _A shadow wraith ambushes you!Ç·jtš å ****(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the shadow wraith.Ç·jÿ! …§You feel a surge of power!  Magnetic shrapnel attaches itself to the shadow wraith.  Electricity arcs towards the magnetite!  The arc of electricity hits the freezing wraith!!!  You destroy the freezing wraith!Vehumet accepts your kill.Ç·j' I**Ç·j­¬ É * You feel your power returning.  The arc of electricity hits the shadow wraith!!!Ç·j5 ª *The shadow wraith is heavily damaged.The shadow wraith hits you!Ç·j!¼ .****@**#*..§.§Ç·jç;Ç·jX<***Ç·jÜ<5..W*Ç·j#=V.@.*Ç·j†=6'#.*Ç·jà=S**##*Ç·jê>Ç·j½Ä ****...*.*.*.*..##.** #**€Ç·j3 ´.......... #..dazed, magnetised)€Ç·j"ë09--46------8-Mesm Drain€Ç·j!"§€Ç·jY3§€Ç·jG@ _Your orb emits a pulse of dizzying energy.€Ç·j3¸Ÿ§The shadow wraith hits you! _Your orb emits a pulse of dizzying energy.  You feel a surge of power! Electricity arcs towards the magnetite!  The arc of electricity hits the shadow wraith!!!  You destroy the shadow wraith!  Vehumet accepts your kill.€Ç·j¼h*€Ç·jI@O****€Ç·jBÅA**€Ç·jNO ¬§'..§.§€Ç·jÌX Ø10/224-----5=9Magnavolt (1%)€Ç·jß_ C§§€Ç·jc 4 _You feel your power returning.€Ç·jÜ#€Ç·jz$€Ç·j&€Ç·j�1¹137=€Ç·jË3€Ç·j‹9l  A shadow wraith ambushes you!€Ç·j@g4W------Magnavolt (1%).W   shadow wraith§�Ç·j¾,92.3 (3�Ç·jxC------ _�Ç·j :§�Ç·j± �Ç·jPôÏ *(magnetised)You feel a surge of power!  Magnetic shrapnel attaches itself to the shadow wraith.�Ç·j¡y^******�Ç·jèþØ ** Electricity arcs towards the magnetite!  The arc of electricity hits the shadow wraith!!!�Ç·j Q.W�Ç·jñ† ާ'....§�Ç·j ˆ «6=0---======3.3 (1�Ç·j› V§§�Ç·jÍž f _The shadow wraith is severely damaged.‚Ç·jOv^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‚Ç·j°}³  tswn the Metallomancer #....#  Oni of Vehumet ****** ##.ß.ß)#  HP: 216/224 (231) =======================-‚Ç·jù}j ##......#  MP: 32/62============------------ ##.......#  AC: 5Str: 24 ‚Ç·j#~l#........#  EV: 8Int: 28 ##........#  SH: 0Dex: 9 ‚Ç·jF~#.W§......##  XL: 22 Next: 75% Place: Crypt:3 ‚Ç·jk~Í#.@........# .. Noise: ======---  Time: 63693.3 (0.0) #'#........# #'' x) air staff of the Tick {rElec Str+6 Air} ‚Ç·j�~î#..##.ß...ß.# ##.. Cast: Magnavolt (1%) ‚Ç·j²~º#.. #.......# ##... -Mesm Drain ‚Ç·jœ#^. #.......####.... #.. #........#...ß.. W   shadow wraith (magnetised) ##§ #........#...... #$ #.....)..'.....⌠ ‚Ç·jTh##.......#...... _The shadow wraith is severely damaged.Casting: Magnavolt (mildly dangerous; 1% risk of failure)  ‚Ç·j‚+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  ‚Ç·j´ÐPress: ? - help, Shift-Dir - straight lineAim: a shadow wraith (severely damaged, covered in magnetic dust, 100% to hit)‚Ç·j’  tswn the Metallomancer #....#  Oni of Vehumet ****** ‚Ç·jb’ª##.ß.ß)#  HP: 216/224 (231) =======================- ##......#  MP: 32/62============------------ ##.......#  AC: 5Str: 24 #........#  EV: 8Int: 28‚Ç·j™’Å ##........#  SH: 0Dex: 9 ‚Ç·jÎ’:#.§§......##  XL: 22 Next: 75% Place: Crypt:3 #.@........# .. Noise: ======---  Time: 63693.3 (0.0) ‚Ç·j“‹#'#........# #'' x) air staff of the Tick {rElec Str+6 Air} #..##.ß...ß.# ##.. Cast: Magnavolt (1%)‚Ç·j2“\ #.. #.......# ##... -Mesm Drain #^. #.......####.... ‚Ç·jf“ #.. #........#...ß.. W   shadow wraith (magnetised) ##§ #........#...... #$ #.....)..'.....⌠‚Ç·jÓ“ ##.......#......Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow wraith (severely damaged, covered in magnetic dust, 100% to hit)  The crystal spear hits the shadow wraith!!!  ‚Ç·j”zYou destroy the shadow wraith!Vehumet accepts your kill.‚Ç·jȘÐ #....#  ##.ß.ß)#  ##......#  ...#  ...#  ‚Ç·j™í...#  ...##  ....#  ....#  ..ß.#  #.. #.......#  #^. #...... ‚Ç·jJ™»#.. #...... ##§ #......  #$ #.....)   ‚Ç·j&‚Ç·jE*œ76=4.3 (1Magnavolt (1%)‚Ç·j¨1N§§‚Ç·j5ê  Press: ? - help, Shift-Dir - straight line  Aim: a shadow wraith (severely damaged, covered in magnetic dust, 100% to hit)  The crystal spear hits the shadow wraith!!!  You destroy the shadow wraith!  Vehumet accepts your kill. _You feel your power returning.‚Ç·jÏ® ‚Ç·j-¯ ‚Ç·j$µ ‚Ç·jíµ ‚Ç·jͼ ;8‚Ç·j¾ ‚Ç·jƒ¾ &20‚Ç·j—Ä ‚Ç·jÝÆ l  A shadow wraith ambushes you!‚Ç·j÷Î u17==§W------Magnavolt (1%)W   shadow wraith$‚Ç·j Ö +7.3 (3‚Ç·j²× C------ _‚Ç·jUÞ :§‚Ç·jgá ƒÇ·jfu$ #....#  ##.ß.ß)#  ##......#  ##.......#  #........#  ##........#  #.§W......##  #.@........#  #'#........#  #..##.ß...ß.#  #.. #.......#  #^. #...... #.. #...... ##$ #...... #$ #.....)ƒÇ·jó ^ #....#  ##.ß.ß)#  ##......#  ##.......#  #........#  ##........#  #.§W......##  #.@........#  #'#........#  #..##.ß...ß.#  #.. #.......#  #^. #...... #.. #...... ##$ #...... #$ #.....)ƒÇ·júƒÇ·j‰ƒÇ·j­ƒÇ·jSd _A shadow wraith is nearby!ƒÇ·j#[U  Casting: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ƒÇ·jÙ   tswn the Metallomancer #....#  Oni of Vehumet ****** ##.ß.ß)#  HP: 221/224 (231) =======================- ##......#  MP: 29/62===========------------- ##.......#  AC: 5Str: 24 #........#  EV: 8Int: 28 ##........#  SH: 0Dex: 9 #.§W......##  XL: 22 Next: 75% Place: Crypt:3 #.@........# .. Noise: ---------  Time: 63697.3 (0.0) #'#........# #'' x) air staff of the Tick {rElec Str+6 Air} #..##.ß...ß.# ##.. [ƒÇ·jçà ›33mCast: Magnavolt (1%) #.. #.......# ##... -Mesm Drain #^. #.......####.... #.. #........#...ß.. W   shadow wraith ##$ #........#...... #$ #.....)..'.....⌠ ##.......#...... _A shadow wraith is nearby!Casting: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow wraith (magnetised fragments, 83% to hit)ƒÇ·jNâ “  tswn the Metallomancer #....#  Oni of Vehumet ****** ##.ß.ß)#  HP: 221/224 (231) =======================- ##......#  MP: 29/62===========------------- ##.......#  AC: 5Str: 24 #........#  EV: 8Int: 28 ##........#  SH: 0Dex: 9 ƒÇ·jã #.§§......##  XL: 22 Next: 75% Place: Crypt:3 #.@........# .. Noise: ---------  Time: 63697.3 (0.0) #'#........# #'' x) air staff of the Tick {rElec Str+6 Air} #..##.ß...ß.# ##.. Cast: Magnavolt (1%) #.. #.......# ##... -Mesm Drain #^. #.......####.... #.. #........#...ß.. W   shadow wraith ##$ #........#...... #$ #.....)..'.....⌠ ƒÇ·jOã :##.......#......Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineƒÇ·j~ã µAim: a shadow wraith (magnetised fragments, 83% to hit)  The crystal spear hits the shadow wraith!!!  You destroy the shadow wraith!ƒÇ·j¦ã KVehumet accepts your kill.ƒÇ·jé - ƒÇ·jé Û#....#  ##.ß.ß)#  ##......#  ...#  ...#  ...# ƒÇ·jÝé ÷ ...##  ....#  ....#  ..ß.#  ƒÇ·j,ê ²#.. #.......#  #^. #...... #.. #...... ##$ #......  ƒÇ·j_ê Æ#$ #.....)   ƒÇ·jÔu.ƒÇ·j™†ø2/22534==6======8.3 (1Magnavolt (1%)ƒÇ·jƒŒ©  Press: ? - help, Shift-Dir - straight line  Aim: a shadow wraith (magnetised fragments, 83% to hit)  The crystal spear hits the shadow wraith!!!  You destroy the shadow wraith!  Vehumet accepts your kill. _You feel your power returning.„Ç·jªI Ò#....###.ß.ß)#.....#.# #.##.# #.§.## #....# .„Ç·jÿI Ê #@#........# #'..##.ß...ß.# ##. #..##.......# #^.##.......## #..##........#...ß ##$$#........#... #$$#.....)..' #$$##.......#.....„Ç·j&J O #.ß.ß...#...߄ǷjœY Î45==------9§„Ç·j¯Z $ _Found 71 gold pieces.„Ç·j]] Q _There is an open door here.„Ç·j�* ± ##.ß.ß)##......##.............##........§.......##..........##'#......#'#.@##.ß...ß.# ##.......# ##.^###...#...ß#!$##....######... „Ç·j[5 „Ç·jÇ6 l5=------700„Ç·j < :§„Ç·j]@ q _Found a potion of heal wounds and 37 gold pieces.…Ç·jƒºt#....#........##...#.§.#..+…Ç·jN»%1…Ç·jœÁ…Ç·j¿Å) _You close the door.…Ç·jW…Ç·j¹…Ç·j¸ …Ç·jK…Ç·jë}6…Ç·jn…Ç·jày=7=Drain…Ç·j¬…Ç·ja y _Your orb has recharged its mesmeric power.…Ç·jß …Ç·j�"…Ç·j|&…Ç·j³&…Ç·j™(…Ç·jÀ+…Ç·jò+W8=…Ç·jd-…Ç·j/1,…Ç·j•2…Ç·jÌ6…Ç·jø6…Ç·jå8…Ç·jg<…Ç·j=M9=…Ç·jo>…Ç·j“A,…Ç·jAC…Ç·jG…Ç·jIGX40=…Ç·j£R…Ç·j'W,…Ç·j~X…Ç·j˜],…Ç·j²`…Ç·jÃd…Ç·j%e%1…Ç·j€f…Ç·jœj,…Ç·j5l…Ç·j/p…Ç·jjp…Ç·jÂq…Ç·j u…Ç·jeuM2=…Ç·jÞv…Ç·j}{…Ç·jÆ{…Ç·j }…Ç·jä�…Ç·j‚W3=…Ç·j׃…Ç·jÖ‡…Ç·jˆ…Ç·j≅ǷjFŽ,…Ç·j �…Ç·j““…Ç·jË“M4=…Ç·jV•…Ç·j©™…Ç·jà™…Ç·jL›…Ç·jŸ…Ç·j4ŸW5=…Ç·jÞ …Ç·j�¤…Ç·j¼¤…Ç·j–¦…Ç·j�ª…Ç·j±ª…Ç·jp¬…Ç·j�¯…Ç·jׯ%6…Ç·jH±…Ç·jtµ…Ç·j¡µ…Ç·jó¶…Ç·jKº,…Ç·j*¼…Ç·jCÀ…Ç·j�ÀK7=…Ç·jµÁ…Ç·jÉÃ…Ç·jÄ…Ç·j®Ä…Ç·jeÇ…Ç·j´ÇU8=…Ç·j?É…Ç·jDÍ,…Ç·j¾Î…Ç·jðÐ,…Ç·jªÑ…Ç·j¿Ó…Ç·j&Ô%9…Ç·j³Õ…Ç·jgÚ,…Ç·jÑÚ…Ç·j*Þ,…Ç·j‚ß…Ç·j�äb50=…Ç·j>æ…Ç·jÐé…Ç·jê…Ç·jÈë…Ç·jBï…Ç·jtï…Ç·j–ïN1=…Ç·j¦ð…Ç·j†õ,…Ç·jƒö…Ç·j$ú…Ç·j‰ú…Ç·j±ü…Ç·j€ÿa2=…Ç·j» …Ç·ji ,…Ç·jH …Ç·jÝ ,…Ç·j$ …Ç·jl …Ç·jà U3=…Ç·j@ …Ç·jœ! …Ç·jØ! …Ç·jI# …Ç·j' …Ç·jF' %4…Ç·jò' …Ç·jü) …Ç·j,* …Ç·j¸+ …Ç·j0 ,…Ç·jˆ1 …Ç·j;6 …Ç·j6 K5=…Ç·jm8 …Ç·j< ,…Ç·jx> …Ç·jjA …Ç·j©A U6=…Ç·j™C …Ç·jG ,…Ç·j(I …Ç·jÃL …Ç·jóL …Ç·j}N …Ç·j$R …Ç·jVR K7=…Ç·jãS …Ç·jTW …Ç·jŒW …Ç·j¼X …Ç·j\ ,…Ç·jq] …Ç·jä` …Ç·jéa U8=…Ç·j;c …Ç·j4g ,…Ç·j½h …Ç·jm ;9…Ç·jŸn …Ç·jºs ,…Ç·jQt …Ç·j³x …Ç·jïx …Ç·jhz …Ç·jV} …Ç·jÊ} L60=…Ç·jŒ …Ç·jVƒ ,…Ç·je„ …Ç·jM‡ ,…Ç·jN‰ …Ç·j� …Ç·jE� …Ç·jf� N1=…Ç·jüŽ …Ç·j“ ,…Ç·jð“ …Ç·js– …Ç·j´– K2=…Ç·j"˜ …Ç·jhœ …Ç·jl¡ …Ç·jµ¡ …Ç·jË£ …Ç·j]§ …Ç·jZ¬ ,…Ç·j›¬ …Ç·jŒ® …Ç·jü± …Ç·j;² …Ç·j§´ …Ç·jêÁ …Ç·jœË O=…Ç·jáÍ …Ç·j¡Ó …Ç·jUÔ …Ç·j× …Ç·j¤Ú O _You now have 2067 gold pieces (gained 18).…Ç·jéß …Ç·j^à …Ç·jžã …Ç·jéé …Ç·j>ê …Ç·j)î …Ç·j£ó O _You now have 2096 gold pieces (gained 29).…Ç·jÛù …Ç·jú …Ç·j�ý …Ç·jX …Ç·j— …Ç·j …Ç·jï N _You now have 2104 gold pieces (gained 8).…Ç·jì …Ç·j1 …Ç·j’ …Ç·j, ,…Ç·jl! …Ç·j& O _You now have 2125 gold pieces (gained 21).…Ç·j”+ …Ç·jõ+ …Ç·j/ …Ç·jS4 …Ç·j•4 …Ç·j7 …Ç·jeA µ##+#........# #''#..##.ß...ß.# ##..#..##...#^.#####....#..##.#...ß..…Ç·j²A �##..#.#......#$.#.....)..'.....⌠$.##......!ß...#...ß.…Ç·jB Ø#|######...) #)##..###....###'' #######......'... ##.#[%.....# #..##....)##...÷ #...#…Ç·j8B v##### #.ß.##...###...#...##....#####.'…Ç·j°] ñ ..##.ß...ß.# ##........# ##.#^###.#..##.#...ß#... #$)..'.....⌠#.......#......!.##.ß.ßß##@##....######...) #)##..###....###''######......'....Drain#.<.## #......#....####…Ç·j]^ n  _You now have 2162 gold pieces (gained 37).…Ç·jf 083.3 (82.0)…Ç·jg +4.3 (83…Ç·jo 8%…Ç·j‹}   _You see here the cold staff "Arghiypre" {rC+ rN+++ Ice}.†Ç·jê“3†Ç·j╆Ƿj=Ÿc.........†Ç·j¨³ ......# ##.#^###...##.#...ß#... #$)..'.....⌠#.......#......#!.##.ß.ßß##|##....######...) ###....###''######......'....†Ç·jQ¨  ##.#[%.....#Drain#....## #...........#†Ç·jê±,0.0)†Ç·j@¹15.3 (1 _†Ç·jO¿†Ç·jA×~ _You see here a +2 halberd of protection.‡Ç·jà –Mß...ß.# ###. ##^.######....#ß##....#...........)..'.....⌠#$.##.....#!.##.ß.ß...#...ß..#..######...))##..###....###''#######......'#.#[%.....#....#..##....)##...÷‡Ç·j{ 0‡Ç·jŠ ‡Ç·j¶ ,6 _‡Ç·jl& :%‡Ç·jù)   _You see here the cold staff "Arghiypre" {rC+ rN+++ Ice}.ˆÇ·jŽvˆÇ·jjw%7ˆÇ·j9ˆÇ·j'†v _i - the cold staff "Arghiypre" {rC+ rN+++ Ice}‰Ç·j*&z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ‰Ç·jOljǷj¼ÎÚAdjust which item? Hand Weapons (go to first with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+} Missiles (go to first with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  ‰Ç·jÏÜf - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets ‰Ç·j2ÏÐArmour (go to first with [)  o - a +2 robe of cold resistance (worn)  C - an orb of mesmerism (worn) ‰Ç·jxÏð E - a scarf of repulsion (worn)  r - a +2 robe of fire resistance  s - an orb of energy  y - a +2 cloak of poison resistance  I - the +1 robe of Vines {NoPotionHeal Regen++++} ‰Ç·jÅÏiMagical Staves (go to first with |) ‰Ç·jëÏò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ŒÇ·jšâ—  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (go to first with [)  o - a +2 robe of cold resistance (worn) ŒÇ·jã) C - an orb of mesmerism (worn)  E - a scarf of repulsion (worn)  r - a +2 robe of fire resistance  s - an orb of energy  y - a +2 cloak of poison resistance  I - the +1 robe of Vines {NoPotionHeal Regen++++} ŒÇ·jkãpMagical Staves (go to first with |)x - the air staff of the Tick (weapon) {rElec Str+6 Air}  a - a staff of earthb - a staff of cold  i - the cold staff "Arghiypre" {rC+ rN+++ Ice}t - a staff of conjuration Jewellery (go to first with "=) ŒÇ·j˜ão g - an amulet of regeneration (worn)53%ŒÇ·jï¦ C - an orb of mesmerism (worn)  b - a staff of cold  G - the ring "Xuemeom" (worn) {rCorr MP+9}  J - the ring "Buanud" (worn) {MP+9 Int+4}q - a +6 ring of intelligence  A - a ring of poison resistanceB - an amulet of chemistry  H - a ring of flightbotŒÇ·j®l ŒÇ·jt �Ç·jüo  a - a staff of earth  b - a staff of cold�Ç·j² �Ç·j^� �Ç·jÁƒŽÇ·j¹¬o  a - a staff of earth  b - a staff of coldŽÇ·jGq�Ç·j¢ð �Ç·jÝ >#..##.ß...ß.# ##.. tswn the Metallomancer#..##.......# ##... Oni of Vehumet ******#^.##.......####.... HP: 225/225 (231) ========================#..##........#...ß.. MP: 62/62========================##..#........#...... AC: 5Str: 24#$.#.....)..'.....⌠ EV: 8Int: 28#$.##.......#...... SH: 0Dex: 9�Ç·j8 #!.##.ß.ß...#...ß.. XL: 22 Next: 76% Place: Crypt:3##@##....######...) Noise: ---------  Time: 63787.3 (0.0)#)##..###....###'' x) air staff of the Tick {rElec Str+6 Air}#######......'.... Cast: Magnavolt (1%)�Ç·jÔ ®##.#[%.....#.... Drain#..##....)##...÷#...#.....#..... ######.ß.##...###.... #...##....#####.'#... #.<.## #......#....####  _You see here a +2 halberd of protection. _You see here the cold staff "Arghiypre" {rC+ rN+++ Ice}. _i - the cold staff "Arghiypre" {rC+ rN+++ Ice}Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - the cold staff "Arghiypre" {rC+ rN+++ Ice}  Adjust to which letter? (? for menu, Esc to quit)�Ç·j«y  _the cold staff "Arghiypre" {rC+ rN+++ Ice}. _i - the cold staff "Arghiypre" {rC+ rN+++ Ice}  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - the cold staff "Arghiypre" {rC+ rN+++ Ice}  Adjust to which letter? (? for menu, Esc to quit)b - the cold staff "Arghiypre" {rC+ rN+++ Ice}�Ç·j{ �Ç·jCƒ �Ç·j¢† I _i - a staff of cold‘Ç·jYâ‘Ç·jìègDrop what? (Left/Right/Tab to switch category) 30/52 gear slots (_ for help) Hand Weapons (select all with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+} Missiles (select all with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  ‘Ç·jKé|l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (select all with [)  o - a +2 robe of cold resistance (worn)  C - an orb of mesmerism (worn)  E - a scarf of repulsion (worn) ‘Ç·jséÊ r - a +2 robe of fire resistance  s - an orb of energy  y - a +2 cloak of poison resistance  I - the +1 robe of Vines {NoPotionHeal Regen++++} ‘Ç·jªé�[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]‘Ç·j1 ’ 1 ie - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour [  o - a +2 robe of cold resistance (worn)  C - an orb of mesmerism (worn)  E - a scarf of repulsion (worn)  r - a +2 robe of fire resistance  s - an orb of energy  y - a +2 cloak of poison resistance  I - the +1 robe of Vines {NoPotionHeal Regen++++} Magical Staves (select all with |)  x - the air staff of the Tick (weapon) {rElec Str+6 Air}  a - a staff of earth  b - the cold staff "Arghiypre" {rC+ rN+++ Ice}  i + a staff of cold[Enter] accept (1 chosen) [35%’Ç·j|'Ã#..##.ß...ß.# ##.. tswn the Metallomancer’Ç·j°(#..##.......# ##... Oni of Vehumet ******#^.##.......####.... HP: 225/225 (231) ========================#..##........#...ß.. MP: 62/62========================##..#........#...... AC: 5Str: 24#$.#.....)..'.....⌠ EV: 8Int: 28#$.##.......#...... SH: 0Dex: 9#!.##.ß.ß...#...ß.. XL: 22 Next: 76% Place: Crypt:3##@##....######...) Noise: ---------  Time: 63787.3 (0.0)#)##..###....###'' x) air staff of the Tick {rElec Str+6 Air}#######......'.... Cast: Magnavolt (1%)##.#[%.....#.... Dra’Ç·jN)àin#..##....)##...÷#...#.....#..... ######.ß.##...###.... #...##....#####.'#... #.<.## #......#....####  _i - the cold staff "Arghiypre" {rC+ rN+++ Ice}Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - the cold staff "Arghiypre" {rC+ rN+++ Ice}  Adjust to which letter? (? for menu, Esc to quit)b - the cold staff "Arghiypre" {rC+ rN+++ Ice} _i - a staff of cold’Ç·js**8.3 (1’Ç·jí18%’Ç·j˜5/ _You drop a staff of cold.’Ç·j¨H’Ç·jòI’Ç·j.J’Ç·jæL’Ç·jTR’Ç·jW’Ç·ju]’Ç·j„^’Ç·j¨c’Ç·jäc’Ç·jRf’Ç·j©lw _w - 10 potions of heal wounds (gained 1)’Ç·jp’Ç·jUp’Ç·jøq’Ç·j‘„,’Ç·jЇ’Ç·j˜‹O _You now have 2175 gold pieces (gained 13).’Ç·j�3’Ç·j4‘’Ç·j–’Ç·jX–’Ç·j6—’Ç·j›O _You now have 2199 gold pieces (gained 24).’Ç·j¹�3’Ç·j£ž’Ç·j柒Ƿj¤’Ç·jO¤’Ç·j³¥’Ç·j§’Ç·j‚ª’Ç·j²ª’Ç·j>«’Ç·j3¬’Ç·j­’Ç·jK­’Ç·j‚­’Ç·jî®’Ç·jâ±’Ç·j-²’Ç·j‹²’Ç·jÞ´'’Ç·jã·’Ç·j¸’Ç·j™¸’Ç·jÒ»7 _You open the door.’Ç·jн’Ç·j¼½’Ç·jò½’Ç·j½Á@  There is an open door here.’Ç·j=Å’Ç·jƒÅ _’Ç·jžÆ’Ç·jêÇ’Ç·jöÊ,’Ç·jRÌ’Ç·j¸Î’Ç·j"Ñ,’Ç·jáÑ’Ç·j"Ô’Ç·jgØ,’Ç·jÙ’Ç·j0ß’Ç·jÚâ,’Ç·j‚ä’Ç·jè’Ç·j¦ë’Ç·jì’Ç·j í’Ç·j1ï’Ç·jäñ’Ç·j!ò’Ç·j\ó’Ç·jkõ’Ç·jÅø,’Ç·jsù’Ç·jU ’Ç·jü ’Ç·j> ’Ç·jq ’Ç·jR D  You see here a +0 quarterstaff.’Ç·jï ’Ç·j®  _’Ç·jî ’Ç·jê" ’Ç·jY' ’Ç·j•' ’Ç·jÃ( ’Ç·j:, ’Ç·jt5 ’Ç·jÁ5 ’Ç·j)7 ’Ç·j; ’Ç·j´= ,’Ç·jo> ’Ç·jKA ’Ç·jjD ,’Ç·jF ’Ç·j·I ’Ç·jFM ’Ç·j…M ’Ç·jrO ’Ç·jôR ’Ç·jßV ’Ç·j-W ’Ç·j¤X ’Ç·jZ ’Ç·jM\ ’Ç·j†\ ’Ç·jn] ’Ç·j�^ ’Ç·jMb ’Ç·j|b ’Ç·jºc ’Ç·jVf ’Ç·jñj ,’Ç·j{l ’Ç·j¹o ’Ç·j�t ’Ç·jÝt ’Ç·jYv ’Ç·jƒx ’Ç·j¦{ ’Ç·jÔ{ ’Ç·jŠ~ ’Ç·j„ ’Ç·jX‡ n  You encounter a guardian mummy.’Ç·j)• -#.........###..........# .... ##'#........# #'''# #..##.ß...ß.# ##.M.## ß#..##.......# ##.....## #^.##.......####.......### .).#..##........#...ß...ß...#’Ç·j™• I##..#........#...........#).#..#.....)..@.....⌠.....'§§..#..##.......#...........#....#..##.ß.ß...#...ß...ß...# ..ßMagnavolt (1%)##|##....######...)...#######)##..###....###'''###....#########......'.......'.....% M   guardian mummy (wandering) ##.#[%.....#.......#.....) #..##....)##...÷...##....) #...#........#.)...’Ç·j2£ ‹M822.3 (34.0)M’Ç·ja¥ 23.3 (35 _’Ç·j»° ’Ç·j„´ Q _There is an open door here.’Ç·j¨P( #.........##  #..........# ....  ##'#........# #'''#  #..##.ß...ß.# ##.M.##  #..##.......# ##.....##  #^.##.......####.......### .)  #..##........#...ß...  ##..#........#...........#)  #..#.....)..@.....⌠.  #..##.......#.......  #..##.ß.ß...#...ß...ß...#  ##|##....######...). #)##..###''' #####..%’Ç·jNQt ##.#[%.) )##...÷) )“Ç·jEª #.........##  #..........# ....  ##'#........# #'''#  #..##.ß...ß.# ##.M.##  #..##.......# ##.....##  #^.##.......####.......### .)  #..##........#...ß...  ##..#........#...........#)  #..#.....)..@.....⌠.  #..##.......#.......  #..##.ß.ß...#...ß...ß...#  ##[30“Ç·j/«Zm|##....######...). #)##..###''' #####..% ##.#[%.) )##...÷) )“Ç·j÷¶“Ç·jÙ¸“Ç·jHѓǷjmÓe _A guardian mummy is nearby!“Ç·jÄì’§  You feel a surge of power!  Magnetic shrapnel attaches itself to the guardian mummy.  Electricity arcs towards the magnetite!  The arc of electricity hits the guardian mummy!!!  You destroy the guardian mummy!  Vehumet accepts your kill.“Ç·j¬ô‡******“Ç·j¯ƒ §.....You feel your power returning.  You feel extremely nervous for a moment...“Ç·jRŒ6-57--Doom: 15%======4.3 (1.0)Magnavolt (1%)“Ç·jr–:§“Ç·jš6 _You feel doom gather around you.”Ç·jHé3”Ç·jQì”Ç·jéöw6=”Ç·jû”Ç·jöûL8--”Ç·jßþ”Ç·j¡”Ç·jR”Ç·j0”Ç·ju ”Ç·j¼ %9”Ç·j£”Ç·j‘”Ç·jî9=”Ç·jX”Ç·jù”Ç·jD”Ç·j›”Ç·ja"”Ç·jÌ"L60=”Ç·j&”Ç·j=B”Ç·j›>”Ç·jå>”Ç·j9B”Ç·jÔG”Ç·j*HU1=”Ç·j J”Ç·j4M”Ç·jÑM”Ç·j(O”Ç·jéRa2=”Ç·j£T”Ç·jNZ”Ç·j˜],”Ç·jc_”Ç·j?a”Ç·jêc,”Ç·jke”Ç·jJg”Ç·jÀi”Ç·jj”Ç·jPk”Ç·j¼m”Ç·j>t##......#  ##.......# .∩....ß  #........# .......  ##........# ......ß #.........## ..?.... #..........# ..... #'#........# #'''# .... ..##.ß...ß.# ##...## ß... ..##.......# ##@....## ..... ------”Ç·jØt9395.0) ^.##.......####.......### .)... ..##........#...ß#...... #..#........#...........#)..... #..#.....)..'.....⌠.....'§§.... #..##.......#...........#...... #..##.ß.ß...#...ß...ß...# ..ß.ß ##|##....######...)...####  #)##..###....###'''###....###.”Ç·j<…”Ç·jÅ…g=------40.3 (16”Ç·jЊ”Ç·jþŒ7 _Found Kocvodd's Gilded Reliquary.”Ç·j†”Ç·j­†”Ç·j$Š”Ç·j£Œ”Ç·j5�”Ç·j–B”Ç·j3œ”Ç·jšœ”Ç·jùŸ”Ç·j…£@  There is an open gate here.”Ç·j¨”Ç·j㨠_”Ç·j4«”Ç·j ®”Ç·je²”Ç·j¨²”Ç·j¨³”Ç·j·”Ç·j=·”Ç·j¸”Ç·j=ºs _b - 4 scrolls of blinking (gained 1)”Ç·j¾”Ç·j�¾”Ç·jñ¿”Ç·jA”Ƿj¦Å”Ç·jÚŔǷj“ƔǷjŽÇ”Ç·j[ʔǷj—ʔǷj ̔ǷjДǷj àÕWelcome to Kocvodd's Gilded Reliquary! What would you like to do?  a - 1140 gold the Handbook of Zombies  b -  824 gold the amulet "Guppawe" {Chemistry Rampage rPois Regen+}  c -  728 gold the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}  d -  864 gold the necromancy staff of Extremism {rN+ rCorr Necro Air}  e -  702 gold the +1 partisan of Strategic Superiority {reap, ^Drain rPois rF f - 2194 gold the sanguine talisman "Hurytac" {rN+ Int+4}  g - 1936 gold the +1 shadow dragon scales of Tutoax {Bane Str+4 Int+7 Dex+2 SYou have 2199 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list¡Ç·j7l 1 The Handbook of Zombies. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Sublimation of Blood Necromancy2 yes  b - RimeblightIce/Necromancy7 yes  c - Death's DoorNecromancy9no¢Ç·j¶)Welcome to Kocvodd's Gilded Reliquary! What would you like to do?  a - 1140 gold the Handbook of Zombies  b -  824 gold the amulet "Guppawe" {Chemistry Rampage rPois Regen+}  c -  728 gold the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}  d -  864 gold the necromancy staff of Extremism {rN+ rCorr Necro Air}  e -  702 gold the +1 partisan of Strategic Superiority {reap, ^Drain rPois rF f - 2194 gold the sanguine talisman "Hurytac" {rN+ Int+4}  g - 1936 gold the +1 shadow dragon scales of Tutoax {Bane Str+4 Int+7 Dex+2 SYou have 2199 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list¢Ç·jE§B  a - 1140 gold the Handbook of Zombies  b +  824 gold the amulet "Guppawe" {Chemistry Rampage rPois Regen+}f - g -  After the purchase, you will have 1375 gold pieces.¢Ç·j˜§e[Enter] buy marked items£Ç·j>~La -  b +  824 gold the amulet "Guppawe" {Chemistry Rampage rPois Regen+}  c +  728 gold the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}d - e - 647¥Ç·jç\Z Purchase items for 1552 gold? (y/N)¥Ç·jöÎ\a - b -  86necromancy staff of Extremism {rN+ rCorr Necro Air}c -  7021 partisan of Strategic Superiority {reap, ^Drain rPois rFd - 219sanguine talisman "Hurytac" {rN+ Int+4¥Ç·jMÏ}e - 1936shadow dragon scales of Tutoax {Bane Str+4 Int+7 Dex+2 Se¥Ç·jƒÏ8E¥Ç·jí ¥Ç·jïð 'tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 5Str: 24Doom: 15%##....#¥Ç·j,ñ é##EV: 8Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 9 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 ¥Ç·jbñ Ö#.......#..ß....@....ß}.#Noise: ---------  Time: 63848.3 (8.0) ........#...............#x) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#Cast: Magnavolt (1%) ¥Ç·jŽñ Ô........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ¥Ç·jò L##.......#..##.....##..#..... ##.......####.......####.)... _You feel doom gather around you. _Found Kocvodd's Gilded Reliquary. _There is an open gate here. _b - 4 scrolls of blinking (gained 1)  There is an entrance to Kocvodd's Gilded Reliquary here.  i - the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}¥Ç·jµù ÈFound Kocvodd's Gilded Reliquary. _There is an open gate here. _b - 4 scrolls of blinking (gained 1)  There is an entrance to Kocvodd's Gilded Reliquary here.  i - the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}jamulet "Guppawe" {Chemistry Rampage rPois Regen+}¥Ç·jÈ k _Thank you for shopping at Kocvodd's Gilded Reliquary!¦Ç·j8›ÝPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of regeneration (worn)  G - the ring "Xuemeom" (worn) {rCorr MP+9}  J - the ring "Buanud" (worn) {MP+9 Int+4}  j - the amulet "Guppawe" {Chemistry Rampage rPois Regen+}q - a +6 ring of intelligence  A - a ring of poison resistanceB - an amulet of chemistry  H - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ¨Ç·jÃ"¨Ç·j3*¨Ç·j‡16tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62¨Ç·j 2à========================###..#AC: 5Str: 24Doom: 15%##....###EV: 8Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0¨Ç·jC2úDex: 9 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 ¨Ç·jo25#.......#..ß....@....ß}.#Noise: ---------  Time: 63848.3 (0.0) ¨Ç·j™2k........#...............#¨Ç·jÄ2x) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#¨Ç·jí2‰Cast: Magnavolt (1%) ........##.............#¨Ç·j‘3ÐDrain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)... _There is an open gate here. _b - 4 scrolls of blinking (gained 1)  ¨Ç·jÏ3ÛThere is an entrance to Kocvodd's Gilded Reliquary here.  i - the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}j - the amulet "Guppawe" {Chemistry Rampage rPois Regen+} ¨Ç·j 4^_Thank you for shopping at Kocvodd's Gilded Reliquary!¨Ç·jÌ:¨Ç·jE< _¨Ç·j©A¨Ç·j] page down [PgUp|<] page up[Esc] exit ­Ç·j‡jËLetters toggle [.|Space] toggle selected[top]­Ç·jt„Ä 1 iArmour [  o - a +2 robe of cold resistance (worn) ­Ç·jY‹Á C - an orb of mesmerism (worn)  E - a scarf of repulsion (worn)  i - the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}  r - a +2 robe of fire resistance  s - an orb of energy  y - a +2 cloak of poison resistance  I - the +1 robe of Vines {NoPotionHeal Regen++++} Magical Staves (select all with |)  x - the air staff of the Tick (weapon) {rElec Str+6 Air}  a - a staff of earth  b - the cold staff "Arghiypre" {rC+ rN+++ Ice}  t - a staff of conjuration Jewellery (select all with "=)j - the amulet "Guppawe" (worn) {Chemistry Rampage rPois Regen+}  G - the ring "Xuemeom" (worn) {rCorr MP+9}  J - the ring "Buanud" (worn) {MP+9 Int+4}  g - an amulet of regeneration  q - a +6 ring of intelligence  A + a ring of poison resistance[Enter] accept (1 chosen) [86%®Ç·j·]B b - the cold staff "Arghiypre" {rC+ rN+++ Ice}  A + a ring of poison resistanceB - an amulet of chemistry  H - a ring of flightbot®Ç·jmü¢  b - the cold staff "Arghiypre" {rC+ rN+++ Ice}  t - a staff of conjuration¯Ç·jp ¯2  t - a staff of conjuration  B + an amulet of chemistry2±Ç·j6 ¨3  g + an amulet of regeneration  B + an amulet of chemistry3²Ç·jîé˜  J - the ring "Buanud" (worn) {MP+9 Int+4}  g + an amulet of regeneration²Ç·jc±²Ç·jz¬¶Ç·jÍ@ ¶Ç·jäJ Štswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 5Str: 24Doom: 15%##....###EV: 8Int: 28  ¶Ç·jSO )##.ß.ß)#.#####+++#####.#SH: 0Dex: 9 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63858.3 (0.0) ........#...............#x) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#¶Ç·jðO fCast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...You finish putting on the amulet "Guppawe" {Chemistry Rampage rPois Regen+}.  You feel ready to rampage towards enemies.  ¶Ç·j*P You feel a deeper understanding of alchemy.  j - the amulet "Guppawe" (worn) {Chemistry Rampage rPois Regen+} _The amulet "Guppawe" throbs as it attunes itself to your uninjured body. _Okay, then.¶Ç·j}R ¶Ç·jèX ¶Ç·j,c ¶Ç·jDj *9.3 (1¶Ç·j?k ¶Ç·jÅu i _Autopickup disabled for 3 items. You drop an amulet of regeneration.¶Ç·jvw +60.3 (2¶Ç·jŸ} ¶Ç·jå‡ J _You drop a ring of poison resistance.¶Ç·j'‰ *1.3 (3¶Ç·jL� ¶Ç·j.‘ ¶Ç·jb– ¶Ç·jš 6 _You drop an amulet of chemistry.·Ç·j�?·Ç·j�AõWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) ·Ç·j;B% u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+} Magical Staves (go to first with |)  x - the air staff of the Tick (weapon) {rElec Str+6 Air}  a - a staff of earth  b - the cold staff "Arghiypre" {rC+ rN+++ Ice}  t - a staff of conjuration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ¹Ç·j¿0¹Ç·jM9¹Ç·j}[tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 5Str: 24Doom: 15%##....###EV: 8Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 9 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63861.3 (0.0) ........#...............#x) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........[¹Ç·jd`Ï39;49m#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...j - the amulet "Guppawe" (worn) {Chemistry Rampage rPois Regen+} _The amulet "Guppawe" throbs as it attunes itself to your uninjured body. _Okay, then. _Autopickup disabled for 3 items. You drop an amulet of regeneration. _You drop a ring of poison resistance. _You drop an amulet of chemistry.  Okay, then. _¹Ç·j¿$¹Ç·j…' Put on or remove which piece of jewellery? Inventory Items Jewellery (go to first with "=)  j - the amulet "Guppawe" (worn) {Chemistry Rampage rPois Regen+}  G - the ring "Xuemeom" (worn) {rCorr MP+9}  J - the ring "Buanud" (worn) {MP+9 Int+4}q - a +6 ring of intelligence  H - a ring of flight ¹Ç·j((Floor Items ([,] to select) Jewelleryan amulet of regeneration a ring of poison resistancean amulet of chemistry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip »Ç·jþ¦ »Ç·jR® »Ç·j˵ ‡tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#»Ç·j)¶ ©AC: 5Str: 24Doom: 15%##....###»Ç·jy¶ –EV: 8Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 9 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#»Ç·j¯¶ 8Noise: ---------  Time: 63861.3 (0.0) ........#...............#x) air staff of the Tick {rElec Str+6 Air} »Ç·jè¶ I........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain »Ç·j€· O.........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)... _The amulet "Guppawe" throbs as it attunes itself to your uninjured body. _Okay, then. _Autopickup disabled for 3 items. You drop an amulet of regeneration. _You drop a ring of poison resistance. »Ç·j¹· ]_You drop an amulet of chemistry. _Okay, then.»Ç·j¿ P  Okay, then.»Ç·j×À »Ç·jÑÆ »Ç·j¹É . _¼Ç·jîV ¼Ç·j‘Z ÉWear or take off which item? Armour (go to first with [) ¼Ç·jÙ_ b o - a +2 robe of cold resistance (worn)  C - an orb of mesmerism (worn)  E - a scarf of repulsion (worn)  i - the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}  r - a +2 robe of fire resistance  s - an orb of energy  y - a +2 cloak of poison resistance ¼Ç·j)` ± I - the +1 robe of Vines {NoPotionHeal Regen++++}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ¾Ç·j ¾Ç·j9¾Ç·jtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 5Str: 24Doom: 15%##....###EV: 8Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0¾Ç·j÷ÐDex: 9 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63861.3 (0.0) ........#...............#x) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#Cast: Magnavolt (1%) ¾Ç·jýÄ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)... _Okay, then. _Autopickup disabled for 3 items. You drop an amulet of regeneration. _You drop a ring of poison resistance. _You drop an amulet of chemistry. _Okay, then. _Okay, then.¾Ç·jb,¾Ç·j¾.ØReally equip i - the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}? Y - Yes  N - No¿Ç·jåF¿Ç·jŠ`6tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62¿Ç·j#a========================###..#AC: 5Str: 24Doom: 15%##....###EV: 8Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 9 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63861.3 (0.0) ........#...............#x) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#[34¿Ç·j¢adm..... ##.......####.......####.)... _Okay, then. ¿Ç·jÖa_Autopickup disabled for 3 items. You drop an amulet of regeneration. _You drop a ring of poison resistance. _You drop an amulet of chemistry. _Okay, then. _Okay, then.¿Ç·jd _¿Ç·jl¿Ç·jAvf  You start putting on your armour.¿Ç·j‚@2.3 (1¿Ç·j,˜¿Ç·jfš*3.3 (2¿Ç·jó¡¿Ç·j¬®¿Ç·jþ¯*4.3 (3¿Ç·j[·¿Ç·j2¿ǷjòÃ*5.3 (4¿Ç·j˿ǷjÔ¿Ç·jÐÕ*6.3 (5¿Ç·jgܿǷj)ê37911 ¿Ç·j>ù„ You start putting on your armour.  You continue putting on the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}.x5  You finish putting on the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}.  You feel agile.You feel a malign power afflict you.¿Ç·j9ú¿Ç·jÚ#¿Ç·j\,w _You are stricken with the Bane of Heatstroke.ÀÇ·jwÀÇ·jÖxXInnate Abilities, Weirdness & MutationsYou are too large for most types of armour.a - You have a pair of small horns on your head.b - You have tough skin. (AC +1)ÀÇ·jƒy²c - You gain doubled healing and magic from potions.d - Whenever you drink a healing potion, you attack all around you.e - You possess an exceptional clarity of mind.  f - You are resistant to poisons. (rPois)  g - You often become slowed when damaged by fire. [0.9]ÁÇ·jŒÁÇ·jiÕtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 24Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63866.3 (0.0) ........#...............#x) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........ÁÇ·jñÕ`[m#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...You continue putting on the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}._x5You finish putting on the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}.  You feel agile.You feel a malign power afflict you. _You are stricken with the Bane of Heatstroke.ÂÇ·jÓøÂÇ·j›ütswn the Metallomancer (Oni Ice Elementalist) Turns: 63686, Time: 01:58:15 HP: 226/226 (231) AC:  7 Str: 24 XL: 22 Next: 76% MP: 62/62EV:  9 Int: 28 God: Vehumet [******] Gold: 647SH:  0 Dex: 11 Spells: 6/58 levels left rFire . . . (100%) x - air staff of the Tick {rElec Str+6 Air} rCold + . . (50%) C - orb {Mesmerism} rNeg + . . (50%) o - +2 robe {rC+} rPois + (33%) i - +2 hat of the Boiling Point {Bane rElec rN+ Dex+2} rElec + (33%) E - scarf {Repulsion} rCorr + (50%) j - amulet "Guppawe" {Chemistry Rampage rPois Regen+} SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...JÂÇ·j4ýJ - ring "Buanud" {MP+9 Int+4} Stlth ++ HPRegen 1.37/turn MPRegen 0.38/turn %: repel missiles, clarity, rampage @: lightly drained A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clarity, poison resistance, Bane of Heatstroke }: 2/15 runes: decaying, gossamerÆÇ·jB•ÆÇ·jo¤tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 24Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0ÆÇ·j-¥ÒDex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63866.3 (0.0) ........#...............#x) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# ÆÇ·j¦$#........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...You continue putting on the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}._x5You finish putting on the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}.  You feel agile.You feel a malign power afflict you. _You are stricken with the Bane of Heatstroke.ÆÇ·j.Ã:ÇÇ·jª½ÇÇ·jfÄÑWear or take off which item? Armour (go to first with [)  i - the +2 hat of the Boiling Point (worn) {Bane rElec rN+ Dex+2}  o - a +2 robe of cold resistance (worn)  C - an orb of mesmerism (worn)  E - a scarf of repulsion (worn)  r - a +2 robe of fire resistance  s - an orb of energy  y - a +2 cloak of poison resistance  I - the +1 robe of Vines {NoPotionHeal Regen++++}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ÉÇ·jià <tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 24Doom: 15%##....###ÉÇ·j©Ä EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63866.3 (0.0) ........#...............#x) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...You continue putting on the +2 hat of the Boiling Point {Bane rElec rN+ Dex+2}._x5You finish putting on the +2 hat of the Boiling Point {BanÉÇ·jïÅ Üe rElec rN+ Dex+2}.  You feel agile.You feel a malign power afflict you. _You are stricken with the Bane of Heatstroke.ÉÇ·jšÎ ÉÇ·j3Ð  _ÉÇ·j~Ù ÉÇ·jd :  You start removing your armour.7.3 (18.3 (29.3 (3ÉÇ·jÈ ÉÇ·j( ÉÇ·jü* +70.3 (4ÉÇ·j93 ÉÇ·j= ÉÇ·j¡> *1.3 (5ÉÇ·j&E ÉÇ·j—G Ë 3 _You continue removing your +2 robe of cold resistance. x5  You finish removing your +2 robe of cold resistance.ÉÇ·jqI ÉÇ·j|R ÉÇ·jÝ^ Ž  You feel less resistant to cold.  You start putting on your armour.ÉÇ·j` *2.3 (6ÉÇ·jóf ÉÇ·jis ÉÇ·j| *3.3 (7ÉÇ·j•} ÉÇ·j⇠ÉÇ·j‰ *4.3 (8ÉÇ·jp� ÉÇ·j4š ÉÇ·ji› *5.3 (9ÉÇ·jÝ¡ ÉÇ·jQ· F6.3 (10.0) 7 _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance.ÉÇ·jy¿ ÉÇ·jØÁ Q _You feel resistant to fire.ËÇ·ju(ËÇ·jS+ªtswn the Metallomancer (Oni Ice Elementalist) Turns: 63697, Time: 01:58:25 HP: 226/226 (231) AC:  7 Str: 24 XL: 22 Next: 76% MP: 62/62ËÇ·jŒ+EV:  9 Int: 28 God: Vehumet [******] Gold: 647SH:  0 Dex: 11 Spells: 6/58 levels left rFire + . . (50%) x - air staff of the Tick {rElec Str+6 Air} ËÇ·jÊ+HrCold . . . (100%) C - orb {Mesmerism} rNeg + . . (50%) r - +2 robe {rF+} ËÇ·jõ+crPois + (33%) i - +2 hat of the Boiling Point {Bane rElec rN+ Dex+2} rElec + (33%) E - scarf {Repulsion} ËÇ·j,èrCorr + (50%) j - amulet "Guppawe" {Chemistry Rampage rPois Regen+} SInv .ËÇ·j0,G - ring "Xuemeom" {rCorr MP+9} Will ++...J - ring "Buanud" {MP+9 Int+4} ËÇ·jL,=Stlth ++ HPRegen 1.37/turn ËÇ·jf,rMPRegen 0.38/turn %: repel missiles, clarity, rampage ËÇ·j�,Ë@: lightly drained A: large, unfitting armour, horns 1, tough skin 1, double potion healing, ËÇ·j›,Fdrunken brawling, clarity, poison resistance, Bane of Heatstroke ËÇ·j¶,S}: 2/15 runes: decaying, gossamerÏÇ·j*ëÏÇ·jïÇtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 24Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#ÏÇ·jkðbNoise: ---------  Time: 63876.3 (0.0) ........#...............#x) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...You finish removing your +2 robe of cold resistance.  You feel less resistant to cold.  You start putting on your armour. ÏÇ·j›ðñ_You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance. _You feel resistant to fire.ÏÇ·j§òÏÇ·jùÏÇ·jRûÖÇ·j¢€ÖÇ·jè‚ñ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal SpearConjuration/EarthÖÇ·j:ƒð2%8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarthÖÇ·jZƒl3%9  A - ApportationTranslocation1%ÖÇ·juƒ.1  B - BlinkTranslocationÖÇ·j�ƒD1%2  P - PasswallEarthÖÇ·jâƒ0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers×Ç·j-|ûMagnavolt Envelops a target in a thin layer of magnetically charged metal fragments, then unleashes a powerful surge of electricity that arcs unerringly towards every visible target coated in these fragments - firing an additional beam at each target thus marked. Magnetised creatures are additionally unable to evade attacks and will be revealed if invisible. If they die while still coated, they will leave behind a short-lived cloud of electrified metal that will continue to serve as a lightning rod for this spell. Level: 7 Schools: Earth/Air Fail: 1%Power: 56%Damage: 4d20 (max 4d29) Accuracy: +++++ +Range: 7×Ç·j}çNoise: A bit loud Defences: AC (50%), EV  Resists: rElec Miscasting this spell causes magic contamination and also deals up to 12 fragmentation or electric damage. Vehumet supports the use of this spell.ØÇ·j™ïô Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e - Lee's Rapid Deconstruction Earth0% 5  f - Freezing CloudConjuration/Ice/Air 1% 5  i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal SpearØÇ·j,ðGConjuration/Earth2%8  m + MagnavoltEarth/Air1% 7  o - Ozocubu's ArmourIce1% 3  s - ShatterEarthØÇ·jVðÑ3% 9  A - Apportation Translocation1%1  B - BlinkTranslocation1%2  P - PasswallØÇ·jzð3Earth 0%3 ØÇ·j�ð(ØÇ·j¿ðØÇ·jâðÛSelect a spell to describe [?] help [!]/[I] toggle spell headersØÇ·j¥Ú ^ Lehudib's Crystal Spear Hurls a lethally sharp shard of crystal. Level: 8 Schools: Conjuration/Earth Fail: 2%  Power: 45%  Damage: 10d11 (max 10d22) Accuracy: +++++ +  Range: 4  Noise: Loud Defences: AC, EV, SH  ØÇ·j0Û ,Resists: None Miscasting this spell causes magic contamination and also deals up to 23 irresistible or fragmentation damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.ÚÇ·jqb· Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air 1%5  i - Summon Ice BeastIce/Summoning1%3 ÚÇ·jdF l - Lehudib's Crystal Spear Conjuration/Earth 2% 8 m + Magnavolt Earth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth3%9  A - ApportationTranslocation1%1  B - Blink Translocation1%2  P - Passwall Earth0%3 Select a spell to describe [?] help [!]/[I] toggle spell headersÛÇ·j”Ö4Shatter Causes an enormous burst of concussive force around the caster, dealing severe damage to all nearby creatures. It is especially effective against those made from ice, bone, or any wall-like substance (such as rock, metal or crystal), as well as those turned to stone by petrification. It is less effective against flying, gelatinous and insubstantial creatures. It may also destroy nearby walls. Level: 9 School: EarthFail: 3%  Power: 50%  Damage: 3d38* (max 3d71*)Range: N/ANoise: Deafening Defences: AC  Resists: Flying, gelatinous, insubstantial Miscasting this spell causes magic contamination and also deals up to 29 fragmentation damage. Vehumet supports the use of this spell. _________________ “So the people shouted when the priests blew with the trumpets: and it came to  pass, when the people heard the sound of the trumpet, and the people shoutedÛÇ·jož I Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e - Lee's Rapid Deconstruction Earth0% 5  f - Freezing CloudConjuration/Ice/Air 1% 5  i - Summon Ice BeastIce/Summoning 1% 3  l - Lehudib's Crystal Spear Conjuration/Earth 2% 8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth3% 9 A - ApportationTranslocation1%1  B - Blink Translocation1%2  P - PasswallEarth0%3 Select a spell to describe [?] help [!]/[I] toggle spell headersÛÇ·j€ÝÇ·jI†ÝÇ·jü�tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 24Doom: 15%ÝÇ·jOŽ##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 ÝÇ·juŽ #.......#..ß....@....ß}.#Noise: ---------  Time: 63876.3 (0.0) ........#...............#ÝÇ·j—Žx) air staff of the Tick {rElec Str+6 Air} ........#..ß.........ß..#ÝÇ·j¼Ž4Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# ÝÇ·jáŽ`#........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ÝÇ·j�‰##.......####.......####.)...You finish removing your +2 robe of cold resistance.  ÝÇ·j�XYou feel less resistant to cold.  You start putting on your armour. ÝÇ·jN�ñ_You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance. _You feel resistant to fire.ÝÇ·jÝ™¶You start putting on your armour. _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance. _You feel resistant to fire.unwield the air staff of the Tick {rElec Str+6 Air}.  You feel weaker.ÝÇ·jØ›…187.3 (1a) staff of earthÝÇ·j`¡ÝÇ·jÖ¤3 _a - a staff of earth (weapon)ÝÇ·jÕ—ÝÇ·jÁ™Ç Your spells (describe)TypeFailure Level a - ArcjoltConjuration/AirÝÇ·jbš*1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal SpearConjuration/EarthÝÇ·jr›ä2%8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth3%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 ÝÇ·j§›ñSelect a spell to describe [?] help [!]/[I] toggle spell headersÞÇ·j�%ÖShatter Causes an enormous burst of concussive force around the caster, dealing severe damage to all nearby creatures. It is especially effective against those made from ice, bone, or any wall-like substance (such as rock, metal or crystal), as well as those turned to stone by petrification. It is less effective against flying, gelatinous and insubstantial creatures. It may also destroy nearby walls. ÞÇ·j&ëLevel: 9 School: EarthFail: 3%  Power: 62%  Damage: 3d46* (max 3d71*)Range: N/ANoise: Deafening Defences: AC  Resists: Flying, gelatinous, insubstantial ÞÇ·j(&–Miscasting this spell causes magic contamination and also deals up to 29 fragmentation damage. Vehumet supports the use of this spell. ÞÇ·jE&_________________ ÞÇ·jx&­“So the people shouted when the priests blew with the trumpets: and it came to  pass, when the people heard the sound of the trumpet, and the people shoutedÞÇ·j•&ßÇ·j`µ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e - Lee's Rapid Deconstruction Earth0% 5  f - Freezing CloudConjuration/Ice/Air 1% 5  i - Summon Ice BeastßÇ·jÊÞIce/Summoning 1% 3  l - Lehudib's Crystal Spear Conjuration/Earth 2% 8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth3% 9 A - ApportationßÇ·jó8Translocation1%1  B - Blink ßÇ·j!QTranslocation1%2  P - PasswallEarth0%ßÇ·jU73 ßÇ·j‘öSelect a spell to describe [?] help [!]/[I] toggle spell headersßÇ·jui ßÇ·j2p ßÇ·jx Štswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  ßÇ·jžx ª##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63877.3 (0.0) ........#...............#a) staff of earth ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain ßÇ·jÿx 7.........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)... ßÇ·j7y 7_You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance. _You feel resistant to fire.  You unwield the air staff of the Tick {rElec Str+6 Air}.  ßÇ·jky ^You feel weaker. _a - a staff of earth (weapon)ßÇ·j§€ ßÇ·jÞ� ßÇ·j߇ ßÇ·jæŠ ßÇ·jÕ¡ ßÇ·j±¥ Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+} Magical Staves (go to first with |)  a - a staff of earth (weapon)  b - the cold staff "Arghiypre" {rC+ rN+++ Ice}  t - a staff of conjuration  x - the air staff of the Tick {rElec Str+6 Air}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip áÇ·jÌ<áÇ·j‹EáÇ·j¹Mtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 áÇ·jòNï#.......#..ß....@....ß}.#Noise: ---------  Time: 63877.3 (0.0) ........#...............#a) staff of earth ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)... _You continue putting on your +2 robe of fire resistance. x5  You finish putting on your +2 robe of fire resistance. _You feel resistant to fire.  You unwield the air staff of the Tick {rElec Str+6 Air}.  You feel weaker. _a - a staff of earth (weapon)áÇ·joYà ........#....#'''#....# .ß...ß.#...##...##...# ß#..##.....##..#.. ##.......####.......####.)...  You unwield your staff of earth.áÇ·jW]�8.3 (1b) cold staff "Arghiypre" {rC+ rN+++ Ice}áÇ·jrwc _b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice}áÇ·jk áÇ·jJ) Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal SpearConjuration/Earth2%8  áÇ·j{�m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth3%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersâÇ·jþñàMagnavolt Envelops a target in a thin layer of magnetically charged metal fragments, then unleashes a powerful surge of electricity that arcs unerringly towards every visible target coated in these fragments - firing an additional beam at each target thus marked. Magnetised creatures are additionally unable to evade attacks and will be revealed if invisible. If they die while still coated, they will leave behind a short-lived cloud of electrified metal that will continue to serve as a lightning rod for this spell. Level: 7 Schools: Earth/Air Fail: 1%Power: 45%Damage: 4d18 (max 4d29) Accuracy: +++++Range: 7Noise: A bit loud Defences: AC (50%), EV  Resists: rElec Miscasting this spell causes magic contamination and also deals up to 12 fragmentation or electric damage. Vehumet supports the use of this spell.ãÇ·jYN g Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1% 1  e - Lee's Rapid Deconstruction Earth0% 5  f - Freezing CloudConjuration/Ice/Air 1% 5  i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal SpearConjuration/Earth2%8  m + MagnavoltãÇ·j÷N ÈEarth/Air1% 7  o - Ozocubu's ArmourIce1% 3  s - ShatterEarth3% 9  A - Apportation Translocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth 0%3 ãÇ·j.O 8ãÇ·jYO ëSelect a spell to describe [?] help [!]/[I] toggle spell headersãÇ·j1ÉãÇ·jÑãÇ·jVØŠtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  ãÇ·jçØu##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63878.3 (0.0) ........#...............#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ãÇ·jÙI........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain ãÇ·j8Ù .........#.ß.........ß.# #........#....#'''#....# .... ãÇ·j^Ùó##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ãÇ·j‚Ùp##.......####.......####.)... _You feel resistant to fire.  ãÇ·j¦Ù¤You unwield the air staff of the Tick {rElec Str+6 Air}.  You feel weaker. _a - a staff of earth (weapon)  ãÇ·jÉÙ^You unwield your staff of earth. _b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice}ãÇ·jQìãÇ·j–íãÇ·jôãÇ·jÛöäÇ·j æäÇ·juê–  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i + Spellcasting 18.9  20.6  +1          äÇ·jáë b - Maces & Flails   0.0   1.0   0   j * Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l * Translocations   7.9   9.5  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1äÇ·jéí       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations  10.0  17.0  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                          äÇ·jmîm[20X                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsäÇ·jÊwäÇ·jT€äÇ·jŒÇtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#äÇ·j„�óNoise: ---------  Time: 63878.3 (0.0) ........#...............#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)... _You feel resistant to fire.  You unwield the air staff of the Tick {rElec Str+6 Air}.  You feel weaker. _a - a staff of earth (weapon)  You unwield your staff of earth. _b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice}äÇ·j2–äÇ·jx—äÇ·j��äÇ·j$¥åÇ·jÏåÇ·j^ ±tswn the Metallomancer (Oni Ice Elementalist) Turns: 63699, Time: 01:58:50 HP: 226/226 (231) AC:  7 Str: 18 XL: 22 Next: 76% MP: 62/62EV:  9 Int: 28 God: Vehumet [******] Gold: 647SH:  0 Dex: 11 Spells: 6/58 levels left rFire + . . (50%) b - cold staff "Arghiypre" {rC+ rN+++ Ice} åÇ·jM!†rCold + . . (50%) C - orb {Mesmerism} rNeg + + + (0%) r - +2 robe {rF+} rPois + (33%) i - +2 hat of the Boiling Point {Bane rElec rN+ Dex+2} rElec + (33%) E - scarf {Repulsion} rCorr + (50%) j - amulet "Guppawe" {Chemistry Rampage rPois Regen+} SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...J - ring "Buanud" {MP+9 Int+4} Stlth ++ HPRegen 1.37/turn MPRegen 0.38/turn %: repel missiles, clarity, rampage @: lightly drained A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clarity, poison resistance, Bane of Heatstroke }: 2/15 runes: decaying, gossameræÇ·jH æÇ·jÌ]tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9æÇ·jß^Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63878.3 (0.0) ........#...............#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... æÇ·jWÿ##.......#..##.....##..#..... ##.......####.......####.)... _You feel resistant to fire.  You unwield the air staff of the Tick {rElec Str+6 Air}.  You feel weaker. _a - a staff of earth (weapon)  You unwield your staff of earth. _b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice}æÇ·jŒæÇ·jc(æÇ·jpæÇ·jL–  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i + Spellcasting 18.9  20.6  +1          æÇ·jÝl b - Maces & Flails   0.0   1.0   0   j * Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1  æÇ·jHÞ d - Unarmed Combat   0.0   1.2  -1   l * Translocations   7.9   9.5  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      æÇ·j' 3 n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1      æÇ·jv  g - Dodging   1.7   2.4  -1   p - Evocations  10.0  17.0  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                                          æÇ·jð þ        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  æÇ·jE ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsèÇ·jÂ1ITargetTarget20.0 22.0--  14.0 --  3.0  --  10.0 -- èÇ·jy2¶ 9.0  16.0 24.0 --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsèÇ·j9¦ X=] set aall targetsèÇ·jáÔ èÇ·jÙÝ èÇ·j<æ àtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18èÇ·jÈæ 1Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 èÇ·jç î#.......#..ß....@....ß}.#Noise: ---------  Time: 63878.3 (0.0) ........#...............#b) cold staff "Arghiypre" {rC+ rN+++ Ice} èÇ·jLç >........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#èÇ·jyç «Drain .........#.ß.........ß.# èÇ·jÅç `#........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... èÇ·jïç p##.......####.......####.)... _You feel resistant to fire.  èÇ·jè iYou unwield the air staff of the Tick {rElec Str+6 Air}.  You feel weaker. èÇ·j8è a_a - a staff of earth (weapon)  You unwield your staff of earth. èÇ·j]è 8_b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice}èÇ·jWï èÇ·jgð èÇ·j÷ èÇ·jîù éÇ·j¸@Ê Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal SpearConjuration/Earth2%8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth3%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersëÇ·jìÌ ëÇ·jìÔtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 ëÇ·jÒÕ§#.......#..ß....@....ß}.#Noise: ---------  Time: 63878.3 (0.0) ........#...............#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)... _You feel resistant to fire.  ëÇ·j×You unwield the air staff of the Tick {rElec Str+6 Air}.  You feel weaker. _a - a staff of earth (weapon)  You unwield your staff of earth. _b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice}ëÇ·j�ÝëÇ·j&ßëÇ·jÉæëÇ·j7êëÇ·j~ê ëÇ·j5ì ëÇ·jHò ëÇ·jÅõ M  You unwield the air staff of the Tick {rElec Str+6 Air}.  You feel weaker. _a - a staff of earth (weapon)  You unwield your staff of earth. _b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice} _Unknown command.ëÇ·j ëÇ·j� 7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i + Spellcasting 18.9  20.6  +1      ëÇ·j Ë     b - Maces & Flails   0.0   1.0   0   j * Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1  ëÇ·jk Þ d - Unarmed Combat   0.0   1.2  -1   l * Translocations   7.9   9.5  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      ëÇ·j¯ û n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1  ëÇ·j× 8 f - Armour   0.0   1.2  -1      ëÇ·jj a g - Dodging   1.7   2.4  -1   p - Evocations  10.0  17.0  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1              ëÇ·j± !            ëÇ·jó Í        ëÇ·j À        ëÇ·j? ³        ëÇ·jd pThe relative cost of raising each skill is in cyan.  ëÇ·j� ÛThe species aptitude is in white.  [?] Help[=] set a skill target  ëÇ·jÉ ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsîÇ·j)þnTargetTarget20.0 22.0îÇ·j°þ’--  14.0 --  3.0  --  îÇ·jãþR10.0 --  îÇ·j ÿ$9.0  16.0 îÇ·j/ÿ24.0 îÇ·jTÿ&--  --  îÇ·jyÿ--  -- îÇ·j�ÿ --  îÇ·jÂÿ´a-z] set[-] clear selected targetîÇ·jçÿccost|targetsïÇ·jy!<[?25h[?0c24.0 ïÇ·j†ö [?25l[?1cïÇ·jGü °25.0 current training targets, if any.=] set aall targetsñÇ·jb“ ñÇ·j=› àtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18ñÇ·jΛ çDoom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#ñÇ·jõ› êNoise: ---------  Time: 63878.3 (0.0) ........#...............#ñÇ·jœ b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#ñÇ·j6œ ‰Cast: Magnavolt (1%) ........##.............#ñÇ·jVœ Drain ñÇ·jtœ .........#.ß.........ß.# #........#....#'''#....# .... ñÇ·j–œ f##.ß...ß.#...##...##...# ß... ñÇ·j´œ Å##.......#..##.....##..#..... ##.......####.......####.)...ñÇ·jÒœ UYou unwield the air staff of the Tick {rElec Str+6 Air}.  ñÇ·jðœ eYou feel weaker. _a - a staff of earth (weapon)  ñÇ·j � You unwield your staff of earth. _b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice} _Unknown command.ñÇ·j+� ñÇ·j.¤ ñÇ·j ¥ ñÇ·j•¬ ñÇ·jÔ¯ òÇ·jÙ²Ë Your spells (describe)TypeFailure Level a - ArcjoltConjuration/AiròÇ·jﳩ1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth0%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning1%3  l - Lehudib's Crystal SpearConjuration/Earth2%8  m + MagnavoltEarth/Air1%òÇ·jT´Ö7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth3%9  A - ApportationTranslocationòÇ·jØ´€1%1  B - BlinkTranslocation1%2  P - PasswallEarth0% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersóÇ·j«îóÇ·j÷óÇ·jHÿŠtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  óÇ·jÃÿ'##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63878.3 (0.0) ........#...............#óÇ·j7b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# óÇ·j<Ó#........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... óÇ·jlÅ##.......#..##.....##..#..... ##.......####.......####.)...óÇ·j àYou unwield the air staff of the Tick {rElec Str+6 Air}.  You feel weaker. _a - a staff of earth (weapon)  You unwield your staff of earth. óÇ·jÉo_b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice} _Unknown command.óÇ·jsóÇ·jó óÇ·jUóÇ·j©óÇ·jÔ óÇ·jX Wear or take off which item? Armour (go to first with [)  i - the +2 hat of the Boiling Point (worn) {Bane rElec rN+ Dex+2}  r - a +2 robe of fire resistance (worn)  C - an orb of mesmerism (worn) óÇ·jñ Ù E - a scarf of repulsion (worn)  o - a +2 robe of cold resistance  s - an orb of energy  y - a +2 cloak of poison resistance  I - the +1 robe of Vines {NoPotionHeal Regen++++}[?] describe selected [!] equip|wield|wear|put onóÇ·j‘ y[tab] equip|unequip õÇ·jÓг s - an orb of energy. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of energy': It may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. The spell refund chance is increased by your Evocations skill. Spell refund chance: 26% (max 45%) If you switch to wearing this armour: Your spell failure would worsen by up to 6% (press '!' for details). You found it in the Necropolis. Stash search prefixes: {inventory} {ego} {branded} {Energy} {offhand armour} õÇ·jgÑh{offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armouröÇ·jø1ˆ If you equipped this item, your spell failure would worsen: Shatter3%-> 9% Lehudib's Crystal Spear2%-> 5% Summon Ice Beast1%-> 4% Ozocubu's Armour1%-> 2% Lee's Rapid Deconstruction 0%-> 1% Passwall0%-> 1% ýÇ·jh¯5Wear or take off which item? Armour (go to first with [)  i - the +2 hat of the Boiling Point (worn) {Bane rElec rN+ Dex+2}  r - a +2 robe of fire resistance (worn)  C - an orb of mesmerism (worn)  E - a scarf of repulsion (worn)  o - a +2 robe of cold resistance ýÇ·j°; s - an orb of energy  y - a +2 cloak of poison resistance  I - the +1 robe of Vines {NoPotionHeal Regen++++}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip þÇ·jWôþÇ·jWûþÇ·jù}tswn the MetallomancerOni of Vehumet ******þÇ·jJcHP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18þÇ·jt}Doom: 15%##....###EV: 9þÇ·j˜¹Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0þÇ·jºûDex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 þÇ·j57#.......#..ß....@....ß}.#Noise: ---------  Time: 63878.3 (0.0) ........#...............#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain þÇ·jš�.........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...You unwield the air staff of the Tick {rElec Str+6 Air}.  þÇ·jáúYou feel weaker. _a - a staff of earth (weapon)  You unwield your staff of earth. _b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice} _Unknown command.þÇ·jñ þÇ·j° _þÇ·jRþÇ·jwË ##...Drain .ß.........ßþÇ·jÑm........#....#'''#....# .ß...ß.#...##...##...# ß#..##.....##..#.. þÇ·j �##.......####.......####.)...  You start removing your armour.þÇ·jï&@9.3 (1þÇ·j%0þÇ·j2+80.3 (2þÇ·j8þÇ·j©@þÇ·j8B*1.3 (3þÇ·jÒHþÇ·j)RþÇ·jïR*2.3 (4þÇ·jÜWþÇ·j†_þÇ·jâ`*3.3 (5þÇ·jyfþÇ·j8h| _You continue removing your orb of mesmerism. x5þÇ·jsiþÇ·jwnþÇ·j§w&  þÇ·jxrYou finish removing your orb of mesmerism.  You start putting on your armour.þÇ·j-y*4.3 (6þÇ·j$~þÇ·j5…þÇ·j¿†*5.3 (7þÇ·jü‹þÇ·jÁ“þÇ·j÷”*6.3 (8þÇ·jšþÇ·j„¡þÇ·jÍ¢*7.3 (9þÇ·jΧþÇ·jo¯þÇ·j·D8.3 (10.0)þÇ·jd¸{ _You continue putting on your orb of energy. x5þÇ·j!ºþÇ·j÷Æu _You finish putting on your orb of energy.þÇ·j(Î þÇ·j¼Ò –  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i + Spellcasting 18.9  20.6  +1          þÇ·j/Ó B b - Maces & Flails   0.0   1.0   0   j * Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l * Translocations   7.9   9.5  -1  þÇ·jxÓ  e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      þÇ·jÇÓ ß n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1  þÇ·j�Ô B     g - Dodging   1.7   2.4  -1   p - Evocations  10.0  17.0  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1                              þÇ·jäÔ !            þÇ·jMÕ þ        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  þÇ·j†Õ ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÿÇ·j§Õ ÿÇ·jþÝŠtswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  ÿÇ·j“ß##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63888.3 (0.0) ........#...............#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...You start removing your armour. _You continue removing your orb of mesmerism. x5  You finish removing your orb of mesmerism.  You start putting on your armour. ÿÇ·jïߟ_You continue putting on your orb of energy. x5 _You finish putting on your orb of energy.ÿÇ·j¬åÿÇ·j{çÿÇ·j}îÿÇ·j.ñÈ·j NÈ·j+Q_ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarthÈ·jºQ`1%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning4%3  l - Lehudib's Crystal SpearConjuration/Earth5%8  È·jùQ‰m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIceÈ·jAR±2%3  s - ShatterEarth9%9  A - ApportationÈ·j|RQTranslocation1%1  B - BlinkTranslocation1%È·jSD2  P - PasswallEarth1% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersÈ·jÔ�È·j-˜È·jk ±tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63888.3 (0.0) ........#...............#È·jr¡xb) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...You start removing your armour. _You continue removing your orb of mesmerism. x5  You finish removing your orb of mesmerism.  You start putting on your armour. _You continue putting on your orb of energy. x5 _You finish putting on your orb of energy.È·j·§È·jx©È·j$¯È·jj²È·jL| È·j™� å  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i + Spellcasting 18.9  20.6  +1  È·jŠ‚ û         b - Maces & Flails   0.0   1.0   0   j * Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l * Translocations   7.9   9.5  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1      È·j‡ƒ B n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations  10.0  17.0  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1          È·j¤„ #                                        The relative cost of raising each skill is in cyan.  È·jr… ¾The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÈ·j9Yp l - Translocations   7.9È·jÒ„ È·jl… È·j@� È·j — 6tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62È·jD˜ ========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63888.3 (0.0) ........#...............#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#È·j�˜ «Drain .........#.ß.........ß.# È·j½˜ ˜#........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...È·jü˜ ôYou start removing your armour. _You continue removing your orb of mesmerism. x5  You finish removing your orb of mesmerism.  You start putting on your armour. È·j5™ µ_You continue putting on your orb of energy. x5 _You finish putting on your orb of energy.È·j  È·j¢ È·jþ¨ È·j°« È·jë‚È·jÚ…) Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%È·jΆÝ1  e - Lee's Rapid DeconstructionEarth1%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning4%3  l - Lehudib's Crystal SpearConjuration/Earth5%8  m + MagnavoltEarth/Air1%È·j‡e7  o - Ozocubu's ArmourIce2%È·jO‡Ž3  s - ShatterEarth9%9  A - ApportationÈ·jˆ•Translocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth1% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersÈ·j¹ðÈ·jÈ·jÄ tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63888.3 (0.0) ........#...............#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #........È·j“ )[39;49m#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)...You start removing your armour. _You continue removing your orb of mesmerism. x5  You finish removing your orb of mesmerism.  You start putting on your armour. _You continue putting on your orb of energy. x5 _You finish putting on your orb of energy.È·j°3È·jš!È·j2#È·j: È·jÏ& È·j£- È·jÐ0 F _Unknown command.È·jQ¹ È·j[½ –  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i + Spellcasting 18.9  20.6  +1          È·j ¾  b - Maces & Flails   0.0   1.0   0   j * Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   7.9   9.5  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1  È·jw¾ –[37m     o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations  10.0  17.0  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1  È·jj¿ w                                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpÈ·j“¿ G[=] set a skill target  È·j¼¿ ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÈ·j·t ¸TargetTarget20.0 22.0--  14.0 È·jju £--  3.0  --  10.0 --  9.0  16.0 25.0 È·j u /--  --  -- È·jÕu 0 --  --  È·jv ´a-z] set[-] clear selected targetÈ·jŠv ccost|targets È·jÞÁX=] set aall targets È·j!tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9Int: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63888.3 (0.0) ........#...............#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) ........##.............#Drain .........#.ß.........ß.# #. È·j¿"F.......#....#'''#....# .... ##.ß...ß.#...##...##...# ß... ##.......#..##.....##..#..... ##.......####.......####.)... _You continue removing your orb of mesmerism. x5  You finish removing your orb of mesmerism.  You start putting on your armour. _You continue putting on your orb of energy. x5 _You finish putting on your orb of energy. _Unknown command. È·jõ&3 È·j. È·j:1 È·j\  È·jðc   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i + Spellcasting 18.9  20.6  +1           b - Maces & Flails   0.0   1.0   0   j * Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations [ È·jàd 40m  7.9   9.5  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1       o - Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations  10.0  17.0  -2   h - Stealth   1.4   2.8  È·jGg -2   q - Shapeshifting   0.0   1.2  -1                                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all[ È·j­i Í37m skills [!] training|cost|targets È·j¾k> o + Earth Magic 23.0 È·jïWŒ[40m o * Earth Magic  23.0 È·j|�$TargetTarget20.0 22.0--  14.0 --  3.0  --  10.0 --   È·j:Ž-9.0  16.0 25.0 --  --  --  --  --  a-z] set È·jšŽ®[-] clear selected targetcost|targets È·jBÌ<[?25h[?0c22.0 È·jaß [?25l[?1cÈ·j�ä¾24.0 current training targets, if any.=] set aall targetsÈ·jÜê‚a-z] setselected target È·jI =[?25h[?0c0 È·j}Ê [?25l[?1cÈ·j¾Ïo14.0 =] set aall targetsÈ·j;ê ‚a-z] setselected target È·jÄ<[?25h[?0c24.0 È·j] [?25l[?1cÈ·jEb}22.0 =] set aall targetsÈ·jòßÈ·jæçÈ·jäð]tswn the MetallomancerOni of Vehumet ******HP: 226/226 (231) ========================####MP: 62/62========================###..#AC: 7Str: 18Doom: 15%##....###EV: 9È·jtñTInt: 28  ##.ß.ß)#.#####+++#####.#SH: 0Dex: 11 ##......#...............#XL: 22 Next: 76% Place: Crypt:3 #.......#..ß....@....ß}.#Noise: ---------  Time: 63888.3 (0.0) ........#...............#È·j¬ñ6b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#..ß.........ß..#Cast: Magnavolt (1%) È·jÓña........##.............#Drain È·jÿñs.........#.ß.........ß.# #........#....#'''#....# .... ##.ß...ß.#...##...##...# ß... È·j&ò1##.......#..##.....##..#..... ##.......####.......####.)... _You continue removing your orb of mesmerism. x5  È·jKòbYou finish removing your orb of mesmerism.  You start putting on your armour. È·jpòÖ_You continue putting on your orb of energy. x5 _You finish putting on your orb of energy. _Unknown command.È·j˜òÈ·j¨ùÈ·jSûÈ·jBÈ·j!È·j½ÂÈ·jcÃÈ·jÆÄÈ·jéÇÈ·j{ÌÈ·jîÒ: _È·jÃÓÈ·j×È·jÖ×È·jøØÈ·jÜÈ·j÷ß,È·jµáÈ·j÷ãÈ·jaé,È·jÌêÈ·j‚íÈ·j•ðÈ·j ñÈ·j™òÈ·jkôÈ·jÅ÷È·jøÈ·jŠùÈ·j]æ ### ..# ..# ## ß)#.#####+++#####.# ..#......# ..#..ß....∩....ß@.# #...............# #..ß.........ß..# ##......## #.ß......È·jãØ ...#....#'' .ß.#...##. ...#..##.....# È·j ,94.3 (6È·jT *5.3 (7È·jÈ·jW _k - a +0 phantom mirrorÈ·j�¥È·jЦÈ·j`§È·jr«È·jœ®È·júµBÈ·jÞ¶È·j0·È·jú·È·j¹ºÈ·j¾È·jp¾È·jÀÈ·j‹ÃÈ·jöÇÈ·jJÈÈ·jÜÊÈ·jÎÈ·j'Ó,È·jvÕÈ·jÊë@  There is an open gate here.È·j®ìÈ·jßð5 _È·joõÈ·jŒû,È·jIÿÈ·jÈ·jN È·jÒ È·j; È·j=È·j<%,È·jå'È·j -È·j=5,È·jI9È·jAÈ·jœIq  You encounter a small abomination.È·j—Y..##.............## ...#.ß.........ß.# ...x. ...#....#'''#....# ....) .ß.#...##...##...#.ß...ßÈ·j'Zš.#..##.....##..#.......####.......####.).... ....#...ß...ß...#.........#.#)......)..'.....⌠.....@)........#.....#....... ß...#...ß...ß...#...ß.ß.È·jÃZMagnavolt (1%)######...)...######.... ##....###'''###....###.....'.......'.....%####x   small abomination (wandering, strong) %.....#.......#.....))#.##.)##...÷...##....)##..#..#.È·jîZ>.#.)...#...#È·j*^h.x905.3 (10.0)È·j‰oÈ·jÈq+6.3 (11È·j€6 %È·jƒ� _Found a falchion.È·j(…Q _There is an open door here.È·jKPÈ·jU7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i + Spellcasting 18.9  20.6  +1      È·jÆU      b - Maces & Flails   0.0   1.0   0   j * Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations   7.9   9.5  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1  È·jtVÛ     n - Air Magic  12.0  17.8  -1       o * Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1      È·j¹V® g - Dodging   1.7   2.4  -1   p - Evocations  10.0  17.0  -2   h - Stealth   1.4   2.8  -2   q - Shapeshifting   0.0   1.2  -1      È·jðVÀ        È·jBW€                È·j´W€                È·jòWÄ    The relative cost of raising each skill is in cyan.  È·j%XÛThe species aptitude is in white.  [?] Help[=] set a skill target  È·jXXã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÈ·j±Y ¸TargetTarget20.0 22.0--  14.0 È·jvZ --  3.0  --  10.0 --  9.0  16.0 25.0 --  --  14.0 È·jÇZ Ú--  --  a-z] set[-] clear selected targetÈ·jøZ ccost|targetsÈ·j 3 X=] set aall targetsÈ·j hÈ·jÉoÈ·j}X..##.............##tswn the Metallomancer ...#.ß.........ß.# .....Oni of Vehumet ****** ...#....#'''#....# ...x)HP: 226/226 (231) ======================== .ß.#...##...##...#.ß...ßMP: 62/62======================== ...#..##.....##..#......AC: 7Str: 18Doom: 15% È·jÆ}®...####.......####.)....EV: 9Int: 28 ....#...ß...ß...#.......SH: 0Dex: 11 ....#...........#)......XL: 22 Next: 76% Place: Crypt:3 .)..'.....⌠.....@)......Noise: ---------  Time: 63906.3 (0.0) ....#...........#.......b) cold staff "Arghiypre" {rC+ rN+++ Ice} È·jh~#ß...#...ß...ß...#...ß.ß.Cast: Magnavolt (1%) .######...)...######....Drain ##....###'''###....###.. ......'.......'.....%####x   small abomination (wandering, strong) %.....#.......#.....))#.## ....)##...÷...##....)##..# .....#.........#.)...#...# È·j¬~ô_Unknown command. _k - a +0 phantom mirror _There is an open gate here.  You encounter a small abomination. È·jþ~j_Found a falchion. _There is an open door here.È·j›ŽÈ·jÏ�È·jŸÈ·jm¡È·j·O  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   i + Spellcasting 18.9  20.6  +1           b - Maces & Flails   0.0   1.0   0   j * Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   k - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   l - Translocations [3È·jpQ7m  7.9   9.5  -1   e - Throwing   0.0   1.0   0   m - Ice Magic   8.0  10.7  -1       n - Air Magic  12.0  17.8  -1       o * Earth Magic  23.0  41.0  -1   f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1   p - Evocations  10.0  17.0  -2   h - Stealth   1.4 È·j{R  2.8  -2   q - Shapeshifting   0.0   1.2  -1                                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] [39;4È·jAS9museful|all skills [!] training|cost|targetsÈ·j¥‹ ° j - Conjurations  12.0 o - Earth Magic  23.0 È·jK. � i - Spellcasting  18.9 o + Earth Magic 23.0$È·j©§ž i + Spellcasting 18.9 o - Earth Magic  23.0(È·j+À·TargetTarget20.0 22.0--  14.0 --  3.0 (È·jTÁ‰ --  10.0 --  9.0  16.0 25.0 --  --  14.0 --  --  a-z] set[-] clear selected target(È·jÂccost|targets(È·jž‡ X=] set aall targets(È·jÝ(È·jµç(È·j¿÷Ñ..##.............##tswn the Metallomancer ...#.ß.........ß.# .....Oni of Vehumet ****** ...#....#'''#....# ...x)HP: 226/226 (231) ======================== .ß.#...##...##...#.ß...ßMP: 62/62======================== ...#..##.....##..#......(È·jÓøÏAC: 7Str: 18Doom: 15% ...####.......####.)....EV: 9Int: 28 ....#...ß...ß...#.......SH: 0Dex: 11 ....#...........#)......XL: 22 Next: 76% Place: Crypt:3 .)..'.....⌠.....@)......Noise: ---------  Time: 63906.3 (0.0) ....#...........#.......b) cold staff "Arghiypre" {rC+ rN+++ Ice} ß...#...ß...ß...#...ß.ß.Cast: Magnavolt (1%) .######...)...######....(È·jùnDrain ##....###'''###....###.. ......'.......'.....%####x   small abomination (wandering, strong) (È·jFùç%.....#.......#.....))#.## ....)##...÷...##....)##..# (È·jzù³.....#.........#.)...#...# _Unknown command. _k - a +0 phantom mirror (È·j©ùß_There is an open gate here.  You encounter a small abomination. _Found a falchion. _There is an open door here.(È·j(È·j\ (È·ju%(È·j()È·j¯P~....##......ß.# ..... ''' ...x) ...##...#.ß...ß ....##..#...... .....####.).... ...ß...#....... .......#)...... .).⌠.....@)...... .......#....... ...ß...#...ß.ß. .)...######.... '''###.. ..%#### %.))#.## )##...÷)##..# ) )È·j Ýt....##......ß.# ..... ''' ...x) ...##...#.ß...ß ....##..#...... .....####.).... ...ß...#....... .......#)...... ))È·jÞ.⌠.....@)...... .......#....... ...ß...#...ß.ß. .)...######.... '''###....%#### %.)))##...÷)))È·jºí)È·jÜï)È·j%þ)È·jxh _A small abomination is nearby!)È·j¼8 þ#..ß.ß..# ##.............##.....E#.ß.........ß.#........#....#'''#....#....x). ß.#...##...##...#.ß...ß#..##.....##..#...####.......####.)#...ß...ß...#....#...........#@. )..'.....⌠.....') ...#...........#.......#..#...ß...ß...#...ß.ß.#####...)...######....# #....###'''###....###..# E   deep elf death mage (polearm, wanderi…).....'.'.....%#### x   small abomination (wandering, strong).#.......#.....))#.##)##...÷...##....)##..#)È·jN> ª #......# #..ßß..#....... ##...)È·j? –.##.....E#.ß.........ß.#....... .#....#'''#....#....x).#.##...#.ß...ß.##..##..#.......#####.......####.).....##...ß...ß...#.# ..#...........#).)È·jL? )#'.....⌠.....')#...........#.......# ..#...ß...ß...#...ß.ß.#)È·j1@ ¦####...)...######....# ###'''###....###..# '.'.....%####.#.......#.....))#.##  You rampage towards the small abomination!)È·j¼N § .xYou encounter a deep elf death mage. It is wielding a +0 trident.)È·jUO ].E)È·jñO U.x)È·jvj ŠE)x)È·j~n I====7.3 (1)È·jvu )È·jox G _The deep elf death mage shouts! You hear a shout!*È·j´,0****È·jŠ-Å** , magneti…) The deep elf death mage shouts! You hear a shout!  Magnetic shrapnel attaches itself to the deep elf death mage.  Electricity arcs towards the magnetite!  The arc of electricity hits the small abomination!!  The small abomination is severely damaged. *È·jà-6 The arc of electricity hits the deep elf death mage!!*È·js³].E*È·jQ´?.x*È·jÆ´*È·jã¾.*È·j5Às55---==8*È·j É*È·j­Ën _The deep elf death mage is moderately wounded.*È·j´‰n§The arc of electricity hits the deep elf death mage!! _The deep elf death mage is moderately wounded.small abomination.  You destroy the small abomination!*È·j”ø ****  Vehumet accepts your kill.The arc of electricity hits the deep elf death mage!*È·jƒ*È·jž2x*È·j" £ .EThe deep elf death mage is heavily wounded.*È·jp¢.*È·jÑ®- .*È·jm¯_§You encounter a small abomination.*È·jû¸c48------9*È·j�Ã8§*È·júÆ *È·jEÇ0_The small abomination leaves your sight.*È·jÞþ 7**È·jí‡Þ ** Electricity arcs towards the magnetite!  The arc of electricity hits the deep elf death mage!!*È·jk Ÿ .EThe deep elf death mage is almost dead.*È·j8§*È·jÍ#V9---10*È·já/:§*È·j¬3: _Magical energy flows into your mind!+È·j˜i7*+È·j.õB§The deep elf death mage is almost dead.Magical energy flows into your mind!!  You kill the deep elf death mage!  Vehumet accepts your kill.+È·j ü>*+È·j€0x+È·jΡ»§§x   small abomination (fast)+È·j Á 7-6/63-471 _You feel your power returning.§§+È·jcÉn _Your Spellcasting skill increases to level 19!+È·jM #.x..... ##....... #........ #.....).. #.ß...ß.# #..§....# ##.§.....# #.@......# #).......# .').......# ...#.......## .ß...#...ß.ß.# )...######....# '####..# %#### ))#.## +È·jÛÅ .x..... ##....... #........ #.....).. #.ß...ß.# #..§....# ##.§.....# #.@......# #).......# .').......# ...#.......## .ß...#...ß.ß.#)...######....# '####..#%####))+È·jŠË +È·j»Î h _A small abomination is nearby!,È·jj..ß....∩....ß..# ......#... ..ßß..#.x #....# ,È·j,ð#.ß.........ß.#....... #....#'''#....#.....). #.##...#.ß...ß.# #..##..#..§....# ####.......#### #...ß...ß...#..# #...........#).# '.....⌠.....') #...........#.......# ,È·jœ¢.#...ß...ß...#...ß.ß.# ####...)...######....####'''###....###..#'.'.....%####,È·j?Q.x,È·j_=.x,È·j°,È·jµ%,È·jú'{7=------2 _,È·jh2:§,È·j|4  ,È·jø4Things that are here:,È·jZ7| _a +0 whip; a +0 robe; a human skeleton,È·jµÓº *, magnetised)Magnetic shrapnel attaches itself to the small abomination.,È·j7c:*,È·j�Ý .x.x,È·jëM.§,È·j˜ìt7-======3,È·j<8§,È·jŸb _Electricity arcs towards the magnetite! Magical energy flows into your mind!,È·jMZ7*,È·jû  §Electricity arcs towards the magnetite!  The arc of electricity hits the small abomination!!!  You destroy the small abomination!,È·jt>*,È·jg¨  §§Vehumet accepts your kill.,È·j)±|-4Magnavolt (1%),È·jŸºK§§,È·jé¾: _Magical energy flows into your mind!,È·jtD ,È·jžE ,È·jJ ,È·j÷Y w8=,È·j}\ ,È·j] 9=,È·j1a ,È·jFj ,È·jÈj ,È·j#o ,È·ju ,È·jhw U9=,È·j"ƒ ,È·jÑ� ,,È·j?’ ,È·jðš ,,È·j&� ,È·jæ¤ ,È·j|¥ L50=,È·jê ,È·j° ,,È·jË´ ,È·jcº ,È·j¾º U1=,È·j!¿ ,È·j˜Å ,,È·jÓÊ ,È·j,Ü ,È·jÊÜ ,È·j«å ,È·jÄë ,È·j;ì %2,È·jÃð ,È·j2ù ,,È·j§û ,È·j'ÿ ,È·jƒÿ K3=,È·jÉ ,È·j> ,,È·j ,È·j ,È·j� ,È·j½ ,È·j ! ,È·j”! U4=,È·j¦- ,È·ju4 ,È·jÑ4 ,È·j9 ,È·jm@ ,È·jñ@ ,È·jÿB ,È·jòF ,È·jPG %5,È·j™I ,È·j"Q ,È·jŠQ ,È·jV ,È·jž[ ,È·j\ K6=,È·j†` ,È·j j ,È·j�j ,È·j÷n ,È·j- ,,È·j/„ ,È·j7� ,È·jª� U7=,È·j ’ ,È·j/™ ,È·j¼™ ,È·jBž ,È·ju§ ,È·jï§ ,È·jí¬ ,È·j¢³ ,È·j/´ K8=,È·jº¸ ,È·j™Á ,È·j ,È·jÆ ,È·jIÌ ,È·j¾Ì U9=,È·jXÛ ,È·j7æ ,,È·jâê ,È·jÁð ,È·jíñ ,È·j³õ ,È·jùþ ,È·j¬ÿ &60,È·j ,È·jŠ ,,È·jÕ ,È·jj ,È·jÓ K1=,È·j ,È·j7 ,È·jÅ ,È·jÑ ,È·j¸, ,,È·jc4 ,È·jå: ,È·jw; U2=,È·jãA ,È·j?K ,,È·jžO ,È·jÍT ,È·jVU ,È·jNY ,È·jÑd ,È·j‘e K3=,È·j"j ,È·jq ,È·jàv ,È·j»w ,È·j:| ,È·jŽ ,È·jn˜ ,,È·jÔŸ ,È·jÏ¢ $  Things that are here:,È·j”³ 3#..ß.........ß..#........ .##.##..#.ß..ß.#.. ..#....#'''#....#.....)..# ß.#...##...##...#.ß...ß.# ..#..##.....##..#..)....# ..####.......####.).....# ,È·jJ´ ÷...#...ß...ß...#........# .......#..#------ )..'.....⌠.....').......# ...#...........#.## ...#...ß...ß...#...ß.ß.# ######...)...######....# #....###'''###....###..# ,È·jµ C.....'.......'.....%####..#.......#.....))#.##)##...÷...##....)#..#,È·jÌ ‡ #....# ..#.ßß.#.,È·j˜Ã J...#'''#...)..# ß.#...##...##...#.ß...ß.# ..#..##.....##..#..)...###.......####.)..#...ß...ß...#...........#). )..'.....⌠.....' ...#...........#.#ß...ß...#...ß.ß.# ,È·jÌà P#Drain## ,È·jïà `....#.........#.)...#...#a +0 athame; a +0 robe,È·jÓ 057.3 (43.0),È·jWÔ P-----8.3 (44 _,È·jÙA¥ _Items here: )) [[ ÷.,È·jq,È·jË,È·j6&,È·j5,È·jì>-È·j—l= _-È·jq,-È·j�-È·jž$-È·jU0-È·j–0-È·jy5-È·jÑ:-È·j,@-È·jµ@-È·j­E-È·j£J-È·jtS-È·jÊS-È·jéX-È·j\^-È·jPb-È·j†b-È·jøf-È·ju‡@  You see here a +0 falchion.-È·j<“-È·jk” _-È·j?š-È·j³ž-È·jì£-È·jL¤-È·jg§-È·j8«-È·j®²-È·jû²-È·jýµ-È·j(º-È·j¾-È·j•¾-È·jŸÁ-È·jcÄ-È·jæÓ-È·j%Ô-È·j9Ø-È·j*Ý-È·j_Ý-È·jñÞ-È·jøåN _e - 6 potions of enlightenment (gained 1)-È·jiê3-È·jóê-È·j_í-È·jìï-È·j ð-È·jÅð-È·j¥ö-È·j/ù,-È·j>ú-È·j û-È·j†ý-È·jÊý-È·jdþ-È·j³-È·j‹-È·j-È·j,-È·já-È·jl -È·j8,-È·jð-È·j/-È·jM-È·jÐ-È·j*-È·j�-È·jD-È·j-È·jÇ-È·jø-È·jH-È·j©-È·jM#-È·j±#-È·jê$-È·j™&-È·jÌ(-È·j )-È·ji*-È·j‘--È·jË1,-È·j²3-È·jü4-È·j‡6-È·j&7-È·j 8-È·jm9-È·js>? #..###  ##....## +#####.#.ß.ß.## -È·j°>;.......#......## ..ß..#.......## .....#........# .ß..#........## ...##...# -È·jó>>....ß.#.........@# '#....#.....)..#+# ##...#.ß...ß.## ..##..#..)....# ...####.).....#-È·j#?%ß...#........#).......#..').......#.#-È·j{?###-È·jŸFR83.3 (25'#..#..##WW##z.#z   revenant soulmonger (wandering)$$##-È·jàF‡WW 2 freezing wraiths (wandering)$$#-È·j"K� W.  As you open the door, it creaks loudly!  -È·jiKmYou encounter a revenant soulmonger and 2 freezing wraiths.-È·jRL5W.-È·j¡L2z.-È·jDVwzWW-È·jWL=======4.3 (26-È·j·WLMagnavolt (1%)-È·j–_-È·j,a. _The revenant soulmonger shouts!-È·jqdK _Found 81 gold pieces.-È·jƒÐF  ##....##-È·j¡Ö .ß.##.....##......##.......#.......##........#.......@#...)..#'#...ß.##..)....##WW#).....##z.#......##..#).......#$$##)$$#-È·j]ok  ##....##.ß.##.....##......##.......#.......##........#.......@#...)..#'#...ß.##..)....##WW#).....##z.#-È·jáo-......##..#).......#$$##)$$#-È·j®x-È·jÝy-È·jfŠz _There are monsters nearby!-È·jÅK´  ##....##.ß.##.....##......##.......#.......##........#.......@#...)..#'#...ß.##..)....##WW#).....##z.#......##..#).......#$$##)-È·jvL2$$#-È·j6æl  ##....##.ß.##.....##......##.......#.......##........#.......@#...)..#'#...ß.##..-È·jÒç,)....##WW#).....##z.#......##..#).......#$$##)$$#-È·jÁ ­ _There are monsters nearby!-È·jçA 1**** (magnetised) _There are monsters nearby! _There are monsters nearby!  Magnetic shrapnel attaches itself to the revenant soulmonger.  Electricity arcs towards the magnetite!  The arc of electricity misses the freezing wraith.  The arc of electricity hits the revenant soulmonger!!-È·j£ä oW.W.-È·jWå 2z.-È·j�ï "'-È·jñ •56---=====--5.3 (1.0)-È·j¯ù -È·j ý n _The revenant soulmonger is moderately damaged..È·j¢À`§  Electricity arcs towards the magnetite!  The arc of electricity hits the freezing wraith!!  The freezing wraith is severely damaged.The arc of electricity hits the revenant soulmonger!!!  You destroy the revenant soulmonger!  Vehumet accepts your kill.***WW 2 freezing wraiths (1 magnetised).È·jB:§You destroy the revenant soulmonger!  Vehumet accepts your kill.  You feel your power returning.e freezing wraith!!!freezing wraith!.È·jºHq*   freezing wraith.È·jÙË7W..È·jjÚJ§§.È·já¼9-9=--39--6.È·j—é;§.È·jí4 _You feel your power returning..È·jt § _You feel your power returning.  Magnetic shrapnel attaches itself to the freezing wraith.  Electricity arcs towards the magnetite!  The arc of electricity hits the freezing wraith!!  .È·jƒt –You destroy the freezing wraith!  Vehumet accepts your kill..È·j;{ E**.È·j‚ =**.È·j°† .È·jA x§.§§.È·j… 98/230-.È·jÎ ¤3--=7Magnavolt (1%).È·js! ]§§§.È·jj$ 4 _You feel your power returning./È·j8R#30=4--/È·jCY,/È·jòY/È·j\/È·j¦^/È·jü^/È·j†d/È·jg/È·jšgA=5/È·j0j/È·jm/È·j`m/È·jo/È·jHv/È·j¸vK6=/È·j÷x/È·jo|,/È·j“~/È·jM‘,/È·j·”/È·jƘk7=/È·j2œ/È·jy¢,/È·jà¤/È·j¯§/È·jæ§/È·j'ª/È·j"°/È·jl°#8/È·j�°(=/È·j³/È·jŵ/È·jòµ/È·j$¸/È·js¾/È·j¶¾?9=/È·j,¿/È·jâÁ/È·jéÃ/È·j£Ä/È·jÁÅ/È·jGÌ/È·j£Ì/È·jíÎ/È·j¸Ñ/È·j6Ò&60/È·j'Ô/È·jöØ/È·j.Ù/È·j_Û/È·jôÝ/È·j�ÞK1=/È·jä/È·jâå/È·jæ/È·j•è/È·j°ë/È·jäë/È·j0î/È·jòô/È·jLõU2=/È·jUø/È·jGû/È·j�û/È·jþ/È·j,/È·j /È·j /È·jp K3=/È·jØ /È·jä/È·j†,/È·jX/È·j@  There is an open door here./È·j¦/È·jÓ _/È·jK/È·j¤#/È·j¢',/È·jþ*/È·jY8/È·j„D/È·jÑD9=/È·jtH/È·jˆL/È·jïP/È·j0Q/È·j^T/È·jÀX/È·jý\/È·j1]/È·jù`/È·j”f/È·jÆf/È·j˜j/È·jpN _You now have 660 gold pieces (gained 13)./È·jÿt/È·jAu/È·jEy/È·jì}/È·j,~/È·j:�/È·j¢†N _You now have 687 gold pieces (gained 27)./È·ju‹/È·j¹‹/È·jÛ�/È·j¼•/È·j –/È·jô™/È·jSŸN _You now have 705 gold pieces (gained 18)./È·jé¢/È·j*£/È·j5µ/È·j;Â,/È·jÀÅ/È·j×ÊN _You now have 732 gold pieces (gained 27)./È·jÏ3/È·j÷Ò/È·jàL ''#....#.....)..#'## ..##...#.ß...ß.##..# ...##..#..)....##..#####.).....##..#ß...#........##..##).......#$.## /È·joà8⌠.....').......#$.#.......##$.#ß...#...ß.ß.##@.#------ )...######....##)## ''###....###..##$#/È·jçàª..'.....%####### .#.....))#.## ÷...##....)##..#.)...#...####...##.ß.# ######'.#####....##...#/È·já^You pick up a parchment of Platinum Paragon and begin reading.../È·jâì24027.3 (40.0)/È·jåíJ------8.3 (41/È·jPø/È·j½ûI _You add the spell Platinum Paragon to your library./È·j`Å/È·j×Å/È·jòÉ/È·jÑ/È·j‰Õ/È·jÖ/È·jhÞ,/È·jçÞ/È·jã/È·jýèN _You now have 760 gold pieces (gained 28)./È·jõí/È·j4î/È·j+ò/È·j[÷/È·j¦÷/È·jEû/È·jP N _You now have 781 gold pieces (gained 21)./È·jn3/È·jÅ/È·jy!/È·jÅ!/È·jl$/È·j,,N _You now have 801 gold pieces (gained 20)./È·j°0/È·jT1/È·jñ4/È·jˆ9/È·j==/È·j�=/È·jÃ@/È·j�C/È·jñF/È·j’G/È·jJ/È·j•VÎ'.........../È·j�_ò ..##...#.ß...ß.##...##..#..)....####.).#ß...#........##..#....#)..# ⌠.....' ......#.#ßß.ß )...######....##@## /È·j `(''###....###..##$# ....'.....%######Drain ####....#......# ##.<.#/È·j»i237.3 (9.0)/È·jÀj.8.3 (10.0)/È·jí”/È·jk´  _You see here the +7 Stagehand's Sword {devious, DevInvis Int+6}./È·jH� /È·j¤� /È·j÷� /È·jõ˜ /È·j› /È·ja¢ : _/È·j¯¢ /È·j£ /È·j|¶ /È·jžÌ O _You now have 938 gold pieces (gained 137)./È·j©Î 3/È·jyÐ /È·j6× �  You see here the +7 Stagehand's Sword {devious, DevInvis Int+6}./È·j~Ù /È·jÎÙ  _/È·j´Û /È·j^à /È·jã /È·j=ã /È·jxæ /È·jYì /È·jÞï ,/È·jñò /È·j³ °/È·jñ /È·jˆ ,/È·jÐ /È·j\ /È·jÑ /È·jÊ" /È·j‰% /È·j�) /È·jI+ /È·j�+ /È·jG9 n/È·jq= @  There is an open door here./È·j½@ /È·j£A  _/È·jSQ /È·jY /È·jõ_ ,/È·j“b /È·jÂi /È·j,o ,/È·jSs /È·j\z /È·jKƒ /È·j˜ƒ /È·j$‰ /È·jP� /È·j#— ,/È·j´œ /È·jñ£ /È·jȬ /È·j­ /È·j`½ /È·j7 /È·jÆ /È·jPÆ /È·j‰Ì /È·j¥Ó /È·jTà ,/È·jjç /È·jeî /È·j+õ /È·j�õ /È·jµû /È·j³/È·jŸ/È·j/È·jd!/È·j.~  Items here: )) [[ ÷./È·jò4/È·j‹5 _/È·jK=/È·jæC@  There is an open door here./È·jÒI/È·jéJ _/È·jÁO/È·jòT/È·jÍf/È·jg/È·jWl/È·jr/È·j£x,/È·j•z/È·jï}/È·j ‚/È·jF‚/È·jˆ…/È·jƉ/È·j�/È·jg�/È·jÐ�/È·jó’/È·jŸ”/È·j•/È·j—/È·jàš@  There is an open gate here./È·j€¢K _/È·j„¤/È·jɱ,/È·jq³/È·jé¸/È·jâ»,/È·j³È°/È·jóÉ/È·juË/È·jeÍ/È·jÉÍ/È·j\Ð/È·jæÖ/È·jÂØ,/È·jmÙ/È·jœÛ/È·j$Ý/È·jwÝ/È·j0Þ/È·j*à/È·j¬á/È·júá/È·jþâ/È·jå/È·jàæ/È·jç/È·j é/È·j°é/È·j™ë/È·jPì/È·jDí/È·j£ò '''/È·jÚô7  You open the gate./È·j¯ /È·jè@tswn the MetallomancerOni of Vehumet ******HP: 230/230 (231) ========================#######MP: 63/63========================#### $$...M.####AC: 7/È·jR,Str: 18Doom: 13%  ###..# $$.M...#..###EV: 9Int: 28 ##....# $$..^M. ###....##SH: 0/È·j~‘Dex: 11 #.ß.ß)#.#####'''#####.#.ß.ß.##/È·j¢óXL: 22 Next: 79% Place: Crypt:3 ......#.........@.....#......##/È·jÅ€Noise: ---------  Time: 64078.3 (40.0) /È·jí......#..ß....∩....ß..#.......## b) cold staff "Arghiypre" {rC+ rN+++ Ice} /È·jR......#...............#........# Cast: Magnavolt (1%) ......#..ß.........ß..#........## Drain /È·j‚Ç......##.............##.........# .......#.ß.........ß.#..........# M   Khufu (dormant) .......#....#'''#....#.....)..#'# MM 2 guardian mummies (dormant) /È·j¾V.ß...ß.#...##...##...#.ß...ß.##.. .......#..##.....##..#..)....##.. _There is an open door here. /È·jî¥_Items here: )) [[ ÷. _There is an open door here. _There is an open gate here.  /È·j‚You open the gate.  You encounter Khufu the Undying Pharaoh and 2 guardian mummies./È·j\+/  --more--0È·j¨Ç 0È·jþÉ RMagnavolt (1%)0È·j#Í Q.M0È·jÓÍ C>M0È·j&æ üWMW   shadow wraithMM 2 guardian mummies (1 dormant)0È·j½î +9.3 (410È·jañ 0È·juó o _Items here: )) [[ ÷.door _There is an open gate here.  You open the gate.  You encounter Khufu the Undying Pharaoh and 2 guardian mummies. _A shadow wraith ambushes you!0È·jµö k _Found 138 gold pieces. Found a staircase to the Tomb.1È·j.–1È·jî®R You destroy the freezing wraith!Vehumet accepts your kill. _You feel your power returning. _There is an open door here. _You now have 660 gold pieces (gained 13). _You now have 687 gold pieces (gained 27). _You now have 705 gold pieces (gained 18). _You now have 732 gold pieces (gained 27).  You pick up a parchment of Platinum Paragon and begin reading... _You add the spell Platinum Paragon to your library. _You now have 760 gold pieces (gained 28). _You now have 781 gold pieces (gained 21). _You now have 801 gold pieces (gained 20). _You see here the +7 Stagehand's Sword {devious, DevInvis Int+6}. _You now have 938 gold pieces (gained 137). 1È·j�¯D_You see here the +7 Stagehand's Sword {devious, DevInvis Int+6}. _There is an open door here. _Items here: )) [[ ÷. _There is an open door here. _There is an open gate here.  You open the gate.  You encounter Khufu the Undying Pharaoh and 2 guardian mummies. _A shadow wraith ambushes you!Found 138 gold pieces. Found a staircase to the Tomb.1È·jˆëîYou feel your power returning.  The arc of electricity hits the freezing wraith!!!  You destroy the freezing wraith!  Vehumet accepts your kill.feel your power returning.  Magnetic shrapnel attaches itself to the freezing wraith.  Electricity arcs towards the magnetite!  The arc of electricity hits the freezing wraith!! 1È·j6ì° You destroy the freezing wraith!  Vehumet accepts your kill. _You feel your power returning. _There is an open door here. _You now have 660 gold pieces (gained 13). _You now have 687 gold pieces (gained 27). _You now have 705 gold pieces (gained 18). _You now have 732 gold pieces (gained 27).  You pick up a parchment of Platinum Paragon and begin reading... _You add the spell Platinum Paragon to your library. _You now have 760 gold pieces (gained 28). _You now have 781 gold pieces (gained 21). _You now have 801 gold pieces (gained 20). 1È·jcì _You see here the +7 Stagehand's Sword {devious, DevInvis Int+6}. _You now have 938 gold pieces (gained 137). _You see here the +7 Stagehand's Sword {devious, DevInvis Int+6}.2È·j�©2È·j’·2È·jPįtswn the MetallomancerOni of Vehumet ******HP: 230/230 (231) ========================#######MP: 63/63========================#### $$...>.####AC: 7Str: 18Doom: 13%  ###..# $$.M..M#..###EV: 9Int: 28 2È·jªÄ##....# $$..^.. ###....##SH: 0Dex: 11 #.ß.ß)#.#####''M#####.#.ß.ß.##XL: 22 Next: 79% Place: Crypt:3 2È·jÏÄí......#.........@.....#......##Noise: ---------  Time: 64079.3 (0.0) 2È·jöÄ......#..ß....∩....ß..#.......## b) cold staff "Arghiypre" {rC+ rN+++ Ice} 2È·jvÅ2......#..........W....#........# Cast: Magnavolt (1%) ......#..ß.........ß..#........## Drain ......##.............##.........# .......#.ß.........ß.#..........# M   Khufu 2È·j§ÅS.......#....#'''#....#.....)..#'# W   shadow wraith 2È·jÌÅ .ß...ß.#...##...##...#.ß...ß.##.. MM 2 guardian mummies (1 dormant) .......#..##.....##..#..)....##.. 2È·jíÅt_There is an open door here. _There is an open gate here.  You open the gate.  2È·j+ÆYou encounter Khufu the Undying Pharaoh and 2 guardian mummies. _A shadow wraith ambushes you! _Found 138 gold pieces. Found a staircase to the Tomb.2È·jÏ2È·j6Ð2È·jû×2È·jñÙ3È·jÓ•€  You open the gate.  You encounter Khufu the Undying Pharaoh and 2 guardian mummies. _A shadow wraith ambushes you! _Found 138 gold pieces. Found a staircase to the Tomb.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3È·jÍj 8*3È·j· ¡**@****3È·jé $***M*.@.**...******3È·j¾P Ù****..*'*..@..**∩....*...W.*******3È·jaŸ z*****..M*^'*...@...**.**....W..**......ß**********3È·jTï 4*..>.*M*.**..**..**..**..**.........3È·j.ð “********ß*3È·jíA ó*.*.*..*..*..*..*..*.*........ß.**#***#****3È·j•” =*$*$*$*..*..*..*..#'''#....**##***##***3È·j)ç Û#####################################@##############ß########################ß#######################ß#########################3È·jR² QThe guardian mummy is heavily damaged.A door shatters! x2  The shadow wraith is lightly damaged.  A door shatters!  You destroy the guardian mummy!  Vehumet accepts your kill.3È·jÚÁ ë* ***##* *,*##**********##*******M  A door shatters!  You destroy the guardian mummy!3È·jƒÂ æVehumet accepts your kill.  You feel your power returning.  Khufu is lightly damaged.  The guardian mummy is heavily damaged.3È·jW\´ .  A door shatters! x3  Ka-crash!  You feel extremely nervous for a moment...3È·jÍ]N.M3È·j,`“ §You feel doom gather around you. The guardian mummy hits you.3È·j�`9W.3È·jÚl³# ###. .# ##..##.#####.#$$...>...$$!$#$$.......$$:#$$..§..M.$$.##..M..###.#........@.......3È·j+m .....∩.W.....#.........................................##................#...#......##...##....   guardian mummy3È·j£v29-56---25%  80==========80.3 (13È·j€€3È·j2ƒK _The teleport trap disappears. The guardian mummy disappears!3È·j_… 3È·j�…9_Found four items.4È·j¿¿ E  Casting: Shatter (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4È·jy_8*4È·j9­§****@****4È·j¢ý‰******M..*.@.**.W.******5È·jÐ ********..M.$**.*..@..**∩.W..**.....********5È·j�Xk**********.....$$**§..M.$$.*...@...**.∩.W...**.......**.......**********5È·j=§­**##*#####**..>...$$!**.:*.**..**..**..**..**.........**********5È·jXùL* *..##.#####.*.$*.*.*.5È·jºù*..**..*..*..**.5È·júùö*..........**#***#****5È·jkHÕ. .*$*$*$.**..**.**.*.5È·jI£.**.**.*..#...#....**##***##****5È·jTœé# #####################################################################@######################################################################################################5È·jChÅ .  The dungeon rumbles!  You destroy the guardian mummy!Vehumet accepts your kill.5È·j½v6 **###*####***#####*#*** * **  You feel your power returning.  The shadow wraith is heavily damaged.5È·j"ù.MYou feel your power returning.  The shadow wraith is heavily damaged.Khufu is moderately damaged.  5È·j™Ka-crash!  Magical energy flows into your mind!  You feel extremely nervous for a moment...5È·j# ###.#.# #.#.#...#.##..#.$$...>...$$!$$$.......$$:$$..§....$$#.#....M..#..#........@............∩.W.....#..........................................#...................#........#.....#...##......5È·jX-¥18--60=--24%15È·jtFX _You smell decay. The shadow wraith hits you!6È·j™0E  Casting: Shatter (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6È·jëÖo** Casting: Shatter (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Electricity surges outward!  The shadow wraith is struck by an electric surge!  The shadow wraith is severely damaged.  Khufu resists. Khufu is struck by an electric surge!6È·jW� ³ s.s.M.ss.Wssss 4 emperor scorpions (summoned)W   shadow wraithKhufu is moderately damaged.Khufu mumbles some strange words.6È·jYƒ Ä3-55--======--- 26È·jŽ� 6È·jÛ’ 1 _The shadow wraith hits you.7È·jkú\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7È·jÑÕf##..# $$.....s.$$:##..### ....# $$...s...$$###....## ß.ß)#.##.#....M.s#..#.ß.ß.## ....#.........§............## ....#.......s.W.....#.......## ....#...............#........# 7È·jxÖ_....#........................## ....##..............#.........##...@.......#....#........#.....)..#'ß.#....#...##.........ß.##.#..##.....##..#..)....##..# 7È·j¿Ö—####.......####.).....##..##...ß...ß...#........##..# 7È·je×å#...........#).......#..##  3..)..'.....⌠.....').......#..# #...........#.......##..7È·jqÛG.M7È·j‚Üs7È·jáÜ;∩s7È·j˜Ý%.s7È·j¨ÞG.s7È·jß#.7È·j-ß.W7È·jïëˆ.s 4 emperor scorpions (summoned)7È·jIîå53--===------3-Blink Drain7È·jàù7È·j´ü _You blink.7È·jä|ê  Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8È·j•©8*8È·jhõ¥****@****8È·jÔQL******...**.@.**...****8È·j[¢Ž********.....**.....**..@..**.....8È·j®¢m*##...***8È·j€òÉ*********sW.....*.......**.......*...@...**.**.##....**..##..#*8È·jAß***********∩.......*.**..**.**.8È·j B.**..**..**..***8È·jÖ�š*******#**#**...§Ms....*.**..**..**..**..*.8È·j‡�.*..*..**.)**8È·j«ßa*********###**...s...#..#.*.**..**..**..**..**..**.**.)**..**.***8È·jƒ1R######################################..#############.######################################################@#################################.#8È·j_2ç###..####################8È·jþ4*******  Casting: Blink (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.8È·jÜþ5The dungeon rumbles!  The emperor scorpion is heavily wounded. x2  Khufu is heavily damaged.  The emperor scorpion is moderately wounded.8È·j‘›˜ .MThe emperor scorpion is severely wounded.8È·j®œ|.s.s8È·jøœ .s8È·j8�&.s8È·j™�.8È·jÔ�/W8È·jf®¶.......$$##........s..#..#........s............∩..Ms..................#........sW...................#..........@........#........#.........##..............##.....).....).........8È·j[¯3.....8È·j�°ƒ645---==========48È·j9¼8È·jö¾ _Ka-crash!9È·jòc5. _Ka-crash!  Magnetic shrapnel attaches itself to the emperor scorpion.  Electricity arcs towards the magnetite!  The arc of electricity hits the shadow wraith!!  You destroy the shadow wraith!  Vehumet accepts your kill.******, 1 ma…)  You destroy the shadow wraith!Vehumet accepts your kill.  You feel your power returning.e emperor scorpion!!!  The emperor scorpion is severely wounded.The arc of electricity hits the emperor scorpion!!9È·jcî‰ .s  The emperor scorpion is almost dead.9È·juïG.s9È·j¿ï .9È·jð%s9È·jfð§9È·j¤ðs9È·j¡   ...WW   shadow wraithYou feel ready to blink again.9È·j¦ �Khufu calls on the powers of darkness!The emperor scorpion convulses! x4; Your body is wracked with pain!9È·j ©143--------39------319È·j¾o=====---- 5Drain9È·j&9È·jm)] _A shadow wraith ambushes you!9È·je¬§Magnetic shrapnel attaches itself to the emperor scorpion.  Electricity arcs towards the magnetite! The arc of electricity hits Khufu!  Khufu resists.  Khufu is severely damaged.arc of electricity hits the emperor scorpion!!!  You kill the emperor scorpion!9È·jªnº*****  3 emperor scorpions (summoned, 1 mag9È·j‰þj§  You kill the emperor scorpion!  The emperor scorpion's corpse disappears in a puff of smoke!  The arc of electricity hits the emperor scorpion!!  The emperor scorpion is almost dead. 9È·j ™**** 2 emperor scorpions (summoned)9È·j¸� G.s9È·j¾– Ú.WThe arc of electricity hits the emperor scorpion!!  The emperor scorpion is almost dead.  You kill the emperor scorpion!  The emperor scorpion's corpse disappears in a puff of smoke!The emperor scorpion stings you. The emperor scorpion claws you. x29È·jª CBBM..B.s. BBB 3 death scarabs (summoned, 1 wanderi…)9È·j¶« •34---------32-----9È·jù« )----69È·j3¹ 9È·j ¼ T _Khufu casts a spell.:È·j騧:È·jÔ©“The emperor scorpion stings you. The emperor scorpion claws you. x2 _Khufu casts a spell.  Magnetic shrapnel attaches itself to the death scarab.  Electricity arcs towards the magnetite!arc of electricity hits the emperor scorpion!!  You kill the emperor scorpion!:È·jV¶c§You kill the emperor scorpion!  The emperor scorpion's corpse disappears in a puff of smoke!The arc of electricity hits Khufu! Khufu resists.  Khufu is severely damaged.death scarab!:È·j+·O!!destroy the death scarab!:È·j^Á'*****    emperor scorpion 2 death scarabs (summoned, 1 wandering:È·jÝDF.B:È·j®EE.B:È·j9Hö B.  The death scarab's corpse disappears in a puff of smoke!The emperor scorpion stings you! The emperor scorpion claws you.:È·jÔHF.B:È·jßIN.M:È·jxL7 .:È·jÍL•BThe emperor scorpion claws you! The emperor scorpion stings you.  The emperor scorpion claws you.:È·jCM0B.:È·ja[† ##...§....§:È·j\!§.§§§.)The emperor scorpion claws you but does no damage.  The shadow wraith hits you!! The shadow wraith drains your vigour!:È·j<^ä81/230 (231) ------26-----=7:È·j¼^1Slow Drain:È·jih:È·j�k\ _You feel yourself slow down.;È·jzo ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;È·j®µ :*;È·j¶ ¹****@****;È·j¥Q f******s§§**W@.**B..****;È·j„Ÿ ********.§.§.*;È·jm  ­*.s§§.**.W@..**.B...*##...****;È·jŠð \******.***B.M.§..*..§.§..**..s§§..*..W@...**.**.##....**..##...**;È·j6M+*******.****∩........**.**..**.**..**.;È·jN.**..**..**.***;È·jê�ª*******#..#***....§......**..**..**..**..**..*.;È·jÏžP.**..*..**.)**..***;È·j»ðú*********##.***.......#..#..**..**..**..**..*;È·jrñ«*..**..**.**.**.)**..**..*;È·j¯ñw*..***;È·jò<È·jÌ´###########.###########..#############.##############.###################################<È·jßD######################@###################################.#####..############################<È·jV˰ §The dungeon rumbles!  You kill the emperor scorpion!<È·j\Ôß §The emperor scorpion's corpse disappears in a puff of smoke!You destroy the death scarab!<È·j×Þ½ §The death scarab's corpse disappears in a puff of smoke!You destroy the death scarab!<È·jÃëK **####**#** W   shadow wraith <È·j›ìv...)..'.....⌠.....*)..##...#..# ......#...........#.......##..#The death scarab's corpse disappears in a puff of smoke!Khufu is almost destroyed.<È·j[†j .MA door shatters!<È·j*‰x .MKa-crash!<È·j§™z.......$$.#............#..#.........§...........∩...............§......#........................§M...#.........W@........#....§...#.........#.........<È·j­š�......##.....)........#.#..)...........#..............#)......⌠......)....<È·jØ›¢3-----17------==========<È·jVœ%8.8 (1.5<È·ja§<È·j$ªD _The shadow wraith hits you but does no damage.?È·j)^E  Casting: Shatter (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?È·j“5â $$.......$$:##..### # $$.......$$.#.....## #.##.........#..#...ß.## #..........§...........## #.......∩...............## #........§......#........# #.........## ##.........§M...#.........# #.........W§.....# #....#....§...#.....)..#'## #........#....?È·j”6Œß.##..# #..#......##.....)....##..# ####.......#.#..).....##..##...........#........##..# #...........#).......#..## '.....⌠......).......#..# ?È·j…9J.W?È·jG¬  $$$$: # $$.......$$.#.....## ....#..#...ß.## ..§...........## ∩...............## §......#........# ................## ..§M...#.........# ...W...@.........# ..§...#.....)..#'## .#..........ß.##..# ..##.....)....##..# ...#.#..).....##..# ..#........##..# ...#).......#..## .....).......#..# .# ?È·j“GœYou blink. Magical energy flows into your mind!  Khufu calls on the powers of darkness!?È·j] ° $$$$:  $$.......$$.#.....## ....#..#...ß.## ..§...........## ∩...............## ?È·jì ë§......#........# ................## ..§M...#.........# ...W...@.........# ..§...#.....)..#'## .#..........ß.##..# ?È·jÞ!’..##.....)....##..# ...#.#..).....##...#........##..# ...#).......#..## .....).......#...#?È·j$Š §WYour body is wracked with pain!?È·jè2%....§.§.§.#§?È·j¿457---8---===------ 90.3-Blink Drain?È·j¢??È·jýBV _* * * LOW HITPOINT WARNING * * *@È·ja› ê  Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AÈ·j8Î:*AÈ·jo±*#**@***AÈ·jÖi›**.***.#.**.@.**#..*****AÈ·jn¹n***#****.....**..#..**..@..**.#...**.....*******AÈ·j‹g****.*****...#...**.......**...#...**W..@...**..#....**.......*....).**#******AÈ·jYg*****.******.........**..**..**M.**..**§.**...*.#..)...***#*******AÈ·j§q***#**#***ß**...........**..**..**..**..**§.**.)*§**.*.*..#.......***.#********AÈ·j�ö******#.*****...#..#...ß.*..*..**..**..**..**..**§AÈ·j÷.*.*..*.....#).......**..*********AÈ·jöH=#######.###############ß########.#############.#############################.#############################@#########################.######ß#####.##########..########################.###########..#########AÈ·j]¸ .  The dungeon rumbles!  You destroy Khufu!Vehumet accepts your kill.AÈ·jÑ"W**#**#**W   shadow wraith*AÈ·jÎ .WYou feel your power returning.  Ka-crash!  You feel extremely nervous for a moment......$$.#.....###.......#...........................................#.......................§.....#............W.@.............#.....)...#..............##.....).......#....).......#............)............).......AÈ·j–Ü� ealth: 60/231 =--agic: 18/6336%  5==========1.8 _You feel doom gather around you.AÈ·jèóAÈ·jt÷i _Your life force feels restored.BÈ·j�   BÈ·jZ� 5Casting: Shatter (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BÈ·j˜$ r# $$.......$$:##..###  tswn the Metallomancer # $$.......$$.#.....###  Oni of Vehumet ****** #.##............#......#  Health: 60/231 ======------------------ #.......................#  Magic: 10/63 ===--------------------- #.......∩...............##  AC: 7BÈ·jü$ ƒStr: 18Doom: 36% #...............#........#  EV: 9Int: 28  BÈ·j$% ð#........................##  SH: 0Dex: 11 BÈ·jz% ##........§.....#.........#  XL: 22 Next: 85% Place: Crypt:3 .#............W*@.........#  Noise: ========== Time: 64091.8 (0.0) BÈ·j % �.#....#........#.....)..#'##  b) cold staff "Arghiypre" {rC+ rN+++ Ice} .#........#............##..#  Cast: Magnavolt (1%) BÈ·jÎ% `.#..#......##.....)....##..#  Slow -Blink .####.......#....).....##..# BÈ·j& ..#...........#........##..#  W   shadow wraith ..#............).......#..## ..'.....⌠......).......#..# BÈ·j0& b..#...........#.......##..# _Your life force feels restored.BÈ·jc& .Casting: Shatter (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BÈ·j‹& WAiming: Lehudib's Crystal Spear (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow wraith (83% to hit)CÈ·j2ø á# $$.......$$:##..###tswn the Metallomancer # $$.......$$.#.....###Oni of Vehumet ****** #.##............#......#Health: 60/231 ======------------------ #.......................#Magic: 10/63 ===--------------------- #.......∩...............##AC: 7Str: 18Doom: 36% #...............#........#EV: 9Int: 28  #........................##SH: 0Dex: 11 CÈ·j ù ##........§.....#.........#XL: 22 Next: 85% Place: Crypt:3 .#............W`@.........#Noise: ========== Time: 64091.8 (0.0) .#....#........#.....)..#'##b) cold staff "Arghiypre" {rC+ rN+++ Ice} .#........#............##..#Cast: Magnavolt (1%) .#..#......##.....)....##..#Slow -Blink .####.......#....).....##..# ..#...........#........##..#W   shadow wraith ..#............)...È·jïù £40m....#..## ..'.....⌠......).......#..# ..#...........#.......##..#Casting: Shatter (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow wraith (83% to hit)  The crystal spear hits the shadow wraith!!!CÈ·j8„ —.Wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow wraith (83% to hit)  The crystal spear hits the shadow wraith!!!  The shadow wraith is severely damaged.CÈ·jUŒ ¥  $$$$: # $$.......$$.#.....### .......#......# ...............# ∩...............## .......#........# ................## .§.....#.........# ......`@.........# CÈ·jÚŒ ......#.....)..#'## .#............##..# ..##.....)....##..# ...#....).....##..# ..#........##..# ....).......#..## .....).......#..# .# You feel ready to blink again.CÈ·j±c  $$$$:  $$.......$$.#.....### .......#......# ...............# ∩...............## .......#........# ................## .§.....#.........# ......`@.........# ......#.....)..#'## .#............##..# ..##.....)....##..# ...#....).....##...#..CÈ·jJd Ñ......##..# ....).......#.......).......#...#CÈ·juq / .CÈ·j¹q ÔWThe shadow wraith hits you.  * * * LOW HITPOINT WARNING * * *The shadow wraith drains your vigour!CÈ·jßs »57-======--- 3.3 (1.5CÈ·jž CÈ·j_‚ k _You feel as though you will be slow longer.DÈ·jgk U  Casting: Lehudib's Crystal Spear (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DÈ·j~ ®# $$.......$$:##..###  tswn the Metallomancer # $$.......$$.#.....###  Oni of Vehumet ****** #.##............#......#  Health: 57/231 =====------------------- #.......................#  Magic: 2/63------------------------ #.......∩...............##  AC: 7Str: 18Doom: 36% DÈ·js #...............#........#  EV: 9Int: 28  #........................##  SH: 0Dex: 11 ##..............#.........#  XL: 22 Next: 85% Place: Crypt:3 .#.............W@.........#  Noise: ======---  Time: 64093.3 (0.0) .#....#........#.....)..#'##  b) cold staff "Arghiypre" {rC+ rN+++ Ice} .#........#............##..#  Cast: Magnavolt (1%) .#..#......##.....)....##..#  Slow .####.......#....).....##..# DÈ·jÕ ™..#...........#........##..#  W   shadow wraith ..#............).......#..## ..'.....⌠......).......#..# ..#...........#.......##..# _You feel as though you will be slow longer.DÈ·j Casting: Lehudib's Crystal Spear (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 5% risk of failure)  DÈ·j7 µPress: ? - help, Shift-Dir - straight lineAim: a shadow wraith (severely damaged, 83% to hit)DÈ·jx2Î# $$.......$$:##..###  tswn the Metallomancer # $$.......$$.#.....###  Oni of Vehumet ****** #.##............#......#  Health: 57/231 =====------------------- #.......................#  Magic: 2/63------------------------ #.......∩...............##  AC: 7Str: 18Doom: 36% #...............#........#  EV: 9Int: 28  DÈ·j~3U#........................##  SH: 0Dex: 11 ##..............#.........#  XL: 22 Next: 85% Place: Crypt:3 .#..............@.........#  Noise: ======---  Time: 64093.3 (0.0) .#....#........#.....)..#'##  b) cold staff "Arghiypre" {rC+ rN+++ Ice} .#........#............##..#  Cast: Magnavolt (1%) .#..#......##.....)....##..#  Slow DÈ·j­3..####.......#....).....##..# ..#...........#........##..#  W   shadow wraith DÈ·jÌ3b..#............).......#..## ..'.....⌠......).......#..# DÈ·jì3(..#...........#.......##..# DÈ·j4#Aiming: Lehudib's Crystal Spear (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineDÈ·j34¬Aim: a shadow wraith (severely damaged, 83% to hit)  The crystal spear hits the shadow wraith!!!  DÈ·jQ4zYou destroy the shadow wraith!Vehumet accepts your kill.DÈ·j< $$$$:  $$.......$$.#.....### .......#......# ...............# ∩...DÈ·jÑ<³...## .......# .......## ........# ........# ...)..#'## .#...##..# ..#..##..# .....##.DÈ·j=¶..#........##.....).......#.......).......#..DÈ·jT=6.#DÈ·j¿àDÈ·j<ëÁ9=8===64.8 (1.5Magnavolt (1%)DÈ·jûDÈ·j·ÿÏ  Press: ? - help, Shift-Dir - straight line  Aim: a shadow wraith (severely damaged, 83% to hit)  The crystal spear hits the shadow wraith!!!  You destroy the shadow wraith!  Vehumet accepts your kill. _You feel your power returning.FÈ·j›ðFÈ·j ñ'FÈ·j\öFÈ·j/FÈ·jJFÈ·j”T61=FÈ·j5FÈ·jŒFÈ·j)FÈ·j¦)\39===FÈ·je/FÈ·jã5FÈ·j\;FÈ·j"<75FÈ·jã@FÈ·jðFFÈ·jÎPFÈ·j,Q 7FÈ·j‰Q"10/63FÈ·jIWFÈ·j[]FÈ·j;cFÈ·j¥c39=FÈ·jÓc:1=FÈ·jHrFÈ·jÖyFÈ·jg‚FÈ·jÓ‚T71=FÈ·jj‡FÈ·jÜŠFÈ·jyŽFÈ·j�Y32=FÈ·j’FÈ·jÅ•FÈ·j�M5FÈ·jâžFÈ·j‘¡FÈ·jR£FÈ·j ¤[7=3FÈ·j@¥FÈ·j©¨@  There is an open door here.FÈ·j«FÈ·jL¬Z9= _FÈ·j«­FÈ·j ´FÈ·j�·FÈ·jû·(814FÈ·j*¸3=FÈ·j»FÈ·jç¾j _You feel yourself speed up.FÈ·j‚ÁFÈ·jÌÁ73FÈ·jâÃFÈ·j ÇFÈ·jÉFÈ·j¾ÉY45=FÈ·jÜËFÈ·j+ÏFÈ·jàÒFÈ·jß!6FÈ·jHãFÈ·jLî‹7=FÈ·jÅðFÈ·jôFÈ·jAø•8=6=FÈ·j•FÈ·jIÎ..................# .......#.....)..#'## ..#............##..# ...##.....)....##..# ....#....).....##..# ......#........##..# .).......#..## ⌠......).......#..# .....#.......##@.# ------116.3 (21.5).ß.ß.ß.##..# )...######....##)## ''###....###..##.#...'.....%#######..#.....))#.## ÷...##....)##..#...#.)...#...#..###...##.ß.# ####------FÈ·j«FÈ·jÎ!GÈ·jú—3GÈ·j…›GÈ·j§GÈ·jRªGÈ·j„±d90GÈ·jk´GÈ·jÑ´O117=GÈ·jµGÈ·jÆ·GÈ·jÙÃ}#............##..###.....)....##....#....)..#...#........##..#...).......#..## ⌠......)GÈ·jDÄ@..# #.##..# ..ß...#...ß.ß.# )...########8.3 (2.0) ''###....###..##.# GÈ·jtÄw....'.....%####### ...#'.#####....##...# GÈ·j˜Äm####....#......# ##.<.#GÈ·jÒÅGÈ·jÇÎGÈ·jÜÑ  _You see here the +7 Stagehand's Sword {devious, DevInvis Int+6}.IÈ·j.IIÈ·jTL½Wield or unwield which item (- for none)?- - Unarmed Inventory Items IÈ·jœLxHand Weapons (go to first with ))  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+} Magical Staves (go to first with |)  b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice} IÈ·jÁLŸ a - a staff of earth  t - a staff of conjuration  x - the air staff of the Tick {rElec Str+6 Air} IÈ·jäL©Floor Items ([,] to select) Hand Weapons IÈ·j M�the +7 Stagehand's Sword {devious, DevInvis Int+6}[?] describe selected IÈ·j*M[!] equip|wield|wear|put on[tab] equip|unequip KÈ·jzýKÈ·jíKÈ·j{..#............##..#tswn the Metallomancer ...##.....)....##..#Oni of Vehumet ****** ....#....).....##..#Health: 91/231 =========--------------- ......#........##..#Magic: 17/63 ======------------------ .......).......#..##AC: 7Str: 18Doom: 36% KÈ·j°à⌠......).......#..#EV: 9Int: 28  ......#.......##..#SH: 0Dex: 11 ..ß...#...ß.ß.##..#XL: 22 Next: 86% Place: Crypt:3 )...######....##@##KÈ·jXfNoise: ---------  Time: 64118.3 (0.0) ''###....###..##.#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ....'.....%#######Cast: Magnavolt (1%) ....#.....))#.## ÷...##....)##..# .....#.)...#...# ....###...##.ß.###### KÈ·jˆv...#'.#####....##...# ####....#......# ##.<.#KÈ·j­cYou destroy the shadow wraith!Vehumet accepts your kill. KÈ·jÏ]_You feel your power returning. _There is an open door here. KÈ·jôÉ_You feel yourself speed up. _You see here the +7 Stagehand's Sword {devious, DevInvis Int+6}.KÈ·jT P  Okay, then.KÈ·j�!(KÈ·jÆ*KÈ·jr-. _KÈ·jZ[29.3 (1KÈ·j\EŒ _g - the +7 Stagehand's Sword {devious, DevInvis Int+6}LÈ·jüBLÈ·jGFšWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - the +7 Stagehand's Sword {devious, DevInvis Int+6}  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+} LÈ·jªF½Magical Staves (go to first with |)  b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice}  a - a staff of earth  t - a staff of conjuration  x - the air staff of the Tick {rElec Str+6 Air}[?] describe selected LÈ·jÖF[!] equip|wield|wear|put on[tab] equip|unequip MÈ·j_MÈ·jÔ!MÈ·jÍ-Ô..#............##..#tswn the Metallomancer ...##.....)....##..#MÈ·j£.7Oni of Vehumet ****** ....#....).....##..#Health: 92/231 =========--------------- ......#........##..#Magic: 17/63 ======------------------ .......).......#..##AC: 7Str: 18Doom: 36% ⌠......).......#..#EV: 9Int: 28  ......#.......##..#SH: 0Dex: 11 MÈ·jD/•..ß...#...ß.ß.##..#XL: 22 Next: 86% Place: Crypt:3 )...######....##@##Noise: ---------  Time: 64119.3 (0.0) ''###....###..##.#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ....'.....%#######Cast: Magnavolt (1%) ....#.....))#.## ÷...##....)##..# .....#.)...#...# MÈ·jr/A....###...##.ß.###### ...#'.#####....##...# MÈ·jœ/²####....#......# ##.<.# _You feel your power returning. _There is an open door here. MÈ·jÅ/Ï_You feel yourself speed up. _You see here the +7 Stagehand's Sword {devious, DevInvis Int+6}. MÈ·jù/�_Okay, then. _g - the +7 Stagehand's Sword {devious, DevInvis Int+6}MÈ·j9P  Okay, then.MÈ·j®:(MÈ·jÂCMÈ·jF. _MÈ·jÏ' MÈ·jS( MÈ·jn* MÈ·jU- MÈ·j›3 ª4 _958MÈ·jª4 MÈ·jæ6 MÈ·jF7 =7=MÈ·jn7 MÈ·j9 MÈ·j`; MÈ·jµ; 58=MÈ·jì; B9=MÈ·j–= MÈ·je? O9MÈ·jXA MÈ·jõB MÈ·jLC ?101/231MÈ·jE MÈ·jŸG MÈ·jäG ,220MÈ·j H (=MÈ·jÓI MÈ·j‚L O4MÈ·jòM MÈ·j!P MÈ·j€P 95MÈ·j3R MÈ·jrS MÈ·jïS =6=MÈ·jT L1=MÈ·j…V MÈ·jY MÈ·j[Y K8=MÈ·jèZ MÈ·j,] MÈ·j‡] "9MÈ·j°] 02=MÈ·j“_ MÈ·j&b MÈ·jûb :10MÈ·jld MÈ·jGn MÈ·j�n 92MÈ·jœq MÈ·jWs MÈ·j“s MÈ·jºs 933MÈ·j}u MÈ·jùw MÈ·j>x 95MÈ·j®y MÈ·jk{ MÈ·j»{ S6=MÈ·jŒ| MÈ·je~ MÈ·j¦~ 57=MÈ·jÍ~ B4=MÈ·j¯€ MÈ·jÞ‚ MÈ·jƒ 99MÈ·jÄ MÈ·j‡ MÈ·jj‡ #20MÈ·j‹‡ 05=MÈ·j¡‰ MÈ·jŠŒ MÈ·jÂŒ MÈ·jߌ 21MÈ·j� MÈ·j‚‘ MÈ·jç‘ 93MÈ·jÉ“ MÈ·jé• MÈ·jG– *46MÈ·jr– MÈ·j˜ MÈ·jUš MÈ·jšš S6=MÈ·j^œ MÈ·jÔž MÈ·j!Ÿ a7=7=MÈ·jGŸ MÈ·jÌ  MÈ·jA£ MÈ·j‘£ 98MÈ·j0¥ MÈ·ja§ MÈ·jͧ :30MÈ·jˆ© MÈ·jº« MÈ·j,¬ *18MÈ·jl¬ (=MÈ·jœ® MÈ·jƒ° MÈ·jé° 93MÈ·j[² MÈ·jÕ´ MÈ·j µ 94MÈ·j£¶ MÈ·j"¹ MÈ·jy¹ ‰5=9=MÈ·j» MÈ·jŸ½ MÈ·jô½ K7=MÈ·jª¿ MÈ·j³Á MÈ·j #8MÈ·j- 130=MÈ·j÷Í MÈ·j)Ñ MÈ·j‘Ñ #9MÈ·j¸Ñ MÈ·jÖ MÈ·j3Ù MÈ·j�Ù :41MÈ·j4Û MÈ·jÆÝ MÈ·jÞ @21MÈ·jµß MÈ·jôá MÈ·jpâ 94MÈ·jä MÈ·jæ MÈ·jwæ S5=MÈ·j<è MÈ·jMê MÈ·j—ê w6=2=MÈ·jNò MÈ·j,õ MÈ·jtõ #8MÈ·jšõ MÈ·j`ø MÈ·j4ú MÈ·j­ú t933=MÈ·jáü MÈ·j¥ÿ MÈ·j˜ :50MÈ·j MÈ·jò O2MÈ·jÑ MÈ·j§ MÈ·jŽ O34MÈ·j¤ 5=MÈ·jß MÈ·j# K6=MÈ·jà MÈ·j¢ ù75=9MÈ·j7" ‰606=MÈ·j¥$ MÈ·jË& MÈ·j' 91MÈ·jŒ( MÈ·jò* MÈ·jL+ 93MÈ·j- MÈ·j£/ MÈ·j-0 ƒ4=7=MÈ·jí1 MÈ·jª4 o166=MÈ·jn6 MÈ·jC MÈ·juC ^78=MÈ·j]F MÈ·j]I MÈ·j´I %8MÈ·j¿K MÈ·jWN MÈ·j›N &70MÈ·jhP MÈ·jíR MÈ·j6S ,19MÈ·jxU MÈ·jX MÈ·j™X MÈ·jÇX 3MÈ·jÔZ MÈ·jŠ\ MÈ·jÏ\ K4=MÈ·já] MÈ·jø_ MÈ·jN` †5=40=MÈ·j,a MÈ·j¶b MÈ·jób %7MÈ·jÛc MÈ·j+e MÈ·jle ^81=MÈ·j5g MÈ·jÅi ;9MÈ·j!k MÈ·j¢l MÈ·jÚl &81MÈ·jþm MÈ·j¼o MÈ·j p T22=MÈ·jEq MÈ·jñr MÈ·jFs K4=MÈ·jÝt MÈ·jw MÈ·jÃw U5=MÈ·jz MÈ·j¬| MÈ·j0} ^63=MÈ·jX MÈ·j‘� MÈ·jó� %8MÈ·jà MÈ·j„† MÈ·j׆ ,94MÈ·j”ˆ MÈ·jf‹ MÈ·jqŒ &90MÈ·jR� MÈ·já� MÈ·jz� %2MÈ·j„’ MÈ·j• MÈ·jŽ• {3=5=MÈ·j’— MÈ·jó¤ k5=MÈ·j–¨ MÈ·j­ MÈ·jp­ ^66=MÈ·jV¯ MÈ·j8² MÈ·j‡² %7MÈ·j@µ MÈ·j7· MÈ·j¥· %9MÈ·j}¹ MÈ·jñ½ MÈ·jùÄ .2007MÈ·j!Ç MÈ·jêÉ MÈ·j;Ê %2MÈ·jsË MÈ·jÎ MÈ·jgÎ 53=MÈ·j˜Î MÈ·jFÐ MÈ·j7Ó MÈ·j¦Ó MÈ·jÈÓ T4=8MÈ·jåÓ (=MÈ·j’Õ MÈ·jYØ MÈ·j˜Ø %6MÈ·jNÚ MÈ·j]Þ r79=MÈ·jôÞ MÈ·já MÈ·j`á %8MÈ·jã MÈ·jžå MÈ·jÝå &10MÈ·jêç MÈ·jŸê MÈ·j+ë T150=MÈ·júì MÈ·j1ï MÈ·j«ï K3=MÈ·jñ MÈ·jÏó MÈ·jkô U4=MÈ·jŽõ MÈ·jÿ÷ MÈ·j¦ø U51=MÈ·jÏù MÈ·jEü MÈ·jßü %7MÈ·jðý MÈ·jl MÈ·jï ,82MÈ·j. MÈ·jà MÈ·j< %9MÈ·j² MÈ·j  MÈ·j &21MÈ·j_ MÈ·jd MÈ·jÞ Q2=3MÈ·jm (=MÈ·j· MÈ·j MÈ·j_ U4=MÈ·j— MÈ·jŒ! MÈ·já! %5MÈ·jS# MÈ·j…& r64=MÈ·j<( MÈ·j;* MÈ·j›* %8MÈ·j7, MÈ·jx. :9MÈ·jê. 5MÈ·jú/ MÈ·jV2 MÈ·j­2 &30MÈ·jù3 MÈ·j:7 MÈ·jŽ7 K1=MÈ·jñ8 MÈ·j*; MÈ·j}; K6=MÈ·j+= MÈ·j¶? MÈ·j@ MÈ·jnA MÈ·jC MÈ·j·C #7MÈ·j×C 2=MÈ·jªE MÈ·j²G MÈ·jöG 9=MÈ·j†I MÈ·jÄK ,MÈ·j³M MÈ·j¢O MÈ·jóO MÈ·j"P D8=MÈ·jER MÈ·jÇU ,MÈ·jíW MÈ·j�Z MÈ·jåZ MÈ·j5] MÈ·jÑ_ MÈ·j2` U9=MÈ·j‰b MÈ·je ,MÈ·jWg MÈ·jKj MÈ·j˜j &60MÈ·jZl MÈ·jÅn MÈ·jo MÈ·jäp MÈ·jËr MÈ·js MÈ·j~ MÈ·j)€ MÈ·j~€ K1=MÈ·jAƒ MÈ·j®† MÈ·jû† MÈ·j¬ˆ MÈ·j˜‹ MÈ·jâ‹ MÈ·jOŽ MÈ·j™‘ MÈ·jð‘ U2=MÈ·j?” MÈ·jf– MÈ·jç– MÈ·j½˜ MÈ·jF› MÈ·j©› K3=MÈ·j¤� MÈ·j¤¤ MÈ·j¦ MÈ·j^¦ MÈ·j § MÈ·j¬ MÈ·j)¯ ,MÈ·je± MÈ·j¶ MÈ·jj¹ ,MÈ·j» MÈ·j ¿ MÈ·j MÈ·jp 2=MÈ·j@à MÈ·jCÅ MÈ·j<Ç MÈ·j™Ç MÈ·jlÈ MÈ·j Ì MÈ·jsÍ MÈ·jÎÍ MÈ·jÏ MÈ·j€Ò MÈ·j0Ô MÈ·j‘Ô MÈ·joÕ MÈ·j‘Ø MÈ·jIÚ MÈ·j†Ú MÈ·j©Û MÈ·jŸÞ MÈ·j_à MÈ·j�à MÈ·jâ MÈ·jDè @  There is an open door here.MÈ·jáë MÈ·jkì  _MÈ·jõî MÈ·jdó MÈ·j–ö MÈ·jäö MÈ·j¢ø MÈ·j3û MÈ·jÎ ,MÈ·j| MÈ·jl MÈ·j; MÈ·j‡ MÈ·já MÈ·j~ MÈ·j—$ MÈ·jê$ MÈ·jK( MÈ·j0 ,MÈ·j•0 MÈ·jØ2 MÈ·j„6 MÈ·j¢9 ,MÈ·j‚; MÈ·j> MÈ·j...$@!$#### #..# $$.......$.:##..#### $$.......$).#.....###Magnavolt (1%)ß)#.##............#......## ...#.......................##.....M.∩...............##M   guardian mummy (wandering)#...............#......MÈ·jK½ ­..#........................## ...##........#.........#MÈ·j•Ç 2263.3 (144.0)MÈ·j Ê 345 _MÈ·j‡ñ MÈ·j‡ô R _You see here 19 gold pieces.OÈ·jBl­§ _You see here 19 gold pieces.  Magnetic shrapnel attaches itself to the guardian mummy.  Electricity arcs towards the magnetite!  The arc of electricity hits the guardian mummy!!!  You destroy the guardian mummy!  Vehumet accepts your kill.OÈ·jrk*******OÈ·júûH .$....§You feel your power returning. Magical energy flows into your mind!  You feel extremely nervous for a moment...OÈ·j×� ======5.0)Magnavolt (1%)OÈ·jê :§OÈ·j5 D _The world around you seems to dim momentarily.OÈ·jø8OÈ·jg9'OÈ·j©<PÈ·j˜,PÈ·jHPÈ·jÏ ˜ _You now have 1017 gold pieces (gained 19).PÈ·jPÈ·j†PÈ·j­PÈ·j{n _L - 3 potions of lignification (gained 1)PÈ·jË!3PÈ·jž%PÈ·jT*,PÈ·jÊ-PÈ·j3P _You now have 1154 gold pieces (gained 137).PÈ·jë5PÈ·jp6PÈ·jý7PÈ·jwH� #### #####.#.# ##.###.#...#.##..#.# ### $$...>...$...#### ..# $$.......$.@##..###------ ..# $$.$).#.....### ß)#.##.....#...... ..#.......................##.∩.......##.........PÈ·j„Ij#........##.........###.........#....#  You pick up a parchment of Fire Storm and begin reading...PÈ·j,P,71.3 (6PÈ·jÓQJ------2.3 (7PÈ·j0XPÈ·jØZC _You add the spell Fire Storm to your library.PÈ·j4ŸPÈ·j2¡Ç Your spells (describe)TypeFailure Level a - ArcjoltConjuration/AirPÈ·j"¢À1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth1%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning3%3  l - Lehudib's Crystal SpearConjuration/EarthPÈ·j#£Ã5%8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce2%3  s - ShatterEarth8%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%PÈ·jj£D2  P - PasswallEarth1% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersRÈ·j7RÈ·jHRÈ·j†%þtswn the MetallomancerOni of Vehumet ******Health: 231/231 ========================Magic: 63/63 ========================#### ###AC: 7Str: 18Doom: 36% ##.#.# ##.###EV: 9Int: 28  .#...#.##..#.#SH: 0Dex: 11 ### $$...>...$...####XL: 22 Next: 86% Place: Crypt:3 RÈ·jÉ&(..# $$.......$.@##..###Noise: ---------  Time: 64272.3 (0.0) ..# $$.......$).#.....###b) cold staff "Arghiypre" {rC+ rN+++ Ice} ß)#.##............#......##Cast: Magnavolt (1%) ..#.......................# ..#.......∩...............## ..#...............#........# ..#........................## ..##..............#.........# ...#........................# _The world around you seems to dim momentarily. _You now have 1017 gold pieces (gained 19). _L - 3 potions of lignification (gained 1) _You now have 1154 gold pieces (gained 137).  You pick up a parchment of Fire Storm and begin reading... _You add the spell Fire Storm to your library.RÈ·jò,RÈ·jd.(RÈ·j’4RÈ·jU6RÈ·jŸ RÈ·jH C  Skill  Level Cost  Apt Skill  Level Cost  Apt RÈ·jH  a - Fighting  16.0  12.5  +3   j + Spellcasting 19.3  22.3  +1           b - Maces & Flails   0.0   1.0   0   k - Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   l - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   7.9   9.5  -1   e - Throwing   0.0   1.0   0  RÈ·jú  n - Ice Magic   8.0  10.7  -1       o - Air Magic  12.0  17.8  -1   f - Short Blades   0.0   1.2  -1   p - Earth Magic  23.0  41.0  -1           g - Armour   0.0   1.2  -1   q - Evocations  10.0  17.0  -2   h - Dodging   1.7   2.4  -1   r - Shapeshifting   0.0   1.2  -1   i - Stealth   1.4  È·jô Ã0m 2.8  -2                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsTÈ·jyúTÈ·jNýTÈ·jíÍtswn the MetallomancerOni of Vehumet ******Health: 231/231 ========================Magic: 63/63 ========================#### ###AC: 7Str: 18Doom: 36% ##.#.# ##.###EV: 9Int: 28  .#...#.##..#.#SH: 0Dex: 11 ### $$...>...$...####XL: 22 Next: 86% Place: Crypt:3 ..# $$.......$.@##..###TÈ·jÓYNoise: ---------  Time: 64272.3 (0.0) ..# $$.......$).#.....###b) cold staff "Arghiypre" {rC+ rN+++ Ice} ß)#.##............#......##Cast: Magnavolt (1%) ..#.......................# ..#.......∩...............## ..#...............#........# ..#........................## ..##..............#.........# ...#........................# _The world around you seems to dim momentarily. _You now have 1017 gold pieces (gained 19). _L - 3 potions of lignification (gained 1) _You now have 1154 gold pieces (gained 137).  You pick up a parchment of Fire Storm and begin reading... _You add the spell Fire Storm to your library.TÈ·j¤ TÈ·jã(TÈ·j¥TÈ·jæTÈ·j7LTÈ·jËLTÈ·j.NTÈ·jeQTÈ·j±STÈ·jöYBTÈ·jïZTÈ·j4[TÈ·jú\TÈ·jZ`,TÈ·j>bTÈ·j`eO _You now have 1179 gold pieces (gained 25).TÈ·jxgTÈ·jÇgTÈ·jTiTÈ·jxl,TÈ·jÙmTÈ·jäpO _You now have 1207 gold pieces (gained 28).TÈ·jër3TÈ·jEtTÈ·jEvTÈ·jøwTÈ·j»xTÈ·jzTÈ·jë|TÈ·jn}TÈ·jŠ~TÈ·j¾‚O _You now have 1231 gold pieces (gained 24).TÈ·j½„TÈ·jù„TÈ·j…†TÈ·j¥‰TÈ·jŒTÈ·jlŒTÈ·jvŽTÈ·jŽ•TÈ·jä¡5#### ### # ##.#.####.### #.#...#.##..#.##### :$$...>.......####  ###..# [$$..........##..###  ##....# #$$....@...).#.....###810.0) TÈ·jp¢Ø##.ß.ß)#.##............#......## #......#..............#.....#.......∩.............##.....#......#........#.....#..............# .....##.#......... ......#............... .....#....#TÈ·j£v#.....)..#' TÈ·j³«TÈ·jÒ­,3.3 (11TÈ·j|µTÈ·jØ·U _Found a parchment of Sandblast.TÈ·júâ TÈ·j¬æ TÈ·jHç TÈ·jáí TÈ·jTò TÈ·jÕø TÈ·jWTÈ·jw TÈ·jË,TÈ·jðTÈ·jFTÈ·j¸TÈ·jyTÈ·j) TÈ·j‚$TÈ·j0(TÈ·jž(TÈ·jû+TÈ·jn0TÈ·jÑ3,TÈ·j7TÈ·jß;,TÈ·jQ?TÈ·jeDN _You now have 1240 gold pieces (gained 9).TÈ·jŽHTÈ·jITÈ·jôKTÈ·jRQ,TÈ·j“[TÈ·j-kO _You now have 1272 gold pieces (gained 32).TÈ·jÛpTÈ·j®qTÈ·juTÈ·jíyTÈ·jwzTÈ·j®}TÈ·jŽ‚ _You now have 1299 gold pieces (gained 27).TÈ·jÖ�TÈ·j•TÈ·jv•TÈ·j¤TÈ·j·´O _You now have 1330 gold pieces (gained 31).TÈ·j ÔITÈ·jáÕ,TÈ·j\ØTÈ·j/âO _You now have 1360 gold pieces (gained 30).TÈ·j§å3TÈ·j4èTÈ·jì,TÈ·j–îTÈ·jD ##### ### ####.#.####.### ###.#...#.##..#.# ####::.....>.......#### ###..##[............##..# ##....###@.........).#.... ##.ß.ß)#.##......#... ##......#............  ##.......#.......∩..  #........#.........#...  ##........#.... TÈ·j/ü #.........##........#  #..........#.....  ##'#........#....#........#....TÈ·je  ##### ###  ####.#.####.### ###.#...#.##..#.#  ####::.....>.......## ###..##@............## ##....###..........) ##.ß.ß)#.##......# ##......#....... ##.#.......∩TÈ·jO. #.#....# ##.#...... ##....# #..#..... _You now have 1369 gold pieces (gained 9).TÈ·jÏ-99.3 (16TÈ·j÷.300.3 (17TÈ·jè%TÈ·jã6y _You see here a +0 cloak of stealth.UÈ·j÷¶ 3UÈ·j¥¹ UÈ·j�Ä UÈ·j3Ç UÈ·jãÇ $ _UÈ·jÏ UÈ·jYÔ ‡  ##### ### UÈ·jùÕ 3 ####.#.####.### ###.#...#.##..#.#  ####@:.....>.......## ###..##[............## ##....#) ##.ß.ß)#.### ##......#. ##.#.......∩. #.#.....# ##.#...... ###You pick up a parchment of Iskenderun's Battlesphere and begin reading...UÈ·jDé 11.0)UÈ·jsê +2.3 (2UÈ·j7õ UÈ·jø R _You add the spell Iskenderun's Battlesphere to your library.VÈ·jõ‹IVÈ·juÂa0[VÈ·j‹ÉVÈ·jœÌVÈ·jÏE _Done exploring.XÈ·j!¢XÈ·jÂ$XÈ·jÞËtswn the Metallomancer (Oni Ice Elementalist) Turns: 64116, Time: 02:00:45 Health: 231/231 AC:  7 Str: 18 XL: 22 Next: 86% Magic: 63/63EV:  9 Int: 28 God: Vehumet [******] Gold: 1369SH:  0 Dex: 11 Spells: 7/59 levels left rFire + . . (50%) b - cold staff "Arghiypre" {rC+ rN+++ Ice} rCold + . . (50%) s - orb {Energy} rNeg + + + (0%) r - +2 robe {rF+} rPois + (33%) i - +2 hat of the Boiling Point {Bane rElec rN+ Dex+2} rElec + (33%) E - scarf {Repulsion} rCorr + (50%) j - amulet "Guppawe" {Chemistry Rampage rPois Regen+} SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...J - ring "Buanud" {MP+9 Int+4} XÈ·jÚÖ'Stlth ++ HPRegen 1.38/turn MPRegen 0.38/turn %: repel missiles, clarity, rampage, channel magic (26%) @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clarity, poison resistance, Bane of Heatstroke }: 2/15 runes: decaying, gossamerYÈ·jòëYÈ·j”ùçtswn the MetallomancerOni of Vehumet ******Health: 231/231 ========================Magic: 63/63 ========================AC: 7Str: 18Doom: 36% YÈ·j:ú ##### ###EV: 9Int: 28  ####.#.####.### SH: 0Dex: 11###.#...#.##..#.# XL: 22 Next: 86% Place: Crypt:3####@:.....>.......## Noise: ---------  Time: 64302.3 (0.0)###..##[............##. b) cold staff "Arghiypre" {rC+ rN+++ Ice} ##....###..........).#.. Cast: Magnavolt (1%)YÈ·jsúÞ##.ß.ß)#.##............#.##......#.................##.......#.......∩.........YÈ·j�úÓ #........#...............#. ##........#.................YÈ·jÉú¾ #.........##..............#.  _You now have 1360 gold pieces (gained 30). YÈ·jûÊ_You now have 1369 gold pieces (gained 9). _You see here a +0 cloak of stealth.  You pick up a parchment of Iskenderun's Battlesphere and begin reading... YÈ·j‹ûs_You add the spell Iskenderun's Battlesphere to your library. _Done exploring.YÈ·jÔü(YÈ·j YÈ·jÒYÈ·j§£YÈ·j ºzWhere to? (Tab - Crypt:3 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults C - Crypt  W - TombU - DepthsZÈ·jZÈ·jV[?25h[?0ctswn the MetallomancerOni of Vehumet ******Health: 231/231 ========================Magic: 63/63 ========================ZÈ·jJAC: 7Str: 18Doom: 36% ##### ###EV: 9Int: 28  ####.#.####.### SH: 0Dex: 11###.#...#.##..#.# XL: 22 Next: 86% Place: Crypt:3####@:.....>.......## Noise: ---------  Time: 64302.3 (0.0)###..##[............##. b) cold staff "Arghiypre" {rC+ rN+++ Ice} ##....###..........).#.. Cast: Magnavolt (1%)##.ß.ß)#.##............#.##......#.................##.......#.......∩......... #........#...............#. ##........#.................ZÈ·j�! #.........##..............#.  _You now have 1369 gold pieces (gained 9). _You see here a +0 cloak of stealth.  You pick up a parchment of Iskenderun's Battlesphere and begin reading... _You add the spell Iskenderun's Battlesphere to your library. _Done exploring.  What level of the Vaults? (default 2, ? - help) ZÈ·j¨J [?25l[?1cZÈ·jõZZÈ·j›['ZÈ·ju]ZÈ·jamZÈ·jŸpZÈ·jºq$ _ZÈ·j�yZÈ·j]™_You see here a +0 cloak of stealth.  You pick up a parchment of Iskenderun's Battlesphere and begin reading... _You add the spell Iskenderun's Battlesphere to your library. _Done exploring.  You see here a +0 cloak of stealth.ZÈ·jÛ‚ZÈ·j�ƒ _ZÈ·j�•ZÈ·j­˜ZÈ·j´¨ZÈ·jc©ZÈ·j®ZÈ·j&¼ZÈ·jP¿,ZÈ·j¨ÁZÈ·jþÆZÈ·j(Ì,ZÈ·jŒÍZÈ·jzõZÈ·j«÷ZÈ·jBú,ZÈ·jpüZÈ·j�ZÈ·jðZÈ·jfZÈ·jÜ ZÈ·jŠ"nZÈ·j$,ZÈ·j­&ZÈ·jË.ZÈ·j–4,ZÈ·j07ZÈ·jä?ZÈ·jxCZÈ·jàCZÈ·jþFZÈ·jÊNZÈ·j}R,ZÈ·jLUZÈ·j¦\ZÈ·j�`ZÈ·jÞ`ZÈ·j�cZÈ·j½jZÈ·jLnZÈ·j$oZÈ·jSqZÈ·jKxZÈ·j/|ZÈ·j“|ZÈ·j,ZÈ·j6†ZÈ·jã‰ZÈ·j‰ŠZÈ·j’˜ZÈ·j™¡ZÈ·jˆ§ZÈ·jý§ZÈ·j«ZÈ·j¢´@  There is an open gate here.ZÈ·jõ¸ZÈ·jcº _ZÈ·jš¼ZÈ·jaÄZÈ·j)ÈZÈ·j|ÈZÈ·j†ËZÈ·j-ÔZÈ·j‹×ZÈ·j7ØZÈ·jÖÚZÈ·j áZÈ·j åZÈ·jnåZÈ·jºèZÈ·j¾ïZÈ·j[óZÈ·j»óZÈ·j÷ZÈ·jqÿZÈ·jäZÈ·jÞZÈ·jXZÈ·ji@  There is an open door here.ZÈ·j`ZÈ·jÜ _ZÈ·j„ZÈ·jú%ZÈ·jQ8,ZÈ·jf=ZÈ·jFZÈ·jÊKZÈ·jALZÈ·jìPZÈ·j·XZÈ·j^ZÈ·jx^ZÈ·j¼bZÈ·jºiZÈ·j^o,ZÈ·j‹sZÈ·j1}ZÈ·jÿ�ZÈ·ju‚ZÈ·jN‡ZÈ·jxœZÈ·jÒ¦ZÈ·jy§ZÈ·jS¯ZÈ·j·ºZÈ·joÃ,ZÈ·j\ËZÈ·jp×m  You see here a +0 trident of protection.ZÈ·j²ßZÈ·j£à _ZÈ·jCèZÈ·jMÿB  There is a dry fountain here.ZÈ·j> ZÈ·jk  _ZÈ·j=ZÈ·jxZÈ·jx#ZÈ·jû#ZÈ·jo+ZÈ·j/7@  There is an open gate here.ZÈ·jï>ZÈ·jØ? _ZÈ·jÿFZÈ·juNZÈ·jrb,ZÈ·j¼iZÈ·j±q@  There is an open door here.ZÈ·j¦wZÈ·j"x _ZÈ·jä{ZÈ·jÄ�ZÈ·jdž,ZÈ·j‹ZÈ·jÇ’V  There is an open door, spattered with blood here.ZÈ·j"˜ZÈ·jC™ _ZÈ·jÈœZÈ·jè¢ZÈ·j�§ZÈ·j›¨ZÈ·j$«ZÈ·j®*  There is an open door here.ZÈ·jÙ³<  You see here a +0 mace.ZÈ·j‘¸ZÈ·jº _ZÈ·j¬ÊZÈ·j`ÐZÈ·jXÕ,ZÈ·jòØZÈ·j´Ü*  There is an open door here.ZÈ·jœàs  You see here a +0 long sword of electrocution.ZÈ·j´äZÈ·j®å _ZÈ·jîçZÈ·jEìZÈ·jrðZÈ·jÍðZÈ·jä¦  There is a large open door here. _ZÈ·jÂ@  There is an open gate here.ZÈ·j¾ ZÈ·j®  _ZÈ·jÐ ZÈ·jÆZÈ·j‡ZÈ·jBZÈ·jïZÈ·jäZÈ·j],ZÈ·jZÈ·jf ZÈ·jÖ#ZÈ·j"$ZÈ·jÛ&ZÈ·jM*ZÈ·jp-,ZÈ·jq1ZÈ·j4ZÈ·jý7,ZÈ·ji:ZÈ·jå<ZÈ·jf?ZÈ·j¯?ZÈ·jÀAZÈ·j]DZÈ·j SZÈ·j®SZÈ·j€VZÈ·j[ZÈ·jd^ZÈ·jï^ZÈ·j aZÈ·jmz  There is a large open door here. _ZÈ·jDnZÈ·jwpZÈ·j±rZÈ·j0sZÈ·j®tZÈ·jWwZÈ·jU{BZÈ·j3}ZÈ·ju…šZÈ·jP‡ZÈ·jGŠZÈ·j»ŠZÈ·jЋZÈ·j+ŽZÈ·j¦‘BZÈ·jà™„ZÈ·j>›,ZÈ·j4œZÈ·j¯�ZÈ·jžZÈ·jTžZÈ·j÷ W  There is a stone staircase leading up here.ZÈ·jr¡ZÈ·jå¢ZÈ·jŠ£$ _ZÈ·jñ£ZÈ·jGBM 2ZÈ·j»D>ZÈ·j EZÈ·j2G! _You climb upwards.ZÈ·jHOR  There is a stone staircase leading down here.ZÈ·jÉPZÈ·jHQ _ZÈ·jRZÈ·jeSZÈ·jÁTZÈ·jFUZÈ·j‹UZÈ·jcXX  There is a stone staircase leading up here.ZÈ·jþXZÈ·j#ZZÈ·j½Z% _ZÈ·jy[ZÈ·j˜“ M 1ZÈ·jÒ• ZÈ·jP– (ZÈ·j'˜ ZÈ·jœ™ ! _You climb upwards.ZÈ·jÞ¨ R  There is a stone staircase leading down here.ZÈ·jת ZÈ·jŒ« _ZÈ·j¤­ ZÈ·jj± ZÈ·jõ³ ZÈ·jn´ ZÈ·j\¶ ZÈ·jл ZÈ·jé¾ ZÈ·jL¿ ZÈ·j”Á ZÈ·j£Æ ZÈ·j'Ï BZÈ·jžÐ ZÈ·jûÒ ZÈ·jFÓ ZÈ·jƒÕ ZÈ·j²å ZÈ·jîé ,ZÈ·jƒì ZÈ·jéñ ZÈ·j´ô ZÈ·j õ ZÈ·j¦÷ ZÈ·jý ZÈ·j4 ,ZÈ·jà ZÈ·j ZÈ·j ,ZÈ·j ZÈ·j4 èYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  n open doorZÈ·j� ZÈ·j% _ZÈ·jú ZÈ·j.$ ZÈ·j’' ZÈ·j( ZÈ·jÎ* ZÈ·jH/ ZÈ·j*1 ZÈ·jq1 ZÈ·jì2 ZÈ·jë6 ZÈ·jL8 ZÈ·j$9 ZÈ·jI: ZÈ·j­= ZÈ·j? ZÈ·je? ZÈ·jU@ ZÈ·jÌC ZÈ·j3E ,ZÈ·jF ZÈ·jÍH ZÈ·jìI ZÈ·j7J ZÈ·jK ZÈ·j†M ZÈ·jLN ZÈ·jâN ,ZÈ·j3Q ZÈ·jR ZÈ·j3 ZÈ·j§3 ZÈ·j¶4 ZÈ·jR7 Z  There is a staircase back to the Vaults here.ZÈ·jÕ8 ZÈ·j‹: ZÈ·jq; % _ZÈ·jÆ< ZÈ·jš T Vaults:2ZÈ·j› ZÈ·j¤› (ZÈ·jÔ› ZÈ·jž = _You climb upwards. Welcome back to the Vaults!ZÈ·jÕ² ð#.......# #..#..'..#..##.......# #..####).##'##.......# #....).......#.......# #............###''######..####..#####.......'..#..'..#..##.##.##.'..#..#..'..##.#.#.#.#..####..#### ###..#@#..#.....424.8 (122.5) ..# #.#.#.#.#..... ..# #.##.##.############# ).# #.......# ZÈ·j޳ ÇΔ.##############'################ ''##............. ...#............. ...#............ ...'.....ZÈ·jä´ ZÈ·jëº ZÈ·j¾ ] _There is a staircase to the Crypt here.[È·j¸![È·jj#qWhere to? (Tab - Vaults:2, ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults  C - CryptW - TombU - Depths\È·jbÝ\È·j¦d#.......# #..#..'..#..# tswn the Metallomancer#.......# #..####).##'# Oni of Vehumet ******#.......# #....)....... Health: 231/231 ========================#.......# #............ Magic: 63/63 ========================###''######..####..#### AC: 7Str: 18Doom: 36% #.......'..#..'..#..# EV: 9Int: 28  #.##.##.'..#..#..'..# SH: 0Dex: 11#.#.#.#.#..####..#### XL: 22 Next: 86% Place: Vaults:2 ####..#@#..#............ Noise: ---------  Time: 64424.8 (0.0) ..#\È·j#.#.#.#.#............ b) cold staff "Arghiypre" {rC+ rN+++ Ice} ..##.##.##.############# Cast: Magnavolt (1%) ).##.......# Δ.##############'################ ''##.............................  ...#.............................  ...#.............................  ...'.............................  _There is an open door here. _There is a dry fountain here. _There is an open gate here. _There is a staircase back to the Vaults here. _You climb upwards. Welcome back to the Vaults! _There is a staircase to the Crypt here.\È·jŸ=\È·jB1\È·j2\È·jr9: _\È·jÈ:\È·jô;\È·j{<\È·jå<\È·jÔB\È·jD\È·jœD\È·jE\È·j‚K\È·jÜL\È·j!M\È·jÙM\È·j!U@  There is an open door here.\È·jRV\È·jW _\È·j¼W\È·j¶\\È·jù]\È·j¬^\È·jI_\È·j”d\È·jEf,\È·jh\È·jmk\È·j©l\È·jàl\È·jÙm\È·j®q\È·j's\È·jws\È·j[t\È·jÅx\È·jEz\È·j·z\È·jª{\È·jf€\È·j)‚,\È·j&ƒ\È·j݆\È·jÔˆ,\È·jà‰\È·j©�\È·j�\È·jW�\È·j/�\È·jx•\È·jÑ–\È·j—\È·j­˜\È·j¼�\È·j \È·j^ \È·jð¡\È·j¡¥\È·j¨,\È·j\©\È·jv­\È·jÚ¯,\È·jÓ°\È·j¤´\È·j¨¶\È·j)·\È·j¹\È·jj½\È·j¥¿\È·j|À\È·j´Á\È·jWÅ\È·j3Ç\È·j�Ç\È·jÈ\È·j0Ê\È·j/Ì\È·juÌ\È·jfÎ\È·jØÒ\È·j^Ö,\È·jÙ\È·j¥Ý\È·j‚à\È·jêà\È·j‚ã\È·jÊç\È·jïê\È·j-ë\È·j;î\È·j ò\È·j”õ\È·jö\È·jJø\È·j½B\È·jL\È·j— \È·j`,\È·j}\È·j½"\È·j³(,\È·jó-\È·j=6E  There is a large open door here.\È·j<\È·jÃ< _\È·jýA\È·j�E$  Things that are here:\È·jLÄ  a +0 leather armour; a +2 short sword of venom; an elf skeleton\È·jR\È·j•R _\È·jW\È·j{Z$  Things that are here:\È·jN`¥  a +0 scale mail of willpower; a +0 morningstar; a human skeleton\È·jn\È·jØn _\È·j‰u\È·j³z\È·j…€\È·j�\È·jq…\È·jÔŠ\È·j$‘,\È·jä–\È·j$™<  There is a stone staircase leading down here.\È·j¡šG  You see here a +0 arbalest.\È·jíž\È·jŒ¤\È·jE¥$ _\È·jF­\È·jd3‡  3  You climb downwards.\È·j‰L  You climb downwards.  You encounter 5 deep trolls, a vault warden, 2 ironbound preservers and a vault guard.  An ironbound preserver is wielding a +0 dire flail of protection. The vault  guard is wielding a +1 great mace of protection.The deep troll shouts! x2; The vault warden shouts!\È·jQM(\È·j.Q\È·jIs‘ _The ironbound preserver shouts! The deep troll shouts! x3  There is a stone staircase leading up here.\È·j%1 \È·jß< ˆ #... #... #... #..T##T..T#.p.####.....###...  #..@.....pp ====60.3 (35.5) ##T.T......  ###....p## Magnavolt (1%) ##+### ... ...#pp 2 ironbound preservers ...#p   vault warden ...#p   vault guard TTTT 5 deep trolls\È·j? \È·jøG \È·jcL d _There are monsters nearby!]È·jï ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]È·jk :*]È·jé¸ Í****@****]È·jN ***...*.@.*T.T***]È·j"U H****p.*...@..*.*..*]È·j+¤ 4****..T...*.*.*]È·jÅï ***..TT*.*.*.*]È·jT>***....*.*.*p]È·jÝ‹î***....*p*.*]È·j�Û################################@#####################^È·jÒ`O.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. dungeon rumbles!  You kill the deep troll!  Vehumet accepts your kill.  You feel your power returning.^È·joZM.  The ironbound preserver is severely wounded.  A door shatters!  The deep troll is almost dead.  The deep troll is severely wounded.^È·jñx² **###****####*#*   3  You feel your power returning.  The ironbound preserver is heavily wounded.^È·jJ>ö p.  The vault warden is severely wounded. The vault guard is severely wounded.p.p..T.T^È·j¡BÎ .pKa-crash! You hear a roar! You hear a shout! x7  The deep troll bites you! The deep troll claws you.^È·jLYQ ..#.....#..............†..T.. ##..T##.# ...p..##..p...@....#.#T.[..........#.#The deep troll barely misses you.^È·jâ-19--2-5 7==========1.3 (1.0)^È·jÕ6^È·jD:' _You hear a shout!^È·j�ä E  Casting: Shatter (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^È·jŸ…8*^È·jHÔÍ****@****^È·j¸"r**##**p..*.@.*T.[***_È·jµ/****.T##.*...@..**#T.[.*..**#*_È·j/~.****T....*.*.#T.[..*.*.#.***_È·jJÊê*****..†*..*.*.*p*...***_È·jk½*#****....*...*p*.*....***_È·jQh**#****.#...*.*.*p*.*.*...***_È·jR¸z#################################### ##############@######################################_È·jÑ€’ .  The dungeon rumbles!  You kill the ironbound preserver!_È·jK�x.  The dungeon rumbles!  You kill the ironbound preserver!Vehumet accepts your kill.  You kill the deep troll!  Vehumet accepts your kill.You feel your power returning._È·j˜§ .  The troll leather armour is intact enough to wear.  You kill the deep troll!_È·j1¤« .  Vehumet accepts your kill.You kill the deep troll!_È·jä°¶ .  Vehumet accepts your kill.You kill the ironbound preserver!_È·jFÅâ .  Vehumet accepts your kill.You kill the vault warden!Vehumet accepts your kill._È·jÒ” .  You feel your power returning.  You kill the vault guard!_È·j?ܘ*####### **#####**######** _È·jî�` ..#....................†.....##...##.##.#.#...)......)...@....)...#[.[.........)..#...........#.......  Vehumet accepts your kill._È·jŠªá21--1-1932Magnavolt (1%)_È·j3¶_È·j¦º4 _Ka-crash! You hear a shout! x4_È·jÆ_È·j€'_È·jØ_È·jL-i2=2_È·jì-`È·j, �4=`È·jT%`È·jl-R53=`È·j¤2`È·jEAY _Magic restored.6`È·jÓD`È·j¦a©  You encounter an ironbound beastmaster. It is wielding a +0 trident.`È·jÝnUp8--------- Magnavolt (1%)p   ironbound beastmaster (polearm, wande…)`È·j�‚^6.3 (4)`È·j†T---------7.3 (5 _`È·j8“`È·j¬`È·jMF `È·jG ) Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%`È·j“G ^1  e - Lee's Rapid DeconstructionEarth1%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning3%3  l - Lehudib's Crystal SpearConjuration/Earth`È·jâG Á5%8  m - MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce`È·jH Æ2%3  s + ShatterEarth8%9  A - ApportationTranslocation`È·jLH <1%1  B - BlinkTranslocation1%`È·j}H =2  P - PasswallEarth`È·j¿H 1% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersaÈ·jm¦aÈ·j·®aÈ·j�tswn the Metallomancer..#..pOni of Vehumet ******......Health: 228/231 =======================-......Magic: 63/63 ========================.....†#AC: 7Str: 18Doom: 31% ..... ##EV: 9Int: 28  ##...##.##.#.SH: 0Dex: 11#...)......).XL: 22 Next: 93% Place: Vaults:3#..@....)..Noise: ---------  Time: 64467.3 (0.0)#.#[.[......b) cold staff "Arghiypre" {rC+ rN+++ Ice} ###...).##Cast: Magnavolt (1%).È·j¬ø1m#.###...#....p   ironbound beastmaster (polearm)...#.......  You feel your power returning.  You kill the vault guard!Vehumet accepts your kill. _Ka-crash! You hear a shout! x4 _Magic restored. _You encounter an ironbound beastmaster. It is wielding a +0 trident.aÈ·jïÜ j ******* , magne…)Magnetic shrapnel attaches itself to the ironbound beastmaster.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound beastmaster!!!aÈ·jãp ˜ .pThe ironbound beastmaster is almost dead.aÈ·j‡ „.†..)aÈ·jHˆ h9====8.3 (1aÈ·jW¬ P _Magical energy flows into your mind!bÈ·j«ª`§  The ironbound beastmaster is almost dead. _Magical energy flows into your mind!  You kill the ironbound beastmaster!  Vehumet accepts your kill.bÈ·j¿±[******bÈ·jZ>-jbÈ·jö@} pYou feel your power returning.bÈ·j_•m §.†..)j   slime creaturep   vault sentinel  You encounter a slime creature.3057---0 49bÈ·j ª| _You encounter a vault sentinel. It is wielding a +0 war axe.bÈ·j�, bÈ·jnJ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   j + Spellcasting 19.6  22.3  +1           b - Maces & Flails   0.0   1.0   0   k - Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   l - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   7.9   9bÈ·jKL .5  -1   e - Throwing   0.0   1.0   0   n - Ice Magic   8.0  10.7  -1       o - Air Magic  12.0  17.8  -1   f - Short Blades   0.0   1.2  -1   p - Earth Magic  23.0  41.0  -1           g - Armour   0.0   1.2  -1   q - Evocations  10.0  17.0  -2   h - Dodging   1.7   2.4  -1 bÈ·jqU   r - Shapeshifting   0.0   1.2  -1   i - Stealth   1.4   2.8  -2                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] È·jÄ\ museful|all skills [!] training|cost|targetsfÈ·j#.> p + Earth Magic 23.0fÈ·j p * Earth Magic  23.0gÈ·j¥p p - Earth Magic  23.0jÈ·j� j - Spellcasting  19.6 p + Earth Magic 23.0kÈ·j¯kÈ·j_'kÈ·j16tswn the Metallomancerp.#..jOni of Vehumet ******.....§Health: 230/231 =======================-......Magic: 57/63 =====================---.....†#AC: 7Str: 18Doom: 30% ..... ##EV: 9Int: 28  ##...##.##.#.SH: 0Dex: 11#...)......).XL: 22 Next: 94% Place: Vaults:3#..@....)..Noise: ====-----  Time: 64469.3 (0.0)#.#[.[......b) cold staff "Arghiypre" {rC+ rN+++ Ice} ###...).##Cast: kÈ·j=7‘Magnavolt (1%).#.###...#....j   slime creature...#.p   vault sentinel......  The arc of electricity hits the ironbound beastmaster!!!  You kill the ironbound beastmaster!Vehumet accepts your kill.You feel your power returning.  You encounter a slime creature. _You encounter a vault sentinel. It is wielding a +0 war axe.kÈ·jOCkÈ·j4E(kÈ·jSkÈ·j¢VkÈ·j¤ ¥ p.#..j .....§ ...... kÈ·j; N.....†# ..... ##  ##...##.##.#.  #...)......).  #..@....)..  #.#[.[......  ###...).##  .#.###  ...#  ....  kÈ·j‡ T...#.  ...... kÈ·j=® S p.#..j .....§ ...... .....†# ..... ##  ##...##.##.#.  #...)......).  #..@....)..  #.#[.[......  ###...).##  .#.### ...# ....  ...#.  ...... kÈ·jºº kÈ·jË» kÈ·j¯É kÈ·j^Í d _There are monsters nearby!lÈ·j‡ Á ******(magnetised)  Magnetic shrapnel attaches itself to the vault sentinel.lÈ·jì ****** Electricity arcs towards the magnetite!  The arc of electricity hits the vault sentinel!!!lÈ·jÉ£Q.plÈ·jí«E.jlÈ·j�Æ“......†.....)lÈ·jÛȉ1=0--70.3 (1lÈ·j#ÖlÈ·jçÚb _The vault sentinel is almost dead.lÈ·jilÈ·jG�  The vault sentinel points at you and mumbles some strange words.lÈ·j ¦0jlÈ·jE¨Š §jYou barely resist.lÈ·j »kj 2 slime creatureslÈ·já¼t1------1lÈ·jÁÊ9§lÈ·j”Ï_ _You encounter a slime creature.lÈ·j÷= 1clÈ·j�C Q.plÈ·j|E K.jlÈ·jŽF E.jlÈ·jƒT mc   yaktaur (launcher)lÈ·jøV C----2lÈ·j d ;§lÈ·jg| v _You encounter a yaktaur. It is wielding a +0 arbalest.mÈ·j smÈ·j;ƒ,*mÈ·jV^,*mÈ·j‰�  The vault sentinel gestures at you while chanting.mÈ·j¹!ƒ @A sentinel's mark forms upon you.mÈ·j¦(])))))))mÈ·jêG.jmÈ·jºíL†jmÈ·jø t.@[....mÈ·j8d=3Mark mÈ·jõ8§mÈ·jk#e _The yaktaur shoots a bolt. The bolt misses you.mÈ·jnö ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nÈ·j‰™:*nÈ·jïæ¥****@****nÈ·j3]**##**)..**.@.*[.[***nÈ·j“‚****..##.*.)...*..@..**#[.[.*..**#*nÈ·j[Ï****..j.*..)....*nÈ·j|Ðk.*.#[.[..*.*.#.***nÈ·jxý*****..†*.*..*.*.*)*...****nÈ·jio“******p.j.*....*)*.*.....nÈ·jqg***#*nÈ·j�¾ì**#****....§*.*.*)*.*.*...#c******nÈ·j† €######################################################@#######nÈ·jBë#####################################nÈ·j�Øq§  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dungeon rumbles!  The slime creature is lightly wounded.  You kill the vault sentinel!  Vehumet accepts your kill.nÈ·j!æY.  You kill the vault sentinel!  Vehumet accepts your kill.  You feel your power returning.  The slime creature is heavily wounded.yaktaur!nÈ·j>îÔ#**####**#nÈ·j%›s jYou feel your power returning.nÈ·jè�o pKa-crash! You hear a roar!nÈ·j·¡~ pYou encounter a slime creature.nÈ·j›¨¤ cYou encounter a vault guard. It is wielding a +0 war axe.nÈ·jx­ª .jYou encounter a vault warden. It is wielding a +0 battleaxe.nÈ·j˜®G.jnÈ·jýÌ.......§..§............... #......j#..##.#....)......)...@....)..#..#[.[......... ###...).#.#.......p   vault warden...#)p   vault guard......jjj 3 slime creaturesc   yaktaur (launcher)nÈ·j\Ôy= ==========4nÈ·jUäC§§nÈ·jöõv _You encounter a yaktaur. It is wielding a +0 arbalest.nÈ·j… ¿ *****(magnetised)Magnetic shrapnel attaches itself to the vault guard.nÈ·jŒ ¹†Magnetic shrapnel attaches itself to the vault guard.  Electricity arcs towards the magnetite!  The arc of electricity hits the slime creature!!  The slime creature is heavily wounded.  The arc of electricity hits the slime creature!!  You kill the slime creature!nÈ·j‚§}***** 2nÈ·jå2å **** Vehumet accepts your kill.The arc of electricity hits the vault guard!!oÈ·jXuG.joÈ·j•vE.poÈ·j:ŠF §.....†....j)The vault guard is heavily wounded.The vault warden activates a sealing rune.oÈ·j$�3poÈ·jƘ´ .jThe yaktaur shoots a bolt. The bolt completely misses you.oÈ·jà­up 2 vault wardensoÈ·j¶·44---5====----- 5oÈ·j¿Ñ:§oÈ·jPâ| _You encounter a vault warden. It is wielding a +0 battleaxe.oÈ·jEÛ Â *****(1 magnetised)Magnetic shrapnel attaches itself to the vault warden.oÈ·jed Î *****Electricity arcs towards the magnetite!  The arc of electricity hits the slime creature!!oÈ·j(ð ħElectricity arcs towards the magnetite!arc of electricity hits the slime creature!!  The slime creature is heavily wounded.  The arc of electricity hits the vault guard!!!  You kill the vault guard!  Vehumet accepts your kill.oÈ·jA÷ è****jj 2 slime creaturesc   yaktaur (launcher) oÈ·j'� ² **You feel your power returning.  The arc of electricity hits the vault warden!!!oÈ·j  Ÿ §jThe vault warden is severely wounded.oÈ·jä :p.oÈ·j1 èp.§§...†.....)oÈ·j‘' ¡ ))))Magical energy flows into your mind! The yaktaur shoots a bolt.oÈ·jƒ­ Q.poÈ·j`Ä K[...oÈ·jôÍ “1---8==------6oÈ·juä {§..§§oÈ·jSç p _The bolt hits you!! The slime creature closely misses you.pÈ·j!Õ¸ *****Magnetic shrapnel attaches itself to the vault warden.pÈ·j>cØ .  Electricity arcs towards the magnetite!  The arc of electricity hits the slime creature!!!  You kill the slime creature!pÈ·j>k©*****   slime creaturepÈ·j%óE****pÈ·j~² *Vehumet accepts your kill.The arc of electricity hits the vault warden!!pÈ·jc ¸****** Vehumet accepts your kill.  The arc of electricity hits the vault warden!!  The vault warden is almost dead.  The arc of electricity hits the yaktaur!!  The yaktaur is severely wounded.!pÈ·jv‘0ppÈ·j'“’ .pThe vault warden is heavily wounded.pÈ·j8£ø §..§.....†.....)[...cpp   vault guardj   slime creaturec   yaktaur (launcher)  You encounter a vault guard. It is wielding a +0 great sword.pÈ·j~¤GcpÈ·jr·~ )   vault wardenc 2 yaktaurs (launchers)  The yaktaur shoots a bolt. The bolt is repelled.  You encounter a yaktaur. It is wielding a +0 arbalest.pÈ·j¥½�03---1---67pÈ·jÊÇ:§pÈ·jÒ2 _The slime creature hits you!qÈ·j1V”§ _The slime creature hits you!  Magnetic shrapnel attaches itself to the vault guard.  Electricity arcs towards the magnetite!arc of electricity hits the vault warden!!!  You kill the vault warden!  Vehumet accepts your kill.qÈ·jhoM*****p  guardj   slime creaturecc 2 yaktaurs (launchers) qÈ·j"qÈ·j[ªE****qÈ·jç4ç ** You feel your power returning. The runic seal fades away.  The arc of electricity hits the vault guard!!!qÈ·j…¼‘ .pThe vault guard is heavily wounded.qÈ·j½1)qÈ·j¡¾0pqÈ·jY¿qÈ·jÈ2xqÈ·jæÙ“ §§......)x   crawling flesh cage (reaching)p   vault warden (magnetised)qÈ·jhÚHp   vault guard (magnetised)j   slime creatureMagical energy flows into your mind! The slime creature hits you!qÈ·j°ã«19-3=--2978qÈ·jôS§§qÈ·jÊùd _You encounter a crawling flesh cage.qÈ·jܳ ̧ _You encounter a crawling flesh cage.Magnetic shrapnel attaches itself to the crawling flesh cage.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!!  You kill the vault warden!  Vehumet accepts your kill.qÈ·j[¼ ******, magnet…)pguardj   slime creature qÈ·j C N*****qÈ·jÊ I****qÈ·j¶U ô §You feel your power returning.  The arc of electricity hits the vault guard!!!  You kill the vault guard!qÈ·jŠ] ­*j   slime creatureqÈ·j¬ç ß *Vehumet accepts your kill.The arc of electricity hits the crawling flesh cage!  The crawling flesh cage resists.qÈ·j!m1cqÈ·jDu� .xThe crawling flesh cage is lightly wounded.qÈ·j¿ƒ§§......)[...c   yaktaur (launcher)qÈ·j·�§4-1-899qÈ·j¼šqÈ·j¢�_ _The slime creature completely misses you.rÈ·j –§The crawling flesh cage is lightly wounded. _The slime creature completely misses you.Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!arc of electricity hits the yaktaur!!!  You kill the yaktaur!rÈ·jL_*****rÈ·j-¤N*****rÈ·jDy.**** * Vehumet accepts your kill.The arc of electricity hits the crawling flesh cage!  The crawling flesh cage resists.  The crawling flesh cage is moderately wounded.The arc of electricity hits the crawling flesh cage!!  The crawling flesh cage resists.rÈ·jþÆ1crÈ·j*É0prÈ·jˆÏÜ §xThe crawling flesh cage is heavily wounded.You encounter an ironbound frostheart.rÈ·jÌݧ......)[...p   ironbound frostheartrÈ·jñÞec   yaktaur (launcher)rÈ·j|çˆ634----780rÈ·j(ø<§§rÈ·jS E _The slime creature hits you but does no damage.sÈ·j2¢:p.#... .§§..) ..x... .....†# .#### #.#..##.#.#...)j.....).#..<@...).#..#[.[......#... ###...).## #.#.### ....#sÈ·jÁ£á....c ....#) ........ c   yaktaur (launcher) sÈ·jZ§0psÈ·j3¼ò.p   ironbound frostheartc   yaktaur (launcher)sÈ·jYÅW))))))sÈ·jìN Ÿ §xThe yaktaur shoots a bolt. The bolt is repelled.sÈ·jqc e.@....sÈ·jWe l7=---1sÈ·j¼t S§§sÈ·jô¤ E _The slime creature hits you but does no damage.sÈ·jÆ –. _The slime creature hits you but does no damage.  Magnetic shrapnel attaches itself to the ironbound frostheart.  Electricity arcs towards the magnetite!  The arc of electricity hits the slime creature!!  You kill the slime creature!  Vehumet accepts your kill.sÈ·j,Ð *****p   ironbound frostheart (magnetised)c   yaktaur (launcher)  You feel your power returning.  The arc of electricity hits the crawling flesh cage!  The crawling flesh cage resists.sÈ·jˆ¹þ ***** The crawling flesh cage is heavily wounded.The arc of electricity hits the yaktaur!!tÈ·j(  * The yaktaur is heavily wounded.The arc of electricity hits the crawling flesh cage!  The crawling flesh cage resists.tÈ·jUŒI****tÈ·jÕe *  tÈ·jyÂThe crawling flesh cage is severely wounded.The crawling flesh cage is almost dead.The arc of electricity hits the ironbound frostheart!!!tÈ·jã»9 p§§.x..........cThe ironbound frostheart is almost dead.tÈ·jRÃM))))tÈ·j¡GJ.xtÈ·j—f:....tÈ·jŠoÜ164---30----6 =====2tÈ·j¯|8§tÈ·jØ€D _The yaktaur shoots a bolt. The bolt hits you!!uÈ·j«Üµ****, magnetised)  The ironbound frostheart is almost dead. _The yaktaur shoots a bolt. The bolt hits you!!  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the crawling flesh cage!  The crawling flesh cage resists.uÈ·j‡fž§The arc of electricity hits the crawling flesh cage!  The crawling flesh cage resists.  uÈ·j8gThe crawling flesh cage is almost dead.  The arc of electricity hits the yaktaur!!  You kill the yaktaur!  Vehumet accepts your kill.uÈ·j÷n`*****uÈ·jçöI****uÈ·j;…§Vehumet accepts your kill.You feel your power returning.destroy the crawling flesh cage!uÈ·jËÚ***p   ironbound frostheart (magnetised)uÈ·j¯Y§You destroy the crawling flesh cage!Vehumet accepts your kill.  You feel your power returning.arc of electricity hits the ironbound frostheart!!!kill the ironbound frostheart!uÈ·jÈ>*uÈ·jÕ¥uÈ·jÌ),GuÈ·jÅ-u cYou feel your power returning.uÈ·jÊDª §§..§.......uÈ·j\E?..G   great orb of eyesc   yaktaur (launcher)  You encounter a great orb of eyes.uÈ·jTFuÈ·jmTTtswn the Metallomancer..#...Oni of Vehumet ******.G§..)uÈ·jÚTxHealth: 166/231 =================-------..§...Magic: 33/63 ============------------....§†#AC: 7Str: 18Doom: 24%.......#### #uÈ·jöUEV: 9Int: 28.......#..##.#..SH: 0Dex: 11#...)......)..XL: 22 Next: 101% Place: Vaults:3#..<@...)...Noise: ====-----  Time: 64483.3 (1.0)#..#[.[......#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ... ###...).###Cast: Magnavolt (1%)##.#.###Mark ....#....cG   great orb of eyes....#)c   yaktaur (launcher)uÈ·jÞVa........  You feel your power returning.  The arc of electricity hits the ironbound frostheart!!!  You kill the ironbound frostheart!Vehumet accepts your kill.You feel your power returning.  You encounter a great orb of eyes.uÈ·j¸W' uÈ·jíWÂ- _You encounter a yaktaur. It is wielding a +0 arbalest.You have reached level 23!uÈ·jb/  --more--vÈ·jÚ�u72/2394=3 1% vÈ·jÛ¾vÈ·jQÐ4 _vÈ·jáßÀ ****(magnetised)Magnetic shrapnel attaches itself to the great orb of eyes.vÈ·jtlª§ _You have reached level 23!Magnetic shrapnel attaches itself to the great orb of eyes.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!!  You kill the yaktaur!  Vehumet accepts your kill.vÈ·jwr`*****vÈ·jaûI****vÈ·j1ˆ ?**vÈ·j¹ Ì * You feel your power returning.  The arc of electricity hits the great orb of eyes!!vÈ·j9— 1jvÈ·jy› ’ kThe great orb of eyes is heavily wounded.vÈ·j8¯ | G§§..§.........§j   slime creature (fast)vÈ·jø¯ êk   lindwurm  You encounter a slime creature. You encounter a lindwurm.vÈ·j¹ r  The great orb of eyes gazes at you.vÈ·j79 1jvÈ·jôP ª j 2 slime creatures (fast)You resist with almost no effort.vÈ·j[ ‚330-34vÈ·j*| _§§§vÈ·j,€ _ _You encounter a slime creature.wÈ·jïž ‘ .k#... .G§..) ..§... ....§†# .#### # .#..##.#.. #...)......).. #..@....)... #..#[.[......# ... ###...).### # #.#.### ....# ....§ ....#) ......jjwÈ·jc  .wÈ·jC¢ 5j.wÈ·jž£ N§GwÈ·j¤ 1pwÈ·ji¨ Q.kwÈ·j–º ep   ironbound beastmaster (polearm)j   slime creature (fast)k   lindwurmwÈ·jå¼ b4----5wÈ·jâÌ ;§wÈ·jÝä } _You encounter an ironbound beastmaster. It is wielding a +0 trident.wÈ·jqè a _There is a stone staircase leading up here.xÈ·jVüAj)xÈ·j°*********j   large slime creature (fast)xÈ·j—Ú..*.*.*#*....pxÈ·jܳ…..*.#)xÈ·j…š’ jTwo slime creatures merge to form a large slime creature.xÈ·jVŸr  The great orb of eyes gazes at you.xÈ·jë .xÈ·jÔ& F§kxÈ·jõ7 ù)j   large slime creature (fast)k   lindwurm xÈ·j«9 X6----6xÈ·jqJ :§xÈ·j�M 7 _You resist with almost no effort.yÈ·jêò:j§yÈ·j"Q)Gpp .kYou encounter an ironbound convoker. It is wielding a +0 mace.yÈ·j™p   ironbound convoker(…)yÈ·j�w71-7yÈ·j¬8yÈ·jeIv _You encounter an arcanist. It is wielding a +0 dagger.yÈ·j–×Û **** (magnetised)  Magnetic shrapnel attaches itself to the ironbound convoker.  yÈ·j}ØYElectricity arcs towards the magnetite!  The arc of electricity hits the lindwurm!!!yÈ·jÚd í *** The lindwurm is severely wounded.The arc of electricity hits the great orb of eyes!!yÈ·j�ï  ***** The great orb of eyes is almost dead.The arc of electricity hits the large slime creature!!yÈ·j’Š =§The great orb of eyes is almost dead.arge slime creature!!  The large slime creature is moderately wounded.You kill the great orb of eyes!  Vehumet accepts your kill.***j   large slime creature (fast)k   lindwurmp   ironbound convoker (magnetised)p   arcanistyÈ·j' â ******* You feel your power returning.  The arc of electricity hits the ironbound convoker!!!yÈ·jò– :j.yÈ·j;˜ .pyÈ·j•› U.pyÈ·jQœ ;zyÈ·jé� d  The ironbound convoker is severely wounded.yÈ·j&ž yÈ·je®  §9)29-§k....)........[.z   Nobodyp   ironbound beastmaster (polearm)yÈ·jQ¯ :j   large slime creature (fast)k   lindwurm(…)You encounter Nobody, Grudge of the Unmourned.yÈ·jÀ¶ /  --more--zÈ·j_ zÈ·j¹ :*zÈ·jùä {  The arcanist gestures wildly while chanting.zÈ·jƒz † p(catching breath)  The arcanist seems to speed up.zÈ·j„ Í *****The lindwurm breathes flames at you.The blast of flame hits you! You resist.zÈ·jª ]..)@.zÈ·j�% Ò166-22====8Slow Mark zÈ·j(& zÈ·j_6 A§§zÈ·jI: Ÿ _The heat overwhelms you. You feel yourself slow down.{È·jpñþ§ _The heat overwhelms you. You feel yourself slow down.Magnetic shrapnel attaches itself to Nobody.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound convoker!!  You kill the ironbound convoker!  Vehumet accepts your kill.{È·j-ù_******(magnetised){È·jš†C§  You kill the ironbound convoker!  Vehumet accepts your kill.  You feel your power returning.e lindwurm!!!lindwurm!{È·j¾Ž“****p   arcanist (fast){È·j^<***{È·jÞª?***** lindwurm!arge slime creature!!!  The large slime creature is heavily wounded.The arc of electricity hits the ironbound beastmaster!!!{È·j/+ ?**{È·jǹ ®.  The large slime creature is heavily wounded.The arc of electricity hits the ironbound beastmaster!!!  The ironbound beastmaster is severely wounded.You kill the large slime creature!  Vehumet accepts your kill.{È·jÅÖ J§You kill the large slime creature!  Vehumet accepts your kill.  You feel your power returning.e ironbound beastmaster!!!ironbound beastmaster!{È·j1ä i ** *p   arcanist (fast)*  You feel your power returning. The arc of electricity hits Nobody!!!{È·j“j ´ .pNobody is heavily damaged.Magical energy flows into your mind!{È·jék Az.{È·j.m ,p{È·jÆp ™ pThe arcanist grouses about occultists.{È·jt ´ GYou encounter a vault sentinel. It is wielding a +0 long sword and carrying a+0 arbalest.{È·j¤t {È·jÉy ¶ §pYou encounter a vault sentinel. It is wielding a +0 falchion.{È·jçœ ç§§....)......§...[...§G   great orb of eyespp 2 vault sentinels (1 launcher)p   arcanist (fast)8-40=====049.8 (1.5{È·jT´ B§§{È·j–½ b _You encounter a great orb of eyes.|È·j‰í|È·j›ï|È·jñ|È·j°F _Unknown command.}È·j�^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}È·jµ7:*}È·j¢‡‹****@****}È·jN×e**#***)..**.@.*[.[***}È·jñ& ****..#..*.)...*..@..**#[.[.*..**#*}È·jß{ k****...*.*..)....*.**.#[.[..*.*.#.***}È·j$Ó *****§§†*.*.*..*.*..**)*...****}È·jL c******p...*.*.*...*)*.*}È·j5 ¯*.....§***#*}È·jpj r**#****§)..)*.*.*.*.*}È·jLk Q§*.*.**....#z******}È·jûÑ ¶############################################################@###################### #############################}È·j’� Ü )The dungeon rumbles!  You kill the arcanist!Vehumet accepts your kill.}È·j§™ a#*****G   great orb of eyes*pp 2 vault sentinels (1 launcher) }È·jq Å.G#....§)..)..)......§§†# .......##.......#..##.#....)......§.#..@....)....#[.[......... ###...)..#.##}È·jøq ×......*...#z...***}È·jŽG *# ***§ ***p.p}È·jþF*#**.#*.§ *.*.}È·jŸòÿ §You feel your power returning.  Nobody ignites a memory of Cause Fear and Ghostly Fireball to re-knitthemselves.}È·jÓÿú .  "We remember... running... falling..."You kill the vault sentinel!Vehumet accepts your kill.}È·j� ,.  "We remember... running... falling..."You kill the vault sentinel!  Vehumet accepts your kill.You feel your power returning.}È·j¨c.##*.. ..#§.  You kill the vault sentinel!  Vehumet accepts your kill.  }È·j]×You feel your power returning.  You kill the vault sentinel!  Vehumet accepts your kill.  You feel your power returning.~È·j u¬jVehumet accepts your kill.  You feel your power returning.  You kill the vault sentinel!  Vehumet accepts your kill.  You feel your power returning.  The great orb of eyes is moderately wounded.~È·jÁzn .GKa-crash!~È·j×~2p~È·j—•ã j.  You encounter a slime creature..pc §GYou encounter an ironbound convoker. It is wielding a +0 flail.~È·j ¥o)###..#..##..#..) .j   slime creature).)p   ironbound convokerc   yaktaur (launcher)~È·jñµ÷170=37===--195==========91.3~È·jÐõ~È·j~ùv _You encounter a yaktaur. It is wielding a +0 arbalest.~È·j¸ 2§~È·jø¼ O§p~È·jÙÚ Ùp   ironbound convokerc   yaktaur (launcher) ~È·j§ß V)))))))~È·jYa M)G~È·j›b 2c~È·jÀd � kThe yaktaur shoots a bolt. The bolt is repelled.~È·j}} û ).†..)@c   yaktaur captain (launcher))G   great orb of eyesk   lindwurmp   ironbound convoker(…)You encounter a yaktaur captain. It is wielding a +0 arbalest.~È·jP ß2=8=-=-------- 2.8~È·j–  :§~È·j{± Y _You encounter a lindwurm.È·j•E  Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.€È·j�8*€È·jék›****@****€È·jü»„**#***)..**.@.**[.[***€È·jÌ n***#**..#..*.)...**..@..**.[.[.*..**#*€È·j÷Z***# #**...#.*.*..)....*...@...**..[.[..*.*.#.***€È·júª“*****G††# #.*.*.*..*.*..**)**...****€È·jÈø******)...*.*.*.€È·jŸùX..*p*.**...**...)***#*€È·j I(**#****))..)*.*.*.*.*§*.*.**...**...#)******€È·j¯¨«######################### #########################################@########################################## ###### ############€È·jKuÛ.  Confirm with . or Enter, or press ? or * to list all spells.dungeon rumbles!  The great orb of eyes is severely wounded.  The ironbound convoker is severely wounded.You kill the yaktaur!  Vehumet accepts your kill.€È·jl‚a.  You kill the yaktaur!  Vehumet accepts your kill.You feel your power returning.  The yaktaur captain is moderately wounded.lindwurm!€È·jùŒ'##***#****  p   ironbound convoker €È·jê-† jYou feel your power returning.  Ka-crash!€È·j/F§G€È·jZ008€È·j…Ly †8.....))..) ##..)... ###....§††# .......G..#.........#..##.#c€È·j‚Mî...)......§....@....p.....[.[.........#####...).....#.....# .....j ....#)...).)j   slime creature8   crystal guardian(…)You feel yourself speed up.You encounter a crystal guardian.€È·jXE)))))))€È·j"ÛEp)€È·j»ÜAj)€È·jEÝ4z€È·j õ³ ...§@..z   Nobody (ablaze)c   yaktaur captain (launcher)G   great orb of eyesj   slime creatureThe yaktaur captain shoots a bolt. The bolt is repelled.€È·jåýE)))))))€È·j–2p€È·je‚œ .GThe yaktaur captain shoots a bolt. The bolt is repelled.€È·jê„cp.8€È·jaˆ½ )8You encounter an ironbound preserver. It is wielding a +0 dire flail.€È·j¬v...§@..p   ironbound preserverz   Nobody (ablaze)c   yaktaur captain (launcher)G   great orb of eyes€È·jKµ431---86==========4.3Mark €È·jpÏU§§€È·jáa _You encounter a crystal guardian.�È·jõ^8j.�È·j^w�È·jo�r  The great orb of eyes gazes at you.�È·j*3p.�È·j%   .pYou resist with almost no effort.  Nobody mumbles some strange words.j�È·jš .cNobody radiates an aura of fear! You are unaffected.�È·jˆC)8�È·j¯« †8You encounter a slime creature.�È·j�:%.�È·j ;·52=----------- 50�È·j5M�È·jƒQ• _You see your fractured reflection in the crystal guardian contort and writhe.�È·jÄà E  Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�È·júB:*�È·jM•¹****@****�È·jnç\**#***)..**.@.**[.[***�È·j�8m***#***G.#..*.)...**..@.p**.[.[.*..****‚È·jNJÎ***# ****...#..*.*..)....*...@.p.**..[.[..*.*..j***‚È·jš **** ###**.††# ...*.*.*..*.*..**)**...****‚È·jæëž******)8.. ###.*.*.*...*)*.**..*.**...z***#*‚È·jM>ü*******8)..)*.*.*.*.*c*p*.**....**...#)******‚È·jœ�œ################## ########### ###########################################@########################################### ###### ############‚È·jTÆ .  The dungeon rumbles!  You kill the ironbound convoker!Vehumet accepts your kill.‚È·jŸbR.  You kill the ironbound convoker!  Vehumet accepts your kill.  You feel your power returning.slime creature is lightly wounded.destroy the crystal guardian!‚È·j~rx§You feel your power returning.  Nobody's blaze of memory is extinguished!Nobody is severely damaged.  The ironbound preserver is almost dead.kill the yaktaur captain!‚È·jQ�l)The ironbound preserver is almost dead.You kill the yaktaur captain!  Vehumet accepts your kill.  You feel your power returning.destroy the crystal guardian!‚È·j0‹0 *#*#***##  G   great orb of eyesjj 2 slime creaturesYou feel your power returning.‚È·jÞ-° j.  The slime creature is moderately wounded.‚È·jH`‰ †).....#.))..)...)... ###.....††# ...#.......#...#.....G.#...#.#.......)......§....@.)..)p....[.[.........#####.j.).....#.....# .....z ....#)...).jKa-crash!‚È·jd:*‚È·jUM ‚È·jìNƒ The ironbound preserver casts a spell.‚È·jG؂ȷjíÙ}z)p‚È·j/Ý‚ )The ironbound preserver is healed somewhat.‚È·jñÞQ.G‚È·jõ!‚È·j¬;ppp   vault wardenG   great orb of eyes(…) 736==69==========6 _You encounter a vault warden. It is wielding a +0 great mace.‚È·j”Q:§‚È·j||ƒ _Your +0 Gell's gravitambourine (2/2) jingles faintly as it regains its power.ƒÈ·jª£ E  Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.„È·j<[|** Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Electricity surges outward!  The great orb of eyes is struck by an electric surge.  The great orb of eyes is severely wounded.  The slime creature is struck by an electric surge!!!„È·j3ò© j.  The slime creature is almost dead.„È·já | GMagical energy flows into your mind!„È·j¾:*„È·j3ëu  The ironbound preserver casts a spell.„È·jNmBz.„È·j7n0c„È·jïp› ppThe ironbound preserver is healed somewhat.„È·j�q„È·j”Œ˜ )You encounter a yaktaur. It is wielding a +0 arbalest.„È·jMŽ�37======---- 7„È·j¸„È·jxÉ6 _The great orb of eyes bites you.„È·jžn \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.…È·já,h[Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Electricity surges outward!  The slime creature is struck by an electric surge!  You kill the slime creature!  Vehumet accepts your kill.…È·jo;Â*** You kill the slime creature!  Vehumet accepts your kill.  You feel your power returning.great orb of eyes is struck by an electric surge.  The great orb of eyes is severely wounded.Nobody is struck by an electric surge!…È·j Ñ1j…È·jêÙ z.  Nobody is almost destroyed.You encounter a slime creature.The ironbound preserver mumbles some strange words.…È·jÁÚK.c…È·j‰Û3p.…È·j€Ü1j…È·jóöë G[(sheltered)(sheltered)The ironbound preserver begins to accept its allies' injuries.…È·j r  The great orb of eyes gazes at you.…È·j±…È·j¼q43-----8…È·j?×…È·j8Ý7 _You resist with almost no effort.…È·jÐ@  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  …È·j�B\Confirm with . or Enter, or press ? or * to list all spells.…È·j� 8*…È·jòÝ �****@****…È·j·/ J**#***G..**.@.**[.[***…È·j·ˆ ‹***#****..#..**.G...**..@.)**.[.[.*.z****…È·j·Ó Î***# ****...#...*...#...*..G....*...@.).**..[.[..*.*...***…È·j*% /**** ###**.††# ...*.*.**..*.*..**…È·jc& ª)**...****…È·jSw *******)... ###.*.*.*..*..*p*.**.…È·j�x á.*.**...j***#*…È·j`É š********))..).*.*.*.*.**.c*.*.**...…È·j;Ê ò.**...#)******…È·j ¹#################### ########### ###############################################@#######################################…È·j8 ó#### ###### ############…È·j~è å )The dungeon rumbles!  You kill the great orb of eyes!Vehumet accepts your kill.…È·j&|#*p   vault warden (sheltered)jj 2 slime creatures (1 sheltered)c   yaktaur (launcher, sheltered)…È·jlØÏ†)......))..)...)... ###.....††# ..........#..........#...#.#.......)......cp...@.)..p.....[.***.......#####*z*)..…È·j×ÙR***#.....# .....j ....#)...).j†È·j®pm******[..*.z.*...***†È·j¥IÍ********@.)..**.[...*)**...****†È·jX!ð §You feel your power returning.  Nobody ignites a memory of Summon Horrible Things to re-knit themselves.†È·j5~.  The slime creature is severely wounded.  The vault warden is moderately wounded.The yaktaur is heavily wounded.The slime creature is severely wounded.ironbound preserver!†È·j¿>…***).......@.)..p[.[.........jp   vault warden (sheltered)jj 2 slime creatures (1 sheltered)c   yaktaur (launcher, sheltered) †È·jYß– j)You feel your power returning.  Ka-crash!†È·j÷#.#.##..))†È·jäš )))))))Magical energy flows into your mind! The yaktaur shoots a bolt.†È·jU†qj)c†È·j5�Ò jThe bolt completely misses you.You encounter a yaktaur. It is wielding a +0 arbalest.†È·jK¨Q ....@.).j 3 slime creaturesc 2 yaktaurs (launchers)  The vault warden activates a sealing rune.†È·jS°¬642===411==========9†È·j†Ü†È·j ò †È·j—ó†È·j2ô;_You encounter a slime creature.†È·j�ô‡È·jtÏE  Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‡È·j¯¸:*‡È·jï¹****@****‡È·jOZx**#***)..**.@.**[.[***‡È·jò©y***#****..#..**.)...**..@.)**.[.[.*..****‡È·j ýD***# *****...#...**...#...*..)....*...@.).**..[.[..*.*...***‡È·jÃJ¶**** ###**.††# ....*..*.**..*‡È·j$L.*..**)**..j****‡È·jû™½*******)... ###.*.*.*..**..*p*.**..*.**...)‡È·j›g***#*‡È·jTêg********))..).*.*.*.**..**.c*.*.**..‡È·j‘ë­..**...#j******‡È·j> \#################### ########### ####################################################@########################################### ###### #‡È·jA? _###########‡È·jˆ ¡)Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dungeon rumbles!  The slime creature is almost dead. The vault warden is almost dead.You kill the slime creature!  Vehumet accepts your kill.‡È·j·" å )You feel your power returning.  You kill the yaktaur!Vehumet accepts your kill.‡È·jI/ œ .yaktaur!  The slime creature is lightly wounded.‡È·jeA à##*** # 2‡È·j»â ¬ j.  You feel your power returning.c‡È·jé © p)Ka-crash!)‡È·j  t†)......))..)...)... ###.....††# ...........#...........#...#..)......)......))#....@.).p).....[.[.........####....)..##..j#......# .....) ....#)   slime creature...).c   yaktaur (launcher)‡È·jò0 †738==-3500‡È·jvE ‡È·jxb v _You encounter a yaktaur. It is wielding a +0 arbalest.ˆÈ·jþ E  Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‰È·jŒ�8*‰È·j›Ü¹****@****‰È·j‘,Î**#***)..**.@.**[.[****‰È·jË{¨***#****..#..**.)...**..@.)**.[.[.*...****‰È·j›Ë;***# *****...#...**...#...*..)....**...@.).**..[.[..*.*..j***‰È·jsô**** ###**.††# ....*..*.**..*.p*..**)**...****‰È·j¦mL*******)... ###.*.*.*..**..*)*.**..*‰È·j]oº.**...)***#*‰È·j¶¾Œ********))..).*.*.*.**..**.)*.*.**...*.**...#)******‰È·j‘½#################### ########### #####################################################@############################################ ###### ############‰È·j¯Ù� .  The dungeon rumbles!  You kill the slime creature!‰È·j†ãâ .  Vehumet accepts your kill.You kill the vault warden!Vehumet accepts your kill.‰È·jgîô .  You feel your power returning. The runic seal fades away.  The slime creature is heavily wounded.You kill the yaktaur!‰È·jä÷ß###**j   slime creature‰È·j””£ zVehumet accepts your kill.‰È·jÁ¬†)......))..)...)... ###.....††# ...........#....##).......#...#..)......)......))....@.).)).....[.[.........####....)..................)j..z   Nobody (ablaze)...#)..j   slime creature...).).‰È·jÌw96--231‰È·j@ä‰È·jjè _Ka-crash!ŠÈ·jÎEE  Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŠÈ·j®º :*ŠÈ·jÛ ¹****@****ŠÈ·jù_ |**#***)..**.@.**[.[****ŠÈ·j° L***#****..#..**.)...**..@.)**.[.[.*...****ŠÈ·jû ***# *****...#...**...#...*..)....**...@.).**..[.[..*.*...*****ŠÈ·j›j O**** ###**.††# ....*..*.**..*.)*..**)*.*z...******ŠÈ·j¾º [*******)... ###.*.*.*..**..*)*.**..*.*.*...)j****#**ŠÈ·j› —********))..).*.*.*.**..**.)*.*.**...*.*.*...#).********ŠÈ·jÀg #################### ########### #####################################################@####################################################################ŠÈ·jm3  **  The dungeon rumbles!  Nobody's blaze of memory is extinguished!ŠÈ·jÏÒ6 z.  Nobody is almost destroyed. The slime creature is almost dead.j.ŠÈ·jWêí†)......))..) ..#..)... ###..#....††# ...........#....##).......#...#..)......)......))....@.).)).....[.[.........####....)..........j......)......#).....).).ŠÈ·j¿ì˜80=28----2ŠÈ·jQŠÈ·jd _Ka-crash!‹È·jTù E  Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ŒÈ·j]—8*ŒÈ·jêçÃ****@****ŒÈ·jÇ7r**#***)..**.@.**[.[****ŒÈ·jˉp***#****..#..**.)...**..@.)**.[.[.*...****ŒÈ·j†ÞM***# *****...#...**...#...*..)....**...@.).**..[.[..*.*z..*****ŒÈ·j3***** ###***.††# ....*..*.**..*.)*..**)*.*...j******ŒÈ·j’„�***** ***)... ###..*.*.*..**..*)*.**..*.*.*...).****#**ŒÈ·jçÖ********))..) ..*.*.*.*ŒÈ·jH×**..**.)*.*.**...*ŒÈ·jq×ý.*.*...#).********ŒÈ·j–׌ȷj¡*Á############# ######## ############ #####################################################@#################################ŒÈ·jÿ*�###################################ŒÈ·jó«*j   slime creatureŒÈ·jÈË1†)......))..) ....)... ###......††# ...........#....##).......#...#..)ŒÈ·j3ÌH......)......))....@.).)).....[.[.........####***.)..z*.....**.j...ŒÈ·j¹Ì·...)......#).....).).ŒÈ·jî¶*****...*.*..****ŒÈ·jK“ÿ********[.[..*.*.*.*...****ŒÈ·j2e÷ )§The dungeon rumbles!  Nobody ignites a memory of Borgnjor's Vile Clutch to re-knit themselves.ŒÈ·j^€¼ .  "We remember... the grave..."You kill the slime creature!ŒÈ·jŠ]**....@.).)*...[.[...).).......ŒÈ·ju' ‹ zVehumet accepts your kill.ŒÈ·jÖ) 0cŒÈ·jlG g ##........z   Nobody (ablaze)c   yaktaur (launcher)  Ka-crash!ŒÈ·jÓQ ™1=19------3ŒÈ·j›i ŒÈ·jÄ‚ v _You encounter a yaktaur. It is wielding a +0 arbalest.�È·jç[E  Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�È·jÉ” :*�È·jRå ‰****@****�È·j:°**#***)..**.@z**[.[****�È·j&‡v***#****..#..**.)...**..@z)**.[.[.*...****�È·jyØE***# *****...#...**...#...*..)....**...@z).**..[.[..*.*...*****�È·j)¨**** *##***.††# ....*..*.**..**.)**..**)*�È·j†)ª.*....******ŽÈ·j€6Î***** ## ***)... .##..*.*.*..**..**.)**..**.ŽÈ·jë6.*.*.*...).****#**ŽÈ·j_†ê********))..) ## ..*.*.*.**..**.)**..**..**.ŽÈ·je‡-..*.*.*...#).********ŽÈ·j—ך############# ## ######## ############ ########################################################@#######################################################################ŽÈ·j¦….Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dungeon rumbles!  You destroy Nobody!  Vehumet accepts your kill.  As they crumble to ash, Nobody whispers, "You will also be forgotten...."ŽÈ·jL¹õ **#c   yaktaur (launcher)  You feel your power returning.ŽÈ·jŒp1 †).......))..) ## ....)... .##......††# .....#.......#....##).......#...#..c......)......)).......@.).))........[.[.........####....).........ŽÈ·j?q..........)......#).....).).  The yaktaur is severely wounded.Ka-crash!ŽÈ·j´z¡ )))))))Magical energy flows into your mind! The yaktaur shoots a bolt.ŽÈ·jd.....@.ŽÈ·jBŒ328===054ŽÈ·jïBŽÈ·jŠFJ _The bolt misses you.�È·jà —§ _The bolt misses you.  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!!  You kill the yaktaur!  Vehumet accepts your kill.�È·j)S*******�È·j¤¶.§....)�È·jrÀ}46==-9�È·j¾À¥%====----- 5Magnavolt (1%)�È·jÁ×:§�È·jzÜ4 _You feel your power returning.�È·j_�È·jå�È·j%�È·jç2�È·j_3%6�È·j.@�È·jÓa�È·j�bp77=�È·jÒp�È·jõ��È·jn‚8�È·j�™�È·j««b90=�È·j•¹�È·jÆ�1=8=�È·j+Ý�È·jÛî�È·jòï%2�È·jðü�È·j¡ �È·ju V49�È·j¥ �È·jˆ1�È·jVAj  You encounter a deep troll.�È·j>`T5---------Magnavolt (1%)T   deep troll�È·jB},12.3 (7�È·jl€N----3.3 (8 _�È·j˜:§�È·jÍ›�È·jöÒ´ *******(magnetised)  Magnetic shrapnel attaches itself to the deep troll.‘È·j(í ******* Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!‘È·jd§� )TThe deep troll is heavily wounded.‘È·j€ÐÓ.†...)).......)‘È·j¶Óg7====4.3 (1‘È·jÃê‘È·jEï: _Magical energy flows into your mind!‘È·j^=è ****** Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!‘È·jÛÁ2T‘È·jDÆ— )TThe deep troll is almost dead.‘È·jÍí¾.†..)T 2 deep trolls (1 magnetised)‘È·jêðv83--5‘È·j ‘È·j [ _You encounter a deep troll.’È·jç¿ §  Magnetic shrapnel attaches itself to the deep troll.!  You kill the deep troll!Vehumet accepts your kill.  You feel your power returning.*****   deep troll (’È·jˆrè **** The troll leather armour is intact enough to wear.  The arc of electricity hits the deep troll!!’È·jåüÞ )TThe deep troll is heavily wounded.§..†..)Þ   guardian sphinxT   deep troll (magnetised)’È·j¤9’È·jñ0’È·j'&---’È·jd6’È·j¤6’È·jeG’È·jÉU` _You encounter a guardian sphinx.’È·jmP FÞ)’È·jýQ M)T’È·jhR 0T’È·j«l XT 2 deep trolls (1 magnetised)’È·j/n t201=----7’È·jÂ� ’È·j¯“ [ _You encounter a deep troll.“È·j?·§ _You encounter a deep troll.  Magnetic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!!  You kill the deep troll!  Vehumet accepts your kill.“È·jH‚*****   deep troll (“È·jÒ“È·j0_Ô **** You feel your power returning.  The arc of electricity hits the deep troll!!“È·j,ã&Þ.“È·jûäM)T“È·jlæ3p“È·j¸{ )§..†“È·jý..)p   ironbound preserverÞ   guardian sphinx“È·j-¥T   deep troll (magnetised)  The deep troll is severely wounded.“È·jAÇ2=19-7====8“È·jÎ6:§“È·j8I… _You encounter an ironbound preserver. It is wielding a +0 great mace.“È·j†Ÿ Ç *****(magnetised)Magnetic shrapnel attaches itself to the ironbound preserver.“È·jô. k§Magnetic shrapnel attaches itself to the ironbound preserver.  Electricity arcs towards the magnetite!!  You kill the deep troll!  Vehumet accepts your kill.  You feel your power returning.“È·jE8 >*“È·j—Å ï *******The troll leather armour is intact enough to wear.  The arc of electricity hits the ironbound preserver!!“È·j�E 'Þ.“È·jƒF 2T“È·jJ ¤ p)The ironbound preserver is lightly wounded.“È·jåy 9§§“È·j%z 8...)“È·j�z œ[...T   deep troll“È·jø„ i415--9“È·jY� “È·jü¡ [ _You encounter a deep troll.”È·jö´ *****(magnetised)  Magnetic shrapnel attaches itself to the deep troll.”È·j؇ b***** * _You encounter a deep troll.  Magnetic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!”È·jŒˆ Ãarc of electricity hits the guardian sphinx!!!  The guardian sphinx is heavily wounded.The arc of electricity hits the ironbound preserver!!!”È·j  :*”È·j£ S ****”È·jV£ ¢ The ironbound preserver is heavily wounded.The arc of electricity hits the deep troll!!”È·j}2 &Þ.”È·jo8  )TThe deep troll is heavily wounded.The guardian sphinx mutters an ancient curse at you.T”È·j; § p.  Something smites you!”È·jWl ¡)§..†..)”È·j£l ‡[..T 2 deep trolls (1 magnetised)”È·j;o —192-9/64 ----20”È·j9ˆ 8§”È·j¿Œ [ _You encounter a deep troll.•È·jb… #Þ.•È·j(‡ N§T•È·jE‰ KT)•È·j°Š 9p.•È·jnª •È·jð¬ r3-----1•È·jíÕ :§•È·j-Ù –È·j*£ 3 ****   Magnetic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!–È·jï2 ǧElectricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!  The ironbound preserver is almost dead.The arc of electricity hits the deep troll!!!  You kill the deep troll!  Vehumet accepts your kill.–È·jÅ< €*****   deep troll–È·j›Ì –È·j’X 5**–È·j,é Ó *** You feel your power returning.  The arc of electricity hits the deep troll!!–È·jËm 4Þ–È·jAo 7 Þ.  –È·j|o TThe deep troll is heavily wounded.–È·jAp :T.–È·jÙŸ m §§...)[...p(sheltered)Þ   sphinx marauder (sheltered)–È·jJ  ñT   deep troll (sheltered, magnetised)  You encounter a sphinx marauder.The ironbound preserver mumbles some strange words.–È·jö© ó56---88====2Magnavolt (1%)–È·j4Ç >§§–È·jr× T _The ironbound preserver begins to accept its allies' injuries.—È·jì �Þ. T.  The guardian sphinx mutters an ancient curse at you.p.—È·j # 8-7-===-3Magnavolt (1%)—È·j°E :§—È·jY¶ Í -2-. _Something smites you!—È·jÿà ›   ##########.....##....   #.......# #.....##....   #.......# #.....######   #.......###########.....#   #.<.....#.........#.....#   #.......'....ß....#..^..#   #.......#..ß...ß..#.....#   #.......#.........#.....#   #.......#.ß.Þ@..ß.#.....#   #.......#.......).#.....#   #########..ß...ß.)#.....#   #....ß..[)'.....#  #.........[.....#  ###########.....#  ##########.....######  —È·jSÄ ±#........#...........   #........'...........  You climb upwards.—È·jê¡I7---4.8 (2.5—È·j±—È·j³– _The sentinel's mark upon you fades away.There is a stone staircase leading down here.—È·js¶Q _You see here a +0 arbalest.˜È·j(Í ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.™È·jØ'  #...#....'....#.....##  #...######....#.....##  ##### ######..... #.....##  ######### #.....##  #.......# #.....##  #.......# #.....##  #.......###########.....#  #.<.....#@........#.....#  #.......'....ß....#..^..#  #.......#..ß...ß..#.....#  #.......#.........#.....#™È·jÍØZ  #.......#.ß.Þ§..ß.#.....#  #.......#.......).#.....#  #########..ß...ß.)#.....#  #....ß..[)'.....#  #.........[.....#™È·j›Û&Þ.™È·joæP>™È·j¬çÑ98===-5.8 (1.0-Blink ™È·j}ð™È·jºóE _You blink. Magical energy flows into your mind!™È·jï  #...######....#.....  ##### ######..... #.....  ######### #.....  #.......# #.....  #.......# #.....  #.......###########.....  #.<.....#.........#.....#  #.......@....ß....#..^..#  #.#..ß...ß..#.....#  #.#..Þ......#.....#  #.#.ß..>..ß.#.....#  #.......#.......).#.....#  #########..ß...ß.)#.....#  #....ß..[)'.....#  ™È·jÊï©#.........[.....#  ###########.....#™È·j!ñ&Þ.™È·jœñ%Þ.™È·jòû™È·jïý]90=--6™È·jm™È·j� Q _There is an open door here.šÈ·j1Ña  #...######....#.....  ##### ######.....  #.....  ## #.....  #.# #.....  #.# #.....  #.###.....  #.<.....#.#.....  #šÈ·jõÑ'Þ...ß....#..^..  #.#..ß...ß..#.....  #.#..#.....  #.#.ß..>..ß.#.....  #.#.......).#.....  šÈ·jeÒ‚##..ß...ß.)#.....  #....ß..[)'.....  #.........[.....  #.....šÈ·jWÔÞ.šÈ·j â™  The guardian sphinx attacks as it pursues you!  The guardian sphinx bites you!! The guardian sphinx claws you.šÈ·jäŽ158----9====7šÈ·j7J _The guardian sphinx claws you!›È·j/?  *(magnetised)Magnetic shrapnel attaches itself to the guardian sphinx.  Electricity arcs towards the magnetite!  The arc of electricity hits the guardian sphinx!!›È·j“Ë ° Þ  The guardian sphinx is heavily wounded.You feel ready to blink again.›È·jÐÌ õ46-----2---====8Magnavolt (1%)›È·jÔ ›È·jç× V _The guardian sphinx bites you. The guardian sphinx claws you. x2œÈ·jÔÔ 2 You hit the guardian sphinx but do no damage.  You freeze the guardian sphinx!  You headbutt the guardian sphinx, but do no damage.The guardian sphinx is severely wounded.The guardian sphinx bites you!  claws you but does no damage.25---===-30.0 (1.2œÈ·jBÜ œÈ·jÅÜ 4 _The guardian sphinx claws you.�È·j%HdMYou hit the guardian sphinx but do no damage..  The guardian sphinx barely misses you. The guardian sphinx claws you.  The guardian sphinx barely misses you. The guardian sphinx bites you!!�È·jI±00----3=--====1.2�È·joR�È·jêUœ _The guardian sphinx barely misses you. The guardian sphinx misses you.�È·j‚> J�È·jÄ] ^ _You are too injured to fight recklessly!žÈ·jv7›  You hit the guardian sphinx.  The guardian sphinx is severely wounded.žÈ·j 8‘82/239 ----==--žÈ·jÐ8!2.4žÈ·jà@žÈ·j DV _The guardian sphinx bites you! The guardian sphinx claws you. x2 È·j')B  You reach into the sack... ...and things crawl out! È·jg7bss.@Þsally target)s   culicivora (summoned)s   tarantella (summoned)s   redback (summoned)The guardian sphinx bites you! The guardian sphinx claws you. x2  You reach into the sack... ...and things crawl out!  The guardian sphinx is caught in a web! The sack is emptied!  The guardian sphinx tears free of the web.   but does no damage.  The guardian sphinx claws you! È·j/9¤74---4=--30 È·jŒA È·j×DG _The guardian sphinx claws you but does no damage.¡È·j{m  #...######....#  ##### ######  #  # #  #.# #  #.# #  #.####  #.<....s#.#  #....s@.Þs...ß....#..^  #.#..ß...ß..#  #.#...#  #.#.ß..>..ß.#  #.#.......).#  #..ß...ß.)#  #....ß..[)'  #.[  #s. Þ'  Your tarantella touches the guardian sphinx!  Your culicivora bites the guardian sphinx.#. 6-4¡È·jguY _Your culicivora draws vitality from the guardian sphinx's injuries!¡È·j! U  #...#....'....#¡È·jz! ’  #...######....#  ##### ######   #  ######### #  #.# #  #.# #  #.......###########  #.<..@ss#.........#..  #Þ's...ß....#..^  #.#..ß...ß..#  #.#.........#  #.#.ß..>..ß.#  #.......#.......).#  #########..ß...ß.)#  #....ß..[)'  #.........[¡È·jz% ( ¡È·jÏ% ¯s.  Your culicivora bites the guardian sphinx!  Your culicivora draws vitality from the guardian sphinx's injuries!¡È·jË> + .  r redback!redback bites the guardian sphinx but does no damage.  Your tarantella barely misses the guardian sphinx.The guardian sphinx dies!¡È·jÑM Š[s   culicivora (summoned)¡È·j5N õs   tarantells   redback¡È·jFX 7¡È·j–X 75795¡È·jc ¡È·jíf Z _Vehumet accepts your kill.¢È·jußÊ  #...#....'....#  #...######....#  ##### ######  #  # #  #.# #  #.# #  #.##  #.<.@.ss#.#  #......[s....ß....#..  #.#..ß...ß..#  #.#...#¢È·jଠ #.#.ß..>..ß.#  #.#.).#  #..ß...ß.)#  #....ß..[)'  #.[¢È·jfá4s'¢È·jYâ3s.¢È·jòâ5s.¢È·j¿ê¢È·j¾ëI8--6¢È·jJò¢È·j­ô¢È·j†Ð  #...#....'....#  #...######....#  ##### ######  #  # #  #.# #  #.# #  #.##  #.<@.ss.#.#  #......s'....ß....#  #.#..ß...ß..#  #.#...#  #¢È·jŽ.#.ß..>..ß.#  #.#.).#  #..ß...ß.)#  #....ß..[)'  #.[¢È·jIJ.s¢È·jˆDs[¢È·jð3s.¢È·jm-s.¢È·jÿ2s.¢È·je&¢È·j‡'f80=--7¢È·j :¢È·j=¢È·jÌÌc  #...#....'....#  #...######....#  ##### ######  #  # #  #.# #  #.# #  #.##  #.@.ss..#.#  #...s..['....ß....#  #.#..ß...ß..#  #.#.#  #.#.ß..>..ß.#  #.#.).#  #..ß...ß.)#  #....ß..[)'  #.[¢È·jvÎ7s.¢È·jÏ/s.¢È·j»Ï1s.¢È·jäעȷj·Øˆ1=6=8¢È·jCà¢È·j äa _There is a stone staircase leading up here.¢È·jí| 3¢È·j©~ ¢È·jf€ 3s.¢È·j8‡ ¢È·j¹Ž ¡3 _4¢È·j–� ¢È·j<— ¢È·jÁ— Z57=¢È·j=™ ¢È·j`œ ¢È·j¨œ 77¢È·j}ž ¢È·j¢¥ ¢È·j¨ P88=¢È·jÁ© ¢È·j2­ ¢È·j�­ 79¢È·j8¯ ¢È·j ¶ ¢È·ja¶ J91=¢È·jY· ¢È·ju¹ ¢È·jȹ ‰2=9=¢È·j» ¢È·jBÁ M4¢È·j=à ¢È·jÇ X510/64¢È·jÌÈ ¢È·jÑÏ ¢È·j/Ð 76¢È·jáÑ ¢È·j�Õ ¢È·jõÕ :98¢È·jˆ× ¢È·j|Þ ¢È·jìÞ c91=¢È·jDà ¢È·j⠢ȷjdâ g101/239=¢È·j ä ¢È·j²ê ¢È·j ë �2=2=¢È·j¿ì ¢È·j2ð ¢È·jð 93¢È·jCò ¢È·jù O5¢È·jú ¢È·jÓý ¢È·j;þ R63¢È·jÿÿ ¢È·j? §¢È·j±O8¢È·jw¢È·jNs _Your tarantella disappears in a puff of smoke!¢È·jº99¢È·j)¢È·j£$¢È·j%x10=4=¢È·j'¢È·j4+¢È·j—+K2=¢È·j—-¢È·j}5¢È·jî5n35=¢È·j²7¢È·jY;¢È·jW<95¢È·j:=¢È·j,C¢È·j¯C96¢È·jE¢È·jsH¢È·jpId76=¢È·joK¢È·jTR¢È·j¸R99¢È·jvT¢È·j`3§¢È·jc™20=17=¢È·jég¢È·jÞt ¢È·jKu¢È·j±u6_Your redback disappears in a puff of smoke!¢È·jþu¢È·jìv¢È·j@w1¢È·jÕw=¢È·jx¢È·jIz¢È·j›•e3¢È·jÿ›l48¢È·jÉ�¢È·j½ž96¢È·j— ¢È·j妢ȷjz§*79¢È·j§§0=¢È·j•©¢È·j“¬¢È·j­98¢È·j¯¢È·jðµ¢È·j�¶T30=¢È·j¸¢È·j»¢È·jE»#1¢È·jm»M=20=¢È·jý¢È·jËŢȷjHÆ93¢È·jȢȷjCËO4¢È·j$͢ȷjŸÓ¢È·jêӢȷjÔ951¢È·jF֢ȷjße7¢È·j ãp82=¢È·j7å¢È·jpè¢È·j´è$40¢È·jÚè0=¢È·jdê¢È·jñ¢È·jNñK1=¢È·jïò¢È·jqõ¢È·jçõ*23¢È·jö(=¢È·jì÷¢È·j4þ¢È·j~þ94¢È·j ¢È·jõ¢È·j«Z54=¢È·j™¢È·j ¢È·jG 26¢È·jÈ ¢È·jˆ¢È·jÈ98¢È·j�¢È·jq¢È·j·"9¢È·jB05=¢È·j½¢È·jò¢È·j]T51=¢È·jʢȷj'¢È·j�']2=6¢È·j#)¢È·j•+¢È·jó+93¢È·jÈ-¢È·j5¢È·j¢595¢È·j47¢È·jø9¢È·jd:Z67=¢È·jD<£È·j £È·j'98£È·j¾£È·jD£È·j¥R98=£È·jZ£È·j‚:60£È·jì0=£È·j~£È·j#£È·j‘K2=£È·jý£È·j£È·j²@39£È·jì£È·jX!£È·jÆ!95£È·ja#£È·jë)£È·jj*96£È·j¿+£È·jÛ.£È·jK/,730£È·jt/0=£È·j"1£È·j8£È·j¬899£È·j$:£È·jë<£È·jI=9170=£È·jw=D1=£È·jI£È·j(Q£È·jÄQW2=£È·j T£È·jêV£È·jMW%3£È·j Y£È·j~_£È·jó_p42=£È·j€a£È·jhd£È·jÉd%6£È·j:f£È·j-m£È·j¿m`733=£È·j)o£È·jÊq£È·j*r%8£È·j t£È·jµz£È·j0{L80=£È·jü|£È·j¼�£È·jJ‚#1£È·jy‚:=4£È·je„£È·jžŠ£È·j:‹%3£È·jÎŒ£È·jÒ�£È·j>�T45=£È·jR’£È·j†˜£È·j™5£È·j´š£È·jÇ�;7£È·jY £È·j²¦t86=£È·j9¨£È·j;«£È·j‡¬L90=£È·j6¯£È·jR´£È·j«´U1=£È·j‘¶£È·jU¹£È·jŠº,27£È·j{»£È·jÞÁ£È·jhÂ%4£È·jpģȷjŽÇ£È·jöÇT58=£È·jÊɣȷjNУȷjÁÐ%7£È·j«Ò£È·j2գȷj”Õ%8£È·j0ףȷjiݣȷjÖÝ^99=£È·jŠß£È·jHâ£È·jJãM201=£È·jiä£È·jÊé£È·j*ê†2=40=£È·j¼ë£È·jî£È·j†î%3£È·jð£È·j5ö;5£È·j÷÷£È·j“ú£È·jŽû^61=£È·j‚ü£È·j£È·jz%8£È·jà£È·jH£È·j¸,92£È·j=£È·ju £È·jÕ L10=£È·j£È·j¿£È·j)N2=£È·jì£È·j#£È·jƒM33=£È·j§£È·j^£È·j¢%5£È·j £È·jÈ%£È·j-&^64=£È·jÞ'£È·j*£È·j]*%7£È·jþ3£È·j�9£È·j :9£È·jë;£È·j@j20=5£È·j¢@£È·j:F£È·j¸FU2=£È·jËH£È·jŠL;3£È·jôM£È·jT£È·j™TT46=£È·j4V£È·jšX£È·jùX%6£È·j©Z£È·j`£È·j`W77=£È·jb£È·j¢d£È·júd%8£È·j¸f£È·j?l£È·j›lL30=£È·jn£È·jq£È·jbq|1=8=£È·jØr£È·j°x£È·jy%3£È·jžz£È·jT}£È·jË}*49£È·j~2=£È·jq£È·j4…£È·j•…%5£È·jT‡£È·j£‰£È·j Š%7£È·jz‹£È·j.‘£È·jŠ‘.850£È·j'“£È·j–£È·j²–59=£È·jȷjû˜£È·j»ž1 _HP restored.£È·jŸK1=£È·jš £È·j¢£È·jE¢£È·j££È·jd§£È·j®§£È·j ©£È·j^«£È·j®«#=£È·jÑ«N2=£È·jy­£È·j�²,£È·j ´£È·j[¶£È·j®¶£È·jT¸£È·jœ½£È·jü½%3£È·jÌ¿£È·jd£ȷj¹Â£È·jģȷjtɣȷjÜÉK4=£È·j†Ë£È·jÎ,£È·jüϣȷj4Ö,£È·jæ×£È·j'ڣȷj†ÚU5=£È·jnܣȷjã,£È·jùä£È·j°ç£È·j!èK6=£È·jÐé£È·jTð,£È·jêñ£È·j‘ô£È·jæô£È·j’ö£È·jNü£È·jÊüU7=£È·jaþ£È·j5,£È·j¡ £È·jˆ;8£È·jͣȷjj£È·j̣ȷja£È·jŸ!£È·j"£È·jÒ#£È·jŽ&£È·j'K9=£È·j¾(£È·ja.,£È·j0£È·j|2£È·jÙ2£È·j4£È·jÜ:£È·jw;V60=£È·j>£È·jJ@£È·jXA£È·jãB£È·jPH;1£È·j`J£È·jÅM,£È·jqO£È·j×YB£È·jk\£È·jÿ\K2=£È·j&`£È·jf,£È·j™g£È·j‹j£È·jpkU3=£È·jßl£È·j›r£È·js£È·j–t£È·jáv£È·j=w£È·jy£È·ji€£È·jî€K4=£È·j‰‚£È·jçér ..68749.0) _Magic restored.£È·j�ë£È·jZó£È·j<÷E _Done exploring.£È·jp–£È·j.—£È·jؘ£È·j±£È·jµ´£È·jPµ£È·j1½` _You swap places with your culicivora.£È·jÚ½£È·jWģȷjÎģȷj¶Æ£È·j2ɣȷj”ˣȷj²Í£È·jΣȷj‡Ï£È·j"֣ȷj�٣ȷjê£È·jÏê9=£È·j»ï£È·jô£È·jÜö£È·jVþB£È·jj$  Things that are here:£È·j¤i  a +0 cloak; a guardian sphinx corpse£È·j/£È·jԣȷjš _£È·j4£È·j_V  There is an open door, spattered with blood here.£È·jô£È·j!£È·j " _£È·jX%£È·j ,£È·j:2£È·jì:£È·j‡;£È·j@¤È·jô¤È·j% ¤È·jÛ,¤È·j¼¤È·je$¤È·j›*¤È·j¨4,¤È·j&:¤È·jH@¤È·jF¤È·jóK¤È·j¤L¤È·j,Q¤È·j·S<  There is a stone staircase leading down here.¤È·jaÞ ######### #.....##.... #.......# #.....##.... #.......# #..... #.......###########.....#  #.<.....#.........#.....#  #......['....ß....#..^..#  #.......#..ß...ß..#.....# ¤È·j9bê #.......#...#.....#  #.......#.ß.s@..ß.#.....# 98.4 (11.0) #.......#.......).#.....#  #########..ß...ß.)#.....#  #....ß..[)'.....# #...[.....# ###########.....#  ##########.....##### #........#........... #........'..¤È·jùc¤È·jj~¤È·j–�Q _You see here a +0 arbalest.¤È·j4¤È·jl5¤È·j�A¤È·jPT¤È·jŽ]89.4 (1.0) _¤È·jœe¤È·jô‡1§¤È·jGþm 3  You climb downwards. Your summoned ally is left behind.¤È·j�ÿ¤È·jÚ L  You encounter an ironbound convoker. It is wielding a +0 great mace.The deep troll bites you. The deep troll claws you! The deep troll claws you.  The ironbound preserver mumbles some strange words.¤È·j’4 õ ÷)......  .[[..[ ## ..#  ..[... .##..#  ....÷÷# .....# ¤È·jc5 ª .......#....##)  .......#...#..).  ......T......)).  .......@p).)[...  ......[Þ[......#  ...####...p)..##  # ##....... ¤È·jA6 …........ ....)... p   ironbound preserver ....#).. Þ   sphinx marauder (sheltered) .....).). T   deep troll (sheltered) p   ironbound convoker (sheltered)¤È·j˜ò i24--===700.9 (2.5¤È·j@ó JMagnavolt (1%)¤È·jÊ ¤È·jh M _The ironbound preserver begins to accept its allies' injuries.¤È·jC a _There is a stone staircase leading up here.¥È·j<ª^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¥È·j€:*¥È·jÁ|¥****@****¥È·j‡Îm**#***T..**.@p**[Þ[****¥È·jƒ ‘***#****..#..**.T...**..@p)**.[Þ[.*...****¥È·jÖp***# *****...#...**...#...*..T....**...@p).**..[Þ[..*p*...*****¥È·jÅÀI**** *##***.÷÷# ....**..*.**..**.)**.¥È·jžÁ&.**)*.*....******¥È·jP i***** ## ***[... .##..*..*.*.¥È·j H.**..**.[**..**..*.*.*...).****#**¥È·j(g ¹*********[[..[ ## ..*.*.*.**..**.)**..**..*¥È·j4h *...*.*.*...#).********¥È·j» œ############## ## ######## ############ #########################################################@#######################################################################¥È·jæ€ œ**   Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ¥È·j]�  The dungeon rumbles!  The sphinx marauder is lightly wounded.  The ironbound preserver is heavily wounded.  The deep troll is severely wounded.¥È·j•N 5÷).... #...[[..[ ###....[... .#.......÷÷# ............#....##).......#......)......T......)).......@p).)[........[Þ[.........####...p)...................)...¥È·j@O * ...#).....).).chanting recall, …)The ironbound convoker is heavily wounded.  Ka-crash!  The sphinx marauder barely misses you.deep troll bites you but does no damage.  The deep troll claws you. The deep troll claws you!  The ironbound preserver hits you with a +0 great mace!¥È·jlQ š00----55----==========¥È·jÆQ &1.9 (1.0¥È·jek ¥È·jp y _The ironbound convoker begins to recite a word of recall!¦È·já»E  Casting: Shatter (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¦È·j}5 8*¦È·jÿ… �****@****¦È·j—× ‹**#***T..**.@p**[Þ[****¦È·j?' ¥***#****..#..**.T...**..@p)**.[Þ[.*...****¦È·jŽ„ -***# *****...#...**...#...**..T....**...@p).**..[Þ[..*p*...*****¦È·jôÖ Ó**** *#****.÷÷# ....**..*..**..**.¦È·j°× Y)**..**)*.*....******¦È·j ) Ö***** ###***[... .#...*..*.*..**..**.[**..**..*¦È·jÏ) .*.*...).****#**¦È·j *********[[..[ ###..*.*.*.**..**.)**..**..**...*.*.*...#).********¦È·j}Ø N############## ########### ############ #########################################################@#######################################################################¦È·j«™  ¦È·jzš !¦È·jïš .¦È·jO› 1The dungeon rumbles!  ¦È·j’› 2You kill the ironbound preserver!¦È·jÕ› 5Vehumet accepts your kill.¦È·j œ ¦È·j”© Ï)  You kill the ironbound preserver!  Vehumet accepts your kill.  ¦È·j$ª ÄYou feel your power returning.  You kill the deep troll!Vehumet accepts your kill.  You feel your power returning.¦È·jò´ œ.  Vehumet accepts your kill.  You feel your power returning.  The troll leather armour is intact enough to wear.  The sphinx marauder is heavily wounded.You kill the ironbound convoker!Vehumet accepts your kill.¦È·jª¿ *####Þ   sphinx marauder (sheltered) §È·j9=%÷).......[[..[ ###....[... .#.......÷÷# ............#.....#).......#......)......[......)).......@)).)[........[Þ[......§È·jë>«...####...))...................)......#).....).).  The sphinx marauder is heavily wounded.You kill the ironbound convoker!Vehumet accepts your kill.  You feel your power returning.  Ka-crash!  Magical energy flows into your mind! The sphinx marauder pounces on you.§È·jˆI°164------61==--5212§È·jƒ§È·jo…M _The open air twists around violently and strikes you!!!§È·jýb³§ _The open air twists around violently and strikes you!!!  Magnetic shrapnel attaches itself to the sphinx marauder.  Electricity arcs towards the magnetite!  The arc of electricity hits the sphinx marauder!!!  You kill the sphinx marauder!  Vehumet accepts your kill.§È·jAe?*§È·j^ý-§§È·jjó5----56=-43====----- §È·jQW3Magnavolt (1%)§È·j™0:§§È·jÄ34 _You feel your power returning.¨È·j_Ç3¨È·jší¨È·j5öO7¨È·jB¨È·jÂ&|87-¨È·jy7¨È·jÜH¨È·jdI99¨È·j%d¨È·jŽwm171=8¨È·j†¨È·j~ ¨È·j*¡W2=¨È·j‚¯¨È·j:¨ȷjúÂ%4¨È·j¤Û¨È·jaøh59=¨È·j%ý¨È·jN¨È·jï%6¨È·j§ ¨È·jØ*¨È·j5+%8¨È·jý@¨È·jbS¨È·j!TW960=¨È·jr]¨È·jw¨È·j`wL80=¨È·j¯†¨È·j[•¨È·jç•]2=1¨È·jܤ¨È·j±¨È·jα%3¨È·jÒ¹¨È·j{ШȷjIÑ5¨È·j ܨȷj£ê¨È·jëR62=¨È·jý¨È·j¯;7¨È·jN/¨È·jw@¨È·jA\93=¨È·j6P¨È·j‡hb90=¨È·j)r¨È·j[€¨È·jÉ€U2=¨È·jÁ¦,¨È·jê§R34=¨È·j†±¨È·jdÆ4 _Magic restored.¨È·j©Ç%4¨È·joԨȷjã¨È·jwã%6¨È·j<þ¨È·jŸ¨È·j[%7¨È·jõ!¨È·jNCm9=¨È·jÕM¨È·j†Z¨È·j[F200=¨È·jXu¨È·j”ˆ¨È·jZ‰U1=¨È·ju–¨È·jå¯;3¨È·j$¿¨È·jKҨȷjÆÒ%4¨È·jeî¨È·jC;6¨È·jr¨È·j3-;7¨È·jM>¨È·jQ¨È·jÙQ%8¨È·jOl¨È·j€¨È·j‚€L10=¨È·j|‹¨È·jt¥¨È·j=¦N1=¨È·j±¨È·j”Í;2¨È·jsܨȷj/ï¨È·jÁï4¨È·jù¨È·j'¨È·jò%5¨È·j 1¨È·jpN;7¨È·j0`¨È·j’ŽQ8¨È·j7Ÿ;9¨È·jÞ°¨È·j¸Ñb21=¨È·j:à¨È·jºê¨È·jhëN2=¨È·jÜú¨È·jg ;4¨È·j< ¨È·jBg Œ56¨È·jis ¨È·jz… ¨È·jÛ… %8¨È·j{— ¨È·jœ¶ ;9¨È·j·Å ¨È·j× ¨È·jÁ× L31=¨È·jHó ¨È·jç 92¨È·jv 2=¨È·jd ¨È·j'7 ¨È·jÖ7 %3¨È·j»G ¨È·jµY ¨È·jzZ %5¨È·jÙt ¨È·j~ƒ ¨È·j%„ %6¨È·j ™ ¨È·j¬ ¨È·j‚¬ %7¨È·jê¹ ¨È·jrø È---------55.9 (52.0)[----¨È·jý ¨È·j¥ý T _Key pressed, stopping explore.¨È·jª ¨È·j6 C  Skill  Level Cost  Apt Skill  Level Cost  Apt ¨È·jÌ ó a - Fighting  16.0  12.5  +3   j - Spellcasting  19.6  22.3  +1           b - Maces & Flails   0.0   1.0   0   k - Conjurations  12.0  17.8  -1  ¨È·jÿ   c - Staves   0.0   1.0   0   l - Summonings   2.1   3.6  -1  ¨È·j0   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   7.9   9.5  -1  ¨È·j¦ Ñ e - Throwing   0.0   1.0   0   n - Ice Magic   8.0  10.7  -1       o - Air Magic  12.0  17.8  -1  ¨È·j  ø f - Short Blades   0.0   1.2  -1   p + Earth Magic 23.7  41.0  -1           g - Armour   0.0   1.2  -1   q - Evocations  10.0  17.0  -2  ¨È·jV … h - Dodging   1.7   2.4  -1   r - Shapeshifting   0.0   1.2  -1   i - Stealth   1.4   2.8  -2  ¨È·j €                ¨È·j  !            ¨È·jG             ¨È·jŽ X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help¨È·jß *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets«È·j³©ÃTargetTarget20.0 22.0 --  14.0 --  3.0  --  10.0 «È·j(ª¢--  9.0  16.0 --  25.0--  14.0 «È·jaª9--  --  --  «È·jˆª´a-z] set[-] clear selected target«È·jªªccost|targets«È·jò| X=] set aall targets«È·j´: «È·jëA «È·jao tswn the Metallomancer÷).... #..Oni of Vehumet ******.[[..[ ###..#Health: 237/239 =======================-..[... .#...#Magic: 64/64 ========================....÷÷# .....#AC: 7Str: 18Doom: 4%.......#.....#)EV: 9Int: 28.......#......).SH: 0Dex: 11......[......)).XL: 23 Next: 23% Place: Vaults:3.......@)).)[...Noise: ---------  Time: 64755.9 (0.0)......[[[......#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ...####...))..##[«È·jp ÿ33mCast: Magnavolt (1%)# ##...................).......#).......).).  The arc of electricity hits the sphinx marauder!!!  You kill the sphinx marauder!Vehumet accepts your kill. _You feel your power returning. _Magic restored. _Key pressed, stopping explore.«È·jÖŒ «È·jKŽ «È·jb¶ «È·j¹ ¬È·jD¬È·j)Ç Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air¬È·jhi1%5  c - FreezeIce1%1  ¬È·j�=e - Lee's Rapid DeconstructionEarth1%5  ¬È·j¯Tf - Freezing CloudConjuration/Ice/Air1%¬È·jÑL5  i - Summon Ice BeastIce/Summoning¬È·jñ@3%3  ¬È·jUl - Lehudib's Crystal SpearConjuration/Earth4%¬È·j1A8  m + MagnavoltEarth/Air¬È·jWˆ1%7  o - Ozocubu's ArmourIce2%¬È·jŠY3  s - ShatterEarth6%¬È·j©Q9  A - ApportationTranslocation1%¬È·jÇ.1  B - BlinkTranslocation¬È·jèD1%2  P - PasswallEarth¬È·j 1% 3 ¬È·j+ñSelect a spell to describe [?] help [!]/[I] toggle spell headers®È·jë ®È·jštswn the Metallomancer÷).... #..Oni of Vehumet ******.[[..[ ###..#Health: 237/239 =======================-..[... .#...#Magic: 64/64 ========================....÷÷# .....#AC: 7Str: 18Doom: 4%.......#.....#)EV: 9Int: 28.......#......).SH: 0Dex: 11®È·jáè......[......)).XL: 23 Next: 23% Place: Vaults:3.......@)).)[...Noise: ---------  Time: 64755.9 (0.0)......[[[......#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ...####...))..##Cast: Magnavolt (1%)# ##...................).......#).......).).  The arc of electricity hits the sphinx marauder!!!  You kill the sphinx marauder!Vehumet accepts your kill. _You feel your power returning. _Magic restored. _Key pressed, stopping explore.®È·jx(®È·jôI®È·j”K®È·jg®È·jµg®È·j�> ®È·jyC    Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   j - Spellcasting  19.6  22.3  +1          ®È·jàC 6 b - Maces & Flails   0.0   1.0   0   k - Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   l - Summonings   2.1   3.6  -1  ®È·jD V d - Unarmed Combat   0.0   1.2  -1   m - Translocations   7.9   9.5  -1   e - Throwing   0.0   1.0   0   n - Ice Magic   8.0  10.7  -1  ®È·jŸD      o - Air Magic  12.0  17.8  -1   f - Short Blades   0.0   1.2  -1   p + Earth Magic 23.7  41.0  -1           g - Armour   0.0   1.2  -1   q - Evocations  10.0  17.0  -2  ®È·jÍD æ h - Dodging   1.7   2.4  -1   r - Shapeshifting   0.0   1.2  -1   i - Stealth   1.4   2.8  -2      ®È·jûD À        ®È·j%E             ®È·j‚E !            ®È·j®E ³        ®È·jÚE KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ®È·j>F ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets°È·jqi°È·jÛn°È·jÌœtswn the Metallomancer÷).... #..Oni of Vehumet ******.[[..[ ###..#Health: 237/239 =======================-..[... .#...#Magic: 64/64 ========================....÷÷# .....#AC: 7Str: 18Doom: 4%.......#.....#)EV: 9Int: 28.......#......).SH: 0Dex: 11......[......)).XL: 23 Next: 23% Place: Vaults:3.......@)).)[...Noise: ---------  Time: 64755.9 (0.0)......[[[......#b) cold staff "Arghiypre" {rC+ rN+++ Ice} ...####...))..##[°È·je�ÿ33mCast: Magnavolt (1%)# ##...................).......#).......).).  The arc of electricity hits the sphinx marauder!!!  You kill the sphinx marauder!Vehumet accepts your kill. _You feel your power returning. _Magic restored. _Key pressed, stopping explore.°È·j ¾°È·jü¿°È·jKñ°È·j&õ°È·j_á 3°È·jbî °È·j© °È·j9 K9=°È·jâ °È·j>% 1 _HP restored.°È·j@ °È·jn@ °È·jeM °È·jÖO $  Things that are here:°È·j˜\ u  a +0 troll leather armour; a deep troll skeleton°È·jr °È·j�r  _°È·jÈ} °È·j¿ˆ °È·j/— ,°È·jѪ °È·j¢­ $  Things that are here:°È·j Ä ã.[[..[ ####..#..[... #.#...# .......÷÷##.....##..........#.....#)..........#......)..#......[......))..#.......<)).)[...# °È·jûÄ ‹......[[[......# ...####...@)..## # ##.......#  .............  #......)#......#)....##......).)...##......#.....##......#.....#°È·j ì ˜ .[[..[ ####..# ..[... #.#...# ...#....÷÷##.....##...#.......#.....#)...#.#......)..# ......[......))..# .<)).)[...# ......[[[......# ...####...)@..## # ##.# +.#......)......:#......#)....# #......##......#  a +0 great mace; a +0 ring mail°È·j� +9.9 (4°È·j” H=60.9 (5°È·jÝ# °È·j% O _Found a parchment of Soul Splinter.  Things that are here:°È·jM( ƒ _a +0 ring mail; a +0 dire flail of protection±È·j½ƒ3±È·jq™±È·j7­±È·j÷¾±È·jõÅ$ _±È·jϱȷj»é±È·j'ù,±È·j€±È·jZ  ÷).... ##.. ...' .[[..[ ####..# ...# ..[... #.#...# ...# ....÷÷##.....##...# .......#.....#)...# .......#......)..# ......[......)).......<)).)[@..# ±È·jè v......[[[......## ...####...))..## ##.......#+........#......)......:#......#)....###......).)...#±È·j{!6#......#.....#±È·jšH178 M ## .##.÷).... ##.. ...'[[..[ ####[... #.#...# ÷÷###.#)...#.#......)[......@)..#.<)).)[...##...[[[......##...####...))..##......).)...±È·jºc+2.9 (2±È·j%f+3.9 (3±È·jt‘±È·jq§“ _Items here: )))) [[ ÷÷.±È·j2-3±È·jŸ9±È·jM[±È·j>j±È·jÏj$ _±È·jJx±È·j{†±È·jt ,±È·jÿ®±È·jW½±È·j(Ê,±È·jâ߱ȷj%ë±È·jÕù,±È·jϱȷj§±È·jK#,±È·j"/±È·jå9±È·jS�X±È·j•,±È·j'ª±È·j±±È·jº,±È·jpÁ±È·jªÈ±È·jÐ,±È·jױȷj?è .....#.....#)...# .....#......)..# .# ....[......))..# .# .....<)).)[...## .# ....[[[......####.# .####...))..####..#  ##.......##...######+..............#±È·j!é^)......@.......##)....#####'####).)...# #......#.....##......#.....#### #.....# .......# .......#  You pick up a parchment of Soul Splinter and begin reading...±È·jÆ X72.9 (93.9 (10.0)±È·j ±È·jæF _You add the spell Soul Splinter to your library.±È·j—3±È·jµ$±È·j3±È·j >B±È·j¹>±È·j°O,±È·jT±È·j'X±È·já\±È·j[]±È·j$`±È·j|d±È·j÷h±È·jLi±È·jul±È·j{z±È·j=~,±È·j€±È·j"„±È·jOˆ±È·j´ˆ±È·jõ‹±È·j6Ž±È·j’,±È·j:”±È·jΗ±È·jNµò±È·j#Á@  There is an open door here.±È·jPñȷj(Ä _±È·j‚ıȷjbƱȷjÓDZȷj%ȱȷjÂȱȷjeʱȷjÌ,±È·j‡Ì±È·jÑͱȷj8ϱȷjƒÏ±È·j-бȷjÆÑ±È·j=ӱȷjÐӱȷjDԱȷjÐձȷj0ױȷjgױȷj3رȷj—ݱȷjÉޱȷj߱ȷjÉ߱ȷj´á±È·j6ä,±È·jƒä±È·jöå±È·jÁç,±È·j¡è±È·jê±È·jë,±È·jAì±È·jÓí±È·j1ï±È·jbï±È·jð±È·j¶ñ±È·jøò,±È·jÔó±È·jžô±È·j&ö±È·jcö±È·j÷±È·jú±È·j'ü±È·j`ý,±È·j±þ±È·jÜÿ±È·j& ±È·j ±È·jô ±È·jæ ,±È·j °±È·j´ ,±È·jè š±È·jg ±È·jý! ,±È·jy" ±È·j›% ,±È·j0& ±È·j¼& ±È·j¦( ±È·j�) ±È·j÷) ±È·j|* ±È·jf, ±È·j³- ±È·j+. ±È·jË. ±È·jm0 ±È·j‰2 ,±È·j33 ±È·j›4 ±È·jS6 ±È·j­6 ±È·j¤7 ±È·jó8 ±È·j; ,±È·j¾; ±È·jæ> ±È·j®? ±È·j @ ±È·j'A ±È·jCC ±È·jáD ±È·jgE ±È·j}F ±È·j9H ±È·j�I ±È·jóI ±È·jÂJ ±È·jmL ±È·jON ,±È·j)O ±È·j‚R B±È·j1S ±È·jTT ±È·jýU ±È·jhV ±È·jñ^ „±È·jÎ_ ,±È·jg` ±È·jÃb ±È·jd ±È·jmd ±È·jMe ±È·j@g ±È·j'i ±È·j­i ±È·j±j ±È·j>l ±È·jn ±È·jjn ±È·jSo ±È·jkq ±È·jÚr ±È·j1s ±È·j"t ±È·jáu ±È·jÄx B±È·jÓ| @  There is an open door here.±È·jx~ ±È·jæ 5 _±È·j„� ±È·jƒ ±È·jaƒ ±È·jV„ ±È·j ‹ ±È·jÎŒ ±È·j � ±È·jÄ� ±È·j—� ±È·j‘ ±È·j}‘ ±È·j’ ±È·jŽš X±È·jëš ±È·j@œ ±È·j°œ ±È·jR� ±È·jР ±È·j;¢ ±È·j“¢ ±È·jg£ ±È·jͤ ±È·jK¦ ±È·j³¦ ±È·jP§ ±È·j¦° ±È·jN² ,±È·j³ ±È·jд ±È·j†¾ � ######################## ....^................... ............. >......@................832.9 (59 ##########.............. ##............. ##............ #.##'######## #.#....#±È·jû¾ } ## .##.#....+÷).... ##.. ...'.#....#.[[..[ ####..# ...#.#...##±È·jõÄ ±È·jÆ ,3.9 (60±È·jâÊ ±È·j¯Î 9 _Found an escape hatch in the floor.±È·j§¼ ±È·jò½ 3±È·jOÄ ±È·j¶Å ±È·jˆÎ °±È·jåÏ ,±È·jÄÐ ±È·j‚Ò ,±È·jÓ ±È·j^Ô ±È·jµÕ ±È·j Ö ±È·j±Ö ±È·jbØ ±È·jSÚ ±È·j¶Ú ±È·jÐÛ ±È·jûÜ ±È·j4ß ±È·j‡ß ±È·jSà ±È·jä P  There is an escape hatch in the floor here.±È·j¿å ±È·juæ  _±È·j?ç ±È·j#é ±È·jë ,±È·jóë ±È·jŸí ±È·j3ï ±È·j�ï ±È·j”ð ±È·j@ò ±È·jãó ±È·j3ô ±È·jEõ ±È·j¤÷ ±È·j!ú ±È·juú ±È·j ü ±È·j¨ ±È·jƒ ±È·j÷ ±È·jb ±È·jÌ ±È·jy ±È·jà ±È·jæ ±È·j7) ±È·jg. ±È·j–/ ±È·j63 ±È·j8 ±È·j¨= ±È·jþ= ±È·jÞA ±È·j"Y ±È·jÿ^ ,±È·jÚc ±È·jhi ±È·j¡o ±È·jp ±È·jÙt ±È·j\z ±È·jÀ ±È·j1� ±È·j† ±È·j¡� @  There is an open door here.±È·j8¡ ±È·jס  _±È·jÖ£ ±È·j.§ ±È·j±·  ................... ............>..... ##########.....######### .........+....##  .........#...## .........#...# .....'...# .#...# ##..#.÷).... ##53.9 (2+###'#'###..[[..[######... #...[...##.##.#. #.....÷÷##.....#.... .........#........ .# .........#..... ..# .# ......[......  .# [ .......<)).)[  [±È·jR¸ ‚34m......[[[.... ±È·j+à ±È·jŠÄ ,4.9 (21±È·jèÎ ±È·jCÓ # _Found a robe.²È·j=²È·jØ=²È·j@²È·j†H²È·jL²È·jS,²È·jÈ[²È·j�a²È·jb²È·jnd²È·j›p@  There is an open door here.²È·jtt²È·jöt _²È·j&x²È·j©{²È·j†€,²È·jL‚²È·jÓ„²È·jˆ²È·jµˆ²È·jPŠ²È·j{‘²È·j”²È·j|”²È·jL–²È·j˜²È·j€›,²È·jòœ²È·jö£²È·jh¦²È·j½¦²È·j@¨²È·j̪²È·j„Â..........#.÷).... #+###'#'###..[[..[### ##...#....##...[...##. #....#.#.###.....÷÷##. ##.#.#....# .........#. #..## .........#. ..#..#..## ......[.. ....#..[# .......<) ....#.@## ......[[[62.9 (8.0) #:......# ...####...... # ## ###...... + ##..²È·jJÃ¥#.... # ..#.... # .#. #.. # .... .# #.... #²È·jÛвȷjÒ+3.9 (9²È·j!۲ȷjß[ _Found a parchment of Kinetic Grapnel.²È·jBŽ3²È·j�²È·j§”²È·j ¡¹#+###'#'###..[[..[######...#....##...[...##.#....#.#.###.....÷÷##.##.#.#....# .........#.#........## .#...#..#..## [......#..[# .<))....#..## ......[[[.#:.....@# ...####...0####......# #  ###......: +.... ##..#..... #.[..#....# #.²È·j½¡ä..#. #..# #...... .## #....#.# # #. ###²È·j¬²È·jv³+4.9 (1²È·j®¶²È·jôºZ _Found a parchment of Slow and a hat.²È·jP´²È·jò´²È·j©¶²È·jÒº²È·j¾²È·j(ÅB²È·jƲȷj¿Æ²È·jrȲȷjû̲ȷjýϲȷjTвȷjҲȷj¦Þ²È·j0ã²È·jÔã²È·jqç²È·jµë²È·j]î²È·j¶î²È·j/ð²È·jŸò²È·j{õ,²È·jb÷²È·jü²È·jÿ,²È·j²È·jè²È·j¨²È·jþ²È·jZ²È·j%²È·jÔ ,²È·jÈ"²È·jÝ$²È·jj,B²È·jf-²È·jñ/²È·j\0²È·j¾1²È·j>6²È·j´8,²È·jh:²È·j=²È·jSF####......##### ##.....###......:### +........ ##..#.....# #......) #[..#....## #......#) ##..#..#..# #......)##........## #......#²È·j°G‘#....#.#.## #......#.#.#.#....# ### #....#..@##  ## ###+# . ²È·j(Oî762.0)'..##..#.###..##²È·jéW²È·jÌYM======7.9 (13²È·j`²È·jmd= _As you open the door, it creaks loudly!²È·jõP ²È·jyQ ²È·jS ²È·jôW ²È·jéb ·  There is an open door here. _²È·j.d ²È·j”e ²È·jh ²È·j’h ²È·jËh ²È·j~j ²È·j¼k ²È·jl ²È·jŸl ²È·j:o ²È·j$q ²È·jpq ²È·jr ²È·j t ²È·j:v ²È·j‰v ²È·j’w ²È·jº{ @  There is an open door here.²È·j~ ²È·j¯~  _²È·j€ ²È·jE‚ ²È·j�„ ,²È·jŒ† ²È·j¸‡ ²È·j¥‰ ²È·jè‰ ²È·j׊ ²È·jµŒ ²È·j“Ž ²È·jÜŽ ²È·j½� ²È·j—‘ ²È·j¢“ ,²È·j ” ²È·j– ²È·jÜ— ,²È·jí˜ ²È·j‡› ²È·jË› ²È·j~œ ²È·j6Ÿ O _You now have 1386 gold pieces (gained 17).²È·j"¡ ²È·jr¡ ²È·jž¢ ²È·j€¤ ²È·j@¦ ²È·j�¦ ²È·j`§ ²È·jSª @  There is an open door here.²È·jä« ²È·jv¬  _²È·jb­ ²È·j©¯ ²È·jt± ²È·jô± ²È·j1² ²È·jï³ ²È·jQµ ²È·j˜µ ²È·j¶ ²È·j©¸ ²È·jNº ²È·j¢º ²È·j4» ²È·jä¼ ²È·jf¾ ²È·j¡¾ ²È·j�¿ ²È·jÕÁ ²È·jBÄ q  You encounter a great orb of eyes.²È·j=Ê œ #.....#.......####.#  #.....#.......#  #....#.......# #' #....'.......# .####....#.......# ²È·j˜Ê  ...'....#########  ...#............  #. #.............  #..@#####+##... ------ #...... #....²È·j×Ê rMagnavolt (1%)#..#............+G   great orb of eyes (asleep)#.......#²È·jË q#.G.....#²È·jÕ Ó 97.9 (20GGThe great orb of eyes turns its gaze towards you.²È·jHØ r  The great orb of eyes gazes at you.²È·je ²È·jŠg K------8.9 (21²È·j!l ²È·jAp 7 _You resist with almost no effort.²È·j Ý .  #.....#.......#  #....#.......#  #....'.......#  ####....#..  ...'....#########  ...#............  #. #.............  #..@#  #...# ...  #....# ..  #....# #.....# .......+ ²È·jX¡w#.......# #.G.....#³È·jRö- .  #.....#.......#  #....#.......#  #....'.......#  ####....#..  ...'....#########  ...#............  #. #............. ³È·jF÷ #..@#  #...# ...  #....# ..  #....# #.....# .......+ #.......# #.G.....# ³È·jUý³È·jÁÿ³È·j|³È·j³h _A great orb of eyes is nearby!³È·j\T .  #.....#.......#  #....#.......#  #....'.......#  ####....#..  ...'....#########  ...#............  #. #.............  #..@#  #...# ...  #....# ..  #....# #.....# .......+ #.......# #.G.....#³È·j�œA .  #.....#.......#  #....#.......#  #....'.......#  ####....#..  ...'....#########  ...#............  #. #.............  #..@#  #...# ...  #....# ..  #....# #.....# .......+ #.......# #.G.....# ³È·jŸ£³È·j¥¥³È·j«³È·j¯h _A great orb of eyes is nearby!³È·j² z ***** (magnetised)**Magnetic shrapnel attaches itself to the great orb of eyes.  Electricity arcs towards the magnetite!  The arc of electricity hits the great orb of eyes!!!³È·jF–» ......GThe great orb of eyes is severely wounded.³È·jÅ›r  The great orb of eyes gazes at you.³È·j# ³È·jŸ$ �57---====9.9 (1.0)³È·jX* ³È·jñ- 7 _You resist with almost no effort.³È·j¬¨§The great orb of eyes gazes at you. _You resist with almost no effort.  Electricity arcs towards the magnetite!  The arc of electricity hits the great orb of eyes!!  You kill the great orb of eyes!  Vehumet accepts your kill.³È·j“*****...+**³È·jê§n......§³È·jC±˜6---3900Magnavolt (1%)³È·jëµ<§³È·jJº4 _You feel your power returning.´È·j„´È·j‰´È·jô´È·jX ´È·j:Õ7´È·j´È·jº´È·j,´È·jû´È·jõ´È·j]%8´È·js´È·jG,´È·j�´È·jÀ´È·j~ K9=´È·jY!´È·jð"´È·jP#´È·j$´È·jÈ%´È·j&´È·jÕ&´È·jŒ(´È·j))V60=´È·jÁ)´È·j‰+´È·jß+´È·jÓ,´È·ju.´È·jÆ.%1´È·jx/´È·jl1´È·jÁ1´È·j�2´È·jG4´È·jÂ4´È·jc5´È·j€7´È·jÏ7D2=´È·j¨8´È·jq:,´È·jj;´È·jñ<´È·jU=U3=´È·j0?´È·j^@´È·j¸@´È·j¦A´È·jÚC´È·jŽD´È·jîD´È·j>Ga4=´È·jH´È·jÖJ´È·j§L´È·j$M´È·j�M´È·j¡O´È·jnQ,´È·j6R´È·j�T´È·jÀV´È·jW´È·j½W´È·jmZ´È·j [´È·j\9=´È·j‚\´È·jz_´È·ja,´È·jça´È·jgX´È·jOj´È·jþk´È·jal´È·j@m´È·j�o´È·j…q´È·jÝq´È·j‘r´È·jTt´È·jv´È·jãv´È·j2w´È·jCy´È·jc~X´È·j&€´È·j–€´È·jq�´È·j ƒ´È·jŽ…´È·jÚ…´È·jü†´È·j¾ˆ´È·jÊ´È·j‹´È·jï‹´È·j/�´È·jò�´È·j:‘´È·j’´È·j(”´È·j –´È·jW–´È·jj—´È·j‡™´È·j,­V#.......#´È·j?®§#.......##.......# . #.......# .. #.......########... #.................. #.................. #............ #..........@....... ----36.9 (36.0)#.................. ...#########....... ... ......... ....... ....... ....... ´È·j ®9.....:.´È·jí´´È·j©¶I----7.9 (37´È·j½´È·jÝÁV _Found a parchment of Fire Storm.´È·jv8´È·j 9´È·j9:´È·jç>´È·j€Ds  You encounter a crawling flesh cage.´È·jèOW#.......# #.......# ...#.......# ...#.......########..#.´È·jyPx.........#...#..#.#....#########... #.Magnavolt (1%).. ´È·j¿Pô#. #.#.x   crawling flesh cage (reaching, asleep)´È·jíP›#.....:#.x.....´È·jÔW^0.0)x.´È·j„`Gx)´È·jßg4==8.9 (1´È·jÛk´È·jHp? _The crawling flesh cage gurgles horribly!´È·j ™ §   #.......# ...  #.......# ....  #.......########....  #...................  #...................  #...................  #...................  #...........@.......  ...#########........  ... #........  .. #........  #........  #........  #.x...:..  #........ ´È·j2 ÿ   #.......# ...  #.......# ....  #.......########....  #...................  #...................  #...................  #...................  #...........@....... ´È·j¹2 a ...#########........  ... #........  .. #........ #........ #........  #.x...:.. #........ ´È·jÚ9 ´È·j'< ´È·j—A ´È·jYE j _A crawling flesh cage is nearby!´È·jui   #.......# ...  #.......# ....  #.......########....  #...................  #...................  #...................  #...................  #...........@.......  ...#########........  ... #........  .. #........  #........  #........  #.x...:.. ´È·j> #........ µÈ·j‡pP   #.......# ...  #.......# ....  #.......########....  #...................  #...................  #...................  #...................  #...........@.......  ...#########........ µÈ·jHq ... #........  .. #........ #........ #........  #.x...:.. #........ µÈ·jlzµÈ·jÕ}µÈ·j†µÈ·j¬Šj _A crawling flesh cage is nearby!µÈ·jß_^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.µÈ·jõ  #.......# tswn the Metallomancer  #.......# ...  Oni of Vehumet ******  #.......# ....  Health: 239/239 ========================  #.......########....  Magic: 59/64 ======================--  #...................  AC: 7Str: 18Doom: 3%  #...................  EV: 9Int: 28  #...................  SH: 0Dex: 11  #...................  XL: 23 Next: 23% Place: Vaults:3  #...........@.......  Noise: ==-------  Time: 64938.9 (0.0)  ...#########........  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ... #........  Cast: Magnavolt (1%)  .. #........  #........µÈ·jšõ \  #***.....  x   crawling flesh cage (reaching) #*x*..:..  #***.....  _A crawling flesh cage is nearby!Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cageµÈ·j® ã #.......#tswn the Metallomancer#.......#...Oni of Vehumet ******#.......#....Health: 239/239 ========================#.......########....Magic: 59/64 ======================--#...................AC: 7Str: 18Doom: 3%#...................EV: 9Int: 28#...................SH: 0Dex: 11#...................µÈ·jè® óXL: 23 Next: 23% Place: Vaults:3#...........@.......Noise: ==-------  Time: 64938.9 (0.0)...#########........b) cold staff "Arghiypre" {rC+ rN+++ Ice} ...#........Cast: Magnavolt (1%)..#........#........####.....x   crawling flesh cage (reaching)##x#..:..####.....  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cage  The crawling flesh cage shatters!!!µÈ·j9 Ux.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a crawling flesh cage  The crawling flesh cage shatters!!!  The crawling flesh cage is heavily wounded.µÈ·j /pµÈ·jÙW .#........p   arcanist.p....You hear a shout! x2µÈ·jaL======9.9 (1µÈ·jĵȷjý2v _You encounter an arcanist. It is wielding a +0 dagger.¶È·jxضȷjà¶È·j!#0 #.......#tswn the Metallomancer#.......#...Oni of Vehumet ******#.......#....Health: 239/239 ========================#.......########....Magic: 54/64 ====================----#...................AC: 7Str: 18¶È·jÈ#íDoom: 3%#...................EV: 9Int: 28#...................SH: 0Dex: 11#...................XL: 23 Next: 23% Place: Vaults:3#...........@.......Noise: ======---  Time: 64939.9 (0.0)...#########........b) cold staff "Arghiypre" {rC+ rN+++ Ice} ...¶È·jy$#........Cast: Magnavolt (1%)..#........###......#x#......x   crawling flesh cage (reaching)###...:..p   arcanist#.p......  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move target¶È·j‘%ÅFragment what (e.g. wall or brittle monster)?: a crawling flesh cage (heavilywounded)  The crawling flesh cage shatters!!¶È·jñ :x.¶È·jè� 5p.¶È·j�Š v.....¶È·jö� 4540.9 (1¶È·j§” ¶È·jüÖ   Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a crawling flesh cage (heavilywounded)  The crawling flesh cage shatters!! _The crawling flesh cage is severely wounded.¶È·jÔƒ¶È·jÜ‹¶È·jÈ^ #.......# tswn the Metallomancer  #.......# ...  Oni of Vehumet ******  #.......# ....  Health: 239/239 ========================  #.......########....  Magic: 50/64 ==================------  #...................  AC: 7Str: 18Doom: 3%  #...................  EV: 9Int: 28  #...................  SH: 0Dex: 11  #...................  XL: 23 Next: 23% Place: Vaults:3 ¶È·jdÉô #...........@.......  Noise: ======---  Time: 64940.9 (0.0)  ...#########........  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ... #........  Cast: Magnavolt (1%)  .. #........  #........  #........  x   crawling flesh cage (reaching) #p....:..  p   arcanist #........ Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crawling flesh cage (severelywounded)  The crawling flesh cage shatters!!!!  You blow up the crawling flesh cage!Vehumet accepts your kill.¶È·jˆÎ!   #.......# ...  #.......# ....  #...........  #...................  #...................  #...................  #...................  #...........@.......  ........ ¶È·jbÏî ... #........  .. ###...... #.#...... ###...... p   arcanist #p....:.. #........ ·È·j„ò˜ p.wounded)  The crawling flesh cage shatters!!!!  You blow up the crawling flesh cage!Vehumet accepts your kill.You feel your power returning. Magical energy flows into your mind!  You hear a shout! x2·È·jýr......·È·jd9====41.9 (1·È·j1·È·j¨j _The arcanist's eyes start to glow.·È·j$·È·j˜ ·È·jKÉ #.......# tswn the Metallomancer  #.......# ...  Oni of Vehumet ******  #.......# ....  Health: 239/239 ========================  #.......########....  Magic: 54/64 ====================----  #...................  AC: 7Str: 18Doom: 3%  #...................  EV: 9·È·j³KIInt: 28  #...................  SH: 0Dex: 11  #...................  XL: 23 Next: 24% Place: Vaults:3  #...........@.......  Noise: ======---  Time: 64941.9 (0.0)  ...#########........  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ... #........  Cast: Magnavolt (1%)  .. #........  #........  ·È·j2LŸ#........  p   arcanist #.....:..  #........ Press: ? - help, Dir - move targetA metal wall.  The metal wall shatters!  ·È·j¨L¬The blast of metal fragments hits the arcanist!!!!  You kill the arcanist!Vehumet accepts your kill.·È·jhQA   #.......# ...  #.......# ....  #...........  #...................  #...................  #...................  #...................  #...........@.......  ........ ·È·j(R ... #........  .. #........ ##....... ##....... ##....:.. #........ ·È·jªº ?.·È·j» 5).A metal wall.  The metal wall shatters!  The blast of metal fragments hits the arcanist!!!!  You kill the arcanist!Vehumet accepts your kill.You feel your power returning.·È·j:Æ R7=2·È·j´Æ N52.9 (1Magnavolt (1%)·È·j„Í ·È·j�Ò ' _You hear a shout!¸È·j½N¸È·jNO¸È·j¤Q¸È·jO]�8=¸È·jß^¸È·jF_¸È·j{a¸È·jíe¸È·jj…  You encounter a yaktaur. It is wielding a +0 arbalest.¸È·j¢r.------Magnavolt (1%)c   yaktaur (launcher, wandering)c¸È·jº|74.9 (2)¸È·j€Q------5.9 (3 _¸È·j°†¸È·jË ¸È·j§t)   #.......# ...  #.......# ....  #.......########....  #...................  #...................  #...................  #...................  #...........@.......  ...#########........  ... #........  .. #........  #........  #).......  ¸È·jwul#.....:.c  #........ ¸È·j ÷   #.......# ...  #.......# ....  #.......########....  #...................  #...................  #...................  #...................  #...........@.......  ...#########........  ... #........ ¸È·j£ ) .. #........ #........ #).......  #.....:. #........ ¸È·j¸È·j¸È·j¥¸È·j· ^ _A yaktaur is nearby!¸È·jU Œ#.# ...#.# ..#.¸È·jµ ^########.#.........#.#.#..#.....#########... #........ #.... #........#)..¸È·j| y#.....:.c¸È·jö+ ¢#.........#........¸È·jN. 1c¸È·jF< Ô c 2 yaktaurs (launchers, 1 wandering)  You encounter a yaktaur. It is wielding a +0 arbalest.¸È·jìB R)))))))¸È·jnÐ €.@.....¸È·jÓ a9==6.9 (1¸È·j«Û ¸È·jŠê F _The yaktaur shoots a bolt. The bolt is repelled.¸È·je¡ Ò*****cmagnetised)**You encounter a yaktaur. It is wielding a +0 arbalest.The yaktaur shoots a bolt. The bolt is repelled.  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!! ¸È·jK¢ N The yaktaur is severely wounded.¸È·j0 » ......cThe yaktaur shouts! You hear a shout! x2¸È·j[4 \)))))))¸È·jYà |@......¸È·j´Ê Ò )))))))The yaktaur shoots a bolt. The bolt misses you. The yaktaur shoots a bolt.¸È·jU€.@.....¸È·j%[u2---====7¸È·j3c¸È·jOgU _The bolt completely misses you.¹È·jd€§ _The bolt completely misses you.Magnetic shrapnel attaches itself to the yaktaur.!  You kill the yaktaur!  Vehumet accepts your kill.¹È·jØiÅ*****   yaktaur (launcher,**¹È·jXóÖ **** You feel your power returning.  The arc of electricity hits the yaktaur!!!¹È·jìz7c.¹È·jË{.c¹È·j ˆÔ .......c   yaktaur captain (launcher).c   yaktaur (launcher, magnetised)§The yaktaur is almost dead.¹È·jk’b49----8¹È·j*œ<§¹È·jD¶~ _You encounter a yaktaur captain. It is wielding a +0 arbalest.¹È·jíþ#.# ..#.########.#.........#.#.#..#............#########..... #..@..... #.... #........#).....c.c#.....:....#.......¹È·j«#........§#..........¹È·j^3p¹È·j +™ p   vault sentinel (launcher)c   yaktaur (launcher, magnetised)  You encounter a vault sentinel. It is wielding a +2 long sword of freezing andcarrying a +0 arbalest.¹È·j†1@)))ºÈ·jOu4c.ºÈ·jBƒ@...ºÈ·jc…‹24--==--9ºÈ·jö’<§ºÈ·jõ¥C _The yaktaur shoots a bolt. The bolt hits you!ºÈ·j›Ÿ§ _The yaktaur shoots a bolt. The bolt hits you!  Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!!  You kill the yaktaur!  Vehumet accepts your kill.ºÈ·j‡¡h****, magnetised)ºÈ·j’)P*****ºÈ·jÝ´¼***   You kill the yaktaur!  Vehumet accepts your kill.  You feel your power returning. captain!!!  The yaktaur captain is severely wounded.The arc of electricity hits the vault sentinel!!!ºÈ·jWJˆ .....§c.....p§catching br…)The vault sentinel is almost dead.The vault sentinel blows a loud note on a signal horn!ºÈ·jDRA))))ºÈ·jOãA....ºÈ·jíÆ0--4---1========50ºÈ·jG÷ºÈ·jûK _The yaktaur captain shoots a bolt. The bolt hits you.ºÈ·j2� ¾ ****, magnetised)Magnetic shrapnel attaches itself to the yaktaur captain.ºÈ·j¥ �§Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur captain!!almost dead.  You kill the vault sentinel!  Vehumet accepts your kill.ºÈ·jA! m*** ºÈ·j®§ O******ºÈ·jR5 .§You kill the vault sentinel!  Vehumet accepts your kill.  You feel your power returning.e yaktaur captainyaktaur captain!ºÈ·jP: I**ºÈ·jÈ ¿......§§.....§§ºÈ·jKÖ L 152===6====----1Magnavolt (1%) _You feel your power returning. Magical energy flows into your mind!ºÈ·j¦Ý ¹§§ _You feel the doom around you dissipate.»È·jåÇ3»È·jä׻ȷjwݻȷjÉäB2 _»È·j.è»È·jAî…  You encounter a yaktaur. It is wielding a +0 arbalest.»È·jƒû;43===--------Magnavolt (1%)§cc   yaktaur (launcher, wandering)»È·j)&2»È·jùO----3.9 (2 _»È·j½W§§§»È·j!»È·jß5  .....  .########......  ...............  ...............  ...............  ...............  .............  #..........  ... #..@.......  .. #..........  #..........  #).....§§..  #.....:....  »È·j}6’#.........c  #........§.  #.......... »È·jcÎ '  .....  .########......  ...............  ...............  ...............  ...............  .............  #..........  ... #..@.......  .. #.......... »È·jhÏ ³ #..........  #).....§§.. #.....:.... #.........c  #........§. #.......... »È·j‚Ù »È·j»Û »È·jÀä »È·j`è ^ _A yaktaur is nearby!»È·jÚ÷ …#.########.#.........  #.##.##....##.....#...#########..#... #..........#.. #..# #..........##).....§§..##.....:....c#.........c##........§.#cc 2 yaktaurs (launchers, wandering)#..................»È·jâ² c§You encounter a yaktaur. It is wielding a +0 arbalest.»È·j q c)  The yaktaur shouts! x2»È·j<M)))))))»È·j© @...§..)»È·jíª<5==4.9 (1»È·j±´»È·jî·F _The yaktaur shoots a bolt. The bolt is repelled.¼È·jþc¨ ***, 1 magnetised)  Magnetic shrapnel attaches itself to the yaktaur.¼È·jøë;*¼È·jvu¸ ***Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!¼È·jdú §The yaktaur is severely wounded.The arc of electricity hits the yaktaur!!!  You kill the yaktaur!¼È·j©�*******   yaktaur (launcher)¼È·jþ“ ....§§..c.§§Vehumet accepts your kill.¼È·j:šL)))))))¼È·jÍ&�..@..§§¼È·jø/›646--7====5¼È·jâ?u§§§¼È·jQBF _The yaktaur shoots a bolt. The bolt is repelled.¼È·js A#......... #.# #.# #....# #....# ...#########..# ... #..........# .. #..#  #....@.....# #).....§§..# #.....:..c.§.#.........§#.#........)##......................¼È·jô ¼È·jþ :)))¼È·jo° T.§§¼È·j�² º09--7--===-6¼È·j-½ a§§§¼È·j·Á D _The yaktaur shoots a bolt. The bolt hits you!!½È·j0{  **, magnetised)  Magnetic shrapnel attaches itself to the yaktaur.½È·j|ÿA***½È·jŒ§ _The yaktaur shoots a bolt. The bolt hits you!!  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!! ½È·jØŒ� You kill the yaktaur!  Vehumet accepts your kill.½È·jo’A***½È·jˆ:**½È·j¤œ½È·j€"2p½È·jÇ1C ..§§.§.§§p   vault sentinel (launcher)  You feel your power returning.½È·jE<¯10=-4-====7½È·jFH�§§.§§½È·j[XÉ  You encounter a vault sentinel. It is wielding a +0 falchion and carrying a +0 _arbalest.½È·j^[ .............# .............# .............# ...........# #..........#  #..........#  #..........#  #....@.....#  #).....§§..#  #.....:..§.§.  #.........§#.  #........).#  #............  .............  .............. ½È·j ¸ñ .............# .............# .............# ...........# #..........#  #..........#  #..........#  #....@.....#  #).....§§..#  #.....:..§.§.  #.........§#. #........).# #............  ............. .............. ½È·jçŽȷjÕǽȷj(ӽȷjÙÖe _A vault sentinel is nearby!½È·j¾Ý Í #########  #..  #.#  #....#  #.....#  #.........p...#  ...#########..........#  ... #.½È·j¤Þ ¾.#.. #...@......# #..........# #).....§§..# #.....:..§.§. #.........§#. #........).# #............ ...............½È·jšó J.p½È·j5Ê2=5-----8 _½È·jåu§§§¾È·jò¥ü #.#  ######### #.. #.# #....# #.......# #..........p..# ...#########..........#¾È·jö¦Ò ... #..#.. #..........# #..........# #).....§§..# #.....:..§.§. #.........§#. #........).# #........ .¾È·jx¾È ), catching br…)The vault sentinel blows a loud note on a signal horn!¾È·j_À]3========9¾È·jËT§§§¾È·jåÎ* _You hear a shout! x3¾È·j·2ž ****Magnetic shrapnel attaches itself to the vault sentinel.¾È·j¿ºA**¾È·jËI;*¾È·j¢É;*¾È·jUy§ _You hear a shout! x3  Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault sentinel!!!  You kill the vault sentinel!Vehumet accepts your kill.¾È·j2\D***¾È·jôïŧ......)§§)¾È·j¨úÎ439--====----60Magnavolt (1%)¾È·j+ ^§§§¾È·j  4 _You feel your power returning.¿È·ji™¿È·jhœ©tswn the Metallomancer (Oni Ice Elementalist) Turns: 64769, Time: 02:02:28 Health: 214/239 AC:  7 Str: 18 XL: 23 Next: 27% Magic: 39/64¿È·jäœïEV:  9 Int: 28 God: Vehumet [******] Gold: 1386SH:  0 Dex: 11 Spells: 9/61 levels left rFire + . . (50%) b - cold staff "Arghiypre" {rC+ rN+++ Ice} rCold + . . (50%) s - orb {Energy} rNeg + + + (0%) r - +2 robe {rF+} rPois + (33%) i - +2 hat of the Boiling Point {Bane rElec rN+ Dex+2} ¿È·jÉ�³rElec + (33%) E - scarf {Repulsion} rCorr + (50%) j - amulet "Guppawe" {Chemistry Rampage rPois Regen+} SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...J - ring "Buanud" {MP+9 Int+4} Stlth ++ HPRegen 1.39/turn MPRegen 0.39/turn %: repel missiles, clarity, rampage, channel magic (26%) @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clarity, poison resistance, Bane of Heatstroke }: 2/15 runes: decaying, gossamerÅÈ·jˉ ÅÈ·jå� > #.......#.....tswn the Metallomancer#.......########......Oni of Vehumet ******#......................Health: 214/239 =====================---#.....................#Magic: 39/64 ==============----------#.....................#AC: 7Str: 18#.....................#EV: 9Int: 28#..........§..........#SH: 0Dex: 11...#########..........#XL: 23 Next: 27% Place: Vaults:3...#..@.......#ÅÈ·já‘ éNoise: ====-----  Time: 64960.9 (0.0)..#..........#b) cold staff "Arghiypre" {rC+ rN+++ Ice} #..........#Cast: Magnavolt (1%)#).....)§..##.....:..§.).#.........)#.#........).##.........................Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault sentinel!!!  You kill the vault sentinel!Vehumet accepts your kill. _You feel your power returning.ÅÈ·jò“ ÅÈ·j®� ÅÈ·jØ  ÆÈ·jþÆÈ·j´ÆÈ·jv+ÆÈ·j@>‚640=ÆÈ·j°D;7ÆÈ·j\IÆÈ·j]TÆÈ·j¦U9ÆÈ·jiYÆÈ·j¤aÆÈ·jIbT20=1ÆÈ·jˆb2=ÆÈ·jâgÆÈ·js91ÆÈ·j}s2=ÆÈ·jAxÆÈ·jù�B32ÆÈ·j¥…ÆÈ·j]›ÆÈ·j&œ%4ÆÈ·jH¦ÆÈ·j¨ÆÈ·jŒ¨%6ÆÈ·j“­ÆÈ·jŒ¸j73=ÆÈ·jܽÆÈ·jÄÅ;8ÆÈ·jçÊÆÈ·j'×j30=4ÆÈ·j¿×2=ÆÈ·jÊÜÆÈ·j¤äÆÈ·jåU1=ÆÈ·jfêÆÈ·jýÆÈ·jÀý%2ÆÈ·jÑÆÈ·j` ÆÈ·jÎ ,45ÆÈ·j&ÆÈ·j m  .....  .########......  ................  ...............#  ...............#  ...............#  .)..........#  #..........#  ... #..@.......# ÆÈ·j¥?  .. #..........#  #..........#  #).....))..#  #.....:..).).  #.........)#.  #........).#  #............   ÆÈ·j`Ù d  .....  ÆÈ·jðÙ v.########......  ................  ...............#  ...............#  ...............#  ÆÈ·jsÚ £.)..........#  #..........#  ... #..@.......# ÆÈ·j²Ú o .. #..........#  #..........#  ÆÈ·jKÛ þ#).....)).. #.....:..). #.........)#.  #........).ÆÈ·jËÛ w #.......... ÆÈ·j®ê ÆÈ·j§ë ÆÈ·jHù ÆÈ·jÍû l _An ironbound frostheart is nearby!ÇÈ·jY‰ù  .....  .########......  ................  ...............#  ...............#  ...............#  .)..........#  #..........#  ... #..@.......#  .. #..........#  #..........#  #).....))..#  #.....:..).). ÇÈ·j(Š” #.........)#.  #........).#  #............   ÇÈ·j•"ç  .....  .########......  ................  ...............#  ...............#  ...............#  .)..........#  #..........#  ... #..@.......#  .. #..........#  #..........# ÇÈ·j$z #).....)).. #.....:..). #.........)#.  #........). #.......... ÇÈ·jì?ÇÈ·j`AÇÈ·jªLÇÈ·jlOl _An ironbound frostheart is nearby!ÇÈ·jÛ“?*****p  magnetised) _An ironbound frostheart is nearby! _An ironbound frostheart is nearby! _An ironbound frostheart is nearby!  Magnetic shrapnel attaches itself to the ironbound frostheart.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound frostheart!!!ÇÈ·jy@.pÇÈ·j½'Y)..ÇÈ·j&)±9=39---====8.0)ÇÈ·jŸ5ÇÈ·j9h _The ironbound frostheart is almost dead.ÇÈ·j·Ž‡ §  The arc of electricity hits the ironbound frostheart!!! _The ironbound frostheart is almost dead.  You kill the ironbound frostheart!  Vehumet accepts your kill.ÇÈ·j“E****ÇÈ·jœ&l§)..ÇÈ·j_/¤4-----89Magnavolt (1%)ÇÈ·jš:ÇÈ·jw>4 _You feel your power returning.ÈÈ·jR>ÈÈ·jì>ÈÈ·j:BÈÈ·j2L,ÈÈ·jäSÈÈ·jO^ÈÈ·jº^ÈÈ·jvbÈÈ·jágÈÈ·j+hj=5=-ÈÈ·j:kÈÈ·jêvÈÈ·jÍwÈÈ·j=}ÈÈ·jÏ„m6=ÈÈ·jn‰ÈÈ·jÿ�ÈÈ·jI‘ÈÈ·j—ÈÈ·j~Ÿ,ÈÈ·jÒ®ÈÈ·j6µÈÈ·jŸµ%7ÈÈ·j(¸ÈÈ·j¥¼,ÈÈ·j›¿ÈÈ·jÆc8=ÈÈ·j×ÈÈÈ·jÏÈÈ·j‡ÏÈÈ·jhÕÈÈ·jxáÈÈ·jòáÈÈ·j†çÈÈ·jüm9=ÈÈ·j_ÈÈ·j•,ÈÈ·j“ÈÈ·jÈÈ·jªN40=ÈÈ·jI!ÈÈ·j‰,,ÈÈ·jë1ÈÈ·j‘:,ÈÈ·jµ@ÈÈ·jKLm1=ÈÈ·jRRÈÈ·jšf,ÈÈ·jŒlÈÈ·j>xÈÈ·júx%2ÈÈ·jÝ~ÈÈ·jb‡,ÈÈ·jk�ÈÈ·j-š,ÈÈ·j©ŸÈÈ·j¿§c3=ÈÈ·jŒ­ÈÈ·jP¸ÈÈ·jâ¸ÈÈ·j»½ÈÈ·jvÏ,ÈÈ·jõÔÈÈ·jóàm4=ÈÈ·jOæÈÈ·j îÈÈ·jŒîÈÈ·jðóÈÈ·jÈÈ·j¯%5ÈÈ·jIÈÈ·jï,ÈÈ·j”ÈÈ·j±ÈÈ·jÔ ÈÈ·jƒ0ÈÈ·j¬8c6=ÈÈ·j+>ÈÈ·j“HÈÈ·j IÈÈ·jPNÈÈ·jœVÈÈ·jüWW7=ÈÈ·j!]ÈÈ·j½hÈÈ·jJiÈÈ·jÔoÈÈ·jlwÈÈ·j^xÈÈ·j }ÈÈ·jö‰a8=ÈÈ·jšÈÈ·jö¡,ÈÈ·j²§ÈÈ·j�³ÈÈ·j´U9=ÈÈ·jì¹ÈÈ·jäÍ©  You encounter an ironbound convoker. It is wielding a +0 great mace.ÈÈ·jl×òp[----Magnavolt (1%)p   ironbound convoker (wandering)ÈÈ·jæ25017.9 (38.0)ÈÈ·j¢èP----8.9 (39 _ÈÈ·jÿôÈÈ·j�ÈÈ·j~  .....  .########......  ................  ...............#  ..............#  ...............#  .[)..........#  ÈÈ·jº~t#..........#  ... #..@.......#  .. #..........#  #..........#  #).....))..#  #.....:..).).  #.........)#.  #........).#  #............   ÈÈ·jj L  .....  .########......  ................  ...............#  ..............#  ...............#  .[)..........#  #..........#  ... #..@.......#  .. #..........#  #..........#  #).....)).. #.....:..). #.........)#.  #........). #..........ÈÈ·j  ÈÈ·j8& ÈÈ·je( ÈÈ·jc4 ÈÈ·jp8 j _An ironbound convoker is nearby!ÈÈ·j"= Ê  .....  .########......  ................  ...............#  ..............# ÈÈ·j > Å ...............#  .[)..........#  #..........#  ... #..@.......#  .. #..........#  #..........#  #).....))..#  #.....:..).).  #.........)#.  #........).#  #............   ÈÈ·jU×   .....  .########......  ................  ...............#  ..............#  ...............#  .[)..........#  #..........#  ... #..@.......# ÈÈ·j Ø Ú .. #..........#  #..........#  #).....)).. #.....:..). #.........)#.  #........). #.......... ÈÈ·jAØ ÈÈ·jèå ÈÈ·j�ç ÈÈ·jô ÈÈ·jÊ÷ j _An ironbound convoker is nearby!ÉÈ·j fQ.pÉÈ·j©tEpÉÈ·jºv:==9.9 (1.0)ÉÈ·j‚‘ÉÈ·jÙ”4 _The ironbound convoker shouts!ÉÈ·jØ Q.pÉÈ·jÎ O50--20ÉÈ·j£ ÉÈ·jI ÉÈ·jôu 6(chanting recall)ÉÈ·j¯w A--1ÉÈ·jÙ‚ ÉÈ·jË… y _The ironbound convoker begins to recite a word of recall!ÊÈ·jó<##.#   #.# .  #.########  #.  #.#  #...#  #.........#  #........p[)...#  ...#########...@......#  .#..........#  ..#..........# #..........#ÊÈ·jý=_#).....))..##.....:..).). #.........)#.#........).##ÊÈ·jØPÊÈ·j‘R&2ÊÈ·jqkÊÈ·j™mÊÈ·jêä 9#.#  #.# #. #.# #. #.######## #.. #.# #...# #.......# #........p[)...# ...#########..........# .#..........# ..#..........##..........#ÊÈ·jµå ó#).....))..# #.....:..).).#.........)#.#.).#ÊÈ·j³ø ÊÈ·j§ú T1=3ÊÈ·jÙ ÊÈ·j ËÈ·j'5õ pThe ironbound preserver is recalled. The vault sentinel is recalled.  The yaktaur is recalled.pËÈ·joFY cp   ironbound preserverp   vault sentinelp   ironbound convoker (catching breath)c   yaktaur (launcher)  You encounter an ironbound preserver, a yaktaur and a vault sentinel.ËÈ·j»M<)))))ËÈ·j¿Ï9p.ËÈ·j²ß5)....ËÈ·j=áv15---====4ËÈ·j)îËÈ·j2D _The yaktaur shoots a bolt. The bolt hits you!!ËÈ·j¶s^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÌÈ·jS½ 8*ÌÈ·j� ¯****@****ÌÈ·j†Z ®******...**.@.**...******ÌÈ·jਠ********.....**.....**..@..**.....**.....*ÌÈ·jq© …*******ÌÈ·jhø !**********.......**.......**.......**...@...**.......**.......**.......*ÌÈ·jù _*********ÌÈ·jªG '*******.........**..**..**..**..*..*..*..*.........***********ÌÈ·jÒ• Ë*******......**..**..*p.*..*).....).....))..***********ÌÈ·jÿã ƒ********.......*.**..**.*p*p*c.....:..).)***********#*ÌÈ·jÃ4«#####################################################################################@###############################################################################ÌÈ·j9üw .  The dungeon rumbles!  You kill the vault sentinel!ÌÈ·jàüKVehumet accepts your kill.ÌÈ·j| à [You feel your power returning. A door shatters!  You kill the yaktaur!Vehumet accepts your kill.ÌÈ·j ÌÈ·j-Ð .  You feel your power returning.  You kill the ironbound convoker!Vehumet accepts your kill.ÌÈ·j*!" *###*** *#  You feel your power returning.ÍÈ·jX�• .pThe ironbound preserver is almost dead.ÍÈ·j¡‘ .......................................................)...........)p..........#..))....@........#..........#.................................).....))..#.ÍÈ·ji’.....:..).)..........)#.ÍÈ·j@šµ7---=9==========5ÍÈ·j8§ÍÈ·jIª1 _Ka-crash! You hear a shout!ÍÈ·j.€¦§ _Ka-crash! You hear a shout!  Magnetic shrapnel attaches itself to the ironbound preserver.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!  You kill the ironbound preserver!  Vehumet accepts your kill.ÍÈ·j&‡F*****ÍÈ·jd <§....ÍÈ·j¾! õ848-30====----- 6Magnavolt (1%)ÍÈ·jW> ;§ÍÈ·j!C 4 _You feel your power returning.ÍÈ·j×Ë3ÍÈ·jÿÒÍÈ·j£àÍÈ·jNèL20=ÍÈ·j+ëÍÈ·jÕôÍÈ·j¯õƒ1=9-ÍÈ·j€üÍÈ·jš ;2ÍÈ·jÂÍÈ·jp+ÍÈ·j±,.450ÍÈ·jÝ3ÎÈ·jã;5ÎÈ·j'ÎÈ·jÃÎÈ·jl%7ÎÈ·jVÎÈ·j|'ÎÈ·ja(R81=ÎÈ·jŠ/ÎÈ·j79ÎÈ·jÌ9%9ÎÈ·jÅKÎÈ·j$XÎÈ·j:Y„31=2=ÎÈ·jX`ÎÈ·j%kÎÈ·jíkU2=ÎÈ·jTsÎÈ·j-€ÎÈ·j¯€%3ÎÈ·jÄ…ÎÈ·jB•B53ÎÈ·j —ÎÈ·jq¯ÎÈ·j(°%6ÎÈ·j¡¶ÎÈ·jÔÀh84=ÎÈ·jÂÇÎÈ·jÄÔÎÈ·jgÕK9=ÎÈ·jtÛÎÈ·jÝä,ÎÈ·jbëÎÈ·j§øk5=ÎÈ·jç ÎÈ·j™,ÎÈ·jœÎÈ·jk'ÎÈ·jS(9=ÎÈ·jÿ-ÎÈ·jg6ÎÈ·j7K6=ÎÈ·j3dÃ7=ÎÈ·j,pÎÈ·jþu,ÎÈ·juzÎÈ·j™„ÎÈ·jM…ÎÈ·j(‹ÎÈ·j·–ÎÈ·j;—%8ÎÈ·j}œÎÈ·j'¥ÎÈ·jÅ¥ÎÈ·j×¶ÎÈ·j;ÂÎÈ·jÃK9=ÎÈ·jìÇÎÈ·jÛÏÎÈ·jdÐÎÈ·j¨ÕÎÈ·j‡ÜÎÈ·jÁãj  You encounter a deep troll.ÎÈ·j�ðjT)---------ÎÈ·j ñ¡Magnavolt (1%)T   deep troll (wandering)ÎÈ·jb054.9 (28.0)ÎÈ·jÍP----5.9 (29 _ÎÈ·jõ!ÎÈ·j %ÎÈ·j �Y .........  #........ #######........ ............... ............# ..)..........# .))..........#. .))....@....... #.#..........#.  #..........#  #..........#  #............  #).....))..#.  #.....:..).).  #.........)#.   ÎÈ·jÑ* ¹ .........  #........ #######........ ............... ............# ..)..........# .))..........#. .))....@....... #.#..........#.  #..........#  #..........# #............ #).....))..#.  #.....:..).). #.........)#. ÎÈ·jN: ÎÈ·j—< ÎÈ·j.K ÎÈ·j›M a _A deep troll is nearby!ÎÈ·jñ H *******T  magnetised)  Magnetic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!ÎÈ·j � Q.TÎÈ·j:  O.)....ÎÈ·j¢ €3---====6.9 (1.0)ÎÈ·jÝ® ÎÈ·jÙ² b _The deep troll is heavily wounded.ÏÈ·jãÒ$ #.#  #.#  #.# ..  #.# #.  #########.  #...  #...#  #.T)....#  #.))...#.  #.........))............  ...#######.#..........#.  ... #.....#..ÏÈ·j^ÔÐ #..........# #............ #).....))..#. #.....:..).). #..)#.ÏÈ·j*ÕJ.TÏÈ·jväÏÈ·jÍåE----7ÏÈ·j…ïÏÈ·j5òÏÈ·jBkÐ #.# #.# . #.# .. #.# #. #.#. #. #.# #.T.# #.))....#. #.)).....ÏÈ·j^l`. ...#.#...#. ... .. #..........# .. . #..........# #...... #).....))..#.  #.....:..).).  #.)#.ÏÈ·jÐoL)TÏÈ·j€ÏÈ·j´�a4=------8ÏÈ·ji�ÏÈ·j5•ÏÈ·jí…§The deep troll is heavily wounded.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!!  You kill the deep troll!  Vehumet accepts your kill.  You feel your power returning.ÏÈ·jHô?**ÏÈ·j=˜Œ §.  The troll leather armour is intact enough to wear.ÏÈ·jÁ¤Ó5=1====9Magnavolt (1%)ÏÈ·j®´9§ÏÈ·j͸: _Magical energy flows into your mind!ÏÈ·j­< ÏÈ·j¨= ÏÈ·jžF ÏÈ·j^Q ÏÈ·j=R ÏÈ·j¨Y ÏÈ·jVg ÏÈ·j9h K6=ÏÈ·jNn ÏÈ·jx ,ÏÈ·j}„ ÏÈ·jÿ™ ÏÈ·jΛ ÏÈ·j4¡ ÏÈ·jʪ ÏÈ·j†« U7=ÏÈ·j:² ÏÈ·jÊÇ ,ÏÈ·jÌÍ ÏÈ·j%Ò ÏÈ·jèÔ %8ÏÈ·jç ÏÈ·jWû ,ÏÈ·jy ÏÈ·j7ÏÈ·jåÏÈ·j–ÏÈ·ji+ÏÈ·jû+K9=ÏÈ·jó1ÏÈ·j¤=,ÏÈ·jåDÏÈ·jÙSl60=ÏÈ·jW[ÏÈ·jfd,ÏÈ·jâuÏÈ·jÈ�ÏÈ·jJ‚ÏÈ·j‰ÏÈ·jß’;1ÏÈ·jšÏÈ·j6¦,ÏÈ·jåÂ�2=ÏÈ·jbÏ,ÏÈ·jÍÞÏÈ·jÿè,ÏÈ·j¾ïÏÈ·j‘þÏÈ·jPÿU3=ÏÈ·j(ÏÈ·j| ÏÈ·jô ÏÈ·jdÏÈ·jô,ÏÈ·jg&ÏÈ·jG9ÏÈ·j9:D4=ÏÈ·jðAÐÈ·jK ÐÈ·j,ÐÈ·jf4ÐÈ·j‡>ÐÈ·j#IÐÈ·jâIÐÈ·jH[ÐÈ·jmfÐÈ·j“u,ÐÈ·j–~ÐÈ·j¨†ÐÈ·jJ‘ÐÈ·j ’2=ÐÈ·jÏ«XÐÈ·j~¹ÐÈ·jÀÐÈ·j~Ò¨...........# ## .......)..........#... ......))[.........#... . ......))............. .. ######.#..........#. ...  .. #..........# .>.. ÐÈ·jÓ? . #..........#.....  #........  #).....))@.#.... ----87.9 (28.0) #.....:..).).....  #.........)#.....  #........).# #### #........................................############ÐÈ·j÷ÓJ  ÐÈ·jWâÐÈ·jäI----8.9 (29ÐÈ·j¹ïÐÈ·j7ô; _Found a stone staircase leading down.ÐÈ·jÐp3ÐÈ·j uÐÈ·jÿyÐÈ·jÝŠ,ÐÈ·j,ŽÐÈ·jkš‹)#... ))[...#.....))................ #####.#..........#....  .. #..........#..>. #..........#.... #......#).....))..##.....:..)@)......#.........)#.#........).# ######................ÐÈ·jq›•. ############ ÐÈ·jt¤ß ))[..))................. #####.#..........#.....  .. #......>.. #..........#... ..........).....))..#......:..).).....@#.........).# #####ÐÈ·jS¥Ì....... ..##  ÐÈ·j=¿19.9 (1.0)ÐÈ·j§À,90.9 (2ÐÈ·jÙËÐÈ·jùÍ$  Things that are here:ÐÈ·jÇЛ _a +2 long sword of freezing; a +0 arbalest; a +0 scale mailÐÈ·jš¡ÐÈ·j¢ÐÈ·jª¦ÐÈ·j§²ÐÈ·jR¼ÐÈ·jIÃ: _ÐÈ·j·ÄÐÈ·j&ËÐÈ·j˜ËÐÈ·j3ÏÐÈ·jÒÓÐÈ·j�ÜÐÈ·jôÜÐÈ·jßßÐÈ·jÏôÐÈ·jú,ÐÈ·jÊüÐÈ·jDÐÈ·jÜ,ÐÈ·jxÐÈ·jÅ ÐÈ·j¯ÐÈ·jëÐÈ·j:ÐÈ·jÐÈ·jgÐÈ·j£ÐÈ·j³ÐÈ·j¬ÐÈ·jÏ!ÐÈ·jû!ÐÈ·jÃ#ÐÈ·j¿%ÐÈ·já(ÐÈ·j)ÐÈ·jŸ*ÐÈ·j¼+ÐÈ·j0,ÐÈ·j¾0ÐÈ·jÖ4ÐÈ·j[7,ÐÈ·jý7ÐÈ·jÐ9ÐÈ·jß;ÐÈ·j<ÐÈ·jž<ÐÈ·jë=ÐÈ·jIABÐÈ·j«BÐÈ·jEÐÈ·j@EÐÈ·j0FÐÈ·j¢GÐÈ·jºJÐÈ·jôJÐÈ·j¥KÐÈ·jÜLÐÈ·j®PBÐÈ·jBUÐÈ·jKX,ÐÈ·jLYÐÈ·j#[ÐÈ·jÎ]ÐÈ·j^ÐÈ·j²^ÐÈ·jp`ÐÈ·jHcÐÈ·j•cÐÈ·jIdÐÈ·j+fÐÈ·j3iÐÈ·jhiÐÈ·j jÐÈ·jlÐÈ·j|o,ÐÈ·j‰pÐÈ·jCs'ÐÈ·jÅuÐÈ·j¯vÐÈ·jzwÐÈ·j™€Œ  ## #.........# ..... #........< ...... #.#........ ...... #.#....... ..>... #.# ..... ...... #.# ... ...... #.####'###'### ÐÈ·jÛ€...... #.....@......#112.9 (22.0) ...... #............. ...... #............. ###########...... .........ÐÈ·j�º....... ........................ ........................ ÐÈ·j�l######################## _You open the door.ÐÈ·j…[ _Found an escape hatch in the ceiling.ÐÈ·jÉÏÐÈ·jÐÐÈ·j'ÑÐÈ·j·ÓÐÈ·jõÖÐÈ·jâÜ: _ÐÈ·j"Ý ÐÈ·jPÝ: There is an open door here.ÐÈ·j§àÐÈ·j0á _ÐÈ·júáÐÈ·jBåÐÈ·j�é,ÐÈ·jëÐÈ·jíÐÈ·jÎðÐÈ·jñÐÈ·jññÐÈ·jôÐÈ·j:÷ÐÈ·jl÷ÐÈ·jØøÐÈ·jáúÐÈ·jmþÐÈ·jžþÐÈ·jËÿÐÈ·j1'ÐÈ·j•3ÐÈ·jÂÐÈ·j¤ 7 _You open the door.ÐÈ·j¼ ÐÈ·j0 ÐÈ·jÐÈ·jÑ@  There is an open door here.ÐÈ·jÐÈ·j¢ _ÐÈ·jÌÐÈ·jêÐÈ·jÑÐÈ·jmÐÈ·jÐÈ·j™"@  There is an open door here.ÐÈ·já'ÐÈ·j0( _ÐÈ·j!*ÐÈ·j¥,ÐÈ·jÐ0ÐÈ·j 1ÐÈ·j‘2ÐÈ·jä4ÐÈ·j9ÐÈ·jL9ÐÈ·j¶:ÐÈ·j =ÐÈ·j›?ÐÈ·jÒ?ÐÈ·j=AÐÈ·jÉGH #.#.........+..+  #.#.........#..+ .  #.#.........'..#++#..  #.#.........##......#  #.####'###'###......# ÐÈ·jHÉ #............##....#  #.............#....#  #.............##+###.. ÐÈ·jCHØ###.............@%...... ........ .......ÐÈ·jlHÒ        ÐÈ·jÆHE ÐÈ·j²L#.#.+..+  #.#.........#..+ .  #.#.........'..#++#..  #.#.........##......#  #.####'###'###......# ÐÈ·jìLï #............##....#  #...#....#  #.ÐÈ·jMœ.##+###. ..@.ÐÈ·j/M  ÐÈ·jNM  ÐÈ·jkM ÐÈ·jÈT-26.9 (14ÐÈ·j—V,7.9 (15ÐÈ·j[ÐÈ·j¿w© _You see here the serpent talisman of Fallacy {-Tele rF+ rC+ rN+}.ÐÈ·jW… ÐÈ·j®… ÐÈ·jY‡ ÐÈ·j¤‹ ÐÈ·j­� ÐÈ·j– P _ÐÈ·j‹› ÐÈ·jÁ› ÐÈ·jêœ ÐÈ·j4Ÿ ÐÈ·j¤ ,ÐÈ·j¢¥ ÐÈ·jv¨ ÐÈ·jt­ ÐÈ·jË­ ÐÈ·j²³ ÐÈ·jå¶ ÐÈ·j¥¼ ÐÈ·jß¼ ÐÈ·j¿ ÐÈ·j£Â ÐÈ·jQÇ ÐÈ·jÙÇ ÐÈ·j‰É ÐÈ·jÃÌ ÐÈ·jÛÑ ÐÈ·jÒ ÐÈ·j‡Ö ÐÈ·jJ× ÐÈ·j¨Û ÐÈ·jêÛ ÐÈ·jˆÝ ÐÈ·j×ß ÐÈ·jaå ,ÐÈ·jæ ÐÈ·j×é ÐÈ·j¹í ­  You encounter a yaktaur captain. It is wielding a +0 arbalest and wearing a +0barding.ÐÈ·jéö    .... .c.......#  #... ........# ###### ... ........# .....##.. #.......# ÐÈ·jK÷ Ç....<#..# #.......# .....+..+ #.......# .....#..+ .#.?.....# .....'..#++#..#.ÐÈ·j¿÷ ·# ##......##.......# ###'###......#........# Magnavolt (1%)##....##..# ÐÈ·jä÷ Â.......#....#.........# .......##+###.........#ÐÈ·jø ÷c   yaktaur captain (launcher, wandering) ........%.............#ÐÈ·jCø ƒ ......................# ÐÈ·jbø !......................#ÐÈ·jøø #ÐÈ·j§ Ð c36.9 (9.0)c)The yaktaur captain shouts!ÐÈ·jª Z)))))))ÐÈ·j2® ¹.....?@==7.9 (10.0)ÐÈ·jͳ ÐÈ·j` N _The yaktaur captain shoots a bolt. The bolt is repelled.ÐÈ·j_–¬ .... .c.......# #... ........# ... ........# #.......#<#..# #.......# #.......# .#.?.....##.@.....##.......##........##........#.........##.........#%.............#...........#ÑÈ·j³ëÜ .... .c.......# #... ........# ... ........# #.......#<#..# #.......# #.......# .#.?.....##.@.....##.......##........#ÑÈ·j*ì~#........#.........##.........#%.............#...........#ÑÈ·jôÑÈ·jlöÑÈ·j8ýÑÈ·j”f _A yaktaur captain is nearby!ÒÈ·jÃc  ..# .... .c.# #... .# ####### ... .#..##.. #.#<#..# #.#.+..+ #.......#.#..+ .#@?.....#.'..#++#..#.......# ......##......##.......# '###'#..#..##....##.#.#....#.###+###.#%....#.#ÒÈ·j¹ÒÈ·j¨J)))))ÒÈ·jª8.....ÒÈ·jž¬‡188------======8.0)ÒÈ·jfÄ;%ÒÈ·jÆÉM _The yaktaur captain shoots a bolt. The bolt hits you!!!ÒÈ·j¥¶a ******ÒÈ·j÷¶ù , magnetised)Magnetic shrapnel attaches itself to the yaktaur captain.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur captain!!!ÒÈ·j%Cg c...ÒÈ·jYC..  ÒÈ·jšCRThe yaktaur captain is severely wounded.ÒÈ·jåHE)))))))ÒÈ·jZIÒÈ·jBÓi.....@.ÒÈ·jÛÔ§9------57-----9ÒÈ·j�ÚÒÈ·jáÜx _The yaktaur captain shoots a bolt. The bolt completely misses you.ÒÈ·j2O ™§  The yaktaur captain is severely wounded. _The yaktaur captain shoots a bolt. The bolt completely misses you.  You kill the yaktaur captain!  Vehumet accepts your kill.ÒÈ·jZT o******ÒÈ·jªT ÒÈ·jÌà M§.....ÒÈ·jÈç �91=6-----40ÒÈ·j9è 8Magnavolt (1%)ÒÈ·j÷ï ;§ÒÈ·j ò 4 _You feel your power returning.ÓÈ·jÊa´2=ÓÈ·j‰gÓÈ·jÊiÓÈ·jj%3ÓÈ·jlÓÈ·jpÓÈ·j�p$5ÓÈ·j¡p7ÓÈ·jxrÓÈ·jzÓÈ·j„z%6ÓÈ·jq|ÓÈ·jRÓÈ·jì,88ÓÈ·jª€ÓÈ·j—…ÓÈ·jñ…%9ÓÈ·j}ˆÓÈ·jûŽÓÈ·jÁ�M200=ÓÈ·j®’ÓÈ·j$¢ÓÈ·j¥ƒ2=9=ÓÈ·j”ªÓÈ·j'´ÓÈ·jp´%3ÓÈ·jƶÓÈ·jò½;5ÓÈ·jD¾960=ÓÈ·j‘¿ÓÈ·j…ÂÓÈ·j¿Â%6ÓÈ·jÄÓÈ·jÓÉÓÈ·jÊ%7ÓÈ·jCËÓÈ·j¸ÍÓÈ·j+Î,91ÓÈ·jYÏÓÈ·jâÓÓÈ·jÔ$10ÓÈ·j2Ô(=ÓÈ·jFÕÓÈ·jXÙÓÈ·jŒÙ#1ÓÈ·j©Ù8=2ÓÈ·jÂÙ(=ÓÈ·júÛÓÈ·j„áÓÈ·j´á%3ÓÈ·j£ãÓÈ·jèÓÈ·jrè%4ÓÈ·jMêÓÈ·j¡ïÓÈ·j×ïÓÈ·jôï#63ÓÈ·jð2=ÓÈ·j<òÓÈ·jÆõÓÈ·jö%7ÓÈ·jNøÓÈ·j{;8ÓÈ·j¢ÓÈ·jŽ ÓÈ·jÏ d20=4=ÓÈ·jñ ÓÈ·jÊÓÈ·jmÓÈ·j«ÓÈ·jÌN1=ÓÈ·jÓÈ·jvÓÈ·j»ÓÈ·jÙ3ÓÈ·jÅ ÓÈ·j (ÓÈ·jÙ(%4ÓÈ·j+ÓÈ·j~/ÓÈ·jç/ÓÈ·j 0P5=ÓÈ·j?2ÓÈ·jt9ÓÈ·jç9%7ÓÈ·jô;ÓÈ·j�@ÓÈ·jå@%8ÓÈ·jûBÓÈ·j÷IÓÈ·jRJL30=ÓÈ·jxLÓÈ·j*QÓÈ·jœQÓÈ·j¿QN1=ÓÈ·jTÓÈ·j[ÓÈ·j`[%2ÓÈ·j›]ÓÈ·jÊaÓÈ·jÿa%4ÓÈ·jdÓÈ·jkÓÈ·jTk%5ÓÈ·j‡mÓÈ·jGqÓÈ·j™q%6ÓÈ·j®sÓÈ·jÆzÓÈ·j{%8ÓÈ·j$}ÓÈ·jw�ÓÈ·j£�ÓÈ·jÀ�D9=ÓÈ·j+„ÓÈ·j{‡ÓÈ·j€ŽÓÈ·jÍŽÓÈ·j™�ÓÈ·jí”ÓÈ·j%•ÓÈ·jœ–ÓÈ·j¦›y _t - 28 scrolls of teleportation (gained 1)ÓÈ·j5¡ÓÈ·jŠ¡ÓÈ·jQ¥,ÓÈ·jø§ÓÈ·ji¨9=ÓÈ·jÉ©ÓÈ·jJ¬ÓÈ·j™²ÓÈ·jï²ÓÈ·jn´ÓÈ·j·ÓÈ·jñºÓÈ·j¿»ÓÈ·jļÓÈ·jîÀÓÈ·jÈÓÈ·jTÈÓÈ·jìÉÓÈ·jÌÓÈ·j¬ÏÓÈ·jãÏÓÈ·j"ÑÓÈ·jÕ$  Things that are here:ÓÈ·jšÙ’  a +0 arbalest; a +0 barding; a yaktaur corpseÓÈ·jßÓÈ·jõß _ÓÈ·jpáÓÈ·jäÓÈ·jgçÓÈ·jÇçÓÈ·jªèÓÈ·jšêÓÈ·j ïÓÈ·j@ïÓÈ·jàïÓÈ·j)ûÓÈ·jgþÓÈ·j®þÓÈ·jŸÓÈ·j-ÓÈ·j� ÓÈ·jÇ ÓÈ·jn ÓÈ·j> ÓÈ·j%,ÓÈ·jëÓÈ·jÓÈ·jLÓÈ·jÎÓÈ·jÓÈ·j7ÓÈ·jjÓÈ·jÓÈ·j;ÓÈ·jU ÓÈ·j²&ÓÈ·jé&ÓÈ·j«'ÓÈ·j„)ÓÈ·jx+,ÓÈ·j7,ÓÈ·jô-ÓÈ·jj0ÓÈ·jÌ0ÓÈ·jž1ÓÈ·jÑ2ÓÈ·jè4ÓÈ·jD5ÓÈ·jÈ5ÓÈ·jõ7'ÓÈ·jª:ÓÈ·jÿ:ÓÈ·jx<ÓÈ·jÙ>7 _You open the door.ÓÈ·j§@ÓÈ·jÏ@ÓÈ·jFAÓÈ·jBÓÈ·jJCÓÈ·jzCÓÈ·jìCÓÈ·jäF@  There is an open door here.ÓÈ·jaHÓÈ·jÓH _ÓÈ·j8IÓÈ·j&JÓÈ·j°LÓÈ·jMÓÈ·jšMÓÈ·j"OÓÈ·jQÓÈ·jCQÓÈ·j#S,ÓÈ·jPTÓÈ·j~TÓÈ·jíTÓÈ·j?WÓÈ·jüXÓÈ·j4YÓÈ·j¬YÓÈ·jd[ÓÈ·j¯\ÓÈ·jà\ÓÈ·jl]ÓÈ·jƒ^ÓÈ·j�`ÓÈ·j¶`ÓÈ·j?aÓÈ·jÄcÓÈ·jceÓÈ·j•eÓÈ·j)fÓÈ·j]gÓÈ·jÒhÓÈ·jiÓÈ·j‹iÓÈ·jÔjÓÈ·j1nÓÈ·j°nÓÈ·j pÓÈ·j£rÓÈ·jòuÓÈ·j^vÓÈ·jiwÓÈ·j>{ÓÈ·j‘|ÓÈ·jæ|ÓÈ·j~ÓÈ·j€ÓÈ·jvƒÓÈ·j¶ƒÓÈ·j´„ÓÈ·j‘†ÓÈ·j�ˆÓÈ·jºˆÓÈ·jF‰ÓÈ·jX‹ÓÈ·jO�ÓÈ·jŽ�ÓÈ·j+ŽÓÈ·j\�ÓÈ·j‘ÓÈ·jB‘ÓÈ·jÅ‘ÓÈ·j%“ÓÈ·j‘•ÓÈ·jÈ•ÓÈ·jD–ÓÈ·j»—ÓÈ·j0™ÓÈ·jY™ÓÈ·jÝ™ÓÈ·jÛšÓÈ·jNœÓÈ·j~œÓÈ·jøœÓÈ·jžÓÈ·jÑŸÓÈ·jþŸÓÈ·j} ÓÈ·j¡ÓÈ·j ¤ÓÈ·j7¤ÓÈ·jŤÓÈ·j©ÓÈ·j*«ÓÈ·ja«ÓÈ·jâ«ÓÈ·j.­ÓÈ·jß®ÓÈ·j¯ÓÈ·j¬¯ÓÈ·jG±ÓÈ·jt³ÓÈ·j̳ÓÈ·jº´ÓÈ·j«¶ÓÈ·j‰¹ÓÈ·jâ¹ÓÈ·jººÓÈ·jмÓÈ·j�¿ÓÈ·jÙ¿ÓÈ·jÀÀÓÈ·jžÂÓÈ·jÍÄÓÈ·j4ÅÓÈ·jÆÓÈ·j¡ÇÓÈ·j%ÊÓÈ·j�ÊÓÈ·jjËÓÈ·j«ÑÓÈ·jÿÓÓÈ·j8ÔÓÈ·jüÔÓÈ·j¸ÖÓÈ·jÙÓÈ·jwÙÓÈ·j$ÚÓÈ·jeÛÓÈ·j.ÞÓÈ·j|ÞÓÈ·jýÞÓÈ·j+àÓÈ·j´âÓÈ·jãÓÈ·j�ãÓÈ·jÂäÓÈ·jHçÓÈ·j©çÓÈ·j$èÓÈ·jUéÓÈ·jëÓÈ·j–ëÓÈ·j ìÓÈ·j9íÓÈ·j_ïÓÈ·jÀïÓÈ·jbðÓÈ·jFòÓÈ·jžôÓÈ·jüôÓÈ·j“õÓÈ·jûöÓÈ·j�ùÓÈ·jþùÓÈ·j”úÓÈ·jÓûÓÈ·jXýÓÈ·j½ýÓÈ·j]þÓÈ·jfÓÈ·j»ÓÈ·jÓÈ·j†ÓÈ·j ÓÈ·j;ÓÈ·j“ÓÈ·j7ÓÈ·jª ÓÈ·jè ÓÈ·j; ÓÈ·j¶ ÓÈ·jè ÓÈ·jXÓÈ·j‰ÓÈ·jÝÓÈ·j ÓÈ·jÖÓÈ·jÓÈ·jMÓÈ·j6ÓÈ·jÄÓÈ·jõÓÈ·jZÓÈ·j-ÓÈ·j@ÓÈ·jjÓÈ·jÇÓÈ·jªÓÈ·j²ÓÈ·jãÓÈ·jPÓÈ·jÓÈ·j‡ ÓÈ·j± ÓÈ·j!ÓÈ·jò!ÓÈ·j#ÓÈ·j?#ÓÈ·j’#ÓÈ·j_$ÓÈ·je%ÓÈ·jœ%ÓÈ·jè%ÓÈ·jˆ&ÓÈ·ji'ÓÈ·j–'ÓÈ·jÜ'ÓÈ·jK)ÓÈ·j§*ÓÈ·jÜ*ÓÈ·j5+ÓÈ·j,ÓÈ·j&-ÓÈ·jd-ÓÈ·jš-ÓÈ·jT.ÓÈ·jž/ÓÈ·jØ/ÓÈ·j0ÓÈ·j1ÓÈ·jg2ÓÈ·j�2ÓÈ·jÕ2ÓÈ·j4ÓÈ·j6ÓÈ·j\6ÓÈ·jÚ6ÓÈ·j=8ÓÈ·jö:ÓÈ·j,;ÓÈ·jG;ÓÈ·j×<'ÓÈ·jo>ÓÈ·j©>ÓÈ·j?ÓÈ·ji@7 _You open the door.ÓÈ·j±AÓÈ·jÞAÓÈ·jIBÓÈ·jECÓÈ·jNEÓÈ·jyEÓÈ·jîEÓÈ·j[J@  There is an open door here.ÓÈ·j+MÓÈ·j~M _ÓÈ·jNÓÈ·j�OÓÈ·j¾PÓÈ·jçPÓÈ·jÔQÓÈ·jõR7 _You open the door.ÓÈ·jU3ÓÈ·jmUÓÈ·j6VÓÈ·j�W,ÓÈ·jIXÓÈ·jÔ]ÐYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.ÓÈ·jI_ÓÈ·j¥_ _ÓÈ·j`ÓÈ·jiaÓÈ·jdÓÈ·jhdÓÈ·j#eÓÈ·jÁfÓÈ·j÷hÓÈ·j:iÓÈ·jùiÓÈ·j:t–.#... #.# .#.....ÓÈ·j|tÄ#.# .#...... #### #.# .#ÓÈ·j�tí ...... ...# #.# .+ ...... ...# #.# .ÓÈ·jÐtô# ......###..+ #..# ........#..# #.. .ÓÈ·juh# .........#..# #.. .# #.......@#..# #..----264ÓÈ·j,u{24.0)########........#'############..ÓÈ·jPuã........................... ...............#####'######.#####ÓÈ·j…uÛ)..........#..........#.#....))[.........#..........#.#....ÓÈ·jªu)).....................#.#.... ###.#..........#..........#.#....  .. #ÓÈ·jÏu^#..>.......#.#....ÓÈ·j’w;----ÓÈ·j-|ÓÈ·jh~ê _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.ÓÈ·j~£¯ _ÓÈ·j´¨XÓÈ·jò©ÓÈ·jç«ÓÈ·jÇ®�  You encounter an arcanist. It is wielding a +6 devious dagger.ÓÈ·j͵²............... ...................###### ...#####+##....... ÓÈ·j ¶Î ..# #.......  ..# #.......  ÓÈ·j2¶®..# #......# #### # .ÓÈ·jU¶c..# p# ...#ÓÈ·j‹¶b # ...+ .' ...#ÓÈ·j¯¶X # ...# #ÓÈ·jѶm##..+ # ...# #ÓÈ·j·..#..# ## .#..# #Magnavolt (1%)ÓÈ·j�·’# .#........#..# ########........#'############..............p   arcanist (wandering)..............#####'######.### ......)...#..#.#.. ÓÈ·j·f.....))[..#...#.#..ÓÈ·jj¾16.9 (2.0)ÓÈ·j`¿27.9 (3 _ÓÈ·jLÅÓÈ·juÒÓÈ·j)Ëú......... #....... #....... #....... #......# ####  p#......# ...#  .'......# ...# ÓÈ·j„Ëö #.....@###..+  #........#..#  ..........#..#  .#........#..# #........#...................####)..........#))[ÓÈ·j®ËÓÈ·jŠd :......... #....... #....... #....... #......# ####  p#......# ...#  .'......# ...#  #.....@###..+  #........#..#  ..........#..#  .#........#..# #........#...................####)..........#))[ÓÈ·j'| ÓÈ·j.~ ÓÈ·jJŠ ÓÈ·j}Ž ` _An arcanist is nearby!ÓÈ·jH’ T......... #....... #....... #....... #......# ####  p#......# ...#  .'......# ...#  #.....@###..+  #........#..# ÓÈ·j¹’ œ ..........#..#  .#........#..# #........#...................####)..........#))[ÓÈ·jæ’ ÓÈ·j + ......... #....... #....... #....... #......# ####  p#......# ...#  .'......# ...#  #.....@###..+  #........#..#  ..........#..#  .#........#..# #........#...................####)..........#ÓÈ·j†+ 4))[ÓÈ·jÇ2 ÓÈ·j£3 ÓÈ·j: ÓÈ·j·= ` _An arcanist is nearby!ÔÈ·jç«'....########## #.... ...... #.............. ##### #...#####+##... #...# #.. .# #.......  .# #......# #### .# .p#......# ...# .+ ..'....@.# ...#ÔÈ·jâ ~ .# ..#......###..+ .# #........#..# .# ....#..#.# ..#.#..##########'###########..ÔÈ·jq Ë.....................#####'######.##..).#.#.#ÔÈ·jµG.pÔÈ·j�CpÔÈ·j 4==8.9 (1ÔÈ·jÔÈ·jZ!* _The arcanist shouts!ÔÈ·j¥Šw§ arcanist shouts!  Magnetic shrapnel attaches itself to the arcanist.  Electricity arcs towards the magnetite!  The arc of electricity hits the arcanist!!!  You kill the arcanist!  Vehumet accepts your kill.ÔÈ·jÈ�l*****ÔÈ·jYB5§....ÔÈ·j¡KÊ1--2====9Magnavolt (1%)ÔÈ·jÞQ9§ÔÈ·jV4 _You feel your power returning.ÔÈ·j; 3ÔÈ·j7 ÔÈ·jÕ ÔÈ·j« b2=-ÔÈ·j÷ ÔÈ·jr! ÔÈ·j‚# ÔÈ·jA' ÔÈ·j ' ÔÈ·jª) ÔÈ·j°2 k3=ÔÈ·jø4 ÔÈ·jD9 ÔÈ·j­9 ÔÈ·jì; ÔÈ·jæC ÔÈ·jrD K4=ÔÈ·jEF ÔÈ·j•I ÔÈ·jbM ÔÈ·jÐM ÔÈ·jP ÔÈ·jsS ÔÈ·jT[ ÔÈ·jÛ[ ÔÈ·jé] ÔÈ·ja ÔÈ·j‰e ÔÈ·jíe ÔÈ·jh ÔÈ·j¿k ÔÈ·jIs ÔÈ·jÚs 9=ÔÈ·jv ÔÈ·j´ g ...'....######### #  ...#..............  #. #.........  #...#####+##...........  ##...#... #..........  #....#.... #.........  ##....#..... #......# #### ÔÈ·jl€ J###.....#......#......# ...# #.......+......)@.....# ...#---- #.......#......#......###..+ #.......#..... #........#..# #.......#...............#..# #.......#......#........#..# #.......########........#' #....ÔÈ·j©€ �... #............#####'### #....)ÔÈ·jÑ€ 5....#...ÔÈ·jûˆ  ...'....# #  ...#.....  #. #.....  #...#####'##. ##...#......#.ÔÈ·j©‰ � #....#......#. ##....#......#......# ####  ###.....#......#......# ...#  #.'......@......# ...#  #.#......#......###..+  #.#......#.#..#  #ÔÈ·j݉ ¡.#........#..#  #.#......#ÔÈ·jŠ S.#..#  #.########ÔÈ·j0Š e.#'  #..  #ÔÈ·j¥Š ¦........#####'  #.).#ÔÈ·j¨• /70.0)ÔÈ·j”— J----80.9 (11ÔÈ·jšŸ ÔÈ·jò¢ G  There is an open door here.  Things that are here:ÔÈ·já¦ Ž _a +6 devious dagger; a +0 robe; a human corpseÔÈ·jÅŸ 3ÔÈ·j¢ ÔÈ·jW¯ ÔÈ·jf¶ ÔÈ·jœ½ P _ÔÈ·j  ÔÈ·j Â ÔÈ·jÆÄ ÔÈ·j�Ç ÔÈ·jÑØ ÔÈ·j‡Ù ÔÈ·jpÜ ÔÈ·j¨ß ÔÈ·jå ÔÈ·j…å ÔÈ·j¦ç ÔÈ·j®ê ÔÈ·j—ñ ÔÈ·jüñ ÔÈ·jöó ÔÈ·jÖö ÔÈ·jãú ÔÈ·jBû ÔÈ·j‹ý ÔÈ·jjÔÈ·jšÔÈ·jþÔÈ·jÿ8ÜÔÈ·j<,ÔÈ·jPDBÔÈ·j0c4ÔÈ·j×hÔÈ·jþiÔÈ·jñkÔÈ·j:mÔÈ·jêoÔÈ·j tÔÈ·jrtÔÈ·juÔÈ·jëvÔÈ·jÞyÔÈ·jLzÔÈ·j{ÔÈ·jX}ÔÈ·jÅ�,ÔÈ·jÄ‚ÔÈ·jŠ@  There is an open door here.ÔÈ·jw�ÔÈ·j!Ž _ÔÈ·jqŽÔÈ·j ”ÔÈ·j,—ÔÈ·j’—ÔÈ·jß—ÔÈ·jÈ™ÔÈ·jZœÔÈ·jÅœÔÈ·jÄ�ÔÈ·j1 @  There is an open door here.ÔÈ·ji£ÔÈ·jÓ£ _ÔÈ·j¬¤ÔÈ·jä¥ÔÈ·jÿ¨,ÔÈ·j…©ÔÈ·j­­'ÔÈ·j†°ÔÈ·jâ°ÔÈ·jO±ÔÈ·j›¿7 _You open the door.ÔÈ·j0ÃÔÈ·j­ÃÔÈ·j¡ÄÔÈ·jcÈ@  There is an open door here.ÔÈ·j$ËÔÈ·jèË5 _ÔÈ·j6ÏÔÈ·j½ÑÔÈ·j+Ò,ÔÈ·j±ÔÔÈ·j†ÛXÔÈ·jzÞ,ÔÈ·jLßÔÈ·j³â@  There is an open door here.ÔÈ·jãæÔÈ·jNç _ÔÈ·j7èÔÈ·j¦êÔÈ·jíÔÈ·j|íÔÈ·j~îÔÈ·jðÔÈ·j.ô,ÔÈ·j×øÔÈ·jÜBÔÈ·j:vÔÈ·jT%ÔÈ·jÔ(ÔÈ·j{)ÔÈ·j(*ÔÈ·j-ÔÈ·j10,ÔÈ·jÖ1ÔÈ·jW4ÔÈ·j9,ÔÈ·j¦<ÔÈ·jÜ?ÕÈ·j¹BÕÈ·jGÕÈ·jC,ÕÈ·jíÕÈ·jóÕÈ·jò#ÕÈ·jw$ÕÈ·j-'ÕÈ·j²*ÕÈ·j)0,ÕÈ·jB3ÕÈ·jfH'ÕÈ·jQIÕÈ·jN\•There is an open door here. _You open the door. _There is an open door here. _You open the door.ÕÈ·jÎn3ÕÈ·jÛvÕÈ·jþ�’You open the door. _There is an open door here. _You open the door.  There is an open door here.ÕÈ·jQ”ÕÈ·j@• _ÕÈ·j÷˜ÕÈ·jŸÕÈ·jX§,ÕÈ·j®ÕÈ·j'ÜÕÈ·jãåÕÈ·j æÕÈ·j•îÕÈ·jÍÕÈ·j,ÕÈ·j<#ÕÈ·j÷9@ ..........#... ## ...#.÷)..... ##.. . #+###'#'###..[[..[#####..# ..##...#....##...[...##.#...# ..#....#.#.###.....÷÷##.....##..##.#.#....##...#.....#)..#........###.........).. ..#..#..###.........[......)).. ....#..[##....@......<)).)[...#330.9 (50  ÕÈ·j ;« ....#..####.........[[[......## #:......######...####...))..### ####......######..####.......## ###......:###..'............ ##..#.....#..#......)..... #[..#....##..##) ##..#..#..##..#......).)... ##........###..#......#ÕÈ·jÄ<ÕÈ·j\MÕÈ·jLPÈ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.ÕÈ·jàwÕÈ·j¶xÕÈ·j´€ÕÈ·jЗÕÈ·j`¡ÕÈ·j¢$ _ÕÈ·j¾,ÕÈ·j¨ÈÕÈ·jvÉÕÈ·j‡ÒÕÈ·jØÜÕÈ·jxé,ÕÈ·j¶ýÕÈ·j’ÕÈ·jc,ÕÈ·jÕÈ·jD%ÕÈ·j»=ÕÈ·j‰>ÕÈ·j~HÕÈ·jWZe  Items here: ))) [[[[ ÷÷÷÷÷.ÕÈ·jheÕÈ·jUf _ÕÈ·j­oÕÈ·jñ”Y  Items here: ) [[ ÷.ÕÈ·jì¡5 _ÕÈ·j„¤ÕÈ·j¤¬ÕÈ·jÚ´,ÕÈ·jŒÇÕÈ·jÊáÕÈ·j‘éÕÈ·jÉìÕÈ·j+òÕÈ·j¢öÕÈ·jöÕÈ·jÔÕÈ·jùÕÈ·j ÕÈ·jk%,ÕÈ·j[*ÕÈ·jÀ7ÕÈ·j>,ÕÈ·j+CÕÈ·jócÕÈ·j™k,ÕÈ·j�pÕÈ·jwÕÈ·j`,ÕÈ·j6…ÕÈ·jŠÕÈ·j‘�ÕÈ·j�ÕÈ·jn“ÕÈ·jê•ÕÈ·jÏ™,ÕÈ·j›ÕÈ·jï�ÕÈ·jJ ÕÈ·j© ÕÈ·j+¢ÕÈ·j)¤ÕÈ·jä²,ÕÈ·j«µÕÈ·j<ÅÕÈ·j›É,ÕÈ·j@ËÕÈ·jïØ################################# ....^................ ............................... ..........>.................... ##.....#############........... .+....#####.....#####.......... .#...####.........####... .#...###...........###.##'####### .'...##.....###.@...##.#....# 49.9 (19 .#...##...### ###...##.#....+ .#.÷).....# ##......'.#....# ÕÈ·jÇÙ¯##..[[..[#####..##...#.#...## ##...[...##.#...# ...#.##'## ##.....÷÷##.....##...#.#... #.........#.....#)...#.#... #.........#......)..##.# .........[......))..##.#ÕÈ·jXÜÕÈ·jäÕÈ·j�çT _Key pressed, stopping explore.ÕÈ·jøIÕÈ·jpÕÈ·j›ÕÈ·j¯$ _ÕÈ·j<,ÕÈ·j±-,ÕÈ·j#3ÕÈ·j&GÕÈ·jM,ÕÈ·jíQÕÈ·jFWÕÈ·jö\ÕÈ·jm]ÕÈ·j²aÕÈ·j®fÕÈ·jy,ÕÈ·jÄ~ÕÈ·j…@  There is an open door here.ÕÈ·j¢‹ÕÈ·j/Œ _ÕÈ·jù�ÕÈ·jâ’ÕÈ·jñ–ÕÈ·j]—ÕÈ·j¿˜ÕÈ·jÒšÕÈ·j“ž,ÕÈ·j©ŸÕÈ·j,¡ÕÈ·jÁ¤ÕÈ·j¥ÕÈ·j¶¥ÕÈ·jO§ÕÈ·j~ªÕÈ·jÔªÕÈ·j`«ÕÈ·jF­ÕÈ·j–²ÕÈ·jÍ»ÕÈ·j=½ÕÈ·jaÀ@  There is an open door here.ÕÈ·jDÄÕÈ·j$Å _ÕÈ·j˜Ç,ÕÈ·j2ÉÕÈ·j�ÉÕÈ·jèÉÕÈ·j²Ì'ÕÈ·jÒÏ3ÕÈ·j›ÐÕÈ·j`Ó7 _You open the door.ÕÈ·jaÖ3ÕÈ·j>×ÕÈ·jÛ@  There is an open door here.ÕÈ·jrÝÕÈ·jÞ _ÕÈ·jÅÞÕÈ·jŒàÕÈ·jxëœ...........................# #######.# ###### ####...# ......###.##'###########...# ##.....##.#....#..# #...#  ###...##.#....'..+ #...# ##......'.#....#..# #...# #..##...#.#...##@.# #...# 65.9 (16..##...#.##'##....# #...# ...##...#.#........... #...# ...#)...#.#........... ÕÈ·j0ìƒ....)..##.##'##....##+##...# ...))..##.#.. ##..## #...#   .)[...###.#. #..# #...#   .....####.# +<.+ #...#   ))..####..# #...#  ÕÈ·j£õÕÈ·jªö,6.9 (17ÕÈ·jEýÕÈ·jp9 _Found a stone staircase leading up.ÕÈ·jr.ÕÈ·j/ÕÈ·jZ/ÕÈ·jÜ1ÕÈ·jK4ÕÈ·j%;XÕÈ·j»;ÕÈ·j<ÕÈ·j >ÕÈ·jA,ÕÈ·j×AÕÈ·jšCÕÈ·j©EÕÈ·j,FÕÈ·j±FÕÈ·j>IÕÈ·j“JÕÈ·jóJÕÈ·j+KÕÈ·j™M'ÕÈ·j´OÕÈ·j PÕÈ·jgPÕÈ·j�S7 _You open the door.ÕÈ·jÎU3ÕÈ·j“VÕÈ·jÏX'ÕÈ·j6[ÕÈ·j²[ÕÈ·j\ÕÈ·j0`7 _You open the door.ÕÈ·j–b3ÕÈ·j¿cÕÈ·j;eÕÈ·jƒgÕÈ·j¹gÕÈ·jShÕÈ·jñiÕÈ·jÔl,ÕÈ·jJmÕÈ·jnÕÈ·jpÕÈ·j,pÕÈ·j¢pÕÈ·jlqÕÈ·j÷rÕÈ·jXsÕÈ·jÝsÕÈ·jðtÕÈ·j7wÕÈ·j|wÕÈ·jðwÕÈ·j{` '  There is a stone staircase leading up here.ÕÈ·j†}3ÕÈ·jX~ÕÈ·jú—7 _You open the door.ÕÈ·j6š3ÕÈ·jG›ÕÈ·j!¡ÕÈ·j·£,ÕÈ·j®¤ÕÈ·j©ÕÈ·jœ¬ÕÈ·jò¬ÕÈ·jˆ­ÕÈ·j)³ÕÈ·j1µÕÈ·jxµÕÈ·jóµÕÈ·jú»ÕÈ·jˆ¾ÕÈ·j!¿ÕÈ·jÁ¿ÕÈ·j�ÊXÕÈ·j!Ï@  There is an open door here.ÕÈ·jÀÐÕÈ·jdÑ _ÕÈ·jüÑÕÈ·j×ÕÈ·j@ÚÕÈ·j�ÚÕÈ·jÛÕÈ·j&àÕÈ·jÛâÕÈ·j.ãÕÈ·jÌãÕÈ·j±çÕÈ·jÿìBÕÈ·jèïÕÈ·jªòÕÈ·júòÕÈ·j×óÕÈ·jõù@  There is an open door here.ÕÈ·jxüÕÈ·jý _ÕÈ·j,þÕÈ·j ÕÈ·jpÕÈ·jºÕÈ·jlÕÈ·jRÕÈ·j ÕÈ·jp ÕÈ·j ÕÈ·jö ÕÈ·j²ÕÈ·jÕÈ·jýÕÈ·j‰ÕÈ·jªÕÈ·j-ÕÈ·jµÕÈ·j—ÕÈ·jÎÕÈ·j ÕÈ·jÔÕÈ·jB!ÕÈ·j$ÕÈ·jT$ÕÈ·j'%ÕÈ·jÉ'ÕÈ·j¢)ÕÈ·jò)ÕÈ·j*ÕÈ·j +ÕÈ·jß,ÕÈ·j-ÕÈ·jè-ÕÈ·jC0ÕÈ·jé1,ÕÈ·jC2ÕÈ·jV3ÕÈ·jš4ÕÈ·jï4ÕÈ·jS5ÕÈ·jo7ÕÈ·j9,ÕÈ·j[9ÕÈ·jx:ÕÈ·jU;ÕÈ·j—;ÕÈ·já;ÕÈ·j6=ÕÈ·j>,ÕÈ·j?ÕÈ·j@ÕÈ·jƒA,ÕÈ·j BÕÈ·j DP  There is an escape hatch in the floor here.ÕÈ·j{EÕÈ·jÕE _ÕÈ·jPFÕÈ·j€GÕÈ·jTI,ÕÈ·jæIÕÈ·j­JÕÈ·jªL,ÕÈ·jOMÕÈ·jFWÕÈ·j™YÕÈ·jZÕÈ·j±ZÕÈ·jS\ÕÈ·j%^ÕÈ·jy^ÕÈ·jf_ÕÈ·jÎ`ÕÈ·jj,ÕÈ·jjkÕÈ·j­nÕÈ·j…qÕÈ·jéqÕÈ·jtÕÈ·jEvÕÈ·j®yÕÈ·jzÕÈ·jž{ÕÈ·jÇ}ÕÈ·j�ÕÈ·j²�ÕÈ·j„‚ÕÈ·j>„ÕÈ·j‡ÕÈ·j]‡ÕÈ·jXˆÕÈ·jމÕÈ·jRŒÕÈ·j•ŒÕÈ·jŠ�ÕÈ·jÖŽÕÈ·j‡‘ÕÈ·jb’,ÕÈ·jÌšÕÈ·jZœÕÈ·j»œÕÈ·j™�ÕÈ·jYžÕÈ·j¾ ÕÈ·j¡ÕÈ·ji¡ÕÈ·jߢÕÈ·jý¤,ÕÈ·jj¥ÕÈ·jæ¦ÕÈ·j¥¨,ÕÈ·j8©ÕÈ·jºªÕÈ·jE­ÕÈ·j“­ÕÈ·jþ­ÕÈ·jd¯ÕÈ·jÙ°ÕÈ·j$±ÕÈ·j±ÕÈ·jIJÕÈ·jµ,ÕÈ·j¡µÕÈ·jn·ÕÈ·jh¹ÕÈ·j§¹ÕÈ·j7ºÕÈ·j»ÕÈ·jw½ÕÈ·j«½ÕÈ·j¾ÕÈ·jp¿ÕÈ·jUÁÕÈ·j�ÁÕÈ·j¿ÁÕÈ·jvÂÕÈ·j~ÃÕÈ·jéÃÕÈ·j›ÄÕÈ·jøÄÕÈ·jYÆ,ÕÈ·j¹ÆÕÈ·j­ÇÕÈ·j±ÈÕÈ·jîÈÕÈ·jÉÕÈ·j‹ÊÕÈ·j‰Ì,ÕÈ·jÍÕÈ·j³ÍÕÈ·jêÎÕÈ·jÏÕÈ·joÏÕÈ·jGÐÕÈ·j|Ò,ÕÈ·jÓÕÈ·j;ÔÕÈ·j ÕÕÈ·jHÕÕÈ·jlÕÕÈ·jFØ'ÕÈ·jìÙ3ÕÈ·j”ÚÕÈ·j¿Ü7 _You open the door.ÕÈ·j†ÞÕÈ·j¾ÞÕÈ·jDßÕÈ·jDàÕÈ·j§áÕÈ·jôáÕÈ·jyâÕÈ·j^æ@  There is an open door here.ÕÈ·j’éÕÈ·júé _ÕÈ·jåêÕÈ·jìÕÈ·j—í,ÕÈ·j\îÕÈ·j¼ïÕÈ·jäò,ÕÈ·jJôÕÈ·jøÕÈ·jLøÕÈ·jùÕÈ·jün _V - 7 scrolls of vulnerability (gained 1)ÕÈ·j™þÕÈ·jãþÕÈ·j}ÿÕÈ·jJ ÕÈ·j• ÕÈ·jà ÕÈ·j‡ ÕÈ·jÓ ÕÈ·j ÕÈ·j] ÕÈ·j ÕÈ·j— ÕÈ·j ,ÕÈ·jÔ ÕÈ·jæ ÕÈ·j§ Ÿ  You open the door.  You encounter a yaktaur. It is wielding a +0 arbalest.ÕÈ·jµ § ............ #######'###........ #........#..###### #........#..# ... #........#..# ... ÕÈ·j  &#### #........#..# ... c.... #........#..# ... ......#........#..# ... ......'@.......#..# ... ####..#........#..# #+# ÕÈ·jJ ñ#. ########## ##..Magnavolt (1%) #ÕÈ·jp H#... ##.#.ÕÈ·j” ² #.... c   yaktaur (launcher, asleep) ÕÈ·j¶ j..#.. ....# ÕÈ·jæ 0....#ÕÈ·jÍ' ¦ c447.9 (81c)  The yaktaur shouts!ÕÈ·j, F)))))))ÕÈ·jùº 0cÕÈ·jÏÄ K .....'@cc 2 yaktaurs (launchers, 1 wandering)  The yaktaur shoots a bolt. The bolt completely misses you.You encounter a yaktaur. It is wielding a +0 arbalest.ÕÈ·j*Æ 5==8.9 (82ÕÈ·j“Ë ÕÈ·jjÙ ' _You hear a shout!ÕÈ·jcÝ ð ..... #######'###........ #........#.. #........#..#  #........#..#  #### #........#..#  c.... #........#..#  c.....#........#..#  ......'@.......#..#  ####..#........#..#  #. ##########  #ÕÈ·jÕo œ ..... #######'###........ #........#.. #........#..#  #........#..#  #### #........#..#  c.... #........#..#  c.....#........#..#  ......'@.......#..#  ####..#........#..#  #. ##########  #ÕÈ·j v ÕÈ·j*x ÕÈ·j~ ÕÈ·jQ� d _There are monsters nearby!ÖÈ·j^Å( ..... #######'###........ #........#.. #........#..#  #........#..#  #### #........#..#  c.... #........#..#  c.....#........#..#  ÖÈ·jØÅÈ......'@.......#..#  ####..#........#..#  #. ##########  #ÖÈ·j0^U ..... #######'###........ #........#.. #........#..#  #........#..#  #### #........#..#  c.... #........#..#  c.....#........#..#  ......'@.......#..#  ÖÈ·j ^G####..#........#..#  #. ##########  #ÖÈ·j°eÖÈ·jgÖÈ·jŠlÖÈ·jmod _There are monsters nearby!ÖÈ·j™ü! *******cmagnetised)  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!!ÖÈ·j샅 .cThe yaktaur is almost dead.ÖÈ·jÛŒ?c.....'ÖÈ·jÚ’– ))))))Magical energy flows into your mind! The yaktaur shoots a bolt.ÖÈ·j,/.....'ÖÈ·jå �10---====9.9 (1.0)ÖÈ·jV(ÖÈ·j +) _The bolt hits you!!ÖÈ·j%. M§ _The bolt hits you!!  You kill the yaktaur!  Vehumet accepts your kill.ÖÈ·jÿ4 ~*******   yaktaur (launcher,ÖÈ·j§¾ É **** You feel your power returning.  The arc of electricity hits the yaktaur!!ÖÈ·j‡G� .cThe yaktaur is heavily wounded.ÖÈ·jUe§.c....'ÖÈ·j<_‡2---59--50ÖÈ·j&f9§ÖÈ·j6j' _You hear a shout!×È·j`ÍM§The yaktaur is heavily wounded. _You hear a shout!  Electricity arcs towards the magnetite!!!!  You kill the yaktaur!  Vehumet accepts your kill.×È·j]Òp*****×È·jÄY<***×È·j&æa§.§....'×È·jðŸ36---1Magnavolt (1%)×È·j&÷h§.§×È·jœû4 _You feel your power returning.ØÈ·júQØÈ·j›RØÈ·jI^Ôp  You encounter a vault warden. It is wielding a +1 long sword.ØÈ·jÙfä.....'###............#..4.7-....Magnavolt (1%)p   vault warden (wandering)ØÈ·jÚt[0ØÈ·j=‚·----2.9 (1 _§.§ØÈ·j{ªØÈ·j×ÛÖ #######'## #........ #........#..#  #........#..#  #### #........#..#  ..... #........#..#  §.§...#........#..#  p.....'@.......#..#  ####..#........#..#  #. ##########  #ØÈ·jvxÒ #######'## #........ #........#..#  #........#..#  #### #........#..#  ..... #........#..#  §.§...#........#..#  p.....'@.......#..#  ####..#........#..#  #. ##########  #ØÈ·jrŒQ----ØÈ·jn›ØÈ·jÊ®c _A vault warden is nearby!ØÈ·j¸ ´ *****(magnetised)Magnetic shrapnel attaches itself to the vault warden.ØÈ·j)- C***ØÈ·j÷Á Ó **** Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!ØÈ·jìY óc .pThe vault warden is heavily wounded..§......'c   yaktaur (launcher)60---====3ØÈ·jï\ ØÈ·jKo v _You encounter a yaktaur. It is wielding a +0 arbalest.ÙÈ·j0}# ****** , magnetised)  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!!ÙÈ·jÊ÷<***ÙÈ·j4‰¶§Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!!  The vault warden is almost dead.  The arc of electricity hits the yaktaur!!!  You kill the yaktaur!  Vehumet accepts your kill.ÙÈ·jʪ?**ÙÈ·jr[G.pÙÈ·j÷Žo§.§.....'ÙÈ·j+›e72=--34ÙÈ·jœh§.§ÙÈ·jQŸY _You feel your power returning. Magical energy flows into your mind!ÙÈ·jÁ‰ ¦§Vehumet accepts your kill. _You feel your power returning. Magical energy flows into your mind!  Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!  You kill the vault warden!  Vehumet accepts your kill.ÙÈ·jdò k*****ÙÈ·jµÊ 7***ÙÈ·j@d7***ÚÈ·jå¸\§.§..§...'86===45Magnavolt (1%)ÚÈ·j§Ó§.§§ _You feel your power returning. Magical energy flows into your mind!ÚÈ·jK¬W####.....§.§.....§...+####..#.#20=----6 _You close the door.ÚÈ·j)„ IÚÈ·j%¤ õ1=7==3ÚÈ·j†¬ Q4ÚÈ·jæë 658789=30=1=ÚÈ·j-ô ÚÈ·jõ ^260=ÚÈ·jTø ÚÈ·j#– K45178ÚÈ·jný ‰9=2=3==4=' _You open the door.  There is an open door here. _=ÚÈ·jl     #########'###   #..#........#..   #..#........#..#   #..#........#..#   .#######^.#........#..#   ..........#........#..#   ....).)...#........#..#   ......)@..'........#..# ----   .#'#####..#........#..#   #..##########   #..#  #..# #  #### #     .ÚÈ·js p   .    #########'###  #..#.#..  #..#.#..#  . #..#.#..#  ..#^.#.#..# .#........#..# .).)...#.#..# .@...'..#..#  ..#'#####..#.#..#  #..##########  #..#  #..#  ####   80.9 (24.0)1.9 (25  Things that are here: _a +1 long sword; a +0 plate armour; a human corpseÛÈ·j²Ñ_ÛÈ·j¶ÙÛÈ·jãá$ _ÛÈ·jïÛÈ·jÛÈ·jlBÛÈ·j(8ÆÛÈ·jÂ;,ÛÈ·j DÛÈ·j›E@  There is an open door here.ÛÈ·j€Va _ÛÈ·j*aBÛÈ·jóaÛÈ·jãˆÜÛÈ·j‰‰ÛÈ·j½ŒÛÈ·j©÷'  You open the door.  You encounter a yaktaur captain and a yaktaur.ÛÈ·jÛØ  ########  ........  ........  #### +############'  #..#...cc#..#......  #..#.....#..#......  #..'.....#..#......  #.@#######^.#......  #...........#......  #.....).)...#......Magnavolt (1%)  #.......)...'......  #..#'#####..#......  #..#.....#..####### c   yaktaur captain (launcher, asleep)  #..#.....#..#cÛÈ·jÞÙ4[m   yaktaur (launcher, asleep)  #..#.....#..#  #####'#######ÛÈ·jèß’c92.9 (11c)ÛÈ·jâ33.9 (12 _ÛÈ·jhìÛÈ·j±ÛÈ·jÐ>« #### +#### #..#...cc# #..#.....# #..'.....# #.@#^ #......... #.....).). #.......). #..#'##### #..#.. #..#...  #..#.....#..#   ÛÈ·jÆ ; #### +#### #..#...cc# #..#.....# #..'.....# #.@#^ #......... #.....).). #.......). #..#'##### #..#.. #..#...  #..#.... ÛÈ·jWÒ 4ÛÈ·j/ ÛÈ·jG d _There are monsters nearby!ÛÈ·j$“ « #### +#### #..#...cc# #..#.....# #..'.....# #.@#^ #......... #.....).). #.......). #..#'##### #..#.. #..#...  #..#.....#..#   ÛÈ·jÂ> é #### +#### #..#...cc# #..#.....# #..'.....# #.@#^ #......... #.....).). #.......). #..#'##### #..#.. #..#...  #..#....  _There are monsters nearby!ÜÈ·jÍÓ****** , magnetised)c  )  Magnetic shrapnel attaches itself to the yaktaur captain.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!  The yaktaur is heavily wounded.  The yaktaur shouts!  The arc of electricity hits the yaktaur captain!!ÜÈ·jcÉ cc..'.  The yaktaur captain is moderately wounded.ÜÈ·jÜgK))))))ÜÈ·j«þ\ccÜÈ·jš X..'..@ÜÈ·j‰(57---====4.0) _The yaktaur shoots a bolt. The bolt completely misses you.ÜÈ·j`Õ *****, magnetised)  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur captain!!ÜÈ·j°†%§The yaktaur captain is heavily wounded.  The arc of electricity hits the yaktaur captain!!  The yaktaur captain is almost dead.  The arc of electricity hits the yaktaur!!  You kill the yaktaur!  Vehumet accepts your kill.* ÜÈ·j?Á c§..'.  You feel your power returning. Magical energy flows into your mind!ÜÈ·jCK))))))ÜÈ·jß X..'..@61=--5§ _The yaktaur captain shoots a bolt. The bolt misses you.ÜÈ·jh¼  ÜÈ·jÛ½ õ§Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur captain!!!  You kill the yaktaur captain!ÜÈ·jß¿ P*****ÜÈ·jÏl,*ÜÈ·jøZ§§..'.ÜÈ·jj–54--56Magnavolt (1%)ÜÈ·jN4;§ÝÈ·jF ÝÈ·j¥\T_Vehumet accepts your kill.ÝÈ·j»oÝÈ·j¿pÝÈ·juuÝÈ·j—~,ÝÈ·ja�Ž5--ÝÈ·j=–,ÝÈ·jT ÝÈ·jð ,ÝÈ·j.¥ÝÈ·j~®ÝÈ·j™¯K6=ÝÈ·j-²ÝÈ·jº¸,ÝÈ·j9»ÝÈ·j>Èk7=ÝÈ·j0ãXÝÈ·jôéBÝÈ·jÄî;8ÝÈ·jSñÝÈ·jß,ÝÈ·j ÝÈ·jéÝÈ·jmÝÈ·jÃD9=ÝÈ·jzÝÈ·jÐ!ÝÈ·j-"ÝÈ·jð&ÝÈ·jï,,ÝÈ·j€0ÝÈ·jç9l60=ÝÈ·jL=ÝÈ·jóBÝÈ·j¶CÝÈ·jÜGÝÈ·j³RÝÈ·j@S%1ÝÈ·j¦VÝÈ·jn]ÝÈ·jÔ]ÝÈ·jIdÝÈ·j€oÝÈ·jpÝÈ·jqsÝÈ·j{a2=ÝÈ·jU|ÝÈ·jŸ†,ÝÈ·j4‹ÝÈ·j† ,ÝÈ·j*¡ÝÈ·j¥¸k3=ÝÈ·ju»ÝÈ·jÔÅÝÈ·jÆÆÝÈ·j¸ÉÝÈ·jÓa4=ÝÈ·jpæ®  There is an open door here.ÝÈ·j ïÝÈ·jUð _ÝÈ·j®ñÝÈ·j·öÝÈ·jjùÝÈ·j1úÝÈ·j=üÝÈ·j''ÝÈ·j!ÝÈ·jQ 9=ÝÈ·j ÝÈ·jy= _You open the large door.ÝÈ·jwÝÈ·jÍÝÈ·jjÝÈ·jÍ%  ÝÈ·j¾  There is a large open door here.ÝÈ·jÂ4£ _ÝÈ·j{EÝÈ·jaXÝÈ·jg,ÝÈ·j–lÝÈ·jÿƒÝÈ·jÒŒBÝÈ·jŽÝÈ·jEœ,ÝÈ·jàŸÝÈ·j£ ÝÈ·j@¨BÝÈ·jhªÝÈ·j›­,ÝÈ·j.¯ÝÈ·j>°ÝÈ·j³ÝÈ·jY¶ÝÈ·je·ÝÈ·jYºÝÈ·jÝXÝÈ·jµéšÝÈ·jaúXÝÈ·jZüÝÈ·j�ÝÈ·jÝÈ·j›ÝÈ·jgÝÈ·j©ÝÈ·j ,ÝÈ·jò ÝÈ·j‰ÝÈ·jÝÈ·j‡ÝÈ·jþÝÈ·j€j  You encounter a deep troll.ÝÈ·j##Û#..#..#######^.#... #..#...........#... #..#.....).)...# #..#.......)...' #..#..#'#####..#... #..#..#.....#..#### #..#..#.....#..# ÝÈ·jø#Ú #..#..#.....#..#  '####### ---- #..  #......... Magnavolt (1%) #.......... #......T.. #......... T   deep troll (wandering) #..#######  ÝÈ·j¤)b542.9 (46.0)T.ÝÈ·j:Z�T===-3.9 (47ÝÈ·jŸ]B _The deep troll shouts!ÝÈ·j!ƒ».#..^#..##..#.....)#..#)#..##..##..# #..# #.@# #......... #......... #.....T.... #......... #......... #..####### #..#ÝÈ·j µ.#..^#..##..#.....)#..#)#..##..##..# #..# #.@# #......... #......... #.....T...#.........#......... #..########..#ÝÈ·jŒ ÝÈ·j ÝÈ·j ÝÈ·jH a _A deep troll is nearby!ÝÈ·j$ ».#..^#..##..#.....)#..#)#..##..##..# #..# #.@# #......... #......... #.....T.... #......... #......... #..####### #..#ÝÈ·jÄœ µ.#..^#..##..#.....)#..#)#..##..##..# #..# #.@# #......... #......... #.....T...#.........#......... #..########..#ÝÈ·j†¤ ÝÈ·jÚ¥ ÝÈ·j ­ ÝÈ·j ° a _A deep troll is nearby!ÝÈ·jõ` W.#..^#..##..#.....)#..#)ÝÈ·j¦a d#..##..##..# #..# #.@# #......... #......... #.....T.... #......... #......... #..####### #..#ÝÈ·jÃû µ.#..^#..##..#.....)#..#)#..##..##..# #..# #.@# #......... #......... #.....T...#.........#......... #..########..#ÝÈ·j ÝÈ·j�ÝÈ·jþw _A deep troll is nearby!ÞÈ·j ò#..#...........#.#..#.....).)...#.#..#.......)...'.#..#..#'#####..#.#..#..#.....#..######..#..#.....#..# #..#..#.....#..# #..#####'####### #..@....... ÞÈ·j+ ‹#.#.....T#..........#.#..#########..##.. ÞÈ·j" 9T.ÞÈ·jîÞÈ·j----4.9 (1ÞÈ·jÁ(.0) _ÞÈ·j 3ÞÈ·jN9ÞÈ·jkBñ** (magnetised) _A deep troll is nearby! _A deep troll is nearby! _A deep troll is nearby!  Magnetic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!ÞÈ·jýê@T...57---====5 _The deep troll is heavily wounded.ÞÈ·jÞâ ë§ _The deep troll is heavily wounded.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!  ÞÈ·jä ¸You kill the deep troll!  Vehumet accepts your kill.  You feel your power returning.ÞÈ·jè >*ÞÈ·jq‘ § 5----6Magnavolt (1%) _The troll leather armour is intact enough to wear.ÞÈ·j.› ;§ÞÈ·j´­ m _Your Earth Magic skill increases to level 24!ßÈ·j¤  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   j - Spellcasting  19.6  22.3  +1           b - Maces & Flails   0.0   1.0   0   k - Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   l - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   7.9 [40ßÈ·jQm  9.5  -1   e - Throwing   0.0   1.0   0   n - Ice Magic   8.0  10.7  -1       o - Air Magic  12.0  17.8  -1   f - Short Blades   0.0   1.2  -1   p + Earth Magic 24.0  43.4  -1           g - Armour   0.0   1.2  -1   q - Evocations  10.0  17.0  -2   h - Dodging   1.7   2.4  -1[ßÈ·j—40m   r - Shapeshifting   0.0   1.2  -1   i - Stealth   1.4   2.8  -2                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] ßÈ·j# useful|all skills [!] training|cost|targetsàÈ·jih #..#...........#.... tswn the Metallomancer #..#.....).)...#.... Oni of Vehumet ****** #..#.......)...'.... Health: 239/239 ======================== #..#..#'#####..#.... Magic: 55/64 ====================---- #..#..#.....#..##### AC: 7Str: 18 #..#..#.....#..#EV: 9Int: 28 #..#..#.....#..#SH: 0Dex: 11 #..#####'#######XL: 23 Next: 35% Place: Vaults:3 #..@§......Noise: ====-----  Time: 65546.9 (0.0) #..........b) cold staff "Arghiypre" {rC+ rN+++ Ice}  [40àÈ·j‚i!m#..........Cast: Magnavolt (1%) #.......... #.......... #..######## #..# #..The arc of electricity hits the deep troll!!  You kill the deep troll!Vehumet accepts your kill.You feel your power returning. _The troll leather armour is intact enough to wear. _Your Earth Magic skill increases to level 24!àÈ·j`làÈ·jéÒ;áÈ·jÖ¯áÈ·jz²  Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth1%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/SummoningáÈ·jâ²3%3  l - Lehudib's Crystal SpearConjuration/Earth4%8  m + MagnavoltEarth/Air1%7  áÈ·j ³fo - Ozocubu's ArmourIce2%3  áÈ·jO³…s - ShatterEarth6%9  A - ApportationTranslocationáÈ·j�³C1%1  B - BlinkTranslocation1%2 áÈ·j!´= P - PasswallEarth1% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersâÈ·j\EâÈ·j³LâÈ·j˜V‚ #..#...........#.... tswn the Metallomancer #..#.....).)...#.... Oni of Vehumet ****** #..#.......)...'.... Health: 239/239 ======================== #..#..#'#####..#.... Magic: 55/64 ====================---- #..#..#.....#..##### AC: 7Str: 18 #..#..#.....#..#EV: 9Int: 28âÈ·jX“ #..#..#.....#..#SH: 0Dex: 11 #..#####'#######XL: 23 Next: 35% Place: Vaults:3 #..@§......Noise: ====-----  Time: 65546.9 (0.0) #..........b) cold staff "Arghiypre" {rC+ rN+++ Ice}  #..........Cast: Magnavolt (1%) #.......... #.......... #..######## #..# #..The arc of electricity hits the deep troll!!  You kill the deep troll!Vehumet accepts your kill.You feel your power returning. _The troll leather armour is intact enough to wear. _Your Earth Magic skill increases to level 24!âÈ·jUaâÈ·jÒdâÈ·j­iâÈ·jálâÈ·j+ ø6= _7=âÈ·jÚQ8âÈ·jªâÈ·jOâÈ·jáâÈ·jéâÈ·jÁ!âÈ·j["59=âÈ·jÇ"âÈ·j$âÈ·j³'âÈ·j(âÈ·ja)âÈ·j}<,âÈ·j ?âÈ·jÍCâÈ·jODV60=âÈ·j›GâÈ·jaN,âÈ·jƒPâÈ·juTâÈ·jæTâÈ·jµVâÈ·j^âÈ·jy^%1âÈ·j9`âÈ·jôcâÈ·j.#.........#..# .. #.........#..##########'## #.........#...'..# ...########...#.....@....# ... ..--------- 655.9 (76.0)#...#..........# .. .#...#..........# #...#..........##...#..........##...#############....---------6.9 (77åÈ·j‚X åÈ·j,\ ; _Found a stone staircase leading down.åÈ·jå• � _Unknown command.æÈ·j\ÐæÈ·jÚÔï  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   j - Spellcasting  19.6  22.3  +1  æÈ·jßÕ‡         b - Maces & Flails   0.0   1.0   0   k - Conjurations  12.0  17.8  -1   c - Staves   0.0   1.0   0   l - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   7.9   9.5  -1  æÈ·j3× e - Throwing   0.0   1.0   0   n - Ice Magic   8.0  10.7  -1       o - Air Magic  12.0  17.8  -1   f - Short Blades   0.0   1.2  -1   p + Earth Magic 24.0  43.4  -1           g - Armour   0.0   1.2  -1   q - Evocations  10.0  17.0  -2   h - Dodging   1.7   2.4  -1   r - Shapeshifting   0.0   1.2æÈ·j·×Ž[34m  -1   i - Stealth   1.4   2.8  -2                          æÈ·jwØž                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  æÈ·jÜØd[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsæÈ·jŸi æÈ·jzq æÈ·jzy @ #..##.......#. tswn the Metallomancer #..##.......## Oni of Vehumet ****** #..##......... Health: 239/239 ======================== #..#æÈ·j2z .#......... Magic: 64/64 ======================== #..#>.#......... AC: 7Str: 18 #..#.. #......... EV: 9Int: 28 #..##########'## #......... SH: 0Dex: 11 æÈ·j‘z ß#...'..........# ...####### XL: 23 Next: 38% Place: Vaults:3 #...#.....@....# ... .. Noise: ---------  Time: 65656.9 (0.0) #...#..........# .. .æÈ·j{ ±b) cold staff "Arghiypre" {rC+ rN+++ Ice}  #...#..........#Cast: Magnavolt (1%) #...#..........# #...#..........# #...############ æÈ·j]{ z#....Vehumet accepts your kill. _Ka-crash! æÈ·j| Ð_The ice encasing you melts away. _There is an open door here. _Found a stone staircase leading down. _Unknown command.æÈ·j}� æÈ·j6ƒ æÈ·jSˆ æÈ·jž‹ çÈ·jó+çÈ·j•,çÈ·jÚ-çÈ·jþ7| _çÈ·jüB°çÈ·j/E,çÈ·jmFçÈ·j3N@  There is an open door here.çÈ·jPVð#..# #.......#....#..# ..:<. ....#.......#.....#..# ..........#.......##..# .##.##.##.##.......##..# .#..#..#..##.......######çÈ·jêV{#..# ##.##.##.###....#..# ...........#....#..# ...>.#..........)..#..# ........@..#.........))[60.9 (4#..##########'##'#.........))..çÈ·j)W@#...'..........# ...#######.#..#...#..........# ...# .. #..çÈ·jDX¡#...#..........# ...# . #..#...#..........# ##.. #...#..........##). #...#..........##.. #...#############.. çÈ·j9bçÈ·j¿c+1.9 (5çÈ·j¥lçÈ·ji~9 _Found a stone staircase leading up.çÈ·jÃçÈ·jƒçÈ·jÃçÈ·jNçÈ·jùçÈ·j6'BçÈ·jü,> #.......# ###.....# #..############ '#.......' #..# ............#.......# #..# >...:<......#.......# #..# ...........#.......#...çÈ·j-] #..# #.##.##.##.### #..# ..#..#..#..###### #..# .##.##.##.###. #..# ..#...çÈ·j .)2.9 (1 #..# ..........>.#...) #..# ............#.........)) #..##########'##'#.........)) #...'..........# ...#######.# #...#..........# ...# .. #çÈ·j~.§ #...#..........# ...# . # #...#..........# # # #...#..........# #çÈ·j=Q’3.9 (2 _Found a stone staircase leading down.çÈ·jùˆ3çÈ·jL‹çÈ·j®ŽçÈ·jÙ‘çÈ·j[’çÈ·j�šXçÈ·jP›çÈ·jhžçÈ·jP¢çÈ·j½¢çÈ·jޤçÈ·j§çÈ·jªçÈ·jˆªçÈ·j#¬çÈ·j°®çÈ·j–±çÈ·jî±çÈ·jY³çÈ·júÃP  There is a stone staircase leading up here.çÈ·j±ÇçÈ·j6É _çÈ·jÒÌçÈ·jÎÞ  #.....# #. #. #.....##...# #.....## ##...# #......# . #....# #......## . ##....# #.......# .###.....#çÈ·j›ß¡ #..#############'#.......' #..#.............## #..#.>...@<......## #..#.......## #..###.##.##.##.##.# #..##..#..#..#..##.#çÈ·j÷ß #..##.##.##.##.###........ #..#.............#........ #..#...........>.#........ #..#.............#........çÈ·jAà~ #..##########'##'#........You pick up a parchment of Summon Hydra and begin reading...çÈ·jyè+9.9 (6çÈ·jÎé,70.9 (7çÈ·jgïçÈ·jŸóE _You add the spell Summon Hydra to your library.çÈ·jJz çÈ·j4{ 3çÈ·j)€ ,çÈ·jüˆ ÜçÈ·j—Š çÈ·jkŽ XçÈ·jš� çÈ·jë� çÈ·j8� çÈ·jý‘ çÈ·jp• BçÈ·jí• çÈ·j˜ BçÈ·j㘠çÈ·j[š ,çÈ·j › çÈ·jgž @  There is an open door here.çÈ·j?¦ K _çÈ·jò¦ çÈ·j}© ,çÈ·jñ© çÈ·j« çÈ·j­ çÈ·j\­ çÈ·j’­ çÈ·j6° çÈ·j}± çÈ·jı çÈ·jû± çÈ·jm³ çÈ·jß´ ,çÈ·j®µ çÈ·j¡¶ çÈ·j3¸ ,çÈ·jž¸ çÈ·j˹ çÈ·jÔº çÈ·jŸ» çÈ·j ¼ çÈ·jAÀ çÈ·j+ ,çÈ·j… çÈ·jÄ çÈ·jxÅ ,çÈ·jíÅ çÈ·j—Ç çÈ·j—Û ‚  There is an open door here.çÈ·jÞÝ çÈ·jzÞ  _çÈ·j×ß çÈ·jŠá çÈ·jä çÈ·j�ä çÈ·jˆå çÈ·j ç çÈ·jBé çÈ·jnê çÈ·jÚê çÈ·j§ì çÈ·j�î ,çÈ·j0ï çÈ·j�ð çÈ·jªñ ,çÈ·jŽò çÈ·j õ çÈ·jÁö ,çÈ·jÜ÷ çÈ·jæø çÈ·jÇú ,çÈ·jOû çÈ·jìý çÈ·j\ÿ çÈ·j´ÿ çÈ·jb çÈ·j| çÈ·j@ ,çÈ·j! çÈ·j¬ çÈ·j¤ ,çÈ·jd çÈ·jÑ çÈ·jÏ BçÈ·jË çÈ·jž Ô.###. ###......: ..... #.......# ##..#... ...# #.......) #[..#... ...#..# .. #.......###..#..#. ...#..#.. #......###........ ...#..#. . #......##....#.# ...#..#.... #.....# #.#.#....# )..#..##'#######.....# ....#...# ...#............@....#########'# 99.9 (29.0) #.##...................... #..# ..................###########..# çÈ·jœ :..########........#.......#..###. ### ###......#.......'..'.# # ##.....#.......####.#' #.....#.......# # ##....#.......# #..#' #....'.......# ####çÈ·jÃ# çÈ·j?% .700.9 (30çÈ·j�+ çÈ·j�. ) _Found a long sword.èÈ·jx7 èÈ·j8 èÈ·j: èÈ·j¾> èÈ·j>C èÈ·jgJ BèÈ·j“K èÈ·jýK èÈ·jäM èÈ·jQ èÈ·jCT èÈ·jÃT èÈ·j·p èÈ·j½s èÈ·j§v èÈ·j.w èÈ·jIx èÈ·jçy èÈ·j!| èÈ·jz| èÈ·j‰} èÈ·j¦ èÈ·j�� èÈ·jå� èÈ·jé‚ èÈ·jÞ„ èÈ·jy‡ ,èÈ·joˆ èÈ·jŠ èÈ·j.Œ èÈ·jˆŒ èÈ·ji� èÈ·j^� èÈ·jX’ ,èÈ·j<“ èÈ·j‰• èÈ·jä— ,èÈ·j¾˜ èÈ·j^š èÈ·jzœ ,èÈ·jU� èÈ·jêž èÈ·jÄ  ,èÈ·jÞ¡ èÈ·j2£ èÈ·j¤ ,èÈ·js¥ èÈ·j!§ èÈ·jº¨ ,èÈ·jr© èÈ·jP¬ èÈ·jŒ­ ,èÈ·j ® èÈ·j6± èÈ·j‰´ ,èÈ·jĵ èÈ·jù· èÈ·jǺ ,èÈ·j"¼ èÈ·j)¾ èÈ·j0À èÈ·jFÁ ,èÈ·j"à èÈ·jyÅ èÈ·jðÅ èÈ·jIÆ èÈ·jPÈ èÈ·j‡Ê èÈ·júÊ èÈ·jõË èÈ·jÎ èÈ·jÍÐ ,èÈ·j„Ò èÈ·j�Õ èÈ·j±Ø ,èÈ·j%Ú èÈ·jŽÝ èÈ·j™à ,èÈ·j€â èÈ·j—ä èÈ·j<ç ,èÈ·j�è èÈ·jÚê èÈ·jxí ,èÈ·jÌî èÈ·jWñ èÈ·j¢ó ,èÈ·jVõ èÈ·j ÷ èÈ·j( ,èÈ·jø èÈ·j< ,èÈ·jA èÈ·ju O _You now have 1409 gold pieces (gained 23).èÈ·j= 3èÈ·jª èÈ·jj# èÈ·j & èÈ·j‰& èÈ·j¾' èÈ·j0 èÈ·jÐZ èÈ·j+] èÈ·jg ,èÈ·j»w ÜèÈ·jÿx èÈ·j| èÈ·j èÈ·j} èÈ·jÄ€ èÈ·jFƒ èÈ·j¸… èÈ·j&† èÈ·jŒ‡ èÈ·j‹ èÈ·j~� ,èÈ·j½� èÈ·j–§ èÈ·jʪ ,èÈ·j¡¬ èÈ·j° èÈ·j¯³ ,èÈ·jŸµ èÈ·jØ· èÈ·j» èÈ·jz» èÈ·jf½ èÈ·jàÆ èÈ·j É ,èÈ·jžÉ èÈ·j*Ë èÈ·jãÎ èÈ·jèÛ ,èÈ·jéÝ @  There is an open door here.èÈ·j‰â K _èÈ·j»ç ,èÈ·jê ,èÈ·jë èÈ·j  RèÈ·jÔ èÈ·j= ,èÈ·j>% XèÈ·jó) èÈ·jä7 èÈ·jú: èÈ·j²; èÈ·j[? èÈ·j0B èÈ·jF èÈ·j]G ,èÈ·jHJ èÈ·j L èÈ·j M èÈ·j¾M èÈ·jÉW nèÈ·jÃX èÈ·j.Y èÈ·j-Z èÈ·j�\ èÈ·jÂ^ ,èÈ·j` èÈ·jÚa èÈ·j†d èÈ·jöd èÈ·j¢f èÈ·jÀg èÈ·j¡p šèÈ·jwr èÈ·j\t èÈ·j¶t èÈ·jsu èÈ·jux @  There is an open door here.èÈ·j»z èÈ·jÔ{  _èÈ·jk| èÈ·jÚ} èÈ·j¶ èÈ·j€ èÈ·j¡€ èÈ·jZ‚ èÈ·j9† BèÈ·jŒ‰ ,èÈ·jŠ èÈ·jÅŠ èÈ·j Œ èÈ·j¹� èÈ·jŽ èÈ·j€Ž èÈ·jÂ� èÈ·j÷‘ ,èÈ·jò’ èÈ·j” èÈ·j«– èÈ·j2— èÈ·j£— èÈ·j¸š èÈ·jfœ ,èÈ·j!� èÈ·j¨ž èÈ·j¡ èÈ·jÍ¡ èÈ·j†¢ èÈ·jã èÈ·jz¦ BèÈ·jا èÈ·jw© èÈ·jÆ© èÈ·jª èÈ·j¬ èÈ·j® ,èÈ·j„® èÈ·j° èÈ·j[² ,èÈ·j² èÈ·jB´ èÈ·jG· èÈ·j · èÈ·jS¸ èÈ·jù èÈ·j¼ ,èÈ·jÛ¼ èÈ·j·¾ èÈ·j�À èÈ·jÁ èÈ·jyÁ èÈ·jvà èÈ·j$Å èÈ·j|Å èÈ·jVÈ èÈ·j+Í XèÈ·jbæ èÈ·j>ç èÈ·jè èÈ·jFé èÈ·j¹ô XèÈ·j(ú èÈ·j5ü ,èÈ·j÷ü èÈ·jÀ XèÈ·j èÈ·jÇ èÈ·jà ,èÈ·j9 èÈ·jµ èÈ·jd ,èÈ·jE èÈ·jy èÈ·jë èÈ·jˆ èÈ·j% èÈ·jù& èÈ·jg' èÈ·jd( èÈ·j˜- èÈ·j1 BèÈ·j06 èÈ·jÙ8 èÈ·j2: ,èÈ·jë@ èÈ·j7D ,èÈ·jÀD èÈ·jšJ èÈ·j"M ,èÈ·jM èÈ·j#R èÈ·jšT j  You encounter a deep troll.èÈ·j§] ........########...........###....# ###......#.......##......# ##.....#.......#....#### #.....#........##..### ##....#..#...# #....'.........#..#############..T.#....... .....#..............'....######..#..........@...#............ .....#############..#............# #...#...#####'##.Magnavolt (1%)...## ###..##...#...... ......# ####....#....#..... ......## #......##....#......#. T   deep troll (wandering) .......# #....###.....#......#. ..#############'#.......'......). ..#.............#.......#......#.èÈ·jøj ß.T96.9 (96T==7.9 (97èÈ·jfr èÈ·jàu , _The deep troll shouts!èÈ·j Ê y. ......# ##... #....### ##...# #....#############................'.T........@...##########..# #...# #   )èÈ·j˜\¡. ......# ##... #....### ##...# #....#############................'.T........@...##########..# #...# #   )èÈ·jMdèÈ·jkeèÈ·jFlèÈ·jÆ€a _A deep troll is nearby!éÈ·jöøy. ......# ##... #....### ##...# #....#############................'.T........@...##########..# #...# #   )éÈ·j*£¡. ......# ##... #....### ##...# #....#############................'.T........@...##########..# #...# #   )éÈ·j·¬éÈ·j®éÈ·j’ÆéÈ·j Õa _A deep troll is nearby!éÈ·j�. ......# ##... #....### ##...# #...éÈ·j§ø.#############................'.T........@...##########..# #...# #   )éÈ·j¦¡. ......# ##... #....### ##...# #....#############................'.T........@...##########..# #...# #   )éÈ·j}ªéÈ·j³«éÈ·jG³éÈ·j·a _A deep troll is nearby!éÈ·jØ5****** (magnetised) _A deep troll is nearby! _A deep troll is nearby! _A deep troll is nearby!  Magnetic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!!éÈ·j,Ä3T.éÈ·jÌѾ'...57---====8.9 (1.0)éÈ·jøØéÈ·j"Ý^ _The deep troll is almost dead.éÈ·j˜€ ²§  The arc of electricity hits the deep troll!!! _The deep troll is almost dead.Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!!  You kill the deep troll!  Vehumet accepts your kill.éÈ·jA‡ u*****éÈ·jfS.'§..éÈ·jëŽ8---9Magnavolt (1%)éÈ·jì'9§éÈ·j¿+Y _You feel your power returning. Magical energy flows into your mind!êÈ·j\êÈ·jc( Spells (Memorise)TypeFailure Level  a - Maxwell's Capacitive Coupling Air32% 8  b - Fulsome FusilladeConjuration/Alchemy 94% 8  c - Chain LightningConjuration/Air 97% 9d - Kinetic GrapnelForgecraft1%1  e - Magic DartConjuration1%1  f - Poisonous VapoursAlchemy/Air1%1  g - SandblastEarth1%1  h - ShockConjuration/Air1%1  i - Mercury ArrowConjuration/Alchemy1%êÈ·j×c 2  j - Momentum StrikeConjuration/Translocation 1%2  k - Searing RayConjuration1%2  l - Frozen RampartsIce1%3  m - HailstormConjuration/Ice1%3  n - Stone ArrowêÈ·j­déConjuration/Earth1%3  o - SwiftnessAir1%3  p - Volatile BlastmotesFire/Translocation1%3  q - Brom's Barrelling BoulderConjuration/Earth1%4  êÈ·je�r - Flame WaveConjuration/Fire1% 4  s - Iskenderun's BattlesphereConjuration/Forgecraft 1% 4  t - Leda's LiquefactionAlchemy/Earth1% 4  u - PetrifyAlchemy/EarthêÈ·jbeo1% 4 9 spell levels left êÈ·j¸e][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitëÈ·jAÀ  r - Flame WaveConjuration/Fire 1% 4  s - Iskenderun's Battlesphere Conjuration/Forgecraft 1% 4  t - Leda's Liquefaction Alchemy/Earth 1% 4  u - Petrify Alchemy/Earth1% 4  v - Vhi's Electric ChargeTranslocation/Air2% 4  w - Borgnjor's Vile ClutchNecromancy/Earth2% 5  x - Ensorcelled HibernationHexes/Ice32  y - Passage of GolubriaTranslocation 3% 4  z - Inner Flame Hexes/Fire 4% 3  A - Forge Lightning SpireAir/Forgecraft 6% 4  B - Slow Hexes 71  C - Soul SplinterNecromancy7% 1D - Call Canine FamiliarSummoning 8% E - Grave Claw Necromancy 92  F - Sublimation of BloodNecromancy92  G - Ignite Poison Alchemy 10% 4  H - Sticky Flame Fire/Alchemy 10% I - Starburst 11% 6  J - SilenceHexes/Air12%5  K - Plasma Beam ëÈ·j ÁÉ[21;38HFire/Air 12% 6  L - Confusing TouchHexes 4%3ëÈ·jÝkíP - Vampiric DrainingNecromancy 4%3  Q - Eringya's Surprising Crocodile Summoning17%ëÈ·j€l R - Nazja's Percussive Tempering Forgecraft 21%5  S - Metabolic EnglaciationHexes/Ice 22% 5  T - Ozocubu's RefrigerationIce22% 7  U - AnguishHexes/Necromancy34%4  V - Animate Dead NecromancyëÈ·j>mð34% 4  W - Dispel Undead Necromancy 4%X - Summon Mana ViperSummoning47% 5  Y - Curse of Agony Necromancy 61% 5  Z - Fortress BlastForgecraft63% 6 ëÈ·j´m‡ a - Manifold AssaultTranslocation 65% 7  b - Rimeblight Ice/Necromancy65% 7  c - Diamond SawbladesForgecraft100% 7  d - EnfeebleHexesëÈ·j>nÀ100% 7e - Summon Hydra Summoning 100% 7  f - Borgnjor's RevivificationNecromancy 100% 8  g - Dragon's CallSummoning 100% 9  h - Fire StormConjuration/FireëÈ·j…nf100% 9  itinum ParagonorgecraftëÈ·jÆnc100% 9  j - Polar Vortex Ice ëÈ·jIo<100% 9ëÈ·jƒ/  d - EnfeebleHexes100% 7  f - Borgnjor's Revivification Necromancy100% 8ìÈ·jÈîìÈ·j+òìÈ·j(úå.........########........#....... tswn the Metallomancer .......###....# ###......#....... Oni of Vehumet ****** ......##......# ##.....#....... Health: 239/239 ======================== ......#....#### #.....#....... Magic: 58/64 =====================--- .....##..#####....#....... AC: 7Str: 18 .....#...##....'....... EV: 9Int: 28 .....#..#############....#....... SH: 0Dex: 11 ìÈ·jÚú™.....#..............'§...######## XL: 23 Next: 38% Place: Vaults:3 .....#..........@...#............ Noise: ====-----  Time: 65799.9 (0.0) .....#############..#............ b) cold staff "Arghiypre" {rC+ rN+++ Ice} .....##...#...#####'##. Cast: Magnavolt (1%) .....#####..##...#......#. ......# ####....#....#......#. ......## #......##....#......#.  .......# #....###.....#......#.  ..#############'#.......'......).  ..#.............#.......#......#.  ìÈ·jÀû_The deep troll is almost dead.Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!!  You kill the deep troll!Vehumet accepts your kill. _You feel your power returning. Magical energy flows into your mind!ìÈ·j�P  Okay, then.ìÈ·j¥ìÈ·jÎ ìÈ·jG. _íÈ·jkþíÈ·j*ÿíÈ·j·ÿíÈ·jÜíÈ·jä ”9= _íÈ·jï íÈ·jÐ íÈ·jû,íÈ·j[íÈ·jØV60=íÈ·j$íÈ·jL,íÈ·jãíÈ·jÍ;1íÈ·jcíÈ·j1,íÈ·jÏíÈ·jå#,íÈ·j$íÈ·jV&a2=íÈ·j'íÈ·jò+íÈ·jØ,,íÈ·jÀ.íÈ·j;íÈ·jê;íÈ·jO=íÈ·j?íÈ·jl?íÈ·jK@íÈ·j›DíÈ·jõFíÈ·jaGíÈ·jHíÈ·jØIíÈ·jþK,íÈ·jâLíÈ·j·NíÈ·j™Q,íÈ·j£RíÈ·j{TíÈ·j WíÈ·jqWíÈ·jøXíÈ·jîZíÈ·j{^íÈ·jõ^íÈ·jà_íÈ·j?p@  There is an open door here.íÈ·jWríÈ·js _íÈ·jžtíÈ·jLvíÈ·jHxíÈ·jµxíÈ·jŽyíÈ·jT{íÈ·jš}íÈ·jÿ}íÈ·jÏ~íÈ·jð€íÈ·j�ƒíÈ·j…„íÈ·jÈ„íÈ·j~†íÈ·jVˆíÈ·jÕˆíÈ·jt‰íÈ·jèŠíÈ·jô�íÈ·j’íÈ·j-“íÈ·j3•íÈ·jl—íÈ·jÁ—íÈ·jɘíÈ·j†šíÈ·jÜœíÈ·jH�íÈ·jä�íÈ·j¯ŸíÈ·j,¢íÈ·jª¢íÈ·jT£íÈ·jò¤íÈ·j“§,íÈ·j‚¨íÈ·j”ªíÈ·j¹¬íÈ·j"­íÈ·jä­íÈ·j}¯íÈ·jű,íÈ·jà²íÈ·j›´íÈ·j�¶íÈ·j·íÈ·j¹íÈ·ju¹íÈ·j7»íÈ·j�»íÈ·jq¼íÈ·j´½íÈ·jy¿íÈ·j À,íÈ·jÂíÈ·j¾ÃíÈ·jÄíÈ·j ÅíÈ·j›ÆíÈ·jýÈíÈ·jiÉíÈ·jÈÉíÈ·jÐÌíÈ·j/ÏíÈ·j›ÏíÈ·jSÐíÈ·jhÒíÈ·jÔíÈ·jÃÔíÈ·jÕíÈ·jðíÈ·jÿòíÈ·j®ó,íÈ·j¿XíÈ·jÑíÈ·j íÈ·jˆ íÈ·j÷ íÈ·j8íÈ·jíÈ·jŠ,íÈ·j«íÈ·j[ íÈ·j¾ íÈ·jn!íÈ·j3)íÈ·jß+íÈ·jo,íÈ·jë,íÈ·jš3íÈ·j#7íÈ·jA8íÈ·jH9íÈ·j¥?íÈ·j€AíÈ·júAíÈ·j_BíÈ·jÏHíÈ·jAKíÈ·jLíÈ·jfLíÈ·j@RíÈ·júTíÈ·jwUíÈ·jUVíÈ·j»[íÈ·j¿]íÈ·j1^íÈ·j÷^íÈ·jIdíÈ·jõfíÈ·jrgíÈ·jhíÈ·jõlíÈ·jéníÈ·jFoíÈ·jÜoíÈ·j¥tíÈ·jjyíÈ·jzíÈ·j®zíÈ·jÖíÈ·jà�íÈ·jH‚íÈ·jy…íÈ·jˆíÈ·j6ŠíÈ·jµŠíÈ·jž‹íÈ·j&�íÈ·jÃ’íÈ·j@“íÈ·j”íÈ·j.¢íÈ·j¸¤íÈ·jf¥íÈ·jî¥íÈ·jÊ©íÈ·j-¬íÈ·jë¬íÈ·jª®íÈ·jܲíÈ·j_·,íÈ·j ¹íÈ·jZÀíÈ·j¨Ã,íÈ·jTÇíÈ·jÇËíÈ·j{ÐíÈ·j,ÑíÈ·j*ÔíÈ·j²ÚíÈ·jà,íÈ·jÈäíÈ·j ííÈ·jªô,íÈ·j{þíÈ·jûíÈ·j‰íÈ·jSíÈ·j»#íÈ·j0íÈ·jÍ8íÈ·j‚BŒ  You encounter a vault warden. It is wielding a +0 long sword.íÈ·j6Y#..)..........#... #...))[.........#... #.........))..........p...#######.#..........#... ...#.......#..........#..>..#.......#..........#... ...#.......#.............. ...#.......#).....))..#...... ..#.......#....@:..).)...... ----..#.......#.........)#...... ..#.......#........).###########Magnavolt (1%) ...######'[íÈ·j\Zl34m##.............. ............................................... p   vault warden (wandering) #################################  íÈ·j›o1898.9 (99.0)íÈ·jêrT----9.9 (100.0) _íÈ·jÅ„íÈ·jÞ¡íÈ·j/ç¦)))[.........#.))..........p.#..........# .#..........#..> ..íÈ·jãçM#..........#. ..#............ ..#).....))..#...... ..#....@:..).)...... ..#.........)#...... ..#........).# .'##............ .......................................###############íÈ·jO‚—)))[.........#.))..........p.#..........# .#..........#..>.#..........#..#.............#).....))..#...... .#....@:..).)...... .#.........)#...... .#........).# .íÈ·j‡ƒ'##............ .......................................###############íÈ·j”íÈ·j‚–íÈ·j½¥íÈ·j¶©c _A vault warden is nearby!íÈ·jK ó)))[.........#.))..........p.#..........# .#..........#..> ..#..........#. ..#............ ..#).....))..#...... ..#....@:..).)...... ..#.........)#...... ..#........).# .'##............ .......................................###############íÈ·jøå —)))[.........#.))..........p.#..........# .#..........#..>.#..........#..#.............#).....))..#...... .#....@:..).)...... .#.........)#...... .#........).# .'##............ .......................................###############íÈ·jl÷ íÈ·jìù íÈ·j5 íÈ·jG: c _A vault warden is nearby!íÈ·jR ó)))[.........#.))..........p.#..........# .#..........#..> ..#..........#. ..#............ ..#).....))..#...... ..#....@:..).)...... ..#.........)#...... ..#........).# .'##............ .......................................###############íÈ·j·�‹)))[.........#.))..........p.#..........# .íÈ·jÖ�u#..........#..>.#..........#..#.............#).....))..#...... .#....@:..).)...... .#.........)#...... .#........).# .'##............ íÈ·jÊ‘—.......................................###############íÈ·jK¥íÈ·j(«íÈ·jѹíÈ·jÜ¿ íÈ·j¦À?_A vault warden is nearby!íÈ·j1ÁîÈ·jr..#####'###### ..)....#.# .))[.........#.#......))..........p.# ..#######.#..........#....# ..#.#..........#..># ..#.#..........## ..#.#...............# ..#.#)....@))..#...... # ..#.#.....:..).)...... # ..#.#.........)#...... ..#.......#........).############ ..######'##....... ................................. ###############################îÈ·jZÿ##.............#####'######.....#.#.))[.........#.#.......))..........p.#. .#######.#..........#....#. .#.#..........#..>#. .#.#..........##. .#.#......@..............#. .#.#).....))..#...... #. .#.#.....:..).)...... #. .#.#.........)#...... #. .#.......#........).############ .######'##......îÈ·jt:[37m.......... ................................. ################################# .pYou rampage towards the vault warden!îÈ·jƒN¢p===900.0)îÈ·jk‹. _The vault warden shouts!îÈ·jàäC *** (magnetised)Magnetic shrapnel attaches itself to the vault warden.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!îÈ·jÆhU.pîÈ·jQz$...îÈ·jÛ}v57---====1îÈ·jÄŒîÈ·jd�g _The vault warden is moderately wounded.îÈ·j¨*× ** Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!îÈ·j&°U.pîÈ·jšËîÈ·jÂÌb1-----2îÈ·j^ôîÈ·jñøe _The vault warden is severely wounded.ïÈ·jçi¼§The arc of electricity hits the vault warden!! _The vault warden is severely wounded.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!  You kill the vault warden!  Vehumet accepts your kill.ïÈ·jàuh*ïÈ·jI -§ïÈ·j148---93Magnavolt (1%)§ _You feel your power returning.ïÈ·j´H 3ïÈ·j¬f XïÈ·jœy ïÈ·jnz K9-ïÈ·j¯� ïÈ·j}� ïÈ·j““ ïÈ·jM™ ïÈ·jÛ¢ <50ïÈ·jÔ« ïÈ·jµ ,ïÈ·jXÊ ïÈ·jÔ ,ïÈ·jïÛ ïÈ·jèä a1=ïÈ·jÆì ïÈ·jàõ ,ïÈ·jý ïÈ·j%,ïÈ·jfïÈ·j”!k2=ïÈ·jo)ïÈ·j$2,ïÈ·j§9ïÈ·jcB;3ïÈ·jHJïÈ·j^,ïÈ·j�eïÈ·j¡n,ïÈ·j�uïÈ·jç|ïÈ·jŸ}K4=ïÈ·j¨„ïÈ·jÑŒ,ïÈ·j?žïÈ·jP¨k5=ïÈ·j„°ïÈ·j�¹,ïÈ·jAÃïÈ·juÊ,ïÈ·j8ÙïÈ·j€ $6=7=ïÈ·jû"ïÈ·j!+,ïÈ·jí3ðÈ·j½ðÈ·j‹ðÈ·jnðÈ·jG$ðÈ·j§%%8ðÈ·jé3ðÈ·jÒ:ðÈ·jb;ðÈ·jðAðÈ·jRQ,ðÈ·j;ZðÈ·jxfa9=ðÈ·jcpðÈ·jy,ðÈ·j�€ðÈ·j…ˆ:60ðÈ·jýˆ2=ðÈ·j¼�ðÈ·jŸ˜,ðÈ·j?¯ðÈ·jP¹ðÈ·jú¹ðÈ·jWÂðÈ·j5Ì;1ðÈ·j#ÕðÈ·jlÛ,ðÈ·jžâðÈ·jëóa2=ðÈ·jäüðÈ·jü,ðÈ·jJ ðÈ·jU,ðÈ·jwðÈ·j\(93ðÈ·jû(2=ðÈ·jˆ0ðÈ·jÛE,ðÈ·jÔMðÈ·jbWðÈ·jXD4=ðÈ·jž_ðÈ·jënf)----43.9 (40.0)ðÈ·j»o;----ðÈ·j†~ðÈ·jÉ�T _Key pressed, stopping explore.ðÈ·já­IðÈ·jMÁðÈ·jdÈðÈ·jLÉ$ _ðÈ·j‹ÑðÈ·j‚×ðÈ·j×ÝðÈ·jÁÞðÈ·jãðÈ·j�éðÈ·jbû,ðÈ·j#ðÈ·je ðÈ·jMðÈ·jÉ9=ðÈ·jZðÈ·jÉðÈ·jö!ðÈ·jˆ"ðÈ·js'ðÈ·jŽ-ðÈ·jã3,ðÈ·j”:ðÈ·jÝ@ðÈ·jGGðÈ·jÐGðÈ·jêLðÈ·jäkðÈ·j'q,ðÈ·jWuðÈ·j—{ðÈ·j<€,ðÈ·j]„ðÈ·j{‰ðÈ·jŽðÈ·j`ŽðÈ·j ‘ðÈ·jl•ðÈ·jÆ™ðÈ·jEšðÈ·j�ðÈ·j ðÈ·jG£ðÈ·j¶£ðÈ·jb¥ðÈ·jf§ðÈ·jç©ðÈ·jLªðÈ·jY«ðÈ·jò¬ðÈ·j+¯,ðÈ·jK°ðÈ·jÓ³@  There is an open door here.ðÈ·jœµðÈ·jq¶ _ðÈ·j!·ðÈ·jé¸ðÈ·j9ºðÈ·j‹ºðÈ·jg»ðÈ·j£½@  There is an open door here.ðÈ·j§¿ðÈ·jÀ _ðÈ·j¨ÀðÈ·jcÂðÈ·jÃÃ,ðÈ·jZÄðÈ·j3ÅðÈ·jÎÆðÈ·j-ÇðÈ·j¦ÇðÈ·jÊðÈ·j‡ÍBðÈ·jáÎðÈ·j}ÐðÈ·jÑðÈ·jÉÑðÈ·jÎÔðÈ·j{ÖðÈ·j‘×ðÈ·j ØðÈ·j'ÛðÈ·j:ÝðÈ·j¨ÝðÈ·jýÞðÈ·jáðÈ·jhãðÈ·jßãðÈ·j*åðÈ·jÅè@  There is an open door here.ðÈ·jóêðÈ·j»ë _ðÈ·jeíðÈ·jhïðÈ·j¶ñðÈ·j òðÈ·jVóðÈ·jéùB[39;49mðÈ·j#.J _s - 2 scrolls of summoning (gained 1)ðÈ·ji03ðÈ·jV1ðÈ·jè7ðÈ·jë9ðÈ·jd:ðÈ·jð:ðÈ·jr>ðÈ·jD@ðÈ·j¶@ðÈ·j‰AðÈ·jQFðÈ·jŸHðÈ·jIðÈ·jÞIðÈ·j¬NðÈ·j)PðÈ·j‘PðÈ·j«QðÈ·jŒV@  There is an open door here.ðÈ·j%YðÈ·jZ _ðÈ·jÙZðÈ·jj^ðÈ·jaBðÈ·jédðÈ·jg,ðÈ·jägðÈ·jHkðÈ·jÛlðÈ·jsmðÈ·jÄmðÈ·jpðÈ·j�rðÈ·jùrðÈ·j_sðÈ·jpvðÈ·jxðÈ·j‚xðÈ·jVyðÈ·jÝ{ðÈ·ju},ðÈ·jµ~ðÈ·jò€ðÈ·jí‚ðÈ·j[„,ðÈ·jæ‡@  There is an open door here.ðÈ·j¢‰ðÈ·jeŠ _ðÈ·j‹ðÈ·j`�ðÈ·j��,ðÈ·j*�ðÈ·jl’ðÈ·jh”,ðÈ·jç”ðÈ·j™@  There is an open door here.ðÈ·jˆšðÈ·jf› _ðÈ·jœðÈ·jJžðÈ·jZ ,ðÈ·j&¡ðÈ·jƒ£ðÈ·j²¤,ðÈ·jp¥ðÈ·j.©BðÈ·jµ©ðÈ·j`¬@  There is an open door here.ðÈ·j³­ðÈ·jF® _ðÈ·j9Ç©  There is an open door here. _ðÈ·j0ÉðÈ·jZËðÈ·jÄËðÈ·jfÍðÈ·j)ÐðÈ·jFÓðÈ·j·ÓðÈ·j—ÕðÈ·j^ØðÈ·j@ÛðÈ·j¬ÛðÈ·j=ÝðÈ·jÍåðÈ·jBè,ðÈ·jŽêðÈ·jÙíðÈ·jñðÈ·jÚñðÈ·jZóðÈ·jP÷ðÈ·jÍúðÈ·j4ûðÈ·jTýðÈ·jÍ ðÈ·jÃ,ðÈ·jGðÈ·jS'ðÈ·jÕ+ðÈ·jb,ðÈ·jO.ðÈ·j2ðÈ·j�5ðÈ·j.6ðÈ·jË7ðÈ·j¦:ðÈ·j´=ðÈ·j>ðÈ·j@ðÈ·j±BðÈ·jÜEðÈ·jQFðÈ·jùGðÈ·j%JðÈ·jÕLðÈ·jKMðÈ·jíQðÈ·jåWðÈ·j.ZðÈ·j­ZðÈ·j\ðÈ·j”_ðÈ·jíaðÈ·j_bðÈ·jdðÈ·j¡fðÈ·j…i,ðÈ·jíjðÈ·jmðÈ·jFoðÈ·j³oðÈ·jÃpðÈ·j¯rðÈ·j uðÈ·jmuðÈ·j…~ðÈ·j�ðÈ·jn„ðÈ·jå„ðÈ·jþ…ðÈ·j̈'ðÈ·jÚŠðÈ·jD‹ðÈ·jbŒðÈ·jÖŽWThere is an open door here. _You open the door.ðÈ·j3‘3ðÈ·j£’ðÈ·jL•@  There is an open door here.ðÈ·jY—ðÈ·j³˜ _ðÈ·j™ðÈ·juÇðÈ·j¾ÈðÈ·jKÉðÈ·jµÉðÈ·j>ÔðÈ·jÖ,ðÈ·jœÖðÈ·jàðÈ·jÄá,ðÈ·jûâðÈ·j“ëðÈ·jËíðÈ·j[îðÈ·j°îðÈ·jù÷ðÈ·j1úðÈ·j¢úðÈ·jÓûðÈ·j·ðÈ·j’ðÈ·j8 ðÈ·jÐ ðÈ·j÷ðÈ·jŸ,ðÈ·jrðÈ·jr0ðÈ·jJ5,ðÈ·jô9ðÈ·jšK(#################################.....................^................ ##..................>..... .#..##############.....##########..#............+....#####.....##............#...####.#............#...###.#...........@'...##.....###.6024.9 (81ðÈ·j„Lñ#............#...##...### ####............#.÷# ##.####'###'#'###..[[..[#####..# ##...###...#....##...[...##.#...# .....##....#.#.###.....÷÷##.....####.#.#....##.........#.....####........###.........# ...##..#..#..###.........[......)ðÈ·jNðÈ·jZðÈ·jÞ]T _Key pressed, stopping explore.ðÈ·j¥‰IðÈ·jÁðÈ·j�ÇðÈ·j5È$ _ðÈ·jýÏðÈ·j”Ü@  There is an open door here.ðÈ·jºãðÈ·jqä _ðÈ·j>êðÈ·jýÿðÈ·jS ,ðÈ·jðÈ·j:f  You see here a lindwurm skeleton.ðÈ·jB(ðÈ·jÿ( _ðÈ·j�0ðÈ·jÿJZ  Items here: ) [[[ ÷.ðÈ·j�UðÈ·jlV _ðÈ·j�^ðÈ·j{se  Items here: ))) [[[[ ÷÷÷÷÷.ðÈ·j5}ðÈ·j~ _ðÈ·jp‘ðÈ·jo¡ðÈ·jA¬,ðÈ·jÕµðÈ·jkÅðÈ·jZÛ,ðÈ·j�èðÈ·j±ùðÈ·j@,ðÈ·jù ðÈ·j|8[  Items here: ) [[ ÷÷.ðÈ·jqS5 _ðÈ·jËbðÈ·j‹wf  There is a stone staircase leading up, spattered with blood here.ðÈ·jò�5 _ðÈ·jÿ�ðÈ·jl $  Things that are here:ðÈ·jP±u  a +0 troll leather armour; a deep troll skeletonðÈ·j,ÉðÈ·jFÊ _ðÈ·j ×ðÈ·jçðÈ·j¹ô,ðÈ·j  ðÈ·jðÈ·jí%,ðÈ·jE1ðÈ·jºIðÈ·jyU,ðÈ·j–`ðÈ·j•nðÈ·j‘{,ðÈ·j;�ðÈ·j¢›ðÈ·j»¥,ðÈ·j‘®ðÈ·j€·ðÈ·jÅ,ðÈ·jÃÉðÈ·j©âðÈ·j›ï,ðÈ·jo÷ðÈ·jö ðÈ·j~ ,ðÈ·j¥ ðÈ·j÷ ðÈ·jc ,ðÈ·jñ ðÈ·j8$ ðÈ·j�* ðÈ·j&+ ðÈ·jO/ ðÈ·jo5 ðÈ·jº: ¼  You encounter a vault sentinel. It is wielding a +3 falchion of protection andcarrying a +3 arbalest.ðÈ·j…F w.#..#......)..................... ##..#......#)....#####'#####... ##..#).)...#.........###.....#.........# #...#......#.....#.........#..... ....########.....#.........#..... ......#.........# ###...#.........#  #.............@#.........#... # #.......##########..... # #....................Magnavolt (1%) # #..............................#..............................#.............................. p   vault sentinel (launcher, wandering)'..................p........... ðÈ·j§G ž###........................ # #...............ðÈ·j»[ Á 46.9 (22p)pThe vault sentinel shouts!ðÈ·j]a �  The vault sentinel points at you and mumbles some strange words.ðÈ·j& K==7.9 (23ðÈ·jŽ ðÈ·j‡, ( _You barely resist.ðÈ·j` f)..#)....#).)...##.....##.....####.....#........#........#  .......@# # ........# # ......... # ........................................................... # ðÈ·jûø ,)..#)....#).)...##.....##.....####.....#........#........#  .......@# ........# ......... ........................................................... ðÈ·j? ðÈ·j4 ðÈ·jg ðÈ·j_ e _A vault sentinel is nearby!ðÈ·j.N�)..#)....#).)...##.....##.....####.....#........#........#  ðÈ·jêNÖ.......@# # ........# # ......... # ........................................................... # ñÈ·jÈ­…)..#)....#ñÈ·j¬®§).)...##.....##.....####.....#........#........#  .......@# ........# ......... ........................................................... ñÈ·j„·ñÈ·jÀ¹ñÈ·jÂñÈ·jkÅe _A vault sentinel is nearby!ñÈ·jTÒf)..#)....#).)...##.....##.....####.....#........#........#  .......@# # ........# # ......... # ........................................................... # ñÈ·jµl,)..#)....#).)...##.....##.....####.....#........#........#  .......@# ........# ......... ........................................................... ñÈ·jƒxñÈ·j_zñÈ·jô‹ñÈ·j��e _A vault sentinel is nearby!ñÈ·jàV##)....#####'#####.).)...#.........#..... ....########.................. ###.  . ##########.................#..... ......'p.. ###... .##############ñÈ·jv �  The vault sentinel unwields a +3 falchion of protection.  The vault sentinel wields a +3 arbalest.ñÈ·j²Z)))))))ñÈ·jº h..@....ñÈ·j}£9-8.9 (1.0)ñÈ·j.¬ñÈ·j°M _The vault sentinel shoots a bolt. The bolt is repelled.ñÈ·j“< > ***** , magnetised)  Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault sentinel!ñÈ·j÷Í ¤ ....pThe vault sentinel is moderately wounded.ñÈ·j´Ó 8*ñÈ·j¯¨ :*ñÈ·jJ� w  The vault sentinel casts a spell at you.ñÈ·jž+ 8@ñÈ·jŒ- ¬57---====9Mark ñÈ·jÏ6 ñÈ·j¿: a _A sentinel's mark forms upon you.òÈ·j%Zë ***** Electricity arcs towards the magnetite!  The arc of electricity hits the vault sentinel!!òÈ·jÑõÉ ....pThe vault sentinel is almost dead.Magical energy flows into your mind!òÈ·jµþ8*òÈ·j«Ö:*òÈ·jŠÀ�  The vault sentinel gestures at you while chanting.òÈ·j–K8@òÈ·jMB---50òÈ·jVòÈ·j©X7 _The mark upon you grows brighter.òÈ·j[[t§The vault sentinel gestures at you while chanting. _The mark upon you grows brighter.!  You kill the vault sentinel!  Vehumet accepts your kill.òÈ·jFa˜***** òÈ·jcíX....§òÈ·j÷�61=1Magnavolt (1%)òÈ·jIÿ;§òÈ·j Y _You feel your power returning. Magical energy flows into your mind!òÈ·j&y 3òÈ·jн nòÈ·jhÁ òÈ·juÄ òÈ·júÈ òÈ·jsÉ h2==òÈ·jËÌ òÈ·jæñ òÈ·j¼ò òÈ·jŠö òÈ·jû k3=òÈ·j þ òÈ·jòÈ·j]òÈ·jòÈ·j[ ,òÈ·jÕ òÈ·jmòÈ·j4K4=òÈ·jsòÈ·jLòÈ·j)òÈ·jÀ$òÈ·j…*,òÈ·j”-òÈ·j3,òÈ·j«4òÈ·jý9O=òÈ·jÆ<òÈ·j†I„òÈ·jLM,òÈ·j^SòÈ·j_X,òÈ·ju[òÈ·jÌ_,òÈ·jûbòÈ·j°h,òÈ·jmjòÈ·j¢n,òÈ·jÞqòÈ·jàuòÈ·jivòÈ·j$yòÈ·j´,òÈ·j®€òÈ·jÕ„,òÈ·jAŒ,òÈ·jæŒòÈ·jŽ�òÈ·jžòÈ·jç òÈ·jœ©òÈ·j¬,òÈ·jW®òÈ·j©³òÈ·j}´òÈ·jR·òÈ·j½¼,òÈ·j>ÀòÈ·jµÄòÈ·j"ÅòÈ·júÈòÈ·j)Ï,òÈ·j_ÐòÈ·jËÖòÈ·jd×òÈ·jÚòÈ·jèÞòÈ·j_ßòÈ·jÒáòÈ·j@æòÈ·j¯æòÈ·j„êòÈ·j^ï,òÈ·jœòòÈ·jX÷òÈ·jøòÈ·j±úòÈ·j~òÈ·jüòÈ·j=òÈ·j¸ òÈ·jr òÈ·jòÈ·jgòÈ·jàòÈ·jRòÈ·jAòÈ·j¹òÈ·jÌòÈ·j‡),òÈ·jÃ-òÈ·jõ1òÈ·j€2òÈ·j•5òÈ·j+;òÈ·j«;òÈ·jã>óÈ·jìóÈ·jóÈ·jéóÈ·jß ,óÈ·jóÈ·j’óÈ·jóÈ·j5óÈ·jqóÈ·j.óÈ·jŽ"óÈ·j³&óÈ·jò+q  You encounter a great orb of eyes.óÈ·jÑ:)----Magnavolt (1%))G   great orb of eyesGóÈ·j*< óÈ·j†K096.9 (45.0)óÈ·j™UO----7.9 (46 _óÈ·j¼_óÈ·jÉbóÈ·j´Ðv).)...##.....##.....####.....#........#........#  ........# # .......@# # ............... # .........................................................)................ # ...............óÈ·jÿ|Â).)...##.....##.....####.....#........#........#  ........# .......@# ............... .........................................................)................ ...............óÈ·j/óÈ·j·•~ _A great orb of eyes is nearby!óÈ·ju Ö.##..#......).)...#.........##..#......#.....#.#.#......#.....#.#.########.....#.# #.................#.# ####.#óÈ·jw!È.#  #.#.# ## #.########### .# #........... .# # #### '..# #..')###G. .# #......################ ....# ##'###óÈ·j¯#K.GóÈ·j©-óÈ·jò078.9 (1.0) _óÈ·jž:óÈ·jSGóÈ·j  a ***** (magnetised)Magnetic shrapnel attaches itself to the great orb of eyes.  Electricity arcs towards the magnetite!  The arc of electricity hits the great orb of eyes!!!óÈ·jÐŽ ;G.óÈ·j�™ 6...óÈ·j{› u57---====9óÈ·j'Ë óÈ·jŽé j _The great orb of eyes is severely wounded.ôÈ·jß}  §  The arc of electricity hits the great orb of eyes!!! _The great orb of eyes is severely wounded.  You kill the great orb of eyes!  Vehumet accepts your kill.****ôÈ·j�þ...§62==-40100Magnavolt (1%)ôÈ·j^9§ôÈ·jY _You feel your power returning. Magical energy flows into your mind!ôÈ·jG¾ôÈ·j+Ï#3==ôÈ·jïnôÈ·jAðK4=ôÈ·j+òôÈ·jénôÈ·j<ôÈ·jY ôÈ·jõ ôÈ·jž"ôÈ·jã5é=ôÈ·j@BôÈ·j`U„ôÈ·j“V,ôÈ·jDXôÈ·j‹[ôÈ·j0\ôÈ·jý]ôÈ·jc,ôÈ·j÷côÈ·jElBôÈ·j6môÈ·jòmôÈ·j…’XôÈ·j<–,ôÈ·j,˜ôÈ·j>œôÈ·j�ôÈ·jŸôÈ·j}¸BôÈ·j™ÄôÈ·jÆôÈ·jbÈôÈ·jÑBôÈ·j;ÚnôÈ·j%îôÈ·jØó>ôÈ·jìõôÈ·j‚ÿw _The sentinel's mark upon you fades away.ôÈ·jÀ3ôÈ·jœôÈ·j8 ôÈ·jj ôÈ·j–ôÈ·jBôÈ·j>ôÈ·jœôÈ·jˆôÈ·jôÈ·j• ôÈ·jæ#,ôÈ·jþ%ôÈ·j*)ôÈ·j,,ôÈ·jx5ôÈ·j5;z......#.........#..... .............#.........#..... ôÈ·jö;,.............#.........#..... .............###########..... ............. ..................... ....ôÈ·jj>Œ................ ................... .....@)----... .... ....############# ..........# ##'##### #########.# #......# ........#.# #......# ........#.# #......'#.# #......#...ôÈ·jSÆ#.#.#.#.#.##.#.##.#..#..#..#..#..@.####.## ##'#####...#.# #......#...##.# #......#...##.# #......'...##.# #......#...#33.9 (33.0)ôÈ·j|n_----4.9 (34ôÈ·j„p$  Things that are here:ôÈ·jÝrº _a +3 arbalest; a +3 falchion of protection; a +0 ring mailôÈ·j's 3ôÈ·jvu ôÈ·j¥š ¨ _ôÈ·jnœ ôÈ·j  ôÈ·jÆ¢ ôÈ·j{£ ôÈ·j˜¥ ôÈ·js¬ ôÈ·jó¬ ôÈ·jV­ ôÈ·j†¯ ôÈ·jŸ³ ôÈ·jÿ¶ ,ôÈ·j~¹ ôÈ·jA½ ôÈ·jÛ¿ ôÈ·jIÀ ôÈ·j£Â ôÈ·j$Æ ôÈ·jÉ ôÈ·jƒÉ ôÈ·j»Ë ôÈ·j Ï @  There is an open door here.ôÈ·j�Ñ ôÈ·j¯Ò  _ôÈ·jÅÜ ôÈ·j}â XôÈ·j ã ôÈ·jjä ,ôÈ·j+å ôÈ·jSæ ôÈ·jç ôÈ·j¶ç ôÈ·jñç ôÈ·jé ôÈ·jê ôÈ·jfê ôÈ·jïê ôÈ·j[ì ôÈ·jüí ,ôÈ·joî ôÈ·jñð 'ôÈ·j ò ôÈ·jpò ôÈ·jñò ôÈ·j„õ 7 _You open the door.ôÈ·j0ù IôÈ·jîÿ @  There is an open door here.ôÈ·j£ K _ôÈ·js ôÈ·j§ BôÈ·j  ôÈ·jÛ ,ôÈ·j ôÈ·j¶ XôÈ·j‘ 'ôÈ·j# IôÈ·j¹$ 7 _You open the door.ôÈ·j{& ôÈ·jë& ôÈ·j( ôÈ·j. @  There is an open door here.ôÈ·jC0 ôÈ·j 2 5 _ôÈ·jj4 ôÈ·j6 ôÈ·j�6 ôÈ·jý: ôÈ·j¬= ôÈ·jç> ôÈ·jl? ôÈ·jF@ ôÈ·j‚C ôÈ·jŽN b''ôÈ·jX ‘There is an open door here. _You open the door. _There is an open door here.  You open the large door.  You encounter an ironbound thunderhulk, a polterguardian and 2 vault sentinels. The ironbound thunderhulk is wielding a +1 dire flail of protection.ôÈ·jp` #.##### ##....########...# #.....# #.....#..........# #.....# #....##..........# #.....##....#.#..........# #.....#######'##.........# ###...#....#.).......# ..##....##........# ############......#........# #.##....@.##.......# #<#..#''#..#.......# #.+..+Op+..#.......# Magnavolt (1%) #.#..+vp+..#.......# #.'..#++#..#.......# #.........##......##.......#  O   ironbound thunderhulk (deflects missi…)####'###'###......#........#  v   polterguardian (dormant)....##....[40ôÈ·j¤a Îm##........#  pp 2 vault sentinels (deflect missiles, …).....#....#.........# ôÈ·j2s 59.9 (25O? p)The ironbound thunderhulk shouts! The vault sentinel shouts!ôÈ·jš ^ ppvOvppThe vault sentinel blows a loud note on a signal horn!=========60.9 (26ôÈ·j± ôÈ·jµÙ p _The vault sentinel shouts! _Found four items.ôÈ·jå$ � ##.... #.... #....##.###'###....#.)##....###......##....@.#<#..#'O#..#+pp+..#+v)+..##++#..#.##.###ôÈ·j'ÍôÈ·jMÎ8 ##....ôÈ·j…Ï7 #....ôÈ·jZÐ #....##.###'##ôÈ·j4Ñœ#....#.)##....###......##....@.#<#..#'O#..#+pp+..#+v)+..#ôÈ·j_ÕÂ#++#..#.##.###ôÈ·j–àôÈ·jeâôÈ·jôìôÈ·jöd _There are monsters nearby!öÈ·jóä*** (magnetised)  Magnetic shrapnel attaches itself to the polterguardian.  Electricity arcs towards the magnetite!  The ironbound thunderhulk repels the arc of electricity!  The arc of electricity hits the vault sentinel!!!  The vault sentinel is almost dead.  The arc of electricity hits the polterguardian!!!öÈ·jÞŒ~O'p[öÈ·jÐéx vThe polterguardian is severely damaged.57---1.9 (1.0) _The vault sentinel blows a loud note on a signal horn!÷È·j?J§Magnetic shrapnel attaches itself to the vault sentinel.  Electricity arcs towards the magnetite!  The vault sentinel repels the arc of electricity!  You destroy the polterguardian!  Vehumet accepts your kill.÷È·jNR‘***pp 2 vault sentinels (deflect missiles, …)÷È·j·ß:'  You destroy the polterguardian!  Vehumet accepts your kill.  You feel your power returning.e vault sentinelkill the vault sentinel!÷È·j™è **   vault sentinel (deflects missiles, ca  You feel your power returning.  The arc of electricity hits the vault sentinel!!÷È·jöq?p?  The vault sentinel is severely wounded.Magical energy flows into your mind!  The ironbound thunderhulk is no longer deflecting missiles.vault sentinel is no longer deflecting missiles.÷È·jü~€[§catching breath, magn÷È·j5‡Û20--64===1====-----2÷È·j³’<§÷È·j[–] _The ironbound thunderhulk hits you with a +1 dire flail of protection!!÷È·jþ} $§ _The ironbound thunderhulk hits you with a +1 dire flail of protection!!  Magnetic shrapnel attaches itself to the ironbound thunderhulk.  Electricity arcs towards the magnetite!arc of electricity hits the vault sentinel!!!  You kill the vault sentinel!  Vehumet accepts your kill.*(magnetised)÷È·j¼ ?***÷È·jÆ� Ð * You feel your power returning.  The arc of electricity hits the ironbound thunderhulk!!÷È·jÚ O§[§The ironbound thunderhulk is moderately wounded.÷È·jƒ<S2--0=-------3§ _The ironbound thunderhulk barely misses you.øÈ·j¹‹Ú * Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound thunderhulk!!!øÈ·jÉ ;*øÈ·j=•C**øÈ·jï2xO§[§øÈ·jé3j354----4øÈ·jô?E§§øÈ·jdCi _The ironbound thunderhulk is almost dead.øÈ·j7ã 9 ##.... #.... #....##.###'###....#.)##....###......##...O@.#<#..#'§#..#+?[+..#+§)+..##++#..#.##.###øÈ·j0– ##.... #.... #....##.###'###....#.)##....###......##...O@.#<#..#'§#..#+?[+..#+§)+..##++#..#.##.### _An ironbound thunderhulk is nearby!ùÈ·j…^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ùÈ·jé@ J  You miscast Shatter.  You feel a surge of energy from the ground.  Magical energy flows into your mind!--Contam: 35% =---5ùÈ·j3Q b _The ironbound thunderhulk barely misses you.úÈ·jWE  Casting: Shatter (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.úÈ·jç: :*úÈ·jê¯ Ã****@**#*úÈ·jb �****...*O@.*§#.***+**úÈ·j@ ‰*****...*.*.'§#..?[+..**+**úÈ·jrŽ N*....úÈ·j� •.*.*.*úÈ·j‡š s§)+..**úÈ·jmÝ Å*'..*...*úÈ·j, Š*...*úÈ·j¢z [*..úÈ·jÖÒ «######################@###########+####+######úÈ·jÿœ ¿ §The dungeon rumbles!  You kill the ironbound thunderhulk!úÈ·j)§ � **#*#*****..#***....#* Vehumet accepts your kill.úÈ·jÃM\ #.............#..................§@...#.§#.....?[+..#...§)+......#..#...##......#.......#.....#.  A door shatters! x8úÈ·j‘YÚ546---2==========6Magnavolt (1%)úÈ·j€d^§§§úÈ·jŒh _Ka-crash!ûÈ·jj­ Innate Abilities, Weirdness & MutationsYou are too large for most types of armour.a - You have a pair of small horns on your head.b - You have tough skin. (AC +1)c - You gain doubled healing and magic from potions.d - Whenever you drink a healing potion, you attack all around you.e - You possess an exceptional clarity of mind.  f - You are resistant to poisons. (rPois)  g - You often become slowed when damaged by fire. [0.2]üÈ·jÇÊ ..#.##### ##....########...#  tswn the Metallomancer ..#.....# #.....#..........#  Oni of Vehumet ****** ..#.....# #....##..........#  Health: 225/239 ======================-- ..#.....##......#..........#  Magic: 46/64 =================------- ..#.....#####.#.##.........#  AC: 7Str: 18 ###.........#....#.).......#  EV: 9Int: 28 Contam: 35% ...........##....##........#  SH: 0Dex: 11 ############......#........#  XL: 23 Next: 42% Place: Vaults:3 #.........##...§@.##.......# [3üÈ·jdÌ `7m Noise: ========== Time: 66166.9 (0.0) #........<#..#.§#..#.......#  b) cold staff "Arghiypre" {rC+ rN+++ Ice} #.........+...?[+..#.......#  Cast: Magnavolt (1%) #.........#...§)+..#.......# #............#..#..#.......# #.........##......##.......#   ####'###'###......#........#   ...........#.....#.........#   ............#....#.........#  Confirm with . or Enter, or press ? or * to list all spells.The dungeon rumbles!  You kill the ironbound thunderhulk!Vehumet accepts your kill.A door shatters! x8 _Ka-crash!üÈ·j‚Î üÈ·j\ó üÈ·j3ö üÈ·jÐô üÈ·jÞõ üÈ·j›û üÈ·j@üÈ·jã%6üÈ·jX+!89730=üÈ·jû.üÈ·jQ4üÈ·jõ4U2=üÈ·jÞ8üÈ·j‰AüÈ·jVCZ38=3üÈ·j FüÈ·jÛWüÈ·j¿XF41üÈ·jÿ[üÈ·jÔfüÈ·jÏgw69=29üÈ·j müÈ·jsüÈ·jðsM77üÈ·jxüÈ·j9’s9=5üÈ·j]•üÈ·j´šüÈ·j{›G503üÈ·jOŸüÈ·jÆüÈ·jVÇ01üÈ·j†ÉüÈ·j´àüÈ·j¶áQ1=19üÈ·jræüÈ·jÊøi=7üÈ·jIüüÈ·jìM5üÈ·jŸüÈ·jšüÈ·jJo2=3üÈ·júüÈ·jüÈ·jš71üÈ·jXüÈ·j«$üÈ·j<%O39% üÈ·jÍ(üÈ·ju0üÈ·j277üÈ·jü7ýÈ·jåÊ54=3ýÈ·jâ!ýÈ·j°-ýÈ·j/71ýÈ·j3ýÈ·jg:ýÈ·j ;'ýÈ·jØBýÈ·j·MZ _Your magical contamination has completely faded away.ýÈ·jLOU5=ýÈ·jmSýÈ·jßWýÈ·jnXýÈ·j0^ýÈ·j¾fýÈ·jhK6=ýÈ·jÙkýÈ·jÂpýÈ·jrqýÈ·juýÈ·jE~,ýÈ·jÊ�ýÈ·j•ýÈ·j9–U7=ýÈ·j^šýÈ·j»£,ýÈ·j¨ýÈ·j­ýÈ·j”­%8ýÈ·jÀ±ýÈ·j£º,ýÈ·j1¿ýÈ·jWÄ,ýÈ·jóÈýÈ·jÄÑýÈ·j~ÒK9=ýÈ·j±ÖýÈ·j�ÛýÈ·j ÜýÈ·jAîýÈ·j#üýÈ·j²ýV60=ýÈ·jýÈ·j{ýÈ·j&ýÈ·jÈ ýÈ·j„,ýÈ·jIýÈ·jò;1ýÈ·jù ýÈ·j)ýÈ·jË)ýÈ·j1-ýÈ·jÎ1ýÈ·jÈ2K2=ýÈ·já5ýÈ·j>,ýÈ·j¿JýÈ·j£P,ýÈ·j–TýÈ·jÍ\ýÈ·jm^N3=ýÈ·jÖ`ýÈ·j.eýÈ·jÌeýÈ·j8iýÈ·jÿq,ýÈ·j¾uýÈ·j6zýÈ·jÓzK4=ýÈ·je~ýÈ·j튻........)--------- )ýÈ·jš‹):ýÈ·jª•0.#.##### ##....#...#.#.....# #.....#.#.#.....# #....##.#.#.....##......#.#.#.....#####.#.##.##.#....#.)ýÈ·j€– .#.##....##.# .##......#.# .#.##...@..##.# .#.<#..#.)#..#.# .#.+...?[+..#.# .#.#...:)+..#.# ýÈ·já–K.#.....#..#..#.# .#.##......##.# .####'###'###......#ýÈ·jw—”.#..#.....#.#.#....#.#ýÈ·jY²1213.9 (47.0)ýÈ·j±³N---------4.9 (48ýÈ·j%ÀýÈ·j§Â$  Things that are here:ýÈ·jïÅŸ _a +1 dire flail of protection; a +0 animal skin; an ogre corpseýÈ·j–™3ýÈ·jƒžýÈ·jN§ýÈ·jZ­: _ýÈ·j¾µýÈ·jPÁÍ ....# #.....#.......#....###......###.#.## ###....#....#.) ....##. .ýÈ·jdÂå############...............##...)..##<#..#.@#...+...?[+..##...:)+..#..#...#....# .............##+###.........#  ýÈ·jÏ ##......###.#.## ###....#....#.) ....##. .############......#.........##...)..##<#..#.)#...+...?@+#...:)ýÈ·jŒÏ¢.....#..#.# .#.....#....##+### ..............%.............#  ýÈ·j²ÏLItems here: )) [[ †.ýÈ·jà15.9 (1.0)ýÈ·j„á26.9 (2 _ýÈ·jië;%ýÈ·j'€ _You see here a +2 robe of positive energy.þÈ·jÉ‚3þÈ·j ‡þÈ·j†ŽþÈ·jª“þÈ·j›V= _þÈ·jò¤,þÈ·jê¨þÈ·jª´O _a - 3 scrolls of enchant armour (gained 1)þÈ·j0Ã3þÈ·j^ÊþÈ·j•ÏþÈ·jðþÈ·j*ñnþÈ·j¶ôþÈ·j±ùþÈ·j¡,þÈ·jªþÈ·jN þÈ·j¥þÈ·j‰þÈ·jÒþÈ·j0þÈ·jÂ#,þÈ·jê1þÈ·j�YXþÈ·j|jXþÈ·jyšþÈ·j™~XþÈ·jæ…nþÈ·jŒˆBþÈ·jm‰þÈ·jZ‹þÈ·jÖŒþÈ·j�þÈ·jŽþÈ·j “þÈ·j}”þÈ·jÍ”þÈ·j–þÈ·jM›,þÈ·j•›þÈ·jr¡,þÈ·jØ¡BþÈ·j §XþÈ·já©þÈ·jåªþÈ·j!«þÈ·j¬þÈ·j¯þÈ·j`°þÈ·j½°þÈ·j«¿ÆþÈ·jil#..'..................).......... .##.............. .# .................#############........#.#.........##'### ...##.##..........#..... ...#..#.#.....#.....#..... ...#...#.#....###....#..... ...'..#.#@..## ##...#.....404.0) ####þÈ·jþi«..#.#.### ##..#..... ...#.........#.### ##...'..... ...#.........#.##### ##....###### #..'.........#.....# #.....#..... #..#.#.....###....##..... #..#.#.....##......#..... #..#..#.....#####.#.##.... #'############.#....#.)..þÈ·j#kþÈ·j¾pþÈ·jísE _Done exploring.þÈ·j£‰ þÈ·j$Š þÈ·jfŠ þÈ·j\ ,....#....###....0.0)........þÈ·jr ,þÈ·j " E _Done exploring.þÈ·j 3þÈ·j£ þÈ·jë4þÈ·j…þÈ·j~#E _Done exploring.ÿÈ·j<Read which item? Scrolls  b - 4 scrolls of blinking  f - 7 scrolls of fear  g - 8 scrolls of fog  t - 28 scrolls of teleportation  a - 3 scrolls of enchant armourp - 5 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 6 scrolls of enchant weaponx - 7 scrolls of amnesia  W - 3 scrolls of brand weapon  I - a scroll of immolation  N - 8 scrolls of noise  S - 2 scrolls of silence  T - 2 scrolls of torment  V - 7 scrolls of vulnerability  i - 18 scrolls of identify [!] read|quaff|evoke[?] describe selectedÿÈ·jÿÈ·j¬)ÿÈ·jb2#..'..................).......... tswn the Metallomancer .###............................. Oni of Vehumet ****** .# #............................. Health: 239/239 ======================== ####...........#############..... Magic: 64/64 ======================== ...............#.#.........##'### AC: 7Str: 18 ...###########.##..........#..... EV: 9Int: 28 ...#.........#.#.....#.....#..... SH: 0Dex: 11 ...#.........#.#....###....#..... XL: 23 Next: 42% Place: Vaults:3 ...'.........#.#@..## ##...#..... Noise: ---------  Time: 66240.9 (0.0) ####.........#.#.### ##..#..... b) cold ÿÈ·j93staff "Arghiypre" {rC+ rN+++ Ice} ...#.........#.### ##...'..... Cast: Magnavolt (1%) ...#.........#.##### ##....###### #..'.........#.....# #.....#..... #..#.........#.....###....##.....  #..#.........#.....##......#.....  #..#.........#.....#####.#.##....  #'############.........#....#.)..  _Items here: )) [[ †. _You see here a +2 robe of positive energy. _a - 3 scrolls of enchant armour (gained 1) _Done exploring. _Done exploring. _Done exploring.ÿÈ·jú:ÿÈ·j<;ÿÈ·j@AÿÈ·jzDt _You aren't carrying any armour which can be enchanted further.É·jg>4É·j8CÉ·j÷EF _Unknown command.É·j%XIÉ·j£ É·jR ,É·j E _Done exploring.É·j Ò É·jjÒ É·j–Ò É·jt[ � _Done exploring.É·jd‘}Where to? (Tab - Vaults:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults  C - CryptW - TombU - DepthsÉ·j¢Ä É·jÓ É·j,û *#..'..................).......... tswn the Metallomancer .###............................. Oni of Vehumet ****** .# #............................. Health: 239/239 ======================== ####...........#############..... Magic: 64/64 ======================== ...............#.#.........##'### AC: 7Str: 18 ...###########.##..........#..... EV: 9Int: 28 ...#.........#.#.....#.....#..... SH: 0Dex: 11 É·jÔû ä...#.........#.#....###....#..... XL: 23 Next: 42% Place: Vaults:3 ...'.........#.#@..## ##...#..... Noise: ---------  Time: 66240.9 (0.0) ####.........#.#.### ##..#..... b) cold staff "Arghiypre" {rC+ rN+++ Ice} ...#.........#.### ##...'..... Cast: Magnavolt (1%) ...#.........#.##### ##....###### #..'.........#.....# #.....#..... #..#.........#.....###....##.....  #..#.........#.....##......#.....  #..#.........#.....#####.#.##....  #'############.........#....#.)..  _Done exploring. _Done exploring. É·jYü â_You aren't carrying any armour which can be enchanted further. _Unknown command. _Done exploring. _Done exploring.É·jêü É·j*ý É·jç? 2 É·j>@ _É·j�G É·j"U É·jW ,É·jôW É·jé“ òÉ·j½— É·jû¢ É·jø¤ É·jU¥ É·j&¨ É·júµ É·j;· É·j%¸ É·jȸ É·jŠÅ É·jiÆ É·jÌÇ ,É·j'× É·j Ø É·jâØ É·jËÙ É·j{“ ¸É·j¾È XÉ·j@ò É·jÇ÷ ,É·jqü É·j É·jY É·jž É·jQ É·jM! É·j×% ,É·jP É·jò\ É·jÖd ,É·jêh É·js~ É·j·† É·j‡ É·jdŠ É·jr– 'É·j¶� É·jý� É·j¢ É·jî 7 _You open the door.É·j² É·j^² É·jü¶ É·jkà @  There is an open door here.É·jÖË 5 _É·jÐ É·jüÞ É·j�ã É·jÜä É·j[ç É·j ó É·j\ô ,É·j*ö É·jÆþ É·jÎ É·j É·jë É·j É·jñ ,É·j$ É·jG É·jØ É·jÍ É·j, É·j¿! @  There is an open door here.É·j¡# É·j.$  _É·j% É·jé. XÉ·j3 É·j64 É·j‚4 É·jù5 É·jÿ9 É·jY; ,É·jd= É·j¢@ É·j»A ,É·j‹B É·jèF É·jH É·jEH É·jËH É·jéL É·j@N ,É·jtN É·jS ,É·j_S É·jšS É·jLX ,É·j‘X É·jY É·jÜ[ É·jÓ\ É·j.] É·j¥] É·jû` É·j¾a É·jb É·j�b É·j�f É·jØg ,É·j©h É·j×j É·jVl ,É·jÔl É·j”o É·jPp É·j�p É·jq É·jzs É·jt É·jft É·jÖt É·ji~ ÆÉ·jÉ€ BÉ·jj‚ É·jªƒ É·j„ É·jz… É·jŠ @  There is an open door here.É·jN‘ K _É·jê— BÉ·jΘ É·j2� É·jj¬ ,É·j<² É·j¹· É·jøå BÉ·j«ë BÉ·j�ð É·jëò Y  There is a stone staircase leading down here.É·jâ÷ É·jý É·jþ $ _É·jCÉ·jáÆÉ·jÉ»There is an open door here. _There is a stone staircase leading down here.  You climb downwards.  You hear a distant wind.  There is a portal to the Desolation of Salt on this level. Hurry and find it  before the gateway collapses!É·j ü/  --more--É·jÐm &4É·jXr b    ### #.. #.. + É·j¢r  #.. .#  #..##..#  É·jÊr ç#..@...#  #......# É·jôr z ##+#####  É·jQs Š   É·j~s }  É·j"@ V 95.4 (54.5) _É·jD a _There is a stone staircase leading up here.É·jØF _É·jI,É·j®JÉ·jhN5 _Found a halberd.É·jêPÉ·jÀQÉ·j"SÉ·jjcv'É·j5e¥  You open the door.  You encounter an ironbound beastmaster and 2 dire elephants.É·jcm6      ######## ###+##..)...#..p..Y#......Y#..##..#..##..#..##..# .Magnavolt (1%)#..<...# ..#......# ..##+##### +#YY 2 dire elephants (trample, fast, asle…) p   ironbound beastmaster (polearm, asleep)É·j?tMY.300.4 (5.0)É·jÃt/Y.É·j>û pYY)p)The dire elephant trumpets! x2; The ironbound beastmaster shouts!É·j†¾ ```The ironbound beastmaster hurls a bolas at you.The whirling bolas hits you.É·jú/..'É·j#¦4-===1.4 (6-Move É·jnH _The bolas wraps around you and binds you in place!É·j‰ E  Casting: Shatter (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.É·j� :*É·jšLÉ·j O“***@***É·j$�.*..#**.@'*..#***É·j¡ùu*...#.**..@'.*.*..# ****É·j—JÝ*)...#..**...@'..**.....# *****É·j*šY*.p**..**..*....# *É·j°ðì..*..*.*..*É·j1@¤Y*Y*.*.É·j‰X##################@####################### ##### ####### ##É·jcU"****##**# * * ungeon rumbles!  A door shatters!  The ironbound beastmaster is severely wounded.  A door shatters!  The dire elephant is severely wounded.  The dire elephant is heavily wounded.É·j¼ñ˜ Y.  A door shatters! x2Y.É·jÀóG.pÉ·jßõ+Y.É·j— ,TÉ·j¼t Y.  Ka-crash! You hear a shout! x3É·j²{..)...#..Y........@..pY.....##..#..##..... ....#. ......#.. ...##..# .# ... ...# .. .#. ...# ..T   deep troll (wandering)É·j*¯5-55----==========2.4 (1É·j‚%É·jÙ([ _You encounter a deep troll.É·j:¹E  Casting: Shatter (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.É·jÐa YpYou miscast Shatter.  You feel a surge of energy from the ground.  Magical energy flows into your mind!Y..pÉ·jÃÐU.TÉ·jÒ,pÉ·j�à“ p  preserver (wanderingp   ironbound beastmaster (polearm)T   deep troll  The deep troll shouts! You hear a shout!É·jÖáÑ16=---Contam: 42% ==------- 3É·jÃëÉ·j´ † _You encounter an ironbound preserver. It is wielding a +0 morningstar.É·jùÝE  Casting: Shatter (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.É·jy.8*É·j%y¤***@***É·jÝÎ9*..#**.@.*..#****É·j»? ¹*...#.**..@..*.*... ****#*É·jöa $*)...#.Y**...@..Y**p....#. *****#**É·jǨ §*..**..**..*....#.. **##**# *É·j˜ø M*.T*..*.*..*.##..# .# *** ***# **É·jmI �p.*.*.*.... ...# .. ** ***# **É·jŠ™ þ###################@####################### ###### ##É·jp› —####### ######## ## ### #### ## ## #### ##É·j—t  .  The dungeon rumbles!  You kill the dire elephant!Vehumet accepts your kill. .  You feel your power returning.  You kill the dire elephant!Vehumet accepts your kill..  You feel your power returning.ironbound beastmaster!É·jvz R ***#**## *####*p   ironbound preserverT   deep troll  You feel your power returning.  The deep troll is severely wounded.The ironbound preserver shouts!É·jâ B T.  The ironbound preserver is heavily wounded.Ka-crash!  Magical energy flows into your mind!.pÉ·j�, ð##.## ##. #.#..## ...)...#..Tp.......@..†......##..#.)#...... ....#. ......#.. ...##..# .# ... ...# .. .. ...# ..É·jÛt ¾364====5==========4É·jõ| É·j⇠* _You hear a shout! x2 É·j0 � _You cannot move. É·jx�2T É·j’ƒ- . É·jåƒ^TYou are able to move again. É·j‘…N.p É·jŽIT 2 deep trolls É·j?�…4--------- 5 É·j×Óq _You encounter a deep troll. É·j0sU.T É·jøuGT† É·jw-p. É·jƒ É·j{„^6---------6 É·jg� É·jh” É·j%½˜. _You encounter a deep troll.netic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!  You kill the deep troll!  Vehumet accepts your kill. É·j¦Åø *****   deep troll (magnetised)  You feel your power returning.  The arc of electricity hits the deep troll!!! É·jùI3O É·j–M­ T.  The deep troll is severely wounded. É·j¦OGp† É·j¨R2T É·jhZg ..O   ironbound thunderhulkTT 2 deep trolls (1 magnetised)  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail. É·j›a˜72==-====7 É·jk É·jl‘[ _You encounter a deep troll. É·jº­^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. É·jM�¾****@*** É·j^ã[***..#**.@.*..#**** É·j£1*..## **...#.**..@.p*.*... ****#* É·j*ƒ›*.*.*)...#..**...@.p†**)....#. *****#** É·j¹Ñâ..*.T**..**.*.*....#.. **##**# * É·jâ'4*..*..*..*..*.##..# .# *** ***# ** É·jzÉT.*.*.*.... ...# .. ** ***# ** É·j2ÄL######## ######################@####################### ###### ######### ######## ## ### #### ## ## #### ## É·jG‘ Ç .  The dungeon rumbles!  You kill the ironbound preserver!Vehumet accepts your kill. É·j™ ó §You feel your power returning.  You kill the deep troll!Vehumet accepts your kill. É·jˆ¥ .  You feel your power returning.deep troll! É·j›Ä **###*** ## #*O  thunderhulk*  You kill the deep troll!  Vehumet accepts your kill.You feel your power returning.  You kill the deep troll!  Vehumet accepts your kill.You feel your power returning. É·j™b ÄO.  Vehumet accepts your kill.You feel your power returning.  You kill the deep troll!  Vehumet accepts your kill.You feel your power returning.  The ironbound thunderhulk is severely wounded. É·j‚d 2T É·j=t / ##.....#..## ...)...#..§........@.)†......#...#.)#...##... ...... ......#.. ...##...#.# .... ..O. .. .T   deep troll. ...# ..  Ka-crash! You hear a shout! x2 É·jM ©81--7==========8 É·jψ 9§ É·jû‹ [ _You encounter a deep troll.É·j% E  Casting: Shatter (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.É·j 8*É·j†} �***@***É·jã¼ f***..#**.@.**..#****É·jB *..## **...#.**..@.)*...#.*... ******É·j,n I**.*.*)...#..**...@.)†**)...... *****#**É·j¥œ û*...*.§**..**.*.*....#.. **##***#*É·j·æ <.*..*..*..*..*.##...#.# *** **** **É·j45ôT.*.*.*..*.. ..O. .. ** ***# **É·j\�########## ######################@####################### ###### ######### ########### #### #### ## ## #### ##É·jšË .  The dungeon rumbles!  You kill the ironbound thunderhulk!Vehumet accepts your kill.É·j¶È .  You feel your power returning.  You kill the deep troll!Vehumet accepts your kill.É·jµ#***#É·jÀ² .....#..###.##...)......§........@.)†..........#.)#...#..##... .#..<..... ......... ...##...#.# .... ..).... .. ...#. ..  You feel your power returning.É·j½á9=59-99Magnavolt (1%)§ _Ka-crash!É·jŒÖ3   ##  ##.  ..  # ##. ## ##.#..###.##.##..)......§...##.)†....##......#.)#...##..##.....# ##..<......#.........##.##...#.##..##.. ..).... ..##. ...#.... .# É·j�Ú2TÉ·j_ëgT   deep trollÉ·j�íÂ0--------- 10Magnavolt (1%)É·j�ö;§É·jsú[ _You encounter a deep troll.É·jAéB   ##  ##.  .. . # ##. ## ..##.#..###.##T## #..)......§...# #.†....# #......#.)#...# #..##.....# .# #..<........#............##.##...#.##..# #.. ..).... ..##. ....# É·jAû¾.TOO   ironbound thunderhulkT   deep troll6038---------1É·jq;§É·j& � _You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.Things that are here:É·j5"{ _a +0 morningstar; a +0 leather armourÉ·jNgE  Casting: Shatter (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.É·j÷= :*É·j=R É·j'S D***É·j S 0*@*É·j÷S 0**É·j9T É·jé¡ O**...**.@†**#.)***É·júì Ú*###.*....§**..@†.**.#.)#**....*****É·jY W*.**.....§T**...@†..**..#.)#.*.*......*******É·j±¡ ø*.O*..**..**..***.*........***#*##*É·jªö .***).*..*..*É·ji÷ ‹.<*.*##...#.##.****.** **É·jpF *..*.*.*.*...*. ..).... ..****#.**. *É·jƒ© Ð##################################@#######################.#### ###.#######.###################. ####.## #######.##. #É·j�Z  ***  *The dungeon rumbles!  The deep troll is moderately wounded.É·jmü ž .TThe ironbound thunderhulk is severely wounded.É·jrý Q.OÉ·j! S....#..###...)......§O.........@†T...........)#.....##.....# ..#<........ .............##...#.#.... ..)..................É·j;�51---6==========2É·jÚ9§É·jn4 _Ka-crash! You hear a shout! x2É·j�- ¶ **(magnetised)Magnetic shrapnel attaches itself to the ironbound thunderhulk.É·jú½ § _Ka-crash! You hear a shout! x2  Magnetic shrapnel attaches itself to the ironbound thunderhulk.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound thunderhulk!!!  You kill the ironbound thunderhulk!Vehumet accepts your kill.**T   deep trollÉ·j�B 3T.É·jÇL E.§§É·j V é=45------450====----- 3É·j§_ G§§É·juc 4 _You feel your power returning.É·jc˜¡ **(magnetised)  Magnetic shrapnel attaches itself to the deep troll.É·jÓ!Ö ** Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!É·jÎÁô§Electricity arcs towards the magnetite!  The arc of electricity hits the deep troll!!  The deep troll is severely wounded.The arc of electricity hits the deep troll!!!  You kill the deep troll!  Vehumet accepts your kill.*É·jxV\.§§§É·j a¢9==-32-----4Magnavolt (1%)É·jjV§§É·jO�Y _You feel your power returning. Magical energy flows into your mind!É·j!GV   ## É·jŠG§. ##. .. .. .. # ##. ### .. ##.#..###.##.## É·jÊG%#..)......§§..# #.)@....# #.É·jH:)#...# #..##.....# ...# #..<.É·j8H:. .#.#... # .##.##...#.#..É·jkH›.##.. ..).......#É·j�Ha#. ...........# É·jžXÉ·jÐZ_0----5É·j0t=§§É·j¤z _You see here a dire elephant corpse.É·j²§IÉ·jªÉ·j¾·É·j ¿‘50==28 _É·j\ÅÉ·j{ÍÉ·j:Î76É·jÙÑÉ·jmÕ$  Things that are here:É·jŒÙv  a +0 dire flail; a +0 animal skin; an ogre corpseÉ·j�çÉ·j+è>4 _É·j»ëÉ·j�ïÉ·j0øÉ·j«øQ1=22É·jûûÉ·j É·jÖ4É·jN570É·jV8É·jD  #+##### ###.....###  ##.........## #...........# ## #...........+ ##. #...........# .. #.........#É·jŠE´ # ##. ####.@...# ----20.4 (5##.#..###.##.##### #..).......§..# #.......)§....##........)#...##..##.....##...##..<..........#..#.............#...##.##...#.#...# ...É·jGÉ·jÁ_É·j¨bÉ·jÃ�uÉ·jC¤N18É·jŸ¥É·jïÈ2=64É·jËM _Found Urirism's Antique Armour Boutique.É·jþÖÉ·jÍ×M32É·j~ãÉ·jiçÉ·jœîÉ·j�ï70É·j&ñÉ·jÓòÉ·j±úÉ·jaû98% É·jLýÉ·jŸþÉ·jAö ∩.....#  ......#  .....#  #+#####  ###.....###  ##.........##  #...........#  ## #..........@+ ##. #...........#  .. ##.........## ##. ####.....### #..###.##.##### ).......)..# .....)†....# ......)#...# ##.....##...#É·j3'###...........)..'.....[6.4 (6...........#...##É·j[?É·jÌA€4=6======7.4 (7É·jØMÉ·j [6 _As you open the door, it creaks loudly!É·j’]´ _Found a pair of runed boots and a runed short sword.É·j©IÉ·jN±É·jç»É·j¼ÀM4 _É·jêÃÉ·jõä(5=21É·j¿÷É·j =É·jÑÑ _Your magical contamination has completely faded away.6=É·j\'7= _You open the door.  Found Xuffibi's Book Shoppe. _   #..........#   #..........#   #..........#   #∩.........#   #....∩.....#   #..........#   #..........#   #@##### ##------35.4 (8   ###.....### #...   ##.........## .....   #...........#...)..   É·j#^U ## #...........'.....[   ##. #...........#......   .. ##.........## .....   # ##. ####.....### #...  ##.#..###.##.#######------ _There is an open door here.É·jC) É·j#* É·j•+ É·j0 É·jx5 É·jŒ= P _É·jˆ? É·jö? %8É·jçA É·j¤B É·jWR á   #.#  #.#  #.#  #.#  #..........#  #.#  #∩.# #....@.....# 8.4 (3 #..........#  #..........#  ######'##### ##  ###.....### #...  ##...## .....  #...........#...É·jyT )..  ## #...........'.....[  ##. #...........#......É·jªT É·j·_ É·jÅb u _There is an entrance to Urirism's Antique Armour Boutique here.É·j©É·j`hWelcome to Urirism's Antique Armour Boutique! What would you like to do?  a -  168 gold a chain mail  b -  168 gold a chain mail  c -  56 gold a leather armour  d -  210 gold a pair of embroidered gloves  e -  504 gold a plate armour  f -  644 gold a steaming plate armour É·j¼˜ g -  112 gold a scale mail  h -  224 gold a glowing scarf You have 1444 gold pieces. [Esc] exit[!] buy|examine itemsÉ·jëR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listÉ·j¬j w  a -  168 gold a chain mail  f -  644 gold a steaming plate armourh $  After the purchase, you will have 1220 gold pieces.[Enter] buy shopping listÉ·jK¡É·jh¬É·j5­> É·jÞ­Itswn the Metallomancer #..........#Oni of Vehumet ****** #..........#Health: 239/239 ======================== #..........#Magic: 58/64 =====================---É·j#³ #..........#AC: 7Str: 18 #..........#EV: 9Int: 28 #..........#SH: 0Dex: 11 #∩.........#XL: 23 Next: 50% Place: Vaults:4 #....@.....#Noise: ---------  Time: 66338.4 (0.0) #..........#b) cold staff "Arghiypre" {rC+ rN+++ Ice}  #..........#Cast: Magnavolt (1%) ######'####### ###.....### #... ##.........## ..... #...........#...)..  ## #...........'.....[  ##. [É·j~³±40m#...........#...... _Found a pair of runed boots and a runed short sword. _Your magical contamination has completely faded away. _You open the door. _Found Xuffibi's Book Shoppe. _There is an open door here. _There is an entrance to Urirism's Antique Armour Boutique here.É·jÿºÉ·jƒ¿É·jÙÇÉ·jÏh _You can access your shopping list by pressing '$'.É·j±CIÉ·jIIÉ·j{ É·jˆÁ_9=É·jõ�É·jï’BÉ·j°“É·j0˜É·j˜V60=É·jЙÉ·jG£³   #....#  #....#  #....#  #....#  #....#  #....#  #....#  #@.........#42.4 (4  #....∩.....#É·jr¤à  #..........#  #..........#  ######'#####  ###.....### #   ##.........## ..   #...........#...   ## #....'... É·j۸ɷj¾¾É·jšÂi _There is an entrance to Xuffibi's Book Shoppe here.É·jüÉ·jq £Welcome to Xuffibi's Book Shoppe! What would you like to do?  a -  515 gold a parchment of Arcjoltb -  700 gold a parchment of Dispersal  c -  364 gold a parchment of Eringya's Surprising Crocodiled -  918 gold a parchment of Haunt  e -  364 gold a parchment of Iskenderun's Mystic Blast  f - 1170 gold a parchment of Lehudib's Crystal Spear  g -  515 gold a parchment of Metabolic Englaciation  h -  918 gold a parchment of Ozocubu's Refrigeration  i -  364 gold a parchment of Passage of Golubriaj -  700 gold a parchment of Permafrost Eruption  k - 1456 gold a parchment of Shatter  l -  364 gold a parchment of Vhi's Electric Charge  m -  246 gold a parchment of Volatile Blastmotes You have 1444 gold pieces. [Esc] exit[!] buy|examine items[a-m] mark item for purchase [/] sort (type)[A-M] put item on shopping listÉ·jšÏ Òj $  After the purchase, you will have 744 gold pieces.[Enter] buy shopping listÉ·jmÉ·jŠ’É·j­ tswn the Metallomancer #..........#Oni of Vehumet ****** #..........#Health: 239/239 ======================== #..........#Magic: 60/64 ======================-- #..........#AC: 7Str: 18 #..........#EV: 9Int: 28 #..........#SH: 0Dex: 11 #..........#XL: 23 Next: 50% Place: Vaults:4 #@.........#Noise: ---------  Time: 66342.4 (0.0) #....∩.....#b) cold staff "Arghiypre" {rC+ rN+++ Ice}  #..........#Cast: Magnavolt (1%) #..........# ######'[36É·jô­½m##### ###.....### #  ##.........## ..  #...........#...   ## #...........'...  _You open the door. _Found Xuffibi's Book Shoppe. _There is an open door here. _There is an entrance to Urirism's Antique Armour Boutique here. _You can access your shopping list by pressing '$'. _There is an entrance to Xuffibi's Book Shoppe here.É·j#¼É·jƒÀh _You can access your shopping list by pressing '$'.É·jçÀIÉ·jÄÉ·j8ÉÉ·j«ÏP _É·j}ÓÉ·jæÓÉ·jÞÔÉ·j¸×ƒ _You hear the faint whistling of a very distant wind.É·j}ÞÉ·jÖÞ%1É·jÙßÉ·jóáÉ·jgæÉ·j²æÉ·j òÉ·jAüð #..........# #....#  #....#  #....#  #....#  #....É·jZý#  #....#  #∩...#  #....@.....# 6.4 (4 #..........#  #....#  ######'##### ## ###.....### #... ##.........## .....É·j¤ý #...........#...).. ## #...........'.....[É·jÕýd ##. #....#......É·jqÉ·j É·jû u _There is an entrance to Urirism's Antique Armour Boutique here.É·jéÆÉ·jžÌËWelcome to Urirism's Antique Armour Boutique! What would you like to do?  a -  168 gold a chain mail  b -  168 gold a chain mail  c -  56 gold a leather armour  d -  210 gold a pair of embroidered gloves É·j Íë e -  504 gold a plate armour  f -  644 gold a steaming plate armour  g -  112 gold a scale mail  h $  224 gold a glowing scarf You have 1444 gold pieces. After the purchase, you will have 1220 gold pieces. [Esc] exitÉ·j>Í[!] buy|examine items[a-h] mark item for purchase É·joÍ[/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listÉ·jø.j Purchase items in shopping list for 224 gold? (y/N) É·jÎ^º gG É·j]œ  É·j£ ¢ #..........#tswn the Metallomancer #..........#Oni of Vehumet ****** #..........#Health: 239/239 ======================== #..........#Magic: 61/64 ======================--  É·j½¤ ¢#..........#AC: 7Str: 18 #..........#EV: 9Int: 28 #..........#SH: 0Dex: 11 #∩.........#XL: 23 Next: 50% Place: Vaults:4 #....@.....#Noise: ---------  Time: 66346.4 (0.0) #..........#b) cold staff "Arghiypre" {rC+ rN+++ Ice}  #..........#Cast: Magnavolt (1%) ######'#######  É·j¥ Ñ###.....### #... ##.........## ..... #...........#...)..  ## #...........'.....[ É·jI¥ ö ##. #...........#...... _There is an entrance to Urirism's Antique Armour Boutique here. _You can access your shopping list by pressing '$'.  É·j|¥ â_There is an entrance to Xuffibi's Book Shoppe here. _You can access your shopping list by pressing '$'. _You hear the faint whistling of a very distant wind.  É·j¥¥ h_There is an entrance to Urirism's Antique Armour Boutique here. É·jÌÎ  _You can access your shopping list by pressing '$'. _There is an entrance to Xuffibi's Book Shoppe here. _You can access your shopping list by pressing '$'. _You hear the faint whistling of a very distant wind. _There is an entrance to Urirism's Antique Armour Boutique here.  n - a scarf of harm É·jÈÑ  É·jÖ r _Thank you for shopping at Urirism's Antique Armour Boutique!!É·j—» !É·jâ¿ EDrop what? (Left/Right/Tab to switch category) 30/52 gear slots (_ for help) Hand Weapons (select all with ))  g - the +7 Stagehand's Sword {devious, DevInvis Int+6}  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+} Missiles (select all with ()c - 25 stones  d - 31 boomerangs  !É·j¹À e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (select all with [)  i - the +2 hat of the Boiling Point (worn) {Bane rElec rN+ Dex+2}  r - a +2 robe of fire resistance (worn)  s - an orb of energy (worn)  E - a scarf of repulsion (worn)  n - a scarf of harm  o - a +2 robe of cold resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up!É·júÀ [Esc] exit Letters toggle [.|Space] toggle selected[top]!É·jü« 1 i g - the +7 Stagehand's Sword {devious, DevInvis Int+6}  n + a scarf of harm[Enter] accept (1 chosen)"É·j» "É·j…› #..........#tswn the Metallomancer "É·jæ‡#..........#Oni of Vehumet ****** #..........#Health: 239/239 ======================== #..........#"É·jF•Magic: 61/64 ======================-- #..........#AC: 7Str: 18 #..........#EV: 9"É·jx«Int: 28 #..........#SH: 0"É·j§ŠDex: 11 #∩.........#"É·jËøXL: 23 Next: 50% Place: Vaults:4 #....@.....#"É·jïÒNoise: ---------  Time: 66346.4 (0.0) #..........#"É·j©b) cold staff "Arghiypre" {rC+ rN+++ Ice}  #..........#"É·juUCast: Magnavolt (1%) ######'####### ###.....### #... "É·j¢Ú##.........## ..... #...........#...).. "É·jÍ8 ## #...........'.....[  ##. #...........#...... _There is an entrance to Xuffibi's Book Shoppe here. "É·jòˆ_You can access your shopping list by pressing '$'. _You hear the faint whistling of a very distant wind. "É·j$ï_There is an entrance to Urirism's Antique Armour Boutique here.  n - a scarf of harm _Thank you for shopping at Urirism's Antique Armour Boutique!"É·jA!Y2=7.4 (1"É·jÙ)"É·jé*/ _You drop a scarf of harm."É·j¤Œ "É·j:� "É·j[‘ "É·j†• "É·jhœ "É·jŸ£ B"É·j ¦ ,"É·j§ "É·j�© "É·j° "É·jѰ U3="É·jõ± "É·j㸠P   ...#  #...#  #...#  #..."É·j8¹ ²#  #...#  #...#  #....#  #.......@..# "É·je¹ Š50.4 (3 #..........# "É·jŒ¹  #∩.........#  #....∩.....#"É·j»¹ ¸ #..........# #..........#"É·jâ¹ T ######'##### ## ###.....### #..."É·jAº „ ##..## ....."É·js½ "É·j  "É·jÅ #É·j�äu#É·jìB#É·jªí#É·jSîK4=#É·j�ï#É·jÖò4 _Magic restored.#É·jÊ÷#É·jGø#É·j1ù#É·jEû#É·j  #É·j� #É·j° #É·j"    #######+##  4.4 (4..............#É·j£ Ø.∩.........#....∩#...##É·jƒ #É·j” #É·j $É·j I$É·jÚ]×=' _You open the door.....+...# ...#  ..#  ..#  #.#  #.#  #######@###60.4 (6  ...$É·j_Q _There is an open door here.$É·jh  $É·jã  3$É·j‹¤ $É·j„« $É·j'´ P _$É·j¾¶ $É·jq· $É·j&¸ $É·j‡º $É·jùØ $É·j�Ù $É·jpÚ $É·jƒÜ $É·jñã $É·jXä $É·jLå $É·j~ç $É·jzí ,$É·jáî $É·j/õ Q..#.#.#.#..#.#.#.........................+$É·j˜õ #..............@# 5.4 (5# #  ..#.#.##$É·jö x . # #.## #######'### ..........# ..........#$É·jø $É·jZü $É·jÿ %É·jhŒ%É·j�%É·jç�%É·jw‘%É·jó–%É·j]—%É·j[Ÿn%É·jÿ¡'%É·jv¤Ÿ  You open the door.  You encounter a yaktaur. It is wielding a +0 arbalest.%É·jÌ©T  # ####.#.#.##.#.####..%É·j#ª # .c$#.#.##Magnavolt (1%)  %É·j¡ªƒ........#  ........#.c   yaktaur (launcher, asleep).#.#.#####'%É·jت+...%É·j•¸¸ c7.4 (2c)  The yaktaur shouts! You hear a shout! x2%É·j_½[)))))))%É·jþJ½ .$@'...  The yaktaur shoots a bolt. The bolt is repelled.%É·j‰M5===8.4 (3%É·jT%É·j5c _You hear a shout!%É·jÎfJ _Found 7 gold pieces.&É·jßà  &É·jaÄNCasting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&É·jK 8*&É·jØZ �***@***&É·j/¦ r****..#**.@'**..#****&É·jÂð -*****...# **...#$*..@'.*...#.*...****&É·jo? 0*#*#**....*....# .**.*.*.*.*....*****&É·j¹’ ª*#*#*.#.#.*.**.c*.*.*.*.*.*.....*#*#*&É·jÞ .#.#.**..**.*.*.*.*.*.*.*#.#.#.*#*#*&É·j›)©**.*..*.*.*.*.*.*.*.*.* #.#.#.*&É·j¨ug#.####################### ############ ###################@############################################# #######&É·j@<.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The dungeon rumbles!  A door shatters!  You kill the yaktaur!  Vehumet accepts your kill.'É·j–A**##***#*#**#****'É·j¼¤T  You feel your power returning. A door shatters!'É·ja°É ## ..##...#.#.....#.#...........# #..........# .)........#$##..#.......@.....#........#.#p##..........................#.#....p   ironbound convoker. #...#.####..  Ka-crash! You hear a shout! x2'É·jv¹ž59--1==========9.4 (1'É·j¶À'É·j>Ï… _You encounter an ironbound convoker. It is wielding a +0 morningstar.(É·jUç]   ## . # # #.##. #..#.#...# #..#.#...# ## .# #.. .# .) .#$##..# .# ..#.#p## ..# # .# .# #..#.#.... #..#...#.# ####..##   .#p.--------- 70(É·jéé(É·jÇö(É·j´# D   ### .#  ## ###.##.  #..#.#...#  .#..#.#...# ## .# #.. .# .) .#$##..# .p..# .#.#.## .# # .# .#  .#..#.#....  #..#...#.##  ########..##   .#(É·jR( 1p.(É·j U |60-----------1(É·jü\ (É·jk` )É·jPsÜ   ### .#  ## ###.##.  # #..#.#...#  #.#..#.#...# ## .# #.. .# .) .#$##..# )É·jVtè.p...# .#.#.## .# #  .#  .#  #.#..#.#....  # #..#..#.##  ########..##   .#)É·jQy1p.)É·j��)É·jý‚&2)É·j¡�)É·j/Ž)É·j2ö   ### .#  ######.##.  # #..#.#...#  .#.#..#.#...# ## .# #.. .# .) .#$##..# .p....# .#.#.## .# #  .#  .#  .#.#..#.#....#)É·j3™  #.#..#...#.##  # ########..##   .#)É·jÙ43Þ)É·jŽCÞ   sphinx marauderp   ironbound convoker13)É·jK)É·j*g` _You encounter a sphinx marauder.)É·jŠ    ### .#  # ######.##.#  # #.#..#.#...#  #.#.#..#.#...# ## .# #.. .# .) .#Þ##..# .p....# .#.#.## .# #  .#  .#  #.#.#..#.#....#  # #.#..#...#.##  # #####..##   [1)É·jZ‹ .7;24H.#)É·j&Œ 1p.)É·j~� F$Þ)É·jU  )É·jL¢ &4)É·jß½ *É·j   ### .#  # ######.##.#  # #.#..#.#...#  .#.#.#..#.#...# ## .# #.. .# .) .#$##..# .pÞ....# .#.#.## .# #  .#  .#  .#.#.#..#.#....#  #.#.#..#...#.##  # ##########..##   .#.[0;10;1*É·j' •mÞp.5*É·jV%*É·ja4*É·jž    ### .#  # ########.##.# # #.#.#..#.#...# #.#.#.#..#.#...# ## #.# #.. #.# .) #.#$##..# #.p......# #.Þ#.#.## #.# # #.# #.# #.#.#.#..#.#....# # #.#.#..#...#.##  # #..##  *É·jî  ¶ .#Þ.Þ.(chanting recall)2=6 _The ironbound convoker begins to recite a word of recall!+É·j˜ùZ   ### .#  # ########.##.# # #.#.#..#.#...# #.#.#.#..#.#...# ## #.# #.. #.# .) #.#$##..# #.p......# #.Þ..#.#.## #.# # #.# #.# #.#.#.#..#.#....# #.#.#.#..#...#.## # #########+É·j ûa#..##   .#+É·j�ü5Þ.+É·jx&Y7+É·j2"¦   ### .# # ##########.##.# #.#.#.#..#.#...# #.#.#.#..#.#...# ## #.# #.. #.# .) #.#$##..# #.p......# #.Þ...#.#.## #.# # #..# #..# #.#.#.#..#.#....#+É·j"$ž #.#.#.#..#...#.## # ############..##   .#+É·jÎ%7Þ.+É·j}=<8+É·j�C+É·jRI,É·j·¾  ### .# # ##########.##.# #.#.#.#..#.#...# #.#.#.#..#.#...# ## #.# #.. #.# .) #.#$##..# #.Þ..p......# #.#.#.## #.# # #..##..##.#.#.#..#.#....# #.#.#,É·j7À.#..#...#.## p   ironbound convoker (chanting recall)# ##### ,É·jǽ  ### .# # ##########.##.# #.#.#.#..#.#...# #.#.#.#..#.#...# ## #.# #.. #.# .) #.#$##..# #.Þ..p......# #.#.#.## #.# # #.##.##.#.#.#..#.#....# ,É·j„Èr#.#.#.#..#...#.## # ############..## ,É·jÐ .p _You encounter a sphinx marauder. _The ironbound convoker begins to recite a word of recall!You rampage towards the sphinx marauder!  The deep troll is recalled. The ironbound frostheart is recalled. x2  The yaktaur captain is recalled. The ironbound thunderhulk is recalled.  The ironbound frostheart is recalled.,É·jçØeÞ.B,É·j—í« *O   ironbound thunderhulkÞ   sphinx marauderc   yaktaur captain (launcher)  ..........# B   entropy weaver(…)You encounter a deep troll, a yaktaur captain, an ironbound thunderhulk and 3ironbound frosthearts.You encounter an entropy weaver.Electricity crackles from the ironbound thunderhulk's apparatus.,É·jÑn3p,É·jq8p,É·js3c,É·jmt4T,É·j€e@pO,É·j��–1-3====9,É·ji‹,É·jšA _The bolt of lightning hits you! You resist.-É·jM8é******* Magnetic shrapnel attaches itself to the ironbound frostheart.  Electricity arcs towards the magnetite!  The arc of electricity hits the sphinx marauder!!  The sphinx marauder is moderately wounded.The arc of electricity misses the ironbound frostheart.  The arc of electricity hits the ironbound frostheart!!!-É·j¼hÞ.B.-É·j$˲ .p..pThe ironbound frostheart is heavily wounded.-É·j Ñ;*-É·j>² -É·j/³ -É·j“³_The ironbound convoker gestures at the ironbound frostheart while chanting.-É·j'´-É·jÒAÞO.B.p.L-É·jøEø pThe ironbound frostheart seems to grow stronger.  You encounter a lich.The sphinx marauder pounces on you!-É·jjH/p.-É·jVIU.c-É·j¹I8T.-É·jÞSL   lich (wandering)c   yaktaur captain (launcher)-É·jeU²02----56--====80-É·jz^-É·jóaL _The open air twists around violently and strikes you!!.É·jüÐF§The ironbound convoker is severely wounded.  The arc of electricity hits the deep troll!!!  The deep troll is severely wounded.  The arc of electricity hits the ironbound frostheart!!!  .É·j°Ñ›You kill the ironbound frostheart!  Vehumet accepts your kill..É·j­Ø‰******* , magnetised).É·jg>.  You kill the ironbound frostheart!  Vehumet accepts your kill.  You feel your power returning.e sphinx marauder!!!sphinx marauder!.É·jÔuð*******L   lich (magnetised)c   yaktaur captain (launcher)B   entropy weaver You feel your power returning.  The arc of electricity hits the ironbound frostheart!!!  The ironbound frostheart is almost dead.entropy weaver!!!  The entropy weaver is severely wounded.The arc of electricity hits the lich!!.É·j㯠p.  The lich is moderately damaged..É·jÍ� ******Magical energy flows into your mind!.É·j(Ø O.  The entropy weaver gestures at you while chanting.L.p.p.BcT..É·jwÖ@[ppp.T.§.É·j_Ü3---64=== 5 31Corr (-2) .É·jF#;§.É·j`'` _The entropic weave corrodes you!/É·j†?". /É·j¢i˜_ic weave corrodes you!  Magnetic shrapnel attaches itself to the entropy weaver.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound frostheart!!!  You kill the ironbound frostheart!  Vehumet accepts your kill./É·j®u>.  Vehumet accepts your kill.  You feel your power returning.  The arc of electricity misses the ironbound frostheart.convoker!!convoker!/É·jV�°****** (magnetised)You kill the ironbound convoker!Vehumet accepts your kill.  You feel your power returning.e yaktaur captain!!!  The yaktaur captain is heavily wounded.The arc of electricity hits the lich!/É·jW¶.  The lich is heavily damaged.  The arc of electricity hits the ironbound frostheart!!!  The ironbound frostheart is almost dead.deep troll!!!  You kill the deep troll!  Vehumet accepts your kill./É·jÑ%2****/É·j ´Û .  You feel your power returning.  The arc of electricity hits the ironbound frostheart!!!  You kill the ironbound frostheart!/É·jk¿ §Vehumet accepts your kill.The arc of electricity hits the entropy weaver!!!  You kill the entropy weaver!/É·jaÅJ****/É·j�~! ..§[[[)cL...§Vehumet accepts your kill./É·jÊ„>)))))))/É·jÂ`Lc/É·j¬ 6O./É·j—..@O[[)/É·j&i4===62/É·jˆA:§/É·j�Gx _The yaktaur captain shoots a bolt. The bolt completely misses you./É·j¬r/É·j—sí***** , magnetised) _The yaktaur captain shoots a bolt. The bolt completely misses you.Magnetic shrapnel attaches itself to the yaktaur captain.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound thunderhulk!  The ironbound thunderhulk is lightly wounded.  The arc of electricity hits the lich!/É·jÒå *** The lich is severely damaged.The arc of electricity hits the ironbound thunderhulk!!0É·jXHø **** The ironbound thunderhulk is heavily wounded.The arc of electricity hits the ironbound thunderhulk!!!0É·jËÞ™[The ironbound thunderhulk is heavily wounded.ironbound thunderhulk!!!ironbound thunderhulk is almost dead.!  You kill the ironbound thunderhulk!  Vehumet accepts your kill.0É·jò  §You feel your power returning. The arc of electricity hits the lich!!  You destroy the lich!Vehumet accepts your kill.0É·j�ü §You feel your power returning.  The arc of electricity hits the yaktaur captain!!!  You kill the yaktaur captain!0É·jŠW******0É·j¤ô..§)[[)§§...§0É·j¼±p693Magnavolt (1%)0É·j±ÃS§§0É·jUÇZ _Vehumet accepts your kill.1É·j•1É·js1É·jê;ó7  Things that are here:  a +0 dire flail; a +0 animal skin; a +0 cloak1É·j^D1É·j$E,8 _1É·jfM:  Things that are here:1É·jbXƒ  a +0 ring mail; a human corpse1É·jlai10= _1É·jmšw  You see here a +0 ring mail.1É·j³«ˆ1= _1É·j °$  Things that are here:1É·j0Á«  a +0 morningstar; a +0 ring mail; a human corpse1É·j"å,3 _1É·jùð1É·jìñ1É·j” 1É·j %41É·j1É·j"Ä  ### .# # ##########.##.# #.#.#.#..#.#...# #.#.#.#..#.#...# ## #......# #.. #......# .) #......#$##..# #.......)[[)§@......# ----9.4 (6#......[#.#.## #......# # #......# #......##.#.#.#..#.#....1É·jÚl##.#.#.#..#...### ############..## 1É·j‘$:----1É·j',1É·jê1Q _You see here a +0 arbalest.2É·j—â2É·jƒã2É·jGý2É·jú2É·jT2É·j…B5 _2É·jc2É·j­2;72É·j,42É·j¯82É·j®O2É·j¯P%82É·jBV2É·j"Y2É·jÑhb20=2É·jj2É·j¹m2É·jâwk1=2É·j{2É·já|2É·j>‹;22É·j�2É·j"§2É·jr¨å ### .#.. #########.##.##. .#.#..#.#...#.#.## .#.#..#.#...#.#..## ............#.##..## ............#..)...# ....#$##..# .....)[[).).....@# 95 ....[#.#.## ............###.# ............# ... ............##..## .#.#..#.#....#### .#.#..#...#.## ###########..## 2É·j…ª2É·jç³2É·j&¼t _You hear the faint whistling of a very distant wind.2É·j¤_2É·jî 2É·jìÃ4 7  _You are no longer corroded.2É·j¾2É·jK%52É·j12É·j!2É·jj(2É·jÙ(%73É·j´V ### #..  ### .#.. #########.##.##. #.#..#.#...#.#.## #.#..#.#...#.#..#.......#.##@.##8.4 (3...#..)...##$##..## .....)[[).)......## ...........[#.#.## ............###.#.####3É·jE3É·j“÷ 3É·jKø 3É·jüù 3É·jƒÿ 3É·j} 3É·j| Q83É·jÿ g93É·jÐ 3É·j; L31=3É·jÉ 3É·j 3É·jB# 3É·j»# U2=3É·jö$ 3É·jB, ñ ## #..#### ### .#.@...#402.4 (4 ##########.##.##.##..... 3É·j½, ~#.#.#..#.#...#.#.## ..# #.#.#..#.#...#.#..## #....#.##..##....#..)...#....#$##..##)[[).)......##...........[#.#.##3É·j. 3É·jŠ4 3É·jc7 4É·jH4É·jÜ4É·je4É·jà4É·j­…  You encounter an arcanist. It is wielding a +0 dagger.4É·j0$—#### #..#### ### .#..@..# .##.##.##.....# .#.#..#.#...#.#.## ...#Magnavolt (1%) .#.#..#.#...#.#..## p###.##..## ##..)...# p   arcanist (wandering)#$##..##)[[).)......## 4É·ju+’ 0p<Found a stone staircase leading up.4É·jÿ>|3===3.4 (14É·jûm* _The arcanist shouts!5É·j¢¯& *** (magnetised)  Magnetic shrapnel attaches itself to the arcanist.  Electricity arcs towards the magnetite!  The arc of electricity hits the arcanist!!!5É·j÷@� ..pThe arcanist is severely wounded.5É·jH˜ ****The arcanist casts a spell at you.5É·j®ÓR.@..5É·j’Õ¥25-57---====45É·j’Ý5É·já< _The bolt of cold hits you! You resist.5É·j·€ dM§The arcanist casts a spell at you. _The bolt of cold hits you! You resist.  You kill the arcanist!  Vehumet accepts your kill.5É·j»† Q***5É·j® U..§5É·j« ù 6-1-----5Magnavolt (1%) _You feel your power returning.5É·jŸ" 9§5É·jÚ% s _You hear chittering from your +0 sack of spiders. It's ready.6É·jQ·Q6É·j�°#### #..#### ### .#...@.# .##.##.##.....# #.#..#.#...#.#.###§..## #.#..#.#...#.#..###<###.##..#### 6É·j›»6É·j½‚82------6 _6É·j«Ä9§6É·jÇ6É·j ÛÑ#####..#### # .### .#.....#.#.... #######.##.##.##@....# .#..#.#...#.#.###§..## .#..#.#...#.#..###<## ..........#.####..)...##$##..##)[[).)......##.....[#.#.#####.#9----76É·jIÞ6É·j½À ø####### .. ##..####.# ##..### .#.....#.#.... ######.##.##.##.....# ..#.#...#.#.###@..## #..#.#...#.#..###<## ........#.## #..)...##$##..##)[[).)......##.....[#.#.#####.## ...6É·jÔË 6É·jÀÌ ]30=386É·j æ 6É·j£è $  Things that are here:6É·j ì L _a +0 dagger; a +0 robe6É·jêd`######## ... ##..####.####.. ### .#.....#.#..... #####.##.##.##.....# ..#.#...#.#.###§..## ..#.#...#.#..###@## ........#.## #..)...# #$##..##)[[).)......##.....[#.#.#####.## ...##..##6É·j9q6É·jse2=9 _6É·jÕz;§6É·j±~a _There is a stone staircase leading up here.7É·j„™7É·j©ž7É·j©¢7É·j¢²7É·jº6310 _7É·jÛ»9§7É·jË]&37É·j f#..#############'#.......'......  #..#.............#.......#......  #..#.>....<......#.......#......  #..#.............#.......#......  #..###.##.##.##.##.......#......  #..##..#..#..#..##.......#######  #..##.##.##.##.###..............  #..#.............#..............  #..#...........@.#..........)...  #..#.............#.........))[..  #..##########'##'#.........))...  #...'..........#....#######.#...  #...#..........#....#.......#...  #...#..........#....#.......#...   #...#..........#....#.......#...   #...#..........#....[407É·jbg¾m#.......#)..   #...#..........#....#.......#... 7É·jÁ\b54=1.9 (2.57É·j7e7É·j4f! _You climb upwards.7É·jJic _There is a stone staircase leading down here.8É·j:²8É·jrÓA stone staircase leading down (Vaults:3)(Press ? for help)#......# ####....#....#......#...........'.........#.#...## ##...#......#...##......## #......##....#......#......######.........#.#.### ##..#......#...##.......# #....###.....#......#......#....#.........#.### ##...'......#...##..#############'#.......'......)......#....#.........#.##### ##....########...##..#.............#.......#......#......###..'.........#.....# #.....#..........##..#.>....<......#.......#......#........#..#.........#.....###....##..........##..#.............#.......#...............#..#.........#.....##......#..........##..###.##.##.##.##.......#......#........#..#.........#.....#####.#.##.........##..##..#..#..#..##.......########........#'############.........#....#.).......##..##.##.##.##.###.............................................##....##........##..#.............#.....................#####'######.############......#........##..#...........@.#..........)..........#..........#.#.........##...)..##.......##..#.............#.........))[.........#..........#.#........<#..#.)#..#.......##..##########'##'#.........)).....................#.#.........'....[+..#.......##...'..........#....#######.#..........#..........#.#.........#...:8É·j%Ô±)+..#.......##...#..........#....#.......#..........#..>.......#.#............#..#..#.......##...#..........#....#.......#.......)..#..........#.#.........##......##.......##...#..........#....#.......#.....................#.####'###'###......#........##...#..........#....#.......#).....))..#..........#............#.....#.........##...#..........#....#.......#.....:..).)..........#.............#....#.........##...############....#.......#.........)#..........#.............##+###.........##...................#.......#........).############..............%.............##...................######'##..................................................[?7l#[?7h8É·jÙ Z>@8É·j„ 8É·j°H  #..#############'#.......'...... tswn the Metallomancer  #..#.............#.......#...... Oni of Vehumet ******  #..#.>....<......#.......#...... Health: 235/239 =======================-  #..#.............#.......#...... Magic: 54/64 ====================----  #..###.##.##.##.##.......#...... AC: 7Str: 18  #..##..#..#..#..##.......####### EV: 9Int: 28  #..##.##.##.##.###.............. SH: 0Dex: 11  #..#.............#.............. XL: 23 Next: 59% Place: Vaul8É·j‹J bts:3  #..#...........@.#..........)... Noise: ---------  Time: 66411.9 (0.0)  #..#.............#.........))[.. b) cold staff "Arghiypre" {rC+ rN+++ Ice}  #..##########'##'#.........))... Cast: Magnavolt (1%)  #...'..........#....#######.#...  #...#..........#....#.......#...  #...#..........#....#.......#...   #...#..........#....#.......#...   #...#..........#....#.......#)..   #...#..........#....#.......#...  _a +0 dagger; a +0 robe _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.8É·j×^ 8É·j»_ 8É·j—g Ï 7 _858É·jvh a9=8É·jsi 8É·j²k ) _HP restored.8É·jrl 8É·j·l K6=8É·j£m 8É·jHo 8É·j›p ,8É·jq 8É·j±r 8É·j”s 8É·jÕs 8É·jUt 8É·jAv 8É·jÐÜ =7=There is a stone staircase leading up here. _89= #.....#############..# #.....# #...# #.....## ###..## #......# ####....# #......## #......## #.......# #....###.. #..#############'# #..#.............# #..#.@....<......#.24.9 (13.0) #..#.............#.. #..###.##.##.##.##. #..##..#..#..#..##. #..##.#[8É·jß N36m#.##.##.###. #..#.............#. #..#...........>.#. #..#.............#.. #..##########'##'#. _There is a stone staircase leading down here.9É·j 9É·j 9É·j 9É·jÕ9É·jHN5.0) _9É·jó»³=There is a stone staircase leading down here.  You climb downwards.  You hear a distant wind.  There is a portal to the Desolation of Salt on this level. Hurry and find it  before the gateway collapses!9É·jv/  --more--9É·jU+&49É·jó5¦.....# .....#  .....#  .....# '##### ####### .....### ###.....### .......###.........## ........#...).......# ........'.....[.@...+ ........#...........# .......###.........## .....### ###.....### 9É·jõ6.##### ####### ..# ..# ..# ...#9É·j4 F 607.4 (2.5 _9É·j$ 9É·j a _There is a stone staircase leading up here.;É·j…‡;É·j>ˆ;É·j‰;É·j´�;É·jК;É·js›$ _;É·jƒ£,;É·jϦ;É·j9§%1;É·j©;É·j°;É·jE±;É·j¶±;É·j®³;É·jò·';É·jD½Ì  You open the door.  You encounter a sphinx marauder, a guardian sphinx, an ironbound preserver and2 deep trolls.;É·jaÆ;# # # # ### ####### ##### ###.....### #...###...## ....Þ;É·j Çc#...).......#......'.....[.<..@'...Þ.T#...#......###...## ....pMagnavolt (1%)### ###.....### #.T. ### ####### ##;É·jŠÇZ p   ironbound preserver (asleep) Þ   guardian sphinx (asleep) Þ   sphinx marauder (asleep) # TT 2 deep trolls (asleep);É·j¥Ü¶ ÞÞ.T30.4 (3.0pTpÞÞTT1 wandering)  ;É·j�ÝtThe sphinx marauder shouts! The guardian sphinx shouts!  The ironbound preserver shouts! The deep troll shouts!;É·jå‘  The sphinx marauder screeches a cliché riddle in a mystic tongue.;É·j§l Þ.;É·jFq7T.;É·j‹r1T.;É·j ubp.T;É·j÷„A TT 3 deep trolls (1 wandering)  You easily resist.  You encounter a deep troll.2====1.4 (4;É·jÕ�;É·j;ª, _The deep troll shouts!<É·jV D.#.#.#.## ####### ##.### ###.....### #....###.## ...Þ..#...).#.......'.....[.<.@.'...ÞT..#.#....p..###.## ...TT.### ###.....### #...# ####### ## ###.# 2<É·j�` NTT<É·j�f   The sphinx marauder screeches an impossible riddle in a mystic tongue.<É·jIg <É·jðç *.Þ.<É·jõ 3p.<É·jD÷ 3T.<É·jö÷ /T<É·jÉ b.T 3 deep trolls<É·jL 4--2.4 (1<É·j <É·jW ( _You easily resist.=É·jŒ.#.#.#.## ####### ##.### ###.....### #....###.## ......#...).#...Þ...'.....[.<@..'...ÞT..#.#...pT..###.## ..T...### ###.....### #... ##### ####### ## .# .# .#.#   deep troll=É·jÂŒ2Þ.=É·j®�Þ.=É·jØŽ3p.=É·j’’/T=É·já”.=É·jÇ•/T=É·j]–).Þ.=É·j¸ s..TT 2 deep trolls=É·j#¢P---3=É·jŸª=É·jÍ­>É·j-7.#.#.#.# >É·j’'##### ####### ##.### ###.....### #....###.## ......#...).#.......'.....[.@...'.ÞÞT...#.#..pT...###.## .T....### ###.....### #... .##### ####### ## ..#.#.#.#ÞÞ>É·j¾2p.>É·j50T>É·j¼1T>É·j>#Þ.>É·jš0Þ.>É·j g..TT 2 deep trolls>É·jd!>É·jÖ!q3=-4>É·j¯*>É·j¯.a _There is a stone staircase leading up here.>É·jŒ 4p.>É·jM& >É·jÛ+ ~  The guardian sphinx mumbles some strange words.>É·jp­ U.T>É·j® 2T>É·jû® 3Þ.>É·jÁ¯ 5T.>É·jʺ c.T 3 deep trolls>É·j—» &5>É·j%Ä >É·j,È ( _You easily resist.?É·jaé******* (1 magnetised)  Electricity arcs towards the magnetite!  The arc of electricity hits the sphinx marauder!!  The sphinx marauder is moderately wounded.  The arc of electricity hits the deep troll!!  The deep troll is moderately wounded.  The arc of electricity hits the deep troll!!!?É·jåWp.Þ.?É·jïé‡.TT.?É·j�ë4Þ'?É·j÷ëT.T?É·jPõ"..?É·jD÷u56--====6?É·j~ÿ?É·jˆ^ _The deep troll is almost dead.?É·juP §The sphinx marauder is severely wounded.  The arc of electricity misses the deep troll.You kill the deep troll!Vehumet accepts your kill.  You feel your power returning.?É·jìV l******  2?É·j÷â õ**  The troll leather armour is intact enough to wear.  The arc of electricity hits the sphinx marauder!!  The sphinx marauder is almost dead.The arc of electricity hits the ironbound preserver!!  The ironbound preserver is moderately wounded.?É·jýg*.Þ.?É·jóh4Þ.?É·jÀl6T.?É·jÅz–.Þ.ÞpT§?É·jȃj1----607?É·j—�<§?É·j…‘c _The deep troll is severely wounded.@É·jÞ ³. _The deep troll is severely wounded.  Magnetic shrapnel attaches itself to the deep troll.  Electricity arcs towards the magnetite!  The arc of electricity hits the sphinx marauder!!  You kill the sphinx marauder!  Vehumet accepts your kill.@É·jì D§  You feel your power returning.  The arc of electricity hits the guardian sphinx!!!  The guardian sphinx is moderately wounded.deep troll!!deep troll!@É·jÈð ¾***** T   deep troll (magnetised)@É·j:w )** You kill the deep troll!Vehumet accepts your kill. heavi@É·j/ £§The deep troll is almost dead.The arc of electricity hits the guardian sphinx!  The guardian sphinx is severely wounded.deep troll!!!  You kill the deep troll!  Vehumet accepts your kill.@É·jæ Z* @É·j—œ Ì §.[.Þ§§You feel your power returning.@É·jp£ q  The guardian sphinx casts a spell.@É·j/ Þ'@É·jÃ5 @É·jû6 Þ 48---8 _You easily resist.  The Bane of Heatstroke upon you is lifted.@É·jB /  --more--AÉ·jZ &2AÉ·jc U§§AÉ·jKf 4 _BÉ·jÖQÅ. _The Bane of Heatstroke upon you is lifted.Magnetic shrapnel attaches itself to the ironbound preserver.  Electricity arcs towards the magnetite!  The arc of electricity hits the guardian sphinx!!!  You kill the guardian sphinx!  Vehumet accepts your kill.BÉ·j Xg*****(magnetised)BÉ·j´Ý7*BÉ·jûb9*BÉ·jŸì³ *You feel your power returning.  The arc of electricity hits the ironbound preserver!!BÉ·jêo3p.BÉ·j&�ˆ§.[[§§BÉ·j•j4---49BÉ·j>ž>§§BÉ·j÷¢k _The ironbound preserver is heavily wounded.CÉ·jÂ~Û **** Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!CÉ·jGÄÕ§Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!  The ironbound preserver is almost dead.  The arc of electricity hits the ironbound preserver!!  You kill the ironbound preserver!  Vehumet accepts your kill.CÉ·jlÉD**CÉ·j]O3*CÉ·jgÔ8*CÉ·jZe‡§.[[§§§CÉ·j§§DÉ·j4G  There is an open door here.  Things that are here:DÉ·j  _a +0 flail; a +0 ring mail; a human corpseEÉ·j®R4# # # #  ####### +# ### ###.....### ##.###.###.#...).#§.EÉ·j^S<'.....[.<.[[§>#.#§§.###.###. ### ###.....### ##. ####### ##EÉ·jFeZ ..  Found a metal staircase leading down.EÉ·j�f&5EÉ·j°n:§EÉ·j}rn _You hear the faint whistling of a wind nearby.EÉ·j Ä EÉ·j³Ä EÉ·jhÈ EÉ·j!Ð EÉ·jzä ,EÉ·j¹ì EÉ·jKï : _Found 48 gold pieces.EÉ·j6û EÉ·jü N2=EÉ·jÂþ EÉ·jŽ EÉ·j[ EÉ·j EÉ·j“ EÉ·j¢ EÉ·j" EÉ·jÈ" %3EÉ·jB& EÉ·jv2 «  ####### #+##### .....### ###.....### #.........###.......$.##).......#....#..[.<.[[)....@..>...#EÉ·j 3 ¶9.4 (4.#.[.........+ #.........###.........##.....### ###.....###  ####### #######EÉ·jÏ6 EÉ·j­> EÉ·jUB FÉ·já}FÉ·j¨~FÉ·jÓ�FÉ·jˆFÉ·jœBFÉ·jÖªBFÉ·j~­FÉ·jä¯FÉ·j¶FÉ·j›¶K4=FÉ·jȸFÉ·jR¿FÉ·j¬ÅFÉ·jÈ,FÉ·jZÐFÉ·jåÐU5=FÉ·jªÒFÉ·jùÝË#### #+##### .### ###.....### .###.......@.## 54.4 (5FÉ·j„ÞÃ#...........# .[.<.[[).......>...# .......#.[.........+ ......###.........## ....### ###.....### ##### #######FÉ·jEàFÉ·jÐæFÉ·jê@ _You now have 1268 gold pieces (gained 48).GÉ·j¥ IGÉ·j?Ï'GÉ·j¸,÷6= _You open the door.GÉ·j1,GÉ·j²1GÉ·jB2GÉ·j—:“#.# ## #+##### #+#### .### ###.....### ..... ...###.........##.... ....#...........#..# GÉ·jE;P<.[[).......>...#..##.[.........@..#9###.........##.### ###.....### ....# ## ####### ...## ..... ..#... ..##...... ...GÉ·j;=GÉ·j1DGÉ·jSGQ _There is an open door here.HÉ·j¹FHÉ·jŠGHÉ·j/HHÉ·j RHÉ·jÇWHÉ·j.`ˆ7= _HÉ·jžaHÉ·jbHÉ·j›f,HÉ·jíiHÉ·jÉj%8HÉ·jškHÉ·j˜nHÉ·j.tHÉ·j¾tHÉ·jåuHÉ·jåyHÉ·jJ„HÉ·jâ„HÉ·j̆HÉ·jˆ�ï###.....####..... ##.........##.... #...........#..# # ).......>...#..# .# HÉ·j‘)#.[.........'..# .. ##.........##..### .#  ###.....####....# ∩.#  ####### #...##..?### #...@......#64 #..#....#..# #..##.......HÉ·j\’ü #... .......#... .......##+# ##+#### HÉ·j•HÉ·j¤�HÉ·jù¢R _Found a scroll of enchant weapon. Found a crumbling gateway.IÉ·jاIÉ·jx¨IÉ·jEªIÉ·j³°IÉ·j0¶IÉ·j6½w9=IÉ·juÀIÉ·jàÀIÉ·jÂIÉ·jÄIÉ·jÓÈIÉ·j>ÉV60=IÉ·j{ÊIÉ·jÍIÉ·jøÐIÉ·jLÑIÉ·j¶ÒIÉ·j½Ø,IÉ·jjÙIÉ·jžß?+##### ##+#### .....####..... .##....  .#..### ### IÉ·jÿß”....>...#..#..###..# ..'..#....... .......##..###...# .....####....#.∩.# ###### #...##..@### IÉ·j2à9#..........# #..#....#..# IÉ·j¶àÿ#..##.........#.............##.............###+####+#######IÉ·jâIÉ·j{æIÉ·jþé@ _w - 7 scrolls of enchant weapon (gained 1)IÉ·jfÇ ØM .# +##### ##+######.##.... IÉ·jÈ ü.## ###>...#..#..###..#.'..#.........##..###.. .....####....#.∩@# ###### #...##...###..........##..#....#..#.IÉ·jÉ B...##IÉ·jêÑ IÉ·jºÓ 4170.4 (1IÉ·j¸Ø IÉ·jsÛ IÉ·jÉj\ .# #+##### ##+#### #.....####......##.....#..### ###.>...#..#..###..#IÉ·j„kÏ.'..#........##..###...# #.....####....#.@.## #...##...### #..........# #..#....#..# #..##......... #.............# #.............# ##+####+#IÉ·jùkIÉ·jòtIÉ·j%w&1IÉ·jÑ{IÉ·jX _There is a crumbling gateway here.JÉ·jl„JÉ·jØ…JÉ·jWŠJÉ·j"’JÉ·j™q2=2 _JÉ·jõÈÒ =Desolation  The world spins around you as you enter the gateway.  You enter a great desolation of salt!JÉ·jÎÙò ............... ......#........ ......#........ ............... ............... ........ ............... .......@.∩..... .....................#................JÉ·jyÚy#...................................JÉ·j¥—-3.9 (2.5JÉ·jèœJÉ·jôžy _This branch is noisy: sounds don't travel as far here.  Found a gate leading back out of this place.JÉ·j £c _There is an empty arch of ancient stone here.KÉ·j{û3KÉ·jüKÉ·jÛþKÉ·jS KÉ·j’ ,3 _KÉ·j,KÉ·j”,KÉ·j&KÉ·jŠKÉ·jù$KÉ·jž%KÉ·j«&KÉ·j%)KÉ·jx3KÉ·j74K4=KÉ·jú4KÉ·j–<”........#..........................∩.∩......................#............7.9 (4.0#....................KÉ·jù=O.....##.KÉ·j{?KÉ·jûDKÉ·j9H% _Magic restored.LÉ·jœ6LÉ·jl7LÉ·jÛ8LÉ·j¯;LÉ·júELÉ·jsNBLÉ·jüSLÉ·j¥TLÉ·j²ULÉ·jYLÉ·jÜ\�  You encounter a servant of whispers. It is wielding a +0 club.LÉ·jje .........∩.∩...........#................#..................LÉ·jfk......Magnavolt (1%).§§...§§§§##p.§.§§§§§§. ..... p   servant of whispers (asleep)§§§.§§§§ ... .LÉ·jŒf<. .§§ ...LÉ·j¨{Y9.9 (2§pLÉ·j‰R...p...p..§§§§§§ .LÉ·j"�,80.9 (3LÉ·j,“§§§§§§§§§§§§LÉ·j�¢F _The servant of whispers shouts! You hear a roar!MÉ·jÕ]h ****** (magnetised)Magnetic shrapnel attaches itself to the servant of whispers.  Electricity arcs towards the magnetite!  The arc of electricity hits the servant of whispers!!!MÉ·j>ྠp.  The servant of whispers is heavily wounded.MÉ·j’ìU.......MÉ·j‰ïQ====1.9 (1MÉ·jõ!§§§§§§§§§§.§§§MÉ·jÂø: _Magical energy flows into your mind!MÉ·j”—`§  The servant of whispers is heavily wounded. _Magical energy flows into your mind!  You kill the servant of whispers!  Vehumet accepts your kill.MÉ·jñ›a*****MÉ·j&69MÉ·j�63 ....§.9   saltling...  You feel your power returning.MÉ·juAU0--2NÉ·jÒʧ...§§§§§§§§NÉ·j§ Y _You encounter a saltling.NÉ·jeò . .. ..............∩.∩..... .. .........#. ..... .#... .. . . . .NÉ·j+ó „....9.§...§§§§##............§§§§.. ....§.§§§§ ... .....§§§ .... ..NÉ·j!ü ;9NÉ·jS 99NÉ·j¯ 2§.9§........99 2 saltlings§§.§§..§§§§§§§§NÉ·j] 0---3NÉ·j 6§§.§§§§.§§§§§§§§NÉ·j Y _You encounter a saltling.OÉ·jþ>. ... .......∩.∩..... ..... ........#. .......OÉ·j@$ .#. . . . . .9...§.....9§.##............§.§§.. .......§§§.§§.... ...§§§§§§§§.....OÉ·jqF;9OÉ·jªK99OÉ·j¼P@9.OÉ·j\_c.9....99 2 saltlings.§..§§§§§.OÉ·j±a_1-----4OÉ·jah�§§§§§§OÉ·jãkOÉ·jTÚ-. .... .....∩.∩..... ...... .......#. .. .#. . . ...9. . ..9.OÉ·jAÛg....§.##.......§.§§.. .   saltling...§..§§§.......§§§§§§§.....OÉ·jrè;9OÉ·j¦é?9.OÉ·j¿ú .)..9 2 saltlings...§§§§.OÉ·j5ü&5OÉ·jkZ§§§§OÉ·jOÉ·ji \.   ........ .∩.∩..... ......OÉ·jY q. .#. .. .# ...... ....9 .........9....).......##.   saltling.....§..... ....§..§........§.§§§§..........OÉ·j S.9OÉ·j¡ 99OÉ·j®+ ‚.§§§§9 2 saltlings§.§§§§§§§...OÉ·já, T2=6OÉ·j~2 ­§§§§.§§§§§OÉ·j6 PÉ·jô£¦ .   ........ .∩.∩..... .. .#. PÉ·jœ¤d.. .......# ....... .....9 ..........9.............   saltling..)...§§§§##.PÉ·jò¤¿....§.§§§§......§§§§..PÉ·j·°C9.PÉ·jZ³99PÉ·jšÏË.9 2 saltlings§§PÉ·jBÑ&7PÉ·jÔÙÀ§§§§§§§§§PÉ·j\áPÉ·jšŒ #  .   ........ .∩.∩..... .PÉ·j]›7. .#. ......... .# ......9 .............9§.§   saltling.............§..)..§§§§§##§.PÉ·j¾›!§§PÉ·jï¡;9PÉ·jÈ¥O.9PÉ·j¯­Ÿ.9.9PÉ·jsÀŠ.9 2 saltlingsPÉ·j×Â&8PÉ·jqÊd§§§§§§PÉ·j$ÎQÉ·j²·( ******(1 magnetised)Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!QÉ·jâC• .9The saltling is almost destroyed.QÉ·jØDC9.QÉ·j2hs.....§§.§3====9§.§§§QÉ·j*l: _Magical energy flows into your mind!RÉ·jåœC9.RÉ·jžP.9RÉ·j¶±/...RÉ·ji³1---90RÉ·jß½p§§§§RÉ·jôÀSÉ·jͤ§Magical energy flows into your mind!!  You destroy the saltling!  Vehumet accepts your kill.SÉ·jmª�****   saltling (SÉ·jÏ6ð§  You destroy the saltling!  Vehumet accepts your kill.  You feel your power returning.SÉ·jr;M**SÉ·jMÏʧ.§§..§.SÉ·jØx26===1Magnavolt (1%)SÉ·juÝ£§§§§§§§§SÉ·j¿à4 _You feel your power returning.TÉ·jµ‡TÉ·j.�6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   j - Spellcasting  19.6  22.3  +1           b - Maces & Flails   0.0   1.0   0   k - Conjurations  12.0  17.8  -1  TÉ·j+Ž c - Staves   0.0   1.0   0   l - Summonings   2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   7.9   9.5  -1   e - Throwing   0.0   1.0   0   n - Ice Magic   8.0  10.7  -1       o - Air Magic  12.0  17.8  -1   f - Short Blades   0.0   1.2  -1   p + Earth Magic 24.6  43.4  -1     É·jÊŽŽm      g - Armour   0.0   1.2  -1   q - Evocations  10.0  17.0  -2   h - Dodging   1.7   2.4  -1   r - Shapeshifting   0.0   1.2  -1   i - Stealth   1.4   2.8  -2                                  TÉ·jÏ�B            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsTÉ·j§…TÉ·j®ŒTÉ·j“........#........tswn the Metallomancer...................Oni of Vehumet ******....................Health: 239/239 ========================....................Magic: 62/64 =======================-......................AC: 7Str: 18TÉ·j““Ø..............∩.∩.....EV: 9Int: 28....................§.SH: 0Dex: 11....................#.XL: 23 Next: 66% Place: Desolation.............@......§.Noise: ===------  Time: 66491.9 (0.0).......#..§...........b) cold staff "Arghiypre" {rC+ rN+++ Ice} .........§............Cast: Magnavolt (1%)TÉ·j”‰.......................................................................§.§...........§..)..§§§§§##.............§§§§§§..........Vehumet accepts your kill.You feel your power returning.  The arc of electricity hits the saltling!!!  You destroy the saltling!TÉ·j�”iVehumet accepts your kill. _You feel your power returning.TÉ·jFœTÉ·j½œTÉ·j†¢TÉ·j7¥UÉ·j]üUÉ·j†ý0 Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth1%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning3%UÉ·jíý!3  l - Lehudib's Crystal SpearConjuration/Earth4%8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce2%3  s - ShatterEarth4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2 UÉ·j#þ= P - PasswallEarth1% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersVÉ·jŽ0VÉ·jµ7VÉ·j ?........#........tswn the Metallomancer...................Oni of Vehumet ******....................Health: 239/239 ========================....................Magic: 62/64 =======================-......................AC: 7Str: 18VÉ·jÙ?ä..............∩.∩.....EV: 9Int: 28....................§.SH: 0Dex: 11....................#.XL: 23 Next: 66% Place: Desolation.............@......§.Noise: ===------  Time: 66491.9 (0.0).......#..§...........VÉ·jL@ßb) cold staff "Arghiypre" {rC+ rN+++ Ice} .........§............Cast: Magnavolt (1%).......................................................................§.§...........§VÉ·jõ@Ò..)..§§§§§##.............§§§§§§..........Vehumet accepts your kill.You feel your power returning.  The arc of electricity hits the saltling!!!  You destroy the saltling!Vehumet accepts your kill. VÉ·jFA5_You feel your power returning.VÉ·jGVÉ·j}IVÉ·j/OVÉ·j?RWÉ·j{;WÉ·jX<WÉ·jt=WÉ·j@WÉ·j÷XXWÉ·jÐeWÉ·j)jh  You encounter a saltling.WÉ·j_pÚ.  #  # .  .......  ...  ..∩.∩......  ... ---  ..WÉ·jOqˆ...........#.§  .....§ Magnavolt (1%).......#..§  ..9§§§  ..§9   saltling (wandering).....§..............§......§.....§WÉ·j–€w2.9 (1..§.WÉ·j‚„N---3.9 (2 _WÉ·j|Œz§§§§WÉ·jñ�WÉ·j`¦ R§§§...§.§#. #.# .... .∩ ........ .......# ....... .#..§§§ .9§§§§ .WÉ·j´§ ˜§§ .§ ...WÉ·j° ;9WÉ·j¿ 1..§.§.§..9   saltlingWÉ·j� 334.9 (1WÉ·j›È õ§§..§§§§§§§§WÉ·j¬Í j _There is a gate leading back out of this place here.XÉ·j®C9.XÉ·j>0B....§XÉ·j'4-5 _XÉ·jg:í§§..§§§§§§§§XÉ·jQ=XÉ·jkì Î ******(magnetised)Magnetic shrapnel attaches itself to the saltling.XÉ·j°t ;*XÉ·jƒ û §Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!  You destroy the saltling!XÉ·j,M**XÉ·jŒ«.....§..§§...§XÉ·jû¶­57--====6Magnavolt (1%)XÉ·jݼ¸§§§§.§§§XÉ·j>ÁZ _Vehumet accepts your kill.YÉ·j"” 3YÉ·j*– YÉ·j[± BYÉ·j³¶ YÉ·jø¹ W _You start resting.YÉ·j£Á ã§§.§----Magnavolt (1%)§§§§99   saltling (wandering)§.§.YÉ·jªÊ R7Å‹YÉ·jÎ ˜ §9You encounter a saltling.YÉ·jsÝ ž.§§..§..Å‹   molten gargoyle (wandering)...9   saltlingYÉ·j5à H----8.9 (2YÉ·j˜ç ¥§§§§YÉ·jø { _You encounter a molten gargoyle. It is wielding a +0 flail.ZÉ·jÒŒq...§§...#..#...#.  .§∩.∩#.§.§.§.#.Å‹§..§9.9   saltling§. ZÉ·jŠ•S.9ZÉ·j¯™0Å‹ZÉ·j•§æ§...§.§§§Å‹   molten gargoyle (wandering)§§§9   saltling.ZÉ·j°ªZ8--9.9 (1ZÉ·j½°œ§§§§§§§§ZÉ·jp´ZÉ·jÜ‘ö...§§..§........#.§.#.§.§ .#.§ .§§∩.∩.§#.§..#..Å‹.ZÉ·j¹’›.§§9.§§9   saltling§§§ ZÉ·j|™S.9ZÉ·jΫì§§§..§§.§§ZÉ·j®¯(500ZÉ·j˜´w§§§§§§.§§ZÉ·jº·[É·jȶ‡ ...§§..§. .......#.§ .#.§ .§  .#.§  .§.§§[É·jr·°.∩.∩@.....§§§..#.....Å‹.......#....§§..9.§§§§§Å‹   molten gargoyle (wandering).§.§§9   saltling.§§§..[É·jG¿C9.[É·joÄL.Å‹[É·jœÐ².§.§§§Å‹[É·jgÓ&1[É·jÚ¬§§.§§§§§§[É·j Ú$§§§[É·j;Ý\É·j˜o°...§§.. .......#.§ .#.§  .§ .#.. .§ §.§. ∩.∩.§§ §§§. #..... Å‹..#.....9..§§.§§§§§ §.§§  \É·jyxC9.\É·j­}J.Å‹\É·j&‹~.......§...\É·j��T9=2\É·jҔ姧§§§§§§\É·j˜\É·jr”¢...§§..§.......#.§.#.§ .§§#.§.§∩.∩.§.#.Å‹.9.\É·js•O.#...§§.§§§§§§..§§ §. \É·jxžS.9\É·jà¥9Å‹.\É·j½µ?§§§§§§§...§.§§§§..§§\É·já·&3\É·jµ¾T§§§§§§§§§§§§§§§§§\É·j&Â\É·jFÅ l...§§..§§§§§ .#.§§§§§  .#..§.§#.∩.∩.§.Å‹......#......#9.....##....§§§.§..§§§§.§...§§ ..§§§\É·jÆ ;. \É·jÄË C9.\É·j|Ñ ;Å‹.\É·j=Ò C9.\É·jŽß �....§§§§§§§\É·j£á _60=4\É·jÈè §§§§§§§§§§§.§§§§§§\É·jÐì ]É·jÚÕ Í...§§..........§§§§........#§§§.. ..#....§§. ..§§#.....∩.∩§]É·jºÖ Å‹..9......##........# #.....§.§.§........§§§.§9......§§§§§§.......§§§§ 9 2 saltlings (1 dormant)...§...§]É·jïÖ X§§§]É·jéä O.9]É·j¹å H.Å‹]É·jUõ !§§...§..§§§§§§§.§]É·jõõ &5]É·jÒù E§§§§§§.§§§.§§§§§§§§]É·jü Y _You encounter a saltling.^É·jwy§§ _You encounter a molten gargoyle. It is wielding a +0 flail.You encounter a saltling.  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!!  You destroy the saltling!^É·j¾~¦*******   saltling^É·jî R.9^É·j÷ H.Å‹^É·j¤ 4ψ^É·j—Ò §.....§§§.§ψ   ragged hierophant (wandering)§§.Å‹   molten gargoyle.§9   saltlingVehumet accepts your kill.^É·j+$a53---===6^É·jE+ç§§§§§§§§§§§§§§§§§§§§§^É·j.:~ _You encounter a ragged hierophant. It is wielding a +0 dagger._É·jù*******ψ  magnetised)Vehumet accepts your kill. _You encounter a ragged hierophant. It is wielding a +0 dagger.ragged hierophant.ragged hierophant!!!  The ragged hierophant is moderately wounded._É·j`©R.9_É·jtª6ψ§_É·j÷ªK.Å‹_É·j¤¹¸§§....§...§...§§§§§§§§§§§.§§ §§§.§§_É·jV»c47-----7_É·jÛÁ §§.§§§§§§§§§§§§§§.ψ§§§§§§§§§§_É·jzÅ3 _The ragged hierophant shouts!`É·j$> ****** (magnetised)  Magnetic shrapnel attaches itself to the molten gargoyle.  Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!`É·jz¬¶**** Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!  The ragged hierophant is severely wounded.The arc of electricity misses the saltling.  The arc of electricity hits the molten gargoyle!molten gargoyle resists.`É·jD8;9`É·jè=× ψ§The molten gargoyle is heavily damaged.You encounter a saltling.`É·jÿ>K.Å‹`É·j2A39`É·jE™ 9§The saltling hits you but does no damage.`É·jëTÉ.§§§§..§§§.§....§..§§§§§§..§§..§§§§.9@....§...`É·jÕU...§§§.§§.§§§99 3 saltlings (1 wandering)`É·jIWc0----8`É·j^`)§§§§§§§§§§..ψ9§§§.§§§.§§.§§§§§ §§`É·jádY _You encounter a saltling.`É·jrY o.saltling hits you but does no damage. _You encounter a saltling.  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!arc of electricity hits the saltling!!  You destroy the saltling!`É·j€` w *** 99 2 saltlings (1 wandering, 1 magnetised)Vehumet accepts your kill.The arc of electricity hits the molten gargoyle!  The molten gargoyle resists.`É·jìé ú ***** The molten gargoyle is severely damaged.The arc of electricity hits the ragged hierophant!!!`É·j5zS§The arc of electricity hits the ragged hierophant!!!  The ragged hierophant is almost dead.You destroy the molten gargoyle!  Vehumet accepts your kill.`É·jÇ…P§You destroy the molten gargoyle!  Vehumet accepts your kill.  You feel your power returning.arc of electricity hits the saltling!!!saltling!`É·ji‹º*****9   saltling`É·j£B9§`É·j¸+( ...§§§..@...§§..§.....#....§§#...ψ. §(sheltered)You feel your power returning.  The ragged hierophant mumbles some strange words.`É·j•4k39---79`É·jI<§§§§..§§§§§§§§`É·jÒ<\§§§§..ψ§§§.§.§.§§§§.§§§§§§§§.§§.§§`É·jÔ@R _The ragged hierophant begins to accept its allies' injuries.aÉ·jEü µ ***ed, magnetised)Magnetic shrapnel attaches itself to the saltling.aÉ·jƒƒ>****aÉ·j ¸§ _The ragged hierophant begins to accept its allies' injuries.  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!!  You kill the ragged hierophant!  Vehumet accepts your kill.aÉ·jçÕ*****9   saltling (sheltered, magnetised)bÉ·j^K§  You kill the ragged hierophant!  Vehumet accepts your kill.  You feel your power returning.e saltling!!!destroy the saltling!bÉ·j^bS*****bÉ·jŒø.......§§§..@.§.....#...§bÉ·jtùÆ..§§.§§§..§ .§§bÉ·j`41=810bÉ·j‰8Magnavolt (1%)bÉ·j §§§§§§§§§§§§§.§§§.§§§§§§§.§§§§§§§.§ . §§.§§.§§§ §bÉ·jGY _You feel your power returning. Magical energy flows into your mind!bÉ·jTû V ...§§.§§§§. .#.§§  .#...§.§.§.#..§§§.§§...§§...∩.∩.§§§§.§.@....§§...§.....#...§§§#.bÉ·jŠü T........§#.#..§...§..§.§....§§.§§§.§§.....§§§§§.§§§.....§§§§.§ . §....§.§§.§§§ §§ ..§.§bÉ·jÖ §.§.§§§.§§..§§.§.bÉ·j“ 0---1bÉ·je' ¨§§§§§§§§§§§§.§§§.§§§§§.§§bÉ·jß' §bÉ·j[+ bÉ·j©R8 ...§§.§§§§. .#.§§ .#.§§§....§.#..§§§.§§...§§...∩.∩.§§§§.§@.....§§...§.....#....§§#........§#.#bÉ·jÁSŽ.§§..§§.§§§.§§§.§§§.§§..§§§§§.§§§.§§§§.§ . §.§§.§.§ §§ ...§.§bÉ·jÊié§§§§§.§§§§§§§§.§..§§.§..§§§. §§bÉ·jØl|2=---2bÉ·jQs§§§§§§§@..§§§§§§....§§§.§.§bÉ·jtl§.§§§§bÉ·jÝwcÉ·jŸˆ² ...§§.§§§§. .......#..§§ .#..§§§  .....§.#..§§§.§§...§§...∩.∩.§§§§§.@...§§.§§...§.....#..§§§§#.cÉ·j¨‰f...§§.§#.#.§§.§..§§§§.§§§.§.§.§§.§§§§.§§§§§.§§§§..§ §§..§.§.§§§§ ....§.§cÉ·j�Ô..§§§.§§.§).§§§§§§§.§.§§§§§..cÉ·j|Ÿ&3cÉ·j¥�§§§§§§§§.§§§.§§§§§§§§cÉ·j9©N _You see here a +0 flail.cÉ·j) ...§§.§§§§. .#.§§ .#.§§§ .§  .#..§§§  .§§...§§...∩.∩.§§§§cÉ·jø<§...§§.§§...§.....#..§§§§#..§§§..#.#...§§§.§§.§)§§.§§§.§.§.§§.§§§§§§.§§§§§..§§§§§.§§ §§§.......§§.§.§§§§ .....§.§cÉ·j¥"§§§§§§.§§.§§§§§...cÉ·j:]3=4 _cÉ·j\!–§§...§§.§§§§§§§§§§§cÉ·jà!cÉ·jv&cÉ·jAY˜ ...§§.§§§§. ...§§§.#.§§ .#.§§§ .§ .#..§§§ .§§...§§...∩.∩.§§§§.§...§§.§§...§.....#..§§§§#..§.§§§..#.#..§§§§§§.§)§§.§§.§.§.§§.§§§§§§.§§§§.§§§§§.§§ §§§§.§§.§.§§§§ ......§.§cÉ·j,rn...§§§.)..§§§§..§§.§§.§§§§.§§§§...§...§cÉ·j–u&5cÉ·j}}ê§§§.§§§§§§.§cÉ·jë€cÉ·j¯ ] ...§§.§§§§. .#.§§ .§#.§§§ .§ .#..§§§ .§§..  .§§..  .∩.∩....§§..§§§§  cÉ·jS° Æ.)..§§§.§§..  .§.....#.§§§§§#.  .§§§..#  .#.§§.§§.§)§§  .§.§.§§  .§§§§..§§§§  .§§§.§§ §  §§.§.§§.§§§§  ......§.§cÉ·jÅ ¾.§...§§...cÉ·j„È &6cÉ·j¦Ï O§§§§..§§§§§§.§cÉ·j±Ó cÉ·jä¢ Æ....#......§§.#§.....§#..§§§ ...§§....§§.. ∩.∩....§§..§§§§ .....)..§§§.§§.. ...#§§§§§§#. .........§§§..# #cÉ·jȤ 1§..§§.§)§§ ....§§§.§.§§ §...§§§§ ..§.§. § §§.§..§.§§§ §..§§§  ..)..§§§§§##.cÉ·jòµ ¹.§§§§.§§§cÉ·j�¸ `4=7cÉ·j ¿ §§§§§§§.§§§§§§cÉ·j… dÉ·j¼Ûë.#§.....§#..§§§ ...§§....§§.. ∩.∩....§§..§§§§ .....)..§§§.§§.. §.....#§§§§§§#. ...§§§..# #§..§§.§)§§ .dÉ·júÜý...§§§.§.§§ ....§§§§ §§§..§.§. § .§.§.§.§§.§§§ §§§§§.§ ..)..§§§.§##. ..§.dÉ·júïú..§§...§§§.§§dÉ·jiò&8dÉ·jóùî§§§.§§§§§dÉ·jÅüdÉ·jT€.....§#..§§§ ...§§....§§.. ∩.∩....§§..§§§§ .....)..§§§.§§.. §.....#§§§§§§#. .........§§§..# .......#.§§.§)§§ .dÉ·j(§.§.§§ .....§§§§ §§§§.§. § ...§.§§.§§§ ......§§§§§ ..)..§§§§.##§ ....§§§§§..§. ..dÉ·jñ*?....dÉ·j¥-.59dÉ·jÄ6ѧ§§§§§§dÉ·jß;dÉ·jú?;#..§ ...§§...§§ ∩.∩....§§..§§§ .....)..§§§.§§. ...#§§§§§§# ...§§§..# #.§§.§)§ .......§.§. .....§ §§§§.§.§§  §..§§.§§§ ....§.§§§§§ ..)..§§§§.##dÉ·jAo ....§§§§§..... §§§... ..§.§§§§dÉ·j™Vˆ....§§..§§§§dÉ·jLY'20dÉ·j`®§§§§§§§§dÉ·j%cdÉ·jkCdÉ·j0DdÉ·jƒEdÉ·jVdÉ·jø],dÉ·j#gdÉ·jhM6=dÉ·j6jdÉ·jÞw,dÉ·jÆydÉ·j@†,dÉ·j–m7=dÉ·j¼—dÉ·jj˜dÉ·j…¥,dÉ·j˜§dÉ·j¢µdÉ·jo¶K8=dÉ·j¶¼dÉ·j7Ë,dÉ·jZÍdÉ·j�ÝdÉ·jòÞdÉ·jåßdÉ·jðk9=dÉ·j±òdÉ·j4,dÉ·jµdÉ·jqdÉ·jY&50dÉ·j™dÉ·j[',dÉ·j˜)dÉ·jÃ?,dÉ·joAeÉ·jŠeÉ·jsK1=eÉ·jÉeÉ·jO'eÉ·j(eÉ·j1*eÉ·jÀ:k2=eÉ·jk=eÉ·j ReÉ·jîReÉ·j¯TeÉ·j¤e,eÉ·jƒ|eÉ·jÉ�eÉ·j®Ž%3eÉ·j1�eÉ·j4œeÉ·jvŸW _You start resting.eÉ·jÓ¨B§Magnavolt (1%)§...§§§§§§9   saltling (wandering).§§§§.§§§§§..9eÉ·j=º940.9 (20.0).eÉ·j–½,1.9 (21eÉ·jÅÄç§§§§§§§eÉ·jWÈY _You encounter a saltling.eÉ·j¦aç ...§§ ∩.∩....§§..§§ .....)..§§§. ........#§§§§§§ ...§§§.. #.§§.§) .§.§. .....§ §.§. .....§.§§.§§§ ...§..§§§§ ..).§§§§§.## ...§§.§§§§.... ...§.§§§§§..9 §§.... eÉ·j1j.eÉ·jŠz0§§§.§.§.§.§..§.§§.9§§.§§§§§....eÉ·jh}i2.9 (1.0)Magnavolt (1%)eÉ·j „Ÿ§§§§.##§§§eÉ·jš„s§.§§§§eÉ·jˆeÉ·jØ h.. ∩.∩....§§.. ...........)..§§§. ...#§§§ .......§§§. #.§§.§ .§.§ .....§ ....§§§§.§. ..§...§.§ ..§.§.§§  ..).§.§§§.##§ ...§..§.§§§9§....... ...§.§§§§§§.. ..§.§§§§......eÉ·jq 39eÉ·jØ 79§eÉ·j— ..§§§§§§....9   saltling (wandering)....eÉ·j ž4=3Magnavolt (1%)eÉ·jK% ñ§§§.§§§§§§§eÉ·jø( eÉ·jF4‡ ∩.∩....§§.. .....)..§§§. ........#§§§ ... #. .§. ........ ....§§§§.§. ......§.§ ....§.§§  ..).§.§§§9##§ ...§..§.§§§§§§...... ...§.§§§§§§.... ..§.§§§§........ . eÉ·j¾@?9§fÉ·jN”......§...§§§...§§§§§..§.§9fÉ·jý&4fÉ·j¬ š§§§...§§§§§§§§§##§§...§§§§§§§§fÉ·jÄ$fÉ·j¶ª§ _You encounter a saltling.Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!!  You destroy the saltling!  Vehumet accepts your kill.fÉ·jª1?*fÉ·j�Æ ..§§..§§§§§§§.§§§§§§§.§.§§§§You feel your power returning.fÉ·j‡Ð«1-====5Magnavolt (1%)fÉ·jûÖ2§§§§.§§§§.§§##§§§§§§fÉ·jMÚ8 _You hear a roar! You hear a shout!fÉ·jRÁ   .....)..§§§ ....#§§§fÉ·j  ¸ .... #. .§ ..... ...§§§.§ ...§§.§ .§§§§§.@§  ..§§§§§.§§##§fÉ·jL Ö ...§§§..§§§§§....... ...§.§§§§§§.... ..§.§§§§§...... fÉ·jÑ 39fÉ·j†Ý 2..§§##.§§§§§9   peacekeeperfÉ·jÉß �----6Magnavolt (1%)fÉ·j)æ ª§§§§.@§§..§fÉ·jÀæ Œ§§§§§§§§fÉ·j�ê \ _You encounter a peacekeeper.fÉ·j³¶Ž ...# .... .......#. ....... ...... ...§§§ ...§§.§ .§§§§§..§fÉ·jส  ..§§§§@.§§##.. ...§§§.§§§9§§....... ...§§§§§§§ ..§.§§§§§.. fÉ·jð½09fÉ·jÏÃA9§fÉ·jÓê.................§..§§..§§§§§§§§§§9   peacekeeper----7fÉ·j+Ù˜§§§§§§§§§§§fÉ·jØÙfÉ·j°ÜgÉ·j3……...#.§.....gÉ·j÷…%§ ..§§§§§....§.....§§ .§§§§§.9§##.......§§ .§§§@§§§§§§. §§§§§§. §.§§§§§...  gÉ·jC†5.. gÉ·j(�R§9gÉ·jV�º.......§.§§...#..gÉ·jžQ§§§§§§§§gÉ·jXŸT2-8gÉ·j°¤œ§§§§§.§§§gÉ·j%¥\§§§gÉ·jx¨gÉ·j¥s#..............§...........................§ ..§...........§§§§§...§.....gÉ·j¦ƒ§§ .§§§§§.§.##.......§§ .§§§§9§§§§§. §@§§§§§. §.§§.§§...  §§§§§ .. §§§§ gÉ·j¡¿Ù §§.§§§§.§§.§. §§§§.§§The peacekeeper bites you but does no damage.  gÉ·j³ÀNThe peacekeeper claws you!  The peacekeeper bites you but does no damage.gÉ·jzÁ728--gÉ·jÂÁ9gÉ·jìч§§§.§§§§@§§§..§§§§§§§§§gÉ·jÖC _The peacekeeper claws you but does no damage.hÉ·j½”^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hÉ·jë~ ˜ ........#..............§ tswn the Metallomancer ......................§§ Oni of Vehumet ****** ........................ Health: 228/239 ======================-- ......................§. Magic: 44/64 ================-------- hÉ·jÍ Ø..§..................§§ AC: 7Str: 18 .§§§§...§...........§§  EV: 9Int: 28 ..§§§§§.§.##.......§§  SH: 0Dex: 11 ...§§§§9§§§§§.......  XL: 23 Next: 68% Place: Desolation ...§§§@§§§§§.......  Noise: ---------  Time: 66549.9 (0.0) ..§§§..§§.........  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  hÉ·jK€ Χ§§§.§ ..  Cast: Magnavolt (1%) §§.§§§ §. §§§  §. 9   peacekeeper §§hÉ·jÊ€ ¶ _The peacekeeper claws you but does no damage.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linehÉ·jý€ BAim: a peacekeeper (salt, 98% to hit)iÉ·j(¦Ù........#..............§ tswn the Metallomancer......................§§ Oni of Vehumet ******........................ Health: 228/239 ======================--......................§. Magic: 44/64 ================--------iÉ·j §..§..................§§ AC: 7Str: 18.§§§§...§...........§§ EV: 9Int: 28..§§§§§.§.##.......§§SH: 0Dex: 11...§§§§9§§§§§.......XL: 23 Next: 68% Place: Desolation...§§§@§§§§§.......Noise: ---------  Time: 66549.9 (0.0)..§§§..§§.........b) cold staff "Arghiypre" {rC+ rN+++ Ice} §§§§.§..Cast: Magnavolt (1%)iÉ·jħݧ§.§§§§. §§§§.9   peacekeeper§§  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (salt, 98% to hit)  iÉ·jž¨)The crystal spear hits the peacekeeper!!!iÉ·j»E..........#.§§§.§.§§Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a peacekeeper (salt, 98% to hit)  The crystal spear hits the peacekeeper!!!  The peacekeeper is almost destroyed.  Magical energy flows into your mind! The peacekeeper barely misses you.iÉ·j´FiÉ·j H.253iÉ·j�HC======50.9 (1iÉ·j÷M¯§§§§9.§iÉ·jfN%§§..§§§§§§.§§§§§§§iÉ·jYS0 _The peacekeeper claws you!iÉ·j5 .....§§.##...§...iÉ·jü5 Ö§§§§§§§.§§§§§§§§§§Magical energy flows into your mind! The peacekeeper barely misses you. _The peacekeeper claws you!  You completely miss the peacekeeper.  You headbutt the peacekeeper, but do no damage.The peacekeeper is almost destroyed.  biteThe peacekeeper claws you.iÉ·j8 f00----2.1 (1.2iÉ·jU= b§§§iÉ·já= H§§§9..§§§§.§§§§iÉ·jôA s _The peacekeeper bites you! The peacekeeper barely misses you.jÉ·j ÂÈM................§.....§§.§§§jÉ·j9Ã.§§§ The peacekeeper bites you! The peacekeeper claws you.biteThe peacekeeper barely misses you.hit the peacekeeper but do no damage.!jÉ·júÄç163------4=====-3.3jÉ·j�Ëx§...§§jÉ·jòËh§§.9..§§§§§§.§§§§§jÉ·jRÐt _The peacekeeper bites you!! The peacekeeper barely misses you.jÉ·j�é ....§.§.§......§.§§§.§§§§§§§.§§§§You barely miss the peacekeeper.jÉ·j«„You headbutt the peacekeeper, but do no damage.The peacekeeper is severely damaged.jÉ·jØj5------4.5jÉ·jñ"A§§§.9..§§§@§§§§§§jÉ·j:'\ _The peacekeeper closely misses you. x2jÉ·j‰ ù  Casting: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  jÉ·j0Š \Confirm with . or Enter, or press ? or * to list all spells.jÉ·j’ w ........#..............§ tswn the Metallomancer ......................§§ Oni of Vehumet ****** ........................ Health: 165/239 ================-------- ......................§. Magic: 46/64 =================------- ..§..................§§ AC: 7Str: 18jÉ·jÅ’  .§§.§...............§§  EV: 9Int: 28 ..§..§..§.##.......§§  SH: 0Dex: 11 ...§§§.9..§.........  XL: 23 Next: 68% Place: Desolation ...§§§@§§§§§.......  Noise: ---------  Time: 66554.5 (0.0) ..§§§§§§§.§.......  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  §§§§§§§§ ..  Cast: Magnavolt (1%) §§§.§§jÉ·jS“ l §§§§§§  §. 9   peacekeeper §§ _The peacekeeper closely misses you. x2  jÉ·jº“ ÇCasting: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (severely damaged, 98% to hit)kÉ·j$ž¢ ........#..............§ tswn the Metallomancer ......................§§ Oni of Vehumet ****** ........................ Health: 165/239 ================-------- ......................§. Magic: 46/64 =================------- kÉ·jªŸÙ..§..................§§ AC: 7Str: 18 .§§.§...............§§  EV: 9Int: 28 ..§..§..§.##.......§§  SH: 0kÉ·j© ±Dex: 11 ...§§§....§.........  XL: 23 Next: 68% Place: Desolation ...§§§@§§§§§.......  Noise: ---------  Time: 66554.5 (0.0) ..§§§§§§§.§.......  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  §§§§§§§§ ..  Cast: Magnavolt (1%) §§§.§§ §§§§§§  §. 9   peacekeeperkÉ·j¡‰ §§Confirm with . or Enter, or press ? or * to list all spells.kÉ·jR¡îAiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (severely damaged, 98% to hit)  The crystal spear hits the peacekeeper!!!  You destroy the peacekeeper!kÉ·j˜¡kÉ·j9¦½ ............... ............... kÉ·jŦÈ............... ... .  #..  ...  kÉ·j§s     ..  kÉ·jµ§œ  §. §§ kÉ·jäFŒ.................  Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a peacekeeper (severely damaged, 98% to hit)  The crystal spear hits the peacekeeper!!!  You destroy the peacekeeper!  kÉ·jHGVehumet accepts your kill.kÉ·j¯R‘69===5.5 (1Magnavolt (1%)kÉ·jàWD§....§§§@§§§§§§§§§§§kÉ·j\8 _You hear a shout! You hear a roar!kÉ·j”ÏIkÉ·j.Ù4ψkÉ·j-ÜW  You start resting.kÉ·jÈã77Magnavolt (1%)ψ   imperial myrmidon (wandering)kÉ·jÄö`.....)........§.......§0...§§§§kÉ·jJ---6.5 (1§§@§.§§§§...§§§kÉ·jo� _You encounter an imperial myrmidon. It is wielding a +0 scimitar.lÉ·jŽ)U  Casting: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lÉ·jT5 ........#..............§ tswn the Metallomancer ......................§§ Oni of Vehumet ****** ........................ Health: 167/239 ================-------- ......................§. Magic: 39/64 ==============---------- ......................§§ AC: 7Str: 18 .....................§§  EV: 9Int: 28 ...).......##.......§§  SH: 0Dex: 11 .....§...............  XL: 23 Next: 69% Place: Desolation ...§§§@§.§§§.......  Noise: ---------  Time: 66556.5 (0.0) ..§§§§§*...§......  b) É·jÖ6j10;1mcold staff "Arghiypre" {rC+ rN+++ Ice}  §§§§§ψ§§§ ..  Cast: Magnavolt (1%) §§§.§§ §§§§§§  §. ψ   imperial myrmidon §§Casting: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 leather  armour (salt, 69% to hit)lÉ·jgmJ........#..............§ tswn the Metallomancer......................§§ Oni of Vehumet ******........................ Health: 167/239 ================--------......................§. Magic: 39/64 ==============----------......................§§ AC: 7lÉ·j7oStr: 18.....................§§ EV: 9Int: 28...).......##.......§§SH: 0Dex: 11.....§...............XL: 23 Next: 69% Place: Desolation...§§§@§.§§§.......Noise: ---------  Time: 66556.5 (0.0)..§§§§§`...§......b) cold staff "Arghiypre" {rC+ rN+++ Ice} §§§§§`§§§ ..Cast: Magnavolt (1%)§§§.§§§§§§§§§.ψ   imperial myrmidon§§Casting: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (É·jÍo(33mdangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 leather  armour (salt, 69% to hit)lÉ·j ;ψ§lÉ·jÐ ©..§§.§.§lÉ·j� R9====7.5 (1lÉ·j ò§§@§...§§§§§§§§§lÉ·jv ’onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 leather  armour (salt, 69% to hit) _The crystal spear misses the imperial myrmidon.mÉ·j*.U  Casting: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mÉ·jƒ   ........#..............§ tswn the Metallomancer ......................§§ Oni of Vehumet ****** ........................ Health: 169/239 ================-------- ......................§. Magic: 31/64 ===========------------- ......................§§ AC: 7Str: 18 .....................§§  EV: 9Int: 28 ...).......##.......§§  SH: 0Dex: 11 mÉ·j "P.....§...............  XL: 23 Next: 69% Place: Desolation ...§§§@§...§.......  Noise: ====-----  Time: 66557.5 (0.0) ..§§.§§ψ...§......  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  §§§§§§§.§ ..  Cast: Magnavolt (1%) §§§.§§ §  §§§§§§  §. ψ   imperial myrmidon §§Casting: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  mÉ·j#ÃPress: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 leather  armour (salt, 69% to hit)mÉ·jÒT........#..............§ tswn the Metallomancer......................§§ Oni of Vehumet ******........................ Health: 169/239 ================--------......................§. Magic: 31/64 ===========-------------......................§§ AC: 7Str: 18.....................§§ EV: 9Int: 28...).......##.......§§SH: 0Dex: 11.....§...............XL: 23 Next: 69% Place: Desolation...§§§@§...§.......Noise: ====-----  Time: 66557.5 (0.0)..§§.§§ψ...§......b) cold staff "Arghiypre" {rC+ rN+++ Ice} §§§§§§§mÉ·jV·.§ ..Cast: Magnavolt (1%)§§§.§§ §§§§§§§§.ψ   imperial myrmidon§§Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 leather  armour (salt, 69% to hit)  The crystal spear hits the imperial myrmidon!!!mÉ·jöÜ;9mÉ·jYåÏ9Press: ? - help, Shift-Dir - straight line: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 leather  armour (salt, 69% to hit)  The crystal spear hits the imperial myrmidon!!!  The imperial myrmidon is severely wounded.You encounter a saltling.mÉ·j½öó ..........§§§§..§§......§§ψ§§.9§##..§.9.ß#§=9   saltlingThe imperial myrmidon hits you with a +0 scimitar!!  You encounter a saltling.mÉ·jù˜40--2=8.5 (1mÉ·j7é§§§§§§@§§§mÉ·j£. _The saltling leaves your sight.mÉ·jv„ _Found a radiant golden ring.mÉ·jÖÃÚ§ _Found a radiant golden ring.  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!  You destroy the saltling!  Vehumet accepts your kill.mÉ·jÊN*****nÉ·j±2S ...§§.......§§§ψ§§.§##..§.ß#You feel your power returning. Magical energy flows into your mind!  The imperial myrmidon casts a spell at you.nÉ·j«;9nÉ·jzÚnÉ·j*Ü“§.§§.9§nÉ·jcãÍ1--34====-9nÉ·jmë§§§§....§§§§§§§§nÉ·jÿîH _You easily resist. The saltling leaves your sight.nÉ·j!ꥧ _You easily resist. The saltling leaves your sight.  Magnetic shrapnel attaches itself to the imperial myrmidon.  Electricity arcs towards the magnetite!  The arc of electricity hits the imperial myrmidon!!  You kill the imperial myrmidon!  Vehumet accepts your kill.nÉ·j ð?*nÉ·jð–§.§§.§@.....§§§§§§§.§9§§§..§§§.§9§.§§.§§§§#..#§9   peacekeeper (wandering)9   saltlingnÉ·jã©Q35=70-60§§....§§.§§§§§§§§§§ _You feel your power returning. _You encounter a peacekeeper.oÉ·jýl}****magnetised) _You feel your power returning. _You encounter a peacekeeper.Magnetic shrapnel attaches itself to the peacekeeper.peacekeeper!  The peacekeeper resists.oÉ·jùV9§§oÉ·jƒM ......§.§.....§.§.§)§...§§§##..§§....§§..§§§9...§§§§9§§§§§§§§§  The peacekeeper is lightly damaged.oÉ·j, g429---1oÉ·jß §.§§...§§§....§§§.§§§§§§§§§§oÉ·j 5 _The saltling leaves your sight.oÉ·jì^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pÉ·jV� ........#..............§ tswn the Metallomancer ......................§§ Oni of Vehumet ****** ........................ Health: 144/239 ==============---------- ......................§. Magic: 21/64 =======----------------- ......................§§ AC: 7Str: 18 .§.§.....§.§.........§§  EV: 9Int: 28 ..§)§...§§§##.......§§  SH: 0Dex: 11 ...§§....§§..§§......  XL: 23 Next: 70% Place: Desolation ...§.§@*9...§§.....  Noise: ===------  Time:pÉ·j‰[40m 66561.5 (0.0) ....§§§§§§§9§§§....  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ##....§§§§§§§ ..  Cast: Magnavolt (1%) .ß#§.§§.§§§§§  = #..§§§§§§  #§ §. 9   peacekeeper (magnetised) §§Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (salt, lightly damaged, covered in magnetic dust, 100% to  hit)pÉ·j, ó ........#..............§ tswn the Metallomancer ......................§§ Oni of Vehumet ****** ........................ Health: 144/239 ==============---------- pÉ·jù ......................§. Magic: 21/64 =======----------------- ......................§§ AC: 7Str: 18 .§.§.....§.§.........§§  EV: 9Int: 28 ..§)§...§§§##.......§§  SH: 0Dex: 11 ...§§....§§..§§......  XL: 23 Next: 70% Place: Desolation ...§.§@§§...§§.....  Noise: ===------  Time: 66561.5 (0.0) ....§§§§§§§9§§§....  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ##....§§§§§§§ ..  Cast: MagnavpÉ·jÉ olt (1%) .ß#§.§§.§§§§§  = #..§§§§§§  #§ §. 9   peacekeeper (magnetised) §§Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (salt, lightly damaged, covered in magnetic dust, 100% to  hit)  The crystal spear hits the peacekeeper!!!  You destroy the peacekeeper!Vehumet accepts your kill.pÉ·j»Ù ............... ............... .............. .... .§.  ..§    `    pÉ·jr; ..   = # #§ §. §§ pÉ·jp²ï.........§§§.§§§@§§§§§)§9§.§§§§§§§.§§.§§§#..#§9   saltlingpÉ·j�½q65==12.5 (1pÉ·jIÆZ§§§§§§§§@§§§)§§§§§§pÉ·j^Êq  Aim: a peacekeeper (salt, lightly damaged, covered in magnetic dust, 100% to  hit)  The crystal spear hits the peacekeeper!!!  You destroy the peacekeeper!  Vehumet accepts your kill. _You feel your power returning.qÉ·jÀX;9qÉ·jF\@9§qÉ·jÝ\59qÉ·jâk†........§§§.....§§§§..§...§§..§§§§§§§.§§§99 3 saltlingsqÉ·jDnf76==---3qÉ·j†vç§§§...§§§...§§@§§§§§§§§§§§§§qÉ·j‘z\ _You encounter a saltling. x2rÉ·jÙ? í .#. ...................§ ..§§§.....§§§. .§..§...§§.§§ ..§§§...§§§##.§§ ...§§...§§§..§§...... ...§§@§§9§..§§..... ....§§§.)9§§§§§....rÉ·jjA š ##..§§§§§§§§§ .. .ß#§.§§§§§9§§  = #..§§§§§§ #§ §. 2  §§rÉ·jK B9§rÉ·j¶L A9§rÉ·j]M 99rÉ·ja “...........§.§§...§...§§§§...§§§§§.§9§§§§§§9§§§§§rÉ·j,d ^8---4rÉ·jœk n§§§...§§§§§@§§§§§§§§§rÉ·j÷n sÉ·jÐ` .# ........ .............. ......§........ ..§§.......... .§..§...§... ..§§§...§§§##.§§ ...§§§.§9§§..§§...... ..§§@§§9§§..§§.....sÉ·j9† §§.... ##.§§§§§§9§§§ ..  .ß#§.§  = #..§§§§§§ #§ §.   saltling  §§sÉ·j¡$89sÉ·jM)99§sÉ·j2+<9§sÉ·jPDO.......................§§§...§.§§§.......§)§.§9§§§§§§99 3 saltlingssÉ·jiF]50=5sÉ·jÏNb§§§§§§)§...§§§§§@9§§§§.§9§§§§§§§sÉ·j\QsÉ·j½ ***(1 magnetised)Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!tÉ·j-=9§tÉ·ji <9§tÉ·j-´ 9§The saltling is severely damaged.The saltling hits you!tÉ·j'Ã...........§.§§§§§§§tÉ·j) ´39--0--====6tÉ·j�(§§...§§.§§9§§§@9§§§§§§§tÉ·j,? _The saltling hits you but does no damage.tÉ·j?M§ _The saltling hits you but does no damage.!  You destroy the saltling!  Vehumet accepts your kill.tÉ·j9!c* 2tÉ·j̪¨ *You feel your power returning.  The arc of electricity hits the saltling!!tÉ·jüG .....§§§§.9§.§.§§§§  The saltling is almost destroyed.tÉ·jqP¬28---17---7tÉ·jOX§)§§§§§§§§§§tÉ·jk]C _The saltling hits you. The saltling hits you!tÉ·jeã c§ _The saltling hits you. The saltling hits you!  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  You destroy the saltling!  Vehumet accepts your kill.tÉ·jéé Œ*   saltling (tÉ·jåv ݧ  You destroy the saltling!  Vehumet accepts your kill.  You feel your power returning.tÉ·j| >*tÉ·jŒ§#....§§§.§.§§§§§tÉ·jæÌ9-15--28Magnavolt (1%)tÉ·jÙ$N§§...§§§§@§§§§§§§§.§tÉ·j¯(4 _You feel your power returning.uÉ·jDžÃ§...§..................§#........§..............§§uÉ·jÔŸœ...)§...§§§##§§ ..§§§.§§§§§..§§ §§§§§§§..§§..... ...§§§@§§§§§§§§.... ##.§§§.§§§§§§ .. .ß#§§.§§§§§§§ = #.§§§9§§ #§§§. §§ 9   saltling (wandering) uÉ·jئC9§uÉ·jƹ×........#....#...........)§...§§§...§..§§.§§§§§.§§§§§§§§9§§§§§§§§§§uÉ·jv»ê30=6=----9Magnavolt (1%)uÉ·jÒÂU§...§§§§§§§§@.§§§§§§§§§uÉ·j ÆY _You encounter a saltling.vÉ·jpºÏ§.§..................§.#.....§#..........§§ ...)§...§§§##.§§ ..§...§..§§..§§...... ..§.§§§§§§..§§..... ...§§§§@§§§§§§§.... ##.§§§§§§§§§§ .. vÉ·jM¼Ï.ß#§§§§9§§§§§ §§ vÉ·j·Â@9§vÉ·jçÔ9.........................)§...§§.§§§§vÉ·jUÖt17------70vÉ·j=Ýš§§§§§§§§§§@§§§9§§§§§§vÉ·j{á, _The saltling hits you!vÉ·jvÉ·jËvÉ·jE vÉ·jY#^ _You are too injured to fight recklessly!xÉ·jÒ ÷ .......)§..  You hit the saltling but do no damage. You headbutt the saltling.  The saltling is lightly damaged.xÉ·jœ¢w--17=1.7 (1.2xÉ·jŠªœ§§§§§§§§§§@§§§§9§§§§§§xÉ·j®, _The saltling hits you.xÉ·jûr ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yÉ·j+, §.......................§§ tswn the Metallomancer .......................... Oni of Vehumet ****** ........................§. Health: 117/239 ===========------------- #......................§§ Magic: 9/64===--------------------- #.....................§§  AC: 7Str: 18 ...)§...§§§##.......§§  EV: 9Int: 28 ..§...§§§§§..§§......  SH: 0Dex: 11 ..§.§§§§§§..§§.....  XL: 23 Next: 72% Place: Desolation ...§§§§@§§§§§§§....  Noise: ---------  Time: 66571.7 (0.0) ##.§§§yÉ·jÔ-¦§9§§§§§ ..  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  .ß#§§§§§§§§§§  Cast: Magnavolt (1%) = #.§§§§§§§  #§§§. §§ 9   saltling _The saltling hits you.  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, lightly damaged, 95% to hit)yÉ·jèı §.......................§§ tswn the Metallomancer .......................... Oni of Vehumet ****** ........................§. Health: 117/239 ===========------------- #......................§§ Magic: 9/64===--------------------- yÉ·j:Æâ#.....................§§  AC: 7Str: 18 ...)§...§§§##.......§§  EV: 9Int: 28 ..§...§§§§§..§§......  SH: 0Dex: 11 ..§.§§§§§§..§§.....  XL: 23 Next: 72% Place: Desolation ...§§§§@§§§§§§§....  Noise: ---------  Time: 66571.7 (0.0) ##.§§§§§§§§§§ ..  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  .ß#§§§§§§§§§§  Cast: Magnavolt (1%) = #.§§§§§§§  #§§§. §§ 9   saltlingyÉ·jÅÆAiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, lightly damaged, 95% to hit)  The crystal spear hits the saltling!!!  You destroy the saltling!Vehumet accepts your kill.yÉ·j$ÌX ......... ......... #....... #...  ...         ..    =  yÉ·jÌÌ€#§§§. §§ yÉ·jögµ...................§.....§...yÉ·jsªä912/64=====2.7 (1Magnavolt (1%)yÉ·j%²œ§§§§§§§@§§§§§§§§§§§yÉ·jâµ(  Press: ? - help, Shift-Dir - straight line  Aim: a saltling (salt, lightly damaged, 95% to hit)  The crystal spear hits the saltling!!!  You destroy the saltling!  yÉ·j©¶pVehumet accepts your kill. _You feel your power returning.yÉ·j&S yÉ·jOT yÉ·j#V yÉ·j)Y yÉ·jGj yÉ·j3r €20=yÉ·j!… yÉ·j&† �2=3=yÉ·jø‡ yÉ·j{Œ yÉ·j—  yÉ·j«¡ 93yÉ·j¤ yÉ·ju© k _Found a fading robe.yÉ·jN¹ yÉ·jº d44=yÉ·j¼ yÉ·jãÐ Ä.)..§§§............#§§§§§..............§§........#..............§§.§................§§§.§............................§........................§.§.§#......................§§.§§#..........@..........§§----yÉ·jÒ ¶6.7 (4...)§§.§...##.......§§.....§§§§§................§§................§§§§).§§.......##§§§§§§§§§§.......ß#§§§§§§§§§.....#= #.§§§§§§§ §§§§.[#§§§.§§..#yÉ·jdÔ ;----yÉ·jŠÜ yÉ·j¬ß zÉ·jM‘zÉ·jt’zÉ·j2œ,zÉ·j°±{6zÉ·jÖÃzÉ·j)Å97zÉ·jÿÆzÉ·jÀÉzÉ·jhàzÉ·j~án95=zÉ·jÉãzÉ·j½çzÉ·jâþzÉ·jUT30=zÉ·jzÉ·jQ...#..§§...§§...........∩.∩....§§..§§§.)..§§§.§§..#§§§§§§#..§§§..# ........#§§.§)§....§§§.§.§§80  ..................zÉ·jaL...§§§§........................§.§.§§ §#......................§§.§§§§#.....§...§§§.........§§...)§§§§§§§##........§....§§§§§§................§§....§§...........§§§§).§§§§§......zÉ·j`zÉ·jÞ zÉ·j9"{É·j¼p{É·j!r{É·jâr{É·jõu{É·jñŒ¹1=6={É·jœ{É·jòœ93{É·jFž{É·jr¡{É·j­{É·jä­94{É·j̯{É·j£¹­ #..... #..§§ {É·jcºÜ.. ..........#.. ........§§ ......§§ ∩.∩..§§§ .)..§§§.§§. #§§§§§§#3.7 (3  {É·jÁºÕ§§§..# #......§§.§)§........{É·j»X.§§§..§...................§§§................§.§.§§#.............§§.§§§§#.........§§§.{É·je»†.§§ ...)§§§§§§§##..§{É·jE¾{É·jÅ{É·jÈ{É·jf_ {É·j‡` {É·jTb {É·j~e {É·jÞ} –517={É·jYŒ {É·j�� 97{É·j”Ž {É·jÍ‘ {É·j»¡ {É·jŸ¢ @88{É·ju£ {É·jD¦ R  There is an empty arch of ancient stone here.{É·jkµ {É·j¶ [40= _{É·jl· {É·jø¹ {É·jÆÈ 91{É·jÛÉ (={É·jjË {É·jVÖ g.................§§§. ........#§§ ...#§§§ ....§ ...#..§§§ .........§§.. .......§§.. ......∩.§§§§ 8.7 (5 ..........)§§.. .............#..§§§§#. ...........§..# .......#§)§§ ...§.§§ ....{É·j’× #§§.§§§§ .......§§§ § ..........§..........§§.§§§§{É·jdÙ {É·jà {É·jä j _There is a gate leading back out of this place here.|É·j—Z|É·jä[|É·jÄ]|É·jYt|É·jAzp29=|É·j]‰|É·jO�O4|É·j¡|É·j!¢T520=|É·jv£|É·jS´|É·jsµ97|É·jà¶|É·jPÉ|É·j|Ê98|É·j¬Ë|É·jÞ|É·jáÞ@91|É·j,á|É·j½ó|É·jAõT51=|É·jvö|É·j a2=|É·jp |É·jõ |É·j* Z42=|É·j  |É·jA3 O5|É·jZ5 |É·jYH h63=|É·jŽJ |É·j] 98|É·jL^ |É·j²_ |É·j¥r O9|É·j•u |É·jÞ‰  61=4=|É·jiŒ |É·j�Ÿ a2=|É·jA¢ |É·jCµ |É·jj¶ K35=|É·jª· |É·j Ç O5|É·jôÉ |É·jìÛ O6|É·j;Þ |É·jð |É·jnñ @76|É·jyò |É·jd O9|É·j| |É·jG |É·j‡ …170=7=|É·jà |É·jØ- m2=|É·j./ |É·jxE |É·jeF %3|É·jþG |É·j_ |É·j$` h48=|É·j¦` |É·js |É·j t %6|É·jît |É·jÞ Ó799|É·j¶­ |É·j­® L80=|É·jc° |É·j Á |É·j ‚1=30=|É·j«Ã |É·jÊÔ ;3|É·jc× |É·jÑç ;4|É·jÜé |É·jÒû ~61=|É·j¶ý |É·j¨ ;7|É·jþ7 *82=90=|É·jÂI |É·j¶J U1=|É·jaL |É·j–^ |É·jg_ `233=|É·jƒb |É·jùq ;4|É·j�t |É·j&† |É·j'‡ ,54|É·jЈ |É·jÙ |É·j¹š %7|É·jž› |É·jm« ;8|É·jf­ |É·j¯¾ |É·j©¿ T95=|É·jfÁ |É·j„Ò c201=|É·jkÔ |É·jêæ k2=|É·jé |É·jÑù |É·j®ú ^46=|É·j?ü |É·jÌ Q5|É·jª! B67|É·jý# |É·j?3 ;8|É·j6 |É·j1B ;9|É·jÌD |É·jôV |É·j X |11=8=|É·j¢Y |É·j•k |É·j£l U2=|É·j:n |É·j]€ t39=|É·jß� |É·jªŒ |É·jv� %5|É·je� |É·j²� ;6|É·j%Ÿ |É·jº¬ |É·j”­ V840=|É·jž¯ |É·j{À |É·j;Á %9|É·jÔ |É·j$ì 320=1=2=|É·jfñ ;3|É·j'ò |É·j¼ü |É·jný ,42|É·jþ |É·jï ;6|É·j |É·j4 j73=|É·jw |É·j‘% ;9|É·jÇ& |É·jå3 :30|É·j�4 (=|É·j5 |É·j·D ¥1=4=|É·j)F |É·jÇ| ä3465|É·jë |É·j«� |É·j“Ž %7|É·j� |É·j�  |É·jç¡ T86=|É·j⢠|É·jð« k _You start resting.HP restored.|É·jƵ ø..∩...§§§§§§§§§§§..|É·jÍ ”658.7 (70.0).§§§.§§§.§§§§§§§|É·jtÏ a9=9.7 (71 _|É·jÜÖ §§§§§§|É·jŸÙ }É·jw" }É·jy# }É·jS% }É·jÙ: ,}É·jîB }É·j¾P }É·jôQ W7=}É·j¿S }É·jg ,}É·jPi }É·j×} }É·j: g=8=}É·jÈ€ }É·j�“ ,}É·jÀ• }É·j†¨ }É·jì© }É·jŠª }É·j�¼ }É·j³½ U9=}É·jô¾ }É·jžÒ ,}É·j. ª50}É·jt ,}É·jË }É·jg2 a1=}É·jg5 }É·jÖG ,}É·j—P }É·j—g ,}É·jj }É·jð{ k2=}É·jd~ }É·j=’ ,}É·jm” }É·j¨ }É·ju© %3}É·jĪ }É·j’¼ ,}É·jÀ }É·j¶Ï }É·jÜÐ }É·j8Ò }É·jxæ a4=}É·jvé }É·j¯ý ,}É·j« }É·j© }É·jõ U5=}É·jN }É·jT+ }É·jò, }É·j&. }É·j%B }É·j—C }É·j¡D }É·j‹W }É·jÙX K6=}É·jfZ }É·jn ,}É·jxp }É·jÍ‚ }É·j„„ U7=}É·jh… }É·jV— }É·jk˜ }É·j š }É·jΩ }É·j©® W _You start resting.}É·j¤· <ψMagnavolt (1%)........ψ   imperial myrmidon (wandering)..........}É·jëÇ -87.7 (28}É·jòÉ ,8.7 (29}É·j+Ò }É·jšç   You encounter an imperial myrmidon. It is wielding a +0 double sword and _wearing the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2}.~É·j5}..................§§...#....§§.#§....§#..§§§ ~É·jj~Â...§§....§§..  ∩.∩.§§§§  ..@..)......§§..  ...#..ψ§§§#......§..##....§)§§..§.§§.§§§§.§§ §§.§§§§§§§§~É·jø‹4ψ~É·jíš¿.ψ   imperial myrmidon (wandering)~É·j�989.7 (1.0)~É·jø¥~É·jݨ€É·jÑ$à*******ψmagnetised) _wearing the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2}.  Magnetic shrapnel attaches itself to the imperial myrmidon.  Electricity arcs towards the magnetite!  The arc of electricity hits the imperial myrmidon!  The imperial myrmidon resists.  The imperial myrmidon is lightly wounded.€É·j“±… ψ.  The imperial myrmidon shouts!€É·j`Æ........€É·jÌÇ0==90€É·j’ЀɷjbÔ: _Magical energy flows into your mind!€É·j¹ 2.§§. .#.§§ .#.§§§ .§ .#..§§§ .§§.. .§§.. .∩.∩.§§§§ .)......§§.. .#ψ..§§§#. §..# #..§)§§§.§.§§§.§§§§ §.§§ §§.§§§§ €É·j8¿ 7ψ.€É·jìÅ 3ψ.€É·jlÕ €É·jI× ]9=--1€É·jà b§§€É·j÷â �É·j<¶^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�É·jþë ..................§§.  tswn the Metallomancer ........#.............§§  Oni of Vehumet ******  .........#............§§§  Health: 239/239 ========================  .........................§  Magic: 51/64 ===================-----  .....................#..§§§  AC: 7Str: 18  .......................§§..  EV: 9�É·jÀÿInt: 28 .........................§§..  SH: 0Dex: 11 ..............∩.∩........§§§§  XL: 23 Next: 72% Place: Desolation ................@**ψ.....§§..  Noise: ---------  Time: 66691.7 (0.0) ....................#...§§§#.  b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........................§..#  Cast: Magnavolt (1%) .......#.................§)§§ .......................§.§.§§ .......................§.§§§§  ψ   imperial myrmidon (magnetised) .......................§.§§ § ......................§.§§§§ ........§§§.........§§ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, �É·j“Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 double sword and wearing a +0 ring  mail and the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2} (lightlywounded, covered in magnetic dust, 100% to hit)�É·jL] é..................§§.tswn the Metallomancer........#.............§§Oni of Vehumet ******.........#............§§§Health: 239/239 ========================.........................§Magic: 51/64 ===================-----.....................#..§§§AC: 7Str: 18.......................§§..EV: 9Int: 28 .........................§§..SH: 0Dex: 11 ..............∩.∩........§§§§XL: 23 Next: 72% Place: Desolation ................@``ψ.....§§..Noise: ---------  Time: 66691.7 (0.0) �É·j/_ a....................#...§§§#.b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........................§..#Cast: Magnavolt (1%) .......#.................§)§§ .......................§.§.§§ .......................§.§§§§ψ   imperial myrmidon (magnetised) .......................§.§§ § ......................§.§§§§ ........§§§.........§§Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 double sword and wearing a +0 ring  mail and the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2} (lightlywounded, covered in magnetic dust, 100% to hit)  The crystal spear hits the imperial myrmidon!!!�É·jÓð Fψ.�É·j* .�É·j2 5===2.7 (1�É·j¨ �É·jéO ë  Press: ? - help, Shift-Dir - straight line  Aim: an imperial myrmidon, wielding a +0 double sword and wearing a +0 ring  mail and the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2} (lightlywounded, covered in magnetic dust, 100% to hit)  The crystal spear hits the imperial myrmidon!!! _The imperial myrmidon is almost dead.‚É·jn˜ U  Casting: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‚É·jéû þ ..................§§.  tswn the Metallomancer ........#.............§§  Oni of Vehumet ******  .........#............§§§  Health: 239/239 ========================  .........................§  Magic: 43/64 ================--------  .....................#..§§§  AC: 7Str: 18  .......................§§..  EV: 9Int: 28 .........................§§..  SH: 0Dex: 11 ..............∩.∩........§§§§  XL: 23 Next: 72% Place: Desolation ‚É·jzý G................@*ψ......§§..  Noise: ===------  Time: 66692.7 (0.0) ....................#...§§§#.  b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........................§..#  Cast: Magnavolt (1%) .......#.................§)§§ .......................§.§.§§ .......................§.§§§§  ψ   imperial myrmidon (magnetised) .......................§.§§ § ......................§.§§§§ ........§§§.........§§ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 double sword and wearing a +0 ring  mail and the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2} (almostdead, covered in magnetic dust, 100% to hit)ƒÉ·jõÀ ..................§§.  tswn the Metallomancer ........#.............§§  Oni of Vehumet ******  .........#............§§§  Health: 239/239 ========================  .........................§  Magic: 43/64 ================--------  .....................#..§§§  AC: 7Str: 18  .......................§§..  EV: 9Int: 28 .........................§§..  SH: 0Dex: 11 ..............∩.∩........§§§§  XL: 23 Next: 72% Place: Desolation ................@.§......§§..  Noise: ===------  Time: 66692.7 (0.0) ....................#...§§§#.  b) cold staff "Arghiypre" {rC+ rN++ƒÉ·j®Âœ+ Ice} ........................§..#  Cast: Magnavolt (1%) .......#.................§)§§ .......................§.§.§§ .......................§.§§§§  ψ   imperial myrmidon (magnetised) .......................§.§§ § ......................§.§§§§ ........§§§.........§§ Aim: an imperial myrmidon, wielding a +0 double sword and wearing a +0 ring  mail and the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2} (almostdead, covered in magnetic dust, 100% to hit)  The crystal spear hits the imperial myrmidon!!!  You kill the imperial myrmidon!Vehumet accepts your kill.ƒÉ·j0È÷   ........#.............§§  .........#............§§§  ...................§  .....#..§§§  .......§§.. .......§§.. .......§§§§ .......@`§......§§.. ......§§§#. ......§..# .......§).....§..............§..............§.§§ .............§.ƒÉ·jðȃɷj=_\.§ƒÉ·jEiœ8==33.7 (1Magnavolt (1%)ƒÉ·j oU§§§ƒÉ·jÔr®  mail and the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2} (almostdead, covered in magnetic dust, 100% to hit)  The crystal spear hits the imperial myrmidon!!!  You kill the imperial myrmidon!  Vehumet accepts your kill. _You feel your power returning.ƒÉ·jg» ƒÉ·j†Æ tswn the Metallomancer (Oni Ice Elementalist) Turns: 66499, Time: 02:05:44 Health: 239/239 AC:  7 Str: 18 XL: 23 Next: 73% Magic: 48/64EV:  9 Int: 28 God: Vehumet [******] Gold: 1268SH:  0 Dex: 11 Spells: 9/61 levels left rFire + . . (50%) b - cold staff "Arghiypre" {rC+ rN+++ Ice} rCold + . . (50%) s - orb {Energy} rNeg + + + (0%) r - +2 robe {rF+} rPois + (33%) i - +2 hat of the Boiling Point {Bane rElec rN+ Dex+2} rElec + (33%) E - scarf {Repulsion} rCorr + (50%) j - amulet "Guppawe" {Chemistry Rampage rPois Regen+} SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...J - [40ƒÉ·jŽÈ 7mring "Buanud" {MP+9 Int+4} Stlth ++ HPRegen 1.39/turn MPRegen 0.39/turn %: repel missiles, clarity, rampage, channel magic (26%) @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clarity, poison resistance }: 2/15 runes: decaying, gossamer†É·jÏ+ ..................§§.tswn the Metallomancer........#.............§§Oni of Vehumet ******.........#............§§§Health: 239/239 ========================.........................§Magic: 48/64 ==================------.....................#..§§§AC: 7Str: 18.......................§§..EV: 9Int: 28 .........................§§..SH: 0Dex: 11 ..............∩.∩........§§§§XL: 23 Next: 73% Place: Desolation ................@.§......§§..Noise: ===------  Time: 66693.7 (0.0) ....................#...§§§#.b) cold staff "Arghiypre" {rC+ rN+++ Ice} .........[39†É·jî- ;49m...............§..#Cast: Magnavolt (1%) .......#.................§)§§ .......................§.§.§§ .......................§.§§§§ .......................§.§§ § ......................§§§§§§ ........§§§.........§§mail and the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2} (almostdead, covered in magnetic dust, 100% to hit)  The crystal spear hits the imperial myrmidon!!!  You kill the imperial myrmidon!Vehumet accepts your kill. _You feel your power returning.†É·j±5 †É·j"8 †É·jvá c.§§. .#.§§ .#.§§§ .§  .#..§§§  .§§.. §§.. ∩.∩.§§§§ §......§§.. #....§§#. ....# #.§)§§§§§.§§§§§§§§§§§§ §§§§§§§ †É·j™ý Q§§†É·j=9---4.7 (1†É·jØž§§§§§†É·jó ‡É·j�O.§§. .#.§.§§ .#.§§§  .§..§ .#.§§§§ ... .. ∩.∩.§§§§ ......§§.. #....§§#. ...§.# #..)§§§§§.§§§§§§§§§ ‡É·j(d§.§‡É·jÆ/B---5‡É·j—>N§§§‡É·j‹?™Â§§§§§§§§‡É·j6[¸ ....§n - the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2}‡É·jh^+6.7 (2‡É·jèdƧ§§§§§§§§‡É·jkgK _Items here: )) [ †.ˆÉ·jÎ4ˆÉ·j.7ˆÉ·jt8ˆÉ·j:;ˆÉ·jxLˆÉ·jMTR50ˆÉ·ji,ˆÉ·j’kˆÉ·j_oˆÉ·j€ˆÉ·j(�K1=ˆÉ·jLƒˆÉ·j‡ˆÉ·jlž,ˆÉ·j¡ˆÉ·j⤈ɷj“µ,ˆÉ·j«·ˆÉ·jp»ˆÉ·juÐ92ˆÉ·j»Ñ2=ˆÉ·j‹ÓˆÉ·jbÞí.......§§........∩.∩........§§§§..)......§§.....#....§§#..........§.##....)§§....§.§§.......§§§§§§.§....@........§§§ §702.7 (6§§§§............§§§§§§§§§§..§)§§§§§.§##§§..ˆÉ·jß¡§§§§§§§.§§§§§§  .....§§..§§§§§§.§§§§).§§§§ ##§§§§§§§§§§§§§ß#§§§§§§§§§.....##ˆÉ·j\âˆÉ·jëˆÉ·jCîˆÉ·jç} ˆÉ·jï~ ˆÉ·j’€ ˆÉ·jïƒ ˆÉ·jŽ” ˆÉ·j‚› BˆÉ·jy© ˆÉ·j°ª %3ˆÉ·jN¬ ˆÉ·jݯ ˆÉ·j3 ˆÉ·jNà ˆÉ·jlÄ ˆÉ·jÈ ˆÉ·jN× ,ˆÉ·jœÙ ˆÉ·j|Ü ˆÉ·j‰ê a4=ˆÉ·jßë ˆÉ·jEõ �.#.)§§ .........§..§. ...§§§.§§§§§ .§§§§........§§§.§§§ §§§§..........§§.§§§§.§§.§§§.§ )§§§§§.§##§§ ˆÉ·j÷ å§§§§§§.§§§§.  .....§§..§§§§§§@..§..§§ 7.7 (5§§§§).§.§§§§....§§§§ ##§§§§§§§§§§.§§....§.§§§ ß#§§§§§§§§.§§§..#####.§ = #§§..§§.[ .  #§§§. §....# §§ §....# §....# ˆÉ·juø ˆÉ·j³ÿ ˆÉ·j³ ‰É·jô°‰É·j²‰É·jﳉɷj³¶‰É·j�ÏX‰É·j2àk5=‰É·j"â‰É·j0ç‰É·jÀÿ,‰É·j£‰É·jæ6 _Found four items.‰É·jÍ3‰É·j-‰É·jXG§§§..§§§§ §§............§.§ )§§§§§.§##.........§§§ §§§§§§.§§§§.......§§ §§..§§§§§....§..§§ §§§§).§.§§§§....§§§§ #§§§§§§§§§§.§§§§....§§§ ß#§§§§§.#####§§  ‰É·joH!#.§§§§§§§§§.§§.@...§#. 11.7 (4  #§§§. .§.....##:.=§§  §§ §§.....# [.§§  .#.....# ..§ .......# #§ ...#..... . §§.............‰É·j-J‰É·jMS‰É·jšV˜ _You see here the +0 robe of Cofuiz {+Inv Dex+3}.ŠÉ·jM3ý§§.§..§§§§ §§............§.§ )§§§§§.§##.........§§§ §§§§§§.§§§§.......§§ §§..§§§§§....§..§§ §§§§).§.§§§§....§§§§ §.§§§§....§§§ #§.§§§§.#####§§ #.§.§§.[@..§#. ŠÉ·jÁ4£#§§§. .§.....##:.=§§ §§ §§.....# .[.§§ .#.....# ....§.......# ####§.§...#..... .§§§....... §......‹É·j(j§§..§§..§§§..§#.§§.‹É·j``6=2.7 (1 _‹É·jëf§§§[@..§§§§§§§§§§§‹É·jk ‹É·j E§§.§ ‹É·jX ¿)§§§§§.§##§§§ §§§§§§ .§§..§§§§§....§..§§ §§§§).§.§§§§§ §§§§§§§§§.§§. .§§§§.#####§§ .§.§.§[...§#§ §§§. .§..§§.##@.=§§  §§ §§..§..#).[.§§  .#.§§..#.....§........#.####§.§...#...... .§§§........§ ........ ....‹É·jü* o§§§.§§..‹É·jv, &3‹É·j:5 u§§§§‹É·j6 u§§§§.§§‹É·jN 3 ..‹É·jt_ Ù...§§§§§ _Found a quarterstaff.  You pick up a book of Debilitation and begin reading...4.7 (2‹É·jt Þ§§§§§§.§§§‹É·jßv P _You add the spell Cigotuvi's Putrefaction to your library.ŒÉ·j‰ð—§§.§.§ §§§§§.§##.§§§ §§§§§§.§.§§.§§ §§..§§.§§....§..§§ §§§§).§....§....§§§§ .§§.§....§§§ .§§§..#####§§ §§§[...§#§ . .§..§§.##.@=§§  §§ §§..§..#).[.§§ .#.§§..#.....§. ...#...... ..§§§........ §§.............ŒÉ·jn H§.§§§§§..[....§§§§§ŒÉ·jùc7=5.7 (1ŒÉ·jɧ§§§§§§§§§§§ŒÉ·jVŒÉ·jXî 5§§.§.§ .§##.§§§ .§.§§.§§ §§..§§.§§....§..§§ ).§..§.§....§§§§ .§..§....§§§ .§§§..#####§§ ŒÉ·j¸ï ­..[....#§ . .§..§§.##..@§§ §§ §§..§..#).[.§§ .#.§§..#.....§. .#.####§§§...#....§§.....................ŒÉ·j9 ›§§...§.§§ŒÉ·j´ &6ŒÉ·j‰ •§§§§§§§ŒÉ·jÝ3 ŒÉ·jT5 387.7 (2ŒÉ·j«> º§§§§§§§§§ŒÉ·j7B m _p - the ring "Rufay" {+Blink rN+ Wiz}ŽÉ·j´oŽÉ·j[tÂPut on or remove which piece of jewellery? Jewellery (go to first with "=)  j - the amulet "Guppawe" (worn) {Chemistry Rampage rPois Regen+}  G - the ring "Xuemeom" (worn) {rCorr MP+9}  J - the ring "Buanud" (worn) {MP+9 Int+4}  n - the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2}  p - the ring "Rufay" {+Blink rN+ Wiz}q - a +6 ring of intelligence  H - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ‘É·j„z‘É·jš�‘É·j¿‰³....§§............§.§tswn the Metallomancer §§§§.§##.........§§§Oni of Vehumet ****** §§§§§.§.§§.......§§Health: 239/239 ======================== .§§..§§.§§....§..§§‘É·jûŠMagic: 58/64 =====================--- §§§).§..§.§....§§§§AC: 7Str: 18 §§§§§§§.§..§....§.§EV: 9Int: 28 §§§§§§.§§...#####§§SH: 0Dex: 11 §§§§§§§§§...[....#§XL: 23 Next: 73% Place: Desolation §. .§..§§.##..@§§Noise: ---------  Time: 66717.7 (0.0) §§ §§..§..#).[.§§b) cold staff "Arghiypre" {rC+ rN+++ Ice} .#.§§..#....§§.Cast: Magnavolt (1%).......#.####§§§...#...... .§§§§........ §§[15;‘É·j‹ç7H............. _Found four items. _You see here the +0 robe of Cofuiz {+Inv Dex+3}. _Found a quarterstaff.  You pick up a book of Debilitation and begin reading... _You add the spell Cigotuvi's Putrefaction to your library. _p - the ring "Rufay" {+Blink rN+ Wiz}‘É·jŸœP  Okay, then.‘É·j¶�‘É·j¦‘É·jǨ. _‘É·jn 3‘É·jí ‘É·j4 f _‘É·jA ¤  You see here a +0 robe.  You encounter a saltling.‘É·jÎF §§§§§§.§.§§.§ ...§§..§§..§....§..§§ .§§§§).§....§§§ §§§§§§§§§....§....§.§§§§§§.§§...#####§§§ .§§§§...[....#§§‘É·j.H á. .§..§§.##...)§§  §§ §§..§..#).[..§§ .#.§§..#.@..§§§ .......#.####§§§ ...#...... .§§Magnavolt (1%) §§........ §§ ........ ....... 9   saltling (wandering) ......9....‘É·jdP ]8.7 (19.‘É·jU 89.‘É·jme §.§§§§§#§§§§§§.§§§‘É·j‘g 29.7 (2 _‘É·jq ϧ§§§§.§§§§‘É·jšt ’É·j° ...§§..§§..§....§..§§§§§§).§....§....§§§§ §§§§§§§§§§....§....§.§ #§§...#####§§§ #.§§§§...[...§#§§ #§§§. .§..§§.##.§§§§§  §§ §§..§..#).[§.§§ .#.§§..#.....§§ .......#@####§§§#§..........§§ §§............§§§ .......9....§§ ’É·j L......§§.9...§§9   peacekeeper (dormant).#..9.§99 2 saltlings (1 wandering, 1 dormant).....§§’É·je  9You encounter a saltling and a peacekeeper.The peacekeeper roars!  The peacekeeper roars a battlecry!’É·j‚ · 9.  The saltlings go into a battle-frenzy!’É·jÛ :9.’É·jÑ! A9.’É·j‹" B9§’É·j9$ 49.’É·j7 ó§§§...§§.§..§§..§§9§999 3 saltlings (1 wandering, strong).’É·j²8 c9===20.7 (1’É·jyP ž§#§§§§§§§§§§§§§’É·jÂS Y _You encounter a saltling.”É·jùD§§§§§§.§.§§.......§§..§§..§....§.. ..§§§§).§....§....§§§ §§....§....§.§ §.§§...#####§§§ #.§§§§§§§§§§...[...§#§§ #§§§. .§..§§.##.§§§§§§§ §§..§..#).[...§#.§§..#@....§.§ .......#.####§.....#§...........§§§.......9....§§§.............§§........9.....§...9..9§§.”É·jbGg#....§§.............§”É·j\O:9.”É·jTPA9.”É·jÑR<§”É·jêSA9.”É·jác.§§§§§§§9.9 2 saltlings (”É·jGe/--1”É·joǧ§§§§§§”É·j¢r”É·j@~c§Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!!  You destroy the saltling!  Vehumet accepts your kill.”É·jL„¬*****   saltling”É·j¸ 99.”É·jî A9.”É·j¯ ;9”É·j8 :9.”É·jé" /....”É·j¶# ã..§.9.9 2 saltlings (strong)”É·j- 57-”É·j". (==2”É·j¶6 M§§§”É·jl7 >§§§”É·j`; 4 _You feel your power returning.•É·jãÝ„*****, 1 magnetised)You destroy the saltling!Vehumet accepts your kill. _You feel your power returning.  Magnetic shrapnel attaches itself to the saltling.  •É·j@ßXElectricity arcs towards the magnetite!  The arc of electricity hits the saltling!!•É·jÛkž.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!  The saltling is almost destroyed.The arc of electricity hits the saltling!!!  You destroy the saltling!  Vehumet accepts your kill.•É·j|sò *****   saltling (strong,You feel your power returning.  •É·jÌt*The arc of electricity hits the saltling!!•É·j®.•É·jª¯ §§§§...####§.......9§  The saltling is severely damaged.•É·jò± `  The peacekeeper throws volley of spikes at you.The volley of spikes skewers you.•É·j«'.•É·j{±Ã5-2---=3Barbs •É·jÄ·ž§§§§§§•É·jÙ¹? _Barbed spikes become lodged in your body.–É·jˆO79.–É·jh–É·j�ih2-----4–É·j„r‹§§§§§§–É·jÅvK _The peacekeeper bites you. The peacekeeper claws you!–É·j—- ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.–É·j_ª °..§§§§§§.§.§§.......§§  tswn the Metallomancer ....§§..§§..§....§..§§  Oni of Vehumet ****** ..§§§§).§....§....§§§§  Health: 225/239 ======================-- §§§§§§§§§§....§....§.§  Magic: 44/64 ================-------- #§§§§§§§§.§§...#####§§§  AC: 7Str: 18 #.§§§§§§§§§§...[...§#§§  EV: 9Int: 28 #§§§. .§..§§.##.§§§§§§  SH: 0Dex: 11 –É·jh«  §§ §§..§..#).[§§§§§  XL: 23 Next: 73% Place: Desolation .#.§§..#@...§§..  Noise: ---------  Time: 66724.7 (0.0) .......#9####§..  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ...#§...........§  Cast: Magnavolt (1%) §§............§§§  Barbs  ...........9.§§  .........§....§  9   peacekeeper .............§§  ........#....§§  .............§ _The peacekeeper bites you. The peacekeeper claws you!  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  –É·j–¬ £Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (98% to hit)–É·jz´¦..§§§§§§.§.§§.......§§  tswn the Metallomancer ....§§..§§..§....§..§§  Oni of Vehumet ****** ..§§§§).§....§....§§§§  Health: 225/239 ======================-- §§§§§§§§§§....§....§.§  Magic: 44/64 ================-------- #§§§§§§§§.§§...#####§§§  AC: 7Str: 18 #.§§§§§§§§§§...[...§#§§  EV: 9Int: 28 #§§§. .§..§§.##.§§§§§§  SH: 0Dex: 11 –É·j»¶ §§ §§..§..#).[§§§§§  XL: 23 Next: 73% Place: Desolation .#.§§..#@...§§..  Noise: ---------  Time: 66724.7 (0.0) .......#9####§..  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ...#§.....9.....§  Cast: Magnavolt (1%) §§............§§§  Barbs  ...........9.§§  .........§....§  9   peacekeeper .............§§  ........#....§§  .............§ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a peacekeeper (98% to hit)  You miscast Lehudib's Crystal Spear. You are blasted with sand.  Magical energy fl–É·jÕ·6ows into your mind! The peacekeeper bites you!–É·j�Æ   )   [    §§ §§§  §..  .§.      . –É·jÕÇ.........§.§..§  .............§§ 9   saltling (strong, magnetised) ........#....§ –É·jðÈ»0--53===Contam: 40% =5.7 (1–É·j Òó§§§§§§§§–É·jµÖO  Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a peacekeeper (98% to hit)  You miscast Lehudib's Crystal Spear. You are blasted with sand.  Magical energy flows into your mind! The peacekeeper bites you! _The peacekeeper claws you but does no damage.—É·j-»°§The arc of electricity hits the peacekeeper!  The peacekeeper resists.  The peacekeeper is moderately damaged.The arc of electricity hits the saltling!!  You destroy the saltling!  Vehumet accepts your kill.—É·jÐÀŒ** (magnetised)—É·j!E× ***You feel your power returning.  The arc of electricity hits the peacekeeper!  The peacekeeper resists.—É·j$ÐÙ  The peacekeeper is heavily damaged.The arc of electricity hits the peacekeeper!  The peacekeeper resists.—É·jøk a §§§§...§§9§..§The peacekeeper is severely damaged.The peacekeeper bites you!  The peacekeeper claws you but does no damage.—É·ju Ú166------48==-====6—É·jL} §§§§§§§§§§§§.§—É·jœ� L _The peacekeeper bites you!! The peacekeeper claws you.˜É·j²-£ * Electricity arcs towards the magnetite!  ˜É·j•UKThe arc of electricity hits the peacekeeper!  The peacekeeper resists.˜É·j â? §resists.  The peacekeeper is almost destroyed.  You destroy the peacekeeper!Vehumet accepts your kill.˜É·j;èE**˜É·jÅmD***˜É·j~§§§§§§.§).§§..§§.§˜É·jÑÝ7-----4===-7Magnavolt (1%)˜É·jà$™§§#§§§§).§§§§§§§.§˜É·j_)4 _You feel your power returning.™É·jìû™É·jý™É·j?ÿ™É·jí™É·j: 8-™É·jU™É·ju¤The barbs in your skin will harm you if you move. Continue? Y - Yes ™É·j1' N - No™É·j@°™É·jÈ..§§§§§§.§.§§.......§§tswn the Metallomancer ....§§..§§..§....§..§§Oni of Vehumet ****** ..§§§§).§....§....§§§§Health: 167/239 ================-------- §§§§§§§§§§....§....§.§Magic: 48/64 ==================------ #§§§§§§§§.§§...#####§§§§AC: 7Str: 18 #.§§§§§§§§§§...[...§#§§§EV: 9Int: 28 Contam: 40% #§§§. .§..§§.##..§).§§SH: 0Dex: 11§§ §§..§..#).[...§§XL: 23 Next: 74% Place: Desolation.#.§§..#@...§§..Noise: ===------  Time: 66727.7 (0.0).......#§[40™É·j&É)m####.§.b) cold staff "Arghiypre" {rC+ rN+++ Ice} ...#§.....§.....§Cast: Magnavolt (1%)§§............§§§Barbs ..........§..§§.........§.§..§.............§§........#....§§.............§The arc of electricity hits the peacekeeper!  The peacekeeper resists.  You destroy the peacekeeper!Vehumet accepts your kill. _You feel your power returning.  Okay, then.™É·jZϙɷjÎÑ. _šÉ·jYešÉ·jAfšÉ·jišÉ·jµ|šÉ·jI„O9šÉ·j’“šÉ·j®”O170=šÉ·jÚ–šÉ·jvªšÉ·jë_1=9šÉ·jÝ­šÉ·jµJ The peacekeeper resists.  You destroy the peacekeeper!  Vehumet accepts your kill. _You feel your power returning. _You start resting.šÉ·j™¾°3§....---§####§§§§§§§§§§.šÉ·j~¿h§§..šÉ·jÕ—.§§30.7 (3.§§..§§§šÉ·j®×Q---1.7 (4šÉ·jBà§§#§§§§§§§§§§§§šÉ·jÇäw _You carefully extract the barbed spikes from your body.šÉ·jo* šÉ·j£+ šÉ·jÈ- šÉ·j2 šÉ·jùU d438šÉ·jâX šÉ·j³] šÉ·jÃn šÉ·jºp V6506šÉ·js šÉ·jéw šÉ·j^Š šÉ·jê‹ M74šÉ·jÚ� šÉ·j)’ šÉ·j\¤ šÉ·j{¥ X81=32šÉ·j­ šÉ·j° ‡  You see here the +0 robe of Cofuiz {+Inv Dex+3}.šÉ·jÌ šÉ·j%Ä e80=0 _šÉ·j°Ç šÉ·j[Ó i.............§§.§§§ §.....§§.......§§§§§§.§§§§.......§§.§§......§§§§.§ ...)§§§§§.§##§§.....§..§§ ....§§§§§§.§§§........§  .....§§..§.§§.........§ ....§§§§).§§§§......§§§§ ##§§§§§§§§§§.§.....§§§.§ .ß#§§§§§§§.§.§..@#####§§§§6.7 (5 = #.§§§§§§§.§....[....#.§§.šÉ·j`Õ Ý#§§§. §§.....##...)§§..§§ §§.§...#).[.§§§.. §#§....#....§.... .§§....#.####§§§§#...........§§§§§............§§§§ §...§§§šÉ·jÁÖ šÉ·jËá šÉ·júä ›É·jéɛɷj ˛ɷjΛɷjAèœ1=28›É·jcù›É·j]úv32=6›É·jyý›É·jj ›É·jjM44›É·jG›É·jœ,›É·j’-T532›É·jÚ4›É·júNy70›É·j=Z›É·jÜ[N818›É·j­]›É·j¢o›É·j,q90=4=6›É·j“s›É·j©‡…1=4›É·jH‹›É·j¬�‰25=2›É·j'¡›É·jª²›É·j ´M40›É·j⶛ɷjÈe58% ›É·j‰Ë›É·jµÜ›É·jÑÝY66=6›É·j}à›É·jšò›É·j˜óM84›É·j ö›É·jŒ ›É·jœ u97=2›É·j® ›É·j- ›É·j]!]201=1›É·j#›É·jë4W _You start resting.›É·jjHê§§..........§.......2=.§.......§.›É·jUI§§§§§§§§§.§§§§§§.§..§§...§§.......§§...§§§.§§§...[.§§§§§§..##.§.§§§§..#).[..§§#.§§..#....§§§§§§§.§§.#.§...§.§›É·j‰]<§..§##§.§.§...§...§§..§§.§§..52.7 (16.0)§§.§§›É·jäg(›É·jþi̧§§§§§§§§§§§§§§§§§§§§§§›É·jÄj §›É·jMmK _Your magical contamination has completely faded away.›É·jw[ ›É·jÄ\ ›É·j@` ›É·jâr ›É·jvz B38›É·jI¢ Œ56›É·jÖ£ ›É·j2µ ›É·j_¶ R89=›É·j%¹ ›É·j+É ›É·j$Ê %9›É·jÛÌ ›É·j/Ý ›É·jDÞ …10=60=›É·jdá ›É·j¡ò ›É·j¿ó U2=›É·j:ö ›É·j� Q3›É·j¼ ›É·j­ ,51›É·jÜ! ›É·j†2 ›É·js3 %6›É·jë= ›É·j×T ›É·j÷U R72=›É·jFY ›É·jÜn ;9›É·j€r ›É·j'… ›É·j>† L20=›É·j‰ ›É·jwš ›É·j÷› �1=3=›É·jÈž ›É·j}° ›É·jZ² %3›É·j—é ê _You start resting.Magic restored.......§....4.##..§§§.§§§§§.......§§§§§§.§§§§§§.§§§§§§§..§§.§§§..§§§§..§§§....§#..§.......§§§§.§§§67.7 (15.§.§.§.#§§.§4=8.7 (16 _›É·jŽë i§§§§§§§§§§§§§§§.§§›É·j£í œÉ·jڜɷj›œÉ·jžœÉ·j¢œÉ·j¸Q6œÉ·j•¹œÉ·j˜ɷjPÌ%7œÉ·j%Μɷj¡ÑœÉ·j§âœÉ·jŽã%8œÉ·j•åœÉ·j?óh  You encounter a saltling.œÉ·j™[ #§..§...§ œÉ·j€‚ ...)§§§§§..##........§§.§  ....§§§§.§..§§§.....§§§§  .....§§....§§.......§§§  ....§§§§)§§§.§.....§§§§§ ##§§§§§§§§§.§§.....§§§§§  .ß#§§§§§§.§§..§..#####§§§§  = #.§§§§§.§§§§§..[....#.§§. #§§§. §§§.@...##...).§.. §§ §§.§§§..#).[...§.. §§§.#..§..#.........œÉ·jöqMagnavolt (1%) §..§.§....#.####.§§ §.§..#...........§§§§. §.§...........§§§§9   saltling (dormant). ...............§§§ 9.§............§œÉ·jEU ...§§§§§§œÉ·jü71.7 (3.0)œÉ·jz. _œÉ·j×é H ...)§§§§§..##.§§ ....§§§§.§..§§§§ .....§§....§§.......§§§§§§§)§§§.§.....§§§§§ ##§§§§§§§§§.§§.....§§§§§ .ß#.§§..§..#####§§§§ = #.§§§§§§§§§§§..[....#.§§.œÉ·j ë  #§§§. §§§.....##...).§.. §§ §§.@§§..#).[...§.. §.§.#..§..#......... §..§.§....#.####.§§§§.§..#...........§§§§. §.§........§§§§.. ..........§§§p   ironbound convoker (asleep)# .9.§..........§§..9   saltling (dormant)...p...§§§§ #§§..§§œÉ·jãþ C9.œÉ·jÕ ¥§.....§§§............§..#§.§..9œÉ·jŒ s30==2.7 (1œÉ·j� 0§§.....§§§§§§§§§§§§œÉ·j  _You encounter an ironbound convoker. It is wielding a +0 flail.žÉ·j@yΧYou encounter an ironbound convoker. It is wielding a +0 flail.  Magnetic shrapnel attaches itself to the ironbound convoker.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound convoker!!!  You kill the ironbound convoker!  Vehumet accepts your kill.žÉ·jÚ€*****9   saltling**žÉ·j‡q9.9žÉ·jÇ!S §§§§§§§§.§§§......§@..§§§§#...§§..§..§§.§..§. 9.... ...9 2 saltlings (1 wandering)# ...  You feel your power returning. Magical energy flows into your mind!žÉ·jw)p1=5===3žÉ·jQ3f§.§§§§§§§§§§.§§§§§§§žÉ·j16Y _You encounter a saltling.ŸÉ·jC!B9.ŸÉ·j2$C9§ŸÉ·jØ6n§§.§§§.§§§§§..§§.§§§.§§....§....§§§§§§§§§§§§.§ŸÉ·j983---4ŸÉ·jCô§§§§§§§§§§§§ŸÉ·j+F É·jÜÜl *****9magnetised)**Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling! É·jk²§Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!  The saltling is heavily damaged.The arc of electricity hits the saltling!!!  You destroy the saltling!  Vehumet accepts your kill. É·jƒs‰   saltling* É·j>üC9. É·jqC9. É·jKþ§§§§§.§§..§§..§§.§..§. .... ...# ..§§ É·jx%}459--====5 É·j'P§§§§§§§§§§.§ É·j)+4 _You feel your power returning.¡É·j“ ^ ***** (magnetised)*Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!¡É·j›®§Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!  The saltling is heavily damaged.The arc of electricity hits the saltling!!  You destroy the saltling!  Vehumet accepts your kill.¡É·j7¢r**¡É·j)¡É·jUϧ§§§§§§..§....§¡É·jYÐ4§¡É·j Ú–560--6Magnavolt (1%)¡É·j8ãS§§§§§§§§§..§§§§..§¡É·j¶åY _You feel your power returning. Magical energy flows into your mind!¡É·jÚÙ¡É·jüÚ¡É·j‚ݡɷjâ¡É·jÞô¡É·j)ÿX71¡É·j°;8¡É·j-¡É·jy¡É·j'¡É·jS(K9=¡É·jº)¡É·j†-1 _HP restored.¡É·jª?a2=¡É·jð@¢É·jW à ....§§§§§§.§§§......§§§§ ##§§§§§§§§§........§§§§§ .ß#§§§§§§§§§§§...#####§§§§ = #.§§§§§.§§§§...[....#.§§ #§§§§§§...§§...##...).§. §.§§.§§§§§...#).[...§. §§..§§#.....#........ §§..§§§.....#.####.§§ §§.@§§#...........§§----80.7 (4#..............§§§#...............§§#..#...§..§#. #...)§§§§§§ .....#§..§§ ............§############## ¢É·j¿;----¢É·j#¢É·jÓ ¢É·j  3¢É·jZ ¢É·jL ¢É·j1 ¢É·jI9 B¢É·jÑG ¢É·jâH U3=¢É·jäJ ¢É·jÌM ¢É·jn\ ¢É·j±] 9=¢É·j´^ ¢É·jGb ¢É·jx ,¢É·j¨z ¢É·jä„ ù .....§§.§§§§§.....§.§ ....§§§§§§.§§§......§§ ##§........ .ß#§§§§§§§§§§§...##### = #.§§§§§§§§§§...[... #§§§§§§§§.§§...##.. §§§§§§§§§§§...#).[¢É·j@† ó §§.§§§§§#.....#.... §§@§§§§§§.....#.###4#$...§§§..§§§§#...#...#§.....[. #........ #..#..... #..#...)........ .....#§§ .....................##############¢É·j%ˆ ¢É·jÆ� ¢É·jp“ ‰ _Found 4 gold pieces and the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}.£É·j#�£É·jSޣɷj��£É·jb”£É·ju¯w4=£É·j峚 _Found 3 gold pieces, the Treatise on Misfortune and a slimy rapier.£É·jËÅp  You encounter a crystal guardian.£É·j‘Р §§§§.§§§.........###§§§.......ß#§§§§§...###....=|#.§§...[..###...#.§§...##.)...#§§§§§§§§§§§...#).:ß§§§§§§§§§#.....#..$.#.#.§§.§§§§§§.....#.##$...@.§..§§§§#....... #...#......§...[.8 #............ #..##.# #..#...).£É·j¿Ñ!. ........# 8   crystal guardian (dormant) .......... ################ £É·j=Ü¥ 5.7 (18.  Found a staff of alchemy.£É·jíd##...§§#§§§§§§..§§...§§8£É·jrî+6.7 (2£É·j¤õæ§§§§§§§..§§§§.§§§§§£É·joùÓ  The crystal guardian glitters, immutable and inevitable, in the dim dungeon _light.¥É·j[U^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¥É·j€B¹ ....§§§§§§.§§§...... tswn the Metallomancer ...###§§§§§§§§§........§ Oni of Vehumet ****** .....ß#§§§§§§§§§§§...### Health: 239/239 ======================== ....=|#.§§§§§§§§§§...[.. Magic: 56/64 =====================--- ¥É·j‡D###...#§§§§§§§§.§§...##. AC: 7Str: 18 .)..§#§§§§§§§§§§§...#). EV: 9Int: 28 .:ß§§§..§§§§#.....#.. SH: 0Dex: 11 .$.#.#§§§.§§§§§§.....#.# XL: 23 Next: 75% Place: Desolation #$..*@....§§§§#....... Noise: ---------  Time: 66786.7 (0.0) #..8#......§.......... b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ..[.. #................. Cast: Magnavolt (1%) .... #..#.............. #.# #..#...).......... . ..................# 8   ¥É·j¹Eccrystal guardian ................... ################  _light.Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crystal guardian (100% to hit)¥É·jKa u ....§§§§§§.§§§...... tswn the Metallomancer ...###§§§§§§§§§........§ Oni of Vehumet ****** .....ß#§§§§§§§§§§§...### Health: 239/239 ======================== ....=|#.§§§§§§§§§§...[.. Magic: 56/64 =====================--- ###...#§§§§§§§§.§§...##. AC: 7Str: 18 ¥É·jd .)..§#§§§§§§§§§§§...#). EV: 9Int: 28 .:ß§§§..§§§§#.....#.. SH: 0Dex: 11 .$.#.#§§§.§§§§§§.....#.# XL: 23 Next: 75% Place: Desolation #$...@....§§§§#....... Noise: ---------  Time: 66786.7 (0.0) #...#......§.......... b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ..[.. #................. Cast: Magnavolt (1%) .... #..#.............. #.# #..#...).......... . ..................# 8   crystal guardian ................... ################ Aiming: Lehudib's Crystal Spear ([4¥É·jÿd —0mdangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crystal guardian (100% to hit)  The crystal spear hits the crystal guardian!!!  You destroy the crystal guardian!Vehumet accepts your kill.¥É·j)j , ... ... ....=|[ ###§ .)¥É·jÍj ѧ) .$.§§ #$..`@....§§ #.§. ..[.. ... .... ... #.# ¥É·juk z.). . .......... .......... ########## ¥É·jÚ {§§§§...§§§.@...§§§§§.¥É·j l61=6===7.7 (1¥É·j  §§§§§..§§§§...§§§¥É·j �  Press: ? - help, Shift-Dir - straight line  Aim: a crystal guardian (100% to hit)  The crystal spear hits the crystal guardian!!!  You destroy the crystal guardian!  Vehumet accepts your kill. _You feel your power returning.¦É·j[J@2== _Found a manual of Axes and a gold piece.¦É·jg�  You encounter a ragged hierophant. It is wielding a +0 rapier.¦É·j—Ã...###§§§. ......ß#§§§§§...#ψ.....=|#.§§...[ß.###...#§§§§§§§§.§§...#....)..§#§§§§§§§§§§§...#......:ß§§§.§§§§§#.....##.$.#.#§§...§§§§§.....# #$......§§§§§§#..... #..@#.....§§.---....[...#.........$:#..#...Magnavolt (1%)##.#####..#...) .. ......... ......... ψ   ragged hierophant (asleep)# ################ ¦É·j×¹& ¦É·jó»¨ψ§§§§§#§§§§§¦É·jI½W.§§.§§§¦É·jŸ¾V.§§..§§¦É·jˆ¿:§§.§§¦É·j©À8¦É·j·Áψ¦É·jp¦ɷj´Ã?The ragged hierophant gestures at you while chanting.¦É·jyĦɷj¾É¦É·j¹Ê2¦É·j~Ë-¦É·jxÌ---¦É·j9Í$9.7 (2¦É·jªà/§§§¦É·jÄáE§§§¦É·jpñB _A blast of power from the earth strikes you!§É·j¬ö 0......ß#§§§...#ψ.....=|#.[ß.###...#§.§§...#....)..§#§§......:ß.§§.§§§§§#.. #.$.#.#.§§..§§§§§ #$...§§.§§§§§§#......#..#...#.....§§.......[....$:#..###.####) .. ........... §É·jŠø h# ################ §É·j¬ & §É·jÌ �§§§§.  The ragged hierophant gestures at you while chanting.§É·j{! Z1-90.7 (1§É·jò, ,§§É·jY. 1[§É·jë3 B _A blast of power from the earth strikes you!§É·j‰@   ψ.....=|#.[ß.###...#§.§§...#....)..§#§§......:ß§§..§§§§§#.. #.$.#.#.§§..§§§§§#. #$...§§.§§§§§§#......#..#...#.....§§......[....$@#..###.####) .. ..........§É·jÄ[ §É·jÑ] �23=1Magnavolt (1%)§É·jäf U§[§É·j}q 2p§É·j ˆ - #§§p   servant of whispers (polearm, wanderi…)You pick up a manual of Axes and begin studying.§É·j3‰ }42.7 (2Magnavolt (1%)§É·j-¥ a§[§É·jȵ ˆ _You encounter a servant of whispers. It is wielding a +2 spear of venom.¨É·jÎ@Å ψ.....=|#.§... ßp###...#§.§§... ....)...#§§§§... ......:ß§§..§§§§§#..... #.$.#.#§§§..§§§§§..... #. #$...§§.§§§§§§#.#..#...#.....§§9....[...#9......@.#..#.##.#####..#...) ..  ..  # #99 2 saltlings (dormant)¨É·jü_¨É·j]a`54=3.7 (1¨É·jœl`§§§[¨É·jJm ¨É·jymE_You encounter 2 saltlings.¨É·j/qP _You see here a gold piece.©É·j = *******91 dormant, 1 magnetised)Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!©É·j¥ƒ.99©É·j§� .9The saltling is severely damaged.©É·jö°O.9©É·jD±.©É·j«Â §§.§....9wandering, 1 magnetised)You encounter a saltling.©É·jkÄ~657---====4©É·jVÎa§§©É·j²Ò5 _The saltling leaves your sight.ªÉ·j[ï%M§ _The saltling leaves your sight.!  You destroy the saltling!  Vehumet accepts your kill.ªÉ·j”ø¥*****9   saltling (wandering,ªÉ·jωï§  You destroy the saltling!  Vehumet accepts your kill.  You feel your power returning.ªÉ·jÜ©=** ªÉ·jB"29ªÉ·jÐ'° ψYou feel your power returning.9ªÉ·jè(.ªÉ·j‚N .9.§....ψ   ragged hierophantªÉ·jŸP¯9   saltling (wandering)You encounter a saltling.ªÉ·jÞ\’86---===-5ªÉ·j“i^§[§ªÉ·jïn5 _The saltling leaves your sight.ªÉ·jCwR.ψªÉ·jxG§9ªÉ·j®z29ªÉ·j(ŠÞ#§.$9 2 saltlings (wandering)ªÉ·jBŒ‡9=7----6ªÉ·jf–½§§[§.§ªÉ·j™«É·jóH� ......=|#.§.ßp###...#§.§§ ....)...#§§ ...9..:ß.§..§§§§§# #.$.#.#§§§..§§§§§$ #.$#$..§§§.§§§§§§#.#.ψ#...#.....§§.[...#.§.§...@$.#..#.9##.#####..#...) .. ... ### ###p   servant of whispers (wandering)9   saltling (wandering)«É·jOnË pYou encounter a servant of whispers. It is wielding a +0 quarterstaff.Found 2 gold pieces.«É·j\pO.p«É·jduR.ψ«É·j(xB9.«É·j¦žÈp 2 servants of whispers (1 polearm, 1 …)9«É·jù B---7«É·jí­c§§§§«É·j´²5 _The servant of whispers shouts!«É·j1 ’§ _The servant of whispers shouts!  Magnetic shrapnel attaches itself to the servant of whispers.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!!  You destroy the saltling!  Vehumet accepts your kill.«É·j.: ?**** «É·jÏ 0***«É·j2X ¿******p  The arc of electricity hits the ragged hierophant!!  The ragged hierophant is lightly wounded.  The arc of electricity hits the servant of whispers!!  The servant of whispers is moderately wounded.The servant of whispers shouts!  The arc of electricity hits the servant of whispers!!!«É·jHö ` pp.$.ψ§.§...  The servant of whispers is heavily wounded.«É·j ***** The servant of whispers calls down the wrath of its god upon you.The bolt of lightning hits the ragged hierophant!!«É·jû…² .pThe bolt of lightning hits you! You resist. The bolt of lightning is repelled.«É·j(‰,9«É·j�ž§§9§§§.§..$.#.#..§$#$....ψ@9   saltling«É·j°§º26--5-7=======8«É·jý´ §§§§§§«É·j™¼F _The ragged hierophant hits you with a +0 rapier.¬É·jN® ³ ****(magnetised)Magnetic shrapnel attaches itself to the saltling.¬É·j¨8 ;**¬É·jÄ Û***** _The ragged hierophant hits you with a +0 rapier.  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!arc of electricity hits the ragged hierophant!!!  The ragged hierophant is severely wounded.  The arc of electricity hits the servant of whispers!!¬É·jÔQ ž **  The servant of whispers is almost dead. almost dead.  The servant of whispers is severely wounded.The arc of electricity hits the saltling!!¬É·jÝ € .  The saltling is severely damaged.¬É·j+Þ N.p¬É·j*ß .¬É·jÏß .8¬É·jõ ž 9§$#$.....ψ§.§...   servant of whispers (magnetised)8   crystal guardianMagical energy flows into your mind!  You encounter a crystal guardian.¬É·jŠö w---===----9¬É·j¢ÿ 0§§§§¬É·j" )§§¬É·jô# F _The ragged hierophant hits you with a +0 rapier.­É·jø³ ****(magnetised)Magnetic shrapnel attaches itself to the crystal guardian.­É·jWª;**­É·jM<¹[ _The ragged hierophant hits you with a +0 rapier.  Magnetic shrapnel attaches itself to the crystal guardian.  Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!!  You kill the ragged hierophant!  Vehumet accepts your kill.®É·jeO§  You kill the ragged hierophant!  Vehumet accepts your kill.  You feel your power returning.e servant of whispers!!servant of whispers!®É·j€Ü****8   crystal guardian (magnetised) ®É·jžº ***You feel your power returning.  The arc of electricity hits the crystal guardian.®É·j˜):9®É·jB+H.8®É·j™+0p®É·jÄ.V.9®É·j(Cl.§$.[§.§...p   servant of whispers (polearm8   crystal guardian (magnetised)9   saltling (magnetised)®É·jâß82-8----800§§§§§§§[§.§ _The crystal guardian completely resists.®É·j·£ ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.®É·jeòF ......=|#.§§§§§§§§§§.. tswn the Metallomancer ***###...#§§§§§§§§.§§.. Oni of Vehumet ****** 8*..)...#§§§§§§§§§§§.. Health: 228/239 ======================-- .p9...:ß.§§.§§§§§#.... Magic: 47/64 =================------- #*$.#.#..§..§§§§§.... AC: 7Str: 18 $ #.$#$....§.§§§§§§#... EV: 9Int: 28 ...#..#...#.....§§...... SH: 0Dex: 11®É·j9óQ ......[...#............. XL: 23 Next: 78% Place: Desolation .§.§...@$.#..#.......... Noise: ===------  Time: 66800.7 (0.0) ...##.#####..#...)...... b) cold staff "Arghiypre" {rC+ rN+++ Ice}  .. ............... Cast: Magnavolt (1%) ... ............... ### ############### ## p   servant of whispers (polearm)®É·jnóp # 8   crystal guardian (magnetised)  9   saltling (magnetised)®É·jŸóJCasting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.®É·jêó:Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crystal guardian (covered in  magnetic dust)¯É·j‘ò ......=|#.§§§§§§§§§§.. tswn the Metallomancer .ß.###...#§§§§§§§§.§§.. Oni of Vehumet ****** §...)...#§§§§§§§§§§§.. Health: 228/239 ======================-- .p9...:ß.§§.§§§§§#.... Magic: 47/64 =================------- #§$.#.#..§..§§§§§.... AC: 7Str: 18 $ #.$#$....§.§§§§§§#... EV: 9Int: 28 ...#..#...#.....§§...... SH: 0Dex: 11 ......[...#............. XL: 23 Next: 78% Place: Desolation .§.§...@$.#..#.......... Noise: ===------  Time: 66800.7 (0.0) ...[¯É·jó,39;49m##.#####..#...)...... b) cold staff "Arghiypre" {rC+ rN+++ Ice}  .. ............... Cast: Magnavolt (1%) ... ............... ### ############### ## p   servant of whispers (polearm) # 8   crystal guardian (magnetised) ¯É·jKóW 9   saltling (magnetised)Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crystal guardian (covered in  magnetic dust)  ¯É·j¨ó¤The crystal guardian shatters!!!  You blow up the crystal guardian!Vehumet accepts your kill.¯É·j¶_.  You feel your power returning.  Vehumet accepts your kill.  You feel your power returning. You feel a bit more experienced.blast of crystal shards hits the servant of whispers!!!kill the servant of whispers¯É·j;˧You kill the servant of whispers!altling!!!destroy the saltling!¯É·jÄ¥ =| ######...#§§ §#..)...#§§§§ .##...:ß.§§.§ ##$.#.#..§ $ #.$#$.... ...#..#... ......[... ¯É·jˆÑ.§.§...@$. ...##.) ..  ...  ###  ## # ¯É·j�‹ û.ß..§§.)§.§§§..¯É·jü” ×964=======80=======1.7 (1Magnavolt (1%)¯É·jŒ  Ô§§§§§§§§¯É·jÏ£ 4 _You feel your power returning.°É·j“° ......=|#.§ .ß.###...#.§§§§§§§.§§ §...)...#§§§ .)§...:ß..§§§§§§§## #§$.#.#.....§§§§§.$. #.$#$....§.§§§§§§#.#..#...#.....§§#......[...##.§....@.$.#..##...##.#####..#...). ...  ..... °É·j*±™#### ##################°É·jXÍ-..°É·jxÏm31=-------2°É·j“Ûœ§§§§§°É·j+Þ°É·jÂñM ......ß#§........=|#.§§§§§§§§.ß.###...#.§.§...)...#.§§§§§§§§§§ .)§...:ß..§.§§§§§## #§$.#.#.....§§§§§.$. #.$#$......§§§§§§#....#..#§§...#...°É·j�†§......$..#...##.#####..#...)... ... ............... ..#############°É·j+$°É·j?&~2=-------3°É·j·2¨§§§§§°É·j&@$  Things that are here:°É·j#H¨ _a +0 rapier; a +0 robe; the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}±É·jÖ„±É·jÛ†Pick up what? 31/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 rapier ±É·jJ‡vArmour (select all with [)b - a +0 robe  c - the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]²É·jU%¼  c + the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}[Enter] accept (1 chosen)²É·jr;²É·jnI²É·jVX......ß#§§§§§§§§§§§. tswn the Metallomancer........=|#.§§§§§§§§§§. Oni of Vehumet ******.ß.###...#.§§§§§§§.§§. Health: 232/239 =======================-§...)...#.§§§§§§§§§§. Magic: 64/64 ========================.)§...:ß..§.§§§§§#... AC: 7Str: 18# #§$.#.#.....§§§§§... EV: 9Int: 28.$. #.$#$......§§§§§§#.. SH: 0Dex: 11....#..#...#.....§§..... XL: 23 Next: 80% Place: [40²É·jÃ[¤mDesolation#......@...#............ Noise: ---------  Time: 66803.7 (0.0)#.§......$.#..#......... b) cold staff "Arghiypre" {rC+ rN+++ Ice} #...##.#####..#...)..... Cast: Magnavolt (1%)... ... ............... ..... ..............####### ###################################The blast of crystal shards hits the saltling!!!  You destroy the saltling!Vehumet accepts your kill. _You feel your power returning.  Things that are here: _a +0 rapier; a +0 robe; the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}²É·j"x'.²É·jØy334.7 (1²É·jp†¯§§§§§²É·j{Št _w - the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}³É·j4‹³É·jQޱtswn the Metallomancer (Oni Ice Elementalist) Turns: 66610, Time: 02:06:31 Health: 233/239 AC:  7 Str: 18 XL: 23 Next: 80% Magic: 64/64EV:  9 Int: 28 God: Vehumet [******] Gold: 1268SH:  0 Dex: 11 Spells: 9/61 levels left rFire + . . (50%) b - cold staff "Arghiypre" {rC+ rN+++ Ice} ³É·jåŽÄrCold + . . (50%) s - orb {Energy} rNeg + + + (0%) r - +2 robe {rF+} rPois + (33%) i - +2 hat of the Boiling Point {Bane rElec rN+ Dex+2} rElec + (33%) E - scarf {Repulsion} rCorr + (50%) j - amulet "Guppawe" {Chemistry Rampage rPois Regen+} SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...J - ring "Buanud" {MP+9 Int+4} Stlth ++ HPRegen 1.39/turn MPRegen 0.39/turn ³É·j)�¾%: repel missiles, clarity, rampage, channel magic (26%) @: studying Axes A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clarity, poison resistance }: 2/15 runes: decaying, gossamer´É·ja¨´É·jÛ¼x......ß#§§§§§§§§§§§. tswn the Metallomancer........=|#.§§§§§§§§§§. Oni of Vehumet ******.ß.###...#.§§§§§§§.§§. Health: 233/239 =======================-§...)...#.§§§§§§§§§§. Magic: 64/64 ========================.)§...:ß..§.§§§§§#... AC: 7Str: 18# #§$.#.#.....§§§§§... EV: 9Int: 28.$. #.$#$......§§§§§§#.. SH: 0Dex: 11´É·j­½o....#..#...#.....§§..... XL: 23 Next: 80% Place: Desolation#......@...#............ Noise: ---------  Time: 66804.7 (0.0)#........$.#..#......... b) cold staff "Arghiypre" {rC+ rN+++ Ice} #...##.#####..#...)..... Cast: Magnavolt (1%)... ... ............... ..... ..............####### ###################################You destroy the saltling!Vehumet accepts your kill. _You feel your power returning.  Things that are here: ´É·jM¾ø_a +0 rapier; a +0 robe; the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} _w - the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}´É·jcÀ´É·jtÌ´É·jÓܵɷj<>µÉ·j^B‚Wear or take off which item? Inventory Items Armour (go to first with [)  i - the +2 hat of the Boiling Point (worn) {Bane rElec rN+ Dex+2}  r - a +2 robe of fire resistance (worn)  s - an orb of energy (worn)  E - a scarf of repulsion (worn)  o - a +2 robe of cold resistance  w - the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}  y - a +2 cloak of poison resistance µÉ·j C] C - an orb of mesmerism  I - the +1 robe of Vines {NoPotionHeal Regen++++} Floor Items ([,] to select) Armoura +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ·É·jIª·É·jŸ³·É·j³Â......ß#§§§§§§§§§§§. tswn the Metallomancer........=|#.§§§§§§§§§§. Oni of Vehumet ******.ß.###...#.§§§§§§§.§§. Health: 233/239 =======================-§...)...#.§§§§§§§§§§. Magic: 64/64 ========================.)§...:ß..§.§§§§§#... AC: 7Str: 18# #§$.#.#.....§§§§§... EV: 9Int: 28.$. #.$#$......§§§§§§#.. SH: 0Dex: 11....#..#...#.....§§..... XL: 23 [3·É·j5Ìß3mNext: 80% Place: Desolation#......@...#............ Noise: ---------  Time: 66804.7 (0.0)#........$.#..#......... b) cold staff "Arghiypre" {rC+ rN+++ Ice} #...##.#####..#...)..... Cast: Magnavolt (1%)... ... ............... ..... ..............####### ###################################You destroy the saltling!Vehumet accepts your kill. _You feel your power returning.  Things that are here: _a +0 rapier; a +0 robe; the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} _w - the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}·É·j“Ö¾§§§§§§§§·É·jØ·É·jI縧§§§§§·É·jgd  You start removing your armour.·É·js355.7 (1·É·j±v§§§§§§§§·É·j‡>C§·É·jÎ@366.7 (2·É·j L §·É·jQL]§§§§·É·jz~˧..77.7 (3§§§§·É·j™”Ƨ....§.)...·É·jÄ–Y9=8.7 (4·É·j£/§§·É·j¸¼&.·É·j¥¾+9.7 (5·É·jMÉC§·É·j€Ì² _You continue removing your scarf of repulsion. x5  You finish removing your scarf of repulsion.·É·j7ηɷjFé·É·j ™  The haze of the repulsion field disappears.  You start putting on your armour.·É·j` ,10.7 (6·É·jºC§·É·jC2&.·É·j§3+1.7 (7·É·j&?·É·j5W·É·jÝXG=2.7 (8·É·jbc·É·j¾y·É·j|+3.7 (9·É·j�ˆ·É·j‘©ý§§#.§.§§§§§§·É·j6«,4.7 (10.0)·É·jf¶n§§§§§·É·j¹ª 913 _You continue putting on the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}. x5·É·j’º·É·j†Å·É·j&É} _You finish putting on the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}.¸É·j}x¸É·j£~¸É·j1†¸É·j/ˆ¹É·jÁâ¹É·jÄã¹É·j3è¹É·jî¹É·j3¹É·j‡$ _¹É·j: ¹É·jí ¹É·jƒ+,¹É·j”6¹É·j”<f _Found a runed hand axe.¹É·jYP3¹É·j6V¹É·j=Z¹É·jÿk,¹É·jLo¹É·jŒyB) .)....§ß#..##. #)$.#.#§§§§.§§§§§...$..#.$#$......§§§§§§#.....#..#...#.....§§...#......)...#........ #........$.#..#.....#...##.#####..#...)......................8.7 (4.0)####################################### ##################################################################### ¹É·j:zE ¹É·j}{¹É·jN„¹É·j7‡¹É·j„& ‘) .)....§ß§#..##. #)$.#.#§§§§.§§§§§...$..#.$#$......§§§§§§#......#..#...#.....§§.#......)...#.#........$.#..#..#...##.#####..#...)....#######¹É·j|= ¹É·jA +9.7 (1¹É·jG ¹É·j¨I ºÉ·j^È ºÉ·j9É ºÉ·jdÌ ºÉ·j0Ð ºÉ·jßå ºÉ·jî BºÉ·jTü ,ºÉ·jBþ ºÉ·j⠺ɷj‰ ºÉ·j( ºÉ·j% ºÉ·jo ºÉ·j�/ BºÉ·j\= ºÉ·jfG ,ºÉ·j�N ,ºÉ·jÒc ºÉ·j[d ºÉ·j¯h ºÉ·jKk ºÉ·jé€ ºÉ·j�� ºÉ·j¡Ž ºÉ·jO“ ºÉ·j¹© ºÉ·j‡ª ºÉ·j…® ºÉ·jZ² ºÉ·juÈ ,ºÉ·j”Ë ºÉ·jÑÎ ºÉ·j8å ºÉ·jbæ ºÉ·jüç ºÉ·jì ºÉ·jB ,ºÉ·jL ,ºÉ·jN ºÉ·j! ºÉ·j@% ºÉ·j¨' ºÉ·jw: ,ºÉ·jŸ< ºÉ·jÖ? ºÉ·j�Q ,ºÉ·jéS ºÉ·jW ºÉ·jQi ,ºÉ·jk ºÉ·j^s ±...§ß§§§§§§§§§#.....#......... $.#.#..§....§.......#.####.§§ $#$....§.§...§.#...........§§§ .#...#§§§§................§§§§ .)...#§§...................§§§ ...$.#..#...............§§..§ .#####..#...)..........§§§§§§ ........ºÉ·jžt ‹#§§..§§ ................§ 345.0) ######## ######## ######## ######## ######## ######## ########ºÉ·jGv ºÉ·j¸| ºÉ·j<€ ºÉ·jÁZ ºÉ·jm[ ºÉ·j¶\ ºÉ·jÏ^ ºÉ·j(p ºÉ·jËw BºÉ·j¥� ºÉ·j9‚ ºÉ·j¨ƒ ºÉ·jk† ºÉ·jΔ ºÉ·ji• ºÉ·jÍ– ºÉ·j§˜ ºÉ·j¨ ºÉ·j¬¨ ºÉ·jg© ºÉ·j_« ºÉ·jå¸ ,ºÉ·j£¹ ºÉ·jºÀ §§§§§§§§§#.....#......... ..§....§§§.....#.####§§§ ..§.§..§§§#.......§§§§§§§ #§§§§.....§.§§§§§ #§§.....§§§.§§§ #..#.....§§§..§ ºÉ·j  Ÿ#..#...)..........§§§§§§ #§§§.§§ ..........§§.§ 9.7 (5.0)ºÉ·jíà ºÉ·j@È ºÉ·jkÊ »É·j¦×I»É·j¬Ù»É·j6ê»É·jWñ,»É·j�ò¯#.....#. §....§§§.....#.####§§§ §.§..§§§#.......§§§§§§§ §§§§..§.§§§§§ §§..§§§.§§§ ..#..§§§..§ ..#...)..§§§§§§ #.§§.§§ .....@.§§.§ 40.7 (1»É·jæó»É·jRù»É·j&û»É·j`=»É·jO>»É·j9?»É·j¶_,»É·jGhB»É·jDu,»É·j•v»É·jÏx»É·j[†,»É·jI‡»É·j¸‰»É·jÕš»É·jŽ›»É·jjœ»É·jÿž»É·j%³,»É·j´»É·j£¶»É·j¹È,»É·jÆÉ»É·j=̻ɷj­Ü»É·j\ݻɷjÍݻɷjºß»É·jXñ»É·j&ò»É·jÆò»É·jFõ»É·jÿ,»É·jó»É·jk »É·jØ,»É·j%!»É·jÑ"»É·j5....#......... ...#.####§§§ ..........§§§§§ §§.. .........§§§§§ ....§ ....§§§§§ § ....§..§§§.§§9..... .........§§§§§.§.. #...§§§§§§§§§§ .......§§.@§.§ Magnavolt (1%)9   saltling (dormant)50.0) _You encounter a saltling.»É·jì=? ..  §§..  ....§  § ....§ §9..... §§§.§.. §§§§§§§ .......§§.@§.§ ############### ############### ############### ############### ############### ############### ############### »É·jÝÕ u ..  §§..  ....§  § ....§ §9..... §§§.§.. §§§§§§§ »É·j Ö ’.......§§.@§.§ ############### ############### ############################################# ##############################»É·jþÜ »É·j=Þ »É·j€â »É·jŒæ _ _A saltling is nearby!»É·jô  ..  §§..  ....§  § ....§ §9..... §§§.§.. §§§§§§§ »É·jtô 0.......§§.@§.§ ############### ############### ############### ############### ############### ############### ############### »É·jŽ�  ..  §§..  ....§  § ....§ §9..... §§§.§.. §§§§§§§ .......§§.@§.§ ############### ############### ############################################# ##############################»É·jS” »É·j›• »É·j› »É·jŸ _ _A saltling is nearby!»É·jðÍ ? ..  §§..  ....§  § ....§ §9..... §§§.§.. §§§§§§§ .......§§.@§.§ ############### ############### ############### ############### ############### ############### ############### ¼É·jc% ..  §§..  ....§  § ....§ §9..... §§§.§.. §§§§§§§ .......§§.@§.§ ############### ############### ############################################# ##############################¼É·jì,¼É·j/¼É·j»5¼É·j¼9_ _A saltling is nearby!¼É·jgš§ _A saltling is nearby!  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!!  You destroy the saltling!  Vehumet accepts your kill.¼É·j“t***¼É·j°È®..§§......§§ ....§§§§.......§§§§..##.§§......§§¼É·jsÒ¸59--====1.0)Magnavolt (1%)¼É·j.ØÏ§§§§§§§§§.§§§¼É·joÛ4 _You feel your power returning.¼É·jµI 3¼É·j~J ¼É·j` ¼É·j\i ,¼É·jcu ¼É·jÛu ¼É·j/w ¼É·j5� ¼É·jù� M60--¼É·j‚� ¼É·jÆ— ¼É·jBš h  You encounter a saltling.¼É·j…¡ ‚§§§§§.......§.§§§§9§§§..##.§.§§§§§§...........§§§§@§----Magnavolt (1%)9   saltling (wandering)¼É·jQ« c§94.7 (3¼É·jPº %§§.¼É·jl¼ O----5.7 (4 _¼É·j’à û§§§§§.§§§9§§§¼É·jÄÆ ½É·jyHè§ _You feel your power returning. _You encounter a saltling.Magnetic shrapnel attaches itself to the saltling.½É·jËLh*½É·jÅåÞ §§§§§§§.§.§Vehumet accepts your kill.½É·jçï 1====6.7 (1Magnavolt (1%)½É·j‚õ§§§§§§§§.§§.§½É·jQù: _Magical energy flows into your mind!½É·j? ½É·j÷ ½É·jé ½É·jŒ3 ½É·j½; ,½É·jüJ ,½É·jôM ½É·já[ ½É·jô^ h  You encounter a saltling.½É·jÄb H2=§§§§§§§§§9§§§§§§§§§@§§----Magnavolt (1%)9   saltling (wandering)½É·jŠm U§98.7 (2½É·jxy :½É·j{ O----9.7 (3 _½É·jµ€ z§§§§@§§½É·jíƒ ¾É·jdõ§ _You encounter a saltling.Magnetic shrapnel attaches itself to the saltling.¾É·j×h*¾É·jy±¤ §You feel your power returning. Magical energy flows into your mind!¾É·jË»¹4=====60.7 (1Magnavolt (1%)¾É·jdÁǧ§§§§§§@§¾É·jƒÅ' _You hear a shout!¾É·jè£ _¾É·j$ X¾É·j•× ,¾É·jñØ ¾É·j)Ý ¾É·jYî ,¾É·jœï ¾É·jmó ¾É·j" e=¾É·jr ¾É·j- ,¾É·jÚ/ ¾É·jµ3 ¾É·j¸S B¾É·j—_ ¾É·j:l ,¾É·jÐn ¾É·jt h  You encounter a saltling.¾É·j[ ܧ.§§§§§.....§.§§§ §§§.§§§......§§§§ §§§§ §§§§........§§§§§§§§§9 §§§§§§§...#####§§§..§ §§§§§§§...[....#§.§. §§§§.§§...##...§§..§ ¾É·jë §§§§§§§...#).[.§§.§§ §§§§#.....#.......§§ .§§§.....#.####@.§§§ §.. ..--- ..§§§#............§§§ #.§.§§.. ................§.§§§§§§ ....§Magnavolt (1%) ¾É·j(€ ................§.§.§.§§§§...§ ................§.§§§§§§§..... ..).............§§§§§§§§§§..##¾É·jª€ -9   saltling (wandering) ............#....§...§§§§§.... ..................§§§§§§§§ ##############################¾É·jH‚ 7.7 (7¾É·jl… . _¿É·j»‹ §§§§ §§§§9 .#####§§§..§ [....#§.§. ##...§§..§ #).[.§§.§§ ¿É·jTŒ×#.......§§ . #@.§§§ §.. .. .........§§§  .......§.§§§§§§ ....§ .......§.§.§ .......§.§§§¿É·jñŒž ).......§§§§§ ...#....§...§ .........§§§§§§§§  ¿É·jû(  §§§§ §§§§9 .#####§§§..§ [....#§.§. ##...§§..§ #).[.§§.§§ #.......§§ . #@.§§§ §.. .. .........§§§  .......§.§§§§§§ ....§ .......§.§.§¿É·jø) H.......§.§§§).......§§§§§ ...#....§...§.........§§§§§¿É·jI5 ¿É·jˆ7 :---¿É·jãA ¿É·j+E _ _A saltling is nearby!¿É·j„ y §§§§ §§§§9 .#####§§§..§ [....#§.§. ##...§§..§ #).[.§§.§§ #.......§§ . #@.§§§ §.. .. .........§§§  .......§.§§§§§§ ....§ .......§.§.§ .......§.§§§ ).......§§§§§ ...#....§...§ .........§§§§§§§§  ¿É·jôs §§§§ ¿É·jÍï§§§§9 .#####§§§..§ [....#§.§. ##...§§..§ #).[.§§.§§ #.......§§ . #@.§§§ §.. .. .........§§§  .......§.§§§§§§ ....§ .......§.§.§.......§.§§§).......§§§§§ ...#....§...§.........§§§§§¿É·j I4¿É·jPP¿É·j±R_ _A saltling is nearby!ÀÉ·jÙ¥y §§§§ §§§§9 .#####§§§..§ [....#§.§. ##...§§..§ #).[.§§.§§ #.......§§ . #@.§§§ §.. .. .........§§§  .......§.§§§§§§ ....§ .......§.§.§ .......§.§§§ ).......§§§§§ ...#....§...§ .........§§§§§§§§  ÀÉ·jjA‰ §§§§ §§§§9 .#####§§§..§ ÀÉ·jçA<[....#§.§. ##...§§..§ #).[.§§.§§ #.......§§ . #@.§§§ §.. .. .........§§§  ÀÉ·jkBr.......§.§§§§§§ ....§ .......§.§.§.......§.§§§).......§§§§§ ...#....§...§.........§§§§§ÀÉ·jŸB+ÀÉ·j"NÀÉ·jPUÀÉ·ja\ÀÉ·j˜__ _A saltling is nearby!ÀÉ·jñÓ.§§.§§§ .§§§§§.....§..§§ .§§§.§ §§§§ ........§§§.§§§§§9...#####§§§..§§§...[....#..§. .§§...##...§§..§ §§...#).[.§§.§§  §§§#.....#......@§§ . §§§.....#.####..§§§ §.. .. §§§#............§§§ #.§.§§.. ......§.§§§§§§ ....§§.§.§.§[39;49ÀÉ·j˜Ô×m.§.§§§§§§§..... )....§§§§§§§§§..###....§...§§§§§.... .................§§§§§§§§ÀÉ·jÇö….§.§ §§§§.§§§§§9##§§§§§§#§§§§).....ÀÉ·jYùc8.7 (1Magnavolt (1%)ÀÉ·jQ ±§§§§§#§§§§§..§§§§§§§.§§ÀÉ·j½ 5 _The saltling leaves your sight.ÀÉ·jô ÀÉ·j# ÀÉ·jb- ÀÉ·jH1 H _No target in view!ÁÉ·jtAÁÉ·jCÁÉ·jžMÁÉ·j*Q´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ÁÉ·jV†ÁÉ·jê†ÁÉ·j�ŠÁÉ·jš�ÁÉ·j_�3pÁÉ·j£�  You encounter a servant of whispers. It is wielding a +0 club.ÁÉ·j1®`§§..##........§§.§ §.§§.§§§.....§§§§.§§§§§..§§ §§§......§§.§ §§§§........§§§.§§§§§9§...#####§§§§§§§§§§...[...§#§§§§§.§§...##...)§..§§ÁÉ·j£®¿§§§§...#).[..@.§§ §§§§#.....#.......§§ . .§§§.....#.####..§§§ §.. ..Magnavolt (1%)ÁÉ·jᮜ§§§#............§§§ #.§.§§.........§.§§§§§§ ....§.......§.p§§.§§§§...§ÁÉ·j-¯›p   servant of whispers (wandering)..............)........§§§§§§§§§..##ÁÉ·j_¯6#....§...§§§§§....ÁÉ·j‹ÁK§§§§.#§§..§§§0§.§§ÁÉ·jÈ29.7 (1 _ÁÉ·jåØ §§§§§§§§§§.§§§ÁÉ·j-Ù·§§§§.§ÁÉ·jóëÁÉ·jÅ_ ***** (magnetised)Magnetic shrapnel attaches itself to the servant of whispers.  Electricity arcs towards the magnetite!  The arc of electricity hits the servant of whispers!!!ÁÉ·jìS ° p§The servant of whispers is heavily wounded.ÁÉ·j:l §§§§§§§§§§§§§§§§......§.§§§§.ÁÉ·jn 0==70ÁÉ·jz §§§§§§§§.p§§§§§ÁÉ·jø~ : _Magical energy flows into your mind!ÂÉ·j Äì **** Electricity arcs towards the magnetite!  The arc of electricity hits the servant of whispers!!ÂÉ·j[v:p§ÂÉ·jÕº¶§..§§§.§.§§§§§.§.§..§§§§.§§.§§§§§§§ÂÉ·j®¼W57---1ÂÉ·jtÇð§§§§§§§§§§§.§§§§§.§§§§§§§§ÂÉ·jÝÊg _The servant of whispers is almost dead.ÂÉ·j»  §Electricity arcs towards the magnetite!  The arc of electricity hits the servant of whispers!!  You kill the servant of whispers!ÂÉ·j- R***ÂÉ·jÛa þ§..§§§.§§.§...§§§§§§§§§§§§§§.§§§.§§§ÂÉ·jÚe 1-----12  The arc of electricity hits the servant of whispers!!  You kill the servant of whispers! _Vehumet accepts your kill.  Training target 25.0 for Earth Magic reached!  Your Earth Magic skill increases to level 25!  You need to enable at least one skill for training.ÂÉ·j /  --more--ÃÉ·j+ðÃÉ·j5ö6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   k - Spellcasting  19.6  22.3  +1           b - Maces & Flails   0.0   1.0   0   l - Conjurations  12.0  17.8  -1  ÃÉ·j§ö c - Axes   0.0   0.5   0 +4 m - Summonings   2.1   3.6  -1   d - Staves   0.0   1.0   0   n - Translocations   7.9   9.5  -1   e - Unarmed Combat   0.0   1.2  -1   o - Ice Magic   8.0  10.7  -1  ÃÉ·jóö f - Throwing   0.0   1.0   0   p - Air Magic  12.0  17.8  -1      ÃÉ·ja÷+ q - Earth Magic  25.0  45.8  -1   g - Short Blades   0.0   1.2  -1           r - Evocations  10.0  17.0  -2  ÃÉ·jø3 h - Armour   0.0   1.2  -1   s - Shapeshifting   0.0   1.2  -1   i - Dodging   1.7   2.4  -1       j - Stealth   1.4   2.8  -2                  ÃÉ·j·ø                    You need to enable at least one skill.ÃÉ·jõø—[?] Help[=] set a skill target  ÃÉ·j(ùã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÅÉ·jãÑ> k + Spellcasting 19.6ÅÉ·jסŒ k * Spellcasting  19.6ÅÉ·jò‚> l + Conjurations 12.0ÅÉ·jÜü Œ l * Conjurations  12.0ÆÉ·j�ß p l - Conjurations  12.0ÆÉ·j“Ø > l + Conjurations 12.0ÇÉ·j3ÇÉ·j³2§§..##........§§.§tswn the Metallomancer §.§§.§§§.....§§§§Oni of Vehumet ****** §.§§§§§.....§..§§Health: 239/239 ======================== §§§.§§§......§§.§ §§§§Magic: 51/64 ===================----- §§§§........§§§.§§§§§9AC: 9Str: 18 §§§§§§§...#####§.§§§§EV: 13Int: 28 §§§§§§§...[....#§§§§§SH: 0Dex: 11 §§§§.§§...##...)§§§§.§XL: 23 Next: 81% Place: Desolation §§§§§§§...#).[..@.§.§Noise: ==-------  Time: 66872.7 (1.0) §§§§#.....#.ÇÉ·jU4Œ.......§§ .b) cold staff "Arghiypre" {rC+ rN+++ Ice} ..§§§.....#.####...§§§ §.. ..Cast: Magnavolt (1%) ..§§§#...........§§§§§#.§.§§.. ................§§§§§§§§ ....§ .................§.§§.§§§§...§ ................§.§§§§§§§..... ..)............§.§§§§§§§§§..## ............#....§...§§§§§....The arc of electricity hits the servant of whispers!!  You kill the servant of whispers! _Vehumet accepts your kill.Training target 25.0 for Earth Magic reached!  Your Earth Magic skill increases to level 25!You need to enable at least one skill for training.Magnavolt (1%)ÇÉ·j=ÇÉ·jD@. _ÇÉ·jåÇ ÇÉ·jtÌ \ Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth1%5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning3%3  l - Lehudib's Crystal SpearConjuration/Earth4%8  m + MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%3  s - ShatterEarth4%9  A - ApportationTranslocation1%1  B - BlinkTranslocation1%2  P - PasswallEarth1% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersÈÉ·jèÊÈÉ·jøÔÈÉ·jÎã§§..##........§§.§tswn the Metallomancer §.§§.§§§.....§§§§Oni of Vehumet ****** §.§§§§§.....§..§§Health: 239/239 ======================== §§§.§§§......§§.§ §§§§Magic: 51/64 ===================----- §§§§........§§§.§§§§§9AC: 9Str: 18 §§§§§§§...#####§.§§§§EV: 13Int: 28 §§§§§§§...[....#§§§§§SH: 0Dex: 11 §§§§.§§...##...)§§§§.§XL: 23 Next: 81% Place: Desolation §§§§§§§...#).[..@.§.§Noise: ==-------  Time: 66872.7 (0.0) §§§§#.....#.[3ÈÉ·j¢å&9;49m.......§§ .b) cold staff "Arghiypre" {rC+ rN+++ Ice} ..§§§.....#.####...§§§ §.. ..Cast: Magnavolt (1%) ..§§§#...........§§§§§#.§.§§.. ................§§§§§§§§ ....§ .................§.§§.§§§§...§ ................§.§§§§§§§..... ..)............§.§§§§§§§§§..## ............#....§...§§§§§....The arc of electricity hits the servant of whispers!!  You kill the servant of whispers! _Vehumet accepts your kill.Training target 25.0 for Earth Magic reached!  Your Earth Magic skill increases to level 25! _You need to enable at least one skill for training.ÈÉ·jvÈÉ·jeÈÉ·jZÉÉ·jûÉÉ·j®Ö  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  16.0  12.5  +3   k * Spellcasting  19.6  22.3  +1          ÉÉ·j;ð b - Maces & Flails   0.0   1.0   0   l + Conjurations 12.0  17.8  -1   c - Axes   0.0   0.5   0 +4 m - Summonings   2.1   3.6  -1   d - Staves   0.0   1.0   0   n - Translocations   7.9   9.5  -1  ÉÉ·j�  e - Unarmed Combat   0.0   1.2  -1   o - Ice Magic   8.0  10.7  -1  ÉÉ·j1¶ f - Throwing   0.0   1.0   0   p - Air Magic  12.0  17.8  -1       q - Earth Magic  25.0  45.8  -1   g - Short Blades   0.0   1.2  -1  ÉÉ·js}         r - Evocations  10.0  17.0  -2  ÉÉ·j©Ù h - Armour   0.0   1.2  -1   s - Shapeshifting   0.0   1.2  -1   i - Dodging   1.7   2.4  -1      ÉÉ·jÖ; j - Stealth   1.4   2.8  -2      ÉÉ·jÀ        ÉÉ·j)À        ÉÉ·jPÀ        ÉÉ·jx³        ÉÉ·jµøThe species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpÉÉ·jè[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÉÉ·j� ÊÉ·jïaŒ l * Conjurations  12.0ÊÉ·jÒì p l - Conjurations  12.0ËÉ·jÂàp k - Spellcasting  19.6ËÉ·j·ñ> k + Spellcasting 19.6ÌÉ·j�õ%TargetTarget20.0 22.0--  14.0 -- 3.0  --  10.0 --  9.0  --  16.0 ÌÉ·jzöœ--  --  14.0 --  --  --  --  a-z] set[-] clear selected targetcost|targetsÍÉ·j…7 <[?25h[?0c20.0 ÎÉ·jk— [?25l[?1cÎÉ·jè�o20.0 =] set aall targetsÎÉ·j{Š = a + Fighting 16.0ÏÉ·jXV ‹ b - Maces & Flails 0.0 l - Conjurations 12.0  c - Axes 0.0 m - Summonings 2.1  d - Staves 0.0 n - Translocations 7.9  e - Unarmed Combat 0.0 o - Ice Magic 8.0  f - Throwing 0.0 p - Air Magic 12.0 q - Earth Magic 25.0  g - Short Blades 0.0 r - Evocations 10.0  h - Armour 0.0 s - Shapeshifting 0.0  i - Dodging 1.7  j - Stealth 1.4  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsÐÉ·jv±ž Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.4.ÐÉ·jŸ   Skill  Level Target Apt Skill  Level Target Apt a + Fighting16.0  20.0  +3   k + Spellcasting 19.6  22.0  +1             b - Maces & Flails 0.0  --   0   l - Conjurations 12.0  14.0  -1  ÐÉ·j8   c - Axes 0.0  --   0 +4 m - Summonings 2.1  3.0  -1  d - Staves0.0  --   0   n - Translocations 7.9  10.0  -1   e - Unarmed Combat 0.0  --  -1   o - Ice Magic 8.0  9.0  -1   f - Throwing 0.0  --   0   p - Air Magic12.0  16.0  -1      q - Earth Magic 25.0  --  -1  g - Short Blades 0.0  --  -1   ÐÉ·j¤  k      r - Evocations10.0  14.0  -2  h - Armour0.0  --  -1   s - Shapeshifting 0.0  --  -1  i - Dodging1.7  --  -1 ÐÉ·j8¡ ˆ    j - Stealth1.4  --  -2                 ÐÉ·j’¡ Í        ÐÉ·j¢ :            Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] HelpÐÉ·j�¢ l[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÑÉ·jÔý² b - Maces & Flails   0.0 l - Conjurations  12.0 c - Axes   0.0 m - Summonings   2.1 d - Staves   0.0 n - Translocations   7.9 e - Unarmed Combat   0.0 o - Ice Magic   8.0 f - Throwing   0.0 p - Air Magic  12.0 q - Earth Magic  25.0 g - Short Blades   0.0 r - Evocations  10.0 h - Armour   0.0 s - Shapeshifting   0.0 i - Dodging   1.7 j - Stealth   1.4The species aptitude is in white. Bonus from skill manuals is in red. Help=] set a skill target [-] clear all targetsÑÉ·j³¯ ‚a-z] setselected target ÑÉ·j?¿=[?25h[?0c0 ÒÉ·j®! [?25l[?1cÒÉ·jG'—20.0 5.0 =] set aall targetsÓÉ·j’x b - Maces & Flails 0.0 l - Conjurations 12.0  c - Axes 0.0 m - Summonings 2.1  d - Staves 0.0 n - Translocations 7.9  e - Unarmed Combat 0.0 o - Ice Magic 8.0  f - Throwing 0.0 p - Air Magic 12.0 q - Earth Magic 25.0  g - Short Blades 0.0 r - Evocations 10.0  h - Armour 0.0 s - Shapeshifting 0.0  i - Dodging 1.7  j - Stealth 1.4  Press the letter of a skill to read its description.  ÓÉ·j/Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsÓÉ·jªƒ Û Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to ÓÉ·jH„ Çspellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.1 and your EV by 0.0.ÔÉ·j`FÖ  Skill  Level Target Apt Skill  Level Target Apt a + Fighting16.0  20.0  +3 k + Spellcasting 19.6  22.0  +1             b - Maces & Flails 0.0  --   0   l - Conjurations 12.0  14.0  -1   c - Axes 0.0  --   0 +4 m - Summonings2.1  3.0  -1  d - Staves0.0  --   0   n - Translocations 7.9  10.0  -1  ÔÉ·j H e - Unarmed Combat 0.0  --  -1   o - Ice Magic 8.0  9.0  -1   f - Throwing 0.0  --   0   p - Air Magic12.0  16.0  -1      q - Earth Magic 25.0  --  -1  g - Short Blades 0.0  --  -1         r - Evocations10.0  14.0  -2  h - Armour0.0  --  -1   s - Shapeshifting 0.0  --  -1  i - Dodging1.7 [4ÔÉ·j~HŽ0m 5.0  -1     j - Stealth1.4  --  -2                                     Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  ÔÉ·jðHã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÔÉ·j¬ b - Maces & Flails   0.0 l - Conjurations  12.0 c - Axes   0.0 m - Summonings   2.1ÔÉ·j£¬> d - Staves   0.0 n - Translocations   7.9 e - Unarmed Combat   0.0 o - Ice Magic   8.0 f - Throwing   0.0ÔÉ·jø¬‚ p - Air Magic  12.0 q - Earth Magic  25.0 g - Short Blades   0.0 r - Evocations  10.0 h - Armour   0.0 s - Shapeshifting   0.0ÔÉ·j?­= i - Dodging   1.7 j - Stealth   1.4The species aptitude is in white. Bonus from skill manuals is in red. ÔÉ·j�­ŸHelp=] set a skill target [-] clear all targetsÕÉ·j3€> i + Dodging 1.7ÕÉ·j�,Œ i * Dodging   1.7ØÉ·j#¬ opq - Hexes 0.0  -- Polearmsr - Summonings   2.1  3.0 Staves  0  s - Necromancy0.0  -- Unarmed Combat-1  t - Forgecraft 0.0  -- g - Throwing0.0  --   0  u - Translocations   7.9  10.0      v - Alchemy0.0  --  -1  h - Short Blades   0.0  --  -1  w - Fire Magic 0.0  --  -1i - Long Bladesx - Ice Magic   8.0  9.0 j - Ranged Weapons   0.0  --  -3  y - Air Magic12.0  16.0  -1        z - Earth Magic  25.0  ØÉ·j“­ Î--  -1  k - Armour0.0  --  -1   l * Dodging   1.7  5.0  -1   0 - Invocations0.0  --  +2  m - Shields0.0  --  -1  1 - Evocations10.0  14.0  -2  n - Stealth1.4  --  -2  2 - Shapeshifting   0.0  --  -1  useful|allÛÉ·jw ‚a-z] setselected target ÜÉ·jÛ†=[?25h[?0c0 ÝÉ·j" [?25l[?1cÝÉ·j)!o25.1 =] set aall targetsÞÉ·j¹½> i + Long Blades 0.0ÞÉ·j›Œ i * Long Blades   0.0ßÉ·j?rßÉ·j1yßÉ·jœ…§§..##........§§.§tswn the Metallomancer §.§§.§§§.....§§§§Oni of Vehumet ****** §.§§§§§.....§..§§ßÉ·j†sHealth: 239/239 ======================== §§§.§§§......§§.§ §§§§Magic: 51/64 ===================----- §§§§........§§§.§§§§§9AC: 9Str: 18 §§§§§§§...#####§.§§§§EV: 13Int: 28 §§§§§§§...[....#§§§§§ßÉ·je†¦SH: 0Dex: 11 §§§§.§§...##...)§§§§.§XL: 23 Next: 81% Place: Desolation §§§§§§§...#).[..@.§.§ßÉ·j¬†rNoise: ==-------  Time: 66872.7 (0.0) §§§§#.....#........§§ .b) cold staff "Arghiypre" {rC+ rN+++ Ice} ßÉ·jÓ†¢..§§§.....#.####...§§§ §.. ..Cast: Magnavolt (1%) ..§§§#...........§§§§§#.§.§§.. ßÉ·jø†Ý................§§§§§§§§ ....§ .................§.§§.§§§§...§ ßÉ·jJ‡à................§.§§§§§§§..... ..)............§.§§§§§§§§§..## ............#....§...§§§§§....The arc of electricity hits the servant of whispers!!  You kill the servant of whispers! ßÉ·jއ'_Vehumet accepts your kill.Training target 25.0 for Earth Magic reached!  Your Earth Magic skill increases to level 25! _You need to enable at least one skill for training.ßÉ·j—4ßÉ·jo¡ßÉ·jK£ßÉ·jÔÖ ßÉ·j§× ßÉ·jjÜ ßÉ·jñK ßÉ·jwS : _ßÉ·jóv ßÉ·j™w ßÉ·j} ßÉ·j´˜ ;2ßÉ·jO� ßÉ·j¿´ ,ßÉ·jX¹ ßÉ·j"â ;3ßÉ·j7í ßÉ·j^ ßÉ·já ßÉ·j� ßÉ·jó ,ßÉ·jº ßÉ·j4 ßÉ·j¬8 j  A saltling comes into view.ßÉ·j4D ú4=§.#####§§.[..§§#9§§§§§§§§§§§§.§...§.@§......--.......§..§.§§Magnavolt (1%)§§§§§§#§§§§§§§§§...§§§9   saltling (wandering)§§§§§.§§.ßÉ·jÁW .§§9§§§.§§.§§§§§9.7 (7§§§§§§9 2 saltlings (wandering)ßÉ·jwZ N--80.7 (8 _ßÉ·jçg •§§§§#9.§§§§§§.§§§§§§§§§§.§§§§§§§§ßÉ·jcm c _You encounter a saltling.àÉ·jÀ7: §§§§ §§9§§ §§§§ [..§§#9.§§§§§ ##.§§§§.§§§§§. #).[§.@§...... #............. . #.####.§§§§.§§§.. .. .§§§§§§# §§§ ....§ .§ . )..  àÉ·j+Õ §§§§ §§9§§ §§§§ [..§§#9.§§§§§ ##.§§§§.§§§§§. #).[§.@§...... #............. . #.####.§§§§.§§§.. .. .§§§§§§#§§§ .§ .)..àÉ·j ààÉ·jâàÉ·j+ìàÉ·j¯ïd _There are monsters nearby!àÉ·jbÄL ****91 wandering, 1 magnetised)Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!àÉ·jW¸§9§9àÉ·joF..§§§§§.§.§§§.§9...àÉ·jÓqe47---==1.7 (1àÉ·j)½§§§§§§#§.§§§§§§....§§§§§§.§§§§§§§àÉ·jºƒ` _The saltling is heavily damaged.àÉ·js� W § _The saltling is heavily damaged.!  You destroy the saltling!  Vehumet accepts your kill.àÉ·j– ™***   saltling (àÉ·j„$à * You feel your power returning.  The arc of electricity hits the saltling!!àÉ·j…ݵ §§§§§§§9§§§§§§.§§..§§§§....§.§§§§§#The saltling is almost destroyed.àÉ·jé^9=--=2àÉ·jTóó§#§§§§§§§§§§§§àÉ·j°ös _Magical energy flows into your mind! The saltling misses you.áÉ·jﯗ§  The saltling is almost destroyed. _Magical energy flows into your mind! The saltling misses you.Electricity arcs towards the magnetite!  You destroy the saltling!  Vehumet accepts your kill.áÉ·jì¶>*áÉ·j}Q.###.[....§§§§.§§§§áÉ·jq\‘6-2====3áÉ·j©\8Magnavolt (1%)áÉ·jEf…§§§§§§áÉ·j€fݧ.@.§§§§§§§áÉ·j:m4 _You feel your power returning.áÉ·j¼ï ˆ .§§.§§§.....§§§§ §§§.....§..§§..§§.§ §§§§§........§§§.§§§§§...#####§§§§§§ áÉ·j ð :[...§#§§§§§§§.§§...##..§§.§§§...#).[§.§.§§..#.....#.....@§§§.... . áÉ·jeð ›..§§§.....#.####§§§§§.§§§.. ..#.........§§§§§§§#§§.§§ ..................§§§§§§§§áÉ·jó ‚.####.[...§#§§§§§##..§§§§§.§#).[§§#...§§#.####..§§§§.........#áÉ·jð E----4áÉ·j u§§§§§§§§.§§§@§§§§§§áÉ·j âÉ·jS/è §§§.....§..§§..§§.§ §§§§§........§§§.§§§§§...#####§§§§§§ âÉ·j¤/Â[...§#§§§§§§§.§§...##..§§§§§.§§§.§).[§§§.§§..#.....#...§§§§§§.... . âÉ·jÏ/î..§§§####@§§§§.§§§.. ..#.........§§§§§§§#§§.§§âÉ·jñ/æ.............§§§§§§§§§ ....§....âÉ·j10i......... ##############################âÉ·jSNã§§#§9§.§§...§§.§§§9   saltling (wandering)âÉ·jqP©7-----5Magnavolt (1%)âÉ·j«Zy§§§9§§§§§§§§§§§.§§§âÉ·j%_c _You encounter a saltling.âÉ·jô·\ §§..§§.§ §§§§§........§§§.§§§§§...#####§§§§§§ [...§#§9§.§§§.§§...##..§§.§§.§§§.§âÉ·j.¹P).[§§§.§§..#.....#...§§.§§§.... . ..§§§.....#.####§§§§§.§§§.. ..#.........§@§§§§§#§§.§§.....§§§§§ ....§§.§§§§§§§§§§§§§§§.....).§§.§§§§§§§..##..#### ##############################âÉ·jÔâÉ·jUÕ^6Magnavolt (1%)âÉ·jßü§.§§§§§§§§.§âÉ·j´â5 _The saltling leaves your sight.âÉ·jÔwÀ§........§§§.§§§§§...#####§§§§§§ [...§#§9§.§§§.§§...##..§§.§§.§§§.§).[§§§.§§..#.....#...§§.§§§.... . ..§§§.....#.####§§§§§.§§§.. ..#.........§§§§§§§#§§.§§.....§§§§§ ....§§§§§.§§§§§§§.§.§§§§§§.....).....§§§§§§..##.#.......§............ ############################################âÉ·j¡‘|§§.§..§§§§§§§......§#âÉ·j]”&7âÉ·jh�§§.§§§§§§§§§§.§.§§âÉ·jè âÉ·j)¹š§§...#####§§§§§§ ...[...§#§9§.§§§âÉ·jc¹!.§§...##..§§.§§.§§§.§§...#).[§.§. #.....#...§§.§§§.... . âÉ·j‹¹j.§§§.....#.####§§.§§.§§§.. .. .§§§#.........§§§§§§§#§§.§§.. âÉ·j¯¹J.....§§§§§ ....§ §@§§§§§§§§...§ âÉ·jÔ¹ý§.§.§§§§§§..... )...§âÉ·jò¹P## .#âÉ·jºg.............. âÉ·jtºö################################## âÉ·jêéŽ......§..§#####âÉ·jNíT8=8âÉ·jnöà§§§§§§§§§§@§§âÉ·jªöF§§âÉ·j ùâÉ·jçó– [...§#§9§.§§§.§§...##..§§.§§.§§§.âÉ·jôšÂ§).[§§§.§§..#.....#...§§.§§§.... . âÉ·jKôG.§§§.....#.####§§.§§.§§§.. ..#.........§§§§§§§#§§.§§ .âÉ·joô,.....§§.§§§§§ ....§§§§§§§§§§§âÉ·j�ô¼.@.§§§§§§..... .)§§§§§§..## ..âÉ·j¯ô#âÉ·jÙô¹..§..################ #############################âÉ·jÀ ###§.§§§§§§§..§§§.§âÉ·jì c..§§§§##âÉ·jO &9âÉ·jÜ -§.§§§§§§§§§§§âÉ·j� ãÉ·jGÝ.§.§.§..§.###.....§)§§§§...§§§§§.§§§ãÉ·j)à_9=90ãÉ·jÈé±§§§§§..§§ãÉ·j¼íãÉ·j˜e¼.)§..§§.§§§ãÉ·j£g&1ãÉ·jDr§§§§§§§§§§§ãÉ·jÅuãÉ·j%—3ãÉ·jšãÉ·j<°ãÉ·j†¹,ãÉ·j»ÉãÉ·jxÊ&50ãÉ·j‰ÍãÉ·j]åãÉ·jŒèãÉ·j)ëãÉ·jß a1=ãÉ·jÛ ãÉ·j.. BãÉ·jå4 ãÉ·jb6 ãÉ·jj8 ãÉ·j¤Q k2=ãÉ·j˜T ãÉ·ji ,ãÉ·j¬m ãÉ·j‚„ ãÉ·jì„ ãÉ·j¦ˆ ãÉ·jµ Q3ãÉ·jPÎ ,ãÉ·jƒÑ ãÉ·j!é ãÉ·j‘é K4=ãÉ·jDð ãÉ·j ãÉ·j‰ ãÉ·jC ãÉ·jo! ,ãÉ·jV% ãÉ·j> �5=ãÉ·jU ,ãÉ·jìV ãÉ·jÎl ãÉ·jBm D6=ãÉ·j£p ãÉ·j|ƒ ,ãÉ·j¾… ãÉ·jH› ,ãÉ·jŒ� ãÉ·ji² ãÉ·j„³ U7=ãÉ·jŶ ãÉ·jjÑ ,ãÉ·jµÓ ãÉ·j[ê ãÉ·jÍê %8ãÉ·jí ãÉ·jå ãÉ·j  ãÉ·jz ãÉ·jT' ãÉ·jÙ' ãÉ·j+ ãÉ·j_? a9=ãÉ·j#B ãÉ·jpT ãÉ·jìT ãÉ·jNX ãÉ·jQl l60=ãÉ·jo ãÉ·j”„ ,ãÉ·jЇ ãÉ·j”� ,ãÉ·j  ãÉ·jD¿ ãÉ·jÞ¿ %1ãÉ·jñà ãÉ·j‘ø ,ãÉ·jÄú ãÉ·j”! ,ãÉ·j•& ãÉ·j+, ãÉ·j/ j  A saltling comes into view.ãÉ·j+< -§...§§.§§§§§2=#.####§.§§§§.....§)§§§§§§§§§§§9.§§§§§....§§.@§§§....§§§§§§§§..#.§§§§§§§§.Magnavolt (1%)........§§§§§..############################9   saltling (wandering)##############################ãÉ·jpA d§9923.7 (32.0)ãÉ·j«S #.####§§§...§§§4.7 (33 _ãÉ·j…\ ÿ§§§§§§§§§§§§§§.§§ãÉ·jo_ ãÉ·j;*[ ) ).[ # . #.####§ .. ....§§.) ...§§§§§§§§§§§ ....§ ....§9.§§§ ãÉ·jKç§§.@§§ .)§§§§§§ §§§§§.§ §§§§..§      äÉ·j}r²[ ) ).[ # . #.####§ .. ....§§.) ...§§§§§§§§§§§ ....§ ....§9.§§§ §§.@§§ )§§§§§§ §§§§§.§ §§ äÉ·jj†4äÉ·j¥_ _A saltling is nearby!äÉ·jæÀO[ ) ).[ # . #.####§ .. ....§§.) ...§§§§§§§§§§§ ....§ ....§9.§§§ §§.@§§äÉ·jZÁ‰ .)§§§§§§ §§§§§.§ §§§§..§   äÉ·j‡Á9   äÉ·jG_ï[ ) ).[ #äÉ·j¾_\ . #.####§ .. ....§§.) äÉ·jó_î...§§§§§§§§§§§ ....§ ....§9.§§§ §§.@§§äÉ·j`z )§§§§§§äÉ·jD`u §§§§§.§ äÉ·jg`F§§äÉ·j‹` äÉ·j²`äÉ·j9täÉ·javäÉ·j€€äÉ·j‰_ _A saltling is nearby!äÉ·jÒ¡Ÿ§ _A saltling is nearby!A saltling is nearby!  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!!  You destroy the saltling!äÉ·j£¢?**äÉ·jˆoå#§...§§§.§.§§§§55---==5.7 (1.0)Magnavolt (1%)äÉ·j¬vE§§§§§.§§§§§§§§§§äÉ·jG{Z _Vehumet accepts your kill.äÉ·j+ äÉ·j¡ äÉ·j, äÉ·j* c6=--äÉ·jã2 äÉ·jé? ,äÉ·jsB äÉ·j^T ,äÉ·jµV äÉ·jzi k7=äÉ·jk äÉ·j6~ ,äÉ·jZ äÉ·jÅŽ ;8äÉ·j[� äÉ·jG¢ ,äÉ·j¤ äÉ·jJÀ ,äÉ·jBà äÉ·jæÝ äÉ·jžÞ K9=äÉ·j`à äÉ·jCø äÉ·jÑø äÉ·j  äÉ·j˜ l60=äÉ·já äÉ·jW% äÉ·jš& äÉ·jl) äÉ·jÇC äÉ·jD äÉ·jñF äÉ·jD` ;1äÉ·jua äÉ·jÀ{ äÉ·j¹| äÉ·jç~ äÉ·jœ” ,äÉ·jö— äÉ·j¬­ a2=äÉ·j.± äÉ·jbà ,äÉ·jßÅ äÉ·j™Ù äÉ·jCÚ U3=äÉ·j&Ý äÉ·jøò ,äÉ·jÄõ äÉ·j£,äÉ·j¢ äÉ·j“ a4=äÉ·jn$äÉ·ju+4 _Magic restored.äÉ·j·B3äÉ·jÖEäÉ·j+YäÉ·júväÉ·jryäÉ·j(}äÉ·j©‚äÉ·jŽœ,äÉ·jž¡äÉ·já©äÉ·j ÂäÉ·jåÃ9=äÉ·jÇäÉ·j\ÎäÉ·jƒçäÉ·jKéäÉ·j£ïäÉ·j¾.§§.§§§.....§§§§ .§§§§§.....§..§§ .§§§......§§.§ §§§§§§........§§§.§§§§§§ §§§§§§§§...#####§§§§§. §§§§§§§§...[....#§§§§§§§. §§§§§.§§...##...)...§§§.. §§§§§§§§...#).[..§§.§§.§§ §§§§§#.....#....@.§§§.§.§ . --52.7 (27.0)..§§§.....#.####§§§.§§..§.. .. §..§§§#.........§§§§.§.#§§.§§.. §§§§§§ ....§ ...............§§§§.§§§§§§§...§ ................§§§§§§§§§§..... ...)............§§§.§§§§§§§..## .............#.§....§.§..§§.äÉ·jSŠ... ...............§§§§§§§§§§§§--äÉ·jÇ äÉ·jà äÉ·j'N_Key pressed, stopping explore.äÉ·jC,IäÉ·j3åÉ·jj åÉ·j$ _åÉ·jjåÉ·jA4ÃM§..##........§§.§.§§§.....§§.§§§..§§ .§§§......§§.§ §§§........§§§.§§§.§§..#####§§§.§. §§§...[....#.§§§§§§.§§...##...)...§.§..§§§...#).[.@§..§§.§§ åÉ·j5ʧ§§§§#.....#......§§§.§.§ . ...§§§.....#.####§§§.§§..§.. §..§§§#.........§§§§.§.#§§.§§...§§§åÉ·jXA‰78 M..§.......§§..##........§§.§.§§§.....§§.§§§..§§ .§§§......§§.§ §§........§§§.§§§.§§#####§§§.§. §§§...[....#.§§§§§§.§§...##...@...§.§..§§§...#).[..§..§.§§§ §§§§§#.....#......§§§§§.§ . åÉ·jÂA...§§§.....#.####§§§§.§..§.. ....åÉ·j>\�§§§§.§.§§§§§§§§§.§.§3.7 (1.0)§§§.§.§§§§§§.§§§§åÉ·j¹^+4.7 (2åÉ·jXh²§§§§§§§§åÉ·j#z° _You see here the +8 executioner's axe of the Toothy God {sunder, Int+3}.åÉ·jl—åÉ·j¿—åÉ·jÑ›åÉ·jì¥åÉ·j¸åÉ·j¹¸$ _åÉ·j¼À,åÉ·j(Ô,åÉ·jãåÉ·jûìåÉ·jc,åÉ·jøåÉ·j{ åÉ·j†,åÉ·jMåÉ·jI$åÉ·jú2,åÉ·j÷3åÉ·j»6åÉ·jI,åÉ·j *****9magnetised)Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling.æÉ·j“F � .9The saltling is lightly damaged.æÉ·jîT c...#.....§.. §§§...9..§§§.....§§.§.§.§§§§§§§§§.§.§.§§..æÉ·j!W s===2.0)Magnavolt (1%)æÉ·jS^ ¹§§§§§§§§§§§§§.§...§§§§§§§§§æÉ·j;b Z _Magical energy flows into your mind! The saltling leaves your sight.çÉ·jþmçÉ·jOnçÉ·jZpçÉ·jÛvçÉ·jÙ�XçÉ·j›çÉ·j�j  A saltling comes into view.çÉ·j`¤û.§§. §§ .§§§  #.§§§§ ...§.. §§§ .§§§§§§ ∩..........§§§§§§§ )§§§§@§§ ---#.....§#9§.§.§§ çÉ·jš¥O...#§§§§§.§ Magnavolt (1%)...§§§§§......§§.......§§.§§§§§§§§§§§....9   saltling (magnetised)§§§§§...§§§§......§.§§..§§§§..... .....§.§§§§§§§.§§§.çÉ·jȲN§§.3#9§.§..§§..§§§.§§§§§.§§§§§..§......§.§§§§§çÉ·jõ´N---4.7 (2 _çÉ·j±»Š§§§§§§§§§§@§§.§..§§§§.§§§§§§....§§§§çÉ·j}¾çÉ·j¨¿¢M§ _Magical energy flows into your mind! T leaves your sight. _A saltling comes into view.!!!  You destroy the saltling!  Vehumet accepts your kill.çÉ·jjÅA***çÉ·jb é ..§.§§....§......#§..§...§§§..§..§.§§§§§§.....§§§§§§§§.....§§§§.........§.§You feel your power returning. Magical energy flows into your mind!çÉ·j/m m===5.7 (1Magnavolt (1%)çÉ·j•s -§§§§§§§§§§§.§@§§§..§§..§..§§§§§çÉ·jäs #§.§çÉ·jw * _You hear a shout! x2çÉ·jH 3çÉ·jý€ çÉ·jD† çÉ·j“— çÉ·j ž ,çÉ·j¡ ³You feel your power returning. Magical energy flows into your mind! _You hear a shout! x2  You encounter 2 servants of whispers.A servant of whispers is wearing the +7 plate armour of Card Tricks {RampagerF- Will- rCorr}. A servant of whispers is wielding a +1 dire flail of holy  wrath.çÉ·j~« ÓM§§. ...§§.p...#..p§§ §..§§§§§.§.§∩..............@§çÉ·j׫ ð---).........§.§§§§ #....§.#....§§.§§ Magnavolt (1%) ............#......§.§§)..§.....§§§§§§§§§§§...§çÉ·j¬ )pp 2 servants of whispers (wandering)§§§......§§.....§.§....çÉ·jI¸ 6çÉ·jº . _èÉ·jÕ+ ..§§§...§.p§§..§..§§§§§...§.§§§§§ .∩.......@§§).........§.§§§§.§.#....§§.§§ #......§.§§ )..§.....§§§ §§§§§§§§...§.. ...... §.....  èÉ·jõÅZ..§§§...§.p§§..§..§§§§§...§.§§§§§∩èÉ·jFÆÇ.......@§§).........§.§§§§.§.#....§§.§§ #.....èÉ·j¹Æs)..§...§§§§§§§§...§.. .§.èÉ·j|ÐèÉ·jgÒ:---èÉ·j¾ÚèÉ·j‚âd _There are monsters nearby!éÉ·j½�éÉ·jñ�éÉ·j.™éÉ·jj�F _Unknown command.êÉ·j•&*******1 magnetised) _Unknown command.  Magnetic shrapnel attaches itself to the servant of whispers.  Electricity arcs towards the magnetite! êÉ·j?'Ñ The arc of electricity hits the servant of whispers!  The servant of whispers is moderately wounded.  The arc of electricity hits the servant of whispers!!!êÉ·jkµ¡.p.pêÉ·jDÉé§...§.p.§§. §§..§§....§§§§§.@§.§..§§§§.§...§§.êÉ·jÊËa57---===7êÉ·j·Õ§. §§§p..§§§§§§§§§§§.§§§§êÉ·j®Øk _The servant of whispers is heavily wounded.êÉ·jb˜ +M****** _The servant of whispers is heavily wounded.!heaviêÉ·jŠ$ ³  The servant of whispers is almost dead.The arc of electricity hits the servant of whispers!!êÉ·jÈÀ É .§....§.p.§§. §§§..§p.§§§§.§.....§§§§§§.....§§@§§§.....§§§.§§§.§.#.§§§..§...#....§§§§.....§§§..§§§§.§§§.....§§§§.............  The servant of whispers is almost dead.êÉ·jBà Ž8---8Magnavolt (1%)êÉ·j™Ê b§§§§§§§§§@§§§§§.§§§êÉ·jàÍ : _Magical energy flows into your mind!ëÉ·jàIëÉ·jDè2pëÉ·jìêu  A servant of whispers comes into view.ëÉ·jÆò�§§.§p§§§§§§Magnavolt (1%)p   servant of whispers (magnetised)ëÉ·jBV§§§§§§.0§§..§§..........§..§§§§§..§..ëÉ·jê<---9.7 (1 _ëÉ·j– n§§§p§§§§§§§@§§§§...§§§§§§...§§§§§§§§§§§§ëÉ·jëÉ·jP ϧ _Magical energy flows into your mind! _A servant of whispers comes into view.  Electricity arcs towards the magnetite!  The arc of electricity hits the servant of whispers!!  You kill the servant of whispers!  Vehumet accepts your kill.ëÉ·jQ C**ëÉ·j˜¡ -pëÉ·jFµ ¥ ..§§§§§p§§§§§§§§§§§§§§§.§§§...§§§§....§§§.....§.......§§§§§........§........You feel your power returning.ëÉ·jÇ¿ À2--3==-80Magnavolt (1%)ëÉ·jfÇ _§§§§§§§§§§@§§§§§§§§§§ëÉ·jÛÊ @ _The servant of whispers leaves your sight.ìÉ·jÚ»ìÉ·j�¼ìÉ·j:¾ìÉ·j÷Æ2pìÉ·j®Éu  A servant of whispers comes into view.ìÉ·jCÞ3--§Magnavolt (1%)p   servant of whispersìÉ·j@ðz§§§§.§§.§§0§§§§§§ìÉ·j7÷;--1.7 (1 _ìÉ·j½û`§§§§§§§§§§§§§@.§§§§§§ìÉ·jJü‹Â§Â§§§§§ìÉ·jsÿìÉ·j/ŧ _A servant of whispers comes into view.  Magnetic shrapnel attaches itself to the servant of whispers.  Electricity arcs towards the magnetite!  The arc of electricity hits the servant of whispers!  You kill the servant of whispers!  Vehumet accepts your kill.ìÉ·j45C**ìÉ·j+Ñj§§§§§§§.§§§§§§§§§§§§§ìÉ·j=Û¡ 2===2Magnavolt (1%) _You feel your power returning.ìÉ·jÛâ§§.§§§§§§§§§§§§§§§ìÉ·jæh _Your Dodging skill increases to level 2!ìÉ·j_X ìÉ·jvY ìÉ·j¹x n3 _ìÉ·jƒ ,ìÉ·jè„ ìÉ·jT– ,ìÉ·j˜˜ ìÉ·j,ª a4=ìÉ·j­ ìÉ·j » ,ìÉ·jå½ ìÉ·j+Î k5=ìÉ·jÂÐ ìÉ·j¼Þ ,ìÉ·j-â ìÉ·jô ,ìÉ·j/÷ ìÉ·jï a6=ìÉ·j˜ ìÉ·jõ ,ìÉ·jà ìÉ·j99 BìÉ·jˆF �7=ìÉ·jR ,ìÉ·jc ìÉ·jzv ìÉ·j2w %8ìÉ·jèy ìÉ·j÷ˆ ,ìÉ·jöŠ ìÉ·jY  BìÉ·j¡­ a9=ìÉ·jë¯ ìÉ·jä¾ ìÉ·j{¿ ìÉ·j’Á ìÉ·j”Ì ìÉ·j-Í O60=ìÉ·j�Î ìÉ·jiÜ ,ìÉ·jIÝ ìÉ·j ç ,ìÉ·jè ìÉ·j ü ;1ìÉ·jñý ìÉ·j2 ìÉ·j¯ “  You encounter an ironbound convoker. It is wielding a +0 great mace.ìÉ·j½ –§.§##....§..§§§§.§§§§§.§§)§§§§§§§§§§§.§§@§---§§§§§.§..#.§§.....§..Magnavolt (1%)§§§§.§§...§..§.........§§.§..§..p   ironbound convoker (wandering).....§§§........p.ìÉ·jw+ ¶§§.§..7004.7 (22.0)....§.§....§§.......§................§.....p..---5.7 (23 _ìÉ·jc2 ~§§§§§§§@§§§§§§§§ìÉ·j…B ìÉ·j/º§§§§§§§§ §.)§§§§§ §..§§§§§ .∩§§@§§§ )§§§§§§.§ §....§.§.. .§....§... §§......... §........ ......... §.....p..  íÉ·jè�§§§§§§§§ §.)§§§§§ §..§§§§§ ∩§§@§§§ )§§§§§§.§ §....§.§.. .§....§§§.......§........ .........§.....p..íÉ·j.)íÉ·jn+íÉ·j“5íÉ·jÏ8j _An ironbound convoker is nearby!íÉ·j²�§§§§§§§§ §.)§§§§§ §..§§§§§ .∩§§@§§§ )§§§§§§.§ §....§.§.. .§....§... §§......... §........ ......... §.....p..  íÉ·j}&UíÉ·jo':§§§§§§§§ §.)§§§§§ §..§§§§§ ∩§§@§§§ )§§§§§§.§ §....§.§.. .§....§§§.......§........ .........§.....p..íÉ·jw/íÉ·j�1íÉ·jN9íÉ·jß<j _An ironbound convoker is nearby!íÉ·juJs*****p  magnetised)** _An ironbound convoker is nearby! _An ironbound convoker is nearby!  Magnetic shrapnel attaches itself to the ironbound convoker.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound convoker!!  The ironbound convoker is severely wounded.íÉ·jÂèˆ .....................§.....§§..§.§...#§....#.§§.....)§..§.§.§........chanting recall, …).§§§§§......§pThe ironbound convoker shouts!íÉ·jzëk55--===6.7 (1.0)íÉ·jQöö§§§§.)§§§§§§§.@§§§§§§§.§.§§íÉ·j-úy _The ironbound convoker begins to recite a word of recall!îÉ·j¯nw......§§..§§§§§§§§§§.)§§§.§§§§.§§.§..§§§§§..#§§§§§§§îÉ·jvoÌ...#.§§.....§§§........§.§.§.........§§§§§.........§§.....p..îÉ·j}qh---7Magnavolt (1%)îÉ·j;y±§§§§§§§§§§§§.§§§.§§§§§§§îÉ·jm|îÉ·j‚� ........§§.§...§##. §§§§ §§#...§§§§§§§§§ ...§.)§§§.§ ....§§§.§§ ∩.....§§§§§ .).....§§@§§.§.#......#§§§§§§§.§........#...§§§§.... .)....§.§.§.§§§§..§§§§§§§.p...§.§§..§§§.§....§.§§§§§§§.§§§.§îÉ·jç¨ ì§§§.§§§§§.§§§§îÉ·jÕª B---8îÉ·j|² ;§§§§§§§§§§§@§§§§§îÉ·j¶ ïÉ·jª ÷...§##. §§§§ §§#...§§§§§§§§§ ...§.)§§§.§ .§§§§§§ §§§§§ .)§§.§§§§.##§§§§§@§§§........#...§§§§§... )§........... §.§.§§§.§........§§..§§§§§..§§§.9....§§§.§§§...9p....p   ironbound convoker (chanting recall, …).§.§§..§§§.§......99 2 saltlings (wandering)§.§§§§§§§.§§§.§......§§§§§§.§..ïÉ·jG 9.  You encounter 2 saltlings.The servant of whispers is recalled. The ragged hierophant is recalled. x2ïÉ·j% ï pYou encounter a servant of whispers and 2 ragged hierophants.The ragged hierophant gestures wildly while chanting.ïÉ·jT!7p.ïÉ·jä!?9.ïÉ·j÷#ïÉ·j/6v§§§§§§§§§§§§§§§§..§§§§§.§§§..§§.§...ψ.....ψ.ïÉ·j·63ψψ 2 ragged hierophants (1 sheltered)..p   servant of whispers (polearm, shelter…)..p   ironbound convoker (sheltered, catchi…)99 2 saltlings (sheltered)ïÉ·jÖ8Ÿ6=-9Magnavolt (1%)ïÉ·jHCç§§§§§§§§..§§§§.§§§§§§§§.§§.§§§§ïÉ·jèUR _The ragged hierophant begins to accept its allies' injuries.ïÉ·j/³^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ðÉ·jUH8*ðÉ·j5™Í****@****ðÉ·j“è¢******§§.**§@.**§§§******ðÉ·j^<`***§§§..*§§§.§*§§@..*ðÉ·jï<Q§§§§§**.....********ðÉ·jh�—****§§§*§§*§*.*.......**§....9.*********ðÉ·jpáü§§§§§§§§*ψ**..**§..§§9pp.****....***ðÉ·j‚âðÉ·j{5—.*.*§.*§ψ*§§§.......****ðÉ·j †Ž.*.*.*.*.*...*****ðÉ·jŽÛ#######################@#######################################§##############....#############ðÉ·jî¦Á .  The dungeon rumbles!  You destroy the saltling!Vehumet accepts your kill.ðÉ·j©³V§  You destroy the saltling!  Vehumet accepts your kill.  You feel your power returning.  The ragged hierophant is heavily wounded.ðÉ·jÀ$§  The ragged hierophant is heavily wounded.You destroy the saltling!  Vehumet accepts your kill.  You feel your power returning.ðÉ·j]ÀDkill the ironbound convoker!ðÉ·jûÊL #ðÉ·jMËÅ## ...§§§§§§§§§§§§§.§..  You feel your power returning.  The servant of whispers is lightly wounded.ðÉ·j oý .  The ragged hierophant is severely wounded.Magical energy flows into your mind!  You kill the ragged hierophant!ðÉ·j˜µ  §§§§§§§§§§§§§.§§§§§§§§§.§§§§@§§§§§§§§§.§....§§§§§.ψ...§.§..........§§..§§§§p....§§§.................Vehumet accepts your kill.ðÉ·jÜÀ/ 64====5=========10Magnavolt (1%) _You hear a shout! You hear a roar! You hear a shout! x7ðÉ·jDÉ$§§.§§§§§§§§§.§§§@§ðÉ·jÕЕ§§§§§§§ðÉ·jºÔl _Your Long Blades skill increases to level 1!ñÉ·jUÐ E  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñÉ·jà<8*òÉ·jÀN›****@****òÉ·jƒ”ª******§§§*òÉ·jД *§@§**§§§******òÉ·j>ä***.§§§§*§§§§.*§§@§§§§§§§§§§§§òÉ·jÃ0Ù§§§.§§§§§§òÉ·jzòÉ·j²ÝòÉ·jT)òÉ·j{±#################@############òÉ·j4A8*òÉ·j¸î3pòÉ·jûò0ψòÉ·j}§§§§§§§§§§§§§§.§§§§§.§#§§§§§@§§§§§§§§§§p§.§òÉ·j.ψ   ragged hierophantp   servant of whispers (polearm)òÉ·jÄŒ55----1Magnavolt (1%)òÉ·jòÉ·jù#§§§§§.§§§§§.§§§§òÉ·jäW _The dungeon rumbles! Ka-crash! You hear a roar! You hear a shout!óÉ·jPîA ** (magnetised)Magnetic shrapnel attaches itself to the ragged hierophant.  Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!ôÉ·j»b„§.§§§§ψElectricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!  The ragged hierophant is almost dead.  You hear a shout!  ôÉ·jƒc¯The servant of whispers hits you from afar with a +0 spear.  The ragged hierophant points at you and mumbles some strange words.ôÉ·jýd725--ôÉ·j;e�48------===------2ôÉ·j¾mN§§§§§§§§§ôÉ·jØqB _A blast of power from the earth strikes you!ôÉ·j·­§ _A blast of power from the earth strikes you!  Magnetic shrapnel attaches itself to the servant of whispers.  Electricity arcs towards the magnetite!  You kill the ragged hierophant!  Vehumet accepts your kill.ôÉ·júÀ**p   servant of whispers (polearm, magneti…)ôÉ·j¨Û §  You feel your power returning.  The arc of electricity hits the servant of whispers!!  You kill the servant of whispers!ôÉ·jn®?*ôÉ·j_gö §)§§.§§§§§§.§ôÉ·j¶gëÅ‹§Å‹   molten gargoyle (wandering)  Vehumet accepts your kill.ôÉ·j1rs7--3----ôÉ·jwrT7------3ôÉ·jº{D§§§§§§§§@§§§§)§§.§§§§ôÉ·j |U§.§ôÉ·j¡‰ _You hear a shout!ôÉ·jPŒ… _You encounter a molten gargoyle. It is wielding a +0 flail.õÉ·jÿšñ§  Magnetic shrapnel attaches itself to the molten gargoyle.  Electricity arcs towards the magnetite!  The arc of electricity hits the molten gargoyle!  The molten gargoyle resists. õÉ·j[›— You destroy the molten gargoyle!  Vehumet accepts your kill.õÉ·j¡,**õÉ·jV¡2**õÉ·jH@§§§.§.).§.§§.§....§...§§§§.§..§.§§§õÉ·j=R–86=-4Magnavolt (1%)õÉ·j[w§§§.§§§.§§§§§§@§§§§§§§§§§.§§§õÉ·j“^Y _You feel your power returning. Magical energy flows into your mind!õÉ·jl ^.§##.§..§§§§§§ §§.#...§.§.§§§§§.§.).§§.§§§§.§.§§§§§§§ ∩.§.§§§§.§ .õÉ·jÔ ­.).§§§§§§§§.#......#§§§§@§§§§§..#.§.§§§§)§§...õÉ·j¬Ã ….)§.§....§§§.... ......§.§.§§§...§§§§..... .....§§..§§§.§..§§§§......§§.§§§§§§§. .§.§§..§§§.§...... ....§.§.§§§.§...... ....§.§..õÉ·jC÷ Ÿ§§§.§...§§.§§......§§9...§....§§§§§§.§...§§.§§.§§§9   peacekeeper (wandering)§§.§§õÉ·j·ø �30=7=---õÉ·jüø S5Magnavolt (1%)õÉ·jA ˆ§§§§§§§§§§§@§§§.§§.§§õÉ·jŠ Ç§§§.§§.§§§§õÉ·j› f _You encounter a peacekeeper.õÉ·jA ç.§##.§..§§§§§§ §§.#...§.§.§§§§§.§.).§§.§§§§.§.§ .∩õÉ·jÄ «.....§§§§§§§.§.).........§§§§§§§§§§.#.........§@§§§§§§....#.§.§§.§§§§.....)......§§9§.....§.....§....§§õÉ·j^ §......§§..§§§.§...§§§......§§..§.§§.§§§....§§.§§§§.§.......§.§§§§§§§§§§§.§...... .....§.§..õÉ·jäAÍ..................§.)§öÉ·jB²1=---6Magnavolt (1%)öÉ·jè ò§§§§§§§§@§§§§§§öÉ·jG <§öÉ·jU8 _The peacekeeper leaves your sight.öÉ·j·�ê..§.....§§§§§§ §§#...§.§.§§§§§......§).§§.§§§§..§§.§§§§§§§ ∩.∩..§.§ ....)..§§§§§§§§...#.§§.öÉ·j?Ž........#.§@§§.§§§§...)......§§9§....§.....§....§§§.....§)...§§§.......§...§.§§.§§§............§§§§§§§........9   saltling (wandering)§.§§§§§§§§§§§...9.....§§§§§§§§§§§§§.......öÉ·j´Ž%§...öÉ·jý¡A9.öÉ·jñ´&§§§ψ.§.@.§.§§..§§§§§§§§§§.§...§.§§.§§.öÉ·j`µÔ...§§§§.§§§ψ   ragged hierophant (wandering)§§§§.9   saltling§§.§.öÉ·j·x27Magnavolt (1%)öÉ·j˜½§§§§§§§.§§§§§..§§§§§§§.§§§§§§§öÉ·jï½ §öÉ·jUÇR _You encounter a saltling.öÉ·j3Ê� _You encounter a ragged hierophant. It is wielding a +2 devious dagger.öÉ·j¹íÅ#.§......§§§§§§ §§.#...§.§.§§§§§.§§).§§.§§§§.§§§§ öÉ·jî .∩.∩.§§§§§§§.§.).§§§§ψ§§§.#öÉ·joî¤.§§§.§§§§..#.@..§.§§§§....)......§§9§....öÉ·j“î¨..§..§§§§...§§§......§..§§§§§§.§.§§§.....öÉ·j¹îa.....§.§§.§§........öÉ·jÜîé.§§§§.§§§.9......§.§§§§§.öÉ·jï..öÉ·j#ïc§§§.§..... §.öÉ·jFï"§...öÉ·j˜ýW§ψöÉ·j<9.öÉ·jîè..§§.§§§§§§.).öÉ·jK‚§§..§.§§ψ§§.§....§§§.§..§§.§....§§..§§§§.....§§.öÉ·jwS§§öÉ·j5c48==8öÉ·jŒË§§§§§§§§.öÉ·jå=§§ψ§§§§....§§§§.§....§§§§§.§.§§öÉ·jw§§§§§.§§öÉ·j 3 _The ragged hierophant shouts!öÉ·jV'L.§§§§§§ §§#...§§§§§§§§§....§§.).§§.§§§§...§§..§§§§§§§§∩.∩.....§§§§§§§.§ ......).....§§§§§§§§öÉ·jã'˜...#..........§§ψ§§§§..#.....§§§§§...§§@....§§9§....§..§§.§....§§.....§..§§§§§§.§.§§§............§§§.§§........§§§§§.§§§9öÉ·j(Ø.....§.§§§§§§§§§§§.........§§§.§..... §§.......öÉ·jH(V§§§§§..§ .öÉ·j§F29öÉ·j³I1ψ.öÉ·jØa&..§§§§§§.§.§§§§§§§§§§§9§§...§§§§..§§§§§§...§§§§.§§§.§§§.§§...§§§§§.§§§9.§§...5-9öÉ·j7lF§§§§§.§§§§§§...§§§§§§§öÉ·jšlS§§§öÉ·j‘p8 _The peacekeeper leaves your sight.öÉ·j=/ P **** (magnetised)Magnetic shrapnel attaches itself to the ragged hierophant.  Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!öÉ·jaÈ 4ψ.öÉ·j|Ë +9öÉ·j5Î 79öÉ·jù – §§§.§..öÉ·j²ù §.ψ.9§§..§§§9   peacekeeper9   saltlingThe ragged hierophant is moderately wounded.öÉ·jÔû j72---===20öÉ·jð �§§§§§§öÉ·jD å§§§@§§§§§§§öÉ·j– Y _You encounter a saltling.÷É·jð´ ***(magnetised)Magnetic shrapnel attaches itself to the peacekeeper.  Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!÷É·j¥B **** The ragged hierophant is heavily wounded.The arc of electricity hits the peacekeeper!  The peacekeeper resists.÷É·j2Ù5ψ§÷É·j%á:9÷É·jøØ§§§§.§§§.§§§§...§.§...§§9§§ψ§.9§§.§§9§.9   saltling÷É·jVúm835-----1÷É·j7§§§§§@§§§§§§§§§§÷É·j…f _The peacekeeper is moderately damaged.÷É·jo!Õ#...§§§§§§§§§.......§.§.§§.§§§§......§.§§§§§§§§§∩.∩.............§.§§§§.§.....)........§...§§9§§§§...#.......§§ψ§.9§§§§.........#§§§.§§§§§§...§§§§§...÷É·jó!§§§.§@§§9§...§..§§§§§§§§.§§§..........§§§§§.§§........§§§§§.§§§.§.§§§§§§§§÷É·jí"ï. #.§.§ §§§.......§§§§...§ .§.§.÷É·j 93ψ÷É·jt=89÷É·jÆR{§§§§ψ   ragged hierophant (magnetised)9   saltling÷É·j´T^9=---2÷É·jŠ^8§§ψ§§§§§.§§§§§§§§÷É·jbøÉ·j/œš.....§.§.§§.§§§§.§.§§§§§§§§§∩.∩....§.§§§§.§.....).§...§§9§§§§...#.......§§§§.9§§§§..#§ψ§.§§§§§§..........§§§9§.......§§.§§§§§§...øÉ·jœœî§..§§@§§§§§.§§§.........§§§§§§.§§........§§§.§§.§§§.§.§§§§§§§§. ##.§øÉ·jÜG.§..... .§§§.......øÉ·jèœ,§§§§...øÉ·j �i§ .§.§.øÉ·j1�C .....§.§øÉ·j[�øÉ·j­:9øÉ·jk¶0ψøÉ·j[Ȩ......§§§§§§§ψ   ragged hierophant (magnetised)9   saltlingøÉ·jµÊa6-----3øÉ·jÅÒï§§§§§@§§§§§øÉ·jZÓU§§§§øÉ·j�ÖùÉ·j¶ÕH§9ùÉ·j�耧ψ9ùÉ·j(û§§#§§).9§§§§§9   peacekeeper (magnetised)9   saltlingùÉ·j¥ü^28--=4ùÉ·j_×§§§§9§§§§§§§§§ùÉ·j , _The saltling hits you!ùÉ·jk_ _ * ùÉ·jÖ_ Î(magnetised)Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!!ùÉ·j£ñ ¶§  Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!!  The ragged hierophant is almost dead.The arc of electricity hits the ragged hierophant!!  You kill the ragged hierophant!  Vehumet accepts your kill.ùÉ·j(ú 0 **9   peacekeeper9   saltling (magnetised)ùÉ·j‘ú �  You feel your power returning.  The arc of electricity hits the peacekeeper!  The peacekeeper resists.ùÉ·j°‹ ÿ §The peacekeeper is heavily damaged.The arc of electricity hits the saltling!!  You destroy the saltling!ùÉ·j“ >*ùÉ·jÑ.‹ 9Vehumet accepts your kill.ùÉ·j ?F §9§§9   saltlingMagical energy flows into your mind!ùÉ·jG° `  The peacekeeper throws volley of spikes at you.The volley of spikes skewers you.ùÉ·j7ÔH§9ùÉ·j Ø29ùÉ·jÖÛˆ 9Barbed spikes become lodged in your body.ùÉ·jŸïP...§§§§§§.#§.§§99§§§§.§§§§§.§§§§§.§ùÉ·j‘ð §99 3 saltlings (1 wandering)ùÉ·jOúñ7--40==8====5Barbs ùÉ·jYƒ§§§§§§§§§§§§§.§§§§ùÉ·j \ _You encounter a saltling. x2úÉ·jI ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ûÉ·jz<8*ûÉ·j1й****@****ûÉ·j–Ù‘******§§§**§@§**.§§******ûÉ·j')È****#***..)§9*§§§§§*§§@§9**§.§§§**§§§§.****§§**ûÉ·j€xÏ******§***....#§.*...)§99*§§§§.§§§§§§§§§.§§§§§§.§*ûÉ·jiǵ*****...§§§§§§*.§§§ûÉ·j€~******......ûÉ·jrd·*******.....*.ûÉ·j¥´›#########################§############################@####################§§###ûÉ·j~� .  The dungeon rumbles!  You destroy the peacekeeper!ûÉ·jI‰ô §Vehumet accepts your kill.You destroy the saltling!Vehumet accepts your kill.ûÉ·j’ .  Vehumet accepts your kill.  You destroy the saltling!Vehumet accepts your kill.  You feel your power returning.ûÉ·j*¡Š.  You feel your power returning. You feel a bit more experienced.a bit more experienced.ûÉ·j.¨”#*###ûÉ·jR5 .......ûÉ·j¥o.....................§§§§§......#§§§...)..§§ûÉ·jϧ§§§§§§§@§§§§§.§§§§ûÉ·jÿv§§§§§§§§§§§§.§§ûÉ·j(€oYou feel your power returning.  Ka-crash!  Magical energy flows into your mind!ûÉ·jЋ¶98=====90=========6ûÉ·j*Œ:Magnavolt (1%)ûÉ·ji”*§§§§§§§§@§§§§§§§§§§§§ûÉ·jÖ* _You hear a shout! x3üÉ·jFüÉ·j�G¤The barbs in your skin will harm you if you move. Continue? Y - Yes üÉ·jíG' N - NoüÉ·jšÕüÉ·j³í‘.................§.§.§§.§§§§tswn the Metallomancer .................§.§§§§§§§§§Oni of Vehumet ****** ....∩.∩.............§.§§§§.§Health: 229/239 ======================-- ........)........§...§§§§§§§Magic: 48/64 ==================------ ................§§§§§§.§§§§§.üÉ·jŒîoAC: 9Str: 18 .................#§§§.§§§§§§...EV: 13Int: 28 ................)..§§..§§§§....SH: 0Dex: 11 .............§§§§§§§§§..§§.....XL: 23 Next: 90% Place: Desolation ...........§..§§@§§§§§.§§§.....Noise: =========  Time: 67026.7 (0.0) .............§§.§§§§.§§........b) cold staff "Arghiypre" {rC+ rN+++ Ice} üÉ·jÒî|.............§§§§§§§.§§§.......Cast: Magnavolt (1%) ..........§.§§§§§§.§§§§........Barbs ##........§§§§§§§§§§§.§..... .§§§.......§§§§§§§§§§§§§... §§§.......§§§§§§§§§§§§§§ . §§§......§.§.§§§§§§§ ...........§§§§§§§.§üÉ·jïñVehumet accepts your kill.You feel your power returning.  Ka-crash!  Magical energy flows into your mind! _You hear a shout! x3  Okay, then.üÉ·jóðüÉ·jùüÉ·j8ü. _ýÉ·j¯¾29ýÉ·j¬Ô.........)§§§§..§)§§§§.)§§§§§§§§§§§§§§§§§..§§§§§.§§.....9   saltling (wandering)ýÉ·jY×À30=---------7.7 (1Magnavolt (1%)ýÉ·j¶à§§§§§..§)§§§§§.)§§§§§§§§§§§§§§§ýÉ·j²äò You feel your power returning.  Ka-crash!  Magical energy flows into your mind! _You hear a shout! x3 _You encounter a saltling.ýÉ·jÏV R.9ýÉ·joY 49ýÉ·jîƒ 1§§§9§§..§.......999 3 saltlings (1 wandering)ýÉ·jŸ… •2=9---------8ýÉ·jDŽ Ð§§§§.§§§§ýÉ·j´‘ \ _You encounter a saltling. x2þÉ·j?dY.9þÉ·jÁfT.9þÉ·jÒ‚Û§#§§)§§§§9§.§....§§.§§§.§@§§)§§§§§§§.§§...§....§......þÉ·jKƒM 2 saltlingsþÉ·jý„-39þÉ·ja�/§§§§.§....§§§§§§§§§§§þÉ·jf�5 _The saltling leaves your sight.þÉ·jº¬ L.9.9.9.9þÉ·j]· þÉ·jü· =§§þÉ·jT¸ b§§..§.þÉ·jœ¸ S§§.§.þÉ·jJ¹ ^..§.§§þÉ·jŸ¹ §.#§..§þÉ·j๠a.).§.§þÉ·j#º …§..9.§§.)§§þÉ·jaº %§§...þÉ·jÀº B§§§..þÉ·jT» A§§§.þÉ·j¾» ,§§§§þÉ·j¼ §§§þÉ·j<¼ þÉ·jÀ þÉ·jfÀ 4þÉ·jÎÀ 30þÉ·j"Ñ þÉ·j,Ò §þÉ·jÁÒ §þÉ·j…Ó %§þÉ·jÏÓ Â§§þÉ·jYÔ Â§þÉ·jÀÔ ™Â§..9.§§.)§þÉ·j Õ j§§...@§þÉ·jSÕ v§§§..§þÉ·j’Õ G§§.§§§§þÉ·jDÖ X§§§§þÉ·j’Ö ?§§§þÉ·jeÚ ÿÉ·j2)E  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÿÉ·j=…8*ÿÉ·jÓ¹****@****ÿÉ·j6 h******§.)**.@§**.§§******ÿÉ·jÄm³****#***..).§**§§.)§**..@§§ÿÉ·j‚n*..§§.**§.§§§****ÿÉ·jÖ¼Ö**********9.§.#§.**...).§.**.§§.)§§*.*§..§§.§*§§.§§§§*§§§***ÿÉ·j¼ ®*******.***......§.§**..**.§*9ÿÉ·jš Ð*§*§§§§§§ÿÉ·jna ********..***.....§§.§.*.§*.§*.*.§§ÿÉ·j° Ø*******.§.§§***......§§..§.*.*.*.*.*.ÿÉ·jÀ ó#######.§.§§###########..###########.########################################################@##########################ÿÉ·jjÌ ¿ .  The dungeon rumbles!  You destroy the saltling!Vehumet accepts your kill.ÿÉ·j,Ù /§  Vehumet accepts your kill.  You feel your power returning.  Vehumet accepts your kill.  You feel your power returning. You feel a bit more experienced.ÿÉ·j?à P##ÿÉ·j˜• ç ψYou feel your power returning.  You carefully extract the barbed spikes from your body.ÿÉ·j¯¸ ¤ ....ψ...§§§§§§...........§.........§.§.......§..§§§§........#§§§§.......)..§§........)§§..§....@§§..§§§..§..§§§§§.§§§§§§§.§§§§..§§§§§§§.§§§§.§§§§§§ψ   ragged hierophantÿÉ·jV¹ 3§  You hear a shout! x5ÿÉ·j4Ä o68=========1ÿÉ·jIÐ §§§..§§§§§§§§§.§§§§§§.§§§§..§§§§ÿÉ·jã ~ _You encounter a ragged hierophant. It is wielding a +0 rapier.Ê·jÍ� R.ψÊ·j±© ¦.§§§§...§§.§..§.§§§§§§§§§§.§§..§§§§§§§.§§§§.§§§§§§§Ê·jm¬ ^7---------2Ê·jm¶ ̧.§§§§§.§§§§§§§§§§§§§.§§§§Ê·jϸ Ê·jñ"] ****** (magnetised)Magnetic shrapnel attaches itself to the ragged hierophant.  Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!!Ê·jö´œ .ψThe ragged hierophant is moderately wounded.Ê·j¨ßÕ§.§§§§.....§.§..#§§§.).§..§§§....§§§..§§§.§§§§§§§§§§§§.§§§§§§§§§Ê·joãŒ9=9===------3Ê·jóE§§§§§§§§§§..§§§.§§§§§§§§§§§§§§§§§§§Ê·jðô: _Magical energy flows into your mind!Ê·jC 2pÊ·j)) � .§§.§..§....§.....§§§§§§.....§§...§§§§§§§§§§..§§§§§§§§§§§§§§§.§§§§§§§§§p   servant of whispers (polearm)You encounter a servant of whispers. It is wielding a +0 spear.The ragged hierophant gestures at you while chanting.Ê·j8+ `23-----4Ê·j 6 Ó§§§§§§§§§§§Ê·j)E B _A blast of power from the earth strikes you!Ê·j52^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ê·jŽn:*Ê·j¿›****@****Ê·j1Œ******§§§**§@§**§§§******Ê·jO]&****#**..).§§§§§§§§@§§§§§§§§§§§§Ê·j䯸*******....#§.Ê·jšÕ********......*.Ê·jPN*********...[35mψ...*..Ê·jž ***********........*.*.Ê·jâï%##########################################################@############Ê·jy¸ j   The dungeon rumbles!Ê·jåh è 9The ragged hierophant is almost dead. The servant of whispers is almost dead.Ê·jÐk x .pYou hear a shout! x2Ê·j$I.§§§ §§p..#....§§§§§§...9.§.§§§§....§..§§§§∩.∩)....§§§§§§.....)..)..........§§§§§.......§...§§§§§§§§§.§§§.§§.........§§@§§§......§§§§§§..§§..§§......§§§§§§§§§.§....§.§§§§...§.... §§...§§§§.§.§§ ..§§.§§§§§§§ .##.§§ §.§§§.§§§.§....§§§.§§§§§§  Ê·jJ0Q.p Ê·j 3Y.9 Ê·jO;29 Ê·j»b[§.§...........§....§.9 2 saltlings (1 wandering) Ê·jöe.64 Ê·j³v¬§§§§§§§§§§§§ Ê·j`—Y _You encounter a saltling. Ê·jB´9...#....§§§§§§.p.......§§§.§.§§§§....9..§..§§§§∩.∩.).....§§§§§.....)..)..........§§§§§.......§...§§§.§..§§§.§§.. Ê·j(¤.....§§§§......§§§@§§..§§..§§.....§§§§§§§§§§.§....§.§.§§...§.... §§......§§§.§§ ..§...§.§§§§ .##..§...§ §.§§§.......§§§.§....    saltling§§§........§§§§§ . Ê·jú+§.§. Ê·j('W.9 Ê·j¦*Q.p Ê·joE†.......9...)..§§..................................§§...§§.§§§ Ê·jÖH.75 Ê·j)V0§§§§§§§§§§§§§§§.§§ Ê·jï‘ Ê·jü_......§.§§§§p§..§§§§∩.∩.......9).....§§§§§.....)..)..........§§§§§.......)...§§§.§§§§.§§....§§§§..§§§§..§§..§§.§@§§§§§§.§..§§...§.... §§§ .§§§§ .##§.....§ §.§§§.§..§§§§§§§§§.... §§§.....§§.§§§§§ .§§§§§§ §.....§§§§§§§. Ê·jÛ ¢§§§§§§§§§§ Ê·jw Ê·j‚¾X....§...§.§§.§§§.§§§§§ Ê·j^Á‚9=1=6 Ê·j4Íÿ§§§§§§@§§§§§ Ê·j¿Í§§§§§..§§§§§§§§ Ê·j6Ñ| _The ironbound convoker gestures at something while chanting. Ê·j›X Œ p§..§§§§∩.∩.......9).....§§§§§.....)..)..........§§§§§.......)...§§§.§§§§.§§....§...§§§..§§..§§.§§§§§§§§.§.@§§...§.... §§.§§ . Ê·j“Y §.§§ .##§§..§ §.§§§§§.§§§§§§§§....§ §§§§...#####§§§§§§ §§ Ê·jk 2p Ê·j3€ ÷...p....)..........§§§§..§ Ê·jsƒ ^7Magnavolt (1%) Ê·j«ž §§§§§§§.§§§§§.§§§§§§§§§.§§ Ê·jb¢ ? _The ironbound convoker leaves your sight. Ê·j¶¦ô∩.∩...p...9).....§§§§§.§.....)..)..........§§§§§§........)...§§§......§§§§.§§..§§§§§.......§§§§§.§.....§§§§§..§§....§§§§§§§§§.§§§..... Ê·jW§ˆ....§§...§......... §§.§§.§§§. .§.§§§§§.##§§..§§§§§§ §§.§§§.§§.§§§§§§§§ Ê·jš§l§§§...§§ Ê·jʧÖ§§ ..§§§.....§§§§.§§§ Ê·j¨- §§...........§§§ Ê·j0¨K.§§§§§...##### §§ Ê·jU¨]§...[....#§§§§§§§. Ê·jÊ»2p Ê·jjÜß.............§§§§..9§§.§..§§§.§§.§§.§§§...§§§§§.§§§§.§§§ Ê·jÝðp   ironbound convoker9   saltling Ê·j¾ß¨2=8Magnavolt (1%) Ê·jŽí<§§§§§§§§§§§§§§§§§ Ê·jÙð Ê·jë R.....)p.)..........§§§§§§........)...§§§.....§§§§§§..§§§§§.. #..9§§§.§..§.§.§..§§...§§.§§§§§§.§§§....§§...§... .§§.§§.§§§.§@§..§§§§§ §..## Ê·jÄë .§§§§§§§§§§ §§.§§§.§§§§§§§§§§§ .§§§§§§.§§§§§§§§§§§ ..§§§.....§§§§. Ê·jåë +§§...........§.§ Ê·jì Ì9   saltling§§§§...##### §§ Ê·j)ì u§...[....#§§§§§§§..§§...##..§§§§§.... Ê·jQì  Ê·jiý D§9 Ê·j 2p Ê·jó Ê..)....§.§§§§.§.§§§§§§9§)§§§.§.§..§§§§.§§§p   ironbound convoker Ê·j{ &9 Ê·jK' n§§.§§§§§§9§§§§§§§§§§§§§§§§§§ Ê·jQ, 5 _The saltling leaves your sight.Ê·j(Á‘.p......)....§§.........§§§§.§..§§§§§. .Ê·jfÁî#...§§§§§§.. ..§§9§)§§§§..Ê·jâÁJ.§§§.§.§§§.§§§..§..§...§...§§..§§§.§§§.§§§§.§§§§§§..##.@§§§§§§§§§ §§.§§§Ê·jÂf.§§§§ Ê·j4Âú§.§§§§§..§..§§§§§§§ . Ê·jX“§§§.§§§..§..§§§§.Ê·j}Â`§§.....§.....§.§§§§§...#####Ê·jžÂE §§Ê·jÁÂu§...[....#§§§§§§§..§§...##..§§§§§....Ê·jæÂf§§§§...#).[§§§§.§.§§§Ê·juÏ:9Ê·jKÔ2pÊ·jï&...§.§..§.§.....§...p   ironbound convoker9   saltlingÊ·j¶ñC=50Ê·jFµ§§.§§§§§§§§§§§§§..§§§§Ê·j°Ê·jàp.....§.§§§.§..§§§§§#.....§.§.§§§§§.. ..Ê·jR3......)§§§§...§..9.§.§§§.§§§......§...§...§§.§§§.§§§.Ê·j}§§§§.§§§§§ §§§..##.§§§§§§§§§§§§.§§§§Ê·jŸð§§§§.§§§§§.§§..§§§§§§Ê·j¿³§§ .§§§.§§§.§§..§§§§§Ê·j4ß §§.....§.....§.§§§§§...##### §§§...[....#§§§§§§§.9   saltling.§§...##..§§§§§..§..§§§§...#).[§§§§.§.§§§Ê·j`Z#.....#......§§§§§.§ .Ê·jv2pÊ·j/&ä...§.§§......9§...§§§..§§...§..§.#Ê·jˆ&†§p   ironbound convokerÊ·j¼(.31Ê·j1§§§§§§§§§§§Ê·j€1§Ê·j83Ê·j2Ò #p......§.§§§§§..............)§§§§.......9.§.§§§.§§§§............§...§...§§.........§§§.§§§.....§..§§§§.§§§§§ §§§§..##.§§§§§§§§§§§§§§§.§§.§.....§§ .§§.§§§§§.§§....@§§§§ .§§§.§§§.§§...§§§ §§....§§.....§§§§§.§.##### §§§§§.[....#§§§§§§§..§§§..##..§§§§§..§.. .§§§§§§§§...#).[§§§§.§.§§§#.....#......§§§§§.§ . ....§§§.....#.####§§§§.§..§.. ..pÊ·j&á Ê·jµá .Ê·j â .Ê·j[â .Ê·jã #§Ê·jMã §.Ê·jrã C.§§....Ê·j”ã §Ê·j¸ã gp   ironbound convokerÊ·jÕç Ê·jyè 2Ê·j•ø Ê·jãý %§Ê·j>þ v§§.....§Ê·jÇþ šÂ§.§....@§§Ê·j$ÿ ,§§....§§§Ê·j~ÿ D§§....§Ê·jãÿ =§§Ê·j² §§Ê·j &§Ê·jk Ê·j³ Ê·juq‡.p....)§§§§.........§..9.§.§§§.§§§........§...§...§§......§§§.§§§....§§........§§§§.§§§§§ §§§§§..##..§§§§§§§§§§§§§§.§§§§.....§§§§ Ê·jÛq¼..§§.§§§§§§.§....§§§§ §§§§§§.§§§.§§...@§§ §§....§§....§§.§§§§§§§.#####§§§§§§ §§Ê·j rŽÂ§§§.[....#§§§§§§§..§§§..##..§§§§§....Ê·j0r .§§§§§§§§...#).[§§§§.§.§§§ §#.....#......§§§§§.§ .Ê·jOrU....§§§.....#.####§§§§.§..§.. ..Ê·jrrƒ  §.§..§§§#.........#§§.§§.. Ê·j›rÊ·jÿ2pÊ·jz«.§§.§§..§§..§§.§§..§#§p   ironbound convokerÊ·j®&3Ê·j¹ç§§§§§§§§§§Ê·j�¼Ê·jtî .)§§§§...p......§..9.§.§§§.......§...§.§§.§Ê·j¶î ´.§...§§§.§§§.§....§.§§§§§.§§§§§ Ê·jÙî ¤)§§§§§..##§.§§Ê·j6ï ƒ§ .§§§§.§§.§§.§§§.§§.§§§§§§......§§§ .§§§§§§.§§§§§...@.§§Ê·jVï –§§...§§.....§§§§§§§§.§Ê·j‰ï ë§§§.#####.§§§§§ §§ .Ê·j²ï £Â§§§.[....#§§§§§§§. .§.Ê·jÖï U§..##..§§§§§..§..§.Ê·júï ’Â§...#).[§§§§.§.§§§ §#.....#......§§§§§.§ . Ê·j%ð ›.§....§§§.....#.####§§§§.§..§.. .§.§..§§§#.§§§§.§.#§§.§§Ê·jOÿ Q.pÊ·j} :9Ê·jC Ø.§..§....§§§§§§.§§9   saltlingÊ·jˆ T4=4Ê·jŠ& ô§§§§§§§§....§§§§Ê·j¾) Ê·jª }§....§.§§§p.....§....§...§..§§............§..§§§.§§§..§§§§.§§§§§ .)§§§§§..##§§§§§§§§§§§§§ ..§§§§.§§§..§9§§ ....§§.§§§§§§......§Ê·jö ð§§§§§§§§.§§§§§....§ §§§...§§..@.§§.§ #Ê·j¡p§§§§§§.#####.§§§§§ §§ #.§§§.[....#§§§§§§§. 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You destroy the saltling!Vehumet accepts your kill.Ê·jÐî ##..*You feel your power returning.  Vehumet accepts your kill.Ê·j¡²ì ..............................§........§§.§..)...§§§.§§....§§@§....#§§§....[..§§.....##.§§....#.....Ê·ju³e...............  You feel your power returning. You feel a bit more experienced.Ê·j:¾§2--=========2Magnavolt (1%)Ê·jÛɧ§.§§§@§§§§§Ê·jÍ1 _Ka-crash! You hear a shout!Ê·j#�Ê·jõ�Ê·j-¦Ê·j˜¼Ê·jœ½Ê·jZÄÊ·j¼Øb3--Ê·jªÛÊ·jÊéÊ·jkíj  A saltling comes into view.Ê·jrú„9§§.....§@§---------§§§§§§Magnavolt (1%)§§.....9   saltling (wandering, strong)......Ê·jˆ+§§§§§§.§§§.§4.7 (2Ê·j{T---------5.7 (3 _Ê·j'÷§§§§§§.§§§§§§§§§§§Ê·jO"Ê·jp Ÿ .9You miscast Magnavolt. Nothing appears to happen.Ê·j‹. ..§.§..§§§§.§.§§Ê·ji1 €4=Contam: 11% 6.7 (1Ê·j%= i§§§..§§§§.§§.§..§§§@§§§§§.§§§Ê·jy@ : _Magical energy flows into your mind!Ê·jΊG ****** , magnetised)Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!Ê·j·].9Ê·jü/â..§..........§...........§§§##....9§..§......§§§.§....§§.§§§§§§§§§§§.§§§§§§Ê·j^1(Ê·jó2®47---====7Magnavolt (1%)Ê·jK>‚§§§§§.)..§§§§§§§§§§§§§Ê·jßAa _The saltling is severely damaged.Ê·j&ò Ê·j9ó Ê·jõ Ê·jø BÊ·j* Ê·jO/ j  A saltling comes into view.Ê·jr; É.8=--§§§§§.9.)..§§§§§...§§§@..----§§..§§§Magnavolt (1%).Ê·jc< å....9   saltling (strong, magnetised)......Ê·j™b j§§§§.8§§..§§§..§§§§#....#.Ê·jbe O----9.7 (2 _Ê·jys §§§.§§§.§§§§§§§...§§§§§§§§§Ê·jnv Ê·j…\[§ _The saltling is severely damaged. _A saltling comes into view.  You destroy the saltling!  Vehumet accepts your kill.Ê·jÝeo**Ê·j¹ë§.....§§§.§§.....§§§§.§.)...§§§....§.§§Ê·j‹ Ê·jJ 3--7===70.7 (1Magnavolt (1%)Ê·j¾K§§§§§§§§@§§§§§§§Ê·j‹4 _You feel your power returning.Ê·jw¾ IÊ·j»Â Ê·j‹ã BÊ·jJö Ê·jlz4--Ê·jNÊ·j4O9% Ê·j�Ê·j Ê·j;7c57Ê·jM9Ê·jã=Ê·j(UM5Ê·j·[Ê·j]Ê·j"sM3Ê·j[vÊ·jª{Ê·jš™Ê·jšU6=1Ê·jŸÊ·jW¦Ê·j^Ð=Ê·jFÜÊ·j—ëÏ ....§§§§§§§§§.§.) ...###§§§§§§§§§§.§....... ......ß#§§§§§§§§.§.....###.....=|#§§§§§§§§§.....[... .ß.###...#§§§§§§§§§.....##..#. ....)...#.§§§§.§.......#).[Ê·jŒìt) .)....:ß§§§§§§§..#.....#...  .##. #)$.#.#§§...§§§§......#.##  ..$..#.$#$....@....§§.#........---8.7 (8  .....#..#...#§..§..............  #......)...#..................  #........$.#..#...............  .#...##.#####..#...)...........  .......................#. Ê·jíˆ ..............................  ###############################  ###############################Ê·j ï:---Ê·j«üÊ·jÿK _Your magical contamination has completely faded away.Ê·jt�Ê·jyžÊ·j¤Ê·j£«Ê·jÀÇÊ·j8Òm7=Ê·jn×Ê·j–ø,Ê·j¶ýÊ·j¨Ê·jò.,Ê·jÛ3Ê·j9Ê·j‰Qa8=Ê·jû[Ê·j”aÊ·j§yÊ·jŸzÊ·j<~Ê·jàƒÊ·j¹žÊ·jiŸN9=Ê·j�¤Ê·j­Ê·j�ÅÊ·jMÆÊ·jOÖÊ·júÜÊ·jþ,Ê·j’Ê·jAÊ·j_<50Ê·jwÊ·j�+¨) .)....:ß.§§.§§§..#. #.##. #)$.#.#.....§§§§ #..$..#.$#$.......§§§§. .....#..#...#§...§§. #......)...#........ #........$.#..#....... ..#...##.#####..#...) ........................ .......@........87.7 (9 ######################## ######################## ######################## ########################Ê·jÎ,M ######################## ######################## ##########Ê·j’-Ê·j#8Ê·j‹:Ê·jEö Ê·jöö Ê·jrú Ê·jž Ê·jƒ ,Ê·jÃJ w1=Ê·jÇZ Ê·jr[ Ê·jÒ^ Ê·jÒu ,Ê·j�y Ê·j·’ k2=Ê·jN— Ê·jÌ® ,Ê·j§² Ê·jKË ,Ê·jÏ Ê·jé Ê·j�é 3Ê·jæì Ê·j© ,Ê·j, Ê·jE? �4=Ê·j¿@ Ê·j5Q Ê·jÖ] Ê·jw^ Ê·jØa Ê·jï~ k5=Ê·jó« ,Ê·jG­ Ê·jñ¯ Ê·j!É Ê·jíÉ K6=Ê·jcÍ Ê·j©ä Ê·j4å Ê·jè Ê·j¾,Ê·jµÊ·j7�7=Ê·jÏ8Ê·jE9Ê·j0=Ê·jœPÊ·jbQ%8Ê·j0TÊ·j7n,Ê·j?“XÊ·jò¥Ê·jì¦D9=Ê·j¤ÂXÊ·jÙÞBÊ·j½ól60=Ê·jföÊ·jòÊ·j$Ê·jLÊ·j_+Ê·jƒ,%1Ê·j(/Ê·j BÊ·j°!,Ê·jò$Ê·j(=Ê·j›=52=Ê·jÞ=Ê·jÎ@Ê·j"]Ê·j˜]Ê·jm`Ê·jEzÊ·jÅz#3Ê·jðz2=Ê·jþ}Ê·jk£BÊ·j ÇBÊ·j Ýa4=Ê·jÐßÊ·j�æÊ·j©,Ê·j•Ê·júÊ·jÞ+,Ê·jZ1Ê·j¬8Ê·jçR,Ê·j\WÊ·j3]Ê·j7wÊ·jäw2=Ê·jC|Ê·jA€Ê·jÿ«Ê·j¬¬Ê·jܰÊ·j³Ê,Ê·j¥ÑÊ·jêÙN _You now have 1269 gold pieces (gained 1).Ê·jˆ÷3Ê·jzýÊ·j¸Ê·j,Ê·jÃ#Ê·jF,Ê·j_H,Ê·jEOÊ·jph,Ê·j—yÊ·jÕ‡N _You now have 1273 gold pieces (gained 4).Ê·j9 3Ê·jE¥Ê·jάÊ·j�Æ,Ê·jÎÊ·jáü  ....§§§§..§.....§§§§.. .§§..§§§§§§§§....... ....§§§§§§§§§.§.)###....###§§§§§§§§§§.§ß........ß#§§§§§§§§.§........=|#§§§§§§§§§..ß.###...#§§.§§§§§§..#......)...#§§§§§§§Ê·j0ãÓ)..)....@ß§§§§§§§..##.##..#)$.#.#.§§§.§§§§......#..$..#.$#....§§..§§§§.#.........#..#...#§...§§........#......)...#.§............#..........#..#.............#...##.#####..#...)................................... ............................You pick up the Treatise on Misfortune and begin reading...Ê·j0°135.7 (48.0).§§§.....Ê·j©,6.7 (49Ê·jb§§§.. .§§§.§Ê·j¤` _You add the spells Yara's Violent Unravelling and Discord to your library.Ê·jҸʷj‚¹Ê·jʿʷjØÊ·j{òÊ·jºü,Ê·j×ü ...)§§§§§§§##§§§.§.. ....§§§§..§..§§§§§.. .§§..§§.. .§§... ..§§§§.§ ###....###§§§.§ ß..ß#§Ê·jÏ ê ........=|#§§§ ..ß.###...#§§.§§§§§§#......)@..#§§§§§§§. )..).....ß§.§§§§§..# #.##..#)$.#.#...§.§§§§.#..$..#.$#....§§§§§§§§.#.....#..#...#§§§.§§ #......)...#.§ #..........#..#... ..#...##.#####..#...) Ê·j• ).Ê·jì ...)§## §§§.§.......§§§§..§ §§§§§... .§§..§ .§§......§§§.§###....###§§§.§#ßÊ·j°.ß#§.§.=|#§.ß.###...#§§.§§§§§§ #......@...#§#)..).....ß§.§§§§§..# #.##..#)$.#.#...§.§§§§ #..$..#.$#....§§§§§§§§.# .....#..#...#.§§.§§Ê·jì #......)...#... #..........#..#Ê·j'¦ ..#...##.#####..#...) Ê·j5?'§§§...§§.§§§.7.7 (1.0)...Ê·jgB+8.7 (2Ê·jSPñ§§§§§§§§§§§Ê·jDd¯ _You see here the +4 rapier of Tyojoicoul {flame, ^Fragile rElec Str+2}.Ê·jr< 3Ê·jÙB Ê·j¢J Ê·jØg Ê·jbh $ _Ê·j´o Ê·j\v Ê·jÁ– Ê·jN— Ê·jŸ Ê·j$¼ ,Ê·jÍ Ê·jgË N _You now have 1276 gold pieces (gained 3).Ê·j ù 3Ê·jŠÿ Ê·j ,Ê·j¬! Ê·jÏ+ N _You now have 1277 gold pieces (gained 1).Ê·j5M 3Ê·jzS Ê·j:V $  Things that are here:Ê·jùd 9§.§§.... .§§§.§§§§§§§ .........§§§§§§§§§§§. ####....###§§..#ß........ß#...........=|#§.....ß.###...#§§.§§§§§§ #)...#§ #)..).....ß§§.§§§§..##.##..#@..#.#.§§§.§§§§#..$..#..#......§§§§§§.# .....#..#...#....Ê·jie ? #......)...#........ #..........#..#...#...##.#####..#...)............... ................... ########################Ê·j v ,  §.....§§§§..§.§.§.......§§§. .........§§ ####....###§§#ß..ß#.......=|#§§§......ß.###...#§§.§§§§§§ #......)...#§§§§§§§. #)..@.....ß§§.§§§§..# #.##..#)..#.#.§§§.§§§§.#..$..#..#......§§§§§§.......#..#...#....§§...#......)...#..Ê·j�w ©.. #..........#..#......#...##.#####..#...) .......... .......................a +0 quarterstaff; a +0 robeÊ·j™ 4.44.7 (6Ê·jç› 25.7 (7 _Ê·j¹ C§Ê·jV» $  Things that are here:Ê·j”¾ ^ _a +2 spear of venom; a +0 robeÊ·jUØ3Ê·jÉàÊ·j%ëÊ·jÓ : _Ê·j8Ê·j­Ê·j%3,Ê·j8Ê·j�GI  §§§..§§§§.  ##.. §.........§§§.  ##.. .........  ##...####....###  ##...#ß..ß#§   #..=|#   ......ß.###...#§§.   #......)...#§§§§§§§   #)@.).....ß§§.§§§§.   #.##..#)..#.#.§§§.§§§   #..$..#..#......§§§§§   .......#..#...#....§§  Ê·jO #...#......)...#   #...#..........#..#   #...#...##.#####..#...)  #.........   Ê·jTÈ  §§§.§§§§   ##.. §...§§§.   ##... ...   ##...####....###  Ê·jNU¡  ##...#ß.ß#   #...=|#   ......ß.###...#§§.  Ê·jóU� #......)...#   #@..).....ß§§.§§§§   #.##..#)..#.#.§§§.   #..$..#..#......   .......#..#...#....§§  Ê·jªVÜ #...#......)...#   #...#..........#..#   #...#...##.#####..#...   #...........  Ê·j‡+7.7 (2Ê·jE‰+8.7 (3Ê·jd–Ê·j^¼ _You see here a +0 hand axe of holy wrath.Ê·j4¶ _Ê·jPÏ Ê·jÞØ : _Ê·jtÚ Ê·jò Ê·jÖò Ê·jöö Ê·jš,Ê·j!Ê·jG0N _You now have 1278 gold pieces (gained 1).Ê·j“LÊ·jTMÊ·j©UÊ·jocÊ·j6Ê·j_€Ê·jã…Ê·j”ŽÊ·jr–h  You encounter a saltling.Ê·jp¦ ...)§§§§§§§# §§§.........§§§§..§. ##.. §.........§§§. ##... .........§§§ ##...####....###9§§§ ###...#ßß#§§§§§§§§. ###............=|#§§§§§§ ###......ß.###...#§§. ##. #...@..)...#§§§§§§§.. .. #)..).....ß§§.§§§§..# #.##..#)..#.#.§§§.§§§§.Magnavolt (1%) #.....#..#......§§§§§§.[Ê·j2§u39;49m ###.......#..#...#....§§ ###...#......)...#......9   saltling (wandering) ###...#..........#..#...... ###...#...##.#####..#...) ###....Ê·j4´3.53.7 (5Ê·jqÎX9Ê·jåÐc4.7 (6Magnavolt (1%)Ê·jÑÞ1§§Ê·jãá5 _The saltling leaves your sight.Ê·jâSÊ·joTÊ·j@bÊ·j3jÊ·jjz:9Ê·j ‚j  A saltling comes into view.Ê·jé�...)§#§.§...§§§§..§.##.. §...§§§.§##... ......9..§.##...####....###..###...#ß.ß#§.§###.=|#§.###......ß.###...#§§.§§§§§§.##. #....@.)...#§... #)..).....ß§§.§§§§..#.#.##..#)..#.#.§§§.§§§§.Magnavolt (1%)#.....#..#......§§§§§§.####.......#..#...#§...§§.###...#......)...#.Ê·jl‘9   saltling###...#..........#..#.###...#...##.#####..#...)...###.Ê·jÕ§8§0.Ê·j�²25.7 (1 _Ê·j0¹O§§§Ê·jÁ»Ê·jí2 n ...) §§§....... ##.. §........ ##... ......9..§. ##...####....###.. ###...#ß........ß# ###............=|# ###......ß.###...# ##. #....@.)...# .. #)..).....ß§.Ê·j‡3 Ö #.##..#)..#.#.§ #.....#..#.... ###.......#..#...#§ ###...#......)...# ###...#..........# #...##.#####)Ê·j9ѳ ...) §§§....... ##.. §........ ##... ......9..§. ##...####....###.. ###...#ß........ß# Ê·j¶ÑÈ###............=|# ###......ß.###...# ##. #....@.)...# .. #)..).....ß§. #.##..#)..#.#.§ Ê·jÝÑ:#.....#..#.... Ê·jÒ.###.......#..#...#§ ###...#......)...# Ê·j+Ò£###...#..........# Ê·jQÒ„#...##.#####)Ê·j³àÊ·j€âÊ·j#ðÊ·jûò_ _A saltling is nearby!Ê·jMŽŒ (magnetised)Magnetic shrapnel attaches itself to the saltling.Ê·jn2SÊ·j • .9Electricity arcs towards the magnetite!Ê·j#3S.Ê·j<6..S   guardian serpent (wandering)9   saltling (magnetised)Ê·jY?a57---===6Ê·jwL1§§Ê·jûNa _You encounter a guardian serpent.Ê·jõØ ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ê·jÜ8*Ê·j@W™**@****Ê·j°©I*****.*.@.**)..**#***Ê·jkûµ********.....**ß.###**..@.)**.)...**.#)..**#**#*Ê·jOQ****.......**.......**.ß.###.**...@.).**..)....*.**..#..#.***.#**#**Ê·j:£%******...9.*.=**..*..*)..*..**...#..#..***.****.**Ê·jÇõ¹*******......##***.|*...**..**..*#......)...*..****..*Ê·jNG8*********.......**S**.*.*..*.*.*.**.*.#..........*..##*Ê·jÿ—ÿ######################..§##.################ß##########################ß###########@##############ß##############################.##############.####.###.##..####..##..###Ê·j‹dl§  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dungeon rumbles!  An iron grate is ripped into pieces! x3  You destroy the saltling!  Vehumet accepts your kill.Ê·jÇpÎ .  You feel your power returning.  You kill the guardian serpent!Vehumet accepts your kill.Ê·j—{º###*#****#******.******##* Ê·j,$C  You feel your power returning.Ê·j˜:r ..§§.............§.............####...§##.....#...........9...........=|.............#.....@.).....)..)...........#..#)....#..#.....#..#..............#.......#......)...#.9   saltling..#..............##.#.##.  ###.........................Ka-crash! You hear a shout!Ê·jEE†4----==========7Ê·j…aÊ·jUb&§Ê·j”bÊ·jðg Ê·jhÊ·j.j5_You encounter a saltling.Ê·j�jÊ·jy` ...) §..§§..... ##.. §.........§. ##... ........... ##...####...§##... ###...#........... ###............=|# ###..............#. ##. #....@.)..... .. #)..)........ ...#..#)....#.. #.....#..#..... ###..........#..... ###...#......)...#. ###...#..........# ....##.#.##.)Ê·jÜß1 ...) §..§§..... ##.. §.........§. ##... ........... ##...####...§##... ###...#........... ###............=|# ###..............#. ##. #....@.)..... .. #)..)........ ...#..#)....#.. #.....#..#..... ###..........#..... ###...#......)...#. ###...#..........# ....##.#.##.)Ê·jôþÊ·j¤Ê·jJÊ·j_ _A saltling is nearby!Ê·jÂ=#.......§......§§§§§§§.....)§§§§§§§## ...§§........§§§..§...##.. §..§.§.##... ...........§...####...§##....###...#..9§.###.=|#§§§§§§§§§.###.........@....#.§.§§§§§§##. .#......)§... #)..).........§§§§..#...#..#)....#..§§.§§§§... #.....#..#......§§§§§§.####..........#........§§###...#......)...#....###...#..........#..#.....###.##.#.##...#...)[39;4Ê·j\> 9mÊ·jYE;9.Ê·j«ýæ§§§..--------- 8 _§§§§§§§§§..§§§Ê·jÀð #..§ §..#.......§......§§§§§§§.....)§§§§§§§## §§§§§§.........§§..§....##.. ...........§...##... ............§...####...§##.....###...#.9.§.§§§§§.###.=|#§§§§§§§§§.###........#.§.§§§§§§##. .#......)§... #)..).........§§§§..#...#..#)....#..§..§§§§... #.....#..#......§§§§§§.####..........#........§§###...#......)...#....###...#........Ê·j¸ñ (..#..#.....Ê·j8ü ^§9Ê·jÈ ²§. .§.§§..§§§.§§§§§.§§.§.Ê·jâ H---------9Ê·j�$ ¿§. .§§§.§§.§§§§§§##..§§§§§§Ê·j3'  Ê·j )¶ **(magnetised)Magnetic shrapnel attaches itself to the saltling. Ê·jŒÀ”§ _A saltling is nearby!  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!!  You destroy the saltling!Vehumet accepts your kill. Ê·j÷Öl*** Ê·j`{�§§..§.§§..§......§..=§§.§§.. Ê·j †¤49---===60Magnavolt (1%) Ê·j °E§§§..§.§§§...§§§§§§##..§ _You feel your power returning. Ê·j!Æ 3 Ê·jìÈ  Ê·jÖÝ , Ê·jbæ  Ê·j¬÷ , Ê·jÜü  Ê·jÇ  Ê·jN F50-- Ê·j  Ê·jä- , Ê·jMG  Ê·jþe a1= Ê·jkl  Ê·jÖ‰ , Ê·jX�  Ê·j3ª , Ê·j)±  Ê·jýÍ  Ê·j½Î N2= Ê·j¼Ô  Ê·joð , Ê·jŠö  Ê·j7 ;3 Ê·jæ%  Ê·jµ> , Ê·jE  Ê·j„  Ê·j�…  Ê·jbŒ  Ê·jÞ¨ 94 Ê·jœ© (= Ê·jû®  Ê·j]Ê  Ê·jÏ  Ê·jIÑ  Ê·j–í k5= Ê·j½ô  Ê·jÞ , Ê·jz'  Ê·jD , Ê·jÈH  Ê·jCe a6= Ê·jk  Ê·j ‹  Ê·jÁ‹  Ê·jr’  Ê·jЭ k7= Ê·j‘³  Ê·jË , Ê·jÒ  Ê·j5ì , Ê·jò  Ê·jÛ ;8 Ê·j?%  Ê·jØ? , Ê·j¨F  Ê·j÷T  Ê·j¥] ’  You encounter a ragged hierophant. It is wielding a +0 short sword. Ê·j§j ï§§§§§§...§§....§.§...§§§§§§...##§§..§§§ψ§.|---Magnavolt (1%)§§§§§§§§§ Ê·j´k ¼ψ   ragged hierophant (wandering) Ê·jVˆ §§§§.84.7 (24.0)...§.§§§.§.. Ê·jGŽ O---5.7 (25 _ Ê·j‘› %§§§§§§§§§§§§.§.§§§§.§ Ê·jƒØ !Ê·j_ã ****ψ  magnetised) _You feel your power returning. _You encounter a ragged hierophant. It is wielding a +0 short sword.Magnetic shrapnel attaches itself to the ragged hierophant.ragged hierophant!!!  The ragged hierophant is moderately wounded.!Ê·jIw ψ§  The ragged hierophant shouts!!Ê·jß�§.#..§.§.=§§§!Ê·j’h9===6.7 (1.0)!Ê·jë W§§§§§§§§§§....§§§§§§§§§§.§!Ê·j^¤: _Magical energy flows into your mind!"Ê·jgÊß *** Electricity arcs towards the magnetite!  The arc of electricity hits the ragged hierophant!!!"Ê·jÏVS§ψ"Ê·jdt÷.§..§...§.§§.....§§§.§..§....."Ê·j®v^2---=7"Ê·jy„�§.§§§§§§§§§"Ê·jȈj _The ragged hierophant is severely wounded."Ê·j Ú é §arc of electricity hits the ragged hierophant!!! _The ragged hierophant is severely wounded.  You kill the ragged hierophant!  Vehumet accepts your kill.**"Ê·jŽ Ý§§......§§§..§..§§.§.§§§."Ê·j— £47-----88Magnavolt (1%)"Ê·jp£ |§§§§§"Ê·jÕ£  Â§§§...§§§"Ê·jV§ 4 _You feel your power returning.#Ê·j‡×S#.§.§§....§.#.......§.§.....)§##.§§...........§§§§..§.##.. ....§§§§§.##... .........§§§§§§.§.##...####....##§§..§.§.###...#.#Ê·j!ا§§§§§§.§.###.§|#§.###.#.§.§§§§§§.##. .#......)....§§§§§§§... #)..).....§...§§§§..#....#..#)....#.§§§.§§§§.#Ê·j‹Ø¥#.....#..#......§.§§§§.#.###..........#........§§.###...#......)...#.###...#.#..#.#Ê·jÅöÒ.§§§§§§§.§§§§§#Ê·j<÷°.§.§§§...§.#Ê·j¾ù0---9#Ê·jáC§§§§§§§§§.§§§§§§#Ê·jj#Ê·jfH Ù#.§.§.....§.#.§.§...........)§##.§§........§§§§§§§..§.##.. ....§§§§§.##... ....§§§§§.§.)##...####....##.§.§§§§§§§§.§.###...#.§§§§§§§.§.###.|#§.###.#Ê·jFI Q#.§.§§§§§§.##. .#......)....§§§§§§§... #)..).§§§§..#....#..#)....#..§..§§§§.#.....#..#......§..§§§.#.#Ê·j!J ñ###..........#.........§.###...#......)...#.....###...#.#..#.#Ê·j†x ý.§.§§...§§.§..§§..#Ê·j { C---90#Ê·j‡• §§§§§§§§.§§§§#Ê·jF£ Á ψA - the ring of Birdsong {rF+ rC- rN+ rCorr Int+3}Things that are here:#Ê·jC¹  §§§.§...§....ψ   imperial myrmidon (wandering)§.§...  a +0 short sword; a +0 robe#Ê·jZ» ¤8=-1.7 (2Magnavolt (1%)#Ê·j^È ñ§§§§§§§§...§§#Ê·j¶Ø � _You encounter an imperial myrmidon. It is wielding a +0 scimitar.'Ê·jì'Ê·jÚí:Gear: 33/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - the +7 Stagehand's Sword {devious, DevInvis Int+6} 'Ê·j:î_ u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+} Missiles (go to first with ()c - 25 stones  d - 31 boomerangs  e - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (go to first with [) 'Ê·j�îî i - the +2 hat of the Boiling Point (worn) {Bane rElec rN+ Dex+2}  r - a +2 robe of fire resistance (worn)  s - an orb of energy (worn)  w - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} 'Ê·jïs o - a +2 robe of cold resistance  y - a +2 cloak of poison resistance  C - an orb of mesmerism [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'Ê·jÆà 'Ê·j?ê 'Ê·j"ù Ï#.........§....... tswn the Metallomancer§.....§.#..§§...§......... Oni of Vehumet ******§..........ψ)§§§§§§§##.... Health: 239/239 ========================§§........§§§§§§§..§...... Magic: 48/64 ==================------##.. ...........§§§§§§§§§§§§... AC: 9Str: 18'Ê·j4ú ##... ..........§§§§§§§§§§§.§.) EV: 13Int: 28##...####....##.§.§§§§§§§§.§... SH: 0Dex: 11  ###...#............§§§§§§§.§.... XL: 23 Next: 98% Place: Desolation  ###............@|#§§§§§§§§§..... Noise: ---------  Time: 67191.7 (0.0)  ###..............#.§.§§§§§§..... b) cold staff "Arghiypre" {rC+ rN+++ Ice} ##. .#......).....§§§§§§....... Cast: Magnavolt (1%).. #)..).........§§§§..#........#..#)....#§...§.§§§......#.....#..#.........§§§.#.... ψ  [37'Ê·j�ú m imperial myrmidon (wandering)###..........#....§.§..§........###...#......)...#..............###...#..........#..#...........Vehumet accepts your kill. _You feel your power returning.  'Ê·jàú A - the ring of Birdsong {rF+ rC- rN+ rCorr Int+3}Things that are here:  a +0 short sword; a +0 robe _You encounter an imperial myrmidon. It is wielding a +0 scimitar.'Ê·j~ 'Ê·j² 'Ê·jŸ) 'Ê·j¤+ (Ê·jé†(Ê·j“ˆ± §.....§.#..§ §..........ψ) §§........§§§  ##.. ...........§§§§ (Ê·jòˆ¤ ##... ..........§§§§)  ##....##.§.§§  ...........§§  .......@|#  .........# (Ê·j‰X ##. .#......).....  .. #)..).........§ ...#..#)....#§...§(Ê·jB‰' #.....#..#.........  (Ê·jf‰:...#....§.§..  ....)...#.....  (Ê·jˆ‰(Ê·j?C §.....§.#..§ §..........ψ) §§........§§§  ##.. ...........§§§§  ##... ..........§§§§)  ##....##.§.§§  ...........§§  .......@|#  .........#  ##. .#......).....  .. #)..).........§ ...#..#)....#§...§ #.....#..#.........  ...#....§.§..  ....)...#.....  (Ê·jpO(Ê·j±T (Ê·j9U(Ê·jéUE_An imperial myrmidon is nearby!(Ê·j:V(Ê·j´(^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Ê·j00 Þ §ψYou miscast Shatter. Rocks fall onto you out of nowhere.  Magical energy flows into your mind!(Ê·j˜M i.§§§§§§§§§§§.§......§§ψ...(Ê·jôP €8-Contam: 55% 2.7 (1(Ê·j` §§.#..§§§§§§§§§§§(Ê·j›d 3 _The imperial myrmidon shouts!*Ê·jt"E  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*Ê·jÈò8**Ê·jõEË****@*****Ê·j­—L*##***...**.@|*...******Ê·jVè§**..****.##..**.....**.*.*)....*********Ê·j@8 ú**...*****.....§§**..##..§**.......**.*.*.).....*.......******#****Ê·j£‰ ”***...****......§§§*.§**.§**.§**.*.*.*..*)....#...***#********Ê·j˜Ú £***....***§.....ψ§§*.*.§.§*.§*.*.*.*).*.*..#.......****#*********Ê·jy+ §***§.#.***§§......§*§*.*.*.*.*.*.*.*.§***Ê·j, .*...#........*********#******Ê·jx€ á###§.#.######....#######...########...##########..####################################@##################################################.########################################*Ê·j�W  ** The dungeon rumbles!*Ê·jê – §ψThe imperial myrmidon is almost dead.*Ê·j 6 ƒ§§§§.#..§§§§......§§§§.....§§§........ψ§§§........§§§§§....##§§.§§........§§§§§.......@|..........§§.....)...§§§..).......§.§..#)....#.....§*Ê·jI7 l.....#.......§......#......... .....)...#..... *Ê·j: Ø9=0---=========3Magnavolt (1%)*Ê·jÅK §§§§§§§§§.§§§§§§*Ê·jrM §*Ê·jŸO 1 _Ka-crash! You hear a shout!+Ê·jÈ+Ê·j®Êf Your spells (describe)TypeFailure Level a - ArcjoltConjuration/Air1%5  c - FreezeIce1%1  e - Lee's Rapid DeconstructionEarth1%+Ê·j-Ë<5  f - Freezing CloudConjuration/Ice/Air1%5  i - Summon Ice BeastIce/Summoning3%3  l - Lehudib's Crystal SpearConjuration/Earth4%+Ê·jŠË­8  m - MagnavoltEarth/Air1%7  o - Ozocubu's ArmourIce1%+Ê·jÊË�3  s + ShatterEarth4%9  A - ApportationTranslocation+Ê·jóË51%1  B - BlinkTranslocation+Ê·j4ÌZ1%2  P - PasswallEarth1% 3 +Ê·jiÌñSelect a spell to describe [?] help [!]/[I] toggle spell headers-Ê·jļ -Ê·joÇ -Ê·jâÔ —#.........§....... tswn the Metallomancer-Ê·j³Õ §..§§§§.#..§§...§......... Oni of Vehumet ******§.§§§......§)§§§§§§§##.... Health: 239/239 ========================§§§§§.....§§§§§§§..§...... Magic: 40/64 ===============---------##.. ..........ψ§§§§§§§§§§§§... AC: 9Str: 18##... .........§§§§§§§§§§§§.§.) EV: 13Int: 28 Contam: 55% -Ê·jèÖ ##...####....##§§.§§§§§§§§.§... SH: 0Dex: 11  ###...#.........§§§§§§§§§§.§.... XL: 23 Next: 98% Place: Desolation  ###............@|#§§§§§§§§§..... Noise: =========  Time: 67193.7 (0.0)  ###...............§§.§§§§§§..... b) cold staff "Arghiypre" {rC+ rN+++ Ice} ##. .#......)...§§§§§§§§....... Cast: Magnavolt (1%).. #)..).......§.§§§§..#........#..#)....#.....§§§§......#........#.......§.§§§.#.... ###..........#.........§........ ###...#......)...#..............-Ê·j)× r ###...#..........#..#...........  _The imperial myrmidon shouts!  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dungeon rumbles!  The imperial myrmidon is almost dead. _Ka-crash! You hear a shout!-Ê·jÓå -Ê·jÁç -Ê·jSó -Ê·jÐõ .Ê·j§Ý.Ê·jã”  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting16.2  12.5  +3   l + Spellcasting 19.8  22.3  +1          .Ê·jäš b - Maces & Flails   0.0   1.0   0   m - Conjurations  12.0  17.8  -1   c - Axes   0.0   0.5   0 +4 n - Summonings   2.1   3.6  -1   d - Staves   0.0   1.0   0   o - Translocations   7.9   9.5  -1   e - Unarmed Combat   0.0   1.2  -1   p - Ice Magic   8.0  10.7  -1  .Ê·jéäT f - Throwing   0.0   1.0   0   q - Air Magic  12.0  17.8  -1       r - Earth Magic  25.0  45.8  -1   g - Short Blades   1.4   1.2  -1       h * Long Blades   2.5   3.6  -1   s - Evocations  10.0  17.0  -2      .Ê·j[æÞ t - Shapeshifting   0.0   1.2  -1   i - Armour   0.0   1.2  -1       j * Dodging   3.2   4.8  -1       k - Stealth   1.4   2.8  -2                              .Ê·jîæ¾Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/Ê·jÛ» /Ê·j Ç /Ê·j6× Ç#.........§....... tswn the Metallomancer§..§§§§.#..§§...§......... Oni of Vehumet ******§.§§§......§)§§§§§§§##.... Health: 239/239 ========================§§§§§.....§§§§§§§..§...... Magic: 40/64 ===============---------##.. ..........ψ§§§§§§§§§§§§... AC: 9Str: 18##... .........§§§§§§§§§§§§.§.) EV: 13Int: 28 Contam: 55% ##...####....##§§.§§§§§§§§.§... SH: 0Dex: 11  /Ê·jð× ###...#.........§§§§§§§§§§.§.... XL: 23 Next: 98% Place: Desolation  ###............@|#§§§§§§§§§..... Noise: =========  Time: 67193.7 (0.0)  ###...............§§.§§§§§§..... b) cold staff "Arghiypre" {rC+ rN+++ Ice} ##. .#......)...§§§§§§§§....... Cast: Magnavolt (1%)/Ê·jpØ @.. #)..).......§.§§§§..#........#..#)....#.....§§§§......#........#.......§.§§§.#.... ###..........#.........§........ ###...#......)...#.............. ###...#..........#..#...........  /Ê·jôØ _The imperial myrmidon shouts!  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dungeon rumbles!  The imperial myrmidon is almost dead. _Ka-crash! You hear a shout!/Ê·jŽç /Ê·j¦é /Ê·j /Ê·j  /Ê·j^%/Ê·jô%/Ê·j‹+/Ê·jK33ψ/Ê·jC:t  An imperial myrmidon comes into view.0Ê·jPÿ.Magnavolt (1%)ψ   imperial myrmidon0Ê·j<S§ψ0Ê·jR#§§§§§§§§§§§.§§§..§.0Ê·j—U“---------4.7 (1 _§§§§§§§§§§§§§0Ê·j:òÐ §..§§§ §.§§§§) §§§§§§.  ##.. ..§§§§.§  ##... .........§§§.§)  ##....##ψ§.§  ........§§§  .......@|#  ..........§§  ##. .#......)...§§§  .. #)..).......§§ ...#..#)....#.. #........#......  0Ê·jåòN.....#.......  .....)...#....  0Ê·j¹�â §..§§§ §.§§§§) §§§§§§.  ##.. ..§§§§.§  ##... .........§§§.§)  ##....##ψ§.§  ........§§§  .......@|#  ..........§§  ##. .#......)...§§§  .. #)..).......§§ ...#..#)....#.. #........#......  .....#.......  .....)...#....  0Ê·jøŸ0Ê·j+¡@---------0Ê·j'¸0Ê·jì¹i _An imperial myrmidon is nearby!0Ê·jP ‹... #.........§.§§§§.#..§§...§......§§§§.....§)§§§§§§§## §§§§§§....§§§§§§§..§... ..§§§§.....§§§§§... .........§§§.§.§.) ###....##ψ§.§.§#§§0Ê·j¸ �.§)|#§§§###.........§§.§§§§§§##. .#......)...§§§§§§§§.... #)..).......§§§§§§..#...#..#)....#.....§§§§.. #......§.§§§.#.......#.........§).0Ê·jŸ-â .  The imperial myrmidon hits you with a +0 scimitar!1-5Will/2 0Ê·j¦9ϧ§§§§§§§1Ê·jº‘6 _Your willpower is stripped away!1Ê·jíJò §  You hit the imperial myrmidon. You freeze the imperial myrmidon!  You kill the imperial myrmidon!Vehumet accepts your kill.1Ê·j`mR1Ê·jxÍ2-4=96.9 (1.2Magnavolt (1%)1Ê·j0‡K§§§1Ê·jš‡V§§§§1Ê·jœ‹4 _You feel your power returning.1Ê·j´ I1Ê·j�Ê 1Ê·j2Ë %41Ê·j;Ò 1Ê·jõ 1Ê·j¾ 1Ê·jê [55=31Ê·j 1Ê·jâ 1Ê·jö& 1Ê·jè' F711Ê·jÊ, 1Ê·jL ;81Ê·jEM )491Ê·j!S 1Ê·j·k 1Ê·j‡l ƒ9=6=71Ê·j.r 1Ê·j “ h _HP restored.51Ê·j‰™ 1Ê·j‹µ ‡7=31Ê·jsÎ 1Ê·jÜï 1Ê·j®ð 711Ê·jÿ 1Ê·jÓ j=391Ê·jT 1Ê·jØ> 1Ê·j£? S8=71Ê·jdL 1Ê·j2g 1Ê·jÑg 751Ê·jÊm 1Ê·j3´ ›9=31Ê·jÙÉ 1Ê·jèÊ 711Ê·j&Ò 1Ê·jÿó N291Ê·j¿ü 1Ê·jä 1Ê·j° N5071Ê·j„ 1Ê·jè: M51Ê·jpE 1Ê·jxb 1Ê·j_c 731Ê·j•j 1Ê·j©‹ 1Ê·jjŒ J1=211Ê·j£ 1Ê·ja½ 9191Ê·j2¾ 1Ê·jòà 1Ê·j ô ó _You feel your willpower return.2=71Ê·j* 1Ê·jz751Ê·j�1Ê·jÔ@c31Ê·j­dy311Ê·jm{O9% 1Ê·j •1Ê·jS°g4=71Ê·jp¶1Ê·jiÒM51Ê·j¿Ø1Ê·j“ö1Ê·j–ü731Ê·j¯ÿ1Ê·jOƒ5=11Ê·jè1Ê·jâ7=1Ê·j‰>2Ê·jÈ §§...§..§§.....§.....§§§..........§§§§...§§§§.§§225.9 (29.0)§§§§§§§§§§.§§.§.§§.....§ _Your magical contamination has completely faded away.2Ê·j£2Ê·já-2Ê·j32 2Ê·j73N_Key pressed, stopping explore.2Ê·j®N32Ê·jÕR2Ê·jDn2Ê·jÍnR6= _2Ê·jêw2Ê·j0�,2Ê·j•2Ê·j=²,2Ê·jJ¸2Ê·jÒk7=2Ê·j‰ç2Ê·jæ,2Ê·jì*X2Ê·jQ@;82Ê·jE2Ê·j¿W,2Ê·jÍ[2Ê·jTta9=2Ê·j¨z2Ê·jh ,2Ê·j¨¤2Ê·jͼ2Ê·j>¾2Ê·j5Â2Ê·j+Ú2Ê·jGÛV60=2Ê·j“ß2Ê·j%ú,2Ê·jÅ-2Ê·j¡=;12Ê·jC2Ê·jn[,2Ê·j‰{2Ê·jî–,2Ê·jNœ2Ê·jʾw2=2Ê·jîÐ2Ê·j}Ñ2Ê·jÖ2Ê·jð932Ê·jÌð2=2Ê·j¼õ2Ê·jÝ ,2Ê·j'2Ê·j´(,2Ê·j<2Ê·jèQa4=2Ê·jÏW2Ê·jnhQ..............§§...).§..§.§..........§§§.§.....§.....§...§........§§.§.§§...§§§§§§2Ê·ji=...§§..§§§§§..§§§§§..§§§..2Ê·jvy#§§..§§§§.#....§..§...§.§.§§......).§..§§§##§§§§.§..........§§.§...2Ê·jtz##.. ..§§.§.....§.....§§§§§§##... .§...§........§§§§§§§.§.)##...####....##§.§.§§§§§§§.§.... ###...#........§....§§§§§§.§.. ###.....)@#§§§§§§§§§.....[ ###....§§.§§§§§.....#. .#)...§§§§§§§§.......# .. #)..)......§..§.§§..#.....#2Ê·j½zí.#..#)....#.§§§§§§§§......##........#......§§§§§§.# ###..........#.........§..... ###...#......)...#....... 2Ê·jƒ{2###...#....#..#2Ê·jÙ¤Ž§..§.§.§..§§§...§§.§§§..§.....§§§§§)..§§§...§§§§47.9 (22...§§2Ê·jè¥p§.§.§...§...2Ê·jP¨,8.9 (232Ê·j…¸$§§§§§§§§.§§§.§2Ê·j½v _You see here a staff of alchemy.2Ê·j¢Ó2Ê·j1Ô2Ê·jÌì2Ê·jâÿ2Ê·jñ2Ê·jÍ#: _2Ê·jû*2Ê·jÔC,2Ê·jñI2Ê·joL$  Things that are here:2Ê·j˜Q—  a +0 scimitar; a +0 leather armour; a human corpse2Ê·jjb2Ê·jÈc@= _2Ê·j�n2Ê·j~x2Ê·jBŽ,2Ê·jF’2Ê·j”–2Ê·jWª,2Ê·jg­2Ê·j:±2Ê·jÖÅ,2Ê·jyÈ2Ê·jbén2Ê·j¯ü,2Ê·jIþ2Ê·jn2Ê·jk,2Ê·jÀ2Ê·jÝ2Ê·jb$,2Ê·j7%2Ê·j$'2Ê·j'6,2Ê·jê62Ê·j<2Ê·jgLB2Ê·jJN2Ê·jÄ^,2Ê·jˆ_2Ê·j d2Ê·jðs,2Ê·ju2Ê·jéw2Ê·jÔ†2Ê·j�‡2Ê·jÕ‡2Ê·j´�2Ê·j«œ,2Ê·j&ž2Ê·j{ž2Ê·jÌ«,2Ê·ju¬2Ê·j®2Ê·j޼,2Ê·j ½2Ê·j‡¾2Ê·joÌ,2Ê·jõÌ2Ê·jmÑ2Ê·já,2Ê·j§á2Ê·jHã2Ê·jõ,2Ê·j¨õ2Ê·jêú2Ê·jÕ,2Ê·j| 2Ê·jD 2Ê·j‚,2Ê·j,2Ê·jþ(2Ê·j ;,2Ê·jÄ;2Ê·j>2Ê·j8N,2Ê·j(O2Ê·jñR2Ê·j�b,2Ê·jbd2Ê·j@g2Ê·jew2Ê·jàw2Ê·j*y2Ê·jÏ|2Ê·jw�,2Ê·jS�2Ê·ji“2Ê·j1¤,2Ê·j£¦2Ê·j2ª2Ê·jº,2Ê·j2¼2Ê·jH¿2Ê·j€Ñ,2Ê·jÙÓ2Ê·jâ2Ê·j}ò,2Ê·jòô2Ê·jùú2Ê·j6 ,2Ê·j\2Ê·j�2Ê·j%0,2Ê·jÂ12Ê·jæ62Ê·jôF,2Ê·jjH2Ê·jìL2Ê·jùZ,2Ê·jd\2Ê·j—a2Ê·jÔp,2Ê·js2Ê·j§w2Ê·jþŠ,2Ê·jãŒ2Ê·jY‘2Ê·j·£,2Ê·jp¥2Ê·j*©2Ê·jk½,2Ê·jϾ2Ê·jPÂ2Ê·j¢Ó,2Ê·j´Ô2Ê·jWØ2Ê·j}ç,2Ê·jÛè2Ê·j%ì2Ê·jý°2Ê·jö)2Ê·jŸ*2Ê·jÀ,2Ê·jÛ/2Ê·jÀ@,2Ê·jçA2Ê·j£D2Ê·j>V,2Ê·júV2Ê·j¤Y2Ê·ji,2Ê·jj2Ê·jql2Ê·jœ},2Ê·j­~2Ê·je‡2Ê·jš,2Ê·j›2Ê·jô�2Ê·j°,2Ê·jg±2Ê·jé³2Ê·jâÃ2Ê·j—Ä2Ê·j{Å2Ê·jÜÇ2Ê·jI×2Ê·j+Ø2Ê·j¿Ø2Ê·j%Û2Ê·jÈë,2Ê·j!í2Ê·j‡ï2Ê·jœ B2Ê·j � .........§§§  ........§..§§  ..........§§ §§  ...........§...  ..........§§§§.  ...........#...  ...#..... 2Ê·j ‘ .@................303.9 (55  .............#......................#...##..............................##........................##....§§...................§§§........... #.§§§§§...............∩.∩§§..§......2Ê·jë 2Ê·j¢ 2Ê·j» T _Key pressed, stopping explore.2Ê·jµ? _2Ê·jbG 2Ê·jH $ _2Ê·jÑN ,2Ê·j¬\ 2Ê·ja] 2Ê·jß] 2Ê·j]` 2Ê·jøp ,2Ê·j×q 2Ê·jºs 2Ê·jýƒ ,2Ê·jË„ 2Ê·j�ˆ 2Ê·j´˜ ,2Ê·j~™ 2Ê·jâš 2Ê·jy© ,2Ê·jYª 2Ê·jø¬ 2Ê·j…º ,2Ê·jK» 2Ê·j“¼ 2Ê·jØË ,2Ê·jÁÍ 2Ê·jÓÎ 2Ê·j]Ý ,2Ê·jöÞ 2Ê·jxá 2Ê·jÉñ ,2Ê·j3õ 2Ê·jû 2Ê·j” 2Ê·j# 2Ê·jç 2Ê·jc 2Ê·jsB ,2Ê·jeF 2Ê·jfL 2Ê·j6_ ,2Ê·j¢c 2Ê·jth 2Ê·jÂ{ ,2Ê·j 2Ê·jäƒ 2Ê·jn™ ,2Ê·jC� 2Ê·j¢ 2Ê·j½¹ ,2Ê·j¾ 2Ê·j�Ä 2Ê·jóÚ ,2Ê·jõß 2Ê·jéí ( ############### ##########..............................................#....# ##........#=:).. §........##):# 2Ê·j®î €§§§...@# §.#.....#  §§...§......##..§....  §...§§..§§#|  §..§§§#)#§§# §..§...#§ß§§§§# 2Ê·jïî ² ... §§.§.§.#.§§.§§ ......§§§§§§§§ ..§##§ 2Ê·jï |.....§§§§§§§§§ §.§2Ê·j7ú d78 M### ######### ################ .....................2Ê·j¿ú Ö ...........#....#.##........#=:)..... §........##@:#§§.##  §...........#.....# §§...§......##..§....§§#.§2Ê·j‡û c.§§§§2Ê·jù& �20.9 (17§§...2Ê·j.) ,1.9 (182Ê·jà5 X§§§§2Ê·j`d x _You see here a +3 dagger of venom.2Ê·jûï 32Ê·jbó 2Ê·jÉø 2Ê·j 2Ê·j¯ : _2Ê·jî äM# ###### #### ################ .............2Ê·j� ç.............. ...........#....###.#@:)..... §........##):###.#.§§..........## §...........#.....#......##.......§.§§..2Ê·j* .....§§§#)#§...§§§#.§...#.§§.§§2Ê·j%< :2.0).2Ê·j©< ŸÂ§§§§§.2Ê·j:> +3.9 (22Ê·j1I –§§§§§.#§ß§§§2Ê·j'e k _B - the ring of Spite {Int+2 Dex+8}3Ê·jÙ33Ê·j 3Ê·jâ3Ê·j (,3Ê·jé03Ê·j¨;Z ########################.....3Ê·j¦<Å.....#....#.##.#.@).§.##):###.#.#§§§....## §.....#.....#§§...§......##.§.......§..§.§...§§#|§.....§§§§§§§#)#§§#3Ê·jã<�§..§§§.#§ß§§§§#  3Ê·j=KYou pick up Ereshkigal's Volume of Conjuration and begin reading...3Ê·j(Z+4.9 (13Ê·j‘[+5.9 (23Ê·jýen§§§§§§§3Ê·jiK _You add the spell Orb of Destruction to your library.5Ê·j·M5Ê·jUEDrop what? (Left/Right/Tab to switch category) 34/52 gear slots (_ for help) Hand Weapons (select all with ))  g - the +7 Stagehand's Sword {devious, DevInvis Int+6}  u - the +1 eveningstar of Circular Logic {freeze, +Blink rF+} Missiles (select all with ()c - 25 stones  d - 31 boomerangs  5Ê·jŸUNe - 54 poisoned darts  f - 7 datura-tipped darts  h - 6 atropa-tipped darts  k - 12 javelins  l - 5 darts of disjunction  m - 8 curare-tipped darts  v - 22 large rocks  z - 3 throwing nets Armour (select all with [)  i - the +2 hat of the Boiling Point (worn) {Bane rElec rN+ Dex+2}  r - a +2 robe of fire resistance (worn)  s - an orb of energy (worn)  w - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} 5Ê·jÏUc o - a +2 robe of cold resistance  y - a +2 cloak of poison resistance 5Ê·jV�[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]5Ê·jáÁ … 1 i s - an orb of energy (worn)  w - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}  o - a +2 robe of cold resistance  y - a +2 cloak of poison resistance  C - an orb of mesmerism  E - a scarf of repulsion 5Ê·jþ ® I - the +1 robe of Vines {NoPotionHeal Regen++++} Magical Staves (select all with |)  b - the cold staff "Arghiypre" (weapon) {rC+ rN+++ Ice}  a - a staff of earth  t - a staff of conjuration  x - the air staff of the Tick {rElec Str+6 Air} Jewellery (select all with "=)  j - the amulet "Guppawe" (worn) {Chemistry Rampage rPois Regen+}  G - the ring "Xuemeom" (worn) {rCorr MP+9}  Jring "Buanud" (worn) {MP+9 Int+4}  n - the amulet of Necwu Wodyf {Chemistry ^Contam rElec rC+ Dex+2}  p - the ring "Rufay" {+Blink rN+ Wiz}  q - a +6 ring of intelligence 5Ê·jxà ' A - the ring of Birdsong {rF+ rC- rN+ rCorr Int+3}  B + the ring of Spite {Int+2 Dex+8}[Enter] accept (1 chosen) [94%6Ê·j�\6Ê·jÝdŒtswn the Metallomancer################Oni of Vehumet ******################Health: 239/239 ========================################Magic: 64/64 ========================#################AC: 9Str: 186Ê·j•e%..................EV: 13Int: 28...................SH: 0Dex: 11...........#....#..XL: 23 Next: 99% Place: Desolation##........#.@)......Noise: ---------  Time: 67325.9 (0.0)§........##):###.#.#b) cold staff "Arghiypre" {rC+ rN+++ Ice} 6Ê·j f§§§..........##Cast: Magnavolt (1%)§...........#.....#§§...§......##..§....§.......§..§.§...§§#|§.....§§§§§§§#)#§§#6Ê·jÁf†§..§9§.#§ß§§§§# ... §§.§...#.§§.§§ _a +0 scimitar; a +0 leather armour; a human corpse _Key pressed, stopping explore. _You see here a +3 dagger of venom. _B - the ring of Spite {Int+2 Dex+8}You pick up Ereshkigal's Volume of Conjuration and begin reading... _You add the spell Orb of Destruction to your library.6Ê·jõ�æ 9   saltling (wandering)§You drop the ring of Spite {Int+2 Dex+8}.6Ê·jy„u6.9 (1Magnavolt (1%)6Ê·j�¢§§§§§6Ê·j9“Y _You encounter a saltling.7Ê·j…o ###################################.........#.7Ê·j$vÿ#....#.##.#.=@.§.##):###.#.#.§§§..........## §.......  §§...§..  §.§..§.§...§§#| §.....§§..§ 7Ê·j+�D9§7Ê·j“D9§7Ê·jb¬¸§9.9§7Ê·jy®&77Ê·jgºP§§§§7Ê·jȽŸ _You see here the +6 flail of Muxkat {vamp, rC+ Stlth+}.7Ê·jª‚ ê #### ########## ########## ########### ..... 7Ê·jŒ„ ....# .#....#... ##.#.@). §.##):###.#.#. §§§..........## §...........#.....# §§...§......##..§.... §§§§9..§...§§#| §.....§§§§§§§#)#§§# §..§§§§#§ß§§§§# ... §§.§.§.#.§§.§§7Ê·jT‘ D9§7Ê·j�¤ E§§7Ê·j‘¦ -8 _7Ê·j>³ ǧ§§§§§§§§7Ê·j¹ • _You see here the ring of Spite {Int+2 Dex+8}.7Ê·jÖ@##################.........................#.......#....#...##........#.=)....§.##)@###.#.#§§§..........## ...........#.....#§§...§.§§..9##..§..........§§§§..§...§§#| §§§§§#)#§§#  §..§§§§#§ß§§§§# ... §§.§.§.#.§§...§§§§§§§§ ..§##8Ê·j’ B9.8Ê·jè 8Ê·jë"-9 _8Ê·j€.m§§§§§8Ê·j 2k _You see here the Handbook of the Fault and the Smith.9Ê·j5~/ 9.  You pick up the Handbook of the Fault and the Smith and begin reading...  You add the spells Alistair's Walking Alembic, Forge Phalanx Beetle and  Hellfire Mortar to your library.9Ê·j^Ž0...9Ê·jr�'309Ê·j­›m§§§§9Ê·j@ŸU _Shopping list: removing a parchment of Hellfire Mortar on Elf:3;Ê·j~ù # * (magnetised)Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!;Ê·jÔ“ Î 9.§..§§  The saltling is moderately damaged.;Ê·jŠ” a57---===1;Ê·j­� c§§§;Ê·jZ  U _The saltling barely misses you.<Ê·jŽ r§  The saltling is moderately damaged. _The saltling barely misses you.!  You destroy the saltling!  Vehumet accepts your kill.<Ê·jÙ?*<Ê·j,Ä=§§<Ê·jÏ™4----2Magnavolt (1%)<Ê·j8Û�§§§§<Ê·j³Þ4 _You feel your power returning.<Ê·j*è 3<Ê·jwê <Ê·j|<Ê·jl ,<Ê·jñ<Ê·j¬h  You encounter a saltling.<Ê·j’---9Magnavolt (1%)§....9   saltling (wandering)§§§§§.<Ê·jA!Q39<Ê·jº6Ù..9 2 saltlings (wandering).§<Ê·jê7G---4.9 (2<Ê·jCH§§§<Ê·jªFY _You encounter a saltling.=Ê·j»Â«   #################  #################  ##################  ...................  .............#  ...#....#...  #.=).......  #)@#  ......9## =Ê·jÓà ......#  .....#  ....|  ....§§§#)#§§#  §..§.§  §§.§§§   =Ê·j¶l>   #################  #################  ##################  ...................  .............#  ...#....#...  #.=).......  #)@#  ......9##  ......#  .....#  ....|  ....§§§#)#§§#  §..§.§ §§.§§§ =Ê·j|4=Ê·j&ƒ=Ê·j…‡d _There are monsters nearby!=Ê·j≠›§ _There are monsters nearby!Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!!  You destroy the saltling!  Vehumet accepts your kill.=Ê·je‘ Ÿ*   saltling (wandering, magnetised)=Ê·j<% þ§  You destroy the saltling!  Vehumet accepts your kill.  You feel your power returning. =Ê·jH- R***=Ê·j¼É ç..§§§...§=Ê·jšÊ =Ê·j{á m#################tswn the Metallomancer#################Oni of Vehumet ******#################Health: 239/239 ========================##################Magic: 53/64 ===================-----...................AC: 9Str: 18...................#EV: 13=Ê·j�â Int: 28...........#....#...SH: 0Dex: 11##........#.=).......XL: 23 Next: 100% Place: Desolation§........##)@###.#.#.Noise: ===------  Time: 67335.9 (1.0)§§§.........§##b) cold staff "Arghiypre" {rC+ rN+++ Ice} §...........#.....#Cast: Magnavolt (1%)§§...§......##..§....§.........§§.§...§§#|§........§§§§#)#§§#§.....§#§ß§§§§# ... §§.§§§.#.§§.§§ .....§§§§§§§§ ..§##§You destroy the saltling!Vehumet accepts your kill.You feel your power returning.  =Ê·jÎâ ŸThe arc of electricity hits the saltling!!  You destroy the saltling!Vehumet accepts your kill.=Ê·jõä Œ _You feel your power returning.  You have reached level 24!=Ê·jF /  --more-->Ê·j8E ¤48/248-94 0% Magnavolt (1%)>Ê·jO >Ê·jÎQ R _You feel stronger.?Ê·jüƒ?Ê·j‰”  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting16.2  12.5  +3   l + Spellcasting 19.8  22.3  +1          ?Ê·j„Š b - Maces & Flails   0.0   1.0   0   m - Conjurations  12.0  17.8  -1   c - Axes   0.0   0.5   0 +4 n - Summonings   2.1   3.6  -1   d - Staves   0.0   1.0   0   o - Translocations   7.9   9.5  -1   e - Unarmed Combat   0.0   1.2  -1   p - Ice Magic   8.0  10.7  -1   f - Throwing   0.0   1.0   0   q - Air Magic  12.0  17.8  [3?Ê·j0‹9;49m-1       r - Earth Magic  25.0  45.8  -1   g - Short Blades   1.5   1.2  -1       h * Long Blades   2.6   3.6  -1   s - Evocations  10.0  17.0  -2       t - Shapeshifting   0.0   1.2  -1   i - Armour   0.0   1.2  -1       j * Dodging   3.3   4.8  -1  [2?Ê·j�‹ø0X     k - Stealth   1.4   2.8  -2          ?Ê·jÄ‹!            ?Ê·jó‹³        ?Ê·j:ŒASkills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  ?Ê·j·Œ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets@Ê·jê@Ê·jüô@Ê·jÛ§#################tswn the Metallomancer#################Oni of Vehumet ******#################Health: 248/248 ========================##################@Ê·j.öMagic: 53/64 ===================-----...................AC: 9Str: 19...................#EV: 13Int: 28...........#....#...SH: 0Dex: 11##........#.=).......XL: 24 Next:  0% Place: Desolation§........##)@###.#.#.Noise: ===------  Time: 67335.9 (0.0)§§§.........§##b) cold staff "Arghiypre" {rC+ rN+++ Ice} §...........#.....#Cast: Magnavolt (1%)@Ê·j§á§§...§......##..§....§.........§§.§...§§#|§........§§§§#)#§§#§.....§#§ß§§§§# ... §§.§§§.#.§§.§§ @Ê·j-�.....§§§§§§§§ ..§##§The arc of electricity hits the saltling!!  You destroy the saltling!Vehumet accepts your kill. _You feel your power returning.  You have reached level 24! _You feel stronger.@Ê·j†@Ê·jý@Ê·j¥@Ê·j@@Ê·jÓÌ3@Ê·jÛ@Ê·j™ò@Ê·j›ó$ _@Ê·j6û@Ê·jD@Ê·jB@Ê·jþ@Ê·j\+a4=@Ê·jë.@Ê·j”H,@Ê·j=K@Ê·jð_95@Ê·j¿`2=@Ê·jd@Ê·jîv,@Ê·j¢z@Ê·jŽ,@Ê·jk‘@Ê·jî«w6=@Ê·jäÅ@Ê·jÎÆ@Ê·j]Ê@Ê·j�ê�7=@Ê·jþ,@Ê·j°@Ê·j:@Ê·jõ;@Ê·jØ>@Ê·j¹S@Ê·jGU%8@Ê·j9 @Ê·jº; @Ê·jGR @Ê·j+X @Ê·jžX @Ê·jÅ] @Ê·jÓ_ @Ê·j|u @Ê·j v @Ê·jw @Ê·jAz @Ê·jÑ� @Ê·j Ž @Ê·jëŽ @Ê·j6– @Ê·jE­ B@Ê·j¯ @Ê·j§Å ,@Ê·jDÇ @Ê·jc @Ê·jç'@Ê·jg(@Ê·j±*@Ê·j€-@Ê·j@@Ê·j™@@Ê·jSB@Ê·j†D@Ê·jS@Ê·jkS@Ê·jÉT@Ê·jãc@Ê·j=p,@Ê·jr@Ê·jðx@Ê·jú†,@Ê·j ˆ@Ê·jóŒ@Ê·jÅž,@Ê·jF @Ê·j"¤@Ê·jñ´,@Ê·j ·@Ê·jc»@Ê·jÇÌ,@Ê·jWÏ@Ê·jµÔ@Ê·jwå,@Ê·jQé@Ê·j’ï@Ê·jù@Ê·jO@Ê·jc@Ê·jØ@Ê·j ",@Ê·j_(AÊ·jq AÊ·j¥",AÊ·jC1AÊ·jæI §§§§§ §  §§...§ §§ .§§.  §.....§§§§§.§§§§.§..  §..§.§§§.§§.§ ......§§§§§§ #....§§§## #...........§§§§§§§ ...........§.§..§§§§ §§........#.§..@.§§§§§§...............§§§§.§§§§ .................§§§§§§§§§ ..∩.∩........)....§§§§§§.§ ......)..).......§§.§§§§§§ .............).§.§§§§§§§§§. .........Ê·j+[m.....§§§§§..§§§§§... ..............§§§§§..§§§§................)§§§§..§§.....§§...§ §§ .§§. §.....§§§§§.§§§§.§.. ......§..§.§§§.§§.§ ......§§§§§§ #...§§§## #.§§§§§§§.§.§..§§§§ §§#.§..§.§§§§§§ .......@§§§.§§§§§§§§§§§§§ ∩.∩)....§§§§§§.§ ...)..).......§§.§......)Ê·jæfé39;49m.§.§§§§§§§§§.§§§§§..§§§§§...§§§§§..§§§§....§§.)§§§§..§§.....§....§.§§§.§AÊ·jƒmÞ§§§.§..§...§§§§...§.§§§§§..§.§.§.#.§§§.§.....§§95.9 (22.0).....§§...).§§§.......§§...).§.....§§§....§§§..§§AÊ·j¢o,6.9 (23AÊ·jízq§§§§§§.§§§§@§§§§§§§§AÊ·jÛ‚· _Items here: )) [[ ÷÷.AÊ·jdäAÊ·jåAÊ·j[éAÊ·j�÷AÊ·jÒ AÊ·jl $ _AÊ·jýAÊ·j%$AÊ·jBAÊ·jA‰XAÊ·jDŽAÊ·jð¦BAÊ·jv®AÊ·jUÇ,AÊ·jtä,AÊ·j ý,AÊ·j]AÊ·j3'......§.§.§§§§§ §§ ............#.§§§§§§§§§§§.......§§§§§§§§§.§§§§....§§§§§§§§§§§§ ...∩.∩........§§§§§§§§§§§.§ .)..)...§§§§§§.§§§§§§.....§§.§..§..§§§§........§.§§§.§§§§§.........)@§§§..§§§§...........)§§§§..§§..... .............§..§§§§§.§§§............§§§§.§§.§............§§§.§§§§§.........§.§§§§§§§§§§§§......... #§§§§§§§§§§§§§......AÊ·j¡'-[40m§§§§§§§§§§§§§.... §§§.§§§§§§§§§§§§§ . #.§§§§§§§§§.§§§§§§§§§.§§§§...§§§§§§§§∩.∩.§§§§§§§§§§§.....)..)...§§§§§§.§§§§§.......§§.§..§..§§§§...§.§§§.§§§§§...)§§§§..§§§§..@§§§§..§§.§..§§§§§.§§§§§.§§.§.....§ §.§.)...§§§§§§§§§§§AÊ·j;<ô....§.....§.....§§§§§§..)...§§§§.....§§.......§§......§§......§§402.9 (6.0)....§§§...§§§§§....§§§.§§§§§3.9 (7AÊ·jAI}§§§§§§§§§§§§AÊ·j£IT§§AÊ·j8N$  Things that are here:AÊ·jZ^ _a +2 devious dagger; a +0 robeAÊ·ju±AÊ·jr²AÊ·j·½AÊ·jÛóAÊ·j¿ AÊ·j: : _AÊ·j& AÊ·j#5 AÊ·jÉ; AÊ·j.< AÊ·j;H AÊ·júW ,AÊ·j3~ ,AÊ·j‘¶ ,AÊ·j¾ AÊ·jÇ AÊ·jç AÊ·jÓê AÊ·jÈï AÊ·jOô AÊ·j ,AÊ·j  AÊ·jr( AÊ·j©[ }  AÊ·jo CYou encounter a saltling.AÊ·jº€ `§§§§§.§§§.§.....§§§.§§.....)..).. §§§§§..§.......... ....§§§§§§§§.......... §.§§§§§§.§.§§§......... AÊ·jI� N§§§§§§§§§§§§§§.§§..... §§§§§§§§§§§§§.§.§..... §.§§§§§§§§§§§§........ §§§§§§§§§§§§§@§§...... §§§§§§§§.§§...§...... ####.§§§§§ §§§§§§....... AÊ·j–� ŽMagnavolt (1%) [...§#§§§§§§§§§§§§.§..... ##..§§§§§..§.. §§§...AÊ·jÊ� ‚.).[.§§§.§.§§§ §§.§.§ 9   saltling (wandering) #AÊ·jù� §§§§§.§ . 9 #.####§§§§.§..§.. .. .....§§§§.§.#§§.§§..AÊ·j,‚ AÊ·j¼‹ (10.AÊ·jʤ AÊ·j¥ 6§§...§...§§§§..§§§§§.AÊ·jJ§ r§§§§.§.§§§.§§§...9.9.§.AÊ·jSª 21.9 (8 _AÊ·jx¶ 6§§§§§@§§§§§§§§§AÊ·j¹ BÊ·jpm m[?25h[?0c  Search for what [Enter for "offh", or ? for help]? CÊ·jÍì [?25l[?1cCÊ·j¬CÊ·jzô28 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Desolation] a +0 club (2 further duplicates)b - [Desolation] a +0 dagger (1 further duplicate)  c - [Desolation] a +3 dagger of venom  d - [Desolation] a +2 devious dagger  e - [Desolation] a +1 dire flail of holy wrathCÊ·jéf - [Desolation] a +0 double sword  g - [Desolation] the +8 executioner's axe of the Toothy God {sunder, Int+3}h - [Desolation] a +0 flail (3 further duplicates)  i - [Desolation] the +6 flail of Muxkat {vamp, rC+ Stlth+}j - [Desolation] a +0 great mace  k - [Desolation] a +0 hand axe of holy wrathl - [Desolation] a +0 long sword  CÊ·jEpm - [Desolation] a +0 mace  n - [Desolation] a +0 quarterstaff  o - [Desolation] a quarterstaff  CÊ·j{p - [Desolation] a +0 rapier (1 further duplicate)  q - [Desolation] the +4 rapier of Tyojoicoul {flame, ^Fragile rElec Str+2}r - [Desolation] a +0 scimitar (1 further duplicate)  s - [Desolation] a +0 short sword  CÊ·j½›t - [Desolation] a +0 spear (1 further duplicate)  u - [Desolation] a +2 spear of venom  v - [Desolation] a +1 war axe of flaming CÊ·jëò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]EÊ·j’A i  g - [Desolation] the +8 executioner's axe of the Toothy God {sunder, Int+3}hflail (3 further duplicates  i - [Desolation] the +6 flail of Muxkat {vamp, rC+ Stlth+}  j - [Desolation] a +0 great macek0 hand axeEÊ·jõA Ë  llong  m - [Desolation] a +0 mace  nquarterstaff  o - [Desolation] a quarterstaff  prapier (1 further duplicate) EÊ·j)B ì q - [Desolation] the +4 rapier of Tyojoicoul {flame, ^Fragile rElec Str+2}  r - [Desolation] a +0 scimitar (1 further duplicate)sshort sword  EÊ·jNB _tspear (1 further duplicate)  u - [Desolation] a +2 spear of venom EÊ·jqB v v - [Desolation] a +1 war axe of flaming  w - [Desolation] a +0 whip  xEÊ·j¤B {robe (15 further duplicates)  y - [Desolation] the +0 robe of Cofuiz {+Inv Dex+3} EÊ·jÉB d z - [Desolation] the ring of Spite {Int+2 Dex+8}AEÊ·jìB Wstaff of alchemyBstaff of conjurationEÊ·jC CbotEÊ·j4C EÊ·jy ½  r - [Desolation] a +0 scimitar (1 further duplicate)  y - [Desolation] the +0 robe of Cofuiz {+Inv Dex+3}JÊ·jþâJÊ·j5ïJÊ·jÅú¶.........§§§§§.§§§.§.....tswn the Metallomancer ........§§§.§§.....)..)..Oni of Vehumet ****** .......§§§§§..§..........Health: 248/248 ======================== .......§§§§§§§§..........Magic: 64/64 ======================== ..§.§§§§§§.§.§§§.........AC: 9JÊ·j(ûéStr: 19 ...§§§§§§§§§§§§§§........EV: 13Int: 28 ...§§§§§§§§§§§§§§........SH: 0Dex: 11 ...§.§§§§§§§§§§§§........XL: 24 Next:  0% Place: Desolation JÊ·jXû...§§§§§§§§§§§§§@§§......Noise: ---------  Time: 67411.9 (0.0) JÊ·j}û ....§§§§§§§§.§§§§..§.....b) cold staff "Arghiypre" {rC+ rN+++ Ice} JÊ·j û.####.§§§§§ §§§§§........Cast: Magnavolt (1%) JÊ·j¿ûF[...§#§§§§§§§§§§§.§...... ##..§§§§§..§.. §§§..... JÊ·jßû”#).[.§§§.§.§§§ §§§....§JÊ·jüý9   saltling #......§§§§§.§ . .9. JÊ·j"ü’#.####§§§§.§..§.. .. .§. .....§§§§.§.#§§.§§.. JÊ·jCüê_You see here a staff of conjuration. _Items here: )) [[ ÷÷.  JÊ·jdü`Things that are here: _a +2 devious dagger; a +0 robe JÊ·jÖü‘_You encounter a saltling.Search for what [Enter for "offh", or ? for help]? .JÊ·j0 JÊ·jQ JÊ·j†JÊ·j . _KÊ·jVÕ¹§ _Search for what [Enter for "offh", or ? for help]? .  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!  You destroy the saltling!  Vehumet accepts your kill.KÊ·juÙ¥*****..§*KÊ·j~Ã...§..§§§§...§...§§§.§.§@§.§§§§§§..§.§...§§§...§§§§.§§.KÊ·jw‰�58---==2.9 (1Magnavolt (1%)KÊ·j�“§§§§§§§§§§§§§ §§KÊ·jЗ4 _You feel your power returning.KÊ·j›# KÊ·jí# KÊ·j“& KÊ·j<, ;9KÊ·j`0 h  You encounter a saltling.KÊ·j”: ,§§.§....Magnavolt (1%)9   saltling (wandering)KÊ·jK u§.§...§§.§.........0.......§.§§KÊ·jËQ ;--3.9 (1 _KÊ·jèX ä§.§§§§§§§§§§§KÊ·ji[ KÊ·j&ýX §.§...)..).. ........... §§.......... §........... §........... §.§......... §.§......... §.§@........ §§§§§.......  §§§§§§....... [.......  §§§..... #).[ §§§...§§  . .§§  .. .9.  LÊ·jy´¼ §.§...)..).. ........... §§.......... §........... §........... §.§......... §.§......... §.§@........ §§§§§.......  §§§§§§....... [...... §§§....).[ §§§...§§  . .§§ .. .9.-- _A saltling is nearby!LÊ·j^Fæ *****(magnetised)*Magnetic shrapnel attaches itself to the saltling.LÊ·jZÖš§ _A saltling is nearby!  Magnetic shrapnel attaches itself to the saltling.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!!  You destroy the saltling!Vehumet accepts your kill.LÊ·jˆÞ•**.§§**LÊ·jl09LÊ·jo¥ .9You feel your power returning. Magical energy flows into your mind!LÊ·jj�q§.§....§§..§..§§.§§§§§§§@§§§§§§.§.......9   saltling (wandering)..§LÊ·j_˜`61=--==4LÊ·j)¤Ï§§§§§@§§§§§§LÊ·j6§Y _You encounter a saltling.LÊ·jÆ y§§§.§§.§...)..).. §§§§§............. §§§§§§§§... §.§§§§§§.§.§§... §§§§.§§. §.... §.§§§ §§§§§ LÊ·j† Æ.§§§§@. ####.§§§§§ §§§§§§. ..§#§§§§§§§§§§§§§ #..§§§§§..§.. §§. ).[.§§§.§.§§§ §§. ......§§§§§.§ . ...9.. .####§§§§.§..§.. ....§. LÊ·j á....§§§§.§.#§§.§§...§§§§§§§§§§§§§ ....§LÊ·j« ާ§§§§............. §§§§§§§§.. §.§§§§§§.§.§§..§§§§.§§§....§.§§§§§§§.§§§§§. ###.§§§§§ §§§§§§ LÊ·j Z..§#§§§§§§§§§§§§§§§§§§..§.. §§§......§ .[.§§§.§.§§§ §§......§ .....§§§§§.§ . ...9..S ####§§§§.§..§.. ....§..§S   guardian serpent (wandering)LÊ·j< õ..§§§§.§.#§§.§§...§§§§§9   saltling (wandering)LÊ·j{ Χ§§§§§§§§ .....§§§§§§§§.§...§LÊ·j‚% ä S§  You rampage towards the saltling!  You encounter a guardian serpent.LÊ·j%& T9§LÊ·jS' 7S.LÊ·jÉ6 i...§§§§§§§§.§§.§§S9§LÊ·jÕ8 /--5LÊ·jš@ (§§§§.§§§§§§§§§§§§§§§§§§§§LÊ·jÏC 2 _The guardian serpent shouts!LÊ·jä§§§§§§§§ .§§§§§§.§.§§..§§§§§.§§§. §.§§§. §.§.§. §§§§.§..§§§§§. ##.§§§§§ §§§§§§.§ .§#§§§§§§§§§§§§§§§§§§§§..§.. §§§......§§ [.§§§.§.§§§ §§..9.S.§....§§§§§.§ .§§..§§..§§ ###§§§§.§..§.. §...§..§ ..§§§§.§.#§§.§§...§§§§§§§§§§§§§§§ .....§§§§§§§§§§§.§.Ê·j‡äƒm....§§§§§§§.....LÊ·j3í§§§§§§.§.§§..§ §§§§.§.§..§§§. .§.§.§§.§..§§§§§. #.§§§§§ §§§§§§.§ LÊ·j*î%§#§§§§§§§§§§§§§§§ §§§§§..§.. §§§.@....§§ .§.§§§ §§..9.S.§.# ...§§§§§.§ .§§..§§..§§ ##§§§§.§..§..§§...§..§ .§§§§.§.#§§.§§...§§§§§§§§§§§§§§§ ..§..§§§§§§§ §§§§.§.....§ §§§§§§..§§§§§§§§.##LÊ·jÙõ>S.LÊ·jž.§§§§§§§.§.§§§.......§§§§§§§.LÊ·j‚Z§§§§§§....§.§..§§§.§..LÊ·jî Ê37--2===-6LÊ·j2§§§§§§§§§§§§§§..§§..§§§...§§§§.§§§§§§§§§..§§§§§§LÊ·jü?§.§LÊ·jDN _You rampage towards the saltling! The saltling hits you!MÊ·jÝàš. _You rampage towards the saltling! The saltling hits you!  Magnetic shrapnel attaches itself to the guardian serpent.  Electricity arcs towards the magnetite!  The arc of electricity hits the saltling!!  You destroy the saltling!  Vehumet accepts your kill.MÊ·jVçY**(magnetised)MÊ·j€uH§  You destroy the saltling!  Vehumet accepts your kill.  You feel your power returning.e guardian serpent!!!kill the guardian serpent!MÊ·jð|@**MÊ·jqƧ§...§..§.#§§§§..§§§...§..§.§§§.§§...§§.§§§§.. §§.MÊ·jˆ"8=-57--1====7Magnavolt (1%)MÊ·j )=§§§§§§§§§§@.§§§.....§§...§..§§...§§§§.§§§§§§§§§§.§§. §§MÊ·j#-4 _You feel your power returning.MÊ·jRI MÊ·j±J MÊ·jèQ MÊ·j T ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)MÊ·jŸ³MÊ·j´MÊ·jƒµMÊ·jÃMÊ·jžÉs40= _MÊ·jÕMÊ·j»Õ$1MÊ·jçÕ/8--MÊ·jÍÖMÊ·j…ãMÊ·jòã3MÊ·jåäMÊ·jõ;4MÊ·jsøMÊ·jØMÊ·jR59=MÊ·j,MÊ·jüMÊ·j~%7MÊ·j<MÊ·j=!MÊ·jÑ!„8=60=MÊ·j|#MÊ·j¨2,MÊ·jú3MÊ·jÌ=MÊ·jQ>MÊ·jƒ?NÊ·j…Q1NÊ·jxO=NÊ·j~NÊ·j›)NÊ·j-*K2=NÊ·j<+NÊ·jS5NÊ·j½5NÊ·jÀ6NÊ·jùDNÊ·j}ENÊ·jºFNÊ·j0Rk3=NÊ·jESNÊ·jÏcNÊ·jdNÊ·j8eNÊ·j/qNÊ·jïqK4=NÊ·jŒrNÊ·j¼}NÊ·jKŒBNÊ·j9�NÊ·j_™NÊ·j–™NÊ·jåšNÊ·jx�NÊ·jà©,NÊ·jX¬,NÊ·j¶O=NÊ·j͸,NÊ·jmÂNÊ·j×ÂNÊ·j�ÃNÊ·jÎÇNÊ·j4ÑNÊ·jjÑNÊ·jÒNÊ·jÇïÆNÊ·jÄõNÊ·j öNÊ·j\öNÊ·j;øNÊ·j‰NÊ·jêNÊ·jáNÊ·j×NÊ·jæ NÊ·j<NÊ·j8NÊ·jNÊ·jqNÊ·j»NÊ·juNÊ·jõ#NÊ·jß,NÊ·j-NÊ·jÛ-NÊ·jQ0NÊ·j&:NÊ·jr:NÊ·jm;NÊ·j>NÊ·j³GNÊ·jÿGNÊ·jINÊ·jóLNÊ·jïUNÊ·jGVNÊ·jöVNÊ·j3YNÊ·jÇcNÊ·jdNÊ·jµdNÊ·jøfNÊ·j�nNÊ·jÀnNÊ·j pNÊ·jËvNÊ·jT€NÊ·j¢€NÊ·j/�NÊ·jÓˆNÊ·j×�NÊ·jý�NÊ·j€�NÊ·j¯’NÊ·jk›NÊ·j´›NÊ·jœNÊ·j%žNÊ·jB¥NÊ·jƒ¥NÊ·jÃ¥NÊ·j §NÊ·j®NÊ·jB®NÊ·j¯NÊ·j-±NÊ·j©¸NÊ·jú¸NÊ·j^¹NÊ·j\¿NÊ·jÃÉXNÊ·jÑNÊ·jOÑNÊ·jÎÑNÊ·j†ÔNÊ·júÜ,NÊ·j…ÝNÊ·j·àNÊ·jÿì,NÊ·j/îNÊ·j1ñNÊ·jiúNÊ·jÚúNÊ·j›ûNÊ·j¦ NÊ·j%,NÊ·jHNÊ·j´NÊ·jZ+,NÊ·jä,NÊ·j40NÊ·j>NÊ·jÕ>NÊ·j¯?NÊ·jCNÊ·jNBNÊ·jQNÊ·j€`,NÊ·jAbNÊ·jŸfNÊ·jsNÊ·j¥sNÊ·jµuNÊ·j,‚–..§§§§§.§§§.§..... .§§§.§§.§...)..) ....§..... # §.§§..NÊ·jÇ‚##.#.§.§§..§§.#§§..# §§§§§§§..§§§....######§§......######NÊ·jVƒ¬§§§....§...@......######----69.9 (52.0) §§§§§§§...§............###### §§§§§§§....§...........###### §§§§.§....§§§...§§§....####### §§.§§§........§†§.§.#..####### NÊ·j „ÿ§.§§§§..........§§§§#§§#######§§..........§§§§§§§####### §§§§.§.........§§§§§§§§####### §§.§.#§§......§§§§§§§§#######NÊ·j�†;----NÊ·jb�NÊ·j£’T _Key pressed, stopping explore.NÊ·j(´INÊ·jœ¾NÊ·jÂÏNÊ·j ×: _NÊ·jÌØNÊ·jaí,NÊ·jã ,NÊ·j ,NÊ·j¶NÊ·jÉNÊ·j�%,NÊ·j=*NÊ·j¢0NÊ·j³=,NÊ·j BNÊ·jPENÊ·jZR,NÊ·j-TNÊ·jA`NÊ·jcn,NÊ·jrNÊ·j˜wNÊ·jE…,NÊ·j“NÊ·jç˜NÊ·jZ¦,NÊ·j|ªNÊ·jv¯NÊ·jã¼,NÊ·jÄÀNÊ·jtÆNÊ·j@Ò,NÊ·jÓÓNÊ·jVÖNÊ·jPà,NÊ·j�âNÊ·j{îNÊ·j”ù,NÊ·jUüNÊ·j6NÊ·jí ,NÊ·j” NÊ·jŠNÊ·jsNÊ·j”,NÊ·jÿNÊ·j %,NÊ·j¿&NÊ·j·(NÊ·ju0NÊ·jÌ0NÊ·j2NÊ·jMCNÊ·jÛO,NÊ·jaQNÊ·j’SNÊ·j!],NÊ·j^NÊ·jUeNÊ·jPm,NÊ·j@nNÊ·jqNÊ·j'NÊ·jÃ-NÊ·j.,NÊ·jj0NÊ·jz7NÊ·jÚ7NÊ·j8NÊ·j£9NÊ·jÜANÊ·j9BNÊ·j`BNÊ·j€DNÊ·jáKNÊ·j8LNÊ·jeLNÊ·jˆMNÊ·jTU,NÊ·jÛUNÊ·j|XNÊ·jµ`NÊ·jaNÊ·jvaNÊ·jñbNÊ·jmj,NÊ·j%kNÊ·jCoNÊ·j$xNÊ·j§xNÊ·jyNÊ·júzNÊ·j:…,NÊ·j†NÊ·jLjNÊ·j‘NÊ·jŸ‘NÊ·jì‘NÊ·j·“NÊ·jR›NÊ·jCœ,NÊ·j! NÊ·j?¦NÊ·jÁ¦NÊ·j§NÊ·jó¨NÊ·j½¯NÊ·j°NÊ·jä°NÊ·j ´NÊ·jÒ¼NÊ·j'½NÊ·j×½NÊ·j½ÃNÊ·jÖÌNÊ·jZÍNÊ·jXÎNÊ·jÑNÊ·j»Û,NÊ·j†ÜNÊ·jvßNÊ·jJèNÊ·j±èNÊ·jYéNÊ·jÎíNÊ·j¢õ,NÊ·jhöNÊ·j7ùNÊ·j-,NÊ·jfNÊ·jGNÊ·jr,NÊ·jÄNÊ·j6NÊ·jNÊ·j£NÊ·jr NÊ·jê&NÊ·jB.,NÊ·j„/NÊ·jb2NÊ·jT;,NÊ·j×<NÊ·jÉX.......§§§§§§§§§ .......§ .......§ .......§§§... §OÊ·jŒÕOÊ·j>×OÊ·j*íOÊ·j&ðj _A servant of whispers is nearby!OÊ·j#n X ****p  magnetMagnetic shrapnel attaches itself to the servant of whispers.  Electricity arcs towards the magnetite!  The arc of electricity hits the servant of whispers!!!OÊ·j«û U.pOÊ·jz Ó ..§§§.......§§.....§§p.§§§§§§§§OÊ·jK gThe servant of whispers is heavily wounded.OÊ·jû ¥57---===80.9 (1.0)Magnavolt (1%)OÊ·j ç§§§§§§§§§§OÊ·j §OÊ·jð @ _The servant of whispers leaves your sight.PÊ·j »3PÊ·jÏ»PÊ·j(Â2pPÊ·j²Äu  A servant of whispers comes into view.PÊ·jUΊ§....#.#.§§§§PÊ·jûÎÆ..Magnavolt (1%)§§§§§§§§§p   servant of whispers (polearm, magneti…)§§§§...§.§..PÊ·jŠÝ §#§§...........§§§...§.§§§§@.p§0§....§§§PÊ·j:ÞÚ..§§.§§.§§§§§§PÊ·j½ä<---1.9 (1 _PÊ·jé�§§§§§§PÊ·jTé%§...§....§§§§§§§§§§PÊ·jyé>§§PÊ·jìPÊ·j iÙ ** Electricity arcs towards the magnetite!  The arc of electricity hits the servant of whispers!!!PÊ·jÒë §§.§........§.§@.p..§...§.....§§§§PÊ·jq¡Â§§§§.  The servant of whispers is almost dead.PÊ·j737--PÊ·j=e1-----===2PÊ·jo§§§§§§§§§§§§§§§§§PÊ·jØ §PÊ·jQ _The servant of whispers hits you from afar with a +0 spear!PÊ·jŽD m §... ....... § ....... §§§§#§§##........#.=) §...§§§.........##) §§...§......... §§..§§......... ....§.§........ §...§.§@.p§ §........§§)PÊ·jWE ¼ .§...§....§ ..........§§ ........§§§§ ........§§§§ ......§§§ ......§.§PÊ·j0îPÊ·jHï!PÊ·jyð PÊ·j]ñS§... .......PÊ·jÜñ PÊ·jPòPÊ·jFóg§ ....... PÊ·j¼ôt§§§§#§§##........#.=) §...§§§.........##) §§...§......... §§..§§......... ....§.§........ §...§.§@.p§ §........§§)PÊ·jø¶ .§...§....§ ..........§§ ........§§§§ ........§§§§ ......§§§ ......§.§PÊ·jÒPÊ·jiPÊ·jÁPÊ·jöj _A servant of whispers is nearby!QÊ·j©›M§ _The servant of whispers hits you from afar with a +0 spear! _is nearby!  You kill the servant of whispers!  Vehumet accepts your kill.QÊ·j j**QÊ·j†©û§§§§§§§.§§§§...§.§....@.§.§....§..§.§..§§§§§.§§§.QÊ·jú³Ò8=-48---3Magnavolt (1%)QÊ·jᾎ§§§§§§§§§§§§§§§..§§§§§QÊ·jWÁ4 _You feel your power returning.QÊ·j¦ÐQÊ·jsÑQÊ·jvÓQÊ·j¢æ°40=9-QÊ·j¾í;1QÊ·jîïQÊ·j¶ûQÊ·j"ü%3QÊ·jVþQÊ·j( D450QÊ·j‰ QÊ·jž;5QÊ·j�QÊ·jA&;7QÊ·jû'QÊ·jÖ3QÊ·jw4r8=1=QÊ·j®6QÊ·jÁB,QÊ·j¾EQÊ·j#RQÊ·j©RU2=QÊ·jrTQÊ·jü^,QÊ·j"aQÊ·jÞkO=QÊ·jÌmQÊ·jýxQÊ·j“y%3QÊ·jÿ{QÊ·j†,QÊ·jÇQÊ·jS“a4=QÊ·j†•QÊ·j¢,QÊ·jD¤QÊ·j°,QÊ·jî±QÊ·j‹½U5=QÊ·j¾QÊ·jDÀQÊ·jTÊ,QÊ·jDÌQÊ·jFÖa6=QÊ·jÄØQÊ·jÖâ,QÊ·júäQÊ·j}í,QÊ·j¾îQÊ·jÿk7=QÊ·j9QÊ·j*,QÊ·jÿQÊ·jw,QÊ·jÕQÊ·j©*;8QÊ·jù,QÊ·j.6QÊ·jæ6QÊ·j¬8QÊ·jBQÊ·jUBK9=QÊ·jJDQÊ·jÐM,QÊ·jñPQÊ·jj]BQÊ·j×fl60=QÊ·j&iQÊ·jór,QÊ·j�uQÊ·j€QÊ·j¦€%1QÊ·jÂQÊ·jé�,QÊ·j]�QÊ·jBÔ¾2=3=QÊ·jLÛ,QÊ·jÃÜQÊ·j3æa4=QÊ·jqèQÊ·jÙðQÊ·j�ú,QÊ·jEüQÊ·jÎÿQÊ·j ,QÊ·j QÊ·jú QÊ·j} ,QÊ·jç QÊ·jq QÊ·jæ) O=QÊ·jŽ+ QÊ·jå. QÊ·jÙ9 QÊ·j:; QÊ·j< QÊ·j™G QÊ·jÅL ,QÊ·j"N QÊ·j~Q QÊ·jß\ ,QÊ·j^ QÊ·j«c QÊ·jmo ,QÊ·jõp QÊ·j’t QÊ·j?~ QÊ·j¨~ QÊ·jý QÊ·jz„ QÊ·j¢� QÊ·j-‘ QÊ·jh’ QÊ·jc• QÊ·jbŸ ,QÊ·j<¡ QÊ·jy£ QÊ·jW¬ ,QÊ·jW­ QÊ·j“¸ QÊ·jWÄ ,QÊ·jbÅ QÊ·jÒÆ QÊ·jaÑ BQÊ·j%Ô QÊ·j;Ý ,QÊ·j8Þ QÊ·jàß QÊ·jqè QÊ·jíè QÊ·j/é QÊ·jî QÊ·jÙ÷ ,QÊ·j”ø QÊ·j‰ú QÊ·j QÊ·jm QÊ·j+ QÊ·jØ QÊ·j– QÊ·j÷ QÊ·jÇ QÊ·j QÊ·jE" ,QÊ·j# QÊ·j$ QÊ·jW. ,QÊ·jŠ/ QÊ·jé4 QÊ·jA? ,QÊ·j1@ QÊ·jÛB QÊ·j@M QÊ·jÌM QÊ·j�N QÊ·jÎP QÊ·jÕY QÊ·j5Z QÊ·jŸZ QÊ·j\ QÊ·jüf XQÊ·j¸o ,QÊ·j p QÊ·j;u QÊ·j“} ,QÊ·jË~ QÊ·jÑ€ QÊ·j}Š ,QÊ·j^‹ QÊ·jT’ QÊ·j‰š QÊ·j› QÊ·jü› QÊ·jÿž QÊ·j˜¨ QÊ·j © QÊ·j'ª QÊ·j8­ QÊ·jô¶ QÊ·jÛ· QÊ·jT¸ QÊ·jÒº QÊ·j0à QÊ·j®Ã QÊ·j°Ä QÊ·j¬Ç QÊ·j!Ð ,QÊ·jyÑ QÊ·j Ô QÊ·jhÞ ,QÊ·jÕß QÊ·jyâ QÊ·jåì QÊ·jgí QÊ·j9î QÊ·j÷ '  ######§§.§§   ######..§.§.§§   #####....§§§§§   #####....QÊ·jz÷ ¨..§§§§§   #####.....§§§§§§   #####...§§..§§   #####...§§.§.§ QÊ·jÍ÷ Ô  #####.....§§.§.§§   #####..@...............§---658.9 (75.0)   #####.................# QÊ·jú÷ 1  #####....#..........#...   #####.................. QÊ·j(ø 2  #####...................   #####................... QÊ·jNø   #####................   #####................ QÊ·jsø _  ##....§§...........QÊ·juý :---QÊ·j¾ QÊ·jû T _Key pressed, stopping explore.QÊ·j´* IQÊ·jçI QÊ·jxT QÊ·j\ : _QÊ·jza QÊ·j¨n ,QÊ·jìo QÊ·jû| QÊ·jˈ BQÊ·j!” QÊ·j � QÊ·jÿ� QÊ·jŸ QÊ·jB« QÊ·j ´ QÊ·j`´ QÊ·j:µ QÊ·js½ QÊ·j&È QÊ·j�È QÊ·jþÊ QÊ·j Ö QÊ·j’á ,QÊ·jcã QÊ·jì QÊ·jÿö ,QÊ·j*ù QÊ·j~ QÊ·j) QÊ·j‡ QÊ·ju QÊ·jŠ QÊ·jl# QÊ·jè# QÊ·jö% QÊ·j©. QÊ·jv6 ,QÊ·jì7 QÊ·j‘? QÊ·jLJ QÊ·jÚJ QÊ·jÑL QÊ·jÙX QÊ·jÚ_ QÊ·j[` QÊ·jÓa QÊ·j-i QÊ·j[r QÊ·jãr QÊ·jét QÊ·j | QÊ·jL‡ QÊ·jÇ QÊ·j܉ QÊ·jª� QÊ·jž ,QÊ·j>¡ QÊ·jÀ¬ QÊ·j ³ QÊ·j´ QÊ·jœ¿ QÊ·jïÇ QÊ·j«Ô ,QÊ·jõØ QÊ·jœÞ QÊ·jhë ,QÊ·jÄî QÊ·jÍô QÊ·j§ ,QÊ·jÁ QÊ·j� QÊ·j³ ,QÊ·j¼ QÊ·j$ QÊ·j«) ,QÊ·j- QÊ·j2 QÊ·jÌ> ,QÊ·j´A QÊ·jF QÊ·jóP ,QÊ·j‘S QÊ·j-X QÊ·jBc ,QÊ·j f QÊ·jLj QÊ·ju ,QÊ·j_x QÊ·jÓ| QÊ·jUˆ ,QÊ·j;‹ QÊ·j[� QÊ·j)› ,QÊ·jï� QÊ·j¢ QÊ·j)­ ,QÊ·jX° QÊ·j´ QÊ·j¾ ,QÊ·j™À QÊ·jËà QÊ·jÐÎ ,QÊ·jÑÐ QÊ·j 2† ################## ################################# ################################# ################################# ################################# ################################# ################################# ................§§§§§§§89.9 (31 ................#§§§.§§ ........#....#.....§§§§§§§§ ......#.=)..........§§§.§§§ .....##).###.#.#..........§§§§§§ ...§....##.....#..........§§§§§§§ §...§..#.....#...§.§......§§§.§§§ ..§§§§##§....§§#.§§§.....§§§§§§§§ ....§§§§.....#|....§§§#...§§§.§§§QÊ·j³4QÊ·jG?QÊ·jGBE _Done exploring.QÊ·jüí3QÊ·jiðRÊ·j? †.............0.0).. .RÊ·j8RÊ·jüRÊ·jçE _Done exploring.RÊ·j¾L3RÊ·jèORÊ·jô 4RÊ·j×¥RÊ·jL¨E _Done exploring.RÊ·j®ž[[?25h[?0c  Search for what [Enter for "."]? SÊ·jÝ [?25l[?1cSÊ·j0SÊ·j”"‡28 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Desolation] a +0 club (2 further duplicates)b - [Desolation] a +0 dagger (1 further duplicate)  c - [Desolation] a +3 dagger of venom  d - [Desolation] a +2 devious dagger  e - [Desolation] a +1 dire flail of holy wrathf - [Desolation] a +0 double sword  g - [Desolation] the +8 executioner's axe of the Toothy God {sunder, Int+3}h - [Desolation] a +0 flail (3 further duplicates)  i - [Desolation] the +6 flail of Muxkat {vamp, rC+ Stlth+}j - [Desolation] a +0 great mace SÊ·jj#˜ k - [Desolation] a +0 hand axe of holy wrathl - [Desolation] a +0 long sword  m - [Desolation] a +0 mace  n - [Desolation] a +0 quarterstaff  o - [Desolation] a quarterstaff  p - [Desolation] a +0 rapier (1 further duplicate)  q - [Desolation] the +4 rapier of Tyojoicoul {flame, ^Fragile rElec Str+2}r - [Desolation] a +0 scimitar (1 further duplicate)  s - [Desolation] a +0 short sword  t - [Desolation] a +0 spear (2 further duplicates)  u - [Desolation] a +2 spear of venom  v - [Desolation] a +1 war axe of flaming [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]TÊ·jèá p  g - [Desolation] the +8 executioner's axe of the Toothy God {sunder, Int+3}hflail (3 further duplicates  i - [Desolation] the +6 flail of Muxkat {vamp, rC+ Stlth+}  j - [Desolation] a +0 great macek0 hand axe  llong  m - [Desolation] a +0 mace  nquarterstaff  o - [Desolation] a quarterstaff  prapier (1 further duplicate)  q - [Desolation] the +4 rapier of Tyojoicoul {flame, ^Fragile rElec Str+2}rscimitar (1 further duplicate)  sshort sword  tspear (2 further duplicates)  u - [Desolation] a +2 spear of venom  v - [Desolation] a +1 war axe of flaming  w - [Desolation] a +0 whip  xrobe (16 further duplicates)  y - [Desolation] the +0 robe of Cofuiz {+Inv Dex+3}  z - [Desolation] the ring of Spite {Int+2 Dex+8}Astaff of alchemyBstaff of conjurationbotVÊ·j{IVÊ·j›SVÊ·j¾^U  tswn the Metallomancer ########################Oni of Vehumet ****** ################################# Health: 248/248 ======================== ################################# Magic: 64/64 ======================== ################################# AC: 9Str: 19 ################################# EV: 13Int: 28 VÊ·jK_t################################# SH: 0Dex: 11 ################################# XL: 24 Next:  1% Place: Desolation ................@........§§§§§§§§ Noise: ---------  Time: 67689.9 (0.0) ................#.........§§§.§§§ b) cold staff "Arghiypre" {rC+ rN+++ Ice} ........#....#...........§§§§§§§§ Cast: Magnavolt (1%) VÊ·jß_–......#.=)................§§§.§§§ .....##).###.#.#..........§§§§§§. ...§....##.....#..........§§§§§§§  §...§..#.....#...§.§......§§§.§§§  ..§§§§##§....§§#.§§§.....§§§§§§§§  VÊ·j`Ï....§§§§.....#|....§§§#...§§§.§§§  _You feel your power returning. _Key pressed, stopping explore. VÊ·j:`£_Done exploring. _Done exploring. _Done exploring.  VÊ·j``BSearch for what [Enter for "."]? .VÊ·j¼kVÊ·j±mVÊ·jwVÊ·jy. _VÊ·j¨} IVÊ·je‚ VÊ·juŽ VÊ·j4• P _VÊ·jD¢ ,VÊ·jŒ¤ VÊ·jš¨ VÊ·j+µ VÊ·j�µ VÊ·jH· VÊ·j\º VÊ·j-Æ VÊ·jšÆ VÊ·j?È VÊ·j¹Ë VÊ·j©× ,VÊ·j‹Ù VÊ·jÌÜ VÊ·jaæ ,VÊ·j±ç VÊ·j/ê VÊ·jõ ,VÊ·jˆö VÊ·jðø VÊ·j,VÊ·jƒVÊ·j„......................§§§§§§§§§§§ .............#........§§§§.§§§§§§ .....#....#...........§§§§§§§§§§. ...#.=)................§§§.§§§§§. 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WÊ·jKȬ§§§.§...#.§§§§§§@§§§§............705 .§..§.....§§§§§§§§§§§§.§.....§§§§§§§§... §§§.§§§......§.§§§§§.§§§. .§§§.....§§.§§§..§....§§§§ ...§.....§§.....§.....§§§§§§ ...#.....§......§§.##.§§§§§§§§ ...#........§§§.§§.§..§§ ..............§.§§§.)§.§.§§§§§WÊ·jÊWÊ·jÅÐWÊ·jˆÒWÊ·jÉã IWÊ·jýä WÊ·j­ð WÊ·j’ö BWÊ·j7 XWÊ·j' BWÊ·jn WÊ·j|) WÊ·jê) WÊ·jÜ+ WÊ·j­0 WÊ·j%? ,WÊ·jRB WÊ·jkG WÊ·j[ WÊ·jX[ WÊ·jì YÊ·jýþ ¥...§.§§§§YÊ·jC 27.9 (1 _YÊ·jÎ �§§§§§§YÊ·j…8 0Vaults:4YÊ·jE P .# #+##### ##+#### #.....####.....##....#..### ### >...#..#..###..# '..# ##..###...# #.....####....#.@.# YÊ·jF )####### #...##...###  #...#  #..#....#..# #..##. #.....# #..YÊ·j”F Î.....# ##+####+####### YÊ·jé-9.4 (2.5YÊ·jŽ YÊ·j³* _Welcome back to the Vaults!YÊ·jÜY _There is a collapsed entrance here.ZÊ·jFÛZÊ·j*ÜZÊ·jÍÜZÊ·jÈßZÊ·jØäZÊ·j9ìP _ZÊ·jÍíZÊ·jîZÊ·jïZÊ·jèïZÊ·jAôZÊ·j�ôZÊ·jÍôZÊ·jŒøZÊ·jxüZÊ·jÇüZÊ·jvýZÊ·j1ÿZÊ·jèZÊ·j9ZÊ·j ZÊ·j>ZÊ·jª ZÊ·jö ZÊ·ju ZÊ·j' ZÊ·joZÊ·jGZÊ·jZÊ·jmZÊ·jÏZÊ·j/ZÊ·jÿZÊ·j—ZÊ·jY!ZÊ·j©!ZÊ·jW"ZÊ·j¶%H  There is a collapsed entrance here.ZÊ·j¥)ZÊ·jS* _ZÊ·j+ZÊ·jº,ZÊ·jJ2ZÊ·j‘2ZÊ·j(3ZÊ·j5ZÊ·j9ZÊ·jp9ZÊ·já9ZÊ·jÊ;ZÊ·j?ZÊ·j]?ZÊ·jý?ZÊ·jÄAZÊ·jhFZÊ·j­FZÊ·jvGZÊ·jÞIZÊ·j¡NZÊ·jŒO,ZÊ·jVQZÊ·j%UZÊ·jyUZÊ·jñUZÊ·j4WZÊ·jü[ZÊ·jH\ZÊ·j“\ZÊ·j_ZÊ·jÌcZÊ·j(dZÊ·j¼dZÊ·jrg'ZÊ·jblZÊ·jºlZÊ·jsmZÊ·jp7 _You open the door.ZÊ·jctZÊ·j¾tZÊ·j¡uZÊ·jky@  There is an open door here.ZÊ·js}ZÊ·j-~ _ZÊ·jÈ~ZÊ·j¼€ZÊ·jI†ZÊ·jž†ZÊ·jƒ‡ZÊ·j8‰ZÊ·jL�ZÊ·jé�ZÊ·jÊŽZÊ·jh�ZÊ·j–•ZÊ·jß•ZÊ·jw–ZÊ·j‡™ZÊ·jÄ�ZÊ·jžZÊ·jŸZÊ·jÊ ZÊ·jç¥ZÊ·jS§,ZÊ·j³©ZÊ·jE®ZÊ·jˆ®ZÊ·jK¯ZÊ·j.±ZÊ·jÒµ,ZÊ·jÔ¶ZÊ·j¨¸ZÊ·j¶½ZÊ·j¾ZÊ·j¿ZÊ·jBÁZÊ·j¼ÅZÊ·j%ÆZÊ·jùÆZÊ·jéÈZÊ·j¥ÍZÊ·jÎZÊ·jûÎZÊ·jJÐZÊ·j‡ÔZÊ·jÝÔZÊ·j“ÕZÊ·jBØZÊ·jß,ZÊ·jžíZÊ·jíïZÊ·jÓôZÊ·jõZÊ·jðõZÊ·j3øZÊ·j[ý,ZÊ·jC ZÊ·j¥ZÊ·j ZÊ·jwZÊ·j\ZÊ·jÖZÊ·jÈZÊ·j-ZÊ·jíZÊ·jaZÊ·j$ZÊ·j@$ZÊ·jú$ZÊ·jB'ZÊ·jf+ZÊ·j",ZÊ·j_,ZÊ·jH.ZÊ·j�2ZÊ·j‚3,ZÊ·j‹5ZÊ·j`9ZÊ·jÇ9ZÊ·j~;ZÊ·j¨<ZÊ·j)AZÊ·jrAZÊ·jBZÊ·jÝCZÊ·jžHZÊ·jèHZÊ·jšIZÊ·j°JZÊ·jùNZÊ·j†OZÊ·jÅOZÊ·jôPZÊ·j2TZÊ·jUZÊ·jRUZÊ·jåWZÊ·jL\ZÊ·j™\ZÊ·jû]ZÊ·j·fÁ ###..#  ..#..#  ..#..############# .  ###..#...##.##...# ..  #....'...##.##...# ...  ###..#...........# ....  ..#..###.......### .....  ..#..###.......###......  ZÊ·j{g.....#..........@'....[.  75.4 (46.0) .....###.......###......  .....###.......### #####  ######...........#  #...##.##...#  #...##.##...#   #########+###       ZÊ·j¼g^  _You open the door.ZÊ·jókq _Found a glowing scale mail.ZÊ·jý ZÊ·j`!ZÊ·j×"ZÊ·j('ZÊ·jÓ*–  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.ZÊ·jè3²..#  .#..# #######  .#..#O......  ..#...##.##...#...?...  ....'...##.##...#.......  ..#...........#... .#..###.......###$. .#..###.......###.ZÊ·j‚4m ....#...........@....[..  ###.......###. ###.......##### Magnavolt (1%)...........#  #...##.##...#  #...##.##...#  ZÊ·jë4éO   ironbound thunderhulk (asleep)#+### ZÊ·jº;Á .O0.0)  Found 22 gold pieces and a scroll of identify.ZÊ·jJFOOZÊ·jßPJ==6.4 (1ZÊ·j×[0 _The ironbound thunderhulk shouts!ZÊ·j_Q _There is an open door here.ZÊ·jG £ ####### ....... ..?... ....... ........ .....###$...... .....###....... .......@....[.. .....###....... .....########## .       ZÊ·j8¸ £ ####### ....... ..?... ....... ........ .....###$...... .....###....... .......@....[.. .....###....... .....########## .       ZÊ·jÀ ZÊ·j Á ZÊ·jáÆ ZÊ·j^É m _An ironbound thunderhulk is nearby!ZÊ·j  £ ####### ....... ..?... ....... ........ .....###$...... .....###....... .......@....[.. .....###....... .....########## .       ZÊ·jb“ ­ ####### ....... ..?... ....... ........ .....###$...... .....###....... .......@....[.. ZÊ·j” ö.....###....... .....########## .       ZÊ·jΜ ZÊ·jŸ ZÊ·jŦ ZÊ·jr« m _An ironbound thunderhulk is nearby!ZÊ·j ` ***** (magnetised)Magnetic shrapnel attaches itself to the ironbound thunderhulk.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound thunderhulk!!![Ê·j+Pâ *The ironbound thunderhulk is severely wounded.Electricity crackles from the ironbound thunderhulk's apparatus.[Ê·jÒÞCO..[Ê·jïß`$.@[Ê·j¤áh33--57---[Ê·jöá>====7[Ê·jÍê[Ê·j²îA _The bolt of lightning hits you! You resist.[Ê·j—Nv ***** [Ê·j(O{Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound thunderhulk!![Ê·j“ÒQ.O[Ê·jþÜV.$.[Ê·jåÞ‘5--1-----8[Ê·jiå[Ê·jÿèi _The ironbound thunderhulk is almost dead.[Ê·j Ay ####### ....... ...?... ...... ........ .....###$...... .....###....... .......@....[.. .....###....... .....########## .       [Ê·jÖA*[Ê·jÈØe ####### ....... ...?... ...... ........ .....###$...... .....###....... .......@....[.. .....###....... .....########## .    [Ê·j“Ù>   [Ê·já[Ê·jã[Ê·jéé[Ê·j;ím _An ironbound thunderhulk is nearby![Ê·j¼ ‘§ _The ironbound thunderhulk is almost dead. _An ironbound thunderhulk is nearby!  You kill the ironbound thunderhulk!  Vehumet accepts your kill.[Ê·jQÀ z****[Ê·jPQ k§.$.[Ê·jP\ œ66==29Magnavolt (1%)[Ê·jÊc [Ê·jŒg Y _You feel your power returning. Magical energy flows into your mind!\Ê·jÍù3\Ê·jRü\Ê·j¯\Ê·j;%7\Ê·jÔ \Ê·jÍ\Ê·j†„9=7==\Ê·jü\Ê·j ‚40=\Ê·j)Q2\Ê·j‚4X38\Ê·jÏ:Q4\Ê·jò?\Ê·jm@*69\Ê·j¯@(=\Ê·jìB\Ê·j2K\Ê·j¥K%7\Ê·jQN\Ê·jT\Ê·jhTK8=\Ê·jÃV\Ê·jb1 _HP restored.\Ê·jZdV60=\Ê·jf\Ê·j>l\Ê·jím\Ê·jp\Ê·jyy\Ê·jÐy%1\Ê·j¯…\Ê·j¯Œ\Ê·j �9=\Ê·j�\Ê·jó˜\Ê·ju™\Ê·jÛ\Ê·j§w2=\Ê·jü­\Ê·j‚®\Ê·jf°\Ê·jF¶\Ê·jݶU3=\Ê·j2¹\Ê·jÀÃ,\Ê·jÝÅ\Ê·jbÌ,\Ê·jÅÍ\Ê·j×\Ê·j‘×K4=\Ê·jÊÙ\Ê·j‡Þ4 _Magic restored.\Ê·jöä\Ê·jNå\Ê·j£ç\Ê·jØê\Ê·jô\Ê·jô\Ê·j¤ö\Ê·j?ý,\Ê·j<ÿ\Ê·jtO _You now have 1300 gold pieces (gained 22).\Ê·j\Ê·je9=\Ê·j‘\Ê·jÁ\Ê·j&\Ê·jp\Ê·j„\Ê·jå\Ê·jð&\Ê·j<'\Ê·jØ(\Ê·jh:,\Ê·j¦=\Ê·jEj _i - 19 scrolls of identify (gained 1)\Ê·j­N\Ê·j'O\Ê·j¿P\Ê·jT\Ê·j˜Y\Ê·jòY\Ê·jù[\Ê·jž_\Ê·ji\Ê·j‡i\Ê·jGk\Ê·jAn\Ê·jÉs\Ê·jt\Ê·jv\Ê·j×x\Ê·j=ƒ,\Ê·j`…\Ê·jãˆ@  There is an open door here.\Ê·jyŽ\Ê·j‘� _\Ê·jq‘\Ê·jÓ\Ê·j®™\Ê·jý™\Ê·j{›\Ê·jx�\Ê·jw£\Ê·jΣ\Ê·jö¤\Ê·jÛ¦\Ê·j®B\Ê·j ¯\Ê·j´³\Ê·jý³\Ê·jà´\Ê·j_¶\Ê·j1º\Ê·j‚º\Ê·j-»\Ê·j¤¼\Ê·j³À\Ê·j!Á\Ê·jÞÁ\Ê·j7Ä'\Ê·j“È\Ê·jÜÈ\Ê·jrÉ\Ê·jÅË7 _You open the door.\Ê·j/Ð\Ê·jšÐ\Ê·jIÑ\Ê·jh×@  There is an open door here.\Ê·jùÜ \Ê·jüÞ4_\Ê·jSâ\Ê·j}ç,\Ê·j,è\Ê·jê\Ê·j”î\Ê·jï\Ê·j¡ï\Ê·jŠñ\Ê·jíõ\Ê·j‡ö\Ê·jŽ÷\Ê·jŠø\Ê·j,ý\Ê·jƒý\Ê·jùý\Ê·j‡ÿ\Ê·j¬\Ê·jö\Ê·j|\Ê·jã ''\Ê·jö Ž  You open the large door.  You encounter 2 dire elephants.\Ê·j2Î #...##.##...#  #...##.##...# \Ê·j~Ô ##'#####  #......#  \Ê·j¿l#......#  #......#  #......# \Ê·j1 #......#  #..@...# ---- \Ê·jG##''####  ..... Magnavolt (1%) #Y...... \Ê·jŽ{ #........  #......... \Ê·jö˜YY 2 dire elephants (trample, fast, asle…) #..Y.......  #...........    \Ê·jr’826.4 (47.0)Y.Y.\Ê·j÷1p\Ê·j»&( YY)p   ironbound beastmaster (polearm)The dire elephant trumpets! x2; You hear a shout!\Ê·jÆ(W===-7.4 (48\Ê·jV.\Ê·j @… _You encounter an ironbound beastmaster. It is wielding a +0 partisan.\Ê·jŸTC ...#  \Ê·j U #...#  ##'#####  #......#  #......#  #......#  #......# \Ê·j�UÓ #......#  #..@...#  ##''####  Y....  #p......  #........ \Ê·jÙU< #..Y......  #.......... \Ê·j]V? #........... \Ê·jòñ ...#  #...#  ##'#####  #......#  #......#  #......#  #......#  #......#  #..@...#  ##''####  Y....  #p......  #........  #..Y......  #..........  #........... \Ê·jðù\Ê·j}ú\Ê·jï\Ê·jûd _There are monsters nearby!\Ê·jõu­ ...#  #...#  ##'#####  #......#  #......# \Ê·jˆv¹ #......#  #......#  #......#  #..@...#  ##''####  Y.... \Ê·jîv‘ #p......  #........  #..Y......  #..........  \Ê·j�w:#........... \Ê·j e ...# \Ê·jk ( #...#  ##'#####  #......#  \Ê·jª l#......#  #......#  #......# \Ê·jì S #......#  #..@...#  ##''#### \Ê·j| š Y....  #p......  #........  #..Y......  #..........  #........... \Ê·jÝ \Ê·jZ \Ê·j \Ê·j \Ê·jà d _There are monsters nearby!]Ê·jIÖ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]Ê·jùô8*]Ê·jf@š****@***]Ê·jÿŠ~******...**.@.*''****]Ê·jyÖ******.....*.....*..@..**....******]Ê·jê!_******.........Y*......********]Ê·jÒlF******......p........*********]Ê·já¸M*........Y......**********]Ê·jF ÿ*'..........***********]Ê·j=T /##################################@#######################################################]Ê·jÜ ù**#*#****** Confirm with . or Enter, or press ? or * to list all spells.  The dungeon rumbles!  A door shatters! x2  The dire elephant is lightly wounded.  The ironbound beastmaster is almost dead.  The dire elephant is heavily wounded.]Ê·jã¹ ¹ Y.  A door shatters!  Ka-crash!Y.]Ê·j—» 5Y.]Ê·j¼ 5Y.]Ê·jl¼ 1G]Ê·j3É F .#....#.#.#.............##......#..............Y@.....]Ê·j§É ˆ#......#.p..Y...##...........................G   great orb of eyes...G.......p   ironbound beastmaster (polearm)Magical energy flows into your mind!  ]Ê·jêÉ LYou encounter a great orb of eyes.]Ê·jæÐ À ```The ironbound beastmaster hurls a bolas at you.The whirling bolas hits you!]Ê·j[r 1...]Ê·jt ±0-==========8.4 (1.0)-Move ]Ê·jÿz ]Ê·j÷} H _The bolas wraps around you and binds you in place!^Ê·j»JE  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Ê·j¦Œ8*^Ê·jŒØ€****@***^Ê·jŠ$C******...**Y@.**..****^Ê·j®p$*******.....*.....*.Y@..*.*....******^Ê·ji»ø******...............*.*..Y...********^Ê·j 1******.......*p........*********^Ê·j•W B*#*#*................**********^Ê·j—Ÿ Œ*#**.*.#.#...........***********^Ê·jñë «####.#######################################@############################^Ê·jïì L##############################^Ê·jæ¶ ï.  Confirm with . or Enter, or press ? or * to list all spells.The dungeon rumbles!  The dire elephant is severely wounded.  The dire elephant is almost dead.  You kill the ironbound beastmaster!  Vehumet accepts your kill.^Ê·jl¾ Æ ****#*  You feel your power returning.^Ê·jxk  #...##.##...#  #...##.#....#  #.#.#.###  ##......#  #.......#  ##......# ^Ê·jGl 2##........# #........#  #.Y.@..#  #...####  #......  #.)..Y...  ##........ ^Ê·jšl — #..........  )^Ê·jm ##..........  #...G.......   ^Ê·j5m ‡The great orb of eyes is lightly wounded.  Ka-crash!  The dire elephant is no longer moving quickly. x2^Ê·j7p • Y.  The dire elephant tramples you! You stumble backwards!^Ê·j¿s 8G.^Ê·j~ G.Y^Ê·jü‡ p31--1--^Ê·jhˆ &39^Ê·j/‘ ^Ê·jŸ– 8 _The dire elephant trunk-slaps you._Ê·j�†. _The dire elephant trunk-slaps you.  Magnetic shrapnel attaches itself to the great orb of eyes.  Electricity arcs towards the magnetite!arc of electricity hits the dire elephant!!  You kill the dire elephant!  Vehumet accepts your kill._Ê·j¸X *****   dire elephant* (magnetised)You feel your power returning.  _Ê·jY3The arc of electricity hits the great orb of eyes!!_Ê·j ­  #...##.##...#  #...##.#....#  #.#.#.###  ##......#  #.......#  ##......##  ##........#  #........#  #..Y.@.#  #...####  #......  #.)......  ##........  #..........  ##...G......  #...........   The great orb of eyes is severely wounded.Magical energy flows into your _Ê·jê­&mind! The dire elephant tramples you!!_Ê·j‘¾T.Y#_Ê·jÊš 199----2=-4_Ê·j™ÊÃ=====---- 30 _You stumble backwards! The dire elephant closely misses you._Ê·jrÑ_Ê·jîÔl _Your Long Blades skill increases to level 3!_Ê·j�¢ ŧ _You stumble backwards! The dire elephant closely misses you. _Your Long Blades skill increases to level 3!  Magnetic shrapnel attaches itself to the dire elephant.  Electricity arcs towards the magnetite!  The arc of electricity hits the dire elephant!!!  You kill the dire elephant!_Ê·jÞ¦ h*_Ê·j) 3G_Ê·j–? ÷§G   great orb of eyes (magnetised)._Ê·j*I ¹200---56-------1_Ê·j`P :§_Ê·j T Z _Vehumet accepts your kill.`Ê·j“u,*`Ê·j‰+§  You kill the dire elephant! _Vehumet accepts your kill.great orb of eyes!!great orb of eyes!  `Ê·jXˆ****`Ê·j,”ç §...§You feel your power returning. Magical energy flows into your mind!`Ê·jbž=29=-`Ê·jÓž”5-2Magnavolt (1%)`Ê·jƤ8§`Ê·j»¨[ _You are able to move again.`Ê·jÙÛ 3`Ê·jÛÜ `Ê·j7ê Š360=`Ê·j9ï `Ê·j°ï %5`Ê·j¬ñ `Ê·jnö `Ê·jËö %6`Ê·jÌø `Ê·jâ `Ê·jl S7=1`Ê·jB `Ê·j¿ `Ê·jB U9=`Ê·j `Ê·j° `Ê·jÈ S102=`Ê·jª `Ê·j `Ê·j %2`Ê·je `Ê·jÄ) `Ê·jG* %3`Ê·j, `Ê·j¬1 `Ê·j#2 \43=`Ê·jS4 `Ê·j†H `Ê·j$I %6`Ê·j´J `Ê·j(X ¥7=4=`Ê·jµ` `Ê·jda U9=`Ê·j c `Ê·j´h `Ê·ji &20`Ê·jàj `Ê·j+t ;1`Ê·ju `Ê·jªz `Ê·j,{ W3=`Ê·jã| `Ê·jµ„ `Ê·j0… %4`Ê·js‰ `Ê·j0Œ `Ê·j’Œ %6`Ê·jø� `Ê·j2˜ ;7`Ê·j)š `Ê·j2¡ a9=`Ê·j*£ `Ê·j$¬ :30`Ê·j½¬ 2=`Ê·jn® `Ê·jc³ ;1`Ê·jˆµ `Ê·j̾ ;3`Ê·jÀ `Ê·j—Æ ;4`Ê·j+È `Ê·jfÏ `Ê·jðÏ %6`Ê·j7Ñ `Ê·jF× ;7`Ê·jQÙ `Ê·j2â `Ê·j¯â K8=`Ê·jdê ,`Ê·jèê V40=`Ê·jsì `Ê·j·ô `Ê·jõ %1`Ê·jYö `Ê·j.ü `Ê·j‘ü %3`Ê·j?`Ê·jõ;4`Ê·j/`Ê·jˆ`Ê·jü%5`Ê·j³`Ê·j&&`Ê·jÈ&%7`Ê·jF(`Ê·jþ-`Ê·jr.K8=`Ê·j0`Ê·j4`Ê·jÀ;`Ê·j<`Ê·jV=`Ê·j@`Ê·jlE`Ê·j¾E`Ê·jxG`Ê·j�K`Ê·jíR`Ê·jES`Ê·j¤T`Ê·jŠW`Ê·j½\`Ê·jG]9=`Ê·j;_`Ê·j›ci  You see here a dire elephant corpse.`Ê·j"l`Ê·jÝl _`Ê·jên`Ê·jŠq`Ê·j‚w`Ê·jÚw`Ê·j¥y`Ê·j/~`Ê·jQ‰B`Ê·j6Ž`Ê·j™“`Ê·j”`Ê·jÜ•`Ê·jĘ`Ê·jo `Ê·jÛ `Ê·j\¢`Ê·j=§`Ê·jM¬`Ê·jÚ­`Ê·j‡®`Ê·j(³`Ê·j~»`Ê·jÝ»`Ê·j¦½`Ê·jöÁ`Ê·jÏÆ`Ê·j.Ç`Ê·jðÈ`Ê·jdÍ`Ê·jªÕ`Ê·jÖ`Ê·já×`Ê·jØÚ`Ê·j%à`Ê·jvà`Ê·j3â`Ê·j²å`Ê·jZì`Ê·j­ì`Ê·j î`Ê·j)ñ`Ê·j<ö`Ê·j€ö`Ê·j…÷`Ê·jµú`Ê·jW`Ê·jº`Ê·jÓ`Ê·j¼`Ê·j£ `Ê·jó `Ê·jE `Ê·jÂ`Ê·jj`Ê·j¼`Ê·j:`Ê·j`Ê·jÑ`Ê·jŸ,`Ê·j¾!`Ê·jœ',`Ê·j(`Ê·j@*`Ê·j.`Ê·ji.`Ê·j/`Ê·j¥1`Ê·j5,`Ê·jv5`Ê·jŒ7`Ê·j­:`Ê·jþ:`Ê·jë;`Ê·jZ=`Ê·jÍ@`Ê·j1AaÊ·jaÊ·jÛaÊ·jtaÊ·jËaÊ·j©aÊ·jqaÊ·jÌ aÊ·j} aÊ·jÁ aÊ·jõaÊ·j aÊ·j aÊ·j¥aÊ·jRaÊ·j$,aÊ·jäaÊ·j5aÊ·jF"aÊ·j™"aÊ·j #aÊ·jæ$aÊ·jL)aÊ·jª)aÊ·j/*aÊ·jN-@  There is an open door here.aÊ·j1aÊ·j—1 _aÊ·jE2aÊ·jÄ3aÊ·jM8,aÊ·jà8aÊ·jK:aÊ·jj>,aÊ·j?aÊ·jE@aÊ·j?DaÊ·jŠDaÊ·jôDaÊ·j†FaÊ·j³JaÊ·jKaÊ·jYKaÊ·jNaÊ·j,Q,aÊ·j{QaÊ·jVRaÊ·jUaÊ·jTUaÊ·jÖUaÊ·jYWaÊ·jc[aÊ·j±[aÊ·j\aÊ·j€_'aÊ·jµcaÊ·jõcaÊ·jEeaÊ·j’n—  .. #..   ..'[.   .#..   '..   .#..   .#..  aÊ·jño+##### ##+####'####### .....####.......@.....# ----905.4 (73.0) .......##.............# ........#..####.####..# ....>...#..#..###..#..# ........'..#.#..########### .......##..###...###..#...##.##.. .....####....#...#....'...##.##.. ###### #...##...###..#..........#..........#..###.......# _You open the door.aÊ·jírC _Found a robe.aÊ·juaÊ·jvaÊ·j>waÊ·j̓aÊ·jæ‰aÊ·jü‘P _aÊ·jß”r  You encounter a formless jellyfish.aÊ·j ### #......J# #.......#.'[......#.#.......+ '.......# .#.......# .#....... #+##### ##+####@#######---- #.....####.......##.............#Magnavolt (1%).....#..####.####..#aÊ·j— ‘>...#..#..###..#..#..'..#.......#..########## J   formless jellyfish (constriction, asl…)...##..###...###..#...##.##......####....#...#....'...##.##. ####### #...##...###..#...aÊ·jô¦ §J6.4 (1.0)  The formless jellyfish quivers.The formless jellyfish shimmers eerily.aÊ·jS®UJ)aÊ·jį+7.4 (2aÊ·jW´aÊ·j_µ- _The formless jellyfish blinks!aÊ·jǸQ _There is an open door here.aÊ·j9@> ### #......§#  .. #.......#  ..'[......#  .#.......+  '.......#  .#.......#  .#....J..#  aÊ·j²@Î#@# #.............# #.............# #..####.####..# >...#..#..###..#..#  aÊ·jgÖ ### #......§#  .. #.......#  ..'[......#  .#.......+  '.......#  .#.......#  .#....J..#  aÊ·j׎#@# #.............# #.............# #..####.####..#>...#..#..###..#..# aÊ·jiÝaÊ·jÕÞaÊ·j$äaÊ·j™çi _A formless jellyfish is nearby!aÊ·j!�ï ### #......§#  .. #.......#  ..'[......#  .#.......+  '.......#  .#.......#  aÊ·j¤ž.#....J..#  #@# #.............# #.............# #..####.####..# >...#..#..###..#..#  aÊ·j¶4 g ### #......§#  .. #.......#  ..'[......#  .#.......+  '.......#  .#.......#  aÊ·j[5 +.#....J..#  #@# #.............# #.............# #..####.####..#>...#..#..###..#..# aÊ·j< aÊ·jc= aÊ·jÊC aÊ·jÑF i _A formless jellyfish is nearby!aÊ·je Û *** , mag…)Magnetic shrapnel attaches itself to the formless jellyfish.  aÊ·jð bElectricity arcs towards the magnetite!  The arc of electricity hits the formless jellyfish!!aÊ·j´¢ ;J.aÊ·j,­ .aÊ·j‘® {57---====8.4 (1aÊ·jçµ aÊ·jй m _The formless jellyfish is moderately wounded.aÊ·j5½ **Electricity arcs towards the magnetite!  The arc of electricity hits the formless jellyfish!!!aÊ·jR–;J.aÊ·j@¢%.aÊ·jæ£c0------9aÊ·jݬaÊ·jè°j _The formless jellyfish is heavily wounded.bÊ·jîè' bÊ·jˆé°* Electricity arcs towards the magnetite!  The arc of electricity hits the formless jellyfish!!!bÊ·jJy� JThe formless jellyfish is almost dead.bÊ·jÖze2-1=--bÊ·j:{ 10bÊ·jq�bÊ·j2…] _Magical energy flows into your mind! The formless jellyfish stings you.bÊ·jhßn ### #.......#  .. #.......#  bÊ·jäßü..'[......#  .#.......+  '.......#  .#.......#  .#..J....#  #@# bÊ·jà‹#.............# #.............# #..####.####..# >...#..#..###..#..#  bÊ·jDàbÊ·j¤�» ### #.......#  .. #.......#  ..'[......#  .#.......+  '.......#  .#.......#  .#..J....#  #@# #.............# #.............# #..####.####..#>...#..#..###..#..# bÊ·j‡bÊ·ji‰i _A formless jellyfish is nearby!bÊ·jó šM§Magical energy flows into your mind! The formless jellyfish stings you. _A formless jellyfish is nearby!You kill the formless jellyfish!  Vehumet accepts your kill.bÊ·jA h*bÊ·j«š -§bÊ·jS¤ Â3-0-61Magnavolt (1%)bÊ·j7¯ o§ _You feel your power returning.cÊ·j¢^cÊ·j;_cÊ·jx`cÊ·j¹ecÊ·jfm£561=cÊ·jocÊ·jucÊ·j¸u%7cÊ·j¤wcÊ·je}cÊ·j ~ƒ8=2=cÊ·jÕcÊ·j.†,cÊ·jå‡cÊ·j¹Œ,cÊ·jŽcÊ·j^”cÊ·jÿ”%3cÊ·j–cÊ·j›cÊ·j±›9=cÊ·jx�cÊ·j8£cÊ·jÅ£K4=cÊ·j°¤cÊ·j¬,cÊ·jN­cÊ·jU±cÊ·jª±cÊ·j³cÊ·j8ºcÊ·jºN5=cÊ·jÓ»cÊ·j©ÁcÊ·jÂcÊ·j:ÃcÊ·j¥Éa6=cÊ·jçÊcÊ·jaÐcÊ·j°ÐcÊ·jöÑcÊ·jÃ×,cÊ·jMÙcÊ·jŠÞcÊ·jßU7=cÊ·j_àcÊ·jLæ,cÊ·jÝçcÊ·j¬ì;8cÊ·j�ícÊ·jÊðcÊ·jñcÊ·jÄùcÊ·jƒücÊ·j‰ýcÊ·j3þcÊ·j®cÊ·j,K9=cÊ·jŠcÊ·j‡ cÊ·jÍ cÊ·j‡ cÊ·j=,cÊ·jvcÊ·jÂl60=cÊ·jcÊ·j˜cÊ·j!cÊ·jscÊ·jÂ#cÊ·j$%1cÊ·j¾$cÊ·jô'cÊ·jN(cÊ·j *cÊ·j 0,cÊ·j÷1cÊ·jô6cÊ·ja7K2=cÊ·jè8cÊ·j¿=cÊ·j>cÊ·jw?cÊ·jÒCcÊ·jZDU3=cÊ·j�EcÊ·jˆJcÊ·j×JcÊ·jLcÊ·jÛP,cÊ·j[RcÊ·jDXa4=cÊ·jÎvì #.[.....#### #.# #.#.'[......#.#.+ '.# .#.......# .#@......#----46.4 (35.0)  #+##### ##+####'####### ##.....####.............###.............#.....#..####.####..#>...#..#..###..#..# [..'..#.......#..######### .........##..###...###..#...##.##.....####....#...#....'...##.##----7.4 (36cÊ·jí‘_ _Found a chain mail.cÊ·jÜÏcÊ·j¯ÐcÊ·jRÒcÊ·j ×cÊ·j¾áãM. #.[#####.!... #.......'[#......#+.>....'0.0) .#.......#  #+##### ##+####'###### ##.....####.............#..#..#cÊ·jRâ.cÊ·j8ícÊ·jõ+8.4 (1cÊ·j©õcÊ·jæù; _Found a metal staircase leading down.cÊ·jÈ™3cÊ·j·›cÊ·j# cÊ·jÔ¤cÊ·j›«,cÊ·j´¶@  There is an open door here.cÊ·j¿¾cÊ·jy¿@= _cÊ·jNÂcÊ·jÅÅcÊ·j.ÌcÊ·jšÌcÊ·jÄÎcÊ·jÄÑcÊ·j�×cÊ·jØcÊ·j5ÚcÊ·j›ÝcÊ·jnãcÊ·jÃãcÊ·jæcÊ·j$écÊ·joï,cÊ·jiñcÊ·jGø,cÊ·jùùcÊ·j=ÿN _e - 7 potions of enlightenment (gained 1)cÊ·j cÊ·j_cÊ·jcÊ·jócÊ·j  cÊ·jº ,cÊ·j¤cÊ·jcÊ·jlcÊ·j<cÊ·jcÊ·jÀ ,cÊ·jx"cÊ·j§%cÊ·jË+,cÊ·jœ-cÊ·jG2@  There is an open door here.cÊ·jÉ7cÊ·j­8 _cÊ·j›:cÊ·jj=cÊ·jžCcÊ·jðCcÊ·jžEcÊ·jUcÊ·j\ZcÊ·jûZcÊ·j}\cÊ·jb_cÊ·j ecÊ·jyecÊ·jJgcÊ·jjcÊ·j+ocÊ·jocÊ·jqcÊ·jgtcÊ·jjycÊ·jÅycÊ·jy{cÊ·jø}cÊ·j ƒcÊ·jˆƒcÊ·j8…cÊ·j¹‡cÊ·jêŒcÊ·jI�cÊ·jÌŽcÊ·jd�cÊ·jŽ˜ù#.......##.......# #.......# .......# #.[.....# ##########.......# cÊ·jä˜(#........#.......# #........'[......# #........#......@+ #...>....'.......# cÊ·j™#........#.......# ........#.......# ######+####'######cÊ·j^™$#####.............# ##.............# ....#..####.####..# cÊ·jƒ™‹>...#..#..###..#..# #cÊ·j¡•##...#.#.###.#'....#68.4 (20.0)#...#.#cÊ·j¨0CcÊ·j±~ C   ettin >...#..#..###..#..# ###As you open the door, it creaks loudly! You hear two shouts!cÊ·jß²—======9.4 (21Magnavolt (1%)cÊ·j¹cÊ·jWÃz _You encounter an ettin. It is wielding two +0 dire flails.cÊ·j½>  #.......# #.......# #.......# ##  #.[.....# .. #.......# .# .....#.......# .# ....'[......#.###C# cÊ·j—? .#......@'....# >....'.......##...# #.......# .# #.......###'#######... > cÊ·j¸Õ Ù  #.......# #.......# #.......# ##  #.[.....# .. #.......# .# .....#.......# .# ....'[......#.###C# .#......@'....# >....'.......##...# #.......# .# #.......###'######... > cÊ·jsÚ cÊ·j4Û cÊ·j›á cÊ·jüã ] _An ettin is nearby!cÊ·j% +  #.......# #.......# #.......# ##  #.[.....# .. #.......# .# .....#.......# .# ....'[......#.###C# .#......@'....# >....'.......##...# #.......# .# #.......###'#######... > cÊ·j¶¿ cÊ·jŸÀ  cÊ·jÁ cÊ·jZÁ cÊ·j·Á  cÊ·j T#.......#cÊ·jl  cÊ·jÈ T#.......#cÊ·jnà  cÊ·jÒà ~#.......# ## cÊ·j1Ä  cÊ·j§Ä ‰#.[.....# .. cÊ·jÅ ˆ#.......# .# cÊ·jîÅ ¡.....#.......# .# cÊ·jÄÆ Ê....'[......#.###C# cÊ·j Ç Š.#......@'....# cÊ·jtÇ ³>....'.......##...# cÊ·jnÈ Š#.......# .# cÊ·jÃÈ T#.......#cÊ·jÉ 6##'######cÊ·jMÉ !cÊ·j‹É ..cÊ·jêÉ cÊ·jäÏ g. > cÊ·j#á cÊ·jÁâ cÊ·j±ë cÊ·jjï ] _An ettin is nearby!cÊ·jf2Ï  #.......# #.......# #.......# ##  #.[.....# .. #.......# .# .....#.......# .# ....'[......#.###C# .#......@'....# >....'.......##...# #.......# .# #.......###'#######..cÊ·j}4\. > dÊ·j¢ŒÙ  #.......# #.......# #.......# ##  #.[.....# .. #.......# .# .....#.......# .# ....'[......#.###C# .#......@'....# >....'.......##...# #.......# .# #.......###'######... > dÊ·j®“dÊ·jý•dÊ·jµŸdÊ·jý¢] _An ettin is nearby!dÊ·jt×H****** dÊ·jAØ®(magnetised) _An ettin is nearby! _An ettin is nearby! _An ettin is nearby!  Magnetic shrapnel attaches itself to the ettin.  Electricity arcs towards the magnetite!  The arc of electricity hits the ettin!!!dÊ·j”`K.CdÊ·j°i('...dÊ·j6k€57-----70.4 (1.0)dÊ·j›sdÊ·j†vY _The ettin is almost dead.dÊ·j0  §Electricity arcs towards the magnetite! The arc of electricity hits the ettin!!You kill the ettin!Vehumet accepts your kill.dÊ·jŸ p*****dÊ·jê™ A'...§dÊ·jw´ .6---7--1Magnavolt (1%)§ _You feel your power returning.eÊ·jS&eÊ·jû(tswn the Metallomancer (Oni Ice Elementalist) Turns: 67777, Time: 02:09:29 Health: 248/248 AC:  9 Str: 19 XL: 24 Next: 7% Magic: 56/64EV: 13 Int: 28 God: Vehumet [******] Gold: 1300SH:  0 Dex: 11 Spells: 10/62 levels left eÊ·j6*5rFire + . . (50%) b - cold staff "Arghiypre" {rC+ rN+++ Ice} rCold + . . (50%) s - orb {Energy} rNeg + + + (0%) r - +2 robe {rF+} rPois + (33%) i - +2 hat of the Boiling Point {Bane rElec rN+ Dex+2} rElec + (33%) w - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr + (50%) j - amulet "Guppawe" {Chemistry Rampage rPois Regen+} SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...J - ring "Buanud" {MP+9 Int+4} Stlth HPRegen 1.41/turn MPRegen 0.39/turn %: clarity, rampage, channel magic (26%) @: studying Axes A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clarity, poison resistance }: 2/15 runes: decaying, gossamerwÊ·j}wÊ·j=&ü#.......#tswn the Metallomancer#.......#Oni of Vehumet ******#.......#Health: 248/248 ========================#.......# ##wÊ·jÆ& Magic: 56/64 =====================---#.[.....# ..AC: 9Str: 19 ##########.......# .#EV: 13Int: 28 #........#.......# .#SH: 0Dex: 11 wÊ·j³'P#........'[......#.###.#XL: 24 Next:  7% Place: Vaults:4 #........#......@'...§#Noise: ====-----  Time: 67971.4 (0.0) #...>....'.......##...#b) cold staff "Arghiypre" {rC+ rN+++ Ice} #........#.......# .#Cast: Magnavolt (1%) #........#.......# ######+####'####### .####.............# ...##.............# ....#..####.####..#wÊ·j(÷ >...#..#..###..#..#### The arc of electricity hits the ettin!!! _The ettin is almost dead.Electricity arcs towards the magnetite! The arc of electricity hits the ettin!!You kill the ettin!Vehumet accepts your kill. _You feel your power returning.wÊ·j8*wÊ·je2wÊ·j·4xÊ·j&[[?25h[?0c  Search for what [Enter for "."]? yÊ·jÕ  [?25l[?1cyÊ·joûyÊ·jÁýg9 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] E - a scarf of repulsion  b - [carried] w - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}  c - [carried] y - a +2 cloak of poison resistanced - [Vaults:4] a +0 cloak (5 further duplicates)  e - [Crypt:3] a +0 cloak of stealth  f - [Elf:3] a +0 cloak of willpower (2 further duplicates) yÊ·j˜þ¬ g - [Vaults:4] a +1 cloak (1 further duplicate)  h - [Vaults:4] a scarf of harm  i - [Swamp:1] a scarf of invisibility (1 further duplicate){Ê·jÓ–{Ê·j"�{Ê·jÄ­#.......#tswn the Metallomancer#.......#Oni of Vehumet ******#.......#Health: 248/248 ========================#.......# ##Magic: 56/64 =====================---#.[.....# ..AC: 9Str: 19 ##########.......# .#EV: 13Int: 28 #........#.......# .#SH: 0Dex: 11 #........'[......#.###.#XL: 24 Next:  7% Place: Vaults:4 #........#......@'...§#Noise: ====-----  Time: 67971.4 (0.0) #...>....'.......##{Ê·j¯Ÿ...#b) cold staff "Arghiypre" {rC+ rN+++ Ice} #........#.......# .#Cast: Magnavolt (1%) #........#.......# ######+####'####### .####.............# ...##.............# ....#..####.####..# >...#..#..###..#..####  _The ettin is almost dead.Electricity arcs towards the magnetite! The arc of electricity hits the ettin!!You kill the ettin!Vehumet accepts your kill. _You feel your power returning.  Search for what [Enter for "."]? cloak{Ê·j¹D _|Ê·j�%|Ê·j)[Wear or take off which item? Armour (go to first with [)  i - the +2 hat of the Boiling Point (worn) {Bane rElec rN+ Dex+2}  r - a +2 robe of fire resistance (worn) |Ê·jé)N s - an orb of energy (worn)  w - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--}  o - a +2 robe of cold resistance  y - a +2 cloak of poison resistance  C - an orb of mesmerism  E - a scarf of repulsion  I - the +1 robe of Vines {NoPotionHeal Regen++++}|Ê·j*c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ê·jˆåÊ·j˜ìÊ·jYø+Ê·jóø‚#.......#tswn the Metallomancer#.......#Oni of Vehumet ******#.......#Health: 248/248 ========================#.......# ##Magic: 56/64 =====================---#.[.....# ..AC: 9Str: 19 ##########.......# .#EV: 13Int: 28 #........#.......# .#Ê·j.ùYSH: 0Dex: 11 Ê·j�ù"#........'[......#.###.#XL: 24 Next:  7% Place: Vaults:4 #........#......@'...§#Noise: ====-----  Time: 67971.4 (0.0) #...>....'.......##...#Ê·j-ú9b) cold staff "Arghiypre" {rC+ rN+++ Ice} #........#.......# .#Cast: Magnavolt (1%) #........#.......# ######+####'####### .####.............# ...##.............# ....#..####.####..# Ê·j_úÄ>...#..#..###..#..####  _The ettin is almost dead.Ê·j™úÿElectricity arcs towards the magnetite! The arc of electricity hits the ettin!!You kill the ettin!Vehumet accepts your kill. _You feel your power returning. Ê·j×þQ_Search for what [Enter for "."]? cloakÊ·jöP  Okay, then.Ê·jhÊ·jøÊ·j». _Ê·j Ë 3Ê·j®Ø Ê·j„ß Ê·j~ç : _Ê·j9ô ,Ê·j÷ Ê·j²ý Ê·j3þ %7Ê·jµ Ê·jË ,Ê·j¼ Ê·j� Ê·jå Ê·j“ Ê·j· Ê·j/! %8Ê·j& Ê·jY* Ê·jø* Ê·j£- Ê·jÓ7 a9=Ê·jª: Ê·jž@ Ê·jA Ê·jÚC Ê·j·M ,Ê·jŽP Ê·jX :60Ê·jY 2=Ê·j¢Z Ê·j6d ,Ê·j˜f Ê·jql Ê·jÞl %1Ê·jKo Ê·j9w ,Ê·jy Ê·j®| Ê·j} Ê·j»‡ Ê·jß’ a2=Ê·jÑ• Ê·jr� ,Ê·j  Ê·j—© Ê·j%ª N3=Ê·j5¬ Ê·jͲ Ê·j>³ Ê·j µ Ê·jò¾ Ê·j`¿ Ê·jÏÀ Ê·j%Ä Ê·j´Ä K4=Ê·j½Å Ê·jËÉ Ê·jÁÓ ,Ê·jŒÖ Ê·jÛ @  There is an open door here.Ê·jÁà Ê·jÛá  _Ê·jqã Ê·jææ Ê·j“ë Ê·j,ì Ê·j•ì Ê·j£î Ê·j’ô Ê·j õ 9=Ê·jîõ Ê·j$ú Ê·jÁþ ,Ê·j Ê·jÞ Ê·j´ Ê·j Ê·jË Ê·j¢ Ê·j Ê·jŠ Ê·j Ê·jÀ Ê·j= ,Ê·j® Ê·jv Ê·jG! ,Ê·j¨" Ê·jü$ Ê·jE( Ê·j³( ,Ê·jÀ8 Ž  You encounter a polterguardian. ### #...# ###########..#  #.......##@..# ---- #.......#....#  #.......#.###.# Magnavolt (1%) #.......#..## v# #.......##..####.## #.[.....###.....⌠..v   polterguardian (dormant) #######.......##..####.##..#.......#..## ......'[......#.###.#Ê·j_< c8002.4 (31.0)v.Ê·jIB FvÊ·jeD P----3.4 (32 _Ê·jJ Ê·jM €Ê·j•~_ #### €Ê·jr» #...#  ##..#  #@..#  #....#  #.###v#  #..## .#  ##..####.##  #.[. .. .##[.###.# €Ê·jîŽ ####  #...#  ##..#  #@..#  #....#  #.###v#  #..## .# ##..####€Ê·j� #.[. ...##[.€Ê·jƀʷjڀʷj€!€Ê·j%$e _A polterguardian is nearby!€Ê·j‘¼- *** (magnetised)  Magnetic shrapnel attaches itself to the polterguardian.  Electricity arcs towards the magnetite!  The arc of electricity hits the polterguardian!!€Ê·jîC9v.€Ê·júI%.€Ê·j”K�57---====4.4 (1.0)€Ê·j¨Q€Ê·jéTi _The polterguardian is moderately damaged.€Ê·j2Ù ¸ **Electricity arcs towards the magnetite!  The arc of electricity hits the polterguardian!€Ê·j¯Œ 0.v1-----5 _The polterguardian is heavily damaged.�Ê·j‘}̧The arc of electricity hits the polterguardian! _The polterguardian is heavily damaged.  Electricity arcs towards the magnetite!  The arc of electricity hits the polterguardian!!!  You destroy the polterguardian!  Vehumet accepts your kill.�Ê·j‡A**�Ê·j9 E.§�Ê·jî™48---6Magnavolt (1%)�Ê·ji<§�Ê·jÓ4 _You feel your power returning.�Ê·j ô�Ê·jÖô3�Ê·jËþ¹9-�Ê·j ,�Ê·ju �Ê·jJ �Ê·j‘ �Ê·jõ �Ê·j\ <50�Ê·jÚ �Ê·jÉ �Ê·j+ �Ê·jö �Ê·j„ 91�Ê·jÏ >=�Ê·jM �Ê·j  �Ê·jÖ �Ê·j@ ,�Ê·jž �Ê·jG �Ê·j£ U2=�Ê·j �Ê·j:$ �Ê·j£$ ,�Ê·jý& Q3�Ê·jF+ �Ê·j¨+ �Ê·já+ �Ê·jÒ. �Ê·jÂ0 ,�Ê·j‚4 �Ê·jã4 a4=�Ê·j 8 ,�Ê·j�8 �Ê·jW< k5=�Ê·j§< �Ê·j? ,�Ê·j @ �Ê·jHC ,�Ê·j!D �Ê·j¡F a6=�Ê·jtG �Ê·jìK ,�Ê·jêL �Ê·j)P �Ê·jŽP �Ê·jÍP �Ê·jOT �Ê·j³T U7=�Ê·jhU �Ê·jÈX ,�Ê·j3Y �Ê·j2] �Ê·jœ] %8�Ê·jÐ] �Ê·j�b ,�Ê·jÝb �Ê·jšf �Ê·jìf �Ê·j´g �Ê·jÓj �Ê·j,k K9=�Ê·j�k �Ê·jÏn ,�Ê·j‡o �Ê·jGs �Ê·j™s V60=�Ê·jt �Ê·j•x ,�Ê·jmy �Ê·j| �Ê·jb| �Ê·j} �Ê·jÔ€ �Ê·j1� %1�Ê·j�� �Ê·jD† ,�Ê·j‡ �Ê·jèŠ �Ê·jh‹ K2=�Ê·jË‹ �Ê·j� �Ê·jz� �Ê·jÆ� �Ê·j˜ B�Ê·j¾˜ �Ê·j“™ U3=�Ê·jŠš �Ê·jžž �Ê·j"Ÿ ,�Ê·j¤ �Ê·j•¤ �Ê·jÓ¤ �Ê·jŸ¨ �Ê·j1© a4=�Ê·j’« �Ê·j³¯ �Ê·j° �Ê·jt° �Ê·jO¼ �Ê·j3Á �Ê·jïÁ ,�Ê·j„à �Ê·jñÆ �Ê·jrÇ ,�Ê·j}É �Ê·j,Î �Ê·jÁÎ 9=�Ê·j:Ï �Ê·j¡Ð �Ê·j£Õ �Ê·jÖ �Ê·joÖ �Ê·jØ �Ê·jÜ �Ê·jðÜ ,�Ê·jMÞ �Ê·jkâ �Ê·jáâ �Ê·j0ã �Ê·j¥æ �Ê·j2è �Ê·j�è �Ê·jé �Ê·jÃê �Ê·j¥î �Ê·j*ï ,�Ê·jñ �Ê·jYõ �Ê·jìõ �Ê·j„ö �Ê·jÊ÷ �Ê·jÿû ,�Ê·j€ü �Ê·j¥ý �Ê·jW �Ê·jÁ ,�Ê·j4 �Ê·j  X�Ê·j B�Ê·j« �Ê·j“ �Ê·j �Ê·jj �Ê·jo �Ê·jÚ k  You encounter a stone giant.�Ê·j2) 9       ##### #####  ##...###...##  ######..#..#..#.@#  ---- �Ê·jº) ÿ...##...##...##...#  ...#....###.###....#  Magnavolt (1%) ...#.###.##.# .###.#  �Ê·j * ™...#..###.#.#C# .#  ...##..####.## ##   C   stone giant (missile, asleep) ...###.....⌠..  ##..####.##  #..## #.#  �Ê·jƒ/ 962.4 (56.0)C.�Ê·jß2 ]C)�Ê·je3 W===-3.4 (57�Ê·jd6 �Ê·j®: - _The stone giant shouts!�Ê·jÄ– ¢ ##### #####  ##...###...## .#..#..#.@# ...##...##...# .###....#  C###.# .# .# ## ##    #.# �Ê·j-Z ##### #####  ##...###...## .#..#..#.@# ...##...##...# .###....#  C###.# .# .# �Ê·j.¶## ##    #.# �Ê·jÜ84�Ê·j%Ax _A stone giant is nearby!‚Ê·j$t¢ ##### #####  ##...###...## .#..#..#.@# ...##...##...# .###....#  C###.# .# .# ## ##    #.# ‚Ê·j_D ##### #####  ##...###...## .#..#..#.@# ...##...##...# .###....#  C###.# .# .# ## ##    #.# ‚Ê·jà"‚Ê·j¾> ‚Ê·jgA\_A stone giant is nearby!‚Ê·jäðE *** , magnetised)Magnetic shrapnel attaches itself to the stone giant.  Electricity arcs towards the magnetite!  The arc of electricity hits the stone giant!!!‚Ê·jГ% ..C The stone giant is severely wounded. (((  Magical energy flows into your mind! The stone giant throws a large rock.‚Ê·jé G@..‚Ê·j—Á====4.4 (1.0) _The large rock completely misses you.‚Ê·jGN M§ical energy flows into your mind! T throws a large rock. _The large rock completely misses you.  You kill the stone giant!  Vehumet accepts your kill.***‚Ê·j ÇL..§‚Ê·j§Úp9/24985Magnavolt (1%)‚Ê·jiÜ<§‚Ê·j�à4 _You feel your power returning.‚Ê·já­ ‚Ê·j¾® ‚Ê·j*ø Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)‚Ê·jnI‚Ê·jG‚Ê·jk ‚Ê·jÉ| _‚Ê·j~‚Ê·j‚Ê·j ,‚Ê·jú‚Ê·j!,‚Ê·j,"‚Ê·jú$B _v - 26 large rocks (gained 4)‚Ê·jù)‚Ê·j…*‚Ê·jü*‚Ê·jn-‚Ê·jt4,‚Ê·jW5‚Ê·j(7ƒÊ·j‚:òƒÊ·jî<ƒÊ·j8A,ƒÊ·j¼AƒÊ·jgCƒÊ·j»H,ƒÊ·jŠIƒÊ·jéKƒÊ·j¬PBƒÊ·jýRƒÊ·j|iXƒÊ·jnƒÊ·j´n,ƒÊ·jôu,ƒÊ·j|w,ƒÊ·j¯xƒÊ·jë}ƒÊ·j~,ƒÊ·jÆ€ƒÊ·j,…ƒÊ·j¢…ƒÊ·j(†ƒÊ·j…‡ƒÊ·j)‹ƒÊ·j¤‹ƒÊ·jŒƒÊ·j™�ƒÊ·jÓ‘,ƒÊ·j)“ƒÊ·j&”ƒÊ·j.—o  You encounter a freezing wraith.ƒÊ·j ¨ ..#.###.##.##.###.# ..#..###.#.#.###..# ..##..####.####..## ..###.....⌠.....## ..##..####.####..## ..#..## #.#W ##..# ..#.###.##.##.###.# ..'...)# #....# ..##...# #..@## ----# #..# #..##  # #... #...#  Magnavolt (1%) ƒÊ·j\©S#### #### ####    W   freezing wraith (dormant) #..#  #..# ######### #..#############.......#ƒÊ·j·ä[.W84ƒÊ·j¢æ 9.0)ƒÊ·j¢ëEWƒÊ·jhíP----5.4 (20 _ƒÊ·jTôƒÊ·jY÷ƒÊ·j{ë¹.###.# .###..# ..## .## ####..##  #.#. ##..# #W###.# )# #....#  #..@##  #..# #..##  #... #...#  #### ####    ƒÊ·jW{ .###.# .###..# ..## .## ####..##  #.#. ##..# #W###.# )# #....#  #..@##  #..# #..##  #... #...#  #### ####    ƒÊ·jv—° _A freezing wraith is nearby!ƒÊ·j&à¹.###.# .###..# ..## .## ####..##  #.#. ##..# #W###.# )# #....#  #..@##  #..# #..##  #... #...#  #### ####    ƒÊ·jzq.###.# .###..# ..## .## ####..##  #.#. ##..# #W###.# )# #....#  #..@##  #..# #..##  #... #...# ƒÊ·j%{œ #### ####    ƒÊ·j)€ƒÊ·jn�ƒÊ·j—| _A freezing wraith is nearby!ƒÊ·j‹} . *** (magnetised)  Magnetic shrapnel attaches itself to the freezing wraith.  Electricity arcs towards the magnetite!  The arc of electricity hits the freezing wraith!!!ƒÊ·j`Q.WƒÊ·jÖ#.ƒÊ·jô�57---====6.4 (1.0)ƒÊ·jÊ ƒÊ·jHh _The freezing wraith is almost destroyed.„Ê·j ³^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.„Ê·jÏü..#.###.##.##.###.# tswn the Metallomancer ..#..###.#.#.###..# Oni of Vehumet ****** „Ê·jUýÍ..##..####.####..## Health: 249/249 ======================== ..###.....⌠.....## Magic: 49/64 ==================------ ..##..####.####..## AC: 9Str: 19 ..#..## #.#. ##..# EV: 13„Ê·jûýInt: 28 ..#.###.##.##.###.# SH: 0Dex: 11 ..'...)# #W*..# XL: 24 Next:  8% Place: Vaults:4 ..##...# #..@## Noise: ====-----  Time: 68086.4 (0.0) ..# #..# #..## b) cold staff "Arghiypre" {rC+ rN+++ Ice} „Ê·j1þ..# #... #...# Cast: Magnavolt (1%) #### #### #### ...# ...#„Ê·j^þÊ W   freezing wraith (magnetised) #..# #..# ######### „Ê·j‡þ(#..#############.......# „Ê·j±þ?Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.„Ê·jÚþAiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line„Ê·jÿþ�Aim: a freezing wraith (almost destroyed, covered in magnetic dust, 100% to  hit)„Ê·jñî)..#.###.##.##.###.# tswn the Metallomancer ..#..###.#.#.###..# Oni of Vehumet ****** ..##..####.####..## Health: 249/249 ======================== ..###.....⌠.....## Magic: 49/64 ==================------ ..##..####.####..## AC: 9Str: 19 „Ê·j)ðÛ..#..## #.#. ##..# EV: 13Int: 28 ..#.###.##.##.###.# SH: 0Dex: 11 ..'...)# #§...# XL: 24 Next:  8% Place: Vaults:4 ..##...# #..@## Noise: ====-----  Time: 68086.4 (0.0) ..# #..# #..## b) cold staff "Arghiypre" {rC+ rN+++ Ice} ..# #... #...# Cast: Magnavolt (1%) #### #### #### ...# ...# W   freezing wraith (magnetised) #..# #..# ######### #..#############.......# „Ê·j÷ðˆPress: ? - help, Shift-Dir - straight lineAim: a freezing wraith (almost destroyed, covered in magnetic dust, 100% to  hit)  The crystal spear hits the freezing wraith!!!  You destroy the freezing wraith!Vehumet accepts your kill.„Ê·j>õ.###.# .###..# ..## .## ####..##  #.#. ##..#  „Ê·j¤õ+)# #§`..#    #..# #..##  #... #...#  #### ####        „Ê·j¶€.„Ê·j¹Š653==7.4 (1Magnavolt (1%)Aim: a freezing wraith (almost destroyed, covered in magnetic dust, 100% to  hit)  The crystal spear hits the freezing wraith!!!  You destroy the freezing wraith!  Vehumet accepts your kill. _You feel your power returning.„Ê·jE�;§„Ê·jt“h _Your Dodging skill increases to level 4!„Ê·jàÛ „Ê·jpÜ „Ê·jÖÜ „Ê·já „Ê·jé | _„Ê·jSí „Ê·jáí ~4==„Ê·jnò „Ê·jáò „Ê·j2ó „Ê·j}÷ „Ê·jø U5=„Ê·jbø „Ê·jÕû ,„Ê·jLü „Ê·jú „Ê·ji „Ê·j  „Ê·j „Ê·j“ K6=„Ê·jë „Ê·j, „Ê·j „Ê·j¾ „Ê·j´ k7=„Ê·j „Ê·j ,„Ê·j� „Ê·jà ,„Ê·jñ „Ê·j? „Ê·jã %8„Ê·j1 „Ê·jÏ" „Ê·j+# „Ê·j # „Ê·jÛ' „Ê·j5( K9=„Ê·jý( „Ê·jÝ, „Ê·j6- „Ê·jg- „Ê·jI2 ,„Ê·jÝ2 „Ê·jP7 l60=„Ê·jå7 „Ê·j_< ,„Ê·jæ< „Ê·jJ@ ,„Ê·jõ@ „Ê·j¾E „Ê·j F %1„Ê·jaF „Ê·j�I „Ê·j J „Ê·jPJ „Ê·jO „Ê·jsO K2=„Ê·j)P „Ê·jlT B„Ê·j9X ,„Ê·jæX „Ê·j\ �3=„Ê·j~` ,„Ê·jRa „Ê·jÝf a4=„Ê·jkg „Ê·jçh „Ê·jÄn „Ê·jÎo ,„Ê·jr „Ê·ju ,„Ê·jwu „Ê·jw „Ê·j0{ „Ê·jÁ{ „Ê·j5| „Ê·jö „Ê·j… „Ê·js… 9=„Ê·j›‡ „Ê·jtˆ „Ê·jÇŒ „Ê·j"� „Ê·jï� „Ê·jþ� „Ê·j ” „Ê·j„” „Ê·jL• „Ê·j— „Ê·jí™ „Ê·jKš „Ê·j› „Ê·j0ž „Ê·jM¢ ,„Ê·jÅ£ „Ê·j¨ „Ê·jZ¬ ,„Ê·jݬ „Ê·j® „Ê·jr° ,„Ê·j÷° „Ê·j.· „Ê·j½ ,„Ê·jo¾ „Ê·j£À „Ê·jØÉ ,„Ê·jXË „Ê·jóÍ „Ê·jèÓ „Ê·jkÔ „Ê·j-Ö „Ê·jcÚ „Ê·jrã ,„Ê·j•å „Ê·j/ò „Ê·jç÷ ,„Ê·jšù „Ê·jÿ „Ê·j› „Ê·j­ „Ê·j „Ê·j  „Ê·j ,„Ê·jz „Ê·j\ @  There is an open door here.„Ê·jR) „Ê·jã)  _„Ê·j, „Ê·j$0 „Ê·j¥4 „Ê·jd6 „Ê·jºB „Ê·jíG „Ê·jëK ,„Ê·jaM „Ê·j˜P „Ê·j�T ,„Ê·jV „Ê·jkX „Ê·j©\ „Ê·jè\ „Ê·j^ „Ê·jU` „Ê·j[d ,„Ê·j¨e „Ê·j#i @  There is an open door here.„Ê·jæl „Ê·jMm  _„Ê·jùm „Ê·jûo „Ê·j¡s ,„Ê·jæt „Ê·j‡w „Ê·jµ{ „Ê·j| „Ê·jJ} „Ê·j€ „Ê·j£„ „Ê·jó„ „Ê·j%† „Ê·jˆ „Ê·j ‹ „Ê·jŒ „Ê·jŒ „Ê·jfŽ „Ê·j¢“ ,„Ê·j” „Ê·jÒ– „Ê·j"› „Ê·j�› „Ê·j¶œ „Ê·j)  @  There is an open door here.„Ê·jô¤ „Ê·j`¦ 5 _„Ê·jÚ¨ „Ê·j÷¬ „Ê·j~­ „Ê·j® „Ê·jî° „Ê·jE¶ „Ê·j¹¶ „Ê·j9¸ „Ê·jùº „Ê·j‚À „Ê·jýÀ „Ê·jo „Ê·jýÅ „Ê·jëË „Ê·jWÌ „Ê·j_Î „Ê·j0Ò „Ê·j©Ø „Ê·jÙ „Ê·jÇÛ „Ê·jáß „Ê·jÑé ,„Ê·j ê „Ê·j ð '„Ê·j‚÷ „Ê·já÷ „Ê·j‰û „Ê·j7 _You open the door.„Ê·j·„Ê·j?„Ê·jú„Ê·j2„Ê·j< „Ê·j® „Ê·j'#„Ê·jJ*@  There is an open door here.„Ê·je/„Ê·jÕ/ _„Ê·jg2„Ê·jú8„Ê·j?>„Ê·jØ>„Ê·jA„Ê·jG@  There is an open door here.„Ê·jãM„Ê·j¬N _„Ê·j�Q„Ê·jtW„Ê·ja\„Ê·jÄ\„Ê·jÍ_„Ê·jpd„Ê·j¦i„Ê·jj„Ê·j0l„Ê·jãp„Ê·jMw,„Ê·jÒ„„Ê·jz‹„Ê·j}’,„Ê·j­–„Ê·j¬šG  There is an open door here.  Things that are here:„Ê·jS ‘  a +0 ring mail; a +0 flail; a human skeleton„Ê·j5¨„Ê·jš¨ _„Ê·j‡¬„Ê·jౄʷj¸¹,„Ê·j罄ʷj*ÄʷjjÙ„Ê·jùÙ„Ê·jXÞ„Ê·j…ä„Ê·júë,„Ê·jÚû„Ê·j'„Ê·jd„Ê·jÕ„Ê·j[ „Ê·jç:....# #......# #.......# #......# #... ∩.....# #......# #.......# #......# #.......# #......# #... #'##### #############'####### #.....### ###.....### ###.....###„Ê·jÔÔ......###.........###.........#.......#...)..@....#...........-----167.4 (80.0).......'.....[.<.[[).......>..........#...........#.[......... ........###.........###.........# #.....### ###.....### ###.....### #.##### ####### ####### )..# ...# ...#„Ê·j<<-----„Ê·j_)„Ê·j¶,T _Key pressed, stopping explore.…Ê·jæ3…Ê·jŽ…Ê·j …Ê·jM…Ê·jå$ _…Ê·j$,…Ê·já,…Ê·jÈ.…Ê·j¯<¥..# #......# #..# #......# # ..∩.....# #......# #..# #......# #..# #......# # ###'##### #############' ###.....### ###.....### ###..... #..###..###..........#...)@......#.…Ê·j¿=Ó..'.....[.<.[[).......>...#..#.[ #..###..###. ###.....### ###.....### ###..... .##.##### ####### ####### ..)..# †....# )#...#…Ê·j°F.# #......# #.# #......# #.∩.....# #......# #.# #......# #.# #......# ##'##### #######'  ###.....### ###.....### ###..... ##.###.### #.#...@.......# #.'.....[.<.[[)…Ê·jhG….> #.#.#.[#..###.####.....### ###.....### ###..... #.##.##### # ...)..# )†....# .)#...#…Ê·j"T19.4 (2.0)…Ê·j•U,70.4 (3…Ê·j\_…Ê·j^r} _You see here a +2 short sword of venom.…Ê·j<‡…Ê·jõ‡…Ê·j¥Š…Ê·j•…Ê·j̪…Ê·j©«$ _…Ê·j³…Ê·j´´…Ê·jBѰ…Ê·j|Õ,…Ê·jÐØ…Ê·jÍÞ@  There is an open door here.…Ê·jç­  You encounter a yaktaur. It is wielding a +0 arbalest and carrying a wand ofpolymorph.…Ê·jñ #....∩.....# #.....  #..........# #.....  #..........# #.....  ######'##### ############ ###c....### ###.....### ## ##.........###.........###.. #...........#...).......#  ## #...........'.....[.<.[[)#. #..........@#...........#.[  .. ##.........###.........###.. ##. ####.....### ###.....### ###Magnavolt (1%)..###.##.##### ####### # ).......[…Ê·j�ø‘30m)..# .....)†....#c   yaktaur (wand, launcher, wandering)...)#...# ##.....##...# <..........#..…Ê·jrŽc4.4 (4c)…Ê·j¶E))))))…Ê·j¬¡3......…Ê·j¤f26---===5.4 (5…Ê·j–­…Ê·j¸¾D _The yaktaur shoots a bolt. The bolt hits you!!…Ê·jËä #....∩  .....#  .....#  '##### #### ###c....### ###.....###  ##.........###..... #...........#...)..  ## #...........'.....[.<.[[) #..........@#[  .. ##.........## ####.....###  .#####  ))..#))#...##…Ê·jXÌ6 <…Ê·jÈtG #....∩  .....#  .....#  '##### #### ###c....### ###.....###  ##.........###..... #...........#...)..  ## #...........'.....[.<.[[) #..........@#[  .. ##.........## ####.....###  …Ê·jÞu#.#####  )))) <…Ê·j„…Ê·jQ……Ê·jœŽ…Ê·j¦‘^ _A yaktaur is nearby!†Ê·j=¥L§ _A yaktaur is nearby!  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!!  You kill the yaktaur! †Ê·jÙ¥L Vehumet accepts your kill.†Ê·jë¬P*******†Ê·jCAD§......†Ê·jÀJœ8---====6.4 (1Magnavolt (1%)†Ê·jFK†Ê·jÚS;§†Ê·jBWY _You feel your power returning. Magical energy flows into your mind!†Ê·j{Ó †Ê·j2Ô †Ê·j8Ü †Ê·jÕÞ ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)†Ê·jœo †Ê·j{p †Ê·j¾r †Ê·j1y †Ê·jÏ€ h9= _†Ê·jaŠ †Ê·jäŠ V31=†Ê·j!� †Ê·j<“ †Ê·j¢“ %2†Ê·j– †Ê·j-ž ;3†Ê·j ¡ †Ê·j€¦ †Ê·j§ %5†Ê·j© †Ê·jݯ ;6†Ê·j­± †Ê·jc¶ †Ê·jɶ %8†Ê·j†Á †Ê·jcË a9=†Ê·jÅÍ †Ê·jÑ †Ê·jìÑ V40=†Ê·jAÔ †Ê·jƒÛ †Ê·jÜ %2†Ê·jîÝ †Ê·jä †Ê·j�ä %3†Ê·jßæ †Ê·j¸ð †Ê·jBñ %5†Ê·jêó †Ê·jÄù †Ê·j<ú %6†Ê·j‚ü †Ê·j;8†Ê·j¨†Ê·j †Ê·jz K9=†Ê·j× †Ê·j†Ê·j7,†Ê·jû†Ê·j†Ê·jÿ#†Ê·jv$†Ê·jÍ&†Ê·jf*†Ê·j1†Ê·je1†Ê·jÍ3†Ê·j86†Ê·j¿:†Ê·j);9=†Ê·jÖ<†Ê·j>B†Ê·jWJ†Ê·jÀJ†Ê·j]L†Ê·jO†Ê·j~T,†Ê·jPV†Ê·j¨Y†Ê·j‘b†Ê·jc†Ê·jOe†Ê·jv|¤  p - a wand of polymorph (22) (gained 6 charges)  Things that are here:†Ê·jB‰$ †Ê·jð‰@_a +0 arbalest; a yaktaur corpse†Ê·j-“†Ê·j6”†Ê·j•†Ê·j¦™†Ê·j젆ʷj[¡†Ê·jq£†Ê·j�§†Ê·j㱆ʷjj²†Ê·j?µ†Ê·jÙ¸†Ê·j뾆ʷjj¿†Ê·jlņʷjïņʷjRÐ,†Ê·j÷҆ʷj"׆ʷj݆ʷjœÝ†Ê·jOà†Ê·j’ä†Ê·j½î,†Ê·jöñ†Ê·jSõ†Ê·jc ,†Ê·jk†Ê·j§†Ê·jІʷjO†Ê·j•"†Ê·jñ&†Ê·j•-†Ê·j .†Ê·jc1†Ê·jÞ5†Ê·j¿;†Ê·j)<†Ê·jt?‡Ê·j§‡Ê·jՇʷjE‡Ê·j ‡Ê·j‚‡Ê·jk‡Ê·jȇʷjއʷj­‡Ê·j#,‡Ê·j• ‡Ê·jL#‡Ê·j(3‡Ê·j¶3‡Ê·j-7‡Ê·j*:‡Ê·jw?‡Ê·j @‡Ê·jÏA‡Ê·j¤C‡Ê·j¡I,‡Ê·j K‡Ê·jÈP‡Ê·j&Q‡Ê·jÆQ‡Ê·j¾Vp _h - 7 potions of haste (gained 1)‡Ê·j1Z‡Ê·j�Z‡Ê·j [‡Ê·j‘`‡Ê·jpe,‡Ê·jðf‡Ê·ji‡Ê·j½m‡Ê·jn‡Ê·jAo‡Ê·j±p‡Ê·jHu,‡Ê·jÂv‡Ê·j x‡Ê·jÊ~‡Ê·j<‡Ê·j‹€‡Ê·j¸‚‡Ê·jI‡,‡Ê·jŒ,‡Ê·j�‡Ê·jo�‡Ê·jO�‡Ê·ji’‡Ê·jU–,‡Ê·jF�V  There is an open door here.‡Ê·j5 ‡Ê·jL¡ _‡Ê·jP£‡Ê·j@¤‡Ê·jDµÓ _You now have 1334 gold pieces (gained 34).‡Ê·j—¹‡Ê·j}º‡Ê·j»‡Ê·jO½‡Ê·j1Â,‡Ê·j߇ʷjŇʷj>ȇʷj©È‡Ê·jʇʷjxχʷjtЇʷj чʷj$҇ʷjÝӇʷj؇ʷjz؇ʷj*ãX‡Ê·j åO _You now have 1376 gold pieces (gained 42).‡Ê·jçêI‡Ê·jî‡Ê·j¢ó‡Ê·jMô,‡Ê·jø‡Ê·jšû‡Ê·jü‡Ê·jÆü‡Ê·jD‡Ê·j(‡Ê·j�‡Ê·ja ‡Ê·j ‡Ê·jX‡Ê·jŒ‡Ê·j‡Ê·j�‡Ê·jŸ‡Ê·jª‡Ê·j ‡Ê·jž ‡Ê·j #‡Ê·jN&‡Ê·jª&‡Ê·jn'‡Ê·jæ*‡Ê·j¹-‡Ê·j,.‡Ê·j±.‡Ê·jg0‡Ê·jJ4‡Ê·j¨4‡Ê·j)5‡Ê·j¤8@  There is an open door here.‡Ê·jÖ<‡Ê·jC= _‡Ê·jV>‡Ê·j@‡Ê·jýC‡Ê·jE,‡Ê·j¡F‡Ê·j;K‡Ê·j¹K‡Ê·jL‡Ê·j*ŠÊ·j…{ ?**ŠÊ·jÒ l§.§ŠÊ·jã Ì8---6----60Magnavolt (1%)ŠÊ·j+ V§§ŠÊ·j» 4 _You feel your power returning.‹Ê·j÷(I‹Ê·jg-‹Ê·j&.|30=7-‹Ê·jè5—1=‹Ê·jx6‹Ê·jÔ6T28=‹Ê·j¬7‹Ê·jc@‹Ê·jA%4‹Ê·jVB‹Ê·j@H‹Ê·jÞH%5‹Ê·jPI‹Ê·jAO‹Ê·j-P^79=‹Ê·jÇP‹Ê·jµW‹Ê·j Y;8‹Ê·j=^‹Ê·jç^|9=40=‹Ê·j=k‹Ê·jŠo‹Ê·jpV41=‹Ê·j q‹Ê·j�t‹Ê·j+u%2‹Ê·jÄu‹Ê·j»x‹Ê·jiy^41=‹Ê·jTz‹Ê·jœ}‹Ê·j0~%5‹Ê·jd‹Ê·j€�™7289=3=‹Ê·jŸ‚4==‹Ê·jp ;5‹Ê·j?£,‹Ê·j7¤‹Ê·j¡¦,‹Ê·j~§‹Ê·j‰¯»6=‹Ê·j7=‹Ê·jÖ·,‹Ê·j­¹‹Ê·jÞº‹Ê·jc»‹Ê·j1¼‹Ê·jI¿‹Ê·jØ¿K8=‹Ê·j¡À‹Ê·jˆÃ‹Ê·jçËʷj¤Ä‹Ê·j¶Ç‹Ê·jsÈU9=‹Ê·jɋʷj!Ì,‹Ê·j-͋ʷj%Ð,‹Ê·jыʷjôÓ‹Ê·j|Ô&50‹Ê·jCÕ‹Ê·jî׋ʷj’؋ʷjmÙ‹Ê·j ݋ʷjmÝK1=‹Ê·j;Þ‹Ê·j á‹Ê·jZá‹Ê·jTâ‹Ê·jôä,‹Ê·jžæ‹Ê·j|é‹Ê·jêU2=‹Ê·j©ê‹Ê·j–í‹Ê·júí‹Ê·j«î‹Ê·jÄñ‹Ê·j,ò‹Ê·jàò‹Ê·jBö‹Ê·j²ö%3‹Ê·j^÷‹Ê·jú‹Ê·j—ú‹Ê·jû‹Ê·jAþ‹Ê·jâþK4=‹Ê·j›ÿ‹Ê·j‹Ê·j„‹Ê·j,‹Ê·j‚‹Ê·jí‹Ê·jV‹Ê·j k5=‹Ê·j§ ‹Ê·jÌ ‹Ê·j( ‹Ê·jÏ ‹Ê·j ‹Ê·j”K6=‹Ê·j‹Ê·jY,‹Ê·jɋʷjf‹Ê·jߋʷj¨‹Ê·jî‹Ê·j*‚7=8‹Ê·jû+‹Ê·jk,K9=‹Ê·jð,‹Ê·j/‹Ê·j‚/‹Ê·jK0‹Ê·jz2,‹Ê·j~3‹Ê·j,6‹Ê·j‘6O60=‹Ê·jZ7‹Ê·jÁ>}1‹Ê·jJ?‹Ê·j'B‹Ê·jƒB‹Ê·j-C‹Ê·jÔF‹Ê·j6G‹Ê·jÊG‹Ê·jkJ92‹Ê·jæJ(=‹Ê·jŠK‹Ê·j»N‹Ê·j#O‹Ê·jÞO‹Ê·jÐR‹Ê·jeSU3=‹Ê·jIT‹Ê·jFW,‹Ê·jsX‹Ê·jòZ,‹Ê·jö[‹Ê·jC^a4=‹Ê·j^_‹Ê·j™a‹Ê·jéc‹Ê·jÆd‹Ê·j2e‹Ê·jeh@  There is an open door here.‹Ê·j3k‹Ê·jäk _‹Ê·jÄl‹Ê·j¬n‹Ê·jŒq‹Ê·jðq‹Ê·j¥r‹Ê·jet‹Ê·jv‹Ê·jsv9=‹Ê·j¼v‹Ê·j¤w‹Ê·jâx‹Ê·jpy,‹Ê·jFz‹Ê·jp{‹Ê·jÞ{,‹Ê·j@~,‹Ê·jª~‹Ê·j%€N _You now have 1385 gold pieces (gained 9).‹Ê·j“�3‹Ê·j{‚‹Ê·jʃ‹Ê·j …‹Ê·j†‹Ê·jІ‹Ê·j%ˆ‹Ê·jºŠ,‹Ê·jƒ‹‹Ê·j�@  There is an open door here.‹Ê·j¦Ž‹Ê·j� _‹Ê·jk�‹Ê·j6�‹Ê·jˆ‘,‹Ê·j’‹Ê·jü“‹Ê·j>•‹Ê·j©•‹Ê·j=–‹Ê·jÏ–‹Ê·j˜‹Ê·jˆ˜‹Ê·jܘ‹Ê·j¤™‹Ê·j«š‹Ê·j›‹Ê·j�›‹Ê·jG�‹Ê·jXŸ‹Ê·jºŸ‹Ê·j8 ‹Ê·jó¡‹Ê·jý£,‹Ê·jl¤‹Ê·j7¥‹Ê·jq§‹Ê·j¨‹Ê·jb¨‹Ê·j¯©‹Ê·jÙ«‹Ê·j:¬‹Ê·j†¬‹Ê·j¯‹Ê·j±,‹Ê·j¢±‹Ê·jÕ²‹Ê·j ´,‹Ê·j‰´‹Ê·j9µ‹Ê·j[¶,‹Ê·jĶ‹Ê·j_·‹Ê·j‚¸,‹Ê·jʷj›¹‹Ê·jú‹Ê·j»,‹Ê·j껋ʷjO½,‹Ê·j«½‹Ê·j ¾‹Ê·jû¾‹Ê·jY¿,‹Ê·j‡À‹Ê·jlÁ‹Ê·jºÁ‹Ê·jX‹ʷj׋ʷjìċʷjSŋʷj)Ƌʷj•NjʷjɋʷjɋʷjÝɋʷj—̋ʷj$Ï,‹Ê·jÐϋʷjúыʷjHÔ‹Ê·j¥Ô‹Ê·j3Õ‹Ê·j!Ö‹Ê·j^؋ʷj¿Ø‹Ê·j=Ù‹Ê·jµÚ‹Ê·j»Ý,‹Ê·j#Þ‹Ê·j ߋʷjXá‹Ê·jÁá‹Ê·j#â‹Ê·jXä‹Ê·jçX‹Ê·jdêX‹Ê·jÎð‚  There is an open door here.‹Ê·j,û£ _‹Ê·jén‹Ê·ja,‹Ê·jæ‹Ê·jM ‹Ê·j ‹Ê·jx ‹Ê·jO‹Ê·jö‹Ê·jó,‹Ê·j‹Ê·j ‹Ê·jž‹Ê·j‹Ê·jߋʷj͋ʷjK ,‹Ê·j¢!‹Ê·j#‹Ê·j¡&,‹Ê·jÐ'‹Ê·j)‹Ê·jy+‹Ê·jÚ+‹Ê·j¨,‹Ê·j60‹Ê·j—0‹Ê·j1‹Ê·j�4O _You now have 1417 gold pieces (gained 32).‹Ê·j×6‹Ê·j67‹Ê·jÃ7‹Ê·j`9‹Ê·j(<‹Ê·j<‹Ê·j=‹Ê·j¾>‹Ê·jÌA‹Ê·j+B‹Ê·jÇB‹Ê·jF‹Ê·jIH‹Ê·j¬H‹Ê·j}I‹Ê·jšK‹Ê·jÊM‹Ê·jN‹Ê·jáN‹Ê·j»P‹Ê·jÌS‹Ê·j-T‹Ê·j¼T‹Ê·j�W‹Ê·jÑY‹Ê·jZ‹Ê·jÓZ‹Ê·jè\‹Ê·jŽ_‹Ê·j`‹Ê·jˆ`‹Ê·jÄb‹Ê·j×e‹Ê·jCf‹Ê·jÜf‹Ê·jLj‹Ê·j¸l‹Ê·j÷l‹Ê·jÌm‹Ê·jôo‹Ê·j=r,‹Ê·j&s‹Ê·jÄt‹Ê·jÚv,‹Ê·jµw‹Ê·jÆ{‹Ê·j‹Ê·js‹Ê·j €‹Ê·j*‚‹Ê·j�„‹Ê·jç„‹Ê·jm†‹Ê·jŽˆ‹Ê·j|Š,‹Ê·j_‹‹Ê·j¯�‹Ê·jÑ�‹Ê·jƒ�‹Ê·j4‘‹Ê·jŠ“‹Ê·j‰–,‹Ê·j�—‹Ê·j%™‹Ê·jÊ›,‹Ê·jôœ‹Ê·j*ž‹Ê·j¢ ‹Ê·jû ‹Ê·j5¡‹Ê·j˜¢‹Ê·jä,‹Ê·j¢¥‹Ê·j^«@  There is an open door here.‹Ê·jÉ­‹Ê·j6® _‹Ê·jq®‹Ê·j‘¯‹Ê·jó°‹Ê·jX±‹Ê·jC²‹Ê·j·³‹Ê·j“¶‹Ê·j·‹Ê·jU·‹Ê·jš¸‹Ê·jH»‹Ê·j²»‹Ê·j½¼‹Ê·jd¾‹Ê·j‘Á,‹Ê·jÜ‹ʷj†Ä‹Ê·j~NjʷjèNjʷjµÈ‹Ê·j.ʋʷjR̋ʷjÆÌ‹Ê·jy͋ʷjÃ΋ʷjŒÑ‹Ê·j-Ò‹Ê·j…Ò‹Ê·júÓ‹Ê·jeÖ‹Ê·jËÖ‹Ê·j:׋ʷj¢Ø‹Ê·jzÚ,‹Ê·j=Û‹Ê·j¥Ý$''‹Ê·jÙߋʷj[à‹Ê·j÷à‹Ê·jÊã= _You open the large door.‹Ê·j†æ‹Ê·jç‹Ê·joç‹Ê·jSìE  There is a large open door here.‹Ê·j0î‹Ê·jòî _‹Ê·jŽï‹Ê·jkó‹Ê·j«õ‹Ê·jö‹Ê·jšö‹Ê·j’ø‹Ê·j5û,‹Ê·j÷û‹Ê·j‹Ê·jh‹Ê·jÞ‹Ê·jc‹Ê·j3‹Ê·j·‹Ê·j$‹Ê·jÔ‹Ê·j€ ‹Ê·jÊ ,‹Ê·jȋʷj’‹Ê·jþ,‹Ê·jŋʷjR‹Ê·jÜ,‹Ê·jA‹Ê·jø‹Ê·j},‹Ê·jc‹Ê·j$ž.......###...###.........# #.....### ###.....### ###.....### #.##### ####### ####### [..# ########### ...# #.........### #.........# #...#### ## #.........# ‹Ê·j¢%`...#...# .# .. #...# ...#...##.##...+@........########----41959.0) ...#...........#.........'...##.####.......# #.........'...##.####.......########+####....... #..#...........#......# ###..... #..###.......# #......# ###..... ###....^..###......# #....... '...........#......# ###.....  ####...##.##...#......# ###..... ‹Ê·jÎ&;----‹Ê·jÖ+‹Ê·jð.T _Key pressed, stopping explore.‹Ê·jXç' _You open the door.‹Ê·j«_I‹Ê·j€a@  There is an open door here.‹Ê·jñd‹Ê·jœe _‹Ê·jzf‹Ê·ji‹Ê·jýk‹Ê·jml‹Ê·jÝl‹Ê·jån‹Ê·j—q,‹Ê·j¬r‹Ê·jCt‹Ê·jÌv‹Ê·jZw‹Ê·jAx‹Ê·j?‚‹Ê·j…‹Ê·j¡…‹Ê·jᆋʷj»‰‹Ê·j�,‹Ê·j �‹Ê·jÖ�‹Ê·j”‹Ê·jp”‹Ê·j÷”‹Ê·jz—‹Ê·jAš‹Ê·jÌš‹Ê·j>›‹Ê·j¬�‹Ê·j²¡‹Ê·j¢‹Ê·j£‹Ê·jΤ‹Ê·jQ¨‹Ê·j¿¨‹Ê·jl©‹Ê·j«‹Ê·j¨²X‹Ê·j•´‹Ê·jµ‹Ê·j;¶‹Ê·j‡·‹Ê·j€º,‹Ê·jd»‹Ê·jnÄ@  There is an open door here.‹Ê·jŽÑ‹Ê·j,Ò _‹Ê·jÇÓ‹Ê·jGÖ‹Ê·j¢Ý‹Ê·j6Þ‹Ê·j_ߋʷjKâ‹Ê·jÏæ‹Ê·jAç‹Ê·jxè‹Ê·jÒê‹Ê·jßí‹Ê·jAî‹Ê·jlï‹Ê·j£ñ‹Ê·j¶ô,‹Ê·j±õ‹Ê·j’ö‹Ê·j�ø‹Ê·jìø‹Ê·jFú‹Ê·j f‹Ê·j87 _You open the door.‹Ê·jR3‹Ê·j؋ʷjs@  There is an open door here.‹Ê·jª‹Ê·j  _‹Ê·j‹Ê·j‹Ê·j’‹Ê·j ‹Ê·jä ‹Ê·jü"‹Ê·j©%‹Ê·j&‹Ê·jU'‹Ê·jn,‹Ê·jÚ/,‹Ê·j«1‹Ê·jv4‹Ê·jÅ7,‹Ê·jÃE‹Ê·jáL‹Ê·jFT,‹Ê·j®X‹Ê·jã]‹Ê·j‘d,‹Ê·jôh‹Ê·jÏm‹Ê·jAt‹Ê·jªt‹Ê·j¹x‹Ê·jŒ}‹Ê·j�ƒ‹Ê·j„‹Ê·jʷj,‘‹Ê·j¢,‹Ê·ja¦‹Ê·j|«‹Ê·j¥±‹Ê·j%²‹Ê·j ¶‹Ê·jƒº‹Ê·jÁÀ‹Ê·jJÁ‹Ê·jÆÄ‹Ê·j4ȋʷj ̋ʷjs̋ʷjr΋ʷjyâ‹Ê·j"è,‹Ê·jwë‹Ê·j6ü‹Ê·j,‹Ê·jl ‹Ê·j(‹Ê·jŸ,‹Ê·j ‹Ê·jñ"‹Ê·j©',‹Ê·jÑ+‹Ê·j<3‹Ê·j’8,‹Ê·ji=‹Ê·jˆC‹Ê·j…I‹Ê·jOJ‹Ê·j×V‹Ê·j6_‹Ê·jd‹Ê·j©d‹Ê·j¼g‹Ê·jÀj› _You open the door. _There is an open door here. _You open the door. _There is an open door here.  Things that are here:‹Ê·j(qx  a +0 animal skin; a +0 dire flail; an ogre skeleton‹Ê·jTw‹Ê·jÔw _‹Ê·jž{‹Ê·j§�‹Ê·jf‡,‹Ê·j슋ʷj?‘‹Ê·j¨—‹Ê·j&˜‹Ê·jT›‹Ê·j¡‹Ê·j¦‹Ê·jÙ¦‹Ê·jU©‹Ê·jZ®‹Ê·jñ³,‹Ê·jb¶‹Ê·jeº‹Ê·j<¾‹Ê·jȾ‹Ê·jÑÀ‹Ê·j_͋ʷj7Ð,‹Ê·j›Ó‹Ê·jáÖ‹Ê·jãÙ,‹Ê·jóÚ‹Ê·jßÜ$  Things that are here:‹Ê·jOßf  a +0 arbalest; a yaktaur skeleton‹Ê·j£ã‹Ê·j?ä _‹Ê·jýå‹Ê·j-ê@  There is an open door here.‹Ê·jî‹Ê·jžî _‹Ê·jÜï‹Ê·j¶ò‹Ê·j¡õ‹Ê·jö‹Ê·jo÷‹Ê·j‹!‹Ê·j8'B‹Ê·j€+,‹Ê·j®-‹Ê·j$.‹Ê·jê.‹Ê·j¯0‹Ê·j2‹Ê·jf2‹Ê·j¸4,‹Ê·j>:X‹Ê·jt<‹Ê·jí<‹Ê·jC>‹Ê·jòCX‹Ê·j1O #.......)[[).)......##  #.............[#.#.##  #..............###.#  #..............# ...  #..............##..##  #.#.#.#..#.#....####  #.#.#.#..#...#.##  # ############..##   #.......@..# 85.4 (66.0)   #..........#   #..........#   #..........   #..........#   #..........#   #..........‹Ê·j¿OX# #   #..........# #   #..........# #‹Ê·jìP‹Ê·jüV‹Ê·jZT _Key pressed, stopping explore.‹Ê·j~I‹Ê·jï‹Ê·j̆‹Ê·j4�: _‹Ê·jÉ�‹Ê·jð–,‹Ê·jK›‹Ê·jö ‹Ê·jû´‹Ê·j�»˜  You encounter a vault warden. It is wielding a +0 broad axe of sundering.‹Ê·jʇ.......#.##..####........#..)...#........#$##..##.[[[).)......##.......[#.#.....p.......###..............# .................##..###.#.#.#..#.#..@.#####.#.#.#..#...#.## ‹Ê·jËm# ############..##Magnavolt (1%)..........#...........p   vault warden (wandering)..........‹Ê·j×17.4 (2.0)‹Ê·jèØ28.4 (3 _‹Ê·jã‹Ê·j]ô‹Ê·jù" > ........# ........#$ .[[[).).. .......[#.#.## .......###.# ........# ... ........##..## #..@.#### #...#.##‹Ê·j9$  #####..##  ....#  ....#  .....#  .....#  #..........#   ‹Ê·j•» Š ........# ........#$ .[[[).).. .......[#.#.## .......###.# ........# ... ........##..## ‹Ê·jZ¼ Ù#..@.#### #...#.## #####..##  .... ....# .....#  .....# #..........# ‹Ê·jxÇ ‹Ê·jÉ ‹Ê·jtß ‹Ê·jâ c _A vault warden is nearby!�Ê·j×:\*******p  magnetised) _You encounter a vault warden. It is wielding a +0 broad axe of sundering. _A vault warden is nearby!  Magnetic shrapnel attaches itself to the vault warden.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault warden!!!  The vault warden is heavily wounded.�Ê·j4¿J.p�Ê·jAÉ1.....�Ê·j»Ê{57---====9.4 (1�Ê·jÕ�Ê·jBÖ. _The vault warden shouts!�Ê·jsC@§  The vault warden is heavily wounded. _The vault warden shouts!  You kill the vault warden!  Vehumet accepts your kill.�Ê·jJK******�Ê·j£×A§.....�Ê·jôá 9=--41090Magnavolt (1%)�Ê·jzì;§�Ê·joðY _You feel your power returning. Magical energy flows into your mind!�Ê·jq �Ê·jU �Ê·jà �Ê·j% �Ê·jÍ% ,�Ê·j%, �Ê·j», �Ê·js1 �Ê·jJD �Ê·jƒK ¥  You encounter an ironbound preserver. It is wielding a +1 morningstar of venom.�Ê·jp] ’60=p§----..Magnavolt (1%).p   ironbound preserver (wandering)�Ê·jMk `2.4 (2�Ê·jÈm O----3.4 (3 _�Ê·j¾z 9§�Ê·j¾‹ ŽÊ·j÷«l ........# ........#$ .[[[).).. .......[#.#.## §......###.# ........# ... ........##..## #..@.#### #...#.## #####..##  ŽÊ·j­à....#  ....#  .....#  .....#  #..........#   ŽÊ·jÚG« ........# ........#$ .[[[).).. .......[#.#.## §......###.# ........# ... ........##..## #..@.#### #...#.## ŽÊ·jåH»#####..##  .... ....# .....#  .....# #..........# ŽÊ·j`ŽÊ·jÕaŽÊ·j]pŽÊ·j'tk _An ironbound preserver is nearby!ŽÊ·jÓ( #.#.#.#..#.#...#.<## #.#.##..#### #.#..)...# #........#$##..## #[[[).)......## #.......[#.#.## #p§......###.# #.# ... #............## #.#.#.#..#.#....#### #.#.#.#..#...#.##ŽÊ·jÈ 1 # ##############  #..........#  #..........#  #..........#  #..........#   #.#ŽÊ·j_#J.pŽÊ·jG/ŽÊ·j#124.4 (1 _ŽÊ·j <ŽÊ·j–>ŽÊ·jP9 P ***** (magnetised)Magnetic shrapnel attaches itself to the ironbound preserver.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!ŽÊ·j½ G§pŽÊ·j¢Æ +...ŽÊ·j.È u54--====5ŽÊ·jšÑ ;§ŽÊ·j¯Ô n _The ironbound preserver is moderately wounded.�Ê·j‘Ç$<## .........#.# .........#. .........#$ ..[[[).).. ........[#.#.## ..§p.....###.# .........# ... .......@.##..## #..#.#....#### ...#.##  #####..##  ...#  ...#  ...#  �Ê·j\ÈU...#   �Ê·j‚`P<## .........#.# .........#. .........#$ ..[[[).).. ........[#.#.## ..§p.....###.# .........# ... .......@.##..## �Ê·jBa>#..#.#....#### ...#.##  #####.. ... ...#  ...# ...# �Ê·jˆm�Ê·jãn�Ê·j€†�Ê·j†‰k _An ironbound preserver is nearby!�Ê·jF"Þ **** Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!�Ê·j›­y§  The ironbound preserver is severely wounded.  The arc of electricity hits the ironbound preserver!!!  You kill the ironbound preserver!  Vehumet accepts your kill.�Ê·jv´M****�Ê·jÔAW)§.....�Ê·jQL¢48----16Magnavolt (1%)�Ê·jãW;§�Ê·j[4 _You feel your power returning.�Ê·jvÏ 3�Ê·jSÓ �Ê·j�à B�Ê·jÈä �Ê·j¡å L9--�Ê·j%è �Ê·j=ô ,�Ê·jñø �Ê·j=þ �Ê·j¹þ �Ê·ja �Ê·jÛ <50�Ê·j� �Ê·jn B�Ê·jð �Ê·j© K1=�Ê·j· �Ê·jr# �Ê·jü# �Ê·j«3 �Ê·jÊ: ,�Ê·j? �Ê·j3O �2=�Ê·jëT �Ê·jèU �Ê·jxZ �Ê·jùa �Ê·j€b %3�Ê·jrl �Ê·jn �Ê·j©n �Ê·j?s �Ê·j† ,�Ê·jõ‹ �Ê·j‘ �Ê·j”‘ K4=�Ê·j@” �Ê·j“š �Ê·j› �Ê·jQ  �Ê·jz¨ �Ê·j&© U5=�Ê·j1¯ �Ê·j|¶ �Ê·jk· �Ê·jmº �Ê·j†¾ ,�Ê·jÍÉ �Ê·jÙÎ �Ê·j�Ï K6=�Ê·j�Ô �Ê·jÉÛ �Ê·jiÜ �Ê·jTá �Ê·jè ,�Ê·jí �Ê·j”ô �Ê·jHõ N7=�Ê·jyú �Ê·j{ ,�Ê·j… �Ê·j} ;8�Ê·jf �Ê·jª# ,�Ê·j‚( �Ê·j•. �Ê·j9/ �Ê·j3 �Ê·j�9 �Ê·j/: K9=�Ê·jh? �Ê·joF ,�Ê·j_ ‚60=�Ê·jFg �Ê·jžm �Ê·jQn �Ê·jâs �Ê·jkz �Ê·jûz �Ê·jþ~ �Ê·j… �Ê·jˆ… %1�Ê·jý‰ �Ê·j� �Ê·j � �Ê·jš” �Ê·j-› �Ê·j¥› K2=�Ê·jઠ�Ê·j€² ,�Ê·jî¶ �Ê·jͽ ,�Ê·jžÂ �Ê·juÉ �Ê·j(Ê U3=�Ê·j@Ï �Ê·jüÕ ,�Ê·jƒÚ �Ê·jÓà �Ê·jqá K4=�Ê·j”å �Ê·j-û �Ê·jN ,�Ê·jä �Ê·jt �Ê·j1 ,�Ê·j# X�Ê·jÉ# �Ê·j‘+  # ##########.##.##.##.....# #.#.#.#..#.#...#.#.###)..## #.#.#.#..#.#...#.#..###<## #...#.##..#### #..............#..)...# #....#$##..## #.......[[[).)......## #..[#.#.## #))@....###.#---- #..............# ... #..............##..## #.#.#.#..#.#...#### #.#.#.#..#...#.## # ############..##  #..........#  [�Ê·j5, “40m#..........#   #...#�Ê·j6<  # #.##.##.##..... #.#.#.#..#.#...#.#.###).. #.#.#.#..#.#...#.#..###<## #.#.##..#### #.#..)...# #.#$##..## #�Ê·jû< .[[[).)......## #.[#.#.## #.)@.....###.# #....# ... #...##..## #.#.#.#..#.#....#### #.#.#.#..#...#.## # ############�Ê·jÁ= $..##  #...#  #..#   #.#�Ê·jòE 1539.4 (43.0)�Ê·jñF f=----40.4 (44�Ê·jýL �Ê·j N $  Things that are here:�Ê·jfP ‰ _a +1 morningstar of venom; a +0 ring mail�Ê·jˆÝ �Ê·jCÞ �Ê·jFä �Ê·j¡ò 0....�Ê·j1ÿ Ø # #.##.##.## #.#.#.#..#.#...#.#.###).. #.#.#.#..#.#...#.#..###< #.#.##..#### #.#..)...# #.#$##..## #.[[[).)......## #.[#.#.## #.@).....###.# #.# ... #�Ê·j *.##..## #.#.#.#..#.#....#### #.#.#.#..#...#.## # ############..##  #..#   #.#   #.#�Ê·jV ,0.0)�Ê·jì 21.4 (1 _�Ê·j,( �Ê·jº* $  Things that are here:�Ê·jS. Ž _a +0 broad axe of sundering; a +0 plate armour�Ê·j©²3�Ê·j�¸�Ê·jgÃ�Ê·jwË�Ê·jMÒ: _�Ê·j/Ú�Ê·jÝ�Ê·j…Ý�Ê·jPâ�Ê·jõóa  You see here a +0 ring mail.�Ê·js�Ê·j0 _�Ê·j�Ê·jg $  Things that are here:�Ê·j÷—  a +0 ring mail; a +0 morningstar; a human skeleton�Ê·j˜�Ê·jU _�Ê·je�Ê·jˆ$�Ê·jº,�Ê·jw-�Ê·j 2�Ê·jy:@  You see here a +0 arbalest.�Ê·j4B5 _�Ê·j{S�Ê·jWZ�Ê·j[b�Ê·jc�Ê·jzh�Ê·jwm�Ê·j1t,�Ê·jéx�Ê·j¢�Ê·jF€�Ê·j�ƒ�Ê·jùŽN _You now have 1424 gold pieces (gained 7).�Ê·jX”�Ê·j.•�Ê·jQ—�Ê·j{š�Ê·jÛ§�Ê·jy¨�Ê·j¯�Ê·jp±�Ê·jˆ´�Ê·j µ�Ê·jĶ�Ê·j#¹�Ê·j¼�Ê·jB¿n  You encounter a slime creature.�Ê·jBÉ #.#.#..#.#...#.#.###)..## #.#.#..#.#...#.#..###<## .............#.##..#### .............#..)...# .............#.##..## ......[[[).)......## # ............[#.#.## ..# �Ê·jÕÉg......)).....###.##j.... .............##.@...# .............##..#### #.#.#..#.#....#### Magnavolt (1%) #.#.#..#...#.## ############..##  #..........# j   slime creature (wandering) �Ê·j®Ô0532.0)�Ê·j–Õ34.4 (13 _�Ê·jóÝ�Ê·j¬à�Ê·j˜Òå)..## .###<## ..#### ...# .##..## [[[).)......## # .....[#.#.## ..# ))##.##j.... #.@...# #..#### #####        �Ê·jjç)..## .###<## ..#### ...# .##..## [[[).)......## # .....[#.#.## ..# ))�Ê·jkÊ##.##j.... #.@...# #..#### ####        �Ê·j€s�Ê·j>t�Ê·j£{�Ê·jý~e _A slime creature is nearby!�Ê·jn\å)..## .###<## ..#### ...# .##..## [[[).)......## # .....[#.#.## ..# ))##.##j.... #.@...# #..#### #####        �Ê·j�öf)..## .###<## ..#### ...# .##..## [[[).)......## # .....[#.#.## ..# ))##.##j.... #.@...# #..#### ####  �Ê·jõ÷K      �Ê·ji�Ê·j\�Ê·j �Ê·jl e _A slime creature is nearby!�Ê·j¯À•)..## .###<## ..#### ...# .##..## [[[).)......## # .....[#.#.## ..# ))##.##j.... #.@...# #..#### #####    �Ê·j½ÁP    �Ê·jZ ±)..## .###<## ..#### ...# .##..## [[[).)......## # .....[#.#.## ..# ))##.##j.... #.@...# #..#### ####        �Ê·jóa �Ê·j¼b �Ê·jÿw �Ê·j@{ e _A slime creature is nearby!�Ê·jÓÕ à.#.#..#.#...#.#.###)..## .#.#..#.#...#.#..###<## #.##..#### #..)...# #.##..## #[[[).)......## .## ....[#.#.## ...#)).....###.##j....###..@..# ##..#### .#.#..#.#....#### #.# �Ê·jžØ K.j�Ê·jaá Mj�Ê·j¡â 85.0) _�Ê·jBê �Ê·jŠì ‘Ê·j"JÜ* (magnetised) _A slime creature is nearby! _A slime creature is nearby! _A slime creature is nearby!  Magnetic shrapnel attaches itself to the slime creature.  Electricity arcs towards the magnetite!  The arc of electricity hits the slime creature!!!‘Ê·j¸Õ‰ jThe slime creature is severely wounded.‘Ê·jפ6-57---====6‘Ê·jLÞ‘Ê·jÉá2 _The slime creature hits you.‘Ê·jæO§  The slime creature is severely wounded. _The slime creature hits you.  You kill the slime creature!  Vehumet accepts your kill.‘Ê·jÞì>*‘Ê·jxw+§‘Ê·j¾�È7-1-----7Magnavolt (1%)‘Ê·j ‰;§‘Ê·jŠŒ4 _You feel your power returning.‘Ê·j# I‘Ê·jf$ ‘Ê·j�+ 82--‘Ê·j�- K9=‘Ê·jE. ‘Ê·j51 ‘Ê·j·1 ‘Ê·j£2 ‘Ê·j•5 ‘Ê·j&6 %3‘Ê·jW7 ‘Ê·jA: ,‘Ê·j·; ‘Ê·jÕ> ‘Ê·jf? g=4=‘Ê·jÊ@ ‘Ê·joC ‘Ê·j÷C ‘Ê·jBE ‘Ê·jýG ,‘Ê·j&J ‘Ê·j M ‘Ê·jŽM U5=‘Ê·jØN ‘Ê·jR ,‘Ê·j»S ‘Ê·j#V ‘Ê·jŽV K6=‘Ê·j>X ‘Ê·jH[ ‘Ê·jù[ ‘Ê·jà\ ‘Ê·js_ ‘Ê·jã_ ‘Ê·jÖ` ‘Ê·j�c ‘Ê·j$d U7=‘Ê·j9f ‘Ê·jr ‘Ê·j s ‘Ê·j×v ‘Ê·jS~ ‘Ê·j' %8‘Ê·ja€ ‘Ê·j�„ ,‘Ê·jt… ‘Ê·jበ,‘Ê·jÆŠ ‘Ê·jð� ‘Ê·jzŽ K9=‘Ê·j.� ‘Ê·j– B‘Ê·jç– ‘Ê·j~— ‘Ê·j¯˜ ‘Ê·j’œ ‘Ê·j � V60=‘Ê·j¡ž ‘Ê·j5¢ ,‘Ê·jÙ£ ‘Ê·j¦§ ‘Ê·j&¨ %1‘Ê·jV© ‘Ê·j¬ ,‘Ê·j’­ ‘Ê·jį ‘Ê·j3° ‘Ê·j]± ‘Ê·j´ ‘Ê·j~´ K2=‘Ê·j�µ ‘Ê·j«· ‘Ê·j¸ ‘Ê·j¹ ‘Ê·j\» ‘Ê·jÞ» U3=‘Ê·jï¼ ‘Ê·j�¿ ‘Ê·jú¿ ‘Ê·jkÁ ‘Ê·jòà ‘Ê·jZÄ ‘Ê·jƒÅ ‘Ê·jOÈ ‘Ê·jlÉ K4=‘Ê·jóÉ ‘Ê·jÐ ‘Ê·jªÒ ,‘Ê·jðÓ ‘Ê·j<Ö ‘Ê·j‚Ù ,‘Ê·jMÛ ‘Ê·jfß ‘Ê·j â ,‘Ê·j“ã ‘Ê·j†ä ‘Ê·jÆæ ‘Ê·j^ç 9=‘Ê·jkè ‘Ê·j`ë ‘Ê·j®ï B‘Ê·jÆð ‘Ê·jèò ‘Ê·j<ó ‘Ê·jô ‘Ê·jÂ÷ ‘Ê·j1ú ‘Ê·j°ú ‘Ê·j)û ‘Ê·jˆü ‘Ê·jØþ ‘Ê·j9ÿ ‘Ê·j> ‘Ê·jA ‘Ê·j� ‘Ê·j ‘Ê·j¿ ‘Ê·jy ‘Ê·jž ‘Ê·jþ ‘Ê·jà ‘Ê·j¹ ‘Ê·j ,‘Ê·j˜ ‘Ê·j ‘Ê·j ‘Ê·j� ‘Ê·jú ‘Ê·jÊ ‘Ê·j7 ‘Ê·j¦ ‘Ê·jõ ‘Ê·jb ‘Ê·j ‘Ê·jT ‘Ê·j  ‘Ê·jÝ ‘Ê·j ‘Ê·jl ‘Ê·j ! ‘Ê·jk" ‘Ê·j«$ ‘Ê·j % ‘Ê·j›% ‘Ê·j!( ‘Ê·j6* ‘Ê·jš* ‘Ê·jU+ ‘Ê·j�6 ‘Ê·j­8 ‘Ê·jÌ9 ,‘Ê·j= ‘Ê·jà? ‘Ê·jS@ ‘Ê·j®@ ‘Ê·jCB ‘Ê·j"D ‘Ê·j–D ‘Ê·jçD ‘Ê·jèH ‘Ê·jsK ‘Ê·jçK ‘Ê·j–L ‘Ê·j N ‘Ê·jOP ,‘Ê·j+Q ‘Ê·jÊR ‘Ê·jœT ‘Ê·jU ‘Ê·j†U ‘Ê·jÙV ‘Ê·jóX ‘Ê·joY ‘Ê·jþY ‘Ê·j2\ ‘Ê·jN^ ‘Ê·j»^ ‘Ê·jU_ ‘Ê·jÖ` ‘Ê·jÔb ‘Ê·j9c ‘Ê·jd ‘Ê·j«g ‘Ê·jBj ‘Ê·j¡j ‘Ê·jÆk ‘Ê·j!n ‘Ê·jõp ‘Ê·j~q ‘Ê·j„r ‘Ê·jît ‘Ê·j¯w ,‘Ê·jXy ‘Ê·j£{ ‘Ê·jˆ~ ,‘Ê·j5€ ‘Ê·j†‚ ‘Ê·jº… ‘Ê·j!† ‘Ê·j:‡ ‘Ê·j Š ‘Ê·jN� ‘Ê·jÉ� ‘Ê·j5� ‘Ê·jA˜ ‘Ê·j› ‘Ê·jé› ‘Ê·j � ‘Ê·jèŸ ‘Ê·j°£ ‘Ê·j,¤ ‘Ê·j�¥ ‘Ê·j†¨ ‘Ê·jX« ‘Ê·jc¬ ‘Ê·j ­ ‘Ê·j5° ‘Ê·j?³ ‘Ê·j«³ ‘Ê·j=µ ‘Ê·jù· ‘Ê·j‚» ‘Ê·jú» ‘Ê·jR½ ‘Ê·j;À ‘Ê·jEÍ ,‘Ê·j˜Ð ‘Ê·jo× ‘Ê·jÁÚ ,‘Ê·j¨Ü ‘Ê·j|ß ‘Ê·j¶â ‘Ê·j+ã ‘Ê·jÃä ‘Ê·j�ç ‘Ê·jë ‘Ê·jAì ‘Ê·jÝí ‘Ê·jöð ‘Ê·j?õ ,‘Ê·j÷÷ ‘Ê·j‡ü @  You see here a +0 arbalest.‘Ê·j] ‘Ê·jé  _‘Ê·j" ‘Ê·j¤ ‘Ê·jC ,‘Ê·j™ ‘Ê·j» ‘Ê·jÎ ‘Ê·jQ ‘Ê·j; ‘Ê·jÿ# ‘Ê·jP' ,‘Ê·jõ4 ‘Ê·j/; ‘Ê·jj@ ,‘Ê·j+D ‘Ê·j‰J ‘Ê·jÎO ,‘Ê·j´T ‘Ê·j[ ‘Ê·jèa ,‘Ê·j›g ‘Ê·jhn ‘Ê·j{u ,‘Ê·jü‡ ‘Ê·j^Œ ‘Ê·jò‘ ,‘Ê·jŽ— ‘Ê·jå� ‘Ê·j}¥ ,‘Ê·j« ‘Ê·j©± ‘Ê·j`· ,‘Ê·jõ» ‘Ê·j Á ‘Ê·jòÑ ,‘Ê·j~Þ ‘Ê·jä ‘Ê·j}ê ‘Ê·j<ë ‘Ê·j?ð ‘Ê·j5ÿ   ##### ####.... ###..####.  ####.#.....#. # ##########.##.##.##... #.#.#.#..#.#...#.#.###[. #.#.#.#..#.#...#.#..###< #......@.......#.##..###----644.4 (87.0) #..............#..)...# #..............#.##..### #.......[[[).)......###. #.............[#.#.###.. #.......)).....###.##...  #..............##.....#. [4‘Ê·jk20m #..............##..####.  #.#.#.#..#.#....####.... ----‘Ê·jå ‘Ê·jÿ T _Key pressed, stopping explore.‘Ê·ja&I‘Ê·jP0‘Ê·j4E‘Ê·j6F$ _‘Ê·j¥M‘Ê·jÿN‘Ê·j�V‘Ê·jDW‘Ê·j[‘Ê·j `‘Ê·jf‘Ê·j½f‘Ê·jÔj‘Ê·jo‘Ê·jÐs‘Ê·jNt‘Ê·j`w‘Ê·jéz‘Ê·j\,‘Ê·j‚‘Ê·j_–‘Ê·j&›‘Ê·jœ‘Ê·jŸ�‘Ê·j¡‘Ê·j˜¥,‘Ê·jA¨‘Ê·jÿª‘Ê·jÚ²B‘Ê·jáÒ‘Ê·jؑʷjÐØ‘Ê·jÃÛ‘Ê·jê‘Ê·j­ï‘Ê·j‡ð‘Ê·jÿó‘Ê·jF‘Ê·jv‘Ê·jR‘Ê·jø‘Ê·j*‘Ê·jz/‘Ê·j`0‘Ê·jú3’Ê·jáX’Ê·jí’Ê·ja#’Ê·j($’Ê·jc(’Ê·j6’Ê·jÕ=’Ê·j?’Ê·jSQ’Ê·jR_’Ê·jîf,’Ê·j!l’Ê·jIx’Ê·jä~’Ê·j¤’Ê·jŠƒ’Ê·jQ‘’Ê·jÚ—,’Ê·jšœ’Ê·j ¬’Ê·j'½,’Ê·jnÂ’Ê·jãÐ’Ê·jØ,’Ê·j®Ý’Ê·jòë’Ê·j�ò,’Ê·jº÷’Ê·jP’Ê·jþ ,’Ê·jL’Ê·jî’Ê·jx’Ê·j(’Ê·jB!’Ê·jú-’Ê·jÇ0’Ê·j41’Ê·jì2’Ê·jë:’Ê·jU>’Ê·j©?,’Ê·jðH’Ê·jJ’Ê·jyJ’Ê·jxK’Ê·jlR’Ê·j\U’Ê·jòU’Ê·jòV’Ê·j^’Ê·j a,’Ê·jëa’Ê·jâh’Ê·jök,’Ê·j;m’Ê·j�s’Ê·j±v’Ê·jå’Ê·joè’Ê·jaé$ _’Ê·jŠð,’Ê·j¾ò’Ê·j\ó’Ê·j¥ô’Ê·j5ù’Ê·jaü’Ê·j ý’Ê·jpþ’Ê·j—’Ê·jô,’Ê·j‘’Ê·j ’Ê·jÒ’Ê·jc’Ê·jç’Ê·j¶@  There is an open door here.’Ê·jä’Ê·jr _’Ê·jÂ’Ê·j² ’Ê·j$,’Ê·jM&’Ê·j³*’Ê·j?.’Ê·jÚ.’Ê·jÄ0’Ê·j36’Ê·jy9’Ê·j :’Ê·j6<’Ê·jÅ@’Ê·jÒD,’Ê·jG’Ê·jÑK’Ê·j#\,’Ê·j&`’Ê·jdc’Ê·jþf,’Ê·j\i’Ê·j¤l’Ê·j�o’Ê·jp’Ê·jXq’Ê·jÄu@  There is an open door here.’Ê·jéx’Ê·j¥y _’Ê·j`{’Ê·j{~’Ê·jÝ�,’Ê·jŠƒ’Ê·j5‡’Ê·jƒŠ’Ê·jýŠ’Ê·jʷjK‘’Ê·jT”’Ê·j¿”’Ê·j&—’Ê·jÞ›’Ê·jÍ¡,’Ê·jÙ£’Ê·jE¨’Ê·jý¬’Ê·jž­’Ê·j°’Ê·jÉÍo  You see here a +1 pair of boots of flying.’Ê·jãÓ’Ê·jóÔ _’Ê·jIØ’Ê·j"Ý’Ê·jþá’Ê·j�â’Ê·j�å’Ê·jsëP  There is a stone staircase leading up here.’Ê·j˜ð’Ê·jGñ _’Ê·jÀô’Ê·jmù’Ê·jm ,’Ê·j’Ê·jz$  Things that are here:’Ê·jåk  a +0 cloak; a sphinx marauder skeleton’Ê·j­’Ê·j� _’Ê·j ’Ê·j§"$  Things that are here:’Ê·jŸ'‹  a +1 cloak; a guardian sphinx skeleton’Ê·jŠ,’Ê·j±- _’Ê·j‚0’Ê·j4G  There is an open door here.  Things that are here:’Ê·jÊ8‘  a +0 ring mail; a +0 flail; a human skeleton’Ê·jl=’Ê·jN> _’Ê·jaA’Ê·jÇD’Ê·j·H’Ê·j[I’Ê·jÇK’Ê·jO’Ê·jGS’Ê·jÇS’Ê·j4h’Ê·jÂl’Ê·j#q,’Ê·j't’Ê·j@x’Ê·jD|’Ê·jö}’Ê·j•~’Ê·jë‚@  There is an open door here.’Ê·jʆ’Ê·j·‡ _’Ê·j퉒ʷjl�’Ê·jp�’Ê·j�’Ê·jã‘’Ê·jŒ–’Ê·j¸—,’Ê·jܶ' _You open the door.  There is an open door here. _’Ê·j¡àô.....# .### .....# ~~#######+# .....# #~##......# .....# #..#......# .....# #..#......# ’Ê·j®á.....# ♣..'......# .....# #..#......# .....# #..#......# ##### .....# #@##......# #....721.4 (45 .....# #~~.©.~~##......# #.... .....# ###...####......# #.... .....# #### #......# #...> .....# #......# #.... .....# #......# #.... '##### #############'######## )....### ###.....### ###.....#### .......###...###.........##’Ê·j–ã’Ê·j­è’Ê·jêc2.4 (46Water ’Ê·j1î’Ê·jPñG _You enter the shallow water. Found a transporter.’Ê·j ¢’Ê·js£3’Ê·j#¥’Ê·jͧ’Ê·jm¨’Ê·jX°„’Ê·jˆ¹ý..# ~~#######+#..# ### #~##......#..# #r© #..#......#..# #.. #..#......#..# ♣._ ♣..'......#..# #.Y #..#......#..# #⌠© #..#......# ###..# #~#####~##......# #....# #~~.©@~~##......# #4.4 (2.0) .......# ###...####......# # .∩.....# ##### #......# # .......# #......# #.. .......# #......# # ’Ê·j »S##'##### #############'###### Y   yak (wandering) ##)....### ###.....### ###.....r   quokka (wandering) .............###.................#...).......#...’Ê·j½»C.r’Ê·jÚ¼D.Y’Ê·jÄ’Ê·jöÄ55.4 (3’Ê·jHÌ’Ê·j¾ÎR _Found a white marble altar of Elyvilon. Found a transporter.’Ê·j÷q I’Ê·jÇs ’Ê·jƒt 4r’Ê·j‚u @Y⌠’Ê·jv K_r’Ê·jÅw ’Ê·je~ Š  There is a transporter here.’Ê·j¦ ,’Ê·jÉ€ ’Ê·jŸ�  _’Ê·j,‚ ’Ê·j…ƒ ’Ê·jц ’Ê·jy‡ RWater ’Ê·j™‰ A _You enter the shallow water.’Ê·ja‹ ’Ê·j@Œ 3’Ê·j—� ’Ê·j˜� ’Ê·jC� >’Ê·j;’ ’Ê·jH” 3’Ê·j• ’Ê·j�– ’Ê·jþ˜ ’Ê·jÙ ,’Ê·jI› ’Ê·j|� ’Ê·jî� ’Ê·jhž ’Ê·j~Ÿ ’Ê·j–¡ ’Ê·j ¢ ,’Ê·j¯£ ’Ê·j’¦ ’Ê·jR§ RWater ’Ê·jS© A _You enter the shallow water.’Ê·j‡« ’Ê·j8¬ 3’Ê·jÓ­ ’Ê·jÔ® ’Ê·jᯠ’Ê·j5² ’Ê·jn³ >’Ê·j0¸ B _The quokka leaves your sight.’Ê·jƒ¹ ’Ê·jȺ ’Ê·j¼ ’Ê·j…¼ ’Ê·j½ ’Ê·j×À N  There is a transporter landing site here.’Ê·j ’Ê·jÄà ’Ê·j1Å ’Ê·jºÅ  _’Ê·j…Æ ’Ê·jnÈ ’Ê·jWË ’Ê·jßË <Water ’Ê·j`Ì ’Ê·jÇÎ A _You enter the shallow water.’Ê·j'Ñ ’Ê·j¡Ñ ’Ê·jÒ ’Ê·jºÓ ’Ê·jbÕ ’Ê·jÖ (’Ê·jµÖ ’Ê·jÚ× ’Ê·j¸Ù 3’Ê·jiÚ ’Ê·jÜ ’Ê·jjÞ ’Ê·jùÞ ’Ê·juß ’Ê·juâ @  There is an open door here.’Ê·j­ä ’Ê·jWå  _’Ê·jXæ ’Ê·jŽè ’Ê·jÂê ’Ê·jUë ’Ê·j»ë ’Ê·j>í ’Ê·jCï ’Ê·jÈï ’Ê·jKð ’Ê·jò ’Ê·jâó ’Ê·jzô ’Ê·jÞô ’Ê·j_ö ’Ê·j˜ø ’Ê·jŠù ,’Ê·j û ’Ê·jïü ’Ê·jtý ’Ê·jæý ’Ê·j^ '’Ê·j` I’Ê·j† 7 _You open the door.’Ê·jU …  You encounter a yaktaur. It is wielding a +0 arbalest.’Ê·jÕ |##...###.#.# #.....##.### #c #.#.....# #. ###.####..# #.# ### #..# ####### ##...+  #### ##....#  ###...### #.....# #### ’Ê·jY ¶ #~~.©.~~#######@# #. ##~#####~##......# #. #..#.©⌠#..#......# #.Magnavolt (1%) #..#.r.#..#......# #. #..♣.Y.♣..'......# #. #..#...#..#......# #.[. c   yaktaur (launcher, asleep)..#⌠©.#..#......# ##########... ##~#####~##......# #........#  #~~.©.~~##......# #..'[’Ê·jî ¨ c51.4 (26.0)c)  The yaktaur shouts!’Ê·jÉ% Y))))))’Ê·j+¿ } ......  The yaktaur shoots a bolt. The bolt hits you!!’Ê·jAÁ e2--===2.4 (27’Ê·jxÇ ’Ê·j|ã _You hear a shout!’Ê·j¿ç g _There is an open door, spattered with blood here.“Ê·jN §§ _There is an open door, spattered with blood here.  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!arc of electricity hits the yaktaur!!!  You kill the yaktaur!  Vehumet accepts your kill.“Ê·jî �*******“Ê·jy– *c“Ê·j¢Ÿ ô ......c   yaktaur (launcher, wandering)  You feel your power returning.“Ê·jì© ¯30--0--====3.4 (1.0)“Ê·j‡± “Ê·j= v _You encounter a yaktaur. It is wielding a +0 arbalest.”Ê·jí5` *******c  magnetised)  Magnetic shrapnel attaches itself to the yaktaur.  Electricity arcs towards the magnetite!  The arc of electricity hits the yaktaur!!”Ê·j¤¹2p”Ê·j?Äí c......p   ironbound convoker (deflects missiles)c   yaktaur (launcher, magnetised)  The yaktaur is severely wounded.You encounter an ironbound convoker. It is wielding a +0 flail.”Ê·j’Ë`)))))))”Ê·jÚU n......@”Ê·j W j254----4”Ê·j,^ ”Ê·jÿ… m _The yaktaur shoots a bolt. The bolt closely misses you.”Ê·j1AwM§ _The yaktaur shoots a bolt. The bolt closely misses you.ironbound convoker.!  You kill the yaktaur!  Vehumet accepts your kill.”Ê·jAGr*******…)”Ê·jBΕʷjGÏ ** You feel your power returning.  The arc of electricity hits the ironbound convoker!!!•Ê·jΙHv•Ê·jg±ƒ §.......•Ê·jd²»v   polterguardian  The ironbound convoker is severely wounded.•Ê·j�ºp30----25•Ê·j§Å•Ê·j²Ç_ _You encounter a polterguardian.•Ê·j$ÿ Ì *******(magnetised)  Magnetic shrapnel attaches itself to the polterguardian.•Ê·j÷‡Ó ** Electricity arcs towards the magnetite!  The arc of electricity hits the polterguardian!!•Ê·jˆ … 9The polterguardian is heavily damaged.•Ê·j3[ .......v9   peacekeeperMagical energy flows into your mind!  You encounter a peacekeeper.•Ê·jtW5--6•Ê·j¢"•Ê·jÚ&b _The peacekeeper roars a battlecry!–Ê·j*mÿ..##.####9 ...#.#...... ####.####..##.......####.# ######### ##...+  #######....####...### #....v#### #~~.©.~~#######'#  #..#~#####~##....@.# # –Ê·jKnf #..#.©⌠#..#......# #  #..#.r.#..#......# #  #..♣.Y.♣..'......# #  #..#...#..#......# #.[  #..#⌠©.#..#......# ##########..  –Ê·jp+ ##~#####~##......# #........#  #~~.©.~~##......# #.'[  ###...####......# #.#.. –Ê·j¢u2v–Ê·jÒ|­.v   polterguardian (magnetised)–Ê·j>z61=----7–Ê·jY†–Ê·j¾‰—Ê·ju}29—Ê·j‹~$.—Ê·j51v—Ê·j§U.9—Ê·j!‚2p—Ê·jå‹B)p   ironbound convoker (deflects missiles…)9   peacekeeper (deflects missiles)—Ê·j¬�Y7----8—Ê·j�–—Ê·j ™—Ê·j+t Ƨ _The peacekeeper roars a battlecry!  Magnetic shrapnel attaches itself to the peacekeeper.  Electricity arcs towards the magnetite!  The arc of electricity hits the polterguardian!!!  You destroy the polterguardian!  Vehumet accepts your kill.—Ê·jê{ M**p   ironbound convoker (deflects missiles…)9   peacekeeper (deflects missiles, magne…)—Ê·j¬ P§  You destroy the polterguardian!  Vehumet accepts your kill.  You feel your power returning.e ironbound convoker!!kill the ironbound convoker!—Ê·jÚ Ç*9   peacekeeper (deflects missiles, magne…)—Ê·j¥™ œ***** The arc of electricity hits the ironbound convoker!!  You kill the ironbound convoker!Vehumet accepts your kill.  You feel your power returning.  The arc of electricity hits the peacekeeper!  The peacekeeper resists.—Ê·j<J .9—Ê·jÉ=[The peacekeeper is moderately damaged.You hear a shout!—Ê·j>,c—Ê·jL4 ..—Ê·j$M .§§'magnetised)c   yaktaur (launcher, wandering)  The peacekeeper is no longer deflecting missiles.—Ê·j¥TÀ9=49-3====9—Ê·j\O§§—Ê·jªk‚ _You encounter a yaktaur. It is wielding a +1 arbalest of draining.˜Ê·j™Ð¥ **, magneti…)Magnetic shrapnel attaches itself to the yaktaur.˜Ê·j�Y :*˜Ê·júâ æ ****Electricity arcs towards the magnetite!  The arc of electricity hits the peacekeeper!  The peacekeeper resists.˜Ê·jFl ç ***c  magnetised)  The peacekeeper is heavily damaged..  The peacekeeper is heavily damaged.The arc of electricity hits the yaktaur!!  The yaktaur is heavily wounded.˜Ê·jýø ÷ c.9....§§'  The yaktaur shouts!˜Ê·j‘ÿ à ````  The peacekeeper throws volley of spikes at you.The volley of spikes skewers you!˜Ê·j9Œ j ...'  Barbed spikes become lodged in your body.˜Ê·j‰• à ````  The peacekeeper throws volley of spikes at you.The volley of spikes skewers you!˜Ê·j%% o ...'  More barbed spikes become lodged in your body.˜Ê·j÷* Y))))))˜Ê·j…· r....§'˜Ê·jú¸ Ä193-----3---60Barbs ˜Ê·j�À N§§˜Ê·jGÄ D _The yaktaur shoots a bolt. The bolt hits you!!™Ê·jÂÖ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.™Ê·jdÅ:*™Ê·jÅ™**@****™Ê·j2^**'*.@.*...****™Ê·júª€***.§**.*.*....*****™Ê·jÅø«***...*§*.*.*.*.....******™Ê·j$G ü**.......*.......******™Ê·j…— 8*9.*'*......******™Ê·jgå 2*.*.*.*......******™Ê·jæ5 „###################@################################.###################™Ê·j3 P§Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dungeon rumbles!  A door shatters! x3  You destroy the peacekeeper!  Vehumet accepts your kill.™Ê·jz ÷ §You feel your power returning. A door shatters!  You kill the yaktaur!Vehumet accepts your kill.™Ê·jó ##*##***####*** ™Ê·j*´ C  You feel your power returning.™Ê·j”Ä v §.# 8§.#............§§#..####.....@........................#........#......8   crystal guardian.............  ###...####......# #........#..Ka-crash! You hear a shout!™Ê·jNÎ ÷5/250-----2---==========1Magnavolt (1%)™Ê·jLå ?§§™Ê·j”ç a _You encounter a crystal guardian.šÊ·j‘†šÊ·j̇ËThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - NošÊ·jÞˆšÊ·j’šÊ·j%“The barbs in your skin will harm you if you move. Continue? Y - Yes  N - No [Y]es or [N]o only, please.šÊ·jT' šÊ·jbA ##.....##.####)tswn the Metallomancer ...#.#.....##§Oni of Vehumet ****** ####.####..##.# 8Health: 195/250 ==================------ #.......#####§.#..Magic: 42/64 ===============--------- ###########.....AC: 9Str: 19#######....#EV: 14Int: 28###...### #..§§.#### SH: 0Dex: 11#~~.©.~~#..####.##.. XL: 24 Next: 13% Place: Vaults:4  ##~#####~##....@.##.. Noise: ========== Time: 68761.4 (0.0)  #..#.©⌠#..#......##.. b) cold staff "Arghiypre" {rC+ rN+++ Ice} [4šÊ·jÃC Š0m#..#.r.#..#......##.. Cast: Magnavolt (1%)#..♣.Y.♣.........##.. Barbs #..#...#..#......##.[#..#⌠©.#..#......# ##########.. 8   crystal guardian##~#####~##......# #........#..#~~.©.~~#.......# #........'[.###...####......# #........#..You kill the yaktaur!Vehumet accepts your kill.You feel your power returning.  Ka-crash! You hear a shout! _You encounter a crystal guardian.Okay, then.šÊ·jJ šÊ·jëL . _›Ê·j†AE  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.›Ê·j-. ##.....##.### #)  tswn the Metallomancer ...#.#.....# #*  Oni of Vehumet ****** ####.####..# #.# 8  Health: 195/250 ==================------ #.......#### #§.#**  Magic: 37/64 =============----------- ######### ##...**  AC: 9Str: 19 ›Ê·jE/  ##### ##....#  EV: 14Int: 28  ###...### #..§§.# ### SH: 0Dex: 11  #~~.©.~~#..####.# #.. XL: 24 Next: 13% Place: Vaults:4  ##~#####~##....@.# #.. Noise: ========== Time: 68761.4 (0.0)  #..#.©⌠#..#......# #.. b) cold staff "Arghiypre" {rC+ rN+++ Ice}  #..#.r.#..#......# #.. Cast: Magnavolt (1%)  #..♣.Y.♣.........# #.. Barbs  #..#...#..#......# #.[  #..#⌠©.#..#......# ##########.. 8   crystal guardian  ##~#####~##......# #........#..  #~~.©.~~#.......# #........'[.  ###...####......# #........#.. ›Ê·j0 R_Okay, then.Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crystal guardian›Ê·jQ :##.....##.####)tswn the Metallomancer ...#.#.....###Oni of Vehumet ****** ####.####..##.# 8Health: 195/250 ==================------ #.......#####§.###›Ê·jR ½Magic: 37/64 =============----------- ###########...##AC: 9Str: 19#######....#EV: 14Int: 28###...### #..§§.#### SH: 0Dex: 11#~~.©.~~#..####.##.. XL: 24 Next: 13% Place: Vaults:4  ##~#####~##....@.##.. Noise: ========== Time: 68761.4 (0.0)  #..#.©⌠#..#......##.. b) cold staff "Arghiypre" {rC+ rN+++ Ice} ›Ê·jS |#..#.r.#..#......##.. Cast: Magnavolt (1%)#..♣.Y.♣.........##.. Barbs #..#...#..#......##.[#..#⌠©.#..#......# ##########.. 8   crystal guardian##~#####~##......# #........#..#~~.©.~~#.......# #........'[.###...####......# #........#..Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.›Ê·j…S 9Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move targetFragment what (e.g. wall or brittle monster)?: a crystal guardian  The crystal guardian shatters!!!œÊ·jmj3Å‹œÊ·j!r.8Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Fragment what (e.g. wall or brittle monster)?: a crystal guardian  The crystal guardian shatters!!!  The crystal guardian is severely damaged.  œÊ·j3snYou encounter a war gargoyle. It is wielding a +0 great mace.œÊ·j¢|Å...Å‹   war gargoyle (strong)œÊ·jâ~ï78========-- 2.4 (1Magnavolt (1%)œÊ·j‰‡F§§œÊ·j˜Ó  The crystal guardian glitters, immutable and inevitable, in the dim dungeon _light.œÊ·jwjÿ  Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�Ê·jhg8*�Ê·jñµk**@****�Ê·jå**.*.@.*...****�Ê·jÙUF***.§**.*.*....*****�Ê·jÖ ±***...*§**.*.*.*.....******�Ê·jýY**...*.*....*.......******�Ê·jD@ *§.#*.*.*.*�Ê·j–Af......******�Ê·j5޳*.# *8*.*.*.*......*******�Ê·j‘ß*#�Ê·jÄ ## #############################@################################.####################�Ê·j�ÚÇ .  The dungeon rumbles!  You destroy the crystal guardian!Vehumet accepts your kill.�Ê·j-èî §You feel your power returning.  You destroy the war gargoyle!Vehumet accepts your kill.�Ê·jWîb##**#*�Ê·jSïk**�Ê·jq¢% §.# .§.#.............## ##..§§...#.#.....@..............#.........##..#........#.............#.......  You feel your power returning.�Ê·jî«å8=40==5==========3�Ê·j ­:Magnavolt (1%)�Ê·jµa§§§�Ê·jÅ·4 _Ka-crash! You hear a shout! x4žÊ·jIn3žÊ·j×ožÊ·j…zƒ200=žÊ·jØ~žÊ·j£^11=žÊ·j¥�žÊ·j0†žÊ·j·†%2žÊ·j<‘žÊ·jšžÊ·jàš,42žÊ·j��žÊ·j„¡žÊ·jP¢%5žÊ·jÒ£žÊ·j«žÊ·jf¬%7žÊ·jü­žÊ·j±²žÊ·j˜³,83žÊ·j´(=žÊ·jþµžÊ·j8¿žÊ·jÀL10=žÊ·jÇÁžÊ·j<ÅW _You start resting.žÊ·jæÒ)1=.4=.)--------- žÊ·jÁÝ,71.4 (8žÊ·jXïä---------2.4 (9 _You carefully extract the barbed spikes from your body.žÊ·jg....#.#..... .####.####..#.# ........#####..#..  ######### ##...... #####..... ###...########...).### #~~.©.~~#...#.#.#  #.#~#####~##......# # #..#.©⌠#..#...@..# # #..#.r.#..#.......# # #..♣.Y.♣..# # #..#...#..#...... # #..#⌠©.#..#......# ##########. ##~#####~#.# #........#žÊ·jG #~~.©.~~#.# #.'[ ###...####......# #.# ##### #......# #...>....'žÊ·jS"žÊ·jX$323.4 (1žÊ·jŒ*žÊ·ja-ŸÊ·jʃV####.####..#.# . ###.......#####..#..  ######### ##...... # ######..... # ###...########...).## # #~~.©.~~#...#.#.#  # ##~#####~##......# # # #..#.©⌠#..#......##ŸÊ·jø„Ç # # #..#.r.#..#..@....# # # #..♣.Y.♣..# # # #..#...#..#...... # # #..#⌠©.#..#......# ########## # ##~#####~#.# #........# # #~~.©.~~#.# #.' # ###...####......# #.# # ##### #......# #...>....' # #......# #........#ŸÊ·jP�ŸÊ·jr‘.44ŸÊ·jr—ŸÊ·jý™ŸÊ·j€Ü#..####.####..# #.# .#.#### #..#.. # # ##...... ## ##### ##..... .# ###...########...).# .# #~~.©.~~#...#.#.# .# ##~#####~##......# .# #..#.©⌠#..#......## .# #..#.r.#..#.# .# #..♣.Y.♣.## .# #..#...#..#......# .# #..#⌠©.#..#......# .# ##~#####~#.#[37ŸÊ·j€Ý¹m #. .# #~~.©.~~#.# #. .# ###...####......# #. .# ##### #......# #...>.... .# #......# #.ŸÊ·juäŸÊ·jøå5555ŸÊ·jìŸÊ·jïŸÊ·jùÝê#..####.####..# #.# . .####.#### #..#.. ## # ##...... .## ##### ##..... .ŸÊ·jßÔ.# ###...########...).# ..# #~~.©.~~#...#.#.#.# ##~#####~##......#.# #..#.©⌠#..#......##.# #..#.r.#..#.#.# #..♣.Y.♣.##.# #..#...#..#......#.# #..#⌠©.#..#......# .# ##~#####~#.# # ..# #~~.©.~~#.# # ..# ###...####......# # ..# ##### #......# #...>.# #......# #ŸÊ·j¹èŸÊ·juê.76ŸÊ·j*ðŸÊ·j¡òŸÊ·jóü  .####.......####..#. ## ######### ##.... .## ##..... .# ###...########...).#ŸÊ·jþ ž~~.©.~~#...#.#.# ##~#####~##.......#.©⌠#..#......##r.#...♣.Y.♣...###...#..# ⌠©.#..########~~~.######......# ..##......# #.......ŸÊ·jÌþ D ŸÊ·j· s86=7ŸÊ·j± ŸÊ·jÀ  Ê·j¬“.####.#### #..#.. .## # ##...... ..## ##### ##......# ###...########...).#.# #~~.©.~~#...#.#.#.# ##~#####~##......#.# #..#.©⌠#..#......##.# #..#.r.#..#.#.# #..♣.Y.♣.##.# #..#...#..#......#.# #..#⌠©.#..#......# .# ##~#####~#.......# #.# #~~.©.~~#.......# #.# ###..[ Ê·jñ“H37m.####......# #.# ##### #......# #...>.# #......# #.# #......# # Ê·jœ Ê·j*žT9=8 Ê·j¤ Ê·jÛ¦ Ê·j§»/.####.#### #..#.. #.## # ##...... #..## ##### ##......# ###...########...).#.# #~~.©.~~#...#.#.#.# ##~#####~##......#.# #..#.©⌠#..#......##.# #..#.r.#..# Ê·j?¼.#.# #..♣.Y.♣.##.# #..#...#..#......#.# #..#⌠©.#..#......# .# ##~#####~#.......# #.# #~~.©.~~#.......# #.# ###...####......# # Ê·j‹¼.# ##### #......# #...>.# Ê·j¸¼æ #......# #.# #......# # Ê·jóÆ Ê·jýÈ_21=9 Ê·jÏ Ê·jÑÑ Ê·jeÉ Õ.####.#### #..#.. .#.## # ##...... ##..## ##### ##......# ###...########...).#.# #~~.©.~~#...#.#.# Ê·jÊÉ í.# ##~#####~##......#.# #..#.©⌠#..#......##.# #..#.r.#..#.#.# #..♣.Y.♣.## Ê·jüÉ }.# #..#...#..#......# Ê·j*Ê l.# #..#⌠©.#..#......# .# ##~#####~#.......# # Ê·j¯Ê œ.# #~~.©.~~#.......# #.# ###...####......# #.# ##### #......# #...>.# #......# #.# Ê·jÞÊ i #......# # Ê·jÖÓ  Ê·jÄÕ h27=80 Ê·jºÚ  Ê·jyÝ  Ê·jL¹é  Casting: Shatter (dangerous; 4% risk of failure)   Ê·j‡¹\Confirm with . or Enter, or press ? or * to list all spells.¡Ê·jøá:*¡Ê·jn,„**@***¡Ê·jów·**...*..**¡Ê·jLÈþ*..*.**..*#*¡Ê·j ?**~.*.*.*~#.**#**¡Ê·jIT(~~*.*.*.**~~#..**¡Ê·j! k.*.*.*.*.*..***¡Ê·jOêp*.*.*.*.*.**...****¡Ê·jüê¡Ê·j 7ö#######..#############################..######....######¡Ê·j¨76#########¡Ê·j¥øA**¡Ê·j˜#.~~.~...#.......#..............#.......#.....~#......~~............¡Ê·j%š†438---==========1¡Ê·jþŸ¡Ê·j£4 _The dungeon rumbles! Ka-crash!¢Ê·ja  ¢Ê·j’5Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¢Ê·jŽ 8*¢Ê·j‚a z**@***¢Ê·jÒª Ã**...*..**¢Ê·jbõ **..*.**..*#*¢Ê·j+@ E**.~.*.*.*~#.*****¢Ê·j¶ˆ S*~~*.*.*.**~~...**¢Ê·j—Ñ K..*.*.*.*.*..***¢Ê·j] „*.*.*.*.*.**...****¢Ê·jUg ã#########..#############################..######....###########¢Ê·jçg "####¢Ê·j­,  ¢Ê·jÛ, o The dungeon rumbles!  You kill the quokka!¢Ê·jÉ5 ~  That felt strangely unrewarding.  You kill the yak!¢Ê·jí; Ÿ..**.Y.****~###**¢Ê·jœÝ q ###...~.©.~~####.~.#.©⌠#..#.......#......#........._..@.........#......#........†©.#..#.....¢Ê·jéÝ .~###.#~#......#~~.©.~~...##...####..#....##....  That felt strangely unrewarding.¢Ê·j<à ‹529-------2¢Ê·j2æ ¢Ê·jâè  _Ka-crash!£Ê·j²ÿ £Ê·jI £Ê·jr £Ê·j ¡630=---£Ê·jI Q8£Ê·jæ £Ê·jY $9£Ê·jv .1=£Ê·jŽ £Ê·j� £Ê·j? £Ê·jž L31=£Ê·j" £Ê·jú% £Ê·jƒ& #2£Ê·j¨& 2=£Ê·jÐ' £Ê·jR/ :3£Ê·jŸ/ L2=£Ê·j˜1 £Ê·jy3 £Ê·j¾3 %5£Ê·jÖ4 £Ê·jN; £Ê·j›; `633=£Ê·jæ< £Ê·j'@ £Ê·jm@ %8£Ê·jjA £Ê·jéG £Ê·j.H %9£Ê·jI £Ê·jÿK £Ê·j9L 641=£Ê·j[L 4£Ê·jCM £Ê·jóS £Ê·jWT £Ê·j‚T N2=£Ê·j¬U £Ê·jáY £Ê·j%Z M35=£Ê·j+[ £Ê·j­b £Ê·jòb 5£Ê·jd £Ê·jwf ;6£Ê·jsg £Ê·j…n £Ê·jÍn ,86£Ê·j÷n 2=£Ê·j9p £Ê·j„s £Ê·j¾s %9£Ê·ju £Ê·j‹| £Ê·jÓ| £Ê·jõ| E50=£Ê·jN~ £Ê·jg‚ 1 _HP restored.£Ê·j>ƒ %7£Ê·j „ £Ê·jÕŠ ,£Ê·j3Œ £Ê·j{� £Ê·jÁ� M8=£Ê·jE‘ £Ê·j‹— £Ê·jC˜ 9=£Ê·j,™ £Ê·jÔœ £Ê·j,� £Ê·jOž £Ê·j¶¥ £Ê·jù¥ W9=£Ê·jh§ £Ê·j« £Ê·jT« £Ê·j`¬ £Ê·jij £Ê·j´ N40=£Ê·j\µ £Ê·j¹ ,£Ê·j1º £Ê·j¯Á £Ê·jøÁ £Ê·j'à £Ê·j#Ç £Ê·jqÇ W1=£Ê·j¹È £Ê·jãÏ £Ê·j1Ð £Ê·jÑ £Ê·j1Ô £Ê·jrÔ %2£Ê·jÕÕ £Ê·j%Ü £Ê·juÜ £Ê·j¸Ý £Ê·jÝá ,£Ê·j⠣ʷjé £Ê·j]é M3=£Ê·j±ê £Ê·j�í £Ê·jÊí £Ê·j0ï £Ê·jýõ £Ê·j=ö A4=£Ê·j^ö £Ê·j�÷ £Ê·jü £Ê·jXü £Ê·j¦ý £Ê·j% £Ê·ji £Ê·jÀ £Ê·j £Ê·j\ %5£Ê·j– £Ê·j� £Ê·jÙ £Ê·j© £Ê·j £Ê·j  £Ê·jŠ £Ê·j £Ê·jo M6=£Ê·j‰ £Ê·jK$ £Ê·j‹$ £Ê·jë% £Ê·jþ, £Ê·j<- W7=£Ê·jÇ. £Ê·j˜2 £Ê·jÙ2 £Ê·jý3 £Ê·jð: £Ê·j8; £Ê·jH< £Ê·j ? £Ê·j¨? K8=£Ê·j A £Ê·jzH ,£Ê·jŠI £Ê·jËR �9=£Ê·jªV £Ê·jÅW ,£Ê·j¡[ ,£Ê·jŸ\ £Ê·j/d £Ê·j‡d &50£Ê·j­e £Ê·j|i ,£Ê·j˜j £Ê·j•q £Ê·jõq K1=£Ê·jLs £Ê·j\w £Ê·j¬w £Ê·jâx £Ê·j€ ,£Ê·j#� £Ê·j¹„ £Ê·jó„ £Ê·j=… N2=£Ê·jQ† £Ê·j!� £Ê·j„� £Ê·j¼� £Ê·j¢• £Ê·jê• £Ê·jH— £Ê·jOž £Ê·jšž %3£Ê·j  £Ê·j¤ £Ê·jx¤ £Ê·jÑ¥ £Ê·j£¬ £Ê·jñ¬ K4=£Ê·j ® £Ê·j³ £Ê·j>³ £Ê·j¢´ £Ê·jC½ £Ê·j„½ £Ê·jk¾ £Ê·j¥Ã £Ê·jÄ U5=£Ê·jJÅ £Ê·jþÎ B£Ê·jCÕ £Ê·jÃÕ K6=£Ê·j-× £Ê·jEß ,£Ê·j�à £Ê·jÁä £Ê·jÿä £Ê·j9æ £Ê·jõï £Ê·j?ð #7£Ê·jað 2=£Ê·jyñ £Ê·j¿õ £Ê·jö £Ê·j=÷ £Ê·jÿÿ £Ê·jK %8£Ê·j² £Ê·jî £Ê·jT £Ê·j& £Ê·j® £Ê·j) £Ê·jÖ £Ê·jÇ £Ê·j K9=£Ê·jN £Ê·jš £Ê·jí £Ê·jÑ £Ê·j £Ê·ji £Ê·j! £Ê·j‚( £Ê·j×( V60=£Ê·jè) £Ê·jk. £Ê·jÀ. £Ê·je/ £Ê·jÀ7 £Ê·j*8 %1£Ê·jü8 £Ê·jY= £Ê·j�= £Ê·j·> £Ê·jÖD £Ê·j(E £Ê·j÷E £Ê·jK £Ê·jZK K2=£Ê·j€L £Ê·j ` Ã3=£Ê·jŸa ,£Ê·jTe ,£Ê·jÛe £Ê·jßf £Ê·j‰o £Ê·jÒo K4=£Ê·j×p £Ê·j”u 4 _Magic restored.£Ê·j9z £Ê·j“z £Ê·jž{ £Ê·j*~ £Ê·j … ,£Ê·j�† £Ê·j4ˆ £Ê·j%‹ £Ê·j[‹ £Ê·j � £Ê·j¶� £Ê·jô– 9=£Ê·jt— £Ê·jà˜ £Ê·j#œ £Ê·jû  £Ê·ji¡ £Ê·j“£ £Ê·j§ £Ê·j° £Ê·j—° £Ê·j�³ £Ê·j¨À £Ê·j5Ç ,£Ê·jÊ £Ê·jCÒ £Ê·j)Ü ,£Ê·jéß £Ê·j)ä £Ê·jƒê ,£Ê·jKí £Ê·j±ñ £Ê·j�ø ”  You encounter a guardian sphinx. It is wearing a +0 cloak of stealth.£Ê·j5 —# #......#  ####..##.# #. .###..#.# #. ###.#.# #.. ##.### #). #.#.....# #). £Ê·jÓ #.####..# ##.# .## ### ###Þ ###### ##'. ---------  ##### ##........#. ##...########...).##+## #£Ê·j Magnavolt (1%) ~~.©.~~#...#.#.###.... #. ~####.~##......# #%... #. .#.©⌠#..#......## #... #.Þ   guardian sphinx (wandering)#......#.......# #.. #.....£Ê·jÚ @_...........## #. #.....#......#......# #.[£Ê·j4 !£Ê·jÄ @.Þ879.4 (97.0)£Ê·j \ޣʷjf ]==-------80.4 (98£Ê·jó( £Ê·jK; 1 _The guardian sphinx shouts!£Ê·jû J  #.  #.  #..  #).  #).  ##.# .##  ##..#...#.  ##.@.....Þ.  ##### ##........#. #...).##+## #.#.###.... .....# #%... ©⌠#..#......## #... .......# #.. _...........## #.  #.[¤Ê·je[  #.  #.  #..  #).  #).  ##.# .##  ##..#...#.  ##.@.....Þ. ¤Ê·j1\ß ##### ##........#. #...).##+## #.#.###.... .....# #%... ©⌠#..#......## #... .......# #.. _...........## #.  #.[¤Ê·jë\¤Ê·jÐi¤Ê·jFk¤Ê·j,v¤Ê·jÃyf _A guardian sphinx is nearby!¤Ê·jøÕà  #.  #.  #..  #).  #).  ##.# .##  ##..#...#.  ##.@.....Þ.  ##### ##........#. #...).##+## #.#.###.... .....# #%... ¤Ê·j Ö‡Â©âŒ #..#......## #... .......# #.. _...........## #.  #.[¤Ê·jjn5  #.  #.  #..  #).  #).  ##.# .## ¤Ê·jænJ ##..#...#.  ##.@.....Þ.  ##### ##........#. #...).##+## #.#.###.... .....# #%... ¤Ê·joL©⌠#..#......## #... .......# #.. _...........## #. ¤Ê·j³oI #.[¤Ê·jy¤Ê·j®y¤Ê·j€¤Ê·jPƒf _A guardian sphinx is nearby!¤Ê·j§ãý  #.  #.  #..  #).  #).  ##.# .##  ##..#...#. ¤Ê·jJäM ##.@.....Þ.  ##### ##........#. #...).##+## #.#.###.... .....# #%... ©⌠#..#......## #... .......# #.. _...........## #.  #.[¤Ê·j~  #.  #.  #..  #).  #).  ##.# .##  ##..#...#.  ##.@.....Þ. ¤Ê·j¿~õ ##### ##........#. #...).##+## #.#.###.... .....# #%... ©⌠#..#......## #... .......# #.. _...........## #.  #.[¤Ê·j­‰¤Ê·jˆŠ¤Ê·j甤ʷj²—f _A guardian sphinx is nearby!¥Ê·j¥****** (magnetised) _A guardian sphinx is nearby! _A guardian sphinx is nearby! ¥Ê·j>÷_A guardian sphinx is nearby!  Magnetic shrapnel attaches itself to the guardian sphinx.  Electricity arcs towards the magnetite!  The arc of electricity hits the guardian sphinx!!¥Ê·j~— Þ'¥Ê·jÉ©ñ ....  The guardian sphinx is moderately wounded.The guardian sphinx mutters an ancient curse at you.Something smites you!¥Ê·j‰«°42-57---====1.4 (1.0)¥Ê·j¤µ¥Ê·jθ' _You hear a shout!¥Ê·jq·` #......# ..##.# #. .###..#.# #. ###.#.# #.. ###.### #). .# .#.....# ##). .. .####..# ##.# .## #### ##..#...#. ##..@...Þ'. ##### ##........#.¥Ê·j!¸o...##...).##+## # ~.©.~~#...#.#.###.... #. ####.~##......# #%... #. #.©⌠#..#......## #... #. #......#.......# #.. #._...........## #. #. #......#......# #.[.¥Ê·jÁs#......# ..##.# #.# ###..#.# #..####.#.# #...# ##.### #)...# #.....# ##).... ¥Ê·j¸ÁX####..# ##.##.## #### ##..#...#. ##...@..Þ'. ##.#..# ...##...).##+## # .©.~~#...#.#.###.... #.¥Ê·jVÂÇ.~##......# #%... #. .©⌠#..#......## #... #. ......#.......# #.. #. ._.....## #. #. ......#......# #.[.¥Ê·jÅÞ.¥Ê·jѥʷj4Ò¹3-8---==--2¥Ê·j&ڥʷjcÝ> _You rampage towards the guardian sphinx!¥Ê·j:° ¹ **Electricity arcs towards the magnetite!  The arc of electricity hits the guardian sphinx!!¥Ê·jx1 Þ.¥Ê·j; ¥Ê·j < {41--====3¥Ê·jÚ@ ¥Ê·jYC g _The guardian sphinx is heavily wounded.¥Ê·j[Ô * Electricity arcs towards the magnetite!  The arc of electricity hits the guardian sphinx!!!¦Ê·jZM� ÞThe guardian sphinx is almost dead.¦Ê·jg^˜ ÞÞ   sphinx marauderMagical energy flows into your mind!  You encounter a sphinx marauder. It is wearing a +0 cloak of air.The guardian sphinx barely misses you.¦Ê·j`W6--4¦Ê·j\r¦Ê·jÙ‚J _The guardian sphinx claws you but does no damage. x2¦Ê·j|z —§The guardian sphinx barely misses you. _The guardian sphinx claws you but does no damage. x2netic shrapnel attaches itself to the sphinx marauder.  Electricity arcs towards the magnetite!  The arc of electricity hits the guardian sphinx!!!  You kill the guardian sphinx!¦Ê·jô€ ®*Þ   sphinx marauder¦Ê·jD ê **** Vehumet accepts your kill.The arc of electricity hits the sphinx marauder!!¦Ê·j�� 4Þ.¦Ê·jœ S..§¦Ê·j!¦ i745---65¦Ê·j#° ;§¦Ê·j³ j _The sphinx marauder is moderately wounded.§Ê·j�90*§Ê·j Ãâ *** Electricity arcs towards the magnetite!  The arc of electricity hits the sphinx marauder!!!§Ê·jFV.Þ§Ê·jGU.Þ§Ê·j’V9§§Ê·j¦Wm938-----6§Ê·j�`J§%§Ê·jncc _The sphinx marauder is almost dead.§Ê·jŠY ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§Ê·j‹‡ #......# tswn the Metallomancer ##..##.# #.#  Oni of Vehumet ****** ###..#.# #..#  Health: 249/250 =======================- .###.#.# #...#  Magic: 30/64 ===========------------- ..##.### #)...#  AC: 9Str: 19 #.....# ##)....  EV: 14Int: 28 ####..# ##.##.##  SH: 0Dex: 11 ...#### ##..#Þ..#...  XL: 24 Next: 16% Place: Vaults:4 #### ##...@§..'...  Noise: ====-----  Time: 68886.4 (0.0) #### ##........#..#  b) [0;10;1§Ê·j“ˆ mcold staff "Arghiypre" {rC+ rN+++ Ice} ...########...).##+## ######## Cast: Magnavolt (1%) .©.~~#...#.#.###.... #....... ###.~##......# #%... #....... .©⌠#..#......## #... #....... Þ   sphinx marauder (magnetised) ......#.......# #.. #....... ._...........## #. #....... ......#......# #.[.....Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sphinx marauder, wearing a +0 cloak of air (almost dead, covered in  magnetic dust, 100% to hit)¨Ê·jÏ}#......# tswn the Metallomancer ##..##.# #.#  Oni of Vehumet ****** ###..#.# #..#  Health: 249/250 =======================- .###.#.# #...#  Magic: 30/64 ===========------------- ..##.### #)...#  AC: 9Str: 19 #.....# ##)....  EV: 14Int: 28 ####..# ##.##.##  SH: 0Dex: 11 ¨Ê·j¢‚...#### ##..#§..#...  XL: 24 Next: 16% Place: Vaults:4 #### ##...@§..'...  Noise: ====-----  Time: 68886.4 (0.0) #### ##........#..#  b) cold staff "Arghiypre" {rC+ rN+++ Ice} ...########...).##+## ######## Cast: Magnavolt (1%) .©.~~#...#.#.###.... #....... ###.~##......# #%... #....... .©⌠#..#......## #... #....... Þ   sphinx marauder (magnetised) ......#.......# #.. #....... ._...........## #. #....... ......#......# #.[.....Press: ? - help, Shift-Dir - straight lineAim: a sphinx marauder, wearing a +0 cloak of air (almost dead, covered in  magnetic dust, 100% to hit)  The crystal spear hits the sphinx marauder!!!  You kill the sphinx marauder!Vehumet accepts your kill.¨Ê·jD† #.#  #..#  #...#  #)...#  ##)....    ...  ...  ##..# #. #.# ....# #%... ©....## #... .....# #..   ._ #.   #.[ ¨Ê·j1¨Ê·j‚!À50=42====7=7.4 (1Magnavolt (1%)Aim: a sphinx marauder, wearing a +0 cloak of air (almost dead, covered in  magnetic dust, 100% to hit)  The crystal spear hits the sphinx marauder!!!  You kill the sphinx marauder!  Vehumet accepts your kill. _You feel your power returning. Magical energy flows into your mind!¨Ê·j¨+T§%¨Ê·jG/l _Your Long Blades skill increases to level 4!¨Ê·jÕˆ3¨Ê·jʷj�Ÿ¨Ê·jV $ _¨Ê·j·¨¨Ê·j™«¨Ê·j ¬¨Ê·j¨¯¨Ê·j滨ʷjÁ¼m3=====¨Ê·j€¿¨Ê·j8ƨʷj¸Æ9=¨Ê·jãɨʷj[ԨʷjäԨʷj(بʷj»Þ¨Ê·j�ßW4=¨Ê·jâ¨Ê·j¤ë¨Ê·jì¨Ê·j.ï¨Ê·j)ö¨Ê·j´ö%5¨Ê·jàù¨Ê·jT,¨Ê·jɨʷj ,¨Ê·j8¨Ê·j©(¨Ê·j§)M6=¨Ê·jb,¨Ê·j2¨Ê·j©2¨Ê·j6¨Ê·jÃ@¨Ê·j¯AW7=¨Ê·j D¨Ê·jL,¨Ê·j‘N¨Ê·jX,¨Ê·j)[¨Ê·jb¨Ê·j”bD8=¨Ê·jse¨Ê·jcn,¨Ê·jxU9=¨Ê·j{¨Ê·jß„¨Ê·jS…¨Ê·j‰ˆ¨Ê·j‰—,¨Ê·ji›¨Ê·jÕ¥¨Ê·jt¦&50¨Ê·j©©¨Ê·jä®,¨Ê·j\²¨Ê·j»,¨Ê·jô¾¨Ê·jqĨʷjÅK1=¨Ê·j0Ȩʷj Ñ,¨Ê·jŒÔ¨Ê·j­Ú¨Ê·j‚ÛU2=¨Ê·jxިʷj4æ¨Ê·jÆæ¨Ê·jŠé¨Ê·jnï¨Ê·jþï¨Ê·jÎò¨Ê·jü;3¨Ê·jƒ¨Ê·jB¨Ê·jըʷj¨Ê·jy¨Ê·jK4=¨Ê·j§¨Ê·jV'¨Ê·jÙ'¨Ê·j++¨Ê·j`5,¨Ê·j˜8¨Ê·jk>¨Ê·já>U5=¨Ê·jGB¨Ê·jêJ¨Ê·jYK¨Ê·jVN¨Ê·jÖRa6=¨Ê·j�T¨Ê·j½[¨Ê·j–\¨Ê·j _¨Ê·jIb,¨Ê·jéc¨Ê·j¸r¨Ê·jˆsU7=¨Ê·j�v¨Ê·j•{¨Ê·j|¨Ê·j¨Ê·jû‡¨Ê·j�ˆ%8¨Ê·j>Œ¨Ê·jʷjc”¨Ê·jª—¨Ê·jР¨Ê·jo¡¨Ê·j[¤¨Ê·jÒ¨¨Ê·jC©K9=¨Ê·jw¬¨Ê·jÚ³,¨Ê·jϵ¨Ê·j ¹¨Ê·jb¹¨Ê·jA¼¨Ê·jèʷjšÃV60=¨Ê·jÒŨʷj˨ʷjŽË¨Ê·jç֨ʷjàß;1¨Ê·j¢â¨Ê·jÖè,¨Ê·j¿ë¨Ê·j¬ô¨Ê·jõ¨Ê·j“ø¨Ê·j(ÿ¨Ê·jÔÿK2=¨Ê·j8¨Ê·j ¨Ê·j± ¨Ê·jϨʷj&k3=¨Ê·j¹¨Ê·jÿ#¨Ê·j›$¨Ê·j‰'¨Ê·j+¨Ê·je+¨Ê·jÊ-¨Ê·j°7¨Ê·jS8K4=¨Ê·jßC¨Ê·jUy[[-----%¨Ê·j^B......# ..##.# #.# ..#.# #..# ###.#.# #...# ##.### #)...# .....# ##).... ..# ##.##.## .¨Ê·j4_µ#### ##..#[..#. ##....@..'...# ##.#..###...).##+## # ©.~~#...#.#.###.... #.#.~##......# #%... #.# ©⌠#..#......## #... #.##.......# #.. #.# _.## #. #.##......# #.[.....#¨Ê·jbk1944.4 (57.0)¨Ê·j˜lJ-----5.4 (58¨Ê·jÃu¨Ê·j7yy _You see here a +0 cloak of stealth.¨Ê·jç�¨Ê·jyž¨Ê·jÚ¡¨Ê·j=­&.¨Ê·jk¶F78 M#..## ..... #..# #. # ###.#. #...###.### #)...# ... ##).... ###..¨Ê·j· ##.##.## . ..#### ##..#@..#.... ##....[..'... ### ##........#..## ..########...).##+## ## #########¨Ê·jÏÅ,0.0)¨Ê·jžÍ26.4 (1 _¨Ê·j¼Ð¨Ê·j`Õu _You see here a +0 cloak of air.¨Ê·j÷è 3¨Ê·jáê ¨Ê·jŠø ¨Ê·j ¨Ê·j› : _¨Ê·j+ ¨Ê·jÙ O=¨Ê·j¤ ¨Ê·j@ +##. ##..#  ..... #..# # ##..#. ## ###.#.# ##...# .##.### ##)...# ... ##)@...# ..# ##.##.##.... ..#### ##..#[..#.... ###¨Ê·j® ì##....[..'...# #####........#..##..).##+##. #.#### ...¨Ê·j� 2.###.#.##..#.# ##..##.# #......# ###..##.# #.##..#.# ##..# .###.#.# ##...#.##.### ##)...# #.....#¨Ê·j%" � ##@....##..# ##.##.##.....#### ##..#[..#....# ##....[..'...## ##........#..##.##...).##+##.## .©.~~#...#.#.###.... # #.#.~##......# #%... #. .©⌠#..#......## #... #.¨Ê·jß, +8.4 (2¨Ê·jØ- +9.4 (3¨Ê·jn3 9%¨Ê·jÀ5 $  Things that are here:¨Ê·jÇ7 € _a +0 great mace; a +1 arbalest of draining¨Ê·jÂp ¨Ê·jòq ¨Ê·j·t ¨Ê·jR{ ¨Ê·j8… ¨Ê·jŽ $ _¨Ê·j>‘ ¨Ê·jì— ¨Ê·j1Ÿ ¨Ê·jß ¨Ê·jõ¢ ¨Ê·j¨ ¨Ê·j’² ,¨Ê·jL¶ ¨Ê·j¾ ¨Ê·jþÄ ,¨Ê·jîÈ ¨Ê·jfÍ ¨Ê·j·× ¨Ê·jNØ ¨Ê·jžÛ ¨Ê·jÈÞ ¨Ê·jŽã ¨Ê·jfä ¨Ê·jæ ¨Ê·jé ¨Ê·j/ù ¨Ê·jÑù ¨Ê·j]¨Ê·j1 Á###.#.# ##...# .##.### ##)...# .....# ##)....# ###..# ##.##.##.... ..#### ##..#[..#.... ##....[..'...# ### ##........#..########...).##+##.## ######### ©.~~#...#.#.###.@...## #.......#.~##......# ##%...# #.......# ©⌠#..#......## ##...# #.......# .....#.......# #..# ¨Ê·jý ˆ #.......# _...........## #.# #.......#..#......# ## #.[..... ©.#..#......# ##########.# #.#~#.......# #........#.# ©.~~........# #........'[#¨Ê·jê  .##.####)....# ##). #####.##.##.... ..#####..#[.. ### ##....[..'...###........#..# ..########...).##+##.## ######### ¨Ê·jÍd©.~~#...#.#.###.....## #....... ##.~##......# ##@...# ©⌠#..# ## ....# # ..####......# #........#.......' ¨Ê·j²,56.4 (7¨Ê·jO +7.4 (8¨Ê·j(¨Ê·jA7˜ _You see here the maw talisman of Hadjma {Dex+2}.©Ê·jQ‰ ©Ê·jª‰ ©Ê·jü‹ ©Ê·j“’ ©Ê·j\š ©Ê·jJ¡ : _©Ê·j·® ©Ê·jWº ,©Ê·j)½ ©Ê·jzà ©Ê·jXÉ ©Ê·jÎÉ ©Ê·jaÌ ©Ê·jÓ ©Ê·jˆ× ©Ê·jÙ× ©Ê·jÏÜ ©Ê·jäÞ ©Ê·jå ,©Ê·jJè ©Ê·jSì ©Ê·jÉò ,©Ê·j—õ ©Ê·jáù ©Ê·j¢ ©Ê·jÝ ©Ê·j. ©Ê·jC ©Ê·jÛ1 ©Ê·j×2 ©Ê·jè: ©Ê·j­> ©Ê·jèH ©Ê·j7I ©Ê·j)L ©Ê·j­P ©Ê·j:X ©Ê·jzX ©Ê·j[ ©Ê·j b ©Ê·jÏj ,©Ê·jJr ©Ê·j z ©Ê·jƒ ,©Ê·j!� ©Ê·jìƒ @  There is an open door here.©Ê·j^† ©Ê·j¹†  _©Ê·j˜‡ ©Ê·j/Š ©Ê·jrŒ ©Ê·j§Œ ©Ê·jöŒ ©Ê·jÊ� ©Ê·j� ,©Ê·jd� ©Ê·j´‘ ©Ê·jk• ©Ê·j›• ©Ê·j,– ©Ê·jh› ©Ê·jèŸ ,©Ê·jÞ  ©Ê·j_¢ ©Ê·j¥ ©Ê·j>¥ ©Ê·jm¦ ©Ê·j:¨ ©Ê·jƒ¬ ©Ê·j½¬ ©Ê·jà­ ©Ê·j2° ©Ê·j>´ ©Ê·j“´ ©Ê·j’µ ©Ê·js· ©Ê·jwº ©Ê·jɺ ©Ê·j´» ©Ê·j½ ©Ê·jh¿ ©Ê·j¨¿ ©Ê·jÀ ©Ê·jn ©Ê·j/Æ ,©Ê·jÖÆ ©Ê·j8È ©Ê·jË ,©Ê·j–Ë ©Ê·j¸Ì ©Ê·jËÏ ©Ê·jPÐ ©Ê·jÉÐ ©Ê·jTÒ ©Ê·jvÕ ©Ê·j¨Õ ©Ê·j@Ö ©Ê·j–× ©Ê·j›Ú ©Ê·jÈÚ ©Ê·j\Û ©Ê·jÝ ©Ê·j�á ©Ê·j¾á ©Ê·j`â ©Ê·jqä ©Ê·j]ç ™  You encounter a death knight. It is wielding a +1 great sword of draining.©Ê·jäì 1©Ê·jí > ©Ê·jHí §##############  #.....@.......  ©Ê·j¸í ¥#.....###...>.  #.......# ... Magnavolt (1%) #...#.#.# ψ #...#.#©Ê·jïí ".# #.#.#.###ψ   death knight (wandering)©Ê·jî é #.#.#.# #.#####©Ê·jWî M ###.....#©Ê·jZõ Ž 85.4 (28.0).Found a metal staircase leading down.©Ê·jû ‡ .  The death knight shouts! You hear a shout! x2©Ê·jzþ m==6.4 (29Magnavolt (1%)©Ê·j ©Ê·j_ 9 _The death knight leaves your sight.«Ê·jÃý  «Ê·jþECasting: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.«Ê·jµM :*«Ê·j– k*@**«Ê·jðß ¹*.@.**.**«Ê·j ) /*..@..**..###**..*#*«Ê·j5r Š*...@...**...###.**.*.#.**#*«Ê·jÁº å*..**..**.**.*..#.*#.#*«Ê·j �..*..*..*...#.#.*#.#*«Ê·jKN Í.*>*.**.#.#.«Ê·jØ 2#####@#########################..# ################.####.##«Ê·j‰X 9*«Ê·jãú [.....@............###...>........# ......#.....#..#.#..#.#..«Ê·jèü ˆ55----==========7.4 (1.0)«Ê·jA«Ê·j=I _The dungeon rumbles! Ka-crash! You hear a shout! x3¬Ê·jOû ¬Ê·j•û ¬Ê·jü ¬Ê·jñÿ ¬Ê·jí ¦6=---¬Ê·j– ¬Ê·j� ”  You encounter an ironbound preserver. It is wielding a +0 dire flail.¬Ê·j ã--------- .###p....Magnavolt (1%)¬Ê·jU Ú....p   ironbound preserver (wandering).¬Ê·jƒ /..¬Ê·jâ `9.4 (2¬Ê·j� U---------90.4 (3 _¬Ê·jÿ ¬Ê·ja, ­Ê·jœlE  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.­Ê·j9 © p.You miscast Shatter. You are hit by flying rocks.­Ê·j³ D......­Ê·jÑ ’7=Contam: 45% 1.4 (1­Ê·j] ­Ê·jÓ : _Magical energy flows into your mind!®Ê·j޽ ã##.p.....##.....###...>.##.......# ψ...##...#.#.# ...##...#.#.# pp##.#.#.### ψ##.#.#.# 'p   vault warden (wandering)..##### ψψ 2 death knights (1 wandering)###.....# p   vault guard (wandering)®Ê·jDÞ p.+  You rampage towards the ironbound preserver!   vault warden, a vault guard and a death knight.  You barely miss the ironbound preserver.  The ironbound preserver is staggered.  The vault warden shouts! The vault guard shouts! The death knight shouts!  The vault warden activates a sealing rune.®Ê·jß Bψ.®Ê·j¼à Cψ.®Ê·jÜî ³.>.+®Ê·jÊï E====2®Ê·jèø > _A door slams shut!¯Ê·jû™E  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¯Ê·jo8*¯Ê·j:¹N*@*¯Ê·j¦¯*.@p**###*¯Ê·j�O;*..@p.**.###ψ**...# *¯Ê·j¢¨Ž*...@p..**..###ψ.**....# .***¯Ê·j£õ…*..**..**..**..***¯Ê·júBÞ*..**.>**..**.p**.p***¯Ê·j–� .........ψ..¯Ê·j‘ÚQ######@#######################...# ################¯Ê·j–£ Ó**  dungeon rumbles!ironbound preserver is lightly wounded.  The death knight is almost dead.  The vault guard is severely wounded.The vault warden is almost dead.  The death knight is severely wounded.¯Ê·jW> ƒ p.A door shatters!  Ka-crash!¯Ê·j°? ;ψ.¯Ê·jØI Z ψ.The ironbound preserver barely misses you..¯Ê·j!O ......@pψ.........###...>........# .............ψψ 2 death knightsp   vault guardZ   ettin draugr (polearm)¯Ê·jQ |48---==========3¯Ê·j©i ¯Ê·jõk z _You encounter an ettin draugr. It is wielding a +0 glaive.°Ê·jÕ`Æ.Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!!  The ironbound preserver is heavily wounded.The arc of electricity hits the vault guard!!!  You kill the vault guard!  Vehumet accepts your kill.°Ê·jÔh� ****** *Z   ettin draugr (polearm, magnetised)  You feel your power returning.  The arc of electricity hits the ettin draugr!!°Ê·jDïé ψ.The ettin draugr is moderately damaged.Magical energy flows into your mind!.°Ê·j)ð3p°Ê·jtð°Ê·j ñ3p°Ê·jTÿg p...>......p 2 ironbound preserversp   vault wardenψ   death knightThe ironbound preserver closely misses you.°Ê·j… ¶53=--8====----- 4°Ê·jû°Ê·jg$ _You encounter an ironbound preserver. It is wielding a +0 mace.°Ê·j½ìº>)Electricity arcs towards the magnetite!ironbound preserver!!  The ironbound preserver is severely wounded.The arc of electricity hits the vault warden!!  You kill the vault warden!  Vehumet accepts your kill.°Ê·j„ö� ******(1 magnetised)*ψ   death knight  The runic seal fades away.  The arc of electricity hits the ironbound preserver!!!°Ê·j2† " p...>.)..pThe ironbound preserver is moderately wounded.°Ê·j� :*°Ê·j b ‚  The ironbound preserver mumbles some strange words.°Ê·j^â QZ°Ê·jŒã >Z.°Ê·jlå 2ψ°Ê·j¯å 1p°Ê·j*ð e p.   ironbound preserverψ 2 death knightsp   vault guard (wandering)Z   ettin draugr (polearm, magnetised)The ironbound preserver is healed somewhat.°Ê·j†ù Š46--9-----5°Ê·jà °Ê·jì } _You encounter a vault guard. It is wielding a +0 great sword.±Ê·jÞ�²)Magnetic shrapnel attaches itself to the vault guard.  Electricity arcs towards the magnetite!  The arc of electricity hits the ironbound preserver!!  The ironbound preserver is almost dead.arc of electricity hits the death knight!!  You kill the death knight!±Ê·jý˜‰ ******    death knight, magnetised) Vehumet accepts your kill.The arc of electricity hits the ettin draugr!!!±Ê·j%».Vehumet accepts your kill.  The arc of electricity hits the ettin draugr!!!  The ettin draugr is almost destroyed.  The arc of electricity hits the ironbound preserver!!!  You kill the ironbound preserver!Vehumet accepts your kill.±Ê·jk1'§You kill the ironbound preserver!Vehumet accepts your kill.  You feel your power returning.e ettin draugr!!destroy the ettin draugr!±Ê·j½:šM**ψ   death knight*p   vault guard (magnetised) ±Ê·j_;[..##### ###.....#  Vehumet accepts your kill.You feel your power returning.  The arc of electricity hits the vault guard!!!  The vault guard is heavily wounded.±Ê·jCÀx pThe vault guard shouts!±Ê·jÃÀ.±Ê·jwÁ<ψ.±Ê·jÁÊ/.@ψ......>.....)....p   ironbound preserver (magnetised)ψ   death knight±Ê·j Òa58====216±Ê·jٱʷj†Û: _Magical energy flows into your mind!±Ê·j2’§ _Magical energy flows into your mind!  Magnetic shrapnel attaches itself to the death knight.  Electricity arcs towards the magnetite!  The arc of electricity hits the death knight!!!  You kill the death knight!  Vehumet accepts your kill.±Ê·jy:b ******±Ê·jà:–   You feel your power returning.  The arc of electricity hits the ironbound preserver!!!±Ê·j‹ËL§You feel your power returning.e ironbound preserver!!!  The ironbound preserver is severely wounded.The arc of electricity hits the ironbound preserver!!!  You kill the ironbound preserver!±Ê·jïËOVehumet accepts your kill.±Ê·j¡ÐC*#±Ê·j/U ±Ê·j=× *p±Ê·jÈ× 6Z±Ê·jÕã à .@§.....).p   vault guard (magnetised)Z   stone giant draugrYou feel your power returning. Magical energy flows into your mind!±Ê·jÕí 64=======27±Ê·j ø ±Ê·j´ ~ _You encounter a stone giant draugr. It is wielding a +2 flail.²Ê·jáN•# #......# #.....###...>.# #.......#.....# #...#.#.###)..##...#.#.# ...Z.#.#.#.### #p#.#.#.#.# ....##### #. ²Ê·jâPLp§²Ê·j‘Q8Z.²Ê·jì_²Ê·ja_3----8²Ê·jÆi<§²Ê·j¤oo _Items here: )) [[ ††.²Ê·jñ ȧ _Items here: )) [[ ††.  Magnetic shrapnel attaches itself to the stone giant draugr.  Electricity arcs towards the magnetite!  The arc of electricity hits the vault guard!!!  You kill the vault guard!  Vehumet accepts your kill.²Ê·j'ö Ø****Z   stone giant draugr (magnetised)²Ê·jz 4*²Ê·já Û *** You feel your power returning.  The arc of electricity hits the stone giant draugr!!!²Ê·jf† AZ.²Ê·j«‘ r...)§§²Ê·j � ƒ3==-13²Ê·j^� >====9²Ê·j㸠C§§²Ê·j„¼ j _The stone giant draugr is heavily damaged.³Ê·j;’ã **** Electricity arcs towards the magnetite!  The arc of electricity hits the stone giant draugr!³Ê·j¸G***³Ê·j]™;*³Ê·jš <Z.³Ê·jz+f....§§³Ê·j„-m56---399000³Ê·jÞ5:§³Ê·j¶8k _The stone giant draugr is severely damaged.³Ê·j  §Electricity arcs towards the magnetite!  The arc of electricity hits the stone giant draugr!!  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a +0 chain mail; a human corpseµÊ·jË˵ʷjWÌ _µÊ·j:àµÊ·jtéO  You now have 1444 gold pieces (gained 20).µÊ·jééµÊ·j�íµÊ·jÉýZ _Items here: )) [ †.µÊ·j«µÊ·jýµÊ·jgµÊ·j` µÊ·jí µÊ·j8µÊ·j…µÊ·j˜µÊ·j",µÊ·jd%µÊ·j+*µÊ·jÎ.µÊ·j2/µÊ·jbAµÊ·jÌGµÊ·j¤PµÊ·jèPµÊ·jUµÊ·j9XµÊ·jr[µÊ·jÝ[µÊ·j}`µÊ·j£cµÊ·jbkµÊ·jmlµÊ·j7nµÊ·j qµÊ·jqsµÊ·jtµÊ·j0uµÊ·j xµÊ·jXµÊ·jèµÊ·jŒ�µÊ·j·‡µÊ·jpˆµÊ·jÙˆµÊ·j‹µÊ·j‰ŽµÊ·j}‘µÊ·j’µÊ·jy”µÊ·j–—µÊ·jÌš,µÊ·j³œµÊ·jު #.......).....#  #.....###...>.########  #.......#.....#......#  #...#.#.###)..#......#  #...#.#.#...)........#µÊ·j6«u #.#.#.#####.#)#......# #.#.#.# #?#.#........# ..##### #.###.#......###.....# #@#...#......##.##...###.#.#...#......'.µÊ·jÔ«ï##..##.....#.......#......'.##...##.....###.....#......'. ##)...##.............########. #)....##'############# .#..# .#[..#....## µÊ·jþ«µ..[..'...## ##### #####µÊ·j>ÎY63.4 (154.4 (16µÊ·j-յʷjØ; _f - 10 datura-tipped darts (gained 3)µÊ·j‰õµÊ·jøõµÊ·jQ÷µÊ·j!úµÊ·jný,µÊ·j`,µÊ·jïµÊ·jNµÊ·jµÊ·ja µÊ·jº µÊ·jn µÊ·jœa _r - 4 scrolls of revelation (gained 1)µÊ·jڵʷjaµÊ·jpµÊ·j4µÊ·j­µÊ·j­µÊ·jĵʷj˜ µÊ·j!µÊ·j"µÊ·jF$µÊ·jæ&µÊ·j5'µÊ·j–(µÊ·jÖ1µÊ·jF5,µÊ·j’9,µÊ·j;µÊ·jR;µÊ·jz<µÊ·jKBBµÊ·jCµÊ·jÔDµÊ·jGµÊ·j�GµÊ·jvHµÊ·jVnµÊ·j›W,µÊ·j]XµÊ·jYZµÊ·j®[µÊ·jÛ[µÊ·jw\µÊ·jV_µÊ·jPaµÊ·j}aµÊ·j3cµÊ·jtsµÊ·jÇxµÊ·jþxµÊ·jÃ{µÊ·jׄ@  There is an open door here.µÊ·j€…µÊ·j¦† _µÊ·j{‰µÊ·jk�µÊ·j}•BµÊ·jg¦µÊ·j˪µÊ·j)«µÊ·j箵ʷjg³µÊ·jQ¶µÊ·j‘¶µÊ·j†¸µÊ·jM¼@  There is an open door here.µÊ·jCÀµÊ·j¡À _µÊ·jGµʷj ĵʷj`ŵʷjËŵʷjjƵʷjýǵʷjäȵʷjɵʷj˜ÉµÊ·j˵ʷjð˵ʷj)̵ʷj°ÌµÊ·jwεʷj8еʷj‚еʷjDѵʷjnӵʷjÐ×XµÊ·jñصʷjٵʷjçٵʷjqܵʷj$޵ʷj]޵ʷjlߵʷj¬áµÊ·j_ãµÊ·jŠãµÊ·jØäµÊ·j>çµÊ·jAéµÊ·jÆéµÊ·j'ëµÊ·jbðµÊ·jóµÊ·j2óµÊ·jµÊ·j!µÊ·jY µÊ·jÚ µÊ·j[µÊ·jµÊ·j¨µÊ·j$µÊ·j+%µÊ·j˜*µÊ·jå3µÊ·j?4µÊ·j½8µÊ·j‹=µÊ·jãA,µÊ·j†EµÊ·j§IµÊ·j•RµÊ·jéSµÊ·j•VµÊ·jq[µÊ·jÆ_µÊ·jd`µÊ·jˆƒ„µÊ·jC„,µÊ·j‡µÊ·jwˆµÊ·jGŠµÊ·j‹ŠµÊ·j„‹µÊ·jו@  There is an open gate here.µÊ·jÈ—µÊ·jl˜ _µÊ·jS™µÊ·jZ¬µÊ·j’®µÊ·jß®µÊ·jl°µÊ·jh¿@  There is an open gate here.µÊ·j�µʷjà _µÊ·jŵʷj+͵ʷj‚ԵʷjµÔµÊ·j@׵ʷjàæBµÊ·j;XµÊ·jæµÊ·j µÊ·jh,µÊ·jlµÊ·j¯ µÊ·jC(µÊ·j¸(µÊ·j?µÊ·jœDµÊ·j7JµÊ·jyJµÊ·j²NµÊ·jBbµÊ·jU,µÊ·jÅ„µÊ·j}ŠµÊ·j¬�,µÊ·j-�µÊ·j•µÊ·j¶—µÊ·j˜µÊ·jšµÊ·jÖžµÊ·jô µÊ·j�¡µÊ·j£µÊ·j3©µÊ·jz«µÊ·jÉ«µÊ·j7­µÊ·jQ±µÊ·j„³µÊ·jÿ³µÊ·j µµÊ·j6¹µÊ·jv»µÊ·jô»µÊ·j¾½µÊ·j‘ÀµÊ·j;ÅBµÊ·jÉXµÊ·joÌBµÊ·j±ÌµÊ·jеʷj ÔBµÊ·j³ÖµÊ·j’Ú,µÊ·j9۵ʷj çF #...#.#.#...)...... #.#.#.#####.#)#.... ##.#.#.#.#.#.#...... #..#####.#.###.#.... ####.....#.#.#...#.... ##.##...###.#.#...#....µÊ·jÈç^ ##..##.....#.......#.... ##...##.....###.....#.... ##)...##.@...........#####125.4 (61 ##)....##'#############  ##.##.##.....#  ##..#[..#....## µÊ·jè  ##....[..'...## #####  ##........#..## ##...#  ###...).##+##.## ###########..#..µÊ·jjè} .#.###.....## #.......##...##. ...# ##%...# #.......#....### µÊ·jêµÊ·j™ñµÊ·j õT _Key pressed, stopping explore.µÊ·jD IµÊ·j$ µÊ·je µÊ·jw" $ _µÊ·j) µÊ·j-2 @  There is an open door here.µÊ·j]6 µÊ·jç6  _µÊ·j»: µÊ·jø? µÊ·j“D µÊ·jËD µÊ·j¡H µÊ·jÏN µÊ·jOS µÊ·j¤S µÊ·jÔW µÊ·jY_ @  There is an open door here.µÊ·j÷c µÊ·j½f  _µÊ·jDj µÊ·jÎm µÊ·j8r µÊ·j|r µÊ·jïu µÊ·j]{ µÊ·j  µÊ·jt µÊ·j ‹ µÊ·j’ µÊ·j– µÊ·j]– µÊ·j[™ µÊ·j¤ µÊ·jᨠ,µÊ·j¿¬ µÊ·j³ µÊ·jô· ,µÊ·jü» µÊ·j?¿ $  Things that are here:µÊ·j²Å ‘  a +0 flail; a +0 ring mail; a human skeletonµÊ·jÒÊ µÊ·jhË  _µÊ·j·Ï µÊ·jcÕ µÊ·j€Ú ,µÊ·jæè µÊ·jäõ µÊ·jùø ,µÊ·j©û µÊ·j( µÊ·jù µÊ·j9 µÊ·jÙ µÊ·jO µÊ·ju BµÊ·j— µÊ·j‘ µÊ·jÅ µÊ·j) µÊ·j± µÊ·jÒ ,µÊ·j› µÊ·j ,µÊ·jE µÊ·j µÊ·jn! µÊ·jj" ,µÊ·j4# µÊ·j#% µÊ·jü% µÊ·j<& µÊ·j]( µÊ·j + BµÊ·jz+ µÊ·je. BµÊ·j1 ,µÊ·j2 µÊ·j>2 µÊ·jß2 µÊ·j<4 µÊ·j©5 µÊ·jÓ5 µÊ·j{6 µÊ·jÞ9 A  There is a transporter here.µÊ·jN; µÊ·j³;  _µÊ·j‰< µÊ·j³P µÊ·jÜQ µÊ·jWR µÊ·jÛR µÊ·jƒZ A  There is a transporter here.µÊ·j!\ µÊ·j‚\  _µÊ·j,] µÊ·jêd XµÊ·j³j µÊ·jPl ,µÊ·jïl µÊ·jr µÊ·j5s µÊ·jŸs µÊ·jGt µÊ·j�y µÊ·j\z µÊ·jçz µÊ·j{ µÊ·j*€ µÊ·j,‚ ,µÊ·jGƒ µÊ·j㇠µÊ·jV‰ ,µÊ·jSŠ µÊ·j‡� µÊ·j‹‘ BµÊ·jA— µÊ·j› ,µÊ·jóœ µÊ·jý¦ BµÊ·j@¨ µÊ·jĬ µÊ·jǯ µÊ·j° µÊ·j£± µÊ·j¶ µÊ·j º ,µÊ·j$è ù  There is an open door here. _µÊ·j½ë µÊ·j›ð BµÊ·jô µÊ·j�ö µÊ·jÏö µÊ·jdø µÊ·jý R  There is a metal staircase leading down here.µÊ·j”ÿ µÊ·j�  _µÊ·j› µÊ·jù µÊ·jÜ µÊ·j µÊ·jò µÊ·jb µÊ·j¢ µÊ·jë µÊ·j° µÊ·jB µÊ·j™ µÊ·jË µÊ·j‘ µÊ·jý @  There is an open door here.µÊ·j™ µÊ·j/  _µÊ·jß µÊ·j µÊ·j‘ µÊ·jÈ µÊ·jj µÊ·j@ µÊ·jN µÊ·j´ µÊ·jP µÊ·j¾ µÊ·j/" µÊ·j€" µÊ·j0# µÊ·jG% µÊ·ji& µÊ·j±& µÊ·jP' µÊ·j÷( µÊ·jc* µÊ·j¦* µÊ·j‹+ µÊ·jd- µÊ·j / ,µÊ·j 0 µÊ·jo1 µÊ·jž2 µÊ·jä2 µÊ·j­3 µÊ·jž5 µÊ·jr? =.........'..#.......#..########## ........##..###...###..#...##.## #.....####....#...#....'...##.##. ####### #...##...###..#...... ###..........#..###..... .##..#....#..#..###....... .##..##.........#..... .#µÊ·j@ � #.............###... .# #......@......###....... .##########'####+......... .'.....# #...##.##. .'...##.##...# #...##.#.. ##...........# #######.#.#.###  ##.. µÊ·jj@ E ###.......####.  #...........###.  ###.......#####...µÊ·jãG /79.4 (54'#..##..#.#.#.#+µÊ·jUT d======80.4 (55µÊ·jwU µÊ·j7Y = _As you open the door, it creaks loudly!µÊ·j¯} ‹µÊ·jü� V  There is an open door here.µÊ·jë‚ µÊ·jœƒ  _µÊ·j(„ µÊ·jU‡ µÊ·jȈ µÊ·j‰ µÊ·j^‰ µÊ·jÓŠ µÊ·j¼‹ µÊ·jŒ µÊ·j�Œ µÊ·jÑŽ µÊ·jÂ� µÊ·j� µÊ·j†� µÊ·jב µÊ·j“ µÊ·jL“ µÊ·j¤“ µÊ·jÛ” µÊ·jï• µÊ·jQ– µÊ·j°– µÊ·j˜ µÊ·j>™ µÊ·jŠ™ µÊ·jô™ µÊ·j.œ µÊ·jc� µÊ·j°� µÊ·j-ž µÊ·jxŸ µÊ·j†  µÊ·jñ  µÊ·jG¡ µÊ·jª¢ µÊ·jê£ µÊ·jB¤ µÊ·j®¤ µÊ·jû¦ µÊ·jS§ µÊ·jÔ§ µÊ·j¨ µÊ·j&ª µÊ·j« µÊ·jp« µÊ·jB¬ µÊ·j³­ µÊ·jR® µÊ·jÍ® µÊ·j+¯ µÊ·jE° µÊ·jû° µÊ·j›± µÊ·jë± µÊ·j ³ µÊ·jâ³ µÊ·j ´ µÊ·jŒ´ µÊ·j'¶ µÊ·jñ¶ µÊ·j5· µÊ·j“· µÊ·jB¹ µÊ·jª¹ µÊ·jWº ,µÊ·jG» µÊ·j¼ µÊ·jC¼ µÊ·j�¼ µÊ·j¤½ µÊ·j/¿ ,µÊ·jš¿ µÊ·j¸À µÊ·j£Â ,µÊ·j࠵ʷjwÄ µÊ·jvÅ µÊ·jµÅ µÊ·jcÆ µÊ·j–Ç µÊ·jíÇ µÊ·j2È µÊ·j†È µÊ·j€É µÊ·j²Ê µÊ·jîÊ µÊ·jCË µÊ·juÌ µÊ·jµÍ ,µÊ·j1Î µÊ·jÏ µÊ·jcÐ ,µÊ·jÑ µÊ·jðÑ µÊ·jÆÒ µÊ·j Ó µÊ·jzÓ µÊ·j·Ô µÊ·j³Õ µÊ·jüÕ µÊ·jdÖ µÊ·jØ µÊ·jÔØ µÊ·j&Ù µÊ·j‘Ù µÊ·jÛ µÊ·jíÛ µÊ·j.Ü µÊ·j½Ü µÊ·j]Ý µÊ·j‰Þ ,µÊ·jß µÊ·j^à µÊ·jÐà µÊ·já µÊ·jpá µÊ·j²ã 'µÊ·jâä µÊ·jå µÊ·jìå µÊ·j„è 7 _You open the door.µÊ·jê µÊ·jNê µÊ·j/ë µÊ·jæî @  There is an open door here.µÊ·j“ð µÊ·jwñ  _µÊ·jµñ µÊ·j†ó µÊ·j7õ µÊ·j³õ µÊ·jÜõ µÊ·j‘ø µÊ·jÅú ,µÊ·jü µÊ·jr µÊ·j+ ,µÊ·j’ µÊ·jð µÊ·jo ,µÊ·jÓ µÊ·j¬ µÊ·jÞ µÊ·j  µÊ·jí µÊ·j< µÊ·j ,µÊ·jb µÊ·j\! µÊ·j&# ,µÊ·j3% ,µÊ·jº& µÊ·jú& µÊ·j½' µÊ·jC) µÊ·jÉ* µÊ·j6+ µÊ·jÒ+ µÊ·j�y #...# #...# #...##.##...# #...# ##..# #...##.#....# ....# ##.###########.#.#.### ..### #.#.......# ##......# ..### ##.#.......# #.......# ...# #..'..###..# ##......## .### ##.##..# #..###........# .#####..##..###..##........## ...##....#.####...†..# ------224.4 (44 #...###..##.......####...######## #...###.############............# ######..# #.)...........# ..# #.##µÊ·jz 6 ##............# ..# #.# #.............# ..# #.## ##............# ..# #..## #............# ..# #...# #............#µÊ·j1{ =------µÊ·j˜€ µÊ·jwƒ ] _Partly explored, unvisited transporter.µÊ·j»µÊ·jÿµÊ·jà¶Ê·j=|.....#........'..###........0.0)..........¶Ê·j‘¶Ê·j ¶Ê·j] _Partly explored, unvisited transporter.¶Ê·jYî¶Ê·j©î¶Ê·j#ð¶Ê·j¨LJ¶Ê·jO] _Partly explored, unvisited transporter.·Ê·jTZ·Ê·j*\]Where to? (Tab - Desolation @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  N - Spider Nest M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsC - CryptW - Tomb·Ê·jv\U - Depths¸Ê·j>¸Ê·jØX[?25h[?0c#...# #...# #...##.##...#tswn the Metallomancer #...# ##..# #...##.#....#Oni of Vehumet ****** ....# ##.###########.#.#.###Health: 250/250 ======================== ..### #.#.......# ##......#Magic: 64/64 ======================== ..### ##.#.......# #.......#AC: 9Str: 19 ....# #..'..###..# ##......##EV: 14Int: 28 ..### ##.##..# #..###........#SH: 0Dex: 11 ..#####..##..###..##........##XL: 24 Next: 23% Place: Vaults:4 ....##....#.....@.####...†..#Noise: ---------  Time: 69224.4 (0.0) ¸Ê·jÊY[10d#...###..##.......####...######## b) cold staff "Arghiypre" {rC+ rN+++ Ice} #...###.############............# Cast: Magnavolt (1%) ######..##.)...........# ..# #.####............# ..# #.##.............#  ..# #.####............#  ..# #..###............#  ..# #...##............#  _You open the door. _There is an open door here. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  What level of the Depths? (default 1, ? - help) ¸Ê·j]/ [?25l[?1c¸Ê·jÄG ¸Ê·j§H ¸Ê·j7I ¸Ê·joo ¸Ê·j?q ¸Ê·jÉx : _¸Ê·jÜ{ ¸Ê·jö| ¸Ê·j@} ¸Ê·jö} ¸Ê·j­„ ¸Ê·jʆ ,¸Ê·jˆ ¸Ê·j£� ¸Ê·já’ B¸Ê·jž— ¸Ê·jí˜ ¸Ê·j`™ ¸Ê·j š ¸Ê·jj¡ ¸Ê·jI¢ ¸Ê·j‹¢ ¸Ê·j8£ ¸Ê·j’ª @  There is an open door here.¸Ê·j.¬ ¸Ê·jƬ  _¸Ê·jë­ ¸Ê·j𲠸ʷj ´ ,¸Ê·j=µ ¸Ê·j4¾ X¸Ê·jÀ ¸Ê·jiÁ ¸Ê·j¬Á ¸Ê·j' ¸Ê·jJÆ ¸Ê·jžÇ ¸Ê·jßÇ ¸Ê·j‰È ¸Ê·jÍ ¸Ê·j‹Î ¸Ê·jÑÎ ¸Ê·jŸÏ ¸Ê·juÔ %  ¸Ê·j­Ô There is an open door here.¸Ê·jSÖ ¸Ê·j×  _¸Ê·jï× ¸Ê·j™Û ¸Ê·j²Ý ,¸Ê·jß ¸Ê·jÉä ,¸Ê·j¨å ,¸Ê·jfè ¸Ê·jZí B¸Ê·jâî ¸Ê·jŸð ,¸Ê·j„ñ ¸Ê·j,ô ¸Ê·j·õ ¸Ê·jñõ ¸Ê·jÂö ¸Ê·j%ù ¸Ê·jaú ¸Ê·j­ú ¸Ê·j\û ¸Ê·jÛý ¸Ê·j¥ÿ ¸Ê·jàÿ ¸Ê·j� ¸Ê·jÇ ¸Ê·j¥ ¸Ê·jÿ ¸Ê·j® ¸Ê·jK @  There is an open door here.¸Ê·j. ¸Ê·j(  _¸Ê·j× ¸Ê·jc ¸Ê·j€ ,¸Ê·jÐ ¸Ê·jq ¸Ê·jê ¸Ê·jG ¸Ê·j{ ¸Ê·j^ ¸Ê·j ! ,¸Ê·jÂ" ¸Ê·jQ' R  There is a metal staircase leading down here.¸Ê·ju* ¸Ê·j/+  _¸Ê·jï, ¸Ê·jd0 ¸Ê·jÅ3 ,¸Ê·jj7 ¸Ê·jÝ: ¸Ê·j—> ,¸Ê·juA ¸Ê·j£H ¸Ê·jôJ ,¸Ê·j N ¸Ê·j²Q ¸Ê·jRŽ X¸Ê·jì  ¸Ê·jl¢ ¸Ê·j¨ ¸Ê·jŽ­ ¸Ê·jk³ ,¸Ê·j)· ¸Ê·j¹¿ ¸Ê·j©Â ,¸Ê·jÇÈ ¸Ê·j¼Í G  There is an open door here.  Things that are here:¸Ê·jÐÓ ‘  a +0 ring mail; a +0 flail; a human skeleton¸Ê·j…Þ 5 _¸Ê·jAß ¸Ê·jõâ $  Things that are here:¸Ê·jÖè ‹  a +1 cloak; a guardian sphinx skeleton¸Ê·jíî ¸Ê·jÚï  _¸Ê·jFô ¸Ê·j!ø $  Things that are here:¸Ê·j  k  a +0 cloak; a sphinx marauder skeleton¸Ê·jä K _¸Ê·j ¸Ê·jæ ¸Ê·j¥! ¸Ê·j™% ¸Ê·j×( W  There is a stone staircase leading up here.¸Ê·jî, ¸Ê·j`2 ¸Ê·j3 $ _¸Ê·j27 ¸Ê·jPú&3¸Ê·j¦ÿc _You climb upwards.¸Ê·j.R  There is a stone staircase leading down here.¸Ê·jU/¸Ê·j™/ _¸Ê·j`0¸Ê·j¢2¸Ê·j\3¸Ê·j�3¸Ê·jl4¸Ê·jG6¸Ê·jÏ7¸Ê·j8¸Ê·jÁ8¸Ê·jñ:¸Ê·j+<¸Ê·j`<¸Ê·j3=¸Ê·j1?¸Ê·jª@¸Ê·jÿ@¹Ê·j ¹Ê·jÃX  There is a stone staircase leading up here.¹Ê·j͹ʷjí¹Ê·j¿% _¹Ê·jê¹Ê·jfø&2¹Ê·j›û¹Ê·jwü¹Ê·jC7 _You climb upwards.¹Ê·j™>R  There is a stone staircase leading down here.¹Ê·jÓ@¹Ê·jBE6 _¹Ê·jšO¹Ê·j-S,¹Ê·jÒb¹Ê·jYq¹Ê·jyu,¹Ê·jlv¹Ê·jK„¹Ê·j‘‡,¹Ê·jYŠ¹Ê·jt•¹Ê·jj˜,¹Ê·jÕš¹Ê·jß§èYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  n open gate¹Ê·jµ®¹Ê·j-¯ _¹Ê·jɲ¹Ê·j¼Á¹Ê·jáÇ,¹Ê·j^׹ʷjoâ¹Ê·j”è,¹Ê·joí¹Ê·jaü¹Ê·j,¹Ê·jq¹Ê·j¹Ê·jë¹Ê·j¥¹Ê·jl¹Ê·j$¹Ê·j¥'¹Ê·jæ'¹Ê·j&+¹Ê·j2¹Ê·j¯4,¹Ê·j17¹Ê·jƒ<¹Ê·jk>,¹Ê·j;?¹Ê·jþE¹Ê·jñG¹Ê·j5H¹Ê·jðI¹Ê·j·P¹Ê·jUS¹Ê·jÒS¹Ê·j@`¹Ê·jÂh¹Ê·j‹l,¹Ê·jo¹Ê·jbu¹Ê·j9x¹Ê·jjy¹Ê·j¹—ƹʷj圹ʷj ¹Ê·j¯ ¹Ê·j8¤¹Ê·jP«¹Ê·jf°,¹Ê·jø´¹Ê·j¼¹Ê·jCÁ¹Ê·jt¹ʷjDƹʷjb×@  There is an open door here.¹Ê·jݹʷj‹Ý _¹Ê·j=à¹Ê·jÉä¹Ê·j©ç¹Ê·jùç¹Ê·jzê¹Ê·j<í¹Ê·jð,¹Ê·jþñ¹Ê·jõ¹Ê·j÷,¹Ê·j–ø¹Ê·jïú¹Ê·jqü¹Ê·jÅü¹Ê·j‚ý¹Ê·jÉÿ¹Ê·js¹Ê·j·¹Ê·jœ¹Ê·jy¹Ê·jì¹Ê·j1¹Ê·jȹʷj ¹Ê·j| ¹Ê·j ¹Ê·j� ¹Ê·jŽ¹Ê·j‚¹Ê·jǹʷj¹Ê·j¹Ê·j½¹Ê·jù¹Ê·jιʷjp¹Ê·j‰¹Ê·jùʷjԹʷjY¹Ê·jT ,¹Ê·j®!¹Ê·jJ%E  There is a large open door here.¹Ê·j*'¹Ê·jØ' _¹Ê·j )¹Ê·j,+¹Ê·j,-,¹Ê·jO.¹Ê·j}0¹Ê·j"2¹Ê·j~2¹Ê·js3¹Ê·j¶5¹Ê·je7¹Ê·j 8¹Ê·jÍ8¹Ê·jj;X  There is a stone staircase leading up here.¹Ê·jT<¹Ê·j >¹Ê·j¢>% _¹Ê·jÿ?¹Ê·jß&1¹Ê·jøâ,¹Ê·j›ç¹Ê·j²é! _You climb upwards.¹Ê·jL'ž  There is a stone staircase leading down here. _¹Ê·j%-¹Ê·j1,¹Ê·j4¹Ê·j(?¹Ê·jîN,¹Ê·j­U¹Ê·jz_¹Ê·jgB¹Ê·j2Úú  There is an open door here. _¹Ê·jÖÛ,¹Ê·jE¹Ê·j/¹Ê·jbB¹Ê·jî¹Ê·jþ¹Ê·j0¹Ê·j®¹Ê·j #@  There is an open door here.¹Ê·jŽ$¹Ê·jÝ% _¹Ê·j¸RιʷjCV¹Ê·jŸW¹Ê·j X¹Ê·j¶X¹Ê·jò_@  There is an open door here.¹Ê·jÙt6 _¹Ê·jQ|ƹʷjs„B¹Ê·j;†¹Ê·jÖ�X¹Ê·j’¹Ê·j,•B¹Ê·j™¹Ê·jù™¹Ê·jªš¹Ê·j皹ʷjJ¢X¹Ê·jÞ¥¹Ê·ji©B¹Ê·jή@  There is an open door here.¹Ê·j±¹Ê·jÔ¶6 _¹Ê·j㷹ʷj‚»,¹Ê·jC¼¹Ê·jNɹʷjÚÒ„¹Ê·jó׹ʷj-á¹Ê·j¹å,¹Ê·jí¹Ê·jáõ¹Ê·jŽ‚  There is an open door here.¹Ê·j‘*6 _¹Ê·jiEX¹Ê·jAI¹Ê·jgQ¹Ê·j°h,¹Ê·j l¹Ê·j˜w¹Ê·j�,¹Ê·jû‹¹Ê·j.”¹Ê·jQ§,¹Ê·jq¸¹Ê·j(¼>n open door   Things that are here:¹Ê·j¾Å†  a +0 scale mail; a human skeleton¹Ê·j͹ʷjzÔ _¹Ê·jšÝ¹Ê·j¼ç¹Ê·jñ,¹Ê·j ¹Ê·jY ¹Ê·j˜ ,¹Ê·j� ¹Ê·j) ¹Ê·j[0 ,¹Ê·jE7 ¹Ê·jÝ@ ¹Ê·jWT ,¹Ê·je^ ¹Ê·jeg V  There is an open door, spattered with blood here.¹Ê·j”m ¹Ê·jCn _¹Ê·j:s ¹Ê·j7z ¹Ê·jý ,¹Ê·jX… ¹Ê·jBŒ ¹Ê·j,’ ¹Ê·j¿“ ¹Ê·j— ¹Ê·j� ¹Ê·j£  ¹Ê·js¡ ¹Ê·j¤ ¹Ê·jލ ¹Ê·jq¬ ,¹Ê·jcÁ ¹Ê·j£Å ¹Ê·j¿Ë B¹Ê·j.Ï ¹Ê·jÛÑ ,¹Ê·jÄÓ ¹Ê·jÖ ¹Ê·jžØ ¹Ê·jÙ ¹Ê·jNÝ ¹Ê·jwà ¹Ê·jUå ,¹Ê·jjç ¹Ê·j?ê ¹Ê·jrì ¹Ê·jÔí ¹Ê·j™ï ¹Ê·jùô $  Things that are here:¹Ê·jÔö d  a +0 ring mail; a +0 dire flail¹Ê·j:û 6 _¹Ê·j þ ¹Ê·jÝ ¹Ê·j¸ ,¹Ê·jY ¹Ê·jd W  There is an open door here. ¹Ê·jÛ 5_¹Ê·j  ¹Ê·j[ ¹Ê·jÀ ,¹Ê·jÂ" ¹Ê·j·$ ¹Ê·j% ¹Ê·j;' ¹Ê·j’) ¹Ê·j…, ,¹Ê·j[2 w  There is a gate leading back out of this place here.¹Ê·jc3 ¹Ê·já5 ¹Ê·j¾6 % _¹Ê·jÑ8 ¹Ê·j¶Ë /Dungeon:14¹Ê·júÌ ¹Ê·j´Í ¹Ê·j3Î ¹Ê·jÂÐ G _You go up through the gate. Welcome back to the Dungeon!¹Ê·j| H  There is a gate to the Vaults here.¹Ê·jê ¹Ê·jÅ _¹Ê·j_ ¹Ê·jJ ¹Ê·j ,¹Ê·j« ¹Ê·j¢ ¹Ê·j¦ ¹Ê·jõ ¹Ê·j½, ¹Ê·j=/ ¹Ê·j|1 ,¹Ê·j¼4 ¹Ê·jl: ¹Ê·jÐ= ,¹Ê·j5? ¹Ê·jlE ¹Ê·j J B¹Ê·j±O ¹Ê·jfQ ¹Ê·j¿Q ¹Ê·jT ¹Ê·j5m °¹Ê·j^q ¹Ê·j[u ¹Ê·jjv ¹Ê·j]x ¹Ê·jÿ| ¹Ê·j€ ¹Ê·j�€ ¹Ê·j–‚ ¹Ê·j~‡ ¹Ê·j—Š ,¹Ê·jÍ� ¹Ê·jL� $  Things that are here:¹Ê·j.– —  a +0 chain mail; a +0 long sword; a human skeleton¹Ê·jXš ¹Ê·jö¹ 6 _¹Ê·j3½ ¹Ê·j1À ,¹Ê·j°Â ¹Ê·jkÆ ¹Ê·j<Ì ¹Ê·jÑÌ ¹Ê·j?Ï ¹Ê·j Ø X¹Ê·j(Ü ¹Ê·j&Þ ,¹Ê·j,à ¹Ê·j ä ¹Ê·j[æ ,¹Ê·jAè ¹Ê·j ì ¹Ê·jœí ¹Ê·jöí ¹Ê·jï ¹Ê·j¥ð ¹Ê·jxñ ¹Ê·jÏñ ¹Ê·jó ¹Ê·j®õ ¹Ê·j’ö ,¹Ê·jN÷ ¹Ê·j�ø ¹Ê·jDù ¹Ê·jÁù ¹Ê·jÄú ¹Ê·jJý ¹Ê·jFÿ ,¹Ê·j„ ¹Ê·j± ܹʷj  ,¹Ê·jm ¹Ê·j× ¹Ê·jœ ¹Ê·j¿ ,¹Ê·j( ,¹Ê·j, ¹Ê·j5 ¹Ê·j¬ ,¹Ê·jF ¹Ê·jÔ ¹Ê·j× ,¹Ê·jï ¹Ê·j† ¹Ê·jm ¹Ê·jÛ ¹Ê·j?! ¹Ê·jJ# ¹Ê·jí$ ,¹Ê·jÏ& ¹Ê·j~( Z  There is a stone staircase leading down here.¹Ê·jN) ¹Ê·j{* ¹Ê·jˆ+ % _¹Ê·jA, ¹Ê·j þ&5¹Ê·jÿ¹Ê·j<¹Ê·jê¹Ê·jÔ# _You climb downwards.¹Ê·j”3f  There is a stone staircase leading up, spattered with blood here.¹Ê·j·4¹Ê·j95 _¹Ê·jŒ5¹Ê·ji8¹Ê·j9¹Ê·j_9¹Ê·jÂ:¹Ê·j—<¹Ê·j,=¹Ê·j�=¹Ê·j·?¹Ê·jx@¹Ê·j B,ºÊ·jTºÊ·jP ºÊ·j¨ ºÊ·j ºÊ·j� ºÊ·jIºÊ·jºÊ·jպʷj}ºÊ·jYºÊ·jǺʷj&ºÊ·j-ºÊ·jì,ºÊ·jhºÊ·j~!,ºÊ·j&",ºÊ·js#ºÊ·j�%ºÊ·jä&ºÊ·jH'ºÊ·jz(ºÊ·j:+ºÊ·j»-ºÊ·j.ºÊ·jÝ/ºÊ·jœ5ºÊ·j:,ºÊ·j$<ºÊ·j$?ºÊ·j”AºÊ·jBºÊ·jûQºÊ·jÂVºÊ·j×iܺʷjYkºÊ·jËpXºÊ·jÜsºÊ·j(uºÊ·jŠuºÊ·j’zºÊ·j¶‡•  Things that are here:  a +0 robe; a +0 dagger _ºÊ·jÁˆºÊ·jÿŒg  You see here a manticore skeleton.ºÊ·jóŽºÊ·jd� _ºÊ·j“ºÊ·jT•ºÊ·j�–ºÊ·jü–ºÊ·j;šºÊ·ju›ºÊ·j†�ºÊ·j(žºÊ·j�ŸºÊ·jl¤c  You see here a hydra skeleton.ºÊ·jC¦ºÊ·jÚ© _ºÊ·j ¬ºÊ·jø¯@  There is an open door here.ºÊ·j–²ºÊ·jª³ _ºÊ·j¤´ºÊ·jÆ·ºÊ·j»,ºÊ·j™»ºÊ·j(½ºÊ·j콺ʷjY¾,ºÊ·jm¿ºÊ·jÝ¿,ºÊ·jÀºÊ·jEÁ,ºÊ·j�Á,ºÊ·j—ÃU  There is a staircase to the Depths here.ºÊ·jðúʷj{ĺʷj5Æ; _ºÊ·j„OIGem (3000) ºÊ·jÚPm _There is an open door here. _There is a staircase to the Depths here. ºÊ·jMQm You climb downwards. Welcome to the Depths!  You hear the crackle of arcane power.  There is an entrance to a wizard's laboratory on this level! Hurry and find it  before the portal closes forever!ºÊ·jŽ}/  --more--»Ê·j .epths:1»Ê·jƒø  ........≈.....  .....≈..≈....  ....≈≈..≈...  .......≈≈≈.#  ......≈..##  ...≈....#  #....#  #.@..#  #..^......  ......≈≈≈..  .........§≈≈≈  ..#.###......≈≈ ..._ G.##..... G   glass eye ..# #.. ..... .. #.. ≈≈≈≈.  You encounter a glass eye.»Ê·j?û 439.4 (215.0)Magnavolt (1%)2999»Ê·j^Uø _The glass eye turns its gaze towards you.Found a broken altar of Ashenzari. _There is a staircase back to the Dungeon here.¼Ê·j^z¼Ê·jú}tswn the Metallomancer (Oni Ice Elementalist) Turns: 69242, Time: 02:10:57 Health: 250/250 AC:  9 Str: 19 XL: 24 Next: 23% Magic: 64/64EV: 14 Int: 28 God: Vehumet [******] Gold: 1444SH:  0 Dex: 11 Spells: 10/62 levels left ¼Ê·jé~prFire + . . (50%) b - cold staff "Arghiypre" {rC+ rN+++ Ice} rCold + . . (50%) s - orb {Energy} rNeg + + + (0%) r - +2 robe {rF+} rPois + (33%) i - +2 hat of the Boiling Point {Bane rElec rN+ Dex+2} rElec + (33%) w - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr + (50%) j - amulet "Guppawe" {Chemistry Rampage rPois Regen+} SInv .G - ring "Xuemeom" {rCorr MP+9} Will ++...J - ring "Buanud" {MP+9 Int+4} Stlth HPRegen 1.41/turn ¼Ê·jGÅMPRegen 0.39/turn %: clarity, rampage, channel magic (26%) @: studying Axes A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clarity, poison resistance }: 2/15 runes: decaying, gossamer½Ê·j0m½Ê·j"z±tswn the Metallomancer........≈.....Oni of Vehumet ******.....≈..≈....Health: 250/250 ========================½Ê·jºzÑ....≈≈..≈...Magic: 64/64 ========================.......≈≈≈.#AC: 9Str: 19......≈..##EV: 14Int: 28...≈....#SH: 0Dex: 11#....#½Ê·j {GXL: 24 Next: 23% Place: Depths:1#.@..#Noise: ---------  Time: 69439.4 (0.0)#..^......b) cold staff "Arghiypre" {rC+ rN+++ Ice} ......≈≈≈..½Ê·jF{�Cast: Magnavolt (1%).........§≈≈≈½Ê·jk{/Gem (2999) ½Ê·j£{...#.###......≈≈..._ G.##.....½Ê·jæ{?G   glass eye..# #.. ....... #.. ≈≈≈≈.  ½Ê·j|ÃThere is an entrance to a wizard's laboratory on this level! Hurry and find itbefore the portal closes forever!You encounter a glass eye. ½Ê·jH|ð_The glass eye turns its gaze towards you.Found a broken altar of Ashenzari. _There is a staircase back to the Dungeon here.½Ê·jM€½Ê·j^‡½Ê·jàŠ½Ê·j{ ¹Really walk onto that pressure plate? Y - Yes  N - No½Ê·jÿÿ ½Ê·jÑ........≈.....tswn the Metallomancer.....≈..≈....Oni of Vehumet ******....≈≈..≈...Health: 250/250 ========================.......≈≈≈.#Magic: 64/64 ========================......≈..##AC: 9Str: 19...≈....# .EV: 14Int: 28#....# ...SH: 0Dex: 11#.<..#.....XL: 24 Next: 23% Place: Depths:1#..@.......Noise: ---------  Time: 69439.4 (0.0).........≈≈≈...b) cold staff "Arghiypre" {rC+ rN+++ Ice} ..........§≈≈≈.Cast: Magnavolt (1%)[½Ê·jèc18X..#.###......≈≈.Gem (2999) ..._ G.##........# ##.. ......G   glass eye.. #.. ≈≈≈≈..## ≈§≈≈≈.  There is an entrance to a wizard's laboratory on this level! Hurry and find itbefore the portal closes forever!You encounter a glass eye. _The glass eye turns its gaze towards you.Found a broken altar of Ashenzari. _There is a staircase back to the Dungeon here.½Ê·ji7 §§ssss@s§§§§§.§≈≈...§§sssss 5 redbacks§≈A basket of spiders falls from above!  You encounter 5 redbacks.The glass eye gazes at you.½Ê·ja9‚40.4 (1Fragile Gem (2998) ½Ê·j:@½Ê·j÷Df _Your body becomes as fragile as glass!¾Ê·jëæ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾Ê·je¹ :*¾Ê·j‹ §****@****¾Ê·j#R V*****sss*s@s**...******¾Ê·jߟ ******.....sss#*.s@s.*¾Ê·j“  ã*....§**....§******¾Ê·j¾ï ********..≈....*.**.....§≈**.....§§*...§.***##***¾Ê·jv>¾Ê·jÊ?Ì*********....≈...*.*.**.≈**.§**§G.##...**. ****¾Ê·jUE¾Ê·jèŒÔ***********....≈≈≈...*.*.**..**.≈*.*... ....**. *****¾Ê·j÷×Ý*************..§≈..≈...*.*.*.*.**..**.≈****.*... ≈§§≈.*******¾Ê·j%################################################.# ###### ###############@#################################################≈≈###_ ########## ###. ######. ############¿Ê·j\«å <The dungeon rumbles!  You kill the redback!Vehumet accepts your kill.¿Ê·j·Å .  You feel your power returning.  You kill the redback!Vehumet accepts your kill.¿Ê·jÂF.  You feel your power returning.¿Ê·jÍ‚.  Vehumet accepts your kill.  You feel your power returning.  You kill the redback!  Vehumet accepts your kill.  You feel your power returning.  You kill the redback!¿Ê·j¸×.  You kill the redback!  Vehumet accepts your kill.  You feel your power returning.  You kill the redback!  ¿Ê·jØNVehumet accepts your kill.¿Ê·j#å¬ .  Vehumet accepts your kill.You kill the glass eye!¿Ê·jƒêg***####*##@#*##****¿Ê·jÒÅK....≈..≈.......§≈..≈.........≈≈≈.##.......≈.....#...≈....# §#........# ...#..<†.#.....#..†@...............§§≈≈...........§.≈§≈≈..#.##......§≈≈..._ ....§.....# ##.........##...≈§≈§....≈§≈≈≈≈.  Vehumet accepts your kill.¿Ê·jŠÆ×glass eye!Ka-crash! You hear two shouts! You hear a horrible gurgling sound! x2  You hear two shouts! You hear a horrible gurgling sound! x3; You hear a shout!  x2¿Ê·j—ÑÈ4==========1Magnavolt (1%)7¿Ê·jUÙ¿Ê·jÞ0 _You hear a deafening roar!ÁÊ·jˆgÁÊ·jMhÁÊ·jYjÁÊ·j�mÁÊ·j9ƒ1CÁÊ·j ˆs  You encounter an ettin. It is wielding two +0 dire flails.ÁÊ·jTˆÁÊ·j½‘C.≈..... ÁÊ·j3’³.....≈..≈.... ....§≈..≈... .≈≈≈.## .≈...# ≈..#...≈....# .§#.ÁÊ·j™’# #...≈#..<†.#.#..†..§§≈≈..§.≈§≈≈.Magnavolt (1%)ÁÊ·j¾’X..#.##......§§≈...C_.....§.......ÁÊ·j±“9..#.##...........C   ettin (wandering)... ##...≈§≈§..#..≈ÁÊ·j(¤y≈0...................ÁÊ·jĤÅ.≈≈≈≈...≈≈§≈§..ÁÊ·j¬¹===------ 2.4 (16 _ÁÊ·j™®ÁÊ·j¥ÉÂÊ·j×¶ Û.≈..... .....≈..≈.... ÂÊ·ja· Ê....≈≈..≈... .≈≈≈.## §§.≈...# §≈§..#...≈....# .§#.###...≈#..<†.#......≈ÂÊ·j§· L#..†...§≈≈..≈§≈≈...#.##.ÂÊ·jÔ· Ч≈...C_..ÂÊ·j ¸ ..#.##..ÂÊ·j8¸ ·... ##...≈≈≈≈...≈ ÂÊ·jPÐ 1CÂÊ·j8Ü ¿≈≈.C   ettinÂÊ·j´Þ �---------35ÂÊ·jýä ÂÊ·jaè ÃÊ·jW·.≈..... .....≈..≈.... .......≈≈..≈... .. §.......≈≈≈.## ..§≈.......≈...# .§≈§..#...≈....#..§#..###...≈≈§#..<†.#......≈.#..†..≈≈≈..≈§≈≈...#C##.§≈...._....≈..#.##...≈... ##...≈≈≈≈...≈.#..≈≈§≈§≈....CÃÊ·j¢ §§≈...≈§≈§§§.....§§....§ÃÊ·j. ëC   ettin...§§....ÃÊ·jz |---44ÃÊ·j«ÃÊ·jŠÃÊ·jêÕ.≈..... .....≈..≈.... ....§....≈≈..≈... ..§≈§........≈≈≈.## ...≈≈........≈...##..≈§§...#...≈....#...≈§≈#........###...≈≈§#..<†.#......≈.≈#..†..≈§§....C......≈§≈§...#.##.......§≈...._......§..#.##............§DD   fire dragon (trample, wandering)... ##...≈≈≈≈...§§#..≈≈§≈§≈....ÃÊ·j÷áGD§ÃÊ·j8é §.§§.§§§≈§§§§§§§....§≈.....................D)ÃÊ·j³éb#...≈≈≈≈...#..≈≈§≈§≈....ÃÊ·jŽì`53ÃÊ·jóÃÊ·j¼ö\ _You encounter a fire dragon.ÃÊ·jĘ �.....≈..≈.... ...§§§....≈≈..≈... ...§.......≈≈≈.## ...≈§.....##..§§§...#...≈....#...§≈§≈≈#........###...≈≈§ #..<†.#......≈.≈≈#..†...§§...............≈§...C.....§§..#.##.......§≈...._.............§§§§..#.##............D... ##...≈≈≈≈...§§  #..§≈≈≈§≈........≈≈≈ ≈....ÃÊ·jo© uÃÊ·jM¾  , catching breath)u   white ugly thing  You feel less fragile.You encounter a white ugly thing.ÃÊ·jÄ œ *****The fire dragon breathes flames at you.ÃÊ·j©_ Þ ≈§≈.§≈§≈§§≈≈≈≈≈§@§§.....≈§≈......≈§.............§.≈...§.§≈≈.§§§§.≈≈......  The blast of flame hits you!! You resist.ÃÊ·jWb ¾25---=====6Gem (2992) ÃÊ·jj ÃÊ·jÉm K _You hear a shout! You hear a horrible gurgling sound!ÄÊ·jó À.....≈..≈.... ...§§§ ....≈≈..≈... ....§≈§§ .≈≈≈.##....§≈.§.≈...##..≈§≈§§≈..#...≈....#...≈#.###...≈≈≈≈§≈#..<†.#......≈.≈≈.#..†...§§.≈..≈§§§@§.........C.....§§≈§≈...#.##.≈§...._.§..#.##.... ##...≈≈≈≈...§.§ #..§≈≈≈≈≈.§§§§.uÄÊ·jS) LD§ÄÊ·j?8 Ú≈§≈§..§≈§§.§...§§≈.§.§.........§D§§≈.........§§§§§............≈≈≈§≈......ÄÊ·jÑ: Æ7---=----71ÄÊ·jA ÄÊ·j3D ÄÊ·j®%K....≈≈..≈... ....§≈.......≈≈≈.##....≈§.§§§...##..≈≈§..≈...#...≈....#...§≈≈≈≈≈.#........###...≈≈≈≈≈≈. #..<†.#.§....≈.≈≈..#..†...§§..§....≈..........≈§§§...........C.....§§§§≈..#.##......§§≈.§.§..._............§D§§≈§ÄÊ·je&š..#.##..........§§§§§.  ... ##...≈≈≈≈...§. #..§≈§.u...≈≈≈§≈...... u   white ugly thing (wandering) u≈.§≈≈≈....ÄÊ·js.‰ .......≈≈≈.##....≈§.§§§...##..≈≈§..≈..  ..#...≈....#...§≈≈≈≈≈.  #........###...≈≈≈≈≈≈. #..<†.#.§....≈.≈≈..P#..†...§§..§....≈..P  .........≈§§§.........P  ÄÊ·jä.ë...C.....§§§§≈â—Š ..#.##......§§≈.@.§....â—Š ..._............§D§§≈§ ..#.##..........§§§§§. ... ##...≈≈≈≈...§.§  #..§≈≈≈≈≈...§§.ÄÊ·j!/uu...≈≈≈§≈......  u≈.§≈≈≈......≈....  You rampage towards the fire dragon!ÄÊ·jV=uÅÊ·j–Ž §§§≈..§§≈§§.#.....§...§§≈.≈§.§≈.@§..§..â—Š..§§....D≈§§§...§§≈ÅÊ·j3§≈≈≈...§§§.§§≈...§§.§§§§.....≈.§§§§....u   white ugly thing≈........  You encounter a white ugly thing.The fire dragon bites you! The fire dragon claws you.ÅÊ·j$ º11-=---80ÅÊ·j¡(ÅÊ·jp,F _The fire dragon tramples you but does no damage.ÅÊ·jíQE  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÆÊ·jqf .  You miscast Arcjolt. Nothing appears to happen.ÆÊ·jâ}« u  Magical energy flows into your mind! The fire dragon bites you!  The fire dragon claws you but does no damage.ÆÊ·jû�uÆÊ·jc•.≈≈≈..≈.≈§.....≈....§≈.@.....§â—Š....§..§D≈§§§.§§§§§...§.≈u§§≈≈...§§§§§§≈§§...§§..>.§..... ..)≈§... .§.....ÆÊ·jO—Ä197---Contam: 14% 989ÆÊ·j…žÆÊ·j( U _The fire dragon completely misses you.ÆÊ·j‡£[ _Found a stone staircase leading down.ÆÊ·j©ºh§ _The fire dragon completely misses you. _Found a stone staircase leading down.netic shrapnel attaches itself to the white ugly thing.  Electricity arcs towards the magnetite!  The arc of electricity hits the white ugly thing!!!  You kill the white ugly thing!*******ÆÊ·j*B ƒ CVehumet accepts your kill.ÆÊ·jd  §§§≈§§≈≈§.C..§§≈.......≈§§§§....§≈§@...§......§§§.D≈≈§.......≈≈§§§.§§.§.§.§§.§≈§≈.....§§>..≈≈§§§§..... .≈.§≈§≈§...... .L   lich (wandering)ÆÊ·j¨d !§.§§.§......L.  Magical energy flows into your mind! The fire dragon bites you.  The fire dragon closely misses you.The fire dragon tramples you but does no damage.ÆÊ·jIo Í6--5====508ÆÊ·jêv ÆÊ·jx + _The ettin leaves your sight.ÆÊ·j| _ _You encounter a lich.ÇÊ·j²tV***** *L  magnetised)*Magnetic shrapnel attaches itself to the lich.  Electricity arcs towards the magnetite!  The arc of electricity hits the fire dragon!!  The fire dragon is moderately wounded.  The arc of electricity hits the lich!!!  The lich is heavily damaged.ÇÊ·j¢Ì L.  The lich shouts!  The fire dragon bites you but does no damage.  The fire dragon barely misses you.ÇÊ·j|Ñ §≈≈..≈..≈≈≈..§≈§..§§§§.P§§≈§.§...§§§.§.§§.D§≈≈.§...§§§§...§§§§.§.§§§§>.≈...... ..§§§......L..§.....§§....The fire dragon tramples you but does no damage.ÇÊ·jD™757---17ÇÊ·j%ÇÊ·jþ'1 _The lich leaves your sight.ÇÊ·jþ¦6 * , magnetised)Magnetic shrapnel attaches itself to the fire dragon.  Electricity arcs towards the magnetite!  The arc of electricity hits the fire dragon!!!ÇÊ·jV50CÈÊ·jËC ≈.§#§.#..≈..C..P≈.§.§≈§≈§.@§.....§§.D≈§§§§........§§§§§...≈≈§§..§.≈≈§≈≈≈..§ÈÊ·jZ†.≈≈≈§≈....≈≈....C   stone giant (missile, wandering)C§§.....§.C   ettinThe fire dragon is almost dead.The fire dragon barely misses you. x2; The fire dragon tramples you.ÈÊ·jJÊ8=1-----26ÈÊ·jz'ÈÊ·j=)$ _You hold your ground!ÈÊ·j¸,f _You encounter a stone giant.ÈÊ·j¯z]§ _You hold your ground! _You encounter a stone giant.Magnetic shrapnel attaches itself to the stone giant.  You kill the fire dragon!ÈÊ·jJ‚.*C   stone giant (missile, wandering, magn…)C   ettinÈÊ·jz 2 ***** magnetised)**Vehumet accepts your kill.The arc of electricity hits the stone giant!!ÈÊ·j¡ � .CThe stone giant is moderately wounded.ÈÊ·j,© uÈÊ·jÌÀ ›#§...P..≈≈≈.....§...§≈≈§.....≈≈...§§§≈..§.§.§§§≈§§≈u   white ugly thing§§§C≈ÈÊ·j«Ú Å 9=5---35 ÈÊ·j$Û ã_Magical energy flows into your mind! The stone giant leaves your sight.  Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!ÈÊ·jmä ÈÊ·jè n _Your Spellcasting skill increases to level 20!ÉÊ·j•Ô ^ .......≈...##..§≈≈..≈.. ..#.#...≈§§§≈≈.. #........###...≈§§§§§§.ÉÊ·j*Õ À #..<†.#......≈§≈§§.P #..†....C.....§§≈§.P.........≈≈≈.....§.§§.P ..§≈≈§........â—Š#.##.......≈≈..§.....â—Š  ..._....@.§§§≈... ÉÊ·jYÕ ë ..#.##§..§§§§§.§  ... ##...≈≈§ÉÊ·jÕ Ë. #..§§§≈§≈..§§§§§>.ÉÊ·jÆÕ ­ ...u≈≈§≈≈...... ..ÉÊ·jîÕ F .≈.§§§≈......L .C   ettin .C≈§..........ÉÊ·jNÖ X §.......ÉÊ·j­Ý G.CÉÊ·jÓç uÉÊ·jUð LÉÊ·j"ô CÉÊ·jP �§§§≈≈§≈...≈.§....§§..§≈≈.§.≈≈≈..ÉÊ·j §§§≈§§§..≈L≈...≈§§≈§§.......§.≈≈§≈§...§.§..§........L   lich (magnetised)§≈C..........u   white ugly thing....C   ettinÉÊ·j Ÿ201----44ÉÊ·jÝ ÉÊ·jL 8 _The stone giant leaves your sight.ÊÊ·j/Z  ÊÊ·j”ZNCasting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÊÊ·jϹ 8*ÊÊ·j— Õ****@****ÊÊ·jAN ‡******≈..**.@.**§..******ÊÊ·jI› ð********§§...**≈≈...**..@..**.§...*ÊÊ·jÛ› ¿*§§..≈*******ÊÊ·j—é ***********≈C.....**≈§§....**.≈≈....**...@..§**..§...≈**§§§..≈L**≈§§....*******ÊÊ·jƒ7 ~***********.........**≈.**§.**..**.≈**.≈**≈≈**§.*§...§.********ÊÊ·jÍ„ ƒ**********#......≈.≈§**.≈**≈ÊÊ·jc… A.**..**..**.≈**.≈**§.**§.*§*§......*ÊÊ·jŸ… `********ÊÊ·jçÓ �***********.###...≈§≈≈§≈**.§**..**..**..**..**..**..**§.**≈ÊÊ·jÿÔ R.**.*.*........**********ÊÊ·j" F###########.###############################################################################################@#########################################≈###########.≈≈§≈###########################ÊÊ·jò" '#########ÊÊ·jéç k§Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The dungeon rumbles!  The ettin is heavily wounded.  You destroy the lich!  Vehumet accepts your kill.ÊÊ·jö l§Vehumet accepts your kill.  You feel your power returning.  Vehumet accepts your kill.You feel your power returning. You feel a bit more experienced.kill the white ugly thing!ÊÊ·jžý ë*#*##C   ettinÊÊ·j\¾\M.CYou kill the white ugly thing!Ka-crash! You hear a horrible gurgling sound! You hear a shout! x3hear a horrible gurgling sound! You hear a shout! You hear a croak.  You hear a horrible gurgling sound! You hear a croak.ÊÊ·jÃuÊÊ·jw㸠...§§§§≈≈...###...≈≈≈≈≈≈.†.#.....§§§§§..............≈....≈§§§C...........§≈§§..........§§§§≈..............§@..§≈§.§....§§§§..≈≈≈..§§≈§§§..≈§§...§≈§§≈§§§.§....>§.≈≈§≈§........§....§...u   white ugly thing.........C   ettinÊÊ·j1äg.........  You hear a deafening roar! You hear a shout! x3ÊÊ·jtïÝ262====8==========53ÊÊ·jgøÊÊ·jšüa _You encounter a white ugly thing.ËÊ·jqì .≈...##..§≈≈..≈.. ..#...≈....#...§§§§≈≈.. #.###...≈≈≈≈≈≈.. #..<†.#.....§§§§§..P #..†............≈..P .≈§§§C.P ....§≈§§.â—Š ..#.##....§§§§≈........â—Š ..._.@§..§≈§.§. ..#.##......§§§§..≈≈≈..§ ... ##.u§§≈§§§..≈§§.... #.§§≈§≈§§§.§....>. ..§§≈≈§≈§...... .≈.§§§§....§.... .§≈C........ËÊ·j,í”.. §..........ËÊ·jWõA§CËÊ·j=4§uËÊ·jîE.§§§§≈≈.≈≈≈§≈.§≈.§§§.§....§§§§≈§....§.§@...§≈ËÊ·jú*...§§§..u§≈§§...≈§§§.≈.§§§.......................ËÊ·jyn32--------- ËÊ·jéY62ËÊ·j$;§ËÊ·jT'ÌÊ·jõ}7 .≈...##..§≈≈..≈.. ..#...≈....#...§§§§≈≈.. #.###...≈≈≈§≈≈.. #..<†.#.....§≈.§§§.P #..†.....≈..P ÌÊ·j»~û.≈§§§§§.P .........§§≈§§C.â—Š ..#.##....§§§§≈§.......â—Š ..._.....§.§.@....§≈§.§. ..#.##......§§§...§§§..§ ... ##..u§≈§§...≈§§§... #.§§≈≈≈§§§..§§§.>. §.§§§≈§≈§.... .≈.§§§§...ÌÊ·jó~¦ .§≈C.......... §.......ÌÊ·jš†D§CÌÊ·jX‰Hu§ÌÊ·j£•1VÌÊ·jp§3≈....#...≈≈§≈.....#....≈≈.<†.#.......†R.......§.......§§§§.....§........§§§§u.§§...§.≈≈§≈§§.≈§≈ÌÊ·j¨§§§.....§≈§≈§§..§.#...#.§§§§R   rakshasa (polearm, wandering)V   vampire mageÌÊ·j¾ªÍ53=====0---------71ÌÊ·j_´9§ÌÊ·j°ÂV _You encounter a vampire mage.ÌÊ·jeÆ€ _You encounter a rakshasa. It is wielding a +0 trident.ÍÊ·j½žE  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÍÊ·jÒ :*ÍÊ·j¹›****@****ÍÊ·j›Až******.§≈**§@.**§§.******ÍÊ·jy™Æ***§****§≈§§§**..§≈§**.§@..**.§§..**≈§≈§§********ÍÊ·jtò�***.*****§§§§...**§§≈§§§§**§..§≈§C**..§@...**u.§§...**≈≈§≈§§.**≈≈§§§..***≈§≈§***ÍÊ·jÍAw*#**.******.......§.**..**..**..**..**§§**.≈**§.**.§≈§≈§§..******ÍÊ·j „i***#*.*******†.#......≈.**RÍÊ·j±„6.*..**..**..**.§**§§**.§**§§*..*ÍÊ·jÛ„”*.§...******ÍÊ·j'×¼**.**#.****§**....#....≈≈≈§*<§*†**..**..**..**.§ÍÊ·jÓ×è*.§.≈*V§**.*..*.....******ÍÊ·jì8k##.###.####§##.#####.######ÍÊ·j°9ß##†####.#########.###.#####.########§############################################@#################################################.###≈§≈§#########################ÍÊ·jK:ÍÊ·jô Æ .  The dungeon rumbles!  You kill the white ugly thing!Vehumet accepts your kill.ÍÊ·j ã .You feel your power returning.  You kill the ettin!Vehumet accepts your kill.ÍÊ·j/ ž **##R   rakshasa (polearm)V   vampire mage*  You feel your power returning.ÍÊ·jãÛ 4 V.  The rakshasa is heavily wounded. The vampire mage is heavily damaged.Ka-crash!  Magical energy flows into your mind!ÍÊ·jÎÝ .ÍÊ·j=Þ /RÍÊ·j± .≈....#...≈≈≈≈.....#....≈≈≈§.<†........≈.§.†...........§≈...R≈≈§§.....§......≈§§≈§...........§§§.§..........§@§...§§.§..†......§≈§.V§≈≈≈≈...≈§≈.†§§§≈≈§...§§§...§§§§§§§........§§§§§≈C.....C   stone giant (missile, wandering)...§≈C.§.§§..§R   rakshasa (polearm)#.§§§.V   vampire mage65[7ÍÊ·jà í8G==8% 9==========80ÍÊ·jß 5 _You hear a horrible gurgling sound! x2ÍÊ·j‘ f _You encounter a stone giant.ÎÊ·jÆ .≈...##..§≈≈..≈.. ..#...≈....#...≈≈≈≈≈≈.. #.......≈≈≈≈≈≈.. #..<†........≈.§§§.P #..†...........§≈..P ÎÊ·jpÇè.R≈≈§§.....§...P .≈§§≈§.......â—Š ..#.##......§§§.§......â—Š ..._.@§§...§§§.§. ..#.##.§..†......§≈§§..§ ... ##.V§≈≈≈≈...≈§≈.... #.†§§§≈≈§...§§§.>..§......§§§§§≈C..#...§≈C.§.§§..§.. .. §....§§§...ÎÊ·j5Ú˜C§.RÎÊ·j;Û0CÎÊ·jüÝ1CÎÊ·jGâÄ .VYou encounter an ettin. It is wielding a +0 great mace and a +2 heavy direflail.ÎÊ·jœò  ....#...≈≈≈≈........≈≈≈≈........≈.........§≈§§...§§§§§§.§.†§.§....§##..V§≈≈≈.§§§≈..........§§§§§≈§.§).#.C..§.C   ettin....R   rakshasa (polearm)V   vampire mage  You encounter a fire giant. It is wielding a +1 great sword of flaming.ÎÊ·j©ôÈ86--------- 979ÎÊ·j§ ;§ÎÊ·jl 7 _The fire giant leaves your sight.ÏÊ·jUE  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÏÊ·j±�8*ÏÊ·já¹****@****ÏÊ·jž0u******§§§**§@§**§.§******ÏÊ·j8…]***R§§§§*.§§§§*.§@§§*†§.§.**§≈≈≈.*******ÏÊ·jÖÏÊ·jÕÖ**ÏÊ·jg×?*.§ÏÊ·jç×2*.ÏÊ·jTØ(*.ÏÊ·jÇØ3*.ÏÊ·j:Ù“*.†§.§..*ÏÊ·j–Ùi*V§≈≈≈.§*ÏÊ·jöÙI§§§§≈.*ÏÊ·j¡ÚJ********ÏÊ·jÛÏÊ·j+/N***..*.*.*.*.*§.**..**.*§§§§§§C.****ÏÊ·jŒü***<†*†*.*.*.*.*..*.≈*.ÏÊ·jF€¨.*.§.§***ÏÊ·jmÒh****..*.*.*.*..*..§ÏÊ·j£Óâ§*§*.*.§.**ÏÊ·jÑ%›###############################################@#############################†§##########################.##ÏÊ·j’&ÏÊ·j¡ë¼ .  The dungeon rumbles!  You kill the rakshasa!Vehumet accepts your kill.ÏÊ·jnöl§  You kill the rakshasa!  Vehumet accepts your kill.  You feel your power returning.  The vampire mage is severely damaged.stone giant!ÏÊ·jÑŽ .  You feel your power returning.  You kill the ettin!ÏÊ·j? ##*#V   vampire mage* ÏÊ·jq  VVehumet accepts your kill.Ka-crash! You hear a loud, deep croak! You hear a faint skittering sound.  You hear a croak. You hear a horrible gurgling sound!ÏÊ·j£Ä – VYou hear a deafening roar! You hear a horrible gurgling sound! x4ÏÊ·jFÍ H.VÏÊ·jšÎ 1CÏÊ·jGÑ DV§ÏÊ·j^ý ..≈.....<†..†..§§.....§≈§§....§ÏÊ·jþ 7...§§§§§§§.........§§§≈§)§)V....§@.§§...§V§§§....≈≈##..§§§≈≈...≈§≈#.†§§§§≈≈.....§§§§§§(.....§..C   fire giant#§....§VV 2 jiangshi (1 wandering)§ÏÊ·j«þ XV   vampire mageÏÊ·jå i 9=3-431==========608 _You encounter a jiangshi. x2ÏÊ·jH ;§ÏÊ·j(# l _Your Long Blades skill increases to level 5!ÐÊ·jÅßE  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÐÊ·jz 8*ÐÊ·j0Ç �****@****ÐÊ·jÛ_******§§§**§@.**§§§******ÐÊ·j k*§§§§§**.§§§≈**.§@.§**V§§§.*§§≈≈.******ÐÊ·j�¶L**§§§§§§§*ÐÊ·j· *..§§§≈§**..§@.§§*§V§§§..*.*§§≈≈.*****ÐÊ·jP8**.**..**.)**.*..*.*.*§§(.****ÑÊ·j'6§**..**..**.§*.*..*≈*.*.*C.§***ÑÊ·jÉgÑÊ·jŸh*ÑÊ·jýh§ÑÊ·j>i3*.ÑÊ·j}i(§*ÑÊ·j»i1*.ÑÊ·jGj.*ÑÊ·j?k7.*V.≈*§*.*.*.*ÑÊ·j$p|...***ÑÊ·jÁb############################################@##################################################.###ÑÊ·j;Œm§Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The dungeon rumbles!  The vampire mage is almost destroyed.  You kill the fire giant!  Vehumet accepts your kill.ÑÊ·j$œm.  You kill the fire giant!  Vehumet accepts your kill.  You feel your power returning.  The jiangshi is moderately damaged.destroy the jiangshi!ÑÊ·j¨A#**#V   jiangshiV   vampire mageÑÊ·jQ~ .VYou feel your power returning.ÑÊ·j`TC.VÑÊ·j…aAV§ÑÊ·jMr.≈....#............<†§§.....†.§.§.§...§§.....§≈§≈§§§...§....§§≈§§§§............≈§.)...ÑÊ·jûrù)..V..V@.§...≈≈...§§.§.....≈≈...§§§§§...≈§≈##.†§§≈§≈≈.....≈§§§§(....)...§........ÑÊ·j3}v10=4-2ÑÊ·j…}a317ÑÊ·jŠ9§ÑÊ·jÅ�7 _Ka-crash! You hear an angry hiss.ÑÊ·j«³ ³ ******(magnetised)Magnetic shrapnel attaches itself to the jiangshi.ÑÊ·jaC ¸§Magnetic shrapnel attaches itself to the jiangshi.  Electricity arcs towards the magnetite!  The arc of electricity misses the vampire mage.The arc of electricity hits the jiangshi!!!  You destroy the jiangshi!  Vehumet accepts your kill.ÑÊ·j�K Ž****V   vampire mageÑÊ·j!Ú s VYou feel your power returning.ÑÊ·jç z )VYou hear a deafening roar!ÑÊ·j¶Ç ..#................V§≈≈§≈WV.§..V@...§.....§Å´W§§§...≈§≈§§§.≈§§§§§.§.§§§≈§....ÑÊ·j»V   jiangshi (summoned).§§Å´   flayed ghost (summoned)...V   vampire mageW   phantasmal warrior (summoned)(…)You encounter a jiangshi.The vampire mage casts a spell.Your magical contamination has completely faded away.ÑÊ·j_259--ÑÊ·j�š====----- 26ÑÊ·j¬jÑÊ·j8r5 _The jiangshi leaves your sight.ÒÊ·j³½ ° ******ed, magnetised)  Magnetic shrapnel attaches itself to the flayed ghost.ÒÊ·j÷I Ü *** Electricity arcs towards the magnetite!  The arc of electricity hits the flayed ghost!!!ÒÊ·jæØ N§VÒÊ·jÛë 2 W§The flayed ghost is severely damaged.The bes kemwar bites you.  The flayed ghost cries, "Feel what I felt!"ÒÊ·j@ œ .§≈.≈§.........§........≈§.§.....§......§§≈§.§.§)§≈§§.W≈.).ÒÊ·jê iV...†W.....Å´§§§§§..≈§..§...≈(..≈)V 2 jiangshi (1 summoned, 1 wandering).#...§≈C.§§..  ÒÊ·j" _Terrible wounds open up all over your body!  The vampire mage hits you but does no damage.ÒÊ·jc 157-----2---------3Flay (-51) Gem (2975) ÒÊ·jø ;§ÒÊ·jN Y _The vampire mage barely misses you.ÓÊ·jSiå§Electricity arcs towards the magnetite!arc of electricity hits the phantasmal warrior!!!  The phantasmal warrior is almost destroyed.ÓÊ·jÿiÀhe arc of electricity hits the flayed ghost!!terrible wounds on your body vanish.  You destroy the flayed ghost!ÓÊ·jÁr***, …)V   vampire mageW   phantasmal warrior (summoned)ÓÊ·j+s„W   bes kemwar (summoned)ÓÊ·j‚ýE******ÓÊ·jð—±§You destroy the flayed ghost!  The flayed ghost disappears in a puff of smoke!  The arc of electricity hits the vampire mage!!  You destroy the vampire mage!  Vehumet accepts your kill.  You feel your power returning.ÓÊ·j¡¡§ §The phantasmal warrior disappears in a puff of smoke!ÓÊ·j!­Ÿ §The jiangshi disappears in a puff of smoke!.ÓÊ·j¥·l *******   jiangshi (magnetised)  The bes kemwar disappears in a puff of smoke!The arc of electricity hits the jiangshi!!!ÓÊ·jqE‹ .VThe jiangshi is severely damaged.ÓÊ·jHC.VÓÊ·jÚNC.VÓÊ·jGqë.§≈....#...≈§≈.........≈≈.......§.§........§....§§≈§.....§§§§≈.§§.§§§§.).§[@.§†.§§.§ÓÊ·jûqú§.§§≈§.§.§.§†≈..§≈§§§≈..≈.§§§≈.#...ÓÊ·jE~Ú210=====8==44Gem (2974) ÓÊ·j�ÓÊ·jª‘: _Magical energy flows into your mind!ÔÊ·j.ü ú §Electricity arcs towards the magnetite!  The arc of electricity hits the jiangshi!!!  You destroy the jiangshi!ÔÊ·j2@***ÔÊ·jr�‹ DVehumet accepts your kill.ÔÊ·j°¹› ..≈§.....≈§≈≈........§.≈§§§.....§§...≈.ÔÊ·jYº:)§§§≈.....§≈§.[......≈§≈≈..≈§.§....≈§§§≈≈≈D   ice dragon (trample)ÔÊ·jŒº�...Q   tengu warrior (launcher, wandering)ÔÊ·jÒºkQ.. §...  You hear a deafening roar!ÔÊ·juÉÖ1=====1---553ÔÊ·jÜÙÔÊ·jõøU _You encounter an ice dragon.ÔÊ·jEüÇ  You encounter a tengu warrior. It is wielding a +0 arbalest and carrying a +0 _great sword.ÕÊ·j S a .≈...##..§≈≈..≈.. ..#...≈§...#...≈§≈≈≈≈.. #........≈§≈≈≈≈.. #..<†........§.≈§§.P #..†§§§.....§§..≈..P .≈§≈§.ÕÊ·jóS �.P .§)§§§≈........â—Š ..#.#.§≈§.)......â—Š ..._.D...§.@§.§...≈≈§.§. ..#.##....†.≈≈§..§ ... #....≈§≈≈...§.≈.... #.§†≈≈§§≈§.§...§.>.ÕÊ·j­T Æ#.....≈§§§≈(......≈.§§≈≈)...≈C.......§..#.Q... §.....ÕÊ·j&c 7 .≈...##..§≈≈..≈.. ..#...≈§...#...≈§≈≈≈≈.. #..............≈§≈≈≈≈.. #..<†........§.≈§§.PÕÊ·jßc Ÿ.#..†§§§.....§§..≈..P .≈§≈§..P .§)§§§≈........â—Š ..#.#.§≈§.)......â—Š ..._.D...§@[§.§...≈≈§.§. ..#.##....†ÕÊ·jd Ý.≈≈§..§ ... #....≈§≈≈...§.≈....ÕÊ·jmd 1 #.§†≈≈§§≈§.§...§.>. #.....≈§§§≈(.......≈.§§≈≈).#ÕÊ·j˜d Þ.≈C.......§..#.Q....§.......ÕÊ·j®{ • )DYou rampage towards the ice dragon!ÕÊ·j)‹ ž §...≈...§§)  The tengu warrior shouts!ÕÊ·jM” e)))))))ÕÊ·j£a L.§.§....§≈@[§§†.≈≈.†§≈§§≈≈...§§§≈≈.§§§§≈....≈C.....§..ÕÊ·j¢c �2==--62ÕÊ·js ÕÊ·jw r _The tengu warrior shoots a bolt. The bolt barely misses you.ÖÊ·j7² ¤ *, magnetised)  Magnetic shrapnel attaches itself to the tengu warrior.ÖÊ·j=  ****** *Electricity arcs towards the magnetite!  The arc of electricity hits the tengu warrior!!ÖÊ·já º §†.§.§§§≈§., catching breath).QThe tengu warrior is heavily wounded.Magical energy flows into your mind!ÖÊ·jé “ *****The ice dragon breathes frost at you.ÖÊ·jvm 8Q.ÖÊ·jê� a §.§ÖÊ·jy‚ ü.≈≈.....≈≈.....)≈≈§§...§.§≈.)...§@[.§....§≈≈ÖÊ·j¹‚ s§§)...≈(ÖÊ·jƒ S.....  The blast of cold hits you! You resist.ÖÊ·j?… à198-2=--=====71ÖÊ·j„¤ ÖÊ·j« 3§ÖÊ·j€­ ' _You hear a shout!×Ê·jƒl« *, magnetised)Magnetic shrapnel attaches itself to the ice dragon.×Ê·j%ðj§ _You hear a shout!netic shrapnel attaches itself to the ice dragon.  Electricity arcs towards the magnetite!arc of electricity hits the tengu warrior!!!  You kill the tengu warrior!Vehumet accepts your kill.×Ê·jÜ÷k******×Ê·jZƒÈ *** You feel your power returning.  The arc of electricity hits the ice dragon!!!×Ê·jÒ(¸ §D..§..≈≈§†§.§§§§§§catching breath,…)§The ice dragon is heavily wounded.×Ê·jÉ1“ *****The ice dragon breathes frost at you.×Ê·j¤Ì*....#.......§§...§§......§§§....§≈≈...§@[..§§§§≈§≈§§§§...≈§...........×Ê·jÑÖË83---48--80×Ê·jå8§×Ê·jˆè= _The blast of cold hits you! You resist.ØÊ·jYµ,*ØÊ·j…@Ð *** Electricity arcs towards the magnetite!  The arc of electricity hits the ice dragon!!ØÊ·jjÑ0uØÊ·ja×� .DThe ice dragon is almost dead.ØÊ·j ï¹ §≈.u..#...§≈§§§.......≈≈§....§....§§.§§.§@[§≈†§§≈§§§.≈§§§≈).....You encounter a green ugly thing.ØÊ·jéñé5--1-----969ØÊ·jþ:§ØÊ·jÞ/= _The green ugly thing leaves your sight.ØÊ·jÅœ ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ØÊ·j,Ä  .......≈...##..§≈≈..≈..  tswn the Metallomancer ..#..§≈.u..#...§≈≈≈≈≈..  Oni of Vehumet ****** #....§§§.......≈≈≈≈≈≈..  Health: 185/250 =================------- ØÊ·jÍÄ ¡#..<†§.......§.≈§§.P  Magic: 33/65 ============------------ .#..†..§§........≈..P  AC: 9Str: 19 ........§§§§..........P  EV: 14Int: 28 .........)§≈≈§........â—Š  SH: 0Dex: 11 ØÊ·j$Å r..#.#.....§§.§§.)......â—Š  XL: 24 Next: 35% Place: Depths:1 ..._.).D**@[§.....≈≈§.§.  Noise: ====-----  Time: 69469.4 (0.0) ØÊ·j{Å Þ..#.##....†.......≈≈§..§  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ... #....≈≈§≈...≈.≈....  Cast: Magnavolt (1%) #..†§§≈§§§.....§.>.  Gem (2969)  #...§.≈§§§≈(........  ØÊ·jÙÅ <.....§§§≈§§§)........  D   ice dragon (trample, catching breath,…) #...)...≈§.......§..  ###................. ØÊ·j Æ ?Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ØÊ·jIÆ ÂAiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (almost dead, catching its breath, covered in magnetic dust,100% to hit)ÙÊ·jL¼ž .......≈...##..§≈≈..≈..  tswn the Metallomancer ..#..§≈.u..#...§≈≈≈≈≈..  Oni of Vehumet ****** #....§§§.......≈≈≈≈≈≈..  Health: 185/250 =================------- #..<†§.......§.≈§§.P  Magic: 33/65 ============------------ .#..†..§§........≈..P  AC: 9Str: 19 ........§§§§..........P  EV: 14Int: 28 .........)§≈≈§........â—Š  SH: 0Dex: 11 ÙÊ·j½v..#.#.....§§.§§.)......â—Š  XL: 24 Next: 35% Place: Depths:1 ..._.).§.§@[§.....≈≈§.§.  Noise: ====-----  Time: 69469.4 (0.0) ..#.##....†.......≈≈§..§  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ... #....≈≈§≈...≈.≈....  Cast: Magnavolt (1%) #..†§§≈§§§.....§.>.  Gem (2969)  #...§.≈§§§≈(........  .....§§§≈§§§)........  D   ice dragon (trample, catching breath,…) #...)...≈§.......§.. ÙÊ·jq½j ###................. Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (almost dead, catching its breath, covered in magnetic dust,100% to hit)  The crystal spear hits the ice dragon!!!  You kill the ice dragon!ÙÊ·j×½KVehumet accepts your kill.ÙÊ·jEÇö   ..#..§≈.§≈  #.....≈≈  #..<†§.......  .#.ÙÊ·jFÈî...  .......  .....  ..#.#..).  ..._.).§``@[§.....  ..#.##...  ... #..≈ ÙÊ·j‰ÈÀ #.....§.>.  #.ÙÊ·jÀÈ›(.. .....§§§≈§§§)..ÙÊ·jòÈî #...)...≈§..... ###....... ÙÊ·j˜v5§§§.u..#...≈§........≈§....≈§.§≈§.)..§@[§§....§.§§†≈≈≈≈§≈.§≈≈§.§.§...§(......ÙÊ·j��Ö6346=70.4 (1Magnavolt (1%)8ÙÊ·jG�:§ÙÊ·jª“°  Aim: an ice dragon (almost dead, catching its breath, covered in magnetic dust,100% to hit)  The crystal spear hits the ice dragon!!!  You kill the ice dragon!  Vehumet accepts your kill. _The ice dragon scales are intact enough to wear.ÙÊ·j½gN .≈...##..§≈≈..≈.. ..#.§§§.u..#...≈§≈≈≈≈.. #....§§§.......≈≈≈≈≈≈..# #..<†§§......§.≈§§.P#.#..†...§........≈..P .§§≈§....P .)≈§≈§.â—ŠÙÊ·ji  ..#.#.....§.§≈§.)......â—Š ..._.).§.@.[§§....≈≈§.§. ..#.##....†.≈≈§..§ ... #....≈≈§§.§.≈.≈.... #.§†≈≈≈≈§≈.....§.>. #....§≈≈§§§(. ....§.§.§§§§)...#...)...§(§......§.. ###......ÙÊ·j»x-uÙÊ·j"“·.§≈....#...§.§§.......§†u........≈≈§.....≈≈......ÙÊ·jà“S.†≈≈≈§...§.≈§≈u   green ugly thing..≈(§§.ÙÊ·ji—«8=-----1Magnavolt (1%)ÙÊ·jÙ—7ÙÊ·jð¨8§ÙÊ·j1­ÙÊ·j=®  .≈...##..§≈≈..≈.. ..#..§≈....#...§§≈≈≈≈.. #.....§§.≈≈≈≈≈≈.. # #..§†u.§.≈§§.P.#.#..†...§.≈..P .§≈§.P .)≈≈≈§.â—Š ..#.#.≈≈.)......â—Š ..._.).§@..[......≈≈§.§. ..#.##....†.≈≈§..§ ... #....≈≈§§.§.≈.≈.... #..†≈≈≈§§≈.....§.>. #.....≈≈§§§(.ÙÊ·j–¯ ê[39;49m ......§.≈§≈≈). .#...)...≈(§§.....§..  ###..ÙÊ·jH¼ G.uÙÊ·jsï ¿.≈§..<†§.≈≈≈§≈§≈§§§§≈§.§§§≈§≈≈.ÙÊ·j•ó Ì9=5-----26ÙÊ·jÁ ÙÊ·jY ÚÊ·j¥^ ..#...≈§...#...§§≈≈≈≈.. #..............≈≈≈≈≈≈... ###..<†§.......§.≈§§.P..#.#..†.u....≈..P#.........≈≈≈....P .)≈≈§≈.â—Š#.#........§≈§)......â—Š ..._.).§...[......≈≈§.§. ..#.##.@..†...§...≈≈§..§ ... #....≈§§≈§..≈.≈.... #..†≈≈§§§≈.....§.>.#.....≈§§§§(..............§.≈§≈≈).#...)...≈(§§.....§ ###.................ÚÊ·jÅ`I ##..ÚÊ·j�iK.uÚÊ·j˜ˆR.≈≈§§§..§§≈≈≈§≈.≈§≈≈§.≈(..ÚÊ·jñŒi9035ÚÊ·j A§ÚÊ·j·o X #..............≈≈≈≈≈≈. ###..<†..§.≈§§ ..#.#......≈.. #.......u.≈≈≈.... .........)≈≈≈≈...#.#........≈≈§)...... ..._.).§...[.§§...≈≈§.§ ..#.##....†..§....≈≈§. ... #@...≈§§≈...≈.≈... #..†≈≈§§§≈.....§.>#.....§§≈≈≈(...........§≈.≈§≈≈)ÚÊ·jÙp d#...).§.≈(.......§ ###.......... ##. ÚÊ·j‹x G.uÚÊ·j ˜ §..§§§≈§§§≈≈§§≈§≈§.§≈(.§........ÚÊ·j”š h244ÚÊ·j�¥ ÚÊ·j6© ÛÊ·jýŽç. ###..<†.§.≈§§.#.#..†....≈.#.........≈≈≈. .......u.)≈≈≈≈..#.#........≈≈§)._.).§...[§.§...≈≈§.§#.##....†...... #....≈§§≈...≈.≈. #@.†§§§≈§≈.....§.>#....§§§≈≈≈(............§§§≈§≈≈)..#...)§.§≈(.......§≈≈. ###....§...≈. ##........ . ........ÛÊ·j…”G.uÛÊ·jÜŸI.uÛÊ·j±,§.≈≈≈§§≈§...§§.§.....ÛÊ·jp³—36=53ÛÊ·jø¾ÛÊ·jÖÂÛÊ·j³V„.#.#..†....≈.#.........≈≈≈. .........)≈§≈≈..#.#........≈≈§)._.).u...[..§...≈≈§.§#.##....†...... #....≈≈≈≈...≈.≈. ##..†§§§≈§≈.....§.>#.@§§§§§≈≈≈(................§≈§≈§≈≈)....#...§...§(.......§≈≈. ###..§....... ##......... .......  ......##...#.ÛÊ·j gR§uÛÊ·jaƒ©§.§.§.§§§.ÛÊ·j\…h562ÛÊ·jø�ÛÊ·já’ÛÊ·j°Ô ¹ #.........≈≈§. .........)≈§≈≈ÛÊ·jÀÕ Ý. ..#.#......§.≈≈§)....._.).§...[..§...≈≈§....#.##u...†.......≈≈§...... #....≈≈≈≈...≈.≈..... ##..†§§§≈§≈.....§#.....#..§§.§§≈≈≈(......#......@...§§≈§≈≈)#....#...§...§§.......§#≈≈. ###........≈. ##§§§.....  . .. .ÛÊ·jXÖ ¨ ##...#. ..##ÛÊ·j“Þ G.uÛÊ·j¬ö o§≈≈≈≈§..ÛÊ·jø ­§.§)...≈§§...ÛÊ·jÙù ¡67=71ÛÊ·j� 8§ÛÊ·j ÜÊ·jý  .)§≈≈≈.....#.#......§.≈≈§)#....._.).§...[..§...≈≈§...#.##....†.......≈≈§... #u...≈≈≈≈...≈.≈..###..†§§≈§§≈.....§ #.....#.....§§≈≈≈(.... #.......§.§≈§§§≈≈) #....#@..)...≈§.......§ #≈≈. ###§...... §≈. ##  . .ÜÊ·j{þ  ....... ##...#. ..## ÜÊ·j¬ G.uÜÊ·jŸ$ ?.≈≈≈ÜÊ·j% J...≈..ÜÊ·jC' h780ÜÊ·jr1 :§ÜÊ·j4 ÝÊ·j‰Š#.≈≈§.##..#.........)§≈≈≈..#.#........≈≈§)...##....._.).§...[..§...≈≈#.##....†.......≈≈. #....≈≈≈≈...≈.≈..##u.†≈≈≈§§≈ #.....#.....§§≈≈≈( #....@.....≈.§§≈≈).... #....#...)...≈§ #≈≈.####......ÝÊ·j.в#§≈.. ##..#.... ........ .......#...##...#.##....##ÝÊ·jø‘K.uÝÊ·jQ­I[#§ÝÊ·jz¯�9=959ÝÊ·j1¸ÝÊ·jl»ÝÊ·jÓÔ ##..#.)§≈≈≈ #.....#.#........≈≈§).##....._.).[...[..§...≈.......#.##....†.......... #....≈≈≈≈...≈. .......###..†≈≈≈§§≈.... #.....#u....§§≈≈≈( #..........≈.§§≈≈) #...@#...)...≈§.. #≈≈.####......§≈.. ##........ #§.... .......... .......##..... ##...#. ##..## ..## ###ÝÊ·jbÜ K.uÝÊ·j6ø ÝÊ·jsù Ë200=8=808ÝÊ·jA ÝÊ·j± ÞÊ·ji–S #.....#.#........≈≈§)ÞÊ·j— .##....._.).[...[..§. .......#.##....†....... ......... #....≈≈≈≈ .......###..†≈≈≈§§≈.. #.....#.....§§≈≈≈( #.....u....≈.§§≈≈) #....#...)...≈§.. #≈≈@####......§≈....### ....### ÞÊ·j¶—T........# .###.....# ##...#. ##..### ..## ### ÞÊ·j3ž1u.ÞÊ·j1·&.ÞÊ·j(¹h217ÞÊ·j³ÁÞÊ·jüÄÞÊ·j?tê.##....._.).[...[..§. .......#.##....†... ......... #....≈≈≈≈ .......###..†≈≈≈§§≈.. #.....#.....§§≈≈≈( #....u.....≈.§§≈≈) #....#...)...≈§..ÞÊ·jétY#≈≈.####......§≈@...### .....### .........# .####.....# ##...#. ##..### ..## ###  ÞÊ·j{K.uÞÊ·j–9≈ÞÊ·jø—¡39=26ÞÊ·j£ ÞÊ·j©¤ÞÊ·j2ÊU  Casting: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ßÊ·jÉk8*ßÊ·j·�****@****ßÊ·jÎ;****≈≈.*≈@.**...****ßÊ·jŠP�*****...u≈≈@..**.*....*****ßÊ·jƒ­%*****.....*..*......**ßÊ·jvßÊ·jqÚ*****.....#*.*...ßÊ·jVâ******.....###*.*.ßÊ·jµ£*****#*...... #.*.**.ßÊ·júðº############# #.#################################@######################ßÊ·jèñ ##ßÊ·j<· ßÊ·j+¸!ßÊ·jå¸.  ßÊ·j`¹The dungeon rumbles!  ßÊ·jŹ/You kill the green ugly thing!ßÊ·jº5Vehumet accepts your kill.ßÊ·j¤ºßÊ·j‹ÇßÊ·jSÈI*#*ßÊ·j¸È **ßÊ·j É7#*ßÊ·jYÉ^* #*###*ßÊ·jŸÉ***ßÊ·jçÉ *ßÊ·j0Ê *ßÊ·jsÊ **ßÊ·jåÊ *ßÊ·j=Ë *ßÊ·j�Ë,** *ßÊ·jÞËC* *ßÊ·jÌ*ßÊ·jÃÌßÊ·ji™Í........#. ..........#..#. .........#..... #.....#....... #.......... ...#...........#.§≈..####...≈≈@....##.#.....####............##.....#.## ##..#..#.#.###.### #.### ßÊ·jNšI Vehumet accepts your kill.  You feel your power returning.  Ka-crash!  Magical energy flows into your mind!  You hear a croak. You hear an angry hiss. You hear a loud, deep croak! x2  You hear a croak. You hear a loud, deep croak!ßÊ·ja¥ä445============3Magnavolt (1%)5ßÊ·jé­ßÊ·j‰²M _You hear a faint skittering sound. You hear a shout! x2àÊ·jÈÂàÊ·j¤ÄàÊ·jŽÌàÊ·j<ÐT _Why would you want to do that?àÊ·j;Ÿ± ..........#....†.........#....≈≈≈≈#.....#..†≈≈≈§§≈......#.....#.....§§≈≈≈(...#..........≈.§§≈≈)..#..)...≈§......#.§≈..###...... #...≈≈.....##  #.#..@..#### ............# .#.##.....#.# ##...#.àÊ·j  â # ##..#..#.# ..## ####.###.# ## #.# ## àÊ·j»ºàÊ·j–ÄÒ6--------- 44 _àÊ·jkÆàÊ·j6« U .#....†àÊ·jÛ« k#.............#....≈≈≈≈.#...........#..†≈≈≈§§≈.....#.....#.....§§≈≈≈....#.≈.§§≈≈...#........)...≈§#.....#.§≈..### #...≈≈.....##. #.#.@...#### .àÊ·j,¬ è#.# ..#.##.....#.# ##...#. # ##..#..#.# ..## àÊ·jn¬  ####.###.# ## #.#  ##àÊ·jÐ Ú76==---------53àÊ·j„Ñ àÊ·jãÔ áÊ·jû©ß .##....._.).[...[ .......#....†..##.............#....≈≈≈#..#...........#..†≈≈≈§§#.......#.....#....#.#...≈.§§≈..#........)...≈§#.....#.§≈..#áÊ·jΪ; #..@≈≈.....##. #.#.....#### . #............# .........#.##.....#.# ##...#... # ##..#..#.# ..##.####.#### #.###áÊ·j6ÃáÊ·jÏÄŽ9=62áÊ·j«ËáÊ·jÓÎáÊ·jÖä #.#......##....._.).[...[ ..............#....†.. ##.............#....≈≈≈ #..#...........#..†≈≈≈§ #.......#.....#.... #.......#..........≈.§§áÊ·jlåÒ..#........)...≈§#....@#.§≈..#####...≈≈.....## #.#.....####  #............# ..... ..#.##...##...#áÊ·j¹å¬ .. ## ##..#..## ..##.####.#### #.###áÊ·j:áÊ·jQÉ10=7=71áÊ·jÝáÊ·j, áÊ·jŸ¢  ##..#...)§#...###.....#.#...........##....._.).[...[ ......#....†. ##.............#....≈≈ #..#...........#..†≈≈ #.#.....#.... #.#...≈...#........)...≈.....#.§≈..#####...≈≈.....## #.#.....####  #............# ..... ..#.##...##... .. ## ##..#...# ..#.####.#### #.#[39áÊ·jm£ ;49máÊ·j3Á :≈áÊ·j h180áÊ·jÇ áÊ·j~Ë ~ _You hear the stately crackle of a very distant magical portal.âÊ·jæå âÊ·j®æ âÊ·jPç âÊ·j™ì âÊ·j” £349âÊ·jQ âÊ·jî r48=8âÊ·jj âÊ·jâ D _Found Qalo's Overcharged Wands.âÊ·j, `67âÊ·jÀ, âÊ·j%- âÊ·j|/ âÊ·j]A âÊ·jûA `76âÊ·j™B âÊ·jvD âÊ·je[ âÊ·j#\ ´9=9=5âÊ·j½  tswn the Metallomancer ...#≈~##  Oni of Vehumet ****** .....≈≈#≈  Health: 242/250 =======================- #§....~≈~  Magic: 39/65 ==============---------- #### #......~.  AC: 9Str: 19 ..# .........  EV: 14ïÊ·j˜?Int: 28 #.# ##........  SH: 0Dex: 11 #.####.........  XL: 24 Next: 39% Place: Depths:1 #....§§@**D..........≈.. Noise: ====-----  Time: 69519.4 (0.0) #.#####...........≈..≈.. b) cold staff "Arghiypre" {rC+ rN+++ Ice} ïÊ·j5@0 ##.# ##.........≈≈..≈.. Cast: Magnavolt (1%) ##..# #...........≈≈≈. Gem (2919)  ##..### #...........≈.. #.....#### ...#..#...≈§.. D   ice dragon (trample, catching breath,…) #........# ..##......... #...#.#..# ... ###..<†.. ##.#...#.# ..#.#..†...ïÊ·jÁ@Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (heavily wounded, catching its breath, covered in magnetic  dust, 100% to hit)ïÊ·jj‚†tswn the Metallomancer...#≈~##Oni of Vehumet ******.....≈≈#≈Health: 242/250 =======================-#§....~≈~Magic: 39/65 ==============----------ïÊ·jvƒ¡#### #......~.AC: 9Str: 19..# .........EV: 14Int: 28#.# ##........SH: 0Dex: 11#.####.........XL: 24 Next: 39% Place: Depths:1#....§§@``D..........≈.. Noise: ====-----  Time: 69519.4 (0.0)#.#####...........≈..≈.. b) cold staff "Arghiypre" {rC+ rN+++ Ice} ##.# ##.........≈≈..≈.. Cast: Magnavolt (1%)##..# #...........≈≈≈. Gem (2919) ïÊ·jÿƒð##..### #...........≈..#.....#### ...#..#...≈§.. D   ice dragon (trample, catching breath,…)#........# ..##.........#...#.#..# ... ###..<†..##.#...#.#..#.#..†...Confirm with . or Enter, or press ? or * to list all spells.ïÊ·jJ„îAiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice dragon (heavily wounded, catching its breath, covered in magnetic  dust, 100% to hit)  The crystal spear hits the ice dragon!!!ïÊ·j¯µD.Aiming: Lehudib's Crystal Spear (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice dragon (heavily wounded, catching its breath, covered in magnetic  dust, 100% to hit)  The crystal spear hits the ice dragon!!!  The ice dragon is almost dead.ïÊ·j|&C.@.ïÊ·jÜ'�4=20.4 (18ïÊ·j²08§ïÊ·jø4' _You hear a shout!ðÊ·j¬WÛ...#≈~###≈♣♣ .....≈≈#≈~..#§....~≈~.#### .#......~...# .#.# ##.#.####.#....§..@D..≈.#.#####.≈..≈.##.# ##.≈≈..≈.##..# ##.≈≈≈.###..### #.≈.#.....#### ...#..#...≈§.#.# #..##.#...#.#..# ... ###..<†.##.#...#.# ..#.#..†.ðÊ·jroz§The ice dragon is almost dead. _You hear a shout!  You rampage towards the ice dragon! You hit the ice dragon.  You kill the ice dragon!  Vehumet accepts your kill.  You feel your power returning.ðÊ·jé€RðÊ·j¦°õ545===----1Magnavolt (1%)7ðÊ·j'¸:§ðÊ·j¼F _The ice dragon scales are intact enough to wear.ðÊ·jðÊ·jÙðÊ·j ðÊ·jè ðÊ·jÍ�  You encounter a tengu warrior. It is wielding a +0 dire flail.ðÊ·jq♣♣..# ≈##.# :...#≈~###≈≈♣♣♣ .....≈≈# ....#§....~≈#####..#~..# #...#.# #.####...@....... ----#....§...§......Q....≈..#####....≈.Magnavolt (1%)# ##..≈≈..≈...  ##..≈≈≈.##ðÊ·jø­##..### ##...........≈...# Q   tengu warrior (wandering)#.....#### ...#..#...≈§...##........# #..##...........#...#.#..# ... ###..<ðÊ·jù2¥ 0Q.  Found a parchment of Hellfire Mortar.ðÊ·jX@DQðÊ·jžHç6=2.4 (16§...§ðÊ·jZ/ _The tengu warrior shouts!ñÊ·j ¤ *(magnetised)  Magnetic shrapnel attaches itself to the tengu warrior.ñÊ·j^¡ E****ñÊ·j( K****ñÊ·j¬± Û ****** Electricity arcs towards the magnetite!  The arc of electricity hits the tengu warrior!!ñÊ·jnH6Q.ñÊ·jžS§.....@...†...§......§ñÊ·j—T&§§ñÊ·j±U`839--====ñÊ·j¸VY35ñÊ·j^:§ñÊ·jîae _The tengu warrior is heavily wounded.òÊ·j`^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.òÊ·jA :*òÊ·j½Œ ¹****@****òÊ·jÎÚ —******...**.@.**.§.******òÊ·j6) *******.....*.....**..@..**..§..*.....******òÊ·j„u ×********#......**.......*.*...@...**...§...*.*.....******òÊ·jKà 4*******#**.#§....~≈**.~*..*.*.**†.*òÊ·j<Ä Ô.*.*.....******òÊ·j  ¤****#**###*.....≈≈#≈**.~*.òÊ·jî ã.*.*.*Q**..*.*.*.*.....****#**òÊ·j¥^ ;**# *##.##*:...#≈~###≈*~**..*.*.*.*òÊ·jd_ Ò.**..*.*.*.*.*...#..**##**òÊ·j[¯ &### ###.#############################.#################################################@##############################################################òÊ·jV° R######òÊ·jyÇ *********** ***The dungeon rumbles!óÊ·jlá¡ Q.  The tengu warrior is almost dead.óÊ·jôÍ..# ≈##..#≈# :...#≈~#.#≈≈..♣ .....≈≈.≈~.....#§....~≈~....#......~............................@...Q......†...§.......óÊ·j)õ�.##.........§........§.........§#............##...#...## #...#..óÊ·jz÷è930-----==========44óÊ·j�V§§óÊ·j‹ _Ka-crash!óÊ·jvß‘§  The tengu warrior is almost dead. _Ka-crash!  Electricity arcs towards the magnetite!arc of electricity hits the tengu warrior!!  You kill the tengu warrior!  Vehumet accepts your kill.óÊ·j€æn****óÊ·jK—:*****óÊ·jõúJ****óÊ·j:Å Á§......§§..§50=27-----40====----- 5Magnavolt (1%)3§§§ _You feel your power returning.ôÊ·je«ôÊ·jf¬ôÊ·jî·ôÊ·jžÃôÊ·jÏøôÊ·jy8=-2ôÊ·jâôÊ·jPôÊ·j¯6ôÊ·jÊ7B1ôÊ·jw>ôÊ·jéB$ ôÊ·jaI_Found a magical portal.ôÊ·jkôÊ·jÛkB0ôÊ·j—oôÊ·jê�Ù....≈ ..# ........ ∩.#≈≈..♣....≈# ..#≈≈.♣♣..#≈≈##..# ♣:...#≈~#.#≈≈..♣......≈≈.≈~....#.....~≈~#####..#.....@~...---------8.4 (3..# #......... #.# ###.... #.####.......§...... #....†...[.≈......##.##...≈§.≈.... ..##.## ##.........≈≈..≈... ...ôÊ·j‡§##..# .............≈≈≈.####..### #..............≈...##ôÊ·j—�:----ôÊ·jV™ôÊ·j~¤ôÊ·jVü ¦M....~ .##~≈. ....≈ ..#≈~....... ∩.# ♣....≈# ..#≈≈ ♣♣..#≈≈##..#≈~# ♣:...#≈~#.#≈≈♣......≈≈.≈~ ..≈~#####..#......~..# #...... ###.......#.####.......§...................ôÊ·j± A§§ôÊ·jä ¼=9=9.4 (1Water Gem (2909) ôÊ·j¿) O∩§ôÊ·jÊ0 2 _You enter the shallow water.õÊ·j`Ž3õÊ·j>’õÊ·jx•T _Why would you want to do that?õÊ·jå„  ### .....~ ##.##~≈. .....≈#...#≈~....... .∩.#≈≈.....≈#...#≈≈. ♣♣..#≈≈##..#≈~# ♣:...#≈~#.#≈≈..♣......≈≈ ....#.....~≈#####..#~..# #...#.# .......#.####.......§.....§§ #....†...[.§.≈..... .##.##..§.≈.## ##≈≈..≈... .õÊ·j ©t..§.§õÊ·jJ¬u30Gem (2908)  _õÊ·jª×T∩§õÊ·jë/ ˜M.. ≈#≈ .... .. ### ≈ .....~≈##.##~≈.....≈#...#≈~......'.∩.#≈≈... ♣....≈#...#≈≈... ♣♣..#≈≈##..#≈~...# ♣:...#≈~#@#≈≈....♣......≈≈.≈~ ..~≈~#####..#~..# #................#...........§.õÊ·jÌš Ø.30=17õÊ·jà�M. ~ ... ... ≈#≈ ... .... ### ≈.....~≈##.##~≈..≈#...#≈~.........'.∩.#≈≈... ♣....≈#...#≈≈... ♣♣..#≈≈##@.#≈~# ♣:...#≈~#.#≈≈♣......≈≈.≈~ ....#.....~≈~..#####..#......~...........#.......[...........õÊ·jSl)õÊ·jPqõÊ·jÒ†õÊ·jć2õÊ·jň$6õÊ·j[‰õÊ·j¢õÊ·j¥©öÊ·j�oØM . . ..... ≈ ~ ...#. ≈#≈ .. .... ### ≈....~≈##.##~≈......≈#...#≈~......'.∩.# ♣....≈#.@.#≈≈... ♣♣..#≈≈##..#≈~# ♣:...#≈~#.#≈≈.♣......≈≈.≈~........#.....~≈~...........................)......öÊ·j8 “35öÊ·jÏ�eM#. ..  . . ...... ≈ ~ ...#... ≈#≈ . .... ### ≈...öÊ·j—‘£~≈##.##~≈≈#...#≈~......'.@.#≈≈... ♣....≈#...#≈≈ ♣♣..#≈≈##..#≈~# ♣:...#≈~#.#≈≈.....♣......≈≈.≈~...........~......................öÊ·j=³öÊ·jR´Œ1=44öÊ·jüËöÊ·j°ÔU _There is a magical portal here.öÊ·jÑöÊ·j®öÊ·jùöÊ·j?$öÊ·j %B3öÊ·j°+öÊ·jI<öÊ·jš=T22öÊ·jˆ?öÊ·jŠSöÊ·j‚TB1öÊ·jMUöÊ·jZhöÊ·jõiX0öÊ·j¶mW _You start resting.öÊ·j+uI§§§öÊ·j&’A8.4 (4...öÊ·jæ“`3=9.4 (5öÊ·j{”<899öÊ·jêšöÊ·jö�q _You hear the stately crackle of a magical portal.öÊ·jí¤ öÊ·jQ¨ 3öÊ·j ¸ öÊ·jÁ X8öÊ·j@ç 34=76öÊ·j¼n5öÊ·j¡ öÊ·j» `54öÊ·j£öÊ·jôöÊ·jËB3öÊ·jÑ öÊ·j‹CöÊ·jEr6=2öÊ·júEöÊ·j«]öÊ·jx^B1öÊ·j¯_öÊ·j+xöÊ·jÑ{W _You start resting.öÊ·j*…ºQQ   tengu reaver (polearm, wandering, def…)öÊ·j”�,47.4 (8öÊ·j}’e8.4 (90öÊ·j¿šöÊ·jÍÅÚ  You encounter a tengu reaver. It is wielding a +0 glaive and wearing a +2 ring _mail of poison resistance.÷Ê·jà 9Q.÷Ê·j¼) [Qdeflects missi÷Ê·jk+ ¨7==9.4 (189÷Ê·j¦2 ÷Ê·j 6 . _The tengu reaver shouts!øÊ·j•9Q.øÊ·jF¡øÊ·j £i-508øÊ·j’©øÊ·ju¬øÊ·j¼®4Q.øÊ·j’¸øÊ·jºz-17øÊ·j¹ÀøÊ·jÄøÊ·j®Ô 9Q.øÊ·j|ß øÊ·já �8=26øÊ·j>è øÊ·jë ùÊ·jç^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ùÊ·j·"   tswn the Metallomancer #. .. Oni of Vehumet ****** . . ...  Health: 250/250 ======================== ... ≈ ~ ...#  Magic: 33/65 ============------------ ... ≈#≈ ....  AC: 9Str: 19ùÊ·jÐ# 6 .... ### ≈....  EV: 14Int: 28 ....~≈##.##~≈...  SH: 0Dex: 11 .....≈#...#≈~...  XL: 24 Next: 40% Place: Depths:1 ......'.@.#≈≈...  Noise: ---------  Time: 69552.4 (0.0) ♣....≈#***#*≈...  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ♣♣..#≈≈##**#Q~...  Cast: Magnavolt (1%) # ♣:...#≈~#***≈....  Gem (2886)  ùÊ·j¼$ Ä..♣......≈*****....  ....#.....*****....  Q   tengu reaver (polearm, deflects missi…) #####..#......~.......  ..# #................  #.# ###.............. _The tengu reaver shouts!  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  ùÊ·jy% `Press: ? - help, Dir - move targetA crystal wall.úÊ·j?‚...#≈..#Q.#≈≈.≈~.~≈~..You cannot affect that. Some deep water.úÊ·j»0 ó***#***#Q*************A crystal wall.úÊ·jMƒtswn the Metallomancer#. ..Oni of Vehumet ******. . ...Health: 250/250 ========================... ≈ ~ ...#Magic: 33/65 ============------------... ≈#≈ ....AC: 9Str: 19.... ### ≈....EV: 14Int: 28....~≈##.##~≈...SH: 0Dex: 11.....≈#...#≈~...XL: 24 Next: 40% Place: Depths:1......'.@.#≈≈...Noise: ---------  Time: 69552.4 (0.0)♣....≈######≈úÊ·jt„...b) cold staff "Arghiypre" {rC+ rN+++ Ice} ♣♣..#≈≈######~...Cast: Magnavolt (1%)# ♣:...#≈~####≈....Gem (2886) ..♣......≈#####........#.....#####....Q   tengu reaver (polearm, deflects missi…)#####..#......~.........# #................#.# ###..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the tengu reaver!!!ûÊ·j„µ ≈QAiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the tengu reaver!!!  The tengu reaver is severely wounded.ûÊ·j‘Ç1...#≈...≈.≈~.~≈~..ûÊ·jÉ =======3.4 (1Magnavolt (1%)5ûÊ·j,ÓûÊ·jjÜ9 _You hear a horrible gurgling sound!ûÊ·j²ÿ  Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ûÊ·j˜¨ Á  tswn the Metallomancer #. .. Oni of Vehumet ****** . . ...  Health: 250/250 ======================== ... ≈ ~ ...#  Magic: 28/65 ==========-------------- ... ≈#≈ ....  AC: 9Str: 19 .... ### ≈....  EV: 14ûÊ·jp© òInt: 28 ....~≈##.##~≈...  SH: 0Dex: 11 .....≈#...#≈~...  XL: 24 Next: 40% Place: Depths:1 ......'.@.#≈≈...  Noise: =======--  Time: 69553.4 (0.0) ♣....≈#***#*≈...  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ûÊ·jç© ♣♣..#≈≈##**#*~...  Cast: Magnavolt (1%) # ♣:...#≈~#**Q≈....  Gem (2885)  ..♣......≈*****....  ....#.....*****....  Q   tengu reaver (polearm, deflects missi…)ûÊ·jˆª � #####..#......~.......  ..# #................  #.# ###.............. _You hear a horrible gurgling sound!  Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.ûÊ·jN� }  tswn the Metallomancer #. .. Oni of Vehumet ****** . . ...  Health: 250/250 ======================== ... ≈ ~ ...#  Magic: 28/65 ==========-------------- ûÊ·jO� û... ≈#≈ ....  AC: 9Str: 19 .... ### ≈....  EV: 14Int: 28 ....~≈##.##~≈...  SH: 0Dex: 11 .....≈#...#≈~...  XL: 24 Next: 40% Place: Depths:1 ......'.@.#≈≈...  Noise: =======--  Time: 69553.4 (0.0) ♣....≈#...#≈≈...  b) cold staff "Arghiypre" {rC+ rN+++ Ice}  ♣♣..#≈≈##..#≈~...  Cast: Magnavolt (1%) ûÊ·jê� è# ♣:...#≈~#.#≈≈....  Gem (2885)  ..♣......≈≈.≈~.....  ....#.....~≈~......  Q   tengu reaver (polearm, deflects missi…) #####..#......~.......  ..# #................  #.# ###.............. Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the tengu reaver!!!  ûÊ·j„‘ wYou kill the tengu reaver!Vehumet accepts your kill.ûÊ·jÔ– û #. .. . . ...  ... ≈ ~ ...#  ... ≈#≈ .... ûÊ·jt—  .... ### ≈....  ....~≈##.##~≈...  .....≈#...#≈~...  ......'.@.  ♣....≈######≈... ûÊ·jô— Ù ♣♣..#≈≈######~...  # ♣:###≈....  #####.... #####....  ûÊ·jw˜ í.~.......  ..# .........  #.# üÊ·j1ÞZ...#≈..#≈.#≈≈.≈~.~≈~..üÊ·j-ë®914.4 (1Magnavolt (1%)4üÊ·jÖñüÊ·j2ø9MA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the tengu reaver!!!  You kill the tengu reaver!Vehumet accepts your kill. _You hear a splash. x2; You hear a shout!üÊ·j9 üÊ·j6 üÊ·jö üÊ·jk' üÊ·j�( B3üÊ·jþ/ üÊ·jh= üÊ·j°> B2üÊ·j>? üÊ·jÑl ¥30=1üÊ·j  üÊ·jè B0üÊ·j¥� üÊ·jý— üÊ·jgž W _You start resting.üÊ·j2¤ #1=-------Magnavolt (1%)ψ   necromancer (wandering)ψüÊ·j·° `8.4 (4§üÊ·jÞ² †-------9.4 (579üÊ·jy¹ üÊ·jTÌ v _You encounter a necromancer. It is wielding a +0 whip.ýÊ·j"•– .§The necromancer mumbles some strange words.ýÊ·jè–f60.4 (18ýÊ·jþ�ýÊ·j:¢I _The necromancer binds the souls of nearby monsters.ýÊ·jñ r ***** (magnetised)**Magnetic shrapnel attaches itself to the necromancer.  Electricity arcs towards the magnetite!  The arc of electricity hits the necromancer!!ýÊ·jvÌ ÷ψ...≈........24---====17 _The necromancer is almost dead.þÊ·j?H ô §Electricity arcs towards the magnetite!  The arc of electricity hits the necromancer!!  You kill the necromancer!þÊ·j‚M —*****...*þÊ·j¥Ù … ZVehumet accepts your kill.þÊ·jæ 5 ..≈..Z   spriggan air mage zombie (wandering)§Magical energy flows into your mind!þÊ·jwî –5=--26þÊ·jØõ þÊ·jèø i _You encounter a spriggan air mage zombie.ÿÊ·jù¯ 1ZÿÊ·j· 5Z.ÿÊ·j)º .ÿÊ·j'½ KZ§ÿÊ·jÉ µ ZZYou encounter a spark wasp zombie.ÿÊ·j Ë E----3ÿÊ·j•Ë :5ÿÊ·jãÒ ;§ÿÊ·jbÖ > _The spark wasp zombie leaves your sight.Ë·jìÔ#. .... . ...... ≈ ~ ...#... ≈#≈ ......... ### ≈.....~≈##.##~.....≈#...#≈~.......'.∩.#≈≈.♣....≈#..@#≈≈....♣♣..#≈≈##..#≈~.# ♣:...#≈~#.#≈≈....≈..♣......≈≈.≈~......#.....~≈~..Z#####..#......~....§Z..# #................#.# ###...Ë·j·Õw.....#.####.......)Ë·jnÙ1ZË·j>Ý.Ë·j&á1ZË·jãê Z.Z   stone giant zombie (wandering)Ë·jqëŒZ   spark wasp zombie (wandering)Ë·jíR6=----Ë·j˜íY44Ë·jGôË·jeøc _You encounter a stone giant zombie.Ë·jXšl.. . ...... ≈ ~ ...#... ≈#≈ ....... ### ≈.......~≈##.##~≈..≈#...#≈~....'.∩.#≈≈♣....≈#...#♣♣..#≈≈##.@#≈~....Ë·j¬œè# ♣:...#≈~#.#≈≈....≈..♣......≈≈.≈~.Z......#.....~≈~...  #####..#......~....Z ..# #...............Z   spriggan air mage zombie#.# ###..Ztone giant zombie (wandering)###.......)..Z   spark wasp zombie (wandering)...†...[...........≈.....Ë·jð£LZ§Ë·j®¨9Z.Ë·jt¹›ZZZË·jO»`53Ë·jðÃ;§Ë·jQÇË·j"ø J ****(magnetised) Magnetic shrapnel attaches itself to the stone giant zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the spark wasp zombie!!!Ë·j…Þ**  Electricity arcs towards the magnetite!  The arc of electricity hits the spark wasp zombie!!!  The spark wasp zombie is moderately damaged.The arc of electricity hits the spark wasp zombie!!  The spark wasp zombie is severely damaged.tone giant zombie!!Ë·jš9Z.Ë·jkAZ.Ë·j<@Z≈Ë·j¨3Z.Ë·já'‘ §The stone giant zombie is moderately damaged.Ë·j9*·19--====62Ë·j�4Ë·jE8O _The spriggan air mage zombie hits you but does no damage.Ë·j4Ù( Ë·j,ÚÓ****(magnetised)Magnetic shrapnel attaches itself to the spark wasp zombie.  Electricity arcs towards the magnetite!Ë·jÅj Ð* Magnetic shrapnel attaches itself to the spark wasp zombie.  Electricity arcs towards the magnetite!  The arc of electricity misses the spriggan air mage zombie.  The arc of electricity hits the spriggan air mage zombie!!!  The spriggan air mage zombie is heavily damaged.  Ë·jm 4The arc of electricity hits the stone giant zombie!!Ë·j"û ¹*  The spriggan air mage zombie is heavily damaged.  The arc of electricity hits the stone giant zombie!!  The stone giant zombie is heavily damaged.  The spriggan air mage zombie is almost destroyed.park wasp zombie!!!Ë·jG‘ 9Z.Ë·jŒ’ 1~Ë·j(¥ —ZZ~.....§.Ë·jŸª ›13-----71Ë·jB¿ Ë·jhà j _The spark wasp zombie is almost destroyed.Ë·jJÂZZ§Z ≈.Z   frost giant zombie (wandering)Ë·j<ÅÍZ   spark wasp zombie (magnetised)The spriggan air mage zombie closely misses you.Ë·j&Ú=---80 _You encounter a frost giant zombie.Ë·jøE è≈ _You encounter a frost giant zombie.  Magnetic shrapnel attaches itself to the frost giant zombie.  Electricity arcs towards the magnetite!  The arc of electricity hits the spriggan air mage zombie!!  You destroy the spriggan air mage zombie!  Vehumet accepts your kill.Ë·j‘O  §You feel your power returning.  The arc of electricity hits the spark wasp zombie!!!  You destroy the spark wasp zombie!Ë·jæV $**  stone giant zombie (magnetised)Z   frostwandering, magnet…)Ë·jpß K **Ë·j¯à š Vehumet accepts your kill.The arc of electricity hits the stone giant zombie!!!Ë·j;m  §The stone giant zombie is almost destroyed.The arc of electricity hits the stone giant zombie!!  You destroy the stone giant zombie!Ë·jqt Å**Z   frostwandering, magnet…)Ë·j~ý ¢ *Zmagnetised)**Ë·jcþ uVehumet accepts your kill.The arc of electricity hits the frost giant zombie!!Ë·j~Š — uThe frost giant zombie is lightly damaged.Ë·jOœ  ≈§.§$.u   green ugly thing (soul bound).ZMagical energy flows into your mind!Ë·j¢§ Ì6=--2====969Ë·jƒ¶ š§ _You encounter a green ugly thing.Ë·jSM7u.Ë·jYaË·jþbÂ17==----708Ë·jSj9§Ë·jwmË·jÏ Ë·jÄ :----Ë·j4 Ë·ji R _No reachable target in view!Ë·j;Ô3ZË·jŠÖ5u.Ë·jé¨Z   frost giant zombie (magnetised).Ë·j±ëg17 _Ë·j«ó;§Ë·j†øË·j (2u.Ë·j¨+1uË·j,Ë·jˆ/1ZË·j9v§u 2 ugly things (1 wandering, 1 soul bo…)Ë·jÿŽ8=26Ë·jC$§Ë·j¾3§Ë·jéa _You encounter a green ugly thing.Ë·j$7u.Ë·j%2u.Ë·jâ(3Z.Ë·j>:d.usoul bound)Ë·j‘<i==35Ë·jiGc∩§§Ë·jƒL< _The green ugly thing gurgles horribly!Ë·jô…7u.Ë·jˆ2u.Ë·j6Ž3Z.Ë·jý�;Ë·j  i--44Ë·jº©W∩§Ë·j­Ë·jû‚ **(magnetised)Magnetic shrapnel attaches itself to the frost giant zombie.Ë·j@ A**Ë·jm  ê **** Electricity arcs towards the magnetite!  The arc of electricity hits the frost giant zombie!!!Ë·jý du.u.Ë·j^' .Ë·j5( 2u.Ë·j±4 %≈§..u..§..Z   green ugly thingË·jÛ6 ­12--====53Ë·j|@ W§§Ë·j§D j _The frost giant zombie is heavily damaged.Ë·j;9Z.Ë·j›A7u.Ë·jíR•----62Ë·j“\k∩§§Ë·j–_Ë·j–j /uË·jxk 9Z.Ë·jq 7u.Ë·j¼ÿ ^~u 2 ugly things (1 soul bound)3------71∩§Ë·j× ^  Casting: Magnavolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ë·jÏA:* Ë·j/ˆ™***@*#* Ë·j8Õú****....#≈***≈** Ë·j¢$‚****.∩..≈**≈u≈§.****~*** Ë·jw…**#...*'.*≈≈u≈§..**.~≈~u.§*****.**** Ë·j“×Â*≈##.*≈*..*.**.Z**...~....$* Ë·j¿Ø“*****.***** Ë·j�'Ç**~*...*.*. Ë·je(t.**..**...........*******.****** Ë·jS|{**.*.*..*.*.**..**. Ë·j_}V.**.............********.******* Ë·j6χ# ~ .#####. ##≈ .########### Ë·jÐM###≈#####~########################################################≈############~##############.##############.##############.##############.####### Ë·jÖšµ.  Confirm with . or Enter, or press ? or * to list all spells.The dungeon rumbles!  The green ugly thing is severely wounded.  A door shatters!  You kill the green ugly thing!  Vehumet accepts your kill. Ë·jªl ***###***≈~*#   green ugly thing (soul bound) You feel your power returning. Ë·jqD³ u.  The frost giant zombie is almost destroyed. Ë·j—G4Z. Ë·j(lš≈ ~.....#... ≈#≈≈........≈≈.......~≈##.#.~≈.......≈#....≈~........∩..≈≈.......#≈≈....#.....≈~.u#≈≈....≈....≈≈.≈~...........~≈~..Z..........~....$.......................................)........ Ë·jôuÊ7/65 --==========80 Ë·jÊ€;∩ Ë·j… _Ka-crash! Ë·j°­ñ Z.  You barely miss the green ugly thing.The green ugly thing is severely wounded. Ë·jT¹E§ Ë·j»µ=-------- 9.6 (1.259 Ë·jà ˷j0ÆV _The green ugly thing misses you. Ë·j!ð 7 Z.  You hit the green ugly thing but do no damage.You freeze the green ugly thing.  The green ugly thing is severely wounded. Ë·jNÿ W  The green ugly thing claws you but does no damage. Ë·j1 ¼45-8----------80.88 Ë·jò 9∩ Ë·jœ 5 _The green ugly thing claws you. Ë·j=èý  You hit the frost giant zombie but do no damage.You headbutt the frost giant zombie.  The frost giant zombie is almost destroyed. Ë·j'ê�6-2.06 Ë·j«ô Ë·jœø  Ë·j0þB_The green ugly thing claws you but does no damage. Ë·j Y;≈The frost giant zombie is almost destroyed. but does no damage.  You destroy the frost giant zombie!  Vehumet accepts your kill. Ë·j±pX≈§§ Ë·j˜zÆ816/65===33.25 Ë·jÛƒ Ë·jx‡u _You feel your power returning. The green ugly thing misses you. Ë·jo¢E  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Ë·jJ 8* Ë·j|Q¡***@*#* Ë·jE¦Y*****..*.*u#≈***≈** Ë·jøÒ******.∩....*.u#≈≈**≈.≈~.****~*** Ë·jdHG*#****#....≈*.*~.u#≈≈.* Ë·jåI‡*≈≈.≈~..**.~≈~...*****.**** Ë·j¬œÇ*****≈##.#.~≈*≈*.*≈.**..* Ë·jÑ�“*..**...~....$******.***** Ë·jAñm******≈≈..*~*..*..**..* Ë·jLòŠ*..**..**...........*******.****** Ë·j?Eš******≈....*.*.*.*..**. Ë·j`F§**..**..**..**.............********.******* Ë·j`�à# ~########. ##≈###################≈#########################################################################≈####### Ë·j¨žo#######~##############.##############.##############.##############.####### Ë·jZh» .The dungeon rumbles!  You kill the green ugly thing! Ë·j4om**# Ë·jš%œ .. ≈ ~.....#.... ≈#≈≈.........≈ ###≈≈.......~≈##...~≈.......≈.....≈~........∩..≈≈.......#≈≈.........≈~.Z#≈≈....≈....≈≈.≈~...........~≈~.............~....$..................Z   ugly thing simulacrum.....................)........  Vehumet accepts your kill.Ka-crash!  A freezing mist starts to gather... Ë·j¨,µ50=7/65 ---==========4 Ë·j}-C04 Ë·jc6;∩ Ë·j':g _You encounter an ugly thing simulacrum.Ë·j@bÒ  You hit the ugly thing simulacrum.  Your headbutt misses the ugly thing simulacrum.The ugly thing simulacrum is lightly damaged.Ë·jwdâ8---=-------- 5.4 (1.23Ë·jel9∩Ë·jšpc _The ugly thing simulacrum closely misses you.Ë·j…÷ ¦  You barely miss the ugly thing simulacrum.Your headbutt misses the ugly thing simulacrum.Ë·jÚø ƒ--------6.62Ë·j’ Ë·j² C _The ugly thing simulacrum is lightly damaged.Ë·jðE  Casting: Shatter (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ë·j˜ÿ ξElectricity surges outward!  The ugly thing simulacrum is struck by an electric surge!!!*Ë·jÑ<-ζË·j>×4-=====70Magnavolt (1%)1Ë·jPEË·j'IZ _The ugly thing simulacrum vaporises!Ë·j;¥M#. ..  .. ....... . ≈ ~.....#. ≈#≈≈.Ë·j:<\ ....≈ ###≈≈.~≈##...~≈...≈.....≈~........∩.. ♣....≈#..@#≈≈.... ♣♣..#≈≈#...#≈~....# ♣:....≈~.ζ#≈≈....≈♣......≈≈.≈~......#.....~≈~................)........Ë·jdM4ζË·jO’=-----80Ë·j U;∩Ë·j“XË·j&JöM.##.. .. ......... #≈ ~.....#.. ≈#≈≈. ....≈ ###≈≈.~≈##...~≈≈.....≈~........∩@. ♣....≈#...#≈≈Ë·j4L� ♣♣..#≈≈#...#≈~....# ♣:....≈~.ζ#≈≈....≈..♣......≈≈.≈~........$................Ë·jLb5â„“Ë·jõc-----949Ë·j)n9∩Ë·jìqq _You hear the stately crackle of a magical portal.Ë·jE‚ .#. .....#... .. ........ ... #≈ ~.....#. .... ≈#≈≈...... ....≈ ###≈≈..... ....~≈##...~≈.... .....≈.....≈~.... .@..≈≈.... ♣....≈#...#≈≈.... ♣♣..#≈≈#...#≈~.... # ♣:....≈~.â„“#≈≈....≈ ..♣......≈≈.≈~..[39;49Ë·j„†m.... ....#.....~≈~....... #####..#......~....$... ..# #.....  #.# ###.Ë·j,•5.Ë·j«–�5-908Ë·j!žË·j~¢U _There is a magical portal here.Ë·jÕë IË·j·ú Ë·j§û B7Ë·jLË·jWË·j‰n6=6Ë·j#Ë·jÒ Ë·j®!:5Ë·j #Ë·j”1Ë·j<3B4Ë·j94Ë·j?AË·jdBn7=3Ë·jÚCË·jiRË·jƒSB2Ë·j¤TË·j.fË·j,gB1Ë·j¸hË·jVuË·j³v\80Ë·j’yË·jˆË·jLjC39Ë·j­ŠË·j=˜Ë·j~™n9=8Ë·j%›Ë·j «Ë·j´¬B7Ë·jr®Ë·j¾Ë·jÝ¿B6Ë·j£ÁË·jQÑË·jaÒ†10/65=5Ë·j[ÔË·j�ãX4Ë·jÅåË·jÕõË·ji÷n1=3Ë·jŸùË·j/X2Ë·jË·jþ%X1Ë·jA(Ë·jÚ;„2=0Ë·jÊ>Ë·j¶Y29Ë·j‹Ë·js&Ë·jg'\38Ë·jö0Ë·j[:Ë·jM<B7Ë·j0=Ë·jáJË·jìKB6Ë·jßgË·jãyË·j¢{n4=5Ë·jÙ|Ë·jŸ�Ë·jŒŽB4Ë·jœ�Ë·jѣ˷jÔ¥B3Ë·j€¦Ë·jֵ˷jÖ¶n5=2Ë·j–¸Ë·jJÇË·jÈB1Ë·jÊË·jzÙË·jiÚ\60Ë·jGÜË·j©éË·jˆêC19Ë·j‘ìË·j[þË·jEÿB8Ë·jÐË·j-Ë·jy17=7Ë·jZË·j­'Ë·j)B6Ë·jL*Ë·j¼:|8=5Ë·j5=Ë·j¤OË·jÍPB4Ë·jSË·jæbË·jåcB3Ë·jûeË·jˆuË·j™vx9=2Ë·j*�Ë·j€—Ë·jY˜B1Ë·j¾šË·j¶¬Ë·j»­g20=0Ë·jó°Ë·jQÁË·j@ÂC09Ë·jž,Ë·jïØ817Ë·jM Ë·jy!B6Ë·jG#Ë·j;8Ž2=5Ë·j'9Ë·jJMË·jTNB4Ë·j?PË·j!dB3Ë·jSeË·jufË·j xË·jyf3=2Ë·jˆ{Ë·j¦ŒË·j³�B1Ë·jô�Ë·jA£Ë·jp¤B0Ë·j0¦Ë·jþ¸Ë·jQºO4799Ë·jU¼Ë·j«ÀW _You start resting.Ë·j°ÍË·jtà[639.6 (49.0)§Ë·jAøg40.6 (508Ë·j™Ë·j)q _You hear the stately crackle of a magical portal.Ë·j,É 3Ë·j)Ë Ë·j�Ú Ë·j ã Ž5=7Ë·jŠè X6Ë·j\ê Ë·jdø X5Ë·j¡ú Ë·jî L6=Ë·jè 04Ë·j• Ë·jñ Ë·j :3Ë·j& Ë·j . Ë·j�/ T72Ë·jß0 Ë·j*C Ë·j£D B1Ë·júE Ë·jüT Ë·jàU B0Ë·j~X Ë·j_b Ë·j[c y8=89Ë·jie Ë·jDv Ë·jx B8Ë·jùx Ë·jü‰ Ë·jbŒ f9=7Ë·j� Ë·jBŸ Ë·jK  B6Ë·jÅ¢ Ë·jö Ë·jØ· B5Ë·j¿¹ Ë·j/î Ë·jÚ �30=4Ë·j Ë·j :3Ë·jg Ë·jT, Ë·j0- B2Ë·jò. Ë·jÂ= Ë·jÝ> f1=1Ë·j@ Ë·jN Ë·jÝN B0Ë·j˜P Ë·j÷^ Ë·jæ_ U279Ë·j:a Ë·jœp X8Ë·j r Ë·j¸œ (73=6Ë·j  X5Ë·j`© Ë·jª s34=4Ë·jë« Ë·jR¼ Ë·j+½ B3Ë·j`É Ë·j\Ù Ë·juÚ B2Ë·j%Ü Ë·jÅð <5Ë·jÛò :1Ë·jùó Ë·j9 Ë·jû B0Ë·jt Ë·jm Ë·j4 s6=69Ë·jP Ë·j' Ë·jì' B8Ë·jî) Ë·jç8 Ë·jÚ9 B7Ë·j¸; Ë·jcN Ë·jcO r7=6Ë·jwQ Ë·j_c Ë·jed B5Ë·jf Ë·jŽx Ë·jˆy k8=4Ë·j;{ Ë·jt� Ë·jÎŽ B3Ë·jd� Ë·j�¡ X2Ë·jÄ£ Ë·j´ ;9Ë·jíµ M=1Ë·j3· Ë·jÆ X0Ë·jÊÈ Ë·jšÙ Ë·jŠÚ C59Ë·j:Ü Ë·j€ë Ë·jKì a408Ë·j¼î Ë·jCþ Ë·jPÿ B7Ë·j»Ë·jAË·jr1=6Ë·jË·jj%Ë·j(&:5Ë·j«'Ë·j©6X4Ë·j«7Ë·jEBË·jÏBr2=3Ë·jÉCË·jÄLË·j_MB2Ë·j)OË·j]Ë·j ^`31Ë·jÅ_Ë·jýqË·jërB0Ë·jÅtË·j_…Y49Ë·jv‡Ë·j˜Ë·jT™r4=8Ë·jššË·jßžW _You start resting.Ë·j=§i§.§Ë·j;»^9.§.Ë·jh½f1.6 (517Ë·j;ÃË·jBÇi _You hear the crackle of a magical portal.Ë·jU… Ë·j>† Ë·jʈ Ë·j(¢ ž5=6Ë·j°¯ Ë·jÙ° B5Ë·j©² Ë·jfÁ Ë·jd B4Ë·jÊà Ë·jØÓ Ë·j²Ô `63Ë·j{Ö Ë·jwç Ë·jÐè B2Ë·jBê Ë·j—ú X1Ë·jçü Ë·jô ˆ7=0Ë·jü Ë·jq& Ë·j~' C39Ë·j&* Ë·jûJ ž8=8Ë·j"P Ë·jFQ B7Ë·j®T Ë·j¤k X6Ë·jƒn Ë·j’ †9=5Ë·j€‚ Ë·j’– X4Ë·j&¢ Ë·j ¶ ‡50=3Ë·jó¹ Ë·jKË X2Ë·j¡Î Ë·jëß Ë·jîà B1Ë·j)ã Ë·jß÷ Œ10Ë·jQ Y29Ë·j Ë·jÙ †2=8Ë·jÅ! Ë·j‹3 X7Ë·j{6 Ë·jŒH X6Ë·j¤L Ë·j”k †3=5Ë·jÀm Ë·j­| Ë·j‹} B4Ë·jk Ë·jq� Ë·jH� B3Ë·j0’ Ë·j[¢ Ë·jB£ `42Ë·j¼¤ Ë·jw´ X1Ë·jù¶ Ë·joÈ †5=0Ë·jšÊ Ë·j¼Û Ë·j½Ü C19Ë·jÞ Ë·jwí Ë·jcî B8Ë·j“ï Ë·j‘Ë·j_p6=7Ë·j$Ë·jµX6Ë·j&Ë·j¶ †7=5Ë·jÞ"Ë·jŠ4Ë·jµ5B4Ë·j9Ë·jdNX3Ë·j QË·j%_Ë·j`p8=2Ë·j×aË·j¢sË·j£tB1Ë·jŽvË·j)†Ë·j0‡`90Ë·j‰Ë·jژ˷jÆ™C09Ë·jõ›Ë·jp¯X8Ë·j±Ë·jt¿Ë·jžÀq60=7Ë·j0ÂË·jÖË·j3×B6Ë·j¿ØË·jÖçË·j´èp1=5Ë·j¾êË·j?øX4Ë·j€úË·jà n3Ë·j¿Ë·j¯`22Ë·j¹Ë·jß/Ë·jI3X1Ë·jYn0Ë·j•Ë·j±r3=699Ë·jrË·j�)Ë·j*B8Ë·jý+Ë·j==†4=7Ë·jþ?Ë·j�CW _You start resting.Ë·jVL$.Ë·j"d_740§§Ë·jgf2.6 (516Ë·jtnË·j´qi _You hear the crackle of a magical portal.Ë·jö)Ë·jî,Ë·jà3Ë·j`IU.§.Ë·j×Pk3.6 (1.0)5Ë·jÅ_Ë·jü£{ a Wizlab  The world spins around you as you enter the gateway.Ë·j‚¨Ú   ....#  ß..ß#  ##....##  ##......##  ♣........♣  Ë·j¸©—♣........♣  #@....∩#  ##⌠..⌠##  ##### Ë·jˆr[5=5.1 (2.5Ë·jÌvË·jy„ _You enter a wizard's laboratory! Welcome to Yara's Duellist Academy!  Found a portal leading out of this place.Ë·jˆ{c _There is an empty arch of ancient stone here.Ë·j&ZË·j~[£Save game and exit? Y - Yes  N - NoË·jºsË·jÂÍË·j¨àË·j³ëD [?25h[?0c [?1051l[?1052l[?1060l[?1061l