8ê·jš Player: tswn Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-09-26.15:52:24.ttyrec Time: (1790437944) Sat Sep 26 15:52:24 2026 9ê·j,õ [?1051l[?1052l[?1060l[?1061h9ê·j¿öR)0[?7h[?25l[?1c9ê·jèö9ê·j½þ9ê·j1 9ê·j] �Welcome, tswn. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Oni x - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Large, robust, and extremely fond of drinking, Oni make capable brawlers and spellcasters and gain extra benefits from healing potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Oni Ice Elementalist;ê·j‹> ;ê·jÿ@«Welcome, tswn the Gale Centaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk;ê·jIA¶k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand;ê·jnA‡Warrior-mageu - Forgewright Zealotm - Warper;ê·j‘Atv - Fire Elementalist f - Berserkern - Hexslinger;ê·jÁAØw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver;ê·jB¤y - Earth Elementalistz - Alchemist Ice Elementalists begin with the Freeze spell. Their later spells provide strong;ê·j1Bçoffence and defence, but may restrict their movement. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes;ê·jSB^Space - Change species ? - Help Tab - Oni Ice Elementalist<ê·jEÁ <ê·j6ô <ê·jþ tswn the GustyGale CentaurHealth: 14/14 ========================Magic: 3/3========================AC: 1Str: 9EV: 9Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockGem (9000) <ê·jš#############.........####...........###.............#.......@.......#.............###...........####.........####.......####.....####...####.##<ê·j <ê·jžÓWelcome, tswn the Gale Centaur Air Elementalist.They say this dungeon is filled with gold! And the greatest treasure of all isthe Orb of Zot!<ê·j<ê·jÔf‹Press ? for a list of commands and other information.<ê·jck<ê·jüm[ _Found a staircase leading out of the dungeon.=ê·j =ê·j˜´  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 0.8   1.2  -1      h + Air Magic=ê·j¸3.6   2.8  +2           c - Armour   0.0   1.0   0      d + Dodging=ê·jö2.1   2.5  +1      e + Stealth2.1   2.1  +2                                              =ê·j6            =ê·j[!            =ê·j~_    =ê·j¡Ä    The relative cost of raising each skill is in cyan.  =ê·jÌÛThe species aptitude is in white.  [?] Help[=] set a skill target  =ê·jã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets?ê·j�¨ . f - Spellcasting   1.7 h - Air Magic   3.6 d - Dodging   2.1 e - Stealth   2.1@ê·j˜ÄÛTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets@ê·jt|<[?25h[?0c0 @ê·j6Ò [?25l[?1c@ê·jbÖ Æ2.0 current training targets, if any.=] set aall targetsAê·j=:Aê·j`?Aê·jpE]tswn the GustyGale CentaurHealth: 14/14 ========================Magic: 3/3========================###########AC: 1Str: 9##.........##EV: 9Int: 14##...........##SH: 0Dex: 12#.............#XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded##...........##Cast: Shock##.........##Aê·j…F‡Gem (9000) ##.......####.....####...####.##Welcome, tswn the Gale Centaur Air Elementalist.They say this dungeon is filled with gold! And the greatest treasure of all isthe Orb of Zot!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Aê·jöIAê·jÖWAê·j°[Aê·jÁ]Bê·jË_Ç# ##.## ##.## #.#..<##.#.##.## ##.## Bê·jjo1.0 (18999 _Bê·jQnBê·jpBê·j>ù # ##.## ##.## #.#.#.<.# #.#.###.## ##.## ##.##Bê·j¨ú Bê·j`28Bê·j Bê·j÷ Cê·jv¿¨# ##.## ##.## #.#.# .<.# #.Cê·jÁ¿#.# ##.## ##.## # Cê·j Àe##...## Cê·j­ÅCê·jÐ`37Cê·j~ÔCê·j0ÖCê·jl ö# ##.## ##.## #.#.# .<.# #.#.# ##.## ##.## ####.....## Cê·j¡l Cê·jÆp Cê·j÷z `46Cê·j Cê·já� Dê·j9ñ™## ##.## ##.## #.#.# .<.# #.#.# ##.## ##.## ##.##### 55Dê·j d## ##.## ####.## ..#.#.# .<.# #.#.# ##.## ..##.## .###.## ###.##...####.##64Dê·j_ò 6## ##.## ### ##.###.. #.#.# .<.# #.#.# ##.###.. ##.## #.# ##.## .###.....## .##...## .Dê·jdó �##.## #.Dê·j¹ø Dê·j8 `73Dê·j‡ Dê·j† Eê·jÕÆ######### ....## ####.....###..##......#.......<#  #...#  ##..#.. ##..#.###...###...##...##.###.Eê·j’Ë`82Eê·jKÏEê·jRÑEê·jp ö######### ## #### ####@.# #......#.#.# .......<.......##.# #.......#.#.# ##..#..#  ##..#.###...###....##...Eê·ju }91Fê·jI–ã########### ##.........## #### #..#..# ...#@# ......<##.# ......#.#.# .###..# ..## #.#.## ..### ...## #...## #Fê·jašFê·j¯Ÿi10.0 (1.0)0Fê·jR¡Fê·j|£Fê·j‘X© ########### ##.........## ####..###.. ..#.#<.#.#. ####.### #####Fê·jÛ_Fê·j0ea189Fê·jªjFê·jrmFê·jðg 3 ########### ##.........## ####..###.. ..#.#<.#.#. #Fê·jƒh Ú###.### ##  #### .##Fê·j+p Fê·j(s `28Fê·j¸u Fê·j²w Gê·jýIY###########.........## ####....###..#...#.#.#<.......##.# #......#.#.# ##Gê·jLJY##@.#  ## ##.#  ## ..# ##Gê·j}JŒ ... ####... ##Gê·jŸJS ####. Gê·jÅJ....Gê·jwQGê·j]Y`37Gê·j�]Gê·j`Gê·j“é >########### ##.........## #### #..#..# ......#.#.# ......<.......##.# ......#.#.# ###..# ## ##@# ###....# ###...... ###...##.###.... #### #)?. ......#Gê·jñ Gê·jŒû `46Gê·j@ÿ Gê·jà k _Found a scroll labelled XOETAYTIWKI and a hand axe.Hê·j%ÔÔ###########.........## ####....###..#.....#.#.#<.......##.# #.............#.#.# #####..#  ######.#  ###..@.# ##....... ####....### ##. ####.... #)?. ........# ...# ..Hê·j¼Ô-###Hê·jAÛHê·j}à`55Hê·jðåHê·jÞçIê·jsÁ½.........## ####..###..#  ..#.#.#  <.......##.#  #.......#.#  ####..#  ######.# ##....##### ##....... ####....### ##. ####.... #)?.# ........# ... ..Iê·jÃÁ7#### Iê·j9ÆIê·jÍ`64Iê·jÓIê·jÕIê·j ¾ T..###..# ..#.#.# <.......##.# #.......#.# ####..# ######.# ##....##### ##....... ####....### ##.#####.... #)?.## ....... .... ..##### Iê·j¯Ä Iê·j®Ë `73Iê·j§Ð Iê·j+× Jê·jÖ$ü ..#.#.# <.......##.# #.......#.# ##Jê·j.%##..# #####.# ##....##### ##Jê·jb%[....... ####....###Jê·j’%€ ##.#####.... Jê·j¼%¾#)?.## ....#... ...Jê·jù%o.. ..###### Jê·j¤-Jê·jô4`82Jê·j•;Jê·jö=Jê·j!‚½ <.......##.# #.......#.# ####..# #####.# ##....##### ##....... ####....### ##.###....#####.... Jê·j¸‚5#)@.## ....#... ...... ..###### Jê·jE‰Jê·j �`91Jê·jДJê·jížJê·jš¢f20.0 (20Jê·js¦Jê·jö§a _c - a scroll labelled XOETAYTIWKIJê·jÓ € .<.##.# #.#.#.# ##.###..# ##.#####.# ##.###....##### ##.....###..... ##...###...##....###Jê·jz 1 ##.###....#####.... #@..## .... #....## ... .......## .. ##Jê·jÚ Jê·jõ# f1.0 (179Jê·jõ+ Jê·j�/ Q _You see here a +0 hand axe.Kê·jõ4d  Your movement speed is average. Your attack delay is about 1.0.Kê·jw<Kê·jø�´  Your damage rating with unarmed combat is about 2 (Base [3 + 0 (UC)] x 97% _(Str) x 100% (Fight)).Lê·jTøLê·joù´Wield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Lê·j¡ù Hand Weaponsa - a +0 hand axe[?] describe selected Lê·jÃùù[!] equip|wield|wear[tab] equip|unequip Nê·j˜ÖŒA +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 Nê·jÝÖ•This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 9.9 XLs. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.3. Damage rating: 6 (Base 7 x 97% (Str) x 100% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the Nê·jþÖTwielder, dealing less damage to those not targeted. It is a one-handed weapon. Nê·j×–It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Axes} {one-handed} {melee weapon} Nê·j9×MMenu/colouring prefixes: identified melee weapon _________________ Nê·jX×G“Lizzie Borden took an axeOê·jÕ>Wield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  a - a +0 hand axe Oê·jiÕw[?] describe selected [!] equip|wield|wear [tab] equip|unequip Oê·j$/ Oê·j¸4 Oê·jì: ........<.......##.#tswn the Gusty#.............#.#.#Gale Centaur##...........###..#Health: 14/14 ========================##.........#####.#Magic: 3/3========================Oê·jk; ì##.......###....#####AC: 1Str: 9##.....###...........EV: 9Int: 14##...###...##....###SH: 0Dex: 12##.###....#####....XL:  1 Next:  0% Place: Dungeon:1#@..## ....Noise: ---------  Time: 21.0 (0.0)Oê·j�; #....##...-) Nothing wielded.......##..Cast: Shock########Oê·já; ãGem (8979) _Found a scroll labelled XOETAYTIWKI and a hand axe. _c - a scroll labelled XOETAYTIWKI Oê·j < ‘_You see here a +0 hand axe.  Your movement speed is average. Your attack delay is about 1.0.  Oê·j7< ‡Your damage rating with unarmed combat is about 2 (Base [3 + 0 (UC)] x 97% _(Str) x 100% (Fight)).Oê·jFG Oê·jêL y5 (0.5b) +0 hand axeOê·jÀP Oê·jS 8 _b - a +0 hand axe (weapon)Pê·j}' Pê·jÖ' Pê·jI( Pê·j_+ Pê·jm, Pê·j&5 `876Pê·ja6 Pê·j”7 Pê·jÁ7 B5Pê·jY8 Pê·j*: Pê·jC; Pê·j|; B4Pê·j< Pê·jÚ> Pê·jzA i  You encounter a hobgoblin.Pê·j]K k#....###..# ......#.#.# ......<##.# .............#.#.# #...........###..# ##.........#####.#  Pê·jL R##.......###....######. ##.....###...........g ##...###...##@...### ##.###....#####..... #...## ..... Shock#....## ...........##..########g   hobgoblin (asleep)Pê·jqW -6.5 (5.0Pê·jÁ\ l7.5 (63 _Pê·jga Pê·j0c Rê·jRÔ *******g    The zap hits the hobgoblin.  The hobgoblin is moderately wounded.Rê·jÌX1g.Rê·j¥\-.....Rê·j°b¥2--------==8.5 (12Rê·jègRê·j=j+ _The hobgoblin shouts!Rê·j¡»1g.Rê·jXÀRê·j³Ãi--91Rê·jJÈRê·jàÉSê·j“}1g.Sê·j�Sê·jw�|--300Sê·j®„Sê·jß…Sê·jÙ/ 0KSê·j\1 /g.Sê·jª7 ™K   kobold (missile, wandering)Sê·j': a169Sê·j#? Sê·jC † _You encounter a kobold. It is wielding a +3 whip and quivering stones.Tê·jƒI ## #### ####..# #.......#.#<.......##.#..#.#.#..###..#..#####.# ..###....######.Tê·jT„Ë..###...@...g...K..###...##....#####.###....#####..... #...## ..... #....##... .......##..Tê·jx„<########Tê·jj†/g.Tê·jœ‹Tê·j“Œ�--------28Tê·j´�Tê·j€’Uê·j~q  ##.## ####  ##.###..#  #.#.#.#  .<.##.#  #.#.#.#  ##.###..# ##.#####.# ##.###....######. ##.....###..@...g....K ##...###...##....### ##.###....#####..... #...## ..... #....## .... .......## .. ########g.37Uê·jµ7e..###..# ..#.#.# <.......##.# #.......#.# ####..# ######.# ##....######. ##.g.....K ####....### ##.#####..... #...## .....#. .......  ###### Uê·jÍ91g.Uê·jÛ?Uê·j-D`46Uê·jgUVê·jÒ¢: ..#.#.# <.......##.# #.......#.# ####..# #####.# ##....######. ##g......K ####....### ##.#####..... #...## .....#. .......  ###### gVê·j×§o.g   hobgoblinVê·j-ª`55Vê·jA®Vê·j±Vê·j�ˆ } <.......##.# #.......#.# ####..# #####.# ##Vê·jöˆ &....######. ##g.......K ####....### ##.###....#####..... #.@.## .....#. ....Vê·j‰ k...  ###### Vê·j4‹ 1g.Vê·jF� Vê·j²‘ `64Vê·jÇ• Vê·j¨— Wê·j†<‹ #.......#.# ####..# #####.# ##....######. ##g........K ##.##....### ##.###....#####.....Wê·jC=W #.##...## .....#. ........ ####### Wê·jÌ>K.gWê·jØCWê·j8G`73Wê·jÏKWê·jžMWê·j¿1ý ####..# ##...###.# ##......######. ##.........K ##..g##....### ##.###....#####..... #.##...## ........###. ......... ####### Wê·j3K.gWê·jž8Wê·j>`82Wê·j˜AWê·jÃHXê·j- ó ..#.#.#........###..#.......#####.# .....###....######...###...........K..###...##....#####.###..g.#####..... #.##...##. ...###@...##..#.........##..#.#########Xê·j / K.gXê·jÙ3 Xê·jË4 `91Xê·j·8 Xê·jÄ: Yê·jÑ <.......##.# #.............#.#.#........###..#......#####.# .....###....######....###...........K..###...##....#####.###....#####..... #@##.g.##. ...###....##.. #.........##..#.######### Yê·j³Ä1gYê·jÔÉs.g   hobgoblinYê·jŽÌ˜3========400Yê·j×ÐYê·jpÔYê·já! #.......#.# <.......##.# .......#.#.#......###..#Yê·j94.....#####.# ....###....######...###.............###...##....#####@###....##### #.#.##...## ...###..g.##. #.........##..#.#########Yê·jiJ#.#Yê·j1gYê·j p.g   hobgoblinYê·jk#a159Yê·j<'Yê·jD)Zê·jê R####.#.#..<.##..#.###..###.##..#####.# ##.......###....########.....###...........##.@.###...##....####.###....##### #.#.##...## . ...###.g..##.#.........##..#.#########.#Zê·j¦ë 1gZê·j}ñ p.g   hobgoblinZê·jóö `28Zê·jiü Zê·j<þ Zê·jÑÕ¿ #### #######.#.#..<.##..#.###..###.##..#####.# ##.......###....########..@..###...........##...###...##....#####.###....##### #.#.##...## . ...###g...##..........##..Zê·j:ÖD#.##########.#Zê·jIØ1gZê·jõÝu.g   hobgoblinZê·jöä`37Zê·jÂéZê·jDë[ê·jítø ###########  #### #######.#.#..<.##..#.###..###.##..#####.# ##...@...###....########.....###...........##...###...##....#####.###....##### #.#g##...## . ...###....##.........##..#########.[ê·j~v4g.[ê·j‹|[ê·jš€ƒ========46[ê·jþ†[ê·jøˆ[ê·j4 R .  The zap hits the hobgoblin.[ê·jE6 R***[ê·jú¼ M..†[ê·jÎ  2--------16=5Shock5 _You kill the hobgoblin![ê·jøÒ [ê·j®Õ m _Your Conjurations skill increases to level 1!\ê·j$n \ê·j›n \ê·jào \ê·j1s \ê·j¯s B4\ê·j“{ ,\ê·jñ| Œ _You start resting.A kobold comes into view.\ê·j† ÙK-ShockK   kobold (missile, wandering)\ê·j§� &6\ê·j¦“ †-7.5 (23 _\ê·j1š \ê·jœ ^ê·j¦^ê·jãªþ##.........## ######..###....#.#.<K##.#.#####. ####### #####....###### ##..@..###........... ##...###...##....### ##†###....#####....#.#.##...## ...###....## #.........##  ######### K.^ê·j|±^ê·jy´e8.5 (12^ê·j/Ð^ê·j, ’##..###...K#.#.<.......##.#.#####. #######^ê·j/ Ë #####....###### ##.....###........... ##.@.###...##....### ##†###....#####....#.#.##...## ...###....## #.........##  .#########  #.# ^ê·jÈ G.K^ê·j=NK)^ê·jã�--------91^ê·j¹^ê·j|_ê·jeâ 4..#.#.<.....K.##.......#.#####. ####### #####....###### ##.....###........... ##...###...##....### ##@###....#####.....#.##...## ...###....## #.........##  #.##########.  _ê·jê _ê·jªî Z(((((((_ê·j¶v h......@_ê·jˆˆ i=500_ê·j� _ê·jZ‘ f _The kobold throws a stone. The stone barely misses you._ê·jô“ v _You see here a hobgoblin corpse.aê·j×q.......<.....K.##.# #......#.#.# #.....###..# ....#####.# ...###....######...###.............###...##....### †###....#####.....#.#@##...## ....###....## #.........##  #.#########  #.# aê·jh&aê·jÜ,Œ-1Shock49 _aê·jÊ=aê·jÁ†‚#......#.#.# ##...........###..# ......#####.# ....###....######....###............ .###...##....### †###....#####.....#.#.##...## ..... ...###@...##  #.........##  #.#########  #. # aê·j6�aê·jS”z-28aê·j+™aê·j›aê·j m i#.#.#.# ##.....###..# ##.........#####.# ##.......###....######. ##.....###..... ##...###...##....### ##†###....#####..... #.#.##...## ..... ...###.@..## .... #.## .. #.# aê·jàm U#. #aê·j·s aê·j‹z `37aê·j* aê·j“� bê·j){#.#.#.# ##.###..# ##..#####.# ##.......###....######. ##.....###..... ##...###...##....### ##†###....#####..... #.#.##...## ..... ...###..@.## .... #.## .. #.# #. #bê·j“}bê·jrƒ`46bê·j‡bê·j‰eê·jŽHeê·j8Ieê·jÅIeê·j}Keê·jïQÆ5 _You start resting.Magic restored.eê·jUVeê·j”_&5eê·jyf£3========6.5 (24 _eê·j6keê·j4mfê·j?·fê·jÿ¼e7.5 (13fê·jáÁfê·j´Ãfê·j»’fê·jO™`82fê·je�fê·jŸfê·j´” fê·jÇž `91fê·j°Ÿ fê·j¨¡ gê·j¡ggê·jhi„========600gê·jšrgê·jåÎgê·j2Ôa139gê·j­Øgê·j|Úgê·jçP gê·j¬W `28gê·jØ[ gê·jº] hê·jEhê·jÊJ`37hê·jOhê·jçPhê·jWÅhê·jÛÈ`46hê·j%Íhê·jœÎhê·j_I hê·jP `55hê·jU hê·jüV iê·j¯ßiê·jBæ`64iê·jˆêiê·jŸìiê·jÒ6iê·j–<`73iê·jAiê·j?Ciê·jûi iê·jän `82iê·jœs iê·j}v jê·j“ jê·j€`91jê·j¢jê·jðjê·j4Õ jê·jßÚ a700jê·j¨Þ jê·jyà kê·jW kê·jÜa129kê·j kê·j¦kê·jDd v28kê·jÏf kê·jéh lê·jZèŒ37lê·j&élê·j‘J lê·j_O `46lê·jAT lê·juV mê·j²§ã5mê·j®Ö4  A kobold comes into view.mê·jé®mê·j*»ø <.......##.# #.............#.#.# ##.....K.....###..# ##.........#####.#  ##.......###....######.mê·j»»¡ ##.....###............ ##...###...### ##†###....#####..... #.#@##...## ..... ...###....## .... #.........##mê·j¼!..Shock #.######### #.#K   kobold (missile, wandering)mê·j—ÄX.K6.5 (2mê·jÿÊ;)mê·jBÑl7.5 (33 _mê·j‰Ömê·j~Ønê·j!ö#......#.#.# ##...........###..# .K....#####.# ....###....######....###............ .###...##....### †###....#####.....#.#.##...## ..... ...###@...##  #.........##  #.#########  nê·jC÷h#. # nê·jæø0Knê·j²þ†.K   kobold (missile)nê·jþþnê·j€ e8.5 (12nê·jÁnê·jÔnê·j Ü "#.#.#.# ##.....###..# ##.........#####.# ##..K....###....######. ##.....###..... nê·j*Ý ¥##...###...##....### ##†###....#####..... #.#.##...## ..... ...###.@..## .... #.## .. #.# #. # nê·jŸß 0Knê·jøå œ.K   kobold (missile)nê·jÿî `91nê·jõ nê·j÷ oê·j*Û7#.#.#.# ##.###..# ##..#####.# ##.......###....######. ##K....###..... ##...###...##....### ##†###....#####..... #.#.##...## ..... ...###..@.## .... #.## .. #.# #. # oê·jmà}80Shock0oê·jMäoê·jæpê·jP(pê·ju,a119pê·j1pê·j3pê·j[Ý/Kpê·jã .K   kobold (missile)pê·j çp2Shock8pê·jìpê·jEîqê·j«P‰ #.............#.#.#  tswn the Gusty ##...........###..#  Gale Centaur ##.........#####.#  Health: 14/14 ======================== ##.......###....######.  Magic: 2/3================-------- ##.....###............  AC: 1Str: 9 ##...###...##....###  EV: 9Int: 14 ##†###....#####.....  SH: 0Dex: 12 #.#K##...## .....  XL:  1 Next: 16% Place: Dungeon:1 qê·jR$...###**@.## ....  Noise: ---------  Time: 82.5 (0.0) #.........## ..  b) +0 hand axe #.######### Cast: Shock #. Gem (8918)  #  K   kobold (missile) _You start resting. _Magic restored. _A kobold comes into view.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineqê·j@ ¹#.............#.#.#tswn the Gusty##...........###..#Gale Centaur##.........#####.#Health: 14/14 ========================##.......###....######.Magic: 2/3================--------##.....###............AC: 1Str: 9##...###...##....###EV: 9Int: 14qê·jî Ý##†###....#####.....SH: 0Dex: 12#.#*##...## .....XL:  1 Next: 16% Place: Dungeon:1...###**@.##....Noise: ---------  Time: 82.5 (0.0)#.........##..b) +0 hand axe#.#########Cast: Shock#.qê·ja€ 2Gem (8918) #K   kobold (missile)Press: ? - help, Q - select actionShift-Dir - straight lineqê·j«€ îThe zap hits the kobold.  The kobold is moderately wounded.The zap hits the kobold.  The kobold is heavily wounded.qê·j� G.Kqê·jA #.qê·j t=3.5 (17 _qê·jT qê·jI rê·jÓ‚ì #.............#.#.#  tswn the Gusty ##...........###..#  Gale Centaur ##.........#####.#  Health: 14/14 ======================== ##.......###....######.  Magic: 1/3========---------------- ##.....###............  AC: 1Str: 9 ##...###...##....###  EV: 9Int: 14 ##†###....#####.....  SH: 0Dex: 12 #.#.##...## .....  XL:  1 Next: 16% Place: Dungeon:1 ...###K*@.## ....  Noise: =--------  Time: 83.5 (0.0) rê·j¹ƒF#.......*.## ..  b) +0 hand axe #.######### Cast: Shock #. Gem (8917)  #  K   kobold (missile)The kobold is moderately wounded.The zap hits the kobold. _The kobold is heavily wounded.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linerê·jþ° rê·jn· f#.............#.#.#tswn the Gusty##...........###..#Gale Centaur##.........#####.#Health: 14/14 ========================##.......###....######.Magic: 2/3================--------rê·jÜ· ²##.....###............AC: 1Str: 9##...###...##....###EV: 9Int: 14##†###....#####.....SH: 0Dex: 12#.#.##...## .....XL:  1 Next: 16% Place: Dungeon:1...###K.@.##....rê·jW¸ uNoise: =--------  Time: 83.5 (0.0)#.........##..b) +0 hand axe#.#########Cast: Shock#.Gem (8917) #K   kobold (missile)The kobold is moderately wounded.rê·jˆ¸ ôThe zap hits the kobold. _The kobold is heavily wounded.Aiming: Shock (safe; 10% risk of failure)  rê·jÀ¸ �Press: ? - help, Q - select actionShift-Dir - straight linerê·j¿ ÷The zap hits the kobold. _The kobold is heavily wounded.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Okay, then.rê·j¢À rê·jÅ rê·jíÆ . _sê·jh± #.............#.#.#  tswn the Gusty ##...........###..#  Gale Centaur ##.........#####.#  Health: 14/14 ======================== ##.......###....######.  Magic: 1/3========---------------- ##.....###............  AC: 1sê·jwhÜStr: 9 ##...###...##....###  EV: 9Int: 14 ##†###....#####.....  SH: 0Dex: 12 sê·jžh&#.#.##...## .....  XL:  1 Next: 16% Place: Dungeon:1 sê·ji¦...###K*@.## ....  Noise: =--------  Time: 83.5 (0.0) #.......*.## ..  b) +0 hand axe #.######### Cast: Shock #.sê·j?im Gem (8917)  #sê·jaiˆ  K   kobold (missile)sê·j”isê·j·i§Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then.sê·jj Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linesê·jvŸ #.............#.#.#  tswn the Gusty ##...........###..#  Gale Centaur ##.........#####.#  Health: 14/14 ======================== ##.......###....######.  Magic: 1/3========---------------- ##.....###............  AC: 1Str: 9 ##...###...##....###  EV: 9Int: 14 ##†###....#####.....  SH: 0Dex: 12 #.#.##...## .....  XL:  1 Next: 16% Place: Dungeon:1 sê·jwš...###..@.## ....  Noise: =--------  Time: 83.5 (0.0) #.........## ..  b) +0 hand axe #.######### Cast: Shock #. Gem (8917)  #  K   kobold (missile) _Okay, then.sê·jäweAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the kobold.  You kill the kobold!sê·j©|³             sê·j‡}C##†   .....  **@.## ....  *.## ..   #. # sê·jØ}sê·j§ 6(..sê·jÚ‘254.5 (1Shock6 _sê·jGsê·j;tê·j10 … #.#.#.# ##.###..# ##..#####.# ##.......###....######.tê·j—0 M ##.....###..... ##...###...##....### ##†###....#####..... #.#.##...## ..... ...###(@..## .... #.##tê·j¼0 } .. #.#tê·jó0 l #.  #tê·jE8 tê·jJ= h-55tê·j/B tê·jâC tê·j6š ” #.#.#.# ##.....###..# ##.........#####.# ##.......###....######.tê·j¤š Z ##.....###..... ##...###...##....### ##†###....#####..... #.#.##...## ..... ...###@...## .... #.## ..tê·j÷š  #.# #.  #tê·jC¡ tê·jT¨ z-64tê·j&® tê·j�¼ B  Press: ? - help, Q - select actionShift-Dir - straight line  The zap hits the kobold. _You kill the kobold!  c - 4 stones  Things that are here:tê·jÔà e7.5 (23tê·jzÈ tê·jË p _a +3 whip; a kobold corpseuê·j"] uê·jt_ %Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with )) uê·jÐ_ E b - a +0 hand axe (weapon) Floor Items ([,] to select) Hand Weapons a +3 whip[?] describe selected uê·j` ù[!] equip|wield|wear[tab] equip|unequip vê·ja„vê·jò‰vê·j‘w#.............#.#.#tswn the Gusty##...........###..#Gale Centaur##.........#####.#Health: 14/14 ========================##.......###....######. Magic: 1/3========----------------##.....###............ AC: 1Str: 9##...###...##....###EV: 9Int: 14##†###....#####..... SH: 0Dex: 12#.#.##...## ..... XL:  1 Next: 25% Place: Dungeon:1...###@...##.... Noise: ---------  Time: 87.5 (0.0)vê·jõ‘e#.........##..b) +0 hand axe#.#########Cast: Shock#.Gem (8913) #Shift-Dir - straight lineThe zap hits the kobold. _You kill the kobold!c - 4 stones  Things that are here: _a +3 whip; a kobold corpsevê·j·ŸB  You unwield your +0 hand axe.vê·jJ¦�8.5 (1d) +3 whip 2vê·j�ªvê·jé¬, _d - a +3 whip (weapon)wê·jªïz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? wê·jß wê·jô# Adjust which item? Hand Weapons (go to first with ))  d - a +3 whip (weapon)b - a +0 hand axe Missiles (go to first with ()c - 4 stones Armour (go to first with [) wê·j`$ ? a - a +0 robe (worn)xê·j! xê·jÄ#.............#.#.#tswn the Gusty##...........###..#Gale Centaur##.........#####.#Health: 14/14 ========================##.......###....######. Magic: 1/3========----------------xê·jø##.....###............ AC: 1Str: 9##...###...##....###EV: 9Int: 14##†###....#####..... SH: 0Dex: 12#.#.##...## ..... XL:  1 Next: 25% Place: Dungeon:1...###@...##.... Noise: ---------  Time: 88.5 (0.0)#.........##..d) +3 whip#.#########Cast: Shock#.Gem (8912) # _a +3 whip; a kobold corpseYou unwield your +0 hand axe. xê·jF[_d - a +3 whip (weapon)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +3 whip (weapon)  Adjust to which letter? (? for menu, Esc to quit)xê·jÁÖxê·jÝ8axê·j“áxê·j¶è³  You unwield your +0 hand axe. _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +3 whip (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +3 whip (weapon); d - a +0 robe (worn)yê·j�4yê·j5yê·jz5yê·j8yê·j=:yê·j†Aã1 _0yê·jnDe  You see here a hobgoblin corpse.yê·j}Fyê·j÷FJ09 _yê·j´Gyê·j±Iyê·jKyê·jBKB8yê·j)Lyê·j°Myê·j>OX7yê·jMPyê·j1bÀ ###########  ##.........## #### ##...........###..#.#.............#.#.# #.......<.......##.# #.............#.#.# ##...........###..# ##.........#####.#  ##..@....###....#####93.5 (5 ##.....###.......... ##...###...##....## ##†###....#####... #.#.##...## ...yê·j¨b¿...###†...##..#.........##.#.##########.yê·j¹nyê·j_syê·jVuzê·j%K zê·j©K zê·jML zê·jˆO zê·jrW 62========5zê·j‰X zê·jëZ zê·ji\ zê·j²\ B4zê·jƒ] zê·j!_ zê·jr` zê·jú` B3zê·jµa zê·jOc zê·j3e zê·jle B2zê·jyf zê·jÞg zê·jDi zê·jk [========1zê·júk zê·j½l zê·jun X0zê·jo zê·j1x  # #. ..### ########### ... ##.........## # #.###...........### #@#.............#.100.5 (7.0)zê·jÈx  ##.......<# #.#.............#...###...........###.... ##.........####..### ##.......###.. . ##.....###... zê·jOy  ##...###...#  ##†###....# zê·jÏ~ zê·jׂ zê·j¦„ {ê·j¥83{ê·j79{ê·j£<{ê·jB?{ê·jE899 _Found 12 gold pieces.8{ê·j±F{ê·jHX7{ê·jÁH{ê·j9J{ê·juLB6{ê·j±L{ê·j=M{ê·jRPJ _Found a stone staircase leading down.{ê·jERX5{ê·jS{ê·jðT{ê·jVX4{ê·j—V{ê·jy^.# #### .# #>.# .# #..# $#  #..# .# .# .# #.@###.# ##########6.5 (6{ê·jÜ^í#......###..#.#.#.###..{ê·jB_M#.#.##.#..... #.#..##.......<.... #.##.#.#......... #. ..###.......#.....# ##...........###.. ##...{ê·j¢f{ê·j‡j{ê·j€l|ê·júS|ê·jqT|ê·jÚT|ê·jŽW|ê·j6Y|ê·j�`­3========321|ê·jwa|ê·j»aB0|ê·j,b|ê·jRc|ê·jxd|ê·jëd\========89|ê·j~e|ê·jcf|ê·jŸgX8|ê·jÝg|ê·ji|ê·jôi|ê·jMjB7|ê·jÎj|ê·jBl|ê·j�l|ê·j÷lB6|ê·jwm|ê·j¹oX5|ê·jCp|ê·jïqA _You now have 12 gold pieces.|ê·j/s|ê·jtX4|ê·jsz±#.#..#  #.#  #.#  #.#  #.# #### #.# #>.# #@#16.5 (10.0)#..# #.##..# #.#|ê·jÉz$#..# #.##..###.# ############......###.........## ##.#.#.###.....####.#.##.#......##.#..##.......<|ê·jR~|ê·j¿�|ê·jJƒ}ê·jä>3}ê·jm?}ê·j'B}ê·jaC}ê·j°I32}ê·jxJX1}ê·j«J}ê·j}K}ê·jšKB0}ê·jäK}ê·j`L}ê·jåL}ê·jMC79}ê·jlM}ê·jòM}ê·jÁN}ê·jÿNB8}ê·jAO}ê·j7Tþ#######.......22.5 (6.0)###### }ê·jžTÛ#.#### #>.# #..# #.#.# #.#}ê·jéV}ê·jSY}ê·jð]~ê·jš'~ê·jG(3~ê·j4+~ê·jŒ,~ê·j%376~ê·j¨3X5~ê·j&5~ê·jï5~ê·j`6B4~ê·j‘6~ê·j®7~ê·j9~ê·jL9B3~ê·js9~ê·jÕC ########.#.....#7.5 (5#####.# #.# #.# #.# #### #.# #>.# #.# #..# #.# #..# #.#~ê·j#[:~ê·j"Ä ~ê·j¢Ä ~ê·jäÄ ~ê·jÁÈ ~ê·j°Ñ 21~ê·jÕÔ k  You encounter a ball python.~ê·jqÚ r ######.#S.....####.# #.#Shock #.#  #.# #### #.#S   ball python (constriction, asleep)  #>.# #.#  #..# #.#  #..# #.#~ê·jøà +9.5 (2~ê·jÕâ m30.5 (30 _~ê·jÞæ ~ê·jÔè ê·jRE  tswn the Gusty  Gale Centaur  Health: 14/14 ========================  Magic: 2/3================--------  AC: 1Str: 9  EV: 9Int: 14 ###  SH: 0Dex: 12 ###############.#  XL:  1 Next: 25% Place: Dungeon:1 S******@........#  Noise: ---------  Time: 130.5 (0.0) ###############.#  a) +3 whip #.#  Cast: Shock #.#  Gem (8870)  #.#  ê·j®F#### #.#  S   ball python (constriction, asleep) #>.# #.#  #..# #.#  #..# #.# _You now have 12 gold pieces. _You encounter a ball python.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)ê·jÿº Œ  tswn the Gusty  Gale Centaur  Health: 14/14 ========================  Magic: 2/3================--------  AC: 1Str: 9  EV: 9Int: 14 ###  SH: 0Dex: 12 ###############.#  XL:  1 Next: 25% Place: Dungeon:1 ê·j¼ B.......@........#  Noise: ---------  Time: 130.5 (0.0) ###############.#  a) +3 whip #.#  Cast: Shock #.#  Gem (8870)  #.#  #### #.#  S   ball python (constriction, asleep) #>.# #.#  #..# #.#  #..# #.# Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  ê·j ½ @You kill the ball python!ê·j¾À S ###    *******    #.#  #.# ê·j+Á H #.# ####  #>.#  #..#  #..# ê·j€J 7†......ê·jIQ š33=1.5 (1Shock69 _ê·j¦U ê·jTW €ê·j9ÓI€ê·jyÔ€ê·jwÕX8€ê·j>ÝJ765€ê·jGÞ€ê·jˆÞB4€ê·jéÞ€ê·j[àX3€ê·jÑà€ê·jBâX2€ê·jéâ€ê·jôã€ê·j*äB1€ê·j7å€ê·jgæ€ê·j¯æB0€ê·jç€ê·jhè€ê·j¬èC59€ê·jé€ê·j4ê€ê·j|êB8€ê·jÀê€ê·jFì€ê·jìy3========7€ê·j1í€ê·jÆî€ê·jZï€ê·jºïB6€ê·jôï€ê·jõð€ê·j&òX5€ê·j ó€ê·jŸô€ê·j�öi  You encounter a hobgoblin.€ê·j>üL ######.#g..†...#-###.# #.#Shock #.#  #.# #### #.#g   hobgoblin (asleep)  #>.# #.#  #..# #.#  #..# #.#€ê·j0 0454.0)€ê·j¦ ‡-6.5 (154 _€ê·jÔ €ê·jß �ê·jNz§  tswn the Gusty  Gale Centaur  Health: 14/14 ========================  Magic: 2/3================--------  AC: 1Str: 9  EV: 9Int: 14 ###  SH: 0Dex: 12�ê·jÕzk ##################.#  XL:  1 Next: 33% Place: Dungeon:1 g******@...........#  Noise: ---------  Time: 146.5 (0.0) ##################.#  a) +3 whip #.#  Cast: Shock #.#  Gem (8854)  #.#  �ê·j{#### #.#  g   hobgoblin (asleep) #>.# #.#  #..# #.#  #..# #.# _You kill the ball python! �ê·jL{Ñ_You encounter a hobgoblin.Aiming: Shock (safe; 9% risk of failure)  �ê·jø{0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)�ê·jUÇÚ  tswn the Gusty  Gale Centaur�ê·j®Ç–  Health: 14/14 ========================  Magic: 2/3================--------AC: 1Str: 9�ê·jÞÇùEV: 9Int: 14###SH: 0Dex: 12##################.#�ê·jÈ™XL:  1 Next: 33% Place: Dungeon:1*******@...........#Noise: ---------  Time: 146.5 (0.0)##################.#�ê·jÐÈ|a) +3 whip#.#Cast: Shock#.#Gem (8854) #.##### #.#g   hobgoblin#>.# #.##..# #.##..# #.#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle�ê·j«ÉÓShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.�ê·j÷J.gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!�ê·jùOE.†...�ê·j>Qu==7.5 (13 _�ê·jtV�ê·jX�ê·j d  tswn the Gusty  Gale Centaur  Health: 14/14 ========================  Magic: 1/3========----------------  AC: 1Str: 9  EV: 9Int: 14 ###  SH: 0Dex: 12 ##################.#  XL:  1 Next: 33% Place: Dungeon:1 .g*****@...........#  Noise: ==-------  Time: 147.5 (0.0) ##################.#  a) +3 whip #.#  Cast: Shock #.#  Gem (8853)  #.#  #### #.#  g   hobgoblin #>.# #.#  #..# #.# �ê·jet  #..# #.# The hobgoblin is moderately wounded. _The hobgoblin shouts!  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 79% to hit)‚ê·jíQ„  tswn the Gusty  Gale Centaur  Health: 14/14 ========================  Magic: 1/3========----------------  AC: 1Str: 9  EV: 9Int: 14 ###  SH: 0‚ê·jaRÊDex: 12 ##################.#  XL:  1 Next: 33% Place: Dungeon:1 ..g†...@...........#  Noise: ==-------  Time: 147.5 (0.0) ##################.#  a) +3 whip #.#  Cast: Shock #.#  Gem (8853)  #.#  ‚ê·jÂRk#### #.#  g   hobgoblin #>.# #.#  #..# #.#  #..# #.# _The hobgoblin shouts!  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line‚ê·jèR¬Aim: a hobgoblin (moderately wounded, 79% to hit)  You miscast Shock. Nothing appears to happen.‚ê·j¯Wœ ###        #.#  #.#  #.# #### #.# ‚ê·j)XÛ #>.#  #..#  #..# ‚ê·j˜Y¤Contam: 10% --8.5 (12 _‚ê·j}]‚ê·jÝ^‚ê·j'SZ  tswn the Gusty  Gale Centaur  Health: 14/14 ========================  Magic: 0/3------------------------  AC: 1‚ê·jÚSøStr: 9  EV: 9Int: 14 Contam: 10%  ###  SH: 0Dex: 12 ##################.#  XL:  1 Next: 33% Place: Dungeon:1 ..g****@...........#  Noise: ---------  Time: 148.5 (0.0) ##################.#  a) +3 whip ‚ê·j³TÍ#.#  Cast: Shock #.#  Gem (8852)  #.#  #### #.#  g   hobgoblin #>.# #.#  #..# #.#  #..# #.# Aim: a hobgoblin (moderately wounded, 79% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line‚ê·j@UxAim: a hobgoblin (moderately wounded, 79% to hit)‚ê·jì¬ ¥  tswn the Gusty  Gale Centaur  Health: 14/14 ========================  Magic: 0/3------------------------  AC: 1Str: 9  EV: 9Int: 14 Contam: 10%  ###  SH: 0Dex: 12‚ê·jÒ­ É ##################.#  XL:  1 Next: 33% Place: Dungeon:1 ...†...@...........#  Noise: ---------  Time: 148.5 (0.0) ##################.#  a) +3 whip #.#  Cast: Shock #.#  Gem (8852)  #.#  #### #.#  g   hobgoblin #>.# #.#  #..# #.#  #..# #.# Aiming: Shock (safe; 9% risk of failure)  ‚ê·jŸ® ÅPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 79% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!‚ê·jÖ± } ###    ‚ê·j•² *******    #.#  #.#  #.# ####  #>.#  #..#  #..# ‚ê·j)5 R..††...‚ê·jZ8 ™50=9.5 (1Shock1 _‚ê·j“< ‚ê·j_> ƒê·j9o Iƒê·j q X0ƒê·jÓy ¹49876ƒê·jpz ƒê·j5{ ƒê·j¸{ ^8% 5ƒê·jý{ ƒê·j$} ƒê·j”} \64ƒê·jö} ƒê·j/ ƒê·jš \43ƒê·j(€ ƒê·j€‚ ³1========22ƒê·j-„ ˆ11ƒê·j§† >ƒê·j‡ :0ƒê·jM‡ ƒê·j ‰ Z _Your magical contamination has completely faded away.ƒê·jó‰ C39ƒê·j.Š ƒê·j~‹ ƒê·jç‹ [========8ƒê·jZŒ ƒê·j’� ƒê·jù� B7ƒê·jEŽ ƒê·jÇ� X6ƒê·j*� ƒê·jy‘ ƒê·jÚ‘ B5ƒê·j ’ ƒê·jŽ“ X4ƒê·jû“ ƒê·jã” ƒê·jR• B3ƒê·jŽ• ƒê·j¿– X2ƒê·j-— ƒê·js˜ ƒê·jϘ B1ƒê·j4™ ƒê·jrš ƒê·jÊš B0ƒê·j0› ƒê·j<œ ƒê·j©œ z2========29ƒê·j.� ƒê·j<ž ƒê·j�ž B8ƒê·jŸ ƒê·j4  ƒê·jŸ  B7ƒê·jÖ  ƒê·jØ¡ ƒê·j¢ B6ƒê·j¢ ƒê·jΣ ƒê·j8¤ [========5ƒê·jª¤ ƒê·jš¥ ƒê·jû¥ B4ƒê·jȦ ƒê·j•§ ƒê·jÞ§ B3ƒê·j]¨ ƒê·jv© ƒê·jΩ B2ƒê·jUª ƒê·jò« X1ƒê·j²¬ ƒê·j® ƒê·jn® B0ƒê·jä® ƒê·jI° ƒê·j¸° C19ƒê·j± ƒê·jײ X8ƒê·jš³ ƒê·jî´ ƒê·jHµ y3========7ƒê·j‘µ ƒê·j6· ƒê·j¸ ƒê·j�¸ B6ƒê·j´¸ ƒê·jº ƒê·j» ƒê·je» B5ƒê·jþ» ƒê·jÕ¼ ƒê·j«½ ƒê·jþ½ B4ƒê·jZ¾ ƒê·j›¿ ƒê·jÎÀ q========3ƒê·jÁ ƒê·juÄ g  You see here a ball python corpse.ƒê·j`Å ƒê·jFÆ I2 _ƒê·jÜÆ ƒê·jsÉ e  You see here a hobgoblin corpse.ƒê·jcÊ ƒê·jË I1 _ƒê·jwË ƒê·j}Ì ƒê·jkÍ ƒê·jÖÍ B0ƒê·jAÎ ƒê·joÏ ƒê·j˜Ð ƒê·jÑ C09ƒê·jxÑ ƒê·j&Ó ƒê·j^Ô ƒê·jÊÔ B8ƒê·jÕ ƒê·j¼Ö ƒê·jj× ƒê·jÔ× B7ƒê·jqØ ƒê·jÊÙ ƒê·jÎÚ ƒê·j-Û B6ƒê·jpÛ ƒê·jÁÜ ƒê·j Þ X5ƒê·jsÞ ƒê·jÚß ƒê·já ƒê·j|á B4ƒê·jøá ƒê·jŸã ƒê·jëä X3ƒê·jdå ƒê·jàæ ƒê·jè ƒê·j‚è B2ƒê·j¾è ƒê·jê ƒê·j2ë ƒê·j¥ë B1ƒê·jì ƒê·j7í ƒê·j¡î ƒê·jþî B0ƒê·jzï ƒê·j6ó ƒê·j³ô ƒê·jõ D799ƒê·jSõ ƒê·j'÷ ƒê·j‚ø X8ƒê·jù ƒê·jiú ƒê·j“û ƒê·jôû B7ƒê·jOü ƒê·j�ý ƒê·j%ÿ X6ƒê·j�ÿ ƒê·j  ƒê·jŒ X5ƒê·j  ƒê·j5 ƒê·jµ X4ƒê·j ƒê·j& ƒê·jh ƒê·j X3ƒê·j¦ š2ƒê·jA š1ƒê·j X0ƒê·j¸ ƒê·j” ƒê·jñ C89ƒê·jg ƒê·jÁ ƒê·jÀ ƒê·j B8ƒê·j£ ƒê·j– ƒê·j9 n  You encounter a frilled lizard.ƒê·j¡% ƒ #.##.#  #.# #### #.#  #.########## #>.# #.#  #..........# #..# #.# ##########.# #..# #.##.# #..# #.##.# #..###.# ### #.# #......###..ƒê·jx& & #@# #.#.#.###...-........# #.#.##.#.......l....# #.#..##.....Shock.#####.## #.##.#.#....#. #. ..###..........# ##.. l   frilled lizard (asleep).. ..###.. ##.... . ## #ƒê·jd. 1212.5 (63.0)ƒê·j1 ‡-3.5 (647 _ƒê·j36 ƒê·jR8 „ê·jØ , #.##.#  tswn the Gusty #.# #### #.#  Gale Centaur #.########## #>.# #.#  Health: 14/14 ======================== #..........# #..# #.#  Magic: 2/3================-------- ##########.# #..# #.#  AC: 1Str: 9 #.# #..# #.#  EV: 9Int: 14„ê·jòØ H #.# #..###.# ### SH: 0Dex: 12 #.# #......###.. XL:  1 Next: 50% Place: Dungeon:1 #@# #.#.#.###... Noise: ---------  Time: 213.5 (0.0) .....**.# #.#.##.#.... a) +3 whip ...l*...# #.#..##..... Cast: Shock .#####.## #.##.#.#.... Gem (8787)  #. #. ..###... „ê·j.Ù =.. #.....# ##.. l   frilled lizard (asleep) .. ..###.. ##. ... . ##„ê·jYÙ i # _You see here a hobgoblin corpse. „ê·j}Ù À_You encounter a frilled lizard.Aiming: Shock (safe; 9% risk of failure)  „ê·j Ù íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line„ê·j¾Ù IAim: a frilled lizard (asleep, 100% to hit)…ê·jªœÌ #.##.#  tswn the Gusty #.# #### #.#  Gale Centaur #.########## #>.# #.#  Health: 14/14 ======================== #..........# #..# #.#  Magic: 2/3================-------- ##########.# #..# #.#  AC: 1Str: 9 #.# #..# #.#  EV: 9Int: 14 #.# #..###.# ### SH: 0Dex: 12 #.# #......###.. XL:  1 Next: 50% Place: Dungeon:1…ê·j ž§ #@# #.#.#.###... Noise: ---------  Time: 213.5 (0.0) ........# #.#.##.#.... a) +3 whip ........# #.#..##..... Cast: Shock .#####.## #.##.#.#.... Gem (8787)  #. #. ..###... .. #.....# ##.. l   frilled lizard (asleep) .. ..###.. ##. ... . ## #Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!…ê·jL¢– #.##.#  #.# #### #.#  #. #>.# #.#  #..........# #..# #.#  …ê·j”¤B #..# #.#  #.# #..# #.#  #.#   #.#  #@#  .....**.#  ..***...#    #. #.  ..   ..    ... .   # …ê·j‰-*.....…ê·j`6˜8=4.5 (1Shock6 _…ê·j•:…ê·j<…ê·jV 3…ê·jÂV …ê·jªX …ê·j1Y B5…ê·jÉ_ ò43…ê·jC` …ê·ja B2…ê·jXa …ê·j•b …ê·jc B1…ê·jCc …ê·je …ê·jVe B0…ê·j½e …ê·jíf …ê·jFg C79…ê·jâg …ê·j‚i X8…ê·jêi …ê·j�k …ê·j l B7…ê·jgl …ê·jäm X6…ê·j‰n …ê·j“o …ê·jëo B5…ê·j�p …ê·jìq …ê·jPr y3========4…ê·jær …ê·jrt …ê·jÇu …ê·jv B3…ê·jÐv …ê·jx …ê·jŠy …ê·jñy B2…ê·jez …ê·j…| …ê·jî} …ê·j9~ B1…ê·j …ê·j!� …ê·j|‚ …ê·jÙ‚ [========0…ê·j”ƒ …ê·jÝ… …ê·j‡ˆ €  You encounter a kobold. It is wielding a +0 club.…ê·j� Ë  ##########.# #..# #.#   #.# #..# #.#  #.# #..###.# ##  #.# #......###.   #.######.# #.#.#.###..  .........# #.#.##.#...  .........# #.#..##....  #.#####.## #.##.#.#.   #. ..###-  …ê·j ‘ M #.K....# #.....# ##   #......# ..###.. ##Shock   #......# . #  #......#  ........K   kobold (asleep)  #####.####   ..#  .  #.…ê·jW— S306.0).K…ê·jœ NK…ê·j}ž †====1.5 (1769…ê·j¶¢ …ê·j « @ _The kobold shouts! You hear a loud squeak.‡ê·j¯º1r‡ê·jÉÂä r   ratYou closely miss the kobold.You encounter a rat.‡ê·jñÄÓ1------=---2.6 (1.1)8‡ê·j ʇê·j9Ì9 _The kobold hits you with a +0 club.ˆê·jUˆ.........######### #.# ###.# ## #......####.######..###.........###.#.........#..##.#.#####@## #.##.#.#. #.# #. ..###.#..K...# #.....# ##.ˆê·jõU€#......# ..###.. ##.### .......r #####.####..# ˆê·jW7r.ˆê·jlW9K.ˆê·j”]ˆê·jÞ^Ï6/14 -----------------307ˆê·j”cˆê·jæf_ _The kobold attacks as it pursues you! The kobold hits you with a +0 club.‰ê·j¸´ #..........# #..# #.#  tswn the Gusty ##########.# #..# #.#  Gale Centaur #.# #..# #.#  Health: 6/14==========-------------- #.# #..###.# ## Magic: 2/3================-------- #.# #......###. AC: 1Str: 9 #.######.# #.#.#.###.. EV: 9Int: 14 ‰ê·j…¸¶.........# #.#.##.#... SH: 0Dex: 12 .........# #.#..##.... XL:  1 Next: 58% Place: Dungeon:1 #.#####@## #.##.#.#... Noise: =--------  Time: 233.6 (0.0) ‰ê·jܸ#K# #. ..###.. a) +3 whip #......# #.....# ##. Cast: Shock #......# ..###.. ## Gem (8767)  #......# . # ‰ê·jw¹ó#.....r#  K   kobold ........  r   rat #####.####  ..#. _The kobold hits you with a +0 club. _The kobold attacks as it pursues you! The kobold hits you with a +0 club.  Aiming: Shock (safe; 9% risk of failure)  ‰ê·j­¹9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (74% to hit)‰ê·jÊ4Z K*‰ê·jXH9.*‰ê·j÷] E**‰ê·jù {*.**Šê·j…8q.*.*Šê·j"òt*rAim: a rat (79% to hit)Šê·j2‰ ¯ #..........# #..# #.#  tswn the Gusty Šê·j̉ ##########.# #..# #.#  Gale Centaur #.# #..# #.#  Health: 6/14==========-------------- #.# #..###.# ## Magic: 2/3================-------- #.# #......###. AC: 1Str: 9 Šê·jŠ ´#.######.# #.#.#.###.. EV: 9Int: 14 .........# #.#.##.#... SH: 0Dex: 12 Šê·j]Š ñ.........# #.#..##.... XL:  1 Next: 58% Place: Dungeon:1 #.#####@## #.##.#.#... Noise: =--------  Time: 233.6 (0.0) Šê·jš‹ #K# #. ..###.. a) +3 whip #......# #.....# ##. Cast: Shock #......# ..###.. ## Gem (8767)  #.....r# . # #......#  K   kobold ........  r   rat #####.####  ..#. _The kobold attacks as it pursues you! The kobold hits you with a +0 club.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (79% to hit)  You miscast Shock. Nothing appears to happen.Šê·j;’ Q  #..# #.#   #..# #.# #.# #..# #.# #.#  #.#   Šê·jG“ Ø      #K# #.         .      ..#.Šê·jY• ”Contam: 10% 4.6 (16Šê·jš Šê·jN� â  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (79% to hit)  You miscast Shock. Nothing appears to happen. Šê·j­� E_The kobold barely misses you.‹ê·jª/  #..........# #..# #.#  tswn the Gusty ##########.# #..# #.#  Gale Centaur #.# #..# #.#  Health: 6/14==========-------------- #.# #..###.# ## Magic: 1/3========---------------- #.# #......###. AC: 1Str: 9 #.######.# #.#.#.###.. EV: 9Int: 14 Contam: 10%  .........# #.#.##.#... SH: 0Dex: 12 .........# #.#..##.... XL:  1 Next: 58% Place: Dungeon:1 #.#####@## #.##.#.#... Noise: =--------  Time: 234.6 (0.0) #K# #. ..###.. a) [0;10;‹ê·j¦0 ÷1m+3 whip #....*.# #.....# ##. Cast: Shock #....*.# ..###.. ## Gem (8766)  #.....r# . # #......#  K   kobold ........  r   rat #####.####  ..#.You miscast Shock. Nothing appears to happen. _The kobold barely misses you.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (79% to hit)‹ê·j—¢� #..........# #..# #.#  tswn the Gusty ##########.# #..# #.#  Gale Centaur #.# #..# #.#  Health: 6/14==========-------------- #.# #..###.# ## Magic: 1/3========---------------- #.# #......###. AC: 1Str: 9 #.######.# #.#.#.###.. EV: 9Int: 14 Contam: 10%  .........# #.#.##.#... SH: 0Dex: 12 ‹ê·jv£í.........# #.#..##.... XL:  1 Next: 58% Place: Dungeon:1 #.#####@## #.##.#.#... Noise: =--------  Time: 234.6 (0.0) #.# #. ..###.. a) +3 whip #......# #.....# ##. Cast: Shock #......# ..###.. ## Gem (8766)  #.....r# . # #......#  K   kobold ........  r   rat #####.####  ..#‹ê·jÿ£r.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line‹ê·j†¤�Aim: a rat (79% to hit)  The zap hits the kobold.  You kill the kobold!‹ê·j-¬š   #..# #.#   #..# #.# #.# #..# #.# #.#  #.#        ‹ê·jê¬Ñ #*# #.  #....*.#   #....*.#   *# .  *#r   rat  ‹ê·j ­„ * ‹ê·jV­“..#  The zap hits the rat.  The rat is moderately wounded.‹ê·jý28r.‹ê·jV;>)....‹ê·jB@u665.6 (15 _Œê·j¾Œê·j�ê·jÔx›########## #>.........######### #.# ###.# ## #.....####.######.#####.#.......@.#..##.#.#####.## #.##.#.#.�ê·jÌy¿ #)# #. ..###......# #.....# ##......r# ..###.. ##......# .##......# ........#####.####�ê·jŠz1r�ê·j�’.r   rat�ê·j݉Ÿ7==-64�ê·j—��ê·j§‘�ê·jË$ N #.# #### #.#  #.########## #>.# #.#  #..........# #..# #.#  ##########.# #..# #.#  #.# #..# #.#  �ê·jL& _#.# #..###.# ### #.# #..... #.######.# #.#.#.## .# #.#.##. .........# #.#..##.. #.#####.## #.##.#.#.. #)# #. ..###.. #....r.# #.....# ##.. #......# ..###.. ##. #......# .## #......# # ........�ê·j( /r�ê·jª- ’.r   rat�ê·j_0 z-73�ê·jù5 �ê·jÃ7 Žê·jê'$  ############# #>.........######### #.# ###.# ### .....####.######.#####.#...........##.#.#####.## #.##.#.#. #r# #. ..###.Žê·j!-ó.#.....# ##...###.. ##...####r)Žê·jñ2Žê·j6`82Žê·j<Žê·j–>Žê·jå‚   ############# #>.........######### #.# ###.# ### .....####.######.###......##.#.........Žê·j‹ƒ �..##.#.#####r## #.##.#.#. #)# #. ..###.#.....# ##...###.. ##..#Žê·jÍ„ 6r.Žê·jŸŠ Žê·jŒ `91Žê·jœ� Žê·j’ Žê·j©– Ø  ############# #>.........######### #.# ###.# ### .....####.######.###...##.#........r..##.#.#####.## #.##.#.#. #)# #. ..###.#.....# ##..###.. ##.Žê·j1— 5r.Žê·jÈœ Žê·j^ž ~==400Žê·jn£ Žê·jÔ¥ �ê·jü�Å#################  ############# #>.........######### #.# ###.# ### .....####.######..###r##.#...........##.#.#####.## #.##.#.#. #)# #. ..###.#.....# ##.�ê·j�5r.�ê·j •�ê·jc–«8=8% 159�ê·jX›�ê·j��ê·j÷=º...††..............#################  ############# #>.........######### #.# ###.# ### #......####.######r.#####.#...........##.#.#####.## #.##.#.#. #)# #. ..###.�ê·j!?5r.�ê·j E�ê·júFz628�ê·jkK�ê·jEM�ê·j'PQ  #####################.#   #....††...............#   #.###################.#   #.# #.#   #.# #.#   #.# #.#   #.# #### #.#   #.########## #>.# #.# �ê·jÚP!  #........@.# #..# #.#  ##########.# #..# #.#   #.# #..# #.#   #.# #..###.# ##   #r# #......###   #.######.# #.#.#.###   ...# #.#.##.# �ê·jQÙ  .........# #.#..#  #.#####.## #.##.#.�ê·j S8r.�ê·jQX�ê·j)[z437�ê·jè_�ê·jMa�ê·jÓݘ  #.#   #....††.#   #.#.#   #.# #.#   #.# #.#   #.# #.#   #.# #### #.#   #.# #>.# #.#   #.# #..# #.#   #.# #..# #.#  �ê·jÏÞƒ #.# #..# #.#   #r# #..###.#   #.# #......###   #.######.# #.#.#.###   ..# #.#.##.#..    ..# #.#..##...    #.#####.## #.##.#.#.. �ê·jÁæ�ê·j¬ê–24Shock6�ê·j6ï�ê·jÿð�ê·jÊÒ˜  #.#  #....††.#  #.#.#  #.# #.#  #.# #.#  #.# #.#  #.# #### #.#  #.# #>.# #.#  #.# #..# #.#  #.# #..# #.# �ê·j×Óö #.# #..# #.#  #r# #..###.#   #.# #......  #.######.# #.#.#.###  .# #.#.##.#  .# #.#..##  #.#####.## #.##.#.#�ê·jéÔ1r�ê·jšÚ«.r   rat�ê·jÚÝñ9===2========15Shock5�ê·jœâ�ê·jwä‘ê·jZޝ #####################.#  tswn the Gusty ‘ê·j‹�ú#....††...............#  Gale Centaur #.###################.#  Health: 9/14===============--------- #.##.#  Magic: 1/3========---------------- #.##.#  AC: 1Str: 9 #.##.#  EV: 9Int: 14 Contam: 1%  #.# #### #.#  SH: 0Dex: 12 #.########## #>.# #.#  XL:  1 Next: 66% Place: Dungeon:1 #......@**.# #..# #.#  Noise: ---------  Time: 245.6 (0.0) ‘ê·js�¥##########r# #..# #.#  a) +3 whip #.# #..# #.#  Cast: Shock #.# #..###.#  Gem (8755)  #.# #......## #.######.# #.#.#.### r   rat .........# #.#.##.#. .........# #.#..##.. #.#####.## #.##.#.#.You kill the kobold!The zap hits the rat. _The rat is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  ‘ê·já�Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line‘ê·jO™ x #####################.#  tswn the Gusty #....††...............#  Gale Centaur #.###################.#  Health: 9/14===============--------- #.##.#  Magic: 1/3========---------------- #.##.#  AC: 1Str: 9 #.##.#  EV: 9Int: 14 Contam: 1%  #.# #### #.#  SH: 0Dex: 12 #.########## #>.# #.#  XL:  1 Next: 66% Place: Dungeon:1 ‘ê·jšš ÷#......@.r.# #..# #.#  Noise: ---------  Time: 245.6 (0.0) ##########.# #..# #.#  a) +3 whip #.# #..# #.#  Cast: Shock #.# #..###.#  Gem (8755)  #.# #......## #.######.# #.#.#.### r   rat .........# #.#.##.#. .........# #.#..##.. #.#####.## #.##.#.#.The zap hits the rat. _The rat is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.‘ê·jr¡ °   #....††    #.##.#  #.##.#  #.##.#  #.# #### #.#   #>.# #.#   #..# #.#   #..# #.# #.# #..# #.# #.#  #.#    ‘ê·ja¢ ?     ‘ê·j_£ ˆ0% 6.6 (14 _‘ê·j™¨ ‘ê·jkª ’ê·jY¶  #####################.#  tswn the Gusty #....††...............#  Gale Centaur #.###################.#  Health: 9/14===============--------- #.##.#  Magic: 0/3------------------------ #.##.#  AC: 1Str: 9 #.##.#  EV: 9Int: 14 Contam: 10%  #.# #### #.#  SH: 0Dex: 12 #.########## #>.# #.#  XL:  1 Next: 66% Place: Dungeon:1 #......@*r*# #..# #.#  Noise: ---------  Time: 246.6 (0.0) ##########.# #..# #.#  a) +3 whip #.# #..# #.#  Cast: Shock #.# #..###.#  Gem (8754) ’ê·j=· Ë[1K #.# #......## #.######.# #.#.#.### r   rat .........# #.#.##.#. .........# #.#..##.. #.#####.## #.##.#.#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line’ê·jü e #####################.#  tswn the Gusty #....††...............#  Gale Centaur #.###################.#  Health: 9/14===============--------- #.##.#  Magic: 0/3------------------------ #.##.#  AC: 1Str: 9 #.##.#  EV: 9’ê·j±ü vInt: 14 Contam: 10%  #.# #### #.#  SH: 0Dex: 12 #.########## #>.# #.#  XL:  1 Next: 66% Place: Dungeon:1 #......@...# #..# #.#  Noise: ---------  Time: 246.6 (0.0) ##########.# #..# #.#  a) +3 whip #.# #..# #.#  Cast: Shock #.# #..###.#  Gem (8754) ’ê·jý q #.# #......## #.######.# #.#.#.### r   rat .........# #.#.##.#. .........# #.#..##.. #.#####.## #.##.#.#. _You miscast Shock. Nothing appears to happen.  ’ê·j¯ý ÔAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the rat.  You kill the rat!’ê·jg ´   #....††    #.##.#  #.##.#  #.##.# ’ê·j° 2 #.# #### #.#   #>.# #.#  ***# #..# #.#   #..# #.# #.# #..# #.# #.#  #.#            ’ê·j>‰ >.†.’ê·j†Œ ™75=7.6 (1Shock3 _’ê·j/‘ ’ê·jÎ’ “ê·j“v “ê·jUw 3“ê·jÔx “ê·jDy B2“ê·j(‚ 110/14==0498“ê·jLƒ Š8% 7“ê·jL„ “ê·jÄ„ ¢1===66“ê·jó„ “ê·j:† “ê·j“† \45“ê·j߆ “ê·jˆ “ê·jlˆ \24“ê·j§ˆ “ê·j¬‰ “ê·jŠ \13“ê·jbŠ “ê·jÓŒ W _You start resting.“ê·j• c1========-“ê·j~� 058.6 (11.0)“ê·j ¡ �=-2“ê·j¦ “ê·jµ¨ K _Your magical contamination has completely faded away.•ê·j“N•ê·j9R   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   1.7   2.8  -2          •ê·j$S  b - Maces & Flails   0.0   1.2  -1   j + Conjurations 1.6   2.4  -1   c - Axes   0.0   1.4  -2   k - Air Magic   3.6   2.8  +2   d - Unarmed Combat   0.0   1.2  -1       e - Throwing   0.0   1.4  -2                      •ê·j¨Sö f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2          •ê·j7T¡                            •ê·j�Ts                •ê·jÌTKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  •ê·jUã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets–ê·j´Š –ê·j¾�® #####################.# tswn the Gusty  –ê·jÀ�#....††...............# Gale Centaur  #.###################.# Health: 11/14 ==================------  #.##.# Magic: 1/3========----------------  #.##.# AC: 1Str: 9  #.##.# EV: 9Int: 14  #.##### #.# SH: 0Dex: 12  #.########## #>.# #.# XL:  1 Next: 75% Place: Dungeon:1  #......@.†.# #..# #.# Noise: ---------  Time: 258.6 (0.0)  ##########.# #..# #.# a) +3 whip  #.# #..# #.# –ê·j«‘ÃCast: Shock  #.# #..###.# Gem (8742)  –ê·j’³#.# #......##  #.######.# #.#.#.###   .........# #.#.##.#.   .........# #.#..##..   #.#####.## #.##.#.#. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the rat. _You kill the rat! _You start resting. _Your magical contamination has completely faded away.–ê·jÖ–ê·jÆ›–ê·j¡–ê·j£–ê·jŽ£–ê·jŒ¤3–ê·j¸¥–ê·jž«Ò2==10398–ê·jìk==7–ê·jD­–ê·j ®–ê·jE®q3==6–ê·j¢®–ê·jꯖê·jE°X5–ê·j<±–ê·j“±B4–ê·jÖ±–ê·j­²–ê·j ³B3–ê·j=³–ê·jδ–ê·j1µ�4====2–ê·jpµ–ê·jü¶1 _HP restored.–ê·jQ·B1–ê·j­·–ê·j{¸–ê·jº¸y2========0–ê·j$¹–ê·jݹ–ê·jºC29–ê·juº–ê·jC»–ê·jˆ»U==8–ê·jï»–ê·j›¼–ê·jÞ¼B7–ê·jE½–ê·j¾–ê·jU¾[========6–ê·jؾ–ê·jª¿–ê·jõ¿B5–ê·jIÀ–ê·jÁ–ê·jIÁB4–ê·j»Á–ê·j…–ê·jÊÂB3–ê·jfÖê·jZÄ–ê·j¹ÄB2–ê·j÷Ä–ê·j0Æ–ê·jzÆB1–ê·jÕÆ–ê·jÈ–ê·jOÈB0–ê·j¨È–ê·j¿ÉY19–ê·j-Ê–ê·jêÊ–ê·jËB8–ê·jcË–ê·jÉÌ–ê·jEÍy3========7–ê·j‹Í–ê·jpÐ4 _Magic restored.–ê·j@Ñ–ê·j–ÑB6–ê·jèÑ–ê·j;Ó–ê·júÓ–ê·jNÔB5–ê·jœÔ–ê·jª×_  You see here a rat corpse.–ê·jDØ–ê·jÆØI4 _–ê·juÙ–ê·jÛ–ê·jOÜ–ê·jâÜ[========3–ê·j£Ý–ê·j:ß–ê·jià–ê·j¾àB2–ê·jŒá–ê·j7ã–ê·jtä–ê·jìäB1–ê·juå–ê·jç–ê·jhè–ê·j´èB0–ê·j¿é–ê·jë–ê·j²ì–ê·jÿìC09–ê·jHî–ê·jmï–ê·jßð–ê·j"ñB8–ê·jeò–ê·j ó–ê·jõ–ê·jTõB7–ê·j_ö–ê·j²÷–ê·j'ùX6–ê·jWú–ê·jgý<  You see here a +0 club.–ê·jÑþ–ê·jUÿI5 _–ê·jf–ê·jÄ–ê·j2–ê·j~B4–ê·j]–ê·j¿–ê·j–ê·jYB3–ê·j8 –ê·j –ê·j` –ê·jœ B2–ê·j× –ê·jQ–ê·j––ê·júB1–ê·j–ê·j6–ê·jð–ê·jLB0–ê·j:–ê·jI–ê·jU–ê·jŒD699–ê·j@–ê·j½–ê·jX8–ê·jÔ–ê·j?–ê·j” X7–ê·j‡!–ê·j¿"–ê·jï#–ê·jD$B6–ê·jÌ$–ê·jX'–ê·j‹(–ê·jÍ(B5–ê·j¥.–ê·jÞ/–ê·j51X4–ê·jÁ1–ê·jÌ2–ê·jõ3X3–ê·jV4–ê·jj5–ê·jT6X2–ê·jÕ6–ê·jÜ8–ê·jê9X1–ê·j@:–ê·j„;–ê·jZ<–ê·j±<B0–ê·jã<–ê·j´?–ê·j�@–ê·j¾@C89–ê·j&A–ê·jÈB–ê·jôCX8–ê·j~D–ê·j£E–ê·j´F–ê·jGB7–ê·j–G–ê·jÄI–ê·j­J–ê·jüJB6–ê·jºK–ê·jM–ê·jN–ê·jRNB5–ê·jÄN–ê·jÿO–ê·jßP–ê·jQB4–ê·jÀQ–ê·j�T–ê·jÆU–ê·jVB3–ê·j©V–ê·jX–ê·jY–ê·j_YB2–ê·jþY–ê·j[–ê·jS\–ê·j \B1–ê·jL]–ê·jš^–ê·jÈ_–ê·j6`B0–ê·jq`–ê·jc–ê·j°c–ê·jÿcC79–ê·jpd–ê·jëe–ê·j0gX8–ê·j h–ê·jÔh–ê·jôi–ê·j6jB7–ê·jþj–ê·jl–ê·j,m–ê·jemB6–ê·jn–ê·jÏp–ê·jyq–ê·j»qB5–ê·j?r–ê·jÐs–ê·j uX4–ê·jˆu–ê·j÷w–ê·jÈx–ê·j#yB3–ê·jdy–ê·jp{–ê·j²|X2–ê·jz}–ê·j¬–ê·jn€–ê·jÁ€B1–ê·jø�–ê·jüƒ–ê·j…X0–ê·jÐ…–ê·j{‡–ê·j†ˆY69–ê·j ‰–ê·jÅŠ–ê·j›‹–ê·j&�X8–ê·j¡�–ê·jÎ�X7–ê·j•�–ê·j’–ê·jð’–ê·j�“X6–ê·j�”–ê·jµ•–ê·j–B5–ê·j“––ê·jå˜X4–ê·j‚™–ê·j©›L _You now have 20 gold pieces (gained 8).–ê·jèœX3–ê·j‹�–ê·j€Ÿ'–ê·jŒ –ê·jê B2–ê·jÉ¡–ê·jK£7 _You open the door.–ê·j‘¤–ê·jï¤B1–ê·j\¥–ê·jY¨@  There is an open door here.–ê·jà©–ê·jhªI0 _–ê·jõª–ê·j¬–ê·j­–ê·j´­C59–ê·j®–ê·j¬¯–ê·jº°–ê·j±B8–ê·jT±–ê·j³–ê·j°´X7–ê·joµ–ê·j˶–ê·j¸–ê·j\¸B6–ê·jU¹–ê·j*»–ê·j§¼–ê·jJ½B5–ê·jˆ½–ê·jP¿–ê·j·À–ê·j ÁB4–ê·j˜Á–ê·jÖê·j7Ä–ê·j ÄB3–ê·jÅ–ê·jmÆ–ê·j®Ç–ê·jìÇB2–ê·j É–ê·j"Ê–ê·jÒËX1–ê·jpÌ–ê·jéÍ–ê·jÏ–ê·jbÏB0–ê·jðÏ–ê·j;ÒY49–ê·j.Ó–ê·jrÕL _You now have 27 gold pieces (gained 7).–ê·j®Ö–ê·jÿÖB8–ê·jØ–ê·jÙ–ê·jDÚX7–ê·jÝÚ–ê·jéßš6–ê·j‰áX5–ê·jâ–ê·jÑâ–ê·jäB4–ê·jUä–ê·jŒä–ê·jÑå–ê·j çB3–ê·jtç–ê·jØç–ê·j"é–ê·jê–ê·jHêB2–ê·jÛê–ê·jí–ê·jî–ê·jjîB1–ê·jï–ê·j_ð–ê·jØñX0–ê·jvò–ê·j¡ôo39–ê·j÷ô–ê·j“ö–ê·jÑ÷–ê·jøB8–ê·j–ø–ê·jžù–ê·jœú–ê·jÝúB7–ê·jIû–ê·jtü–ê·jµýX6–ê·jþ–ê·j—ÿ–ê·j\ –ê·j› B5–ê·j+ –ê·j½ –ê·jÖ –ê·j B4–ê·jy –ê·jƒ –ê·j X3–ê·j÷ –ê·jí –ê·jÉ –ê·j B2–ê·j— –ê·jx –ê·j“ –ê·jÓ B1–ê·j* –ê·jS –ê·jo X0–ê·jÿ –ê·j÷ –ê·jâ –ê·j C29–ê·j‚ –ê·j› –ê·jc –ê·jº B8–ê·j$ –ê·jn –ê·j< –ê·jŠ B7–ê·jñ –ê·j –ê·jð –ê·jA B6–ê·jÈ –ê·j) –ê·jÝ –ê·j B5–ê·j• –ê·j¤ –ê·j� –ê·jÕ B4–ê·jM –ê·j'! –ê·j�" X3–ê·j # –ê·jê$ –ê·jÛ% X2–ê·j˜& –ê·jÖ' –ê·jõ( X1–ê·jN) –ê·j²* –ê·jÔ+ X0–ê·j[, –ê·j - –ê·jÙ- –ê·j". C19–ê·j}. –ê·jP/ –ê·j0 –ê·jO0 B8–ê·jµ0 –ê·jõ1 –ê·j{2 –ê·jÒ2 B7–ê·j'3 –ê·jB4 –ê·jW5 X6–ê·jP6 –ê·j‡7 –ê·jP8 –ê·j®8 B5–ê·jý8 –ê·jz: –ê·jÿ: –ê·jD; B4–ê·j´; –ê·j= –ê·jÒ= –ê·j> B3–ê·jM> –ê·jØ? –ê·j/@ –ê·j_@ B2–ê·jÃ@ –ê·j£A –ê·jBB –ê·jŒB B1–ê·jÎB –ê·jÐC –ê·j–D –ê·jéD B0–ê·j1E –ê·j‹F –ê·jXG Y09–ê·jÅG –ê·j½H –ê·jõI X8–ê·j§J –ê·jŽM –ê·jòM c  You encounter a rat.–ê·j7U Î................# .#######........# .# #.## .# #.#  .# #.#  ## #.# .  #.# –ê·j³U ƒ...  #.##.....  #........@......r  #####.#...  Shock  –ê·jèU Ãr   rat (asleep)   –ê·jV !–ê·j(\ 2392.6 (134.0)–ê·j‰] m357 _–ê·jÍa –ê·j^c —ê·j¼ *******r  The zap hits the rat.  The rat is heavily wounded.—ê·jâ;1r.—ê·j*A%.....—ê·j=B«2--------==4.0)6—ê·j¬F—ê·jI- _The rat squeaks loudly.—ê·j. J .  The zap hits the rat.—ê·j. r*******—ê·jÇ£ #.......—ê·j ­ Ü1----------------83-5Shock5—ê·j8² —ê·j´ G _You kill the rat!˜ê·jíR_˜ê·jñtl432--------105998762========543˜ê·je‡c2========10˜ê·jãˆo89˜ê·j{’˜ê·j_“B8˜ê·j´“˜ê·jÅ•n7˜ê·jÝ–X6˜ê·ja—˜ê·jלò54˜ê·jQŸX3˜ê·jèŸ�3========2˜ê·jÇ ˜ê·jŠ¡˜ê·j3¤„1˜ê·jË¥X0˜ê·j2¦˜ê·j5¨˜ê·j–©o79˜ê·jª˜ê·j—«q========8˜ê·j9¬˜ê·jÄ®˜ê·j²X7˜ê·jç´˜ê·j\Æ&6543˜ê·jÉk  You encounter a ball python.˜ê·jPý       ### ## ### ########## #.. ..S.. .........# #.#.# .#.#  #........# #.#.. ...  #.######## #.#.##.####.# #.# #.#.# -- #.# #.#.##.###..# #.##.#....###. Shock #.##.#........ #.##########.......... #..................##.  S   ball python (constriction, asleep) ############.#.....#   #.#.#####   #####˜ê·jWž[m .S427.6 (32.0)S)-8.6 (332 _™ê·jw˜§ ***** The zap hits the ball python.™ê·jgC».S.S..™ê·jîN&2--------=9.6 (1.0)1 _The ball python is moderately wounded.šê·jºM .  You hit the ball python.šê·jsÀRšê·j9Ê�9130.7 (1.1Shock0šê·jâΚê·jÌÑO _You kill the ball python!šê·j{Ö šê·j,× 3šê·jdÙ šê·jxà l698--------7šê·jôà B6šê·j=á šê·jòâ X5šê·jGä šê·jå šê·jxç °43šê·jÏç šê·j7é šê·j¢é B2šê·jÎ í13========05987========65šê·jö šê·j\ B4šê·jž šê·jW šê·jä X3šê·j^ šê·jã šê·jà šê·j* B2šê·j šê·jF šê·jg šê·jÍ B1šê·jG šê·je šê·j¸ X0šê·j‹ šê·jÉ šê·jÀ šê·j& C49šê·j¢ šê·j� šê·jÕ X8šê·jà šê·js šê·jf šê·j´ B7šê·j^! šê·jV# šê·ji$ šê·jÕ$ B6šê·j% šê·j4' šê·já( šê·jL) B5šê·jÚ) šê·j|+ šê·j$- X4šê·js? R3210šê·jö@ Y39šê·j}B šê·j@C X8šê·j°C šê·j E šê·j™F X7šê·jG šê·j,H šê·jBI X6šê·jÿI šê·jK šê·jËL šê·jhM B5šê·jÃM šê·jlO šê·jzP šê·j¸P B4šê·j¤Q šê·jT šê·jmV c  You encounter a bat.šê·jÐ] ô#........... #........... #...........  ...........  ..........  .........  #...b....  #@############ -šê·jX^ >############# #.#..........# .............# #.#.##.#.##### Shock####........# #.#..........#  #.## #.#.##.####.##  #.# #.#.........# b   bat (asleep)  #.# #.#.##.###..#šê·j_ #.# #.#....###..##.# #.#.........#šê·j­g 066.7 (36.0)šê·jÌp ‡-7.7 (373 _šê·j…r šê·j°s ›ê·j÷’¾ *******b  The zap hits the bat.›ê·jW:b.b.›ê·jz~ ....  The bat is severely wounded.›ê·jª2--------=8.7 (1.0)2›ê·j¦#›ê·j§&: _The bat hits you but does no damage.›ê·j°dJ .  The zap hits the bat.›ê·j“jn*******›ê·jSïL.......›ê·jWöxtswn the Gusty#...........Gale Centaur#...........Health: 14/14 ========================#...........Magic: 1/3========----------------...........AC: 1Str: 9..........EV: 9Int: 14.........SH: 0Dex: 12#........XL:  1 Next: 100% Place: Dungeon:1#@############›ê·j±÷øNoise: =--------  Time: 469.7 (1.0) ############## #.#..........#a) +3 whip .............# #.#.##.#.#####Cast: Shock #####........# #.#..........#Gem (8531) #.######## #.#.##.####.###.##.#.........##.##.#.##.###..##.##.#....###..##.##.#.........# _You kill the ball python! _You encounter a bat.The zap hits the bat.  The bat is severely wounded. _The bat hits you but does no damage.  The zap hits the bat.›ê·jùˆ _You kill the bat!You have reached level 2!›ê·jb/  --more--œê·j. Ñ20/201/4----------2 0% Shockœê·j´ œê·j� 4 _�ê·jJh�ê·jj\ Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 12% 2  b - SwiftnessAir17% 3  c - AirstrikeAir�ê·j¥j®50% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit�ê·j>Ù �ê·jZÞ �ê·j\ä ntswn the Gusty#...........Gale Centaur#...........Health: 20/20 ========================#...........Magic: 1/4======------------------...........AC: 1Str: 9..........EV: 9Int: 14.........SH: 0Dex: 12�ê·j å 8#........XL:  2 Next:  0% Place: Dungeon:1#@############Noise: =--------  Time: 469.7 (0.0) ############## #.#..........#a) +3 whip .............# #.#.##.#.#####Cast: Shock #####........# #.#..........#Gem (8531) #.######## #.#.##.####.###.#�ê·jðå Œ#.#.........##.##.#.##.###..##.##.#....###..##.##.#.........#The zap hits the bat.  The bat is severely wounded. _The bat hits you but does no damage.  The zap hits the bat. _You kill the bat! _You have reached level 2!�ê·j—ï �ê·j-ñ ÒMemorise Static Discharge, consuming 2 spell levels and leaving 1? Y - Yes  N - Nožê·jWMžê·j jtswn the Gusty#...........Gale Centaur#...........Health: 20/20 ========================#...........Magic: 1/4======------------------...........AC: 1Str: 9..........EV: 9Int: 14.........SH: 0Dex: 12#........XL:  2 Next:  0% Place: Dungeon:1#@############Noise: =--------  Time: 469.7 (0.0) ############## #.#..........#a) +3 whip .............# #.#.##.#.#####Cast: Shock #####........# #.#..........#Gem (8531) #.######## #.#.##.####.###.##.#.........[4žê·jk20m##.##.#.##.###..##.##.#....###..##.##.#.........#The zap hits the bat.  The bat is severely wounded. _The bat hits you but does no damage.  The zap hits the bat. _You kill the bat! _You have reached level 2!žê·j‡qu-70.7 (10 _žê·j«užê·j’zžê·ju‚€-1.7 (229žê·j�…žê·j|Šžê·jä“e2.7 (38žê·jô—žê·jz¢¨ _You start memorising the spell. You continue memorising. x2žê·ji©žê·j´¬žê·js°c _You finish memorising. Spell assigned to 'b'.Ÿê·jçaŸê·jwe   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   1.7   2.8  -2          Ÿê·jf b - Maces & Flails   0.0   1.2  -1   j + Conjurations 1.9   2.4  -1   c - Axes   0.0   1.4  -2   k - Air Magic   3.6   2.8  +2   d - Unarmed Combat   0.0   1.2  -1       e - Throwing   0.0   1.4  -2                       f - Armour   0.0   1.0   0   Ÿê·j…h[40m    g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?Ÿê·jEiA[37m] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets¡ê·jô§TargetTarget--  --  --  2.0 --  --  --  --  --  --  --  a-z] set¡ê·j®[-] clear selected targetcost|targets¡ê·jr›<[?25h[?0c0 ¢ê·j|© [?25l[?1c¢ê·j)¯ °6.0 current training targets, if any.=] set aall targets£ê·jI £ê·jO £ê·jV ¨tswn the Gusty#...........Gale Centaur#...........Health: 20/20 ========================#...........Magic: 1/4======------------------...........AC: 1Str: 9..........£ê·jüV ŒEV: 9Int: 14.........SH: 0Dex: 12#........XL:  2 Next:  0% Place: Dungeon:1#@############Noise: ---------  Time: 472.7 (0.0) ############## #.#..........#a) +3 whip .............# #.#.##.#.#####Cast: Shock £ê·j‚W &#####........# #.#..........#Gem (8528) #.######## #.#.##.####.###.##.#.........##.##.#.##.###..##.#£ê·jÇW ó#.#....###..##.##.#.........# _The bat hits you but does no damage.  The zap hits the bat. £ê·jX H_You kill the bat! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.£ê·j] £ê·jAf £ê·jÿi £ê·jÓk £ê·jÿ\3£ê·jë]£ê·j_£ê·jÙf©7 _654£ê·jÔg£ê·j*hB3£ê·jÂh£ê·jÊi£ê·jjB2£ê·jÐj£ê·jûk£ê·j}l}2======1£ê·j6m£ê·j³nX0£ê·jto£ê·j’pY19£ê·j9q£ê·jEr£ê·jŽrB8£ê·j2s£ê·jt£ê·jytY======7£ê·ju£ê·j†v£ê·jßvB6£ê·jËw£ê·j’yX5£ê·j8z£ê·jè{£ê·jL|B4£ê·jé|£ê·jý}£ê·j®~B3£ê·jñ~£ê·j€£ê·jl€B2£ê·jl�£ê·j‡‚£ê·jî‚B1£ê·j‡ƒ£ê·jþ„£ê·j€…w3======0£ê·jÚ…£ê·j2‡£ê·j„‡C09£ê·jˆ£ê·jŠn8£ê·j~‹£ê·jè‹B7£ê·jEŒ£ê·jÂ�o======6£ê·jwŽ£ê·j:�X5£ê·jž�£ê·j`�X4£ê·jÔ�£ê·j|‘£ê·jÍ‘B3£ê·j’£ê·j–’£ê·jâ’B2£ê·j<“£ê·j£“£ê·j”B1£ê·j�”£ê·j–£ê·ji–B0£ê·j—£ê·jn˜£ê·jÁ˜w4======499£ê·j¦™£ê·j�›£ê·jâª[M..>...########.#..#.......... 501.7 (29.0) #.########### ############## #.#.......... ......#.##.#.#### #####........# #.#..........#.#.##.####..#...........#.#.£ê·j°£ê·j ¸f2.7 (308£ê·jr¼£ê·jR¿; _Found a stone staircase leading down.¤ê·jni¤ê·jUj¤ê·jÈj¤ê·j®m¤ê·jÑo¤ê·jDpB7¤ê·j›wš6¤ê·jZz¤ê·jN|¤ê·jú|Y======5¤ê·j€~¤ê·jX€¤ê·jû�X4¤ê·jö‚¤ê·j²„¤ê·j©†X3¤ê·jÚ‡¤ê·j Фê·j”‹¤ê·jå‹B2¤ê·j �¤ê·j¸Ž¤ê·j\�¤ê·jâ�B1¤ê·j!’¤ê·jü“¤ê·jæ•X0¤ê·j3—¤ê·j›™¤ê·jM›¤ê·j¤›C89¤ê·j9�¤ê·jÛ²ö ## # ##+#+#### #.# ..#...@....# #.#....>...###### .# ####........... # #........... .# #........ .# #........... .# ....... .# .......... .# #.#........¤ê·jʵ211.7 (9.0)¤ê·jï¹i2.7 (10.0)8¤ê·jd¼¤ê·jÓ½X _d - a fizzy green potion¤ê·ja 3¤ê·j4b ¤ê·j=d ¤ê·jˆe ¤ê·j%n ä7'6¤ê·jNo 7 _You open the door.¤ê·jq ¤ê·j›q B5¤ê·j5r ¤ê·j;v @  There is an open door here.¤ê·jüw ¤ê·jy I4 _¤ê·j¯y ¤ê·jH{ ¤ê·jô| B3¤ê·jy} ¤ê·jÐ} ¤ê·j+€ ¤ê·jŠ� X2¤ê·jc‚ ¤ê·j²„ ¤ê·jb† ¤ê·jĆ B1¤ê·j%ˆ ¤ê·j÷‹ ¤ê·jp� Ë #......[..###.=....... ..##......... ..## #.......# ..#... #.......# ..#.... #.......# ..##..#.......# #### 9.7 (7.0) ####..##  ¤ê·j‘ž º##..##  #...#  ###+#'#### ###.#........#...#........# ###.#....>...###### ...#####....¤ê·j𥠤ê·jØÅ f20.7 (80¤ê·jëÌ ¤ê·jˆÏ - _Found a leather armour.¥ê·jVä¥ê·jå¥ê·j´æ¥ê·jáé¥ê·j´ò…79¥ê·j(ô¥ê·jšôB8¥ê·j�ö¥ê·j‘ù¥ê·jËû¥ê·j0üB7¥ê·j¡ý¥ê·jn¥ê·j¥ê·jqB6¥ê·j—¥ê·j€¥ê·jë ¥ê·jD B5¥ê·jð ¥ê·j�¥ê·j!¥ê·jÜB4¥ê·j¥ê·jV:õ ....#####..... ...## ...... ..## ......##+#######...... ## ........ ...... .... [.. #.@....... ..#¥ê·j;» #......... ..## #.......## ..#... #.......# ..#.... #.......# ..# #..#.......# ¥ê·jh;### #.....##### ####..## ¥ê·j£;1##..##¥ê·j§E+6.7 (6¥ê·jRe7.7 (73¥ê·jX¥ê·j“Z1 _e - a ring of magical power¦ê·jÓצê·jˆÙØPut on or remove which piece of jewellery? Jewellery (go to first with "=) ¦ê·jÚ‘ e - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ¦ê·j„¦ê·jo ¦ê·jøˆ....#####.....tswn the Gusty ...## ......Gale Centaur ..## ......##+######Health: 20/20 ======================== .##...............Magic: 4/4======================== ##...............¦ê·j€WAC: 1Str: 9.............EV: 9Int: 14...........SH: 0Dex: 12#......[..XL:  2 Next:  0% Place: Dungeon:1 ####.@.......Noise: ---------  Time: 527.7 (0.0) ..##.........¦ê·jþ¢a) +3 whip ..## #.......##Cast: Shock ..#... #.......#Gem (8473) ..#.... #.......# ..##..#.......# ###¦ê·j‡s#.....#########..####..## _Found a stone staircase leading down. _d - a fizzy green potion _You open the door. _There is an open door here. ¦ê·jÝ:_Found a leather armour. _e - a ring of magical power¦ê·jÔK  You feel your magic capacity increase.¦ê·j®&¾4/13-----------------8.2 (0.52¦ê·j1,¦ê·j‡.8 _e - a ring of magical power (worn)¦ê·jÑ3 ¦ê·jÒ4 ¦ê·jñ5 ¦ê·j\8 ¦ê·jž? Æ10¦ê·j­A ¦ê·jB C69¦ê·j‹C ¦ê·j‚E ¦ê·jÑE l-----------------8¦ê·j–G ¦ê·jÈI X7¦ê·jK ¦ê·jM ¦ê·jhM B6¦ê·jXO ¦ê·j%Q ¦ê·j�Q y5==5¦ê·jS ¦ê·jlU X4¦ê·j$W ¦ê·jY ¦ê·jmY B3¦ê·j�Z ¦ê·jš\ ¦ê·jï\ B2¦ê·jm^ ¦ê·j` ¦ê·jï` U==1¦ê·j^b ¦ê·jÑd X0¦ê·jèe ¦ê·jg Y59¦ê·jh ¦ê·j:i ¦ê·j”i B8¦ê·jQj ¦ê·jbk U6==¦ê·j½k :7¦ê·jSl ¦ê·j“m X6¦ê·j|n ¦ê·jºo ¦ê·j p B5¦ê·j©q ¦ê·jNs X4¦ê·jlt ¦ê·jˆu k==3¦ê·jƒv ¦ê·j¤w X2¦ê·j—x ¦ê·jÜy ¦ê·j3z B1¦ê·j�{ ¦ê·jš| X0¦ê·j#~ ¦ê·j1€ N7=¦ê·j’€ ;49¦ê·jË� ¦ê·jëƒ ¦ê·jf„ B8¦ê·jô„ ¦ê·j"† X7¦ê·j÷† ¦ê·jù‡ ¦ê·j:ˆ B6¦ê·jöˆ ¦ê·jú‰ ¦ê·jLŠ T=5¦ê·jõŠ ¦ê·jö‹ ¦ê·jKŒ B4¦ê·jØŒ ¦ê·jŽ X3¦ê·j � ¦ê·j � s8==2¦ê·jy� ¦ê·j‘ ¦ê·jJ’ ¦ê·j­’ B1¦ê·jþ“ ¦ê·j¿• X0¦ê·jš ¦ê·jV� ¦ê·jÒ� C39¦ê·j~ž ¦ê·ja  ¦ê·jÇ  U==8¦ê·j­¡ ¦ê·jH£ X7¦ê·jQ¤ ¦ê·jÃ¥ X6¦ê·j¬¦ ¦ê·jï§ X5¦ê·jÓ¨ ¦ê·jª ¦ê·jbª s9==4¦ê·jçª ¦ê·j ¬ X3¦ê·j­ ¦ê·jI® X2¦ê·j¯ ¦ê·j,° ¦ê·j° B1¦ê·jE± ¦ê·j:³ ;==¦ê·j™³ 00¦ê·jµ ¦ê·j†¶ Y29¦ê·j´· ¦ê·jÁ¹ X8¦ê·jñº ¦ê·j¼ ¦ê·jz¼ B7¦ê·j#¾ ¦ê·jº¿ ¦ê·j À w10/13==6¦ê·jçÁ ¦ê·j§Ã ¦ê·jïà B5¦ê·jÑÅ ¦ê·jØÇ X4¦ê·jæÈ ¦ê·jYÊ X3¦ê·j¯Ë ¦ê·jwÍ ¦ê·jÙÍ U==2¦ê·jIÏ ¦ê·jzÑ ¦ê·jÑÑ B1¦ê·j�Ò ¦ê·j,Ô X0¦ê·jæÔ ¦ê·j{Ö ˆ1==19¦ê·j`Ø ¦ê·j'Ú ¦ê·j´Ú B8¦ê·j4Ü ¦ê·jQÞ ¦ê·jáÞ B7¦ê·j|à ¦ê·jNâ X6¦ê·jÀã ¦ê·jáå ¦ê·j:æ U==5¦ê·j}ç ¦ê·jœé ¦ê·jê B4¦ê·j�ë ¦ê·j�í ¦ê·jØí B3¦ê·jdï ¦ê·jÉñ X2¦ê·jMó ¦ê·jVõ ¦ê·j©õ j2==1¦ê·j+÷ ¦ê·jù X0¦ê·j§ú ¦ê·jƒü ¦ê·jÔü C09¦ê·j8þ ¦ê·j= X8¦ê·j4 ¦ê·jI ¦ê·j� U==7¦ê·jK ¦ê·j‹ X6¦ê·jÄ ¦ê·j¯ ¦ê·j B5¦ê·jn ¦ê·j¿ X4¦ê·jñ ¦ê·jl ¦ê·jæ q3==3¦ê·j€ ¦ê·jã ¦ê·jÕ ¦ê·j0 B2¦ê·j ¦ê·jH ¦ê·j‘ ¦ê·j B1¦ê·jA ¦ê·jª ¦ê·j" ¦ê·j~" B0¦ê·j�# ¦ê·j1& ¦ê·j|' ¦ê·jË' W==399¦ê·j—( ¦ê·j³* ¦ê·jë+ ¦ê·jC, B8¦ê·jô, ¦ê·j”. ¦ê·jÜ/ ¦ê·j-0 B7¦ê·j·0 ¦ê·j12 ¦ê·jd3 ¦ê·jÄ3 B6¦ê·jz4 ¦ê·ji7 ¦ê·jµ8 X5¦ê·jw9 ¦ê·jô: ¦ê·jI< X4¦ê·jò< ¦ê·jö? ¦ê·j›@ c  You encounter a bat.¦ê·j¡G <###÷...## #......##+######...## #............... ####### #...............¦ê·jH _ #............... #............... ##..###......[.. ¦ê·jHH ######## ##.# #......... .......# #.# #......... .......#¦ê·j|H  #@# #.......##.....# ........# #.......#.....# ......... #.......#¦ê·j®H Shock.....# b......#..#.......# ######## ....... #.....#####¦ê·jßH µ ....... ####..##b   bat (asleep)¦ê·j¸I à ....... ##..##....... #...# ###+#'####¦ê·j)Q 1606.2 (78.0)¦ê·jÐR m7.2 (793 _¦ê·j[V ¦ê·j�W §ê·jz/Á *******b  The zap hits the bat.§ê·j+°F.bb.§ê·jV±'b.§ê·j¢¶+......§ê·j¹¢2--=8.2 (1.0)2§ê·j¿§ê·j‰Á\ _The bat is severely wounded.§ê·jVá H*******§ê·jð`S.b.b.b§ê·j™g'......§ê·jJi›1----91§ê·jÇn§ê·jqM _The zap misses the bat.¨ê·jûsL .  The zap hits the bat.¨ê·jywš*******¨ê·j°üP.......¨ê·j  À0----310Shock0¨ê·j— ¨ê·j G _You kill the bat!©ê·j–©ê·jÓ–©ê·j(—©ê·j™©ê·jÝŸ58987©ê·j^ ©ê·j± ]--6©ê·jZ¡©ê·j‚¢©ê·jö¢q1==5©ê·j˜£©ê·j ¥©ê·j~¥:4©ê·jÖ¥©ê·j囹ê·jr§B3©ê·jΧ©ê·j©©ê·j<©B2©ê·jpª©ê·j€«k==1©ê·jo¬©ê·jæ­©ê·jO®B0©ê·j殩ê·j+°©ê·jŰC79©ê·ji±©ê·j³²©ê·j³#2©ê·jH³N==8©ê·jγ©ê·j!µ©ê·j�µB7©ê·jf¶©ê·j¶·X6©ê·j\¸©ê·jºX5©ê·jʺ©ê·j¼©ê·ja¼U==4©ê·j½©ê·j¾©ê·j·¾B3©ê·j¶¿©ê·j®ÀX2©ê·j\Á©ê·jd©ê·j¼ÂB1©ê·jaéê·jŸÄ©ê·júÄq3==0©ê·j„Å©ê·jØÈ©ê·jjÊY69©ê·jpË©ê·j†Ì©ê·j¸Í©ê·j:ÎB8©ê·j÷Ωê·j/Ó©ê·jÕn7©ê·jCÙ©ê·jÔÚ©ê·jtÛU==6©ê·j*Ü©ê·j¥Þ©ê·jî6 #............... ##..###[..## ##.# #. ©ê·j‹ï!........# #.# #. ........#########.# ### ........#.........###.......# ........#..........##.#.#........#..## #########.......@##.....###-34.2 (24.0) # ####..## # # ##..## # .# #...#  .# ###+#'#### #########.# #........# ..............$... #........# ##.######.....>... #....>...####  .........# ####......... ©ê·jõ©ê·j4þ€-5.2 (255©ê·j©ê·jÖ9 _Found an escape hatch in the floor.©ê·jï 3©ê·jÄ ©ê·j� ©ê·j¾ ©ê·jÈ °43©ê·jœ ©ê·jÜ ,©ê·j X2©ê·j ©ê·jÉ ©ê·j· ©ê·j B1©ê·j ©ê·j³ ©ê·jý X0©ê·jå ©ê·j¢! ©ê·j�# Y59©ê·jÏ$ ©ê·jý& ©ê·jb' B8©ê·jY( ©ê·jí* M _You now have 39 gold pieces (gained 12).©ê·j', ©ê·jŠ, B7©ê·j- ©ê·jœ. ©ê·ju/ ©ê·j50 B6©ê·j»0 ©ê·j<2 ©ê·j’3 ©ê·jñ3 B5©ê·j\4 ©ê·j^6 ©ê·j#9 ©ê·j¥9 B4©ê·j±: ©ê·j2= ©ê·jê> ©ê·jY? B3©ê·jM@ ©ê·jNB ©ê·jnD X2©ê·j°E ©ê·jòG ©ê·j#I ©ê·j‰I B1©ê·j–J ©ê·jSL ©ê·jõM ©ê·j±N B0©ê·jMO ©ê·jÙP ©ê·j:R ©ê·jÂR C49©ê·j~S ©ê·j(U ©ê·j.W X8©ê·j¬X ©ê·jëY ©ê·j¤[ ©ê·j\ B7©ê·j] ©ê·jcj  #.######.....>...# #....>...##### ........########.# ####.......... #..####.©ê·jòj µ#.# #... #..#####.# #...©ê·j»k Œ##.# #.# #..........#.##.# #.# #..........#.##.# #.# #..........#.##.# #.#######.#....... ........# #@........#.###### ...####.##################.#..... .#.# #................# #.#.##.# .#.# #.#######........# #.#..... .#.# #.# #.######## #.#.##.# .#.####.# #.# #.#..... .## #.# #.#.##.#  ## #.# #.#.... #.# #.#©ê·j'p -53.2 (18©ê·j:u f4.2 (196©ê·jy ©ê·j@{ b _e - a scroll labelled TOSIUXE ATYUªê·j5Iªê·jîI3ªê·j‚Nªê·j˜Oªê·j³VJ543ªê·jíWªê·j&Y,ªê·jZX2ªê·jó]„1ªê·j�^ªê·jÕ_X0ªê·j`ªê·j bªê·jËbªê·j"cC39ªê·j|cªê·jžeªê·j¿fªê·j!gB8ªê·jhªê·j¡iªê·j®jªê·jòjB7ªê·jºkªê·jymªê·j»nªê·j oB6ªê·j¸oªê·j“qªê·j£rªê·j-sB5ªê·jòsªê·j uªê·jÙvªê·j>wB4ªê·jðwªê·jQyªê·j0zªê·j”z:3ªê·j{ªê·jg|ªê·jß~i  You encounter a hobgoblin.ªê·j¶‰7..## #........# # #........# ...# #....>...#######  ##.# ####...........#   #.# #...........#   #.# #...........#   #.# #...........#   #.# #...........#   #.# #.......@...#   #.#######.#...........g  ªê·j:Šø #.........#.############  Shock ############.#..#  .........# #.#.##.#.#####  #........# #.#..........#   g   hobgoblin (asleep) #.######## #.#.##.####.##   #.# #.#.........#   #.##.#.##.###..#  ªê·j:–-67.2 (13ªê·jC�m8.2 (142 _ªê·jĦªê·jj‰ & *******g  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.ªê·jå 2g.ªê·j‚,.....ªê·jQ£2--==9.0)1ªê·jŪê·j½+ _The hobgoblin shouts!«ê·jùŽ~ *******The zap hits the hobgoblin.«ê·jI2g.«ê·jJ....g..«ê·j¹¤1-----700«ê·jl«ê·jã a _The hobgoblin is heavily wounded.¬ê·j!8ô..# #.# >...# #....>...####### ###.# ####...........#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.###  #.#######.#...@.....g..  #.........#.############ #############.#..........# ..........# #.#.##.#.##### ##.# #.#..........#  #.######## #.#.##.####.##  #.# #.#.........#  #.# #.#.##.###..#  #.# #.#....###..#¬ê·jP9/g.¬ê·j\?¬ê·j�@Š--129¬ê·j¡E¬ê·jLG¬ê·j–ÁÕ.# #.# .>...# #....>...##.# ####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.### #.#.#.g... #.#.##.#.#.# #.#.##.#.##### ###.# #.#.# #.# #.#.##.####.##  #.# #.#.#  #.# #.#.##.###..#  #.# #.#....###..#¬ê·j«ÚÜg.-28¬ê·jÁ¤ /g.¬ê·j÷© ¬ê·jM« Â0----Contam: 10% 37¬ê·jÖ¯ ¬ê·jR² C _You miscast Shock. Nothing appears to happen.­ê·j¿§P .  The zap hits the hobgoblin.­ê·jòªG*******­ê·j†/$.......­ê·jK2Ð9/13 ----10=4 _You miscast Shock. Nothing appears to happen.  The zap hits the hobgoblin. _You kill the hobgoblin!  Training target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2!You need to enable at least one skill for training.­ê·j¬:/  --more--®ê·j¬œ®ê·j)    Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   1.7   2.8  -2          ®ê·jÀ ¿ b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Axes   0.0   1.4  -2   k - Air Magic   3.6   2.8  +2   d - Unarmed Combat   0.0   1.2  -1       e - Throwing   0.0   1.4  -2                  ®ê·jh¡Ê     f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                          ®ê·j°¡€                ®ê·jü¡ì            You need to enable at least one skill.[?] Help[=] set a skill target  ®ê·j�¢ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets°ê·jŽ > k + Air Magic 3.6±ê·jKA±ê·j\I±ê·jlPÕ.....# #........#tswn the Gusty .>...# #....>...#######Gale Centaur ####.# ####...........#Health: 20/20 ========================#.# #...........#Magic: 9/13±ê·j5QÝ================--------#.# #...........#AC: 1Str: 9#.# #...........#EV: 9Int: 14 Contam: 10% #.# #...........#SH: 0Dex: 12#.# #...........###XL:  2 Next: 10% Place: Dungeon:1#.#######.#..@.........±ê·jºQ­Noise: =--------  Time: 674.2 (1.0)#.........#.############a) +3 whip ##############.#..........#Cast: Shock ...........# #.#.##.#.#####Gem (8326) ###........# #.#..........##.######## #.#.##.####.##±ê·j­RÂ#.##.#.........##.##.#.##.###..##.##.#....###..# _You miscast Shock. Nothing appears to happen.  The zap hits the hobgoblin. _You kill the hobgoblin!Training target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2!You need to enable at least one skill for training.±ê·j»_AShock±ê·jae±ê·j+h. _±ê·j˜Æ ±ê·j¶Ï ±ê·jÁÔ ±ê·j× F _Unknown command.²ê·jÖ_²ê·j¯a° Your spells (describe)TypeFailure Level  a + Shock²ê·j$baConjuration/Air 8% 1 b - Static DischargeConjuration/Air12%2 Select a spell to describe [?] help [!]/[I] toggle spell headers²ê·j멲ê·j.±²ê·j%³ç.....# #........#tswn the Gusty .>...# #....>...#######Gale Centaur ####.# ####...........#²ê·j ´ËHealth: 20/20 ========================#.# #...........#Magic: 9/13================--------#.# #...........#AC: 1Str: 9#.# #...........#EV: 9Int: 14 Contam: 10% #.# #...........#SH: 0Dex: 12#.# #...........###XL:  2 Next: 10% Place: Dungeon:1#.#######.#..@.........²ê·jü´ùNoise: =--------  Time: 674.2 (0.0)#.........#.############a) +3 whip ##############.#..........#Cast: Shock ...........# #.#.##.#.#####Gem (8326) ###........# #.#..........##.######## #.#.##.####.###.##.#.........##.##.#.##.###..##.##.#....###..#²ê·jdµrThe zap hits the hobgoblin. _You kill the hobgoblin!Training target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2! _You need to enable at least one skill for training. _Unknown command.²ê·jº²ê·jrIJê·jɲê·j<˲ê·jðãÖ Spells (Memorise)TypeFailure Level  a - SwiftnessAir16% 3  b - AirstrikeAir47% 4 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit³ê·j�h³ê·j$n³ê·jŠtÕ.....# #........#tswn the Gusty .>...# #....>...#######Gale Centaur ####.# ####...........#Health: 20/20 ========================#.# #...........#Magic: 9/13³ê·j;uÝ================--------#.# #...........#AC: 1Str: 9#.# #...........#EV: 9Int: 14 Contam: 10% #.# #...........#SH: 0Dex: 12#.# #...........###XL:  2 Next: 10% Place: Dungeon:1#.#######.#..@.........³ê·j­u\Noise: =--------  Time: 674.2 (0.0)#.........#.############a) +3 whip ##############.#..........#Cast: Shock ...........# #.#.##.#.#####Gem (8326) ###........# #.#..........#³ê·j v�#.######## #.#.##.####.###.##.#.........##.##.#.##.###..##.##.#....###..#³ê·j€vrThe zap hits the hobgoblin. _You kill the hobgoblin!Training target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2! _You need to enable at least one skill for training. _Unknown command.³ê·j|:  Okay, then.³ê·jo|³ê·j�‡³ê·j­�³ê·jkŽ. _³ê·j+ú ¨5 _³ê·j‚ 10/13==43³ê·jx n2³ê·j ³ê·jÕ ž1==8% 0619³ê·jQ r48³ê·jþ ³ê·j- ³ê·jU w1==27³ê·jç ³ê·jC" ˆ16³ê·j $ ³ê·jŠ$ b5³ê·jü% ³ê·j)( Z _Your magical contamination has completely faded away.³ê·jÎ( B4³ê·jØ) ³ê·j±+ ³ê·j, U==3³ê·j- ³ê·j¹. ³ê·j*/ B2³ê·j½/ ³ê·jÿ0 ³ê·jX1 B1³ê·j02 ³ê·jö3 ³ê·jm4 B0³ê·j 5 ³ê·jk6 ³ê·jØ6 ³ê·jõ7 k2==09³ê·jò8 ³ê·jd: ³ê·j®: B8³ê·j°; ³ê·jà< ³ê·j-= B7³ê·j,> ³ê·j\? ³ê·jÂ? B6³ê·j}@ ³ê·jæA ³ê·jcB U==5³ê·j$C ³ê·j~D ³ê·jÜD B4³ê·j±E ³ê·jüF ³ê·j�G B3³ê·j7H ³ê·j‚I ³ê·jäI B2³ê·j³J ³ê·j[L ³ê·jçL q3==1³ê·jîM ³ê·jQ ³ê·j S ³ê·j‡S B0³ê·jþS ³ê·jBV ³ê·jßW ³ê·jÆX R299³ê·j[ ³ê·jT\ ³ê·jß\ B8³ê·jc] ³ê·j_ ³ê·jS` ³ê·jÊ` U==7³ê·j a ³ê·jÖc ³ê·j6e X6³ê·jf ³ê·ji ³ê·jzk B5³ê·jôk ³ê·jál ³ê·jo ³ê·j–p ³ê·j)q B4³ê·j^r ³ê·j¬t ³ê·jav ³ê·jív B3³ê·jÆw ³ê·j¦y ³ê·jÜ{ ³ê·j_| B2³ê·jD} ³ê·ja ³ê·j� ³ê·j¨� B1³ê·j‚ ³ê·jJ„ ³ê·j1† X0³ê·j^‡ ³ê·j%‰ ³ê·j Š ³ê·j‹ C89³ê·jŒ ³ê·j�� ³ê·jM� ³ê·j´� :8³ê·j€� ³ê·j^Ÿ N# ...####### #.#  .........# #.#  .........# #.#  .........# #.#  .........# #.#  .........# #.#  .........#######.#  #...............@#  ³ê·j¡ - #.################  #.#..........#  #.#.##.#.#####  #...#  #.#.##.####.##    #.#.........#    #.#.##.###..#    #.#....###..#   ³ê·j&¦ 1712.2 (38.0)³ê·j˪ €-3.2 (397³ê·j^¯ ³ê·jù± / _f - 2 curare-tipped darts´ê·jf;I´ê·joAò65´ê·jkB´ê·jx’4321079876543210[39;´ê·j¦š 49m6987654321059876´ê·j¿�n5´ê·j ´ê·j¢X4´ê·j†£´ê·jŽ¥´ê·j §´ê·jœ§B3´ê·j ©´ê·jl«´ê·j)­´ê·j·­B2´ê·j˜®´ê·j²´ê·jï¶n1´ê·j”·´ê·j¸¹´ê·jĽn0´ê·j,¿´ê·j»¿C49´ê·jÀ´ê·jsÁ´ê·jÃX8´ê·j¹Ã´ê·jMÅ,´ê·jÒÅB7´ê·jDÆ´ê·jÇ´ê·jË´ê·jœËX6´ê·j{δê·j:Ï´ê·jÆÏB5´ê·j%дê·jÛÕ'´ê·j.ÙX4´ê·jîÚ´ê·juê±  . .. .â—Š. ..∩â—Š ..â—Š.. #####. ......#### ...... >.....'@.#56.2 (43 . ...[..##.#´ê·jïëê.....# ..... #.#.....# .### #.#.....##+#######.#................# #.................# #.................# #.................# _You open the door.  Found a robe.  Found Tuhecin's Antique Armour Emporium.´ê·jóð[ _Found a stone staircase leading down.´ê·j(&´ê·j?*.  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Axes   0.0   1.4  -2   k + Air Magic´ê·jÓ+3.6   2.8  +2   d - Unarmed Combat   0.0   1.2  -1       e - Throwing   0.0   1.4  -2                       f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2      [1´ê·jg-²3;2H                                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets´ê·jx´ê·jt~´ê·jß«tswn the GustyGale Centaur.Health: 20/20 ========================..Magic: 13/13 ========================.â—Š.AC: 1Str: 9..∩â—ŠEV: 9Int: 14..â—Š..SH: 0Dex: 12 #####. ......####XL:  2 Next: 10% Place: Dungeon:1 ...... >.....'@.#Noise: ---------  Time: 756.2 (0.0) ..###### ...[..##.#a) +3 whip #......# ..... #.#Cast: Shock #......# .### #.#Gem (8244) #......##+#######.# #.................# #.................# #.................# #.................# _Your magical contamination has completely faded away.´ê·j¤­ _f - 2 curare-tipped darts _You open the door.  Found a robe.  Found Tuhecin's Antique Armour Emporium. _Found a stone staircase leading down.µê·j€3µê·j‚µê·j†…µê·j ˆµê·j¸�Ÿ3 _  There is an open door here.µê·jaŸ*## .###### .#....## .#[#..... .#..â—Š.â—Š.## .#..∩â—Š..# .#..â—Š...# .######...####.. ..>....@'..#7.2 (1µê·jq �..#######...[..##.###......##......##.#  #......##.#######.#  #......##+#######.#  #...#  #...#  #...#  #...#µê·jB§µê·j­¯e8.2 (22µê·j·µê·jÙ¸( _Found a ring mail.¶ê·j‘ë  ### .####### #.##.....### #.##[#..... #.#â—Š.â—Š.##.#.∩â—Š..# #.# â—Š...# ######........@.####........>.....'..#....#######...[..##.# ####......##......##.# #......##.#######.# ###+#######.#  #.#  #.#  #.#¶ê·jõ ¶ê·jµ e9.2 (11¶ê·jN ¶ê·j×  #### .# ###### .#.# #.....####.# ##[#.....#.#â—Š.â—Š.##.#.∩â—Š..# ##.# â—Š@..# ######..........#### .............>.....'..#....#######...[..##.# #####......##......##.# # #......##.#######.# ###+#######.#  #.#  #.#¶ê·j”ów600¶ê·jù·ê·jo”  #### ##..# ####### .#.# #.....####.# ###[#.....·ê·jxN#.# #.....â—Š.â—Š.##.# #......@â—Š..# ###.# #â—Š...# ######..........#### ..............>.....'..# .##....#######...[..##.# .#####......##......##.# ## #......##.#######.# # ###+######·ê·jèV#.#  #.#·ê·jÏ$·ê·jt1a139·ê·j”G‹ _There is an entrance to Tuhecin's Antique Armour Emporium here.·ê·j¯·ê·jöãWelcome to Tuhecin's Antique Armour Emporium! What would you like to do?  a -  138 gold a chain mailb -  138 gold a chain mail  c -  161 gold a kite shield  d -  103 gold a pair of boots  e -  218 gold a pair of transparent boots·ê·j )f -  92 gold a ring mail  g -  20 gold a robe  h -  20 gold a robe You have 39 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list¹ê·jé„ ¹ê·jÙŒûtswn the GustyGale CentaurHealth: 20/20 ========================####Magic: 13/13 ======================== ##..########AC: 1Str: 9 #.#.##.....###EV: 9Int: 14 .##.# ###[#.....#SH: 0Dex: 12 #.#.# #.....â—Š.â—Š.##¹ê·jVŽ�XL:  2 Next: 10% Place: Dungeon:1 ##..# #......@â—Š..#Noise: ---------  Time: 761.2 (0.0) ###.# #......â—Š...#a) +3 whip ....######..........####Cast: Shock ..............>.....'..#Gem (8239) .##....#######...[..##.# .#####......##......##.# ## #......##.#######.# # #......##+#######.##.................#Found a robe.  Found Tuhecin's Antique Armour Emporium. _Found a stone staircase leading down.  There is an open door here. _Found a ring mail. _There is an entrance to Tuhecin's Antique Armour Emporium here.¹ê·j™”¹ê·jvŸ¹ê·j-¦¹ê·jî§¹ê·jµø¹ê·jzù¹ê·jÑú¹ê·j‚¹ê·jF¹ê·j,_8 _¹ê·j“¹ê·j‘¹ê·j,B7¹ê·j¹ê·j,¹ê·jX6¹ê·j ¹ê·j %¹ê·jë'X5¹ê·jß)¹ê·j.¹ê·jN0¹ê·j¬0B4¹ê·jš2¹ê·j"7¹ê·jW9¹ê·jÃ9B3¹ê·j\;¹ê·j?¹ê·jì@X2¹ê·j\B¹ê·j~F¹ê·jþG¹ê·jIX1¹ê·jÖL¹ê·j(N¹ê·j“NB0¹ê·jO¹ê·juR¹ê·jîX¹ê·j^Y;29¹ê·jéY¹ê·j%]¹ê·j¡`¹ê·j2aB8¹ê·jb¹ê·jÇd¹ê·jf¹ê·jˆfB7¹ê·jÔf¹ê·j©i¹ê·j�j¹ê·jöjB6¹ê·jmk¹ê·jÐm¹ê·jón¹ê·jnoB5¹ê·jâo¹ê·j-r¹ê·js¹ê·j€sB4¹ê·jàs¹ê·j0v¹ê·jw¹ê·j•wB3¹ê·jx¹ê·j©y¹ê·j‚z¹ê·j{X2¹ê·jê|¹ê·jÀ}¹ê·jW~B1¹ê·j«~¹ê·j€¹ê·jt�¹ê·já�B0¹ê·j>‚¹ê·j"„¹ê·j‘…Y19¹ê·j$†¹ê·jÿ‡¹ê·j숹ê·ja‰B8¹ê·jÙ‰¹ê·j�d  You see here a kobold skeleton.¹ê·jû�¹ê·j‘ŽI7 _¹ê·jT�¹ê·jä�¹ê·j0’¹ê·j¨’:6¹ê·j'“¹ê·j©–g  You see here a hobgoblin skeleton.¹ê·j ˜¹ê·jؘI5 _¹ê·j’™¹ê·jÇ›¹ê·j'�¹ê·jžX4¹ê·jG ¹ê·jR¡¹ê·j±¡B3¹ê·j•¢¹ê·j?¤¹ê·j¥¥¹ê·jU¦B2¹ê·jÛ¦¹ê·jJ¨¹ê·jE©¹ê·jÊ©B1¹ê·jEª¹ê·j²«¹ê·jʬ¹ê·j*­B0¹ê·jµ­¹ê·j¤®¹ê·jS¯¹ê·jׯY09¹ê·j˜°¹ê·j±¹ê·j™±X8¹ê·jM¶¹ê·j¸n7¹ê·j+º¹ê·j+»¹ê·j�»B6¹ê·jû»¹ê·j¼½¹ê·j¿X5¹ê·j¿¿¹ê·j±À¹ê·j0Á¹ê·jyÁB4¹ê·j°Á¹ê·j™Â¹ê·jùê·j·ÃB3¹ê·jĹê·j`Źê·jƹê·jnÆB2¹ê·j³Æ¹ê·j¬Ç¹ê·j«È¹ê·j/ÉB1¹ê·j®É¹ê·jU˹ê·j´Ì¹ê·jAÍB0¹ê·j=ιê·jÔϹê·jWѹê·jÎÑD199¹ê·j|Ò¹ê·j„Ô¹ê·jvÕ¹ê·jöÕB8¹ê·jöÖ¹ê·j عê·jDÚ¹ê·jÂÚ:7¹ê·j¨Û¹ê·j~ݹê·jß¹ê·jçßB6¹ê·jeà¹ê·jâ¹ê·j«ã¹ê·j.äB5¹ê·jëä¹ê·jËæ¹ê·jˆèX4¹ê·j¤é¹ê·j«ê¹ê·jì¹ê·j¢ìB3¹ê·jLí¹ê·j¯î¹ê·jÙï¹ê·jFðB2¹ê·jÒð¹ê·jºó¹ê·j¼ô¹ê·jõB1¹ê·jòõ¹ê·jÁ÷¹ê·jïø¹ê·jzùB0¹ê·jú¹ê·j®û¹ê·jý¹ê·j™ýC89¹ê·jþ¹ê·jºÿ¹ê·jïX8¹ê·j@¹ê·j©¹ê·jZX7¹ê·jÙ¹ê·j>¹ê·jún6¹ê·jйê·j¼¹ê·j*B5¹ê·ju¹ê·j> ¹ê·j* ¹ê·jò X4¹ê·ju ¹ê·jS¹ê·jÁB3¹ê·jP¹ê·jÓ¹ê·jϹê·j+B2¹ê·j›¹ê·j´¹ê·j¨¹ê·jB1¹ê·j�¹ê·j¹ê·jc¹ê·jÒB0¹ê·jT¹ê·jn¹ê·jM¹ê·j¤C79¹ê·j ¹ê·j!¹ê·j¹ê·j{B8¹ê·jعê·j ¹ê·j*!¹ê·j”!B7¹ê·jê!¹ê·j8#¹ê·j7$¹ê·j®$B6¹ê·jø$¹ê·j¿&¹ê·jÚ'¹ê·j[(B5¹ê·jÉ(¹ê·jù)¹ê·já*¹ê·jp+X4¹ê·j»,¹ê·j�-¹ê·jÞ-B3¹ê·jS.¹ê·j"0'¹ê·j?1¹ê·j°1B2¹ê·jû1¹ê·jT47 _You open the door.¹ê·je5¹ê·jê5B1¹ê·jl6¹ê·j~9@  There is an open door here.¹ê·jÜ:¹ê·jl;I0 _¹ê·j’<¹ê·jp>¹ê·j«?¹ê·j[@C69¹ê·jê@¹ê·j^B¹ê·j³C¹ê·j?DB8¹ê·j°D¹ê·jüE¹ê·jG¹ê·j†GB7¹ê·jòG¹ê·jHI¹ê·jåJX6¹ê·jÁK¹ê·j%M¹ê·jÿM¹ê·jvNB5¹ê·jÌN¹ê·j�P¹ê·jsRk  You encounter a ball python.¹ê·j“^8#.# #......# #.## ###.#####.# #.##......###..#####....##.# #........................ #.##########.########..#......  #............# ##...##...  #..########### #######..  #..# #...# #.#  #..####...###### ¹ê·j`ÿ#.#  #.....'......@.# #.#  ##.####...####.# #.#  #.# #...# .# ##.#Shock  #.# #...# .# #...  #.# #...# .# #...  #.# ##### .# #... S   ball python (constriction, asleep)  #.# S# #...  #.# ## #... #...¹ê·jn1835.2 (74.0)¹ê·j8”Š6.2 (754 _¹ê·j�è ¹ê·jÆñ ¹ê·jg÷ ¹ê·jú b _A ball python is nearby!ºê·j¡7l#.# #.##......###..#####....#.# #.................#.##########.########..#......##............# ##...##....#..########### ####..# #...#  #.###..####...#######.# #.....'........# #.# ##.####...####@# #.# .# #...# #.# ##.##.# #...# #.# #....#.# #...# #.# #.#.# ##### #.# #.#.# .S# #.#.# ### #.ºê·j£8T #...##...#ºê·j#>ºê·jÎ?r7.2 (1.0)3 _ºê·j]Dºê·jìEºê·j´ý ä.................#########.########..#...........# ##...##....########## ####### #...#  #.#####...###### ...'........#.####...#### #.# #...# ##.##....### .S## #...#ºê·j‰ 1#########.########..#...........# ##...##....########## ####### #...#  #.#####...###### ...'........#.####...#### #.# #...# ##.##....ºê·j© •### .S## #...#ºê·jÝ ‰8Stampede Gem (8162) ºê·jç Q _You stampede towards the ball python!»ê·j |T .  The zap hits the ball python.»ê·jn|***»ê·jŸ. .»ê·j­H..  You kill the ball python!»ê·jÇ È2--3=9ShockGem (8161) »ê·j« »ê·jT _You stop stampeding.»ê·jp¸»ê·j±¹3»ê·j»»ê·j™ÁK0598»ê·j”Âs--7»ê·jhÃX6»ê·jæÃ»ê·jÅ»ê·jzÅq3==5»ê·jÆ»ê·j}Ç»ê·j ÉX4»ê·j�É»ê·jâË»ê·j@Îf  You encounter a quokka.»ê·j²Ô.## #######...# #...#  #.##...###### #.# ...'........# #. #.# #...# #»ê·jjÕZ##.## #.# #...# #.#.........###- ....r.. ########Shock #...# #...#r   quokka (asleep)»ê·jµÕ4######'##»ê·jFÜ,46.2 (7»ê·j߆-7.2 (83 _»ê·j&ã»ê·jÄä¼ê·jG+O .  The zap hits the quokka.¼ê·j/o*****¼ê·j¦³ .....¼ê·jعÁ2--20=8.2 (1Shock2¼ê·jé½¼ê·j^¿J _You kill the quokka!¼ê·j|}I¼ê·j¸…¾1049--8¼ê·j�†¼ê·jó†¼ê·jM‡B7¼ê·j·‡¼ê·jèˆX6¼ê·jh‰¼ê·j®Š¼ê·j4‹q3==5¼ê·j©‹¼ê·júŒ¼ê·j9޼ê·j£ŽB4¼ê·j4�¼ê·jc�¼ê·j(‘¼ê·j–‘B3¼ê·jþ‘¼ê·j£“¼ê·j”¼ê·jI•B2¼ê·jò•¼ê·j7—¼ê·ji˜¼ê·j½˜U==1¼ê·j—™¼ê·j»š¼ê·j*œ¼ê·j†�B0¼ê·jë�¼ê·jGŸ¼ê·j¬ ¼ê·j¡C39¼ê·j§¡¼ê·j¸¢¼ê·j›¤n8¼ê·jõ¥¼ê·jÚ¦¼ê·j2§B7¼ê·j�§¼ê·j–¨¼ê·jÅ©¼ê·jBªB6¼ê·j¤ª¼ê·jó«¼ê·j­¼ê·jv­B5¼ê·jË­¼ê·j;¯¼ê·j#°¼ê·j„°B4¼ê·jÚ°¼ê·jõ±¼ê·jë²¼ê·jF³B3¼ê·j»³¼ê·jcµ¼ê·ja¶¼ê·jɶB2¼ê·j·¼ê·j¸¸¼ê·jÔ¹¼ê·jGºB1¼ê·j’º¼ê·jÌ»¼ê·j¤¼¼ê·j*½B0¼ê·jt½¼ê·jо¼ê·jÝ¿¼ê·j>ÀC29¼ê·j}À¼ê·jËÁ¼ê·jç¼ê·jXÃB8¼ê·jöüê·j‡Å¼ê·j£Æ¼ê·jÇB7¼ê·j¼Ç¼ê·jʼê·j¿Ìk  You encounter a ball python.¼ê·jØ  #.#...........#   #.#.###########   #.   #.   #.   #.   #  ¼ê·jÝØê ###.#.##S####   #....@....... -  ###.#.##.#...   #.#.# # Shock  # #.#  #.# ...¼ê·jpÙ S   ball python (constriction, asleep) ... ##. ¼ê·j™å073.2 (25.0)¼ê·jƒì‡-4.2 (266 _¼ê·jƒò¼ê·jjô½ê·jO  O ***S  )The zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.½ê·j} |.SS.½ê·j´$ ½ê·j‹% £2--==5.2 (1.0)5½ê·j½( ½ê·j4+ U _The zap misses the ball python.¾ê·jçã– ******* The zap hits the ball python.¾ê·jùi¢ S......  The ball python is severely wounded.¾ê·j*k£1-----64¾ê·jÜo¾ê·jÿq\ _The ball python completely misses you.¿ê·j õê  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¿ê·jÚÒf .  The ball python is struck by an arc of lightning.¿ê·jØ� **  You kill the ball python!¿ê·jõmE@†¿ê·juÏ9/13 ------4=7Shock3¿ê·jy¿ê·jP{< _You are struck by an arc of lightning.¿ê·jÏ… ¿ê·j܆ ¿ê·j/‡ ¿ê·jàˆ ¿ê·j…� ª210----19¿ê·jÓ‘ ¿ê·jy’ S10/13==¿ê·jÿ’ P8¿ê·jh” ¿ê·já” B7¿ê·jÛ• ¿ê·jì– ¿ê·jT— B6¿ê·jð— ¿ê·j!™ ¿ê·jË™ B5¿ê·j2š ¿ê·jˆ› ¿ê·jœ U==4¿ê·j¼œ ¿ê·j­� ¿ê·j ž B3¿ê·j•ž ¿ê·j¹Ÿ ¿ê·jL  B2¿ê·jÑ  ¿ê·jú¡ ¿ê·j\¢ q1==1¿ê·jᢠ¿ê·j¤ ¿ê·js¤ B0¿ê·jפ ¿ê·jÍ¥ ¿ê·j_¦ C09¿ê·jç¦ ¿ê·jê§ ¿ê·jp¨ B8¿ê·jå¨ ¿ê·jª ¿ê·jšª U==7¿ê·j « ¿ê·j/¬ ¿ê·j¹¬ B6¿ê·jE­ ¿ê·j® ¿ê·jž® B5¿ê·j¯ ¿ê·j%° ¿ê·jÒ° B4¿ê·jN± ¿ê·j]² ¿ê·jв #2¿ê·j&³ N==3¿ê·j³³ ¿ê·j³´ ¿ê·j µ B2¿ê·jܵ ¿ê·jÕ¶ ¿ê·ja· B1¿ê·j¸ ¿ê·jš¹ X0¿ê·j^º ¿ê·j¼ m==099¿ê·j¡¼ ¿ê·jŽ ¿ê·j$¾ B8¿ê·jˆ¾ ¿ê·jÁ n7¿ê·j ¿ê·jƒÂ B6¿ê·jö ¿ê·j.Ä ¿ê·jóÄ q3==5¿ê·j¢Å ¿ê·jïÆ ¿ê·j÷Ç ¿ê·jaÈ B4¿ê·j É ¿ê·jË ¿ê·jÌ ¿ê·j¦Ì B3¿ê·jÍ ¿ê·jÎ ¿ê·jÞÎ ¿ê·jtÏ B2¿ê·j Ð ¿ê·j˜Ó g  You see here a ball python corpse.¿ê·jÿÔ ¿ê·jÌÕ \==1 _¿ê·jŠÖ ¿ê·jØ ¿ê·j4Ù ¿ê·j�Ù B0¿ê·jÚ ¿ê·j Û ¿ê·jÜ ¿ê·jkÜ C89¿ê·jCÝ ¿ê·jªß ¿ê·jõà ¿ê·jlá B8¿ê·jâ ¿ê·jä ¿ê·jSå ¿ê·jóå B7¿ê·jZæ ¿ê·j˜ç ¿ê·jÁè ¿ê·j)é B6¿ê·jËé ¿ê·j í ¿ê·jXî ¿ê·jØî B5¿ê·jnï ¿ê·jBñ ¿ê·j…ò ¿ê·j÷ò B4¿ê·j‰ó ¿ê·j^õ ¿ê·j�ö ¿ê·j÷ B3¿ê·jp÷ ¿ê·jù ¿ê·jú ¿ê·jžú B2¿ê·jfû ¿ê·jìü ¿ê·j8þ ¿ê·jØþ B1¿ê·jlÿ ¿ê·j¿ ¿ê·je ¿ê·jâ B0¿ê·jC ¿ê·jÛ '¿ê·jO ¿ê·jç C79¿ê·j§ ¿ê·j% 7 _You open the door.¿ê·j ¿ê·jš B8¿ê·ji ¿ê·jw @  There is an open door here.¿ê·j– ¿ê·j+ I7 _¿ê·j�( Œ654¿ê·j(* | _c - 2 scrolls labelled XOETAYTIWKI (gained 1)¿ê·jÁ+ ¿ê·jF, B3¿ê·jz- ¿ê·j/ ¿ê·jx0 ¿ê·jü0 X2¿ê·j=3 ¿ê·j€4 X1¿ê·j$5 ¿ê·jU7 ¿ê·jWH   # #...# #.# #......... ###########.# #......... #...........# #......... #.########### ##########......... #.# ######........#...###### #.#### ..............#...# #.##.+ ..............#...# #.##.# ....[.........#...# #.##.# #.@......#...#--929.2 (52.0) #.##.##########.#########'####### ..†.............................. ¿ê·j¦I ~#.##.#......###.#############.### #.##.#......'.................... #.##.#......#############.###..##  #.##.#......# ##..##  ...#.#.....^# #.....  .....#......##...#. ¿ê·jjO ¿ê·j+Y ‚--30.2 (530¿ê·jO_ ¿ê·ja # _Found a robe.Àê·jçùÀê·jàúÀê·j}ûÀê·j�þÀê·jüÀê·j¹Ç698Àê·j¼Àê·j Àê·jß X7Àê·jtÀê·jP<  You see here a +0 robe.Àê·j.Àê·jÊI6 _Àê·jÎÀê·jQÀê·j‰ X5Àê·j"Àê·jß)<  You see here a +0 robe.Àê·jÿ*Àê·jp+I4 _Àê·j8-Àê·j41Àê·jÑ2Àê·jt3B3Àê·j#4Àê·j6Àê·jy6X2Àê·j7Àê·j8Àê·j9X1Àê·jz9Àê·j�:Àê·jÚ;X0Àê·j�<Àê·jh=Àê·j3>Àê·j„>C59Àê·jÄ>Àê·j @Àê·j)AÀê·j�AB8Àê·jBÀê·jïCÀê·j©DÀê·jEB7Àê·jHEÀê·jMFÀê·j½FÀê·jGB6Àê·jGÀê·jQHÀê·jÚHÀê·j1IB5Àê·j JÀê·j1KÀê·jÿKÀê·jpLB4Àê·jäLÀê·jZNÀê·j–OÀê·jPB3Àê·j]PÀê·jÏQÀê·jþRÀê·jXSB2Àê·j–SÀê·jsUÀê·jmWc  You encounter a rat.Àê·j¿eÆ######........#...######### ...............#...# # ....#...# # .....[.........#...# # #######........#...# #..... #######.#########'##########..... ................................. ....###.#############.######..... ....'................##### ....#############.###..####.# ....# .###..####.# Shock Àê·jšfö...^# .##.....##.# ....# r##...#.##.# ....# .##...#.##.# r   rat (asleep) ....# .##...#.##.# ##### .##........# #...####.#####Àê·j)t-48.2 (18Àê·jQzm9.2 (191 _Àê·j½Àê·j�Áê·jí�L .  The zap hits the rat.Áê·j—•Š*****Áê·jn^...†.Áê·jíÇ2--7=50.0)Shock0Áê·jv#Áê·j�%G _You kill the rat!Áê·j€£ Áê·j¥ ¹Read which item? Scrolls  c - 2 scrolls labelled XOETAYTIWKI  e - a scroll labelled TOSIUXE ATYU [!] read|quaff[?] describe selectedÂê·j\ Âê·jq#######........#...#########..... tswn the Gusty ...............#...##..... Gale Centaur ...............#...##..... Health: 20/20 ======================== .....[.........#...##..... Magic: 12/13 ======================-- #######........#...##..... AC: 1Str: 9 #######.#########'##########..... EV: 9Int: 14 ................................. SH: 0Dex: 12 ....###.#############.######..... XL:  2 Next: 27% Place: Dungeon:1 ....'...........@...........##### Noise: =--------  Time: 950.2 (0.0) ....#############.###..####.#a) +3 whip ....#.###..####.#Cast: Shock [12Âê·jsd...^#.##.....##.#Gem (8050) ....#†##...#.##.# ....#.##...#.##.# ....#.##...#.##.# #####.##........##...####.#####  _Found a robe. _You see here a +0 robe. _You see here a +0 robe. _You encounter a rat.The zap hits the rat. _You kill the rat!Âê·jtP  Okay, then.Âê·jbzÂê·j•Âê·jÊ�. _Âê·jû(Âê·jú)3Âê·jÃ+Âê·j±1&49 _87Âê·jR2Âê·j†3Âê·jò3B6Âê·j@4Âê·j»5Âê·j6B5Âê·jŸ6Âê·j±7Âê·j58B4Âê·j‹8Âê·j·9Âê·j:73==Âê·jX::3Âê·jã:Âê·jÿ<Âê·j>Âê·j{>B2Âê·j×>Âê·j'@Âê·jAÂê·joAB1Âê·j BÂê·j£EÂê·jLGÂê·jÒGB0Âê·jHÂê·j~JÂê·jâKÂê·joLV==39Âê·jkMÂê·j{OÂê·j÷PÂê·jWQB8Âê·jŒRÂê·j€U_  You see here a rat corpse.Âê·jWÂê·j¼WI7 _Âê·j”XÂê·j0ZÂê·j†[Âê·j\\B6Âê·jÌ\Âê·j¬^Âê·j„_Âê·jø_B5Âê·j}`Âê·jaÂê·j bÂê·j¬bB4Âê·j4cÂê·jMlÏ ...'...............###################.###..####.# # #.###..####.# ^# #.##.....##.# Âê·jmÅ...# #†##...#.##.# ...# #.##...#.##.# # #.##...#.##.# #### #.##........#  #@##...####.#- .......%##.#.# #....... ##########.#.# #.###### #.#.# #.#  #.#.##Âê·jnm¨##.# #.#......# ######## Âê·jHr¸ #############.###..####.#  ^Âê·jÍr·......†##...#. ###.... ##########.######.......@##.#.# #.......##############  ##Âê·jírÂê·jýw066.2 (16.0)Âê·j_|€-7.2 (173Âê·jY€Âê·j/…T _You see here a storm talisman.Âê·jz Âê·j\z Âê·jw{ Âê·jl~ Âê·j2€ Âê·j† u2 _Âê·jX† Âê·j¯† B1Âê·j†‡ Âê·j‰ Âê·jQŠ Âê·jºŠ B0Âê·j¨‹ Âê·jV� Âê·jÍŽ Âê·jÁž Ï29876Âê·j•  Âê·j$¥ Âê·jB§  Âê·j‹§  Âê·j´§ (You encounter a bat.Âê·jÕ§ Âê·jW¬ Âê·j–¬ 8##.#......#############.###..### .Âê·j­ F##.#......# #.###..###Âê·jK­ k#.#.....^# #.##.....#Âê·jv­ Y.#......# #†##...#.# Âê·j�­ F#.###......# #.##...#.# Âê·j® f #......# #.##...#.# Âê·j,® h ...##### #.##......Âê·jP® )########.##...Âê·js® bÂê·j—® L.......%##.#.# Âê·j·® .Âê·jÚ® A#########.#.# Âê·jú®  Âê·j¯ #.#.#Âê·j9¯ &ShockÂê·jX¯  Âê·jw¯ #.#.###Âê·j—¯  Âê·j·¯ #.#....Âê·jÕ¯  Âê·jD° Ž##### b   bat (asleep)Âê·j†° Âê·jø¶ Âê·jM· 74.2 (Âê·j�· 7.0)Âê·j(¹ Âê·jb¹ $5.2 (8Âê·jŒ¹ #5 Âê·j­¹ _Âê·j{½ Âê·jý %Âê·j¾ Âê·j À Äê·jÿJ .  The zap hits the bat.Äê·j¯D*******Äê·jž%†......Äê·jë¤Á2--31=6.2 (1Shock4Äê·j}©7%Äê·jÅ«G _You kill the bat!Äê·j–3Äê·j¼–Äê·j1˜Äê·jèŸÆ32Äê·jJ£Äê·j�£B1Äê·j¥Äê·j[¬Äê·j•°]--0Äê·jõ°Äê·j²Äê·j´µC19Äê·j·Äê·jr¸Äê·jþ¸j3==8Äê·j‹¹Äê·j�»Äê·j­¼Äê·j½B7Äê·j“½Äê·j ¿Äê·jÀÄê·jHÀB6Äê·j°ÀÄê·jHÂÄê·j8ÃÄê·j€ÃB5Äê·jÄÄê·jÖÅÄê·j¼ÆÄê·j,ÇU==4Äê·j¾ÇÄê·j ÉÄê·j6ÊÄê·jÌÊX3Äê·j¼ÌÄê·jþÎc  You encounter a bat.Äê·jQܯ #.#.##.#......######.  #.#.##.#......# #.  .....#.#.....^# #.#  .......#......# #†# Äê·j›Üµ ..##.###......# #.# #......# #.# ...##### #.##.######.......†.......%##Äê·jäÜÉ-......######.....#. #ShockÄê·j,Ý•#### #. #b ##. b   bat (asleep)#.#.Äê·jFë087.2 (11.0)Äê·j!õ‡-8.2 (122 _Äê·jbú9%Äê·j+üÅê·jfL .  The zap hits the bat.Åê·jõS*****Åê·j”¡>...†.Åê·j`ªÆ2--4=9.0)Shock1Åê·jû¯9%Åê·j±B _You encounter a bat.  The zap hits the bat. _You kill the bat! _You encounter a bat.  The zap hits the bat. _You kill the bat!Åê·j *Åê·jk*Åê·jæ*Åê·j_3Ô0098--7Åê·j4X6Åê·jÎ4Åê·jœ5Åê·jÑ5B5Åê·j^6Åê·jn7Åê·jª7q3==4Åê·jû7Åê·j9Åê·j(:Åê·jj:B3Åê·j{;Åê·j>J  The zap hits the bat. _You kill the bat! _You encounter a bat.  The zap hits the bat. _You kill the bat!  You see here a bat corpse.Åê·jû>Åê·j|?I2 _Åê·jÒ?Åê·jBBÅê·jïBÅê·jtCB1Åê·jÕÆê·js×X4Æê·jôØÆê·j¥áB  You see here a +0 chain mail.Æê·jZäj  You encounter an endoplasm.Æê·j›ìÈ  #.#.##.#.....  #.#.##.#......#   .....#.#.....^#   .......#......#  ..##.###......#  #.###......#Æê·jàìV  #......#####  #[####.###########  #@#......†........Æê·jí:  #j............  #.###.#.....#.# ShockÆê·j3íu  #.#######.#   #.. #†#  ### #.#Æê·jWí³j   endoplasm (asleep)  #.#  Æê·jví: #.# Æê·j“íE ...Æê·jö16.2 (4.0)Æê·j4ùl7.2 (53 _Æê·j`þÆê·jÆê·jn  #.#.##  .....#^#  ......  ..##.#  #.##  #.....  #[# #@#† #j........... #.###.#.....#.#  #.#######.#  #.. #†#  ### #.#  #.#  #.#  ... Çê·jâf[  #.#.##  .....#^#  ......  ..##.#  #.##  #.....  #[# #@#† #j........... #.###.#.....#.#  #.#######.#  #.. #† ### #.# Çê·j2lÇê·jþnÇê·j7tÇê·jva _An endoplasm is nearby!Çê·ji]ã  #.#.##.#......#   .....#.#.....^#  .......#......#  ..##.###......#  #.###......#  # #......#####  #. #[####.##########  #..##.#......†.......  #j..@.........#######  #.###.#.....#.#   #.#######.#Çê·jø]¦  #.. #†#  #### #.#  #.#   #.#  ... Çê·j5dÇê·jõel8.2 (12 _Çê·j¹jÇê·jZlÇê·jÊV Á .  The zap hits the endoplasm.  The endoplasm is almost dead.The zap hits the endoplasm.Çê·jí[ @***Çê·jà ...Çê·jíç »2--7=9Shock1Çê·jºí Çê·jdð M _You kill the endoplasm!Èê·j¨u0898--7Èê·j²|Ü65Èê·j¨}Èê·j·Èê·jôq3==4Èê·j�Èê·jÀƒÈê·j …Èê·j<…B3Èê·j †Èê·j ˆÈê·jýˆÈê·jW‰B2Èê·jKŠÈê·jØ‹Èê·j�Èê·jf�B1Èê·jõ�Èê·jæ�Èê·j�‘Èê·jÒ‘U==0Èê·j“Èê·jœ”Èê·j-œC79Èê·jnœÈê·jP�Èê·j Èê·jÑ Èê·jd¡B8Èê·jz£Èê·j"¥Èê·jœ¦Èê·jϦB7Èê·j¥§Èê·j©Èê·j~ªÈê·j¼ªB6Èê·j¯«Èê·jæ¬Èê·jÿ­Èê·jM®,5Èê·jn®Èê·j¯Èê·j2°Èê·j5±Èê·jÙ±B4Èê·ju²Èê·j¶³Èê·jý´Èê·j4µB3Èê·j+¶Èê·jº¶Èê·j¸Èê·jV¸:2Èê·j¶¸Èê·jT»Èê·jñ»Èê·jF¼B1Èê·jù¼Èê·j¾Èê·jî¾X0Èê·jc¿Èê·jaÀÈê·jŽÁÈê·jÃÁC69Èê·j'ÂÈê·jVÃÈê·jÄÈê·jMÄB8Èê·j¿ÄÈê·j¤Æ,Èê·jÛÆB7Èê·jhÇÈê·j~ÈÈê·j0ÉÈê·jtÉB6Èê·jïÉÈê·j ËÈê·j¹ËÈê·jïËB5Èê·jQÌÈê·j¨ÍÈê·j\ÎÈê·jˆÎB4Èê·jSÏÈê·j�ÐÈê·joÑÈê·j¸ÑB3Èê·jHÒÈê·j£ÓÈê·j•ÔX2Èê·jÕÈê·jŸ×Èê·j†ØÈê·j¸ØB1Èê·j¡ÙÈê·j{ÛÈê·jþÜX0Èê·jñÝÈê·j�ßÈê·jÏàY59Èê·jæáÈê·jCäÈê·jÀåX8Èê·j²æÈê·jýçÈê·jéÈê·jTéB7Èê·jOêÈê·j/ëÈê·j ìÈê·jLìB6Èê·jÛìÈê·j-îÈê·j&ïÈê·jdïB5Èê·j ðÈê·j)óÈê·jðóÈê·j9ôB4Èê·jðôÈê·jlöÈê·jL÷Èê·j†÷B3Èê·j#øÈê·j[ùÈê·júÈê·j}úB2Èê·jüúÈê·jxüÈê·j6ýÈê·jyýB1Èê·jûýÈê·jÿÈê·jÈê·jSB0Èê·j2Èê·j/Èê·jÕÈê·jC49Èê·jvÈê·j§Èê·j)Èê·j~B8Èê·jÈê·j¬Èê·j|Èê·jÄB7Èê·jk Èê·jÍ Èê·j‡ Èê·j½ B6Èê·jJ Èê·jy Èê·jn5Èê·j Èê·jüÈê·j6B4Èê·jµÈê·jmÈê·jœk  You encounter a ball python.Èê·j$X.....†..............%##.#.# #... ......#################.#.# #.## ....#.##.#.# #.# #####.##.#.####.# ....#†#  #.#......# ###.#.#########  #.#.# ###.#.#################. ................ Èê·j~$ú- ###.#.#################S  #.#.#  Shock  #####   Èê·j¯$�S   ball python (constriction, asleep)Èê·jÝ$"Èê·j)KS56.2 (47.0).Èê·jÞ)0S.Èê·jü.NS)Èê·jÄ0‡-7.2 (483 _Èê·jh69%Èê·jë7Éê·j¦»R .  The zap hits the ball python.Éê·jè¿J*******Éê·jÀ(Éê·jæD$.......Éê·j½HÇ2--41=8.2 (1.0)Shock2Éê·j•M7%Éê·j¥OO _You kill the ball python!Éê·jYÉê·juYÉê·jôYÉê·j[Éê·jË[B1Éê·jbf039--8Éê·j}bÉê·j›dX7Éê·jCeÉê·jbf93Éê·j¯fN==6Éê·jðfÉê·j›hÉê·jAiÉê·juiB5Éê·jjÉê·j]kÉê·jlÉê·j6lB4Éê·j¬lÉê·jnÉê·jínÉê·jpB3Éê·jEpÉê·jÎqÉê·jbrÉê·jÇrU==2Éê·j@sÉê·j­tÉê·jYuÉê·j²uB1Éê·j"vÉê·j–wÉê·jGxÉê·j€xB0Éê·jþxÉê·jzÉê·jû{C29Éê·j8|Éê·jš|Éê·j ˆÉê·jâˆÉê·j1‰B8Éê·j¨‰Éê·j;�Éê·jŽÉê·j�ŽB7Éê·j‚�Éê·jo’Éê·jÂ’Éê·jÑ“X6Éê·j—Éê·jN—Éê·jÇ›X5Éê·j9œÉê·jr�Éê·jÃ�:4Éê·j³žÉê·jó¡Éê·jâÉê·j £B3Éê·j¶£Éê·j{§Éê·j[¨n2Éê·jà«Éê·j|¬Éê·jÛ¬B1Éê·j­Éê·j,°Éê·jþ°Éê·j:±B0Éê·jµ±Éê·jË´Éê·jŒµÉê·j̵C19Éê·j4¶Éê·jï¸Éê·jºÉê·j7ºB8Éê·j°ºÉê·jǾÉê·j­¿Éê·jÀB7Éê·jÍÀÉê·j.ÃÉê·jqÄÉê·jµÄ:6Éê·jÜÆÉê·jæÈÉê·jõÉX5Éê·jTÊÉê·j`ÍÉê·jÁÍX4Éê·jýÍÉê·jªÏ,Éê·j,ÔÜ32Éê·j$ÕÉê·jpÖX1Éê·jçÖÉê·jœÙÉê·j�ÛÉê·jíÛB0Éê·j^ÜÉê·j ßÉê·j;àÉê·jxàC09Éê·j(áÉê·jÀãÉê·jšäÉê·j åB8Éê·j—åÉê·jÏé_  You see here a bat corpse.Éê·jàêÉê·j”ë+7 Éê·j±ë_Éê·j=ìÉê·jIîÉê·jmðX6Éê·jËðÉê·j®óÉê·jõÉê·jhõB5Éê·jÔöÉê·j?ùÉê·jMúÉê·j…úB4Éê·jHüÉê·jþÉê·j X3Éê·jE Éê·j¬ Éê·j· Éê·jñ B2Éê·jN Éê·j „1Éê·j Éê·jÎ Éê·j :0Éê·j Éê·j Éê·jÅ Éê·jý D899Éê·j¬ Éê·j{ Éê·j Éê·j´ B8Éê·j  Éê·jT Éê·j" Éê·jK" B7Éê·jš# Éê·jû% Éê·j¶' Éê·jí' B6Éê·jV* Éê·j­, Éê·jš. Éê·j / B5Éê·j"0 Éê·jþ; Éê·jÜ= Éê·j-> ,4Éê·jX> Éê·j®? Éê·j.C Éê·jŒD Éê·jÍD B3Éê·jæE Éê·jH Éê·j;I Éê·j�I ,2Éê·j°I Éê·j6J Éê·jîK Éê·jÒL Éê·j2M B1Éê·jÇM Éê·j¨O Éê·jQ Éê·jcQ B0Éê·j=R Éê·jT Éê·jU Éê·jVU C89Éê·jV Éê·j*X Éê·jòX Éê·jUY ,8Éê·j¬Y Éê·jZ Éê·jþ\ Éê·j^ Éê·jG^ B7Éê·jß^ Éê·jãa Éê·jTc Éê·j§c B6Éê·j>d Éê·jÍf Éê·j‹g Éê·jÉg ,5Éê·jýg Éê·j�h Éê·jwj Éê·j°j Éê·jÝj B4Éê·j#k Éê·jl Éê·jOl Éê·jzl B3Éê·jÂl Éê·jym Éê·jðm Éê·j¶p „2Éê·jq B1Éê·j/r Éê·ju} £0798Éê·j n7Éê·j‡ 65Éê·jˆ‡ Éê·j͇ B4Éê·j�ˆ Éê·jµ‰ Éê·j„Š Éê·jìŠ B3Éê·jˆ‹ Éê·j�Œ Éê·j~� Éê·j¿� ,2Éê·já� Éê·jnŽ Éê·j� Éê·jÔ� Éê·j:‘ B1Éê·jΑ Éê·j›” Éê·j|– Éê·j×– B0Éê·j7˜ Éê·jzš Éê·j œ Éê·jLœ C69Éê·j6� Éê·jZ  Éê·j®¡ Éê·jý¡ B8Éê·j§£ Éê·j0¥ Éê·j�¦ Éê·jݦ B7Éê·jç§ Éê·jµ© Éê·jȪ Éê·j1« B6Éê·j#¬ Éê·jî­ Éê·j=¯ Éê·jï¯ B5Éê·jÒ° Éê·jÙ² Éê·j¦´ Éê·jÜ´ B4Éê·j�¶ Éê·jÿÀ Éê·jà Éê·juà B3Éê·jÈ Éê·jFÛ @  #.##########   #........†.#   ###########.#   .. #.#   .# #.#  Éê·j›Û f .# # #.#   .###.######.#  ###............# Éê·jËÛ † #......#- Éê·jóÛ  ##.####.#####.##  #.# ####)###Éê·jÜ ›  #.# #......# # Éê·j>Ü – #.# #......# # Éê·j¢Ü Ú #.# #......# # #.# #.##......### #.# #............ #.##########.#####Éê·j„â 1137.2 (79.0)Éê·j½è €-8.2 (802Éê·jóì Éê·j„ï ` _h - a scroll labelled ZOAPLEOPRUÊê·j„ 3Êê·j Êê·jN Êê·j; Êê·j‹Ü10Êê·jùÊê·jÊÊê·jC59Êê·j–Êê·j´Êê·jYÊê·j¸Êê·j×:8Êê·j%Êê·jÊê·jÅÊê·j ,7Êê·j'Êê·j{Êê·j{Êê·j7Êê·j…B6Êê·jóÊê·jÐÊê·jyÊê·j¹,5Êê·jÝÊê·jBÊê·js Êê·j9!Êê·jl!B4Êê·jÊ!Êê·j†#Êê·j†$Êê·j¶$,3Êê·jÔ$Êê·jx%Êê·jÄ&Êê·j¹'Êê·j÷',2Êê·j(Êê·j«(Êê·jÌ)Êê·j·*Êê·j+B1Êê·jÌ+Êê·j{.Êê·j/Êê·jb/B0Êê·jE0Êê·jA2Êê·jÈ2Êê·j 3C49Êê·jÖ3Êê·j×Y #.# #.# #### #.#### #>.# #........†.# #..# ############.# #..# #.........##.# #..# #.###.######.# #..## #.# #.# #.# #.... #.###@######.# #.#.#51.2 (13 ###............# #.#.# #..............# #.#.. ##.####.#####.## #.##. #.# #.#####)### #.... #.# #.##......Êê·júZ# ##.... #.# #.##......# # #.# #.##......# #.## # #.# #.##......###..Êê·jü\Êê·j,bÊê·jùcE _Done exploring.Êê·jó 3Êê·jbô Êê·j ......###..# #..0.0)...Êê·jw" Êê·j $ E _Done exploring.Ëê·jdËê·jµsRead which item? Scrolls Ëê·jl c - 2 scrolls labelled XOETAYTIWKI  e - a scroll labelled TOSIUXE ATYU  h - a scroll labelled ZOAPLEOPRU [!] read|quaff[?] describe selectedËê·j Ëê·j Š #.#tswn the Gusty Ëê·jð p#.##### Gale Centaur Ëê·j/ ü#.########## #>.# Health: 20/20 ======================== Ëê·jc ß#........†.# #..# Magic: 13/13 ======================== Ëê·jÞ Â ############.# #..# AC: 1Str: 9  #.........##.# #..# EV: 9Int: 14  #.###.######.# #..## SH: 0Ëê·j5 §Dex: 12  #.# #.# #.# #.... XL:  2 Next: 41% Place: Dungeon:1 Ëê·jf * #.###@######.# #.#.# Noise: ---------  Time: 1151.2 (0.0) Ëê·j“ ¨ ###............# #.#.# a) +3 whip  #..............# #.#.. Cast: ShockËê·j¾   ##.####.#####.## #.##. Gem (7849) Ëê·jé ñ  #.# #.#####)### #.... Ëê·j\ ¥ #.# #.##......# ##....   #.# #.##......# #..###   #.# #.##......# #.## #  Ëê·jˆ Á #.# #.##......###..### The zap hits the ball python. Ëê·j¹ ¼_You kill the ball python! _You see here a bat corpse. _h - a scroll labelled ZOAPLEOPRU Ëê·jà n_Done exploring. _Done exploring.Ëê·j P  Okay, then.Ëê·jA& Ëê·jG+ Ëê·j/- . _Ìê·j¢�Ìê·jk‘£Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon Ìê·j|n Ìê·j±… ú #.#tswn the Gusty #.##### Gale Centaur Ìê·jš† Ù#.########## #>.# Health: 20/20 ======================== #........†.# #..# Magic: 13/13 ========================  ############.# #..# AC: 1Str: 9  #.........##.# #..# EV: 9Int: 14  #.###.######.# #..## SH: 0Dex: 12 Ìê·jÞ† † #.# #.# #.# #.... XL:  2 Next: 41% Place: Dungeon:1  #.###@######.# #.#.# Noise: ---------  Time: 1151.2 (0.0)Ìê·j‡ ø  ###............# #.#.# a) +3 whip Ìê·jx‡ Ð #..............# #.#.. Cast: Shock  ##.####.#####.## #.##. Gem (7849) Ìê·j¨‡ ñ  #.# #.#####)### #.... Ìê·jÖ‡ × #.# #.##......# ##....  Ìê·jˆ × #.# #.##......# #..###  Ìê·j2ˆ Q #.# #.##......# #.## #   #.# #.##......###..###Ìê·jbˆ Ä  _You kill the ball python! _You see here a bat corpse. Ìê·j�ˆ Ï_h - a scroll labelled ZOAPLEOPRU _Done exploring. _Done exploring. _Okay, then.Ìê·jƈ Ìê·jk‰ Ìê·jvŠ Ìê·jÁ— Ìê·j'™ Ìê·jõ  Í8 _7Ìê·jï¡ Ìê·j_¥ Ìê·j¡¦ Ìê·j§ B6Ìê·j̧ Ìê·j»ª Ìê·jö« Ìê·jC¬ ,5Ìê·ji¬ Ìê·j*­ Ìê·j ± Ìê·jE³ X4Ìê·j´ Ìê·j›· Ìê·j2¹ Ìê·j–¹ B3Ìê·j†¼ Ìê·jß¿ Ìê·jaÁ Ìê·j°Á B2Ìê·jûà Ìê·j¶Ç <  You see here a +0 club.Ìê·j É Ìê·j³É +1 Ìê·jåÉ _Ìê·jÄÊ Ìê·jËÍ Ìê·jåÏ X0Ìê·jÑ Ìê·jåÓ Ìê·jaÕ Ìê·j¹Õ C39Ìê·jÀÖ Ìê·j"Ù Ìê·jÇÚ Ìê·jÛ :8Ìê·jÿÛ Ìê·j/Þ Ìê·jüß Ìê·jRà B7Ìê·j^á Ìê·jYã Ìê·j«ä Ìê·jìä B6Ìê·j»å Ìê·jŽç Ìê·j é Ìê·jUé B5Ìê·jYê Ìê·jOì Ìê·jí Ìê·j.í B4Ìê·jýí Ìê·jËï Ìê·j·ð Ìê·jñ B3Ìê·j”ñ Ìê·jùò Ìê·j›ô X2Ìê·j=õ Ìê·j|ù „1Ìê·j�û Ìê·jrü Ìê·j¶ü B0Ìê·jmý Ìê·j&ÿ Ìê·jE Ìê·j� C29Ìê·j9 Ìê·jÓ Ìê·jú X8Ìê·jÈ Ìê·j6 Ìê·j: Ìê·jÛ B7Ìê·j0 Ìê·jä Ìê·jä Ìê·j. B6Ìê·jw Ìê·jœ Ìê·j� Ìê·j8 :5Ìê·jŠ Ìê·jo Ìê·jZ Ìê·j¯ B4Ìê·j© Ìê·jŒ Ìê·j} n3Ìê·jÛ Ìê·jŸ Ìê·jù ,2Ìê·j  Ìê·j‡ Ìê·j� Ìê·jë X1Ìê·j[ Ìê·j| Ìê·j¾ X0Ìê·j#! Ìê·j£# %  Ìê·j$ 4There is a stone staircase leading down here.Ìê·jB$ Ìê·jO% Ìê·j½% J19 _Ìê·jR& Ìê·j�%2Ìê·jc�Ìê·j7‘X8Ìê·jo“# _You climb downwards.Ìê·j½�í #  ###.###  Ìê·j¹ž>#@....# 82.7 (31.5) #...#.#  #...#  #.....  ....... #........ #........ ......... Ìê·j@¤Ìê·j½¨Ìê·j¡«a _There is a stone staircase leading up here.Íê·j@%Íê·j~'áRead which item? Scrolls  c - 2 scrolls labelled XOETAYTIWKI  e - a scroll labelled TOSIUXE ATYU Íê·j¾'þ h - a scroll labelled ZOAPLEOPRU [!] read|quaff[?] describe selectedÍê·j•f Íê·jñl Íê·jyq 8tswn the GustyGale CentaurHealth: 20/20 ========================Magic: 13/13 ========================AC: 1Str: 9EV: 9Int: 14#SH: 0Íê·jr Dex: 12###.###XL:  2 Next: 41% Place: Dungeon:2#@....#Noise: ---------  Time: 1182.7 (0.0)#...#.#a) +3 whip#...#Cast: Shock#.....Gem (7818) .......Íê·jBr §#........#................. _Done exploring. Íê·j–r ë_Okay, then. _You see here a +0 club. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Íê·jŸt �  As you read the scroll labelled XOETAYTIWKI, it crumbles to dust.  It is a scroll of identify.Íê·jÕ| /  --more--Îê·jU†Îê·j܇ Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled TOSIUXE ATYU Îê·j{ˆ5 h - a scroll labelled ZOAPLEOPRU Potions (select first with !)  d - a fizzy green potion[?] describe selectedÎê·jSÇÎê·jÖÌÎê·j—ÒÕtswn the GustyGale CentaurHealth: 20/20 ========================Magic: 13/13 ========================AC: 1Str: 9EV: 9Îê·j<ÓÃInt: 14#SH: 0Dex: 12###.###XL:  2 Next: 41% Place: Dungeon:2#@....#Noise: ---------  Time: 1182.7 (0.0)#...#.#a) +3 whip#...#Îê·jyÓÕCast: Shock#.....Gem (7818) .......#........Îê·j¼Ó’#................. _You see here a +0 club. _There is a stone staircase leading down here. Îê·jðÓ¶_You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled XOETAYTIWKI, it crumbles to dust.  Îê·j"ÔIt is a scroll of identify.Îê·jTßÎê·je'e3.7 (17Îê·jÝ,Îê·jÓ/u _e -> A - a scroll of acquirement; c -> i - a scroll of identifyÎê·jØ6 Îê·jÕ8 sRead which item? Scrolls Îê·j9 š A - a scroll of acquirementi - a scroll of identify  h - a scroll labelled ZOAPLEOPRU Îê·jt9 ×[!] read|quaff[?] describe selectedÏê·jwÏê·j…|Ïê·je�tswn the GustyGale CentaurHealth: 20/20 ========================Magic: 13/13 ========================AC: 1Str: 9EV: 9Int: 14#Ïê·j�‚SH: 0Dex: 12###.###XL:  2 Next: 41% Place: Dungeon:2#@....#Noise: ---------  Time: 1183.7 (0.0)#...#.#a) +3 whip#...#Cast: Shock#.....Gem (7817) .......#........#................. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled XOETAYTIWKI, it crumbles to dust.  It is a scroll of identify. _e -> A - a scroll of acquirement; c -> i - a scroll of identifyÏê·jêƒÏê·j}…qIdentify which item? (\ to view known items) Ïê·j¯…úScrolls (select first with ?)  h - a scroll labelled ZOAPLEOPRU Potions (select first with !) Ïê·jÞ…’ d - a fizzy green potion[?] describe selectedÏê·jÀU Ïê·jGYžtswn the GustyGale CentaurHealth: 20/20 ========================Magic: 13/13 ========================AC: 1Str: 9EV: 9Int: 14#SH: 0Dex: 12###.###Ïê·j«YÏXL:  2 Next: 41% Place: Dungeon:2#@....#Noise: ---------  Time: 1183.7 (0.0)#...#.#a) +3 whip#...#Cast: Shock#.....Gem (7817) .......#........Ïê·jÝY�#................. _There is a stone staircase leading down here. _You climb downwards. Ïê·jZ_There is a stone staircase leading up here.  As you read the scroll labelled XOETAYTIWKI, it crumbles to dust.  It is a scroll of identify. _e -> A - a scroll of acquirement; c -> i - a scroll of identifyÏê·j’j]  As you read the scroll of identify, it crumbles to dust.Ïê·j[pe4.7 (16Ïê·j–tÏê·j]wb _h -> t - a scroll of teleportationÏê·j * Ïê·j1, ªRead which item? Scrolls  t - a scroll of teleportation Ïê·j~,  A - a scroll of acquirement [!] read|quaff[?] describe selectedÐê·j»]Ðê·jÄcÐê·jôgtswn the GustyGale CentaurHealth: 20/20 ========================Magic: 13/13 ========================AC: 1Str: 9EV: 9Int: 14#SH: 0Dex: 12###.###XL:  2 Next: 41% Place: Dungeon:2Ðê·j;h�#@....#Noise: ---------  Time: 1184.7 (0.0)#...#.#a) +3 whip#...#Cast: ShockÐê·j�hF#.....Gem (7816) .......#........#................. _There is a stone staircase leading up here.  Ðê·jØh[As you read the scroll labelled XOETAYTIWKI, it crumbles to dust.  It is a scroll of identify. _e -> A - a scroll of acquirement; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> t - a scroll of teleportationÐê·jmÐê·jr_Choose an item to acquire. Ðê·jLr a - a manual of Summonings  b - the +0 barding of the Prince of Darkness {Will- MP+8 Str+2}  c - the +6 Majin-Bo {spellvamp, MP+6 Int+6}Ðê·j~rNd - 446 gold pieces (you have 39 gold) [!] acquire|examine items [a-d] select item for acquirementÐê·j¥r<[Esc] exitÖê·j*ižThe +6 Majin-Bo {spellvamp, MP+6 Int+6}. A staff inhabited by a mighty demon, tricked and trapped in this form long ago. To survive, she now offers great arcane power in a terrible bargain: in exchangefor a tiny portion of the caster's life essence, taken every time its wielder casts a spell, she will redirect the life essence of creatures damaged by the spell to the caster. Base accuracy: +1 Base damage: 11 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 7.1 XLs. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 16 (Base 11 x 97% (Str) x 100% (Skill) + 6 (Ench)). Spellvamp: It heals its wielder for a portion of the damage dealt when theywound a living foe with it or with a spell, but its wielder's spellscost health as well as magical power. MP+6:It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). If you switch to wielding this weapon:×ê·je Choose an item to acquire.  a - a manual of Summonings  b - the +0 barding of the Prince of Darkness {Will- MP+8 Str+2}  c - the +6 Majin-Bo {spellvamp, MP+6 Int+6}  d - 446 gold pieces (you have 39 gold) ×ê·j˜[!] acquire|examine items [a-d] select item for acquirement[Esc] exitÛê·j§'e The +0 barding of the Prince of Darkness {Will- MP+8 Str+2}. Armour for the scaly midsections of nagas and centaurs. Base armour rating: 4 Evasion: -2 Will-: It decreases your willpower. MP+8:It affects your magic capacity (+8). Str+2: It affects your strength (+2). Ûê·j(§It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.0 (1.2 -> 5.2). Your EV would decrease by 2.0 (9.2 -> 7.2). This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {barding armour} {barding armor} {auxiliary armor} {auxiliary armour} Ûê·ji(3Menu/colouring prefixes: identified artefact armouráê·jÐü[Choose an item to acquire.  a - a manual of Summonings  b - the +0 barding of the Prince of Darkness {Will- MP+8 Str+2}  c - the +6 Majin-Bo {spellvamp, MP+6 Int+6}  d - 446 gold pieces (you have 39 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitéê·j ¬ ”The +6 Majin-Bo {spellvamp, MP+6 Int+6}. A staff inhabited by a mighty demon, tricked and trapped in this form long ago. To survive, she now offers great arcane power in a terrible bargain: in exchangefor a tiny portion of the caster's life essence, taken every time its wielder casts a spell, she will redirect the life essence of creatures damaged by the spell to the caster. Base accuracy: +1 Base damage: 11 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 7.1 XLs. éê·jŒ­ Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 16 (Base 11 x 97% (Str) x 100% (Skill) + 6 (Ench)). Spellvamp: It heals its wielder for a portion of the damage dealt when theywound a living foe with it or with a spell, but its wielder's spellscost health as well as magical power. MP+6:It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). If you switch to wielding this weapon:ïê·jäé¤Choose an item to acquire.  a - a manual of Summonings  b - the +0 barding of the Prince of Darkness {Will- MP+8 Str+2}  c - the +6 Majin-Bo {spellvamp, MP+6 Int+6}  d - 446 gold pieces (you have 39 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitóê·j}î (  b + the +0 barding of the Prince of Darkness {Will- MP+8 Str+2}  c - the +6 Majin-Bo {spellvamp, MP+6 Int+6} Acquire the +0 barding of the Prince of Darkness {Will- MP+8 Str+2}? (y/N)ôê·j]ôê·jØ6Ytswn the GustyGale CentaurHealth: 20/20 ========================Magic: 13/13 ========================AC: 1Str: 9EV: 9Int: 14#SH: 0Dex: 12###.###XL:  2 Next: 41% Place: Dungeon:2#@....#Noise: ---------  Time: 1184.7 (0.0)#...#.#a) +3 whipôê·j[7#...#Cast: Shock#.....Gem (7816) .......#........#................. _There is a stone staircase leading up here.  As you read the scroll labelled XOETAYTIWKI, it crumbles to dust.  It is a scroll of identify. ôê·j>8ò_e -> A - a scroll of acquirement; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> t - a scroll of teleportationôê·jaAe5.7 (15ôê·jóNôê·j>P6 _Something appears before you!ôê·jþó ôê·jïõ Wear or take off which item? Inventory Items Armour (go to first with [)  d - a +0 robe (worn) ôê·jZö OFloor Items ([,] to select) Armour the +0 barding of the Prince of Darkness {Will- MP+8 Str+2}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip õê·jÝ õê·jûÝ õê·j¶æ -tswn the GustyGale CentaurHealth: 20/20 ========================Magic: 13/13 ========================AC: 1Str: 9EV: 9Int: 14#SH: 0Dex: 12###.###XL:  2 Next: 41% Place: Dungeon:2#@....#Noise: ---------  Time: 1185.7 (0.0)#...#.#a) +3 whip#...#Cast: Shock#.....Gem (7815) .......#........#.................  As you read the scroll labelled XOETAYTIWKI, it crumbles to dust.  It is a scroll of identify. _e -> A - a scroll of acquirement; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> t - a scroll of teleportation _Something appears before you!õê·jò õê·jÙø õê·j]û õê·ju f  You start putting on your armour.õê·j^ {6.7 (14õê·j~ õê·j½ e7.7 (23õê·j# õê·j8* õê·jÜ. e8.7 (32õê·j½3 õê·j`9 õê·jÔ> e9.7 (41õê·jÛB õê·j:I õê·j,O f90.7 (50õê·jmS õê·j×X É21----------5117 _Something appears before you!  You start putting on your armour.  You continue putting on the +0 barding of the Prince of Darkness {Will- MP+8Str+2}. x5  You finish putting on the +0 barding of the Prince of Darkness {Will- MP+8  Str+2}.õê·jO] õê·j4b õê·j,e R _You feel stronger.÷ê·jªZI÷ê·j‡]÷ê·j¶e`09 _÷ê·jóf÷ê·jggB8÷ê·j]h÷ê·jËl÷ê·j/mB7÷ê·j­m÷ê·j�rA----------÷ê·j´uP6÷ê·j*v÷ê·jWv÷ê·jÛxP5÷ê·j—}÷ê·j›~s4==4÷ê·jë~÷ê·j€‚÷ê·jð‚B3÷ê·j„÷ê·j|ŠÜ21÷ê·j/Ž�==0÷ê·j¸�Z799÷ê·jó�÷ê·j›’÷ê·jB—ˆ5=8÷ê·jà¨J765÷ê·j;ªj=4÷ê·je² 36=2÷ê·jŸ¶ò10÷ê·j}¹÷ê·jñºY89÷ê·j½÷ê·jl½T=8÷ê·jÓ½÷ê·já¿X7÷ê·j‰À÷ê·jÃ÷ê·jXÃp7=6÷ê·j‡Ã÷ê·j¢ÆX5÷ê·jÇ÷ê·jÞÉX4÷ê·j·Ê÷ê·j¦Ì÷ê·jÍB3÷ê·j¶Í÷ê·joÏj=2÷ê·jÀÏ÷ê·júÑX1÷ê·j�Ò÷ê·jMÔ÷ê·jKÕp8=0÷ê·jYÖ÷ê·j°ØY79÷ê·j÷Ù÷ê·jCÜ÷ê·j�ÝX8÷ê·jZß÷ê·j©ßB7÷ê·j5á÷ê·jJâj=6÷ê·jdã÷ê·j�äX5÷ê·jWå÷ê·j”æ†9=4÷ê·jç÷ê·jéX3÷ê·j±é÷ê·j}îÜ21÷ê·j~ï÷ê·juv=06920=8÷ê·j8ò76÷ê·j—€  You encounter a kobold. It is wielding a +0 whip.÷ê·j­ óShockK   kobold (wandering)K234.7 (44.0)÷ê·j])m5.7 (455 _÷ê·j–/÷ê·j=<øê·j×\O .  The zap hits the kobold.øê·jpe�*******øê·j’èg......)øê·jõ  19-4=6.7 (1.0)Shock4 _You kill the kobold!øê·jþ€ _Your Air Magic skill increases to level 4!øê·j    Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Axes   0.0   1.4  -2   k + Air Magic4.0   3.5  +2   d - Unarmed Combat   0.0   1.2  -1      øê·j' [7;2H e - Throwing   0.0   1.4  -2                       f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                         øê·jê ä                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsúê·jàkUTargetTarget--  --  --  --  --  6.0 --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsúê·j° <[?25h[?0c6.0 ûê·jýJï [?25l[?1c8.0 current training targets, if any.=] set aall targetsüê·ju_‚a-z] setselected target üê·jÆù<[?25h[?0c0 ýê·j- [?25l[?1cýê·j”1o8.0 =] set aall targetsýê·jטýê·jqÄ„tswn the GustyGale CentaurHealth: 20/20 ========================Magic: 19/21 =====================---AC: 5Str: 11EV: 7Int: 14#SH: 0Dex: 12###.###XL:  2 Next: 44% Place: Dungeon:2#@....#Noise: =--------  Time: 1236.7 (0.0)#...#.#a) +3 whip#...#Cast: Shock#.....Gem (7764) .......#........#...........).....  Str+2}. _You feel stronger. _You encounter a kobold. It is wielding a +0 whip.The zap hits the kobold. _You kill the kobold! _Your Air Magic skill increases to level 4!þê·jÄ(þê·j”*$ Spells (Memorise)TypeFailure Level  a - SwiftnessAir14% 3  b - AirstrikeAirþê·j +®43% 4 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitþê·j÷P þê·j¼V þê·j±\ ©tswn the GustyGale CentaurHealth: 20/20 ========================Magic: 19/21 =====================---AC: 5Str: 11EV: 7Int: 14#SH: 0Dex: 12###.###þê·jQ] FXL:  2 Next: 44% Place: Dungeon:2#@....#Noise: =--------  Time: 1236.7 (0.0)#...#.#a) +3 whip#...#Cast: Shock#.....Gem (7764) .......#........#...........).....  þê·j^ AStr+2}. _You feel stronger. _You encounter a kobold. It is wielding a +0 whip.The zap hits the kobold. _You kill the kobold! _Your Air Magic skill increases to level 4!þê·jºc P  Okay, then.þê·jYi þê·jbu D _ÿê·j{²3ÿê·j)´ÿê·j¦¶ÿê·jõ½ü20=3 _2ÿê·j;Àÿê·j“ÀB1ÿê·j‰Áÿê·j$Äÿê·j‡ÄB0ÿê·j‘Åÿê·jÍÏï=598ÿê·jáU1==7 _Magic restored.6ÿê·j(çÿê·j<ïÚtswn the Gusty##....#Gale Centaur#.....#Health: 20/20 ========================.....#Magic: 21/21 ========================....#AC: 5Str: 11K..#EV: 7Int: 14..#SH: 0Dex: 12###.###XL:  2 Next: 44% Place: Dungeon:2#<.@..#Noise: ---------  Time: 1244.7 (8.0)ÿê·jAðF#...#.#a) +3 whip#...# #Cast: Shock#.....Gem (7756) .......##........K   kobold (asleep)#...........).....The zap hits the kobold. _You kill the kobold! _Your Air Magic skill increases to level 4! _Okay, then. _Magic restored.  You encounter a kobold. It is wielding a +1 dagger of distortion.ÿê·jmú/  --more--ë·j•uë·j+‚D-Shockë·j¤�ë·jšu 5.7 (95 _ë·jà¡ë·j›¥ë·j@îA##....# #.....# .....# ....# K..# ..####.### #<....# #.@.#.# #...# # #..... .......###........ #......... ...)...... #.........ë·jžõë·j'þ�6.7 (1Shock4ë·j™ë·jËë·jÎÄ E .ë·j—Å ó   K ###.###<....#...#.#ë·j¸Å , ......ë·jÙÅ W........######.............ë·j\Î ë·jÕ× `73ë·jŸÞ ë·j¬à ë·jòì    K ###.###<....#...#..##..............####.####... ..ë·jqò. ..........ë·jÒùë·jÎ`82ë·jš ë·jðë·j—X    K ###.###<.......#.###..##.......#.............####.####... ...)....##..........91ë·jôh ë·jÉÂ....# K..# ..# ###.### #<....# #...#.# .##. #...#.##......#..### #.####.#.....).ë·j,š!.#...........##.ë·j¥4ë·j›Da500ë·jVJë·j›MF_You kill the kobold! _Your Air Magic skill increases to level 4!Okay, then. _Magic restored. _Found a fuming yellow potion.ë·j'% ³....# K..# ..# ë·j´% ###.### #<....# .#...#.# #.###. #...#.##...#.....#.#.### #.####.#ë·jV& 9#.....).#!.#..........##.ë·jŸ. ë·jYE ë·jÒE Z149ë·jŸw ë·jÃ,c....# K..# ..# ###.### ##<....# .#ë·jÃ-æ#...#.# #.# ##. #...#.##...# .....#.# .### #.####.# #.#....).#!.#............##.ë·j18ë·jd\v28ë·jv]ë·j`Â....# K..# ..# ###.### # #<....# .# #...#.# ##.# ##. #...#.##...# .....#.# .### ë·jÑ‘#.####.# #.#....).#!.#.>....##.ë·jRÍë·jŒÛ`37ë·j„âë·jñå9 _Found an escape hatch in the floor.ë·j¨‰ M...K.. ..# ###.### ##<....# .# #...#.# ####. #...#.##.#....#......####.###...#  #.............#....)............K   kobold (asleep)...#..............ë·j_‹ G.Kë·jJ’ WKë·j¢ p4Shock6ë·j¬© ë·j¬ ë·j…¾« ******* The zap hits the kobold.ë·jROG.Kë·jWS<.....ë·jHa—0--=55ë·jië·jÌl_ _The kobold is severely wounded.ë·jutM .  The zap hits the kobold.ë·j|%**ë·jv|?*****ë·js-ƒ...)...19---86Shock4 _You kill the kobold!ë·jjT?#.....#.#..#.# ..#  ###)### # #<....# .# #...#.# ##.# ##. #...#@##...# .....#..........# .....###.##.#####  #....... #....)ë·jrUù.. #!.#> .. ....ë·jÛ_ë·jzih-73ë·jk¬ë·jcÆÿM##............ ...# ë·jÈÆ###)### #<....# .#  ####. #...#.##...#..#..........#............####.####..........##.ë·jÇ:................ë·j`Ïë·j%Öz-82ë·jbÜë·jùÞë·jÀA ##....###.....#..#b......#.....# ...#  ###)### # #<..@.# .# #...#.# ##.# ##. #...#.##...# .....#..........# ............###.##.####....# b   bat (asleep) #............. #....)... #!.#>9Shock1ë·jÐÈë·jŒÍT _You encounter a bat.ë·jWU #....# ##....####.....#..#.b......#S.......##.....#  ###@### # #<....# .# #...#.# ##.# ##. #...#.##...# .....#..........# ............###.#S   adder (asleep)#.####..........# b   bat (asleep) #............. #....)..ë·jí8ë·jÇ=�20=600ë·jnEë·j¤b÷ _You encounter an adder.Things that are here: _a +1 dagger of distortion; a kobold corpseë·jMß¼ *******b  The zap hits the bat.ë·j-`m.b.bS.ë·jmƒ .bë·j@”‚.......Swandering)ë·j—˜19-=139ë·j/¢ë·jz¥[ _The bat is heavily wounded. ë·j$‹‚ .  The zap misses the bat. The zap hits the bat. ë·j|£Q**** ë·jèC.SS. ë·j¯N+... ë·jR¢8--5128 ë·jGY ë·j�[G _You kill the bat! ë·j V ****S  The zap hits the adder.  The adder is heavily wounded. ë·j5×Q.S ë·jzô(..7--37 _The zap misses the adder. ë·j}½ **** The zap misses the adder. The zap hits the adder. ë·j;™Q.S ë·jõ±6....6--46 _The adder is severely wounded. ë·jg6L .  The zap hits the adder. ë·j�<S**** ë·jåÌ]..†. ë·jÍÙ¾5--935Shock5 ë·j•à ë·jgãI _You kill the adder! ë·jD6 ë·jÄ9ÕDrop what? (Left/Right/Tab to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 whip (weapon)b - a +0 hand axe Missiles (select all with ()c - 4 stones  f - 2 curare-tipped darts Armour (select all with [)  d - a +0 robe (worn)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  ë·j5:EJewellery (select all with "=)  e - a ring of magical power (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] ë·j¶ùÞ 1 it a - a +3 whip (weapon)  b + a +0 hand axe[Enter] accept (1 chosen) ë·jÆ= ë·j!htswn the Gusty#....#Gale Centaur##....#Health: 20/20 ========================###.....#Magic: 15/21 =================-------........#AC: 5Str: 11........#EV: 7Int: 14.....†..#SH: 0Dex: 12#.....#XL:  2 Next: 93% Place: Dungeon:2###@### #Noise: =--------  Time: 1265.7 (0.0)#<....# .#a) +3 whip#...#.# ##.#Cast: Shock##. #...#.##...#Gem (7735) .....#..........#............# ë·j0ji##.##.####..........##.............#....)..........The adder is heavily wounded. _The zap misses the adder.The zap misses the adder. The zap hits the adder. _The adder is severely wounded.The zap hits the adder. _You kill the adder! ë·jÀq›6=-6.7 (14 ë·jíy ë·j�- _You drop a +0 hand axe. ë·jET�Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +3 whip (weapon) Floor Items ([,] to select) Hand Weapons a +1 dagger of distortiona +0 hand axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ë·j•|ë·jJƒë·j¨Šœtswn the Gusty#....#Gale Centaur##....#Health: 20/20 ========================###.....#ë·j3‹ Magic: 16/21 ==================------........#AC: 5Str: 11........#EV: 7Int: 14.....†..#SH: 0Dex: 12#.....#XL:  2 Next: 93% Place: Dungeon:2###@### #ë·jm‹¤Noise: ---------  Time: 1266.7 (0.0)#<....# .#a) +3 whip#...#.# ##.#ë·j´‹PCast: Shock##. #...#.##...#Gem (7734) .....#..........#ë·jŒ�............###.##.####..........##.............#....).......... _The zap misses the adder.ë·jšŒ The zap misses the adder. The zap hits the adder. _The adder is severely wounded.The zap hits the adder. _You kill the adder! _You drop a +0 hand axe.ë·jõ–ë·j˜nReally equip a +1 dagger of distortion? ë·jU˜IY - Yes  N - Noë·j½ ë·j¯tswn the Gusty#....#Gale Centaur##....#Health: 20/20 ========================###.....#Magic: 16/21 ==================------........#AC: 5Str: 11........#EV: 7Int: 14.....†..#SH: 0Dex: 12#.....#XL:  2 Next: 93% Place: Dungeon:2###@### #Noise: ---------  Time: 1266.7 (0.0)#<....# .#a) +3 whip#...#.# ##.#Cast: Shock##. #...#.##...#Gem (7734) .....#..........#............###.##ë·j/‡.####..........##.............#....)..........The zap misses the adder. The zap hits the adder. _The adder is severely wounded.The zap hits the adder. _You kill the adder! _You drop a +0 hand axe.  You unwield your +3 whip. Space warps around you for a moment!7.7 (1b) +1 dagger (distort)3 _The adder is severely wounded.  The zap hits the adder. _You kill the adder! _You drop a +0 hand axe.  You unwield your +3 whip. Space warps around you for a moment! _b - a +1 dagger of distortion (weapon)ë·j”¯Read which item? Scrolls  t - a scroll of teleportation ë·j;×[!] read|quaff[?] describe selectedë·jŸ² ë·j· ë·j:Á tswn the Gusty#....#Gale Centaur##....#Health: 20/20 ========================###.....#Magic: 16/21 ==================------........#AC: 5Str: 11........#EV: 7Int: 14.....†..#SH: 0Dex: 12#.....#XL:  2 Next: 93% Place: Dungeon:2###@### #Noise: ---------  Time: 1267.7 (0.0)#<....# .#b) +1 dagger (distort)#...#.# ##.#Cast: Shock##. #...#.##...#Gem (7733) .....#..........#............#ë·jä i##.##.####..........##.............#....).......... _The adder is severely wounded.The zap hits the adder. _You kill the adder! _You drop a +0 hand axe.  You unwield your +3 whip. Space warps around you for a moment! _b - a +1 dagger of distortion (weapon)ë·jsÈ P  Okay, then.ë·j¾Ò ë·j–× ë·jfÚ . _ë·jVë·jîë·j=‹2 _ë·jL>Ù10297=876ë·j@TX5ë·j.` =43ë·jÌ`i8=2ë·j”dë·jCfX1ë·jÙfë·jn„0ë·j{nC19ë·jÐoë·j‚sj=8ë·jtë·j¼zô79=6ë·jc|ë·jN~X5ë·jfë·jp�X4ë·jăë·jø‡n3ë·jõŠë·jD‹T=2ë·j:”ë·js—ë·jç—B1ë·jî˜ë·j¬ï20=00987=61==5ë·jø¬ë·j#³ë·j€ºn4ë·j¤»ë·j ¾X3ë·jÅÌë·j¾Ñë·jeÒë·j¥ÓB2ë·jéÔë·jÜ�==1ë·j†ã„0ë·j¯åë·jDèë·jæêë·jÅìR699ë·jøòë·j™#.....# ###)### # #<....# .# # #...#.# ##.#.##.###...#.##...#......#..........##............###.###.####..........# #@............301.7 (34.0)....)..........#!.#............> .................. #...................ë·jv ....##.............. ...# ###.#.....#[# .#..... ë·jÜë·j‹f2.7 (358ë·jl.ë·jr2( _Found a ring mail.ë·j{ ë·j÷ ë·j¤ ë·j™ ë·j €  You encounter a goblin. It is wielding a +0 club.ë·jI r  ###)### #<....# .# #...#.# ##.# .##.###...#.##.......#.......#............####.####......... ##...#..@.)#!.#...>.......Shockë·jJ °#......#g   goblin (asleep)ë·jäL X#....g##ë·jåp ,0.0)ë·j9z l3.7 (17 _ë·j€� ë·j*¾z ###)### #  #<....# .#  # #...#.# ##.#  #...#.##...#  #..........#  .......###.#  #..........#  ###.............  #..@.)..........  #!.#............>  ...................  #...................  ....##..............  ...# ###.#.....  #[# .#.....  ....g## ë·jhSÆ ###)### #  #<....# .#  # #...#.# ##.#  #...#.##...#  #..........#  .......###.#  #..........#  ###.............  #..@.)..........  #!.#............>  ...................  #...................  ....##......... ...# ###.#.....  #[# .#..... ....g## ë·j�^ë·j·uë·jTvë·jbz] _A goblin is nearby!ë·jÌãë *****g  **The zap hits the goblin.ë·jLk ‡ g.  The goblin is severely wounded.ë·jBŠ ¢.......0--=4ë·jGŸ }6 _You hear a loud squeak.ë·jwY`*******ë·jqä1rë·jÈéw g.  The zap misses the goblin.ë·j™ð¬....r   ratë·jì›19---55ë·j‚ ë·jÑT _You encounter a rat.ë·j( ë·j°(I.  The zap hits the goblin.ë·j0R *****r   rat*...*You kill the goblin!ë·j¸Ûur.....).ë·j†â¡8--664ë·jÂéë·jíìM _The zap misses the rat.ë·jç† Æ ***** **The zap hits the rat.ë·j91Kë·jï¢ r.  The rat is heavily wounded.ë·j9"....K   kobold (missile, wandering)r   rat.ë·jË™7--73ë·jS%ë·j\)† _You encounter a kobold. It is wielding a +0 whip and quivering stones.ë·jh6L .  The zap hits the rat.ë·jÇ9ˆ .  You kill the rat!The zap hits the kobold.ë·j@Á*****)...*....*ë·jÍÊŒ....†.(ë·j-è###)### #tswn the Gusty#<....# .#Gale Centaur# #...#.# ##.#Health: 20/20 ========================.##.###...#.##...#Magic: 16/21 ==================------......#..........#AC: 5Str: 11#............###.#EV: 7Int: 14##.####..........#SH: 0Dex: 12###.............XL:  2 Next: 103% Place: Dungeon:2#..@.)..........Noise: =--------  Time: 1308.7 (1.0)#!.#............>b) +1 dagger (distort)[11;11ë·jÉèºH...................Cast: Shock#...................Gem (7692) ....##.................# ###.#†)...#[# .#........(.##The zap hits the rat.  The rat is heavily wounded. _You encounter a kobold. It is wielding a +0 whip and quivering stones.The zap hits the rat.  You kill the rat!The zap hits the kobold. _You kill the kobold!You have reached level 3!ë·jí/  --more--ë·j ä  Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 14, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? ë·jœ¢ ª6/262--63 1% Shockë·jë« ë·jW® S _You feel clever. x2ë·jy/3ë·j�2ë·j”7ë·j°>�7=1 _ë·jú@X0ë·jÊBë·j�Gë·jûGC89ë·jóJë·j{QX8ë·jÙQë·jåuj=7ë·jÔyë·j€ë·jj€B6ë·jÄë·jŠë·jÜŠp8=5ë·jx’ë·j •ë·j¡•B4ë·j¢™ë·j´Ÿë·jÝŸ,3ë·j ë·jhªë·jò³ë·j=´B2ë·jÔ¸ë·j¾ë·jÕ¾T=1ë·jÃë·j_Éë·jÊ69=ë·j(Ê:0ë·jÊÍë·jaÔY79ë·jAØë·j-Þë·j†ÞB8ë·jâë·jYçë·j³çB7ë·j8ëë·j�ñë·j"òT=6ë·jöë·jÂûë·j=üB5ë·jGë·j‡ë·j¿ë·jîj20=4ë·j¿ ë·jRë·j½B3ë·j�ë·jŸë·jÐB2ë·jýë·jñ-X1ë·jì3ë·j�9ë·j%:T=0ë·j«@ë·jgDY69ë·jLGë·jÌKë·j3Lp1=8ë·jGOë·jTB7ë·j`Të·jYWë·j]X6ë·jB_ë·jÏdX5ë·jÎgë·j+lë·j‹lT=4ë·j‡pë·j7të·jwtq2==3ë·jxë·jÙ|ë·jÕ�ë·jX‚B2ë·j÷§10ë·j3¾ #<....# .## #...#.# ##.# .##.###...#.##...# ......#..........# #............###.# ##.####..........# ###...... ##....)...ë·j޾K #@.#............>-#........ ##..... ......##...#.....# ###.#†)...ë·j¸¾%.#[# .#.....!##. ...(.##ë·j7¿O.. .. ..ë·jcÇ040.7 (32.0)ë·j�Ñž==-1.7 (3359ë·jÙë·j ÜZ _f - a fuming yellow potionë·j#¬ ë·j‰¬ ë·j˜¯ ë·jtµ ë·jäº c  You encounter a rat.ë·jÒÊ  # #...#.# ##.# .##.###...#.##.......#.......#............####.####......... ###.......### ##....).r...##..#...>#....@........##.Cast: ShockGem (7659) .#.r   rat (wandering). ...#.ë·jxÜ ,0.0)ë·jåã l2.7 (18 _ë·jí ë·jï ë·j³�<*******ë·j'1r.ë·j1&.....ë·j8—1--=37ë·j«Dc _The zap misses the rat.ë·j¯›J .  The zap hits the rat.ë·j¡H*******ë·j1Mû†......0---34Shock6ë·jÉk] _You kill the rat!ë·jG ë·j³ë·jêë·jH#´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ë·j§þ ¨5 _ë·j± ò43ë·jQ0 Ñ1=21049ë·j›4 ë·jó5 ë·j@6 M=8ë·j,@ ë·j3E ‡2==7ë·j»G ë·jîK ë·jÕO ë·jP B6ë·jÜQ ë·jûT ë·j~] ë·jü] B5ë·jþ` ë·jûc ë·jh ë·jÑk X4ë·j p ë·j]q ë·jàq U==3ë·jgt ë·jWv ë·jây X2ë·j>€ ë·j „ ë·jhˆ X1ë·j¸‰ ë·jŒ ë·j� ë·jd� B0ë·jº’ ë·j+¬ Û ##. ###........ .####..##....)..... .†....##..#........ #............... ####.......#......##. ####.....#####.#†)... #.....#[## .#.....#...##@##... ...(.##-....##.. .. ....#####..# ... .. #.## ..  ë·jþ¬ ¡#.# . .. ë·jEµ 0606.0)ë·j¥¾ �-1.7 (1739ë·j@à ë·jÆ Z _j - a fizzy silvery potionë·j””ë·j•ë·jd–ë·jí›ë·j1žë·je´X8ë·j<½ë·j¶¿ë·jÀB7ë·j,Âë·jüÉë·j ÍX6ë·jŠÏë·jµì54ë·j<îX3ë·jÌòë·j’öë·jûë·jPB2ë·jG#°1ë·j¢%ë·jx'B0ë·jP)ë·jÉ1o29ë·j«ë·jŒë·j« X8ë·já#ë·j¦0n7ë·j+5ë·j—N_  You see here a rat corpse.ë·j¹jÃ##.####..........# ##. ###............. #.####..##....)..........  .†....##..#............> #.................... ####................... #......##.............. ###.....#####.#†)....... .....#[## ...#.@....... 73.7 (12 .##.##...(.###... .......##........... #####..##.........#... #.###.......?...##..#.# #..........## #.. .........##.>.....%.#ë·jÊyë·jŠf4.7 (136ë·j`”:%ë·jg—; _Found a stone staircase leading down.ë·jñ† ë·jЇ ë·j·Œ ë·j)� ë·j�› n5ë·j0� <  c - 8 stones (gained 4)ë·j®� B4ë·j#  ë·jˆ¤ < _You see here a +0 whip.ë·jù© ë·jVª B3ë·j­­ ë·jû± ë·j¹ X2ë·jDº ë·jý½ ë·jJå Ì1#..........####...........  #......##............. ###.....#####.#†)....... .....#[###....#......... .##.##..........).###... .......##............... ##..##.........#  #.###.......@...##..  #.# #...## #  .. ## .>.....%.#  #######.## ..# #ë·j×ñ ]## 9.7 (5.0)ë·jCü f80.7 (60ë·j$ ë·jõ e _c - a scroll labelled SIOSHR MON EFUNë·j”Ñë·jMÒë·j–Ôë·j­×ë·jÌáo19ë·jxâë·jøçX8ë·jMêë·j� ¥#......## ###.....#####.#†)....... .....#[###....#......... .##.##..........).###.....##............... #####..##..#.....  #.###..  #.# .## #.. ##  ë·jü /.>.....%.#  #######.## Gem (7618) ë·j›¥#######.#†) .....#[###....#.......##.##..........).###......##........ ######.....  #.#....## ## #ë·jý8.. ##  .> #######.# ..# .##ë·j"M..##ë·j½+2.7 (2ë·jò'e3.7 (37ë·jÙ.ë·jŽ5U _You see here a medusa talisman.ë·j‘¤ë·jîe4.7 (16ë·jµë·j$¸+ _h - a medusa talismanë·j¸k3ë·jkmë·j‡rë·j�}ò54ë·jš€ë·j:�ë·jœ�B3ë·jB‚ë·j¶„ë·j……X2ë·js†ë·j»ˆë·jO‹ë·j‹‹B1ë·jî‹ë·jå�ë·jž™Õ ...#####..##.........#..... . #.###...........##.. #.# #..........## # .. .........##  ë·jÒ™.>.......#  < #######.##  ë·jõ™¾...## #...#  ##.###ë·j,š°..9.7 (5......##..... .... ##ë·jSšW...#ë·jÇ ë·jì©f90.7 (60ë·j˜«ë·j®9 _Found a stone staircase leading up.ë·jèë·jQ€ë·j�ë·j-„ë·j…wë·j´…ë·j_ˆk  You encounter a ribbon worm.ë·j)šx.#####..##.#..... .. #.###...##.. #.# #..## # .. ..### .>.......#.<. #######.###...### #...#.##.####.#ë·j‹š{#......#####......Shock#......#.... ......w   ribbon worm (wandering)#.....ë·jµš-#....ë·jè­&0ë·jºm1.7 (109 _ë·jÀë·j)Âë·jg& *****w  **The zap hits the ribbon worm.ë·j¨:w.ë·j­j..... ë·jh¼—1--=28ë·jÁë·jÂÃf _The ribbon worm is moderately wounded.ë·j§Ø ` *****ë·j]Ü r **The zap hits the ribbon worm.ë·j^_ |.....w.ë·jwn š0---37ë·j)q ë·jÄs f _The ribbon worm is moderately wounded.ë·jýM¡ *******The zap hits the ribbon worm.ë·jËÖxw.......ë·j[àš19--46ë·jJæë·jlè~  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.ë·j—Ö******* _The ribbon worm is moderately wounded.  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm.ë·jU:w.ë·j¡@......ë·j„)™8--55ë·j÷.ë·jÄ1~  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.ë·j…, Ò ***** **The zap hits the ribbon worm.ë·jî¾ zw.......ë·jÈÀ ™7--64ë·jÅÅ ë·jÇ d _The ribbon worm is severely wounded.ë·j¢ *******The zap hits the ribbon worm.ë·jy� ..w..(catching breath)..  The ribbon worm is severely wounded.ë·jr Þ ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ë·jÍ&...ë·jÊ2Ë-  3  7Held Gem (7603) ë·j“8ë·j9C. _You are caught in a web!ë·jß¶ë·jÁ{-82ë·jÆë·jSÈC _You struggle to detach yourself from the web.ë·j™8w.ë·jÓ ë·jÇz-91ë·jªë·jóC _You struggle to detach yourself from the web.ë·jw$ 8w.ë·j:+ 9 ë·jj5 2 7 400ë·jþ5 GGem (7600) ë·jv; ë·jg> / _You disentangle yourself.ë·jgØÅ#####..##.#.....  #.###...##.. #.# #..## # .. ..## ë·jÝØ–# .>.......# .<. #######.## #...### #...# .##.### #..# ë·j Ù #.....w#### #...... #...... ë·j4ÙŠ###.......... ë·j`Ùv##.....#.....ë·j.Ü4w.ë·jã;ë·j‘äL1599ë·jÈäë·jåêë·jýìë·jÔpÉ......##...... .#####..##.#..... #.###...##.. #.# #...## #.. ...### .>.......# .<. #######.##...### #...# .......##@####......w..# #......#####...... #....ë·jIq,..###.... ......##.....ë·j+zë·j×|Ž8=28ë·j¯‚ë·j7…ë·j~Ç##.##....).###... ......##......... .#####..##...#..... #.###.....##.. #.# #....## #.. .........### .>.......# ë·j!Èþ.<. #######.###...### #.@.# .......##.####......w..# #......#####..#...... ###..........ë·j‚È,#ë·jgÊK.wë·jÖÏë·j¡Ò`37ë·jÚÖë·jñØ ë·jÿT...#[###....#......... ##.##..........).###... ......##............... #####..##.........#..... #.###...........##.. #.# #..........## #.. .........### .>.......# .<. #######@###...### #...# .......##.####.......w.# #......#####...... #......###..........w.46 ë·jã —####.....#####.#†). #.....#[###....#.........##.##..).###... ........##....... .#####..###..... #.###..##.. #.# #..## #.. #..## # ..>....@..# .<..#######.## ë·jÒã ž #...### #...# .##w### #.........# #......#### #...... #......###.... ë·jÃì  ë·jÁ |5Shock5 ë·jñ  ë·j( !ë·juÌ> #........ ###.....#####.#†)....... ...#[###....#......... ##.##....).###... ......##...... #####..##.#..... #.###... #.# #.#.. #...### ..>.......# .<..#######.##...### #.w.# .......##.####...# w   ribbon worm#......#### #......!ë·jÎ0S!ë·jeÕ;w.!ë·jcפS   ball python (constriction, wandering)!ë·j"ÚŒ=6Shock4!ë·jöç!ë·j‘ê\ _You encounter a ball python.!ë·jZÆ  ** The zap hits the ribbon worm.  The ribbon worm is heavily wounded.The zap hits the ribbon worm.!ë·j�F .!ë·j²Q {S.w!ë·jÝT –7-=73!ë·jÙ] !ë·jû` d _The ribbon worm is severely wounded."ë·j YÎ .  The zap hits the ribbon worm.  The ribbon worm is severely wounded.The zap hits the ribbon worm."ë·jdbI**"ë·j~ç".."ë·jÛõž-88Shock2"ë·j<ü"ë·jäþO _You kill the ribbon worm!"ë·jÄT"ë·jXV"ë·jÄV"ë·jËZX1"ë·jëan0"ë·jûc"ë·jEf"ë·j,gC89"ë·jËh"ë·j=l"ë·j�lB8"ë·j�n"ë·jq"ë·jdqp8=7"ë·jBt"ë·j xX6"ë·j´y"ë·jk|"ë·j¡|B5"ë·jê�n4"ë·j¤‚"ë·jO�j=3"ë·jÏ�"ë·ju“X2"ë·jð•"ë·jš†9=1"ë·jì›"ë·j+ X0"ë·j7¡"ë·jÓ£"ë·j¤C79"ë·j´¥"ë·j8¨"ë·j‰¨B8"ë·jª"ë·j¬"ë·jN¬M=7"ë·j5­"ë·j×®X6"ë·jʯ"ë·j8²"ë·j¡²q20=5"ë·jµ"ë·jp·X4"ë·jq¹"ë·jøº"ë·j‰»B3"ë·j¼"ë·j¿X2"ë·jÁ"ë·jeÂ"ë·j·ÂT=1"ë·jnÄ"ë·j¨Ç"ë·j Èp1=0"ë·j^Ê"ë·jˆÍY69"ë·j;Ï"ë·j…ÒX8"ë·j±Ô"ë·jd×X7"ë·jdÙ"ë·j'Üj=6"ë·j¸ã„5"ë·jæ"ë·j¤æq2==4"ë·jJé"ë·j2î"ë·jcñ"ë·j×ñB3"ë·jÝó"ë·j´ö"ë·jeúX2"ë·jü"ë·j%n1"ë·jõ"ë·jÓ"ë·jÊ "ë·j[ U==0"ë·jº "ë·jî"ë·jìY59"ë·jÝ,"ë·j¿#ò87"ë·j}%"ë·jœ'"ë·jù'B6"ë·jy6"ë·jÁ8#ë·jTn  You encounter a frilled lizard.#ë·jU”.##....)... ..#....S.......>..................$...l..........##..... .#####.#†).... ###....#.... .........).###....# ##.......# .#- ##.........#.....#..# ##...........##....#Shock  #..........#####..##.........## ..#..>.......# ..#S   ball python (constriction, wandering) ..#######.## ...l   frilled lizard (asleep) ..### #...# ##.# .....##.### ...44.7 (36.0)l.#ë·jR¨Sl   frilled lizard#ë·j»€-5.7 (375#ë·j·'N _The ball python leaves your sight.#ë·j‰·m *******#ë·j!ºP The zap hits the frilled lizard.#ë·jX;{S.l#ë·jES......S   ball python (constriction, wandering)l   frilled lizard#ë·jH¢1--=6.7 (1.0)4#ë·j4Q#ë·jžZf _The frilled lizard is heavily wounded.#ë·jž U .  The zap hits the frilled lizard.#ë·j| n*******#ë·j‚Œ G.S#ë·j(– 2...#ë·jÒ– ....#ë·jÒÀ £0---1073#ë·jkÈ #ë·j]Ì R _You kill the frilled lizard!$ë·j0nL*******$ë·jó@.S$ë·j¹ó@.S$ë·jSv.......S)$ë·jyš19--82$ë·j¸ $ë·j U _The zap misses the ball python.$ë·jzÊ T*******$ë·jWK G.S$ë·jZT 3......$ë·júT .$ë·jX ™8--91$ë·jn_ $ë·jòe U _The zap misses the ball python.$ë·j†ûT*******%ë·j;G.S%ë·j7D;.....%ë·jÙG{-500%ë·jçO%ë·jølU _The zap misses the ball python.%ë·j×eR .  The zap hits the ball python.%ë·jâkb*******%ë·j\öb.....†.%ë·j\7-21%ë·jÄWShock49%ë·jH %ë·jKO _You kill the ball python!%ë·j %ë·jí %ë·jQ %ë·jÓ %ë·j$ °87%ë·jß' %ë·jÀ) %ë·jÔ* B6%ë·j„, %ë·j•/ %ë·j 0 \-5%ë·j/2 %ë·j9 %ë·jb: p8=4%ë·jÊ; %ë·jë> %ë·jO? B3%ë·jA %ë·jD %ë·j~D B2%ë·j…F %ë·jéI %ë·jNJ B1%ë·jOL %ë·j�O %ë·jP T=0%ë·jjS %ë·j7V %ë·jœV q9=39%ë·jY %ë·j\ %ë·js\ B8%ë·jí^ %ë·j…p n7%ë·j»s %ë·j[t B6%ë·jQw %ë·j¯z %ë·j{ >=5%ë·jC{ %ë·j²} %ë·jÛ€ X4%ë·jBƒ %ë·j0† %ë·jˆ q20=3%ë·j݈ %ë·jñ‹ %ë·jQŒ B2%ë·juŽ %ë·jx‘ %ë·jÜ‘ B1%ë·j” %ë·jD— %ë·j¸— B0%ë·j’™ %ë·j#� %ë·jƒ� U=29%ë·jÀŸ %ë·jÛ¢ %ë·jª£ p1=8%ë·j¦ %ë·jü¨ %ë·jo© B7%ë·j½« %ë·j?® %ë·jŒ® B6%ë·j‰° %ë·jr¶ n5%ë·jž¸ %ë·jè¸ $=%ë·j¹ 04%ë·j.» %ë·jô½ %ë·jV¾ B3%ë·jŠÀ %ë·j—à %ë·jõà q2==2%ë·j<Æ %ë·j‡É %ë·jöÍ X1%ë·j¨Î %ë·jÛÐ %ë·jöÒ %ë·jtÓ B0%ë·jŸÔ %ë·jßÖ %ë·jÙ %ë·j€Ù C19%ë·jØÚ %ë·joÝ %ë·j¢ß %ë·jà N==8%ë·jeá %ë·jøã %ë·jYæ %ë·jõæ B7%ë·j9è %ë·jµé %ë·jJì %ë·jÃì B6%ë·jöí %ë·j~ñ %ë·j ò B5%ë·júò %ë·jÙù M _You now have 55 gold pieces (gained 16).%ë·ja „4%ë·j~ %ë·jË B3%ë·jÈ %ë·jµ %ë·j’ � ..#)### # ..##. <....# .# .#.# ## #.# ##.# .#.# #.# .#.##...# ..# #.) .........# ..##.# ......###.# ####....###..###........... ......#-87.7 (3%ë·j€! †6.0) ..)..........# ...>........# .............# ................. ........................ #.#†)................###......†......######).###....##.#%ë·jW* %ë·jj9 €-8.7 (372%ë·j«C ; _Found a dagger.&ë·jÒ¬3&ë·jq®&ë·j#³&ë·j ·&ë·j3¸B1&ë·jˆÀš0&ë·jbÁ&ë·jGÅo09&ë·jòÈ&ë·j¦Ë&ë·jÌ,8&ë·j+Ì&ë·j*Í&ë·jiÏ&ë·juÑ&ë·jóÑB7&ë·jèÒ&ë·jéÔ&ë·j…×&ë·jØB6&ë·jùÜ&ë·jÝß&ë·j:â&ë·jµâB5&ë·j ä&ë·j¦æ&ë·jé&ë·jséB4&ë·jzê&ë·j[í&ë·j0îB3&ë·jtï&ë·jÜñL _You now have 61 gold pieces (gained 6).&ë·jÿó&ë·jhôB2&ë·j‹õ&ë·j„÷&ë·j¯ù&ë·j1úB1&ë·jóú&ë·jíü&ë·jÙÿ&ë·j9B0&ë·j@&ë·jŸ&ë·jD499&ë·j6&ë·jÚL _You now have 68 gold pieces (gained 7).&ë·jO„8&ë·j+&ë·j³B7&ë·jð&ë·j7"&ë·jQ%&ë·jÖ%B6&ë·jN5 ##  .. ##### #. ....# #. #.. # #.###.##.# # #.....#@.# # ##..### # #..##.##$..# # ..#...#.### # #..#.##.# )### ##..##..#. ...# .##..#.#.#.###.# ##.##...#.#.##.##.##...##.....&ë·j6QÀ#.#.)505.7 (16.7 (184&ë·jÝS&ë·jW. _i - a scroll of identify&ë·j³/ I&ë·j@1 &ë·jh: Ü32&ë·j£; &ë·j®> &ë·j(? :1&ë·jÂ? &ë·jnB M _You now have 82 gold pieces (gained 14).&ë·jmD &ë·jèD B0&ë·j�E &ë·j�G &ë·jI &ë·j”I C89&ë·jIJ &ë·jL &ë·jÄM &ë·j>N B8&ë·jO &ë·j`Q &ë·j¸S i  You encounter a hobgoblin.&ë·jÉZ Ø  ##### .. ..##### #. .....  &ë·j+[ #. #.. ##  #.###.##.#. ..#  #.....#..#.###...#  ##..###. &ë·j^[ Ê #..##.##...#.#..#  &ë·jŽ[ é..#...#.###.# g# Shock &ë·j½[ #..#.##.# .## #  ##..##..#. #  &ë·jì[ ( .##..#.#.#.##   g   hobgoblin (asleep) ##.##...#.#.##.#  .&ë·j@\ ª..##.....#.#.)  ....##.#.#  &ë·jd 212.7 (6.0)&ë·jvf l3.7 (77 _&ë·jÖk &ë·j o R _You see here 12 gold pieces.'ë·jö0 ùRead which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  c - a scroll labelled SIOSHR MON EFUN [!] read|quaff[?] describe selected(ë·jéB(ë·jòK(ë·jaTÄ  tswn the Gusty  Gale Centaur#####  Health: 26/26 ========================.. ..#####  Magic: 22/22 ========================#. .....  AC: 5(ë·j÷UêStr: 11#. #.. ##  EV: 7Int: 16#.###.##.#. ..#  SH: 0Dex: 12#.....#..#.###...#  XL:  3 Next: 12% Place: Dungeon:2##..###.@.#  Noise: ---------  Time: 1513.7 (0.0)#..##.##...#.#..#  b) +1 dagger (distort)..#...#.###.# g#  Cast: Shock#..#.##.# .## #  Gem (7487) ##..##..#. # .##..#.#.#.##  g   hobgoblin (asleep) ##.##...#.#.##.#(ë·j:V¢ ...##.....#.#.) ...##.....##.#.# _You now have 61 gold pieces (gained 6). (ë·jrV|_You now have 68 gold pieces (gained 7). _i - a scroll of identify _You now have 82 gold pieces (gained 14). (ë·j�Vz_You encounter a hobgoblin. _You see here 12 gold pieces.(ë·jÝ^P  Okay, then.(ë·jËa(ë·jwh(ë·jk. _(ë·jV[¨***g   _You see here 12. _Okay, then.  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.  The hobgoblin shouts!  The zap hits the hobgoblin.(ë·j(Ý7g.(ë·jã%. .(ë·jä³1--====4.7 (16(ë·jjç(ë·jêa _The hobgoblin is heavily wounded.(ë·jäd C****(ë·jöë Tg...(ë·jó 80---=---55 _The zap misses the hobgoblin.)ë·jY>)ë·j9?ÀThat beam is likely to hit you. Continue anyway? Y - Yes  N - No*ë·j¾*ë·jJ4Î  tswn the Gusty  Gale Centaur#####  Health: 26/26 ========================.. ..#####  Magic: 19/22 ====================----#. .....  AC: 5*ë·j�5?Str: 11#. #.. ##  EV: 7Int: 16#.###.##.#. ..#  SH: 0Dex: 12#.....#..#.###...#  XL:  3 Next: 12% Place: Dungeon:2##..###***#  Noise: =--------  Time: 1515.7 (0.0)#..##.##...#.#..#  b) +1 dagger (distort)..#...#.###.# .#  Cast: Shock#..#.##.# .## #  Gem (7485) ##..##..#. # *ë·j16×.##..#.#.#.##  g   hobgoblin ##.##...#.#.##.# ...##.....#.#.) ...##.....##.#.# _The hobgoblin is heavily wounded. _The zap misses the hobgoblin.The zap hits the hobgoblin.  *ë·j7ÊThe hobgoblin is almost dead.The zap hits the hobgoblin but does no damage.  The hobgoblin is almost dead.*ë·jƒ¿D.@g*ë·jTÀn2-----6.7 (1*ë·j�À:4*ë·jÆ*ë·j6È¡ _The zap misses the hobgoblin.  The zap hits the hobgoblin.  The hobgoblin is almost dead.The zap hits the hobgoblin but does no damage.  The hobgoblin is almost dead. _The zap hits you. The hobgoblin closely misses you.*ë·jɉ*ë·j‹ÀThat beam is likely to hit you. Continue anyway? Y - Yes  N - No+ë·j ê+ë·j¿·  tswn the Gusty  Gale Centaur#####  Health: 22/26 ====================----.. ..#####+ë·j$  Magic: 18/22 ===================-----#. .....  AC: 5Str: 11#. #.. ##  EV: 7Int: 16+ë·jKY#.###.##.#. ..#  SH: 0Dex: 12#.....#..#.###...#+ë·jo¯  XL:  3 Next: 12% Place: Dungeon:2+ë·j” ##..###.@.#  Noise: =--------  Time: 1516.7 (0.0)+ë·j·è#..##.##...#.#..#  b) +1 dagger (distort)+ë·já..#...#.###.# .#  Cast: Shock+ë·j#..#.##.# .## #  Gem (7484) ##..##..#. #+ë·j�Ø .##..#.#.#.##  g   hobgoblin ##.##...#.#.##.# ...##.....#.#.) ...##.....##.#.# The zap hits the hobgoblin.  The hobgoblin is almost dead.The zap hits the hobgoblin but does no damage.  +ë·jèThe hobgoblin is almost dead. _The zap hits you. The hobgoblin closely misses you.The zap misses the hobgoblin. The zap hits the hobgoblin.+ë·j\ z ***+ë·jª 4The hobgoblin is almost dead.  The zap hits the hobgoblin but does no damage.  The hobgoblin is almost dead. _The zap hits you. The hobgoblin closely misses you.  +ë·jq—The zap misses the hobgoblin. The zap hits the hobgoblin.  You kill the hobgoblin!+ë·jª�F.@†+ë·j†¦Ç1--67.7 (1Shock3+ë·jR®+ë·js±' _The zap hits you.+ë·j¥±+ë·jn´ÞRead which item? Scrolls  t - a scroll of teleportationi - a scroll of identify +ë·jÑ´ c - a scroll labelled SIOSHR MON EFUN [!] read|quaff[?] describe selected,ë·jAA,ë·jÞG,ë·j0P*  tswn the Gusty  Gale Centaur#####  Health: 21/26 ===================-----.. ..#####  Magic: 18/22 ===================-----#. .....  AC: 5Str: 11#. #.. ##  EV: 7Int: 16#.###.##.#. ..#  SH: 0Dex: 12#.....#..#.###...#,ë·j©P^  XL:  3 Next: 16% Place: Dungeon:2##..###.@†#  Noise: =--------  Time: 1517.7 (0.0)#..##.##...#.#..#  b) +1 dagger (distort)..#...#.###.# .#  Cast: Shock#..#.##.# .## #  Gem (7483) ,ë·j6Qh##..##..#. # .##..#.#.#.##   ##.##...#.#.##.#   ...##.....#.#.)   ...##.....##.#.#  The zap hits the hobgoblin but does no damage.  The hobgoblin is almost dead. _The zap hits you. The hobgoblin closely misses you.,ë·jÅQ¥The zap misses the hobgoblin. The zap hits the hobgoblin.  You kill the hobgoblin! _The zap hits you.,ë·j£S,ë·jJVBIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled SIOSHR MON EFUN Potions (select first with !)  d - a fizzy green potion  f - a fuming yellow potion  j - a fizzy silvery potion[?] describe selected,ë·jò“ µ  tswn the Gusty  Gale Centaur#####  Health: 21/26 ===================-----.. ..#####  Magic: 18/22 ===================-----#. .....  AC: 5Str: 11#. #.. ##  EV: 7Int: 16#.###.##.#. ..#  SH: 0Dex: 12,ë·jŠ” #.....#..#.###...#  XL:  3 Next: 16% Place: Dungeon:2##..###.@†#  Noise: =--------  Time: 1517.7 (0.0)#..##.##...#.#..#  b) +1 dagger (distort)..#...#.###.# .#  Cast: Shock,ë·j• #..#.##.# .## #  Gem (7483) ##..##..#. # .##..#.#.#.##   ##.##...#.#.##.#   ...##.....#.#.)   ...##.....##.#.# ,ë·j'• y The zap hits the hobgoblin but does no damage.  ,ë·j„• 7The hobgoblin is almost dead. _The zap hits you. The hobgoblin closely misses you.The zap misses the hobgoblin. The zap hits the hobgoblin.  You kill the hobgoblin! _The zap hits you.,ë·j]¦ ]  As you read the scroll of identify, it crumbles to dust.,ë·j’³ m-8.7 (12,ë·j$¾ f _c -> N - a scroll of noise-ë·jwë-ë·jì-ë·jáì-ë·j‘ö82=9=10-ë·jÁ÷-ë·j?øC79-ë·j¼ù-ë·jVû-ë·j¢ûB8-ë·jéü-ë·j±þ-ë·j4ÿž3===7-ë·j´!20=65-ë·j,B4-ë·j¨-ë·jP -ë·j; -ë·j‰ �4==3-ë·jW -ë·j‹-ë·jÏT=2-ë·j-ë·jX1-ë·jR-ë·j%-ë·jsp1=0-ë·jš-ë·j¬-ë·jŽ5==69-ë·jR-ë·jO-ë·j•B8-ë·j-ë·jQ-ë·j—B7-ë·jÐ-ë·jš!-ë·jç!T=6-ë·já"-ë·j2%-ë·j‡%R6==-ë·j &j2==5-ë·j'-ë·j~,9 _HP restored.-ë·jä,:4-ë·jì--ë·jß1M _You now have 94 gold pieces (gained 12).-ë·j$4X3-ë·jP5-ë·j 9e  You see here a hobgoblin corpse.-ë·jB¡2 _-ë·j’Bf===1-ë·jD-ë·jQHe  You see here a hobgoblin corpse.-ë·j‘J-ë·j`L_0 _-ë·jEN-ë·j·QY59-ë·j»R-ë·jÛU-ë·jÔb‘.. ..####### #. .......#  #. #..#...### #.###.##.#.#.....# -ë·jEc¡#.....#..#.###...#  ##..###..†##...#  #..##.##...#.#..#..#  ..#...#.###.##.# .# -ë·jc¢#..#.##.#.@## .# # -41.7 (23.0) ##..##..#.$#..# .-ë·j·c² .##..#.#.#.###)# ..-ë·j5dé  ##.##...#.#.##.# .# .# #...##.....#.#.) . .# ....##.....##.#.# ## #.######....###. .###...........-ë·jdd^ ............### -ë·jm-ë·jÓqf2.7 (248-ë·jE{= _Found a hand axe.-ë·jÒâ ;76-ë·jÈë ¼ _You now have 105 gold pieces (gained 11).5-ë·jÝñ n4-ë·jàò -ë·j_õ -ë·j\ -ë·jù ¬3  You see here a +0 dagger.-ë·jã _2 _-ë·jÑ X1-ë·jÙ; g _You now have 120 gold pieces (gained 15).0498765-ë·j‡B „4-ë·j”C -ë·j}E X3-ë·jßF -ë·jJH -ë·j9J -ë·jèJ B2-ë·jˆK -ë·jâL -ë·j‘N -ë·jáN B1-ë·jiO -ë·j�S -ë·jÎT X0-ë·jUn 398-ë·j¬o -ë·jýˆ Œ765-ë·jw� -ë·j¡ X4-ë·jÏË 321029876-ë·jeÍ ,-ë·jÎ -ë·jDÎ B5-ë·jGÓ „4-ë·j¥Ó -ë·j‰Û š3-ë·juÝ -ë·j Þ B2-ë·jGÞ -ë·já ,-ë·j…á X1-ë·jÔï �0198-ë·jIþ �  You encounter a ribbon worm.-ë·j». ...........................## ##...................# ####.#†)................#### #....#......†......###### .......).###....##.#  ...............##..#  .........#.....#..##  ...........##....##  ..........#####.@#  .........## #..#  .>.......# #..#  Shock #######.## ....  ## #...# #.##.###.### .. ..  w   -ë·j¾Y —ribbon worm (asleep) ......# ... #?#### w... #.82.7 (403.7 (417 _-ë·jSž .ë·j³Dê *****w**The zap hits the ribbon worm..ë·j— ;w..ë·j°:6.....1--=4.7 (1.0)6 _The ribbon worm is lightly wounded..ë·j¾Ä£ *******The zap hits the ribbon worm./ë·j3;w./ë·j A...../ë·jwš0---55/ë·jÖ/ë·j|9 _The ribbon worm is lightly wounded./ë·j=E8##..# .................## .##.........................# #####.#†)................#### ##....#......†......######).###....##.# #.......##..# ##.....#..## #..##..@.## #..#####..# #..## #..# ..>.......# #..# .#######.## ..../ë·j]Fè### #...# #.##.###.### w. ......# ...?..#### .... #./ë·j‡G1w/ë·jO“w   ribbon worm./ë·jŒZh-64/ë·j~`/ë·jƒb0ë·j£�Ò ***** **The zap hits the ribbon worm.0ë·jÂ|....w..0ë·j6 ¢19--=730ë·jG'0ë·jØ)$  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.0ë·jºÕ¡ *******The zap hits the ribbon worm.0ë·jÙU;w.0ë·j2]E......0ë·jN_™8--820ë·j²e0ë·jÞhc _The ribbon worm is heavily wounded.0ë·jD[ ÿ...# .##.... #####.#†).......###....#......†......###### ........).###....##.# #........##..#.....#..##0ë·j^\ T..##....## #####@.# ## ..> #######.## .w.. #...# #.##.#...##.### .. .....# ... #?.#### .... #..0ë·jPf O## #####.#†)........###....#......†......###### ........).###....##.# #........##..#.#.....#..##..##....## #####..# ## ..> #######.## .w..# #...# #.##.#...##.### .. .....# ... #?.#### .... #.. . ...w.0ë·jm 0ë·jo �9=-9Stampede 0ë·jOo (Gem (7411) 0ë·jTu 0ë·jBx ; _You stampede towards the ribbon worm!1ë·jýñ1ë·j2óÀThat beam is likely to hit you. Continue anyway? Y - Yes  N - No1ë·jÅ– 1ë·j(¨ 1ë·jí± ³.##.........................#tswn the Gusty #####.#†)................####Gale Centaur ##....#......†......######Health: 26/26 ======================== ........).###....##.#Magic: 19/22 ====================---- #...............##..#AC: 5Str: 11 #.........#.....#..##EV: 7Int: 16 #...........##....##SH: 0Dex: 12 #..........#####..#XL:  3 Next: 16% Place: Dungeon:2 #.........## #@.#1ë·jw³ ÐNoise: ---------  Time: 1589.7 (0.0) ..>.......# #w.#b) +1 dagger (distort) .#######.## ....#Cast: Shock .### #...# #.##.#Stampede Gem (7411) ....##.### .. .. .......# ... #?.w   ribbon worm ....#### .... #.. ........ ... ....The zap hits the ribbon worm. _The ribbon worm is moderately wounded.The zap hits the ribbon worm. _The ribbon worm is heavily wounded. _You stampede towards the ribbon worm!  Okay, then.1ë·jiº 1ë·jÁ» 1ë·j‰Â 1ë·jšÄ . _2ë·jDrÌ..# .##.................###.#†)................#### ##....#......†......###### .).###....##.#.......##..##.....#..##.##....##.#### #..# #..>.......# #w.# ####.## ....# .### #...# #.##.###.### .. .. ...# ... #?.2ë·j0s¸#### .#...... ...2ë·jt7w.2ë·jL}•  You stop stampeding.The ribbon worm attacks as it pursues you!2ë·j{=90.7 (1Gem (7410) 2ë·jö„2ë·j|‡Y _The ribbon worm closely misses you.2ë·j„É *** The zap misses the ribbon worm. The zap hits the ribbon worm.2ë·j† µ w..  The ribbon worm is severely wounded.2ë·j~ À2----8-1092ë·jÙ 2ë·j‚ 0 _The ribbon worm bites you.2ë·jâ× É .  The zap hits the ribbon worm.  The ribbon worm is almost dead.The zap hits the ribbon worm.2ë·j<Ý M***2ë·j°d+...2ë·j°n¾7--232Shock82ë·j»u2ë·j¹wO _You kill the ribbon worm!3ë·jüD3ë·jsE3ë·j¶F3ë·j˜J3ë·jCQ73=---8=63ë·jßQ3ë·jÀT3ë·jUB53ë·jyV3ë·jÁX3ë·jkYB43ë·jsZ3ë·j$]3ë·j—]B33ë·jÌ^3ë·jna3ë·j%bŸ4===23ë·j¾c3ë·jqf3ë·j¹fB13ë·jåg3ë·j�j3ë·jÞjp9=03ë·jNl3ë·j‡n3ë·jÐnD3993ë·jmp3ë·j†r3ë·jår�5==83ë·jbt3ë·jÏvX73ë·j�3ë·j¦ƒ3ë·j„T=63ë·j#†3ë·j6ˆ3ë·jyˆq20=53ë·j£Š3ë·j_�3ë·j©��6==43ë·j �3ë·jœ’X33ë·j@”3ë·j7–3ë·j}–B23ë·jÁ—3ë·j™3ë·jšT=13ë·jb›3ë·jy¡T=03ë·j¡3ë·jÙ¢3ë·jK¥‡1=893ë·j­¦3ë·j¿¨3ë·jý¨B83ë·jª3ë·jI¬X73ë·jέ3ë·j!°X63ë·j§±3ë·jl³3ë·jÿ³T=53ë·j3µ3ë·j·3ë·jt·B43ë·ja¸3ë·jXº3ë·jœºq2==33ë·j¼3ë·j˾3ë·jÁ3ë·jhÁB23ë·jµÂ3ë·j7Å3ë·j“ß ####.#†)#### #....#......†......###### .......).###....##.# .........##..# .#.....#..## ...##....## .####..# .## #..# .># #.@# -618.7 (26.0)######.## #.. ### #...# #.##..##.### ... .. .....# .... #?.#### ...... #.. ...... ... .... ..).3ë·jxá 3ë·j^è3ë·jœñ€-9.7 (2713ë·jó÷3ë·j—ú% _Found a rapier.3ë·jÒy 3ë·jQz 3ë·j“{ 3ë·jŽ~ 3ë·jôƒ 3ë·jé‰ n03ë·jÞŠ 3ë·j2‹ V==793ë·jîŒ 3ë·jt� 3ë·jß‘ 3ë·j*’ B83ë·jÌ“ 3ë·j¡– 3ë·j™ X73ë·jµ› 3ë·j=ž 3ë·jQ¡ 3ë·j¦¡ B63ë·j–£ 3ë·jK¦ 3ë·j㨠3ë·j© B53ë·j« 3ë·jªÁ  .......#.....#..## .........##....## .#####..# ## #..# # ##..## #####.## #....# # #...# #.##.##########.### ... #............# ..... ##@....... 3ë·j Â .#### ...... ##....... . ...... ....... .... ..).................$  ....?..  ....... 3ë·jÉ 225.7 (6.0)3ë·j³Ñ e6.7 (743ë·jv× 3ë·j§Ù . _i - a scroll of identify4ë·jÅ4ë·j)ÛRead which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  N - a scroll of noise [!] read|quaff[?] describe selected4ë·jªÿ4ë·jU4ë·jä.......#.....#..##tswn the Gusty .........##....##Gale Centaur ........#####..#Health: 26/26 ======================== .......## #..#Magic: 22/22 ======================== .......# ##..##AC: 5Str: 11 #####.## #....#EV: 7Int: 16 # #...# #.##.########SH: 0Dex: 12 .##.### ... #.........XL:  3 Next: 23% Place: Dungeon:2 ....# ..... ##@.......Noise: ---------  Time: 1626.7 (0.0) .#### ...... ##.......b) +1 dagger (distort) ....... .......Cast: 4ë·j< ½Shock .......)....Gem (7374) ........ .......$ .....?.. ........  The zap hits the ribbon worm.  The ribbon worm is almost dead.The zap hits the ribbon worm. _You kill the ribbon worm! _Found a rapier. _i - a scroll of identify4ë·j 4ë·jõ YIdentify which item? (\ to view known items) Potions (select first with !)  d - a fizzy green potion  f - a fuming yellow potion  j - a fizzy silvery potion4ë·jI ][?] describe selected4ë·jö 4ë·jl .......#.....#..##tswn the Gusty .........##....##Gale Centaur ........#####..#Health: 26/26 ======================== .......## #..#Magic: 22/22 ======================== .......# ##..##AC: 5Str: 11 #####.## #....#EV: 7Int: 16 # #...# #.##.########SH: 0Dex: 12 .##.### ... #.........XL:  3 Next: 23% Place: Dungeon:2 ....# ..... ##@.......Noise: ---------  Time: 1626.7 (0.0) .#### ...... ##.......b) +1 dagger (distort) ....... .......Cast: 4ë·j1 ½Shock .......)....Gem (7374) ........ .......$ .....?.. ........  The zap hits the ribbon worm.  The ribbon worm is almost dead.The zap hits the ribbon worm. _You kill the ribbon worm! _Found a rapier. _i - a scroll of identify4ë·jê"]  As you read the scroll of identify, it crumbles to dust.4ë·j',e7.7 (134ë·j 24ë·jÒ43 _d -> a - a potion of ambrosia5ë·jÆ 5ë·jG 5ë·jÔ 5ë·j5ë·j>5ë·j«n25ë·j‰X15ë·jM!5ë·jÁ"5ë·jU%X05ë·j)'5ë·j€)5ë·j@,5ë·j†,C695ë·j.5ë·j005ë·jÚ25ë·j3B85ë·j—45ë·jN75ë·jï95ë·jÆ:B75ë·j÷;5ë·j5>5ë·j¿@5ë·jAB65ë·j‰B5ë·j¾E5ë·jøEB55ë·j-G5ë·j„J$ 5ë·j6KT_t - 4 scrolls of teleportation (gained 3)5ë·jzM5ë·jÿMB45ë·jO5ë·jBQ5ë·jØS5ë·jNTB35ë·jQU5ë·j@X5ë·jÉXB25ë·j�Y5ë·j.`M _You now have 126 gold pieces (gained 6).5ë·jRaX15ë·jía5ë·j§ló0595ë·jbm5ë·j#o5ë·jq5ë·jPqB85ë·j]r5ë·j\x>  You see here a +0 rapier.5ë·jxz5ë·j {I7 _5ë·j–|5ë·j’~5ë·j4€5ë·jj€B65ë·j ‚5ë·jãƒ5ë·j°…X55ë·jdž5ë·j|ˆ5ë·j[ŠX45ë·jæŠ5ë·jÕŽ5ë·j²—˜..## #.. .> ##..## 5ë·jd˜J#######.## #....# ### #...### #.##.###########.###.>.... #.........# ......# ...... ##........# ...#### ...... ##.......# ... ......####.......# .......@....)....#469.0).. ......####.......# ... ..... #.......# .5ë·já˜ý.. .... #.......# ...### #.......# ######### 5ë·jJŸ5ë·j^¥f7.7 (2035ë·j÷¬5ë·j‰­; _Found a stone staircase leading down.5ë·jù I5ë·jL ,5ë·j n25ë·j] 5ë·j± B15ë·jN! 5ë·j]$ 5ë·jÀ' 5ë·j/( B05ë·jï) 5ë·jù, 5ë·j¢/ Y495ë·j�0 5ë·j¦2 5ë·jJ5 5ë·j–5 B85ë·jë6 5ë·j: 5ë·j¸; B75ë·jX< 5ë·j5= 5ë·jÕ? 5ë·jB 5ë·j.......# ##..## .<..########....# #...### #...######.##.###### .......##.###.>....##....... #.........# #......###...... #......#### #......# ##..... #...... #......####..... #......######............).. ###....####..... ..........# #..... ##.................# #..... #........########## #..... ..... ######..... .5ë·j�t ,57.7 (15ë·j8| f8.7 (1125ë·j™€ 5ë·jBƒ * _i - 5 poisoned darts6ë·jó36ë·jŠó6ë·jÑ÷6ë·j3„16ë·jøÙ .<..#######.## #....# #...### #...######.##.#### .......##.###.>....##..... #.........# #......### #......#### #......# ## #...... #......#### #......######............) ###................####. ##.......# #9.7 (1.0) ##....# # #........########## # ........# ####.....#......#.$.....#6ë·jƒy....>...#6ë·j:6ë·jxf60.7 (206ë·j«%6ë·jõ'; _Found a stone staircase leading down.6ë·jˆ 6ë·jqˆ 6ë·j݉ 6ë·j€Œ 6ë·jÉ� 6ë·j«– …396ë·j— B86ë·jï— 6ë·jRš 6ë·jIœ 6ë·j­œ B76ë·jÒ� 6ë·jýŸ 6ë·jö¡ X66ë·jg£ 6ë·j'¥ 6ë·j¦ 6ë·j§ B56ë·jí§ 6ë·jº© 6ë·j¬ 6ë·jL¬ B46ë·j3­ 6ë·jñ¯ X36ë·jÔ° 6ë·jø´ M _You now have 134 gold pieces (gained 8).6ë·jB¶ 6ë·j�¶ B26ë·jp· 6ë·j‰¹ 6ë·j&» 6ë·j}» B16ë·j*¼ 6ë·jɽ 6ë·j#¿ 6ë·jX¿ B06ë·jFÀ 6ë·j| 6ë·jžÃ Y296ë·jnÄ 6ë·jÆ 6ë·jaÈ 6ë·j�È B86ë·j™É 6ë·j–Ë 6ë·jcÍ X76ë·jÎ 6ë·j6Ð 6ë·j%Ó t  You encounter an endoplasm and a bat.6ë·j@Ü c .<..#######.# .......#...### #...# ..j...........##.###.> .......#...  .......#......#### #. b......#......# #. .......#......######.... .###.... #...@.........##.. .....####............ ### #........#######Shock #........#  #........# #........#j   endoplasm (asleep) #........#b   bat (asleep) 6ë·jEÝ r#....>...##........#6ë·jÛâ <.j73.7 (13.0)6ë·jUç Qj6ë·joì m4.7 (146 _6ë·jsñ 6ë·j$ó 6ë·jŒÓ B .<  .......  .......> ...j...  .......  b......#  .......#......# .......###..... #...@......... .....####....... ### #...... #........#  #........#  #........#  #........#  #....>...#   7ë·jV'’ .<  .......  .......> ...j...  .......  b......#  .......#......# .......###..... #...@......... .....####....... ### #...... #........#  #...... #........#  #........#  #....> 7ë·j›-7ë·jÆ17ë·j}77ë·jÑ9d _There are monsters nearby!7ë·j¨® ******* The zap hits the endoplasm.7ë·j¶('.j7ë·j\,>......7ë·jî.¢1--=5.0)57ë·jƒ37ë·jÍ5a _The endoplasm is heavily wounded.7ë·jb« . .  7ë·jÖº îThe zap hits the endoplasm.*******b   bat (asleep)7ë·j:3 ].b.b.b7ë·jŸ9 t.......b7ë·jJ@ ¢0---6647ë·j1F 7ë·j!H M _You kill the endoplasm!8ë·j}–š ******* The zap hits the bat.8ë·jÂK.b.b8ë·jŽ.b8ë·j!Ï.......19--738ë·jj)q _The bat is heavily wounded.8ë·jà¨J .  The zap hits the bat.8ë·jp­B***8ë·j4...8ë·ju?½8--88Shock28ë·j�E8ë·j-HG _You kill the bat!8ë·j<8ë·j­<8ë·j=8ë·jP?8ë·jYGc9=10198ë·jZHX88ë·j*I8ë·j¬J8ë·jþJT=78ë·j/L8ë·jTÇ  You encounter a kobold. It is wielding a +0 mace, quivering stones and carryinga +0 sling.8ë·jb¼K..-.............Shock...........K   kobold (launcher, wandering).8ë·jös,83.7 (58ë·j¹€†-4.7 (66 _8ë·jù…8ë·j‹9ë·jh M .  The zap hits the kobold.9ë·j¤ a*******9ë·jY™ R(......9ë·jq§ ’30=5.7 (1Shock59ë·j²­ 9ë·jé¯ J _You kill the kobold!:ë·jÃÔ:ë·j´Û:ë·j>á:ë·jä´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):ë·jŽùI:ë·jäû:ë·jsüI4 _:ë·j¦n3:ë·j:ë·jªX2:ë·jŽ:ë·jû :ë·jM B1:ë·jE :ë·j3:ë·j²q20=0:ë·j¯:ë·jO:ë·j¥C09:ë·j:ë·j‚:ë·jÝB8:ë·jy:ë·j…:ë·j³B7:ë·jP:ë·j‹ :ë·jù M=6:ë·jJ":ë·jâ$X5:ë·jè)œ1=4:ë·j…+:ë·j,.:ë·j».B3:ë·j20:ë·j§2:ë·j>3B2:ë·j5:ë·jE7:ë·jÜ7B1:ë·j9:ë·jd;:ë·jÞ;T=0:ë·jÕ=:ë·jÑ?:ë·j@72==:ë·jH@<299:ë·j�I:ë·jRO:ë·jÔdv # ..>.......##.)......<..#######.## #.....(.#...### #...#####..##.###.>#.#.........# ##.#......#### ##.#......# #.#......#######......@###........-7016.0)#####....##:ë·j¬eò .....####.......##### #.###### #...# #...# #...# #........# #....>...#:ë·jJm:ë·jsw€-2.7 (178:ë·jª}:ë·jâ% _Found a dagger.:ë·jùù :ë·jû nPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn) Talismans (go to first with %)h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on:ë·jGû �[tab] equip|unequip ;ë·j…”;ë·j.˜;ë·jT '# ..>.......#tswn the Gusty#.)......<..#######.##Gale Centaur#.....(.#...### #...#### Health: 26/26 ========================#..............##.###.>. Magic: 22/22 ========================#.......#.........# #... AC: 5;ë·jµ ¯Str: 11#.......#......#### #... EV: 7Int: 16#.......#......# #... SH: 0Dex: 12........#......######... XL:  3 Next: 30% Place: Dungeon:2#......@###............. Noise: ---------  Time: 1702.7 (0.0);ë·jê #####.............##.... b) +1 dagger (distort).....####.............. Cast: Shock##### #........###### Gem (7298) ;ë·j}¡¤#........##........##........##........##....>...#You encounter a kobold. It is wielding a +0 mace, quivering stones and carrying_a +0 sling.The zap hits the kobold. _You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a dagger.;ë·j ¨P  Okay, then.;ë·jþ¶;ë·j3¿D _;ë·j�[ 3;ë·já] ;ë·ja ;ë·jd ;ë·j‘j _7 _;ë·j6k ;ë·jëm ;ë·j�n B6;ë·jYp ;ë·jÈs ;ë·j¸y n5;ë·jæ{ ;ë·jË~ ;ë·j+ B4;ë·j_� ;ë·jÍ„ ;ë·j¶‡ ;ë·j ˆ B3;ë·j>Š ;ë·j&� ;ë·j2� ;ë·jv� B2;ë·j “ ;ë·j÷š ‰  c - 10 stones (gained 2)  You now have 143 gold pieces (gained 9).  Things that are here:;ë·jX› B1;ë·jÀ� ;ë·jî¤ k _a +0 mace; a +0 sling; a kobold corpse;ë·j[º ž#.....#[###....#....)#...##.##..........).#............##...............#####..##.........#.....# #.###.............####.# #....... #........###.........# #.......#....>.......# #.)..@...<..#######.##9.7 (7 #.....).#...### #...## #..............##.### #.......#..# #.;ë·jW» ¸#.......##### #.##.......## #. .........#######. ##.......###........... #####.............##.. ;ë·jîà ;ë·jQÏ f10.7 (80;ë·jé× ;ë·j®Ù # _Found a mace.;ë·j³>3;ë·j*C;ë·jgH;ë·jôRo89;ë·j_T;ë·j \X8;ë·jw_;ë·jb;ë·j[e;ë·jÃe:7;ë·jŸk;ë·j„n;ë·j«q;ë·jøqB6;ë·j3t;ë·j!x;ë·j5{B5;ë·jñ{;ë·j };ë·jV�;ë·j~‚X4;ë·jp…;ë·j·;ë·jgŒX3;ë·j­•;ë·jÉ›<  You see here a +0 mace.;ë·jdž;ë·jú¡_2 _;ë·jè¥;ë·j£¨;ë·jë¨B1;ë·jW«;ë·jê®;ë·j„²;ë·jç²B0;ë·jBµ;ë·j½;ë·j¾;ë·jŒ¾C79;ë·j6Á;ë·jûÄ;ë·jYÊX8;ë·jDÍ;ë·jÑ;ë·jXáX7;ë·jDâ;ë·jwç;ë·jî;ë·jsîB6;ë·jVó;ë·j`ö;ë·j ÿ;ë·jðÿB5;ë·j,;ë·j¨X4;ë·j$ ;ë·jlM _You now have 150 gold pieces (gained 7).;ë·jH;ë·j¤B3;ë·jv;ë·jd";ë·j+&;ë·jí&B2;ë·jc);ë·jÿ,;ë·jö/;ë·jK0B1;ë·jª3;ë·jÉ6;ë·j’9;ë·j :B0;ë·jY<;ë·jU?<ë·jX<ë·j¬-69<ë·jÚ<ë·jñ<ë·j<ë·j; n8<ë·j<ë·j<ë·jÁB7<ë·jú<ë·j <ë·j7X6<ë·j<ë·j’ <ë·jQ"<ë·ji#B5<ë·jm$<ë·j&<ë·j‡'<ë·jÑ'B4<ë·jÉ(<ë·jN*<ë·jÅ+<ë·j,B3<ë·j÷,<ë·jü/<ë·j1<ë·j_1B2<ë·jø1<ë·j°3<ë·jÊ4<ë·j(5B1<ë·jž5<ë·jí6<ë·j�8<ë·j9:0<ë·jp9<ë·jg:<ë·jg;<ë·j¢;C59<ë·jG<<ë·jX?<ë·jV@<ë·j¥@B8<ë·jBA<ë·jÿB<ë·j´C<ë·jDB7<ë·jÉD<ë·jF<ë·jWG<ë·j–GB6<ë·j¡H<ë·jºK<ë·jM<ë·jbMB5<ë·jùM<ë·jiO<ë·jÑPX4<ë·j!R<ë·j€S<ë·j U<ë·jqUB3<ë·jŽV<ë·j0X<ë·j}Y<ë·j·Y,2<ë·jÞY<ë·j¹Z<ë·jI^<ë·j‘_B1<ë·jà_<ë·jQ`<ë·j/b<ë·jc<ë·jŠcB0<ë·j2d<ë·j§e<ë·jÄf<ë·j$gC49<ë·jÛg<ë·j i<ë·j%j<ë·j�jB8<ë·j*k<ë·jEl<ë·jZm<ë·j(nX7<ë·jŽp<ë·j¦q<ë·j÷qB6<ë·j™r<ë·j•wš5<ë·j x<ë·j6x:4<ë·j°x<ë·jq|<ë·j¶}<ë·j~B3<ë·jh~<ë·j€<ë·j0�<ë·jÃ�B2<ë·j*‚<ë·j™ƒ<ë·jŸ„<ë·j…B1<ë·jg…<ë·j¾†<ë·jWˆ<ë·j¼ˆB0<ë·j¬‰<ë·jx‹<ë·j¿�j  You encounter an endoplasm.<ë·již§#######..... ##<ë·j%ŸÚj...... ###....$ . .......## .....†........####### #..........@......# .......######.# #<#############.##### Shock #.........##.##<ë·jl ~ ###.......#......####.........##....... j   endoplasm (asleep)#.....#.......###.#.#####.......###.####.########.### #####.####..##...<ë·jF¶060.7 (50.0)<ë·jÁg1.7 (5139<ë·jÆ<ë·júÉ+ _Found 18 gold pieces.<ë·jœ‘ % ####### .......  j......  ......$  .......  .......## .....† ........#######  .......@......#  .......######.# #< #######.#####  . ###...... #####........ #.....#...... #...  .### <ë·j±' ¿ ####### .......  j......  <ë·jÃ( ......$  .......  .......## .....† ........#######  .......@......#  .......######.# #< #######.#####  . ###...... #####........ #.....#...... #...  .### <ë·j/ <ë·j:: <ë·j`@ <ë·j~B a _An endoplasm is nearby!<ë·jAÉ *******j  The zap hits the endoplasm.<ë·j'„ .j<ë·jzŒ3......<ë·j³ž¢1--=2.7 (1.0)8<ë·jä <ë·jp£a _The endoplasm is heavily wounded.=ë·j|“P .  The zap hits the endoplasm.=ë·j,™*******=ë·j"6.......=ë·jˆ/¾0---33Shock7=ë·j41=ë·j³3M _You kill the endoplasm!=ë·jÍo =ë·jkp =ë·jÂp =ë·j»y Ð6541=3=ë·jdz =ë·jt{ =ë·jÌ{ B2=ë·jœ| =ë·jÏ} =ë·j#~ B1=ë·jÉ~ =ë·j\€ X0=ë·j � =ë·jÆ‚ U=29=ë·j>ƒ =ë·jýƒ =ë·jZ… =ë·j™… q2==8=ë·j~† =ë·jiˆ =ë·j¾‰ =ë·jŠ B7=ë·jÕŠ =ë·jÃŒ =ë·jDŽ X6=ë·jV� =ë·jû� =ë·jQ’ =ë·j�’ B5=ë·j·“ =ë·j_• =ë·jÊ– =ë·j,— U==4=ë·j¥˜ =ë·j{š =ë·j› X3=ë·j.ž N _You now have 168 gold pieces (gained 18).=ë·jÆŸ X2=ë·j’  =ë·jÑ¡ =ë·jÔ¢ =ë·jA£ B1=ë·j¥£ =ë·j¥ =ë·j¦ =ë·jS¦ B0=ë·j¶¦ =ë·jI© =ë·jš© Y19=ë·jè© =ë·j5« =ë·j¬ =ë·jL¬ B8=ë·j¼¬ =ë·j ® =ë·jø® =ë·j4¯ B7=ë·j¶¯ =ë·jͰ =ë·jR² X6=ë·jæ² =ë·jY· „5=ë·jç¹ =ë·j³º =ë·jðº B4=ë·je» =ë·j ½ =ë·j¾ =ë·jP¾ B3=ë·j˜¾ =ë·jEÀ =ë·jÁ =ë·jRÁ B2=ë·j” =ë·jéà =ë·jÅ =ë·jAÅ B1=ë·j"Æ =ë·jÝÉ =ë·jåÊ =ë·j+Ë B0=ë·j Í =ë·jºÍ =ë·jØÎ =ë·jÏ C09=ë·jÐ =ë·jaÒ =ë·jÓ X8=ë·jÔ =ë·j˜× =ë·jÙØ =ë·j-Ù B7=ë·jÚ =ë·jñÛ =ë·jôÜ =ë·j6Ý B6=ë·jÉÝ =ë·jjã =ë·j¨ä =ë·jìä B5=ë·jÌå =ë·j�ç =ë·j¾è =ë·jé B4=ë·jÆé =ë·j¼ï =ë·jòð =ë·j[ñ B3=ë·jNò =ë·j"ô =ë·jdõ =ë·jÝõ B2=ë·jìö =ë·jµø =ë·jÍù =ë·j›ú B1=ë·jÇú =ë·jÖý $  Things that are here:=ë·j0 e  a +0 hand axe; a kobold skeleton=ë·j² =ë·j. I0 _=ë·jY =ë·jk =ë·jÈ =ë·j  D199=ë·jØ ,=ë·jL n8=ë·j« =ë·j¬ =ë·jþ B7=ë·j) =ë·j  =ë·j „6=ë·jö X5=ë·jz =ë·j" =ë·jå# X4=ë·j�% =ë·jE& =ë·jØ' =ë·j*( B3=ë·jÏ( =ë·jb- =ë·jÔ. =ë·j/ B2=ë·ja0 =ë·jÏ1 =ë·jò2 =ë·j33 B1=ë·j±3 =ë·jN5 =ë·j]7 f  You encounter an adder.=ë·j°? s#....##. .......##....# #. #..#...###....# #.###.##.#.#.. ####.....# #.....#..#.### =ë·j/@ <.........# .S ##..###..†## .........# ###..##.##...#.# ......÷..# #....#...#.###.##. #.##.....# #.##..#.##.#..## #.#..###)### ##@##..##..#..#..- #...##<....# #..##..#.#.#.###)## ##.###...#.####.##...#.#.##.#..Shock ##.###...#.##...##.....#.#.).##. .....#..........##.....##.#.#.### ............###.######....###S   adder (asleep) #.####..........###.............. #.####.....................#=ë·jZA € ..##....)..................# =ë·jüH 1809.7 (46.0)=ë·j&K ˆ-10.7 (470 _=ë·jÔP =ë·j]R >ë·jL� *****S    The zap hits the adder.  The adder is heavily wounded.>ë·jU.S>ë·j›1...>ë·já£1--=1.7 (1.0)89>ë·j– >ë·j0$G _The adder hisses angrily. You hear an angry hiss.?ë·jH]©.S.S?ë·jód?ë·jÂfÉ0---Contam: 10% -28?ë·jyn?ë·j2qC _You miscast Shock. Nothing appears to happen.@ë·jW³E #..###.###.##.#.#.... ####.....#..#.### .... .. ##..###..†#####..##.##...#.#..÷@ë·j¦´z....#...#.###.## #.##...S##..#.##.#..##...###)### ##.##..##..#..#..##..##<....# #..#.#.###)#.###...#.####.##.#.#..#..##...##.....#.#.).##....Gem (7188) .....S   adder... .##..#............>........###.##@ë·jæµN.S@ë·jœ¼@ë·j‡¾z-37@ë·jÎö@ë·jò;@***@ë·jRÇV..S@ë·jÌË¢19--=46@ë·jeÓ@ë·jÌØ� _The zap misses the adder. x2; The adder barely misses you.@ë·j¦Š @***@ë·j= 2S@ë·jY Ü ..SS 2 adders  The zap misses the adder. x2; The adder bites you but does no damage.@ë·j› ™8--55@ë·jÇ" @ë·jê8 W _You encounter an adder.Aë·j°o@***Aë·j¼ò©.S.SAë·jIóN.SAë·j)ü.Aë·jýz-64Aë·j¿Aë·ju‘ _The zap misses the adder. x2; The adder closely misses you.Aë·jýµ .  The zap hits the adder.  The adder is almost dead.The zap hits the adder.Aë·jäm**   adderAë·j�h ..  You kill the adder!Aë·j|¬N 7-5773 _The adder bites you but does no damage. _Your Air Magic skill increases to level 5!Bë·jT¹ .  The zap hits the adder.  The adder is heavily wounded.The zap hits the adder.Bë·j¸[x***Bë·jðâT..†Bë·jì¾6--808Shock2Bë·jšóBë·jöI _You kill the adder!Bë·j'¸ Bë·jn¸ Bë·jظ Bë·jº Bë·jþ¿ o8% 160479Bë·jBÀ Bë·j#Á Bë·jQÁ x7=28Bë·jÖÁ Bë·j±Â Bë·jå \17Bë·j9à Bë·jÅ Bë·j@Å b6Bë·jÍÅ Bë·j®Ç œ _Your magical contamination has completely faded away.5Bë·j8È Bë·j÷È Bë·jAÉ T=4Bë·j¬É Bë·j¦Ê Bë·jÙÊ i8=3Bë·jtË Bë·jÌ Bë·j¡Ì X2Bë·jiÍ Bë·j¦Í B1Bë·j Î Bë·jÖÎ Bë·j Ï B0Bë·j~Ï Bë·j.Ð Bë·j„Ð U=69Bë·jëÐ Bë·j«Ñ Bë·jçÑ B8Bë·jeÒ Bë·jÓ Bë·jSÓ 69=Bë·jvÓ :7Bë·jÍÓ Bë·j�Ô Bë·jàÔ B6Bë·jQÕ Bë·j8Ö Bë·j—Ö B5Bë·jÿÖ Bë·jÁ× Bë·jù× B4Bë·jvØ Bë·j1Ù Bë·j†Ù T=3Bë·jõÙ Bë·j‚Û Bë·j´Û q20=2Bë·j)Ü Bë·jçÜ Bë·j"Ý B1Bë·jšÝ Bë·j¿Þ Bë·j*ß B0Bë·jqß Bë·jKà Bë·jvà C59Bë·jQá Bë·j»á Bë·jâ T=8Bë·j|â Bë·jæ „7Bë·jJæ p1=6Bë·jÖæ Bë·jÇç X5Bë·j%è Bë·jé Bë·j2é B4Bë·j‰é Bë·jžê X3Bë·jë Bë·jõë Bë·j#ì T=2Bë·j¥ì Bë·j¸í Bë·jî q2==1Bë·jAî Bë·jšò n0Bë·j-ó Bë·j"ö b  You see here an adder corpse.Bë·jäö Bë·j­÷ J49 _Bë·jø Bë·jDù Bë·j`ú X8Bë·j¤û Bë·jÒû Bë·jÇü Bë·j ý U==7Bë·jüþ Bë·j Bë·jv X6Bë·j4 Bë·j  Bë·jG Bë·j~ B5Bë·j' Bë·jÇ ,Bë·j5 B4Bë·j Bë·jÞ Bë·jX Bë·j· B3Bë·j$ Bë·jò Bë·j¢ Bë·jæ B2Bë·j9 Bë·j³ Bë·j^ Bë·j† B1Bë·j8 Bë·j� Bë·jP Bë·jª B0Bë·j Bë·jã% Bë·jr& Bë·jã& C39Bë·j>' Bë·jm- ,Bë·jº- B8Bë·j . Bë·j˜3 Bë·je4 Bë·j¢4 B7Bë·jƒ5 Bë·j/; Bë·j< Bë·j�< B6Bë·jâ< Bë·j»A Bë·jœB Bë·jþB B5Bë·jC Bë·j‹H Bë·jI Bë·joI B4Bë·jðI Bë·jŒN Bë·jO Bë·jBO B3Bë·j¸O Bë·j` Bë·j�` B1Bë·jc Bë·jPi „0Bë·jŒm Bë·j$o Y29Bë·jºo Bë·j9u Bë·jQy n8Bë·j½} Bë·jÔ Bë·j¢€ B7Bë·jÓ� Bë·jÙ† Bë·j㈠X6Bë·jÉŠ Bë·j¥� Bë·jQ’ X5Bë·jv” Bë·j¿™ Bë·jZœ Bë·j‘œ B4Bë·jÀž Bë·j‹£ Bë·jx¦ X3Bë·j«¨ Bë·jܬ Bë·j„¯ X2Bë·jر Bë·j¶ Bë·jy¸ Bë·j§¸ B1Bë·j³º Bë·j¢¾ Bë·j\Á Bë·j% B0Bë·jTà Bë·j“Ç Bë·j�Ñ Bë·jdÒ C19Bë·jbÔ Bë·jØØ Bë·jtÛ X8Bë·jÁÝ Bë·jFá Bë·jÃã X7Bë·j,æ Bë·j&é Bë·j‰ë Bë·j£ì B6Bë·j¤í Bë·jñ Bë·j2ó X5Bë·jUõ Bë·jFø Bë·j«ú X4Bë·jÊ ¸321Bë·jŠ. w0098Bë·jp7 š7Bë·jÚ9 X6Bë·j¿; Bë·jÀ> Bë·jCA X5Bë·jŸC Bë·j–F Bë·jþH B4Bë·jDI Bë·jK Bë·j"T Bë·jjX X3Bë·j¹Y Bë·j] Bë·jY_ Bë·jÄ_ B2Bë·jÑa Bë·jóc Bë·j f X1Bë·jëg Bë·jði Bë·jCn X0Bë·j(o Bë·j}q Bë·jêr Z099Bë·jot Bë·jQu Bë·jDv Bë·j…v B8Bë·jw Bë·jYz Bë·j{ Bë·j¼{ B7Bë·jý{ Bë·j�} Bë·j~ Bë·jY~ B6Bë·j½~ Bë·jà Bë·jî€ X5Bë·jW� Bë·jŒ‚ Bë·j ƒ Bë·jSƒ B4Bë·j¼ƒ Bë·jµ„ Bë·jv… Bë·j·… B3Bë·j#† Bë·j®‡ Bë·jJ‰ X2Bë·jŠ Bë·j|Œ Bë·j™Ž P  You encounter a quokka.Bë·j¿Ž Bë·j>› Q #............ #.......#... ..#......# ####.......#...... Bë·j˜› . #..........#......# ... #.##.......###.... ...:##.######......... r......#......####...... Bë·jœ —.......@.###### #......- ....###### #..... .#....Shock #...... #.. Bë·jKœ J#....>. r   quokka (asleep) #...... ####### Bë·j~œ Bë·jL¨ 1908.7 (90.0)Bë·jX­ ‡-9.7 (911 _Bë·jí² Bë·ja´ Cë·j[½É *******r  The zap hits the quokka.Cë·já6 Y.rCë·jU= '......Cë·j�> £1--=10.7 (1.0)0Cë·j E Cë·jÂG ^ _The quokka is heavily wounded.Dë·jw–6*******Dë·jdP.rDë·jpV..r....Dë·j~ ›0---189Dë·j!&Dë·j´(P _The zap misses the quokka.Dë·j¾‹M .  The zap hits the quokka.Dë·j£�F*******Dë·j¿X..†....Dë·jÝ ¾19--32Shock8Dë·j('Dë·jT)J _You kill the quokka!Eë·j²ÄEë·jãÅ Spells (Memorise)TypeFailure Level  a - SwiftnessAir8% 3  b - AirstrikeAirEë·j5Æ®24% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitEë·jÙW Eë·j€^ Eë·jÁf #..............# tswn the Gusty#.......#....... Gale Centaur#.......#......# Health: 26/26 ========================####.......#......# Magic: 19/22 ====================----. #..........#......# AC: 5Str: 11... #.##.......###..... EV: 7Int: 16...:##.######........... SH: 0Dex: 12.......#......####...... XL:  3 Next: 83% Place: Dungeon:2..†....@.###### #...... Noise: =--------  Time: 1912.7 (0.0)....#######...... b) +1 dagger (distort).ë·j2g Ú27H#...... Cast: Shock#...... Gem (7088) #......#....>.#......####### _You encounter a quokka.The zap hits the quokka. _The quokka is heavily wounded. Eë·jµg «_The zap misses the quokka.The zap hits the quokka. _You kill the quokka!Eë·jrn P  Okay, then.Eë·jt Eë·j»y Eë·jq{ . _Eë·j]ì 3Eë·jhí Eë·jµï Eë·jFö Í7 _6Eë·j÷ Eë·jx÷ q20=5Eë·j˜ø Eë·jaú Eë·j›ú B4Eë·j‚û Eë·jØü Eë·j ý B3Eë·jþ Eë·jÓþ Eë·jÿ B2Eë·jƒÿ Eë·jYEë·j•T=1Eë·j)Eë·j÷Eë·jDp1=0Eë·j~Eë·jéEë·jC79Eë·j<Eë·jëX8Eë·jO Eë·jÙ Eë·j B7Eë·j\ Eë·j+Eë·j_T=6Eë·j×Eë·jEë·jnB5Eë·jÕEë·jß�2==4Eë·jyEë·jÛEë·jB3Eë·j9Eë·j(Eë·j¡/µ #.....).#...# #...... #.......#..... #.......#.....### ####.......#...... #............ #.##.......###:##.######...<........####-27.7 (15.0)†......###### #.....###### #...... #..... #..... #.... .### #....  #.... ##### Eë·jp6Eë·jO>Eë·jGy-8.7 (162Eë·jKEë·j¥M9 _Found a stone staircase leading up.Fë·jìÞ3Fë·j àFë·jïáFë·jkãB1Fë·jtéBFë·j�ó• #.....).#... # #.......# #.......###########.......#....##..#...##.##.......###..:##.######..<..#......####9.0)..†......###### #..###### #..#Fë·j0ô¤ #<.......# #...# ##..###### #... # Fë·jLúFë·jЃ==30.7 (20Fë·jÃFë·jM; _Found an escape hatch in the ceiling.Fë·jêJFë·jKFë·jMFë·j9OFë·j�QFë·jsXY69Fë·j|fz M###### #.)......<).#.#############.....##.##.......###.....@##.######.....<........#......###†......######Fë·jgÑ#####........##.....You pick up a parchment of Summon Mana Viper and begin reading...Fë·j¬u+1.7 (1Fë·jQe2.7 (28Fë·jL†Fë·j=ˆJ _You add the spell Summon Mana Viper to your library.Gë·j\_3Gë·jK`Gë·jÅfGë·jzic  You encounter a rat.Gë·jðtè #.....).# #....... ## #.###############.#.........##...#.##.##.###.##.######.....Gë·jvø<...@....#......####r......†......###### #...###### #Shock.#  #<.# #..# #. r   rat (asleep)#..###### #. ...  #. ##Gë·jx‚&0Gë·jd‰l3.7 (17 _Gë·j2�Gë·jý�Hë·jSÓL .  The zap hits the rat.Hë·jÙ}*******Hë·jR`/.......Hë·j­k»1--5=4Shock6Hë·j3rHë·jÄsG _You kill the rat!Hë·j”ûHë·jÀHë·j Hë·j´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hë·jM _Hë·jÆM I5 _Hë·j„S {43--2Hë·jÓT Hë·j3U j2==1Hë·juU Hë·jgX Hë·j}Y X0Hë·j"Z Hë·j’[ Hë·j+\ Hë·jR\ C59Hë·jó\ Hë·jÜ] Hë·jÉ^ Hë·j _ B8Hë·jb` Hë·jb Hë·jec Hë·jüc U==7Hë·jÉd Hë·jœf Hë·jHh X6Hë·ji Hë·jãj Hë·j&l X5Hë·j m Hë·jÇo Hë·jq Hë·jeq B4Hë·jåq Hë·jt Hë·jö� °#....<........#......##........†......#########..........###### #............# #....<.......# ...#.........#  #.#..######  #....#....###@#-462.0)#.# #)..## #.###   ...   ### Hë·jÔ… Hë·j‰ €-7.7 (133Hë·j›Œ Hë·j‡Ž % _Found a dagger.Ië·j£b ÂM......##.######..<........#...... ..†......#########..........#######..........#....<.......#.........#..###### #.......####.# #)..# #.###...#Ië·j÷g Ië·jío k8.0)2Ië·jýu Ië·jÄw Jë·j¶D{ #.##.##... #....##.######. #....<........#...... #†......##### ###...###### #............# #....<.......#...#.........# #.#@.###### #....# ....###.# #.# #)..## #.### ...###Jë·jjKJë·jëT`91Jë·j,]Jë·jÞ^Jë·jqIo #.##.. #.##.##... #....##.###### #....<........#..... #†......#### ###.###### #.....# #....<.#...#.@.......# #.#..###### #....# ....###.# #.#.#)..#Jë·jÝJ¹# #.#.### #...###Jë·jBQJë·jò[a500Jë·j eJë·jüfJë·jRaŽM###############............##.######<........#..... †......###########.#...#....#.........#.. #.#..####### #.......###.#.149 _There is an escape hatch in the ceiling here.Jë·j~Y Jë·j(e Jë·j�k Jë·jNq Jë·jf~ g28 _Jë·jq„ Jë·jjg %1Jë·jG„ ´ ###..#......#.#.##...## #..##...##....###÷...## ########.........## #..#.######### #......#.##.#.##......#.###..#####.########## ##.# ##...# #.# ##...........#########.# ##...........#.........####...........#..........## #########...........#........#..# ........#...#########........##.. ........#...# #........#### ........#...# #........# ........#...# #........#Jë·jÌ g4.2 (2.56Jë·jFÒ Jë·jaÔ \ _A mysterious force pulls you upwards. The hatch slams shut behind you.Kë·jKxKë·jÍ„ˆLevel 1 of the Dungeon<>>>>∩(Press ? for help)  #.# #.##......# #.## ###.####.....###...............>.....'..#   #.# #.##......###..#####....##...###...##....#######...[..##.# Kë·jÖˆ  #.# #........................##÷###....#####......##......##.#   #.##########.########..#......#.#.##...## #......##.#######.#   #............###...##....###÷...## #......##+#######.#   #..##################.........## #.................#   #..# #...##.##########.................#   #..####...#######.##.................#   #.....'........##.##.................#   ##.####...####.##.###..###......[....#   #.# #...# #.###.############.# #...........############   #.# #...# #.##.......@...##.# #......................#   #.# #...# #.##...........#########.# #.......##############.#   #.###########.##...........#.........###.......##.#   #.#...........##...........#..........##.......##.#   #.#.########### ##########...........#........#..#.......##.#  ë·j|Šõ39;49m #.#.# ##########........#...#########........##.....######.#   #.#.####.................#...##........#####..###.#   #.#.##.+.................#...##........# ##..###.#   #.#.##.#.......[.........#...##........# #...##.#   #.#.##.##########........#...##........# ###+#'#####.#   ###.#.##.##########.#########'##########........## #........##.#   #.....÷..........................................# #........##.#Kë·j"An escape hatch in the floor (D:1) ...........# ##...##....###÷...## ###+#######.########### #######.........## #.................# #...##.######### .....####...###### #.# ..........'..# #.# Kë·jR#×..........#.####...####.# #.# #..###[ ##.### ##.# ############# #.# #...# #.#.......@...# #.# #...........# #.# #...# ##...........#########.# ###############.# ####...........#........# #.#.....................#..........#Kë·j $ç# #..########### #########....#........#..# #.# ##########........#...#########........##.....##### .####.................#...# #####..## ##.+...........#...# # ##..## .#.......[.........#...#  #...# #.  ###+#'######.##########.#########'######### #........##.....÷................Kë·jl$É.# #........######.#############.#####>...# #....>...#######......'...............########.# ####...........# ......####.###..####.# #.# #...........#Kë·jž$¿##.#.##.## #.###..####.# #.# #...........#Kë·jþ³ Kë·j¤´ Kë·j~Ö i###..#......#.#.##...## #...... tswn the Gusty##...##....###÷...## #...... Gale Centaur#######.........## #...... Health: 26/26 ========================#.##########...... Magic: 22/22 ========================#.##...... AC: 5Str: 11#.##...... EV: 7Int: 16#.###..### SH: 0Kë·j~× ±Dex: 12##.############.# # XL:  3 Next: 85% Place: Dungeon:1#.......@...##.# # Noise: ---------  Time: 1954.2 (0.0)#...........#########.# # b) +1 dagger (distort)#...........#.........### Cast: Shock#...........#..........## Gem (7046) #########...........#........#..# ........#...#########........##.. ........#...##........#### ........#...##........# ........#...##........# Kë·j}Ø Ä_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a dagger. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.  Press: ? - help, v - describe, . - travelAn escape hatch in the floor.Kë·jsÙ Kë·jåæ Kë·jÜç Kë·jŒï � 5Kë·j‘õ n4Kë·jÓö Kë·jœ÷ X3Kë·jåø Kë·jÿ Kë·jG Kë·j¶ B2Kë·j” Kë·j¸ Kë·j Kë·j, B1Kë·jd Kë·j< Kë·jµ Kë·jJ B0Kë·jÁ Kë·jY Kë·jƒ …39Kë·j. X8Kë·j Kë·j‰ Kë·jo Kë·j B7Kë·jZ Kë·j! Kë·jñ! Kë·j(" B6Kë·jX# Kë·j±& 8There is an open door here.Kë·jž' Kë·jV( I5 _Kë·j) Kë·j$+ Kë·j<, Kë·j¸, B4Kë·jô, Kë·j4/ Kë·jì/ Kë·jb0 B3Kë·j 1 Kë·jD3 Kë·j<4 Kë·j…4 ,2Kë·jç4 Kë·jA5 Kë·jˆ7 Kë·j88 Kë·jÃ8 B1Kë·jR9 Kë·j¯; Kë·jG< Kë·j‚< B0Kë·jQ= Kë·j? Kë·jÚ? Kë·j'@ C29Kë·jµ@ Kë·jÔB Kë·j=C Kë·j£C B8Kë·jtD Kë·jF Kë·j¬G n7Kë·jóI Kë·jK Kë·j[K B6Kë·j$L Kë·jiN Kë·jS X5Kë·jbU Kë·jÇU Kë·jW Kë·jnW B4Kë·jAX Kë·j7Z Kë·jQ[ Kë·jž\ X3Kë·j´_ Kë·jŸb X2Kë·jc Kë·jbe Kë·jf X1Kë·jg Kë·jlh Kë·jAj Kë·j´j :0Kë·jk Kë·j�{ ¤ ..........#........#..#.......# ..#########........##.....##### ..# #........#####..## ..# #........# ##..## ..# #........# #...# ..# #........# ###+#'#### '##########........## #........# ....................# #........# ####.######.....#....>...#80.2 (26.0) ...........########.# ####....... .###..####.# #.# #....... .###..####.# #.# #....... .##.....##.# #.# #....... †##...#.##.# #.# #.......Kë·jz| ­  .##...#.##.# #.# #.......  .##...#.##.# #.#######.#....  .##........# #..#.### Kë·j‹„ Kë·jK¡ o _There is an escape hatch in the floor here.Lë·jÀ3Lë·jàLë·jƒLë·j®s1.2 (1.0)19 _Lë·j²Lë·j«Pò2 #.# #..........#####..# .###.........## #..# .#....>.......# ##..## ..<..#######.## #....# .#...#####...######.##.######### ........##.###.>....##......... .#.........# #......## .#......#### ## .#......# #..@...####.......# #......######............)....# ..............####.......# ..........##.......# #.......# #............# #.......#  #........########## #.......#  #....... #########  #........#  Lë·j´µg2.7 (2.58Lë·jûÆa _You slide downwards. The hatch slams shut behind you.Lë·j}Œ Lë·jC� Lë·j�� Lë·jRž Lë·j   Lë·j³  B7Lë·j‹§ BLë·jͨ X6Lë·jÀ­ Lë·j•¯ X5Lë·jU° Lë·jKµ Lë·j®¶ Lë·j· B4Lë·jŽ· Lë·jþ» Lë·jëÀ Lë·j}Á B3Lë·j• Lë·jׯ Lë·j�È Lë·jçÈ B2Lë·jÊ Lë·jcÎ Lë·jÞÏ Lë·jHÐ B1Lë·jÉÑ Lë·j3Õ Lë·j»Ö Lë·j× B0Lë·jBØ Lë·jÚÛ Lë·jlÝ Lë·jÞ C09Lë·jÑÞ Lë·jÌâ Lë·j—ä Lë·jìä B8Lë·j†æ Lë·jê Lë·jÑë Lë·jwì :7Lë·jaí Lë·j«ï Lë·jÙð Lë·j0ñ B6Lë·jŸò Lë·jzõ Lë·j/÷ Lë·j¬÷ B5Lë·jÛø Lë·jü Lë·jÙý Lë·jfþ B4Lë·j.ÿ Lë·jt Lë·jl Lë·jö B3Lë·j Lë·j¾ Lë·j¥ Lë·j B2Lë·jÀ Lë·j$ Lë·jø Lë·j• B1Lë·jÝ Lë·j Lë·j‰ Lë·j B0Lë·j Lë·j¯ ‡6999Lë·jL Lë·jb Lë·j× B8Lë·j2! Lë·jö" Lë·jü# Lë·j—$ P7Lë·j°& Lë·jÆ( n6Lë·jÓ* Lë·j7+ Lë·jô+ B5Lë·jH, Lë·j‡. Lë·jp/ Lë·j1 X4Lë·j±2 Lë·jÅ3 Lë·j4 B3Lë·j5 Lë·j"7 Lë·jÄ8 Lë·jr9 :2Lë·jÛ9 Lë·jØ> „1Lë·j)A Lë·jŸB Lë·jC B0Lë·j@D Lë·jF Lë·j¸G Lë·jýG C89Lë·jLI Lë·jÕK Lë·jƒM Lë·jÆM B8Lë·j„4Më·júMë·j Më·jªB3Më·jMë·júMë·jA#Më·jæ#B2Më·jQ&Më·jÖ*Më·j²-B1Më·jö-Më·j0Më·j…=Më·juBMë·jçB,0Më·j CMë·jãEMë·j JMë·jrNMë·jóN;49Më·j7…ª87654Më·j)ˆMë·j—�X3Më·j¡ŽMë·jÝ’Më·jÍ•Më·j–B2Më·jè˜Më·jÊœMë·j: Më·j— B1Më·j<£Më·j[§Më·j4±n0Më·j´±Më·j|´Më·j�µC39Më·j¿·Më·jƒ¿n8Më·j[ÅMë·jgÈMë·jFËMë·j—Ë,7Më·j¿ËMë·j·ÍMë·jàÓMë·jcÖMë·j°Ö,6Më·jÚÖMë·jìØMë·jwF ##############. #...... ###...... #####........ #.....#...... #.#####...... #########.### #####.# ###...........# #.÷ #.....@.......###64Më·jRù #.#...PP......### #....PP.P......## #.......PP...#.### #### ##.PP.ß..........###... #..P...P...#..#)#...## #..P..PP.............. ##..PP.............### Më·jíP##................##Më·jåMë·j«#Më·jã&E _Done exploring.Më·j™C 3Më·j\E Më·j{ Œ..0.0)........Më·jˆ� Më·j™” Më·j—˜ E _Done exploring.Në·j·ø ê  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Në·j€m 0***  The lightning grounds out.  The fungus is struck by an arc of lightning.  The fungus begins to die.  The fungus is lightly damaged.  The fungus is struck by an arc of lightning.  The fungus is lightly damaged.Në·jØ 0PPPNë·jƒž0---==5.7 (15Në·j£!Në·jì#0 _The lightning grounds out.Oë·jGä#.##.###.#####.#.....#.#.#####.#.### #####.####.# #.÷.#.# ##.#...PP......## ##....PP.P......# #.#.PP...#.### ####.##.PP.ß.###.#..P...P...#..#)#...##.#..P..PP.....##..PP.......# Oë·jÌOë·j’i--64Oë·jþOë·j!Oë·j£@ ‘#.##.###.######.##.....#.##.#####.##.### #####.####.# #.÷.#.# ##.#...PP......## ##....PP.P......# #.#.PP...#.### ####.##.PP.ß.###.#..P...P...#..#)#...##.# #..P..PP...... ##..PP......##### ##.## # Oë·j¸B Oë·j R {--73Oë·j~] Oë·jì_ Pë·j,Pë·j"$Pë·jQWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon Pë·jw� Pë·j¡ c##############.## tswn the Gusty#........ Gale Centaur###.......# Health: 26/26 ========================#####.........# Magic: 20/22 =====================---#.....#.......# AC: 5Str: 11#.#####.......# EV: 7Int: 16#########.### #####.### SH: 0Dex: 12###...........# #.÷.. XL:  3 Next: 85% Place: Dungeon:2Pë·j­¡ ·#.......@.....# ##### Noise: ---------  Time: 2067.7 (0.0)#.#...PP......##### b) +1 dagger (distort)#....PP.P......##.. Cast: Shock#.......PP...#.### ####.. Gem (6933) ##.PP.ß..........###.....#..P...P...#..#)#...##.# #..P..PP................Pë·jz¢  ##..PP.............##### ##................## # The fungus is struck by an arc of lightning.  The fungus begins to die.  The fungus is lightly damaged.  The fungus is struck by an arc of lightning.  The fungus is lightly damaged. _The lightning grounds out.Pë·j£ Pë·jn¤ Pë·j`² Pë·j»¼ Pë·j]Æ Pë·jCÐ Pë·jèÒ Pë·jCÓ ,2Pë·jUÙ ,Pë·j´ä i _A nearby fungus withers and dies. x3Pë·jÀæ Pë·jç p1=1Pë·jÒê Pë·j˜ñ Pë·jÒõ Pë·j?ö B0Pë·jƒø Pë·j„ Pë·j% Pë·j  C29Pë·jg Pë·jx Pë·j/ Pë·j B8Pë·j� Pë·jì Pë·j± Pë·j# >=7Pë·jU Pë·jÏ Pë·j%% Pë·j·' Pë·j( B6Pë·jk) Pë·jc- Pë·j 1 Pë·js1 q2==5Pë·ji4 Pë·jI: 4 _Magic restored.Pë·jÕ< Pë·j= B4Pë·j¬? Pë·jPE Pë·jG Pë·j‰G B3Pë·jíI Pë·jüN Pë·j+R Pë·jzR B2Pë·jãT Pë·j“Y Pë·jï\ Pë·jR] ?==1Pë·jy] Pë·jm` Pë·je Pë·jžh Pë·jÞh B0Pë·j�j Pë·j½n Pë·júq Pë·jGr C19Pë·j u Pë·j;x Pë·j™{ Pë·jõ{ B8Pë·j‚ Pë·j׃ Pë·j=‡ Pë·j¤‡ B7Pë·j¡Š Pë·jëŽ Pë·j› Pë·j“› B6Pë·j*Ÿ Pë·j§¤ Pë·jò¨ Pë·jO© B5Pë·jm¬ Pë·jú¯ Pë·j³ Pë·jV³ B4Pë·j?µ Pë·j¸ Pë·j¼º Pë·j» B3Pë·j½ Pë·j2À Pë·já Pë·j)à B2Pë·jjÅ Pë·jÉ Pë·j�Ë Pë·jÍË ,1Pë·jõË Pë·jÎ Pë·jÐ %  Pë·jIÐ 4There is a stone staircase leading down here.Pë·jVÒ Pë·jðÔ Pë·jœÕ I0 _Pë·jô× Pë·jYë I _Magic restoredPë·j-ì „. _There is a stone staircase leading down here.  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!Pë·jù#/  --more--Që·j¸Â %3Që·j É ã ## .. ####.######...Që·jrÉ F #.# ## #.......#   #.$...... Që·jšÉ J  #g..Që·j¼É a #...$.Që·jÞÉ ¨$........g   hobgoblin (asleep)Që·jÊ <#####.. Që·j*Ê ;### Që·jV9 b92.2 (24.5)Shock08 _You encounter a hobgoblin.Found 27 gold pieces. _There is a stone staircase leading up here.Rë·jR4 R .  The zap hits the hobgoblin.Rë·j68 Œ*****....*Rë·jS¿ ?.....Rë·jì¿ .Rë·jïË Æ1--9=3.2 (1.0)Shock7Rë·jŸÑ Rë·jÜÔ M _You kill the hobgoblin!Së·jý)ë##..##########.. #.......# #<# #.# #.$........... #.....## #...$........# #...# ######........ ###...... ......-46Së·j†*Së·jÈ,Së·j„ ˜##..##########.. #.......# #<# #.......###.# #.$..@........ #.## #...$..# #.# ######.. ###...... ...... ##.)#Së·jô Së·jÚ& z-55Së·jz- Së·j%0 # _Found a whip.Së·j€¡ B##..##########.. #.......# #<# #.......###.# #.$........... #.## #...$..# #.# ######.. ###.. ...... ##.)# ..Së·jY¤ Së·j ® `64Së·jµ³ Së·j¶ Të·j1R; .. ####. ######... .......#<.###.#Të·jÄRF$............##.$.#####. ###.#.Të·j[Të·jôe�2==73Të·j`kTë·j‰rTë·j¼{e8.2 (22Të·j�Të·j´ƒ? _You now have 180 gold pieces (gained 12).Të·j%¥A##########.. #.......# #<# #.......###.# #.$........... #.## #..#Të·jv¥% #.# ######.. ###...... ......Të·j¤¥™ ##.)# .. Të·j$®Të·j™·e9.2 (11Të·j"½Të·jjÆTë·j Ïg100.2 (20Të·jŠÒTë·j4Ô> _You now have 187 gold pieces (gained 7).Të·jj±sM .. ####.#####....<# ......###.# $..#.....#######..###.........Të·jÓ¸Të·j…¾„==1.2 (1899Të·jTÃTë·jvÅTë·j¡± RM ## .. ####..#####.....<# ......###.# Të·jŸ² ü$..#.....#######..###......Të·j¹ Të·j"Á `28Të·jõÅ Të·jŽÇ Uë·jW ## .. ####.. ######.... #.......# #<#  #.###.# #... #Uë·jx## #.# #....#######........###......Uë·j±› ......##.)#..Uë·jLUë·j«%`37Uë·j®*Uë·j¾2Uë·j;e4.2 (26Uë·jú?Uë·j¹B> _You now have 195 gold pieces (gained 8).Uë·jB× ´Read which item? Scrolls  t - 4 scrolls of teleportation  N - a scroll of noise [!] read|quaff[?] describe selectedVë·j% Vë·jÃtswn the Gusty##Gale Centaur..Health: 26/26 ========================Vë·j|####..Magic: 22/22 ========================######....AC: 5Str: 11#.......#Vë·jr–EV: 7Int: 16#......<#SH: 0Dex: 12#.......###.#XL:  3 Next: 89% Place: Dungeon:3#.@...........Noise: ---------  Time: 2104.2 (0.0)Vë·j–É#...........##b) +1 dagger (distort)#............#Vë·j³›Cast: Shock#............#Gem (6896) Vë·jЃ######........###......Vë·jê.......Vë·j6##.)#..Vë·j<èThe zap hits the hobgoblin. _You kill the hobgoblin! _Found a whip. _You now have 180 gold pieces (gained 12). _You now have 187 gold pieces (gained 7). Vë·jV)_You now have 195 gold pieces (gained 8).Vë·jP  Okay, then.Vë·j˜%Vë·jE*Vë·j¾,. _Vë·jó�Vë·jϘVë·jžVë·jäŸVë·j•/ _Vë·jh1 Vë·j 8 u5 _Vë·j‚9 Vë·jô9 B4Vë·jv; Vë·jª= Vë·jA Vë·jTA B3Vë·jC Vë·jME Vë·j6H Vë·jkH B2Vë·j J Vë·j L Vë·jÄN Vë·jýN B1Vë·j}P Vë·j³R Vë·j†V Vë·j¿V B0Vë·jEX Vë·j.g Y######....#.......# ... #......<# ... # #.......###.##. #............. #...........## Vë·j˜g Ý#......# #......#.# ######..# 10.2 (6###  ## Vë·jÀg « ###.)##.#  .... #Vë·jãg h#.###..... Vë·jh Vë·j–t Vë·jwy Vë·jM{ Wë·j‚ÐIWë·j„ÔWë·jýׇ  You encounter a kobold. It is wielding a +0 short sword.Wë·jØÞ=#.......# ...#......<# ... ##.###.##. #.Wë·j(ßõ..... #...## #.... #.....Wë·j]ßê#.#######.........# ###.Wë·j{ßQK #.Wë·j˜ß‹####.)##.# ShockWë·j´ß_ .... # #.##Wë·jÎß/#.. Wë·jìß…K   kobold (asleep).Wë·j à*.#Wë·jdê&0Wë·jžðm1.2 (189 _Wë·jóñWë·j_Xë·j‰Ø#.# ... #......<# ... # #.###.##. #.. #.## #.# ##.#.# ######.........####.K##.#.####.)##.# ..... # ##.###.. ....#..Xë·jêÝÍ#.# ... #......<# .... # #.###.##. #.. #.## #.# # #.#.# ######.### ###.K# #.#.# ###.)##.# ..... # ###.##Xë·jQÞö##.. #...#.#..Xë·j)èXë·jÞés2Stampede Gem (6888) Xë·j[þL _You stampede towards the kobold!Xë·jÜ/ 8#.# ... #......<# .... # #.###.##. #... #.## ##.#.# Xë·j/0 O#.#.# ######.### ###.K# #.Xë·jU0 #.# ###.)##.# .......# Xë·j±0 %####.#####.. #...#.#..Xë·j38 #.# ... #......<# .....# #.###.##.##.Xë·j�8 8....#.##.# #.#.# #.#.# Xë·j¿8 À######.### ###.K# Xë·jå8 s#.#.# Xë·j9 é###.)##.# .......# ####.###Xë·j;9 Z##.. #.Xë·je9 R..#.#..Xë·jA Xë·jyB `37Xë·jžG Xë·j=J 6 _You stampede towards the kobold!Yë·j§Å#.# ... #......<# .....# #.###.##.# #..... #.##.# #.#.# #.#.# ######.Yë·j \### ###.K# #.#.# ###.)##.# #........# ####.#####.. Yë·j:Yë·jÑ#.# ...  #......<# .....#  #.###.##.#  #.......  #..##.#  #..#.#  #.#.#  Yë·j ¿######.### ###.K# #.#.# ###.)##.#.# ........#.#####.####.##.. ..Yë·jˉ#... ..#.#.. [.Yë·j÷#Yë·j[%`46Yë·jÈ,Yë·jB/J _You stampede towards the kobold! Found a scale mail.Yë·jÒ¸  .  The helpless kobold fails to defend itself.  You puncture the kobold! )  You kill the kobold!Yë·j}» ’915ShockGem (6885) Yë·j Yë·jlÄ  Yë·j“Ä N_You stop stampeding.Zë·jË´PZë·jˆ÷ Zë·jæ÷ Zë·jdú Zë·j+þ Zë·j& Zë·jo B4Zë·jö ,Zë·j4 Zë·jœ B3Zë·jb Zë·j6 Zë·j¼ Zë·jú B2Zë·j¹ Zë·j Zë·jb! Zë·j©! B1Zë·jú# Zë·jù& Zë·jý, Zë·jB- B0Zë·j{/ Zë·j-3 J _Found a stone staircase leading down.Zë·jÎ7 Zë·j8 C79Zë·j: Zë·jÃH € #.....#.# ######.........### ###........)# #.......#.# ###.)##.#.# Zë·j…I "........#.# ####.####.## #.......###... #.......21.2 (6 #.#...[.###>.# # #...#. .....  #.##.# #. #. .## #. .#Zë·j²I f ## .#Zë·j²R Zë·j5Y Zë·jµ[ [ë·jøî[ë·jIï[ë·jàñ[ë·j�ö[ë·jû[ë·jcûB8[ë·j½ ,[ë·j\ c  You encounter a bat.[ë·j ).#.# ..### ###..)# #.......#.# ###.)##.#.# ..#.# ####.####.## #.##.......###....##.......##.#...[.###>.#..# #...#.# .b.Shock#.......# #[ë·j• y#.##.##.##. #. #.# b   bat (asleep)# #. #.### #.#[ë·je! +2.2 (1[ë·jÅ& l3.2 (27 _[ë·j6- [ë·jt/ \ë·jÂÏ~#.# .### ###.\ë·jÐú)# #.#.# ###.)##.#.# .#.# \ë·jWÐ####.####.## ##.# #.###....# \ë·j›ÐW#........# \ë·jÑÐh#.#...[.###>.#.# #...#.# ..b. \ë·jÑ#.......# ####.##.##.##. #. #.# \ë·j,Ñ£# #. #.### #.\ë·jQÑ#\ë·j^Ô b.\ë·j»Ô#b.\ë·j†Ö$b.\ë·jŸÝOb\ë·jÆÞe4.2 (16\ë·jBå\ë·jTç\ë·jšÃŸ#.# .###  ###.)# #.#.# ###.)##.#.# ### #.#.# .) ..\ë·jýÃ####.####.## .##.# #.###....# #.b...# #.#...[.###>.#.\ë·j&Ä# #...#.# ..... .#.......# #.#### \ë·jNÄ´#.##.##.# .##. #. #.# ..\ë·jtÄê# #. #.# #.## #.# .\ë·jkÏ” .  You stampede towards the bat! Found a club. You hit the bat.  Space warps around the bat!\ë·jÚÙ(\ë·jüâŸ2=5ShockStampede Gem (6875) \ë·j}é\ë·jRìG _You kill the bat!\ë·jfj \ë·j¸j \ë·j²q \ë·j™t H _No target in view!]ë·jˆÕ]ë·j�Ú]ë·j-á]ë·j2ã]ë·j"]ë·jv"]ë·j�$]ë·jÓ']ë·j|-eGem (6874) ]ë·jE4y _You stop stampeding.]ë·j˜6]ë·jÜ6B3]ë·jC8]ë·j;]ë·jp?]ë·j§?,2]ë·jò?]ë·jWA]ë·jDl _Found a fuming yellow potion.]ë·jˆGB1]ë·jÖG]ë·jÊI]ë·jˆV¶### ..)# ... .......#.# ... ]ë·jWÑ##.)##.#.# ####.### .......#.# #.).... ###.####.## #.##.# #.......###....# # #..............##.####]ë·jHW‹#.#...[.###>.#@....!..-9.2 (4# #...#.# #.......####]ë·j†W›#.......# ##.###### #.##.##.# #.# #. #. #.# #..]ë·jÓW# #. #.# ###.## #.# . ]ë·jï_7-]ë·j‰e]ë·jvg^ë·jIK^ë·jtS^ë·j‘]^ë·jG`H _No target in view!^ë·j0�^ë·jÉ�^ë·j=ƒ^ë·j݆^ë·jŒ^ë·j­“Î0 _69^ë·j¹”^ë·j¯–^ë·jEš^ë·j…šB8^ë·jœ^ë·jÀ�^ë·j\¤„7^ë·jûªn6^ë·j¨«^ë·j‡¬B5^ë·jÛ¬^ë·j¸š### )# ... #.# ... .#.# ####.#### #.# #.).....#  #.##.##.# .....###....##.# ...##.#######.. ...[.###>.#.....@.....# 35.2 (6 ...#.# #.......######.# .....# ##.###### ^ë·j«¸â#.##.# #.# #. #.# .. ^ë·j!½^ë·j]Â^ë·jÿÄ ^ë·jFÅX_f - 2 fuming yellow potions (gained 1)^ë·júÊ^ë·j„Ë^ë·j Ì^ë·jJÏ^ë·j&Ñ^ë·j.ØÜ43^ë·jæØ^ë·j‚Ú^ë·jÃÚB2^ë·j�Û^ë·jôÜ^ë·j�ß^ë·jÈßB1^ë·j]à^ë·j´á^ë·j#ä^ë·jgäB0^ë·jå^ë·jpðÔ ... .. ... .#  ####.#### .#  #.).....# .# #.##.##.# .# ###....##.# .#####.##.#######..... ###>.#.....^ë·jÍñÛ# 40.2 (5 # #.......######.# # ##.###### #.# #.# #.# #.. ..# ###. ... . .###.^ë·jmø^ë·j+ý^ë·jeÿ_ë·j*I_ë·jö,_ë·jƒ0_ë·j×0C59_ë·j8 _You hear the slow rusting of a drain very nearby.8_ë·jY9_ë·j<X7_ë·j÷<_ë·j>_ë·j@_ë·jO@,6_ë·jn@_ë·jA_ë·j'LI ###  ... #..  ... #.# ##.#### #.# ).....# #.# .##.# #.# ##.# #.#####.#### ...##.#######...@.......4.2 (4 .#....########### ......######.# .###### #.# .# #.# .. ..##. .....###._ë·j1O_ë·jT_ë·jÈV`ë·jŒ`ë·jN�`ë·jc•`ë·j#—`ë·jg`ë·jšh`ë·jàh`ë·jbk`ë·jqn`ë·joB5`ë·j­vB`ë·jxX4`ë·jM|K _Found a parchment of Lesser Beckoning.`ë·j)`ë·jŠB3`ë·j¢€`ë·j>‚`ë·j«„`ë·jþ„B2`ë·j—…`ë·j-�…### # #.. .## #.# #.## #.# ##.## ..# #.# ... #.# #.# #:# #.# #.#####.####.# #.#######....# 8.#### ######.# ### #.#     `ë·jH“`ë·jY˜`ë·jPšaë·jaë·jaë·jJaë·j aë·j#aë·jv*°10aë·j+aë·jƒ+aë·jÂ0e  You pick up a parchment of Lesser Beckoning and begin reading...aë·j31C49aë·j�1aë·jÅ3X _You add the spell Lesser Beckoning to your library.aë·jª6aë·j,7B8aë·j›7aë·jkA« ### #  #.. .## # . #.## #.# #.#aë·jYBœ### #.##.##.##...# ...# #.##...@...# 52 ##.# #.#####.##..... ##.# #.#####.####.##.#######............# ..........############# ...######.# #### #.# #.# ..#aë·jýGaë·j¼Kaë·j–Mbë·j:3bë·jbë·j¥bë·j bë·j×7  You encounter a dart slug.bë·j¿(X##w### ## ~# #.. .## ~# #  bë·j\)#.## #.# .#.#  #.##.##.##...# # #.##.....@.# .# #.#####.##.. .# #.#####.####.##Shock bë·j™)±.#######............# ###################.# bë·jÝ)�w   dart slug (asleep) bë·j:+3.2 (1bë·j~El4.2 (26 _bë·jJbë·j˜Lcë·jIâ™ *****w  cë·j´âEThe zap hits the dart slug.cë·jbnð ~wThe dart slug is severely wounded.~..cë·j#uœ1--=5.2 (15cë·jÈxcë·jÙz0 _You hear an angry hiss. x2cë·jDV § ***** The zap hits the dart slug.cë·j`Þ e~w~..cë·jrä š0---64cë·jê cë·jÍì ] _The dart slug is almost dead.dë·jôÊp ~The zap hits the dart slug.dë·j“ÏY*****dë·jýX_~†~..dë·j…a¾19--87Shock3dë·j>gdë·jïkM _You kill the dart slug!eë·jy_eë·jy0Beë·j• j  You encounter a clockroach.eë·j>b# # #~ ### ## #†# #.. .###~### #.## #.##.#.#  #.##.##.##...# # #.##......@# eë·jÝx# #.#####.##.# # #.#####.####.# #..# ## ######.# B   clockroach (wandering, warded) eë·jê &0eë·jï't-8.2 (12 _eë·j™,eë·j….fë·jÍ"fë·jª&7-fë·j,fë·jî.´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)gë·jQ*0hgë·j >DBBh   jackal (wandering)9Shock1gë·jZAgë·j›DW _You encounter a jackal.gë·joA ¹ # # B#~ ### ## #†# #.. .###~### #.## #.##.#.## #.##h##.##...# .# #.##.....@.# .# #.#####.##.# .# #.#####.####.##### .#..#.gë·j~B )## .######.#h   jackal (wandering) ## #.#  #.#  ..#gë·jØB .gë·jOD 0Bgë·jpJ «~B   clockroach (warded)gë·jxQ ¬20=60Shock0gë·jhV gë·jjX hë·jíu‹ # # ~#~ ### ## #B# #.. .###~### #.## #.##.#.## #.##.##.##...#.# #.##.# #.# #.#####.##.# hë·jÉvë#.# #.#####.####.##### #.#............#.############# ..######.# ### #.#  #.#  ..#hë·jK�hë·j…a139hë·jC‰hë·jš‹hë·jfð˜ # # ~#~ ### ## #B# . #.. .###~### . #.## #.##.#.## #.##.##.##...#.# #.##.##.# #.#####.##.# #hë·j´ñ¹#.# #.#####.####.##### ##.#............#.############# ...######.# #### #.#  #.#  ..#hë·j¤÷/hhë·jÿ�h   jackal (wandering)hë·jSp2Shock8hë·jEm _You encounter a jackal.ië·j:n�# #[37m ~#~ ### ## #B# . .###~### . # #.##.#.# ####h##@##...# .........# ####.##....... #.#####.####.##### ië·jånÚ##.#######............#.......############# ...##### #####ië·j›r0hië·jTx¡.h   jackal (wandering)ië·j {`37ië·jqië·jÛ�ië·jœý#.. #h# # .< ~#~ ####.## #B# #.h....###~## . ië·jMþy #@##.# ####.##.##...# ..#.h.....# ##.##....... #.#####.####.##### ##.#######............h 2 jackals (wandering).......############# ...##### ####ië·j¬ .hYou encounter a jackal.Found a stone staircase leading up.ië·jÆE.hië·jU1hië·j?€.hh 3 jackals (1 wandering)ië·jˆ‘=====46ië·jÀië·jd8 _The jackal barks! You hear a bark!ië·j̵ »##. #. # #ië·jr¶  .h ~#~ ####.### #B# . #..h..@###~### .. #.##.##.##.#.# .#### #.##.##.##...# ....# #.##..h....# ië·jï¶ ’.##.# #.#####.##.......# .##.# #.#####.####.##### 2 .##.#######............#........############# ....######.#ië·jZ· ië·jg¹ ..hië·jÔ¹ ië·j º <ië·j9º %hië·jߺ 1hië·j!¼ .Bië·jѼ 7h.ië·jX½ G.hië·jâ½ .ië·jáÆ †h..B   clockroach (warded)hh 2 jackalsië·j9È —1=----55ië·j‚È ië·jFÎ ië·jÜÏ jë·jÌõ H .  You hit the jackal.jë·jç÷ 7B.jë·j4ÿ � ##..#..§##§jë·j À#   jackalThe jackal is devoured by a tear in reality.jë·jQ tswn the GustyGale CentaurHealth: 26/26 ========================##Magic: 21/22 ======================--..AC: 5Str: 11#.# #EV: 7Int: 16.< ~#~SH: 0Dex: 12####§### #†#XL:  3 Next: 101% Place: Dungeon:3 ..#....§@###~###Noise: =--------  Time: 2166.2 (1.0) ..#.##.##h##.#.#b) +1 dagger (distort) .#### #.##h##B##...#Cast: Shock ....# #.##.......#Gem (6834) .##.# #.#####.##.......# .##.# #.#####.####.#####ë·jï £14;38HB   clockroach (warded) .##.#######............#h   jackal ...........############# ....######.# _You encounter a jackal.You encounter a jackal.Found a stone staircase leading up. _The jackal barks! You hear a bark!  You hit the jackal.  The jackal is devoured by a tear in reality.jë·j] • _The jackal bites you but does no damage.  You have reached level 4!jë·j¸ /  --more--kë·j¸`n33/333-74 1% kë·jggkë·jjP _You feel clever.lë·j^ý Bh§lë·jv @.hlë·j× 8B.lë·j” @.hlë·jE ì hYou hit the jackal but do no damage. The jackal blinks!.h 2 jackals (1 wandering)73 _The clockroach completely misses you.më·jÔ ê  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.më·j³ì ã** Confirm with . or Enter, or press ? or * to list all spells.  The clockroach is struck by an arc of lightning.  The clockroach is heavily wounded.  You are struck by an arc of lightning.  The clockroach is struck by an arc of lightning.  The clockroach is almost dead.më·j{‚ p .hThe lightning grounds out.më·j8ƒ 4h.më·jšŒ � @BhThe jackal barks!më·j\’ „  The clockroach sprays sand from its hourglass at you.më·jT më·jû W27-----19më·j/ –---====82më·j‰ më·j´" 1 _The blast of sand hits you.në·j,¦õ  Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.në·j‰!‚ §The jackal is struck by an arc of lightning.në·jB.� .  You kill the jackal!The jackal is struck by an arc of lightning.në·j•3?**në·jÖÌ;.§në·jpÒÚ8=----7----4==--9në·jÓ:1në·jnØnë·jÅÛJ _You kill the jackal!oë·jÓ¶S .  The zap hits the clockroach.oë·j‰»F**oë·jgB"..oë·jæHÖ6---40---70Shock0oë·jDIoë·jzNoë·jÀPN _You kill the clockroach!pë·jÄE upë·jP #7=298pë·jÆQ pë·jSR †9==7pë·jµR pë·jÿU pë·jgY k  You encounter a ball python.pë·j¿e ˜##..#.# #.< ~#~####.### #†##....§.###~### #.##.##.##S#.# ## #.##.##.##...# # #.##.....@.# -- .# #.#####.##.......# #.#####.####.#####Shock#######............# .......#################.#S   ball python (constriction, wandering) ## .# #.# ..#pë·jÈq ˆS.3.2 (3S~pë·jîy pë·j{ E-4.2 (4pë·jN{ A6 _pë·jh€ pë·j¡‚ që·jµ'H **që·j(Ø***S  )The zap hits the ball python.  The ball python is heavily wounded.që·j/(që·j«E†Sqë·jq¬A~Sqë·j´:~.që·jk¹�6-=5.2 (15që·jv¾që·j Â5 _The ball python hisses angrily.që·j™ R .  The zap hits the ball python.që·j.$ T****që·jŪ Q†~†.që·j¦³ ž-16Shock4që·jèº  që·j†» I_You kill the ball python!së·j�@së·j Fsë·jgKsë·jnMsë·jS?°30=32  You see here a ball python corpse.Water Gem (6821)  _You enter the shallow water.së·j`Gé0  You see here a dart slug corpse.së·jTLk  You encounter a ball python.së·jY 1= ##  #~# ## ##~# ## .. #~#S# #~#  #. #~#~#~#  .< #~#@# - ####.### #†#~#  #....§.###~### Shock #.##.##.##†#.#  #.##.##.##...# #.##.......#.#S   ball python (constriction, wandering) #.#####.##.......##.#####.####.##### ######............#l80.2 (4së·jº\˜l   frilled lizard (wandering)së·j_€-1.2 (519së·jRfsë·j™g_ _You encounter a frilled lizard.të·j�ü½ ~The zap hits the ball python.  You kill the ball python!të·j’¶**l   frilled lizard (të·jò‚2~të·j�]†~të·jï‘‘2=2.2 (1Shock8të·j�—të·jšš( _You hear a splash.uë·jÍ; uë·j1< uë·jÉ< uë·jÆ? uë·jjA 0luë·jdC p  A frilled lizard comes into view.uë·j·J ¼ ### ~### ##~# #~##.†#~#~##.~#uë·jK Î .< #~#~ ####.###~#†#~#Shock #....§.###~### #.##.##.##†#.# uë·jBK @# #.##.##.##...#l   frilled lizard (wandering) # #.##.......#.# # #.#####.##......uë·j�K ^.# # #.#####.####.#####uë·jS &0uë·jF[ Š-3.2 (17 _uë·j` vë·j©w@***vë·j$û¥ ~lThe zap misses the frilled lizard. x2vë·ja k†lvë·jµ µ=5-==46vë·jø vë·jÕ 8 _The frilled lizard hisses angrily.wë·jŠH ~The zap hits the frilled lizard.wë·j²MC**wë·j›Õ7~†wë·j#Ýõ2=4--3-5Shock5wë·j9âwë·jXåR _You kill the frilled lizard!xë·jéç xë·jdè 3xë·jêë xë·jõ 44  You see here a ball python corpse.3 _xë·jÒõ xë·j(þ Ü#~# ## #~## #~# #~#~# ## ##~#~#~##xë·jÿ . .. #~#†#~#~# #. #@#~#~#--7.2 (2 .< #~#~#~# ####.###~#†#~# #....§.###~### #.##.##.##†#.# ### #.##.##.##...# ..# #.##.......#.# #.# #.#####.##.......# #.# #.#####.####.#####xë·ja 7-xë·jÓ xë·j… yë·ju 3yë·jî yë·j1 yë·jØ 5=2  You see here a ball python corpse.yë·jµ 3==1 _Found a glowing drain. HP restored.yë·j] X0yë·j~ yë·jà yë·jg$ yë·jÖ% C09yë·j& yë·jå0 ³ # #  .#.  yë·j+1 #.#  #####~#  ##~#~#@## 91.2 (4yë·jR1 #~#∩#~#~# ## ##~#~#~## yë·j…1 Ø.. #~#†#~#~# #. #~#~#~#yë·j¦1 „# .< #~#~#~#~yë·jÉ1 n#  ####.###~#†#~#yë·jë1 <#  #....§.###~##yë·j 2 s#  #.##.##.##†#.#yë·j“8 yë·jÁ= yë·jåC {ë·jâs3{ë·jÖt{ë·jŽ|{ë·jE�{ë·j¯ˆÞ=8 _You hear the slow rusting of a drain.{ë·jÔ�{ë·j?ŽŽ=6=7{ë·j3�{ë·j?•{ë·j–{ë·j ™eGem (6806) {ë·jÿ¡t# # .#. #.######~# ##~#~#~## #~#@#~#~#4.2 (3## ##~#~#~##{ë·j^¢Ñ .. #~#†#~#~# #. ##~#~#~## .< #~#~#~#~#{ë·j†¢| ####.###~#†#~## #....§.###~###{ë·jÒ¢ž #.##.##.##†#.# ## .##...#{ë·j�§{ë·jø¬{ë·j °T _There is a glowing drain here.{ë·jÿó3{ë·jeö{ë·jŒ‚5.2 (15 _{ë·j{ë·jS©¯ =a Sewer  The world spins around you as you enter the gateway.{ë·jÄ­¯######### ~.~....∩# ~..~...@#  #########  {ë·jõ-6.7 (2.5{ë·j…ù{ë·jûU _You enter a sewer!  Found a gate leading back out of this place.{ë·jÿc _There is an empty arch of ancient stone here.{ë·jù~3{ë·j�{ë·j]�{ë·jω7 _7={ë·j@‹{ë·jµŽ‘={ë·j8�{ë·j{�{ë·jð�{ë·j‘{ë·j�‘K8={ë·j’{ë·j“{ë·jL“{ë·j¸“{ë·j•{ë·j}–X{ë·jÉ–{ë·jã—{ë·j˜9={ë·j‘˜{ë·jp™{ë·j¯™K9={ë·j=š{ë·j›{ë·j^›{ë·jd�X{ë·jÉž,{ë·j/Ÿ{ë·ju {ë·jÅ 9={ë·jF¡{ë·j>¢{ë·j�¢{ë·jë¢{ë·j#¤{ë·j¡¤L20={ë·j¥{ë·jx¦,{ë·jè¦{ë·jǧ{ë·j}¨,{ë·jì©{ë·jtª{ë·j­ª{ë·jª«{ë·j¬9={ë·jh¬{ë·j®a1={ë·je®{ë·js¯{ë·j°¯{ë·jj°{ë·j‰±{ë·jر{ë·j²{ë·j…³,{ë·jܳ{ë·j|µ{ë·jãµH={ë·j2·,{ë·jÈ·{ë·jĸ{ë·j;¹K2={ë·j ¹{ë·jûº{ë·jK»{ë·jn»{ë·jϾ{ë·j[¿{ë·j¯¿{ë·j(ÂB{ë·jÃ{ë·j~Ã9={ë·j1Ä{ë·j¦Å{ë·j[É–3== _Magic restored.{ë·j Ë3{ë·j^Ë{ë·j<Î{ë·jÂÏk  You encounter a ball python.{ë·jžÙ###########~.~..@.∩#S~~..~...∩############ShockS   ball python (constriction, asleep){ë·jå1232.7 (36.0){ë·jŸê33.7 (37 _{ë·jîî{ë·juð|ë·jñT .  The zap hits the ball python.|ë·j@!Q******* |ë·jé° ~...~~.2--4=4.7 (1.0)Shock|ë·jD³|ë·j¦½O _You kill the ball python!|ë·jÈ}|ë·j/~|ë·j»~|ë·j€|ë·jÒ…Æ|ë·jS‡N--|ë·j£ˆb3==|ë·j܈|ë·j¤Š|ë·jÑ‹|ë·j(Œ|ë·jÃŒ|ë·jÇŽ|ë·j3�,|ë·j‚�|ë·jè°x==Water  _You enter the shallow water. |ë·j²RWater |ë·jt¶Š _You enter the shallow water.|ë·j–·|ë·j[¹,|ë·jº|ë·jd¼|ë·j2¿…  You encounter a rat, a river rat and a frilled lizard.|ë·jùÅ“#r#~#r|ë·jêÆ|#~#~#~.#################l~.~~~~@~~~...~.~.~....∩-.~~~~~~~~.~..~~..~...∩|ë·j„ǘ#############Shockr   river rat (asleep)l   frilled lizard (asleep)r   rat (asleep)|ë·j?Т .r528.0)  The rat squeaks loudly. The river rat squeaks loudly.|ë·j°ÑO.r|ë·jßÒ@.l|ë·jzÚ¨rlr|ë·jTÜ5===3.7 (19|ë·j“á|ë·jnä8 _The frilled lizard hisses angrily.~ë·jór »  tswn the Gusty #. Gale Centaur #r Health: 33/33 ======================== #. Magic: 22/23 ======================-- ~ë·j©s Ö#r AC: 5Str: 11 #* EV: 7Int: 17 #* SH: 0Dex: 12 ######*################# XL:  4 Next: 44% Place: a Sewer .l.~~~~@~~~...~.~.~....∩ Noise: ===------  Time: 2253.7 (0.0) ~ë·jÿs .~.~~~~~~~~.~..~~..~...∩ b) +1 dagger (distort) ######################## Cast: Shock  Water ~ë·j¨t y  r   river rat  l   frilled lizard  r   ratThe rat squeaks loudly. The river rat squeaks loudly. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~ë·ju :Aim: a river rat (79% to hit)ë·jtXtswn the Gusty#.Gale Centaur#rHealth: 33/33 ========================#*Magic: 22/23 ======================--#*AC: 5Str: 11#*EV: 7Int: 17#*SH: 0Dex: 12######*################# XL:  4 Next: 44% Place: a Sewerë·jþÈ.l.~~~~@~~~...~.~.~....∩ Noise: ===------  Time: 2253.7 (0.0).~.~~~~~~~~.~..~~..~...∩ b) +1 dagger (distort)######################## Cast: ShockWater r   river ratl   frilled lizardr   ratAiming: Shock (safe; 4% risk of failure)  ë·j,'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (79% to hit)  ë·j®mThe zap hits the river rat.  The river rat is heavily wounded.ë·ja¨~r~l.~.--4.7 (1 _ë·jÔ­ë·j ¯ë·jgL‰  tswn the Gusty #. Gale Centaur #r Health: 33/33 ======================== #. Magic: 21/23 =====================--- #~ AC: 5Str: 11 ë·j`MA#r EV: 7Int: 17 #* SH: 0Dex: 12 ######*################# XL:  4 Next: 44% Place: a Sewer .~l~~~~@~~~...~.~.~....∩ Noise: =--------  Time: 2254.7 (0.0) .~.~~~~~~~~.~..~~..~...∩ b) +1 dagger (distort) ë·j±Mx######################## Cast: Shock  Water   r   river rat ë·jßM† l   frilled lizard ë·jN¸ r   ratThe zap hits the river rat. ë·jPNÂ_The river rat is heavily wounded.Aiming: Shock (safe; 4% risk of failure)  ë·jyNbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (heavily wounded, 79% to hit)€ë·jbvXtswn the Gusty#.Gale Centaur#rHealth: 33/33 ========================#*Magic: 21/23 =====================---#*AC: 5Str: 11#*EV: 7Int: 17#*SH: 0Dex: 12######*################# XL:  4 Next: 44% Place: a Sewer€ë·jwö.~l~~~~@~~~...~.~.~....∩ Noise: =--------  Time: 2254.7 (0.0).~.~~~~~~~~.~..~~..~...∩ b) +1 dagger (distort)######################## Cast: ShockWater r   river ratl   frilled lizard€ë·jJwTr   ratThe zap hits the river rat. _The river rat is heavily wounded.Aiming: Shock (safe; 4% risk of failure)  €ë·j�w[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (heavily wounded, 79% to hit)€ë·j¨úì~r _The river rat is heavily wounded.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a river rat (heavily wounded, 79% to hit)  The zap misses the river rat.€ë·j¤û9~r€ë·jSü@.l€ë·jr?~.€ë·j15.7 (1 _€ë·j” €ë·j_ €ë·j +   tswn the Gusty #. Gale Centaur #~ Health: 33/33 ======================== #r Magic: 20/23 ====================---- #~ AC: 5Str: 11 #~ EV: 7Int: 17 #r SH: 0Dex: 12 ######*################# XL:  4 Next: 44% Place: a Sewer .~.l~~~@~~~...~.~.~....∩ Noise: =--------  Time: 2255.7 (0.0) .~[€ë·jµ+ ÿ40m.~~~~~~~~.~..~~..~...∩ b) +1 dagger (distort) ######################## Cast: Shock  Water   r   river rat  l   frilled lizard  r   ratAim: a river rat (heavily wounded, 79% to hit) _The zap misses the river rat.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (heavily wounded, 79% to hit)�ë·j¤D[ *r�ë·j·ÂJ**�ë·jà }r*Aim: a rat (82% to hit)�ë·j‘È Z  tswn the Gusty #. Gale Centaur #~ Health: 33/33 ======================== #r Magic: 20/23 ====================---- #~ AC: 5Str: 11 #~ EV: 7Int: 17�ë·j5É x #~ SH: 0Dex: 12 ######.################# XL:  4 Next: 44% Place: a Sewer .~.l~~~@~~~...~.~.~....∩ Noise: =--------  Time: 2255.7 (0.0) .~.~~~~~~~~.~..~~..~...∩ b) +1 dagger (distort) �ë·jÎÉ ######################## Cast: Shock  Water   r   river rat  l   frilled lizard  r   rat�ë·j!Ê žAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (82% to hit)  �ë·jcÊ `The zap hits the river rat.  You kill the river rat!�ë·j*Ñ Ý  #. #~ #* #* #* #* * .~.~....∩ .~...∩   Shift-Dir - straight line  Aim: a rat (82% to hit)  The zap hits the river rat.  You kill the river rat!You hear a splash.  The zap misses the rat.�ë·j@RG.r�ë·jãRF~l�ë·j^S-l�ë·j3\±~†.l 2 frilled lizards (1 wandering)�ë·jaŒ 566.7 (1 _You encounter a frilled lizard.�ë·jmf�ë·jAhj _Your Air Magic skill increases to level 6!ƒë·j‹›Á #.# #~# #.# #r# #~# #†##..l~.~l~@~~~~...~.~.~....~.~.~.~..~~..~...ƒë·j6¡˜ #.# #~# #.# #r# #~# #†##..l~.~l@~~~~~...~.~.~.~.~.ƒë·j¡w~.~..~~..~ƒë·ja¤ ƒë·j/¥x.lYou stampede towards the frilled lizard!ƒë·jÓ«ƒë·js­¦2-7Stampede Water ƒë·j¡²ƒë·jµ3 _The frilled lizard bites you.ƒë·jO l #.# #~# #.# #r# #~# #†##..l.~...~.~.~.~.~.~.~..~~..~ ƒë·j§ 5 #.# #~# #.# #r# #~# #†##..l~...~.~.~.~.~.~.~..~~..~ƒë·j× ¥ ~lYou closely miss the frilled lizard.ƒë·j& † lThe frilled lizard hisses angrily.ƒë·jy& -=8ƒë·j‰. \ _The frilled lizard bites you but does no damage.„ë·jpN #.# #~# #.# #r# #~# #†##.~.....~...~.~.~.~.~l~.~..~~..„ë·jüe #.# #~# #.# #r# #~# #†##.~.~...~.~..~.~l~.~..~~„ë·j‚k² .  You enter the shallow water. You miss the frilled lizard.You kick the frilled lizard.„ë·jŸu¨    frilled lizardYou kill the frilled lizard!„ë·j<{c1=7-9„ë·j¦€„ë·jEƒF _The frilled lizard bites you but does no damage.„ë·jçB g #.# #~# #.# #r# #~# #†##..~~....@~.~...~.~~.....~.~l~.~..~~„ë·jªC 2l.„ë·juI „ë·jíJ †3=--60 „ë·j™Q „ë·j•S T _You stop stampeding.…ë·jsS¯M #.# #~# #.# #r# #~# #†##.S.~~...@.l.~...~..~.....~.~.~.~..…ë·jãS�S   ball python (constriction, asleep)…ë·jPVurl~…ë·jFd ~r   ratYou encounter a ball python.The frilled lizard attacks as it pursues you!…ë·j¥f.=1…ë·j:l…ë·j8o_ _The frilled lizard completely misses you.…ë·j…C ******* The zap misses the frilled lizard. The zap hits the rat.…ë·jxÇK.r…ë·j Ô¸ l~.~~The rat is moderately wounded.…ë·j±Õ‚2-0-2…ë·jØÝ…ë·j8 3 _The frilled lizard bites you.…ë·jLR U .  The zap hits the frilled lizard.…ë·jGV ª ~You kill the frilled lizard!The zap hits the rat.…ë·jÀZ N******* …ë·jÙõ …ë·j¥ù t.~.~~†~…ë·jû h19--93…ë·j\…ë·jG _You kill the rat!†ë·jµÎ& *******S  )The zap hits the ball python.  The ball python is moderately wounded.†ë·jÝO@.S†ë·jîV7~~...†ë·j/Xf3=-4†ë·jë]†ë·jÙ_5 _The ball python hisses angrily.†ë·j`p • .  The zap hits the ball python.******* †ë·jð" K.†~~...8-605Shock _You kill the ball python!‡ë·jÈdI‡ë·jQg,‡ë·jdnu‡ë·jÇn2=‡ë·jEo‡ë·j*tc-‡ë·jéu‡ë·j]vK9=‡ë·jlw‡ë·j{,‡ë·j¼{‡ë·j0~,‡ë·jú~‡ë·j¾�‡ë·j‚‡ë·jǃ‡ë·j–…‡ë·jÒ…9=‡ë·jÌ™¹20==‡ë·j{›,‡ë·jBœ‡ë·j¥ �1=‡ë·jô ‡ë·jñ¡‡ë·jÑ£‡ë·j¤‡ë·j뤇ë·jƒ§,‡ë·jn¨‡ë·j ª‡ë·jÛª#=‡ë·jýª‡ë·je¬‡ë·j7®‡ë·jq®‡ë·j”®D2=‡ë·jF¯‡ë·jO±‡ë·j´±‡ë·j/¹=3==‡ë·jÏÇë·j¶Æ,‡ë·jJLJë·jXɇë·jÍB‡ë·jå·ë·jÒ‡ë·j[Ò‡ë·j¢Ó‡ë·jqÖ‡ë·jKÛ‡ë·j!P==‡ë·jJ‡ë·jÒ ‡ë·jµ ‡ë·jØ ‡ë·jƇë·jj,‡ë·jV‡ë·j‚g  You see here a ball python corpse.‡ë·jå‡ë·j2 _‡ë·j�‡ë·j× ‡ë·j‡#‡ë·j]$‡ë·jÓ%‡ë·j?*‡ë·j­.‡ë·jÄ0‡ë·jí>n‡ë·j~P_ # #‡ë·jØPª # # # ##≈≈≈≈#≈~@...†~~.....~.~~†-≈≈≈≈#≈~!~..~.....~.~.~~‡ë·j¯{�302.7 (37.0)-3.7 (38‡ë·j-~c _c - a scroll labelled YLA WAEKLIELLˆë·jFû########################≈≈≈≈#≈~....†~~.....~.~~†~..~.....~.~.~~~########################ˆë·jž&ˆë·j¾+14.7 (1.0)ˆë·jÚP¾5.7 (2 _d - a grey potionˆë·jz< ˆë·jÏ= & Spells (Memorise)TypeFailure Level  a - SwiftnessAir4% 3b - Lesser BeckoningTranslocation30% 2  c - AirstrikeAir16% 4  d - Summon Mana ViperHexes/Summoning 99% 5 ˆë·j> Š3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitŠë·j>£Šë·jשŠë·jP±�# tswn the Gusty# Gale Centaur# Health: 33/33 ========================# Magic: 23/23 ========================# AC: 5Str: 11# EV: 7Int: 17######################## SH: 0Dex: 12≈≈≈≈#≈~....†~~.....~.~~† XL:  4 Next: 60% Place: a Sewer≈≈≈≈#≈~@~..~.....~.~.~~~ Noise: ---------  Time: 2305.7 (0.0)######################## b) +1 dagger (distort)Cast: Shock _The ball python hisses angrily.  The zap hits the ball python. _You kill the ball python! Šë·j ²ï_You see here a ball python corpse. _c - a scroll labelled YLA WAEKLIELL _d - a grey potionŠë·ja¸ Šë·jA¹J Okay, then.Šë·j8¾Šë·j·ÅD _Šë·j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k + Air Magic6.0   4.9  +2   d - Throwing   0.0   1.4  -2      Šë·jûÂ[7;2H     l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                    Šë·jlÃX                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsŒë·jHž i + Spellcasting 1.7 k - Air Magic   6.0Œë·jt¥ Œ i * Spellcasting   1.7�ë·j p i - Spellcasting   1.7�ë·jÙ> i + Spellcasting 1.7�ë·jzŒ i * Spellcasting   1.7Žë·j> k + Air Magic 6.0�ë·j5ç p i - Spellcasting   1.7�ë·j> i + Spellcasting 1.7�ë·j N Œ k * Air Magic   6.0�ë·jW p k - Air Magic   6.0�ë·jÒ²�ë·j¹�ë·j6¿g# tswn the Gusty# Gale Centaur# Health: 33/33 ========================# Magic: 23/23 ========================# AC: 5Str: 11# EV: 7Int: 17######################## SH: 0�ë·jο­Dex: 12≈≈≈≈#≈~....†~~.....~.~~† XL:  4 Next: 60% Place: a Sewer≈≈≈≈#≈~@~..~.....~.~.~~~ Noise: ---------  Time: 2305.7 (0.0)######################## b) +1 dagger (distort)Cast: Shock�ë·jÀjThe zap hits the ball python. _You kill the ball python! _You see here a ball python corpse. _c - a scroll labelled YLA WAEKLIELL _d - a grey potion _Okay, then.�ë·j_À�ë·j;Å�ë·jóÊ�ë·jÏ�ë·j?Ñ‘ë·j,Ó‘ë·j{Ó‘ë·j Ô‘ë·j~Ö‘ë·jÉØ‘ë·jrÞP _‘ë·jß‘ë·jŠß‘ë·jøß‘ë·j}â‘ë·j˜ã‘ë·jçã‘ë·j[ä‘ë·jþå‘ë·j‰è‘ë·jãè‘ë·j9é‘ë·j¡íg  You see here a ball python corpse.‘ë·j^î‘ë·j ï _‘ë·jÔï‘ë·jÓð‘ë·j«ò‘ë·jó‘ë·jßó‘ë·j£ô‘ë·jö‘ë·jUö‘ë·j¶ö‘ë·j5ø‘ë·j ú,‘ë·j~ú‘ë·j@n‘ë·jy,‘ë·j'‘ë·j‘ë·jÚ,‘ë·jD‘ë·jÀ‘ë·jÎ ‘ë·j <Water ‘ë·j‘ ‘ë·j` A _You enter the shallow water.‘ë·j_‘ë·jÈ& ‘ë·j‘ë·j.‘ë·jÅ‘ë·jü?Water ‘ë·j¿‘ë·jªA _You enter the shallow water.‘ë·j¿‘ë·j‘ë·j­‘ë·jÑë·j?,‘ë·jБë·j!_  You see here a rat corpse.‘ë·jã"‘ë·jò#, _‘ë·jv$‘ë·j–%‘ë·jt)‘ë·j²)?Water ‘ë·j*‘ë·jÈ,+ _You enter the shallow water.‘ë·jX.e  You see here a river rat corpse.‘ë·j|0‘ë·j 1 _‘ë·jô1‘ë·j4‘ë·j 6n  You encounter a frilled lizard.‘ë·j-=~l~ #.# #.# #~# #.#  ‘ë·j4>‡#~# #.# #@# ‘ë·j}>_#~##†#Shock ################.################ ...†~~.....~.~~†~~~~~...~.~.~.... ‘ë·jÈ>E~..~.....~.~.~~~~~~~~.~..~~..~... l   frilled lizard (wandering) #################################‘ë·jìA^~l24.7 (19.0)‘ë·j�K‘ë·jYQ25.7 (20 _‘ë·jðV‘ë·jdX’ë·jÚ\*******’ë·jo\Bl~’ë·jPd–..~.~.’ë·jÁfg2--=6.7 (1.0)’ë·jÀk’ë·j½nX _The zap misses the frilled lizard.’ë·jb†X*******’ë·jà ’ë·j~~’ë·j¿l’ë·jó’ë·jÝ’ë·j‚r’ë·jÆ’ë·jx ’ë·jì ’ë·jn.’ë·j�~’ë·jœ#m.~.r   river rat (wandering)l   frilled lizard (wandering)The zap misses the frilled lizard.’ë·jA&’ë·j"'X1---7’ë·jj2’ë·jq7 ’ë·jÜ7’ë·jw9L_You encounter a river rat.“ë·j%œ•...r~~l.~.~~~ #†# ################.################ ...†~~.....~.~~†..~.~.~. ~..~.....~.~.~~~~~~~~.~..~~..~... #################################“ë·j‰¡ô#.#...r~~l.~..~ #†# ################.################ ...†~~.....~.~~†..~.~.~. ~..~.....~.~.~~~~~~~~.~..~~..~... ################################# rYou stampede towards the frilled lizard!“ë·jdª³ .lYou enter the shallow water.~r“ë·jð° r   rat (wandering)-8Stampede Water “ë·j˺“ë·jªÀ “ë·jüÀN_You encounter a rat.“ë·jÜ7U .  The zap hits the frilled lizard.“ë·jÖ@ï *******r  r   rat  You kill the frilled lizard!The zap hits the river rat.  The river rat is moderately wounded.“ë·jFÄö .rThe river rat squeaks loudly.  You stop stampeding.~r“ë·jqÒ¬..†~.r“ë·jÕ|0--1===9“ë·jWÛ“ë·jùã- _The rat squeaks loudly.”ë·jKP ª *******The zap hits the river rat but does no damage.”ë·j¯Ó Q.r”ë·jZØ b..~~.”ë·jÙÙ I---30”ë·j(á ”ë·jùá d _The river rat is moderately wounded.•ë·jÛX*******•ë·jµ_K~r•ë·jbL†r•ë·jyi\..~.•ë·j lg19---1•ë·jõ~•ë·jó�S _The zap misses the river rat.•ë·jY>1~#.#...~~~r†r~.~ #†# ################.################ ...†~~.....~.~~†..~.~.~. ~..~.....~.~.~~~~~~~~.~..~~..~...–ë·jÄU .rYou stampede towards the river rat! You hit the river rat but do no damage.Space warps around the river rat. You kick the river rat.  The river rat is almost dead.–ë·j  8 –ë·j² h2Stampede –ë·jH–ë·jö1 _The river rat is staggered.–ë·jÜ¢ð †The zap hits the river rat but does no damage.  The river rat is almost dead.The zap hits the rat.–ë·j+¨f*******–ë·j’1/ ~..~.†rYou kill the rat!You stop stampeding.–ë·jÆ5q8--23–ë·j7;–ë·jC=V _The river rat barely misses you.–ë·jÛ ¹ ~The zap hits the river rat.  You kill the river rat!–ë·jx  �*******–ë·jÅ& ¶~..~.††–ë·j}. ¿ 7/24--754Shock _You hear a splash.–ë·jÑ3 –ë·jü5 m _Your Spellcasting skill increases to level 2!—ë·jû83—ë·j²:—ë·jÁ>± _8=—ë·jÂDš—ë·j»E—ë·j$F,—ë·j‚HO=—ë·j)I—ë·jÔJ—ë·jAKK9=—ë·jEL—ë·j/M—ë·j„M—ë·jßM—ë·jàO,—ë·jUP—ë·jÌQ,—ë·jOR—ë·jªS—ë·jôUj  You encounter a brain worm.—ë·js^w-Shockw   brain worm (wandering)—ë·jÄg/40.0)—ë·j¼ji=-5.7 (11 _—ë·j-p—ë·jéq˜ë·jä ß *****w  The zap hits the brain worm.˜ë·jÇj Ÿ.w.††˜ë·jÝm 8=6.7 (1.0) ˜ë·jÇx { _The brain worm is moderately wounded.™ë·j{= ‹ *****The zap hits the brain worm.™ë·jN¿ E~w™ë·j+È c.††™ë·j¶Ê T8-7™ë·j$Ñ ™ë·j¡ã b _The brain worm is heavily wounded.šë·jqÉ.~##.##...~~~w†.~.~ #†# ################.################ ...†~~.....~.~~†..~.~.~.šë·j¶Ðê. #~# ###.###~...~~~~w†.~.~ #†# ################.################šë·jãØf  You stampede towards the brain worm! You enter the shallow water.šë·j¼Úh8Stampede šë·j†ßšë·jÏáX _The brain worm bites you but does no damage.  Things that are here:šë·jäã{ _a rat corpse; a frilled lizard corpsešë·j�Jê  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.›ë·jE<Ý** Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The brain worm is severely wounded.  You are struck by an arc of lightning.  The brain worm is struck by an arc of lightning.  The brain worm is almost dead.›ë·jÏÛã w@ The lightning grounds out.  You stop stampeding.›ë·jnݦ28----6---=9›ë·j“åE _The brain worm bites you.›ë·jãf ›ë·j;o ›ë·jY� ** You stop stampeding. _bites you.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The brain worm is struck by an arc of lightning.  The brain worm is almost dead.›ë·j@$ ± w@You are struck by an arc of lightning. The lightning grounds out.›ë·ji) ¡6------4----50›ë·jE, ›ë·j. B _The brain worm bites you but does no damage.œë·jœúœë·j]œë·júB.  The brain worm is almost dead.You are struck by an arc of lightning. The lightning grounds out. _The brain worm bites you but does no damage.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.œë·j $µ **You kill the brain worm!œë·jpÒL.@œë·jjÓœë·j´ÚMtswn the Gusty#.#Gale Centaur#.#Health: 26/33 ==================------#~#Magic: 12/25 ===========-------------###.###AC: 5Str: 11~...~EV: 7Int: 17~~~SH: 0Dex: 12#.#XL:  4 Next: 168% Place: a Sewer#@#Noise: ==-------  Time: 2351.7 (1.0)#†#b) +1 dagger (distort)#.#Cast: Shock#~##.##~#œë·j¸Û#~##†# ################.################ You are struck by an arc of lightning. The lightning grounds out. _The brain worm bites you but does no damage.  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The brain worm is struck by an arc of lightning.  You kill the brain worm!œë·j4Ý“ _You are struck by an arc of lightning.  You have reached level 5!œë·j«æ/  --more--œë·jËî 30/386---536% ShockYour stampede becomes supported by the winds.œë·j%œë·j;Uƒ _You feel the spiteful East Wind laying your enemies bare.�ë·j@¾ �ë·jbÅ _�ë·j%Ì E #.#~###.### ~...~  ~~~ #.#†.~#.# ...†~~.....~.~~†~~~~~...~.~.~.... �ë·j,ì õ01=3=--2.7 (1Water �ë·jmô �ë·jêö + _You enter the shallow water.�ë·jOù v _You see here a river rat corpse.žë·jÆ$žë·j%žë·j&žë·j¼&žë·jÌ)žë·j1E _žë·j6l ~###.### ~...~  ~~~ #.#††--žë·j”6û3~.†~~ ~..~.....~.~.~~~~~~~~.~..~~..~... žë·j«:žë·jG@žë·j—Ažë·jÐôžë·j¥K ~###.### ~...~  ~~~ #.#††..~~~~ ################################# 04.7 (1Water žë·jw"2 _You enter the shallow water.žë·jtŠžë·jÕŠžë·jÿ‹žë·jÇŒžë·j⎞ë·j–>žë·jÑ› ###.### ~...~  ~~~ #.#††žë·j™œ±.~5~###žë·j žë·jAúžë·jÓ| žë·j5} žë·jà} žë·j/ žë·jK€ žë·j¢‰   ~...~  ~~~ #.#††.~žë·jò‰ K.†žë·jœ– &0žë·jç� É2===6.7 (1Water žë·j]¢ žë·j™¤ 2 _You enter the shallow water.žë·jù# ±14žë·j+ nžë·jz3  #.# #†#†.~~~ ################.################ ...†~~.....~.~~†~~~~~...~.~.~....~~~~~Water #######žë·j'8 8.7 (2žë·jf: v _You see here a river rat corpse.žë·jµÁžë·jüÁžë·j¦Âžë·jBÄžë·jèÆžë·jlÐE _žë·jÍÙB ††.~.~~† ################@################9.7 (1 ...†~~.....~.~~†~~~~~...~.~.~.... ~..~.....~.~.~~~~~~~~.~..~~..~########žë·j†ážë·jêèžë·jbéŸë·j“{ ¹ Spells (Memorise)TypeFailure Level  a - SwiftnessAir4% 3b - AirstrikeAir14% 4  c - Lesser BeckoningTranslocation26% 2  d - Summon Mana ViperHexes/Summoning99% 5 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ë·jß�  ë·j†¤  ë·j­« Ï#†#tswn the Gusty#†# ë·jØ« GGale Centaur#.# ë·jõ« ÁHealth: 32/38 ====================----#~# ë·j¬ ÄMagic: 14/26 ============------------#.#AC: 5 ë·j+¬ �Str: 11#~#EV: 7 ë·jJ¬ �Int: 17#~#SH: 0 ë·je¬ ZDex: 12#†# ë·jЬ …XL:  5 Next: 36% Place: a Sewer  ë·j»¬ ################@################ Noise: ---------  Time: 2359.7 (0.0)  ë·jᬠ...†~~.....~.~~†~~~~~...~.~.~.... b) +1 dagger (distort)  ë·jý¬ p~..~.....~.~.~~~~~~~~.~..~~..~... Cast: Shock #################################  ë·j!­ T_You feel the spiteful East Wind laying your enemies bare.  ë·j=­ €_You enter the shallow water. _You see here a river rat corpse.  ë·jY­ ‡_You enter the shallow water. _You enter the shallow water. _You see here a river rat corpse. ë·j›º ÏMemorise Airstrike, consuming 4 spell levels and leaving 2? Y - Yes  N - No¡ë·jLk¡ë·jB†#†#tswn the Gusty#†#Gale Centaur#.#¡ë·ju–•Health: 32/38 ====================----#~#Magic: 14/26 ============------------#.#AC: 5Str: 11#~#EV: 7Int: 17#~#SH: 0Dex: 12#†#XL:  5 Next: 36% Place: a Sewer ################@################ Noise: ---------  Time: 2359.7 (0.0) ...†~~.....~.~~†~~~~~...~.~.~.... b) +1 dagger (distort) ¡ë·jt—Ë~..~.....~.~.~~~~~~~~.~..~~..~... Cast: Shock ################################# _You feel the spiteful East Wind laying your enemies bare. _You enter the shallow water. _You see here a river rat corpse. _You enter the shallow water. _You enter the shallow water. _You see here a river rat corpse.¡ë·j�ž4360.7 (1¡ë·j„¤¡ë·jå«; _You enter the shallow water.see here a river rat corpse.enter the shallow water.see here a river rat corpse. _This spell is quite dangerous to cast!¡ë·jx´+1.7 (2¡ë·j�·¡ë·j{¾¡ë·j1Æ[5=2.7 (3¡ë·j9Ì¡ë·j½Ò¡ë·jÞÙY4=3.7 (4¡ë·j:à¡ë·jçä¡ë·jªë+4.7 (5¡ë·jÃð¡ë·j÷¨ _You start memorising the spell. You continue memorising. x4¡ë·j’ý¡ë·jà¡ë·jGc _You finish memorising. Spell assigned to 'c'.¡ë·j÷A ¡ë·jüD –  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 2.9   4.2  -2          ¡ë·jF  b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   6.0   4.9  +2   d - Throwing   0.0   1.4  -2           l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.0 [¡ë·jÌF ^37m  0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                              ¡ë·jcG ß                    ¡ë·j±G X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help¡ë·jãG G[=] set a skill target  ¡ë·jH ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets¢ë·j’:� i - Spellcasting   2.9 k + Air Magic 6.0£ë·j6Ò PTargetTarget--  8.0  --  --  --  8.0 --  --  --  --  --  --  £ë·j¤Ò a-z] set[-] clear selected targetcost|targets¤ë·j›<[?25h[?0c8.0 ¥ë·j(þ [?25l[?1c¥ë·j†¾10.0 current training targets, if any.=] set aall targets¦ë·jRŒ k * Air Magic   6.0¦ë·jH> i + Spellcasting 2.9¦ë·j§4 ¦ë·j> ¦ë·jG #†#tswn the Gusty#†#Gale Centaur#.#Health: 34/38 =====================---#~#Magic: 15/26 =============-----------#.#AC: 5Str: 11#~#EV: 7Int: 17#~#SH: 0Dex: 12#†#¦ë·jjG ˜XL:  5 Next: 36% Place: a Sewer ################@################ Noise: ---------  Time: 2364.7 (0.0) ...†~~.....~.~~†~~~~~...~.~.~.... b) +1 dagger (distort) ¦ë·jŽG )~..~.....~.~.~~~~~~~~.~..~~..~... Cast: Shock ¦ë·j³G £################################# _You enter the shallow water. _You enter the shallow water. ¦ë·jëG _You see here a river rat corpse. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 ¦ë·j H N_You finish memorising. Spell assigned to 'c'.¦ë·jôO ¦ë·jäV ¦ë·j³— §ë·jmY§ë·jÀY§ë·jëZ§ë·jg]§ë·j\e# _5=6=§ë·jKf,§ë·jwg§ë·jÀh,§ë·jhi§ë·jœj§ë·jûj§ë·jîk§ë·jùl§ë·j|mg6==§ë·j0n§ë·jöo§ë·j?pM7=§ë·j*q§ë·j]s,§ë·j,t§ë·jàu,§ë·j•v§ë·jˆ�a7=§ë·j¬†Þ=8=§ë·j?‡§ë·j÷ˆ,§ë·j¹‰§ë·j¾Œ§ë·j�h8==§ë·j¦�§ë·j©�1 _HP restored.§ë·jï�§ë·jî‘§ë·jW”§ë·j•9=§ë·j!–§ë·j˜c9=§ë·jð˜§ë·j}›O=§ë·j9œ§ë·j²�§ë·jþ�§ë·j�ž§ë·jo §ë·j¥ §ë·jž¡§ë·j)£§ë·j^£9=§ë·jÒ£§ë·jç¥b20=§ë·j•¦§ë·jì§§ë·jJ¨§ë·jȨ§ë·j£ª§ë·jÞª§ë·j‰«§ë·jR­§ë·j‰­§ë·j®§ë·jþ¯O=§ë·jõ°§ë·jT²§ë·j†²K1=§ë·j³§ë·j�´§ë·jÆ´§ë·jfµ§ë·j·,§ë·j¥·§ë·j¹§ë·j7º§ë·j&»§ë·j¹¼§ë·j½9=§ë·jާë·jm¿§ë·jÓ¿K2=§ë·j„À§ë·j*Â,§ë·j¾Â§ë·jjÄ,§ë·j¦Å§ë·j*ǧë·jŠÇ§ë·j0ȧë·jÒɧë·j:Ê9=§ë·jÅʧë·jf̧ë·jªÌK3=§ë·jŠÍ§ë·jòΧë·j3ϧë·jÓϧë·jZѧë·j£Ñ§ë·jJÒ§ë·j¬Ô,§ë·jŽÕ§ë·jV×O=§ë·jš×§ë·j›Ù§ë·jíÙK4=§ë·j~Ú§ë·j Ü,§ë·jÊܧë·jbÞ§ë·jòÞ,§ë·jà§ë·j¸à§ë·j$á§ë·j:ãO=§ë·jÕã§ë·jå§ë·jVåK5=§ë·j;æ§ë·j‘ç§ë·jÆç§ë·j”è§ë·jÿé§ë·j5ê§ë·j²ê§ë·j‹ï§=§ë·jÚð§ë·j0ñK6=§ë·jÔñ§ë·jõ4 _Magic restored.§ë·jw÷§ë·jø?Water §ë·j[ø§ë·jû+ _You enter the shallow water.§ë·júüe  You see here a river rat corpse.§ë·jÁþ§ë·jQÿ _§ë·jóÿ§ë·jq§ë·j�,§ë·jw§ë·j §ë·j­§ë·jD=§ë·j´§ë·jC §ë·j¾ UWater §ë·j[ §ë·jlA _You enter the shallow water.§ë·j §ë·jã(§ë·j¨§ë·j§ë·jîUWater §ë·jš§ë·j + _You enter the shallow water.§ë·jNe  You see here a river rat corpse.§ë·j§ë·j¦/ _§ë·j…§ë·j ê _You enter the shallow water.see here a river rat corpse.enter the shallow water.see here a river rat corpse.  Things that are here:§ë·jÕ!Š  a rat corpse; a frilled lizard corpse§ë·jÐ#§ë·jO$ _§ë·j!%§ë·j�&§ë·j?)§ë·jv)<Water §ë·jA*§ë·jM,A _You enter the shallow water.§ë·jù-§ë·jB.§ë·jú.§ë·j$1§ë·jW2§ë·j 2(§ë·j!3§ë·j¤4§ë·j7UWater §ë·jW7§ë·jÅ8A _You enter the shallow water.§ë·jq:§ë·jÃ:§ë·j=;§ë·jH=§ë·jŸ?k  You encounter a ball python.§ë·jÇF#~# #~# #.# #.# #~# #######.############  ..~.~~...~~~@......S §ë·jŒGÇ .~.~~.~~~.~~~~....~~  #######.############ Shock #†##†##.#S   ball python (constriction, asleep)#~##.##~#§ë·jÐ^‹431.7 (67.0)2.7 (68 _§ë·j?o #~# #~# #.# #.# #~#  #######.############  ..~.~~...~~~@......S  .~.~~.~~~.~~~~....~~  #######.############  #†# §ë·j‡?{#†# #.# #~# #.# #~#§ë·j°Ö #~# #~# #.# #.# #~#  #######.############  ..~.~~...~~~@......S  .~.~~.~~~.~~~~....~~  #######.############  #†# #†# #.# #~# #.# #~#§ë·jäܧë·jžÝ§ë·j–ã§ë·jLåb _A ball python is nearby!§ë·jÈ & *******S  )The zap hits the ball python.  The ball python is moderately wounded.§ë·j�K 1S.§ë·jhT %.....§ë·jyU f5-=3.7 (1.0) §ë·jF[ §ë·j•] 5 _The ball python hisses angrily.¨ë·jòQ;*******¨ë·j‚Ó\S.S.¨ë·jWÙD...S...¨ë·jÛÚ_4--4¨ë·jšß¨ë·jÚáU _The zap misses the ball python.¨ë·jòïR .  The zap hits the ball python.¨ë·j õG*******¨ë·jqz¨ë·jÏz .......¨ë·j»ƒ–3--75Shock¨ë·j‰¨ë·j�O _You kill the ball python!¨ë·j»¨ë·j( ¨ë·jê ¨ë·j ¨ë·jå4=¨ë·jW,¨ë·j³¨ë·jã,¨ë·jŸ,¨ë·j 9=¨ë·j›¨ë·j�K5=¨ë·jë¨ë·jY¨ë·jó¨ë·j% ¨ë·jÿ ¨ë·j#¨ë·jN#¨ë·j$¨ë·jê%¨ë·j&¨ë·j'¨ë·jr(¨ë·jç(9=¨ë·j¡)¨ë·j€+¨ë·jË+¨ë·jì+D6=¨ë·jÒ,¨ë·j2/¨ë·jÖ3X¨ë·jJ5¨ë·j•5¨ë·j6¨ë·jÐ7¨ë·jY9¨ë·jå9¨ë·jv:¨ë·j'<¨ë·jè=¨ë·jL>9=¨ë·jÿ>¨ë·j C¨ë·jF¨ë·jeF¨ë·j#H¨ë·j²J¨ë·j]M¨ë·j¶M¨ë·j,O¨ë·jêQ¨ë·j=T¨ë·j{T¨ë·jfV¨ë·j½Y¨ë·j¦]¨ë·j^<Water ¨ë·j-`¨ë·j…cA _You enter the shallow water.¨ë·j%f¨ë·j‚f(¨ë·j›h¨ë·j÷j¨ë·j�m3¨ë·jho¨ë·jáq¨ë·j1t¨ë·jŸt¨ë·jhv¨ë·jÎx¨ë·j{{¨ë·j´{¨ë·j}}¨ë·jƒ�¨ë·j»�¨ë·jõ‚¨ë·jȆ$ ¨ë·j#‡Q_j - 2 fizzy silvery potions (gained 1)¨ë·j[‰¨ë·j ‰¨ë·j‹¨ë·jÕŸß # # # # #¨ë·j M ##### ¨ë·jJ .~~~........~..~@~≈#≈≈≈≈- ¨ë·jx ×~.~~~~....~~~....~≈#≈≈≈≈ ####¨ë·j’ # ¨ë·j¸ ~###¨ë·jÑ *#¨ë·jé *#¨ë·jû ,#¨ë·j§061.7 (26.0)¨ë·j5¯F-2.7 (27¨ë·j„³¨ë·j[¶R _k - a black potion©ë·jCI©ë·jÆD©ë·j{F©ë·jÔF©ë·jŠNÆ©ë·j7P©ë·j_R©ë·jÄR<Water ©ë·jšS©ë·j±UA _You enter the shallow water.©ë·jºV©ë·jóV(©ë·juW©ë·jKX©ë·jZ3©ë·jXZ©ë·jì[©ë·jp\©ë·jž\©ë·j ]©ë·j'^©ë·jy_,©ë·jÜ_©ë·jê`©ë·j b©ë·j>b©ë·j§b©ë·j±c©ë·j"e,©ë·j-f©ë·jíf©ë·jæhB©ë·jƒj©ë·jÈk,©ë·jnl©ë·jõm©ë·jÞpRWater ©ë·jÇq©ë·jqtA _You enter the shallow water.©ë·j²u©ë·jv©ë·jJv©ë·j×w©ë·j„‘ÎWater  _You enter the shallow water.©ë·jU¥{  You encounter a frilled lizard.#.# #~# #~# #.# #.# #~# .########## l~...~.@~.~~...~~~...... ~.~.~~.~.~~.~~~.~~~~.... .##########Shock #†# #†# #.#l   frilled lizard (asleep) #~# #.# #~#©ë·jU³}84.7 (225.7 (23 _©ë·jO¬ ©ë·jQ¯ % ©ë·j¿¯  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 2.9   4.2  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k * Air Magic   6.0   4.9  +2   d - Throwing   0.0   1.4  -2     [3©ë·j6° ¸4m      l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2      ©ë·j¢° �                ©ë·j}± !                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsªë·j³•TargetTarget--  8.0 --  --  --  10.0 --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsªë·j-á <[?25h[?0c0 «ë·jä  [?25l[?1c«ë·j](°4.0 current training targets, if any.=] set aall targets«ë·j^�«ë·j�•«ë·jj�tswn the Gusty#.#Gale Centaur#~#Health: 38/38 ========================#~#Magic: 26/26 ========================#.#AC: 5Str: 11#.#EV: 7Int: 17#~#SH: 0Dex: 12#############.########## XL:  5 Next: 37% Place: a Sewerl~...~.@~.~~...~~~...... Noise: ---------  Time: 2485.7 (0.0)~.~.~~.~.~~.~~~.~~~~.... b) +1 dagger (distort)#############.########## Cast: Shock#†##†##.#l   frilled lizard (asleep)#~##.##~# [«ë·j_žam_j - 2 fizzy silvery potions (gained 1) _k - a black potion _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _You encounter a frilled lizard.«ë·jL£«ë·j’¥«ë·j(ª«ë·jÀ««ë·j\ ) «ë·jé õ#.#  #~#  #~#  #.#  #.#  #~#  #############.# l~...~.@~.~~...~~~...... «ë·jS „~.~.~~.~.~~.~~~.~~ #############.# #†#  #†#  #.# «ë·j„ J #~#  #.#  #~# «ë·j® «ë·jõ¸ , #.#  #~#  #~#  #.#  #.#  #~#  #############.# l~...~.@~.~~...~~~...... ~.~.~~.~.~~.~~~.~~ #############.# #†# #†# #.#  #~# #.# #~#«ë·jnÀ «ë·jbÁ «ë·jWÇ «ë·jcÐ e _A frilled lizard is nearby!¬ë·j–, #.#  #~#  #~#  #.#  #.#  #~#  #############.# l~...~.@~.~~...~~~...... ~.~.~~.~.~~.~~~.~~ #############.# #†#  #†#  #.#  #~#  #.#  #~# ¬ë·j Å, #.#  #~#  #~#  #.#  #.#  #~#  #############.# l~...~.@~.~~...~~~...... ~.~.~~.~.~~.~~~.~~ #############.# #†# #†# #.#  #~# #.# #~#¬ë·júʬë·jw̬ë·j±Ð¬ë·j+Óe _A frilled lizard is nearby!¬ë·jÊ( *******l  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.¬ë·j£@.l¬ë·j"«M...~.¬ë·jÿ¬a5-=6.7 (1¬ë·jг¬ë·j¬¶8 _The frilled lizard hisses angrily.¬ë·jð{à ~The zap hits the frilled lizard.  You kill the frilled lizard!¬ë·j|€E*******¬ë·jjz.†...~.¬ë·jp–4--87Shock¬ë·j^¬ë·j( _You hear a splash.­ë·jfe­ë·jah–  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 2.9   4.2  -2          ­ë·jiÿ b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k * Air Magic   6.0   4.9  +2   d - Throwing   0.0   1.4  -2           l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1      ­ë·jVi˜         f - Armour   0.0   1.0   0  ­ë·jòi0     g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                      ­ë·jJj�                ­ë·j‚j            ­ë·jùjŸ    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ­ë·j,kã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets­ë·jçá ­ë·j0é ­ë·jxð ˜tswn the Gusty#.#Gale Centaur#~#Health: 38/38 ========================#~#Magic: 24/26 ======================--#.#AC: 5Str: 11#.#EV: 7Int: 17#~#­ë·jcñ ôSH: 0Dex: 12#############.########## XL:  5 Next: 38% Place: a Sewer.†...~.@~.~~...~~~...... Noise: =--------  Time: 2487.7 (0.0)~.~.~~.~.~~.~~~.~~~~.... b) +1 dagger (distort)#############.########## Cast: Shock#†##†##.##~##.##~#­ë·j2ò 9The zap hits the frilled lizard.  The frilled lizard is heavily wounded. _The frilled lizard hisses angrily.  The zap hits the frilled lizard.  You kill the frilled lizard! _You hear a splash.­ë·j}÷ ­ë·jšý ­ë·j ­ë·jñ®ë·jñ®ë·j¡ö®ë·j±û®ë·jÖýH _No target in view!®ë·j“1 I®ë·j;3 ®ë·j»B  _5==®ë·j(D ®ë·jæJ Ï6=®ë·jèR ¿Water  _You enter the shallow water.®ë·jUT ®ë·jU (®ë·jqU ®ë·jõX ®ë·jç[ ®ë·jQ\ 9=®ë·j³] ®ë·jW` ®ë·jVc ®ë·jªc ®ë·j½e ®ë·j"h ®ë·jéj ®ë·j6k ®ë·j m ®ë·j o ®ë·jšq ,®ë·js ®ë·j€v ®ë·jy ®ë·j…y ®ë·j„{ ®ë·j@~ ®ë·j–‰ ,®ë·jŒ ®ë·j£� ®ë·j“ ®ë·j—“ ®ë·jU• ®ë·jl— ®ë·j�š ®ë·jâš ®ë·jYœ ®ë·jû°  # # # # # #®ë·jÙ± ¾#≈≈≈≈#≈~@....†...~..~.~~.-≈≈≈≈#≈~?...~.~.~~.~.~~.~# # # #  #®ë·jV² ï  #  # ®ë·jǹ 1506.7 (19.0)®ë·ju¿ F-7.7 (20®ë·jÁÅ ®ë·jeÇ S _l - a golden potion¯ë·jà¡3¯ë·jò¢¯ë·j ¦¯ë·jI©¯ë·j ª¯ë·jq³¯ë·j2ÄE########################≈≈≈≈#≈~.....†...~..~.~~....~.~.~~.~.~~.~########################8.7 (1.0)¯ë·jýÖ¥9.7 (2 _e - a scroll labelled AMADOL IFEBUYD¯ë·jM%I¯ë·jÊ'¯ë·jÊ(¯ë·j*,¯ë·j3Ưë·jÎ4¯ë·je5,¯ë·j»6¯ë·jÂ7¯ë·j!8¯ë·j‘8¯ë·jƒ9¯ë·j­:¯ë·j*;¯ë·j—;¯ë·j„<¯ë·jˆ=¯ë·jü=¯ë·jf>¯ë·j=?¯ë·j^@¯ë·jÍ@¯ë·j’A¯ë·j^B¯ë·j“D¯ë·j3E<Water ¯ë·jšE¯ë·jGA _You enter the shallow water.¯ë·jœH¯ë·jI(¯ë·jHI¯ë·jZJ¯ë·jL¯ë·jpL¯ë·jÐL¯ë·jÛM¯ë·j-O¯ë·j×O,¯ë·jéP¯ë·jÈQ¯ë·j-R¯ë·jŠR¯ë·j’S¯ë·jÖU¯ë·jòVRWater ¯ë·jmXA _You enter the shallow water.¯ë·jŒY¯ë·jÙY ¯ë·j8Z¯ë·jœ[¯ë·jÑ\¯ë·j9]¯ë·jÓ]¯ë·j(_¯ë·j÷`,¯ë·j{a¯ë·j9c¯ë·jbe¯ë·jÎe<Water ¯ë·jf¯ë·jQhA _You enter the shallow water.¯ë·jki  You encounter a river rat.¯ë·j*r #r# #~# ¯ë·j£r#~# #.# #~#  #~# #.# #@#¯ë·jÔrÉ #~# ################.###############Shock ¯ë·j$s×....†...~..~.~~...~~~........~..~ ...~.~.~~.~.~~.~~~.~~~~....~~~... ################.################ r   river rat (wandering)¯ë·j}s˜#†##†##.#¯ë·jvg.r27.7 (18.0)¯ë·j�|¯ë·j¹~=8.7 (19 _¯ë·j…¯ë·j ‡°ë·j�  °ë·jï!'*******r    The zap hits the river rat.  The river rat is moderately wounded.°ë·jz­ÌS ~rThe river rat squeaks loudly. You hear an angry hiss.°ë·jO®.~~.S   adderr   river rat°ë·jã²g5-==9.0) °ë·j¹¶°ë·jV¹W _You encounter an adder.°ë·j•Ö Ö ******* The zap misses the river rat. The zap hits the adder.°ë·j–W Q.S°ë·jzX 9~r°ë·jF_ @~~.°ë·jBa h4---30°ë·j>g °ë·j±i ] _The adder is heavily wounded.±ë·j¸'p~The zap misses the river rat. The zap hits the adder. _The adder is heavily wounded.heavizap hits the adder.  You kill the adder!±ë·j5-¤*******r   river rat±ë·j€¯O.r±ë·j!¶d.†~~.±ë·j¡º�3--45-1±ë·j À±ë·jIÂ( _You hear a splash.±ë·j£Ç z ~The zap hits the river rat.±ë·jYÍ f*******±ë·j!Wš.†~.~~.±ë·jObá 2--522Shock _You kill the river rat!±ë·j¬i±ë·jÄkm _Your Spellcasting skill increases to level 3!²ë·jl2²ë·jü2²ë·jp3²ë·j’5²ë·j>.3= _²ë·j,?²ë·jŸ?9=²ë·j@²ë·jeA²ë·j÷AK4=²ë·jFB²ë·jrC²ë·j¹C²ë·jþC²ë·j¥E²ë·jùE²ë·jIF²ë·jëG,²ë·jÅH²ë·jnI²ë·jÀI9=²ë·jMJ²ë·jÒKa5=²ë·jÂL²ë·jÖM,²ë·j9N²ë·jÈO,²ë·jRP²ë·jŒQ²ë·jÁQ²ë·j3R²ë·jMS²ë·j�S9=²ë·j·¿6=Water  _You enter the shallow water.=Water  _You enter the shallow water.  You see here an adder corpse. _Water  _You enter the shallow water.Water  _You enter the shallow water.  You encounter a rat.##################...~~~~~.~@~.....r-..~.~~~~[²ë·jZÀy30m.~~~.~.~.~ #######.########## Shock #†# #~# #.#r   rat (wandering)#~##~##.#~58.7 (26.0)²ë·jQÄ(²ë·jøÈw-9.7 (27Shock²ë·jͲë·jÏ0 _The rat leaves your sight.³ë·jle³ë·j‘f3³ë·jVh³ë·jDkf  You encounter an adder.³ë·j¾qˆ#...~~~~~.~~@.....~S..~.~~~~.~~~.~.~.~r#.#Shock#†# #~##.# ³ë·jÊrJS   adder (asleep)#~# r   rat (wandering)#~##.#³ë·jâs-0.0).³ë·j«y)³ë·j™€A60.7 (1³ë·j �0 _The rat leaves your sight.³ë·jr§ ¸ *******S  The zap hits the adder.  The adder is lightly wounded.³ë·j¢' ]S.r³ë·jƒ( /S~³ë·jã. ¤....r   rat (wandering)³ë·js0 [5-=1³ë·jà5 ³ë·jJ8 / _The adder hisses angrily.´ë·j™,¸ .  The zap hits the adder.  The adder is severely wounded.The zap hits the rat!´ë·jŽ1c******* ´ë·jè±0S.´ë·jC¸x...S.~.´ë·j{¼^4--2´ë·jüÁ´ë·jUÄG _You kill the rat!´ë·j 1S.´ë·jš ´ë·j� �3--Contam: 10% -3´ë·j" ´ë·j…$ C _You miscast Shock. Nothing appears to happen.´ë·j—u *******The zap hits the adder.µë·j‘S3S.µë·jT/S.µë·jÌYL..~.µë·j [f2--=4µë·jË_µë·j¼a^ _The adder is severely wounded.µë·j6BL .  The zap hits the adder!µë·jjFD*******µë·jOÌM.....~.µë·jÖÕy-95Shockµë·j ú_ _You kill the adder!¶ë·jçöë·jLĶë·jöĶë·j”Æ,¶ë·j²ÍX¶ë·jñÒ¶ë·j_Ó¶ë·j Ô¶ë·jmÙX¶ë·j©á03=8% 64¶ë·j¤âM2¶ë·jiæ¶ë·j°æ¶ë·j1çC=¶ë·jåç¶ë·j.êZ _Your magical contamination has completely faded away.¶ë·j¥êK4=¶ë·j4ë¶ë·jì¶ë·jkì¶ë·jEð„¶ë·jFñ¶ë·jqò¶ë·jó9=¶ë·j¥õw5=¶ë·j=ö¶ë·jt÷,¶ë·jø¶ë·jMù,¶ë·j¶þ,¶ë·jÿ¶ë·j¶ë·j¸¶ë·jû9=¶ë·j%¶ë·jŶë·j&K6=¶ë·j»¶ë·jz¶ë·jƒ>¶ë·j¿¶ë·j ¶ë·j² ¶ë·jW ¶ë·jÊ ¶ë·j% ¶ë·jå ¶ë·jI¶ë·jͶë·jB¶ë·j,¶ë·j¯9=¶ë·jP¶ë·já¶ë·j|¶ë·j²¶ë·jž¶ë·j0¶ë·j‚ RWater ¶ë·jÁ!¶ë·jÕ$A _You enter the shallow water.¶ë·j+(>¶ë·j\)¶ë·j4-¶ë·j›/¶ë·j¢13¶ë·j>¶ë·jé@,¶ë·j}B¶ë·j&E¶ë·j8H,¶ë·j`J¶ë·jYM¶ë·j-O¶ë·jO¶ë·j•Q¶ë·jÂT¶ë·jÒW,¶ë·j²Y¶ë·jþ[¶ë·jŒ^,¶ë·j¦`¶ë·jÇuÐ ##### .~~~.....~......@~≈#≈≈≈≈- ¶ë·jûvë.~~~.~.~.~.....~!~≈#≈≈≈≈ ###### ######¶ë·jä}098.7 (33.0)¶ë·j«„F-9.7 (34¶ë·jT§w _h - a scroll labelled LUTEOS CUOV¶ë·j4á3¶ë·jÚâ¶ë·jïä¶ë·j[ç¶ë·jþç¶ë·j‡î¶ë·jÉ÷,¶ë·jHø¶ë·jÏúl _d - 3 grey potions (gained 2)¶ë·jåû¶ë·j4ü¶ë·jºü¶ë·j­þ¶ë·jâÿ,¶ë·jD ¶ë·j ¶ë·jB *Water  _You enter the shallow water.¶ë·j¹ B¶ë·j@ ¶ë·jt ,¶ë·j3! ¶ë·jo" ¶ë·jÏ$ RWater ¶ë·j™% ¶ë·jÿ' A _You enter the shallow water.¶ë·j') ¶ë·j‰) ¶ë·j* ¶ë·jÝ+ ¶ë·jÁ, ,¶ë·jW- ¶ë·jÚ. ¶ë·j§/ ¶ë·j0 (¶ë·j1 ¶ë·jô5 _¶ë·jH6 ¶ë·jÁ: ©Water  _You enter the shallow water.¶ë·j6? u¶ë·j @ ,¶ë·jOB ¶ë·jÔD n  You encounter a frilled lizard.¶ë·jlR ######################## l......~~~~~.~~~.....~.. ..~~..~@~~~~.~~~.~.~.~.. ###########.############ #†# Shock #~# #.# #~#l   frilled lizard (asleep) #~# #.# #.#¶ë·j—` .621.7 (22¶ë·j¨g =2.7 (23 _¶ë·j•m ¶ë·jzn ·ë·jÉU .  The zap hits the frilled lizard.·ë·j[ÍH*******·ë·j®SS......~·ë·jt\Ÿ5-60=3.7 (1.0)Shock·ë·jb·ë·j‡dR _You kill the frilled lizard!·ë·j.ß I·ë·jÀà ·ë·j8ç °·ë·j è a6=·ë·jWè ·ë·j—ê ·ë·j¯ë ·ë·jöë ·ë·j`ì ·ë·jžî ·ë·jŽð j  You encounter a brain worm.·ë·jÌû ï########################.....@.~~~~~.~~~.....~-w...~~..~.~~~~.~~~.~.~.~#############.##########·ë·jHü Shock #†# #~# #.#w   brain worm (asleep)  #~# #~# ·ë·joü C #.#·ë·j#+8.7 (5·ë·j<L-9.7 (6 _·ë·jT·ë·jÒ¸ë·j@- Ö *******w  The zap hits the brain worm.¸ë·jÑ I~w.....5-=30.7 (1 _The brain worm is moderately wounded.¹ë·jä B**********¹ë·j8"8w.¹ë·j°'‡...~... ¹ë·jù(_4--1¹ë·j\.¹ë·jµ0T _The zap misses the brain worm.¹ë·jê  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¹ë·j Ô ò  tswn the Gusty  Gale Centaur  Health: 38/38 ========================  Magic: 20/26 ==================------  AC: 5Str: 11  EV: 7¹ë·j™Ô Int: 17  SH: 0Dex: 12 ######################## XL:  5 Next: 60% Place: a Sewer .*w*...@.~~~~~.~~~.....~ Noise: =--------  Time: 2631.7 (0.0) ¹ë·jßÔ Ç~***~~..~.~~~~.~~~.~.~.~ b) +1 dagger (distort) #############.########## Cast: Shock ¹ë·j Õ 4#†#  #~#  ¹ë·jAÕ á#.#  w   brain worm #~#  #~# ¹ë·jmÕ ] #.# _The zap misses the brain worm.¹ë·jšÕ ËCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¹ë·jÇÕ bAiming: Airstrike (quite dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a brain worm (lightly wounded, empty space bonus: 5/8)¹ë·j’"…tswn the GustyGale CentaurHealth: 38/38 ========================Magic: 20/26 ==================------AC: 5Str: 11EV: 7Int: 17SH: 0Dex: 12######################## XL:  5 Next: 60% Place: a Sewer..*....@.~~~~~.~~~.....~ Noise: =--------  Time: 2631.7 (0.0)~...~~..~.~~~~.~~~.~.~.~ b) +1 dagger (distort)¹ë·jG#Æ#############.########## Cast: Shock#†##~##.#w   brain worm#~##~##.# _The zap misses the brain worm.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a brain worm (lightly wounded, empty space bonus: 5/8)¹ë·jb .w  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 13% risk of failure)  Press: ? - help, Dir - move target  Aim: a brain worm (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the brain worm! ¹ë·js"4==2.7 (1¹ë·j['¹ë·jv)c _The brain worm is severely wounded.ºë·j¥¦N  Casting: Airstrike (quite dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ºë·j¢ £  tswn the Gusty  Gale Centaur  Health: 38/38 ========================  Magic: 16/26 ==============----------  AC: 5Str: 11  EV: 7Int: 17  SH: 0Dex: 12ºë·j%  ######################## XL:  5 Next: 60% Place: a Sewer ..*w*..@.~~~~~.~~~.....~ Noise: ===------  Time: 2632.7 (0.0) ~.***~..~.~~~~.~~~.~.~.~ b) +1 dagger (distort) #############.########## Cast: Shockºë·jw  #†#  #~#  #.#  w   brain worm #~#  ºë·jÉ j#~#  #.# _The brain worm is severely wounded.Casting: Airstrike (quite dangerous; 13% risk of failure)  ºë·jü WConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetºë·j. ƒAim: a brain worm (severely wounded, empty space bonus: 5/8)ºë·j&f tswn the GustyGale CentaurHealth: 38/38 ========================Magic: 16/26 ==============----------AC: 5Str: 11EV: 7Int: 17ºë·j—f wSH: 0Dex: 12######################## XL:  5 Next: 60% Place: a Sewer...*...@.~~~~~.~~~.....~ Noise: ===------  Time: 2632.7 (0.0)~...~~..~.~~~~.~~~.~.~.~ b) +1 dagger (distort)ºë·jûf Z#############.########## Cast: Shock#†##~##.#w   brain worm#~##~##.# ºë·j!g U_The brain worm is severely wounded.ºë·jFg 7Casting: Airstrike (quite dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ºë·jjg ×Aiming: Airstrike (quite dangerous; 13% risk of failure)  ºë·jŽg ¯Press: ? - help, Dir - move targetAim: a brain worm (severely wounded, empty space bonus: 5/8)ºë·jS` v.wCasting: Airstrike (quite dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 13% risk of failure)  Press: ? - help, Dir - move target  Aim: a brain worm (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the brain worm.ºë·jf 8 ºë·jgg +3.7 (1ºë·j£k ºë·jšm ^ _The brain worm is almost dead.»ë·jÇu Your spells (describe)TypeFailure Level a - ShockConjuration/Air3%1  b - Static DischargeConjuration/Air4%2  c + AirstrikeAir13% 4 Select a spell to describe [?] help [!]/[I] toggle spell headers»ë·j%B tswn the GustyGale CentaurHealth: 38/38 ========================Magic: 16/26 ==============----------AC: 5Str: 11EV: 7Int: 17SH: 0Dex: 12######################## XL:  5 Next: 60% Place: a Sewer....w..@.~~~~~.~~~.....~ Noise: ===------  Time: 2633.7 (0.0)~...~~..~.~~~~.~~~.~.~.~ b) +1 dagger (distort)#############.########## Cast: Shock#†##~##.#w   brain worm#~##~##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 13% risk of failure»ë·j&C r)  Press: ? - help, Dir - move targetAim: a brain worm (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the brain worm. _The brain worm is almost dead.»ë·jHS »ë·j½T »ë·jWþQ .  The zap hits the brain worm.»ë·jóH*******¼ë·jþB0w¼ë·jXL ¼ë·j&Mä......w   brain wormYou kill the brain worm!¼ë·j}M¼ë·j#VŽtswn the GustyGale CentaurHealth: 38/38 ========================Magic: 16/26 ==============----------AC: 5Str: 11EV: 7Int: 17SH: 0Dex: 12######################## XL:  5 Next: 110% Place: a Sewerw......@.~~~~~.~~~.....~ Noise: =--------  Time: 2634.7 (1.0)~...~~..~.~~~~.~~~.~.~.~ b) +1 dagger (distort)#############.########## Cast: Shock#†##~##.#w   brain worm#~##~##.#Press: ? - help, Dir - move targetAim: a brain worm (severely wounded, empty space bonus: 5/8)  ¼ë·j÷VâThe air twists around and strikes the brain worm. _The brain worm is almost dead.The zap hits the brain worm.  You kill the brain worm!¼ë·jÉW9 -- ¼ë·jX•_You encounter a brain worm.You have reached level 6!¼ë·j-c/  --more--½ë·j¼™A45/4576 5% ½ë·j5Ÿ½ë·jΠ4 _½ë·jóÕ • ******* The zap hits the brain worm.½ë·jmX J.w½ë·j™\ N..... ½ë·j¼] V5-5½ë·jc ½ë·j\e e _The brain worm is moderately wounded.¾ë·j�• ******* The zap hits the brain worm.¾ë·j׋J.w¾ë·j3’N..w....¾ë·jΓa4--6¾ë·j›$ ¾ë·j•›W_The brain worm is moderately wounded.¾ë·jIdL  The zap hits the brain worm. _The brain worm is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¾ë·j_ý   tswn the Gusty  Gale Centaur  Health: 45/45 ========================  Magic: 10/27 ========----------------  AC: 5Str: 11  EV: 7Int: 17  SH: 0Dex: 12 ######################## XL:  6 Next:  5% Place: a Sewer .*w*...@.~~~~~.~~~.....~ Noise: =--------  Time: 2636.7 (0.0) ~***~~..~.~~~~.~~~.~.~.~ b) +1 dagger (distort) #############.########## Cast: Shock #†#  #~# [14;21¾ë·jóý ·H #.#  w   brain worm #~#  #~#  #.# _The brain worm is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a brain worm (moderately wounded, empty space bonus: 5/8)¾ë·jÕ§ tswn the GustyGale CentaurHealth: 45/45 ========================Magic: 10/27 ========----------------AC: 5Str: 11EV: 7Int: 17SH: 0Dex: 12######################## XL:  6 Next:  5% Place: a Sewer..*....@.~~~~~.~~~.....~ Noise: =--------  Time: 2636.7 (0.0)~...~~..~.~~~~.~~~.~.~.~ b) +1 dagger (distort)#############.########## Cast: Shock#†##~##.#w   brain worm#~##~##.# _The brain worm is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or¾ë·j¯© ¥ * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a brain worm (moderately wounded, empty space bonus: 5/8)¾ë·j ž .w  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: a brain worm (moderately wounded, empty space bonus: 5/8)  The air twists around and strikes the brain worm!¾ë·j¤ ¾ë·j¥ 4==7.7 (1¾ë·j�ª ¾ë·j¦¬ b _The brain worm is heavily wounded.¿ë·j˜4¿ë·jd:¿ë·j¦irtswn the GustyGale CentaurHealth: 45/45 ========================Magic: 6/27=====-------------------AC: 5Str: 11EV: 7Int: 17SH: 0Dex: 12¿ë·jšjÊ######################## XL:  6 Next:  5% Place: a Sewer...*...@.~~~~~.~~~.....~ Noise: ===------  Time: 2637.7 (0.0)~...~~..~.~~~~.~~~.~.~.~ b) +1 dagger (distort)#############.########## Cast: Shock#†##~##.#w   brain worm#~##~##.# _The brain worm is heavily wounded.¿ë·jk¼Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a brain worm (heavily wounded, empty space bonus: 5/8)¿ë·jÉh�M.  Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a brain worm (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the brain worm!¿ë·j o(¿ë·jZx¶ 8318.7 (1Shock _You kill the brain worm!¿ë·j½|¿ë·jj _Your Air Magic skill increases to level 7!Àë·jSâÀë·jðâ3Àë·jÊäÀë·jcìê7= _Àë·jƒîXÀë·jða8=Àë·j¶ð,Àë·j ñÀë·j*ò,Àë·jœòÀë·jžó,Àë·jôÀë·j·ø9=Àë·j‰ùÀë·jÄùÀë·júÀë·jûÀë·jQûÀë·j·ûÀë·j¡üÀë·jçü9=Àë·jiýÀë·j1þÀë·jÑþe10/28=Àë·jHÿÀë·jdÀë·jüÀë·j,Àë·jôÀë·j2Àë·j�Àë·jOÀë·j…Àë·jîÀë·j¢Àë·j±O=Àë·j=Àë·j‘S1=Àë·júÀë·jÀÀë·jðÀë·jUÀë·j• Àë·jÔ Àë·j Àë·jÔ Àë·j Àë·jv Àë·j> Àë·j– 9=Àë·j Àë·j Àë·jgS2=Àë·j°Àë·j¡Àë·jÖÀë·jBÀë·j&Àë·jÒ,Àë·j¡Àë·jäÀë·j>Àë·j˜Àë·j:^3==Àë·j•Àë·jjÀë·j¿Àë·jRÀë·jûÀë·j1Àë·jˆÀë·j~Àë·j¸Àë·jÀë·jêÀë·j=9=Àë·j«Àë·jgÀë·jéS4=Àë·j=Àë·jóÀë·j/Àë·j›Àë·j˜Àë·jÕÀë·j? Àë·jT!Àë·jŽ!Àë·j "Àë·jÏ"Àë·j#9=Àë·j�#Àë·jº$<15Àë·j$%Àë·j&Àë·j§&Àë·jÒ&Àë·jÈ'Àë·jÿ'Àë·jf(Àë·j£)Àë·jû)Àë·j5*Àë·j~+,Àë·j,Àë·jó,Àë·jt-M6=Àë·j×-Àë·j/,Àë·j´†7===8==9==20=1==Àë·j4ˆ»=2Àë·jtŠBÀë·jž�£3=Àë·j‘Àë·j1’Àë·j‚’Àë·jÑ’Àë·j¸“Àë·jò“Àë·jx”Àë·j •Àë·jÞ•9=Àë·j]–Àë·jú—Àë·jK˜Àë·jz˜D4=Àë·j+™Àë·j žšÀë·j^žÀë·jâžÀë·jÆŸÀë·j #5Àë·jH E==Àë·jë Àë·jß¡,Àë·j”¢Àë·jM£Àë·j{£Àë·j¤Àë·j:¥,Àë·já¥Àë·j‹¦Àë·j§9=Àë·jp§Àë·jv¨Àë·jƨÀë·jò¨D6=Àë·jg©Àë·jTªÀë·jƒªÀë·j«Àë·j%¬Àë·jU¬Àë·jͬÀë·jÜ­,Àë·jG®Àë·jK¯Àë·j°9=Àë·jQ°Àë·j¨±Àë·j(²K7=Àë·j®²Àë·j³Àë·j4´Àë·jk´Àë·j̵,Àë·j*¶Àë·j.·,Àë·jÆ·Àë·jœ¸Àë·j1¹9=Àë·j¹Àë·j…ºÀë·j̺K8=Àë·jæ»Àë·j*¾Àë·j ¿Àë·jD¿Àë·jï¿Àë·j«ÁÀë·j¯Â,Àë·j3ÃÀë·jØÄÀë·jàÆn  You encounter a frilled lizard.Àë·j³ÒQ~~...~~~~~.~~~...---l~.~...~~..~.~~~~.~~~.~.###.Shock  #†#  #~# #.#l   frilled lizard (asleep)  #~#  #~# Àë·jcÓD #.#Àë·j„ÛU74103.0).lÀë·júàNlÀë·j9çH---24Àë·j}ìÀë·jaî8 _The frilled lizard hisses angrily.Àë·jØ× € ############### .~~....@....~~~ .l.~...~~..~.~~ ############### #†#  #~#  #.#  #~#  #~#  #.# Àë·jój v ############### Àë·jåk ½.~~....@....~~~ .l.~...~~..~.~~ ############### #†# #~# #.#  #~# #~# #.#Àë·jq Àë·jzy Àë·j{ Àë·j} e _A frilled lizard is nearby!Áë·jäÔ¡ ******* The zap hits the frilled lizard.Áë·jWLl~Áë·jÙ\‚....~.~Áë·j'^f7-=3.0) Áë·j‡cÁë·j–ef _The frilled lizard is heavily wounded.Áë·jtöà ~The zap hits the frilled lizard!  You kill the frilled lizard!Áë·j­F*******Áë·ju°.~†....6--4Shock _You hear a splash.Áë·jY5 Áë·jR8 å  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 3.3   5.7  -2  Áë·j69 ±         b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k * Air Magic   7.0   5.7  +2   d - Throwing   0.0   1.4  -2          Áë·j&: T l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2      Áë·jÙ:                                 Áë·j";             Áë·j‡; Ÿ    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Áë·j < ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÂë·jÍ Âë·jÐ=tswn the GustyGale CentaurHealth: 45/45 ========================Magic: 26/28 ======================--AC: 5Str: 11EV: 7Int: 17SH: 0Dex: 12######################## XL:  6 Next: 31% Place: a Sewer.~†....@....~~~~~.~~~... Noise: =--------  Time: 2744.7 (0.0).~.~...~~..~.~~~~.~~~.~. b) +1 dagger (distort)################.####### Cast: Shock#†##~#Âë·j†q#.##~##~##.# _A frilled lizard is nearby!The zap hits the frilled lizard. _The frilled lizard is heavily wounded.The zap hits the frilled lizard!  You kill the frilled lizard! _You hear a splash.Âë·j#Âë·j½Âë·j›Âë·juÂë·jlò k Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - Static DischargeConjuration/Air4%2  c - AirstrikeAir10%4 Select a spell to describe [?] help [!]/[I] toggle spell headersÃë·j^2îtswn the GustyGale CentaurHealth: 45/45 ========================Magic: 26/28 ======================--AC: 5Str: 11EV: 7Int: 17SH: 0Dex: 12######################## XL:  6 Next: 31% Place: a Sewer.~†....@....~~~~~.~~~... Noise: =--------  Time: 2744.7 (0.0).~.~...~~..~.~~~~.~~~.~. b) +1 dagger (distort)################.####### Cast: Shock#†##~##.##~##~##.# _A frilled lizard is nearby!The zap hits the frilled lizard. _The frilled lizard is heavily wounded.The zap hits the frilled lizard!  You kill the frilled lizard! _You hear a splash.Ãë·jƒ:Ãë·j"Ì _Ãë·jÈÙ a7==8=∩.~†...@.....~~~~~.~~~-51.7 (7!.~.~...~~..~.~~~~.~~~.~#.  #†#  #~#  #.#  #~#  #~#  #.#-2.7 (8 _Found a gate leading back out of this place.Äë·jðcJÄë·jü† Äë·j‰¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Äë·jþ³ X _=Water Äë·j¥¹  _You enter the shallow water.Äë·j=¾ _Äë·jéÈ Äë·j Õ Z################## #∩.~†.........~~~~ #@.~.~...~~..~.~~~ ################## # # #  #  #  # Äë·j„â m9.7 (760.7 (8Äë·jRä Q _n - a blue potionÅë·j~G#################.~†.........~..~.~...~~..~.~~~#################1.7 (1 _There is a gate leading back out of this place here.Åë·j­_ £2 _Åë·jl( ˜Dungeon:3Gem (6805) # #.#.#.######~###~#~#~## #~#@#~#~# ## ##~#~#~## .. #~#†#~#~# #. ##~#~#~## .< #~#~#~#~#####.###~#†#~###....§.###~####.##.##.##†#.# ## #.##.##.##...#Åë·j§¡ }4.2 (2.54Åë·j\¨ „ _Welcome back to the Dungeon! _There is a collapsed entrance here.Åë·j9î Åë·j¡( ~ _You can't go up here!Æë·j.Æë·jé3Æë·jjÆë·jÆë·j¹\Water Gem (6803) Æë·j,&3 _You enter the shallow water.21Æë·jã&Æë·jÿ'Æë·j˜4ö...#._..# .... #. .# #.  .#.  #.# #####@# 7.2 (3.0 ##~#~#~##  #~#.#~#~# ## ##~#~#~## .. #~#÷#~#~##. ##~#~#~##.< #~#~#~#~#Æë·j®5¨####.###~#†#~##  #....§.###~###Æë·jd@Æë·j¡De8.2 (40Æë·jK9_Æë·j‰L7 _Found a radiant altar of Vehumet.Æë·jgï _Æë·jô Æë·jÉô OGem (6799) Æë·jžû °8Æë·j–ý X7Æë·j¦þ Æë·j·ÿ Æë·j„ Æë·jŠ X6Æë·jõ Æë·jð „5Æë·jJ Æë·j B4Æë·j® Æë·jK Æë·j n3Æë·jN Æë·j, Æë·jŒ B2Æë·j3 Æë·j6 Æë·jå Æë·jj! B1Æë·j7# Æë·jÿ& Æë·jû( Æë·jd) B0Æë·j~+ Æë·jã- Æë·j)7 …89Æë·jí: Æë·jh; B8Æë·j= Æë·j1A Æë·jB Æë·j¤B B7Æë·jÀC Æë·jöE Æë·jÅO ò65Æë·jêQ Æë·jýS Æë·jqT B4Æë·jU Æë·jø~ #. #.#.#._.#.# #.# #........#  .....##.##..#  .#.###.####.#  #.#.#####.#### #.###.......# #####~# #....##.# ##~#~#~###..#.# # #~#.#~#~##... ##~#~#~###.#.##  #~#÷#~#~##...  ~#~#~#####.  < #~#~#~#~# ..  #.###~#†#~## ##    ..§.###~###    #.##.##†#.#    #.##.##...#   8Æë·j©€ 4.2 (16.0)Æë·jñ‚ f5.2 (173Æë·jýˆ 9_Æë·jËŒ S _o - a yellow potionÈë·j7JÈë·jÙJÈë·jtKÈë·jÆPÈë·jPRÈë·j[ò21Èë·j‘]X0Èë·j8^Èë·j»_Èë·j¡fó798Èë·j¥hÈë·j!jÈë·jyjB7Èë·jMkÈë·jR˜65Èë·jQå0 ####   # #...######   . #........#   #. #.#.#._@#.# 93.2 (8.0) #.# #........#  .....##.##..#  .#.###.####.#  #.#.#####.####  #.###.......#  #####~# #....##.#  ##~#~#~###..#.# #  #~#.#~#~##....# Èë·j«W       ####  # #...######  . #.#  #. #.#.#.@.#.#  #.# #........#  .....##.##..#  .#.###.####.# ##.#.#####.####  #.###.......# Èë·jìX E #####~# #....##.#  ##~#~#~###..#.# #  #~#.#~#~##....# Èë·jW� ð4.2 (14 _There is a radiant altar of Vehumet here.Éë·jŠÐN  You kneel at the altar of Vehumet.Éë·jÁÖ/  --more--Éë·jñÔÉë·j ×1Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)Éë·jÁ׿You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionÉë·jƒFÉë·jôRù  tswn the Gusty  Gale Centaur  Health: 45/45 ========================  Magic: 28/28 ========================  AC: 5Str: 11####  EV: 7Éë·jÁUInt: 17# #...######  SH: 0Dex: 12. #........#  XL:  6 Next: 31% Place: Dungeon:3#. #.#.#.@.#.#  Noise: ---------  Time: 2794.2 (0.0)#.# #........#  b) +1 dagger (distort).....##.##..#  Cast: Shock.#.###.####.#  Gem (6774) ##.#.#####.#### #.###.......#  #####~# #....##.#  ##~#~#~###..#.# #  Éë·jDVç#~#.#~#~##....#   _You can't go up here! _You enter the shallow water. _Found a radiant altar of Vehumet. _o - a yellow potion _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you!Éë·j¦a/  --more--Éë·jpY ~  Vehumet offers you knowledge of Freeze.Éë·jZ_ /  --more--Êë·j¶îÊë·j ô³  of Vehumet ......5.2 (13 _Êë·jþ÷Êë·j úÊë·jÁÏ Êë·jýÔ ,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 3.3   5.7  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1  Êë·j´Ö  c - Unarmed Combat   0.0   1.2  -1   k * Air Magic   7.0   5.7  +2   d - Throwing   0.0   1.4  -2           l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1[39;49Êë·jÕ× |m       h - Stealth   2.1   2.1  +2                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Êë·jUØ ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsËë·j’'Ëë·jä+Ëë·j—2p  tswn the Gusty  Gale Centaur of Vehumet ......  Health: 45/45 ========================  Magic: 28/28 ========================  AC: 5Str: 11####  EV: 7Int: 17# #...######  SH: 0Dex: 12. #........#Ëë·jb3�  XL:  6 Next: 31% Place: Dungeon:3#. #.#.#.@.#.#  Noise: ---------  Time: 2795.2 (0.0)#.# #........#  b) +1 dagger (distort).....##.##..#  Cast: Shock.#.###.####.#  Gem (6773) ##.#.#####.#### #.###.......#  Ëë·j=8á#####~# #....##.#  ##~#~#~###..#.# #  #~#.#~#~##....#   _Found a radiant altar of Vehumet. _o - a yellow potion _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Freeze.Ëë·jÔ9Ëë·jÅ@Ëë·j-EËë·jBGËë·jÐ Ëë·j› Ëë·jó ,Ëë·j®0 ø210698  You encounter a bat.Ëë·j¸O ” #####  # #...######  . ##........#  #. #@#.#._.#.#  #.#.#........#  .....##.##..# Shock ...#.###.####.# ..##.##.#.#####.####b . #.###.......# b   bat (wandering) .#####~# #....##.# .##~#~#~###..#.# # #~#.#~#~##....#800.2 (5.Ëë·jV �1.2 (6Shock7Ëë·j¬Z 7_Ëë·jä\ 0 _The bat leaves your sight.Ëë·j>Ëë·j?3Ëë·j©@Ìë·j1bÌë·jóe  A bat comes into view.Ìë·j/I###### #...###### . ##........# #.##.#.#._.#.# #.#@#........#..........##.##..#......#.###.####.#Shock...##.##.#.#####.#### . #.###.......# .#####~# #....##.#b   bat (wandering)##~#~#~###..#.# ##.#~#.#~#~##....### ##~#.#.##Ìë·j¬H0b.Ìë·jÿÌë·j $l2.2 (16 _Ìë·jÀ$9_Ìë·jû&Ìë·jÝhÌë·jòm,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 3.3   5.7  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1  Ìë·j�nÓ c - Unarmed Combat   0.0   1.2  -1   k * Air Magic   7.0   5.7  +2   d - Throwing   0.0   1.4  -2           l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1          Ìë·j¼oë     f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                                      Ìë·jˆp¡                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÍë·j üTargetTarget4.0  8.0 --  --  --  10.0 Íë·jï ™--  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsÎë·j+I X=] set aall targetsÎë·j v Îë·jL} Îë·jˆ tswn the GustyGale Centaur of Vehumet ......Health: 45/45 ========================Magic: 28/28 ========================#####AC: 5Str: 11# #...######EV: 7Int: 17. ##........#SH: 0Dex: 12#.##.#.#._.#.#XL:  6 Next: 31% Place: Dungeon:3#.#@#........#Noise: ---------  Time: 2802.2 (0.0)..........##.##..#b) +1 dagger (distort)......#.###.####.#Cast: Shock...##.##.#.#####.####Gem (6766) b. . #.###.......#.#####~# #....##.#b   bat (wandering).##~Îë·j<‰ #~#~###..#.# ##.#~#.#~#~##....### ##~#~#~###.#.##You kneel at the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Freeze.You encounter a bat. _The bat leaves your sight. _A bat comes into view.Îë·jí‹ Îë·jé� Îë·j�• Îë·jc˜ Ïë·j¨Ïë·j\«Ïë·jø´\ _Unknown command.Ïë·jKŠŽ #####  # #...######  . ##..  #.##.#.#._.#.#  #.#@#  ..........#  ......#.###  ...##.##.  b. . #  .#Ïë·j ‹„   .# #  #.  ##  Ïë·jE"¾ #####  # #...######  . ##..  #.##.#.#._.#.#  #.#@#  ..........#  ......#.###  ...##.##.  b. . # .#   .#  #. ## Ïë·j_'Ïë·j*Ïë·jc.Ïë·jÏ0Z _A bat is nearby!Ïë·j‰ö Ïë·jK   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 3.3   5.7  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k * Air Magic   7.0   5.7  +2   d - Throwing   0.0   1.4  -2   [34Ïë·j! m        l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                  [20Ïë·jª ‹X                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÑë·j4Õ•TargetTarget4.0  8.0 --  --  --  10.0 --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsÑë·j-á<[?25h[?0c10.0 Òë·j u [?25l[?1cÒë·juzÌ8.0 current training targets, if any.=] set aall targetsÓë·j£–Œ i * Spellcasting   3.3Óë·j+d p i - Spellcasting   3.3Ôë·jOU Ôë·jp[ Ôë·jÕa tswn the GustyGale Centaur of Vehumet ......Health: 45/45 ========================Magic: 28/28 ========================#####AC: 5Str: 11# #...######EV: 7Int: 17. ##........#SH: 0Dex: 12#.##.#.#._.#.#XL:  6 Next: 31% Place: Dungeon:3#.#@#........#Noise: ---------  Time: 2802.2 (0.0)..........##.##..#b) +1 dagger (distort)......#.###.####.#Cast: ShockÔë·jÍb ×...##.##.#.#####.####Gem (6766) b. . #.###.......#.#####~# #....##.#b   bat (wandering).##~#~#~###..#.# ##.#~#.#~#~##....### ##~#~#~###.#.## _Vehumet offers you knowledge of Freeze.You encounter a bat. _The bat leaves your sight. _A bat comes into view. _Unknown command. _A bat is nearby!Ôë·jüf Ôë·j�i Ôë·j—n Ôë·jºo Ôë·jÐq R #####  # #...######  . ##..  #.##.#.#._.#.#  #.#@#  ..........#  ......#.###  ...##.##.  Ôë·jûr Àb. . #  .#   .# #  #.  ##  Ôë·jÝl #####  # #...######  . ##..  #.##.#.#._.#.#  #.#@#  ..........#  ......#.###  ...##.##.  Ôë·jR Rb. . # .#   .#  #. ## Ôë·jt Ôë·j<Ôë·jžÔë·jƒZ _A bat is nearby!Õë·jÆÉ *******b  The zap hits the bat.Õë·j GNb.b.Õë·j¤G'b.Õë·j^M6.....Õë·j»Q›7-=3.2 (15Õë·jÖV9_Õë·jÕ[^ _The bat is moderately wounded.Õë·j”Ê … .  The zap hits the bat.  You kill the bat!Õë·jÐ M*******Õë·jW .†......Õë·jì^ µ6--4Shock4Õë·jín Õë·jÐq Z _Vehumet accepts your kill.Öë·j÷Öë·jª3Öë·jqÖë·jzx327=1Öë·jB0Öë·joÖë·j®Öë·jC59Öë·j®Öë·jøÖë·jIB8Öë·jãÖë·j Öë·j¶ T=7Öë·jA!Öë·j(#Öë·jˆ#p8=6Öë·jA$Öë·j¿&4 _Magic restored.Öë·jQ(X5Öë·j)Öë·j®*Öë·jÆ+Öë·j,B4Öë·j-Öë·j.Öë·j /Öë·jD/B3Öë·jÖ/Öë·jþ1Öë·j3Öë·j—3T=2Öë·jà3Öë·j§5Öë·jÞ6Öë·jN7B1Öë·j8Öë·jÓ:Öë·j0>X0Öë·jP@Öë·jZCÖë·jØFY49Öë·jÛGÖë·juJÖë·jÔLÖë·jMB8Öë·jhNÖë·jÜPÖë·j÷RX7Öë·jºTÖë·jãX_  You see here a bat corpse.Öë·jc[Öë·jt\I6 _Öë·j+^Öë·jò_Öë·jâbX5Öë·j3dÖë·jßeÖë·j$hÖë·jwh:4Öë·jlÖë·jõmX3Öë·jPnÖë·j|q~ _c - 2 scrolls labelled YLA WAEKLIELL (gained 1)Öë·jérÖë·j:sB2Öë·jôsÖë·jËuÖë·j&wX1Öë·j1xÖë·j$zÖë·já{Öë·jU|B0Öë·j²|Öë·jQ~Öë·j"Öë·jzC39Öë·jk€Öë·j„Öë·j­…Öë·j †B8Öë·j‡Öë·j»ˆÖë·jA‹n7Öë·jüŒÖë·ju�n6Öë·j‘Öë·jŸ’X5Öë·jw“Öë·j•Öë·j––X4Öë·j†—Öë·j'™Öë·jÒšX3Öë·jœ›Öë·jUžÖë·j]ŸÖë·jÌŸB2Öë·jt Öë·j¢Öë·jö£X1Öë·j—¤Öë·j˜¦Öë·ju´÷#. #.# ## #.##.##.###.#.#.......##.........#########.#.##...........# #### #.####..###.# #... #.####......###...#.##.##.....##.##.#.##...@##.#....#.#.#...-37.2 (33.0) #.#.........†......## #..............#.###. ##.#........##.##.#.# #.#.##.#......###.## ..#.##......#####~#Öë·jéµk  ..♣#.##.....##~#~#~##  .∩. #.###..#.#~#.#~#~#  ###....##~#~#~## Öë·j‡»Öë·j0À-8.2 (340Öë·jÝÇÖë·jeÊ; _Found Xyssyl's Magic Scroll Emporium.Öë·jÚÔ_Öë·jÄß 298Öë·jáX7Öë·j#âÖë·j¶äÖë·jÜçi  You encounter a hobgoblin.Öë·jÇñ®...#.##...........# ##:#. #.####..###.# #. ... #.####......###. #.##.##.....##.##.# #....##.#....#.#.#.Öë·jgò“#.#.........†...#..............#.## ##.#........##.# #@#.##.#......### ♣..#.##......#####~ .# ...♣#.##.....##~#~#~Shock .#...∩. #.###..#.#~#.#~ ...g.♣... .###....##~#~#~ .#Öë·j°ò”.. ..♣. .. . #~#÷#~# g   hobgoblin (asleep) .#. .#.#. #.# ##~#~#~ .#..#?## .< #~Öë·jïòˆ .### ####.###~#†#~Öë·j#ú 41.0)g.  Found 3 scrolls labelled LUTEOS CUOV.Öë·jÏNgÖë·ján==2.2 (46Öë·jy Öë·j+ _The hobgoblin shouts!×ë·jÕõ´ ******* The zap hits the hobgoblin.×ë·jÅwA.g×ë·j>€A..... .×ë·j˜ƒ›7--3.2 (15×ë·jM‹×ë·j,�d _The hobgoblin is moderately wounded.×ë·j÷¨µ ******* The zap hits the hobgoblin.×ë·jÍ*r.gl×ë·jP5 .....l   frilled lizard (wandering)The hobgoblin is severely wounded.×ë·jÕ7¡6---44×ë·jR?×ë·jsA_ _You encounter a frilled lizard.×ë·j#§ H***×ë·j&- œ g.  The zap misses the hobgoblin.×ë·jð- 9l.×ë·j\8 e.l×ë·j¶: ™5--53×ë·jXD ×ë·j—G 8 _The frilled lizard hisses angrily.Øë·jÙ®H***Øë·jƒ0xg..lØë·jÌ9'.Øë·j<™4--62Øë·jDØë·jÔFS _The zap misses the hobgoblin.Øë·jÞ­‘ .  The zap hits the hobgoblin.  You kill the hobgoblin!Øë·j*´»***l   frilled lizardØë·jñ49l.Øë·j7@6...Øë·jP˜-271Øë·jÃQZ _Vehumet accepts your kill.Øë·j±Å 0 .  Øë·j3Æ kThe zap hits the frilled lizard.  You kill the frilled lizard!Øë·jlË e*******Øë·jÌ 1Øë·jýV o...†...Øë·jÕ^ ª3-8Shock0Øë·jÚe Øë·jÕh Z _Vehumet accepts your kill.Ùë·jöÓÙë·jÕÙÙë·j¦àÙë·j=ã´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ùë·j²CÙë·j¦DÙë·j±EÙë·jWHÙë·jÁOÎ19 _8Ùë·jQÙë·jÙQp4=7Ùë·jÄRÙë·jUÙë·jyUB6Ùë·jŠaÙë·jQdÙë·jãdB5Ùë·j!gÙë·jôjÙë·jekB4Ùë·jmÙë·j;pÙë·j–p$=Ùë·j¿p03Ùë·jErÙë·jÃtÙë·jup5=2Ùë·j€vÙë·jïxÙë·jHyB1Ùë·j){Ùë·jn}Ùë·jÐ}B0Ùë·j Ùë·j®�Ùë·j‚C09Ùë·j „Ùë·jÒ†Ùë·j4‡T=8Ùë·j‰Ùë·jÉ‹Ùë·j6Œp6=7Ùë·jø�Ùë·j´�Ùë·j‘:6Ùë·j½’Ùë·j•Ùë·jr•B5Ùë·j—Ùë·jΙB4Ùë·j?šÙë·jU›Ùë·jÉ�Ùë·j0žT=3Ùë·jêŸÙë·j¾¥Ùë·j&¦#7Ùë·jh¦M=2Ùë·jŨÙë·js«Ùë·jÛ«B1Ùë·j£­Ùë·jw°Ùë·jÓ°B0Ùë·jƒ²Ùë·j9µÙë·j‹µD699Ùë·j®¸Ùë·jpºÙë·jêº�8==8Ùë·j¤¼Ùë·jV¿Ùë·jÁÙë·j·Á:7Ùë·j¡ÂÙë·j;ÅÙë·jðÇÙë·jPÈB6Ùë·jÊÙë·jDÏÙë·jZäŠ ... #.####......# #.##.##.....##.# #....##.#....#.#.# #.#.........†.....# #..............#.##.. ##.#.##.##Ùë·jWç¥#...♣ ##.#.##.#......# .#..)..♣..#.##......#### ..#♣..@♣#.##.....##~#~#-72.2 (24.0) #.#Ùë·jèŸ....†.∩..#.###..#.#~#. .......♣...♣#.###....##~#~# #.#......♣.. .. . #~#÷#~ #.##...#.#.♣ #.# ##~#~# #.#Ùë·j²è#...#?### .< #~#~#~ ..### #.. #. ###.###~#†# ...)# #... #....§.## ..#.# ...Ùë·jéèa #.##.##.##†#Ùë·j ôÙë·joÿ€-3.2 (255Ùë·j Ùë·j6 # _Found a whip.Ùë·jG^ 3Ùë·j�` Ùë·j”c Ùë·j_g Ùë·jo j=4Ùë·jöp Ùë·j‘y �Welcome to Xyssyl's Magic Scroll Emporium! What would you like to do?  a -  123 gold a scroll of blinking (unknown)b -  97 gold a scroll of enchant armour (unknown)  c -  97 gold a scroll of enchant weapon (unknown)  d -  52 gold a scroll of fog (unknown)e -  26 gold a scroll of identify  f -  26 gold a scroll of identify  Ùë·j0{ lg -  26 gold a scroll of identify  h -  13 gold a scroll of noise (owned: 1)  i -  52 gold a scroll of poison (unknown) You have 195 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listÚë·j+¤ Ða $  After the purchase, you will have 72 gold pieces.[Enter] buy shopping listÜë·j!Œj Purchase items in shopping list for 123 gold? (y/N)Üë·jä™  a -  97 gold a scroll of enchant armour (unknown)b - weapon  c -  52 gold a scroll of fog (unknown)  d -  26 gold a scroll of identify  g -  13 gold a scroll of noise (owned: 1)52poison (unknown hHÞë·j³ÁÍa $  You are short 25 gold pieces for the purchase.[Enter] buy shopping listßë·jËñob $ 122 gold pieces for the purchase.àë·j,œPh $ 74áë·jiQc $ 226áë·jØ áë·jIè #.##.##.....##.## tswn the Gusty#....##.#....#.#. Gale Centaur of Vehumet ......## #.#.........†.... Health: 45/45 ========================#.. #..............#. Magic: 28/28 ========================#...####.#........##.## AC: 5Str: 11#...♣.##.#.##.#......## EV: 7Int: 17 ..#..)..♣..#.##......#### SH: 0Dex: 12 ...# ##...♣...♣#.##.....##~#~ XL:  6 Next: 32% Place: Dungeon:3 ##.# .....†.@..áë·j³é #.###..#.#~#.# Noise: ---------  Time: 2874.2 (1.0) .... .....♣...♣#.###....##~#~ b) +1 dagger (distort) ##.# .......♣..# .. . #~#÷# Cast: Shock .#.# .#...#.#.♣# #.# ##~#~ Gem (6694) .#.##...#?### .< #~#~# ...### #.. #.####.###~#†  ....)# #...#.#....§.###~  ...#.# ......#.##.##.##†  ##.#.# ####.#### #.##.##.##. The zap hits the frilled lizard.  You kill the frilled lizard! [4áë·jªê #0m_Vehumet accepts your kill. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a whip.  There is an entrance to Xyssyl's Magic Scroll Emporium here.áë·j5÷ è _Vehumet accepts your kill. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a whip.  There is an entrance to Xyssyl's Magic Scroll Emporium here.  e -> b - 2 scrolls of blinking (gained 1)ank you for shopping at Xyssyl's Magic Scroll Emporium!áë·j áë·jž h _You can access your shopping list by pressing '$'.âë·jޤIâë·jü¨âë·jÕ©âë·jñ´I3 _âë·jžºâë·jP¿âë·jÚÆX2âë·jÎÉâë·j�Õn1âë·j¯Öâë·jcÜâë·jôÝX0âë·jââë·jÿãâë·jäC89âë·jÐåâë·jëïê _h - 4 scrolls labelled LUTEOS CUOV (gained 3)8âë·j�òâë·j�ôâë·jõB7âë·jœöâë·j~ò65âë·j·âë·j×âë·jb X4âë·j# âë·jkâë·jX3âë·j§âë·j¾âë·j_âë·j #n2âë·j$X1âë·j`%âë·j 'âë·jºX079876  You encounter a goblin. It is wielding a +0 club.âë·jua½ #. ### .#. ..#  ###.#.##.# #  .$#.#.##.##.#  ##.#.#.# âë·j-bv. ##.........#########  ... ...#.##.....#  .#...#:#.##.####..###.#  g......@.#......# ##...###.##.##..## ## #....##.#....#.#.Shock ##. #.#.........†.... #.. #..............#. âë·j«b�#...####.#........##.## g   goblin (asleep) #...♣.##.#.##.#......## #..)..♣..#.##......#### ...# ###...♣...♣#.##.....##~#~âë·jߦ–928.0)3.2 (195âë·jæ¨A _Found 14 gold pieces.âë·jDn ‰ .  The zap hits the goblin.  You kill the goblin!âë·jƒt n*******âë·j_ü 5)......âë·j- ½7-=4.0)Shock4âë·jˆâë·jÛZ _Vehumet accepts your kill.ãë·j@k3ãë·j†uÊ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ãë·jç† ¾3 _ãë·jn‘ X2ãë·jÖ’ ãë·j4˜ n1ãë·jz› ãë·j\œ p8=0ãë·jÊ� ãë·jW  ãë·jr¢ ãë·jô¢ C69ãë·jû¤ ãë·jÅ·   #.  #. ### #.#. ..#  ###.#.##.# # .$#.#.##.##.# ##.#.#.......# #.####.........#########.......#.##...........# .#...#@#.##.####..###.-).........#.####......ãë·j]¹ r###...###.##.##.....##.# ##.# #....##.#....#.# # ##. #.#.........†.. #.. #...... #...####.#........##. #...♣.##.#.##.#...... #..)..♣..#.##......###ãë·jSº YYou pick up a parchment of Searing Ray and begin reading...ãë·jÁ +9.2 (5ãë·j­Ç �-900.2 (68ãë·j(Î ãë·j Ñ D _You add the spell Searing Ray to your library.äë·j„3äë·júäë·jäë·jaäë·j÷B7äë·jý¬=6äë·jê$äë·j¯%äë·j&:5äë·jå'äë·j*äë·j™,äë·j*-B4äë·jŸ.äë·jÉ1äë·jl2B3äë·jš3äë·je7M _You now have 86 gold pieces (gained 14).äë·jö9X2äë·j};äë·j&>äë·j @äë·j«@B1äë·j¼Aäë·j!..........#.##......######.#...#.#.##.####. #).........#.#### ###...###.##.##... äë·j@Ù,##.## #....##.#. ## ##.# #.#....... .. #.. #.........  ####.. #...####.#...... äë·jÚßäë·jÞåe3.2 (45äë·j®ëäë·jÖí; _Found a stone staircase leading down.åë·jŽÍoRead which item? Scrolls  b - 2 scrolls of blinking  t - 4 scrolls of teleportationi - a scroll of identify  N - a scroll of noise  c - 2 scrolls labelled YLA WAEKLIELL  h - 4 scrolls labelled LUTEOS CUOV [!] read|quaff[?] describe selectedåë·j*åë·ju0åë·j�7Ùtswn the GustyGale Centaur of Vehumet ......#.Health: 45/45 ========================#. ###Magic: 28/28 ========================#.#. ..#AC: 5Str: 11#########.#.##.#EV: 7Int: 17#.......#.#.##.##. SH: 0Dex: 12#.#####.#.#....... XL:  6 Next: 32% Place: Dungeon:3#@####.........### Noise: ---------  Time: 2913.2 (0.0)#>!..........#.##...... b) +1 dagger (distort)######.#...#.#.##.####. Cast: Shockåë·j™8#).........#.####. Gem (6655) ###...###.##.##...##.## #....##.#. ####.# #.#....... ..#.. #.........  ####..#...####.#......  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library. _You now have 86 gold pieces (gained 14). _i - a scroll of identify _Found a stone staircase leading down.åë·j•;åë·ju?:Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled YLA WAEKLIELL  h - 4 scrolls labelled LUTEOS CUOV Potions (select first with !)  d - 3 grey potions  f - 2 fuming yellow potions  j - 2 fizzy silvery potions  k - a black potion åë·jå?« l - a golden potion  n - a blue potion  o - a yellow potion[?] describe selectedåë·j;’ åë·j™ åë·jР tswn the GustyGale Centaur of Vehumet ......#.Health: 45/45 ========================#. ###Magic: 28/28 ========================#.#. ..#AC: 5Str: 11#########.#.##.#EV: 7Int: 17#.......#.#.##.##. SH: 0Dex: 12#.#####.#.#....... XL:  6 Next: 32% Place: Dungeon:3#@####.........### Noise: ---------  Time: 2913.2 (0.0)#>!..........#.##...... b) +1 dagger (distort)######.#...#.#.##.####. Cast: Shock#).........#.####. Gem (6655) ###...###.##.##...##.##[åë·jÄ¡ ð40m #....##.#. ####.# #.#....... ..#.. #.........  ####..#...####.#......  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library. _You now have 86 gold pieces (gained 14). _i - a scroll of identify _Found a stone staircase leading down.åë·jC² ]  As you read the scroll of identify, it crumbles to dust.åë·jP¸ e4.2 (14åë·jB¾ åë·j¿À : _c -> a - 2 scrolls of enchant armouræë·jv æë·jÎHRead which item? Scrolls  b - 2 scrolls of blinking  t - 4 scrolls of teleportationa - 2 scrolls of enchant armour  N - a scroll of noise  h - 4 scrolls labelled LUTEOS CUOV [!] read|quaff[?] describe selectedçë·jÌ çë·jl;tswn the GustyGale Centaur of Vehumet ......#.Health: 45/45 ========================#. ###çë·jFMagic: 28/28 ========================#.#. ..#AC: 5Str: 11#########.#.##.#EV: 7Int: 17#.......#.#.##.##. SH: 0Dex: 12#.#####.#.#....... XL:  6 Next: 32% Place: Dungeon:3#@####.........### Noise: ---------  Time: 2914.2 (0.0)#>!..........#.##...... b) +1 dagger (distort)######.#...#.#.##.####. Cast: Shock#).........#.####. Gem (6654) ###...###.##.##...##.## #....##.#. ####.# #.#....... ..#.. #.........  ####..#...####.#....çë·jè©..  _You add the spell Searing Ray to your library. _You now have 86 gold pieces (gained 14). çë·j:¯_i - a scroll of identify _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust. _c -> a - 2 scrolls of enchant armourçë·jÉ4Å  As you read the scroll labelled LUTEOS CUOV, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.çë·j/:e5.2 (13çë·j‘@çë·jE0 _h -> f - 3 scrolls of fearçë·jð·çë·jh¹*Read which item? Scrolls  b - 2 scrolls of blinking  f - 3 scrolls of fear  t - 4 scrolls of teleportationa - 2 scrolls of enchant armour çë·j|ºý N - a scroll of noise [!] read|quaff[?] describe selectedèë·j“.èë·jÃ6èë·j«=tswn the GustyGale Centaur of Vehumet ......#.Health: 45/45 ========================#. ###Magic: 28/28 ========================#.#. ..#AC: 5Str: 11#########.#.##.#EV: 7Int: 17#.......#.#.##.##. SH: 0Dex: 12#.#####.#.#....... XL:  6 Next: 32% Place: Dungeon:3#@####.........### Noise: ---------  Time: 2915.2 (0.0)#>!..........#.##...... b) +1 dagger (distort)######.#...#.#.##.####. Cast: Shock#).........#.####. Gem (6653) ###...###.##.##...##.##[èë·jˆ>«40m #....##.#. ####.# #.#....... ..#.. #.........  ####..#...####.#...... As you read the scroll of identify, it crumbles to dust. _c -> a - 2 scrolls of enchant armour  As you read the scroll labelled LUTEOS CUOV, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _h -> f - 3 scrolls of fearèë·jÏ?èë·juAEnchant which item? Armour  d - a +0 robe (worn)[?] describe selectedèë·jíz èë·j_ƒ tswn the GustyGale Centaur of Vehumet ......#.Health: 45/45 ========================#. ###Magic: 28/28 ========================#.#. ..#AC: 5Str: 11#########.#.##.#EV: 7Int: 17#.......#.#.##.##. SH: 0Dex: 12#.#####.#.#....... XL:  6 Next: 32% Place: Dungeon:3#@####.........### Noise: ---------  Time: 2915.2 (0.0)#>!..........#.##...... b) +1 dagger (distort)######.#...#.#.##.####. Cast: Shock#).........#.####. Gem (6653) ###...###.##.##...##.##[èë·j}„ «40m #....##.#. ####.# #.#....... ..#.. #.........  ####..#...####.#...... As you read the scroll of identify, it crumbles to dust. _c -> a - 2 scrolls of enchant armour  As you read the scroll labelled LUTEOS CUOV, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _h -> f - 3 scrolls of fearèë·jÀ‹ P  Okay, then.èë·jÜ‘ èë·j�˜ èë·jÑš . _éë·j`/ [?25h[?0céë·jÓ0 M  Search for what [? for help]? êë·jªÚ [?25l[?1cêë·jlàêë·jCá$êë·j‡áé4 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] d - a +0 robe (worn)êë·jÎá‹b - [D:1] a +0 robe  c - [D:2] a robe (1 further duplicate)  d - [D:1] a robe (20 gold) (1 further duplicate)ëë·jZo ëë·j%qYtswn the Gustyëë·jŠq†Gale Centaur of Vehumet ......#.Health: 45/45 ========================#. ###Magic: 28/28 ========================#.#. ..#ëë·jrUAC: 5Str: 11#########.#.##.#EV: 7Int: 17#.......#.#.##.##. SH: 0Dex: 12#.#####.#.#....... XL:  6 Next: 32% Place: Dungeon:3#@####.........### Noise: ---------  Time: 2915.2 (0.0)ëë·jÀrä#>!..........#.##...... b) +1 dagger (distort)######.#...#.#.##.####. Cast: Shock#).........#.####. Gem (6653) ###...###.##.##...##.## #....##.#.ëë·jsS ####.# #.#....... ..#.. #.........  ####..#...####.#...... ëë·jGs»As you read the scroll labelled LUTEOS CUOV, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. ëë·jws_h -> f - 3 scrolls of fear _Okay, then.Search for what [? for help]? robëë·j3yëë·jÎëë·j"…ëë·j³†. _ëë·jRf l[?25h[?0c  Search for what [Enter for "rob", or ? for help]? ìë·jÙÈ [?25l[?1cìë·jfÞ ìë·j´à Ñ15 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] ìë·j;â ä a - [carried] a - 2 scrolls of enchant armour  b - [carried] d - a +0 robe (worn)  c - [carried] g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Sd - [D:1] a +0 chain mail  e - [D:1] a chain mail (138 gold) (1 further duplicate)  f - [D:1] a kite shield (161 gold)  g - [D:1] a leather armour  h - [D:2] a ring mail (1 further duplicate)  i - [D:1] a ring mail (92 gold)  j - [D:1] a +0 robe  k - [D:2] a robe (1 further duplicate)  l - [D:1] a robe (20 gold) (1 further duplicate)  m - [D:3] a scale mail  n - [D:3] a scroll of enchant armour (97 gold)  o - [D:1] Tuhecin's Antique Armour Emporiumîë·j¤îë·jÕ©îë·jŸ¯:tswn the GustyGale Centaur of Vehumet ......#.Health: 45/45 ========================#. ###Magic: 28/28 ========================#.#. ..#AC: 5Str: 11îë·j°Æ#########.#.##.#EV: 7Int: 17#.......#.#.##.##. SH: 0Dex: 12#.#####.#.#....... XL:  6 Next: 32% Place: Dungeon:3#@####.........### Noise: ---------  Time: 2915.2 (0.0)#>!..........#.##...... b) +1 dagger (distort)îë·j…°-######.#...#.#.##.####. Cast: Shock#).........#.####. Gem (6653) ###...###.##.##...##.## #....##.#. ####.# #.#....... ..#.. #.........  ####..îë·jå°¡#...####.#...... You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _h -> f - 3 scrolls of fear _Okay, then. _Search for what [? for help]? rob  Search for what [Enter for "rob", or ? for help]? armoîë·j)¶îë·jººîë·j¿îë·jàÀ. _îë·j+[ îë·j;\ îë·jr^ îë·j,b îë·jöd îë·jn ã2 _1îë·jˆp îë·jÏr îë·j,s B0îë·jàt îë·jÕv îë·jÝx îë·jX7ïë·j ?ïë·jp@ïë·jSBïë·j?C:6ïë·jšCïë·j[Fïë·jÖFïë·j9GB5ïë·jHïë·j…Iïë·j‰Oš4ïë·j™PX3ïë·jˆQïë·j1]21009ïë·jÊb`876ïë·jdïë·jeïë·júeX5ïë·jdfïë·jµgïë·jwhïë·jËhB4ïë·jiïë·jgjïë·jéjïë·j)kB3ïë·jŽkïë·jñlïë·j¶mX2ïë·j...........#.##...........# # o   orc priest (asleep)######.#...#.#.##.####..###.# # ooo[ïë·jŸ'Â39;49m 3 orcs (asleep)#).........#.####......######...###.##.##.....##.##.ïë·j¡-˜.o3002.2 (55oïë·jŒ.h o.  The orc shouts! x2ïë·j�/Q.oïë·jç/N.oïë·j£?¡ ooooooo 4 orcs (1 wandering)You encounter an orc. It is wielding a +0 whip.==3.2 (565ïë·j$Dïë·jÛI, _The orc priest shouts!ðë·jZûê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ðë·jë– I#.#.......# #.##.##.#  tswn the Gusty #..######## #.##.##.#  Gale Centaur of Vehumet ...... ##.# # #.##.##.#  Health: 45/45 ======================== ##.#### .. #.......#  Magic: 24/28 ====================---- ......# .* ####.######  AC: 5Str: 11 .#.##.# .o#o #.......#  EV: 7ðë·j]˜ ªInt: 17 .#.##.# o.o**####..####.#  SH: 0Dex: 12 .#..#.# ..o.....#..####.#  XL:  6 Next: 32% Place: Dungeon:3 .##.#.# #@#....##.#  Noise: ==-------  Time: 3003.2 (0.0) .##.#.##########.#.##.##.#  b) +1 dagger (distort) ......##.......#.#.##.##.#  Cast: Shock ###.####.#####.#.#.......#  Gem (6565)  #.####.####.........#########  #>...........#.##...........# # o   orc priest  ######.#...#.#.##.####..###.# # oooo 4 orcs (1 wandering) #).........#.####......### ###...###.##.##.....##.##. ðë·jИ ]_The orc priest shouts!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip (empty space bonus: 3/8)ñë·jƒÙ„ .o***ñë·j}*o*.*o*.  Aim: an orc priest, wielding a +0 short sword (empty space bonus: 4/8)ñë·j!™ #.#.......# #.##.##.#tswn the Gusty #..######## #.##.##.#Gale Centaur of Vehumet ...... ##.# # #.##.##.#Health: 45/45 ======================== ##.#### .. #.......#Magic: 24/28 ====================---- ñë·jí™ ]......# .. ####.######AC: 5Str: 11 .#.##.# .o#o #.......#EV: 7Int: 17 .#.##.# o.*..####..####.#SH: 0Dex: 12 .#..#.# ..o.....#..####.#ñë·j¤š 7XL:  6 Next: 32% Place: Dungeon:3 .##.#.##@#....##.#Noise: ==-------  Time: 3003.2 (0.0) .##.#.##########.#.##.##.#b) +1 dagger (distort) ......##.......#.#.##.##.#Cast: Shock ###.####.#####.#.#.......#Gem (6565) ñë·j› Ý#.####.####.........##########>...........#.##...........# # o   orc priest######.#...#.#.##.####..###.# # oooo 4 orcs (1 wandering)#).........#.####......###ñë·jf› ###...###.##.##.....##.##. _The orc priest shouts!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñë·j©› eAiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword (empty space bonus: 4/8)ñë·jí˜ 9 o.  The air twists around and strikes the orc priest!  The orc priest is severely wounded..oñë·j¬™ ?.oñë·jJš F.oñë·j>œ J.oñë·jA¥ o oñë·jß§ m=4.2 (14ñë·j¹® ñë·jö° % _The orc shouts!òë·j5<M  Casting: Airstrike (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.òë·je½ #.#.......# #.##.##.#  tswn the Gusty #..######## #.##.##.#  Gale Centaur of Vehumet ...... ##.# # #.##.##.#  Health: 45/45 ======================== ##.#### .. #.......#  Magic: 20/28 =================------- ......# .o ####.######  AC: 5Str: 11 .#.##.# ..#* #.......#  EV: 7Int: 17 .#.##.# .o*oo####..####.#  SH: 0Dex: 12 .#..#.# ..*o*...#..####.#  XL:  6 Next: 32% Place: Dungeon:3 .##.#.# #@#....##.#  Noise: ===------  Time: 3004.2 (0.0) .##.#.##########.#òë·j©¾ ø.##.##.#  b) +1 dagger (distort) ......##.......#.#.##.##.#  Cast: Shock ###.####.#####.#.#.......#  Gem (6564)  #.####.####.........#########  #>...........#.##...........# # o   orc priest  ######.#...#.#.##.####..###.# # oooo 4 orcs #).........#.####......### ###...###.##.##.....##.##.Casting: Airstrike (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword (severely wounded, empty space  bonus: 4/8)óë·j3‚W#.#.......# #.##.##.#  tswn the Gusty #..######## #.##.##.#  Gale Centaur of Vehumet ...... ##.# # #.##.##.#  Health: 45/45 ======================== ##.#### .. #.......#  Magic: 20/28 =================------- ......# .. ####.######  AC: 5Str: 11 .#.##.# ..#o #.......#  EV: 7Int: 17 óë·jƒ™.#.##.# .o.oo####..####.#  SH: 0Dex: 12 .#..#.# ...o....#..####.#  XL:  6 Next: 32% Place: Dungeon:3 .##.#.# #@#....##.#  Noise: ===------  Time: 3004.2 (0.0) .##.#.##########.#.##.##.#  b) +1 dagger (distort) ......##.......#.#.##.##.#  Cast: Shock ###.####.#####.#.#.......#  Gem (6564)  #.####.####.........#########  #>...........#.##...........# # o   orc priest  ######.#...#.#.##.####..###.# # oooo 4 orcs #).........#.####......### ###...###.##.##.....##.##.óë·j„ÜCasting: Airstrike (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword (severely wounded, empty space  bonus: 4/8)óë·jf…Œ.o.oóë·j.†M.oóë·jë†Iooóë·j©‡óë·j·�® #.  #.  # #.  .. #.......#  .. ####. óë·j~� ..#o #.......#  .  .  #@#. . . .   óë·j’¤ #>    #)óë·j‚“¯3--Contam: 17% ---5.2 (13óë·jΓóë·jÜšóë·j“�nonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 short sword (severely wounded, empty space  bonus: 4/8) _You miscast Airstrike. Electricity courses through your body.óë·j-˜ è .#######. ##.# # #.### .. #...... ......# .. ####.###### .#.##.# ..#o #...........o####..####..#.# ..oo.o..#..# #.#....#########@#.## .óë·j1™ œ.....##.......#.#. ###.####.#####.#.#......  .........#########>...........#.##...........# ##.# ##.## #....##.#....#.#.# óë·j¶š 0oóë·j¢ °.o   orcóë·jÑ£ |---62óë·j¡© óë·jìª ôë·juéû#.# # ### ....... ......# .. ####.###### .#.##.# ..#o #.........o####..####.oo..o.# #.#....#########.#.## ......##....... ###.####.#####.#.#......  .........#########>...........#.##...........# #ôë·jÝé«#####.#...#.#.##.####..### #).............####...###.##.##.....##.##. ##.## #....##.#....#.#.# #.#.........†.....ôë·j®ë{.ooôë·jäñ{.o 2 orcsôë·j_ó™4=-71ôë·jkùôë·j;úôë·j§é ¥*** _You miscast Airstrike. Electricity courses through your body.  The zap hits the orc.  ôë·jæé ÒThe orc is heavily wounded.  The zap hits the orc.  The orc is heavily wounded.  The zap hits the orc.ôë·jÂl Xooôë·jJm H.oôë·j¾u .ôë·jtw h=80ôë·jJ~ ôë·j�€ D  The zap hits the orc.  The orc is heavily wounded.The zap hits the orc.  The orc is heavily wounded.The zap hits the orc. _The orc is almost dead.õë·jsƒ .  The zap hits the orc.  You kill the orc!õë·jÆ{Î .  Vehumet accepts your kill.The zap hits the orc.  You kill the orc!õë·jÄ€t***õë·j-oõë·jð  .)).o   orcõë·jš19-4959õë·jºõë·jØZ _Vehumet accepts your kill.õë·jƒ O.oõë·j�ƒ ,oõë·j � z.o 2 orcsõë·j/� i-108õë·jü– õë·j:™ öë·jŒÂB)oöë·j(ÃO.oöë·jÄÃ*oöë·jOÎà.o   orc priestoo 2 orcsöë·j�н5==-17öë·jÆØöë·j—Úöë·j'ÀC.  The orc is severely wounded.The zap hits the orc.  The orc is moderately wounded.The zap hits the orc priest.  You kill the orc priest!öë·j^ƈ***oo 2 orcsöë·j^‡ )ooVehumet accepts your kill.öë·j´bä1---8--545=26öë·j.möë·jÉn7 _The orc hits you with a +0 flail.öë·jáû ƒ .  The zap hits the orc.  You kill the orc!öë·j * ***   orcVehumet accepts your kill.The zap misses the orc. The zap hits the orc.öë·j•‡E)oöë·jÒ�)öë·j[•Š-3635öë·jÁ�öë·jП\ _The orc is severely wounded.÷ë·j骃 )  The zap hits the orc.  You kill the orc!÷ë·j°x***÷ë·jÉ8d)))÷ë·j�@2=--7-174Shock4÷ë·jìG÷ë·jaJZ _Vehumet accepts your kill.÷ë·j¶^ Ø9% 3728=513=301498÷ë·jÔe ® _Your magical contamination has completely faded away.=7÷ë·j{Œ Ì4=9=6÷ë·jK� ÷ë·jb” X5÷ë·jp˜ ÷ë·jTœ X4÷ë·j~Ÿ ÷ë·j¢£ ÷ë·j¤ B3÷ë·j¨ ÷ë·jΪ ÷ë·j_« Ÿ5===2÷ë·j(® ÷ë·jó² 1 _HP restored.÷ë·jy³ s20=1÷ë·j¯¶ ÷ë·jœº ÷ë·jøº B0÷ë·jq½ ÷ë·jÁ ÷ë·j†Á C39÷ë·j�Ä ÷ë·jvÈ ÷ë·jéÈ T=8÷ë·j8Ë ÷ë·jAÐ ÷ë·j¢Ð T=7÷ë·jµÔ ÷ë·jÏâ †1=6÷ë·j´ç ÷ë·jwë ÷ë·jÞë B5÷ë·júî ÷ë·jæò ÷ë·j@õ B4÷ë·j–ø ÷ë·j¬ü X3÷ë·j˜ ÷ë·j˜ ÷ë·jV p2=2÷ë·je ÷ë·j* X1÷ë·jy ÷ë·ji X0÷ë·j] ÷ë·jƒ ÷ë·j³ C29÷ë·jN ÷ë·jM# X8÷ë·jR' ÷ë·jC+ †3=7÷ë·jð. ÷ë·jÊ2 ÷ë·j~3 B6÷ë·jZA ÷ë·jåG X5÷ë·j†K ÷ë·jÅO X4÷ë·jŠS ÷ë·j—b =34=2÷ë·jc ÷ë·jg ÷ë·jhg B1÷ë·jk ÷ë·jio ÷ë·jÅo B0÷ë·js ÷ë·jýv ÷ë·jJy C19÷ë·j3| ÷ë·j±€ ÷ë·jT� $=÷ë·j¿� 08÷ë·jÊ„ ÷ë·j\Ì b5=765÷ë·jîÌ ÷ë·j‚Ó ÷ë·jûÓ B4÷ë·j × ÷ë·jDÛ ÷ë·j±Û �6==3÷ë·jSß ÷ë·jã ÷ë·j–ã B2÷ë·jtæ ÷ë·jcê ÷ë·jºê B1÷ë·jâí ÷ë·j2ò ÷ë·jyò B0÷ë·j¥õ ÷ë·j•ø ÷ë·jÙø ÷ë·jù N=09÷ë·j~û ÷ë·jÚÿ ÷ë·j-÷ë·j]i7=8÷ë·j†÷ë·j÷ë·jm÷ë·j”:7÷ë·j¾ ÷ë·jÞ÷ë·j.B6÷ë·jB÷ë·j½÷ë·jB5÷ë·j3÷ë·j÷ë·jºT=4÷ë·jR+÷ë·jY/÷ë·jÐ/p8=3÷ë·j<3÷ë·jyF&-÷ë·jØOuM..######## # ##.## ##.#### .. #.......# .....# .. ####.######. #......####.......))#..## #)#... .##.#.######### ......##.......#.#.##.## ###.#.#.......# .####.####.........######### #>...........#.##...........# ##.÷ë·j^P† ..#.## #..÷ë·jÀY065.2 (51.0)÷ë·j ]€-6.2 (522÷ë·j¤d÷ë·j j� _Items here: )) [ †.øë·jÜô3øë·jøøë·j�ýøë·jtøë·jæ Ÿ1 _  You see here a +0 falchion.øë·jÙøë·j—I0 _øë·jéøë·j!<  You see here a +0 whip.øë·jöøë·j]=499 _øë·jw)øë·jj,$  Things that are here:øë·j16d  a +0 short sword; an orc corpseøë·j²7øë·jW8I8 _øë·jµ:øë·jè=øë·jÙ@øë·jAB7øë·jGCøë·jÍJøë·jÈMøë·jüMB6øë·j\Pøë·jUøë·j Xøë·jOXB5øë·j”[øë·j…^$  Things that are here:øë·j)cd  a +0 short sword; an orc corpseøë·jõføë·j gI4 _øë·j_jøë·jp@  You see here a +0 falchion.øë·j“søë·jPtI3 _øë·jñvøë·jŽ~~  Items here: )) [ †.øë·jx‚øë·j=ƒI2 _øë·jf†øë·j?•øë·j&›X1øë·jGŸøë·jŸ¤øë·j„©øë·jØ©B0øë·j÷¬øë·jë°øë·j´øë·jV´C89øë·j¨¶øë·j?ºøë·jÓ½øë·j¾B8øë·jåÀøë·jëÃøë·jÇøë·jjÇB7øë·jÉøë·j Ñøë·j÷Ôøë·jCÕB6øë·jÏ×øë·j´Úøë·jÝX5øë·j×ßøë·jªâøë·jÚìÜ43øë·j?îøë·jöøë·jøøë·jføB2øë·júøë·jÓüøë·jqÿX1øë·j´øë·j™øë·jçøë·j.B0øë·jŽøë·j øë·j øë·jV C79øë·jÏ øë·jKøë·jSøë·j‰B8øë·j=øë·j€øë·jMøë·j„B7øë·j^øë·j‹1øë·ji4X6øë·ja6øë·j9øë·j¢;X5øë·j =øë·jÅ?øë·jÔAøë·jBB4øë·jÖCøë·jñEøë·jGøë·jÛGB3øë·jîHøë·jçJøë·j€Løë·jÐLB2øë·j6Nøë·jQQøë·jZTi  You encounter a hobgoblin.øë·jìfŒ ##.## #... #####. ##.## #.#. #...g. #...# #... ####.....# #...####.#  ######......... #...♣.##.#  #.......# ..... #..)..♣..#  #......<# .....# ######...♣...♣#  #.......###.##.###........÷.∩..#  #..............@..........♣...♣#  #...........##.###..........♣..# øë·jùgº #............#.# ####.#...#.#.♣#Shock  #............#.# #.#...#.#########..### #.#...#.# ###........)# #.#...#.# g   hobgoblin (asleep) #.......#.# #.......# ###.)##.#.# ####.####........#.# #.).....#øë·jÖv-96.2 (30øë·jîm7.2 (311 _øë·jP‡øë·jçˆøë·jj¡ ##.##  #####. ##.##  #...g. #...#  ####.....# #.  øë·jÏ­....... #.   ..... #..)  <# .....# ######.  ###.##.###........÷.∩  .......@.......  øë·j[....##.###.....  .....#.# ####.#  #.#   øë·j:Y..###   ...)#   #.......#.# øë·jj.  ###.)##.#.#  øë·j‹7  #.) øë·jÞ¯ Ò ##.##  #####. ##.##  #...g. #...#  ####.....# #.  ....... #.   ..... #..)  <# .....# ######.  ###.##.###........÷.∩  .......@.......  ....##.###.....  øë·jº° Í.....#.# ####.#  #.#   ..###  ...)#   #.......#.#  ###.)##.#.#   #.)øë·j5¹ øë·j·Á øë·j¾È øë·jØÊ ` _A hobgoblin is nearby!øë·j{ & ##.##  #####. ##.##  #...g. #...#  ####.....# #.  ....... #.   ..... #..)  <# .....# ######.  ###.##.###........÷.∩  .......@.......  ....##.###.....  .....#.# ####.#  #.#   ..###   ...)#   #.......#.#   ###.)##.#.# øë·j˜{ A   #.) øë·j– S ##.##  #####. ##.##  #...g. #...#  ####.....# #.  ....... #.   ..... #..)  <# .....# ######.  øë·jU Œ###.##.###........÷.∩  .......@.......  ....##.###.....  .....#.# ####.#  #.#   ..###  ...)#   #.......#.#  øë·jÜ À###.)##.#.#   #.)øë·jª øë·j=* øë·jü2 øë·j¢5 ` _A hobgoblin is nearby!ùë·jo…******gùë·jGûG.gùë·j 8.....ùë·jêS7-=ùë·jHN8.2 (1.0)0ùë·j( ùë·j#D _The zap hits the hobgoblin but does no damage.ùë·jö«í .  The zap hits the hobgoblin.  You kill the hobgoblin!******ùë·jE8=......ùë·jËB¾6--89Shock69ùë·jUJùë·jáKZ _Vehumet accepts your kill.ùë·j «877=6ùë·jn' „5ùë·j ( ùë·j£( B4ùë·j* ùë·jþ+ ùë·j\, B3ùë·jŽ. ùë·jH0 ùë·j®0 >=2ùë·jH1 ùë·jM2 ùë·j‹4 ùë·jÈ4 ùë·jç4 i8=1ùë·j•6 ùë·jÚ: ùë·ji< ùë·já< B0ùë·j> ùë·jó? ùë·j¸A ùë·jòA C59ùë·j÷B ùë·jòF ùë·jŒH B8ùë·jÕH ùë·jlI ùë·jøK ùë·jÂL ùë·jWM T=7ùë·j"N ùë·jÈR ùë·j T ùë·jcT B6ùë·jU ùë·jüV ùë·júW ùë·jxX B5ùë·j&Y ùë·j²Z ùë·jÚ[ ùë·j{\ B4ùë·j] ùë·j¦^ ùë·j}_ ùë·jâ_ B3ùë·j�` ùë·j a ùë·jøb ùë·jOc B2ùë·jác ùë·j–e ùë·jg X1ùë·jæg ùë·jûh ùë·jj ùë·jKj B0ùë·jôj ùë·j²n ùë·j†o ùë·jèo C49ùë·j}p ùë·j>s ùë·jŸs ùë·jt B8ùë·j‹t ùë·jÌu ùë·jw B7ùë·jqw ùë·jªw ùë·jAy ùë·jz ùë·j€z B6ùë·jùz ùë·jL} ùë·j~ ùë·je~ B5ùë·j ùë·j²€ ùë·j� ùë·j®� B4ùë·j,‚ ùë·jXƒ ùë·jC„ ùë·j¢„ B3ùë·j¾… ùë·ji‡ ùë·j&ˆ ùë·j׈ B2ùë·j$Š ùë·jƒ‹ ùë·jÍŒ ùë·j� B1ùë·jl� ùë·j¥Ž ùë·jh� ùë·jÊ� B0ùë·jB� ùë·jâ‘ ùë·jž’ ùë·jü’ C39ùë·j™“ ùë·j¾” ùë·jË• ùë·j– B8ùë·jj– ùë·j†— ùë·jp˜ ùë·j¯˜ B7ùë·j¶™ ùë·jך ùë·j›› ùë·jé› B6ùë·jç  °5ùë·j9¡ ùë·j€¡ B4ùë·j¢ ùë·jÇ£ ùë·j¬¤ ùë·j¥ B3ùë·j¦¥ ùë·jh§ ùë·j!¨ ùë·je¨ B2ùë·jë¨ ùë·j<ª ùë·jl« ùë·j§« :1ùë·jì« ùë·j^­ ùë·jÀ® X0ùë·j¯ ùë·jö° ùë·j'² ùë·je² C29ùë·j<³ ùë·jo´ ùë·j¶ ùë·jS¶ B8ùë·jì¶ ùë·j!¹ ùë·j]¹ ùë·j/º B7ùë·jŒº ùë·j$½ ùë·j¢½ ùë·jʾ X6ùë·jÙÀ ùë·j: ùë·j à B5ùë·jUà ùë·jÙÄ ùë·jÆ ùë·jÏÆ B4ùë·jÆÇ ùë·jÉ ùë·jGÊ ùë·jÊË X3ùë·jHÎ ùë·jbÏ ùë·jíÐ B2ùë·j¸Ñ ùë·j*Ó ùë·jeÔ ùë·j£Ô B1ùë·jHÕ ùë·j/× ùë·j Ø ùë·jEØ B0ùë·jçØ ùë·j¬Ú ùë·jÎÛ Y19ùë·jŽÜ ùë·j3Þ ùë·jÍÞ ùë·jÍß B8ùë·j:à ùë·jŽá ùë·jdâ ùë·jÇâ B7ùë·jTã ùë·j�å ùë·jHæ ùë·j›æ B6ùë·j4ç ùë·jøè ùë·j0ê X5ùë·j°ê ùë·jì ùë·jí ùë·jcí B4ùë·jôí ùë·jEï ùë·jCð ùë·j‡ð B3ùë·j ñ ùë·jÝò ùë·j¹ó ùë·jñó B2ùë·j¥ô ùë·jøõ ùë·j÷ ùë·jX÷ B1ùë·jø ùë·jAú ùë·j=û ùë·j•û B0ùë·jWü ùë·j‹ý ùë·j´þ ùë·j"ÿ C09ùë·jÅÿ ùë·jðùë·j]ùë·jžB8ùë·j&ùë·jpùë·jùë·j¼B7ùë·jDùë·j8ùë·jÅ X6ùë·j. ùë·jxùë·jåùë·jCB5ùë·j7ùë·jzùë·jäùë·j!ùë·jK:4ùë·jÂùë·j½ùë·j)ùë·j�B3ùë·j«ùë·jùë·j‡ùë·jÏB2ùë·jà ùë·j@#.##.##.##................#.##....##...........##.###.#.......##............#.# ##########.##............#.#  #.#######.........###  #.# ###........)#  #.## #.......#.#  #.#.##########.)##.#.#  ùë·jñ@,#.###...@...........#.# - ## #..##.#.#####.####.##  #.#.##.# # #.......# ###.##.. #......... #.####. #.#...[.## #.# .# # #...#.# #.. # #.......#ùë·j9Aì ### #.##.##.# #. #. #.#ùë·jVH1166.2 (67.0)ùë·jêL€-7.2 (681ùë·j]Tùë·jŽWg _e - a scroll labelled ISTRAF ENUPEKERPHúë·jh^S0399úë·jAfn8úë·jgúë·jOhúë·jäiúë·j jB7úë·jßjúë·j¾lúë·jnúë·j�nB6úë·jFoúë·jâpúë·jW› #.# ###)# # #.## #.#.# # #.#.##########.)##.#.#  #.###.......#.## #..##.#.#####.####.## #.#.#.##.#.# ####.###.##...# #..... #.####.# #.#...[.###> #.# #@# # #...#.# #.72.2 (5.0) #...<..# #.......# ######### #.##.##.#  #. #. #.# # # #. #.#  ## #.# [3úë·j-�»7m3.2 (65 _Found a stone staircase leading up.úë·jNWúë·j8Xúë·j˜Xúë·jK[úë·j]úë·j�]B4úë·jbdúë·j"eúë·j%m32úë·jFnúë·jý|•108987úë·jæ}X6úë·j�úë·jD€úë·j�€B5úë·j=�úë·jf‚úë·j&‡X4úë·jÁ‡úë·j]‰úë·jÄŠX3úë·jT‹úë·jߌúë·jc�úë·jŽB2úë·jZŽúë·j`�úë·jT�úë·j¬�B1úë·j‘úë·jü–úë·j0˜úë·j(™X0úë·jS›úë·jœúë·jwœC79úë·jÍ�úë·jCŸúë·j úë·j} B8úë·j?À.765432úë·jNÎúë·j?Ðúë·j9ÑB1úë·j°Ñúë·jöÓúë·jÈÕúë·jCÖB0úë·j9×úë·j|Úúë·jñÜúë·jDÝC69úë·jPßúë·j­âúë·j{åúë·jæåB8úë·jéúë·j,îúë·jróX7úë·juõúë·jëøúë·j¹ûúë·jAüB6úë·jrþúë·j½úë·j¤úë·jB5úë·j©úë·j úë·j$n4úë·júë·j¹úë·j²B3úë·j úë·jùúë·j *k  You encounter a ball python.úë·jôF##.## #.......#.# #.......# #.#.##########.)##.#.# ####.#### .###...............#.# #.)..... #.#..##.#.#####.####.## #.##.##.# ##.#.##.#.# #.......###....##.####.##...# #..........##.####.# #.#...[.###>.##.####.# #.#...#.# #.......##...<..# #.@.....# ##.############## #.##.##.# #.#  #.##.##.# #.. Shock[4úë·jÎG(0m#.##. #.# ###. ..### #.# ... S   ball python (constriction, asleep)#.$$#.Súë·j|Z£205.2 (32.0)S~S$úë·j)cOS)úë·j`rf6.2 (332úë·jC}úë·jÏ~5 _The ball python hisses angrily.ûë·j£® ûë·jz² M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   3.3   5.7  -2      ûë·jS³ ^     b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k * Air Magic   7.3   5.7  +2   d - Throwing   0.0   1.4  -2           l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1      ûë·jŒ³ Œ         f - Armour   0.0   1.0   0  ûë·jʳ ‚     g - Dodging   2.1   2.5  +1      ûë·j8´ Z h - Stealth   2.1   2.1  +2                  ûë·j£´ á                    ûë·jÓ´ À        ûë·jµ ³        ûë·j1µ ÊThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  ûë·jnµ �[?] Help[=] set a skill target  ûë·j˵ ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsüë·jD#ã a - Fighting 0.0 i - Spellcasting 3.3  b - Maces & Flails 0.0 j - Conjurations 2.0  c - Unarmed Combat 0.0 k * Air Magic 7.3  d - Throwing 0.0 l - Shapeshifting 0.0  e - Short Blades 0.0  f - Armour 0.0  g - Dodging 2.1  h - Stealth 2.1  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsýë·j~‹Û Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to ýë·j|ŒÇspellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.2 and your EV by 0.0.ýë·j\„ l  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting0.0   1.0   0   i - Spellcasting 3.3   5.7  -2        ýë·j‹…       b - Maces & Flails 0.0   1.2  -1   j - Conjurations 2.0   3.6  -1   c - Unarmed Combat 0.0   1.2  -1   k * Air Magic 7.3   5.7  +2  d - Throwing0.0   1.4  -2            l - Shapeshifting 0.0   1.4  -2   e - Short Blades 0.0   1.2  -1              f - Armour0.0 ýë·jê…   1.0   0      g - Dodging2.1   2.5  +1      h - Stealth2.1   2.1  +2              ýë·j>† €                ýë·jŒ†             ýë·j߆             ýë·j‡ &Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Helpýë·ja‡ l[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsýë·j¦Ó z a - Fighting   0.0 i - Spellcasting   3.3 b - Maces & Flails   0.0 j - Conjurations   2.0 c - Unarmed Combat   0.0 k * Air Magic   7.3 d - Throwing   0.0 l - Shapeshifting   0.0 e - Short Blades   0.0 f - Armour   0.0 g - Dodging   2.1 h - Stealth   2.1The relative cost of raising each skill is in cyan.  The species aptitude is in white.Help=] set a skill targetþë·jÅË{TargetTarget4.0  8.0  --  --  þë·jNÌÀ--  8.0  --  --  --  -- þë·j™Ì™ --  --  a-z] setþë·jäÌ®[-] clear selected targetcost|targetsþë·j†ö=[?25h[?0c0 ÿë·jó»[?25l[?1c5.0 current training targets, if any.=] set aall targetsÿë·jæ a - Fighting 0.0 i - Spellcasting 3.3  b - Maces & Flails 0.0 j - Conjurations 2.0  c - Unarmed Combat 0.0 k * Air Magic 7.3  d - Throwing 0.0 l - Shapeshifting 0.0  e - Short Blades 0.0  f - Armour 0.0  g - Dodging 2.1  h - Stealth 2.1  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsì·j£ìž Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.4.ì·jfÏ   Skill  Level Target Apt Skill  Level Target Apt a - Fighting0.0  4.0   0   i - Spellcasting 3.3  8.0  -2              b - Maces & Flails 0.0  --  -1   j - Conjurations 2.0  --  -1   c - Unarmed Combat 0.0  --  -1   k * Air Magic 7.3  8.0  +2  d - Throwing0.0  --  -2      [3ì·jBÐ ÿ4m     l - Shapeshifting 0.0  --  -2   e - Short Blades 0.0  --  -1             f - Armour0.0  5.0   0     g - Dodging2.1  --  +1     h - Stealth2.1  --  +2                       [40ì·jÑ Jm                              Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsì·jð‹ a - Fighting   0.0 i - Spellcasting   3.3 b - Maces & Flails   0.0 j - Conjurations   2.0 c - Unarmed Combat   0.0 k * Air Magic   7.3 d - Throwing   0.0 l - Shapeshifting   0.0 e - Short Blades   0.0 f - Armour   0.0 g - Dodging   2.1 h - Stealth   2.1The current training targets, if any.  The species aptitude is in white.Help=] set a skill target [-] clear all targetsì·j#æ‚a-z] setselected target ì·j_T =[?25h[?0c0 ì·j œ [?25l[?1c5.0 =] set aall targetsì·jo—‚a-z] setselected target ì·jÇl<[?25h[?0c4.0 ì·j8ö [?25l[?1cì·j ú o6.0 =] set aall targetsì·jL‰ ì·jHÕ##.###.......#.# #.......# tswn the Gusty #.#.##########.)##.#.# ####.#### Gale Centaur of Vehumet ...... .###...............#.# #.).....# Health: 45/45 ======================== #.#..##.#.#####.####.## #.##.##.# Magic: 28/28 ======================== ##.#.##.#.# #.......###....##.# AC: 5Str: 11  ###.##...# #..............##.# EV: 7Int: 17#.####.# #.#...[.###>.#..... SH: 0Dex: 12[ì·j�Ø40m#.####.# #.#...#.# #.......# XL:  6 Next: 48% Place: Dungeon:3#...<..# #.@.....# ##.###### Noise: ---------  Time: 3206.2 (0.0)######## #.##.##.# #.#b) +1 dagger (distort)#.##.##.# #..Cast: Shock#.##. #.# ###.Gem (6362) ..### #.# ..S.S   ball python (constriction)#.$$#.~You kill the hobgoblin! _Vehumet accepts your kill. _e - a scroll labelled ISTRAF ENUPEKERPH _Found a stone staircase leading up.  You encounter aì·j&Û_ ball python. _The ball python hisses angrily.ì·jlãì·j½ïì·jóì·j–O%.##  #.#..)##.#.# .###...............#.# #.) #.#..##.#.####.## .#.##.#.# #.......##  ..# #.........  .# #.#...[.###>  .# #.#...#.#  #...<..# #.@.....#   #.##.##.# #.#  #.##.##.# #..  #.##. #.# ###.  ..### #.# .  .S. #.$$ #.~ì·jìÛÉ.##  .#..)##.#.# .###...............#.# #.).#..##.#.####.## .#.##.#.# #.......## ì·j Ü ..# #.........  .# #.#...[.###>  .# #.#...#.#  #...<..# #.@.....#  ì·jôÜ÷ #.##.##.# #.#  #.##.##.# #..  #.##. #.# ###.  ì·j Ýa..### #.#  ì·j¶Ýó.S. #.$$ #.~ ì·j2èì·jFöì·j;% { _A ball python is nearby!ì·jJï %.##  #.#..)##.#.# .###...............#.# #.) #.#..##.#.####.## .#.##.#.# #.......##  ..# #.........  .# #.#...[.###>  .# #.#...#.#  #...<..# #.@.....#   #.##.##.# #.#  #.##.##.# #..  #.##. #.# ###.  ..### #.# .  .S. #.$$ #.~ì·jᘠ.##  .#..)##.#.# .###...............#.# #.).#..##.#.####.## .#.##.#.# #.......##  ..# #.........  .# #.#...[.###>  .# #.#...#.#  #...<..# #.@.....#   #.##.##.# #.#  #.##.##.# #..  #.##. #.# ###.  ..### #.#[39ì·jôž ;49m  .S. #.$$ #.~ ì·j÷  ì·jã­ ì·jMÓ x _A ball python is nearby!ì·j¬ì·jÉ#.#.##########.)##.#.# ####.## #.###...............#.# #.)..... ##.#..##.#.#####.####.## #.##.##.  ##.#.##.#.# #.......###....##.  ###.##...# #..............##. #.####.# #.#...[.###>.#.... #.####.# #.#...#.# #.. #...<..# #.......# ##.#### ######## #@##.##.# #.#  #.##.##.# #.. #.##. #.# ###. ..### #.# .[13;15ì·j%½H .S.#.$$ #.~_l   frilled lizard (wandering) #.~l~ì·jW3É l~You encounter a frilled lizard.lì·j§<˜ S.  Found a gold piece. Found a faded altar of an unknown god.ì·j˜Axl 2 frilled lizards (wandering)ì·jIe7.2 (11ì·j†Rì·jvV_ _You encounter a frilled lizard.ì·jÉF… .  The zap hits the ball python.  You kill the ball python! ~Vehumet accepts your kill.The zap hits the frilled lizard!  You kill the frilled lizard!ì·jæ^,*****l   frilled lizard (wandering*_*ì·jÄáU l.  ì·j\åLVehumet accepts your kill.ì·jjõ�...$l~~ì·jC–7-=80ì·j`dN _The frilled lizard hisses angrily.ì·j < .  The zap hits the frilled lizard.  You kill the frilled lizard!*****$**ì·jQ± *....$~~6--99Shock59ì·jÉ p _Vehumet accepts your kill.ì·j( Iì·j0­x87=76ì·j-³n5ì·jîµì·jd»B4ì·jAÃì·jrÅì·jEÇM=3ì·jtÉì·j®Úì·jAÛp8=2ì·jŠéì·jšóì·j6X1ì·j"ì·j¶ì·j X0ì·jÊì·j|ì·já o49ì·jü!ì·j°%ì·jW&T=8ì·j>,ì·jÜDˆWater Gem (6347) ì·jÑFA _You enter the shallow water.ì·j7GB6ì·jiHì·j®LL _You now have 87 gold pieces (gained 1).ì·jUQ{Gem (6345) ì·jú_È  You now have 88 gold pieces (gained 1).4 _There is a faded altar of an unknown god here.Water Gem (6343)  _You enter the shallow water.ì·j�aP2ì·j¼gL _You now have 89 gold pieces (gained 1).ì·j;hì·jÊhB1ì·j–kì·jœmì·jºoì·jœqOGem (6340) ì·jÍrì·juì·jövY39ì·jŠwì·j˜~ì·j�Œ #.##.##.# #..  ##.##..#.# ###.  #..###.#.# .  #......#.#  #.~~~....#  #.~_~..###  #.~~~..# #......# ###...@# -29.2 (20.0)####......[. #(......  ..#####  ..# ... #.## ..ì·j!•ì·jõ¤�-30.2 (218ì·jh®ì·j»¶ ì·j½º_Found a ring mail.ì·jð"Iì·jñDš7ì·jºFX6ì·jÎGì·j†Lì·jNMì·jßMB5ì·j¢Oì·j,›/4 _j - 2 boomerangs321ì·j©œì·j-�:0ì·jx ì·jêÅ…29ì·j} 87ì·j‡ ¾#.~~~....# #.~_~..### #.~~~..##......# ###....############......[..##........##..#####.#####..##.@......##.....##.###.##.#### # #.. #...#####     41.2 (12.2 (126_ _h - a scroll labelled QESOUL MOASENEì·j9Äæ54321019ì·j²ðª87654ì·j»s3210098765432102998[1;38ì·j5tÚH765432108987ì·j2çG6543210798765ì·jÌö #..)..♣..#.##......#####~# #.... ##...♣...♣#.##.....##~#~#~###..#. .....÷.∩..#.###..#.#~#.#~#~##.... .....♣...♣#.###....##~#~#~###.#.# .......♣..# .. ..##~#÷#~#~##... .#...#.#.♣# #.#.###~#~#~#####. .#...#.### .<>.#~#~#~#~# .. .#...#.# ####.###~#†#~## ## .#...#.# #..@...###~###93.2 (51 .......# #.##.##.##†#.# ###.#### #.##.##.##...# .).....# #.##.......#.# .##.##.# #.#####.##.......# ....##.# #.#####.####.##### ....##.#######............#[4ì·j6þÕ0m >.#...........############# .......######.#ì·j Í4.2 (524 _Found a stone staircase leading down.ì·j¾r Iì·jSs ì·jJ| ò32ì·j.~ P  There is a stone staircase leading up here.ì·jm ì·jy… ‹1 _ì·jÜ… B0ì·jd† ì·j(Ž ì·jú� ì·j†§ C69ì·j© ì·jS¯ 4ì·jÛ¯ :8ì·jA² ì·jÜ· f  There is a stone staircase leading up here.ì·j$½ Í7 _6ì·j¾ ì·jÄ ì·jCÅ ì·jöÆ ì·jOÇ :5ì·jªÈ ì·jÉÉ ì·j˜Ë X4ì·jSÌ ì·j4Î ì·j’Î ì·j~Ï X3ì·j©Ñ ì·jÌÒ X2ì·jÓ ì·j8Õ ì·j�Ö ì·j¬è í1059876ì·jmý °5ì·jçÿ X4ì·j– š3ì·jÑ+ 210498ì·jï= Œ765ì·jö? ì·j*D ò43ì·j–G „2ì·j9Y „1ì·jÐ^ ì·j�_ ì·jA` X0ì·j¤e ì·jdf ì·jÀg Y39ì·jÿk ì·jÛl ì·jVm B8ì·jÄm ì·jv „7ì·jCy ì·j(z ì·j¸z B6ì·j6{ ì·j‘ ì·jè€ X5ì·j[� ì·jé… ì·jæˆ ì·jU‰ B4ì·jމ ì·ja� ì·jŽ ì·j]Ž B3ì·jÏŽ ì·jè’ ì·j0” ì·j†” B2ì·jÿÒ «102987ì·jÆÓ ì·jÕ X6ì·jÎÕ ì·jgØ ì·j'Ù ì·jÓÙ X5ì·jbÝ ì·jµ )43210198765ì·jnc )43210098765ì·jf² r432101998ì·jjÁ ì·jõ  #.......###....##.# #.#####  #..............##.#######......  #.#...[.###>.#...........######  #.#...#.# #.......######.#  #.......# ##.###### #.#  #.##.##.# #.### ##.#  #.##.##.# #...# ####..###  ##.##..#.# ###.### #.......#  #..###.#.# #..@..# #.##.##.#370.2 (76  #......#.# #.....# #.##.##.#  #.~~~....# #.....# #.##.##.#  #.~_~..### #.....# #.##.##.#  #.~~~..# #.....# #.##.##.ì·j¢Ð#  #......# ####### #.......#  ###....### ####.####  ####[..# #. ##........##.#ì·jÎ23ì·j™@E _Done exploring.ì·j«sì·j³tì·j¡uì·j:è¡........................0.0)ì·jððì·jîõì·j ùE _Done exploring.ì·jJq§Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon  ì·jcq ì·j�„ #.......###....##.# #.##### tswn the Gusty#..............##.#######...... Gale Centaur of Vehumet ......#.#...[.###>.#...........###### Health: 45/45 ========================#.#...#.# #.......######.#Magic: 28/28 ========================#.......# ##.###### #.#AC: 5Str: 11#.##.##.# #.#####.#EV: 7Int: 17#.##.##.# #...# ####..###SH: 0Dex: 12  ##.##..#.# ###.### #.......#XL:  6 Next: 49% Place: Dungeon:3  #..###.#.# #..@..# #.##.##.#Noise: ---------  Time: ì·j‹…\ 3370.2 (0.0)  #......#.# #.....# #.##.##.#b) +1 dagger (distort)#.~~~....# #.....# #.##.##.#Cast: Shock#.~_~..### #.....# #.##.##.#Gem (6198) #.~~~..# #.....# #.##.##.##......# ####### #.......####....######### ####.########......[..##.###........##.# _h - a scroll labelled QESOUL MOASENE _Found a stone staircase leading down. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _Done exploring. _Done exploring. ì·jµŽ3 ì·j!¢ ì·jÚ¢ ì·j/ÀY7 _6543 ì·jÊÁ ì·jÈÆn2 ì·j˜È ì·jVÝ  ì·jÊéi There is a stone staircase leading down here. ì·j!ôu1 _ ì·jà %4 ì·j°  ì·j? -89 ì·j�  ì·j  ì·jÂ#   ì·jŽ% ._You climb downwards.  Found a ring mail. ì·j*4 t .............  #...........  #..........  #.........  #........  #.......#  #.......##  #... 8.7 (8.5 #[...  ##.......##  #########  ì·jšC  ì·jgJ  ì·jqL a _There is a stone staircase leading up here. ì·jíþ ì·jÌÿ ì·j" ì·jÊ  ì·ju8 _ ì·j7„7 ì·j¬, ì·jí"B6 ì·jt# ì·jì$ ì·jõ& ì·j„'B5 ì·j®( ì·jV+ ì·ja- ì·j¸-:4 ì·j‹. ì·jë1 ì·j 4 ì·ji4B3 ì·jé6 ì·j¹: ì·jc; ì·jº;B2 ì·j˜< ì·j`> ì·j²T ì·jûUB1 ì·jeV ì·jgY ì·j¦\ ì·j–]B0 ì·j¸^ ì·ja ì·jÁdo79 ì·jáf ì·jdiX8 ì·j¦j ì·jÕp„7 ì·jîr ì·jõt ì·j¹uB6 ì·jw ì·jz ì·jì~n5 ì·jZƒ, ì·j¹ƒB4 ì·j… ì·jº‡ ì·jð‰ ì·jIŠB3 ì·jÁ‹ ì·jý� ì·jq‘X2 ì·jö‘ ì·j” ì·j —X1 ì·j˜ ì·j¥š ì·j4� ì·jŒ�B0 ì·jÙ , ì·jJ£ ì·j¢£C69 ì·jÖ¤ ì·j:© ì·j&¬ ì·jš¬B8 ì·j2¯ ì·jµ± ì·júµX7 ì·j· ì·j_º ì·j8þú6543 ì·j† ì·j§f  You encounter an adder. ì·jj÷ ....S...#  .#  # # #.....# #.....# #.....# ì·j 6 #.@...# #.....# #....##Shock ###.....#########.........#.......##..................#S   adder (asleep)..................##### ì·j·œ..................##.......................... ì·jÛ11404.7 (26.0) ì·jË„m5.7 (272 _ ì·j%� ì·jŸÖ *******S  The zap hits the adder.  The adder is lightly wounded. ì·jÃJÒ.S.S.... ì·jqN#7 ì·j†T~-=6.7 (1.0)1 ì·jâV ì·jsZ/ _The adder hisses angrily. ì·jÇP   ì·jvQ ä Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ì·j‰î *  tswn the Gusty ........#  Gale Centaur of Vehumet ...... ...***..#  Health: 45/45 ======================== ..*S*..#  Magic: 23/28 ===================----- .***..#  AC: 5Str: 11 ì·j}ð #.....#  EV: 7Int: 17 #.....#  SH: 0Dex: 12 #.....#  XL:  6 Next: 49% Place: Dungeon:4 #.@...#  Noise: =--------  Time: 3406.7 (0.0) #.....#  b) +1 dagger (distort) #....##  Cast: Shock ###.....#########  Gem (6161)  .........#.......##  ..................#  S   adder ..................##### ..................##... ....................... _The adder hisses angrily.  ì·j½ò -[19d Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (lightly wounded, empty space bonus: 8/8) ì·jV¶tswn the Gusty........#Gale Centaur of Vehumet ..............#Health: 45/45 ========================...*...#Magic: 23/28 ===================-----......#AC: 5Str: 11#.....#EV: 7Int: 17#.....#SH: 0Dex: 12#.....#XL:  6 Next: 49% Place: Dungeon:4#.@...#Noise: =--------  Time: 3406.7 (0.0)#.....#b) +1 dagger (distort)#....##Cast: Shock###.....#########Gem (6161) .........#.......##..................#S   adder[15;11 ì·jQ½:H..................#####..................##.......................... _The adder hisses angrily.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (lightly wounded, empty space bonus: 8/8) ì·j)—n.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target: an adder (lightly wounded, empty space bonus: 8/8  The open air twists around violently and strikes the adder!!  You kill the adder! ì·j|µm†52==7.7 (1Shock0 _Vehumet accepts your kill. ì·j쥢59 ì·j¹·T84=7654 ì·j纀=3 ì·jt» ì·jÒ½†5=2 ì·j†Â, ì·j÷ÂB1 ì·j Ä ì·jêÅ ì·j|Æ:0 ì·jÒÆ ì·jËo49 ì·j”Ñ'6==87 ì·jÕn6 ì·júÖX5 ì·j Ø ì·jÁÜ€=4 ì·jÌàœ7=3 ì·j)á ì·jäX2 ì·jçä ì·j'åB1 ì·j>æ ì·j:ën0 ì·jÐì ì·jíU=39 ì·jgî ì·jmò†8=8 ì·j0ó ì·jÆü¢ _Magic restored.7 ì·jˆ  ì·j‰  ì·j$ B6 ì·jí  ì·j7  ì·jo/ I.############.........#..#...........!#<:....#............#........†...#............# #@....#---31.7 (24.0) #.....# #.....# #.....#  #.....# #....## ì·j1 õ ###.....######### ...#.......## ...# ì·jÅJ  ì·j^ ‚---2.7 (255 ì·j=i  ì·jsk 9 _Found a stone staircase leading up. ì·jWI ì·jVg€=4 ì·jëm ì·jEr ì·jkvX3 ì·j&y ì·j„n2 ì·j]˜, ì·j›™ ì·j�X1 ì·j½¨ ì·j+´Ý029 ì·j£ëp _l - 2 golden potions (gained 1)876543 ì·j|ÿ ì·jú% ì·jå@ 21 ì·j'{tswn the Gusty##...Gale Centaur of Vehumet ...........Health: 45/45 ========================.....Magic: 28/28 ========================....AC: 5Str: 11#..############EV: 7Int: 17#..........#..#SH: 0Dex: 12#.............#XL:  6 Next: 52% Place: Dungeon:4#.<:@.........#Noise: ---------  Time: 3446.7 (14.0)#.............#b) +1 dagger (distort)#.........†...#Cast: Shock#.............#Gem (6121) #.####.##.....##. #.##. ì·j«�....#a   Natasha (asleep). ...#.....#.a ....#.....##.....#You kill the adder! _Vehumet accepts your kill. _Magic restored. _Found a stone staircase leading up. _l - 2 golden potions (gained 1)  You encounter Natasha, Servant of Life and Death. ì·j…/  --more--ì·j6½ì·jàÒ+Shockì·jwãna.a.ì·j·éXaì·jÅÿ ì·j“ ì·jD 7.7 (15ì·j´ #0 ì·jø _ì·jÇ ì·j« ì·j•¥***** **Vehumet accepts your kill.Magic restored. _Found a stone staircase leading up. _l - 2 golden potions (gained 1)  The zap hits Natasha.ì·j@˜a......ì·jDš¢7-=8.0)19ì·j…¤ì·j”¦^ _Natasha is moderately wounded.ì·jÛŠY ****ì·j9ŒC***The zap hits Natasha.ì·jd= ...a...  Natasha is heavily wounded.ì·jL]8*ì·jPl  Natasha casts a spell at you.ì·j‚Fê@6--9Slow Gem (6118) ì·jeŠr _You feel yourself slow down.ì·jÓ£ œ *******The zap hits Natasha.ì·j! na.a.ì·j~( N......ì·jq, ¡5--51.2 (1.57ì·jñ8 q _Natasha is heavily wounded.ì·jâO****ì·jÓe7a.ì·j ~M ..  The zap misses Natasha.ì·j2‡l  Natasha casts a spell at you.ì·j^ì·j�$¦38-----2.75ì·jÜ<D _The magic dart hits you!ì·jöIÊ ##.... ...... ..... .... #..# #.#..# #..# #.<@..........# #..a...# #.†...# #.....# #.####.##...# #. #.##.....# .. ...#.....# ... ....#.....#  #.....#3-------4.24 _Natasha claws you. _You see here a parchment of Animate Dead.ì·jýÈÜ ***The zap hits Natasha but does no damage.  Natasha is heavily wounded.ì·jüNGa..ì·jÀfU2---4-5.72 _The zap misses Natasha. Natasha claws you. Natasha completely misses you.ì·j é Œ.zap misses Natasha. Natasha claws you. Natasha completely misses you.  The zap hits Natasha.  Natasha is almost dead..  You kill Natasha!  Vehumet accepts your kill.ì·joî M***ì·jT´ ?†..ì·j©Á  -67.2Shock1ì·jiÓ ‚ _Natasha screams in pain as she dies!ì·jX|; ##....## ....... .....> ....> #..# #.#..# #.# #.@:.# #..†.# #.†...# #.# #.####.##....# #. #.##.....#  .. ...#.....# ... ....#.....#  #.....#-8.709ì·jlŠM _Found two stone staircases leading down.ì·jy‘a _There is a stone staircase leading up here.ì·jÊ ë-360.28 _ì·jˆ# ì·j_Õ%3ì·jDåx#.#.##.# #..#..# #.. #.#.##.# #.....####.. #.#..#.# #......))#..#.##.#.# ########)#..#.##.#.##########)#.##......##.......#.#.#####.####.#####.#.#.. #.####.####....... # #@..##. #####################.#...#.#.##. ..............# #).........#. #############.# ###...###.##. ##.# ##.## #.... ######.# ##.## #.#..  ##.....# #...# #.... ####.....## #...####.#.  ######.........#♣.##.#. ì·j¥Ã4=5=2.4 (3.76ì·jè7 _You climb upwards.ì·j!c _There is a stone staircase leading down here.ì·jÚÖA4 _35=6==106=Gem (6098)  _You feel yourself speed up.7==7ì·j¤)ø657=4=3ì·jrŒ†8=2ì·jžÎ _Magic restored.18=089=879=65440=32101=79876[ì·jТm2=5433=210694=876ì·ja0„5ì·jP2£5==4ì·jt3ì·jB_M 503.9 (41.5) _HP restored.ì·jÆbì·jÿkì·jømE _Done exploring.ì·jعì·j¹Âì·j.Äì·j^Íì·j« ˆ4.9 (1.0)3 _ì·jsQA=4ì·j5hŽ##....##............> ....> #..############  #..........#..# #.............#  #.@:  #..†..........#  #.........†...#  #.............#  #.####.##.....# #. #.##.....# .. ...#.....# ... ....#.....# #.....#ì·j³Æg6.4 (2.52ì·j+Ùš _You climb downwards. _There is a stone staircase leading up here.ì·j<Ô 3ì·jÖ ì·j9Ù ì·jÝà ì·j£ I1 _ì·jì/ ì·j(› ÷ ##....## ....... .....> ....> #..# #.#..# #.# #.<@.# #..†.# #.†...# #.# #.####.##.....##. #.##.....# ... ....  You pick up a parchment of Animate Dead and begin reading...7.4 (1.08.4 (20 _You add the spell Animate Dead to your library.ì·jsÀ`59876 ì·j§„ There is a stone staircase leading down here.5 _4321049876'ì·j‰¥5 _You open the door.ì·j´�.... ###### #..###....##≈ #..........#∩. #.........>#≈.. #.........>#..######.##..#########.#.#..####.##..........#.......#....#..................@....#.<.........23.4 (15.0).......#....#..†...............#....#.........†........#....#............##...####.##.####.##...#.. #.##... #... ...#... #... .... ....#...  #...[39;49ì·j‹’¶m 4.4 (164ì·j\¤” _Found Suzoul's Specific Store. _There is an open door here.ì·jz 3ì·j_ ì·jp ì·jÚ ì·jìF 3 _2  You encounter a goblin. It is wielding a +2 dagger of freezing. ....  ....  ####.... ###### ##... #..###....## #≈... #..........##∩... #.........>#  #≈... #.........>#  #...######.##..###### ..#.#@.####.##...#....#g...'....#.<.....Shock...#....#..†.........#....#...............#....#.....g   goblin (asleep)....##...####.##.####.##[ì·jªH p33m#### #...# #.##. #.###... ..... ...#6.4 (2.0)ì·jES ‚7.4 (31 _ì·j'd ì·j–W) .... .... ####....   ##...   #≈...   #∩... >#  #≈... >#  #...### ..#.#@.# ..........# g.........'....#.< ..........#....#..† ..........#.... ..........#.... ....##...####.# #### #...# #.##.  #... ..... ì·j\ôM .... .... ####....   ##...   #≈...   #∩... >#  #≈... >#  #...### ..#.#@.# ..........# g.........'....#.< ..........#....#..† ..........#.... ..........#.... ....##...####.# #### #...# #.##.  #... ..... ì·jt ì·j; ì·j± ì·jX ì·jú ] _A goblin is nearby!ì·j•µ  *******g  The zap hits the goblin.  The goblin is moderately wounded.ì·jØK ê.g.....7-==8.4 (10ì·jžT ì·jXV : _The goblin shouts! You hear a shout!ì·j+P*******ì·j*­'g.ì·jï´e...... ì·j�¹¢6---939ì·jbÀì·jøÂP _The zap misses the goblin.ì·jÍ ‹ .  The zap hits the goblin.  You kill the goblin!ì·jJ w*******ì·jFÖ >)......ì·jñ ¾5---30Shock8ì·j1p _Vehumet accepts your kill.ì·jìuì·jç}ºRead which item? Scrolls  b - 2 scrolls of blinking  f - 3 scrolls of fear  t - 4 scrolls of teleportationa - 2 scrolls of enchant armour  N - a scroll of noise  c - a scroll labelled CUNWUE OQIU  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff[?] describe selectedì·j|Jì·jšSì·j]....tswn the Gusty....Gale Centaur of Vehumet ......####.... ######Health: 45/45 ========================##... #..###....##Magic: 25/28 =====================---#≈... #..........#AC: 5Str: 11#∩... #.........>#EV: 7Int: 17#≈... #.........>#SH: 0Dex: 12#...######.##..###### XL:  6 Next: 62% Place: Dungeon:4..#.#@.####.##........ Noise: =--------  Time: 3530.4 (0.0)..).......#....#........ b) +1 dagger (distort)..........'....#.<...... Cast: Shock.ì·jùcî.........#....#..†..... Gem (6038) ..........#....#..................#....#........ ....##...####.##.####.## #### #...# #.##. #.## #... ..... ...# The goblin is moderately wounded. _The goblin shouts! You hear a shout! _The zap misses the goblin.The zap hits the goblin.  You kill the goblin! _Vehumet accepts your kill.ì·jšeP  Okay, then.ì·jÏì·jŠì·j·‹. _ì·jB úo  You encounter an orc. It is wielding a +0 whip.ì·jWâ..'Shocko   orc (wandering)ì·jáÚÌ-1.4 (17 _ì·jR)c*******ì·jE–K.oì·jÆ®......=26 _The zap misses the orc.ì·jv}`******ì·j;o.ì·j^ Ì....4-35ì·j†Ic _The zap misses the orc.ì·jæÄ `******ì·jM wo......ì·jg\ ¯3--44ì·jžj M _The zap misses the orc.ì·j ÞÆ ***** *The zap hits the orc.ì·j’I;o.ì·jPgL......2--53 _The orc is moderately wounded.ì·jÈý– ******The zap hits the orc.ì·jzˆ;o.ì·j Ž@....ì·jJ›Ž1-62ì·jº´q _The orc is heavily wounded.ì·jÐ `******ì·j–X 9o.ì·j;d -..ì·jæ† Ô..71 _The zap misses the orc.ì·j¶¨( ì·jЩt.  You hit the orc. Space warps around the orc.  You kill the orc!ì·jˆ³>)ì·jk´!ì·jûÀ„38Shock0ì·j+Êì·jáÌZ _Vehumet accepts your kill.ì·j! ‘ _No target in view!ì·j!K 929 _827  You encounter an endoplasm.ì·j÷« Ê-jShockj   endoplasm (wandering)41.4 (3-2.4 (46 _ì·j#£c .... .... ####....  ì·jC®Æ ##...   #≈...   #∩... >#  #≈... >#  #...### ..#.#@.# j.)...)...# ..........'....#.< ..........#....#..† ..........#.... ..........#.... ....##...####.# #### #...# #.##.  #... ..... ì·j¢g¬ .... .... ####....   ##...   #≈...   #∩... >#  #≈... >#  #...### ..#.#@.# j.)...)...# ..........'....#.< ..........#....#..† ..........#.... ..........#.... ....##...####.# #### #...# #.##.  #... ..... ì·j=vw _An endoplasm is nearby!ì·j?XÕ ....####.... ######... #..###....##ì·j$YÙ #≈... #..........# #∩... #># #≈... #.># #...######.##..########..#.#..####.##........j.)...@...#....#?..........'....#.<.#....#..†.#....#...#....###...####.##.####.###### #...# #.##. #. #.... ..... ... #... .... ....ì·jçyF3.4 (15 _Found a scroll of identify.  Things that are here: _a +0 whip; an orc corpseì·j\‚¹ *******j  The zap hits the endoplasm.ì·jM .jì·j= ì·j0 B..j)...ì·jÛ p1=44ì·j÷! ì·j�H a _The endoplasm is heavily wounded.ì·j‚º” ******* The zap hits the endoplasm.ì·jÇ1 .jì·jž$...j...ì·jUŽ0-53ì·j1%ì·jã(] _The endoplasm is almost dead.ì·j…ú ì·jü©)The zap hits the endoplasm.  You kill the endoplasm!ì·jd q*******ì·jÌÊD...)...ì·jמ-46Shock2ì·jqàì·jj,Z _Vehumet accepts your kill.ì·j]w10....tswn the Gusty####.... ######Gale Centaur of Vehumet ......##... #..###....##Health: 45/45 ========================#≈.a. #..........#Magic: 20/28 =================-------#∩... #.........>#AC: 5Str: 11#≈... #.........>#EV: 7Int: 17# #...######.##..##### SH: 0Dex: 12###..#.#..####.##....... XL:  6 Next: 64% Place: ì·j´ˆi[39;49mDungeon:4...)...@...#....#....... Noise: ---------  Time: 3548.4 (2.0)?..........'....#.<..... b) +1 dagger (distort)...........#....#..†.... Cast: Shock...........#....#....... Gem (6019) ...........#....#............##...####.##.####.# a   Natasha (wandering)##### #...# #.##. #.##.... ..... ...#... .... ....The zap hits the endoplasm. _The endoplasm is almost dead.The zap hits the endoplasm.  You kill the endoplasm! _Vehumet accepts your kill.You encounter Natasha, Servant of Life and Death.  --more-- ì·jµ ì·j}áœ-Shock 9.4 (3 _ ì·j  ì·jtº  ì·j ÚCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ì·jUô ....  tswn the Gusty ####.... ######  Gale Centaur of Vehumet ...... ##*** #..###....##  Health: 45/45 ======================== #≈*a* #..........#  Magic: 16/28 =============----------- #∩*** #.........>#  AC: 5Str: 11 #≈... #.........>#  EV: 7Int: 17 # #...######.##..##### SH: 0Dex: 12 ###..#.#..####.##....... XL:  6 Next: 64% Place: Dungeon:4 ...)...@...#....#....... Noise: ---------  Time: 3549.4 (0.0)  ì·jöÑ[40m?..........'....#.<..... b) +1 dagger (distort) ...........#....#..†.... Cast: Shock ...........#....#....... Gem (6019)  ...........#....#....... .....##...####.##.####.# a   Natasha (wandering) ##### #...# #.##. #.# #.... ..... ... #... .... .... _You encounter Natasha, Servant of Life and Death.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha (wandering, hasn't noticed you, empty space bonus: 8/8) ì·j‹¥ Ø....tswn the Gusty####.... ######Gale Centaur of Vehumet ......##... #..###....##Health: 45/45 ========================#≈.*. #..........#Magic: 16/28 =============----------- ì·j§ #∩... #.........>#AC: 5Str: 11#≈... #.........>#EV: 7Int: 17# #...######.##..##### SH: 0Dex: 12###..#.#..####.##....... XL:  6 Next: 64% Place: Dungeon:4...)...@...#....#....... Noise: ---------  Time: 3549.4 (0.0)?..........'....#.<..... b) +1 dagger (distort)...........#....#..†.... Cast: Shock...........#....#....... Gem (6019) ...........#....#............##...####.##.####.# a    ì·jw¨ 8[0;10;1mNatasha (wandering)##### #...# #.##. #.##.... ..... ...#... .... .... _You encounter Natasha, Servant of Life and Death.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha (wandering, hasn't noticed you, empty space bonus: 8/8) ì·j8Ý ".a  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target: Natasha (wandering, hasn't noticed you, empty space bonus: 8/8)  ì·jrÞ aThe open air twists around violently and strikes Natasha!  Natasha hisses angrily. ì·jìö ya   ì·jb  ì·jjO Û===50.4 (18 _Natasha is severely wounded.!ì·j,¶M  Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!ì·jïѪ ....  tswn the Gusty !ì·j÷Òñ####.... ######  Gale Centaur of Vehumet ...... ##... #..###....##  Health: 45/45 ======================== #≈*** #..........#  Magic: 12/28 ==========-------------- #∩*a* #.........>#  AC: 5Str: 11 #≈*** #.........>#  EV: 7Int: 17 # #...######.##..##### SH: 0Dex: 12 !ì·jæÓS###..#.#..####.##....... XL:  6 Next: 64% Place: Dungeon:4 ...)...@...#....#....... Noise: ===------  Time: 3550.4 (0.0) ?..........'....#.<..... b) +1 dagger (distort) ...........#....#..†.... Cast: Shock ...........#....#....... Gem (6018)  ...........#....#....... .....##...####.##.####.# a   Natasha ##### #...# #.##. #.# !ì·jàÔl#.... ..... ... #... .... .... _Natasha is severely wounded.Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha (severely wounded, empty space bonus: 8/8)!ì·j7S....tswn the Gusty####.... ######Gale Centaur of Vehumet ......##... #..###....##Health: 45/45 ========================#≈... #..........#Magic: 12/28 ==========--------------#∩.*. #.........>#AC: 5Str: 11#≈... #.........>#EV: 7Int: 17# #...######.##..##### SH: 0Dex: 12###..#.#..####.##....... XL:  6 Next: 64% Place: Dungeon:4...)...@...#....#....... Noise: ===------  Time:[40!ì·jT™m 3550.4 (0.0)?..........'....#.<..... b) +1 dagger (distort)...........#....#..†.... Cast: Shock...........#....#....... Gem (6018) ...........#....#............##...####.##.####.# a   Natasha##### #...# #.##. #.##.... ..... ...#... .... .... _Natasha is severely wounded.Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha (severely wounded, empty space bonus: 8/8)!ì·jmY¥.  Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: Natasha (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Natasha!  You kill Natasha!  Vehumet accepts your kill.!ì·j5dR!ì·jC™À3=731.4 (1Shock7!ì·jA¢!ì·ju¤l _Natasha screams in pain as she dies!!ì·ju-× .... ....  ####.... #### ##...##..###....## #≈...≈#..# #∩...∩#.># #≈...≈#.........>#  # #...######.##..#### ###..#@#..####.##....)...)...#....#.?.'....#.<.#....#..†.#....#.......#....#............##...####.##.####..##### #...# #.##. # #..... ---26"ì·j�"ì·jÞ3 _Found Jipnoi's General Store."ì·jᮡ  .... ....  ####.... #### ##...##..###....## #≈...≈#..# #∩...∩#.># #≈...≈#.........>#  # #@..######.##..### ###..#.#..####.## ....)...)...#....#.?..........'....#.<......#....#..†......#....#.......#....#..........##...####.##.####.##### #...# #.##. #"ì·j©Ì"ì·jZÛ|---35"ì·jä/"ì·jÕ7"ì·júM....... ....  ####.... ###### #...##..###....#≈...≈.∩...∩ #≈@..≈#.........>#  ###...###### ###..#.#..####.# ....)...)...#...?..........'....#.<.......#. ..#........##...##"ì·jj"ì·jm#`44"ì·j-"ì·jÒ2"ì·jv'É ..... ..... .....  ####.... #### ##...##..###....## #≈...≈#..# #@...∩#.># #≈...≈#.........> ###...######.##..## ###..#.#..####.## ....)...)...#....#. ..?..........'....#.< .............#....#..† .............#....# .......#....#...."ì·j*)"ì·jm4{=53"ì·j6;� _There is an entrance to Suzoul's Specific Store here."ì·j³ "ì·jTË ÒWelcome to Suzoul's Specific Store! What would you like to do?  a -  130 gold a potion of haste (unknown) You have 89 gold pieces. [Esc] exit[!] buy|examine items[a] mark item for purchase [/] sort (type)[A] put item on shopping list#ì·j;ã#ì·jæÆa +  You are short 41 gold pieces for the purchase.[Enter] buy marked items$ì·j.� Na $ shopping list%ì·jbÂ%ì·j8Ôtswn the GustyGale Centaur of Vehumet ...........Health: 45/45 ========================.....Magic: 13/28 ===========-------------.....AC: 5Str: 11####.... ###### EV: 7Int: 17##...##..###....## SH: 0Dex: 12#≈...≈#..........# XL:  6 Next: 73% Place: Dungeon:4#@...∩#.........># Noise: ---------  Time: 3555.4 (0.0)#≈...≈#.........># b) +1 dagger (distort)###...######.##..## Cast: Shock###..#.#..###%ì·jJÖw#.##.... Gem (6013) ....)...)...#....#......?..........'....#.<.. .............#....#..†. .............#....#.... .............#....#.... The open air twists around violently and strikes Natasha!  You kill Natasha!Vehumet accepts your kill. _Natasha screams in pain as she dies! _Found Jipnoi's General Store. _There is an entrance to Suzoul's Specific Store here.%ì·j4ø± _You can access your shopping list by pressing '$'.%ì·jQV�................. ####.... ###### ##...##..###....## #≈...≈#.# #∩@..∩#.># #≈...≈#.># ###...######.##..####..#.#..####.##.....)...)...#....#...?..........'....#.<..............#....#..†..............#....#..#....#.4=6.4 (12 _%ì·jÛ]%ì·j÷_%ì·jÐÆ.... ...... ...... ..... ####.... ###### ##...##..###....## #≈...≈#.# #∩.@.∩#.># #≈...≈#.># ###...######.##..####..#.#..####.##.....)...)...#....#...?..........'....#.<..............#....#..†..............#....#..#....#.%ì·j–×`71%ì·j·Þ%ì·j¤à%ì·jß Û..... ...... ...... ..... ####.... ###### ##...##..###....## #≈...≈#.# #∩..@∩#.># #≈...≈#.># ###...######.##..####..#.#..####.##.....)...)...#....#...?..........'....#.<..............#....#..†........#....#..#....#.%ì·jíL v80%ì·j»U %ì·j Y &ì·j3&ì·j:&ì·j]&ì·jõ&ì·jB &ì·j &ì·j’ ?_You can't go down here!&ì·j¶£•..... ...... ...... &ì·jR¥?..... ####.... ###### ##...##..###....## #≈...≈#.# #∩...@#.># #≈...≈#.># ###...######.##..####..#.#..####.##.....)...)...#....#...?..........'....#.<..............#....#..†..............#....#..#....#.&ì·j\­&ì·jÞè909 _ _There is an entrance to Jipnoi's General Store here.&ì·jÎð &ì·jçø BWelcome to Jipnoi's General Store! What would you like to do?  a -  24 gold a +0 leather armourb -  156 gold a parchment of Brom's Barrelling Boulder  c -  105 gold a parchment of Confusing Touch  d -  480 gold a phantom mirror  e -  480 gold a phial of floods &ì·jÊù Z f -  624 gold a scroll of acquirementg -  90 gold a scroll of enchant weapon (unknown)  h -  36 gold a +0 short sword You have 89 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list(ì·jâ“Îf $  You are short 535 gold pieces for the purchase.[Enter] buy shopping list*ì·jGPg $ 62+ì·jžå+ì·j¥æ+ì·jãë+ì·j–õtswn the Gusty.....Gale Centaur of Vehumet ............Health: 45/45 ========================......Magic: 14/28 ============------------.....AC: 5Str: 11####.... ######EV: 7Int: 17##...##..###....##SH: 0Dex: 12#≈...≈#..........#XL:  6 Next: 73% Place: Dungeon:4#∩...@#.........>#Noise: ---------  Time: 3559.4 (0.0)#≈...≈#.........>#b) +1 dagger (distort)###...######.##..###### Cast: Shock###..#.#..####.##........ Gem (6009) ....).+ì·j—öÑ..)...#....#..........?..........'....#.<...... .............#....#..†..... .............#....#........ .............#....#........  _Natasha screams in pain as she dies! _Found Jipnoi's General Store. _There is an entrance to Suzoul's Specific Store here. _You can access your shopping list by pressing '$'. _You can't go down here! _There is an entrance to Jipnoi's General Store here.+ì·j€þ+ì·j +ì·j‘) ~ _You can access your shopping list by pressing '$'.+ì·j¸‰ ¾Read which item? Scrolls  b - 2 scrolls of blinking  f - 3 scrolls of fear  t - 4 scrolls of teleportationa - 2 scrolls of enchant armour  N - a scroll of noise  c - a scroll labelled CUNWUE OQIU  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff[?] describe selected,ì·j>ˆ,ì·jñ�,ì·jnœtswn the Gusty.....Gale Centaur of Vehumet ............Health: 45/45 ========================......Magic: 14/28 ============------------.....AC: 5Str: 11####.... ######EV: 7Int: 17##...##..###....##SH: 0Dex: 12#≈...≈#..........#XL:  6 Next: 73% Place: Dungeon:4#∩...@#.........>#Noise: ---------  Time: 3559.4 (0.0)#≈...≈#.........>#b) +1 dagger (distort)###...######.##..###### Cast: Shock###..#.#..####.##........ Gem (6009) ....).,ì·j1�Í..)...#....#..........?..........'....#.<...... .............#....#..†..... .............#....#........ .............#....#........  _Found Jipnoi's General Store. _There is an entrance to Suzoul's Specific Store here. _You can access your shopping list by pressing '$'. _You can't go down here! _There is an entrance to Jipnoi's General Store here. _You can access your shopping list by pressing '$'.,ì·j0¤P  Okay, then.,ì·jÖª,ì·jB°,ì·jà². _,ì·j^3,ì·j³,ì·j,ì·jªI8 _,ì·jç£157,ì·j¹,ì·j@ B6,ì·j™!,ì·jö#,ì·jo$B5,ì·j`%,ì·jÖ<V46=3210,ì·j¢‰=59997=8765=48=3,ì·j_¾i210=899=8,ì·j%Ãn7,ì·jÌÜ65,ì·jNϦ20==4,ì·j÷Ð,ì·j²ÓX3,ì·jÕ,ì·j{Ún2,ì·j án1,ì·jÐá,ì·j—âT=0,ì·jä,ì·júæ‡1=79,ì·jdè,ì·jæêX8,ì·jæô,ì·j9ùX7,ì·j-ü,ì·jó6 Ä6=524321,ì·j÷9 n0,ì·jZ? �3=69,ì·j=D X8,ì·jH ,ì·jI ,ì·jŸI B7,ì·jÆK ,ì·j„N ,ì·jøN B6,ì·jFP ,ì·j4S ,ì·jRT �4==5,ì·jV ,ì·j‘Y ,ì·jZ B4,ì·jÒ[ ,ì·jl^ ,ì·jÛ^ B3,ì·j ` ,ì·j:c X2,ì·jOe ,ì·jýg ,ì·juh T=1,ì·jài ,ì·j4m ,ì·jÔm p5=0,ì·jo ,ì·jfr ,ì·jÜr C59,ì·jÙ¤ Ø87=66=5432=1,ì·j€¨ ,ì·j4® ß7=049,ì·j2¯ ,ì·j\· n8,ì·j¹ X7,ì·jiº ,ì·j®¾ £8==6,ì·jwÀ ,ì·j{Å 4 _Magic restored.,ì·jüÉ X5,ì·j‹Ì ,ì·jMÛ ,ì·jEá ,ì·jâ B4,ì·j™ä ,ì·jiè ,ì·jÓí X3,ì·jð ,ì·jô ,ì·j¶ú ,ì·j£û T=2,ì·j9þ ,ì·j ...... ..... ####.... ########...##..###....###≈...≈#..........# #∩...∩#.........># #≈...≈#.........># ###...######.##..## ###.@#.#..####.##..........)...)...#....#.......?..........'....#.<.. ..............#....#..† ..............#....# ..............#....#.... ........##...####.##.### #..#######...# #.##. #.... ,ì·jù( ì ####.... #######...##..###....# #≈...≈#.......... #∩...∩#> #≈...≈#.>###...######.##..##..###..#.#..####.##...#......@...)...#....##...?..........'....#.<#....#....#..†#.#....#..#.#....####...####.##.####..#######...# #.##. #.. #.... ..... #... ....,ì·j 3 1626.4 (67.0),ì·jHE f7.4 (681,ì·jvO ,ì·jOQ $  Things that are here:,ì·jQT ˆ _a +2 dagger of freezing; a goblin corpse-ì·jy%Ô0 _-ì·j 9-ì·j0A-ì·jCC39-ì·jóC-ì·jÇ|N8####.... #####.. ##...##..###..#... #≈...≈#.......#... #∩...∩##... #≈...≈#.#.. ###...######.####..###..#.#..####.# #......)...)...#....# #...@..........'....# #....#....# #...#....# #...#....# ###...####.## ##..#######...#  #.. #.... .... ... #... ... 30.4 (3.0)-ì·jü…e1.4 (47-ì·jŒ-ì·j#�. _i - a scroll of identify-ì·jÆ -ì·j‡ HRead which item? Scrolls  b - 2 scrolls of blinking  f - 3 scrolls of fear  t - 4 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify -ì·j- ‘ N - a scroll of noise  c - a scroll labelled CUNWUE OQIU  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff[?] describe selected-ì·j+l -ì·j·x -ì·jH� ####.... ### tswn the Gusty##.. ##...##..###.. Gale Centaur of Vehumet ......#... #≈...≈#....... Health: 45/45 ========================#... #∩...∩#....... Magic: 28/28 ========================#... #≈...≈#....... AC: 5Str: 11#.. ###...######.## EV: 7Int: 17##..###..#.#..####.## SH: 0Dex: 12#......)...)...#....# XL:  6 Next: 73% Place: Dungeon:4#...@..........'....# Noise: ---------  Time: 3631.4 (0.0)-ì·j®ƒ ‚[40m#..............#....# b) +1 dagger (distort)#..............#....# Cast: Shock#..............#....# Gem (5937) #........##...####.####..#######...# #.###..#.... .......#... ... _You can access your shopping list by pressing '$'. _Okay, then. _Magic restored.  Things that are here: _a +2 dagger of freezing; a goblin corpse _i - a scroll of identify-ì·jç… -ì·jn‰ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CUNWUE OQIU  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE Potions (select first with !)  d - 3 grey potions  f - 2 fuming yellow potions  j - 2 fizzy silvery potions  k - a black potion  l - 2 golden potions  n - 2 blue potions  o - a yellow potion[?] describe selected.ì·j­ñ.ì·j´ø.ì·jú####.... ### tswn the Gusty##.. ##...##..###.. Gale Centaur of Vehumet ......#... #≈...≈#....... Health: 45/45 ========================#... #∩...∩#....... Magic: 28/28 ========================#... #≈...≈#....... AC: 5Str: 11#.. ###...######.## EV: 7Int: 17##..###..#.#..####.## SH: 0Dex: 12#......)...)...#....# XL:  6 Next: 73% Place: Dungeon:4#...@..........'....# Noise: ---------  Time: 3631.4 (0.0).ì·j‚ˆ#..............#....# b) +1 dagger (distort)#..............#....# Cast: Shock#..............#....# Gem (5937) #........##...####.####..#######...# #.###..#.... .......#... ... _You can access your shopping list by pressing '$'. _Okay, then. _Magic restored.  Things that are here: _a +2 dagger of freezing; a goblin corpse _i - a scroll of identify.ì·jËg ..  As you read the scroll of identify, it crumbles to dust..ì·j9Ûe2.4 (16.ì·jã.ì·j„åX _c -> g - a scroll of fog.ì·jI| 3.ì·j .ì·jŽ‚ .ì·j‡ .ì·jÍ’ n5.ì·j•• X4.ì·jã– .ì·j› .ì·j\Ÿ .ì·j—¡ B3.ì·j˜¨ ,.ì·jª X2.ì·j׫ .ì·jí® .ì·jŸ² .ì·jH³ B1.ì·jß´ .ì·j˜· .ì·j?¼ .ì·jRÀ ¬  You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts..ì·jðÕ � ##...##  .....# .....  K....# ......  ....# ......  .:.. .....  #..########....  ##.....##...##..## ##≈...≈#..... #......#∩...∩#..... #......#≈...≈#.....Shock ##..#####...######. ##..###..#.#..####. #......)...)...#... K   kobold brigand (missile, wandering) #..............' #..............##..............#....ì·jjî +7.4 (5.ì·j" l8.4 (60 _.ì·jQ .ì·jƒ .ì·jió â ##...##  .....# .....  K....#   ....#   .:.. .....  #..####  ##.....# #.@....# #......#∩...∩ #......# ##..#### ##..# #......)...) #.... #...../ì·j•/ ##...##  .....# .....  K....#   ....#   .:.. .....  #..####  ##.....# #.@....# #......#∩...∩ /ì·jã0\#......# ##..#### ##..# #......)...) #.... #...../ì·jIC3/ì·jŸo{ _A kobold brigand is nearby!/ì·ju�ã ##...##  .....# .....  K....#   ....#   .:.. .....  #..####/ì·jÍ‚ÿ  ##.....# #.@....# #......#∩...∩ #......# ##..#### ##..# #......)...) #.... #...../ì·jv=g ##...##  .....# .....  K....#   ....#   .:.. .....  #..####  ##.....# #.@....# #......#∩...∩ #......# ##..#### ##..# #......)...) #.... #...../ì·jºMe _A kobold brigand is nearby!/ì·j�Óá ******K)The zap hits the kobold brigand.  The kobold brigand is lightly wounded./ì·jZUQ.K/ì·juÏ....7-===9.4 (129/ì·jw‡/ì·j‡Š0 _The kobold brigand shouts!/ì·jàe ¯ ****** The zap hits the kobold brigand!/ì·j¯Ç ..K...  The kobold brigand is moderately wounded./ì·j™Ÿ (((The kobold brigand throws a dart. The dart hits you!/ì·jS¦1.../ì·j±­Ú====6---40Pois Gem (5928) /ì·jxÅg _You are poisoned.0ì·jÔ�ê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ì·j•÷  tswn the Gusty ##...##  Gale Centaur of Vehumet ...... .....# .....  Health: 45/45 ======================== ***..# ......  Magic: 22/28 ==================------ K*..# ......  AC: 5Str: 11 **.. .....  EV: 7Int: 17 #..########.... # SH: 0Dex: 12 ##.....##...##..### XL:  6 Next: 73% Place: Dungeon:4 #.@....#≈...≈#..... Noise: ==-------  Time: 3640.4 (0.0) #......#∩...∩#.....0ì·j2ù£[39;49m b) +1 dagger (distort) #......#≈...≈#..... Cast: Shock ##..#####...######. Pois Gem (5928)  ##..###..#.#..####. #......)...)...#... K   kobold brigand (missile) #..............'... #..............#... #..............#...Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip, wearing a +0 buckler and quivering  poisoned darts (moderately wounded, empty space bonus: 6/8)0ì·jÒDtswn the Gusty##...##Gale Centaur of Vehumet ...........#.....Health: 45/45 ========================.....# ......Magic: 22/28 ==================------*...# ......AC: 5Str: 11.:.......EV: 7Int: 17#..########.... # SH: 0Dex: 12##.....##...##..### XL:  6 Next: 73% Place: Dungeon:4#.@....#≈...≈#..... Noise: ==-------  Time: 3640.4 (0.0)#......#∩...∩#..... b) +1 dagger (distort)#......#≈0ì·j¿EÐ...≈#..... Cast: Shock##..#####...######. Pois Gem (5928) ##..###..#.#..####.#......)...)...#... K   kobold brigand (missile)#..............'...#..............#...#..............#...Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip, wearing a +0 buckler and quivering  poisoned darts (moderately wounded, empty space bonus: 6/8)0ì·jH (.  Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target: a kobold brigand, wielding a +0 whip, wearing a +0 buckler and quivering  poisoned darts (moderately wounded, empty space bonus: 6/8)  0ì·jÀL •The open air twists around violently and strikes the kobold brigand!!  You kill the kobold brigand!0ì·jwf © (Vehumet accepts your kill.0ì·j¼j *Zephyrmancer3--101%=1.4 (17You kill the kobold brigand!  Vehumet accepts your kill. _You feel sick.raining target 8.0 for Air Magic reached!  Your Air Magic skill increases to level 8!You need to enable at least one skill for training.0ì·jýu /  --more--1ì·j g1ì·jHkM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   3.3   5.7  -2      1ì·jëk     b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   8.0   6.4  +2   d - Throwing   0.0   1.4  -2          1ì·j¿lë l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.0   0      1ì·jqm g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2  1ì·jsu�                                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2ì·jåµ &TargetTarget6.0  8.0  --  --  --  --  --  --  --  5.0  5.0  --  a-z] set[-] clear selected targetcost|targets3ì·j�æ<[?25h[?0c0 3ì·j/ß [?25l[?1c3ì·j•þ 10.0 The current training targets, if any.  The species aptitude is in white.=] set aall targets4ì·j�í‚a-z] setselected target 4ì·jQ� <[?25h[?0c0 5ì·jƒlz[?25l[?1c4.0 =] set aall targets6ì·jð> i + Spellcasting 3.36ì·jUQŒ i * Spellcasting   3.37ì·j…J= a + Fighting 0.0:ì·j ‹ a * Fighting   0.0;ì·jê{p i - Spellcasting   3.3;ì·j²È> i + Spellcasting 3.3;ì·jäÿ¬tswn the Zephyrmancer##...##;ì·jä Gale Centaur of Vehumet ...........#.....Health: 43/45 ======================--.....# ......Magic: 22/28 ==================------(...# ......AC: 5Str: 11.:.......EV: 7Int: 17#..########.... # SH: 0Dex: 12##.....##...##..### XL:  6 Next: 101% Place: Dungeon:4#.@....#≈...≈#..... Noise: ===------  Time: 3641.4 (1.0)#......#∩...∩#..... b) +1 dagger (distort)#......#≈...≈#..... Cast: Shock##..####[34;ì·jÊ Óm#...######. Pois Gem (5927) ##..###..#.#..####.#......)...)...#... #..............'... #..............#... #..............#... You kill the kobold brigand!Vehumet accepts your kill. _You feel sick.  Training target 8.0 for Air Magic reached!  Your Air Magic skill increases to level 8!You need to enable at least one skill for training.;ì·j†- Ùtswn the Zephyrmancer##...##Gale Centaur of Vehumet ......;ì·jº. .....#.....Health: 45/47 ======================--.....# ......Magic: 22/28 ==================------(...# ......AC: 5Str: 11.:.......EV: 7Int: 17#..########.... # SH: 0Dex: 12##.....##...##..### XL:  6 Next: 101% Place: Dungeon:4#.@....#≈...≈#..... Noise: ===------  Time: 3641.4 (1.0)#......#∩...∩#..... b) +1 dagger (distort)#......#≈...≈#..... Cast: Shock##..#####...######. [33;ì·j‘/ ,mPois Gem (5927) ##..###..#.#..####.#......)...)...#... #..............'... #..............#... #..............#... You kill the kobold brigand!Vehumet accepts your kill. _You feel sick.  Training target 8.0 for Air Magic reached!  Your Air Magic skill increases to level 8!You need to enable at least one skill for training.  Your Fighting skill increases to level 1!You have reached level 7!;ì·j; /  --more--<ì·jŸÑ î50/52=97 0% Shock _=ì·jí�  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   1.0   2.0   0   i + Spellcasting 3.4   5.7  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   8.0   6.4  +2   d - Throwing   0.0   1.4  -2  =ì·jU¡[37m         l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                  =ì·j裙                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets>ì·j�æ >ì·j=÷tswn the Zephyrmancer##...##Gale Centaur of Vehumet ...........#.....Health: 50/52 =======================-.....# ......Magic: 22/29 ==================------(...# ......AC: 5Str: 11.:.......EV: 7Int: 17#..########.... # SH: 0Dex: 12##.....##...##..### XL:  7 Next:  0% Place: Dungeon:4#.@....#≈...≈#..... Noise: ===------  Time: 3641.4 (0.0)#......#∩...∩#..... b) +1 dagger (distort)#......#>ì·jŠøŠ[40m≈...≈#..... Cast: Shock##..#####...######. Pois Gem (5927) ##..###..#.#..####.#......)...)...#... #..............'... #..............#... #..............#...  _You feel sick.  Training target 8.0 for Air Magic reached!  Your Air Magic skill increases to level 8!You need to enable at least one skill for training.  Your Fighting skill increases to level 1! _You have reached level 7!>ì·j´û>ì·j>ì·jiQ>ì·jÔeh49-6 _You feel sick.  You feel sick.  You encounter a scorpion.8-3=s---..Shock.5..s   scorpion (wandering).>ì·jz­2.4 (1---3.4 (2 _>ì·jA‡>ì·j/Ž>ì·j6Á>ì·j”Å" >ì·j‹ÊŠ##...##  .....# .....  .....#   s...#   .:.. .....  #..####  ##.....# #.@....# #......#∩...∩ #......# ##..#### ##..# #......)...) >ì·jHÙA#.... #.....>ì·jÏl ƒ ##...##  .....# .....  .....#   s...# >ì·j‹{   .:.. .....  #..####  ##.....# #.@....# #......#∩...∩ #......# ##..#### ##..# #......)...) #.... #.....>ì·jf} >ì·jAŽ >ì·jc£ u _A scorpion is nearby!>ì·j�B  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   1.0   2.0   0   i + Spellcasting 3.4   5.7  -2           b - Maces & Flails   0.0   1.2  -1   j - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic   8.0   6.4  +2   d - Throwing   0.0   1.4  -2  >ì·j½Cÿ[37m         l - Shapeshifting   0.0   1.4  -2   e - Short Blades   0.0   1.2  -1               f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                 >ì·jsFš                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets?ì·jÙüûtswn the Zephyrmancer##...##Gale Centaur of Vehumet ...........#.....Health: 48/52 ======================--.....# ......?ì·jMagic: 23/29 ===================-----s...# ......AC: 5Str: 11.:.......EV: 7Int: 17#..########.... # SH: 0Dex: 12##.....##...##..### XL:  7 Next:  0% Place: Dungeon:4#.@....#≈...≈#..... Noise: ---------  Time: 3643.4 (0.0)#......#∩...∩#..... b) +1 dagger (distort)#......#≈...≈#..... Cast: Shock##..#####...######. Pois Gem (5925) ##..###..#.#..####.#......)...)...#... s   scor?ì·jðäpion#..............'...#..............#...#..............#...Your Fighting skill increases to level 1! _You have reached level 7! _You feel sick.  You feel sick. _You encounter a scorpion. _A scorpion is nearby!?ì·j«?ì·jÇ2:?ì·j·åS******?ì·jÁr}(s....?ì·j€É7-2-=4.4 (14?ì·j…�?ì·jY�a _The zap misses the scorpion. You feel sick.?ì·jí� Ž ******The zap hits the scorpion.?ì·jÐU ‰ .sThe scorpion is lightly wounded...(.-1--53?ì·j;j ?ì·js $ _You feel sick.@ì·jHê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ì·jå   tswn the Zephyrmancer @ì·j/æ##...##  Gale Centaur of Vehumet ...... .....# .....  Health: 47/52 =====================--- .....# ......  Magic: 17/29 ==============---------- (...# ......  AC: 5Str: 11 ***. .....  EV: 7Int: 17 #s*########.... # SH: 0Dex: 12 ##**...##...##..### XL:  7 Next:  0% Place: Dungeon:4 #.@....#≈...≈#..... Noise: =--------  Time: 3645.4 (0.0) #......#∩...∩#..... b) +1 dagger (distort) #......#≈...≈#.....@ì·j÷ç’[37m Cast: Shock ##..#####...######. Pois Gem (5923)  ##..###..#.#..####. #......)...)...#... s   scorpion #..............'... #..............#... #..............#... _You feel sick.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  @ì·jÜè‰Press: ? - help, Dir - move targetAim: a scorpion (lightly wounded, empty space bonus: 6/8)@ì·jzQtswn the Zephyrmancer##...##Gale Centaur of Vehumet ...........#.....Health: 47/52 =====================---.....# ......Magic: 17/29 ==============----------(...# ......AC: 5Str: 11.:.......EV: 7Int: 17#*.########.... # SH: 0Dex: 12##.....##...##..### XL:  7 Next:  0% Place: Dungeon:4#.@....#≈...≈#..... Noise: =--------  Time: 3645.4 (0.0)#......#∩...∩#..... b) +1 dagger (distort)#......#≈...≈#.....@ì·jÃR¾ Cast: Shock##..#####...######. Pois Gem (5923) ##..###..#.#..####.#......)...)...#... s   scorpion#..............'...#..............#...#..............#... _You feel sick.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ì·jS\RAiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (lightly wounded, empty space bonus: 6/8)@ì·jK·.s  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target: a scorpion (lightly wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the scorpion.  The scorpion is moderately wounded.@ì·jâV8 @ì·j[v6==6.4 (12@ì·j:k@ì·jAm$ _You feel sick.@ì·jy @ì·j„ @ì·j¨ñ tswn the Zephyrmancer##...##Gale Centaur of Vehumet ...........#.....Health: 46/52 =====================---.....# ......Magic: 13/29 ==========--------------(...# ......AC: 5Str: 11.:.......EV: 7Int: 17#..########.... # SH: 0Dex: 12##*....##...##..### XL:  7 Next:  0% Place: Dungeon:4#.@....#≈...≈#..... Noise: ===------  Time: 3646.4 (0.0)#......#∩...∩#..... b) +1 dagger (distort)#......#≈...≈#..@ì·j¹ò ®... Cast: Shock##..#####...######. Pois Gem (5922) ##..###..#.#..####.#......)...)...#... s   scorpion#..............'...#..............#...#..............#... _You feel sick.  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (moderately wounded, empty space bonus: 5/8)@ì·jÈí  .  Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (moderately wounded, empty space bonus: 5/8)  The air twists around and strikes the scorpion!!  You kill the scorpion!  Vehumet accepts your kill.@ì·jAú å †You can now gain magical power from killing.You feel sick.@ì·j€ á*3-127.4 (1ShockGem (5921) @ì·j @ì·jë [ _You are no longer poisoned.Aì·jÙ 3Aì·j%EG  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aì·j«Aì·jêAì·jB!Aì·jø#´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Aì·jì!3Aì·ja5Aì·j³7Aì·jâv 4=0 _7=198Aì·j©yAì·jÅ�X7Aì·j’‹Aì·j\�?8=Aì·jñ�C=6Aì·j«“Aì·jA˜Aì·j™s15=5Aì·j|›Aì·j,ŸAì·jáŸB4Aì·jp¡Aì·j™¤Aì·j(¥B3Aì·jþ¦Aì·jÚ©99Aì·jtªM=2Aì·j9Ç?6==10Aì·jFÎY09Aì·jÞÐAì·jÁÜAì·jžÝAì·jŒä€50=8Aì·j.ûº=77=61=5Aì·jAýX4Aì·jyAì·jdX3Aì·jLAì·jK Aì·j× T=2Aì·jAì·j³Aì·j¡ ˜2=81Aì·jv4ô0899Aì·jpM†3=8Aì·j‡WAì·j;^‰ _HP restored.7Aì·jmaAì·jõar9=6Aì·jqeAì·jÆfX5Aì·jºiAì·jèp€=4Aì·jBvn3Aì·j]yj=2Aì·j«|Aì·j‰20=1Aì·j4�Aì·jþ‡n0Aì·j#ŠAì·jGŒC89Aì·j¾ŒAì·j—‘X8Aì·j) »1==7Aì·j¬Aì·j‰¶n6Aì·jLôÔ54=32=210Aì·jÉÿAì·jâC79Aì·jöAì·j< j=8Aì·j$Aì·jßAì·jˆ63=Aì·j.:7Aì·j¯0Aì·jü5X6Aì·j\9Aì·j9=Aì·jÅ=B5Aì·jW@Aì·jFEAì·jßEB4Aì·j\HAì·jÎLAì·jšWAì·j.XM=3Aì·j‰]Aì·jCbAì·jd`42Aì·j]rAì·jÏzX1Aì·j…}Aì·jÓ�B0Aì·j˜‚Aì·jÇ„Aì·jH«y695=87Aì·j¦¬X6Aì·jH¯Aì·jB³Aì·jÞ³B5Aì·jö¶Aì·j¢ºAì·j!»T=4Aì·jê½Aì·jqÁAì·jÂp6=3Aì·jÕÄAì·j1ÇX2Aì·j<ÉAì·jÀÌX1Aì·jÏAì·jqéAì·j¬êB0Aì·joîAì·j“þ=597=8Aì·jj Aì·j6 B7Aì·jÌJ Ü65Aì·júL Aì·jIP j=4Aì·j•U ,Aì·j8V p8=3Aì·j?Y Aì·jE] Aì·jÉ] B2Aì·j€` Aì·jgd X1Aì·j[g Aì·j�k Aì·j-l B0Aì·jXo Aì·j³r Aì·j$s Ž9==49Aì·j~w Aì·jÌy Aì·jæ} Aì·j^~ B8Aì·jò€ Aì·j† d  You see here a scorpion corpse.Aì·j½‹ Aì·jÖŒ I7 _Aì·j � Aì·jÞ’ Aì·jÖ– X6Aì·j¤™ Aì·j8² S Aì·j³³ „### ##### ...###...# ..........# ...............# ...... ......(...# ...... .......@..# ..... ---#######..########.... ###†....##...##..####......#≈...≈#..... Gem (5846) #......#∩...∩#.....#......#≈...≈#..... ....You pick up a book of Movement and begin reading...Aì·jl» 1722.4 (75.0)Aì·j'Æ d=---3.4 (76Aì·jÁî :5Aì·jh÷ Aì·jû ~  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.Aì·j„ã 3Aì·jþî Aì·j’ ®.†.#### ######...## .# ..........# .......# .................# ..... .#######..########....  ##†....##...##..## #......#≈...≈# #......#∩...∩# #......#≈...≈#... ##..#####...###### ##..###..#.#..####0.0)Aì·j e4.4 (14Aì·jØ0 Aì·j_= a  i - 7 poisoned darts (gained 2)  Things that are here:Aì·jM e5.4 (23Aì·j×M Aì·jÇP - _a +0 whip; a +0 bucklerCì·jœP 3Cì·jœR Cì·j Y Cì·j­] Cì·j�^ B2Cì·jˆk š1Cì·j p Cì·jÀt X0Cì·jêv Cì·j=y Cì·j]| Cì·jñ| C39Cì·j†~ Cì·jZ� Cì·j¿„ Cì·j[… B8Cì·jhò 476Cì·jï; � ####### ##### ##.....###...## #.............#  #.............#  #...)...# 32.4 (7 #.............#  ##..#######..########..# ##†....##......> #......#≈..... #......#∩...... #......#≈##...## ##..#####.. ##..###..#.Cì·jÊA Cì·j^P e3.4 (85Cì·j$¬ Q _Found a stone staircase leading down.Cì·j ICì·j Cì·jã1 n4Cì·jA Œ321Cì·jŠD Cì·j"H n0Cì·jïI Cì·jÐK Y29Cì·jkL Cì·j'P Cì·j&R Cì·jS B8Cì·jÒS Cì·j¥] Cì·j*a X7Cì·jÏa Cì·jpe Cì·j�x Ã#.............##.............##.........)...##.............#####..#######..########.##..##.####†....##.#......>....#......#≈.#...........#......#∩.#..#......#≈.41####...#######..#####. #...# ##..###.... #......) #..... #....... #...... #....... #....... #....... '....[...#....... #........#Cì·jm€ Cì·jLŠ e2.4 (96Cì·jv‘ Cì·j” # _Found a robe.Eì·jþ _Eì·js( Ü54Eì·jåq Œ321Eì·jhˆ 5019Eì·jǺ X8Eì·jc¼ Eì·j…½ Eì·j^Ë Ü76Eì·j¶Ø ,Eì·joÞ X5Eì·j|à Eì·j±ñ $  Things that are here:Eì·jj Œ####### ##### ##.....###...## #.............# ..... #.............# ...... #.........@...# ...... 53.4 (11.0)#.............# ..... Eì·jÔ '####..#######..########.... ##.##..##.####†....##...##..###......>....#......#≈...≈##...........#......#∩...∩##...........#......#≈...≈#####...#######..#####...#######...# ##..###..#.#..###Eì·j Eì·j^ ,Eì·jV& M _a +0 whip; a +0 bucklerFì·j(Fì·jÿýPick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 whip Armour (select all with [)b - a +0 buckler [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Gì·jj3 ˜  b + a +0 buckler[Enter] accept (1 chosen)Gì·j�® tswn the ZephyrmancerGale Centaur of Vehumet *.....Health: 53/53 ========================Magic: 29/29 ========================####### #####AC: 5Str: 11##.....###...##EV: 7Int: 17#.............#..... SH: 0Dex: 12#.............# ...... XL:  7 Next: 12% Place: Dungeon:4#.........@...# ...... Noise: ---------  Time: 3753.4 (0.0)#.............# .....b) +1 dagger (distort)####..#######..########....Cast: Shock##.##..##.####†....##...##..## Gem (5815) #......>ì·j2° q0;10m....#......#≈...≈#....#...........#......#∩...∩#.... #...........#......#≈...≈#.... ####...#######..#####...###### #...# ##..###..#.#..#### Things that are here: _a +0 whip; a +0 buckler _Found a stone staircase leading down. _Found a robe.  Things that are here: _a +0 whip; a +0 bucklerGì·jæÀ Gì·j3È e4.4 (14Gì·jÎ Gì·juÐ & _k - a +0 bucklerHì·j8°Hì·j‡µq Your spells (describe)TypeFailure Level a - ShockConjuration/Air2%1  b - Static DischargeConjuration/Air3%2  c + AirstrikeAir6% 4 Select a spell to describe [?] help [!]/[I] toggle spell headersHì·jô Hì·j" Hì·jÓ# htswn the ZephyrmancerGale Centaur of Vehumet *.....Health: 53/53 ========================Magic: 29/29 ========================####### #####AC: 5Str: 11##.....###...##Hì·jÌ$ ;EV: 7Int: 17#.............#..... SH: 0Dex: 12#.............# ...... XL:  7 Next: 12% Place: Dungeon:4#.........@...# ...... Noise: ---------  Time: 3754.4 (0.0)#.............# .....b) +1 dagger (distort)####..#######..########....Cast: Shock##.##..##.####†....##...##..## Gem (5814) #......>....#......#≈...≈#....#...........#......#∩...∩#.... #...........#......#≈...≈#.... Hì·j>% ½####...#######..#####...###### #...# ##..###..#.#..####  _a +0 whip; a +0 buckler _Found a stone staircase leading down. _Found a robe.  Things that are here: _a +0 whip; a +0 buckler _k - a +0 bucklerHì·jð* Hì·jõ2 Hì·j8 Hì·j’9 Hì·jY� 3Hì·jüž Hì·j(¤ Hì·jö§ Hì·jª¨ B3Hì·j´ š2Hì·j¦µ Hì·j\· Hì·jð· :1Hì·jQ¹ Hì·j¿» Hì·jW¾ Hì·jó¾ B0Hì·j©À Hì·jcà Hì·jÈ o09Hì·jUÊ Hì·jÖÌ Hì·jXÍ B8Hì·jwÎ Hì·j:Ñ Hì·jÑÒ Hì·joÓ B7Hì·jüÔ Hì·jsÖ Hì·jhÙ Hì·júÙ B6Hì·jÛ Hì·jòÜ Hì·j8à Hì·jÅà B5Hì·j‡á Hì·jˆã Hì·jæ Hì·j“æ B4Hì·j©ç Hì·j•ê Hì·j¢î Hì·j€ï B3Hì·jçð Hì·jmô Hì·jÅ÷ Hì·jû B2Hì·jý Hì·jQHì·jHì·jŸB1Hì·jóHì·j{Hì·jŠHì·jaB0Hì·jMHì·j�Hì·jhHì·jrD799Hì·jB Hì·jÚ$Hì·j0(Hì·jå(B8Hì·j¤*Hì·j-Hì·j60Hì·j±0B7Hì·j72Hì·jF5Hì·jr8k  You encounter a ribbon worm.Hì·j‚H #......>....#......#≈  #...........#......#∩  #...........#......#≈  ####...#######..#####   #...##..###..###..  #........#......). Hì·jSI“ #........#........  #........#..  #@.......#..   ....w.'....[...#........   ......#........#........Shock   ##...##...##..###..###   #... #...# ..# #..#   #.. ....# .$.#... w   ribbon worm (asleep) Hì·jK  +. ....# .#   #. ..  Hì·jpY�71.4 (17.0)2.4 (186 _Hì·j‡`Hì·jwbIì·jW1‘ .> #........∩ #....... ####...##### #...##..# Iì·j…2�#........) #........ #........ #@....... ....w.'....[... ......#........ ##...##...##..# #... #...# ..# #..#  #.. ....# .$.#...  +. ....# .#  #. ....# Iì·jSãû .> #........∩ #....... ####...######...##..##........)#........#........#@....... ....w.'....[... ......#........ ##...##...##..# #... #...# ..#  #.. ....# .$.#...  +. ....#  #. ....# _A ribbon worm is nearby!Iì·jÇo! .> #........∩ #....... ####...##### #...##..# #........) #........ #........ #@....... ....w.'....[... ......#........ ##...##...##..# #... #...# ..# #..#  #.. ....# .$.#...  +. ....# .#  #. ....# Iì·jA é .> #........∩ #....... ####...######...##..##........)#........#........#@....... ....w.'....[... ......#........ ##...##...##..# #... #...# ..# Iì·j7g #.. ....# .$.#...  +. ....#  #. ....#Iì·j+« _A ribbon worm is nearby!Iì·jâBÍ ******w  The zap hits the ribbon worm.Iì·jmÌK.wIì·jÓÔ)'....Iì·jUØ¡8-=3.0)5Iì·j`áIì·j^çf _The ribbon worm is moderately wounded.Iì·jèIê  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jì·j³ #......>....#......#≈ tswn the Zephyrmancer #...........#......#∩ Gale Centaur of Vehumet *..... #...........#......#≈ Health: 53/53 ======================== ####...#######..##### Magic: 24/29 ===================----- #...##..###..###.. AC: 5Str: 11 #........#......). EV: 7Int: 17 #........#........ SH: 0Dex: 12 #........#........ XL:  7 Next: 12% Place: Dungeon:4 #@.......#........ Noise: =--------  Time:ì·jÿ 9;49m 3773.4 (0.0) ....*w*....[...#........ b) +1 dagger (distort) ....**#........#........ Cast: Shock ##...##...##..###..##### Gem (5795)  #... #...# ..# #..#  #.. ....# .$.#...  w   ribbon worm +. ....# .#  #. ....#  _The ribbon worm is moderately wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (moderately wounJì·j‹ :ded, empty space bonus: 4/8)Jì·j«`ì #......>....#......#≈ tswn the Zephyrmancer  Jì·j!b#...........#......#∩ Gale Centaur of Vehumet *.....  #...........#......#≈ Health: 53/53 ========================  ####...#######..##### Magic: 24/29 ===================-----  #...##..###..###.. AC: 5Str: 11  #........#......). EV: 7Int: 17  #........#........ SH: 0Dex: 12  #........#........ XL:  7 Next: 12% Place: Dungeon:4  #@.......#........ Noise: =--------  Time: 3773.4 (0.0)  .....*'....Jì·jEct[...#........ b) +1 dagger (distort)  ......#........#........ Cast: Shock  ##...##...##..###..##### Gem (5795)  #... #...# ..# #..#  #.. ....# .$.#...w   ribbon worm  +. ....# .#  #. ....#  _The ribbon worm is moderately wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (moderately wounded, empty space bonus: 4/8)Jì·jc~¨.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target: a ribbon worm (moderately wounded, empty space bonus: 4/8)  The open air twists around violently and strikes the ribbon worm!  You kill the ribbon worm!Jì·j›‡A†Jì·jv—’3==4.4 (1Shock4Jì·j¡ Jì·jê¢T_Vehumet accepts your kill.Jì·jVTJì·j†\Jì·jk{G  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jì·jÎG Jì·j½N Jì·jÿ^ Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Jì·jC ‡3 _25=10898=76=65Jì·jYU ¿43=27=1079Jì·j�V Jì·j§W Jì·jc 88==7Jì·j¿d Jì·j¤h Jì·jXi B6Jì·j΃ Jì·j‘� n5Jì·jÔž X4Jì·j5¡ Jì·jÿ¤ Jì·j.« j=3Jì·j�­ Jì·j[¯ 69=Jì·j‚Õ P2Jì·jõà „1Jì·jêâ Jì·j©é Jì·jÀú X0Jì·j@o69Jì·j>Jì·j !Jì·j„5j=8Jì·jíŽÎ765Jì·j2Ÿn4Jì·jÌà #........#......)...)...  .. #........#........  .... #........#........  .....#........#..............  .....†'....[...#............  ......#........#........##...#  ##...##...##..###..#######...#  #... #...##..###..# #  #.. #....#..@.#... #... ---  +. #....#....#  #. #....#....# #....#....# #....#....# ##...# #+###ì·jÎÄ#7m Jì·jd« 804.4 (30.0)  You now have enough gold to buy a scroll of enchant weapon on this level, buy ascroll of enchant armour on D:3, or buy a scroll of enchant weapon on D:3.  You can access your shopping list by pressing '$'.---5.4 (313Jì·js? _You now have 108 gold pieces (gained 19).Kì·jûQ3Kì·jˆTKì·j}—|210598'7 _You open the door.6  There is an open door here.5 _Kì·j±›,Kì·jÌ¢©  You encounter a goblin. It is wielding a +0 dagger and carrying a wand oficeblast.Kì·j ½ #.. #....#....#... #... +. #....#....##. #....#....# #....#....# #....#....# ##...# #+####'#####  #..........#  #.......@..+   #.......$..# #..........#Shock#####..##.# #..# .#.... ..g   goblin (wand, wandering)..... .g..... ...Kì·jÛ213.4 (8.0)Kì·j³‰4.4 (94 _Kì·jÌ#h #.. ..#... #...  +. ...#  #. #....#....# #....#....# ....# ##...# #+####'#####  #..........#  #.......@..+  #.......$..#  #..........#  ######..##.#  #..# .#  .... ..  ..... .g  ..... ... Kì·jI¶  #.. ..#... #...  +. ...#  #. #....#....# #....#....# Kì·j ¸Š....# ##...# #+####'#####  #..........#  #.......@..+  #.......$..#  #..........#  ######..##.#  #..# .# .... ..  ..... . ..... ... Kì·jнKì·jmËKì·j�ÑKì·j*Ô] _A goblin is nearby!Kì·j@�h #.. ..#... #...  +. ...#  #. #....#....# #....#....# ....# ##...# #+####'#####  #..........#  #.......@..+  #.......$..#  #..........#  ######..##.#  #..# .#  .... ..  ..... .g  ..... ... Kì·j¿ƒ #.. ..#... #...  +. ...#  #. #....#....# #....#....# ....# ##...# #+####'#####  #..........#  #.......@..+  #.......$..#  #..........#  ######..##.#  Kì·j'#..# .# .... ..  ..... . ..... ... Kì·j]Kì·j9'Kì·j-Kì·jÀ/] _A goblin is nearby!Lì·jPCG  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lì·jIã #.. #....#....#... #...  tswn the Zephyrmancer  +. #....#....# Gale Centaur of Vehumet *.....  #. #....#....# Health: 53/53 ======================== #....#....# Magic: 25/29 ====================---- #....#....# AC: 5Str: 11 ##...# EV: 7Int: 17 #+####'#####  SH: 0Dex: 12Lì·jeå #..........#  XL:  7 Next: 13% Place: Dungeon:4 #.......@..+  Noise: ---------  Time: 3814.4 (0.0) #.......$..#  b) +1 dagger (distort) #..........#  Cast: Shock ######..##.#  Gem (5754)  #..# .#  .... .*  g   goblin (wand, wandering) ..... *g  ..... *** Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrikeì·j¹æq10m (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger and carrying a wand of iceblast (wandering,hasn't noticed you, empty space bonus: 5/8)Lì·j«Ÿ #.. #....#....#...#...tswn the Zephyrmancer+. #....#....#Gale Centaur of Vehumet *.....#. #....#....#Health: 53/53 ========================#....#....#Magic: 25/29 ====================----#....#....#AC: 5Str: 11##...#EV: 7Int: 17#+####'#####SH: 0Dex: 12#..........#Lì·j³ aXL:  7 Next: 13% Place: Dungeon:4#.......@..+Noise: ---------  Time: 3814.4 (0.0)#.......$..#b) +1 dagger (distort)#..........#Cast: Shock######..##.#Gem (5754) #..# .#.... ..g   goblin (wand, wandering)..... .*..... ...  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger and carrying a wand of iceblast (wandering,hasn't noticed you, empty space bonus: 5/8)Lì·jŸÊ.  Aim  Press: ? - help, Dir - move target: a goblin, wielding a +0 dagger and carrying a wand of iceblast (wandering,hasn't noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes the goblin!  You kill the goblin!Lì·jt§J/Lì·j糋===5.4 (1Shock3Lì·jµºLì·jH½Z _Vehumet accepts your kill.Lì·jâ­ Lì·j ¯ Lì·j÷¯ Lì·j’± 1aLì·jO³ Lì·jê¾ Lì·jÿÇ  #.. #....#....#...#...tswn the Zephyrmancer+. #....#....#Gale Centaur of Vehumet *.....#. #....#....#Health: 53/53 ========================#....#....#Magic: 25/29 ====================----#....#....#AC: 5Str: 11##...#EV: 7Int: 17#+####'#####SH: 0Dex: 12#..........#XL:  7 Next: 13% Place: Dungeon:4#.......@..+Noise: ===------  Time: 3815.4 (0.0)#.......$..#b) +1 dagger (distort)#..........#Cast: Shock######..##.#Gem (5752) #..# Lì·j9Ë ô.#.... ..a   Natasha (wandering)..... ./a.... ...  Aim: a goblin, wielding a +0 dagger and carrying a wand of iceblast (wandering,hasn't noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes the goblin!  You kill the goblin! _Vehumet accepts your kill.You encounter Natasha, Servant of Life and Death.Lì·j›Ô /  --more--Mì·jž Mì·j ¤ +ShockMì·jâ³ 9a.Mì·jw» Mì·jÉ D ---6.4 (1 _Mì·j%Ð Mì·j°Ñ Mì·jÉ G  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nì·j #.. #....#....#... #...  tswn the Zephyrmancer  +. #....#....# Gale Centaur of Vehumet *.....  #. #....#....# Health: 53/53 ======================== #....#....# Magic: 21/29 =================------- #....#....# AC: 5Str: 11 ##...# EV: 7Int: 17 #+####'#####  SH: 0Dex: 12 #..........#  XL:  7 Next: 13% Place: Dungeon:4 #.......@..+  Noise: ---------  Time: 3816.4 (0.0) #.......$..#  b) +1 dagger (distort)Nì·jÚÖ[40m #..........#  Cast: Shock ######..##.#  Gem (5752)  #..# .#  *... ..  a   Natasha (wandering) a*... ./  ***.. ...  _You encounter Natasha, Servant of Life and Death.Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha (wandering, hasn't noticed you, empty space bonus: 5/8)Nì·j²‹  #.. #....#....#...#...tswn the Zephyrmancer+. #....#....#Gale Centaur of Vehumet *.....#. #....#....#Health: 53/53 ========================#....#....#Magic: 21/29 =================-------#....#....#AC: 5Str: 11##...#EV: 7Int: 17#+####'#####SH: 0Dex: 12#..........#XL:  7 Next: 13% Place: Dungeon:4#.......@..+Noise: ---------  Time: 3816.4 (0.0)Nì·jŠ�##.......$..#b) +1 dagger (distort)#..........#Cast: Shock######..##.#Gem (5752) #..# .#.... ..a   Natasha (wandering)*.... ./..... ... _You encounter Natasha, Servant of Life and Death.Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha (wandering, hasn't noticed you, empty space bonus: 5/8)Nì·j­š«.  Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: Natasha (wandering, hasn't noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes Natasha!!  You kill Natasha!  Vehumet accepts your kill.Nì·j†³” 5/5518===7.4 (1Shock1 _You feel Natasha's spirit has finally been put to rest. _Your Fighting skill increases to level 2!Nì·jÏèNì·jðNì·jWG  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nì·jŒÔNì·jºðç _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Nì·j‡W INì·jƒ_ Nì·j6n ü0 _2=49Nì·j%z Æ87Nì·jè{ Nì·jû} Nì·j½~ B6Nì·j—€ Nì·jRƒ j=5Nì·jÚ… Nì·j^Œ ô3=43Nì·j‘• n2Nì·jš´ n1Nì·jÊ 74=039Nì·j®å B8Nì·jî ò76Nì·jêð Nì·j´ñ p5=5Nì·jÜò Nì·jyÿ X4Nì·jÎ Nì·j¨ B3Nì·jï Nì·jø Nì·j= X2Nì·jt Nì·j  Nì·j0, j=1Nì·jM0 †6=0Nì·j 1 Nì·jÊ7 Y29Nì·j¨9 Nì·j\< Nì·j&= B8Nì·j�@ Nì·j%B Nì·j°B B7Nì·jYD Nì·jlF Nì·j,G T=6Nì·j]H Nì·jËK Nì·jŒf ô7=54Nì·jšn Æ32Nì·jdp Nì·j| =18=0Nì·j5Ž a1987Nì·jÅ‘ �9==6Nì·ja“ Nì·j†• Nì·j�¥ X5Nì·jaÁ „4Nì·jûÅ N _You now have 118 gold pieces (gained 10).Nì·jÊ X3Nì·j Ë Nì·j’Í Nì·jÐ j=2Nì·jðÐ Nì·jÐÞ n1Nì·jßã ,Nì·jÄ B0Nì·jÊ,Nì·jCDó098Nì·j\ENì·j-JNì·j4NX7Nì·jÆONì·jAƒJ  #+####'#####   #..........# ...... #..........+ ......#..........# .....#..........# ....######..##.# ..##..##.##.......#....@.[#---........#...##.#..####..# ##.#..# #......# #...... .... ..##c - a wand of iceblast (8)  You now have 125 gold pieces (gained 7).61.4 (44.0)Nì·j)�‚---2.4 (456Nì·jÅÍE _You see here a +0 dagger.Oì·jI7;54Oì·j½GOì·jÎ~„#+####'##### #..........#....... #....+....... #...#...... #..#..... ######..##.##..# ##..##.##..# .....#.....# ..).@# ..#....# .##.#..###...# ##..# ##..# #..# ##......# ##...... ......##4.4 (2.0)Oì·jù1Ÿ5.4 (33 _l - a +0 cloakOì·j� Oì·j? Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 10 stonesb - Throw: 2 darts (curare)  c - Throw: 7 darts (poison)  d - Throw: 2 boomerangs  e - Zap: wand of iceblast (8) Spells ([,] to cycle)  f - Cast: Shock  g - Cast: Static Discharge  h - Cast: Airstrike (6%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onPì·j>O Pì·j‹P w #+####'#####tswn the ZephyrmancerPì·jQ “#..........#.......Gale Centaur of Vehumet *.....#..........+.......Health: 55/55 ========================#..........#......Pì·jHQ Magic: 29/29 ========================#..........#.....AC: 5Str: 11Pì·j´Q f######..##.##..#EV: 7Int: 17##..##.##..#SH: 0Dex: 12Pì·j÷Q -.....#.....#XL:  7 Next: 18% Place: Dungeon:4.........).@#Pì·j7R Noise: ---------  Time: 3865.4 (0.0)........#....#b) +1 dagger (distort)Pì·jtR ä.##.#..###...#Cast: Airstrike (6%)##..# ##..#Pì·jS Gem (5703) #..# ##......###..........Pì·jhS ..## _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You now have 118 gold pieces (gained 10).  c - a wand of iceblast (8)  Pì·j¥S ]You now have 125 gold pieces (gained 7). _You see here a +0 dagger. _l - a +0 cloakPì·jáU Pì·j8] Pì·j¥` Qì·ju!3Qì·j…"Qì·jÙ]21069987Qì·j#`Qì·j^p65Qì·j’qX4Qì·j�sQì·j‰tQì·j¥uQì·jëvX3Qì·jÄ‘°2Qì·jØ”n1Qì·jI–Qì·jÞ–B0Qì·jÚ—Qì·j³¶8987654Qì·j߸@  There is an open door here.Qì·jôÆ%3 _2Qì·jMÓB1Qì·jjÔQì·j×Qì·j+ØQì·jƒáB0Qì·j=åQì·jî4'Qì·jøîC79Qì·jñQì·j?õ7 _You open the door.Qì·j]÷Qì·j¢ùX8Qì·j'µ  There is an open door here.7 _Qì·jœ,Qì·j¤65 ............'....#.<...........# ...#....#..÷..........# ...#....#.........†...# ...#....#.............# ......##...####.##.####.##.....# .#..####.##.## #.##.....# .##...##.....#......# ...#.....# .......#.....'......#....#.....# .......+.....#..@...# #.....# ......##'#########.## #....## ......##...## # ###.....## ............# .........#. ##'#####....# ........... #.....##....# ............  ............# ............Qì·j6[40m  ............# ............  ............#........... Qì·jRBm 93.4 (28.0)  You now have enough gold to buy a potion of haste on this level.  You can access your shopping list by pressing '$'.4.4 (294 _You now have 137 gold pieces (gained 12).Rì·jŒ(Rì·j0EShock Rì·j¢5Rì·j¥8Rì·j{;Rì·jt?   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   2.0   3.0   0   j + Spellcasting 3.6   5.7  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic   8.0   6.4  +2  Rì·j B d - Throwing   0.0   1.4  -2           m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.8  +1  Rì·j¢B[39;49m     i - Stealth   2.1   2.1  +2                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] trainingì·joCk7m|cost|targetsSì·jÙ»Sì·jÀÄSì·j/ÈÉ............'....#.<...........# tswn the Zephyrmancer ............#....#..÷..........# Gale Centaur of Vehumet *..... ............#....#.........†...# Health: 55/55 ======================== ............#....#.............# Magic: 29/29 ======================== ......##...####.##.####.##.....# AC: 5Str: 11 .#######...####.##.## #.##.....# EV: 7Int: 17 Sì·jSÊ3.##...##.....#......# ...#.....# SH: 0Dex: 12 .......#.....'......#....#.....# XL:  7 Next: 18% Place: Dungeon:4 .......+.....#..@...# #.....# Noise: ---------  Time: 3894.4 (0.0) ......##'#########.## #....## b) +1 dagger (distort) ......##...### ###.....## Cast: Shock ............#.........#. Gem (5674) ##'#####....#........... #.....##....#............  ............#............Sì·j�Ë   ............#............  ............#...........  _There is an open door here. _You open the door. _There is an open door here.  You now have enough gold to buy a potion of haste on this level.  You can access your shopping list by pressing '$'. _You now have 137 gold pieces (gained 12).Sì·joñSì·j@ :Sì·j&b321'0Sì·j1¦ _You open the door.69Sì·j¶Pñ  There is an open door here.8 _76Sì·j¦R:5Sì·j+]BSì·jA^B4Sì·j»^Sì·j,aSì·jÀbSì·j5cB3Sì·jŒdSì·j qSì·j;sSì·jUtB2Sì·jÕvSì·jxSì·j†|n1Sì·j,~Sì·jÛ€X0Sì·jâ…,Sì·j¥‡Sì·jŸˆC59Sì·j¬‰Sì·jG�Sì·j—n8Sì·j8�Sì·jÛÍú7654Sì·jw 3210498 _You open the door.7  There is an open door here.  You encounter a bullfrog.####....#.............##....#...............#..................#...............#........................ ........#........................ #########...##....###.....##..... #######'#####..... #..... #..@......... #.....ì·jP j40m #.......... #..... #.......... #.....Shock #.....$...F #.... ########### # .  #[F   bullfrog (asleep)  ##  ########Sì·jÆ 1921.4 (27.0)Sì·jü' m2.4 (286 _Sì·j/ Sì·j1 Sì·jQÁ ‡.................................#.. #######'#####.....  #..@.........  #..........  #..........  #.....$...F  ########### .#[.Sì·j�Zî.................................#.. #######'#####.....  #..@.........  #..........  #..........  #.....$...F  ########### #[Sì·j`Sì·jkl3Sì·jðq_ _A bullfrog is nearby!Tì·j ¦ã *******F  The zap hits the bullfrog!Tì·j¥gF.F.Tì·j�(Ó......8-=3.4 (1.0)5Tì·j„-Tì·j¾0c _The bullfrog is moderately wounded.Tì·j‡ *******The zap hits the bullfrog.Tì·jœ‰2F.Tì·j‰‘3.......Tì·jŒ•™7--44Tì·j7œTì·jÓž` _The bullfrog is heavily wounded.Tì·j$© ‚ ******The zap hits the bullfrog.Tì·j}Z£F.F....6--53 _The bullfrog is heavily wounded.Uì·jce¿****** _The bullfrog is moderately wounded.  The zap hits the bullfrog. _The bullfrog is heavily wounded.  The zap hits the bullfrog. _The bullfrog is heavily wounded.  The zap hits the bullfrog!Uì·jÁë6F.Uì·jÛï0......Uì·j_ñ™5--62Uì·j»øUì·j·þ\ _The bullfrog is almost dead.Uì·j~™ � .  The zap hits the bullfrog.  You kill the bullfrog!Uì·jéÎ Uì·juÚ C*******Uì·jx– ï†......6/56-317Shock1Uì·jᤠp _Vehumet accepts your kill.Vì·j²õVì·jÏö3Vì·j×Ý039Vì·j«n8Vì·j¾+æ76=654Vì·j¾0n3Vì·jÒHã=27=1029Vì·j½Y=88==7Vì·j fÜ65Vì·jfnn4Vì·jàtVì·jtvT=3Vì·j7y,Vì·jèyp9=2Vì·j~zVì·j}Vì·jDšÿ .##....#.......#.........#........#........#......... ########...##....###.....## #######'#####..... #. #...†........ #.#...@......< #.-469.0)#.#.#.....$#.############ #.....< #[.##.##### ## Vì·južVì·ja§€-7.4 (201Vì·jÏ­Vì·jg²9 _Found a stone staircase leading up.Vì·jÎk Vì·jj} ¼019=8Vì·jÅ¢ ¼ _You now have 150 gold pieces (gained 13).7Vì·j¸§ Vì·jÛ´ ò65Vì·jb¸ Vì·jº Vì·j:» B4Vì·jÕ¼ Vì·jÃÇ @  There is an open door here.Vì·jáÊ Vì·jìË I3 _Vì·j‰Í Vì·jq ³21009876Vì·jÀ X5Vì·jY Vì·j µ  There is an open door here.4 _Vì·j7B ¶321059987654321Vì·jBH n0Vì·jP ›89Vì·j?] Vì·jÅb v876Vì·jXd Vì·j‹e Vì·jˆi n5Vì·j,k Vì·j....#......#≈...≈#..........# ......#......#∩...∩#.........># ......#......#≈...≈#.........>#You pick up a parchment of Borgnjor's Revivification and begin reading...ì·j8Å äm85.4 (386.4 (392 _You add the spell Borgnjor's Revivification to your library.Wì·jPBÀ1079Wì·j×CWì·j‘DWì·jCFWì·jGB8Wì·jpGWì·j¢Oš7Wì·j…P�  You encounter an orc. It is wielding a +0 trident.Wì·jÄ^ ########.....!... o..  ######.# #...## ##...##.## # #......@.# # #........# )...# #........# Shock# #........# ##..########....######## ##†....##...##..###....## o   orc (polearm, asleep) #......#≈...≈#.. Wì·jK`ß#......#∩...∩#.. #......#≈...≈#....Wì·juž 91.4 (5.0)2.4 (66 _Found a fuming green potion.Wì·j³?  Wì·j}A ².  The zap hits the orc!  You kill the orc!Vehumet accepts your kill.Wì·j»P Y*****Wì·jtÏ t.!)..Wì·jFÜ ‘2=3.4 (1Shock5Wì·j{ã Wì·jìý 4 _You feel your power returning.Xì·j‘}Xì·j¡  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   2.5   3.0   0   j + Spellcasting 3.8   5.7  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic   8.0   6.4  +2   d - Throwing   0.0   1.4  -2  Xì·j£         m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.8  +1       i - Stealth   2.1   2.1  +2Xì·j¤w[39;49m                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsXì·jÊ Xì·j¼Ñ Xì·jÇÚ tswn the ZephyrmancerGale Centaur of Vehumet *.....#######Health: 56/56 ========================#.....Magic: 29/29 ========================!...AC: 5Str: 11)..EV: 7Int: 17 ##### ######.#SH: 0Dex: 12 #...## ##...##.##XL:  7 Next: 32% Place: Dungeon:4 .....# #......@.#Noise: =--------  Time: 3993.4 (0.0) .....# #........#b) +1 dagger (distort) Xì·jRÜ .)...# #........#Cast: Shock .....# #........#Gem (5575) ##..########....######## ##†....##...##..###....## #......#≈...≈#..........# #......#∩...∩#.........># #......#≈...≈#.........>#You encounter an orc. It is wielding a +0 trident. _Found a fuming green potion.  The zap hits the orc!  You kill the orc!Vehumet accepts your kill. _You feel your power returning.Xì·jZã Xì·jaô Xì·jàû Xì·j_ Xì·jóÊ Xì·j"ê ©432Xì·j@ š  Things that are here:  a +0 trident; an orc corpseXì·j? Xì·jÄ I1 _Xì·j= Xì·jæG Xì·jÐI î ####### #.....# #@....#- #)....#  ##### ######.#..# ##...## ##...##.#### ......# #........# ......# #........# ..)...# #........# ......# #........###..########....#######Xì·j¤Q +7.4 (4Xì·jƒX -8.4 (50Xì·jTm o _p - a fuming green potionYì·jÛ3Yì·j_Yì·j\.Yì·jl1Yì·j [Y69Yì·jÌqYì·j}X8Yì·jÌ‘š7Yì·jy¿Yì·jmÎn6Yì·jYì·jYì·jQB5Yì·jùYì·j�Yì·jYì·jÓB4Yì·j*$Yì·jÈ),Yì·jï,X3Yì·jµ3„2Yì·j¹8Yì·j-;X1Yì·j©<Yì·j‘BYì·jXDYì·jyEB0Yì·jfFYì·jÃKYì·j8OY59Yì·j™PYì·júUYì·juXYì·j)kB8Yì·jrYì·jºzn7Yì·jµ}Yì·j‡–š6Yì·j›n5Yì·j1�$  Things that are here:Yì·j”¥�  a +2 dagger of freezing; a goblin skeletonYì·j‡§Yì·jA¨I4 _Yì·jÚÜ<3210Yì·j,Ý498Yì·j{.Yì·jX/Yì·j¼p·765432  There is an open door here.1 _Yì·j9§_0'39 _You open the door.Yì·j»B8Yì·j¿Yì·júÔ #.. #....#....#.........#.....'.. +. #....#....#.........+.....#.. #. #....#....#........##'########....#....#........##...####.#....#....#..............#...##...#####'#####....#...#+####'######.....##....#...#..........#............#...#..........@............#...4030.4 (32.0)#..........#............#... #..........#............#... ######..##.##..##########... ##..##.##.##### .....#.....# .........)..# ........#Yì·jšÖ¬....# .##.#..###...#  There is an open door here.Yì·jþàYì·jSãYì·jêYì·j7ëT _Key pressed, stopping explore.Yì·jÌ„7 _6Yì·jÞ"X5Yì·j:4321Yì·jš`029876Yì·jÌbYì·jBp54Yì·j×̈3Yì·jØÑê #+####'######  #.....#.....  #.... #..........'..  #.... #..........#.  .... #..........#  . ##'########..##.##  ...###...##..###..##.##  ....'..............#.  #.%@........)  #........  ########.##.#..### #####..## ## #..##  ...## # ...  Yì·jmÔÜ  #+####'######  #.....#.#  #.....#.'  #.....#..#  # .... #....#  #.. ##'########..##.##  #...###...##..###..##.##  #....'......#  #.@........)  #.........#  #.##.#..###  #####..## ##  #..##   ...##   ...  Yì·jäÞ-45.4 (15Yì·j8 Ó6.4 (162 _You see here an inkwell talisman.Yì·jh&3Yì·j(Yì·j”*Yì·jj,Yì·jz-I1 _Yì·jì9Ú0  There is an open door here.Zì·jJ 19 _87654Zì·j¿Zì·jÍB3Zì·j'Š2  You encounter a ball python.  #...## ##+####'  #....#.....#.  #....#.....#.  #....#.....#.......  #....#.....#.......  #...####'########..  #...###...##..###..  #....'...........  #..@.#.%....  #....#......  #...#########.##.#.Shock  #...# #####..  #...' #..#  #...# ...## Zì·jµŒŒ S   ball python (constriction, asleep)  #...# ...  #S..# Zì·j¢’507.4 (111 _Zì·j«­Zì·jW½Zì·j8uª   #....# #.... #.... #.... #...####'## #...###...# #....'..... #..@.#.% #....# #...## #...#  #...'  #...# ...##  #...# ...  #S..#Zì·j    #....# #.... #.... #.... #...####'## #...###...#Zì·j l #....'..... #..@.#.% #....# #...## #...#  #...'  #...# ...##  #...#  #S..#Zì·j[ Zì·j5! 3Zì·j³# b _A ball python is nearby!Zì·j(× ` *****S  )**The zap hits the ball python.  The ball python is severely wounded.Zì·jèW 8S.Zì·jód B.....Zì·j-l ¡8-=8.4 (1.0)0Zì·js Zì·j+— 5 _The ball python hisses angrily.[ì·j5D [ì·j0E�.  The zap hits the ball python.  You kill the ball python![ì·j¸J‹******[ì·jåÏb.....†[ì·jnÚ¶7--9Shock09[ì·j]ãp _Vehumet accepts your kill.[ì·j·[ì·jú"[ì·j·([ì·jV+ [ì·j,¦_You can't see any susceptible monsters within range! (Use Z to cast anyway.)[ì·jï� 3[ì·j/ƒ [ì·j½† [ì·jÒ‘ i8 _78=6[ì·j³• „5[ì·jÒ– X4[ì·jM˜ [ì·jþ˜ B3[ì·j š [ì·j› [ì·j®› T=2[ì·jñ¦ [ì·j·¨ †9=1[ì·j« [ì·j¬ [ì·jr0 h04998=76  There is an open door here.5 _432108987[ì·jc2 [ì·jý3 [ì·jÜ4 B6[ì·jè5 [ì·jq7 [ì·jÿ8 [ì·j´9 B5[ì·j<: [ì·jÉ< [ì·jS= B4[ì·ja` [ì·j?e N _You now have 164 gold pieces (gained 14).[ì·j�f X3[ì·jóh [ì·jÎi [ì·jmj [ì·jk B2[ì·j­k [ì·j5m [ì·jÍm [ì·jµn X1[ì·j—p [ì·jDq [ì·jæq X0[ì·j…s [ì·j„t [ì·j7u C79[ì·jÒu [ì·j×v [ì·j˜w [ì·j.x B8[ì·j¢x [ì·j { [ì·j%| [ì·jË| B7[ì·j&~ [ì·jÈ~ [ì·j € [ì·jÅ€ B6[ì·j]� [ì·jK„ [ì·jí… n5[ì·jôˆ n4[ì·j™‰ [ì·jâ‹ [ì·jíŒ [ì·j¯� X3[ì·j]� [ì·jô� [ì·j¶‘ B2[ì·jP’ [ì·j1• [ì·jN– [ì·jÞ– B1[ì·jr— [ì·jx� „0[ì·j�ž ,[ì·j4Ÿ C69[ì·jñŸ [ì·j΢ '[ì·j¤ X8[ì·jˤ [ì·jB¶ b %...............)..# ..............#....# ######.##.#..###...# #### ....######..## ##..##...# .....####..### ##......# .....##...###._ ##.....# .....##....###.###......# ..#.........#+#'#....## #########....###@.#### -100.4 (41.0) ####..#..## ##...## [ì·jà· †#####  _You open the door.[ì·j¹ _ _Found a sparkling altar of Nemelex Xobeh.[ì·j>Ò [ì·júÓ 3[ì·j¸× [ì·j=Ù [ì·jÚ I7 _[ì·j¦ã Ë  There is an open door here.6 _[ì·jTê „5[ì·j€ì @  There is an open door here.[ì·j‰î [ì·j„ï _4 _[ì·jÑñ [ì·jfó [ì·j]ô X3[ì·jëö [ì·jÛø [ì·j}ù B2[ì·jú [ì·jlü [ì·jXþ [ì·j›ÿ B1[ì·j. [ì·j [ì·j [ì·jd Ï05987[ì·j± [ì·j¬ [ì·jü [ì·j„ B6[ì·jR [ì·jÙ [ì·jÖ [ì·jX B5[ì·j7" ,[ì·j‰# [ì·jXs 432104987[ì·j_u X6[ì·j¡ž J5432 _You now have 173 gold pieces (gained 9).1039'8[ì·jÖ±  _You open the door.7  There is an open door here.6 _5[ì·je¿ 432'  You open the door.  You encounter a hobgoblin.[ì·jgÉ ê...#####'#####....#.............. '######.....##....#.............. .....#............#...............'............#..........................#..........................#.............. ..##.##..##########...##....###..#.##..##g##.##########'#####.. ...#.....#:....'@......#...†.....- ......)..#.....#.......#......... ....#....#.... #.......#.........Shock #..###...########...####......... ..#####..##...#####'# ########## .###.###......#.....#g   hobgoblin (asleep) ###._.###.....#.....# .###.###......#.....# ..#+#'#....##.##.##.#[ì·j$Ö -36.4 (36[ì·j|Û m7.4 (371 _[ì·jâ [ì·j‡ã P _Found a manual of Shields.\ì·jv·u###g##.##########:....'@......#...†)..#.....#.......##.... #.......#########...####...#####'# ....# _.###.....#.....# .###......#.....# '#....##.##.##.# \ì·jÚ9›###g##.##########:....'@......#...†)..#.....#.......##.... #.......#########...####...#####'# ....# _.###.....#.....#\ì·jn;.###......#.....'#....##.##.##.\ì·jÔC\ì·jRJ\ì·j%X\ì·j-Z` _A hobgoblin is nearby!]ì·j6ÈÕ .  The zap hits the hobgoblin.  You kill the hobgoblin!*****]ì·jÔ0'....']ì·jŽ[-8-=8.4 (1.0)Shock0 _Vehumet accepts your kill.]ì·j"½ 2989=76  There is an open door here.5 _4]ì·jX¿ ]ì·jžÂ ]ì·j2à T=3]ì·jvÅ ]ì·jŸÈ ]ì·jfÊ ]ì·jèÊ B2]ì·j(Ì ]ì·jÆÎ ]ì·j�Ò ]ì·jÓ B1]ì·jÔ ]ì·jÝå Ñ  ##...#####'#####....# #+####'######.....##....# #..........#......# #..........'......# #..........#......# #..........#......# ]ì·j9ç 9######..##.##..##########...##. #..###..##.##..##.##.##########'#......#.....#@....'.......#-......)..#.....#.......#......#....#.....#.......# ##.##.#..###...########...#### ######..#####..##...#####'# #..###.###......#.....# .##...###._.###.....#.....#....###.###......#.....#......#+#'#....##.##.##.#]ì·jî ,47.4 (9]ì·jSó ƒ-8.4 (10.0)0]ì·j£ù ]ì·j!ü I _You pick up a manual of Shields and begin studying._ì·jÇ+_ì·j]/Ö  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   2.5   3.0   0   j + Spellcasting 3.8   5.7  -2          _ì·j×0 b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic   8.0   6.4  +2   d - Throwing   0.0   1.4  -2           m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f - _ì·j2Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.4  +1 +4     i - Stealth   2.1   2.1  +2                                       _ì·j²2¹       The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`ì·jô�ÏTargetTarget6.0  8.0 --  4.0  --  10.0 --  --  --  --  5.0  5.0  -- --  a-z] set[-] clear selected targetcost|targets`ì·j' =[?25h[?0c0 aì·j Ë [?25l[?1caì·j±Ïo4.0 =] set aall targetsbì·jðbì·j� bì·jÉÄ ##...#####'#####....#........ tswn the Zephyrmancer #+####'######.....##....#........ Gale Centaur of Vehumet *..... #..........#............#........ Health: 56/56 ======================== #..........'............#........ Magic: 29/29 ======================== #..........#............#........ AC: 5Str: 11 #..........#............#........ EV: 7Int: 17 bì·j+######..##.##..##########...##... SH: 0Dex: 12 #..###..##.##..##.##.##########'# XL:  7 Next: 32% Place: Dungeon:4 .........#.....#@....'.......#... Noise: ---------  Time: 4148.4 (0.0) ............)..#.....#.......#... b) +1 dagger (distort) ..........#....#.....#.......#... Cast: Shock ##.##.#..###...########...####... Gem (5420) ######..#####..##...#####'# #### .####..###.###......#.....# .##...###._.###.....#.....# .##....###.###......#.....# ........#+#'#....##.##.##.# _A hobgoblin is nearby!The zap hits the hobgoblin.  You kill the hobgoblin! _Vehumet accepts your kill. _There is an open door here. _You pick up a manual of Shields and begin studying.bì·jábì·j'bì·j�#bì·j8%bì·jÊè C198765  There is an open door here.4 _321  There is an open door here.0 _09bì·jF ,bì·j n8bì·j bì·jx „7bì·jU ò65bì·jG 243210399876543bì·j)K ,bì·j(L X2bì·jíO bì·jÎP bì·jQQ B1bì·jBS bì·j°V ,bì·j=W B0bì·j±W bì·j´] o89bì·jx^ bì·ja bì·jzb bì·j!c B8bì·jd bì·jf bì·j›g X7bì·j�h bì·j{m „6bì·jóo bì·j/q B5bì·jÎq bì·jPr bì·jÝt bì·jüu bì·jŽv B4bì·jýv bì·j›y bì·jöz X3bì·j-| bì·jñ� bì·j¤’ bì·jI“ B2bì·j¥• bì·jÅ— bì·j¨š X1bì·j3œ bì·jàž bì·jø  bì·j�¡ B0bì·j£¢ bì·jì¤ bì·jõ¦ bì·j»§ C79bì·j†¨ bì·j¦ª bì·jr¬ bì·jÁ­ B8bì·jN® bì·jL° bì·j•± bì·j² B7bì·jP³ bì·jµ bì·ju¶ bì·j· B6bì·j¸· bì·j«» bì·jн bì·jZ¾ B5bì·j6¿ bì·j'Ä bì·j‡Å bì·j÷Æ B4bì·jìÇ bì·jsÊ 'bì·jâË bì·j¢Ì B3bì·j=Í bì·j$Ð 7 _You open the door.bì·jåÑ bì·jüÒ B2bì·j…Ó bì·jœÕ bì·j× bì·j’× B1bì·jBØ bì·jöÝ @  There is an open door here.bì·j€ß bì·jà I0 _bì·jÖà bì·j„ã bì·jOä bì·jèä C69bì·j˜å bì·jÒì bì·jDî bì·j_ï B8bì·j§ñ bì·jÅô bì·jÆö bì·j�÷ B7bì·jDø bì·jæú bì·j9ý bì·jÕý B6bì·jÿ bì·j™ bì·j¦ bì·jA B5bì·jq bì·j¿ bì·jì bì·jÑ :4bì·jÜ bì·jƒ bì·jJ bì·jõ B3bì·jR bì·j bì·j¿ bì·jh B2bì·j bì·j› bì·jT" i  You encounter an ufetubus.bì·j¯C ó  #...........##   #...........##   ####...#######..####   ########...##..###..###   #..!...#........#)   #......#........#   #......#........#....   #......#........#....... bì·jE   #......@....[...#....   #......#........#....   ###...##...##..###..####Shock   #...##...##..###..##   #.. #....#....#.......   +.. #....#....#....... 5   ufetubus (asleep)   #. #....#....#.......   #5 #....#....#.......   #....#....#.......bì·jZf 1206.4 (58.0)bì·jh� m7.4 (591 _bì·jŠ bì·j'� Q _There is an open door here.bì·jB6 » #....... ####...#### ########...##.. #..!...#.......) #......#....... #......#.......bì·j7 > #......#....... #......@....[.. #......#....... ###...##...##.. #...##...# #.. #....# +.. #....# #. #....# #5 #....# #..bì·j Ïx  #....... ####...#### ########...##.. #..!...#.......) #......#....... #......#.......bì·jÈК #......#....... #......@....[.. #......#....... ###...##...##.. #...##...# #.. #....# +.. #....# #. #....# #5 #....# #..bì·j¡Øbì·jµ“ _An ufetubus is nearby!cì·jœ8P #....... ####...#### cì·jÌ9“########...##.. #..!...#.......) #......#....... #......#....... #......#....... #......@....[.. #......#....... ###...##...##.. #...##...# #.. #....# +.. #....# #. #....# #5 #....# #..cì·j�:cì·j˜Ñ  #....... ####...#### ########...##.. #..!...#.......) #......#.......cì·jÛÒö #......#....... #......#....... #......@....[.. #......#....... ###...##...##.. #...##...# #.. #....# +.. #....# #. #....# #5 #....# #..cì·jUÛcì·juôcì·j[ücì·jÏþ` _An ufetubus is nearby!cì·j×r õ *****5  **The zap hits the ufetubus!cì·j�ó :5.cì·jt Û5 5.  The ufetubus is almost dead.cì·jã& cì·jÒ( ¢....5 2 ufetubi (1 wandering)cì·j= ¡8-=8.4 (1.0)0[1;38Hcì·j"J cì·jM Z _You encounter an ufetubus.dì·jɶê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dì·jVK #...........#......# tswn the Zephyrmancer #...........#......# Gale Centaur of Vehumet *..... ####...#######..#### Health: 56/56 ======================== ########...##..###..###. Magic: 24/29 ===================----- #..!...#........#......) AC: 5Str: 11 #......#........#....... EV: 7Int: 17 #......#........#....... SH: 0Dex: 12 #......#........#....... XL:  7 Next: 32% Place: Dungeon:4 #......@....[...#....... Noise: =--------  ì·jO33mTime: 4208.4 (0.0) #......#........#....... b) +1 dagger (distort) ###...##...##..###..#### Cast: Shock #...##...##..###..##.. Gem (5360)  #** #....#....#....... +*5 #....#....#....... 55 2 ufetubi (1 wandering) #* #....#....#....... #5 #....#....#....... #....#....#....... _You encounter an ufetubus.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (almost dead, empty space dì·jmRbonus: 4/8)dì·jMs #...........#......# tswn the Zephyrmancer  #...........#......# Gale Centaur of Vehumet *.....  ####...#######..#### Health: 56/56 ========================  ########...##..###..###. Magic: 24/29 ===================-----  #..!...#........#......) AC: 5Str: 11 dì·j›t #......#........#....... EV: 7Int: 17  #......#........#....... SH: 0Dex: 12  #......#........#....... XL:  7 Next: 32% Place: Dungeon:4  #......@....[...#....... Noise: =--------  Time: 4208.4 (0.0)  #......#........#....... b) +1 dagger (distort)  ###...##...##..###..#### Cast: Shock  #...##...##..###..##.. Gem (5360)  #.. #....#....#.......  +.* #....#....#.......dì·jvb 55 2 ufetubi (1 wandering)  #. #....#....#.......  #5 #....#....#.......  #....#....#....... _You encounter an ufetubus.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (almost dead, empty space bonus: 4/8)dì·jŒ°.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target: an ufetubus (almost dead, empty space bonus: 4/8)  The open air twists around violently and strikes the ufetubus!!  You kill the ufetubus!.55   ufetubus (3==9.4 (159 dì·joºL_Vehumet accepts your kill.dì·jÏì dì·jE dì·jñ†  #...........#......# tswn the Zephyrmancer  #...........#......# Gale Centaur of Vehumet *.....  ####...#######..#### Health: 56/56 ========================  ########...##..###..###. Magic: 20/29 ================--------  #..!...#........#......) AC: 5Str: 11  #......#........#....... EV: 7Int: 17  #......#........#....... SH: 0Dex: 12  #......#........#....... XL:  7 Next: 33% Place: Dungeon:4  #......@....[...#....... Noise: ===------ dì·j‰ [40m Time: 4209.4 (0.0)  #......#........#....... b) +1 dagger (distort)  ###...##...##..###..#### Cast: Shock  #...##...##..###..##.. Gem (5359)  #.. #....#....#.......  +.* #....#....#....... 5   ufetubus (wandering)  #. #....#....#.......  #. #....#....#.......  #....#....#....... _Vehumet accepts your kill.Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; ì·j.Š Âm6% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (wandering, hasn't noticed you, empty space bonus: 4/8)dì·j ‡ Î5.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an ufetubus (wandering, hasn't noticed you, empty space bonus: 4/8)  The open air twists around violently and strikes the ufetubus!  The ufetubus shouts!dì·jǧ î5  10.4 (18dì·j{© \ _The ufetubus is almost dead.eì·jæP3eì·j.} #...........#......# tswn the Zephyrmancer  #...........#......# Gale Centaur of Vehumet *.....  ####...#######..#### Health: 56/56 ========================  ########...##..###..###. Magic: 16/29 =============-----------  #..!...#........#......) AC: 5Str: 11  #......#........#....... EV: 7Int: 17  #......#........#....... SH: 0Dex: 12  #......#........#....... XL:  7 Next: 33% Place: Dungeon:4  #......@....[...#....... Noise: ===------ eì·j8[40m Time: 4210.4 (0.0)  #......#........#....... b) +1 dagger (distort)  ###...##...##..###..#### Cast: Shock  #...##...##..###..##.. Gem (5358)  #.* #....#....#.......  +.. #....#....#....... 5   ufetubus  #. #....#....#.......  #. #....#....#.......  #....#....#....... _The ufetubus is almost dead.Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6%ì·j°…Ð9;49m risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (almost dead, empty space bonus: 6/8)eì·jôxî.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an ufetubus (almost dead, empty space bonus: 6/8)  The open air twists around violently and strikes the ufetubus!!  You kill the ufetubus!eì·jÁ‚Seì·j˜‰41.4 (1Shock7eì·jËŸeì·jØ¡Z _Vehumet accepts your kill.eì·j+3eì·jÒ-eì·jª0eì·j!:ö7=65eì·jõ<eì·j =B4eì·j@eì·jrCeì·j¾DB3eì·j�Feì·j(Ieì·jîIT=2eì·j Leì·jLOv81eì·jÉPeì·j�Seì·j�UB0eì·jÒVeì·j‘ZY49eì·j\\eì·jr_eì·jB`B8eì·j°aeì·j±deì·j&fB7eì·j@geì·jþsö9=65eì·jd{eì·j²X4eì·j„eì·j>‡X3eì·j‘‰eì·jyŒeì·j“��20==2eì·j¹•„1eì·jØ—eì·jï˜B0eì·j–šeì·jO o39eì·j¤j=8eì·j§eì·jÞ©eì·jøªr1=7eì·j­¬eì·jö¯eì·jǰB6eì·j²eì·jµeì·jP¶B5eì·jK·eì·j ºeì·jϺB4eì·jH¼eì·j¿eì·jÉ¿T=3eì·jÐÁeì·j!Æeì·jÇp2=2eì·jÐÈeì·jcËeì·j7ÌB1eì·jÎeì·jSÑX0eì·jZÓeì·jFÖY29eì·jTØeì·jÅÚeì·jdÛT=8eì·j“Ýeì·jéßeì·jÐàp3=7eì·j¢âeì·jCåeì·jéåB6eì·jÇçeì·j×êeì·j¤ëB5eì·jŽíeì·jNðeì·j=ñB4eì·j²òeì·j³õeì·j÷p4=3eì·jì÷eì·j úeì·jGûB2eì·j¶eì·jb X1eì·j¨ eì·jñX0eì·j#eì·j Y19eì·jteì·j¹eì·j¢i5=8eì·jm;„7eì·j:?X6eì·j©@eì·j:Kn5eì·jNN:=eì·jÙIeì·jêÚeì·jÇÛeì·jWæi079'8eì·jêê¥ _You open the door.7eì·jìeì·jíX6eì·jaîeì·j¢ò@  There is an open door here.eì·jŽóeì·jOôI5 _eì·jHõeì·jÓöeì·jæøj  You encounter an endoplasm.eì·j< Z  #......#........#eì·j� Á  #...#......#........#  #...#......#......  #...#......#......  #.j.#......'....[...#  #...#......#  #...###...##...##..##  #...###...##...##..##  #...@.#...#....#....#  #.....'...#....#....  #.....#...#....#....#Shock  #.....#...#....#....#  #.....#...#....#....#  #######...##...##...# j   endoplasm (asleep)eì·jx )  #...########'####'###  #....#.....#.........  #....#.....#.........eì·j� 293.4 (6.0)eì·j¡ l4.4 (74 _eì·jãG eì·jNX o #... #... #... #.j.[ #... #... #...### #...@.# #.....'...# #.....#...# #.....#...# #.....#...# #######...#   eì·j‹í ž  #... #... #... #.j.[ #... #... #...### #...@.# #.....'...# #.....#...# #.....#...# #.....#...# #######...#   eì·jèñ eì·j‚ø eì·joý eì·j€ÿ a _An endoplasm is nearby!eì·j“Zo #... #... #... #.j.[ #... #... #...### #...@.# #.....'...# #.....#...# #.....#...# #.....#...# #######...#   fì·j¨ž  #... #... #... #.j.[ #... #... #...### #...@.# #.....'...# #.....#...# #.....#...# #.....#...# #######...#   fì·j®fì·jð²fì·jP¸fì·j£ºa _An endoplasm is nearby!fì·jnÏ ******j  The zap hits the endoplasm.fì·jÌî'.jfì·jÙô4.....fì·j-ù›8-=5.4 (13fì·j…fì·jÐ fì·j¯V_The endoplasm is moderately wounded.fì·j•u� .  The zap hits the endoplasm.  You kill the endoplasm!fì·jõy‰******fì·j·ý>......fì·jÛ½7--56Shock2fì·jÞ fì·j$ Z _Vehumet accepts your kill.fì·j fì·jH fì·j² fì·jÏ" ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fì·jµ§ fì·jÙ¨ 3fì·j�ª fì·j´ Â1 _08=698fì·jȵ n7fì·jÒ¶ fì·jWº Ø6=5fì·j» fì·j.¼ fì·jݼ p9=4fì·j€½ fì·j×À fì·j2 fì·jÞ B3fì·jsà fì·jÅ fì·jêÅ fì·jrÆ B2fì·jùÆ fì·j‚È fì·j7Ê X1fì·j×Ê fì·jMÌ fì·jÍ fì·jäÍ T=0fì·jzÎ fì·j~Ð fì·jÔÑ fì·jKÒ C59fì·jüÒ fì·jÏÓ fì·j+Õ fì·j¶Õ B8fì·jeÖ fì·jSØ fì·jÚ fì·jâÚ :7fì·jÛ fì·jÆÝ fì·j(ß fì·j.à B6fì·j¦á fì·jõâ fì·j•ä fì·j<å B5fì·jïå fì·j~è fì·jÅé fì·j\ê B4fì·jEë fì·j î fì·jÊü   #. #. #. #.fì·jÿý Ó  ###### ######..####  #....##.##.##..##.#  #.......#......>....  #..:....#...........  #..@....#...........-3148.0)  #...##.[####...####  #...########...##  #...#......#........  #...#......#........  #...#......#........  #...#......#........  #...#......'....[  #....#fì·jBfì·j €-5.4 (193fì·j¥fì·j( _Found a ring mail.gì·jhš3gì·j'œgì·j8Ÿgì·j«gì·j µX2gì·j.½ M#.....## #........##### #######.##.##..##.##.>....#............##.[##.########...##..#  #...#......#......... ..#...#You pick up a parchment of Kiss of Death and begin reading...gì·j&È16.0)gì·jõÐe7.4 (21gì·j/Ögì·j·àF _You add the spell Kiss of Death to your library.gì·jfœgì·jª�gì·jdžgì·j¦ gì·j£gì·j£¬Ý049gì·jz­gì·j¯gì·j+°B8gì·j±gì·j ³gì·j™´gì·j;µB7gì·j ¶gì·jšÆgì·jÈgì·jáÈB6gì·jÔÉgì·j*Ògì·j„Ógì·jÔB5gì·j…Õgì·jðÜgì·j|Þgì·j ßB4gì·j%àgì·jçgì·j³ègì·j^éB3gì·jTêgì·j¶ðgì·j0ògì·j½òB2gì·jÊógì·júgì·jÆûgì·jzüB1gì·jýgì·jagì·jƒgì·j!B0gì·jÜgì·j gì·j9 gì·j³ C39gì·jygì·jôgì·j_gì·jêB8gì·jŒgì·j&gì·jIgì·j>B7gì·j=gì·jÞ#gì·j6%gì·jÄ%B6gì·j‘&gì·j˜+gì·j±,gì·j7-B5gì·jÚ.gì·jÚ2gì·jõ3gì·jƒ4B4gì·j 5gì·j›9gì·j‡:gì·j;B3gì·j™;gì·j*@gì·j:Agì·jäAB2gì·jrBgì·jcFgì·jžGgì·jQHB1gì·jÞHgì·jO@  There is an open door here.gì·jŒPgì·jIQI0 _gì·jéQgì·jVgì·j�Wgì·jXC29gì·jðYgì·jQ]gì·j~_gì·j6`B8gì·j agì·jTfgì·j·hgì·j]iB7gì·jjgì·j]pgì·járB6gì·jˆsgì·j¸tgì·júz@  There is an open door here.gì·jŠ}gì·j~I5 _gì·j €gì·j„gì·j †gì·jȆB4gì·j¨ˆgì·j­‹gì·jÈ�gì·jpŽB3gì·j¾�gì·j€“gì·j‡•gì·j=–B2gì·j°—gì·j9œgì·jÕ�gì·jkžB1gì·jý§gì·j|¬gì·jW¯X0gì·j±gì·jL´gì·j¶gì·j¦¶C19gì·jd¸gì·j»gì·jB¼X8gì·j ½gì·jÍ¿gì·jÁX7gì·j¹Ágì·júÄgì·jkÇn6gì·jqË@  There is an open door here.gì·jñÌgì·jŽÍI5 _gì·jžÎgì·jfÑgì·jÓgì·jÌÓB4gì·j§Ôgì·j"×gì·jsØB3gì·j Ùgì·j¢Ùgì·jgÜgì·jðÝgì·j}ÞB2gì·j«ßgì·j.ån1gì·jNægì·jxégì·jëêgì·j‚ëB0gì·jWìgì·j6ðgì·jDògì·jàòC09gì·j ôgì·jÎögì·jŠøX8gì·jbùgì·jýgì·jÿþgì·j‰ÿB7gì·jsgì·jŠgì·jgì·j£B6gì·j’gì·jÉ gì·j< gì·j­ B5gì·jœ gì·j¤gì·júgì·jƒB4gì·j¨gì·j’gì·jgì·j¬B3gì·jpgì·jYgì·jßgì·j�B2gì·jEgì·j!gì·j€"gì·j÷"B1gì·j$gì·jÚ&gì·jâ(X0gì·j *gì·jˆ,gì·j..gì·j±.D199gì·j.0gì·jì2gì·jJ4gì·j»4B8gì·jÔ5gì·jQ9@  There is an open door here.gì·j±:gì·j<;I7 _gì·j–<gì·jª>gì·j-@B6gì·j»@gì·jPAgì·j¹Cgì·j'Egì·jÉEB5gì·j«Fgì·jIgì·jJgì·j!KB4gì·jÝKgì·j}Mgì·jOX3gì·j3Pgì·j-Rgì·jvSgì·jóSB2gì·j¯Tgì·jªVgì·j{Xgì·j!YB1gì·jàYgì·jÎ[gì·jÁ\gì·jd]B0gì·jÓ]gì·jP_gì·jU`Y89gì·jagì·j~bgì·jÓcgì·jXdB8gì·jêdgì·jÐhgì·jñiX7gì·j´jgì·j½lgì·jÚmgì·jcnB6gì·jÜngì·jwpgì·j£qgì·j=rB5gì·jrsgì·j•tgì·jÂugì·jQvB4gì·jwgì·jZxgì·jygì·j�yB3gì·j8zgì·jà{gì·jÇ|gì·jN}B2gì·jÖ}gì·jʤ8#...##...#.........#...#############....# #####....# ###....# #....#.##.###86.4 (69.0)..#.#.#.######gì·j‹¬gì·jd°gì·jä²E _Done exploring.gì·j÷ù gì·jÜú gì·jgû gì·jB :..gì·jv 6......0.0)gì·j$* 3gì·j[+ e _There is an open door here. _Done exploring.gì·jhŠgì·jqŒ3gì·j¼³gì·jGÀs _Done exploring.hì·j¿ hì·jb £Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon hì·jL hì·jŽV ò  #...##...#.........# tswn the Zephyrmancer  #...############.... Gale Centaur of Vehumet *.....  #....#hì·jVY ####. Health: 56/56 ========================  #....### Magic: 29/29 ========================  #....## AC: 5Str: 11  #....#EV: 7Int: 17  #...##SH: 0Dex: 12  #...##XL:  7 Next: 35% Place: Dungeon:4  #..@.#Noise: ---------  Time: 4386.4 (0.0)  #....#b) +1 dagger (distort)  #....#Cast: Shock  #....#Gem (5182)   #....#  ######ì·jvZ mm _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.hì·j:n ‹1 _hì·j � š0hì·jü‚ o79hì·jÿˆ hì·juŠ hì·j[‹ B8hì·jŒ hì·j%• hì·jp– hì·j€— X7hì·jÌŸ hì·jƒ¡ X6hì·jƒ¢ hì·jYª hì·jV« hì·j ® X5hì·jÒ´ hì·j´¶ hì·j¸ X4hì·j hì·j7Ä n3hì·j™Ì hì·jûÍ hì·j£Î B2hì·jwÏ hì·jDØ hì·j£Ù hì·jŸÚ B1hì·jDÛ hì·j×â hì·j;ä hì·jíä B0hì·jæ hì·jí hì·jï hì·jÎï C69hì·j¸ð hì·jËû „8hì·j hì·jŸ hì·jG B7hì·j, hì·j$ hì·jÌ hì·jõ hì·j¾ :6hì·jë hì·jP j _Done exploring. _ There is an open door here.hì·jD! hì·jÞ! I5 _hì·jX# hì·jú) hì·jÌ4 hì·j 6 B4hì·j#7 hì·jÏ> hì·j¦@ hì·jJA B3hì·j×C hì·j^J hì·jDL hì·j7M B2hì·j“N hì·j`T hì·jW X1hì·j¹W hì·j ^ hì·jc` hì·j—a X0hì·j[g hì·jnh hì·j i C59hì·jj hì·jÔn hì·jÉp X8hì·j¥r hì·jxw hì·jŒy hì·j8z B7hì·j;{ hì·j}‚ n6hì·jÁ‡ hì·jÙˆ hì·j?‹ hì·j$Œ B5hì·jE� hì·jC´ �43210498hì·jȵ w _Done exploring. _There is an open door here.  hì·j· _7 _hì·j×· hì·jÛº hì·jÒ» hì·jt¼ B6hì·j ½ hì·jä¿ hì·j¯Á hì·j} B5hì·j•à hì·j3Ï hì·jåÑ hì·jÝÒ B4hì·j>Ö hì·j=Ú n3hì·j¼Ü hì·jËÝ hì·j†à X2hì·jâá hì·jqé n1hì·j¤í hì·jiî hì·jàð X0hì·jYò hì·j0ö hì·jËø hì·j~ù C39hì·j8û hì·jíÿ hì·jnhì·jGB8hì·jˆ hì·jßn7hì·jâhì·jhì·j(hì·jÌB6hì·jvhì·j4hì·jŠhì·j7 B5hì·j5'„4hì·jÄ(hì·j+hì·j.-hì·je.B3hì·j/hì·j_2hì·jÿ3hì·j£4B2hì·j6hì·j;8hì·jÏ9X1hì·j;hì·j½<hì·jx?X0hì·j5Ahì·j½D…29hì·jK _Done exploring. _There is an open door here.   stone staircase leading down here.8 _hì·j·Riì·jvÁI 5  You climb downwards.iì·jfÃiì·jÖÄX6iì·j‘Êš _You encounter 2 ufetubi.There is a stone staircase leading up here.iì·jeziì·jƒ4 ........# ........#   ........#   ........#   ........#  ........#  ........#  ...5...@# 441.9 (55.5) .5......#  ........# Shock ........#  ........# ........# 55 2 ufetubi (asleep) ######### iì·jD…iì·jºŠiì·j¸“d _There are monsters nearby!kì·j¾Ýê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kì·j7%ž  tswn the Zephyrmancer ........# Gale Centaur of Vehumet *..... ........# Health: 56/56 ======================== ........# Magic: 25/29 ====================---- ........# AC: 5Str: 11 ........# EV: 7Int: 17 ........# SH: 0Dex: 12 ..***...#kì·j~&‹ XL:  7 Next: 35% Place: Dungeon:5 ..*5*..@# Noise: ---------  Time: 4441.9 (0.0) .5***...# b) +1 dagger (distort) ........# Cast: Shock ........# Gem (5126)  ........# ........# 55 2 ufetubi (asleep) ######### _There are monsters nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (asleep, empty space bonus: 8/8)kì·jˆ Ýtswn the Zephyrmancer........#Gale Centaur of Vehumet *.............#Health: 56/56 ========================........#Magic: 25/29 ====================----........#AC: 5Str: 11........#EV: 7Int: 17kì·jî ........#SH: 0Dex: 12........#XL:  7 Next: 35% Place: Dungeon:5...*...@#Noise: ---------  Time: 4441.9 (0.0).5......#b) +1 dagger (distort)........#Cast: Shock........#Gem (5126) ........#........#55 2 ufetubi (asleep)######### _There are monsters nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (asleep, empty space bonus: 8/8)kì·jÞ y.  Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an ufetubus (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the ufetubus!  You kill the ufetubus!  Vehumet accepts your kill.kì·jl € .5You feel your power returning.kì·j• ‰5   ufetubuskì·jto ¥6=6===2.9 (15kì·jõt kì·jVw * _The ufetubus shouts!kì·jÐMkì·jlSkì·j<•tswn the Zephyrmancer........#Gale Centaur of Vehumet *.............#Health: 56/56 ========================........#Magic: 22/29 ==================------........#AC: 5Str: 11........#EV: 7Int: 17........#SH: 0Dex: 12........#XL:  7 Next: 36% Place: Dungeon:5.......@#Noise: ===------  Time: 4442.9 (0.0)..*.....#b) +1 dagger (distort)........#Cast: Shock........#Gem (5125) ........#........#5   ufetubus######### _The ufetubus shouts!  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:kì·jý–; Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (empty space bonus: 8/8)lì·jGA5.  Casting: Airstrike (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an ufetubus (empty space bonus: 8/8)  The open air twists around violently and strikes the ufetubus.lì·j CF.5lì·jçJ8 lì·j4Le3.9 (14lì·jQlì·jTc _The ufetubus is moderately wounded.lì·jϾ ........# ........# ........# ........# ........# ........# lì·jD /........# ....5..@# ........# ........# ........# ........# ........# #########lì·j¡¦£ ........# ........# ........# ........# ........# ........# ........# ....5..@# ........# ........# ........# ........# ........# ######### lì·jШlì·jÁ­lì·j�°` _An ufetubus is nearby!lì·j( lì·jƒ lì·j … ........# ........# ........# ........#lì·jØ < ........# ........# ........# ....5..@# ........# ........# ........# ........# ........# #########lì·jp *lì·j ¦ » ........# ........# ........# ........# ........# ........# ........# lì·j³§ Ò....5..@# ........# ........# ........# ........# ........# ######### lì·j­ lì·j†® lì·j:´ lì·j¯µ  lì·j6¶ R_An ufetubus is nearby!mì·jÓU mì·jcW LAirstrike (6%)mì·jÔs nì·jÍ�%*nì·jœŸnì·jù™² .  The open air twists around violently and strikes the ufetubus!!  You kill the ufetubus!nì·j± (nì·j®¤Á18----74Airstrike (6%)3nì·jù¨nì·j«Z _Vehumet accepts your kill.nì·j¹ Inì·j=» nì·jm¼ X2nì·j�Å h9=---1019nì·j¡Ç nì·jDÈ X8nì·jÉ nì·jãÊ nì·j­Ë �20==7nì·j9Ì nì·jªÍ nì·j?Î B6nì·jµÎ nì·jtÐ nì·j3Ñ B5nì·j¸Ñ nì·jÔ nì·j’Ô B4nì·jÕ nì·j©× nì·jdØ T=3nì·jøØ nì·j Û nì·j•Û r1=2nì·jEÜ nì·jHÞ nì·jÎÞ B1nì·j|ß nì·jØá nì·j‹â B0nì·j2ã nì·j å nì·jæ C09nì·j³æ nì·jÎè nì·jlé T=8nì·jÛé nì·jsì nì·j í p2=7nì·jÅí nì·j ð nì·jÈð B6nì·jò nì·j3ó nì·jþó B5nì·j…ô nì·jö nì·j¯ö B4nì·j0÷ nì·jnù nì·j7ú T=3nì·jòú nì·jÚü nì·j³ý p3=2nì·j—ÿ nì·ji B1nì·j% nì·j3 nì·jˆ nì·j X0nì·jï D099nì·jÄ ,nì·jG nì·j– †4=8nì·j nì·já B7nì·jt nì·j¿ nì·j© X6nì·jß nì·jˆ :5nì·j. nì·jž nì·j  B4nì·jÙ nì·j nì·j¡ p5=3nì·j€ nì·j¹ nì·j® P2nì·jå! nì·j�" B1nì·j+# nì·jº$ nì·j�% B0nì·j*& nì·jb( nì·j) U=89nì·j.* nì·j§+ nì·j`, p6=8nì·j×, nì·j?/ B7nì·jó/ nì·jž0 nì·j*2 nì·j×2 B6nì·j4 nì·jV5 nì·jÿ5 B5nì·j 6 nì·j)8 nì·jÖ8 T=4nì·jw9 nì·j'; nì·jÌ; p7=3nì·j•< nì·jˆ> nì·j=? B2nì·jä? nì·j A nì·jVB B1nì·jýB nì·j/D nì·jÕD P0nì·jSF nì·jþF Ž8==79nì·j¢G nì·j‘I nì·jMJ B8nì·jóJ nì·jÁL nì·jrM B7nì·jN nì·j P nì·jºP B6nì·j[Q nì·jõR nì·j¤S T=5nì·j;T nì·j•V nì·jCW p9=4nì·jäW nì·j.[ 4 _Magic restored.nì·jÚ` æM>---93.9 (49.0)<........#nì·j,f nì·jDg ‚---4.9 (503nì·j1k nì·jn ; _Found a stone staircase leading down.oì·jG‚Ioì·j¹„oì·j‡oì·jç‡B2oì·j­‘°1oì·j1“j=0oì·j”oì·j5–oì·jó—oì·j¼˜C69oì·ji™oì·j-›oì·jóœoì·j§�B8oì·j…žoì·jÛ oì·j–£oì·ja¤B7oì·j¥oì·já¦oì·j.©oì·jÿ©B6oì·jºªoì·j…­oì·jq¯oì·j3°B5oì·jÖ°oì·jî²oì·j9µoì·jîµB4oì·j•¶oì·ju¸oì·jŒºoì·jf»B3oì·j+¼oì·j¾oì·j9¿oì·jÀB2oì·jWÁoì·j#Âoì·j‚Äoì·j4ÅB1oì·jÍÅoì·jÈ'oì·jmÊoì·jËB0oì·j¼Ëoì·jvÒk  . .. ... ....oì·jZÓP######### .................507.9 (13.#..<....# ......# .....# ###>....................# _You open the door.oì·jÛÕY _Found a stone staircase leading up.oì·j¢¾...............>.........##...#...@.0.0).#..<...#.#......#.#......#.#####....>...#.#.#.#oì·j§oì·j[¨f8.9 (159oì·j¸²› _Found a stone staircase leading down. _There is an open door here.oì·j‚Ioì·jc oì·jò"oì·jº$_8 _oì·jÞ.„7oì·jK0oì·j3n6oì·j¹6oì·j:e  You encounter a hound.oì·jß@þ..h....# ##### .......+ .....##......# .............##........# ........# ..>....# .# ....#########.Airstrike (6%)........#.........'...............#..<...##h   hound (asleep)........#......#........#......#.########oì·jêG,11.9 (3oì·jõIl2.9 (45 _oì·j+Roì·j@Upì·jæÇ Ó5----Contam: 13% 3.9 (14pì·j¤Ì pì·jbÎ G _You miscast Airstrike. Nothing appears to happen.qì·j_qì·jØÖ2--1-------3043qì·j3qì·jPN _You miscast Airstrike. You feel a sudden electric shock.rì·jȵA*rì·ja® rì·j¢¯¨.hThe air twists around and strikes the hound.  The hound barks!rì·jİJ.hrì·jd¶Ehrì·j«·g17------===rì·j@¸C52rì·jk½rì·j¯¿3 _The hound is lightly wounded.rì·jÜØ @*rì·jÓР .hThe open air twists around violently and strikes the hound!rì·jX× 3--13-------61rì·j¥Þt _The hound is severely wounded.sì·j>[U.hsì·j“^• .hYou miscast Airstrike. You are blasted with air!sì·jzfsì·jögê44----0------47---70sì·j8msì·jvrm _The hound pauses to sniff the ground.sì·j¡ <*sì·j] á .  The open air twists around violently and strikes the hound!!  You kill the hound!Vehumet accepts your kill.sì·j2 @†sì·j+9 ----7/29 -----43===8Airstrike (6%)49sì·j$@ sì·jˆE 4 _You feel your power returning.tì·j}Çtì·j#És Your spells (describe)Typetì·jùÉþFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air3%2  c + AirstrikeAir6% 4 Select a spell to describe [?] help [!]/[I] toggle spell headerstì·j@'tì·j.tì·jFtswn the Zephyrmancer.......#Gale Centaur of Vehumet *.....##### .......+Health: 44/56 ==================------.....##......#Magic: 7/29=====-------------------.............##AC: 5Str: 11..............#EV: 7Int: 17 Contam: 47% .......†......#SH: 0Dex: 12.........>....#XL:  7 Next: 43% Place: Dungeon:5.......@......#Noise: ===------  Time: 4518.9 (0.0)..............#b) +1 dagger (distort)#########.......#Cast: Airstrike (6%)........#.......#Gem (5049) ........'.......#........#..<...##........tì·j,Kp#......#........#......#........########You miscast Airstrike. You are blasted with air! _The hound pauses to sniff the ground.The open air twists around violently and strikes the hound!!  You kill the hound!Vehumet accepts your kill. _You feel your power returning.uì·j.}uì·j”€% uì·jƒ� Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   2.9   3.0   0   j + Spellcasting 3.9   5.7  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic   8.0   6.4  +2   d - Throwing   0.0   1.4  -2    ì·j�‚m       m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1      uì·j6ƒ h - Shields   0.0   0.4  +1 +4     i - Stealth   2.1   2.1  +2                      uì·jùƒ                        The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  uì·j‹„ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetswì·jž)Ï a - Fighting   2.9 j - Spellcasting   3.9 l + Air Magic 8.0xì·j�Ixì·j/Vxì·júZ³tswn the Zephyrmancer.......#Gale Centaur of Vehumet *.....##### .......+Health: 44/56 ==================------.....##......#Magic: 7/29=====-------------------.............##AC: 5Str: 11..............#EV: 7Int: 17 Contam: 47% .......†......#SH: 0Dex: 12.........>....#XL:  7 Next: 43% Place: Dungeon:5.......@......#Noise: ===------  Time: 4518.9 (0.0)xì·j–`m..............#b) +1 dagger (distort)#########.......#Cast: Airstrike (6%)........#.......#Gem (5049) ........'.......#........#..<...##........#......#........#......#........########You miscast Airstrike. You are blasted with air! _The hound pauses to sniff the ground.The open air twists around violently and strikes the hound!!  You kill the hound!Vehumet accepts your kill. _You feel your power returning.xì·j‘k3xì·jê|xì·jE„xì·jy… 3xì·j­‰ ,xì·ju˜ ð85=768=5xì·j¡š xì·jΛ xì·j¹œ p6=4xì·j)ž xì·jb  xì·jI¡ \53xì·j{¢ xì·jM§ ˆ32xì·j̨ xì·ji© ‹9==11xì·jÙª xì·j}¬ xì·j-­ G7=39xì·j|² Ã0739xì·j¾³ xì·jð´ xì·j©µ \58xì·jH¶ xì·j£¹ ¼8==37xì·j » xì·jϼ xì·jÁ½ ’10/29=16xì·j•¾ xì·jwÁ xì·je ]295xì·jmÄ xì·jEÆ xì·j{Ç \74xì·j1È xì·j|Ê I9=xì·j=Ë M53xì·j+Ì xì·j!Î xì·jÈÎ x=32xì·jÙÏ xì·jÙÖ W1=1150=190xì·jpØ xì·j½Ü ‰729xì·jß r58xì·j à xì·jKæ Ø1=37xì·jnç x216xì·j6è xì·j:ê xì·jâê ^9% 5xì·jì xì·j*î xì·jçî \74xì·j³ï xì·j†ô ®2=53xì·j#ö xì·j÷ \32xì·jÏ÷ xì·j™ú xì·jÁû €3=11xì·jâü xì·j�ÿ xì·ju š3=0xì·j… xì·j· Z _Your magical contamination has completely faded away.xì·jâ C19xì·j~ xì·jv xì·jF B8xì·j xì·jH xì·jÛ ƒ4==7xì·j$ xì·j# xì·jv p4=6xì·j xì·jJ X5xì·jÐ xì·j| X4xì·jŒ xì·jÒ xì·jµ ‚5==3xì·j~ xì·jˆ xì·jg! s15=2xì·j/" xì·j{$ X1xì·jÙ% xì·jŒ' xì·jJ( B0xì·ja) xì·j²0 �6=09xì·jcG 1 _HP restored.xì·jK j=8xì·jN xì·jxO r6=7xì·j]P xì·jmR xì·j¢S B6xì·jiT xì·jHW j=5xì·jÅX xì·ja\ X4xì·jA] xì·jc €=3xì·j&d xì·je r7=2xì·jÑe xì·jÃi X1xì·j˜k xì·jÉm xì·jän B0xì·jƒ ë49998=876xì·j-‚ xì·j … X5xì·j�‡ xì·jÊ X4xì·jpŽ ž9=3xì·j¾� xì·j§’ X2xì·jú“ xì·jM— xì·j˜ B1xì·j� ,xì·jtž B0xì·jïž xì·jE£ �=89xì·jL§ ‰20=8xì·jJ¨ xì·jOª xì·j$« B7xì·jî« xì·j ¯ xì·j,° B6xì·js± xì·jã² xì·jų B5xì·jy´ xì·jf· T=4xì·j,¸ xì·jç¸ xì·jŒ» xì·jǼ r1=3xì·jн xì·jÊÀ X2xì·jÊÁ xì·jRÄ X1xì·jÆ xì·j.È xì·jÉ B0xì·j¡Ë xì·jÊÎ xì·jäÏ �2==79xì·j¸Ð xì·jêÖ n8xì·j6Ù X7xì·j‰æ xì·jÖì xì·j´î xì·j¤ï $6xì·j­ð xì·jÞó xì·j¤ø xì·j“ú xì·j¤û =xì·j{ü 5xì·jþ ,xì·j œ3=4xì·ji xì·j- xì·j $3xì·jì xì·j xì·j} xì·j xì·jç $2xì·j´ xì·j’ xì·j– xì·jò! xì·jÅ" $1xì·j‘# xì·j°% xì·jG) xì·jß* xì·jÈ+ =xì·j–, 0xì·jd- xì·jÉ/ xì·j 3 xì·j$5 a469xì·j’7 xì·j§E xì·j_H xì·jBL P8xì·j‹Q xì·jW B7xì·j X xì·j‹[ xì·jk\ B6xì·j.] xì·j‡` xì·jBa :5xì·jëa xì·jte xì·j X7xì·j£A xì·jòC xì·jÌD B6xì·j˜E xì·j)I @  There is an open door here.xì·jÅK xì·j×L I5 _xì·j¯M xì·jiP xì·j....# #...............# #...............##########.......#...#.......#....'.......#---.....#..<...## s...........#......#Airstrike (6%) ............#......# ............########xì·j´¾ Ö ####....>...# s   scorpion (asleep) #.. #.. ........#xì·jhÅ 2655.9 (137.0)xì·jµÆ ‰---681 _xì·jHÎ xì·j¥ë ” ....... ..........#  ..†......#  ...>....#  . .  ... .  ....#########.  ............#..  .......@....'..  ............#..<...##  s...........#  ............#  ............#  ####....>...#  #........#  #........#   yì·jc2á ....... ..........#  ..†......#  ...>....#  . .  ... .  ....#########.  ............#..  .......@....'..  ............#..<...##  s...........#  ............#  ............# ####....>...#  #........# #........# yì·j(:yì·j’;yì·j2Ayì·j†C_ _A scorpion is nearby!yì·j˜/” ....... ..........#  ..†......#  ...>....#  . .  ... .  ....#########.  ............#..  .......@....'..  ............#..<...##  s...........#  ............#  ............#  ####....>...#  #........#  #........#   yì·jaÆê ....... ..........#  ..†......#  ...>....#  . .yì·j'È÷  ... .  ....#########.  ............#..  .......@....'..  ............#..<...##  s...........#  ............#  ............# ####....>...#  #........# #........# yì·jÏyì·j~Ðyì·jeÖyì·jÃØ_ _A scorpion is nearby!yì·j{&” ....... ..........#  ..†......#  ...>....#  . .  ... .  ....#########.  ............#..  .......@....'..  ............#..<...##  s...........#  ............#  ............#  ####....>...#  #........#  #........#   yì·j=¯V ....... ..........#  ..†......#  yì·j±°t...>....#  . .  ... .  ....#########.  ............#..  .......@....'..  ............#..<...##  s...........#  ............#  ............# ####....>...#  #........# #........#yì·j$² yì·jl·yì·j•¸yì·j¾yì·j»À_ _A scorpion is nearby!yì·jöÆB*yì·jš¹  .sThe open air twists around violently and strikes the scorpion!yì·j%Ãs  yì·jÅÅŸ5----===7.0)0yì·jþÉyì·jYÌ` _The scorpion is heavily wounded.yì·jÇ« B*yì·j_¡   .sThe open air twists around violently and strikes the scorpion.yì·jR¿ O 1-------809 _The scorpion is severely wounded.zì·jpçB*zì·je« .  The open air twists around violently and strikes the scorpion!!  You kill the scorpion!17------559Airstrike (5%)8zì·j¤zì·j|"Z _Vehumet accepts your kill.zì·j—� Izì·j´� zì·j› ø8---76zì·jZÈ è5439=2zì·jÒ X1zì·jÔ ,zì·jzÕ X0zì·j Ù Z899zì·jZÚ zì·jÜ zì·j€ã j=8zì·jRä ‰20=7zì·j5æ zì·j|é n6zì·j®í zì·j¶ù <54=31=21zì·jrû ,zì·jãü X0zì·jÈþ zì·jÏÿ Y89zì·j÷ zì·j† T=8zì·jÐ! 92=76543==32zì·jÕ$ X1zì·jð& zì·j( B0zì·jé1 #=7948zì·j‰9 n7zì·jÍO X6zì·jÜQ zì·j•b (545=zì·j/e :3zì·j·f zì·jMi zì·j^j P2zì·jm X1zì·jZn zì·jQo zì·j‡p X0zì·jÃv =696=8zì·j³x zì·j]z zì·jN~ X7zì·jþ� n6zì·j^„ zì·j† X5zì·jbŒ i7==zì·jq� P4zì·jÿ‘ n3zì·j“ zì·jK” B2zì·jÝ” zì·jï– zì·j˜ X1zì·j†š j=0zì·jFœ zì·jÁž ‡8=59zì·jÖŸ zì·jΡ zì·jÛ¢ B8zì·jg¤ zì·jߦ zì·jϧ X7zì·jÔ© zì·jŪ B6zì·jÞ« zì·j)­ zì·j ¯ j=5zì·jÀ± †9=4zì·j`³ zì·jðµ zì·jÕ· zì·j·¸ B3zì·jf¹ zì·j®» zì·jÒÁ X2zì·j3ß  #......##......#........#..............##.......#...............#.......#........†......#......#..........>....#....#.........#)......#.........##########.......#.....#.......#---715.9 (56.0).....'.......#...#..<...##...#......#...#......#...............###############....>...# #........# #........#zì·jóÿ Ô---6.9 (571 _Found a war axe.zì·j� uzì·jY& €=0zì·j®, o49zì·j�/ zì·j<2 zì·j3 B8zì·j¸5 zì·j: zì·jõ; B7zì·jÖ< zì·jX? zì·jöA zì·jÞG n6zì·jM zì·jŠi à #......##. ...........#.. ...........#. ..........#........†. #........#.......... #........#. #.)......#. +........#########.. #..@.............#..21.0)...........'........#........#........#..<......###.....########..>...#..... #......# #........#2.9 (65zì·jêk 9 _Found a stone staircase leading up.{ì·jé( ·4{ì·j|4 š3{ì·j76 {ì·j'9 {ì·j: B2{ì·j:; {ì·j@ {ì·j=C {ì·jD B1{ì·j€E {ì·j˜I '{ì·jâL {ì·jžM B0{ì·j5O {ì·j|R 7 _You open the door.{ì·j·U {ì·j­V C39{ì·j‡W {ì·j>] @  There is an open door here.{ì·j__ {ì·jj` I8 _{ì·j>a {ì·j+c {ì·jÍe {ì·j½f B7{ì·jxg {ì·j@i {ì·jok {ì·jPl B6{ì·jm {ì·j™o '{ì·jr {ì·j~s B5{ì·jet {ì·j/w 7 _You open the door.{ì·jäy {ì·j { B4{ì·jå{ {ì·j� @  There is an open door here.{ì·jg„ {ì·j-… A3 _{ì·jà‡ {ì·j»ˆ {ì·j°‹ {ì·jmŒ B2{ì·j � {ì·jª� {ì·j¬’ f  You encounter an adder.{ì·j¸™  #..  #..  #.. ### #{ì·j¶š À....... # #..# #..###+###..S...........#.....@#####.. #......#...#..# #......#...#.)Airstrike (5%) #'...'..## ######.........{ì·jd› ^.......... S   adder (asleep)................................................{ì·j £ 035.9 (13.0){ì·j~¥ m6.9 (141 _{ì·jR¬ {ì·j® {ì·jMÙ  #........  #........  #........  #.............  #........ #........ ##+###..S.....{ì·j»Ú ó #.....@# #......# #......#...#.) #......'...' #......#####... ............... ......... .........{ì·jŠqë #........  #........  #........  #.............  #........ #........ ##+###..S..... #.....@# #......# {ì·jlsÔ#......#...#.) #......'...' #......#####... ............... ......... .........{ì·j»x{ì·jGz{ì·jz€{ì·jƒ] _An adder is nearby!|ì·jfA*|ì·jÚ ­ S.  The air twists around and strikes the adder.  The adder hisses angrily.|ì·j­Í S    The adder is moderately wounded.|ì·jH¦5----===7.0)0|ì·j|ì·j§= _The adder bites you but does no damage.|ì·jø ?*|ì·jEö œ .  The air twists around and strikes the adder!  You kill the adder!|ì·j7þ R|ì·jr Ì1-------78Airstrike (4%)29|ì·j+ |ì·jB Z _Vehumet accepts your kill.}ì·jj}ì·j3}ì·j½}ì·jlB8}ì·j¡*"72=--6}ì·jÄ,n5}ì·j}.}ì·j8/B4}ì·jì/}ì·j2}ì·j�2B3}ì·j¡3}ì·jg93==21}ì·j:;}ì·jÔ<}ì·j|=B0}ì·jv>}ì·j@}ì·jõ@C19}ì·j£A}ì·j÷C}ì·j”DT=8}ì·j]E}ì·jXG}ì·jòG`47}ì·jI}ì·jƒK}ì·j#LB6}ì·jM}ì·j‚O}ì·j*PB5}ì·j/Q}ì·jqRX4}ì·j.S}ì·j«T}ì·jPUB3}ì·jV}ì·jrX}ì·j¿Y5=2}ì·jþ[}ì·jŠ\B1}ì·jW]}ì·jQ_}ì·j`B0}ì·j–`}ì·jøb}ì·j¤cC09}ì·jkd}ì·jÓf:=}ì·j½g08}ì·jôh}ì·j³j}ì·jˆkp6=7}ì·jEl}ì·jøm}ì·jŒnB6}ì·j×o}ì·j¥q}ì·j0rB5}ì·jûr}ì·jÿt}ì·j§uB4}ì·j~}ì·jN€}ì·j��7==3}ì·j¬�}ì·jš‚}ì·j=ƒB2}ì·j5„}ì·j�…}ì·j2†B1}ì·j¯†}ì·jp‡}ì·jë‡B0}ì·jVˆ}ì·j”Š}ì·j‹V=799}ì·jz‹}ì·jÊŒ}ì·jP�p8=8}ì·j�}ì·jÓ�X7}ì·j�‘}ì·já’}ì·jz“B6}ì·j”}ì·jä”}ì·j{•B5}ì·j'–}ì·jÖ}ì·j3—T=4}ì·j´—}ì·jâ™}ì·j˜šp9=3}ì·j€›}ì·jŸ}ì·jh }ì·jð B2}ì·j¢}ì·j¼£}ì·jA¥}ì·jû¥B1}ì·j�¦}ì·j¢§}ì·jò¨}ì·jƒ©B0}ì·jú©}ì·j ¬'}ì·j:®k=89}ì·jç®}ì·j�±7 _You open the door.}ì·j ³}ì·j°³B8}ì·j›µ,}ì·j†»n7}ì·j¿@  There is an open door here.}ì·jUÁ}ì·j ÂI6 _}ì·jÔÂ}ì·jÅ}ì·j7Ç}ì·j$ÈB5}ì·j¶È}ì·jlÊ}ì·jÌ}ì·j¨ÌB4}ì·j³Í}ì·joÏ}ì·j<Ñ}ì·jÎÑB3}ì·jbÒ}ì·j”Ô}ì·j…Ö}ì·j2×B2}ì·jô×}ì·jïÙ}ì·j;Ü}ì·jÉÜB1}ì·jåÝ}ì·jƒß}ì·j÷à}ì·j,âB0}ì·jlã}ì·j@æ}ì·jÇèY79}ì·jré}ì·j¦ë}ì·j]ùb##'###......... #......#####... #......#...#.... #......#...#.)... #......'...'....#######......#####.................................---88.9 (50.0)................................<..............:...#'####+####......##. +# #. #. }ì·jGÿ}ì·jf‚---9.9 (518}ì·jx}ì·j÷X _Found a parchment of Animate Dead.}ì·jRs}ì·jùt3}ì·jz}ì·j¼}X7}ì·j]‰°6}ì·jÛŠ}ì·jæ‹B5}ì·jÇŒ}ì·jRŽ}ì·j)‘}ì·jú‘B4}ì·jÇ’}ì·js—@  There is an open door here.}ì·jÆ™}ì·jðšI3 _}ì·jyœ}ì·jëž}ì·jã¡}ì·j—¢B2}ì·je£}ì·j‹¥}ì·jå§}ì·j‰¨B1}ì·j‹©}ì·jk­}ì·j?¯}ì·jÖ¯B0}ì·jÚ°}ì·jY³}ì·jfµ}ì·j'¶C69}ì·j*·}ì·jZ¹}ì·jé»}ì·j°¼B8}ì·j^½}ì·jz¿}ì·jÂ}ì·jÖÂB7}ì·jÞÃ}ì·jÇ}ì·jÉ}ì·jÆÉB6}ì·j²Ê}ì·jjÍ}ì·j®Ï}ì·jQÐB5}ì·jöÐ}ì·j½Ò}ì·j�Ô}ì·j|ÕB4}ì·j#Ö}ì·j´×}ì·j;Ú}ì·j‘ÛX3}ì·j8Þ'}ì·jpà}ì·jÇáX2}ì·jSä7 _You open the door.}ì·j®æ}ì·jVçB1}ì·jÝç}ì·jžé}ì·jÌë}ì·jfìB0}ì·jí}ì·jlò@  There is an open door here.}ì·j«ô}ì·jmõJ59 _}ì·jö}ì·jÓù}ì·jíû}ì·j�üB8}ì·jRý}ì·j^ÿ}ì·jR}ì·jéB7}ì·jƒ}ì·j,}ì·j0}ì·jíX6}ì·j¨}ì·j: }ì·jæ X5}ì·j’ }ì·j_}ì·jB4}ì·j»}ì·jö}ì·j}ì·j»B3}ì·j_}ì·j¨'}ì·j­}ì·jÀB2}ì·j^}ì·j›7 _You open the door.}ì·js}ì·j B1}ì·j }ì·j¿#@  There is an open door here.}ì·jq&}ì·j4'I0 _}ì·j³'}ì·j *}ì·j`,}ì·j-C49}ì·jÃ-}ì·j«2}ì·jµ4}ì·j]5B8}ì·jÿ5}ì·j<n7}ì·j¹=}ì·jA@}ì·jÂB}ì·jþFœThere is an open door here. _You open the door. _There is an open door here. _You open the door. _}ì·jXH‚There is an open door here.  You encounter an ogre. It is wielding a +0 giant club.}ì·jdOJ....#######......#####.. #............................. #..........O.................. #............................... #............................. #................<............ #.....................######## }ì·jšP,.:...#'####'####......# # .....#...'# # .....#...#......# .....#........ #......# Airstrike (4%) .....###########......# ... ####......#....##'#.....# ...#......#.......#.....# ... O   ogre (wandering)#......#.......#.....# ...#......#.......#.....# ...#......#.......#.....# ...}ì·jZ[-820.9 (3}ì·jÔ\m1.9 (326 _}ì·j‘c}ì·jÜk~ì·j:¸A*~ì·jƒ²¬ .OThe open air twists around violently and strikes the ogre!  The ogre shouts!~ì·j8»vO  ~ì·jÓ¼¦5----===2.9 (1.0)5~ì·jÂÄ~ì·jˆÇ_ _The ogre is moderately wounded.~ì·j¥ÖA*~ì·j¶Ñ” .OThe open air twists around violently and strikes the ogre!~ì·jfÖ8 ~ì·jZØž1-------34~ì·jß~ì·jáX _The ogre is almost dead.~ì·j‹A*~ì·j³© .  The open air twists around violently and strikes the ogre!  You kill the ogre!~ì·j3!^)~ì·jã%Î17------744Airstrike (4%)3~ì·jL-~ì·jŽ/Z _Vehumet accepts your kill.ì·j”€ì·j‚ì·jƒì·jK…ì·j:†B2ì·jâ�Ô8---1ì·jT’:0ì·j=“ì·j3–ì·jû–C39ì·j˜ì·jÝšì·jœB8ì·jÖœì·j‹Ÿì·j~ r9=7ì·j¤¡ì·jž¤ì·j^¥B6ì·j»¦ì·j¾©ì·j_ªB5ì·js«ì·jN®ì·j ¯B4ì·jÕ¯ì·j"³ì·jͳT=3ì·juµì·j¶·ì·j^¸s20=2ì·jc¹ì·j`¼ì·j7½B1ì·jQ¾ì·jVÀì·jÿÀB0ì·jÂì·j’Äì·jTÆY29ì·jÉì·jéÉT=8ì·jêÊì·júÍì·jÂÎr1=7ì·j±Ïì·j‹Õn6ì·jU×ì·j÷×B5ì·jÞØì·j|Ûì·j:ÜB4ì·j“Ýì·j%àì·jOáT=3ì·jâì·jpäì·jåp2=2ì·j/çì·jÁéì·j|êB1ì·jKëì·jºîì·jPòB0ì·jóì·jˆõì·jeöC19ì·j©÷ì·júì·j´úT=8ì·j«üì·j ÿ†3=7ì·jêì·jì·j´B6ì·jïì·jóì·jËB5ì·j¾ ì·j¨ ì·jS B4ì·jT ì·joì·j0p4=3ì·jªì·jˆ„2ì·j.X1ì·j$ì·jìB0ì·jt!ì·jÀ$ì·j&C09ì·jÖ&ì·j))ì·j*p5=8ì·jd+ì·jè.ì·jÃ/B7ì·j>1ì·j÷3ì·jE5B6ì·j6ì·jú8X5ì·j;ì·jg=ì·j2HT=4ì·jmJì·j¶Lì·j™Mp6=3ì·jOì·jbRì·j"SB2ì·jØTì·j¦Wì·j`XB1ì·j8Yì·jÜ[X0ì·j`]ì·jS`ì·jû`V=699ì·j'bì·j“dì·j/eì·j¿ei7=8ì·jófì·j}iì·jEjB7ì·jÉkì·joX6ì·jÒoì·j˜sX5ì·jLuì·j˜wì·jbx�8==4ì·j°yì·jÍ|X3ì·jŸ~ì·jâ�X2ì·j ƒì·j>ˆì·j‘‰X1ì·j…‹ì·jfŒT=0ì·j®�ì·jÌ�ì·j¸‘q9=89ì·j)“ì·jß–ì·j�™ì·j4šB8ì·j£›ì·jŸ¥@  There is an open door here.ì·j¦¨ì·j™©I7 _ì·jYªì·j­ì·j¯X6ì·j7±ì·j°´ì·jE·ì·jú·T=5ì·j®Áì·jªÃì·j^Åì·jÆB4ì·jÿÆì·j?Ìì·j&Îì·jÕÎB3ì·joÏì·jrØì·jÚì·jòÚB2ì·j¡Ûì·j”ßì·j�âì·j/ãB1ì·j#äì·jéì·jzëì·j#ìB0ì·j&íì·j;ðì·jŒóì·jCôC79ì·j9õì·j!øì·jQúì·jÙúB8ì·jÓûì·jA@  There is an open door here.ì·jZì·j I7 _ì·jÄì·jÄì·jV X6ì·jÀ ì·jŽì·j£ì·j8B5ì·jNì·j�ì·jáX4ì·j¹ì·j­@  There is an open door here.ì·j# ì·jÌ I3 _ì·j"ì·jà$ì·j%'ì·jÃ'B2ì·jž(ì·j‘+ì·ji.ì·jV/B1ì·jË0ì·jB3ì·jw5ì·j06B0ì·j97ì·j,:ì·j©<ì·jd=C69ì·j ?ì·j[Aì·jVCì·jDB8ì·jÃDì·j^Gì·jáS´ #....# .>... #....# .....## ##'### ....... #......#### ....... #......# ....... #......# ....... #......' .......#######......#### #...@.............---99.9 (75.0) #................. #................. #............).... ì·jeU®#................< ####................. ....:...#'####'####.. ........#.........'.. ........#.........#..ì·j«\ì·j<^„---900.9 (767ì·jlcì·j¥e; _Found a stone staircase leading down.ì·j,6ì·j�7ì·j:8ì·jr<ì·j?ì·j IÜ65ì·j?Lì·j¡Nì·jvOB4ì·j-Pì·jpRì·jßTX3ì·j3Vì·jYfŒ210ì·j¼jì·jÆlì·jŽmC59ì·jRnì·jbpì·jxrì·jFsB8ì·jîsì·j¡wì·jôyì·jêzX7ì·j›~ì·jI…ì·jX†B6ì·j/‡ì·j©Œn5ì·jÎ�ì·jÞ�ì·jN“m  You encounter a howler monkey.ì·j¿˜º...... a......    ì·j¤™  ...######  #......#  #.@....# # #......# # #......# #Airstrike (4%) #......# # #......# # #..>...# #a   howler monkey (asleep) ì·j®š¬#......### ##'# #........# #... #........# #...ì·jY£š12.9 (123.9 (134 _ì·j‰§ì·j˜©€ì·jöàA*€ì·jöظ .aThe air twists around and strikes the howler monkey!  The howler monkey howls!€ì·j~à{a  €ì·jâ¦5----===4.0)3€ì·jÛæ€ì·j¢êf _The howler monkey is severely wounded.€ì·j6A*€ì·jq6 ñ .  The open air twists around violently and strikes the howler monkey!!  You kill the howler monkey!Vehumet accepts your kill.€ì·j€> j†€ì·jLC š 2------825Airstrike (3%)€ì·j#D _2 _You feel your power returning.€ì·jÏH €ì·jMK j _Your Air Magic skill increases to level 9!�ì·j[³�ì·j¯¸  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.9   3.0   0   j - Spellcasting   3.9   5.7  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l + Air Magic9.0   7.4  +2   d - Throwing   0.0   1.4  -2      [7;2�ì·j2ºH     m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.4  +1 +4     i - Stealth   2.1   2.1  +2  �ì·jF»N                                             The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets�ì·jýý �ì·j­ÿ �ì·jK�ì·jà ½tswn the Zephyrmancer.......Gale Centaur of Vehumet *.....�ì·j’ .......Health: 56/56 ========================.†.....Magic: 22/29 ==================------.......AC: 5Str: 11.....EV: 7Int: 17...######SH: 0Dex: 12#......##### XL:  7 Next: 82% Place: Dungeon:5#.@....##... Noise: ===------  Time: 4915.9 (0.0)#......##... b) +1 dagger (distort)#......##... Cast: Airstrike (3%)#......##... Gem (4652) #......##...#..>...##... #.....[3�ì·j@0m.### ##'# #........# #... #........# #...  _The howler monkey is severely wounded.The open air twists around violently and strikes the howler monkey!!  You kill the howler monkey!Vehumet accepts your kill. _You feel your power returning. _Your Air Magic skill increases to level 9!�ì·j¯�ì·j�ì·jš‚ì·j}‚ì·jó3‚ì·j±‚ì·j“I1 _‚ì·jB&!03=49‚ì·j'(X8‚ì·j)‚ì·jÝ*‚ì·j´+B7‚ì·jœ,‚ì·j.‚ì·j¸.B6‚ì·j«/‚ì·j•0‚ì·jA1T=5‚ì·jn2‚ì·j|4‚ì·j55`44‚ì·jý5‚ì·jyW‚ì·jäXX3‚ì·jç\n2‚ì·jÂ^‚ì·jp_B1‚ì·j-`‚ì·jJc†5=0‚ì·j­d‚ì·j›e‚ì·j¨fC39‚ì·jˆg‚ì·j-i‚ì·jˆjB8‚ì·j]k‚ì·j2n‚ì·jònB7‚ì·j¹o‚ì·jÝq‚ì·j¤rT=6‚ì·j`s‚ì·jòt‚ì·j#vp6=5‚ì·jw‚ì·jdx‚ì·j'yB4‚ì·j š3‚ì·jv€X2‚ì·jÛ�‚ì·j¶‚T=1‚ì·jJƒ‚ì·j’…‚ì·j¸††7=0‚ì·jsˆ‚ì·j[ŠY29‚ì·jÜ‹X8‚ì·jÝŒ‚ì·j³ŽX7‚ì·j��‚ì·jÔ�‚ì·j�‘T=6‚ì·j"’‚ì·j¸“†8=5‚ì·jÍ”‚ì·j\–‚ì·jA—P4‚ì·j¢˜‚ì·jŸ™B3‚ì·jªš‚ì·j+œX2‚ì·j'�‚ì·j5Ÿ‚ì·jן�9==1‚ì·jŒ ‚ì·j÷¢‚ì·j ¥‚ì·jÓ¥B0‚ì·j›¦‚ì·jó§‚ì·jÉ©‚ì·jE«Y19‚ì·jN±v'8‚ì·jB²‚ì·jiµ7 _You open the door.‚ì·jÛ¼Ð[...#####.......#.......#.......‚ì·jܽh##.......#.......#.......#.†.....#.......#.......#....... #......... ---49.9 (34.0)#.......######## #######......####.....#.....#.....#.....# ........# >...# ‚ì·jÌÄ‚ì·jèÅŸ=---50.9 (357‚ì·jòË‚ì·jqÍ& _Found a leather armour.‚ì·j†ÏQ _There is an open door here.‚ì·j¯ü‚ì·j&þ‚ì·j'ÿ‚ì·jè‚ì·jÉ‚ì·j™u6 _‚ì·j¼‚ì·jÇB5‚ì·jV‚ì·jä‚ì·jc‚ì·jSB4‚ì·jL‚ì·jÂ!‚ì·j†$‚ì·jš%B3‚ì·j�&‚ì·jÎ)‚ì·j³,X2‚ì·jÐ.‚ì·j2‚ì·jÐ4‚ì·j 6B1‚ì·j09‚ì·j3<‚ì·jô>‚ì·j @B0‚ì·j1A‚ì·jzC‚ì·jùFY09‚ì·jvH‚ì·jºN‚ì·jZ`n ....>###+## ....ß .......#[...#######.## .......#.....## .......#....... .......#............# .......#.....# .†.....#.# 8.9 (8.0) .......#............# .......'............#  .......########....##  ######......# #############......# #....#....#......# #....#....#......# #....#....#......# #....#....9.9 (98‚ì·jýc‚ì·j.fA _Found a staircase to the Ecumenical Temple.‚ì·jþQ‚ì·jgS3‚ì·j•W‚ì·j;Y‚ì·j¡bÜ76‚ì·jÎc‚ì·jëeX5‚ì·jXg‚ì·ji‚ì·j?k‚ì·jlB4‚ì·jÀl‚ì·j¢r‚ì·jctX3‚ì·jóu‚ì·jÕx‚ì·jS{X2‚ì·j»}‚ì·jÇ‚ì·jc‚k  You encounter a ribbon worm.‚ì·j:†›#...w.# .. ####.....##..## #%............. #‚ì·j‡##...## ###...##. #.ß.... #.>.... ###+##.ß....#[...#######.##...###............##...##.Airstrike (3%)#.................... ...........#......' ...........#......# w   ribbon worm (asleep) ...........#..... ‚ì·j ˆ²...........#..... .....'......#..‚ì·jí�˜65.9 (66.9 (71 _‚ì·jh‘‚ì·j2’‚ì·jæ #...w.# ..  ####.....##..##  #%.............  #.......##...##  #.......##...##.  #..........ß....  ‚ì·j¬ç7#..........>....  ###+##.....@....ß.... [...#######.##...## .##...##. ......... ..#......' ...#......# ....#......# .#......#  ‚ì·j‡|  #...w.# ..  ####.....##..##  #%.............  #.......##...##  #.......##...##.  #..........ß....  #..........>....  ###+##.....@....ß.... [...#######.##...## .##...##. ‚ì·jo~ ......... ..#......#......# ....#......#.....‚ì·j;… ‚ì·jÒ† ‚ì·jåŒ ‚ì·jz� b _A ribbon worm is nearby!ƒì·jÇ9A*ƒì·jÜ8Ù ww  The open air twists around violently and strikes the ribbon worm!ƒì·j‹: 5----===7.9 (10ƒì·jå?7%ƒì·jUB_ _The ribbon worm is almost dead.ƒì·j�ßA*ƒì·j¨Ü · .  The open air twists around violently and strikes the ribbon worm!  You kill the ribbon worm!ƒì·j:ç (ƒì·j?ë Å1-------8Airstrike (3%)599ƒì·j#ò 9%ƒì·jÍô Z _Vehumet accepts your kill.„ì·jé¨3„ì·jZª„ì·jÔ¬„ì·j¶µÆ87„ì·j6·ˆ2=--6„ì·jm¸„ì·jÓº„ì·j¼:5„ì·j¯¼„ì·jؾX4„ì·jÝ¿„ì·jìÁ„ì·j~ÂB3„ì·j}Äì·jWÅ„ì·jõÅT=2„ì·j寄ì·jGÌœ3=1„ì·júÌ„ì·j|Í:0„ì·jJ΄ì·j6Єì·jÆÐC89„ì·j£Ñ„ì·j«ÓX8„ì·jÂÔ„ì·jÓÖ„ì·ja×T=7„ì·jºØ„ì·jÍÚ„ì·jlÛ`46„ì·jeÜ„ì·jfÞ„ì·jóÞB5„ì·jqà„ì·j<â„ì·jÎâB4„ì·jÅã„ì·j¶å„ì·jsæB3„ì·jÏç„ì·j–é„ì·jBêp5=2„ì·jtë„ì·j¨í„ì·jQîB1„ì·j‡ï„ì·jeñ„ì·j+òB0„ì·j_ó„ì·jØô„ì·jyõC79„ì·jPö„ì·j›ø„ì·jUùT=8„ì·j"ú„ì·jýû„ì·j¹üp6=7„ì·jin6„ì·j‰„ì·je„ì·jB5„ì·jç„ì·j…X4„ì·jî „ì·jË „ì·j» T=3„ì·jk „ì·j§„ì·j£p7=2„ì·j„„ì·j”„ì·jW:1„ì·j„ì·jã„ì·j(B0„ì·j„ì·j£„ì·jhC69„ì·jX„ì·ji„ì·jT=8„ì·j „ì·j¡"„ì·j”#p8=7„ì·j�$„ì·jÃ&„ì·já'B6„ì·j…(„ì·jY*„ì·jï*B5„ì·jÀ+„ì·j#.X4„ì·jº/„ì·jn1„ì·jü1T=3„ì·j3„ì·jY5„ì·j6p9=2„ì·j7„ì·jÌ9„ì·j¶;„ì·j^<B1„ì·jƒ=„ì·j—?„ì·j^A„ì·j#BB0„ì·jØB„ì·jE„ì·jG„ì·j›GC59„ì·j�H„ì·j¨J„ì·j�L„ì·jåMT=8„ì·j›N„ì·jeU¾ ..## .....#  #.....#  #.....#  #.....# .. ####.....##..## #%............. #.##...##--- #.......##...##. „ì·jšV{#..........ß.... #..........>.... ###+##..........ß....  .......#[...#######.##..##  #.......#............##...##.  #.......#.............  #.......#....#......'„ì·jH[ä ..## .....# #.....# #.....#  #.....# .. ####.....##..## #„ì·j\s........ #.##...## ###...##. #.ß.... #.>.... ###+##..........ß.... .#[...#######.##...## #.###...##. #.#...„ì·jb25009.9 (41.0)„ì·jîbƒ---10.9 (427„ì·j¿h„ì·jÄnU _You see here a medusa talisman.„ì·jÈà„ì·j%â3„ì·j&î„ì·j]ò„ì·jÔóI6 _„ì·jàý„5„ì·jHÿ„ì·jZ„ì·j „ì·jiB4„ì·j\„ì·jÔ„ì·jò „ì·j• B3„ì·j› „ì·jX „ì·jï„ì·j’B2„ì·j­„ì·j@„ì·j„ì·jÂB1„ì·j6„ì·jù„ì·jÓ„ì·j¬ B0„ì·j©!„ì·je$„ì·j'„ì·j3(;49„ì·j!)„ì·jL+„ì·jâ-„ì·j¯.B8„ì·jÎ/„ì·j 2„ì·j5„ì·jÖ5B7„ì·j¯6„ì·jë:„ì·j<„ì·jç<B6„ì·jË=„ì·jp@„ì·j¬B„ì·j[CB5„ì·jÛD„ì·j¢F„ì·j?I„ì·j#JB4„ì·j6K„ì·j”dŽ...######+####### #......@.# #...............# „ì·j\f#...............# #...............# #...............##...#########.....# ... #.....# .. #.....# #.....# „ì·j�k-23.9 (13„ì·jÖlf4.9 (143„ì·jq„ì·jòr. _i - a scroll of identify„ì·jׯ „ì·j ² 3„ì·jþ³ „ì·j½ ò21„ì·jŒÀ '„ì·j‰Ã €  You open the door.  You encounter 2 gnolls.„ì·jÙÈ "###########..............ÄŸ.....ÄŸ......######## „ì·jÊ #........@......# #.......# #......# Airstrike (3%)#.....# #....##...##.....# ÄŸÄŸ 2 gnolls (polearms, asleep)... #.....#.. #.....##.„ì·j›Ð j.ÄŸ6.9 (2.0)„ì·jÒ T.ÄŸ„ì·jÚ IÄŸÄŸ)„ì·j Ü „====7.9 (30„ì·jÁà „ì·j?é @ _The gnoll shouts! x2; You hear a shout! x2†ì·jøÔG  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†ì·j]ï ô  tswn the Zephyrmancer  Gale Centaur of Vehumet *..... ###########  Health: 56/56 ======================== .........  Magic: 28/29 =======================- .......  AC: 5Str: 11 ...ÄŸ. EV: 7Int: 17 ..ÄŸ SH: 0Dex: 12 †ì·jÛð }...######*#######  XL:  7 Next: 82% Place: Dungeon:5 #........@......#  Noise: ====-----  Time: 5027.9 (0.0) #...............#  b) +1 dagger (distort) #...............#  Cast: Airstrike (3%) #...............#  Gem (4540)  #...............##  ...#########.....#  ÄŸÄŸ 2 gnolls (polearms) ... #.....#  .. #.....#  #.....# .. _The gnoll shouts! x2; You hear a shout! x2  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†ì·jò ùAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (85% to hit)†ì·j[HÍtswn the ZephyrmancerGale Centaur of Vehumet *.....###########Health: 56/56 ========================......*..Magic: 28/29 =======================-.....*.AC: 5Str: 11...*.EV: 7Int: 17..*SH: 0Dex: 12...######*#######XL:  7 Next: 82% Place: Dungeon:5#........@......#†ì·jsJNoise: ====-----  Time: 5027.9 (0.0)#...............#b) +1 dagger (distort)#...............#Cast: Airstrike (3%)#...............#Gem (4540) #...............##...#########.....#ÄŸÄŸ 2 gnolls (polearms)...#.....#..#.....##.....# ..Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (85% to hit)  The zap hits the gnoll.  The gnoll is lightly wounded.  The zap hits the gnoll.†ì·jÂËM.ÄŸPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (85% to hit)  The zap hits the gnoll.gnoll is lightly wounded.zap hits the gnoll.gnoll is lightly wounded.†ì·jÙÎy ÄŸYou hear a shout!†ì·jœØº ..ÄŸ'ÄŸ   gnoll boudaÄŸÄŸ 2 gnolls (polearms)  The gnoll hits you from afar with a +0 spear.  You encounter a gnoll bouda. It is wielding a +0 whip.†ì·jTÚË0---===-8.9 (139†ì·jQà†ì·jè' _You hear a shout!‡ì·jÁ�7-‡ì·j/¤‡ì·jöðštswn the ZephyrmancerGale Centaur of Vehumet *.....###########Health: 50/56 =====================---......*..Magic: 27/29 ======================--.....*ÄŸAC: 5Str: 11...*.EV: 7Int: 17.ÄŸ*SH: 0Dex: 12...######*#######XL:  7 Next: 82% Place: Dungeon:5#........@......#Noise: ===------  Time: 5028.9 (0.0)#...............#b) +1 dagger (distort)#...............#Cast: Airstrike (3%)#...............#Gem (4539) #...............##...#########.....#‡ì·jó‡ÄŸ   gnoll bouda...#.....#ÄŸÄŸ 2 gnolls (polearms)..#.....##.....# .. _You hear a shout!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, 85% to hit)‡ì·jò�4...ÄŸ'  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, 85% to hit)  The zap misses the gnoll.  The gnoll hits you from afar with a +0 spear.  The gnoll barely misses you.‡ì·jä†:*‡ì·jÁZ„  The gnoll bouda calls upon its god to heal the gnoll.‡ì·j>ç| ÄŸThe gnoll's wounds heal themselves!‡ì·jñèž44----9.9 (18‡ì·jQï‡ì·jñ' _You hear a shout!‡ì·j� 7-‡ì·j¾# ‡ì·jŒr ztswn the ZephyrmancerGale Centaur of Vehumet *.....###########Health: 44/56 ==================------......*..Magic: 26/29 =====================---.....*ÄŸAC: 5Str: 11...*.EV: 7Int: 17.ÄŸ*SH: 0‡ì·j'u †Dex: 12...######*#######XL:  7 Next: 82% Place: Dungeon:5#........@......#Noise: ==-------  Time: 5029.9 (0.0)#...............#b) +1 dagger (distort)#...............#Cast: Airstrike (3%)#...............#Gem (4538) #...............##...#########.....#ÄŸ   gnoll bouda...#.....#ÄŸÄŸ 2 gnolls (polearms)..#.....##.....# ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (85% to hit)  The zap hits the gnoll.‡ì·j' ë...ÄŸ', swift)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (85% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.  The gnoll hits you from afar with a +0 spear!  The gnoll barely misses you.‡ì·j�! §37---=30.9 (17‡ì·jµ@ ‡ì·j±C \ _The gnolls pick up the pace!ˆì·jÁÕ ########### .........  ......ÄŸ  .....  .ÄŸÄŸ ...######'########.................#...#########..........####.....##..##.ÄŸ ÄŸ.  The gnoll attacks as it pursues you!ÄŸ.ÄŸ   gnoll boudaˆì·j =ÄŸÄŸ 2 gnolls (polearms, swift)ˆì·jb!m5---7=ˆì·jŠ!b--16ˆì·jL(ˆì·j+C _The gnoll hits you from afar with a +0 spear.Šì·j&qß  tswn the Zephyrmancer ###########  Gale Centaur of Vehumet *..... .........  Health: 35/56 ===============--------- .....ÄŸ.  Magic: 27/29 ======================-- ..... AC: 5Str: 11 *ÄŸ*Šì·jpq  EV: 7Int: 17 ...######ÄŸ#######  SH: 0Šì·jµqQDex: 12 #.......***.....#  XL:  7 Next: 82% Place: Dungeon:5 Šì·jìq#........@......#  Noise: =--------  Time: 5031.9 (1.0) Šì·jrT#...............#  b) +1 dagger (distort) #...............#  Cast: Airstrike (3%) Šì·j6ré#...............##  Gem (4536)  ...#########.....#  Šì·j°rò... #.....#  ÄŸ   gnoll bouda .. #.....#  ÄŸÄŸ 2 gnolls (polearms, swift) #.....# ..  ####.....##..## The gnoll attacks as it pursues you! _The gnoll hits you from afar with a +0 spear.  Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, covering ground quickly)‹ì·j(Ú  tswn the Zephyrmancer ###########  Gale Centaur of Vehumet *..... .........  Health: 35/56 ===============---------‹ì·j^(© .....ÄŸ.  Magic: 27/29 ======================-- ..... AC: 5Str: 11 ‹ì·j‘(Ý.ÄŸ. EV: 7Int: 17 ‹ì·jÁ(Ñ...######'#######  SH: 0Dex: 12 ‹ì·jæ( #...............#  XL:  7 Next: 82% Place: Dungeon:5 ‹ì·j)#........@......#  Noise: =--------  Time: 5031.9 (1.0) ‹ì·j9)«#...............#  b) +1 dagger (distort) ‹ì·jZ)©#...............#  Cast: Airstrike (3%) ‹ì·j|)™#...............##  Gem (4536)  ‹ì·jž)P...#########.....#  ‹ì·j¾)ë... #.....#  ÄŸ   gnoll bouda ‹ì·já)±.. #.....#  ÄŸÄŸ 2 gnolls (polearms, swift) #.....# ..  ‹ì·j]*F####.....##..## Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, covering ground quickly)The mass of ice explodes! The iceblast engulfs the gnoll!!  You kill the gnoll!‹ì·jŽ*‹ì·j)4œ.  The mass of ice explodes! The iceblast engulfs the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.The iceblast engulfs the gnoll!  You kill the gnoll!  Vehumet accepts your kill.‹ì·j¶7˜ ###########  .........    ..... ###‹ì·jü7ï ...##############  #.......###.....#  #....#  #....# ‹ì·j/8  #....#  #....##  ...#‹ì·jT8.. ... #.....#  .. #.....‹ì·jw8v #.....#  ‹ì·j¦8 ‹ì·jî�‹ì·jº^.ÄŸ‹ì·jP•.).)....‹ì·jÈ�6=======25 _‹ì·jx$‹ì·ju%‹ì·j9ç þ  tswn the Zephyrmancer ###########  Gale Centaur of Vehumet *..... .........  Health: 35/56 ===============--------- ...***.  Magic: 23/29 ===================----- ..*ÄŸ* AC: 5Str: 11 .**‹ì·jâç ‰ EV: 7Int: 17 ...######)#######  SH: 0Dex: 12 #...............#  XL:  7 Next: 86% Place: Dungeon:5 #........@......#  Noise: =======--  Time: 5032.9 (0.0) ‹ì·jªè Ú#...............#  b) +1 dagger (distort) #...............#  Cast: Airstrike (3%) #...............##  Gem (4535)  ...#########.....#  ... #.....#  ÄŸ   gnoll bouda .. #.....#  #.....# .. ‹ì·j?é 0 ####.....##..## _Vehumet accepts your kill.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target‹ì·jmé xAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (empty space  bonus: 7/8)Œì·jWEtswn the Zephyrmancer###########Gale Centaur of Vehumet *..............Health: 35/56 ===============---------.......Magic: 23/29 ===================-----...*.AC: 5Str: 11.).EV: 7Œì·jÅW Int: 17...######)#######SH: 0Dex: 12#...............#XL:  7 Next: 86% Place: Dungeon:5#........@......#Noise: =======--  Time: 5032.9 (0.0)#...............#b) +1 dagger (distort)Œì·jðWÕ#...............#Cast: Airstrike (3%)#...............##Œì·jX.Gem (4535) Œì·j:X¥...#########.....#...#.....#Œì·jvXÄŸ   gnoll bouda..#.....##.....# ..Œì·j«Xa####.....##..## _Vehumet accepts your kill.Œì·jÕXâAiming: Airstrike (dangerous; 3% risk of failure)  Œì·j YåPress: ? - help, Q - select action, ( or ) - cycleDir - move targetŒì·j�ì·j@�ì·jÆXc###########......... ...... ..... .). ...######)########........)......# #.......# #.# #.�ì·j¢Y‚# #.##...######### ... #.....#.. #.....# #.....# ..####.....##..###%.............�ì·jÎa�ì·jÖb¡8=---407�ì·ji8%�ì·j]j�ì·jí«......... ....... ..... ). ...######)########........)......# #.......# #.# #.# #.##...######### ... #.....# ..  #.....# ..####.....##..##�ì·j­�#%.............#.......##...##�ì·jþ¶�ì·jæ·=2=---�ì·j!¸Y16�ì·jWÀ�ì·jÍÂ�ì·j­ôJ    .....  .). ...######)########........).......#...#########.....# # .....##.#.......##...##.�ì·j·õ�ì·jÏþ�ì·jêÿ`25�ì·jd :%�ì·jÈ �ì·j3 ¶ ). ...######)########........)......# #.......# #.# #.�ì·j€ �# #.#...######### �ì·j… 5... #.....# .. #.....#  #.....# ..####.....##..###%.............#.......##...###.......##...##.#...ß....�ì·j@ �ì·j `34�ì·j³ 8%�ì·jŸ �ì·jˆÇ ]). ...######)########........)......# #.......# #.# #.......# #.........#...######### ... #.@...# .. #.....#  #.....# ..####.....##..###%.............�ì·jXÈ Á#.......##...###.......##...##.#..........ß....#.>....�ì·j+Ð �ì·jnÑ Ž9=43�ì·jî× �ì·j—Ù �ì·j´U   ...######)########........)....................#...#########.....   ..####..##%................##..........###+##..........ß....�ì·jñ] �ì·jÖ^ |=52�ì·jÅd �ì·j¢f ‘ì·jó…˜ #........)...........‘ì·j>†“..#...#########.....   ..‘ì·j_†U####..##%.............‘ì·jІ¦#.......##...###..‘ì·j©†“#..........ß. ......#[...#######.##...##‘ì·jdž‘ì·jŽ‘ì·j莌3=61‘ì·jš”:%‘ì·jY–‘ì·jìñ× ....#...#########.....   ..####..###%.............#.##...####...##...#######.##.. ......#............##...##.‘ì·jãù‘ì·jÊû‘40=70‘ì·jT‘ì·j"‘ì·j9 .#...#########.....   ..####..###%...@..........##...####...##.‘ì·j¢î...ß.......##... ......#....................‘ì·j“#‘ì·j¡$a819‘ì·jÉ)‘ì·jB+‘ì·jA¦Ÿ#.# #......#...######### ... #.....# .. #.....#  #.....# ..####.....##..###%............. #.....@.##...## ‘ì·j�¦‡#.##...##.‘ì·jæ #...ß.... #.>.... ‘ì·j禈###+##.ß.... ‘ì·j6§A.....#[...#######.##...###............##...##.#.‘ì·j_§¤.........#.#'‘ì·j{®‘ì·jf¯`98‘ì·jÆ´‘ì·j�¶‘ì·jO,‘ #...#########.....  . ..####..##%..............##...####...##....ß....>###+#ß.‘ì·j¿,Ž.#..... .....#............#......#‘ì·j_3‘ì·jÓ4ª4==507‘ì·j×9‘ì·j`;‘ì·j;! M...#########  ... #.....#  .. #.....# .. #.....# ..####.....##..###%............. #.......##...## #.##...##.#...ß.... #.>.... ###+##.ß.... ‘ì·jÚ! Î....#[...#######.##...## #............##...##.#...........#...#......'#....#......# ‘ì·jƒ) ‘ì·jñ* š1=16‘ì·jÈ0 ‘ì·j/2 ‘ì·jé�3‘ì·jEŒ‘ì·jÍŽ‘ì·jׯ54‘ì·j¦š‘ì·jP›‚2==3‘ì·j|œ‘ì·j·Ÿ‘ì·j n5=2‘ì·jN¡‘ì·jU£‘ì·j˜£B1‘ì·j¥‘ì·j÷§X0‘ì·j:©‘ì·j˜«‘ì·jå«q3=09‘ì·jO­‘ì·j¯¯‘ì·jäµg  You encounter an iguana.‘ì·j0Áµ%ll   iguana (wandering)‘ì·j¤È+8.9 (7‘ì·j&ʈ=9.9 (88 _‘ì·juÐ9%‘ì·j­Ò’ì·jtm’ì·jám’ì·jet’ì·jyw´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)“ì·js×í  ... ..####..##%..........l...##...####...##.“ì·jÐ×^...ß...>###+#ß ....#[...#######.##...## ............##...##...........#......'“ì·jØØ...#......#....#...“ì·j¬Û1l.“ì·j<ãWl“ì·jHä€660.9 (17“ì·jë“ì·j¿í0 _The iguana hisses angrily.“ì·jµCó ... ....#####..##%.........l....##...####...##....ß...>###+#ß ....#[...#######.##...## ............##...##...............#......'.....#......#“ì·jvDÑ......#............#......'“ì·j¤EK.l“ì·jÿK“ì·jñL�41Airstrike (3%)6“ì·j½R“ì·j°T“ì·j¨�K .#####..##%..............##l..####...##....ß...>###+#ß ....#[...#######@##...## ............##...##........................#......'........#......“ì·jC�–.....'......########....#“ì·j¡‘G.l“ì·jИ“ì·j š`25“ì·j 7%“ì·jz¡“ì·j¿ A*“ì·jc Ô .  The air twists around and strikes the iguana!!  You kill the iguana!Vehumet accepts your kill.“ì·jT (“ì·j¥ “ì·jH Ú#.....# ....tswn the Zephyrmancer####.....##..##Gale Centaur of Vehumet *.....#%.............Health: 44/56 ==================------#.......##...##Magic: 3/29==----------------------#.......##...##.AC: 5Str: 11#..........ß....EV: 7Int: 17“ì·j- #..........>....SH: 0Dex: 12###+##..........ß....XL:  7 Next: 103% Place: Dungeon:5 ....#[...#######@##...##Noise: ===------  Time: 5063.9 (1.0) ....#............##...##.b) +1 dagger (distort) ....#....................Cast: Airstrike (3%) ....#............#......'Gem (4504) ....#............#......# “ì·j‰ ™....#............#......# ....#............#......# ....'............#......# ....########....##......# _You encounter an iguana. “ì·jè )_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The iguana hisses angrily.  The air twists around and strikes the iguana!!  You kill the iguana!“ì·jè DVehumet accepts your kill.“ì·j£ ‹ _You feel your power returning.  You have reached level 8!“ì·jj% /  --more--”ì·jìi h9/6230--28”ì·jk F 1% Airstrike (3%)”ì·jóo ”ì·jcr R _You feel stronger.•ì·j~•ì·jw‚  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.9   3.0   0   j - Spellcasting   3.9   5.7  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l + Air Magic9.4   7.4  +2   d - Throwing   0.0   1.4  -2      [7;2•ì·j4ƒH     m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.4  +1 +4     i - Stealth   2.1   2.1  +2  •ì·jP„N                                             The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets•ì·jQ •ì·jÓ •ì·j5 #.....# ....tswn the Zephyrmancer####.....##..##Gale Centaur of Vehumet *.....#%.............Health: 49/62 ==================------#.......##...##Magic: 3/30==----------------------#.......##...##.AC: 5Str: 12#..........ß....EV: 7Int: 17#..........>....SH: 0Dex: 12###+##..........ß....XL:  8 Next:  1% Place: Dungeon:5 ....#[...#######@##...##Noise: ===------  Time: 5063.9 (0.0) ....#............##...##.•ì·j6 •[10;38Hb) +1 dagger (distort) ....#....................Cast: Airstrike (3%) ....#............#......'Gem (4504) ....#............#......# ....#............#......# ....#............#......# ....'............#......# ....########....##......#The air twists around and strikes the iguana!!  You kill the iguana!Vehumet accepts your kill. _You feel your power returning.  You have reached level 8! _You feel stronger.•ì·j{8 •ì·jS: •ì·jÒQ 5 ####..###%.............#.##...###.......##...##.#..........ß...#..........>###+##..........ß ....#[...#######.##...## ...........@##...##........#......'..#..###....##...... ###......# ############..•ì·j¾V •ì·jSX v---4.9 (13 _•ì·jµ^ 9%•ì·jÄ` •ì·j±. %....................##...##......##...##.........ß..........>###+##..........ß.. ....#[...#######.##...## ............##...##........•ì·j/¸#'......#.........######......##....#........•ì·j3/•ì·jR6•ì·j:7§50=4=---52•ì·jy7•ì·jÝ<7%•ì·j�>•ì·jÕ¤< ###...## #.......##...##. #..........ß.... #..........>....###+##..........ß.... .....#[...#######.##...##.#............##...##..#..........##......'.#.#......#.#.#......#.#.#......#.'.#......#.########....##......# ####......# ############..  #......# #....#........  #......# #....#.•ì·j÷«•ì·j°`61•ì·jó±•ì·jÕ³–ì·j....###+##..........ß.... ......#[...#######.##...##.#............##...##..#..........##......'.#.#......# †.....#.#......#.#.#......#.'.#......#.##########......# #####......# ############..  #......# #....#........  #......# #....#.  #......# #....#. –ì·jèt“70–ì·j[í #....ß.... #..........>....###+##..........ß.... .......#[...#######.##...##.#............##...##..#..........##......'.#.#......# .†.....#.#......# .......#.#......#.'.#......#.########....##......# ######......# ############.. #......# #....#....... #......# #....# #......# #....# #......# #....#–ì·jZ–ì·j—b8499–ì·j”–ì·jN#–ì·j™Ñ–ì·júÑ–ì·jËÒ–ì·jØÕ–ì·jùàQ1=5==8762=5–ì·j1â–ì·j¬âT=4–ì·j‹ã–ì·jYå–ì·j�å\63–ì·jtæ–ì·jæç–ì·jKèp3=2–ì·jEé–ì·jëX1–ì·jì–ì·j¨í–ì·jîB0–ì·j î–ì·jàõ=7=8948–ì·jCöB7–ì·jÊö–ì·j<øX6–ì·j@ù–ì·jùú–ì·jKû55=–ì·j{ûM=5–ì·j•ü–ì·j7þ–ì·jÎþx8=4–ì·j•ÿ–ì·jë–ì·jBB3–ì·jB–ì·j†6=2–ì·jý–ì·jW–ì·j>B1–ì·jn–ì·j$ ™9==0–ì·j( –ì·j¤ Y79–ì·jQ –ì·j,–ì·jxp7=8–ì·j;–ì·j©–ì·jÿB7–ì·jÅ–ì·jg–ì·j°T=6–ì·j–ì·jo–ì·j¸¸8=10/30=5–ì·jÅ–ì·jÆ–ì·jB4–ì·j@–ì·j¨X3–ì·j*–ì·jhv92–ì·j6–ì·je–ì·jÒf1=1–ì·jè –ì·j""–ì·jy"B0–ì·j¯#–ì·jò$–ì·j+%C69–ì·j[&–ì·jŽ'–ì·jæ'q60=8–ì·j )–ì·j­*X7–ì·jœ+–ì·jx-–ì·jé-x2=6–ì·j .–ì·jñ/–ì·j]0p1=5–ì·jD1–ì·j3X4–ì·jä3–ì·j_5–ì·j·5B3–ì·jœ6–ì·j~8Ç2=3==2–ì·js9–ì·jA@51059–ì·j‹A–ì·jòB–ì·jHCf==8–ì·jÁC–ì·j…D–ì·jÂDx4=7–ì·j9E–ì·jüE–ì·j*FB6–ì·jÑF–ì·jæHX5–ì·jÝI–ì·j•KX4–ì·jµL–ì·j3N–ì·j|NT=3–ì·j`O–ì·juP–ì·jßPx5=2–ì·j;R–ì·jGS–ì·j™SB1–ì·jPT–ì·jîU–ì·j(VB0–ì·jÓV–ì·j.X–ì·jjXC49–ì·j Y–ì·j�Z–ì·jÄZs16=8–ì·j \–ì·j˜]X7–ì·jö^–ì·jm`–ì·j¤`B6–ì·jb–ì·jucX5–ì·j�d–ì·j?fX4–ì·j h–ì·j¦h–ì·j÷hr7=3–ì·jj–ì·j”k–ì·jäkB2–ì·jôl–ì·jSn–ì·jÌnB1–ì·jp–ì·jÊq–ì·jrB0–ì·jÏr–ì·jt–ì·jVt�8==39–ì·j3u–ì·jev–ì·j¿vB8–ì·j¼w–ì·jJy–ì·j†yB7–ì·j‘z–ì·j°{–ì·jã{B6–ì·j }–ì·jü}–ì·j;~T=5–ì·jë~–ì·jF€–ì·jã€r9=4–ì·j€�–ì·j“†Ü32–ì·j܇–ì·jˆB1–ì·jóˆ–ì·jˆŠ–ì·jÆŠ�20==0–ì·j…‹–ì·jÑŒ–ì·j�C29–ì·jŽ–ì·j…�X8–ì·jÄ�–ì·j¤’–ì·jÔ’B7–ì·j´“–ì·j/•–ì·ju•T=6–ì·ja––ì·j–—–ì·j˜`15–ì·j÷˜–ì·j°šX4–ì·jŒ›–ì·jüœ–ì·j+�B3–ì·jˆŸ–ì·j# –ì·je B2–ì·jV¡–ì·jö¢ˆ2=1–ì·j¤–ì·j¥–ì·j^¥B0–ì·j#¦–ì·jd§–ì·jȧC19–ì·j¨–ì·jª–ì·jZªB8–ì·j•«–ì·j ­–ì·j@­T=7–ì·j"®–ì·j°†3=6–ì·jÕ°–ì·j²–ì·je²B5–ì·jW³–ì·jÊ´–ì·j µB4–ì·j(¶–ì·j¸X3–ì·jP¸–ì·jǹ–ì·j#º�4==2–ì·jB»–ì·j±¼–ì·jå¼B1–ì·j¼½–ì·j:¿–ì·j³¿B0–ì·j1À–ì·j ÂY09–ì·jAÖì·j¾Ä–ì·jþÄT=8–ì·j Æ–ì·jÀË 5=76–ì·j`ÍX5–ì·jaΖì·j,Жì·jmÐB4–ì·j-Ñ–ì·jÂÒ–ì·jôÒT=3–ì·jàÓ–ì·j‹Õ–ì·jÃÕ`62–ì·jÆÖ–ì·jwØ–ì·jרB1–ì·j?Ú–ì·j‚Û–ì·j¹ÛB0–ì·jÝ–ì·j Þ–ì·jÓÞD399–ì·jà–ì·j£á–ì·jóáp7=8–ì·jã–ì·j¼ä–ì·jåB7–ì·jÈå–ì·jcç–ì·jÍçB6–ì·j)é–ì·j›ê–ì·j÷êB5–ì·j5ì–ì·jKîj=4–ì·jËï–ì·jëðL8=–ì·j=ñ:3–ì·jwò–ì·j÷óX2–ì·jâô–ì·j�öX1–ì·j®÷–ì·jòø–ì·jÃùB0–ì·j®ú–ì·jÈü¤9==89–ì·jZþ–ì·j¦ÿ–ì·jÿÿB8–ì·j) –ì·jé X7–ì·j –ì·j€ –ì·j· B6–ì·j¬ –ì·jp –ì·j® T=5–ì·j» –ì·jü �30=4–ì·j; –ì·j X3–ì·jŸ –ì·j? –ì·jþ –ì·jA B2–ì·jr! –ì·jÜ% –ì·j•( –ì·jß( B1–ì·j—* –ì·jƒ- –ì·jà/ –ì·j80 T=0–ì·jà1 –ì·j4 –ì·j%6 –ì·j™6 C79–ì·jv8 –ì·j¢: –ì·jµA  #.....# .... ####.....##..## #%............. #.......##...## #.......##...##. #....ß.... #....>.... ###+##....ß.... .......#[..@#######.##...##  #.......#............##...##.  #.......#.................... –ì·j:B ` #.......#............#......'  #.#............#......##.†.....#...........##.#...........##.'...........##.#######....#–ì·j€B #–ì·juJ #...##...#....#....#.......'1820.0)–ì·jÝR –ì·jÝX ‡======918–ì·j¨[ –ì·j¦] = _As you open the door, it creaks loudly!–ì·jì –ì·j< –ì·j7 –ì·j5 –ì·j° „7–ì·jœ –ì·j! B6–ì·jV" –ì·jj' @  There is an open door here.–ì·j¦* _5 _–ì·jó+ –ì·j. –ì·j•3 „4–ì·j4 –ì·j…4 B3–ì·j 5 –ì·j8 –ì·jž9 –ì·jï9 B2–ì·j/; –ì·j±@ „1–ì·jfB –ì·jD –ì·jSD B0–ì·jÒE –ì·jWG –ì·jI –ì·j`I C69–ì·j‘J –ì·j4M –ì·jìN –ì·joO B8–ì·j˜P –ì·jJS 7 _You open the door.–ì·j,U –ì·jV B7–ì·j¡V –ì·jYX –ì·jXZ X6–ì·ju[ –ì·jÂd Ÿ  There is an open door here.5 _–ì·jÉf –ì·jl –ì·j¼m –ì·j!n B4–ì·j`o –ì·jr –ì·jt –ì·jXt B3–ì·jv –ì·j¹y –ì·j¸| –ì·j} B2–ì·jH„ ,–ì·jʆ –ì·j·‡ B1–ì·jè‰ –ì·j_� –ì·j˜� –ì·jÕ� B0–ì·ji“ –ì·jÇ– –ì·j(š –ì·j—š C59–ì·j¸œ –ì·j  –ì·j'£ –ì·j«£ B8–ì·j ¦ –ì·j*± –ì·j¶ –ì·j · B7–ì·jܺ –ì·j Û À654'–ì·j‡Þ B3–ì·j7ç –ì·jì 7 _You open the door.–ì·jìï –ì·j¬ð B2–ì·jŽó –ì·jòû @  There is an open door here.–ì·j8ÿ –ì·jÁÿ I1 _–ì·j• –ì·j ,–ì·jü B0–ì·jU –ì·jœ –ì·j� –ì·j+ -49–ì·j­ –ì·jú –ì·j –ì·jÛ –ì·j@ B8–ì·j# –ì·j-/ –ì·jž5 –ì·jg6 B7–ì·j9 –ì·jÍ= –ì·j(A –ì·j²A B6–ì·jÓD –ì·jmH –ì·jÔO n5–ì·j{X –ì·j;\ –ì·jŽ\ B4–ì·jß_ –ì·jd –ì·jQg –ì·j¦g B3–ì·j™j –ì·jèm –ì·j€q –ì·jêq B2–ì·jõt –ì·j‹x –ì·jn{ –ì·jÅ{ B1–ì·jß~ –ì·j©‚ –ì·j‰† –ì·jï† B0–ì·j㉠–ì·j– –ì·jSœ –ì·j¬œ C39–ì·j}  –ì·jÿ¡ –ì·j¤ –ì·jk¤ B8–ì·j{¥ –ì·j�© –ì·j« –ì·j�« B7–ì·jg¬ –ì·jå­ –ì·jµ¯ –ì·j° B6–ì·j± –ì·jM² –ì·jÔ³ B5–ì·j´ –ì·j¦´ –ì·jŸ –ì·j º –ì·j_º B4–ì·jÛº –ì·j'¾ '–ì·jß¾ –ì·jÔ¿ B3–ì·j[À –ì·jµÂ ÓThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.–ì·jQÄ –ì·jÅÄ B2–ì·jëÅ –ì·j‹Ë ÐYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.–ì·jøÌ –ì·j»Í I1 _–ì·jeÎ –ì·j’Ó –ì·j¿Ô –ì·jòÙ Ç029–ì·jÓÚ –ì·j“Ü –ì·jSÞ –ì·j—Þ B8–ì·j·ß –ì·j â –ì·jÈä There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter an ice beast.–ì·jeò ........................ ....)................... ####)#######.##....##.. ....)......#.###'#### ...........#........# ...........#........# ...........#........# ...........##....#### #######...@#------ ......#.....Y# ......#....# Airstrike (3%) ......#...# ...#####..###...# ...#%............. ####Y  [–ì·jÝó F37m ice beast (asleep) ...#.##...## ...#.##...##. ...#...ß....–ì·j[û 4239.9 (50.0)–ì·j„ü L------40.9 (51–ì·jÅü A7 _–ì·j– 7%–ì·jF –ì·j6 È............. )....... )#.##....##.. )#.###'#### #........# #........# #........# #....#### #...@##........Y# #.........# #.........# ##..###...# %–ì·jr6 b..... #### #...###...##.–ì·jœÔ¾............. )....... )#.##....##.. )#.###'#### #........# #........# #........# #....#### #...@##........Y# #.........# #.........# ##..###...#%..... #### #...#...–ì·j¢Õ–ì·jçÛ–ì·jiÞa _An ice beast is nearby!—ì·j•ÐB*—ì·jäÅ’ Y.  The air twists around and strikes the ice beast!—ì·jšÌ|Y  —ì·j&ͧ26----===1.9 (1.0)6—ì·jwÑ9%—ì·jÓd _The ice beast is moderately wounded.—ì·j�• B*—ì·j † ¢ Y.  The open air twists around violently and strikes the ice beast!!—ì·jïŒ 9 —ì·j5Ž ž2-------25—ì·jJ• 7%—ì·jy— ] _The ice beast is almost dead.˜ì·jpúU.....)........ #####)#######.##....## .....)......#.###'#### ..#........#.#........#.#........#.##....#### ˜ì·jæúˆ########.....#....####.# .......#.....#..@...Y..#.#.....#.........#.#.....#.#####.....##..###...#.#%............. ##˜ì·jYû~##.###...## .#.##...##..#....ß.....#.>....˜ì·j ý1Y.˜ì·j˜ì·jj---34˜ì·jˆ 9%˜ì·jÀ ˜ì·jè ›######)#######.##....## ......)......#.###'#### ..#........#.#.#.#.#.##....#### ˜ì·jU ˆ#########.....#....####.# #.......#.....#.....Y...# #.#.....#.@.......# '.#.....#.# ˜ì·jˆ  #....####.....##..###...# #....#%............. ####.#˜ì·j##...##.#.##...##..#....ß..... #....#....>...... ###'##.ß....˜ì·j°˜ì·j…#3˜ì·j¯w=-----43˜ì·jȘì·ji˜ì·j> A*˜ì·j§< Ù .  The air twists around and strikes the ice beast!  You kill the ice beast!Vehumet accepts your kill.˜ì·jäC (˜ì·jßG È1--1===5Airstrike (2%)2˜ì·j M ˜ì·j—O 4 _You feel your power returning.˜ì·jǘì·jÖ3˜ì·jq˜ì·j/ 1019˜ì·j ˜ì·j¤ ˜ì·jñ %2˜ì·j N=-8˜ì·ji˜ì·j›˜ì·j÷B7˜ì·j˜˜ì·jŽ˜ì·jçB6˜ì·jT˜ì·j)˜ì·jaB5˜ì·jИì·j̘ì·j+%3˜ì·jRj==4˜ì·jP˜ì·j»˜ì·j,B3˜ì·j%˜ì·j‡˜ì·jÍB2˜ì·j½˜ì·j#˜ì·jøB1˜ì·j;˜ì·j¹˜ì·j $=˜ì·j3 00˜ì·j !˜ì·jŒ"˜ì·jÎ"[4=09˜ì·jù"˜ì·j’#˜ì·j¯$˜ì·jþ$˜ì·j%%:8˜ì·jñ%˜ì·jÛ'˜ì·j"(B7˜ì·j)˜ì·jÅ*˜ì·j +B6˜ì·j,˜ì·j7-˜ì·ju-S5==˜ì·j¡-:5˜ì·j.˜ì·jÝ.˜ì·j/B4˜ì·jÀ/˜ì·j—0˜ì·jÎ0B3˜ì·jŽ1˜ì·jF2˜ì·jv2B2˜ì·j3˜ì·j¾3˜ì·jõ3$=˜ì·j401˜ì·j…4˜ì·j;5˜ì·jl5&6˜ì·j�5:0˜ì·jú5˜ì·j±6˜ì·jß6D299˜ì·jŸ7˜ì·j9˜ì·jp9B8˜ì·jO:˜ì·j†;˜ì·jÛ;B7˜ì·jµ<˜ì·j—=˜ì·jÉ=B6˜ì·jU>˜ì·j?˜ì·j‘?p7=5˜ì·jÙ?˜ì·j½@˜ì·jõ@B4˜ì·j’A™ì·jÅ™ì·jB3™ì·jè™ì·j9™ì·jp,2™ì·j—™ì·jT™ì·jº™ì·jý™ì·jP†8==1™ì·j ™ì·jK™ì·jŸ,0™ì·jð™ì·j ™ì·jø ™ì·jJ C89™ì·j* ™ì·j±™ì·jüB8™ì·jõ™ì·j×™ì·jDT=7™ì·jò™ì·j‰™ì·jÚp9=6™ì·jô™ì·jY™ì·jèB5™ì·j´™ì·jX4™ì·jæ™ì·jF™ì·jŽB3™ì·jx™ì·j)™ì·j†T30==™ì·j¿:2™ì·j  ™ì·j%™ì·jì%™ì·j@&B1™ì·jü&™ì·j¹(™ì·j€*™ì·jã*B0™ì·jï+™ì·jË-™ì·ji/™ì·j½/C79™ì·j¸0™ì·jh2™ì·jÔ3™ì·j24T=8™ì·j5™ì·j>:™ì·j¢;™ì·jç;B7™ì·jú<™ì·jÚA™ì·j4C™ì·jâCB6™ì·j»D™ì·jG™ì·jTHX5™ì·jVI™ì·j1K™ì·j M™ì·joMB4™ì·j N™ì·jP™ì·j¦Q™ì·jõQB3™ì·jíR™ì·j®T™ì·j¶U™ì·jV:2™ì·jÈV™ì·jdW™ì·jOX™ì·j‹XB1™ì·jhY™ì·j©]™ì·jv^™ì·j _B0™ì·j©_™ì·jåe›69™ì·j\g™ì·jÕg:8™ì·jKh™ì·jj™ì·j€k™ì·jñkB7™ì·jÃl™ì·jEn™ì·j©o™ì·jüoB6™ì·jÝp™ì·j¦r™ì·j˜s™ì·jÜsB5™ì·jYt™ì·jœv™ì·j@x™ì·j”xB4™ì·j|y™ì·jõ{™ì·j–}™ì·jê}B3™ì·j™ì·j¹€™ì·js‚™ì·jÊ‚B2™ì·jµƒ™ì·j²†™ì·jˆ™ì·j{ˆ,1™ì·j¢ˆ™ì·j¦‰™ì·jì‹™ì·jŽ�™ì·jÞ�,0™ì·jŽ™ì·j�™ì·jâ�™ì·j¥’™ì·jï’C59™ì·jC”™ì·jò•™ì·ji—™ì·jP˜B8™ì·jߘ™ì·jWš™ì·jè›™ì·jOœB7™ì·jR�™ì·j°Ÿ™ì·j B6™ì·j6¡™ì·jñ¤N _You now have 187 gold pieces (gained 14).™ì·j`¦™ì·j¿¦B5™ì·j]§™ì·jT¨™ì·j±©™ì·jª:4™ì·jU¬™ì·j®'™ì·jW°7  You open the door.™ì·j£À™ì·j¸Å¨........tswn the Zephyrmancer ...##.. .......######Gale Centaur of Vehumet *..... '####..........eHealth: 62/62 ======================== ™ì·jrÆz....#.........Magic: 30/30 ======================== ....#.......AC: 5Str: 12 ....#.....EV: 7Int: 17 .####.#...SH: 0Dex: 12 .####.#™ì·jþÆÀ#'#######XL:  8 Next: 11% Place: Dungeon:5 ......##@......#Noise: ---------  Time: 5313.9 (68.0) ......##.......#b) +1 dagger (distort) ......##.......#Cast: Airstrike (2%) ™ì·j/Ç�###...##......##Gem (4254) ™ì·j]Ç—...######......## ##.....+™ì·jŒÇ¶#.......#e   Duvessa (asleep) ™ì·j¹Çü##....##########.......# ......##......##.......# ™ì·jåÇ­.......................#You kill the ice beast!Vehumet accepts your kill. ™ì·jÈl_You feel your power returning. _You now have 187 gold pieces (gained 14).  ™ì·j>ÈŒYou open the door.  You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.™ì·jx×/  --more--™ì·jŒü ™ì·j‹ f---Airstrike (2%)™ì·jl ™ì·jé Œ 4.9 (693 _™ì·j° šì·jMUA*šì·jmPž .eThe air twists around and strikes Duvessa!!  Duvessa shouts!šì·jWye  šì·jûW§26----===5.9 (1.0)2šì·j£]šì·jY`\ _Duvessa is severely wounded.šì·j¥¸A*šì·j °• .eThe open air twists around violently and strikes Duvessa!šì·ju±*ešì·j·²f  Duvessa is almost dead.šì·jš¸@ 2------- e   Dowan (wandering)You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.šì·jÃ/  --more--œì·jc œì·j>k 61 _œì·jIœì·jâ�ì·jø G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�ì·jØ(p........ tswn the Zephyrmancer ...##.. .......######  Gale Centaur of Vehumet *..... '#### ...........  Health: 62/62 ======================== ....# ........e  Magic: 21/30 ================-------- ....# ......e  AC: 5Str: 12 ....# ....* EV: 7Int: 17 .####.# ..* SH: 0Dex: 12 �ì·j“)·.####.# #*#######  XL:  8 Next: 11% Place: Dungeon:5 ......# #@......#  Noise: ===------  Time: 5316.9 (0.0) ......# #.......#  b) +1 dagger (distort) ......# #.......#  Cast: Airstrike (2%) ###...# #......##  Gem (4251) ...##### #......## ##.....+ #.......#  e   Duvessa �ì·jå)œ##....##########.......#  e   Dowan (wandering) ......##......##.......# .......................# �ì·j·*€Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (almostdead, 89% to hit)žì·j ß’ e ..'  You can't see that place.žì·jòúee ***Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't  noticed you, 76% to hit)žì·jW........tswn the Zephyrmancer ...##.. .......######Gale Centaur of Vehumet *..... '####žì·jóWò.........*.Health: 62/62 ======================== ....#........*Magic: 21/30 ================-------- ....#......*AC: 5Str: 12 ....#....*EV: 7Int: 17 .####.#žì·jmXP..*SH: 0Dex: 12 .####.##*#######XL:  8 Next: 11% Place: Dungeon:5 ......##@......#Noise: ===------  Time: 5316.9 (0.0) žì·j·Xù......##.......#b) +1 dagger (distort) ......##.......#žì·j÷XïCast: Airstrike (2%) ###...##......##Gem (4251) ...#####žì·j3Y#......## ##.....+#.......#e   Duvessa žì·jvYl##....##########.......#e   Dowan ......##......##.......# žì·jZ¤.......................#Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't  noticed you, 76% to hit)  The zap hits Duvessa.  Duvessa is almost dead.The zap hits Dowan!  Dowan is moderately wounded.žì·jÐÞK.ežì·j³ßG.ežì·j ç1..'žì·jâçe7.9 (10žì·j_îžì·jiñ  noticed you, 76% to hit)  The zap hits Duvessa.  Duvessa is almost dead.The zap hits Dowan!  Dowan is moderately wounded. _Dowan shouts!žì·j»×žì·jñÝŸì·j³o........tswn the Zephyrmancer ...##.. .......######Gale Centaur of Vehumet *..... '####.........*.Health: 62/62 ======================== ....#........*Magic: 20/30 ================-------- ....#......*AC: 5Str: 12 ....#....*EV: 7Int: 17 .####.#..*SH: 0Dex: 12 .####.##*#######XL:  8 Next: 11% Place: Dungeon:5 Ÿì·jä......##@......#Noise: ===------  Time: 5317.9 (0.0) ......##.......#b) +1 dagger (distort) ......##.......#Cast: Airstrike (2%) ###...##......##Gem (4250) ...######......## ##.....+#.......#e   Duvessa ##....##########.......#e   Dowan ......##......##.......# .......................#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Ÿì·j’JPress: ? - help, Shift-Dir - straight lineŸì·jYžK.eŸì·j¿¢G.eŸì·jë¥0..'Ÿì·jn§o--8.9 (149Ÿì·j®­Ÿì·j4°; _The zap misses Duvessa. The zap misses Dowan.Ÿì·j,ð8--Ÿì·jdöŸì·jˆU ........tswn the Zephyrmancer ...##.. .......######Gale Centaur of Vehumet *..... '####.........*.Health: 62/62 ======================== ....#.......*.Magic: 19/30 ===============--------- ....#......*AC: 5Str: 12 ....#....*EV: 7Int: 17 .####.#..*SH: 0Dex: 12 .####.##*#######XL:  8 Next: 11% Place: Dungeon:5 ......##@......#Noise: =--------  Time: 5318.9 (0.0) ......##.......#b) +1 dagger (distort) ......##.......#Cast: Airstrike (2%) ###...##......##Ÿì·j³V «[39;49mGem (4249) ...######......## ##.....+#.......#e   Duvessa ##....##########.......#e   Dowan ......##......##.......# .......................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Duvessa.  Duvessa is almost dead.The zap hits Dowan.Ÿì·j£Ø ’.e.eŸì·j‘à 0...Ÿì·jZá –20=9.9 (18Ÿì·j/é Ÿì·j^ò ·MAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The zap hits Duvessa.  Duvessa is almost dead.owan. _Dowan is moderately wounded. ì·jI ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ì·jûÿÓ e.  Duvessa is struck by an arc of lightning.  You are struck by an arc of lightning. A blue arc grounds itself harmlessly. ì·j÷ ì·j$57 ì·jM§--18--=207 ì·j  ì·jD = _Duvessa hits you with a +0 short sword.¡ì·jÔ¡õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¡ì·jW ‡ **Duvessa is struck by an arc of lightning.¡ì·jdè G'e¡ì·jãè D.e¡ì·jxï 2@¡ì·j¥ð _5---6¡ì·jðð x----16¡ì·j=ø ¡ì·jjû W _You are struck by an arc of lightning. The lightning grounds out.¢ì·jû<õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¢ì·jÐ **Dowan is struck by an arc of lightning.  Dowan is heavily wounded.¢ì·j<�Ÿ e@You are struck by an arc of lightning. The lightning grounds out.¢ì·jxžÝ1---14---25¢ì·jʤ¢ì·j]§q _Duvessa barely misses you. Dowan hits you with a +0 dagger.¢ì·j£3 õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¢ì·j˜²Ê.  Duvessa is almost dead.  You are struck by an arc of lightning.  Duvessa is struck by an arc of lightning.  You kill Duvessa!  Vehumet accepts your kill.  Dowan's eyes darken. "You have made a grave mistake."¢ì·j™¼Š***e   Dowan (fast)  Dowan's eyes darken. "You have made a grave mistake."Dowan seems to find hidden reserves of power!  The lightning grounds out. Dowan is struck by an arc of lightning.  Dowan is severely wounded.You are struck by an arc of lightning. Dowan is struck by an arc of lightning.  Dowan is almost dead.£ì·j“î §eYou are struck by an arc of lightning. The lightning grounds out.  Dowan casts a spell.£ì·j.=@)£ì·ji[44----3--223  You are struck by an arc of lightning. The lightning grounds out.  Dowan casts a spell. _Dowan blinks!  £ì·jÅÁTraining target 10.0 for Air Magic reached!  Your Air Magic skill increases to level 10!  You need to enable at least one skill for training.£ì·jp'/  --more--¤ì·j4š¤ì·j|�   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.9   3.0   0   j - Spellcasting   3.9   5.7  -2          ¤ì·jê�x b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic  10.0   8.5  +2   d - Throwing   0.0   1.4  -2      ¤ì·j'ž     m - Evocations   0.0   1.2  -1  ¤ì·j^ž e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2      ¤ì·j.Ÿ®     f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.4  +1 +4¤ì·jYŸ.     i - Stealth   2.1   2.1  +2  ¤ì·jŒŸ            ¤ì·j¯Ÿl    ¤ì·jÒŸ³        ¤ì·jöŸn    ¤ì·j ³        ¤ì·j: l    ¤ì·j\ T    ¤ì·j~ ‘You need to enable at least one skill.[?] Help¤ì·j¢ G[=] set a skill target  ¤ì·jØ ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets¥ì·jåE> j + Spellcasting 3.9¦ì·j°¦ì·jh¸¦ì·jÈÀÀ........tswn the Zephyrmancer ...##.. .......######¦ì·j8ÁGale Centaur of Vehumet *..... '####...........Health: 44/62 =================------- ....#.........Magic: 13/30 ==========-------------- ....#.......AC: 5¦ì·jßÁStr: 12 ....#.....EV: 7Int: 17 .####.#...SH: 0Dex: 12 .####.##§#######XL:  8 Next: 22% Place: Dungeon:5 ......##@).....#Noise: ==-------  Time: 5323.9 (1.0) ¦ì·jÉÅÃ......##.......#b) +1 dagger (distort) ......##e......#Cast: Airstrike (2%) ###...##......##Gem (4244) ...######......## ##.....+#.......#e   Dowan (fast) ##....##########.......# ......##......##.......# .......................#You are struck by an arc of lightning. The lightning grounds out.  Dowan casts a spell. _Dowan blinks!  Training target 10.0 for Air Magic reached!  Your Air Magic skill increases to level 10!You need to enable at least one skill for training.¦ì·jmÇ%1¦ì·j=Φì·jAÐm _Your Spellcasting skill increases to level 4!§ì·jÀæ§ì·jAç§ì·j§î§ì·júðF _Unknown command.§ì·j'5=*§ì·js6¶ .The air twists around and strikes Dowan!  You kill Dowan!§ì·jÚ>=)§ì·jòBà9/31 ----7=4Airstrike (2%)3§ì·jÐI§ì·jíKZ _Vehumet accepts your kill.¨ì·j3¨ì·j’‚¨ì·j†¨ì·jØ�=45210¨ì·jŽ‘¨ì·jø“¨ì·j~”Ž10/31=---39¨ì·j0–¨ì·jk˜¨ì·j̘`68¨ì·jpš¨ì·jÒœ¨ì·j)�:7¨ì·jÔž¨ì·j3¡¨ì·j~¡:6¨ì·j$£¨ì·jM¥¨ì·j§¥±7=1==5¨ì·jT§¨ì·jÉ©B4¨ì·j%ª¨ì·jÕ«¨ì·jù­¨ì·jB®:3¨ì·j鯨ì·jp²¨ì·jÁ²p8=2¨ì·j‡´¨ì·jѶ¨ì·j·M=1¨ì·jø¨ì·jd»¨ì·j¿»x2=0¨ì·jÁ½¨ì·j¶¿¨ì·jÀC29¨ì·jøÁ¨ì·jNĨì·j¡Ä`98¨ì·jxƨì·jâÈB7¨ì·j7ɨì·j¢Ò¨ì·j Ö¨ì·jpÖƒ3==6¨ì·jlÙ¨ì·jÈÛ¨ì·jÜq50=5¨ì·jéݨì·j‡à¨ì·jDáB4¨ì·j¨â¨ì·jèä¨ì·j.åB3¨ì·jôæ¨ì·jMé¨ì·j–é‚1==2¨ì·j�ë¨ì·jºí¨ì·j îM41¨ì·j¤ï¨ì·j ò¨ì·jmòB0¨ì·j&ô¨ì·jö¨ì·j\ö;19¨ì·jê÷¨ì·j]ú¨ì·jªúp2=8¨ì·j�ü¨ì·j¦þ¨ì·jäþB7¨ì·jبì·j¤Ž5=6¨ì·ju¨ì·j—¨ì·j×@3=¨ì·j05¨ì·jÕ ¨ì·jˆ X4¨ì·j*¨ì·j¨X3¨ì·jC¨ì·j|¨ì·jå]416==¨ì·j:2¨ì·jì¨ì·jcX1¨ì·jl¨ì·jü$X0¨ì·jµ(¨ì·j~+Y09¨ì·j]-¨ì·jô/¨ì·jG0‚5==8¨ì·j 2¨ì·j„4¨ì·jÍ4r7=7¨ì·j·6¨ì·j�;¨ì·j<<B6¨ì·jÄ?¨ì·j7C¨ì·j¬Cp6=5¨ì·j(F¨ì·jYI¨ì·jŽI,4¨ì·j¬I¨ì·jûK¨ì·j6O¨ì·jƒOr8=3¨ì·j³Q¨ì·j}U†7=2¨ì·j1X¨ì·j!i610199¨ì·jäk¨ì·jwqÀ8=9=8¨ì·j s¨ì·jkvX7¨ì·jLy¨ì·jh}¨ì·jË}:6¨ì·jÑ€¨ì·jz…v95¨ì·j´†¨ì·j0”l20==¨ì·jÝ”:4¨ì·jÓ™¨ì·j9�¨ì·j¼�:3¨ì·j´ ¨ì·j꣨ì·jW¤q60=2¨ì·j §¨ì·j1ª¨ì·j£ªB1¨ì·j ­¨ì·jª°¨ì·jû°$=¨ì·j(±00¨ì·j%´¨ì·j…·¨ì·jê·s1=89¨ì·j\º¨ì·jܽ¨ì·jF¾#1¨ì·j�¾M=8¨ì·jöÀ¨ì·jnÄX7¨ì·j)Ǩì·j‡Ê¨ì·jÔÊB6¨ì·jaͨì·jdШì·jÈÐS2=2¨ì·j Ñj==5¨ì·jaÓ¨ì·jÙÖ¨ì·j¨×B4¨ì·j”Ù¨ì·j“ܨì·jØÜB3¨ì·jcߨì·jÖâ¨ì·j3ãB2¨ì·jæ¨ì·jFé¨ì·j§éf==1¨ì·jì¨ì·jéî¨ì·j[ïJ30¨ì·jzï¨ì·j ñ¨ì·jÀô¨ì·j õC79¨ì·jŸ÷¨ì·j¤¨ì·jB8¨ì·jÛ¨ì·j· ¨ì·j B7¨ì·j¬¨ì·jèì·j7#4¨ì·jlM=6¨ì·j¿¨ì·j¨ì·jËB5¨ì·jc¨ì·jG¨ì·j›B4¨ì·jö!¨ì·j‹/¨ì·j80B3¨ì·jŠ3¨ì·j)7¨ì·j‹7T=2¨ì·jÿ:¨ì·jx=¨ì·jÔ=#5¨ì·jÿ=M=1¨ì·jæ?¨ì·j’B¨ì·jäBB0¨ì·jöD¨ì·jHH¨ì·j›HC69¨ì·jXK¨ì·jyN¨ì·jÎNB8¨ì·jqQ¨ì·jýUj=7¨ì·jìW¨ì·j$[¨ì·j‚[#6¨ì·j£[M=6¨ì·jU^¨ì·j×`¨ì·jtaB5¨ì·jöc¨ì·j–g¨ì·jÿg,4¨ì·j7h¨ì·jÏk¨ì·jÊnB3¨ì·j#o¨ì·j©q¨ì·jž~†7=2¨ì·jgƒ¨ì·jmˆ¨ì·jôˆ:1¨ì·j‹‹¨ì·j�X0¨ì·j÷‘¨ì·jý”¨ì·jO•;59¨ì·j©—¨ì·j›¨ì·jÆ›B8¨ì·jŠž¨ì·j¢¨ì·j`¢68=¨ì·j‡¢:7¨ì·j6¥¨ì·j'©¨ì·jq©B6¨ì·jþ«¨ì·j$°X5¨ì·j-²¨ì·j°µ¨ì·j¶B4¨ì·j“¸¨ì·j�»¨ì·jì»w9==3¨ì·j¼¨ì·jº¾¨ì·jÁÁ¨ì·jÂB2¨ì·j°Ä¨ì·j]Ǩì·j´Ç:1¨ì·júȨì·j̨ì·jiÌB0¨ì·jÇΨì·j¯Ñ¨ì·jÒU=49¨ì·jsÔ¨ì·j÷רì·j<Øq30=8¨ì·j�Ú¨ì·jxÞX7¨ì·jçà¨ì·jêìX6¨ì·j|ð¨ì·j“ô¨ì·jèôB5¨ì·j�÷¨ì·jÀú¨ì·jûw1==4¨ì·j›û¨ì·j²ý¨ì·jc¨ì·j¨ì·jY:3¨ì·j× ¨ì·jm@  There is an open door here.¨ì·j‚¨ì·jDI2 _¨ì·j#¨ì·j³¨ì·j¨ì·jtB1¨ì·j "¨ì·j0&¨ì·j‹)¨ì·jô)T=0¨ì·jÍ-¨ì·j1¨ì·j]3Y39¨ì·j¶5¨ì·j09¨ì·j<¨ì·j]<B8¨ì·j�>¨ì·jµA¨ì·juD¨ì·jÁDB7¨ì·jäF¨ì·j‰g1654 _You now have 194 gold pieces (gained 7).3¨ì·j¤q¨ì·jv¨ì·jŒvB2¨ì·jGy¨ì·jp}¨ì·jC�X1¨ì·j„¨ì·jb‡¨ì·jЍì·jÚŠB0¨ì·jf�¨ì·j«‘¨ì·j¬“¨ì·j”C29¨ì·j㕨ì·jò˜¨ì·jhœX8¨ì·jd�¨ì·j$ ¨ì·jm¢¨ì·j«¢,7¨ì·jТ¨ì·jI¤¨ì·jf§¨ì·jæ¬n6¨ì·j+·  ########## ##############....^...# .......#..@.....# ---.......#..# .......#........# .............#.. . #.##....##.. #...####.. #.###'#### ##......... #........# #......... #........# #......... #........# #...............¨ì·j½244117.0)¨ì·j`¾‚---285¨ì·j÷¨ì·j·Ê- _m - a +0 pair of gloves¨ì·j°ž ¨ì·jeŸ ¨ì·j㣠¨ì·j™¥ ¨ì·j§ ¨ì·jœ² 43¨ì·jh³ B2¨ì·j+´ ¨ì·j‹¸ ¨ì·jÈÁ „1¨ì·jsÄ X0¨ì·jÅÆ ¨ì·j¿É ¨ì·jãË Y19¨ì·jgÍ ¨ì·joÏ ¨ì·j<Ñ ¨ì·j‡Ñ B8¨ì·jüÒ ¨ì·jUÕ ¨ì·j × ¨ì·jt× B7¨ì·j�Ù ¨ì·j¡Û ¨ì·j†Ý ¨ì·jêÝ B6¨ì·jß ¨ì·j�ã ¨ì·jAä ¨ì·jÈä B5¨ì·jXæ ¨ì·jîè ¨ì·j¾ê ¨ì·jë B4¨ì·j}í ¨ì·j$ï ¨ì·jGñ ¨ì·j¡ñ B3¨ì·j ó ¨ì·jõ ¨ì·jÛö ¨ì·j+÷ B2¨ì·jËø ¨ì·jþ ¨ì·j8 ¨ì·j� B1¨ì·j¸ ¨ì·j• ¨ì·jC ¨ì·j® B0¨ì·j ¨ì·j· ,¨ì·j` o09¨ì·j8 ¨ì·jƒ :8¨ì·jO ¨ì·j( ¨ì·j ¨ì·jQ B7¨ì·js ¨ì·j7 ¨ì·jÖ ¨ì·j1 B6¨ì·j ¨ì·j¼ ¨ì·jé ¨ì·j¤ B5¨ì·j—! ¨ì·j # ¨ì·jø# ¨ì·ji$ ,4¨ì·j’$ ¨ì·j#% ¨ì·jÜ( ¨ì·j/+ ¨ì·jœ+ :3¨ì·jf- ¨ì·je/ ¨ì·jV: ¨ì·jï: B2¨ì·jW= ¨ì·j•@ ¨ì·jlC X1¨ì·jŠD ¨ì·jÔK „0¨ì·jÉN ¨ì·jÉP ¨ì·j,Q D099¨ì·jãR ¨ì·jyz ú8765¨ì·j ¡ _n - 2 javelins4¨ì·j$· Œ321¨ì·j¢º G08987654321'¨ì·j<¼ n0¨ì·j¼½ $ ¨ì·j£¾ _You open the door.¨ì·j5¿ ¨ì·j·¿ C79¨ì·jiÀ ¨ì·jÖà @  There is an open door here.¨ì·jÔÄ ¨ì·j\Å I8 _¨ì·j)Æ ¨ì·j)Î ¨ì·j4Ï ¨ì·j›Ï B7¨ì·jÃÐ ¨ì·j~Õ ¨ì·j¬Ö ¨ì·jïÖ B6¨ì·jÊ× ¨ì·jrÜ ¨ì·j°Þ ¨ì·j0ß B5¨ì·j{à ¨ì·j¿ä ¨ì·jqæ ¨ì·jÕæ B4¨ì·jþç ¨ì·jåë ¨ì·jœí ¨ì·j2î B3¨ì·jï ¨ì·jåò ¨ì·jpô ¨ì·jÒô B2¨ì·jö ¨ì·jÏù ¨ì·jü ¨ì·jiü B1¨ì·j8þ ¨ì·j ¨ì·jV X0¨ì·jD ¨ì·j ¨ì·jÔ o69¨ì·jÊ ¨ì·jé ¨ì·jB B8¨ì·j* ¨ì·jŽ ¨ì·jÓ ¨ì·j6 B7¨ì·j  ¨ì·j! ¨ì·jê" ¨ì·jG# B6¨ì·jš$ ¨ì·ju' ¨ì·j") ¨ì·j›) B5¨ì·j&+ ¨ì·jÕ- ¨ì·jj0 X4¨ì·j§T Ú3  There is an open door here.¨ì·j—W ¨ì·jX I2 _¨ì·j~[ ¨ì·jÞ` $  Things that are here:¨ì·j©c �  a +0 short sword; a +0 chain mail; the elf corpse of Duvessa¨ì·j9g ¨ì·jñg I1 _¨ì·jRk ¨ì·jPp ¨ì·j3t X0¨ì·j w ¨ì·jg{ ¨ì·j£ Y59¨ì·je� ¨ì·j‚… ¨ì·j'‰ ¨ì·jÓ‰ B8¨ì·jwŒ ¨ì·j¶� ¨ì·jcž X7¨ì·jº¢ ¨ì·j*© ¨ì·j¶¬ ¨ì·jí :6¨ì·j†¯ ¨ì·j ³ ¨ì·j3¶ ¨ì·jζ B5¨ì·jæ¹ ¨ì·j„¾ ¨ì·j»Á ¨ì·j ,4¨ì·j; ¨ì·jþÄ ¨ì·j]È ¨ì·j÷Ê ¨ì·jEË B3¨ì·jáÍ ¨ì·jNÐ ¨ì·jÒ B2¨ì·jfÓ ,¨ì·jýÖ ¨ì·jxý ¨ì·j! n1¨ì·j¸ ¨ì·j˜ B0¨ì·j� ¨ì·j2 ¨ì·jŸ ¨ì·j5 C49¨ì·j1 ¨ì·j‹$ ¨ì·j>' ¨ì·j( B8¨ì·jß( ¨ì·j, ¨ì·j . ¨ì·jm. B7¨ì·j[/ ¨ì·jý2 ¨ì·j6 ¨ì·jf6 B6¨ì·jl8 ¨ì·jŽ< ¨ì·jz? X5¨ì·j�C ¨ì·j(F ¨ì·jAH ¨ì·j™H B4¨ì·j¸J ¨ì·j?N ¨ì·j5Q X3¨ì·jS ¨ì·j&V ¨ì·j¤X ¨ì·jHY ¨ì·jJ[ :2¨ì·jÇ\ ¨ì·j”n „1¨ì·jÂq ,¨ì·js B0¨ì·jÄt ¨ì·jâ ¨ì·j ä ¨ì·jå ¨ì·jVå B6¨ì·j1æ ¨ì·j è ¨ì·j$ê X5¨ì·j‚ê ¨ì·jïë ¨ì·jí ¨ì·jŒí B4¨ì·joî ¨ì·jOn3¨ì·j¨ì·je¨ì·jÖB2¨ì·j=¨ì·ju¨ì·j|¨ì·jþ¨ì·jÙX1¨ì·j^ ¨ì·j!¨ì·jØ!B0¨ì·j³"¨ì·j¨'¨ì·jÝ(¨ì·j-)¨ì·jX);89¨ì·j*¨ì·j®/¨ì·jò0¨ì·j|1B8¨ì·jE2¨ì·ji7¨ì·jÞ8¨ì·j|9B7¨ì·j":¨ì·jF?¨ì·jM@¨ì·jÚ@B6¨ì·j8B¨ì·jG¨ì·j'H¨ì·jµHB5¨ì·jøI¨ì·jCN¨ì·j©O¨ì·júO,4¨ì·j"P¨ì·j-Q¨ì·j4U¨ì·j>W¨ì·j³WB3¨ì·j´X¨ì·j_\¨ì·j=^¨ì·jª^B2¨ì·j`¨ì·j¬c¨ì·j�e¨ì·j fB1¨ì·jŸg¨ì·jŸk¨ì·j¾m¨ì·jnB0¨ì·j—o¨ì·jœs¨ì·jàu¨ì·jÒvC79¨ì·jíx¨ì·j/Ѝì·j›Œ¨ì·jÿŒB8¨ì·jvލì·jB’¨ì·j'•X7¨ì·jé–¨ì·j­™¨ì·j‹›¨ì·jé›B6¨ì·j9�¨ì·jû®54¨ì·j‰±¨ì·j²B3¨ì·jº½¨ì·jF¨ì·j#ÄX2¨ì·j0Ǩì·j€Õ¨ì·jÖØX1¨ì·jÛ¨ì·j›Þ¨ì·jsà¨ì·jêàB0¨ì·jmâ¨ì·jBå¨ì·j:ç¨ì·j;êY69¨ì·j.û487¨ì·j¿ûB6¨ì·j¾ý¨ì·j^¨ì·jX¨ì·jªB5¨ì·jv¨ì·j-@  There is an open door here.¨ì·jP ¨ì·jª I4 _¨ì·j- ¨ì·jˆ¨ì·j¨ì·jqB3¨ì·jÓ¨ì·j>"¨ì·jÓ#¨ì·j<$B2¨ì·jý%¨ì·j *¨ì·jª,X1¨ì·ju.¨ì·jí2¨ì·jÉ4X0¨ì·jB6¨ì·j|:¨ì·jÕ;¨ì·j,<C59¨ì·jg=¨ì·j'A©ì·jÊX8©ì·j+©ì·jk©ì·jF ©ì·j§ B7©ì·jû ©ì·jD©ì·j˜©ì·jÎX6©ì·j1©ì·jÖ!v543©ì·j%&©ì·jP'X2©ì·jw(©ì·j?+©ì·j,©ì·jÛ,B1©ì·jS-©ì·jý/©ì·jç0©ì·j}1B0©ì·jŽ2©ì·jË4©ì·j)7o49©ì·jU9©ì·jZ:©ì·j;B8©ì·j˜;©ì·jt>©ì·jc@©ì·jª@B7©ì·jÑA©ì·jšD©ì·jêE©ì·jFFB6©ì·j4H©ì·j¯I©ì·jWK©ì·jžMB5©ì·jO©ì·jQ©ì·j’RX4©ì·jT©ì·j W,©ì·j¡Z©ì·j:[:3©ì·jç_©ì·jÇ`n2©ì·j]a©ì·j¾c©ì·j$eX1©ì·j+f©ì·j³g©ì·j\sX0©ì·j,t©ì·jØx©ì·juzY39©ì·jý{©ì·j ~©ì·jp©ì·jÈB8©ì·j逩ì·j�ƒ©ì·jü„X7©ì·jr…©ì·já‡'©ì·j2‰©ì·jt‰B6©ì·j¦Š©ì·jq�7 _You open the door.©ì·jÑŽX5©ì·j8�©ì·jE”·There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.©ì·jÕ•©ì·j�–I4 _©ì·j„—©ì·j<™©ì·j«š©ì·jìš:3©ì·jœ©ì·jò¾©ì·jÞÀ©ì·jdÁB2©ì·jb©ì·jtË©ì·jfÌ©ì·jåÌB1©ì·jÁÍ©ì·jæØ¡You open the door. _There is an open door here. _You open the door. _There is an open door here.  ©ì·j Ú©ì·jÂÚI0 _©ì·j<Ü©ì·jýã©ì·j å©ì·j|åC29©ì·jYæ©ì·j·ï©ì·j¡ð©ì·jñðB8©ì·jqò©ì·jøû©ì·jûýX7©ì·jBÿ©ì·j©ì·jÐ X6©ì·j$ ©ì·jR©ì·j0©ì·j×B5©ì·j©ì·j ©ì·jK!©ì·j¢!B4©ì·j#©ì·jV*©ì·j6,©ì·j,B3©ì·jP.©ì·jf5©ì·j>7©ì·j´7B2©ì·jž9©ì·jq@©ì·j™B©ì·jðBB1©ì·jùD©ì·jåK©ì·j%N©ì·jrNB0©ì·jGP©ì·jqW©ì·jGZY19©ì·jÁ\©ì·jc©ì·jve©ì·j4fB8©ì·j·g©ì·jÓm©ì·j)p©ì·j¦p:7©ì·jWr©ì·jt™6543©ì·jx�©ì·jÆ¢n2©ì·j¡¦©ì·j.©©ì·jŸ©:1©ì·jG«©ì·jý·©ì·jÓº©ì·j9»B0©ì·j>¾©ì·jƦThere is an open door here. _You open the door. _There is an open door here.   stone staircase leading up here.©ì·jXÉ©ì·jwÊJ09 _©ì·jvÍ©ì·jèЩì·jZÓ©ì·jªÓ,8©ì·jÓÓ©ì·j5Ö©ì·jóÙ©ì·jÛÜ©ì·j/ÝB7©ì·j>ß©ì·j“â©ì·j£åX6©ì·j<ç©ì·j*ë©ì·jZí©ì·j¿íB5©ì·j„ï©ì·jó©ì·jäô©ì·jBõB4©ì·j÷©ì·j'ú©ì·jü©ì·jYüB3©ì·jžý©ì·j[©ì·j©ì·joB2©ì·jï©ì·jô©ì·j! ©ì·jk B1©ì·j9 ©ì·jq ©ì·jY©ì·j¶B0©ì·j6©ì·j³©ì·jÞ©ì·j\D899©ì·jH©ì·j©ì·jB©ì·j—B8©ì·j_ ©ì·jX#©ì·jt$©ì·jÌ$B7©ì·j &©ì·j})©ì·jã)©ì·jw*B6©ì·jf+©ì·j7-©ì·ja/©ì·jX0X5©ì·j6©ì·j²7X4©ì·j³8©ì·ja;©ì·j‘<©ì·j°=B3©ì·jž>©ì·júA©ì·j]B©ì·j”BB2©ì·jûC©ì·j¬E©ì·jãF©ì·j)GB1©ì·j½H©ì·jBJ©ì·jôJ©ì·j;KB0©ì·j=L©ì·j"O©ì·j¿P©ì·jQ-89©ì·jMQ©ì·jOR©ì·j³T7 _You open the door.©ì·jV©ì·jnVB8©ì·jlW©ì·j~†5 ....<....................########.......########....>...# #### #........# '# #........# #©ì·j ‡Ã# #........# ## #........# ###########........# ##'#.....#....#........# #.....#....@........# 679.9 (128 ©ì·jC‡(.....#.....#....#.......<# ...#.....#....#........# ©ì·jŸ‡Ù...#.....#....#........# ...#.....#....#........#...#.....#....#........# ######.....######©ì·jò‡Ã..# ####### ##########  ©ì·jBˆ#There is an open door here.©ì·j²‰©ì·jóŽ©ì·jH‘E _Done exploring.©ì·jy©ì·j–  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.9   3.0   0   j + Spellcasting 4.4   7.1  -2          ©ì·jóI b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic  10.0   8.5  +2   d - Throwing   0.0   1.4  -2           m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2  ©ì·jHà         f - Armour   0.0   1.0   0      ©ì·j�, g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.4  +1 +4©ì·jÑ�     i - Stealth   2.1   2.1  +2      ©ì·jY@                        ©ì·j¥            ©ì·j“    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ©ì·j0ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsªì·jA”ªì·j&œªì·j5¤I....<....................######## tswn the Zephyrmancer .........########....>...#ªì·jޤGale Centaur of Vehumet *..... ###......##........#Health: 62/62 ======================== ..'......#ªì·jÒ¤¿#........#Magic: 31/31 ======================== ..#......#ªì·jû¤h#........#AC: 5ªì·j^¥­Str: 12 ..#......##........#EV: 7ªì·j“¥ÂInt: 17 ###......########........#SH: 0ªì·j¿¥«Dex: 12 ..##'#.....#....#........#ªì·j¦zXL:  8 Next: 27% Place: Dungeon:5 .....#.....#....@........#Noise: ---------  Time: 5679.9 (0.0) ªì·j¡¦ .....#.....#....#.......<#b) +1 dagger (distort) .....#.....#....#........#Cast: Airstrike (2%) .....#.....#....#........#Gem (3888) ªì·jã¦æ.....#.....#....#........# .....#.....#....#........# ªì·jÿ§›######.....######........######## ########## _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _You open the door.  There is an open door here. _Done exploring.ªì·jrÉPªì·jmªì·jûªì·jN ªì·jäN… ....<....................ªì·jÓX3ªì·jjYE _Done exploring.ªì·jµ ªì·jJ ªì·jÎ ªì·j‚@ ;ªì·jåI [ _Done exploring.ªì·jÿŒªì·j…�ªì·jQŽªì·jð´ªì·j¾µªì·jà¿[ _Done exploring.«ì·j–A «ì·j“B ©Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple ¬ì·jÇL¬ì·j·o....<....................######## tswn the Zephyrmancer .........########....>...#Gale Centaur of Vehumet *..... ###......##........#Health: 62/62 ======================== ..'......##........#Magic: 31/31 ======================== ..#......##........#AC: 5Str: 12 ..#......##........#EV: 7Int: 17 ###......########........#SH: 0Dex: 12 ..##'#.....#....#........#XL:  8 Next: 27% Place: Dungeon:5 .....#.....#....@........#Noise: ---------  Time: 5679.9 (0.0) .....#.....#....#.......<#b) +1 dagger (distort) .....#.....#....#........#¬ì·jçpžCast: Airstrike (2%) .....#.....#....#........#Gem (3888) .....#.....#....#........# .....#.....#....#........# ######.....######........######## ########## _You open the door.  There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.¬ì·j„q¬ì·j“�¬ì·jaƒ¬ì·jäŽù7 _6¬ì·j�X5¬ì·jo�¬ì·jç’¬ì·jU”¬ì·j³”B4¬ì·jr•¬ì·j¤—¬ì·jϘ¬ì·j™,3¬ì·jA™¬ì·jmš¬ì·jk ¬ì·jr¢¬ì·jÒ¢¬ì·jh£:2¬ì·jΤ¬ì·j¬¦¬ì·jc¨¬ì·jý¨B1¬ì·jIª¬ì·j ­Y  There is a stone staircase leading down here.¬ì·j ®¬ì·j°¬ì·jZ°I0 _¬ì·j+²¬ì·j䊔679¬ì·j{”l _You climb downwards.  Found Luil's Weapon Boutique. Found a stone staircase leading up.¬ì·j·–$ .. .# ...  ##.# . ..  .... .##..  ##.. ....  #....#..##  #∩...#...#  #........#  #.<# 89.4 (9.5 #..#...  #...  ........#...  ....#....# .. #...####.## . #### ## ¬ì·jجì·j�¬ì·j  a _There is a stone staircase leading up here.¬ì·jœ ¬ì·j8 ¬ì·jV ¬ì·jî ¬ì·j ¬ì·jK ã8 _7¬ì·j)! ¬ì·jR# ¬ì·j¦# B6¬ì·jü$ ¬ì·jk' ¬ì·j‰) ¬ì·jü) B5¬ì·jæ* ¬ì·jw, ¬ì·j‰. ¬ì·jè. B4¬ì·jŒ/ ¬ì·j9 ¬ì·jöA ÙWelcome to Luil's Weapon Boutique! What would you like to do?  a -  6 gold a +0 club ¬ì·j_B ( b -  137 gold a +1 dagger of holy wrath  c - 1261 gold a +4 vampiric demon trident  d -  830 gold the +6 flail of Imon {elec, Will+ Str+2 Dex+4}  e -  292 gold a +2 antimagic long swordf -  65 gold a +0 quarterstaff  g -  39 gold a +0 short sword ¬ì·j™B  h -  72 gold a +0 short sword of protection  i - 1526 gold the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} You have 194 gold pieces. ¬ì·jC *[Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list±ì·j1T ±ì·jûZ ±ì·j¹a t tswn the Zephyrmancer  ##. ....Gale Centaur of Vehumet *.....  #.. ... .$..Health: 62/62 ========================  .. ..## .....Magic: 31/31 ========================  ##.##..# ....#AC: 5Str: 12  ......##...EV: 7Int: 17  ##........SH: 0Dex: 12  #....#..##±ì·j\b •XL:  8 Next: 27% Place: Dungeon:6  #@...#...#Noise: ---------  Time: 5694.4 (5.0)  #........#b) +1 dagger (distort)  #.<...<..#±ì·jÞb 1Cast: Airstrike (2%)  #..#..........Gem (3874)  #..#..........  #..........#...  ##....#....# ..  ±ì·j.c Ž#...####.## .  #### ## _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found Luil's Weapon Boutique. Found a stone staircase leading up. ±ì·jmc g_There is a stone staircase leading up here.  There is an entrance to Luil's Weapon Boutique here.±ì·j‹p a _²ì·j« I²ì·j³"²ì·j©1u3 _²ì·j’D¢210²ì·jGY69²ì·jH²ì·j`K²ì·jÒM²ì·jENB8²ì·jïN²ì·jéP²ì·jˆSX7²ì·j–T²ì·jW²ì·jôX²ì·j‚YB6²ì·j(Z²ì·jk\²ì·jÙ^²ì·jR_B5²ì·j`²ì·jía²ì·jVeB4²ì·j¬e²ì·j¬f²ì·jÉg²ì·jj²ì·jbjB3²ì·jˆk²ì·jWn²ì·j³nB2²ì·j5o²ì·j­r5_There is a stone staircase leading down here. _You climb downwards.  Found Luil's Weapon Boutique. Found a stone staircase leading up. _There is a stone staircase leading up here. _You now have 208 gold pieces (gained 14).²ì·jhtX1²ì·jdu²ì·jów²ì·j•y²ì·jèyB0²ì·jfz²ì·jø{²ì·jH~Y59²ì·j/²ì·jº€²ì·jñ‚²ì·j¨ƒB8²ì·jꃲì·jˆ…²ì·jç‡X7²ì·j{ˆ²ì·jà‰²ì·j ŒX6²ì·j䌲ì·jÙ’š5²ì·j¹”X4²ì·j —²ì·jc—²ì·j€˜²ì·jó˜B3²ì·jy™²ì·j›²ì·jòœX2²ì·j÷�²ì·j8Ÿ²ì·jG¡²ì·jx£X1²ì·jŒ¤²ì·jL§X0²ì·j¨¨²ì·j·ª²ì·jˆ¯²ì·j°C49²ì·j7²²ì·jï´²ì·j¢·²ì·jõ·B8²ì·j!¹²ì·j±¼²ì·j|¿X7²ì·j;Á²ì·j“òì·j?Ʋì·jŽÆB6²ì·jÏDzì·j±ËX5²ì·jÕ̲ì·j(ÐM _You now have 217 gold pieces (gained 9).²ì·j!ÓX4²ì·jdÔ²ì·j¿Ö²ì·jƒÙ²ì·jæÙB3²ì·jÛ²ì·j,ݲì·jüßX2²ì·jfá²ì·j+ã²ì·j»åX1²ì·j÷æ²ì·jwï?  §# .#.. §≈≈##......# .# ≈≈§#..#...# ..  ≈§§§.##..##. ²ì·jþïü#########§≈§.#..... ........§.§≈......# ...........##.....# ..#.........###...# ###.....##...##.@.# .#.....##..#.#..### .##....#..##.#..### ..........##......# ²ì·jŠð¸#..#########.#.#......# #...###..##.####.. ....#....# ..# .<..# ....## .## .........:....# ..  ²ì·jñFYou pick up a parchment of Teleport Other and begin reading...²ì·j ÷L§727.4 (33.0)²ì·j#\f8.4 (340²ì·júa²ì·jdG _You add the spell Teleport Other to your library.²ì·j§ ú39²ì·jŽÚ ~87654²ì·j:ò X3²ì·jó ²ì·j ²ì·jñ š2²ì·j0 B1²ì·jù ²ì·jé"   ...#..###.....##...##...###.##..#.....##..#.#..####......##....#..##.#..#####.............##......#  #....#..#########.#.#......#  #∩...#...#.....###..##.####..  #..#.........# ..#  #.<...<..##........## .##  #..#..........@....# ..  #..#.............### ..  #..........#......# ...  ##....#....#........  #...####.##.........  #### #####......#$. ²ì·jÚ# ¬#......# . ........  You pick up a parchment of Scorch and begin reading...²ì·j¢- 237.4 (9.0)²ì·jû. i8.4 (10.0)0²ì·jÇ4 ²ì·jƒB ? _You add the spell Scorch to your library.³ì·j«3³ì·jö«³ì·jW®³ì·j–±³ì·j¼o29³ì·jV½ÿ ......##....#..##.#..### ##.............##......# #....#..#########.#.#......# #∩...#...#.....###..##.####.. #........##.........# ..# #.<...<..##........## .## #..#...............# .. #..#.............### .. ..........## ... 9.0) #...# ³ì·jF¾Ê#...####.##....# #### #####$... # ... ........ .#... #.......>³ì·jüųì·jIÇf40.4 (28³ì·j ̳ì·jæÎ; _Found a stone staircase leading down.³ì·jÈ3³ì·jy‰³ì·jfŒ³ì·jÖ 76³ì·jŽÕ54  You encounter an adder.#...#.....###..##.####.. .....##.# ..# ..<..##........## .## . ...............# .. .# .....### .. ... ......#......#####..... .#....#........#.# .. .###.##....#S#....  #####......#@.......  #......#....#.#. #........#Airstrike (2%) #............#.# #.......>.......###.#.$..S [4³ì·jÊ×2m  adder (asleep)####..####...#.## ...###4.4 (45.4 (53 _ _You see here 12 gold pieces.´ì·jj/A*´ì·j„/Ñ .  The air twists around and strikes the adder!  You kill the adder!Vehumet accepts your kill.´ì·jþ;@†´ì·jíJ28---8===6.4 (1Airstrike (2%)2 _You feel your power returning.´ì·jñ 3´ì·j  ´ì·jµ ´ì·j@Q 10199=--876530==4321=01=09 _Magic restored.8 _You now have 229 gold pieces (gained 12).´ì·jTS ´ì·j²S B7´ì·j®T ´ì·jPW ´ì·j"Z ´ì·jrë 6=5432 _You now have 241 gold pieces (gained 12).107998765432[0;10´ì·jî ¸;1m10´ì·jëï ,´ì·jªñ ´ì·j8ò C89´ì·jÈò ´ì·jô ´ì·j~ö ´ì·j÷ B8´ì·jt÷ ´ì·j×ù ´ì·jTü B7´ì·j7ý ,´ì·j;ÿ ´ì·jh ´ì·jJ X6´ì·j¶ ´ì·jû X5´ì·j1 ´ì·j2 „4´ì·j5 ´ì·j² ´ì·jœ X3´ì·jÏ ´ì·j¬ ´ì·j B2´ì·j ´ì·jk ´ì·j±"  #.#..### #......# ..>... #.#.#......# ..... ##..##.####.. .... ## ..## .... ## .###.. ##.. ......# .....# #..# ....# .### ......###..#....# .#####..........# ---86.4 (4´ì·jÞ# W0.0) ...#.#..........###.### .....#†#..........# ...#............### ...#....#.#.....## ..........###....# ........#.##....## ...>.......#...## ..............##´ì·jÈ, ´ì·jˆ- H---7.4 (41´ì·jË- :1´ì·jà3 ´ì·jª6 ; _Found a stone staircase leading down.¶ì·jÞjýRead which item? Scrolls  b - 2 scrolls of blinking  f - 3 scrolls of fear  g - a scroll of fog  t - 4 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  N - a scroll of noise  c - a scroll labelled BEVARIMMIPS  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff|evoke[?] describe selected¶ì·j¦d ¶ì·j:h Ë#.#..###tswn the Zephyrmancer #......#..>...Gale Centaur of Vehumet *..... #.#.#......# .....Health: 62/62 ======================== ¶ì·ji ##..##.####.. .... ##Magic: 31/31 ======================== ....# ..## .... ...AC: 5Str: 12 ...## .###.. ##.. ....EV: 7Int: 17 ...# .....# #..# ....#SH: 0Dex: 12 .### ......###..#....#XL:  8 Next: 28% Place: Dungeon:6 ¶ì·jÑi .#####..........@.....#Noise: ---------  Time: 5787.4 (0.0) ...#.#..........###.###b) +1 dagger (distort) .....#†#..........#Cast: Airstrike (2%) ...#............###Gem (3781) ...#....#.#.....## ..........###....# ........#.##....## ¶ì·j-j ‹...>.......#...## ..............##Vehumet accepts your kill. _You feel your power returning. _Magic restored. _You now have 229 gold pieces (gained 12). ¶ì·j^j V_You now have 241 gold pieces (gained 12). _Found a stone staircase leading down.¶ì·j>n ¶ì·jAr LIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BEVARIMMIPS  e - a scroll labelled ISTRAF ENUPEKERPH ¶ì·j«r i h - a scroll labelled QESOUL MOASENE Potions (select first with !)  d - 3 grey potions  f - 2 fuming yellow potions  j - 2 fizzy silvery potions  k - a black potion  l - 2 golden potions  n - 2 blue potions  o - a yellow potion ¶ì·jêr  p - a fuming green potion[?] describe selected·ì·j@W·ì·jt]·ì·jÈ_#.#..###tswn the Zephyrmancer #......#..>...Gale Centaur of Vehumet *..... ·ì·j–`/#.#.#......# .....Health: 62/62 ======================== ##..##.####.. .... ##Magic: 31/31 ======================== ....# ..## .... ...AC: 5Str: 12 ...## .###.. ##.. ....EV: 7Int: 17 ...# .....# #..# ....#SH: 0Dex: 12 .### ......###..#....#XL:  8 Next: 28% Place: Dungeon:6 ·ì·j)a�.#####..........@.....#Noise: ---------  Time: 5787.4 (0.0) ...#.#..........###.###b) +1 dagger (distort) .....#†#..........#Cast: Airstrike (2%) ...#............###·ì·j\a+Gem (3781) ...#....#.#.....## ..........###....# ·ì·j†aí........#.##....## ...>.......#...## ·ì·j°as..............##Vehumet accepts your kill. ·ì·jÜa±_You feel your power returning. _Magic restored. _You now have 229 gold pieces (gained 12). _You now have 241 gold pieces (gained 12). ·ì·jb&_Found a stone staircase leading down.·ì·jûp]  As you read the scroll of identify, it crumbles to dust.·ì·jre8.4 (10·ì·jw·ì·jzU _c -> I - a scroll of immolation·ì·j¼I·ì·j³J3·ì·jSN·ì·jXP·ì·j¢[·ì·j†c®.#..###tswn the Zephyrmancer ......#..>....#@+Gale Centaur of Vehumet *..... .#.#......# .........Health: 62/62 ======================== #..##.####.. ....>..###Magic: 31/31 ======================== ...# ..## .........#·ì·j$eAC: 5Str: 12 ..## .###.. ##.........EV: 7Int: 17 ..# .....# #..#.....#SH: 0Dex: 12 ### ......###..#....#XL:  8 Next: 28% Place: Dungeon:6 #####...........@....#Noise: ---------  Time: 5788.4 (0.0) ..#.#..........###.###b) +1 dagger (distort) ....#†#..........# #Cast: Airstrike (2%) ..#............###Gem (3780) ..#....#.#.....## .........###....#@   Eustachio (asleep) .......#.##....## ..>.......#...## .............## _You now have 229 gold pieces (gained 12). _You now have 241 gold pieces (gained 12). _Found a stone stairc·ì·jçj÷ase leading down.  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolationYou encounter Eustachio the Magnificent. He is wielding a +0 falchion.·ì·j¥p/  --more--¸ì·jš8¸ì·j…?JAirstrike (2%)¸ì·jÈG¸ì·jLR|9.4 (179¸ì·j¥e• _You now have 241 gold pieces (gained 12). _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolation  You encounter Eustachio the Magnificent. He is wielding a +0 falchion. _Found a stone staircase leading down.¸ì·jî� A*¸ì·ja{ ¤ SThe air twists around and strikes Eustachio!  Eustachio shouts!¸ì·j€ ¹ .@Eustachio is moderately wounded.You encounter an adder.¸ì·j ‡ Á@S   adder (wandering)¸ì·jDˆ �27----===908¸ì·jHŽ ¸ì·jX� ƒ _Eustachio growls, "To hell with you, honourless miscreant!"¹ì·jíkA*¹ì·jïe› .SThe open air twists around violently and strikes Eustachio!¹ì·jÝf.¹ì·jvgE.@¹ì·j`oUS ¹ì·jqž3-------17¹ì·jw¹ì·jÇy] _Eustachio is heavily wounded.¹ì·jfù A*¹ì·jCó å SThe open air twists around violently and strikes Eustachio!  Eustachio is almost dead.¹ì·j|ø É §@You hear an angry hiss.  Eustachio casts a spell.¹ì·jì ². S   adder¹ì·jÖ  19------26¹ì·j ¹ì·jŽ ' _Eustachio blinks!»ì·j©- »ì·j”@ U The air twists around and strikes the adder!  You kill the adder!Vehumet accepts your kill. _You feel your power returning. _Magic restored. _You now have 229 gold pieces (gained 12). _You now have 241 gold pieces (gained 12). _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolationYou encounter Eustachio the Magnificent. He is wielding a +0 falchion. »ì·j)A �_Found a stone staircase leading down.  The air twists around and strikes Eustachio!  Eustachio shouts!  Eustachio is moderately wounded.You encounter an adder. _Eustachio growls, "To hell with you, honourless miscreant!"The open air twists around violently and strikes Eustachio! _Eustachio is heavily wounded.The open air twists around violently and strikes Eustachio!  Eustachio is almost dead.»ì·jyA ŽYou hear an angry hiss.  Eustachio casts a spell.Eustachio blinks!»ì·j¬v _You now have 217 gold pieces (gained 9).  You pick up a parchment of Teleport Other and begin reading... _You add the spell Teleport Other to your library.  You pick up a parchment of Scorch and begin reading... _You add the spell Scorch to your library. _Found a stone staircase leading down. _You encounter an adder.  You see here 12 gold pieces.  The air twists around and strikes the adder! »ì·jJw J You kill the adder!  Vehumet accepts your kill. _You feel your power returning. _Magic restored. _You now have 229 gold pieces (gained 12). _You now have 241 gold pieces (gained 12). _Found a stone staircase leading down.  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolation  You encounter Eustachio the Magnificent. He is wielding a +0 falchion. _Found a stone staircase leading down.  The air twists around and strikes Eustachio!  Eustachio shouts!  Eustachio is moderately wounded.You encounter an adder.¼ì·jRç ¼ì·jvð ¼ì·jeø .#..###tswn the Zephyrmancer ......#..>....#.+Gale Centaur of Vehumet *..... .#.#......# ....S....Health: 62/62 ======================== #..##.####.. ....>.§###Magic: 19/31 ==============---------- ...# ..## .........#AC: 5Str: 12 ..## .###.. ##..@......EV: 7Int: 17 ..# .....# #..#.....#SH: 0Dex: 12 ### ......###..#....#XL:  8 Next: 28% Place: Dungeon:6 #####...........@....#Noise: ===------  Time:[¼ì·j ù (40m 5792.4 (0.0) ..#.#..........###.###b) +1 dagger (distort) ....#†#..........# #Cast: Airstrike (2%) ..#............###Gem (3776) ..#....#.#.....## .........###....#@   Eustachio .......#.##....##S   adder ..>.......#...## .............## _Eustachio is heavily wounded.The open air twists around violently and strikes Eustachio!  Eustachio is almost dead.You hear an angry hiss.  Eustachio casts a spell. _Eustachio blinks!¼ì·jÈü ¼ì·j±ý ¼ì·j’ ¼ì·j ¼ì·j ¤ @*¼ì·jø§w.  Eustachio is almost dead.  You hear an angry hiss.  Eustachio casts a spell. _Eustachio blinks!  The open air twists around violently and strikes Eustachio!!  You kill Eustachio!¼ì·jPªO.S¼ì·jt³¨)S   adder¼ì·j©¹! 16/32--423.4 (15 _Vehumet accepts your kill.¼ì·j‘¼ì·jpÅm _Your Spellcasting skill increases to level 5!½ì·jÿA*½ì·j  >The open air twists around violently and strikes the adder!  You kill the adder!Vehumet accepts your kill.½ì·jÚ,.½ì·jó—3-----34Airstrike (2%)½ì·jR:4½ì·j½ì·j¡4 _You feel your power returning.¾ì·j«s"#.#..### ¾ì·jAte#......# ..>....#.+ #.#.#......# ......... ##..##.####.. ....>..###.# ..## .........#.## .###.. ##..)......¾ì·jƒtÇ.# .....# #..#.....# .### ......###..#....# .#####.@.....#.#.#¾ì·jÓuq.###.###.#†#....# #.#...###.#....#.#.....##.###....#.#.##....##.>.#...## .##¾ì·j¸|¾ì·j~j---53¾ì·j'„¾ì·j³†¾ì·jÐʼn#.#..### ##......# ..>....#.+ ##.#.#......# .........#..##.####.. ....>..###¾ì·jçÆ.# ..## .........#.## .###.. ##..).......# .....# #..#.....# ..### ......###..#....#.#####.#.#.#.###.###.#†#...# #.#.###.#....#.#.....##..###....#.#.##....##.>¾ì·j…Ç{.#...## .##¾ì·jñϾì·jbÑ|---62¾ì·j�×¾ì·j¿Ù¾ì·j…5G.##.#..### .##......# ..>....#.+#.#.#......# ......... .###..##.####.. ....>..###.# ..## .........#.## .###.. ##..).......# .....# #..#.....#.### ......###..#....#.#####.#.#.#.###.###.#†#..# #.#.###.#....#.#.....##...###....#.#.##....##.>.#...## #.##¾ì·j\;¾ì·jî;`71¾ì·jÁA¾ì·jeC¾ì·j"ÛR.##.#..### ..##......# ..>....#.+#.#.#......# ......... ..###..##.####.. ....>..###.# ..## .........#.## .###.. ##..).......# .....# #..#.....#.### ......###..#....#.#####.#.#.#.###.###.#†#.# #.#.###.#....#.#.....##.¾ì·jœÛX.###....#.#.##....##.>.......#...## .#.##¾ì·j–ä¾ì·jNæ˜4=--80¾ì·jùë¾ì·jWî¾ì·j�V×Read which item? Scrolls  b - 2 scrolls of blinking  f - 3 scrolls of fear  g - a scroll of fog  t - 4 scrolls of teleportationa - 2 scrolls of enchant armour  I - a scroll of immolation  N - a scroll of noise  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff|evoke[?] describe selected¿ì·j®ð ¿ì·j7÷û..##.#..###tswn the Zephyrmancer ..##......#..>....#.+Gale Centaur of Vehumet *..... ####.#.#......# .........Health: 62/62 ======================== ..###..##.####.. ....>..###Magic: 14/32 ==========-------------- ¿ì·jô÷À.......# ..## .........#AC: 5Str: 12 ......## .###.. ##..)......EV: 7Int: 17 ......# .....# #..#.....#SH: 0Dex: 12 ....### ......###..#....#XL:  8 Next: 43% Place: Dungeon:6 ....#####.......@........#Noise: ---------  Time: 5798.4 (0.0) ¿ì·j;øÀ......#.#..........###.###b) +1 dagger (distort) ........#†#..........# #Cast: Airstrike (2%) ......#............###¿ì·j©ø9Gem (3770) ......#....#.#.....## .............###....# ...........#.##....## ......>.......#...## .#...............## ¿ì·jòøL_Vehumet accepts your kill. _Your Spellcasting skill increases to level 5!The open air twists around violently and strikes the adder!  You kill the adder!Vehumet accepts your kill. ¿ì·j”ù5_You feel your power returning.¿ì·j&P  Okay, then.¿ì·jk¿ì·jÖ¿ì·j« . _¿ì·j¨ 69 _8¿ì·j! –75=65¿ì·j‡$ ¿ì·jù$ B4¿ì·j‘& ¿ì·j%) ¿ì·j…) B3¿ì·jk+ ¿ì·j . ¿ì·ji. T=2¿ì·j}0 ¿ì·jÄ2 ¿ì·j3 >6=¿ì·jJ3 :1¿ì·j 5 ¿ì·j: n0¿ì·j�; ¿ì·jï; C59¿ì·j©= ¿ì·j0A ¿ì·j’A B8¿ì·jXC ¿ì·jTF ¿ì·j±F s17=7¿ì·j™H ¿ì·j¥K ¿ì·jL B6¿ì·jÉM ¿ì·jsP ¿ì·j½P ,5¿ì·jôP ¿ì·j™R ¿ì·jV ¿ì·j_V B4¿ì·jbX ¿ì·j[ ¿ì·jo[ r8=3¿ì·j·] ¿ì·j9` ¿ì·jÁ` B2¿ì·jb ¿ì·j`e ¿ì·jêe B1¿ì·j”p ¿ì·ju ¿ì·jQu B0¿ì·jþv ¿ì·já} �=49¿ì·j]� ¿ì·j¹� r9=8¿ì·jfƒ ¿ì·jl† ¿ì·j¼† B7¿ì·j=ˆ ¿ì·jZ‹ ¿ì·j7Œ B6¿ì·j)� ¿ì·jR� B5¿ì·jå� ¿ì·j…’ ¿ì·j¹• ¿ì·j– �20==4¿ì·j½— ¿ì·jtš ¿ì·júš B3¿ì·j¯œ ¿ì·j   ¿ì·j†  B2¿ì·jý¡ ¿ì·j¿¤ ¿ì·j ¥ B1¿ì·j�¦ ¿ì·j#ª ¿ì·j‡ª r1=0¿ì·j ¬ ¿ì·jm® ¿ì·jÖ® C39¿ì·j�° ¿ì·jò² ¿ì·jɳ B8¿ì·jµ ¿ì·jȼ Æ76¿ì·jà ´2=5¿ì·jhÆ ¿ì·j*Ç B4¿ì·jÉ ¿ì·jÌ ¿ì·j§Ì B3¿ì·jeÎ ¿ì·j®Ñ ¿ì·jûÑ B2¿ì·j¯Ó ¿ì·j‹Ö ¿ì·jöÖ �3==1¿ì·jŸØ ¿ì·j¨Û ¿ì·j Ü B0¿ì·jˆá o29¿ì·jµâ ¿ì·jÓå ¿ì·jæ B8¿ì·jÑç ¿ì·jrê ¿ì·jÇê y4==7¿ì·jë ¿ì·j¡ì ¿ì·jï ¿ì·jrï B6¿ì·j$ñ ¿ì·jÝó X5¿ì·jkõ ¿ì·j:ø ¿ì·j‘ø B4¿ì·j ú ¿ì·j‡ü ¿ì·j#ý T=3¿ì·j‰þ ¿ì·j€ Œ52¿ì·jø ¿ì·j@ B1¿ì·jè ¿ì·jº ¿ì·jg B0¿ì·jà ¿ì·j@ ¿ì·j© C19¿ì·j7 ¿ì·jÞ ¿ì·jM p6=8¿ì·j ¿ì·j® X7¿ì·j� ¿ì·ju% X6¿ì·j-( ¿ì·jÄ+ ¿ì·j„, B5¿ì·jÍ- ¿ì·jT1 ¿ì·jÒ1 �7==4¿ì·j`3 ¿ì·j(� g321=08=09¿ì·j›‚ X8¿ì·jˆ „7¿ì·j‹ X6¿ì·j � ¿ì·j)� ¿ì·j‰� p9=5¿ì·jE’ ¿ì·jþ” X4¿ì·jû– ¿ì·jJš ¿ì·j«š B3¿ì·jŒœ ¿ì·jTŸ ¿ì·j®Ÿ B2¿ì·jh¡ ¿ì·jý£ ¿ì·jo¤ [30=1¿ì·j­¤ ¿ì·j¨ ¿ì·jyª X0¿ì·jÇ« ¿ì·jU® ¿ì·j¬® D699¿ì·j—° ¿ì·j•³ X8¿ì·jö´ ¿ì·j¤· ¿ì·j#¸ T=7¿ì·jº ¿ì·j ½ ¿ì·jå½ p1=6¿ì·jž ¿ì·jqÇ °54¿ì·jÉ ¿ì·j±Ê ¿ì·j=Ï n3¿ì·jrÒ £2==2¿ì·jÔ ¿ì·j@Ø ¿ì·jŽÚ ¿ì·jûÚ B1¿ì·jÚÛ ¿ì·jŠÞ ¿ì·jìà ¿ì·j1á B0¿ì·jwâ ¿ì·jëæ ¿ì·jé ¿ì·j²é C89¿ì·jÀê ¿ì·j%í ¿ì·jõ –=8¿ì·j{ö ¿ì·jÑö B7¿ì·jÛ÷ ¿ì·jzý ¿ì·j ¿ì·j� B6¿ì·j, ¿ì·j" ¿ì·jN ¿ì·j� B5¿ì·j> ¿ì·jÇ ¿ì·jJ e  You encounter a hound.¿ì·jq Ù§§§≈...... .§§##.......###.. ....###...# #........... ##...##...# #........... #..#.#..### #........... ##.#..#####..........: ##......##.. h...>....#.+ ¿ì·j; ####.#.#......##..........###..##.####>..###.##..##..............####.###..####..)......Airstrike (2%) #.....## #..#.....#### #......###..#....######................#h   hound (asleep)¿ì·j¤ ÷#.#..........###.###..#†#..........# # ......#..###¿ì·jŸ5 1883.4 (85.0)¿ì·jˆ6 ,4.4 (86¿ì·jð6 :4¿ì·jrC ¿ì·jBF E _Found a parchment of Iskenderun's Mystic Blast.¿ì·jQ  .......###..  #...........  #...........  #........... .........: .##.. h...>....#.+ .....##.......... ¿ì·jF -#..@.....>..### #..............# #..####..)......  #.....## #..#.....#  #........# ..........# ... †#. #  ¿ì·j"¢‚ .......###..  #...........  #...........  #........... .........: .##.. h...>....#.+ .....##.......... ¿ì·j¹¢Ñ#..@.....>..### #..............# #..####..)......  #.....## #..#.....#  #.................# ...†#. ¿ì·j‘ª¿ì·jw«¿ì·j²¿ì·jG´\ _A hound is nearby!Àì·j” ùShopping list: 7 items, total cost 1142 gold pieces  a - [D:3] 52 gold a scroll of poison (unknown)  b - [D:3] 52 gold a scroll of fog (owned: 1)c - [D:4] 90 gold a scroll of enchant weapon (unknown)  d - [D:3] 97 gold a scroll of enchant armour (owned: 2)  e - [D:3] 97 gold a scroll of enchant weapon (unknown)  f - [D:4] 130 gold a potion of haste (unknown)  g - [D:4] 624 gold a scroll of acquirement You have 241 gold pieces [!] travel|examine|delete items [a-g] choose item[Esc] exitÁì·jà& Áì·j…,d§§§≈......#tswn the Zephyrmancer .§§##.....# .......###..Gale Centaur of Vehumet *..... ....###...# #...........Health: 62/62 ======================== ##...##...# #...........Magic: 32/32 ======================== #..#.#..### #...........AC: 5Str: 12 ..##.#..#####..........:EV: 7Int: 17 ..##......##.. h...>....#.+SH: 0Dex: 12 ####.#.#......##..........XL:  8 Next: 43% Place: Dungeon:6 ..###..##.####..@.....>..###Noise: ---------  Time: 5884.4 (0.0) Áì·jÕ-N.......##..##..............#b) +1 dagger (distort) ......###.###..####..)......Cast: Airstrike (2%) ......# #.....## #..#.....#Gem (3684) ....### #......###..#....# ....#####................#h   hound (asleep) ......#.#..........###.### ........#†#..........# # ......#............###Vehumet accepts your kill. _You feel your power returning. _Okay, then.You encounter a hound. _Found a parchment of Iskenderun's Mystic Blast. _A hound is nearby!Áì·j35Áì·js6Áì·j7>Áì·jÖ?Áì·j¿Út#§§§.#..... §§§≈... §§##.....# .### ....# ##...##...# # #.. #..#..#####..........: ..##......##...h...>....#.+ ####.#.#......##.... ###..##.####..>..##.##..##..............###.###..####..)........# #.....## #..#.....# #......###..#..#####..........#.#....###.###..#†#..# #Áì·j?ßÁì·jpàN5.4 (13 Áì·j©à_Áì·jÚçÁì·jìéÁì·jq£ ~ .  The helpless hound fails to defend itself.  You puncture the hound!Áì·j±­ ¿#.§.§.§.Áì·jZ² �66Airstrike (2%)2Áì·jè¹ Áì·jà» a _The hound is devoured by a tear in reality.Âì·jTVÂì·jWÂì·jªXÂì·j \Âì·je^Âì·j»^B1Âì·jÈf„0Âì·j°gÂì·jûiÂì·jÙlÂì·j6mC79Âì·jZoÂì·jrÂì·j‘tÂì·juB8Âì·jdwÂì·jØzÂì·j}Âì·j\}B7Âì·j�~Âì·j:€Âì·j`‚Âì·jÔ‚B6Âì·jÔƒÂì·j³…Âì·jB‡Âì·j|‡B5Âì·ju‰Âì·jÒ�û ..# .. ..##..###...# .## ............ ..## #......... #..## Âì·jh�¼...##.......###...## ...# #.............# .# #.............# ### #.............# .#####..........@..# .##.......>....#.+ #..........# ##.####........>..### ##..##..............# ##.###..####..)......  #.....## #..#.....##Âì·j˜�à#  #......###..#....## ##...#  Âì·jí�QYou pick up a parchment of Iskenderun's Mystic Blast and begin reading...Âì·jW•,93.4 (7Âì·jñ•e4.4 (84Âì·jV™Âì·j#�R _You add the spell Iskenderun's Mystic Blast to your library.Ãì·jáÃì·j æå  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.9   3.0   0   j + Spellcasting 5.2   8.5  -2  Ãì·jç{         b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic  10.0   8.5  +2   d - Throwing   0.0   1.4  -2          Ãì·j×ç� m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1      Ãì·j5è, h - Shields   0.0   0.4  +1 +4     i - Stealth   2.1   2.1  +2  Ãì·j‡è€                Ãì·jÚè            Ãì·j,éÍ        Ãì·jŠé«        The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpÃì·jÎéG[=] set a skill target  Ãì·jêã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÃì·jO»Ãì·jÁÂÃì·j¹ÌÖ..# ..tswn the Zephyrmancer ..##..###...# .##Gale Centaur of Vehumet *..... ............. ..##Health: 62/62 ======================== ...#......... #..##Magic: 32/32 ======================== Ãì·j_Í�...##.......###...##AC: 5Str: 12 ...# #.............#EV: 7Int: 17 ...# #.............#SH: 0Dex: 12 .### #.............#XL:  8 Next: 46% Place: Dungeon:6 .#####..........@..#Ãì·jÄÍüNoise: ---------  Time: 5894.4 (0.0) ...##.......>....#.+b) +1 dagger (distort) #......##..........#Cast: Airstrike (2%) Ãì·j>Îß##.####........>..###Gem (3674) ##..##..............# ##.###..####..)......#.....## #..#.....###Ãì·jƒÎ#......###..#....## ##................# _A hound is nearby!The helpless hound fails to defend itself.  Ãì·jõÎüYou puncture the hound! _The hound is devoured by a tear in reality.You pick up a parchment of Iskenderun's Mystic Blast and begin reading... _You add the spell Iskenderun's Mystic Blast to your library.Ãì·jƒ×Ãì·j<ØÃì·jÇÞÃì·jpàÄì·j šÄì·j=ž¹ Spells (Memorise)TypeFailure Level  a - FreezeIceÄì·j¡ž§14% 1b - SwiftnessAir1%3  c - Kiss of DeathConjuration/Necromancy 10%1  Äì·jÈž0d - Searing RayConjuration10%Äì·jçž?2  e - Vhi's Electric ChargeTranslocation/AirÄì·jŸU19% 4  f - Lesser BeckoningÄì·j#ŸTranslocation22%Äì·j?Ÿ#2  g - ScorchFireÄì·j[Ÿ22%Äì·j…Ÿ42  h - Teleport OtherTranslocationÄì·jÕŸ¯38% 3  i - Volatile BlastmotesFire/Translocation38% 3  Äì·j j - Iskenderun's Mystic BlastConjuration/Translocation 67% 4  k - Animate DeadNecromancy80% 4  l - Summon Mana ViperHexes/SummoningÄì·jf Å98% 5  m - Gell's GavotteTranslocation100% 6  n - Borgnjor's RevivificationNecromancyÄì·j© ^100% 8 10 spell levels left Äì·jÖ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÈì·jlÈì·jøÈì·jÝ..# ..tswn the Zephyrmancer ..##..###...# .##Gale Centaur of Vehumet *..... ............. ..##Health: 62/62 ======================== Èì·jˆ}...#......... #..##Magic: 32/32 ======================== ...##.......###...##AC: 5Str: 12 ...# #.............#EV: 7Int: 17 Èì·jÕª...# #.............#SH: 0Dex: 12 .### #.............#XL:  8 Next: 46% Place: Dungeon:6 Èì·joÄ.#####..........@..#Noise: ---------  Time: 5894.4 (0.0) ...##.......>....#.+b) +1 dagger (distort) #......##..........#Cast: Airstrike (2%) ##.####........>..###Gem (3674) ##..##..............# ##.###..####..)......Èì·jñP#.....## #..#.....####......###..#....## ##................# _A hound is nearby!Èì·jACThe helpless hound fails to defend itself.  You puncture the hound! _The hound is devoured by a tear in reality.You pick up a parchment of Iskenderun's Mystic Blast and begin reading... _You add the spell Iskenderun's Mystic Blast to your library.Èì·j3P  Okay, then.Èì·j~Èì·jüÈì·j". _Èì·jÎù Èì·j[ú Èì·j¢ü Èì·j Èì·jb Èì·j7 Í3 _2Èì·jZ Èì·jÌ 'Èì·j® Èì·j´ B1Èì·jö Èì·jR 7 _You open the door.Èì·jp Èì·jÌ ,0Èì·j Èì·jê Èì·j>' @  There is an open door here.Èì·jÇ) `69 _Èì·jŒ+ Èì·j®. Èì·jZ2 Èì·jÆ2 B8Èì·j’4 Èì·jè5 Èì·j.7 Èì·j§7 ,7Èì·jÔ7 Èì·jF8 Èì·j7; Èì·j= X6Èì·jœ= Èì·jú> Èì·j»@ Èì·j&A ,5Èì·joA Èì·jÎA Èì·j²D Èì·jPF Èì·jÊF ,4Èì·jóF Èì·jkG Èì·j€J Èì·jùK Èì·jUL B3Èì·jõL Èì·j_N Èì·jñO Èì·j>P ,2Èì·j}P Èì·jÑP Èì·jTR Èì·j­S Èì·j....#.'###### . .......## Èì·jÌr ^.5909.4 (15.0)Èì·jàs N.5Èì·j“t 15.Èì·j~ v5552 wandering)Èì·j! p==10.4 (168Èì·jŠ„ Èì·j¹… 6 _The lemure shouts! You hear a shout! x2Èì·j'ˆ Q _There is an open door here.Èì·j$Ǫ #.. .55 .5 ..Èì·jËÇÛ .### ..# . #.# . ..## . ######@# . #...###.#.#...#.##...##.##.#....#Èì·j]È`...#...#.###.# >....#.' . .Éì·jÝb #.. .55 .5 .. .### ..# . #.# ..## . ######@# Éì·jšÄ#...###.#.#...#.##...##.#.#....#...#...#.### >....#.'  Éì·jž"Éì·j;#Éì·jó(Éì·j +d _There are monsters nearby!Êì·jƒ‰Q.5Êì·jAŠ.Êì·j&‹O.5Êì·jQ’r5 2 lemuresÊì·j“k1.0)7Êì·j¬˜Êì·jwš+ _The lemure shouts! x2Êì·j¶çQ.5Êì·j…îQ.5Êì·jßðÊì·jói--26Êì·jEÊì·j­Êì·jÒ .Êì·j¸Ò +5Êì·jÔ O.5Êì·j¡Ú Êì·j‚Û {--35Êì·já Êì·j¸â Ëì·j$ .5.555 3 lemures44 _You encounter a lemure.Ëì·jò 55Ëì·jæ .Ëì·j Ð .5You closely miss the lemure. Your kick misses the lemure.Ëì·j� Ëì·jÞ h=53Ëì·j Ëì·j® T _The lemure closely misses you.Ìì·jÓÄt.55Ìì·j8Æ· .  You barely miss the lemure. You kick the lemure, but do no damage.Ìì·j„ÖÌì·j@Ø`62Ìì·jÞÌì·j'àT _The lemure closely misses you.Ìì·jÑO H .  You hit the lemure.Ìì·jþR x§55Ìì·jôY m#..........##Ìì·jýZ `71Ìì·j` Ìì·jvb b _The lemure is devoured by a tear in reality.Íì·j©Åà KYou barely miss the lemure. Your kick misses the lemure.Íì·jxÇb  The lemure barely misses you.Íì·jVÍb 5K   Pikel (wandering)55 2 lemuresYou encounter Pikel, Merchant of Souls. He is wielding a +1 whip of freezing.Íì·jpÖ/  --more--Îì·jÓÁ=Îì·jÍÃk 80 _Îì·jÍÊÎì·jøÒÎì·jG  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ïì·j0À  tswn the Zephyrmancer #.. Gale Centaur of Vehumet *..... ... Health: 62/62 ======================== .. Magic: 31/32 =======================- .. AC: 5Str: 12 5### EV: 7Int: 17 K5# SH: 0Dex: 12 #..## . #5# XL:  8 Next: 46% Place: Dungeon:6 . ..## . ######@# Noise: =--------  Time: 5918.4 (0.0) . #..##.###.#...## b) +1 dagger (distort) ###...##....#.#.# Cast: Airstrike (2%) .......#.##..Ïì·jjÁ§[34m.#.# Gem (3650) .......#.#...##.# .......#.#.#....# K   Pikel .......#...#.###.# 55 2 lemures >....#.'###### . .......## . _You encounter Pikel, Merchant of Souls. He is wielding a +1 whip of freezing.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (translocational energy, unrewarding, 78% to hit)Ðì·jã+P55Ðì·j< K5  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe  (translocational energyÐì·jñ Ðì·j0ø Ötswn the Zephyrmancer#..Gale Centaur of Vehumet *........Health: 62/62 ========================..Magic: 32/32 ========================..AC: 5Str: 125###EV: 7Int: 17K5#Ðì·jíø ÖSH: 0Dex: 12 #..## .#5#XL:  8 Next: 46% Place: Dungeon:6 . ..## . ######@#Noise: =--------  Time: 5918.4 (0.0) . #..##.###.#...##b) +1 dagger (distort) ###...##....#.#.#Cast: Airstrike (2%) .......#.##...#.#Gem (3650) .......#.#...##.# Ðì·j¶ù ¬.......#.#.#....#K   Pikel .......#...#.###.#55 2 lemures >....#.'###### . .......##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe  (translocational energy, 78% to hit)  Okay, then.Ðì·j Ðì·jÜ Ðì·j` Ðì·jT . _Ñì·jÜѾ  Press: ? - help, Shift-Dir - straight line: Pikel, wielding a +1 whip of freezing and wearing a +0 robe  (translocational energy, 78% to hit) _Okay, then.  Casting: Shock (safe; 1% risk of failure)  Confirm wiÑì·j°ÒHth . or Enter, or press ? or * to list all spells.Òì·jœ  tswn the Zephyrmancer #.. Gale Centaur of Vehumet *..... ... Health: 62/62 ======================== .. Magic: 31/32 =======================- .. AC: 5Str: 12 5### EV: 7Int: 17 K5# SH: 0Dex: 12 #..## . #5# XL:  8 Next: 46% Place: Dungeon:6 . ..## . ######@# Noise: =--------  Time: 5918.4 (0.0) . #..##.###.#...## b) +1 dagger (distort) ###...##....#.#.# Cast: Airstrike (2%) .......#.##..Òì·j �Ö[34m.#.# Gem (3650) .......#.#...##.# .......#.#.#....# K   Pikel .......#...#.###.# 55 2 lemures >....#.'###### . .......## . _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (translocational energy, unrewarding, 78% to hit)Òì·jù·P55Òì·jW/ jK5Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe  (translocational energy, 78% to hit)Òì·j† g #K5Óì·j.lÓì·j€r–tswn the Zephyrmancer#..Gale Centaur of Vehumet *........Health: 62/62 ========================..Magic: 32/32 ========================..AC: 5Str: 125###EV: 7Int: 17K5#SH: 0Dex: 12 #..## .#5#Óì·j�s�XL:  8 Next: 46% Place: Dungeon:6 . ..## . ######@#Noise: =--------  Time: 5918.4 (0.0) . #..##.###.#...##b) +1 dagger (distort) ###...##....#.#.#Cast: Airstrike (2%) .......#.##...#.#Gem (3650) .......#.#...##.# .......#.#.#....#K   Pikel .......#...#.###.#55 2 lemures Óì·jMt>....#.'###### . .......##.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.Óì·j yÓì·jìyÓì·jVÓì·jO�. _Óì·j�= 6#.. ... .. .. 5### K5# .#..## . #5# .. ..## . ######§#. #..##.###.#..@## .###...##....#.#.# ........#.##...#.#.#.#...##.#.#.#.#....#Óì·jÇ> Ï.#...#.###.#5   lemure>....#.'###### . ........## .>..###Óì·j£? N§5Óì·jº@ *KÓì·jTF ý§K   Pikel5   lemureÓì·jÙG u-9.4 (149 _Óì·j„L Óì·j`N Õì·jÁÆÕì·jzÌÄFire/throw/use which item? Missiles (go to first with ()  c - 10 stonesf - 2 curare-tipped darts  i - 7 poisoned darts  j - 2 boomerangs  n - 2 javelins Wands (go to first with /)c - a wand of iceblast (7) Scrolls (go to first with ?)  b - 2 scrolls of blinking  f - 3 scrolls of fear  I - a scroll of immolationÖì·j!Öì·j~*#..tswn the Zephyrmancer...Gale Centaur of Vehumet *.......Health: 62/62 ========================..Magic: 32/32 ========================5###AC: 5Str: 12§5#EV: 7Int: 17 .#..## .#K#SH: 0Dex: 12 .. ..## . ######5#XL:  8 Next: 46% Place: Dungeon:6 .. #..##.###.#..@##Noise: ---------  Time: 5919.4 (0.0) .###...##....#.#.#b) +1 dagger (distort) ........#.##...#.#Cast: Airstrike (2%) ........#.#...##.#Gem (3649) ........#.#.#....# [Öì·jé+‰34m........#...#.###.#K   Pikel .>....#.'###### .5   lemure ........##. ....>..###Press: ? - help, Shift-Dir - straight line _Okay, then.Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe  (translocational energy, 45% to hit)Öì·jeëJ#..tswn the Zephyrmancer...Gale Centaur of Vehumet *.......Health: 62/62 ========================..Magic: 32/32 ========================5###AC: 5Str: 12§5#EV: 7Int: 17 .#..## .#K#SH: 0Dex: 12 Öì·j8ì‡.. ..## . ######5#XL:  8 Next: 46% Place: Dungeon:6 .. #..##.###.#..@##Noise: ---------  Time: 5919.4 (0.0) .###...##....#.#.#b) +1 dagger (distort) ........#.##...#.#Cast: Airstrike (2%) ........#.#...##.#Gem (3649) ........#.#.#....# ........#...#.###.#K   Pikel Öì·jãìš.>....#.'###### .5   lemure ........##. ....>..###Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe  (translocational energy, 45% to hit)  Okay, then.Okay, then.Öì·j„îÖì·j¼óÖì·j�õ. _×ì·jTçò ...  .. 5### §5 .#..## .#K#. ..## . ######5##..##.###.#...## .×ì·j5èë###...##....#.#@# .......#.##......##.#.....#.###.# .>....#.'###### . .......## >..##.....×ì·j›éR§5×ì·j«ñ×ì·jYò4=20.4 (1×ì·j˜ò:8×ì·j<÷×ì·jøù“  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe  (translocational energy, 45% to hit)  Okay, then. __The lemure attacks as it pursues you! The lemure barely misses you.×ì·jÜVW  .. 5### §5 .#..## .#K .. ..## . ######§#×ì·jÞWŸ#..##.###.#..5####...##....#.#.# .......#.##.....##.....#.###.# .>....#.'###### ........## .#>..##.....# #..)......×ì·j1YD§K×ì·jŽY".×ì·jÐY.5×ì·jaZ/5×ì·jv`†.5 2 lemures×ì·jXah-17×ì·j’f×ì·j]hØì·j@ó· §KYou hit the lemure. Your kick misses the lemure.Øì·jwúº §5The lemure is lightly wounded.5Øì·jXýÄ.###.#5 3 lemuresØì·jtþ758--Øì·j³þa=26Øì·jeØì·j¦* _The lemure hits you.Øì·j Æô 5KYou closely miss the lemure. You kick the lemure, but do no damage.Øì·j·ËØì·jŒÌ`35Øì·j>ÕØì·jO×4 _The lemure is lightly wounded.Ùì·j0þ Ùì·jç Fire/throw/use which item? Missiles (go to first with ()  c - 10 stonesf - 2 curare-tipped darts  i - 7 poisoned darts  Ùì·j› ´j - 2 boomerangs  n - 2 javelins Wands (go to first with /)c - a wand of iceblast (7) Scrolls (go to first with ?)  b - 2 scrolls of blinking  f - 3 scrolls of fear  I - a scroll of immolationÚì·jšf Úì·jx k..tswn the Zephyrmancer..Gale Centaur of Vehumet *......###Health: 58/62 ======================--§.#Magic: 32/32 ======================== .#..## .#5#AC: 5Str: 12 .. ..## . ######5#EV: 7Úì·jãx 4Int: 17 .. #..##.###.#..5##SH: 0Dex: 12 .###...##....#.#K#XL:  8 Next: 46% Place: Dungeon:6 ........#.##...#@#Noise: =--------  Time: 5923.4 (0.0) ........#.#...##.#b) +1 dagger (distort) ........#.#.#....#Cast: Airstrike (2%) ........#...#.###.#Gem (3645) Úì·j9y å.>....#.'###### . ........##.#K   Pikel ....>..###.#555 3 lemures Úì·jìy ß.........### #..)...... _The lemure hits you.  You closely miss the lemure. You kick the lemure, but do no damage. _The lemure is lightly wounded.  Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 45% to hit)Ûì·jùÕ‚55translocational energy, unrewarding, 45% to hit)Ûì·jL›l 55#Ûì·j(LF#K#Ûì·jã �K#Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (45% to hit)Üì·j‚Ür..tswn the Zephyrmancer..Gale Centaur of Vehumet *......###Health: 58/62 ======================--§.#Magic: 32/32 ======================== .#..## .#5#AC: 5Str: 12 .. ..## . ######5#EV: 7Int: 17 .. #..##.###.#..5##SH: 0Üì·jÞ`Dex: 12 .###...##....#.#(#XL:  8 Next: 46% Place: Dungeon:6 ........#.##...#@#Noise: =--------  Time: 5923.4 (0.0) ........#.#...##.#b) +1 dagger (distort) ........#.#.#....#Cast: Airstrike (2%) ........#...#.###.#Gem (3645) .>....#.'###### . ........##.#K   Pikel ....>..###.#555 3 lemures .........### #..)...... _The lemure hits you.  You closely miss the lemure. You kick the lemure, but do no damage. _The lemure is lightly wounded.  Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (45% to hit)Üì·jßh ' Üì·jÍi �KYou throw a dart. The dart misses Pikel.  Pikel hits you with a +1 whip of freezing.Üì·j:k ”4--4.4 (14Üì·jap Üì·j¡u ( _Pikel freezes you.Ýì·j(ËÝì·jˆÒÝì·jkÔÝì·jžÖÝì·j‡#..tswn the Zephyrmancer..Gale Centaur of Vehumet *......###Health: 54/62 ====================----§.#Magic: 32/32 ======================== .#..## .#5#AC: 5Str: 12 .. ..## . ######5#EV: 7Int: 17 .. #..##.###.#..5##SH: 0Dex: 12 .###...##....#.#(#XL:  8 Next: 46% Place: Dungeon:6 ........#.##...#@#Noise: =--------  Time: 5924.4 (0.0) ........#.#...##.#b) +1 dagger (distort) ........#.#.#....#Cast: Airstrike (2%) ........#...#.###.#Gem (3644) [40Ýì·jn$~m.>....#.'###### . ........##.#K   Pikel ....>..###.#555 3 lemures .........### #..)......You throw a dart. The dart misses Pikel.  Pikel hits you with a +1 whip of freezing. _Pikel freezes you.  Throw: dart (curare)Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (45% to hit)Ýì·jð­ÙMK _Pikel freezes you.  Throw: dart (curare)  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (45% to hit)  You throw a dart. The dart barely misses Pikel.  Pikel hits you with a +1 whip of freezing.Ýì·j%¯•48--5.4 (13Ýì·jÌ´Ýì·j{·( _Pikel freezes you.àì·j-C » .. .### §.# .#..## .#5# .. ..## . #######..##.###.#..5####...##....#.#K# .......#.##...#....##...àì·j,D ò..#.###.# .>....#.'###### .#.......## .#>..#.....# #..)...... ..#.....###àì·jìE R(Kàì·j G N.5àì·j½G -Dàì·j£I © '5Pikel attacks as he pursues you! Pikel hits you but does no damage.àì·j×M B.5àì·j¶T àD   steam dragon (wandering)555 3 lemuresàì·jàU �9--62àì·j©[ àì·jî] ] _You encounter a steam dragon.âì·jdq .### §D# âì·j9Å.#..## .#.. ..## . ######5#..##.###.#..5####...##....#.#5# .......#.##...#K#...##.#.....#.###.#>....#.'###### .#.......## >..#.....âì·jΚ# #..)...... ..#.....#####âì·jx@.Kâì·j{ J(5âì·jæ 8.5âì·j" âì·j± J.Dâì·jv71âì·jâì·j}o _Pikel attacks as he pursues you! Pikel barely misses you.âì·jÿås§.# #..## .#D#  ..## . ######5#  #..##.###.#...## âì·jËæð###...##....#.#5# ......#.##...#5# #.#...##K# #.#.#....##...#.### >....#.'######...# ......## #._.# >..### #...# ....# #####) âì·j"çá .#.....###55 2 lemures#....##....#âì·jé05âì·j-êE.Kâì·j‰êJ.5âì·jºëJ(5âì·j$ò†'5 3 lemuresâì·jäòh-80âì·j¡öâì·juø6 _Found a sacrificial altar of Ru.æì·j@º  æì·jM»ÚCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.çì·j¡ƒ¢ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - AirstrikeAir2%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitèì·jœèì·jèì·j·-§.#tswn the Zephyrmancer #..## .#D#Gale Centaur of Vehumet *..... . ..## . ######'#Health: 49/62 ==================------ . #..##.###.#..5##Magic: 32/32 ======================== ###...##....#.#(#AC: 5Str: 12 .......#.##...#5#EV: 7èì·jç Int: 17 .......#.#...##5#SH: 0Dex: 12 .......#.#.#...K##XL:  8 Next: 46% Place: Dungeon:6 .......#...#.###@#Noise: ---------  Time: 5928.4 (0.0) >....#.'######...#b) +1 dagger (distort) .......## #._.#Cast: Airstrike (2%) ...>..### #...#Gem (3640) ........# ##### ..)......K   Pikel .#.....###555 3 lemures .#....## ......#Pikel attacks as he pursues you! Pikel hits you but does no damage. _You encounter a steam dragon. _Pikel attacks as he pursues you! Pikel barely misses you. _Found a sacrificial altar of Ru.  Casting: Shock (safe; 1% risk of failure) [èì·j !d23d Confirm with . or Enter, or press ? or * to list all spells.èì·jk(-§.#tswn the Zephyrmancer #..## .#D#Gale Centaur of Vehumet *..... . ..## . ######'#Health: 49/62 ==================------ . #..##.###.#..5##Magic: 32/32 ======================== ###...##....#.#(#AC: 5Str: 12 .......#.##...#5#EV: 7èì·j“)Int: 17 .......#.#...##5#SH: 0Dex: 12 .......#.#.#...K##XL:  8 Next: 46% Place: Dungeon:6 .......#...#.###@#Noise: ---------  Time: 5928.4 (0.0) >....#.'######...#b) +1 dagger (distort) .......## #._.#Cast: Airstrike (2%) ...>..### #...#Gem (3640) ........# ##### ..)......K   Pikel .#.....###555 3 lemures .#....## ......#Pikel attacks as he pursues you! Pikel hits you but does no damage. _You encounter a steam dragon. _Pikel attacks as he pursues you! Pikel barely misses you. _Found a sacrificial altar of Ru.  Casting: Shock (safe; 1% risk of failure) [èì·jÎ)`23d Confirm with . or Enter, or press ? or * to list all spells.èì·jû-« **Pikel is struck by an arc of lightning. You are struck by an arc of lightning.éì·jg|Q.5éì·jš}S.5éì·j‘~x.5Déì·j‡.K@D   steam dragon (wandering)555 3 lemureséì·jˆ¤80--==9.4 (139éì·j¢Žéì·jÙ‘S _The lightning grounds out. Pikel hits you but does no damage.êì·j%Öêì·jÁÞêì·jAïêì·j ðêì·jf̧.#tswn the Zephyrmancer #..## .#.#Gale Centaur of Vehumet *..... . ..## . ######'#Health: 48/62 ==================------ . #..##.###.#..D##Magic: 30/32 ======================-- ###...##....#.#5#AC: 5Str: 12 .......#.##...#.#EV: 7Int: 17 .......#.#...##*#SH: 0êì·jÑ¢Dex: 12 .......#.#.#..5*##XL:  8 Next: 46% Place: Dungeon:6 .......#...#.###@#Noise: ==-------  Time: 5929.4 (0.0) >....#.'######...#b) +1 dagger (distort) .......## #._.#Cast: Airstrike (2%) ...>..### #...#Gem (3639) ........# ##### ..)......K   Pikel .#.....###D   steam dragon (wandering) .#....##555 3 lemures ......#Pikel is struck by an arc of lightning.  Pikel is lightly wounded.  The lemure is struck by an arc of lightning.  The lemure is moderately wounded.Pikel is struck by an arc of lightning.  Pikel is moderately wounded.êì·jLŸ–(5lightly wounded.  The lemure is struck by an arc of lightning.  The lemure is moderately wounded.  Pikel is struck by an arc of lightning.  Pikel is moderately wounded.  The lightning grounds out.êì·j(¢­ .DThe steam dragon hisses angrily.  Pikel hits you with a +1 whip of freezing.êì·jëªw5KDêì·jô«Í42--28-30.4 (18êì·jŒ²êì·jï´( _Pikel freezes you.ëì·jÄ´ëì·j?¼ëì·jÒËëì·j½Ìëì·jOÞø§.#tswn the Zephyrmancer #..## .#.#Gale Centaur of Vehumet *..... . ..## . ######'#Health: 42/62 ================-------- . #..##.###.#...##Magic: 28/32 =====================--- ###...##....#.#D#AC: 5Str: 12 .......#.##...#5#EV: 7Int: 17 .......#.#...##*#SH: 0Dex: 12 ëì·j>ßÙ.......#.#.#..**##XL:  8 Next: 46% Place: Dungeon:6 .......#...#.###@#Noise: ==-------  Time: 5930.4 (0.0) >....#.'######...#b) +1 dagger (distort) .......## #._.#Cast: Airstrike (2%) ...>..### #...#Gem (3638) ........# ##### ..)......K   Pikel .#.....###D   steam dragon .#....##555 3 lemures ëì·jà´......#The lemure is struck by an arc of lightning.  The lemure is moderately wounded.Pikel is struck by an arc of lightning.  Pikel is moderately wounded.The lemure is struck by an arc of lightning.  The lemure is moderately wounded.ëì·j{T55Këì·j |”6--1.4 (17ëì·j¹‚ëì·j=…„MThe lemure is moderately wounded.Pikel  Pikel  The lemure is struck by an arc of lightning.  The lemure is moderately wounded. _The lightning grounds out. Pikel hits you but does no damage.ëì·j^Î ëì·jIÖ ëì·jåæ ëì·j#è ëì·j1÷ §.#tswn the Zephyrmancer #..## .#.#Gale Centaur of Vehumet *..... . ..## . ######'#Health: 42/62 ================-------- . #..##.###.#...##Magic: 26/32 ===================----- ###...##....#.#D#AC: 5Str: 12 .......#.##...#5#EV: 7ëì·jø €Int: 17 .......#.#...##*#SH: 0Dex: 12 .......#.#.#..5*##XL:  8 Next: 46% Place: Dungeon:6 .......#...#.###@#Noise: ==-------  Time: 5931.4 (0.0) >....#.'######...#b) +1 dagger (distort) .......## #._.#Cast: Airstrike (2%) ...>..### #...#Gem (3637) ........# ##### ..)......ëì·j¿ø K   Pikel .#.....###D   steam dragon .#....##555 3 lemures ......#Casting: Static Discharge (safe; 1% risk of failure)  ëì·j$ù WConfirm with . or Enter, or press ? or * to list all spells.Pikel is struck by an arc of lightning.  Pikel is heavily wounded.The lemure is struck by an arc of lightning!  The lemure is severely wounded.ìì·jˆTR5Kìì·jwhŠ35-2.4 (16onfirm with . or Enter, or press ? or * to list all spells.Pikel is struck by an arc of lightning.  Pikel is heavily wounded.  The lemure is struck by an arc of lightning!  The lemure is severely wounded. _The lightning grounds out. Pikel barely misses you.ìì·jÔ< ìì·j¡D ìì·j|U ìì·j)W ìì·j#i §.#tswn the Zephyrmancer #..## .#.#Gale Centaur of Vehumet *..... . ..## . ######'#Health: 43/62 ================-------- . #..##.###.#...##Magic: 25/32 ==================------ ###...##....#.#D#AC: 5Str: 12 .......#.##...#5#EV: 7Int: 17 .......#.#...##5#SH: 0Dex: 12 .......#.#.#..**##XL:  8 Next: 46% Place: Dungeon:6 .......#...#.###@#Noise: ==-------  Time: 5932.4 (0.0) >....#.'######...#b) +1 dagger (distort) .......## #._.#ìì·jBj Ó[40mCast: Airstrike (2%) ...>..### #...#Gem (3636) ........# ##### ..)......K   Pikel .#.....###D   steam dragon .#....##555 3 lemures ......#Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pikel is struck by an arc of lightning.  Pikel is heavily wounded.The lemure is struck by an arc of lightning.  The lemure is moderately wounded.ìì·j¨ ˜5KPikel is struck by an arc of lightning.  Pikel is heavily wounded.  The lemure is struck by an arc of lightning.  The lemure is moderately wounded.ightning grounds out.  Pikel hits you with a +1 whip of freezing.ìì·j× Ê39-3-3.4 (15ìì·j& ìì·jé ( _Pikel freezes you.íì·j& M.#..## . #.# .. ..## . ######'# .. #..##.###.#...## .###...##....#.#D ........#.##...#5#.#.#...##5#.#.#.#..5K##.#...#.###.#>....#.'######.@.# íì·jõ& S........## #._.#>..### #...#......# ##### #..)......#.....###.#......####.###íì·je( /Kíì·j·/ “.K   Pikelíì·j¬0 i--44íì·j°A íì·j.C ïì·jƒ¹õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ïì·j€I N** Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightnïì·j�J ôing.  Pikel is heavily wounded.You are struck by an arc of lightning. Pikel is struck by an arc of lightning.  Pikel is severely wounded.ïì·jIè « K@The lightning grounds out.  Pikel hits you with a +1 whip of freezing!ïì·jbé Ø25-------1---==53ïì·joð ïì·jþò ( _Pikel freezes you.ðì·j3ðì·jÈ<ë* _Pikel freezes you.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pikel is struck by an arc of lightning.  Pikel is severely wounded.  Something is struck by an arc of lightning.ðì·jj8Kðì·jëã26=-----19---62ðì·jiðì·j“S _The lightning grounds out. Pikel hits you but does no damage.óì·jY_ ~.#..## . #.#. ..## . ######'#. #..##.###.#...## ..###...##....#.#D#.#.##...#5#.#.#...##5#.#.#.#..5.##.#...#.###K#.>....#.'######@..#.## #._.#.>..### #...#.# ##### óì·js` ƒ##..)...... #..#.....### #..#....## .# ..###.###óì·jÞa K.Kóì·j“h R  . #.#  ..## .    # ###.# >#@K.# óì·jçi  #._.# >..### #...#  ##### )#Pikel attacks as he pursues you!óì·j²? = . #.#  ..## .    # ###.# >#@K.# óì·jü@ » #._.# >..### #...#  ##### )óì·jQH ¡  . #.#  ..## .    óì·jI i# ###.# >#@K.#  #._.# >..### #...#  ##### )#óì·jAI hPikel hits you with a +1 whip of freezing!  óì·juI @* * * LOW HITPOINT WARNING * * *óì·j£= . #.#  ..## .    # ###.# >#@K.# óì·j¿» #._.# >..### #...#  ##### )óì·jD"q 5Pikel freezes you.óì·jÍ)©.5   lemureóì·jd+¸14-----20=71óì·j”1óì·jï3V _* * * LOW HITPOINT WARNING * * *øì·jêx ..#..## .#.#tswn the Zephyrmancer ... ..## . ######'#Gale Centaur of Vehumet *..... ... #..##.###.#...##Health: 14/62 =====------------------- ..###...##....#.#D#Magic: 20/32 ===============--------- .........#.##...#5#AC: 5øì·jhz Str: 12 .........#.#...##5#EV: 7Int: 17 .........#.#.#....##SH: 0Dex: 12 .........#...#.###5#XL:  8 Next: 46% Place: Dungeon:6 ..>....#.'######@K.#Noise: ==-------  Time: 5937.4 (1.0) .........## #._.#b) +1 dagger (distort) .....>..### #...#Cast: Airstrike (2%) ..........# #####Gem (3631) ##..)...... #..#.....###K   Pikel #..#....##øì·jþ{ ²5   lemure ........# ..###.### _* * * LOW HITPOINT WARNING * * *Read: 3 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, chance to affect: 97%)øì·jÀ,%..#..## .#.#tswn the Zephyrmancer ... ..## . ######'#Gale Centaur of Vehumet *..... ... #..##.###.#...##Health: 14/62 =====------------------- ..###...##....#.#D#Magic: 20/32 ===============--------- .........#.##...#5#AC: 5Str: 12 .........#.#...##5#EV: 7Int: 17 .........#.#.#....##SH: 0Dex: 12 øì·jÅ-·.........#...#.###5#XL:  8 Next: 46% Place: Dungeon:6 ..>....#.'######@K.#Noise: ==-------  Time: 5937.4 (1.0) .........## #._.#b) +1 dagger (distort) .....>..### #...#Cast: Airstrike (2%) ..........# #####Gem (3631) ##..)...... #..#.....###K   Pikel #..#....##5   lemure ........# ..###.###Dir - look around, f - activateøì·jº/KLook: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  Pikel looks frightened! The lemure looks frightened!øì·j˜0@.Køì·j]1øì·j§2e.5øì·j69�.5K(fleeing) øì·j¥:p--80 _øì·jf@øì·jBüì·j1üì·jº4©Drink which item? Potions  g - a potion of magica - 2 potions of ambrosia  d - 3 grey potions  f - 2 fuming yellow potions  j - 2 fizzy silvery potions  k - a black potion  l - 2 golden potions  n - 2 blue potions  o - a yellow potion  p - a fuming green potion [!] read|quaff|evoke[?] describe selectedýì·j²³ýì·j÷ºýì·jHÁ..#..## .#.#tswn the Zephyrmancer ... ..## . ######'#Gale Centaur of Vehumet *..... ... #..##.###.#...##Health: 14/62 =====------------------- ..###...##....#.#D#Magic: 20/32 ===============--------- .........#.##...#5#AC: 5Str: 12 .........#.#...##.#EV: 7Int: 17 .........#.#.#...5##SH: 0Dex: 12 .........#...#.###.#XL:  8 Next: 46% Place: Dungeon:6 ýì·jiÂ*..>....#.'######@5K#Noise: ---------  Time: 5938.4 (0.0) .........## #._.#b) +1 dagger (distort) .....>..### #...#Cast: Airstrike (2%) ..........# #####Gem (3630) ##..)...... #..#.....###K   Pikel (fleeing) #..#....##5   lemure ........# ..###.###Dir - look around, f - activateLook: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. _Pikel looks frightened! The lemure looks frightened!ýì·jêÌù .KIt was a potion of might.  You feel very mighty all of a sudden.5ýì·j*Õ½ .5 2 lemures (1 fleeing)d -> m - 2 potions of mightýì·j(Ö¡5=9.4 (1Might Gem (3629) ýì·jóÛýì·j•Ý= _The lemure hits you but does no damage.þì·joþì·j©rbDrink which item? Potions  g - a potion of magica - 2 potions of ambrosia  m - 2 potions of might  f - 2 fuming yellow potions  j - 2 fizzy silvery potions  k - a black potion þì·j;sK l - 2 golden potions  n - 2 blue potions  o - a yellow potion  p - a fuming green potion [!] read|quaff|evoke[?] describe selectedÿì·jr/ÿì·j—6ÿì·j©=..#..## .#.#tswn the Zephyrmancer ... ..## . ######'#Gale Centaur of Vehumet *..... ... #..##.###.#...##Health: 15/62 =====------------------- ..###...##....#.#D#Magic: 20/32 ===============--------- .........#.##...#5#AC: 5ÿì·j?>Str: 12 .........#.#...##.#EV: 7Int: 17 .........#.#.#....##SH: 0Dex: 12 .........#...#.###5#XL:  8 Next: 46% Place: Dungeon:6 ..>....#.'######@5.#Noise: =--------  Time: 5939.4 (0.0) .........## #._K#b) +1 dagger (distort) .....>..### #...#Cast: Airstrike (2%) ..........# #####Might Gem (3629) ##..)...... #..#.....###K   Pikel (fleeing) #..#....##55 2 lemures (1 fleeing) ........# ..###.###You assume a fearsome visage. _Pikel looks frightened! The lemure looks frightened!  ÿì·j”?¿It was a potion of might.  You feel very mighty all of a sudden.d -> m - 2 potions of might _The lemure hits you but does no damage.ÿì·j…õ|  It was a potion of haste. You feel yourself speed up.  n -> h - a potion of hasteÿì·j<ýF  . #.#  ..## .    # ###5# >#@5.#  #._.# >..### #..K#  ##### )#ÿì·jEþePikel attempts to regain his composure.ÿì·jó n . #.#  ..## .    # ###5# >#@5.#  #._.# >..### #..K#  ##### )ÿì·jTû ] ####5##@5.##._.##..K######The lemure hits you!ÿì·jü Ó7/62 ---=40.4 (1Fast Might Gem (3628) ÿì·j2 ÿì·jS V _* * * LOW HITPOINT WARNING * * *í·je$0..#..## .#.#tswn the Zephyrmancer ... ..## . ######'#Gale Centaur of Vehumet *..... ... #..##.###.#...##Health: 7/62==---------------------- ..###...##....#.#D#Magic: 20/32 ===============--------- .........#.##...#5#AC: 5Str: 12 .........#.#...##.#EV: 7Int: 17 .........#.#.#....##SH: 0Dex: 12 í·jU% .........#...#.###5#XL:  8 Next: 46% Place: Dungeon:6 ..>....#.'######@5.#Noise: ==-------  Time: 5940.4 (1.0) .........## #._.#b) +1 dagger (distort) .....>..### #..K#Cast: Airstrike (2%) ..........# #####Fast Might Gem (3628) ##..)...... #..#.....###K   Pikel (fleeing) #..#....##55 2 lemures (1 fleeing) ........# ..###.###The lemure hits you! _* * * LOW HITPOINT WARNING * * *í·j &�Read: 2 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a lemure (severely wounded, unrewarding, chance to affect: 97%)í·jnŸ..#..## .#.#tswn the Zephyrmancer ... ..## . ######'#Gale Centaur of Vehumet *..... ... #..##.###.#...##í·jbêHealth: 7/62==---------------------- ..###...##....#.#D#Magic: 20/32 ===============--------- .........#.##...#5#AC: 5Str: 12 .........#.#...##.#EV: 7Int: 17 .........#.#.#....##SH: 0Dex: 12 .........#...#.###5#XL:  8 Next: 46% Place: Dungeon:6 ..>....#.'######@5.#í·j«Noise: ==-------  Time: 5940.4 (1.0) .........## #._.#b) +1 dagger (distort) .....>..### #..K#Cast: Airstrike (2%) ..........# #####Fast Might Gem (3628) ##..)...... #..#.....###K   Pikel (fleeing) #..#....##í·j¯�55 2 lemures (1 fleeing) ........# ..###.###Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a lemure (severely wounded, unrewarding, chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The lemure looks frightened!í·jÖq5555í·jîx1--1.1 (0.77í·j¬í·j•œ  Dir - look around, f - activate  Look: a lemure (severely wounded, unrewarding, chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The lemure looks frightened! _Cornered, the lemure turns to fight!í·j�ÊL  As you read the scroll of teleportation, it crumbles to dust.í·jÂË@.5í·jvÔ]KKí·j{Õ‰--8Tele Fast Might Gem (3626) í·jÞÕí·jÇÛí·jÞ| _You feel strangely unstable. Cornered, Pikel turns to fight! í·jzõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.í·j˜¿..#..## . #.#  tswn the Zephyrmancer ... ..## . ######'#  Gale Centaur of Vehumet *..... ... #..##.###.#...##  Health: 7/62==---------------------- ..###...##....#.#D# Magic: 17/32 ============------------ .........#.##...#5# AC: 5Str: 12 .........#.#...##.# EV: 7Int: 17 .........#.#.#....##  SH: 0Dex: 12 .........#...#.###5#  XL:  8 Next: 46% Place: Dungeon:6 ..>....#.'######@*5#  Noise: ---------  Time: 5941.8 (0.0) .........## #.**#  b) +1 dagger (distort) .....>..### #..K#  Cast: Airstrií·jàÀTke (2%) ..........# #####  Tele Fast Might Gem (3626) ##..)...... #..#.....### K   Pikel #..#....## 55 2 lemures (1 fleeing) ........# ..###.### _You feel strangely unstable. Cornered, Pikel turns to fight!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a lemure (severely wounded, unrewarding, fleeing, empty space bonus: 3/8)í·j\3m 5**í·jÅ1.*K  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.í·jçÅâAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, empty space bonus: 3/8)í·j8¿C..#..## .#.#tswn the Zephyrmancer ... ..## . ######'#Gale Centaur of Vehumet *..... ... #..##.###.#...##Health: 7/62==---------------------- ..###...##....#.#D#í·jßÀMagic: 17/32 ============------------ .........#.##...#5#AC: 5Str: 12 .........#.#...##.#EV: 7Int: 17 .........#.#.#....##SH: 0Dex: 12 .........#...#.###5#XL:  8 Next: 46% Place: Dungeon:6 ..>....#.'######@.5#Noise: ---------  Time: 5941.8 (0.0) .........## #._.#b) +1 dagger (distort) .....>..### #..*#Cast: Airstrike (2%) ..........# #####Tele Fast Might Gem (3626) ##..)...... #..#.....###K   Pikel #..#....##55 2 lemures (1 fleeing) ........# ..###.###Casting: Static Discharge (saí·jRÁfe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (severelywounded, empty space bonus: 3/8)í·j=·Ž .5The air twists around and strikes Pikel!í·j–¸F.5í·j˜½yK 55í·jõ¾�8====2.5 (0.75í·jGÄí·j®ÆU _Pikel is almost dead.í·jWüG  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.í·j¨¸Â..#..## . #.#  tswn the Zephyrmancer ... ..## . ######'#  Gale Centaur of Vehumet *..... ... #..##.###.#...##  Health: 8/62===--------------------- ..###...##....#.#D# Magic: 13/32 =========--------------- .........#.##...#5# AC: 5Str: 12 .........#.#...##.# EV: 7Int: 17 .........#.#.#....##  SH: 0Dex: 12 .........#...#.###.#  XL:  8 Next: 46% Place: Dungeon:6 ..>....#.'######@5.#  Noise: ===------  Time: 5942.5 (0.0) í·jv¹Ö.........## #.*5#  b) +1 dagger (distort) .....>..### #.*K#  Cast: Airstrike (2%) ..........# #####  Tele Fast Might Gem (3625) ##..)...... #..#.....### K   Pikel #..#....## 55 2 lemures (1 fleeing) ........# ..###.###Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  empty space bonus: 2/8)í·jy..#..## .#.#tswn the Zephyrmancer ... ..## . ######'#Gale Centaur of Vehumet *..... ... #..##.###.#...##Health: 8/62===--------------------- ..###...##....#.#D#Magic: 13/32 =========--------------- .........#.##...#5#AC: 5Str: 12 .........#.#...##.#EV: 7Int: 17 .........#.#.#....##SH: 0Dex: 12 .........#...#.###.#XL:  8 Next: 46% Place: Dungeon:6 ..>....#.'######@5.#Noise: ===------  Time: 5942.5 (0.0) .........## #._5#b) +1 dagger (distort) í·j6z.....>..### #..*#Cast: Airstrike (2%) ..........# #####Tele Fast Might Gem (3625) ##..)...... #..#.....###K   Pikel #..#....##55 2 lemures (1 fleeing) ........# ..###.###í·jI{×Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  empty space bonus: 2/8)í·jK|Ù.  Aim  Press: ? - help, Dir - move target: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (almost dead,  empty space bonus: 2/8)  The confined air twists around weakly and strikes Pikel!  You kill Pikel!í·jÿ„Ö §Vehumet accepts your kill.With Pikel's spell broken, his former minions thank you for their freedom.í·j}‹/§í·j5•J)í·j�  *5-933.2 (0.7Airstrike (1%) _The lemure departs this earthly plane. x2í·j̤ƒ _Your Spellcasting skill increases to level 6!í·j8'u . ..## . ######'#..##.###.#...####...##....#.#D# .......#.##...#5...##.#....##..#.###.í·j©(à>....#.'######.§.......## #@_§>..#.).....### ##..)...... ....# #í·j 3H##§§§#í·j¬5v---8 (0.64 _í·jY<í·jÁ>í·jŸÓ • #..##.###.#...####...##....#.#D# .......#.##...#5...##.#....##..#.###§#>....#.'######.§........## #§§§>..#.)#.....### ##..)...... í·jHÔ =..#.....### ..###í·j¥Ú í·jþâ À ###≈≈ ..: #.##§ ##.. #..## ≈§##. #...##≈§§# #....##≈≈í·j[ã ] #.....## #..o%..##§≈§# .#.. #..@y...##§≈≈##..... +........##≈≈§#..#..í·j€ã � +.........# ≈§§§.##. í·j¡ã ‡#.#############§§§.#.. #.............§§§≈....í·j¾ã Ó ##.............§§##... y   hornet (asleep)í·jçã º ##.......#.........###. o   orc wizard (asleep) í·j ä €...#..###.....##...##. ##.##..#.....##..#.#..í·jxî ª  Your surroundings suddenly seem different.  You encounter an orc wizard and a hornet.í·jîú ± oo  Found a mace and a parchment of Teleport Other.í·j‡ X  ###≈≈ ..:  #.##§ ##..  #..## ≈§##.  #...##≈§§#  í·jÚ 2#....##≈≈  #.....##  #..o%..##§≈§# .#..  #..@y...##§ +........##í·j [ +.........#  #.###########í·j_ ¡ The orc wizard points at you and mumbles some strange words.í·jÒÝ S ###≈≈ ..:  #.##§ ##..  #..## ≈§##.  #...##≈§§#  #....##≈≈  #.....##  #..o%..##§≈§# .#..  í·j<Þ ›#..@y...##§ +........## +.........#  #.########### í·j|Þ í·jå =  The magic dart hits you.í·jTo  .#§§##.§§yy* * * LOW HITPOINT WARNING * * *í·jxp *3--í·j¨p ›=--4.4Airstrike (1%)í·jrx 7%í·j  0 _The hornet buzzes angrily.í·jÃÖtswn the Zephyrmancer###≈≈ ..:Gale Centaur of Vehumet **....#.##§ ##..Health: 3/62=-----------------------#..## §§##.í·jÈMagic: 13/35 ========----------------#...##§§§#AC: 5Str: 12#....##§≈EV: 7í·j=°Int: 17#.....##SH: 0í·ja.Dex: 12í·j‚M#..o%..##§≈§# .#.. XL:  8 Next: 93% Place: Dungeon:6í·jþ#..@y...##§≈≈##..... Noise: =--------  Time: 5944.4 (0.6)+........##≈≈§#..#.. b) +1 dagger (distort)+.........# ≈§§§.##. Cast: Airstrike (1%)#.#############§§§.#.. Fast Might Gem (3624) #.............§§§≈....##.............§§##... y   hornetí·j+ ##.......#.........###. o   orc wizard...#..###.....##...##.##.##..#.....##..#.#.. _The hornet buzzes angrily.  í·j[ èRead: scroll of fearPress: ? - help, Q - select action, ( or ) - cycleí·j‹  Dir - look around, f - activateLook: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 97%)í·jdÝÔtswn the Zephyrmancer###≈≈ ..:Gale Centaur of Vehumet **....#.##§ ##..Health: 3/62=-----------------------#..## §§##.Magic: 13/35 ========----------------#...##§§§#AC: 5í·j¿ÝœStr: 12#....##§≈EV: 7Int: 17#.....##SH: 0Dex: 12í·jðÝ�#..o%..##§≈§# .#.. XL:  8 Next: 93% Place: Dungeon:6#..@y...##§≈≈##..... Noise: =--------  Time: 5944.4 (0.6)í·j†Þ«+........##≈≈§#..#.. b) +1 dagger (distort)+.........# ≈§§§.##. Cast: Airstrike (1%)#.#############§§§.#.. Fast Might Gem (3624) #.............§§§≈....##.............§§##... y   hornet##.......#.........###. o   orc wizard...#..###.....##...##.##.##..#.....##..#.#..í·jÈÞ Dir - look around, f - activateLook: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  í·jüÞ=The orc wizard looks frightened! The hornet looks frightened!í·j á@.yí·jôñ§o%..##≈≈y(fleeing)o(fleeing)í·jUö�====5.1 (0.73 _í·jÇþ7%í·jIí·jQbŒ  As you read the scroll of teleportation, it crumbles to dust..yí·jPk~ *You feel strangely unstable.í·j)B° o invisible orc wizardThe orc wizard casts a spell.í·jžËÍ.#≈##.≈oo(remembered)í·jÍí·j"ÏÑ44=8Tele Fast Might Gem (3622) í·j¸Ô7%í·j/×; _The orc wizard flickers and vanishes!í·j;öü###≈§ ..: #.##§ ##.. #..## §≈##. #...##§§≈# #....##§≈ #.....## #..o%..##≈≈§# .#.. #.....y.##≈≈≈##.... +.@......##≈≈§#..# +..# ≈§§§.###.#############§§§. #.............§§§≈. ##..§§###.........### ...#..###.....##...## ##.##..#. #......##....#..##.#í·jTøX.yí·j…M#§§#§í·j®�----6.51í·j$ 7%í·j¶ í·j ‹ J  You are confused.í·j-Œ G.yí·j2“ 9≈í·j ” O6=6í·j#” V==----7.1 (0.6í·j6” SAirstrike (1%)Conf Tele Fast Mí·jJ” bight Ambros Gem (3621) í·jTš 7%í·jëœ + _You feel invigorated.í·j[´í·j—¸MDrink which item? Potions  g - a potion of magic  h - a potion of hastea - a potion of ambrosia  m - 2 potions of might  f - 2 fuming yellow potions í·jã¸� j - 2 fizzy silvery potions  k - a black potion  l - 2 golden potions  o - a yellow potion  p - a fuming green potion í·j ¹Ý[!] read|quaff|evoke[?] describe selectedí·jÍ_í·jÂdí·jäl###≈§ ..:tswn the Zephyrmancer#.##≈ ##..Gale Centaur of Vehumet **....#..## §§##.Health: 6/62==----------------------#...##§§§#í·j^nMagic: 16/35 ==========--------------#....##§§AC: 5Str: 12#.....##EV: 7Int: 17#..o%..##≈≈§# .#.. SH: 0Dex: 12#.......##≈≈≈##.... XL:  8 Next: 93% Place: Dungeon:6+.@.....y##≈≈§#..#. Noise: ---------  Time: 5947.1 (0.0)+.........# ≈§§§.## b) +1 dagger (distort)#.#############§§§.#. Cast: Airstrike (1%)#.............§§§≈... Conf Tele Fast Might Ambros Gem (3621) ##.............§§##..##.......#.........### y   hornet (fleeing)...#..###.....##...## oí·j‹oü invisible orc wizard (remembered)##.##..#.....##..#.#.#......##....#..##.#.As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.The orc wizard casts a spell. _The orc wizard flickers and vanishes!  You are confused. _You feel invigorated.í·jØw�  It was a potion of resistance.  You feel protected.í·j+yH.yí·jë„l#≈8=19===7 (0.6Resist Ambros Gem (3620) í·j=‰í·j%Œ5 _j -> r - a potion of resistanceí·jÝí·jÚÞDrink which item? Potions  g - a potion of magic  h - a potion of haste  r - a potion of resistancea - a potion of ambrosia  í·jWß›m - 2 potions of might  f - 2 fuming yellow potions  k - a black potion  l - 2 golden potions  o - a yellow potion  p - a fuming green potion [!] read|quaff|evoke[?] describe selectedí·jïÁ í·jžÊ ###≈§ ..:tswn the Zephyrmancer#.##≈ ##..Gale Centaur of Vehumet **....#..## ≈§##.Health: 8/62===---------------------#...##§§§#í·jË ÚMagic: 19/35 =============-----------#....##§§AC: 5Str: 12#.....##EV: 7Int: 17í·j0Ë #..o%..##≈≈§# .#.. SH: 0Dex: 12í·jhË #.......##≈≈≈##.... XL:  8 Next: 93% Place: Dungeon:6í·j‘Ë Ÿ+.@......##≈≈§#..#. Noise: ---------  Time: 5947.7 (0.0)+........y# ≈§§§.## b) +1 dagger (distort)í·j»Ë #.#############§§§.#. Cast: Airstrike (1%)#.............§§§≈... Conf Tele Fast Might Resist Ambros í·jðË ##.............§§##.. Gem (3620) ##.......#.........### y   hornet (fleeing)í·jÌ ï...#..###.....##...## o invisible orc wizard (remembered)##.##..#.....##..#.#.#......##....#..##.#. í·j9Ì n_The orc wizard flickers and vanishes!  You are confused. í·j\Ì X_You feel invigorated.  It was a potion of resistance.  í·j€Ì cYou feel protected. _j -> r - a potion of resistanceí·j}× ´  It was a potion of enlightenment.  You feel very buoyant.You fly up into the air.í·j�á g≈≈§#≈≈í·jœâ D10/6221í·jÜâ ‰=8.4 (0.7Will+ Fly Gem (3620) í·jã í·j–ë 7%í·j6î 8 _f -> e - a potion of enlightenmentí·jâÀí·jÄ$í·j…Ä–Drink which item? Potions  g - a potion of magic  h - a potion of haste  r - a potion of resistancea - a potion of ambrosia  e - a potion of enlightenment  m - 2 potions of might  k - a black potion  l - 2 golden potions  o - a yellow potion  p - a fuming green potion [!] read|quaff|evoke[?] describe selectedí·j1( í·jã1 í·j: ©###≈§ ..:tswn the Zephyrmancerí·j¡: #.##≈ ##..Gale Centaur of Vehumet **....#..## ≈§##.Health: 10/62 ===---------------------#...##≈≈§#Magic: 21/35 ==============----------#....##≈≈AC: 5Str: 12#.....##EV: 7Int: 17#..o%..##≈≈§# .#.. SH: 0Dex: 12#.......##≈≈≈##.... XL:  8 Next: 93% Place: Dungeon:6+.@......##≈≈§#..#. Noise: ---------  Time: 5948.4 (0.0)+........y# ≈§§§.## b) +1 dagger (dií·jÛ: ­stort)#.#############§§§.#. Cast: Airstrike (1%)#.............§§§≈... Conf Tele Fast Might Resist Ambros Will+ ##.............§§##.. Fly Gem (3620) í·j€; ¿##.......#.........### y   hornet (fleeing)...#..###.....##...## o invisible orc wizard (remembered)##.##..#.....##..#.#.#......##....#..##.#.You feel protected. _j -> r - a potion of resistance  It was a potion of enlightenment.  You feel very buoyant.You fly up into the air. _f -> e - a potion of enlightenmentí·jUL � §It was a potion of mutation. You feel extremely strange.  í·jM ÑYou feel your voice swell to a thunderous volume.Your regeneration stops near monsters. You feel resistant to poisons.í·jV N í·j‘V ¼ #########  #@!....=.  ##.  ≈##...Y.. ###§§≈##..:o. #.##≈≈≈##...: ..##≈§§##... Y   ice beast (asleep)#...##≈≈§##.. o   orc (asleep)#....##≈≈ #.#.....##  l -> M - a potion of mutationí·j³a §  Your surroundings suddenly seem different.  You encounter an ice beast and an orc.í·jJn ' í·jÛn ܧ##...Yo##..Ywandering)#..o#.Found a fuming coppery potion, a shiny copper ring and a book of Displacement.í·jYo !3í·j¡o O==3===9.1 (0.7Fast Might Resist Ambros Will+ Fly -Regen Gem (3619) í·jlw í·j ‰ % _The orc shouts! í·jt9 í·j(;›Innate Abilities, Weirdness & Mutationsa - You have hooves in place of feet.b - Armour fits poorly on your strangely shaped body.c - You stampede swiftly towards enemies and can push them backward. í·jx;}d - The East Wind leaves your foes to susceptible to magic after you Rampage.e - You are resistant to poisons. (rPois)  f - You do not regenerate when monsters are visible.g - You read scrolls incredibly loudly when enemies are in sight."í·jê "í·jDôtswn the ZephyrmancerGale Centaur of Vehumet **....Health: 13/62 =====-------------------Magic: 23/35 ===============---------AC: 5Str: 12EV: 7Int: 17SH: 0Dex: 12#########XL:  8 Next: 93% Place: Dungeon:6#@!....=.Noise: ==-------  Time: 5949.1 (0.0)##.......b) +1 dagger (distort)§##...Y..Cast: Airstrike (1%)###§§≈##..:o.Conf Fast Might Resist Ambros Will+ Fly #.##≈≈≈##...:-Regen Gem (3619) #..##≈§§##...Y  "í·j¸ôó ice beast (wandering)#...##≈≈§##..o   orc#....##≈≈ #.#.....##Your regeneration stops near monsters. You feel resistant to poisons.l -> M - a potion of mutation  Your surroundings suddenly seem different.  You encounter an ice beast and an orc.Found a fuming coppery potion, a shiny copper ring and a book of Displacement. _The orc shouts!"í·jþ"í·j¦þ"í·j„"í·jÝ#í·j'u#í·j¤yÈDrink which item? Potions  g - a potion of magic  h - a potion of haste  r - a potion of resistancea - a potion of ambrosia  e - a potion of enlightenment  m - 2 potions of might  M - a potion of mutation  k - a black potion  o - a yellow potion  p - a fuming green potion [!] read|quaff|evoke[?] describe selected$í·jd’ $í·jé›Ítswn the ZephyrmancerGale Centaur of Vehumet **....Health: 13/62 =====-------------------Magic: 23/35 ===============---------AC: 5Str: 12EV: 7Int: 17SH: 0Dex: 12#########XL:  8 Next: 93% Place: Dungeon:6#@!....=.Noise: ==-------  Time: 5949.1 (0.0)##.......b) +1 dagger (distort)$í·j~œ`§##...Y..Cast: Airstrike (1%)###§§≈##..:o.Conf Fast Might Resist Ambros Will+ Fly #.##≈≈≈##...:-Regen Gem (3619) #..##≈§§##...Y   ice beast (wandering)#...##≈≈§##..o   orc$í·jw�Æ#....##≈≈ #.#.....##Your regeneration stops near monsters. You feel resistant to poisons.l -> M - a potion of mutation  Your surroundings suddenly seem different.  You encounter an ice beast and an orc.Found a fuming coppery potion, a shiny copper ring and a book of Displacement. _The orc shouts!$í·j˜¥9Y.$í·jɦ2o.$í·j¯°PY$í·j¦±Ý32=======7===--8 (0.78$í·j©¹$í·j*¼K _It was a potion of heal wounds. You feel much better.'í·j5û'í·jšþ²Drink which item? Potions  g - a potion of magic  h - a potion of haste  r - a potion of resistancea - a potion of ambrosia  e - a potion of enlightenment  m - 2 potions of might  M - a potion of mutation  o - a yellow potion 'í·j¦ÿý p - a fuming green potion [!] read|quaff|evoke[?] describe selected'í·j�û 'í·j  'í·jk tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 32/62 ============------------Magic: 27/35 ==================------AC: 5Str: 12EV: 7Int: 17SH: 0Dex: 12#########XL:  8 Next: 93% Place: Dungeon:6#@!....=.Noise: ---------  Time: 5949.8 (0.0)##...Y...b) +1 dagger (distort)§##...o..Cast: Airstrike (1%)###§§≈##..:..Conf Fast Might Resist Ambros Will+ Fly #.##≈≈≈##...:-Regen Gem (3618) #..##≈§§##...Y 'í·j £  ice beast#...##≈≈§##..o   orc#....##≈≈ #.#.....##l -> M - a potion of mutation  Your surroundings suddenly seem different.  You encounter an ice beast and an orc.Found a fuming coppery potion, a shiny copper ring and a book of Displacement. _The orc shouts! _It was a potion of heal wounds. You feel much better.'í·j  Uo.Y'í·j| .'í·j® ¸≈##..#..#.'í·jä ‘46=====9=50.4 (0.6'í·j> ÀAirstrike (1%)Fast Might Resist Will+ Fly -Regen 'í·jÈ' 'í·j�) \ _It was a potion of curing. You feel better. You feel less invigorated.)í·j8“ G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*í·jJeÌ  tswn the Zephyrmancer  Gale Centaur of Vehumet **....  Health: 46/62 =================-------  Magic: 25/35 =================-------  AC: 5Str: 12  EV: 7Int: 17  SH: 0Dex: 12 *í·jÞeï#########  XL:  8 Next: 93% Place: Dungeon:6 #@!*Y*.=.  Noise: ---------  Time: 5950.4 (0.0) ##.***...  b) +1 dagger (distort) ≈##..o...  Cast: Airstrike (1%) *í·j4fÐ###§§≈##..:..  Fast Might Resist Will+ Fly -Regen  #.##≈≈≈##...:  Gem (3618)  *í·jÃf‘#..##≈§§##...  Y   ice beast #...##≈≈§##..  o   orc #....##≈≈ #.  #.....## _It was a potion of curing. You feel better. You feel less invigorated.  *í·j grCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (empty space bonus: 5/8)*í·jhtswn the ZephyrmancerGale Centaur of Vehumet **....Health: 46/62 =================-------Magic: 25/35 =================-------AC: 5Str: 12EV: 7Int: 17SH: 0Dex: 12#########XL:  8 Next: 93% Place: Dungeon:6#@!.*..=.Noise: ---------  Time: 5950.4 (0.0)##.......b) +1 dagger (distort)≈##..o...Cast: Airstrike (1%)###§§≈##..:..Fast Might Resist Will+ Fly -Regen #.##≈≈≈##...:Gem (3618) #..##≈§§##...Y[39;49*í·j`jÖm   ice beast#...##≈≈§##..o   orc#....##≈≈ #.#.....## _It was a potion of curing. You feel better. You feel less invigorated.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (empty space bonus: 5/8)*í·j›g6Y≈≈  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (empty space bonus: 5/8)  The air twists around and strikes the ice beast!*í·j iq===1.0 (0.67*í·jÁo*í·j`rd _The ice beast is moderately wounded.*í·jáG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+í·jë�  tswn the Zephyrmancer  Gale Centaur of Vehumet **....  Health: 46/62 =================-------  Magic: 21/35 ==============----------  AC: 5Str: 12  EV: 7Int: 17  SH: 0Dex: 12 #########  XL:  8 Next: 93% Place: Dungeon:6 #@!*Y*.=.  Noise: ===------  Time: 5951.0 (0.0) ##.***...  b) +1 dagger (distort) ≈##..o...  Cast: Airstrike (1%) ###≈≈≈##.+í·jŸžÞ.:..  Fast Might Resist Will+ Fly -Regen  #.##≈≈≈##...:  Gem (3617)  #..##≈§§##...  Y   ice beast #...##≈≈§##..  o   orc #....##≈≈ #.  #.....## _The ice beast is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, empty space bonus: 5/8)+í·jq’$tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 46/62 =================-------Magic: 21/35 ==============----------AC: 5Str: 12EV: 7Int: 17SH: 0Dex: 12#########XL:  8 Next: 93% Place: Dungeon:6#@!.*..=.Noise: ===------  Time: 5951.0 (0.0)##.......b) +1 dagger (distort)≈##..o...Cast: Airstrike (1%)###≈≈≈##..:..+í·j_“�Fast Might Resist Will+ Fly -Regen #.##≈≈≈##...:Gem (3617) #..##≈§§##...Y   ice beast#...##≈≈§##..o   orc#....##≈≈ #.#.....## _The ice beast is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+í·jó“�Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, empty space bonus: 5/8)+í·j�‹Po.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (moderately wounded, empty space bonus: 5/8)  The air twists around and strikes the ice beast!+í·j…Œ3Y.+í·jg–8 +í·jó—e6 (0.66+í·j®Ÿ+í·jJ¢] _The ice beast is almost dead.+í·jDL G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-í·jÐ   tswn the Zephyrmancer  Gale Centaur of Vehumet **....  Health: 46/62 =================-------  Magic: 20/35 =============-----------  AC: 5Str: 12  EV: 7Int: 17  SH: 0Dex: 12 #########  XL:  8 Next: 93% Place: Dungeon:6 #@*Y...=.  Noise: ===------  Time: 5951.6 (0.0) ##..o....  b) +1 dagger (distort) ≈##......  Cast: Airstrike (1%) ###≈≈≈##..:.. -í·jT ;  Fast Might Resist Will+ Fly -Regen  #.##≈≈≈##...:  Gem (3616)  #..##≈§§##...  Y   ice beast #...##≈≈§##..  o   orc #....##≈≈ #.  #.....## _The ice beast is almost dead.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 83% to hit)-í·j x !Y**-í·j�h¹*.*oAim: an orc, wielding a +0 whip (83% to hit)-í·j&q { Y.o*-í·j$ ?**.í·j¢_  tswn the Zephyrmancer  Gale Centaur of Vehumet **....  Health: 46/62 =================-------  Magic: 20/35 =============-----------  AC: 5Str: 12  EV: 7Int: 17  SH: 0Dex: 12 #########  XL:  8 Next: 93% Place: Dungeon:6 #@!Y...=.  Noise: ===------  Time: 5951.6 (0.0) ##..o....  b) +1 dagger (distort) ≈##......  Cast: Airstrike (1%) ###≈≈≈##..:..  .í·joa Fast Might Resist Will+ Fly -Regen  #.##≈≈≈##...:  Gem (3616)  #..##≈§§##...  Y   ice beast #...##≈≈§##..  o   orc #....##≈≈ #.  #.....##Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ice beast.  You kill the ice beast!Vehumet accepts your kill.Vehumet offers you knowledge of Mephitic Cloud..í·j«/  --more--.í·j¼. .  The zap hits the ice beast.  You kill the ice beast!  Vehumet accepts your kill.  Vehumet offers you knowledge of Mephitic Cloud.The zap hits the orc.  You kill the orc!.í·jZKX   #@**...=.  ##..***..  ≈##....**  ###≈≈≈#  #.##≈≈≈  #..##≈ #...##≈ #....##≈≈  .í·j^!.)....tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 47/62 ==================------Magic: 20/35 =============-----------AC: 5Str: 12EV: 7Int: 17SH: 0Dex: 12#########XL:  8 Next: 103% Place: Dungeon:6#@!....=.Noise: =--------  Time: 5952.3 (0.7)##..)....b) +1 dagger (distort)≈##......Cast: Airstrike (1%)###≈≈≈##..:..Fast Might Resist Will+ Fly Gem (3616) #.##≈≈≈##...:#..##≈§§##...#...[3.í·jÑ36m##≈≈§##..#....##≈≈ #.#.....##The zap hits the ice beast.  You kill the ice beast!Vehumet accepts your kill.Vehumet offers you knowledge of Mephitic Cloud.The zap hits the orc.  You kill the orc! -- _Vehumet accepts your kill.You have reached level 9!.í·j ;/  --more--/í·j*rå  Your experience leads to an increase in your attributes!Your base attributes are Str 10, Int 17, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? 0í·jN¢µ51/68=699 1% Airstrike (1%)0í·j�©0í·j« 0í·jV«E_You feel clever. x22í·j®ù2í·j’üInnate Abilities, Weirdness & Mutationsa - You have hooves in place of feet.b - Armour fits poorly on your strangely shaped body.c - You stampede swiftly towards enemies and can push them backward.d - The East Wind leaves your foes to susceptible to magic after you Rampage.e - You are resistant to poisons. (rPois)  f - You do not regenerate when monsters are visible.g - You read scrolls incredibly loudly when enemies are in sight.2í·jåh 2í·jÀp 2í·jÙy tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 51/68 ==================------Magic: 20/36 =============-----------AC: 5Str: 12EV: 7Int: 19SH: 0Dex: 12#########XL:  9 Next:  1% Place: Dungeon:6#@!....=.Noise: =--------  Time: 5952.3 (0.0)##..)....b) +1 dagger (distort)≈##......Cast: Airstrike (1%)###≈≈≈##..:..Fast Might Resist Will+ Fly Gem (3616) #.##≈≈≈##...:#..##≈§§##...#...##≈≈§##..#2í·j¢z !....##≈≈ #.#.....## _Vehumet accepts your kill.You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 10, Int 17, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x22í·jq‚ 32í·j9Š 2í·j:‹ 3í·jÎ|3í·jÔ�•Drink which item? Potions  g - a potion of magic  h - a potion of haste  r - a potion of resistancea - a potion of ambrosia  e - a potion of enlightenment  m - 2 potions of might  M - a potion of mutation  p - a fuming green potion [!] read|quaff|evoke[?] describe selected3í·jA^ 3í·j”l 3í·jÄx tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 51/68 ==================------Magic: 20/36 =============-----------AC: 5Str: 12EV: 7Int: 19SH: 0Dex: 12#########XL:  9 Next:  1% Place: Dungeon:6#@!....=.Noise: =--------  Time: 5952.3 (0.0)##..)....b) +1 dagger (distort)≈##......Cast: Airstrike (1%)###≈≈≈##..:..Fast Might Resist Will+ Fly Gem (3616) #.##≈≈≈##...:#..##≈§§##...#...##≈≈§##..#3í·jsy !....##≈≈ #.#.....## _Vehumet accepts your kill.You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 10, Int 17, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x23í·j ‘ 3í·j’‘ �Really quaff the potion of mutation? Y - Yes 3í·jˆ˜ ' N - No4í·j‡tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 51/68 ==================------Magic: 20/36 =============-----------AC: 5Str: 12EV: 7Int: 19SH: 0Dex: 12#########XL:  9 Next:  1% Place: Dungeon:6#@!....=.Noise: =--------  Time: 5952.3 (0.0)##..)....b) +1 dagger (distort)≈##......Cast: Airstrike (1%)###≈≈≈##..:..Fast Might Resist Will+ Fly Gem (3616) #.##§§§##...:#..##§§§##...#...##≈≈§##..#....##≈≈[4í·j�?37m #.#.....##Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  You feel extremely strange.  You voice quiets to a reasonable volume.You feel less resistant to poisons.Iridescent scales grow over part of your body.9-9 (0.654í·j„–¨ _You feel clever. x2  You feel extremely strange.  You voice quiets to a reasonable volume.feel less resistant to poisons.  Iridescent scales grow over part of your body. _spread over more of your body.5í·j­ß5í·jCá'Innate Abilities, Weirdness & Mutationsa - You have hooves in place of feet.b - Armour fits poorly on your strangely shaped body.5í·jŸá™c - You stampede swiftly towards enemies and can push them backward.d - The East Wind leaves your foes to susceptible to magic after you Rampage.e - You are mostly covered in iridescent scales. (AC +4)  f - You do not regenerate when monsters are visible.6í·jË~ 6í·jÓ tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 51/68 ==================------Magic: 20/36 =============-----------AC: 9Str: 12EV: 7Int: 19SH: 0Dex: 12#########XL:  9 Next:  1% Place: Dungeon:6#@!....=.Noise: ---------  Time: 5952.9 (0.0)##..)....b) +1 dagger (distort)≈##......Cast: Airstrike (1%)###≈≈≈##..:..Fast Might Resist Will+ Fly Gem (3615) #.##§§§##...:#..##§§§##...#...##≈≈§##..#....##≈≈ 6í·j6• «[40m#.#.....## _You feel clever. x2  You feel extremely strange.  You voice quiets to a reasonable volume.You feel less resistant to poisons.Iridescent scales grow over part of your body. _Iridescent scales spread over more of your body.6í·jl˜ 6í·jÈ™ 6í·jd¢ 6í·ja¤ 8í·j+238í·j¨48í·j:8í·jêE×421=8í·jU8í·j”UB38í·j²]8í·ja8í·jíaB28í·j·d8í·j=i8í·jÛi8í·jþo8í·j-q8í·jxqT=18í·jkt8í·jy8í·jµyf3208í·j$|8í·jy€8í·jý€8í·j¤ƒ8í·jTˆY098í·j{‹8í·jû�X88í·j7“8í·jº—8í·j‚˜K4=8í·j¸š8í·j¤žX78í·j`¡8í·j\¥8í·j¸¥B68í·j¤§8í·j¾ªc3=8í·jǬ8í·jt°8í·jȰR=58í·j:³8í·j·8í·jз`548í·j6º8í·j‚È,8í·j2Í8í·j-Ò8í·j—ÒT=38í·jâÕ8í·j©Ûˆ4=28í·jßÝ8í·júá8í·j^â8í·jå8í·jcé8í·jRê`618í·j¯ì8í·j†ñ8í·jÝñB08í·j¼ô8í·jû•=Fast 5998í·jy8í·jœw _Your extra speed is starting to run out.8í·jË8í·jc8í·j§ 8í·j. Ž7=588í·j² 8í·jzX78í·j/8í·jt,8í·jº8í·jK X68í·j#8í·jo'8í·jÔ'S=58í·jr*8í·jù.;88í·j¿18í·jU68í·jµ6r6=49í·j49í·j ¬Might Resist Will+ Fly Gem (3593) 9í·j¡ 9í·jê 9í·jó3_You feel yourself slow down.2919í·j†B9í·j·K»7==09í·jO9í·j�OC899í·j�R9í·jÜX9í·jqYq60=89í·jJ\9í·j8€n79í·j‚‹9í·j3Ð"8=Fly 6 _You are starting to lose your buoyancy.51=439=29í·j#Õv219í·j#Ù9í·j[Ý9í·jãÝB09í·joà9í·jõçY799í·jíõ9í·j@ý9í·jIþ¼3=30==89í·jB9í·j°X79í·jý 9í·jäs§≈≈≈##§9í·j·± 90.6 (37.7)≈#§You float gracefully downwards.9í·jÙ s1.6 (38Gem (3576) 9í·j)2o _Your enlightenment fades.:í·j‹-:í·je0ýPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn) Talismans (go to first with %)h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :í·jµ:;í·j”;í·jd ’tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 63/68 ======================--Magic: 30/36 ====================----AC: 9Str: 12EV: 7Int: 19SH: 0Dex: 12#########XL:  9 Next:  1% Place: Dungeon:6#@!....=.Noise: ---------  Time: 5991.6 (0.0)##..)....b) +1 dagger (distort)§##......Cast: Airstrike (1%)###≈≈≈##..:..Might Resist Gem (3576) #.##≈≈≈##...:#..##§≈§##...#...##§≈§##..;í·jC Ÿ#....##§≈ #.#.....## _Iridescent scales spread over more of your body. _Your extra speed is starting to run out. _You feel yourself slow down. _You are starting to lose your buoyancy.You float gracefully downwards. _Your enlightenment fades.;í·jP  Okay, then.;í·j¹;í·j;í·j*. _;í·jA ;í·jâëtswn the Zephyrmancer (GCAE)Turns: 5998, Time: 00:12:38 Health: 63/68AC:  9 Str: 12 XL: 9 Next: 1% Magic: 30/36EV:  7 Int: 19 God: Vehumet [**....] Gold: 241SH:  0 Dex: 12 Spells: 14/21 levels left rFire + . . (50%) b - +1 dagger (distort) rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +0 robe rPois + (33%) (no helmet) ;í·jþàrElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv .g - +0 barding of the Prince of Darkness {Will- MP+8 StrWill .....(no amulet) Stlth ++e - ring of magical power HPRegen 0.31/turn(no ring) MPRegen 0.25/turn %: stampede @: mighty, resistant, studying Shields A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment, iridescent scales 2, inhibited regeneration<í·j«<í·j>€…tswn the ZephyrmancerGale Centaur of Vehumet **....<í·jg€#Health: 63/68 ======================--Magic: 30/36 ====================----AC: 9<í·jˆ€‰Str: 12EV: 7Int: 19<í·j§€-SH: 0<í·jÆ€ÑDex: 12#########XL:  9 Next:  1% Place: Dungeon:6<í·j䀸#@!....=.Noise: ---------  Time: 5991.6 (0.0)<í·j�†##..)....b) +1 dagger (distort)<í·j#�ƒ§##......Cast: Airstrike (1%)<í·jC�«###≈≈≈##..:..Might Resist Gem (3576) <í·jb�›#.##≈≈≈##...:<í·j„�#..##§≈§##...#...##§≈§##..<í·jô�ú#....##§≈ #.#.....## _Your extra speed is starting to run out. _You feel yourself slow down. _You are starting to lose your buoyancy.You float gracefully downwards. <í·j‚r_Your enlightenment fades. _Okay, then.<í·jx„<í·jŒ<í·jä�<í·j 5<í·jÅ5<í·j·8<í·jÔ><í·jC?g45 _<í·j IŒ14<í·jõJ<í·jmO<í·jÆOB3<í·j\R<í·jâV<í·j=W,2<í·jgW<í·jÌY<í·j(^<í·jÁ^`51<í·j5a<í·jšs<í·j™}<í·j~p2=0<í·j.ƒ<í·jõŠ<í·jâŽ<í·jO�C69<í·j’<í·j —<í·j¼—66=<í·j˜:8<í·juš<í·j÷ <í·jk¡B7<í·j]¤<í·j¸©<í·jlªS3==<í·jªª:6<í·jY­<í·j*²<í·j†²#7<í·j°²M=5<í·juµ<í·j»<í·j`»XResist Gem (3564) <í·jö½<í·jªÂq _You feel a little less mighty now.<í·j:ÃB3<í·jnÅ<í·jÍÊ<í·j%ËQ8=4<í·jNËM=2<í·jåÍ<í·j„Ò1 _HP restored.<í·jÑÒB1<í·jÕ<í·jpÚ<í·júÚB0<í·jýÝ<í·jgã<í·j¸ãC59<í·jKæ<í·jeì<í·juí›=5=Resist 8<í·jÆï<í·jn÷p _You start to feel less resistant.<í·j¡ X7<í·j"<í·j|F _The orc wizard leaves your sight.<í·j¸<í·jíB6<í·j£<í·jL&B _The hornet leaves your sight.<í·jÏ'B5<í·jœ*<í·j53<í·jµ3�6==4=í·j'=í·jÏ$=í·j¢I‰  Your resistance to elements expires.=í·jqNeGem (3553) =í·jÑT=í·jkU ##.@....=.##..).≈§##.###≈≈≈##..:.#o##§≈§##...:.=í·jˆk°#..##≈§§##.y   hornet#y..##§≈§##.o   orc wizard#....##≈≈ #. _The orc wizard shouts! The hornet buzzes angrily.=í·jne6014.6 (23.0)y.=í·jYxÕ§o##≈#.y##§#=í·jí·jÅK3>í·j‘L>í·j«P>í·jÏT>í·j_n5>í·j�_>í·jÅ_B4>í·jÃa>í·j³d>í·jöhX3>í·jÖj>í·j n>í·jsX2>í·ju>í·j´~½ ############.........+##..).....+#≈≈≈##.......####≈§§##..:...# #.##≈≈§##...@.# #.o##§≈§##....# #..y##≈≈§##...# >í·jR‰#....##§§≈##..# #.....## §##.##...%..##≈≈≈###.#..#.......##≈≈≈##......# .#+........##≈≈§#..#...# ..+.........# ≈§§§.##..##..###. You pick up a book of Displacement and begin reading...>í·jŠˆ5.6 (4§≈≈≈§>í·j#‹e6.6 (51>í·j“‘>í·j|“V _You add the spell Maxwell's Portable Piledriver to your library.>í·j¿6tswn the Zephyrmancer (GCAE)Turns: 6033, Time: 00:12:42 Health: 68/68AC:  9 Str: 12 XL: 9 Next: 1% Magic: 36/36EV:  7 Int: 19 God: Vehumet [**....] Gold: 241SH:  0 Dex: 12 Spells: 14/21 levels left rFire . . . (100%) b - +1 dagger (distort) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .g - +0 barding of the Prince of Darkness {Will- MP+8 StrWill .....(no amulet) Stlth ++e - ring of magical power HPRegen 0.31/turn(no ring) MPRegen 0.25/turn %: s>í·jû7tampede @: studying Shields A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment, iridescent scales 2, inhibited regeneration@í·j&/@í·jÃ:Êtswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================###########Magic: 36/36 ========================#.........+AC: 9Str: 12##..).....+EV: 7@í·jà;±Int: 19#≈≈≈##.......#SH: 0Dex: 12###≈§§##..:...#XL:  9 Next:  1% Place: Dungeon:6#.##≈≈§##...@.#Noise: ---------  Time: 6026.6 (0.0)#.o##§§≈##....#b) +1 dagger (distort)#..y##≈≈≈##...#Cast: Airstrike (1%)#....##≈§≈##..#Gem (3541) #.....## §##.#@í·j2<v#...%..##§≈≈###.#..#.......##≈≈≈##......# .#+........##≈≈§#..#...# ..@í·jZ<p+.........# ≈§§§.##..##..###. @í·j€<ŒYour resistance to elements expires. _The orc wizard shouts! The hornet buzzes angrily. @í·j¤<v_d - a fuming coppery potion _f - a ring of protection from fire  @í·jå<~You pick up a book of Displacement and begin reading... _You add the spell Maxwell's Portable Piledriver to your library.@í·j®>@í·j]F@í·joH@í·jŒF@í·jG@í·jÃH@í·jÄK@í·jùQn0@í·j]\›39@í·je`X8@í·j2b@í·jÈe$''@í·j_i@í·jËiB7@í·jðk@í·joq= _You open the large door.@í·j v@í·jŠvB6@í·jx@í·js}E  There is a large open door here.@í·j�@í·j‚I5 _@í·j„@í·j ‡@í·jp‹@í·jËB4@í·jÝ�@í·jZ”@í·já˜@í·jK™B3@í·j!¦@í·jP¨@í·jf¬@í·jάB2@í·ja®@í·j“³@í·jÖ¸@í·j9¹B1@í·jg¾@í·jã¾@í·jäÌ@#.: ........#.$ ........ .. ........ ##. ..... ###... .... #.....###.# .......#..## .......@...###310.0) .........##..#.. ###########........ #.........'..#.#...# ##..).....'..# .....@í·jóÍ #≈≈≈##.......#.....###.###≈§§##..:...#.....##.##≈≈§##.....#.##..##.o##§§§##....#.. #..#@í·j«Ö@í·jÓ×f7.6 (110@í·jøÞ@í·jáQ _Found a parchment of Shock.@í·j¡• @í·jt– @í·jµ— @í·júš @í·j4¨ …29@í·jï© @í·jYª B8@í·jµ¬ @í·ja¯ @í·jb³ @í·j¾³ B7@í·jƒµ @í·jÁ¹ @í·j÷¼ @í·jâ½ B6@í·j2¿ @í·j‹Á @í·jûÄ @í·j§Å B5@í·jUÇ @í·j(É @í·jgÏ @í·jƒÐ B4@í·jÄÑ @í·j.Ô @í·j´Û Þ ...#### ....# ...## ###....≈.. ...##.#.....≈..##.:#.........#≈....@...........43.6 (6.0)∩..≈##............. . ###..#...... ###...# ....  ..#.....###.#@í·j.Ý ™ ..........#..## .$...........### ..#.........##..#.. ###########........@í·j¯þ @í·jù e4.6 (73@í·j @í·jñ E _Found Bamimim's Armour Emporium.@í·jý e5.6 (82@í·j� @í·j“ ? _You now have 257 gold pieces (gained 16).Aí·j¸¿IAí·j€ÁAí·jÓÄAí·jnÏn1Aí·jÐÓ ... #### ....####...### ###......≈.. ...##.#.....≈..##.:#..#≈...≈..@....6.6 (1..∩..≈##..≈...≈ ###..#.......≈.≈ ###...# ....).≈ ..#.....###.##. ..........#..### .$............### ..#.........##..#..  ##..Aí·jFÜAí·jdÝe7.6 (20Aí·jÍäAí·j3ç$ _Found a spear.Aí·j†1 Aí·j'2 Aí·jÝ2 Aí·jô; Aí·jA Aí·jÏJ Y19Aí·jMM Aí·j„Q Aí·jïQ B8Aí·j©S Aí·jXV Aí·j#Z Aí·j„Z B7Aí·j] Aí·j§^ Aí·j»b Aí·j.c B6Aí·jÇd Aí·j±l n5Aí·jNm Aí·j/‘ Aí·jó¢ bWelcome to Bamimim's Armour Emporium! What would you like to do?  a -  345 gold a +2 chain mail of willpower  b -  172 gold a +0 cloak of willpowerc -  30 gold a +0 leather armour  d -  355 gold the +1 ring mail of Iweti {rPois rF- Str+2 Dex+3}e -  13 gold a +0 robe  f -  13 gold a +0 robe  g -  217 gold a +1 scale mail of death You have 257 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listDí·jÿšÐb $  After the purchase, you will have 85 gold pieces.[Enter] buy shopping listEí·j†> Eí·jiG Eí·jVQ ótswn the ZephyrmancerGale Centaur of Vehumet **....... Health: 68/68 ========================#####.... Magic: 36/36 ========================######...### ###.... AC: 9Str: 12#...≈......##.#..... EV: 7Int: 19#..≈.≈..##.:#........ SH: 0Dex: 12#.≈...≈.............. XL:  9 Next:  1% Place: Dungeon:6#≈..@..≈##........... Noise: ---------  Time: 6052.6 (5.0)Eí·juR Û#.≈...≈.####..#...... b) +1 dagger (distort)#..≈.≈..###...# .... Cast: Airstrike (1%)#.).≈...#.....###.#Gem (3515) ###............#..###...$............## #....#.........##.. ≈#############..... #.........'..#.#  _There is a large open door here. _Found a parchment of Shock. _Found Bamimim's Armour Emporium. _You now have 257 gold pieces (gained 16). _Found a spear.  There is an entrance to Bamimim's Armour Emporium here.Eí·j€^ 3Eí·jdd V a parchment of Shock. _Found Bamimim's Armour Emporium. _You now have 257 gold pieces (gained 16). _Found a spear.  There is an entrance to Bamimim's Armour Emporium here. _You can access your shopping list by pressing '$'.Eí·jÒ" Eí·j`# Eí·jÒ% Eí·j…) Eí·jº- Eí·jî7 u4 _Eí·j“9 Eí·j: B3Eí·j< Eí·jp? Eí·joD X2Eí·j•F Eí·jJ Eí·jô^ š1Eí·jçd B0Eí·jžm Eí·jËv Y09Eí·jU} Eí·j4† N _You now have 271 gold pieces (gained 14).Eí·jC‹ X8Eí·j§� Eí·jQ— Eí·j� Eí·j3ž B7Eí·j%  Eí·jR¤ Eí·jš¨ Eí·j© B6Eí·j­ Eí·j± Eí·j™µ Eí·jðµ B5Eí·j—· Eí·jRº Eí·jý½ Eí·jX¾ B4Eí·j À Eí·jå Eí·jVÆ Eí·jÈÆ B3Eí·j3È Eí·jÝÊ Eí·j9ä â∩..#.... ##### ....# Eí·j&å õ######...#######..... #...≈......##.#...... #..≈.≈..##.:#.........# #.≈...≈................ #≈..∩..≈##...@......... 64.6 (12.0)#.≈...≈.####..#...... #..≈.≈..###...# ..... #.).≈...#.....###.##. ###............#..###................####....#.........##..#..#§§§#############........##§≈ #.........'..#.#...#Eí·j6î Eí·j"ï f5.6 (132Eí·j&ö Eí·j›4 _Found Safu's Jewellery Shoppe.Fí·jÝFí·jí71### ##..#  .∩..##  .....#  ##### ....########...#######  #...≈......##.#  #..≈.≈..##.:## 6.0)  #.≈...≈..........  #≈..∩..≈##........  #.≈...≈.####..#.......  #..≈.≈..###...##.......  #.).≈...#.....###.##...  ###............#..##... #................###[ #....##..#..Fí·jøûFí·j/£7.6 (20 _Found a ring mail.Fí·j‡� 3Fí·jÚ ã499  You encounter a water moccasin.### ###..#  #.∩..##  #.....#  ##### #....## #####...#######. ...≈......##.#S ..≈.≈..##.:##.#Airstrike (1%) .≈...≈..........# ≈..∩..≈##........ .≈...≈.####..#.......S   water moccasin (asleep) ..≈.≈..###...##...... .).≈...#.....###.##..... ##............#..##....8.6 (19.6 (2-Regen Gem (3498) _Gí·jÛ+( ###  ###..#  #.∩..##  #.....#  ##### #....##... #.@....... #.........S :#.........#.# ..............# ∩..≈##............... ##..#.......... #...##......... .)....###.##.....  Gí·jŒ½Ô ###  ###..#  #.∩..##  #.....#  ##### #....##... #.@....... #.........S :#.........#.# ..............# ∩..≈##...............##..#.......... Gí·jT¾ë#...##.........)....###.##.....Gí·j¹à® _A water moccasin is nearby!Gí·já´ B*Gí·jSÊ 3 S.  The open air twists around violently and strikes the water moccasin!!S  2---===70.6 (17 _The water moccasin is almost dead.Hí·j[�=*Hí·j˜—ó .  The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!Vehumet accepts your kill.Hí·j¼¡(Hí·jE× Hí·j|Úÿ29-----71Airstrike (1%)Gem (3496)  _You feel your power returning.Hí·j´äHí·j°çm _Your Spellcasting skill increases to level 7!Hí·j�p G  Skill  Level Cost  Apt Skill  Level Cost  Apt Hí·jcq l a - Fighting   2.9   3.0   0   j + Spellcasting 7.1  11.3  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic  10.0   8.5  +2   d - Throwing   0.0   1.4  -2  Hí·j¤q z         m - Evocations   0.0   1.2  -1  Hí·jÐq ¶ e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2  Hí·j4r º         f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1  Hí·jmr R     h - Shields   0.0   0.4  +1 +4Hí·j£r �     i - Stealth   2.1   2.1  +2      Hí·jØr             Hí·j.s €                Hí·jgs À        Hí·jžs L    The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpHí·jõs *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsIí·jeDIí·j/NIí·jrT«tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================###Magic: 29/36 ===================-----###..#AC: 9Str: 12#.∩..##EV: 7Int: 19#.....#SH: 0Dex: 12##### #....##...XL:  9 Next:  7% Place: Dungeon:6 #####...#######.@.......Ií·jÞUNNoise: ===------  Time: 6071.6 (0.0) ...≈......##.#..........b) +1 dagger (distort) ..≈.≈..##.:#.........#.#Cast: Airstrike (1%) .≈...≈.................#Gem (3496) ≈..∩..≈##............... .≈...≈.####..#.......... ..≈.≈..###...##......... .).≈...#.....###.##..... ##............#..##.... _The water moccasin is almost dead.The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!Vehumet accepts your kill. _You feel your power returning. _Your Spellcasting skill increases to level 7!Ií·j´\Ií·jd^Ií·jÝdIí·jQfIí·j< »Read which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - 2 scrolls of enchant armour  I - a scroll of immolation  N - a scroll of noise  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff|evoke[?] describe selectedJí·j¤Ätswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================###Magic: 29/36 ===================-----###..#AC: 9Str: 12#.∩..##EV: 7Int: 19#.....#SH: 0Dex: 12##### #....##...XL:  9 Next:  7% Place: Dungeon:6 #####...#######.@.......Noise: ===------  Time: 6071.6 (0.0) ...≈......##.#..........b) +1 dagger (distort) ..≈.≈..##.:#.........#.#Cast: Airstrike (1%) .≈...≈.................#Gem (3496) ≈..∩..≈##............... .≈...≈.####..í·jÜÅ40m#.......... ..≈.≈..###...##......... .).≈...#.....###.##..... ##............#..##.... _The water moccasin is almost dead.The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!Vehumet accepts your kill. _You feel your power returning. _Your Spellcasting skill increases to level 7!Jí·jWå±  Okay, then. _Jí·jˆ8M ####..# ∩..# #.....#  ##### #.@..##... #####...#######..≈......##.#.....≈.≈..##.:## .≈...≈.................##....###.##.....Jí·jô�Jí·j�‘v---2.6 (15 _Jí·j"«Jí·jIpçM ####..# ∩..# #.@...#  ##### #....##... #####...#######...≈......##.#... ..≈.≈..##.:#.........#.#...#...##.........30=---34Jí·jÈ SM ####..# ## #.....#  ##### #....##. #####...#######... ...≈......##.#..............#..#..........Jí·j v43Jí·j4! Jí·jä# k _There is an entrance to Safu's Jewellery Shoppe here.Kí·j¡ Kí·jñ¤¦Read which item? Scrolls  b - 2 scrolls of blinking Kí·j{¥  g - a scroll of fog  t - 2 scrolls of teleportationa - 2 scrolls of enchant armour  I - a scroll of immolation  N - a scroll of noise  e - a scroll labelled ISTRAF ENUPEKERPH Kí·jÁ¥ h - a scroll labelled QESOUL MOASENE [!] read|quaff|evoke[?] describe selectedKí·jŠjKí·j³rKí·jX{¤tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 30/36 ====================----AC: 9Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#XL:  9 Next:  7% Place: Dungeon:6#.@..##Kí·j|ANoise: ---------  Time: 6074.6 (0.0)#.....#b) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3493) ...≈......##.#.......... ..≈.≈..##.:#.........#.# .≈...≈.................# Kí·j¶|≈..∩..≈##............... .≈...≈.####..#..........You kill the water moccasin!Vehumet accepts your kill. _You feel your power returning. _Your Spellcasting skill increases to level 7! _Okay, then. _There is an entrance to Safu's Jewellery Shoppe here.Kí·j#Kí·jú�JEnchant which item? Armour  d - a +0 robe (worn)k - a +0 buckler  l - a +0 cloak  m - a +0 pair of gloves[?] describe selectedKí·j… Kí·jq¿ +Kí·jzí tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 30/36 ====================----AC: 9Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#XL:  9 Next:  7% Place: Dungeon:6#.@..##Noise: ---------  Time: 6074.6 (0.0)#.....#b) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3493) ...≈......##.#.......... ..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#..........You kill the water moccasin!Vehumet accepts your kill. _You feel your power returning. _í·jòî @0mYour Spellcasting skill increases to level 7! _Okay, then. _There is an entrance to Safu's Jewellery Shoppe here.  Okay, then.Kí·j‚ò . _Lí·jž Lí·jÖŸ mRead which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - 2 scrolls of enchant armour  I - a scroll of immolation  N - a scroll of noise Lí·jH  J e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff|evoke[?] describe selectedLí·jƒÀ tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 30/36 ====================----AC: 9Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#XL:  9 Next:  7% Place: Dungeon:6#.@..##Noise: ---------  Time: 6074.6 (0.0)#.....#b) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3493) ...≈......##.#.......... ..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#..........Vehumet accepts your kill. _You feel your power returning. í·jIÁ m_Your Spellcasting skill increases to level 7! _Okay, then. _There is an entrance to Safu's Jewellery Shoppe here. _Okay, then.Lí·j¢Â Lí·j¦Ä XEnchant which item? Lí·jšÏ òArmour  d - a +0 robe (worn)k - a +0 buckler  l - a +0 cloak  m - a +0 pair of gloves[?] describe selectedMí·j�Æ Mí·jÀç tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 30/36 ====================----AC: 9Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#XL:  9 Next:  7% Place: Dungeon:6#.@..##Noise: ---------  Time: 6074.6 (0.0)#.....#b) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3493) ...≈......##.#.......... ..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#..........Vehumet accepts your kill. _You feel your power returning. _Mí·jé [40mYour Spellcasting skill increases to level 7! _Okay, then. _There is an entrance to Safu's Jewellery Shoppe here. _Okay, then.  As you read the scroll of enchant armour, it crumbles to dust.5.6 (12 _Your +0 pair of gloves glows green for a moment.Ní·jÙµNí·j½URead which item? Ní·jÞÄaScrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - a scroll of enchant armour  I - a scroll of immolation  N - a scroll of noise  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff|evoke[?] describe selectedNí·jŒÓtswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 30/36 ====================----AC: 9Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#XL:  9 Next:  7% Place: Dungeon:6#.@..##Noise: ---------  Time: 6075.6 (0.0)#.....#b) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3492) ...≈......##.#.......... ..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#.......... _Your Spellcasting skill increases to level 7! _Okay, then. í·jCÕsm_There is an entrance to Safu's Jewellery Shoppe here. _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves glows green for a moment.Enchant which item? Armour  d - a +0 robe (worn)k - a +0 buckler  l - a +0 cloak  m - a +1 pair of gloves[?] describe selectedOí·jÄ‘Oí·ja˜Oí·jcŸùtswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 30/36 ====================----AC: 9Str: 12EV: 7Oí·jâŸdInt: 19###SH: 0Dex: 12###..#XL:  9 Next:  7% Place: Dungeon:6#.@..##Noise: ---------  Time: 6075.6 (0.0)#.....#Oí·jX +b) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Oí·j¡@Gem (3492) ...≈......##.#.......... ..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#.......... _Your Spellcasting skill increases to level 7! _Okay, then. _There is an entrance to Safu's Jewellery Shoppe here. _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. Oí·jG¡1_Your +0 pair of gloves glows green for a moment.Oí·j ­c  As you read the scroll of enchant armour, it crumbles to dust.Oí·jò®e6.6 (11Oí·j¢´Oí·j½·E _Your +1 pair of gloves glows green for a while.Oí·j—MOí·jqRzWear or take off which item? Armour (go to first with [)  d - a +0 robe (worn)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}k - a +0 buckler  Oí·j£S l - a +0 cloak  m - a +2 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Oí·jZc Oí·júi Oí·j÷p Ãtswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 30/36 ====================----AC: 9Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#Oí·j‹q DXL:  9 Next:  7% Place: Dungeon:6#.@..##Noise: ---------  Time: 6076.6 (0.0)#.....#b) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3491) ...≈......##.#.......... Oí·jåq í..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#.......... _There is an entrance to Safu's Jewellery Shoppe here. _Okay, then.Oí·jŽr As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.Oí·j y Oí·jÛy Oí·jm Oí·jE² ˆ  You start putting on your armour.17.6 (108.6 (2899.6 (3880.6 (47Oí·jaÍ Oí·jçÚ ©2=1.6 (56Oí·j˜Ý Oí·j´ß ‰ 12 _You continue putting on your +2 pair of gloves. x5Oí·jÙà Oí·jpæ Oí·jÂè c _You finish putting on your +2 pair of gloves.Pí·jžh Pí·j�l ´Wear or take off which item? Armour (go to first with [)  d - a +0 robe (worn)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  m - a +2 pair of gloves (worn)k - a +0 buckler  l - a +0 cloakPí·j-m M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Pí·jÕíPí·jõPí·j9ü¤tswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 32/36 =====================---AC: 12Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#XL:  9 Next:  7% Place: Dungeon:6#.@..##Pí·jÜü×Noise: ---------  Time: 6081.6 (0.0)#.....#b) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3486) ...≈......##.#.......... ..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#.......... Pí·j¦ý·_Your +0 pair of gloves glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.  You start putting on your armour. _You continue putting on your +2 pair of gloves. x5 _You finish putting on your +2 pair of gloves.Pí·jPí·jK _Pí·jÍ Pí·j�{2.6 (15Pí·jmPí·j Pí·j�!e3.6 (24Pí·jþ%Pí·jK.Pí·jH/e4.6 (33Pí·j6Pí·j ?o3=5.6 (4Pí·jaA:2Qí·jÉQí·j¢ Qí·j… e6.6 (51Qí·j{× 3 _You start putting on your armour. You continue putting on your +0 cloak. x5Qí·jzQí·jJQí·jÜZ _You finish putting on your +0 cloak.Qí·j­^Qí·jq_Qí·jÐ_Qí·jnQí·jVoI0 _Qí·jÖ|Qí·jŒo79Qí·jÃð4=87655=43Qí·j’ÊÆ21Qí·j×ËQí·jÈÎQí·jGÏ�6==0Qí·j¼ÏQí·jöÚQí·j�æ4Welcome to Safu's Jewellery Shoppe! What would you like to do?  a -  360 gold an amulet of dissipation (unknown)b -  360 gold an amulet of regeneration (unknown)  c -  274 gold the inkwell talisman of Analysis {Str+2 Int+2}  d -  481 gold the rimehorn talisman of Ipaiwyt {Rampage rF- rCorr Int+5}e -  432 gold a +5 ring of evasion (unknown)  f -  432 gold a +6 ring of intelligence (unknown)  g -  432 gold a +4 ring of protection (unknown)  h -  300 gold a ring of protection from cold (unknown)  i -  300 gold a ring of protection from cold (unknown)  j -  240 gold a ring of resist corrosion (unknown)  k -  180 gold a ring of see invisible (unknown) You have 271 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listUí·jC• Íb $  You are short 89 gold pieces for the purchase.[Enter] buy shopping listWí·jM0 of $ 521 gold pieces for the purchase.Yí·jâñ{h $ i $ 1121 gold pieces for the purchase.Yí·j0 Yí·j7 Yí·j= òtswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Yí·j„= ÇMagic: 36/36 ========================AC: 13Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#Yí·jÏ= ÑXL:  9 Next:  7% Place: Dungeon:6#.@..##Noise: ---------  Time: 6097.6 (11.0)#.....#b) +1 dagger (distort)Yí·j> t##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3470) ...≈......##.#.......... Yí·j¶> •..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#.......... _Your +1 pair of gloves glows green for a while.  You start putting on your armour. _You continue putting on your +2 pair of gloves. x5 _You finish putting on your +2 pair of gloves. Yí·jú> ·_You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.Yí·j?K › _You can access your shopping list by pressing '$'.Zí·jÐ,Zí·j÷.ADungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Zí·jj/TDungeon (6/15) Temple (0/1) D:5 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon Zí·j¡/‰FedhasGozag ($130)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehZí·jÐ/uOkawaruQazlal RuSif MunaZí·jù/hTrogUskayaw VehumetWu JianXomZí·j(01Yredelemnul ZinThe Shining One Zí·jR0^Shops: (press $ to reach them - yellow denotes antique shop) D:1 [ D:3 ? D:4 ** D:6 ([=Zí·j€0[í·j&Åtswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 36/36 ========================AC: 13Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#XL:  9 Next:  7% Place: Dungeon:6#.@..##Noise: ---------  Time: 6097.6 (0.0)#.....#b) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3470) ...≈......##.#.......... ..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#..........You start putting on your armour. _You continue putting on your +2 pair of gloves.[3[í·j4ÆT7m x5 _You finish putting on your +2 pair of gloves. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You can access your shopping list by pressing '$'.[í·jÇ[í·j¦Ë[í·jÍ[í·j '[í·j`(QWelcome to Safu's Jewellery Shoppe! What would you like to do?  a -  360 gold an amulet of dissipation (unknown)b $  360 gold an amulet of regeneration (unknown)  c -  274 gold the inkwell talisman of Analysis {Str+2 Int+2}  d -  481 gold the rimehorn talisman of Ipaiwyt {Rampage rF- rCorr Int+5}[í·j~)e -  432 gold a +5 ring of evasion (unknown)  f $  432 gold a +6 ring of intelligence (unknown)  g -  432 gold a +4 ring of protection (unknown)  h $  300 gold a ring of protection from cold (unknown)  [í·j¢*ûi $  300 gold a ring of protection from cold (unknown)  j -  240 gold a ring of resist corrosion (unknown)  k -  180 gold a ring of see invisible (unknown) You have 271 gold pieces. You are short 1121 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [í·jf+[/] sort (type) [Enter] buy shopping list [A-K] put item on shopping list\í·jÇqQj $ 36]í·jL]í·jS]í·jZStswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 36/36 ========================AC: 13Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#XL:  9 Next:  7% Place: Dungeon:6#.@..##Noise: ---------  Time: 6097.6 (0.0)#.....#]í·j´Zµb) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3470) ...≈......##.#.......... ..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#..........You start putting on your armour. _You continue putting on your +2 pair of gloves. x5 ]í·j�[D_You finish putting on your +2 pair of gloves. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You can access your shopping list by pressing '$'.]í·j\a]í·jb]í·jmf]í·j>ih _You can access your shopping list by pressing '$'.]í·jóÿ ]í·jq URead which item? ]í·j< .Scrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportation  I - a scroll of immolation  N - a scroll of noise  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff|evoke[?] describe selected^í·j~Ó^í·jüÚ^í·j�âStswn the ZephyrmancerGale Centaur of Vehumet **....Health: 68/68 ========================Magic: 36/36 ========================AC: 13Str: 12EV: 7Int: 19###SH: 0Dex: 12###..#XL:  9 Next:  7% Place: Dungeon:6#.@..##Noise: ---------  Time: 6097.6 (0.0)#.....#^í·jåªb) +1 dagger (distort)##### #....##...Cast: Airstrike (1%) #####...#######.........Gem (3470) ...≈......##.#.......... ^í·jmêÐ..≈.≈..##.:#.........#.# .≈...≈.................# ≈..∩..≈##............... .≈...≈.####..#.......... _You continue putting on your +2 pair of gloves. x5 _You finish putting on your +2 pair of gloves. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You can access your shopping list by pressing '$'. _You can access your shopping list by pressing '$'.  Okay, then.^í·j¥ë^í·jbð^í·jÄò. _^í·jþ]^í·jÛ^^í·j“b^í·j‰f^í·jèi^í·j¬jJ69 _^í·j©r^í·jm¤Ï876543#######..# #### #.∩..###..##........ ### #....##......... ..#######............... ....##.#..........##.:#.........#.#.....................#...... ≈##............ .####..#.....###...##....^í·jÑ¥-104.6 (7^í·jä¦e5.6 (82^í·j²«^í·jH². _a - a wand of flame (22)^í·jDî ^í·jøî ^í·j8ï ^í·j]ó ^í·jŒ í1  You encounter a rock fish.^í·jè é######.F####..# #### ....#.∩..###..## ....##.....#....#....# ^í·j* ÿ# #....##...@.....#####.........# .#.........# Airstrike (1%) #.:#.........#.##........#.. #.......F   rock fish (asleep) ###..#.........: ##...##........ .....###.##^í·j1 EF.6.6 (1^í·j WF^í·jx ‡7.6 (2-Regen Gem (3460) _^í·jÆ ^í·jn _í·j�/ ##  #### F.#   #### ....  #.∩..###..## ....#  #....#....# # #...@.....# _í·j�.............# .............# :....#.#.......# ......#........ ............... .............:. .............. _í·j ¢µ ##  #### F.#   #### ....  #.∩..###..## ....#  #....#....#  #...@.....# .............# .............# :....#.#.......# ......#....................... .............:..............._í·jÚ©_í·j«_í·jÚ°_í·j÷²` _A rock fish is nearby!_í·jñbA*_í·j`cÙ .  The air twists around and strikes the rock fish!  You kill the rock fish!Vehumet accepts your kill._í·jee0F_í·j” F(wandering)You feel your power returning._í·jC„§4--9===8.6 (159_í·j}‹_í·j²ŽZ _You encounter a rock fish._í·jÚ} A*_í·jbw Œ #FThe air twists around and strikes the rock fish!_í·jÁx 1F#_í·ja€ yF  _í·j�� ›0----98_í·jiˆ _í·jz‹ b _The rock fish is severely wounded._í·jäA*`í·j& ³ .  The open air twists around violently and strikes the rock fish.  You kill the rock fish!`í·j¢°(`í·ja¶½26/37------1210Airstrike (1%)Gem (3457`í·j·") `í·jÄ¿`í·jÊÃZ _Vehumet accepts your kill.`í·jñ£`í·jˆ¥`í·j£§`í·jk¬`í·j ­u7=---6`í·jX¶n5`í·jU·`í·jd¼`í·jã¼B4`í·jH¾`í·jmÂX3`í·jtÄ`í·jÚÈ`í·jmÉ�8==2`í·jÏÊ`í·j'Ï`í·jÐB1`í·j‚Ñ`í·jªÕ`í·jFÖB0`í·j‰×`í·jbÛ`í·j~ÜC49`í·jÝ`í·j‚á`í·jâp9=8`í·jïã`í·jåçX7`í·jÐé`í·j”í`í·j îB6`í·j¡ï`í·j„ó`í·jôB5`í·j<õ`í·jøù`í·j ûq30=4`í·jÅû`í·jrÿ`í·j B3`í·j `í·jŽ `í·j/ B2`í·jŠ `í·j `í·j� B1`í·j `í·j  ¹1==0`í·j´ `í·j6 n  A steam dragon comes into view.`í·j$ ..---Airstrike (1%)D   steam dragon (wandering)D`í·j. 0277.0)`í·jD0 ¤---8.6 (18-Regen Gem (3439) _`í·jo8 `í·j‘: aí·jg§B*aí·jˆž  D.  The open air twists around violently and strikes the steam dragon!aí·jħzD  aí·j©¦27---===9.0)8aí·jó¯aí·jW²d _The steam dragon is heavily wounded.aí·j2B*aí·jÖ4 ñ .  The open air twists around violently and strikes the steam dragon!!  You kill the steam dragon!Vehumet accepts your kill.aí·jeN Œ [The steam dragon scales are intact enough to wear.aí·jšR Ú3------930Airstrike (1%)Gem (3437) aí·jr\ aí·jY^ - _You hear an angry hiss.bí·j—4bí·jS5bí·j^7bí·j?;bí·jGF4=--6  You encounter an iguana.bí·jSNæ---Airstrike (1%)l   iguana (wandering)lbí·j;W11bí·jgí·jçAj8.6 (10.0)39gí·j¹Lgí·j™M� 5 _You continue putting on your +0 steam dragon scales. x5gí·jIOgí·jV]~ _You finish putting on your +0 steam dragon scales.hí·j�‘Drop what? (Left/Right/Tab to switch category) 15/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +1 dagger of distortion (weapon)  a - a +3 whip Missiles (select all with ()c - 10 stones  i - 7 poisoned darts  j - 2 boomerangs  n - 2 javelins Armour (select all with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  o - +0 steam dragon scales (worn)d - a +0 robe  k - a +0 buckler Jewellery (select all with "=)  e - a ring of magical power (worn)f - a ring of protection from fire Talismans (select all with %)h - a medusa talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ií·j…g„ 1 i b - a +1 dagger of distortion (weapon)  d + a +0 robeií·jígf[Enter] accept (1 chosen)ií·j~Êií·jvë #.∩..###..##.....#tswn the Zephyrmancer#.....#....#....#Gale Centaur of Vehumet **....#....##.........#Health: 68/68 ======================== ###...............# .Magic: 37/37 ======================== .#................## #..AC: 15Str: 12 .........#.#.......#....EV: 7Int: 19 ...........#............SH: 0Dex: 12 ........................XL:  9 Next: 20% Place: Dungeon:6 .#.............†@.:.....Noise: ---------  Time: 6228.6 (0.0) .##.....................b) +1 dagger (distort) .###.##.................Cast: Airstrike (1%) ..#..##..ií·jnïa............+++Gem (3339) ......###[....$....#.+ ....##..#........[##.+ ###................ . ..'..#.#...##...... . ..'..# ..... _o - +0 steam dragon scales _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales.9.6 (18ií·jsúií·jnþ) _You drop a +0 robe.ií·jM¬ 3ií·j£¬ ií·j:± ií·j�º ií·jùº B7ií·j¦Æ ií·j›È ií·joÍ ií·jß h6 #.∩..###..##.....# #.....#....#....# #....##..# ###..# ###....##.#..#.#.......#..#../.†[.@.. #.. ##.##.. #..##..+++..###[....$....#.+ .##..#..... .. '..#.#...##...... ...  You pick up a parchment of Momentum Strike and begin reading...ií·j0è ‘31.6 (22.6 (35ií·j%ö ^ _You add the spell Momentum Strike to your library.jí·j óIjí·j¾õjí·j ò43jí·j jí·jçjí·j?B2jí·jDjí·j$jí·jJ$f  You encounter an adder.jí·jzF#.#................##.#.... :#.....#.......#...... .......#.............. .........../. #..#.†[.........##................###.##...........#..##......+++..###[....@....#.+ . ......##..#[##.+#Airstrike (1%) ....'..#.#...##..........'..# ...................#.....###............S   adder (asleep) :...#.....# ............. ....#.##..# ##...S.$.... ....#.. #..#jí·j�L&5jí·jdW€6.6 (4-Regen Gem (3331) jí·jynŒ _Found 11 gold pieces. _You see here 15 gold pieces.jí·jå g :..#.#.......#...... ....#.............. ................./. ........†[......... ................... ................... ..............+++.. #[....@....#.+ . #........[##.+ ............... #...##..........  ................. .###............ : .............  ##...S.$....  #..#jí·j¦� L :..#.#.......#...... ....#.............. ................./. ........†[......... ................... ................... ..............+++.. #[....@....#.+ . #........[##.+ ............... #...##..........  ...............jí·jl‘ ‘.###............ : ............ ##...S.$.... #..#jí·j+› jí·j� jí·j±§ jí·jñ¨ ] _An adder is nearby!kí·j#]kí·jt  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.9   3.0   0   j + Spellcasting 7.6  11.3  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic  10.0   8.5  +2   d - Throwing   0.0   1.4  -2      í·jÞt2H     m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.4  +1 +4     i - Stealth   2.1   2.1  +2 kí·jÏvO                                             The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsmí·j–8  a - Fighting 2.9  b - Maces & Flails 0.0 k - Conjurations 2.0  c - Unarmed Combat 0.0 l - Air Magic 10.0  d - Throwing 0.0 m - Evocations 0.0  e - Short Blades 0.0 n - Shapeshifting 0.0  f - Armour 0.0  g - Dodging 2.1  h - Shields 0.0  i - Stealth 2.1  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsní·j0› Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. Your current training target is 5.0. At 100% training you would reach 5.0 in about 0.2 XLs. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.4.oí·jÈÞ  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting2.9   3.0   0   j + Spellcasting 7.6  11.3  -2              b - Maces & Flails 0.0   1.2  -1   k - Conjurations 2.0   3.6  -1   c - Unarmed Combat 0.0   1.2  -1   l - Air Magic 10.0   8.5  +2  d - Throwing0.0   1.4  -2      í·j4ß7d      m - Evocations0.0   1.2  -1   e - Short Blades 0.0   1.2  -1   n - Shapeshifting 0.0   1.4  -2           f - Armour 0.0   1.0   0        g - Dodging 2.1   2.5  +1      h - Shields0.0   0.4  +1 +4    i - Stealth2.1   2.1  +2 oí·j¥ßÈ[36m                                             Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsoí·j Ê q a - Fighting   2.9 b - Maces & Flails   0.0 k - Conjurations   2.0 c - Unarmed Combat   0.0 l - Air Magic  10.0 d - Throwing   0.0 m - Evocations   0.0 e - Short Blades   0.0 n - Shapeshifting   0.0 f - Armour   0.0 g - Dodging   2.1 h - Shields   0.0 i - Stealth   2.1The species aptitude is in white. Bonus from skill manuals is in red. Help=] set a skill targetoí·j4  oí·jÍ)##.#................##.#....tswn the Zephyrmancer :#.........#.#.......#......Gale Centaur of Vehumet **.... .............#..............Health: 68/68 ======================== ........................../.Magic: 37/37 ======================== #..#.............†[.........AC: 15Str: 12 ...##.......................EV: 7Int: 19 ...###.##...................SH: 0Dex: 12 ....#..##..............+++..XL:  9 Next: 20% Place: Dungeon:6 ........###[....@....#.+ .Noise: ---------  Time: 6236.6 (0.0) ......##..#oí·jy*........[##.+b) +1 dagger (distort) #####...................Cast: Airstrike (1%) ....'..#.#...##..........-Regen Gem (3331) ....'..# ................. ....#.....###............S   adder (asleep) :...#.....# ............. ....#.##..# ##...S.$.... ....#.. #..#You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library.  You encounter an adder. _Found 11 gold pieces. _You see here 15 gold pieces. _An adder is nearby!oí·j90oí·j¾0pí·j!œu Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c + AirstrikeAir1% 4 Select a spell to describe [?] help [!]/[I] toggle spell headersqí·jÏqí·j¶Ùqí·j;ä„##.#................##.#....tswn the Zephyrmancer qí·j®ä:#.........#.#.......#......Gale Centaur of Vehumet **.... .............#..............Health: 68/68 ======================== ........................../.Magic: 37/37 ======================== #..#.............†[.........AC: 15Str: 12 ...##.......................EV: 7Int: 19 ...###.##...................SH: 0Dex: 12 ....#..##..............+++..XL:  9 Next: 20% Place: Dungeon:6 qí·jíä........###[....@....#.+ .Noise: ---------  Time: 6236.6 (0.0) ......##..#........[##.+b) +1 dagger (distort) #####...................qí·j”å_Cast: Airstrike (1%) ....'..#.#...##..........-Regen Gem (3331) ....'..# ................. ....#.....###............S   adder (asleep) :...#.....# ............. ....#.##..# ##...S.$.... qí·jÞåÒ....#.. #..#You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library.  qí·j�æîYou encounter an adder. _Found 11 gold pieces. _You see here 15 gold pieces. _An adder is nearby!qí·jdñqí·jiòqí·j½ûqí·j}ýqí·j²àWear or take off which item? Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  o - +0 steam dragon scales (worn)k - a +0 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip rí·jü.  k - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: rí·jÊ/ îYour EV would decrease by 0.5 (7.2 -> 6.7). Your SH would increase by 3.7 (0.0 -> 3.7). Your spell failure would worsen by up to 1% (press '!' for details). Your attack delay would increase by 0.1 (1.0 -> 1.1). You took it off a kobold brigand on level 4 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ tí·jH|ŠIf you equipped this item, your spell failure would worsen: Airstrike1%-> 2% tí·jéd )Wear or take off which item? Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  o - +0 steam dragon scales (worn)  k - a +0 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip uí·jÁ† uí·jfŒ˜##.#................##.#....tswn the Zephyrmancer :#.........#.#.......#......Gale Centaur of Vehumet **.... .............#..............Health: 68/68 ======================== ........................../.Magic: 37/37 ======================== #..#.............†[.........AC: 15Str: 12 ...##.......................EV: 7Int: 19 ...###.##...................SH: 0Dex: 12 ....#..##..............+++..XL:  9 Next: 20% Place: Dungeon:6 uí·jz�z........###[....@....#.+ .Noise: ---------  Time: 6236.6 (0.0) ......##..#........[##.+b) +1 dagger (distort) #####...................Cast: Airstrike (1%) ....'..#.#...##..........-Regen Gem (3331) ....'..# ................. ....#.....###............S   adder (asleep) :...#.....# ............. ....#.##..# ##...S.$.... ....#.. #..#You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library.  You encounter an adder. uí·j)޽_Found 11 gold pieces. _You see here 15 gold pieces. _An adder is nearby!uí·jÿ˜z .#...## -Regen Gem (3331) '..# ...... ..###S   adder (asleep) :...#.....# .............##..# ##...S.$.... ....#.. #..#  Okay, then.uí·j`šuí·jÌ£uí·jÏ¥. _uí·j¦uí·jé¦uí·j±uí·jé³F _Unknown command.uí·jô¤B*uí·jJ�ã .  The open air twists around violently and strikes the adder!!  You kill the adder!Vehumet accepts your kill.uí·j¬V†uí·j ²Ø4--1===7.6 (1Airstrike (1%)Gem (3330) uí·j´¼uí·jt½4 _You feel your power returning.uí·j- 3uí·jP5 uí·jW7 ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ví·j$*  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.9   3.0   0   j + Spellcasting 7.6  11.3  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic  10.0   8.5  +2   d - Throwing   0.0   1.4  -2      ví·jÛ+     m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Shields   0.0   0.4  +1 +4     i - Stealth   2.1   2.1  +2 ví·j#-S[40m                                             The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetswí·jÊ …TargetTarget6.0  8.0 --  4.0  --  --  --  --  --  --  5.0  5.0  4.0 --  a-z] set[-] clear selected targetcost|targetsxí·jç9<[?25h[?0c0 xí·jŒß [?25l[?1cxí·j0äo12.0 =] set aall targets{í·jÁç ‚a-z] setselected target |í·j#e<[?25h[?0c6.0 |í·j…b [?25l[?1c|í·j|h o8.0 =] set aall targets~í·jÝí> f + Armour 0.0í·j㸌 f * Armour   0.0í·jú.> g + Dodging 2.1í·jœîŒ g * Dodging   2.1€í·j‰l| h + Shields   0.0€í·j/ = a + Fighting 2.9‚í·jÅa ‚a-z] setselected target ƒí·jPF<[?25h[?0c8.0 „í·jéû ë[?25l[?1c8.0 12.0 5.0 5.0 4.0=] set aall targets†í·jž Ø a - Fighting   2.9  8.0  f - Armour   0.0  5.0  g - Dodging   2.1  5.0  h - Shields   0.0  4.0‡í·ja.Œ j * Spellcasting   7.6ˆí·j{…| h + Shields   0.0ˆí·j>Ì :*‰í·jm3p h - Shields   0.0‰í·j_ | h + Shields   0.0Ší·j±Ší·jºŠí·jîÅÞ##.#................##.#....tswn the Zephyrmancer :#.........#.#.......#......Gale Centaur of Vehumet **.... .............#..............Health: 68/68 ======================== ........................../.Magic: 34/37 ======================-- #..#.............†[.........AC: 15Str: 12 ...##.......................EV: 7Int: 19 Ší·jJdz...###.##...................SH: 0Dex: 12 ....#..##..............+++..XL:  9 Next: 21% Place: Dungeon:6 ........###[....@....#.+ .Noise: ===------  Time: 6237.6 (0.0) ......##..#........[##.+b) +1 dagger (distort) #####...................Cast: Airstrike (1%) ....'..#.#...##..........Gem (3330) Ší·jÆÇr....'..# ................. Ší·j,ÈÚ....#.....###............ :...#.....# ............. ....#.##..# ##...†.$.... ....#.. #..# _Unknown command.Ší·j™È‹The open air twists around violently and strikes the adder!!  You kill the adder!Vehumet accepts your kill. _You feel your power returning. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ší·jAÓŠí·jDÔŠí·jgãŠí·je‹Ší·j+ŒŠí·jº�Ší·j¯•Ší·jCŸ`29 _Ší·j¶ Ší·j=¡B8Ší·j‡¤Ší·jÖªv57Ší·jÚµ„6Ší·j¾½Ší·jȾB5Ší·j.×x46=32Ší·jÛŠí·jïÝX1Ší·jíêŠí·j/ñX0Ší·j8öŠí·j üŠí·jõüŽ7==19Ší·jPŠí·jE X8Ší·j™$Ší·jÅ+N _You now have 286 gold pieces (gained 15).Ší·jê5n7Ší·j/:Ší·j@Ší·j©@B6Ší·jÈCŠí·j*HŠí·jeN€=5Ší·jåYš4Ší·j™dn3Ší·jëhŠí·jžnX2Ší·jpŠí·j½sŠí·jâxŠí·jÖyB1Ší·j‡{Ší·jƒ„X0Ší·jí·jZ�N _You now have 297 gold pieces (gained 11).Ší·jcšó#.... #..##........+++.. ###[.........#.+ . ##..#..[##.+++.. ........... '..#.#...##............< '..# ...........## #.....#......... #.....##........@....... ---520.0) Ší·jp›º#.##..####...†............ #..# # #.. ...##..... #.. #..# .###.... ... #.## ..........#..... .. #.#.. ##.##.#.###..... ..  #......##..###... ....#.#  #..#...##.. ..# #.§ Ší·jÈ¥Ší·j§ƒ---8.6 (2109Ší·j|®Ší·jè°9 _Found a stone staircase leading up.‹í·j9 Wear or take off which item? Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  o - +0 steam dragon scales (worn)k - a +0 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Œí·j  Œí·jL Œí·jf 8##.##...................tswn the Zephyrmancer #..##..............+++..Gale Centaur of Vehumet **.... ....###[.........#.+ .Health: 68/68 ======================== Œí·j· ª..##..#........[##.+++..Magic: 37/37 ======================== #.......................AC: 15Str: 12 Œí·jî x'..#.#...##............<EV: 7Int: 19 '..# .................##SH: 0Œí·j9 Dex: 12 #.....###...............XL:  9 Next: 21% Place: Dungeon:6 Œí·jh s#.....##........@.......Noise: ---------  Time: 6258.6 (0.0) #.##..####...†..........Œí·j· gb) +1 dagger (distort) #.. #..# #..............Cast: Airstrike (1%) #.. ...##.............. #..Œí·jæ -Gem (3309) #..# .###.............. ... #.## ..........#..... ..Œí·jE!  #.#.. ##.##.#.###.......  #......##..###... ....#.#  Œí·j§! ³#..#...##.. ..# #.§ Vehumet accepts your kill. _You feel your power returning. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You now have 286 gold pieces (gained 15). Œí·jå! T_You now have 297 gold pieces (gained 11). _Found a stone staircase leading up.Œí·j) Œí·jF* Œí·j©0 Œí·j¸9 f  You start putting on your armour.Œí·jC {9.6 (18Œí·j)H Œí·jJI f60.6 (27Œí·jO Œí·j:` Œí·j�a e1.6 (36Œí·jri Œí·j s Œí·jûs e2.6 (45Œí·jìz Œí·j{ƒ Œí·j�ˆ e3.6 (54Œí·j'‰ Œí·jG‹ ‡ 63 _You continue putting on your +0 buckler.[39;49m x5Œí·j�Œ 82Œí·j“ Œí·j”• \ _You finish putting on your +0 buckler.�í·jáÙ�í·jUÚ�í·j„Ü�í·jÀâ�í·j—æ�í·j³í_3 _�í·j‰î�í·jNò�í·j°òB2�í·j{ô�í·jn÷�í·jsüB1�í·jeþ�í·j1 �í·jq �í·j"�í·j…B0�í·j˜�í·jH�í·jå�í·j@D299�í·jé�í·jq �í·jž$�í·jê$B8�í·j£&�í·jF*�í·jÜ/�í·jf0B7�í·j3�í·j7�í·jj:g  You encounter an iguana.�í·jâB}..##.# ### .....�í·j2CS#####..... .........##.#.....##..#.#....... ......#. �í·jjCÝ.................../.... ..........†[...... .........�í·j�C3.#......�í·jD.#..............+++....l .###[.........#.+ .Airstrike (2%)#........[##.+++..... ..........................##............<.. �í·jTDæl   iguana (asleep) .................##.. �í·jwDµ...###................. ...##..................�í·j®D!�í·j*MN70.6 (7l.�í·jzQDl�í·jËR€1.6 (8-Regen Gem (3296) �í·j/[�í·j‹]0 _The iguana hisses angrily.�í·jVQO ### ....#####..... ....##.#.....## .....#......... ............... ........../.... .†[............ ............... .......@....... .......+++...l. [.........#.+ .... ...[##.. ....... ...........<.. # ....... ... . �í·jì� ### ....#####..... ....##.#.....## .....#......... ............... ........../.... .†[............ ............... .......@....... .......+++...l. [.........#.+ .... ...[##.. ..................<..  ...........�í·j*ô�í·jÐõ�í·j›ý�í·jÎÿ^ _An iguana is nearby!�í·j�— B*�í·j–” ˜ l.  The open air twists around violently and strikes the iguana!�í·j­ž Ø 3---===2.6 (15�í·j¬¦ �í·j‡¯ Z _The iguana is almost dead.Ží·j^b=*Ží·j½u­ .  The open air twists around violently and strikes the iguana!  You kill the iguana!Ží·jì…(Ží·jd¡Ø29------23Airstrike (2%)Gem (3294) Ží·j6­Ží·jE·Z _Vehumet accepts your kill.Ží·jì§3Ží·jDªŽí·jïµn3Ží·jœÁ 30=--21Ží·j7ÆX0Ží·j�ÈŽí·júÏo89Ží·jrÒŽí·j¿Òw1==8Ží·jåÒŽí·jPëŽí·jtðŽí·jòðB7Ží·j"óŽí·jL÷Ží·j¡÷B6Ží·j|úŽí·jNÿX5Ží·j6Ží·jâŽí·j`#2Ží·j’M=4Ží·j¹Ží·jÞn3Ží·j�Ží·jâB2Ží·j[Ží·j¿Ží·jB1Ží·j™Ží·j6Ží·j‘p3=0Ží·j— Ží·jÌ$Ží·j#%C79Ží·j]'Ží·j~+Ží·j.,B8Ží·jX.Ží·jÊ1Ží·j.2B7Ží·jr4Ží·je994Ží·jH:j==6Ží·jµ;Ží·jG?Ží·j©?B5Ží·j4BŽí·jREŽí·j³EB4Ží·jåGŽí·jÔNX3Ží·jzVŽí·j÷[p5=2Ží·j^\Ží·j±_Ží·jòcŽí·jKdB1Ží·jðfŽí·jsjŽí·jÇj,0Ží·jëjŽí·j mŽí·j[qŽí·j³qC69Ží·j@tŽí·j[xŽí·jÍyp6=8Ží·jž{Ží·jÎ~Ží·j.B7Ží·jÅ�Ží·j4…Ží·jˆ…B6Ží·jÖ‡Ží·jçŽn5Ží·j^‘Ží·jª‘#7Ží·jÍ‘j==4Ží·j”Ží·jÌ•Ží·jn™Ží·j¶™B3Ží·j±›Ží·j÷žŽí·jõ¢Ží·j<£,2Ží·jb£Ží·jí¥Ží·j⨎í·jÀ­Ží·j®B1Ží·j"°Ží·j곎í·jK´$=Ží·jm´00Ží·j‰¶Ží·jS½Q _a - a wand of flame (39) (gained 17 charges)Ží·j¶¿Ží·j@ÀC59Ží·j,ÁŽí·jÃŽí·juÅX8Ží·jUÆŽí·j1ÈŽí·jÊŽí·jYÊB7Ží·jZËŽí·jÅÕ„6Ží·jnÖŽí·jéÚn5Ží·jTÜŽí·jÞÝŽí·jöÞX4Ží·jûàŽí·jpãŽí·jºãB3Ží·jÓäŽí·j°éŽí·jÈìX2Ží·jóíŽí·jíó„1Ží·jböŽí·j–øŽí·jðøB0Ží·jÌùŽí·jìûŽí·jþŽí·jpþC49Ží·jjÿŽí·jŽí·j�Ží·jáB8Ží·jUŽí·j: Ží·jÙ Ží·jF B7Ží·j‘Ží·j(Ží·j‰B6Ží·jäŽí·j“Ží·j´Ží·jkŽí·jÜB5Ží·jŽí·j“Ží·jåŽí·jOB4Ží·jD Ží·jÚ#Ží·j™%Ží·jâ%B3Ží·jã&Ží·jû(Ží·jT+Ží·jµ+B2Ží·j‰,Ží·j /Ží·jR1Ží·j¨1B1Ží·j_2Ží·jf4Ží·j-6Ží·j�6B0Ží·jV7Ží·jJ9Ží·jÆ:Ží·jS;C39Ží·j=Ží·jš>Ží·jy@Ží·jÛ@B8Ží·jfBŽí·jNCŽí·jEŽí·jËE,7Ží·j FŽí·jÜFŽí·jüGŽí·jÝIŽí·j;JB6Ží·jÝJŽí·jLŽí·jUNŽí·jÇN:5Ží·jOŽí·jõTš4Ží·jJVŽí·j‡V,3Ží·j¼VŽí·j*WŽí·j¦Y@  There is an open door here.Ží·jç[Ží·j‹\I2 _Ží·j%]Ží·j°_Ží·jØbX1Ží·jdŽí·jiŽí·j{i:0Ží·jkŽí·jIn> _d - 2 curare-tipped dartsŽí·jåpŽí·j8qC29Ží·jÊrŽí·j-uŽí·j¾xŽí·j&yB8Ží·jµzŽí·jí~Ží·j�Ží·j·�:7Ží·jÜ‚Ží·jÜ„Ží·j>ˆŽí·j–ˆB6Ží·j²ŠŽí·j ŒŽí·jy�Ží·jÌ�B5Ží·j€‘Ží·j–Ží·j³ŸX4Ží·j<¢Ží·j}®   ..## . ######'#  #..##.###.#...## ###...##....#.#.# ...#.##...#.# .#.#...##.# Ží·j讑#.#.#....## #...#.###.# >....#.'######...# .......## #._@# --- ...>..### #..)# Ží·j#¯¦.......# ##### ..)......Ží·jJ¯b#.....### .#. Ží·j·¯¯......# ###.#### #Ží·j?µü #..##.###.#...# ###...##....#.#.# .......#.##...#....##.Ží·j“µ{#....##..#.###. >....#.'######.. .......## #._>..#.Ží·j¯µ(.....###Ží·jʵZ)...... #.....### Ží·jãµ!###Ží·jͼ1343.6 (70.0)Ží·j㽂---4.6 (713Ží·j�ÃŽí·jSÆ$  Things that are here:Ží·j¿Èž _a +1 whip of freezing; a +0 robe; the kobold skeleton of PikelŽí·jâ» Ží·j5¼ Ží·jd½ Ží·j¨Â Ží·jÆ Ží·j2Ï Í2 _1Ží·jÙÏ Ží·jÒ Ží·j?Ø „0Ží·jÏÚ Ží·j Û C19Ží·jaÜ Ží·jÚÝ Ží·jÉß Ží·j à B8Ží·jÖà Ží·j�â Ží·j®ä Ží·jîä B7Ží·jÛå Ží·j ç Ží·j6é Ží·jpé :6Ží·jHê Ží·jÙë Ží·jVî Ží·jœî B5Ží·jlï Ží·jÒð Ží·jvó Ží·j²ó B4Ží·j”ô Ží·j'ö Ží·jø Ží·jžø B3Ží·j]ù Ží·jËú Ží·jaü Ží·jžü B2Ží·jý Ží·j@þ Ží·jÈ M ##...............# #......##..............## #.......#...#.....####.......# ##.##.#.###.....##.......### #..###... ....#####....### #.. ..# #.#...#......# #..###...#..## #._.#.####.#Ží·j. ó... ..###...######'# #......... #..##@###.#...##55.6 (1 ##.###...##....#.#.# # #.......#.##...#.# Ží·jQ # #.............#.#...##.# # #.............#.#.#....## Ží·jm Z###.............#...#.###.#....Ží·j‹ t...>....#.'######...#..Ží·j£ Þ##..........## #._.##........>..### #..)#Ží·j½ Ží·j— |6.6 (121Ží·jŸ 7_Ží·j 5 _Found a stormy altar of Qazlal.Ží·j; IŽí·j@ Ží·jœB Ží·jAL ó009Ží·jN Ží·jsN B8Ží·jfO Ží·j÷^ Ží·jb Ží·j…b B7Ží·jc Ží·j›f Ží·jti Ží·j¼i B6Ží·jl Ží·jån Ží·jFq Ží·j­q B5Ží·jûs Ží·jx @  There is an open door here.Ží·jÿz Ží·j´{ I4 _Ží·jD} Ží·j´ Ží·j„ Ží·ji„ B3Ží·j † Ží·jqˆ Ží·jߌ Ží·j� B2Ží·j¸Ž Ží·jµ� Ží·j…“ Ží·jê“ ,1Ží·j” Ží·jÄ• Ží·j•™ Ží·j¨› Ží·jí› :0Ží·jX¦ Ží·jr« Ží·jJ® Ží·j…® D199Ží·jP± Ží·jس Ží·jJ· Ží·j‹· B8Ží·j‘¹ Ží·j:½ Ží·j”À Ží·jËÀ ,7Ží·jïÀ Ží·jàŽí·jÆ Ží·jÊ Ží·jbÊ B6Ží·j³Ì Ží·jÆÏ Ží·jëÓ Ží·jAÔ B5Ží·jò× Ží·j[Û Ží·j«Þ Ží·j„ß B4Ží·jIá Ží·jxã Ží·jŒå Ží·jæ B3Ží·j ç Ží·j é Ží·j›ë Ží·jáë B2Ží·jöì Ží·jµî Ží·jùð B1Ží·j<ñ Ží·jËñ Ží·jñ÷ Ží·j¥ w0898Ží·jŽí·j$X7Ží·jKŽí·jZŽí·jŽí·jRB6Ží·jŒŽí·j�Ží·jŽí·jgB5Ží·jQŽí·jg Ží·j$X4Ží·j_$Ží·j=&Ží·já(Ží·j7)B3Ží·jR.Ží·jì0Ží·ji3Ží·j4B2Ží·jF5Ží·jw7Ží·jA9Ží·j„9B1Ží·j:Ží·j<Ží·jâ>Ží·j$?B0Ží·jæ?Ží·j•AŽí·jÙCŽí·jD-79Ží·j6DŽí·j.EŽí·jÒFŽí·jJIŽí·j”I,8Ží·jÆIŽí·j€JŽí·j�PŽí·j)RŽí·j^RB7Ží·jSŽí·jèTŽí·jAWŽí·j‘WB6Ží·j“XŽí·jZŽí·jv[Ží·j¯[B5Ží·j$\Ží·j»`Ží·jžbŽí·jcB4Ží·j©cŽí·jceŽí·j`gŽí·j–gB3Ží·jChŽí·jñjŽí·j6nŽí·jqnB2Ží·jßoŽí·jÏwŽí·j–zŽí·jÑzB1Ží·jÜ|Ží·j0Ží·jW�X0Ží·jr‚Ží·jiƒŽí·jE…Ží·js…C69Ží·jr†Ží·jˆŽí·j̉Ží·jŠB8Ží·jÒŠŽí·j.•Ží·jM—Ží·jž—B7Ží·j«˜Ží·ja�Ží·j? Ží·j� ,6Ží·j¶ Ží·j'¢Ží·j†§Ží·j«Ží·jÚ«B5Ží·jµ¬Ží·j^²Ží·j µŽí·jdµB4Ží·jþ¶Ží·jF¼Ží·j†¿Ží·jÑ¿B3Ží·j(ÁŽí·jqÆŽí·jÉŽí·jFÉB2Ží·jËŽí·jKÖn1Ží·jòÖŽí·jaæŽí·jëŽí·juëB0Ží·j±íŽí·jGóŽí·j³÷Ží·jøC59Ží·jùúŽí·jêÿŽí·jÑX8Ží·j`Ží·j Ží·jX7Ží·jÀŽí·jÕŽí·jMŽí·j©B6Ží·j Ží·jÕ#Ží·jì'Ží·j@(B5Ží·jø*Ží·jÔ-Ží·jv2Ží·jÜ2B4Ží·j5Ží·j08Ží·j¸;B3Ží·j <Ží·jí=Ží·jA�í·jT�í·j—B2�í·j#�í·jI�í·jÎ �í·j B1�í·j;4'�í·jl�í·j©B0�í·jÖ�í·j0"å .....#.##.........# .......#.................# ...............## ...........÷[........ ..........................## .##..................# �í·j�"ð.##..............+++.......####[.........#.+∩+.......## ##..#........[##@'++........#417.6 (61 ............................# �í·jº"î.#.#...##............<......# .#..................##.....## �í·jÜ"w....###.....................# �í·j#_....##......................###�í·j!#}.####...†................#.##�í·jB#°  .##..###................##..#..##  �í·jz#‚..#...##...............# #......#  �í·j›#1_You open the door.�í·j’&Z _Found Ushyijas's Jewellery Emporium.�í·jQ§ �í·jß§ �í·jÖ© �í·js­ �í·jŸ° �í·jû¼ ¶49 _  There is an open door here.�í·jŸ½ I8 _�í·j^¾ �í·j›Å �í·j}Ë :Welcome to Ushyijas's Jewellery Emporium! What would you like to do?  a -  390 gold an amulet of chemistry (unknown)b -  468 gold a +5 ring of evasion (unknown)  �í·j®Ë c -  260 gold a ring of magical power  d -  260 gold a ring of magical power  e -  260 gold a ring of magical power  �í·jüË ˆf -  162 gold a wellspring talisman You have 297 gold pieces. �í·jQÌ *[Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list‘í·jiK Ía $  You are short 93 gold pieces for the purchase.[Enter] buy shopping list”í·j—Z:c $ d $ e $ ”í·jÐZI873 gold pieces for the purchase.•í·jU�gc - d - e - 9–í·jè÷–í·j5–í·jÃx............##.#.....###tswn the Zephyrmancer ...#.#.......#.........#Gale Centaur of Vehumet **.... .....#.................#Health: 68/68 ======================== .......................###Magic: 37/37 ======================== .........÷[..............#AC: 15Str: 12 ........................##EV: 6Int: 19 #........................#–í·j&°SH: 3Dex: 12 #..............+++.......#XL:  9 Next: 22% Place: Dungeon:6 ###[.........#.+@+.......##Noise: ---------  Time: 6419.6 (2.0) ..#........[##.'++........#–í·jkb) +1 dagger (distort) ..........................#Cast: Airstrike (2%) .#...##............<......#–í·jœGem (3148) ..................##.....## ..###.....................# ..##......................### –í·jÄ..####...†................#.## #..###................##..#..## –í·jã^_Found a stormy altar of Qazlal. _There is an open door here. –í·j D_You open the door. _Found Ushyijas's Jewellery Emporium. –í·jl ^_There is an open door here.  There is an entrance to Ushyijas's Jewellery Emporium here.–í·j-Z _There is an open door here. _You open the door. _Found Ushyijas's Jewellery Emporium. _There is an open door here.  entrance to Ushyijas's Jewellery Emporium here. _You can access your shopping list by pressing '$'–í·jY .–í·jŠ3–í·j‹–í·j“–í·jé•–í·jz¤7 _  There is an open door here.6 _–í·j½¥–í·j̨X5–í·j©²–í·j¤¶–í·j"º–í·jkºB4–í·j¼–í·j:¿–í·jë–í·j)Ã,3–í·jLÖí·j$Å–í·j¿É–í·j/Í–í·j¥Í,2–í·jÎÍ–í·j*Ï–í·jÊØ–í·j�Ú–í·j ÛB1–í·jõÜ–í·j_à–í·j±ã–í·j ä,0–í·j3ä–í·jœæ–í·j•ø–í·ji–í·jÉC39–í·jÌ–í·j÷ –í·j§–í·jB8–í·jÙ–í·jA–í·jÿX7–í·j—!–í·j×&–í·j+–í·j»+B6–í·j/–í·j6–í·j5:–í·j}:,5–í·j¨:–í·j#=–í·jVA–í·jE–í·jÜE,4–í·jF–í·jI–í·jÐM–í·j�Q–í·j RB3–í·jgT–í·j‹cF  You see here a +0 leather armour.–í·jPh–í·j;iI2 _–í·j¶k–í·j|o–í·jks–í·jºsB1–í·jy–í·jr}–í·j�–í·jä�B0–í·j~ƒ–í·jV‡–í·jû‰–í·jmŠC29–í·j¬Œ–í·jû�–í·j¶“–í·jü“B8–í·jÿ•–í·j#™–í·j眖í·j/�B7–í·j7Ÿ–í·j+¢–í·j䥖í·j%¦B6–í·j毖í·j=²–í·jÕ´–í·j8µB5–í·j|¶–í·jz¸–í·jF»–í·jü»B4–í·j½–í·j7¿–í·j/Á–í·jmÁB3–í·jŸÂ–í·j:Ä–í·jÙÆX2–í·j°Ç–í·jUÉ–í·j¼Ë–í·jýË,1–í·j%Ì–í·jåÌ–í·jnΖí·jˆÙó019–í·j)í–í·j:ï–í·jºïB8–í·jßð–í·jbù–í·j8û–í·j©ûB7–í·j´ü–í·jR –í·jí –í·jZ B6–í·j§ –í·jÜ –í·jw –í·jº B5–í·j> –í·j; –í·j –í·jM ,4–í·js –í·jž –í·jä' –í·jº* –í·j%+ B3–í·j|, –í·j€6 –í·jQ: –í·j®: B2–í·jÿ< –í·jTF –í·jGK –í·jœK B1–í·j—N –í·jUW –í·j0[ –í·jw[ B0–í·jV^ –í·j³l –í·j>p –í·j†p -09–í·jÍp –í·j¤r –í·jCz –í·j\~ –í·j½~ B8–í·j4€ –í·jd‡ –í·j,Š –í·j†Š B7–í·jŒ –í·jØ’ –í·j)– –í·j}– B6–í·jï— –í·jN¥ A  You see here a +0 ring mail.–í·jǨ –í·jZ© I5 _–í·j4« –í·j(± –í·jÕ³ –í·j´ B4–í·j¥µ –í·j~» –í·jо –í·j¿ B3–í·j¤À –í·j‡Æ –í·jÉ –í·jGÉ B2–í·j¬Ê –í·j+Ð –í·j¼Ò –í·j™Ó B1–í·jˆÔ –í·jÛÙ –í·jÝ B0–í·j>Ý –í·jCÞ –í·jã –í·j5ì –í·j‹ì D099–í·j¡í –í·jYò –í·jƒô –í·jéô B8–í·j”õ –í·jãù –í·j�û –í·jÔû B7–í·jyü –í·j³ –í·j  –í·jg B6–í·jÜ –í·j –í·jJ n5–í·j¹ „4–í·j‘ –í·jP X3–í·j" –í·j¡ –í·j‘ –í·jà B2–í·j –í·jù –í·jÅ" –í·j%# B1–í·jâ# –í·j ' –í·j§) –í·jÙ) ,0–í·jø) –í·j­* –í·jü- –í·j 0 –í·jQ0 ;89–í·jß0 –í·j4 –í·j 6 –í·jR6 B8–í·j<7 –í·jŽ: –í·j¬< –í·jä< ,7–í·j= –í·jÆ= –í·j9A –í·jbC –í·j´C B6–í·j–D –í·j5G –í·j-I –í·j†I B5–í·j0J –í·j M –í·jGO –í·jãO B4–í·j—P –í·j6S –í·jÆU B3–í·jKV –í·jNW –í·j2Y –í·jA[ X2–í·j\ –í·jæ^ –í·jäa h  A hornet comes into view.–í·j{k Y§≈≈......#..........#....##.....##.......###.###...###......... #..###.....##...##...# #......... ##..#.....##..#.#..### #.........–í·jl ##....#..##.#..#####......... .##......##.......>.. ...#..#########.#.##...... ...#...###@.##.####.............##y........##..##......... <...<..##........###.###..####..[Airstrike (2%)–í·jOl õ...# #.....## #..#. .#### .###..#.......######–í·j�l )....... y   hornet (wandering).#....#..#.#....#####..........#†#.......–í·jÕl h...# ## ######............###–í·jo 185.6 (66.0).–í·jt Yy–í·jÒu ‹6.6 (67Airstrike (2%)1–í·j| –í·jˆ~ 3 _The hornet leaves your sight.—í·j F—í·jG—í·j"H—í·j°P—í·j­Rh  A hornet comes into view.—í·jtZp...##.....####..###...###........ .—í·jêZå#..###.....##...##...# # .##...#.#..### # .....##....#..##.#..##### #.............##......>#..#########.#.#......##... —í·j7[Y∩...#...#y....###..##.####......##......@..##.. .<...<..##—í·j{[ï##.###..#### ..#.......# #.....## #..#Airstrike (2%).#—í·jù[u### #......###..# ..#......#####...........#....#........#.### y   hornet (wandering)###.##..........#†#... ### #####......#...##—í·j\\h ##......#....#.#.....##—í·j×`T.y0.0)—í·jQf—í·j$p¤7.6 (1-Regen Gem (3080) _—í·j‡\A*—í·joV³ .yThe air twists around and strikes the hornet.  The hornet buzzes angrily.—í·j_Ey—í·jí_›3---===879—í·jnJ _The hornet is lightly wounded.—í·j5 =*—í·jF+� .yThe open air twists around violently and strikes the hornet!!—í·j ,C.y—í·jÙ28 —í·jÖ4ž29------98—í·jÀ:—í·jL=_ _The hornet is severely wounded.˜í·jŦ;*˜í·j–¦ã .  The open air twists around violently and strikes the hornet!!  You kill the hornet!Vehumet accepts your kill.˜í·j‹¯j†˜í·j©µ 8---4390Airstrike (2%)Gem (3077)  _You feel your power returning.˜í·j ¼˜í·jú½y _Your Shields skill gained 2 levels and is now at level 2!˜í·j-û ˜í·j¦û ˜í·jý ˜í·jO ˜í·j| ë96 _5˜í·jO ˜í·j B4˜í·jã ˜í·js ˜í·jé B3˜í·jÞ ˜í·jˆ ˜í·jÎ 730=˜í·jó :2˜í·jp ˜í·j ˜í·jZ B1˜í·j n0˜í·j ˜í·jo! ˜í·j<" C69˜í·jµ" ˜í·j2% ˜í·j3, 1==87˜í·jñ. ˜í·jK/ B6˜í·jl0 ˜í·j'3 ˜í·jˆ3 B5˜í·j¼4 ˜í·j>7 ˜í·jˆ7 ˜í·j±7 i2=4˜í·jó8 ˜í·j�> n3˜í·jo? X2˜í·j²@ ˜í·j±C ˜í·jD B1˜í·jE ˜í·j7H †3=0˜í·j½I ˜í·j M ˜í·j•M C59˜í·jôN ˜í·j'R ˜í·jkR B8˜í·jÇS ˜í·jÐV ˜í·jW B7˜í·jÈW ˜í·j\ £4==6˜í·j] ˜í·jH` ˜í·jš` B5˜í·j a ˜í·jåi Æ43˜í·j k ˜í·j„m ˜í·jñm p5=2˜í·jo ˜í·jšr X1˜í·jÃt ˜í·j*v ˜í·j�v B0˜í·jŽw ˜í·j›z ˜í·j { C49˜í·j | ˜í·j 96˜í·j` M=8˜í·j•€ ˜í·j[„ X7˜í·j … ˜í·j-ˆ X6˜í·j“‰ ˜í·jWŒ ˜í·jÌŒ B5˜í·jUŽ ˜í·jB‘ ˜í·j”‘ �7==4˜í·jÞ’ ˜í·jÜ ˜í·j  ˜í·jû  B3˜í·j2¢ ˜í·j¥ ˜í·j¨ ˜í·j“¨ B2˜í·jÁ© ˜í·jè« ˜í·j|® X1˜í·j„¯ ˜í·j ² ˜í·j!´ ˜í·jV´ T=0˜í·jiµ ˜í·j$¸ ˜í·jìº ˜í·jq» C39˜í·jм ˜í·jR¾ ˜í·jÁ ˜í·j_Á B8˜í·jx ˜í·jdÄ ˜í·jºÆ ˜í·jöÆ B7˜í·jÈ ˜í·jÍ ˜í·jQÐ X6˜í·j·Ñ ˜í·j*Ô ˜í·j‹Ö ˜í·jéÖ B5˜í·jØ ˜í·j-Ú ˜í·jñÛ ˜í·jWÜ B4˜í·j_Ý ˜í·jß ˜í·j9á ˜í·j§á B3˜í·j§â ˜í·j ä ˜í·j¡å ˜í·jüå B2˜í·j÷æ ˜í·jtè ˜í·jê ˜í·jUê B1˜í·jøê ˜í·j¿ì ˜í·j.î ˜í·jjî B0˜í·jVï ˜í·jºó ˜í·jõ Y29˜í·jÜõ ˜í·jø ˜í·j1ú X8˜í·jßú ˜í·j”ü ˜í·jYþ ˜í·jÛþ B7˜í·j¥% 6  There is a stone staircase leading up here.5 _  An orc wizard comes into view. #..............§≈≈.. ##...............## ##.......#...## ...#..###.....##...# ##.##..#.....##..#.# #......##o...#..##.# ##.............## #....#..#########.# #∩@..#...#.....###--- #........##...†... #.<...<..##........Airstrike (2%) #[˜í·j*> É39;49m..#............... ##..#.............## #..........#o   orc wizard (wandering) ##....#....# #...####.##.. ##### ######.......o542.6 (52.0)---3.6 (53-Regen Gem (3024) _™í·jÃÖ› ##...... ##...... ...#..## ##.##..# #......##.. ##.....™í·j…×# #....# #∩@..# #........##...†... #.<...<..#. #..#............ ##..#........... #.......... ##....#.... #...####.# ##### ™í·j—q2 ##...... ##...... ...#..## ##.##..# #......##.. ##..... #....# #∩@..# #........##...†... #.<...<..#. #..#............ ##..#........... #.......... ##....#.... #...####.# ##### ™í·jŸw™í·j‚x™í·jØ€™í·j»�b _An orc wizard is nearby!™í·j¼üA*ší·j#º§ .  The air twists around and strikes the orc wizard!!  You kill the orc wizard!ší·jËÃ^)ší·jŠÈß3---4===4.6 (1.0)Airstrike (2%)Gem (3023) ší·j˜Ïší·jÒZ _Vehumet accepts your kill.ší·jÿ»3ší·jûÀší·j‡Ä´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ší·jo‰3ší·j¢Šší·jGŽší·j�I2 _ší·jÔ˜„1ší·j›ší·jÑ›r4=--0ší·j«�ší·jn¡Y19ší·jb£ší·j.¦ší·j¦¦B8ší·j訚í·j®¬ší·j­B7ší·j´®ší·jd²ší·j³i5=6ší·j¦´ší·jš·X5ší·j«¹ší·j½X4ší·j̾ší·jŠÂX3ší·j4Äší·jÇší·jÁÇp6=2ší·jõÉší·jÍB1ší·j­Íší·j&Ïší·j”ÓX0ší·jÌÔší·já×Y09ší·j,Úší·jÝší·jxÝ�7==8ší·joßší·jìãší·jçší·jvçB7ší·j&éší·j òší·jÀôší·jKõB6ší·j÷öší·j0ùší·jaüX5ší·jÿší·j? ší·j� j=4ší·jè ší·j< ší·j3 ší·jû B3ší·jÔ! ší·jr& ší·j0* ší·j¬* B2ší·jU, ší·jI0 ší·j64 ší·jÕ4 B1ší·j7 ší·j,; ší·jØ> ší·j+? B0ší·jó@ ší·jkD ší·jãG ší·j?H E2999ší·j.J ší·j6M ší·jÞO ší·j„P B8ší·jkR ší·j‡W E  There is a large open door here.ší·j_Z ší·j[ I7 _ší·j/] ší·j` ší·j$c ší·j±c B6ší·j#e ší·j•h ší·jl ší·j6m B5ší·jèn ší·jÝ{ ©## ##..).....'..# #≈≈≈##.#.... ###≈≈§##..:...#.....#.##≈≈§##.....#.##..#..##§§§##....#..##.#...##§§≈##...#...#.#....##≈§≈##..#..###.....## §##.#.###.#..@%..##§§§###.#..---###.......##≈§≈##....#.'........##≈§§#..#ší·j} Ò#.'.........# §§§..###.#############§≈§.#..#..............§≈≈....##...............####.......#.........####...#..###.....##...##ší·jé… ## ##..).....'..#.#≈≈≈##.......#.....####≈≈§##..:...#.....##.##≈≈§##.....#.##..##..##§§§##....#..##.#...##§§≈##...#...#.#....##≈§≈##..#..##.#.....## §##.#.###.#...@..##§§§###.#.###.......##≈§≈##.#.'..##§§§#..#.#.'.# §§§..##.ší·jІ (#.###§≈§.#.#..§≈≈.##..##.##.......#.###.#...#..###.....##...##.ší·j‘ §.#.#≈≈≈72.6 (28.0)ší·jd’ ‚---3.6 (294ší·j·› ší·jÔ¤ $  Things that are here:ší·jë¦ Q _a +0 mace; a blade talismanší·j«ƒ ší·j‡„ ší·jã… ší·jŽ— ší·jùš ší·j› I3 _ší·jŒ¤ ší·j ­ ší·jc° ší·j± B2ší·jM¼ ší·jñ× ší·j0Û X1ší·jÉÝ ší·j�õ ší·jö÷ ší·j€ø B0ší·jºù ší·jî ší·jw ší·j  C89ší·j' ší·j& ší·j5" ší·jó" B8ší·jî# ší·jf. E  There is a large open door here.ší·jÈ0 ší·j^2 I7 _ší·j)3 ší·jÏ< ší·j`? ší·j@ B6ší·jóA ší·jÏJ ší·jŒL ší·jM B5ší·j4N ší·j W ší·jÿX X4ší·j­Z ší·jßb ší·j;e ší·jÕe B3ší·j®h ší·jCo ší·j‚q ší·jø‰ B2ší·j¯Œ ší·jL¥ ší·jì¦ ší·jw§ B1ší·jF© ší·jܲ ší·j(µ ší·j¡µ B0ší·jð¶ ší·j{¿ ší·jæÁ ší·j'à C79ší·j›Ã ší·jKÏ ší·jnÒ ší·jøÒ B8ší·jõÔ ší·jå „7ší·jtî n6ší·jñ ší·j\ù ší·jLû X5ší·jv ší·jt ší·j5 ší·j� B4ší·jê ší·jþ ší·jq X3ší·jœI '21069ší·jÕa š8ší·j3h ò76ší·jÀv ší·jNz ší·jÍz B5ší·jÈ{ ší·jª} ší·j1 ší·j| B4ší·jû ší·jl� ší·j%„ n3ší·jã… ší·j‡ ší·jn‡ B2ší·jô‡ ší·j6– ší·j%— ší·jœ— B1ší·j˜ ší·jôš ší·jGœ X0ší·j� ší·jÆŸ ší·jø  ší·j]¡ C59ší·j¢ ší·jz¤ ší·j¶¥ X8ší·j„¦ ší·j© ší·jgª ší·j²ª B7ší·j‡« ší·j­ ší·j¯ X6ší·j ° ší·ji² ší·jT³ ší·j»³ B5ší·jé´ ší·jN¶ ší·j¨· ší·jB¸ B4ší·jø ší·jǺ ší·jX¼ X3ší·j½ ší·jq¿ ší·jwÀ ší·jËÀ B2ší·jÀÁ ší·j²Ã ší·jWÅ ší·j‹Å B1ší·j­Æ ší·j¦È ší·jPÊ ší·j}Ê B0ší·j’Ë ší·j*Î ší·jàÏ Y49ší·j\Ñ ší·jûÓ ší·j«Õ ší·jfÖ B8ší·jQ× ší·jÅÚ E  There is a large open door here.ší·jÝ ší·jnÝ I7 _ší·jõÞ ší·jëà ší·jÖâ X6ší·jTä ší·jç ší·jæè ší·jBé B5ší·jÓê ší·jí ší·j³ï X4ší·jò ší·jÙó ší·j@ö X3ší·j¢÷ ší·jú ší·j%ü ší·jqü B2ší·jÙý ší·jÝ ší·jw ší·jX1ší·j ší·jìší·jŒB0ší·j2ší·jB ší·j§"Y39ší·jà#ší·jÍ&ší·jr)ší·jà)B8ší·jG*ší·j°Jt#≈..∩..≈##.................#.≈...≈.####..#.............÷[#..≈.≈..###...##..............#.).≈...#.....###.##..........###............#..##........#................###[.....#....#.........##..#......#§§§#############............##§≈≈##.......@.'..#.#...#629.6 (56##§§§##..).....'..#.....#§§≈##.......#.....###...###§≈§##..:...#.....##.....#.##≈≈§##.....#.##..####...÷#..##≈§§##....#..##..####...##≈≈§##...#...#...##.#....##≈§≈##..#..##..###...#.....##≈§≈##.#.###........ší·joKší·joRší·jêS_ _Partly explored, can't reach some places.ší·j¹„3ší·jh†ší·j•¡Ò..0.0).....'......#..........ší·j4¢ší·j>«u _Partly explored, can't reach some places.›í·j­t 3›í·j4´ ›í·j›Ô Q›í·jÈâ _ _Partly explored, can't reach some places.›í·j_K›í·jàK›í·j"M›í·jÒ…;›í·jŠ›í·jŒ~ _There is a large open door here. _Partly explored, can't reach some places.œí·jpbœí·j±sLevel 6 of the Dungeon<<<>>>__∩∩∩∩(Press ? for help) #...≈......##.#................##.#.....###  #..≈.≈..##.:#.........#.#.......#.........#  #.≈...≈.................#.................#  #≈..∩..≈##................................###  #.≈...≈.####..#.............÷[..............#  #..≈.≈..###...##...........................##  #.).≈...#.....###.##........................#  ###............#..##..............+++.......#  #................###[.........#.+∩+.......##   #....#.........##..#........[##.'++........#  #§§§#############.............................#  ##§≈≈##.......@.'..#.#...##............<......#  ##§§§##..).....'..#..................##.....##   #§§≈##.......#.....###.....................#  ###§≈§##..:...#.....##......................###  #.##≈≈§##.....#.##..####...÷................#.##  #..##≈[œí·j²tÓ34m§§##....#..##..###................##..#..##  #...##≈≈§##...#...#...##...............###......##  #....##≈§≈##..#..##..###..............## #.......#  #.....##≈§≈##.#.###.............#.....####.......#  #...%..##≈≈≈###.#.....##.##.#.###.....##.......###  ###.......##§≈≈##......##..###...##....#####....###  #.'........##≈§§#..#...##..##...####.#.#...#......#�í·jf)*,,,≈,,,,,,**,*,,,,,,,,,,,,,,,,**,*,,,,,****,,≈,≈,,**,:*,,,,,,,,,*,*,,,,,,,*,,,,,,,,,**,≈,,,≈,,,,,,,,,,,,,,,,,*,,,,,,,,,,,,,,,,,**≈,,∩,,≈**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,****,≈,,,≈,****,,*,,,,,,,,,,,,,÷[,,,,,,,,,,,,,,**,,≈,≈,,***,,,**,,,,,,,,,,,,,,,,,,,,,,,,,,,***,),≈,,,*,,,,,***,**,,,,,,,,,,,,,,,,,,,,,,,,****,,,,,,,,,,,,*,,**,,,,,,,,,,,,,,+++,,,,,,,**,,,,,,,,,,,,,,,,***[,,,,,,,,,*,+∩+,,,,,,,** *,,,,*,,,,,,,,,*#..*,,,,,,,,[**,'++,,,,,,,,**§§§***,,,,,,,,,,,,,,,,,,,,,,,,***§≈≈**,*,,,**,,,,,,,,,,,,<,,,,,,***§§§*,,,,,,,,,,,,,,,,,,**,,,,,** ****,,,,,,,,,,,,,,,,,,,,,****,....**,,,,,,,,,,,,,,,,,,,,,,****,**,*#..****,,,÷,,,,,,,,,,,,,,,,*,***,,**,,**.,***,,,,,,,,,,,,,,,,**,,*,,***,,,*,,,*,,,**,,,,,,,,,,,,,,,***,,,,,,***,,,,,,**,,***,,,,,,,,,,,,,,** *,,,,,,,**,,,,,**≈§≈**,*,***,,,,,,,,,,,,,*,,,,,****,,,,,,,**,,,%,,**≈≈≈***,*,,,,,**,**,*,***,,,,,**,,,,,,,******,,,,,,,**§≈≈**,,,,,,**,,***,,,**,,,,*****,,,,****,',,,,,,,,**≈§§*,,*,,,**,,**,,,****,*,*,,,*,,,,,,*[13;30�í·j…*H�í·jBÜ �í·jiî  *≈,,∩,,≈**,,,,,,,,,,,,,,,,,,,, tswn the Zephyrmancer*,≈,,,≈,****,,*,,,,,,,,,,,,,÷[ Gale Centaur of Vehumet **....*,,≈,≈,,***,,,**,,,,,,,,,,,,,, Health: 68/68 ========================*,),≈,,,*,,,,,***,**,,,,,,,,,, Magic: 37/37 ========================***,,,,,,,,,,,,*,,**,,,,,,,,,, AC: 15Str: 12*,,,,,,,,,,,,,,,,***[,,,,,,, EV: 6Int: 19*,,,,*,,,,,,,,,*#..*,,,,,,,, SH: 4Dex: 12�í·j¹ï *§§§***##########.....,,,,,,,,, XL:  9 Next: 34% Place: Dungeon:6**§≈≈**.......@.'..#,*,,,**,,,, Noise: ---------  Time: 6629.6 (0.0)**§§§*#..).....'..#,,,,,,,,,,, b) +1 dagger (distort)*§§≈##.......#.....***,,,,,, Cast: Airstrike (2%)***§≈§##..:...#,....**,,,,,,, Gem (2938) *,**≈≈§##.....#,*#..****,,,÷,*,,**≈§§##....#,,**.,***,,,,, *,,,*#≈≈§##...#,,,*,,,**,,,,, *,,,,##≈§≈##..#,,**,,***,,,,, *,,,,,**≈§≈**,*,***,,,,,,,,,,  _Partly explored, can't reach some places. [40�í·jLð úm_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Level map cleared.�í·j7ñ �í·jñ÷ �í·j+ú . _ží·jæIží·j²èží·j5(7 _6There is a large open door here.5 _4ží·j*1ží·jS>„3ží·jÔF„2ží·jMží·j®YÜ10ží·jù[ží·jÖ^ží·jjeo29ží·jln8ží·jtmží·jtží·j¶zn7ží·j(}ží·j§�ží·j‚B6ží·jõ†ží·j�–n5ží·jë¶ží·j»ží·j>¿ží·jÒ¿B4ží·jòží·jÌ,ží·j“ÌB3ží·jhÑží·jLÕží·j<ÙX2ží·j Üží·jÓßží·jãX1ží·j}ì,ží·jlðží·jëðB0ží·j^òží·jý…19ží·jÀ„8ží·j/ží·jŸ X7ží·j ží·j ží·j“ží·jB6ží·jöží·jží·jƒží·j6Æ54ží·jæží·j.ží·jó X3ží·jä!ží·jë@«210098ží·jlCží·jPDX7ží·j¥Gží·jÁLží·jaMB6ží·jQží·j Tží·jóXží·jVYB5ží·j¯[ží·j­bží·j@eží·j(fB4ží·j÷fží·j oží·jqží·jyrB3ží·jAsží·jŒxží·jzX2ží·jA|ží·jû‚n1ží·jþ„ží·jÆ…ží·jœ‡X0ží·jB�,ží·jr�ží·j”�Z899ží·j4“ží·jP•ží·j¡–B8ží·jÊ—ží·j™ží·j‰›X7ží·j+œží·j² ží·j¤n6ží·jr¥ží·j$§X5ží·j’§ží·j�¬„4ží·jð¯„3ží·jÄÁží·j“Äží·j ÅB2ží·jfí/1089876ží·j{îží·jÓïží·jKðB5ží·jðñží·jMòží·jCôX4ží·jpõží·júöží·jyøží·j·úX3ží·jôûží·jÈ„2ží·j•X1ží·j6ží·j n0ží·jŸ ží·jõ ží·jó798ží·j:ží·j(X7ží·jží·j(&š6ží·j CX5ží·jÕCží·jEží·jãGn4ží·jœNn3ží·jÉd«210698ží·jÔeží·jÙgX7ží·j˜hží·j^k@  There is an open door here.ží·jÊlží·j‚mI6 _ží·jçmží·jZqží·j=rží·j©rB5ží·jsží·j"uží·j«vží·jwB4ží·jxží·j¸|ží·jÌ~ží·jèB3ží·j8€ží·jY‚ží·jQ„ží·jq…B2ží·jÜ…ží·j Šží·j勞í·j5ŒB1ží·jH�ží·j…—ží·jK˜ží·jª™X0ží·jœží·jŒžY59ží·jöžží·j!¢ží·jî¥X8ží·j‰¨ží·j“¬ží·jí·j°¯B7ží·jK±ží·jt³ží·j^¶ží·jɶB6ží·j‘¹ží·jœÁ@  There is an open door here.ží·jàÅží·jkÆI5 _ží·j´Èží·jôÊží·jËΞí·j…ÔB4ží·j…áží·j¶èží·j«ìX3ží·j)îží·jvñží·jíøn2ží·jNþží·jKží·j«B1ží·j;ží·j–ží·j0 ží·jŽ B0ží·jñ ží·jží·jåží·jWC49ží·jží·jDží·j&ží·j©B8ží·jƒží·j1 ží·j-#ží·j�#B7ží·j�%ží·j›(ží·j^+ží·j²+B6ží·j~-ží·jF3ží·ji6ží·jÈ6B5ží·jÐ8ží·jÄ<ží·jzF„4ží·jYGží·jéGB3ží·j"N,ží·jPží·jQX2ží·jZ„1ží·j)],ží·jœ]B0ží·j^_ží·j¬`ží·jbží·jÍbC39ží·j dží·j¶eží·jzgží·jhB8ží·jéhží·j.lží·jšnží·j oB7ží·jqží·jRqží·jLsží·j–sB6ží·juží·j©xží·jìyží·jOzB5ží·j?{ží·jû|ží·jt~ží·jÙ~B4ží·jÌží·j¬€ží·j8‚X3ží·jˆ…ží·jÖ…ží·jcˆX2ží·j9‰ží·jÓŠží·jÉŒX1ží·jQ�ží·j­‘ží·j“ží·j¾“B0ží·j˜ží·jT›ží·j*žY29ží·jY®š8ží·jj°ží·j§´X7ží·j½¶ží·j"·ží·jz¹ží·j�»X6ží·jüží·jš¾ží·jþ¾B5ží·jοží·jçÇn4ží·jÉÈží·j!Ëží·j*ÍX3ží·j$Ξí·j‘Оí·jÿÒX2ží·j—Óží·j Öží·j¤×ží·jø×B1ží·j'Ùží·jÕÚží·jîÜX0ží·j[Ýží·j=ßží·j¶àží·jHáC19ží·jâží·jFåží·j‘æží·jóæB8ží·jèží·j™ðš7ží·jöòží·jDóB6ží·jôží·j÷õží·jV÷ží·j¼÷B5ží·j~øží·j—ýží·jÿží·j„ÿB4ží·j ží·j•ží·jží·jyB3ží·j¡ží·jF n2ží·j© ží·jœ ží·j&ží·jCX1ží·jïží·jIX0ží·jTží·j*ží·j^Y09ží·j[!ží·jyX**,,,,,),**** *,,,,#.,**######*,#.*** *∩,,,#..,*.....###..#*,**** *,,,,....*#.........#*,,*# *,<,,.<..##........#**,*##.,**,,*,,,............# *,,...#***,,*,,,,,........#** *,.....# *,,,,,,,,,,#......#####,...... **,,,,*,,,,#.@......#.#.......758.6 (129.0) *,,,****,*#..........#÷#.....***** ***###......#......... ##......#....#.#.. #..............### #............#.##. #.......>[0ží·jiZÔ;10m.......#. ##.#.............. ####..####...#... _Key pressed, stopping explore.ží·jæwX8 _7ží·jByží·j¯{X6ží·j��ží·j†n5ží·jmˆží·jñ¦43ží·j²š2ží·jå´ží·jQµB1ží·j·ží·j—¹ží·jt½X0ží·jpÉœ799ží·jÍží·jàÎX8ží·jÌОí·jNÖží·jÙží·jZÙB7ží·jSÜží·jÈï465ží·j_ðB4ží·j òží·j­ôží·j¦öX3ží·jÈûží·jýží·j¾ÿží·jB2ží·j·ží·j4ží·j¼ží·jÿB1ží·j‘ží·j( ží·j¼ží·jÝB0ží·jöží·jßží·j"!ží·js!C89ží·j%ží·jà'ží·j6(ží·jÅ(B8ží·j *ží·j*-ží·jÍ2n7ží·jÓ5ží·j+7ží·j8B6ží·j‘8ží·jK:ží·j!=n5ží·j»?ží·jvAží·jâAB4ží·jžBží·jFDží·jFX3ží·jiží·j™on2ží·jQpží·j·rží·jÊsží·jAtB1ží·j„tží·jëxží·jzží·j_zB0ží·jÒzží·j}ží·j�o79ží·j@„ží·jH…ží·jÿ…B8ží·j<‡ží·j‹‰ží·jÔ�„7ží·j¬�ží·jÀ�B6ží·j.‘ží·j•ží·jµ–ží·j]—ží·jð—:5ží·j6›,ží·j‘›ží·jû›B4ží·jEŸží·jÈ¥š3ží·jÔ©„2ží·jÈ®„1ží·j6³n0ží·jq½ží·jsÀo69ží·jží·jŠÃží·jðÃB8ží·jÅží·jªÊží·j‘Ìží·jóÌB7ží·jΞí·jÓ„6ží·j5מí·j´Úží·jSÛB5ží·j]Ýží·jÊãží·j çn4ží·jéží·j.ëX3ží·j†ìží·jzíží·jÚïX2ží·jñží·jíòží·jjôží·jõB1ží·jÌõží·jÐ÷ží·j-ùží·j�ùB0ží·j¡úží·j€üží·jPþží·jÿC59ží·jží·j2ží·jyží·jB8ží·j½ží·j]ží·ja n7ží·jYží·jÏží·j2B6ží·jâží·j8ží·jlží·jÏB5ží·jpží·jjží·jží·j^B4ží·j8ží·j“ží·j ží·j^ B3ží·jz!ží·jµ$,ží·j!%B2ží·j&ží·j×+ží·jŽ-X1ží·jª.ží·j€0ží·jE2ží·j±2B0ží·j·3ží·jÀ4ží·jc6ží·jÁ6;49ží·j 7ží·j¿;ží·j¯=ží·jæ>B8ží·je?ží·j Dží·jžKží·jLB7ží·jnMží·jnOží·j5Qží·jqQB6ží·j Sží·jÔXží·j–ZX5ží·j/\ží·j9bží·j1dX4ží·jaeží·jiží·j=jn3ží·jËrží·jþsží·jUtB2ží·jPuží·j}wží·j_yží·j^zB1ží·j9{ží·j~ží·j1‚n0ží·j°‚ží·j—„ží·jò„C39ží·jÍ…ží·jûŠží·j¿Œží·jU�ží·j�:8ží·jí’ží·jÔ˜ží·j›ží·jq›B7ží·jµœží·j¡ží·j/¥ží·j§X6ží·jH©ží·j9­X5ží·j}®ží·jû±ží·j�·n4ží·j’ºží·j;¾ží·jµ¾B3ží·jÁží·j2Ìží·j"Ïží·jìÏB2ží·jN×,ží·jwÚží·jêÚB1ží·jøÜží·jßßží·jãží·j‹ãB0ží·j=åží·j�èží·jkíY29ží·j_ïží·j¡òží·jçöží·jÖ÷B8ží·jÓúží·jè ží·j{ X7ží·jd ží·j· d  You see here an adder skeleton.ží·j¼" ží·jr# I6 _ží·j( ží·j.* ží·j. X5ží·jj/ ží·j?1 ží·j%3 ží·j�3 B4ží·j„4 ží·j`6 ží·jì7 ží·jú8 X3ží·j‹: ží·j@< ží·j—< B2ží·j> ží·j!B ží·j-E n1ží·j²F ží·j•H X0ží·jnI ží·j@K ží·jÌM o19ží·jR ží·j}S ží·j T B8ží·jƒT ží·j§V ží·j!X X7ží·j“X ží·j¿] ží·j„_ ží·jå_ B6ží·jk` ží·jãb ží·jÕd ží·j,e B5ží·jëe ží·j»g ží·jâi X4ží·jõj ží·jÒl ží·j;o ží·j¦o :3ží·jÿo ží·jw ží·jZy ží·jìy :2ží·j�z ží·jZ} ží·jŸ X1ží·j©€ ží·jÚ‚ ží·j5… X0ží·jt† ží·jvˆ ží·j•Š ží·jZ‹ C09ží·jJŒ ží·j˜ ží·jŸ› X8ží·jK¦ ží·j« ží·j�· n7ží·jœÀ  *,),≈,,,*.....###.##............. ***,,,,,,......#..##.............*,,,,,,..........###[.........#*,,,,*,........##..#........[## §§§***##########................. *§≈≈**.........'..#.#...##....... **§§§*#..).....'..#..............*§§≈##.......###.........***§≈§##..:...#@....##.........860.6 (102  *,**≈≈§##.....#.##..####...÷*,,**≈§≈##....#..##..###...*,,,*#≈§§##...#...#...##......*,,,,##≈§≈##..#..##..###........*,,,,,**≈§≈**,#.###............*,,,%,,**≈≈≈**#.#.....##.##.#.## **,,,,,,,**≈§§##......##..###...# ,',,,,,,,ží·jÒÁ €,**≈≈§#..#...##..##...##ží·jüÉ ží·jPÌ T _Key pressed, stopping explore.ží·jÕ ê6 _ží·jð] ˜5432106998765ží·j˜e „4ží·jki ží·j­p ží·j?q B3ží·jCu ží·jÀv ží·jy ží·jìy B2ží·j{ ží·jÁ€ ží·jkƒ ží·jêƒ B1ží·j•ˆ ,ží·jŒ X0ží·jÞ� ží·j´‘ ží·j’ ží·jÒ’ C89ží·jm– ží·j— ží·j®š X8ží·jw¨ ží·jI¬ ží·jà° X7ží·j¨µ ží·j•½ ží·jûÁ X6ží·j´Ä ží·jËÉ ží·jÈÍ ží·jÎ B5ží·j™Ð ží·j/Ø ží·jøÛ ží·jpÜ B4ží·jâÞ ží·j�â ží·j·å ží·j6æ B3ží·j´ç ží·jµê ží·j#ï ží·jæï B2ží·j5ñ ží·j}ô ží·jÿö X1ží·j ø ží·j·ú ží·jý ží·j…ý B0ží·j„þ ží·jù ží·jq Y79ží·jé ží·j' ží·j> ží·j¡ B8ží·jX ží·j9 ží·jÓ ží·j* B7ží·j• ží·j ží·jü „6ží·jë n5ží·j! ží·j2" ží·jz" B4ží·j×# ží·j³- ží·jƒ1 n3ží·jæ3 ží·jô5 ží·já7 X2ží·j�; ží·j-? X1ží·jjD ží·jG ží·j%I ží·jˆI B0ží·jnK ží·j’N ží·j­Q ží·jýQ C69ží·jÀS ží·jóV ží·j™[ ží·j\ B8ží·j�^ ží·j'c ží·jHe ží·jÀm B7ží·j’o ží·jÃr ží·j�u ží·j¶v B6ží·j@x ží·j2{ ží·jp~ ží·jº~ :5ží·je€ ží·jÞƒ ží·jä† ží·jO‡ :4ží·j‰ ží·jbŒ ží·jZ� ží·jÌ� B3ží·j–‘ ží·jΔ ží·jE˜ ží·j¨˜ B2ží·j–š ží·j9§ ží·j¾ª ží·j® X1ží·jw³ E  There is a large open door here.ží·j­µ ží·j⸠_0 _ží·j/º ží·jU½ Y59ží·jô¾ ží·j¿Á ží·j_Ä ží·jÂÄ B8ží·jžÇ ží·j®É ží·j©Ë ží·jìË B7ží·jûÍ ží·jRÐ ží·jÖ n6ží·jiÜ ží·jðÝ ží·jPÞ B5ží·j.à ží·j.ã ží·j$æ ží·j°æ B4ží·jÌè ží·jî ží·jCï ží·j®ï B3ží·jøñ ží·jWô ží·j`÷ ží·jÆ÷ B2ží·j!ù ží·jâû ží·jöÿ X1ží·j[ ží·j ží·j! n0ží·j’ ží·j  ží·jž C49ží·j" ží·jí+ ží·jì. ží·j‚/ B8ží·j61 ží·jM: ží·j]= ží·jï= B7ží·j*? ží·j\I <  You see here a +0 whip.ží·jdL ží·jM I6 _ží·jrN ží·jÐV ží·jQ[ n5ží·jÁb ží·j»e ží·jf B4ží·j˜g ží·jo ží·jèq X3ží·jÑv ží·j„| ží·j7 ží·j� B2ží·j.� ží·jjˆ ží·j~‹ ží·jú‹ B1ží·j’� ží·jB  E  There is a large open door here.ží·jv¤ ží·j·¨ _0 _ží·je¯ ží·j™± ží·jè± C39ží·j6³ ží·jL¹ ží·j ¼ ží·j_¼ B8ží·jâ½ ží·jBÄ ží·jVÆ ží·jÆÆ B7ží·j8È ží·jãÌ ží·j€Î ží·jþÎ B6ží·jMÐ ží·jöÔ ží·jÖ ží·j‹Ö B5ží·j¶× ží·jÜ ží·jÃÞ n4ží·jpã ží·jLä ží·jáä B3ží·j¹å ží·jýé ží·j,ë ží·j;í X2ží·jYð ží·jeò X1ží·j™ó ží·js÷ ží·j?ý n0ží·j1þ ží·jJ ží·jž Y29ží·j. ží·jÞ ží·j� B8ží·j ží·j¥ ží·jò ží·jO B7ží·jj ží·j ží·j¼ ží·j B6ží·jz ží·j ží·j! š5ží·j,$ X4ží·jë% ží·j²& ží·j@' B3ží·j( ží·jª, ,ží·j@- B2ží·j7. ží·jâ0 ží·jÑ1 ží·j]2 B1ží·j—2 ží·j—C ží·jYH n0ží·j¿J ží·j�N o19ží·jf_  ..###..............## ## .............#.....##### ...##.##.#.###.....##.......### ..##..###...##....#####....### ..##..##...####.#.#,,,#......# ..##..###...#..##.#._,#.####.# ................###.,,######'# ...#....#..##.###.#...## ...##.......###.@.##....#.#.# 948.6 (88.0) ...###.............#.##...#.# ...# #.............#.#...##.# .### #.............#.#.#....#* .#####.............#...#.###.# ...##.......>....#.'######,,.* #......##..........## *,_.* ##.####........[4ží·jê` 0m>..### *,,)* ##..##..............## *****ží·jY‡ ³ _Key pressed, stopping explore.ží·jЛ 8 _7ží·j� ží·j“² v654ží·jÍÊ Æ  There is an open door here.3 _21009ží·jó 87654321ží·j×ô ží·jW÷ ží·jöû n0ží·j@ý ží·j4Z599ží·j^ží·jnží·jÃX8ží·jbží·jº#ží·jª$ží·j%B7ží·j·%ží·jÏ,ží·j/X6ží·jË/ží·jœ7ží·jp8ží·jœ8B5ží·j*:ží·j™@ží·jÜEží·jGB4ží·j�Gží·jhRží·jÅ]„3ží·jú^ží·jÁ_B2ží·j=`ží·j­in1ží·j]zží·j炞í·j߇X0ží·jkŠží·jö‘@  There is an open door here.ží·jô”ží·j–•J89 _ží·jxªží·j…²ží·j{½X8ží·j‚¾ží·j¼Åží·j»Èží·j�ÉB7ží·jnËží·j³Ñží·j4ÕX6ží·jêÖží·jÝží·jàX5ží·j¬âží·jˆæ$  Things that are here:ží·jríˆ  a +0 leather armour; a +0 falchion; the human skeleton of Eustachioží·jÎðží·j‘ñI4 _ží·jTôží·jZùží·j“üX3ží·jþží·jêží·j  ží·j] B2ží·j; ží·jªží·jòX1ží·jÉží·j !ží·j¯$B0ží·j %ží·j†'ží·jÙ.ží·jƒ2ží·jä2C79ží·jV5ží·j%<ží·j§?ží·j@B8Ÿí·j7Ÿí·jMŸí·j†Ÿí·jÙB7Ÿí·jp Ÿí·j$Ÿí·j™Ÿí·j$B6Ÿí·j¼Ÿí·jV Ÿí·j“"X5Ÿí·j/$Ÿí·jü'Ÿí·j}*Ÿí·jÞ*B4Ÿí·jí+Ÿí·j:0Ÿí·j”2X3Ÿí·j5Ÿí·j~8Ÿí·jÛ:Ÿí·j.;B2Ÿí·jL=Ÿí·jð?Ÿí·jôAŸí·jDBB1Ÿí·jCŸí·j´FŸí·j@HX0Ÿí·j¦IŸí·jŒLŸí·j“TÝ698Ÿí·jhVŸí·jdXŸí·jB[X7Ÿí·jx\Ÿí·j¬_Ÿí·jïaŸí·jWbB6Ÿí·jdŸí·j>gŸí·jûiŸí·j×jB5Ÿí·jþkŸí·jënŸí·jvqB4Ÿí·jßqŸí·j’sŸí·jFwŸí·j3yŸí·j�yB3Ÿí·jÍÂÁ210598Ÿí·jÔÄŸí·jƒÆX7Ÿí·jÚÈŸí·jøËX6Ÿí·jvÕŸí·j&ÚŸí·j0âŸí·jáãB5Ÿí·jæŸí·jp`4321  There is a stone staircase leading up here.Ÿí·j¹Ÿí·jgu0 _Ÿí·jÏŸí·jt C49Ÿí·j& Ÿí·j= Ÿí·jCŸí·jÖB8Ÿí·jëŸí·jŸí·j�Ÿí·jB7Ÿí·jgŸí·jiŸí·j=Ÿí·jÉB6Ÿí·jPŸí·j5!Ÿí·jX)Ÿí·j6*B5Ÿí·jÿ+Ÿí·j¬-Ÿí·jõ2n4Ÿí·jñ5Ÿí·j‹CÜ32Ÿí·jqHŸí·jKŸí·jÆNŸí·jPPB1Ÿí·jQŸí·jwXŸí·j_^X0Ÿí·j�aŸí·jÊgŸí·jèmo39Ÿí·j•oE  There is a large open door here.Ÿí·jôrŸí·j8tI8 _Ÿí·jŒuŸí·j'xŸí·jãzŸí·jV{B7Ÿí·j=}Ÿí·jÁŽŸí·j‘Ÿí·j^žB6Ÿí·jI Ÿí·j¬£Ÿí·j ¨X5Ÿí·j»©Ÿí·j¬ÇŸí·j.În4Ÿí·jHèŸí·jìX3Ÿí·j†ðŸí·jh÷Ÿí·jœn2Ÿí·jwŸí·jE Ÿí·j­ :1Ÿí·jÒ Ÿí·j.Ÿí·jÜX0Ÿí·jœŸí·j°,E  There is a large open door here.Ÿí·j-0Ÿí·jí0J29 _Ÿí·j¢4Ÿí·j]  #.##≈≈≈##.....#.  #..##≈≈≈##....#.  #...##≈≈≈##...#.  #....##≈≈≈##..#.  #.....##≈≈≈##.#.  #...%..##§≈≈###.   ###.......##§§§##.   #.'........##≈≈§#.   #@'.........##≈≈≈.7038.6 (90   #.#############≈≈≈   #...............≈≈   ##...............#   ##.......#.........   #...#..###.....##..    ###.##..#.....##..#    Ÿí·j2_Û #......##....#..##    ###.....).......##  _Key pressed, stopping explore.Ÿí·j�{IŸí·j¾ƒŸí·j}†Ÿí·j1“_8 _Ÿí·j^¡Ÿí·j«¤Ÿí·jÜ¥B7Ÿí·j¼·Ÿí·j¾Ÿí·jüÀŸí·j­ÃŸí·j8Ä:6Ÿí·j×ÅŸí·jYÓ,Ÿí·jÔB5Ÿí·jEÕŸí·j£ßŸí·jãáŸí·jQâB4Ÿí·j³ãŸí·j¯ïŸí·j0òŸí·jßòB3Ÿí·jêôŸí·j6ûŸí·jíþŸí·jžB2Ÿí·jŸí·jè2w1019Ÿí·j[D„8Ÿí·j*FŸí·j�KŸí·j¾MŸí·j4NB7Ÿí·j RŸí·jûXŸí·jV\X6Ÿí·jß\Ÿí·j†nŸí·j­vX5Ÿí·j×wŸí·j^{Ÿí·j}Ÿí·jÍ}B4Ÿí·jMŸí·j…Ÿí·jˆn3Ÿí·j™ŒŸí·jôŽX2Ÿí·ji�Ÿí·j#•Ÿí·j_˜X1Ÿí·jϘŸí·j#©„0Ÿí·j•«Ÿí·jϬY09Ÿí·j̰Ÿí·jØË¢876Ÿí·j‹ÍŸí·jýÍB5Ÿí·j~Οí·jéÒŸí·jÕŸí·juÖP4Ÿí·jÛŸí·jTÝX3Ÿí·j²ÝŸí·jDáŸí·j âŸí·j…çX2Ÿí·jFëŸí·j8ïŸí·j�ïB1Ÿí·jnðŸí·j´óŸí·jbõŸí·jÇõB0Ÿí·j2ÿŸí·j Ÿí·jfp499Ÿí·j Ÿí·j„ Ÿí·jt B8Ÿí·jŸí·j°7Ÿí·jÕB6Ÿí·j "Ÿí·jÖ4Ÿí·j$7Ÿí·je?B5Ÿí·j CŸí·jýFŸí·j÷HŸí·j¸IB4Ÿí·jùJŸí·jØNŸí·jÖQX3Ÿí·j�SŸí·j*XŸí·j[Ÿí·jˆ[B2Ÿí·j]Ÿí·jµaŸí·j«eŸí·j“fB1Ÿí·j hŸí·j}mŸí·j�oŸí·j"pB0Ÿí·jrŸí·jGvŸí·jÑyŸí·j‹zC89Ÿí·j~Ÿí·jo‚Ÿí·j †Ÿí·jë†B8Ÿí·j%‰Ÿí·j;�Ÿí·jA�Ÿí·jˆ�B7Ÿí·jq’Ÿí·j—Ÿí·j­™Ÿí·j›B6Ÿí·j"œŸí·jgžŸí·j¡X5Ÿí·jk&4321Ÿí·j­ Ÿí·j´X0Ÿí·jcŸí·jŠ#›79Ÿí·j%Ÿí·jŠ&B8Ÿí·j((Ÿí·j›=Ÿí·j{AX7Ÿí·juDŸí·jVn9 #...≈......##.. #..≈.≈..##.:#........ Ÿí·j˜q##.≈...≈.............. #≈..∩..≈##........... #.≈...≈.####..#...... Ÿí·j s*#..≈.≈..###...##..... #.).≈...##.##. ###.......##. #..@.............###90.6 (52 #....#.........##..# #§§§#############...... ##≈≈≈##..'..#.#. ##§§≈##..).....'..# #≈≈≈##.......#.....# ###≈≈≈##..:...#... #.##≈≈≈##.....#.##.. #..##≈≈≈##....#..##..Ÿí·jpuŸí·jÅŸí·jÞ‚_ _Partly explored, can't reach some places.Ÿí·jå33Ÿí·jÙ5Ÿí·j‘_½........0.0).........Ÿí·jTj3Ÿí·jèk_ _Partly explored, can't reach some places.Ÿí·j´³ 3Ÿí·jB· Ÿí·j"ä ° _Partly explored, can't reach some places. í·j°u í·jùxƒRead which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportation  I - a scroll of immolation  N - a scroll of noise  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff|evoke[?] describe selected í·j;É  í·jáÝ  í·jrê #...≈......##.#....... tswn the Zephyrmancer#..≈.≈..##.:#......... Gale Centaur of Vehumet **....#.≈...≈............... Health: 68/68 ========================#≈..∩..≈##............ Magic: 37/37 ========================#.≈...≈.####..#....... AC: 15Str: 12#..≈.≈..###...##...... EV: 6Int: 19#.).≈...#.....###.##.. SH: 4Dex: 12###............#..##.. XL:  9 Next: 34% Place: í·j ì  Dungeon:6#..@.............### Noise: ---------  Time: 7090.6 (0.0)#....#.........##..# b) +1 dagger (distort)#§§§#############...... Cast: Airstrike (2%)##≈≈≈##.........'..#.#. Gem (2477) ##§§≈##..).....'..#...#≈≈≈##.......#.....# ###≈≈≈##..:...#.....# #.##≈≈≈##.....#.##..# #..##≈≈≈##....#..##..  _There is a large open door here. _There is a large open door here. _Key pressed, stopping explore. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. í·jaô P  Okay, then. í·j_õ  í·jÓû  í·jFý . _¡í·jóµ¡í·jÿ¶©Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple ¡í·j<’¡í·j‹­:#...≈......##.#....... tswn the Zephyrmancer#..≈.≈..##.:#......... Gale Centaur of Vehumet **....#.≈...≈............... Health: 68/68 ========================#≈..∩..≈##............ Magic: 37/37 ========================#.≈...≈.####..#....... AC: 15Str: 12#..≈.≈..###...##...... EV: 6Int: 19#.).≈...#.....###.##.. SH: 4Dex: 12¡í·jž®^###............#..##.. XL:  9 Next: 34% Place: Dungeon:6#..@.............### Noise: ---------  Time: 7090.6 (0.0)#....#.........##..# b) +1 dagger (distort)#§§§#############...... Cast: Airstrike (2%)##≈≈≈##.........'..#.#. Gem (2477) ##§§≈##..).....'..#...#≈≈≈##.......#.....# ###≈≈≈##..:...#.....# #.##≈≈≈##.....#.##..# #..##≈≈≈##....#..##..  _There is a large open door here. _Key pressed, stopping explore. _Partly explored, can't reach some places. _Partly explored, can't reach some places. ¡í·jÜ®†_Partly explored, can't reach some places. _Okay, then.¡í·j ¯¡í·jÞ±¢í·jý206 _5432106987¢í·jG8¢í·jk9X6¢í·jÔ;¢í·j«K¢í·jêOX5¢í·jÖP¢í·j1W¢í·jÂYX4¢í·j»Z¢í·je„3¢í·j8j¢í·jÇkX2¢í·jbm¢í·j´r¢í·j§uX1¢í·j™v¢í·jl{¢í·jT~X0¢í·js¢í·j¯„¢í·jÁ‡¢í·jˆ;59¢í·j«Ž¢í·j»’¢í·j‚•¢í·jU–B8¢í·j˜—¢í·jSœ¢í·j•ž¢í·j'ŸB7¢í·jå ¢í·j"®¢í·j*²¢í·j˜²B6¢í·j µ¢í·jd¹¢í·j ½X5¢í·jT¿¢í·j8Ä¢í·jwÇX4¢í·jÊ¢í·j΢í·j(ÒX3¢í·jžÔ¢í·jEØ¢í·j…Û¢í·jëÛB2¢í·jBÝ¢í·jlá¢í·j~ã¢í·jôãB1¢í·jIæ¢í·jè¢í·jÝëX0¢í·j�í¢í·jÂð¢í·jnó¢í·jôC49¢í·jkõ¢í·jé÷¢í·jOú¢í·jÁúB8¢í·j"ü¢í·jÛþ¢í·jçX7¢í·jÉ¢í·j÷¢í·jgX6¢í·j< ¢í·jÑ ¢í·jàX5¢í·jÊ¢í·jŠ¢í·jvX4¢í·j×¢í·júW  There is a stone staircase leading up here.¢í·jâ¢í·j«¢í·j8I3 _¢í·jC¢í·jE;%5¢í·jP?¢í·j)BB2¢í·j6C¢í·j F! _You climb upwards.¢í·j¿[Ã#.......'......##.......########....#########......# ########### #......# # #......# # #......# # #......# #.. # #..# #....126.1 (35.5)..### ##'# #........# # #........# #... #........# #.#........# #.... #........#######.... ######.............. #............¢í·jµ\¢í·jÀa¢í·jbdc _There is a stone staircase leading down here.¢í·j¤ì ¢í·jàø ¡A stone staircase leading down (D:5)(Press ? for help)#.......#............#......#...#........#......#........##.÷.....#............#......#...#.......##......#........##.......#............#......#...#.......###################.......'............#......#...#........##.......########....##......##########'############## #######......# ############..............##.........# #......##....#..............##########.........# #......##....#..............##.......#.........# #......##....#..............########.......'.........# #......##....#..............#......##......#.........# #......#¢í·j©ù ›#....#..............#..............########### #..@...##....#..............#...............##......### ##'###..............#........†......##........# #......#####........#..........>....##........# #......#...#........#...............##........# #......#...#.)......#...............##........# #......'...'........#########.......##........#######......#####................#.......#######.....................................'.......##.....................................#..<...###.....................................#......##............)........................#......##................<....................########£í·j¬ßaircase to the Ecumenical Temple (D:5) #.....##...##.....'.# #.........# #.....##...##....########.# ########### #.....#...ß.......##.......# ########....#...>................#'##..........ß.......##......##......## .......#[...#######.##...##....####.......######### #.......#............##...##....#...............# #.......#.......................#.......# #.......#............#......'...#.......# #.......#............#......#...#..# #.÷.....#............#......#...###.# #.......#............#......#...###################.......'............#......#...##.......########....######'##################### ############......#.........## #........ #########.........## #...... #.#.........## #....#......########.'.........#......# £í·j—à #....#####.........##......# #....##.......############..@...# #....##..##......### ##'####.†......##........# #######...>....#¤í·jºone staircase leading down (D:5) #.......########....##......##########'### ################. ############..............# .........#. #....#........# #########.........# #......# #....## #.......#.........# #......# #....#........########.......'.........# #......# #....#........##......#.........# #......# #....#......########### #..@...# #....#....... #......### ##'###........† #..# ###....> #..# .. #..# )......#............... #..# '...'########.......# #........#####................#.......#  ######.......................'.......#  [4¤í·jÄ¢0m#.......................#..<...##  #.......................#  #............)..........##  #................<..######## ###########...............########....>...##....##....:...#'####'#### #.# #.....#........#.........'# #.# #.....#.#.........#......# #.# ¤í·jIZ¤í·jÐ^#.......'............#.... tswn the Zephyrmancer#.......########....##.... Gale Centaur of Vehumet **....#######......# ########### Health: 68/68 ========================#......##.... Magic: 37/37 ========================#......##.... AC: 15Str: 12#......##.... EV: 6Int: 19#......##.... SH: 4Dex: 12#......##.... XL:  9 Next: 34% Place: Dungeon:5#..@...##.... Noise: ---------  Time: 7126.1 (0.0)#......### ##'## b) +1 dagger (distort)#¤í·j¸_¾........# #.... Cast: Airstrike (2%)#........# #.... Gem (2442) #........# #....#........# #.... #........#######.... ######.............. #..............  _Okay, then. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.¤í·jb¤í·jof¤í·jh ¥í·j–» ‡ _Unknown command.¥í·jÓóá7.1 (11 _¦í·jÑ%6¦í·j! .............### ......÷[.......# ...............## ................# ............+++.......# [.........#.+∩+.......## ........[##.'++........# .................# ..##.............# ...............##.....## ##.....................# #......................### ###...÷................#.## ###................##..#..## .##...............###......## ###..............## #.[39;4¦í·jO"�9m......# ...........#.....#####¦í·jûh8.6 (2.539¦í·jo!¦í·jl" _You climb downwards.¦í·j¬La _There is a stone staircase leading up here.¦í·j‚­Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple ¦í·jf ¦í·j”� ....................###tswn the Zephyrmancer ......÷[..............#Gale Centaur of Vehumet **.... .....................##Health: 68/68 ======================== ......................#Magic: 37/37 ======================== ............+++.......#AC: 15Str: 12 [.........#.+∩+.......##EV: 6Int: 19 ........[##.'++........#SH: 4Dex: 12 .......................#XL:  9 Next: 34% Place: Dungeon:6 ..##............@......#Noise: ---------  Time: 7128.6 (0.0) ...............##.....##b) +1 dagger (distort) ##.....................#Cast: Airstrike (2%) #......................###[12;38¦í·j=ƒ ûHGem (2439) ###...÷................#.## ###................##..#..## .##...............###......## ###..............## #.......# ...........#.....####.......# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Unknown command. _You climb downwards. _There is a stone staircase leading up here.¦í·jåŽ ¦í·jÎ� ¦í·j@  Í8 _7¦í·j¤ ,¦í·j­ X6¦í·jM¯ ¦í·j_à „5¦í·j}Ç ¦í·j{Ê X4¦í·júÍ ¦í·jðÔ n3¦í·j²Ö ¦í·jÙÛ ¦í·j„Ü ¦í·jçÜ B2¦í·jÛß ¦í·jüá ¦í·jOã ¦í·j«ã B1¦í·j©ä ¦í·j½ç ¦í·j2é ¦í·j(ê B0¦í·j“ê ¦í·j‰í ¦í·jï ¦í·j~ï C29¦í·j?ð ¦í·jÕò ¦í·jþô n8¦í·jø ¦í·jâù ¦í·j\û X7¦í·j@ý ¦í·jF¦í·j¾B6¦í·jœ¦í·jí¦í·j¦¦í·jB5¦í·jë¦í·je ,¦í·jÐ B4¦í·jÍ ¦í·j¦í·jŠBc321019  There is a stone staircase leading down here.8 _§í·jDŸ 7-Regen Gem (2418) You climb downwards.§í·j–G§í·j¶HB7§í·j›J§í·j)Vp _ You climb downwards. _You encounter a kobold geomancer. It is wielding a +0 dagger.  Found 2 scrolls of immolation and a parchment of Summon Ice Beast.  Found a stone staircase leading down.  There is a stone staircase leading up here.§í·jw §í·jö L ..# ..# ...# #  ..######## ...... K #..@?....# 51.1 (22.5) #...######  #...# Airstrike (2%) #...#  §í·jþ #.:.# ..... K   kobold geomancer (asleep) ##.>.# #...# §í·jÿ §í·jc §í·j·" g _A kobold geomancer is nearby!¨í·j»¯¨í·jw³¹Shopping list: 13 items, total cost 3036 gold pieces  a - [D:3] 52 gold a scroll of poison (unknown)  b - [D:3] 52 gold a scroll of fog (owned: 1)c - [D:4] 90 gold a scroll of enchant weapon (unknown)  d - [D:3] 97 gold a scroll of enchant armour  e - [D:3] 97 gold a scroll of enchant weapon (unknown)  f - [D:4] 130 gold a potion of haste (owned: 1)  g - [D:6] 172 gold a +0 cloak of willpowerh - [D:6] 240 gold a ring of resist corrosion (unknown) ¨í·jb´Ã i - [D:6] 300 gold a ring of protection from cold (unknown)  j - [D:6] 360 gold an amulet of regeneration (unknown)  k - [D:6] 390 gold an amulet of chemistry (unknown)  l - [D:6] 432 gold a +6 ring of intelligence (unknown)  m - [D:4] 624 gold a scroll of acquirement You have 297 gold pieces [!] travel|examine|delete items [a-m] choose item[Esc] exit«í·jd«í·j…«í·j:!%tswn the Zephyrmancer..#Gale Centaur of Vehumet **......#Health: 68/68 ========================...#Magic: 37/37 ========================#...#AC: 15Str: 12..########...##EV: 6Int: 19..............#SH: 4Dex: 12..........K...#XL:  9 Next: 34% Place: Dungeon:7«í·jnJî#..@?....#Noise: ---------  Time: 7151.1 (0.0)#...######b) +1 dagger (distort)#...#Cast: Airstrike (2%)#...#-Regen Gem (2417) #.:.#.....K   kobold geomancer (asleep)##.>.##...#You climb downwards. _You encounter a kobold geomancer. It is wielding a +0 dagger.Found 2 scrolls of immolation and a parchment of Summon Ice Beast.  Found a stone staircase leading down.  There is a stone staircase leading up here. _A kobold geomancer is nearby!¬í·jDŠ� ..# ..# ...### ...#..########...##.....#.......@...K...###..##..<?....# #...###### #...# #.¬í·j ‹R..# #.:.# .....##.>.##...#¬í·j Ž/K.¬í·j5–WK¬í·j¸l2.1 (16 _¬í·j ¬í·j1 ¬í·jª¸<*¬í·jÙ±œ K.  The open air twists around violently and strikes the kobold geomancer!¬í·jU¸8 ¬í·jʹš3---===35¬í·jUÀ¬í·jRÃk _The kobold geomancer is moderately wounded.¬í·jT ;*¬í·jƒ .  The open air twists around violently and strikes the kobold geomancer!!  You kill the kobold geomancer!¬í·jö<)¬í·jô q 29/38------84Airstrike (1%)Gem (2414)  _Vehumet accepts your kill.Your Shields skill increases to level 3!¬í·j²(¬í·j+m _Your Spellcasting skill increases to level 8!­í·jô½­í·j€¿­í·j“Å­í·jxÉ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)­í·jÐ!­í·jð"­í·jJ%­í·jŸ3­í·jî4I3 _­í·j�B­í·jÇ[ê30---21009­í·jÊ™ 1=87­í·j@›X6­í·jVŸ­í·j㢭í·jA£B5­í·ju¥­í·jY©­í·jÌ©�2==4­í·jN¬­í·jy±X3­í·jlµ­í·jf¹X2­í·j&¼­í·jÕ¿­í·jáÀB1­í·j»Öœ3=0­í·jôØ­í·j/ðÞ3998­í·j…/æ74=654­í·jÞc=5==32­í·jfB1­í·jûf­í·jìk­í·jllB0­í·jFo­í·jyz­í·jf{q6=89­í·j ~­í·jÒƒX8­í·j*†­í·jŒX7­í·j„Ž­í·jû“X6­í·j(•­í·j’™­í·jEšp7=5­í·jñœ­í·j7¡­í·j—£X4­í·jÚÝÜ32­í·j=ñ­í·j±ò�8==1­í·j7ý­í·jó 4 _Magic restored.­í·jt ­í·j6 B0­í·j2 ­í·jI P  There is a stone staircase leading up here.­í·ja, v79 _­í·j7 n8­í·j@9 k _I - 3 scrolls of immolation (gained 2)­í·jy< ­í·j.> T=7­í·j¹@ ­í·j~D ­í·j4R n6­í·j­S ­í·j‘W X5­í·joY ­í·j”[ ­í·j` ­í·j}` B4­í·jOb ­í·jn ½ ##...##..########...##......................)...##..##..<.....#  #...###### #...#  #...#  #.@.# --- #..........##.>.##.....#....... .##...## ­í·j o g You pick up a parchment of Summon Ice Beast and begin reading...­í·jŠo Q94.1 (40.0)c­í·j¤u j .  You add the spell Summon Ice Beast to your library.­í·ji …  You encounter a centaur. It is wielding a +4 shortbow.­í·j¯� ‚---5.1 (413­í·jΕ ­í·j ž 4 _The centaur leaves your sight.®í·jæ�3®í·j¦‘®í·ju–®í·j¶—®í·jH£®í·jê6#..########...##tswn the Zephyrmancer...............#Gale Centaur of Vehumet **.............).....#Health: 68/68 ========================##..##..<.....#Magic: 38/38 ========================#...######AC: 15Str: 12®í·jP«Ù#...# #EV: 6Int: 19#...# ...SH: 4Dex: 12##...##.c...XL:  9 Next: 38% Place: Dungeon:7#...@.......Noise: ---------  Time: 7195.1 (0.0)##.>.##...##®í·j}«Bb) +1 dagger (distort)#...# ..#Cast: Airstrike (1%)#...# ..®í·jè«-Regen Gem (2373) ..... .M.....M   Menkaure (dormant)###...##c   centaur (launcher, wandering)#...# ®í·j·¬Â_I - 3 scrolls of immolation (gained 2)  You pick up a parchment of Summon Ice Beast and begin reading...  You add the spell Summon Ice Beast to your library.  You encounter a centaur. It is wielding a +4 shortbow. _The centaur leaves your sight.  You encounter Menkaure, Prince of Dust.®í·jз/  --more--¯í·j ¯í·jiJAirstrike (1%)¯í·j=&¢cc))))¯í·jh·Í...0---==6.1 (12¯í·jp¿¯í·j½Â¬ pick up a parchment of Summon Ice Beast and begin reading...  You add the spell Summon Ice Beast to your library.  You encounter a centaur. It is wielding a +4 shortbow. _The centaur leaves your sight.  You encounter Menkaure, Prince of Dust. _The centaur shoots an arrow. The arrow hits you!¯í·jXFA*¯í·jØHJ cMM The open air twists around violently and strikes the centaur!  The centaur is severely wounded.Menkaure shouts!¯í·j°NA)))¯í·jtÕz ...  The centaur shoots an arrow. The arrow hits you but does no damage.¯í·jgÚL))))))¯í·jÉa Œ.@...>¯í·j¶c ˜4---=71¯í·j•i ¯í·j+l p _The centaur shoots an arrow. The arrow closely misses you.¯í·jÇÄA*°í·j.ˆ° .  The open air twists around violently and strikes the centaur!!  You kill the centaur!°í·j6Š9M.°í·j¿’C)°í·jw—¦0------4380°í·jûž°í·jã¡Z _Vehumet accepts your kill.°í·jJªB*°í·j<® ' M The open air twists around violently and strikes Menkaure.  Menkaure is moderately damaged.Menkaure calls on the powers of darkness!°í·jÚ¯ î31--------------26-----969°í·jë¶ °í·jL¹ 5 _Your body is wracked with pain!±í·j±í·jö±í·jx±í·jÂ!^ _You are too injured to fight recklessly!±í·j+‹ ## ... #..########...## ...............# .........).....#±í·j, ##..##..<.....# #...###### #...# # #...# ... ##.@.##.)... #...........#.>.##...## #...# ..# #...# .. M.... . ......###...###...#±í·jÿ6±í·j~=7*±í·j&Œ (fast)Menkaure mumbles some strange words.²í·je9M²í·jg›7=--2008²í·jo²í·jïp1 _Menkaure seems to speed up.²í·j^'Œ ....## ...# #..########...#.................).....###..##..<.....#####  # #.@.# ##...##.).............##.>.##...##..##...# .. M.... . ......###...##²í·jÙ(7M.²í·j2²í·jÃ2Š---17²í·j0:²í·jÁ:²í·jéd|  ....## ...# #..########...#....................).....###..##..<.....#####  # #...# ²í·j¤e-##...##.)#...........##.>.##...##...# ..##M..# .. . ......²í·j¦j6M.²í·jÐt²í·jÞu{--26²í·j:}²í·jŒ{ _Menkaure says, "Why can't you leave me to my rest?"²í·j– Ý . ....### ...# #..########...#......................).....###..##..<.....######  # #...# #...##.)#...........##.>.##...##M..# ..##...# . ..... .²í·jL˜ 6M.²í·j|  ²í·jI¡ „-----------35²í·jÔ§ ²í·jô© ²í·jp@œ...# # ²í·j%A` .## ...# #..########...## ...............# .........)##..##..@.....# #...###### #...# # #...# ... ##...##.)...#........... ##M>.##...#²í·j1BÉ#...# ..##...# ..²í·jC M²í·j_C.²í·jÁD9M.²í·j~K²í·jîLš8=44²í·j S²í·jªU ²í·jéU[_There is a stone staircase leading up here.³í·j¬–  tswn the Zephyrmancer ...#  Gale Centaur of Vehumet **.... ...#  Health: 31/68 ==========-------------- ....#  Magic: 24/38 ===============--------- ## ...#  AC: 15Str: 12 #..########...##  EV: 6Int: 19 ...............#  SH: 4Dex: 12 .........).....#  XL:  9 Next: 43% Place: Dungeon:7 ##..##..@.....#  Noise: ---------  Time: 7204.1 (0.0) #...###### [3³í·jR˜/7m b) +1 dagger (distort) #...# #  Cast: Airstrike (1%) #.**# ...  -Regen Gem (2364)  ##.*M##.)...  #..***......  M   Menkaure (fast) ##.>.##...##  #...# ..#  #...# .. _Menkaure says, "Why can't you leave me to my rest?" _There is a stone staircase leading up here.  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Menkaure (moderately damaged, fast, empty space bonus: 6/8)³í·j×>tswn the Zephyrmancer...#Gale Centaur of Vehumet **.......#Health: 31/68 ==========--------------....#Magic: 24/38 ===============---------##...#AC: 15Str: 12#..########...##EV: 6³í·jUInt: 19...............#SH: 4Dex: 12.........).....#XL:  9 Next: 43% Place: Dungeon:7##..##..@.....#Noise: ---------  Time: 7204.1 (0.0)#...######b) +1 dagger (distort)#...# #Cast: Airstrike (1%)#...# ...-Regen Gem (2364) ##..*##.)...#...........M   Menkaure (fast)##.>.##...###...# ..##...# .. _Menkaure says, "Why can't you leave me to my rest?" _There is a stone staircase leading up here.  Aiming: Airstrike (dangerous; 1% risk of fai³í·jqlure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Menkaure (moderately damaged, fast, empty space bonus: 6/8)³í·jÌ BM  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: Menkaure (moderately damaged, fast, empty space bonus: 6/8)  The open air twists around violently and strikes Menkaure!  Menkaure is severely damaged.³í·j8*³í·juâw  Menkaure gestures at you while chanting.³í·jj 8@³í·jïj “24--===5.1 (13³í·jâq ³í·j˜t 4 _Pain shoots through your body!³í·jín  tswn the Zephyrmancer ...#  Gale Centaur of Vehumet **.... ...#  Health: 24/68 ========---------------- ....#  Magic: 20/38 ============------------ ## ...#  AC: 15Str: 12 #..########...##  EV: 6Int: 19 ...............#  SH: 4Dex: 12 .........).....#  XL:  9 Next: 43% Place: Dungeon:7 ##..##..@.....#  Noise: ===------  Time: 7205.1 (0.0) #...###### ³í·jÌoñ b) +1 dagger (distort) #...# #  Cast: Airstrike (1%) #.**# ...  -Regen Gem (2363)  ##.*M##.)...  #..***......  M   Menkaure (fast) ##.>.##...##  #...# ..#  #...# .. Menkaure gestures at you while chanting. _Pain shoots through your body!  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Menkaure (severely damaged, fast, empty space bonus: 6/8)³í·jc"tswn the Zephyrmancer...#Gale Centaur of Vehumet **.......#Health: 24/68 ========----------------....#Magic: 20/38 ============------------##...#AC: 15Str: 12#..########...##EV: 6Int: 19...............#SH: 4Dex: 12.........).....#XL:  9 Next: 43% Place: Dungeon:7##..##..@.....#Noise: ===------  Time: 7205.1 (0.0)#...######b) +1 dagger (distort)#...# #Cast: Airstrike (1%)#...# ...-Regen Gem (2363) ##..*##.)...[14;13³í·jI#qH#...........M   Menkaure (fast)##.>.##...###...# ..##...# ..Menkaure gestures at you while chanting. _Pain shoots through your body!  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Menkaure (severely damaged, fast, empty space bonus: 6/8)´í·j%à.  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target ´í·jÏá Aim: Menkaure (severely damaged, fast, empty space bonus: 6/8)  The open air twists around violently and strikes Menkaure!  You destroy Menkaure!´í·j¥éu   Vehumet accepts your kill.´í·jî¦96.1 (1Airstrike (1%)Gem (2362)  _´í·jô´í·jCö´í·jòé 3´í·jï ´í·jn ´í·jª š5---71´í·j{ 6--- ..##..##..###...#..##.#._.#.####. ≈.#.................###...######' §......#..........#..##.###.#...# ##.....##.......###...##....#.#.# .###...###.............#.##...#.# ..##...# #.............#.#...##.# #.#..### ##.#.#....# #.#..#####.............#...#.###. #......##.....#.'######... #.#.#......##..........## #._. ##..##.####........>..### #..) ....##..##..............## #### ...###.###..####..[......# ...# #.....## #..#.....### .### #......###..#....## ´í·j¿ „[34m.#####................# ...#.#..........###.###´í·jør ˜1=8.6 (2.559´í·j| 7_´í·j«} ! _You climb upwards.´í·j c _There is a stone staircase leading down here.´í·jx{´í·j(|´í·jX´í·j�‚´í·jé‹u8 _´í·jNÌ6=72=657=433=21280´í·jÖδí·jñдí·jaÑC49´í·jÓ´í·j¤Ö¥4==8´í·jƒ×´í·jýÙT9=´í·j�Ú:7´í·jšû<65=530=43216=1039´í·jH%82=7==765´í·jY’3=4´í·jµ´í·jVr8=3´í·j» ´í·jæ#´í·jh$B2´í·j’&´í·jÃ)´í·jb.x4=1´í·j¡1´í·jH7X0´í·j¿7´í·j6<‡9=29´í·j?µí·j#’5=8µí·jY"µí·j#B7µí·j•-„6µí·j�/µí·j(0Œ630=5µí·j);Ü43µí·j™=µí·j¬@µí·jAp1=2µí·jWFµí·jôFµí·jHx7=1µí·jôIµí·jRµí·j¿RB0µí·jåUµí·j Yµí·j ZC19µí·jÄ\µí·j"`µí·jœ`»8=2==8µí·j+cµí·jÎfµí·jægB7µí·jýiµí·j³mµí·j+nB6µí·jkpµí·jtj95µí·j:vµí·j$z†3=4µí·jŸ}µí·jƒ€X3µí·j₵í·j3†µí·j½†y40=2µí·j¯ˆµí·j¯‹µí·jLŒB1µí·jÇŽµí·j�“†4=0µí·js•µí·jp˜µí·jݘC09µí·j,›µí·jžµí·jožf1=8µí·jŒªµí·j@®X7µí·j²µí·j‘µµí·j%¶�5==6µí·jN¸µí·j'¼j25µí·j°¾µí·j µí·j°ÃB4µí·j¬Äµí·j,ȵí·j¯ÈB3µí·jI˵í·j/εí·jÛΦ3=6=2µí·j¤Ñµí·jdÕX1µí·j�×µí·jÌÚµí·j3ÛB0µí·jAݵí·j³àµí·jáh4=299µí·j^æ,µí·jZçp7=8µí·j êµí·jµìX7µí·j=ïµí·jòµí·j‘òB6µí·jéôµí·jmù§58==5µí·jêùµí·jÍüµí·jv _Magic restored.4µí·jĵí·j³X3µí·jS µí·jB µí·j¿ x6=2µí·jNµí·jµí·jòT=1µí·j®µí·jµµí·jD B0µí·jM#µí·jî&µí·jU(g7=89µí·j°*µí·jß-µí·j/B8µí·j¨0µí·j…4µí·j?:Â786µí·j¯<µí·j ?X5µí·jÝAµí·j¬Dµí·jEB4µí·jzGµí·jÌNŸ49=3µí·jJPX2µí·jÈRµí·jÜUµí·jzVB1µí·jkXµí·j/n050=79µí·jô}X8µí·j„µí·jI…µí·j†B7µí·j‰µí·j€�µí·jè�i1=6µí·jÞ�µí·j“µí·jx“B5µí·jò•µí·j™X4µí·jÒšµí·j“ž†2=3µí·j¢µí·j¥X2µí·jb¦µí·jç©X1µí·j™¬µí·j¬¯µí·jº°`30µí·jJ²µí·jp¶µí·j7·C69µí·jºµí·j£½µí·j¾B8µí·jÚÃ,µí·j^áæ74=654µí·jàøp5=3µí·j¹üµí·j½ÿX2µí·jB,µí·jùB1µí·jÀ µí·j) µí·j¸ `60µí·jtµí·jàY59µí·joµí·jXX8µí·jS#µí·j?'µí·jó'p7=7µí·jy*µí·jl.X6µí·j90µí·jp4X5µí·j�6µí·j:µí·j“:p8=4µí·jí<µí·j@µí·jÏ@B3µí·jUKµí·jžOµí·jaPB2µí·j”Sµí·j,Wµí·jÝWB1µí·jãYµí·j.^v90µí·j aµí·j.dµí·jŒd;49µí·jsgµí·jgjX8µí·j^mµí·jw�60=7µí·j¨�µí·j{ƒB6µí·jl¡r51=43221µí·jK¦n0µí·j¸©µí·jÄ«Y39µí·jO®µí·j‰±X8µí·jÁ³µí·jx·†3=7µí·jŸ¹µí·j¼µí·j³¼B6µí·j|Àµí·jÏÁµí·j0ÂB5µí·jŸÄµí·jȆ4=4µí·jŠÊµí·jÏ͵í·jTÎB3µí·j<еí·j¿ÓX2µí·jÀÙµí·jçíi51029µí·jœð†6=8µí·jQñµí·j�ôµí·j€õB7µí·j™öµí·jüøµí·j@ýµí·jšý:6µí·jµí·j̵í·jp7=5µí·jº,æ4328=1µí·j¾Tá _HP restored.0µí·j”VC19µí·j]\µí·jÞ¢Q8=7654321009µí·jì¨Ü87µí·jܹ°6µí·j›È54µí·j&év321µí·jòÿe≈.≈..###...##................. .).≈...#.....###.##.............. ##............#..##..............  ...........###[.........#.  #....#.........##..#........[##. §§#############.................. ≈≈≈##.........'..#.#...##........ #§§≈##..).....'..#..............  #≈≈≈##.......#.@...###.......366.6 (158.0)µí·j¹ï##≈≈≈##..:...#.....##.......... #.##≈≈≈##.....#.##..####...÷..... #..##≈≈≈##....#..##..###......... #...##≈≈≈##...#...#...##......... #....##≈≈≈##..#..##..###.........  #.....##≈≈§##.#.###.............#  #...%..##≈≈≈###.#.....##.##.#.###  #.......##≈§≈##......##..###...## µí·júµí·j= µí·j _ _Partly explored, can't reach some places.¶í·jmS¶í·jÄU‘Drink which item? Potions  g - a potion of magic  h - a potion of haste  r - a potion of resistancea - a potion of ambrosia  e - a potion of enlightenment  m - 2 potions of might  d - a fuming coppery potion ¶í·j@Vý p - a fuming green potion [!] read|quaff|evoke[?] describe selected¶í·jîž ¶í·j›§ ¶í·j%µ :..≈.≈..###...##.................. tswn the Zephyrmancer .).≈...#.....###.##.............. Gale Centaur of Vehumet **.... ##............#..##.............. Health: 68/68 ========================#................###[.........#. Magic: 38/38 ========================#....#.........##..#........[##. AC: 15Str: 12 §§#############.................. EV: 6Int: 19 ≈≈≈##.........'..#.#...##........ SH: 4Dex: 12 ¶í·j�¶ q#§§≈##..).....'..#............... XL:  9 Next: 49% Place: Dungeon:6  #≈≈≈##.......#.@...###.......... Noise: ---------  Time: 7366.6 (0.0) ###≈≈≈##..:...#.....##........... b) +1 dagger (distort) #.##≈≈≈##.....#.##..####...÷..... Cast: Airstrike (1%) #..##≈≈≈##....#..##..###......... Gem (2201) #...##≈≈≈##...#...#...##......... #....##≈≈≈##..#..##..###.........  #.....##≈≈§##.#.###.............#  #...%..##≈≈≈###.#.....##.##.#.###¶í·j_· µ  #.......##≈§≈##......##..###...##  _Vehumet accepts your kill. _You climb upwards. _There is a stone staircase leading down here. _Magic restored. _HP restored. _Partly explored, can't reach some places.¶í·jåÁ P  Okay, then.¶í·j`Ä ¶í·jçÉ ¶í·jtË . _·í·jº¸·í·jº©Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple ·í·j O ·í·j’€ ..≈.≈..###...##.................. tswn the Zephyrmancer .).≈...#.....###.##.............. Gale Centaur of Vehumet **.... ##............#..##.............. Health: 68/68 ========================#................###[.........#. Magic: 38/38 ========================#....#.........##..#........[##. AC: 15Str: 12 §§#############.................. EV: 6Int: 19 ≈≈≈##.........'..#.#...##........ SH: 4Dex: 12 #§§≈##..).....'..#............... XL:  9 Next: 49% Place: Dungeon:6  #≈≈≈##.......#.@...###.......... Noise: ·í·ju‚ š[40m---------  Time: 7366.6 (0.0) ###≈≈≈##..:...#.....##........... b) +1 dagger (distort) #.##≈≈≈##.....#.##..####...÷..... Cast: Airstrike (1%) #..##≈≈≈##....#..##..###......... Gem (2201) #...##≈≈≈##...#...#...##......... #....##≈≈≈##..#..##..###.........  #.....##≈≈§##.#.###.............#  #...%..##≈≈≈###.#.....##.##.#.###  #.......##≈§≈##......##..###...##  _You climb upwards. _There is a stone staircase leading down here. _Magic restored. _HP restored. _Partly explored, can't reach some places. _Okay, then.·í·j¢‡ ·í·jž“ Ï0 _199·í·jÜž ·í·jÏ¢ ·í·j�¥ ·í·j ¦ B8·í·jf¦ ·í·jü® ·í·jƒ° ·í·jò° B7·í·jŒ± ·í·j‡¸ „6·í·jJ¿ ·í·jôÄ X5·í·j“Å ·í·j Î ·í·jÓ ·í·jÁÓ B4·í·jÙÔ ·í·jëØ ·í·jÆÙ ·í·jJÚ B3·í·jðÚ ·í·j<Þ ·í·jyß ·í·jøß B2·í·jÍà ·í·jã ·í·jlä X1·í·j™å ·í·jÊç ·í·jné X0·í·jžê ·í·jì ·í·j,î C89·í·j„î ·í·jEï ·í·juñ ·í·jûò ·í·jVó B8·í·j$ô ·í·jàö ·í·jÈø X7·í·jÃù ·í·jNü ·í·j¤ý X6·í·j¦þ ·í·jà ·í·jž ·í·jÖ X5·í·j ·í·j« X4·í·j9 ·í·jú n3·í·j  ·í·jš ·í·jh ·í·jç B2·í·jË ·í·j}! ·í·j$ ·í·jn$ B1·í·j& ·í·j8( Y  There is a stone staircase leading down here.·í·jˆ* ·í·jÕ- ·í·j. I0 _·í·jt0 ·í·jÎ! %7·í·jÐ& Y79·í·jV+ 9 _You climb downwards.·í·j9 / ...#  ...#  ....#  ## ...#  #..########...##  ·í·jÝ: ú.........#  .........[.....#  ##..##..@.....# 89.1 (22.5) #...######  #...# #  #...# ...  ##...##.)... #........... ##.>.##...## #...# ..# #...# ..·í·jK< ·í·j_C ·í·jhF a _There is a stone staircase leading up here.¸í·j,K¸í·j L¸í·jcM¸í·j‡Q¸í·jÈR1h¸í·jVe  You encounter a hound.¸í·j—]" ...#...##...# ..########...##.................[##..##..<.....#  #..@###### #...Airstrike (1%)##...##.)h   hound (wandering).#.h.# ....... ¸í·j?f,0.0)¸í·jËш90.1 (1-Regen Gem (2178) _¸í·j£Ò¸í·jwÔ¸í·jÛÜ?*¹í·jt™® .  The open air twists around violently and strikes the hound!!  You kill the hound!¹í·jy¢)¹í·jš©Y 4---50===1Airstrike (1%)Gem (2177)  _Vehumet accepts your kill.Training target 4.0 for Shields reached!¹í·j²°¹í·jÖ´h _Your Shields skill increases to level 4!¹í·jN26 _55=--4321¹í·j—<œ6=0¹í·j‰@¹í·jØ@C69¹í·jáB¹í·jnF¹í·j¸FB8¹í·jnH¹í·j²K¹í·jíKB7¹í·j+N¹í·jÎP¹í·jQp7=6¹í·j:S¹í·jÇU¹í·jVB5¹í·jÇW¹í·j2Z¹í·j‚ZB4¹í·jq\¹í·jÑ^¹í·j0_B3¹í·j¸`¹í·jd¹í·j‡d�8==2¹í·jff¹í·jHj4 _Magic restored.¹í·jÊl¹í·jmB1¹í·j n¹í·j#q¹í·jmt¹í·j©t:0¹í·j%v¹í·jÕx¹í·j|¹í·jM|C59¹í·j~¹í·ja€¹í·jàƒj=8¹í·jP…¹í·jJˆ¹í·j5ŒX7¹í·j)޹í·jÆ�¹í·jš&#..########...## ...............# .........[.....# ##..##..<.....# . #...###### .. #...##.$.##... #...##........ ##...##.).....<#......@.......---411.1 (20.0)##.>.##...##...¹í·jºš9#...##...# #...##:.... ......#..............#.........###...###..##...#...# ..# ... ¹í·j©¡¹í·jh¢‚---2.1 (216¹í·j¸¨¹í·j «9 _Found a stone staircase leading up.ºí·jѺí·jn€ºí·j!„ºí·jó‹P......ºí·jJŸ8## ...# #..########...## ......# .........[ ##..##..<.....# .#...###### #...##.$.###...##.........##...##<#............##.>.##...##....#...##...# ...#...##:.... .#.............#.........###...###..##...#...# ..# ...ºí·jÏ«,0.0)ºí·j¸ì3.1 (15 _You see here a +4 shortbow.»í·j_»í·jdc   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.9   3.0   0   j * Spellcasting   8.3  12.7  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic  10.0   8.5  +2  »í·jöcÅ d - Throwing   0.0   1.4  -2           m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2          »í·jgd® f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Shields   4.0   2.1  +1 +4    »í·jÒd i - Stealth   2.1   2.1  +2                          »í·jÂeö                    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets¼í·j§rTargetTarget8.0  12.0 --  4.0  --  12.0 --  --  --  --  5.0  5.0  -- --  a-z] set[-] clear selected targetcost|targets¼í·jB =[?25h[?0c0 ½í·jVë [?25l[?1c½í·j*ño6.0 =] set aall targets¿í·jy~î a + Fighting 2.9  8.0  j - Spellcasting   8.3  12.0 Àí·j“Y> f + Armour 0.0Àí·jïH Œ f * Armour   0.0Àí·j_† > g + Dodging 2.1Àí·jû:Œ g * Dodging   2.1Áí·jFñÁí·jùÁí·j¨ ##...#tswn the Zephyrmancer#..########...##Gale Centaur of Vehumet **...................#Health: 68/68 ========================.........[.....#Magic: 38/38 ========================##..##..<.....# ..AC: 15Str: 12#...###### ...EV: 6Int: 19#...##.$.##....SH: 4Dex: 12#...##.........XL:  9 Next: 50% Place: Dungeon:7##...##.@.....<.Noise: ---------  Time: 7413.1 (0.0)#...............b) +1 dagger (distort)##.>.##...##....Cast: Airstrike (1%)#...##...Áí·j[ž[33m# ...Gem (2155) #...##:.... .......#..............#.........###...###..##...#...# ..# ... _Vehumet accepts your kill.Training target 4.0 for Shields reached! _Your Shields skill increases to level 4! _Magic restored. _Found a stone staircase leading up. _You see here a +4 shortbow.Áí·j< Áí·j[.:Áí·jŽÏ u Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c + AirstrikeAir1% 4 Select a spell to describe [?] help [!]/[I] toggle spell headersÂí·j»Ÿ Âí·jŸ¯ Âí·j"Á  ##...#tswn the Zephyrmancer#..########...##Gale Centaur of Vehumet **...................#Health: 68/68 ========================.........[.....#Magic: 38/38 ========================##..##..<.....# ..AC: 15Str: 12#...###### ...EV: 6Int: 19#...##.$.##....SH: 4Dex: 12#...##.........XL:  9 Next: 50% Place: Dungeon:7##...##.@.....<.Noise: ---------  Time: 7413.1 (0.0)#...............b) +1 dagger (distort)##.>.##...##....Cast: Airstrike (1%)#...##...Âí·j4 ž[33m# ...Gem (2155) #...##:.... .......#..............#.........###...###..##...#...# ..# ... _Vehumet accepts your kill.Training target 4.0 for Shields reached! _Your Shields skill increases to level 4! _Magic restored. _Found a stone staircase leading up. _You see here a +4 shortbow.Âí·j§ç PÃí·j�ª3Ãí·jX´BÃí·jѺ_4 _Ãí·j½Éš3Ãí·jÀÎþ ...# ....## ...# #..########...#...............# .........[.....# ##..##..<.....# ..#### ... ##.... #...##..#...##.).....<Ãí·j‰Ï½#............##.>.##...##....#...##...# ....#)......#.....Ãí·j‡ã³ 5.1 (2  You now have enough gold to buy a ring of protection from cold on D:6.  You can access your shopping list by pressing '$'.Ãí·j‰äe6.1 (32Ãí·jÆëÃí·jyî? _You now have 311 gold pieces (gained 14).Ãí·jÚóÃí·j}ôÃí·j öÃí·jÛúÃí·jÞþX1Ãí·ja ,Ãí·j• Œ  You encounter an ogre. It is wielding a +0 giant spiked club.Ãí·jß µ###..########...## ...............# .........[.....# ##..##..<.. #...###### ... #...##...##.... #...##.........#...##@).....<.#........ ##.>.##...##....Airstrike (1%) #...##...# .... #...##:.... )........#.........O   ogre (wandering).......#.........###...###O.##... #...# ..#Ãí·jb B ...Ãí·j€ R7.1 (1O.Ãí·j’' Ãí·jÅ) ‡8.1 (2-Regen Gem (2150) _Ãí·jvM Äí·j5± ## ...#      [  < ..  #...###### ...  #...##...##....  #...##.........  #@).....<.  #...............  ##.>.##...##....  #...##...# ....  #...##:.... )..  ......#.........  .......#O.......  ##..##...  #...# ..# ... Äí·j&Ä ## ...#      [  < ..  #...###### ...  #...##...##....  #...##.........  #@).....<.  #...............  ##.>.##...##....  #...##...# ....  #...##:.... ) ......#.........  .......#O..... ##..##.. #...# ..# [Äí·jÜÄKÄí·j-ËÄí·jÌÎÄí·j§èr _An ogre is nearby!Äí·jÔ=*Äí·jšÏ ¡ O.  The air twists around and strikes the ogre!  The ogre shouts!Äí·j7Û O  4---===9.1 (149Äí·jÔá Äí·j«ã \ _The ogre is heavily wounded.Äí·jû=*Åí·j¸E~ .  The air twists around and strikes the ogre!!  You kill the ogre!) 9/690------520Airstrike (1%)Gem (2148)  _Vehumet accepts your kill. _Your Fighting skill increases to level 3!Åí·j¹Ÿ3Åí·jСÅí·jë¥Åí·jó¦I7 _Åí·j£¯ž1=--6Åí·j‡²Åí·jö¶Åí·jW·B5Åí·j4ºÅí·je½X4Åí·jê¿Åí·jÕÃÅí·jRÄ�2==3Åí·j.ÇÅí·j¶ÊÅí·j8ËB2Åí·j6ÍÅí·jˆÐX1Åí·já Åí·j Åí·jÒ B0Åí·jß Åí·j] Åí·jÄ q3=39Åí·j� Åí·jö! Åí·jK" B8Åí·j% Åí·jg( Åí·jÃ( B7Åí·j„+ Åí·jï. Åí·jL/ B6Åí·jZ4 Åí·j+5 Åí·j›5 Åí·jß5 i4=5Åí·j 8 Åí·jK; Åí·jŸ; B4Åí·j> Åí·jcB Åí·j¼B B3Åí·j¤E Åí·jˆI Åí·jçI B2Åí·jêL Åí·j—P Åí·jQ �5==1Åí·j�S Åí·jJW Åí·j¸W B0Åí·j.##...##...## .....).---......#).......#........ .###...###..##... #...# ..# ... ... .. .... .....  You pick up a parchment of Mephitic Cloud and begin reading...Åí·jã* 053.1 (33.0)Åí·jÍ+ ‚---4.1 (344Åí·j¤1 Åí·j.4 G _You add the spell Mephitic Cloud to your library.Æí·jä�Æí·j<ŽÆí·j=¥„3Æí·jŸ®Æí·j¬¯Æí·j峯í·jдB2Æí·jO·Æí·jE»Æí·jq¿Æí·jÚÀB1Æí·j“ÃÆí·j@ÇÆí·j‹ËÆí·j/ÌB0Æí·joÏÆí·jtÒÆí·j;ÕÆí·jvÕC09Æí·j¦×Æí·jŒâÄ ##..##..<.....# ... #...#######.....## #...##...##....... #...##..........# ##...##.).....<..## #...........# ##.>.##...##......# #...##...##......# #...##.....@)....# ......#)..... .......#......###...###..##....####...# #..##....#Æí·jùâ?#.........##.........##.........#Æí·jfêc..##..<.....# ... #...#######.....## #...##...##....... #...##....# ##...##.).....<..## #..# ##.>.##...##......# #...##...##......# #...##.....# ......#).Æí·jãê.#.  .###...###..##....###.#...# #..##....# ##..#.#....Æí·jÞô19.1 (5.0)Æí·jböf60.1 (68Æí·j±ýÆí·jNx _You see here a +1 dagger of speed.Æí·j • Æí·jC– Æí·j]— Æí·jÏœ Æí·jD  Æí·j¡ I7 _Æí·j¬ °6Æí·j~® X5Æí·jü¯ Æí·jp¹ ,Æí·jÛ n4Æí·j½å š3Æí·jtç B2Æí·j•é Æí·jOû Æí·jåþ « ..##..........# ..##.).....<..## ...............# >.##...##......# ..##...##......#### ..#.)....#..## ...#)..............# ...#...............## ..###..##....###@...# 6 ..# #..##....# #'####  #.........# ...  #.........#<...# #.........#....#........#....# ###.## ###Æí·jb Æí·jZ e7.1 (71Æí·jÙ Q _Found an escape hatch in the ceiling.Çí·jã3Çí·j¢äÇí·j1éÇí·j2ëÇí·j…ö0  There is an open door here.099 _Çí·j·øÇí·jÐúX8Çí·j™ûÇí·j€ÿ@  There is an open door here.Çí·jÇí·j¼I7 _Çí·j^Çí·jƒÇí·j Çí·j_ B6Çí·j– Çí·jãÇí·jIX5Çí·jåÇí·j@ Çí·j#Çí·j†#B4Çí·j�%Çí·j2(Çí·j³,X3Çí·j.Çí·jë0Çí·j-4X2Çí·j96Çí·jZ9Çí·jÐ<Çí·jd=B1Çí·jz?Çí·jLF„0Çí·j©JÇí·jòNƒ  You encounter a centaur. It is wielding a +0 orcbow.Çí·jƒZp ....#  ...######## #######...##...... ...........#...... ##...[.....#.....# ... ##..<.....##.....# $.c[  #...#######.....##.....  #...##...##............  #...##.........@# ##...##.).....<..## #.................#Çí·j[[cAirstrike (1%) ##.>.##...##.....#...##...##......#####...##......)....#..##c   centaur (launcher, asleep) ......#)..............# ......#...............## ##...###..##....###....#Çí·jf078.1 (11.0)Çí·j~g�9.1 (12-Regen Gem (2089) Çí·jÑoÇí·jÉw9 _Found 15 gold pieces and a barding.Èí·j>ãA*Èí·j èD cc  )The open air twists around violently and strikes the centaur!  The centaur shouts!  The centaur is moderately wounded.Èí·j;îJ)))))Èí·j„w8.....Èí·jÀx¦4---===80.0)8Èí·jÍ€Èí·j±ƒY _The centaur shoots an arrow. The arrow hits you but does no damage.Èí·jO A*Èí·j‚ å .  The open air twists around violently and strikes the centaur!!  You kill the centaur!Vehumet accepts your kill.Èí·j5 <)Èí·j�  2----791Airstrike (1%)Gem (2087)  _You feel your power returning.Èí·jÿ Èí·j›# g _Your Armour skill increases to level 1!Éí·j_8Éí·jU9Éí·jH:Éí·jÓ=Éí·jñ‚a3-6 _5434=210795==8Éí·jÞ¦07656=4321Éí·j½±Éí·jZµÉí·jöµp7=0Éí·j¸Éí·j'¼Y69Éí·jk¾Éí·jžÁX8Éí·jôÃÉí·j)ÇX7Éí·jÉÉí·j€Ì£8==6Éí·jEÎÉí·jaÑÉí·j ÔX5Éí·jUÖÉí·jXÙÉí·jsÜX4Éí·j�ÞÉí·jÚàÉí·j³ãÉí·j;äB3Éí·jtåÉí·jØçÉí·jVêj=2Éí·j<ìÉí·jlîÉí·j¹ðX1Éí·jµòÉí·j�ôÉí·jÌöX0Éí·j[øÉí·j�ûY59Éí·jÍüÉí·jÜ N _You now have 326 gold pieces (gained 15).Éí·j’ X8Éí·jfÉí·jÕÉí·jºX7Éí·jyÉí·jÉí·jX6Éí·jÉí·jo Éí·j#Éí·js#B5Éí·j%Éí·jä&Éí·jh(X4Éí·jË)Éí·jo0Éí·j 3X3Éí·j45Éí·jÓ8Éí·jÞ:X2Éí·jú<Éí·j¨?Éí·j¢BX1Éí·jÒDÉí·jHÉí·jÈJÉí·jGKB0Éí·jÕLÉí·jíOÉí·jíRY49Éí·j UÉí·jXÉí·jÀZÉí·j [B8Éí·j]Éí·jþ_Éí·j7bX7Éí·j-dÉí·j[fÉí·j˜hÉí·jähB6Éí·jrÉí·jÜyÉí·jŠ�54Éí·jÃ’Éí·j†“B3Éí·j`•Éí·j¹—Éí·j¶™Éí·jšB2Éí·j:›Éí·jF�Éí·js¤Éí·j-¥B1Éí·jù¨Éí·j‚«Éí·jX®Éí·jÆ®B0Éí·j°Éí·j·´Éí·j…·Éí·jø·C39Éí·jz¹Éí·j³»Éí·jK¿Éí·jÀ¿B8Éí·j4ÁÉí·j6Çn7Éí·jÈÉí·jœÊÉí·jLÎÉí·j¸ÎB6Éí·jÐÉí·j_ÓÉí·j†×Éí·j ØB5Éí·jHàÉí·jén4Éí·jêÉí·jšíÉí·jRñl  You encounter a steam dragon.Éí·j5û1 #...###..##....###'#### #.........#....# #.........#<...# #.........#....# #.........#....#Éí·jüD ###.#########.## #.####..# ### #...'.! #@..#....--- #...# .. #...#Airstrike (1%) #...# Éí·j¨ü£#(..# #...# D   steam dragon (asleep) ..... .D.... Éí·jRY534.1 (53.0)D.Éí·j�+oÉí·jC" Do   orc wizard (wandering)  The steam dragon hisses angrily.---5.1 (54-Regen Gem (2033) Éí·j-*Éí·j°3x _You encounter an orc wizard. It is wielding a +0 dagger.Êí·jj{=*Êí·jÞ¯ FThe open air twists around violently and strikes the steam dragon!!  The steam dragon is almost dead. kYou hear a shout! You hear an angry hiss.  (catching breath)Dk   wyvernF   bullfrog (wandering)o   orc wizard (wandering)  You encounter a bullfrog. You encounter a wyvern. ******k   wyvern  The steam dragon breathes steam at you.Êí·jçZ @§§#.#(#..oFÊí·jeb?The ball of steam hits you. You resist.  You hear a shout!3---4---====6.1 (1.0)2Êí·jhÊí·j?~5 _The bullfrog leaves your sight.Ëí·jĬËí·jX®¢.##.....#...###..##....###'####.........#..........#<..........#....###.#########.##.####..# ###'.!........§.(#...#.D..koF....Ëí·j:°9k.Ëí·j‚³9k.Ëí·j–¿ë.#§§.=---71Ëí·j"ÌËí·jbl B*Ëí·jqk å k.  The air twists around and strikes the wyvern!  The wyvern is heavily wounded.Ëí·j@m 0oËí·jªn „ oYou hear a shout! You hear a croak.Ëí·j£{ Ï .#..#§ o   orc priest.o   orc.You encounter an orc priest. It is wielding a +0 club.Ëí·jà| Æ1-----==-80Ëí·j›… Ëí·jœŒ o _You encounter an orc. It is wielding a +0 whip.Ìí·j/(B*Ìí·j$á k.  The air twists around and strikes the wyvern!  The wyvern is almost dead.Ìí·j­&0DÌí·jË'3o.Ìí·j¡(1o.Ìí·j/*gk.FÌí·j5D   steam dragon§k   wyvernF   bullfrogo   orc priest(…)Ìí·j{7�27----929Ìí·j@Ìí·jôi' _You hear a shout!Íí·jEnA*Íí·jÌn° .  The open air twists around violently and strikes the wyvern!!  You kill the wyvern!Íí·j!p6F.Íí·jPr6D.Íí·jV€À †F   bullfrogo   orc priesto   orcVehumet accepts your kill.Íí·j†Íí·j :o.Íí·jâ8#§..Íí·jlI 4/70---3-----66408 _The orc priest casts a cantrip, but nothing happens.Íí·j+"Íí·jî$h _Your Dodging skill increases to level 3!Íí·j³B*Íí·jª ¤ F(The air twists around and strikes the orc.Íí·jè 5D.Íí·j 5o.Íí·j'6o.Íí·j`8F.Íí·j‡ø..o..o   orc wizard (wandering)(…)Íí·j�¥19-----17Îí·jÑÎí·j1 ^ _The orc is moderately wounded.Ïí·jœ ç .......#...............#.###...###..##....###....#...###..##....###'#####.........#.#.........#<..............#....###.#########.######..# ###'.!..#....†.# ..FDo...(.o#...#o.... o   orcÏí·jT 5F.Ïí·jzK(catching breath)Ïí·jŸ0… ******o   orc o....  The steam dragon breathes steam at you.The ball of steam hits you but does no damage.Ïí·jÕ©po.o.Ïí·jxÀ{#..###..#...#......§§§@§§§.#o   orc priesto   orc20--=====26Ïí·j•ÇÏí·j|ËC _You resist. The orc wizard leaves your sight.Ïí·j¬u‹ )  .......#...............#.####....###....#...###..##....###'####...#.....#<#§§§......##.§§......#....#######.######..# ###§..'.!..#.§.#....#F§o# ..#.D.o   orc#..o##(..##...#o.Ïí·j`v1FÏí·jé�.#§.†§§o#F   bullfrog.o   orc priest.#o   orcÏí·jdƒj-----35Ïí·jŸƒÏí·jùŒÏí·j�Ïí·j}   Ïí·jË 7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ðí·jÀ ¡ ......#)..............#  tswn the Zephyrmancer .......#...............##  Gale Centaur of Vehumet **.... .###...###..##....###....#  Health: 64/70 =====================--- #...###..##....###'####  Magic: 19/38 ============------------ #.........#....#  AC: 15Str: 12 #.........#<...#  EV: 7Int: 19Ðí·jµ Í #§§§......#....#  SH: 4Dex: 12 #.§§......#....#  XL:  9 Next: 66% Place: Dungeon:7 ###@#########.##  Noise: ---------  Time: 7543.1 (0.0) #*####..# ###  b) +1 dagger (distort) #F*.'.!..  Cast: Airstrike (1%) #§§o#....  -Regen Gem (2025)  #.†§# ..  #.§o#  F   bullfrog #...#  o   orc priestÐí·j  #(..#  o   orc #...# Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ðí·jo _Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (steam, moderatelywounded, 87% to hit)Ðí·j' ......#)..............#tswn the Zephyrmancer.......#...............##Gale Centaur of Vehumet **.....###...###..##....###....#Health: 64/70 =====================---#...###..##....###'####Magic: 19/38 ============------------#.........#....#Ðí·jZ!RAC: 15Str: 12#.........#<...#EV: 7Int: 19#§§§......#....#SH: 4Dex: 12#.§§......#....#XL:  9 Next: 66% Place: Dungeon:7###@#########.##Noise: ---------  Time: 7543.1 (0.0)#*####..# ###b) +1 dagger (distort)#F*.'.!..Cast: Airstrike (1%)#§§*#....-Regen Gem (2025) Ðí·jÙ!¿#.†*# ..#.§*#F   bullfrog#...#o   orc priestÐí·j="�#(..#o   orc#...#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÐí·jd"Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (steam, moderatelyÐí·j¸"Žwounded, 87% to hit)  The zap hits the orc.  The orc is almost dead.Ðí·j§ÉF§  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (steam, moderatelywounded, 87% to hit)  The zap hits the orc.  The orc is almost dead.The zap hits the orc priest but does no damage.Ðí·jgª/DÐí·j®5o§Ðí·j ·‚ §oD   steam dragonF   bullfrogo   orc priestÐí·jö·±o   orcThe bullfrog is engulfed in a cloud of scalding steam.Ðí·j¾;*Ðí·j““  The orc priest calls upon Beogh to heal the orc.Ðí·jÜ"n.o.§§#Ðí·jg#¡Â§o..#o   orcÐí·j¸$n==4.1 (14Ðí·j^0o _The orc's wounds heal themselves! The orc priest leaves your sight.Ðí·j´i Ðí·jnr Ðí·j¢À K......#)..............#tswn the Zephyrmancer.......#...............##Gale Centaur of Vehumet **.....###...###..##....###....#Health: 64/70 =====================---#...###..##....###'####Ðí·j SMagic: 18/38 ===========-------------#.........#....#AC: 15Str: 12#.........#<...#EV: 7Int: 19#§§§......#....#SH: 4Dex: 12#.§§......#....#XL:  9 Next: 66% Place: Dungeon:7###@#########.##Noise: ==-------  Time: 7544.1 (0.0)#*####..# ###b) +1 dagger (distort)#.*.'.!..Cast: Airstrike (1%)#D*§#....-Regen Gem (2024) #.§*# ..#.§o#D   steam dragon#...#Ðí·j¡Â ÑF   bullfrog#(..#o   orc#...#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (87% to hit)  The zap hits the bullfrog.  The bullfrog is moderately wounded.The zap hits the orc.Ðí·jnI „D§: an orc, wielding a +0 whip and weaÐí·jÁI ²ring a +0 chain mail (87% to hit)  The zap hits the bullfrog.  The bullfrog is moderately wounded.orc.Ðí·jÜI Qorc is heavibullfrog is enguÐí·jòI *lfed in a cloud of scalding steam.Ðí·jLX g ....#..#Ðí·jY r##..#...#....§...Fo..#.†§##§§o#Ðí·jÅY £..# ..#o   orc priesto   orcThe bullfrog hits you but does no damage.  The bullfrog is engulfed in a cloud of scalding steam.Ðí·j+[ m-5.1 (13Ðí·jžf U _The bullfrog hits you but does no damage.Ñí·j]³7-Ñí·j|»Ñí·jW  ......#)..............#  tswn the Zephyrmancer .......#...............##  Gale Centaur of Vehumet **.... .###...###..##....###....#  Health: 64/70 =====================--- #...###..##....###'####  Magic: 17/38 ==========-------------- Ñí·jæ_#.........#....#  AC: 15Str: 12 #.........#<...#  EV: 7Int: 19 #.§.......#....#  SH: 4Dex: 12 #.........#....#  XL:  9 Next: 66% Place: Dungeon:7 Ñí·j‘###@#########.##  Noise: =--------  Time: 7545.1 (0.0) #.####..# ###  b) +1 dagger (distort) #Do.'.!..  Cast: Airstrike (1%) #..§#....  -Regen Gem (2023)  Ñí·jùJ#.†§# ..  #§§o#  D   steam dragon #...#  F   bullfrog Ñí·jà Ä#(..#  o   orc priest #...#  o   orcPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (moderatelywounded, 87% to hit)  The zap hits the bullfrog.  You kill the bullfrog!Vehumet accepts your kill.Ñí·ja‹ )         Ñí·j <...#        #* ###  #D*.'.!..  #.*  #.†*#  #§§*#  #...#o   orc priest #(..#Ñí·jÒo   orc #...#  wounded, 87% to hit)  The zap hits the bullfrog.  You kill the bullfrog!Vehumet accepts your kill.You feel your power returning. The zap misses the orc.The zap hits the orc priest.Ñí·jyœî .o.§o(catching breath)The orc priest is severely wounded.Ñí·j𥒠****  The steam dragon breathes steam at you.Ñí·j£(7o.Ñí·j×3 ...#....§§@§...Ñí·je4Ã..#.#(oo 2 orcs (1 wandering)Ñí·jÇ8î0-20==7======6.1 (12Ñí·j#9Ñí·jÒJÑí·jóR6 _The ball of steam hits you. You resist.Ñí·jâUy _You encounter an orc. It is wielding a +0 mace.Òí·jDÒí·jm#Òí·jeqO......#)..............#tswn the Zephyrmancer.......#...............##Gale Centaur of Vehumet **.....###...###..##....###....#Health: 60/70 ====================----#...###..##....###'####Magic: 19/38 ============------------#.........#....#AC: 15Str: 12#.........#<...#EV: 7Int: 19#..§......#....#SH: 4Òí·jvrªDex: 12#..§......#....#XL:  9 Next: 67% Place: Dungeon:7###@#########.##Noise: ======---  Time: 7546.1 (0.0)#*####..# ###b) +1 dagger (distort)#D*.'.!..Cast: Airstrike (1%)#.*.#....-Regen Gem (2022) #.o*# ..#..*#D   steam dragon (catching breath)#...#o   orc priest#(o.#oo 2 orcs (1 wandering)#...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÒí·jær¾Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (moderatelywounded, 87% to hit)  The zap hits the orc.Òí·jÌùÈD.o.o.oÒí·j;-.##.§§§§.§... o   orc wizardoo 2 orcsÒí·jò²Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 whip and wearing a +0 chain mail (moderatelywounded, 87% to hit)  The zap hits the orc.  The orc is heavily wounded.The orc priest calls down the wrath of Beogh upon you.Òí·jx À48----=-----7.1 (11Òí·j Òí·jÝÒí·j‘' _Beogh smites you!Òí·jý© ;-----Òí·j ® Òí·j€‡ ......#)..............#  tswn the Zephyrmancer .......#...............##  Gale Centaur of Vehumet **.... .###...###..##....###....#  Health: 48/70 ================-------- #...###..##....###'####  Magic: 18/38 ===========------------- #.........#....#  AC: 15Str: 12Òí·j“ #..§§.....#<...#  EV: 7Int: 19 #..§§.....#....#  SH: 4Dex: 12 #.§.§.....#....#  XL:  9 Next: 67% Place: Dungeon:7 ###@#########.##  Noise: =--------  Time: 7547.1 (0.0)Òí·ju #D####..# ###  b) +1 dagger (distort) #...'.!..  Cast: Airstrike (1%) #...#....  -Regen Gem (2021)  Òí·j°T#.o.# ..  #...#  D   steam dragon (catching breath)Òí·jáð #o..#  o   orc priest Òí·j‡ï#o..#  o   orc wizard #...#  oo 2 orcsPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (heavily wounded,  87% to hit)  The zap misses the steam dragon. The zap hits the orc.  You kill the orc!Vehumet accepts your kill.Òí·j0— )          Òí·jçÛ<...#        #* ###  #*..'.!..  #* Òí·j7h #*o.#  #*..#  #*..# Òí·j¹ž #*..#   Òí·j÷%#...#o   orcThe zap misses the steam dragon. The zap hits the orc.  You kill the orc!  Òí·jtVehumet accepts your kill.You feel your power returning.  Òí·j=kThe orc is moderately wounded.The zap hits the orc wizard.Òí·j6•· o.  The orc wizard is moderately wounded.Òí·j'œº o(The steam dragon bites you. You block the steam dragon's attack.Òí·j1žKo†Òí·jt©³.##§.....§§.§.D).Òí·j¼°¡79=8.1 (10Òí·j6¼Òí·j�¾� _The orc wizard repeatedly shouts encouragement to no one in particular.Óí·jß• 3Óí·jóë ......#)..............#tswn the Zephyrmancer.......#...............##Gale Centaur of Vehumet **.....###...###..##....###....#Health: 47/70 ================--------#...###..##....###'####Magic: 18/38 ===========-------------#..§......#....#AC: 15Str: 12Óí·jìì §#.........#<...#EV: 7Int: 19#....§....#....#SH: 4Dex: 12#§.§......#....#XL:  9 Next: 67% Place: Dungeon:7###@#########.##Noise: =--------  Time: 7548.1 (0.0)#*####..# ###b) +1 dagger (distort)#*..'.!..Cast: Airstrike (1%)#*..#....-Regen Gem (2020) #*†.# ..#*..#D   steam dragon (catching breath)#*..#Óí·j'í so   orc priest#*..#o   orc wizard#...#o   orcÓí·jTí ÿAim: a steam dragon (steam, severely wounded, catching its breath, 83% to hit)  The zap hits the steam dragon.  The steam dragon is almost dead.Óí·j}í æThe zap hits the orc priest but does no damage.  The orc priest is severely wounded.The zap misses the orc. The zap hits the orc wizard.Óí·jÑr Ìo.  The steam dragon is almost dead.orc priest but does no damage.orc priest is severely wounded.The zap misses the orc. The zap hits the orc wizard.wizardsteam dragon barely misses you.Óí·j t 1o.Óí·j#u 6o.Óí·j � 7...#Óí·ji� ƒ..§.....§D(Óí·j—� Óí·jú‚ f9.1 (119Óí·j^‹ Óí·j9Ž D _The steam dragon claws you but does no damage.Ôí·j!˜Ôí·jx£Ôí·jƒ � ......#)..............#  tswn the Zephyrmancer .......#...............##  Gale Centaur of Vehumet **.... .###...###..##....###....#  Health: 47/70 ================-------- Ôí·j¶ É#...###..##....###'####  Magic: 17/38 ==========-------------- #.........#....#  AC: 15Str: 12 #.........#<...#  EV: 7Int: 19 #..§......#....#  SH: 4Dex: 12 #...§.....#....#  XL:  9 Next: 67% Place: Dungeon:7 ###@#########.##  Noise: =--------  Time: 7549.1 (0.0) #.####..# ###  b) +1 dagger (distort) #o..'.!..  Cast: Airstrike (1%)Ôí·j)Ý #...#....  -Regen Gem (2019)  #o†.# ..  #o..#  D   steam dragon #...#  o   orc priestÔí·jBI #(..#  o   orc wizard #...#  o   orcAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, 83% to hit)  The zap hits the steam dragon.  You kill the steam dragon!Vehumet accepts your kill.Ôí·j‹; )          <...#        #* ###  #*..'.!..  #*  #*†.#  #*..#o   orc priest #*..#o   orc wizard #*..#o   orc #...#  The zap hits the steam dragon.  You kill the steam dragon!  Vehumet accepts your kill.steam dragon scales are intact enough to wear.  The zap misses the orc priest. The zap misses the orc.The zap hits the orc wizard.Ôí·jź:o.Ôí·jŠÅ™ ***The orc wizard is almost dead.Ôí·jšŸ  invisible orc wizardThe orc wizard gestures wildly while chanting.Ôí·ju'A [oo.o.o(remembered)(The orc wizard flickers and vanishes!Ôí·j¥.8*Ôí·j ƒ  The orc priest invokes the aid of Beogh against you.Ôí·jˆ�R..@Ôí·jЕ* 39---8=74=50.1 (18 _Pain shoots through your body!Ôí·jZ¡} _Your Armour skill increases to level 2!Ôí·jP§ Ôí·jh¿ Ôí·j¦ L ......#)..............#  tswn the Zephyrmancer .......#...............##  Gale Centaur of Vehumet **.... .###...###..##....###....#  Health: 39/70 =============----------- #...###..##....###'####  Magic: 17/38 ==========-------------- #.........#....#  AC: 15Str: 12 #.........#<...#  EV: 7Int: 19 Ôí·j  2#.........#....#  SH: 4Dex: 12 #.........#....#  XL:  9 Next: 74% Place: Dungeon:7 ###@#########.##  Noise: ==-------  Time: 7550.1 (0.0) #[####..# ###  b) +1 dagger (distort) #)..'.!..  Cast: Airstrike (1%) #o..#....  -Regen Gem (2018)  #.†.# ..  #o..#  o   orc priest Ôí·jo ¨#...#  o invisible orc wizard (remembered) #(..#  o   orc #...# Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (severely wounded, 83% to hit)  The zap hits the orc priest!  You kill the orc priest!Ôí·j| e.  (severely wounded, 83% to hit)  The zap hits the orc priest!  You kill the orc priest!  Vehumet accepts your kill..!Ôí·jX � )          <...#        #* ###  Ôí·j0! M#*..'.!..  #*  #*†.#  #*..#o invisible orc wizard (remembered) #*..# #*..# #...#Ôí·j=¤ Ôí·jЯ ¾[)).o.(Ôí·j µ ‚5-1.1 (1Gem (2017) Ôí·jÀ Ôí·j¯À Z _Vehumet accepts your kill.Õí·jÞ7-Õí·jæçÕí·jÃÕí·jÜ\ Y - Yes  N - NoÖí·j¤°h Y - Yes  N - No×í·j73×í·j²E×í·j?Q¡......#)..............#tswn the Zephyrmancer.......#...............##Gale Centaur of Vehumet **.....###...###..##....###....#Health: 39/70 =============-----------#...###..##....###'####Magic: 17/38 ==========--------------#.........#....#AC: 15Str: 12#.........#<...#EV: 7Int: 19#.........#....#SH: 4Dex: 12#.........#....#XL:  9 Next: 75% Place: Dungeon:7###@#########.##Noise: =--------  Time: 7551.1 (0.0)#[####..# ###b) +1 dagger (distort)×í·j×Rí#)..'.!..Cast: Airstrike (1%)#)..#....Gem (2017) #.†.# ..#o..#o invisible orc wizard (remembered)#...##(..##...# _Vehumet accepts your kill.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.×í·já[×í·j³\×í·jée×í·jSh. _×í·jçš ¾#...##......)....#..## #).....# ......#...............## .###...###..##....###....# #...###..##....###'#####.#....# #.#<...# #.#....# #...@.....#....# ###.#########.#[####..# ####)..'.!.. #)..#....#.†.# ..#o..##...##(..#×í·jÙœ ×í·jÎ §-2.1 (16 _×í·jíA‹#...##...##......#### #...##......)....#..## #).....# ......#...............## .###...###..##....###....# #...###..##....###'#####.#....# #.#<...# #.#....# #.........#....# Øí·jî ###.#########.#[####..# ####)..'.!..#)..#.... #.†.# ..#o..##...#Øí·jþØí·j´­-35Øí·jô="##.>.##...##......# #...##...##......#### #...##......)....#..## #).....# ......#...............## .###...###..##....###....# #...###..##....###'#####.#....# #.#<...# #.#....# #.........#....# ###.#########.#[####..# ####)..'.!.. #)..#....#.†.# ..#o..#Øí·j·J²408=44Øí·jSØí·jûTØí·jÁæ #.................# ##.>.##...##......# #...##...##......#### #...##......)....#..## #)....# ......#...............##  Øí·j�çG.###...###..##....###....# #...###..##....###'#####.#....# #.#<...# #.#....# #.........#....# ###.#########.#[####..# ####)..'.!..#)..#....#.†.# ..Øí·jûêØí·j)õØí·jö`53Øí·jÿØí·j¥Øí·j†ç ]##...##.).....<..#########.................# ##.>.##...##......# #...##...##......#### #...##......)....#..## #).......# ......#...............## Øí·jNè Í.###...###..##....###....# #...###..##..@.###'#####.#....# #.#<...# #.#....# #.........#....####.#########.#[####..# ####)..'.!..#)..#....Øí·jkú Øí·jT � ***oØí·j @A magic dart appears from out of thin air!Øí·jïš _...oØí·jiœ ƒ=6-Regen Gem (2012) Øí·jì¤ Øí·jT§ A _The magic dart hits you but does no damage.Ùí·j.##...##......# #...##...##......#### #...##......)....#..## #).....# ......#...............## ###...###..##...@###....# #...###..##....###'#####.#....# #.#<...# #....#...o.....#....# ###.#########.#[####..# ####)..'.!..Ùí·j(MCooÙí·jHTs.o(remembered)Ùí·j˜Uu-7Gem (2011) Ùí·jç\Ùí·j+_Ùí·j˜~ç#...##...##.. ...##..........##..... ##...##.).....<..######## #.................# ##.>.##...##......#  Ùí·jg\#...##...##......####  #...##......)....#..## #)# ......#.........@.....## ##...###..##....###....#  #...###..##....###'#####.#....# #.#<Ùí·jÑI...##.........#....# #...o.....#....####.#########.Ùí·j}€^#[####..# ###Ùí·jÑ�Ùí·jÙ”**Ùí·j,mÙí·jRõ*@Ùí·jRö~1=9==Ùí·jªöê   0 -8Airstrike (1%)Conf Gem (2010) Ùí·jÿÙí·jÜQ _You are confused.Ùí·j•; #...#######.....##......# #...##...##.............#  #...##..........##.....##  ##...##.).....<..########  #...........#Ùí·j<²#.>.##...##......#  #...##...##......####  #...##)....#..##  ......#).# .......#...............## ###...###..##....###....#Ùí·jB<²#...###..##....###'#### #.........#Ùí·jv<w....# #...#<...#Ùí·j¥<Û #.........#....# #...o.....#...Ùí·jÊ<6.####.#########.##Ùí·j8@Ùí·jßUÙí·j[s909Ùí·j{^Ùí·j1`Ùí·jjŸ ­ #...##...##.......# #...##....###Ùí·j¯Ÿ û#...##.).....<..###### #.................#  Ùí·jÍŸ œ ##.>.##...##......#Ùí·jçŸ ‘ #...##...##......####Ùí·j  í #...##......)....#..##......#)..............#.#Ùí·jl  ³.## .###...###..##....###....# Ùí·j…  u #...###..##....###'####Ùí·j�   Ùí·j¶  v#.........#....#  #Ùí·jØ  8.#<...#Ùí·jþ  > #.Ùí·j¡ ].#....# #...Ùí·jA¡ Go.....#....#Ùí·j\¡ l ###.#########.##Ùí·j‡¡  #[####..# #Ùí·j–¯ Ùí·j5° a608Ùí·jy¹ Ùí·jï Úí·jãóÚí·jaùê ***o.  You're too confused to move!  A puff of flame appears from out of thin air!Úí·jõ‚^...oÚí·jñƒ¼36--==1-Regen Gem (2007) Úí·j®‹Úí·jŽ1 _The puff of flame hits you.Úí·j/z #...##...##.# #...##....##.....## ##...##.).....<..######## #.....# ##.>.##...##......# #...##...##......#### #...##......)....#..## ......#).# .#.##  .###...###..##....###....# #...###..##....###'#### #.........#....# #....o....#<...# #...#....# #..#....#  ###.###.##  #[####..# ###[Úí·jûz9;17HÚí·j|AooÚí·jÁ…s.o(remembered)Úí·j††±20=--2Gem (2006) Úí·j"ŽÚí·j�Úí·j×4S#...#######.....### #...##...##.. ...##..........##.....##...##.).....<..#########.................# ##.>.##...##......# #...##...##......#### #...##......)....#..## #)# ......#...............## Úí·jÈ5Ó.###...###..##....###....# #...###..##....###'#####.........#....##....o....#<...# #..#.........#....####.#########.Úí·j7Úí·jÆ@Úí·j/BÎ 4 --3Airstrike (1%)Gem (2005) Úí·j@IÚí·jLW _You feel less confused.Úí·j’ ?..##..<.....)[######...##............. ..........##.....###...##.).....<..########...........##.>.##...# ##......####  #...##......)@...#..# )  .......#...............# .##..###....#...###..##....###'####.........#...o....#<..........#....Úí·j‡“ Úí·jð« Úí·jÞ¬ `44Úí·jiµ Úí·j_· Ûí·j߬.....[.......# ..##..<.....#...)[########............. ..........##.....###...##.).....<..########...........##.>.##...# ...##..@...####  #...##......)....#..# )  .......#...............# .##.###....#...###..##....###'####Ûí·j¸ßÃ.........#...o....#<Ûí·jŸàÛí·jóéÛí·jMëÇ7--1=53Ûí·j1óÛí·jQõÛí·jú^Ô..####### .....[.......# ..##..<.....#...)[########............. .........##.....###...##.).....<..########...........##.> ...##......#### Ûí·j™_½ #...##......)....#..# )..#  .......#...............# .##.###....#...###..##....###'####.........#....o....#<Ûí·jÑ`Ûí·j˜jÛí·jËk`62Ûí·jÕrÛí·j’tÛí·jYíx########...# ..####### .....[........# ..##..<.....#...)[####Ûí·júíã##.##............. .........##.....###...##.).....<..########...........##.>.##...# .##......####  #...##......)....#..# Ûí·j+îš)...#  .......#...............# .###Ûí·jYîâ##....#...###..##....###'####.....#.Ûí·j€îÛí·jÑðÛí·j5ûÛí·j­û`71Ûí·j� Ûí·j  Ûí·jv° - ...######## .########...## ..####### .....[.........# ..##..<.....#...)[######...##............. Ûí·j�± ;.........##.....###...##.)########...........##.>.##...# ...##......####  #...##......)....#..# ).....#  .......#...............# .###..###....#...###..##....###'####Ûí·jý² Ûí·j5½ Ûí·jZ¾ `80Ûí·jeÆ Ûí·jØÈ a _There is a stone staircase leading up here.Üí·j”¤Üí·jÂ¥Üí·j­Üí·jz®Üí·j`·Üí·juÀð8=2=91999 _Üí·jÞŸA=6Üí·j,¨„ ....#..........#..##.###.#...## ....##.......###...##....#.#.# #...###.......#.##...#.# #...# #.............#.#...##.## #.............#.#.#....## ..#####.............#...#.###.# ....##.......>....#.'######...# .#......##..## #._.# .##.####... #..)# .##..##.## ##### ###.###..####..[......# # #.....## #..### Üí·j©l# #......###..#....## ###................# #.#..........###.###.#÷#..........### #............###Üí·j�70.6 (2.5Airstrike (1%)7Üí·j3%Üí·j{&! _You climb upwards.Üí·jj(c _There is a stone staircase leading down here.Üí·jÜÜí·jcÜí·jÜí·j,!Üí·j|*ß96 _5Üí·j,Üí·j„,r3=4Üí·j¯.Üí·j[1Üí·j¨1U403Üí·j’3Üí·j&6Üí·j„6B2Üí·j‘8Üí·jP;Üí·jž;�4==1Üí·j¢=Üí·j~@Üí·j¼@B0Üí·jMBÜí·jÂCÜí·j Dy1=89Üí·jyFÜí·jæGÜí·j;HB8Üí·jVJÜí·j:MÜí·j§Mr5=7Üí·jXOÜí·jèPÜí·jÌÜí·jÕÎÜí·j*ÏB2Üí·jÑÜí·j.ÔX1Üí·j‰ÖÜí·jÙÜí·jžÙ¾50=2==0Üí·jXÛÜí·jÞÜí·j~ÞC59Üí·j)àÜí·j#ãÜí·j|ãB8Üí·jÙäÜí·j‚çÜí·jÑçr1=7Üí·jžéÜí·j ëÜí·j´ëp3=6Üí·j”íÜí·j0ðÜí·jxðB5Üí·jVòÜí·jHõÜí·j�õ`24Üí·j‡÷Üí·jeúX3Üí·j¦üÜí·j<ÿÜí·jþÿp4=2Üí·jÜí·j•Üí·j&p3=1Üí·jÞÜí·jŸ Üí·jq B0Üí·jú Üí·jÍY49Üí·jËÜí·j/Üí·jñ�5==8Üí·j¥Üí·jqÜí·jep4=7Üí·jÞÜí·jQÜí·j¤B6Üí·j•Üí·jO"Üí·j¦"B5Üí·j¯$Üí·jŠ'Üí·jÖ'v56=4Üí·j”*Üí·jÙ,X3Üí·j1/Üí·jç8X2Üí·j"<Üí·jš?Üí·j=@ž6=7=1Üí·jfBÜí·jEÜí·jWEB0Üí·j¾GÜí·j6JY39Üí·j]LÜí·j MÜí·jwM@7=Üí·j¬M08Üí·j§OÜí·jÿRÜí·jKSS8==Üí·j}S:7Üí·jgUÜí·jJYv _Magic restored.6Üí·j·ZÜí·jx\Üí·jÓ\B5Üí·jç]Üí·jg`v84Üí·jŠaÜí·jÊdÜí·j9eT=3Üí·j1gÜí·j�jÜí·jkB2Üí·j:—ì9=102960=876154Üí·j•¯æ32=210Üí·j“±Üí·jˆ¶o19Üí·j꺆3=8Üí·j¿n7Üí·jÁÜí·j ÄÜí·j ÅB6Üí·jzÇÜí·jLÊÜí·jéÊ`45Üí·jÕÜí·j²ÙÜí·jÎÚB4Üí·jlÝÜí·jLâX3Üí·jãÜí·j*è†5=2Üí·jLéÜí·j)íX1Üí·jNïÜí·j=òÜí·j�òB0Üí·jõÜí·j—÷Üí·j øq6=09Üí·jøùÜí·jNýÜí·j®ýB8Üí·jÜí·j‡Üí·jg B7Üí·jî"Üí·j'X6Üí·jÓ)Üí·jû,Üí·jì-`75Üí·j'0Üí·j3Üí·jÅ3B4Üí·jÑ5Üí·j„9Üí·jã9B3Üí·j¬<Üí·j¦@†8=2Üí·jäBÜí·jŽGX1Üí·jIÜí·j[LB0Üí·jÅLÜí·j˜NÜí·j´QÜí·j8Rr9=899Üí·j­TÜí·jCWÜí·j7XB8Üí·j r!770=6Üí·j£z1 _HP restored.Üí·jæ}Üí·jX~B5Üí·j'‚Üí·jɆÜí·jà‰Üí·j[ŠB4Üí·j§ŒÜí·jÙ•Üí·j™Üí·jc™B3Üí·jì›Üí·jA£Üí·jW¦Üí·jͦT=2Üí·j2©Üí·j·Üí·jºÜí·j,»B1Üí·jõ½Üí·j°ÂÜí·jqÄÜí·jáÄB0Üí·jÌÅÜí·jƒÕÜí·jd×Üí·jß×C89Üí·j¢ØÜí·jOéÜí·j ëÜí·j£ëB8Üí·jyìÜí·jUðÜí·j"òÜí·j�òB7Üí·jRóÜí·j×öÜí·j6øÜí·jÁøB6Üí·jŽùÜí·jíüÜí·j:þÜí·jöþB5Üí·jTÿÜí·j Üí·jd Üí·jÅ B4Üí·j™ Üí·jü Üí·jL X3Üí·j Üí·j Üí·j£ Üí·jó B2Üí·jŽ" Üí·jo2 Üí·j 4 Üí·jk4 B1Üí·j5 Üí·jÓ7 Üí·j�9 Üí·jæ9 :0Üí·jy: Üí·jÌ< Üí·j{> Üí·jå> C79Üí·jÐ? Üí·j¨P Üí·jþQ Üí·j³T Üí·j!U :8Üí·j#V Üí·j~ #.##..#........[##.'++ ############..................... ##.........'..#.#...##........... ≈##..).....'..#.................. ≈≈##.......#.....###............. ≈≈≈##..:...#.....##.............. #≈≈≈##.....#.##..####...÷........ ##≈≈≈##....#..##..###............≈≈≈##...#...#@..##............689.6 (119.0).##≈≈≈##..#..##..###............ ...##≈≈§##.#.###.............#... .%..##≈≈≈###.#.....##.##.#.###... .....##≈§≈##......##..###...##... ......##§≈≈#..#...##..##...####.#  .......##≈≈§..##..##..###...#..##  ##########≈≈≈.#.................#  .≈§......#..........#.. Üí·j &[37mÜí·j‹… Üí·j¾‡ _ _Partly explored, can't reach some places.Ýí·jn Ýí·j+ 7Level 6 of the Dungeon<<<>>>__∩∩∩∩(Press ? for help) #.).≈...#.....###.##........................#  ###............#..##..............+++.......#  #................###[.........#.+∩+.......##   #....#.........##..#........[##.'++........#  #§§§#############.............................#  ##≈≈≈##.........'..#.#...##............<......#  ##§§≈##..).....'..#..................##.....##  #≈≈≈##.......#.....###.....................#  Ýí·j, B###≈≈≈##..:...#.....##......................###  #.##≈≈≈##.....#.##..####...÷................#.##  #..##≈≈≈##....#..##..###................##..#..##  #...##≈≈≈##...#...#@..##...............###......##  #....##≈≈≈##..#..##..###..............## #.......#  #.....##≈≈§##.#.###.............#.....####.......#  #...%..##≈≈≈###.#.....##.##.#.###.....##.......###  Ýí·j- ‰###.......##≈§≈##......##..###...##....#####....###  #.'........##§≈≈#..#...##..##...####.#.#...#......#  #.'.........##≈≈§..##..##..###...#..##.#._.#.####.#  #.#############≈≈≈.#.................###...######'#  #...............≈§......#..........#..##.###.#...##  ##...............##.....##.......###...##....#.#.#  ##.......#.........###...###.............#.##...#.#  #...#..###.....##...##...# #.............#.#...##.#Ýí·jZ.A stone staircase leading down (D:6) #§§≈##..).....'..#.#### #≈≈≈##...###....####≈≈≈##..:...#.....##......### #.##≈≈≈##.....####...÷........#.## #..##≈≈≈##....#..##..#####..#..## #...##≈≈≈##...#...#@..##...###......## #....##≈≈≈##..#..##..###..## #.......##.....##≈≈§##.#.###.....#.....####.......#...%..##≈≈≈###.#.....##.##.#.###.....##.......######.......##≈§≈##......##..###...##....#####....####.'........##§≈≈#..#...##..##...####.#.#...#......#.'.........##≈≈§..##..##..###...#..##.#._.#.####.##.#############≈≈≈.#........###...######'##...............≈§......#..........#..##.###.#...####...............#.......###...##....#.#.###.......#.........###...###.............#.##...#.#Ýí·j™/Ï#...#..###.....##...##...# #.............#.#...##.####.##..#.....##..#.#..### #.............#.#.#....#.....##....#..##.#..#####.............#...#.###.##.....)###.......>....#.'######... #....#..#########.#.#......##..........## #._.# #∩...#...#.....###..##.####........>..### #..)# #........##.........##..##......## #####Þí·j¦üÞí·jØL...#.........##..#........[##.'++ tswn the Zephyrmancer ############..................... Gale Centaur of Vehumet **.... ##.........'..#.#...##........... Health: 70/70 ======================== ≈##..).....'..#.................. Magic: 38/38 ======================== ≈≈##.......#.....###............. AC: 15Str: 12 ≈≈≈##..:...#.....##.............. EV: 7Int: 19 #≈≈≈##.....#.##..####...÷........ SH: 4Dex: 12 ##≈≈≈##....#..##..###............ XL:  9 Next: 75% Place: Dungeon:6 .##≈≈≈##...#...#@..##............ NoÞí·j&Nëise: ---------  Time: 7689.6 (0.0) ..##≈≈≈##..#..##..###............ b) +1 dagger (distort) ...##≈≈§##.#.###.............#... Cast: Airstrike (1%) .%..##≈≈≈###.#.....##.##.#.###... Gem (1878) .....##≈§≈##......##..###...##... ......##§≈≈#..#...##..##...####.#  .......##≈≈§..##..##..###...#..##  ##########≈≈≈.#.................#  ...........≈§......#..........#..  _There is a stone staircase leading down here. _Magic restored. _HP restored. _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelA stone staircase leading down.Þí·jÅT” 7 _Þí·jJXÞí·jÝbÜ65Þí·jodÞí·jöeÞí·jŒjn4Þí·j©nn3Þí·jœoÞí·j�pÞí·j_qB2Þí·jØqÞí·j tÞí·jPuÞí·j¸õ106987654Þí·jíÈÞí·jEÌÞí·j¡ô32##..##..###...#..##.#._.#.####. ≈.#.................###...######' §......#..........#..##.###.#...# ##.....##.......###...##....#.#.# .###...###.............#.##...#.# ..##...# #.............#.#...##.# #.#..### #.............#.#.#....# #.#..#####.............#...#.### #......##.......@....#.'######705.6 (16.0) #.#.#......##..........## #._ ##..##.####........>..### #..)...##..##..............## ####[1Þí·j¶ö 3;4H###.###..####..[......## #.....## #..#.....###### #......###..#....## .#####................##.#..........###.###Þí·jeüÞí·jîþ[ _There is a stone staircase leading down here.Þí·j«/ Þí·jâ0 Þí·j^8 Þí·jç@ Þí·j”O «6.0)1 __Þí·j*R %7Þí·jæg ~ ...#  ...#  ....#  ## ...#########  #..########...##......#  ........#......## .........[.....#.....##. ##..##.##.....## #...#######.....##. #...##...##......... #...##..........##.. ##...##.).....<..#### #.................# ##.>.##...##......# #...##...##......###  #...##......)....#.. Þí·j&á ù8.1 (2.50 _You climb downwards. _There is a stone staircase leading up here.ßí·jÂ¥3ßí·j ¨ßí·j�¬ßí·jh°ßí·jÔ½¿59 _  Things that are here:  a +0 robe; a +0 daggerßí·j¤¾ßí·j)ÀI8 _ßí·jØÁßí·j–Çßí·jÀÈßí·jÉB7ßí·jÜÊßí·jÎÌßí·j¾Ðßí·j7ÑB6ßí·jIÒßí·j¥Õßí·jíØX5ßí·jkÚßí·j¾Üßí·jàßí·j»àB4ßí·jÔáßí·jfâßí·j åßí·jQåB3ßí·j‡æßí·j3ëßí·j5ìßí·j�ìB2ßí·jîßí·j©ïßí·j½óßí·j!ôB1ßí·j'õßí·jBû„0ßí·j¼ýßí·j…Y49ßí·jßí·jžßí·jßí·j�B8ßí·jßí·j% ßí·j#ßí·j|B7ßí·j£ßí·jSßí·jÀßí·jB6ßí·jEßí·jæßí·jŽ"X5ßí·jÒ734  An orc wizard comes into view.ßí·j›J¸#.......##.......# #.......# #.......#  ##......#  ##.....##  #.......#  #.......#  #...@...# ## ####...######### #..########...##......# Airstrike (1%)..........o....#######.........[.....#.....##.....##..##..<.....##.....##...)[ o   orc wizard (wandering)#...#######.....##.....#...##...##......#...##....##.....ßí·jX]Ã24.1 (16.0)5.1 (17-Regen Gem (1843) _ßí·j dßí·j;fßí·jîk =*ßí·jÆv  .The open air twists around violently and strikes the orc wizard!  You kill the orc wizard!Vehumet accepts your kill.ßí·j¹w_)ßí·j¥|ßí·jÜ}×5--7===6.0)Airstrike (1%)Gem (1842) ßí·j„ßí·jî‡4 _You feel your power returning.àí·j¥<ý _You can't see any susceptible monsters within range! (Use Z to cast anyway.)àí·jíßàí·j’áàí·jõãàí·jçê_1 _àí·j;ù„0àí·j4ûˆ6--39àí·j2þàí·j\X8àí·jF n7àí·jº àí·j 67=5àí·j'$n4àí·jÍ%B3àí·j¸'àí·j>(àí·jÙ5'28==1àí·joR4 _Magic restored.àí·jÔcn0àí·j»fàí·jvàí·jÑwC29àí·jÚ‰,àí·j§�àí·j?žàí·jcŸ:8àí·j@£àí·j{§$  Things that are here:àí·j€¬j  a +0 dagger; a +0 robe; an orc corpseàí·jŒ±àí·jز[=7 _àí·j3·àí·ja»$  Things that are here:àí·jÄ;  a +0 robe; a +0 daggeràí·j^Ç_6 _àí·jöÊàí·j>Îàí·jߨn5àí·j|ßàí·jÍéX4àí·j3ñàí·jÃûàí·jsàí·jB3àí·j�àí·j< àí·j¦X2àí·jðàí·jL)àí·j.GX1àí·j°‰,àí·jã’n0àí·jלàí·j�ßí #.......# #.......# #.......######## ####...#######..#..########...##.................)....#................[.....#.......##..##..<.....##.... #@.##...#######...---48.1 (22.0) ..........#...##...##... .##......##...##........ #......##...##.).....< #.......#......... ##..##..##.>.##...##... #.. ##+##...##...## .<. #...##) #)..àí·j.ðàí·j‰ôƒ---9.1 (2319àí·j–àí·j·9 _Found a stone staircase leading up.àí·j Õ876àí·j àí·j~ n5àí·j V 43àí·j [ àí·j` n2àí·j!q I1  There is a stone staircase leading up here.0 _àí·jr àí·jår Y09àí·jÔt àí·jjx àí·jøx B8àí·j¹™ š7àí·j&¦ àí·j­ ò65àí·jÏ´ š4àí·j�¾ Ü32àí·jÐ (107998àí·jFÒ 'àí·jÿÔ àí·jŸÕ B7àí·jôÕ àí·juØ 7 _You open the door.àí·j3Û àí·jþÛ B6àí·j«Ü àí·j5à @  There is an open door here.àí·j˜æ ‹5 _àí·jDð ò43àí·jò àí·jÅõ n2àí·j[ø àí·já Œ1àí·jû ž  You open the door.  You encounter a wight. It is wielding a +0 battleaxe.àí·jƒ #..........##..# .###...#####.....##..##..##. #...###########...+..... #. #'###..... #. ##..##..... # #.......... # #...###### ## #...# ##.@# ##'# ...Airstrike (1%) ..... #....U. #...##..U   wight (dormant) #...# ..# ##..# .. àí·j µ77.1 (288.1 (29-Regen Gem (1790) _àí·jo& àí·j/= àí·j×<  ....  #.  #.  #'##  ##..#  #....  #...######  #...# ##.@# ##'# ... ..... #....U.  #...##..  #...# ..#  ##..# .. àí·j6Ô M ....  #.  #.  #'##  ##..#  #....  #...######  #...# ##.@# ##'# ... ..... #....U. #...##..  #...# ..# ##..# .. àí·j€Ú àí·j¶Û àí·j á àí·jýã \ _A wight is nearby!àí·jÀ œ ....  #.  #.  #'##  ##..#  #....  #...######  #...# ##.@# ##'# ... ..... #....U. àí·jÁ ‚ #...##..  #...# ..#  ##..# .. áí·jYÓ ....  #.  #.  #'##  ##..#  #....  #...######  #...# áí·j¤z##.@# ##'# ... ..... #....U. #...##..  #...# ..# ##..# .. áí·j/áí·j8>� _A wight is nearby!áí·j©MB*áí·je7 Uáí·jõfa.  The open air twists around violently and strikes the wight!áí·j7nwU  áí·jao¦4---===9.1 (1.0)89áí·jÌváí·j%x` _The wight is moderately damaged.áí·jUÄ A*áí·jgÚ ˜ U.  The open air twists around violently and strikes the wight!áí·j;ã 9 áí·jZä ž0------808áí·jL÷ t _The wight is almost destroyed.âí·jàv=*âí·jÙi± .  The open air twists around violently and strikes the wight!!  You destroy the wight!âí·j.u=)âí·jª|á26-----691Airstrike (1%)Gem (1787) âí·jÉ�âí·j –Z _Vehumet accepts your kill.âí·jê� M+......##. .......#.......... .####.....##..##..##. #...###########...+ #'##..##..........#########.##..##'# .). .....#......#...##....###..# ..âí·jl‹ âí·j&� ›7=----26âí·j>’ âí·j*” âí·jW �M## )+##âí·j Ü .......#......... .####.....##..##..##. #...###âí·jh U########...+..... #'###.....#..##.............#######.##..##'#.)......#...#âí·jr’---35âí·j~$ãí·jŸÞ±M ..<.# #...##.## )+## .......#......... .####.....##..##..##. #...###ãí·jqßñ########...+.... #'###..#..##........#####.##.##..##'#...##ãí·j,òŒ44ãí·jÁóãí·jjãí·jãí·jC%�38=21ãí·j¬/ 09=79ãí·jm2ãí·j3B8ãí·jc7,ãí·jÞ7B7ãí·jš9ãí·j>=ãí·j¦=B6ãí·jH?ãí·j¾Bãí·jlC[30=5ãí·jÂCãí·j?Eãí·j†Pãí·j(QB4ãí·jdSãí·jóWãí·j�XB3ãí·jZãí·ju]ãí·jê]B2ãí·jã_ãí·jècãí·jhdp1=1ãí·jÝeãí·jwiãí·j jB0ãí·jNkãí·joC69ãí·jhoãí·j³pãí·jswn8ãí·jý{£2==7ãí·j#ãí·j„ãí·j‘„:6ãí·j�†ãí·jú‰B5ãí·jkŠãí·j®‹ãí·j¿�ãí·jY‘B4ãí·jx­ãí·j곆3=3ãí·j¬µãí·j‰ºãí·j»:2ãí·jì¼ãí·jüÀãí·joÂX1ãí·jgÆãí·jÚÆB0ãí·jÈãí·jY͇4=59ãí·jxÎãí·jàÑãí·joÒB8ãí·jeÓãí·j²×ãí·jØB7ãí·j{Ùãí·j«Ýãí·j`Þ�5==6ãí·j‰ßãí·j äãí·j®äB5ãí·jæãí·j:êãí·j êB4ãí·j(ìãí·jÚïãí·jFðB3ãí·jzñãí·jøôãí·jkõp6=2ãí·j¿öãí·jMúãí·j¾úB1ãí·jOüãí·j#ÿãí·j‹ÿB0ãí·jãí·jÓãí·j5‚  You encounter a wight. It is wielding a +0 trident.ãí·j�íUAirstrike (1%)U   wight (polearm, wandering)ãí·jÍ1818.1 (34.0)ãí·j%ˆ9.1 (35-Regen Gem (1749) _ãí·jl"ãí·j�$ãí·jö®B*äí·jHeˆ U.  The air twists around and strikes the wight.äí·j›‚ U  )3--===20.1 (1.0)8äí·jÕ‰äí·jo�` _The wight is moderately damaged.äí·jû=*äí·j{ð/U.äí·jiúäí·jºûœ29----17äí·j¡äí·jHd _The open air twists around violently and strikes the wight but does no damage.äí·jsá =*äí·j�Ù ‚ U.  The air twists around and strikes the wight.äí·jyâ 8 äí·j…ã ž5-----26äí·j9ê äí·jåì ^ _The wight is severely damaged.åí·j9Á=*åí·jªÂÔ .  The air twists around and strikes the wight!  You destroy the wight!Vehumet accepts your kill.åí·j‚Î<)åí·jºÔÙ2-----823Airstrike (1%)Gem (1745) åí·jmÝåí·já4 _You feel your power returning.åí·jD 3åí·ju åí·jW åí·jW! á3=-43åí·jÎ" åí·j©& åí·j' B2åí·j~) åí·jW- åí·j³- B1åí·jC0 åí·jð2 åí·jË< �  You encounter a wight. It is wielding a +0 dagger.åí·jp? I4==---UAirstrike (1%)U   wight (wandering)åí·j×J Î7.1 (4---8.1 (5-Regen Gem (1740) _åí·j Q åí·jþX æí·j¨…B*æí·jë�˜ U.  The confined air twists around weakly and strikes the wight.æí·jɘˆU UU 2 wights (1 wandering)The wight is moderately damaged.0---===9.1 (139æí·j[�æí·j«­u _You encounter a wight. It is wielding a +2 battleaxe.æí·j=Ñ =*æí·jÉ ² U.  The air twists around and strikes the wight.U.æí·jÅÓ æí·jÜÔ ¦16-----308æí·j7Ý æí·jÕÞ ] _The wight is heavily damaged.çí·jÚp 0#.....##....<.# #...##.##.....##..##..# ......#).+......##..##..# .#.#...##..# .###...###.##.....##..##..##.# #...###.##...+.....##.#'###.....##.##..##.....+#.çí·jŒq ‘#...@..)UU.##.#...######.###...# ###..# ###'# #.). #..... ##...... ##...##.. #çí·j~{ Ò#.....##....<.# #...##.##.....##..##..# ......#).+......##..##..# .#.#.##..# .###...###.##.....##..##..##.# #...###.##...+.....# #.#'###.....# #.##..##.....+ #.#....@.)UU.# #.#...######.# ###.#...# #[##..# #)##'# çí·jÊ| P#).). #...... #.#...... #.#...##.. #(çí·jc} /U.çí·j 2U.çí·jPˆ E, 1 exposed)çí·j~‰ å22===---1Stampede -Regen Gem (1737) çí·j>‘ çí·jæ“ V _You stampede towards the wight! A bitter wind exposes the wight.èí·jÝ[ Å#.....##....<.# #...##.##.....##..##..# ......#).+......##..##..# .#.#.##..# .###...###..###.....##..##..##.# #...###..##...+.....# #.èí·jÅ\ Š#'###.....# #.##..##...U.+ #.#.....@U...# #.#...######.# ###.##...# #[###..# #).##'# #)..). #.†..... #.#...... #.#...##.. #(.èí·jkb  U§You stampede towards the wight! You hit the wight but do no damage.The wight is heavily damaged.èí·jqe 7U.èí·jän 7)èí·jp Ü7========--26èí·jáx èí·jŸ{ ? _The wight is staggered. The wight blinks!éí·jü-<*éí·j¯%«The wight is heavily damaged. _The wight is staggered. The wight blinks!  The air twists around and strikes the wight!  You destroy the wight!  Vehumet accepts your kill.  Vehumet offers you knowledge of Mercury Arrow.éí·jc,/  --more--êí·je.êí·j /U.êí·jÕ"’)   wightêí·j#(Û 1/714==--5==35 _êí·j2êí·j±4h _Your Dodging skill increases to level 4!êí·jíßA*êí·jpØ— .UThe open air twists around violently and strikes the wight!êí·jã8 êí·j.äž0-----44êí·j‡ðêí·j3ó^ _The wight is severely damaged.êí·j"—A*ëí·jŸPã .  The open air twists around violently and strikes the wight!  You destroy the wight!Vehumet accepts your kill.ëí·j]^)ëí·jæaß17-----75Airstrike (1%)Gem (1733) ëí·jôwëí·j[z4 _You feel your power returning.ëí·jd ëí·jú ëí·j! ëí·jó 1Uëí·j¢  ëí·jÿ £ You stop stampeding.You encounter a wight. It is wielding a +0 falchion.ëí·jü ÑAirstrike (1%)U   wight (wandering)ëí·jy ëí·jú) [0ëí·jÇ1 ”---6.1 (1-Regen Gem (1732)  _ëí·jã4 ëí·j:< ìí·jô #.....##....<.# #...## ##.....##..##..# ......#) +......##..##..# .# #.##..# .###...###.. ##.....##..##..##.# #...###.. #...+.....# # #'###)....# # ##..##..)..+ # #....@.)...# # #...######U# ###. #...# #[ ##..# #) ##'# #) .). #. ..... # #......[ìí·jïém # #...##.. #(U.ìí·j('ìí·j(¡8=----71ìí·j•1ìí·jS3íí·j-®y#.....##....<.# #...##.##.....##..##..# ......#).+......##..##..# .#.#.##..# .###...###..###.....##..##..##.# #...###..##...+.....# #.#'###)....# #.##..##..)..+ #.#.....@).U.# #.#...######.# ###.##...# #[###..# #).##'# #)..). #.†..... #.#...... #.#...##.. #(.íí·j »&#.....##....<.# #...##.##.....##..##..# .......#).+......##..##..# .......#.#.##..# .###...###..###.....##..##..##.# #...###..##...+.....# #.#'###)....# #.##..##..)..+ #.#..U.# #.#...######.# ###.##...# #[###..# #).##'# #)..). #.†...... #.#...... #.#...##.. #(.íí·j·ÖB(exposed)íí·jÝèÆ22===8Stampede -Regen Gem (1730)  _You stampede towards the wight! A bitter wind exposes the wight.  Things that are here: _a +0 trident; a +0 robeíí·j{A ;*íí·j8= ® .  The open air twists around violently and strikes the wight!  You destroy the wight!íí·jmJ ^)íí·jµP Q 19=-90===9Airstrike (1%)Gem (1729)  _Vehumet accepts your kill.íí·j[ íí·jÓ] g _Your Armour skill increases to level 3!îí·jtîí·jºtîí·j yîí·j €îí·jŒ Gem (1728)  _You stop stampeding.7îí·jÐ�îí·j$”îí·j¥”s20-6îí·jG˜îí·j–œîí·j�B5îí·j°®îí·jÞ³X4îí·j7¸îí·j(½îí·jɽB3îí·j�Áîí·jÓËž1=2îí·jsÎX1îí·jÙÑîí·jÝÖX0îí·j©Úîí·jSßîí·jðßC19îí·jVçîí·j(èîí·jyèr2=8îí·jîëîí·j—ùX7îí·jhîí·j[X6îí·j”îí·j X5îí·j¯îí·jÞîí·jwr3=4îí·jžîí·jfîí·jÄB3îí·jîí·j>"X2îí·j[%îí·j£)X1îí·jß,îí·j2¥4==0îí·j²=îí·jDY09îí·jAGîí·jALîí·jÅLB8îí·jçOîí·jÂSîí·j'TB7îí·jWîí·j][ˆ5=6îí·j¡^îí·jÏbîí·jLcB5îí·jóeîí·jjîí·j{jB4îí·jynîí·jˆqX3îí·j^tîí·j¸zîí·jÚ�r6=2îí·jm”îí·jô˜X1îí·jΤn0îí·jq¨îí·j¯§7==699îí·jZ´îí·jݺn8îí·jJÂX7îí·j—Ó 68=5îí·jz×îí·jèX4îí·jUïîí·j}ôX3îí·jr„2îí·j|†9=1îí·j{ îí·j¬X0îí·j£îí·jrîí·j/C89îí·jß!îí·jœ&X8îí·jÜ*îí·j’/îí·j0q30=7îí·jó3îí·j[FX6îí·jáHîí·jÜNîí·jgO:5îí·jox41=32îí·jDvîí·jâwîí·jTxB1îí·jµ{îí·j€€X0îí·j[�º2==79îí·jB—îí·j~žX8îí·j¡îí·jF¥îí·jÔ¥B7îí·j<¯œ3=6îí·j¼³îí·j-¸îí·j·¸B5îí·jؼîí·j¥ÁX4îí·jÅîí·jÊX3îí·j•Ïîí·jbÔ†4=2îí·jØîí·jIÝîí·jÁÝB1îí·jBéîí·jÊìX0îí·joïîí·j5ôY69îí·j˜õîí·jìùîí·jhû�5==8îí·j,þîí·jîí·jžB7îí·j�„6îí·j†n5îí·j¦ †6=4îí·j$îí·jº2îí·jƒ3B3îí·jê8îí·j2;îí·j±;B2îí·j›@îí·j±Eîí·jHFB1îí·j_Iîí·jîOîí·jzPp7=0îí·j�Sîí·j¹]o59îí·jÍ^îí·j_B8îí·jŸfn7îí·j·iîí·j§l£8==6îí·j xîí·jã‰(---îí·jo’T#.....#...##..###+##...##...##.....##....<.# .##...##..##.....##..##..# .#)  +......##..##..# ........#......#..........##..# .###...###..##.##.....##..##..##.# #...###..##########...+.....# #.#'###)....# #.##..##..@..+ #.#......).).# #......#...######.####.##...# .##[#####..# .#)..'##'# ..#)..#). ..#.†.#..... ..# #...##...... #...#îí·jùž³912.1 (73.0)---3.1 (745îí·j¥îí·jÒ¦$  Things that are here:îí·j©Y _a +2 battleaxe; a +0 robeîí·jw´ îí·jǵ îí·jà· îí·j(À îí·jy îí·j·í À4 _  Things that are here:  a +0 falchion; a +0 robeîí·ju _3 _îí·jÈ îí·jã îí·j[ îí·jú T=2îí·jF îí·j îí·j$ îí·j�$ B1îí·j( îí·jÇ, îí·jÌ/ îí·j�0 B0îí·j·3 îí·jx; îí·jã? îí·j„@ C49îí·j—E îí·j$H îí·j>M îí·j¦M B8îí·jü~ <76'îí·j ‚ X5îí·j̉ M _You open the door.îí·jöŒ X4îí·j � îí·j½˜ @  There is an open door here.îí·jœ îí·jƒœ I3 _îí·jVŸ îí·jW£ îí·jU¯ îí·jᯠB2îí·jÔ³ îí·j0¸ îí·j˜» îí·j¼ B1îí·j ¿ îí·j‡Æ ,îí·jIÇ B0îí·jeÊ îí·jdÐ îí·j$Ó îí·j“Ó C39îí·jMÕ îí·jJØ îí·jºÚ îí·j2Û B8îí·jBÝ îí·jè îí·jë îí·jqë B7îí·j“í îí·j)ò îí·jÊõ îí·j�ö B6îí·j>ù îí·j®ý îí·jW îí·jØ B5îí·jn îí·jo îí·jý îí·j« B4îí·j: îí·j ! îí·jp& X3îí·j–* îí·jy/ îí·jÏ3 îí·j+4 B2îí·jª8 îí·jt? @  There is an open door here.îí·j¤D îí·j9E I1 _îí·jËM ,îí·j¤R îí·j9S B0îí·jÙV îí·jn[ îí·j¼_ îí·j` C29îí·j'o îí·j¦s îí·j–w X8îí·j×y îí·jE} îí·j³€ X7îí·jšƒ îí·j† îí·jý‰ îí·j–Š B6îí·j¥Œ îí·jì� îí·j'“ X5îí·j0• îí·jp— îí·jš îí·jš B4îí·jMœ îí·jy� îí·jŸ îí·j‰Ÿ B3îí·j<  îí·jè¤ îí·j@¦ îí·j•¦ B2îí·jg§ îí·j~© îí·jÀ« e  You encounter a hound.îí·jFµ à #...##..##.####...###[####..# ##....#.....#)..'.! ##'##........#.....#)..# .)..........#.....#.†.#  ......#.....#...#  #.............#.....#...# îí·jâµ Ì #...##..####.########(..# #...##..####.### #...# ##..##......@..# .....  #.........'..........  ..........#.... Airstrike (1%) ..........# ...  ..........# .#.###.###..# # h   hound (asleep) #. ..#îí·jx· ‰ #+ h.# îí·j,º `46.1 (33h.îí·jMÁ Fhîí·jË Š==7.1 (34-Regen Gem (1621) îí·jæÉ îí·jÌ & _The hound barks!ïí·jwîÜ .####...###[  .....#.....#)..'.! ....#) .)....#†.#  ...  ...  ïí·jï+#.#(..#  #...##..####.### #...#  ##..##......@..# .....  #.........'....  ..........#....  ..........# ...  ..........# .#  .###.###..# # ïí·j}ï‰ #. .h#  #+ ..# ïí·jOŠ .####...###[  .....#.....#)..'.! ....#) .)....#†.#  ...  ...  #.#(..#  #...##..####.### #...#  ##..##......@..# .....  #.........'....  ..........#.... ïí·j ‹% ..........# ...  ..........# .# .###.###..# #  #. .h# #+ ..# ïí·jM“ïí·j¯”ïí·jÍœïí·jG¨\ _A hound is nearby!ðí·jG¾û#...##..##.####...###[####..# ##..##........#.....#)..'.!.. ##'##........#.....#)..#.... .)..........#.....#.†.# .. .....#.....#...# #....#.....#...# #...##..####.##(..# #...##..####.### #...# ##..##.# ..... #.'. .ðí·j3¿\#..# ..# .#.###.###..# # #. #.h##+ #..#ðí·jÀ:h.ðí·jùÀ8h.ðí·jÈðí·j©É{--8.1 (1.0)0 _ðí·jÐðí·jéÔðí·jT` T#...##..##.####...###[####..# ###..##........#.....#)..'.!.. ##'##........#.....#)..#.... .)..........#.....#.†.# .. ....#.....#...# #...#.....#...# ðí·jTb y#...##..####.#(..# #...##..####.### #...# ##..##.# ..... #.'. .#..#...h# ..##..###.###..# '## #. #..# .#+ #..# .?ðí·j,d 7h.ðí·jv ðí·jFw |--919ðí·j¥„ ðí·j�… ` _Found a scroll of teleportation.ðí·j*²¶ #......#.....#)..'.!..  ##'##.....#.. .)........†.# ...ðí·jö²X....# #.##..####.########(.####.### ..##.#.......#......... '...........# h#..# ..##'##.ðí·jQ³Õ.h   hound#.#..#ðí·jP»i ##'#.. .).........†.# .............# #...##..####.########(.####.####..##.#.......#......... '..#...... ðí·jô»wh#.......# ..##.###.###..# '##  #. #..# .#+? ##ðí·j¼Æw (exposed)  You stampede towards the hound! A bitter wind exposes the hound.ðí·j:ȱ=50Stampede -Regen Gem (1618) ðí·j�Ððí·jÎÒ@ _The hound bites you but does no damage. x2ñí·jIB<*ñí·j,DÓ .  The air twists around and strikes the hound!  You kill the hound!Vehumet accepts your kill.ñí·j©Sû5--1==1Airstrike (1%)Gem (1617) ñí·jybJ _You feel your power returning.ñí·j�v3ñí·juwñí·jF{ñí·jK}eGem (1616) ñí·jÞˆ° _You stop stampeding.56--43ñí·jŠñí·jìŒX2ñí·jA– 17=0ñí·jq—ñí·j/™ñí·j�™C09ñí·jNœñí·ji n8ñí·j3§78==6ñí·j¨§ñí·j|«ñí·jG®B5ñí·j®ñí·j°ñí·jD´@  There is an open door here.ñí·j—¶ñí·j8·I4 _ñí·jϸñí·j¼ñí·j÷¾e  You encounter a hound.ñí·j°Å.)..........#.....#.†.# .. .............#.....#...# ....#.....#...# ...##..####.########(..# ñí·j÷Ź...##..####.####..##...# #..##.........#.........  #.........'... ..........#...ñí·j#Æy ..........#.@.......---ñí·jGÆ..........##..##...#.###.###..##'## ###Airstrike (1%)ñí·jtÆß#. #..#... #+ #..#...?ñí·jžÆû #..#h... h   hound (asleep)#..#.....ñí·jÊÆA.##ñí·j¿Î0643.0)ñí·jjФ---5.1 (14-Regen Gem (1603) _ñí·jn×ñí·jÙóí·jFóí·jïF‡=6.0)2óí·jyMóí·jtOóí·j™Õ=*óí·j�ÓÔ .  The air twists around and strikes the hound!!  You kill the hound!Vehumet accepts your kill.óí·jrÛ)óí·jÊßÓ5--3===7Airstrike (1%)Gem (1601) óí·j¸åóí·j ì4 _You feel your power returning.óí·j 3óí·jóí·jÚóí·jÞO05996--8óí·jËóí·j¬X7óí·j¢ óí·j`SÆ65óí·jÒVóí·jEZóí·j®Zp7=4óí·j*\óí·já_X3óí·j—aóí·jbdX2óí·jfóí·j4hóí·jdhB1óí·jFjóí·jum£8==0óí·jOoóí·joróí·jßuóí·j†ý89  You encounter a wight. It is wielding a +3 halberd of freezing.óí·jÚ‰.....# ##..####.########(.##..####.####..##. #.......#.........  #.........'..........  ........#......... .##..##...####.###..##@## ###óí·j=Š™--- #. #..#..... #+ #..#...?..U.'Airstrike (1%) #..#........# #..#........# #...##..##óí·j®ŠXU   wight (polearm, wandering) ##..# ..# #..# ..óí·jí�R792.0)U.óí·jg•YU)óí·j-—¥---80.1 (13-Regen Gem (1588) _óí·j#Ÿóí·jɧQ _There is an open door here.ôí·jÝB*ôí·j¦Õ “ U.  The open air twists around violently and strikes the wight!ôí·j›Ý 9 ôí·j­Þ ¥4---===1.0)7ôí·jÝå ôí·jóç ] _The wight is heavily damaged.õí·j­B*õí·jºå .  The open air twists around violently and strikes the wight!  You destroy the wight!Vehumet accepts your kill.õí·j‚ =)õí·j¯Ö1-----62Airstrike (1%)Gem (1586) õí·jõõí·jÅ4 _You feel your power returning.õí·j)G õí·j~G õí·jL õí·jŠO õí·j5W ß2=-54õí·j¸Y õí·jM] õí·jŽ] B3õí·jF` õí·jec õí·jžc B2õí·jf õí·j$t õí·jgt p3=1õí·j2x õí·jÔ{ õí·j| B0õí·j¦} õí·jÍ€ õí·jþ€ C79õí·j�ƒ õí·j_† õí·j�† B8õí·jy‰ õí·j‡Œ õí·j¿Œ i4=7õí·jq� õí·jM’ X6õí·jÔ” õí·jÖ— õí·jW˜ B5õí·j•› õí·j2Ÿ õí·jnŸ B4õí·j(¢ õí·jѤ õí·j¥ �5==3õí·j”¦ õí·j»¨ X2õí·jdª õí·jì« õí·j¬ B1õí·j{­ õí·j/° õí·j[° B0õí·j³ õí·j=µ õí·jcµ q6=69õí·jC· õí·jSº X8õí·j½ õí·j¬Ç X7õí·j±Ë õí·jèÎ õí·jYÏ B6õí·jxÑ õí·jëÔ õí·j-Õ p7=5õí·jØ õí·jTÚ X4õí·jßÛ õí·jÞ õí·j?Þ B3õí·jpà õí·j$ã õí·jUã w8==2õí·jrã õí·jîå õí·j�è õí·j¬ê õí·jùê B1õí·juí õí·jÀï õí·jtò X0õí·j«ó õí·jö Y59õí·j ÷ õí·j$ý à ##..####.####..##...# ##.........#.........  #.........'..........  ...#......... ...#......... ..õí·j`ý ­##..##...# .###.###..##'#######  #. #..#........#.. #+ #..#...@)...'..--- #..#..#.. #..#........# õí·jÖý ‚ #...##..##  ##..# ..##..# ....... ....... ..õí·j > ##..####.####..##...# ##.#.  #.'.  .#..  .#..  õí·j' ˆ.##..##...#  .###.###..##'#õí·j?  õí·jZ Y#. #..#........#.#+ #..#....@...'.#..#.õí·jl ]#.#..#.õí·j~ *# õí·j� z#...##..## õí·jÞ È.... ........ ..... _t - 3 scrolls of teleportation (gained 1)õí·j£ 28009.1 (27.0)õí·jº Ÿ=---10.1 (288õí·j' õí·j\ $  Things that are here:õí·jÜ c _a +3 halberd of freezing; a +0 robeöí·jz£öí·jë£öí·j‹¥öí·j€ªöí·jŬöí·j]´‹7 _öí·jÔ´B6öí·jk¶öí·j0¹öí·j¼öí·jf¼B5öí·j‘¾öí·j”Â@  There is an open door here.öí·jÞÄöí·j”ÅI4 _öí·j%Çöí·jFÊöí·j Íöí·jSÍB3öí·j+×öí·jèÚöí·jXÝöí·j¨ÝB2öí·jCàöí·jµãöí·j‘æöí·jþæB1öí·j|éöí·jCîöí·jªòöí·jýòB0öí·j’ööí·jMûöí·j×ÿöí·j& C49öí·jð öí·j öí·j½ öí·j B8öí·j öí·jþ  ..).).#......#.........#....####.####...###.#########.## #..##.####...###[####..# ### ##.....#[..'.!.. ##.....#[..#.... .#.....#.÷.# .. .........#.....#...# .........#.....#...# öí·jv â#..####.########@..# #..####.####..##...##### #.........#............. #.........'............. ..........#............. ..........#............. ..........##..##...###.# öí·jª ë.###.###..##'####### '##. #..#........#...öí·jÓ& -20.1 (10öí·jÄ' f1.1 (117öí·j�< öí·jß> / _p - 4 atropa-tipped darts÷í·jï33÷í·jÑ7÷í·j§=÷í·jLA÷í·jªAB6÷í·j6LB÷í·jMB5÷í·jíO÷í·j4S÷í·jW÷í·jlWB4÷í·jvY÷í·ji^÷í·jÒlX3÷í·jÇt÷í·j+z÷í·jÀ~÷í·jQB2÷í·j·ƒ÷í·j<‹@  There is an open door here.÷í·j)�÷í·jÀ�I1 _÷í·jÅœ÷í·j¥¢÷í·j,¨X0÷í·j´¬÷í·jv¹ ###...###..##....###....# .###...###..##....###'#### .#......#.........#....# .##.........#<...# .'#.........#....# .##.........#....# .####...###.#########.## .####...###[####..##### ....#.....#[..'.@...# ....#.....#[..#.....# ....#.....#.÷.#.....# ....#.....#...#.....# #..#.....# ##.########...###..## ##.####..##...######÷í·jºy....#............. .....'.............÷í·j Ã18.1 (7.0)÷í·jÅÄf9.1 (839÷í·j’Í÷í·j=ÑV _c - a potion of curing÷í·j  ÷í·jž ÷í·jB ÷í·j˜ ÷í·j" ÷í·j«- n8÷í·j$0 ÷í·j¦0 B7÷í·j4 ÷í·j: @  There is an open door here.÷í·jo> ÷í·j:? I6 _÷í·j’B ÷í·j§F ÷í·jœJ ÷í·jK B5÷í·j‰N ÷í·jñZ ÷í·jÙa ÷í·jAb B4÷í·jÀe ÷í·j j ÷í·j}n ÷í·jèn B3÷í·jŠr ÷í·jmw ÷í·jÞ{ ÷í·j`| B2÷í·j€ ÷í·j²„ ÷í·jщ ÷í·j7Š B1÷í·jþ� ÷í·j>’ ÷í·jg– ÷í·jÇ– B0÷í·j6š ÷í·jÞ� ÷í·j¡ ÷í·j„¡ C29÷í·j¤ ÷í·jK¦ ÷í·jH© ÷í·j´© B8÷í·jઠ÷í·jÝ­ ÷í·jʱ �  You encounter a wight. It is wielding a +2 dagger.÷í·j÷º à..#.....#.÷.#.....# ..#.....#...#.....# ..#.....#...#.....# #.########...###..#### ÷í·j™» §#.####..##...#######.## ...#.................# ...'.................# ...#.................#.......@.....##..##...###.##..## ##..##'####### #'# .#Airstrike (1%) ÷í·j/½ î #...#.... .  #)...'.....  #..#........#...... U   wight (dormant)  #..#........#...##.  #...##..###U.#  ##..# ..#÷í·jT¿ X40.1 (11.0)U.÷í·j±Ó XU÷í·jÕ ˆ1.1 (12-Regen Gem (1527) _÷í·j+à ÷í·jèë øí·jîÆ\÷. #... #... #...## #...#######.## .............# .............# .............# .......@.....# #...###.##..## ##### #'# .#  ... .  )...'.....  ......  .U.##.  ##..#  ##..# ..#øí·jÃ_”÷. #... #... #...## #...#######.## .............# .............# .............# .......@.....# #...###.##..## ##### #'# .#  ... .  )...'....  ......  .U.##  ##..#  ##..# øí·jÃhøí·jºiøí·j¢qøí·j¨t\ _A wight is nearby!øí·j� =*øí·jÜ ™ U.  The open air twists around violently and strikes the wight!øí·j- 9 øí·ja ¥4---===2.0)6øí·j  t _The wight is severely damaged.ùí·jÖâ=*ùí·jSáæ .  The open air twists around violently and strikes the wight!!  You destroy the wight!Vehumet accepts your kill.ùí·jêU)....ùí·jtîÖ1-----83Airstrike (1%)Gem (1525) ùí·jíôùí·j¥ö4 _You feel your power returning.ùí·j%æ ùí·j¤æ ùí·j{è ùí·j¬ë ùí·j`õ õ42=-3ùí·j� J210ùí·j" ùí·j” q3=19ùí·j¤ ùí·jø X8ùí·jò ùí·j7 n7ùí·jÕ ùí·j B6ùí·j$ ùí·jö ùí·j* #4ùí·jQ M=5ùí·jþ ùí·jG ùí·j B4ùí·jY ùí·jw ùí·j‡ X3ùí·jt! ùí·j·! B2ùí·jŽ# ùí·j»% ùí·j'& �5==1ùí·j( ùí·j* ùí·jL* B0ùí·j], ùí·jÖ5 Y09ùí·jg9 ùí·jè; ùí·j#< B8ùí·jG> ùí·jN@ ùí·j @ Z6=7ùí·jÃ@ ùí·jáB ùí·j"E ùí·j`E B6ùí·jIG ùí·j}I ùí·j®I B5ùí·j×K ùí·jãM X4ùí·jÑO ùí·jR ùí·j6R p7=3ùí·jÿS ùí·jV ùí·jƒV B2ùí·jKX ùí·jWZ X1ùí·jV\ ùí·jl^ ùí·j«^ ùí·jØ^ †8==0ùí·jÝ` ùí·jJc ùí·jŠe ùí·jÈe D499ùí·j¸g ùí·jþj ùí·jâl ùí·jm B8ùí·j#o ùí·j s @  There is an open door here.ùí·j#v ùí·j¥v I7 _ùí·jy ùí·jE{ ùí·jâ} ùí·jT~ T=6ùí·jÞ€ ùí·j­ˆ I ##.####..##...#######.##..#.................#..'.................# .....#.................# .....#.................#.##..##...###.##..## ###..##'#########'##..#..  #..#ùí·jV‰ Y#..........  #..#....)...'...---  #..#........#.)........  #..#........#...##....# #...##..###..# ####. ##..##..# #..# #..# ... .... .... ....... .... ....ùí·jˆ‰ K...# ùí·j_� F .....#.................'.#....#......##..##...###.##..# ###..##'#########'##..#..  #..#........#........)...'........#.....#...##....#ùí·j8‘ C #...##..###..# ####.#..##..# #..# #.....ùí·j7— 072.1 (29.0)ùí·jo˜ ‚---3.1 (305ùí·jzž ùí·jh  $  Things that are here:ùí·j£¢ V _a +2 dagger; a +0 robeúí·jÙ”úí·j—úí·jXœúí·jT¯úí·jÙ³úí·j‰Àã4 _3úí·jÝÂúí·jÆX2úí·jiÈúí·jËúí·j€Íúí·j Ü10úí·jîúí·j’Y89úí·jðúí·jCúí·jèn8úí·jR úí·jß!úí·j"B7úí·j�#úí·jŸ'úí·jG)úí·j¦)B6úí·j¾*úí·jñ,úí·jÀ.B5úí·j /úí·ju0úí·j@3úí·jF4úí·j5B4úí·j®5úí·j™7úí·jg9úí·jª9B3úí·j‡;úí·jÛ?úí·jAúí·jhAB2úí·j^Búí·j¬Dúí·j Fúí·jfFB1úí·jÃGúí·jžIúí·jKúí·jGKB0úí·jFLúí·jNúí·j�Oúí·jÙOC79úí·jüPúí·jîSúí·jìUúí·jVB8úí·j´Wúí·jZúí·js\X7úí·j;^úí·j$`úí·j€iÌ  #)...'..#  #..#........#.)........#  #.....#...##....## #...##..###..######.# ##..##..###..##.....# #..##..............# ....##.....# .............##....## .......@........#91.1 (18 úí·jíiÞ>...............# ################# úí·jYpúí·jøqf2.1 (196úí·j¯wúí·jdz; _Found a stone staircase leading down.úí·j ¦ úí·j`¦ úí·j¨ úí·jè® úí·j­± úí·j�¼ Ü54úí·jW½ úí·jL¿ X3úí·jiÀ úí·j‚ úí·jÊÄ X2úí·jÆ úí·jtÈ úí·jšÊ X1úí·j.Ì úí·jÎ úí·jÿÏ B0úí·jMÐ úí·jlÑ úí·jÇÓ úí·jÕ Y69úí·j6× úí·jÂÜ úí·jsÞ úí·jß B8úí·j^à úí·jèâ úí·jRî X7úí·j˜ñ úí·j_õ úí·jÊ÷ úí·jø B6úí·jçù úí·j"ü úí·jßý X5úí·j˜ÿ úí·j€ úí·jþ úí·jI B4úí·jL úí·j úí·jí n3úí·j úí·jÞ X2úí·jG úí·j úí·ja g  You encounter a phantom.úí·jT w ..........##..##...###.# .###.###..##'#########'# #. #..#........#.... #+ #..#....)...'.... #..#........#.).. úí·j� g#..#........#...# úí·jÐ Ê# #..#...##..###..# .###.###..##..##..###..####..##..............#................#..... #................#Airstrike (1%).... #.................úí·j© ž.W. ..'.......>.........## #################### W   phantom (dormant)úí·jÏ% .106.1 (14úí·j<' ˆ7.1 (15-Regen Gem (1461) _úí·jí, úí·jà. ûí·jCs B*ûí·j|m � W.  The air twists around and strikes the phantom!ûí·j´u ×W  4---===8ûí·jÿu H.0)0ûí·jÁ| ûí·jÈ~ _ _The phantom is heavily damaged.üí·jm¼B*üí·jõºé .  The open air twists around violently and strikes the phantom!  You destroy the phantom!Vehumet accepts your kill.üí·jšÂ)üí·j*Ãüí·j6ʯ..........##..##...###.# tswn the Zephyrmancer.###.###..##'#########'# Gale Centaur of Vehumet **....#. #..#........#.... Health: 71/71 ========================#+ #..#....)...'.... Magic: 31/38 ===================-----#..#........#.).. AC: 16Str: 12#..#........#...# EV: 7Int: 19# #..#...##..###..# SH: 4Dex: 12üí·j–ʃ.###.###..##..##..###..# XL:  9 Next: 102% Place: Dungeon:7.......@.###..##........ Noise: ===------  Time: 8109.1 (1.0)......#................# b) +1 dagger (distort)..... #................# Cast: Airstrike (1%)üí·jË9.... #................. Gem (1459) ... ..'.......>.........üí·j²Ë+## #################### _You encounter a phantom.The air twists around and strikes the phantom! _The phantom is heavily damaged.üí·jÖËÇThe open air twists around violently and strikes the phantom!  You destroy the phantom!Vehumet accepts your kill.üí·j”ÍŒ _You feel your power returning.  You have reached level 10!üí·jÂ×/  --more--üí·jßZ¢8/789--10 1% Airstrike (1%)üí·j aüí·j¬b4 _ýí·j>Hýí·jNJ3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   4.0   0   j - Spellcasting   8.3  12.7  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1  ýí·j Jý c - Unarmed Combat   0.0   1.2  -1   l - Air Magic  10.0   8.5  +2   d - Throwing   0.0   1.4  -2           m - Evocations   0.0   1.2  -1  ýí·jK– e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f * Armour   3.3   4.0   0       g * Dodging   4.4   4.2  +1       h - Shields   4.0   2.1  +1 +4    ýí·jAK; i - Stealth   2.1   2.1  +2      ýí·jfK            ýí·jçKa    ýí·j.L3                        ýí·jTL?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ýí·j¡Lã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsþí·j7kþí·jOtþí·j”‡..........##..##...###.# tswn the Zephyrmancer.###.###..##'#########'# Gale Centaur of Vehumet **....#. #..#........#.... Health: 78/78 ========================#+ #..#....)...'.... Magic: 31/39 ===================-----#..#........#.).. AC: 16Str: 12#..#........#...# EV: 7Int: 19# #..#...##..###..# SH: 4Dex: 12.###.###..##..##..###..# XL: 10 Next:  1% Place: Dungeon:7.......@.###..##........ Noise: ===------  Time: 8109.1 (0.0)......#................#þí·jü‡» b) +1 dagger (distort)..... #................# Cast: Airstrike (1%).... #................. Gem (1459) ... ..'.......>.........## #################### _The phantom is heavily damaged.The open air twists around violently and strikes the phantom!  You destroy the phantom!Vehumet accepts your kill. þí·jpˆ€_You feel your power returning. _You have reached level 10!þí·j#¯Pþí·jÐF”8 _27654þí·jòR 3=32þí·jŽ\þí·jç]X1þí·j¢^X0þí·jI`þí·j´aV4=þí·j÷a149þí·j{bþí·jdX8þí·jËdþí·jÃeþí·j²fB7þí·jÄgþí·j„kþí·jelP6þí·jymþí·j¸mp5=5þí·j€nþí·j\oþí·j’oB4þí·jHpþí·j7vn3þí·j†xþí·jÓx:2þí·jiyþí·jŸzþí·jçz�6==1þí·jò{þí·j}X0þí·ji}þí·j”Y39þí·j$�þí·jl�þí·j‘�#7þí·j²�M=8þí·jW‚þí·j„þí·jd„B7þí·j²…þí·jG†þí·jœ�º658=43þí·jû�þí·jþŽþí·jC�B2þí·jÜ�þí·j¦§X1þí·j.©þí·j¬£9==0þí·jN®þí·jî°þí·j“³o29þí·j=¶þí·jB¹n8þí·j5½þí·j/Án7þí·j|Å–=6þí·j›Æþí·jäÇþí·jTÈB5þí·jWÉþí·jNË'þí·jŠÌþí·j¿ÍX4þí·j�Ü8  ...#.......... ..........#....................##..##...##.###.###..##'#########. #..#........##+###..#....)...'. +_# #..#........#. #'# #..#........#. #@# #..#...##..###---44.1 (35.0) #.###.###..##..##..## #.........###..##..... #......#............ #......#..... #......#..............#......'.......>......###################### _You open the door. _Found a shadowy altar of Dithmenos.þí·j)å þí·j�å þí·j æ þí·j˜è þí·jµê þí·jNó #3 _ '  There is an open door here.2 þí·j®ó 1_You open the door.þí·jwõ X1þí·j&ö þí·j�ý W  There is a shadowy altar of Dithmenos here.þí·jÆþ þí·j/ÿ B0þí·jÆÿ þí·j; 7 _You open the door.þí·j  þí·jë C19þí·j× þí·jº @  There is an open door here.þí·j  ‹8 _þí·jÔ ƒ  You encounter a wight. It is wielding a +5 hand axe.þí·j% ¤##..##...# ##...' .....#....... U..........#.......#..........##..##.#.###.###..##'######. #.# #..#......#.###'###..#....).#.@.'_###..#.......--- #.###'###..#....... ... #.# #..#...##Airstrike (1%)#..#.###.###..##..######.........###..## #......#U   wight (dormant) #......#..... #......#...........#......'.......>...þí·jŽ 250.1 (6.0)þí·jë ‡1.1 (7-Regen Gem (1417) _þí·j@& 7_þí·jº, ÿí·j„‚ ## .. U. #. #. #. #.#  #.###'###.) #.@.'_###. #.###'###. ... #.#  #..#. ####. #. #. #. >ÿí·j$È ## .. U. #. #. #. #.#  #.###'###.)ÿí·j ø #.@.'_###. #.###'###. ... #.#  #..#. ####. #. ÿí·jÝ #. #. >ÿí·jóÿí·j™ ÿí·j¦%ÿí·j (\ _A wight is nearby!ÿí·jH@*ÿí·j • .UThe open air twists around violently and strikes the wight!ÿí·j6 bU  ÿí·j8 75---ÿí·jt h===2.1 (16ÿí·j· 7_ÿí·j!! ^ _The wight is severely damaged.î·j/]<*î·jIZŸ .  The air twists around and strikes the wight!  You destroy the wight!î·jdb^)î·jJgj1-----23î·j‰glAirstrike (1%)Gem (1415) î·jÑn7_î·jÑpZ _Vehumet accepts your kill.î·jmˆÍ4î·j˜’M2--321î·j ”î·j*•î·jo•B0î·j—î·jÖ˜î·jA™î·jg™j3=09î·jÿšî·j1�î·jAžB8î·jÜžî·j© î·jö B7î·jy¢î·jf¤î·j¨¤B6î·j¦î·j§§î·jõ§#4î·j"¨M=5î·jk©î·j]«î·j™«B4î·j2­î·jÓ®î·j¯B3î·j²°î·jÚ²X2î·j5¸²5=1î·jÅÁî·j1ÂB0î·jÏÈî·j½Êî·jùÊD399î·j¼Íî·jÄÏî·jüÏî·jÐL6==î·j{Ð:8î·jÍÑî·j¬Óî·jØÓ,7î·jóÓî·jXÕî·j'×î·j|×B6î·jÊØî·j?Ûî·j‚Û:5î·jÝî·jgßî·j«ßî·jÊßi7=4î·jsáî·jPãî·j~ã,3î·j›ãî·jvõ218=089î·j�öB8î·jøöî·jùî·j@ù:7î·juúî·j‹üî·jêüî·j ý†9==6î·j„þî·jÊn5î·jM „4î·jW î·jÑ î·jî·j=B3î·jÖî·jtî·j(î·j‰>=2î·j³î·j}î·j�¢ #....##...##..####.#########...##..####.####..####..##.........#####.........'................#...... ...........# #).........##..## #@###.###..##'####---î·j`é #.# #.# #..# #.###'###..#....) #...'_###..#.... #.###'###..#.......# #.# #..#...###..#.###.###..##..######.........###..## #......#.î·jË M ..........#.....###.######.####.####..####..##########'î·j:!À#....+....................##..##.##.###..##'#### #.# .###')#...'_###..#......#..î·jÅ&086.1 (33.0)î·jå'‚---7.1 (341î·jx,î·jè-$  Things that are here:î·j„/X _a +5 hand axe; a +0 robeî·j¥ 3î·j¦ î·j « î·j[­ î·j¹· ä0 _79î·j|½ ,î·j¾ B8î·jò¾ î·jÁ î·j»Â î·jà B7î·jÄ î·j Æ î·jŸÇ î·jëÇ B6î·jÄÈ î·jçÊ î·jSÌ î·jáÌ B5î·jØÍ î·j¡Ï î·jÛÐ î·jŒÑ B4î·jXÒ î·júÓ î·jŒÕ X3î·jÉÖ î·j³Ù î·jÚ B2î·j¼Ú î·jÿç N _You now have 338 gold pieces (gained 12).î·jOê î·jäê B1î·jäë î·jwï î·j¯ñ î·j+ò B0î·jMô î·j�÷ î·jdù î·j§ù C69î·j¦û î·jšþ î·j‚î·jÕB8î·j�î·jeî·j«î·j B7î·j" î·jî·jî·jÃB6î·j[î·j&î·j´X5î·j „4î·jö î·jÕ-ü   ............   #............   #...##..####.#  .. #...##..####.#  ... ##..##..  ...#####+#######..  ..#........  ..+........  .. #$.@.###..#).......  ...##....###..#.###.###.  ..........#...#.# #.# #  ..........#...#.###'###  ..........#...#...'_###  .!........#...#.###'###  ................# #.#  î·j—.C...##...#..#..#.###.#  ..= ###########........You pick up a parchment of Ensorcelled Hibernation and begin reading...î·jÀ4.204.1 (17î·j¨5f5.1 (183î·jñ;î·jàDP _You add the spell Ensorcelled Hibernation to your library.î·js î·jî·j>î·j¯î·jî·jôÜ21î·jX0î·j� î·j5%N _You now have 350 gold pieces (gained 12).î·j–'î·j(C59î·j¾)î·j˜,î·j•/X8î·j§1î·jà4î·jŠ7î·jø7B7î·jR9î·j<î·j`E  #...... ##..##  #......#####+#######  #............#.........  #............+.........  #......##....###..#)  #......##....###..#.###  #......#...#.# #  #.......#...#.###  #.....@.......#...#...'11.1 (6.0)  #....!........#...#.###  #...................# #  #......##...#..#..#.###  #.....=############...  #? #...[15;7î·jF:H  # #...  #......> #... #î·jÍLî·jÀRe2.1 (76î·jPYî·jÊ[9 _Found an escape hatch in the floor.î·jsÛÍ5î·júë¹  #......#####+#######  #............#.....  #......+  ###....###..#)î·jÔìŽ  #......##....###..#.##  #.............#...#.#   #.......#...#.#  #.#...#...  #.#...#.##  #...........#   ###...#..#..#.#  #.....=############...  #?...... #  #.# #  #># #  #.......# #  ####î·jú¦3.1 (14.1 (24î·j î·j«D_f - an inky potionî·j$3î·jòî·j î·jî·j'B3î·jiš2î·jVî·jé!X1î·jÊ)î·j|+” #......##....###..#). #......##....###..#.### #......#...#.# # #.î·jÿ+K......#...#.### #.......#...#...' #.............#...#.### #...................#  #......##...#..#..#.### #.....@############.... #?# #.... #. #....î·j6,_ #......># #. #.......##. ######### #####î·ji,î·jKÔ7.1 (38.1 (40 _q - a +5 ring of evasionî·j’ î·j‚˜ QPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn)f - a ring of protection from fire  q - a +5 ring of evasion Talismans (go to first with %)h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip î·jjÙî·j`Üî·jÞãl  #......##....###..#)... tswn the Zephyrmancer  #......##....###..#.### Gale Centaur of Vehumet **....  #.............#...#.# # Health: 78/78 ========================  #.............#...#.### Magic: 39/39 ========================  #.............#...#...' AC: 16î·j…äóStr: 12  #.............#...#.### EV: 7Int: 19  #...................# # SH: 4Dex: 12  #......##...#..#..#.### XL: 10 Next:  2% Place: Dungeon:7  #.....@############.... Noise: ---------  Time: 8218.1 (0.0)  #?......#î·jÓäá#.... b) +1 dagger (distort)  #.......##.... Cast: Airstrike (1%)  #......>##.... Gem (1350) î·jBå‘  #.......##....  ##############You pick up a parchment of Ensorcelled Hibernation and begin reading... _You add the spell Ensorcelled Hibernation to your library. î·jûå¶_You now have 350 gold pieces (gained 12). _Found an escape hatch in the floor. _f - an inky potion _q - a +5 ring of evasionî·j·ìî·joío126 (0.549î·jóî·jõ5 _q - a +5 ring of evasion (worn)î·j7Äî·j´Æ�Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn)  q - a +5 ring of evasion (worn)f - a ring of protection from fire î·j_ÇáTalismans (go to first with %)h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip î·j +î·j1î·j[8´  #......##....###..#)... tswn the Zephyrmancer  #......##....###..#.### Gale Centaur of Vehumet **....  #.............#...#.# # Health: 78/78 ========================  #.............#...#.### Magic: 39/39 ========================î·j9-  #.............#...#...' AC: 16Str: 12  #.............#...#.### EV: 12Int: 19  #...................# # SH: 4Dex: 12  #......##...#..#..#.### XL: 10 Next:  2% Place: Dungeon:7 î·jm9R #.....@############.... Noise: ---------  Time: 8218.6 (0.0)  #?......##.... b) +1 dagger (distort)  #.......#î·jþ9æ#.... Cast: Airstrike (1%)  #......>##.... Gem (1349)   #.......##....  ##############î·jI:ñ _You add the spell Ensorcelled Hibernation to your library. _You now have 350 gold pieces (gained 12). _Found an escape hatch in the floor. _f - an inky potion î·jˆ:U_q - a +5 ring of evasion _q - a +5 ring of evasion (worn)î·jð@P  Okay, then.î·jéAî·jGî·jII. _î·j2÷î·jXøî·jÄøî·j—üî·j¥þî·j: ã8 _7î·j3 î·j î·jà B6î·jµî·j6î·j<X5î·jÆî·jî·jÕî·jlB4î·j^î·j^î·jøB3î·j›î·jM%x _t - 4 scrolls of teleportation (gained 1)î·j_&X2î·j='î·jb*î·j¸+î·j,B1î·jª-î·j:0î·jú1î·j€2B0î·jÞ3î·j,6î·j 8î·j^8C39î·js9î·jI<î·jÛ=î·jR>B8î·jb?î·j—Aî·jDX7î·jH,î·j•Iî·j÷I:6î·jòJî·jÕMî·jSOî·j·O:5î·j!Qî·júSî·jÁUî·j°VB4î·j>Wî·jÓYî·j�[î·j\B3î·jT]î·j¯_î·j=aî·j†aB2î·jRcî·jãdî·j_fî·j§fB1î·j»gî·j¾kî·jQmî·j²mB0î·jRoî·júqî·jyŽ#...##### #..# #...##.. ##..# ...##..##... #...# ... ##'##... ...# .... .).....î·jly’## #..# ..... ........##..##.....#................#...##.........#...##..#37.6 (19.0)......##...>###..##.#####+#######î·j¨y`.......#............+...........##....###..#)... #......##....###..#.###î·jày  #.............#...#.# # #.............#...#.###î·jzE î·jCƒî·jH„g8.6 (2029î·j‹î·jÍ�; _Found a stone staircase leading down.î·jBÌ î·jåÌ î·jwÎ î·jôÑ î·jUÓ î·jÎÞ J876î·jà î·jïá î·j‹ä î·jÍä B5î·jÅå î·jŠê î·jäë î·jzì :4î·j?í î·j4ï î·j?ñ î·j2ò B3î·j|ò î·jJô î·jmõ î·j4ö ,2î·jÕö î·jã÷ î·j¹ù î·j&û î·jsû B1î·j&ü î·jÅý î·j?ÿ î·j�ÿ B0î·j5 î·jÕ î·j î·j^ C19î·jÔ î·j î·j& î·j X8î·j3 î·j� î·jÇ B7î·j÷ î·jÒ î·jÚ î·j, B6î·jø î·jÖ î·j î·j] B5î·jx î·jì î·j  î·jo B4î·j+ î·j^ î·j  î·j ,3î·j2 î·j] î·j»# î·j�$ î·jï$ B2î·jå& ,î·j( î·jl( B1î·jÎ( î·j—* î·j¿+ X0î·j, î·j­. 'î·j›/ Y09î·j‚0 î·jý2 7 _You open the door.î·j¼3 î·j$4 B8î·j-5 î·jÂ9 @  There is an open door here.î·jÝ: î·j®; I7 _î·j < î·j8> î·jT? î·j§? B6î·js@ î·j6B î·jÑC X5î·jÖD î·j'F î·j­G î·jûG B4î·jI î·j�J î·j±K î·j%L B3î·j¡N î·jKP î·j¾Q î·j,R B2î·jþR î·jÁT î·jYU î·j¨U B1î·j«V î·jSY î·jüY î·jÍZ X0î·jÌ\ î·jC] î·j�] D299î·j$^ î·j¨_ î·j•` î·j×` B8î·j]a î·jc î·j#d X7î·jÞd î·jôe î·j¾f î·jýf B6î·jpg î·j¹h î·jj X5î·j•j î·jök î·jm î·j¶n X4î·j©o î·j—p î·jÏp B3î·j^q î·jÓs î·jt î·j�t B2î·jYu î·jøw î·jŽx î·j÷x B1î·j’y î·jI{ î·j>| î·j�| B0î·jR} î·j< ,î·j¦ C89î·j.€ î·jÍ� î·jN‚ î·j¬‚ B8î·j¼ƒ î·j„ î·jÕ… î·j† B7î·jS† î·j”‰ î·jÕŠ î·jD‹ B6î·jbŒ î·ja” a     ####  #..##   #...#   #...#   #.[.  #.. ###  #'## #...  #@.# #...81.6 (43 î·jT•  #..# ##  #..# .  #..#   #..#####   #......# #  #......#########..  #..##..##.....#...  #####..##.....+... _You open the door.î·js— C _Found a robe.î·j΀3î·j=�î·j>„î·j¹…î·jÞ�_5 _î·j|”%  î·jÆ”There is an open door here.î·jŒ—î·j…˜I4 _î·jé™î·jU�î·j�¡n3î·j¹²<  You see here a +0 robe.î·jr´î·j1µI2 _î·j_¶î·j¶ºî·jL¼î·j�¼B1î·j¤½î·j=Â@  There is an open door here.î·j¼Ãî·j�ÄI0 _î·j9Åî·j›Èî·jíÉî·j0ÊC79î·jËî·jSÎî·j�Ïî·jÞÏB8î·jÄÐî·j Ôî·jÕî·jJÕB7î·jÔÕî·jZ×î·j3Øî·jwØ,6î·j£Øî·j•Ùî·j6Üî·jÝî·jªÝB5î·jpÞî·jáî·j-âî·jxâB4î·j‚ãî·j¦åî·jçî·jNçB3î·jHèî·j{êî·jŸëî·j÷ëB2î·j’ìî·jWïî·jAðî·j˜ðB1î·j0ñî·j6óî·jjôî·j¾ôB0î·jTõî·jœ÷î·j�øî·jâø-69î·jùî·jªùî·jÌûî·jýî·jRýB8î·j þî·jEî·j­î·jüB7î·j8î·jÎî·jBB6î·j¡î·jî·j2 î·jk î·j­ B5î·jm î·j£ î·jËî·j,4î·jDî·jRî·j7î·j=î·j+B3î·j«î·j| î·j£!î·je"B2î·jî"î·jØ%î·jº&î·j8'B1î·j (î·jh+'î·jû,X0î·jÎ-î·jç07 _You open the door.î·j92î·j…2C59î·j‡3î·jw7@  There is an open door here.î·jƒ8î·j59I8 _î·jí9î·jc<î·ja=î·jÄ=B7î·jq>î·jÝ@î·jŽBX6î·jCî·j3Eî·jmFî·jÇFB5î·jƒGî·jBIî·jJî·jlJB4î·jJKî·jXMî·jMNî·j•NB3î·j:Oî·jÿQ'î·jSî·jySB2î·jvTî·jgW7 _You open the door.î·j{Xî·jíXB1î·jÑYî·j–]@  There is an open door here.î·jÊ^î·j>`W0 _î·jÄaî·jâbî·j-cC49î·jadî·j�fî·j³gî·jºhX8î·jÔkî·jhmî·jâmB7î·jænî·j¸pî·j@rî·jŒrB6î·jÚsî·jÓzî·jà{î·j%|B5î·j~}î·j…î·j̆î·j@‡B4î·jº‡î·jÑŒ„3î·j7œî·jÇ�X2î·jÌžî·jh£î·j¤î·j$¥B1î·j¦î·j.ªî·j¸«X0î·j¹¬î·j^°î·j’±î·jù±C39î·j:³î·já¶î·j¸î·jU¸B8î·jD¹î·jc¼î·jнî·j¾,7î·jF¾î·j¿î·jÜÂî·jÄî·jrÄB6î·jdÅî·jôÈî·jÊî·jAÊB5î·j÷Êî·jzÍî·jhÏî·j¸ÏB4î·j†Ñî·jÕî·jA×î·j‚×,3î·jª×î·j°Ùî·j!Ýî·j@ßî·j‹ßB2î·jáî·jäî·j7æî·j�æB1î·j–èî·jFôî·jçöî·jª÷B0î·j�úî·j¥ýî·jNî·j¹C29î·j$î·j²™There is an open door here. _You open the door. _There is an open door here. _You open the door. _î·j *There is an open door here.  î·jP î·jý I8 _î·jVî·j/î·j X7î·j& î·jý$î·j�+X6î·jß/î·jí3,î·j³7X5î·j‚9î·jk<î·j¸<B4î·j?î·j'Bî·jEî·jwEB3î·jGî·j¶f ..##..##.....##..##..##.###...### '###..#########...+.....#......#. .............##'###)....#......#. .............##..##..)..'......#. .............#......).).#......#. .............#...######.####...## ..##..##.....#...##..##.####... ####..##.....##..##........#.. î·jZ€¤ #...##.....###@##........#..344.6 (6  #...#......#..)..........#... ####..##.....#.............#. ..##..##.....#.............#.. .............#...##..####.####### .............#...##..####.####..# ......##...>###..##.........#.. ......#####+#######.........'. î·j�€Š............#...............#.You open the door. _There is an open door here. _You open the doorî·jÍ€5. _There is an open door here.  î·j'‚î·j0Šî·jÁŒE _Done exploring.î·j<í Iî·jp ¦.....'.....0.0)î·jê% î·jP' î·j<* E _Done exploring. î·j¬�  î·jÁ‘ mWhere to? (Tab - D:6 @ (x,y), ? - help)  î·jò‘ D D - Dungeon  T - Temple î·j ß î·jˆü2..##..##.....##..##..##.###...### tswn the Zephyrmancer '###..#########...+.....#......#. Gale Centaur of Vehumet **.... .............##'###)....#......#. Health: 78/78 ======================== .............##..##..)..'......#. Magic: 39/39 ======================== .............#......).).#......#. AC: 16Str: 12  î·j ý�.............#...######.####...## EV: 12Int: 19 ..##..##.....#...##..##.####...## SH: 4Dex: 12 ####..##.....##..##........#..... XL: 10 Next:  2% Place: Dungeon:7#...##.....###@##........#..... Noise: ---------  Time: 8344.6 (0.0) î·j2ýÌ#...#......#..)..........#..... b) +1 dagger (distort)  î·jVý<####..##.....#.............#..... Cast: Airstrike (1%) ..##..##.....#.............#..... Gem (1223)  î·j‰ý9.............#...##..####.####### .............#...##..####.####..#   î·j½ýR......##...>###..##.........#....  ......#####+#######.........'....   î·jâý}............#...............#....  _You open the door.  î·jþf_There is an open door here. _There is an open door here.  There is an open door here.  î·jdþf_Done exploring. _Done exploring. î·jäþ î·jø î·jL î·j$ î·jëu2 _ î·j! î·j]!B1 î·jæ# î·j>* î·j”. î·j\/B0 î·jƒ2 î·j9 î·jû< î·jT=-19 î·jz= î·jÕ@ î·jØF î·jPK î·j�K,8 î·j²K î·j¢M î·jºQ î·j+U î·jqUB7 î·jÝa î·ji î·jj  You encounter a killer bee. î·jÐC!  ......y ..### #...... .... #..... ... #..... ..# #.....#..# ..#  #........###..#  #.....?. ######... #.............. #######........ .Airstrike (1%)  ##...##.....  #...##..#  #........#.y   killer bee (asleep) #####...###..... ................ #####..<.....#.. î·jÀJ271.1 (7.0) î·jÿª‡2.1 (8-Regen Gem (1196) _ î·j² î·j¥µ î·jsÍ >* î·jæÂ .yThe open air twists around violently and strikes the killer bee!  The killer bee buzzes angrily.  The killer bee is almost dead. î·j¯Ã+y î·jcÇ{ .yYou hear an angry buzzing noise. î·jÑ`yy 2 killer bees (1 wandering) î·jcÒe5---===3.1 (1 î·jžÒ:5 î·j}Ù î·jØÜ[ _You encounter a killer bee. î·j”½<* î·jN¹ë .  The open air twists around violently and strikes the killer bee!!  You kill the killer bee!Vehumet accepts your kill. î·j ¿·.y.yy î·j0Çy y  You feel your power returning. î·j-̤2-----344 î·jùÒ î·j<Ö[ _You encounter a killer bee. î·j]è <* î·jŽç »†Vehumet accepts your kill.You feel your power returning. î·jxë y .yYou feel your power returning. î·jtî E.y î·jéô hy   killer bee î·jú ¤29----453 î·j  î·jl 4 _The killer bee buzzes angrily.î·jõ<*î·j“ Ø †The open air twists around violently and strikes the killer bee!!  You kill the killer bee!î·j° (î·jw * 6---66Airstrike (1%)Gem (1192)  _Vehumet accepts your kill.î·jA$ î·jþ% i _Your Fighting skill increases to level 4!î·jRŸ î·j?¤ �  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   5.0   0   j - Spellcasting   8.3  12.7  -2          î·jü¤ “ b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic  10.0   8.5  +2   d - Throwing   0.0   1.4  -2           m - Evocations   0.0   1.2  -1  î·j=¥ h e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2          î·j¦ È f * Armour   3.6   4.0   0       g * Dodging   4.6   4.2  +1       h - Shields   4.0   2.1  +1 +4     i - Stealth   2.1   2.1  +2          î·j�¦ €                î·j÷¦ Ô                    î·jm§ "The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsî·jè¿î·jOÇî·j§ÏÓ tswn the Zephyrmancer  ....... ..###Gale Centaur of Vehumet **....  #...... ....Health: 78/78 ========================  #....† ...Magic: 26/39 ================--------  #..... ..#AC: 16Str: 12  #.....#..# ..#EV: 12î·j{ÐöInt: 19  #........###..#SH: 4Dex: 12  #.....?........XL: 10 Next:  6% Place: Dungeon:8  ######.@........Noise: ===------  Time: 8376.1 (0.0)  #..............b) +1 dagger (distort)  #######........ .Cast: Airstrike (1%)  ##...##.....Gem (1192)  î·j¬Ðü#....##..#  #........#.  î·jÑа#####...###.....  ................  î·jYÑ¢#####..<.....#..You feel your power returning. _The killer bee buzzes angrily.  The open air twists around violently and strikes the killer bee!!  You kill the killer bee! _Vehumet accepts your kill. _Your Fighting skill increases to level 4!î·je×î·j0Øî·j;Þî·jáî·jqºî·jñ½\Drink which item? Potions  c - a potion of curing  g - a potion of magic  h - a potion of haste  r - a potion of resistancea - a potion of ambrosia  e - a potion of enlightenment  î·ji¾hm - 2 potions of might  d - a fuming coppery potion  f - an inky potion  p - a fuming green potion [!] read|quaff|evoke[?] describe selectedî·j'î·jÛî·jí< tswn the Zephyrmancer  ....... ..###Gale Centaur of Vehumet **....  #...... ....Health: 78/78 ========================  #....† ...Magic: 26/39 ================--------  #..... ..#AC: 16Str: 12  #.....#..# ..#EV: 12Int: 19  #........###..#SH: 4Dex: 12  #.....?........î·j÷ dXL: 10 Next:  6% Place: Dungeon:8  ######.@........Noise: ===------  Time: 8376.1 (0.0)  #..............b) +1 dagger (distort)  #######........ .Cast: Airstrike (1%)  ##...##.....Gem (1192)  #....##..#  #........#.  #####...###.....  ................  #####..<.....#..î·j?!wYou feel your power returning. _The killer bee buzzes angrily.  The open air twists around violently and strikes the killer bee!!  You kill the killer bee! _Vehumet accepts your kill. _Your Fighting skill increases to level 4!î·jî(P  Okay, then.î·jý)î·jD0î·jò2. _î·j¨,3î·j_-î·j=2î·jç=Í1 _0î·jM?î·jÖ?C89î·j…Aî·jF<7î·jG:8î·jyIî·jõLî·jfMB7î·j_Oî·j±Sî·j-TB6î·j•Uî·jŸYˆ8=5î·j \î·j-aX4î·j-bî·jîfî·jKgB3î·jÃhî·j˜mî·j÷mB2î·jmoî·jasî·j±sr9=1î·jmuî·jŽyî·jîyB0î·js{î·jî·joC79î·j¸�î·j>†X8î·jˆî·jÚ‹:30î·jcŒM=7î·j Žî·j£’X6î·j¸¼ß541==3210î·jÃÛ�2=6987î·j8ÝX6î·j&Þî·j8ã†3=5î·jåî·jéî·jméB4î·jáêî·jšðî·jñB3î·j<òî·j÷X2î·jøøî·j~ý†4=1î·j�þî·jÍî·jEB0î·jî·jm Y59î·jš î·jR†5=8î·j0î·jëî·jLB7î·jÁî·jî·j\B6î·jŸî·j£"î·jð"B5î·jb$î·jw(î·jè(�6==4î·jœ*î·j.X3î·j›/î·j4X2î·j¾5î·j›9X1î·jƒ;î·j;?î·j¬@p7=0î·j=Aî·jšDî·jEC49î·j:Fî·jCKî·jŠKB8î·jIMî·jºPî·jQB7î·jARî·j,Vî·jtVp8=6î·j$Xî·j†[î·jÌ[B5î·jf]î·j?aX4î·jäbî·jcfX3î·j)hî·jmî·j\m�9==2î·j¾xî·j÷{4 _Magic restored.î·j��î·jø�B1î·j'ƒî·jZŠX0î·jŒî·jh�k _I - 4 scrolls of immolation (gained 1)î·j�“î·j”C39î·j•î·jæ—î·jòšî·jx›T=8î·jRœî·j. î·j@£î·j½£B7î·j—¤î·j°§î·jmªî·j½ªB6î·j»«î·j~­î·j±X5î·j²î·j²¶î·jH»î·j¥»B4î·j²¼î·j¿î·j Ãî·j©ÃB3î·jôÄî·jŽÆî·jFËî·j®ËB2î·j×Ìî·jÇÏî·j±Ôî·j ÕB1î·jŠÖî·jÅØî·jœÝX0î·j˜Þî·j*àî·j åî·jlåC29î·jæî·jøçî·jÝìî·j­íB8î·jæíî·jóïî·j½ôX7î·j‡õî·j÷î·jðúî·j±ûX6î·j~þî·jX5î·jBî·j¿î·j{c $....# .....## ..>.... ....... ..... .  ######### ... ...  ........###.#.....  #....# ---443.1 (67.0) ######..###.....#  ........###.....#  #.........#.....#  ..........#.....#  #...........#.....#  ..........###....... î·jÿà #..................# #....†........#.î·jÕî·j°"‚---4.1 (684î·jÔ(î·jx,; _Found a stone staircase leading down.î·j~¥ î·j¦ î·j»§ î·jƒ­ î·j$³ î·j9½ Æ32î·j:¾ î·jÂÀ î·j Ï Ü10î·jÐÏ î·jÒ î·j@Ø Y19î·jŸÙ î·jÁÜ î·j á î·jMç B8î·jÍè î·jë î·j÷ï î·jXð B7î·jœñ î·j½ó î·jûø î·jbù B6î·j&û î·j X5î·j{ î·j" M _You now have 358 gold pieces (gained 8).î·j’ X4î·jG î·jz î·jD î·j¦ B3î·j„ î·jŠ î·jà î·jT X2î·j¨ î·jo$ à######## #......#  #......#  #......#  #...@..##### #........... #......##### #......#  #......### #...>..... #..........î·jé$ Ê #..........##########..........î·j–0 ' î·jl1 ‰56.1 (12  You now have enough gold to buy an amulet of regeneration on D:6.  You can access your shopping list by pressing '$'.î·jB3 f7.1 (131î·j·7 î·jR; ? _You now have 378 gold pieces (gained 20).î·j),3î·j-î·je0î·j7î·jÓAÝ009î·j%Cî·jšGî·jHB8î·j½Hî·j‚Jî·j.Oî·j…OB7î·jgPî·jRî·j³VX6î·j%Wî·jQYî·j¶]î·jÔ^X5î·jÊ_î·j`eX4î·jîeî·jÛhî·jÈmX3î·j¦nî·jpî·j”uî·jvB2î·jÃvî·j'xî·jç|î·j}B1î·j�~î·j?€î·j†X0î·jj†î·j¸�î·jÑ”î·ja•Z099î·jy—î·j¹šî·jA›B8î·j¤›î·jO�î·jÚ î·jµ¡X7î·jú£î·j²ª„6î·j¬®î·jB¯B5î·jůî·jαî·j„¶î·j ·B4î·j¸î·jû»î·j¿h  You encounter a bullfrog.î·jrŤ ### ..# ..# ..# ..##################### ....................... ..#############.####### ..# #.@# ..###î·j5Æ› #.....# ..... .......# Airstrike (1%) ...... ........... ...... ~......##.....# ...... ...[.... ......F   bullfrog (asleep) ...... ....##.. ##... ..##. ...# #. #...F î·jׯ...#î·j2Ñ-74.1 (17î·j;Ò�5.1 (18-Regen Gem (1093) î·jÙî·jÅÜ& _Found a barding.î·jH¢ò#### ................ #.#######  #.@# #.....#  #    ~......##.....#  ...[.... ......  ....##.. #.#...  ...# #. #...F î·jêö#### ................ #.#######  #.@# #.....#  #    ~......##.....#î·j½÷õ ...[.... ......  ....##.. #.#. ...# #. #..î·j.þî·j>ÿî·j2î·j€_ _A bullfrog is nearby!î·jÜ8 B*î·j<; : .î·j°; ÏThe open air twists around violently and strikes the bullfrog!!  You kill the bullfrog!Vehumet accepts your kill.î·jˆF L†î·j³L Þ6--7===6.0)Airstrike (1%)Gem (1092) î·j5S î·jýU 4 _You feel your power returning.î·j þ3î·j-î·j^n1î·júî·jbB0î·jî·jTî·jñr7--89î·j Ej878=654î·jCHX3î·jÝIî·jPî·j�P�9==2î·j{Rî·j¹Uî·j¯Zî·j9[B1î·j[\î·j¯^î·jueX0î·jXfî·j kî·j^od  You encounter a wolf.î·jêv£# # #####################................... ##.####### # #..#### ### #.#.....# .#.....@.#î·jºwÖ---.. ..............# ~......##.....#Airstrike (1%) ...[............# ....##...#.#..... ##. ...# #..# #...†h   wolf (asleep) î·jxx# .#. #.h .... # .. ..#..? #î·j2…0882.0)î·j †�---9.1 (13-Regen Gem (1079) î·j�î·jz“N _Found a scroll of noise.î·jv B*î·jo ý h.  The open air twists around violently and strikes the wolf!!  The wolf howls!  The wolf is almost dead.h.î·jK! 1aî·jY/ * a   polar bear (wandering)h   wolfYou hear a shout!î·j‘0 ¦5---===90.0)8î·ja9 î·j ? [ _You encounter a polar bear.î·jâH=*î·jÒH« .  The open air twists around violently and strikes the wolf!  You kill the wolf!î·jK1hî·j(Q¬ a.  Vehumet accepts your kill.î·j~Yh  (wandering)î·jU^¤1-----917î·j’eî·jthU _You encounter a wolf.î·jâk=# .# .# .###################### ...................... .#############.####### .#  #..####### #.#..@..# ## î·j�l). ..............#. ~......##.....# . ...[............# ..... ....##...#.#..... .##. ...# #..# #...†.. .#.#. #.a ...... .#h. ..#..?î·jÞzî·j|œ---2Airstrike (1%)Gem (1076) î·j‚î·jk„î·jlë¬ ###.#.#.###################### ....................... ..#############.####### ..#  #.@####### #.#.....# ## . ..............#î·j<ìn. ~......##.....#. ...[............# ...... ....##...#.#..... ..##. ...# #..# #..†.. ..#.#. #.a ......î·j}øî·j.ú™2-----35î·j î·j6 î·j­0 ####.#.#.######################.......................#############@#######.#  #..####### #.#.....# > ## . ..............#. ~......##. ...[............#..... ....##...#.#......##. ...# #..# #...†..î·jn1kî·jª"4k.î·jæ+Ÿk   rime drake (wandering)î·jî,²4Airstrike (1%)-Regen Gem (1074) î·jd3î·j*6[ _You encounter a rime drake.î·j°Ö #########################.............@.......############.#######  #..### ...####.....# >..... #..........~......##....#î·j’°›[.......k....#.....##...#.#...î·j(³.î·j¥ºPkî·jk»’5Airstrike (1%)Gem (1073) î·jÀî·jZÂî·j0Ñ 3î·j2Ò î·jÀÛ î·jœÜ B2î·jÀæ ,î·jõç p3=1î·jjè î·j`ð î·j0ñ B0î·jÃñ î·j¶ó î·j¦õ f  A wolf comes into view.î·jÞû ãAirstrike (1%)h   wolf (wandering)hî·j�ý W8.1 (3h.î·jp î·jö ‡9.1 (4-Regen Gem (1069) _î·jÕ î·j} î·j<<B*î·j5äh. _You encounter a wolf. _You encounter a rime drake. _A wolf comes into view.  The open air twists around violently and strikes the wolf!  The wolf howls!  The wolf is severely wounded.î·j56Dh.î·jCeh  î·jÒCî·jˆD›29---===500.1 (18î·jKî·jñM' _You hear a shout!î·jW� B*î·j5Œ Ì .The open air twists around violently and strikes the wolf!!  You kill the wolf!î·jl� … kVehumet accepts your kill.î·jdœ Á†k   rime drake.î·jˆ¡ ®6----31117î·jݧ î·j« - _You hear an angry hiss.î·j1fB*î·j]� k.The open air twists around violently and strikes the rime drake!î·jïf9 î·j^h�2----26î·j7oî·jÖqb _The rime drake is heavily wounded.î·jà… B*î·j­ˆØ .The open air twists around violently and strikes the rime drake!!  You kill the rime drake!î·j€•)î·j´�x 80/8018-----î·j@ž[83Airstrike (1%)Gem (1065)  _Vehumet accepts your kill.Training target 5.0 for Dodging reached!  Your Armour skill increases to level 4!î·jë¥î·jˆ©h _Your Dodging skill increases to level 5!î·j'S ]#.#.#.#.#..#.#.# #..####.### #.#.....# .>..... #.# . .†...#. ~......##.....#. ...[............# #. ....##...#.#.....î·j,] î·jÝ] q---44 _î·ja î·jðb î·jãb3î·jicî·jêdî·j6l�9--3î·jWt,î·jÙtî·jmuB2î·jKvî·jÕwî·j~î·jp~B1î·j4î·j¯€î·jÏ…î·j †î·j&†:0î·jí†î·jˆî·j‡�î·jÖ�&20î·jò�N=59î·jûŽî·jz�î·jÉ•î·j�–B8î·j<—î·j�˜î·j˜�î·jð�B7î·jÚžî·jy î·j­¥î·j8¦r1=6î·jú¦î·j?¨î·jë¬î·jL­B5î·j"®î·j!¯î·jv´î·jÉ´B4î·j5µî·j̶î·j¼î·jq¼B3î·j½î·j]¾î·j+Ãî·jwÃ\2=2î·j§Ãî·jŒÄî·jtËî ######## #......# #......# #......# #......######## #................---162.0) #......######.### #......# #..## #......### #.#.... #...>..... #...... #.......... .......... î·j!ÌÙ #.......... ~......##.  ##########.......... ...[......  .###.#....... ....##...# î·jNÍî·j2Óî·jAÔî·jVIî·jºî·jî·j¯ n1î·j»î·j3B0î·jQî·jýî·jŠî·j C49î·jâî·jmî·j\!î·jØ!U3==î·j ":8î·jz&,î·j‡,î·j9GÊ76 ######## #......# #......# #......# #...... #......22.1 (6.0) #......# #......#  #......### # #...>..... # #..........  #.......... ~.. ##########.......... ...[ ........###.#....... ....î·jÏTî·j.jî·jÞjî·jÖkî·j°tP......0î·jU}î·j žî·j„žî·j£Ÿî·jG¥î·j®¥B5î·jz°´4=4î·j÷±î·jA²,3î·jm²î·j ³î·jŒ¸X2î·j³¹î·jF¾î·j®¾B1î·jo¿î·jÃî·jUÃr5=0î·j^Åî·j–ËC39î·jÌî·j¶Ìî·jšÓX8î·jjÝ„7î·j�àî·já�6==6î·jÆáî·j æî·jéæB5î·jžçî·jgíî·j´íB4î·jÇîî·j½òX7=î·j³óF3î·j³ûî·j#üB2î·jýî·j~î·jÏB1î·jÊî·jþî·jiB0î·jn î·jMî·j¢%8î·jÔN=29î·jÎî·j€î·j]d  You encounter a wolf.î·jžìAirstrike (1%)hh   wolf (wandering)î·j1R39.1 (17.0)h.î·j%î·jT&‰40.1 (18-Regen Gem (1028) _î·jâ+î·j'0î·jÞ±B*î·ja°‰ h.  The open air twists around violently and strikes the wolf!  The wolf howls!î·jW²#h.î·j^Àeh  î·jW§4---===1.0)7î·jçÊî·j¤Í\ _The wolf is heavily wounded.î·jJ=B*î·jg?·.  The wolf howls! _The wolf is heavily wounded.  The open air twists around violently and strikes the wolf!  You kill the wolf!  Vehumet accepts your kill.  Vehumet is now aiding your destructive spells.î·j6 e†î·jñõ*1-----212Airstrike (1%)Gem (1026) î·j„î·j4 _You feel your power returning.î·j�±û2=-5432  You encounter a kobold brigand. It is wielding a +0 short sword and quiveringpoisoned darts.î·jÁÌ3==---Airstrike (1%)KK   kobold brigand (missile, wandering)6.1 (4aa   polar bear (K   kobold brigand (missile)î·j£---7.1 (5-Regen Gem (1021) _î·jÂÉî·júÑî·j bB*î·jHdÈ K.  The open air twists around violently and strikes the polar bear!  The polar bear growls angrily.î·j»h3a.î·j¹røa19---===8.1 (10î·jÔ„î·j1‡8 _The polar bear is lightly wounded.î·jô B*î·j¤ § K.  The open air twists around violently and strikes the polar bear!î·jù 3a.î·j@) 9 î·j{* ¥5-----919î·j¥0 î·js3 e _The polar bear is moderately wounded.î·j÷B*î·j ®¢ K.  The open air twists around violently and strikes the polar bear!î·jî¯1Kî·jDµ¯ a.  The polar bear is severely wounded.î·j´½¢ K   kobold (missile)î·jô¾¥1-----508î·j{Çî·jdÐ� _You encounter a kobold. It is wielding a +0 short sword and quivering stones.î·jœÐB*î·j™Ç¤ K†  The open air twists around violently and strikes the polar bear!î·jBѦ a The polar bear is almost dead.î·j°ÖM((((((î·j\ 4a.î·j)f 7...†..î·jÜg ±8/39 -----17î·jJq î·j?u W _The kobold throws a stone. The stone hits you but does no damage. î·jìFB* î·jUGé >The open air twists around violently and strikes the polar bear!  You kill the polar bear! î·jŽQ~ K   kobold brigand (missile)K   kobold (missile)  Vehumet accepts your kill. î·jlY› ((The kobold brigand throws a dart. The dart hits you. î·jTÜ7K. î·jíç-.. î·jóìú==4----62Pois -Regen Gem (1016)  î·jæô î·jz÷Q _You are poisoned. î·jÁ Ø#########......# #......# #......# #......#############............#.@....#############......# #...K†.### î·j %#.#...>..K.. #.#.......... .....#.K. ~##########.K. ...[KK 3 kobolds (1 missile, 2 wandering)........###.# ....# #..........##. ...# î·jrÍ ü #########......# #......# #......# #......##############.............#......##############..@...# #...K†.####.# î·jŽÎ ü#...>..K...#.#.......... .....#.K. ~##########.K. ...[........###.# ....##K 4 kobolds (2 missiles, 3 wandering) #..........##.# ...# ######..###.....# .#. #You stampede towards the kobold brigand! î·j»Ù  .KYou encounter 2 kobolds.You encounter a kobold. It is wielding a +0 dagger and quivering stones.A bitter wind exposes the kobold brigand. î·jPÛ 2K. î·jÛÝ 2K. î·j+Þ 7K. î·j/è D, exposed) î·jõé ü78-9===--3Stampede -Regen Gem (1015)  î·j\y _You feel sick. The kobold brigand misses you.!î·j†Í ­#########......# #......# #......# #......###############..............#......##############......# #.#...@†.####.#.#...>KK..... #...#............#.K... ~##########.K... ...[........###.#....## #..........##.## ...# #.######..###.....# .# .#. #.........###.....#  .!î·jVð #......# #......# #......# #......################...............#......#############.##......# #.#....†.###### #.#.#...>@K...... #...#.....K......#.K.... ~###########.K.... ...[........###.#....## #..........##.### ...# #.######..###.....# .# .#. #.........###.....# # .#.#.....# K.  You miss the kobold brigand. A bitter wind exposes the kobold. You feel sick.  The kobold shouts! x3 [!î·jûñ È37mK.  You block the kobold brigand's attack. A bitter wind exposes the kobold.K.!î·jµõ XKKKexposed)!î·jR÷ 7-14/39==========44!î·j; !î·já v _The kobold closely misses you. A bitter wind exposes the kobold."î·j…ÊH#......# #......# #......#################................#......#############.###......# #.#....†.####### #.#."î·jXËÈ#...>.K....... #...#..........#.......~############.#...[.............###.#.....## #..........##.###....# #..#######..###.....# .# .#. #..  ........###.....# # ..  #.#.....#  ."î·j¡ÔK.  You block the kobold brigand's attack. A bitter wind exposes the kobold. _The kobold closely misses you. A bitter wind exposes the kobold.hit the kobold brigand but do no damage.  Space warps around the kobold brigand. Your kick misses the kobold brigand.The kobold brigand is lightly wounded.  You feel sick."î·j&׌ K.  The kobold brigand hits you but does no damage."î·j#â› The kobold hits you but does no damage. A bitter wind exposes the kobold."î·j£ãÌ6=-9=======---"î·jäY53"î·jÒì"î·jÝï= _The kobold hits you but does no damage."î·jlÝ ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#î·j»�.  The kobold is heavily wounded.is struck by an arc of lightning!  The kobold brigand is severely wounded.  is struck by an arc of lightning.  You kill the kobold!  Vehumet accepts your kill..  You kill the kobold!  Vehumet accepts your kill.  You feel your power returning. The lightning grounds out..****    kobold (#î·j2œ¤ K.  You feel your power returning. The lightning grounds out. You feel sick.#î·j «e(K(#î·jϯ268=---20=====--62#î·j¹#î·jÑ»H _The kobold brigand hits you with a +0 short sword!#î·júØ8--#î·jIã#î·jûþ.The lightning grounds out. You feel sick. _brigand hits you with a +0 short sword!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The kobold brigand is struck by an arc of lightning.  You kill the kobold brigand!#î·jå \)  The kobold brigand is struck by an arc of lightning.  You kill the kobold brigand!  Vehumet accepts your kill.  You are struck by an arc of lightning.!#î·j· · ***  Vehumet accepts your kill.#î·j®ª Á @)(You are struck by an arc of lightning. The lightning grounds out.  You feel sick.#î·j° 3--18-87Airstrike (1%)Stampede Gem (1011) #î·j!¹ #î·j» [ _You are no longer poisoned.$î·j¬üù #......# #......############### #..................... ##############.# #......# #.. #....†.####### #.#.. #...>.(....... #. #......)......... #....@.(~###########.......(....#...[.... ........###.#..............## #..........##.###....# #$î·jþs######..###.....# .# .#. #.. ........###.....# # .. #...#.....#  .#.....# #.#.....#$î·jK$î·jòå4=-9---8Gem (1010) $î·jé!$î·j¼$T _You stop stampeding.$î·jm #......############## #.................... ############## #......# #. #....†.####### #.# #...>.(....... #. #......)......... #......(~##########...@...(....#...[... ........###.#..............## #..........##.###....# #######..###.....# .# .#. # ........###.....# #  #...#.....# .#.....##.#.....#  $î·jKj###.......U$î·jéaU   wight$î·j‚Õ--9Airstrike (1%)-Regen Gem (1009) $î·j�"$î·jÂ,r _You encounter a wight. It is wielding a +5 dagger.$î·j|: ..............############# †.####### #.>.(....... #.....)....(~#########.(....#...[........###.#@.............## #..........##U###....# $î·jÛ;è######..###.....# .# .#. ........### # #...#..##..#...#$î·jÅ<4U.$î·j+I$î·jÙIa608$î·jT$î·jÈU$î·j»k Ñ############# †.####### #.>.(....... #..#......)..........(~##########.......(....#...[........###.#....U.........## #.......@..##.###....# ######..### .# .#. ........## # #..  .#..##..#...# #....†#.$î·j8m 1U.$î·j_x $î·j÷x `17$î·jƒ $î·jë„ $î·j4  Ó #......# # #....†.####### #.# #...>.(....... #. #......)......... #......(~##########.......(....#...[ ........###.#...U..........## #..........##.###....# #######..###.@...# .# .#. # ........###.....# #  #...#.....#   $î·j^¡ .#.....##.#.....# ###....... #....# #....†.....#...# #.....#..###..#$î·jª¢ 1U.$î·jÄ­ $î·j¯ ­=20=26$î·j^¹ $î·j_» %î·jÿ/A*%î·j/-ä .  The open air twists around violently and strikes the wight!!  You destroy the wight!Vehumet accepts your kill.%î·jq;<)%î·jûBä17--79===3Airstrike (1%)Gem (1005) %î·jJ%î·j3M4 _You feel your power returning.%î·jFš%î·jùš%î·jºŸ%î·j)¢0U%î·j�¨Œ  You encounter a wight. It is wielding a +2 antimagic war axe.%î·j›³Â5Airstrike (1%)U   wight (wandering)%î·jѾ&0%î·j†É‘---4.1 (1-Regen Gem (1004) _%î·jXÊ%î·jÓÜ&î·jþÑA*&î·juÍ‘ U.  The open air twists around violently and strikes the wight.&î·j%ÚU  3----===53&î·jïä&î·jJè` _The wight is moderately damaged.&î·jçXA*'î·j/ .  'î·j €The open air twists around violently and strikes the wight!!  You destroy the wight!'î·j!<)'î·j&Õ10----316Airstrike (1%)Gem (1002) 'î·j®0'î·jm3Z _Vehumet accepts your kill.'î·j÷ 'î·j²'î·jª'î·j''î·j_"X1'î·jŒ#'î·jŒ6†  You encounter a wight. It is wielding a +0 great sword.'î·jSDô6U---Airstrike (1%)U   wight (wandering)'î·jR&7'î·j¸S£---8.1 (2-Regen Gem (1000) _'î·j$['î·jªd(î·j‘ÂA*(î·jK¼‘ U.  The open air twists around violently and strikes the wight!(î·jË×bU  (î·j<Ù‰6/39 -----===9.1 (1(î·j�ÙA999) (î·jRæ(î·jIí^ _The wight is almost destroyed.(î·jð˜A*(î·jž— )The open air twists around violently and strikes the wight!  You destroy the wight!Vehumet accepts your kill.(î·j´((î·jª¼° 7/814----270Airstrike (1%)(î·j7½éGem (998)  _You feel your power returning.  Training target 5.0 for Armour reached!  Your Fighting skill increases to level 5!(î·jÿÉ(î·jÍg _Your Armour skill increases to level 5!(î·jÔÕ 3(î·j2Ú (î·jyá (î·jÑð I7 _(î·jƒü ²8=6(î·j8(î·jµB5(î·jè(î·j(î·jn5=4(î·jˆ!(î·jô((î·jƒ)p9=3(î·j¦/(î·jÐ9X2(î·j?(î·jÊFX1(î·jRL(î·j T(î·j”T„706=0(î·joZ(î·jhb(î·jábC89(î·j’q(î·j|X8(î·jƒ(î·j!�ª1=7=7(î·j’(î·jŽ™(î·jšB6(î·jÏž(î·jI¥X5(î·j¼¬(î·j殆2=4(î·j`³(î·jÄ(î·jßÄn8=3(î·jºÓ(î·jžÔX2(î·j™Ö(î·j„Þ(î·jYæ`31(î·j}ì(î·j÷ô(î·jžõB0(î·j}û(î·jI(î·jÂo9=79(î·j](î·jv48(î·j� (î·j¿'(î·j,(B7(î·j .(î·j:6(î·jÈ6B6(î·jÜ;)î·j•)î·j^‘5=10/39==)î·j°:5)î·jŽ)î·j,)î·jÎB4)î·j0)î·j‡)î·jaB3)î·jË1)î·jÒ:)î·j†;#6)î·jÑ;M=2)î·j«A)î·jTI)î·jÆIg11=1)î·j-O)î·jØV)î·jRWB0)î·jµ\)î·jÊc)î·j`d)î·jÉdZ769)î·jEj)î·jöv)î·jowB8)î·j‹~)î·jô“)î·j0•x2=7)î·jîš)î·j¢£†8=6)î·jÀ©)î·j„²)î·j|³B5)î·jHº)î·jÂ)î·j«ÂB4)î·jµÙ¯3==3)î·jÒÚ)î·j´ó)î·j”ôp9=2)î·ja)î·j±)î·j‹B1)î·jR&)î·jü+)î·jˆ,64=)î·j½,00)î·je5)î·jÆ=)î·j”>b8059)î·j‚D)î·jÛL)î·jˆMB8)î·jÔR)î·jÈZ)î·jP[B7)î·j¬l)î·jèx¼1=5=6)î·j•})î·j`†1 _HP restored.)î·j6‡B5)î·j;�)î·j­•X4)î·jÙ™)î·jX¡)î·jô¡B3)î·jì¦)î·jO¯)î·jà¯x=6=2)î·jrµ)î·jÃÅ)î·jmÆB1)î·jîÊ)î·jóÓX0)î·jªØ)î·jn�497=87)î·j¤ X6)î·j)î·jQ!)î·j "B5)î·j»&)î·jý.™8==4)î·jS5)î·jÈ<)î·jN=B3)î·jmB)î·jLJ)î·jäJB2)î·j}P)î·j�W)î·jEXB1)î·j®\)î·jCp)î·jqf9=0)î·j5v)î·jÜ}Y39)î·j‚)î·jh‰)î·jé‰B8)î·jyŽ)î·jÁ”)î·jU•s20=7)î·jž)î·jB¦)î·j §B6)î·j «)î·j7¹)î·jº¹:5)î·j³¿)î·jüÆX4)î·j‹Ë)î·jÒ)î·jÈÒr1=3)î·jjÙ)î·j½Ý)î·j?ÞB2)î·j^â)î·j¥è)î·jéB1)î·jí)î·jBó)î·j óB0)î·j )î·j=)î·j¿s2=29)î·j/ )î·jôX8)î·jv)î·jª)î·j(B7)î·j")î·jÌ(X6)î·j/.)î·jp4)î·j5�3==5)î·j®<)î·jH)î·j–HB4)î·j¡L)î·j€RX3)î·jãV)î·jx]X2)î·jb)î·jîgX4=)î·jOh01)î·jql)î·j±r)î·jsB0)î·jRw)î·j…)î·j“…C19)î·jõŒ)î·j“)î·j|“B8)î·j˜)î·jËž)î·jºŸr5=7)î·jœ¥)î·jOª)î·jʪB6)î·j^²)î·jí´)î·jXµB5)î·j“¹)î·jÄ¿)î·jÀB4)î·j Ì)î·j*Ó)î·j¬Ó�6==3)î·jÁ×)î·jåÞX2)î·jSã)î·j8éX1)î·j~í)î·j;ó)î·j¤ór7=0)î·j9ø)î·jþ)î·jbþC09)î·jð)î·j¡)î·j'B8)î·j´)î·j<X7)î·jV#)î·jM*)î·j¬*r8=6)î·jÆ.)î·j=4)î·j¿4B5)î·j´8)î·j‘>)î·j?B4)î·jœD)î·j7J)î·j§JB3)î·j“W)î·jÎ])î·jj^r9=2)î·j:b)î·j-h)î·j‹hB1)î·jµl)î·j´r)î·j(sB0)î·jº{)î·jZ})î·jÄ}D899)î·j̆)î·jW‰)î·j¶‰j30=8)î·j<•)î·jלB7)î·jÞ�)î·jù )î·ja§)î·jɧB6)î·j|¬)î·j¼±)î·jg·j  You encounter an ice beast.)î·jë Y---Airstrike (1%)Y   ice beast (wandering))î·jMÏ267202.0))î·jåÏ£---33-Regen Gem (895) _)î·jÐÚ)î·j€Ü)î·j¿â b   #....†.#######  #...>.(.......  #......)... #......(..  ##########.......(..[  ........###.#..)..). #..........#  #.@...# .# .#.  #.....# #  #.....#  #.....#  #.....#  #.......  .......#  #....†........#...#  )î·jˆ ï   #....†.#######  #...>.(.......  #......)... #......(..  ##########.......(..[  ........###.#..)..). #..........#  #.@...# .# .#.  #.....# #  #.....#  #.....#  #.....#  #.......  .......#  #....†........#...#  )î·jý– )î·jÒ— )î·jᢠ)î·j‘¥ a _An ice beast is nearby!*î·jÒQA**î·jCH¥ .YThe open air twists around violently and strikes the ice beast!*î·j,U{Y  *î·j3V§27--===4.0)4*î·jb*î·jðdd _The ice beast is moderately wounded.*î·jÎ A**î·jÆ Ÿ Y.  The open air twists around violently and strikes the ice beast!*î·jV$ 8 *î·jù% �3----53*î·jÑ0 *î·jÝ3 b _The ice beast is severely wounded.+î·jºDA*+î·jÝEÓ (The open air twists around violently and strikes the ice beast!  You kill the ice beast!+î·j…`(+î·j¼fÞ19-----46Airstrike (1%)Gem (892) +î·jÝw+î·j {Z _Vehumet accepts your kill.+î·j +î·jÑ +î·j` +î·j¹ n1+î·j" +î·j�" u20=--0+î·j¾' +î·j=. +î·j­. C89+î·jË2 +î·jd9 +î·jÙ9 B8+î·jSH +î·j5O +î·j®O r1=7+î·jqT +î·j±[ +î·j+\ B6+î·jh` +î·j{f +î·jòf B5+î·jÆk +î·jIq +î·j²q B4+î·jUu +î·jûw +î·jZx r2=3+î·jç„ +î·j� +î·jz� B2+î·jr� +î·j5— X1+î·jõœ +î·j±¡ +î·j¢ B0+î·j§ +î·j°¬ +î·j­ �3==79+î·j·° +î·jg· +î·j¿· B8+î·j ¼ +î·jÆÆ +î·jTÇ B7+î·jHÌ +î·jlÓ +î·jÕÓ B6+î·jãØ +î·jXà +î·jìà r4=5+î·jFæ +î·j&ì +î·jˆì B4+î·jWï +î·j[õ +î·jÅõ B3+î·jú +î·jk X2+î·jÒ +î·jK +î·j× r5=1+î·jå +î·jh! +î·jé! B0+î·j' +î·jl, +î·jÙ, C69+î·jµ1 +î·jz> X8+î·j—? +î·jsF +î·jbG �6==7+î·jL +î·jR^ X6+î·jd +î·j|l X5+î·jøq +î·j¤v X4+î·j»y +î·j1€ +î·j­€ r7=3+î·j¾ƒ +î·jŠ +î·j’Š B2+î·j� +î·jž +î·jŸ B1+î·j7¦ +î·j”« ˆ8=0+î·j‡¯ +î·jÛµ +î·j=¶ C59+î·jô¸ +î·jÓ¼ +î·j̽ B8+î·j”Á +î·jªÉ X7+î·jÌ +î·jSÒ +î·jwÓ r9=6+î·j©Ý +î·jÈá +î·j-â B5+î·jÉå +î·j_ë +î·jÚë B4+î·jñ +î·jÒõ +î·jBö B3+î·jqù +î·j/ +î·j¸ q30=2+î·jO +î·j6 X1+î·j� +î·jS +î·jÖ B0+î·j +î·jã$ Y49+î·jA) +î·j/1 +î·jê1 �1==8+î·jˆ7 +î·j> X7+î·jdD +î·j:L X6+î·jŽQ +î·jjX +î·j Y B5+î·j’d +î·jBi †2=4+î·jl +î·j¸o +î·jPp B3+î·j7s +î·jAz +î·j z B2+î·j� +î·jM… +î·jÎ… B1+î·j‹ +î·jí� +î·jO‘ p3=0+î·jÙœ +î·j'¥ +î·j"¦ C39+î·jYª +î·j3± +î·j¨± B8+î·j•¶ +î·j–¾ +î·jD¿ p4=7+î·j€Ä +î·j4Ì +î·j²Ì B6+î·j~Ð +î·jØ X5+î·jÝ +î·jê +î·jÆê B4+î·jŽñ +î·jdõ +î·jÚõ +î·jö i5=3+î·j<û +î·j, +î·jˆ B2+î·jƒ +î·jG +î·jÚ B1+î·jÛ +î·j× +î·jz B0+î·j� +î·jW +î·jå Ž6==29+î·j/@ +î·jÆI X8+î·jÑL +î·j¿R +î·j1S B7+î·j¢W +î·jM_ X6+î·jŠ` +î·j…d +î·je p7=5+î·jUg +î·j�k X4+î·jès +î·j¸x X3+î·jF} +î·j7ƒ +î·jŸƒ B2+î·j‰ˆ +î·jÐŒ +î·jA� p8=1+î·já� +î·j*˜ +î·j‹˜ B0+î·jÌ› +î·jÈ  +î·j+¡ C19+î·j$¦ +î·j�µ +î·j¶ B8+î·jÏ» +î·jIà +î·jÇà �9==7+î·j É +î·jñÏ 4 _Magic restored.+î·jÑ× X6+î·j�Ú +î·jÏÝ +î·jjâ X5+î·jƒç +î·j-ó Ý#...............#......#############......# #....†.####### #.##...>.(....... # #......)............ #......(......~......##########(....#...[............###.#.@)..)........##..--- #..........##.###....# #..+î·jÈó ©######..###.....# .# .#. #....###.....# #..#.....# #..# ..........###....... #..................#+î·j ›#.#......##.##......# #..##....†.# #.#.#...>.(. #.#......).#......(......~......###.(....#...[..###.#..@..)........##.#....##.###....# #..#######..###.....# .# .#. #..  .###.....# # +î·jw Y.. +î·jJ 1753.1 (77.0)+î·j ‚---4.1 (784+î·ju" +î·jê$ $  Things that are here:+î·j±' V _a +5 dagger; a +0 robe,î·j¨Ó,î·jBÔ,î·jÓÙ,î·jFá,î·jˆè,î·jñq=3 _,î·j£2#......##################.......................#......#############.###......# #..##,î·jC1#....†.######## #.##...>.(.. ##......).... #......(......~......## ##########......@(....#...[... ........###.#..)..)........##.,î·j—¢ #..........##.###....# #..# ######..###.....# .# .#. #.. ..###.....# #.. ##.....##.....#,î·jk�.#.....####,î·j1Ä#################.................############.#..# #..##.†.######## #.#>.(. #).,î·j¸.. ......~......## ##########.......(....#...[...... ........###.#..)..)........##...# #..........##.###....# #..# ######.# .#. # .##.#,î·j`.. ##..#,î·j#15.1 (1.0),î·jY$e6.1 (22,î·j /,î·jE=E  i - 13 poisoned darts (gained 6),î·j_>e7.1 (31,î·jÕG,î·jJ4 _You see here a +0 short sword.,î·j¥â ,î·jTã ,î·jýç ,î·j4î ,î·jõ ,î·jÈþ B0,î·j× ,î·jæ =  c - 14 stones (gained 4),î·j– C09,î·jK ,î·j:# -#......###################........................#......#############.#####......# #.#....†.######### #.#.....#...>.(......... #...#......).........†#......)......~......## #########.#...[...... ,î·jç# Ÿ.......###.#..)..)........##...#  #..........##.###....# #..# #####..###.....# .# .#. #.. .......###.....# .# ...#.....# .# .#.....# .##.....# .####.......,î·j‰/ à #...................#......#############.######......# #.#....†.###########.#.....#...>.(..........#.......##......).........†#......)......~......##... ########.#...[...... ,î·ji0 ......###.#..).....##...#.#  #..........##.###....# #..# ####..###.....##.# .#. #.. . ......###.....##.# .. ..#.....##.##.....##.##.....##.####.................# _You see here a +0 dagger.,î·jÉ= 4÷9.1 (2,î·jŸ> f60.1 (38,î·jãG ,î·jíL Œ _Items here: )) [[.-î·j,-î·jð-î·j(#-î·j(6-î·j@_7 _-î·j�JT  You see here a +0 dagger.-î·j˜Q-î·jKRI6 _-î·jX-î·jY_C  You see here a +0 short sword.-î·j°f-î·j·gI5 _-î·jGl-î·jÓr-î·jNy-î·jÎy:4-î·j�Š-î·jŠ•  c - 17 stones (gained 3)3-î·jÊ›-î·j¾¦C _You see here a +0 short sword.-î·jÖ¬X2-î·j²-î·jº´$  Things that are here:-î·j9º;  a +0 dagger; a +0 club-î·j“À-î·jDÁI1 _-î·j^Å-î·jŸÉ-î·j�ÐX0-î·jEß-î·jæ-î·j¨í-î·jSîD799-î·jSó-î·jVú-î·jÈX8-î·j¨-î·jE-î·j'X7-î·jØ-î·j.,-î·j‹6X6-î·jN<-î·j�B-î·jŒIX5-î·jÝO-î·j¶X-î·j|d¾#......# #..#### #....÷.###########.#.....# #...>.)..........#.......# #......)................†...# #......)......~......## ###.......)....#...[.# -î·j·e‡.###.#..)..)........##...#.#.. .........##.###....#.#..# #...†###.....##.##..@#.# #.. ......73.1 (13.0) .####.#.......# .. ..#..? ...#.....##.#....#.....> #.....##.#....~...... #.....##.#....#.##...###............... ....#..##... # ....#.. ##.. .###..#-î·j|q-î·jrf4.1 (144-î·j|-î·jo~4 _Found a staircase to the Lair.-î·j‚‰3-î·j!Š-î·j¤›-î·j -î·j¦ B3-î·j…©„2-î·jº«-î·ja­-î·j{°-î·j÷°B1-î·j_²-î·j¢¸-î·jm»-î·j¼»B0-î·jH½-î·j�Ã-î·jÅ-î·jtÅC89-î·j”Ç-î·jGÊ-î·jcÍ-î·j¾ÍB8-î·j[Ï-î·jáÑ-î·jIÔ-î·jŸÔB7-î·jÖ-î·jUØ-î·jêÛ-î·j…ÜB6-î·jeÝ-î·j ß-î·jÔà-î·j/áB5-î·jâ-î·jå-î·juèX4-î·j½é-î·jGì-î·jPï-î·j±ïB3-î·jñ-î·jPó-î·jvöX2-î·j»÷-î·j€ú-î·j÷ #..#### #######.#.....# ......#.......#### . .............÷...# .. ...~......##.....### ... ..#...[............#.... ......##...#.#......... ##....#.#..#.#...÷.....) #...#.#.#...#...@...~# 86.1 (12......#.....#..#..?.# .#.....>.....#...## .~........#..#....# .#.##....#.#.#....#......#...###.....~... ##....#.#...# -î·j%2[33m#....#...  ##.................###.  .#....~#..#. ...#-î·j– -î·jŸ f7.1 (131-î·jã-î·jY* _Found a short sword.-î·j Š -î·jdŒ �  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.2   6.0   0   j - Spellcasting   8.3  12.7  -2          -î·jÚŒ  b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic  10.0   8.5  +2   d - Throwing   0.0   1.4  -2           m - Evocations   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1   n - Shapeshifting   0.0   1.4  -2           f - -î·jU� ÃArmour   5.0   6.0   0       g - Dodging   5.0   5.0  +1       h - Shields   4.0   2.1  +1 +4     i - Stealth   2.1   2.1  +2                          -î·jaŽ ö                    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets/î·jõN‹ a * Fighting   5.20î·j¢p> j + Spellcasting 8.30î·j<É %TargetTarget8.0  12.0--  4.0  --  12.0 --  -- 0î·jîÉ Š --  --  --  --  6.0 --  a-z] set[-] clear selected targetcost|targets2î·j¤<[?25h[?0c12.0 3î·j¨V ° [?25l[?1c14.0 =] set aall targets4î·j´×‚a-z] setselected target 4î·j|à <[?25h[?0c8.0 5î·j|!¼ [?25l[?1c10.0 =] set aall targets6î·j9ø‚a-z] setselected target 7î·j �<[?25h[?0c14.0 7î·jÍÎ 3 [?25l[?1c7î·jØ }12.0 =] set aall targets9î·jí‘‚a-z] setselected target 9î·j^� <[?25h[?0c12.0 :î·j°7 [?25l[?1c:î·jØ<}13.0 =] set aall targets:î·jØœ :î·jŒ§#..####tswn the Zephyrmancer #######.#.....#Gale Centaur of Vehumet ***... ......#.......#### .Health: 81/81 ======================== .............÷...# ..Magic: 39/39 ======================== ...~......##.....### ...AC: 17Str: 12 ..#...[............#....EV: 13Int: 19 .......##...#.#.........SH: 4Dex: 12 ##....#.#..#.#...÷.....)XL: 10 Next: 34% Place: Dungeon:8 #...#.#.#...#...@...~#Noise: ---------  Time: 8787.1 (0.0) .......#.....#..#..?.#b) +1 d:î·jœ¨Ðagger (distort) ....#.....>.....#...##Cast: Airstrike (1%) ....~........#..#....#Gem (781) ....#.##....#.#.#....# .......#...###.....~... ##....#.#...# #....#....  ##.................###..#....~#..#. ...#c - 17 stones (gained 3) _You see here a +0 short sword.  Things that are here: _a +0 dagger; a +0 club _Found a staircase to the Lair. _Found a short sword.:î·jQ¶3:î·jSº:î·jü:î·jne 3:î·j‘g :î·jÁj :î·jo :î·jÂy Ý079:î·jÙƒ :î·jdž B8:î·jF‡ :î·jÖ‰ :î·j`� :î·jé� B7:î·j˜� :î·j•– f _N - 2 scrolls of noise (gained 1):î·j~™ X6:î·j+› :î·jž� :î·ji  :î·jæ  B5:î·jŽ¢ :î·j“¤ :î·jƒ§ :î·jð§ B4:î·j3© :î·j—¬ :î·j° X3:î·jt± :î·j¼³ :î·j°¶ :î·j· B2:î·ju¸ :î·jfà C  You see here a +0 short sword.:î·jSÆ :î·jÝÆ I1 _:î·jÈ :î·jDÊ :î·jµÌ :î·jÍ B0:î·jûÍ :î·júÏ :î·jdÒ :î·jÅÒ C69:î·jèÓ :î·j]Õ :î·jè× :î·j=Ø B8:î·jÙ :î·j%Û :î·j©Ý :î·jÞ B7:î·jlß :î·jäà :î·j.ã X6:î·j“ä :î·jæ :î·j´é X5:î·jXë :î·júí :î·j…ð :î·j×ð B4:î·j»ñ :î·jÁó :î·jö :î·j›ö B3:î·j©÷ :î·jù :î·j0û X2:î·juü :î·j/ÿ :î·j :î·j° B1:î·jû :î·j :î·jä :î·j” B0:î·jG :î·jc :î·jë Y59:î·jX :î·jÑ :î·j B8:î·j… ,:î·j´ :î·jà X7:î·jE :î·jç :î·jI :î·j­ B6:î·j€! :î·jæ$ :î·j7' :î·j²' B5:î·j( :î·j�) :î·j, :î·jl, B4:î·j=- :î·jj. :î·jÉ0 :î·j¡1 X3:î·jC3 :î·jB; „ ... ####... >. ####.. ## ######## ###. # #......# #.. .#### #......# #.# :î·jÌ; ÷...# #......# #@# 815.1 (28.0)###......# #.# ..#......# #.# #...........# #.# #...÷.....)..###.#....~##.####..#####:î·j< ‘..#....##.# #.......# ...#...###.###.......# #.##.##........#:î·j»C :î·jlF :î·jÖF _6.1 (292:î·jKN :î·j³Q ; _Found a stone staircase leading down.:î·j7:î·j:î·j¢:î·j:î·jŠ  You encounter a kobold. It is wielding a +1 devious dagger.:î·jiM#### ...K ####..... .... >...:##.... :î·jŠ]######## ###..# ...# .### ÷...# ##.Airstrike (1%).....#. .#...........# #.#...)..###.K   kobold (asleep)....~##.####......##.# #...###....:î·j„',0.0):î·jŒ.•7.1 (1-Regen Gem (751) :î·jx@F _Found a parchment of Alistair's Walking Alembic.;î·jiA*;î·jü ­ .  The open air twists around violently and strikes the kobold!  You kill the kobold!;î·j- � )  Vehumet accepts your kill.;î·jw0 Ë5---===8Airstrike (1%)Gem (750) ;î·jm7 ;î·j(: ' _You hear a shout!<î·jÜS<î·jíT<î·j¾[<î·j¼^H _No target in view!<î·j*Õ<î·j'Ö<î·jŠ×<î·jfÜ<î·jgçÎ49 _8<î·j�ê<î·j2ër6=--7<î·jŒì<î·jð<î·j¤ðB6<î·jò<î·j�ö<î·j÷B5<î·jyø<î·jþü<î·jÊýp7=4<î·jZÿ<î·jÕX3<î·jJ<î·jð<î·jË —  You encounter a kobold. It is wielding a +0 dagger and quivering stones.<î·j&K---.Airstrike (1%)K   kobold (missile, wandering)<î·jÌX25.1 (7)<î·jë#¢---6.1 (8-Regen Gem (742) _<î·j·%<î·j|.<î·jÅ TK# #'####K .....K ### ....... ... .>...:.#..... # ######## ###..# <î·j¿Æ R# #......# #.@..# #### #......# #.##.## #......# #.# ####......# #.# ....## #.#........# #.# K   kobold brigand (missile, wandering)÷.....)..###.# KK 2 kobolds (1 missile, 1 wandering) ......~##.####..######....##.# <î·jÄï ý KK)You encounter a kobold brigand and a kobold.The kobold brigand is quivering poisoned darts.The kobold shouts!<î·j‚ø Y(((((((<î·j± Ž.K.K<î·jüŠ f......@<î·j9Œ n==7.1 (11<î·j­• <î·j5˜ n _The kobold throws a stone. The stone closely misses you.<î·jl< .. .# #########K####.# #...........KK# ## #.............# .. +.......>...:.#<î·jž= w# #.............#  ######## ###@.#  #......# #....# ### #......# #.##.# # #......# #.# #####......# #.# ....## #.# ........# #.# ÷.....)..###.#...~##.####..#####<î·j—A ;K)<î·j‡B +K.<î·jóB 1'K<î·j‘C <î·j|N <î·jýO —8=--80<î·jŠY <î·jø[ =î·jö~Ê### #..  #.# # ########'####.#  #.K.KK.# # #......# . +.>...:.# # #.......@.....#############..####?#  #......# #....# =î·jn€�## #......# #.##.# # #......# #.#######......# #.# ## #.# ........# #.#÷.....)..###.#=î·jÚ‡:### #..  #.# # ########'####.#  #.K.KK.#  #.=î·j|ˆ,.....#  +.>@..:.#  #.............# ############..####?#  #......# #....# # # #......# #.##.# # #......# #.#### ###......# #.# #=î·j̈W........# #.#=î·jZ‹É .KYou stampede towards the kobold! Found a scroll of identify.  A bitter wind exposes the kobold brigand.=î·jæŒ@)K=î·jŽ=.K=î·jõ•d, e…), exposed)=î·j5—z9==--9=î·j‚—�Stampede -Regen Gem (739) =î·jpž=î·j ¡: _A bitter wind exposes the kobold. x2>î·jd?^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>î·jiºÒ .  The kobold is struck by an arc of lightning.  You kill the kobold!Vehumet accepts your kill.>î·jÂÀ’**   kobold (>î·jV¡ .KYou feel your power returning. You are struck by an arc of lightning.>î·jWS.K>î·j’av(@Kexposed)>î·jxe®8-====308>î·jHsF _The kobold brigand shouts!>î·j™Q>î·j`_>î·jƒÔ.  The kobold brigand is struck by an arc of lightning.  The kobold brigand is moderately wounded.>î·jÖ‰Ò ***   You feel your power returning. You are struck by an arc of lightning.  >î·j‰Š‹The kobold brigand is struck by an arc of lightning.  The kobold brigand is heavily wounded.?î·j¡è• K@$The lightning grounds out.?î·jíÎ7--==--17?î·j<ô?î·j2öE _The kobold brigand hits you but does no damage.?î·jåŸ8--?î·jBª?î·j¨ÀD** ?î·jQÁ’Confirm with . or Enter, or press ? or * to list all spells.The kobold brigand is  The kobold brigand is severely wounded.  You are struck by an arc of lightning.kobold brigand is struck by an arc of lightning.  The kobold brigand is almost dead.?î·j _Ú K@)The lightning grounds out.  The kobold brigand is no longer exposed.?î·jt`Ç0-5--26?î·jòg?î·j¦iT _The kobold brigand misses you.@î·j²”;*@î·j[•§ .  The open air twists around violently and strikes the kobold brigand!  You kill the kobold brigand!@î·j0–KVehumet accepts your kill.@î·jo¢<(@î·j§1=4--6=3Airstrike (1%)Gem (735) @î·j4¾@î·jFÁ4 _You feel your power returning.@î·j^%@î·j &@î·j2)@î·jâ-@î·j“.NGem (734) @î·jt7@î·j 9c _You stop stampeding.@î·j¨9B3@î·jn=@î·j A@î·jpAB2@î·jE@î·jÙK@î·jXLŒ=5=1@î·jO@î·j‡T@î·jöTB0@î·j¸X@î·jó^@î·jQ_C29@î·jäb@î·j0h@î·jˆh,8@î·jÿh@î·j/k@î·jÅw@î·j�x�6==7@î·jõ{@î·jS@î·jÍB6@î·jÅ‚@î·j"ŒX5@î·jŠ�@î·jÄ“@î·j^”B4@î·jè—@î·jª›@î·jœp7=3@î·jÒ�@î·jW¡X2@î·jp£@î·j{©@î·jªB1@î·j½¯@î·jÆ@î·j…È@î·jtÉ$0@î·jRÊ@î·jÑÓ@î·jªÖ@î·j«×j8=19@î·jßå@î·jÐì@î·j£íB8@î·jˆñ@î·jì÷@î·j‡øB7@î·j›þ@î·jp@î·jB6@î·j­@î·jó @î·j© �9==5@î·j¢@î·j¾(---@î·jØ&6M##.  #.# #######'####...)#.@(..+>.$.: @î·j®'G#.............###########..####?#......# #....# ##@î·j�2053.1 (20.0)@î·j®3‚---4.1 (214@î·j¢<@î·jìHE  i - 21 poisoned darts (gained 8)@î·jóIf5.1 (223@î·jR@î·j&U/ _You see here a +0 dagger.@î·ju 3@î·jÞ� @î·j,ˆ @î·jm� @î·j»Ž B2@î·jU™ @î·j5› =  c - 22 stones (gained 5)@î·j� T=1@î·jùŸ @î·jΤ > _You see here a +0 dagger.@î·j˜­ n0@î·j· j  You now have 387 gold pieces (gained 9).  Things that are here:@î·j¾· C09@î·jk» @î·j³Á _ _a +0 club; a kobold corpse@î·j/È @î·jMÉ :8@î·jÎ @î·jôÖ @î·jòÙ @î·j¦Ú B7@î·j²Þ @î·j%ì •   ### ### #.. .. #.# .# ########'####.#  #...........).#  #........))...#  @î·jî ƒ+.......>.).@.#  #......#  ###########..####?#  ......# #....# .#  ......# #.##.# .#  ......# #.#### .#   ......# #.# .#   ......# #.# ..  ....# #.#   You pick up a parchment of Alistair's Walking Alembic and begin reading...@î·jÐ 261.1 (6.0)@î·jÕ e2.1 (76@î·j? @î·j& S _You add the spell Alistair's Walking Alembic to your library.@î·jYü5M## ####.. .. #.# #######'####...)#.)).+>.)..  #............. ###########..####? ......# #....# .# # ..M## ####.. .. #.# #######'####..#.))+>.)..  #............. ###########..####?# . #.#3.1 (1[@î·jTýå39;49m4.1 (24 _You see here a +1 devious dagger.Aî·j0ÀAî·jþÀAî·jþÆAî·j»ÉAî·j£ßã3 _2Aî·j-è,Aî·jÜëX1Aî·j.ùAî·jŽþAî·j=X0Aî·jAAî·jA¿### #### #.. ... #.# #.# ########'####.# #...........).#  #........))...#  +.......>.)...#  #.............#  Aî·j«²##########..####@#  .....# #....# #.#  .....# #.##.# #.#  .....# #.#### #.#  .....# #.# #.#  # #.# #..  # #.# #..  )..###.# #..  ##.####..#####  Aî·jÈ +8.1 (4Aî·j’!g9.1 (5699Aî·j¡)Aî·jh,. _i - a scroll of identifyBî·jyHtswn the Zephyrmancer (GCAE)Turns: 8876, Time: 00:17:01 Health: 81/81AC: 17 Str: 12 XL: 10 Next: 36% Magic: 39/39EV: 13 Int: 19 God: Vehumet [***...] Gold: 387SH:  4 Dex: 12 Spells: 18/25 levels left rFire . . . (100%) b - +1 dagger (distort) rCold . . . (100%) k - +0 buckler rNeg . . . (100%) o - +0 steam dragon scales rPois .(100%) (no helmet) rElec .(100%) l - +0 cloak rCorr .(100%) m - +2 pair of gloves SInv .g - +0 barding of the Prince of Darkness {Will- MP+8 StrWill .....(no amulet) Stlth ++e - î·j’K10;1mring of magical power HPRegen 0.33/turnq - +5 ring of evasion MPRegen 0.26/turn %: stampede @: studying Shields A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment, iridescent scales 2, inhibited regenerationBî·jÕ Bî·j6* ÷### ####  tswn the Zephyrmancer#.. ...Bî·jÕ* ¸  Gale Centaur of Vehumet ***...#.# #.#  Health: 81/81 ========================########'####.#  Magic: 39/39 ========================#...........).#  AC: 17Str: 12#........))...#Bî·j$+ æ  EV: 13Int: 19+.......>.)...#  SH: 4Dex: 12#.............#Bî·jA0   XL: 10 Next: 36% Place: Dungeon:8 ##########..####@#  Noise: ---------  Time: 8869.1 (0.0) .....# #....# #.#  b) +1 dagger (distort) .....# #.##.# #.#  Cast: Airstrike (1%) .....# #.#### #.#  Gem (699) .....# #.# #.# .....# #.# #..   .....# #.# #..   ..)..###.# #..   ##.####..#####  Things that are here: _a +0 club; a kobold corpseYou pick up a parchment of Alistair's Walking Alembic and begin reading... _You add the spell Alistair's Walking Alembic to your library.Bî·jÝ0 „ _You see here a +1 devious dagger. _i - a scroll of identifyBî·jü5 Bî·j8 Cî·jpI¶Read which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationi - a scroll of identify  I - 4 scrolls of immolation  N - 2 scrolls of noise  e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE [!] read|quaff|evoke[?] describe selectedCî·j�yCî·j€Cî·jˆ]### ####  tswn the Zephyrmancer#.. ...  Gale Centaur of Vehumet ***...#.# #.#  Health: 81/81 ========================########'####.#  Magic: 39/39 ========================Cî·jR‰N#...........).#  AC: 17Str: 12#........))...#  EV: 13Int: 19+.......>.)...#  SH: 4Dex: 12#.............#  XL: 10 Next: 36% Place: Dungeon:8 ##########..####@#  Noise: ---------  Time: 8869.1 (0.0) .....# #....# #.#Cî·jÒ‰0  b) +1 dagger (distort) .....# #.##.# #.#  Cast: Airstrike (1%) .....# #.#### #.#  Gem (699) .....# #.# #.# .....# #.# #.. Cî·j5й  .....# #.# #..   ..)..###.# #..   ##.####..#####  Cî·jÝŠhThings that are here: _a +0 club; a kobold corpseYou pick up a parchment of Alistair's Walking Alembic and begin reading... _You add the spell Alistair's Walking Alembic to your library. _You see here a +1 devious dagger. _i - a scroll of identifyCî·jûŒCî·jæ�ÚIdentify which item? (\ to view known items) Scrolls (select first with ?) Cî·j\�ª e - a scroll labelled ISTRAF ENUPEKERPH  h - a scroll labelled QESOUL MOASENE Potions (select first with !)  d - a fuming coppery potion  f - an inky potion  p - a fuming green potion[?] describe selectedCî·jÕ Cî·jë$ Cî·j|. Ó### ####  tswn the Zephyrmancer#.. ...  Gale Centaur of Vehumet ***...#.# #.#  Health: 81/81 ========================########'####.#Cî·jM/ T  Magic: 39/39 ========================#...........).#  AC: 17Str: 12#........))...#  EV: 13Int: 19+.......>.)...#  SH: 4Dex: 12#.............#  XL: 10 Next: 36% Place: Dungeon:8 ##########..####@#  Noise: ---------  Time: 8869.1 (0.0) Cî·jÂ/ š.....# #....# #.#  b) +1 dagger (distort) .....# #.##.# #.#  Cast: Airstrike (1%) .....# #.#### #.#  Gem (699) Cî·jt0 ¥.....# #.# #.# .....# #.# #..   .....# #.# #..   ..)..###.# #..   ##.####..##### Cî·j²1 – Things that are here: _a +0 club; a kobold corpseYou pick up a parchment of Alistair's Walking Alembic and begin reading... _You add the spell Alistair's Walking Alembic to your library. _You see here a +1 devious dagger. _i - a scroll of identifyCî·jOD ]  As you read the scroll of identify, it crumbles to dust.Cî·jhE f70.1 (18Cî·jM Cî·j$P R _e -> S - a scroll of silenceDî·jßV3Dî·j}XDî·jV\Dî·jsjn7Dî·jzvš6Dî·j�yDî·j2zB5Dî·jñ{Dî·j¤}Dî·j)€Dî·jô€B4Dî·jý�Dî·jăDî·jY†Dî·j¤†:3Dî·jˆ‡Dî·jîˆDî·j‹Dî·j¢‹:2Dî·jý‹Dî·jçŽDî·jÕ�Dî·jT‘B1Dî·j³‘Dî·j£–„0Dî·jç—Dî·jÊ™Y89Dî·jdšDî·jR�Dî·jŸDî·j¥ŸB8Dî·jV Dî·jj¡Dî·j£Dî·ju£B7Dî·j7¤Dî·jx¥Dî·jó¦Dî·j¨X6Dî·jF©Dî·jáªDî·j�«B5Dî·jè«Dî·jð¬Dî·jŽ®Dî·jú®B4Dî·jP¯Dî·j€°Dî·j\²Dî·jÖ²B3Dî·j3³Dî·jýµDî·j%¸Dî·j‘¸B2Dî·j¹Dî·jŒºDî·jûDî·j.¼B1Dî·j„¼Dî·jÚ½Dî·jp¿Dî·jà¿B0Dî·j<ÀDî·jiÁDî·j½ÂDî·j&ÃC79Dî·j†ÃDî·jµÄDî·jfÆDî·jÔÆB8Dî·jUÇDî·j³ÈDî·jõÉDî·jfÊB7Dî·jÇÊDî·jÈËDî·jŒÍDî·jìÍB6Dî·jpÎDî·jfÐDî·jÆÑDî·j<ÒB5Dî·jíÒDî·j ÔDî·jÑÕDî·j2ÖB4Dî·jÒÖDî·j‹ØDî·jðÙDî·jkÚX3Dî·j„ÜDî·jÞDî·jÆÞP2Dî·jàDî·jXáDî·jÂáB1Dî·jâDî·jãDî·jyäDî·jåP0Dî·jæDî·jdçDî·jÓçC69Dî·jDèDî·j¾éDî·j—ëDî·jìB8Dî·j¼ìDî·j™íDî·j¹îDî·jïB7Dî·j§ïDî·jñDî·j¿òX6Dî·jFóDî·j�ôDî·j¬õDî·j%öB5Dî·jöDî·jøDî·j2ùDî·j•ùB4Dî·jßùDî·j/ûDî·juüDî·jÆüB3Dî·j(ýDî·jµþDî·jžDî·jB2Dî·j`Dî·j¥Dî·jàB1Dî·jDDî·jzDî·jÕDî·j{Dî·j( X0Dî·j„ Dî·j% Dî·j‡ C59Dî·j Dî·j Dî·jÈ#.#########. # #.# .#######.#  Dî·jF .........#  .######..#  #..#  #..#  #..#Dî·j‚³  #@.# 909.1 (39.0) Dî·jÄÊ#..#  #..#  Dî·jýÔ#..#  ....  #...#Dî·jG×  ....#  #.#<# Dî·jŸH  Dî·jDî·jËg10.1 (408Dî·jŽ"Dî·j%9 _Found a stone staircase leading up.Dî·jzÚIDî·j$Ýn7Dî·jÞDî·jÑèŒ654Dî·j"êDî·jµîš3Dî·jÔïX2Dî·j�ðDî·j‚òX1Dî·j×òDî·j·ôDî·j¤öDî·j ÷B0Dî·jÒ÷Dî·jùDî·jnúDî·jÈúC49Dî·jVûDî·jIüDî·jÏþX8Dî·jYÿDî·j§Dî·j$Dî·jyB7Dî·jïDî·j™Dî·jtX6Dî·jcDî·j¸Dî·j( Dî·j¤ B5Dî·jI Dî·j Dî·jÚDî·jPB4Dî·j Dî·j�Dî·júDî·jdB3Dî·jDî·j¨Dî·jÆX2Dî·j•Dî·jâDî·jDî·jˆB1Dî·jùDî·j‚!Dî·jZ#Dî·jÜ#B0Dî·j{$Dî·j§)›39Dî·j¿+X8Dî·jÆ,Dî·jy2  #..............#  #####..#####.#<#  Dî·jà2G#..# #.#.#  #..# #.#.#  #.#.# Dî·j3°#.# #.# .# ##Dî·j}3Ý #    # #Dî·j#4_#.# Dî·j©8,30.1 (2Dî·jn9f1.1 (217Dî·jÃ<Dî·j/?. _i - a scroll of identifyDî·jKG IDî·jOJ Dî·jQ ”####..#####.#< #..# #.#.... ...# ##  0.0)..[....Dî·jõQ Ž######.... #.##Dî·jšW Dî·jÌc ž2.1 (16 _Found a robe.Dî·jUjIDî·jŽoDî·jÑpX5Dî·j yš4Dî·j=zDî·j}Dî·j�}B3Dî·j×~Dî·jÖDî·j�Dî·j[�B2Dî·jÞ�Dî·j3ƒDî·j)„Dî·jn„B1Dî·jì„Dî·jó…Dî·j‡Dî·j[‡B0Dî·jÒ‡Dî·jõ‰Dî·j^�Dî·j±�C29Dî·jÊ�Dî·jb�Dî·jc“Dî·j�”:8Dî·jS•Dî·jÚ—Dî·j³šDî·j#›B7Dî·jFœDî·jÔžDî·jJ©Dî·jñ©B6Dî·jÅ«Dî·jí®Dî·j÷±Dî·j\²B5Dî·j€³Dî·j¯µDî·j ¸Dî·j}¸B4Dî·j�¹Dî·j…ÅÄ #..............######..#####.#<# #..# #.#.# #..# #.#.# #..# #.#.######..# #.#..##..# #.#.##..# .##.##.##.######.#Dî·j=ÆU.##...[.....#.##.######.#............#.#########.#.##.#######Dî·j«Ì0442.0)Dî·j�Íf5.1 (133Dî·j)ÒDî·j'ÕT _f - a scroll of fearEî·j=êù2Eî·jªñÜ10Eî·j†òEî·jqôEî·jìôC19Eî·j-õEî·jšöEî·jKøEî·j°øB8Eî·jöøEî·j úEî·jTüEî·j¿üB7Eî·jýEî·j.þEî·jÐÿEî·j:X6Eî·jÎEî·j0Eî·j„X5Eî·jDEî·jB4Eî·jÛ,Eî·j\Eî·jREî·j°X3Eî·jEî·jƒ Eî·jò B2Eî·j: Eî·jž Eî·jA Eî·j† B1Eî·j¹ Eî·jW Eî·jEî·jDB0Eî·j�Eî·jEî·jøEî·jQY09Eî·j Eî·j?Eî·jƒB8Eî·jµEî·jåEî·jEî·j‚X7Eî·jEî·jeX6Eî·jäEî·jOEî·jšEî·júB5Eî·jBEî·j–Eî·jCEî·j¤X4Eî·j¸Eî·jˆEî·jÊB3Eî·jýEî·jòEî·j© Eî·jö B2Eî·j+!Eî·jÓ!Eî·jñ"Eî·j`#B1Eî·j¹#Eî·j«$Eî·j…&Eî·j1'B0Eî·j�'Eî·j )Eî·jw+Eî·jè+D599Eî·jJ,Eî·j6.Eî·jI0Eî·j¨0B8Eî·j41Eî·j¦2Eî·jš4Eî·j5B7Eî·j_5Eî·jÞ6Eî·j?9Eî·jî9B6Eî·jZ:Eî·j{;Eî·jÂ=Eî·j>B5Eî·j¸>Eî·jÌ?Eî·jgBEî·jÛBB4Eî·j3CEî·j>DEî·j$FEî·j’FB3Eî·jGEî·j[HEî·j2KEî·jžKB2Eî·jôKEî·juNEî·j{Q%  Eî·jÕQ[You encounter a gnoll. It is wielding a +0 spear.Eî·j XÒ ... #.# #.# #.# ###### ..# #.# #.....Eî·j�X‘#.#.#.# #.####.#.####.#.# #.#.......@..#.#.#ÄŸ#)####.###.# #.# #.# #.#Airstrike (1%)#.####.###.#######.#Eî·jÄX"#..................#....#########ÄŸ   gnoll (polearm, asleep).# Eî·j\Y Eî·j+`-76.1 (31Eî·j²`€7.1 (32-Regen Gem (591) Eî·j“fEî·jºq& _Found a war axe.Eî·jÈ> Ò ... #.# #.# #.#  ..# #.# #..... #.#.#.# #. .#.####.#.#.# #.# Eî·j•? E .......@..#.# #.#  ÄŸ#)####.###.# #.#  #.# #.# #.#  #.####.#.#  #..................#  ###  .#Eî·jÎÖ ” ... #.# #.# #.#  ..# #.# #..... #.#.#.# #. .#.####.#.#.# #.#  .......@..#.# #.#  ÄŸ#)####.###.# #.#  #.# #.# #.#  #.####.#Eî·j<Ø '.#  #.................. ###  .# Eî·j[Ý Eî·jJÞ Eî·jä Eî·jjç \ _A gnoll is nearby!Eî·jû¾´ ... #.# #.# #.#  ..# #.# #..... #.#.#.# #. Eî·jÅ¿c.#.####.#.#.# #.#  .......@..#.# #.#  ÄŸ#)####.###.# #.#  #.# #.# #.#  #.####.#.#  #..................#  ###  .#Fî·jqK ... #.# #.# #.#  ..# #.# #..... #.#.#.# #. .#.####.#.#.# #.#  Fî·j²p.......@[39;49m..#.# #.#  ÄŸ#)####.###.# #.#  #.# #.# #.#  #.####.#.#  #.................. ###  .# Fî·j Fî·j¼Fî·j.#Fî·j5&\ _A gnoll is nearby!Fî·j^ÍB*Fî·jÆŸ .  The air twists around and strikes the gnoll!!  You kill the gnoll!Fî·j•Ɇ ÄŸVehumet accepts your kill.Fî·j?Õ€ ÄŸwandering)You hear a shout!Fî·j%Ú¥5---===8.1 (1.0)0Fî·jáFî·jäìp _You encounter a gnoll. It is wielding a +0 whip.Gî·jÍkF)ÄŸÄŸ   gnoll bouda---989Gî·j,rGî·j¤zv _You encounter a gnoll bouda. It is wielding a +0 whip.Gî·j�H iÄŸ)Gî·j`I ›6=-----808Gî·jrO Gî·j\Q Hî·jq²Q.ÄŸHî·jñ¹Hî·jòºJ17Hî·jm»Hî·jSÍHî·jjÏHî·j»· ’ ... #.# #.# #.#  ..# #.# #.... #.#.#.# #..#.####.#.#.# #.#.ÄŸ.#.# #.#Hî·jø –.)#)####.###.# #.# #.# #.# #.# #.####.###.#.# #..................# ....######  .#Hî·j¸À ] ... #.# #.# #.#  ..# #.# # #.#.#.# #..#.####.#.#.# #.#Hî·jpÁ )ÄŸ...ÄŸ.#.# #.#.)#)####.###.# #.# #.# #.# #.# #.####.###.#.# #.......# ....##### .#ÄŸ   gnoll (wandering)Hî·jÈË } ÄŸYou stampede towards the gnoll bouda!Hî·j Ð � .  You encounter a gnoll. It is wielding a +0 club.Hî·jÇÚ Ÿ , swift)The gnolls pick up the pace!You hear a shout!Hî·j?Ü ¹9======2Stampede -RegenHî·jÁÜ D Gem (586) Hî·jûâ Hî·jØå 2 _The gnoll leaves your sight.Iî·j-˜ê ... #.# #.# #.#  ..# #.# ## # #.#.#.# #.ÄŸ...#.####.#.#.# #.##....ÄŸ.#.# #.##.ÄŸ)#)####.###.# #.## # #.# #.# #.# #.####.###.#.#  #.# ....# .#ÄŸ 2 gnolls (wandering, swift)Iî·jО ...... ........ #.#..#. #.#... #.# .. ..# #.# #.## #. #.#.#.# #.Iî·jcŸô.ÄŸ...#.####.#.#.# #. #....ÄŸ.#.# #. #.ÄŸ)#)####.###.# #. #ÄŸ #. #.# #.# #. #.####.###.#. #.Iî·jžŸ. .... .##ÄŸ 3 gnolls (1 missile, wandering, swift)Iî·j/«  .ÄŸYou stampede towards the gnoll bouda!  You encounter a gnoll. It is wielding a +0 whip and quivering a throwing net.Iî·j­.Iî·ja®I.ÄŸIî·jÂÀ (exposed)ÄŸÄŸ 2 gnolls (1A bitter wind exposes the gnoll bouda.  The gnoll bouda hits you with a +0 whip.Iî·jÀÁ$75Iî·j3Âl--35Iî·jŸÉIî·jÎÌ2 _The gnoll leaves your sight.Jî·jŽ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jî·jS p  tswn the Zephyrmancer ...... ...  Gale Centaur of Vehumet ***... ..... #.#  Health: 75/81 ======================-- ..#. #.#  Magic: 38/39 =======================- ... #.# ## AC: 17Str: 12 .. ..# #.# #. EV: 13Int: 19 Jî·j»¢.## #. #.#.#.# #. SH: 4Dex: 12 .....#.####.#.#.# #. XL: 10 Next: 36% Place: Dungeon:8 #ÄŸ...ÄŸ@......#.# #. Noise: ===------  Time: 8983.1 (0.0) #..)#)####.###.# #. b) +1 dagger (distort) #ÄŸ #. #.# #.# #. Cast: Airstrike (1%) #.####.###.#######. Stampede -Regen Gem (585)  #.................. ....################ ÄŸ   gnoll bouda (exposed) .## ÄŸÄŸ 2 gnolls (1 wandering, swift)Jî·jY¤}[16;33HCasting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (exposed, 92% to  hit)Jî·jbÓø  tswn the Zephyrmancer ...... ...  Gale Centaur of Vehumet ***... ..... #.#  Health: 75/81 ======================-- ..#. #.#  Magic: 38/39 =======================- ... #.# ## AC: 17Str: 12 .. ..# #.# #. EV: 13Int: 19 .## #. #.#.#.# #. SH: 4Dex: 12 .....#.####.#.#.# #. XL: 10 Next: 36% Place: Dungeon:8 #....ÄŸ@......#.# #. Noise: ===------  Time: 8983.1 (0.0) Jî·j×ÔÞ#..)#)####.###.# #. b) +1 dagger (distort) #ÄŸ #. #.# #.# #. Cast: Airstrike (1%) #.####.###.#######. Stampede -Regen Gem (585)  #.................. ....################ ÄŸ   gnoll bouda (exposed) .## ÄŸÄŸ 2 gnolls (1 wandering, swift)The gnoll bouda is moderately wounded.The zap hits the gnoll!  The gnoll is heavily wounded.The zap hits the gnoll!  You kill the gnoll!Vehumet accepts your kill.Jî·jŠÚk  ...  ..... #.#  ..#. #.#  ... #.#  .. ..# #.#  .## #.     #*****    #ÄŸ #. #.# #.#   Jî·jÎÜÝ .##ÄŸ   gnoll ( Jî·j]4ÄŸJî·j ^4ÄŸ.Jî·j:_*aJî·j5jÓ)...ÄŸa   black bearÄŸ   gnoll bouda (exposed)ÄŸÄŸ 2 gnolls (1 missile, 1 wandering, swi…)is heavi  You kill the gnoll!  Vehumet accepts your kill.You feel your power returning.  You encounter a black bear.Jî·j o¤9=7--4.1 (14Jî·j•vJî·j§xX _The gnoll bouda barely misses you.Jî·j¶V8--Jî·jÅ^Jî·jŸ¨ütswn the Zephyrmancer...... ...Gale Centaur of Vehumet ***........ #.#Health: 75/81 ======================--..#. #.#Magic: 38/39 =======================-... #.### AC: 17Str: 12.. ..# #.# #. EV: 13Int: 19.## #. #.#.#.# #. SH: 4Dex: 12.....#.####.#.#.# #. XL: 10 Next: 37% Place: Dungeon:8Jî·jÕ©#*****@......#.# #. Noise: =--------  Time: 8984.1 (0.0)#ÄŸ.ÄŸ#)####.###.# #. b) +1 dagger (distort)#a #. #.# #.# #. Cast: Airstrike (1%)#.####.###.#######. Stampede -Regen Gem (584) #......................################ a   black bear.##ÄŸ   gnoll bouda (exposed)ÄŸÄŸ 2 gnolls (1 missile, 1 wandering, swi…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywoundedJî·j]ª>[40m, exposed, 92% to hit)  The zap hits the gnoll bouda!Jî·jŠ1µÄŸ)ÄŸ.a.Jî·j@OÄŸ..ÄŸÄŸÄŸswift)Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, exposed, 92% to hit)  The zap hits the gnoll bouda!  The gnoll bouda is almost dead.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.9===5.1 (1Weak Stampede -Regen Gem (583) Kî·jqo _The gnoll bouda closely misses you.Kî·j¾Ïê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kî·jÝÒ Ü .  The gnoll bouda is struck by an arc of lightning.  You kill the gnoll bouda!Vehumet accepts your kill.Kî·jØÙ  **ÄŸÄŸ 2 gnolls (1 missile, swift)  You feel your power returning.  The gnoll is struck by an arc of lightning!Kî·jko “.ÄŸ)ÄŸKî·jÁq ~ .ÄŸThe gnoll is heavily wounded.Kî·j݃ ©8--62Kî·jÔ‰ Kî·j“Œ < _The gnoll hits you but does no damage.Lî·j-6õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lî·jjÇ Ž**Confirm with . or Enter, or press ? or * to list all spells..  The gnoll is severely wounded.  You are struck by an arc of lightning  The gnoll is struck by an arc of lightning.  The gnoll is almost dead.Lî·j¹Z K.ÄŸLî·j`\ ™ .aYou are struck by an arc of lightning. The lightning grounds out.Lî·je NÄŸ@Lî·jNf ’3-6---7Lî·jÙf :1Lî·jîm Lî·j•p 3 _You block the gnoll's attack.Mî·jÿrõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mî·j‰ÏCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The gnoll is struck by an arc of lightning.  You kill the gnoll!  Vehumet accepts your kill.  Vehumet offers you knowledge of Flame Wave.Mî·jAÔ/  --more--Mî·j20)Mî·jH$›**ÄŸ   gnoll (swift)Nî·jësF.ÄŸNî·j¥€<a)Nî·jžŽ8@Nî·j“¹-4---880Nî·jœNî·jþžc _You are struck by an arc of lightning. The gnoll hits you but does no damage.Nî·jU� _Unknown command.Nî·jß, õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nî·j¿õ�(The gnoll is struck by an arc of lightning!  The gnoll is heavily wounded.  The black bear is struck by an arc of lightning.  The black bear is lightly wounded.  The gnoll is struck by an arc of lightning!  You kill the gnoll!Nî·jTùe ***  Nî·jûùDVehumet accepts your kill.Oî·j�G@.aOî·jQ.@Oî·jzU)23Oî·jøUk--979Oî·j8^Oî·j®a< _You are struck by an arc of lightning.Oî·jþ>õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oî·j|d 4** Confirm with . or Enter, or press ? or * to list all spells.The black bear is struck by an arc of lightning.  The black bear is moderately wounded.  Oî·jÛe ‰The black bear is struck by an arc of lightning.  The black bear is heavily wounded.Oî·j£ Ì a@The lightning grounds out.  The black bear bites you but does no damage.  The black bear claws you but does no damage.1-908 _The black bear misses you.Oî·j·34*Pî·jõ$ aa  (berserk)The air twists around and strikes the black bear.  The black bear is severely wounded.Pî·j‚öi27----=1Pî·j÷:7Pî·j¸Pî·jí\ _The black bear goes berserk!Pî·j‰þ4*Pî·j¸û (The air twists around and strikes the black bear!  You kill the black bear!Vehumet accepts your kill.Pî·j¨ (Pî·jªÒ36---402Airstrike (1%)Gem (576) Pî·j Pî·jö4 _You feel your power returning.Pî·j”è 3Pî·jjë Pî·jò Pî·j†û l7Gem (575) Pî·j¼ Pî·j ´ _Your attacks no longer feel as feeble. You stop stampeding.Pî·j© B4Pî·jw Pî·jó Pî·jo `43Pî·jx Pî·jÄ Pî·j3 r8=2Pî·jH Pî·jº! Pî·j/" B1Pî·j% Pî·j´* Pî·jM+ p5=0Pî·j¦. Pî·j43 Pî·j®3 C69Pî·jã6 Pî·j= Pî·j˜= r9=8Pî·jè@ Pî·jF Pî·j�F p6=7Pî·jìI Pî·jìO Pî·juP B6Pî·j·S Pî·j.b X5Pî·jf Pî·jêj Pî·j�k x730=4Pî·j;o Pî·jçs Pî·jqt B3Pî·jNw Pî·j%} Pî·j¤} :2Pî·jŽ€ Pî·ju… Pî·jö† p8=1Pî·j]‰ Pî·j � Pî·j¥� �1==0Pî·jH“ Pî·j®˜ Pî·j"™ C59Pî·jVœ Pî·jß¡ Pî·j^¢ #9Pî·j£ M=8Pî·jᥠPî·j@ª Pî·jϪ B7Pî·j­­ Pî·j]³ 92Pî·jë³ M=6Pî·js¿ Pî·jÊÆ Pî·jrÇ a805Pî·jhÊ Pî·jÐ Pî·j3Ñ B4Pî·jÔ Pî·jÙ Pî·j›Ù B3Pî·j=Ý Pî·j ã Pî·j§ã ž1=3=2Pî·jfç Pî·jLì Pî·jÄì :1Pî·jðï Pî·jõ Pî·j‚õ B0Pî·j>ø Pî·j¡ü Pî·jý q4=49Pî·jéÿ Pî·jr €=8Pî·j÷ X7Pî·jQPî·jrPî·j÷B6Pî·j¨!Pî·j:%Pî·j¤%p5=5Pî·jo'Pî·jb,Pî·jÉ,B4Pî·jØ/Pî·j²6n3Pî·jø7Pî·jR8B2Pî·jm:Pî·jY<Pî·j½<�6==1Pî·jS>Pî·jxAPî·jÕAB0Pî·jTCPî·júEPî·jnFC39Pî·j>IPî·jÉMPî·j>NB8Pî·jHQPî·jvTPî·jßTp7=7Pî·jjVPî·j%[Pî·j�[B6Pî·j·fPî·j8mPî·jnB5Pî·jàpPî·jvPî·juvB4Pî·jÈyPî·jPî·jz68=Pî·j¹:3Pî·jÅ‚Pî·j]ˆPî·jшB2Pî·j‹Pî·j�Pî·j}�B1Pî·jl“Pî·jq˜Pî·jÙ˜B0Pî·j¹›Pî·j)Ÿ99Pî·j©Ÿk==29Pî·j ¡Pî·j=£Pî·j‡¦Pî·jû¦B8Pî·j‘¨Pî·ji°a  r - a throwing netPî·jܰB7Pî·jÛ¼Pî·jšÃ[ _Items here: ))) [ †.Pî·j©ÇPî·j/ÈB6Pî·jŒËPî·j?ÏPî·jÔPî·j´ÔT=5Pî·jÌ×Pî·jcà=  You see here a +0 spear.Pî·jåPî·jæA4 _Pî·jÊèPî·jíìPî·jøôn3Pî·jGøPî·jWüPî·jËüB2Pî·jÌÿPî·jCPî·j\ Pî·jè B1Pî·j’ Pî·j?Pî·j"Pî·j¿"B0Pî·j¬%Pî·j(Pî·jâ*Pî·jP+C19Pî·j¬,Pî·j2/Pî·j¨2Pî·j3B8Pî·jo4Pî·j[6Pî·jZ9Pî·jÆ9B7Pî·jâ:Pî·jC?Qî·jtn6Qî·jn5Qî·jƒQî·j Qî·j+„4Qî·jüQî·jÇB3Qî·jkQî·j!Qî·j_&Qî·jä&B2Qî·jÓ)Qî·j-.Qî·jº2Qî·jr3B1Qî·jK6Qî·j§<Qî·jÎHA ..# .. Qî·jaIÈ..# . #.#.)## .. ..../ ...... ... ... .!... ..... ... .## #....##..!###.## ..............## ............... .  #.##................ Qî·jÏIÓ#..#......#.##.# ---9057.1 (65.0)...........##..#.#.##.# #..####............##.# Qî·jOK#................. ..# ....####.#..##..#.# #.#.###........#.####.#.#. #.##.#)...).......#. #.##.#..)#)####.###. #.##.#...#.# #.# #. Qî·j+VQî·j|Wl---8.1 (660Qî·jÝWQî·j2aQî·j\d' _Found a hand axe.Qî·jœ(Qî·jÓ)Qî·jL/Qî·j¶3Qî·j‚8Qî·j€CÇ098Qî·jFQî·j.M,Qî·jËMB7Qî·jPQî·jSQî·j”UQî·jõUB6Qî·jxWQî·jsb†........ .<.....#.. #.#. ###..# ..#.#.# <.# .# ....... .# ......... # ..#Qî·jdî#.#.)####.#.. ..../ ... .!..... .##..##..@###.##  .......##  ............... .  .#.##................  #..#.............#.##.# ...........##..#.#.##.# #..####............##.# #................. ..# ....####.#..##.Qî·j8k262.1 (4.0)Qî·j2le3.1 (55Qî·j$rQî·jÈtZ _j - a fuming purple potionQî·j´ Qî·j Qî·jº Qî·j¬Qî·j®Qî·jn4Qî·j‹Qî·jøB3Qî·j“Qî·j²Qî·jó"B2Qî·jv#Qî·j+%Qî·j”(Qî·jn+X1Qî·j�-Qî·j=0Qî·j:3Qî·j‘3B0Qî·j–5Qî·jê7Qî·j‘:Qî·j;CGem (499) Qî·jÚ<Qî·jŒGQî·jpH:8Qî·j+JQî·jžNP _a - a wand of flame (43) (gained 4 charges)Qî·jðQQî·jzR:7Qî·jáSQî·jVQî·jKXQî·j¿X:6Qî·jïYQî·jw]Qî·jé]:5Qî·jä^Qî·jÐbp _g - 2 potions of magic (gained 1)Qî·jteQî·jÜe:4Qî·j gQî·j�iQî·jÅkQî·jNl:3Qî·j#mQî·jppQî·jÌqQî·jNr:2Qî·jásQî·jvQî·jûxP1Qî·j¡zQî·jŒ|Qî·jÏ~Qî·jO:0Qî·j‰€Qî·j›‚Qî·jm„Qî·jô„;89Qî·jë…Qî·j†‡Qî·j´�|8Qî·jÌ�Qî·jH�:7Qî·j\‘Qî·jsšî###..# ............. .... ###.......... ..... ............. ..... Qî·j›Ÿ####.......... ....  ##...##..... ...  #....##..#.#####.###  #........#.## ###...###.......@....... ........#.#...... . ###..<.....#...#.#.#.##:.##...###..#...#.#.#.##..# Qî·j^›±)...<.###..#............. ###...##................ ##...##.#.#...#.#.)####.#..#.........................#.........................Qî·jº¡081.1 (18.0)Qî·jÆ¢^2.1 (196Qî·jp§Qî·j´©Y _k - a viscous inky potionQî·j!¨3Qî·j3©Qî·jæ­Qî·jó²Qî·jH½¶54Qî·j¿Qî·jcÁQî·j;ÄQî·jåÄQî·j`Å23Qî·jÖÆQî·jáÉQî·jEÒF.. ...... ...........# ... ..........### ...... ...##..... .... ..... ...##..#.#####.###...... .......#.#.......#...... ..###.....> ...........#.#..5.1 (3.0)Qî·jìÒˆ<.....#...#.#.#.##:.#.. ..###..#...#.#.#.##..# <.###..#............. ..##................ # ..##.#.#...#.#.)####.#.. ........................ ...... .###.#.#....##...###.##Qî·jóÚQî·jÜ]6.1 (42Qî·jâQî·jtä; _Found a stone staircase leading down.Rî·jt´Rî·j4¶Rî·jë¶Rî·j©¹Rî·j£½Rî·j¹ÇÌ10Rî·j ÊRî·jÎRî·j5Ï;79Rî·j,ÐRî·jˆÙ Rî·jØá¿ ...........# . ...........####. ................ ##..... ............# ##..#.#####.###.....#.#.......#... ##...........>......#.#..........# #...#.#.#.##@.#..# Rî·jïâ1##..#...#.#.#.##..# ##..#.............# #...........# #.#.#...#.#.)####.#............................ #.#.#....##...###.## #..................##  You pick up a parchment of Sublimation of Blood and begin reading...Rî·jšçRî·j¼ë‚9.1 (390.1 (48Rî·jüúc _You add the spell Sublimation of Blood to your library.Rî·j; fPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn)  q - a +5 ring of evasion (worn)f - a ring of protection from fire Talismans (go to first with %)h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Sî·j¡ Sî·jÓ§ Sî·j¯ ...... ...........#. tswn the Zephyrmancer ...... ...........####.Gale Centaur of Vehumet ***... ....... ................Health: 81/81 ======================== ##..... ............#..Sî·j˯ Magic: 39/39 ======================== ##..#.#####.###.........AC: 17Str: 12 ....#.#.......#.........EV: 13Int: 19 ##..................>...SH: 4Dex: 12 ........#.#..........#XL: 10 Next: 40% Place: Dungeon:8 ....#...#.#.#.##@.#..#Sî·jS° ¸Noise: ---------  Time: 9090.1 (0.0) ##..#...#.#.#.##..#b) +1 dagger (distort) ##..#.............#Cast: Airstrike (1%) #.................#Gem (478) #.#.#...#.#.)####.#.. ..................... ..................... Sî·jö° ò#.#.#....##...###.## #..................## _a - a wand of flame (43) (gained 4 charges) _g - 2 potions of magic (gained 1) _k - a viscous inky potion _Found a stone staircase leading down.  You pick up a parchment of Sublimation of Blood and begin reading... _You add the spell Sublimation of Blood to your library.Sî·jD· P  Okay, then.Sî·jy¸ Sî·j‰½ Sî·js¿ . _Sî·jâ 3Sî·j¢ã Sî·j¬ç Sî·j˜ë Sî·j¥ó m7 _Sî·jÎö Sî·jÒ÷ :6Sî·j¹ø Sî·j÷ú Sî·jÆý Sî·j5þ :5Sî·j«ÿ Sî·j† Sî·jR Sî·jË :4Sî·jú Sî·jp Sî·jI Sî·j© :3Sî·jç Sî·jw R  There is a stone staircase leading down here.Sî·jT ƒ  You encounter 3 kobolds.A kobold is wielding a +1 vampiric dagger.Sî·j¸ Sî·jÄ" M#.. #..# # .. .. .. .... . ......# .###... ..... . ...........# .....# ...... Sî·j«# U. ...........####..#.#  ..........: .. #..# # #####.###.........#.##K#.......#......@......K ...............>.....#.K ...#.#..........#..###Airstrike (1%) ...#.#.#.##..#..#..# ...#.#.#.##..#..#..#....#..#..# KKK 3 kobolds (1 wandering, 2 asleep)Sî·jð$ @....#..#..# ...#.#.)####.#..#.. .#Sî·jæ% FK5.1 (5.Sî·j0' 0KSî·j¨0 ’KKKK 4 kobolds (2 wandering, 2 asleep)Sî·jæ1 w6.1 (6-Regen Gem (472) Sî·jR9 Sî·jƒA x _You encounter a kobold. It is wielding a +0 short sword.Tî·j­Ûš.. # .. .. .. . ......# .###K.. . ....# .....# . ....####..#.#  ...........:  ............#..# # #.........#.##K #......@.....KK ......>.....#.. .......#..### ##..#..#..# #..#..#..# ....#..#..# ....#..#..# )####.#..#..# Tî·j.jK..  .. .. ..  ......# .###K.. Tî·jåjP ....# .....#  ....####..#.#  ...........: Tî·jëo• ............#..# # #.........#.##K #......@.....KK ......>.....#.. .......#..### ##..#..#..# #..#..#..#....#..#..# ....#..#..#)####.#..#..#Tî·jMxTî·j™�— _There are monsters nearby!Tî·jŒø.. # .. .. .. . ......# .###K.. . ....# .....# . ....####..#.#  ...........:  ............#..# # #.........#.##K #......@.....KK ......>.....#.. .......#..### ##..#..#..# Tî·jˆ¢#..#..#..# ....#..#..# ....#..#..# )####.#..#..# Tî·j§µ..  .. .. ..  ......# .###K..  ....# .....#  ....####..#.#  ...........:  ............#..# # #.........#.##K #......@.....KK ......>.....#.. .......#..### ##..#..#..# #..#..#..#....#..#..# ....#..#..#)####.#..#..Tî·j¥¶0[40m#Tî·j¾Tî·jq¿Tî·jNÈTî·j“Êd _There are monsters nearby!Tî·jëÅ£ .. #..#. .. ... ... . ......# ..###K.. .  ..# #.....# .  .Tî·jÇ####..#.#  ....:  .#..# # #####.###.#.##K. #.#.KK.>.....#.#.#....#..### #.#.#.##..#..#..# #.#.#.##..#..#..#..#..#..# ...#..#..##.#.)####.#..#..##Tî·j3ÏÝ.. #..#.#.. ... ... .....#......# ..###K.. ......# ..# #.....# .# .####..#.#  ......:  .#..# # .###.#.##K.# .#.KK.#Tî·j Ðç>.....#.#.#.#..### ##.#.#.##..#..#..# #.#.#.##..#..#..#..#..#..#  3 kobolds (1# #Tî·j§Ñ/K.Tî·j'ÚTî·jIÛ¤7.1 (1Stampede -Regen Gem (471) Tî·jæâTî·jtå6 _You stampede towards the kobold!Uî·j/{;.. #..#.#.. ... ... .....# ......# ..###... ......# .# #.....# .# ####..#.## .....:.  .#..#.# .###.#.##K.# #.K.K.# >.....#. #.#.#..### .#. #.#.#.##..#..#..# Uî·jM}¿#.#.#.##..#..#..##..#..# #..#..# #.#.)####.#..#..##Uî·j˜‚M.. #..#.#.. ... ... .....# ......# ..###... ......# # #.....# .# ####..#.## ......:. .#..#.# #.###.#.##K.# #.Uî·jƒ¼K.K.# >.....#.....# .#.#..### ..#.# .#.#.##..#..#..# ... .#.#.##..#..#..# #.##..#..# #.#..#..# . .#.)####.#..#..# .#Uî·j?…D.KUî·j÷‹ZKK, 1 …)Uî·jÌŒX80Uî·jƒ’Uî·j^”X _You stampede towards the kobold! A bitter wind exposes the kobold.Uî·jž .. #..#.###... .... ... .....# .......# ..###... ......# .# #.....# .......# .####..#.## .#.......:. ..#..#.# .# .###.#.##K.# #.K.# >.....#K....# #.#..###...#.# #.#.##..#..#..# ..... #.#.##..#..#..# ...#.##..#..# ...# # . #..#..# ..... #.)####.#..#..# ......#î·j<m .Uî·jÀ‹.. #..#.###... .... ....# ......# . ......# ..###..K.. .......# .# #.....#K.#........# .####..#.##..#.# .:. .... #..#.# K.# .###.#.##K.# #.K.# >.....#K....# .#..###...#.# .#.##..#..#..# #....... .#.##..#..#..# #...#.# ##..#..# #...#.# Uî·j�‚. K   kobold brigand (missile, asleep)#..#..# #.... #.. KKKKK 5 kobolds (1 missile, 3 wandering,…).)####.#..#..# #..... .# .Uî·j’&îK. _You stampede towards the kobold! A bitter wind exposes the kobold.  You stampede towards the kobold!  You encounter a kobold brigand and a kobold.  The kobold brigand is quivering curare-tipped darts. The kobold is quivering  stones.  A bitter wind exposes the kobold. x2Uî·j)ˆ.K.KUî·jŸ1C, expo…)Uî·jå2Y969Uî·j6<Uî·j¦>? _A bitter wind exposes the kobold brigand.Wî·j<ÈÉ.. #..#.###..#.. .... ....# .......# ..## ..###..... .......# .# #.....#.K#........# .####..#.##K.#.# ..#:...... ##..#.##K.# # ###.Wî·jcË�#.##K.# #.K.@K# >.....#.....# #..###...#.# #.##..#..#..# #....... #.##..#..#..# #...#.###..#..# #...#.# . ##..#..# #.... # .. # )####.#..#..# #..... ...## .Wî·j/Ô¶ .  The helpless kobold fails to defend itself.  You hit the kobold.  You kill the kobold!Wî·j[Û  K.  Vehumet accepts your kill.Wî·j'èyK..KWî·jë—.K.KWî·j–÷tKK)Kexposed)Wî·j‡ø‚KKKK 4 kobolds (1 missile, 1 wandering, Wî·j×üy====1008Wî·j¤Wî·jñ V _The kobold shouts! The kobold brigand shouts! The kobold shouts!Xî·j�.#....~#..#......#...... .... ##..#.###  .. .... ....# ....## ..###..... ... #.....#..#........# ...####..#.##K.#.#......:..K... ...#..#.##KK# ##...#K##@.#..............)# >.....#.....# .........#..###...#.# #..... #.#### #.# K 3 kobolds (1 missile, 1 wandering, 1 ..... # )####.#..#..# #........###...........##.#....~#..#......## #..#...Xî·j@.... ..... ##..#.###  .. .... ....#.....## ..###..... .... #.....#K.#........# ...####..#.##K.#.#......:..K...# ...#..#.##@K# ##...#K##..#..............)# >.....#.....# .........#..###...#.#.... #.##.### #.# ..... # .K  Vehumet accepts your kill. _The kobold shouts! The kobold brigand shouts! The kobold shouts!  You hit the kobold brigand but do no damage.Xî·j)x[40mSpace warps horribly around the kobold brigand!!  Your kick misses the kobold brigand.  The kobold brigand is severely wounded. .KA bitter wind exposes the kobold. The kobold barely misses you.  Kexposed)The kobold brigand hits you with a +0 club.79-17 _A bitter wind exposes the kobold.Xî·jü ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xî·j�!Ò .  The kobold is struck by an arc of lightning!  You kill the kobold!Vehumet accepts your kill.Xî·j. .  You feel your power returning.  The kobold is struck by an arc of lightning.  You kill the kobold!Xî·j ?¥.  You kill the kobold!  Vehumet accepts your kill.You are struck by an arc of lightning.  The kobold brigand is struck by an arc of lightning!  You kill the kobold brigand!  Vehumet accepts your kill.Xî·j¬aXî·jzc·****K   kobold (exposed)Yî·j¹ÊtK.KYî·j+Ò«(@).K 2 kobolds (exposed)Yî·j×Ç80/82-2==--26Yî·jâYî·j¿äO _You feel your power returning. The lightning grounds out.Yî·jëm8--Yî·j•ºYî·jö( _You feel your power returning. The lightning grounds out.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The kobold is struck by an arc of lightning.  You kill the kobold!  Vehumet accepts your kill. **   koboldYou feel your power returning. You are struck by an arc of lightning.Yî·j7”rK.(@Yî·jµ—�798-35Yî·jó­Yî·jØä0 _The lightning grounds out.Zî·j–gZî·j ªV.  You feel your power returning. You are struck by an arc of lightning. _The lightning grounds out.  Casting: Static Discharge (safe; 1% risk of failure)!Zî·j· **Vehumet accepts your kill.Zî·jð| S@)7--4Airstrike (1%)Gem (464)  _You are struck by an arc of lightning.[î·jßú»Gem (463) [î·jnf _You stop stampeding.8028=1[î·j_;01598[î·j;c[î·j-u±9==7[î·j2�”2=6[î·jc‘'--[î·jG €M##....#.#...# #....#......##.................##.#....~#..#......## #..#....... ......###..#.###  .. .... ....#.....## ..###..... .. #.....#..#........# ...####..#.##..#......:..@(..# ...#..#.##.)#.## ###.##).#..............)# ........>.....#.....#.##...#[î·jÜ,12.1 (8[î·j0ßU--3.1 (95  d - 3 curare-tipped darts (gained 1)  Things that are here:4.1 (10.0)4[î·já[î·j;å1 _a +0 short sword; a +0 club[î·jcz3[î·j¿[î·jr‡[î·j�[î·jÅ¡=3  c - 26 stones (gained 4)=2[î·jf¶ ....#.#...# #....#. ##.........###..#..#....~#..#......## #..#........###..#.###..#.. .... ....#........# ..# # ..###..... .......# .# #.....#..#........# .####..#.##..#.# ..#.:..)@..# #.#..#.##.)#.# # .#.##).# ##...)# >.....##..###...#.# .##..#..#..# #....... [[î·jø½40m.##..#..#..# #...#.### #..#..# #...#.# . #. #.................###..#  .#....~#..#......## #.. .......###..#.###..##.. .... ....#........# ..# ....# ..###..... ........# #.....#..#.....###..#.##..#.# ..#.......:..)). #..#.##.@#.# ##...#.##).# # ......)# ......>.....#.....#..#[[î·jWÂ*14;10H.#...# .....#..#..# #.... #.. #.  _You see here a +0 whip.[î·jPê16.1 (2.0)[î·j þs7.1 (31[î·jmDx _You see here a +1 vampiric dagger.[î·j™3[î·j¸\î·j½U0 _  Things that are here:  a +0 short sword; a +0 club49 _\î·jÍ\î·j¹\î·jð :8\î·j‰k7 ..##....#.#...# #....#.. #.. ##...........###..# .. .#....~#..#......## #..#.... ... .......###..#.### .. ..... ....#........#  ......# ...###.............# ....# #.....#..#........# ####..#.##..#.# ........@..))..# .....#..#.##.)#.# ##.###.........#.##).# ##..............)#...>[4\î·jZr 0m........#..........#..###...#.#.#.##..#..#..# #....... .#.#.##..#..#..# #...#.### ....#..#..# #...#.#  You pick up a book of Beasts and begin reading...21.1 (42.1 (56 _You add the spells Summon Seismosaurus Egg and Sphinx Sisters to your library.]î·jYb Spells (Memorise)]î·jÃ]TypeFailure Level  a - Flame WaveConjuration/Fire 21% 4b - Mephitic CloudConjuration/Alchemy/Air 1%3  c - SwiftnessAir1%3  d - Kiss of DeathConjuration/Necromancy 2%1  e - Searing RayConjuration2%2  f - Momentum StrikeConjuration/Translocation 3%2  g - ScorchFire5%2  h - Volatile BlastmotesFire/Translocation10% 3  i - Vhi's Electric ChargeTranslocation/Air16% 4  j - Ensorcelled HibernationHexes/Ice19%2  k - Lesser BeckoningTranslocation19%2  l - Sublimation of BloodNecromancy19%2  m - Iskenderun's Mystic BlastConjuration/Translocation 21% 4  n - Maxwell's Portable Piledriver Translocation34% 3  o - Summon Ice BeastIce/Summoning34% 3  p - Teleport OtherTranslocation34% 3  q - Animate DeadNecromancy75% 4  r - Summon Seismosaurus EggSummoning/Earth75% 4  s - Alistair's Walking AlembicAlchemy/Forgecraft97% 5  t - Summon Mana ViperHexes/Summoning97% 5  u - Gell's GavotteTranslocation100% 6 18 spell levels left [Tab] [0;]î·jÙ^ 10;1mMemorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^î·j^?  c - SwiftnessAir1% 3  d - Kiss of Death Necromancy 21  e - Searing RayConjuration22  f - Momentum StrikeTranslocation 32  g - Scorch Fire 5  h - Volatile Blastmotes^î·j�ŒFire/Translocation 10% 3  i - Vhi's Electric ChargeTranslocation/Air^î·jѳ16% 4  j - Ensorcelled HibernationHexes/Ice 19% 2  k - Lesser Beckoning  ^î·jï419% 2  l - Sublimation of Blood ^î·j;‡Necromancy  m - Iskenderun's Mystic BlastConjuration/Translocation 21% 4 ^î·jzí n - Maxwell's Portable Piledriver Translocation 34% 3o - Summon Ice Beast Ice/Summoning 34^î·jøí3  p - Teleport Other  q - Animate Dead Necromancy 75% 4  r - Summon Seismosaurus EggSummoning/Earth75% 4  s - Alistair's Walking AlembicAlchemy/Forgecraft97% 5  tMana Viper Hexes/Summoning97% 5  u - Gell's Gavotte Translocation 100% 6  v - Sphinx Sisters 100% 7  w - Borgnjor's RevivificationNecromancy 8^î·j-ä"  n - Maxwell's Portable Piledriver Translocation 34% 3  q - Animate DeadNecromancy75% 4`î·jr¸ `î·j�Ä `î·j™Ù #..##....#.#...# #....#.......... tswn the Zephyrmancer #.. ##.................###..#.... Gale Centaur of Vehumet ***... .. .#....~#..#......## #..#.... Health: 82/82 ========================... .......###..#.### Magic: 39/39 ========================.. ..... ....#........#AC: 17Str: 12......# ...###.............#EV: 13Int: 19 .........# #.....#..#........#SH: 4Dex: 12 .........####..#.##..#.#XL: 10 Next: 42% Place: Dungeon:8 ................@..))..`î·jäÚ #Noise: ---------  Time: 9122.1 (0.0) ............#..#.##.)#.#b) +1 dagger (distort) ##.###.........#.##).# #Cast: Airstrike (1%) .....#..............)#Gem (446) ...........>.....#.....# .#..........#..###...#.# .#.#.##..#..#..# #....... .#.#.##..#..#..# #...#.### .........#..#..# #...#.#.  _You see here a +0 whip. _You see here a +1 vampiric dagger.  Things that are here: _a +0 short sword; a +0 club  You pick up a book of Beasts and begin reading... _You add the spells Summon Seismosaurus Egg and Sphinx Sisters to your library.  Okay, then.`î·jå `î·j¿ñ . _`î·jèì3`î·j�ð`î·j|û`î·j#e5 _43`î·jÓ+`î·j`,aî·jH210aî·jLaî·jÇ Q39aî·j– aî·j¬aî·jKDf8aî·j8iaî·jGpP7aî·jûqaî·jHvaî·j8zaî·j™z:6aî·jé}aî·j…†aî·j³‹aî·jÏŽ:5aî·j1�aî·j—’aî·j°”aî·jD•:4aî·jM—aî·j7šaî·jY�aî·j£�:3aî·j  aî·j—¢aî·jФaî·j‚¥:2aî·j§aî·j,©aî·j¨´Ì10aî·jµaî·jˆ¸aî·jê¸aî·j/¹;29aî·j ºaî·j½aî·jL¾aî·j”¾:8aî·j[¿aî·j¢Çaî·jžÈaî·jÉ:7aî·j3Ëaî·jÌaî·jrÎaî·jÐÎP6aî·j0Ðaî·jÒaî·j!Ó:5aî·j²Óaî·jTÙaî·j¦Úaî·jýÚ:4aî·jÄÛaî·jÖÞaî·jfí..##.##........# #.# ...~..............# #.# .#..............# #.# ....###..#........# #.# ...## #..#........# #.# ....###..#.###..### #.# #..# #..### #.# ..# #....### ..#........# #..@......######44.1 (22.0).#.####...###..#...........# ))..##..........#.#########.# .)#.##########..#.# #.# ).#.# #..#[#.#######.# .)#.# #aî·jÆí'..#...........#...# #..#.#.######..#.#.# #..... #..# ..... #..#aî·j"÷aî·j�ø^5.1 (233aî·j¿aî·j`) _Found a chain mail.aî·jdIaî·jÎy21aî·jaî·j€:0aî·j«€aî·jáƒaî·j‡aî·j~‡;19aî·jŠaî·jf—B  You see here a +0 chain mail.aî·jÛ™aî·jU›A8 _aî·jmœaî·jÜ aî·j½aî·jÔ½:7aî·j®É’6aî·jžÊaî·j Îf5aî·jöØ|4aî·jœÙaî·j°ÜP3aî·jÞaî·jîáaî·jmåP2aî·jNçaî·jéaî·jfëaî·jÓë:1aî·jþìaî·jµïaî·j›òn  You encounter 3 howler monkeys.aî·jrü•.#.# #..#[#.#######.# )#.# #..#...........# #..#.#.######..# .#.# ####......## #..#.. ...........# #..# .#.### ###..#.#..# #..# .#.# #...#.#..# #..# # #...#.#..# #..# ... #...#@#..# #..#  a..a.......#####..### ..a.................#Airstrike (1%) .####.###..#####...## #............. #####..#####.#<aî·jý•aaa 3 howler monkeys (asleep) #..# #.# #..# #.# #..# #.#aî·j¬-57.1 (12aî·jO8.1 (13-Regen Gem (410) _aî·j aî·jêaî·ju(™ #..#[ )#.# #..#..  #..#.#.  ....## #..#  .....# #..#  ###..#.#..# #..#  #...#.#..# #..#  # #...#.#..# #..#  #...#@#..# #..#  a..a.......#  ..a............  .####.###..####  #........  #####..#####.#<#  #..# #.#.# aî·jï(O #..# #.#.#  #..# #.#.# aî·jHÓâ #..#[ )#.# #..#..  #..#.#.  ....## #..#  .....# #..#  ###..#.#..# #..#  #...#.#..# #..#  # #...#.#..# #..#  #...#@#..# #..#  a..a.......#  ..a............  .####.###..####  #........ #####..#####.#<#  #..#  #..#  #..# aî·jkÚaî·j–ßaî·jâaî·jËäd _There are monsters nearby!bî·j5)#.# #..#...........# ....# #..#.#.######..##.# ####......## #..# ...... ...........# #..##.### ###..#.#..# #..# ..#.# #...#.#..# #..# ... # #...#.#..# #..#.. ..##...#.#..# #..# .a..a..@....#####..###...........#####.###..#####...## #.............. #####..#####.#<# #..# #.#.# #.bî·jù6Ú.# #.#.# #..# #.#.############..# #.#bî·jÖ8F.abî·jX;{ .aThe howler monkey howls! x2bî·j¢;K.abî·jDkÝaaa2 catching breath)=========9.0)09bî·j“bî·j â| _The howler monkey hoots and howls with incredible vigour! x3bî·j1[ ¶.)#.# #..#.#.# #..#.#.######..#.#.# ####......## #..#. ...........# #..#.#.### ###..#.#..# #..#.#.# #...#.#..# #..#. # #...#.#..# #..#..##...#.#..# #..#.a..a@.....#####..###.a.#.####.###..#####...##. #......# #####..####.#<#bî·j \ € #..# #.#.#  #..# #.#.#  #..# #.#.#  #..# #.#bî·jñ� £ .aYou stampede towards the howler monkey!  You hit the howler monkey but do no damage.The howler monkey is staggered..a1,…)=--------60Stampede -Regen Gem (408)  _A bitter wind exposes the howler monkey. x2cî·j6µ“.)#.# #..#.# #.....# #..#.#.######..# #...#.# ####......## #..# #. ...........# #..# #...#.### ###..#.#..# #..# cî·j§µF#...#.# #...#.#..# #..# #.... # . #...#.#..# #..# #.....cî·j÷¹M.##...#.#..# #..#.a.#####..###.a.#.####.###..#####...##.. #.......#. #####..#####.#<# . #..# #.#.# # #..# #.#.# # #..# #.#.# # #..# #.#cî·jWÕ.)#.# #..#.# .#.....# #..#.#.######..# ##...#.# ####......## #..#  #. ...........# #..#  #...#.### ###..#.#..# #..#  #...#.# # #...#.#..# #..#  #.... # #.. #...#.#..# #..# cî·jeı #..... #....##...#.#..# #..##.#####..#.a.#....####.###..#####...#... #.......##.. #####..#####.#<# .... #..# #.#.# .## #..# #.#.# .# #..# #.#.# .# #..# #.#cî·jpÐ�.ais staggered. _A bitter wind exposes the howler monkey. x2  You hit the howler monkey but do no damage.Space warps around the howler monkey. You kick the howler monkey!  The howler monkey is severely wounded.  cî·jÕ~ exposed)  The howler monkey closely misses you.cî·jKÖy--------17cî·jÓÝcî·jÕàD _The howler monkey hits you but does no damage.cî·jNó õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dî·j½Îñ.  The howler monkey is struck by an arc of lightning.  The howler monkey is moderately wounded.You are struck by an arc of lightning.  is struck by an arc of lightning.  You kill the howler monkey!  Vehumet accepts your kill.*** 2dî·jj³ë †@acatching breath, ex…)You feel your power returning. You are struck by an arc of lightning.dî·jÔµÉ3/838-3=========26dî·jÕö’ _The howler monkey hoots and howls with incredible vigour! x2dî·jÈ õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dî·jt**.*Confirm with . or Enter, or press ? or * to list all spells.The howler monkey is struck by an arc of lightning.  The howler monkey is moderately wounded.  You are struck by an arc of lightning.  The howler monkey is struck by an arc of lightning!  The howler monkey is almost dead.eî·j©÷— @a.aThe lightning grounds out. You block the howler monkey's attack.7--==-------35eî·jŽi _The howler monkey misses you.eî·j† ™  Casting: Static Discharge (safe; 1% risk of failure)  eî·jnª\Confirm with . or Enter, or press ? or * to list all spells.eî·j,.›..  The howler monkey is heavily wounded.You are struck by an arc of lightning. The lightning grounds out.  The howler monkey is struck by an arc of lightning.  You kill the howler monkey!  Vehumet accepts your kill.eî·jš4! **.*   howler monkey (catching breath, expos  You feel your power returning. You are struck by an arc of lightning.eî·j{  @a.†  The lightning grounds out. The howler monkey is no longer exposed.  The howler monkey hits you but does no damage.eî·j4 ì78--6-4-------44eî·jA/ eî·j!<  eî·j�= E_The howler monkey misses you.fî·jšQõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fî·jžzÏ.  Confirm with . or Enter, or press ? or * to list all spells.howler monkey is struck by an arc of lightning.  The howler monkey is severely wounded.  You are struck by an arc of lightning.  The howler monkey is struck by an arc of lightning!  You kill the howler monkey!fî·jÊ}¯ **  Vehumet accepts your kill.fî·jÉ@V@†fî·jEú6---4--55Airstrike (1%)Gem (403) fî·j»wF _The lightning grounds out.fî·j¯å  Spells (Memorise)TypeFailure Level  a - Flame WaveConjuration/Fire 21% 4b - Mephitic CloudConjuration/Alchemy/Air 1%3  c - SwiftnessAir1%3  d - Kiss of DeathConjuration/Necromancy 2%1  e - Searing RayConjuration2%2  f - Momentum StrikeConjuration/Translocation 3%2  g - ScorchFire5%2  h - Volatile BlastmotesFire/Translocation10% 3  i - Vhi's Electric ChargeTranslocation/Air16% 4  j - Ensorcelled HibernationHexes/Ice19%2  k - Lesser BeckoningTranslocation19%2  l - Sublimation of BloodNecromancy19%2  m - Iskenderun's Mystic BlastConjuration/Translocation 21% 4  n - Maxwell's Portable Piledriver Translocation34% 3  o - Summon Ice BeastIce/Summoning34% 3  p - Teleport OtherTranslocation34% 3  q - Animate DeadNecromancy75% 4  r - Summon Seismosaurus EggSummoning/Earth75% 4  s - Alistair's Walking AlembicAlchemy/Forgecraft97% 5  t - Summon Mana ViperHexes/Summoning97% 5  u - Gell's GavotteTranslocation100% 6 19 spell lfî·jÓæ mevels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithî·j‚Ž....)#.##..#...........# tswn the Zephyrmancer .#.....##..#.#.######..# Gale Centaur of Vehumet ***... ##...#.# ####......## #..# Health: 76/83 =====================---#....... ...........# #..# Magic: 34/39 ====================----#...#.### ###..#.#..# #..# AC: 17Str: 12  #...#.# # #...#.#..# #..# EV: 13Int: 19  #.... # #.. #...#.#..# #..# SH: 4Dex: 12  #..... #....##...#.#..#î·jƒ�|m #..# XL: 10 Next: 45% Place: Dungeon:8#.....†@.......#####..## Noise: ==-------  Time: 9165.1 (0.0)#.....†.†............... b) +1 dagger (distort)#....####.###..#####...# Cast: Airstrike (1%)#... #..............# Stampede Gem (403) #.. #####..#####.#<# ....#..# #.#.# .###..# #.#.# .##..# #.#.# .############..# #.#The howler monkey is severely wounded.You are struck by an arc of lightning.  The howler monkey is struck by an arc of lightning!  You kill the howler monkey!Vehumet accepts your kill. _The lightning grounds out.hî·jžàMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 15? Y - Yes  N - Nohî·jóIhî·jzP·....)#.##..#...........# tswn the Zephyrmancer .#.....##..#.#.######..# Gale Centaur of Vehumet ***... ##...#.# ####......## #..# Health: 76/83 =====================---#....... ...........# #..# Magic: 34/39 ====================----#...#.### ###..#.#..# #..# AC: 17Str: 12  hî·jgQû#...#.# # #...#.#..# #..# EV: 13Int: 19  #.... # #.. #...#.#..# #..# SH: 4Dex: 12  #..... #....##...#.#..# #..# XL: 10 Next: 45% Place: Dungeon:8#.....†@.......#####..## Noise: ==-------  Time: 9165.1 (0.0)#.....†.†............... b) +1 dagger (distort)#....####.###..#####...# Cast: Airstrike (1%)hî·j9Ro#... #..............# Stampede Gem (403) #.. #####..#####.#<# ....#..# #.#.# .###..# #.#.# .##..# #.#.# .############..# #.#hî·jyRÝYou are struck by an arc of lightning.  The howler monkey is struck by an arc of lightning!  You kill the howler monkey!Vehumet accepts your kill. hî·j¯R‚_The lightning grounds out.  This spell is dangerous to cast!hî·jUr--6.1 (1Gem (402) hî·jG\hî·jd…  The howler monkey is struck by an arc of lightning!  You kill the howler monkey!  Vehumet accepts your kill. _The lightning grounds out.  This spell is dangerous to cast! _You stop stampeding.hî·jÒdhî·j«‘ì5=--7.1 (217=8.1 (309.1 (4399hî·jÉ•t70.1 (58hî·j)³T _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.iî·j`†  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   5.8   6.0   0   j + Spellcasting 8.5  12.7  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   l - Translocations   0.0   0.8  +1   d - Throwing   0.0   1.4  -2   m - Air Magic iî·j…‡[39;49m 10.0   8.5  +2           e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1       o - Shapeshifting   0.0   1.4  -2   f - Armour   5.0   6.0   0       g - Dodging   5.0   5.0  +1       h - Shields   4.0   2.1  +1 +4     i - Steaiî·jˆÿlth   2.1   2.1  +2                                              The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsî·j¸Š37moî·jG÷o a - Fighting   5.8oî·jâç= a + Fighting 5.8qî·j"à> l + Translocations 0.0qî·jN® Œ l * Translocations   0.0qî·j›8 > k + Conjurations 2.0qî·jìŒ k * Conjurations   2.0sî·jwRTargetTarget10.0 13.0--  4.0  --  --  --  12.0 --  sî·jáw--  --  --  --  6.0 --  a-z] set[-] clear selected targetsî·j)xccost|targetssî·jÖ— <[?25h[?0c4.0 uî·jåò [?25l[?1cuî·j°õ‹8.0 =] set aall targetsuî·j­ ‚a-z] setselected target vî·jýß<[?25h[?0c0 vî·jè( [?25l[?1cvî·jÈ. ì10.0  +1  =] set aall targetswî·jW+wî·jê>wî·jªFŸ....)#.##..#...........# tswn the Zephyrmancer .#.....##..#.#.######..# Gale Centaur of Vehumet ***... ##...#.# ####......## #..# Health: 77/83 ======================--wî·j‹G/#....... ...........# #..# Magic: 35/39 =====================---#...#.### ###..#.#..# #..# AC: 17Str: 12  #...#.# # #...#.#..# #..# EV: 13Int: 19  #.... # #.. #...#.#..# #..# SH: 4Dex: 12  #..... #....##...#.#..# #..# XL: 10 Next: 45% Place: Dungeon:8#.....†@.......#####..## Noise: ---------  Time: 9170.1 (0.0)wî·jÏGp#.....†.†............... b) +1 dagger (distort)#....####.###..#####...# Cast: Airstrike (1%)#... #..............# Gem (398) wî·jH;#.. #####..#####.#<# ....#..# #.#.# .###..# #.#.# .#wî·jùHH#..# #.#.# .############..# #.#Vehumet accepts your kill. _The lightning grounds out.  This spell is dangerous to cast! _You stop stampeding. _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.wî·jvRwî·jTwî·jJZwî·jp\wî·jTIwî·jèJ3wî·jàLwî·jQW86=7 _6wî·j o@597=43280=18=0891=87wî·jsŽ^9==625433==21  You see here a howler monkey corpse.0 _79wî·j†�wî·jn–Ž=8wî·jz›|7wî·j‡�wî·jŸ wî·jµ¡wî·j+¢6wî·j}¢wî·j|£wî·jÛ§wî·j«ªwî·jϳf5wî·jˆ»wî·jµÇf4wî·jWÒâ32wî·jÕwî·j–×wî·jÏÙwî·jCÚ1wî·j•Úwî·j‹Ûwî·j£àf0wî·j4ì}69wî·jîwî·jÔòwî·jdôwî·jÍô:8wî·ju÷wî·jYýwî·jÿP7wî·jwî·jŸwî·jÊwî·j,:6wî·jÇwî·jgwî·jcwî·jÁ:5wî·j‰wî·j+ wî·jæ wî·j1 :4wî·j' wî·j_ wî·jäÚ3210wî·j­ wî·jŒ"Q59wî·j#wî·jê-|8wî·jš.wî·jÚ8â76wî·jÚ=wî·jYDf5wî·jLwî·j¼Mwî·jN:4wî·j@R,wî·j Vwî·j©Wwî·jÔW23wî·j$Ywî·j[wî·j™\wî·j]:2wî·j·]wî·j`_wî·jß`wî·jNa:1wî·j"bwî·jbdwî·jïeP0wî·j¡fwî·jliwî·j0kwî·jµk;49wî·jølwî·j'pwî·jßrP8wî·j—twî·jÔvwî·jPywî·jÚy:7wî·jQ{wî·jÅ}wî·jö€wî·jW�:6wî·j­ƒwî·jS†wî·j‰wî·jZ‰:5wî·jw‹wî·jŽwî·j|�wî·j·�:4wî·j“wî·jÚŸwî·jG£wî·j¤:3wî·j ¦wî·j\®wî·jå³P2wî·j¾Æwî·j_Þwî·jãP1wî·jôçwî·j"ìC  You see here a +0 short sword.wî·j§ïwî·jzðA0 _wî·j÷ówî·j–÷$  Things that are here:wî·jæú_  a +0 whip; a kobold corpsewî·j1ÿwî·jK B39 _wî·j� wî·jk wî·jT wî·j« :8wî·jæ wî·j˜ wî·j¸ wî·j* :7wî·j+ wî·j‘ wî·j< P6wî·j`" wî·jž% wî·j’( wî·jã( :5wî·jÄA wî·jeC wî·jbR P4wî·j#c ’3wî·juj wî·jõn P2wî·jãt ,wî·jhu wî·j� ¶10wî·jG™ “29wî·j)ž wî·jÝŸ P8wî·jq¡ wî·jž¢ wî·j{¤ wî·ja§ wî·j’¨ H7wî·j˜° wî·jß± P6wî·jõ² wî·jϵ wî·jH· f5wî·j‡¸ wî·jš¹ wî·jι :4wî·jòº wî·jo¼ wî·jþ¼ wî·j¡½ :3wî·j¾ wî·j’¿ wî·jðÀ P2wî·jÃÁ wî·jÈ wî·j!É wî·jeÉ :1wî·j¾Ê wî·j)Ì wî·jîÌ wî·j/Í :0wî·j7Î wî·j1Ï wî·jÑ wî·j‚Ñ Q19wî·j°Ø wî·j·Ù wî·jÚ :8wî·jMÛ wî·j6ç wî·jùç wî·j<è :7wî·jé wî·jZì wî·jhî f6wî·j‰ñ wî·j™ò P5wî·jÈó wî·j õ wî·jÀ÷ f4wî·jxù wî·j)ú P3wî·j“û wî·jY wî·j÷ ’2wî·jy f1wî·jÖ |0wî·je Q09wî·j wî·j! wî·jC$ P8wî·j÷$ wî·j{( wî·j:) wî·j¡) :7wî·j + wî·jÔ, wî·j×3 P6wî·jß5 wî·jn8 wî·j’: wî·j; :5wî·j]< wî·jp> wî·jàD f4wî·j¸b X3210299wî·jd wî·jqe wî·jÎh f8wî·jj wî·jŠk wî·jþk :7wî·j³t wî·jd� þ654321wî·jÔ‘ f0wî·jå’ wî·jç“ wî·jl” ;89wî·jì” wî·jà– wî·j²— wî·jó— :8wî·jé¨ l76543wî·j¹© wî·j´ª wî·jh« wî·jë :2wî·j­ wî·jå­ wî·j{³ |1wî·jPµ P0wî·j ¶ wî·j¥· wî·j¡¸ wî·jÓ¸ ;79wî·jy¹ wî·j¦º wî·jZ» wî·j§» :8wî·j¿¼ wî·jq¾ wî·jN¿ wî·jÀ :7wî·j¶À wî·jõÁ wî·j¿Ã P6wî·j±Ä wî·jHÇ wî·jêÇ wî·j”È :5wî·jÉ wî·jZÑ |4wî·j Ó wî·j9Ô wî·j–Ô :3wî·j’Õ wî·jÇÖ wî·jµÙ f2wî·j9Ú wî·j'Û wî·jªÛ :1wî·j/Ý wî·jÞ wî·jÒÞ wî·jNß P0wî·jçà wî·j%â Q69wî·j¨â wî·j¦ä wî·j:æ wî·j¯æ :8wî·jç wî·j˜è wî·jûé wî·jïï wî·j_ð 27wî·jÜð wî·j^ò wî·jHô P6wî·jËô wî·j0ö wî·jùö wî·jE÷ :5wî·j6ø wî·jÔø wî·j´ù wî·jú :4wî·j¨ú wî·jêû wî·j‹ü wî·jåü :3wî·jOý wî·j4þ wî·jÿ wî·j|ÿ :2wî·jëÿ wî·jÿ wî·jä wî·jC :1wî·j3 wî·j wî·jê wî·j; :0wî·j wî·jB wî·jä wî·jF ;59wî·j wî·jà wî·jÍ wî·j! f8wî·jù wî·j P7wî·j, wî·j wî·jS :6wî·jÄ wî·jô |5wî·jð wî·jÇ P4wî·j„ wî·j@ wî·j¨ wî·jþ :3wî·ju wî·j&! wî·j�! wî·jX" :2wî·j°" wî·j_# wî·j:$ wî·j£$ :1wî·jè$ wî·jù% wî·jª& wî·j' :0wî·jn' wî·j„3 wî·j 4 wî·j–4 AGem (249) wî·jã4 wî·j„9 wî·j±: wî·jM; N8wî·jÚ? wî·jŒ@ wî·jA 87wî·jœA wî·j~F wî·jhH N6wî·jI wî·jèL wî·jýM wî·j�N 85wî·jO wî·j‰R wî·joS wî·jÄS 84wî·j.T wî·jæW wî·j»X wî·jY 83wî·jY wî·jS_ wî·j±` wî·ja 82wî·jwc wî·jãe wî·j÷u o1039wî·jÇv wî·jw 88wî·j½w wî·jØz wî·j| N7wî·j¦| wî·jG wî·jÊ€ N6wî·ju� wî·j"‡ ,wî·j·‡ 85wî·jlˆ wî·j•” i   #.....)...<.###..#..   #########...##............   #...##.#.#...#.#.)   #..........   #.................   ..###.#.#....##..   #..# #............   #..# ###..........   #@.# #.#..#.##..333.1 (163.0)   #..#####.#..#   #................. wî·j}• ¡  #..#####.#..####..   #..#####.#........   #...........####.#    #..#######..# #..   #..# #..#     ##.# ##.# #.# wî·jp™ wî·jl� wî·jŠŸ  wî·jW  N_Key pressed, stopping explore.wî·j Ý .4 _3wî·j¡å z2wî·j<î wî·j8ï wî·jÜñ wî·jó N1wî·j ÷ wî·j‹ø wî·jàø 80wî·jzú wî·j3ü wî·jôý wî·j9þ 929wî·jv wî·jà wî·j wî·j# 88wî·j… wî·j‰ ,wî·j) 87wî·j© wî·j~ wî·j• wî·jV 86wî·jG wî·j¾ wî·j\ wî·jª 85wî·jõ wî·j·! wî·j†# N4wî·jì$ wî·jÙ& wî·jj( N3wî·j¥) wî·jV Ç2101987wî·jX wî·j±X wî·j“_ È65wî·j´` wî·j›a wî·jc wî·j‚c 84wî·jšh z3wî·jël wî·j˜n wî·jño wî·jZp 82wî·j÷p wî·jþt z1wî·j€v wî·jÅw wî·jx 80wî·j¨x wî·j0z wî·jÒ{ O09wî·j²| wî·jÚ} wî·jÓ N8wî·jj€ wî·j?„ ,wî·j… 87wî·j@… wî·j)‡ wî·j:ˆ N6wî·j¥ˆ wî·ja‹ wî·jDŒ N5wî·j� wî·jUŽ wî·jàŽ wî·j� 84wî·jÅ� wî·jY‘ wî·jŸ‘ wî·jÔ‘ 83wî·j[’ wî·j�” wî·j¢• wî·jß– 82wî·j:— ,wî·jr˜ N1wî·jU™ wî·j€š wî·jΚ wî·j-› N0wî·júœ ,wî·jO� :199wî·j“� wî·jíž wî·jDŸ wî·j™Ÿ 88wî·j¡ wî·jŸ¢ wî·j>£ wî·ju£ 87wî·jM¤ wî·j°ª wî·jЬ wî·jp­ N6wî·jq¯ wî·j± wî·jú± N5wî·j¸³ wî·jâ´ wî·j(µ 84wî·j&¶ wî·jH· wî·j ¸ wî·j—¹ 83wî·j<º wî·jdà wî·j€Ä wî·jëÄ 82wî·joÅ wî·jùÆ wî·jpÈ wî·j©È 81wî·j2É wî·joÊ wî·jŠË wî·jÉË 80wî·j­Ì wî·jÌÍ wî·jÃÎ wî·j9Ï 989wî·jàÏ wî·jûÐ wî·jÒ wî·jmÒ 88wî·j°Ò wî·j´Ó wî·joÔ wî·jÖÔ 87wî·jVÕ wî·jRÖ wî·jAØ d6wî·joÙ wî·j‹Ú wî·jåÚ 85wî·j{Û wî·j·Ü wî·jÞÝ wî·jAÞ 84wî·jÈÞ wî·jmà wî·j+á wî·j†á 83wî·jSâ wî·jh wî·jS wî·jÏ 82wî·j wî·j wî·jB wî·jÏ 81wî·jš wî·j wî·jO wî·j÷ N0wî·j&! wî·j# O79wî·jI$ wî·jU0 wî·jî0 N8wî·j@2 wî·j�: wî·jxA d7wî·j¹B wî·jNF wî·j7G 86wî·jîG wî·jmN wî·jc� +54321069wî·jt§ ¼8wî·j~¨ 87wî·j[¬ wî·jѲ wî·j,Å N6wî·jÒÉ wî·jÐ wî·jPÕ N5wî·jqÙ wî·j!à wî·j å N4wî·j¬é wî·jð wî·jæô wî·j:õ 83wî·jkù wî·jóþ wî·j” N2wî·jwî·jÿ$  Things that are here:wî·jF#;  a +0 dagger; a +0 clubwî·jã'wî·jk(?1 _wî·jA,wî·j1wî·jÞ5wî·jÆ880wî·j¶9wî·j¤?wî·jDO59wî·j‘Hwî·jdMwî·j[N8wî·jò^wî·j}cwî·jìgwî·jUh87wî·j°kwî·jSpwî·jÉtN6wî·jÛxwî·j-}wî·ja�N5wî·j ƒwî·j‡wî·j²’N4wî·jä–wî·j˜wî·jÚN3wî·jZžwî·j¿žwî·jÕ N2wî·j£wî·jפwî·j�¦wî·jé¦81wî·j ¨wî·j̰wî·j�²N0wî·jü³wî·j¶wî·jÁ·wî·jë¸O49wî·jѺwî·j2½N8wî·jò½wî·j¿wî·j®ÀN7wî·jåÁwî·jåÂwî·j]ÄN6wî·j™Åwî·jaÆwî·jéÇN5wî·j–Èwî·jYÊwî·jäÌ€  You encounter a wight. It is wielding a +1 flail.wî·jöÕ #  #  #  ##### #  # ######################## # ................@......U +.. #############.########## # # ###..#### ##########Airstrike (1%) ###########.#.....# #......# # ..........#.......#### #......# # wî·jœÖ`)................÷...# #......# # U   wight (dormant) )......~......##.....###......# # .)....#...[............#......#  ..)........##...#.#...........# wî·j®Ý4423.1 (90.0)wî·j+àk4.1 (91-Regen Gem (144) _wî·j„æwî·jèìxî·jß œ ################ .......@......U ####.########## # ###..#### .....#  ..  )..........÷...#  ) .)[ ) xî·jˆ±[############### .......@......U ####.##########  ###..#### .....#  ..  )..........÷...#  ) )[ ) xî·j<ºxî·jÓÆ\ _A wight is nearby!xî·j÷ªœ ################ .......@......U ####.########## # ###..#### .....#  ..  )..........÷...#  ) .)[ ) xî·j]G(############### .......@......U ####.##########  ###..#### .....#  ..  )..........÷...#  ) )[ ) xî·jIPxî·jéPxî·j|Wxî·j�Y\ _A wight is nearby!xî·jT! ‹ # #.#...UU +..##. ###..#### #.#.....# #......# #.#.......#### #......# #. ................÷...# #......# #. UU 2 wights (dormant) ......~......##.....###......# #. )....#...[.xî·jä! Ÿ#......# #. .).##...#.#.# #.xî·jM+ X ##.#.UUU +..##.###..#### #.#.....# #......# #.#.xî·jÌ+ Ý#### #......# #.#÷...# #......# #.#U 3 wights (dormant)~......##.....###......# #.# ....#...[.#......# #.# ).##...#.#.xî·j , a# #.#You stampede towards the wight!xî·j> €  You encounter a wight. It is wielding a +0 flail.xî·já? –5.1 (1.0)Stampede -Regen Gem (143) xî·jºF xî·j J ‚ _You encounter a wight. It is wielding a +1 dire flail of freezing.yî·jH“‰#####.#.UUUU +..##.###..#### #..#.....# #......# #.#.#### #......# #.#÷...# #......# #.#U 4 wights (dormant) yî·jdž‹ ##.#.#'#.#.UUUUU+.>.##.###..#### #..#.....# #......# #.#.yî·jôžL#### #......# #.##.÷...# #......# #.#U 5 wights (dormant)  You stampede towards the wight!yî·j˜°“  You encounter a wight. It is wielding a +1 dire flail of concussion.yî·j)²N62yî·jü¸yî·j›»v _You encounter a wight. It is wielding a +5 long sword.zî·jù`£##.#.##'##..)UUUUU+.>..#.###..#### #..#.#.....# #......# #....##.#### #......# #.##.#÷...# #......# #.# zî·jPjº### #.. #.# #'##..)UUUUU+.>.).#.###..#### #..#.#.....# #......# #....# ÷...# #......# #.#### zî·jru1, 2 exposed)zî·j…vN71zî·j?zî·j��Y _You stampede towards the wight! A bitter wind exposes the wight. x2{î·jPï ÄUUUUUUUU3 dormant, 2 exposed) _5 long sword.You stampede towards the wight! A bitter wind exposes the wight. x2  The helpless wight fails to defend itself.  You hit the wight. Space warps around the wight. You kick the wight.  The wight is severely damaged.  You stop stampeding.1-=8.2 (1.1-Regen Gem (140) {î·jKñ {î·juô 9 _The wight hits you with a +1 flail.|î·jøÌ õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}î·jô<ž .  The wight is struck by an arc of lightning.  You destroy the wight!}î·jõBë **UUUU 4 wights (3 dormant, 1  Vehumet accepts your kill.}î·jÓ×1U.}î·j3çO@U2}î·j»ì®-7--6=9039}î·j÷}î·jH< _You are struck by an arc of lightning.~î·jiéò UYou hit the wight but do no damage. Space warps around the wight.  The wight is moderately damaged.~î·jê~î·jÌóMU1)~î·jÐôT8=--~î·jõ930.3 (1.18~î·jtü~î·jGÿs _The wight is no longer exposed. The wight closely misses you.~î·jhdã U.  You hit the wight but do no damage. You kick the wight, but do no damage.U.  The wight is moderately damaged.-1.47~î·j£f~î·j�g3 _You block the wight's attack.î·jË p  You hit the wight. Space warps around the wight. You kick the wight.î·j² î·jƒî·j,20î·j8(6î·jñî·jº!^ _The wight is almost destroyed.î·jP< ®  ### #.. #.# #' ##..UUU.U+.>.î·j = r#.# ###..#### #..#.#.....# #......# #....# .....#.#### #......# #.##.#.÷...# #......# #.#### ..~......##.....###......# #.# .#...[.#......# #.# ......##...#.#î·jK= ê.# #.#You hit the wight. Space warps around the wight. Your kick misses the wight.The wight is moderately damaged.î·jA? .î·jI 1Uî·jLJ ™9==35î·j S î·jÚV b _The wight hits you but does no damage. Concussive force sends you backwards.€î·j‚!G .  You hit the wight.€î·j$-U.€î·j�%8U)€î·jæ.N#U 3€î·j*5V844€î·jH>€î·j;Aa _The wight is devoured by a tear in reality.�î·jšì™  Casting: Static Discharge (safe; 1% risk of failure)  �î·jøì\Confirm with . or Enter, or press ? or * to list all spells.�î·jÚ,© §The wight is struck by an arc of lightning.  You destroy the wight!�î·jF-KVehumet accepts your kill.�î·jõ3W**U 2�î·jÇ*U.�î·j Ò>@§�î·j‘ÚŒ8-9=53�î·jËà�î·j‹á[ _You feel your power returning. You are struck by an arc of lightning.�î·j£### #.. #.# #'##.######.).@U...U+.>.).#.###..#### #..#.#.....# #......# #....# ÷...# #......# #.#### �î·j+Ï , 1 exposed)  You stampede towards the wight! You barely miss the wight.Your kick misses the wight. The wight is staggered.�î·jcÁ9=-6Stampede -Regen Gem (132) �î·jB'�î·jß)L _A bitter wind exposes the wight.  Things that are here:�î·jH,K _a +0 flail; a +0 robe‚î·j<### #.. #.# #'##.######.))..§@U..U+.>.)..#.###..#### #..#‚î·j <.#.....# #......# #....# ÷...# #......# #.#### ‚î·j8F### ##.. .#.# ##'##.)######.))..§)@U.U+.>.)..#.###..#### #..#‚î·jäF.#.....# #......# #....# ##.#### #......# #.##.# #÷...# #......# #.#### # ......##.....###......# #.# #[.#......# #.# ###...#.#.# #.# #‚î·jU÷  You hit the wight but do no damage. Space warps around the wight.  You kick the wight, but do no damage.The wight is lightly damaged.‚î·j¥Vh-71‚î·j_‚î·jÕa3 _You block the wight's attack.‚î·jÚ¯ <### ##.. .#.# #.#'####.#.).######.))..§).@UU+.>.)..#.###..#### #..####.‚î·jİ .#.....# #......# #....# #. .#.#### #......# #.##.# #.÷...# #......# #.#### #.##.....###......# #.# #. .[.#......# #.# #.##...#.#.# #.# #.‚î·jkº ­ .  You hit the wight. Space warps horribly around the wight!!  You destroy the wight!‚î·jO½ š U.  Vehumet accepts your kill.‚î·jÑÅ T   wight (‚î·jÞÊ ‡ 5080 _A bitter wind exposes the wight.‚î·jkÓ ‚î·jÖÔ o _Your Translocations skill increases to level 1!ƒî·j«üõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ƒî·j‡Ij** You are struck by an arc of lightning.  The wight is struck by an arc of lightning.  The wight is heavily damaged.  You are struck by an arc of lightning.  The wight is struck by an arc of lightning.  ƒî·j7JKThe wight is almost destroyed.ƒî·j|èC@Uƒî·jaé‹08-=929ƒî·j ƒ _The lightning grounds out. The wight barely misses you.ƒî·jn2ƒî·j­6„î·j ) _The lightning grounds out. The wight barely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!  You destroy the wight!  Vehumet accepts your kill.„î·jøj**„î·j!¯6@)„î·jp³Á7--240Airstrike (1%)Gem (128) „î·jr¼„î·j–¾[ _You feel your power returning. You are struck by an arc of lightning.„î·jÁ„î·j2„î·j„î·j¼"„î·j, 1Gem (127)  _You stop stampeding.6„î·j¾-„î·j1„î·j�1^8=5„î·jŸ4„î·jbX24323=9==1„î·jôbA)--„î·jÓkÓ### ##.. .#.# #.##'####.##.).#######.))...#.))..@.+.>.)...#.#.# ###..#### #..####.# #.#.....# #......# #....# #.# #.#### #......# #.##.# #.#÷...# #......# #.#### #.###.....###......# #.# #.# [.#......# #.# #. .##...#.#.„î·jWlj# #.# #.„î·ju+7.4 (7„î·jáun--8.4 (80„î·jj~„î·jø‚Œ _Items here: )) [[.„î·j©_„î·j;`„î·jŽc„î·jåx„î·jK|„î·jù|@19 _„î·jD‡4'„î·jS‰„î·jø‰88„î·j�„î·jì’7 _You open the door.„î·jà—z==7„î·j¹š„î·j¢ @  There is an open door here.„î·j­¥„î·jn¦?6 _„î·jþ©„î·j=³d5„î·j(´„î·jQ¹„î·j½„î·jõ½84„î·jM„î·jAÇ„î·jÛØ„î·j. d3„î·j{ N2„î·jÝ+ 01009  There is an open door here.8 _„î·jØ/ „î·jk6 z7„î·jq7 „î·j8 86„î·j7: „î·j%A „î·j'C „î·jˆC "5„î·j²C „î·j®E „î·j(H „î·j-J „î·jxJ "4„î·jšJ „î·j4L „î·jY „î·j…\ N3„î·jU_ „î·j¾g z2„î·jño z1„î·júq „î·jt „î·j˜t 80„î·jv „î·jµx „î·jàz „î·jB{ EGem (99) „î·j~} „î·jõ� „î·j¸„ „î·j6… :8„î·j’† „î·juˆ „î·j{‰ „î·jÙ‰ :7„î·jÅŠ „î·jR§ „î·j © „î·j|© :6„î·j¬ª „î·jµ „î·jì¶ „î·jK· :5„î·jÓ¸ „î·jñÁ „î·j9Ä „î·j#Å :4„î·j\Æ „î·j7Ð „î·j¥Ò „î·j'Ó :3„î·j¦Õ „î·jOß „î·jäá „î·jIâ :2„î·j8ä „î·jî „î·jSñ „î·jÍñ :1„î·joô „î·jW „î·j& f0„î·j” „î·jy „î·j¿ 389„î·j# „î·j—' „î·jø* „î·jb+ :8„î·j‰0 „î·j 6 „î·jA9 „î·j”9 :7„î·j< „î·jÁC „î·jüF „î·jgG :6„î·j J „î·j&Q „î·jËS „î·j!T :5„î·jV „î·jæ\ „î·jW^ „î·jÙ^ :4„î·jÎ` „î·jAf „î·j•h „î·jŸi :3„î·jk „î·jvp „î·jLr „î·jÉr :2„î·j.t „î·jñx „î·jAz „î·j z :1„î·j_{ „î·j~ „î·j½~ „î·jø~ :0„î·jU „î·j ‚ „î·j"ƒ „î·j~ƒ ;79„î·j„ „î·jˆ „î·j1‰ „î·jY‰ :8„î·j÷‰ „î·j5� |7„î·jw’ „î·jâ“ P6„î·jˆ” „î·jü— „î·j®˜ „î·jI™ :5„î·jÚ™ „î·jFœ „î·jE� „î·j“� :4„î·j)ž „î·jý  „î·j’¡ „î·jþ¡ :3„î·jv¢ „î·j±¤ „î·jᥠP2„î·jJ¦ „î·j•¨ „î·jI© „î·j¥© :1„î·j6ª „î·j,¬ „î·jÞ¬ „î·j8­ :0„î·j¯­ „î·jذ „î·ji² Q69„î·j?³ „î·jãµ „î·jǶ „î·j3· :8„î·j¸ „î·j_Å „î·jwÆ „î·jìÆ :7„î·jÞÇ „î·j�Ê „î·jUÌ „î·j¼Ì :6„î·j‹Í „î·jÐ „î·jyÑ „î·j¸Ñ :5„î·jäÒ „î·jÕ „î·j)Ö „î·jyÖ :4„î·jC× „î·j Ù „î·jÍÙ „î·j Ú :3„î·j‘Ú „î·jbÜ „î·j3Ý „î·j¥Ý :2„î·j“Þ „î·j2à „î·jjá „î·jÂá :1„î·jDå B„î·jèå :0„î·jSæ „î·jè „î·jøè „î·jaé ;59„î·jaê „î·jì „î·j6í „î·j�í $8„î·j­í „î·jZî „î·jKð „î·jJñ „î·j°ñ :7„î·j4ò „î·jHô „î·j:õ „î·j“õ 26„î·jÙõ „î·jø „î·jrù f5„î·j°û ,„î·j ü :4„î·j¯ü „î·j—  ###..#...........# .....#.#########.# ###..#.### #.# #..#[#.#######.# #..#...........# #..#.#.######..#  ###......## #..#  ..........# #..#  ###..#.#..# #.@#  514.4 (66.0)...#.#..# #..#  ...#.#..# #..#  ##...#.#..# #..#  .†..#####..###  .†.†...............#  ####.###..#####...##  # #.....#  „î·jB °# #####..#####.#<#  „î·jÿ „î·j° T _Key pressed, stopping explore.„î·jÒ. 23 _2„î·jó6 10„î·jU8 „î·j 9 „î·jb9 349„î·j­9 „î·jS; „î·j¼< „î·j= :8„î·jÓ= „î·jˆ? „î·j @ „î·jPA :7„î·jÿA „î·jäC „î·jE „î·jiE :6„î·jOF „î·j¶I P  There is a stone staircase leading up here.„î·j K „î·j¡K A5 _„î·j,U „î·j?W „î·jóY „î·j_Z :4„î·j»[ „î·jì] „î·jû_ „î·jÎ` :3„î·j~a „î·j_c „î·j5e „î·jˆe :2„î·j-f „î·jÖg „î·j‘q á †........#####..###  †.†...............#  ###..#####...##  ...........„î·jKr � ####..#####.#<  #..# #.#  #..# #.#  #..# #.# ####..# #.# .....##..# #.# ##.##..# .# „î·js Š #.##.## #..  #.##.######.###   #.##...[.....   #.##.######.#   ..   #.##.########  „î·jƒz ­ 26.4 (12  You now have enough gold to buy an amulet of chemistry on D:6.  You can access your shopping list by pressing '$'.„î·jË{ ^7.4 (131„î·j)� „î·j2ƒ > _You now have 393 gold pieces (gained 6).„î·j΂ „î·j‘ƒ „î·já„ „î·jì† „î·jTˆ „î·j®ˆ :0„î·j ’ ù398„î·jV“ „î·j„” „î·jÕ „î·jW– :7„î·j6— „î·jô˜ „î·jã™ „î·jOš $6„î·jyš „î·jþš „î·j£œ „î·jb� „î·jß� :5„î·jž „î·j0  „î·jç  „î·j3¡ :4„î·j¢ „î·j™¤ „î·j[¥ „î·j­¥ :3„î·jI¦ „î·jû¨ „î·j‹ª „î·jߪ :2„î·jn¬ „î·j_® „î·j^° P1„î·j¤± „î·j ³ „î·jGµ „î·j�µ :0„î·j̶ „î·jÑî y #..# #.#.##.# „î·joï ª#..# #.#.##.## #.#.##.# .....##..# #.#.##.# ####.##..# #.#.##.###.##.## #.#.....##.##.######.####.###.##...[.........# „î·jNñ  #.##.######.#@##.#38.4 (11  #.............##.#  #.##.###########.# ### ##### „î·jÖõ „î·jLü E _Done exploring.…î·jò„…î·j†……î·j{†…î·j'Èk...........0.0)…î·j3Óx _Done exploring.…î·jï…î·j¹…î·jö…î·j�:…î·j!Ex _Done exploring.…î·j …î·jÏ ·Where to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple L - Lair†î·j¿û†î·j„#..# #.#.##.#   tswn the Zephyrmancer#..# #.#.##.#   Gale Centaur of Vehumet ***... #######..# #.#.##.#   Health: 83/83 ======================== .....##..# #.#.##.#   Magic: 39/39 ======================== ####.##..# #.#.##.##   AC: 17Str: 12#.##.## #.#.....#   EV: 13Int: 19#.##.######.####.##   SH: 4Dex: 12#.##...[.........#   XL: 10 Next: 52% Place: Dungeon:8#.##.######.#@†î·j`##.#   Noise: ---------  Time: 9538.4 (0.0)#.............##.#   b) +1 dagger (distort)#.##.###########.#   Cast: Airstrike (1%)#.##.####   Gem (30) #.##.# ######        You now have enough gold to buy an amulet of chemistry on D:6.  You can access your shopping list by pressing '$'. _You now have 393 gold pieces (gained 6). _Done exploring. _Done exploring. _Done exploring.†î·j/!†î·j~4†î·jX5†î·j?X29 _†î·jxB†î·j@D†î·j¬D:8†î·j—E†î·jgP†î·jýS†î·j‚T:7†î·jÄU†î·jØa†î·jc†î·joc:6†î·jPi†î·jn†î·jcxP5†î·jÄx†î·jî·jüŠf4†î·jÛ“†î·jÈ–†î·j+—:3†î·j(˜†î·j£¤†î·j#¦†î·j¦:2†î·j:§†î·j¼±†î·j³P1†î·jÀ³†î·jǽ†î·jm¾†î·jè¾:0†î·j�¿†î·j¢É†î·j6ʆî·jÊÊ;19†î·jyˆî·j]Ö†î·j•×P8†î·j‚؆î·jã†î·jCä†î·j‰ä:7†î·jå†î·j ó|6†î·jFý†î·jmþ†î·jÙþ:5†î·j“ÿ†î·jÙ†î·jÁ P4†î·jj †î·jý†î·j3†î·j§:3†î·j�†î·j‚!†î·jÊ"†î·j5#:2†î·j¹#†î·jÉ-†î·j(/†î·j¬/:1†î·j;0†î·jÇ8†î·jC9†î·jš9:0†î·jr:†î·j«D†î·j E†î·jF?9) †î·j G†î·jÉP†î·jåQ†î·j7R:8†î·j S†î·j&\†î·jµ]†î·j4^:7†î·j�_†î·j|g†î·jáiP6†î·j)k†î·jÄr†î·jñs†î·jvt:5†î·jšu†î·jÇz†î·j$|†î·j�|:4†î·jy}†î·jj„†î·jÞ…†î·jr†23†î·j††î·jj�†î·jØŽ†î·jB�:2†î·jm�†î·j•†î·jÁ•†î·j^–:1†î·j´–†î·jŸœ†î·jOŸ>†î·jÛ †î·j¨†î·j%©†î·j‘©†î·j‚«†î·jO±†î·jH³,†î·j^µ†î·jî·jv¾,†î·j”À†î·jÙņî·jRÉ,†î·jÆË†î·j"цî·jÚB†î·jÅ݆î·j·á†î·jâ†î·jxæ†î·j)í†î·jIð,†î·jÅü†î·jçC  You see here a +0 short sword.†î·j˜ †î·jp  _†î·jV†î·j†î·j=†î·j–†î·j†î·j¹†î·j‘"†î·j0#†î·jz%†î·j)†î·jM,†î·j±,†î·j/†î·j+3†î·j‰6†î·jí6†î·j]9†î·jÁ>†î·jb@†î·jÇ@†î·jóC†î·j,G†î·j J†î·jjJ†î·j•L†î·jSO†î·j¸Q,†î·jrS†î·j_U†î·jÜV†î·j4W†î·jX†î·jeZY  There is a stone staircase leading down here.†î·j¬[†î·jè\†î·j‡]$ _†î·jº^†î·j¬É9 _You climb downwards. # #####.#######.#  .......@....... 86.9 (48.5) ####.#####.....  ...  . †î·joa _There is a stone staircase leading up here.‡î·jí‡î·jCðbPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn)  q - a +5 ring of evasion (worn)f - a ring of protection from fire Talismans (go to first with %)h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ˆî·j¤ˆî·jÚ©ˆî·j¯_tswn the ZephyrmancerGale Centaur of Vehumet ***...Health: 83/83 ========================Magic: 39/39 ========================ˆî·j·¯ÍAC: 17Str: 12EV: 13Int: 19#SH: 4Dex: 12#####.#######.#XL: 10 Next: 52% Place: Dungeon:9.......@.......Noise: ---------  Time: 9586.9 (0.0)####.#####.....b) +1 dagger (distort)...Cast: Airstrike (1%). _Done exploring. _Done exploring. _You see here a +0 short sword. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.ˆî·jµP  Okay, then.ˆî·jc¶ˆî·jü¹ˆî·j½¼. _ˆî·j83 ˆî·jí5 ÂShopping list: 13 items, total cost 3036 gold pieces  a - [D:3] 52 gold a scroll of poison (unknown) ˆî·j-6  b - [D:3] 52 gold a scroll of fog (owned: 1)c - [D:4] 90 gold a scroll of enchant weapon (unknown)  d - [D:3] 97 gold a scroll of enchant armour  e - [D:3] 97 gold a scroll of enchant weapon (unknown) ˆî·jS6 æ f - [D:4] 130 gold a potion of haste (owned: 1)  g - [D:6] 172 gold a +0 cloak of willpowerh - [D:6] 240 gold a ring of resist corrosion (unknown)  ˆî·jw6 ƒi - [D:6] 300 gold a ring of protection from cold (unknown)  j - [D:6] 360 gold an amulet of regeneration (unknown)  ˆî·jš6 „k - [D:6] 390 gold an amulet of chemistry (unknown)  l - [D:6] 432 gold a +6 ring of intelligence (unknown) ˆî·j¼6 e m - [D:4] 624 gold a scroll of acquirement You have 393 gold pieces ˆî·jß6 V[!] travel|examine|delete items [a-m] choose item[Esc] exit‹î·jbÄ‹î·jÇÉ‹î·jÍÎ_tswn the ZephyrmancerGale Centaur of Vehumet ***...Health: 83/83 ========================Magic: 39/39 ========================AC: 17Str: 12EV: 13Int: 19#SH: 4Dex: 12#####.#######.#XL: 10 Next: 52% Place: Dungeon:9‹î·jnÏÓ.......@.......Noise: ---------  Time: 9586.9 (0.0)####.#####.....b) +1 dagger (distort)...Cast: Airstrike (1%). _Done exploring. _You see here a +0 short sword. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Okay, then.‹î·j›Ó‹î·j­Ô‹î·j9׋î·jÜ‹î·jŸÌ_‹î·j>ì– _####..#.##.# #.###.#######.#.<.......7.9 (1##.#####.....#. ...#< .#.#.#.#.Œî·jÄ-+8.9 (2Œî·j“5Œî·jƒ99 _Found a stone staircase leading up.Œî·j“_Œî·jŒ”,Œî·jןšŒî·j£Œî·j…£Œî·jÒ¥Œî·j›§,Œî·jA¨Œî·j¬P  There is a stone staircase leading up here.Œî·ju­Œî·jv® _Œî·jÑ®Œî·j_°Œî·j»°Œî·ja¼BŒî·jWÔ4Œî·jKâß  You encounter a troll.#.#########.#######.####..........<........$.#######.#####........#.# #........#<# #........Œî·j„ñ¼#.# #................ #......@....... .#######T##### #.# # Airstrike (1%)#.##.##.# T   troll (wandering)#.#...600.9 (12.0)1.9 (13-Regen _Œî·júŒî·jNüŒî·jWN µ #.#  ####.####  ...<........$.  .#####........  #.# #........  #<# #........  #.# #........  #.#####........  #......@.......  #.#######T#####  #.# # Œî·jBO † #.# #.# #.# #.# ...Œî·j‰æ • #.#  ####.####  ...<........$.  .#####........ Œî·j ç Á #.# #........  #<# #........  #.# #........  #.#####........  Œî·jXç *#......@.......  #.#######T#####  #.# #  Œî·j è #.# #.# #.# #.# ... Œî·jî Œî·j$ï Œî·j\ô Œî·jÎ÷ \ _A troll is nearby!�î·j¿'A*�î·j¨¡ T.  The air twists around and strikes the troll!  The troll shouts!�î·j¦%wT  �î·jß&5---====2.0)�î·j ,�î·j0] _The troll is heavily wounded.�î·j‰î8*Žî·j3¨‡ .  The air twists around and strikes the troll!!  You kill the troll!Žî·j»¨KVehumet accepts your kill.Žî·j4¯(Žî·jW´ä2-----7===-3Airstrike (1%)Žî·jð¸Žî·j¦¿4 _You feel your power returning.Žî·j€‡Žî·j7ˆŽî·j*‰Žî·j,–ü3=-Žî·j ™Žî·j¢™Žî·jžšŽî·j‹œŽî·j=�U4=Žî·jOžŽî·j ¡,Žî·j%¢Žî·j_¤Žî·j¹¤Žî·j”¥Žî·j¨Žî·jk¨Žî·j,©Žî·j5¶Žî·j¯¶K5=Žî·j�·Žî·jµº,Žî·j–»Žî·j齎î·jJ¾Žî·j ¿Žî·jëÂBŽî·j¾Ä96Žî·j+ÅE==Žî·j¢ÅŽî·jÆÈ,Žî·jYÉŽî·jËËŽî·j,ÌŽî·jÆÌŽî·j}ÎŽî·jâÎŽî·jZÏŽî·jÒŽî·j[ÒU7=Žî·jYÓŽî·jØXŽî·j�ØŽî·j\ÙŽî·j(ÜŽî·jnÜŽî·j%ÝŽî·j-ߎî·j ß#8Žî·jÅß(=Žî·j÷àŽî·jûâŽî·jRãŽî·jäŽî·jÇåŽî·j æŽî·jÇæŽî·jéŽî·j{éŽî·j<êŽî·jsìŽî·j±ï±  Magic restored.  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.Žî·jðŽî·jõø–O...9==.Žî·j{ù–<........----Airstrike (1%)Žî·jÎù”O   two-headed ogre (wandering)Žî·jÚ 027.9 (24.0)Žî·jŸ }---8.9 (25-Regen _Žî·jô Žî·j¯ �î·jr®A*�î·j.²Ë .OThe air twists around and strikes the two-headed ogre!  The two-headed ogre shouts in stereo!O5---===9.9 (1.0) _The two-headed ogre is lightly wounded.�î·jOz A*�î·jßq « .OThe open air twists around violently and strikes the two-headed ogre!�î·jfx 8 �î·j7y b1-----30�î·jò~ �î·j¨‚ g _The two-headed ogre is heavily wounded.�î·jž7@*�î·jùí« .OThe open air twists around violently and strikes the two-headed ogre!!�î·j6õ8 �î·jèõd27-----1�î·jàú�î·jþc _The two-headed ogre is almost dead.�î·j`@@*�î·j�@¿ .  The open air twists around violently and strikes the two-headed ogre!  You kill the two-headed ogre!�î·j_L<)�î·jáQ/ 4�î·jSRN-----722Airstrike (1%) _Vehumet accepts your kill.Your Fighting skill increases to level 6!Your Conjurations skill increases to level 3!�î·jûW�î·jf]o _Your Translocations skill increases to level 2!�î·j –�î·jm� Spells (Memorise)TypeFailure Level  a - Flame WaveConjuration/Fire 16% 4b - Kiss of DeathConjuration/Necromancy 1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - Searing RayConjuration1%2  e - Mephitic CloudConjuration/Alchemy/Air 1%3  f - SwiftnessAir1%3  g - Lesser BeckoningTranslocation5%2  h - ScorchFire5%2  i - Volatile BlastmotesFire/Translocation5% 3  j - Vhi's Electric ChargeTranslocation/Air9% 4  k - Maxwell's Portable Piledriver Translocation11% 3  l - Teleport OtherTranslocation11% 3  m - Ensorcelled HibernationHexes/Ice19%2  n - Sublimation of BloodNecromancy19%2  o - Summon Ice BeastIce/Summoning34% 3  p - Animate DeadNecromancy75% 4  q - Summon Seismosaurus EggSummoning/Earth75% 4  r - Alistair's Walking AlembicAlchemy/Forgecraft97% 5  s - Summon Mana ViperHexes/Summoning97% 5  t - Gell's GavotteTranslocation99% 6  u - Sphinx SistersHexes/Summoning100% 7 15 spell levels left [39;4�î·j=žS9m[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit“î·j_5‰  b - Kiss of DeathConjuration/Necromancy 1% 1  c - Momentum StrikeTranslocation2  d - Searing Ray   e - Mephitic Cloud/Alchemy/Air3  f - Swiftness Air  g - Lesser BeckoningTranslocation52  h - Scorch Fire  i - Volatile Blastmotes/Translocation5% 3  j - Vhi's Electric ChargeTranslocation/Air 94  k - Maxwell's Portable Piledriver 11%3  l - Teleport Other  m - Ensorcelled HibernationHexes/Ice 19% 2  n - Sublimation of Blood Necromancy  o - Summon Ice Beast Ice/Summoning34% 3  p - Animate Dead Necromancy 75% 4  q - Summon Seismosaurus Egg Summoning/Earth 75% 4r - Alistair's Walking AlembicAlchemy/Forgecraft97% 5  s - Summon Mana Viper Hexes/Summoning  t - Gell's Gavotte Translocation 99% 6  u - Sphinx SistersHexes/Summoning100% 7  v - Borgnjor's RevivificationNecromancy 8“î·jpÖ  q - Summon Seismosaurus Egg Summoning/Earth 75% 4  r - Alistair's Walking Alembic Alchemy/Forgecraft 97% 5”î·j¶â#.#tswn the Zephyrmancer########.#######.####Gale Centaur of Vehumet ***.............<........$.Health: 83/83 ========================#######.#####........Magic: 24/39 ==============----------#.# #.)......AC: 17Str: 12#<# #........EV: 13Int: 19#.# #........SH: 4Dex: 12#.#####........XL: 10 Next: 72% Place: Dungeon:9#......@.......Noise: ===------  Time: 9632.9 (0.0)#.#######.#####b) +1 dagger (distort)#.##Cast: Airstrike (1%)#.##.##.##.#...Th”î·j”ã’e open air twists around violently and strikes the two-headed ogre!  You kill the two-headed ogre! _Vehumet accepts your kill.Your Fighting skill increases to level 6!Your Conjurations skill increases to level 3! _Your Translocations skill increases to level 2!”î·j8²  Okay, then. _”î·j!”î·js”î·j”î·j”î·jyß _5=”î·j ”î·jB”î·j½”î·j,”î·j‹”î·jÅC”î·jXE”î·jlF”î·j{I”î·j‰Jj6==”î·j?K”î·jqN,”î·jÜO”î·jNR,”î·jÙS”î·jgV,”î·j¾W”î·jZm7=”î·j=[”î·j�]”î·jö]”î·jà^”î·ja”î·j®a”î·jùb”î·j#e”î·jge”î·jçf”î·jÑh”î·jpiM8=”î·jMj”î·jUl,”î·jìm”î·j¤o,”î·j7q”î·jLs,”î·jpt”î·jî¦]9=30=1==”î·j¨”î·j7Ì,”î·jˆÍk2=”î·j¦Ï”î·j¿Ñ”î·j)Ò”î·jÕ”î·j Ö”î·j³Ö”î·jß×”î·jãÝX”î·j¤ÞK3=”î·j>ß”î·j‚ä”î·jå”î·j¯æ”î·j¼é,”î·jVê”î·jÉì”î·j-í”î·jíî”î·j7ñ”î·jÀñU4=”î·j øX”î·j€ù”î·jæù”î·jîú”î·j¬þ”î·jÿ”î·jª”î·j w5=”î·jŒ”î·jÙ”î·j®”î·j*,”î·j”î·j§”î·jO”î·jB”î·jL”î·j—h6==”î·jâ!”î·jü&,”î·j�(”î·j0+”î·jM5,”î·j:B”î·jó>�7=”î·j@,”î·jÙ@”î·jÆDB”î·jOG”î·jíGK8=”î·jèH”î·j&K”î·j“K”î·j³L”î·j“O,”î·jÎP”î·jyS”î·jÃS”î·jY”9==”î·jZ”î·j�\”î·j_`B”î·jBc”î·j¾e”î·j f”î·jg”î·ji”î·jÑl,”î·ju{=”î·j­u”î·j£w”î·j�z”î·j{”î·j˜,”î·jT€”î·j²€”î·j"„”î·jö…”î·jY‰,”î·j�‹N _You now have 405 gold pieces (gained 12).”î·jÉŽ3”î·j“�”î·jY””î·jÅ””î·jZ™B”î·jaœ,”î·j¿œ”î·j- ”î·jl¤”î·j̤”î·je¦”î·jê²”î·j¶,”î·jV¸”î·jb¼”î·j·¿c  You encounter a yak.”î·j'Ð  ..  ..  .##  .. ### .# .! #...#######.##.##Y”î·jÓ©#.#.......#.# #.@..# ---#.# #.#### #######.#######.##########Airstrike (1%) .........<................ ######.#####...........####.# #.).........#Y   yak (asleep)#<# #...........##.# #...........##.#####...........#”î·jçÞ1701.9 (69.0)”î·j‚â}---2.9 (70-Regen _”î·jÜç”î·j“ê”î·j– Á .. .. .##  .. .  ### .# .!  #...#######.##.##Y  #.#...............  #.# #.@..#  #.# #.#### #. <......... .....  ”î·j0 ­#.# #.)...  #<# #....  #.# #....  . ”î·jrª œ .. .. .##  .. .  ### .# .!  #...#######.##.##Y  #.#...............  ”î·j]« ò#.# #.@..#  #.# #.#### #. <......... ..... #.# #.)...  #<# #.... #.# #.... .”î·jS¶ 3”î·j�à p _A yak is nearby!•î·jv@A*•î·jü8™ .YThe air twists around and strikes the yak but does no damage.•î·jÏATY•î·jCj5---===3.9 (1.0)•î·j‚J•î·jêM& _The yak bellows!•î·jX?A*–î·j°  Y.  The air twists around and strikes the yak.1-----4–î·j¦ 1 _The yak is lightly wounded.–î·j£”A*–î·jmµ� Y.  The air twists around and strikes the yak! 27-----5 _The yak is moderately wounded.–î·jÑü A*–î·j<ø € Y.  The air twists around and strikes the yak!–î·j‰ÿ –î·j> c4-----6–î·jû –î·j‹ [ _The yak is heavily wounded.—î·j¶�€.. .. .## .. .### .# .! #...#######.##.##. #.#..........Y.... #.# #....#  #.# #@#### ########.#######.########## ..........<................ #######.#####...........### #.# #.).........# #<# #...........# #.# #...........# #.#####.........—î·j”‘e..# #..........—î·jX“1Y.—î·jš—î·j›/---7—î·j¡—î·j–£—î·j�“ ##.. .#### .! ...#######.##.##.#.........Y.... #....# #### ########.############ ..........<................ #######.#####...........### —î·jξœ#.# #.).........# —î·j‚ÆÁ<# #..........................#.#######.######.###—î·jíÊ—î·j‡Ì‡---8Airstrike (1%)—î·j«Ò—î·j×Ô—î·j» ® ##.. .#### .! ...#######.##.##.#.........Y.... #....# —î·jÌ ‘### ########.#######.########## ..........<.....@.......... #######.######## #.# #.) ####.######.##.# #.# .#—î·j° 0Y—î·jþ œ.Y   yak—î·j “9Airstrike (1%)-Regen —î·jS —î·j+ —î·jvõ v. .###.# .! ...#######.##.##.#.............. #.Y..# ### ########.#######.########## ..........<................ #######.######## #.# #.) <..####.......#######.######.### #.# —î·jÞõ  —î·jÁ÷ K.Y—î·j_ÿ —î·jR W5=-10—î·jw —î·jî —î·j6}"###—î·jC§# .! ...#######.##.##.#.............. #....# Y### ########.#######.########## ..........<................ #######.######## #.# #.)—î·jáÍ <..####.......#######.######.### #.# . # —î·jû�D.Y—î·j†Š—î·jx‹%1—î·jy‘—î·jY”˜î·j=I"...#######.##.##.#.............. #....# ### ########.#######Y########## ˜î·j{Ið..........<................ #######.######## #.# #.)˜î·jïI] <..#˜î·jJ@###.......˜î·j5Jn#######.######.###˜î·jGK™ #.# .# ˜î·joK0 # ˜î·jMD.Y˜î·jÝT˜î·jèU%2˜î·jK[˜î·j‚]˜î·j~Ü®#.............. #....# ### ########.#######.########## ..........<.....Y.......... #######.#####....### #.# #.) <..####.......#######.######.### #.# .˜î·jïÜY #  ˜î·jcæD.Y˜î·jˆï˜î·j‰ð%3˜î·j§÷˜î·jàù˜î·j"EÖ #....# ### ########.#######.########## ..........<................ #######.#####...Y### #.# #.).. <..####.......#######.######.### #.# .#  # ...˜î·jGD.Y˜î·jÙN˜î·jUPr6==4˜î·jôV˜î·jYY˜î·j#µ <*˜î·jÁ³ Ý .  The open air twists around violently and strikes the yak!!  You kill the yak!Vehumet accepts your kill.˜î·jý» (˜î·j½Â Ü 4--6===5Airstrike (1%) _You feel your power returning.˜î·jÌÈ ˜î·jÉË o _Your Translocations skill increases to level 3!˜î·j^#˜î·j’$˜î·j3*˜î·jv-´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)™î·jè*™î·j8+™î·j–,™î·jˆ/™î·jB:| _™î·j"B¼5=-™î·jÒC™î·j;D™î·j2E™î·j�G™î·jÚGj6==™î·jçH™î·jrK,™î·j[L™î·jN™î·jVN™î·j¨O™î·jQQ™î·j’Q™î·j¦R™î·j¶T™î·j UW7=™î·jV™î·jX,™î·jY™î·jŠ[,™î·j¯\™î·ja^™î·j²^™î·j�_™î·jha™î·jüaM8=™î·j½b™î·j=e,™î·jšf™î·j¥h,™î·jFj™î·j1m™î·j€m™î·jo™î·j$rm9=™î·j�s™î·jÑu™î·j(v™î·j|w™î·jjz™î·jªz™î·jã{™î·jŠ~™î·jÈ~™î·jÞ™î·j„x30=™î·j(†™î·jq†™î·j½‡™î·j'‹,™î·j©‹™î·jØŽ™î·j$�™î·jL�™î·j›’™î·j“h1==™î·jö—B™î·j�˜™î·jY›,™î·jmœ™î·jŸ,™î·jÆ ™î·jd¢™î·j΢U2=™î·jø¤™î·jP§,™î·jŒ¨™î·j-«™î·jr«™î·j–¬™î·jì®™î·jL¯K3=™î·jÿ°™î·j"³™î·jm³™î·jÛ´™î·jж™î·j·™î·jนî·jª»™î·j{¼™î·jh½™î·jÀk4=™î·j|Á™î·jhÄ,™î·j÷Ä™î·jÉ,™î·jxÊ™î·jÚÍ™î·j#Ιî·jpÏ™î·j¤Ñ™î·jûÑK5=™î·jÓ™î·jIÕ™î·jŒÕ™î·jpÖ™î·jÑØ™î·j Ù™î·jaÚ™î·jKÞ™î·j†Þ™î·jˆà™î·jøâ™î·j`ãh6==™î·jãä™î·jöç,™î·j é™î·jÌë,™î·j"í™î·jšï™î·jÓï™î·j$ü™î·jtÿ™î·jÆÿN7=™î·j,™î·jÕ,™î·j‹™î·j ™î·jÈ ™î·jÀ ™î·jD ,™î·jI™î·jE98™î·j»(=™î·jÜ ™î·jW%,™î·j'™î·j.+™î·j„+™î·j4-™î·jý/™î·j 1h9==™î·ju1™î·j;6™î·j}8™î·j9™î·jú9™î·j¢<™î·j=?™î·jŽ?™î·jì@™î·jâB™î·j2F,™î·jEM™î·j`O™î·jÛQ™î·jCR9=™î·j T™î·j¾V™î·jÁY™î·j Z™î·jð[™î·jy_™î·jõa,™î·j¾f™î·jIi™î·j½l,™î·jn™î·j¸p™î·j5t,™î·jmu™î·j |X™î·j ~™î·jß�,™î·j£ƒ™î·j\†™î·j䉙î·j=Š™î·j•‹™î·j*�™î·jÝ�™î·j'�™î·j_‘™î·jL“™î·j–™î·jB–™î·j¿—™î·j=™™î·jç›™î·jcœ™î·jÍ�™î·j€Ÿ™î·j°¢,™î·jÞ£™î·jz«f #.# #.. ## ##  #.. .##.#  #.####...#.###  #..##.# ### #.#...@# #.. --- #...#######.##.## #.#..................... #.# #####....#######.### #.# #.#### # #.#######.######™î·jÞ«ò#### ...<................ .#####...........### .# #.).........#™î·jú086.9 (71.0)™î·jð»H---7.9 (72™î·j¦Á™î·j&ÅN _M - a potion of mutationšî·j³šî·jÀ=KDrink which item? Potions  c - a potion of curing  g - 2 potions of magic  h - a potion of haste  r - a potion of resistancea - a potion of ambrosia  e - a potion of enlightenment  m - 2 potions of might  M - a potion of mutation  d - a fuming coppery potion  f - an inky potion  j - a fuming purple potion  k - a viscous inky potion  p - a fuming green potion [!] read|quaff|evoke[?] describe selected›î·jûZ›î·jXb›î·ji(tswn the ZephyrmancerGale Centaur of Vehumet ***...Health: 83/83 ========================#.#Magic: 39/39 ========================#.. ## ##AC: 17Str: 12›î·jeir#.. .##.#EV: 13Int: 19#.####...#.###SH: 4Dex: 12#..##.#.......›î·jçlbXL: 10 Next: 76% Place: Dungeon:9 ####.#...@# #..Noise: ---------  Time: 9787.9 (0.0) #...#######.##.##.......b) +1 dagger (distort) #.#.....................Cast: Airstrike (1%) #.# #####....#######.### #.# #.##### #.#######.########## ...<................ .#####...........### .# #.).........#You kill the yak!Vehumet accepts your kill. _You feel your power returning. _Your Translocations skill increases to level 3! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _M - a potion of mutation›î·jÄ}›î·j\´Really quaff the potion of mutation? Y - Yes  N - No›î·jÚ ›î·j©: tswn the ZephyrmancerGale Centaur of Vehumet ***...Health: 83/83 ========================#.#Magic: 39/39 ========================#.. ## ##AC: 17Str: 12#.. .##.#EV: 13Int: 19#.####...#.###SH: 4Dex: 12#..##.#.......XL: 10 Next: 76% Place: Dungeon:9 ####.#...@# #..Noise: ---------  Time: 9787.9 (0.0) #...#######.##.##.......b) +1 dagger (distort) #.#.....................Cast: Airstrike (1%) #.# #####....#######.### #.# #.##### #.#######.########## ...<................ .#####...........### .#›î·jÃ; ª[40m #.).........# _You feel your power returning. _Your Translocations skill increases to level 3! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _M - a potion of mutationYou feel extremely strange.  Your iridescent scales recede somewhat. Your iridescent scales disappear.74/7438.9 (1›î·j˜{ • _Your Translocations skill increases to level 3! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _M - a potion of mutation  You feel extremely strange.  Your iridescent scales recede somewhat. Your iridescent scales disappear. _You feel frail. You feel vulnerable to cold.�î·jEø�î·jú›Innate Abilities, Weirdness & Mutationsa - You have hooves in place of feet.b - Armour fits poorly on your strangely shaped body.c - You stampede swiftly towards enemies and can push them backward.�î·jRú^d - The East Wind leaves your foes to susceptible to magic after you Rampage.e - You are frail. (-10% HP)f - You do not regenerate when monsters are visible.g - You are vulnerable to cold. (rC-)�î·jîúŸî·j¢¬ Ÿî·jý² Ÿî·j¹ Ítswn the ZephyrmancerGale Centaur of Vehumet ***...Health: 74/74 ========================#.#Magic: 39/39 ========================#.. ## ##Ÿî·jˆ¹ ÍAC: 13Str: 12#.. .##.#EV: 13Int: 19#.####...#.###SH: 4Dex: 12#..##.#.......Ÿî·jÒ¹ ÊXL: 10 Next: 76% Place: Dungeon:9 ####.#...@# #..Noise: ---------  Time: 9788.9 (0.0) #...#######.##.##.......Ÿî·jý¹ âb) +1 dagger (distort) #.#.....................Cast: Airstrike (1%) Ÿî·j%º í#.# #####....#######.### #.# #.####Ÿî·jMº ‹# #.#######.########## ...<................ Ÿî·jtº Ž.#####...........### .# #.).........# Ÿî·jœº Û_Your Translocations skill increases to level 3! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Ÿî·jú b_M - a potion of mutationYou feel extremely strange.  Ÿî·jþº $Your iridescent scales recede somewhat. Your iridescent scales disappear. _You feel frail. You feel vulnerable to cold.Ÿî·j™¿ Ÿî·j›À Ÿî·jÂÄ Ÿî·j(Ç  î·jèI î·jb î·jì î·j®, î·jÔ n î·j~# î·j�Q?f¢î·jÒ—¢î·jk˜4---2.9 (1¢î·j&Ÿ¢î·jé¡£î·js®Q.f£î·j­·£î·j ¹A---3£î·jOÁ£î·j¬Ã£î·jŒú A*£î·jYò ž .fThe open air twists around violently and strikes Maurice!!£î·jú 8 £î·jþú 927----£î·j!û (===4£î·jµ £î·jƒ H _Maurice is moderately damaged.£î·jŸ ¤î·jÜû@*¤î·jÉó� .fThe open air twists around violently and strikes Maurice!¤î·ju ¤î·jñ E3-------¤î·j 5¤î·jg¤î·j.[ _Maurice is heavily damaged.¤î·jl› ;*¤î·j»ž ë f The air twists around and strikes Maurice!  Maurice is severely damaged.¤î·jèŸ e19------6¤î·j¬¦ ¤î·j“© ` _Maurice hits you but does no damage. Maurice bites you but does no damage.¥î·j69^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¥î·jû Ô **Maurice is struck by an arc of lightning.  Maurice is severely damaged.¥î·j*¬ t *You are struck by an arc of lightning.¥î·jh‡ º f invisible MauriceMaurice mumbles some strange words.¥î·jH f♣f(remembered)7----====7¥î·j ¥î·j¥ 4 _Maurice flickers and vanishes!¦î·j°W3¦î·j\]  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¦î·jBd¦î·jÛe•6--==--8¦î·jþj¦î·jÕn; _A blue arc grounds itself harmlessly.¦î·j· õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§î·j{ §A blue arc grounds itself harmlessly.§î·jd .§î·j� q14-----9§î·jÔ§î·jí; _You hear some strange, mumbled words.¨î·jâ2§¨î·jÃé¨î·jwê0--800¨î·jËð¨î·jó¨î·j–å¨î·jÙì"..¨î·jÐí@--1¨î·j,ó¨î·j¼õ©î·j[Ž2§©î·j³•©î·jŽ–%2©î·jŒœ©î·jŸ©î·jõ¢ �5=-3©î·jÙ© ©î·jr­ ªî·jõðªî·jŒø'.ªî·jXù%4ªî·jƒÿªî·j^ªî·j} ªî·jЃ ªî·j…„ %5ªî·jïŠ ªî·j� «î·jò3? )Something hits you. Something steals your +3 whip! Something drops a +0 dagger.07-=6«î·j²:«î·j >g _Something bites you but does no damage.«î·jy õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¬î·jÇ—ë **Something is struck by an arc of lightning.  You are struck by an arc of lightning.  Something is struck by an arc of lightning.¬î·jT;þ♣)4--4-=7¬î·jì<< _You are struck by an arc of lightning.­î·j«_3­î·jr**You are struck by an arc of lightning.  Something is struck by an arc of lightning. _You are struck by an arc of lightning.  ­î·jårCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Something is struck by an arc of lightning!­î·j® ~ §You are struck by an arc of lightning.­î·jó@♣)­î·jñe2--8­î·jŒ­î·jÛ; _You hear some strange, mumbled words.¯î·jw@¯î·jDG¯î·jX  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¯î·jZ`¯î·jpa“5-0---9¯î·jHh¯î·j€k> _The air crackles with electrical energy.°î·j'E 2§°î·jnN °î·jP /--10°î·j[f °î·jég ±î·j+ú±î·j€ g.--1±î·j{±î·j× ±î·jÇÛ ±î·j}Ü ±î·j¸Ü o61=-2±î·j�ã ±î·jYæ ²î·j¬ì²î·j5ö²î·j©ö%3²î·jXþ²î·jQ²î·j °²î·j8¶²î·j·S7=4²î·jȾ²î·jÁ³î·jÿ;³î·j–<-=5³î·jC³î·jF¸ _Something hits you but does no damage. Something bites you but does no damage.´î·jõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.´î·j�×é **Something is struck by an arc of lightning.  You are struck by an arc of lightning.  Something is struck by an arc of lightning.´î·j©u Á ♣.  The lightning grounds out. Something hits you but does no damage.´î·jív c0-=6´î·j4 ´î·jþ‚ g _Something bites you but does no damage.¶î·j�õ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¶î·jö“ � §You miscast Static Discharge. Nothing appears to happen.¶î·je› ¶î·jgœ Õ8=8/31 --Contam: 10% 7¶î·j�£ ¶î·jħ ; _You hear some strange, mumbled words.¸î·jÙf0§¸î·jcp&.¸î·jRq.--8¸î·j¯x¸î·j2{¹î·jå¹î·jqí¹î·jHîm--9Tree ¹î·jlô¹î·jïöc _Your transformation is almost over.¹î·jH2§¹î·jqP&.¹î·j{Q79==20¹î·jyW¹î·jJY; _You hear some strange, mumbled words.ºî·j†i ºî·j¤r $..ºî·j–s d9---1ºî·j,z ºî·j‘| »î·jâÒ»î·jÔÞm10--2»î·j(ç»î·jPä»î·jUî»î·j(ï%3»î·j\ö»î·j6ù»î·jou »î·j “ W8% 4»î·j‘˜ »î·jŠ› ¼î·j7‘2§¼î·jš¼î·j³�¬1=10/31=6==5¼î·j¿¥¼î·jÚ©; _You hear some strange, mumbled words.½î·jE_ ½î·j�h &.½î·jái F4--6½î·j‰p ½î·jãr ¾î·jŒ=¤@ _You hear some strange, mumbled words. _You hear some strange, mumbled words.  You feel less wooden.  Your +0 barding of the Prince of Darkness {Will- MP+8 Str+2}, +2 pair of  gloves, +0 cloak and +0 steam dragon scales unmeld from your body.  You feel stronger.¾î·j³C4  You hear a zap.¾î·jM̾î·j ÎÕ74/74 =10/39-13213 2--¾î·jÛÎ)7¾î·jyÕ¾î·j°Øn _Something tries to affect you, but you resist.¿î·jÕ ‘) ####.#.# .?#.#. #.#.. #...#.# ... #.. ###f##¿î·jÔÕ ƒ #.. #.##.# #.####..@#.#### #..##.#.......# # #.#....###..#.# ..#######.##.##......... #........................ # #####....#######.#####. # #.#### .# #######.########## .<................¿î·jÔÞ ¿î·jÑß @18¿î·jèå ¿î·jåê O _You see here a +0 dagger.Àî·jOˆ ###.#.# .?#.#. #.#.. #...#.# ... #.. ###f## #.. #.##.# #.####..)#.#### #..##.#@......# ## #.#....###..#.# ...#######.##.##......... .Àî·j ‰è#........................ .# #####....#######.#####. .# #.#### .# .#######.########## ..<................ ########Àî·j;ŠÀî·j’Àî·jÚ’$11Àî·j“B-9Àî·jˆ—Àî·j¡™K _Your magical contamination has completely faded away.Àî·jÇA S .?#.#. #.#.. #...#.# ... #.. ###f## #.. #.##.# #.####..)#.#### #..##.#.......# Àî·jâB M### #.#...@###..#.# #...#######.##.##......... #.#........................ #.# #####....#######.#####. #.# #.#### .# #.#######.########## ..<................ .######## .# #.).#Àî·jÿH ¼ §Maurice appears from thin air!  Maurice casts a spell.Àî·j[P E..Àî·j~Q _30Airstrike (1%)Àî·j•V Àî·jžY @ _Maurice blinks! Maurice leaves your sight.Áî·jÆŸ­#.#.. .. #.# ... #.. ###.###.. #.##.# #.####..)#.#####..##.#.......# ###.#....###..#.# ...#######.##.##@........ .#............... Áî·j-¡·.# #####....#######.#####. .# #.#### .# .#######.########## ..<................ ######## # #.)# # #..Áî·je§Áî·j4¨&1Áî·jp­Áî·j«¯Áî·j úÞ.. #.# ... #.. ###.###.. #.##.# #.####..)#.#####..##.#.......# ##.#....###..#.#. ..#######.##.##......... #............... # #####....#######.#####. # #.#### .# #######.##########<................ #######  #.)#  #..Áî·j÷ú+ Áî·j³Áî·jð&2Áî·j Áî·jÐ Áî·j«J :#... #.# ... ..#.. ###.##.#.. #.##.#.#.####..)#.#### #..##.#.......#  #.#....###..#.#.#.##.##. .  #####....#.#####.  #.#### .# .#.# <....##### Áî·joQ Áî·jøQ \2=3Áî·j•U Áî·jþW Áî·jîç Ò#.# ... ..#.. ###.##. #.. #.##.#. #.####..)#.#####..##.#.......# .##.#....###..#.#..# #######.##.##..........#.............# #####....#######@#####.  #.#### #.# #####.##########.# .................. #######  #.)#  #..Áî·j§è U #Áî·jPï Áî·jhð &4Áî·jõ Áî·j6÷ Âî·j’Èm . ###.##. .##.#####..)#.####.##.#.......# .##....###..#.#..# #######.##.##..........# .......................# #####....#######.#####.  #.#### #@# ######### ..................##### ...............Âî·j+Ê2fÂî·j�Иf   Maurice (wand)Âî·j‹Ñ“5Airstrike (1%)-Regen Âî·jïÖÂî·j ÙÄî·j*ºy #.. ###.##. tswn the Zephyrmancer #.. #.##f#. Gale Centaur of Vehumet ***... #.####..)#*####  Health: 74/74 ======================== Äî·jº¢#..##.#...*...# .#  Magic: 12/39 =======----------------- #.#....###*.#.#..#  AC: 13Str: 12 #######.##.##...*......#  EV: 13Äî·j¬ºInt: 19 ................*......#  SH: 4Dex: 12 Äî·jïºK#####....#######*#####.  XL: 10 Next: 76% Place: Dungeon:9  #.#### #@# Noise: ---------  Time: 9835.9 (1.0) #####.##########.#Äî·j »ª b) +1 dagger (distort) ..................Äî·jI» Cast: Airstrike (1%) ##...........###### -Regen  #.).........#  #...........#Äî·j¦»y f   Maurice (wand)  #...........# ##...........# ............... _Maurice blinks! Maurice leaves your sight.  Aiming: Throw FlameÄî·jÈ»õPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÄî·jë»ËAim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  wand of polymorph (heavily damaged, 71% to hit)Äî·jZ^ _#.. ###.##.tswn the Zephyrmancer#.. #.##*#.Gale Centaur of Vehumet ***...#.####..)#*####Health: 74/74 ========================#..##.#...*...# .#Magic: 12/39 =======-----------------#.#....###*.#.#..#AC: 13Str: 12 #######.##.##...*......#EV: 13Äî·j¶^ ÛInt: 19 ................*......#SH: 4Dex: 12 #####....#######*#####.XL: 10 Next: 76% Place: Dungeon:9#.#### #@#Noise: ---------  Time: 9835.9 (1.0) #####.##########.#Äî·já^ ób) +1 dagger (distort) ..................Cast: Airstrike (1%) ##...........######Äî·j_ _-Regen #.).........##...........#Äî·j,_ Èf   Maurice (wand)#...........# ##...........# ............... Äî·jU_ ˆ_Maurice blinks! Maurice leaves your sight.  Aiming: Throw FlameÄî·j{_ `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  Äî·j¿_ Ywand of polymorph (heavily damaged, 71% to hit)Äî·jÅÞ b  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  wand of polymorph (heavily damaged, 71% to hit)  The puff of flame misses Maurice.Äî·j ê Ü f......  Maurice lashes his vines and gnashes his teeth.Äî·j�ï Äî·jæv Äî·jñw .==6Äî·jU} Äî·j.€ N _Maurice zaps a wand. You resist with significant effort.Åî·j! … #.. ###.##. tswn the Zephyrmancer #.. #.##f#. Gale Centaur of Vehumet ***... #.####..)#*####  Health: 74/74 ======================== #..##.#...*...# .#  Magic: 12/39 =======----------------- #.#....###*.#.#..#  AC: 13Str: 12 #######.##.##...*......#  EV: 13Int: 19 ................*......#  SH: 4Dex: 12 #####....#######*#####.  XL: 10 Next: 76% Place: Dungeon:9  #.#### #@#Åî·jÙ"  Noise: ==-------  Time: 9836.9 (1.0) #####.##########.# b) +1 dagger (distort) .................. Cast: Airstrike (1%) ##...........###### -Regen  #.).........#  #...........# f   Maurice (wand)  #...........# ##...........# ............... _Maurice zaps a wand. You resist with significant effort.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  wand of polymorph (heavily damaged, 71% to hit)Åî·jÉ… ™#.. ###.##.tswn the ZephyrmancerÅî·j † “#.. #.##f#.Gale Centaur of Vehumet ***...#.####..)#*####Health: 74/74 ========================Åî·jJ† {#..##.#...*...# .#Magic: 12/39 =======-----------------#.#....###*.#.#..#AC: 13Åî·j‡† „Str: 12 #######.##.##...*......#EV: 13Int: 19 ................*......#SH: 4Åî·jĆ Dex: 12 #####....#######*#####.XL: 10 Next: 76% Place: Dungeon:9Åî·jt‡ 0#.#### #@#Noise: ==-------  Time: 9836.9 (1.0) #####.##########.#b) +1 dagger (distort) ..................Cast: Airstrike (1%) ##...........######-Regen #.).........##...........#f   Maurice (wand)#...........# ##...........# Åî·j ‡ ...............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÅî·jˆ 7Aim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  wand of polymorph (heavily damaged, 71% to hit)  The puff of flame hits Maurice.  Maurice is severely damaged.Åî·jKD......Åî·jÈ:*Åî·jHøÉMaurice is severely damaged.  Maurice zaps a wand. You turn into a bat.Your ring of magical power, +0 barding of the Prince of Darkness {Will- MP+8  Str+2}, +1 dagger of distortion, +2 pair of gloves, +0 cloak, +0 steam dragon  scales, +0 buckler and +5 ring of evasion meld into your body.  You feel your magic capacity decrease. x2Æî·j�B8bÆî·j,L[0/22 ------- 002107837-) TeethAirstrikeBat Fly -Regen Æî·j+OP _You feel weaker.Çî·j8¶€ .##f####..)#.####.##.#.......# .##....###..#.#. #######.##.##........ ................... Çî·j†¶g#####....#######.#####.  #.#### #.# ######### .....................>.. Çî·j§¶\##....##########. Çî·jŶ #.).........# . Çî·jâ¶,####.######.###Çî·jø¹/fÇî·jÁ°.f   Maurice (wand)Çî·jàÂ5--8.5 (0.6Çî·jØÈÇî·j™×; _Found a stone staircase leading down.Çî·jê² #.####..)#f#### #..##.#.......# .# #.#....###..#.#..# .#######.##.##..........# ........................#  #####....#######.#####. #.#### #.# ######.##########.#####. <...............b.....>.. #############.  #.)Çî·jí³P..#  #.....#  #.# ###.# ..... #####.######.###  #.# .#Çî·jß·2fÇî·j&¿¯.f   Maurice (wand)Çî·jDÀB--9.1Çî·jôÈÈî·jàg ¼#.. #.##.#. #.####..)#.#### #..##.#...f...# .#  #.#....###..#.#..# #######.##.##..........# .......................# #####....#######.#####.  #.#### #.# #####.##########b#####. ..........>.. ##....##########.  #.)...#  #.# ### ............... ####.######.###Èî·j&p Èî·jzp %7Èî·jíu Èî·jªx Èî·jl #.. #.##.#. tswn the Zephyrmancer #.####..)#.####  Gale Centaur of Vehumet ***... #..##.#..*f*..# .#  Health: 74/74 ======================== #.#....###**#.#..#  Magic: 0/22------------------------ Èî·j÷}#######.##.##..***.....#  AC: 0Str: 10 ................*......#  EV: 21Int: 19 #####....#######*#####.  SH: 0Dex: 17  #.#### #*# XL: 10 Next: 76% Place: Dungeon:9 Èî·jŸµ#####.##########b#####.  Noise: ---------  Time: 9839.7 (0.6) .....................>..  -) Teeth ##...........##########.  Cast: Airstrike  #.).........# Bat Fly -Regen  #...........#  #...........# f   Maurice (wand) ##...........# Èî·jÜè............... ####.######.###You feel your magic capacity decrease. x2 _You feel weaker. _Found a stone staircase leading down.  Èî·jHAiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÉî·jtÓ#.. #.##.#.tswn the Zephyrmancer#.####..)#.####Gale Centaur of Vehumet ***...#..##.#..###..# .#Health: 74/74 ========================#.#....######.#..#Magic: 0/22------------------------ #######.##.##..###.....#AC: 0Str: 10 ................`......#EV: 21Int: 19 #####....#######`#####.SH: 0Dex: 17#.#### #`#XL: 10 Next: 76% Place: Dungeon:9 Éî·jÔ¿#####.##########b#####.Noise: ---------  Time: 9839.7 (0.6) .....................>..-) Teeth ##...........##########.Cast: Airstrike#.).........#Bat Fly -Regen #...........##...........#Éî·jKÔÉf   Maurice (wand) ##...........# ............... ####.######.### Éî·j†Ô€_Found a stone staircase leading down.  Aiming: IceblastÉî·jÌÔIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs Maurice!  Éî·jïÔFMaurice is almost destroyed.Éî·j—.Éî·j޶Q.fÉî·jŒ¿B..........Éî·jËÀN======40.7 (1.0Éî·jâÅÉî·j_É  Aiming: Iceblast  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The mass of ice explodes! The iceblast engulfs Maurice!  Maurice is almost destroyed. _You hear a bellow! You hear a shout!Éî·j_S  #.. #.##.#. tswn the Zephyrmancer #.####..)#.####  Gale Centaur of Vehumet ***... #..##.#..***..# .#  Health: 74/74 ======================== #.#....###f*#.#..#  Magic: 0/22------------------------ #######.##.##..***.....#  AC: 0Str: 10 ................*......#  EV: 21Int: 19 #####....#######*#####.  SH: 0Dex: 17  #.#### #*# XL: 10 Next: 76% Place: Dungeon:9 #####.##########b#####.  Noise: ======---  Time: 9840.7 (1.0) .....................>.. [4Éî·j$T ¯0m -) Teeth ##...........##########.  Cast: Airstrike  #.).........# Bat Fly -Regen  #...........#  #...........# f   Maurice (wand) ##...........# ............... ####.######.### _You hear a bellow! You hear a shout!  Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  wand of polymorph (almost destroyed)Éî·jXç e#.. #.##.#.tswn the Zephyrmancer#.####..)#.####Gale Centaur of Vehumet ***...#..##.#..###..# .#Health: 74/74 ========================#.#....######.#..#Magic: 0/22------------------------ #######.##.##..###.....#AC: 0Str: 10 ................`......#EV: 21Int: 19 #####....#######`#####.SH: 0Dex: 17#.#### #`#XL: 10 Next: 76% Place: Dungeon:9 #####.##########b#####.Éî·jêç ?Noise: ======---  Time: 9840.7 (1.0) .....................>..-) Teeth ##...........##########.Cast: Airstrike#.).........#Bat Fly -Regen #...........##...........#f   Maurice (wand) ##...........# ............... Éî·jè ####.######.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÉî·jTè kAim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  Éî·j é Ùwand of polymorph (almost destroyed)  The mass of ice explodes! The iceblast engulfs Maurice!  Maurice is almost destroyed.Êî·jØÊî·j�‹ .fShift-Dir - straight line  Aim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  wand of polymorph (almost destroyed)  The mass of ice explodes! The iceblast engulfs Maurice!  Maurice is almost destroyed.You hear a howl!Êî·j¡o.....f....Êî·j™¡%1Êî·j7¨Êî·jò«g _Maurice says, "Lost something?"Êî·jÂ[ � #.. #.##.#. tswn the ZephyrmancerÊî·j1\ K #.####..)#.####  Gale Centaur of Vehumet ***... #..##.#.......# .#  Health: 74/74 ======================== Êî·jb\ á#.#....###**#.#..#  Magic: 0/22------------------------ Êî·j}\ à#######.##.##..*f*.....#  AC: 0Str: 10 Êî·jš\ ˜...............***.....#  EV: 21Êî·j³\ ØInt: 19 #####....#######*#####.  SH: 0Êî·jÌ\ ,Dex: 17 Êî·jä\ b #.#### #*#Êî·jü\ ¡ XL: 10 Next: 76% Place: Dungeon:9 Êî·j)] ¾#####.##########b#####.  Noise: ======---  Time: 9841.7 (1.0) .....................>..  -) Teeth Êî·jI] ¸##...........##########.  Cast: Airstrike  #.).........#Êî·jg] ‚ Bat Fly -Regen  #...........# Êî·j€]  #...........#Êî·j˜] ¾ f   Maurice (wand) ##...........# Êî·j²] 4............... ####.######.### Êî·jË] Y_Maurice says, "Lost something?"Êî·jå] EAiming: IceblastÊî·j^ õPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÊî·j^ kAim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  Êî·j8^ Uwand of polymorph (almost destroyed)Ëî·j 8 #.. #.##.#. tswn the Zephyrmancer #.####..)#.####  Gale Centaur of Vehumet ***... Ëî·jp ï#..##.#.......# .#  Health: 74/74 ======================== #.#....###..#.#..#  Magic: 0/22------------------------ #######.##.##..........#  AC: 0Ëî·já Str: 10 .......................#  EV: 21Int: 19 #####....#######.#####.  SH: 0Dex: 17  #.#### #.#Ëî·j ¨ XL: 10 Next: 76% Place: Dungeon:9 #####.##########b#####.  Noise: ======---  Time: 9841.7 (1.0) Ëî·jC ·.....................>..  -) Teeth Ëî·jr ##...........##########.  Cast: Airstrike  #.).........# Bat Fly -Regen Ëî·j¡ > #...........#  #...........#Ëî·jÙ Ø f   Maurice (wand) ##...........# ............... Ëî·ja####.######.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  wand of polymorph (almost destroyed)  The mass of ice explodes! The iceblast engulfs Maurice!  Ëî·jÇ;You destroy Maurice!Ëî·jTt #..  )#.####  .....# .#  ## Ëî·j×&### ### `   #`# .... ..#.  #.).........#  Ëî·jÄ7  Ëî·jQnËî·j îÌMShift-Dir - straight lineAim: Maurice, wielding a +3 whip, wearing a +0 cloak of stealth and carrying a  wand of polymorph (almost destroyed)  The mass of ice explodes! The iceblast engulfs Maurice!  You destroy Maurice!  Vehumet accepts your kill.Ëî·jÉõ1YËî·jþ ...)......Y   yakYou hear a bellow!Ëî·j -82Ëî·jþ Ëî·jT _You encounter a yak.Ëî·j† °M##.#. #.##.#. ####..)#.#### .##.#.......#  #.#....###..#.# #######.##.##...).. .......................# #####....#######.#####.   #b# #####.##########.#####. ..............>.. ##...........##########Y#.).........#1=------3.3 (0.6Ëî·j²Ëî·jÊ) tM# ... ..##.##. #.##.#. ####..)#.#### .##.#.......# .# #.#....###..#.#..# #######.##.##...)......# .......................# #####....#######b#####.   #.# #####.##########.#####. ..........>.. Ëî·j9* I##...........##########YËî·jc4 Ëî·jÔ4 D------9Ëî·jÎ; Ëî·j™= Ëî·jD fM #... # ... ..##.##. #.##.#. ####..)#.#### .##.#.......# . #.#....###..#.# Ëî·j¬D 7#######.##.##...) ................b......# #####....#######.#####.#   #.# #####.##########.#####.Bat Fly Ëî·jhN Ëî·jCO '4.5Ëî·j�U Ëî·jäW Ìî·j@A=M#.# #... ### ... ..##.##. #.##.#. ####..)#.#### .##.#.......# .# Ìî·j¬AÄ#.#....###..#.# #######.##.## ...................... #####....#######.#####.##.#### #.#Bat Fly Ìî·j½MÌî·jÀN'5.1Ìî·j˜UÌî·jMc   a - a +3 whip; p - a wand of polymorph (1)  You now have 422 gold pieces (gained 17).Ìî·j·dF=6.1 (1Ìî·j3kÌî·jJnY _You see here a +0 cloak of stealth.Ìî·j 5 · #... ###.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .# #.#....###..#.#..# .#######.##.##...[......# ..............#  #####....#######.#####.#Ìî·j…5 ú #.#### #.# ######.##########.#####. <.....................>.. #############Y  #.).#  Ìî·jJ6 g #..#  #.#Ìî·j = Ìî·j´> (7 (0Ìî·j³D Ìî·j†G Ìî·j¾ë Õ #... ## #.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .# # #.#....###..#.#..# ..Ìî·jKì ©#.##.##...[......# #.# # #####....#.#####.# # #.#### #.##.#.#####. .<..Ìî·j¡ì Í....>..#.##########Y  #.).#  #Ìî·jÓì S.#  #.#Ìî·j‰÷ Ìî·jù '7.3Ìî·jÿ Ìî·j¯ Íî·j�{¥#... ## #.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .#  #.#....###..#.#..# #.##.##...[......# .#  #####....#.#####.#  #.#### #.# .#.#####. <....##### YÍî·j‰~Ÿ.Y   yakÍî·jŒT9-Regen Íî·jS†Íî·jʈÍî·jK£##.#..  #... ## #.# ... ..#.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .#  #.#....###..#.#..# #######.##.### Íî·j­£„.......................# #####....#######.#####.#  #.#### #.# #####.##########.#####. ......Y...>.. ##...Íî·já£^##########.#.) Íî·j¬Íî·j­S2=8.5Íî·jϳÍî·jY¸y _You see here a +0 cloak of stealth.Îî·jdûÒ #... ###.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .# #.#....###..#.#..# .#######.##.##...[......# ..............#  #####....#######.#####.# Îî·jÄû:#.#### #.# ######.##########.#####. <.................Y...>.. #############.  #.).#  #..#  #.#Îî·jïûÎî·jÿ7Y.Îî·jäÎî·j.9.1 _Îî·jÀ Îî·j%Îî·j…‡N #... ## #.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .# # #.#....###..#.#..# ..#.##.##...[......# #.# Îî·j$ˆS# #####....#.#####.# # #.#### #.##.#Y#####. .<......>..#.##########.  #.).#  #.#  #.#Îî·jQ‘Îî·jñ‘07Îî·j«•Îî·j—Îî·j�,% #... ## #.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .# ## #.#....###..#.#..#.#.##.##...[......# .#.# .# #####....#.#####.# .# #.#### #.# .#.Îî·jn-O#Y#####. ..<.>.. #####.#. # #.).# # #.# # #.#Îî·jp8Îî·j,9(50.3Îî·j(?Îî·jBAÎî·jh¼ z #... ## #.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .## #.#....###..#.#..# #...#.##.##...[......# #.#.# Îî·j2½ #.# #####....#.#####.# #.# #.#### #.# #.#.#Y#####. ...<.>.. .#####.#. .# #.).# <# #.# .# #.#Îî·já¾ 1YÎî·j`É �.Y   yakÎî·jBÊ p=9-Regen Îî·jÐ Îî·j‹Ò Îî·j^  #... ## #.# ... .. #.. ###.##.Îî·j _  #.. #.##.#. #.####..)#.#### #..##.#.......# .#  ### #.#....###..#.#..#  #...#.##.##...[......#  #.#.#  #.# #####....#Y#####.#  #.# #.#### #.# ##.#.#.#####. ....<Îî·j¦_ H.>.. #.#####.#. #.# #.).# #<# #.# #.# #.#Îî·j`g Îî·j� D1.5Îî·jÀ�" #... ## #.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .# ### #.#....###..#.#..# #...#.##.##...[......# #.#.#Îî·j…‚" #.# #####....#Y#####.# #.# #.#### #.##.#.#.#####. .....<.>.. ##.#####.#.  #.# #.).#  #<# #.#  #.# #.#Îî·jÛ…4Y.Îî·jyŽÎî·j.�'2.1Îî·jƒ•Îî·jõ—Ïî·jéäº #... ## #.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .# ### #.#....###..#.#..# #...Ïî·j¿å¡#.##.##...[......# #.#.Y.# #.# #####....#.#####.# #.# #.#### #.##.#.#.#####. ......<.>..#.#####.#.  #.# #.).#  #<# #.# Ïî·j!æp #.# #.#Ïî·jzîÏî·júî%7Ïî·j ÷Ïî·jYùÏî·j=È #... ## #.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.#### #..##.#.......# .# ### #.#....###..#.#..# #...#.##.##...[......# #.#.YÏî·j^F.# #.# #####....#.#####.# #.# #.#### #.##.#######.#.#####. .<.>..#.#####.#.  #.# #.).#  #<# #.#  #.# #.#Ïî·jÕ/Y.Ïî·jæÏî·j�'3.3Ïî·j�Ïî·j!Ïî·jþm#.# ... ..Ïî·j™‰ #.. ###.## #.. #.##.#. #.####..)#.#### #..##.#.......# .#### #.#....###..#.#..# #...#######.##.##...[......# #.#...............Y..#Ïî·j!9 #.# #####..b.#######.#####.# #.# #.#### #.# ######.#######.##########.#####. ........<.....................>.. #####.##############Ïî·j[è#.  #.# #.).#  #<# #.Ïî·j‰b.# #.# #.#Ïî·j·O #.#####.#Ïî·j1Y.Ïî·jõ Ïî·jè Q3=9Ïî·j8Ïî·j§Ïî·jåÿ� #.# ... .. #.. ###.##. #.. #.##.#. #.####..)#.####Ïî·jº #..##.#.# . ### #.#....###..#.#.. #...#.##.##...[...... #.#.Y. #.# #####.b..#######.#####. #.# #.#### #.##.#######.#.#####..<.......>Ïî·jþh#.#####.....# #.# #.)...# #<# #....Ïî·j@É.# #.# #.....#  #.#####.#Ïî·jºÏî·j# Ïî·jÏ '4.5Ïî·j2Ïî·j­Ïî·j?z j #.. ###.## #.. #.##.#. #.####..)#.#### #..##.#.......#### #.#....###..#.# #...#######.##.##...[... #.#..............Y.. #.# #####....#######.#####Ïî·j { N #.# #b#### #.# ########.#######.##########.##### ..........<.....................> #######.#####...........######### #.# #.).........# #<# #...........# #.# #...........# #.#####...........# #........Ïî·j„} 0YÏî·j0‡ –.Y   yakÏî·j܇ '5.1Ïî·jŽ Ïî·ji� Ïî·j”= Ïî·j[> Ïî·jD Ïî·jµF Ïî·j¯ô © .##.####..)#.####..##.#.......####....###..#.#....#######.##.##...[....#.............Y....Ïî·j…õ ˜ #####....#######.##### #.#### #.# ########.############.##### ..........<.....................> #######.#####...........######### #.# #.).........# <# #..........................#.#######.######.###Ïî·j@ý Ïî·j_þ 07Ïî·j9Ïî·juÐî·j¯Qn #.####..)#.#### #..##.#.......#### #.#....###..#.# #...#######.##.##...[... #.#.............Y... #.# #####....#######.####Ðî·jRW #.# #.#### #.#  ########.#######.##########.####  ..........<....b................  #######.############# #.# #.).#  #<# #..#Ðî·j^Ré #.# #.# #.#####.# #........Ðî·jR #.#######.######.### #.# #.# .#Ðî·j�fÐî·j‘„`=6.3Ðî·jóŸ© .##.#.......####....###..#...#######.##.##...[....#.............Y.... #####....#######.#### #.#### #.#  ########.#######.##########.####..........<.....................#######.############# #.# #.) <..#.##.# #.##Ðî·jô¸;9Ðî·jô¾Ðî·j@ÁÐî·jgu›### #.#....###..#. #...#######.##.##...[... #.#.............Y... #.# #####....#######.### #.# #.#### #.# ########.#######.##########.### ..........<.................... #######.############ #.# #.#  #<# #..# #.# #.# #.#####.# #........ #.#######.######.### #.# #.# .# #.# #.# # #.# #.#Ðî·jt€=7.5Ðî·j…Ðî·j£‡$  Things that are here:Ðî·jMŠ} _a +0 giant spiked club; a +0 giant clubÐî·j´/6 ### #.#....###..# #...#######.##.##...[ #.#.......YÐî·jM #.# #####....#. #.# #.#### #.# #.#######.#. .<. #.#####. #.# #b).# #<# #.# #.# #.# #.#####.# #.......... #.#######.#.###  #.# #.# .#  #.# #.# #  #.# #.#Ðî·jÕXÐî·j¿j.8.1 _Ðî·jdtÐî·jÅ® Ðî·j•¯ Ðî·jNµ Ðî·j· Ðî·jê¸ Ðî·je¹ Ðî·jõ¾ Ðî·jhÁ Ñî·jz÷²M #..##.#......## #.#....###..#..#######.##.##...[.............Y......#####....#######.## #.# #.#### #.# ########.#######.##########.##..........<........#######.#####b.#####.)< #.#####...........#.#Ñî·j ÿÑî·j %7Ñî·jÑî·j€Ñî·j“ƒÃ #.####..)#.# #..##.#..... ### #.#....### #...#######.##.##...[ #.#.............Y..... #.# #####....#######.# #.# #.#### #. ########.#######.##########.# ..........<.......#######.#####..##### #.# #.).# #<# #.# #.# #....# #.###### #...................Ñî·j#„á #.#######.######.### #.# #.#.#Ñî·jYŒÑî·jC�'9.3Ñî·jÞ’Ñî·j‰•Ñî·jÌïS #.####..)#. #..##.# ### #.#....### #...#.##.##...[ #.#.Y #.# #####....#. #.# #.#### #. #.#.#. .< #.#####.Ñî·jŸðŽ #.# #.).# #<# #...# #.# #........# #.#####.........# #............ #.#######.######.###  #.# #.# .#Ñî·j úÑî·jøúQ4=9Ñî·jOÑî·jÑî·jFWX #.####..)# #..##.# ### #.#....### #...#.##.##... #.#.Y #.# #####....# #.# #.#### # #.#.# . #.#####. #.# #.).# #<# #.....# #.# #...........# #.#####...........# #..  #.#.######.###  #.# #.# .#60.5 _There is a stone staircase leading up here.Ñî·j°p 3Ñî·jØv Ñî·j ‘ _1.5 (1.0 _Ñî·jR‰ A=8Ñî·jç’ ™ .#..#.........#...........#...... .............##....###........ ..............####.....#..#...... ..............####..#.##..#.#### ........................))..## .................#..#.##.)#. #.#####.###.........#.##).#.# #.#.......#..............)#.# ......#.....# ....#.#..........#..###...#.## Ñî·jº“ #...#.#.#.##..#..#..# #.... #...#.#.#.##..#..#..# #...#.##### Ñî·j$” P#.............#..#..# #...#.# ### ..............#..#..# #.....# #..  #...#.#.)####.#..#..# #.....# #..Ñî·jŒ” J  .................#..###.....# #..  ............................# #.. Ñî·jP ,3.0 (2.5Ñî·j Ñî·j(  _You fly upwards.Ñî·j& c _There is a stone staircase leading down here.Ñî·j³>Ñî·jB?Ñî·j7AÒî·j´Òî·jT ¦Bat  _Your transformation is almost over.5=Òî·j‚Òî·jP/Òî·jÙ0Òî·jç2Òî·jM39=Òî·jO5Òî·j‘6Òî·j7Òî·j8Òî·jÚ9Òî·jM:S6=Òî·j<Òî·jÍJ 6/39---1321342@b) +1 dagger (distort)(1%)You feel less batty.  Your ring of magical power, +0 barding of the Prince of Darkness {Will- MP+8  Str+2}, +1 dagger of distortion, +2 pair of gloves, +0 cloak, +0 steam dragon  scales, +0 buckler and +5 ring of evasion unmeld from your body.  You feel your magic capacity increase.  You feel stronger.Òî·j€Q.71.0 (8.0Òî·j‹R52.0 (9Òî·j}YÒî·jM\„ _Space warps around you for a moment! You float gracefully downwards.Òî·jªÖÒî·j©×Òî·jôÞÒî·jÍåÒî·jŒïA3.0 (1Òî·jçÿp---9-Regen Òî·jtp #.####..)# #..##.# ### #.#....### #...#######.##.##.. #.#.............. #.# #####....## #.# #.#### # ########.#######.########## Y........... #######.#####........... #.# #.)...#  #<# #...........#  #.# #...........# Òî·jd¾#.#####...........# Y   yak #................... #.#######.######.### #.# #.# .#Òî·j¿{�=4.5 (2.5Airstrike (1%)Òî·j ƒÒî·jH…š _You climb downwards. The yak barely misses you. The yak closely misses you.Òî·j!ˆa _There is a stone staircase leading up here.Óî·júÌ®  You hit the yak. Space warps around the yak. Your kick misses the yak.The yak is lightly wounded.Óî·jõÍX7=5.6 (1.1Óî·jšÔÓî·jbØ; _The yak gores you but does no damage.Óî·jb &  You hit the yak. Space warps horribly around the yak!! You kick the yak.  The yak is severely wounded.60Óî·j� Q _The yak closely misses you.Óî·jò° Ä  You hit the yak. Space warps around the yak.  The yak is almost dead.Óî·j.² ,7.7 (1.1Óî·jN¸ Óî·ji» Q _The yak closely misses you.Ôî·jª£ .  You hit the yak. Space warps horribly around the yak!  You kill the yak!Ôî·jG´>†Ôî·j@¹É5/758=9080Airstrike (1%)Ôî·jAÊÔî·j»ÎZ _Vehumet accepts your kill.Ôî·j²Ôî·jñ²Ôî·j“¸Ôî·jî»H _No target in view!Ôî·jgK3Ôî·jLÔî·jµQÔî·j¨Z| _Ôî·j˜`BÔî·j«e_9=Ôî·jAfÔî·jEjÔî·j„jÔî·jjkÔî·jhoÔî·j­oÔî·jÆpÔî·j¤uBÔî·jŠzQ10/39Ôî·jÓzE==Ôî·jý{Ôî·j!€,Ôî·j¬€Ôî·jn…,Ôî·ja†Ôî·j‹,Ôî·j�‹Ôî·jÏ�b11=Ôî·j‘Ôî·j~”,Ôî·js•Ôî·jTš,Ôî·j©›Ôî·j†Ÿ,Ôî·jV Ôî·jF¥i2=Ôî·jȦÔî·j“ªÔî·jÓªÔî·je«Ôî·jN±,Ôî·j1²Ôî·j¸Ôî·jYºÔî·jfÇÔî·jZÑ—#.####..)# tswn the Zephyrmancer#..##.#... Gale Centaur of Vehumet ***...####.#....### Health: 75/75 ========================#...#######.##.##... Magic: 12/39 =======-----------------#.#................. AC: 13Str: 12#.# #####....####### EV: 13Int: 19#.# #.#### # SH: 4Dex: 12Ôî·j¹ÑN########.#######.########## XL: 10 Next: 90% Place: Dungeon:9.........†@................ Noise: ---------  Time: 9896.7 (18.0)#######.#####....@......### b) +1 dagger (distort)Ôî·jEÒ¼#.# #.).........#Cast: Airstrike (1%)#<# #...........#-Regen #.# #...........##.#####...........#@   Cassandra (wandering)#...................#.#######.######.####.# #.# .#Ôî·jxÒœYou kill the yak! _Vehumet accepts your kill. _No target in view!  Ôî·j°ÒûYou encounter Cassandra the Doomed Oracle. She is wielding a +0 long sword andwearing a +2 robe of positive energy, a +0 helmet of light and the amulet"Lufec" {Dissipate Bane rPois Regen+ Dex+2}.Ôî·jäÞ/  --more--Õî·j�¼Õî·j÷Ãk-Airstrike (1%)Õî·jÌÕî·jÕQ 7.7 (19 _Õî·jêÝÖî·j}œB*Öî·jâX@@   _"Lufec" {Dissipate Bane rPois Regen+ Dex+2}.  The open air twists around violently and strikes Cassandra!  Cassandra shouts!  Cassandra is moderately wounded.  Cassandra says, "I have seen your future, tswn! Turn back before you are forced to see it for yourself!"Öî·jK¤Ã9/39 --Doom: 50%  ===8.0)Öî·j«Öî·j|®n _You feel a dangerous fate closing in on you...Öî·jÏ™ B*Öî·j]ž .  to see it for yourself!" _You feel a dangerous fate closing in on you...The open air twists around violently and strikes Cassandra!!  You kill Cassandra!  Vehumet accepts your kill.  Cassandra gasps with her dying breath, "No one... ever listens..."Öî·jª y........"....Öî·jÓ® Þ5----48%  69Airstrike (1%)Öî·j}· Öî·j�º : _You feel an ambush drawing close....Øî·j{c=Øî·j–iØî·jUl1WØî·jÊpk  You encounter a shadowghast.Øî·j¹yËAirstrike (1%)W   shadowghastØî·j¨§&0Øî·jm²‚---900.7 (1-Regen _Øî·jôØî·jf? B*Øî·j^?  * The open air twists around violently and strikes the shadowghast!!  The shadowghast is almost destroyed.Øî·j<–  invisible shadowghastThe shadowghast slips into darkness.Ùî·j]jWW(remembered)Ùî·j$^¯1-----===1Airstrike (1%)Ùî·jùfÙî·jŠj< _The shadowghast flickers and vanishes!Úî·jr1Ò ) ###  #.#  #.#   ########.#######.# .........†@....... #######.#####...." #.# #.)W..  #<# #.....  #.#         #.# #.# .# Úî·j Ê ) ###  #.#  #.#   ########.#######.#Úî·j†Ãò .........†@....... #######.#####...." #.# #.)W..  #<# #.....Úî·jÅÃU #.#   Úî·júÃ5   Úî·j!Ä_#.# #.# Úî·jÒÜÚî·j�ÝÚî·j­åÚî·jjéÄ  An invisible shadowghast is probably nearby! (Press *t to temporarily disregard_this.)Úî·j?s 0oÚî·jÆt Úî·j“ eo   orc wizardÚî·jŒ€ Œ2=-----2-Regen Úî·j Š Úî·jë” x _You encounter an orc wizard. It is wielding a +0 dagger.Ûî·jCEÛî·jøQÛî·j‘\Ž .  The orc wizard gestures at you while chanting.Ûî·jAcˆ*o   orc wizardÛî·jùë.Ûî·jñð†7 9---3Ûî·jkùÛî·jÚüU _The magic dart hits something. You feel a bit more experienced.Ûî·j°Í   Ûî·j\Î NCasting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Üî·jKÌ1 #.####..)# tswn the Zephyrmancer #..##.#... Gale Centaur of Vehumet ***... ### #.#....### Health: 75/75 ======================== #...#######.##.##... Magic: 1/39Üî·j©ÌÉ------------------------ #.#................. AC: 13Str: 12Doom: 47%  #.# #####....####### EV: 13Int: 19   Üî·jÍÓ#.# #.#### # SH: 4Dex: 12 ########.#######o########## XL: 10 Next: 99% Place: Dungeon:9 .........†@*****........... Noise: ---------  Time: 9903.7 (0.0)Üî·jBÍy #######.#####...."......### b) +1 dagger (distort) #.# #.).........#  Cast: Airstrike (1%) Üî·jqÍ#<# #...........#  -Regen  #.# #...........#  #.#####...........#  o   orc wizardÜî·jŸÍS #...................  #.#######.######.###  Üî·j&ÎÍ#.# #.# .# _The magic dart hits something. You feel a bit more experienced.  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)Üî·j€³#.####..)# tswn the Zephyrmancer#..##.#... Gale Centaur of Vehumet ***...####.#....### Health: 75/75 ========================#...#######.##.##... Magic: 1/39------------------------#.#................. AC: 13Üî·jëñStr: 12Doom: 47% #.# #####....####### EV: 13Int: 19  #.# #.#### # SH: 4Üî·j" -Dex: 12Üî·jM !########.#######*########## XL: 10 Next: 99% Place: Dungeon:9Üî·jv ò.........†@*****........... Noise: ---------  Time: 9903.7 (0.0)#######.#####...."......### b) +1 dagger (distort)Üî·j“ ©#.# #.).........#Cast: Airstrike (1%)Üî·j° …#<# #...........#-Regen Üî·jË E#.# #...........#Üî·jæ n#.#####...........#o   orc wizardÜî·j B#...................#.#######.######.###Üî·j# Y#.# #.# .#Üî·je ?Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Üî·jŒ ®Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÜî·j „Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)  The zap hits the orc wizard.Üî·j$�K.oÜî·jŒ�(....Üî·j+ž<=4.7 (1Üî·j+§Üî·jê©»onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (78% to hit)  The zap hits the orc wizard. _The orc wizard is lightly wounded.Ýî·jÑcÝî·j&mÝî·jβÑ#.####..)# tswn the Zephyrmancer#..##.#... Gale Centaur of Vehumet ***...####.#....### Health: 75/75 ========================#...#######.##.##... Magic: 0/39------------------------#.#................. AC: 13Str: 12Doom: 47% #.# #####....####### EV: 13Int: 19  #.# #.#### # SH: 4Dex: 12Ýî·j<³########.#######.########## XL: 10 Next: 99% Place: Dungeon:9.........†@*******......... Noise: =--------  Time: 9904.7 (0.0)#######.#####...."......### b) +1 dagger (distort)Ýî·jÞ³|#.# #.).........#Cast: Airstrike (1%)#<# #...........#-Regen #.# #...........##.#####...........#o   orc wizard#...................#.#######.######.####.# #.# .#Ýî·j)´ûConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÝî·j`´›Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 78% to hit)  The zap hits the orc wizard.Ýî·jÄ>1o.Ýî·j˜HD...o...Ýî·jNIM15.7 (1Ýî·jªRÝî·jxUe _The orc wizard is moderately wounded.Ýî·jhÖ Ýî·jâ Ýî·j• ¤#.####..)# tswn the Zephyrmancer#..##.#... Gale Centaur of Vehumet ***...####.#....### Health: 75/75 ========================#...#######.##.##... Magic: 0/39------------------------#.#................. AC: 13Str: 12Doom: 47% #.# #####....####### EV: 13Int: 19  #.# #.#### # SH: 4Ýî·jG pDex: 12########.#######.########## XL: 10 Next: 99% Place: Dungeon:9.........†@*******......... Noise: =--------  Time: 9905.7 (0.0)#######.#####...."......### b) +1 dagger (distort)#.# #.).........#Cast: Airstrike (1%)#<# #...........#-Regen Ýî·jq ³#.# #...........##.#####...........#o   orc wizardÝî·j– ›#...................#.#######.######.####.# #.# .#Ýî·j¹ MConfirm with . or Enter, or press ? or * to list all spells.Ýî·jÔ ®Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineÝî·j4 ÈAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 78% to hit)  The zap hits the orc wizard.Ýî·j²£ 1o.Ýî·jh¼ D..o....Ýî·j½½ 36.7 (1Ýî·j©È Ýî·jqË ç  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 78% to hit)  The zap hits the orc wizard. _The orc wizard is heavily wounded.Þî·j“ñÞî·jÛ÷Þî·j;  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Þî·j…Þî·jéÞî·j¬e _You don't have enough magic to cast this spell.ßî·jQ�‰#.####..)#.#..##.#.### #.#....###.ßî·j‚X#...#.##.##...[#.#.#.# #####....#.#.# #.#### #.#.#.#..†<@.o.#.#####...."......#ßî·jG‚|#.# #.).# ßî·j‚è#<# #.....# #.# #......ßî·j¼‚¥#.#####...........# #.. ßî·jŒ#.####..)#.##..##.#.### #.#....###.#...#.##.##...[.#.#.#.# #####....#.#ßî·j¿Œ3#.# #.#### #.##.#.#.#.†<.@o.#.#####...."......##.# #.).# #<# #...# #.# #.......ßî·j�Å....##.#####.....# #.............ßî·j0�m#.#######.#### ßî·jrš� (exposed)  You stampede towards the orc wizard! A bitter wind exposes the orc wizard.ßî·jA›Ê5===7Airstrike (1%)Stampede -Regen ßî·j‹¡ßî·jI¤P _The orc wizard misses you.ßî·jÕG ­#.####..)#.##..##.#.### #.#....###..##...#.##.##...[.#.#.#.# #####....#.##.# #.#### #.# #.#.#.#.†<.#.#####...."......##.# #.).# #<# #.# #.# #....##.#####.# #............#.#######.######.### ßî·j¥P Ü#.####..)#.##..##.#.### #.#....###..#.#...#.##.##...[.#.#.#.# #####....#.##.# #.#### #.# #.#ßî·jmQ ã.#.#.†<.#.#####...."......##.# #.).# #<# #.# #.# #...##.#####.# #..........#.#######.#.### ßî·jÔW ’ KYou barely miss the orc wizard.ßî·jŒd Í K   kobold brigand (missile)o   orc wizard (exposed)  The orc wizard is heavily wounded.You encounter a kobold brigand. It is wielding a +0 club and quivering poisoneddarts.ßî·j+f q9=====8ßî·jp ßî·jŽx W _The orc wizard barely misses you.àî·j­à#.####..)#.##..##.#.#### #.#....###..#.##...#######.##.##...[.#.#.........#.# #####....#.##.# #.#### #.#  #.#.#.#.àî·j·­°†<.  #K#####...."......##.# #.).# #<# #.# #.# #..##.#####.# àî·j ®›o   orc wizard (exposed)#......àî·j?®’#.#######.######.### àî·j–¸Ø#.####..)#.#### #..##.#.# ### àî·j�¹®#.#....###..#.#.#...#######.##.##...[.#.#..........#.# #####....#.##.# #.#### #.# #.#.#.# .†<.> #K#####...."......##.# #.).# àî·jì¹Æ#<# #.# #.# #.##.#####.# #........àî·jºœ#.#######.######.### àî·jéÎã  You barely miss the orc wizard. Your kick misses the orc wizard.The orc wizard is heavily wounded.àî·j Ö:*àî·jã«s  The orc wizard casts a spell at you.àî·joG8@àî·j9HŸ13/39=====  0 àî·jlH =9Airstrike (1%)Conf Stampede -Regen àî·j™Hàî·jQàî·j}TQ _You are confused.àî·j¤v$. #.##.#. .####..)#.### #..##.#.......# ## #.#....###..#.#..#######.##.##...[.......................#####....#######.##### #.# #.#### #.# ########.#######@##########.##### .........†<......o........> àî·jžwu#######K#####...."########.)< ######..................######.######.###àî·j~ KYou stop stampeding.àî·jãˆ.K   kobold brigand (missile)o   orc wizard (exposed)àî·j˜‰D-10àî·j“àî·jP›A _The orc wizard hits you but does no damage.áî·jÅ- †KYou miss the orc wizard. Your kick misses the orc wizard.The orc wizard is heavily wounded.áî·jM7áî·jä7v4===-1.8 (1.1áî·j‹Aâî·jòA _The orc wizard hits you but does no damage.âî·jìˆ)The orc wizard hits you but does no damage.  You miss the orc wizard. Your kick misses the orc wizard.  The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  You miss the orc wizard. Your kick misses the orc wizard.  The orc wizard is heavily wounded.âî·j�‘O((((((âî·júS@.....  You miss the orc wizard. Your kick misses the orc wizard.The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  You miss the orc wizard. Your kick misses the orc wizard.The orc wizard is heavily wounded.  The kobold brigand throws a dart. The dart barely misses you.âî·j+20âî·jc'âî·j–*A _The orc wizard hits you but does no damage.âî·jýV  <KYou hit the orc wizard but do no damage.Your kick misses the orc wizard.The orc wizard is heavily wounded.âî·jÇa âî·j’b ,3.9 (1.1âî·juj âî·jPl X _The orc wizard closely misses you.ãî·jéª.##.#. #.##.#. .####..)#.### #..##.#.......# ## #.#....###..#.#..#######.##.##...[.......................#####....#######.##### #.#  #.# ########.#######.##########.##### .........†<K.....o..............> ãî·j€«;#######.#####...."......#########.# #.).........<...o   orc wizard (exposed) ..######.#..................ãî·j–¯4o.ãî·j&ºãî·jʺ3-40ãî·jAÃãî·jÌÅãî·jn_ Š  You bump into the rock wall.  You feel less confused.ãî·ja Ï5= 4 =5Airstrike (1%)ãî·j8j ãî·j½l P _The orc wizard misses you.äî·jÌTµ.  You feel less confused. _The orc wizard misses you.  You hit the orc wizard but do no damage.Space warps around the orc wizard!  You kill the orc wizard!  Vehumet accepts your kill.äî·jÌm=)äî·jÂnäî·jñ|Ô#.. ###.##.tswn the Zephyrmancer#.. #.##.#.Gale Centaur of Vehumet ***...#.####..)#.#### Health: 75/75 ========================#..##.#.......# Magic: 16/39 =========---------------####.#....###..#.#. AC: 13Str: 12Doom: 47% #...#######.##.##...[..... EV: 13Int: 19  #.#....................... SH: 4Dex: 12#.# #####....#######.##### XL: 10 Next: 100% Place: Dungeon:9#.# #@#### #.#Noise: =--------  Time: 9916.9 (1.0) äî·j~########.#######)##########.##### b) +1 dagger (distort) .........†<K....................> Cast: Airstrike (1%) #######.#####...."......##########.# #.).........##<# #...........##.# #...........##.#####...........##...................You feel less confused. _The orc wizard misses you.You hit the orc wizard but do no damage.Space warps around the orc wizard!  You kill the orc wizard!Vehumet accepts your kill.äî·jÈ—  _You feel your power returning.  You have reached level 11!äî·jX‰/  --more--äî·jx {81/81401 0% Airstrike (1%)äî·j}ƒ äî·j²† 4 _åî·j. .##.####..)#.####..##.#.......####....###..#.#....#######.##.##...[....#.................. #####....#######.##### #.#### #.# ########.############.##### .........†<...K.................> #######.#####...."......##########.........K   kobold brigand (missile).............#.#######.######.###åî·jØJ.Kåî·j—%åî·j»&¢-7Airstrike (1%)-Regen _åî·jN0åî·jõ1$  Things that are here:åî·jþ4L _a +0 dagger; a +0 robeåî·j¿¬®  You closely miss the kobold brigand. Your kick misses the kobold brigand.åî·j®-=8åî·j6Ãj _The kobold brigand misses you.åî·j²Ý— <You barely miss the kobold brigand. The runic seal fades away.åî·jßY7=9åî·jcéåî·jíìT _The kobold brigand misses you.åî·jô5   You hit the kobold brigand but do no damage.Space warps around the kobold brigand. Your kick misses the kobold brigand.The kobold brigand is lightly wounded.åî·jd7 \79-21.0 (1.1åî·jØ? åî·jûB A _The kobold brigand hits you with a +0 club.åî·jQ ³  You hit the kobold brigand. Your kick misses the kobold brigand.The kobold brigand is lightly wounded.åî·jƒ a4---2.1åî·j• åî·jº A _The kobold brigand hits you with a +0 club.æî·jàÚg The kobold brigand is lightly wounded. _hits you with a +0 club.  You hit the kobold brigand.  Space warps horribly around the kobold brigand.  You kick the kobold brigand!  The kobold brigand is severely wounded.æî·jñÛS8=3.2æî·jéæî·j0ìE _The kobold brigand hits you but does no damage.æî·jgD  You hit the kobold brigand. Space warps around the kobold brigand.  Your kick misses the kobold brigand.The kobold brigand is almost dead.æî·j¼E+40æî·j÷Næî·j}RT _The kobold brigand misses you.æî·jÝŽË .  You hit the kobold brigand.  You kill the kobold brigand!Vehumet accepts your kill.æî·j ¡=(æî·jX¥¼ --9=6 1æî·jš¥z5.3 (1.1Airstrike (1%) _You feel your power returning.æî·jįæî·jÚ²m _Your Conjurations skill increases to level 4!æî·jàìæî·j¸í(æî·j&÷æî·jëúH _No target in view!æî·jH˜ [ ####..)#.####..##.#.......####....###..#.#....#######.##.##...[....#.................. #####....#######.##### #.#### #.# ########.#######)##########.##### .........†<....(@...............> #######.#####...."######### #.# #.)... æî·j°˜ ×####.######.##.# #.# .#æî·j¶¥ æî·j”§ ;-60 _æî·jÙ± æî·j¯´ æî·jR´ o .##.#.......###.#....###..#.#.æî·j¡´ ...#######.##.##...[....#.................. #####....#######.##### #.#### #.# ########.#######)##########.##### æî·jÌ´ .........†<....(................> #######.#####...@"#########æî·jõ´ › #.# #.)... æî·jµ T<.#.æî·j|µ k.##.# #.##æî·jòÐ æî·jªÒ ž5=20==-7æî·jvÝ æî·j=à æî·jåÉ*#..##.#.# .### #.#....###..#.#.#...#######.##.##...[.#.#.........æî·jRÊ�#.# #####....#.#####.#.# #.#### #.# .#)#.#####.†<....(.æî·jwÊ™>..#####....@......#æî·j“Ê›#.# #.).# æî·j«Êd#<# #.æî·jÄÊy# #.# #.æî·jãÊe##.#####.æî·jËZ##......æî·j,Ë’.#.#######.######.##æî·j^Ë># æî·j0Úæî·j±Û&8æî·jFçæî·jý×  s - a +0 helmet of lightt - the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2}Things that are here:æî·jÿ+9.3 (2æî·jL æî·j�c _a +0 long sword; a +2 robe of positive energyçî·j“›çî·jžÆPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn)  q - a +5 ring of evasion (worn)f - a ring of protection from fire  t - the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2} Talismans (go to first with %)h - a medusa talisman[?] describe selected çî·jäž[!] equip|wield|wear|put on[tab] equip|unequip éî·j�m éî·js -#..##.#.......# . tswn the Zephyrmancer####.#....###..#.#.. Gale Centaur of Vehumet ***...#...#######.##.##...[...... Health: 75/81 ======================--#.#........................ Magic: 20/40 ============------------#.# #####....#######.#####. AC: 13Str: 12Doom: 46% #.# #.#### #.#EV: 13Int: 19  éî·j–t q#######.#######)##########.#####. SH: 4Dex: 12 ........†<....(................>. XL: 11 Next:  1% Place: Dungeon:9 ######.#####....@......########## Noise: ---------  Time: 9929.3 (0.0)#.# #.).........#b) +1 dagger (distort)#<# #...........#Cast: Airstrike (1%)#.# #...........##.#####...........##...................#.#######.######.####.# #.# .#éî·j÷t ´#.# #.## _Your Conjurations skill increases to level 4! _No target in view!  s - a +0 helmet of lightt - the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2}Things that are here: _a +0 long sword; a +2 robe of positive energyéî·jä~ éî·jh€ ØReally equip t - the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2}? Y - Yes  N - Noêî·j1ªêî·jÁÄ!#..##.#.......# . tswn the Zephyrmancer####.#....###..#.#.. Gale Centaur of Vehumet ***...#...#######.##.##...[...... Health: 75/81 ======================--#.#........................ Magic: 20/40 ============------------#.# #####....#######.#####. AC: 13Str: 12Doom: 46% êî·jÆ#.# #.#### #.#EV: 13Int: 19  #######.#######)##########.#####. SH: 4Dex: 12 ........†<....(................>. XL: 11 Next:  1% Place: Dungeon:9 ######.#####....@......########## Noise: ---------  Time: 9929.3 (0.0)#.# #.).........#b) +1 dagger (distort)#<# #...........#Cast: Airstrike (1%)#.# #...........##.#####...........##...................#.#######.######.####.# #.# .##.# #.## _Your Conjurations skill increases to level 4! êî·jRÆ1_No target in view!  s - a +0 helmet of lightt - the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2}Things that are here: _a +0 long sword; a +2 robe of positive energyêî·jÇ(êî·jáÏêî·jzÙf  You start putting on your amulet.êî·jÐãR62130.3 (1êî·jüêî·jšü+1.3 (2êî·j½êî·jØêî·j”+2.3 (3êî·j�êî·j\$êî·j4%373.3 (4êî·jJ-êî·j)9êî·j :[2=4.3 (5êî·j×Aêî·jUFÇ4  You finish putting on the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2}.  You feel agile.  You feel a malign power afflict you.  You are stricken with the Bane of Snow-blindness.  You feel as though your troubles will go away faster.  t - the amulet "Lufec" (worn) {Dissipate Bane rPois Regen+ Dex+2}êî·jÈFêî·jLOêî·j}Rs _The amulet "Lufec" cannot attune itself to your injured body.îî·jÕõîî·j6öîî·jÌúîî·jîî·j) : _îî·j$îî·jÑ58=îî·jîî·jJîî·j|',îî·jÒ,îî·jè3îî·jG4W3=îî·jv8îî·j@k9=îî·j�Cîî·jiKîî·j¹Kîî·jWOîî·j®Vîî·jDWM4=îî·jX]îî·jÜd<80îî·jiîî·jŒoîî·jÜoîî·j¨sîî·jzîî·jbzîî·jq~îî·jB‰1  HP restored.îî·jȉ#1îî·jï‰_=5==îî·jŠîî·jŽîî·j»¡�  Your amulet "Lufec" attunes itself to your body, and you begin to regenerate _more quickly.îî·j!¢îî·j\¨îî·j¤°,îî·jˆ´îî·jÅ»,îî·já¿îî·j‰Æîî·j Çs=6=îî·jùÊîî·jiÑîî·j®Ñîî·jEÕîî·jkÝîî·jÂÝîî·j�áîî·jóè,îî·jìîî·j7ôîî·j¤ôM7=îî·jÛøîî·j,îî·jîî·j? îî·j‚ îî·j îî·jÐ!îî·j1"W8=îî·j§&îî·jÁ-,îî·j¶1îî·j8,îî·j(<îî·jÜCîî·jÚDîî·jàGîî·jåNîî·j1O%9îî·jOO(=îî·jðRîî·jíYîî·j>Zîî·jB^îî·j:d,îî·jhîî·jvo,îî·jÔsîî·j{îî·jK{k30==îî·j.îî·jÀ‘,îî·jP–îî·jž,îî·j&¡îî·j§îî·ji§U1=îî·j¬îî·jÕ³îî·j´îî·jâ¸îî·j¿îî·j[¿îî·j3Ãîî·j|Ê,îî·j€Îîî·jeÕa2=îî·jaÙîî·juà,îî·jäîî·jcì,îî·j£ðîî·j¼ ,îî·j— îî·jl �3=îî·jû ,îî·jÛ( îî·j—. ,îî·j¤3 îî·j[9 îî·jÙ9 K4=îî·j<< îî·jéD ,îî·jàH îî·jÑO ,îî·j÷S îî·jz] ,îî·j~a îî·jvi îî·jÂj h5==îî·j�n îî·jcu îî·j¾u îî·j­€ îî·j²Š îî·j‹ îî·jŠ� îî·j%— îî·jj— îî·j_œ îî·jA¤ îî·j›¤ U6=îî·jó¨ îî·jg¯ îî·jï îî·j³ îî·j:» ,îî·j'¿ îî·j¨Ç îî·jüÇ îî·jÌ îî·j Ò îî·jDÓ K7=îî·j/× îî·jNß ,îî·jÇá îî·j°é ,îî·jùõ îî·jW îî·j U8=îî·j^ îî·j¹ Bîî·j‡ îî·j îî·jú îî·j�% ,îî·j|& îî·jB/ îî·j0 K9=îî·jI4 îî·jÊ; îî·j)< îî·j/@ îî·j†F îî·jòF îî·jÜJ îî·j�S ,îî·jZV îî·jm` 40==îî·jßb îî·jƒu 4 _Magic restored.îî·jÎ~ 3îî·j+ƒ îî·j…‘ ­ #.####..)#.####  #..##.#.......#  ### #.#....###..#.# #...#######.##.##...[ #.#...................... #.# #####....#######.##### #.# #.#### #.# ########.#######)##########.##### îî·jò‘ C.........†<....(.........> #######.#####....[......######### #.# #.).# #<# #.#îî·j"’ Å #.# #.# #.######îî·jF’ \ #...................îî·jb’ á #.#######.######.### #.# #.#îî·j}’ .#îî·jtž ^ #.####..)#.#### #..##.#.# ### #.#....###..#.# #...#######.##.##...[ #.#......... #.# #####....#. #.# #.#### #.#  #.#)#.  .†<....@..  #.#####....[...... #.# #.).# #<# #.# #.# #.# #.#####.# #........ #.#######.######.###  #.# #.# .#îî·jý© 310002.3 (68.0)îî·j4« ,3.3 (69îî·jR´ îî·jNà E  i - 27 poisoned darts (gained 6)îî·j{Ä ,4.3 (70îî·jËÌ îî·j`Ð - _You see here a +0 club.ïî·jq ïî·jR »tswn the Zephyrmancer (GCAE)Turns: 10022, Time: 00:19:54 Health: 81/81ïî·j© ØAC: 13 Str: 12 XL: 11 Next: 1% Magic: 40/40EV: 13 Int: 19 God: Vehumet [***...] Gold: 422SH:  5 Dex: 14 Spells: 16/27 levels left rFire . . . (100%) b - +1 dagger (distort) ïî·jö prCold x . . (150%) k - +0 buckler rNeg . . . (100%) o - +0 steam dragon scales rPois + (33%) (no helmet) rElec .(100%) l - +0 cloak rCorr .ïî·jT œ(100%) m - +2 pair of gloves SInv .g - +0 barding of the Prince of Darkness {Will- MP+8 StrWill .....t - amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2} Stlth ++e - ring of magical power HPRegen 1.13/turnïî·j# èq - +5 ring of evasion MPRegen 0.27/turn %: stampede @: studying Shields A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment, frail 1, inhibited regeneration, cold vulnerability 1, Bane of Snow-blindnessðî·jøž ðî·jR­ ø#.####..)#.#### tswn the Zephyrmancer#..##.#.......# Gale Centaur of Vehumet ***...####.#....###..#.# Health: 81/81 ========================#...#######.##.##...[.... Magic: 40/40 ========================ðî·j´­ †#.#...................... AC: 13Str: 12Doom: 46% #.# #####....#######.#### EV: 13Int: 19  #.# #.#### #.#ðî·jñ­ dSH: 5Dex: 14  ########.#######)##########.#### XL: 11 Next:  1% Place: Dungeon:9  ðî·j:® 0.........†<....@................ Noise: ---------  Time: 10004.3 (0.0)  ðî·j�® ý#######.#####....[......######## b) +1 dagger (distort)#.# #.).........#Cast: Airstrike (1%)#<# #...........#ðî·j±® ž#.# #...........##.#####...........#ðî·jÝ® ù#...................#.#######.######.####.# #.# .#ðî·jg¯ äHP restored.  Your amulet "Lufec" attunes itself to your body, and you begin to regenerate _more quickly. _Magic restored.  i - 27 poisoned darts (gained 6) _You see here a +0 club.ðî·j ± (ðî·j”¹ ðî·j ¼ ðî·j™ðî·jñðî·j*ðî·jŠ)ðî·jâ9f  Things that are here:ðî·jn<;  a +0 dagger; a +0 robeðî·j|Aðî·j0B _ðî·jÉEðî·j=Jðî·jÖMo  A howler monkey comes into view.ðî·j&Xý#.# ... .. #.. ###.##.  #.. #.##.#.  #.####..)#.####  #..##.#aðî·j•X«# ### #.#....###..#.#..#...#######.##.##...[...... #.#........................ ðî·jÐXO#.# #####.@..#######.##### #.# #.#### #.# ðî·jøX†#######.#######)##########.#####.Airstrike (1%) ðî·jY–........†<....)................>. ######.#####....[......###########.# #.).........# ðî·jHY—a   howler monkey (wandering)#<# #...........##.# #...........##.#####..........ðî·j*Z#.#ðî·jj\c.a6.3 (2ðî·jeðî·j„f`7.3 (3-Regen _ðî·j oðî·j�qñî·jd=ñî·jÚADrink which item? Potions  c - a potion of curing  g - 2 potions of magic  h - a potion of haste ñî·jgBÚ r - a potion of resistancea - a potion of ambrosia  e - a potion of enlightenment  m - 2 potions of might  d - a fuming coppery potion  f - an inky potion  j - a fuming purple potion  k - a viscous inky potion  p - a fuming green potion [!] read|quaff|evokeñî·j•BG[?] describe selectedòî·jëüòî·j°òî·j®@#.# ... ..tswn the Zephyrmancer#.. ###.##.Gale Centaur of Vehumet ***...#.. #.##.#.Health: 81/81 ========================#.####..)#.####òî·j½øMagic: 40/40 ========================#..##.#.......# . AC: 13Str: 12Doom: 46% ####.#...a###..#.#.. EV: 13Int: 19  #...#######.##.##...[...... SH: 5Dex: 14#.#........................ XL: 11 Next:  1% Place: Dungeon:9#.# #####.@..#######.#####. Noise: ---------  Time: 10007.3 (0.0)#.# #.#### #.#b) +1 dagger (distort) #######.#######)##########.#####. Cast: Airstrike (1%) ........†<....)................>. -Regen òî·j 0######.#####....[......###########.# #.).........#a   howler monkey (wandering)#<# #...........##.# #...........##.#####...........# òî·jIß_Magic restored.  i - 27 poisoned darts (gained 6) _You see here a +0 club.  Things that are here: _a +0 dagger; a +0 robe _A howler monkey comes into view.òî·jºòî·jOP  Okay, then.òî·j''òî·jÞ"òî·jE%. _òî·j‰Æq #.# ... ..  #..   #..   òî·jÛÆP#.####..)  #..##.#.  ### #.#... òî·jNÇ #...#######.##.##...[ òî·jtÇ#.#...............òî·j©Ç3 #.# #####.@..# òî·jØÇR#.# #.#### #.# #)†<....).>...[òî·jÈ( #.# #.).. òî·j?È] #<# #....  #.# #....  òî·jhÈ& òî·j)a Ô #.# ... ..  #..   #..   #.####..)  #..##.#.  òî·j”a Ø### #.#... #...#######.##.##...[ #.#............... #.# #####.@..# òî·j¿a #.# #.#### #.# #)†<....).òî·jb ó>...[ #.# #.)..  òî·j,b É#<# #.... #.# #....òî·jXb  òî·jˆb òî·j@j òî·j k òî·j*{ òî·jß~ d _A howler monkey is nearby!òî·jǸ A*òî·j ³ ´ a.  The air twists around and strikes the howler monkey!  The howler monkey howls!òî·jð¾ ga  òî·jø¿ e36---===8.3 (1òî·j³È òî·jðË f _The howler monkey is severely wounded.óî·j~2A*óî·jp3á .  The air twists around and strikes the howler monkey.  You kill the howler monkey!Vehumet accepts your kill.óî·jqA@†óî·jFÎ3----- 9Airstrike (1%)óî·jÕNóî·jEQ4 _You feel your power returning.óî·jÏm óî·j+n 'óî·j]q óî·jw óî·j΀ x4=-óî·j}� óî·j¼ƒ óî·j'Š óî·jnŠ óî·jìŒ óî·je“ óî·j³“ óî·jõ• óî·j0› óî·j|› h5==óî·jÕ� óî·j¦ ,óî·j\© óî·j¨® 6 _You hear a shout!óî·j<¯ óî·j£± óî·j"· óî·j^· óî·jc¹ óî·jÚÇ óî·jBÈ #6óî·jhÈ 2=óî·jË óî·j^Ñ óî·jÍÑ óî·j1Ô óî·jôÛ ,óî·jÑÞ óî·j\â ,óî·jÙã óî·jìæ óî·j^ç D7=óî·jÈé óî·jð ,óî·jkô óî·j-ø óî·j•ø óî·jÞú óî·jw óî·jâ U8=óî·jš óî·j. ,óî·jÄ óî·jß óî·jc óî·j³ óî·jJ ,óî·j óî·j% óî·jm% óî·jà% D9=óî·jE* óî·j(. ,óî·j/ óî·jU2 óî·j¢2 óî·j?> óî·j»E óî·j]F óî·jàH óî·j¼N óî·j8O óî·jYO b40==óî·j´Q óî·j¾X óî·j _ óî·jÓ_ óî·jòa óî·j%f óî·jül ,óî·jÀo óî·jüs óî·jùy ±  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.óî·j‹†  #... ## #.# ... .. #.. ###.##. #.. #.##.#. óî·j@‡ ¦#.####..)#.####  #..##.#.......# .# ### #.#..†.###O.#.#..# #...#######.##.##...[# #.#..........@.............# ---#.# #####....#######.#####.# óî·jx‡ k #.# #.#### #.# Airstrike (1%) ####.#######)##########.#####. óî·j³‡ ÷.....†<....)..........>.. ###.#####....[......##########.óî·jó‡ BO   two-headed ogre (wandering)#.# #.)..#<# #....óî·j,ˆ S#.# óî·j“ 7.35.3 (26.0)óî·j ˜ >Oóî·jð� €---6.3 (27Airstrike (1%)óî·jÀ¡ óî·j�« < _The two-headed ogre leaves your sight.ôî·j>ôî·j)ôî·jœôî·jó(ôî·j°+2Oôî·jŽ0q  A two-headed ogre comes into view.ôî·jÍ>¿#.#..  #... ## #.# ... .#.. ###.##. #.. #.##.#. #.####..)#O####  #..##.#.......# .# ### #.#..†.###..#.#..# #...#######.##@##...[......# ôî·jÛ?�#.#........................# #.# #####....#######.#####.#Airstrike (1%)  #.# #.#### #.# ###.#######)##########.#####. ....†<....)..........>.. O   two-headed ogre (wandering) ##.#####....[##########.#.# #.)  #<ôî·jL,0.0)ôî·jU|=7.3 (1-Regen _ôî·j‹Vôî·jYôî·j¹ Š #.#..  #... ##  #.# ... ..  #.. ###.##.  #.. #.##.#.  #.####..)#O####  #..##.#.......# .#  ### #.#..†.#  #@##...[  ...............  #.# #####....#######.#  #.# #.#### #.# #) †<....)>.. [  #.# #.)  #<#  ôî·j=­ #.#..  #... ##  #.# ... ..  #.. ###.##.  #.. #.##.#.  #.####..)#O####  #..##.#.......# .#  ### #.#..†.#  #@##...[  ...............  #.# #####....#######.#  #.# #.#### #.# #)†<....)>.. [  #.# #.)  #<#[4ôî·jbµJ0m ôî·jlºôî·jl½f _A two-headed ogre is nearby!ôî·j´¤ A*ôî·jé  É .OThe air twists around and strikes the two-headed ogre!  The two-headed ogre shouts in stereo!ôî·jýª EOôî·jb¬ `36---===8ôî·jƒµ ôî·j¾º = _The two-headed ogre is lightly wounded.õî·j}/á #... ###.# ... .. #.. ###.## #.. #.##.#. #.####..)#.#### #..##.#..O....# .#### #.#..†.###..#.#..# #...#######.##.##...[......#õî·j0– #.#..........@.............# #.# #####....#######.#####.# #.# #.#### #.# ####.#######)##########.#####. .....†<....)................>.. ###.#####....[##########.  #.# #.)...#  õî·j¦0Ç #<# #..# #.# #.#õî·j›32Oõî·j5.O.õî·j=?¬.O   two-headed ogreõî·j@/---9õî·jSHõî·j¨Jõî·jÝ� Š#.# ... .. #.. ###.## #.. #.##.#. #.####..)#.#### #..##.#O......# .#õî·j�ž ### #.#..†.###..#.#..# #...#######.##.##...[......# #.#..................# #.# #####...@#######.#####.# #.# #.#### #.# #####.#######)##########.#####. õî·j¯ž Í......†<....)................>.. ####.#####....[##########. õî·jמ � #.# #.)...# õî·jþž ¨ #<# #..# #.# #õî·j)Ÿ X.# #.#####.#õî·j   1Þõî·jŒ¤ U.Oõî·jJµ òÞ   manticore7=-----40õî·jk¼ õî·j¼Í Z _You encounter a manticore.õî·j%Z  #.# ... .. #.. ###.##. #.. #.##Þ#. #.####..)#.#### #..##.#.......# .# ### #.#..†O###..#.#..# #...#.##.##...[......# #.#.# #.# #####..@.#######.#####.# #.# #.#### #.##.#)#.#####..†<....).>.. #####.#####....[......#. #.# #.).# #<# #.#  #.# #.#  #.#####.#Þõî·j»_ Å.Þ   manticore1õî·j4g õî·jŒi öî·jOÅÆ #.# ... .. #.. ###.##. #.. #.##.#. #.####..Þ#.#### #..##.#.# . ### #.#..†O###..#.#.. #...#.##.##...[...... #.#. #.# #####.@..#######.#####. #.# #.#### #.##.#######)#.#####..†<....)..>#.#####....[......# #.# #.)...# #<# #.....# #.# #.....#  #.#####.#öî·j/È1Þöî·jàÈ3O.öî·jsÒ¤)Þ   manticoreöî·jˆÓ%2öî·j—Üöî·jiÞöî·jµJŠ #.. ###.## #.. #.##.#. #.####..)#.#### #..##.#Þ......#### #.#..O.###..#.# #...#######.##.##...[... #.#................. #.# #####....#######.##### #.# #@#### #.# ########.#######)##########.##### .........†<....)................> #######.#####....[......######### #.# #.).........# #<# #...........# #.# #...........# #.#####.........öî·jÈKc..# #........öî·jËL1Þöî·j¾NF†Oöî·jP,Þ.öî·jXZ .Þ   manticoreöî·j.[%3öî·j5döî·j6föî·j} .##.####..)#.####..##.#.......####..Þ.###..#.#....#######.##O##...[....#.................. #####....#######.##### #.#### #.# ########.############.##### .........†<....)................> #######.#####....[......######### #.# #.).........# <# #.............#.............#.#######.######.###öî·j�(¹8=4Airstrike (1%)öî·j}+öî·j06$  Things that are here:öî·j 9L _a +0 dagger; a +0 robeöî·j9ò3 ####..)#.####..##.#.......####..Þ.###..#.#....#######.##O##...[....#.................. #####....#######.##### #.#### #.# ########.#######)##########.##### .........†<....)@...............> #######.#####....[######### #.# #.)... ####.######.##.# #.# .#öî·jþöî·j`ÿ$5 öî·j„ÿ _öî·jEöî·j@ öî·jG~  .##.#.......###.#..Þ.###..#.#....#######.##O##...[....#.................. #####....#######.#####öî·j§~ n #.#### #.# ########.#######)##########.##### .........†<....)................> #######.#####...@[######### #.# #.)...öî·jƒ Î <.#..##.# #.##öî·jf‹ öî·j’Œ &6öî·j¨” öî·jÊ— öî·jjÇ ) ####..Þ.###..#.#....#######.##O##...[....#.................. #####....#######.##### #.#### #.# ########.#######)##########.##### .........†<....)................> #######.#####....[öî·jÑÇ Y######### #.# #.).@. <...#.öî·jwÈ {#.#.# #.#öî·jË 2Oöî·j’Õ ³.O   two-headed ogreöî·jòÖ “7Airstrike (1%)-Regen öî·j™ß öî·jÖá öî·j•”...#######.##.##...[....#.................. #####.O..#######.##### #.#### #.# ########.#######)##########.##### .........†<....)................> #######.#####....[######### #.# #.)... öî·j ¶<..####.......#######.######.### #.# .#  # öî·j›U.Oöî·ja#öî·jÍ$S9=8öî·j-öî·j‚/÷î·jŸ"#.................. #####....#######.##### #O#### #.# ########.#######)##########.##### .........†<....)................> #######.#####....[######### #.# #.)... <÷î·j�..####.......#######.######.### #.# . # ÷î·jP N.O÷î·j- -Þ÷î·jSYÔÞ   manticore9÷î·jÈ3÷î·jO5? #####.Þ..#######.#####÷î·j¸5› #.#### #.# ÷î·jý5j########.#######O##########.##### ÷î·j?6‚.........†<....)................> ÷î·jƒ6S#######.#####....[÷î·j»6#########÷î·jí6 ÷î·j77q#.# #.)...÷î·j}7 ÷î·jÄ7<÷î·j8.÷î·jK8.#÷î·jq8 ###÷î·j�8#.....÷î·jä8..÷î·j$9n#######.######.###÷î·jr9� #.# .# ÷î·jÅ9 #÷î·jû9 ÷î·j3: ÷î·jd:-...÷î·j‹@÷î·jè@)÷î·j"AO÷î·jRA÷î·jWB÷î·jœBÞ÷î·jÉB÷î·j¢L÷î·jM.÷î·j7MlÞ   manticore÷î·j]M÷î·jŸN÷î·jÐN50÷î·jwU÷î·jÔX÷î·j³� #Þ#### #.# ########.#######)##########.##### .........†<....)O...............> #######.#####....[######### ÷î·jŽ#.# #.)... <..####.......÷î·j2Žý#######.######.### #.# .# ÷î·jUŽ  ÷î·j­Ž=... .. ÷î·j�“N.O÷î·j3”.Þ÷î·jùž¡.Þ   manticore÷î·j q40==1÷î·j©÷î·jÇ«÷î·jà <*÷î·jª .OThe open air twists around violently and strikes the two-headed ogre!÷î·jçB)Þ÷î·j#8 ÷î·j`36---===2÷î·jº$÷î·j¡'j _The two-headed ogre is moderately wounded.øî·jv‚<*øî·jº~« .OThe open air twists around violently and strikes the two-headed ogre!!øî·j.€F.Þøî·j‹8 øî·jŒa2-----3øî·jÿ—y _The two-headed ogre is almost dead.øî·jii <*øî·jÇi À .  The open air twists around violently and strikes the two-headed ogre!!  You kill the two-headed ogre!øî·jöx  )Þ   manticore  Vehumet accepts your kill.øî·j0 9 ```øî·ju x`  The manticore flicks its tail.The volley of spikes skewers you.øî·j  X.)..øî·jæ 7 75--28-----2 94Barbs -Regen _Barbed spikes become lodged in your body.øî·j# øî·jÌ% o _Your Translocations skill increases to level 4!ùî·jXC<*ùî·jšE÷ Þ The open air twists around violently and strikes the manticore!  The manticore is moderately wounded.ùî·j°M± ````  The manticore flicks its tail.The volley of spikes skewers you!ùî·jäÖX.)..ùî·jŠØ©60-------5----5ùî·jÉíZ _More barbed spikes become lodged in your body.ùî·j/<<*ùî·j,Cö Þ The open air twists around violently and strikes the manticore!!  The manticore is severely wounded.ùî·j¢Jz ````  The manticore flicks its tail.ùî·jïJ7The volley of spikes skewers you.ùî·j¼ÕX.)..ùî·jר54------1----6ùî·jàùî·jRãD _More barbed spikes become lodged in your body.ùî·j² <*ùî·jƱ è .  The open air twists around violently and strikes the manticore!  You kill the manticore!Vehumet accepts your kill.ùî·jP¿ >†ùî·jzà &*5-17-----0 147Airstrike (1%)ùî·jÉ ùî·j;Ì ~ _Vehumet is now extending the range of your destructive spells.úî·j¶0úî·j1'úî·jã4úî·j­Cúî·jêLO6úî·j8Qúî·j˜QZ78--úî·j,Uúî·jM\úî·jø\N58=úî·jc`úî·jäjƒ9=úî·j»púî·jüp$61úî·j'q(=úî·jŒtúî·juzúî·jãz#2úî·j {^=9=úî·j*~úî·jȃúî·j„%3úî·jî…úî·j’‰úî·jð‰%4úî·jV�úî·j”úî·jê”�5=20==úî·j›—úî·jÝžúî·jŸúî·jWŸ86=úî·jwŸúî·j-£úî·jó³F7úî·j°·úî·j~¾† _You carefully extract the barbed spikes from your body.úî·jô¾K8=úî·jnÂúî·jÏÈúî·j�É‘70=21=úî·j>Ðúî·j�Óúî·j¶Ó51=úî·jÖÓúî·j<×úî·j%Ýúî·jWÝ#2úî·jwÝ2=úî·jáúî·jèúî·j9è%3úî·jLëúî·j´ðúî·jóðS42=úî·jOôúî·j¾úúî·jûK5=úî·jaþúî·j}úî·j¶h  You encounter a basilisk.úî·j±l6=---Airstrike (1%)úî·jL•l   basilisk (wandering)úî·j|(0758.0)úî·j*_---6.3 (19-Regen úî·jC*_úî·jÜ0úî·j'2úî·j�5 >*úî·jp' ¸ )lThe air twists around and strikes the basilisk!  The basilisk hisses angrily.úî·jI3 yl  úî·j½4 r19--===7.0)úî·j­A úî·jÊE c _The basilisk is moderately wounded.ûî·j…<*ûî·jˆ}™ .lThe open air twists around violently and strikes the basilisk!ûî·j‚ˆûî·j¢‰h5----8ûî·j’ûî·j0•` _The basilisk is heavily wounded.ûî·jáù<*ûî·j¡÷Ô †The open air twists around violently and strikes the basilisk!!  You kill the basilisk!ûî·jjÿ(ûî·j¡Ç8=1-----39 5ûî·jâN9Airstrike (1%)ûî·j\ ûî·j_ Z _Vehumet accepts your kill.ûî·jV3 ûî·j§3 'ûî·jŒ7 ûî·j)> ûî·jíF k9=ûî·jfK ˆ802=--ûî·j©\ ûî·jee a1=ûî·jZi ûî·jHp ûî·j“p ûî·jÊv ûî·joz ,ûî·j| ûî·jH‚ ûî·j”‚ K3=ûî·j”… ûî·j¥� O=ûî·j€– ûî·jËœ ûî·j\� ûî·j—  ûî·j̦ ûî·j@§ S4=ûî·júª ûî·j{° ûî·j·° ûî·jƳ ûî·j¦¸ ûî·jý¸ ûî·j%¼ ûî·j'Ê ûî·jvÊ ûî·j?Ð ûî·j#Ø ûî·j×Ù ^5==ûî·jbÜ ûî·j[ç Bûî·j{î ûî·jÚî ûî·j ò ûî·j÷ù ûî·j?ú ûî·jŒý ûî·j»ûî·jK6=ûî·jVûî·jÉ ,ûî·j ûî·j4ûî·juûî·jhûî·jú,ûî·jûî·j¹%ûî·j�&S7=ûî·j±)ûî·j|:ûî·jÛ:ûî·j‘>ûî·jðB,ûî·jÇDûî·jÛKa8=ûî·jvOûî·j]Tûî·j–Tûî·jºWûî·jÖ]ûî·j^ûî·jå`ûî·j›e,ûî·júgûî·jnûî·j_nS9=ûî·jÍpûî·j´t,ûî·jíwûî·j¾~ûî·jûî·j“�ûî·jû‡,ûî·j÷•ûî·j’œu20==ûî·j¸ ûî·j}§,ûî·jAªûî·jë°ûî·j5±ûî·j³´ûî·j?ãûî·j<äX21=ûî·jRèûî·jðûî·jŽðûî·jÑóûî·j ûûî·jMûûî·jªþûî·jìûî·jDûî·j\ ûî·jZûî·j¹M2=ûî·jïûî·j,ûî·jxûî·jk/Bûî·j;6ûî·j£6ûî·ju:üî·jxƒ3=üî·j ,üî·j üî·jíüî·j|üî·jÁüî·j üî·j!üî·j)$üî·jo*üî·j¡*M4=üî·j-.üî·jÄ^5==üî·ja,üî·jøbüî·j_j,üî·j®müî·j'wBüî·j\m6=üî·j¨‚üî·jމüî·jÓ‰üî·jC�üî·jõ”üî·j@•üî·jÀšüî·j•Ÿ,üî·jk£üî·jü©üî·jzªM7=üî·j8®üî·jµ,üî·j¸üî·jÞÊ,üî·jÎüî·j2Ôüî·jÄÔW8=üî·jØüî·j9ß,üî·j˜âüî·j=é,üî·jœìüî·j¾ô,üî·j2úüî·jLþüî·jŠþM9=üî·j�üî·jœ,üî·jÄ üî·j-,üî·jüî·jˆ,üî·jí!üî·j\(üî·j¹(k30==üî·jf2üî·j;;,üî·j´=üî·jCüî·jQCüî·jíFüî·j]Mk1=üî·j Oüî·jžS,üî·jXüî·j_üî·ja_üî·jábüî·jýiüî·jÀjüî·j³müî·j]rüî·j”rK2=üî·j7vüî·j%�Büî·jˆ,üî·j†Šüî·j �,üî·j‡�üî·j÷¤üî·ja¥U3=üî·j°¨üî·j+°üî·jl°üî·j’´üî·j·¼,üî·jç¿üî·j^Å,üî·jŒÈüî·j8Ïüî·jŠÏK4=üî·j–Òüî·jÕØüî·jÙüî·jÉÜüî·j*ãüî·j}ãüî·jÈçüî·j€î~5==üî·j˜ñüî·j©ù,üî·jüî·j,üî·jüî·jL,üî·jüî·j$$k6=üî·j’'üî·j"/,üî·jj4üî·j8,üî·jû9üî·jÿ@,üî·jèDüî·jDIa7=üî·jgLüî·jxT,üî·jøWüî·jf_,üî·jNcüî·jjüî·jXjU8=üî·j¶vüî·j €,üî·jS„üî·j¸Œ,üî·j�üî·j—üî·j¦—üî·j–™üî·j² a9=üî·j £üî·jªüî·j™ªüî·j³­üî·j ¶üî·j§¶üî·j%¸üî·jÇ»üî·jÿ»üî·j¾üî·j¢Ãüî·jõÃ$40üî·jÄE==üî·jßÇüî·jÑüî·jâüî·jtâüî·jçüî·j:ëüî·joñüî·jÌòüî·jwüî·j l#.# #.#### #.#tswn the Zephyrmancer ######.#######)##########.#####. Gale Centaur of Vehumet ****.. .......†<....)................>.. Health: 81/81 ======================== #####.#####...†[......##########. Magic: 40/40 ========================#.# #.).........#AC: 13Str: 12Doom: 39% #<# #...).......#EV: 13Int: 19  #.# #...........#SH: 5Dex: 14üî·j½W#.#####...........##XL: 11 Next: 15% Place: Dungeon:9#...........@.......Noise: ---------  Time: 10186.3 (107.0)#.#######.######@###b) +1 dagger (distort)#.# #.# .#Cast: Airstrike (1%)#.# #.##-Regen #.# #.##.# #.#@   Maggie (wandering)#.# #.#... .. _The basilisk is heavily wounded.The open air twists around violently and strikes the basilisk!!  You kill the basilisk! _Vehumet accepts your kill.You encounter Maggie the Vainglorious. She is wielding a +0 long sword ofdraining.üî·j./  --more--ýî·j›ýî·j­¦†---Airstrike (1%)ýî·j3²ýî·j¢¼; 78 _ýî·j‰½ýî·jáÇþî·j%+ã #.# #####....#######.#####. #.# #.#### #.# #######.#######)##########.##### ........†<....)..........> ######.#####...†[......########## #.# #.)..# #<# #...).# #.# #. #.#####....## #................... #.#######.######@### #.# #.# .# #.# #.## #.# #.#  #.# #.# #.# #.#... ..þî·jš-;@.þî·j&8þî·jž908.0)þî·j§Pþî·jSþî·j:À y #.#...................... #.# #####....#######.##### #.# #.#### #.# ########.#######)##########.##### .........†<....)..........> #######.#####...†[......######### #.# #.).þî·jÁ }.# #<# #...).# #.# #. #.#####.....## #................@.. #.#######.######.### #.# #.# .# #.# #.## #.# #.# #.# #þî·jˆÁ ’.# #.# #.#þî·jûÄ .þî·jLÏ <@þî·j4Ñ k9Airstrike (1%)þî·jÉÙ þî·j�Ü ÿî·jºÎ } #.# #####....#######.#### #.# #.#### #.#  ########.#######)##########.#### ÿî·jÏ — .........†<....)................  #######.#####...†[######## #.# #.)..ÿî·j6Ï ž.#  #<# #...)ÿî·jzÏ ×.# #.# #....# #.#####.##ÿî·j»Ï } #...........@. #.#######.######.### #.# #.# .ÿî·jßÏ ¥# #.# #.# #ÿî·jÐ é #.# #.# #.# #.#ÿî·j(Ð Û #.# #.# ... ..ÿî·jœÜ ÿî·j=Þ '90ÿî·jkç ÿî·jÇé ï·jµÞo  What are your orders?t - Shout! Anything else - Cancel.ï·jjD ï·jôD G======1ï·jÝM ï·jºP S _You shout for attention! You hear a shout! You hear a bellow!ï·j#ùï·j úG------2ï·jÉï·j3ï·j‚ 3@ï·j’,§.@   Maggieï·jŸ-²------3Airstrike (1%)-Regen ï·j 5ï·j/7ï·j‹„B*ï·jEˆh  #.#  #.# #.#### #.#  #####)######  †<....).......  #...†[..... #.# #.).........#  #<# #...).......#  #.# #...........#  #..@........##  #...............*...  #.#######.######.###  #.# #.# .#  #.# #.# #  #.# #.# #.# #.# ï·jÖˆÇ#.# #.# ... ..The open air twists around violently and strikes Maggie!  Maggie is lightly wounded.ï·j†ŸÞ  #.#  #.# #.#### #.#  #####)######  †<....).......  #...†[..... #.# #.).........#  #<# #...).......#  #.# #...........#  ï·j L#..@........##  #...............@...  #.#######.######.###  #.# #.# .#  #.# #.#  #.# #.#ï·jÕ »(mesmerising) #.# #.# #.# #.# ... ..Maggie attempts to bespell you!ï·j‚¢”36---===4Mesm -Regen ï·jù«ï·j²®] _You are mesmerised by Maggie!ï·jÝÜB*ï·jåÔ 6@.ï·jwá 9.ï·jÏâ a2-----5ï·jãë ï·jôî a _The open air twists around violently and strikes Maggie but does no damage.ï·jéÌ#.# #####....#.##.# #.#### #.# #.#######)#.# .†<....).> #.#####...†[......##.# #.).# #<# #...).# ï·j–Í|#.# #.# #.#####.@..## #... #.#.######.### #.# #.# .# #.# #.#ï·jÅÍ]#.# #.# ï·jñÍÈ#.# #.##.# #.# ï·j®ÚU#.# #####....#.#####.#.# #.#### #.# .#######)#.#####.†<....).........>..#####...†[......##.# #.).# ï·j¤ÛL#<# #...).# #.# #.# #.#####.@..## #.. #.#.######.### #.# #.# .# #.# #.# #.# #ï·jãÛ�.##.# #.# ï·j™ß1@.ï·jÿéB[.......ï·j¡ëÀ8===---6Stampede Mesm -Regen ï·jÎôï·j¬÷2 _You stampede towards Maggie!ï·jcÞ#.# #####....#.#####.##.# #.#### #.# .#)#.#####. †<....).>..#####...†[......##.#.# #.).........# #<# #...).......# ï·j»cî#.# #..# #.#####.@...## #.... #.#.######.### #.# #.# .# #.# ##.# #.# ï·jöod#.# #####....#.#####.# #.# #.#### #.# .#)#.#####. †<....).>.. .#####...†[......##. #.# #.).# #<# #...).......# #.# #.ï·j÷p..# #.#####.@...## #...#.#.######.##.# #.# .# #.# #.# ï·j›‚œ , exposed)You stampede towards Maggie! A bitter wind exposes Maggie.ï·jD‰› ******Maggie points at you and mumbles some strange words.ï·j—(G.....@ï·jx)“40=========7ï·jØ3ï·j 6R _The bolt of fire misses you.ï·jyŽ8*ï·j\Ž÷ @ The open air twists around violently and strikes Maggie!  Maggie is heavily wounded.ï·j•�‹36---===-8ï·jИï·jâ›0 _You block Maggie's attack.ï·j¬r 8*ï·j¾} †.)...).............†[.......)............)........................@@.................... Maggie is heavily wounded. _You block Maggie's attack.  The open air twists around violently and strikes Maggie!  Maggie is almost dead.  You break out of your daze.  Maggie says, "Fear not. I will immortalise you in the tale of my first kill."ï·jR u3------9ï·jU‰ ï·jŒ O _Maggie barely misses you.ï·jŒ®8*ï·jÔ³£ @The open air twists around violently and strikes Maggie but does no damage.ï·jñ´c29----200ï·j~¾ï·jÚÁO _Maggie barely misses you.ï·j5Ž 8*ï·j “ ¥ .  The open air twists around violently and strikes Maggie!  You kill Maggie!ï·jÄ” 1Yï·j”¥ Ø )Y   yakVehumet accepts your kill.ï·j¿ª ™5----7 91ï·j!µ ï·jÈ· T _You encounter a yak.ï·j}œ‡ #.#   #.# #.#### #.# ####)########## †<....)..........>.. #...†[......#  #.# #.).........#  #<# #...).......#  #.# #...........#  #......@)...##  ...............  ï·jm�ú###Y######.####  #.# #.# .#  #.# #.# #  #.# #.#  #.# #.#  #.# #.#  ... ..ï·j¯4  #.#   #.# #.#### #.# ####)########## †<....)..........>.. #...†[......#  #.# #.).........# ï·jh5 #<# #...).......#  #.# #...........#  #......@)...##  ...............  ###Y######.####  #.# #.# .#  #.# #.#   #.# #.#  #.#  ï·j•5s #.#   ... ï·jÅLï·j°M'ï·jfWï·jLZZ _A yak is nearby!ï·jŒþE #.#........................# #.# #####....#######.#####.# #.# #.#### #.# ######.#######)##########.##### .......†<....)..........>.. #####.#####...†[......##########. #.# #.)..# #<# #...).# #.# #.....# #.#####.......)...##ï·j #.................... #.#######Y######.#### #.# #.# .# #.# #.##  #.# #.#  #.# #.# #.# #.#ï·jü8Y.ï·jðï·j�;---2ï·jsï·j T _You stop stampeding.ï·j_Ñ #...#######.##.##...[...... #.#........................ #.# #####....#######.#####. #.# #.#### #.# #######.#######)##########.##### ........†<....)..........> ######.#####...†[......########## #.# #.)..#ï·j/ÒU #<# #...).# #.# #.....# #.#####.......)...## #.........Y.......... #.#######.######.#### #.# #.# .# #.# #.## #.# #.# ï·jÏÒm #.# #.#ï·jÙÓ@Y.ï·j³×5Y.ï·j]ãï·j«ä`6-----3ï·j‰îï·j²ðï·j›âZ ### #.#..†.###..#.# #...#######.##.##...[ #.#...................... #.# #####....#######.##### #.# #.#### #.# ########.#######)##########.##### .........÷<....).ï·jIã .........> #######.#####...†[......######### #.# #.)..# #<# #...).# #.# #....Y...... #.#####.......)...##ï·jŒãü #.................... #.#######.######.#### #.# #.# .# #.# #ï·jÍãœ.##  #.# #.#ï·j‰é4Y.ï·jåï·j%4ï·jµï·jÂï·jlE <*ï·jö= � YThe open air twists around violently and strikes the yak!ï·jéK À YY 2 yaks (1 wandering)The yak is moderately wounded.ï·j²L `2--===5ï·jLT ï·j®U T _You encounter a yak.ï·jßV<*ï·jà á Y.  The open air twists around violently and strikes the yak!!  The yak is almost dead.ï·j2*Yï·j­½ YY 3 yaks (1 wandering)The yak gores you but does no damage.ï·jüj18-----6ï·jR*ï·j”,T _You encounter a yak.ï·j@<*ï·jV@þ )The open air twists around violently and strikes the yak!  You kill the yak!Vehumet accepts your kill.ï·jÝA7Y.ï·jFC1Y.ï·jÛPuYY 2ï·jÊVy---6 217ï·j_bï·j1e4 _You feel your power returning.ï·j0Z ñ #..##.#.......# ### #.#..†.###..#.##...#######.##.##...[#.#........................#.# #####....#######.#####. #.# #.#### #.# #######.#######)##########.#####. ï·j²[ ........÷<....)..........>. ######.#####...†###########.# #.)...# #<# #...)# #.# #....# #.#####.......)...###.................... #.#######Y######.#####.# #Y# .##.# #.# #ï·jy_ 7Y.ï·jÕ` 1Y.ï·j†b 5ï·jH{ XYï·jC| 7-8ï·jN† ï·jŸˆ < _The yak bellows!  Things that are here:ï·j,‹ ƒ _a +0 long sword; a +2 robe of positive energy ï·jÃ!  ï·jV$ 4Pick up what? 20/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 long sword Armour (select all with [)  b - a +2 robe of positive energy [Up|Down] select ï·jú$ [Esc] exit Letters toggle [.|Space] toggle selected[top] ï·j¥U¦  b + a +2 robe of positive energy[Enter] accept (1 chosen) ï·j@è  ï·jað  ï·j=ü ##..##.#.......# . tswn the Zephyrmancer####.#..†.###..#.#.. Gale Centaur of Vehumet ****..#...#######.##.##...[...... Health: 81/81 ========================#.#........................ Magic: 18/40 ==========--------------#.# #####....#######.#####. AC: 13Str: 12Doom: 36% #.# #.#### #.#EV: 13Int: 19  #######.#######)##########.#####. SH: 5Dex: 14  ï·jzý ........÷<....)................>. XL: 11 Next: 21% Place: Dungeon:9 ######.#####...†@......########## Noise: ==-------  Time: 10208.3 (0.0)#.# #.).........#b) +1 dagger (distort)#<# #...).......#Cast: Airstrike (1%)#.# #...........#-Regen #.#####.......)...###.........Y..........YY 2 yaks#.#######Y######.#####.# #.# .##.# #.##You kill the yak!Vehumet accepts your kill. _You feel your power returning. _The yak bellows!  Things that are here: _a +0 long sword; a +2 robe of positive energy ï·jîÿ 8Y. ï·jé CY. ï·jƒ S--9.3 (1 ï·jÈ  ï·jË V _u - a +2 robe of positive energy ï·jn+8 #.####..)#.####  #..##.#.......#  ### #.#..†.###..#.# #...#######.##.##...[ #.#...................... #.# #####....#######.##### #.# #.#### #.# ########.#######)##########.##### .........÷<....).........> #######.#####...†)......######### #.# #.)..# #<# #...).# ï·js,ˆ #.# #........... #.#####....Y..)...## #........Y........... #.#######.######.#### #.# #.#.# ï·jI-6Y. ï·jI0lY.Y. ï·j{< ï·ji=A--10 ï·j  ï·j� ï·j?¹  ï·j%º  ï·jLÒ  ï·jIÕ  ï·jCp. #.##.#. .####..)#.### #..##.#.......# ## #.#..†.###..#.#..#######.##.##...[.......................#####....#######.##### #.# #.#### #.# ########.#######@##########.##### .........÷<....)..........> #######.#####...†)########.)..<). #...YY......# #####.......)...##...................######.######.####Y.9=1 ï·j\^†  Things that are here: _a +0 dagger; a +0 robe ï·j%ãº##.#. #.##.#. .####..)#.### #..##.#.......# ## #.#..†.###..#.#..#######.##.##...[.......................#####....#######.##### #.#  #.# ########.#######)##########.##### .........÷<....)................> #######.#####...†)......#########.# #.).........<Y....... #....Y......######.......)...##...................Y.Y)Y.2 _ ï·j‘ö ï·jD¥ 1# ... ..##.#. #.##.#. .####..)#.### #..##.#.......# ## #.#..†.###..#.#..#######.##.##...[#.......................#####@...#######.##### ï·jò¥ ¯#.# #.#### #.# ########.#######)##########.##### .........÷<....)................> #######.#####...†)......#########.# #.).YY...<# #...)..... #....######)...## ï·jª 4Y. ï·jLµ  ï·jëµ %3 ï·j}¿  ï·jB  ï·j?"¬ #... ### ... ..##.#. #.##.#. ####..)#.### #..##.#.......# ## #.#..†.###..#.#..#######.##.##...[#......@................#######....#######.##### #.# #.#### #.# ########.#######)##########.##### .........÷<....)..........> #######.#####...Y).########.).Y.. ï·jÕ"Ù<# #...)... ....# ï·jÔ%9Y. ï·jK'IY) ï·j±H ï·jWIf20==4 ï·j[W ï·jý@ µ#.# ... ... ###.##.  ï·j’Y .##.####..)#.####.##.#.......###.#..†.###..#.#....#######.##.##...[....#..................#######@...#######.###### #.#### #.# ########.#######)##########.##### .........÷<....)Y...............> #######.#####...Y)######### #.# #.).... <..)...# #.......###)##. ###.##. .##.####..)#.####..##.#.......###.#..†.###..#.#....#######.##.##...[....#..................#######....#######.#####[ ï·j¸Z §39;49m #@#### #.# ########.#######)##########.##### .........÷<....)Y...............> #######.#####...Y)......######### #.# #.).....#<# #...).....# #.........####)..##............Y† ï·j�o (exposed)24===5Stampede -Regen  ï·j‚¢ k _You stampede towards the yak! A bitter wind exposes the yak. x2ï·jÜ? L.##.####..)#.####..##.#.......####..†.###..#.#....#######.##.##...[....#..................######....#######.##### #.#### #.# ########.############.##### .........÷<....)YY..............> #######.#####...†)......######### #.# #.).........# <# #...)................###)...##...................#######.######.####ï·jtT ï  You stampede towards the yak! You hit the yak.  Space warps horribly around the yak! Your kick misses the yak.The yak is heavily wounded.ï·jbU |8=====6ï·j` ï·jÝf ƒ _You block the yak's attack. The yak closely misses you.Things that are here:ï·jÌh L _a +0 dagger; a +0 robeï·jJC ï·j9E  Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%ï·j±E Ú2  c + AirstrikeAir1% 4 d - Iskenderun's Mystic BlastConjuration/Translocation 4%4 Select a spell to describe [?] help [!]/[I] toggle spell headersï·je+ï·j�4ï·jÄ>#.. #.##.#.tswn the Zephyrmancer#.####..)#.#### Gale Centaur of Vehumet ****..#..##.#.......# Health: 81/81 ========================####.#..†.###..#.#. Magic: 28/40 ================--------#...#######.##.##...[..... AC: 13Str: 12Doom: 36% #.#....................... EV: 13Int: 19  #.#######....#######.##### SH: 5Dex: 14#.# #.#### #.#XL: 11 Next: 21% Place: Dungeon:9 ########.#######@##########.##### Noise: =--------  Time: 10216.3 (0.0) .........[4ï·j…?i0m÷<....)YY..............> b) +1 dagger (distort) #######.#####...†)......######### Cast: Airstrike (1%)#.# #.).........#Stampede -Regen #<# #...).......##.# #...........#YY 2 yaks (exposed)#.#####.......)...###....................#.#######.######.####You stampede towards the yak! You hit the yak.  Space warps horribly around the yak! Your kick misses the yak.The yak is heavily wounded. _You block the yak's attack. The yak closely misses you.Things that are here: _a +0 dagger; a +0 robeï·j»Wï·jˆX'ï·j²bï·j4eï·j¡º ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ï·jN² ¤.YConfirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the yak.  The yak is severely wounded.  The yak is knocked back by the mystic blast.  The mystic blast hits the yak.  The yak is lightly wounded.ï·j6³ {4--=====7.3 (1ï·j•½ ï·j¾¿ ; _The yak gores you but does no damage.ï·jQD W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ï·j6C M†YConfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the yak!  The yak is almost dead.ï·jdM I.Yï·jJN b1----8ï·ji[ ï·jŽ\ B _The yak is knocked back by the mystic blast.ï·jþE####..)#.####..##.#.......####..†.###..#.#....#######.##.##...[....#..................######....#######.##### #.#### #.# ï·jÕþv########.#######)##########.##### .........÷<....)@...............> #######.#####...†)Y.....######### #.# #.).Y.. <..)..###)...##...................ï·j+ÿà#######.######.#### #.# #ï·j‡%.##.#.......###.#..†.###..#.#....#######.##.##...[....#..................######....#######.##### #.#### #.# ########.#######)##########.##### .........÷<....)................> #######.#####...@)Y.....######### #.# #.).Y.. <..)..###)##...................#######.######.#### #.#  ï·j%-Y.ï·jbï·jÑ¿73---7======---9ï·j¦(ï·ja*? _You stampede towards the yak! The yak gores you!ï·jX-v _You see here a manticore corpse.ï·jB„ W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ï·j ¬ â .  You erupt in a blast of force! The mystic blast hits the yak!  You kill the yak!Vehumet accepts your kill.ï·j² ¶  You feel your power returning. The mystic blast hits the yak!  The yak is heavily wounded.ï·jÉ –†   yakï·j‰Ò H ---5===-5 3=====20 _The yak is knocked back by the mystic blast.ï·j‚Þ ï·jâ o _Your Translocations skill increases to level 5!ï·j/Û8*ï·jèÝ ã Y The open air twists around violently and strikes the yak!  The yak is almost dead.ï·jâÞ ¢1----===--1ï·jHé ï·j`ì P _The yak barely misses you.ï·j9 8*ï·jú )The open air twists around violently and strikes the yak.  You kill the yak!Vehumet accepts your kill.ï·j}<)ï·jv,419----4 5--2Airstrike (1%)ï·j¯#ï·j‹&4 _You feel your power returning.ï·j1ÿï·jé“  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.7   7.0   0   j + Spellcasting 8.9  12.7  -2          ï·jN¢ b - Maces & Flails   0.0   1.2  -1   k * Conjurations   4.8   5.9  -1   c - Unarmed Combat   0.0   1.2  -1   l * Translocations   5.0   5.0  +1  ï·jœg d - Throwing   0.0   1.4  -2   m - Air Magic  10.0   8.5  +2          ï·j2 e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1       o - Shapeshifting   0.0   1.4  -2   f - Armour   5.0   6.0   0       g - Dodging   5.0   5.0  +1       h - Shields   4.0   2.1  +1 +4     i - Stealth   2.1   2.1  +2         [4ï·j_�0m                                     The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsï·j¨@ ï·jœH ï·jµT è#..##.#.......# tswn the Zephyrmancer####.#..†.###..#.#. Gale Centaur of Vehumet ****..#...#######.##.##...[..... Health: 74/81 =====================---#.#....................... Magic: 19/40 ===========-------------#.#######....#######.##### AC: 13Str: 12Doom: 34% #.# #.#### #.#EV: 13Int: 19  ########.#######)##########.##### SH: 5Dex: 14 ï·j²U ™.........÷<....)................> XL: 11 Next: 25% Place: Dungeon:9 #######.#####...@)......######### Noise: ===------  Time: 10222.3 (0.0)#.# #.).†.......#b) +1 dagger (distort)#<# #...).......#Cast: Airstrike (1%)#.# #...........#Stampede #.#####.......)...###....................#.#######.######.#####.# #.# .##.# #.##ï·jõU The yak is almost dead. _The yak barely misses you.The open air twists around violently and strikes the yak.  You kill the yak!Vehumet accepts your kill. ï·j/V 5_You feel your power returning.ï·j` ï·jWa 'ï·jmj ï·j$l ï·jëµIï·j`Èï·j­Ò£5=20=ï·jhظ _You stop stampeding.7=ï·jÝï·joæï·jLçK8=ï·jìï·j+õk9=ï·joûï·jÊï·jÊ`8021=ï·j™ï·j…a1=ï·jòï·jFï·jÖï·j¡ ï·jà+,ï·j§,ï·j¢3ï·jkD´  You encounter a centaur warrior. It is wielding a +0 broad axe and carrying a+1 heavy orcbow.ï·joqï2=c---Airstrike (1%)c   centaur warrior (launcher, wandering)30.3 (8---1.3 (9-Regen _ï·j({ï·j£‚ï·j+óï·jÓóï·j×ÿï·jÚF _Unknown command.ï·jºþ@*ï·j1Ücc  ) _Unknown command.  The open air twists around violently and strikes the centaur warrior!  The centaur warrior shouts!  The centaur warrior is moderately wounded.  The centaur warrior unwields a +0 broad axe.  The centaur warrior wields a +1 heavy orcbow.ï·jC`)))))))ï·j§¤Ž.).@...ï·jÛ¥=18---===2.3 (1ï·jb´ï·jŠ·x _The centaur warrior shoots an arrow. The arrow closely misses you.ï·j1 @*ï·jò ù cThe open air twists around violently and strikes the centaur warrior!  The centaur warrior is moderately wounded.ï·j& D)))ï·jû° R.).ï·jb² i4-----3ï·j½ ï·jHÀ O _The centaur warrior shoots an arrow. You block the arrow.ï·j‰Æ@*ï·jÍÙ: cThe open air twists around violently and strikes the centaur warrior!  The centaur warrior is heavily wounded.)))ï·jh_R.).ï·j`S76--1ï·j`B----4ï·j¼jï·jümN _The centaur warrior shoots an arrow. The arrow hits you.ï·j®� @*ï·jý–  c The open air twists around violently and strikes the centaur warrior!!  The centaur warrior is almost dead.ï·jÌ¥ D)))ï·já4 R.).ï·jç5 ¸57--------7/40 ----5ï·jE@ ï·jeB O _The centaur warrior shoots an arrow. The arrow hits you!!ï·j’H@*ï·jYA~The centaur warrior is almost dead. _The centaur warrior shoots an arrow. The arrow hits you!!  The open air twists around violently and strikes the centaur warrior!  You kill the centaur warrior!  Vehumet accepts your kill. ï·j´Ao Vehumet offers you knowledge of Nazja's Percussive Tempering.ï·jòI/  --more--ï·jÃd .ï·j½r <)ï·j�y ¤ 59=-----8/41--0 326Airstrike (1%) _You feel your power returning.  Your Spellcasting skill increases to level 9!ï·j$„ ï·j-‡ m _Your Conjurations skill increases to level 5!ï·j´ ï·jÈ (ï·j[ ï·jò F _Unknown command.ï·jê˜T #.####..)#.#### #..##.#.......# ### #.#..†.###..#.#ï·j@™] #...#######.##.##...[ #.#...................... #.#######.)..#######.#### ï·je™#.# #.#### #.#  ########.#######)##########.#### ï·jÅ™Ë .........÷<....@..........#######.#####...†)......######## #.# #.).†.#ï·j š #<# #...).# #.# #.....ï·jkšú #.#####.......)...## #.................... #.#######.######.#### #.# #.#.#ï·j««ï·jÝ­r60=---7 _ï·jÊï·jÏM _You see here a +0 club.ï·j9kï·jãkï·j¬l3---ï·j­wï·j¶yï·jû V #.####..)#. #..##.#. ### #.#..†.###..#. #...#######.##.##...[ #.#........ #.#.)..#. #.# #.#### #.# #.#)#. .÷<...@)  ï·jð ~#.#####...†)...... #.# #.).†.# #<# #...)..# #.# #..# #.#####.)..## #............... #.#######.######.#### ï·jy � #.# #.# .#ï·jz+ ï·jJ- 1=9=8 _ï·j-: ï·jª< ï·j±Ù  #.####..)#. #..##.# ### #.#..†.###..#ï·j•Ú ï #...#.##.##...[ #.# #.#.)..#. #.# #.#### #.# #.#)#. .÷<..@.) #.#####...†)...... #.# #.).†.# #<# #...)ï·j.Û N...# #.# #...# #.#####.)...## #................ #.#######.#.####  #.# #.# .#ï·j�è ï·j(ê ^2=9ï·j·ï·j.ï·j{Ñn #.####..)#. #..##.# ### #.#..†.###.. #...#.##.##...[ #.# #.#.)..#. #.# #.#### #.# #.#)#. .÷<.@..) #.#####...†)...... #.# #.).†.#ï·j[ÒÄ #<# #...)....# #.# #....# #.#####.)...## #........... #.#######.##.####  #.# #.# .#ï·j™ßï·j*á/340ï·jêéï·j ìï·jTž® #.####..)#. #..##.# ### #.#..†.### #...#.##.##...[ #.# #.#.)..#. #.# #.#### #. #.#)#. .÷<@...) #.#####...†)......ï·jœŸò #.# #.).†.# #<# #...).....# #.# #........# #.#####.....)...## #............ #.#######.######.####  #.# #.# .#ï·j‘µï·j$·.41ï·j+Èï·j÷Ëï·jJ 8 #.####..)# #..##.# ### #.#..†.### #...#.##.##... #.# #.#.)..# #.# #.#### #ï·j K  #.#)# .÷@....) #.#####...†)...... #.# #.).†.# #<# #...)......# #.# #...........# #.#####.......)...## #..  #.#.######.####  #.# #.# .#ï·jŽW ï·j²X }5=10/41=ï·j Y 2ï·j»_ ï·jŸc a _There is a stone staircase leading up here.ï·jýÄï·jÎÅï·jÂÜï·j˜çï·j�òe7=3 _ï·jÌóï·j›×M 8ï·j‚ß.#..#.........#...........#...... .............##....###........ ..............####.....#..#...... ..............####..#.##..#.#### ........................))..## .................#..#.##.)#. #.#####.###.........#.##).#.# #.#.......#..............)#.# .......@.....#.....# ....#.#..........#..###...#.## #...#.#.#.##..#..#..# #.... #...#.#.#.##..#..#..# #...#.##### #.............#..#..# #...#.# ### ..............#..#..# #.....# #..  #...#.#.[35ï·juàòm)####.#..#..# #.....# #..  .................#..###.....# #..  ............................# #.. ï·j$_c8=4.8 (2.5ï·jgï·j”h! _You climb upwards.ï·jlkc _There is a stone staircase leading down here.ï·jÑÜ3ï·j?Ýï·j²Þï·jéé9=11= _702=3=ï·jÐé�42==ï·jbêï·j[ëï·jŸëK5=ï·jbìï·jjíï·jÉíU6=ï·jgîï·j]ïï·jÇïg73=ï·j‰ðï·jwñï·jÒñK8=ï·j”òï·jtóï·j¾óV80=ï·jtôï·jþõï·j\öK1=ï·jH÷ï·j´ø1 _HP restored.ï·jùS4=ï·jÀùï·jÇúï·j ûï·j�ûï·jüï·jÇüï·jZýï·jŒþO=ï·jdÿï·jÞï·j>K5=ï·jÖï·jãï·j$ï·jÃï·j(«6=ï·j�ï·j¨ï·jüï·j‚ ï·j° ,ï·j¼ ï·jo ï·j¯ ï·j` ï·jCï·j‰K7=ï·jVï·j¥,ï·jrï·jiï·j¤ï·jlï·jY,ï·jGï·jï·j[S8=ï·j ï·j>ï·j�ï·jGï·jo,ï·j(ï·jï·jhï·jöï·jîï·j4^9==ï·j:ï·j ï·jO ï·j!ï·jç!ï·j"ï·jÝ"ï·jÙ#ï·jH$L20=ï·j°)šï·j*ï·jF*ï·jæ*ï·jð+ï·jg,N21=ï·j;-ï·j#.ï·jZ.ï·jv/ï·j'0ï·jp0ï·j-1ï·j 2ï·jl2ï·jå2ï·jÛ3ï·j4W2=ï·jÏ4ï·jÁ5ï·j6ï·j¡6ï·j¬7ï·jò7ï·jƒ8ï·js9ï·j¿9M3=ï·jp:ï·j_;ï·j™;ï·jC<ï·j1=ï·jr=ï·j'>ï·j?ï·jW?ï·j@ï·jì@ï·j9Aj4==ï·jñAï·jóBï·j­C,ï·j­Dï·jèDï·j|Eï·jgFï·j®Fï·jiGï·j†Hï·jÒHW5=ï·j¥Iï·j’Jï·jÎJï·jdKï·jXLï·j Lï·j:Mï·j©Nï·jOM6=ï·j·Oï·j´Pï·jôPï·j£Qï·j‚Rï·j¶Rï·jHSï·j #######.#####...÷)......##########.# #.).†...ï·jyP'....##<# #...)....##.# #...........##.#####.......)...###....................ï·jŠY�#.# ... .#.. ###.##. #.. #.##.#. #.####..)#.####  #..##.#.......# ### #.#..÷.###..#.##...#######.##.##...[#.#........................#.#######.@..#######.#####.ï·jZ #.# #.#### #.# #######.#######[##########.#####. ........÷<....)................>. ######.#####...÷)......###########.# #.).†.......##<# #...).....ï·j�Zñ..##.# #...........##.#####)...##ï·jNh.66.3 (7.0ï·jˆi+7.3 (8ï·jrï·jÛt$  Things that are here:ï·jxl _a +1 heavy orcbow; a +0 robe; a +0 broad axeï·jw3ï·j8yï·jn~ï·j/„ï·j5�P _ï·jüŸ,ï·j„¤ï·ji§$  Things that are here:ï·j–¬;  a +0 robe; a +0 daggerï·jI³ï·jÖ³ _ï·j¸ï·jļï·juÄï·jæÄï·j¡Èï·j1Íï·j—Óï·jíÓï·jÍ×ï·jLÜï·joãï·jäï·j€çï·jÁõï·jÎü,ï·j§ï·jÑ Y#.#........................##.#######.)..#######.#####.##.# #.#### #.# ####.#######[##########.#####. .....÷<....)................>.. ###.#####...÷)......##########. #.# #.).†.......# #<# #...).......# #.# #.......@...# ï·j÷±#.#####.......)...##  #.....................  #.#######.######.#####  #.# #.# .##.# #.# .##.# #.# .##.# #.##.# #.#ï·jÂh######.)..#######.##### #.#### #.# ####.#######[##########.#####. .....÷<....)................>.. ###.#####...÷)......##########  #.# #.).†.......# <ï·jz]..)......####....................#######.######.##### #.# .##..#... ..ï·jd&,74.3 (7ï·j‡'+5.3 (8ï·j|0ï·j)3$  Things that are here:ï·jM6Å _+0 swamp dragon scales; a +0 long sword of draining; the human corpse of Maggieï·jîaï·j}bï·jCeï·jûlï·jðuï·j>‚$ _ï·j'…ï·jo‹ï·j)šô#.# #.#### #.# ##.#######[##########.#####. ...÷<....)................>.. #.#####...÷)......##########. .# #.).†.......# #<# #...).......# #.# #...........# #.#####.......)...###### #...............@......)6.3 (1 #.#######.######.###### #.# #.# #.# ï·jêš¶#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ... .. ... ï·j ¹z7.3 (2 _Found a whip.ï·j:"3ï·j%'ï·j¹0ï·jÓ7ï·j@Bï·jUEï·jÆEï·j¶Gï·jfJï·jO,ï·j½Rï·jË\ï·j‘ac  You encounter a yak.ï·j^jY #.#### #.# ####[##########.#####. <....)................>.. ##...÷)......##########.  #.).†.......#  #...).......#  #...........# ##.......)...#### ï·jáj�.......@..)....####.######.######....  #.# #.# Y..Airstrike (1%)  #.# #.# .  #.# #.#  #.# #.# ï·jl6Y   yak (wandering)  #.# #.#  .. ...ï·júl-80.3 (3.ï·jHv)ï·jAwc1.3 (4Airstrike (1%)ï·jü~ï·jó€0 _The yak leaves your sight.ï·jÀ®ï·jZ¯ï·jè±ï·jƒ¸ï·j¼c  You encounter a yak.ï·j ÅŽ#.#### #.# [#.#####. ....).>.. ...÷)......#.  ï·jcÅj#.).†.#  #...).......#  #....# .)...#.....@.).ï·j°Å’.######.######.#.# #.# Y.Airstrike (1%)#.# #.# Y..ï·jÆ #.# #.# ...#.# #.# ..YY 2 yaks (wandering)ï·j*Æb#.# #.# . ï·j}Æ ï·jHÈ'0.ï·j§Ê0Y.ï·jWÔÓ   yak2.3 (1-Regen ï·j[Üï·jÛß0 _The yak leaves your sight. ï·j-�B* ï·j!�ÇY. _The yak leaves your sight.  You encounter a yak. _The yak leaves your sight.  ï·j¿�ª The open air twists around violently and strikes the yak!!  The yak bellows!  The yak is severely wounded. ï·j ™wY   ï·j šu37---====3 ï·j¥¡ ï·jÒ¤+ _You hear a bellow! x3 ï·jYšA* ï·jê• Ï .  The air twists around and strikes the yak!  You kill the yak!Vehumet accepts your kill. ï·jz˜ *Y ï·jª¡ 9  ï·jM¦ Í5----29 4===-4 ï·j²®  ï·j�± 4 _You feel your power returning.!ï·jn>A*!ï·jS8ç Y†The open air twists around violently and strikes the yak!  The yak is moderately wounded.!ï·jÔA9 !ï·j¶B‘1----5!ï·jX!ï·jšZ( _You hear a bellow!!ï·jØ?^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."ï·j&’) #.#### #.# tswn the Zephyrmancer #####[##########.#####.  Gale Centaur of Vehumet ****.. ....)................>..  Health: 81/81 ======================== ##...÷)......##########.  Magic: 30/41 =================-------  #.).†.......# AC: 13Str: 12"ï·jË’éDoom: 29%  #...).......# EV: 13Int: 19   #...........# SH: 5Dex: 14 ##.......)...##########.  XL: 11 Next: 34% Place: Dungeon:9 ................@Y).....  Noise: ===------  Time: 10385.3 (0.0) "ï·j/“####.######.######†.....  b) +1 dagger (distort)  #.# #.# .....  Cast: Airstrike (1%)  #.# #.# ....  -Regen "ï·jÿ“ #.# #.# ...  #.# #.# ..  Y   yak  #.# #.# .  .. ... _You hear a bellow!  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 89% to hit)#ï·j Â#ï·jÍ> #.#### #.#tswn the Zephyrmancer #####[##########.#####.Gale Centaur of Vehumet ****.. ....)................>..Health: 81/81 ======================== ##...÷)......##########.Magic: 31/41 ==================------#.).†.......#AC: 13Str: 12Doom: 29% #...).......#EV: 13Int: 19  #...........#SH: 5Dex: 14 ##.......)...##########.XL: 11 Next: 34% Place: Dungeon:9 ................@Y).....#ï·j¥ÎNoise: ===------  Time: 10385.3 (0.0) ####.######.######†.....b) +1 dagger (distort)#.# #.#.....Cast: Airstrike (1%)#.# #.#....-Regen #.# #.#...#.# #.#..Y   yak#.# #.#... ...Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 89% to hit)  #ï·j•Ï+Okay, then.#ï·j.×#ï·j‚Ø'#ï·j�êD _#ï·jò³ ê  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#ï·jº]á YYou erupt in a blast of force! The mystic blast hits the yak.  The yak is heavily wounded.#ï·jO`i YThe yak gores you.#ï·j=klYY 3 yaks#ï·j•l678-#ï·j»lu28--=====6.3 (1#ï·j.. ...÷)......#. #.).†.# #...).# #....# .)...#.#.@)Y..######.######†.#.# #.# ..Y.#.# #.# ..Y.%ï·j¬�¥#.# #.# .|....)#.# #.# .....#.# #.# ........ ... .......%ï·jšÆ  #.#### #.# [#.#####. ).>.. ...÷)......#. .).†.# ...).# .# .)...#.#%ï·j¶š¢Y..######.######†......##.# #.# #..Y....##.# #.# #..Y....##.# #.# #.|....)##.# #.# #.##.# #.# #.#%ï·j›t.. ... ..  You stampede towards the yak!%ï·j¥á Y.  Found a thin jewelled staff and a dagger.Y.%ï·j�ÿ (exposed)A bitter wind exposes the yak. x2; The yak closely misses you.%ï·jÅÄè8===----8Stampede -Regen %ï·jÓ%ï·jÓÔ- _A bitter wind exposes the yak.%ï·j]×M _You see here a +0 whip.&ï·j”‚  &ï·jƒGCasting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ï·je˜È***Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning. &ï·jø˜÷ The yak is almost dead.  You are struck by an arc of lightning.  The yak is struck by an arc of lightning.  The yak is moderately wounded.&ï·j9¿ Y.  You are struck by an arc of lightning. The yak closely misses you.&ï·j�>F@YY&ï·j!@Û64------7=-=---9&ï·j\I&ï·jpL( _The yak gores you!&ï·j8Î &ï·jÂÑ &ï·jÂü k****The yak is struck by an arc of lightning.  The yak is moderately wounded.  You are struck by an arc of lightning.  The yak is struck by an arc of lightning.  The yak is severely wounded.&ï·j¡ ~ @YYY2 exposed)The lightning grounds out. The yak is no longer exposed.56-------5--90&ï·jh£ ¢ _The yak barely misses you. The yak completely misses you. The yak gores you!'ï·jº'ï·jI2'ï·jmD<M. 'ï·jþDó_The yak barely misses you. The yak completely misses you. The yak gores you!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You kill the yak!  Vehumet accepts your kill.'ï·jRc *** 2 yaks (1You feel your power returning. You are struck by an arc of lightning.  The yak is struck by an arc of lightning.  The yak is heavily wounded.'ï·j[õ @.YYou are struck by an arc of lightning. The yak gores you but does no damage.'ï·j4öŸ--6=8 6'ï·jˆö1'ï·jªÿ'ï·jHP _The yak barely misses you.'ï·j · ''ï·jÖË 'ï·jÔÜ ;***The yak is heavily wounded.  The yak is severely wounded.The yak is struck by an arc of lightning.  The yak is almost dead.'ï·jª° J@YY'ï·j_² o54-2'ï·jâ» 'ï·jÁ¿ Y _The lightning grounds out. The yak gores you but does no damage. x2(ï·jYõ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ï·jÄ­ª†Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the yak.  The yak is knocked back by the mystic blast.  The mystic blast hits the yak.  You kill the yak!.Y(ï·jœ¼G   yak1---7 8=====3(ï·j<Ç(ï·jKÊZ _Vehumet accepts your kill.(ï·j³ B*(ï·j] – Y.  The open air twists around violently and strikes the yak.(ï·j: (ï·jT ª17-----===--4(ï·j‡& (ï·j . W _The yak is almost dead.)ï·jeŒ°  #.#[ )>.. ÷) .).†))...##########.## .......@....... .######†Y.....#  #.# #.# #.......#  #.# #.# #.......#  #.# #.# #.|....)# )ï·j/�– #.# #.# #.......#  #.# #.# #.......#  .. ... ......... )ï·jw*'  #.#[ )>.. ÷) ).†))...##########.## .......@....... .######†Y.....#  #.# #.# #.......#  #.# #.# #.......# )ï·jÇ+ˆ #.# #.# #.|....)#  #.# #.# #.......#  #.# #.# #.......#  .. ... ......... )ï·j×6)ï·j|88--)ï·j E)ï·j}HZ _A yak is nearby!)ï·jG"@*)ï·je#© .  The open air twists around violently and strikes the yak!  You kill the yak!)ï·j{/?†)ï·jM4í73-----6 405Airstrike (1%))ï·jí<)ï·jšCZ _Vehumet accepts your kill.)ï·jÀ^ )ï·j`_ ')ï·j‚a )ï·jte )ï·jƒo 58=4=- _You stop stampeding.)ï·jIp W9=)ï·j4s )ï·jÀw )ï·jPx &60)ï·j™z )ï·j)€ )ï·jÈ‚ D1=)ï·j>ƒ )ï·ja“ )ï·j ” y2=5=)ï·jV˜ )ï·j»Ÿ )ï·jh  %3)ï·j¸¢ )ï·jV§ )ï·j0© K5=)ï·jį )ï·j­± )ï·j#² U6=)ï·j'µ )ï·j¹ )ï·j]º o76=)ï·ja¼ )ï·jÕÁ )ï·j{ K8=)ï·jâÄ )ï·jÆÉ )ï·jAÊ U9=)ï·jØÌ )ï·j�Ñ )ï·jõÑ &70)ï·jƒÔ )ï·jùØ )ï·jƒÙ y1=7=)ï·jÜ )ï·jÔâ )ï·jlã N2=)ï·j°å )ï·jZê )ï·jÞê %4)ï·jäì )ï·jÊò )ï·jwó �5=8=)ï·jþõ )ï·j§ú )ï·j5û U6=)ï·j<þ )ï·jI )ï·jº %7)ï·jN )ï·jî )ï·jm K8=)ï·jp )ï·jÈ )ï·jr Œ9=9==)ï·j¸ )ï·jþ )ï·jt &80)ï·j¥ )ï·jg& a1=)ï·j) )ï·jø0 1 _HP restored.)ï·j‡1 )ï·jP? )ï·jF b20=)ï·jZI )ï·j–N )ï·j1O )ï·j\Q )ï·jýV )ï·j–W 9=)ï·jwZ )ï·já_ )ï·jl` N21=)ï·j™c )ï·j)i ,)ï·jÿk )ï·j¬q ,)ï·jbt )ï·jªx )ï·jy )ï·j&{ )ï·jd€ m2=)ï·jÚ‚ )ï·j8ˆ )ï·j—ˆ )ï·jÜŠ )ï·j�� ,)ï·jñ‘ )ï·jt™ )ï·jš )ï·j?œ )ï·j¥¢ )ï·jH£ M3=)ï·jॠ)ï·j;« )ï·j¤« )ï·j!® )ï·j¡³ )ï·j2´ )ï·j>· )ï·jÿ½ )ï·jȾ j4==)ï·j3Á )ï·j*Å )ï·j®Å )ï·jÐÇ )ï·jÌ )ï·jtÌ )ï·jóÍ )ï·jÒÔ )ï·j~Õ )ï·jÅØ )ï·jÅë ƒ5=)ï·j0ó )ï·jô )ï·jÒö )ï·jrÿ )ï·j )ï·jw )ï·jó ,)ï·j )ï·jI )ï·jß M6=)ï·j  )ï·jt )ï·jú )ï·jÑ )ï·j?$ )ï·jÏ$ )ï·j-' )ï·j - )ï·jÑ- )ï·jÂ2 )ï·jH: )ï·jö: W7=)ï·jE= )ï·j[C )ï·jÜC )ï·j=F )ï·jRL )ï·jÞL )ï·jjO )ï·j´U )ï·jcV M8=)ï·jÙX )ï·jÇ^ ,)ï·j8a )ï·j»g ,)ï·jèi )ï·jÌo ,)ï·jms )ï·j*y )ï·jÈy W9=)ï·jÔ{ )ï·jÞ� )ï·jS‚ )ï·j‡ )ï·jÛ‰ )ï·jÔŠ )ï·jOŒ )ï·j«’ ,)ï·j~• )ï·jŸ› )ï·j[œ N30=)ï·jŠ© )ï·j¨° ,)ï·jt³ )ï·j#¹ ,)ï·j’» )ï·jéÁ )ï·j‹Â j1==)ï·j”Ä )ï·jêÊ ,)ï·j5Í )ï·jÒ ,)ï·jÔ )ï·j³Ù )ï·j@Ú )ï·jÛ )ï·jÎÞ )ï·jJß U2=)ï·j8á )ï·j†æ )ï·jòæ )ï·jîè )ï·jÒî )ï·j-ï )ï·j3ñ )ï·jíö )ï·jp÷ )ï·jÜù )ï·j>a3=)ï·jŠ)ï·j1)ï·j¶)ï·j© )ï·jµ6G4=)ï·jG¹5=)ï·jÆM)ï·jbN)ï·j [)ï·jd)ï·j±d)ï·jig)ï·j|‰6---476.3 (81.0))ï·j ‹:---)ï·j¿“)ï·j—T _Key pressed, stopping explore.)ï·jê²™ _)ï·j¼”6==)ï·jºÁ)ï·jkÂ)ï·j¤Ä)ï·jYÑB)ï·jÐÕ)ï·jHÖ)ï·jý×)ï·jóÝk7=)ï·jà)ï·j¸ç)ï·j3è)ï·jFê)ï·j“î)ï·jï)ï·jÕð)ï·jö)ï·jžöK8=)ï·jåø)ï·jLþ,)ï·jÌ)ï·j9,)ï·jð)ï·j0)ï·j‰)ï·js)ï·j~)ï·jU9=)ï·j«)ï·jE)ï·jµ)ï·jK*)ï·jŸ0)ï·jX1)ï·j¯4)ï·j*:)ï·j«:)ï·j7<)ï·jpA)ï·jæAL40=*ï·j¨*ï·j*ï·jn*ï·j%*ï·jÉ ,*ï·jè*ï·j¶*ï·j-h1==*ï·j¼*ï·jÁ4 _Magic restored.*ï·jG$3*ï·j(*ï·jÃ-_  You see here a yak corpse.*ï·jd3*ï·j?4 _*ï·j±8*ï·j};*ï·jB*ï·jËB*ï·jçD*ï·j3Tj..÷)......##########. ).†.......# )# #.......# .#.....)...##########.###.....)........ #.######.######††.....# #.# #.# #.......# #.# #.# ## .# #.# #.|....)# *ï·j³U#.# #.# #.# .. ... .......... ###.###### #.# #.#*ï·jG_í ).†. ..)#..)...##########.###.........)........ #.######.######††.....#  #.# #..)......#.#*ï·jPlw99.3 (23=500.3 (24*ï·jju*ï·j‡z _You see here a staff of conjuration.*ï·j|3*ï·jÄ*ï·j°„*ï·j#Š*ï·jý—| _*ï·j™*ï·jTœ*ï·jÜ¢,*ï·já¥*ï·j©*ï·jâ¯,*ï·jaÑò*ï·jXÒ*ï·jäÖ,*ï·jÜ,*ï·j¾Ý*ï·j%à*ï·jRå*ï·j³å*ï·j-ç*ï·j!ê*ï·jlî*ï·j¼î*ï·jJï*ï·j®ñ*ï·j_ö,*ï·ja÷*ï·júø*ï·j�ý*ï·jÔý*ï·jûþ*ï·jB*ï·j *ï·j\*ï·jÚ*ï·j, *ï·j" *ï·jb *ï·j*ï·jÊ*ï·jÔ,*ï·j”*ï·j&*ï·j¶*ï·j*ï·j*ï·jš!*ï·ja'B*ï·j×(*ï·j0² #.######.......##  ...........  #########.#######  #.#  #.#  #.#  #.#  #######.#########.##  ............@.......  #######.######.##### #.# #  #.##.##.##.#*ï·jz0.#.#*ï·jO<° 17.3 (17  You now have enough gold to buy a +6 ring of intelligence on D:6.  You can access your shopping list by pressing '$'.*ï·j+>,8.3 (18*ï·j2C*ï·jìF? _You now have 433 gold pieces (gained 11).*ï·jÙN*ï·j@O*ï·j�O*ï·jŒQ*ï·jsU*ï·jFa#.######.......## .... ##.####### #.# #.# #.# #.# #######.##.##.....>9.0)#######.######.###.# #.# #.# #.##.# #.##.# #.##.# #.##.# #.#*ï·j”g*ï·j‰h,20.3 (2*ï·jTm*ï·j~Œ9 _Found an escape hatch in the floor.*ï·jN**ï·j»**ï·jØ+*ï·j[-*ï·j(1*ï·j9<š*ï·ji@,*ï·jçQ*ï·j5T*ï·jãZB*ï·j§\*ï·jo`,*ï·j/a*ï·j}f,*ï·jÎf*ï·j�md _You now have 450 gold pieces (gained 17).*ï·j¦v¡*ï·jD{,*ï·jbŽ*ï·jÉ‘*ï·jË–B*ï·jà˜*ï·jž*ï·jŒž*ï·jùŸ*ï·jâ¢*ï·jK§*ï·j˜§*ï·jب*ï·j¬*ï·jÖ°*ï·js±*ï·j�²*ï·jXÉX*ï·jyÊ*ï·jÒÎ*ï·j$Ï*ï·jéÏ*ï·j•Ó*ï·jãØ*ï·j[Ù*ï·j}Ú*ï·j%Þ*ï·jUã,*ï·jôä*ï·j@ç*ï·j¡ë*ï·jôë*ï·jÉí*ï·j+ï*ï·júó*ï·jPô*ï·jÚô*ï·jœú,*ï·jOû*ï·j­þN _You now have 465 gold pieces (gained 15).*ï·jÄ3*ï·jé*ï·jª*ï·jh *ï·jµ *ï·jG *ï·j+ *ï·j+*ï·ju*ï·j*ï·j€*ï·jþB*ï·jB*ï·j!B*ï·jƒ#*ï·j•(*ï·j×(*ï·j**ï·jt,*ï·j1*ï·j[1*ï·jq2*ï·jñ4*ï·ja9*ï·j£9*ï·jx<*ï·j®cv*ï·jÑxã _i - 2 scrolls of identify (gained 1)*ï·jÙ…¡*ï·j Š,*ï·jŽ‹*ï·j¢�*ï·j[“*ï·j½“*ï·j—”*ï·jš–*ï·jœš*ï·jýš*ï·jò›*ï·jÙž*ï·j衃  You encounter a gargoyle. It is wielding a +0 flail.*ï·j~¬##..#.#..# [# #..!Å‹... ..........# #...... ###.#####.....#.# #.... ###.#####. ##... ........>.. ... ###. #.# ##@# # # #.# # .# #.Airstrike (1%) ##########.#####.######.# .....)..................# #####††.....#####.#####.#Å‹   gargoyle (dormant)#.......# #.# #.##.......# #.# #.##.|....)# #.# #.###[37*ï·jù¬m*ï·jß¹059.3 (39.0)*ï·j«º[60.3 (40-Regen *ï·jyÂ*ï·jÀÌY _Found a potion of curing.*ï·jú H[ #..!Å‹...  #......  #.....  #.# #....  ##...>.. ... #.# ##@# # # #.# # .# #.##.# ).... ††##.   #.# #.#   #.# #.#  #.|....)# #.# #.### *ï·j5¡ Z[ #..!Å‹...  #......  #.....  #.# #....  ##...>.. ... #.##@# # #.#*ï·jA¢   .# #.##.# )....††##.   #.#    #.#   #.|....)# #.# *ï·j$« *ï·jS¬ *ï·j{Á *ï·j"Í _ _A gargoyle is nearby!+ï·jzÙH[ #..!Å‹...  #......  #.....  #.# #....  ##...>.. ... #.# ##@# # # #.# # .# #.##.# ).... ††##.   #.# #.#   #.# #.#  #.|....)# #.# #.### +ï·j q[ #..!Å‹...  #......  #.....  #.# #....  ##...>.. ... #.##@# # #.# .# #.##.# )....††##.   #.#   +ï·jŒqì #.#   #.|....)# #.# +ï·jWy+ï·jÝy+ï·j^€+ï·j{ƒ_ _A gargoyle is nearby!+ï·j§ A*+ï·j¡ *.Å‹.+ï·jÖ© \Å‹+ï·j‹ª k37---===1.3 (1.0)+ï·jR² +ï·jDµ n  The open air twists around violently and strikes the gargoyle but does no _damage.+ï·jù·A*,ï·j‘n| .Å‹  The open air twists around violently and strikes the gargoyle!!,ï·jlv8 ,ï·j3wa3-----2,ï·j},ï·j€a _The gargoyle is severely damaged.,ï·j˜@*,ï·j% .  The open air twists around violently and strikes the gargoyle!!  You destroy the gargoyle!Vehumet accepts your kill.)1---24%43Airstrike (1%) _You feel your power returning.,ï·j¤ ,ï·jE ,ï·jX ,ï·j# ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.),ï·j,ï·j�_  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.9   7.0   0   j + Spellcasting 9.1  14.9  -2           b - Maces & Flails   0.0   1.2  -1   k * Conjurations   5.3   7.1  -1  ,ï·j!= c - Unarmed Combat   0.0   1.2  -1   l * Translocations   5.8   5.0  +1   d - Throwing   0.0   1.4  -2   m - Air Magic  10.0   8.5  +2          ,ï·jî. e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1       o - Shapeshifting   0.0   1.4  -2   f - Armour   5.0   6.0   0       g - Dodging   5.0   5.0  +1      ,ï·jJì h - Shields   4.0   2.1  +1 +4     i - Stealth   2.1   2.1  +2          ,ï·j©á                    ,ï·jð            ,ï·jT“    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ,ï·jÑã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets0ï·jÞ¨ 0ï·jª 0ï·jÿ³ N###..#.#..#tswn the Zephyrmancer ...[......# #..!....Gale Centaur of Vehumet ****.. ..........# #......Health: 81/81 ======================== ###.#####.# #.)...Magic: 31/41 ==================------#.##....AC: 13Str: 12Doom: 24% ###.#####. ##...EV: 130ï·ja´ Int: 19 ........>.. ...SH: 5Dex: 14 ##########. #.#XL: 11 Next: 44% Place: Dungeon:9 ##@#0ï·j•´ uNoise: ===------  Time: 10563.3 (0.0) ## #.#b) +1 dagger (distort) #.# #.#0ï·jÍ´ ãCast: Airstrike (1%) ##########.#####.######.# .....)..................# 0ï·jÿ´ 6#####††.....#####.#####.##.......# #.# #.##.......# #.# #.#0ï·j5µ H#.|....)# #.# #.### _The gargoyle is severely damaged.The open air twists around violently and strikes the gargoyle!!  0ï·jeµ 8You destroy the gargoyle!Vehumet accepts your kill. _You feel your power returning. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0ï·jW½ 0ï·jÞ½ 0ï·jšÅ 0ï·jßÇ 1ï·jÏ31ï·j¶Ï1ï·j Õ1ï·j|ß„2 _1ï·j™â1ï·jþâ1ï·j5ä1ï·j˜è,1ï·jÝé1ï·jTïa3=1ï·jqð1ï·jÈô1ï·j=õ1ï·jIö1ï·jèú1ï·j+û1ï·j8ü1ï·jp,1ï·jÎ1ï·jP1ï·jÐU4=1ï·jé1ï·j11ï·j1ï·jZ1ï·jH1ï·j¥1ï·jÝ1ï·jþ#1ï·jI$D5=1ï·j„%1ï·jd)1ï·jµ)1ï·j +1ï·j3/1ï·j{/1ï·j¡01ï·j 51ï·jX51ï·jœ61ï·j¶:1ï·j;h6==1ï·jh<1ï·jkA1ï·j®A1ï·jC1ï·júF,1ï·jLH1ï·jnL,1ï·jòM1ï·j“R1ï·j&SU7=1ï·j×T1ï·jOY,1ï·j„Z1ï·j_1ï·jt_1ï·j³`1ï·jéd1ï·jDeK8=1ï·j¥g1ï·j pB1ï·jvp1ï·jÃp1ï·jâq1ï·j–v1ï·jôv1ï·jTy1ï·jß|1ï·j@}U9=1ï·j¥~1ï·jéƒ,1ï·jä„1ï·j@ˆ1ï·j{ˆ1ï·jiŠ1ï·jMŽ,1ï·j?�1ï·jg•b40=1ï·j§–1ï·j_œ1ï·jš�1ï·j 1ï·j‡¤1ï·j‹¥1ï·jx¦1ï·j¬«~1==1ï·jU­1ï·jK±1ï·jÒ7= ..  ##. ....<. .#. #..# #.#### #........# .....# .# #........# #..#.#..# #....(...# .[# #..!.....# ........# #........## #.#####.# #.)@....... ---601.3 (38.0).# #........## #.#####.######........# ......>.............=.# [341ï·jyOm ########.#####.######.#   #.# #    # #.#    .# #.#    ########.#####.######.#   ---2.3 (39 _Found a stone staircase leading up.1ï·j,L1ï·jòL1ï·j�P1ï·j7U1ï·j4[1ï·j,eB1ï·jAh1ï·j¶h1ï·jÐk1ï·j.q1ï·jvq1ï·j.............=.#  #######.#####.######.#  #.# .#  1ï·jG™15.0)1ï·jD›`6.3 (4-Regen _1ï·jŠ¡1ï·jÔ¸2ï·j×ë¢ o#  ##.#  .. #########.#### 2ï·j!ì² .....<......  #........#  #........#  .# #........#  #...@(...# 2ï·jžìÔ[ #........#  #........##  #.).........  #........### #........# >.......=.# ##.######.# 2ï·jí4 #.# .# 2ï·j…„Ÿ o#  ##.#  .. #########.####  .....<......  #........#  #........#  .# #........#  #...@(...# [ #........#  #........## 2ï·jÜ…… #.).........  #........### #........# >.......=.# ##.######.#  #.# .# 2ï·j?Ž2ï·jW�2ï·j ˜2ï·jnš[ _An orc is nearby!2ï·jêç 2ï·jºì â  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.9   7.0   0   j + Spellcasting 9.1  14.9  -2  2ï·jCí ±        2ï·j­í ¢ b - Maces & Flails   0.0   1.2  -1   k * Conjurations   5.3   7.1  -1   c - Unarmed Combat   0.0   1.2  -1   l * Translocations   5.8   5.0  +1  2ï·jîí  d - Throwing   0.0   1.4  -2   m - Air Magic  10.0   8.5  +2      2ï·j÷î _     e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1       o - Shapeshifting   0.0   1.4  -2   f - Armour   5.0   6.0   0      2ï·jJï . g - Dodging   5.0   5.0  +1      2ï·j“ï , h - Shields   4.0   2.1  +1 +4     i - Stealth   2.1   2.1  +2  2ï·jñï             2ï·jCð Í        2ï·jšð ³        2ï·j÷ð             2ï·jcñ Y    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help2ï·jŒñ G[=] set a skill target  2ï·jµñ ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets3ï·jÙ TargetTarget10.0 13.0--  8.0  --  10.0 --  12.0 --  --  --  --  --  6.0 --  a-z] set[-] clear selected targetcost|targets4ï·jâ [?25h[?0c4ï·jl18.0 4ï·jþÐ [?25l[?1c4ï·jóÕ ‹6.0 =] set aall targets8ï·j>7Œ j * Spellcasting   9.18ï·j4$ p j - Spellcasting   9.19ï·j2ü ‚a-z] setselected target 9ï·jrâ<[?25h[?0c10.0 :ï·jh [?25l[?1c:ï·j3 �7.0 13.0 =] set aall targets;ï·jŠ&;ï·js+;ï·j7Õ  tswn the Zephyrmancero#  Gale Centaur of Vehumet ****..##.#  Health: 81/81 ========================..#########.####  Magic: 41/41 ======================== #.;ï·jÚ7X.....<......  AC: 13Str: 12Doom: 24% #.#........#  EV: 13Int: 19 .#####........#  SH: 5Dex: 14 ....# .# #........#  XL: 11 Next: 44% Place: Dungeon:9 ..#.#..# #...@(...#;ï·j8¸  Noise: ---------  Time: 10606.3 (0.0) [......# #........#  b) +1 dagger (distort) ;ï·jÌ8.......# #........##  Cast: Airstrike (1%) .#####.# #.).........  -Regen .##........### .#####.######........#  o   orc (asleep) .....>.............=.# #######.#####.######.#;ï·j9: #.# .# _You feel your power returning. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading up. ;ï·jO9ï_c - 2 potions of curing (gained 1) _You encounter an orc. It is wielding a +0 hand axe. _An orc is nearby!;ï·j™B;ï·j¶C;ï·jƒK;ï·j‘M;ï·j^›° o#  ##.#  .. #########.####  .....<......  #........#  #........#  .# #........#  #...@(...# [ #........#  #........##  #.)......... ;ï·jœ¬ #........### #........# >.......=.# ##.######.#  #.# .# ;ï·jf@ W o#  ##.#  .. #########.####  .....<......  #........#  #........#  .# #........#  #...@(...# [ #........#  #........##  #.).........  #........### #........# >.......=.# ##.######.#  #.# .# ;ï·jsF ;ï·j@I [ _An orc is nearby!<ï·jÒWA*<ï·jëS¶ .oThe confined air twists around weakly and strikes the orc.  The orc shouts!<ï·jó\no  <ï·jUae37---===7.3 (1<ï·je<ï·jØg[ _The orc is heavily wounded.<ï·jÊЯ o#   .#  ##  o#  .#########.#### . ......<...... . #.#  #### #.#  .# .# #....@...#  .#.#..# #....(...#  # #........#  ......# #........##  #####.# #.)..  # #.### o   orc wizard (wandering) <ï·jÒÖ#####.######.#  o   orc ....>.............=.#  ######.#####.######.#  <ï·jgÝFo<ï·jÏà§ .oYou encounter an orc wizard. It is wielding a +0 dagger.<ï·jäO.o<ï·jÊíí o   orc priest (wandering)  You encounter an orc priest. It is wielding a +0 dagger.<ï·jï/---8<ï·jh÷<ï·jÄ7 _The orc wizard leaves your sight.<ï·jåû R o#  .#   o#  #  .#  #########o#####   ......<.......<ï·jÅü �  #.#  ### #.#  ..# .# #........#  #.#..# #....(...#  # #.<ï·jaý 4#  .....# #........##  ####.# #.)..   #.### o   orc wizard (wandering) ####.######<ï·j¢ý '.#  o   orc ...>.............=.# <ï·jíý ( <ï·jËÿ .<ï·jó E.o<ï·jÓ S.o<ï·j´ yo  <ï·ji A---9<ï·j* <ï·j\ 7 _The orc wizard leaves your sight.<ï·j.ý Öo . # o# .#########.######......<.o....... ### ..# <ï·j þ ¤. #.#( .....## ####.#)...o   orc wizard (wandering) ##<ï·j?þ ’o   orc ####.######.<ï·jx §oYou stampede towards the orc! You hit the orc but do no damage.The orc is heavily wounded.<ï·j�.<ï·jV4o.<ï·jÇ .o   orc (exposed)  The orc is staggered. A bitter wind exposes the orc. The orc blinks!<ï·j+`41====10<ï·j—[Stampede -Regen <ï·j’<ï·j]7 _The orc wizard leaves your sight.=ï·jü¯  .o.  #.#  #.#  #.#   #o#   #.#  #########.#######  ......<..@.......   #.o######  ## #.#  .# .# #........#  .#..# #....(...#  # #.#  ....# #........##  o   orc wizard (wandering) ###.# #.)..  o   orc (expose=ï·jî° ^d) #.### =ï·jŒ¸ ¦ o.  You stop stampeding.=ï·jº G.o=ï·jå» E.o=ï·jãÅ Co=ï·jÚÆ P====1=ï·jÏ =ï·jnÑ > _The orc priest shouts! You hear a shout!=ï·jSº###...o. #o# #########@#######.....o<.......... ##### ## =ï·j^ .#( ....## ###.#)...=ï·j�Ì.oYou stop stampeding. _The orc priest shouts! You hear a shout!  You stampede towards the orc priest! You closely miss the orc priest.  You kick the orc priest!  The orc priest is heavily wounded.  is staggered. A bitter wind exposes the orc priest.=ï·jeG.o=ï·j_.o=ï·j%ä  (exposed)oo 2 orc wizardsThe orc wizard shouts! You hear a shout!=ï·jc¶===-2Stampede -Regen =ï·j¥&=ï·jR2x _You encounter an orc wizard. It is wielding a +0 dagger.>ï·j¹þ###o...o #@# #########.#######......o.......... #........###### ## #... #.....##....(#  ....## >ï·jŒÁ¬###o...o #.# #########.#######......o.......... #........###### ## .. ....#....( >ï·jÙÇý ooYou hit the orc priest.  The orc priest is severely wounded.A bitter wind exposes the orc wizard.>ï·jRÈ>ï·j«É/o>ï·jÌ… .oThe orc priest hits you but does no damage.>ï·jÿÓ» (1 exposed)o   orc>ï·jÅÔO---3>ï·jAÜ>ï·jçq _You encounter an orc. It is wielding a +0 dagger.>ï·jrhª###.oo #.# #########.#######......o.......... #........###### ## ....# ..#(>ï·jªo1o>ï·jœw´ <o 2 orcsYou closely miss the orc wizard.>ï·j’}° *******The orc wizard casts a spell at you.>ï·jXb@......>ï·j9l====-4>ï·j.>ï·j5S _The puff of flame misses you.?ï·j9¨^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?ï·jeê œ.  You erupt in a blast of force! The mystic blast hits the orc.  The orc is heavily wounded.  The orc is knocked back by the mystic blast.  The orc slams into the rock wall.  You kill the orc!  Vehumet accepts your kill.?ï·jf Ç .  You feel your power returning. The mystic blast hits the orc wizard!  You kill the orc wizard!Vehumet accepts your kill. .You feel your power returning. The mystic blast hits the orc priest!  You kill the orc priest!?ï·jÒ ´.  You feel your power returning. The mystic blast hits the orc priest!  You kill the orc priest!  Vehumet accepts your kill.The mystic blast hits the orc wizard!  You kill the orc wizard!  Vehumet accepts your kill.?ï·j¯ 9o.?ï·j¶% Ð)$))o   orc?ï·js- û 2/820-5=====5 _You feel your power returning.  Training target 7.0 for Fighting reached!?ï·jr7 ?ï·j;: i _Your Fighting skill increases to level 7!@ï·jT ¹###.)$#)#.#########o#######......<.......... #........###### ##....# .# .#....#..(..@ï·j'^ ã###.)$#)#.#########o#######......<.......... #........###### ##.....# .# .#......(......#@ï·j�~ “ (exposed)You stampede towards the orc! A bitter wind exposes the orc.@ï·jY ‰1==----6@ï·j.Š @ï·jQ� : _The orc hits you but does no damage.Aï·j Qã You stampede towards the orc! A bitter wind exposes the orc. _The orc hits you but does no damage.  You hit the orc but do no damage. Space warps around the orc.  You kick the orc, but do no damage.  The orc is almost dead.  You stop stampeding.Aï·j#RU----7.4 (1.1Aï·jRYAï·j [„ _The orc misses you. The orc barely misses you.Aï·jèúÍ .  You hit the orc but do no damage. Space warps around the orc.  You kill the orc!Aï·j‚_)Aï·jÑ q80Airstrike (1%)Aï·joAï·jãZ _Vehumet accepts your kill.Aï·j„f3Aï·j…kAï·j…qAï·j]�XAï·j݈Aï·j[‰9=Aï·j¶—Aï·juœAï·jĤ,Aï·j©Aï·j¾«$  Things that are here:Aï·jk±j  a +0 dagger; a +0 robe; an orc corpseAï·j ¹Aï·j˹ _Aï·j¾Aï·jÇÀ$  Things that are here:Aï·jùÅ_  a +0 dagger; an orc corpseAï·j‚Ì5 _Aï·jzÐAï·j&Ó$  Things that are here:Aï·j£×;  a +0 dagger; a +0 robeAï·j1ÞAï·jÆÞ _Aï·j‡âAï·jVík  You now have 480 gold pieces (gained 15).  Things that are here:Aï·jÉíAï·jQüAï·jop _a +0 dagger; a +0 scale mail; an orc corpseAï·jm 3Aï·j+Aï·j�$  Things that are here:Aï·j»_  a +0 dagger; an orc corpseAï·jAï·j‰ _Aï·j7%Aï·jš™Ÿ  Things that are here:  a +0 dagger; a +0 robe; an orc corpse _Aï·jD¡,Aï·j®Ž  Things that are here:  a +0 hand axe; a +0 chain mail _Aï·j ;I _r - 3 throwing nets (gained 2)Aï·jCIAï·jÒFAï·jòL,Aï·jºNAï·jºQAï·jªVAï·jòVAï·jwXAï·j>[Aï·jRbBAï·j"dAï·jÑh,Aï·jÅjAï·j%mAï·j”q,Aï·jÚsAï·j|G###........# .# .# #........# .#..# #........# ....# #........# ....# #........###### ###.# #.)............#........###### ###.######........# ..>.............@.#Aï·j·|¤- ####.#####.######.#  #.# .# # #.# .#  .# #.# .. ####.#####.###### ................. †.....#####.#####..# #.# #.# Aï·jˆ„043.4 (25.0)Aï·jy…F-4.4 (26Aï·jüŠAï·jµ�1 _v - a ring of magical powerAï·j†ñ Aï·j ò Aï·j^ó Aï·jW÷ Aï·jÿû Aï·jT BAï·j» BAï·já XAï·jò Aï·ju ,Aï·j Aï·j Aï·j5 ,Aï·jX Aï·j  Aï·jŒ Aï·jö Aï·jW Aï·jÂ" Aï·j% Aï·j„% Aï·j½% Aï·j=' Aï·jA* ,Aï·j+ Aï·jS, Aï·j›. Aï·j/ Aï·jD/ Aï·jÆ0 Aï·j4 ,Aï·j|4 Aï·j”5 Aï·j®8 ,Aï·j 9 Aï·j:: Aï·j‘= ,Aï·j€> Aï·jÛ> Aï·j#B ,Aï·j‰B Aï·jïE Aï·jÁH Aï·j"I Aï·j›J Aï·j(K Aï·j¨N Aï·j O Aï·j‚O Aï·jªP Aï·j´T ,Aï·j&U Aï·jòV Aï·jpZ ,Aï·j([ Aï·jŒ\ Aï·j$` ,Aï·j ` Aï·jþa Aï·j}e ,Aï·jf Aï·j‰g Aï·jÔk ,Aï·j:l Aï·jÀm Aï·jq ,Aï·jªq Aï·jðr Aï·jw ,Aï·j…w Aï·jªy Aï·jª| Aï·j} Aï·j]} Aï·jc Aï·jj‚ ,Aï·jÚ‚ Aï·j‡ Aï·jþ‰ ,Aï·jvŠ Aï·jû‹ Aï·jŠ� ,Aï·jó� Aï·j£‘ Aï·jÓ” ,Aï·j>• Aï·j<˜ P  There is an escape hatch in the floor here.Aï·j‰› Aï·j œ  _Aï·j‚œ Aï·jž Aï·j±¡ ,Aï·j¢ Aï·jO£ Aï·jŧ ,Aï·jލ Aï·j© Aï·jѬ Aï·j$­ Aï·j\­ Aï·j½® Aï·jL³ ,Aï·jå³ Aï·j(µ Aï·j޹ Aï·jæ¹ Aï·j/º Aï·j[» Aï·j¥¾ Aï·j¿ Aï·jo¿ Aï·jäÍ Aï·jçÑ ,Aï·jvÒ Aï·jÔ Aï·jTØ ,Aï·jÛØ Aï·j@Ú Aï·j¹Ý ,Aï·jÞ Aï·jOß Aï·j€ã Aï·jÊã Aï·j[ä Aï·j<å Aï·j>é Aï·j³é Aï·j4ê Aï·jàë Aï·j¬ð ,Aï·jVñ Aï·jÃò Aï·j9÷ ,Aï·j°÷ Aï·j›ü Aï·j ,Aï·j½ Aï·j! Aï·jK Aï·j• Aï·j Aï·j… Aï·jE Aï·jº Aï·jú Aï·jŸ Aï·j) ,Aï·j¯ Aï·j4 Aï·jÆ ,Aï·jm Aï·j  Aï·j{! ,Aï·jÏ! Aï·jR# Aï·j3' ,Aï·jË' Aï·j_) Aï·j- ,Aï·jè- Aï·jb/ Aï·j:4 ,Aï·jÌ4 Aï·jf6 Aï·j•9 Aï·jæ9 Aï·jo: Aï·jí; Aï·j�? ,Aï·j�@ Aï·jªB Aï·j$G ,Aï·jøG Aï·jƒI Aï·jòM ,Aï·j½N Aï·jFU Aï·jMY ,Aï·j-Z Aï·jW\ Aï·jÆ` ,Aï·jÃa Aï·jÁc Aï·jžh ,Aï·jœi Aï·jŠk Aï·jÔo ,Aï·jþp Aï·jò’ Aï·jæ– Aï·j•— Aï·jÓ— Aï·j š Aï·jƒ� Aï·jÀž ,Aï·j…  Aï·j~¤ Aï·jפ Aï·j«¥ Aï·jب Aï·jª¬ Aï·jU­ Aï·j3® Aï·jO° Aï·j�´ Aï·jò´ Aï·juµ Aï·j}· Aï·jÉ» ,Aï·jõ¼ Aï·j¾ Aï·jËÁ ,Aï·jp Aï·j0Ä Aï·jÇ Aï·jxÇ Aï·jÈ Aï·jFÊ Aï·jüÌ Aï·jEÍ Aï·jÞÍ Aï·j‘Ï Aï·j«Ò Aï·jûÒ Aï·j~Ó Aï·j–Ö Aï·jã ] #.#######.##### ............... . #............# .? #............# ... #............# :... #............#..... #............# ......#####............# ................712.4 (68 #######.#######.#######. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #. #.# .# #. ##Aï·jhí Aï·jTî ,3.4 (69Aï·jýô Aï·jzø Q _Found a parchment of Shock.Aï·jâõ Aï·j{ö Aï·j”ø Aï·j‚û Aï·j� XAï·j. Aï·j™ Aï·jÜ Aï·j?Aï·j‰,Aï·jCAï·j›Aï·jDAï·j›Aï·jªAï·j !Aï·jÜ%,Aï·j�'Aï·jë)Aï·j¯.Aï·j /Aï·jm0Aï·jÌ2Aï·j8Aï·jP8Aï·j€9Aï·jB?Aï·jÐ?Aï·j¡@Aï·jŸDI _i - 3 scrolls of identify (gained 1)Aï·jFI3Aï·j‘JAï·jkLAï·j‡PAï·j×PAï·jÃQAï·j8XAï·j³\,Aï·j1]Aï·j�_Aï·jcAï·j|cAï·j>dAï·j|fAï·jÄk,Aï·jÛlAï·joAï·jßsAï·j6tAï·jGuAï·jXwAï·j�|,Aï·jË}Aï·jÐAï·j¾ƒAï·j„Aï·jK…Aï·j‡Aï·jœŠAï·jûŠAï·jCŒAï·jŽAï·j ’Aï·jr’Aï·jˆ“Aï·jy™Aï·jËœAï·j�Aï·jê�Aï·j Aï·jߢAï·j=£Aï·j¤Aï·j®¥Aï·jN©Aï·jÁ©Aï·jPªAï·jH¬Aï·j°,Aï·j±Aï·j–³Aï·j·Aï·j^·Aï·j¸Aï·jιAï·j¾Aï·jZ¾Aï·jè¾Aï·jeÀAï·j}ÄAï·jÓÄAï·jîÅAï·jSÇAï·j…Ê,Aï·j¬ËAï·jàØAï·jxÝ,Aï·jcÞAï·jPãAï·j3ç,Aï·jœèAï·j‹ìAï·j_ðAï·jÔðAï·j‘ñAï·jöAï·j7úAï·j®úAï·j—ûAï·j4ÿAï·j,Aï·jýAï·jÏAï·jJ Aï·j¾ Aï·jP Aï·j®Aï·jóAï·jbAï·jßAï·jÍAï·jmAï·j¾Aï·jSAï·j)Aï·j–!,Aï·jg"Aï·j�%Aï·j),Aï·j *Aï·j°,Aï·jR0,Aï·js1Aï·jn4Aï·jÐ7,Aï·j´9Aï·jn;Aï·jO?,Aï·j·@Bï·jÄBï·jƒBï·jäBï·jBï·jÆBï·jÊ ,Bï·jÏBï·jªBï·j ,Bï·jæBï·jíBï·j…1,Bï·jø]4Bï·jId,Bï·j¢i,Bï·jkp,Bï·jsBï·jIwBï·j�~,Bï·j¨€Bï·jhƒBï·j‰,Bï·j:‹Bï·jB‘Bï·jè•Bï·jY–Bï·j ˜Bï·j›Bï·jÅ ,Bï·j6¢Bï·jæ¤Bï·j¨Bï·j�«€  You encounter an orc. It is wielding a +0 dagger.Bï·jaµD.#..÷.###..#.#..# #........# .##.##...[....o.# ## ................# ### ..#######.#####.# #.). ### #.# #. ### #########.#####.####### ..............>.........# ......##########.#####.######.# Bï·j'¶þ......# #@# #.# #.# ......# #.# #.# #.### ......#.# #.# #...Airstrike (1%) ..)...##########.#####.######.### ...........)..................# ####.######÷÷.....#####.#####.# o   orc (wandering)#.# #.......# #.# #.#Bï·j²¶«#.# #.......# #.# #.##.# #.|....)# #.# #.###Bï·j³À-65.4 (52Bï·j”Âa6.4 (53-Regen _Bï·jòÉBï·j�àBï·j­/÷  [....o.#  ..# #.# #.) #.# #. #.### >... #.#  #@# #.# #.# Bï·j]0 #.# #.#  #.# #.# )#.#)...... ÷÷.....  #.# #.......# #.# #.#  #.# #.......# #.# #.#  #.# #.|....)# #.# Bï·j,É9÷  [....o.#  ..# #.# #.) #.# #. #.### >... #.#  #@# #.# #.#  #.# #.#  #.# #.# )Bï·jØÉ#.#)......÷÷.....  #.# #.......# #.#   #.# #.......# #.#   #.# #.|....)# #.# Bï·jìÔBï·jªÕBï·j»ßBï·jêâ[ _An orc is nearby!Bï·jÆ!#÷  [....o.#  ..# #.# #.) #.# #. #.### >... #.#  #@# #.# #.#  #.# #.#  #.# #.# )#.#)...... ÷÷.....  #.# #.......# #.# #.#  #.# #.......# #.# #.#  #.# #.|....)# #.# Bï·jº+÷  [....o.#  ..# #.# #.) #.# #. #.### >... #.#  #@# #.# #.#  #.# #.#  #.# #.# )#.#)......÷÷..... Bï·j» #.# #.......# #.#   #.# #.......# #.#   #.# #.|....)# #.# Bï·jˆÃBï·j5ÄBï·j@ÌBï·jÉÎ[ _An orc is nearby!Bï·jÉø †M.##.#.......# ..÷.###..#.#o##.##...[....o ..............### ..#######.#####.#)... #.# #. ## #########.#####.######..........>..............#########@#####.#####. .### ......##.# #.# #.... -Regen ..o   orc priest (wandering)......#Bï·jí Q.oBï·jÄ .Bï·jè , oo   orc (wandering)  You encounter an orc priest. It is wielding a +0 flail.Bï·jI 07.4 (1.0)Bï·jË Bï·j 7 _The orc priest leaves your sight.Bï·j׈¾#.####..)#.#### #.# #..##.#.......#..# #.# #.#..÷.###..#.#..# #.# #.##.##...[...o..# #.# .............o.# #.## )..#######.#####.# #.)........ #.# #.# #..## ##########.#####.######.#.........>@..............# Bï·jKŠw)......##########.#####.######.#.# #.# #.# #.# .# #.# #.# #.##.....# #.# #.# #...)...##########.#####.######.## ............)..................# #####.######÷÷.....#####.#####.#  #.# #.# #.# #.#Bï·jk‘O.oBï·jÔ’*oBï·j5“1žBï·j0¡» .ž   laughing skull (wandering)o   orc priesto   orcThe orc shouts! You hear a shout!Bï·jä¡/===8Bï·j«ªBï·j”­_ _You encounter a laughing skull.Cï·j{4’. #.##.#. ######..)#.####..##.#.......#ž..÷.###..#.# #.##.##...[..... ...............o..## )..#######.#####o)..Cï·jo5Ò #.# #.# #.# ##########.#####@######. .........>.............. )#########.#####.##### ##....# #.# #.# #...)...##########.#####.######.## ............)................. #####.######÷÷####.####Cï·jX?hM##.#......<....... #.##.#. #.u# ######..)#.####..##.#.......#ž..÷.###..#.# #.##.##...[..... Cï·j=@°...............o..## )..#######.#####o).. #.# #@# # ##########.#####.######. .........>.............. )#########.#####.##### .......##.# #.# #.#u   cyan ugly thing (wandering)..Cï·j¾I½ž.  The orc shouts! You hear a shout! _You encounter a laughing skull.You stampede towards the orc!  You encounter a cyan ugly thing.  A bitter wind exposes the orc. A bitter wind exposes the orc priest.  The cyan ugly thing gurgles horribly! You hear a shout! x2Cï·j‡JKžuCï·jÃJCï·jlMv .oYou hear an angry buzzing noise.Cï·jÿV™u(exposed)(exposed)Cï·jâW‰-9Stampede -Regen Cï·jc_Cï·j(bQ _The orc closely misses you.Dï·j+P# ... ..#########)#####.##. #o.> ......<....... #.##.#. #.ž# ######..)#.####.u.##.#........÷.###..#.# #.##.##...[.... .................## )..#######.####).. #.# #.# # ##########.#####.###### .........>.............. )#########.#####.##### ##....# #.# #.# #...)...##########.#####.######.## oo 2 orcs (1 wandering, 1 exposed)Dï·j¦;ç   #... ## #.# # ... .. ..## #########)#####.##. #o.> ......<....... #.##.#. #.ž# ######..)#.####.u.##.#.........÷.###..#.# #.##.##...[ .................## )..#######.####).. #.# #.# # ##########.#####.###### .........>.............. )#########.#####.###### ##....# #.# #.# #...You encounter an orc. It is wielding a +0 flail.Dï·jYW¡ ž.  Found a stone staircase leading down. You barely miss the orc.You kick the orc..u .oThe orc is lightly wounded.Dï·j b.ož.Dï·jàe/yDï·jƒ0 y   killer beeo   orc priest (exposed)(…)The orc hits you with a +0 dagger.Dï·j-…}1---70Dï·j¯¡q _You encounter a killer bee.Dï·j u4#.#..  #... ## .. #.# # ... .. yž## #########)#####.#.> ......<......Dï·j v#. #.##.#. #.o# ######..)#.####...##.#.......#.u..÷.###..#.#. #.##.##...[....o .................## )..#######.####).. #.# #.# # ##########.#####.###### .........>.............. Dï·jˆv°)#########.#####.###### ##Dï·jܲ.?#.##.#.. .# #... ## .. #.# # ... .. yž## #########)#####.#.> ......<....... #.##.#. #.o# ######..)#.###.##.#.........÷.###..#.#. #.##.##...[....o .................## )..#######.####).. #.# #.# ## ##########.#####.###### .........>.............. )#########.#####.#####  o§You hit the orc but do no damage. Your kick misses the orc.The orc is lightly wounded.  A bitter wind exposes the cyan ugly thing.ï·jسÇ9;49m.y.u.o.o (exposed)The orc blinks! A bitter wind exposes the orc.Dï·j‰3 œ .yThe orc priest looks encouraged for a moment.Dï·j}? Dï·j4@ u58---------1Dï·jéS j _The cyan ugly thing bites you. The cyan ugly thing shocks you!Eï·j„.W  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eï·j‹�The cyan ugly thing is moderately wounded.cyan ugly thing is knocked back by the mystic blast.  The mystic blast hits the orc priest!  The orc priest is almost dead.  The orc priest is knocked back by the mystic blast.  The laughing skull gives a hideous shriek!Eï·jJO.žEï·j1,üou...o ž  Eï·jµ-v37---=====2Eï·j?8Eï·jH;* _You hear a shout! x2Fï·jêRW  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fï·j ¦.  The mystic blast hits the cyan ugly thing!  The cyan ugly thing is heavily wounded.cyan ugly thing is knocked back by the mystic blast.  The cyan ugly thing collides with the orc.  You kill the orc!  Vehumet accepts your kill.Fï·j®S.  Vehumet accepts your kill.  You feel your power returning.  The cyan ugly thing is heavily wounded.mystic blast hits the killer bee.killer bee!Fï·jã» .  You feel your power returning. The mystic blast hits the orc priest!  You kill the orc priest!Fï·j–O.žFï·j9O.oFï·jF!C.uFï·j5,¸))o   orc (exposed)Fï·j�0]6---63Fï·jtGFï·jÉIZ _Vehumet accepts your kill.Gï·j®® <*Gï·j”§ ñ .žThe air twists around and strikes the cyan ugly thing!  The cyan ugly thing is almost dead.Gï·j«¨ N.oGï·j8· © u The cyan ugly thing is no longer exposed.Gï·j£¿ Ÿ **The laughing skull lets out a vicious peal of laughter.Gï·jóC C.uGï·jëP 2@Gï·jßQ P: 28/78 (82)---------------P: 32/41 ---===--4DrainGï·jO] Gï·j†_ x _The bolt of negative energy hits you!! You feel drained.Hï·j[Ì  Hï·jÍòCasting: Airstrike (mildly dangerous; 1% risk of failure)  Hï·j`Í\Confirm with . or Enter, or press ? or * to list all spells.Hï·jˆÔ Ä.The laughing skull is moderately damaged.laughing skull is knocked back by the mystic blast.  The laughing skull slams into the stone wall.  The laughing skull is moderately damaged.  The mystic blast hits the cyan ugly thing!  You kill the cyan ugly thing!Hï·j'Ù 2oHï·jaÛ { .žVehumet accepts your kill.Hï·j­ç o.ž   laughing skulloo 2 orcs (1 exposed)Hï·jMð œ ealth: 28/82 --------agic: 28/41-----151=====5 _You encounter an orc. It is wielding a +0 dagger of electrocution.Hï·j,ñ FYour life force feels restored.Hï·j†ü Hï·j o _Your Translocations skill increases to level 6!Jï·j… .?#.#.#.#  tswn the Zephyrmancer  #.#.. o#. #.#  Gale Centaur of Vehumet ****.. #... ## .. #.#  Health: 28/82 ========---------------- #.# ... .. ..## #########)### Magic: 24/41 ==============---------- #.. ###.##. #.o> ......<...... AC: 13Str: 12Doom: 21% #.. #.##.#. #**# ##........## EV: 13Int: 19 #.####..)#.####*ž# #........#  SH: 5Dex: 14 #..##.#.......#**# #........#  XL: 11 Next: 51% Place: Dungeon:9 #.#..÷.###..#.#.@# #........#  Noise: =====----  Time: 10775.4 (0.0) #.##Jï·jB.##...[......# #........#  b) +1 dagger (distort) ..............)..# #........## Cast: Airstrike (1%) )..#######.#####.# #.)........ Stampede -Regen #### #.# #.# #........## ##########.#####.######........#  ž   laughing skull ...............>...............#  oo 2 orcs (1 exposed) )......##########.#####.######.# .......# #.# #.# #.# Your life force feels restored. _Your Translocations skill increases to level 6!Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a laughing skull (moderately damagedJï·j5[m, empty space bonus: 5/8)Jï·j*” x .?#.#.#.#tswn the Zephyrmancer#.#.. o#.#.#Gale Centaur of Vehumet ****..#... ## ..#.#Health: 28/82 ========---------------- #.# ... .. ..## #########)### Magic: 24/41 ==============---------- Jï·jŠ– #.. ###.##. #.o> ......<...... AC: 13Str: 12Doom: 21% #.. #.##.#. #..# ##........## EV: 13Int: 19 #.####..)#.####.*# #........# SH: 5Dex: 14 #..##.#.......#..# #........# XL: 11 Next: 51% Place: Dungeon:9 #.#..÷.###..#.#.@# #........# Noise: =====----  Time: 10775.4 (0.0) #.##.##...[......# #........# b) +1 dagger (distort) ..............)..# #........## Cast: Airstrike (1%) )..#######.Jï·jš— #####.# #.)........ Stampede -Regen #### #.# #.# #........## ##########.#####.######........# ž   laughing skull ...............>...............# oo 2 orcs (1 exposed) )......##########.#####.######.# .......##.# #.# #.#Your life force feels restored. _Your Translocations skill increases to level 6!Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a laughing skull (moderately damaged, empty space bonus: 5/8)Jï·j™Ž].žAiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a laughing skull (moderately damaged, empty space bonus: 5/8)  The air twists around and strikes the laughing skull!  The laughing skull is severely damaged.Jï·jÒ�K)oJï·ji�Q.oJï·j=š8 Jï·j¡›o5===--6.4 (1 _Jï·j<³Jï·jµLï·j¹€ä .?#.#.#.#  tswn the Zephyrmancer  #.#.. .#. #.#  Gale Centaur of Vehumet ****.. #... ## o. #.#  Health: 28/82 ========---------------- #.# ... .. ..## #########)### Magic: 21/41 ============------------ #.. ###.##. #.)> ......<...... AC: 13Str: 12Doom: 21% #.. #.##.#. #.o# ##........## EV: 13Int: 19 #.####..)#.####**# #........#  SH: 5Dex: 14 Lï·jl�'#..##.#.......#*ž# #........#  XL: 11 Next: 51% Place: Dungeon:9 #.#..÷.###..#.#*@# #........#  Noise: ===------  Time: 10776.4 (0.0) #.##.##...[......# #........#  b) +1 dagger (distort) ..............)..# #........## Cast: Airstrike (1%) )..#######.#####.# #.)........ Stampede -Regen #### #.# #.# #........## ##########.#####.######........#  ž   laughing skull Lï·jË‚N...............>...............#  oo 2 orcs (1 exposed) )......##########.#####.######.# .......# #.# #.# #.# The air twists around and strikes the laughing skull! _The laughing skull is severely damaged.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a laughing skull (severely damaged, empty space bonus: 4/8)Lï·jµý´ .?#.#.#.#tswn the Zephyrmancer#.#.. .#.#.#Gale Centaur of Vehumet ****..#... ## o.#.#Health: 28/82 ========---------------- #.# ... .. ..## #########)### Magic: 21/41 ============------------ #.. ###.##. #.)> ......<...... AC: 13Str: 12Doom: 21% #.. #.##.#. #.o# ##........## EV: 13Int: 19 #.####..)#.####..# #........# SH: 5Lï·jýþDex: 14 #..##.#.......#.*# #........# XL: 11 Next: 51% Place: Dungeon:9 #.#..÷.###..#.#.@# #........# Noise: ===------  Time: 10776.4 (0.0) #.##.##...[......# #........# b) +1 dagger (distort) ..............)..# #........## Cast: Airstrike (1%) )..#######.#####.# #.)........ Stampede -Regen #### #.# #.# #........## ##########.#####.######........# ž   laughing skull ...............>...............# ooï·j±ÿë7m 2 orcs (1 exposed) )......##########.#####.######.# .......##.# #.# #.#The air twists around and strikes the laughing skull! _The laughing skull is severely damaged.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a laughing skull (severely damaged, empty space bonus: 4/8)Lï·jÐù&.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a laughing skull (severely damaged, empty space bonus: 4/8)  The air twists around and strikes the laughing skull.  You destroy the laughing skull!Lï·jeü‰ .oVehumet accepts your kill.Lï·jký2oLï·jÕg ­.oo   orc warrior027.4 (1 _You encounter an orc warrior. It is wielding a +0 war axe.Mï·j†X)###.#.#).?#.#. ...#.#.. o# #... ###.. #.# # ... .. o.## #########)#####.#)> ......<....... #.##.#. #..# ######..)#.####.o.##.#........÷.###..#.# #.##.##...[.... ..............)..## )..#######.####).. #.# #.# # Mï·jøXV##########.#####.###### .Mï·jaY¤........>.............. )#########.#####.#####Mï·j`dê.Vehumet accepts your kill. _You encounter an orc warrior. It is wielding a +0 war axe.  You stampede towards the orc! You hit the orc but do no damage.Space warps around the orc.  You kill the orc!  Vehumet accepts your kill.Mï·jÙe0oMï·jÂh‚ .oYou feel your power returning.Mï·j1i.Mï·j]i/oMï·jtvö)o   orc priesto   orcMï·j<{`7===--8Mï·jE‡Mï·jò›v _You encounter an orc priest. It is wielding a +0 whip.Nï·j°5 ###.#.##)#  tswn the Zephyrmancer  .?#.#. o... #.#  Gale Centaur of Vehumet ****..  #.#.. .#. #.#  Health: 28/82 ========---------------- Nï·ju§#... ###o. #.#  Magic: 23/41 =============----------- #.# ... .. **## #########)### AC: 13Str: 12Doom: 20% #.. ###.##. #o*> ......<...... EV: 13Int: 19 #.. #.##.#. #**# ##........## SH: 5Dex: 14 #.####..)#.####.)# #........#  XL: 11 Next: 52% Place: Dungeon:9 Nï·j.Ò#..##.#.......#.@# #........#  Noise: =--------  Time: 10778.4 (0.0) #.#..÷.###..#.#..# #........#  b) +1 dagger (distort) #.##.##...[......# #........#  Cast: Airstrike (1%) ..............)..# #........## Stampede -Regen )..#######.#####.# #.)........ #### #.# #.# #........## o   orc warrior Nï·j?´##########.#####.######........#  o   orc priest ...............>...............#  o   orc )......##########.#####.######.# You feel your power returning. _You encounter an orc priest. It is wielding a +0 whip.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 dagger of electrocution (empty space bonus: 5/8)Oï·j¶Yž **o..Oï·jópJ**)Oï·jÁ ƒ.* *.  You can't see that place.Oï·j¦86 *Oï·j95# Oï·jËg##** . _You encounter an orc priest. It is wielding a +0 whip.  Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  You can't see that place.  [a stone wall.]Oï·jO u * #..Oï·j¾ø “o Aim: an orc priest, wielding a +0 whip (empty space bonus: 2/8)Pï·j(‚ ###.#.##)#tswn the Zephyrmancer.?#.#. *...#.#Gale Centaur of Vehumet ****..#.#.. .#.#.#Health: 28/82 ========----------------#... ###o.#.#Magic: 23/41 =============----------- #.# ... .. ..## #########)### AC: 13Str: 12Doom: 20% Pï·j(#.. ###.##. #o)> ......<...... EV: 13Int: 19 #.. #.##.#. #..# ##........## SH: 5Dex: 14 #.####..)#.####.)# #........# XL: 11 Next: 52% Place: Dungeon:9 #..##.#.......#.@# #........# Noise: =--------  Time: 10778.4 (0.0) #.#..÷.###..#.#..# #........# b) +1 dagger (distort) #.##.##...[......# #........# Cast: Airstrike (1%) ..............)..# #........## Stampede -Regen )..#######.#####.# Pï·jï°#.)........ #### #.# #.# #........## o   orc warrior ##########.#####.######........# o   orc priest ...............>...............# o   orc )......##########.#####.######.# _You encounter an orc priest. It is wielding a +0 whip.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetPï·jùUAim: an orc priest, wielding a +0 whip (empty space bonus: 2/8)Pï·jlÄ .oThe confined air twists around weakly and strikes the orc priest.  The orc priest is lightly wounded.Pï·j *oPï·j¦ Q.oPï·j… N.oPï·j‘³owizardo   orcPï·jt3==9.4 (1Pï·jA%Pï·j0x _You encounter an orc wizard. It is wielding a +0 dagger.Qï·j˜z6 .?#.#. o.... #.#.. o# #... ###. #.# ... .. o.## #########)###. ###.##. #.)> ......<.......##.o# ##........######..)#.####.)#  .##.#.......#..#..÷.###..#Qï·jÈ{�#.##...[.... ..............)# )..#######.#####).. #### #.# .########.#####.##### ...............>....... )##########.#####.######o . #.# #.# Qï·j~G.oQï·jë€Ë.o.ooQï·j}�Ã.owizardo   orcQï·jQ‘l4=---80Qï·jî�Qï·j±ŸT _You stop stampeding.Qï·jj!Ü #.#.. o# #... ###o #.# ... .. ..## #########)###. ###.##. #o)> ......<.......##.#. #..# ##........######..)#.####.o#  .##.#.......#..#..÷.###..#.#..#.##...[.... ..............)# )..#######.#####Qï·jX"µ).. #### #.# .########.#####.###### ...............>....... )##########.#####.###### . #.# #.# o#Qï·jÌ#G.oQï·j€$*oQï·j§%N.oQï·j”'J)oQï·j 4Å.owizardo   orcQï·j)5A---1Qï·j›?Qï·j¬AQï·j¶ì È #... ###o #.# ... .. .o## #########)###. ###.##. #.)> ......<.......##.o# ##........######..)#.####.)#  .##.#.......#.o#..÷.###..#.#..#.##...[.... ..............)# )..#######.#####).. #### #.# .########.#####.##### Qï·j)î ì...............>....... )##########.#####.###### . #.# #.# ## o..Qï·j%ï G.oQï·j]ð J.oQï·jñ /oQï·j‘ñ J.oQï·jAý Å.owizardo   orcQï·jJþ %2Qï·j’ Qï·j9 Rï·j$'#.# ... .. .o## #########)###. ###.##. #.o> ......<.......##..# ##........######..)#.####.o#  .##.#.......#..#..÷.###..#.#.o#.##...[...... ..............)# )..#######.#####).. #### #.# .########.#####.##### ...............>....... )##########.#####.###### . #.# #.# ##.. oRï·jÚ(R)...##########.#####.######.##Rï·jK*@)oRï·j²+K)oRï·j,/oRï·j.N.oRï·jX<Ä.owizardo   orcRï·j{=%3Rï·j¢YRï·j¾[Rï·jÜ  . ###.##. #o)> ......<.......##.#. #.o# ##........######..)#.####.)#  .##.#.......#.o#..÷.###..#.#..#.##...[.....o ..............)..# )..#######.#####).. #### #.# .########.#####.##### ...............>....... )##########.#####.###### . #.# #.# #..)...##########.#####.######.## o.........)..................#Rï·jó¡J.oRï·j3£k.ooRï·jñ¤O.oRï·j=°Ä.owizardo   orcRï·jq±_5=4Rï·j}¼Rï·jV¾Sï·j}ož.##.o# ##........######..)#.####.o#  .##.#.......#..#..÷.###..#.#.o#.##...[...... ..............).o# )..#######.#####.)Sï·jpÙ.. #### #.# .########.#####@##### ...............>........ )##########.#####.###### . #.# #.# #..)...##########.#####.######.##Sï·jQp.........)..................# o #####.######÷÷.....#####.#####.#Sï·j—s@)oSï·jÇtO.oSï·j/v.oSï·jwO.oSï·jÒ�Ã.owizardo   orcSï·jZƒ%5Sï·j´�Sï·j¼�Sï·j‡.####..)#.####.o# #.# ..##.#.......#.o# #.# .#..÷.###..#.#..# #.# .##.##...[.....o# #.# .............)..# #.##########.#####o# #.).. ### #.# #.# #........########.#####.######..# ..............>.@.......# ##########.#####.######.# ......# #.# #.# #.# # #.# #.# #.#### #.# #.#ï·jЊ49m #....)...##########.#####.######.###........)..................# ####.######÷÷.....#####.#####.# o  #.# #.......# #.# #.#Sï·j¤G.oSï·jŽ#Í.o.ooSï·jÆ,Á)owizardo   orcSï·jì-%6Sï·jy7Sï·jE9Sï·jhÑ N####..)#.####.)# #.# ##.#.#o.# #.# #..÷.###..#.#o.# #.# ##.##...[......# #.# ).o# #.Sï·jÒ }# .#.#####.# #.). #.# #o# #.#.#####.######.# >.# #.#####.######.# # Sï·jMÒ @#.# #.# #.# # #.# #.# #.#Sï·jýÒ £# #.# #.# #. .)...##.#####.######.####).......#.######÷÷.....#####.#####.##.# #.# #.# #.#Sï·jhÖ 0oSï·jÄÞ š.o   orcSï·j›ß ?97Sï·j‚ç Sï·jê Sï·jðÂÏ..)#.####.)# #.# ##.#.#o.# #.# ..÷.###..#.#o.# #.# .##...[......# #.# ).o# #.# #.#####.# #.). # #.# #.# #........#.#####o######.# Sï·jgÄ~>.# #.#####.######.# # #.# #.# #.# # #.# #.# #.## #.# #.# #. )...#.#####.######.#)......######÷÷.... Sï·jÞÆP.oSï·jäÎSï·jwÏU6=8Sï·jSÔSï·jßÕTï·jñÍœ..)#.####.)# #.# .#.#o.# #.# ÷.###..#.#o.# #.# .##...[......# #.# ).o# #.#.#####.# #.)...Tï·jhÏ #.# #.# #........#.#####.######.# >.o.# #.#####.######.# # #.# #.# #.# # #.# #.# #.## #.# #.# #. ...#.#####.######.# Tï·jŒÑF.oTï·jÒ0oTï·jØß .o   orc warrioro   orcTï·j«à%9Tï·j–éTï·j*ëTï·j|•à..)#.####.)# #.# .#.#o.# #.# ÷.###..#.#o.# #........# ##...[......# #........# )..# #........###### .#####.# #.)... #.# #.# #........###### .#####o######.# >..o.# #Tï·j~— .#####.######.# # #.# #.# #.# # #.# #.# #.## #.# #.# #.#.#####.######.#).# Tï·jÔ˜F.oTï·jX™P.oTï·j—£Tï·j¥&90Tï·jR®Tï·j9°Tï·jÿD ..)#.####.)# #.# #.#o.# #........# .###..#.#o.# #........# ...[......# #........# )..# #........###### .#####.# #.). #.# #.# #..###### .#####.######.# >.o.o.# #.#####.######.# # #.# #.# #.# # #.# #.# #.# .# #.# #.# #.# .#.#####.######.#)ï·jeF Èm...# ######÷÷.....#####. Tï·jÍG 0oTï·jAI J.oTï·jÉI F.oTï·jS ö.o   orc priesto   orcTï·j?T _7=1Tï·jI\ Tï·j^ Tï·jJ¨g##.#. #..# ##.###### .)#.####.)# #.# ......#o.# #.Tï·jU©<# ##..#.#..# #.# [......# #.# .......)..# #........###### ###.#####.# #.).....  #.# #.# #.###### ###.#####o####### .......>..o.o..........# ##########.#####.######.# # #.# #.# #.# # #.# #.# #.######## Tï·jª�# #.# #.# #........# ##########.#####.######.######## o   orc .....)..................#####÷÷.....#####.#####.#Tï·j±¬1oTï·j¤­H.oTï·jì®F.oTï·j ¹ö.o   orc priesto   orcTï·jµº%2Tï·jùÃTï·j ÆUï·jjµô.#)> ......<.......... ##.#. #..# ###### .Uï·j¶X)#.####.) .......#o ###..#.#[.... .......)..###### ###.####)......  #.# #.# ##### ###.#####.###### ........>.o.o.o........Uï·jL¶L#########.#####.######.######## #.# #.# #........# Uï·jжÛ##########.#####.######.######## .....).................Uï·j§º1oUï·jÎÙ.o   orcUï·j*Å@303Uï·jÐUï·jû¥�.. .. ..## #########)####### #.#)> ......<.......... ##.#. #..# ###### .)#.####.) .......#o ###..#.#[.... .......).Uï·j”¦ .###### ###.####)......  #.# #.# ##### ###.#####.###### ........>.o.o..o.......#########.#####.######. Uï·j̦ù####### # #.# #.# #........ ##########.#####.######.########Uï·jS¨8o.Uï·j[±Uï·j´²%4Uï·jȹUï·j×»Uï·j¥Ê###.. #.# .. .. ..## #########)####### #.#)> ......<.......... ##.#. #..# ###### .)#.####.) .......#o ###..#.#[.... .......)..###### ###.####)......  #.# #.# #.Uï·j)Ëã##### ###.#####.######o ........>.o.o..........#########.#####.######.####### # #.# #.# #........Uï·j™Ì7o.Uï·jwÎ2oUï·jAØ .o   orc warrioro   orcUï·jçÙU8=5Uï·jÍâUï·j?äUï·j4 Ê .#. #.#  . ###.. #.#  . .. ..## #########)#######  .##. #.)> ......<..........  #.#. #..# ##.######  )#.####.)# #.#  ......#o.# #.#  Uï·jï h##..#.#..# #.#  [......# #.#  ......)..# #........######  ##.#####.# #.).....   #.# #.# #o######  ##.#####.######.Uï·j/ #  .......>.o....o........#  #########.#####.######.#   #.# #.# #.#   #.# #.# #.########  Uï·jJ 8o.Uï·j¼ 9o.Uï·j¦ Uï·j³! %6Uï·jE7 Uï·j�9 Uï·j§ ¡... .#.###.. #.#  .. ..## #########)####### .#)> ......<.......... #.#. #..# ###### )#.####.) ......#o ##..#.#[.... ......)..###### ##.####oUï·jü§ ë......  #.# #.# #.##### ##.#####.######o .......>.o............ #########.#####.###### Uï·j7ª 7o)Uï·j« 1oUï·jˆ¬ ;o.Uï·jýµ ø.o   orc priesto   orcUï·jö¶ %7Uï·jÙ¿ Uï·jÐÁ Vï·j‚# )...# .#.####.. #.#  .. ..## #########)####### .#)> ......<.......... #.#. #..# ###### )#.####.) ......#o ##..#.#[..... ......).o###### ##.####)......  #.# #.# #.o##### ##.#####.###### .......>......o....... #########.#####.#####Vï·j«7o.Vï·j“8o.Vï·j:o.Vï·j˜1oVï·jz!Å.owizardo   orcVï·jq"%8Vï·jò+Vï·j§-Vï·j§Œ7 #######)########   #)#   .... #.#   .#. #.#   ###.. #.#   .. ..## ##########)#######  #Vï·jŒŽ$#. #.)> ......<..........  .#. #..# ##.######  #.####.)# #.#  .....#..# #.#  #..#.#..# #........#  .[......# #.o#  .....)..# #........######  #.#####.# #.o.....  #.# #.# #..######  #.#####.######o#   o ......>......o........#  Vï·j �8o.Vï·jv�7o.Vï·j†’7o)Vï·j“0oVï·j¢�½owizard.o   orcVï·jòž_9=9Vï·jϸVï·jÔ½Vï·j™ .......)).......  #######)########   #)#  .... #.#   .#. #.#  ###.. #.#   .. ..## ##########)#######  #. #.)> .......<..........   #..# ##.######  .####.)# #.#  ....#..# #........#  ..#.#..# #..o.....#  [......# #........#  ....)..# #.o......######  .#####.#ï·jÜ™ ½;49m #.)......  .# #.# #.o######  o .#####.######o#  Vï·j£š 8o.Vï·jœ 7o.Vï·j ¡ 8o.Vï·jˆ¢ /oVï·j–® ½owizard.o   orcVï·jë¯ '800Vï·j´¾ Wï·j,¡«###########.......)).......#######)######## #)... .#####.. #.#  .. ..## ##########)#######)> .......... #. #..# ######## .####.)..o ..#.#. [....o ...)........#########)o...........o #.# #.o##### o.o.Wï·jT§³    ))  )  #)#  .... #.# Wï·j¨ .#. #.#  ###.. #.#  .. ..## ##########)#######  #.)> .......@..........  #..# ####........###### )# #...o....#  #........#  #..o.....# [ #........# )..# #........######  #.)o...........  #.#  The orc priest mumbles some strange prayers to Beogh against you.Wï·j”yˆ   ))  )Wï·jczz  #)#  .... #.#  .#. #.#  ###.. #.#  .. ..## ##########)#######  #.)> .......@..........  #..# ####........###### )# #...o....#  #........# Wï·j±z¯ #..o.....# [ #........# )..# #........###### Wï·jO{º #.)o...........  #.#  Wï·jN}h oBeogh smites you!Wï·j‰½owizard.o   orcWï·j4ŠK14----1Wï·j,£Wï·jפO _* * * LOW HITPOINT WARNING * * *Wï·j¤§a _There is a stone staircase leading up here.Yï·ji 7o.Yï·jÔi 9o.Yï·j.x ‘    ))  )  #)# Yï·j¿x  .... #.#  .#. #.#  ###.. #.#  .. ..## ##########)#######  #.)> .......@..........  #..# ####...o....###### )# #........#  #...o....#  #........# [Yï·jèx f #........# )..# #........###### Yï·j y u #o)o...........  #.#  Yï·j,y uYou feel better.  The orc priest invokes the aid of Beogh against you.Yï·j_y Yï·j‰O) Yï·jBPñ  ))  )  #)#  .... #.#  .#. #.#  ###.. #.# Yï·jŽP .. ..## ##########)#######  #.)> .......@..........  #..# ####...o....###### Yï·jÛP)# #........#  #...o....#  #........# [ #........# Yï·j3QY)..# #........######  #o)o...........  #.#  Yï·j¨Sp o.  Beogh smites you!Yï·j?`Yï·j®ax8/82 ------2Yï·jtmYï·jSpV _* * * LOW HITPOINT WARNING * * *[ï·j÷!".....###########   tswn the Zephyrmancer.......)).......   Gale Centaur of Vehumet ****..#######)########   Health: 8/82==----------------------#)#  Magic: 29/41 ================--------....#.#[ï·j±"Ñ  AC: 13Str: 12Doom: 20%.#.#.#  EV: 13Int: 19  ###..#.#  SH: 5Dex: 14  [ï·j3#Ñ.. ..## ##########)#######   XL: 11 Next: 52% Place: Dungeon:9 #. #.)> .......@..........   Noise: ---------  Time: 10802.4 (1.0) #. #..# ####...o....######   b) +1 dagger (distort) .####.)# #........#  Cast: Airstrike (1%) [ï·jŒ#Õ....#..# #...o....#  -Regen ..#.#..# #........# [......# #........#[ï·jö#  o   orc warrior ....)..# #.o......######   o   orc priest .#####.# #.)o...........   o   orc wizard [ï·j&$ÿ.# #.# #........######   o   orc [ï·jO$m_* * * LOW HITPOINT WARNING * * *Read: scroll of fear[ï·jy$éPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[ï·j¢$hLook: an orc priest, wielding a +0 whip (lightly wounded, chance to affect:  [ï·jî$ 97%)[ï·j›‹ ».....###########   tswn the Zephyrmancer.......)).......   Gale Centaur of Vehumet ****..#######)########   Health: 8/82==----------------------#)#  Magic: 29/41 ================--------....#.#  AC: 13Str: 12Doom: 20%[ï·jŠŒ Z.#.#.#  EV: 13Int: 19  ###..#.#  SH: 5Dex: 14  .. ..## ##########)#######   XL: 11 Next: 52% Place: Dungeon:9 #. #.)> .......@..........   Noise: ---------  Time: 10802.4 (1.0) #. #..# ####...o....######   b) +1 dagger (distort) .####.)# #........#  Cast: Airstrike (1%) ....#..# #...o....#  -Regen ..#.#..# #........# [ï·jw� —[......# #........#  o   orc warrior ....)..# #.o......######   o   orc priest .#####.# #.)o...........   o   orc wizard .# #.# #........######   o   orc97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The orc warrior looks frightened! The orc priest looks frightened!  The orc looks frightened!  The orc wizard looks frightened![ï·j� S.o[ï·jD� G.o[ï·j¥‘ .[ï·jû› :o(fleeing)*o   orc wizard (fleeing)o(fleeing)o [ï·jor ¥o invisible orc wizardAs you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The orc warrior looks frightened! The orc priest looks frightened! wizard looks frightened!  The orc wizard mumbles some strange words.[ï·j3¥ oo(remembered)The orc wizard flickers and vanishes![ï·jØ^30==3[ï·jv [ï·j|' _You hear a shout!\ï·jÚÚ \ï·jÜ \ï·j ç \ï·jfè S.o\ï·jê N.o\ï·j¾ê \ï·jµö \ï·jÐ÷ --4\ï·j‰ \ï·j:W s=8-\ï·j´h º#......# #......# #......# #......############## #.................... #......#############. #......# ###. \ï·j7j #....÷.####.#. #...@.)..#... )............. )......~......  ############.......)....#...[...  #.........###.#..)..)........##.  #.######..........##.###....#.#. ##.######..###.....##.##...#.#.#. ...........###.....##.#.......#.. ##.#.........#.....##.#....#..... \ï·jY ƒ10/825.9 (2.5Airstrike (1%)\ï·jÆ \ï·jú ! _You climb upwards.\ï·jz c _There is a stone staircase leading down here.]ï·jbù3]ï·jÙý]ï·j«]ï·jP~1=1= _]ï·j› 2=]ï·j]ï·jº]ï·jV73]ï·j©]ï·j?+—4=2=]ï·j /]ï·jä3]ï·j°4S5=]ï·j8]ï·j¾<]ï·j•=77]ï·jBA]ï·jZF]ï·jÙFI8=]ï·jÿJ]ï·jøO]ï·j~P�9=3=]ï·j"U]ï·jïYN20]ï·j¸^]ï·jùn_1=]ï·j–s]ï·jªx]ï·j:yS2=]ï·j½}]ï·je‚]ï·j5ƒm34=]ï·j}‡]ï·j �_5=]ï·j’]ï·j—76]ï·j——2=]ï·jÙ›]ï·jŸ¡M7]ï·j�¦]ï·j9«]ï·j°«w8=5=]ï·j»]ï·j¿]ï·jé¿S9=]ï·jŠÄ]ï·jÉ]ï·j�É830]ï·j»Í]ï·jk$1=6==2=345=]ï·j\]ï·jƒ6=7=]ï·j¤ ]ï·jö]ï·j�97]ï·já]ï·j ]ï·jºS8=]ï·jÛ]ï·j×#a9=]ï·jO(]ï·j-]ï·jª-f408=]ï·jô1]ï·j@6]ï·jO7S1=]ï·jÀ:]ï·jéa{3=49=5=]ï·jÌf]ï·jÆk]ï·j2lK6=]ï·jqp]ï·j`u]ï·jíu97]ï·j²y]ï·jÌ~]ï·j~‚8=40=]ï·jÙƒ]ï·jË“a9=]ï·jTš]ï·jª P51]ï·j}¥]ï·j”ª]ï·jûªS2=]ï·jÖ¯]ï·j¶]ï·j„¶–3=1==]ï·jW¼]ï·jôÂ4 _Magic restored.]ï·j$Ä94]ï·jOÈ]ï·jkÍ]ï·jÀÎS5=]ï·jöÒ]ï·jØK6=]ï·j™Ø]ï·j>ðw7=]ï·j9þe8]ï·j7]ï·jÞ<60]ï·j}(=]ï·j¶ ]ï·j ]ï·j–W1=]ï·jÜ]ï·j@]ï·jáK2=]ï·j­"]ï·jž(93]ï·jÍ)2=]ï·jÀD]ï·j M;4]ï·jXR]ï·jGX]ï·jÒXK5=]ï·jÄ]]ï·jžck6=]ï·jªf]ï·j,l]ï·j¨l%7]ï·j™q]ï·j&va9=]ï·j…{]ï·jÝ€:70]ï·jq�2=]ï·j†]ï·j¢–]ï·j„—%1]ï·j›]ï·j¡]ï·j£¢D2=]ï·j¢§]ï·jŠ­k3=]ï·j¹²]ï·j[¸]ï·jæ¸%4]ï·j"¾]ï·j}Ã]ï·jùÃ%5]ï·j)É]ï·j­Î]ï·j$ÏK7=]ï·j]Ô]ï·jkãk8=]ï·jóé]ï·j‚ða9=]ï·jqõ]ï·jû]ï·j�ûV80=]ï·jp]ï·j]ï·j“%1]ï·j_ ]ï·ja]ï·jÃK2=]ï·j]ï·jõ|L 69.9 (64.0) _HP restored.]ï·j¼}]ï·j•ˆ]ï·j¨ŠE _Done exploring.^ï·j=�^ï·ja‘^ï·je�^ï·jxÊe70.9 (1.0) _^ï·jçÓª =9-Regen You climb downwards.^ï·jcÞ1.....###########  .......)).......  #######)########   #)#  .... #.#  .#. #.#  ###.. #.#  .. ..## ##########[  #. #.)> .......@..  #. #..# ####...o....######  .####.)#..#  ....#..# .#  ..#.#..# #........#  [......# #..#   o   orc ^ï·j@ß....)..# #........######  #####.# #.)............   .# #.# #.o......######  ^ï·j@Wy2.4 (2.5Airstrike (1%)^ï·jld^ï·j£l¼  You encounter an orc. It is wielding a +0 club and wearing a +1 helmet of _sniping.^ï·jüna _There is a stone staircase leading up here._ï·jãÈÎ oYou hit the orc but do no damage. Your kick misses the orc._ï·jiÔco 2 orcs_ï·j%Õ4=3.4 (1.0_ï·jˆß_ï·jâQ _The orc closely misses you._ï·j¡© Õ o.  You barely miss the orc. You kick the orc.  The orc is lightly wounded._ï·jI¸ ;4_ï·jW¿ _ï·ja Q _The orc closely misses you.`ï·j˜Mn oYou hit the orc.`ï·j&O° o.  The orc is moderately wounded.`ï·jšZÕo   orc warrioroo 2 orcs`ï·jÒ[%5`ï·j“g`ï·jcj `ï·jõj,_The orc hits you but does no damage.`ï·j»Â<*`ï·jÀþ .The open air twists around violently and strikes the orc!  You kill the orc!Vehumet accepts your kill.`ï·j�Â8o.`ï·j+Ã:o.`ï·jRߊ[   orc`ï·j~ã^38--==6`ï·j ò`ï·jµõ4 _You feel your power returning.`ï·j¡B*`ï·j¡ß .  The open air twists around violently and strikes the orc!!  You kill the orc!Vehumet accepts your kill.`ï·j–£:o.`ï·jJ³D)`ï·j„·`5----7`ï·jNÄ`ï·j¹Ç4 _You feel your power returning.`ï·j¾ =*`ï·j ¾ ª o.  The open air twists around violently and strikes the orc warrior!!`ï·jÍÕ  2----8 _The orc warrior is almost dead.`ï·j¹” =*`ï·j” ¹ .  The open air twists around violently and strikes the orc warrior.  You kill the orc warrior!`ï·j'¥ _)`ï·jó© ±28----39Airstrike (1%)`ï·j£Å `ï·j¶È Z _Vehumet accepts your kill.bï·j· ..)).......#######)######## #)# ..... .####.#.. ..## ##########[####### #. #.)> .......<...........# ########## .####.)# #........# ...#..o   orc wizard#.o......##  .#####.######........# o.bï·jhÆ´---80Airstrike (1%)-Regen bï·j{Òbï·jáÔ$  Things that are here:bï·jhׇ _a +0 club; a +1 helmet of sniping; a +0 ring mailbï·jǺbï·j½™Pick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Armour (select all with [)b - a +0 ring mail bï·je½Ê c - a +1 helmet of sniping [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]dï·jO™ dï·jX¥ dï·jò .......)).......   tswn the Zephyrmancer#######)########   Gale Centaur of Vehumet ****..#)#  Health: 82/82 ========================....#.#  Magic: 28/41 ================--------.#.#.#  AC: 13Str: 12Doom: 20%  ###..#.#  EV: 13Int: 19  .. ..## ##########[#######   SH: 5Dex: 14 #. #.)> .......<..........   XL: 11 Next: 53% Place: Dungeon:9 #. #..# ####...@....######   Noise: --------- dï·jö³ Ü[m Time: 10880.4 (0.0) .####.)# #........#  b) +1 dagger (distort) ....#..# #........#  Cast: Airstrike (1%) ..#.#..# #...).)..#  -Regen [......# #........# ....)..# #........######   o   orc wizard .#####.# #.o............  .# #.# #........######  .#####.######........# The open air twists around violently and strikes the orc warrior.  You kill the orc warrior! _Vehumet accepts your kill.Things that are here: _a +0 club; a +1 helmet of sniping; a +0 ring mail  Okay, then.dï·j�¿ dï·jTÀ dï·jÞÍ dï·jÑ . _eï·jéeï·j¹ê�tswn the Zephyrmancer (GCAE)Turns: 10896, Time: 00:21:52 Health: 82/82AC: 13 Str: 12 XL: 11 Next: 53% Magic: 28/41eï·j$ëÂEV: 13 Int: 19 God: Vehumet [****..] Gold: 480SH:  5 Dex: 14 Spells: 17/28 levels left rFire . . . (100%) b - +1 dagger (distort) rCold x . . (150%) k - +0 buckler rNeg . . . (100%) o - +0 steam dragon scales rPois + (33%) (no helmet) rElec .eï·jCìö(100%) l - +0 cloak rCorr .(100%) m - +2 pair of gloves SInv .g - +0 barding of the Prince of Darkness {Will- MP+8 StrWill .....t - amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2} Stlth ++e - ring of magical power HPRegen 0.00/turnq - +5 ring of evasion MPRegen 0.27/turn %: stampede @: inhibited regen, studying Shields A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment, frail 1, eï·j±ìDinhibited regeneration, cold vulnerability 1, Bane of Snow-blindnesseï·j>ø eï·jp! ×.......)).......   tswn the Zephyrmancer#######)########   Gale Centaur of Vehumet ****..#)#  Health: 82/82 ========================....#.#  Magic: 28/41 ================--------.#.#.#  AC: 13Str: 12Doom: 20%  ###..#.#  EV: 13Int: 19  .. ..## ##########[#######   SH: 5Dex: 14 #. #.)> .......<..........   XL: 11 Next: 53% Place: Dungeon:9 eï·jz" 6#. #..# ####...@....######   Noise: ---------  Time: 10880.4 (0.0) .####.)# #........#  b) +1 dagger (distort) ....#..# #........#  Cast: Airstrike (1%) eï·j¾% N..#.#..# #...).)..#  -Regen [......# #........# ....)..# #........######   o   orc wizard .#####.# #.o............  eï·j5& ‹.# #.# #........######  .#####.######........# The open air twists around violently and strikes the orc warrior.  You kill the orc warrior! _Vehumet accepts your kill.Things that are here: _a +0 club; a +1 helmet of sniping; a +0 ring mail _Okay, then.eï·jš' eï·j¡2 eï·j?4 fï·joƒfï·jì‹cPick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Armour (select all with [)b - a +0 ring mail  c - a +1 helmet of sniping [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]fï·j#G    c + a +1 helmet of sniping[Enter] accept (1 chosen)fï·j6’ fï·j†› fï·j�¨ e.......)).......   tswn the Zephyrmancer#######)########   Gale Centaur of Vehumet ****..#)#  Health: 82/82 ========================....#.#  Magic: 28/41 ================--------.#.#.#  AC: 13Str: 12Doom: 20%  ###..#.#  EV: 13Int: 19  .. ..## ##########[#######   SH: 5Dex: 14 fï·j © 5#. #.)> .......<..........   XL: 11 Next: 53% Place: Dungeon:9 #. #..# ####...@....######   Noise: ---------  Time: 10880.4 (0.0) .####.)# #........#  b) +1 dagger (distort) ....#..# #........#  Cast: Airstrike (1%) ..#.#..# #...).)..#  -Regen [......# #........# fï·jX© ž....)..# #........######   o   orc wizard .#####.# #.o............  .# #.# #........######  .#####.######........# The open air twists around violently and strikes the orc warrior.  You kill the orc warrior! _Vehumet accepts your kill.Things that are here: fï·jy© ®_a +0 club; a +1 helmet of sniping; a +0 ring mail _Okay, then.fï·j.¬ 9o)fï·j“· fï·j¸ *1.4 (1fï·jà fï·jËÅ z You kill the orc warrior! _Vehumet accepts your kill.  Things that are here: _a +0 club; a +1 helmet of sniping; a +0 ring mail _w - a +1 helmet of snipingfï·j Æ gï·jA"=*gï·j¼! í .  The open air twists around violently and strikes the orc wizard!!  You kill the orc wizard!Vehumet accepts your kill.gï·jÆ# 1ogï·jz- |)o   orc priestgï·j 1 _6-===2gï·jJ gï·j¤M 4 _You feel your power returning.gï·j>s B*gï·j,t © .  The air twists around and strikes the orc priest!!  You kill the orc priest!gï·jÊ€ ƒ) gï·jú… °2----43Airstrike (1%)gï·j “ gï·j• Z _Vehumet accepts your kill.hï·jÂ~óM###########.......)).......#######)######## #)... .#####.. #.#  .. ..## ##########[#######)> .......... #. #..# ####...)....###### .####.) ....#..# #........# #).......##hï·jÄŠhï·jÙ‹0---4hï·j —hï·j„™a _There is a stone staircase leading up here.iï·jØø iï·jü Wear or take off which item? Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  o - +0 steam dragon scales (worn)  s - a +0 helmet of light  u - a +2 robe of positive energy iï·jVü † w - a +1 helmet of sniping[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip lï·j”ƒlï·jªŒlï·j¤©.....###########   tswn the Zephyrmancer.......)).......   Gale Centaur of Vehumet ****..#######)########   Health: 82/82 ========================#)#  Magic: 22/41 ============------------....#.#  AC: 13Str: 12Doom: 20%.#.#.#  EV: 13Int: 19  ###..#.#  SH: 5Dex: 14  .. ..## ##########[#######   XL: 11 Next: 54% Place: Dungeon:9 #. #.)> .......@..........   Noise: ---------  Time: 10884.4 (0.0) #. #..# ####lï·jpªj...)....######   b) +1 dagger (distort) .####.)# #........#  Cast: Airstrike (1%) ....#..# #........# ..#.#..# #...).)..# [......# #........#   ....)..# #..).....######    .#####.# #.)............    .# #.# #).......######   Vehumet accepts your kill. _You feel your power returning.  The air twists around and strikes the orc priest!!  You kill the orc priest! _Vehumet accepts your kill. _There is a stone staircase leading up here.lï·jj¸lï·j7¹ _lï·j{Ålï·j–Óf  You start putting on your armour.lï·jøÝ+5.4 (1lï·j¥ãlï·j}ílï·j^î[3=6.4 (2lï·jô lï·jølï·j°+7.4 (3lï·j& lï·jA,lï·jJ-+8.4 (4lï·jÍ8lï·jFlï·j)G+9.4 (5lï·j¨]lï·j©`‹ 5 _You continue putting on your +1 helmet of sniping. x5lï·jblï·jáolï·jgtf _You finish putting on your +1 helmet of sniping.lï·j)Úlï·j½áLDrop what? (Left/Right/Tab to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +1 dagger of distortion (weapon)  a - a +3 whip Missiles (select all with ()c - 26 stones  d - 3 curare-tipped darts  i - 27 poisoned darts  j - 2 boomerangs  n - 2 javelins  lï·jâup - 4 atropa-tipped darts  r - 3 throwing nets Armour (select all with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn) lï·j9⨠o - +0 steam dragon scales (worn)  w - a +1 helmet of sniping (worn)  s - a +0 helmet of light  u - a +2 robe of positive energy lï·j_âaJewellery (select all with "=) lï·jƒâÂ[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit lï·j¸âËLetters toggle [.|Space] toggle selected[top]lï·j4Ì ý 1 i b - a +1 dagger of distortion (weapon)  s + a +0 helmet of light[Enter] accept (1 chosen)lï·jäÿ lï·j{ �.....###########   tswn the Zephyrmancer.......)).......   Gale Centaur of Vehumet ****..#######)########   Health: 82/82 ========================#)#  Magic: 23/41 =============-----------....#.#  AC: 15Str: 12Doom: 20%.#.#.#  EV: 13Int: 19  ###..#.#  SH: 5Dex: 14  .. ..## ##########[#######   XL: 11 Next: 54% Place: Dungeon:9 #. #.)> .......@..........   Noise: ---------  Time: 10889.4 (0.0) lï·j¦ #. #..# ####...)....######   b) +1 dagger (distort) .####.)# #........#  Cast: Airstrike (1%) ....#..# #........# ..#.#..# #...).)..# [......# #........#   ....)..# #..).....######    .#####.# #.)............    .# #.# #).......######   You kill the orc priest! _Vehumet accepts your kill. _There is a stone staircase leading up here.  You start putting on your armour. _You continue putting on your +1 helmet of sniping. x5 _You finish putting on your +1 helmelï·jÕ t of sniping.lï·j! \4=90.4 (1lï·j¼& lï·j¾) 4 _You drop a +0 helmet of light.mï·jI…mï·jˈ‡Read which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationi - 3 scrolls of identify  I - 4 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence mï·j&‰ h - a scroll labelled QESOUL MOASENE [!] read|quaff|evoke[?] describe selectednï·j×nï·jÊnï·j¶½.....###########   tswn the Zephyrmancer.......)).......   Gale Centaur of Vehumet ****..#######)########   Health: 82/82 ========================#)#  Magic: 24/41 ==============----------....#.#  AC: 15Str: 12Doom: 20%.#.#.#  EV: 13Int: 19  ###..#.#  SH: 5nï·jDex: 14  .. ..## ##########[#######   XL: 11 Next: 54% Place: Dungeon:9 #. #.)> .......@..........   Noise: ---------  Time: 10890.4 (0.0) #. #..# ####...)....######   b) +1 dagger (distort) nï·jNO.####.)# #........#  Cast: Airstrike (1%) ....#..# #........# nï·jxJ..#.#..# #...).)..# [......# #........# nï·j¤š  ....)..# #..).....######    .#####.# #.)............  nï·j ¨  .# #.# #).......######    _Vehumet accepts your kill. _There is a stone staircase leading up here.  You start putting on your armour. _You continue putting on your +1 helmet of sniping. x5 _You finish putting on your +1 helmet of sniping. _You drop a +0 helmet of light.nï·jÅnï·jÞ ÜIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled QESOUL MOASENE Potions (select first with !)  d - a fuming coppery potion  f - an inky potion  j - a fuming purple potion nï·j !ž k - a viscous inky potion  p - a fuming green potion[?] describe selectednï·j�£ nï·jùª nï·j£· Ò.....###########   tswn the Zephyrmancer.......)).......   Gale Centaur of Vehumet ****..#######)########   Health: 82/82 ========================#)#  Magic: 24/41 ==============----------....#.#  AC: 15Str: 12Doom: 20%.#.nï·jÞ· #.#  EV: 13Int: 19  ###..#.#  SH: 5Dex: 14  nï·j ¸ ³.. ..## ##########[#######   XL: 11 Next: 54% Place: Dungeon:9 #. #.)> .......@..........   Noise: ---------  Time: 10890.4 (0.0) nï·jl¸ .#. #..# ####...)....######   b) +1 dagger (distort) .####.)# #........#  Cast: Airstrike (1%) ....#..# #........# ..#.#..# #...).)..# nï·jn¹ Û[......# #........#   ....)..# #..).....######    .#####.# #.)............    .# #.# #).......######    _Vehumet accepts your kill. _There is a stone staircase leading up here.  You start putting on your armour. _You continue putting on your +1 helmet of sniping. x5 _You finish putting on your +1 helmet of sniping. _You drop a +0 helmet of light.nï·j¨Ý ]  As you read the scroll of identify, it crumbles to dust.nï·jFß +1.4 (1nï·jŠì nï·jµí X _h -> V - a scroll of vulnerabilityoï·jL(oï·j5oï·j˜9oï·j<oï·jDoï·jQê.....###########   tswn the Zephyrmancer.......)).......   Gale Centaur of Vehumet ****..#######)########   Health: 82/82 ========================#)#  Magic: 24/41 ==============----------....#.#  AC: 15Str: 12Doom: 20%.#.#.#  EV: 13Int: 19  ###..#.#  SH: 5Dex: 14  oï·j*R“.. ..## ##########[#######   XL: 11 Next: 54% Place: Dungeon:9 #. #.)> .......@..........   Noise: ---------  Time: 10891.4 (0.0) #. #..# ####...)....######   b) +1 dagger (distort) .####.)# #........#  Cast: Airstrike (1%) ....#..# #........# ..#.#..# #...).)..# [......# #........#   ....)..# #..).....######    oï·j÷R.#####.# #.)............    .# #.# #).......######   You start putting on your armour. _You continue putting on your +1 helmet of sniping. x5 _You finish putting on your +1 helmet of sniping. _You drop a +0 helmet of light.  As you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerabilityoï·jÜToï·j.Woï·j_oï·j˜yq.....###########   tswn the Zephyrmancer.......)).......   Gale Centaur of Vehumet ****..#######)########   Health: 82/82 ========================#)#oï·jõz©  Magic: 24/41 ==============----------....#.#  AC: 15Str: 12Doom: 20%.#.#.#  EV: 13Int: 19  ###..#.#  SH: 5Dex: 14  .. ..## ##########[#######   XL: 11 Next: 54% Place: Dungeon:9 #. #.)> .......@..........   Noise: ---------  Time: 10891.4 (0.0) #. #..# ####...)....######   b) +1 dagger (distort) .####.)# #........#  Cast: Airstrike (1%) ....#..# #........# oï·jýw..#.#..# #...).)..# [......# #........#   ....)..# #..).....######    .#####.# #.)............    .# #.# #).......######   You start putting on your armour. _You continue putting on your +1 helmet of sniping. x5 _You finish putting on your +1 helmet of sniping. _You drop a +0 helmet of light.  As you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerabilityoï·jî’]  As you read the scroll of identify, it crumbles to dust.oï·j;”+2.4 (1oï·j oï·j£X _d -> L - a potion of lignificationoï·jéoï·jT"oï·j� oï·j¶i.....###########   tswn the Zephyrmancer.......)).......   Gale Centaur of Vehumet ****..#######)########   Health: 82/82 ========================#)#  Magic: 24/41 ==============----------....#.#  AC: 15Str: 12Doom: 20%.#.#.#  EV: 13Int: 19  ###..oï·j(#.#  SH: 5Dex: 14  .. ..## ##########[#######   XL: 11 Next: 54% Place: Dungeon:9 #. #.)> .......@..........   Noise: ---------  Time: 10892.4 (0.0) #. #..# ####...)....######   b) +1 dagger (distort) .####.)# #........#  Cast: Airstrike (1%) ....#..# #........# ..#.#..# #...).)..# [......# #........#   oï·j“h....)..# #..).....######    .#####.# #.)............    .# #.# #).......######    oï·j|_You finish putting on your +1 helmet of sniping. _You drop a +0 helmet of light.  As you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _d -> L - a potion of lignificationoï·j° oï·j#oï·jK=oï·jæLg.....###########   tswn the Zephyrmancer.......)).......   Gale Centaur of Vehumet ****..oï·jÎN#######)########   Health: 82/82 ========================#)#  Magic: 24/41 ==============----------....#.#  AC: 15Str: 12Doom: 20%.#.#.#  EV: 13Int: 19  ###..#.#  SH: 5Dex: 14  .. ..## ##########[#######   XL: 11 Next: 54% Place: Dungeon:9 #. #.)> .......@..........   Noise: ---------  Time: 10892.4 (0.0) #. #..# ####...)....######   b) +1 dagger (distort) .####.)# #........# ï·j†Om Cast: Airstrike (1%) ....#..# #........# ..#.#..# #...).)..# [......# #........#   ....)..# #..).....######    .#####.# #.)............    .# #.# #).......######    _You finish putting on your +1 helmet of sniping. _You drop a +0 helmet of light.  As you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _d -> L - a potion of lignificationoï·jƒg]  As you read the scroll of identify, it crumbles to dust.oï·j•h353.4 (1oï·j*{o _f - a potion of moonshineoï·jÐÀoï·jéÁoï·jôÈoï·jrÚoï·jÖâ,oï·j#ë,oï·j¬ñoï·jú,oï·joï·jc6=oï·jE oï·j oï·joï·jLoï·j 1,oï·j58oï·jÖ?,oï·jøFoï·jNm7=oï·j(Uoï·j�[oï·ji\oï·jqaoï·jki,oï·j^poï·jùc8=oï·j‡oï·jÆŽ,oï·jÒ”oï·jŽœ,oï·j-£oï·jP«oï·j¬oï·j ±oï·jt¶m9=oï·jؼoï·jnÏ,oï·jàÖoï·j@Þ,oï·jVäoï·jTî,oï·jØñoï·j`ùd30=oï·j�ÿoï·jø ,oï·j¡ oï·j, ,oï·jX& oï·j¦/ ,oï·jß5 oï·jƒ= €1==oï·j:D oï·jRL ,oï·j£R oï·jAZ ,oï·j—` oï·jr k2=oï·jy oï·j>€ oï·jï€ oï·j † oï·j-� oï·jä� oï·j,“ oï·j“š ,oï·j•  oï·j¨ K3=oï·jÖ¨ oï·jHã Üoï·j\ð �4=oï·j^û ,oï·j§ü oï·j ,oï·jN oï·j£ oï·j½ K5=oï·jØ# oï·j‰* oï·j+ oï·jD0 oï·jà6 ,oï·j[; oï·jÎB ,oï·j§H oï·jz] ~6==oï·j�a oï·j¢h oï·j3i oï·j;n oï·jPu oï·jÁu oï·jc{ oï·jƒ ,oï·j.‰ oï·j� oï·j � U7=oï·j÷– oï·jɪ ,oï·j«± oï·jÛ¹ ,oï·j¸À oï·j¼È oï·j¥É K8=oï·j±Î oï·jÕ ,oï·j¸Ú oï·j~á oï·j5â oï·jç oï·jÏô oï·jwõ oï·j%ý oï·jÊ oï·j« U9=oï·j oï·j  ,oï·j¯< šoï·jrB b40=oï·jI oï·j§O oï·jfP oï·jòT oï·jä[ oï·jŒ\ oï·j!a oï·jìf ,oï·jük oï·j .......<..........   #..# ####...)....######  ###.)# #........#  ..#..# ##  oï·j|È ’#..# #...).)..#  .....# #..#  )..# #..).....######  ####.# #.)............   #.# #).######  ####.######........#  ...>...............#  #####.#####.######.#  oï·jñà „ .....  .# ##. . ..## ##########[#######  #.)> .......<...........# ####...)....###### ###.)# #........# ..#.. #) ......))oï·j·á ‚#####.# .##.######.##.# #.# #.#  oï·jUï 1956.4 (63.0)oï·jð H=7.4 (64oï·j™ú oï·j„ü $  Things that are here:oï·jeÿ ‹ _a +0 dagger of electrocution; an orc corpsepï·j‰vpï·j|èDrop what? (Left/Right/Tab to switch category) 22/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +1 dagger of distortion (weapon)  a - a +3 whip Missiles (select all with ()c - 26 stones  d - 3 curare-tipped darts  i - 27 poisoned darts  j - 2 boomerangs  n - 2 javelins  p - 4 atropa-tipped darts  r - 3 throwing nets Armour (select all with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  o - +0 steam dragon scales (worn)  w - a +1 helmet of sniping (worn)  u - a +2 robe of positive energy Jewellery (select all with "=)  e - a ring of magical power (worn) pï·j†|�[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]pï·j(Äý Potions !  c - a potion of curing  g - 2 potions of magic  h - a potion of haste  r - a potion of resistancea - a potion of ambrosia  e - a potion of enlightenment  m - 2 potions of might  L - a potion of lignification  f - a potion of moonshine  j - a fuming purple potion  k - a viscous inky potion  p - a fuming green potion pï·j’æ 1 i c - a potion of curing  f + a potion of moonshine[Enter] accept (1 chosen)pï·j§ë pï·jo f....#.#  tswn the Zephyrmancer.#.#.#  Gale Centaur of Vehumet ****.. ##..#.#  Health: 82/82 ======================== . ..## ##########[#######   Magic: 41/41 ========================#.)> .......<..........   AC: 15pï·j$ (Str: 12Doom: 20%#..# ####...)....######   EV: 13Int: 19 ###.)# #........#  SH: 5Dex: 14 ..#..# #........#  XL: 11 Next: 54% Place: Dungeon:9 #.#..# #...).@..#  Noise: ---------  Time: 10957.4 (0.0) pï·jÝ �.....# #........#  b) +1 dagger (distort) ..)..# #..).....######   Cast: Airstrike (1%) ####.# #.)............  #.# #).......######  ####.######........#   ...>...............#   #####.#####.######.#pï·j š  #.# #.# #.# pï·j% ‚ As you read the scroll of identify, it crumbles to dust. pï·jE |_f - a potion of moonshine _Magic restored.  Things that are here: pï·je ª_a +0 dagger of electrocution; an orc corpseAutopickup disabled for potions of moonshine.pï·jÆ +8.4 (1pï·jÈ pï·jÐ V _f - a potion of moonshine _Magic restored.  Things that are here: _a +0 dagger of electrocution; an orc corpse  Autopickup disabled for potions of moonshine. _You drop a potionqï·j¾†qï·j;‡qï·j°Šqï·j®žqï·j̤qï·jh°Bqï·jQ¿ð #.#  ..## ##########[#######  #.)> .......<..........  #..# ####...)....######  #.)# #........#  qï·jÏ¿i#..# #........#  #..# #...).)..#  .# #........#  )..# #..)....@######  9 ##.# #.)....>   #.# #).......#######  .######........#  qï·jÀÐ.>...............#  .#####.######.#   #.# #.# #.#  qï·jFÀe #.# #.# #.########  #.# #.# #........#  qï·jŸËqï·jlÌ,60.4 (2qï·j”Öqï·jÑØ; _Found a stone staircase leading down.qï·jf/3qï·jê3qï·j€Hqï·jYBqï·j‡^qï·j‡d,qï·jþhqï·jSnqï·jÅt,qï·j.yqï·j’~qï·jŽ,qï·jñ’qï·jl•$  Things that are here:qï·jÉ›Ñ  a potion of moonshine; a +0 dagger of electrocution; an orc corpseqï·j=¢qï·j³¢ _qï·j�§qï·j¼¬qï·j²qï·jG²qï·jù¶qï·jª¼qï·jäÂqï·j-Ãqï·jèÐqï·j6Öqï·j Ü,qï·j×ßqï·j%æqï·jíqï·jpíqï·jóqï·jáøqï·j¤ ,qï·j´ qï·j, qï·j„ qï·jà qï·j7 qï·j$ qï·jc! qï·j¤! qï·jJ$ qï·jT- qï·j_1 ,qï·j4 qï·jè6 qï·jm9 ,qï·j`; qï·jÃ> qï·jÁK ,qï·j¦V h  There is a stone staircase leading down here.qï·j^X 5 _qï·j×Z qï·ju   Things that are here:  a +0 leather armour; a +0 flail; an orc corpse _qï·j©v …  You encounter a centaur. It is wielding a +0 shortbow.qï·jûƒ  ....  ...# .....##### # #... .......)). ) #c. ...# #######)##  ###.#.# .### #[#  .?#.#.  #.#  #.#.. #.# #.#  #... ###. #.#  #.# ... ..########[##  #.. ###.##. ##.[>........<...... #.##.#. #.....)....#Airstrike (1%)  ..)#.####.[# #........#  #..##.#.......#..# #........#  #.#..÷.###..#.#..# #...).qï·j¤„ Í[30m)..# c   centaur (launcher, wandering) ##.##.##...[......# #........# ...............)..# #..).....# .)..#######.#####.# #.).......qï·jW� 077.4 (17.0)qï·jÝ� a8.4 (18-Regen _qï·jA¦ qï·jŸ° qï·jÀª n ....  ...#  # #... )) ) #c. ...# )   .###..# #[#  .?#.#. .....# #.#  #.#.. #.#.# #.#  #... ###..# #.#  #.# ... ..#.@#[  #..  ##.[>........<  #..  #..######...)  )#.####.[# #....  #..# #.....  #.#..÷#..# #...).)[......# .)..# #..)..... .) #.).rï·j4{ ....  ...#  # #... )) ) #c. ...# )   .###..# #[#  .?#.#. .....# #.#  #.#.. #.#.# #.#  #... ###..# #.#  #.# ... ..#.@#[ rï·jGK #..  ##.[>........<  #..  #..######...)  )#.####.[# #....  #..# #.....  #.#..÷#..# #...).)[......# .)..# #..).....) #.).rï·j±rï·j0rï·jÞrï·jÉ^ _A centaur is nearby!rï·j½3 A*rï·jm9 ¿ cc)  The air twists around and strikes the centaur but does no damage.  The centaur shouts!rï·jPD M))))))rï·jsÛ ;......rï·jå ° ))))))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.rï·j&o ;......rï·jÇo š79-37---===9.0)rï·jy rï·j{ < _The arrow hits you but does no damage.rï·jh) A*rï·j‡!„ .cThe air twists around and strikes the centaur.rï·jZ1x3-----80rï·jõ;rï·j‘>5 _The centaur is lightly wounded.sï·jö]A*sï·j1bá c The air twists around and strikes the centaur!  The centaur is severely wounded.sï·j9yH)))))sï·jÚ 6.....sï·j° ))))))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.sï·j$ [.....@sï·j¯ ™6--0----1sï·j‰¬sï·j¯S _The arrow closely misses you.sï·j€�A*sï·jP— Õ .  The air twists around and strikes the centaur!  You kill the centaur!Vehumet accepts your kill.sï·jÇ¥ ^)sï·j© ß7-27----52Airstrike (1%)sï·jη J _You feel your power returning.tï·jYz3tï·jæ€tï·jX†tï·j­�;8tï·j”‘tï·j ’K9=tï·jp—tï·jï�tï·j‚ž‡81=8=-tï·jë¢tï·jý§tï·jݨK2=tï·jŸ¬tï·j£³1 _HP restored.tï·j´tï·jĸtï·j›½,tï·jÊtï·jqÛm9=tï·j{átï·j?èO=tï·j†ôXtï·jWùd30=tï·jaütï·j…,tï·jmtï·j:,tï·j¼ tï·jÎ ,tï·j½tï·js$€1==tï·jæ)tï·jN0,tï·jw4tï·jr9,tï·j‹=tï·j6C,tï·j9Gtï·j&Ltï·j‰LU2=tï·jnQtï·j¾W,tï·jj\tï·j,atï·jatï·jotï·j)vtï·j¿vD3=tï·jU|tï·j0�tï·j·�tï·jé†tï·j•Ž,tï·jõ›Btï·j¥£�4=tï·jJªtï·j˜­,tï·j ²tï·jc·tï·j¤·tï·jfÇtï·jÎÌ,tï·j?Òtï·jHØa5=tï·j{Ýtï·jéâtï·j;ãtï·jKçtï·j¨í,tï·jµñtï·jüõ,tï·jútï·j§ÿ~6==tï·jà tï·j% tï·jq tï·j tï·jò ,tï·jø# tï·jz* tï·jÏ* U7=tï·j=1 tï·j„9 ,tï·j®? tï·jÙD tï·j1E tï·j£I tï·jiO ,tï·jáS tï·j Y a8=tï·j…] tï·jÝl ,tï·js tï·j7x tï·j¬x tï·jb} tï·j^‚ ,tï·jņ tï·j²‹ tï·jÿ‹ U9=tï·j_� tï·jX– ,tï·j}š tï·jzŸ ,tï·j_¤ tï·j¤© tï·jû© L40=tï·j%® tï·jܽ ,tï·jé tï·jùÇ tï·j]È tï·jMÍ tï·j4Ò ,tï·j†Ö tï·jÜ 91tï·juÜ E==tï·j™ß tï·j è tï·jì tï·j|ì tï·jÎï tï·j¯ô tï·j@ù ,tï·j¥ü tï·j tï·j° ,tï·j) tï·j� tï·j2 tï·j… 9=tï·js! tï·jÂ% tï·j¡) ,tï·jæ, tï·j¸0 tï·j_4 tï·j°4 tï·jk7 tï·j©: tï·j›= tï·jß= tï·j@ tï·j)C tï·jÆE tï·jýE tï·jïG tï·j1L tï·jUO tï·j’O tï·j`R tï·j U tï·jµV ,tï·júb tï·j]f tï·jj ,tï·jm tï·j½p tï·j˜s tï·jòs tï·jòu tï·j€‚ ³.#  .# ## .#  .# .. .. #  .###'###.#.#  ###... .....#.#  #...###.##....  #).#.)......#  ###.#.##.###..#  #.@#.#........# --- tï·j ƒ ›#.##.#..####.#.#  .. ..#...:####..#  ##.###........#..#### #.. ####.##..##.[>... #.. #.##.#.# #..####tï·jIƒ à #.####..)#.####.[# #..##.#.......#..# tï·jƒ Š ### #.#..÷.###..#.#..#tï·j^Š 21045.4 (63.0)tï·jÉŠ H---6.4 (64tï·j’ tï·j{” 4 _a - a scroll of enchant armourtï·j?š tï·j™š tï·jx� tï·jæ¡ tï·j_¬ Xtï·jø° Btï·j³´ tï·j¥· tï·j"¸ tï·jû¹ tï·j2½ tï·jÀ ,tï·jªÂ tï·j•Æ tï·j¥É tï·jåÉ tï·jó  .# .. .. # ....###'###.#.# ....###... .....#.# ....#...###.##.... ....#).#.)......# #######.#.##.###..# #..#.#........# #.##.#..####.#.# ..#..#...@####..# ##.###........#..###########.. ####.##..##.[>........#.. #.##.#.#.#..######...#.####..)#.####.[# ##..##.#.......#..# #... #.#..÷.###..#.#..# #...  .#######.##.##...[......# #...  .....................ï·j† …0m)..# #..) You pick up a parchment of Inner Flame and begin reading...51.4 (5.0)2.4 (6 _You add the spell Inner Flame to your library.uï·jóßuï·jaàuï·jÝâuï·j7éuï·j’ò„uï·jóuï·jÏ÷uï·j]û,uï·jAþuï·jruï·jÈuï·juï·j(uï·jÅuï·j3 uï·jv uï·jZ uï·j­uï·j0uï·jkuï·j uï·jGuï·jüuï·j6uï·juï·j5"@  There is an open door here.uï·jŠ,uï·jñ, _uï·j/uï·jo1uï·j 4,uï·jÐ5uï·j@8uï·jú9uï·j5:uï·j—;uï·jæ<uï·j¸=uï·jè=uï·jÉ>uï·jªBuï·j÷Cuï·juDuï·j¡Euï·jŒGuï·jÈHuï·jõHuï·j1Juï·j¹Kuï·j Muï·jÓMuï·j'Nuï·jÕOuï·j!Q,uï·jsRuï·j*Uuï·j÷U,uï·j7Wuï·j;[uï·jê\,uï·j_uï·jÈ`uï·j®auï·jÜauï·jcuï·jÉeuï·jAguï·jyguï·j‡huï·j2juï·jÕkuï·jluï·j>muï·jouï·jfpuï·jŸpuï·j¹quï·jsuï·j™t,uï·j‹uuï·jSwuï·jÍx,uï·jÆyuï·jH{uï·j’|uï·jÈ|uï·jÆ}uï·j/uï·jr€,uï·j‡�uï·jƒ‰ ##################....@....... .........^....... .#.##.#######.. . #. #.#..#.....###.#.##..#.#.#'#.#?#.'..#.#..#.#.#.# .  #...#.#.###.#.# ..  uï·jý‰Y#..##.#.....#.. # ...  #.#.#.###'###.#.# ....uï·j$�077.4 (25.0)uï·jŒ�,8.4 (26uï·jµ’uï·j¸•. _i - a scroll of identifyvï·jÛ}vï·jü�îRead which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationvï·jA‚½a - a scroll of enchant armour  i - a scroll of identify  I - 4 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence vï·j‚º V - a scroll of vulnerability [!] read|quaff|evokevï·jÅ‚G[?] describe selectedvï·j¤…vï·j+‹vï·jù�æ  tswn the Zephyrmancer  Gale Centaur of Vehumet ****..Health: 82/82 ========================Magic: 41/41 ========================AC: 15Str: 12Doom: 20%EV: 13Int: 19SH: 5vï·jg‘°Dex: 14#############XL: 11 Next: 55% Place: Dungeon:9#####....@.......Noise: ---------  Time: 11078.4 (0.0).........^.......b) +1 dagger (distort)#..#.##.#######..vï·jº‘iCast: Airstrike (1%). #. #.#..#.....###.#.##..#.#.#'#.#?#.'..#.#..#.#.#.#.vï·j’,#...#.#.###.#.# ..#..##.#.....#.. # ... #.#.#.###'###.#.# ....  _HP restored. _a - a scroll of enchant armour  vï·jN’±You pick up a parchment of Inner Flame and begin reading... _You add the spell Inner Flame to your library. _There is an open door here. _i - a scroll of identifyvï·jò“vï·jS–òEnchant which item? Armour  k - a +0 buckler (worn)  l - a +0 cloak (worn)  o - +0 steam dragon scales (worn) vï·jê–‡ w - a +1 helmet of sniping (worn)[?] describe selectedxï·j·#xï·js(xï·jY-2  tswn the Zephyrmancer  Gale Centaur of Vehumet ****..Health: 82/82 ========================Magic: 41/41 ========================AC: 15Str: 12Doom: 20%EV: 13Int: 19SH: 5Dex: 14#############xï·jO.}XL: 11 Next: 55% Place: Dungeon:9#####....@.......Noise: ---------  Time: 11078.4 (0.0).........^.......b) +1 dagger (distort)#..#.##.#######..Cast: Airstrike (1%). #. #.#..#.....###.#.##..#.#.#'#.#?#.'..#.#..#.#.#.#.#...#.#.###.#.# ..#..##.#.....#.. # ... #.#.#.###'###.#.# ....xï·j/-  _HP restored. _a - a scroll of enchant armour  You pick up a parchment of Inner Flame and begin reading... _You add the spell Inner Flame to your library. _There is an open door here. _i - a scroll of identifyxï·jA5c  As you read the scroll of enchant armour, it crumbles to dust.xï·jÍ6369.4 (1xï·jn:xï·j=H _Your +1 helmet of sniping glows green for a while.xï·j£á xï·jQå †Read which item? Scrolls  b - 2 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationi - a scroll of identify  I - 4 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence xï·jêå  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedxï·js>yï·j”yï·j} 5  tswn the Zephyrmancer  Gale Centaur of Vehumet ****..Health: 82/82 ========================Magic: 41/41 ========================AC: 16Str: 12Doom: 20%EV: 13Int: 19SH: 5Dex: 14#############XL: 11 Next: 55% Place: Dungeon:9#####....@.......Noise: ---------  Time: 11079.4 (0.0).........^.......b) +1 dagger (distort)yï·j¡ í#..#.##.#######..Cast: Airstrike (1%). #. #.#..#.....###.#.##..#.#.#'#.#?#.'..#.#..#.#.#.#.#...#.#.###.#.# ..#..##.#.....#.. # ... #.#.#.###'###.#.# .... You pick up a parchment of Inner Flame and begin reading... _You add the spell Inner Flame to your library. _There is an open door here. _i - a scroll of identify  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 helmet of sniping glows green for a while.yï·jM yï·j·7Identify which item? (\ to view known items) Potions (select first with !)  j - a fuming purple potion  k - a viscous inky potion yï·j! p - a fuming green potion[?] describe selectedyï·jÌMyï·jfSyï·jY  tswn the Zephyrmancer  Gale Centaur of Vehumet ****..Health: 82/82 ========================Magic: 41/41 ========================AC: 16yï·j¨Y3Str: 12Doom: 20%EV: 13Int: 19SH: 5Dex: 14#############XL: 11 Next: 55% Place: Dungeon:9#####....@.......Noise: ---------  Time: 11079.4 (0.0).........^.......b) +1 dagger (distort)yï·jóY[#..#.##.#######..Cast: Airstrike (1%). #. #.#..#.....###.#.##..#.#.#'#.#yï·j>ZM?#.'..#.#..#.#.#.#.#...#.#.###.#.# ..#..##.#.....#.. # ... #.#.#.###'###.#.# .... yï·jqZWYou pick up a parchment of Inner Flame and begin reading... yï·jåZî_You add the spell Inner Flame to your library. _There is an open door here. _i - a scroll of identify  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 helmet of sniping glows green for a while.yï·jv]  As you read the scroll of identify, it crumbles to dust.yï·jØv,80.4 (1yï·j#{yï·j˜}7 _j -> C - a potion of cancellationyï·j yï·j¼ yï·jÌ yï·jw yï·j¥ yï·jÑ yï·jŽ yï·j¬ yï·j÷% a###################............# .........^....@..# 4.4 (4#..#.##.#######..# #. #.#..#.....#..... #.#.##..#.#.#'#.#.####.< #.'..#.#..#.#.#.#.# .#...#.#.###.#.# .. yï·jÈ& t#..##.#.....#.. # ... #.#.#.###'###.#.# .... #####.........#.# .....####yï·jÒ* yï·jÏ+ +5.4 (5yï·jÛ/ yï·jl3 ; _Found an escape hatch in the ceiling.yï·j“yï·jš”3yï·jŒ™yï·jAšyï·j!¤Üyï·j‡¨yï·jª,yï·j°yï·j~²yï·jß³yï·j{´yï·j µyï·jª¶yï·jí·yï·jL¸yï·j­¸yï·jEºyï·j[»yï·j³»yï·j¼yï·j³Ãyï·jSÄyï·jýÄyï·jŒÅyï·jÇyï·jÈ,yï·j¶Èyï·jßÉyï·j¡Êyï·jËyï·jiËyï·j:Íyï·j˜ÏByï·j Ðyï·jˆÑyï·j$Òyï·jFÒyï·jbÔyï·j‘Õyï·jóÕyï·jYÖyï·j0Øyï·j$Ùyï·jhÙyï·jÚyï·jºÛyï·jjÝ,yï·j=Þyï·j�êyï·jfì,yï·jèìyï·j¢ïyï·jÑðyï·jÖñ,yï·jîõyï·j­÷yï·jøyï·jMùyï·jNüyï·jþþyï·j[ÿyï·jÖyï·jyï·jÿ,yï·jnyï·jOyï·jA yï·j™ yï·jù yï·j½ yï·jzyï·jÛyï·j±yï·j³yï·jO,yï·jâyï·jáyï·jm,yï·j%yï·j©yï·jŽ ,yï·j#yï·jc#yï·j_%yï·j½%yï·j'yï·j)yï·jþ*yï·jD+yï·j©,yï·jå.yï·jE0,yï·j«1yï·jù3yï·j]6yï·j·6yï·je8yï·jœ:zï·j—,zï·jÎzï·jÒzï·j¤ zï·j zï·j† zï·jÈzï·j¤zï·jzï·jzï·j&zï·jzï·jozï·jËzï·jÅ,zï·jzï·j! p _h - 2 potions of haste (gained 1)zï·jJ"zï·j™"zï·j #zï·j´&zï·j�'zï·jë'zï·j¡(zï·j+zï·jN,zï·j�,zï·jÎ-zï·j"/zï·j@0zï·j£0zï·jó1zï·j5zï·j’6zï·jö6zï·j¼7zï·jª9zï·j×:zï·j4;zï·jJ<zï·j=>zï·j†?zï·jš@zï·jö@zï·j}Bzï·jÒCzï·jJDzï·jJEzï·jIzï·jvJzï·jòJzï·jwPXzï·jêPzï·jSzï·jšTzï·jéTzï·jXVzï·j2Xzï·jßYzï·j>Zzï·j�[zï·jå]zï·j·_zï·j`zï·j}azï·j£e@  There is an open door here.zï·j{gzï·j,h _zï·j‰izï·j[lzï·j±mzï·jömzï·jKozï·j3qzï·j§rzï·jðrzï·jçszï·jåxXzï·j»zzï·jò{zï·j=|zï·j6}zï·jë'zï·j�zï·jf�zï·j<‚zï·jC…7 _You open the door.zï·j܆zï·jJ‡zï·jRˆzï·jR‹@  There is an open door here.zï·j2�zï·jÍ� _zï·jéŽzï·j¿–�###############..................^....#######..#.##.###### #.....#.##.#..#..... #.###.#.##..#.#.#'#. zï·j/—à#.'@#.'..#.#..#.#.#. #.###.#.#...#.#.###. #.....#.#..##.#..... #.#######.#.#.#.###'## #.........#####....... ....##.#..##.##...###.## zï·jp—u# #..#.#....#).#.).... ####..#####.#.##.### ##...#..#.#......zï·j%�1140.4 (55.0)zï·jž,1.4 (56zï·jš¢zï·jD¥. _i - a scroll of identifyzï·j39zï·jK:zï·j“:zï·jÔ=zï·jT?,zï·jåHù  There is an open door here. _zï·jìIzï·jŸJ,zï·j$Kzï·jêLzï·jNzï·j|Nzï·jNOzï·jQzï·j1Rzï·j~Rzï·jFSzï·jwUzï·jU`,zï·jPazï·jwd@  There is an open door here.zï·jfzï·j­f _zï·j1izï·jBjzï·j¦k,zï·jKlzï·jKnzï·j›nzï·jÂnzï·j>ozï·jzpzï·jZqzï·j™qzï·jÚqzï·j,vzï·jÇvzï·jwzï·jŽwzï·jyzï·j›yzï·jåyzï·jJzzï·jf{zï·j|zï·j@|zï·jÉ|zï·jè}zï·j²~zï·jzï·j]zï·j¿€zï·j�zï·jK�zï·jÄ�zï·jƒzï·j�ƒzï·j¶ƒzï·j#„zï·jÕ…zï·jg†zï·j؆zï·j‡zï·jjˆzï·jd‰zï·j¡‰zï·j!Šzï·jv‹zï·jŒzï·jQŒzï·jÙŒzï·j0Žzï·j�zï·j_�zï·jè�zï·j.‘zï·j¹‘zï·j’zï·j_’zï·jy“zï·j¥”,zï·j•zï·j[–zï·jì–zï·j&—zï·j¶—zï·j­˜zï·j^™zï·j ™zï·jù™zï·j›zï·jñ›zï·jLœzï·j¯œzï·jÚ�zï·jÁžzï·jûžzï·j‹Ÿzï·j® zï·j?¡zï·j£¡zï·jø¡zï·j¡£zï·jW¤zï·j�¤zï·j ¥zï·jT¦zï·ja§zï·j£§zï·j¨zï·j©zï·jì©zï·jªzï·j¢ªzï·j««zï·jt¬zï·jɬzï·jY­zï·j¯zï·jö¯zï·jZ°zï·jñ°zï·j…²zï·j.³,zï·j·³zï·jÅ´zï·juµzï·jǵzï·j`¶zï·jû·zï·jÀ¸zï·jç¸zï·j6»Bzï·jˆ»zï·jÖ»zï·jø¼zï·j„½zï·jÒ½zï·j/¾zï·j=¿zï·jUÀzï·j“Àzï·jîÀzï·jÚÂzï·jìÄzï·jOÅzï·jaÆzï·jóÇzï·j*Ézï·jiÉzï·jgÊzï·jÒËzï·jîÌzï·jƒÍzï·jêÎzï·jÿÏzï·jHÑzï·j—Ñzï·j,Òzï·j¤Ô,zï·jýÔzï·j=×s _b - 3 scrolls of blinking (gained 1)zï·jê×zï·j3Øzï·j¤Øzï·jÚzï·jáÚzï·jQÛzï·j Ûzï·j¿Üzï·j¢Ýzï·jÿÝzï·jDÞzï·j“ßzï·jSàzï·jŒàzï·jöàzï·jãzï·jïäzï·jXåzï·jZæzï·j"ézï·jqë,zï·jðìzï·jxïzï·j)ñzï·jˆñzï·jÆòzï·j”õzï·jA÷zï·jMøzï·jÔøzï·jSûzï·j†ýzï·jéýzï·j—ÿzï·j¨ �#.# ##.####..#####.#.###.# #...#.##...#..#.#..#.# #..#.###.##.##.#..#.# #..........#..#######.######..###'###.###.#..............#... #.. ####.##############.#.# #..# #.## #.#.# #.####..)# #@#. #..##.#..###.# #.#..÷.####...#######.##.## #.#................. #.#######.)..####### #.# #.#### ########.#######[##########.........÷<....)...........#######.#####...÷)......###zï·j-94.4 (53zï·j:,5.4 (54zï·jjzï·jEb _c - a scroll labelled GAETIR TOOVUzï·j7] uzï·jœd šzï·jEe zï·j…e zï·jFf zï·jšg zï·jÀh ,zï·j5i zï·j­j zï·jl zï·jHl zï·jîl zï·júm zï·jçn zï·j(o zï·j}o zï·j¢q zï·jfs ,zï·j�t zï·j�v zï·j`x zï·j¡x zï·jùy zï·j‡~ @  There is an open door here.zï·jµ€ zï·jG�  _zï·jÄ‚ zï·j@… zï·j�‰ Bzï·j@• zï·jd˜ zï·j´˜ zï·j½› zï·j³ž zï·j6¡ zï·j›¡ zï·jÀ¢ zï·jq¤ zï·j_§ zï·j¤§ zï·jË© zï·jˆ¬ ,zï·j ® zï·j7² f _N - 3 scrolls of noise (gained 1)zï·j²´ zï·jµ zï·jþ¶ zï·j‹» @  There is an open door here.zï·jî½ zï·j¿  _zï·jžÀ zï·jÚÛ  ####.#######.#..#.#....#).#.)....#.# ##.####..#####.#.##.####.# #...#.##...#..#.#......#.# #..#.###.##.##.#..#### #.# #..........#..#....#### ####.######..###'###.###....... .............#.....#.. ####.##..# ############.#.###.#..# #.##.#.#.#.#.#@#.#.####..)#.####.#.#'#.#..##.#.......###.#.....#.#..÷.###..##...#######.##.##...[#.#.....................#.#######.)..#######.## #.# #.#### #.# ########.#######[##########.###.........÷<....).........You pick up a parchment of Dispel Undead and begin reading...  You add the spell Dispel Undead tozï·j†Ü p your library.211.4 (162.4 (17zï·jXã zï·jàå ? _You now have 510 gold pieces (gained 30).{ï·jYd3{ï·j;f{ï·jn{ï·j·vÍ  There is an open door here. _{ï·j x{ï·jÖz,{ï·jì{{ï·j ~{ï·j�{ï·jÑ{ï·j¢€{ï·j¶‚{ï·j¯ƒ,{ï·jU„{ï·je…{ï·jl†{ï·j�†{ï·jr‡{ï·j$ˆ{ï·j‚ˆ{ï·j¿ˆ{ï·j‰{ï·jàŠ@  There is an open door here.{ï·j^Œ5 _{ï·jÞŒ{ï·jÂ�{ï·j^Ž{ï·jŒŽ{ï·j$�{ï·j„§{ï·jæ¨{ï·j-©{ï·j<ª{ï·j¯B{ï·jÛ¯{ï·jW²{ï·jµ³{ï·j ´{ï·jÄ´{ï·j¼¶{ï·j´·{ï·j ¸{ï·j|¸{ï·j�º{ï·j?»{ï·j’»{ï·j¼{ï·j‹½{ï·j�¾{ï·j˾{ï·j_¿{ï·jkÁ{ï·j•Â{ï·jÌÂ{ï·jJÃ{ï·jrÄ{ï·j‹Å{ï·jäÅ{ï·j¼Æ{ï·j®È{ï·j[Ê,{ï·j™Ë{ï·j�Í{ï·j7Ï,{ï·jßÐ{ï·jÓ{ï·j:Õ{ï·j~Õ{ï·j ×{ï·jÙ{ï·j¿Ú{ï·jýÚ{ï·j%Ü{ï·jìÝ{ï·jß{ï·jTß{ï·j à{ï·j á{ï·júá{ï·j8â{ï·jRã{ï·j£ä{ï·jÉå{ï·j#æ{ï·jPç{ï·j÷è{ï·jê{ï·jÂê{ï·jì{ï·jÊí{ï·jèî{ï·jtï{ï·jÛï{ï·j¨ð{ï·j ñ{ï·j>ñ{ï·j‚ñ{ï·j0ò{ï·jýò{ï·j*ó{ï·jeó{ï·j ô{ï·j†ô{ï·jÔô{ï·j õ{ï·jˆõ{ï·j,ö,{ï·j˜ö{ï·j³{ï·j? B{ï·j… {ï·jö ,{ï·j" {ï·j€{ï·jì{ï·j){ï·jÔ{ï·j¼{ï·jó,{ï·j²{ï·j«{ï·ja {ï·j!{ï·jÖ!{ï·jÂ&{ï·j ){ï·j`){ï·j,{ï·j 8a  You see here a yak skeleton.{ï·j°H{ï·jjI _{ï·jœM{ï·jWXP  There is a stone staircase leading up here.{ï·jl\{ï·jT] _{ï·ja{ï·jDj{ï·jn,{ï·jbq{ï·jHz{ï·jæ~,{ï·jƒ{ï·j Œ{ï·j�,{ï·jD”{ï·j‹�{ï·j½¢{ï·j£{ï·jy¯{ï·j¶º<  You see here a +0 club.{ï·j.À{ï·jºÀ _{ï·jÊÅ{ï·jÎ{ï·j–Ò,{ï·j|Ö{ï·j—Ý{ï·j¶á,{ï·j§å{ï·jEí{ï·jñ,{ï·joó{ï·jÛø{ï·j ,{ï·jÌ{ï·jŸ{ï·j¼{ï·jé{ï·j/{ï·j‹{ï·jU,{ï·jŒ{ï·j${ï·j¤',{ï·j0+{ï·j--{ï·j/{ï·jE/{ï·j2{ï·jØ6{ï·jå8{ï·j+9{ï·j²:{ï·jžF{ï·j0K{ï·j‘K{ï·j4Q{ï·jR{ï·jÞT,{ï·jBW{ï·jù[{ï·jÏ]{ï·j^{ï·j`{ï·jëc{ï·jxf,{ï·j›g{ï·jGj{ï·jŠk{ï·jØk{ï·jem{ï·jq{ï·j r{ï·jár{ï·jðs{ï·jÂw{ï·j�y,{ï·jX{{ï·jr€R  There is a stone staircase leading down here.{ï·j´‚{ï·j—ƒ _{ï·jê„{ï·j݇{ï·j+‰,{ï·jrŠ{ï·jÈ�{ï·jë�,{ï·jö‘{ï·j)•{ï·jr—{ï·j¦—{ï·jT™{ï·j°œ{ï·jgž{ï·j–ž{ï·j" {ï·jÕ£{ï·jy¦,{ï·jé¨{ï·j—®{ï·j ²,{ï·jÓÁ{ï·j!Æ{ï·j Ë{ï·jNË{ï·jjÏ{ï·jø×B{ï·j!Ú{ï·jÝ{ï·jÔß,{ï·jAâ{ï·j…å{ï·jªè,{ï·j|ë{ï·jd÷{ï·jðú{ï·jpû{ï·jþ{ï·jß{ï·jÈ{ï·j{ï·jà{ï·j¦ $  Things that are here:{ï·jÓ  a potion of moonshine; a +0 dagger of electrocution; an orc skeleton{ï·jù{ï·ja _{ï·j.{ï·j{ï·jí$,{ï·jÖ){ï·jÌ0{ï·jR7,{ï·jin{ï·j�k{ï·j˜r{ï·jör{ï·j.y{ï·j…‚{ï·j<ˆ{ï·jµˆ{ï·jf�{ï·j’$  Things that are here:{ï·j~˜C  a +0 chain mail; a +0 hand axe{ï·jB¨{ï·jߨ _{ï·j®{ï·j4´{ï·j;º,{ï·j§À{ï·j‡Å{ï·jÊ,{ï·jÕÎ{ï·jŒÑ{ï·jÝÓ,{ï·j ß{ï·jã$  Things that are here:{ï·j=él  a +0 robe; a +0 dagger; an orc skeleton{ï·j“í{ï·jî _{ï·j¡ñ{ï·j@ô$  Things that are here:{ï·j¾ùa  a +0 dagger; an orc skeleton{ï·jøý{ï·jŸþ _{ï·j•{ï·j¦$  Things that are here:{ï·j· r  a +0 scale mail; a +0 dagger; an orc skeleton{ï·j {ï·j®  _{ï·jM{ï·juF¤..##### ......#######  .####.<.....#  .# #.......#  .####.......#  ...##.......#  .#.###  .#.##.......############  ..............[[@......#  97.4 (85 .#############)#########  .# #[#  .# #.#  .# #.#  .# #.#  {ï·jkG‰.#############[#########  .[>........<...........#  ..######...)....########  {ï·jQH{ï·jkP{ï·jMSE _Done exploring.{ï·j–å{ï·jæ{ï·j—è{ï·j½ r0.0)......{ï·j‡ {ï·j1* {ï·jÛ* E _Done exploring.{ï·jä3{ï·jN {ï·j0E{ï·jšN{ï·jùQ{ï·jôTE _Done exploring.|ï·j¦ã|ï·jÊä·Where to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - Lair|ï·j¬ |ï·j5· Ö..#####  tswn the Zephyrmancer ......#######  Gale Centaur of Vehumet ****.. .####.<.....#  Health: 82/82 ======================== .# #.......#  Magic: 41/41 ======================== .####.......#  AC: 16Str: 12Doom: 20% ...##.......#  EV: 13|ï·j¸ ³Int: 19 .#.##.......#  SH: 5Dex: 14 .#.##.......############   XL: 11 Next: 55% Place: Dungeon:9 ..............[[@......#   Noise: ---------  Time: 11297.4 (0.0) .#############)#########   b) +1 dagger (distort) .##[#  Cast: Airstrike (1%) .##.# .##.# .##.#   .#############[#########    .[>........<...........#    ..######...)....########    |ï·j ¹ b_a +0 dagger; an orc skeletonThings that are here: _a +0 scale mail; a +0 dagger; an orc skeleton _Done exploring. _Done exploring. _Done exploring.|ï·jH¼ |ï·jÊ |ï·j‚Î |ï·jJÏ $ _|ï·jaÛ :  Things that are here:|ï·jÑß r  a +0 scale mail; a +0 dagger; an orc skeleton|ï·jßå |ï·jgæ  _|ï·jxë |ï·j¹î Ï _Done exploring. _ Things that are here: _a +0 scale mail; a +0 dagger; an orc skeleton  Things that are here:|ï·jÊõ a  a +0 dagger; an orc skeleton|ï·j�û |ï·jwü  _|ï·j‚ |ï·jG$  Things that are here:|ï·j5l  a +0 robe; a +0 dagger; an orc skeleton|ï·jF|ï·jÁ _|ï·jž#|ï·jk+|ï·j”2|ï·jô2|ï·jŒ8|ï·ja@|ï·jlF|ï·j‰G|ï·jr�|ï·j§˜|ï·jF ,|ï·jæ|ï·j(©$  Things that are here:|ï·j"²C  a +0 chain mail; a +0 hand axe|ï·jª¹|ï·j1º _|ï·j6Á|ï·jŽÓ|ï·jíØ,|ï·joÞ|ï·j:å|ï·j$ë,|ï·jøð|ï·j•ó:  There is a stone staircase leading up here.|ï·jtúg  You see here a +0 helmet of light.|ï·j |ï·j£ _|ï·jÓ |ï·j|ï·ji,|ï·j_$|ï·j,|ï·jf3,|ï·j¬:|ï·jTA}ï·jº,}ï·jØ}ï·j·}ï·jƒ#,}ï·jé(}ï·jK-}ï·jÂ1,}ï·jÐ5}ï·j·9}ï·j>}ï·jc>}ï·jøA}ï·jöD}ï·j{H}ï·jÚH}ï·jDK}ï·jþN}ï·jyR,}ï·j U}ï·j‰WY  There is a stone staircase leading down here.}ï·jbZ}ï·j’h}ï·j3i$ _}ï·jvl}ï·j”Ñ'10}ï·jYÒ,}ï·j6Ó}ï·jÔ# _You climb downwards.}ï·j�×a #  #.  #.  ##..  #...#  #..##  #.@# 318.9 (21.5) ##.#  #.#  ### }ï·jõ×}ï·j®Ø}ï·j’Û}ï·j¾Ýa _There is a stone staircase leading up here.}ï·j£}ï·jž£3}ï·jJ¥}ï·jó§}ï·jö°¨ _}ï·jŒ²B}ï·jB´}ï·jH¶p  You encounter a vampire mosquito.}ï·jšºw.y  #.  #.  #.  #.  #.## #.. #..@## ###..## }ï·j.»0#.<# Airstrike (1%) ##.##.#### y   vampire mosquito (dormant) }ï·ji¿?.y21.9 (3.0)}ï·jÔ¿%.y}ï·jÆ[y}ï·j- b==2.9 (4-Regen }ï·j‹2 }ï·je5 [ _The vampire mosquito buzzes angrily. You hear an angry buzzing noise.~ï·j g<*~ï·jÉ`| y  The confined air twists around weakly and strikes the vampire mosquito.~ï·jãac .y  The vampire mosquito is lightly damaged.~ï·j›b*.y~ï·júb .y~ï·j¯ify 2 vampire mosquitoes~ï·jŽjc37---=3.9 (1~ï·jûo~ï·jAsa _You encounter a vampire mosquito.~ï·jô<*~ï·j± £ .y  The confined air twists around weakly and strikes the vampire mosquito!.~ï·jA y~ï·j¶ %.y~ï·jö %.y~ï·j~ï·j a3-----4~ï·j“~ï·j)h _The vampire mosquito is heavily damaged.ï·j+°F.. #.  #.  #y  #.  #.## ##.y#  #...# ###  ##.<#  .#  .# ï·jư© ###       ï·jý±F.y.ï·jH²yï·jÝ´j .y  The vampire mosquito attacks as it pursues you!ï·jôºm  The vampire mosquito closely misses you.ï·j¼.--5ï·jí¿ï·jgÂ] _The vampire mosquito barely misses you.ï·je<Ú#.  #.  #.  #.  #y## ##..#  #..y# ###..  ##.@#  #  .#  ###        ï·jí='.yï·jH>$.yï·j@@i .y  The vampire mosquito attacks as it pursues you!ï·jyA'.yï·jŸFï·jQG]4----6ï·jŒKï·jßLW _The vampire mosquito closely misses you.ï·jíNa _There is a stone staircase leading up here.ï·jD› ï·jë› ï·j  ï·jV¡ '.yï·j׫ Á  The vampire mosquito closely misses you.The vampire mosquito barely misses you.7ï·jq´ ï·j”™ h 9. _You block the vampire mosquito's attack.ï·j�ž K .#####.........#.##.......####### #.##...###.##...............[[... ...#).#.)......#############)#### ####.#.##.###..##[# ï·jðž 8.#..#.#........#.# #.##.#..####.#.#.# .#..#....####..# #.# .###........#..#############[#### ...####.##..##.[@y.......<....... ï·j#Ÿ ±..###.##.#.#.#..######...)....### .####..)#.####.[# #........# ..##.#.......#..# #........# ï·jïŸ Ñ.#..÷.###..#.#..# #...).)..# .##.##...[......# #........# y   vampire mosquito .............)..# #..).....### ..#######.#####.# #.)......... ### #.# #.# #).......###ï·j 4-9.4 (2.5ï·jý ï·j# ! _You climb upwards.ï·ji c _There is a stone staircase leading down here.€ï·j€8*€ï·jyÿÏ y  The confined air twists around weakly and strikes the vampire mosquito.  The vampire mosquito is heavily damaged.€ï·jpe1-===30.4 (1.0€ï·j± €ï·j^ _The vampire mosquito closely misses you.€ï·jŒŒ 8*€ï·jcŸ ¡ y The confined air twists around weakly and strikes the vampire mosquito.  The vampire mosquito is almost destroyed.You block the vampire mosquito's attack.27----1€ï·j•§ H _The vampire mosquito bites you but does no damage.�ï·j{— ï .  You hit the vampire mosquito. You kick the vampire mosquito.  You destroy the vampire mosquito!Vehumet accepts your kill.�ï·j £ R�ï·jœ§ ·8=--196--2Airstrike (1%)�ï·j ³ �ï·j=µ 4 _You feel your power returning.�ï·jÌ´ e--�ï·jÆ· H _No target in view!�ï·j�3�ï·j$ �ï·j¢,�ï·j(-$ _�ï·jV<¯9=�ï·jC=�ï·jÙ?‚ï·jŒ,‚ï·j¢‚ï·j=‚ï·jŠN30=‚ï·j³ ‚ï·j³,‚ï·j~‚ï·jÒ‚ï·j(‚ï·j~‚ï·jÛ,‚ï·j""‚ï·j¤%‚ï·j&j1==‚ï·j1‚ï·j†6,‚ï·j’9‚ï·j/<,‚ï·j2?‚ï·j›B‚ï·jÞB‚ï·jF‚ï·j@‚ï·jCE _Done exploring.‚ï·j5'‚ï·j?(‚ï·j3‚ï·jI?‚ï·jþMN9.4 (1.0) _‚ï·j9q=10-Regen ‚ï·j’C>  #.  #.  #.  #.    #.#   ##..   #...##   ###..##   ##y@#   ##.#   #.#   ###       y   vampire mosquito      You climb downwards.  The vampire mosquito closely misses you. x2‚ï·jH°‚=80.9 (2.5Airstrike (1%)‚ï·jw¶‚ï·j·V _The vampire mosquito barely misses you.‚ï·jºa _There is a stone staircase leading up here.‚ï·j¨+^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ƒï·jË‘ ** The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is moderately damaged.ƒï·j4-è y@ You are struck by an arc of lightning.  The vampire mosquito bites you but does no damage.  The vampire mosquito bites you.ƒï·jÄ.”78--39--=1.9 (1.0ƒï·j¢2ƒï·jÁ5M _The vampire mosquito draws vitality from your injuries!ƒï·jY ƒï·jJ^ ƒï·jx NM** Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning!  The vampire mosquito is heavily damaged.ƒï·j1 õ y@You are struck by an arc of lightning. The lightning grounds out.  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!ƒï·jË ›69----7---2ƒï·j( ƒï·j€ H _The vampire mosquito bites you but does no damage.ƒï·j„ ƒï·jFˆ ƒï·j1ž �M** Confirm with . or Enter, or press ? or * to list all spells.The vampire mosquito is severely damaged.is struck by an arc of lightning.  The vampire mosquito is almost destroyed.ƒï·jî6u y@You are struck by an arc of lightning.ƒï·jî7^5--3„ï·jg^ _The vampire mosquito bites you but does no damage.„ï·jo­3„ï·j¯ÉY. _The vampire mosquito bites you but does no damage.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The vampire mosquito is struck by an arc of lightning.  You destroy the vampire mosquito!  Vehumet accepts your kill.**„ï·jåÊ0„ï·j„�[.@70---884Airstrike (1%) _You feel your power returning. You are struck by an arc of lightning.„ï·j¬q „ï·jgr „ï·jºr „ï·j:v ;1„ï·jÔ… ƒ2=4=56=6=7=„ï·jq‡ ‡87=„ï·jv‰ „ï·jOŠ K9=„ï·j¬Š „ï·jxŒ „ï·j>� V80=„ï·j¹� „ï·j� „ï·j‡� %1„ï·jÆ� „ï·j6“ „ï·jï“ y2=8=„ï·j9” „ï·jÌ— d _HP restored.„ï·jL˜ „ï·j™˜ „ï·j`™ „ï·jš „ï·jÒš „ï·j$› „ï·jþ� „ï·j³ž q=9=„ï·jUŸ „ï·jä¡ B„ï·j‘£ ,„ï·j_¤ „ï·j#¦ „ï·j¨¦ L40=„ï·jî¦ „ï·jv© ,„ï·jaª „ï·j2¬ ,„ï·jê¬ „ï·jð­ „ï·j/® „ï·j›® „ï·jn° „ï·jܰ h1==„ï·jI± „ï·j3³ 4 _Magic restored.„ï·jµ „ï·jĵ „ï·j¶ „ï·j1· „ï·jE¾ „„ï·j¿ „ï·jû¿ „ï·jÕÆ „ï·j­Ç 9=„ï·j‘È „ï·jÊ „ï·jTÌ „ï·j¯Ì „ï·jKÍ „ï·j�Î „ï·jÆÑ ,„ï·j0Ò „ï·j}Ó „ï·j*Ö „ï·j}Ö „ï·j»Ö „ï·j5Ø „ï·jÚ „ï·jlÚ „ï·j±Ú „ï·jÜ „ï·jÅÝ „ï·j0Þ „ï·j�Þ „ï·jÜà „ï·j�á „ï·jñá ,„ï·j‰ã „ï·jå ,„ï·j”å „ï·jÊæ „ï·jiè „ï·jÂè „ï·jùè „ï·jˆê „ï·j’ì ,„ï·jí „ï·j‹î „ï·juñ „ï·jÂñ „ï·jüñ „ï·j~ó „ï·jõ „ï·jtõ „ï·j¯õ „ï·jÿö „ï·j/ù ,„ï·j¥ù „ï·jóú „ï·jý „ï·j]ý „ï·j§ý „ï·jÏþ „ï·j¥ „ï·jü „ï·j< „ï·j² „ï·j „ï·jy ,„ï·jù „ï·jx „ï·jÜ „ï·j7 „ï·j¦ „ï·jü „ï·jU „ï·j’ „ï·jd „ï·jy „ï·jÝ „ï·j‘ „ï·j˜ „ï·jS ,„ï·j „ï·j& „ï·jŠ „ï·jû „ï·j" „ï·j2$ „ï·jÝ% „ï·j+& „ï·j' „ï·jã( „ï·j, „ï·jf, „ï·j- „ï·j/ „ï·j!1 „ï·j 1 „ï·jŸ3 „ï·j4 „ï·jB6 „ï·j£6 „ï·j�7 „ï·j§9 „ï·j‡< ,„ï·js= „ï·jP? „ï·jGD „ï·jÈD „ï·jäE „ï·jºG „ï·jˆJ „ï·jçJ „ï·jiL „ï·jlQ ,„ï·jþR „ï·jIV N _You now have 523 gold pieces (gained 13).„ï·jQX „ï·jáX „ï·j·_ n„ï·j*a „ï·j‘c „ï·jìc „ï·j˜d „ï·jïi „ï·jWt  .. .... .######### ..:. .......... .###... #......... ...#.[ #......... .... ##........^  #...##..........  #...#........... ##...@.#......... --441.9 (57.0)#.....##......... „ï·j£u #......###......... ....... #.########....#..###.###..#...#..##..##....####..........####.##...###....#„ï·jý} „ï·jk G--2.9 (58„ï·jE† „ï·j�ˆ p _Found a ring mail and a parchment of Sublimation of Blood.…ï·jk"I…ï·j=#…ï·jY2š…ï·j^5…ï·j¬Ln…ï·jOM…ï·jlO…ï·j'Q…ï·j4YB…ï·jëZ…ï·jl…ï·jµm…ï·j–o…ï·jöq…ï·jÐx,…ï·jM|…ï·jÈ}…ï·jÔ€…ï·jÓ�…ï·jǃ…ï·j~……ï·jsˆ,…ï·jBŠ…ï·j2’B…ï·jF“…ï·jy•…ï·jÿ™,…ï·jòž,…ï·jÙ¥  ##.<...##  ..$....#  .......#  .......#  #.....#  ##.....##  #.......#  #.@.....#########53.9 (11…ï·j¥¦ô### #..:.............#...###.....#......... #....#.[.##......... ####....###........^ ##...##.......... #...#........... ##.....#......... ###.....##.........…ï·jh®…ï·j ¯,4.9 (12…ï·j]·…ï·jð¸9 _Found a stone staircase leading up.…ï·jÅŽ_…ï·jÒ‘…ï·j#šB…ï·jÀ¾Ü…ï·jÙÕ…ï·j â­ _You now have 534 gold pieces (gained 11).…ï·jó B…ï·j. X…ï·jÓ? …ï·j-B …ï·j8C …ï·jD …ï·j)G …ï·jnJ …ï·j*K …ï·j2L …ï·jqR …ï·j­e °…ï·j_® Ü…ï·j)» „…ï·jùê X…ï·j– R…ï·j�F …ï·jhX Ô#.......## ######..:...... #...###.....#.. #.#....#.[.##.. ##.####....###...##..# ##...##...... #...## #...#.....>...##.### ##.....#..#...@# ###.....##..83.9 (29 ###.## #......###.. #. .........# #.# #. .......#..###.# .. .####..#...#..#.. #..##....## #.. #.. ... #.##...###.  #..... ## 4.9 (30…ï·j1€ ; _Found a stone staircase leading down.†ï·j„¡3†ï·j¯¢†ï·j磆ï·j¯§,†ï·j±´n†ï·j·†ï·j çt  You encounter an acid dragon.†ï·j¼ ##...........$.# #†ï·j�b.........# #............# ######..:.........# #...###.......?..# #.#....#.[......# ##.####....#........####..# ##...#.......@.##...## #...#.....>...##.### ##..D....$.#....# ###.....Airstrike (1%).......###.## #............ #.................. #.##.......#..# D   acid dragon (asleep)....... ... .####..#.......... ..# #..##..#..# #......9.9 (5.0)90.9†ï·jmfU (6-Regen  †ï·j �%_Found 19 gold pieces.†ï·j°  .......$.#  .........#  .........# : .........#  ......?..# [ .........#  .........#  .......@.#  .....>...##.###  D....$.#....#  .......###.##  ....... #... ....... #.##. ....... ... .# ....... ..#  #..# †ï·j]Ú è .......$.#  .........#  .........# : .........#  ......?..# [ .........#  .........#  .......@.#  .....>...##.###  D....$.#....#  .......###.##  ....... #... ....... #.##. ....... ... .# ....... ..#  #..# †ï·jöÜ c _An acid dragon is nearby!‡ï·jo�B*‡ï·jÛ‘º D.  The open air twists around violently and strikes the acid dragon but does no  damage.‡ï·jH—XD‡ï·jø˜e37---===1.9 (1‡ï·jd£‡ï·j0¦, _The acid dragon roars!‡ï·jìÎB*‡ï·jkÈ™ .DThe open air twists around violently and strikes the acid dragon!‡ï·jqÖš 3-----2‡ï·jjû‡ï·jôüc _The acid dragon is heavily wounded.‡ï·jøƒ B*‡ï·j*s  ‡ï·j1} “.DThe open air twists around violently and strikes the acid dragon!‡ï·jD~ 9 ‡ï·jvƒ d29-----3‡ï·j•Š ‡ï·j � _ _The acid dragon is almost dead.ˆï·j>pB*ˆï·jñ—�.  The open air twists around violently and strikes the acid dragon! _The acid dragon is almost dead.!  You kill the acid dragon!  Vehumet accepts your kill.  You feel your power returning.ˆï·jp¦_[ˆï·jÈÔ' 7----604Airstrike (1%) _The acid dragon scales are intact enough to wear.  Training target 6.0 for Conjurations reached!ˆï·jºˆï·jCm _Your Conjurations skill increases to level 6!‰ï·jݘy ###.$.# #.# ##.# ######..:#.# #...####......?..# #.#....#.[.# ##.####.....####..# ##....##...## #....[.>...##.### ##.$.#....# ###.###.## #.......# #.....# #.##.......#.... ... .####..#.. ..# #..## #..# #‰ï·jQ�‰ï·j�Ÿ7---5 _‰ï·jJ§‰ï·j÷©‰ï·j?Mä#.......$.#  ...# # #.# ######..: #.# #...###..#?..# #.#....#....# ##.####....####..# ##.##...## #[.@...##.##...$.#....# #...###.## #..# #.......# #.###.. ... .####..#. ..# #..####..# #... .... #.##‰ï·j[R‰ï·j’SB---6‰ï·j[‰ï·jM^c _There is a stone staircase leading down here.‰ï·j¥:  #.$.# # .# # #‰ï·j ; X.# ######..# #.# #...###.#......?..# #.#....#.#.# ##.####.####..# ##.##...## #.[@>...##.### ##‰ï·jX; q.$.#....# ###.###.## ##.# #‰ï·j‡; |#.# #.##.##‰ï·j°; Ñ. ... .####..##....# #..#‰ï·jô; ß.##..# # .... #.##‰ï·j~E ‰ï·j;G T8=7 ‰ï·jˆG _‰ï·jyp ‰ï·jÔ  #.$.# # .# # #.# ####### #.# #...####..#......?..# #.#....#.#.# ##.#####.####..# ##.##...## #.@.>...##.### ###.$.#....# ####.###.## ##.# # #.# #.##. #. ... .####.. #...# #.. #.##..#‰ï·j–à ” # .... #.‰ï·jêÆ ‰ï·jÉ &8‰ï·j7Ó :  Things that are here:‰ï·j²Ô ‚ _+0 acid dragon scales; an acid dragon corpseŠï·j65 Šï·jÿ6  Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/AirŠï·jn7 é1%2  c + AirstrikeAir1% 4 d - Iskenderun's Mystic BlastConjuration/Translocation 2%Šï·j8 ø4 Select a spell to describe [?] help [!]/[I] toggle spell headers‹ï·j³}‹ï·ju‡‹ï·j’e#.......$.##. tswn the Zephyrmancer..........##. Gale Centaur of Vehumet ****..#.........# ######. Health: 82/82 ========================## #.........# #...### Magic: 28/41 ================--------#..#......?..# #.#.... AC: 16Str: 12‹ï·j»“Doom: 18%#.#..........# ##.####. EV: 13Int: 19#............####..# ## SH: 5Dex: 14.............##...## # XL: 11 Next: 60% Place: Dungeon:10.......@.>...##.### ## Noise: ---------  Time: 11498.9 (0.0)#........$.#....# ###. b) +1 dagger (distort)#..........###.## #... Cast: Airstrike (1%)##.........# #..........#.........# #.##.......#.......... ... .####.. #.............# #.. #[3‹ï·jc”Š9;49m.........##..# #.. .... #.#  _The acid dragon scales are intact enough to wear.  Training target 6.0 for Conjurations reached! _Your Conjurations skill increases to level 6! _There is a stone staircase leading down here.  Things that are here: _+0 acid dragon scales; an acid dragon corpse‹ï·jŽž‹ï·jï·j§¦‹ï·jª¨‹ï·jñ� ‹ï·jB† nWear or take off which item? Inventory Items Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn) ‹ï·jð† a l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  o - +0 steam dragon scales (worn)  w - a +2 helmet of sniping (worn)  u - a +2 robe of positive energy Floor Items ([,] to select) Armour+0 acid dragon scales[?] describe selected [!] equip|wield|wear|put on‹ï·j"‡ y[tab] equip|unequip Œï·j€k+0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 0.7 (16.2 -> 16.9). Your EV would decrease by 0.9 (13.4 -> 12.5). Œï·j#¥Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 10 of the Dungeon. Stash search prefixes: {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so�ï·j‡˜ If you equipped this item, your spell failure would worsen: Iskenderun's Mystic Blast 2%-> 3% Žï·j&3 AWear or take off which item? Inventory Items ([,] to select) Armour (go to first with [) the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2} a +0 buckler (worn) a +0 cloak (worn) a +2 pair of gloves (worn) +0 steam dragon scales (worn) a +2 helmet of sniping (worn)Žï·j24  a +2 robe of positive energy Floor Items Armour  a - +0 acid dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip �ï·jR;�ï·jûn#.......$.##. tswn the Zephyrmancer..........##. Gale Centaur of Vehumet ****..#.........# ######. Health: 82/82 ========================## #.........# #...### Magic: 28/41 ================--------#..#......?..# #.#.... AC: 16Str: 12Doom: 18%#.#..........# ##.####. EV: 13Int: 19#............####..# ## SH: 5Dex: 14.............##...## # XL: 11 Next: 60% Place: Dungeon:10.......@.>...##.### ##�ï·ju[m Noise: ---------  Time: 11498.9 (0.0)#........$.#....# ###. b) +1 dagger (distort)#..........###.## #... Cast: Airstrike (1%)##.........# #..........#.........# #.##.......#.......... ... .####.. #.............# #.. #.........##..# #.. .... #.#  _The acid dragon scales are intact enough to wear.  Training target 6.0 for Conjurations reached! _Your Conjurations skill increases to level 6! _There is a stone staircase leading down here.  Things that are here: _+0 acid dragon scales; an acid dragon corpse _ FYou start removing your armour. F[�ï·j4wo37m   rock fish (wandering)  You continue removing your +0 steam dragon scales.You encounter a rock fish.Keep disrobing? Y - Yes  N - No�ï·jC�ï·jUlP#.......$.##. tswn the Zephyrmancer..........##. Gale Centaur of Vehumet ****..#.........# ######. Health: 82/82 ========================## #.........# #...### Magic: 28/41 ================--------�ï·j½l #..#......?..# #.#.... AC: 16Str: 12Doom: 18%#.#..........# ##.####. EV: 13Int: 19#............####..# ## SH: 5Dex: 14.............##...## # XL: 11 Next: 60% Place: Dungeon:10�ï·j,mÝ.......@.>...##.### ## Noise: ---------  Time: 11498.9 (0.0)#........$.#....# ###. b) +1 dagger (distort)#..........###.## #... Cast: Airstrike (1%)##.........# #.......... -Regen #.........# #.##.......#.......... ... .####.. F   rock fish (wandering)�ï·jQmD#.............# #..#....F....##..# #...... #.# �ï·jímG_There is a stone staircase leading down here.  Things that are here: _+0 acid dragon scales; an acid dragon corpseYou start removing your armour.You continue removing your +0 steam dragon scales.You encounter a rock fish.�ï·j8v~9.9 (1Airstrike (1%) _�ï·jy�ï·jâz2F.�ï·jEƒ�ï·jš„,500.9 (2�ï·jðŠ�ï·j‚�2F.�ï·j –�ï·jš¡291.9 (3�ï·jE°OF.�ï·jb³nF2.9 (4�ï·j‰½NF.�ï·jŒÀ�ï·jqÁ*3.9 (5�ï·j°Ç�ï·j®É‹ 2 _You continue removing your +0 steam dragon scales. x4�ï·jûÊ�ï·jÑ�ï·jLÕf _You finish removing your +0 steam dragon scales.�ï·jS©A*‘ï·jÊ_ž F.  The open air twists around violently and strikes the rock fish!‘ï·jýg9 ‘ï·j*ie5--===4.9 (1‘ï·jPq‘ï·j†sb _The rock fish is severely wounded.‘ï·jíŠ=*‘ï·jè“ .  The open air twists around violently and strikes the rock fish!  You kill the rock fish!‘ï·jÈ•¨2----5Airstrike (1%)‘ï·jôœ‘ï·j‚ŸZ _Vehumet accepts your kill.‘ï·j44‘ï·j¡:‘ï·jS=´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)‘ï·j`û¦Wear or take off which item? Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  w - a +2 helmet of sniping (worn)o - +0 steam dragon scales  s - +0 acid dragon scales  u - a +2 robe of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip “ï·j\ s - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.4 (12.5 -> 16.9). Your EV would decrease by 0.9 (13.4 -> 12.5). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so”ï·j`/ôWear or take off which item? Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  w - a +2 helmet of sniping (worn)  o - +0 steam dragon scales  s - +0 acid dragon scales  u - a +2 robe of positive energy ”ï·j‚0•[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ”ï·j`”ï·j>Ô”ï·jöß#.......$.##. tswn the Zephyrmancer..........##. Gale Centaur of Vehumet ****..#.........# ######. Health: 82/82 ========================## #.........# #...### Magic: 22/41 ============------------#..#......?..# #.#.... AC: 12Str: 12Doom: 18%#.#..........# ##.####. EV: 13Int: 19#............####..# ## SH: 5Dex: 14.............##...## # XL: 11 Next: 60% Place: Dungeon:10.......@.>...##.### ##”ï·jÊã�[39;49m Noise: ===------  Time: 11505.9 (0.0)#........$.#....# ###. b) +1 dagger (distort)#..........###.## #... Cast: Airstrike (1%)##.........# #..........#.........# #.##.......#.......... ... .####.. #.............# #.. #.........##..# #.. .... #.# The open air twists around violently and strikes the rock fish! _The rock fish is severely wounded.The open air twists around violently and strikes the rock fish!  You kill the rock fish! _Vehumet accepts your kill. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)”ï·j’ï”ï·jY /--- _”ï·j+ ”ï·jð$ f  You start putting on your armour.”ï·j|/ ]---6.9 (1”ï·j84 ”ï·jH5 +7.9 (2”ï·j6O ”ï·jŸh A8.9 (3”ï·jao ”ï·jx{ q3=9.9 (4”ï·jz€ ”ï·j„‰ ”ï·j�Š ,10.9 (5”ï·j«� ”ï·jû’ ’ 62 _You continue putting on your +0 acid dragon scales. x5”ï·ja” ”ï·jpš ”ï·j¥� g _You finish putting on your +0 acid dragon scales.•ï·jT­Wear or take off which item? Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  s - +0 acid dragon scales (worn)  w - a +2 helmet of sniping (worn)o - +0 steam dragon scales  u - a +2 robe of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip •ï·j¨w+o - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 0.7 (16.9 -> 16.2). Your EV would increase by 0.9 (12.5 -> 13.4). •ï·j§x4Your spell failure would improve by up to 1% (press '!' for details). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.â€�˜ï·j »šWear or take off which item? Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  s - +0 acid dragon scales (worn)  w - a +2 helmet of sniping (worn)  o - +0 steam dragon scales  u - a +2 robe of positive energy  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ˜ï·jüó ˜ï·jèú ˜ï·jc/ #.......$.##. tswn the Zephyrmancer..........##. Gale Centaur of Vehumet ****..#.........# ######. Health: 82/82 ========================## #.........# #...### Magic: 23/41 =============-----------#..#......?..# #.#.... AC: 16Str: 12Doom: 18%#.#..........# ##.####. EV: 12Int: 19#............####..# ## SH: 5Dex: 14.............##...## # XL: 11 Next: 60% Place: Dungeon:10.......@.>...##.### ##˜ï·j 2 [39;49m Noise: ---------  Time: 11510.9 (0.0)#........$.#....# ###. b) +1 dagger (distort)#..........###.## #... Cast: Airstrike (1%)##.........# #..........#.........# #.##.......#.......... ... .####.. #.............# #.. #.........##..# #.. .... #.# You kill the rock fish! _Vehumet accepts your kill. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You start putting on your armour. _You continue putting on your +0 acid dragon scales. x5 _You finish putting on your +0 acid dragon scales. .##.## #Cast: Airstrike (1%)[˜ï·jÃ: V33m#..# #.##....... ... .###...#.........##..#. .... #.# Okay, then. _˜ï·jª• 4˜ï·j㦠 ˜ï·já§ @_Unknown command.™ï·j‘ _  You encounter a rock fish.™ï·jä %4=Airstrike (1%)F   rock fish (wandering)F™ï·jÿ X1.9 (1#F™ï·j*™ï·jñ`2.9 (2-Regen _™ï·jD&™ï·j¿(™ï·j@û B*™ï·jtö ž F.  The open air twists around violently and strikes the rock fish!™ï·júþ fF  ™ï·jZà20---===3.9 (1 _The rock fish is almost dead.šï·j?ÚB*šï·jþÍê .  The open air twists around violently and strikes the rock fish!  You kill the rock fish!Vehumet accepts your kill.šï·j×Sšï·j–ܸ17-----14Airstrike (1%)šï·j¿åšï·jé4 _You feel your power returning.šï·j62 šï·j9 ÄRead which item? Scrolls  b - 3 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationi - a scroll of identify  I - 4 scrolls of immolation  N - 3 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability  c - a scroll labelled GAETIR TOOVU [!] read|quaff|evoke[?] describe selected›ï·j³W›ï·j^›ï·jrhr#.......$.##. tswn the Zephyrmancer..........##. Gale Centaur of Vehumet ****..#.........# ######. Health: 82/82 ========================## #.........# #...### Magic: 17/41 =========---------------#..#......?..# #.#.... AC: 16Str: 12Doom: 18%#.#..........# ##.####. EV: 12›ï·jãuInt: 19#............####..# ## SH: 5Dex: 14.............##...## # XL: 11 Next: 61% Place: Dungeon:10.......@.>...##.### ## Noise: ===------  Time: 11514.9 (0.0)#........$.#....# ###. b) +1 dagger (distort)#..........###.## #... Cast: Airstrike (1%)##.........# #..........#.........# #.##.......#.......... ... .####.. #.............# #.. #.........##..# #.. .... #.# ›ï·jÈw– The open air twists around violently and strikes the rock fish! _The rock fish is almost dead.The open air twists around violently and strikes the rock fish!  You kill the rock fish!Vehumet accepts your kill. _You feel your power returning.›ï·jz{P  Okay, then.›ï·j}›ï·j„›ï·jë™. _›ï·jœ›ï·jýŸîRead which item? Scrolls  b - 3 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportation›ï·j’ ùi - a scroll of identify  I - 4 scrolls of immolation  N - 3 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability  c - a scroll labelled GAETIR TOOVU ›ï·jõ¡Ý[!] read|quaff|evoke[?] describe selected›ï·j×ó #.......$.##. tswn the Zephyrmancer..........##. Gale Centaur of Vehumet ****..#.........# ######. Health: 82/82 ========================## #.........# #...### Magic: 17/41 =========---------------#..#......?..# #.#.... AC: 16Str: 12Doom: 18%#.#..........# ##.####. EV: 12Int: 19#............####..# ## SH: 5Dex: 14.............##...## # XL: 11 Next: 61% Place: Dungeon:10.......@.>...##.###[39;4›ï·j õ 9m ## Noise: ===------  Time: 11514.9 (0.0)#........$.#....# ###. b) +1 dagger (distort)#..........###.## #... Cast: Airstrike (1%)##.........# #..........#.........# #.##.......#.......... ... .####.. #.............# #.. #.........##..# #.. .... #.#  _The rock fish is almost dead.The open air twists around violently and strikes the rock fish!  You kill the rock fish!Vehumet accepts your kill. _You feel your power returning. _Okay, then.›ï·j]ö ›ï·jdø ÚIdentify which item? (\ to view known items) Scrolls (select first with ?) ›ï·jù E c - a scroll labelled GAETIR TOOVU Potions (select first with !)  k - a viscous inky potion  p - a fuming green potion[?] describe selected›ï·j�=›ï·jæD›ï·jzKd#.......$.##. tswn the Zephyrmancer..........##. Gale Centaur of Vehumet ****..#.........# ######. Health: 82/82 ========================## #.........# #...### Magic: 17/41 =========---------------›ï·j”L#..#......?..# #.#.... AC: 16Str: 12Doom: 18%#.#..........# ##.####. EV: 12Int: 19#............####..# ## SH: 5Dex: 14.............##...## # XL: 11 Next: 61% Place: Dungeon:10.......@.>...##.### ## Noise: ===------  Time: 11514.9 (0.0)#........$.#....# ###. b) +1 dagger (distort)#..........###.## #... Cast: Airstrike (1%)##.........# #..........#.........# #.##.......[›ï·jnMš40m#.......... ... .####.. #.............# #.. #.........##..# #.. .... #.#  _The rock fish is almost dead.The open air twists around violently and strikes the rock fish!  You kill the rock fish!Vehumet accepts your kill. _You feel your power returning. _Okay, then.›ï·j3_]  As you read the scroll of identify, it crumbles to dust.›ï·j]`5---5.9 (1›ï·j¦f›ï·jŸj5 _c -> r - a scroll of revelation�ï·j)�ï·jY+Shopping list: 13 items, total cost 3036 gold pieces  a - [D:3] 52 gold a scroll of poison (unknown)  b - [D:3] 52 gold a scroll of fog (owned: 1)c - [D:4] 90 gold a scroll of enchant weapon (unknown)  d - [D:3] 97 gold a scroll of enchant armour  e - [D:3] 97 gold a scroll of enchant weapon (unknown)  f - [D:4] 130 gold a potion of haste (owned: 2) �ï·jâ+Õ g - [D:6] 172 gold a +0 cloak of willpowerh - [D:6] 240 gold a ring of resist corrosion (unknown)  i - [D:6] 300 gold a ring of protection from cold (unknown)  j - [D:6] 360 gold an amulet of regeneration (unknown)  k - [D:6] 390 gold an amulet of chemistry (unknown)  l - [D:6] 432 gold a +6 ring of intelligence (unknown)  m - [D:4] 624 gold a scroll of acquirement �ï·j(,ˆYou have 534 gold pieces [!] travel|examine|delete items [a-m] choose item[Esc] exitžï·j«„žï·j3Œžï·jü’q#.......$.##. tswn the Zephyrmancer..........##. Gale Centaur of Vehumet ****..#.........# ######. Health: 82/82 ========================## #.........# #...### Magic: 17/41 =========---------------#..#......?..# #.#.... AC: 16Str: 12Doom: 18%#.#..........# ##.####. EV: 12Int: 19#............####..# ## SH: 5Dex: 14.............##...## # XL: 11 Next: 61% Place: Dungeon:10žï·jÓ“.......@.>...##.### ## Noise: ---------  Time: 11515.9 (0.0)#........$.#....# ###. b) +1 dagger (distort)#..........###.## #... Cast: Airstrike (1%)##.........# #..........#.........# #.##.......#.......... ... .####.. #.............# #.. #.........##..# #.. .... #.# You kill the rock fish!Vehumet accepts your kill. _You feel your power returning. _Okay, then.As you read the scroll of identify, it crumbles to dust. žï·jh” _c -> r - a scroll of revelationžï·jÝ™žï·jäšžï·j›«žï·j!3žï·j)6žï·jì6žï·j˜?«8=žï·j C,žï·j(Gžï·j=I,žï·j OŠ9==žï·j’Pžï·jªU,žï·jI‡”20=21=žï·jÊܯ2=žï·jnàžï·jÛæžï·jÃR„žï·jšS3=4==5=žï·jÕΞ6=7=žï·j�Ð,žï·jQÕ,žï·j:ê,žï·jÛìM8=žï·jªížï·j§ðžï·jñžï·jôžï·j«ûnžï·j ÿžï·jžï·jT m9=žï·jw,žï·jמï·j*Bžï·jéžï·jªN30=žï·jžï·j¿!žï·jO#žï·jÙ$žï·jû'žï·jz(žï·jû+žï·j}/,žï·j�4žï·j‚6€1==žï·j"bš2=3=žï·jäfBžï·jãpÃ4=žï·jîtžï·jŸužï·j‘wžï·jˆzžï·je{žï·jé|žï·j3€žï·jÄ€žï·j΄žï·j�…žï·j†K5=žï·jdˆžï·j›Bžï·j<œ,žï·j&Ÿžï·je¢žï·jF¤žï·j¹¥žï·jïª~6==žï·j{«žï·j_¯,žï·j7±žï·j¹³žï·j´žï·jT¶žï·j³½�7=žï·jž¾žï·j¿žï·jèÀžï·j Å,žï·jÆžï·j›Êžï·j8Ëžï·jJÏžï·j{Ða8=žï·j-Óžï·jÎÝBžï·j›ß,žï·j6ä,žï·jÀäžï·j¨é3žï·j"êN9=žï·j§ëžï·jIð,žï·j¬òžï·júXžï·jÝÿb40=žï·jã,žï·jžï·jè,žï·j5 žï·j¸ ,žï·j>žï·j°~1==žï·j¯žï·j¤žï·j»žï·jžï·j žï·jü"Bžï·jÂ-Bžï·jí/žï·j|Cc _You now have 542 gold pieces (gained 8).žï·jÎDO=žï·j¶Hžï·jJ,žï·jLžï·j¤Nžï·j›XBžï·jZžï·j.^,žï·jµ^žï·jcažï·j6bžï·jŒbžï·jÕcžï·jJm¾ _N - 4 scrolls of noise (gained 1)žï·j¥�;žï·j¾“Bžï·j=¼ _You now have 561 gold pieces (gained 19).žï·j÷úžï·jÉú,žï·j=ÿ,žï·ju ,žï·jž ,žï·j3" ¥ ### ##. ## ##.<. ##.# #.... ####@.# #....626.9 (111.0) #....## #... #.#### #####.###### ###.........# ##...........# #..#.#.........# ######..:## #.........# #...###.#..#.........# #.#....#.[ _Key pressed, stopping explore.žï·jD Û _žï·jÊL °žï·jþM žï·jôO žï·j\P žï·j!R ,žï·j‘R žï·j/T žï·ju| ,žï·j:† nžï·j“ žï·j – žï·j#— ,žï·j+™ žï·jB› žï·jŸ› žï·jöœ žï·jÙ� žï·jÀŸ žï·j2  žï·j ¡ žï·j¥ žï·jÛ© žï·j*« ,žï·j± Xžï·j͵ Xžï·j—¸ žï·jr» Bžï·jü žï·j°Í ‹#.########.#########.........##...........##.#.........# ##.#.........# ##..#.........# #.#..........# ## #@...........####40.9 (14.0)...................####>..........†.>...##.## ###..#..........#....# #.##..........###.## .. ##.........# .. #.........# #.##. #.# #.......... ...  #.........žï·j-Ü ,1.9 (15žï·jí Q _Found a stone staircase leading down.žï·j®Ð Ižï·jŒõ ¸žï·jµö žï·j™þ nžï·j] ,žï·j žï·jŒ ,žï·jÑ žï·jŠ ¶#.## #.#..........###...###.................................###>..........†.>...žï·jü ­###..#..........#. ##.##..........##..###.........# ...# #.........# #.# #..........  #.[#.# #........ #.##.# #........ .. #.# ............ ... #.. ..# #..##.. .. #.. žï·j²8 2 ###...###............. ###>..........†.> ###..#....# ##.####..### ...# ##.#.#.#..###... #.# ...#...##...žï·jj s9.9 (8.0)50.9 (9žï·jáw ¬ _You see here the +4 scale mail of the Gastropod {rF++ Regen+ Str-2}.Ÿï·jŽ™ _Ÿï·jþ›„Ÿï·j¶œŸï·j�Ÿï·j°žŸï·j «„Ÿï·j¤µ„Ÿï·j¸Ÿï·jÔ¼BŸï·jkÁŸï·jÒÃ,Ÿï·j"ÈŸï·jÉŸï·jÛË,Ÿï·jBΟï·jJПï·jÆÓ,Ÿï·j1ÕŸï·j7ןï·jbÚŸï·jÖÚŸï·jºÜŸï·j$ߟï·jÌá,Ÿï·jˆ,Ÿï·j2BŸï·j{ Ÿï·j* Ÿï·jh Ÿï·j Ÿï·j? Ÿï·j7,Ÿï·j Ÿï·jY°Ÿï·jŸï·j2Ÿï·joŸï·jøŸï·j6Ÿï·j,Ÿï·jÈ,Ÿï·j!Ÿï·jR!Ÿï·jÐ!Ÿï·j�&nŸï·j5`Ÿï·jÀ5BŸï·jó7Ÿï·j:BŸï·jv;XŸï·jd<Ÿï·j†=Ÿï·j>,Ÿï·j=?Ÿï·j“@Ÿï·j,A,Ÿï·j`BŸï·jD,Ÿï·j™EŸï·júFŸï·jZN,Ÿï·j¸NŸï·j€SŸï·jQTe  You encounter a drude.Ÿï·j4\ #...##.[#.# # #..#.##.# ###...##.##.......###....##... #.....###..# ####........ ##...####.# Ÿï·já_#.......... ####.#@#####. ##....#..##..#####.#Airstrike (1%)#..# ..##.# .## #.## .. 5   drude (asleep)#..## .###..# .5####Ÿï·j5h082.9 (32.0)Ÿï·jÞia3.9 (33-Regen _Ÿï·jÑpŸï·j!sŸï·j6L .[#.#  #..#.##.#  ##... ###....##...  #.....###..#  ####........  ##...####.#  #..........  ####.#@#####.  ##....#..# #..#####.# #..# .. ##.# .##  #.## .. #..## .# ##..# .5 ####Ÿï·jv£² .[#.#  #..#.##.#  ##... ###....##...  #.....###..#  ####........  ##...####.#  #..........  ####.#@#####.  ##....#..# #..#####.# #..# .. ##.# .## #.## .. #..## .# ##..# . ####Ÿï·jv¶¥ _A drude is nearby! ï·j×q ,* ï·j’¡  ï·jÀ‘¬ 5.  The air twists around and strikes the drude.  The drude shouts! ï·j°˜X5 ï·jÉ™837--- ï·jš3===4.9 (1.0) ï·j »I _The drude is lightly wounded.¡ï·j•ÁB*¡ï·jÌ·Û 5.  The open air twists around violently and strikes the drude!5.¡ï·je¼9 ¡ï·j”½a3-----5¡ï·j9Ôo _The drude is almost dead.¡ï·jÝ] A*¡ï·j}Z â .  The open air twists around violently and strikes the drude.  You kill the drude!Vehumet accepts your kill.¡ï·j!d )¡ï·j$i ¦0----6Airstrike (1%)¡ï·jñn ¡ï·j¯r 4 _You feel your power returning.¢ï·jŒé¢ï·jëé¢ï·jæ1=-¢ï·jC¢ï·jÇ9Ÿ2=3=4=¢ï·jFPô5=6==7=¢ï·j¤RÏ8=¢ï·j°S,¢ï·j–T,¢ï·jèZk9=¢ï·jè[¢ï·jµ\¢ï·j]¢ï·jÅf40=¢ï·j&h¢ï·jïh¢ï·jÁi¢ï·jrk¢ï·jLl¢ï·jn¢ï·jæo¢ï·jµsh1==¢ï·jGt¢ï·j¦…¢ï·jl›W=¢ï·jžB¢ï·jÒž¢ï·jŸ¢ï·jM¢¢ï·jp¤,¢ï·jj¦,¢ï·j^ª,¢ï·j�«¢ï·jô«¢ï·jæ­¢ï·jŒ®¢ï·j殢ï·j»¯¢ï·j÷°¢ï·jR²¢ï·j�²¢ï·j„³¢ï·jµ¢ï·jâ¶¢ï·jQ·¢ï·j··¢ï·j>¾„¢ï·j°¾¢ï·j-¿¢ï·jŸÀ¢ï·j'ÃB¢ï·jÑÄ¢ï·jØÅ¢ï·jMÆ¢ï·jîÆ¢ï·j€È¢ï·jñ¢ï·j_ñ¢ï·j5ò¢ï·ja¢ï·j¢ï·jXñ..#..# ####.## #.. #...#¢ï·jÔ]ƒ #.. . ##.## #.. .. # #...# $. ... ####.## #. .... .##...# .#..... ####.############}#...##........@.......---748.9 (62.0)##.####.########......#......# ?....######## ...) ... .. < ¢ï·jÂg­---9.9 (63 _Found a stone staircase leading up.¢ï·jjˆ I¢ï·jš‹ ¢ï·jA� ,¢ï·j.® X¢ï·j⯠¢ï·jÒ´ ¢ï·jmà „¢ï·jšÄ ¢ï·jÔ b.# .... ##....... #.## .... #........ ...# ..... $....... #.## ...##....... ...# ...#.....¢ï·j‚Ô ë.############......}..##...............####.########..¢ï·j[Ý Ù. #......# #. ######## #.....) #..... #.........##....<.........................¢ï·j˜è 253.9 (4.0)¢ï·j0é +4.9 (5¢ï·jDø ¢ï·juû 4 _a - a scroll of enchant armour£ï·j„c £ï·jœe $£ï·jÿe ŠRead which item? Scrolls  b - 3 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationa - a scroll of enchant armour  r - a scroll of revelation  I - 4 scrolls of immolation  N - 4 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected¤ï·j»w ¤ï·j5zÀ...# .... ##.......tswn the Zephyrmancer ¤ï·jgzO#.## .... #........Gale Centaur of Vehumet ****.. ...# ..... $........¤ï·j¶zÉHealth: 82/82 ======================== #.##...##.........¤ï·jäzÉMagic: 41/41 ======================== ...#...#........¤ï·j{YAC: 16Str: 12¤ï·j*{ÎDoom: 18% #.############......}...EV: 12¤ï·jO{¢Int: 19 ...##...................SH: 5¤ï·js{Dex: 14 #.####.########.........XL: 11 Next: 61% Place: Dungeon:10 ¤ï·j¡{ç#......##.@.......Noise: ---------  Time: 11754.9 (0.0) ¤ï·jØ{#########.....)...b) +1 dagger (distort)#.........Cast: Airstrike (1%)¤ï·j |¦#.........##....<.....................¤ï·jW|ª.........  The open air twists around violently and strikes the drude.  You kill the drude!Vehumet accepts your kill. ¤ï·j]}„_You feel your power returning. _Found a stone staircase leading up. _a - a scroll of enchant armour¤ï·jÌ~¤ï·jÍ€*Enchant which item? Armour  k - a +0 buckler (worn)  l - a +0 cloak (worn)  s - +0 acid dragon scales (worn)o - +0 steam dragon scales¤ï·j�G[?] describe selected¥ï·jõ¥ï·j3...# .... ##.......tswn the Zephyrmancer #.## .... #........Gale Centaur of Vehumet ****.. ...# ..... $........Health: 82/82 ======================== #.##...##.........Magic: 41/41 ======================== ...#...#........AC: 16Str: 12Doom: 18% #.############......}...EV: 12Int: 19 ...##...................SH: 5Dex: 14 #.####.########.........XL: 11 Next: 61% Place: Dungeon:10 #......##.@.......Noise: ---------  Time: 11754.9 (0.0) #########.....)...b) +1 d¥ï·j&&Tagger (distort)#.........Cast: Airstrike (1%)#.........##....<..............................  The open air twists around violently and strikes the drude.  You kill the drude!Vehumet accepts your kill. _You feel your power returning. _Found a stone staircase leading up. _a - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust.75.9 (1 _Your +0 acid dragon scales glow green for a moment.¦ï·j‹;¦ï·j„"¦ï·jI*�# .... #........  ..... .$... # ...##.... ...#.. ¦ï·j­*!###########......}#............. ###.########.... ....# #..........# #### #....@)....#  ¦ï·j(+à#...........##...####....<....##.........###...##...#¦ï·j_+V#......!..#¦ï·j1 .... #.  ..... .$. ...##. ¦ï·jn12...#.......}...##.# #...¦ï·j£1÷#  #.....@....# #.# ¦ï·jÑ1\#.## ¦ï·jŠ2'¦ï·jn:+8.9 (3¦ï·jé<+9.9 (4¦ï·j D¦ï·j]x _You see here a +2 dagger of venom.§ï·jÏÐ §ï·jêÔ ÊPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn)  q - a +5 ring of evasion (worn)  t - the amulet "Lufec" (worn) {Dissipate Bane rPois Regen+ Dex+2}f - a ring of protection from fire  v - a ring of magical power Talismans (go to first with %)h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip «ï·j�O «ï·jV «ï·jÎ] B .... #........tswn the Zephyrmancer..... .$............Gale Centaur of Vehumet ****..«ï·j›` ...##.............Health: 82/82 ========================...#............Magic: 41/41 ======================== ##########......}.......AC: 17Str: 12Doom: 18% #.......................EV: 12Int: 19 ##.########.............SH: 5Dex: 14 ...##..........#XL: 11 Next: 61% Place: Dungeon:10 #####.....@....#Noise: ---------  Time: 11759.9 (0.0)#...........#b) +1 dagger (distort)#..........##Cast: Airstrike (1%)##....<....##.........###.........##.........##......!..# _You feel your power returning. _Found a stone staircase leading up. [2«ï·jFa 0d_a - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 acid dragon scales glow green for a moment. _You see here a +2 dagger of venom.«ï·j†i P  Okay, then.«ï·jj «ï·jr «ï·j3€ . _¬ï·jÀ‡¬ï·jA�ÊPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn)  q - a +5 ring of evasion (worn)  t - the amulet "Lufec" (worn) {Dissipate Bane rPois Regen+ Dex+2}f - a ring of protection from fire  v - a ring of magical power Talismans (go to first with %)h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ­ï·jßÄ ­ï·j^Ë ­ï·j™Ñ e .... #........tswn the Zephyrmancer..... .$............Gale Centaur of Vehumet ****.....##.............Health: 82/82 ========================...#............Magic: 41/41 ======================== ##########......}.......AC: 17­ï·jRÒ QStr: 12Doom: 18% #.......................EV: 12Int: 19 ##.########.............SH: 5Dex: 14 ...##..........#XL: 11 Next: 61% Place: Dungeon:10 #####.....@....#Noise: ---------  Time: 11759.9 (0.0)#...........#b) +1 dagger (distort)#..........##Cast: Airstrike (1%)­ï·j�Ò )##....<....##.........###.........##.........##......!..# ­ï·j§Ò ª_Found a stone staircase leading up. _a - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. ­ï·jÖÒ Ù_Your +0 acid dragon scales glow green for a moment. _You see here a +2 dagger of venom. _Okay, then.­ï·j»Þ y  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or e - a ring of magical power; > or q - a +5 ring of evasion¯ï·js" ×  You remove your +5 ring of evasion. You feel your magic capacity increase.50----- 760.9 (1¯ï·j¤*  ¯ï·j©, 2_v - a ring of magical power (worn)°ï·j»8°ï·j/9°ï·jñ]°ï·j}a°ï·jn°ï·j6x{2=----°ï·j�°B3=4=°ï·jƒ²°ï·j9»B°ï·j:Å­5=°ï·jWǰï·j̰ï·jšùÏ6=°ï·jÒü°ï·j,°ï·j�°ï·jù.ê7=8=°ï·jx1°ï·jï7,°ï·j{8°ï·j‹@°ï·jä@U9=°ï·jÔC°ï·j*G°ï·jwG°ï·jzNB°ï·jµP°ï·j÷Tb50=°ï·jZ°ï·j«\°ï·j÷a°ï·jùd,°ï·jÑvB°ï·jez°ï·jg~°ï·jñˆ ## ##.....>.... .###.... ?  .....#.$..... ...## ...# ##########......}......................@.......89.9 (2°ï·j‚‰§9.0) ##.#######........ ...#.# #####.....)....##...........##..........####.........#°ï·j¢°ï·jU£-90.9 (30°ï·jH­°ï·j¼°; _Found a stone staircase leading down.±ï·j"=M##. ######### ##.....>###. ..#?.....#.$...##. ...#.....#########.......... ##.#######........ ...##..........###).........##1.9 (1.0)2.9 (2 _g - a +0 phial of floods±ï·jž¶ 3±ï·jº ±ï·j?¾ ±ï·j®Á ±ï·jÌ B±ï·jÔÒ .# # .. ##...[ ..#...# #######.## #>....##.... .###.#.... ..#.?.....#.$..  ...##.±ï·jÔ •3.9 (1 ...#.......######.................. .########..............# .##..###.. ###.....)....# ##...........##.±ï·jçÞ ±ï·jà +4.9 (2±ï·j”ì ±ï·j ï % _Found a helmet.²ï·jä“_²ï·jô²ï·jTÓ„²ï·jÒß“ #.#. #. ..##.#.#. ..#### [. # ..#...##  ####### .## #>....## .... .###.#.# .... ..#. .....#.$..#  ...##.  ...### ######..............#####..............###..###...#.....)....# ###²ï·j¯å&6²ï·j�æ+7.9 (3²ï·j·ì²ï·jòîd _c - a scroll labelled DUOMUPT JOIKIM²ï·jµ ²ï·j*¶ ²ï·jj¸ ²ï·j™¾ ²ï·jbÀ ²ï·j¿Ê ,²ï·jIÓ ²ï·j�× ,²ï·jJÚ ²ï·jšÞ ²ï·jTá ²ï·jÓá ²ï·j ä ²ï·jiè ²ï·jÛï B²ï·j)ñ ²ï·j?ó ²ï·j�ó ²ï·j!õ ²ï·j¤ö ²ï·jø ²ï·jbø ²ï·jmù ²ï·j1ü ²ï·jdÿ ²ï·jÌÿ ²ï·j} ²ï·j3 B²ï·j� ²ï·jÚ ²ï·jü ²ï·jX ²ï·jè ²ï·j| ²ï·jã ²ï·jð ²ï·j� N _You now have 583 gold pieces (gained 22).²ï·jr ²ï·jÍ ²ï·j¤ ²ï·j’ ²ï·j4 ²ï·j‹ ²ï·jm! ²ï·j# ²ï·jà$ ²ï·j4% ²ï·jú% ²ï·j=( ²ï·j´. n²ï·jF ß####........ ##.  ##...####.# #..  #..........## #.# ####.#.#####...# #.#..##....#..# ...####.# #######.#..#####.## #.##...# ##.....>.  #..# #...# ###......###........  ##.# ##.####...#.........  #.## #...##..%@....#...........  #..####.####.......##..........##..##...# ######....#.........######.############...........²ï·jËG r #...##.................... ##.####.########..........  #......# #..........  ######## #.....)....  #.......... ²ï·jWL g ####. ##. ##...####.# #.. #..## #.#  ####.#.#####...# #.#  ##....#..# ...####.# # #..#####.## #.##...# ##.....>²ï·jØL ­ #..# #...# ###......### ##.# ##.####.........#. #.## #...##..@.....#.. #..####.####.## ##..##...# ######....# ######.### #...##. ##.####.#²ï·jVM ý #......# # # #.....) #²ï·jHS 1815.9 (18.0)²ï·jT ,6.9 (19²ï·jüX ²ï·jhb U _You see here a scarab talisman.³ï·jè²u _³ï·jxÁš³ï·jGųï·jXʳï·jòÍ,³ï·jÒ³ï·j–Ó³ï·jüÓ³ï·jÕ³ï·jv׳ï·jø³ï·jæù,³ï·j °³ï·jö) ³ï·ju, ,³ï·j½- ³ï·jØ4 „³ï·ju6 ³ï·jÉ6 ³ï·j 7 ³ï·j ; ³ï·j:< ³ï·jœ< ³ï·jy> ³ï·jKA ³ï·jæB ³ï·jCC ³ï·jD ³ï·j�E ³ï·jÀH B³ï·j J ³ï·j�J ³ï·jûJ ³ï·j{K ³ï·jÖN ³ï·jÅO ³ï·jAP ³ï·jÅP ³ï·jðQ ³ï·jS ³ï·jPS ³ï·jÊS ³ï·jAU ³ï·jV ³ï·jV ³ï·jÈV ³ï·jN\ ³ï·j®] ³ï·je^ ³ï·jì^ ³ï·ja ³ï·j’c ³ï·j d ³ï·je ³ï·jWl X³ï·jûm ³ï·jp ,³ï·j$r ³ï·jqt ³ï·j‚v ³ï·jív ³ï·j¸x ³ï·j€{ ³ï·j¾} ³ï·j!~ ³ï·jË ³ï·jÍ„ ³ï·jÒ† ³ï·j3‡ ³ï·jPˆ ³ï·jÅ‹ ³ï·jL� ³ï·jø� ³ï·j “ ,³ï·jè“ ³ï·ju” ³ï·jŠ• ³ï·jã— ³ï·ja™ ,³ï·j>š ³ï·jó� ³ï·j  ³ï·j§  ³ï·jZ¡ ³ï·j&¥ ³ï·j¾¦ ³ï·j€§ ³ï·jX¨ ³ï·j#ª ³ï·jͬ ,³ï·jέ ³ï·jÞ° ³ï·jµ B³ï·j¸ ³ï·j¾ B³ï·jêÀ ³ï·jÄ ,³ï·jŠÄ ³ï·jÌÆ ³ï·jVÏ š³ï·jØÏ ³ï·j´Ð ³ï·jþÐ ³ï·j®Ñ ³ï·jXÓ ³ï·jÁÔ ³ï·j-Õ ³ï·jÙÕ ³ï·j¯× ³ï·j.Ù ³ï·j¶Ù ³ï·j“ß ³ï·j¨â ³ï·jä ³ï·jˆä ³ï·jå ³ï·j'î ³ï·jCñ ³ï·jÉò ³ï·jçó ³ï·j¤ö ³ï·jÓø ³ï·jŸú ³ï·jû ³ï·jøþ ,³ï·j¡ÿ ³ï·j" ³ï·jß ³ï·j* B³ï·jÊ ³ï·jô ³ï·j` ³ï·jr ³ï·jº B³ï·j¥ °³ï·j� ³ï·ja ³ï·jÊ ,³ï·jÀ ³ï·j‚ ³ï·jl& ³ï·j1' ³ï·j( ³ï·jÚ+ ³ï·jU8 ³ï·jÝ9 ³ï·jK: ³ï·jA ³ï·jðA ³ï·jjB ³ï·jŒC ³ï·j´F ³ï·jjI ³ï·jâI ³ï·jèJ ³ï·jŒM ³ï·jwO ³ï·jÖO ³ï·j2Q ³ï·jªS ³ï·jxU ³ï·j4V ³ï·jYW ³ï·j(((¶ï·jð&P.≈≈¶ï·jô'b1----8¶ï·jH?¶ï·jUAH _The hobgoblin throws a stone. You block the stone.¶ï·jÆ% B*¶ï·jØ. €~damage. _The hobgoblin throws a stone. You block the stone.  The open air twists around violently and strikes the hobgoblin!  You kill the hobgoblin!  Vehumet accepts your kill.  You feel your power returning.¶ï·j/6 =(¶ï·jhF ¨28---9Airstrike (1%)¶ï·jÿL ¶ï·jsO + _You hear a splash. x2·ï·js 4·ï·j Ê _You can't see any susceptible monsters within range! (Use Z to cast anyway.)·ï·j•x·ï·jPy·ï·j‘ƒ·ï·jr“P _·ï·j‡£,·ï·jí«·ï·j2²·ï·j¼²M9-·ï·jØ··ï·j©¾·ï·j5¿·ï·jœÌ·ï·j)Ó,·ï·jEØ·ï·jùÞ·ï·jôßG30=·ï·jqä·ï·j¯é·ï·j"ê·ï·j¯í·ï·j¶,·ï·j�;€1=2=·ï·j“H·ï·j3O·ï·j"P·ï·j9`·ï·jŠm,·ï·j[€·ï·jϬÅ3=·ï·j1ûB·ï·j`y4=·ï·j•Cu5=·ï·jVy6=·ï·jF^·ï·jHi,·ï·j?l·ï·jÞp·ï·jëq·ï·j v·ï·j‚,·ï·jƒ·ï·j-‰·ï·j߉W7=·ï·jÄ‘·ï·jõ“,·ï·j¾™·ï·jû«,·ï·j¾³·ï·jì¹·ï·j[ºK8=·ï·j׿·ï·jWÇ·ï·j—Ç·ï·jÇË·ï·jÌÕ,·ï·j„Ù9=·ï·j ·ï·jF·ï·jg ·ï·jQ·ï·jÞL40=·ï·j&·ï·j“,·ï·jh·ï·jÇ#·ï·jw$·ï·j6(·ï·j÷-·ï·jˆ.#1·ï·j».2=·ï·jÕ2·ï·jÏ8,·ï·jéO·ï·jõU,·ï·jk\·ï·j¤py.---71.9 (42.0)---·ï·j»šj _Key pressed, stopping explore.·ï·jm±I·ï·j»·ï·jâ»R2= _·ï·j Ç·ï·jMË,·ï·jAÚ·ï·j[á,·ï·jþå·ï·j×ìk3=·ï·jxñ·ï·jø,·ï·jŠü·ï·j¡,·ï·jÀ·ï·jÑa4=·ï·jä%·ï·j0.,·ï·jæ4·ï·j:,·ï·jI=·ï·jÐB,·ï·jG·ï·jéK·ï·j„LU5=·ï·jR·ï·j g,·ï·jèg·ï·j~l,·ï·jÍv·ï·ja6=·ï·jT…·ï·j[‰,·ï·jd�·ï·j·³17=·ï·jƒ 3·ï·j ‹8=9=·ï·j4 ·ï·jS ·ï·j™ ·ï·j¦ ·ï·jÐ$ ·ï·jû% L50=·ï·jóˆ ò·ï·jÜ— ·ï·j‰¡ = _c - 30 stones (gained 4)·ï·j ¥ ·ï·j;¦ 9=·ï·jé± ,·ï·j¦¶ ,·ï·jâ¾ ·ï·jï¿ ·ï·jœÖ ·ï·jØ ·ï·jWÜ ·ï·j8å ·ï·j+î ·ï·jOï ·ï·jò ·ï·jÎ ,·ï·j ·ï·jb = _c - 34 stones (gained 4)·ï·jï, _·ï·j3 RWater ·ï·j¯6 ·ï·j¸@ Ê _You enter the shallow water.  r - 4 throwing nets (gained 1)  Things that are here:·ï·jçD ·ï·j¤K f _a +0 animal skin; a kobold corpse·ï·j/_ ·ï·jÞa (·ï·j3h ·ï·jvy Ø  c - 44 stones (gained 10); r - 5 throwing nets (gained 1)  Things that are here:·ï·j4ˆ  ·ï·jH‰ r_a +0 animal skin; a +0 animal skin; a kobold corpse·ï·j1� ·ï·j� ?Water ·ï·jß” ·ï·jÚ— H _You enter the shallow water.  Things that are here:·ï·j–­  ##.# #.# ##.##.# #.# #.##.# #.# #### #.## #...... ##..# .##### #...## ##.......#####..## ##......##...##.<# ....#.####.[@≈.##.# 2010..###≈≈≈..##.# ###......#........_#### ########...###≈≈≈..## # ##..# #.((≈.## ## #..# ##...## # ##.# ##### # ###  a +0 animal skin; a kobold corpse[39·ï·j€¯ +;49m·ï·j]¶ ·ï·jÒ¸ T _Key pressed, stopping explore.·ï·j_Û _·ï·jòæ ·ï·jŠç / _·ï·j_ñ ·ï·j.ò ·ï·j!÷ 3·ï·jñû ·ï·j6ÿ ·ï·jý ·ï·jj ·ï·jG ·ï·j ·ï·j ·ï·jR <Water ·ï·j” ·ï·j@  _You enter the shallow water.  c - 49 stones (gained 5)  Things that are here: _a +0 animal skin; a hobgoblin corpse·ï·jnn )  c - 65 stones (gained 16)  Things that are here: _a +0 animal skin; a +0 animal skin·ï·j¨| ³Water  _You enter the shallow water.  Things that are here:·ï·j‡� i  a +0 animal skin; a hobgoblin corpse·ï·j$ˆ E _·ï·jù“ ,·ï·j• 3·ï·j¶± n·ï·jó´ ·ï·jÂë X·ï·j ï ,·ï·j¤ô ·ï·j7ö ·ï·jû ,·ï·j ,·ï·j ·ï·j ·ï·j2 n·ï·j" ·ï·j1% ,·ï·j�' ·ï·jB+ ,·ï·jÇ+ ·ï·jü- ·ï·j< n·ï·j> ,·ï·jñ? ·ï·jyB ·ï·jéC ·ï·jDD ·ï·jÏE ·ï·jJH ·ï·j J ·ï·jmJ ·ï·j¡K ·ï·jO ·ï·jèP ·ï·jTQ ·ï·jžf ·ï·j�h `·ï·j0m ·ï·jDo ·ï·jÖo ·ï·j¼p ·ï·j¾r ·ï·j÷s ·ï·j[t ·ï·j¢t ·ï·j;v ·ï·jŠw ,·ï·jx ·ï·j•y ·ï·jÝz ·ï·jE{ ·ï·jŒ{ ·ï·j} ·ï·jð} ·ï·jM~ ·ï·j•~ ·ï·j³ ·ï·jc€ ·ï·j²€ ·ï·jì€ ·ï·j„ ·ï·j«„ ·ï·jú„ ·ï·j^… ·ï·j‡ ·ï·j~‡ ·ï·jŇ ·ï·jˆ ·ï·jnŒ ·ï·jÝ� ·ï·jBŽ ·ï·j.� ·ï·jE‘ ·ï·jÆ’ ·ï·j“ ·ï·jÝ“ ·ï·j»• ·ï·j— ·ï·jr— ·ï·j˜ ·ï·j)š ·ï·j › ·ï·j œ ·ï·jž° „·ï·j¹² ·ï·j(³ ·ï·j}³ ·ï·jó½ ·ï·jqÀ ,·ï·jÁ ·ï·j’à ·ï·jŠÅ ,·ï·jzÆ ·ï·jÉ ·ï·jÒÊ ·ï·j5Ë ·ï·jMÌ ·ï·j Ï ·ï·j”Ð ·ï·jðÐ ·ï·jùÑ ·ï·jgÕ ·ï·jÉÕ ·ï·j“Ö ·ï·j‡× ·ï·j1Ù ·ï·jPÚ ·ï·j´Ú ·ï·jKÛ ·ï·j¶ß X·ï·jýà ·ï·j·â ,·ï·jòã ·ï·j•å ·ï·j–ç ,·ï·jé ·ï·jˆê ·ï·jRì ,·ï·jÃí ·ï·j&ó ·ï·jÒô ,·ï·jö ·ï·jø ·ï·jÐù ,·ï·j¬ú ·ï·j– ·ï·jd ·ï·jõ ·ï·jø ·ï·jD ·ï·j¿ ·ï·jÒ ·ï·j ·ï·jÇ# ·ï·j?' ,·ï·js2 n·ï·jU> X·ï·j?D ·ï·jF B·ï·jÜx # #.......# # #.......########## .# ######..:.............# .# #...###.....#.........# .# #.#....#.[.##.........# .# ##.####....###........^# .####..# ##...##..........# .##...## #...#...........# .##.### ##....@#.........#70.9 (59 ###.....##.........#.######......###.........#  #.............# #.######### ##.##.......#..###.# ......####..#...#..# ...#### #..##....### #..####......[44·ï·j¦y ãm....#### .....#####.##...###....# _Key pressed, stopping explore.·ï·j« ñ _·ï·j%¹ n·ï·j¨ h·ï·jÊ ·ï·jŽB·ï·j·ï·j"·ï·j>,·ï·jM·ï·jÑ·ï·jê,·ï·jü·ï·jh!·ï·jÇ!·ï·j¯"·ï·j¸%·ï·j'·ï·j(,·ï·j?+·ï·j ,·ï·j�,·ï·j5.·ï·jë/·ï·j3B·ï·jX5·ï·jb7·ï·jÂ7·ï·jH8·ï·j&<·ï·j}=·ï·jÎ=·ï·jÕ>·ï·jDA·ï·jÖB·ï·j%C·ï·jÁqηï·j¬t·ï·j(v,·ï·jéw·ï·j¡¸·ï·j´¢,·ï·j/£·ï·jÖ£·ï·jƦ·ï·jª¨,·ï·j|©·ï·j)«·ï·j¬·ï·jk¬·ï·jð¬·ï·j߯·ï·j¼°·ï·j±·ï·j€±·ï·jײ·ï·j´,·ï·j©´·ï·jo··ï·j#¸·ï·jb¸·ï·jи·ï·jÒ¹·ï·j¿º·ï·jýº·ï·jT»·ï·jB¾·ï·jè¾·ï·j*¿·ï·j–¿·ï·j"Á·ï·jÝÁ·ï·j·ï·j—·ï·jÖ÷ï·jöÄ,·ï·j@Å·ï·jÇ,·ï·j‘Ç·ï·jßÇ·ï·jøÊ·ï·j¾Ì,·ï·jÕÍ·ï·jqÐ,·ï·jÕзï·jÑ·ï·j¢Ò·ï·j‹Ô·ï·jÔÔ·ï·j7Õ·ï·jÖ·ï·jÓÖ·ï·j×·ï·jy×·ï·jµØ·ï·j9Ù·ï·j|Ù·ï·jñÙ·ï·jõÚ·ï·jFÜ,·ï·j�Ü·ï·jbÞ·ï·j)à,·ï·j á·ï·jˆâ·ï·j�ä·ï·jÙä·ï·jÁå·ï·j=ç·ï·j}è·ï·jÃè·ï·jsé·ï·jØê·ï·j[ì,·ï·jIí·ï·jÙïX·ï·jñ·ï·j%ò,·ï·j²ô,·ï·júõ,·ï·j]ö·ï·j‹ù·ï·jþB·ï·jŽþ·ï·jt·ï·jE·ï·j­·ï·j·ï·jìB·ï·j§·ï·jô ,·ï·jÔ·ï·j›·ï·j,·ï·j5·ï·jÚ·ï·jŸB·ï·j�·ï·jÜ·ï·jÉ·ï·jÐ p _h - 3 potions of haste (gained 1)·ï·j8#I·ï·j$·ï·jÈ$·ï·j%·ï·j”%·ï·jÝ'·ï·j­(·ï·j)·ï·jY)·ï·j�.X·ï·j:¸ï·j7š¸ï·jûB¸ï·j*¸ï·j <  .....###...###......   ##.###................   #.########>..........   #..# ###..#......   ##.### ##.##......   #...# ##..###.....   ###.# #...# #.....  #.#####.#.# #.....  #@..##.[#.# #.....139.9 (6  ###..#.##.###.....  ##...##.##......  ###....##....##...  #.....###..#######  ####........# #   ##...####.## #   [16;¸ï·j=�18H#..........## #    ####.#.#####...# #  _Done exploring.¸ï·j=DI¸ï·j¨f‘.....###...###........................0.0)¸ï·jeg¸ï·j�…[ _Done exploring.¸ï·jBAI¸ï·j‚4¸ï·jÍŒ[ _Done exploring.¹ï·jòï¹ï·jóù Spells (Memorise)TypeFailure Level  a - Nazja's Percussive Tempering Forgecraft71% 5b - Kiss of DeathConjuration/Necromancy 1%1  c - Lesser BeckoningTranslocation1%2  d - Momentum StrikeConjuration/Translocation 1%2  e - Searing RayConjuration1%2  f - Mephitic CloudConjuration/Alchemy/Air 1%3  g - SwiftnessAir1%3  h - Maxwell's Portable Piledriver Translocation3% 3  i - Teleport OtherTranslocation3% 3  j - Volatile BlastmotesFire/Translocation3% 3  k - Vhi's Electric ChargeTranslocation/Air4% 4  l - ScorchFire7%2  m - Inner FlameHexes/Fire13% 3  n - Ensorcelled HibernationHexes/Ice24% 2  o - Sublimation of BloodNecromancy24% 2  p - Summon Ice BeastIce/Summoning43% 3  q - Gell's GavotteTranslocation83% 6  r - Animate DeadNecromancy85% 4  s - Dispel UndeadNecromancy85% 4  t - Summon Seismosaurus EggSummoning/Earth85% 4  u - Alistair's Walking AlembicAlchemy/Fo¹ï·jÄûËrgecraft99% 5 17 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitºï·j1   d - Momentum StrikeConjuration/Translocation 1% 2  e - Searing Ray  2  f - Mephitic Cloud Conjuration/Alchemy/Air3  g - Swiftness Air3  h - Maxwell's Portable Piledriver Translocation3% 3  i - Teleport OtherTranslocation 3% j - Volatile BlastmotesFire/Translocation3% k - Vhi's Electric Charge /Air4% 4  l - Scorch Fire 7% 2  m - Inner Flame Hexes/Fire 13% n - Ensorcelled HibernationHexes/Ice 24%2  o - Sublimation of BloodNecromancy24%  p - Summon Ice BeastIce/Summoning 43% 3q - Gell's Gavotte Translocation83% 6  r - Animate Dead 85% 4  s - Dispel Undead Necromancy 85% 4  t - Summon Seismosaurus EggSummoning/Earth85% 4  u - Alistair's Walking AlembicAlchemy/Forgecraft99% 5  v - Summon Mana ViperHexes/Summoning99% 5  w - Sphinx Sisters Hexes/Summoning100% 7  x - Borgnjor's Revivification Necromancy ºï·jð1 ? 100% 8¿ï·jÝ3ß  l - ScorchFire7% 2  p - Summon Ice BeastIce/Summoning 43% 3¿ï·j hMc - Lesser BeckoningTranslocation1%¿ï·jê Ö2  j - Volatile Blastmotes Fire/Translocation 3% 3  l - ScorchFire7% 2¿ï·j=Í ‰Mb - Kiss of DeathConjuration/Necromancy 1%1  h - Maxwell's Portable Piledriver Translocation 3% 3  j - Volatile Blastmotes Fire/Translocation 3% 3¿ï·jU’ ½M a - Nazja's Percussive Tempering Forgecraft71% 5Âï·jYáÂï·jFú #.......###...###...... tswn the Zephyrmancer  ###.###................ Gale Centaur of Vehumet ****..  #.########>.......... Health: 82/82 ========================  #..# ###..#...... Magic: 50/50 ========================  ##.### ##.##...... AC: 17Str: 12Doom: 18%  #...# ##..###..... EV: 7Int: 19  ###.# #...# #..... SH: 5Dex: 14  #.#####.#.# #..... XL: 11 Next: 61% Place: Dungeon:10  #@..##.[#.# #..... Noise: ---------  Time: 12139.9 (0.0) Âï·jãüà ###..#.##.###..... b) +1 dagger (distort)  ##...##.##...... Cast: Airstrike (1%)  ###....##....##...  #.....###..#######  ####........# #   ##...####.## #   #..........## #   ####.#.#####...# #  _a +0 animal skin; a hobgoblin corpse _Key pressed, stopping explore. _h - 3 potions of haste (gained 1) _Done exploring. _Done exploring. _Done exploring.Âï·jÇ:Key pressed, stopping explore. _h - 3 potions of haste (gained 1) _Done exploring.  Okay, then.Âï·jCD _Âï·j IÂï·jÈ_ JÂï·jéi E _Done exploring.Ãï·jìJÃï·jÉKÃï·jLÃï·jû…4Ãï·j°Œ[ _Done exploring.Ãï·js: ¼Where to? (Tab - D:10, ? - help)  D - Dungeon  T - Temple L - LairÄï·jL  #.......###...###...... tswn the Zephyrmancer  ###.###................ Gale Centaur of Vehumet ****..  #.########>.......... Health: 82/82 ========================  #..# ###..#...... Magic: 50/50 ========================  ##.### ##.##...... AC: 17Str: 12Doom: 18%  #...# ##..###..... EV: 7Int: 19  ###.# #...# #..... SH: 5Dex: 14  #.#####.#.# #..... XL: 11 Next: 61% Place: Dungeon:10  #@..##.[#.# #..... Noise: ---------  Time: 12139.9 (0.0) Äï·jÄL à ###..#.##.###..... b) +1 dagger (distort)  ##...##.##...... Cast: Airstrike (1%)  ###....##....##...  #.....###..#######  ####........# #   ##...####.## #   #..........## #   ####.#.#####...# #  _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Done exploring. _Done exploring.Äï·j¯’ Äï·jÔ• Äï·jn¢  Äï·j£ _Äï·jñ¤ Äï·jg© Äï·jͱ BÄï·js² Äï·jY´ ,Äï·jèµ Äï·j ¸ Äï·jwº ,Äï·j[» Äï·jì¼ Äï·j’Ò Â  You see here the +4 scale mail of the Gastropod {rF++ Regen+ Str-2}. _Äï·j¶è ÆÄï·jBï Äï·jmò ,Äï·j³ö Äï·j¾ù Äï·j^ú ,Äï·j´ü Äï·j) BÄï·jŒ Äï·j1 Y  There is a stone staircase leading down here.Äï·jG f _Äï·jð(1 _You climb downwards.  Found a stone staircase leading up. ##+##  # ##...##  #.###.....#  .........#.#  #......#.#  +.....<.#  #...@..# 55.4 (15.5) ##......#  ##....#.#  ##....# ##+##. #.# #.# #.  _There is a stone staircase leading up here.Åï·jãÅï·j§ãÅï·jäÅï·jgæÅï·jõ _  There is a stone staircase leading up here.Åï·j¯  Åï·jo 4_Åï·jì Åï·jz ,Åï·jÏO DÅï·jêQ BÅï·jªR Åï·jT ,Åï·juT Åï·j¦V Åï·jÆW ,Åï·jÏn ÆÅï·j�¬ ÞÅï·j'® ,Åï·j�® Åï·jñ¯ Åï·j6³ XÅï·jƒÜ u _You now have 600 gold pieces (gained 17).Åï·jaÝ Åï·j¬ÿ ÆÅï·jJ ##......#.#.#.#.#.##.###....#.#.#.#.#.#.#.###....#.#.#.#.#.##.# ##+##.#.#.#.#.#...# #.#.#.#.#.#.#.#### #.##.#.#.#.#.#.# ##.#.#.#. #.#.## ##.%.#.# #.#.#.# ####.### ##...#########.########.##.........#...........#####################     [40Åï·jÛN Ïm78 M...<..#.#.#.#.#.#.##......#.#.#.#.#.###....#.#.#.#.#.#.##....#.#.#.#.#.##.##+##.#.#.#.#.#....#.#.#.#.#.#### #.##.#.#.#.#.#. ##.#.#.#. #.#.###.@.#.# #.#.#......# ###.### ##...################.##.........# 204.4 (49.0Åï·jR´ ,5.4 (50Åï·jr¶ Åï·j%Ö V _You see here a granite talisman.Æï·jà† _Æï·jQœÆÆï·j|§Æï·j‰¨Æï·jã¨Æï·jƒ«Æï·j¢­,Æï·jž®Æï·ju°Æï·jƒ³,Æï·j3´Æï·jÃÆï·jÌÄBÆï·jlÉ,Æï·jvÊ,Æï·j>ÔÆï·jŽà°Æï·j9äXÆï·jüæ,Æï·jðçÆï·j¾éÆï·jóêÆï·j]ëÆï·j‘ëÆï·jùìÆï·jSîÆï·jžîÆï·jbïÆï·jòÆï·jmõ‡  You encounter a vampire mosquito and a guardian serpent.Æï·j´ú  ## #.  .. . #.#  .#.# #.#  .#. #.#  .. ##.. ..#.#+##.# ..# ....yS...# ##+## #. #@.###...## #..## #.###.....###...##Æï·jGû #.........#.#.#.#.Airstrike (1%) ###......#.#.#.#.# +.....<.#.#.#.#. #...<..#.#.#.#.# S   guardian serpent (asleep)##......#.#.#.#. y   vampire mosquito (dormant)Æï·jâû�##....#.#.#.#.###....#.#.#.#.Æï·jƒg.S26.4 (21Æï·j i.y.SÆï·j$Sy====7.4 (22-Regen Æï·jn(W _The vampire mosquito buzzes angrily. The guardian serpent shouts!Èï·jò Èï·jÿóX Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Èï·jƒ? êy.  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force!  The mystic blast hits the vampire mosquito.  is lightly damaged.  The vampire mosquito is knocked back by the mystic blast.  The mystic blast hits the guardian serpent! .y  The guardian serpent is lightly wounded.76--46--=8.4 (1.0) _The guardian serpent hits you.Éï·jž. ¥## #... . #.##.# . ##....#.#+##.# ..#.....y.S.# ##+## #.## #..###...## #..#####.....###...##.........#.#.#.#.##......#.#.#.#.# +.....<.#.#.#.#.#...<..#.#.#.#.##......#.#.#.#. ##....#.#.#.#.# ##....#.#.#.#. ##+##.#.#.#.#y.SÉï·j³/ .yÉï·ji7 ›.y   vampire mosquitoÉï·jf8 •5---=----9Éï·jåP J _The guardian serpent hits you.Êï·jÙ�W  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Êï·j¢Êï·j¢ .yÊï·jDÃŒ  You miscast Iskenderun's Mystic Blast. Nothing appears to happen.  The guardian serpent hits you.Êï·jåÅÌ0--3----Contam: 11% ----30Êï·j<è^ _The vampire mosquito bites you but does no damage.Ëï·jOXµ.. . #.##.#. . ##....#.#+##.# ..#.......# ##+## #.## #Sy###...## #..##.###.....###...##Ëï·jZ8........#.#.#.#.Ëï·j)\###.#.#.#.# +.....<.#.#.#.#.#...<..#.#.#.#.##......#.#.#.#. ##....#.#.#.#.# ##....#.#.#.#. ##+##.#.#.#.#Ëï·j„\J #.#.#.#.#.#.Ëï·ji^V.SËï·jÿ^y.Ëï·jæ_!.Ëï·j¯`7SËï·jW  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ñï·j]7Ö  You erupt in a blast of force!  The mystic blast hits the guardian serpent.  The guardian serpent is heavily wounded.Ñï·j£?^  The guardian serpent is knocked back by the mystic blast.Ñï·jÕBd3----9.9Ñï·j¿GÑï·jÊL> _You block the guardian serpent's attack.Òï·jª;W  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Óï·jæ¹õ  You erupt in a blast of force!  The mystic blast hits the guardian serpent!  The guardian serpent is almost dead.Óï·j³¾:*Óï·jz˜™  The guardian serpent weaves intricate patterns with the tip of its tongue.Óï·jE&� @You feel as though you will be slow longer.Óï·j0.ü **The guardian serpent gestures with its tail at you.The bolt of poison hits you.  You are poisoned.Óï·jð¹Z .@You resist.Óï·jþºÂ27=======--29----41.4Óï·jo»jPois Stampede -Regen Óï·jbÂÓï·jïÄG _The guardian serpent hits you but does no damage.Öï·jÛ' Öï·j©g .. . #.#  .#.# #.#  .#. #.#  .. ##..  ..#.#+##.# ..#  ...# ##+## #.##  #..###...## #..##  #†###..... #.@S...... ###......# +.....<. #...<..# ##...... ##....# ##.... ##+##You feel better.  You stop stampeding.Öï·j}´ .. . #.#  .#.# #.#  .#. #.#  .. ##..  Öï·jÄî..#.#+##.# ..#  ...# ##+## #.##  #..###...## #..##  #†###..... #.@S...... ###......# +.....<. #...<..# ##...... ##....# ##.... ##+##Öï·j3"F  The guardian serpent hits you! x2Öï·j?'ö11===-----30=-==---2.9Öï·j+Öï·j.V _* * * LOW HITPOINT WARNING * * *Øï·j¾ú .. . #.# # tswn the Zephyrmancer .#.# #.#  Gale Centaur of Vehumet ****.. .#. #.#  Health: 11/82 ===--------------------- .. ##..  Magic: 30/50 ==============---------- ..#.#+##.# ..#  AC: 17Str: 12Doom: 18% .........# ##+## #.##  EV: 7Int: 19 #..###...## #..##  SH: 5Dex: 14 #†###.....###...### XL: 11 Next: 63% Place: Dungeon:11 #.@S......#.#.#.#.# Noise: ==-------  Time: 12242.9 (1.5) ###......#.#.#.#.#. b) +1 dagger (distort) +.....<.Øï·j$ü\#.#.#.#.# Cast: Airstrike (1%) #...<..#.#.#.#.#. Slow -Regen  ##......#.#.#.#.# ##....#.#.#.#.#. S   guardian serpent ##....#.#.#.#.# ##+##.#.#.#.#. #.#.#.#.#.#.#You stop stampeding.The guardian serpent hits you! x2 _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetØï·j\) C*@Øï·jÛž @.*Øï·jDè 9.*Øï·j f ?.*Øï·j.¢ 9.*Øï·jt/ 7*.Øï·jß/ ?.*Øï·j €9.*Øï·jÒô?.*Úï·j×@× .. . #.# # tswn the Zephyrmancer .#.# #.#  Gale Centaur of Vehumet ****.. .#. #.#  Health: 11/82 ===--------------------- .. ##..  Magic: 30/50 ==============---------- ..#.#+##.# ..#  AC: 17Úï·jByStr: 12Doom: 18% .........# ##+## #.##  EV: 7Int: 19 #..###...## #..##  SH: 5Dex: 14 #†###.....###...### XL: 11 Next: 63% Place: Dungeon:11 #.@S......#.#.#.#.# Noise: ==-------  Time: 12242.9 (1.5) ###......#.#.#.#.#. b) +1 dagger (distort) +.....<.#.#.#.#.# Cast: Airstrike (1%) #...<..#.#.#.#.#. Slow -Regen  ##......#.#.#.#.# Úï·j“B¥##....#.#.#.#.#. S   guardian serpent ##....#.#.#.#.# ##+##.#.#.#.#. #.#.#.#.#.#.# _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetOkay, then.Úï·jøB!Okay, then.Úï·jßJí .. . #.#  .#.# #.#  .#. #.#  .. ##..  ..#.#+##.# ..#   ##+## #.##  ### #..##  #†### # #### #Úï·j:LL ## ##....# ## ##+##Úï·j€NÚï·jmRÚï·jV. _Úï·jO^� _Unknown command.Ûï·jžz Ûï·j]| zA guardian serpent. A rare and distinct member of scaly society, light and swift like a snake, yet also intelligent like a naga. It is said that a guardian serpent would rather die in battle than leave anything to an intruder. Max HP: ~44Will: ++AC: ++EV: +++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) You have about 55% to hit with your +1 dagger of distortion and 45% to hit with your kick. It has about 70% to hit you. Attack Max Damage Hit 26 It can see invisible. It has mastered the following spells, which are affected by silence and antimagic: Ûï·jÔ| z[!]: Description|Quoteàï·jøàï·j†#ï.. .#.# # tswn the Zephyrmancer.#.##.#Gale Centaur of Vehumet ****...#.#.#Health: 11/82 ===---------------------..##..Magic: 30/50 ==============----------..#.#+##.#..#AC: 17Str: 12Doom: 18%.........# ##+## #.##EV: 7Int: 19#..###...## #..##SH: 5Dex: 14àï·jÃ$-#†###.....###...### XL: 11 Next: 63% Place: Dungeon:11#.@S......#.#.#.#.# Noise: ==-------  Time: 12242.9 (0.0)àï·j½TŸ###......#.#.#.#.#. b) +1 dagger (distort)+.....<.#.#.#.#.# Cast: Airstrike (1%)#...<..#.#.#.#.#. Slow -Regen ##......#.#.#.#.###....#.#.#.#.#. S   guardian serpent##....#.#.#.#.###+##.#.#.#.#.#.#.#.#.#.#.#Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetOkay, then. _Okay, then. _Unknown command.áï·j¬› .. . #.# # tswn the Zephyrmancer .#.# #.#  Gale Centaur of Vehumet ****.. .#. #.#  Health: 11/82 ===--------------------- .. ##..  Magic: 30/50 ==============---------- ..#.#+##.# ..#  AC: 17Str: 12Doom: 18% .........# ##+## #.##  EV: 7Int: 19 #..###...## #..##  SH: 5Dex: 14 #†###.....###...### XL: 11 Next: 63% Place: Dungeon:11 #.@S......#.#.#.#.# Noise: ==-------  Time: 12242.9 (0.0) ###......#.#.#.#.#. b) +1 dagger (distort) +áï·jGœt.....<.#.#.#.#.# Cast: Airstrike (1%) #...<..#.#.#.#.#. Slow -Regen  ##......#.#.#.#.# ##....#.#.#.#.#. S   guardian serpent ##....#.#.#.#.# ##+##.#.#.#.#. #.#.#.#.#.#.# _Okay, then. _Unknown command.Aim the phial where?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a guardian serpent (almost dead, 72% to hit)áï·jÃ% 9 .. . #.# # tswn the Zephyrmancer .#.# #.#  Gale Centaur of Vehumet ****.. .#. #.#  Health: 11/82 ===--------------------- .. ##..  Magic: 30/50 ==============---------- ..#.#+##.# ..#  AC: 17Str: 12áï·j×) ûDoom: 18% .........# ##+## #.##  EV: 7Int: 19 áï·jW* #..###...## #..##  SH: 5Dex: 14 #†###.....###...### XL: 11 Next: 63% Place: Dungeon:11 #.@.......#.#.#.#.# Noise: ==-------  Time: 12242.9 (0.0) áï·j¯* ð###......#.#.#.#.#. b) +1 dagger (distort) +.....<.#.#.#.#.# Cast: Airstrike (1%) #...<..#.#.#.#.#. Slow -Regen  áï·j*+ ­##......#.#.#.#.# ##....#.#.#.#.#. S   guardian serpent ##....#.#.#.#.# ##+##.#.#.#.#. #.#.#.#.#.#.#Shift-Dir - straight lineáï·jj+ ÝAim: a guardian serpent (almost dead, 72% to hit)  The torrent of water hits the guardian serpent!  You kill the guardian serpent!áï·jë+ pVehumet accepts your kill.You feel your power returning.áï·j‰3 Ù .. . #.#  .#.# #.#  .#. #.#  .. ##..   ..#   ##+## #.##  .## #..##  ..áï·j4 A .. .# <. .# .. ##....# áï·j^4 ÿ##....  ##+##  áï·j•4 ¬ The torrent of water hits the guardian serpent!  You kill the guardian serpent!  áï·jÐ4 žVehumet accepts your kill.  You feel your power returning.  The wave splashes down.  Splash!áï·jZµ /  You fall into the shallow water.áï·jàà M~†~~~~áï·jõÈ Û34==67=========4.4 (1.5Airstrike (1%)áï·jSÉ :Water áï·jmÎ áï·jþÐ ' _You hear a shout!âï·jËÀ§.#.# #.# ..#. #.# ... ##.. ...#.#+##.# ..# #.........# ##+## #.## # #..###...## #..## ##†###~....###...#####.~†~.....#.#.#.#.#.###@~~...#. +.....<#...<..###.....#+##.#.##.#âï·jMÇâï·j¯È°5=5==---------5.9âï·jàÍâï·jØÏãï·jÀ».#. #.# .#.. ##.. ...#.#+##.# ..# #.........# ##+## #.## #. #..###...## #..## #.#†###~....###...####.#.~†~.....#.#.#.#.#.###~~~...# +.@...<#...<..###......#.#+##.#.##.###.#.7=---------7.4ãï·jÀãï·jüÀäï·j­¹äï·j`ÇM.. ##.. ...#.#+##.# ..# #.#.........# ##+## #.## #.# #..###...## #..## #.##†###~....###...####.##.~†~.....#.#.#.#.#.#####~~~...# +.....<.#.##..@<..#.###......#.####.##+##.#...#.###.###.#.###.%.~.8=8.9äï·jÉÒäï·j•ëäï·j‘ç .. ##.. ..# ..#.#+##.# ..# #.# ...# ##+## #.## #.# #..###...## #..## #.# #†###~....###...####.# #.~†~.....#.#.#.#.#.## ###.~....#.#.#.#.#.#.#+.....<.#.#.#.#.#.#.#...@..#.#.#.#.#.#.#.##......#.#.#.#.#.##.##....#.#.#.#.#.#.#.##....#.#.#.#.#.##.##+##.#.#.#.#.#.#.#.#.#.#.#.#.####.##.#.#.#.#.#.###.#.#.#.#.#.#.##[1äï·j©è ¬7;15H##.%.#.#.#.#.#.#.#.....20=6=50.4% _There is a stone staircase leading up here.åï·jfÄåï·jKÅåï·jÔÊåï·jÒÑåï·jœÙp2=1.9 _åï·j!ÀQ==0åï·j$Ç#....##......... ##.#.# #...........#########.#.# #.#.........#......##...# ##.#.........#......###..# #..#.........#......####.### #.#..........#.......###...###............###.###....................#.########@..........÷.>..#..# ###..#..........##.### ##.##..........###...# ##..###.........# ###.# #...# #.........###.#####.#.# #........... #...##.[#.# #........... ###..#.##.###.........## ##...##.##............åï·j§ÈD åï·j¿A`4=74.2 (3.8åï·jJåï·j#K! _You climb upwards.åï·jZMc _There is a stone staircase leading down here.æï·j’‡Iæï·jˆæï·j±”*6=8= _8=9=9=31=æï·j6–æï·j™—æï·jÿ—‚3=40=æï·jZ™æï·jÙšæï·j'›:34æï·jkœæï·j@žæï·j›ž‹6=1=æï·jÑŸæï·jf¡æï·jÄ¡^8==æï·j@£æï·j¶¤æï·j#¥y9=2=æï·j>¦æï·jƧæï·jW¨T41=æï·jî©æï·jP«æï·j¨«K3=æï·j£¬æï·jn®æï·jÊ®u5=3=æï·jú®æï·j1°æï·j%²æï·j{²K6=æï·jAºæï·jÇ»—8=4=æï·jAÄ)50=15=æï·jÆi3=æï·jÇæï·j˸5==6=æï·jLÍa6=æï·j{Îæï·jLÐ…87=æï·j´Ñæï·jÓæï·jjÓN60=æï·jdÔæï·jŽÖæï·jïÖ…1=8=æï·jÜ׿ï·j�Ùa3=æï·j»Úæï·jÌóL5==9=7=850= _Magic restored.70= _You feel yourself speed up.1=2=3==æï·jè[46=7=89=80=12=æï·j‡'M 305.7 (51.5) _HP restored.æï·jR(æï·j.æï·j»/E _Done exploring.æï·jE* æï·jH@ • The guardian serpent gestures with its tail at you.The bolt of poison hits you.  You are poisoned.You resist. _The guardian serpent hits you but does no damage.  You feel better.  You stop stampeding.The guardian serpent hits you! x2 _* * * LOW HITPOINT WARNING * * *The torrent of water hits the guardian serpent!  You kill the guardian serpent!Vehumet accepts your kill.æï·jA ©You feel your power returning.  The wave splashes down.  Splash!  You fall into the shallow water. _You hear a shout! _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Magic restored. _You feel yourself speed up. _HP restored.  Done exploring.æï·j«õ�The guardian serpent is heavily wounded.guardian serpent is knocked back by the mystic blast. _You block the guardian serpent's attack.erupt in a blast of force!  The mystic blast hits the guardian serpent!  The guardian serpent is almost dead.The guardian serpent weaves intricate patterns with the tip of its tongue.You feel as though you will be slow longer.  The guardian serpent gestures with its tail at you.bolt of poison hits you.  æï·j˜önYou are poisoned.  You resist. _The guardian serpent hits you but does no damage.  You feel better.  You stop stampeding.The guardian serpent hits you! x2 _* * * LOW HITPOINT WARNING * * *  The torrent of water hits the guardian serpent!  You kill the guardian serpent!  Vehumet accepts your kill.  You feel your power returning.  The wave splashes down. æï·jøö2 Splash!  You fall into the shallow water.éï·jP éï·j× éï·jc z#....# ###......... tswn the Zephyrmancer##.#.# #........... Gale Centaur of Vehumet ****..#########.#.# #.#......... Health: 82/82 ========================#......##...# ##.#......... Magic: 50/50 ========================#......###..# #..#......... AC: 17Str: 12éï·j… ¡Doom: 16%#......####.### #.#.......... EV: 7Int: 19#.......###...###............ SH: 5Dex: 14###.###...................... XL: 11 Next: 67% Place: Dungeon:10#.########@..........÷.>... Noise: ---------  Time: 12305.7 (0.0)#..# ###..#..........#. b) +1 dagger (distort)##.### ##.##..........## Cast: Airstrike (1%)#...# ##..###.........####.# #...# #.........###.#####.#.# #........... #...##.[#.# #........... ###..#.##.###.........##éï·jÎ ë ##...##.##............  _You climb upwards. _There is a stone staircase leading down here. _Magic restored. éï·j  �_You feel yourself speed up. _HP restored. _Done exploring.éï·jþ éï·j’ éï·j„$ éï·jì% êï·jz^êï·j__êï·jêdêï·jÊg  _There is a stone staircase leading down here. _Magic restored. _You feel yourself speed up.HP restored. _Done exploring.Unknown command.êï·j(hëï·jVY¼Where to? (Tab - D:11, ? - help)  D - Dungeon  T - Temple L - Lairëï·j—n ëï·j™w ©#....# ###......... tswn the Zephyrmancer##.#.# #........... Gale Centaur of Vehumet ****..#########.#.# #.#......... Health: 82/82 ========================#......##...# ##.#......... Magic: 50/50 ========================#......###..# #..#......... AC: 17Str: 12Doom: 16%ëï·jgx Ä#......####.### #.#.......... EV: 7Int: 19#.......###...###............ SH: 5Dex: 14###.###...................... XL: 11 Next: 67% Place: Dungeon:10#.########@..........÷.>... Noise: ---------  Time: 12305.7 (0.0)#..# ###..#..........#. b) +1 dagger (distort)##.### ##.##..........## Cast: Airstrike (1%)ëï·j¯x g#...# ##..###.........####.# #...# #.........###.#####.#.# #........... #...##.[#.# #...........ëï·jy å ###..#.##.###.........## ##...##.##............  _Magic restored. ëï·jJy ·_You feel yourself speed up. _HP restored. _Done exploring. _Unknown command.ëï·j…y +Okay, then.ëï·j‡| ëï·jJ„ ëï·j† . _ìï·j¹Iìï·jw_ìï·j"kq _Done exploring.ìï·j Óìï·jÇÓìï·jVÙìï·jäßìï·jéH6.7 (1 _ìï·j¯è�1 .. .. ..# ..#.#+##.# ..# #.# .........# ##+## #.## #.#  #..###...## #..## #.#  #†###.....###...####.#  #..†......#.#.#.#.#.##  ###......#.#.#.#.#.#.##ìï·jDêº +.....<.#.#.#.#.#.# #...@..#.#.#.#.#.#.# ##......#.#.#.#.#.# ##....#.#.#.#.#.#.#. ##....#.#.#.#.#.##. ##+##.#.#.#.#.#... #.#.#.#.#.#.#.### #.##.#.#.#.#.#.# ##.#.#.#.#.#.#.## ##.%.#.#.#.#.#.#.#ìï·j¨T -8.2 (2.5ìï·ji[ ìï·j‰] # _You climb downwards.ìï·j$_ a _There is a stone staircase leading up here.íï·jíï·j÷íï·jO íï·j$íï·j…'íï·j­4¨ _íï·j 7íï·jm7íï·jL8íï·jk;'íï·jõ?íï·jP@íï·j&Aíï·jpD7 _You open the door.íï·jÿFíï·j„Gíï·jïHíï·jÐM@  There is an open door here.íï·j®Píï·j‘Q _íï·jBRíï·j_Tíï·jèW,íï·j�Xíï·jšZíï·j!gíï·ji,íï·j4kíï·jšn,íï·j•oíï·j[qíï·jNtíï·jÌtíï·jguíï·jìwíï·jÎz,íï·jK|íï·jc}íï·jtƒXíï·jÈ…íï·j†íï·jï†íï·j‹íï·j^‹íï·jQŒíï·j�$ íï·j`�*_You now have 610 gold pieces (gained 10).íï·j5‘íï·j�‘íï·jú‘íï·j“íï·j_•íï·jË•íï·j¦–íï·j”˜íï·jEšíï·j›šíï·j›íï·jy�íï·j¸¸íï·ji¼Xíï·j]Ášíï·jÈXíï·j¿ÍXíï·jÕXíï·jýÛníï·j³ÝBíï·jÌßíï·jâ,íï·jiâíï·jäíï·jþæíï·j\çíï·jìçíï·j»éíï·jjìíï·j»ìíï·j6ííï·j°îíï·j£ñ,íï·j[òíï·jôíï·jÍú„íï·j‹ûíï·jýíï·jÓ,íï·jWíï·j|íï·j íï·j� íï·jSíï·jOíï·j!íï·j­íï·jíï·jµíï·jõíï·j“íï·jÉíï·jûíï·jv íï·jò íï·j‹!íï·j´#íï·j¢',íï·je(íï·j=*íï·j~,íï·jå,íï·jú-íï·j¾/íï·jô2,íï·jß3íï·jì5íï·jH8íï·jœ8íï·j):íï·j]<íï·j6Q,íï·j;Ríï·j›Síï·jˆXP   íï·jáX-  ##   #..   ##.###   #..... ## #.  íï·j2Y3 #..#.. .. .   #..#.# .#.#   #..#.# .#.  íï·jÙY #@.#.# ..   #..#.#+##.#   #.........# ##+##   ####.###..###...##  #.# #†###.....# íï·j>Zç ##.###..†......#  #...####......#.   #.......'.....<.#  ##...####...<..#.íï·jjZE íï·jc± 54.2 (46.0)  You now have enough gold to buy a scroll of acquirement on D:4.  You can access your shopping list by pressing '$'.íï·jßh,5.2 (47íï·jjíï·jÝl? _You now have 634 gold pieces (gained 24).îï·jV…îï·j#†fWhere to? (Tab - D:11, ? - help) îï·jè†R D - Dungeon  T - Temple L - Lairîï·j0W îï·jÁn [?25h[?0c tswn the Zephyrmancer ##Gale Centaur of Vehumet ****.. #..Health: 82/82 ======================== ##.###Magic: 50/50 ======================== #..... ## #.AC: 17Str: 12Doom: 16% #..#.. .. .EV: 7Int: 19 #..#.# .#.#SH: 5Dex: 14 #..#.# .#.XL: 11 Next: 67% Place: Dungeon:11 #@.#.# ..Noise: ---------  Time: 12355.2 (0.0) #..#.#+##.#b) +1 dagger (distort) îï·jp Ô[11;16H#.........# ##+## Cast: Airstrike (1%) ####.###..###...## #.# #†###.....# ##.###..†......#  ##...####......#.  #.......'.....<.#  ####...####...<..#.  _There is an open door here. _You now have 610 gold pieces (gained 10).  You now have enough gold to buy a scroll of acquirement on D:4.  You can access your shopping list by pressing '$'. _You now have 634 gold pieces (gained 24).  What level of the Lair of Beasts? (default 1, ? - help) ïï·jW1Ô[?25l[?1c _610 gold pieces (gained 10).now have enough gold to buy a scroll of acquirement on D:4.  You can access your shopping list by pressing '$'. _You now have 634 gold pieces (gained 24).  What level of the Lair of Beasts? (default 1, ? - help) Okay, then. _ïï·j¸iïï·j,v|Shopping list: 13 items, total cost 3036 gold pieces  a - [D:3] 52 gold a scroll of poison (unknown)  b - [D:3] 52 gold a scroll of fog (owned: 1)c - [D:4] 90 gold a scroll of enchant weapon (unknown)  d - [D:3] 97 gold a scroll of enchant armour  e - [D:3] 97 gold a scroll of enchant weapon (unknown)  f - [D:4] 130 gold a potion of haste (owned: 3)  g - [D:6] 172 gold a +0 cloak of willpowerh - [D:6] 240 gold a ring of resist corrosion (unknown)  i - [D:6] 300 gold a ring of protection from cold (unknown)  j - [D:6] 360 gold an amulet of regeneration (unknown)  k - [D:6] 390 gold an amulet of chemistry (unknown)  l - [D:6] 432 gold a +6 ring of intelligence (unknown)  m - [D:4] 624 gold a scroll of acquirement You have 634 gold pieces [!] travel|examine|delete items [a-m] choose item[Esc] exitñï·jñï·j&ñï·j+Œtswn the ZephyrmancerGale Centaur of Vehumet ****..Health: 82/82 ========================Magic: 50/50 ========================AC: 17Str: 12Doom: 16%EV: 7Int: 19SH: 5Dex: 14XL: 11 Next: 67% Place: Dungeon:11Time: _You now have 610 gold pieces (gained 10).  ñï·jš-You now have enough gold to buy a scroll of acquirement on D:4.  You can access your shopping list by pressing '$'. _You now have 634 gold pieces (gained 24).  What level of the Lair of Beasts? (default 1, ? - help) _Okay, then.ñï·j¦4ñï·j¥ ñï·j_&ñï·j¾7Õ _ñï·j9e  You encounter a troll.ñï·j3A #..  ##.###  #..... ## #.  #..#.. .. .#.  #..#.# .#.##.  #..#.# .#.#.  #..#.# ..##.  #..#.#+##T#..  #...@.....# ##+## #. Noise: ---------  ####.###..###...## #. b) +1 dagger (distort)  #.# #†###.....###. Cast: Airstrike (1%)  ##.###..†......#.#.  ##...####......#.#.#  #.......'.....<.#.#. T   troll (wandering)  ñï·jSB  ####...####...<..#.#.#  #......# ##......#.#.  #.###..# ##....#.#.#ñï·j I212357.2 (2.0)ñï·j„J`8.2 (3-Regen _ñï·jÙOñï·j4Ròï·jôÐA*òï·jIɈ .TThe air twists around and strikes the troll!òï·jhÏvT  òï·j%Ð$46òï·jeÐ@--===9.2 (1òï·jæÖòï·j\Ù` _The troll is moderately wounded.òï·j  =*òï·j†ƒ T.  The air twists around and strikes the troll!!òï·j‚8 òï·j•a2----60òï·jÜ$òï·jm'Y _The troll is almost dead.óï·jµt<*óï·jäs' óï·jñtª.  The air twists around and strikes the troll!  You kill the troll!Vehumet accepts your kill.óï·jö{Róï·jÙ�µ1---4701Airstrike (1%)óï·j‡óï·j£‰4 _You feel your power returning.óï·j`1óï·j…2mWhere to? (Tab - D:4 @ (x,y), ? - help) óï·jò2R D - Dungeon  T - Temple L - Lairôï·j]» ôï·jÍ H #..tswn the Zephyrmancer  ##.###Gale Centaur of Vehumet ****..  #..... ## #.Health: 82/82 ========================  #..#.. .. .#. Magic: 41/50 ===================-----  #..#.# .#.##. AC: 17Str: 12Doom: 14%  #..#.# .#.ôï·jÎ +#. EV: 7Int: 19  #..#.# ..##. SH: 5Dex: 14  #..#.#+##.#.. XL: 11 Next: 70% Place: Dungeon:11  #...@.....# ##+## #. Noise: ===------  Time: 12361.2 (0.0)  ####.###..###...## #. b) +1 dagger (distort)  #.# #†###.....###. Cast: Airstrike (1%)  ôï·jŽÎ %##.###..†......#.#.  ##...####......#.#.#  #.......'.....<.#.#.   ####...####...<..#.#.#   #......# ##......#.#.ôï·jÐ î   #.###..# ##....#.#.#  _The troll is almost dead.The air twists around and strikes the troll!  You kill the troll!Vehumet accepts your kill. _You feel your power returning.  Okay, then.ôï·jDÑ ôï·j´ð D _õï·jûƒ€Shopping list: 13 items, total cost 3036 gold pieces  a - [D:3] 52 gold a scroll of poison (unknown)  b - [D:3] 52 gold a scroll of fog (owned: 1)c - [D:4] 90 gold a scroll of enchant weapon (unknown)  d - [D:3] 97 gold a scroll of enchant armour  e - [D:3] 97 gold a scroll of enchant weapon (unknown)  f - [D:4] 130 gold a potion of haste (owned: 3)  g - [D:6] 172 gold a +0 cloak of willpowerh - [D:6] 240 gold a ring of resist corrosion (unknown)  i - [D:6] 300 gold a ring of protection from cold (unknown)  j - [D:6] 360 gold an amulet of regeneration (unknown)  k - [D:6] 390 gold an amulet of chemistry (unknown)  l - [D:6] 432 gold a +6 ring of intelligence (unknown)  m - [D:4] 624 gold a scroll of acquirement You have 634 gold pieces [!] travel|examine|delete items [a-m] choose item[Esc] exitöï·j>çöï·jœèöï·j—íötswn the ZephyrmancerGale Centaur of Vehumet ****..Health: 82/82 ========================Magic: 41/50 ===================-----AC: 17Str: 12Doom: 14%EV: 7Int: 19SH: 5Dex: 14XL: 11 Next: 70% Place: Dungeon:11Time: _The troll is almost dead.The air twists around and strikes the troll!  You kill the troll!Vehumet accepts your kill. _You feel your power returning. _Okay, then.öï·jÏñöï·júóöï·j[ÿ“ _öï·jšöï·jTöï·jËL2=öï·jIöï·j öï·j3öï·j›Böï·jyöï·j\öï·j}öï·jÍ*K The air twists around and strikes the troll!  You kill the troll!  Vehumet accepts your kill. _You feel your power returning.  You see here a vampire mosquito corpse.3= _öï·jø-öï·j{1Böï·jeFöï·jMx4=öï·jœOöï·jÏT,öï·jõUöï·j4Wöï·jq]Böï·j¦^öï·j¿b,öï·jcöï·jfX  There is a stone staircase leading up here.öï·j¾föï·j  a +0 ring mail; a +0 cluböï·j› öï·jä› _öï·jy  öï·j‰¢ :  There is a stone staircase leading up here.öï·j•£ o  You see here a +0 helmet of light.öï·j¸­ öï·jij öï·jl´ % _öï·jEº öï·jݨ &8öï·jã­ öï·jv® öï·j>² öï·j«³ ! _You climb upwards.öï·j¶Æ R  There is a stone staircase leading down here.öï·jÉÊ 6 _öï·jGÎ öï·jqÖ öï·j›Ù öï·j Ú öï·j*ä öï·j›ë öï·j0ð ,öï·j%ó öï·j”ú öï·jdü ,öï·j"ÿ öï·jQ öï·jƒ ,öï·jC öï·ja öï·jz ,öï·jÝe ìöï·jöh Xöï·jØj Böï·jül öï·j°m öï·jn öï·jo öï·j©p öï·jq ,öï·jYr öï·jÓt öï·jJu öï·jœu öï·j_v öï·jx öï·jðx öï·jKy öï·jßy öï·jA| öï·jX} öï·j³} öï·jg~ öï·j3„ nöï·j†… ,öï·jV† öï·j⇠öï·jñˆ ,öï·jï‰ öï·jЋ öï·j»Œ öï·jS� öï·j-Ž öï·j� öï·jÑ‘ ,öï·j>’ öï·j2” X  There is a stone staircase leading up here.öï·j7• öï·ja– öï·jÌ– % _öï·jÕ— öï·jÛŽ &7öï·j}‘ öï·j+’ öï·j”” öï·j�• ! _You climb upwards.öï·jM¡ R  There is a stone staircase leading down here.öï·j¢¢ öï·j£ _öï·j¥¤ öï·j—§ öï·j²© ,öï·j©ª öï·jÜ­ öï·j‡¯ öï·j߯ öï·j„¸ öï·jν öï·j7À ,öï·jO öï·jâÄ öï·j›Æ öï·jÇ öï·jÈ öï·jNË 'öï·jÇÌ öï·j'Í öï·jGÏ öï·jÒÐ 7 _You open the door.öï·jàÑ 4öï·jAÓ öï·jCÖ @  There is an open door here.öï·ji× öï·jô× _öï·j²Ø öï·j�Ý nöï·j’Þ ,öï·jAß öï·jÈà öï·jOá ,öï·jâ öï·jSä öï·jœå ,öï·jÒæ öï·j,é öï·j,ë ,öï·jÏì öï·jíî X  There is a stone staircase leading up here.öï·j™ð öï·j ó öï·jzó % _öï·jõ öï·jXä&6öï·jååöï·j¿æöï·jçöï·j é! _You climb upwards.öï·j9ôR  There is a stone staircase leading down here.öï·j˜õöï·jö _öï·jE÷öï·jtùöï·jBû,öï·j@üöï·j¥þöï·jÿÿöï·jOöï·j öï·j!öï·j²öï·jöï·jøöï·jöï·j# ,öï·j£ öï·j/öï·jé'òöï·j�*öï·j’/Böï·j3öï·jô6öï·j^7öï·j¶9öï·j®<öï·jo?öï·jÆ?öï·júA÷ï·j�÷ï·j÷,÷ï·jL÷ï·j ÷ï·j,÷ï·j…÷ï·jX  There is a stone staircase leading up here.÷ï·j¼÷ï·jâ÷ï·j»% _÷ï·jÊ÷ï·jvv&5÷ï·jYx÷ï·jæ~M _You climb upwards.÷ï·j"‘R  There is a stone staircase leading down here.÷ï·j²’÷ï·j_“ _÷ï·j•÷ï·j˜÷ï·j0™÷ï·j#ŸX÷ï·jß ,÷ï·jÔ¢÷ï·j’¤,÷ï·jã¥÷ï·js¬X÷ï·j°èYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  n open door÷ï·jë±÷ï·jŒ² _÷ï·j„³÷ï·j2µ÷ï·j�¶÷ï·jê¶÷ï·j²·÷ï·j£¹÷ï·j°º÷ï·jüº÷ï·j¶»÷ï·j°¾X  There is a stone staircase leading up here.÷ï·jÄ¿÷ï·jïÀ÷ï·jûÁ% _÷ï·jkÂ÷ï·jý‰4 _You climb upwards.÷ï·jR  There is a stone staircase leading down here.÷ï·j÷ï·jÀ _÷ï·jp ÷ï·j¢ ÷ï·j­ ÷ï·jÿ ÷ï·j”÷ï·j!÷ï·jû,÷ï·j/÷ï·j„÷ï·j6,÷ï·j)÷ï·j!÷ï·j "÷ï·j#÷ï·jˆ-÷ï·j¦/÷ï·j*1÷ï·j«1÷ï·j¨4÷ï·jë8÷ï·jk;,÷ï·j5=÷ï·j�?÷ï·jzB÷ï·jàB÷ï·jSD÷ï·j0H÷ï·jÏK,÷ï·jÆL÷ï·jNO÷ï·j@R÷ï·j±R÷ï·jï_,÷ï·jÄd,÷ï·jêe÷ï·jÃh÷ï·j4n,÷ï·j|÷ï·j]÷ï·jV‚,÷ï·j„÷ï·jt†÷ï·j0ˆ÷ï·j“ˆ÷ï·ju‹÷ï·j±–£..###...## ##...##.#### .........# #........# .........# #........# .....)...# #........# .........# #........# ######..########....######## #.####†....##...##..###....## ....#......#≈...≈#..........# ....#......#∩...@#.........>#Noise: --------- 12490.7 (129.5) ....#......#≈...≈#.........>#b) +1 dagger (distort) ÷ï·jp—Ù######..#####...######.##..###### Cast: Airstrike (1%) #..###..###..#.#..####.##........ ....#......)...)...#....#........ ....#..............'....#.<......  ....#..............#....#..÷.....  ....#..............#....#........  [...#..............#....#........ ÷ï·jž˜:---÷ï·jH ÷ï·jA¢j _There is an entrance to Jipnoi's General Store here.÷ï·j)­÷ï·jʾQWelcome to Jipnoi's General Store! What would you like to do?  a -  24 gold a +0 leather armourb -  156 gold a parchment of Brom's Barrelling Boulder  c -  105 gold a parchment of Confusing Touch  d -  480 gold a phantom mirror  e -  480 gold a phial of floods (inert)  f $  624 gold a scroll of acquirementg $  90 gold a scroll of enchant weapon (unknown)  h -  36 gold a +0 short sword You have 634 gold pieces. You are short 80 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listùï·j4’  a -  24 gold a +0 leather armour  b - c - d - e -  f +  624 gold a scroll of acquirementh -  After the purchase, you will have 10 gold pieces.marked items ùï·jËÈ Y Purchase items for 624 gold? (y/N)úï·j˜« a - b - c - d - e -  f $  90 gold a scroll of enchant weapon (unknown)g -  36+0 short sword 10 gold pieces. You are short 80 gold pieces for the purchase.gshopping listGúï·j³/ úï·j»5 úï·jY@ þ..###...## ##...##.####tswn the Zephyrmancer .........# #........#Gale Centaur of Vehumet ****.. .........# #........#Health: 82/82 ======================== .....)...# #........#Magic: 50/50 ======================== .........# #........#úï·j$A ëAC: 17Str: 12Doom: 14% ######..########....########EV: 7Int: 19 #.####†....##...##..###....##SH: 5Dex: 14 ....#......#≈...≈#..........#XL: 11 Next: 70% Place: Dungeon:4 ....#......#∩...@#.........>#úï·jÄA Noise: ---------  Time: 12490.7 (0.0) ....#......#≈...≈#.........>#b) +1 dagger (distort) ######..#####...######.##..###### Cast: Airstrike (1%) #..###..###..#.#..####.##........ ....#......)...)...#....#........ ....#..............'....#.<......  ....#..............#....#..÷.....úï·j....#......#≈...≈#..........#.#......#∩..@∩#ûï·j'îa..>#.#......#≈...≈#.>##..#####...######.##.. ##..###..###..#.#..####.##.#......)...)...#....#.#..............'....#.<ûï·jeî).#..............#....#..÷.#..............#....# .[...#ûï·jšî$.#....#ûï·j¦÷ûï·j˜{21.7 (1 _ûï·j-…ûï·jç…üï·j4z(üï·ju|2Read which item? Scrolls  b - 3 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportation  A - a scroll of acquirementr - a scroll of revelation üï·j)}¦ I - 4 scrolls of immolation  N - 4 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability  c - a scroll labelled DUOMUPT JOIKIM [!] read|quaff|evoke[?] describe selectedüï·jåç ...###...## ##...##.####tswn the Zephyrmancer ..........# #........#Gale Centaur of Vehumet ****.. ..........# #........#Health: 82/82 ======================== ......)...# #........#Magic: 50/50 ======================== ..........# #........#AC: 17Str: 12Doom: 14% #######..########....########EV: 7Int: 19 ##.####†....##...##..###....##SH: 5Dex: 14 >....#......#≈...≈#..........#XL: 11 Next: 70% Place: Dungeon:4 .....#......#∩..@∩#.........>#Noise: ---------  Time: 12491.7 (0.0) .....#......üï·j[é ?#≈...≈#.........>#b) +1 dagger (distort) #######..#####...######.##..##### Cast: Airstrike (1%) ##..###..###..#.#..####.##....... .....#......)...)...#....#....... .....#..............'....#.<.....  .....#..............#....#..÷....  .....#..............#....#.......  .[...#..............#....#.......  _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Jipnoi's General Store here.  A - a scroll of acquirementThank you for shopping at Jipnoi's General Store! _You can access your shopping list by pressing '$'.üï·j°ë üï·j„ð Choose an item to acquire.  a - the +7 great mace "Undeadhunter" {deathbane, rN+}  b - the amulet of the Scarab {^Drain Regen+ RegenMP+ Int+2 Dex+8}  c - the -2 barding of Theistic Finitism {rF- rC+ Dex+3}d - 1080 gold pieces (you have 10 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitð·j¢™ 6  a - the +7 great mace "Undeadhunter" {deathbane, rN+}  b + the amulet of the Scarab {^Drain Regen+ RegenMP+ Int+2 Dex+8} Acquire the amulet of the Scarab {^Drain Regen+ RegenMP+ Int+2 Dex+8}? (y/N)ð·j5ð·j5Ü...###...## ##...##.####tswn the Zephyrmancer ..........# #........#Gale Centaur of Vehumet ****.. ..........# #........#Health: 82/82 ======================== ......)...# #........#Magic: 50/50 ======================== ..........# #........#AC: 17Str: 12ð·j™Doom: 14% #######..########....########EV: 7Int: 19 ##.####†....##...##..###....##SH: 5Dex: 14 >....#......#≈...≈#..........#XL: 11 Next: 70% Place: Dungeon:4 .....#......#∩..@∩#.........>#Noise: ---------  Time: 12491.7 (0.0) .....#......#≈...≈#.........>#b) +1 dagger (distort) #######..#####...######.##..##### Cast: Airstrike (1%) ##..###..###..#.#..####.##....... .....#......)...)...#....#....... .....#..............'....#.<.....  .....#..............#....#..÷....  ....ð·jª‚.#..............#....#.......  .[...#..............#....#.......  _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Jipnoi's General Store here.  A - a scroll of acquirementThank you for shopping at Jipnoi's General Store! _You can access your shopping list by pressing '$'.2.7 (1ð·j<&ð·jF)3 _Something appears before you!ð·j¥1ð·j¼FúPut on or remove which piece of jewellery? Inventory Items Jewellery (go to first with "=)  e - a ring of magical power (worn)  t - the amulet "Lufec" (worn) {Dissipate Bane rPois Regen+ Dex+2}  v - a ring of magical power (worn)f - a ring of protection from fire  q - a +5 ring of evasion Talismans (go to first with %)h - a medusa talisman Floor Items ([,] to select) Jewellery the amulet of the Scarab {^Drain Regen+ RegenMP+ Int+2 Dex+8}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ð·jÜJð·jJXð·jÛ]°...###...## ##...##.####tswn the Zephyrmancer ..........# #........#Gale Centaur of Vehumet ****.. ..........# #........#Health: 82/82 ======================== ......)...# #........#Magic: 50/50 ======================== ..........# #........#AC: 17ð·j†^ªStr: 12Doom: 14% #######..########....########EV: 7Int: 19 ##.####†....##...##..###....##SH: 5Dex: 14 >....#......#≈...≈#..........#XL: 11 Next: 70% Place: Dungeon:4 .....#......#∩..@∩#.........>#ð·jm`äNoise: ---------  Time: 12492.7 (0.0) .....#......#≈...≈#.........>#b) +1 dagger (distort) #######..#####...######.##..##### Cast: Airstrike (1%) ##..###..###..#.#..####.##....... .....#......)...)...#....#....... .....#..............'....#.<.....  .....#..............#....#..÷....  .....#..............#....#.......  .[...#..............#....#.......  _There is a stone staircase leading down here. _There is an entrance to Jipnoi's General Store here.  A - a scroll of acquirementThank you for shopping at Jipnoi's General Store! _You can access your shopping list by pressing '$'. _Something appears before you!ð·j|´ð·jöÛReally equip the amulet of the Scarab {^Drain Regen+ RegenMP+ Int+2 Dex+8}? Y - Yes  N - No ð·j=  ð·j¢  ð·j® ²Really remove t - the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2}? Y - Yes  ð·j  ' N - No ð·jÊPw...###...## ##...##.#### ð·jù[tswn the Zephyrmancer ..........# #........#Gale Centaur of Vehumet ****.. ..........# #........#Health: 82/82 ======================== ......)...# #........#Magic: 50/50 ======================== ..........# #........#AC: 17Str: 12Doom: 14% #######..########....########EV: 7Int: 19 ##.####†....##...##..###....##SH: 5Dex: 14 >....#......#≈...≈#..........#XL: 11 Next: 70% Place: Dungeon:4 .....#......#∩..@∩#.........>#Noise: ---------  Time: 12492.7 (0.0) .....#......#≈...≈#.........>#[40 ð·jî]£mb) +1 dagger (distort) #######..#####...######.##..##### Cast: Airstrike (1%) ##..###..###..#.#..####.##....... .....#......)...)...#....#....... .....#..............'....#.<.....  .....#..............#....#..÷....  .....#..............#....#.......  .[...#..............#....#.......  _There is a stone staircase leading down here.  ð·jzqJ_There is an entrance to Jipnoi's General Store here.  A - a scroll of acquirementThank you for shopping at Jipnoi's General Store! _You can access your shopping list by pressing '$'. _Something appears before you! ð·j‹ ð·j‹¡  ð·jí¢ ð·jœ£)You start removing your amulet. ð·jS¤ ð·j8µ ð·j7¶$3.7 (1 ð·jâW4.7 (2 ð·j ç ð·juðA5.7 (3 ð·j»B ð·jEL ð·j�M+6.7 (4 ð·jž] ð·jËf ð·j6m+7.7 (5 ð·j�p ð·jPs/ 2  ð·j¶sÐYou continue removing the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2}. _x5You finish removing the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2}. ð·jŽt ð·j%| ð·j1ˆ¡  You feel clumsy.You start putting on your amulet. ð·jõˆ$8.7 (6 ð·j~� ð·jq�A9.7 (7 ð·jÚ¥ ð·jõ±C500.7 (8 ð·jη ð·j{ÄA1.7 (9 ð·j-Ï ð·jXÛ ð·jÆá,2.7 (10.0) ð·j¤ä ð·j#é-821 ð·j±éc20continue putting on the amulet of the Scarab {^Drain Regen+ RegenMP+ Int+2 _Dex+8}. x5  You finish putting on the amulet of the Scarab {^Drain Regen+ RegenMP+ Int+2  Dex+8}.  You feel clever. You feel agile. ð·j<êfx - the amulet of the Scarab (worn) {^Drain Regen+ RegenMP+ Int+2 Dex+8} ð·j¹ë ð·j ö ð·j!÷  ð·j†÷t_The amulet of the Scarab throbs as it attunes itself to your uninjured body. ð·j&�3 ð·j�  ð·j;×,0.0) ð·já ð·jeâ ð·j äE _Done exploring. ð·jÚô ð·j ÷mWhere to? (Tab - D:4 @ (x,y), ? - help)  ð·j-øR D - Dungeon  T - Temple L - Lair ð·jæQ  ð·jàb [?25h[?0c...###...## ##...##.####tswn the Zephyrmancer ..........# #........#Gale Centaur of Vehumet ****.. ..........# #........#Health: 82/82 ========================  ð·j¨c »......)...# #........#Magic: 50/50 ======================== ..........# #........#AC: 17Str: 12Doom: 14% #######..########....########EV: 8Int: 21 ##.####†....##...##..###....##SH: 5Dex: 20 >....#......#≈...≈#..........#XL: 11 Next: 70% Place: Dungeon:4 .....#......#∩..@∩#.........>#Noise: ---------  Time: 12502.7 (0.0)  ð·jtd ð.....#......#≈...≈#.........>#b) +1 dagger (distort) #######..#####...######.##..##### Cast: Airstrike (1%) ##..###..###..#.#..####.##....... .....#......)...)...#....#....... .....#..............'....#.<.....  .....#..............#....#..÷....  .....#..............#....#.......  .[...#..............#....#.......  ð·jÍd ÛDex+8}.  You feel clever. You feel agile.x - the amulet of the Scarab (worn) {^Drain Regen+ RegenMP+ Int+2 Dex+8} _The amulet of the Scarab throbs as it attunes itself to your uninjured body. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help)  ð·j=I [?25l[?1c ð·j�T3 ð·j�U ð·j$i, ð·j]w¨ _ ð·jH�X ð·j£‚, ð·j…… ð·j“‡ ð·jï‰ ð·jŒŠ ð·j:Œ ð·jí� ð·jj‘ ð·jð‘ ð·j©’ ð·j©• ð·j®— ð·j§™, ð·jc X ð·jº¡ ð·jØ¢ ð·j¤ ð·j•¥ ð·jÀ§ ð·jø¨ ð·jg© ð·jª ð·j¬ ð·j¼­ ð·j%® ð·j¯ ð·j0± ð·j–² ð·j ³ ð·jº³ ð·jAµ ð·j�¶ ð·j · ð·j(¸ ð·jº ð·jt» ð·jê» ð·jx¼ ð·jM¿  You feel clever. You feel agile.  x - the amulet of the Scarab (worn) {^Drain Regen+ RegenMP+ Int+2 Dex+8}The amulet of ð·jÁ¿¯the Scarab throbs as it attunes itself to your uninjured body. _Done exploring.  There is a stone staircase leading down here. ð·j„À ð·j»Á ð·jœÂ$ _ ð·j<Ãð·jæ£&5ð·j“¥ð·jw¦ð·jî¦ð·j#©# _You climb downwards.ð·jÍÆP  There is a stone staircase leading up here.ð·j…Èð·j€É _ð·j¨Êð·jªÎ,ð·jHÏð·jöÏð·j¶Òð·jHÔð·jÀÔð·j~Öð·j§Ù@  There is an open door here.ð·j‘Ûð·jYÜ _ð·j3Ýð·j”ßð·jìàð·jdáð·jçnð·jIéð·jèêð·j=ëð·j¤ìð·jìîð·j»ðð·j6ñð·j&òð·jãôZ  There is a stone staircase leading down here.ð·jÔõð·j1÷ð·jþ÷% _ð·jùð·jl%ð·jL'6ð·j"-,ð·ja.ð·jÆ1 ð·j#5_You climb downwards.ð·jöJf  There is a stone staircase leading up here.ð·j€bL _ð·j™kð·j3lð·jšoð·j¤rð·jÏuð·jBvð·jxð·j|ð·j‚~ð·j2ð·jÀ€ð·jé„ð·j\†ð·jø†ð·j�‹,ð·jR‘ð·jê‘ð·j5“ð·j;–ð·j§˜ð·j(™ð·j'›ð·j�ð·j¬žð·j/Ÿð·jéŸð·j¿£ð·j¸¥,ð·jÁ§ð·jBµÆð·jh¶,ð·jB¹ð·j½ð·j-Ų  There is a stone staircase leading down here.ð·jªÆð·j2Ç% _ð·jSÉð·jÔüð·jÀý7ð·jmÿð·j€ð·j’ð·j®# _You climb downwards.ð·j£P  There is a stone staircase leading up here.ð·j½6 _ð·j‹ð·j^ð·jˆð·j÷ð·j¬ð·j !ð·jÞ#,ð·j²$ð·jž+nð·j -,ð·jè0,ð·jD2,ð·jd8ð·jÁ@ìYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  n open doorð·j²Dð·jkE _ð·jEGð·j¼Jð·jO,ð·jcZnð·jsbnð·joc,ð·jˆh,ð·j-kð·jªkð·j‰mð·j»oZ  There is a stone staircase leading down here.ð·j“rð·j·v; _ð·j‹wð·jͱ&8ð·j9´,ð·j޵ð·j„·# _You climb downwards.ð·jTל  There is a stone staircase leading up here. _ð·jàèð·jÅëð·j¬ìð·jîð·j^òð·j)ô,ð·j/õð·j üð·jáý,ð·j ÿð·j Xð·j(ð·jáð·jLð·j�ð·j›ð·j_ð·jÄð·jäð·j-nð·j.ð·jZ.ð·j»/ð·jJ6ð·j�7ð·j8ð·jô8ð·ja>ð·jÒ?ð·j?@ð·j Að·j¾Eð·jûFð·joGð·j³Hð·jMð·jäN,ð·j@Pð·j*Tð·j›Uð·jVð·jdWð·j![ð·j\ð·j‰\ð·j¢]ð·jÍ`ð·j c,ð·jDdð·j)gð·jçh,ð·j jð·jŠlð·jn,ð·jnqð·jósð·jYuð·jÆuð·jKwð·j}Xð·jé~ð·j��,ð·j>‚ð·j“„ð·j4†,ð·jd‡ð·j ‰ð·jôŠð·j®‹ð·j/Œð·j,�ð·j…‘,ð·je“ð·jÝ•ð·j”—ð·jö—ð·j™™ð·j¤›ð·jo�,ð·jÞð·j_¡S  There is a staircase to the Lair here.ð·jd£ð·jr¥ð·jù¥% _ð·jz§ð·j> -Generating dungeon...o\\/o/ building the Dungeon \o\ð·js < /o/ð·j Ç< \o\ð·jØŸ< /o/ð·jÄ™tbuilding the Lair of Beasts \o\ð·jgâð·j2|¢tswn the ZephyrmancerGale Centaur of Vehumet ****..Health: 82/82 ========================Magic: 50/50 ========================AC: 17Str: 12Doom: 14%EV: 8Int: 21SH: 5Dex: 20XL: 11 Next: 70% Place: Lair:1Time:-Regen Gem (3750) _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!ð·j�K _There is a stone staircase leading down here. _You climb downwards.one staircase leading up here. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You encounter a komodo dragon.ð·j©ƒC49ð·jÀ„ð·jyˆ˜ _The komodo dragon hisses angrily.  Found 19 gold pieces.  There is a staircase back to the Dungeon here.ð·jÁJ ð·jÄU \..............#.............#.............#.............#.............#.............#.............#.....@.$.....Noise: --------- 12588.2 (85.5)#.............b) +1 dagger (distort)#.............Cast: Airstrike (1%)#.............#.....^.......#..............l   komodo dragon............l.................ð·j’Z ð·j·^ ð·j¸e d _A komodo dragon is nearby!ð·j£"B*ð·j� l.The open air twists around violently and strikes the komodo dragon!!  The komodo dragon is heavily wounded.ð·j2#9 ð·jœ¥46--===9.2 (1.0)8ð·j ¤ð·jµ¦- _You hear an angry hiss.ð·jüÇ B*ð·jìÁ ¥ lThe open air twists around violently and strikes the komodo dragon!!ð·j©Ã ¯ l.The komodo dragon is almost dead.ð·j¡Ê wl 2 komodo dragonsð·j^Ì b3----90ð·jÄÌ :7ð·j¦Ó ð·j¹Ö ^ _You encounter a komodo dragon.ð·j9B*ð·j Þ .The open air twists around violently and strikes the komodo dragon!!  You kill the komodo dragon!ð·jžFl.ð·j㡆   komodo dragonð·jB!©0---2316ð·j¢'ð·j&+Z _Vehumet accepts your kill.ð·jhl B*ð·j§d ½ l.The open air twists around violently and strikes the komodo dragon!!ð·jn Ô 37---25ð·jàt ð·j»w e _The komodo dragon is heavily wounded.ð·jÇB*ð·jV¾¸ l.The open air twists around violently and strikes the komodo dragon!!ð·jaÆ9 ð·j(ÈD3----ð·j§ÈY34ð·jµÓw _The komodo dragon is almost dead.ð·j«B*ð·jìÙ  †The open air twists around violently and strikes the komodo dragon!!  You kill the komodo dragon!Vehumet accepts your kill.ð·joå ?†ð·j’ë & ð·jHì Ó--164Airstrike (1%)Gem (3743)  _You feel your power returning.ð·jp … _Your Translocations skill increases to level 8!ð·jSî4=2 _ð·j©ž5=1ð·j¹ ð·jV!:0ð·jš"ð·jc'ð·jÀ2'6=397=8ð·jy6ð·j-7B7ð·j_8ð·jÿ<ð·j¾=68=ð·jN>:6ð·j¨?ð·jÂDð·jHEp9=5ð·j Gð·jLð·jêLq40=4ð·j˜Nð·j*Un3ð·j]Yð·j Zp1=2ð·jO[ð·j7_ð·j¡_p2=1ð·jyað·j²fð·j2gB0ð·jEið·jq�3=29ð·jö{ð·j¿|p4=8ð·j×ð·j„ð·j†p5=7ð·j~‡ð·j¥�X6ð·jÓ�ð·j”ð·j…”p6=5ð·j8—ð·j~œð·jôœp7=4ð·j£žð·j¤ð·j…¤B3ð·jÕ¥ð·j®«ð·j8¬p8=2ð·j¿­ð·jS²ð·j"³p9=1ð·jæ´ð·j‘ºð·jE»q50=0ð·jø¼ð·j“Á4 _Magic restored.ð·jcÆð·jÇC19ð·j¦Èð·j@Ëð·jÒX8ð·jXÓð·jaâX7ð·jÏãð·jäéM _You now have 29 gold pieces (gained 19).ð·jýìn  You encounter a water moccasin.ð·j8ùà.S...#..#..#..#..#..ð·jú2#...---#.....<..#..Airstrike (1%)#..#............#.....^...†S   water moccasin (asleep)#....................ð·jÞ1620.2 (26.0)ð·j¬À=---1.2 (27-Regen Gem (3716) _ð·j›ð·jÖð·jL@  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   8.0   0   j - Spellcasting   9.1  14.9  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   6.0   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   l * Translocations   8.1   7.6  +1   d - Throwing   0.0   1.4  -2   m - Air Magic ð·jÜB[39;49m 10.0   8.5  +2           e - Short Blades   0.0   1.2  -1   n - Evocations   0.0   1.2  -1       o - Shapeshifting   0.0   1.4  -2   f - Armour   5.0   6.0   0       g - Dodging   5.0   5.0  +1       h - Shields   4.0   2.1  +1 +4     i - Steað·j6Dlth   2.1   2.1  +2                                              The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets[3ð·jE7mð·jÍ�TargetTarget--  13.0 --  --  --  ð·j¿Í10.0 --  12.0 --  --  --  --  --  6.0 ð·j˜*--  a-z] set[-] clear selected targetcost|targetsð·jñN<[?25h[?0c0 ð·j†} [?25l[?1cð·je‚o10.0 =] set aall targetsð·jÍÍ‚a-z] setselected target ð·j+<[?25h[?0c10.0 ð·jž9¾ [?25l[?1c13.0 =] set aall targetsð·jÊ� ‚a-z] setselected target ð·j�<[?25h[?0c13.0 ð·jž@ ¢ [?25l[?1c14.0 =] set aall targetsð·jháð·j%êð·j\ôètswn the Zephyrmancer..........S....Gale Centaur of Vehumet ****..................Health: 82/82 ========================#...............Magic: 50/50 ========================#...............AC: 17Str: 12Doom: 11%#...............ð·jøõ�EV: 8Int: 21#...............SH: 5Dex: 20#...............XL: 11 Next: 76% Place: Lair:1#.......@.......Noise: ---------  Time: 12621.2 (0.0)#.....<.........b) +1 dagger (distort)#...............Cast: Airstrike (1%)#...............-Regen Gem (3716) #...............#.....^...†.....S   water moccasin (asleep)#..................................................Vehumet accepts your kill. _You feel your power returning. _Your Translocations skill increases to level 8! _Magic restored. _You now have 29 gold pieces (gained 19). _You encounter a water moccasin.ð·j–üð·jÚýð·jBð·jsð·j  A*ð·jü ª .SThe open air twists around violently and strikes the water moccasin!ð·jp B.Sð·j@ yS  ð·jœ Ÿ46--===2.2 (15ð·j©& ð·j* i _The water moccasin is moderately wounded.ð·jšC A*ð·jG .The open air twists around violently and strikes the water moccasin!  You kill the water moccasin!Vehumet accepts your kill.ð·jÍR>†ð·jgXÜ4---083Airstrike (1%)Gem (3714) ð·jæ^ð·j›a4 _You feel your power returning.ð·j5}ð·jð·jB†ð·jg‰´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ð·j(Šð·j‹ð·jíŒð·jà�ð·jí��5-3 _6=21ð·jŸð·j…¥†7=0ð·j'¦ð·jĪð·j7«q8=09ð·j£¬ð·j÷±ð·jx²B8ð·j´ð·jò¶ð·j^·p9=7ð·j ¹ð·jã½ð·j¾q50=6ð·j/Àð·jèÃð·j€äŒ543ð·jˆï€=2ð·jÿ¼  You encounter a bullfrog. # ## #### #.#.#########â—Š#.# F.. .. .. #†.....--- #......... #........Airstrike (1%) #........ #........ #...............F   bullfrog (asleep) #.....<.. #.. #..ð·j“Ô352.0)---6.2 (13-Regen Gem (3701) _ð·jü ð·jð·j7Õ € # ## ####  #.#.#########â—Š#.#  F................  .................  .................  #.....@...†.....  #...............  #...............  ð·j;Ö à#...............  #...............  #...............  #.....<.........  #...............   ð·jšl  # ## ####  #.#.#########â—Š#.#  F................  .................  .................  #.....@...†.....  #...............  #...............  #...............  ð·j|n Ÿ#............. #...............  #.....<....... #............. ð·jªt ð·j»u ð·jò{ ð·jc~ _ _A bullfrog is nearby!ð·jy�A*ð·j¯ Æ .FThe open air twists around violently and strikes the bullfrog!  The bullfrog gives a loud, deep croak!ð·jþ6.Fð·jœeF  ð·jª¥47--===7.0)0ð·j4 ð·jK#a _The bullfrog is severely wounded.ð·jo¿A*ð·jˆ½@*  The bullfrog gives a loud, deep croak! _The bullfrog is severely wounded.  The open air twists around violently and strikes the bullfrog!  You kill the bullfrog!  ð·jᾩVehumet accepts your kill.  Vehumet offers you knowledge of Magnavolt.ð·jÌ/  --more--ð·j°]0.ð·jkh(ð·jönK 3----ð·jäo¦9%98Airstrike (1%)Gem (3699)  _ð·j/{ð·j>žð·jõ£y Spells (Memorise)TypeFailure Level  a - MagnavoltEarth/Air97% 7b - Kiss of DeathConjuration/Necromancy 1%1  c - Lesser BeckoningTranslocation1%2  ð·j뤣d - Momentum StrikeConjuration/Translocation 1%2  e - Searing RayConjuration1%2  f - Maxwell's Portable Piledriver Translocation1%3  g - Mephitic CloudConjuration/Alchemy/Air 1%3  h - SwiftnessAir1%3  i - Teleport OtherTranslocation1%3  j - Volatile BlastmotesFire/Translocationð·jE¥å2% 3  k - Vhi's Electric ChargeTranslocation/Air3% 4  l - ScorchFire6%2  ð·j‘¥Úm - Inner FlameHexes/Fire11% 3  n - Ensorcelled HibernationHexes/Ice22%2  o - Sublimation of BloodNecromancyð·jÐ¥–22%2  p - Summon Ice BeastIce/Summoning38% 3  q - Gell's Gavotteð·j ¦µTranslocation56% 6  r - Animate DeadNecromancy80% 4  ð·j@¦Ûs - Dispel UndeadNecromancy80% 4  t - Summon Seismosaurus EggSummoning/Earth80% 4  ð·jv¦›u - Alistair's Walking AlembicAlchemy/Forgecraft98% 5 17 spell levels left ð·j®¦][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$ð·j(j $ð·j@m ftswn the ZephyrmancerGale Centaur of Vehumet *****.Health: 82/82 ========================# ######Magic: 43/50 ====================----#.#.#########â—Š#.#AC: 17$ð·jém œStr: 12Doom: 9%.................EV: 8Int: 21.................SH: 5Dex: 20.................XL: 11 Next: 79% Place: Lair:1#.....@...†.....Noise: ===------  Time: 12638.2 (0.0)#...............b) +1 dagger (distort)$ð·j�n Ä#...............Cast: Airstrike (1%)#...............Gem (3699) #...............#...............#.....<.........#...............#...............The bullfrog gives a loud, deep croak! _The bullfrog is severely wounded.$ð·jo !The open air twists around violently and strikes the bullfrog!  You kill the bullfrog!Vehumet accepts your kill. _Vehumet offers you knowledge of Magnavolt.$ð·jõˆ ÐMemorise Magnavolt, consuming 7 spell levels and leaving 10? Y - Yes  N - No%ð·j Ð%ð·j¬è9tswn the ZephyrmancerGale Centaur of Vehumet *****.Health: 82/82 ========================# ######Magic: 43/50 ====================----#.#.#########â—Š#.#%ð·jë®AC: 17Str: 12Doom: 9%.................EV: 8Int: 21.................SH: 5Dex: 20.................XL: 11 Next: 79% Place: Lair:1#.....@...†.....Noise: ===------  Time: 12638.2 (0.0)#...............b) +1 dagger (distort)#...............Cast: Airstrike (1%)#...............Gem (3699) #...............#...............#.....<.........#...............#...............The bullfrog gives a loud, deep croak! _The bullfrog is severely wounded.The open air twists around violently and strikes the bullfrog!  You kill the bullfrog!Vehumet accepts your kill. _Vehumet offers you knowledge of Magnavolt.%ð·jžî�4=---9.2 (18%ð·jÀð%ð·jq¯ _This spell is astonishingly dangerous to cast!Vehumet grants you knowledge of Magnavolt.%ð·j¾ Ð5=---40.2 (27%ð·jª%ð·j�e1.2 (36%ð·j°%ð·ji'%ð·jš(“6=2.2 (45%ð·j/%ð·j¸13l%ð·j›=4 l   komodo dragon (wandering) _You start memorising the spell. You continue memorising. x47=3.2 (5Airstrike (1%)-Regen Gem (3694) %ð·j|C%ð·jÍT l. _You encounter a komodo dragon.%ð·j¨^%ð·j`“8=4.2 (63%ð·j kbl.%ð·j%p%ð·j’‰y5.2 (72l.9=6.2 (81%ð·jê¿N _You continue memorising. x3  You finish memorising.  You add the spell Magnavolt to your library. _Spell assigned to 'e'.&ð·jš•z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? &ð·j9Û&ð·jÞ݆ Your spells (adjust)TypeFailure Level &ð·jvÞË a - ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - AirstrikeAir&ð·jÇÞ—1%4  d - Iskenderun's Mystic BlastConjuration/Translocation 2%&ð·jHßp4  e - MagnavoltEarth/Air97%7 &ð·j‘ßäSelect a spell to adjust [?] help [!] toggle spell headers[Esc] exit&ð·jg &ð·j% &ð·jŸ1 tswn the ZephyrmancerGale Centaur of Vehumet *****.Health: 82/82 ========================# ######Magic: 49/50 =======================-#.#.#########â—Š#.#AC: 17Str: 12Doom: 9%.................EV: 8Int: 21.................SH: 5Dex: 20.................XL: 11 Next: 79% Place: Lair:1#.....@...†.....Noise: ---------  Time: 12646.2 (0.0)#...............b) +1 dagger (distort)#...............Cast: Airstrike (1%)#...............-Regen Gem (3691) #.......l.......#...............l  &ð·j6 g komodo dragon (wandering)#.....<.........#...............#............... _You continue memorising. x3  You finish memorising.  You add the spell Magnavolt to your library. _Spell assigned to 'e'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? &ð·j/; P  You add the spell Magnavolt to your library. _Spell assigned to 'e'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Magnavolt  Adjust to which letter? &ð·j‡" &ð·j[' &ð·j:- &ð·jû/ C _m - Magnavolt'ð·j8_  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   8.0   0   j - Spellcasting   9.1  14.9  -2           b - Maces & Flails   0.0   1.2  -1   k - Conjurations   6.0   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   l * Translocations   8.3   7.6  +1   d - Throwing   0.0   1.4  -2   m - Air Magic 'ð·jÏ`[39;49m 10.0   8.5  +2       n - Earth Magic   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1           o - Evocations   0.0   1.2  -1   f - Armour   5.0   6.0   0   p - Shapeshifting   0.0   1.4  -2   g - Dodging   5.0   5.0  +1       h - Shields   4.0   2.1  +1 +4'ð·jïa[34m     i - Stealth   2.1   2.1  +2                                              The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training'ð·j¤bz|cost|targets(ð·j3‚ (ð·j_Šàtswn the ZephyrmancerGale Centaur of Vehumet *****.Health: 82/82 ========================# ######Magic: 49/50 =======================-#.#.#########â—Š#.#AC: 17Str: 12Doom: 9%.................EV: 8Int: 21.................SH: 5Dex: 20.................XL: 11 Next: 79% Place: Lair:1#.....@...†.....(ð·j‹ÆNoise: ---------  Time: 12646.2 (0.0)#...............b) +1 dagger (distort)#...............Cast: Airstrike (1%)#...............-Regen Gem (3691) #.......l.......#...............l   komodo dragon (wandering)#.....<.........#...............#............... _Spell assigned to 'e'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? (ð·j™‹€e - Magnavolt  Adjust to which letter? _m - Magnavolt(ð·j’(ð·jù’(ð·jƒ™(ð·j}ž(ð·jD (ð·j¸E 5 Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c + Airstrike(ð·j™F Air1% 4 d - Iskenderun's Mystic BlastConjuration/Translocation 2%4  m - MagnavoltEarth/Air97%(ð·jøF ø7 Select a spell to describe [?] help [!]/[I] toggle spell headers)ð·jŽó)ð·j8÷)ð·jÏþ`tswn the Zephyrmancer)ð·j?ÿGale Centaur of Vehumet *****.Health: 82/82 ========================# ######Magic: 49/50 =======================-#.#.#########â—Š#.#AC: 17)ð·j«ÿStr: 12Doom: 9%.................EV: 8Int: 21.................SH: 5Dex: 20.................XL: 11 Next: 79% Place: Lair:1)ð·j<ú#.....@...†.....Noise: ---------  Time: 12646.2 (0.0)#...............b) +1 dagger (distort)#...............Cast: Airstrike (1%)#...............-Regen Gem (3691) #.......l.......)ð·jÖ«#...............l   komodo dragon (wandering)#.....<.........#...............#............... _Spell assigned to 'e'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Magnavolt  Adjust to which letter? _m - Magnavolt)ð·jI)ð·jŸ)ð·jV)ð·j’*ð·jòs*ð·jVxH Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Lesser BeckoningTranslocation1%2  c - Momentum Strike*ð·j'yEConjuration/Translocation 1%2  d - Searing RayConjuration1%2  e - Maxwell's Portable Piledriver Translocation1%3  f - Mephitic CloudConjuration/Alchemy/Air 1%3  g - SwiftnessAir1%3  h - Teleport OtherTranslocation1%*ð·jœy3  i - Volatile BlastmotesFire/Translocation2% 3  j - Vhi's Electric ChargeTranslocation/Air3% 4  k - ScorchFire6%*ð·jzÐ2  l - Inner FlameHexes/Fire11% 3  m - Ensorcelled HibernationHexes/Ice22%2  n - Sublimation of Blood*ð·j‘zˆNecromancy22%2  o - Summon Ice BeastIce/Summoning38% 3  p - Gell's GavotteTranslocation56% 6  q - Animate DeadNecromancy80% 4  r - Dispel UndeadNecromancy*ð·jÜzí80% 4  s - Summon Seismosaurus EggSummoning/Earth80% 4  t - Alistair's Walking AlembicAlchemy/Forgecraft*ð·j:{ä98% 5  u - Summon Mana ViperHexes/Summoning98% 5 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help*ð·j}<[Esc] exit+ð·jlÑ&  c - Momentum StrikeConjuration/Translocation 1% 2  d - Searing Ray Conjuration  e - Maxwell's Portable Piledriver Translocation 3  f - Mephitic Cloud/Alchemy/Air3  g - Swiftness+ð·jÏÒiAir  h - Teleport OtherTranslocation  i - Volatile BlastmotesFire/Translocation2% j - Vhi's Electric Charge/Air3% 4  k - Scorch 6% 2  l - Inner Flame Hexes/Fire 11%3  m - Ensorcelled HibernationHexes/Ice22%  n - Sublimation of BloodNecromancy22% 2  o - Summon Ice Beast Ice/Summoning38% 3  p - Gell's GavotteTranslocation 56% 6q - Animate Dead Necromancy 80% 4  r - Dispel Undead Necromancy 804  s - Summon Seismosaurus EggSummoning/Earth  +ð·j?ÓEt - Alistair's Walking AlembicAlchemy/Forgecraft98% 5  uMana Viper Hexes/Summoning98% 5  v - Sphinx Sisters Hexes/Summoning 100% 7  +ð·jyÓkw - Borgnjor's RevivificationNecromancy 100% 8+ð·j a  p - Gell's GavotteTranslocation 56% 6  q - Animate DeadNecromancy80% 4+ð·jl -ð·j˜À-ð·jþÈ-ð·jïätswn the ZephyrmancerGale Centaur of Vehumet *****.Health: 82/82 ========================# ######Magic: 49/50 =======================-#.#.#########â—Š#.#AC: 17Str: 12Doom: 9%.................EV: 8Int: 21.................SH: 5Dex: 20.................XL: 11 Next: 79% Place: Lair:1#.....@...†.....Noise: ---------  Time: 12646.2 (0.0)#...............b) +1 dagger (distort)#...............Cast: Airstrike (1%)#...............-Regen Gem (3691) #.......l.......#...............l  -ð·j2ç& komodo dragon (wandering)#.....<.........#...............#............... _Spell assigned to 'e'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Magnavolt  Adjust to which letter? _m - Magnavolt-ð·j¶íÔMemorise Gell's Gavotte, consuming 6 spell levels and leaving 4? Y - Yes  N - No.ð·j±C .ð·j�V 9tswn the ZephyrmancerGale Centaur of Vehumet *****.Health: 82/82 ========================# ######Magic: 49/50 =======================-#.#.#########â—Š#.#.ð·jaW žAC: 17Str: 12Doom: 9%.................EV: 8Int: 21.................SH: 5Dex: 20.................XL: 11 Next: 79% Place: Lair:1#.....@...†.....Noise: ---------  Time: 12646.2 (0.0)#...............b) +1 dagger (distort)#...............Cast: Airstrike (1%)#................ð·j`Y a-Regen Gem (3691) #......l........#...............l   komodo dragon (wandering)#.....<.........#...............#............... _Spell assigned to 'e'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Magnavolt  Adjust to which letter? _m - Magnavolt.ð·jÑ` .ð·jib ”50=7.2 (10.ð·jÇg .ð·jèk É l. _This spell is quite dangerous to cast!.ð·j/t .ð·j´ Ç8.2 (289l..ð·j³… .ð·j‡ e9.2 (38.ð·jfŒ .ð·je‘ ö l. _You start memorising the spell. You continue memorising. x3.ð·jC˜ Pl.ð·j–™ o==50.2 (47.ð·j¾Ÿ .ð·jc© © _The komodo dragon hisses angrily.  You continue memorising.The komodo dragon bites you!.ð·ja² .ð·jõ³ v73---=1.2 (5.ð·j´ :6.ð·jºº .ð·jê½ 7 _Your memorisation is interrupted./ð·jRú <*/ð·jä É lThe open air twists around violently and strikes the komodo dragon.  The komodo dragon is lightly wounded./ð·jBæ �46--=2.2 (15/ð·jÃì /ð·j“î ; _You block the komodo dragon's attack.0ð·j°Ÿ<*0ð·jÕß3 l The open air twists around violently and strikes the komodo dragon!  The komodo dragon is moderately wounded.59-------3----34 _The komodo dragon bites you!0ð·jÝ/<*0ð·jr/¿ l The open air twists around violently and strikes the komodo dragon!  0ð·j!0PThe komodo dragon is severely wounded.0ð·j—2ã43---------0---430ð·j´@H _The komodo dragon bites you!0ð·j¯ <*0ð·jø Þ .The open air twists around violently and strikes the komodo dragon!!  You kill the komodo dragon!0ð·jú A†0ð·jp 4-----37---8825Airstrike (1%)Gem (3682) 0ð·j 0ð·jë Z _Vehumet accepts your kill.1ð·jéÿ1ð·jÊ1ð·jñ1ð·jh¤5=11ð·j#á6=8=-01ð·j½‹79=791ð·j�L8=40=89=7511=62=2=53=443=35=4=26=5=17086=691ð·jRq?60=7=81=71ð·j‚yà2=8=61ð·jsz1ð·j·~1ð·jñ€¾3=9=51ð·j÷ª1ð·jaÔ*450=45=36=2719==070=59181ð·jÿÕ†2=71ð·jÚ1ð·j,Û1ð·j�ä3=6451ð·jœèv541ð·jGê1ð·j¬î1ð·j%ïp7=31ð·jTð1ð·j#ô1ð·j”ôp8=21ð·jÛõ1ð·j¢ú1ð·jÓûp9=11ð·jÞü1ð·jÛ1ð·j†q80=01ð·j51ð·j×1ð·jåa1491ð·jç 1ð·j�†2=81ð·jÕ1ð·j1 _HP restored.1ð·j-1ð·jÏB71ð·j6$,1ð·j"CX61ð·j–E1ð·jfG1ð·jL1ð·j‡MB51ð·jµN1ð·jGQ1ð·js\¬=41ð·jl]X31ð·jc_1ð·jd1ð·j†dB21ð·jØd1ð·jjg1ð·jwi1ð·j8jB11ð·jÛj1ð·jql1ð·j¢n1ð·j.oB01ð·j§o1ð·j’r1ð·jƒuY391ð·jHv1ð·j,x1ð·jÑy1ð·jt�n81ð·jÆ’X71ð·j{“1ð·jÝ”1ð·j½—1ð·j/˜B61ð·jÁ™1ð·j œ1ð·jƒŸX51ð·j´ 1ð·jº¡1ð·j�¯Ü431ð·jæÏ1ð·jÚÑ1ð·j?Ö1ð·jçÖB21ð·jì×1ð·jÃÙ1ð·jÞX11ð·jÝÞ1ð·j†à1ð·jÔã1ð·j®äB01ð·j1å1ð·jbç1ð·j\ë1ð·jìC291ð·j[ì1ð·j‰î1ð·j¨ð1ð·jñB81ð·j«ñ1ð·jö1ð·jÿ…76  You encounter an elephant and a komodo dragon.1ð·j¸ )#...# #.........#...# #.........##...# #.........1ð·j€ ç #....## #......... ##....# #.....<... #....## #......... ##...# #......... #...# #......... #@..# #.....^...--- #...# #.......... 1ð·jö 6..................Airstrike (1%) Y#.......... ..+... .l ...###..# Y   elephant (trample, asleep)1ð·já · ... +..# ... l   komodo dragon (asleep)# #..# .. 1ð·j§1711.2 (56.0)1ð·jr¤---2.2 (57-Regen Gem (3625) _1ð·jì1ð·jœ3ð·j" #...# #.....†#...# #.#...# #.##...# #.#....## #.......##....# #.....<3ð·jQ #....## #.##...# #.#.@.# #.......#...# ^...†#...# #..........Y#...................+........ l ...###..# ... +..# ...#.# #..# ..3ð·j;3ð·jÏk3.2 (1.0)43ð·j&3ð·je3ð·j†Ã##...# ###.........†#...# #.....†#...# #....# #.##...# #.#....## #.......##....# #.....<#....## #.##..@# #.#...# #...........#...# 3ð·jm‡+^...†#...# #.......Y#....................+........ l ...###..#... +..# ...3ð·j‚Œ9Y.3ð·j†´ÖY)433ð·jås ª..##....###...###....†† #...# ....##.#....#<#...@###..... #.....^...†#...# # Y .#........... ..+........ .l ...###..#3ð·jÇx 8Y.3ð·jj€ 3ð·j$ˆ `523ð·jå· 3ð·jáº]...........##....###...###....†† #...# ....#.##..@.#<....###........# #.....^...†#Y..# # . .#............... ..+........3ð·jµÄ3ð·j(Æ`613ð·j¼Ë3ð·j5Î4ð·jÒp ..............##....###...###....†† #...# #...@##.#....<....###........# #.....^...†#Y..# # . .#...........Y.Y.704ð·jx4ð·jŽâ[##########.#.#.#########...............##....###...###....†† ##..@# ....##.#....#<....####.Y..... #.....^...†#...# # .Y.4ð·jä4ð·júäa8194ð·j@ê4ð·jæë4ð·j4 o ####### ##########.#.#.#########...............##....###...###....†† 4ð·j[ ã##...# ....#.#....#<#....####.Y..... #.....^...†#...# #4ð·j/ 4ð·jM `984ð·j® 4ð·jl 5ð·j/  #######  .##########.#.#.########.. ............##....###..##...# ###.........† #...# #.....† #.@.# # #...# # ##...# # #....## #..... ##....# #.....< #....## ###.Y.# # #...# #......... #...# #.....^...†5ð·jÑIÉY.2075ð·jÇŠ=*5ð·jn� Y.The open air twists around violently and strikes the elephant!!5ð·jw9 5ð·jyš46--===165ð·jƒ5ð·jsƒc _The elephant is moderately wounded.5ð·jñ÷'*5ð·j%ú5ð·jWô � Y.The open air twists around violently and strikes the elephant!!5ð·j‰ú 9 5ð·jµý ›3----255ð·jR 5ð·jP a _The elephant is severely wounded.5ð·jœO =*5ð·jweá Y.The open air twists around violently and strikes the elephant! 0---34 _The elephant is almost dead.6ð·jTŽ=*6ð·jž™œ Y.The open air twists around violently and strikes the elephant!6ð·jš¡6ð·j,£›36---436ð·j%ª6ð·jê¬\ _The elephant is almost dead.6ð·j˜- <*6ð·j8 À. almost dead.  You kill the elephant!6ð·j~@ U6ð·jFF Ü3----665Airstrike (1%)Gem (3612) 6ð·jÉL 6ð·j¡N Z _Vehumet accepts your kill.7ð·jˆ7ð·jo37ð·j?7ð·jÞ%'4=-15=07ð·jo'Y097ð·j¶(7ð·j¿*7ð·jŽ,ˆ6=87ð·jô2:7=78=67ð·j³N 59=47ð·j;V7ð·j¯Wq40=37ð·j×X7ð·j;`„27ð·j ap1=17ð·jòc7ð·j;g7ð·jÑg62=7ð·j2h:07ð·jºh7ð·j�l7ð·j _You climb upwards. Welcome back to the Dungeon!Yð·j¶ð\ _There is a staircase to the Lair here.Yð·j”^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zð·j€Ö Zð·j.Û° You erupt in a blast of force! The mystic blast hits the elephant!  The elephant is lightly wounded.  You block the elephant's attack.Zð·jö#3Zð·j-øX--=====1.7 (1.0Zð·j{\ _The elephant trunk-slaps you but does no damage.Zð·jmû  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Zð·j�\Confirm with . or Enter, or press ? or * to list all spells.[ð·jh  You erupt in a blast of force! The mystic blast hits the elephant.  The elephant is moderately wounded.The elephant tramples you but does no damage.[ð·j­j_0---2[ð·j¶s[ð·j¼vF _The elephant trunk-slaps you but does no damage.[ð·jf€W  Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ð·jð× í .YYou erupt in a blast of force! The mystic blast hits the elephant.  The elephant is moderately wounded.[ð·jBÙ `37---3[ð·j~á [ð·j¶ã G _The elephant is knocked back by the mystic blast.\ð·j�³÷.###########.# ).#.####)\ð·j&‘)..........÷...# )......~......##.....## ...)....#...[............# .)..)........##...#.#.........#....#.#..#.#...÷.....)..#...#.#.#...#.......~##.##...#..@..#..#....##.# #.....>...###.###~........#..###.#....#.##..Y.#.#.#....##.##..........#...###.....~....#.#...#.#....#......#..###...........##.#....~#..### \ð·j¿‘>##..#....###..#\ð·j“5Y.\ð·j¾œ\ð·jË�t8=------4\ð·jê§\ð·jä©]ð·jƒD!..# ###..######### ÷.###########.#.....# ).#.###)..........÷...# )......~......##.....## .]ð·j.F¹..)....#...[............# .)..)........##...#.#.........#....#.#..#.#...÷.....)..#...#.#.#.@.#.......~##.##...#.....#..#....##.# #.....>.....#...###.###~.....Y..#.##.#....#.##....#.#.#....##.##..........#...###.....~....#.#...#.#....#......#..###...........##.#....~#..### ]ð·j#G5Y.]ð·j%P9 ]ð·jRUC-----5]ð·j�Y]ð·j;[]ð·j¦”############.#########.. ..# ###..######### ÷.###########.# )....#.###)..........÷...# )......~......##.....## ...)....#...[............# .)..)........##...#.#.........#...#.#...÷.....)..#...#.#.#...#.......~##.##...#.....#..#....##.# #.....Y.....#...###.###~........#..###.#....#.##....#.#.#....##.##..........#...###.....~....#.#...#.#....#......#..###...........##Y>9=]ð·jA–)[40m6^ð·j’‹......................))..).'############.#########.. ..# ###..######### ÷.###########.# )...#.###)..........÷...# )......~......##.....## ...)....#...[............# .^ð·j]“„)..)........##.@.#.#.........#...#.#...÷.....)..#...#.#.#...#.......~##.##...#..Y..#..#....##.# #.....>.....#...###.###~........#..##.#....#.##....#.#.#....##.##..........#...###.....~....#.#...#.#....#......^ð·jj”5Y.^ð·jÔž^ð·j´ŸT40=7^ð·j<©^ð·j�ª^ð·j,V#############.############### ###..#### ## ÷.###########.#........... .)..........#..###.)...÷...)~......##.....##.)....#...[............ .)..)........##...#.#..... ..##.###....#.#.@#.#...÷.....)...#.#.#.Y.#.......~##.##^ð·j<&.......#.....#..#....##.# #.....>.....#...###.##~........#..#....##.##.#.##....#.#............#...###.....~......#..##....#.#...#.#....##.................###..#^ð·j  , exposed)You stampede towards the elephant! You completely miss the elephant.You kick the elephant.  The elephant is lightly wounded.^ð·j3Ö7=====8Stampede -Regen ^ð·j'^ð·j)T _The elephant is staggered. A bitter wind exposes the elephant.^ð·jŽK8 ###..#### ## ÷.###########.#........... .)..........#..###^ð·jýLl.)....÷...)~......##.....##.)....#...[............ .)..)........##...#.#..... ..##.###....#.#..#.#...÷.....)...#.#.......~##.##.......#..Y..#..#....##.# #.....>.....#...###.##~........#..#....##.##.#.##....#.#.#...........#...###.....~......#..##....#.#...#.#....##.................###..#...##.#....~#..### ^ð·j¿Vj÷.###########.#........... .)..........#.......####.).÷...)~......##.....##^ð·jXJ.)....#...[............ .)..)........##...#.#..... ..##.###....#.#..#.#...÷.....)...#.#.#...#.......~##.##.......#..@..#..#....##.# #.....Y.....#...###.##~........#..#....##.##.#.##....#.#...........#...###.....~......#..##....#.#...#.#....##.................###..#...##.#....~#..### #.#.........##^ð·j€k¾ The elephant is lightly wounded.staggered. A bitter wind exposes the elephant.  You hit the elephant but do no damage. Space warps around the elephant.  You kick the elephant, but do no damage.The elephant is moderately wounded.  tramples you but does no damage.^ð·j7mt50=====9^ð·jNy\ _The elephant trunk-slaps you but does no damage._ð·j¦¾<*_ð·jÓÁâ YThe open air twists around violently and strikes the elephant.  The elephant is moderately wounded._ð·j€ÃŽ68-47--==10_ð·jœË_ð·j©ÎT _You block the elephant's attack. The elephant trunk-slaps you._ð·jax <*_ð·jßy ¾ ..# ###..######### ÷.###########.#.....# ).#.###)..........÷...# _ð·jN| @)......~......##.....## ...)....#...[............# .)..)........##...#.#.........#....#.#..#.#...÷.....)..#...#.#.#.@.#.......~##.##...#.....#..#....##.# #.....Y.....#...###.###~........#.##.#....#.##....#.#.#....##.##..........#...###.....~ _ð·j%} ˜....#.#...#.#....#......#..###...........##.#....~#..###  The open air twists around violently and strikes the elephant!!  The elephant is severely wounded._ð·jíˆ › Y>The elephant tramples you! You stumble backwards!_ð·j•‹ š59---4---1_ð·jo“ _ð·j,– F _The elephant trunk-slaps you but does no damage.`ð·j& <*`ð·jëÓ .The open air twists around violently and strikes the elephant!  You kill the elephant!`ð·j¶S`ð·j) å60--0---252Airstrike (1%)`ð·jô`ð·j[Z _Vehumet accepts your kill.að·jí að·jgî að·j"ï að·jPò að·jþò =11--að·j\û ( _You stop stampeding.2=2=að·j™ý að·jeþ U4=að·jgÿ að·jÑað·j–ƒ5=3=að·j‡að·j´að·jDm6=4=að·jžað·jKað·jd að·j [75=að·jf að·juað·jî%8að·j_að·jað·jˆy9=6=að·jað·j að·jÐŽ70=7=að·jað·j)að·j¿Q18=að·j›að·j@að·j¿K3=að·j^!að·jb1að·jF3�4=9=að·j5að·jâ7að·j•8S550=að·j :að·jÁ= _Magic restored.6=að·j)?að·jSAað·j×AU7=að·j.....#...###.##~........#..#....##.##.#.~#.. ..#...##..#...............###..#. 2.0) _ið·j0ið·j’jð·jð㈠.)..........#..### ..).÷...#)~......##.....##.)....#...[............ .)..)........##...#.#..... ..##.###....#.#..#.#...÷.....)...#.#.#...#.......~##.##.......#.....#..#....##.# #.....@.....#...###.##~........#.##.##.#.##....#.#.#### ..#.........#...........#........ jð·j¶ï<3jð·j�öjð·jwù\ _There is a staircase to the Lair here.kð·jÇ@kð·j­Akð·jçIkð·j¿Rkð·jùS-4 _kð·j]kð·j~‘Ÿ=Lair:1-Regen Gem (3538) kð·j žÀ ........ ##....###................. kð·j\ž ###...# ###.........†..... # #...# #.....†......... # #...# #............... kð·j€žš# #...# #............... kð·jÝžy###...# #............... ##....## #......Y........ ###....# #.....@......... ##....## #............... ###...# #............... kð·jŸ0# #...# #............... # #...# #.....^...÷...kð·j)Ÿ,..kð·jIŸ8 #...# #................ Y   elephant (trample) ..................kð·jkŸv  .#....................... kð·jŒŸt..+........  You climb downwards. Welcome back to the Lair of Beasts!  kð·j«Ÿ-The elephant tramples you but does no damage.kð·jV‘I=6.2 (2.5Airstrike (1%)6 _You block the elephant's attack. _There is a staircase back to the Dungeon, spattered with blood here.kð·j˜\b  You hit the elephant.  The elephant is lightly wounded.kð·j°^g7.3 (1.15kð·j¹fkð·jvi– _The elephant closely misses you. The elephant barely misses you.lð·jÏ�ð §YYou hit the elephant but do no damage.You kick the elephant, but do no damage.The elephant is lightly wounded.lð·jx„8Y.lð·j®—9 .â„“  The elephant blinks! The elephant falls through a shaft!8.4Airstrike (1%)Gem (3534) lð·jx�:â„“lð·j… 7 _The shaft crumbles and collapses.mð·j%, mð·ju, mð·jm 32  You encounter a water moccasin.#..# #...# #.....†... ...# #...# #... ...# #...# #............... #..###...# #...... #..##....## #......... ...###....# #.....<... ...##....## #........ #..###...# #....... #..# #...# #...-..# #...# #÷..... ..#. #...# #...Airstrike (1%) .... .........  .#.......................  ..+....S   water moccasin (wandering) mð·jzm ù[40m .l ...###..##... +..# #...S #.# #..# ..40.4 (2.0.S-1.4 (3Airstrike (1%)1mð·jŸn ; _The water moccasin leaves your sight.nð·jðÈnð·j¤ÑInð·j}Ónð·j`ÝÞ0  A water moccasin comes into view.nð·j-á~ #...# #...# #....nð·j¹áŸ..  ##..###...# #..  #..##....## #...  #...###....# #.....<..  #...##....## #.......  ##..###...# #......  #..# #...# #..  #..# #...# ##÷.....  ..#. #...# #..  .... ............... nð·jõâW.#.......Airstrike (1%) ..+... l ...###..##.... +..# #....S   water moccasin (wandering)#.# #..# #.... #.S ..... nð·j`æ]2.4 (1S.nð·juç S.nð·j›çnð·jñîXSnð·j°ð€3.4 (2-Regen Gem (3529) nð·jÐönð·j.û8 _The water moccasin hisses angrily.nð·j¯Ï A*nð·j¼Î  .The open air twists around violently and strikes the water moccasin!!  You kill the water moccasin!Vehumet accepts your kill.nð·jèÐ 3lnð·jœÛ Ð.†l   komodo dragon (wandering)nð·jžà t48-17===4.4 (1nð·júà :8nð·jñæ nð·j¸é 4 _You feel your power returning.nð·jÀ@B*oð·j& l .lThe open air twists around violently and strikes the komodo dragon!  The komodo dragon hisses angrily.l  5---57 _The komodo dragon is moderately wounded.oð·jÛ*B*oð·jÚ& ¯ .lThe open air twists around violently and strikes the komodo dragon!oð·jT- 9 oð·jŒ. š2---66oð·j{4 oð·j=7 f _The komodo dragon is severely wounded.oð·j]kB*pð·jž%¯ .lThe open air twists around violently and strikes the komodo dragon!pð·j^.pð·jØ/›39---75pð·j!C| _The komodo dragon is severely wounded.pð·jÊÝB*pð·j Ýé.open air twists around violently and strikes the komodo dragon! _The komodo dragon is severely wounded.air twists aroundpð·j�ÝR  You kill the komodo dragon!pð·jXçA†pð·jŠépð·jäñg #...# #...# #...............tswn the Zephyrmancer##..###...# #...............Gale Centaur of Vehumet *****.pð·j=òï#..##....## #...............Health: 82/82 ========================#...###....# #.....<.........Magic: 35/50 ================--------pð·j`ò±#...##....## #...............AC: 17Str: 12  pð·j‚òŽ##..###...# #...............EV: 8pð·j¤ò-Int: 21pð·jÄòî#..# #...# #...............SH: 5Dex: 20pð·jøò©#..# #...# ##.........÷.....pð·j?ó¯XL: 11 Next: 100% Place: Lair:1..#. #...# #.@..............Noise: ===------  Time: 12848.4 (1.0)pð·jìóQ.... .....†..................b) +1 dagger (distort).#.......................Cast: Airstrike (1%)..+....................Gem (3524) .. ...###..##..........pð·jô#... +..# #.†...........#.# #..# #............pð·jBô²#.. ....... _The komodo dragon is severely wounded.pð·jcô¡The open air twists around violently and strikes the komodo dragon! _The komodo dragon is severely wounded.pð·jƒô|The air twists around and strikes the komodo dragon!  You kill the komodo dragon! pð·j®ô[_Vehumet accepts your kill.pð·jJö‡  The air twists around and strikes the komodo dragon!  You kill the komodo dragon! pð·j„öÍ_Vehumet accepts your kill.You feel the doom around you dissipate.You have reached level 12!pð·jñ/  --more--qð·j,Ÿ¬90/901--22 0% Airstrike (1%)qð·j‰¦qð·j†©P _You feel clever.qð·jW£ qð·j¢£ qð·j ¥ qð·j–¨ qð·jÁ± 63 _7=2qð·jv² qð·jô¼ „1qð·jн r8=0qð·j\¿ qð·jJÄ ‡9=19qð·j£Å qð·jÆÉ :40qð·j Ê M=8qð·j5Ë qð·juÔ qð·jÕ B7qð·jzÖ qð·jyé qð·jZê p1=6qð·jì qð·j%ð qð·j©ð @2=qð·jÔð 05qð·j#ò qð·j‘ö qð·jöö B4qð·jŸø qð·jï qð·jå p3=3qð·j7 qð·j¦ qð·jT p4=2qð·j– qð·j^ qð·jö p5=1qð·jP qð·jÚ X0qð·j qð·j’ qð·j” q6=09qð·jÛ qð·jˆ' qð·j…( p7=8qð·jr* qð·jK. qð·jÊ. #8qð·jò. M=7qð·j@0 qð·j®4 qð·ji5 B6qð·jA6 qð·j¿: qð·j; 69=qð·j9; :5qð·j< qð·j? qð·j:B f  You encounter a hornet.qð·j–I 650=..---Airstrike (1%)y   hornet (wandering)qð·jõI 1yqð·jW Ô679.0)---8.4 (20-Regen Gem (3504) _qð·jÖ[ qð·j/` rð·j ÔB*rð·jQÓ A y.The open air twists around violently and strikes the hornet!!  The hornet buzzes angrily.y.y  46--===9.4 (1.0)3rð·jçÔ rð·jÒ× Z _The hornet is almost dead.sð·j26A*sð·j³_Ð .The open air twists around violently and strikes the hornet!!  You kill the hornet!sð·j“)sð·j±‚Õ3---270Airstrike (1%)Gem (3502) sð·jýŠsð·jGŒZ _Vehumet accepts your kill.sð·jj* �#...# #...# #. #...# #...# #. ##..###...# #.. ##....## #....... #...# #.....< #...##....## #. ##..###...# #.  #..# #...# #......  #..# #...# #÷.....  ..#. #...# #  .... .....† #...+..........sð·jÛ* Ñ ...###..##.... +..# #.†...#.# #..# #..........#.. .......sð·jü6 sð·j9 ˜4----11sð·j}@ sð·jßB tð·j•Ñ# #...# #.....† ...# #...# #. ...# #...# #. #..###...# #.. ##....## #....... ...# #.....< ...##....## #. #..###...# #. #..# #...# #...... #..# #...# #÷..... ..#. #...# # .... .....†tð·j{•´ #......+.......... ...###..##.... +..# #.†.. #.# #..# #.....tð·jï¢tð·jÓ˜5=---20tð·j´$tð·jT•„..###...# ###.........†..... # #...# #.....† # #...# #. ..# #...# #. ..###...# #.. ##....## #....... # #.....< ..##....## #. ..###...# #. ..# #...# #......  #...# #÷..... #. #...# # ... .....†....#.....tð·j•õ+.......... ...###..##. ... +..# #.†tð·j$¡tð·jó£b3499tð·jX«tð·jÁ¯tð·jåR##....###........ ###...# ###.........÷..... # #...# #.....† # #...# #. # #...# #. ###...# #.. ##....## #....... # #.....< ##....## #. ###...# #. # #...# #......  #...# #÷..... #. #...# #... .. .....†...#....+.......... ...###..##6=48ð·jëT1;38Htð·j [tð·jµatð·jj 0......... ##....###................. ###...# ###.........÷..... # #...# #.....† # #...# #. # #...# #. ###...# #.. ##....## #....... # #. ##....## #. ###...# #. # #...# #......  #...# #÷.. #...# #.. . .....†..#...+..........tð·jœq tð·j*r T7=5tð·jÍr :7tð·jß• � _There is a staircase back to the Dungeon, spattered with blood here.uð·jbÐuð·jAõ@ Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c + AirstrikeAir1% 4 d - Iskenderun's Mystic BlastConjuration/Translocation 1%4  m - MagnavoltEarth/Air96%7 Select a spell to describe [?] help [!]/[I] toggle spell headersvð·jÊC vð·j¦M vð·j‚Y ¦..........................tswn the Zephyrmancer ##....###.................Gale Centaur of Vehumet *****. ###...# ###.........÷.....vð·jZ ÔHealth: 90/90 ======================== # #...# #.....†.........Magic: 47/51 ======================-- # #...# #...............AC: 17Str: 12 # #...# #...............vð·j@Z ¸EV: 8Int: 22 ###...# #...............vð·jlZ YSH: 5Dex: 20 vð·j”Z s##....## #...............vð·j²Z ÷XL: 12 Next:  2% Place: Lair:1 ###....# #.....@.........vð·jéZ ßNoise: ---------  Time: 12875.4 (0.0) ##....## #...............vð·j[ §b) +1 dagger (distort) ###...# #...............vð·jB[ 3Cast: Airstrike (1%) vð·j_[ v# #...# #...............vð·jy[ -Gem (3497) vð·j™[ ¥# #...# ##.........÷..... vð·jÀ[ ñ. #...# #................ . .....†..................vð·j9\ .#....................... ..+....................The hornet buzzes angrily. _The hornet is almost dead.The open air twists around violently and strikes the hornet!!  vð·j_\ oYou kill the hornet! _Vehumet accepts your kill. vð·j„\ m_There is a staircase back to the Dungeon, spattered with blood here.vð·jSf vð·jçg vð·jâp vð·j±s wð·j|wð·j‰#   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   8.0   0   j - Spellcasting   9.1  14.9  -2          wð·jô#l b - Maces & Flails   0.0   1.2  -1   k - Conjurations   6.0   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   l * Translocations   9.7   8.8  +1  wð·j)$¶ d - Throwing   0.0   1.4  -2   m - Air Magic  10.0   8.5  +2  wð·jS$     n - Earth Magic   0.0   1.2  -1  wð·jò$^ e - Short Blades   0.0   1.2  -1           o - Evocations   0.0   1.2  -1  wð·j¸%& f - Armour   5.0   6.0   0   p - Shapeshifting   0.0   1.4  -2   g - Dodging   5.0   5.0  +1       h - Shields   4.0   2.1  +1 +4     i - Stealth   2.1   2.1  +2              wð·j¸&                                The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetswð·jé2 wð·j£= wð·j¸B û..........................tswn the Zephyrmancer ##....###.................Gale Centaur of Vehumet *****. ###...# ###.........÷.....Health: 90/90 ======================== # #...# #.....†.........Magic: 47/51 ======================-- # #...# #...............AC: 17Str: 12 wð·jßC ³# #...# #...............EV: 8Int: 22 ###...# #...............SH: 5Dex: 20 ##....## #...............XL: 12 Next:  2% Place: Lair:1 ###....# #.....@.........Noise: ---------  Time: 12875.4 (0.0) ##....## #...............b) +1 dagger (distort) ###...# #...............Cast: Airstrike (1%) wð·jòD ,# #...# #...............Gem (3497) # #...# ##.........÷..... . #...# #................ . .....†...................#....................... ..+....................The hornet buzzes angrily. _The hornet is almost dead.The open air twists around violently and strikes the hornet!!  You kill the hornet! _Vehumet accepts your kill. _There is a staircase back to the Dungeon, spattered with blood here.wð·j c Pxð·j­ ¸ Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Lesser BeckoningTranslocation1%2  c - Momentum StrikeConjuration/Translocation 1%2  d - Searing RayConjuration1%2  e - Maxwell's Portable Piledriver Translocation1%3  f - Mephitic CloudConjuration/Alchemy/Air 1%3  g - SwiftnessAir1%3  h - Teleport OtherTranslocation1%3  i - Volatile Blastmotesxð·jz1(Fire/Translocation1%3  j - Vhi's Electric ChargeTranslocation/Air2% 4  k - ScorchFire5%2  l - Inner FlameHexes/Fire11% 3  m - Ensorcelled HibernationHexes/Ice21%2  n - Sublimation of BloodNecromancy21%2  o - Summon Ice BeastIce/Summoning36% 3  p - Gell's GavotteTranslocation36% 6  q - Animate DeadNecromancy78% 4  r - Dispel UndeadNecromancy78% 4  s - Summon Seismosaurus EggSummoning/Earth78% 4  t - Alistair's Walking AlembicAlchemy/Forgecraft98% 5  u - Summon Mana ViperHexes/Summoning98% 5 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitzð·j5±zð·jºzð·jÄ¢..........................tswn the Zephyrmancer ##....###.................Gale Centaur of Vehumet *****. ###...# ###.........÷.....Health: 90/90 ======================== # #...# #.....†.........Magic: 47/51 ======================-- # #...# #...............zð·jûÄ AC: 17Str: 12 # #...# #...............EV: 8Int: 22 ###...# #...............SH: 5Dex: 20 ##....## #...............XL: 12 Next:  2% Place: Lair:1 ###....# #.....@.........Noise: ---------  Time: 12875.4 (0.0) ##....## #...............b) +1 dagger (distort) ###...# #...............Cast: Airstrike (1%) zð·jÊÅ¿# #...# #...............Gem (3497) # #...# ##.........÷..... . #...# #................ . .....†...................#....................... ..+....................The hornet buzzes angrily. _The hornet is almost dead.The open air twists around violently and strikes the hornet!!  You kill the hornet! _Vehumet accepts your kill. zð·jNÈm_There is a staircase back to the Dungeon, spattered with blood here.zð·jÖÔÔMemorise Gell's Gavotte, consuming 6 spell levels and leaving 5? Y - Yes  N - No{ð·j@`{ð·j }¸..........................tswn the Zephyrmancer ##....###.................Gale Centaur of Vehumet *****. ###...# ###.........÷.....Health: 90/90 ======================== # #...# #.....†.........{ð·jò}Magic: 47/51 ======================-- # #...# #...............AC: 17Str: 12 # #...# #...............EV: 8Int: 22 ###...# #...............SH: 5Dex: 20 ##....## #...............XL: 12 Next:  2% Place: Lair:1 ###....# #.....@.........Noise: ---------  Time: 12875.4 (0.0) ##....## #...............{ð·jß~Pb) +1 dagger (distort) ###...# #...............Cast: Airstrike (1%) # #...# #...............{ð·ju€ÒGem (3497) # #...# ##.........÷..... {ð·jÅ€x. #...# #................ . .....†...................#....................... ..+....................The hornet buzzes angrily. {ð·jð€´_The hornet is almost dead.The open air twists around violently and strikes the hornet!!  You kill the hornet! {ð·j#�¸_Vehumet accepts your kill. _There is a staircase back to the Dungeon, spattered with blood here.{ð·j$ƒe6.4 (16{ð·jSŠ{ð·j’•u _This spell is quite dangerous to cast!{ð·jÄ m87.4 (25{ð·j­{ð·j�»{ð·jN½“9=8.4 (34{ð·j~ä50=9.4 (43÷{ð·j•èf80.4 (52{ð·j.õ{ð·jw3 _You start memorising the spell. You continue memorising. x51=1.4 (61{ð·jÚ{ð·j8 4 _Magic restored.{ð·ji!e2.4 (70{ð·j›'{ð·j0)O _You continue memorising.{ð·j�){ð·jp*{ð·jW0{ð·jÅ2c _You finish memorising. Spell assigned to 'e'.|ð·jƒJ z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? |ð·jšŠ|ð·j‘Œt Your spells (adjust)TypeFailure Level  a - ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%|ð·j�R4  d - Iskenderun's Mystic BlastConjuration/Translocation 1%4  e - Gell's GavotteTranslocation36%6  m - MagnavoltEarth/Air96%7 |ð·jQ�äSelect a spell to adjust [?] help [!] toggle spell headers[Esc] exit}ð·jS• }ð·jÝ�±..........................tswn the Zephyrmancer ##....###.................Gale Centaur of Vehumet *****. ###...# ###.........÷.....Health: 90/90 ======================== # #...# #.....÷.........}ð·j²žÊMagic: 51/51 ======================== # #...# #...............AC: 17Str: 12 # #...# #...............EV: 8Int: 22 ###...# #...............SH: 5Dex: 20 ##....## #...............XL: 12 Next:  2% Place: Lair:1 }ð·jëžR###....# #.....@.........Noise: ---------  Time: 12882.4 (0.0) ##....## #...............}ð·jŸPb) +1 dagger (distort) ###...# #...............Cast: Airstrike (1%) # #...# #...............}ð·jPŸÒGem (3490) # #...# ##.........÷..... }ð·jþŸé. #...# #................ . .....†...................#....................... ..+.................... _You start memorising the spell. You continue memorising. x5 _Magic restored. _You continue memorising. _You finish memorising. Spell assigned to 'e'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? }ð·jL¸e _You continue memorising. _You finish memorising. Spell assigned to 'e'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Gell's Gavotte  Adjust to which letter? }ð·j޹}ð·j¿'}ð·j1)}ð·j¥/}ð·jj2H _g - Gell's Gavotte}ð·jõ¥ }ð·jצ }ð·j¨ }ð·jb­ }ð·jv² }ð·jå½ `89 _}ð·jiÅ ò87}ð·jhÇ }ð·jáÉ }ð·j Î }ð·jÓÏ X6}ð·jÆÒ $  Things that are here:}ð·jšÕ —  a komodo dragon skeleton; a komodo dragon skeleton}ð·jíÙ }ð·jRá I5 _}ð·j”ä }ð·jÛè }ð·jtí }ð·jî B4}ð·jï }ð·jnó }ð·j�÷ }ð·jø B3}ð·jÑù }ð·jìý }ð·jp }ð·j3 B2}ð·jÏ }ð·j }ð·j' „1}ð·jc }ð·jó B0}ð·j— }ð·j: }ð·j¶! o79}ð·jH# }ð·ji& }ð·j³& B8}ð·jg( }ð·j>+ }ð·jž. }ð·jE/ B7}ð·j1 }ð·jš3 }ð·j9 }ð·j±9 B6}ð·j< }ð·j0C •†.# .................# ........................# ##..##.................# }ð·jŒC †..............###..# ............## .#  #.. ...........# #  .........#  }ð·jºC ú..$....@.#  .........#  }ð·jðC –.÷.#  ..#  }ð·jD ¤.........# .........# }ð·jJD ¼.........# .........# }ð·jqD }ð·jiL 096.4 (14.0)}ð·jÂM f7.4 (155}ð·j S }ð·jo 0 _e - a wand of charming (7)ð·jO��Fð·jÕ�i  You encounter a cane toad.ð·j™¦.†..#........#.........# .###..##.........# .# #.†....###..# .# #...## .#ð·j�™2 #.. ...........# #.........#â—Š..$...@..#..........#..÷.......#Airstrike (1%).#.........#......#F   cane toad (wandering)ð·jÙ™¼..........#..........#ð·jL¢,0.0)ð·j¯¤8.4 (1-Regen Gem (3474) _€ð·jŒ·B*€ð·jN±¬ .FThe open air twists around violently and strikes the cane toad!!€ð·j|»|F  €ð·j®¼W48--===€ð·jþ¼C93€ð·jàÄ€ð·jŠÇb _The cane toad is severely wounded.€ð·jGÊ B*€ð·jYÍ  .The open air twists around violently and strikes the cane toad!!  You kill the cane toad!Vehumet accepts your kill.€ð·j;× A†€ð·jlÜ Ö6---4900Airstrike (1%)Gem (3472) €ð·j!ä €ð·j³æ 4 _You feel your power returning.�ð·j+š�ð·j›�ð·j�œ�ð·j® �ð·jò¡p7=1�ð·j«²8=0�ð·j%­�ð·jÙ­q9=69�ð·je¯�ð·jŸ³�ð·j´B8�ð·j±µ�ð·jœ¸�ð·j¹q50=7�ð·jøº�ð·j޾�ð·j¿p1=6�ð·j­À�ð·j$Ä�ð·jûÇ�ð·joÈB5�ð·j2Ê�ð·jñÌ�ð·j,Ñ�ð·jÀÑB4�ð·j6Ó�ð·j¾Ö�ð·j™Ú�ð·jÛB3�ð·jÆÜ�ð·jKß�ð·jÓãj=2�ð·jSæ�ð·jÝé�ð·j‹êB1�ð·jæí�ð·júóM _You now have 40 gold pieces (gained 11).�ð·jÖ÷�ð·jIøB0�ð·j•ù�ð·jý�ð·j¥�ð·j#C59�ð·j�ð·j–�ð·jÐ �ð·j1 B8�ð·j8 �ð·jå�ð·j�ð·j8B7�ð·j™�ð·j•�ð·j$�ð·j–B6�ð·jÊ!�ð·jí$�ð·jô(�ð·jx)B5�ð·jf+�ð·j .�ð·j4�ð·jÒ4B4�ð·j,7�ð·j;�ð·jí>�ð·jb?B3�ð·jZA�ð·jóC�ð·jÍH�ð·jÔIB2�ð·jK�ð·jÁM�ð·jQ�ð·j�QB1�ð·j]S�ð·jðU�ð·j Z�ð·jÔZB0�ð·jÓ[�ð·j9^�ð·jFdr ÷.#  .#  .÷...†........#  �ð·j³dò..............#  ..............#  ..............##  ...............##.. �ð·jüd:........â—Š..â—Š..........÷.......@.......---...........#...###.�ð·jKe«....$.....##...#.....$..... ...#...........#...#......###.�ð·jŒeÎ....#..... ##...#..# �ð·j´e6...#�ð·j7oÑ 22.4 (22.0)  You now have enough gold to buy a scroll of poison on D:3, or buy a scroll of  fog on D:3.  You can access your shopping list by pressing '$'.�ð·jÕpƒ---3.4 (2349�ð·jv�ð·j y> _You now have 58 gold pieces (gained 18).†ð·jÔ}†ð·j�~†ð·j¿ƒ,†ð·j‡†ð·jÎ�Æ87†ð·j’‘†ð·jN“†ð·jÖX6†ð·jX˜†ð·j†š†ð·j¹�X5†ð·jKŸ†ð·j\¢†ð·jm¥h  You encounter a hell rat.†ð·jK«j ........# ...............# ...............## ................##.. .........â—Š..â—Š....... ....÷............... ............#...###.†ð·jºÇG .....$.....##...# ......$@........# r...........#...# ........###.....#Airstrike (1%) ##......# ##...# ##...#P# ...# #..#### ..#r   hell rat (asleep) #... ... ##..7.4 (4.0)8.4 (5-Regen Gem (3444) _†ð·jØ” B   ...............#  ...............##  ................##..  .........â—Š..â—Š.......  ....÷...............  ............#  .....$.....##...#  ......$@........#  r...........#...#  ........###.....#  ##......# ##...#  ##...#P# ...#  #..#### ..#  †ð·jP• V#... ...  ##..†ð·jÔ-   ...............#  ...............##  ................##..  .........â—Š..â—Š.......  ....÷...............  ............#  .....$.....##...#  ......$@........#  r...........#...#  ........###.....#  ##......# ##...#  ##...#P# .. #..#### ..#  #... [16†ð·jË.J;10H ##.. †ð·jÝ5†ð·jT6†ð·j`=†ð·jR@_ _A hell rat is nearby!•ð·jtT B*•ð·jÈf • .rThe open air twists around violently and strikes the hell rat!  The hell rat roars deafeningly!  The hell rat is severely wounded.r  •ð·j®h ´48--====9.4 (13•ð·jðn •ð·j£q 3 _You hear a deafening roar! x2–ð·jÀ%ç   ...............#  ...............##  ................##..  .........â—Š..â—Š.......  ....÷............... –ð·jD& ............#  .....$.....##...#  ......$@........#  .r..........#...#  ........###.....#  ##......# ##...#  –ð·jw&f##...#P# ...#  #..#### ..#  #... ... –ð·j«&7 ##..–ð·jÊ   ...............#  ...............##  ................##..  .........â—Š..â—Š.......  ....÷...............  ............#  .....$.....##...#  ......$@........#  .r..........#...#  ........###.....#  ##......# ##...#  ##...#P# .. #..#### ..#  #... [–ð·j�̇27G ##.. –ð·jÓu _A hell rat is nearby!–ð·j½F÷ .#...............#................##..........##............â—Š..â—Š–ð·jIG ....÷...................#...###..$.....##...#r......@...#â—Š.r..........#...##........###.....#–ð·jzG#......# ##...# ##...#P# ...#–ð·jŸGÖ #..#### ..#r 2 hell rats (1 wandering) –ð·jÚG§ #... ...  ##..–ð·jQH–ð·j•K2r–ð·jÐMD.r–ð·jANJr.–ð·j¼r„.r.r.rr 3 hell rats (1 wandering)----302 _You encounter a hell rat. x2 _You see here 16 gold pieces.–ð·jñ ;*–ð·jÅ .The open air twists around violently and strikes the hell rat!  You kill the hell rat!Vehumet accepts your kill.–ð·júŒ .rYou feel your power returning.–ð·j“C.r–ð·jeP…† 2 hell rats6---====11 _The hell rat roars deafeningly! You hear a croak.—ð·j²Ü<*—ð·j~ਠ.rThe open air twists around violently and strikes the hell rat!—ð·jIâu.rr—ð·j'ë' —ð·jsë¢r 3 hell rats (1 wandering)The hell rat is severely wounded.—ð·jdíÎ3--===-20—ð·jëô—ð·jŒ÷Y _You encounter a hell rat.—ð·j˜€;*—ð·jT‚ Þ †The open air twists around violently and strikes the hell rat!!  You kill the hell rat!—ð·jD� É .rVehumet accepts your kill.r—ð·jeŽ œ rThe hell rat roars deafeningly! You hear a deafening roar! x2—ð·j6š s†r—ð·j¥ »39---====339—ð·jµ¦ —ð·j]© Y _You encounter a hell rat.—ð·j˜Q @*—ð·j�X e .rThe open air twists around violently and strikes the hell rat!.r.rF—ð·jþ[ ( F   blink frogrrr 3 hell ratsThe hell rat is almost dead.—ð·j] Ò6----===-48—ð·jhc —ð·jžf [ _You encounter a blink frog.˜ð·jhº8*˜ð·jø .The open air twists around violently and strikes the hell rat!  You kill the hell rat!Vehumet accepts your kill.˜ð·jß»M.r˜ð·j@¼K.r˜ð·jÿ½K.F˜ð·jο,r˜ð·jÒÀˆ .rYou feel your power returning.˜ð·j2ÁD.r˜ð·jêe†4--5-57 _You encounter a hell rat.˜ð·j ^<*˜ð·jî_¸.You feel your power returning. _You encounter a hell rat.The open air twists around violently and strikes the hell rat!  You kill the hell rat!  Vehumet accepts your kill.˜ð·jÁc0§˜ð·j%i‘.r.r˜ð·j[j2F˜ð·j uŠ  2You feel your power returning. The blink frog blinks!˜ð·j0{�2-66˜ð·jX…˜ð·j^‰[ _You encounter a blink frog.˜ð·jÔ$;*˜ð·j%(  †The open air twists around violently and strikes the hell rat!!  You kill the hell rat!Vehumet accepts your kill.˜ð·jÍ+ M.r˜ð·j9- A.F˜ð·jS6 Š.   hell rat˜ð·j= Ë 29---75 _You feel your power returning.˜ð·jˆD ˜ð·j,G p _Your Translocations skill increases to level 10!™ð·j®kA*™ð·jÆY0F™ð·j[· FThe open air twists around violently and strikes the hell rat but does no  damage.™ð·j\B.F™ð·jË\C.r™ð·j²gKF   cane toad (wandering)FF 2 blink frogsr   hell rat™ð·j i£26---84™ð·jÙq™ð·j�tZ _You encounter a cane toad.™ð·j\î A*™ð·j�÷ ` .The open air twists around violently and strikes the hell rat!!  You kill the hell rat! .FVehumet accepts your kill.™ð·j…ø �.F.F™ð·jëù M.F™ð·jcú B.F™ð·jáú EF.™ð·jí PF™ð·ja ¢3---93™ð·j7 A _The cane toad croaks.›ð·jIt  .#.................#................##..........##............â—Š..â—Š....÷................#...###.F....F.$.....##...##..F.††@$....F....##â—Š............#...##........###.....# ###......# ##...#  ##...#P# ...# #..#### ..# #... ...›ð·ju ³F 3 blink frogs (1 wandering)  ##..›ð·j¥ ª  .#.................#................##..........##............â—Š..â—Š....÷................#...###.›ð·j7€ .F....F.$.....##...# #..F.†@.$....F....# #â—Š............#...# ##........###.....# ###......# ##...#  ##...#P# ...# #..#### ..#›ð·jr€ ð #...# ... ##..#You stampede towards the blink frog!›ð·jAƒ § F.You encounter a blink frog.›ð·j*† F.F›ð·jNŠ º F.A bitter wind exposes the blink frog. You block the blink frog's attack.›ð·jËŠ JF.›ð·j_” E, 2 exposed)›ð·jè• æ31====--40Stampede -Regen Gem (3432) ›ð·j  J _A bitter wind exposes the blink frog.›ð·j¸º u _You see here a hell rat corpse.œð·j â ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�ð·j]Mz.FYou erupt in a blast of force! The mystic blast hits the blink frog!  The blink frog is heavily wounded.  The blink frog is knocked back by the mystic blast.  The mystic blast hits the blink frog!  The blink frog is heavily wounded.  The blink frog is knocked back by the mystic blast.F.F.�ð·j8NEF.�ð·jÛVQF�ð·jöWÐ27==--=====11�ð·jÔ^�ð·jØ`> _The blink frog gives a loud, deep croak!žð·j?­ .÷...†.#....S..............#.......................... .................##............â—Š..â—Š.F...÷...............F.........#...###........@.$.....##...#..#..F.††.$..F......# #â—Š............#...#........###.....####......# ##...##...#P#.# #..#### ..# #...#...S   water moccasin (wandering)##..#žð·jû#f.SYou stampede towards the blink frog!  You encounter a water moccasin.  You hit the blink frog. Space warps around the blink frog.  You kick the blink frog.  The blink frog is almost dead.  is staggered..F F§The water moccasin hisses angrily.F. .SA bitter wind exposes the blink frog. The blink frog blinks!žð·jË5-S35=====----20žð·j—<žð·j”?A _The blink frog hits you but does no damage.Ÿð·j§ .÷...†.# ...................# ...................# ....S..............## ........##.. .............â—Š..â—Š. ........÷..... .....FF.........#...###. .$F....##...# ..#..§.††.$.F.# #â—Š............#...# ##........###.....# ##...#P# ...# #..#### ..# #...# .Ÿð·j° .. .÷...†.# ...................# ...................# ....S..............## ..............##.. .............â—Š..â—Š. ........÷..... .....FF.........#...###. .F....##...# ..#..§.††.$.F.# #â—Š............#...# ##........###.....# ###......# ##...###...#P# ..Ÿð·j' .# #..#### ..# #...# ... Ÿð·j Ÿð·jd Ÿð·j JF.Ÿð·j: ] F§Ÿð·j¯ dYou stampede towards the blink frog! You block the blink frog's attack.Ÿð·jT 8.SŸð·jV M.FŸð·j9 œ (exposed)A bitter wind exposes the cane toad. The blink frog blinks!Ÿð·j£! e41=======----Ÿð·jç! Z329Ÿð·jŸ* Ÿð·j\/ P _The blink frog barely misses you.Ÿð·j 0  Ÿð·jæ4 C_You see here 7 gold pieces. ð·jÇn  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ð·jîü ¢.The cane toad is knocked back by the mystic blast.  The mystic blast hitblink frog.  The blink frog is moderately wounded.  The blink frog is knocked back by the mystic blast.  The mystic blast hits the blink frog!  You kill the blink frog! ð·jûF.F ð·jP9.S ð·j· ð·jd„ §Vehumet accepts your kill. ð·j&ö..F...    blink frog ð·jšPlaceless Centaur38=--7=====48 ð·jè ð·jý!, _The blink frog blinks!¡ð·j‰í.÷...†.# ...................# ¡ð·jn...................# ...................## ..............##.. ......S......â—Š..â—Š. ........÷..... ................#...###. .....F...$@F...##...# ..#....††.$...# #â—Š............#...# ##........###.....# ###......# ##...###...#P# ...# #..#### ..# #...# ...¡ð·jÓ% ¡ð·jQ$.¡ð·j%eVehumet accepts your kill. _blinks!  You stampede towards the cane toad! You hit the cane toad.  Space warps horribly around the cane toad!  You kill the cane toad!  Vehumet accepts your kill.¡ð·j¬%¡ð·jì%2.S¡ð·jõ&/.F¡ð·je'¡ð·jÊ(/F¡ð·jT)¡ð·j•)<.S¡ð·j8, ¡ð·j¢,‚.FYou feel your power returning.¢ð·jÆFF 2 blink frogs (exposed)S   water moccasin (exposed)46====9=----57 _A bitter wind exposes the water moccasin.£ð·jÃà .÷...†.# ......F............# ...................# ...................## ..............##.. .............â—Š..â—Š. ........÷..... ........S.......#...###. .F.@.†...##...# ..#....††.$...# #â—Š............#...# ##........###.....# ###......# ##...# ##...#P# £ð·j5â[34m...# #..#### ..#  #...# ...  ##..# .÷...†.# ......F............# ...................# ...................## ..............##.. .............â—Š..â—Š. ........÷..... ........S.......#...###. .F@$.†...##...# ..#....††.$...# #â—Š............#...# ##........###£ð·júâ©.....# ###......# ##...# ##...#P# ...# #..#### ..# #...# ...  ##..#.F£ð·j¶æã 1 exposed)You stampede towards the blink frog! The blink frog is no longer exposed.  The water moccasin bites you but does no damage.£ð·jé¼51=======----66£ð·j7õN _You block the blink frog's attack.£ð·j} n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¤ð·jpº,.F  You erupt in a blast of force!  The mystic blast hits the water moccasin!  The water moccasin is heavily wounded.  The water moccasin is knocked back by the mystic blast.  The mystic blast hits the blink frog!  The blink frog is severely wounded.S. F§.The blink frog is knocked back by the mystic blast..F 48=--=====75¤ð·j$à, _The blink frog blinks!¤ð·j2¿ ˆ..... .....÷...†.................................# F.................## ...F............##.........â—Š..â—ŠS................@.......#...###.....§..$.†...##..#....††.$......â—Š............###........###..¤ð·jü¿ l###......# ####...#P# . #..#####....¤ð·jûÅ ÿ .FYou stampede towards the water moccasin!  You hit the water moccasin. Space warps around the water moccasin.  You kick the water moccasin.¤ð·jHÈ š .FThe water moccasin is almost dead.¤ð·j�Ò X ¤ð·jÊÔ Æ51===----84¤ð·jtÝ ¤ð·jSà ‚ _The water moccasin closely misses you. A bitter wind exposes the blink frog.¥ð·jò?œ÷â—Š....... .....÷...†.................................# F................## ....F...........##....S....â—Š..â—Š.......................#...###.....§..$.†...##..#....††.$......â—Š............###........###..###......# ####...#P# . #..#####¥ð·jæH¤.........÷.â—Š....... .....÷...†.................................# F.....F..........## ¥ð·jÄI....S...........##....@....â—Š..â—Š÷........................#...###.....§..$.†...##..#....††.$......â—Š............###........###..###......# ####...#P# .¥ð·jM× §SYou hit the water moccasin.  The water moccasin is almost dead.¥ð·jRMF§¥ð·j›SDS†¥ð·jTJ.F¥ð·j8UU.F¥ð·j�U;S.¥ð·jõbˆ ..The water moccasin blinks! The blink frog blinks!¥ð·jµd}----93¥ð·j©W _The blink frog hits you but does no damage.¦ð·jÖ† â—Š#....................÷.â—Š.......¦ð·jx‡‘ .....÷...†...................F.............# ....F..........## ....@...........##.........â—Š..â—Š÷................S.......#...###........$.†...##..#....††.$......â—Š............###........###..###......# ##¦ð·jៀ.........â—Š.....#....................÷.â—Š....... .....÷...†...................F..F..........# ....@..........## ....§...........##.........â—Š..â—Š÷................S.......#...###........$.†...##..#....††.$......â—Š............###..##.. .FYou completely miss the blink frog.S.¦ð·jv£m  The blink frog is almost dead.¦ð·j$¥¦ð·j|¥Z502¦ð·jö¯¦ð·jñ³A _The blink frog hits you but does no damage.¦ð·j U .# ........â—Š.........#.#.................#.........÷.......#.â—Š.#....÷...†¦ð·jû E.# ...................# ........F..........# ......F@...........## ........§.....##.. .............â—Š..â—Š. ........S..... .............#...###. ...$.†...##...# ..#....††.$...#¦ð·jM ½..#â—Š..........#...#  ##.###.....#¦ð·j£ í S÷You stampede towards the blink frog! You closely miss the blink frog.You kick the blink frog.¦ð·jS. ´ .The blink frog is almost dead.The blink frog hits you but does no damage.¦ð·jò/ `11¦ð·jå8 ¦ð·j< 8 _You block the blink frog's attack.§ð·ja!n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§ð·j‚ t.Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill.§ð·j   .You feel your power returning. The mystic blast hits the blink frog!  You kill the blink frog!Vehumet accepts your kill.§ð·jF8 .Vehumet accepts your kill.  You feel your power returning. The mystic blast hits the blink frog!  You kill the blink frog!  Vehumet accepts your kill.  You feel your power returning. The mystic blast hits the blink frog!  You kill the blink frog!†==13=====2Airstrike (1%)Gem (3420) §ð·j§> §ð·j¿A ·  You feel your power returning. The mystic blast hits the blink frog!  You kill the blink frog!  Vehumet accepts your kill.You feel your power returning. The mystic blast hits the blink frog!  You kill the blink frog! _Vehumet accepts your kill.¨ð·jЉ¨ð·jЍð·j�¨ð·jƒ‘¨ð·j¼—¨ð·ju£ Gem (3419)  _You stop stampeding.8¨ð·jÀ¤¨ð·j§§¨ð·j1¬¨ð·j‘¬B7¨ð·jo®¨ð·jF±¨ð·jn´¨ð·j/µB6¨ð·jÙ¶¨ð·j_¹¨ð·jT½¨ð·j®½B5¨ð·j¿¨ð·jºÂ¨ð·jÃB4¨ð·jĨð·jÇL _You now have 65 gold pieces (gained 7).¨ð·j÷ʨð·jOËB3¨ð·jñΨð·jíÓ¨ð·jIÔB2¨ð·jxÖ¨ð·jÝM _You now have 81 gold pieces (gained 16).¨ð·j�á¨ð·jüáB1¨ð·j¨ä¨ð·j²æ¨ð·jýé¨ð·jnêB0¨ð·j í¨ð·j?î¨ð·jÕñ¨ð·j8òC09¨ð·j¨ó¨ð·jdõ¨ð·j÷÷¨ð·jzø,8¨ð·j§ø¨ð·jú¨ð·jFû¨ð·jdþ¨ð·j»þB7¨ð·j©ÿ¨ð·jU¨ð·j!¨ð·j†:6¨ð·jô¨ð·jݨð·j7 ¨ð·j“ :5¨ð·jV ¨ð·j^ ¨ð·jÔ¨ð·jfB4¨ð·jȨð·j]¨ð·j¨Ø ...........â—Š..â—Š ......÷............... ..............#...###. .........†...##...# #....††...........# #â—Š............#...# ##........###.....#  ###......# ###...# ##...#P# #.@.# -----686.0)#..#### #...##...# #....# ##..# #...## #. #.... #....# #..... >...... ¨ð·jƒ(¨ð·jø)„-----9.4 (173¨ð·j3¨ð·j8; _Found a stone staircase leading down.¨ð·jÃ�ß2103998¨ð·jX 7  You encounter a cane toad.¨ð·j¯·###.....# #......# ###...# .# ##...#P# #...# F  #..#### #...## .## #....# .##..# #...## ..#  #. #....##..# #....#...# #....@...# ...>........# #.########..#Airstrike (1%) # ###  F   cane toad (asleep) 75.4 (6.0)6.4 (7-Regen Gem (3396) _¨ð·jX²©ð·jÔ « ###...# .#  #...# F   #...## .# ©ð·j¥ d #....# .#  #...## ..#  #. #....##..#  #....#...#  #....@...#  ...>........#  #.########..#  # ### ©ð·j­ž á ###...# .#  #...# F   #...## .#  #....# .#  #...## ..#  #. #....##..#  #....#...#  #....@...#  ...>........#  #.########..#  # ###  ©ð·j+¤ ©ð·jؤ ©ð·jƪ ©ð·j® ` _A cane toad is nearby!©ð·j4Ü...#...# ......###.....# ..## ......# ###...# ...# #...#P# #...# ..F #### #...## ..# ...# #....# ..# #..##...## ..# #.#....##..# #....#@..#  #.# ...>........# #.########..# #©ð·j3### ©ð·jשð·jÛl7.4 (15 _©ð·j{©ð·j ªð·j2A*ªð·jY&¡ .FThe air twists around and strikes the cane toad!!ªð·j 'L.Fªð·j-{F  ªð·jù-š48--===84ªð·j¨5ªð·j*6a _The cane toad is heavily wounded.ªð·js+ A*ªð·j $   .FThe air twists around and strikes the cane toad!ªð·j¯* 8 ªð·jJ+ š5---93ªð·jô/ ªð·jÇ1 ] _The cane toad is almost dead.«ð·jp;_###.....# ..### ###...# #...# #P# #...# #... ..#### #...###..# ..# #....##..# # #...###F.# . #....##..#  #....#...# #......@.# ...>.«ð·j<# #.########..# # #### «ð·jé?J.F«ð·joE«ð·jåFk---802«ð·j}L«ð·jQN«ð·j¤<*«ð·jÓ .The open air twists around violently and strikes the cane toad!  You kill the cane toad!«ð·ja R«ð·jXÞ2---6===1Airstrike (1%)Gem (3391) «ð·j©«ð·jýZ _Vehumet accepts your kill.«ð·jºá I«ð·jKä «ð·j­ò g3=-04=8985=76«ð·jBó M=6«ð·j!ô «ð·jÚö «ð·jV÷ p7=5«ð·jÚ÷ «ð·jú «ð·jÝú B4«ð·j2û «ð·jêü «ð·j‰ý p8=3«ð·j4þ «ð·j«ð·jdi9=2«ð·j«„1«ð·jZ‡50=0«ð·j «ð·jç «ð·jl q1=79«ð·j. «ð·j«ð·j�«ð·jlX8«ð·jC«ð·jb«ð·j³B7«ð·j]«ð·j׫ð·j®«ð·jB6«ð·j…«ð·j^«ð·jÊ«ð·jT=5«ð·jœ!B«ð·j "B4«ð·j«"«ð·jð#«ð·j &«ð·jb&B3«ð·j'«ð·j$*«ð·jh,B2«ð·jJ-«ð·j�-«ð·jI/«ð·jq1X1«ð·jÛ1«ð·j‹3«ð·jŽ5«ð·jò5B0«ð·jÑ6«ð·jS8«ð·j5:«ð·j’:C69«ð·jü:«ð·jQ<«ð·ji>«ð·jÖ>B8«ð·jå?«ð·j^A«ð·j˜C«ð·jüCB7«ð·jE«ð·j|F«ð·jåH«ð·jYIB6«ð·j I«ð·jqL«ð·j†N«ð·jéNB5«ð·jÛO«ð·jÀQ«ð·jÊS«ð·j$TB4«ð·jýT«ð·j&W«ð·jY«ð·jwYB3«ð·j•Z«ð·jf[«ð·j±]«ð·j^B2«ð·jY^«ð·j›a«ð·jªc«ð·jdB1«ð·je«ð·jŽf«ð·jŽh«ð·j iB0«ð·jHj«ð·j_r«ð·jw«ð·j´wC59«ð·j§x«ð·j|«ð·jò}«ð·jÒ~B8«ð·j÷«ð·j‚«ð·j„X7«ð·j}„«ð·jö†«ð·jªˆ«ð·jüˆB6«ð·j�‰«ð·jŒ«ð·jŽ«ð·jÄŽB5«ð·j�«ð·j,‘«ð·j±’«ð·j>“B4«ð·jË“«ð·js–«ð·j·—«ð·j™˜X3«ð·jˆš«ð·j=œ«ð·j§œB2«ð·j`�«ð·jC «ð·jô¢n1«ð·jr¥«ð·jk´n0«ð·jz¶«ð·j2¸«ð·j“¸C49«ð·j\¹«ð·jp»«ð·j̽X8«ð·jʾ«ð·j�À«ð·jy«ð·jÃB7«ð·jeëð·jxÅ«ð·j:ËX6«ð·j?Ì«ð·jRΫð·jÛÏ«ð·jiÐB5«ð·jxÑ«ð·j“Ò«ð·jóÔX4«ð·j׫ð·j]׫ð·jWÙ«ð·jÚB3«ð·j¬Ú«ð·jkß«ð·j”ãn2«ð·j×ä«ð·jQçX1«ð·jè«ð·jéé«ð·jÔìX0«ð·jØí«ð·j.ð«ð·j/øY39«ð·j -¢876«ð·jX1«ð·jq3«ð·jÞ3B5«ð·j°4«ð·jp:«ð·j <«ð·j<B4«ð·jv=«ð·jÅA¬ð·jϬð·jMB3¬ð·j‡¬ð·j@¬ð·j‘ ¬ð·jò B2¬ð·j8 ¬ð·j߬ð·jÕ¬ð·jXB1¬ð·j¯¬ð·jl¬ð·jR¬ð·jÇB0¬ð·j4¬ð·jÁ$  Things that are here:¬ð·jâ —  a komodo dragon skeleton; a komodo dragon skeleton¬ð·j}#¬ð·j_$J29 _¬ð·j¼%¬ð·j‡=¬ð·jÕg”87654¬ð·j£ln3¬ð·j–q„2¬ð·jQt¬ð·j·wX1¬ð·jØx¬ð·j|¬ð·jv�¬ð·j‚B0¬ð·j–ƒ¬ð·j†¬ð·j­ŠY19¬ð·j苬ð·jެð·jé�¬ð·jc‘B8¬ð·j³’¬ð·j唬ð·j›˜¬ð·jí˜B7¬ð·jcš¬ð·j—œ¬ð·j¢ž¬ð·jµŸB6¬ð·jÅ¢¬ð·jÍ¥¬ð·jª¬ð·j%«B5¬ð·j¯¬¬ð·j¯¬ð·jÔ²X4¬ð·jš´¬ð·jk¹¬ð·j>¾¬ð·j¢¾B3¬ð·j8À¬ð·j–¬ð·jüŬð·jŠÆB2¬ð·jZɬð·jòÏn1¬ð·jÖЬð·jFÓ¬ð·jbÕ¬ð·jÇÖX0¬ð·j�Û¬ð·j_Þ¬ð·jÿÞC09¬ð·j¿ß¬ð·jíá¬ð·jbä¬ð·j¾äB8¬ð·jïå¬ð·jcè¬ð·j4ê¬ð·j‡êB7¬ð·j�ë¬ð·j‹í¬ð·jAð¬ð·jÍðB6¬ð·jdò¬ð·jö¬ð·jø¬ð·j¤øB5¬ð·jÕù¬ð·jÌû¬ð·jSþ¬ð·j¯þB4¬ð·jŠÿ¬ð·j¬ð·j¬ð·jgB3¬ð·j®¬ð·jð¬ð·jp X2¬ð·j ¬ð·jD ¬ð·jU¬ð·jªB1¬ð·j(¬ð·j'¬ð·jW„0¬ð·j¾¬ð·j"D299¬ð·j[¬ð·jʬð·jä"j  You encounter a blink frog.¬ð·jn,! +...♣......###..##.... #.......+..# #.÷...... #.##.##.#..# #........ #.....##..###........ ####..###..#......... ¬ð·jO-|#..## #.........â—Š.. #..# #.#.......... #..## #...........÷ #.@.# #...â—Š........--- #..## #......÷...†. F...# #............Airstrike (1%) ......# .............#####..# ##......†.....¬ð·j5.I#..# ............ F   blink frog (asleep)#?.# ............ #..# ........÷... ............¬ð·jH923073.4 (92.0)¬ð·jT;¤---4.4 (93-Regen Gem (3298) _¬ð·jD¬ð·jóE¬ð·jéG/ ...###. #.......+..# #.÷ #.##.##.#..# #. #.....##..###. ####..###..#.. #..## #.... #..#  #..## ÷ #.@.#  #..## ÷...† ¬ð·j“HÓF...#  ......#  #####..# † #..#  #?.#  #..# ÷¬ð·jtâ> ...###. #.......+..# #.÷ #.##.##.#..# #. #.....##..###. ####..###..#.. #..## #.... #..#  #..## ÷ #.@.#  #..## ÷...† F...# ¬ð·jVãè ......#  #####..# † #..#  #?.#  #..# ÷¬ð·jéð3¬ð·j~ w _A blink frog is nearby!¬ð·jBæ ...###. #.......+..# #.÷ #.##.##.#..# #. #.....##..###. ####..###..#.. #..## #.... #..#  #..## ÷ #.@.#  #..## ÷...† F...#  ......#  #####..# † #..#  #?.#  #..# ÷¬ð·jñ‚W ...###. #.......+..# #.÷ #.##.##.#..# #. #.....##..###. ####..###..#.. #..## #.... #..#  #..## ÷ #.@.#  ¬ð·j³ƒ’#..## ÷...† ¬ð·j#„þF...#  ......#  #####..# †¬ð·j„? #..#  #?.#  #..# ÷¬ð·jÔ�¬ð·jH�¬ð·jÊ—¬ð·j�ša _A blink frog is nearby!¬ð·jî B*¬ð·j@¯ ^ .FThe open air twists around violently and strikes the blink frog!  The blink frog gives a loud, deep croak!  The blink frog is moderately wounded.F¬ð·j¸ é F§You hear a croak. x2; You hear a loud, deep croak!  You encounter a blink frog.¬ð·j¸Â – F.FF 2 blink frogsThe blink frog blinks!48--====5.4 (1.0)7¬ð·j Ç ¬ð·jœÊ > _The blink frog gives a loud, deep croak!®ð·j/=a#.......+.........+...♣......###..##......+..# #.÷#.##.##.#..# #......##..###.####..###..#.......F## #..â—Š.# #.#.## #....÷.â—Š....... #..##÷...† F# ......# ..#####..# ##†   blink frog.?.#..#÷®ð·j*? #.#..##.......+.........+...♣......###..##......+÷#.##.##.#..# .....##..#######..###..#.F## #..â—Š #.#.## #....÷.# #...â—Š....... #..##÷...†®ð·jõ?q F# ......# ..#####..# ##†.?.®ð·j7M2F®ð·jcnû .F 2 blink frogs (1 exposed)You stampede towards the blink frog! A bitter wind exposes the blink frog.®ð·j)u 51=====-6Stampede -Regen Gem (3296) ®ð·jŸw®ð·jØz8 _You block the blink frog's attack.®ð·jŽ #.....#.....÷..#.#..#..#.......+.........+...♣......###..##......+÷#.##.##.#..# .....##..#######F.###..#.# #..â—Š #.#.#.÷.# #...â—Š....... #..##÷...† .F..# # ......# ..#####..# ##†. ##..#.##...######.....#.....÷#..#.#..#..#.......+.........+...♣......###..##......+÷#.##.##.#..# #...®ð·jl’ ÿF.##..#######@.###..#.# #..â—Š #.#.#.÷.â—Š....... #..##÷...† .F..# # ......# ..#####..# ##† §You hit the blink frog. Space warps around the blink frog.  You kick the blink frog!  The blink frog is almost dead.F.F Fwandering)The blink frog hits you! The blink frog blinks!82-----75®ð·jQ³ q _You encounter a blink frog.¯ð·j… Œ##.....#.....÷..#..#.#..#.....#.......+..+...♣......###..###.......+..# #.÷..##.##.#. #...§.##..##¯ð·j¥ z####..###..#. #.@## #...â—Š #.#.# #..÷.â—Š.F.#...÷...†.F..# ...........# .#####..# ##† #..# .¯ð·j^ JF.¯ð·j$ 2F¯ð·j% MF.¯ð·j¨* � §FYou stop stampeding.¯ð·jú+ MF.¯ð·j’, EF.¯ð·j¹; ¯ð·jWL |FF 3 blink frogs (1 exposed)¯ð·jæM ¨---8-Regen Gem (3294) ¯ð·jÚU ¯ð·j�X , _The blink frog blinks!°ð·j°..#.#..#............+..+...♣......###..###..§....+..# #.÷..##.##.#. #..F§.##..#####..###..#. #..## #...â—Š #.#.F## #..÷F..â—Š...## #......÷...†....# .........#####..# ##† #..# .? FYou stampede towards the blink frog! You barely miss the blink frog. .FThe blink frog is staggered. A bitter wind exposes the blink frog. x2F..[°ð·jǰ¼32mF 4 blink frogs (1 wandering, 3 expos…)=-9Stampede -Regen Gem (3293)  _You encounter a blink frog.°ð·jKJ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.°ð·jI€  .You erupt in a blast of force! The mystic blast hits the blink frog!  You kill the blink frog!Vehumet accepts your kill.§  The mystic blast hits the blink frog.  The blink frog is lightly wounded.  The blink frog is knocked back by the mystic blast.  The blink frog slams into the rock wall.  °ð·jÞ” @The blink frog is moderately wounded.°ð·j¨˜ 3You hear a bellow!°ð·j› Q.F°ð·jß§ �.. 2 blink frogs (exposed)°ð·jÓ» S48--8=====802 _The blink frog blinks! The blink frog barely misses you.±ð·jë.....++...♣......###..###.......+..# #.÷..##.##.#. #.....##..#####..###..#. #..## #...â—Š #.#.F@## #..÷...# #...â—Š.F## #......÷...†....# .........#####..# ##† #..# .?.÷+...♣......###..###.......+..# #.÷..##.##.#. #.....##..#####..###..#. #..## #...â—Š #.#.F.## #..[8;±ð·jì-33H÷.@.# #...â—Š.F#...÷...†....# .........#####..# ##† #..# .?.÷ .  You stampede towards the blink frog! You block the blink frog's attack.±ð·j¶#ö1---51===----11±ð·jªeD _The blink frog hits you.±ð·j2n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.²ð·j?ž.The blink frog is knocked back by the mystic blast.  The mystic blast hits the blink frog!  The blink frog is severely wounded.  is knocked back by the mystic blast.  The blink frog slams into the rock wall!  You kill the blink frog!²ð·jxc3F²ð·jle·.F1 exposed) 48--9=====20 _Vehumet accepts your kill.²ð·j@Ó¥  You hear a faint sloshing from your +0 phial of floods as it returns to _readiness.²ð·j÷ Æ#.......+..# #.÷..##.##.#. #.....##..#####..###..#. #..## #...â—Š #.#.# #..÷.â—Š.## #......÷...†²ð·j¥ N....F..F# .............# ..#####..# ##† #..# .?.÷...†²ð·j1+ = .FYou stampede towards the blink frog! You miss the blink frog.You kick the blink frog.  The blink frog is severely wounded.²ð·jK. KF.²ð·j¡9 ž The blink frog is staggered. A bitter wind exposes the blink frog.²ð·jº; Ç51===----389²ð·j¡¯ ²ð·j´ A _The blink frog hits you but does no damage.³ð·j‹þn  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.³ð·jí .You erupt in a blast of force! The mystic blast hits the blink frog!!  You kill the blink frog!Vehumet accepts your kill.³ð·jž ³ð·je†³ð·j¹W   blink frog³ð·jØ  ³ð·jpY You kill the blink frog!  ³ð·ji=›Vehumet accepts your kill.  You feel your power returning. The mystic blast hits the blink frog!  The blink frog is moderately wounded.  The blink frog is knocked back by the mystic blast.  The blink frog slams into the rock wall. 49=-21=====48 _The blink frog is heavily wounded.³ð·jVj† _Your Translocations skill increases to level 11!´ð·jÄG4*´ð·jãE/ .The air twists around and strikes the blink frog!!  You kill the blink frog!Vehumet accepts your kill.F´ð·jÌNÐ F   cane toadYou feel your power returning.´ð·jÃTÝ28--2===--57´ð·j¬\´ð·j6eZ _You encounter a cane toad.µð·jŽ´ #.+..# #.÷ #.##.##.#..# # #.....##..### ####..###..# #..## #.â—Š #..# #.# #..## #. #...# #...â—Š #@.## #......÷...†#....F..†# #.# .#####..# ##......† #..#  #?.#  #..# .÷ #..#  ..F9=-----6-Regen Gem (3286) µð·jq¶p[1;38H _You stop stampeding.µð·ja <*µð·j¾“ F The air twists around and strikes the cane toad!  The cane toad is moderately wounded.6--===75µð·j&X _The cane toad stings you but does no damage.¶ð·j¡å<*¶ð·jhô F The air twists around and strikes the cane toad!!  The cane toad is almost dead.¶ð·j3Ê77-2----84¶ð·j1E _The cane toad stings you.¶ð·jÔT<*¶ð·j®]ü .The air twists around and strikes the cane toad!!  You kill the cane toad!Vehumet accepts your kill.¶ð·jV_S¶ð·jve8-0---59Airstrike (1%)Gem (3283) ¶ð·j|¶ð·j4 _You feel your power returning.·ð·j�e3·ð·jkg·ð·jkxŸ9=1=280=2=1·ð·j~Œ20·ð·je�·ð·j\�µ3=3=79·ð·jì–¾4=4=8·ð·j„—·ð·j(™·ð·j_žj  You encounter a rime drake.·ð·jš¬,5---kAirstrike (1%)k   rime drake (wandering)·ð·jb®e94.4 (5.k·ð·j’ÎÖ---5.4 (6-Regen Gem (3277) _·ð·jvEË  #.÷ #.##.##.#..#  #..... ####.. #..##  #..#  #..##  #...#  #@.## ÷...† #.......†#  k........#  ..#####..# † #..#  #?.#  #..# ÷ #..# ·ð·j¸Ú¹  #.÷ #.##.##.#..#  #..... ####.. #..##  #..#  #..##  #...#  #@.## ÷...† #.......†#  k........#  ..#####..# † #..#  #?.#  #..# ÷ #..# ·ð·jÊá·ð·j¾â·ð·jpé·ð·j’ìa _A rime drake is nearby!·ð·jZ� B*·ð·jV� È .kThe open air twists around violently and strikes the rime drake!  The rime drake hisses angrily.·ð·j!š k  1-===6.4 (16·ð·j+¶ { _The rime drake is moderately wounded.·ð·jÔˆ B*·ð·jŽ$ k (catching breath)The open air twists around violently and strikes the rime drake!  The rime drake is severely wounded.·ð·j¯–Ë*****  The open air twists around violently and strikes the rime drake!  The rime drake is severely wounded.  The rime drake breathes ice at you.  The icy flash freeze hits you.  The cold chills your senses.  You are blinded!·ð·j0"d.....·ð·jÉ#î438---====7Weak Frozen Blind -Regen Gem (3275) ·ð·jR+·ð·j(/W _You are encased in ice.¸ð·jyB*¸ð·jÿ; k¸ð·j7 (catching breath)The open air twists around violently and strikes the rime drake!  The rime drake is almost dead. *****The rime drake breathes ice at you.The icy flash freeze hits you!! The ice freezes you terribly!  The cold chills your senses.¸ð·jY¸t.....49---------5---84 _You are blinded for an even longer time.¹ð·j¸u B*¹ð·j`y × .The open air twists around violently and strikes the rime drake.  You kill the rime drake!¹ð·jˆ‡ W†¹ð·j¡� I50---------1---7===-9Airstrike (1%)Gem (3273) ¹ð·j³ p _Vehumet accepts your kill.ºð·j[6ŸInnate Abilities, Weirdness & Mutationsa - You have hooves in place of feet.b - Armour fits poorly on your strangely shaped body.c - You stampede swiftly towards enemies and can push them backward.ºð·j«8ãd - The East Wind leaves your foes to susceptible to magic after you Rampage.e - You are frail. (-10% HP)f - You do not regenerate when monsters are visible.g - You are vulnerable to cold. (rC-)h - You often become weak and blind when damaged by cold. [0.1]»ð·jðò »ð·jýù ¨#.......+..# #.÷..... tswn the Placeless Centaur#.##.##.#..# #....... Gale Centaur of Vehumet *****.#.....##..###....... Health: 50/90 =============-----------####..###..#........ Magic: 31/51 ==============----------#..## #.........â—Š. AC: 17Str: 12#..# #.#......... EV: 8Int: 22#..## #........... SH: 5Dex: 20»ð·jJû H#...# #...â—Š....... XL: 12 Next: 27% Place: Lair:1#@.## #......÷...† Noise: ===------  Time: 13099.4 (0.0)#.......†# #........... b) +1 dagger (distort).†.......# ............ Cast: Airstrike (1%)..#####..# ##......†.... Weak Frozen Blind Gem (3273) #..# ...........#?.# ........... #..# ........÷.. #..# ........... ........... The icy flash freeze hits you!! The ice freezes you terribly!  »ð·jæû FThe cold chills your senses. _You are blinded for an even longer time.  The open air twists around violently and strikes the rime drake.  You kill the rime drake! _Vehumet accepts your kill.»ð·jó P»ð·jÂe3»ð·jkg»ð·jüw¿12=Blind Gem (3272) »ð·j‚z»ð·j4~o _The ice encasing you melts away.»ð·jߌ23=1»ð·jm�»ð·jHˆ»ð·jsŠx4=0»ð·j劻ð·j@—Í5=4=69»ð·j'˜»ð·jȘŒ65=8»ð·j1š»ð·jV©T7=678=6»ð·jâ­»ð·jƯ?97»ð·j˰M=5»ð·j±²»ð·j¼»ð·j÷Á©60=8=4»ð·j½Ä»ð·jiÊ»ð·j Ëf2=3»ð·jˆÌ»ð·j·Ñ»ð·j9Òt39=2»ð·jzÒ»ð·jUÔ»ð·jÞ»ð·jäÞ¢64=40=1»ð·jQìÅ  Your attacks no longer feel as feeble.5=1=Gem (3260)  _Your vision returns to normal.»ð·j ía659»ð·j$î»ð·j<ýl72=89=3=7»ð·j1ÿ¿70=4=6»ð·j¿ÿ»ð·j’Œ15»ð·jÏ´2=5=4»ð·j@»ð·jh»ð·jî¨3=6=3»ð·j+"»ð·jÔ$»ð·j<%`42»ð·j™&¼ð·j�ž5=7=17=8=0¼ð·jö �89=49¼ð·j# ¼ð·jÕ¼ð·jîp9=8¼ð·jv¼ð·j/À80=50=7¼ð·j¯¼ð·j‡;11=6253=45=36=2¼ð·j÷?œ7=1¼ð·jG¼ð·jìQ 8=0939¼ð·jBS‡90=8¼ð·jûS¼ð·j¹bµ _HP restored.7¼ð·j›65¼ð·jWѾ=432 _b - 4 scrolls of blinking (gained 1)1  You encounter a polar bear. ####..###..#... #a.## #.........â—Š #..# #.#...♣ #..## #......## #...â—Š.......##..##..## #......÷...†¼ð·joÓ�#.......†# .†.......# .......#####@.# #†....--- #..#  #..# Airstrike (1%) ¼ð·jÚ×#..# ..÷.a   polar bear (wandering)#....††. ..#â—Š#..# ##¼ð·jbòò141.4 (42.0)---2.4 (43-Regen Gem (3230) _¾ð·jy ó  #a.##  #..#  .♣ #..##  ...## #...#  .##..##..## ÷...† #.......†#  .†.......#  #@.# † #..#  #..#  #..# ÷ #..#  #..#  #..# †† #...  #..# ¾ð·j­± Æ  #a.##  #..#  .♣ #..##  ...## #...#  .##..##..## ÷...† #.......†#  .†.......#  #@.# † #..#  #..#  #..# ÷ #..#  #..#  #..# †† #...  #..# ¾ð·j¤º ¾ð·jA¼ a _A polar bear is nearby!¾ð·j‚ô >*¾ð·jŽQÑ .aThe air twists around and strikes the polar bear!  The polar bear growls angrily.a47--===3.4 (1.0)29¾ð·jWN _The polar bear is lightly wounded.¾ð·jÈh3¾ð·j8oy _Unknown command.¾ð·jt} ¾ð·jÂ~V_Unknown command.¾ð·j@€¾ð·jƈ¾ð·j£ŠF _Unknown command.¿ð·j4I¿ð·jæF _Unknown command.¿ð·j�<*¿ð·j³‡  .aThe air twists around and strikes the polar bear.¿ð·j€�Ó 4----48¿ð·j/˜¿ð·j­še _The polar bear is moderately wounded.¿ð·jË. <*¿ð·j•9   .aThe air twists around and strikes the polar bear!¿ð·jB ¿ð·jD š1---57¿ð·jžN x _The polar bear is heavily wounded.Àð·jl—<*Àð·jN‘– .aThe air twists around and strikes the polar bear.Àð·jÊßL 38---66 _The polar bear is severely wounded.Àð·jÀð·j#"*Àð·j•Àð·j2%Õ .The open air twists around violently and strikes the polar bear!  You kill the polar bear!Àð·j’1RÀð·j¸4Ö4---97Airstrike (1%)Gem (3225) Àð·j8:Àð·jz<Z _Vehumet accepts your kill.Àð·j—³ ý _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Áð·jÁð·j³Áð·j_Áð·jwÁð·j$15-4 _63Áð·j &X2Áð·j„'Áð·jR(r7=1Áð·jÏ(Áð·j-Áð·j�-k8=0Áð·jÞ-Áð·j60L9=Áð·j¦0;19Áð·jX1Áð·j<4Áð·jè4B8Áð·jA5Áð·j7Áð·j‚7A40=Áð·jÀ707Áð·j\8Áð·jT<Áð·j½<p1=6Áð·jÙ=Áð·j @Áð·j·@Áð·jAi2=5Áð·jþAÁð·jCEÁð·j EB4Áð·j\FÁð·jYIÁð·j Jp3=3Áð·jæJÁð·j–NÁð·jôNp4=2Áð·j´OÁð·j RÁð·jŒRB1Áð·jSÁð·jäXÁð·j–Yp5=0Áð·jZÁð·jA\Áð·jÆ\q6=09Áð·ja]Áð·j«`Áð·jap7=8Áð·jhbÁð·jgn7Áð·j—kÁð·jlp8=6Áð·jælÁð·j¹op9=5Áð·j!pÁð·jjpÁð·j|sÁð·jØsB4Áð·jÚtÁð·jevÁð·jÐvq50=3Áð·j˜wÁð·j¨zÁð·j{p1=2Áð·jÙ{Áð·jï�Áð·jÓŠû #.....##..#######..###..#...... #..## #.â—Š #..# #.#>.♣ #..## #...Áð·jR‹Ó ...## #...# #...â—Š......♣.##..##..## #÷#.......†# #..†....@..# .---70.4 (23.0)...#####..# ##Áð·j‘‹'† #..#  #..# . #..# Áð·j‹Ä÷ #..#  #..# ........Áð·jî‹û #..# ..#....†† #... ..#â—ŠÁð·j^”Áð·j`•‚---1.4 (241Áð·j½›Áð·jê¢; _Found a stone staircase leading down.Áð·jøå Áð·j§æ Áð·júì Áð·j¤í Áð·jˆñ Áð·jû n0Áð·jªZ199Áð·jèÁð·jœÁð·jT Áð·jø T=8Áð·j& Áð·jƒ Áð·jFÁð·jB7Áð·j*Áð·jóÁð·j Áð·j2B6Áð·jíÁð·j€)Áð·j0-Áð·jå-B5Áð·jg.Áð·jê0Áð·j4Áð·j‹4B4Áð·jz5Áð·j‘Aš3Áð·j‰`21  You encounter 2 yaks. #..#.#..#.. .Y #.......+.+ #Y +...♣## ..#. #.......+..#  .#. #.##.##.#..#  .. #.....##..## ##.+########..###..# #....#.# #..## # ### #..# #.# #♣.>.♣#.# #..## ##......####...# #Airstrike (1%)##.♣.##..##..## ###.#.......†[Áð·jdø40m# #..#..†.......# YY 2 yaks (wandering)#...#####..# ##...#â—Š...# #..# ...##...# #..# .81.4 (10.YÁð·jgy   yakÁð·jIh�2.4 (11-Regen Gem (3190) Áð·jÝtÁð·j…€0 _The yak leaves your sight.Âð·j�  .. ..  .+ #.  ..#Y   .#.   ..  ##.+## #....#.# #..##  #..@..### #..#  #♣.>.♣#.# #..##  #......  ##.♣.##..  ##.#.......†#  #..†.......#  #...#####..#  #â—Š...# #..#   #..# Âð·jê—ˆ .. ..  .+ #.  ..#Y   .#.   ..  ##.+## #....#.# #..##  #..@..### #..#  #♣.>.♣#.# #..##  #......  ##.♣.##..  ##.#.......†#  #..†.......#  #...#####..#  #â—Š...# #..#   #..#  _A yak is nearby!Âð·j2– <*Âð·j¡˜ Í YThe air twists around and strikes the yak!!  The yak is heavily wounded.Âð·jš o.YYÂð·jº® W YYY 3 yaksYou hear a bellow! x248--===3.4 (1.0)89Âð·j‰± T _You encounter a yak.Âð·jÕ<*Ãð·jŸŒ8 YÃð·jî�HThe air twists around and strikes the yak!!Ãð·j“� .YThe yak is almost dead.Ãð·jc”A.YÃð·jõ”A.YÃð·j$¨¥Y   elephant (trample, wandering)YYY 3 yaks4----48Ãð·jtªZ _You encounter an elephant.Ãð·jLòÃð·jÕóÊDrink which item? Potions  g - 2 potions of magic  h - 3 potions of haste Ãð·j;ôï r - a potion of resistancea - 2 potions of ambrosia  e - a potion of enlightenment  m - 2 potions of might  C - a potion of cancellation  L - a potion of lignification Ãð·jŸý1 k - a viscous inky potion  p - a fuming green potion [!] read|quaff|evoke[?] describe selectedÄð·jŠùÄð·jÁ.Äð·jê:#..#.#..#.... tswn the Placeless Centaur.. Y. #.......+.... Gale Centaur of Vehumet *****..+ #Y +...♣......## Health: 90/90 ========================..#Y #.......+..# Magic: 44/51 ====================----.#. #.##.##.#..# AC: 17Str: 12.Y #.....##..## EV: 8Int: 22##.+########..###..# SH: 5Dex: 20#....#.# #..## #... XL: 12 Next: 29% Place: Lair:1#..@..### #..# #.#. Noise: ===------  Time: 13184.4 (0.0)#♣.[39;Äð·j,<‡49m>.♣#.# #..## #... b) +1 dagger (distort)#......####...# #... Cast: Airstrike (1%)##.♣.##..##..## #... -Regen Gem (3188) ##.#.......†# #...#..†.......# .... Y   elephant (trample, wandering)#...#####..# ##... YYY 3 yaks#â—Š...# #..# ...##...# #..# ...The yak is heavily wounded.You hear a bellow! x2 _You encounter a yak.The air twists around and strikes the yak!!  The yak is almost dead. _You encounter an elephant.Äð·j Dm  Okay, then.Äð·jLuÄð·jv{. _Äð·j«ï.. Y. #.......+ .+ #Y♣. +...♣......# ..#Y. #.......+.. .#.Y #.##.##.#..# .Y. #.....##..###.+########..###.. #....#.# #..## #.. #.....### #..# #.# #♣@>.♣#.# #..## #. #......####...# # ##.♣.##..##..## # ##.#.......†# # #..†.......#  #...#####..# ##YYYY 4 yaks (1â—Š[4Äð·jRò%0m...# #..#  ##...# #..#  #...# #..# Äð·jÄü?.Y.Y.Y.YÄð·jÊý�5=---5.4 (17Äð·j±Äð·jT _You encounter a yak.Åð·jmœ ú #..#.#..#.. ..... #.......+....+ #.♣. +...♣......#Y.. #.......+.#Y. #.##.##. ..Y #.....##..#Åð·j÷� ,#Y+########..###.# #..## #..#.@...## #.#♣.>.♣#.# #..##......####...##.♣.##..##..####.#.......†# #.†.......# . #...#####..# ##â—Š...#Åð·jÍ …M#.....#.## #Y....#..#.#..#.. ......#.......+....+ #.♣.#.+...♣....Åð·jÙ ,..#Y... #.......+.#Y.. #.##.##. ..Y #.....##..##Y+########..###.# #..## #.......## #.##♣.>.♣#.# #..##......####...##.♣.##..##..## #..Y   elephant (trample, wandering)...Åð·jýì 9.YÅð·j ò 9Y.Åð·jÄ b .YYou stampede towards the yak! A bitter wind exposes the yak. x2.Y(3 exposed)51=====--6Stampede -Regen Gem (3186) Åð·j" Z _The yak gores you but does no damage. A bitter wind exposes the yak.Æð·já½  ##..#.## .....###.....#.### #.Y#.#..#.... ......#.......+.....+ #.♣.#.+...♣.......#.....#.......+Æð·j¦¾4#.#YY.#.#.##.##.YY...# #.....##..###@+########..###.# #..## #.......## #.##♣.>.♣#.# #..#......####...##.♣.##..##..####.#.......†# #†.......# . #...#####..# ##Æð·já ##..# #+### ##..#.## .....###.....#.### #.Y...#..#.#..#.... ......#.......+......+ #.♣.#.+...♣.......#Y....#.......+#.#YY.#.#.##.##.#Y@...# #.....##..##.+########..###....#.# #..## #.......## #.##♣.>.♣#.# #..#......####...##.♣.##..##..####.#.......†# #†.......# . .You hit the yak.  You kill the yak! .YVehumet accepts your kill.Y.[Æð·jÝáÓm  3 yaks (A bitter wind exposes the yak. The yak barely misses you.Æð·jòâi3075Æð·j§g _The yak closely misses you.Æð·jW ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Çð·jAãf.YThe mystic blast hits the yak!  The yak is heavily wounded.The yak is knocked back by the mystic blast.  The mystic blast hits the yak.  The yak is lightly wounded.  The elephant trumpets! You hear an angry hiss.Çð·jßìqY.Y)Çð·jîÍ48=--=====84Çð·jsõÇð·jú÷w _The yak gores you but does no damage. The yak closely misses you.Çð·j“|   Çð·jJ± ^Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Çð·j�+ÿ.Y!  The yak is moderately wounded.yak is knocked back by the mystic blast.  collides with the elephant.  Çð·j‘,©The elephant is lightly wounded.  The yak is heavily wounded.SÇð·jX/� Y.You hear a loud, deep croak!Çð·j£:iS   water moccasinÇð·jµ<›4----93Èð·jßÈð·jh_ _You encounter a water moccasin.Èð·jÌY { # ##..# S#+### ##..#.## .....###.....#.### #.....#..#.#..#.... .Y....#.......+......+ #.♣.#.+...♣.......#Y....#.......+#.#@Y.#.#.##.##.Y....# #.....##..###.+########..###....#.# #..## #..#.....## #.#Èð·jÓZ Š#♣.>.♣#.# #..#......####...##.♣.##..##..####.#.†# #Èð·j ò .SYou stampede towards the yak! You hit the yak.  You kick the yak, but do no damage.The yak is heavily wounded..Y , exposed)The yak is staggered. A bitter wind exposes the elephant. The yak gores you!77----50=====---902Èð·j?€ Èð·jö‚ T _The yak completely misses you.Éð·jo.n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Éð·jÅÐ^.Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the elephant.  The elephant is lightly wounded.  The mystic blast hits the yak!  You kill the yak!Éð·j/Þ^ .The yak is almost dead.  The yak is knocked back by the mystic blast.yak collides with the elephant!  The elephant is moderately wounded.Vehumet accepts your kill.Éð·j'áB.SÉð·jÑá;.YÉð·j0â<.SÉð·jë­.Y    yakÉð·j¯ðë48==-3=====11Éð·jq÷Éð·j/ü4 _You feel your power returning.Éð·jûè ;##..##.  . # ##..# #. .#+### ##..#.## .#.....###.....#.### .#.....#..#.#..#.... .S....#.......+......+ #Y♣.#.+...♣....Éð·j ê Å...#@....#.......+#.#..Y#.#.##.##.#.....# #.....##..###.+########..###.# #..## #..#.....## #.#♣.>.♣#.# #..#......####...##.♣.##..##..##Éð·j ò è...##..##..##. #  . .# ##..# .# #. .#+### ##..#.##...#.#.....###.....#.###...#S....#..#.#..#....#..Y....#.......+...Éð·j¤ò ì...+ #@♣.#.+...♣.......#†....#.......+#.#..Y#.#.##.##.#.....# #.....##..##.+########..###.# #..## #.......## #.#♣.>.♣#.# #..#......####...Éð·j0ý … .You hit the elephant but do no damage.Éð·j\ Ÿ Y.The elephant is devoured by a tear in reality.Éð·j( C.SÉð·jæ i##.§.S§Y   yak (S   water moccasin (exposed)Éð·j� $ 51===----2 _A bitter wind exposes the water moccasin.  The Bane of Snow-blindness upon you is lifted.Éð·j‹ /  --more--Êð·j¿B ‹6----0Êð·j®E 4 _Ëð·j^�n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ëð·j`  .You erupt in a blast of force! The mystic blast hits the yak!  You kill the yak!Vehumet accepts your kill. S§You feel your power returning.  The mystic blast hits the water moccasin!  The water moccasin is heavily wounded.Ëð·jia �S   water moccasin (exposed)Ëð·j¥h 1 0=-7=====379 _The water moccasin is knocked back by the mystic blast.Ëð·j•× † _Your Translocations skill increases to level 12!Ìð·jã�í# ....##... . ##..##. .#   . .# ##..# # #.#.#+### ##..#.##...#.#.....###.....#.###...#S#.#..#Ìð·ji 3....#..@§...#.......+......+.#§♣.#.+...♣.......#†....#.......+#.#.#...#.#.##.##... #.....#.#.....##..### ##.+########..###.# #..## #.......## #.#♣.>.♣#.# #..#Ìð·jð¬ß _The water moccasin is knocked back by the mystic blast. _Your Translocations skill increases to level 12!You stampede toward  You miss the water moccasin. Your kick misses the water moccasin.  The water moccasin is heavily wounded.  The water moccasin is staggered.Ìð·jß®á----1==----48Ìð·j6µÌð·jr¸F _The water moccasin bites you but does no damage.Ìð·jTH  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Ìð·j†I\Confirm with . or Enter, or press ? or * to list all spells.Íð·jKu.Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill.Íð·j¹M2FÍð·jÁVÐ F   cane toadYou feel your power returning.Íð·j\¼80-8=====57Íð·j¥\Íð·j'cÍð·jEeZ _You encounter a cane toad.Îð·j~™=*Îð·jü¡´ F.The air twists around and strikes the cane toad! 47--===--66Îð·jì®Îð·j”² Îð·jP³V_The cane toad is moderately wounded.Îð·j*=*Îð·j¸9¹ F.The open air twists around violently and strikes the cane toad!Îð·j™?4.Îð·j®A£3-----75Îð·jòFÎð·j¸Ua _The cane toad is heavily wounded.Îð·jŽw =*Îð·j9„ ¬ F†The air twists around and strikes the cane toad!Îð·j'• ? . The cane toad is almost dead.0----84Îð·j¦ Îð·j²Æ B _The cane toad stings you but does no damage.Ïð·jz§ š.... .#..### . .# #..#  . .##.# #.#.#+### ##..#.#..#.#.....###.....#.###...#.§...#..#.#..#....#.........+ ...+.#@♣.#.+...♣......#Ïð·j§¨ R ...#F....#.......+#.#.#...#.#.##.##.#.. #.....#.#.....### ##.+########..###.. #....#.# #..## .### #..# #.#♣.>.♣#.# #........####...Ïð·jO¯ +.. .#..### . .# #..#  . .##.# #.#.#+### ##..#.#...#.#.....###.....#.Ïð·j° Ë###...#.§...#..#.#..#....#.......#.......+ ...+.#.♣.#.+...♣......# ...#@....#.......+#.#.#F..#.#.##.##.#.. #.....#.#.....### ##.+########..###.. #....#.# #..## .### #..# #.#♣.>.♣#.# #........####...#.♣.##..##..#Ïð·jö¾ ¿ .(exposed)The cane toad stings you but does no damage.  You closely miss the cane toad.  You kick the cane toad, but do no damage.  A bitter wind exposes the cane toad. The cane toad stings you.  You are poisoned.Ïð·jMÀ @4===-7====--9Pois Stampede -Regen Gem (3173) Ïð·j3Æ Ïð·jðÈ ) _The cane toad poisons you!Ïð·j²Ë p _You see here a yak corpse.Ðð·j9‰Å . .# #..#  . .##.# #.#.#+### ##..#.#..#.#.....###.....#.###...#.....#..#.#..#....#.......#.......+ ...+.#.♣.#.+...♣......# ...#†....#.......+#.#.#@..#.#.##.##.#.. #.F...#.#.....### ##.+########..###.. Ðð·jŠX#....#.# #..## .### #..# #.##♣.>.♣#.# #........####...#.♣.##..##..# ##.#.......†# Ðð·ja¬ . .##.# #.#.#+### ##..#.#..#.#.....###.....#.###...#.....#..#.#..#....#.......#.......+ ...+.#.♣.#.+...♣......# ...#†....#.......+#.#.#...#.#.##.##.#.. #.@...#.#.....### ##F+########..###.. #....#.# #..## #.....### #..# #.##♣.>.♣#.# #..#......####...#.♣.##..##..# ##.#.......†#  #..†.# .  You hit the cane toad.  The cane toad is almost dead.You feel very sick.Ðð·j|­z62===----51=======-2002 _The cane toad stings you!Ðð·j@Ú .# #.#.#+### ##..#.#..#.#.....###.....#.###...#.....#..#.#..#Ðð·j]Û r....#.......#.......+ ...+.#.♣.#.+...♣......# ...#†....#.......+#.#.#...#.#.##.##.#.. #.....#.#.....### ##@+########..###.. #.F..#.# #..## #.....### #..# #.#♣.>.♣#.# #..#......####...#.♣.##..##..# ##.#.......†#  #..†.......# ..#####..# ##Ðð·jûá ..#.#.....###.....#.###...#.....#..#.#..#....#.........+ ...+.#.♣.#.+...♣......# ...#†....#.......+#.#.#...#.#.##.##.#.. #.....#.#.....### ##.+########..###.. #.@..#.# #..## .### #..# #.#Ðð·j©â ô♣.>.♣#.# #..#......####...#.♣.##..##..# ##.#.......†#  #..†.......# ..#####..# ###â—Š...# #..# Ðð·j÷î ¬ .You hit the cane toad.  You kill the cane toad!Ðð·j.÷ ¾ †Vehumet accepts your kill.Ðð·jÛû ò0===---41-1Airstrike (1%)Gem (3171) Ðð·j¬ Ðð·jà S _You feel very sick.Ñð·j*r Ñð·jñr Ñð·j t Ñð·jx c  You stop stampeding.Ñð·jæ€ (Gem (3170)  _You feel sick.59-69Ñð·jÖ� 3 _You feel sick.Ñð·jg‚ p60===8Ñð·jUƒ Ñð·j–† 3 _You feel sick.Ñð·jއ B7Ñð·jî‡ Ñð·jXŠ 3 _You feel sick.Ñð·jòŠ T=6Ñð·j¿‹ Ñð·jÒž  _You feel sick.5 _You feel sick.  Gem (3164)  _You are no longer poisoned.132264=1Ñð·j/  Ñð·jž  r5=0Ñð·jr¡ Ñð·jy£ Ñð·j¤ a659Ñð·j¡¤ Ñð·jË¥ Ñð·j€¦ `78Ñð·j§ Ñð·j© Ñð·j¢© p8=7Ñð·j+ª Ñð·jw« Ñð·jà« @9=Ñð·j¬ 06Ñð·jõ¬ Ñð·j² 7152=4Ñð·j¤² Ñð·j+´ Ñð·jÁ´ p3=3Ñð·jµ Ñð·jb· Ñð·jÌ· `42Ñð·j ¸ Ñð·jwº Ñð·jóº p5=1Ñð·j»» Ñð·j½ Ñð·j¤½ p6=0Ñð·jR¾ Ñð·jÀ Ñð·j{À a749Ñð·j_Á Ñð·jœÂ Ñð·j*à p9=8Ñð·jäà Ñð·jÆ Ñð·jZÆ j80=7Ñð·jêÆ Ñð·j@È Ñð·jÕÈ `16Ñð·jtÉ Ñð·jË Ñð·jfË `25Ñð·jQÌ Ñð·j±Í Ñð·jÎ p3=4Ñð·jôÎ Ñð·j”Ð Ñð·jäÐ @4=Ñð·jÑ 03Ñð·jÃÑ Ñð·jÓ Ñð·joÓ `52Ñð·jIÔ Ñð·jöÕ Ñð·jbÖ p7=1Ñð·jF× Ñð·jwØ Ñð·jäØ p8=0Ñð·j³Ù Ñð·j“Û Ñð·j$Ü a939Ñð·jËÜ Ñð·j<Þ Ñð·jÌÞ q90=8Ñð·jkß Ñð·jöá Ñð·jÏã Ñð·j:ä B7Ñð·j%å Ñð·jÍæ Ñð·jè Ñð·j�è B6Ñð·j7é Ñð·jœê Ñð·j8ì Ñð·j¸ì B5Ñð·jTí Ñð·jð Ñð·jüð Ñð·jŽñ T=4Ñð·jkò Ñð·jô Ñð·jîô Ñð·jYõ B3Ñð·j¯õ Ñð·jø Ñð·jpù Ñð·jÄù B2Ñð·j6ú Ñð·jÇû Ñð·jÌü Ñð·j5ý B1Ñð·j·ÿ Ñð·jÄ Ñð·j  Ñð·jŒ B0Ñð·jÛ Ñð·j Ñð·j$ Ñð·j• C29Ñð·j Ñð·j Ñð·jB Ñð·j• B8Ñð·j! Ñð·j> Ñð·j= Ñð·j� B7Ñð·jT Ñð·j› Ñð·jX Ñð·j« B6Ñð·j Ñð·jR Ñð·jÒ X5Ñð·j( Ñð·jB Ñð·j Ñð·jj B4Ñð·jü Ñð·jÑ 'Ñð·j Ñð·j… B3Ñð·jL Ñð·j™ 7 _You open the door.Ñð·j Ñð·jY B2Ñð·jö Ñð·j6! Ñð·j²" Ñð·j # B1Ñð·j¿# Ñð·j' @  There is an open door here.Ñð·jn( Ñð·j) I0 _Ñð·j8* Ñð·j¶+ Ñð·jÀ, Ñð·ji- C19Ñð·jô- Ñð·jý. Ñð·j+0 Ñð·j‡0 B8Ñð·j1 Ñð·jh3 Ñð·jj4 Ñð·jÙ4 B7Ñð·jw5 Ñð·jå6 Ñð·jM8 X6Ñð·jæ8 Ñð·jr: Ñð·j`; Ñð·jõ; B5Ñð·jl< Ñð·j€> Ñð·jŒ? Ñð·jí? B4Ñð·j®@ Ñð·jÍA Ñð·jÒB Ñð·j?C B3Ñð·j‘C Ñð·jŸE Ñð·jçF Ñð·j2G B2Ñð·jðG Ñð·jƒI Ñð·juJ Ñð·jµJ B1Ñð·j_K Ñð·jéL Ñð·jN Ñð·jrN B0Ñð·j$O Ñð·j'P Ñð·jÔQ Y09Ñð·jžR Ñð·j“T Ñð·j„V Ñð·jùV B8Ñð·jÑW Ñð·j3Z Ñð·j¤[ Ñð·j\ B7Ñð·jÉ\ Ñð·j�^ Ñð·j` Ñð·jÖ` B6Ñð·j.a Ñð·jæb Ñð·jcd Ñð·jÜd B5Ñð·j®e Ñð·jZg Ñð·ji Ñð·jvi B4Ñð·j^j Ñð·jel Ñð·j½n X3Ñð·j¬o Ñð·j¡q Ñð·jks Ñð·jt B2Ñð·jît Ñð·jœv Ñð·jÞx X1Ñð·jW} Ñð·j[� B0Ñð·jÜ� Ñð·j<‚ Ñð·jj… Q _e - a wand of charming (8) (gained 1 charge)Ñð·j³‡ Z099Ñð·jŠ Ñð·jyŠ Ñð·jQŒ Ñð·jºŒ B8Ñð·j<� Ñð·j³Ž Ñð·j1� Ñð·jÁ� B7Ñð·j�‘ Ñð·j“ Ñð·jf” Ñð·jÜ” B6Ñð·ja– Ñð·j|— Ñð·j͘ X5Ñð·j‚™ Ñð·j€› Ñð·jµœ X4Ñð·j~� Ñð·jŸ Ñð·j¾Ÿ Ñð·jŽ  B3Ñð·jé  Ñð·j-¢ Ñð·jí£ X2Ñð·j—¤ Ñð·jÃ¥ Ñð·jê¦ Ñð·jb§ B1Ñð·ju« š0Ñð·j2¬ Ñð·j/­ Ñð·jœ­ C89Ñð·j}® Ñð·j¯ Ñð·j¹° X8Ñð·j!± Ñð·jŲ Ñð·j£Ç 7654Ñð·jÂÉ X3Ñð·j¥Ì Ñð·j…Í Ñð·jÐ Ñð·jžÐ B2Ñð·jaÑ Ñð·jðÓ Ñð·j=× X1Ñð·jÕ× Ñð·j–Ù Ñð·j#Ý Ñð·j²Ý B0Ñð·jLß Ñð·j5â Ñð·jÅâ C79Ñð·j>ã Ñð·j)ç S _e - a wand of charming (12) (gained 4 charges)Ñð·j1ê Ñð·j¾ê B8Ñð·jRë Ñð·jŠí Ñð·j"ï Ñð·j†ï B7Ñð·jxð Ñð·jŠó Ñð·jšõ Ñð·jö B6Ñð·jÉö Ñð·jŽø Ñð·j~ú Ñð·jéú B5Ñð·j¼û Ñð·jUÿ Ñð·j¨ Ñð·jˆ B4Ñð·j” Ñð·j* Ñð·jx Ñð·j÷ B3Ñð·jr Ñð·jü Ñð·j� n  You encounter a water moccasin.Ñð·j""    #S.#  P..#  #..P  #..#  #..#  #.# #..#  #.. #..#  #.# #@.#--  #.# #..# .   #.#####..## .. . Airstrike (1%)  ##.##.##..â—Š# ... .#   #.........P# .. ...# Ñð·jÍ" ð ##........## ###.#.#.#.#+ S   water moccasin (asleep)  #.#.##.#.####.....#.#...  #.######...#.#.###...#..  #.# #...........#....Ñð·j}) 099.4 (98.0)Ñð·jû* ¤-300.4 (99-Regen Gem (3072) _Ñð·j!1 Ñð·j 3 Ñð·jÉðë #S.# P..# #..P #..# #..# #.# #..# #.. #..# #.# #@.# #.# #..# .  #..## .. .  ##.##.##..â—Š# ... .#  #.........P# .. ...#  ##........##  #.#.##.#.# #.######.. #.# Òð·jpG{ #S.#Òð·jaQ´ P..# #..P #..# #..# #.# #..# #.. #..# #.# #@.# #.# #..# .  #..## .. . Òð·jUR. ##.##.##..â—Š# ... .#  #.........P# ..  ##........##  #.#.##.#.#Òð·jž[Á #.######.. #.# Òð·jðaÒð·jxcÒð·jÎjÒð·jƒme _A water moccasin is nearby!Òð·jÙ}ë #S.# P..# #..P #..# #..# #.# #..# #.. #..# #.# #@.# #.# #..# .  #..## .. .  ##.##.##..â—Š# ... .#  #.........P# .. ...#  ##........##  #.#.##.#.# #.######.. #.# Òð·jê/ #S.# P..# #..P #..# #..# #.# #..# #.. #..# #.# #@.# #.# #..# .  #..## .. . Òð·j:ï ##.##.##..â—Š# ... .#  #.........P# ..  ##........##  #.#.##.#.# #.######.. #.# Òð·j™Òð·j³Òð·j[Òð·j#"e _A water moccasin is nearby!Òð·j/’ ‘.....#SP..##P #..  #..# .  #.#####..## .. . #.##.##..â—Š#. .#.........P# .. ...# ##........## ###.#.#.#.#+Òð·j4“ �.#.##.#.####.....#.#..######...#.#.###...#Òð·jš™ }.....#S.# P..##P #.  #..# .  #.#####..## #.##.##..â—Š#. .# .P# .. ...###........## ###.#.#.#.#+.##.#.####.....#.#.Òð·jÚŸ Òð·jM¡ ³1.4 (1.0)Stampede -Regen Gem (3071) Òð·j.¦ Òð·j ¨ > _You stampede towards the water moccasin!Òð·jÞ=Òð·jªHU ####P.....#S.# P..##P# #.  #..# . #.#####..## .. . #.##.##..â—Š. .#.P# .. ...###........## ###.#.#.#.#+ ## ####P......##S.# P..#P# #.  #..# .  #.#####..## #.##.##..â—Š. .#.P# .. ...#Òð·jX> _You stampede towards the water moccasin!Óð·j†}*  ## #####P#. .....##S.# #P..#P## #.  #..# . #.#####..## #.##.##..â—Š. .#Óð·j �Æ  ## # ######P#........ ....#.#S.# #P@.####..P# #.  #..# .Óð·j^‚@ #.#####..## Óð·j÷ˆ` , exposed)  You stampede towards the water moccasin!Óð·jÀ‰a369Óð·j¸ŽÓð·jX‘? _A bitter wind exposes the water moccasin.Ôð·j-HõSS   _A bitter wind exposes the water moccasin.  The helpless water moccasin fails to defend itself.  You puncture the water moccasin! Space warps around the water moccasin.  The water moccasin is severely wounded.  You stop stampeding.  The water moccasin bites you but does no damage.Ôð·j–J†=4-Regen Gem (3068) Ôð·jÐeÔð·j�i< _You block the water moccasin's attack.Ôð·j� ;*Ôð·j�  .The air twists around and strikes the water moccasin!  You kill the water moccasin!Vehumet accepts your kill.Ôð·j˜ (Ôð·jñ™ É0-==5Airstrike (1%)Gem (3067) Ôð·j/ž Ôð·j   4 _You feel your power returning.Õð·jêüÕð·jÆýÕð·j.þÕð·j$Õð·jÀœ1=6Õð·ja ŸM ## ## # ##.â—Š######P#.##.............)........#.##@.# ---6P..####..P# #..#Õð·j‰ ,#..#Õð·j0Õð·j(�---7.4 (25Õð·j[Õð·j$ _Found a spear.Õð·jN©·4Õð·j³°3Õð·j˜»2   Õð·j>¼.     ## ## #   ##.â—Š######P#.####.## #........@..........9 .)........#####.[..#Õð·j¡¼" .#####..##  #P..##  ##..P# #..## #..# #.# #..#Õð·j½X #.. #..#Õð·j¬ÃÕð·j¼Ä‚=10.4 (32Õð·jºÍ< _Found a buckler.Õð·j¿G Õð·jéH Õð·jxI Õð·jøK Õð·j‹ 10598Õð·jã  n7Õð·j€¨ „6Õð·j(ª Õð·j„¬ Õð·jp­ B5Õð·j�® Õð·js² Õð·jO´ Õð·j µ B4Õð·j¯¶ Õð·j¹ Õð·jÉ» Õð·jC¼ B3Õð·jÇÀ ,Õð·jà Õð·jyà B2Õð·jÅ Õð·jÍÇ Õð·jÜÉ Õð·jOÊ B1Õð·j Ì Õð·jÎ Õð·jÿÐ X0Õð·jêÒ Õð·j8Ü ¤ ####### ### ######P#.##########.######.###### ................................. ......#####.[........######...... ###..## #..........# #..##..  #P..## ##..........# #..###.  ##..P# #â—Š.....@....# ##..# # Õð·jÝ 2 #..## ##...........# #...# #.  #..# #..........## #...# #.  #..# #...........# ##..###.  #..# #......###### #..##..  #..# #.....###...###.   #..# #...#...##..  ###..## .......##..###.  .##..â—Š# ... #..# #. Õð·jä 022.4 (12.0)Õð·jžä g3.4 (1349Õð·jaê Õð·j�ì . _i - a scroll of identifyÖð·jº®Öð·jç±"Read which item? Scrolls  b - 4 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationi - a scroll of identify  Öð·j ²År - a scroll of revelation  I - 4 scrolls of immolation  N - 4 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability  c - a scroll labelled DUOMUPT JOIKIM [!] read|quaff|evoke[?] describe selected×ð·jÂé×ð·j1ñ×ð·jÀù&tswn the Placeless CentaurGale Centaur of Vehumet *****.####### ###Health: 90/90 ======================== ######P#.##########.######.###### Magic: 51/51 ======================== ×ð·jeúê................................. AC: 17Str: 12 ......#####.[........######...... EV: 8Int: 22 ###..## #..........# #..##.. SH: 5Dex: 20  #P..## ##..........# #..###. XL: 12 Next: 41% Place: Lair:1  ×ð·jªúB##..P# #â—Š.....@....# ##..# #. Noise: ---------  Time: 13323.4 (0.0)#..## ##...........# #...# #. b) +1 dagger (distort)#..# #..........## #...# #. Cast: Airstrike (1%)×ð·jàúG#..# #...........# ##..###. Gem (3049) #..# #......###### #..##..×ð·jûÜ#..# #.....###...###. #..# #.....##...##..×ð·jMû  ###..## .......##..###.  .##..â—Š# ... .#×ð·jü6#..# #. You kill the water moccasin!Vehumet accepts your kill. _You feel your power returning. _Found a spear. _Found a buckler. _i - a scroll of identify×ð·jrþ×ð·j_!Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled DUOMUPT JOIKIM Potions (select first with !)  k - a viscous inky potion  p - a fuming green potion[?] describe selected×ð·jí ×ð·jÿ ×ð·jJ tswn the Placeless CentaurGale Centaur of Vehumet *****.####### ###Health: 90/90 ======================== ######P#.##########.######.###### Magic: 51/51 ======================== ................................. AC: 17Str: 12 ......#####.[........######...... EV: 8Int: 22 ###..## #..........# #..##.. SH: 5Dex: 20  #P..## ##..........# #..###. XL: 12 Next: 41% Place: Lair:1  ##..P# #â—Š.....@....# ##..# #. Noise: ---------  Time: 13323.4 (0.0)#..## ##...........# #...# [×ð·j «40m#. b) +1 dagger (distort)#..# #..........## #...# #. Cast: Airstrike (1%)#..# #...........# ##..###. Gem (3049) #..# #......###### #..##..#..# #.....###...###. #..# #.....##...##..  ###..## .......##..###.  .##..â—Š# ... .##..# #. You kill the water moccasin!Vehumet accepts your kill. _You feel your power returning. _Found a spear. _Found a buckler. _i - a scroll of identify×ð·jp9 ]  As you read the scroll of identify, it crumbles to dust.×ð·j6; e4.4 (18×ð·j B ×ð·jÝE 4 _c -> s - a scroll of summoningØð·j-#Øð·j°&©Wear or take off which item? Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  s - +1 acid dragon scales (worn)  w - a +2 helmet of sniping (worn)o - +0 steam dragon scales  u - a +2 robe of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Úð·jí  k - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.5 (8.5 -> 9.0). Your SH would decrease by 5.9 (5.9 -> 0.0). Your spell failure would improve by up to 4% (press '!' for details). Your attack delay would decrease by 0.1 (1.1 -> 1.0). Úð·j÷ You took it off a kobold brigand on level 4 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ Üð·j8·If you removed this item, your spell failure would improve: Magnavolt96%-> 92% Gell's Gavotte13%-> 10% Ýð·j‘/âWear or take off which item? Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  s - +1 acid dragon scales (worn)  w - a +2 helmet of sniping (worn)o - +0 steam dragon scales  u - a +2 robe of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Þð·j%ÊÞð·j£ÑÞð·jdÚ¬tswn the Placeless CentaurGale Centaur of Vehumet *****.####### ###Health: 90/90 ======================== ######P#.##########.######.###### Magic: 51/51 ======================== ................................. AC: 17Str: 12 ......#####.[........######...... EV: 8Þð·jÛ³Int: 22 ###..## #..........# #..##.. SH: 5Dex: 20  #P..## ##..........# #..###. XL: 12 Next: 41% Place: Lair:1  ##..P# #â—Š.....@....# ##..# #. Noise: ---------  Time: 13324.4 (0.0)#..## ##...........# #...# #. b) +1 dagger (distort)Þð·jèÛÑ#..# #..........## #...# #. Cast: Airstrike (1%)#..# #...........# ##..###. Gem (3048) #..# #......###### #..##..#..# #.....###...###. #..# #.....##...##..  ###..## .......##..###.  .##..â—Š# ... .##..# #.  _You feel your power returning. _Found a spear. _Found a buckler. Þð·jªÜ}_i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> s - a scroll of summoningÞð·j�çm  Okay, then.Þð·j&íÞð·jCï. _Þð·jr;Þð·j–<Þð·jjDÞð·j»FF _Unknown command.Þð·jÈoÞð·j¤t   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   8.0   0   j - Spellcasting   9.1  14.9  -2          Þð·jðu b - Maces & Flails   0.0   1.2  -1   k - Conjurations   6.0   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   l * Translocations  12.2  12.6  +1   d - Throwing   0.0   1.4  -2   m - Air Magic  10.0   8.5  +2       n - Earth Magic   0.0   1.2  -1   e - Short Blades   0.0   1.2  -1           o - Evocations  [34Þð·júvm 0.0   1.2  -1   f - Armour   5.0   6.0   0   p - Shapeshifting   0.0   1.4  -2   g - Dodging   5.0   5.0  +1       h - Shields   4.0   2.1  +1 +4     i - Stealth   2.1   2.1  +2                           [40Þð·j•wóm                   The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  Þð·jçxã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsßð·j.- NTargetTarget10.0 14.0 --  --  --  13.0 --  18.0 12.0 --  --  --  --  ßð·jM. I--  6.0 --  a-z] set[-] clear selected targetcost|targetsàð·j‘˜ &[?25h[?0c13.0 àð·j™™ áð·j~l [?25l[?1cáð·jÿq‹16.0 =] set aall targetsâð·j,Ç‚a-z] setselected target ãð·j†<[?25h[?0c16.0 äð·jÎO [?25l[?1cäð·jkT ‹15.0 =] set aall targetsäð·j&p l - Translocations  12.2çð·jn¸> n + Earth Magic 0.0çð·jö‘Œ n * Earth Magic   0.0çð·j_Ù > j + Spellcasting 9.1ëð·jL@ëð·jäGëð·jTtswn the Placeless CentaurGale Centaur of Vehumet *****.####### ###Health: 90/90 ======================== ######P#.##########.######.###### Magic: 51/51 ======================== ................................. AC: 17Str: 12 ......#####.[........######...... EV: 8Int: 22 ###..## #..........# #..##.. SH: 5Dex: 20  #P..## ##..........# #..###. XL: 12 Next: 41% Place: Lair:1  ##..P# #â—Š.....@....# ##..# #. Noise: ---------  Time: 13324.4 (0.0)#..## ##...........# #...# [ëð·jôTÐ40m#. b) +1 dagger (distort)#..# #..........## #...# #. Cast: Airstrike (1%)#..# #...........# ##..###. Gem (3048) #..# #......###### #..##..#..# #.....###...###. #..# #.....##...##..  ###..## .......##..###.  .##..â—Š# ... .##..# #.  _Found a buckler. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> s - a scroll of summoning _Okay, then. _Unknown command.ëð·jZëð·jg[ëð·jûaëð·j‰cëð·jñiëð·j*këð·jvlëð·jTqëð·jtëð·j¶•ó7 _65432ëð·jj¤ëð·jŠ¥ëð·jʦB1ëð·j\¬,ëð·jl¯X0ëð·j¥´,ëð·jL·Y39ëð·jù¸ëð·j£»ëð·j”¾X8ëð·jvÀëð·jŒÃëð·jÿÅëð·j‘ÆB7ëð·jöÇëð·j(Êëð·jÌëð·jyÌB6ëð·j2Îëð·jÐëð·jåÑëð·j\ÒB5ëð·j·Óëð·j”Öëð·j\Ùëð·jëÙB4ëð·j¸Ûëð·jåÞëð·j‰áëð·jâB3ëð·j_ãëð·j´åëð·jKîé ##..## #..........# #..##... #P..## ##..........# #..###.. ##..P# #â—Š..........## ##..# #..  #..## ##...........# #...# #..  #..# #..........## #...# #  #..# #...........# ##..### ëð·j'ï #..# #......###### #..##...# #.....##)♣.## #...###...# ##.....##...##..39.4 (15.0) ##..## #.......♣.>.♣♣ ##..###. ##..â—Š# ##.....#.....# #..# #. ....P# #......#...#.# ##..# #. ëð·jÇïì....## ###.#.#.#.#+######..# #.#.####.....#.#.....###.....#.. ###...#.#.###...#.....#..#.#..  #...........#.......#.......+.  #...#...♣...+.#.♣.#.+...♣.....ëð·jPþëð·j) g40.4 (162ëð·j¼ ëð·j“ ; _Found a stone staircase leading down.ëð·jÛ& ëð·j‡* 3ëð·jç/ ]..................ëð·j•0 1...ëð·j7 Ä....#####.[######..... #..## #.# #..##.. P..## ##.# #..###. #..P# #â—Š.## ##..# #. #..## ##.ëð·jô7 Û #...# #. #..# #.## #...# #. #..# #.....# ##..# #..# #.#### #..##.. #..# #.....##@♣.## #...# #..# ##.....#.....# #...##.. #..## #.......♣.>.♣♣ ##..###. #..â—Š# ##.....#.....# #..# #.P# #......#...#.# ##..# #. ëð·jæ8 ‰...## ###.#.#.#.#+######..#.# .#.####.....#.#.....###.....#.. ##...#.#.###...#.....#..#.#..#.#...........#.......#.......+ëð·j¾M §0.0)1.4 (11ëð·jhb x _You see here a +0 vampiric dagger.ìð·j´ÕIìð·jèÖìð·joÙìð·jää0 _29ìð·j)åìð·júæìð·j�çB8ìð·jéìð·j¨êìð·jÉììð·jMíB7ìð·j?îìð·j“öìð·j’ûìð·jÚüB6ìð·jøýìð·j°n5ìð·j[ìð·jÇ�'4ìð·jÝ7 _You open the door.ìð·jºìð·j]B3ìð·jðìð·j8@  There is an open door here.ìð·jw ìð·j‹#_2 _ìð·jÀ'ìð·jV(ìð·jÔ(B1ìð·j9*ìð·j32„0ìð·j5'ìð·jß;o19ìð·jÝB� _You open the door.8ìð·joDìð·jÚH@  There is an open door here.ìð·j¬Kìð·jkLI7 _ìð·jjMìð·jHQìð·j�SX6ìð·jUìð·jãVìð·j‘Zn5ìð·j”\ìð·jP^ìð·j_B4ìð·j}lš3ìð·jnnìð·jÔpX2ìð·j¾rìð·jÉ�ìð·j�X1ìð·j‘ìð·j›•ìð·j>Ÿìð·jq B0ìð·ji¡ìð·jv¦ìð·j¨ìð·jÁªY09ìð·jä®ìð·j]±n8ìð·jM´ìð·j«µìð·j(¹X7ìð·j)¾n6ìð·jä¾ìð·jYÁìð·jöÃX5ìð·j�Äìð·jiÊìð·jËìð·jwËB4ìð·j„Ñìð·j�Óìð·jƒ×X3ìð·jEÚìð·jLÝìð·j?ëv210ìð·j‚íìð·j±ïìð·jüE2999ìð·jZþìð·j^„8ìð·jŠìð·jô n7ìð·j… ìð·jfš6ìð·j5ìð·jA:5ìð·jdìð·jìð·jœ*ò43ìð·jƒ821ìð·j÷:ìð·jp>X0ìð·j7F›89ìð·jW  ##.#.......†# ##........  #..†.......# #.............  #...#####..# ##......÷......  #â—Š...# #..# ##.............  ##...# #..# #..............â—Š  #...# #..# ##........÷....  #.. #..# #............. #..# ##...........†...# #..# #@..#....÷†.... #... #...#â—Š........ #..# ##..##........### #..# ...####......# ##[39;49ìð·jÄXõm #..# ##...#P# #... #..#### #...# #...# ...## ##..# #.ìð·jkjë83.4 (42.0) _You open the door. _There is an open door here.  You now have enough gold to buy a scroll of enchant weapon on D:4.  You can access your shopping list by pressing '$'.ìð·jxlf4.4 (438ìð·jtìð·j…> _You now have 91 gold pieces (gained 10).ìð·j“„_ìð·jÒ…ìð·j”�ò76ìð·jÇ´—543210798765ìð·jǶìð·jç·X4ìð·jH¾š3ìð·jFÀìð·jÃÂìð·juÃB2ìð·jäÃìð·j»Åìð·jgÇìð·jÈB1ìð·jËÈìð·j/Êìð·jÌËX0ìð·j«Ììð·jÔÕ›69ìð·j?Ün8ìð·j ß,ìð·jšßB7ìð·jàßìð·j.âìð·j~ãìð·j äB6ìð·jƒäìð·jçìð·jeên5ìð·jéëìð·jÂíìð·jSîB4ìð·j¼îìð·jPðìð·j�öÜ32ìð·j¥÷ìð·jTùìð·j² 10ìð·j£ ìð·j§ Y59ìð·j ìð·jÅ ìð·jt B8ìð·jc ,ìð·j X7ìð·j¬ ìð·j& ìð·j k  You encounter a black mamba.ìð·j® · #..# #...### ##...# #..# ##..##  ....S #..# #...#  #...# #..####...#  #...# #...##...##  #...# #..####..# # #...# ##..####..#â—Š######...####....##.............@...........######.######.########.# ## ### ##Airstrike (1%)  S   black mamba (asleep)ìð·j£ Fìð·jÆ X.S415.4 (31ìð·jˆ" WSìð·j$ �6.4 (32-Regen Gem (2956) ìð·jÙ( ìð·jœ+ 5 _The black mamba hisses angrily.íð·jiíð·jùpŽ The water moccasin is severely wounded.You stop stampeding.The water moccasin bites you but does no damage. _You block the water moccasin's attack.  The air twists around and strikes the water moccasin!  You kill the water moccasin!Vehumet accepts your kill. _You feel your power returning. _Found a spear. _Found a buckler. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> s - a scroll of summoning _Found a stone staircase leading down. _You see here a +0 vampiric dagger. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You now have enough gold to buy a scroll of enchant weapon on D:4.  You can access your shopping list by pressing '$'. _You now have 91 gold pieces (gained 10).  You encounter a black mamba.The black mamba hisses angrily.íð·j®WA water moccasin is nearby!  A water moccasin is nearby! _You stampede towards the water moccasin!stampede towards the water moccasin!  You stampede toward _A bitter wind exposes the water moccasin.  The helpless water moccasin fails to defend itself.  You puncture the water moccasin! Space warps around the water moccasin.  The water moccasin is severely wounded.  You stop stampeding.  The water moccasin bites you but does no damage. _You block the water moccasin's attack.  The air twists around and strikes the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill.feel your power returning. _Found a spear. _Found a buckler. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. íð·j“°¶_c -> s - a scroll of summoning _Found a stone staircase leading down. _You see here a +0 vampiric dagger. _You open the door.îð·j™”îð·jþ˜îð·j¡›#..# #...### tswn the Placeless Centaur##...# #..# ##..## Gale Centaur of Vehumet *****...... #..# #...# Health: 90/90 ========================#..S# #..####...# Magic: 51/51 ========================îð·j­#...# #...##...## AC: 17Str: 12#...# #..####..# # EV: 8Int: 22#...# ##..####..#â—Š# SH: 5Dex: 20#####...####....##...... XL: 12 Next: 41% Place: Lair:1.......@................ Noise: ---------  Time: 13416.4 (0.0)######.######.########.# b) +1 dagger (distort)## ##### Cast: Airstrike (1%)-Regen Gem (2956) S   black mamba _There is an open door here.  You now have enough gold to buy a scroll of enchant weapon on D:4.  You can access your shopping list by pressing '$'. _You now have 9îð·jO¯�1 gold pieces (gained 10).  You encounter a black mamba. _The black mamba hisses angrily.îð·jµ¸3îð·j»îð·j¤½îð·jqЭRead which item? Scrolls  b - 4 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationr - a scroll of revelation  s - a scroll of summoning  I - 4 scrolls of immolation  N - 4 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedïð·jì„ ïð·j懒#..# #...### tswn the Placeless Centaur##...# #..# ##..## Gale Centaur of Vehumet *****...... #..# #...# Health: 90/90 ========================#..S# #..####...# Magic: 51/51 ========================#...# #...##...## AC: 17Str: 12ïð·jñˆ`#...# #..####..# # EV: 8Int: 22#...# ##..####..#â—Š# SH: 5Dex: 20#####...####....##...... XL: 12 Next: 41% Place: Lair:1.......@................ Noise: ---------  Time: 13416.4 (0.0)######.######.########.# b) +1 dagger (distort)## ##### Cast: Airstrike (1%)-Regen Gem (2956) S   black mamba _There is an open door here.  You now have enough gold to buy a scroll of enchant weapon on D:4.  You can access your shopping list by pressing '$'. _You now have 91 gold pieces (gained 10).  You encounter a black mamba. ïð·jT‰6_The black mamba hisses angrily.ïð·j�t  You now have enough gold to buy a scroll of enchant weapon on D:4.can access your shopping list by pressing '$'. _You now have 91 gold pieces (gained 10).  You encounter a black mamba. _The black mamba hisses angrily.  Okay, then.ïð·jÚ‘ïð·jÝ–ïð·j¶˜. _ïð·j–b <*ïð·j%[ à .SThe open air twists around violently and strikes the black mamba!.ïð·jt\ $Sïð·j“a 8 ïð·j9c e48--===7.4 (1ïð·jd :5ïð·j˜i ïð·j¢l c _The black mamba is heavily wounded.ðð·jÖ·<*ðð·jR¯— .SThe air twists around and strikes the black mamba!ðð·jn°A.Sðð·jе8 ðð·j+·B4----ðð·j£·Y84ðð·je¼ðð·jؾ_ _The black mamba is almost dead.ðð·jT;*ðð·j´F ý .The air twists around and strikes the black mamba!  You kill the black mamba!Vehumet accepts your kill.ðð·jM Rðð·jüS ° 3--49Airstrike (1%)Gem (2953ðð·jÑT G)  _You feel your power returning.ðð·jY ðð·jß[ l _Your Earth Magic skill increases to level 1!ðð·jKý ðð·jFþ ðð·j¬þ ðð·jˆðð·jô 42 _15=06=49ðð·jë 3ðð·jh i7=8ðð·j ðð·jðð·jzB7ðð·j7ðð·jWðð·jé#8ðð·j�c=6ðð·jùðð·j´†9=5ðð·jèðð·j­B4ðð·j ðð·jòðð·jpA50=ðð·jÓ03ðð·j(ðð·jkðð·jÙp1=2ðð·jaðð·j"ðð·jÜðð·jyB1ðð·jÓðð·jŽ!ðð·jg"ðð·jú"B0ðð·jµ#ðð·jB%ðð·jï%ðð·jZ&C39ðð·jü&ðð·jz(ðð·j‘)ðð·j*$=ðð·jb*08ðð·jß*ðð·jt1š7ðð·jèA6543ðð·jG„2ðð·jÇGðð·jOHB1ðð·j¼Hðð·jKJðð·jÚKðð·j|L:0ðð·jáLðð·j”Pðð·j»Qðð·j&RC29ðð·jøRðð·jåTðð·j¡Vðð·j$WB8ðð·jêWðð·jLYðð·jKZðð·j°Z,7ðð·jñZðð·jU[ðð·j’\ðð·j5^ðð·j·^B6ðð·j6_ðð·j½`ðð·jbðð·j_b,5ðð·j�bðð·j1cðð·jædðð·j'fðð·j¨fB4ðð·j@gðð·jphðð·jÖiðð·jLjB3ðð·jÝjðð·j8lðð·jölðð·jcmB2ðð·jæmðð·jVoðð·j8pðð·j«pB1ðð·j qðð·j¥rðð·jjsðð·jÌsB0ðð·j[tðð·jÕuðð·jÒvðð·jFw-19ðð·jŠwðð·jéwðð·j+yðð·jñyðð·jKzB8ðð·jÀzðð·j>|ðð·jð|ðð·jC}B7ðð·j¨}ðð·jJðð·j€ðð·jÑ€X6ðð·j$‚ðð·j¸‚ðð·j/ƒB5ðð·j´ƒðð·jï„ðð·jO†ðð·jɆB4ðð·j:‡ðð·j™ˆðð·jŒ‰ðð·jò‰B3ðð·j~Šðð·jÏ‹ðð·j)�ðð·jœ�B2ðð·jŽðð·jQ�ðð·jb�ðð·jÎ�B1ðð·jZ‘ðð·j$“ðð·j9”ðð·j`•B0ðð·j–ðð·jZ˜ðð·jHšðð·j ›C09ðð·jœðð·jl�ðð·jeŸðð·jçŸB8ðð·jÜ ðð·jý£ðð·j¦ðð·j—¦B7ðð·j™§ðð·jà©ðð·j£«ðð·j'¬B6ðð·jè¬ðð·jâ®ðð·jS°ðð·jѰB5ðð·jU´ðð·jk·ðð·jh¹ðð·jºB4ðð·j]»ðð·jü½ðð·jÀðð·j‹ÀB3ðð·j£Áðð·jnÃðð·jÆðð·jrÆB2ðð·júÇðð·jÝÏ  #..#   #.# #..# ##  #.# #..# #.  #.# #..# ##ðð·jÒÐ~  #.## #..# #  #. ###..####..#   #..###.#.#.#.#..#   #...............#######  #............---  ###.#### ðð·jmÑq  ðð·jžÙ070.4 (51.0)ðð·jóÚ‚---1.4 (521ðð·j!àðð·j-õ9 _y - an amulet of magic regenerationòð·jƒòð·j'ŒPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn)  v - a ring of magical power (worn)  x - the amulet of the Scarab (worn) {^Drain Regen+ RegenMP+ Int+2 Dex+8}f - a ring of protection from fire  q - a +5 ring of evasion  t - the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2}y - an amulet of magic regeneration òð·j+âTalismans (go to first with %)h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip òð·jH’ òð·jû—N #..# # tswn the Placeless Centaur #.# #..# ## Gale Centaur of Vehumet *****. #.# #..# #. Health: 90/90 ======================== #.# #..# ## Magic: 51/51 ======================== #.## #..# # AC: 17Str: 12 òð·já™  #. ###..####..# # EV: 8Int: 22  #..###.#.#.#.#..# # SH: 5Dex: 20  #...............####### XL: 12 Next: 44% Place: Lair:1  #.....@................ Noise: ---------  Time: 13471.4 (0.0)  ###.################### b) +1 dagger (distort) Cast: Airstrike (1%) Gem (2901)        The air twists around and strikes the black mamba!  òð·jëšYou kill the black mamba!Vehumet accepts your kill. _You feel your power returning. _Your Earth Magic skill increases to level 1! _y - an amulet of magic regenerationòð·jÙ P  Okay, then.òð·jS¢òð·js§òð·j©. _óð·jVéóð·jMë‘Drop what? (Left/Right/Tab to switch category) 25/52 gear slots (_ for help) óð·j›ô Hand Weapons (select all with ))  b - a +1 dagger of distortion (weapon)  a - a +3 whip Missiles (select all with ()c - 65 stones  d - 3 curare-tipped darts  i - 27 poisoned darts  j - 2 boomerangs  n - 2 javelins  p - 4 atropa-tipped darts  r - 5 throwing nets Armour (select all with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn) óð·j©õÊ m - a +2 pair of gloves (worn)  s - +1 acid dragon scales (worn)  w - a +2 helmet of sniping (worn)o - +0 steam dragon scales  u - a +2 robe of positive energy Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]óð·js Þ 1 i j - 2 boomerangs  n - 2 javelins  p - 4 atropa-tipped darts  r - 5 throwing nets Armour (select all with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  s - +1 acid dragon scales (worn)  w - a +2 helmet of sniping (worn)  o - +0 steam dragon scales  u - a +2 robe of positive energy Jewellery (select all with "=)e - a ring of magical power (worn)  v - a ring of magical power (worn)  x - the amulet of the Scarab (worn) {^Drain Regen+ RegenMP+ Int+2 Dex+8} óð·jt � f - a ring of protection from fire  q - a +5 ring of evasion  t - the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2}  y + an amulet of magic regeneration[Enter] accept (1 chosen) [77%óð·j²8 óð·jýF s #..# # tswn the Placeless Centaur #.# #..# ## Gale Centaur of Vehumet *****. #.# #..# #. Health: 90/90 ======================== #.# #..# ## Magic: 51/51 ======================== #.## #..# # AC: 17Str: 12  #. ###..####..# # EV: 8Int: 22 óð·jöH õ #..###.#.#.#.#..# # SH: 5Dex: 20  #...............####### XL: 12 Next: 44% Place: Lair:1  #.....@................ Noise: ---------  Time: 13471.4 (0.0)  ###.################### b) +1 dagger (distort) Cast: Airstrike (1%) Gem (2901)        Vehumet accepts your kill. _You feel your power returning. _Your Earth Magic skill increases to level 1! _y - an amulet of magic regeneration _Okay, then.Autopickup disabled for amulets of magic regeneration.óð·jdJ e2.4 (10óð·jDN óð·j±P ï _You feel your power returning. _Your Earth Magic skill increases to level 1! _y - an amulet of magic regeneration _Okay, then.  óð·jWQ mAutopickup disabled for amulets of magic regeneration. _You drop an amulet of magic regeneration.ôð·jƒiôð·jÔj3ôð·j›lôð·jâmôð·j yb89987ôð·jï|ôð·j¨€X6ôð·j ‚ôð·jƒ„ôð·jʆôð·jè‡B5ôð·j|ˆôð·jÈ‹ôð·j¶�ôð·j¸ŽB4ôð·j˜�ôð·j=’ôð·jl”ôð·j •B3ôð·j€–ôð·jî˜ôð·j4›ôð·jµ›B2ôð·j÷œôð·j2 ôð·j\¢X1ôð·j¤ôð·jq¦ôð·j0¨ôð·j§¨B0ôð·j ªôð·jC¬ôð·jk®ôð·j'¯C89ôð·j °ôð·jN·‘  ##.^#####..# #.#   #..â—Š# #....   #..## #.####   #..# ..#   #..# ..#   #..# ôð·j¸™ #..#  #..#  #@.## #..#   #...# #.# #..#   #..## #.# #..#  #..# #.# #..#  #..# #.## #..#  #..# ###..####..#ôð·jx¸; #..###.#.#.#.#..#  #...............## #....."...........ôð·jñ½083.4 (11.0)ôð·jB¿f4.4 (128ôð·j+Ãôð·jÓÅ. _i - a scroll of identifyôð·j"úôð·j4ûôð·jÃûôð·jfôð·jôð·j‡ ò76ôð·jôð·j%Ü54ôð·j² ôð·j€"X3ôð·jÅC¥2107987654ôð·jóE,ôð·j>In3ôð·j!Jôð·jŒLôð·jHMX2ôð·jYOôð·jQôð·jðQB1ôð·jŠRôð·jåVôð·j`YX0ôð·jZôð·j0\ôð·jË]Y69ôð·j¢^ôð·j©_ôð·jPbn8ôð·jìcôð·jDfX7ôð·j-gôð·johôð·jÏiX6ôð·jm,ôð·j4oX5ôð·jÐoôð·jæpôð·jYrX4ôð·jsôð·j^tôð·j/uôð·j¬uB3ôð·j°vôð·j»wôð·jçxôð·jbyB2ôð·jàzôð·jn{ôð·j²|ôð·j2€X1ôð·jø€ôð·j—‚ôð·jMƒB0ôð·j”…,ôð·jƆY59ôð·jE‡ôð·j@‰ôð·j�‹h  You encounter a bullfrog.ôð·j;’Õ #.## ##...# ##.#####.†...##  #..# #..## #.# #♣.>.♣#.#  #.######..# #.# #......###  ##.###.##..# #.# ##.♣.##..#  #..........# #.. ##.#.....  ##.........# #.# #..÷.... ôð·j·“ #...##.##..# #.# ##...####  ##.^#####..#####.# #â—Š...#  #..â—Š# #.....@..# ##...#  #..## ##.#####..# #...#  #..# #..# ..# #...## Airstrike (1%)  #..# #..## .F# #....#  #..# ##..# ..# #....#  #..# #..# ..# #...## F   bullfrog (asleep)  #..# #.## ..# #...# ôð·j{”y #..## #.# #..# #...#  #...# #.# #..# ##...##ôð·j3•U513.4 (29F.ôð·jg–7F.ôð·jœDFôð·j}�ˆ4.4 (30-Regen Gem (2858) _ôð·j¤ôð·jô²ôð·j N¨ #.##  †  #..# #..## #.# #♣.>.♣#.#   #.#   #.#   #..  ##.........# #.# #..÷  #...##.##..# #.#  ##.^#####..#####.#   #..â—Š# #.....@..#   #..## ##.#####F.# #...#  #..# #..# ..#   #..# #..## ..#   #..# ##..# ..#   #..# #..# ..#   #..# #.## ..# #...#  #..## #.# #..# #...#  #...# #.# #..#  ôð·jƒâ , #.##  †  #..# #..## #.# #♣.>.♣#.#   #.#   #.#   #..  ##.........# #.# #..÷  #...##.##..# #.# ôð·jäã Ô ##.^#####..#####.#   #..â—Š# #.....@..#   #..## ##.#####F.# #...#  #..# #..# ..#   #..# #..## ..#   #..# ##..# ..#   #..# #..# ..#   #..# #.## ..#   #..## #.# #..#   #...# #.# #..# ôð·j~ë ôð·j£ì ôð·jxò ôð·jõ _ _A bullfrog is nearby!õð·j[%õð·j¶)`Read which item? Scrolls  b - 4 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of summoning õð·jÏ*h I - 4 scrolls of immolation  N - 4 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedõð·j0�õð·j;–õð·jž  #.## ##...# ##.#####.†...### tswn the Placeless Centaur#..# #..## #.# #♣.>.♣#.# Gale Centaur of Vehumet *****.#.######..# #.# #......### Health: 90/90 ========================õð·j'Ÿ##.###.##..# #.# ##.♣.##..# Magic: 51/51 ========================#..........# #.. ##.#..... AC: 17Str: 12##.........# #.# #..÷.... EV: 8Int: 22#...##.##..# #.# ##...#### SH: 5Dex: 20##.^#####..#####.# #â—Š...#XL: 12 Next: 44% Place: Lair:1#..â—Š# #.....@..# ##...#Noise: ---------  Time: 13514.4 (0.0)#..## ##.#####F.# #...#õð·jòŸ\b) +1 dagger (distort)#..# #..# ..# #...##Cast: Airstrike (1%)#..# #..## ..# #....#-Regen Gem (2858) #..# ##..# ..# #....##..# #..# ..# #...##F   bullfrog#..# #.## ..# #...##..## #.# #..# #...#õð·jÖ Æ#...# #.# #..# ##...## _Okay, then.Autopickup disabled for amulets of magic regeneration. _You drop an amulet of magic regeneration. _i - a scroll of identify _You encounter a bullfrog. _A bullfrog is nearby!õð·j€¢õð·j1¤Identify which item? (\ to view known items) Potions (select first with !)  k - a viscous inky potion õð·jؤ“ p - a fuming green potion[?] describe selectedõð·jÚ% õð·j9G  #.## ##...# ##.#####.†...### tswn the Placeless Centaur#..# #..## #.# #♣.>.♣#.# Gale Centaur of Vehumet *****.#.######..# #.# #......### Health: 90/90 ========================##.###.##..# #.# ##.♣.##..# Magic: 51/51 ========================#..........# #.. ##.#..... AC: 17Str: 12##.........# #.# #..÷.... EV: 8Int: 22#...##.##..# #.# ##...#### SH: 5Dex: 20##.^#####..#####.# #â—Š...#XL: 12 Next: õð·jmI [37m44% Place: Lair:1#..â—Š# #.....@..# ##...#Noise: ---------  Time: 13514.4 (0.0)#..## ##.#####F.# #...#b) +1 dagger (distort)#..# #..# ..# #...##Cast: Airstrike (1%)#..# #..## ..# #....#-Regen Gem (2858) #..# ##..# ..# #....##..# #..# ..# #...##F   bullfrog#..# #.## ..# #...##..## #.# #..# #...##...# #.# #..# ##...## [18õð·j¹J Çd_Okay, then.Autopickup disabled for amulets of magic regeneration. _You drop an amulet of magic regeneration. _i - a scroll of identify _You encounter a bullfrog. _A bullfrog is nearby!  As you read the scroll of identify, it crumbles to dust.  k -> A - a potion of attraction88-=5.4 (17 _The bullfrog hits you.õð·j\ý @*õð·j«þã F The air twists around and strikes the bullfrog!  The bullfrog is heavily wounded.õð·j™48--==66õð·jÎõð·jB _The bullfrog hits you but does no damage. x2öð·jó6@*öð·j“8Å .The air twists around and strikes the bullfrog!!  You kill the bullfrog!öð·jA?†öð·juG9-4----57Airstrike (1%)Gem (2855) öð·jæMöð·jwPZ _Vehumet accepts your kill.öð·jé »90=5=-46=327=1öð·j”( à=8=09=498öð·jÖ) €50=7öð·jÒ* †1=6öð·j^+ öð·ja- öð·jè. öð·jA/ B5öð·jë/ öð·j!2 öð·j_3 öð·j­3 ,4öð·j÷3 öð·jŠ4 öð·j£5 öð·j§7 öð·jB8 B3öð·j‰8 öð·j›9 öð·j¡: öð·j; >=2öð·jY; öð·jŸ; öð·j¶< öð·jp> öð·jÌ> B1öð·jc? öð·jßC öð·j§D öð·jE B0öð·jˆE öð·j'G öð·jÙH Y39öð·jŠI öð·j!K öð·jðK öð·jzL B8öð·jôL öð·jËM öð·j¶N öð·jAO X7öð·jàO öð·j¬P öð·jQ B6öð·jQ öð·jtS d  You see here a bullfrog corpse.öð·j¸T öð·j(U I5 _öð·jŠU öð·jQV öð·jÑV öð·j!W B4öð·jkW öð·jéW öð·j÷X öð·jwY X3öð·j Z öð·j[ öð·j\ n2öð·j ] öð·jŸ] X1öð·j½f öð·jÛg öð·jah B0öð·jÇh öð·j”k öð·jÕl C29öð·j§m ,öð·jÁo öð·jMp X8öð·jëp öð·jÚu öð·j[v öð·j¬v B7öð·jw öð·jy öð·j˜y öð·j8z B6öð·j­z öð·jM~ öð·jý~ öð·jx B5öð·jò öð·jQ� öð·j÷� öð·jS‚ B4öð·j¦‚ öð·j „ öð·j�… X3öð·j† öð·jމ öð·jëŠ X2öð·j ‹ öð·j Ž öð·jêŽ öð·jg� X1öð·j¤“ 019öð·j ” öð·j • X8öð·jq• öð·jU– öð·j·– öð·j — B7öð·j{— öð·j|™ öð·j0š öð·jžš B6öð·j+› öð·j.� öð·j ž öð·j‹ž X5öð·jzŸ öð·jþŸ öð·jU  B4öð·j£  öð·ju¡ öð·j¢ X3öð·j…¢ öð·j£ öð·jÈ£ öð·j´¤ X2öð·j‰¥ öð·j—¦ X1öð·j§ öð·j1¨ öð·j%© öð·jµ© B0öð·jwª öð·j‚« öð·jö« öð·jh¬ C09öð·jÙ¬ öð·jy® öð·je¯ öð·j8° X8öð·j‹± öð·jv² öð·jè² B7öð·jZ³ öð·j“´ öð·j‡µ öð·jùµ B6öð·j´¶ öð·j¯· öð·j`¸ öð·j͸ B5öð·jI¹ öð·j£º öð·jÁ» öð·j-¼ B4öð·j™¼ öð·j½ öð·jª½ öð·j¾ B3öð·j¾ öð·jå¾ öð·j{¿ öð·já¿ B2öð·jZÀ öð·jóÀ öð·j‘Á öð·j÷Á B1öð·je öð·j öð·j€Ã öð·jöà B0öð·jxÄ öð·jÈÅ öð·jkÆ öð·jÒÆ D799öð·jKÇ öð·j6Ê öð·j=Ë öð·j±Ë B8öð·jJÌ öð·jÎ öð·j›Î öð·jùÎ B7öð·jZÏ öð·jáÐ öð·j¸Ñ öð·jÒ B6öð·j¥Ò öð·j Ô öð·j÷Ô öð·j^Õ B5öð·jÚÕ öð·j× öð·jæ× öð·jLØ B4öð·jÙØ öð·jÚ öð·jàÚ öð·jMÛ B3öð·jÀÛ öð·jÔÜ öð·jNÞ öð·j²Þ B2öð·jüÞ öð·jMà öð·j=á öð·j á B1öð·jtâ öð·j§ã öð·j¢ä öð·jå B0öð·j­å öð·jç öð·j,è öð·jŽè C89öð·j|é öð·j²ê öð·j#ì öð·j”ì :8öð·jCí öð·j7î öð·jQï öð·jsð X7öð·j’ñ öð·j-ó öð·j£ó B6öð·j;ô öð·j¨õ öð·j­ö öð·j÷ B5öð·jê÷ öð·j>ú öð·jQû öð·jËû B4öð·jdü öð·j°ý öð·jüþ öð·jvÿ B3öð·jÿÿ öð·jöð·jöð·j�B2öð·j>öð·j®öð·j÷öð·j•B1öð·j öð·jƒ öð·jØ öð·jX B0öð·jõ öð·jköð·jtöð·jÉC79öð·j’öð·jùöð·jUöð·j¾B8öð·j\öð·j›öð·j8öð·j:7öð·j›öð·jöð·jxöð·jB6öð·j­öð·jãöð·jïöð·j X5öð·j� öð·j™!öð·j"B4öð·jz"öð·jµ#öð·j©$öð·jp%B3öð·jÒ%öð·j8öð·jõ8öð·jï9B2öð·j¯:öð·jCöð·jDöð·j£DB1öð·j5Eöð·jhNöð·juOöð·jAPB0öð·j·Pöð·j#Yöð·j~Zöð·j[;69öð·jƒ[öð·jFcöð·jÞdöð·j…eB8öð·jföð·jÅoöð·j½pöð·jRqB7öð·jröð·jºzöð·jÈ{öð·jW|B6öð·j'}öð·jÒ„öð·j„…öð·jÕ…B5öð·j]†öð·j6�öð·jÂ�öð·jŽB4öð·jòŽöð·jd“öð·jœ”X3öð·jN•öð·j ™öð·jø™öð·jnšB2öð·jÓšöð·je öð·j»¡öð·jG¢B1öð·jç¢öð·j7«öð·jƒ¬öð·j­B0öð·jâ­öð·j)µöð·jZ¶öð·j÷¶C59öð·j…·öð·j³¿öð·j†ÁX8öð·jÂöð·j»Éöð·jKËöð·jÉËB7öð·j_Ìöð·j˜Óöð·j±Ôöð·j>ÕB6öð·j¬Õöð·jÜöð·jvÝöð·jÞB5öð·jªÞöð·j6åöð·jæöð·jÁæB4öð·jVçöð·jïíöð·jÁîöð·j%ïB3öð·j¶ïöð·j ööð·j�÷öð·jøB2öð·j¦øöð·jVþöð·jiÿöð·jÐÿ,1öð·jöð·jzöð·j—öð·j·öð·jHB0öð·jâöð·j`öð·jnöð·jßC49öð·j~öð·j>öð·jÿöð·j|B8öð·j"öð·jäöð·jÄöð·j2 B7öð·jï öð·j"&öð·j'öð·j‚'B6öð·jí'öð·jÅ-öð·jÜ.öð·js/B5öð·jä/öð·jz4öð·j5öð·j[5,4öð·j¡5öð·jå5öð·jæ:öð·jÞ;öð·jB<B3öð·j =öð·jeA÷ð·j(÷ð·j•B2÷ð·jî÷ð·jœ÷ð·jŒ÷ð·jB1÷ð·jK÷ð·j ÷ð·jâ ÷ð·j‰B0÷ð·jh÷ð·j†÷ð·jc÷ð·jæC39÷ð·jÇ÷ð·j»÷ð·j.÷ð·jàB8÷ð·jÕ÷ð·j‹#÷ð·j %÷ð·j¢%B7÷ð·jr&÷ð·j±*÷ð·jP,÷ð·jÑ,B6÷ð·j½-÷ð·jÊ3n5÷ð·jþ4÷ð·j18÷ð·j"9÷ð·j¥9X4÷ð·jB=÷ð·j£>÷ð·j2?B3÷ð·jJ@÷ð·jXD÷ð·j‰E÷ð·jKFB2÷ð·j1G÷ð·j K÷ð·jM÷ð·jÆMB1÷ð·jWN÷ð·jÕQ÷ð·jõR÷ð·j‹SB0÷ð·j[T÷ð·j™W÷ð·jÀX÷ð·jLYC29÷ð·jZ÷ð·j·]÷ð·jò^÷ð·jz_B8÷ð·j`÷ð·j(c÷ð·jˆd÷ð·j eB7÷ð·jf÷ð·jøh÷ð·j j÷ð·jªjB6÷ð·jak÷ð·jñm÷ð·j®o÷ð·jbpB5÷ð·jîp÷ð·jör÷ð·j#t÷ð·j³tB4÷ð·jÉu÷ð·jŒw÷ð·j+y÷ð·jËyB3÷ð·jjz÷ð·j`|÷ð·j÷}÷ð·jy~B2÷ð·j6÷ð·jø€÷ð·ju‚÷ð·jû‚B1÷ð·jûƒ÷ð·js†÷ð·jãˆX0÷ð·j£‰÷ð·j‹÷ð·j¸)19876543210÷ð·j²¹o09÷ð·jC½„8÷ð·j¾¾÷ð·js¿÷ð·jþ¿:7÷ð·jŽÀ÷ð·joÆš6÷ð·j.Ç÷ð·j«ÇB5÷ð·j·È÷ð·jLÊ÷ð·j Ì÷ð·j’ÌB4÷ð·jçÍ÷ð·jÌÏ÷ð·j”Ñ÷ð·jÒB3÷ð·j†Ó÷ð·jÒÕ÷ð·jg×÷ð·jó×B2÷ð·jŠÙ÷ð·j£Ü÷ð·jOÞ÷ð·jàÞB1÷ð·j à÷ð·j«â÷ð·jä÷ð·jŸäB0÷ð·jòå÷ð·jvè÷ð·jEë÷ð·jPìD699÷ð·j í÷ð·j‹õ—     #### #####   ##.â—Š######P#.##### ÷ð·jYöù ##.............  .)........#####.[.  #.#####..## #...  ##@# #P..## ##...---67356.0)  #..# ##..P# #â—Š...  ##.# #..## ##...  #..# #..# #... ÷ð·j÷ƒ ##.## #..# #...  #..# #..# #...   #.## #..# #...   #.# #..# ##...   #.#####..## #.... ÷ð·jn÷÷ð·j?ú9---÷ð·jqÿ÷ð·jÚT _Key pressed, stopping explore.÷ð·jC7B8 _7÷ð·jB÷ð·jªtã   #### ##### ##.â—Š######P#.#######..............#.@........#####.[5.4 (2.0)#.#####..## ###.# #P.# ##..P# #â—Š  ##.# #..## ##...  #..# #..# #... . ..#.#You see here a +0 spear.÷ð·jv÷ð·j­|÷ð·jUE _Done exploring.÷ð·jx�÷ð·j©‘÷ð·jÖ’÷ð·jØÃË0.. _Done exploring.÷ð·j'‡3÷ð·jSˆ÷ð·j¦§÷ð·j)²x _Done exploring.øð·jbFÌWhere to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair øð·j&¿øð·jeÓ# tswn the Placeless Centaur Gale Centaur of Vehumet *****. Health: 90/90 ======================== Magic: 51/51 ======================== AC: 17øð·jµÔÀStr: 12  #### #####EV: 8Int: 22  ##.â—Š######P#.##### SH: 5Dex: 20  ##................. XL: 12 Next: 45% Place: Lair:1  #.@........#####.[. Noise: ---------  Time: 13675.4 (0.0)  ##.#####..## #... b) +1 dagger (distort)  ##.# #P..## ##... Cast: Airstrike (1%)  #..# ##..P# #â—Š... Gem (2697)  øð·jiÕ` ##.# #..## ##...  #..# #..# #...   ##.## #..# #...   #..# #..# #...   #.## #..# #...øð·jþÕi  _You see here a bullfrog corpse. _Key pressed, stopping explore.  You see here a +0 spear. _Done exploring. _Done exploring. _Done exploring.øð·jÑÖøð·j#Ùøð·jÔîøð·jùñu6 _øð·jš5øð·jvn4øð·j© øð·j² øð·jtB3øð·jÔøð·jqøð·j�øð·jHB2øð·j—øð·j øð·j7#X1øð·j?%øð·jñ*øð·jR-øð·jè-B0øð·j0øð·j!5øð·j.8Y89øð·jä9øð·jR>øð·jW@øð·jã@B8øð·jçBøð·jqGøð·jâIøð·j©JB7øð·jLøð·jkPøð·j±Røð·j]SB6øð·j%Tøð·j-Xøð·jBZøð·jÈZB5øð·j�\øð·jP`øð·j fn4øð·jPhøð·jajøð·j8kB3øð·jûløð·j1qøð·jhtX2øð·jnvøð·jÀzøð·jf}øð·j~B1øð·j.‹øð·jߪ„0øð·j)à 798øð·jPÊn7øð·jìËøð·jîÎøð·jFÑøð·j7ÒB6øð·j«Óøð·jåÕøð·j+Øøð·jØØB5øð·jÚøð·jÔÜøð·j¦Þøð·j:ßB4øð·j¨àøð·j|ãøð·jÏåøð·jYæB3øð·jõçøð·jVêøð·jˆìøð·jíB2øð·jIîøð·jlðøð·j"òøð·jÁòB1øð·j¯óøð·jƒõøð·jt÷øð·jøB0øð·jùøð·j…ûY  There is a stone staircase leading down here.øð·jéüøð·jšþøð·jnÿJ69 _øð·já øð·jv øð·j/w ¯Done exploring. _There is a stone staircase leading down here.  You climb downwards.  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before the portal melts!øð·jž /  --more--ùð·j9N %2ùð·jwV Ð ## ##.> #....#### #.@.# #â—Š...# ùð·jiW ä##.##.#  ## #.#  #.# ... |#. # ùð·j:Õ ‘ 704.9 (29.5)8 _ùð·jÔÖ y  Found a weird runed staff. Found a stone staircase leading down.ùð·j®Ø a _There is a stone staircase leading up here.úð·j‘úð·jú’~Quiver which action? ([-] to clear) úð·j”ƒItems ([,] to cycle)  a - Throw: 65 stonesb - Throw: 3 darts (curare)  c - Throw: 27 darts (poison)  d - Throw: 2 boomerangs  e - Throw: 2 javelins  f - Throw: 4 darts (atropa)  g - Throw: 5 throwing nets  h - Zap: wand of flame (41)  i - Zap: wand of charming (12)  j - Zap: wand of iceblast (4)  k - Zap: wand of polymorph (1)  l - Evoke: +0 phial of floods Spells ([,] to cycle)  m - Cast: Shock  n - Cast: Static Discharge  o - Cast: Airstrike (1%)  p - Cast: Iskenderun's Mystic Blast (1%)  q - Cast: Gell's Gavotte (13%) úð·j•][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onûð·jK Your spells (quiver)TypeFailure Level  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air1%2  c - AirstrikeAirûð·jÇÍ1%4  d - Iskenderun's Mystic BlastConjuration/Translocation 1%4  g - Gell's Gavotte Translocation13%6  m - Magnavolt Earth/Air93%7 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exitýð·j2:tswn the Placeless CentaurGale Centaur of Vehumet *****.Health: 90/90 ========================Magic: 51/51 ========================AC: 17Str: 12##EV: 8Int: 22##.>SH: 5Dex: 20#....####XL: 12 Next: 45% Place: Lair:2#.@.#Noise: ---------  Time: 13704.9 (0.0)#â—Š...#b) +1 dagger (distort)##.##.#Cast: Airstrike (1%)## #.#Gem (2668) #.#...|#.#You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!Found a weird runed staff. Found a stone staircase leading down. _There is a stone staircase leading up ýð·j¡< here.ýð·j¡F¶tswn the Placeless CentaurGale Centaur of Vehumet *****.Health: 90/90 ========================Magic: 51/51 ========================AC: 17Str: 12##EV: 8Int: 22##.>SH: 5Dex: 20#....####XL: 12 Next: 45% Place: Lair:2#.@.#Noise: ---------  Time: 13704.9 (0.0)#â—Š...#b) +1 dagger (distort)##.##.#Cast: Magnavolt (93%)## #.#Gem (2668) #.#...|#.#You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!Found a weird runed staff. Found a stone staircase leading down. ýð·j¸GL_There is a stone staircase leading up here.ýð·jÌHýð·jNýð·j±Pýð·j¢¡ ýð·j]£ FAirstrike (1%) ýð·jÒ¨ ýð·jÁª ñ·jSNñ·jOOñ·j‚T,ñ·jÈZu7 _ñ·jddš6ñ·jæl####.>#....######.<.##â—Š...####.##.## ## ##@# 6.9 (2 #.#ñ·j'nÞ #. ....# .|#.#.) ### .##.P #.###ñ·jjvñ·jmwe7.9 (35ñ·j±|ñ·jú( _Found a rapier.ñ·j)Äñ·jèÅñ·j.Çñ·jÉñ·jBÎñ·j¦ÏB4ñ·jÙ,ñ·j Úñ·jšÚB3ñ·jcÜñ·jFã####.>#....#### ##.<.# #â—Š...###.##.### ##.## # #.#.#.# #.#@..#.##.|#.#.) .### .##.P.# #.##â—Š## # ñ·j^ê&##.>#....#### ##.<.# #â—Š...###.## ##.#### #.#.#.# #.#...# .##.@#.#...)..### .#.#.P.# # #.##â—Š ## # ñ·jMô+9.9 (2ñ·j[öf10.9 (32ñ·jþ ñ·jžs _You see here a staff of fire.ñ·j*ñ·jre1.9 (11ñ·j%ñ·jÌ!I _y - a staff of fireñ·jÖHñ·jíJýtswn the Placeless Centaur (GCAE)Turns: 13700, Time: 00:28:46 Health: 90/90AC: 17 Str: 12 XL: 12 Next: 45% Magic: 51/51EV:  8 Int: 22 God: Vehumet [*****.] Gold: 91SH:  5 Dex: 20 Spells: 5/29 levels left ñ·jÜKÁrFire . . . (100%) b - +1 dagger (distort) rCold x . . (150%) k - +0 buckler rNeg . . . (100%) s - +1 acid dragon scales rPois .(100%) w - +2 helmet {Snipe} rElec .(100%) l - +0 cloak rCorr + (50%) m - +2 pair of gloves SInv .g - +0 barding of the Prince of Darkness {Will- MP+8 StrWill .....x - amulet of the Scarab {^Drain Regen+ RegenMP+ Int+2 DStlth ++e - ring of magical power HPRegen 1.15/turnv - ring of magical power MPRegen 0.72/turn %: stampede @: studying Shields A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment, frail 1, inhibited regeneration, cold vulnerability 1ñ·j©» ñ·jÊ Q##.>tswn the Placeless Centaur#....####Gale Centaur of Vehumet *****.##.<.#Health: 90/90 ========================#â—Š...##Magic: 51/51 ========================##.##.##AC: 17Str: 12## ##.####EV: 8ñ·jæÌ Int: 22#.#.#.#SH: 5Dex: 20#.#...#XL: 12 Next: 45% Place: Lair:2.##.@#.#Noise: ---------  Time: 13711.9 (0.0)...)..### .#b) +1 dagger (distort).#.P.# #Cast: Airstrike (1%)#.##â—ŠGem (2661) ## # _portal melts!Found a weird runed staff. Found a stone staircase leading down. _There is a stone staircase leading up here. _Found a rapier. _You see here a staff of fire. _y - a staff of fireñ·jéÓ ñ·jg× ñ·jØñ·jL Drink which item? Potions  g - 2 potions of magic  h - 3 potions of haste  r - a potion of resistancea - 2 potions of ambrosia  ñ·jBËe - a potion of enlightenment  m - 2 potions of might  C - a potion of cancellation  A - a potion of attraction  L - a potion of lignification  p - a fuming green potion [!] read|quaff|evoke[?] describe selectedñ·j­, ñ·j¡3 ñ·jÙ9 �##.>tswn the Placeless Centaur#....####Gale Centaur of Vehumet *****.##.<.#Health: 90/90 ========================ñ·jˆ: #â—Š...##Magic: 51/51 ========================##.##.##AC: 17Str: 12## ##.####EV: 8Int: 22#.#.#.#SH: 5Dex: 20#.#...#XL: 12 Next: 45% Place: Lair:2.##.@#.#Noise: ---------  Time: 13711.9 (0.0)ñ·j; Ï...)..### .#b) +1 dagger (distort).#.P.# #Cast: Airstrike (1%)#.##â—ŠGem (2661) ## # _portal melts!Found a weird runed staff. Found a stone staircase leading down. ñ·jÞ; à_There is a stone staircase leading up here. _Found a rapier. _You see here a staff of fire. _y - a staff of fireñ·jB m  Okay, then.ñ·j…F ñ·jWI . _ñ·jp¸Ý0 _598ñ·jíÃñ·j?Ò„7ñ·j/Úñ·j[ßP6ñ·j¡ö ñ·jÏ÷ ñ·jäùYou see here a +0 rapier.ñ·j»ñ·j¢ñ·jŽ#5 ñ·jC_ñ·jV ñ·jOñ·jæñ·j¢ñ·jv$4ñ·jtñ·jA"ñ·jZ(ñ·jìñ·jç7n3ñ·jÌY210498ñ·j€76ñ·jtƒn5ñ·jx…ñ·je›ñ·j¤œB4ñ·jÚ�ñ·jb¡ñ·jS§ñ·jö§B3ñ·j©ñ·j¼«ñ·j$¯ñ·jé°X2ñ·jAÛ•103987ñ·jÕÞñ·jpé„6ñ·j»ìn5ñ·j>üš4ñ·jÔÿX3ñ·jõñ·j„ñ·jÐ „2ñ·j ñ·j© B1ñ·j, ñ·jñ·jéñ·jãP0ñ·jñ·j·ñ·jÁY29ñ·j4ñ·j. ñ·j8!X8ñ·j­"ñ·jv%ñ·j&B7ñ·jˆ&ñ·j�(ñ·jš*ñ·j0+B6ñ·j³+ñ·jï,ñ·j0ñ·j1B5ñ·jŽ1ñ·j$3ñ·j~5X4ñ·j(6ñ·jÍ7ñ·jý9ñ·j�:B3ñ·j;ñ·j1<ñ·jÇ>ñ·j_?B2ñ·j×?ñ·joAñ·jfCñ·jóCB1ñ·jÙDñ·jïEñ·jÁHñ·jwIB0ñ·jJñ·j]Kñ·jˆOñ·j‡PC19ñ·jùPñ·jÎSŽ _You hear the faint crackling of a very distant melting archway.ñ·jÃXX8ñ·jþYñ·j\ñ·j™^ñ·j©_B7ñ·jNb,ñ·j^eñ·j&fB6ñ·j)gñ·jWiñ·j•pñ·jSqB5ñ·jÍqñ·j÷sñ·jyñ·j¬yB4ñ·jÿzñ·jQ}ñ·j=ƒñ·j„B3ñ·j.…ñ·j¸‡ñ·jŒñ·j�ŒB2ñ·jïŽñ·j‹�ñ·j+•ñ·jÙ•B1ñ·jw—ñ·jP™ñ·jg¥   ##   ##.>   #....####  ##.<.#   ## #â—Š...##   ###. ##.##.##  ###..< ###### ##.####  #.....##....# #.#.#.#  ñ·j ¦ï#...@.....###.#...#650.0)   #######..###....#.##..#.#   #...##### #.....)..### .#   #....### ##..#.P.## #   #P.....#####..#.##â—Š#   ##.....##.#.######## ñ·j„¦*  ##........##   ####........#   ##.â—Š...###.###ñ·j¯ñ·jH°f2.9 (510ñ·j¶ñ·j ¹9 _Found a stone staircase leading up.ñ·jtIñ·j»ñ·jññ·j‘C09ñ·jx87ñ·jÈP  There is a stone staircase leading up here.ñ·j°ñ·j@I6 _ñ·jñ·jñ·jtñ·jB5ñ·j¶ñ·jJ ñ·j=#ñ·jª#B4ñ·j‚$ñ·jŸ&ñ·j..    #.[  ##..#  P...#  ñ·j†/ð .../#   ##...#   ##.>.#   ##....####   #.@.##.<.# 8.9 (6.0) ###..##â—Š...##  ###...####.##.##  ###..<####### ##.####  #.....##....# #.#.#.# ###.........###.#...# #######..###....#.##..#.# #...###### #.....)..### .# #....### ..#.P.## #ñ·jÈ7ñ·j²8e9.9 (73ñ·jP>ñ·j&@+ _Found a plate armour.ñ·jŒ¼ ñ·jͽ ñ·j—¾ ñ·jÇ „2ñ·j6Ò Ö1  There is a stone staircase leading down here.ñ·j× ñ·jÛ× I0 _ñ·jNÜ ñ·jp Ð59987 _a - a wand of flame (47) (gained 6 charges)65ñ·jÆ% n4ñ·j²= ñ·jùC X3ñ·jjF ñ·jJH ñ·jºM ñ·jqN B2ñ·jåO ñ·jý] D  You see here a +0 plate armour.ñ·jÎb ñ·j»c I1 _ñ·jÎe ñ·jŸh ñ·j×l ñ·j{m B0ñ·jIp ñ·jµr ñ·jk€ k ###..##  .......  #).....  #.....  #.....  #:../ ##  #...#.# #  ñ·j”� (##@##P##..82.9 (13.0) #.........  ##.........  ##.[..##...#  #####..###.....P #â—ŠP...#.# ...... #.....### .####. ##...## .# ##.>.##ñ·j• ñ·jj– g3.9 (1489ñ·jX  ñ·jv¢ ' _Found a shortbow.ñ·j�¦ 3ñ·j9ª ñ·jû­ ñ·jóµ X8ñ·jåÀ „7ñ·j>à ñ·jÓÉ X6ñ·jÌ ñ·j’ × _e - a wand of charming (20) (gained 8 charges)5ñ·jß ? #. .. #.## .## ####..###..#ñ·jî ’ #.......... #)......: #.....# #.....###:@...## 7.9 (4.0)#.#...#.# ## ####.##P##.. #......... ##......... ##.[..##...# #####..###.....P #â—ŠP...#.# ...... #.....### .####.ñ·jV& ñ·jÚ' e8.9 (54ñ·jÂ/ ñ·jv2 W _Found a parchment of Searing Ray. ñ·j–Á #.# .. #.## .## ####..###..# #.. #)......: #.....# #.....## #@....## #.#...#.# # ######.##P##.. #......... ##........ ##.[..##...#  #####..###.....P  ñ·jGÏ #â—ŠP...#.# ......  #.....### .####. ñ·j™, ñ·jÐ.e9.9 (13 ñ·jt6 ñ·j¤KÕ  You pick up a parchment of Slow and begin reading...90.9 (22 ñ·j M= _You add the spell Slow to your library. ñ·jqë P ñ·jß� ñ·j/Ÿ ñ·j�  ñ·jŒ² ñ·jÏ„1 ñ·jÌÐX0 ñ·jlÓ ñ·j Ú…79 ñ·jXÝ ñ·jµáX8 ñ·j ñ·j  ñ·jÓX7 ñ·j´'T6.. ...  #.#  #.# ## #.## #.# ##.. #.###..## ####..###.@## 6.9 (6#...........# #)......:### ##.....### #.....####.....###.#...#.# #######.##P##...... ñ·jT+ ñ·j Ä ñ·jRÅ ñ·jðÅ ñ·jzÉ ñ·jÏ ñ·jÐB5 ñ·j2Ûš4 ñ·j\Ý ñ·j·à ñ·jÀáB3 ñ·jÅâ ñ·j±ä ñ·j]é ñ·j êB2 ñ·jxë ñ·jðì ñ·jÍð ñ·j‰ñB1 ñ·j~ò ñ·jºó ñ·jÐ÷ ñ·j{øB0 ñ·jù ñ·j¡ú ñ·j·ÿ ñ·j^C69 ñ·jü ñ·j/� ## .## ñ·jòÎ ###..# #.@..#803.9 (7 #....# ##.### #.# ## #.## #.# ##..# #.###..# ñ·jî�####..###..#.....# ñ·jK ñ·j5  ñ·jü ñ·jê9##.#k.#.....#.# #..### #....## ###@.# #....# #....# ##.### #.### #.##  ñ·j4;uk   wyvern (asleep)#.# ##..# #.###..######..###..## ñ·jO _You hear the faint crackling of a very distant melting archway. ñ·j?¹ ## ##.k..#... ñ·j@ª #.#  #..##..@.#####..# #....# #....###.### #. ## #.## #.# ##..# # ñ·j¨H÷ ## ###. ##.#!k...#...... #.##  #.@## #....######..# #....# #....##.### #. ñ·j¦I¹ ## #.## #.# ##..# ñ·jMU¾5Stampede -Regen Gem (2567)  ñ·j1Z ñ·ja]w _You stampede towards the wyvern! Found a potion of lignification. ñ·j! 8 ### ###.# ##.#!.k...###...###P....# #@##  #..## #....######..# #....# #....##.### ñ·jI" {#. ## #.## ñ·j{(  ### ###.## ##.#!. #k... ##...###P.@..#####.##  #..# #....#####..# #....# #... ñ·jU) ƒ.##.### #. ñ·j 5 C, exposed) ñ·j96 `66 ñ·jN  ñ·jQ X _You stampede towards the wyvern! A bitter wind exposes the wyvern.ñ·j Û . ### .. ###.##... ##.#!... #k... ##@..## #P....#####.##  #..# #....ñ·j< ò#####..# #....# #....##.###ñ·j k. _You stampede towards the wyvern! A bitter wind exposes the wyvern.  You stampede towards the wyvern!  The helpless wyvern fails to defend itself.  You puncture the wyvern!  Space warps horribly around the wyvern!!  You kill the wyvern!ñ·j¢' @†ñ·j©, š67Airstrike (1%)Gem (2565) ñ·j³2 ñ·j¹5 Z _Vehumet accepts your kill.ñ·jð_ñ·jò`ñ·jwañ·j6eñ·jAk:  Found 18 gold pieces.ñ·j*lOGem (2564) ñ·jjty _You stop stampeding.ñ·j\~n3ñ·jŸ�< _Found a leather armour.ñ·jc‚B2ñ·j¬ƒñ·jA‰Ã .. ### ....###.##...$###.#@.......10.9 (3#†...#......##...###..[.#P....# .#.ñ·j+ŠH####.###..####....######..##....#ñ·jÊñ·j¼�ñ·j/’_ _L - 2 potions of lignification (gained 1)ñ·j�Ôñ·jþØ% ñ·jõÙ Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   8.0   0   k + Spellcasting 9.1  14.9  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Translocations  12.2  12.6  +1   d - Unarmed Combat   0.0   1.2  -1   n - Fire Magic   0.0   1.2  ñ·jÍÚ¸-1   e - Throwing   0.0   1.4  -2   o - Air Magic  10.0   8.5  +2       p * Earth Magic   1.3   2.4  -1   f - Short Blades   0.0   1.2  -1           q - Evocations   0.0   1.2  -1  ñ·jmÛÅ g - Armour   5.0   6.0   0   r - Shapeshifting   0.0   1.4  -2   h - Dodging   5.0   5.0  +1       i - Shields   4.0   2.1  +1 +4     j - Stealth   2.1   2.1  +2          ñ·jÜÓ                            The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  ñ·j¢Üã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsñ·jÎä ñ·j‹ë ñ·jçó ïtswn the Placeless CentaurGale Centaur of Vehumet *****.Health: 90/90 ========================Magic: 51/51 ========================AC: 17Str: 12...EV: 8Int: 22### ....SH: 5Dex: 20###.##...$#XL: 12 Next: 46% Place: Lair:2##.#@.......Noise: ---------  Time: 13810.9 (0.0)#†...#......ñ·jŠõ ­b) +1 dagger (distort)##...###..[.Cast: Airstrike (1%)#P....# .#.Gem (2562) ####.###..####....######..##....#You kill the wyvern! _Vehumet accepts your kill.Found 18 gold pieces. _You stop stampeding. _Found a leather armour. _L - 2 potions of lignification (gained 1)ñ·jWû ñ·j.ü ñ·j ñ·j„ ñ·j™®3ñ·j[°ñ·jʶñ·jG»ñ·j�¼B1ñ·jÇÆ„0ñ·jJÉñ·j0Êñ·jÎñ·jÅÎC59ñ·jÝÏñ·jSÒñ·jÄÚn8ñ·j°Ûñ·jàñ·j·àB7ñ·jÕáñ·j¼ý####..##......##.......###...........#####........###.##...$#.... ##.#........#.#.#†...#...# 5.9 (5##...###..[...## #P....###.#.#..# ####.## ##### ## #..####....######..##....# ñ·jèÄ ñ·jìÅ ñ·jÇ ñ·jæÞ š6ñ·jäà X5ñ·j,ã ñ·jQæ ñ·jì ñ·jí B4ñ·jaî ñ·jµð ñ·jêõ ñ·jÙö B3ñ·jý÷ ñ·j&ú ñ·j§ÿ ñ·j‰B2ñ·j.ñ·jìñ·jJ ñ·j B1ñ·jZ ñ·j ‰ ..##. .. .# ##.. #.# ..####..## P.# #.......## ..## ........###...###.....ñ·jÝT...# #####.....21.9 (6###.##...$#...........##.#........#.#.####...#†...#.........## ###...###..[...###P....###.#.#..####.## ########..####....##ñ·j)ñ·jñ·j!ñ·jcÍñ·j¶Îñ·j´Ïñ·j�Üñ·j;íš0ñ·jOïY49ñ·jRðñ·j2÷„8ñ·j�øñ·j?ùB7ñ·jÑùñ·jÃL..##. #.. .# ##.. ##.# ..####..## #P.#  #.......## #..## ........###...### #......# #####.............###... #.##...$#.....5.9 (4 #........#.#.####....## ..#.........## â—Š.### ..###..[...## ##.# ...###.#.#..# .# #.## ######## # #..### #....## ####..#ñ·jSñ·jE ñ·jeñ·j¸€g65ñ·jÛ�ñ·j�X4ñ·j’ñ·jÑ”i  You encounter a white imp.ñ·jdœ²..# #. #..  ##.. ##.# ##..## #P.# ? .....## #..## ###.5 ......###...### #..... ......# #............###.... ...$#...........@.# .....#.#.####....## ñ·j(�æ......## #â—Š.### Airstrike (1%) #..[...## ###.# ##.#.#..# .#  ######## .# 5   white imp (wandering) ## .. .## #. ..#ñ·j¢^5.8.9 (3ñ·j«ñ·jö«€9.9 (4-Regen Gem (2543) ñ·jt±ñ·j´1 _Found a scroll of identify.ñ·jTË ‰ ..#. #..  ##.# . #..## #P.#  5## #..## ###..$###...### .....# #..........###@......#ñ·j Í î$#.............#.#...##.#.####....## # . ....#â—Š.## ..[...## ###.# #.#.#..# .# ######.# # .. ## #.ñ·j»Ð ?ñ·jš× (ñ·j¥Ø ˜30.9 (1Airstrike (1%)Gem (2542) ñ·j3Þ ñ·j2á + _Found 20 gold pieces.ñ·jNó–..# .. #. #.. .#... ##.# ... ..## #P.# #. ?.## #..## #. ###..$.###...### .#.# ##......# ###.# $#.#.#...# #.#.####....#### ..## #â—Š.### .[...## ###.#  ñ·j‡ö25ñ·jÿ•5   white imp (wandering)ñ·j)º1Airstrike (1%)-Regen Gem (2541) ñ·jrñ·jm Z _You encounter a white imp.ñ·j} „..# .. .. . #.. .# 5. .. ##.# .. ..5.## #P.# #.# #?.## #..## #..###..$.###...### #.#.5# ##......# ###.# $#.ñ·jî~ #.#...# #.#.####....#### ..## #â—Š.### ... [...## ###.# ..# #.#..# .# ..55 3 white imps (wandering) .# #  ñ·j�Ž { h  You encounter a white imp.ñ·jÎ� ´ 5.The white imp shouts! You hear a shout! x2; You hear a howl!ñ·j.“ V.5ñ·jú“ K5.ñ·jQ©  h   wolf555 3 white imps (1 wandering)You encounter a wolf.ñ·j˜ª i==20ñ·jà° ñ·jг e _Something shouts, "Embrace thy doom, thou dissembling common-kissing flap-bat!"ñ·jGî..# #.. !5.5 #.. ..# .... . ##.# .. ..... ## #P.# #.# #?5... .## #..## #..###..$.###...### #.#......5.ñ·jÐ# ##......# ###.# #.#.#...# #.#.####....####.....h.## #â—Š.### ... ...## ###.# .....# .#..# .# ####..hh 2 wolves (1 wandering) .# ##5 4 white imps (2 wandering) ñ·jM 2 h.You encounter a white imp and a wolf.Found a potion of curing.  The white imp shouts, "Slither hence, thou loggerheaded clapper-clawed giglet!"ñ·jP..ñ·j§@h.ñ·jX-Sñ·jí¼ 5S   water moccasin (wandering)h   wolf5555 4 white impsYou hear a shout!  You encounter a water moccasin.ñ·j=%™ ****The white imp gestures at you.ñ·j¡§:5ñ·jB©“ .5The puff of frost hits you.ñ·j0·à ....5 5 white impsYou encounter a white imp.ñ·jÿ½– ***The white imp gestures at you.ñ·j¥>Y.5ñ·jª?85ñ·jóL) ...5 6 white impsThe puff of frost hits you but does no damage.  You encounter a white imp.ñ·jÿN�89-339ñ·j [ñ·jÁ^1 _The wolf leaves your sight.ñ·j$È ......# #.. !...  #.. #..# .5.5..  ##.# ... ....5. # #P.# #.# #?5..5. ## #..## #..###..$...###...### #.5S.F# # .###.......# ............#.#...# #.#.####....####...h... #â—Š.### #........## ###.# ......## F   blink frog (wandering)[3ñ·jÌÉ4m..# .# #####... S   water moccasin (wandering) ####.# ###h   wolf.. 55555 6 white impsñ·j#Õ  ...!.. ......# #.. #!....[.. #..# .5.5..5 ñ·j/Ö| ##.# ... ....5.5  #P.# #.# ##?5..5.5 # #..## #..###..$..... ###...### #.5S.F.# #...FF###.......# ... ............#.#...# .#.####....####...h...#â—Š.### #....... F 2 blink frogs (wandering) .## ###.# ......## ..# .# #####... ### .# ### ñ·jóÖ¬F   bullfrog (wandering)(…)You stampede towards the white imp!ñ·j:ß‘F. _The wolf leaves your sight.  You stampede towards the white imp!  You encounter a blink frog.3s, a bullfrog and a blink frog.  Found a scale mail and a potion of attraction.  ñ·jpá½Found a frozen archway. A bitter wind exposes the white imp..Fkñ·j¨æä h.The water moccasin hisses angrily. The white imp shouts!F.S.F..Fh.ñ·júç‘ ∩5You encounter a wyvern.ñ·j@÷z 5Sk   wyvern (wandering)h   wolf (exposed)  A bitter wind exposes the wolf.ñ·jDÿ• ***The white imp gestures at you.ñ·jƒM5.ñ·jµ„± .5The puff of frost hits you! The cold chills you terribly!ñ·j†Y.5ñ·jÛ†U.5ñ·jÓ‡¯.5.5ñ·j–ˆQ.5ñ·j6‰1hñ·jŽŒ“ .kA bitter wind exposes the white imp.ñ·jç¢>.?.FkFFFkh 2 wolves (1 wandering, 1 exposed)puff of frost hits you! The cold chills you terribly!  A bitter wind exposes the white imp.  You encounter a wolf.  Something shouts, "Return whence thou came, thou rough-hewn ill-nurtured  snaffler!"  The wyvern hisses angrily.ñ·jÁ¤â2---4Stampede -Regen Gem (2538) ñ·jÕ°ñ·j³> _The blink frog gives a loud, deep croak!ñ·j�‡�## ...!.#. ......# #.. ..#!....[.#.. #..# ..5....∩5##.# ... ...5..5.#P.# #.# ##?..5.5.  #..## #..###.5$S5.5....### #.#....@5.F.Fk.ñ·jº‰G# ##......#.###.....h.# ..F.#.#...# ... #.####....####..........## #â—Š.### #....... #. ## ###.# ......## # .# .#####.h.  .# ###    wolf (exposed)ñ·jˆ™hF.You encounter a white imp.  You hit the white imp.  The white imp is moderately wounded.  The white imp is staggered.  A bitter wind exposes the water moccasin.  The white imp blinks!ñ·j÷š|S..Fñ·j«›xh.hñ·j}�g h  You hear a loud, deep croak! You hear a howl! x3ñ·j ž/Sñ·jßKFFñ·j8 ñ·j› Ak.ñ·j`¡BF.ñ·jÈ¡0.ñ·j¢85ñ·j ¥å .5You encounter a wolf. x2; You encounter a water moccasin.ñ·j)¦† .5You encounter a white imp.ñ·jï¦6.ñ·jX§95ñ·jm©ž .5A bitter wind exposes the white imp. x2ñ·jEªI5.ñ·jY«X.5ñ·j¼¬& ñ·jD­~5.The white imp hits you but does no damage.ñ·j6¿. SS 2 water moccasins (1 wandering, 1 exp…)hh 3 wolves (1 wandering, 1 exposed)  A bitter wind exposes the white imp.  The water moccasin bites you but does no damage.ñ·jcÀh=57ñ·jwÍñ·júÏ6 _The white imp leaves your sight.ñ·j•G^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñ·jË  .You erupt in a blast of force! The mystic blast hits the white imp!!  You kill the white imp!Vehumet accepts your kill.ñ·jQÙ .  The blink frog collides with the wyvern.  The wyvern is lightly wounded.  The blink frog is heavily wounded.  The mystic blast hits the white imp!ñ·j"ß ' ñ·j"à æ.You feel your power returning. The mystic blast hits the white imp!!  You kill the white imp!Vehumet accepts your kill.ñ·j¯ê  .You feel your power returning. The mystic blast hits the white imp!  You kill the white imp!Vehumet accepts your kill.ñ·j#ò k.Vehumet accepts your kill.  ñ·jÊò dYou feel your power returning. The mystic blast hits the white imp!  You kill the white imp!  Vehumet accepts your kill.  You feel your power returning. The mystic blast hits the white imp!  You kill the white imp!ñ·j&ý ?. ñ·jœ °F.The mystic blast hits the water moccasin.  The water moccasin is lightly wounded.  The water moccasin is knocked back by the mystic blast.  The bullfrog gives a loud, deep croak! The wolf howls!white imp shouts, "Take thy face hence, thou baffled clay-brained fleecer!"Something shouts, "Surrender, thou vain knotty-pated fustilarian!"ñ·j „h.h.ñ·jœ {.hF.ñ·j‚ N.kñ·jõ .Fñ·jÍ h F.You hear a howl!ñ·ji ^h.hñ·jø ~S.h.ñ·jb M5.ñ·jÄ “h.5.ñ·j L5.ñ·ju M5.ñ·jË jk.Fñ·j$ ).ñ·j" S$FF 3 blink frogsSexposed). 4 wolves (1 exposed)ñ·jJ( €=====66ñ·jìF ñ·j¥H [ _You encounter a blink frog.ñ·js”.###....!...#.#.#......# #.. ..#!....[.#.. #..# #.....S.∩. ##.# ... ....5. ñ·j\t‡#P.# #.# ##?..5..5. #..## #..###..$.5....### #.#.....@FkF..F5# ##.....h#.###.#â—ŠF.h..##.#...#...h. .####....####...h.h..S. ## #â—Š.### #.......##. ###.# ......##. . # .# .#####..... .# ### wandering, 1 exposed)ñ·j×{õF.You stampede towards the blink frog!  You encounter a white imp.  You closely miss the blink frog. The blink frog is staggered.  A bitter wind exposes the blink frog. A bitter wind exposes the wyvern.  A bitter wind exposes the white imp. A bitter wind exposes the bullfrog.  A bitter wind exposes the white imp.ñ·j}_hh.ñ·j—}�h..Fñ·j‚… h.The water moccasin is no longer exposed.ñ·jh€6F.ñ·j/�|.SS.ñ·jÏ‚Šk.F.ñ·j�ƒFh.ñ·jm„© h.A bitter wind exposes the blink frog. The wolf bites you but does no damage.ñ·j …..hñ·j‘‡S§Fñ·j3ˆ>h.ñ·jÚ‰´ 5.A bitter wind exposes the wolf. x2; The blink frog blinks!ñ·j€ŠR.5ñ·j„‹M5.ñ·j%ŒU.5ñ·j¥ŒY.5ñ·jg›Í.(2 exposed)(exposed)54 exposed) ñ·jÉœ–=----75ñ·jä«ñ·jÁ®Z _A bitter wind exposes the wolf. A bitter wind exposes the white imp.ñ·j4Qn  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñ·jm;¹.mystic blast hits the water moccasin!  The water moccasin is heavily wounded.  The water moccasin is knocked back by the mystic blast.  The mystic blast hithite imp!  You kill the white imp!  Vehumet accepts your kill.ñ·j¨F  .You feel your power returning. The mystic blast hits the white imp!  You kill the white imp!Vehumet accepts your kill.ñ·j‰Q~.  You feel your power returning. The mystic blast hits the white imp!ñ·j2hµS.The wyvern is knocked back by the mystic blast.  The mystic blast hits the blink frog!  The blink frog is moderately wounded.The blink frog is knocked back by the mystic blast.  The mystic blast hits the wolf.  The wolf is heavily wounded.ñ·jæip.h.ñ·jèjHS.ñ·jDm§ F§The wolf is knocked back by the mystic blast.ñ·jÉn,§ñ·j×oKF.ñ·j¾pW.hñ·jWq&hñ·jô€ýS..h§hh.ñ·jð‡ ...§§.5. 2 blink frogs (1 h 5 wolves (4 exposed)  The blink frog blinks! x2ñ·j�‘ ***The white imp gestures at you.ñ·jn,...1--7=====84ñ·j`1ñ·jr4r _The puff of frost hits you. The bullfrog closely misses you.ñ·j<; .###....!...#.#.#.....F.....# #.. ..#!....[... #.. #..# #......S∩....# ... #..........$ P.# #.# ##?........$ ..## #..###..$k..5...# ...### #.#..§§.5. # ##.....h#F§h.F.###.......#â—ŠhS...#F#.#...#. ####....####..h...h. #â—Š.### #.......##.F 3ñ·jW= â blink frogs (2 exposed)  ###.# ......##. .. .# .#####..... .: .# ###  4 wolves (3 exposed)  .SFound 33 gold pieces and a parchment of Fireball..Fñ·jc> KF.ñ·j8? … h.You stop stampeding.ñ·j@ ‰h.F.ñ·jÂ@ Kh.ñ·jnA {h.S.ñ·jHB |.S5ñ·jÑC F[Fñ·jÁD ž.5F.ñ·j Q 8....ñ·j¾S ã75-=----9-Regen Gem (2533) ñ·jK] ñ·j²_ k _The wyvern bites you. The bullfrog barely misses you.ñ·jÌÛn  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñ·jÜ{§.  The mystic blast hits the blink frog!  The blink frog is almost dead.  The blink frog is knocked back by the mystic blast.  The mystic blast hits the wolf!  You kill the wolf!  Vehumet accepts your kill.ñ·j¯…Ù §You feel your power returning. The mystic blast hits the white imp!!  You kill the white imp!ñ·jn’^.Vehumet accepts your kill.plant!  The plant is lightly damaged.  The mystic blast hits the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill.ñ·jøŸ§.The water moccasin is heavily wounded.water moccasin is knocked back by the mystic blast.water moccasin slams into the rock wall.  The water moccasin is severely wounded.  The mystic blast hits the bullfrog!  You kill the bullfrog!ñ·j¹¨ç .Vehumet accepts your kill.The mystic blast hits the wyvern!  You kill the wyvern!ñ·jß±ã .Vehumet accepts your kill.The mystic blast hits the wolf!  You kill the wolf!ñ·jð½q.olf!olf!ñ·j^ØY.. ..F.F§Vehumet accepts your kill.hF..S.F5ñ·jGäo ††..   water moccasinh   wolf (exposed)55 2 white impsThe blink frog blinks!ñ·j8ì‰ **The white imp gestures at you.ñ·j‡zI†.ñ·j Þ 52=====402 _The puff of frost hits you but does no damage.ñ·jáˆñ·jîŠl _Your Earth Magic skill increases to level 2!ñ·j¢Â[.###....!...#..#.#......... ..# #.. #..#!....[...# .. #..# #.......∩... ñ·jIJ.# ... #.....F....$. .# #.# ##?........5.## #..###..$.......#.### #.#.......@.5F.# ##.....h#.†.....F.###.......#â—Š....§#.#.#...#..S.....####....>  #â—Š.### #.......##.###.# ......##. ..# .#####..... .:..# ### ñ·jïÐ6.###....!...#..#.#..........## #.. #..#!....[...# #..# #.......∩....# # ... #.....F....$.# ñ·jfÒØ# #.# ##?........5. ## #..###..$.......#.### #.#.......†@5F.# ##.....h#.†.....F.###.......#â—Š....§#.#.#...#..S..........####....>.#â—Š.### #.......##.###.# ......##. ..# .#####.......:..# ### ñ·j\ÞÌ .You stampede towards the white imp! Found a stone staircase leading down.  A bitter wind exposes the white imp.ñ·jœßEh.ñ·jDàJF.ñ·jÉàM.Fñ·jâ’ S.A nearby plant withers and dies.ñ·j¯ã— F5A bitter wind exposes the blink frog.ñ·jKäñ·j.å0.hñ·j¹åX.5ñ·j˜æE5$ñ·jió(exposed)(1 exposed)ñ·j¸ôÈ-----1Stampede -Regen Gem (2531) ñ·jžÿñ·j? _A bitter wind exposes the water moccasin.ñ·j€n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñ·jIJ À.You erupt in a blast of force! The mystic blast hits the blink frog!  The blink frog is heavily wounded.The blink frog is knocked back by the mystic blast.  The mystic blast hitolf!  You kill the wolf!  Vehumet accepts your kill.ñ·jJV !.You kill the wolf!  Vehumet accepts your kill.  You feel your power returning.ater moccasin!ater moccasin!ñ·jea Ù .You feel your power returning. The mystic blast hits the white imp!  You kill the white imp!ñ·jh 2F.The mystic blast hits the white imp!  You kill the white imp!  Vehumet accepts your kill.  The mystic blast hits the blink frog!  ñ·j|j ‘The blink frog is severely wounded.  The blink frog is knocked back by the mystic blast.ñ·j•k ñ·jil IF.ñ·jq r.5ñ·j²ˆ v.2 exposed)5   white imp4=====20ñ·jS· ñ·jF¼ : _The blink frog is no longer exposed.ñ·j ún  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ñ·j»Ú <..  The mystic blast hits the blink frog!  You kill the blink frog!  Vehumet accepts your kill. .You feel your power returning. The mystic blast hits the blink frog!  You kill the blink frog!Vehumet accepts your kill.F..§.5†.   blink frog ( -7329 _You feel your power returning. The blink frog blinks!ñ·j"ÚA*ñ·jöÕ  .The open air twists around violently and strikes the blink frog!  You kill the blink frog!Vehumet accepts your kill.ñ·jGØ M5.ñ·j;ä ¶.5   white impñ·jwê � 9===--48 ñ·j³ë <_You feel your power returning.ñ·j$õ ñ·j{÷ l _Your Earth Magic skill increases to level 3!ñ·jN A*ñ·j5N C $ñ·jJS ÏThe open air twists around violently and strikes the white imp!  You kill the white imp!Vehumet accepts your kill.ñ·j„\ (ñ·jËa º648----5Airstrike (1%)Gem (2527ñ·j§b ") ñ·jvm ñ·j p 4 _You feel your power returning.ñ·j¶Î 3 .###....!...####.#.#..........# .# #.. #..#!....[...# #..# #.......∩.... # ........$ #.# ##?.ñ·jmÐ h# #..###..$....†..# .### #.#.......†........# ##......#.†@.##.......#......#....#.#...#....... ##....####....>...#.##### ......ñ·jkà ñ·j+â ¬79=----6Gem (2526) ñ·j�í ñ·j/ñ T _You stop stampeding.ñ·jåO Ó..#.#..........# # #.. #..#!....[...##  #..#.....∩....# ñ·jKP † ... #..........$.#  #.# ##?........$.#..###..$....†..#..## #.#.......†.......ñ·jQ ù.# ##......#.†...###.......#...@..#... ...#.#...#........ #....####.....>â—Š.### #.......##..... ###.# ......##. . .# .#####.......:.# ##### .....  #.#.##ñ·j.Q !.ñ·jÏ\ ñ·j1^ ¼850=---75ñ·jmg ñ·j6j  ñ·j—#.. #..#!....[...##  #..#.....∩....# ... #..........$.##.# ##?........$..# #..###..$....†..#..# # #.#.......†......... .# ##......#.†....... .###.......#......#...#.#...#....@.......####.....> â—Š.### #.##.....#.# ......##. .  .# .#####.......:...#.# ##### ......#..  ##.#.###. ###[39; ñ·jì— 49m  ñ·j  ñ·ju¢¼9=1=84 ñ·j\¬ ñ·jН ñ·jÈzt#..#.....∩....#  ... #..........$.##.# ##?........$..# #..###..$....†..#..#  ñ·j*{# #.#.......†.........## ##......#.†..... ###.......#......#......#.#...#........####.....> ñ·jV{½### #.##..... #.# ......##... ñ·j¾{#  ñ·jß{ý .# .#####.......:...##.# ######... ñ·j|“...#  ..  ###.#.# ñ·jc|L#  #.  ñ·j‰| ## ñ·j·|+##  ñ·j•‡ ñ·jň™81=93 ñ·j� ñ·jœ� ñ·j°¬—  ......$.## #.# ##?...###..$....†..#..## # #.#.......†.........###......#.†...........##......# ....#.#...#.......####....>### #.......##@... #.# ......##..#  .# .#####.......:...# ######......# 2502 ñ·jb· ñ·j“ªh#.# ##?$..#  #..###..$....†..#..##.#.......†.........##.  ##......#.†............ ñ·j«#.......#......# ...#.#...#........####............> ### #. ñ·j@«¨##........$ ......##...#  ñ·jj«.# .#####.......:...## .# ######......#  ñ·j¢«Ý..  ###.#.## #.  ####  ñ·jÍ«  ñ·jE· ñ·jö¸Ž3=11 ñ·jQÀ ñ·j¥Ã+ _Found 17 gold pieces. ñ·jU #..###..$....†..#..# #.#.......†.........##.. ##......#.†............ #.......#......#. ..#.#...#........####............>  ñ·jbU ## #.......##........$# ......##...# # .#####....## # ######......#  ñ·j†U k  ###.#.##   ñ·jØU 8 #####  ñ·jö]  ñ·jÆ_ ª4==20 ñ·jÁf  ñ·jiq ]  You pick up a parchment of Fireball and begin reading... ñ·jÎr n53.9 (219 ñ·j7y  ñ·j= A _You add the spell Fireball to your library.!ñ·j­!ñ·jѶPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn)  v - a ring of magical power (worn)  x - the amulet of the Scarab (worn) {^Drain Regen+ RegenMP+ Int+2 Dex+8}f - a ring of protection from fire  q - a +5 ring of evasion  t - the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2} Talismans (go to first with %)!ñ·js €h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip "ñ·j/"ñ·jà"ñ·jQt#..###..$....†..#..##tswn the Placeless Centaur #.#.......†.........##..Gale Centaur of Vehumet *****. ##......#.†.............Health: 85/90 ======================-- #.......#......#........Magic: 51/51 ======================== ..#.#...#...............AC: 17Str: 12 .####............>......EV: 8Int: 22 "ñ·jžÿ## #.......##........$#SH: 5Dex: 20 # ......##.........#XL: 12 Next: 59% Place: Lair:2 # .#####.......@...##Noise: ---------  Time: 13853.9 (0.0) #######......#"ñ·jÕÛb) +1 dagger (distort) .###.#.##Cast: Airstrike (1%) .#####"ñ·j3Gem (2519) Vehumet accepts your kill. _You feel your power returning. _You stop stampeding. _Found 17 gold pieces.  You pick up a parchment of Fireball and begin reading... "ñ·j9,_You add the spell Fireball to your library."ñ·j*$P  Okay, then."ñ·j·%"ñ·jE+"ñ·jß,. _#ñ·j”#ñ·j#ñ·j~ #ñ·j™&#ñ·jh)#ñ·j¬3“68 _#ñ·j“4#ñ·jê8†7=7#ñ·jï:� _You hear the faint crackling of a melting archway very nearby.#ñ·j>#ñ·ji>p9=6#ñ·jD@#ñ·jC#ñ·jµS#ñ·j Tq90=5#ñ·j²V#ñ·jK[ƒ _Found a scroll labelled BADDIS MAESOXE. HP restored.#ñ·j˜^#ñ·j_B4#ñ·jða#ñ·j¢d#ñ·jîin3#ñ·jsl#ñ·jWx ..........$.## ?..$..# .## ..$....†..#..####..#...# ....†.........##...P†.......#......#............. ..#.....? #ñ·j¹xê.....># ......##........@# ....##.........### ###...........##  ######......# #ñ·jöxy###.#.########ñ·jSƒß 9.9 (6  You now have enough gold to buy a scroll of enchant armour on D:3, or buy a  scroll of enchant weapon on D:3.  You can access your shopping list by pressing '$'.#ñ·jÆ„f60.9 (72#ñ·j•‹#ñ·jŸŽ? _You now have 108 gold pieces (gained 17).$ñ·jQÂ$ñ·j¿Â$ñ·jEÅ$ñ·j¿Ë$ñ·j+Ï$ñ·j�ÙØ=10$ñ·jÞ,$ñ·jbá$ñ·jâC09$ñ·jœã$ñ·jZçH _Found an escape hatch in the floor.$ñ·j¾ê$ñ·jTëB8$ñ·jKí$ñ·jkï$ñ·j]ò$ñ·j%óB7$ñ·jHô$ñ·jB÷$ñ·j«ù$ñ·júB6$ñ·jÕû$ñ·jX5$ñ·j$ñ·j¨[...##  ..∩....# ..# #..>#  ...$.## #.# ....#  $ñ·jáj.$..# #.####....#  †..#..####..#...#.#  .$ñ·jIK#...P.....##  ..## #.....# .....# 7$ñ·jšB..>#..#.### ...##P#### #.........###### $ñ·jÃ{.........##  ###......#  $ñ·j ´ ###.#.##  #####   $ñ·j( E $ñ·jZ $ñ·j�$ñ·jtd _c - a scroll labelled BADDIS MAESOXE%ñ·j Õ %ñ·jÖ %ñ·j'× %ñ·j�Þ %ñ·j#á %ñ·jwé Æ43%ñ·j<ê %ñ·j©í %ñ·jãï %ñ·jsð B2%ñ·jíñ %ñ·jžô %ñ·jS÷ %ñ·j•÷ B1%ñ·j ù %ñ·jû %ñ·jsý %ñ·jçý B0%ñ·j…ÿ %ñ·j %ñ·jn %ñ·jß D499%ñ·jp %ñ·j� %ñ·j“ %ñ·já ,8%ñ·j %ñ·jO %ñ·j %ñ·jž %ñ·j2 B7%ñ·j, %ñ·j %ñ·jl %ñ·j© ,6%ñ·jÈ %ñ·jÿ! %ñ·jÀ$ %ñ·jA) %ñ·jŒ) B5%ñ·j, %ñ·jî. %ñ·j2 %ñ·jJ2 ,4%ñ·ji2 %ñ·jr4 %ñ·jZ9 %ñ·jÇ9 ,3%ñ·jà9 %ñ·jÍ; %ñ·jŒE ± ##.#   ....##   .###....!...####   ..#.#..........# ... ... . #..#!....[...## ##.# ...# .# #.......∩....# ..# #..>#%ñ·jF ? #..........$.## #.# ....# #.# ##?........@..# #.####....#79.9 (12.0) #..###..$....†..#..####..#...#.# #..†.........##...P.....## ##%ñ·jaF û#.†.....................# ##......#................. %ñ·jˆF |..#.#...#......................## %ñ·j­F B.####............>......#..#.### ## #.......##.........##P#### %ñ·jÎF f# ......##.........######%ñ·jÔH %ñ·j*Q %ñ·j½S ? _You now have 125 gold pieces (gained 17).&ñ·jÊÚM ## ##.#  ....## ###....!...####  ..#.#..........# ... ... . #..#!....[...## ##.# ... .#&ñ·j<Å..∩....# ..# #..> .. #...## #.# # ##?...........# #.####....#.###..$....†..#..####..#...#.# &ñ·jmw.#.......†..##...P.....# &ñ·j‘±##......#.†.....................#........##.........#&ñ·j),&ñ·j¿-l80.0)2&ñ·jÊ7&ñ·j¢V˜  You now have enough gold to buy a potion of haste on D:4.  You can access your shopping list by pressing '$'.&ñ·j ... #............## #.# ....  #.# ##?...........# #.####.... &ñ·jpqe #..###..$....†..#..####..#...#.  #.#.......†.........##...P &ñ·j‘qœ ##......#.†.....  &ñ·jïq]##.......#......#....  ...#.#...#................#  ..####......>......#..#.###&ñ·jrD &ñ·jW|&ñ·j®}e2.9 (10&ñ·jü†&ñ·j¨ˆ'ñ·j 0¡ #####.#  #.....###  .###....!...####  ..#.#..........# ... #..#!....[@..## ##.# .. #..# #.......∩....# ..# #... #............## #.#  #.# ##?...........# #.####... #..###..$....†..#..####..#...#. # #.#.......†..##...P # ##......#.†....... ###.......#......#...#.#...#.........'ñ·j¿:'ñ·jÁ;a389'ñ·j6H'ñ·j) # ####.#  ##.....###  .###....!...####  ..#.#.....@....# ... 'ñ·j0| #.. #..#!....[...## ##.#  #..# #.......∩....# ..# #... #............## #.#  #.# ##?...........# #.####.  #..###..$....†..#..####..#...# ## #.#.......†.........##...P .# ##......#.†....###.......##'ñ·jZ'ñ·jy`48'ñ·jF'ñ·jX'ñ·jæ 1 # ####.##  ##.....###  .###....!@..####  ..#.#..........# ... # #.. #..#!....[...## ##.# #..# #.......∩....# ..# #'ñ·jú B... #............## #.#  #.# ##?...........# #.####. # #..###..$....†..#..####..# ### #.#.......†..##...P ..# ##......#.†....'ñ·jàv57'ñ·j¾"'ñ·jU$'ñ·jŠU ?# ##. ####.## ##.....### .###....@...#### ..#.#..........# ... .# #.. #..#!....[...## ##.# . #..# #.......∩....# ..# # ... #............## #.# # #.# ##?...........# #.#### ## #..###..$....†..#..####..# .### #.#.......†...##...P.# ##......#.†'ñ·jÀ] 'ñ·jÒ^ `66'ñ·jÖe 'ñ·j)| 'ñ·jý| e7.9 (25'ñ·jŸ‰ 'ñ·jæ‹ \ _A - 2 potions of attraction (gained 1)'ñ·jŸr  ## ##. ####.## ##.....### .###.#### ..#.#..........# ... ..# #.. #..#!....[...## ##.# .. #..# #.......∩....# ..# .# ... #............## #.# .# #.# ##?...........# #. .## #..###..$....†..#..####..# ..### #.#.......†.........##...P.# ##......#.†'ñ·j{{ 'ñ·jý| e8.9 (14'ñ·j©ƒ 'ñ·jÔ… 'ñ·j|‰f ## ##.####.##.....###.##...#### ..#.#.@........# .....# #.. #..#!....[...## ##.# #.. #..# #.......∩....# ..# #.# ... #............## #.# P.# #.# ##?...........# #.## ..## #..###..$....†..#..####.. ...### #.#.......†.........##...P'ñ·jù‰³...# ##.†...............#.#......#'ñ·j2•'ñ·jG–`93'ñ·j"Ÿ'ñ·j#¡(ñ·j6‡ ## ##.####.##.....###.###........#### ..#.#..........# ...(ñ·jJ7þ..# #.. #..#@....[...## ##.##.. #..# #.......∩....# ..# ##.# ... #............## #.# #P.# #.# ##?...........# #.# (ñ·j£7k#..## #..###..$....†..#..####.. #...### #.#.......†.........##......# ##......#.†........###.......#......#.....#.#...#......(ñ·j«B(ñ·j|Da902(ñ·j€M(ñ·j~`{1.9 (21(ñ·jÜa(ñ·jâlV _c - a potion of curing(ñ·jÚ  ## ##. ####.### ##.....###...###........#####..#.#..........# .....# #.. #..[...## ##.##.. #..# #..@....∩....# . ##.# ..........## # #P.# #.# ##?.Gem (2481) ..#.#...#....... .####....####............>......# (ñ·j¼ (ñ·j£!e2.9 (10(ñ·jÃ,(ñ·jÖF(ñ·j!~ ## ##.# ####.####$ ##.....### ...###........#### #..#.#..........# ....# #.. #..#.....[...## ###.. #..# #.......∩....# ..#.# ... #.@..........## #.  #P.# #.# ##?...........# #.  #..## #..###..$....†..#..####. ##...### #.#.......†......... .......# ##.†....#.#......#.....#.#...#.....(ñ·jË~Ö. #.####....####...> #â—Š.### ###...(ñ·jñ�(ñ·jq‘a379(ñ·j¤˜(ñ·j"›+ _Found 14 gold pieces.(ñ·j|ç* ##. # ####.####$ ##.....###...###........#### #..#.#..........# ....# #.. #..#.....[...## ###.. #..# #.......∩....# .##.# ..........## #(ñ·j>è|P.# #.# ##...## #..###..$....†..#..### ##...### #.#.......†.........##...Gem (2479) #......#.......##. ## ###.# ......##.........### (ñ·j˜ó(ñ·j�ô`48(ñ·jÚü(ñ·jd(ñ·j¼e5.9 (27(ñ·j #(ñ·ju&. _i - a scroll of identify(ñ·j6Š _# ####.####$ ##.....###...###........#####..#.#..........# .....# #.. #..#.....[...## ##.#(ñ·jƒŠ #.. #..# #.......∩....# ..# ##.# ... #............## #.# #P.# #.# ##...... #.# (ñ·j«Š N#..## #..###..@....†..#..####. #...### #.#.......†.........##.. (ñ·jÌŠ í......# ##......#.†.....###.......#......#(ñ·jîŠ Å...#.#...#........ .####....####.....(ñ·j ‹ U>#(ñ·j,‹ Ç# #â—Š.### #.......##.........## (ñ·jI‹ Ð# ###.# ......##...####(ñ·ji‹ e .# .#####....##(ñ·j&– (ñ·jµ— e6.9 (16(ñ·jœŸ (ñ·jyª (ñ·jJ« e7.9 (25(ñ·j•² (ñ·j‚´ ? _You now have 161 gold pieces (gained 20).)ñ·j–òƒ ##. # ####.##  ##$ ##.....### ...###........####  #..#.#..........# .. ..# #.. #..#.....[...## ##.  #.. #..# #.......∩....# ..  ##.# ... #......# #.  #P.# #.# ##@...........# #  #..## #..###.......†..#..#### )ñ·j ó•##...### #.#.......†..##.# ##......#.†....###.......#......# ...........#.#...#..  #.####....####............>......)ñ·jZóÁ  .## #â—Š.### #.......##...#)ñ·j™óÐ  ## ###.# ......##..### )ñ·j_)ñ·jôe8.9 (14)ñ·j�)ñ·jqF)ñ·jf¤­M ## ##.  # ####.## ##$ ##.....### ...###........####  #..#.#..........# . ..# #.. #..#.....[...## ## #.. #..#..∩....# .#.# ... #.#P.# #.# ##............#  #..## #..###.......†..#..#### ##...### #.#.......†..## .......# ##......#.†.............#.. ....#.......##.)ñ·j»±}93)ñ·j�×ñ ## ##.# # ####.## #.##$ ##.....### ...###........####  #..#.#..........#  ..# #..#.....[...## ## #.. #..# #@......∩....#  ##.# ... #......# # #P.# #.# ##............# # # #..## #..###.......†..#..#### ###...### #.#.......†..##)ñ·jØ~.# ##......#.†....###.......#......# ............#.#...#..####....####......>.....)ñ·jâ)ñ·jaãb9002)ñ·j ë)ñ·jîí)ñ·jw,ŽM ## ##.  # ####.## #.##$ ##.....### ....###........####  #..#.#..........# . ..# #.. #.@#.....[...## ## #.. #..# #..∩....# .#.# ... #.#  #P.# #.# ##............# # #..## #..###.......†..#..####.#.....)ñ·j[9)ñ·jE`11)ñ·j O)ñ·jmR)ñ·j °)ñ·jÒ±)ñ·j‚¸)ñ·j§º)ñ·jÕè )ñ·j ü :)ñ·j³ µ ## ##. # # ####.## #.##$ ##.....### ....###........#### #..#.#.#  ..# #.. #@.#.....[...##  #.. #..# ##.......∩....#  ##.# ... #............## # #P.# #.# ##......# # #..## #..###.......†..#.. .###...### #.#.......†...##.# ##......#.†.###.......#......#.#.#...#)ñ·j+)ñ·j®`20)ñ·j¸)ñ·j`*ñ·j.ä ## ##. # ## ####.## ###.##$ ##.....### .......####### #.@#.#..........#  ..# #.. ###..#.....[...## #.. #..# ##.......∩.... . ##.# ... #......# #P.# #.# ##............# #..## #..###.......†..####...### #.#.......†#.# ##......#.†....###.......##*ñ·j*ñ·jŽa369*ñ·j«*ñ·jö*ñ·j³Œ ## ## ##. # ##. ####.## ###.##$# ##.....### .......@###### ##...##..#.#..........#*ñ·j° ..###.. ###..#.....[...## #.. #..# ##.......∩.... .. ##.# ... #.....## #P.# #.# ##............*ñ·jE• #..## #..###.......†..####...### #.#.......†.# ##......#.†....*ñ·j«Eæ48M ## ### ##.  # ##..#####.## .###.##@# ##.....### ........###.### ##...##..#...... ..###.. ###..#.....[...# . #.. #..# ##.......∩....#... .....57  You now have enough gold to buy a +0 cloak of willpower on D:6.  You can access your shopping list by pressing '$'.  You now have 175 gold pieces (gained 14).6.9 (26*ñ·j–T~ _You hear the faint crackling of a melting archway very nearby.*ñ·j¢*ñ·j*ñ·j *ñ·jí*ñ·jÂû *ñ·j@ü *ñ·jƒ *ñ·j= ,ñ·j",ñ·jQ",ñ·jé",ñ·j *,ñ·jÂ+,ñ·j4Ü54,ñ·jþ4,ñ·j–6,ñ·jÐ6B3,ñ·j]7,ñ·jŠ:,ñ·j�<X2,ñ·j>,ñ·jÐ@,ñ·jjC,ñ·jDB1,ñ·j®E,ñ·jÚH,ñ·jL,ñ·j=LB0,ñ·jN,ñ·j\,ñ·j5`,ñ·j�`C59,ñ·jñc,ñ·j0g,ñ·j~kX8,ñ·jlm,ñ·j»p,ñ·jœs,ñ·j6tB7,ñ·jv,ñ·jïx,ñ·jÏ|X6,ñ·j),ñ·jþ�,ñ·jr„,ñ·j#…B5,ñ·j�†,ñ·je“� ## ### ##.  # ##..#####.## ###.##.# ##.....### .......###........#### #...##..#.#..........# ... ##.. ###..#.....[...## ##.# .#..# ##.......@....# ..# #.17.9 (1,ñ·jù“Ä1.0)... #............## #.# ..#.# ##............# #.####..#..###.......†..#..####..#...# ## #.#.......†.........##...P.... .,ñ·jU”ä# ##......#.†............#.......#......#.........#.#...#......................####............>......#..#.#,ñ·j¬•,ñ·jœ,ñ·jÞU _There is a frozen archway here.,ñ·j87 ,ñ·jx; ëRead which item? Scrolls  b - 4 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of summoning  I - 4 scrolls of immolation  N - 4 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability ,ñ·jå;  c - a scroll labelled BADDIS MAESOXE [!] read|quaff|evoke[?] describe selected-ñ·jèS-ñ·j?Y-ñ·jí`»  tswn the Placeless Centaur##Gale Centaur of Vehumet *****.### ##.Health: 90/90 ========================# ##..#####.##Magic: 51/51 ======================== ###.##.# ##.....###AC: 17Str: 12 .......###........####EV: 8Int: 22 #...##..#.#..........# ...SH: 5Dex: 20 -ñ·j”a##.. ###..#.....[...## ##.# . XL: 12 Next: 59% Place: Lair:2  #..# ##.......@....# ..# #. Noise: ---------  Time: 13917.9 (0.0)... #............## #.# .. b) +1 dagger (distort)#.# ##............# #.####.. Cast: Airstrike (1%)-ñ·jîaj#..###.......†..#..####..#...# Gem (2455) ## #.#.......†.........##...P.... .# ##......#.†...................  -ñ·j®b:.###.......#......#..............  .....#.#...#.....................  ....####............>......#..#.#  _You now have 161 gold pieces (gained 20).  You now have enough gold to buy a +0 cloak of willpower on D:6.  You can access your shopping list by pressing '$'.  You now have 175 gold pieces (gained 14). _You hear the faint crackling of a melting archway very nearby. _There is a frozen archway here.-ñ·jæd-ñ·j‡foIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BADDIS MAESOXE Potions (select first with !) -ñ·jÓf“ p - a fuming green potion[?] describe selected-ñ·jj- -ñ·jÍ6 -ñ·jùA -  tswn the Placeless Centaur##Gale Centaur of Vehumet *****.### ##.-ñ·jgB vHealth: 90/90 ========================# ##..#####.##Magic: 51/51 ======================== ###.##.# ##.....###AC: 17Str: 12 .......###........####EV: 8-ñ·jèB ®Int: 22 #...##..#.#..........# ...SH: 5Dex: 20 ##.. ###..#.....[...## ##.# . XL: 12 Next: 59% Place: Lair:2  -ñ·j#C `#..# ##.......@....# ..# #. Noise: ---------  Time: 13917.9 (0.0)-ñ·j^C ... #............## #.# .. b) +1 dagger (distort)#.# ##............# #.####.. Cast: Airstrike (1%)-ñ·jÒC ù#..###.......†..#..####..#...# Gem (2455) ## #.#.......†.........##...P.... .# ##......#.†...................  .###.......#......#..............-ñ·jD   .....#.#...#.....................  ....####............>......#..#.#  -ñ·jOD õ_You now have 161 gold pieces (gained 20).  You now have enough gold to buy a +0 cloak of willpower on D:6.  You can access your shopping list by pressing '$'.  You now have 175 gold pieces (gained 14). -ñ·j‚D ¡_You hear the faint crackling of a melting archway very nearby. _There is a frozen archway here.-ñ·j²^   As you read the scroll of identify, it crumbles to dust.8.9 (14-ñ·j�n -ñ·jÕp 2 _c -> x - a scroll of amnesia.ñ·jÍ(.ñ·j‹,Drink which item? Potions  c - a potion of curing  g - 2 potions of magic  h - 3 potions of haste  r - a potion of resistancea - 2 potions of ambrosia  e - a potion of enlightenment  m - 2 potions of might  C - a potion of cancellation  A - 2 potions of attraction  L - 2 potions of lignification .ñ·j- p - a fuming green potion [!] read|quaff|evoke[?] describe selected/ñ·jl/ñ·jJ/ñ·j‰ Q  tswn the Placeless Centaur##Gale Centaur of Vehumet *****.### ##.Health: 90/90 ========================# ##..#####.##Magic: 51/51 ======================== ###.##.# ##.....###AC: 17Str: 12 .......###........####EV: 8Int: 22 #...##..#.#..........# ...SH: 5Dex: 20 ##.. ###..#.....[...## ##.# . XL: 12 Next: 59% Place: Lair:2  /ñ·j—!×#..# ##.......@....# ..# #. Noise: ---------  Time: 13918.9 (0.0)... #............## #.# .. b) +1 dagger (distort)#.# ##............# #.####.. Cast: Airstrike (1%)#..###.......†..#..####..#...# Gem (2454) ## #.#.......†.........##...P.... .# ##......#.†...................  .###.......#......#..............  .....#.#...#.....................  ....####............>......#..#.# You can access your shopping list by pressing '$'.  /ñ·jí!2You now have 175 gold pieces (gained 14). _You hear the faint crackling of a melting archway very nearby. _There is a frozen archway here.  As you read the scroll of identify, it crumbles to dust. _c -> x - a scroll of amnesia/ñ·ja+P  Okay, then./ñ·jÛ,/ñ·j•4/ñ·jN6. _/ñ·j9./ñ·jÉ1XDrink which item? Potions  c - a potion of curing  g - 2 potions of magic  h - 3 potions of haste  r - a potion of resistancea - 2 potions of ambrosia  /ñ·j-2ñe - a potion of enlightenment  m - 2 potions of might  C - a potion of cancellation  A - 2 potions of attraction  L - 2 potions of lignification  p - a fuming green potion /ñ·j±2Ý[!] read|quaff|evoke[?] describe selected0ñ·j6ø0ñ·jz0ñ·jº   tswn the Placeless Centaur##Gale Centaur of Vehumet *****.### ##.Health: 90/90 ========================# ##..#####.##Magic: 51/51 ======================== ###.##.# ##.....###AC: 17Str: 12 .......###........####EV: 8Int: 22 #...##..#.#..........# ...SH: 5Dex: 20 ##.. ###..#.....[...## ##.# . XL: 12 Next: 59% Place: Lair:2  #..# ##.......@....# ..# #. Noise: ---------  Time: 13918.9 (0.0)... #......[340ñ·jä]m......## #.# .. b) +1 dagger (distort)#.# ##............# #.####.. Cast: Airstrike (1%)#..###.......†..#..####..#...# Gem (2454) ## #.#.......†.........##...P.... .# ##......#.†...................  .###.......#......#..............  .....#.#...#.....................  ....####............>......#..#.# You now have 175 gold pieces (gained 14). _You hear the faint crackling of a melting archway very nearby. _There is a frozen archway here.  As you read the scroll of identify, it crumbles to dust. _c -> x - a scroll of amnesia _Okay, then.0ñ·jP  Okay, then.0ñ·jä0ñ·j00ñ·jy . _0ñ·jóò0ñ·jô0ñ·j0ü0ñ·jM0ñ·j½ ‚9.9 (13 _0ñ·jµìà an Ice Cave-Regen   The world spins around you as you enter the gateway.  You enter an ice cave!0ñ·j9õ¦ ######### #.......# #...∩...#  #.......#  #.......#  #...@...#  ##.....##  ##...##  ##.## 0ñ·j5öU... ...ZZ 2 wolf simulacra (dormant) Z..Z   elephant simulacrum (trample, dormant) ZZ..ZZ   harpy simulacrum 0ñ·jI] z21.4 (2.5Airstrike (1%)0ñ·jùc 0ñ·j]f È _You encounter 2 wolf simulacra, a harpy simulacrum and an elephant simulacrum.Found an ice covered gate leading back out of this place.0ñ·jRi n _There is an ice choked empty arch of ancient stone here.1ñ·j1¶ =*1ñ·j°® # ζThe open air twists around violently and strikes the wolf simulacrum!!  The wolf simulacrum vaporises!Vehumet accepts your kill.1ñ·jY³ IZ.1ñ·j ´ ‘Z.Z.1ñ·jW» éZ   wolf simulacrumZ)Z1ñ·j� e49-===2.4 (1.01ñ·j=Æ 1ñ·jaÉ 4 _You feel your power returning.2ñ·jo =*2ñ·j² % ζThe open air twists around violently and strikes the harpy simulacrum!!  The harpy simulacrum vaporises!Vehumet accepts your kill.2ñ·j’ GZζ2ñ·jÆ 1.2ñ·jú LZ.2ñ·j Lζâ„“..2ñ·j H-6032ñ·j” 2ñ·jå 4 _You feel your power returning.3ñ·j{=*3ñ·jß ζThe air twists around and strikes the wolf simulacrum!!  The wolf simulacrum vaporises!3ñ·jÃ3Z3ñ·j+‘ζâ„“elephant simulacrum (trample).3ñ·jµT6--43ñ·jŸ$3ñ·j(Z _Vehumet accepts your kill.3ñ·j–N A*3ñ·jÓE à Z.The open air twists around violently and strikes the elephant simulacrum!3ñ·j[K Râ„“. 3ñ·jáL _3---53ñ·jQ 3ñ·j©S k _The elephant simulacrum is heavily damaged.4ñ·j‡YA*4ñ·jeQï ξThe air twists around and strikes the elephant simulacrum!!  The elephant simulacrum vaporises!4ñ·j'WV..ξ4ñ·jZ\®39---16Airstrike (1%)4ñ·jJ`4ñ·j¿bZ _Vehumet accepts your kill.4ñ·j+° 4ñ·j@± 34ñ·j§² 4ñ·jQ³ M40--4ñ·jY¼ :1=2=4ñ·jü¼ 4ñ·ja¾ 4ñ·jé¾ K3=4ñ·jd¿ 4ñ·jvÀ 4ñ·jùÀ U4=4ñ·j‡Á 4ñ·jî 4ñ·jŒÃ 4ñ·jñà 4ñ·j4Å 4ñ·jÆ K5=4ñ·jwÆ 4ñ·jÐÇ 4ñ·jÈ U6=4ñ·j�È 4ñ·j¿É ,4ñ·jRÊ 4ñ·jñÊ 4ñ·j[Ë K7=4ñ·jÌ 4ñ·jšÍ 4ñ·jëÍ N8=4ñ·j¶Î 4ñ·j?Ð 4ñ·j0Ñ a9=4ñ·j-Ó ,4ñ·j Ô 4ñ·jXÕ 4ñ·jšÕ 4ñ·j¦Ù Æ50=1=4ñ·jsÚ 4ñ·jÞ 4 _Magic restored.4ñ·j<à 4ñ·j�à 4ñ·j â 4ñ·jÏå 4ñ·j¶ñ ,4ñ·jæô 4ñ·jtÿ 4ñ·j�,4ñ·jÆ4ñ·jÚ 4ñ·jñ4ñ·jj9=4ñ·jÝ4ñ·j44ñ·j$"4ñ·j•"4ñ·jé&4ñ·j“,4ñ·jO2,4ñ·js64ñ·j¡:4ñ·j/?4ñ·j’?4ñ·j¹L4ñ·jìX4ñ·j¿],4ñ·j0a4ñ·j'l³#...∩...###.....####...####.## ##...## ##.....## #.......# #.......# #$.....@# ---4ñ·jµl/#/...../# #!%...)[# ####.####.......#...#..4ñ·j!u050.4 (24.0)4ñ·j+vH---1.4 (254ñ·jS~4ñ·j%€. _i - a scroll of identify6ñ·jtXö #.....# ##...##  ##.## ##...####.....##........$....../!%...)[####.#####6ñ·jƒb6ñ·j¡c12.4 (1.0)6ñ·j}k6ñ·j:u6ñ·j*v+3.4 (26ñ·j~6ñ·j¼€D _e - a wand of charming (24) (gained 4 charges)6ñ·j½ú  ##...##  ##.## ##...####.....##.......$/!%...)####.#### ... ###6ñ·j}Å6ñ·jÆ+4.4 (16ñ·j:Ì6ñ·j|Ïš _You see here the +4 skin of Zhor {*Englaciate rC+++ SInv}.7ñ·jß7ñ·jlã÷Wear or take off which item? Inventory Items Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +0 cloak (worn)  m - a +2 pair of gloves (worn)  s - +1 acid dragon scales (worn)  w - a +2 helmet of sniping (worn)o - +0 steam dragon scales  u - a +2 robe of positive energy Floor Items ([,] to select) Armour7ñ·j»ã° the +4 skin of Zhor {*Englaciate rC+++ SInv}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9ñ·j| 9ñ·jׂ 9ñ·júŸ ##...##tswn the Placeless Centaur##.##Gale Centaur of Vehumet *****.##...##Health: 90/90 ========================##.....##Magic: 51/51 ========================#.......#AC: 17Str: 12#.......#EV: 8Int: 22#$......#SH: 5Dex: 20#/......#XL: 12 Next: 61% Place: an Ice Cave#!%...)@#Noise: ---------  Time: 13954.4 (0.0)####.####b) +1 dagger (distort)...Cast: Airstrike (1%)#....#...#..The elephant simulacrum vaporises! [9ñ·jÌ  J39;49m_Vehumet accepts your kill. _Magic restored. _i - a scroll of identify _e - a wand of charming (24) (gained 4 charges) _You see here the +4 skin of Zhor {*Englaciate rC+++ SInv}.9ñ·j¤¬ 9ñ·j­ _9ñ·jæµ 9ñ·jä¿ d  You start removing your armour.9ñ·jüÌ A5.4 (19ñ·j]Ð 9ñ·jCÑ +6.4 (29ñ·j=Ù 9ñ·jtá 9ñ·j1â +7.4 (39ñ·j‡ê 9ñ·j¢ó 9ñ·jkô +8.4 (49ñ·jŸû 9ñ·j8 9ñ·j6 +9.4 (59ñ·jî ß 29 _You continue removing your +1 acid dragon scales. x5 9ñ·jý 9ñ·j" �  You finish removing your +1 acid dragon scales.  You start putting on your armour.9ñ·jÛ" ,60.4 (69ñ·j¢* 9ñ·j24 9ñ·jç4 +1.4 (79ñ·jU< 9ñ·jED 9ñ·jÇD +2.4 (89ñ·jòK 9ñ·j¯T 9ñ·jµU +3.4 (99ñ·jTo 9ñ·jÇz 9ñ·j­{ ,4.4 (10.0)9ñ·jsƒ 9ñ·j1… ž 8 _You continue putting on the +4 skin of Zhor {*Englaciate rC+++ SInv}. x59ñ·j~† 9ñ·j™Ž 9ñ·jÖ� y _You finish putting on the +4 skin of Zhor {*Englaciate rC+++ SInv}.:ñ·jžW:ñ·jºXtswn the Placeless Centaur (GCAE)Turns: 13953, Time: 00:29:41 Health: 90/90AC: 18 Str: 12 XL: 12 Next: 61% Magic: 51/51EV:  9 Int: 22 God: Vehumet [*****.] Gold: 175SH:  5 Dex: 20 Spells: 5/29 levels left rFire . . . (100%) b - +1 dagger (distort) rCold + + . (33%) k - +0 buckler :ñ·jûX—rNeg . . . (100%) z - +4 skin of Zhor {*Englaciate rC+++ SInv} rPois .(100%) w - +2 helmet {Snipe} rElec .:ñ·j.YS(100%) l - +0 cloak rCorr .(100%) m - +2 pair of gloves SInv + :ñ·jTY°g - +0 barding of the Prince of Darkness {Will- MP+8 StrWill .....:ñ·j|Yx - amulet of the Scarab {^Drain Regen+ RegenMP+ Int+2 DStlth ++e - ring of magical power :ñ·jžY‘HPRegen 1.15/turnv - ring of magical power :ñ·j¿YpMPRegen 0.72/turn %: stampede :ñ·jäYÒ@: studying Shields A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment, frail 1, :ñ·jZ,inhibited regeneration, cold vulnerability 1;ñ·jë+;ñ·j‚:X##...##tswn the Placeless Centaur##.##Gale Centaur of Vehumet *****.##...##Health: 90/90 ========================##.....##Magic: 51/51 ========================#.......#AC: 18Str: 12#.......#EV: 9Int: 22#$......#SH: 5Dex: 20#/......#XL: 12 Next: 61% Place: an Ice Cave#!%...)@#;ñ·j@;RNoise: ---------  Time: 13964.4 (0.0)####.####b) +1 dagger (distort)...Cast: Airstrike#....#...#..You start removing your armour. _You continue removing your +1 acid dragon scales. x5  You finish removing your +1 acid dragon scales.  You start putting on your armour. _You continue putting on the +4 skin of Zhor {*Englaciate rC+++ SInv}. x5 _You finish putting on the +4 skin of Zhor {*Englaciate rC+++ SInv}.;ñ·j6=;ñ·j¥C;ñ·jÅD;ñ·jBÊÿ ##...## ##.## ##...## ##.....## #.# #.# #$......# #/......# #!%...@.# ####.#### ... #.... #... #..;ñ·jÖÝ;ñ·jß25.4 (1 _;ñ·j-æ;ñ·jYés _You see here a +3 demon whip.<ñ·jþü<ñ·jÁý&6<ñ·j¢<ñ·jÿI _A - a +3 demon whip<ñ·jiË##...## ##.## ##...## ##.....## #.# <ñ·j›Ëë#.# #$......# <ñ·jºË{#/......# <ñ·jÙËÂ#!%....@# ####.#### <ñ·j Ì–... #....#...#<ñ·j/Ì"..<ñ·jóÓ<ñ·jÕ&7<ñ·jÄÛ<ñ·j­Ý<ñ·ja 4<ñ·j¼e <ñ·jKh <ñ·j0 ..####...## ## ## ### #.# #.# #$......# #/....@.# #!%.....#####.#### ... #.... #...Z   wolf simulacrum (dormant)#..#Z.<ñ·j›: ~8Airstrike-Regen <ñ·jâA <ñ·jdD ` _You encounter a wolf simulacrum.<ñ·jŸLN...∩...##.....####...## ##.##  ##...## #.....#.$/.#!%.....#####.#### #....#......#Z.<ñ·jp|9Airstrike<ñ·jr<ñ·jÄs=ñ·júÉA #.......# #...∩...#..####...## ## ## ### #.# #.#=ñ·jQÊe #$......# #/......# #!%.....#####.#### ... #.... #.... #...=ñ·jOÏ=ñ·j±Ó=ñ·j²Ô'70=ñ·j†Û=ñ·jÝ=ñ·j¿ 5 #.# #.......# #...∩...#..####...## ## ## ### #.# #.# #$......# #/=ñ·jDÀ �......# #!%.....#####.#### .... #..... #....=ñ·j{È =ñ·j&É &1=ñ·jÑ =ñ·jMÒ =ñ·j°  #.# #.# #...∩...# ##.....## ##...## ##.## ##...## ##.....## #.# #=ñ·j€° «.# #$......#  #/......#  #!%.....#  ####.####  ....  #.....  #....=ñ·j˜¶ =ñ·jZ· &2=ñ·jµ½ =ñ·j¿ >ñ·jÒžæ #.# #...∩...# ##.....## ##>ñ·j6Ÿ% ##.##..##..## ..# #.# #$......# #/......# #!%.....#>ñ·j]Ÿ“ ####.#### ....#......>ñ·jƒŸp #....... #>ñ·j&§>ñ·jѧ&3>ñ·j½­>ñ·jů>ñ·j�©¶ #...∩...# ##.....## ##>ñ·jì©o ##.##..##..## ..# #>ñ·j*ªp.# #>ñ·jLª´.# #/......#>ñ·jkª† #!%.....#>ñ·jòªY ####.#### .....#....... #.......# #... ..# #Z>ñ·j³>ñ·jR´&4>ñ·jo»>ñ·jbÃ>ñ·jÕÄ+5.4 (2>ñ·j}Ê>ñ·j•Ì? _You now have 200 gold pieces (gained 25).>ñ·j™ L #.....#>ñ·jñ ü ##...##  ##.## ##...####.....##.......!%####.#####>ñ·j(& >ñ·jð& +6.4 (1>ñ·j - >ñ·j55 >ñ·jø5 +7.4 (2>ñ·jB; >ñ·j = C _c - a wand of iceblast (6) (gained 2 charges)>ñ·j3‰ ¯  ##...##  ##.## ##...####.....##.......%>ñ·j‘‰ ¬####.#### ..... ###>ñ·jÑ >ñ·jl’ +8.4 (1>ñ·j — >ñ·j×� >ñ·j¼ž +9.4 (2>ñ·jE¢ >ñ·jÊ£ [ _w - a potion of heal wounds?ñ·jlí ª##...## ##.## ##...## ##.....## #.# #.# #.?ñ·jÁí ¢# #.# #.@.....# ####.#### ..... #.?ñ·jãí U##.#?ñ·jî ]#... ..# ?ñ·j1 B80.4 (1?ñ·j‰ ?ñ·jÜ £ _You see here the spore talisman "Gaenleuv" {Rampage Str+2}.@ñ·j2 ##...## ##.## ##...## ##.....## #.# #.# #.@ñ·ju2m# #.# #.%@....# ####.#### @ñ·j¥2A..... @ñ·jÅ2Ç#...u...# I   ice statue (unaware)@ñ·jç2é#Z. ...I#u   white ugly thing (asleep)@ñ·j34...##@ñ·j4?¥ u.You encounter a white ugly thing and an ice statue.@ñ·jŠQÓ IY.Iu@ñ·jáQEY   ice beast (summoned)  The white ugly thing gurgles horribly! You hear a horrible gurgling sound!  The ice statue gestures.Marking area around an ice statue as unsafe for travelling.@ñ·jka/  --more--@ñ·j¿ @ñ·j5 4 ===1@ñ·jj IAirstrike-Regen _@ñ·jS þ....................u........... .Y....@ñ·j§ Añ·jh£ ##...## ##.## ##...## ##.....## #.# #.# #.# #.......# #.@.....# ####.#### ..... #.#Añ·jÈhE #...u...# #.# #Z. .Y.I# ...##Añ·j rAñ·jÇrp---2AirstrikeAñ·j‰xAñ·jÍz/ _The ice beast leaves your sight.Añ·jÝ|£ _You see here the spore talisman "Gaenleuv" {Rampage Str+2}.Añ·j W Û..###...## ## ## ### #.# #.# #.......# #@......# #.%.....#####.####  #...Añ·jlW H....# #...u...# #.......##Z. .Y.I#...##Añ·jva Añ·jXb I---3 _Añ·j=h Añ·jÔi Bñ·jyn!#...∩...# ##..##...#### ## ### #.# #.# Bñ·jÖn$#.@.....# #.......# #.%.....# ####.#### #.......# Bñ·jÉošZZ 2 wolf simulacra (wandering)#...uZZ.##.......##.. .Y.I#Bñ·j‰ruBñ·jCtLZ.Bñ·jåtIZ.Bñ·jóu0YBñ·j“}ru   white ugly thing...Y   ice beast (summoned)ZZ 2 wolf simulacra.Bñ·jø~h4Airstrike-Regen Bñ·jc…Bñ·jȇ` _You encounter a wolf simulacrum.Bñ·jËë#.......# #...∩...# ##..##...#### ## ### #.# #.# #.......# #.......# #.%.....# ####u#### ..... Bñ·j–ì?#...YZZ.# #.#    wolf simulacrum#.......#Bñ·jÜìLZ.Bñ·juíEu.Bñ·jïDu.Bñ·jðJY.Bñ·j<÷?....Bñ·jÃø%5Bñ·jñýBñ·j®ÿBñ·j€å „#.# #.......# #...∩...# ##..##...#### ## ### #.# #.# Bñ·j!æ •#.......# #..u....# #.%.....#####.#### ..YZ. #.....Z.# Bñ·j3é ¹ Z.You radiate an aura of cold. The white ugly thing is unaffected.Bñ·jpé ,ZBñ·jÊé KZ.Bñ·j5ê Eu.Bñ·jì IY.Bñ·j)ó ”....Z 2 wolf simulacraBñ·j.ô %6Bñ·j7û Bñ·jfý U _The ice beast is unaffected. The wolf simulacrum is unaffected.Cñ·jŒEð∩#.....# ##...##  ##.## Cñ·j¾EÖ##...####.....##.......uCñ·jöE™...%.Z####Y####Cñ·j&F› ...Z. #.......#Cñ·j,L(Z.  You stampede towards the white ugly thing!  You hit the white ugly thing.  Space warps horribly around the white ugly thing!!  You kick the white ugly thing, but do no damage.Cñ·j`LŒThe white ugly thing is moderately wounded.  The white ugly thing is staggered.Cñ·jãMŸ Z.A bitter wind exposes the white ugly thing.Cñ·jôNKZ.Cñ·jVœ... (exposed)(1 exposed)Cñ·jW‰=7Stampede -Regen Cñ·jN]Cñ·j�_@ _A bitter wind exposes the wolf simulacrum.Cñ·jeä î  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dñ·jú´í ζYou erupt in a blast of force!  The mystic blast hits the wolf simulacrum!  The wolf simulacrum vaporises!Dñ·jiÏæY.  Vehumet accepts your kill.  The mystic blast hits the white ugly thing!  The white ugly thing is heavily wounded.  The white ugly thing is knocked back by the mystic blast.white ugly thing collides with the ice beast!  The ice beast is moderately wounded..u.Z.â„“..     wolf simulacrum48--=====8Dñ·j9ÕDñ·j9×i _The white ugly thing is severely wounded.Dñ·jø» ‰∩#.....# ##...##  ##.## ##...####.....##Dñ·jA¼ �.......â„“..u%Y.Dñ·j¹¼ þ####Z#### .....#.......# ...IDñ·j¥Â ÜZ. _The white ugly thing is severely wounded.  You stampede towards the white ugly thing!  You hit the white ugly thing.  Space warps horribly around the white ugly thing  You kick the white ugly thing, but do no damage.  almost dead.Dñ·jSÄ ž Y.A bitter wind exposes the ice beast.Dñ·j[Ç C ZDñ·j†Ç b.A bitter wind exposes the wolf simulacrum.Dñ·j:Ñ ’.... ed, exposed)(exposed)Dñ·jzÑ Dñ·j Ó :74-----Dñ·jBÓ „51====---9Dñ·jfÛ Dñ·jœÝ e _The white ugly thing punches you! The white ugly thing freezes you. You resist.Eñ·j#Rn  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eñ·jr™  .Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the ice beast!  The ice beast is almost dead.  The mystic blast hits the white ugly thing!  You kill the white ugly thing!Eñ·j.� ÄζThe mystic blast hits the white ugly thing!  You kill the white ugly thing!  Vehumet accepts your kill.  The mystic blast hits the wolf simulacrum!  The wolf simulacrum vaporises!  Vehumet accepts your kill.Eñ·jš¬ P †â„“Y   ice beast (summoned, exposed)  You feel your power returning. You radiate an aura of cold.  The ice beast is unaffected.  You hear a horrible gurgling sound!Eñ·j-µ ¯0=-5=====90Eñ·jg¹ Eñ·jª» 7 _You block the ice beast's attack.Fñ·jÁbn  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fñ·jRH ä §You erupt in a blast of force! The mystic blast hits the ice beast!  You kill the ice beast!Fñ·jçQ ¡.§.§#Fñ·jXS œ5=----47--1Fñ·j‹S @AirstrikeFñ·j>Z Fñ·jð\ b _The ice beast disappears in a puff of smoke!Gñ·j%Gñ·j¯%Gñ·jþ&Gñ·j¹)W  You start resting.Gñ·j{/„6=8-Gñ·jp7º§0.§.§#Gñ·j€@¿-----2.4 (1 _You stop stampeding.Gñ·jÇ Gñ·jp Gñ·jª Gñ·j^ Gñ·j  ¸789=Gñ·j Gñ·jl }9=50=Gñ·jÝ Gñ·jZ Gñ·j’ Gñ·j³ O80=Gñ·j ! Gñ·j$ n _You start resting.Magic restored.Gñ·j.* D2.-----Gñ·jƒ* ^†%...Gñ·j­1 +6.4 (4Gñ·j83 `1=7.4 (5 _Gñ·j9 Gñ·js: Hñ·j± 3Hñ·j“ Hñ·jvø3=4=Hñ·j@Hñ·j¹%5Hñ·jHñ·j¤!Hñ·jó!Hñ·j"P6=Hñ·jž#Hñ·j¼&Hñ·j¦'K7=Hñ·jy(Hñ·jQ+Hñ·jñ+U9=Hñ·j,-Hñ·jþ/k _You start resting.HP restored.Hñ·j®5Hñ·jÇK¬4003.4 (690=4.4 (7 _Hñ·j ¸Hñ·j­Ä Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Lesser BeckoningTranslocation1%2  c - Momentum StrikeConjuration/Translocation 1%2  d - Searing RayConjuration1%2  e - Maxwell's Portable Piledriver Translocation1%3  f - Mephitic CloudConjuration/Alchemy/Air 1%3  g - SwiftnessAir1%3  h - Teleport OtherTranslocation1%3  i - Volatile BlastmotesFire/Translocation1%3  j - Vhi's Electric ChargeTranslocation/Air1% 4  k - ScorchFire3%2  l - Inner FlameHexes/Fire7% 3  m - SlowHexes9%1  n - Ensorcelled HibernationHexes/Ice13%2  o - Sublimation of BloodNecromancy13%2  p - FireballConjuration/Fire17% 5  q - Summon Ice BeastIce/Summoning26% 3  r - Summon Seismosaurus EggSummoning/Earth38% 4  s - Animate DeadNecromancy65% 4  t - Dispel UndeadNecromancy65% 4  u - Alistair's Walking AlembicAlchemy/Forgecraft94% 5 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Hñ·jØÆ§Ctrl-F] search [?] help[Esc] exitJñ·j°�€  d - Searing RayConjuration1% 2  e - Maxwell's Portable Piledriver3  f - Mephitic Cloud Alchemy/Air 3  g - Swiftness Air 3  h - Teleport Other  i - Volatile BlastmotesFire/Translocation  j - Vhi's Electric ChargeTranslocation/Air1% 4  k - Scorch Fire 32  l - Inner Flame Hexes/Fire 7% m - SlowJñ·j,�ÃHexes 9% 1  n - Ensorcelled Hibernation Hexes/Ice13% 2o - Sublimation of BloodNecromancy13% 2  p - FireballConjuration/Fire17% 5  q - Summon Ice Beast Ice/Summoning26% 3  r - Summon Seismosaurus EggSummoning/Earth38% 4  s - Animate DeadNecromancy 65% 4  t - Dispel Undead Necromancy Jñ·jt�±65% 4  u - Alistair's Walking AlembicAlchemy/Forgecraft94% 5  v - Summon Mana ViperHexes/Summoning94% 5  w - Sphinx SistersHexes/Summoning 100% 7  x - Borgnjor's Revivification NecromancyJñ·j£�<100% 8Jñ·jÙ^û  n - Ensorcelled Hibernation Hexes/Ice13% 2  q - Summon Ice BeastIce/Summoning 26% 3Kñ·jÀS)  q - Summon Ice BeastIce/Summoning 26% 3  r - Summon Seismosaurus Egg Summoning/Earth 38% 4Lñ·j=aLñ·jjgLñ·j‡n7#...∩...#tswn the Placeless Centaur##.....##Gale Centaur of Vehumet *****.##...##Health: 90/90 ========================##.##Magic: 51/51 ========================##...##AC: 18Str: 12##.....##EV: 9Int: 22#.......#SH: 5Lñ·jçnÐDex: 20#.......#XL: 12 Next: 65% Place: an Ice Cave#...@...#Noise: ---------  Time: 14004.4 (0.0)#...†...#b) +1 dagger (distort)#.%.....#Cast: Airstrike####.####Lñ·jok.....#.......##.......#Lñ·j?o�#.......##.. ...I#You start resting. Lñ·jnoð_You stop stampeding. _You start resting. _Magic restored. _You start resting. _HP restored.Lñ·j±uP  Okay, then.Lñ·j•vLñ·j�{Lñ·j }. _Lñ·jéP Lñ·j_Q s Your spells (describe)TypeLñ·j…Q `Failure Level a - ShockConjuration/Air1%1  Lñ·j°Q ]b - Static DischargeConjuration/Air1%2  c - AirstrikeAirLñ·jäQ ’1%4  d + Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 Lñ·jR ±g - Gell's GavotteTranslocation9%6  m - MagnavoltEarth/Air71%Lñ·j…R ø7 Select a spell to describe [?] help [!]/[I] toggle spell headersMñ·jO Mñ·jæ Mñ·j\" #...∩...#tswn the Placeless Centaur##.....##Gale Centaur of Vehumet *****.##...##Health: 90/90 ========================##.##Magic: 51/51 ========================##...##AC: 18Str: 12##.....##EV: 9Int: 22#.......#SH: 5Dex: 20#.......#XL: 12 Next: 65% Place: an Ice Cave#...@...#Noise: ---------  Time: 14004.4 (0.0)#...†...#b) +1 dagger (distort)#.%.....#Cast: Airstrike####.####Mñ·j�# P[13;15H.....#.......##.......##.......##.. ...I# _You stop stampeding. _You start resting. _Magic restored. _You start resting. _HP restored. _Okay, then.Mñ·j$ Nñ·jÛNñ·jBß–  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   8.0   0   k + Spellcasting 9.4  14.9  -2          Nñ·j¸ßÖ b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1   c - Staves   0.0   1.2  -1   m - Translocations  12.2  12.6  +1   d - Unarmed Combat   0.0   1.2  -1   n - Fire Magic   0.0   1.2  -1  Nñ·jîß e - Throwing   0.0   1.4  -2   o - Air Magic  10.0   8.5  +2      Nñ·jàM p * Earth Magic   3.6   4.8  -1   f - Short Blades   0.0   1.2  -1      Nñ·jAà     q - Evocations   0.0   1.2  -1  Nñ·jÔà× g - Armour   5.0   6.0   0   r - Shapeshifting   0.0   1.4  -2   h - Dodging   5.0   5.0  +1       i - Shields   4.0   2.1  +1 +4Nñ·j(áO     j - Stealth   2.1   2.1  +2              Nñ·j¤á+                        The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpNñ·jÓáG[=] set a skill target  Nñ·jþáã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsNñ·jb› Nñ·j�¡ Nñ·j© ë#...∩...#tswn the Placeless Centaur##.....##Gale Centaur of Vehumet *****.##...##Health: 90/90 ========================##.##Magic: 51/51 ========================##...##AC: 18Str: 12Nñ·j‰© å##.....##EV: 9Int: 22#.......#SH: 5Dex: 20#.......#XL: 12 Next: 65% Place: an Ice Cave#...@...#Noise: ---------  Time: 14004.4 (0.0)#...†...#Nñ·jë© b) +1 dagger (distort)#.%.....#Cast: Airstrike####.####.....#.......##.......##.......##.. ...I# Nñ·jª Í_You stop stampeding. _You start resting. _Magic restored. _You start resting. Nñ·jFª __HP restored. _Okay, then.Nñ·jº¯ Nñ·j“° Nñ·jõµ Nñ·j>· Nñ·j Nñ·j?Ä ¸Really trot into a travel-excluded area? Y - Yes  N - NoOñ·j5l Oñ·jŠƒ ##.....##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.##Health: 90/90 ========================##...##Magic: 51/51 ========================##.....##AC: 18Str: 12#.......#EV: 9Int: 22#.......#SH: 5Dex: 20#.......#XL: 12 Next: 65% Place: an Ice Cave#...@...#Noise: ---------  Time: 14004.4 (0.0)#.%.....#b) +1 dagger (distort)####.####Cast: Airstrike.....#.......##Oñ·jj„ Y.......#I   ice statue#.......##......I#...## _You stop stampeding. _You start resting. _Magic restored. _You start resting. _HP restored. _Okay, then.Oñ·ju‹ Oñ·jÅŒ m5.4 (1Airstrike-Regen Oñ·j—’ Oñ·jL“ I _You radiate an aura of cold. The ice statue is unaffected.Oñ·j.• x _You see here an ugly thing corpse.Pñ·j+B*Pñ·jàœ YY   ice beast (summoned)IThe air twists around and strikes the ice statue!  The ice statue is lightly damaged.  The ice statue glitters chillingly in the dim dungeon light.Pñ·j'_48--===6Pñ·j)$Pñ·ju&X _The ice statue gestures.Pñ·jš%B*Pñ·j« Y.The air twists around and strikes the ice statue!Pñ·j"$d ..IPñ·jÖ%_5---7Pñ·ju,Pñ·jÒ.e _The ice statue is moderately damaged.Qñ·jŽ#B*Qñ·j�« Y.The air twists around and strikes the ice statue!Qñ·j¾$L..IQñ·j&_1---8Qñ·j ,Qñ·j!.b _The ice statue is heavily damaged.Qñ·jáÉ B*Qñ·j(Å þ Y.The air twists around and strikes the ice statue!  The ice statue is heavily damaged.Qñ·jiÜ L..IQñ·jÝ C38----Qñ·jTÝ 9Qñ·jaå Qñ·jíæ  Qñ·j9ç J_The ice statue gestures.Rñ·jÐ~B*Rñ·j§x« Y.The air twists around and strikes the ice statue.Rñ·j}� YThe ice statue is heavily damaged.Rñ·j<†ž.Y 2 ice beasts (summoned)IRñ·jæ‡b5---10Rñ·jH�Rñ·jB‘X _The ice statue gestures.Rñ·jw B*Rñ·j5C Y.The confined air twists around weakly and strikes the ice statue!  The ice statue is severely damaged.YRñ·jJY.Rñ·jÄ. .Y 3 ice beasts (summoned)IRñ·j`2--1Rñ·j"Rñ·jÀ9 _You hear a horrible gurgling sound!Rñ·j#v B*Rñ·j´o  Y.The air twists around and strikes the ice statue.  The ice statue is severely damaged.Rñ·jêp JY.Rñ·jz L..IRñ·j{ b28---2Rñ·j‚ Rñ·j„„ @ _The ice beast hits you but does no damage.Sñ·jÿ B*Sñ·jÕ› Y.The air twists around and strikes the ice statue!  The ice statue is almost destroyed.Sñ·jöŸ¸ Y.The ice beast hits you. The ice beast freezes you. You resist.Sñ·j÷§q. .ISñ·jË©™86--25----3Sñ·jà±Sñ·jg³ Sñ·j²³v_The ice statue glitters chillingly in the dim dungeon light.Sñ·j„¸B*Sñ·jƒÀ ž§The ice beast hits you. The ice beast freezes you. You resist. _The ice statue glitters chillingly in the dim dungeon light.You destroy the ice statue!  Vehumet accepts your kill.  You feel your power returning.Sñ·jèÇ /§Sñ·jÓÒ ¢..§.#ISñ·j{Ù é7=-3---84AirstrikeSñ·jYß Sñ·jvá e _The ice beast disappears in a puff of smoke! x2Tñ·j˳ Tñ·jXµ Tñ·j· Tñ·j¢½ &0Tñ·jSÇ • _You're in a travel-excluded area, stopping explore.Vñ·jMòVñ·jjóVñ·jzúVñ·jýF _Unknown command.Vñ·j¾ž##.....## ##...## ##.## ##...## ##.....## #.# #.# #.......# #...†@..# #.%.....# ####.#### Vñ·j•~#.....§.### Vñ·j(Vñ·j‘)t8=---5.4 (1 _Vñ·j».Vñ·jp0Vñ·j¨7 Vñ·j49 ¸Really trot into a travel-excluded area? Y - Yes  N - NoWñ·j6ûWñ·jžù##.....##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.##Health: 88/90 =======================-##...##Magic: 23/51 ==========--------------##.....##AC: 18Str: 12#.......#EV: 9Int: 22#.......#SH: 5Dex: 20#.......#XL: 12 Next: 68% Place: an Ice Cave#...@...#Noise: ---------  Time: 14015.4 (0.0)#.%.....#b) +1 dagger (distort)####.####Cast: Airstrike.....Wñ·j\í#.......##.....§.##.......##.......#...##You destroy the ice statue!Vehumet accepts your kill.You feel your power returning. _The ice beast disappears in a puff of smoke! x2 _You're in a travel-excluded area, stopping explore. _Unknown command.Wñ·j29.Wñ·jE{94=6.4 (1Wñ·j5Wñ·jÆ!x _You see here an ugly thing corpse.Xñ·jÝ3Xñ·jzÞXñ·jád  You start resting. HP restored.Xñ·jvåXñ·j®ë&0Xñ·jºó�90=5=7.4 (1 _Xñ·j´ôXñ·jJöXñ·j/?Xñ·j½?Xñ·jvAYñ·jòYñ·j~ i6=Yñ·jY Yñ·j˜ Yñ·jõ Yñ·j’n27=Yñ·jlYñ·j�Yñ·jñi=8=Yñ·j€Yñ·j…Yñ·jAYñ·jAYñ·j)Yñ·jŒW9=Yñ·jA!Yñ·j«$Yñ·j%N30=Yñ·j'Yñ·jç(Yñ·j@)W1=Yñ·jØ*Yñ·jÔ-Yñ·j.Yñ·jµ/Yñ·jù1Yñ·jM2M2=Yñ·jè3Yñ·j7Yñ·jv7W3=Yñ·j´8Yñ·jw;Yñ·jË;Yñ·j[=Yñ·j·@Yñ·jAM4=Yñ·jlBYñ·jeEYñ·j¾EA5=Yñ·jèEYñ·j~GYñ·j2JYñ·j�J%6Yñ·jÛKYñ·jWNYñ·jªNYñ·j§OYñ·jÃRc7=Yñ·jjTYñ·jÞVYñ·jFWW8=Yñ·j€XYñ·j˜[Yñ·j(\K9=Yñ·j`]Yñ·jŒ_Yñ·jê_Yñ·j'aYñ·j>dYñ·j§dV40=Yñ·jkfYñ·j¡iYñ·júiK1=Yñ·jOkYñ·j)o,Yñ·j¿pYñ·j…sYñ·jØs?2=Yñ·jtYñ·j{uYñ·juxYñ·j¿x#3Yñ·jäx(=Yñ·jL}Yñ·jß}Yñ·j9~U4=Yñ·jêYñ·jí‚,Yñ·j8„Yñ·jð†a5=Yñ·j¿ˆYñ·jÆ‹Yñ·j/ŒU6=Yñ·jE�Yñ·j��Yñ·jì�Yñ·j ‘Yñ·j”Yñ·j�”K7=Yñ·j¨•Yñ·j˜Yñ·jU˜U8=Yñ·j”™Yñ·j†ža9=Yñ·jëŸYñ·j=¢Yñ·jŠ¢Yñ·j¹£Yñ·j§Yñ·jr§V50=Yñ·j¢¨Yñ·j�«n _You start resting.Magic restored.Yñ·jȰYñ·j̶052.4 (35.0)Yñ·j¸X1=3.4 (36 Yñ·jI¸ _Yñ·jR½Yñ·jɾYñ·jJ�´ ##...##  ##.## ##...####.....##........†%####.#### ..... #.......#######.....## Yñ·jï—Yñ·j¾˜14.4 (1.0)Yñ·jãžYñ·jH Zñ·j0  ##.## ##...####.....##........†%..####@####......I#.......###Zñ·j�ÅI   ice statue (unaware)##...##Zñ·j(� You encounter an ice statue.Zñ·j³� ***The ice statue gestures at you.Zñ·j¡žÙ @..The bolt of cold misses you.Marking area around an ice statue as unsafe for travelling.Zñ·jÿª/  --more--Zñ·j+ÛZñ·j'ܨ ====5Airstrike-Regen _Zñ·jòâ‘..........................................Zñ·jVä[ñ·j2Ö ¦ ##.## tswn the Placeless Centaur ##...##  Gale Centaur of Vehumet *****. ##.....##  Health: 90/90 ======================== #.......#  Magic: 47/51 ======================-- #.......#  AC: 18Str: 12 #.......#  EV: 9Int: 22 [ñ·j@× ]#...†...#  SH: 5Dex: 20 #.%.....#  XL: 12 Next: 68% Place: an Ice Cave ####@####  Noise: ====-----  Time: 14055.4 (0.0) #.....*I#  b) +1 dagger (distort) #.....**#  Cast: Airstrike #.......#  -Regen  #.......#  #.......#  I   ice statue ##.....##  [ñ·j‰× }##...## The bolt of cold misses you. _Marking area around an ice statue as unsafe for travelling.Aiming: Airstrike (safe; 1% risk of failure)  [ñ·jÞ× .Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (empty space bonus: 3/8)\ñ·júñ##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 90/90 ========================#.......#Magic: 47/51 ======================--#.......#AC: 18Str: 12#.......#EV: 9Int: 22#...†...#SH: 5Dex: 20\ñ·j× K#.%.....#XL: 12 Next: 68% Place: an Ice Cave####@####Noise: ====-----  Time: 14055.4 (0.0)#......*#b) +1 dagger (distort)#.......#Cast: Airstrike#.......#-Regen #.......##.......#I   ice statue##.....####...##  The bolt of cold misses you. _Marking area around an ice statue as unsafe for travelling.\ñ·j ¯Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (empty space bonus: 3/8)\ñ·j €IAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an ice statue (empty space bonus: 3/8)  The air twists around and strikes the ice statue!  The ice statue is lightly damaged.\ñ·j™"‹ ``The ice statue gestures at you.\ñ·j�·à..79---===-6.4 (1\ñ·j¬¸F _The shard of ice hits you! You partially resist.\ñ·jò47-\ñ·jk6\ñ·jÉvÉ##.##tswn the Placeless Centaur##...##\ñ·jwXGale Centaur of Vehumet *****.##.....##Health: 79/90 =====================---#.......#\ñ·j!wÙMagic: 43/51 ====================----#.......#\ñ·jCwÑAC: 18Str: 12#.......#\ñ·jawcEV: 9Int: 22\ñ·j�wß#...†...#SH: 5Dex: 20\ñ·j®w#.%.....#XL: 12 Next: 68% Place: an Ice Cave\ñ·jÌwñ####@####Noise: ===------  Time: 14056.4 (0.0)\ñ·jéwÕ#......*#b) +1 dagger (distort)#.......#\ñ·j xhCast: Airstrike#.......#\ñ·j(x‘-Regen #.......##.......#\ñ·jGx¾I   ice statue##.....##\ñ·jgxg##...##  The ice statue gestures at you. \ñ·j‰xÏ_The shard of ice hits you! You partially resist.  Aiming: Airstrike (safe; 1% risk of failure)  \ñ·j¨xåPress: ? - help, Q - select action, ( or ) - cycleDir - move target\ñ·jÄxRAim: an ice statue (lightly damaged, empty space bonus: 3/8)\ñ·jwwvIAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an ice statue (lightly damaged, empty space bonus: 3/8)  The air twists around and strikes the ice statue.  \ñ·jèw%The ice statue is lightly damaged.\ñ·jQy947.4 (1 _\ñ·j¾\ñ·jÍ�\ñ·jG+\ñ·j63\ñ·jÁo##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 79/90 =====================---#.......#Magic: 40/51 ==================------#.......#AC: 18Str: 12#.......#EV: 9\ñ·j¯pðInt: 22#...†...#SH: 5Dex: 20#.%.....#XL: 12 Next: 68% Place: an Ice Cave####@####Noise: ===------  Time: 14057.4 (0.0)#......*#b) +1 dagger (distort)#.......#Cast: Airstrike#.......#-Regen #.......##.......#I   ice statue##.....####...##  The air twists around and strikes the ice statue. \ñ·jìp�_The ice statue is lightly damaged.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target\ñ·jqRAim: an ice statue (lightly damaged, empty space bonus: 3/8)]ñ·jõ2]ñ·j~3I]ñ·j²3 Y]ñ·jì3 ]ñ·j@4iY   ice beast (summoned)  ]ñ·jÎ4ƒAiming: Airstrike (safe; 1% risk of failure) ]ñ·j5Î Press: ? - help, Q - select action, ( or ) - cycle]ñ·jU51Dir - move target  ]ñ·j¬5cAim: an ice statue (lightly damaged, empty space bonus: 3/8)  ]ñ·jì58The air twists around and strikes the ice statue!  ]ñ·j$6RThe ice statue is moderately damaged.]ñ·jJ8]ñ·j²81]ñ·jå8=]ñ·j9#8.4 (1]ñ·jf@]ñ·jUC ]ñ·jÈC]ñ·jD4_The ice statue gestures.]ñ·j8D]ñ·jðÊ]ñ·joÒ]ñ·j÷ ##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 79/90 =====================---#.......#Magic: 37/51 =================-------]ñ·j]?#.......#AC: 18Str: 12#.......#EV: 9Int: 22#...†...#SH: 5]ñ·j�‰Dex: 20#.%.....#XL: 12 Next: 68% Place: an Ice Cave####@####]ñ·j¿lNoise: ===------  Time: 14058.4 (0.0)#......*#b) +1 dagger (distort)#.......#]ñ·jêîCast: Airstrike#.....Y.#-Regen #.......#]ñ·j ï#.......#I   ice statue##.....##]ñ·jC ×Y   ice beast (summoned)##...##  The ice statue is moderately damaged. ]ñ·jq Ó_The ice statue gestures.Aiming: Airstrike (safe; 1% risk of failure)  ]ñ·j dPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (moderately damaged, empty space bonus: 3/8)]ñ·jjjMY.]ñ·j±ŸAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target]ñ·jé: an ice statue (moderately damaged, empty space bonus: 3/8)  The air twists around and strikes the ice statue!  The ice statue is heavily damaged.]ñ·jý ŠIY.Y 2 ice beasts (summoned)]ñ·jß 289.4 (1]ñ·j8]ñ·jjX _The ice statue gestures.^ñ·j‚ê3^ñ·j2 ##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 79/90 =====================---#.......#Magic: 34/51 ================--------^ñ·jŽÛ#.......#AC: 18Str: 12#.......#EV: 9Int: 22#...†...#SH: 5Dex: 20#.%.....#^ñ·j¹ÑXL: 12 Next: 68% Place: an Ice Cave####@####Noise: ===------  Time: 14059.4 (0.0)#......*#^ñ·jååb) +1 dagger (distort)#....Y..#Cast: Airstrike^ñ·j è#....Y..#-Regen #.......##.......#^ñ·j ©I   ice statue##.....##YY 2 ice beasts (summoned)##...##  The ice statue is heavily damaged. _The ice statue gestures.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (heavily damaged, empty space bonus: 3/8)^ñ·j2öY. _The ice statue gestures.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an ice statue (heavily damaged, empty space bonus: 3/8)  The air twists around and strikes the ice statue but does no damage.^ñ·jîJY.^ñ·jˆ“I...YY 3 ice beasts (summoned)^ñ·jy+60.4 (1^ñ·jØ$^ñ·jÃ&X _The ice statue gestures.^ñ·jqÐ3^ñ·j‹!##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 79/90 =====================---#.......#^ñ·jð‰Magic: 30/51 ==============----------#.......#AC: 18Str: 12#.......#EV: 9Int: 22#...†...#^ñ·j dSH: 5Dex: 20#.%.....#XL: 12 Next: 68% Place: an Ice Cave^ñ·jP d####@####Noise: ===------  Time: 14060.4 (0.0)#...Y..*#^ñ·j¯ »b) +1 dagger (distort)#...Y...#Cast: Airstrike#......Y#-Regen #.......##.......#^ñ·jÛ  I   ice statue##.....##YYY 3 ice beasts (summoned)^ñ·j ¬##...##  The air twists around and strikes the ice statue but does no damage. _The ice statue gestures.^ñ·j; ‰Aiming: Airstrike (safe; 1% risk of failure)  ^ñ·ji aPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (heavily damaged, empty space bonus: 3/8)^ñ·j DY.Dir - move target  Aim: an ice statue (heavily damaged, empty space bonus: 3/8)  The air twists around and strikes the ice statue.  The ice statue is heavily damaged.You radiate an aura of cold. The ice beast is unaffected.  The ice statue is unaffected. The ice beast is unaffected. x2^ñ·j• MY.^ñ·jÈ ¦ I....The ice beast barely misses you.^ñ·jÌ 211.4 (1^ñ·jÆ ^ñ·j| „ _The ice statue glitters chillingly in the dim dungeon light._ñ·jOó_ñ·j±ú_ñ·j5!##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 79/90 =====================---#.......#_ñ·j5ìMagic: 27/51 ============------------#.......#AC: 18Str: 12#.......#EV: 9Int: 22#...†...#SH: 5Dex: 20_ñ·j6J#.%.....#XL: 12 Next: 68% Place: an Ice Cave####@####Noise: ===------  Time: 14061.4 (0.0)#...YY.*#b) +1 dagger (distort)#.....Y.#Cast: Airstrike_ñ·jH6€#.......#-Regen #.......##.......#I   ice statue##.....##_ñ·jˆ6¬YYY 3 ice beasts (summoned)##...##  The ice beast barely misses you. _ñ·j´6ÿ_The ice statue glitters chillingly in the dim dungeon light.Aiming: Airstrike (safe; 1% risk of failure)  _ñ·jß6åPress: ? - help, Q - select action, ( or ) - cycleDir - move target_ñ·j 7|Aim: an ice statue (heavily damaged, empty space bonus: 2/8)_ñ·j¾.¹Y.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an ice statue (heavily damaged, empty space bonus: 2/8)  The confined air twists around weakly and strikes the ice statue but does no  _ñ·jS/damage._ñ·jº=æ I.The ice beast hits you but does no damage.  The ice beast closely misses you._ñ·j>?Z8=2.4 (1_ñ·jwF_ñ·j¢H„ _The ice statue glitters chillingly in the dim dungeon light._ñ·jpí _ñ·j¢ô _ñ·jY+ A##.##_ñ·j˜+ tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##_ñ·jÆ+ ÆHealth: 79/90 =====================---#.......#Magic: 24/51 ===========-------------#.......#_ñ·jJ, AC: 18Str: 12#.......#EV: 9Int: 22#...†...#SH: 5Dex: 20#.%.....#XL: 12 Next: 68% Place: an Ice Cave_ñ·jd- u####@####Noise: ===------  Time: 14062.4 (0.0)#...YY.*#b) +1 dagger (distort)#....Y..#Cast: Airstrike#.......#-Regen #.......##.......#I   ice statue##.....##YYY 3 ice beasts (summoned)##...##  The ice beast closely misses you. _The ice statue glitters chillingly in the dim dungeon light.Aiming: Airstrike (safe; 1% risk of failure)  _ñ·j–- aPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (heavily damaged, empty space bonus: 3/8)_ñ·jG/ öY.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an ice statue (heavily damaged, empty space bonus: 3/8)  The air twists around and strikes the ice statue!  The ice statue is severely damaged._ñ·j£4 ± I. The ice beast hits you but does no damage._ñ·jê7 ' _ñ·j8 ·***The ice statue gestures at you.The bolt of cold hits the ice beast. The ice beast completely resists._ñ·j9¼ ¡ @Y.The bolt of cold hits you! You resist._ñ·jP½ _68---5====_ñ·j�½ #3.4 (1_ñ·jë _ñ·j‹Ä @ _The ice beast hits you but does no damage.`ñ·jß9`ñ·j×@`ñ·j|!##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 68/90 ==================------#.......#`ñ·jO|¾Magic: 21/51 =========---------------#.......#AC: 18Str: 12#.......#`ñ·j~|ßEV: 9Int: 22#...†...#`ñ·j}|SH: 5Dex: 20#.%.....#XL: 12 Next: 68% Place: an Ice Cave####@####Noise: ====-----  Time: 14063.4 (0.0)#...YY.*#b) +1 dagger (distort)#...Y...#`ñ·j;}ùCast: Airstrike#.......#-Regen #.......##.......#`ñ·j»}I   ice statue##.....##YYY 3 ice beasts (summoned)##...##  The bolt of cold hits you! You resist. _The ice beast hits you but does no damage.  Aiming: Airstrike (safe; 1% risk of failure)  `ñ·jé}bPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (severely damaged, empty space bonus: 3/8)`ñ·jâxÙY.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an ice statue (severely damaged, empty space bonus: 3/8)  The air twists around and strikes the ice statue.  The ice statue is severely damaged.`ñ·j΃ž I.The ice beast barely misses you.`ñ·j…_===-4.4 (1`ñ·j£‹`ñ·j2Ž@ _The ice beast hits you but does no damage.añ·j»’7-añ·jµ•añ·jÕ!##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 68/90 ==================------#.......#añ·j©Õ[Magic: 17/51 ========----------------#.......#AC: 18Str: 12#.......#EV: 9Int: 22#...†...#SH: 5Dex: 20#.%.....#XL: 12 Next: 68% Place: an Ice Cave####@####añ·jàÕÉNoise: ===------  Time: 14064.4 (0.0)#..YYY.*#b) +1 dagger (distort)#.......#Cast: Airstrikeañ·jLÖ,#.......#-Regen #.......##.......#I   ice statue##.....##YYY 3 ice beasts (summoned)##...##  The ice beast barely misses you. añ·jyÖÉ_The ice beast hits you but does no damage.  Aiming: Airstrike (safe; 1% risk of failure)  añ·j§ÖåPress: ? - help, Q - select action, ( or ) - cycleDir - move targetañ·jÔÖ}Aim: an ice statue (severely damaged, empty space bonus: 3/8)añ·jÙ²MI Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an ice statue (severely damaged, empty space bonus: 3/8)  The air twists around and strikes the ice statue!  The ice statue is almost destroyed.The ice beast hits you but does no damage.añ·jÎÚF85.4 (1añ·jzâañ·j­åq _The ice beast misses you. You block the ice beast's attack.añ·j¨¿añ·jõÈañ·jÏ !##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 68/90 ==================------#.......#añ·j{ òMagic: 14/51 ======------------------#.......#AC: 18Str: 12#.......#EV: 9Int: 22#...†...#SH: 5Dex: 20#.%.....#XL: 12 Next: 68% Place: an Ice Cave####@####Noise: ===------  Time: 14065.4 (0.0)añ·jñ #..YYY.*#b) +1 dagger (distort)#.......#Cast: Airstrike#.......#-Regen #.......##.......#I   ice statue##.....##YYY 3 ice beasts (summoned)añ·j Á##...##  The ice beast hits you but does no damage. _The ice beast misses you. You block the ice beast's attack.  añ·jM NAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleañ·j{ •Dir - move targetAim: an ice statue (almost destroyed, empty space bonus: 3/8)añ·j2 šIPress: ? - help, Q - select action, ( or ) - cycle  Dir - move target: an ice statue (almost destroyed, empty space bonus: 3/8)  The air twists around and strikes the ice statue.  The ice statue is almost destroyed.The ice beast closely misses you.añ·j, `5=6.4 (1añ·jÕ Y _The ice beast hits you but does no damage. x2bñ·j®bñ·jËbñ·jRg##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 68/90 ==================------#.......#Magic: 11/51 =====-------------------#.......#AC: 18Str: 12bñ·jáR#.......#EV: 9Int: 22#...†...#SH: 5Dex: 20#.%.....#XL: 12 Next: 68% Place: an Ice Cave####@####Noise: ===------  Time: 14066.4 (0.0)#..YYY.*#b) +1 dagger (distort)#.......#Cast: Airstrike#.......#-Regen #.......##.......#I   ice statue##.....##YYY 3 ice beasts (summoned)##...##  The ice beast closely misses you. _The ice beast hits you but does no damage. x2  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, bñ·jS/[40mQ - select action, ( or ) - cycleDir - move targetAim: an ice statue (almost destroyed, empty space bonus: 3/8)bñ·j›_]IAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an ice statue (almost destroyed, empty space bonus: 3/8)  The air twists around and strikes the ice statue but does no damage.  The ice beast closely misses you. You block the ice beast's attack.7.4 (1 bñ·j�gQ_The ice beast closely misses you.bñ·jÇW bñ·j«_ bñ·j¶¡ 7##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 68/90 ==================------#.......#Magic: 7/51===---------------------#.......#AC: 18Str: 12#.......#EV: 9Int: 22bñ·jn¢ <#...†...#SH: 5Dex: 20#.%.....#XL: 12 Next: 68% Place: an Ice Cave####@####Noise: ===------  Time: 14067.4 (0.0)#..YYY.*#b) +1 dagger (distort)#.......#Cast: Airstrike#.......#-Regen #.......##.......#I   ice statuebñ·j£ B##.....##YYY 3 ice beasts (summoned)##...##  The ice beast closely misses you. You block the ice beast's attack. _The ice beast closely misses you.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (almost destroyed, empty space bonus: 3/8)bñ·j¬ + I  Dir - move target: an ice statue (almost destroyed, empty space bonus: 3/8)  The air twists around and strikes the ice statue.  The ice statue is almost destroyed.The ice beast hits you but does no damage.  The ice beast hits you. The ice beast freezes you. You resist.bñ·jଠ`4-88.4 (1bñ·jâ³ bñ·jáµ @ _The ice beast hits you but does no damage.cñ·j“™3cñ·j}Ì©##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 64/90 =================-------#.......#Magic: 4/51=-----------------------cñ·jÇÌ?#.......#AC: 18Str: 12#.......#EV: 9Int: 22#...†...#SH: 5cñ·jñÌœDex: 20#.%.....#cñ·jÍíXL: 12 Next: 68% Place: an Ice Cave####@####cñ·j4ÍKNoise: ===------  Time: 14068.4 (0.0)#..YYY.*#b) +1 dagger (distort)cñ·j[Í@#.......#Cast: Airstrike#.......#-Regen #.......##.......#cñ·j�Í I   ice statue##.....##YYY 3 ice beasts (summoned)cñ·jÿÍ ##...##  The ice beast hits you. The ice beast freezes you. You resist. _The ice beast hits you but does no damage.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetcñ·j7Î}Aim: an ice statue (almost destroyed, empty space bonus: 3/8)cñ·jkÏ÷IAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (almost destroyed, empty space bonus: 3/8)  The air twists around and strikes the ice statue but does no damage.  You block the ice beast's attack. The ice beast closely misses you.cñ·jºÕ� ***The ice statue gestures at you.cñ·jwgè @Y.The bolt of cold misses the ice beast. The bolt of cold misses you.cñ·j iu5=====9.4 (1cñ·jÄrM _You block the ice beast's attack.cñ·jØ£ cñ·jJª cñ·j_Û ú##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 64/90 =================-------#.......#Magic: 1/51------------------------#.......#AC: 18Str: 12#.......#EV: 9Int: 22#...†...#SH: 5Dex: 20cñ·j/Ü &#.%.....#XL: 12 Next: 68% Place: an Ice Cave####@####Noise: ====-----  Time: 14069.4 (0.0)#..YYY.*#b) +1 dagger (distort)#.......#Cast: Airstrike#.......#-Regen #.......##.......#I   ice statue##.....##YYY 3 ice beasts (summoned)##...##  cñ·jÊÜ •The bolt of cold misses the ice beast. The bolt of cold misses you. _You block the ice beast's attack.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (almost destroyed, empty space bonus: 3/8)cñ·jMâ çMIDir - move targetAim: an ice statue (almost destroyed, empty space bonus: 3/8)  The air twists around and strikes the ice statue.  The ice statue is almost destroyed.  You block the ice beast's attack.  The ice beast hits you but does no damage.cñ·j¸é À ***The ice statue gestures at you.The freezing gust engulfs the ice beast.cñ·jLt  @ζYYY.ξ§§ζξThe ice beast completely resists. The freezing gust engulfs you! You resist.cñ·jhu ×52----2===-70.4 (1Airstrikecñ·jé| Qξ§§cñ·j0 T _The ice beast hits you. The ice beast freezes you. You resist.eñ·j éÝ##..## ## ### #.# #.......# #.......# #...†...# #.%..@..# ####ξ#### #.ζYYY.I# #.ξ§§ζξ.# #.##.# YY 2 ice beasts (summoned)#.......###.....####...##Y§ ζYYou radiate an aura of cold. The ice beast is unaffected. x2  The ice beast attacks as it pursues you!ζζξξ---1eñ·jmî;ξeñ·jkðV _The ice beast barely misses you.eñ·jš0+ ζYou hit the ice beast.  The ice beast is devoured by a tear in reality.YξYeñ·jó0eñ·j*P¸§#â„“â„“Yξζξξeñ·j‚RZ3=--2eñ·jp]eñ·jâ_b _The ice beast disappears in a puff of smoke!eñ·j¦^ à YζYou hit the ice beast.  Space warps horribly around the ice beast!  You kick the ice beast.eñ·j1_ 4Yξeñ·jºi {..ζâ„“ζζeñ·j k v4=3.5 (1.1Airstrikeeñ·jvt eñ·jØv b _The ice beast is severely wounded.fñ·jº§÷ §You hit the ice beast but do no damage.Space warps horribly around the ice beast!  You kill the ice beast!fñ·j7´â â„“â„“â„“   ice beast  The ice beast disappears in a puff of smoke!fñ·j•µh----5=4.6fñ·j6¼fñ·jv¾@ _The ice beast hits you but does no damage.fñ·j¿�M.  The ice beast disappears in a puff of smoke! _The ice beast hits you but does no damage.!  Your kick misses the ice beast.  The ice beast is severely wounded.fñ·jÖ¿'5.7fñ·jLÅfñ·jÐÆV _The ice beast barely misses you.fñ·j†¡\ ....You closely miss the ice beast.You kick the ice beast, but do no damage.The ice beast is severely wounded.6=6.8fñ·j ¨fñ·jªZ _The ice beast completely misses you.fñ·j¯« Ö §  You hit the ice beast but do no damage. You kick the ice beast!  You kill the ice beast!fñ·jœµ =.fñ·ja· =3=fñ·j£· ‰7=70Airstrikefñ·j»½ fñ·j÷à b _The ice beast disappears in a puff of smoke!gñ·j°Hà4=8=gñ·j—S{5gñ·jûSgñ·jqUd69=gñ·j Wgñ·jÙZgñ·j�[›8=10/51=gñ·jŸ\gñ·jœ`gñ·jç`O9=1gñ·j a(=gñ·j€bgñ·j(egñ·jae>60=gñ·j„egñ·jwggñ·jïjgñ·j(kO1=2gñ·jHk2=gñ·jØlgñ·j„pgñ·jrc23=gñ·jÛugñ·jÔ}364=14=gñ·jLjB6=5=76=gñ·jŽ�$8=9=7=gñ·jý“gñ·jP”h708=gñ·jê•gñ·jh˜gñ·j¦˜%1gñ·j*šgñ·j.�gñ·jŸ�#3gñ·jÇ�D=9gñ·jÛŸgñ·jj¢gñ·jä¢R4=20gñ·j£0=gñ·j–¤gñ·j³§gñ·j$¨55=gñ·jN¨D1=gñ·j¨©gñ·jn¬gñ·jb­U6=gñ·jÏ®gñ·jp±gñ·j´±o72=gñ·jp²gñ·j´gñ·jJ´g83=gñ·jÓµgñ·jë¸gñ·jB¹D9=gñ·j¿ºgñ·j•½gñ·jĽ‚81=4=gñ·jô¾gñ·jÂgñ·jPÂg25=gñ·jÄgñ·jÔÆgñ·j Çgñ·j2Çz3=6=gñ·jÌÈgñ·jfÌgñ·j–Ìgñ·j·ÌN4=gñ·j·Îgñ·jïÐgñ·jfÑ$5gñ·j�Ñ;27=gñ·jÓgñ·j8Ögñ·j§Ö#6gñ·jÁÖ08=gñ·jØgñ·jÊÚgñ·j2Ûgñ·jKÛL7=9gñ·jaÛ2=gñ·jÎÜgñ·jàgñ·j€à#9gñ·jšà2=gñ·jâgñ·jaå% gñ·jåF_You start resting.HP restored.gñ·jIë&-gñ·j«ñ1108.8 (31.0)gñ·jxógñ·j’ó`90=30=gñ·jîó4-9.8 (32 _gñ·j�øgñ·júhñ·jd§ hñ·jå¨ ‘Really trot into a travel-excluded area? Y - Yes hñ·j!© ' N - Noiñ·j2ñiñ·j˜„##.##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.....##Health: 90/90 ========================#.......#Magic: 30/51 ==============----------iñ·j÷ #.......#AC: 18Str: 12#.......#EV: 9Int: 22#...†...#iñ·j ÑSH: 5Dex: 20#.%.....#iñ·jFtXL: 12 Next: 68% Place: an Ice Cave####@####Noise: ---------  Time: 14109.8 (0.0)iñ·j–D#......I#b) +1 dagger (distort)#.......#Cast: Airstrike#.......#iñ·j¼Ù#.......##.......#I   ice statueiñ·jܪ##.....####...## _The ice beast completely misses you.iñ·jÖYou hit the ice beast but do no damage. You kick the ice beast!  You kill the ice beast! _The ice beast disappears in a puff of smoke! iñ·j,\_You start resting. _HP restored.iñ·jãiñ·jÉH110.8 (1Airstrikeiñ·jü.-Regen iñ·j!iñ·jèjñ·jñô##...####.....##.......#.......##...†...##.%.....#####.#####...@..I#.#.....#I 2 ice statues (1 unaware) ##...## ##I##jñ·jc– YIY   ice beast (summoned)IYou encounter an ice statue.The ice statue gestures.Marking area around an ice statue as unsafe for travelling.jñ·j7/  --more--kñ·j%kñ·jË0 1 _kñ·j~kñ·j‚kñ·j4†  .You hit the ice beast.  The ice beast is devoured by a tear in reality.kñ·j³Œ ާ##§§§#kñ·jŽ d2==2.9 (1.1kñ·jÒ’ kñ·j>• b _The ice beast disappears in a puff of smoke!lñ·jÔX##...## ##.....## #.# #.# #.......# #...†...# #.%.....# ####§#### #....@.I# #....§§.# #.# #.# ##.....## lñ·j>^ú##...## ##.....## #.# #.# #.......# #...†...# #.%.....# ####§#### lñ·j¯^¤#....§@I# #....§§.# #.# #.# ##.....## ##I##lñ·j eD(1 exposed)lñ·j§fß40====-30Stampede -Regen lñ·j;mlñ·jào` _You stampede towards the ice statue! A bitter wind exposes the ice statue.mñ·j. î  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mñ·jˆP ¾  You erupt in a blast of force! The mystic blast hits the ice statue.  The ice statue is almost destroyed.mñ·jÔV � `````The ice statue gestures at you.mñ·jß Q...§@mñ·jnà ”37==-=====4mñ·jÀæ mñ·jé R _The shard of ice misses you.nñ·jmÁnñ·jÈnñ·jâå¸Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  The mystic blast hits the ice statue but does no damage.  The ice statue is almost destroyed.  You hear a horrible gurgling sound!nñ·jTì‰ *The ice statue gestures at you.nñ·j~r@.ξ§ξξ§ζξ§nñ·jàss86--3---nñ·jt5nñ·j³yQ§ξξnñ·j¿{@ _The freezing gust engulfs you. You resist.oñ·jaòoñ·j4øC§oñ·j6=8oñ·j”K*..ξoñ·jJL˜ξξξ§ζζ§oñ·jqLšCasting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.are engulfed in freezing vapours. You resist.oñ·jÀMoñ·j»O”1---0---6oñ·jxVoñ·j>_D§§oñ·jja: _The ice statue is no longer exposed.oñ·j‡ 3 ##...## ##.....## #.# #.#oñ·j  #.......# #...†...# #.%.....# ####§#### #....@ζI# #......ξ# #....ξξξ# #....§ζζ# oñ·j: ™ #...§...# ##.....## oñ·ja g ##...## ##I##oñ·j\4 ζζξζYξℓζ§Y   ice beast (summoned)  You stop stampeding.oñ·j?�1------7oñ·jßVξ§oñ·j0 X _The ice statue gestures.oñ·jˆcn  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pñ·jyζThe ice beast slams into the stone wall.  The ice beast is moderately wounded.The mystic blast hits the ice statue.  You destroy the ice statue!pñ·jì¨Vehumet accepts your kill.  You feel your power returning.ζpñ·jå!d.ℓζζζζζξ.â„“ξ   ice statuepñ·j¥$t 070=====8 pñ·j%T_The ice beast disappears in a puff of smoke!pñ·jH+pñ·jÛ-l _Your Earth Magic skill increases to level 4!qñ·j~õy ## ##...## ##.....## #.# #.......# #.......#qñ·j:ö~ #...†...# #.%.....# ####@#### #....§ℓζ# #......ζ# #....ζζζ# #....ξâ„“# #...ξ...#.....##qñ·jqöY...####I##qñ·j¨þI.â„“â„“ζℓℓqñ·jîþcζ..ξqñ·jæ³2------9Airstrike qñ·j,_qñ·jLqñ·jçqñ·j‘-ÃM##...## ##.##  ##...## #.....#..qñ·jý-Æ..†#.%.@...####.####....§.â„“##......â„“#####...##qñ·js5uâ„“..ζζqñ·j753=qñ·jI7T1-----20qñ·j‡>qñ·jP@qñ·jð ÓM##.....####...## ##.##  ##...## #.....#..qñ·jgð ….#.%.....#####.#####....§.â„“#######.....##qñ·j¥÷ T.â„“ζqñ·jïø ]4=2qñ·jù 1=1qñ·j9 qñ·jl x _You see here an ugly thing corpse.rñ·jF#3rñ·j›#rñ·jÔ&rñ·jæ.ñ53= _7=rñ·j¦1rñ·jè1rñ·j 2h8=4=rñ·j'2rñ·j{3rñ·jc6rñ·j7]95=rñ·j�8rñ·jÖ;rñ·j<690=rñ·j8<rñ·jÒ=rñ·j@rñ·jY@%6rñ·jÊArñ·jlDrñ·jÑDM7=rñ·jVFrñ·jdIrñ·jàI%8rñ·jJ2=rñ·jdKrñ·jNrñ·j¦N9=rñ·j~Prñ·jUSrñ·jëS#9rñ·jT(=rñ·jyUrñ·j¹Yrñ·jZO40=rñ·jm[rñ·jÂ]rñ·jl^rñ·j(_rñ·jÓf”1=rñ·jIgN2=rñ·j˜hrñ·jƒla3=rñ·j�mrñ·japrñ·j•prñ·j"rrñ·jjurñ·jvU4=rñ·jewrñ·jâyrñ·jHzK5=rñ·jÞ{rñ·jörñ·j[€rñ·jÜ�rñ·jׄrñ·j]…U6=rñ·jŠ‹w7=rñ·j¹Œrñ·j…�rñ·jñ�U8=rñ·ji‘rñ·j÷”rñ·jM•rñ·j¸–rñ·j)™rñ·j‡™K9=rñ·jE›rñ·jžžrñ·jŸV50=rñ·j‚ rñ·jü£rñ·jÀ¤K1=rñ·j�¦rñ·j®±‡ 47.9 (26.0)... _Magic restored.rñ·j(³rñ·j!¸rñ·jnº_ _Partly explored, can't reach some places.rñ·j¾� d  ##...## rñ·jV� Ì ##.## ##...####.....##........†%####.####rñ·j„� V#......â„“###rñ·j¦� @####.....##rñ·jÂ� B##...##rñ·j¾™ rñ·j › /8.9 (1.0) rñ·j:› _rñ·j¡ rñ·j«¢ rñ·jë ²  ##.## ##...####.....##........†%..####@####.......#.#####...####I##rñ·jž! rñ·j# &9rñ·ja+ sñ·jØsñ·j|¸Really trot into a travel-excluded area? Y - Yes  N - Nosñ·jN© sñ·j3¾ p##...##tswn the Placeless Centaur##.....##Gale Centaur of Vehumet *****.#.......#Health: 90/90 ========================#.......#Magic: 51/51 ========================#.......#AC: 18Str: 12#...†...#EV: 9sñ·j€¾ ÔInt: 22#.%.....#SH: 5Dex: 20####.####XL: 12 Next: 70% Place: an Ice Cave#...@...#sñ·jܾ Noise: ---------  Time: 14149.9 (0.0)#.......#b) +1 dagger (distort)#.......#Cast: Airstrike#.......##.......###.....##sñ·jþ¾ wI   ice statuesñ·j¿ {##...####I##  sñ·j>¿ aYou feel your power returning. _The ice beast disappears in a puff of smoke! sñ·j~¿ ò_Your Earth Magic skill increases to level 4! _You see here an ugly thing corpse. _Magic restored. _Partly explored, can't reach some places.sñ·jÅÈ sñ·j²É n50.9 (1Airstrike-Regen sñ·j«Ï sñ·j~Ñ tñ·jyÇÑ##.....###.......####.......#†%..tñ·jÇÇ·####.####.......##.....####...##I   ice statue##I##tñ·jëÇ&u   white ugly thing (wandering)Zu.Z   anaconda simulacrum (constriction, wa…)tñ·jÈtñ·jÒ^ ........†%..####.####.......#.....# ##...## ##I##  Zu. ..You stampede towards the ice statue!tñ·jàßm ZZ)You encounter an anaconda simulacrum and a white ugly thing.You radiate an aura of cold. The ice statue is unaffected.  The white ugly thing is unaffected. The anaconda simulacrum is unaffected.tñ·j�å¥ *****The ice statue gestures at you.tñ·jûl^@....tñ·j[nÏ87-====1Stampede -Regen tñ·jäutñ·jLx< _The bolt of cold hits you. You resist.tñ·j™ ð.†%..####.####.......#.....# ##...##  ##I## Zu. ..tñ·jï ±ZZ   dire elephant simulacrum (trample, wa…)tñ·jq# Ë †%..####.####.......tñ·jÐ# Ž#.....# ##...##  ##I##  Zu...Z.....You stampede towards the ice statue!tñ·jg) B Ztñ·jž) .You encounter a dire elephant simulacrum.You radiate an aura of cold. The ice statue is unaffected.  The white ugly thing is unaffected. The anaconda simulacrum is unaffected.tñ·jv3 b.Z)tñ·j5 D----2tñ·jv< tñ·jš> A _The dire elephant simulacrum is unaffected.uñ·jJžE†%..uñ·j¤žk####.####.......##..@..## ##...##  ##I## uñ·jÌž Zu. .Zuñ·jîžp..........?.....)uñ·j{®‚ %..####.####.......##.....## ##.@.##  ##I##  Zu. ..Z..uñ·jì® .......#.......##?.....)##/.....[#  You stampede towards the ice statue!uñ·jÅ'(exposed)(exposed), ex…)Found a mace and a scroll of enchant armour.  Found a ring mail and an encrusted bronze wand.  A bitter wind exposes the ice statue. uñ·jÏÅ` A bitter wind exposes the white ugly thing  A bitter wind exposes the anaconda simulacrum.uñ·jêÎn  The ice statue gestures at you.uñ·juiº71------===-3uñ·jÎjF _The shard of ice hits you! You partially resist.uñ·j6S n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vñ·j@ü.Z.The mystic blast hitanaconda simulacrum.  The anaconda simulacrum is lightly damaged.  The anaconda simulacrum is knocked back by the mystic blast. vñ·j´üØ The mystic blastthe white ugly thing!  The white ugly thing is moderately wounded.  The white ugly thing is knocked back by the mystic blast.vñ·jdývñ·jÛý].Z.vñ·jÒŒ.....u.  vñ·jM u48--=====4vñ·jO2d _The mystic blast hits the ice statue but does no damage.wñ·jnŒ‰Z. _The mystic blast hits the ice statue but does no damage.  You hit the ice statue. Space warps around the ice statue!ice statue is lightly damaged.  You radiate an aura of cold. The ice statue is unaffected.anaconda simulacrum is unaffected. The white ugly thing is unaffected. wñ·jÈŒ7 The dire elephant simulacrum is unaffected.wñ·jŽ8.uwñ·j§ŽKZ.wñ·jb�2Z.wñ·j��wñ·jmšZ.... wñ·jî›g=----5wñ·jX¥wñ·jëªT _You stop stampeding.wñ·j`Zë.u  You kick the ice statue, but do no damage.  The white ugly thing is unaffected. The ice statue is no longer exposed.wñ·jêg’ Y.Y   ice beast (summoned)Z 2 simulacra (1 constriction, 1 trample)The anaconda simulacrum is no longer exposed.wñ·j¯hf9=-----7.0 (1.1wñ·j/rwñ·j•tX _The ice statue gestures.xñ·j Ò n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xñ·j;j b.The ice beast is moderately wounded.ice beast is knocked back by the mystic blast.ice beast slams into the stone wall.  The ice beast is severely wounded.The mystic blast hits the ice statue!  xñ·jœj ZThe ice statue is moderately damaged.xñ·j k JZ.xñ·j£k uxñ·j×u –. . xñ·j0w ˜-----6--=====80xñ·j� xñ·j ƒ @ _The white ugly thing is no longer exposed.yñ·jI‰ n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yñ·jŠL.Z. but does no damage.  You radiate an aura of cold. The ice beast is unaffected.  The ice statue is unaffected. The anaconda simulacrum is unaffected.  The dire elephant simulacrum is unaffected.yñ·jG˜› ...ZThe white ugly thing is unaffected.yñ·jYŸ¡ *****The ice statue gestures at you.yñ·jÖ!³ uZThe bolt of cold misses you.yñ·jH*W....@yñ·jX+_3---9yñ·jJ1yñ·jd3@ _The ice beast hits you but does no damage.{ñ·jsÇn  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ñ·jRâ §You erupt in a blast of force! The mystic blast hits the ice beast!  You kill the ice beast!{ñ·jµUæ Z.The ice beast disappears in a puff of smoke!The mystic blast hits the ice statue but does no damage.{ñ·jVKZ.{ñ·jW�Z.u.{ñ·j³cU.....Z   anaconda simulacrum (constriction)   dire elephant simulacrum ({ñ·jœea39---60{ñ·jûq{ñ·jwse _The ice statue is moderately damaged.|ñ·jDA..†#.%.....####.####.......###..@..####.§.####I## .Z.  ..... ....... #...u...##?.Z...)##/.....[#|ñ·j‡S.ZYuZu   white ugly thing.Y   ice beast (summoned, wandering)ZZ 2 simulacra (1 constriction, 1 trample)|ñ·jUu40-------1|ñ·jÝ_|ñ·j]bX _The ice statue gestures.}ñ·j´·–%..####.####.......##.....## ##.@.##  ##I##  .Z. .Y......u...}ñ·j¸6#...Z...##?.....)##/.....[# Z}ñ·jW¾>u. _The ice statue gestures.  You stampede towards the ice statue!  You hit the ice statue but do no damage.  Space warps around the ice statue. }ñ·j£¾5  A bitter wind exposes the ice statue.}ñ·jVĨ Z.A bitter wind exposes the anaconda simulacrum.}ñ·j�ÅCYZ}ñ·jÞÅ}ñ·jîÐ' Y.(exposed)Y 2 ice beasts (summoned, 1 exposed)…The ice statue gestures.}ñ·jŽÑ‚6====----2}ñ·jÌÑ[Stampede -Regen }ñ·jŽÛ}ñ·jcÝ: _A bitter wind exposes the ice beast.}ñ·jB1 n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}ñ·j’2ζConfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the ice beast.  The ice beast is lightly wounded.  The ice beast is knocked back by}ñ·jÞ2ž the mystic blast.  The mystic blast hits the anaconda simulacrum!  The anaconda simulacrum vaporises!~ñ·jÿO.Y    dire elephant simulacrum (trample)The ice beast is knocked back by the mystic blast.  The ice beast collides with the white ugly thing~ñ·jQ ü.  The white ugly thing is heavily wounded.The ice beast is severely wounded.ice statue!  The ice statue is heavily damaged.~ñ·jµ!¡ *****The ice statue gestures at you.~ñ·j>®+...~ñ·jy®C.@â„“~ñ·j뵯3==-2=====3~ñ·jí»~ñ·j#¾R _The bolt of cold misses you.~ñ·j$¤  ~ñ·jq¤^Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ñ·jõ? $§~ñ·ju@ ‡beast.  The ice beast is almost dead.  The ice beast is knocked back by the mystic blast.  The ice beast collides with the white ugly thing.  The white ugly thing is severely wounded.  You kill the ice beast!~ñ·j�F k Z.The ice beast disappears in a puff of smoke!The mystic blast hits the ice statue but does no damage..u.Y~ñ·j[ ` ....    ice beast (summoned) The ice statue is heavily damaged.The ice statue glitters chillingly in the dim dungeon light.~ñ·jÿ_ n  The ice statue gestures at you.~ñ·j’ê ~ñ·j#ë $66~ñ·jWë k-39---4~ñ·j÷õ ~ñ·jLø F _The shard of ice hits you. You partially resist.€ñ·j›J  #.%.....#  tswn the Placeless Centaur ####.####  Gale Centaur of Vehumet *****. #.......#  Health: 66/90 =================------- #.......#  Magic: 35/51 ================-------- #.......#  AC: 18Str: 12 #.......#  EV: 9Int: 22 #.......#  SH: 5Dex: 20 ##.....##  XL: 12 Next: 72% Place: an Ice Cave €ñ·jpKz##*@*##  Noise: =====----  Time: 14164.0 (0.0) ##I## b) +1 dagger (distort) *** Cast: Airstrike .Z... Stampede -Regen  ...u...  #.......#  I   ice statue (exposed) #?.....Y#  u   white ugly thing €ñ·jîK¾#/.....[#  Y   ice beast (summoned)  Z   dire elephant simulacrum (trample)The ice statue gestures at you. _The shard of ice hits you. You partially resist.  Aiming: Airstrike (safe; 1% risk of failure)  €ñ·j,LrPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (heavily damaged, exposed, empty space bonus: 5/8)€ñ·j9Ä© .@.I***€ñ·jï s***u*€ñ·j¬Š &.*Z*.**u.Aim: a dire elephant simulacrum (almost destroyed, empty space bonus: 6/8)�ñ·jsø¨#.%.....#tswn the Placeless Centaur####.####Gale Centaur of Vehumet *****.#.......#Health: 66/90 =================-------#.......#Magic: 35/51 ================--------#.......#AC: 18Str: 12#.......#EV: 9�ñ·jèøQInt: 22#.......#SH: 5Dex: 20##.....##XL: 12 Next: 72% Place: an Ice Cave##.@.##Noise: =====----  Time: 14164.0 (0.0)##I##b) +1 dagger (distort).§.�ñ·j‰ùCast: Airstrike.*...Stampede -Regen ...u...#.......#I   ice statue (exposed)#?.....Y#u   white ugly thing#/.....[#Y   ice beast (summoned)Z   dire elephant simulacrum (trample)The ice statue gestures at you. �ñ·jÉù´_The shard of ice hits you. You partially resist.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target�ñ·júŠAim: a dire elephant simulacrum (almost destroyed, empty space bonus: 6/8)�ñ·jÆñ .u  The open air twists around violently and strikes the dire elephant simulacrum  but does no damage.Z.�ñ·j£óS)Y�ñ·j*þ?..�ñ·j9ÿo6===--5.0 (1 _�ñ·jÖ�ñ·j ‚ñ·j/=*‚ñ·jµ §The air twists around and strikes the dire elephant simulacrum!  The dire elephant simulacrum vaporises!Vehumet accepts your kill. .u  You feel your power returning. You radiate an aura of cold.  The ice statue is unaffected. The white ugly thing is unaffected.[ Y..  The ice beast is unaffected. The ice statue is no longer exposed.‚ñ·j=4Ì53--6 _The ice statue gestures.ƒñ·j‚“€ #.%.....#  tswn the Placeless Centaur ####.####  Gale Centaur of Vehumet *****.ƒñ·jÖ“÷ #.......#  Health: 66/90 =================------- #.......#  Magic: 31/51 ==============---------- ƒñ·j ”²#.......#  AC: 18Str: 12 #.......#  EV: 9Int: 22 ƒñ·j5”í#...***.#  SH: 5Dex: 20 ƒñ·jX”'##..*Y*##  XL: 12 Next: 73% Place: an Ice Cave ƒñ·j‹”z##.@*##  Noise: ===------  Time: 14166.0 (0.0) ##I##ƒñ·j³”ç b) +1 dagger (distort) ... Cast: Airstrikeƒñ·jà”Ô ..... Stampede -Regen  ....... ƒñ·jú” ƒñ·j•ý#.......#  I   ice statue ƒñ·j6•ù#?..u..)#  u   white ugly thing ƒñ·j]•#/.....[#  Y   ice beast (summoned)ƒñ·j}•‘The ice beast is unaffected. The ice statue is no longer exposed. _The ice statue gestures.ƒñ·j�•‰Aiming: Airstrike (safe; 1% risk of failure)  ƒñ·jñ•6Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice beast (summoned, empty space bonus: 6/8)ƒñ·j9´ ÿ....Y.*I***statue (heavily damaged, empty space bonus: 5/8)„ñ·j’½ /.@.I...****u**** white ugly thing (severely wounded, empty space bonus: 8/8)…ñ·j¾Lá#.%.....#tswn the Placeless Centaur####.####Gale Centaur of Vehumet *****.#.......#Health: 66/90 =================-------#.......#Magic: 31/51 ==============----------#.......#AC: 18Str: 12#.......#EV: 9Int: 22#.......#SH: 5Dex: 20##...Y.##…ñ·jMM XL: 12 Next: 73% Place: an Ice Cave##.@.##Noise: ===------  Time: 14166.0 (0.0)##I##b) +1 dagger (distort)...Cast: Airstrike.....Stampede -Regen .......#.......#…ñ·jòMšI   ice statue#?..*..)#u   white ugly thing#/.....[#Y   ice beast (summoned)  The ice beast is unaffected. The ice statue is no longer exposed. _The ice statue gestures.…ñ·j.NnAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target…ñ·j�N‚Aim: a white ugly thing (severely wounded, empty space bonus: 8/8)…ñ·j�I; .u  The open air twists around violently and strikes the white ugly thing!  The white ugly thing is almost dead.You radiate an aura of cold. The ice statue is unaffected.…ñ·j™_C Y. Y 2 ice beasts (summoned)  The ice beast is unaffected. The white ugly thing is unaffected.  The ice statue gestures.…ñ·j(a*7.0 (1…ñ·jXl…ñ·jo@ _The ice beast hits you but does no damage.…ñ·j}  #.%.....#  tswn the Placeless Centaur ####.####  Gale Centaur of Vehumet *****. #.......#  Health: 66/90 =================------- #.......#  Magic: 27/51 ============------------ #.......#  AC: 18Str: 12 #.......#  EV: 9Int: 22 #.......#  SH: 5Dex: 20 ##...Y.##  XL: 12 Next: 73% Place: an Ice Cave ##.@.##  Noise: ===------ [39…ñ·j#€ ;49m Time: 14167.0 (0.0) ##I## b) +1 dagger (distort) ... Cast: Airstrike .Y... Stampede -Regen  .......  #.......#  I   ice statue #?.***.)#  u   white ugly thing #/.*u*.[#  YY 2 ice beasts (summoned)The ice statue gestures. _The ice beast hits you but does no damage.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a white ugly thing (almost dead, empty space …ñ·j’€ bonus: 5/8)†ñ·j+#.%.....#tswn the Placeless Centaur####.####Gale Centaur of Vehumet *****.#.......#Health: 66/90 =================-------#.......#Magic: 27/51 ============------------#.......#AC: 18Str: 12#.......#EV: 9Int: 22#.......#SH: 5Dex: 20##...Y.##XL: 12 Next: 73% Place: an Ice Cave##.@.##Noise: ===------  Time: 14167.0 (0.0)##I##b) +1 dagger (distort)...Cast: Airstrike.Y...Stampede -Regen .......#.......[39;49†ñ·jzsm#I   ice statue#?.....)#u   white ugly thing#/..*..[#YY 2 ice beasts (summoned)  The ice statue gestures. _The ice beast hits you but does no damage.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a white ugly thing (almost dead, empty space bonus: 5/8)†ñ·jÄù.Dir - move targetAim: a white ugly thing (almost dead, empty space bonus: 5/8)  The open air twists around violently and strikes the white ugly thing!  You kill the white ugly thing!  Vehumet accepts your kill.You feel your power returning.†ñ·j¯.Y†ñ·jÑMY.†ñ·jÅ».YYY 3 ice beasts (summoned)..Y[#†ñ·j'!d31==78.0 (1†ñ·j'B†ñ·j×E7 _You block the ice beast's attack.†ñ·j9Š À..†#.%.....####.####.......###..@Y.####...####I## .Y.  .....  #.......# 2#?.....)##/....Y[#†ñ·jEŒ 3Y†ñ·jŠš  Y 3 ice beasts (summoned).You stop stampeding.The ice statue glitters chillingly in the dim dungeon light.†ñ·j[› ˆ2===--9†ñ·j:¤ †ñ·j§¦ V _The ice beast barely misses you.‡ñ·jœ9Þ...†#.%.....####.####...@...###...Y.####...####I## .Y. .....    2.......?....Y)‡ñ·jn;3Y‡ñ·j„GxY 3 ice beasts (summoned).‡ñ·jÑNÐ ***The ice statue gestures at you.The freezing gust engulfs you but does no damage.‡ñ·jÿÞþξξ§ζ@ξξξξ.‡ñ·jáÀ61-3==-70‡ñ·jêS§ξ‡ñ·jüë` _You resist. The ice beast hits you. The ice beast freezes you. You resist.‡ñ·j’...†#.%.....####.###...ξ@§...ζ§ξξ.##.ξξY.####...####I## .Y.  .....  2 ............Y.‡ñ·jõ3Y‡ñ·j„Ø §ξY 3 ice beasts (summoned).You are engulfed in freezing vapours. You resist.‡ñ·jW¤ *****The ice statue gestures at you.‡ñ·jÛœ:Yξ‡ñ·j¡§¸.ξ@ζYξξζξζ.‡ñ·j‡¨‡56---====1‡ñ·j̯8§‡ñ·jó±C _The bolt of cold hits you but does no damage.‡ñ·jU" D....†#.%.....####.###.@.ξζ§...ζYξξ.##.ζξζ.####...####I## .Y.  2 ..... ....Y‡ñ·j•# 0Y‡ñ·jG, KY§‡ñ·j¾6 a ζYξâ„“§ζζζζζY 3 ice beasts (summoned).The ice beast attacks as it pursues you!‡ñ·j 8 Š4==---2‡ñ·jË? Lñ·jB W _The ice beast closely misses you.‡ñ·j®' û#.....#....†#.%.....####.###...ζYξ...â„“§ζζ.##.ζζζ.####...####I## 2 .Y.‡ñ·jš( D ..Y..‡ñ·j) 3Y‡ñ·jq2 ζYξ.ξζζℓζℓY 3 ice beasts (summoned).‡ñ·j«3 Š5=----3‡ñ·j+: Cξ‡ñ·jb; ˆñ·jÚ}• ##...## ##.....#####.......#...†#.%.....####.###...ζYξ....ξζζ.##.ℓζℓ.####...##   ice beast##I## YY.ˆñ·j‵ Yâ„“You radiate an aura of cold. The ice beast is unaffected.ˆñ·juˆ�â„“.ζâ„“â„“.â„“.ˆñ·j›‰U6-4ˆñ·j]�ˆñ·jë’3 _The ice statue is unaffected.ˆñ·j"Y ##.##  ##...## #.....##.......##.......##...†...##.%.....#####@####..Y.â„“.ζ....ξâ„“â„“.Y   ice beast (summoned)##..â„“..####..ˆñ·jï"s.####I##ˆñ·j„#IY.ˆñ·j-~...ζζ...ˆñ·jQ.@--5ˆñ·jm4ˆñ·jè5ˆñ·j®s##...## ##.##  ##...## #.....#ˆñ·jU�....†#.%.@...####.####.......##...Y...##.......#.ζ...ζ...##.....##ˆñ·j“B##...##ˆñ·jÂIY.ˆñ·jJ.â„“ζˆñ·jýU7=6ˆñ·jX ˆñ·j^!ˆñ·jãÿ—##.....####...## ##.##  ##...## #.....#...#.%.....#####.####Y#.......##....â„“..##...ζ...###.....##ˆñ·j AY.ˆñ·jÙ I..â„“ˆñ·j@ _8=7ˆñ·j¨ ˆñ·j  H _You radiate an aura of cold. The ice beast is unaffected.ˆñ·jo x _You see here an ugly thing corpse.‰ñ·j7Ê  ##...##  ##.## ##...####.....##........†%####Y#####.......####...â„“...#‰ñ·jÇÊw##.....## ##...##‰ñ·jþÕY  ed, exposed).You stampede towards the ice beast! You hit the ice beast.  Space warps around the ice beast! You kick the ice beast.  The ice beast is heavily wounded.‰ñ·j€×»45=====8Stampede -Regen ‰ñ·j݉ñ·j`ß\ _A bitter wind exposes the ice beast. You block the ice beast's attack.‰ñ·jÃd‰ñ·jêe•Really stampede into a travel-excluded area? Y - Yes ‰ñ·j,f' N - NoŠñ·jRO Šñ·jçg ý##...##tswn the Placeless Centaur##.##Gale Centaur of Vehumet *****.##...##Health: 56/90 ==============----------##.....##Magic: 45/51 =====================---#.......#AC: 18Str: 12#.......#EV: 9Int: 22#.......#SH: 5Dex: 20Šñ·jxh #...†...#XL: 12 Next: 77% Place: an Ice Cave#.%.@...#Noise: =--------  Time: 14178.0 (0.0)####Y####b) +1 dagger (distort)#.......#Cast: Airstrike#.......#Stampede -Regen #.......##.......#Šñ·jÀh ¡Y   ice beast (summoned, exposed)#.......###.....####...## _You see here an ugly thing corpse.  You stampede towards the ice beast! You hit the ice beast.  Šñ·ji Space warps around the ice beast! You kick the ice beast.  The ice beast is heavily wounded. _A bitter wind exposes the ice beast. You block the ice beast's attack.  Okay, then.Šñ·j�j Šñ·j¾p Šñ·j¹r . _Šñ·j£k  You hit the ice beast but do no damage. Space warps around the ice beast.  The ice beast is heavily wounded.You stop stampeding.Šñ·jèl89.1 (1.1Šñ·j-tŠñ·jdvW _The ice beast closely misses you.‹ñ·j"Û .You hit the ice beast but do no damage.The ice beast is devoured by a tear in reality.‹ñ·jô'‰§@.#§‹ñ·ju(§8=680.2Airstrike‹ñ·j-‹ñ·jú.b _The ice beast disappears in a puff of smoke!‹ñ·jZ(‹ñ·j)‹ñ·jh/‹ñ·jÉ0H _No target in view!‹ñ·jð' œM##.....####...## ##.##  ##...## #.....#....@.#.%§....#####§#####.......#######.....##‹ñ·jó0 ‹ñ·j‘2 —9=7=-10 _‹ñ·j¨8 ‹ñ·j? x _You see here an ugly thing corpse.‹ñ·jš‹ñ·j:‹ñ·j‚‹ñ·jç‹ñ·j660=8= _1=‹ñ·jáe29=‹ñ·j±!‹ñ·j‹$‹ñ·j %q350=‹ñ·jO&‹ñ·jò(‹ñ·j�)N65=‹ñ·j,+‹ñ·jn.‹ñ·jó.…6=1=‹ñ·jV1‹ñ·jV3‹ñ·jÁ3%7‹ñ·j5‹ñ·jú8a8=‹ñ·jR:‹ñ·jI=‹ñ·jË=U9=‹ñ·j@?‹ñ·j³B‹ñ·jCQ70=‹ñ·jiD‹ñ·j®F‹ñ·j%GK2=‹ñ·jhH‹ñ·jBK‹ñ·j©KU3=‹ñ·jþL‹ñ·j#O‹ñ·j}O%4‹ñ·jQ‹ñ·jrTa5=‹ñ·jÑU‹ñ·j)Yk6=‹ñ·j"[‹ñ·j`^‹ñ·jÑ^%7‹ñ·jù`‹ñ·jPc;8‹ñ·je‹ñ·jüh‹ñ·jpiL80=‹ñ·jîj‹ñ·j–m‹ñ·jnU1=‹ñ·jp‚‹ñ·jã„‹ñ·jº…%2‹ñ·j5ˆ‹ñ·jÈŠ‹ñ·jG‹K3=‹ñ·jÞŒ‹ñ·j‘‹ñ·jT‘N4=‹ñ·jþ’‹ñ·jE–‹ñ·jÈ–%5‹ñ·j'˜‹ñ·j›‹ñ·je›%6‹ñ·j �‹ñ·jò a8=‹ñ·j½¡‹ñ·j†¤‹ñ·j ¥U9=‹ñ·jÞ¦‹ñ·j‰©‹ñ·jç©E90=‹ñ·jd«‹ñ·jc¼‰-208.2 (27.0)..‹ñ·j�½‹ñ·jcÄ‹ñ·jõÆi _Partly explored, can't reach some items and places.Œñ·jŽ&  ##...##  ##.## ##...####.....##........÷%.@.####.#####.......#######.....####...##Œñ·j’–Œñ·j®—#9.2 (1Œñ·j³˜ .0) Œñ·jä˜ _Œñ·jö Œñ·j_¢Œñ·jZ   ##.## ##...####.....##........÷%...####@####.......Œñ·jfZ µ######...####I##Œñ·j{c Œñ·j—d '10Œñ·jj Œñ·jœk Œñ·jÖ½ Œñ·j¿ ¢Really trot into a travel-excluded area? Y - Yes  N - NoŒñ·jG¿ �ñ·jÜReally trot into a travel-excluded area? Y - Yes  N - No Uppercase [Y]es or [N]o only, please.Žñ·jÛnŽñ·j´…û##...##tswn the Placeless Centaur##.....##Gale Centaur of Vehumet *****.#.......#Health: 90/90 ========================#.......#Magic: 51/51 ========================#.......#AC: 18Str: 12#...÷...#EV: 9Int: 22#.%.....#Žñ·j†²SH: 5Dex: 20####.####XL: 12 Next: 77% Place: an Ice Cave#...@...#Noise: ---------  Time: 14210.2 (0.0)#.......#b) +1 dagger (distort)#.......#Žñ·j”†"Cast: Airstrike#.......##.......###.....##I   ice statue##...####I##YY.You hit the ice beast but do no damage.Žñ·jφ The ice beast is devoured by a tear in reality. _The ice beast disappears in a puff of smoke! _No target in view! _You see here an ugly thing corpse. Žñ·j‡4_Partly explored, can't reach some items and places.Žñ·je“{YY   ice beast (summoned)Žñ·jM”m1.2 (1Airstrike-Regen Žñ·j뚎ñ·jàœX _The ice statue gestures.Žñ·jZ˜‘##.....###.......####.......#÷%...####.####.......#.....#Žñ·j«˜S ##Y..##  ##I## Y 2 ice beasts (summoned) .Y......Žñ·j4 å........÷%...####.####.......#.....# ##Y..## ##I## Žñ·j¡Ž .Y. ............Žñ·jn¢!YŽñ·j–¢).Žñ·j@ª*.Žñ·jÌ«�2Stampede -Regen Žñ·j#²Žñ·j~´: _You stampede towards the ice statue!�ñ·jŸ'.÷%...####.####.......#..Y..# ##...##  ##I## .Y. �ñ·j¢ŸT............##�ñ·jû§Ž÷%...####.####.......#..Y..# ##...##  ##I##  .Y.............Y 3 ice beasts (summoned, 1 wandering)�ñ·jU¨™#....Y..#?.....)�ñ·jƒªLY.�ñ·j䳤 ,…).You stampede towards the ice beast! A bitter wind exposes the ice beast.�ñ·jß´-=3�ñ·j<¼�ñ·j)¾W _The ice beast closely misses you.�ñ·j½Ÿf÷%...####.####.......##..@..## ##.Y.##  ##I##  .Y. .....�ñ·j ....Y..#.......#?.....)/.....[�ñ·jŒ¥6 Y.You hit the ice beast but do no damage. Space warps around the ice beast.  You kick the ice beast.  The ice beast is moderately wounded.�ñ·jFµ .(exposed)A bitter wind exposes the ice statue.  The ice statue glitters chillingly in the dim dungeon light.�ñ·j¶%4�ñ·j�À�ñ·jáÂV _The ice beast barely misses you.�ñ·j¢ î  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.�ñ·j‰» �ñ·jë» Á Your spells (cast)TypeFailure Level a - ShockConjuration/Air�ñ·j¼ ?1%1  b - Static DischargeConjuration/Air�ñ·j޼ è1%2  c + AirstrikeAir1% 4 d - Iskenderun's Mystic BlastConjuration/Translocation 1%4  �ñ·j¼ eg - Gell's GavotteTranslocation9%6  �ñ·já¼ 6m - MagnavoltEarth/Air63%�ñ·j8½ 47 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit’ñ·jÖ’ñ·já’ñ·j##...÷...#tswn the Placeless Centaur#.%.....#Gale Centaur of Vehumet *****.####.####Health: 90/90 ========================’ñ·j_#|#.......#Magic: 51/51 ========================#.......#AC: 18Str: 12#.......#’ñ·jŽ#¸EV: 9Int: 22#.......#SH: 5’ñ·j±#^Dex: 20#.......#’ñ·jÓ#ùXL: 12 Next: 77% Place: an Ice Cave##..@..##’ñ·jõ#ìNoise: =--------  Time: 14214.2 (0.0)##.Y.##’ñ·j$Åb) +1 dagger (distort)##I##Cast: Airstrike’ñ·j8$�.Y.Stampede -Regen ’ñ·j_$B..Y.........’ñ·j~$¸I   ice statue (exposed)#.......#’ñ·jŸ$ÄYYY 3 ice beasts (summoned, 1 wandering,…)#?.....)#’ñ·jÂ$Ý#/.....[#The ice beast is moderately wounded.A bitter wind exposes the ice statue.  ’ñ·já$¦The ice statue glitters chillingly in the dim dungeon light. _The ice beast barely misses you.’ñ·j%ÞCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.’ñ·j %’ñ·jD0³#...÷...#tswn the Placeless Centaur#.%.....#Gale Centaur of Vehumet *****.####.####Health: 90/90 ========================#.......#Magic: 51/51 ========================’ñ·j1Z#.......#AC: 18Str: 12#.......#EV: 9Int: 22#.......#SH: 5Dex: 20#.......#XL: 12 Next: 77% Place: an Ice Cave##..@..##Noise: =--------  Time: 14214.2 (0.0)##.Y.##b) +1 dagger (distort)##I##’ñ·jH1¸Cast: Airstrike.Y.Stampede -Regen ’ñ·jl1Ã..Y.........I   ice statue (exposed)’ñ·j‹1û#.......#YYY 3 ice beasts (summoned, 1 wandering,…)#?.....)#’ñ·jª1›#/.....[#The ice beast is moderately wounded.’ñ·jÉ1 A bitter wind exposes the ice statue.  The ice statue glitters chillingly in the dim dungeon light. ’ñ·jè1_The ice beast barely misses you.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.’ñ·j 2“ñ·jUµ #...÷...#  tswn the Placeless Centaur #.%.....#  Gale Centaur of Vehumet *****. ####.####  Health: 90/90 ======================== #.......#  Magic: 45/51 =====================--- #.......#  AC: 18Str: 12 #.......#  EV: 9Int: 22 #.......#  SH: 5Dex: 20 “ñ·jê7#.......#  XL: 12 Next: 77% Place: an Ice Cave ##..@..##  Noise: =--------  Time: 14214.2 (0.0) ##.Y.##  b) +1 dagger (distort) ##I## Cast: Airstrike .Y. Stampede -Regen  ..Y..“ñ·jß .......  I   ice statue (exposed) “ñ·j;»#.......#  YYY 3 ice beasts (summoned, 1 wandering,…) “ñ·j]e#?.....)#  #/.....[# “ñ·j|Ê_The ice beast barely misses you.Casting: Airstrike (safe; 1% risk of failure)  “ñ·jšMConfirm with . or Enter, or press ? or * to list all spells.“ñ·jºÕAiming: Gell's Gavotte (dangerous; 9% risk of failure)  “ñ·jØjPress: ? - help, Dir - move targetYou cannot see that place.“ñ·j| ì@YIYYAim: an ice beast (moderately wounded, summoned, exposed, 100% to hit)”ñ·j�t –#...÷...#tswn the Placeless Centaur#.%.....#Gale Centaur of Vehumet *****.####.####Health: 90/90 ========================#.......#Magic: 45/51 =====================---#.......#AC: 18Str: 12#.......#”ñ·jOu 7EV: 9Int: 22#.......#SH: 5Dex: 20#.......#XL: 12 Next: 77% Place: an Ice Cave##..@..##Noise: =--------  Time: 14214.2 (0.0)##.Y.##b) +1 dagger (distort)##I##Cast: Airstrike...Stampede -Regen ............”ñ·j†u ‘I   ice statue (exposed)#.......#YY 2 ice beasts (summoned, 1 exposed)#?..Y..)#”ñ·j½u £#/.....[# _The ice beast barely misses you.”ñ·jìu ÏCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.”ñ·jv Aiming: Gell's Gavotte (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target”ñ·j@v †Aim: an ice beast (moderately wounded, summoned, exposed, 100% to hit)”ñ·jÄw »6====5.2 (1-Gavotte -Regen ”ñ·j%€ ”ñ·j‚ 5 _Gravity reorients to the south!—ñ·jóô §YYou hit the ice beast but do no damage. You kick the ice beast!  The ice beast is severely wounded.—ñ·jOöv YThe ice beast blinks!—ñ·jƒ÷GY.—ñ·jnøIY.—ñ·j•¦..Y 3 ice beasts (summoned, 1 exposed)..—ñ·jé›7==---6.3 (1.1—ñ·jº —ñ·jôT _You stop stampeding.˜ñ·j�<}%..####.####.......##.....## ##.@.##  ##I##  .Y. ............#...Y...##?.Y...)##/.....[# ˜ñ·jå?ÅY. _You stop stampeding.  You stampede towards the ice statue!˜ñ·jY@statue but do no damage.  Space warps horribly around the ice statue!  You kick the ice statue, but do no damage.  The ice statue is severely damaged.˜ñ·jAIY.˜ñ·jKT. ..˜ñ·jTL$51˜ñ·j€L·===---70Stampede -Gavotte -Regen ˜ñ·j½L˜ñ·jg˜ñ·j•h2 _The ice statue is staggered.™ñ·j«� ™ñ·j‚  ™ñ·jh‚àCasting: Gell's Gavotte (dangerous; 9% risk of failure)  ™ñ·j­‚\Confirm with . or Enter, or press ? or * to list all spells.™ñ·j@ÑÚ §You erupt in a blast of force! The mystic blast hits the ice beast!  You kill the ice beast!™ñ·jôàA 2 ice beasts (summoned)  ™ñ·jKáŸYou erupt in a blast of force! The mystic blast hits the ice beast!  You kill the ice beast!  The ice beast disappears in a puff of smoke!  The mystic blast hits the ice statue.  The ice statue is severely damaged.  Gravity stabilises in your vicinity.™ñ·j€á™ñ·jÇèn  The ice statue gestures at you.™ñ·jkLY.™ñ·jŒk3Y.™ñ·jèk™ñ·jívB....™ñ·j x³76----48--=====8™ñ·j‚™ñ·jz�F _The shard of ice hits you! You partially resist.šñ·jÐ #.%.....#  tswn the Placeless Centaur ####.####  Gale Centaur of Vehumet *****. #.......#  Health: 76/90 ====================---- #.......#  Magic: 44/51 ====================---- #.......#  AC: 18šñ·jÐnStr: 12 #.......#  EV: 9Int: 22 #.......#  SH: 5Dex: 20 ##.....##  XL: 12 Next: 77% Place: an Ice Cave ##*@*##  Noise: =====----  Time: 14218.3 (0.0) ##I## b) +1 dagger (distort) *** Cast: Airstrike šñ·j-..Y.. Stampede -Regen  ..Y....  #.......#  I   ice statue (exposed)šñ·j¯± #?.....)#  YY 2 ice beasts (summoned) #/.....[# The ice statue gestures at you. šñ·jB_The shard of ice hits you! You partially resist.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (severely damaged, exposed, empty space bonus: 5/8)šñ·jÕþ O#.%.....#tswn the Placeless Centaur####.####Gale Centaur of Vehumet *****.#.......#Health: 76/90 ====================----#.......#Magic: 44/51 ====================----#.......#AC: 18Str: 12#.......#EV: 9Int: 22#.......#SH: 5Dex: 20##.....##XL: 12 Next: 77% Place: an Ice Cave##.@.##Noise: =====----  Time: 14218.3 (0.0)šñ·j“ÿ è##*##b) +1 dagger (distort)...Cast: Airstrike..Y..Stampede -Regen ..Y....#.......#I   ice statue (exposed)#?.....)#YY 2 ice beasts (summoned)šñ·jßÿ h#/.....[#  The ice statue gestures at you. _The shard of ice hits you! You partially resist.  Aiming: Airstrike (safe; 1% risk of failure)  šñ·j% kPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ice statue (severely damaged, exposed, empty space bonus: 5/8)šñ·jŽ §Dir - move target  Aim: an ice statue (severely damaged, exposed, empty space bonus: 5/8)  The air twists around and strikes the ice statue!  You destroy the ice statue!  Vehumet accepts your kill.The ice beast disappears in a puff of smoke!šñ·ji ^§.šñ·j�" º ...................................šñ·j# Ù......@......§.....................šñ·jØ# X.....The ice beast disappears in a puff of smoke!šñ·jè- ¸79===--9.3 (1Airstrike _šñ·jd7 šñ·jÅH ›ñ·j|3›ñ·jš~›ñ·jgƒ›ñ·jp�‹9=5= _You stop stampeding.80=6=›ñ·j[�›ñ·jï“;1›ñ·j—–›ñ·jHš›ñ·j´šQ27=›ñ·jï�›ñ·j�¡›ñ·jê¡#3›ñ·j¢=›ñ·jE¢N8=›ñ·j榛ñ·js©›ñ·jî©?4=›ñ·j0ªD9=›ñ·jí›ñ·jn±›ñ·jı%5›ñ·jd´›ñ·j7Æ›ñ·j¾Æ}7=50=›ñ·jEË›ñ·j%ÏU8=›ñ·j–ÏD1=›ñ·jáÒ›ñ·j!×›ñ·j‹×%9›ñ·j&Û›ñ·j~ß›ñ·jåß690=›ñ·jà›ñ·j�ã›ñ·j=ñ›ñ·jjø,›ñ·jÿ›ñ·jù ›ñ·jæ ›ñ·jE 9=›ñ·j  ›ñ·j- ›ñ·j¯! ›ñ·j" ›ñ·j[6 ›ñ·jà9 ›ñ·jš> ›ñ·j? 9=›ñ·jéC ›ñ·jÓI ›ñ·jÛO ,›ñ·jR ›ñ·jJW ›ñ·jc\ ›ñ·j] ›ñ·j5b ›ñ·jn  #.......# ##.....## ##...## ##.## ##...## ##.....## #.......# #.......# #@.....)#----- #/.....[#›ñ·j"o ¼#%?.:.:)# ######### ›ñ·jrx 0367.0)›ñ·jAy H---7.3 (18›ñ·j™• ›ñ·jK— 4 _a - a scroll of enchant armourœñ·j5é œñ·j‰é œñ·jî œñ·j4ô œñ·jßù œñ·j�ÿ ,œñ·j 9#.....# ##...##  ##.## ##...####.....##........)[%?.:.:)####### œñ·j® 18.0)œñ·jr +9.3 (2œñ·j5 œñ·j¶' 1 _f - a wand of mindburst (6)�ñ·jZ4�ñ·jV8ÉRead which item? Scrolls  b - 4 scrolls of blinking  g - a scroll of fog �ñ·j–8Ú t - 4 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  r - a scroll of revelation  s - a scroll of summoning  x - a scroll of amnesia �ñ·j"9h I - 4 scrolls of immolation  N - 4 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected�ñ·j=; �ñ·jsB �ñ·jM\ —##.....##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.##Health: 90/90 ========================##...##Magic: 51/51 ========================##.....##AC: 18Str: 12#.......#EV: 9Int: 22#.......#SH: 5Dex: 20#......)#XL: 12 Next: 79% Place: an Ice Cave#@.....[#Noise: ---------  Time: 14239.3 (0.0)�ñ·j‚] ˆ#%?.:.:)#b) +1 dagger (distort)#########Cast: AirstrikeVehumet accepts your kill.The ice beast disappears in a puff of smoke! _The ice beast disappears in a puff of smoke! _You stop stampeding. _a - a scroll of enchant armour _f - a wand of mindburst (6)�ñ·jÂ^ �ñ·jIa ŠEnchant which item? Armour  k - a +0 buckler (worn)  l - a +0 cloak (worn)o - +0 steam dragon scales  s - +1 acid dragon scales[?] describe selectedŸñ·j?®Ÿñ·j¹±Ÿñ·j›¼L##.....##tswn the Placeless Centaur##...##Gale Centaur of Vehumet *****.##.##Health: 90/90 ========================##...##Magic: 51/51 ========================Ÿñ·jX½Ô##.....##AC: 18Str: 12#.......#EV: 9Int: 22#.......#SH: 5Dex: 20#......)#XL: 12 Next: 79% Place: an Ice Cave#@.....[#Noise: ---------  Time: 14239.3 (0.0)#%?.:.:)#Ÿñ·j¾ÿb) +1 dagger (distort)#########Cast: AirstrikeVehumet accepts your kill.The ice beast disappears in a puff of smoke! _The ice beast disappears in a puff of smoke! _You stop stampeding. _a - a scroll of enchant armour _f - a wand of mindburst (6)Ÿñ·jhÊc  As you read the scroll of enchant armour, it crumbles to dust.Ÿñ·juË4940.3 (1Ÿñ·jöÔŸñ·jÍÖ= _Your +0 cloak glows green for a moment.Ÿñ·jyÿ  ##...##  ##.## ##...####.....##.......)......[?.:.:)#######Ÿñ·j¯ Ÿñ·j' &1Ÿñ·jè é  You see here the wellspring talisman of the Sacrificial Victim {*Corrode Int+5 _Dex+4}. ñ·j(ú P##...## ##.## ##...## ##.....## #.# #.# #......)# #......[# #%@.:.:)# #  ñ·jˆ  ñ·j  -2 _ ñ·jÄ  ñ·jö*  ñ·j, +3.3 (2 ñ·jõ5  ñ·j»7 : _i - 2 scrolls of identify (gained 1)¡ñ·jó&##...## ##.## ##...## ##.....## #.# #.# #......)# #......[# #%.@:.:)# # ¡ñ·jú&¡ñ·j(+4.3 (1¡ñ·j40¡ñ·ja1¡ñ·jîÝ##...## ##.## ##...## ##.....## #.# #.# #......)# #......[# #%..@.:)# # ¡ñ·jÊé¡ñ·j÷ê&5¡ñ·j�ò8%¡ñ·j,û¡ñ·jßû+6.3 (2¡ñ·jÍ¡ñ·j”K _You pick up a manual of Ice Magic and begin studying.¡ñ·jù£##...## ##.## ##...## ##.....## #.# #.# #......)# #......[# #%...@:)# # ¡ñ·j¿¡ñ·jÔÀ+7.3 (1¡ñ·jÁÏ¡ñ·jY¹"##...## ##.## ##...## ##.....## #.# #.# #......)# #......[# #%....@)# # ¡ñ·jÉÀ¡ñ·jžÁ&8¡ñ·jÉ8%¡ñ·júÑk  You pick up a parchment of Summon Horrible Things and begin reading...¡ñ·jçÒ+9.3 (2¡ñ·j~Ù8%¡ñ·jµÛO _You add the spell Summon Horrible Things to your library.¢ñ·j‘i¢ñ·j¸kbRead which item? Scrolls  b - 4 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportationi - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of summoning  ¢ñ·j*l„x - a scroll of amnesia  I - 4 scrolls of immolation  N - 4 scrolls of noise  S - a scroll of silence ¢ñ·j{l V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected¢ñ·jãÜ¢ñ·jmä¢ñ·j£ìþ##...##tswn the Placeless Centaur##.##Gale Centaur of Vehumet *****.##...##Health: 90/90 ========================##.....##Magic: 51/51 ========================#.......#AC: 19Str: 12#.......#EV: 9Int: 22#......)#SH: 5Dex: 20#......[#XL: 12 Next: 79% Place: an Ice Cave#%....@)#Noise: ---------  Time: 14249.3 (0.0)#########b) +1 dagger (distort)Cast: AirstrikeYou see here the wellspring talisman of the Sacrificial Victim {*Corrode Int+5 _Dex+4}. _i - 2 scrolls of identify (gained 1) _You pick up a manual of Ice Magic and begin studying.  You pick up a parchment of Summon Horrible Things and begin reading... _You add the spell Summon Horrible Things to your library.¢ñ·j2î¢ñ·j·ïcIdentify which item? (\ to view known items) Potions (select first with !)  p - a fuming green potion[?] describe selected¢ñ·jKL ¢ñ·j†S ¢ñ·j] *##...##tswn the Placeless Centaur##.##Gale Centaur of Vehumet *****.##...##Health: 90/90 ========================##.....##Magic: 51/51 ========================#.......#AC: 19Str: 12#.......#EV: 9Int: 22#......)#SH: 5Dex: 20#......[#XL: 12 Next: 79% Place: an Ice Cave#%....@)#¢ñ·jN^ ÔNoise: ---------  Time: 14249.3 (0.0)#########b) +1 dagger (distort)Cast: AirstrikeYou see here the wellspring talisman of the Sacrificial Victim {*Corrode Int+5 _Dex+4}. _i - 2 scrolls of identify (gained 1) _You pick up a manual of Ice Magic and begin studying.  You pick up a parchment of Summon Horrible Things and begin reading... _You add the spell Summon Horrible Things to your library.¢ñ·js ]  As you read the scroll of identify, it crumbles to dust.¢ñ·jat ,50.3 (1¢ñ·jR{ ¢ñ·j„} 5 _p -> b - a potion of brilliance£ñ·jÌê£ñ·j…ë£ñ·j²î£ñ·j˜£ñ·jFC##...## ##.## ##...## ##.....## #.# #.# #......)# #......[# #%.....@# # £ñ·j†&0£ñ·j? c1.3 (1%£ñ·jþ"{ _You see here a +2 glaive of freezing.£ñ·j§G £ñ·jcH £ñ·jÑJ £ñ·j;Y @.0£ñ·j¹b ,£ñ·j1q E _Done exploring.¤ñ·jLA¤ñ·j B¤ñ·jbE¤ñ·jšS¤ñ·j¸\¤ñ·jë]¤ñ·j-`E _Done exploring.¥ñ·jJR3¥ñ·jøR¥ñ·jÿW¥ñ·jiZ¥ñ·jöbP _¥ñ·j2d¥ñ·j†d¥ñ·jg¥ñ·j¹w¥ñ·j|¥ñ·j‰|¥ñ·j°~¥ñ·jû�¥ñ·j;…¥ñ·jœ…¥ñ·jˆ¥ñ·jP�€ #.......# #.......# ##.....## ##...## ##.## ##...## ##.....##¥ñ·jc‘‚ #.......# #..@....#5.3 (4 #......)##......[##%.....)##########¥ñ·jÑ‘¥ñ·jY™¥ñ·j€š¥ñ·jÇ 3¥ñ·j- ¥ñ·jg ¥ñ·jï ¥ñ·j$ ,¥ñ·jÕ$ ¥ñ·jþ( ,¥ñ·j , ¥ñ·jl0 ¥ñ·jX4 ¥ñ·jË4 ¥ñ·jW7 ¥ñ·jN; ¥ñ·j®> ¥ñ·jý> ¥ñ·jœA ¥ñ·jêC ¥ñ·j˜F ¥ñ·jÜF ¥ñ·jµH ¥ñ·j¦J ¥ñ·j‹L ¥ñ·jÌL ¥ñ·jDN ¥ñ·jPP ¥ñ·j¶Q ¥ñ·jñQ ¥ñ·jS ¥ñ·jIi l#.# #...÷...# #.%.....# ####.#####.......##.......#.. #.# #...@...# 62.3 (7##.....## #...##  ##.####...####.....###.......##.......##......)#¥ñ·jžj ¥ñ·jq ¥ñ·jor ¦ñ·já ¦ñ·j¼ ¦ñ·jB ¦ñ·j¦ñ·jÙ¦ñ·j0„¦ñ·jå¦ñ·j±¦ñ·j ¦ñ·jM¦ñ·jø¦ñ·jB!¦ñ·j™!¦ñ·j#¦ñ·j¼%¦ñ·j((,¦ñ·jé)¦ñ·j-¦ñ·jÂ/,¦ñ·jÊ1¦ñ·jï4¦ñ·jF7¦ñ·j�7¦ñ·jN9¦ñ·j"Ae### #...##  ##.## ##...## ##.....## #.......# #.¦ñ·jÒA# #.......# #...÷@..# 9#.%.....# ####.###.......##.......#.......##¦ñ·j”B…#.......####¦ñ·j€C¦ñ·j)J¦ñ·jxK¦ñ·jî ¦ñ·jÆ ¦ñ·jµ ¦ñ·j  ¦ñ·jŽ ¦ñ·j  „¦ñ·jõ ¦ñ·jÝ ¦ñ·j9 ¦ñ·j%) °¦ñ·jð) ¦ñ·jO. B¦ñ·j‰/ ¦ñ·j1 ¦ñ·jk2 ¦ñ·jÀ2 ¦ñ·j�3 ¦ñ·j5 ¦ñ·j46 ¦ñ·j�6 ¦ñ·j;7 ¦ñ·j = ã#########.......# #...∩...# #.# #¦ñ·jÂ= ³.# #...∩...# ##..@..##77.3 (8 ##...# ##.##  ##...# ##...##  #.......# #.......# #...¦ñ·j"> ”....# #...÷...#¦ñ·jðA ¦ñ·j C ¦ñ·jD §ñ·jÜÜ3§ñ·j“ݧñ·jAß§ñ·j•çÔ  There is an ice choked empty arch of ancient stone here. _§ñ·j&è§ñ·j}é§ñ·jë§ñ·j?ë§ñ·jEì§ñ·jJí§ñ·jVî§ñ·j¨î§ñ·jWï§ñ·jáô„#######.#...@...#81.3 (4#.......#§ñ·juõX#.......##...∩...###.....## ##...## ##.## ##...###.....#§ñ·jcö§ñ·jú§ñ·jüw _There is an ice covered gate leading back out of this place here.§ñ·j!æ §ñ·j;ç §ñ·jZë §ñ·j÷û ^2.3 (1 _§ñ·j� rLair:2Gem (2453) §ñ·j˜ 9##### ##.# ##..#####.## ###.##.# ##.....### .......###........#### #...##..#.#..........# ... ##.. ###..#.....[...## ##.# .#..# ##.......@....# ..# #.... #............## #.# ..§ñ·j=™ j#.# ##............# #.####..#..###.......÷..#..####..#...# ## #.#.......÷.........##...P.... .# ##......#.÷...................  .###.......#......#..............  .....#.#...#.....................  ....####............>......#..#.# §ñ·jº g3.8 (2.51§ñ·ju §ñ·jœ 2 _Welcome back to the Lair of Beasts!§ñ·jU! Y _There is a collapsed entrance here.¨ñ·j÷Ϩñ·jxШñ·j¢Ò¨ñ·j\بñ·j9Û¨ñ·jíåä0 _49¨ñ·jé¨ñ·j´ë¨ñ·jìB8¨ñ·jºí¨ñ·j#ð¨ñ·jˆò¨ñ·j6óB7¨ñ·j�ô¨ñ·j(ö¨ñ·j]ø¨ñ·jÑøB6¨ñ·j$ú¨ñ·j[û¨ñ·j ý¨ñ·jQýB5¨ñ·jTþ¨ñ·jVš4¨ñ·jà X3¨ñ·jo ¨ñ·jƒ¨ñ·j¨¨ñ·j"B2¨ñ·j“¨ñ·jI¨ñ·j ¨ñ·j¿B1¨ñ·j9¨ñ·j’¨ñ·j/ ¨ñ·j~ B0¨ñ·j"¨ñ·jÑ#¨ñ·j�%¨ñ·jÒ%C39¨ñ·jº&¨ñ·jv(¨ñ·j*X8¨ñ·j+¨ñ·j,¨ñ·jN-¨ñ·j¬-B7¨ñ·jÄ.¨ñ·j¹/¨ñ·j 0¨ñ·jÏ0B6¨ñ·jV1¨ñ·j2¨ñ·j03¨ñ·j›3B5¨ñ·jõ3¨ñ·jË4¨ñ·j96¨ñ·jŠ6B4¨ñ·jÞ6¨ñ·jÎ9¨ñ·jA:¨ñ·js:B3¨ñ·jÝ:¨ñ·jî;¨ñ·jÚ<¨ñ·j=B2¨ñ·j¡=¨ñ·jë>¨ñ·j[@¨ñ·j©@B1¨ñ·jÞ@¨ñ·jH¨ñ·jJX0¨ñ·jÀN›29¨ñ·j%Q¨ñ·j›R¨ñ·jSB8¨ñ·j[S¨ñ·jøT¨ñ·jGV¨ñ·jŽVB7¨ñ·j W¨ñ·jzY¨ñ·jÄZ¨ñ·j[B6¨ñ·jš[¨ñ·jU]¨ñ·j�^¨ñ·jÀ^B5¨ñ·jb_¨ñ·jÔ`¨ñ·j³bn4¨ñ·j—g¨ñ·ji¨ñ·jaiB3¨ñ·júi¨ñ·jêl¨ñ·jpt¨ñ·jKuB2¨ñ·jdv¨ñ·j‚…w1019¨ñ·j/Ϻ876543210¨ñ·jШñ·jùÔo09¨ñ·jëÖ¨ñ·j>Ù¨ñ·jŒÙB8¨ñ·j/Û¨ñ·j2ݨñ·jšß¨ñ·j)àB7¨ñ·jâ¨ñ·jnå¨ñ·jÖåB6¨ñ·j$ç¨ñ·jßêN _You now have 218 gold pieces (gained 18).¨ñ·jí¨ñ·j^íB5¨ñ·j¼î¨ñ·jöð¨ñ·jÖóX4¨ñ·j6õ¨ñ·jðö¨ñ·j"ù¨ñ·jºùB3¨ñ·j´ú¨ñ·j¢ü¨ñ·jaþ¨ñ·j©þB2¨ñ·jv¨ñ·j®¨ñ·jÚ¨ñ·j¨B1¨ñ·jõ¨ñ·j€ ¨ñ·j¼ ¨ñ·jü B0¨ñ·jž ¨ñ·j!¨ñ·j¡¨ñ·jïD399¨ñ·jŒ¨ñ·jg¨ñ·j¨¨ñ·jòB8¨ñ·j¨ñ·j«¨ñ·jX7¨ñ·jT¨ñ·j;¨ñ·jv¨ñ·jÀB6¨ñ·j!¨ñ·jô"¨ñ·j^%¨ñ·j¦%B5¨ñ·jû&¨ñ·j×(¨ñ·j¨+¨ñ·jð+B4¨ñ·jl-¨ñ·j>/¨ñ·j÷1¨ñ·jë2B3¨ñ·j@3¨ñ·j=ø  ..# #..# ######## #..# #.#P#..## ##..# # #.###.#.....####..## # #...#..####.......## # #....@P# #........### ¨ñ·j”=q###...## ###....... ##..# #####........ ##.####.##....#.... ####.#........#.# #†...#.# ##...###..[...##¨ñ·j?>û #P....###.#.#..# ####.## #######You pick up a parchment of Forge Lightning Spire and begin reading...¨ñ·j-Zû341.8 (58.0)2.8 (592 _You add the spell Forge Lightning Spire to your library.¨ñ·j)/ I¨ñ·j<1 ¨ñ·j2 ¨ñ·jh: K1089¨ñ·jÛ: ¨ñ·jéT È8765432¨ñ·j|U B1¨ñ·jV ¨ñ·jXZ „0¨ñ·jp\ ¨ñ·j^ ¨ñ·jV^ C79¨ñ·j_ ¨ñ·ja ¨ñ·jáb ¨ñ·j(c B8¨ñ·jŒc ¨ñ·jÛd ¨ñ·j°e ¨ñ·jøe B7¨ñ·j]f ¨ñ·jDg ¨ñ·j–h X6¨ñ·j i ¨ñ·j¹j ¨ñ·jÎk ¨ñ·jl B5¨ñ·jm ¨ñ·j|n ¨ñ·j5p ¨ñ·j”p B4¨ñ·j)q ¨ñ·jÍr ¨ñ·jÏs ¨ñ·j(t B3¨ñ·jºt ¨ñ·j*v ¨ñ·jx X2¨ñ·jÀx ¨ñ·jz ¨ñ·jU{ ¨ñ·jª{ B1¨ñ·j1| ¨ñ·ju~ ¨ñ·jÚ€ ¨ñ·j8� B0¨ñ·j˜‚ ¨ñ·jd„ ¨ñ·j¦† ¨ñ·j‡ C69¨ñ·jlˆ ¨ñ·j–Š ¨ñ·jèŒ ¨ñ·jJ� B8¨ñ·j™Ž ¨ñ·jª� ¨ñ·jð’ ¨ñ·jE“ B7¨ñ·jm” ¨ñ·jí• ¨ñ·jñ— X6¨ñ·j[˜ ¨ñ·jô˜ ¨ñ·jÕ™ ¨ñ·jš B5¨ñ·jdš ¨ñ·j › ¨ñ·jcœ ¨ñ·jÍœ B4¨ñ·j·� ¨ñ·jŒž ¨ñ·jÓŸ ¨ñ·j/  B3¨ñ·j~  ¨ñ·jt¢ ¨ñ·j¬£ X2¨ñ·j¤ ¨ñ·j+¦ ¨ñ·j–§ ¨ñ·jݧ B1¨ñ·j¨ ¨ñ·jt© ¨ñ·j©ª ¨ñ·jìª B0¨ñ·jA« ¨ñ·jÛ¬ ¨ñ·jÈ® ¨ñ·j ¯ C59¨ñ·ju¯ ¨ñ·jW± ¨ñ·jŒ² ¨ñ·jϲ B8¨ñ·j=³ ¨ñ·j«´ ¨ñ·j,¶ ¨ñ·jk¶ B7¨ñ·j'· ¨ñ·j“¸ ¨ñ·j‘¹ ¨ñ·jϹ B6¨ñ·jyº ¨ñ·jØÂ ¨ñ·j7Å X5¨ñ·jÇ ¨ñ·jÉ ¨ñ·j2Ì X4¨ñ·j�Í ¨ñ·j¶Î ¨ñ·j¡Ð ¨ñ·jÑ B3¨ñ·jŽÒ ¨ñ·jŠÔ ¨ñ·j|Ö ¨ñ·jâÖ B2¨ñ·j'Ø ¨ñ·jÚ ¨ñ·jJÜ ¨ñ·j•Ü B1¨ñ·jóÝ ¨ñ·j}ß ¨ñ·já ¨ñ·j‘á B0¨ñ·j)â ¨ñ·jRã ¨ñ·jå ¨ñ·jxå C49¨ñ·j&æ ¨ñ·joç ¨ñ·j»è ¨ñ·jé B8¨ñ·j é ¨ñ·jnì ¨ñ·j�í ¨ñ·jõí B7¨ñ·j¨î ¨ñ·jï ¨ñ·j¬ð n6¨ñ·jžñ ¨ñ·j¦ò ¨ñ·jàò B5¨ñ·jZó ¨ñ·jæó ¨ñ·j±ô ¨ñ·jõ B4¨ñ·j‰õ ¨ñ·jlö ¨ñ·j÷ ¨ñ·j`÷ B3¨ñ·j²÷ ¨ñ·j*ø ¨ñ·jù ¨ñ·jBù B2¨ñ·jƒù ¨ñ·jŠü ¨ñ·jóü ¨ñ·j+ý B1¨ñ·jXý ¨ñ·jÿ ¨ñ·jìÿ X0¨ñ·jb ¨ñ·j6 ¨ñ·j Y39¨ñ·ja ¨ñ·j/ ¨ñ·j± ¨ñ·jé B8¨ñ·jT ¨ñ·j ¨ñ·j× ¨ñ·j* B7¨ñ·jË ¨ñ·j ¨ñ·j| ¨ñ·jà B6¨ñ·j ¨ñ·jÍ ¨ñ·j¬ X5¨ñ·j ¨ñ·j“ ¨ñ·jÈ ¨ñ·j B4¨ñ·jS ¨ñ·jJ ¨ñ·j¼ ¨ñ·j B3¨ñ·jL ¨ñ·j¡ ¨ñ·j˜ ¨ñ·j B2¨ñ·j± ¨ñ·jä ¨ñ·jz ¨ñ·j× B1¨ñ·j¡ ¨ñ·já ¨ñ·jT X0¨ñ·jÍ ¨ñ·j� ¨ñ·jG" ¨ñ·j—" C29¨ñ·jœ# ¨ñ·jÂ% ¨ñ·j½1  ###..## #P.# ###.## ##......... ......## #..## #..###.......÷.. .......###...### #.#.......÷..... #..............# ##......#.÷..... ##.............###.......#......# #....#.............#.#...#....... ......#.#.####....####........... .........## #â—Š.### #... ##..[...## ###@# ......##....405.8 (63 ###.#.#..# #.# .##### # ######## ..# ######.. ###.... ### ..##:.##.# #..#### P. ...##. ...#[39;49¨ñ·jR2 fm ). .###¨ñ·jÏ6 ¨ñ·j�7 f6.8 (648¨ñ·jÆ= ¨ñ·jÉ? ` _Found a parchment of Airstrike and a club.©ñ·jý„©ñ·jy…©ñ·j3‡©ñ·jÛŠ©ñ·jÕ„7©ñ·j™–X6©ñ·jí—©ñ·j&�„5©ñ·jVŸ©ñ·jŸ¡©ñ·jï¡B4©ñ·jS£©ñ·jݤ©ñ·j8§©ñ·j†§B3©ñ·j¨©ñ·jy«©ñ·jÇ­©ñ·j®B2©ñ·j)¯©ñ·jf±k  You see here a parchment of Airstrike.©ñ·jƒ³©ñ·jú³I1 _©ñ·j©´©ñ·jž¶©ñ·j{¸©ñ·j¶¸B0©ñ·jй©ñ·jš»©ñ·j‡½©ñ·jɽC19©ñ·jؾ©ñ·j±À©ñ·jÙÂm  You encounter a komodo dragon.©ñ·j,Èö#.##....#.............#.#...# ##.#........#.#.####....####... #†...#.........## #â—Š.### # ##...###..[...## ###.# . #P....###.#.#..# ##.# .#####. ####.## #############..##..# ##  #..### ###P##........#  #....## #â—Š....:.##..### ©ñ·jÁÈ  ####..# ##.@.#### P..P.  #..#...## #.....  #....# #...P)....P Airstrike  ##.### ###... ..####  #.# ....# .##©ñ·jɬ# #.## #...ll   komodo dragon (asleep) #.# ##..##?.â—Š.. #.###..##.#.#©ñ·joÉE... #..###..##©ñ·j¬Ò215.8 (9.0)©ñ·jåÓ‹6.8 (10.0)-Regen Gem (2318) _©ñ·jZÙ©ñ·jÒÚ©ñ·j J ©ñ·j(L D Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c + AirstrikeAir©ñ·j›L C1% 4 d - Iskenderun's Mystic BlastConjuration/Translocation 1%4  g - Gell's GavotteTranslocation9%6  m - MagnavoltEarth/Air61%©ñ·jÚL ø7 Select a spell to describe [?] help [!]/[I] toggle spell headersªñ·jcÀ ªñ·j7Ò ####.##....#.............#.#...#. tswn the Placeless Centaur ##.#........#.#.####....####..... Gale Centaur of Vehumet *****. #†...#.........## #â—Š.### #..... Health: 90/90 ======================== ##...###..[...## ###.# ...... Magic: 51/51 ======================== #P....###.#.#..# ##.# .#####. AC: 19Str: 12 ####.## #############..##..# ## EV: 9Int: 22#..### ###P##........#SH: 5Dex: 20#....## #â—Š....:.##..###XL: 12 Next: 79% Place: Lair:2####..# ##.@.#### Pªñ·j*Ó °..P.Noise: ---------  Time: 14416.8 (0.0)#....# #...## #.....b) +1 dagger (distort)#....# #...P)....PCast: Airstrike##.### ###... ..####-Regen Gem (2318) #.#....# .## ## #.###...ll   komodo dragon (asleep) #.# ##..##?.â—Š.. #.###..##.#.#... #..###..## _You now have 218 gold pieces (gained 18).  You pick up a parchment of Forge Lightning Spire and begin reading... _You add the spell Forge Lightning Spire to your library. _Found a parchment of Airstrike and a club. _You see here a parchment of Airstrike. _You encounter a komodo dragon.ªñ·jeë ªñ·j6í ­ñ·j¥²î  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.­ñ·j‡ u####.##....#.............#.#...#. tswn the Placeless Centaur ##.#........#.#.####....####..... Gale Centaur of Vehumet *****. #†...#.........## #â—Š.### #..... Health: 90/90 ======================== ##...###..[...## ###.# ...... Magic: 45/51 =====================--- #P....###.#.#..# ##.# .#####. AC: 19Str: 12 ####.## #############..##..# ## EV: 9Int: 22  #..### ###P##........#  SH: 5Dex: 20 ­ñ·jK Ó #....## #â—Š....:.##..###  XL: 12 Next: 79% Place: Lair:2  ####..# ##.@.#### P..P.  Noise: ---------  Time: 14416.8 (0.0)  #....# #...## #.....  b) +1 dagger (distort)  #....# #...P )....P  Cast: Airstrike  ##.### ###... ..####  -Regen Gem (2318)  #.# ....# .## ## #.## #...l  l   komodo dragon (asleep) #.# ##..# #?.â—Š.. ­ñ·j| Œ#.###..## .#.#... #..###..## _You encounter a komodo dragon.­ñ·j¶ ¬Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Gell's Gavotte (dangerous; 9% risk of failure)  ­ñ·jÞ jPress: ? - help, Dir - move targetYou cannot see that place.®ñ·jÒó S @*®ñ·jë1 V*.l¯ñ·js#####.##....#.............#.#...#. tswn the Placeless Centaur ##.#........#.#.####....####..... Gale Centaur of Vehumet *****. #†...#.........## #â—Š.### #..... Health: 90/90 ======================== ##...###..[...## ###.# ...... Magic: 45/51 =====================--- #P....###.#.#..# ##.# .#####. AC: 19Str: 12 ####.## #############..##..# ## EV: 9Int: 22#..### ###P##........#SH: 5Dex: 20#....## #â—Š....:.##..###XL: 12 Next: 79% Place: Lair:2####..# ##.@.#### P¯ñ·jÇ$½..P.Noise: ---------  Time: 14416.8 (0.0)#....# #...## #.....b) +1 dagger (distort)#....# #...P)....PCast: Airstrike##.### ###... ..####-Regen Gem (2318) #.#....# .## ## #.###...ll   komodo dragon (asleep) #.# ##..##?.â—Š.. #.###..##.#.#... #..###..## _You encounter a komodo dragon.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Gell's Gavotte (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetContam: 20% 7.8 (1Tele -Move -Regen Gem (2317) ¯ñ·jn)¯ñ·j0] _You miscast Gell's Gavotte. You spin around. You are magically locked in place.°ñ·j»[L  Casting: Gell's Gavotte (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.°ñ·jG «####.##....#.............#.#...#. tswn the Placeless Centaur ##.#........#.#.####....####..... Gale Centaur of Vehumet *****. #†...#.........## #â—Š.### #..... Health: 90/90 ======================== ##...###..[...## ###.# ...... Magic: 39/51 ==================------ #P....###.#.#..# ##.# .#####. AC: 19Str: 12 ####.## #############..##..# ## EV: 9°ñ·j|G ¹Int: 22 Contam: 20%  #..### ###P##........#  SH: 5Dex: 20  #....## #â—Š....:.##..###  XL: 12 Next: 79% Place: Lair:2  ####..# ##.@.#### P..P.  Noise: ---------  Time: 14417.8 (0.0) °ñ·j´G $ #....# #...## #.....  b) +1 dagger (distort)  #....# #...P )....P  Cast: Airstrike °ñ·jìG « ##.### ###... ..####  -Tele -Move -Regen Gem (2317)  #.# ....# .## ## #.## #...l  l   komodo dragon (asleep) °ñ·jH w#.# ##..# #?.â—Š.. #.###..## .#.#... #..###..## °ñ·j;H m_You miscast Gell's Gavotte. You spin around. You are magically locked in place.°ñ·jdH -Casting: Gell's Gavotte (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.°ñ·jˆH Aiming: Gell's Gavotte (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target°ñ·j³H 7You cannot see that place.±ñ·jŒS @*±ñ·jâ¬*±ñ·j}­;.l±ñ·j®/ Õ #####.............###.......#.. tswn the Placeless Centaur ###.##....#.............#.#...#.. Gale Centaur of Vehumet *****. #.#........#.#.####....####...... Health: 90/90 ======================== ±ñ·j•0 Ò†...#.........## #â—Š.### #...... Magic: 39/51 ==================------ #...###..[...## ###.# ......# AC: 19Str: 12 P....###.#.#..# ##.# .#####.. EV: 9Int: 22 Contam: 20% ###.## #############..##..# ### SH: 5Dex: 20#..### ###P##........#XL: 12 Next: 79% Place: Lair:2#....## #â—Š..@.:.##..###±ñ·jÕ0 Noise: ---------  Time: 14417.8 (0.0)####..# ##...#### P..P.±ñ·j1 ýb) +1 dagger (distort)#....# #...## #.....Cast: Airstrike±ñ·jF1 Ê#....# #...P)....P-Tele -Move -Regen Gem (2317) ±ñ·jp1 �##.### ###... ..#####.#±ñ·j•1 œ....# .## # #.###...l ±ñ·j¹1 e.# ##..##?.â—Š.. ±ñ·jî1 ‡.###..##.#.#... _You miscast Gell's Gavotte. You spin around. You are magically locked in place.±ñ·j*2 Casting: Gell's Gavotte (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Gell's Gavotte (dangerous; 9% risk of failure)  ±ñ·jZ2 BPress: ? - help, Dir - move target±ñ·j•? @Gravity reorients to the northeast!±ñ·jq@ Ê40====8.8 (1Airstrike-Gavotte Gem (2316) ±ñ·jA ±ñ·jH ±ñ·jÏJ *MCasting: Gell's Gavotte (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Dir - move target  Gravity reorients to the northeast! _You hear an angry hiss.²ñ·j×Ì 3²ñ·j*Î ²ñ·j¬Ò ²ñ·j^Ó Z1=5²ñ·j1Ý È2=4²ñ·jjä É  You are no longer firmly anchored in space.Gem (2313) ²ñ·j˜æ ²ñ·jfë ¹ _You are able to move again. Gravity stabilises in your vicinity.²ñ·jkì p3=2²ñ·jáî ²ñ·j…ò ²ñ·jûõ o  A komodo dragon comes into view.²ñ·j-þ W4=.²ñ·jþ ¹......:----..Airstrikel²ñ·jºþ £l   komodo dragon (wandering).²ñ·jša22.8 (4²ñ·j ¤----3.8 (5-Regen Gem (2311) _²ñ·jz²ñ·j ³ñ·jÇ= =*³ñ·j›6 ® l.The air twists around and strikes the komodo dragon!³ñ·j4A 9 ³ñ·j B g0--18===³ñ·jyB H4.8 (10³ñ·jRK ³ñ·jƒM a _The komodo dragon is almost dead.³ñ·j¸%� †  [...## ###.#  ##.#  ######..##..#   ###P##........# ³ñ·j<&Ð  #â—Š..@.:.#   ##...#### P..P.   #..l##    #...P )....P ³ñ·j_&%  ###...  ³ñ·j|&F #.# ....# .## # #.## #....³ñ·j™&F ##..# #?.â—Š..   ³ñ·jó&´ñ·j-~ †  [...## ###.#  ##.#  ´ñ·j£~z######..##..#   ###P##........#   #â—Š..@.:.#  ´ñ·jÛ~ï ##...#### P..P.   #..l##   ´ñ·jÊ #...P )....P   ###...  ´ñ·j-ú #.# ....# .##  #.## #.´ñ·jir ##..# #? ´ñ·j\œ3´ñ·j¤´ñ·j‚¥d _A komodo dragon is nearby!´ñ·jŸó=*´ñ·j¦ëJl.´ñ·jëô´ñ·jÕõ$37´ñ·j1ö}---6509´ñ·j#þ´ñ·jÅs  The open air twists around violently and strikes the komodo dragon but does no _damage.´ñ·jŒ4 †  [...## ###.#  ##.#  ######..##..#   ###P##........#   #â—Š..@.:.#   ##..l#### P..P.   #...##    #...P )....P   ###...   #.# ....# .## # #.## #.... ##..# #?.â—Š..   ´ñ·j! ¯ †  [...## ###.#  ##.#  ######..##..#   ###P##........#   #â—Š..@.:.#   ##..l#### P..P.   #...##    #...P )....P   ###...   #.# ....# .##  #.## #. ##..# #? ´ñ·jò' ´ñ·j¼( ´ñ·j–0 ´ñ·jÎ2 d _A komodo dragon is nearby!´ñ·j˜Ä q .You hit the komodo dragon.´ñ·jÄÏ â##â—Š.§@§##..§§#´ñ·jËÔ =8-3´ñ·j Õ Ÿ82--6.9 (1.1AirstrikeGem (2308) ´ñ·jþÜ ´ñ·jÀß i _The komodo dragon is devoured by a tear in reality.µñ·jØËµñ·jžÌ8--µñ·jØÓµñ·jœÕ µñ·j¾Õ:_No target in view!µñ·jø„µñ·j„…µñ·j…†µñ·jn‰µñ·jú’9=17 _9% 6µñ·j%•µñ·jž•$40µñ·jÑ•q=75µñ·jÒ—µñ·jÖšµñ·j…›#1µñ·j°›R=54µñ·j��µñ·j= µñ·j² #2µñ·jÙ X=33µñ·jÿ µñ·j´¢µñ·j°¥µñ·jp¦"1µñ·j‹¦:2µñ·j¬¨µñ·jY­µñ·j ®#3µñ·jP®m=1µñ·jm°µñ·j´Z _Your magical contamination has completely faded away.µñ·j—´#4µñ·jÄ´M=0µñ·j¿¶µñ·jιµñ·j)ºD299µñ·jO¼µñ·jc¿µñ·j*Àp5=8µñ·jĵñ·j!φ6=7µñ·j Òµñ·jsÖµñ·j#×p7=6µñ·jÙµñ·jˆÛµñ·jÕÛB5µñ·j%ݵñ·jNàµñ·j¸à@8=µñ·jìà04µñ·jÅâµñ·jjæµñ·j¶æ#9µñ·jíæM=3µñ·j×èµñ·jKëµñ·j ëq50=2µñ·jmíµñ·jïïµñ·j,ðB1µñ·j¯ñµñ·j÷óµñ·j+ôZ1=0µñ·jSôµñ·j¶õµñ·j«ø4 _Magic restored.µñ·j üµñ·jeüC89µñ·j6þµñ·jªµñ·j.µñ·j­B8µñ·jÁµñ·j¶µñ·jE µñ·j¶ B7µñ·jp µñ·jµñ·j’µñ·jâT=6µñ·jеñ·jµñ·j~µñ·jàB5µñ·jµñ·jÛµñ·j?¡ ####.## #############..##..# ##  #..### ###P##........#  #....## #â—Š....:.##..###  ####..# ##...#### P..P. µñ·j‡\ #....# #...## #.....  #....# #...P## )....P  ##.### ###...# ...####  #.# #....#.....# ## # ##@....... -49.9 (23.µñ·jß¼0) #.#  #?.â—Š....# #.###..## .#.#....# #..###..## .. ###...# .........# >.# .#.. ......:### ..# .#. .....### â—Š## # .µñ·j$ }....## ## #.....##µñ·j 'µñ·j™'�-50.9 (244µñ·jù+µñ·jc-; _Found a stone staircase leading down.µñ·jͯµñ·j`°µñ·jϱµñ·j^´µñ·j¸·µñ·j�¿Æ32µñ·j9ÃJ _s - 2 scrolls of summoning (gained 1)µñ·j¯Öw1079µñ·j¡Øµñ·jèÝn8µñ·j¯Þµñ·jàµñ·jœàB7µñ·j%áµñ·j[âµñ·jÁãµñ·j6äB6µñ·jÚäµñ·jfçµñ·jóèµñ·j`éB5µñ·j&êµñ·j‰ëµñ·jdíµñ·jÇíB4µñ·jïµñ·j«òR  There is a stone staircase leading down here.µñ·j0õµñ·jòõI3 _µñ·jìöµñ·jOøµñ·j0úµñ·j€ú,2µñ·j¯úµñ·joûµñ·jÉþµñ·jµñ·jÄB1µñ·j›µñ·j•µñ·jîµñ·jIB0µñ·jµñ·j R  There is a stone staircase leading down here.µñ·j_ µñ·j J69 _µñ·jÓ µñ·j  µñ·jeµñ·j£B8µñ·jµñ·jDµñ·jªµñ·jõB7µñ·j²µñ·jqµñ·j¥X6µñ·j˜µñ·j!µñ·jº#µñ·jô#B5µñ·ji%µñ·j¹'µñ·jX*µñ·j *B4µñ·j§,µñ·jú-µñ·j|/µñ·jÂ/B3µñ·j±0µñ·jr2µñ·j¿4µñ·j}5B2µñ·jÐ6µñ·j²9,µñ·jý9B1µñ·jÚ:µñ·jü<µñ·j]>µñ·j�>B0µñ·j­?µñ·jñ@µñ·j’Bµñ·jÌBC59µñ·j°Cµñ·jÜDµñ·jLFµñ·j¶FB8µñ·j$Hµñ·j°Jµñ·j@Lµñ·jtLB7µñ·jwMµñ·jÚOµñ·jDQµñ·jŒQB6µñ·j‰Rµñ·jQTµñ·j¹Uµñ·j VB5µñ·jéVµñ·j Xµñ·jZµñ·jUZB4µñ·j…[µñ·jJ]µñ·j–^µñ·jí^B3µñ·j‚_µñ·j³aµñ·jEcB2µñ·j…cµñ·júcµñ·jeµñ·j fµñ·j@f,1µñ·jŽfµñ·jöfµñ·j jµñ·j2lµñ·jpl,0µñ·jˆlµñ·jAmµñ·jƒnµñ·jçoµñ·j4pC49µñ·jqµñ·jZrµñ·jãsµñ·jƒtB8µñ·j'vµñ·j±wµñ·jªyµñ·jzB7µñ·jízµñ·jA|µñ·jÞ}µñ·j(~B6µñ·jµñ·jt€µñ·j+‚µñ·j`‚B5µñ·jBƒµñ·je„µñ·jâ…µñ·j'†:4µñ·j؆µñ·jˆµñ·j[‰µñ·j¾‰B3µñ·j­Šµñ·jÆ‹µñ·j&�µñ·jc�B2µñ·j ޵ñ·j�µñ·jk�µñ·j©�B1µñ·jØ‘µñ·j¿“µñ·j•µñ·jn•B0µñ·jX–µñ·j¦—µñ·j=™µñ·j¸™C39µñ·j¡šµñ·j œµñ·jg�µñ·j¸�B8µñ·j¢žµñ·j; µñ·jᡵñ·j!¢B7µñ·j£µñ·jn¤µñ·j¦µñ·jC¦B6µñ·jm§µñ·j5±µñ·j˲µñ·j³B5µñ·jç´µñ·j¦¶µñ·jõ¸µñ·j3¹B4µñ·jºµñ·jÜ»µñ·jX½µñ·j’½B3µñ·j“¾µñ·j®¿µñ·j®Ï21029µñ·jÀеñ·jÑB8µñ·j1Òµñ·jÙÓµñ·jáÕX7µñ·jKصñ·jÎÚµñ·j!äÎ ...# #...## ##........# ...# #...P#####.)....P.## .### ###...##.....###### .# #....#.....## µñ·jmät.## ##.........# ..# ##..â—Š....#.## .## ##.#.#....##.# ..## ###..####...#### ...###.>.## #..#@.# 507.9 (57 µñ·j•äs:###....## #.#.#...# # ##â—Š### #...##.## µñ·jãäY ### #...# .# ## P.#.# ### # #..#. ##P##.. <.. .?µñ·j*å–.. .. .# .......µñ·j÷éµñ·jŠêf8.9 (586µñ·j›îµñ·j7ð9 _Found a stone staircase leading up.µñ·jˆ µñ·jvˆ µñ·jfŠ µñ·j� µñ·jí˜ Ü54µñ·jš™ µñ·jr› µñ·jµ� µñ·jþ� ,3µñ·j3ž µñ·jBŸ µñ·jÈ  µñ·jl£ µñ·jÉ£ B2µñ·jä¤ µñ·jL§ µñ·jͨ µñ·j¶ µñ·j´½ K##..# ##..â—Š....#.##tswn the Placeless Centaur #..## ##.#.#....##.#Gale Centaur of Vehumet *****. µñ·j ¾ ”##..## ###..####...####Health: 90/90 ======================== .....###.>.## #..#..#Magic: 51/51 ======================== ..:###....## #.#.#...#µñ·jO¾ NAC: 19Str: 12 .### ##â—Š### #...##.##EV: 9Int: 22 µñ·j}¾ .## ### #...# .#SH: 5Dex: 20 µñ·j¬¾ ò..###P.#.## ##XL: 12 Next: 82% Place: Lair:2 µñ·jÒ¾ Õ.#.# ##..#@#Noise: ---------  Time: 14512.9 (4.0) µñ·j¿ ë#.##P##....<..w.?#b) +1 dagger (distort) .............P..##µñ·j,¿ ˜Cast: Airstrike .........#####.#-Regen Gem (2222) µñ·jR¿ ß[..##...# ## ###.....Pw   Gastronok (asleep) µñ·jw¿ q.# ...... ## .####.µñ·j�¿ v.# _Found a stone staircase leading down. _s - 2 scrolls of summoning (gained 1) µñ·jÁ¿ “_There is a stone staircase leading down here. _There is a stone staircase leading down here. _Found a stone staircase leading up.  µñ·jè¿ sYou encounter Gastronok the Ponderous. He is wearing a +0 hat of stealth.µñ·j=Ê /  --more--¶ñ·jî¶ñ·júõ/Airstrike¶ñ·j@þA, slow)¶ñ·jƒ{3.9 (51¶ñ·j˜Z _s - 2 scrolls of summoning (gained 1) _There is a stone staircase leading down here. _Found a stone staircase leading up.  You encounter Gastronok the Ponderous. He is wearing a +0 hat of stealth. _You radiate an aura of cold. Gastronok seems to slow down.·ñ·jV³¼##.#....##.# ###..## ###..####...#### ......###.>.## #..#..# :###....## #.#.#...#### ##â—Š### #...##.## ..## ### ###...# . .·ñ·jƒ´r..## #P.#.## ##.# # .#.##..#.# ##.##P##....<..w@?#............P..## ######[..##...# # .###.....P.# ...... ### .####. # .# ·ñ·j}½·ñ·j¡¾e4.9 (10·ñ·jÔÅ·ñ·jTÇ·ñ·jRÚ  wwslow)The helpless Gastronok fails to defend himself.  You puncture Gastronok! You kick Gastronok.  Gastronok is lightly wounded.·ñ·j˜Û ›81---==519·ñ·jÙá ·ñ·j#ä * _Gastronok bites you!¹ñ·jŒî  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¹ñ·jFh U You erupt in a blast of force! The mystic blast hits the fungus!  The fungus begins to die.  The fungus is lightly damaged.  The mystic blast hits the fungus!! The fungus begins to die.  The fungus is lightly damaged.  The mystic blast hits Gastronok!¹ñ·jCi W48--=====¹ñ·j›i Y68¹ñ·j×s ¹ñ·j.v ` _Gastronok is moderately wounded.ºñ·j;©n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ºñ·j©Çfw.You erupt in a blast of force! The mystic blast hits the fungus.the fungus!!  The fungus is moderately damaged.The mystic blast hits Gastronok!  Gastronok is moderately wounded.ºñ·j`È›4----77ºñ·j(κñ·j‘ÏD _Gastronok is knocked back by the mystic blast.ºñ·jê2 ö#..## ##.#.#....##.# .###..## ###..####...####.###.>.## #..#..#.:###....## #.#.#...#.### ##â—Š### #...##.##.## ### ###...# .#.## #P.#.## ##.#.# # #.#.##..#.#ºñ·jº3 C#.##P##....<.w@.?#  #.P..###.#####.## #.[..##...# ### ..###.....P .#.# ...... .### .####. ## .# #ºñ·j#B R.Gastronok is moderately wounded. _Gastronok is knocked back by the mystic blast.  You stampede towards Gastronok! You hit Gastronok.  Space warps around Gastronok. You kick Gastronok.  staggered. A bitter wind exposes Gastronok.ºñ·j"I D, exposed)ºñ·j$J 51=====----8Stampede -Regen Gem (2216) ºñ·jAP ºñ·j‹R W _A nearby fungus withers and dies.»ñ·j)]ž.###..## ##.#.#....##.# ..###..## ###..####...####.###.>.## #..#..#.:###....## #.#.#...#.### ##â—Š### #...##.##.## ### ###...# .#.## #P.#.## ## #...#.# ###.#.##..#.##.##P##....<w@..?# #»ñ·jÅ^Ó.##  ##.#####.###.[..##...# ### #..###.....P ..#.# ...... ..### .####. .## .# ##»ñ·jÄe4#.###..## ##.#.#....##.# #..###..## ###..####...####.###.>.## #..#..#.:###....## #.#.#...#.### ##â—Š### #...##.##»ñ·jUfÿ.## ### ###...# .# #.....## # #P.#.## ## .#...#.# ###.#.##..#.##.##P##....w@...?# #.## ##.#####.## »ñ·jñfƒ ##.[..##...# ####..###.....P.#.# ...... ...### .####. ..## .# .##»ñ·jJu .You hit Gastronok. You kick Gastronok, but do no damage.Gastronok is moderately wounded.You radiate an aura of cold. Gastronok resists.»ñ·j‰~� A nearby fungus withers and dies.»ñ·jÇ‚‡-------95»ñ·j1ˆ»ñ·jzŠ; _Gastronok is no longer moving slowly.¼ñ·j9X¤ #.###..## ##.#.#....##.# ##..###..## ###..####...####.###.>.## #..#..# )......:###....## #.#.#...# ¼ñ·j¸X`#.....### ##â—Š### #...##.## #.....## ### ###...# .# ##.....## ## #..#.## ## #.#...#.# ###.#.##..#.##.##P##¼ñ·jìXÞ..?# #.## ##.#####.##¼ñ·j~Yæ ##.[..##...# ####..###.....P P...#.# .......### .####. ...## .# >.##¼ñ·j7a{ #.###..## ##.#.#....##.##..###..## ###..####...####.###.>.## #..#..# #)......:###....## #.#.#...# ##.....### ##â—Š### #...##.##  #.....## ### ###...# .# ¼ñ·jÄaY ##.....## # ####..#.## ##  #.#...#.# ###.#.##..#.#  ######.##P##..w@<....?# #.## ##.#####.## ##.[..##...# ###¼ñ·jôa£#..###.....P â—ŠP...#.# .......### .#¼ñ·jb•###. #...## .# .>.##¼ñ·jOpÚ  You barely miss Gastronok.  Gastronok is moderately wounded.Gastronok's mouth opens, radula flailing wildly.¼ñ·jÎqa204¼ñ·jéx¼ñ·jS{K _Gastronok misses you.¼ñ·jHÍn  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¼ñ·jO d  You erupt in a blast of force! The mystic blast hits Gastronok!¼ñ·jN Î48==--=====13¼ñ·j ¼ñ·jh ] _Gastronok is heavily wounded.½ñ·j&^4*½ñ·j6^Ø wThe open air twists around violently and strikes Gastronok!  Gastronok is heavily wounded.½ñ·jL_Ð5---===--22½ñ·jxe½ñ·jug= _Gastronok bites you but does no damage.½ñ·j¸w4*½ñ·jÙw ì w The open air twists around violently and strikes Gastronok!  Gastronok is severely wounded.½ñ·j,y A2---½ñ·j�y b--31½ñ·j„€ ½ñ·j)ƒ E _You radiate an aura of cold. Gastronok resists.½ñ·júÊ 4*½ñ·jbÌ è w The open air twists around violently and strikes Gastronok!!  Gastronok is almost dead.½ñ·j“Í œ38----40½ñ·jÕ ½ñ·jØ S _Gastronok closely misses you.¾ñ·j|Œ4*¾ñ·jåõá .The open air twists around violently and strikes Gastronok!!  You kill Gastronok!Vehumet accepts your kill.[ 3=40=-915AirstrikeGem (2209)  _You feel your power returning. _Your Earth Magic skill increases to level 5!¾ñ·jÖý _You can't see any susceptible monsters within range! (Use Z to cast anyway.)¾ñ·jKw 4 #.###..## ##.#.#....##.##..###..## ###..####...#### #.###.>.## #..#..#  #)......:###....## #.#.#...#  ##.....### ##â—Š### #...##.## #.....## ### ###...# .# ##.....## ######..#.## ## #.#...#.# ###.#.##..#.# ######.##P##..@.<....?# #.## ##.#####.## ##.[..##...# ### #####..###.....P #â—ŠP...#.##...... #.....####.####. ##...## #.# #.>.##¾ñ·jq ¾ñ·jæ€ ú4=1==---6Gem (2208) ¾ñ·jGˆ ¾ñ·jÙŠ j _You stop stampeding.Things that are here:¾ñ·j‹� š _a +0 hat of stealth; the elephant slug corpse of Gastronok¿ñ·j•S¿ñ·jÖWšWear or take off which item? Inventory Items Armour (go to first with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +1 cloak (worn)  m - a +2 pair of gloves (worn)  w - a +2 helmet of sniping (worn)  z - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}o - +0 steam dragon scales  s - +1 acid dragon scales  u - a +2 robe of positive energy ¿ñ·j€X!Floor Items ([,] to select) Armour a +0 hat of stealth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Âñ·j ç Âñ·jnï Âñ·joø ° #.###..## ##.#.#....##.#tswn the Placeless Centaur ####..###..## ###..####...####Gale Centaur of Vehumet *****. #...........###.>.## #..#..#Health: 84/90 ======================--#)......:###....## #.#.#...#Magic: 41/51 ===================-----##.....### ##â—Š### #...##.##AC: 19Str: 12#.....## ### ###...# .#EV: 9Int: 22Âñ·j(ú é##.....## ######..#.## ##SH: 5Dex: 20#.#...#.# ###.#.##..#.#XL: 12 Next: 91% Place: Lair:2######.##P##..@.<....?#Noise: ---------  Time: 14526.9 (0.0)#................##b) +1 dagger (distort)##.........#####.##Cast: Airstrike##.[..##...# ###Gem (2208) #####..###.....P #â—ŠP...#.##...... #.....####.####. ##...## #.# #.>.## _You feel your power returning. _Your Earth Magic skill increases to level 5! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You stop stampeding.Things that are here: _a +0 hat of stealth; the elephant slug corpse of GastronokÂñ·j= P  Okay, then.Âñ·j Âñ·jz Âñ·j¾ . _Ãñ·j�ûÃñ·jDrop what? (Left/Right/Tab to switch category) 27/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +1 dagger of distortion (weapon)  a - a +3 whip  A - a +3 demon whip Missiles (select all with ()c - 65 stones  d - 3 curare-tipped darts  Ãñ·j±i - 27 poisoned darts  j - 2 boomerangs  n - 2 javelins  p - 4 atropa-tipped darts  r - 5 throwing nets Armour (select all with [)  g - the +0 barding of the Prince of Darkness (worn) {Will- MP+8 Str+2}  k - a +0 buckler (worn)  l - a +1 cloak (worn)  m - a +2 pair of gloves (worn)  w - a +2 helmet of sniping (worn)  z - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}o - +0 steam dragon scales  s - +1 acid dragon scales [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Äñ·jßq÷ 1 i b - a +1 dagger of distortion (weapon)  o + +0 steam dragon scales[Enter] accept (1 chosen)Äñ·j•® Äñ·jˆ¼ © #.###..## ##.#.#....##.#tswn the Placeless Centaur Äñ·j#¾ ####..###..## ###..####...####Gale Centaur of Vehumet *****. #...........###.>.## #..#..#Health: 84/90 ======================--#)......:###....## #.#.#...#Magic: 41/51 ===================-----##.....### ##â—Š### #...##.##AC: 19Str: 12#.....## ### ###...# .#EV: 9Int: 22##.....## ######..#.## ##SH: 5Dex: 20#.#...#.# ###.#.##..#.#XL: 12 Next: 91% Place: Lair:2######.##P##..@.<....?#Noise: ---------  Time: 14526.9 (0.0)#................##b) +1 dagger (distort)##.........#####.##Cast: Airstrike##.Äñ·j†¾ Ç[..##...# ###Gem (2208) #####..###.....P #â—ŠP...#.##...... #.....####.####. ##...## #.# #.>.## _Your Earth Magic skill increases to level 5! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You stop stampeding.Things that are here: _a +0 hat of stealth; the elephant slug corpse of Gastronok _Okay, then.Äñ·j ¿ s527.9 (17Äñ·j°Ã Äñ·jKÅ 6 _You drop +0 steam dragon scales.Äñ·j–„Äñ·j©‰²Read which item? Scrolls  b - 4 scrolls of blinking  g - a scroll of fog  t - 4 scrolls of teleportation  i - a scroll of identifyr - a scroll of revelation  s - 2 scrolls of summoning  x - a scroll of amnesia  I - 4 scrolls of immolation  N - 4 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evokeÄñ·j]ŠG[?] describe selectedÅñ·j$\Åñ·jKcÅñ·jµkÊ #.###..## ##.#.#....##.#tswn the Placeless Centaur ####..###..## ###..####...####Gale Centaur of Vehumet *****. #...........###.>.## #..#..#Health: 85/90 ======================--#)......:###....## #.#.#...#Magic: 42/51 ===================-----##.....### ##â—Š### #...##.##AC: 19Str: 12Åñ·jyl’#.....## ### ###...# .#EV: 9Int: 22##.....## ######..#.## ##SH: 5Dex: 20#.#...#.# ###.#.##..#.#XL: 12 Next: 91% Place: Lair:2######.##P##..@.<....?#Noise: ---------  Time: 14527.9 (0.0)#................##b) +1 dagger (distort)##.........#####.##Cast: Airstrike##.[..##...# ###Gem (2207) Åñ·j)mô#####..###.....P #â—ŠP...#.##...... #.....####.####. ##...## #.# #.>.## _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You stop stampeding.Things that are here: _a +0 hat of stealth; the elephant slug corpse of Gastronok _Okay, then. _You drop +0 steam dragon scales.Åñ·j6tP  Okay, then.Åñ·jötÅñ·jszÅñ·jQ|. _Åñ·jô« Åñ·jů LPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of magical power (worn)  v - a ring of magical power (worn)  x - the amulet of the Scarab (worn) {^Drain Regen+ RegenMP+ Int+2 Dex+8}f - a ring of protection from fire  q - a +5 ring of evasion  t - the amulet "Lufec" {Dissipate Bane rPois Regen+ Dex+2} Åñ·j›° êTalismans (go to first with %)h - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Çñ·j=¿ Çñ·jÅÆ Çñ·jÙÏ Ê #.###..## ##.#.#....##.#tswn the Placeless Centaur ####..###..## ###..####...####Gale Centaur of Vehumet *****. #...........###.>.## #..#..#Health: 85/90 ======================--#)......:###....## #.#.#...#Magic: 42/51 ===================-----##.....### ##â—Š### #...##.##AC: 19Str: 12Çñ·jÑ Â#.....## ### ###...# .#EV: 9Int: 22##.....## ######..#.## ##SH: 5Dex: 20#.#...#.# ###.#.##..#.#XL: 12 Next: 91% Place: Lair:2######.##P##..@.<....?#Noise: ---------  Time: 14527.9 (0.0)#................##b) +1 dagger (distort)##.........#####.##Cast: Airstrike##.[..##...# ###Gem (2207) #####..###.....P #â—ŠP...#.##...... #.....####.####. ##...## #.# #.>.## Çñ·jlÑ {_You stop stampeding.Things that are here: _a +0 hat of stealth; the elephant slug corpse of Gastronok _Okay, then. _You drop +0 steam dragon scales. _Okay, then.Çñ·jÂÙ P  Okay, then.Çñ·jŽÚ Çñ·j*â Çñ·j ä . _Èñ·j˜EÈñ·j^FÈñ·j&HÈñ·jûKÈñ·jdVG66 _7=3=5Èñ·jhXÈñ·jýX?8=Èñ·jBYi4=4Èñ·jx[Èñ·jÜ^Èñ·j’_`93Èñ·jaÈñ·jhdÈñ·jðdŸ90=5=2Èñ·jgÈñ·jFk1 _HP restored.Èñ·j’lp6=1Èñ·j×mÈñ·jšoÈñ·júop7=0Èñ·jôpÈñ·jÞsZ199Èñ·j÷tÈñ·j¥vÈñ·jwŒ=8=8Èñ·júxÈñ·j¶‡†9=7Èñ·jØŠÈñ·j.�Èñ·jÆ�B6Èñ·j~‘Èñ·j •Èñ·j}•q50=5Èñ·j¨—Èñ·jïšÈñ·j_›61=Èñ·jÛ:4Èñ·j{žÈñ·j¢Èñ·jI¦Èñ·j¶¦B3Èñ·jü¨Èñ·j$¬Èñ·jï®Èñ·jo¯B2Èñ·jR±Èñ·j¶P  There is a stone staircase leading up here.Èñ·jlºÈñ·jD»I1 _Èñ·j½Èñ·j@ÀÈñ·jCÃÈñ·jËÃT=0Èñ·jöÅÈñ·jáÈÈñ·jÌÈñ·jëÌC89Èñ·jûÎÈñ·jàÑÈñ·j“ÔÈñ·jÕB8Èñ·j ×Èñ·j�ÙÈñ·j¬ÝÈñ·jÞB7Èñ·jaßÈñ·jPãÈñ·jšã:6Èñ·j‘äÈñ·jÈén _V - 2 scrolls of vulnerability (gained 1)Èñ·joìÈñ·jÍìB5Èñ·j‡îÈñ·jÈïÈñ·j€ñÈñ·jòB4Èñ·jšòÈñ·jôÈñ·jnõÈñ·jÑõB3Èñ·jpöÈñ·jí÷Èñ·j„ùÈñ·jÕùB2Èñ·j™úÈñ·jßûÈñ·j2ýÈñ·j�ýB1Èñ·jnþÈñ·jËÈñ·j•Èñ·jñB0Èñ·j$Èñ·jRÈñ·j÷Èñ·jGC79Èñ·j Èñ·jÍ Èñ·jž Èñ·j B8Èñ·jÝ Èñ·jçÈñ·jþÈñ·jfB7Èñ·j`Èñ·j_Èñ·jýÈñ·jTB6Èñ·j«Èñ·jgÈñ·jV X5Èñ·jK!Èñ·j #Èñ·j%Èñ·jc%B4Èñ·j%&Èñ·j¾2Èñ·jí4Èñ·j‚5B3Èñ·jl8Èñ·jH:Èñ·j¢<Èñ·j=B2Èñ·j¶?Èñ·jpCÈñ·j¼EÈñ·jFB1Èñ·jÌGÈñ·jœJÈñ·j™MÈñ·j.NB0Èñ·jÛOÈñ·jûQÈñ·j:TÈñ·jŽTC69Èñ·jVÈñ·j¼XÈñ·j;\Èñ·j£\B8Èñ·j:^Èñ·j’`Èñ·j4cÈñ·j�cB7Èñ·jeÈñ·jkgÈñ·j�jÈñ·jëjB6Èñ·j‡lÈñ·jŒrÈñ·j`wÈñ·jÅwB5Èñ·j{Èñ·ju~Èñ·j¬‚Èñ·j%ƒB4Èñ·j7…Èñ·jsˆÈñ·j¨ŒÈñ·j�B3Èñ·j¿�Èñ·jù‘Èñ·jm”Èñ·jÇ”B2Èñ·js–Èñ·jù—Èñ·jR™Èñ·j­™B1Èñ·j¡šÈñ·j"¢$#...######..#.####  #.#...#.#####.#.##..#.#  ######.##P##..[.<.....#  #................##  Èñ·j£�##.........#####.##  ##.[..##...## ###  #####..###.....P##  #â—ŠP...#.##......â—Š##  #.....####.####@..#  ##...## #.# #%..# ##.>.## # #...# #....#### #...# ...##.<.# #..## ..##â—Š...## .### .####.##.## .#######.#### #...Èñ·jZ£G# #.#.#.#Èñ·jq¨¼ .#...#.#####.#.##..#.# #####.##P##..[.<.... #................###.........#####.## ##.[..##...## ###  #####..###.....P## â—ŠP...#.##......â—Š##.....####.####...#...## #.# Èñ·jÒ¨?##.>.## # #.....#### ...##.<.# .....###.#...#Èñ·jV­073.9 (46.0)Èñ·jú­f4.9 (470Èñ·jP±Èñ·jŠÂU _You see here a medusa talisman.Èñ·j˜Èñ·jh˜Èñ·j|šÈñ·jØžÈñ·j÷ Èñ·j)«59 _8Èñ·j¦«B7Èñ·j²¬Èñ·j?®Èñ·jß°Èñ·jS±B6Èñ·j†³Èñ·jÏ¿„5Èñ·j@ÁÈñ·jÄÈñ·jxÄB4Èñ·jÏÅÈñ·jaÇÈñ·jÄÉÈñ·j>ÊB3Èñ·jÉËÈñ·jÕÎÈñ·j3ÑÈñ·j|ÑB2Èñ·juÒÈñ·jÔÈñ·j|ÖÈñ·jÂÖB1Èñ·j±×Èñ·jÛÚÈñ·jåÜÈñ·jIÝB0Èñ·jMÞÈñ·j�ãÈñ·jFæÈñ·j¨æC49Èñ·jèÈñ·jŠêÈñ·jóìÈñ·jƒíB8Èñ·jâîÈñ·j£òÈñ·jéõÈñ·j9öB7Èñ·j0øÈñ·j²ûÈñ·jbÿÈñ·j¹ÿB6Èñ·jK Èñ·j! Èñ·jù n5Èñ·jÎ Èñ·j÷ X4Èñ·jO Èñ·j@! Èñ·jÆ# Èñ·j $ B3Èñ·jf% Èñ·jr' Èñ·jw) Èñ·j·) B2Èñ·j+ Èñ·jê, Èñ·jâ. X1Èñ·j‚0 Èñ·jè2 Èñ·jþ4 Èñ·jA5 B0Èñ·j­6 Èñ·j8 Èñ·j`9 Èñ·j§9 C39Èñ·jç: Èñ·jA< Èñ·j~= Èñ·jÉ= B8Èñ·j+? Èñ·jdA Èñ·j€C Èñ·jÆC B7Èñ·j³D Èñ·jïH „6Èñ·jçI Èñ·j8K Èñ·jŸK B5Èñ·j(L Èñ·j*M Èñ·j‘N Èñ·jO B4Èñ·j²O Èñ·j Èñ·jB Èñ·jWC Èñ·jœC B8Èñ·j~D Èñ·jˆG Èñ·jdI X7Èñ·j•J Èñ·jaM Èñ·jùN Èñ·jDO B6Èñ·jP Èñ·j?U Èñ·jªW Èñ·jõW B5Èñ·j‹Y Èñ·jC^ Èñ·j a Èñ·jGa B4Èñ·jc Èñ·j­h Èñ·j;j Èñ·jj B3Èñ·jZk Èñ·j&p D  You see here a +0 plate armour.Èñ·jÚq Èñ·jTr I2 _Èñ·jŠs Èñ·j�x Èñ·j“{ Èñ·jÛ{ B1Èñ·j=~ Èñ·j¥‚ Èñ·j@† X0Èñ·juˆ Èñ·j4Œ Èñ·jŽ Èñ·j_Ž C89Èñ·jù� Èñ·jx“ Èñ·j©– Èñ·j— B8Èñ·jå˜ Èñ·jyœ Èñ·j*Ÿ X7Èñ·jˆ¨ Èñ·j)­ Èñ·jt° Èñ·j·° B6Èñ·j9² Èñ·jµ Èñ·j· Èñ·jN· B5Èñ·jK¸ Èñ·j㺠Èñ·jp½ Èñ·j›½ B4Èñ·j{¾ Èñ·jÐÀ $  Things that are here:Èñ·jÅà ¾  +0 steam dragon scales; a +0 hat of stealth; the elephant slug corpse ofGastronokÈñ·j“Å Èñ·jÆ I3 _Èñ·j˜Ç Èñ·j Ê Èñ·jÌ Èñ·jzÌ B2Èñ·jcÍ Èñ·jÁÐ P  There is a stone staircase leading up here.Èñ·jÒ Èñ·j—Ò I1 _Èñ·jµÓ Èñ·jÖ Èñ·jÈ× Èñ·jØ B0Èñ·jÙ Èñ·jëÚ Èñ·j~Ü Èñ·j¯Ü ;79Èñ·jÝ Èñ·jOß Èñ·j0à Èñ·jsà B8Èñ·já Èñ·jUã Èñ·jä Èñ·jDä B7Èñ·jå Èñ·jç Èñ·jÃç Èñ·jè B6Èñ·jyè Èñ·j ë Èñ·j©ì Èñ·jí B5Èñ·jûí Èñ·jð Èñ·jò Èñ·j¦ò B4Èñ·jBô Èñ·j"÷ Èñ·jrø X3Èñ·j^ù Èñ·j û Èñ·jåü Èñ·j&ý B2Èñ·jþ Èñ·j[ Èñ·j€ Èñ·jË B1Èñ·j¤ Èñ·jè Èñ·j Èñ·j[ B0Èñ·j= Èñ·j Èñ·jj Èñ·j© C69Èñ·j¤ Èñ·jª Èñ·j Èñ·jf B8Èñ·j? Èñ·j}' <  You see here a +0 club.Èñ·jê) Èñ·j¢* I7 _Èñ·jÍ, Èñ·jn0 Èñ·j/3 Èñ·j�3 B6Èñ·jw5 Èñ·jš9 Èñ·j5< Èñ·j‹< B5Èñ·jF> Èñ·jNB Èñ·j�D Èñ·jÝD B4Èñ·j,F Èñ·j‹I Èñ·j¯K Èñ·j#L B3Èñ·jQM Èñ·jíP Èñ·jáR Èñ·jKS B2Èñ·j_T Èñ·j®W Èñ·j“Y Èñ·j]Z B1Èñ·jB[ Èñ·jy^ Èñ·j` Èñ·j�` B0Èñ·jta Èñ·j¼d Èñ·j‹f Èñ·jÍf C59Èñ·j¾g Èñ·j²j Èñ·j¦l Èñ·jm B8Èñ·jn Èñ·jáp Èñ·j+s Èñ·jgs B7Èñ·jt Èñ·jw Èñ·jy Èñ·jhy B6Èñ·jNz Èñ·j¢} Èñ·jÈ Èñ·j€ B5Èñ·jÐ� Èñ·j‘… Èñ·jcˆ Èñ·j3‰ B4Èñ·jwŠ Èñ·j€Ž Èñ·j'‘ Èñ·jv‘ B3Èñ·j.“ Èñ·jÝ– Èñ·j[™ Èñ·j�™ B2Èñ·jK› Èñ·jËž Èñ·j*¡ Èñ·jY¡ B1Èñ·jP¢ Èñ·j)¤ Èñ·j°¥ Èñ·j÷¥ B0Èñ·j·§ Èñ·jÚª Èñ·j.­ Èñ·j‡­ C49Èñ·j¯ Èñ·jQ² Èñ·jû´ Èñ·j=µ B8Èñ·j!· Èñ·j¦¹ Èñ·jX¼ Èñ·j£¼ B7Èñ·j ¾ Èñ·j«À Èñ·j"à Èñ·jgà B6Èñ·jFÅ Èñ·jˆÓ Œ543Èñ·jÈÔ Èñ·jÿØ „2Èñ·j{Ù X1Èñ·j Ú Èñ·jÉÚ Èñ·jtÛ Èñ·j´Û B0Èñ·jÜ Èñ·j¼Ü Èñ·jWÝ Èñ·jžÝ C39Èñ·jâÝ Èñ·jtÞ Èñ·j›ß Èñ·jõß B8Èñ·j‚à Èñ·j�á Èñ·j5â Èñ·jwâ B7Èñ·j^ã ,Èñ·jùã Èñ·j:ä B6Èñ·jxä Èñ·jóä Èñ·j¨å Èñ·jâå B5Èñ·j æ Èñ·jnç Èñ·j�í Š###  ##.# ## ###.## #.##### .....### ##..<...# .......#### ###@#  699.9 (125.0) ..........# #...# ... .....[...## ##.## ...# Èñ·jî *.......# #..# #..># ........## ##.# ....# ...........# #.####....#   .....÷..#..####..#...#.#   ..÷.........##...P.....##   #.÷.....................##  Èñ·jOò Èñ·j·ò h70064Èñ·jÉõ Èñ·jx÷ ; _Found an escape hatch in the ceiling.Éñ·jEë Éñ·jÐë Éñ·jDì Éñ·jÌí Éñ·jàï Éñ·jmø `321Éñ·jæø Éñ·joú Éñ·jÿú B0Éñ·jiû Éñ·jRþ R  There is an escape hatch in the ceiling here.Éñ·jŠÿ Éñ·j_ J29 _Éñ·j¼ Éñ·j^ Éñ·js Éñ·jÉ B8Éñ·j> Éñ·ja Éñ·j’ Éñ·jø B7Éñ·j€ Éñ·jÖ Éñ·j- „6Éñ·j` „5Éñ·j4 Éñ·j† B4Éñ·jB Éñ·j¯ Éñ·j Éñ·j† B3Éñ·jE Éñ·jÛ Éñ·jž Éñ·j B2Éñ·jæ Éñ·j Éñ·jÉ Éñ·j! B1Éñ·jÞ! Éñ·jE# Éñ·j[$ Éñ·j­$ B0Éñ·j % Éñ·j& Éñ·j¥& Éñ·j' C19Éñ·jc' Éñ·jæ3 Éñ·jÍ4 Éñ·jw5 B8Éñ·j26 Éñ·j; Éñ·jW< Éñ·jÝ< B7Éñ·j‡= Éñ·jÓB Éñ·jID Éñ·j¨D B6Éñ·j^E Éñ·j}J Éñ·jL Éñ·jnL B5Éñ·j4M Éñ·j!R Éñ·jÝS Éñ·j?T B4Éñ·jU Éñ·jfZ Éñ·j\ Éñ·jm\ B3Éñ·jU] Éñ·j˜b Éñ·jpd Éñ·jÁd B2Éñ·jœe Éñ·jÅj Éñ·jEl Éñ·j�l B1Éñ·j™m Éñ·jér Éñ·jžt Éñ·jòt B0Éñ·júu Éñ·j{ Éñ·jL} Éñ·j–} ;09Éñ·j_~ Éñ·jwƒ Éñ·j… Éñ·j“… B8Éñ·j•† Éñ·jÉ‹ Éñ·jÞŒ Éñ·jP� B7Éñ·j^Ž Éñ·jD“ Éñ·j”” Éñ·jë” B6Éñ·jÌ• Éñ·jˆ› Éñ·j@ž Éñ·jšž B5Éñ·j(  Éñ·jc¥ Éñ·jS¨ X4Éñ·jõ© Éñ·jº· Éñ·j!» Éñ·j‰» B3Éñ·j\¾ Éñ·jGà Éñ·jHÆ Éñ·jŸÆ B2Éñ·j0È Éñ·joÍ Éñ·jÞÏ Éñ·jWÐ B1Éñ·j0Ò Éñ·jx× Éñ·j4Ú Éñ·jªÚ B0Éñ·j`Ü Éñ·jƒá Éñ·jä Éñ·j§ä E1999Éñ·j„æ Éñ·jë Éñ·jtí Éñ·jâí B8Éñ·j�ï Éñ·jIô Éñ·jîö Éñ·j7÷ B7Éñ·jãø Éñ·jeý Éñ·jïÿ Éñ·j= B6Éñ·j Éñ·jò Éñ·jÌ Éñ·j& B5Éñ·j Éñ·jp b  You see here a wolf skeleton.Éñ·j Éñ·j¤ I4 _Éñ·j… Éñ·jX Éñ·jâ Éñ·j- B3Éñ·jí Éñ·jv! Éñ·j•# Éñ·jÞ# B2Éñ·jJ% Éñ·j×( Éñ·j+ Éñ·jT+ B1Éñ·jÊ, Éñ·j±/ Éñ·j}1 Éñ·jÑ1 B0Éñ·j•2 Éñ·jN5 Éñ·j7 Éñ·jp7 C89Éñ·jh8 Éñ·jß: Éñ·jI< Éñ·jü< B8Éñ·jz= Éñ·jŠ? Éñ·j¶@ Éñ·j[A B7Éñ·jÜA Éñ·jiD Éñ·j¿E Éñ·jF B6Éñ·j G Éñ·j©I Éñ·jIK Éñ·jŸK B5Éñ·j¨L Éñ·jóN Éñ·j0P Éñ·j�P B4Éñ·j„Q Éñ·j*T Éñ·jÝU Éñ·j�V B3Éñ·jbW Éñ·j®Y Éñ·jåZ Éñ·j=[ B2Éñ·jö[ Éñ·j$^ Éñ·jÇ_ Éñ·j#` B1Éñ·jö` Éñ·j”c Éñ·jÓd Éñ·j'e B0Éñ·jf Éñ·jFi Éñ·j‹k Éñ·jèk C79Éñ·j’m Éñ·j;p Éñ·jÁr Éñ·j_u k  An elephant comes into view.Éñ·jù~ ä ###.## #..#........###... #....# #..###...##..#.#.. ###..# #...###...###..#.. ##### #..# ##..# #..## ##.... P#..## ##..# ##.## #...# #.... Éñ·jy ‘.....####..## #..# ###.## ##... .####.......## #..## #..###.... P# #........###...### #.#....... ## ###..Y......@....# ##......#. # #####.............###.......#. ####.##....#.............#.#...#.Airstrike Éñ·jº N##.#........#.#.####....####..... #†...#.........## #â—Š.### ##..... Éñ·j€ Ÿ##...###..[...## ###.# ##...... Y   elephant (trample, wandering) #P....###.#.#..# ##.###.#####. ####.## #############..##..# ## Éñ·jm€ ‹ #..### ###P##........# ###Éñ·jsˆ 355.9 (55.0)Éñ·jú‰ ˆ6.9 (56-Regen Gem (1978) _Éñ·jm� Éñ·jG’ Êñ·j ÞÊñ·jìàtswn the Placeless Centaur (GCAE)Turns: 14744, Time: 00:32:05 Health: 90/90AC: 19 Str: 12 XL: 12 Next: 91% Magic: 51/51EV:  9 Int: 22 God: Vehumet [*****.] Gold: 218SH:  5 Dex: 20 Spells: 6/30 levels left rFire . . . (100%) b - +1 dagger (distort) rCold + + . (33%) k - +0 buckler rNeg . . . (100%) z - +4 skin of Zhor {*Englaciate rC+++ SInv} rPois .Êñ·jâÔ(100%) w - +2 helmet {Snipe} rElec .(100%) l - +1 cloak rCorr .(100%) m - +2 pair of gloves SInv + g - +0 barding of the Prince of Darkness {Will- MP+8 StrWill .....x - amulet of the Scarab {^Drain Regen+ RegenMP+ Int+2 DStlth ++[39;49me - ring of magical power HPRegen 0.00/turnv - ring of magical power MPRegen 0.72/turn %: stampede @: inhibited regen, studying 2 skills A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment, frail 1, inhibited regeneration, cold vulnerability 1Ëñ·jA© Ëñ·j¹ œ###.## #..#........###... tswn the Placeless Centaur#....# #..###...##..#.#.. Gale Centaur of Vehumet *****.###..# #...###...###..#.. Health: 90/90 ======================== ##### #..# ##..# #..## ##.... Magic: 51/51 ======================== Ëñ·j´¹ ëP#..## ##..# ##.## #...# #.... AC: 19Str: 12 .....####..## #..# ###.## ##... EV: 9Int: 22 .####.......## #..## #..###.... SH: 5Dex: 20 P# #........###...### #.#....... XL: 12 Next: 91% Place: Lair:2 ## ###..Y......@....# ##......#. Noise: ---------  Time: 14756.9 (0.0) Ëñ·jº q# #####.............###.......#. b) +1 dagger (distort) ####.##....#.............#.#...#. Cast: Airstrike ##.#........#.#.####....####..... -Regen Gem (1978) Ëñ·jfº Ç#†...#.........## #â—Š.### ##..... ##...###..[...## ###.# ##...... Y   elephant (trample, wandering) #P....###.#.#..# ##.###.#####. Ëñ·j±º q####.## #############..##..# ###..### ###P##........# ### _There is a stone staircase leading up here. _You see here a +0 club. _Found an escape hatch in the ceiling. Ëñ·j» ¿_There is an escape hatch in the ceiling here. _You see here a wolf skeleton. _An elephant comes into view.Ëñ·j¼ Ëñ·jà Ëñ·jñÄ Ìñ·jôÚÌñ·j3àC  Skill  Level Cost  Apt Skill  Level Cost  Apt Ìñ·j�àS a - Fighting   7.0   8.0   0   k + Spellcasting 9.8  14.9  -2          Ìñ·jÅà– b - Maces & Flails   0.0   1.2  -1   l - Conjurations   6.0   8.3  -1  Ìñ·j4á@ c - Staves   0.0   1.2  -1   m - Translocations  12.2  12.6  +1   d - Unarmed Combat   0.0   1.2  -1   n - Fire Magic   0.0   1.2  -1  Ìñ·j€á, e - Throwing   0.0   1.4  -2   o - Ice Magic   0.0   0.6  -1 +4    Ìñ·jäá· p - Air Magic  10.0   8.5  +2   f - Short Blades   0.0   1.2  -1   q * Earth Magic   5.3   7.1  -1  Ìñ·j¢ã         g - Armour   5.0   6.0   0   r - Evocations   0.0   1.2  -1   h - Dodging   5.0   5.0  +1   s - Shapeshifting   0.0   1.4  -2   i - Shields   4.0   2.1  +1 +4     j - Stealth   2.1   2.1  +2                      [17;2Ìñ·júã—2H                The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsÍñ·j¥ŒÍñ·jj•Íñ·jŸ###.## #..#........###... tswn the Placeless Centaur#....# #..###...##..#.#.. Gale Centaur of Vehumet *****.###..# #...###...###..#.. Health: 90/90 ======================== ##### #..# ##..# #..## ##.... Magic: 51/51 ======================== P#..## ##..# ##.## #...# #.... AC: 19Str: 12 .....####..## #..# ###.## ##... EV: 9Int: 22 .####.......## #..## #..###.... SH: 5Dex: 20 P# #........###...### #.#....... XL: 12 Next: 91% Íñ·jõ  Place: Lair:2 ## ###..Y......@....# ##......#. Noise: ---------  Time: 14756.9 (0.0) # #####.............###.......#. b) +1 dagger (distort) ####.##....#.............#.#...#. Cast: Airstrike ##.#........#.#.####....####..... -Regen Gem (1978) #†...#.........## #â—Š.### ##..... ##...###..[...## ###.# ##...... Y   elephant (trample, wandering) #P....###.#.#..# ##.###.#####. ####.## #############..##..# ###..### ###P##........# ### _There is a stone staircase leading up here. _You see here a +0 club. Íñ·j{¡ï[20d_Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _You see here a wolf skeleton. _An elephant comes into view.Íñ·jߦÍñ·jâ§Íñ·jÙ®Íñ·j]°Îñ·j·HÎñ·jÊJ’ Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c + AirstrikeAir1% 4 d - Iskenderun's Mystic BlastÎñ·j‹KíConjuration/Translocation 1%4  g - Gell's GavotteTranslocation9%6  m - MagnavoltEarth/Air58%7 Select a spell to describe [?] help [!]/[I] toggle spell headersÎñ·j å Îñ·j>í Îñ·j™õ ´###.## #..#........###... tswn the Placeless Centaur#....# #..###...##..#.#.. Gale Centaur of Vehumet *****.###..# #...###...###..#.. Health: 90/90 ======================== ##### #..# ##..# #..## ##.... Magic: 51/51 ======================== P#..## ##..# ##.## #...# #.... AC: 19Îñ·j’ö DStr: 12 .....####..## #..# ###.## ##... EV: 9Int: 22 .####.......## #..## #..###.... SH: 5Dex: 20 P# #........###...### #.#....... XL: 12 Next: 91% Place: Lair:2 ## ###..Y......@....# ##......#. Noise: ---------  Time: 14756.9 (0.0) # #####.............###.......#. b) +1 dagger (distort) ####.##....#.............#.#...#. Cast: Airstrike ##.#........#.#.####....####..... -Regen Gem (1978) Îñ·jÖö #†...#.........## #â—Š.### ##..... ##...###..[...## ###.# ##...... Y   elephant (trample, wandering) Îñ·j÷ ˆ#P....###.#.#..# ##.###.#####. ####.## #############..##..# ###..### ###P##........# ### Îñ·jO÷ _There is a stone staircase leading up here. _You see here a +0 club. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _You see here a wolf skeleton. Îñ·j¤÷ G_An elephant comes into view.Îñ·j‡þ Îñ·j÷ÿ Îñ·jž Îñ·jž Ïñ·j .    #..##  #... #..# ##..# #..##  ##..# ##.## #...#  #..#  ...## #..##  #........###...### .. ......@....# . # ............###........#................#.#.####.... #†......## #â—Š.### .[...## ###.# .#.#..# ##.# #####    ### Ïñ·jmÔT    #..##  #... #..# ##..# #..##  ##..# ##.## #...#  #..#  ...## #..##  #........###...### .. ......@....# . ............###........#.............Ïñ·jiÕ˜...#.#.####....†......## #â—Š.### .[...## ###.# .#.#..# ##.# #####    Ïñ·j£áÏñ·jˆâÏñ·jâìÏñ·jiï` _An elephant is nearby!Ïñ·j*Ÿ    #..##  #... #..# ##..# #..##  ##..# ##.## #...#  #..#  ...## #..##  #........###...### .. ......@....# . # ............###........#................#.#.####.... #†......## #â—Š.### .[...## ###.# Ïñ·jùc.#.#..# ##.# #####    ### Ïñ·jZ™ì    #..##  #... #..# ##..# #..##  ##..# ##.## #...#  #..#  ...## #..##  #........###...### .. ......@....# . ............###........#................#.#.####....†......## #â—Š.### .[...## ###.# .#.#..# ##.# #####    Ïñ·j¯ Ïñ·jz¡Ïñ·jH¨Ïñ·jŒª` _An elephant is nearby!Ïñ·j’”=*Ïñ·j�  .YThe open air twists around violently and strikes the elephant!  The elephant trumpets!  The elephant is moderately wounded.Ïñ·jÏ— \Yslow)Ïñ·jؘ Ÿ48--===7.9 (17Ïñ·j†Ÿ Ïñ·j¢ S _You radiate an aura of cold. The elephant seems to slow down.Ðñ·jö==*Ðñ·jè=  Y The open air twists around violently and strikes the elephant!!Ðñ·jÝ>›4----86Ðñ·jŸFÐñ·jÙHa _The elephant is severely wounded.Ðñ·jx!=*Ðñ·j ” .YThe open air twists around violently and strikes the elephant!Ðñ·jæ!8 Ðñ·j#„1---95Ðñ·jc#Ðñ·j*Ðñ·jo,\ _The elephant is almost dead.Ðñ·j =*Ðñ·j. .The open air twists around violently and strikes the elephant!  You kill the elephant!Vehumet accepts your kill.Ðñ·jä(Ðñ·j$Ð39--460AirstrikeGem (1974) Ðñ·jJ)Ðñ·jx+4 _You feel your power returning.Ññ·j¾Ññ·jr¿Ññ·j¢ÀÑñ·jLÃÑñ·j°ÃB3Ññ·jçÌì40-21Ññ·jSÍM=1Ññ·j›ÎÑñ·jÙÐÑñ·j&ÑZ2=0Ññ·jKÑÑñ·jÙÒÑñ·jóÔÑñ·jUÕC69Ññ·jÑÖÑñ·j‰ØÑñ·jÙ#3Ññ·j1ÙM=8Ññ·jÙÚÑñ·jçÜÑñ·j1Ý#4Ññ·jWÝM=7Ññ·jÂÞÑñ·jìàÑñ·j:áZ5=6Ññ·jiáÑñ·jŠâÑñ·jÉäÑñ·j!åB5Ññ·j›æÑñ·j}èÑñ·jòè@6=Ññ·j/é04Ññ·j�êÑñ·jªìÑñ·jòìÑñ·jíi7=3Ññ·jÊîÑñ·jÜðÑñ·j8ñB2Ññ·jêòÑñ·jõÑñ·j]õ#8Ññ·j‚õM=1Ññ·j÷Ññ·jùÑñ·jhù#9Ññ·j¦ùM=0Ññ·jûÑñ·j ýÑñ·j�ýr50=59Ññ·jÿÑñ·jÑñ·jSB8Ññ·jÑñ·jÑñ·j“p1=7Ññ·jìÑñ·jhÑñ·j«Ññ·j*B6Ññ·jÅÑñ·jBÑñ·jZÑñ·j¸B5Ññ·jeÑñ·jÑñ·j‰Ññ·jê:4Ññ·jbÑñ·j@'Ññ·j~(Ññ·jñ(T=3Ññ·j¢)Ññ·j*,Ññ·jë-Ññ·jz.B2Ññ·j/Ññ·j˜0Ññ·j€1Ññ·j2B1Ññ·j"3Ññ·j;4Ññ·jf5Ññ·j°5B0Ññ·jh6Ññ·j«7Ññ·jì8Ññ·j[9;49Ññ·jÆ9Ññ·j\;Ññ·jÑ<Ññ·j=B8Ññ·j>Ññ·j?Ññ·jAÑñ·jSAB7Ññ·jÚBÑñ·j¸DÑñ·j¨FÑñ·jòFB6Ññ·jsHÑñ·j IÑñ·jJX5Ññ·j‰JÑñ·j\KÑñ·jÿKÑñ·j_LB4Ññ·jáLÑñ·jºMÑñ·jPNÑñ·j©NB3Ññ·jéNÑñ·j¦OÑñ·jŸPX2Ññ·j6QÑñ·j(RÑñ·jASÑñ·jÁSB1Ññ·jXTÑñ·j“UÑñ·jËVÑñ·j/WB0Ññ·jóWÑñ·j\YÑñ·jjZÑñ·jËZC39Ññ·jq[Ññ·j[\Ññ·j]Ññ·jW]B8Ññ·j»]Ññ·j`^Ññ·jô^Ññ·j5_B7Ññ·j�_Ññ·j'`Ññ·jì`Ññ·j0aB6Ññ·j—aÑñ·j6bÑñ·jàbÑñ·jcB5Ññ·jxcÑñ·jdÑñ·jeÑñ·jLeB4Ññ·j£eÑñ·j>fÑñ·jgÑñ·jpgB3Ññ·jágÑñ·jßhÑñ·jjÑñ·jŸjX2Ññ·j:|H    #  ### #  ##.### #  #....##########  Ññ·j¬|d ##...#.##.#P#..##   #â—Š@##.###.#.....###---802.9 (42.0)  ####.#...#..####...  ###.....P# #..  ###...## ###  ##..# ##### ##.####.##.Ññ·jé|ú  ####.#....  #†...#..Ññ·j"}­  ##...### Ññ·jÂ}9---Ññ·j+�Ññ·jž‚E _Done exploring.Òñ·jÐwÒñ·j[xÒñ·jyÒñ·j©’•...###.#.....0.0)...#..####...Òñ·jFœx _Done exploring.Òñ·j—� Òñ·jë‚ ÁWhere to? (Tab - IceCv @ (x,y), ? - help)  D - Dungeon  T - Temple L - LairÓñ·jtÓñ·j^ì tswn the Placeless Centaur Gale Centaur of Vehumet *****. Health: 90/90 ======================== # Magic: 51/51 ========================Óñ·jÓ~ #### AC: 19Str: 12 ##.#### EV: 9Int: 22 Óñ·jøn#....##########SH: 5Óñ·jADex: 20 Óñ·j?Ã##...#.##.#P#..##XL: 12 Next: 94% Place: Lair:2Óñ·j¼© #â—Š@##.###.#.....### Noise: ---------  Time: 14802.9 (0.0) ####.#...#..####... b) +1 dagger (distort) Óñ·jðü###.....P# #... Cast: Airstrike ###...## ###. Gem (1932) Óñ·jj ##..# ##### ##.####.##.Óñ·jAE  ####.#....Óñ·jc;  Óñ·j„k#†...#..  Óñ·j§ª##...### The open air twists around violently and strikes the elephant!  You kill the elephant!Vehumet accepts your kill. _You feel your power returning. _Done exploring. _Done exploring.Óñ·jµÓñ·jÍ)Óñ·j]+Óñ·j,5Í1 _0Óñ·j6Óñ·jj;Óñ·j‘<Óñ·j'=C29Óñ·já=Óñ·j:DÓñ·jDEÓñ·jFB8Óñ·jÈFÓñ·jZLÓñ·jNX7Óñ·jòOÓñ·jAU,Óñ·j›WX6Óñ·j_„5Óñ·j¹e„4Óñ·jm„3Óñ·joÓñ·jêoÓñ·jkpB2Óñ·jqÓñ·jHuÓñ·jvÓñ·j…vB1Óñ·j)wÓñ·j>{Óñ·j¬|X0Óñ·jP}Óñ·jÜ€Óñ·jé�Óñ·j©‚C19Óñ·j-ƒÓñ·jчÓñ·j¦‰Óñ·jò‰B8Óñ·je‹Óñ·j(�Óñ·jà‘Óñ·j ’B7Óñ·j<”Óñ·jW˜Óñ·j;šÓñ·j§šB6Óñ·jí›Óñ·jΠÓñ·j&¢Óñ·j’¢B5Óñ·jv£Óñ·j>§Óñ·j©Óñ·jL©B4Óñ·j@ªÓñ·j7­Óñ·jþ®Óñ·jZ¯B3Óñ·j½°Óñ·jè´Óñ·jǶÓñ·j·,2Óñ·j6·Óñ·j©¸Óñ·jU¼Óñ·j•½Óñ·jó½B1Óñ·jݾÓñ·jÁÓñ·jÂÓñ·j_ÂB0Óñ·jWÃÓñ·jÚÅÓñ·j[ÇÓñ·jœÇC09Óñ·j]ÑÓñ·j²ÕÓñ·j÷ØÓñ·jCÙB8Óñ·jæÚÓñ·jLÞÓñ·j¿àX7Óñ·jÏâÓñ·j¢ðn6Óñ·j›ñÓñ·jãôÓñ·jªõÓñ·jçõB5Óñ·jööÓñ·j®úÓñ·jÞûÓñ·jüB4Óñ·j'ýÓñ·j ÿÓñ·j¾Óñ·jB3Óñ·j Óñ·jBÓñ·jÖ n2Óñ·jX Óñ·j€Óñ·jþB1Óñ·jñÓñ·j¤Óñ·jäÓñ·jIB0Óñ·jðÓñ·jÅÓñ·j Óñ·jJD899Óñ·j-Óñ·ja!Óñ·jV#Óñ·j´#B8Óñ·j:%Óñ·j•&Óñ·j¹'Óñ·j2(B7Óñ·j®)Óñ·j_,k  You see here a parchment of Airstrike.Óñ·j .Óñ·j8/I6 _Óñ·jn0Óñ·jä2Óñ·j.5Óñ·jq5,5Óñ·jí5Óñ·jA7Óñ·jh9Óñ·j»;Óñ·jT<B4Óñ·jÑ=Óñ·j@Óñ·jBÓñ·jYBB3Óñ·jñCÓñ·jþEÓñ·jÓGÓñ·jRHB2Óñ·j¨IÓñ·j¡KÓñ·j/MÓñ·j€MB1Óñ·jÑNÓñ·j€PÓñ·jÿQÓñ·jVRB0Óñ·j©TÓñ·jªUÓñ·jzWÓñ·jÄWC89Óñ·j;YÓñ·j[Óñ·jX\Óñ·jÆ\B8Óñ·j“]Óñ·j_Óñ·j²`Óñ·jaB7Óñ·jJbÓñ·jdÓñ·j4fÓñ·j¹fB6Óñ·jbhÓñ·j4kY  There is a stone staircase leading down here.Óñ·j®lÓñ·jènÓñ·j°oI5 _Óñ·j5qÓñ·jÓp%3Óñ·jîrX4Óñ·j÷sÓñ·j¦v# _You climb downwards.Óñ·j™{¿   ... ...#  ... ...##  .... ...P  .... ...  #..## ..   Óñ·jÿ{Ä..##...#. .#   ........#..#   #...@...#  51.4 (48.Óñ·j0|™5) #...#...#   Óñ·ji|B#.... #..#   .....#. ...#   Óñ·jŽ|¬..#.### .##   Óñ·j }]......   ...##   ..    Óñ·jÄ~Óñ·j9ƒÓñ·jù†a _There is a stone staircase leading up here.Óñ·jØä§Save game and exit? Y - Yes  N - NoÔñ·jéÔñ·j‹tÔñ·jýãÔñ·jÁçD [?25h[?0c [?1051l[?1052l[?1060l[?1061l