׻i Player: tymiorr Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-05.15:48:39.ttyrec Time: (1770306519) Thu Feb 5 15:48:39 2026 ػix [?1051l[?1052l[?1060l[?1061hػi! V)0[?7h[?25l[?1cػi( ػi, ػi2 _Welcome, tymiorr. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Alchemistݻiq' o d - Gargoyle m - Demonspawn Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough.޻ii d - Gargoylem - Demonspawn Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow.޻iq l - Revenant m - Demonspawn Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.ໄi sl - Revenant u - Poltergeist Formless ghosts who delight in hexing their enemies. They can equip manyifferent hats, gloves, boots, or cloaks at once, but cannot wear body armour.ỄiDl - Revenant  u - Poltergeist Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.Ễi= l - Revenant m - Demonspawn Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow.⻄i_Wm - Demonspawn n - Djinni jinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires.⻄id n - Djinni o - Spriggan Very small, very frail and very fast, Spriggans are highly competent stabbersspellcasters.⻄iD !o - Spriggan x - Naga Nagas are hybrids: human from the waist up, with a snake-like tail instead of legs. They move very slowly but are naturally resilient.㻄iAx - Nagay - Octopode Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them.㻄iv y - Octopodez - Felid Felids are many-lived sentient cats. They cannot use armour or weapons. 仄i'q - Oni z - Felid Large, robust, and extremely fond of drinking, Oni make capable brawlers and spellcasters and gain extra benefits from healing potions.仄i;q - Onir - Barachi Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away.仄i ( i - Armataur r - Barachi Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.廄iP h - Deep Elf i - Armataur Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.廄i g - Troll h - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health 滄i f - Draconian g - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.滄iXf e - Mountain Dwarf f - Draconian Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.组iw6 d - Gargoyle e - Mountain Dwarf ade of living stone, Gargoyles have a preternatural affinity for earth magichave low health, but their stone bodies are incredibly tough.뻄iIg c - Merfolk d - Gargoyle Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.컄iza b - Minotaur c - Merfolk Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.컄i<) h a - Gnoll b - Minotaur Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once.i-d a - Gnollj - Human Humannatural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average.i Wj - Humans - Coglin Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames.i_j - Human s - Coglin Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average.il9j - Humank - Kobold Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills.ﻄi&jk - Koboldt - Vine Stalker Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite.ﻄi ut - Vine Stalkeru - Poltergeist ormless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour.iu - Poltergeistv - Demigod Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic.iYv - Demigodw - Formicid Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis.iw - Formicidx - Naga Nagas are hybrids: human from the waist up, with a snake-like tail instead of legs. They move very slowly but are naturally resilient.iNx - Nagay - Octopode Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them.ip y - Octopodez - Felid Felids are many-lived sentient cats. They cannot use armour or weapons. i 5z - FelidA - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions.iW?r - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away.i\= iq - Onir - Barachi Large, robust, and extremely fond of drinking, Oni make capable brawlers and spellcasters and gain extra benefits from healing potions.i#p - Tenguq - Oni Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly.ib# Bo - Spriggan p - Tengu Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters.i'n - Djinni o - Spriggan Djinn are ever-burning spirits. They learn spells automatically as they grow,cast by drawing down their own fires.i}m - Demonspawn n - Djinni emonspawn are half human, half demon. They acquire strong demonic mutations as they grow.i0l - Revenant m - Demonspawn Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.iO(l - Revenant m - Demonspawn Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow.i| o d - Gargoyle m - Demonspawn Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough.iN & d - Gargoyle e - Mountain Dwarf ountain Dwarves are strong melee fighters and capable heavy-armoured casterscan use scrolls to enchant even some artefacts.ix  e - Mountain Dwarf f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.iH% f - Draconian g - Troll Trolls are monstrous creatures with powerful claws. They regenerate health rapidly.i& g - Troll h - Deep Elf Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.i  h - Deep Elf i - Armataur Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.i{P h - Deep Elf i - Armataur Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.i g - Troll h - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health i\ f - Draconian g - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.i;f e - Mountain Dwarf f - Draconian Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.i'6 d - Gargoyle e - Mountain Dwarf ade of living stone, Gargoyles have a preternatural affinity for earth magichave low health, but their stone bodies are incredibly tough.ieh g c - Merfolk d - Gargoyle Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.iN b - Minotaur c - Merfolk Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combati ".iNh a - Gnoll b - Minotaur Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once.i0 i iv Welcome, tymiorr the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Alchemists start with the Poisonous Vapours spell, and their magic is very effective against foes susceptible to poison. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Alchemisti5l - Delver z - Alchemist Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.ixl - Delver m - Warper Warpwith a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.ih|m - Warper n - Hexslinger i|Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.i@ m - Warper n - Hexslinger Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.iNl - Delver m - Warper Delvtheir quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.iCk - Wanderer l - Delver Wanderers start with random equipment and skills. ikTj - Shapeshifter k - Wanderer Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.ia j - Shapeshifter k - Wanderer Wanderers start with random equipment and skills. iN( Ek - Wanderer l - Delver Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.i޷xl - Delver m - Warper Warpwith a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.ib0m - Warper n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.isL S f - Berserker  n - Hexslinger Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.i  f - Berserker n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.iom - Warper n - Hexslinger Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.iNl - Delver m - Warper Delvtheir quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.i2 k - Wanderer l - Delver Wanderers start with random equipment and skills. iiitymiorr the FighterGnollHealth: 26/26 ========================Magic: 4/4========================AC: 3Str: 8EV: 12Int: 13SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggeri:Cast: Foxfireit #####@.##..+##+#i\iUWelcome, tymiorr the Gnoll Wanderer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?iiePress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.ihik  You begin with the following items: a +0 dagger, a +0 robe, a +0 cloak, 2  potions of attraction; and the following spell memorised: Foxfire; and the _following spells available to memorise: Inner Flame, Sticky Flame. i  i#9 Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire34% 3  b - Sticky FlameFire/Alchemy il#Q75% 4 4 spell levels left  i#][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i i" i(tymiorr the FighterGnollHealth: 26/26 ========================Magic: 4/4========================AC: 3Str: 8EV: 12Int: 13SH: 0Dex: 12####XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#..+a) +0 dagger##+#Cast: Foxfire  The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 dagger, a +0 robe, a +0 cloak, 2  i(potions of attraction; and the following spell memorised: Foxfire; and the _following spells available to memorise: Inner Flame, Sticky Flame. i,P  Okay, then. i. i%1 i3. _ in  i  i  i  i  iX : _ i/ X iض 7 _You open the door. i  i  i  i 7 _You open the door. in  i  i  i @  There is an open door here. i_  iѿ  _ io  i  i  i  i+  iy  i , i  i  i , i  il 7 _You open the door. iY  i  ie  i  i , i  i @  There is an open door here. i2 5 _ i  i  i  i  i  i You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. i  i  i  ia There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. i  iR  _ i/  i  iI  iw  i  iB .There is an open il |door here. _You open the door. _There is an open door here. _You open the door. _There is an open i door here.   i  i\  _ i  i  i , i  i  i  i  ii  i  i , i  if  i  i  i  ie  i , iY  i  iC , i  ih  ib  i  i%  il  i , ig  i '#.≈#<.########^≈#..'.....+#.≈##'###+#######.≈≈#.#.....#.....≈≈#.#..#..##..≈≈#.#..#..# i #....'.'.ß#ß.+#..≈≈#.#..#.......≈≈#.#......#≈≈#.#.....#... #≈##+###+##.# #≈.≈#≈You open the door i" Z. _There is an open door here. _You open the door. _There is an open iJ `door here.  You pick up a parchment of Cigotuvi's Putrefaction and begin reading... i 024.0 (24.0) i ,5.0 (25 i  i P _You add the spell Cigotuvi's Putrefaction to your library. il ipM _You open the door. iq ir i$s i9v@  There is an open door here. iw ix _ iy i'z i{ i{ i:| i} i#####.≈≈#.#.....# .....≈≈#.#..#..# #..≈≈#.#..#..#  #....'.'.ß#ß.+  i #..≈≈#.#..#..# .....≈≈#.#..#..# ....#≈≈#.#.....# ... #≈##+###'### .# #≈ +....@+  .≈ #######  #≈  i+##'..#30.0 (5.0).⌠### iY iL======1.0 (6 i i= _As you open the door, it creaks loudly! i I i  i  i l  There is an open door here. i  i  _ i\  i  i ####.≈≈#.#.....# .....≈≈#.#..#..# #..≈≈#.#..#..# #....'.'.ß#ß.+ #..≈≈#.#..#..# .....≈≈#.#..#..# ....#≈≈#.#.....# ... #≈##+###'###+## .# #≈ +.....'@.# ------.≈ #######.⌠# #≈ #### ∆ i @#.##.#+.+#.##.##.#'3.0 (2 i  iV L======4.0 (3 i  i = _As you open the door, it creaks loudly!i9>4iAifDH _No target in view!ixiGiկi@ii@ _ i\: There is an open door here.ii _iiXiCi,iiqiAixiiiiii7 _You open the door.ir3iis@  There is an open door here.iin _iMi ni iiiiPiii7 _You open the door.iiiVi@  There is an open door here.ii _iiiii@iiyii&iliwiiFiThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  iDi _i3iti,ieiK i i i i i  ,i i6 ir i it i i i i iO i ,iy i i i0 i i iq ,i i i Xi i0 i iP i! i! i_" iT# i~$ i$ iw% i' io( i( i( i* i2+ io+ i+ i, i2. i. i/ iY1 iy3 You open the door. _There is an open door here. _You open the door. _There is an open i3 Zdoor here.  You encounter a frilled lizard.iT9 ...#≈≈#.#.....#.#≈≈.# #≈##+###'###'##≈.# # #≈ +.....'..#≈.# .≈ #######.⌠#≈.#i9  #≈ ≈≈####≈.# ∆ ≈≈≈≈≈≈≈.# ##.#######.# i9 ..l.....##.# #@##.#------i}: = ####.##.# #.......# #.#####.#.. #.# ∆...#.#l   frilled lizard (asleep).##.##.#..#i< X.l695.0)iA MliTC S------70.0 (36 _iG iI i/..≈≈#.#..#..#.#≈≈.#..#≈≈#.#.....#.#≈≈.# ... #≈##+###'###'##≈.# .# #≈ +.....'..#≈.# .≈ #######.⌠#≈.# #≈ ≈≈####≈.# ∆ ≈≈≈≈≈≈≈.#i###.#######.#....l..@.##.#.#..####.##.# ####.##.# #.......# #.#####.# .. #.# ∆ ..i. #.#.# #.# #.#io<.liiv11.0 (1.0)iJi,i)k .....≈≈#.#..#..#.#≈≈.#  ....#≈≈#.#.....#.#≈≈.#  ... #≈##+###'###'##≈.#  .# #≈ +.....'..#≈.# .≈ #.⌠#≈.# #≈ ≈≈####≈.# ∆ iI≈.#.###.#######.#.l@..##.#.#..####.##.#... ####.##.## #.......# #.#####.# .. #.# ∆  ... #.#  .# #.# iA #.#i1i.=2ii[ _The frilled lizard barely misses you.i  You closely miss the frilled lizard.The frilled lizard unfolds its giant frill.iU4--3iƋI _The frilled lizard bites you.i P .  You hit the frilled lizard.i (i .14i i R _You kill the frilled lizard!i  _No target in view!i5=- _iȿ=6=iEi1 _HP restored.iiihiiJiii(iiipi,ii9=iiiiHijii,iTi3iiii1i4,iiMiiii$i*,iiYii7ii6ihii+iBiiidii,iiRiiMiii*ikiiviiiidiipi% i ic i i\ ii^iiiiG,i8iEiiiii,i\ii!i(= #...........# #.# #.####..###.# #.# #.####..# #.#####.# .......###.......# i9)A###.........##.# ##.######## #.######## #......... i)#.@#######-103.0 (29.0) #.....>.!. ##.##...## #.# ..#i) #.# ∆... #.# ##i) #.# #.# i* iJ0i0F-4.0 (30i5i7; _Found a stone staircase leading down.iC ifD iE iQI ,i&c   You encounter a goblin. It is wielding a +0 dagger.#.####..###.# #.# #.####..# #.#####.# .......###.......# ###.........##.# .######## #.## #......... #..#######.g#...@.>.!..###.##...##.#.# ...# #.# .[...#.# ..#####.# ..# g   goblin (asleep)#.# ..... #.#5.0 (1.0)6.0 (2i(f ih # _Found a robe.iL#.####..###.# #.# #.####..# #.#####.# .###.# ###.##.# ##.# #.# #.. #..#.g.#....@>.!..# iMm##.##...##.#.##...# #.##.[...#.###.##..# #.##..... ##.#iUA7.0 (1i]ici.#.####..###.# #.# #.####..# #.#####.# .###.# ###.##.# ##.# #.# #.i/ .#..#.g.##.....@.!..# ##.##...##...##.##...# ##.##.[...i/#.##..#####.##..# iV7i7&8i=i@c _There is a stone staircase leading down here.i #.####..###.# #.# #.####..# #.#####.# .###.# ###.##.# ##.# #.# .#. ..#..#.g.# #.....>@!..# ##.##...##...# #.##...# ## #.##..#####.##..# #.##..... ##.#i i -9 _it i iiG /#.####..###.# #.# #.####..# #.#####.# .###.# ###.##.# iH Q##.# ##.#iH  ##.##. ....##..#iH .g.# #.....>.@..# i-I ##.##...##...# #.##...# .## #.##.[... ..izI #.##..#### ###.##..# iQ i4R '10iW i[ _You see here a fuming ruby potion.iB#.####..###.# #.#  #.####..# #.#####.# .i###.# ###.##.# ##.#iҴu .# # #.#i#.##.# #......# #..#.g.# #.....>.!@.# ##.##...##...# #.##...# #.## #.##.[... ...#.##..#### ####.##..# #.##..... ##.i8!#iȼi-1 _iii#.####..###.# #.# #.####..# #.#####.#  .###.......# ###.##.# ##.# .# # #.#########.##.# #.......# i#..#.g.# #.....>.!.@# ##.##...##...# i,V#.##...###.## #.##.[... ...#.##..####.###iPp#.##..# .##.##... ..irs.. ##.# .#iB(i(i7)2iB5i )The helpless goblin fails to defend itself.  You hit the goblin.iq(iY.23iliJ _You kill the goblin!i, i i>iH _No target in view!iґ 3ig i iv i P _i ,i i  #.####..###.# #.#  #.####..# #.#####.# .......###.......# ###iK =..##.# ##.## .# # #.#########.##.# #........#i ' #..#######.).# #.....>.@..#i ! ##.##...##...# #.##...###.##i˥  #.##.[... ... #.##..####.###i  #.##..# .#i  #.##... ..i!  .. ##.# .#i9 +5.0 (2i +6.0 (3iű i X _d - a fuming ruby potioniAijBi:DikHiJi0O,i PiT,i8UiWiZiZi\irc>  You see here a +0 dagger.ifig _imiiOkitmiminizqisiYsisiRuiw,iwizin|,i[}i~i7,ii؈ii֊iiiiӏiNiii"iiiiSi*iiۜ,iiݞi ,iiWiiiʦiHi.,iii!iSiMiii@i i4iз,iiii޻iiDiiidi;ii!i i"ig,i,ii,iii`k  You encounter a ball python.i #..............#  #..#######.).###### #.....>....#......###.##...##...####.##.##...###.#####.####.#i#.##.[................##.##..####.#####.#######.#.#####.##.#..@.....#..##.####### i~#S  .. ###i S   ball python (constriction, asleep) iU iy041.0 (25.0)io32.0 (26 _iOiiy_V #..#######.).###### #.....>....#......# ##.##...##...####.#i_ #.##...###.#####.####.# #.##.[................# #.##..####.#####.###### #.##..####.#####.#  #.##.............# .. ##.####@####### i `d#S#  ..##### iH` ihii13.0 (1.0)iToiqi< .  The helpless ball python fails to defend itself.  You hit the ball python.i-. 34i6.O _You kill the ball python!i4i5iH _No target in view!i!+3i+i8.i0iS5 _i_6i7i7i8i.;i=Bi_>i?i?i`@iAiWCiCieDiEi+Gi^Gi-HiIi,Ki~KifLiMi+Oi_OiLPiSizUBiOnRipiuibwiwiwixiyi!~iu~i~i,ii*iq,iуiЄiiۅiLiiiȈi4i}iiًi=iiiΎiUiWiiɑi)i˓iĔiixi iiYiiii/iiYi<iiמiiנiQiiߢirii:iiii[ii{iiWiPi=iziiݭiܮi ii[i³k  You encounter a ball python.i #. ... #.# #.# i#.# #.#  #.# #.# #.# io# #.# #.# #.# ####.## #.# #.# #.# Si#####.###.## #.# #.@..........# #.##.#####.#.#.#..# #.##.........#.#..# #..#######.###.#..####.##.....#........i############.#. S   ball python (constriction, asleep)#...####ij083.0 (39.0)i#34.0 (40 _ii i9? #. ... #.# #.# #.# #.## #.# #.# #. #. #.# #.# #.#.### #.# #.# #..S......#####.###.## #. #@...........# #.i? #.#####.#.#.#..# #. #.........#.#..# # #.###.#..####. #.....#...... #.# # ii[15.0 (1.0)i i i#. #. #. ...#. #.# #.#iݱ^ #. #.# #.#  #. #.# #.# # #. #.# #.# #######.### #.# #.# #i4..S....@.#####.###.## #######.#............# #iQ #.#####.#.#.#..# # #.........#.#..# ########.###.#..#### #.....#......############ioI #.##iL9∆i&6i׾iie  ∆ #.# #.# #. ... #.# #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.# #.# #.### #.# #.# if.S...@..#####.###.## #.#.#  #.#####.#.#.#..#  #...#.#..# #######.###.#.. #.....# # # ij=.SiJoNS)io.=7i:tiv5 _The ball python hisses angrily.ik ∆ #.# #.# #. ... #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#iU.#.### #.# #.#.S.@...#####.###.##.#.#.# #.#####.#.#.#..# #...#.#..# #######.###.#.. #.....#i/ i;.Siyi&8ii iCM_The ball python barely misses you. x2ie M .  You hit the ball python.iYn (i>o .49is iu  iu I_You kill the ball python!i iy i i H _No target in view!iqii'iii _iBiiIiiFiFBiidi,iii6ijiiimiiQiiUiiik  You encounter a ball python.i* i%p   i^ ∆   i~[ ######[#  i #..S?..##.#  i #@# #.# #.-iZ>  #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #. iW##.#######.### #. S   ball python (constriction, asleep) #............#####. i##.#######.#....... ### #.#####.#.ib S.2012.0)  i@mFound a scroll labelled ORYLIX ASORYRR and a leather armour.iS)==2.0 (13iK _The ball python hisses angrily.i W iW i] i+` b _A ball python is nearby!io †You hit the ball python.iRiA5-3.0)iFi#O _You kill the ball python!iN-i)itH _No target in view!i Iif _i,iivizg  You see here a ball python corpse.ili6  _i:!i"i$i%i&i-      ∆  i. #  ######[#  #.†.@..##.# - iE.#.#######.# #.  #.# #.# #.# #ij. #.# #.# #.# #i.W #.# #.# #.# # #.# #.# #.# # ##.#######.### #.# # #............#####.### ##.#######.#.........i-3i4+7.0 (4i5!-i6$8.0 (5i:i%= iF=V_c - a scroll labelled ORYLIX ASORYRRih4ikimH _No target in view!iIiviiIP _i,ii7i,iLiF  You see here a +0 leather armour.i&5 _i8ih9,i:iU=i=iM>iZAA _You now have 15 gold pieces.irC3irDiFiGiGiHiJi#L,iLi;Ni P,iU,iXijXiYiZi\i,]i^i_ia,ibidififigiiijijiki5miRnini=oipir,isiwti(vinviwi!~o   ∆    i~N     #.#####  #....@#  #####.#  #.#  #.#  #.#  #.#  #.#  #.#  #.i\27.0 (19.0)8.0 (20iiȊa _e - a scroll labelled DEN LUNNESAi۰3i}i~,ii\i߾ id You encounter an endoplasm.i  #. #. ∆  #. #. #J #.  #.#####  #.@...#  #####.# i #.#   #.#   #.#   #.#J   endoplasm (asleep)  #.#   #.#   i, #.#i230.0)i21.0 (3 _ii5w  #. #. ∆  #. #. #J #. #.##### iw  #.@...#  #####.#  #.#  #.#  #.#  #.#  #.# iw M #.#  #.# i  #. #. ∆  #. #. #J #.iH  #.#####  #.@...#  #####.# #.# i#.# i4ii]a _An endoplasm is nearby!i    ###  #..   #.#∆  #.#  #.#  #J#  #.#   #@#####  #.....# #####.#   #.#   #.#  #.#   #.#   #.#   #.#.Ji1Ji 22.0 (1 _iii6&  i7sYou barely miss the endoplasm.The endoplasm freezes you.iK8`1-----=3i>in@% _You are frozen.i4ib2=----4iiP _You barely miss the endoplasm. The endoplasm closely misses you.i +  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.i+a17-----5i0i2% _You are frozen.i =M  The endoplasm is lightly wounded.  The endoplasm freezes you. _You are frozen.  The endoplasm is heavily wounded.i n2---------6iһ ib % _You are frozen.i> 4iJ t _You are too injured to fight recklessly!iݫiii ^ _You are too injured to fight recklessly!i4ii^ _You are too injured to fight recklessly!iriTsixiz^ _You are too injured to fight recklessly!iu _You are too injured to fight recklessly! _too injured to fight recklessly!  You hit the endoplasm but do no damage. You bite the endoplasm.  The endoplasm is severely wounded.iB&7iiLW _The endoplasm closely misses you.iO   You barely miss the endoplasm. You bite the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.ihP X10------8iU iMW % _You are frozen.i+K .  You hit the endoplasm.i<q--79i@iBM _You kill the endoplasm!isE i`G \ Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire32% 3  b - Sticky FlameFire/Alchemy73% 4 iG c - Cigotuvi's Putrefaction Necromancy/Air 92% 4 4 spell levels left iG ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit iF  iK tymiorr the Fighter ###Gnoll #..Health: 10/26 =========--------------- #.#∆Magic: 4/4======================== #.#AC: 3Str: 8 #.#EV: 12Int: 13 #.#SH: 0Dex: 12 iL0 #.#XL:  1 Next: 70% Place: Dungeon:1 #@#####Noise: =--------  Time: 239.0 (0.0) #.....#a) +0 dagger #####.#Cast: Foxfire #.# #.# #.# #.# #.#  i[M@#.#You barely miss the endoplasm. You bite the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you. _You are frozen.  You hit the endoplasm. _You kill the endoplasm! iRP  Okay, then. iXS ipW iLY. _ i  im  i  i  i | _ i\  i T11= i$  i  i7  i  i]  i  i  i , ir  i t2== iO  i  iT  i  io  i  i  i , iF  i  i{ ^3== i  i , il  i1  iq  i  i  i  iA  i(  i 9= i  i  i 94 i  i , ib  i,  ig  i  i  i  i8  i  ij S5= i  i  i;  i  i  i  i  i  i-  i 6== i+ , im  i  i  i  i9  i  i ^7== i  i  i` , iO  i  iG  i1  im  i  i  i ^8== iR  i-  ir  i  i  i  i$  i  i<  i  i  i k19== iO  i'  i_  i  i  i.  i  ii  i  i  i  iD 9= i  i  i: L20= i  i!  i!  i/"  i#  io#  i#  ic$  i$  i %  i%  i?& h1== i'  i'  i'  i2(  if,  i- ~2== i}-  i@.  i.  i.  i/  i/  i10  i1  iD1  i1  i2  i2 h3== i.3  i3  iG4  i4  iu5  i5  i%6  i6  i)7  i7  i]8  i8  i8 a4== i-9  i9  iM:  i:  ic;  i;  i;  i= , i=  i>  ig? #5 i? E== i?  i@  i@  iKA  iB  iNB  iB  iC  iC  i&D  iD  ilE 9= iE  iF  iG K6= iG  iCH  i^I  iI  iI  iK  iK  iL  iuL  iM  ig)K.3 _The kobold attacks as it pursues you! The kobold barely misses you.$iF[ # # .#. #.#  #.# ###  #.# ... ## #######@####.##### .. #........r.g.....#  #.###....K..).....  #.# #........S...# #.# #......#####.#  #.# ##...#.#  #.# #####.# .. #.##### #.# .# #.....# #.# ∆$i'nS.r.$ig.$i3K.$iD-4$iQ$iC$is# #.#.  ###  #@# ... #########.####.##### ..#.......rKg......###.......)......S....#......#####.###... #####.#### .#r.gK..g   goblinK   kobold5=--5$iʢ$i >## ##.# #..#.  ###  #.# ... ########r####.##### ........K........###....g..).....#.......S... #......#####.#K   kobold##...#.# ####.r.K.2---=6$in + _The quokka bites you.$i j SYou hit the quokka.$i { g  The quokka is almost dead.$i` h. g   goblinS   ball python (constriction)K   kobold$i8 &7$i $i S _The quokka barely misses you.%iu S.  You hit the quokka but do no damage. g.  The quokka is almost dead.%iA}%i}&8%ifi _The quokka barely misses you.%i$!~ †You hit the quokka.%i"1K.%i=)Mg   goblinS   ball python (constriction)K   kobold%i>%i?---%ix@9%i@ 9%iI%iuRJ _You kill the quokka!%ir 5S.%i~s g.%in| `  You barely miss the kobold.%i.} 51-%ih} $9 (0.9%iׄ %i @ _The kobold hits you with a +0 short sword.&iWa  You closely miss the kobold.&iK18----&in'30.9 (1.0&i&ik@ _The kobold hits you with a +0 short sword.&i  You hit the kobold but do no damage. You bite the kobold, but do no damage.&i &1&i&i=T _The kobold closely misses you.&i3  You hit the kobold. Your bite misses the kobold.The kobold is severely wounded.&i&2&i&i\T _The kobold closely misses you.'izj )You hit the kobold.'i1S.'iXg.'i-'i#tymiorr the FighterGnollHealth: 19/26 =================-------Magic: 4/4========================## ##AC: 3Str: 8.# #.EV: 12Int: 13.#.SH: 0Dex: 12'i#6#.#XL:  1 Next: 100% Place: Dungeon:1#@# ###Noise: =--------  Time: 333.9 (1.0)#S# ...## a) +0 dagger'i########g####.##### .. Cast: Foxfire#................##.###.......).....#.# #.......S....#g   goblin#.# #......#####.# .. S   ball python (constriction)#.# ##...#.#..#.# #####.#..'iF$You hit the kobold but do no damage. You bite the kobold, but do no damage. _The kobold closely misses you.You hit the kobold. Your bite misses the kobold.The kobold is severely wounded. _The kobold closely misses you.You hit the kobold.'i% _You kill the kobold!You have reached level 2!'iP//  --more--(iw24/33=5/52 0% (i,(iC4 _(iE )You hit the ball python.g.(i)(ii'.44(iK((iD/O _You kill the ball python!(i( <5(i (i _You closely miss the goblin. The goblin barely misses you.)imp  You hit the goblin.  The goblin is severely wounded.5=6.8 (0.9 _The goblin misses you.)i96  You hit the goblin but do no damage.The goblin is severely wounded.)i6[4-7.8 (1.0)iDO _The goblin hits you with a +0 club.)iqQ  You miss the goblin.The goblin is severely wounded.8)iU)iXL _The goblin misses you.)ij )You hit the goblin.)i)S)i6-89 _You kill the goblin!)i  ## ## .# #.  .#. #.#.# ###... #########.####.##### ..Cast: Foxfire.....#......#......#######.##.##### #.#.# )i )i #5)i :=-40)iK )i0' l _Items here: )) ††.)id0 X ## ## .# #.  .#. #.#.# ###)# ... #########@####.##### ..#................# #.###.......).........###.##.....# #.# ∆)i 5 )iP G-1 _)iY *iy$## ##.# #. .#. #.# #.# ####)# ... ##########.####.##### ...#.......@........# ##.###)..... ##.# #.....# ##.# #......#####.# ...#.# ##...#.# .#.# #####.# .#.##### #.# .##.....# #.# ∆#####.# ...*i*i&2*i^*i-*icd## ##.# #. ##. ##.# ##.# ####*ic#)# ... ###########.####.##### ....#................# ##.###*iWdQ)..... #.#.# #.....# #.#.# #......#####.# ....#.# ##...#.# .#.# #####*id#.##### #.# *id,.#*id#.....# #.# ∆#####.# ...*id: #.#*in*ip&3*i*i+is+it+iT}6=+i؁B+i(+iE,+im7=+i՚B+i5+iz+i˜+i~8==+i+i(,+iQ+i ,+ia+i,+i+iU~9==+ilB+iC+i30=+i?B+i+i+iK1=+il+i 2==+i~3==+i8+i+iB+i7+iK=.# #. #.≈####.#. #.≈#<.#.# #^≈#..'#.# ######### #.≈##'#)# #.......# ####.≈≈#.#######.####.##### .....≈≈#.#................####.# #..≈≈#.##.###.......)..# #....'.'#.# #......###.. #..≈≈#.#78.8 (35.0)  #.# #......#####.# .....≈≈#.##.# ##...#.# .# ....#≈≈#.##.# #####.#[39;4+iL9m .. ... #≈##+##.##### #.# ... .# #≈ +#.....# #.# )###.≈ # #####.# ... .. #≈#### #.# ##≈≈≈ #.# #.# 9.8 (36 _Found a trident.+iu+inG4+ig+ij+il+imt+iz+iv{+i~+iM+i +i+iH+i+i#)# #.......# .####.≈≈#.#..... ###.####.##### ......≈≈#.#..#.. .............####.# #..≈≈#.#..#.. #.......).........###....'.'.ß#ß. #............###...##..≈≈#.#..#.. #......#####.##........≈≈#.#..#.. ##...#.# #.#........#≈≈#.#.....####.# #...#.....##≈##+###'## ### #.# #...#@..##.#≈ +.....87.8 (8.0) ..# #.# #)###.#.# .≈ ##### #.# ... .... #...# #≈####≈≈≈≈≈ #.# ##### #...# ≈≈≈ ≈≈≈≈≈ #.# ....# +i #.###.## #.# ....# #....... #.# ....# #####..#.. #.# #.##>[ ........#### #.# #..###..# #.+i8.8 (9 _Found a stone staircase leading down.,iW ,i[ ,ib ,id ,ihe ,iYh ,i ,i ,iϣ ,i ,iO ,ip ,i ,i ,i4 ####.# #...#.....##≈##+###'###' # #.# #...#...##.#≈ +.....' # #.# #)###.#.# .≈ ####### # ... .....#...# #≈####≈≈≈≈≈## # #####.#...# ≈≈≈ ≈≈≈≈≈≈≈ # ###.....# #.###.#### # ........# #.... # ####....#######..#..## #,i  #.##@[.........###### # #. ###.#..###..# #... # .. ....###..###.## # ,i G ## #...........#  #...........#  #.####..###.#  ,i v #.####..# # #  .,i -###... # ,i" 3 ###.......,i j .# #...#.....##≈##+###'###'#  #.# #...#...##.#≈ +.....'.  #.# #)###.#.# .≈ #.⌠  ... .....#...# #≈####≈≈≈≈≈# #####.#...# ≈≈≈ ≈ ###.....# #.###.# ..# #. ####....#..#..####. #.##>@.######. #. ###.#..###..# #. .. ....###..###.# ,ic %## .# .#..... g#.####..###.# g   hobgoblin (asleep) .#.####..# #.### ...###.... #,i U##.........There is a stone staircase leading down here.,i i  You encounter a hobgoblin.,iE ,95.8 (7,i 26.8 (8 _,i ,i s _You see here an orb of guile..i #.# #...#...##.#≈ +.....'..#.# #)###.#.# .≈ #######.⌠#... .....#...# #≈####≈≈≈≈≈#### #####.#...# ≈≈≈ ≈≈≈≈≈≈≈≈≈ ###.....# #.###.######........# #..........####....#######..#..####.# #.##>[.........######.##. ###@#..###..# #...............###..###.###########.#...........#  #.#......#g#.####..###.##.#.####..# #.#####.........###.....### ###.........# .i[34m##.########g.g7.8 (1 _.i.i*.i@)###.#.# .≈ #######.⌠... .....#...# #≈####≈≈≈≈≈### #####.#...# ≈≈≈ ≈≈≈≈≈≈≈≈≈ ###.. #.###.######.................####....#######..#..#### #.##>[.........####.####.#..###..# #............@...###..###.###########.#...........#  #g#..#.####..#######..# ####........###.....## ###.........# ##.####### .# .iA5g..iUI.iI&8.iS.i#U.iyO =9.7 (0.9 _You barely miss the hobgoblin. The hobgoblin misses you..i @400.6.i  _You hit the hobgoblin but do no damage. The hobgoblin closely misses you..i   You hit the hobgoblin.  The hobgoblin is heavily wounded..iP 52-.i &1.6 (1.0.i[.ib- _The hobgoblin hits you./i4z  You barely miss the hobgoblin.The hobgoblin is heavily wounded./iz&2/i/iO _The hobgoblin misses you./i;6  You hit the hobgoblin.  The hobgoblin is severely wounded.3/i[W _The hobgoblin closely misses you./iչ  You hit the hobgoblin.  The hobgoblin is almost dead./iU-4.5 (0.9/i/iM@ _The hobgoblin hits you but does no damage./iė †You hit the hobgoblin./i ]3=165.5 (1.0/i /i M _You kill the hobgoblin!0i30i0ih0iB0ie  You see here a hobgoblin corpse.0i0i5 _0iF0i,0i0i0iq0iҥ9=0iǦ0i0i0i0iޫ0i0i0i0i0i/0i0iL0i 0i0i0ib0i0i0iU0i0i0i!0in0i0i0i0i?0i0iZ0iZ0ib,0i0i0i0i0i0i0i0i30i0i0iy0i0i"0i0i,0i0ib0i0i]0iu0i60i ,0i 0i0i,0iV0i0i0i0iT0i" 0ir0if0in0i0iA0i!0ie#0iC&0i)0i)0i+0ie.0i310i20i30i2G0iG0iL0i)M0i O0iHQ0iQ0iR0i3T0iV,0iW0iY0ix[,0ii\0i^0i`,0ia0iwc0itfB0ij0ik0il0i(m0i?o0iMp,0i s,0izz #.....# #.# #)###.#.# #.≈  #####.# ... .....#...# #≈ #.# #####.#...# ##.# # ###.....# #.#.# #. ........# #.#.# ..### ####....#######.0i3{#.# ... #.##>[.......#.# #.##.#####.####.#..####.# #....@.............-39.5 (34.0)0i|:#.# ####.##########†#.....#.# #. #.#.....#.# #. #.#.#####.# #. #.#.#.# #. #...#.# #> ###.####  ######[# .. #.#   #.†....##.# #.#0iP|!0i0i G-40.5 (350i0iȌ; _Found a stone staircase leading down.0i' 0i1 0i1 0i4 0i(; k  You encounter a ball python.0ijB  #.....# #.# #)###.#.# #.≈ #####.# #... .....#...# #≈ #.# #.. #####.#...# # #.# #.S ###.....#  #.# #.. ........#  #.# #..########....##### #.# #.....# #.##>[...0iB  #.# #.##.#####.####.#.. #.# #.@................ #.# ####.###†#0iBC  #.# #.# #.# #.# #.# #.#. #.# #.# #.#. #.# #.# #S   ball python (constriction, asleep)0iC  #.# #># ###. ######[# ..# #. #.†....##.#### #.#0i1G ^.S3.0)0iVR yS)4.5 (40i7a 0i|g 5 _The ball python hisses angrily.1ib  #.# #)   #...   #.# #..   #.# #..   #.# #.S   #.# #.. #.# #.....# #.##>[ #.# #.##.##### #.# #.@....... #.# ####.##########† #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #>#  [# ..#  #.† ### 1iI1  #.# #)   #...   #.# #..   #.# #..   1i1#.# #.S   #.# #.. #.# #.....# #.##>[ #.# #.##.#####1i1 #.# #.@....... 1i1N#.# ####.##########† #.# #.#  #.# #.# 1i"2d #.# #.#  1iI2_#.# #.#  1ii2#.# #>#  [# ..#  #.†1i2L ### 1iN91i91iz@1i\Bb _A ball python is nearby!1i$C  #.##### #.# #...#...##.# #.....# ##.# #)###.#.# #.#####.# #... .....#...# # #.# #..# #####.#...# # #.# #..# ###.....# #.# #.S. ........#  #.# #..########....#### #.# #.....# #.##>[. #.# #@##.#####.####.# #.# #............... #.# ####.##########†# #.# #.# #.#. #.# #.# #.#. #.#1iC  #.# #.# #.# #.# #... #.# #>####. ######[# ..# #.1igE D.S1iVL 1ihM 25.5 (1 _1iS 1i#U 1i c ####..###### ...#...##.#.....# ##.# #)###.#.# #.####. ....#####.#### ###.. ........# S########....#####.@...# #.##>[..##.##.#####.####.#1i ................####.##########†#... #.#>##1i$ 1i% .=61i+ 1i. _The ball python barely misses you. x3; The ball python closely misses you.2ijM .  You hit the ball python.2iq^.2i[u/2072i-{2i}O _You kill the ball python!2i42i^ _No target in view!2i*2i2iZ2i2i42i’: _2i2i,2iИ2iƚ2ir,2iY2i$2i32iw2i2i2i2ig2i2ií2iɯ,2i42ik2iX2i,2i2i~2iU,2i2i2iO2i2i2i2i,2i2i2i(2ih2i2i92iM,2i2iy 2i. 2ih 2i 2i$2i2i(2i/2i[  Items here: )) ††.2i2i _2i2ij2i,2i2ih 2i3"2i"2i#2i5&2i'2i(2iU)2i%+2i-,2i-2i02i3M  You encounter a bat.2i>32i8] 2i8### #@##- ##b#.#####.#  #.###......# 2i9 ##.#.### #.##2i79 #.# ######### .# b   bat (asleep)2iY9 #)# #.......# .##2i9#######.####.##### #................####.#2iC@067.5 (20.0)2i5AD-8.5 (21 2isA _2i\F2iiH3im= †  The helpless bat fails to defend itself.  You puncture the bat!59.5 (1.0) _You kill the bat!3i63iS73i4=3iN?H _No target in view!3iA3i3i3i_H _No target in view!3it[3i[3i\3i_3ia3iJe: _3iKg_  You see here a bat corpse.3imi3ii _3i k3ifm3iq3iJq3iHr3iu3iw3iw3i%y3i{3i}3in}3iz~3i3iց3i'3i3i3i,3ibX3iQ3iٍ3i3i3iҐ3i]3ic  You encounter a bat.3i!##...#### .###.## b###†#.#####.##.###....@.##.≈##3i##.#.####### #.≈#<##.###^≈#.#.# ######### .# #.≈###)# #.......# .####.≈≈#3i~#######.####.##### ......≈≈# b   bat (asleep)#................####.# #..≈≈#.###.......).........###....'#.# #......###...##..≈3iZ"≈#3i5,78.5 (93i69.5 (10.0) _3i3i 3it### #..  #.# # #.# .## #b# ##†#.#####@#  #.###......# #.≈#####.#.#######3it#.≈#<##.###^≈#..#.# ######### .# #.≈##' #)# #.......# .####.≈≈#.#######.####.##### ......≈≈#.#.....3it....####.# #..≈≈#.#.###.).........###....'.3i\}3i}280.0)3i$3i;4i| †  The helpless bat fails to defend itself.  You puncture the bat!4iR4iN591.4 (0.94i4iG _You kill the bat!4iyH4iI4iN4iPH _No target in view!4iyF34ijG4iI4iK4iO: _4iP_  You see here a bat corpse.4iQ4iWR _4iR4i(T4ikU,4iU4iWW4iX,4ib4ib4i c4ic4igX4i-h4iJi,4i5j4iBk4i}l4il4im4in4io4ip4ip4ir4is4iNs4is4it4iu,4igv4ix,4ix4iy4iz4i{4i|4i|4i~4i4iG4i4iɁ4i<4iy4i4iA4i44iՇ4i4i4i,4i[4i4iM4i4i4il4i4i4i4i4iښ4iӛ,4i4i} _You now have 24 gold pieces (gained 9).4i4iF4i4i/4i,4i4i4i4i4ig4i4i4iʬ4ih4i4i4i)4i4i4i04il4i.4i߶4iO4i4i4iz4i,4i4i4i4i4i4i{4i4i4i4iC4i,4i4iU4iW4i4iW4i+4iy4i4i4i?4i4i4i4i  ######### #........ ########### ................. ##########............# ≈≈≈≈≈≈≈########.# ### ≈≈≈####≈# <.⌠#≈# ..'.....+..#≈# #'###+###'##≈# #.#.....#.#≈≈#  You pick up a parchment of Awaken Armour and begin reading...4if1520.4 (39.0)4i,1.4 (404i4iF _You add the spell Awaken Armour to your library.5iE 5i 5i# 5i 5i^ 5i 5iS B5i 5i7 5iJ 5i ,5i 5i 5i 5i 5i 5i 5iX ,5i 5i 5i 5i 5i 5i 5i. 5im 5i 5i 5iD 5i~ 5i9 5if 5i ,5i: 5i ,5i 5i 5i  5i 5i 5iI ,5i 5iP 5id 5i 5i 5i} 5iu 5i 5i 5i 5i 5ib! 5i" 5i# 5i$ 5iE% 5i& 5i9( 5iA) 5i) 5id* 5i+ 5i- ,5i. 5i/ 5i61 ,5i1 5i3 5i4 5i5 5i5 5i8 5i;@ H≈≈≈≈≈########.# ####≈##.###### #.⌠#≈##......###.# +..#≈#####.......# #'##≈#5i@ #...##### #.#≈≈##..## #.#≈≈#..# #.#≈≈## #######..# +.'...# .......@.#42.4 (21 5i@ #.#≈≈.# ########.#.#≈≈.# .# #.#≈≈.# .5i*A '##≈.# .# '..#≈.# $# #.⌠#≈.# .#5iSA ###≈.# ∆ )# ≈≈≈≈≈.5iyA "#5iHI B3.4 (225iO 5i5R * _Found a short sword.6i6i^6i#6iH _No target in view!6i6iX6i6iyH _No target in view!6i! 6i 6i 6i 6i 6i P _6i 6i 6i 6i, 6i 6i 6i* 6iD 6iF 6i 6i 6i= 6i8 ,6i9 6i! 6i# ,6ir$ 6i' ,6i( 6i+ M _You now have 41 gold pieces (gained 17).6i- 6i- 6i. 6i0 6i2 6i 3 6i4 6i9 C  You see here a +0 short sword.6if; 6i;  _6i< 6i\> 6iD@ 6i@ 6iHH 6iZ 46iZ 6iZ[ 6iH] 6i^ 6i^ 6i_ 6i-a 6iLc 6ic 6id 6i6f 6if 6ig 6ig 6ih 6ii 6i6j 6ij 6ik 6i m 6i[m 6im 6io 6iIq ,6i>r 6iv X6i{y 6iz 6iz 6iP{ 6i5} 6iN~ 6i~ 6i 6i 6iU ,6i 6i΃ 6i 6i? 6i 6i 6iU 6i 6i 6i 6i1 6i 6i 6i 6i 6i8 6iA 6i 6i֚ X6i ,6ij 6iO 6i ,6i 6i 6i 6i` 6i9 6i&   You see here a +0 short sword. _6iK 6i 6i 6i 6i/ 6i 6i n6i 6i# 6i 6i 6i 6iB 6is 6i ,6i 6i 6i 6i 6i 6i 6if ,6i% 6i 6i 6i 6ib 6i 6i 6iU 6i 6is 6iC ,6i 6i 6i 6i 6iq 6i 6i1 ,6i8 6i. 6i ,6i 6i} 6i` 6i 6i 6iC 6i= 6i 6i 6i 6iY 6i 6i 6iK 6i\ 6i 6i 6iG 6iD 6i 6i 6i 6i) k  You encounter a ball python.6i #.#..#..#.#≈≈###########..# '.'.ß#ß.+.'...##..........#6iC R#..#..#.#≈≈.##.########.# #.#..#..#.#≈≈.##.# #.# #.#.....#.#≈≈.##.# #.# #+###'###'##≈.##.# #.#  +.....'..#≈.##.# #.# 6ii  #######.⌠#≈.##.# #.# ###≈≈≈≈≈####≈.##@# #)# 6i ≈≈≈≈≈≈≈≈≈≈≈≈≈.##..S...# #.#6i g##.#######.######...##.#6i .........##.# ##..# #..#..####.##.# #.## ....######.##.# #.#6iY S   ball python (constriction, asleep) ##..# #.......# #.#..###.#####.# #.# ........# #.##..∆ #.#6i -98.4 (556i 39.4 (56 _6i  6i R _You see here 10 gold pieces.7iM}.'.ß#ß.+.'...##..........# .#..#..#.#≈≈.##.########.# .#..#..#.#≈≈.##.# #.# .#.....#.#≈≈.##.# #.# +###'###'##≈.##.# #.#  +.....'..#≈.##.# #.#  #######.⌠#≈.##.# #.# 7iANH##≈≈≈≈≈####≈.##$###.#.##)# ≈≈≈≈≈≈≈≈≈≈≈≈.##.@S...# #.# .###.#######.######...##.# ..........##.# ##..# ..#..####.##.# #.## ...######.##.# #.# 7irN#..# #.......# #.# ..###.#####.# #.7iN# .......# #.##..∆ #.#7iN|# #.##.# #.#7i|V7i X:600.4 (1.0) _7ib7ind7i †The helpless ball python fails to defend itself.  You puncture the ball python!7i(7iF/3317i7iO _You kill the ball python!7if 47in ^ _No target in view!7i B _ _You now have 51 gold pieces (gained 10).  You see here a ball python corpse. _7iK  You encounter a quokka.7iV#ß.+.'...##....# #..#.#≈≈.##.########.# #..#.#≈≈.##.# #.# ..#.#≈≈.##.# #.# '≈.##.# #.# ...'..#≈.##.# ### #.# ####.⌠#≈.##.# ##.###.# ≈≈≈####≈.##.###.#.##)# .##..†..@#.#.# ####.######...##.# ##.# ##.##..# ####.##.# #.##.## #####.##.# #.##.#  #.......# #.##.# r   quokka (asleep) ##.#####.# #.##.## #.##..∆ r.##.#7iW*[m 7iqx10.4 (91.4 (10.0) _8i!Q    #.#  #.#  #.#  ### #.#  ##.###.# #.###.#.##)# #..†..@#.#.# #####...##.#  ##.##..#  #.##.##  #.##.#   #.##.# 8iQ #.##.#   r.##.#   #.# 8i    #.#  #.# 8i  #.#  ### #.#  ##.###.# #.###.#.##)# #..†..@#.#.# #####...##.#  ##.##..#  #.#8i  #.#  8i #.##.#  #.#8i e  r.#8i>   8i  _A quokka is nearby!9i9Y..#.#≈≈.##.######## .'###'## ...'..### ####.⌠##.## ≈≈≈####≈.##.###.#.##)≈≈≈≈≈.##..†...#.#. .#######.######.@.#.....##.# ##.##. .#### #.##.# ##  #...... ##.##### ...# #.##..∆ r# ## ##9idB9i{C82.0) _9iO9i] K .'###'## ...'..### ####.⌠##.## ≈≈≈######.#.##)≈≈≈≈≈.##..†...#.#. .#######.######...## ......##.# ##@##. .####9i>  #.##.# #  #...... ##.##### ...# #.##..∆ r# ## ##  #.####9i! 9i &39i+ 9in 9iy g.'###'## ...'..### ####.⌠##.## ≈≈≈#####.#.##)≈≈≈≈≈.##..†...#.#. 9iy .#######.######...## ......##.# ##.##. .#### #@##.# #  #...... ##.##### ...# #.##..∆ r9iz p# ## ## 9i3z < #.#### ##......9i# 9i &49iU 9ih :i'###'## ...'..### ####.⌠##.## ≈≈≈#####.#.##)≈≈≈≈≈.##..†...#.#. .#######.######...# ......##.# ##.##. .#### #.##.# #  #...... ##.##### ...# #.##..∆ r# ## ##  #.#### ##...... ......##:iD:i&5:i:iC:ifx...'..### ####.⌠##.## ≈≈≈#####.#.##)≈≈≈≈≈.##..†...#.#. .#######.######...# ......##.# ##.##. .#### #.##.# #  #...... ##.##### ...# #.##..∆ r:iy# ### ##  #.#### ##...... ......## ######:i:i6:i:i·:i:R####.⌠##.## ≈≈≈#####.#.##)≈≈≈≈≈.##..†...#.#. .#######.######...# ......##.# ##.##. .#### #.##.# #  #...... ##.##### :i_...# #.##..=.r#.##### ##  #.#### ##...... ......## ######:izfrr:i4.=7:i:ip _Found a garnet ring. The quokka closely misses you.:iGs:is&8:iz:i`} :i}_You hit the quokka but do no damage. The quokka barely misses you.:i) a  You closely miss the quokka.:i* &9:i9 :i ; > _The quokka bites you but does no damage.:i  You hit the quokka.  The quokka is heavily wounded.20.3 (0.9:i _The quokka completely misses you. The quokka misses you.;i  You hit the quokka.  The quokka is almost dead.;i\1--1.3 (1.0;i;i(+ _The quokka bites you.;iߋ~ †You hit the quokka.;iC);i/412;iL;iJ _You kill the quokka!;i4;i/;iH _No target in view!;i3;i];i _2=-;iy;id;iǔ;i;iV;ih3==;iԘ;i;iv,;i;iH;i͠,;i;i@b  You see here a quokka corpse.;ir;i _;i;i{=;i^V≈≈≈≈≈####≈.##.###.#.##)#;ih≈≈≈≈≈≈≈≈.##..†...#.#.# ###.#######.######...##.# .........##.# ##.##..# .#..####.##.# #.##.## ..######.##.# #.##.# ..# #.......# #.##.# ..###.#####.#######.##.# ......# #.##..@.†.##.#-...# #.##.#######.####.# #.##.# #.# ..# #.#####.##.# #.# ..###.......##.# #.# ...##.##.# #.# #.#########.##.# #.# #.###.##.# #.# #..............# #.#;iW033.3 (11.0);iF-4.3 (12;it;i1 _d - a ring of magical power  You see here a +0 dagger.,=i>=iV?=i?=ijA=iB=i"C=iC=iE=i G=iLG=iG=iI=i%K=iTL,=iUN=iO=i2P=iBQ=iS=iT=iT=i1V=iW=iX=iY=i:Z=i/]@  There is an open door here.=iS^=i!_ _=i_=i\a=ib=ib=ic=id=i2t,=i%u=i)w=idx=ix=ix=i7 _You open the door.=i73=i=i$=i?=i=i=i4=iX,=i9=i@  There is an open door here.=i=i _=i==i=i^,=iL=iϪX=iP=iv=iĭ=iY=i/=iֱ=i=i=i=i=iy=i=ic=i=i=iE=i=i$,=i=iC=i,=i=i=i,=i=i=i=ig=i=i=i ,=ij=i =ip,=i=i=i==i=i=i=ix,=i:,=i,=i=i=i=i]=i3=io=i ,=i=i =i]=i=i=i=i =iO=i=i=i{=i=ig=i =if =i =i =i =i =i2 =i =i=ir=i=i=iU=i=iL=i=i=i$,=iy=iR  There is a stone staircase leading down here.=iw=i _=ir=i!=i",=ic#=i%=i&,=i'=i)=i*,=iP+=i-=i.=i/=i/=i1=i2=i3=i3=i5=i+7,=i7=i?=i%A,=iA=i4G=i7H=iwH=iLI=iKL=iEM,=i4N=iP=iYQ=iQ=iUR=iT=iU,=iV=i)X=iYY,=iY=iZ=i[=i[=iK\=i]=i^=iX^=i^=i_=i`=i`=i!a=ib=ib=i c=ic=id=ie=ie=icf=ih=ih,=ii=ij=il,=il=im=io,=iJo=iq=iNq=ivq=iq=i9s=is=is=i[t=iu=iPv=iv=iv=ix=iy=iEy=iy=i|=i}f  You encounter a quokka.=i #.# ####.##########÷#.......  #.# #.# #.#.......  #.# #.# #.#.####..  #.# #.# #.#.####..  #.# #.# #.........  #.#######># ######.####.. #####[##......#####...# #.# ##.†....##.#######.....r# #.# #.#######.# #@# ... #.# #.=i# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ## .# #.# #.# #.# =i2 #.# # .#######.### #.# #.# #.# # r   quokka (asleep) ...........#####.###.## #.# # .#.#............# #.# # ## #.#####.#.#.#..# #.######=i=i%Ur.7606.0)=iܐr17 _=i=i.=i #.# #..................###..##.# ####.##########÷#......#.# #.# #.#.......#.# #.# #.#.####..##.# #.# #.#.####..##.# #.# #.........#  #.#######># ######.####... ####[##......#####...# #.# ##.# †....##.#######.@..r.# #.# #.# #######.# #.##...# #.# #.. # #.# #.# #.## #.# #.. # #.# #.# #.# #.# #.. # #.# #.# #.# #.#=ih  ##. # #.# #.# #.# #.# #. #######.### #.# #.# #.# #. ..........#####.###.## #.# #.#####.#............# #.# #.r.2.0)>is#.# #.###..##.# ####.#÷#.#.# #.# #.#.#.# #.# #.#.####..##.# #.# #.#.####..# #.# #.# #.##.#># #######.####.[##......#####...# #.# ##.# ....##.#######..@r..# #.# #.#.# #.##...# #.# #. #.# #.# #.## #.# #..# #.# #.# #.# #.# #. #.# #.# #.# #.# ##.# #.# #.#>i& #.# #.# #.#.### #.# #.# #.# #.######.###.## #.# #.#.#.# #.# #.#>i>i.=3>i)Aj _The quokka closely misses you.>iF  You hit the quokka.  The quokka is severely wounded.4 _The quokka closely misses you. x2>i  You closely miss the quokka.The quokka is severely wounded.>iQ&5>im>i`S _The quokka barely misses you.>iH .  You hit the quokka.>iR>i׉6506.2 (0.9>i>iJ _You kill the quokka!>i >i >i< >i H _No target in view!?i  Casting: Foxfire (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?iR  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 11% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit@i6 @i  #.# #..................###..## tymiorr the Fighter#.# ####.##########÷#......... Gnoll#.# #.##.#......... Health: 33/33 ========================#.# #.##.#.####..## Magic: 5/5========================#.# #.##.#.####..# AC: 3Str: 8#.# #.##.........## EV: 12Int: 13#.#######># #######.####.... SH: 0Dex: 12 ###[##......#####...# #.# ##.## XL:  2 Next: 50% Place: Dungeon:1 ....##.#######..@...# #.# #.## Noise: =--------  Time:[39;@i 49m 766.2 (0.0) ######.# #.##...# #.# #... a) +0 dagger#.# #.# #.## #.# #..# Cast: Foxfire#.# #.# #.# #.# #...#.# #.# #.# #.# ##.##.# #.# #.# #.# #.#  ######.### #.# #.# #.# #.#  .........#####.###.## #.# #.#  ######.#............# #.# #.#  _The quokka barely misses you.You hit the quokka. _You kill the quokka! _No target in view!  Casting: Foxfire (safe; 11% risk of failure)  Confirm with . or Ent@i2$ Aer, or press ? or * to list all spells.@i6  #.# #..................###..## tymiorr the Fighter#.# ####.##########÷#......... Gnoll#.# #.##.#......... Health: 33/33 ========================#.# #.##.#.####..## Magic: 5/5========================#.# #.##.#.####..# AC: 3Str: 8#.# #.##.........## EV: 12Int: 13#.#######># #######.####.... SH: 0Dex: 12 ###[##......#####...# #.# ##.## XL:  2 Next: 50% Place: Dungeon:1 ....##.#######..@...# #.# #.## Noise: =--------  Time:[39;@i7 49m 766.2 (0.0) ######.# #.##...# #.# #... a) +0 dagger#.# #.# #.## #.# #..# Cast: Foxfire#.# #.# #.# #.# #...#.# #.# #.# #.# ##.##.# #.# #.# #.# #.#  ######.### #.# #.# #.# #.#  .........#####.###.## #.# #.#  ######.#............# #.# #.#  _The quokka barely misses you.You hit the quokka. _You kill the quokka! _No target in view!  Casting: Foxfire (safe; 11% risk of failure)  Confirm with . or Ent@i8 er, or press ? or * to list all spells.  Okay, then.@i: . _Ai3Ai Ai!Ai"Ai&$ _AiXAiӆhAi,ZAi[%BAi%AiS+Air&Aiy,Ai)Ail,AixBAiq,AiAioBAiAi,AiڙAi<Ai,AiҞAi4AipXAiȧ,AiAiHAiAi^AibAieAiAikAiAiAi,AiAioAi,AiCAiAiAi|,Ai!AiAi?,Ai,AiXAikAiAi/AiBAi4AiAiMAi Ai,Ai Ai? Ai Ai ,AiAi,AiAiaAiAiv,AiAi,AiAiAi,AiFAiAiGAiAi> Ai7"AiD#,Ai+$Ai:&Ai(,Ai6)Ai*Ai+Ai9,Ai5-Ai.Ai/Ai/Ai0Ai12Ai&3Aie3Ai#4Ai7C  You see here a +0 short sword.Ai8Ai9 _AiT:Ai;Ai=,Aic>Ai_@AizI,AiKAiMAiNAi8TAiVAi(XAi[,AiK\Ai]Ai aAiZaAi/bAi+dAilAioBAiGq,Aif}Ai~BAiAiO,AiAiAij,Ai,Ai^AiAi7AiAiAik,Ai;AiAiÔAi)AiڕAikAiAigAi}AiAiAi AiuAi      Ai/    ########## ####  #......... ..#  Ai.######## #[#  ###### #@#  - ........# #.#  #######.# #.#   #.###### #.#   #......###.#   ####.......#   #...#####   #..##  Ai #..# AiQX78 M###############  #............... ######### ....... #######.##.# Ai1852.2 (86.0)AiQF-3.2 (87Ai˶Aiv _You see here a +1 pair of boots.BisBiBiBiBiBi*  _Bi/BiY&Bi^Bij_,BiaXBic,BicBignBi>hBihBi]iBi}jBivkBikBilBimBinBinBiQoBipBiqBiqBiCrBisBitBi uBiuBi'wBiFxBixBi%yBi############### #.............#  #.#####.################ #.# #................  #†# #.####@############....87.2 (34 ####.# #.# #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## #.# #.≈####≈≈≈≈≈####≈#Bi #.# #.≈#<.#######.⌠#≈# #.# #^≈#..'.....+..#≈###########.# #.≈##'###+###'##≈##.......##.####.≈≈#.#.....#.#≈≈# ##.#####.........≈≈#.#..#..#.#≈≈# .......####.###..≈≈#.#..#..#.#≈≈#Bi@BiBi_ _Partly explored, can't reach some places.CiWM#############............###########.################.# #.....@................  #†# #.####.############.... ####≈≈≈≈≈≈≈≈≈≈≈≈≈ .....# #.# #.≈####≈≈≈≈≈####≈#..Ci^Ci88.2 (1.0) _CiCibCi<3Ci.CiCiH,CiCi,CiMCiBCi0CiXCi,Ci)CiGCiCiCiCiqCi CiCiCi#CiM,CiCiCi+CiCiCiCibCiQ,CiCi/,CiCiCiCiCio,Ci6CiCi0CiCi,CiCi,CiCixCiCiDCi.CibCiCi,CiCiCiCixCiICiNXCi+xCin-,Ci1XCi2,Ci}2Ci3,Ci?4Ci5CiI5Ci5Ci,7,Ci7Ci8Ci8Ci:Ci:Ci#;,CiB<,Ci<Ci=Ci=Ci>CiX?Ci?Ci@CifACiACi,BDiI,DiDi,DiDi DiW Di8 Di Di: Di Di+BDiDiDiDiDiDiDi/DijDimDiDiDiDiDiDiDiDi/DiDi3DiDi; Di!,Dij"Di$DiN$Di&%Di&Di('Dik'Di(,Dij)Di*,Di-BDi=Di@XDiCB,DiBDisHDiJBDi^LBDiOBDiRXDi)T,DiTDiUDiVDiqWDiWDiAXDi\nDi<]Di^,Di`Dia,DicDiPkW _You start waiting.DiCt1987.2 (99.0)Diu$8.2 (10DiOu 0.0) Di"|Di~# _Done waiting.Di> ###### #....# #.###########.##.# #.#†# #.####.#..# #.# #.≈## #.# #.≈# #.# #.≈##.# #^≈#..'.....+..#≈# #.# #.≈##'###+###'##≈# Di? #.##.####.≈≈#.#.....#.#≈≈#.#####.≈≈#.#..#..#.#≈≈#DiE DiX N9.0)Di f###### ##....# ##.#.##.# #.  #†# #.####.#..# #.# #.≈## #.# #. #.# #.#.# #.# #. .##.####. 90Ei@ ##### # #...# #. #.#.#. #.# #. #†# #.####.#. #.# #.# #.≈# EiEi&1EiEiEiT~% # .# #. .#.#.# .# #.# †# #.####.#. .# #.# #.≈# EiEi%&2EiEiEi ## #. #.#.# # #.# # #.####.#. # #.# #.≈# EiLEil&3EiEiEin# ## #..#.#  #.#  #.####.#.  #.# #.≈# 4EiqEirEi- ## #..#.##.##.####.#.#.# #.≈##.# #.≈####≈≈≈≈≈####≈# ##.# #.≈#<.#.⌠#≈# ##.# #^≈#..'.....+..#≈# # EiEiW&5EiEitEiL ## #..#.##.##.####.#.#.# #.≈#.#.# #.≈####≈≈≈≈≈####≈# #.#.# #.≈#<.#.⌠#≈# #.#.# #^≈#..'.....+..#≈# # Ei+M3EiaSEiS&6EiWEiYEi  ## #..#.##.##.####.#.##.# #.≈#.##.# #.≈####≈≈≈≈≈####≈# #.##.# #.≈#<.#.⌠#≈# #.#.# #^≈#..'.....+..#≈# # EiEi&7EinEiEi3 ## #..#.# #.###### #.####.#.# Ei4#.# #.≈#.# #.# #.≈####≈≈≈≈≈####≈# #.# #.# #.≈#<.#.⌠#≈# #. #.# #^≈#..'.....+..#≈# ####  #.# #.≈##'###+###'##≈# #Ei4*  #.####.≈≈#.#.....#.#≈≈# # ≈≈#.#..#..#.#≈≈# # Ei;Ei>&8Ei?EiAEi/ ## #..#.# .###### .####.#.# .# #.≈#.# .# #.≈####≈≈≈≈≈####≈# #.# .# #.≈#<.#.⌠#≈# #. .# #^≈#..'.....+..#≈# ####. .# #.≈##'###+###'##≈# #. .####.≈≈#.#.....#.#≈≈# #.≈≈#.#..#..#.#≈≈# #.Eiܲ<9EilEiEiA^ ## #..#.####### ####.#.# # #.≈#.# # #.≈####≈≈≈≈≈####≈# #.# # #.≈#<.#.⌠#≈# #. # #^≈#..'.....+..#≈# ####. # #.≈##'###+###'##≈# #. ####.≈≈#.#.....#.#≈≈# #.≈≈#.#..#..#.#≈≈# #.EiGF1000.2 (1.0) EiLEiMEi@@ ## #..#.####### .#.#  #.≈#.#  #.≈####≈≈≈≈≈####≈# #.#  #.≈#<.#Ei[.⌠#≈# #.  #^≈#..'.....+..#≈# ####.  #.≈##'###+###'##≈# #..≈≈#.#.....#.#≈≈# #..#≈≈#.#..#..#.#≈≈# #..#Ei<1Ei EiEih t ## #..#.######## .#.#  #.≈#.#  #.≈####≈≈≈≈≈####≈# #.##.≈#<.#######.⌠#≈# #......##^≈#..'.....+..#≈# ####....  #.≈##'###+###'##≈# #...#.≈≈#.#.....#.#≈≈# #..##≈≈#.#..#..#.#≈≈# #..#Ei Ei9 &2Ei Eis Eiw  ## #. #.#.######## .#.# #.≈#.# Ei.y #.≈#<.#######.⌠#≈# #......# #^≈#..'.....+..#≈# ####. #.≈##'###+###'##≈# #...# Eih Ei &3EiÅ Ei> Ei[  # .# #. .#.######## # .#.# # .≈#.# # .≈####≈≈≈≈≈####≈# #.# # .≈#<.#######.⌠#≈# #......# ^≈#..'.....+..#≈# ####. .≈##'###+###'##≈# #...# .≈≈#.#.....#.#≈≈# Ei <4Ei EiD Ei;c  ##### # #... #.##[###### #. #.# #. ≈#.# #. Eic ≈####≈≈≈≈≈####≈# #.###### #. ≈#<.#######.⌠#≈# #......###. ≈#..'.....+..#≈# ####. ≈##'###+###'##≈# #...# Eino <5Eiq Eir Ei  ###### #....#.##[####### #.#.# #.##.# #.# Ei o####≈≈≈≈≈####≈# #.###### #.# #<.#.⌠#≈# #......###.# #..'.....+..#≈# ####.# ##'###+###'##≈# Ei ?#...# Ei5 Ei &6Ei! Ei$ EiOg ###### #....# .##[# ###### #.# .# #.# #.# #.# ≈≈≈≈≈# Eil EiBm &7Eior Eis Ei 4Ei Ei FinQFiJM############### #............... #######################[ ..........###### ##########............# ≈≈≈≈≈≈≈≈≈≈≈≈≈########.##.#8FiFivFi!FiFi@MFiJ~############### #@.............. ################.#############[ .................##### ##########............##.##Fi ###FiFivFi9FiFieGi8 # #.# #.#[# ...###### #.# ........#####≈≈≈≈≈#### Gi99Gil@=10GiDGiEGi # #.# #.#[# ...###### #.# .......####Gi z≈≈≈≈≈### Gia Gi &1Gi Gi # #.# #.#[# ..###### #.# .....# ≈≈≈≈≈#### GiH Gi &2Gi$ Gi Gi # #.# #.#[# ###### #.# Gi Gi &3Gi Gi Gi<u# #.# #.#[# ###### #.# Gi< Gi-BGiB&4GilGGiHGi.l# #.# #.#[# ###### #.# GiGiGGi&5GiGibGiv&]# #.# .#[# ###### #.# Gi,Gi\-&6Gi=Hip# #.# .#[# ###### #.# Hii&7Hi\Hi`Hi3       #  #.#  .#[#  ###### #.#  #.# #.#  #Hi.# #.#  ≈# #.###### #.#    .⌠#≈# #......###.#    ..#≈# ####.#  Hij  '##≈# #...#####   Hi]<8HiHi)Himj       # Hito #.#  .#[#  ###### #.#  .# #.#  #.# #.#  ≈# #.###### #.#  ⌠#≈# #......###.#  .#≈# ####.#  ##≈# #...#####  Hi*z<9Hi {Hil|Hi[       #  #.#  .#[#  ###### #.#  # #.#  HiP3#.# #.#  #≈# #.###### #.#  #≈# #......###.#  #≈# ####.#  #≈# #...#####  HivHi2'20HiHiHHiI       #  #.#  .#[#  ###### #.#  # #.#  #.# #.#  ≈# #.###### #.#  ≈# #......###.#  ≈# ####.#  ≈# #...#####  HiR<1HiWHiXHiU       #  #.#  .#[#  ###### #.#  # #.#  #.# #.#  # #.###### #.#  # #......###.#  # ####.......#  # #...#####  HinHi&2HiHiHi1i       #  #.#  .#[#  ###### #.#  # #.#  .# #.#   #.###### #.#   #......###.#   ####.......#   #...#####  3HiwHiHilHiHHiHi4Hi8%Hi˟4HiEHiHiYHiHiUHiHiys  #################............... ##.############# .. #......####..##  Hi 4 _You see here a +1 pair of boots.Ii55 _e - a +1 pair of bootsJik Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)  e - a +1 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip JifJilJiq  tymiorr the Fighter  Gnoll  Health: 33/33 ========================  Magic: 5/5========================  AC: 3Str: 8  EV: 12Int: 13  #################  SH: 0Ji8r Dex: 12  #...............#  XL:  2 Next: 50% Place: Dungeon:1 ##.#############@#  Noise: ---------  Time: 1025.2 (0.0) JidrM...#######.#Jir  a) +0 dagger ........##.#  Cast: Foxfire Jird#######.##.# Jir#.###### #.# #......###.# Jis ####.......#  #...##### Jis #..##   _You see here a +1 pair of boots. JisS_Partly explored, can't reach some places. _You start waiting. Jit_Done waiting. _You see here a +1 pair of boots. _e - a +1 pair of bootsJixJiyJi|Jif  You start putting on your armour.JiA6.2 (1JiJi+7.2 (2JiJiJi+8.2 (3JiEJiJi+9.2 (4JiΟJi`Ji,30.2 (5JiJi 5 _You continue putting on your +1 pair of boots. x5JiJieJib _You finish putting on your +1 pair of boots.KisIKi<0Ki{Ki_ _Partly explored, can't reach some places.Li Li5 ZWhere to? (? - help) Liq 6 D - Dungeon LiiiLi y*[?25h[?0cLiy  tymiorr the Fighter  Gnoll  Health: 33/33 ========================  Magic: 5/5========================  AC: 5Str: 8  EV: 12LiyInt: 13  #################  SH: 0Dex: 12  #...............#  XL:  2 Next: 50% Place: Dungeon:1 Liz6##.#############@#  Noise: ---------  Time: 1030.2 (0.0) ...#######.#Lidz  a) +0 dagger ........##.#  Cast: Foxfire #######.##.# #.###### #.#Liz1 #......###.#  ####.......#  #...##### Li,{ #..##   _e - a +1 pair of bootsYou start putting on your armour. _You continue putting on your +1 pair of boots. x5 _You finish putting on your +1 pair of boots. _Partly explored, can't reach some places.  LiY{QWhat level of the Dungeon? (default 1, ? - help) Miv [?25l[?1cMil42MiMiMiMiE _MiMiMi MiMixMimMiMi-MiTMi,Mi,MiMiMiMiMi׶Mi,MiVMiHMiLMiMiMiMi,MiMiMi>MiMiMiMiMieMiCMiMi,MiUMiMi,Mi+MiMiMiMiiMi; Mi9 Mi Mi Mi. Mi ,Mit Mi Mi  ,Mi Mi Mit ,Mi Mi$ Mi% MiD& Mi' Mi, Mir, Mi, Mi- Mi2 Mi2 Mi 3 Mi3 Mi7 Mi8 ,MiE: Mi= MiG> Mi> Mi? MiC ,MiD MidD MiRH Mi7I MiI MiI MizM Mi;N MirN MiN Mi!R MiR Mi7S MiS MiW MiiX MiX MifY Mi!] Mi^ ,Mi_ Mi'e  You start putting on your armour. _You continue putting on your +1 pair of boots. x5You finish putting on your +1 pair of boots. _Partly explored, can't reach some places.  You see here a ball python skeleton.Mi4i Minj  _Mik Mio Mi\q ,Mir Miu Mi1w ,Mix Mi?{ MiY| Mi| Mi} Mi Mi ,MiO Mi- Mi߇ ,Mi Mi Mi? ,Mi Mif Mi5 Mi Mi Mi d  You see here a quokka skeleton.MiK Mi  _Mi MiM MiQ Mi Mi؛ Mi Mi BMi{ Mi͢ ,MiS Mi Mi Mi. Mi Mi/ MiǪ Mi Mi Mi6 Mie Mi Min Mi Mi MiJ Mi Mi] Miѹ Mi Mia Mi Mi Mi= Mi| MiR Mi Mi@ Mi Mi Mi% MiA Mi >  You see here a +0 dagger.Mi~ Mi  _Mi Mi` Mi BMi Mi# ,MiH MiQ Mia ,Mi Mi Mi Mi% Mi Mi Y  There is a stone staircase leading down here.Mi Mi Mi $ _Mi+ MiW &2Mi ,Mi Mi( _You climb downwards.  Found an inky potion. Found a stone staircase leading down.Mi, ## .. ##.###########  #.............  #.>.......!...  #.@....... 86.7 (56.5) #.#######.  #.   ∆ .. ... ###. #.Mi ; #. MiD Mik Mi a _There is a stone staircase leading up here.OiROiOi|OiOiL _OiOi$OiOiOi#,OiOi## ..##.############## #........###.>..........##.<.......!..#.#######.#.###. ..∆ .. .#... ####.#.#.Oi290.7 (4.0)Oip++1.7 (5Oi0Oi2R _f - an inky potionOiOi,Oi^OiOiXOi,OiOiOiOiOiOiOi,Oi-Oi2]##.. ##.###############...............#######.>............##.<#.#######.#.####. #....# Oi∆ .. ......#... ###....####. ##.#.##. ..#.# ∆#. +#### Oi+5.7 (4OiH+6.7 (5OiOiR _j - a clear potionPiy=Pi=Pi>PidAPiCPiUDPidHXPiHPiIPiKPiKPiLPiNPimPPiPPiPQPiRPiTPiTPiUPiBWPi:YPiqYPiYPi[Pi],Pi^Pi`7 _You open the door.Pib3PiKcPiNf@  There is an open door here.PigPiBla _PilPimPi-nPiXoPioPioPipPir,PiEsPitPiivPivPivPixPiz,Pi{Piz}PiPiPi؀PiPi,PiPi`Pi%PiRPiŇPi#.#######.#.###...#.######....#∆ ............# ...######....# ###. ##.#.# #. #..#.# ∆Pi #. #'#####  #.#...#  #.#@#  #.#.#  #.#.#  Pi/#...# ####Piv;# Pi1113.7 (17.0)Pin,4.7 (18PiPi[ _k - a glowing orange potionQi`QiQimQiQiQiBQi$k  You encounter a ribbon worm.Qi_...##.<............... #.#.#.###... #.######....#  ∆.........# ...######....# ###. ##.#.# #. #..#.# ∆#. #'##### #.#.@.##.#.#.##.#.#.##.#.#w##...#.######.#w   ribbon worm (asleep).#.#5.0)6.7 (2 _Ri  RiCasting: Foxfire (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Riyv#v, ally target)RiW4-----=Ri37.7 (1RizE _You conjure some foxfire!Si...##.<. #.#.#.###... #.######....# ∆ .# ...######....# ###. ##.#.# #. #..#.# ∆ #. #'##### #.#..@# Si#.#v#v# #.#.#.# #.#.#w##...#.######.# #.##.#Si?v§SiK§vSilE§vSi w  The foxfire burns the ribbon worm.Si؃2§SidL§vSir  The ribbon worm is lightly wounded.  The foxfire burns the ribbon worm.Si9 2§Si 3w.Si)Sil.-8Si<§Si9 _The ribbon worm is lightly wounded.Si  Casting: Foxfire (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Si6J]wvSiOQ  (ally target)  You conjure some foxfire! The foxfire burns the ribbon worm.Si§v.3----------=9Si§ _The ribbon worm is moderately wounded.Ti   You hit the ribbon worm.  The ribbon worm is moderately wounded.The foxfire burns the ribbon worm.Tip 3§TiAx ~   The ribbon worm is heavily wounded.Tix .20.6 (0.9Tii} I§§Ti& Y _The ribbon worm closely misses you.Ti4p . You hit the ribbon worm.Ti5(1.5Tit:TiY<d _The ribbon worm is severely wounded.Ui  Casting: Foxfire (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui Tjv (ally target)UiTP2----------UiT&2.5 (1.0UiZUi-ak _You conjure some foxfire! The ribbon worm misses you.Uix  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.The foxfire burns the ribbon worm.Ui 1§Ui    The ribbon worm is severely wounded.Ui 61--Ui 3UiT ;§Ui 0 _The ribbon worm bites you.Vi .  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.Vi&4Vi_ViX _The ribbon worm barely misses you.ViM  ViCasting: Foxfire (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi+Ov(ally target)Vi+R2=-1Vi+D----------5ViQ1Vi3r _You conjure some foxfire! The ribbon worm barely misses you.Vit  You hit the ribbon worm.  The ribbon worm is heavily wounded.The foxfire burns the ribbon worm.Vi§6§ _The ribbon worm is severely wounded.Wi#  Casting: Foxfire (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wijv (ally target)WiV28---0---------7FoxfireWiWi5J _You conjure some foxfire! The ribbon worm bites you.Wi  You completely miss the ribbon worm.The ribbon worm is heavily wounded.The foxfire burns the ribbon worm but does no damage.Wiq 1§Wiâ ~   The ribbon worm is heavily wounded.Wi/ k1====8.4 (0.9FoxfireWi ;§Wi C _The ribbon worm bites you but does no damage.XiZ  You barely miss the ribbon worm.The ribbon worm is heavily wounded.Xi[g9=--9.4 (1.0Xi`;§XicQ _The ribbon worm misses you.Xi .  You hit the ribbon worm.  The ribbon worm is heavily wounded.30 _The ribbon worm bites you but does no damage.Xi  You barely miss the ribbon worm. You bite the ribbon worm.1Xic Xi c _The ribbon worm is heavily wounded.Yi  You hit the ribbon worm.  The ribbon worm is severely wounded.Yi_u6---====2YivYiÛ0 _The ribbon worm bites you.Yi   You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.Yi `7=--3YiYiY _The ribbon worm closely misses you.Yi   You completely miss the ribbon worm. You bite the ribbon worm.  The ribbon worm is severely wounded.4Yi7YiY _The ribbon worm closely misses you.Yi (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.Yiz  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Yi Yi   6  5Held Yi{ Yị . _You are caught in a web!YiP Yi V12 -6Yi Yi4 / _You disentangle yourself.Zi|  Casting: Foxfire (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi Yv, ally ta…)6-0----=7Foxfire _You conjure some foxfire! The ribbon worm bites you.[i)  You hit the ribbon worm.  The ribbon worm is severely wounded.The foxfire burns the ribbon worm.[i3§[i   The ribbon worm is almost dead.8.3 (0.9[i߸[i 4§[iQ _The ribbon worm misses you.[i){ †You hit the ribbon worm.[iJ1)[i7-1====669.2Foxfire[i=;§[i>O _You kill the ribbon worm!\i \ii\i\ib\iN7=\i\i\ih====\i\iO\i\iY\i#8\iE==\iC\i,\i\i&,\i\i\i"\i\i\i1#9\i`E==\i\ijm2=====\i\iF,\i\i\i\i\i\iV30=\i\i\i======\i\i,\i \i\i#\iy\i\iuK1=\i\i\i\iZ\is\i\i%\i \iC\i\i*\i2==3=====\i\i\i\iX\i\i\ip\i\iH\i\i\i#3\i5e=======\i\i$N _HP restored.\ig\i ,\iG\i,\i,\iO=\i_B\iZ,\i\i4\iY\i\iH\iQ4=====\i\iB\i \i& \i \il ,\i \iS=====\i\i\i"\i\iP\i\i\i,\it\i\i\iX\i\i"\iz\i e5=====\i \i)#4 _Magic restored.\i$3\iJ%\iB(g  You see here a ribbon worm corpse.\id*\i+ _\i+\i,\ik.\i.\i/\iu0\i1\i|2======\im3\i4\i97B\i(8\i9,\i:\i ;\i<\i<\i4=\iy>\i%@,\i@\iB\i(C\ikC\iD\iD\iNF\iF\iF\i H\iI\iI\i)J\iK\iL\iM\iM\iN\i$P\iPP\iP\i `i `i `il `i `i `i `i `i #.#.#.# #.#.#.# #.#.†.# #.##### #.#.. #.#.# #.#.# #.#.# #.@.#∆-##### `i q52.2 (5-3.2 (6`i; `i q _f - the ring "Kyobb" {rPois Dex+3 Stlth+}ci cimQPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of magical power  f - the ring "Kyobb" {rPois Dex+3 Stlth+}cic[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ei:eieiF#.#.#.#tymiorr the Fighter#.#.#.#Gnoll#.#.†.#Health: 33/33 ========================#.#####Magic: 5/5========================#.#..AC: 5Str: 8#.#.#EV: 12Int: 13#.#.#SH: 0eiSDex: 12#.#.#XL:  2 Next: 75% Place: Dungeon:2#.@.#∆Noise: ---------  Time: 1253.2 (0.0)#####a) +0 daggerCast: Foxfire _A rat is nearby! _You closely miss the rat. Your bite misses the rat. The rat barely misses you.You hit the rat. _You kill the rat! _No target in view! _f - the ring "Kyobb" {rPois Dex+3 Stlth+}eiET  You feel agile.ei;357 (0.5eieiF _f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+}fiU`Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+}d - a ring of magical powerfiUM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hihi!hi#.#.#.#tymiorr the Fighter#.#.#.#Gnoll#.#.†.#Health: 33/33 ========================#.#####Magic: 5/5========================#.#..AC: 5Str: 8#.#.#EV: 13Int: 13hi#.#.#SH: 0Dex: 15#.#.#XL:  2 Next: 75% Place: Dungeon:2#.@.#∆Noise: ---------  Time: 1253.7 (0.0)#####a) +0 daggerCast: Foxfire  You hit the rat. _You kill the rat! _No target in view! _f - the ring "Kyobb" {rPois Dex+3 Stlth+}You feel agile. _f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+}hiIK  You feel your magic capacity increase.hi35/14----------------4.2 (0.5hihiۮ8 _d - a ring of magical power (worn)hiD=Ihi?hibDnhiDhimEhiEhiQGhiGF----------------hi'HhiIhiIhiLXhiRNhiNT6==hiNhi^P,hiDQhiShiOShiShiUUhiUhiUhiWhie==hiT7==hiOhi ,hihihiQ,hi ,hilhihi:==hi^hiR8=hif,hiXhiɛhi,hi&hibhihiMhi9=hihiĢhi hi^hihihiIhiƦhiN9==hihieBhi,hihiƬBhieP==hihi,hi10/14==hi P==hi,hi7,hihi1=hi hi4hihidhihi&hihihihi]hihi8hif2=hihihihi5hihihihihi!L2==hihidhihi hihi@,hi@,hihiKhi:==hihi,hiQhihiShihi=hihi hiZhiL3==hiehihihihi,hi:hi,hirhi$hi:==hi(hihihihihi<hihib4==hihihi/ hi hi hiL hi,hi<hihinhihihishiP==hilhihihihihihihihihiT!hi"hi"hiO#hi$hia&hi&hi('hi,(hi),hiR*hi.,hi.hi12L _You now have 66 gold pieces (gained 7).hi5Ihi77 _You open the door.hi ;Ihi>@  There is an open door here.hi,AhiA _hi]Bhi?Dhik,hikhiAmhi~qXhiuXhivhivhiwhiyhi={hi{hi{hi}hit,hilhihifBhihihiՇhiPhihihihiǐ,hiZhihi[Xhi,hihiԼhi'hilhihirhi6,hihihit,hi"hi=hihi hihihi]hihihihi:Bhihihi,hihiEf  You encounter an adder.hi...#.# ####.# ... ...#.# #.# .#.#.# #.# .#.#.# #.# .#.#.# #.# .#...# #.# # .##### #.########..# .#...# #......@....# .#.#.# #.######.#.## .#.#.# #.# .# .#.#.# ##.## .# hiy...#.####...#### .# ####.#....#....# S#S   adder (asleep) ...#.####...##.# .# .#.#.# ######.# .# .#.#.##.#hi2367.2 (113.0)hi384 _hihifii*z###.# ... ..#.# #.# #.#.# #.# # #.#.# #.# .# #.#.# #.# .# #...# #.# ..# ##### #.########..# #...# #...........# #.#.# #.######@#.## #.#.# #.# #.# #.#.# ##.## #.# .#.####...#####.# ###.#....#....##S# ..#.####...##.##.# #.#.# ######.##.# #.#.# #.##.# #.#.# #.#ii(ii)#9ii) .0) iir/ii=1ii }..#.# ##....# ###########..# #...# #...........##.######.#.##ii! #@# ##.## ..#.####...#### ###.#....#....##S ..#.####...##.##. #.#.# #### †ii,ii0-'70ii5iiG7ii ##.#.#...# ###########.. #............#ii######.#.# #.# ##.## ..#.####...#### ###.#....#....##S ..#.####...##.##. #.#.# #### ii>†###ii!7S.ii SThe adder hisses angrily.==1iiiijS _The adder closely misses you.ii{ ( ii  You hit the adder.  The adder is moderately wounded.ii .-2ii ii# = _The adder bites you but does no damage.ii*-  You hit the adder.  The adder is heavily wounded.ii-G-3.1 (0.9ii3ii6S _The adder closely misses you.ji|  You hit the adder. Your bite misses the adder.The adder is heavily wounded.ji-4.1 (1.0jiji0= _The adder bites you but does no damage.jiew  You barely miss the adder. Your bite misses the adder.The adder is heavily wounded.jix-5.0 (0.9ji}ji@ _The adder bites you but does no damage. x2ji.,  You barely miss the adder.The adder is heavily wounded.2-9 _The adder bites you.ji'   You miss the adder.The adder is heavily wounded.3=6.9 (1.0ji = _The adder bites you but does no damage.ji   You barely miss the adder.The adder is heavily wounded.ji-7.8 (0.9jizS _The adder bites you but does no damage.ki  You hit the adder but do no damage.The adder is heavily wounded.kig-8.8 (1.0kiki S _The adder closely misses you.ki  You hit the adder.  The adder is heavily wounded.kiҿT2-9kich _The adder bites you. The adder bites you but does no damage.kiz  You barely miss the adder.The adder is heavily wounded.kiz U3=80ki{ kiۃ K _The adder misses you.ki  You barely miss the adder.The adder is heavily wounded.1.7 (0.9kiki= _The adder bites you but does no damage.li`n  You hit the adder.  The adder is almost dead.lio-2.7 (1.0liaulixR _The adder barely misses you.li%y .  You hit the adder.#.#.# #.##tymiorr the Fighter #.#.# #.#.#Gnoll #.#.# #.#.#Health: 33/33 ======================== #...# #.#..#Magic: 14/14 ======================== ##### #.########..#AC: 5Str: 8 #...# #...........#EV: 13Int: 13 #.#.# #.######.#.##SH: 0Dex: 15 #.#.# #.# #.#XL:  2 Next: 129% Place: Dungeon:2 #.#.# ##.## #@#Noise: =--------  Time: 1383.6 (0.9) ..#.####...#####.#a) +0 dagger ###.#....#....##.#Cast: li}[39;49mFoxfire ..#.####...##.##.# #.#.# ######.##.# #.#.##.##.# #.#.##.##.# #.†.##.##.# ######.#The adder is heavily wounded. _The adder bites you but does no damage.  You hit the adder.  The adder is almost dead. _The adder barely misses you.You hit the adder. _You kill the adder!You have reached level 3!liߩ/  --more--mi  Your experience leads to an increase in your attributes!Your base attributes are Str 8, Int 13, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? qiTN8/386/16534% qihYqi]\S _You feel clever. x2qii qi qi< qiS qi.! qi! $ _qi-& nqi)( qiu* j  You encounter an endoplasm.qi/ .#.#  #.# ... ..# qi0 .#.# #.# .J# .#.# #.# ..# .#.# #.# ..# .#.# #.# ..# ...# #.# ..# ### #.########..# qi0 ...# #........@..#-#.# #.######.#.## .#.# #.# #.###qi0 U#.# ##.## #.# .#.####...#####.##.#....#....##.# qi.1 GJ   endoplasm (asleep) .#.####...##.##.# .#.# ######.##.# qig1 X.#.# #.##.#qic8 -5.6 (2.0qi9 L-6.6 (3 _qi= qi#? riM#.# .# #..# #.# ... #..# #.# #.# #.J# #.# #.# #..# #.# #.# #..# #.# #.# #..# ..# #.# #..# rik### #.########@.# .# #...........# #.# #.######.#. #.# #.# #.### #.# ##.## #.#.####...#####.# #.#....#....##.# #.####...##.##.# #.# #####riX!ririFriq$7.6 (1ririri$. ....J #.. ########## ri;...........#####.## #.# #.### ##.## #riL###...###....#...###...riri&8ri" ri ri#\ `†#.#ri\ :. ...ri\ =.J #ri\ ).. ri ] (########## riI] 7...........rie] =#####..##ri] ^ #.# #.###ri] G ##.## ri] ?###...###....#...ri` ).J.ri$i wJ9ril ri"o ^ _The endoplasm quivers.ri..† #.#. ri}....J #.. ########## ri|...........#####.#.##ri^ #.# #.###riw ##.## ###...###rii  The endoplasm freezes you.riU7-90rik!ri#% _You are frozen.si?  You hit the endoplasm.  The endoplasm is heavily wounded.sip@.=1siEsiMGW _The endoplasm closely misses you.si>>  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.5--2si1si% _You are frozen.si[.  You hit the endoplasm but do no damage.The endoplasm is almost dead.si.&3si3si5V _The endoplasm barely misses you.siK .  You hit the endoplasm.siu(siLO-84.5 (0.9sisi siG_You kill the endoplasm!sim 6siLq w7=siq sir sir sis ,sit siz 8==si{{ si M## ..)†si@  #.#. ...-404.5 (10.0)sid ". #si ...# #.#si L#..#si֊ si F-5.5 (11siZ si] # _Found a club.tirtiwBti>xtixti~zti|ti{|9=tiY}tititititi>tiڄtitiwtiti,tititi,ti~,ti",ti]tiEti......# ##....# #.#  ##.#.# #.#  #..#.# )# #.#  #'##### .. #.#  #.#...# #. #)#  #.#.#†# .. #.#  #.#.#.# #.######.##  #.#.#.# #..@......#13.5 (8.0)  #...#.# #.######..# ti #####.# ... #..#  #...#.# #.# #..#  #.#.#.# #.# #..#  #.#.#.# #.# #..#  #.#.#.# #.# #..#  #.#...# #.# #..#  #.##### #.########..#tiA4.5 (9tiwtiv$ _Found a flail.uiR3uiSuicVui,Xui[,ui[ui ^ui^ui:_ui`uiabuibuihcui-fuigui;huihui_kuimui]mui>nuiouivquiqui~ruituiuui6vuivui}xuiyuiDzui{ui5|ui~ui}~uiuiXuiui2uiuiuiuiӆui`uiui8,uiuiEui,uiuiqui,uiuizuiі,ui~uiuiuiGuiuiui\^ #.######....#  ............# .#  ...######....###.# #.# ###. ##.#.##.<. #.# #. #..#.##.)#### #.#uiҤ #. #'#####.....# #.# #.#...#.###.### #)# ui2#.#.#†#.#.....# #.# #.#.#.#@#.###.######.##30.5 (16.0) #.#.#.#...# #.........#uiۥC #...#.###.###.######..# #####.# #.....# #..# #...#.# ###.### #..# #.#.#.# #.# #..# #.#.#.# #.# #..#ui/* #.#.#.# #.# #..# ∆ #.#...# .# #..#uiui],1.5 (17ui ui9 _Found a stone staircase leading up.uiU Iui ui ui ui ui/ ui ui ui ui ui ui3 =  You see here a +0 flail.ui ui?  _ui ui ui ui ui uiX uic ,ui ui uih ,ui& uiui',ui*,ui.Bui0uiP2ui2uin3ui4ui6ui7uij8ui-;ui?Bui>@uiB,uiCuiDuiFui(GuiaHuiIuiKuiKuiLuiNui##.##############  #...............#### ui# ##.>................. ui##.#...##.<.................... #.#######.#.###. #.....##.######....# #. #..?..@............# #.#.........######....###.uiur###.####.# ##.#.##.< # #.# #..#.##.) uiq#.# #'#####.. uis..# #.#...#.# r   quokka (asleep) #.# #.#.#†#.#ui1 #.# #.#.#.#.# uiLX#.# #.#.#.#..uih72.5 (41r.uiBr.ui`rui:33.5 (42 _ui ui?vi(  ## ... ##.  #.. # ##.> ##.#...##.<.... ....... #.#.###. #.....##.######....# #.vii) h #r.?..@............# #. #.........#####. .###.####.# < # #.# ) #.# . ..# . #.# #.#.#†#. #.# . #.# viH _ ## ... ##.  #.. # ##.> ##.#...##.<.... ....... #.#.###. #.....##.######....# #. #r.?..@............# #. #.........#####. .###.####.# < # #.# ) #.# . ..# . #.# #.#.#†#. #.# vi \. #.# vi[ vi vi vi ] _A quokka is nearby!wi1  ## ...# ##.## #.... # ##.>.#.#...##.<....#.##.#.#.### #.....##.######....# # #r.?.@.............# # #..######....###wi (.###.####.# ##.#.##. #. #.# #..#.##.# #.# #'#####. ..# #.#...#. #.# #.#.#†#. #.# #.#.#.#. #.# #.#.#.#wi"O.rwi)wi*84.5 (1.0) _wic3wiI ## ...# ##.#### #..... #.##.>. ###.#...##.< #.##.#.#. #.....##.######....#  #.r?.#  #.######....#..###.####.# ##.#.##. #. #.# #..#.## #. #.# #'#####.. ..# #.#...#.. #.# #.#.#†##.. #.# #.#.#.# #.# #.#.#.#.rwiNwiFO&5wiATwiUwiN  You hit the quokka but do no damage. You bite the quokka, but do no damage.wi5=6.4 (0.9wiwi> _The quokka bites you but does no damage.wiC?wi?-7.4 (1.0wihEwiG _You barely miss the quokka. The quokka misses you.wi  You closely miss the quokka.8.3 (0.9wi wi > _The quokka bites you but does no damage.wi  You hit the quokka but do no damage. Your bite misses the quokka.wi \6--9.3 (1.0wiF wi b _The quokka misses you. The quokka bites you.xivY  You hit the quokka but do no damage. You bite the quokka, but do no damage.xiY'80xi_xiaS _The quokka barely misses you.xi"  You hit the quokka. Your bite misses the quokka.The quokka is lightly wounded.xi_7=-1xixig> _The quokka bites you but does no damage.xi  You hit the quokka.  The quokka is heavily wounded.xi&2xiGxiT _The quokka closely misses you.xi18  You barely miss the quokka.The quokka is heavily wounded.3.2 (0.9xib= xi? T _The quokka closely misses you.xiY]  _The quokka closely misses you.You barely miss the quokka.  The quokka is heavily wounded. _The quokka closely misses you.You hit the quokka.  The quokka is almost dead.xi c -4.2 (1.0xic xie > _The quokka bites you but does no damage.xih ?You hit the quokka.xiRxiXz8==225xixiJ _You kill the quokka!i  ## ...## ##.#### #. #..... #.##.>. ###.#...##.< #i.##.#.#. #.....##.######....# #...# #.######.... #..###.####.# ##.#... #.# #.# #..#.g #.# #.# #'i ..< ..# #.#... g   hobgoblin (wandering) ..# #.# #.#.#† #..# #.# #.#.#. #.# #.#.#.i$ .  You encounter a hobgoblin. It is wielding a +0 hand axe.if<i.-6ii|  _Found a stone staircase leading up. The hobgoblin leaves your sight.  h - a scroll labelled NIKAQA ACLIi7 E-7.2 (2iiS _You see here a quokka corpse.iiLRead which item? Scrolls  c - a scroll labelled ORYLIX ASORYRR  e - a scroll labelled DEN LUNNESA  h - a scroll labelled NIKAQA ACLI [!] read|quaff[?] describe selectedi3iuiU##tymiorr the Fighter...#Gnoll# ##.############## Health: 38/38 ========================#. #...............# Magic: 16/16 ========================#.##.>.............. AC: 5Str: 8i###.#...##.<.......... EV: 13Int: 15#.......##.#######.#.# SH: 0Dex: 15#.....##.######....# XL:  3 Next: 22% Place: Dungeon:2#..@...............# Noise: ---------  Time: 1487.2 (0.0)#.........######....# a) +0 dagger#..###.####.# ##.#.# Cast: Foxfire... #.# #.# #..#.#. #.# #.# #'####..< ..# #.#... ..# #.# #.#.#†i #..# #.# #.#.#. #.# #.#.#. You hit the quokka. _You kill the quokka!You encounter a hobgoblin. It is wielding a +0 hand axe. _Found a stone staircase leading up. The hobgoblin leaves your sight.  h - a scroll labelled NIKAQA ACLI _You see here a quokka corpse.i5  As you read the scroll labelled ORYLIX ASORYRR, it crumbles to dust.  It is a scroll of enchant weapon.iH/  --more--iV(i*Enchant which weapon? Hand Weapons  a - a +0 dagger (weapon)[?] describe selectedi iA ##tymiorr the Fighter...#Gnoll# ##.############## Health: 38/38 ========================#. #...............# Magic: 16/16 ========================#.##.>.............. AC: 5Str: 8###.#...##.<.......... EV: 13Int: 15#.......##.#######.#.# SH: 0Dex: 15#.....##.######....# XL:  3 Next: 22% Place: Dungeon:2#..@...............# Noise: ---------  Time: 1487.2 (0.0)#.........######....# a) +0 dagger 30X#..###.####.# ##.#.# Cast: Foxfire... #.# #.# #..#.#. #.# #.# #'####..< ..# #.#... ..# #.# #.#.#† #..# #.# #.#.#. #.# #.#.#. You encounter a hobgoblin. It is wielding a +0 hand axe. _Found a stone staircase leading up. The hobgoblin leaves your sight.  h - a scroll labelled NIKAQA ACLI _You see here a quokka corpse.  As you read the scroll labelled ORYLIX ASORYRR, it crumbles to dust.  It is a scroll of enchant weapon.8.2 (11i < _Your +0 dagger glows red for a moment.iD!i#Read which item? Scrolls  e - a scroll labelled DEN LUNNESA iQ$ h - a scroll labelled NIKAQA ACLI [!] read|quaff[?] describe selectedi`igis##tymiorr the Fighter...#Gnoll# ##.############## Health: 38/38 ========================#. #...............# Magic: 16/16 ========================#.##.>.............. AC: 5Str: 8###.#...##.<.......... EV: 13Int: 15#.......##.#######.#.# SH: 0Dex: 15#.....##.######....# XL:  3 Next: 22% Place: Dungeon:2#..@...............# Noise: ---------  Time: 1488.2 (0.0)#.........######....# a) +1 daggerit[11;11H#..###.####.# ##.#.# Cast: Foxfire... #.# #.# #..#.#. #.# #.# #'####..< ..# #.#... ..# #.# #.#.#† #..# #.# #.#.#. #.# #.#.#.  _Found a stone staircase leading up. The hobgoblin leaves your sight.  h - a scroll labelled NIKAQA ACLI _You see here a quokka corpse.  As you read the scroll labelled ORYLIX ASORYRR, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 dagger glows red for a moment.i. ## tymiorr the Fighter ...#  Gnoll i # ##.############## Health: 38/38 ======================== #. #...............# Magic: 16/16 ======================== #.##.>.............. AC: 5Str: 8 ###.#...##.<.......... EV: 13Int: 15 #.......##.#######.#.# SH: 0Dex: 15 #.....##.######....# XL:  3 Next: 22% Place: Dungeon:2 #..@...............# Noise: ---------  Time: 1488.2 (0.0) #.........######....# a) +1 dagger #..###.####.# ##.#.# Cast: Foxfire i... #.# #.# #..#.# . #.# #.# #'#### ..< ..# #.#...  ..# #.# #.#.#†  #..# #.# #.#.#.  #.# #.#.#. As you read the scroll labelled ORYLIX ASORYRR, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 dagger glows red for a moment.  As you read the scroll labelled DEN LUNNESA, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targeti 7*@ign##tymiorr the Fighter.. ...#Gnoll#. ##.############# Health: 38/38 ========================#. #............... Magic: 16/16 ========================#.##.>............. AC: 5Str: 8i.oY###.#...##.<......... EV: 13Int: 15#.......##.#######.#. SH: 0Dex: 15#.....##.######.... XL:  3 Next: 22% Place: Dungeon:2#.@§............... Noise: ---------  Time: 1488.2 (0.0)#.........######.... a) +1 dagger#..###.####.# ##.#. Cast: Foxfire.... #.# #.# #..#.... #.# #.# #'###.. ..< ..# #.#.. .i{ow..# #.# #.#.# #..# #.# #.#.# #.# #.#.#io As you read the scroll labelled ORYLIX ASORYRR, it crumbles to dust.  It is a scroll of enchant weapon. io_Your +0 dagger glows red for a moment.  As you read the scroll labelled DEN LUNNESA, it crumbles to dust.  Blink to where?io8Press: ? - help, Dir - move targeti{i{+9.2 (1ii7O  It is a scroll of enchant weapon. _Your +0 dagger glows red for a moment.  As you read the scroll labelled DEN LUNNESA, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move target _It was a scroll of blinking.i4 iy7 |Read which item? Scrolls  h - a scroll labelled NIKAQA ACLI [!] read|quaff[?] describe selectediW i iӪ ##tymiorr the Fighter.. ...#Gnoll#. ##.############# Health: 38/38 ========================#. #............... Magic: 16/16 ========================#.##.>............. AC: 5Str: 8###.#...##.<......... EV: 13Int: 15#.......##.#######.#. SH: 0Dex: 15iX #.....##.######.... XL:  3 Next: 22% Place: Dungeon:2#.@§............... Noise: ---------  Time: 1489.2 (0.0)iԫ G#.........######.... a) +1 dagger#..###.####.# ##.#. Cast: Foxfire.... #.# #.# #..#.... #.# #.# #'###.. ..< ..# #.#.. ...# #.# #.#.# i4 #..# #.# #.#.# #.# #.#.# It is a scroll of enchant weapon. _Your +0 dagger glows red for a moment.  As you read the scroll labelled DEN LUNNESA, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target i׬ 3_It was a scroll of blinking.i!  §§ ..§§ ##§§ #§§§§§§##§§§§§#§§§§§§§§§§§§§§§##§§@§§§§§§§§§§§§§§§§§§###§####§§§§§ #§§§§ #§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled NIKAQA ACLI, it crumbles to dust.iݹ ,90.2 (1i i 0 _It was a scroll of poison.i`ib3idihihili7pi'q  You encounter a kobold. It is wielding a +0 short sword.iw{.. ...# #§###§########### #§##§§§§§........ #§##§§§§##§#§§§##.<iy #.§§§§§§##.####### #.#§§§§§##§######..#§.†§§§§§.... #@§§#########§####§# ##§§§§. #.# #.# #. #§§§.. #.# #.# #'#..§§... ..< ..# #.##§.... ..# #.# #.# K   kobold (asleep) #..... #..# #.# .....K #.#  #..i>.....1.2.2 (2 _iT .. ...#  #§###§## #§##§§§§ #§##§§§§ ###§#§§§##.< #..§§§§§# #.#§§§§§## #.#§.†§§§§ #@§§§§§§§ #§§###§####.#  §§§§. #.# #.#  #§§§.. #.# #.#  ..§§... ..< ..#  ##§.... ..# #.#  #..... #..# #.#  imUO.....K #.# i .. ...#  i#§###§## #§##§§§§ #§##§§§§ ###§#§§§##.< #..§§§§§# #.#§§§§§## #.#§.†§§§§iV #@§§§§§§§ #§§###§####.#  §§§§. #.# #.#  i #§§§.. #.# #.#  ..§§... ..< ..#  ##§.... ..# #.#  #..... #..# #.#  .....K #.# iiGi<i] _A kobold is nearby!i #§###§########## #§##§§§§........# #§##§§§§.. ###§#§§§##.<iSf... #..§§§§§##.#######.... #.#§§§§§##..##..##.#§.†§§§§............S#§§§§§§§§.#######§@###§####.# ###§§§§.# #.# #.# i^#§§§... #.# #.# #'...§§.......< ..# #.###§.....#..# #.# #. #.....##..# #.# #. S   ball python (constriction, asleep)i .....K> .# #.# #. K   kobold (asleep)#.## # #. ##i<m .###..##§§§..##§§§......You encounter a ball python.3.2 (1 i(-_Found a stone staircase leading down.iX .  The helpless ball python fails to defend itself.  You puncture the ball python!ia☼☼☼☼K   kobold (ife.54i5li9nO _You kill the ball python!iU §§§.........####§☼§... ###.#§§§##.<.. #...§§§§##.#######..... #.#§§§§§#.##..##.#§.†§§§..............#§§§§§§§..###### #..#§§###.####.# ###§§§§@# #.# .☼§...#'...☼§.......< ..###☼.....#..# # #.....##..#......K> .#.....#.## # #.##... #.gi ...................☼g   hobgoblin (wandering)K   kobold (asleep)5i iQ###§☼...< ###.#§§.##.<.... #...§§..##.#######..... #.#§§...##..##.#§.†.................#§........###### #..#§§###.####.# ##iQS§§§☼.###.# .☼§.@.#'...☼§.......<....###☼.....#..#### #.....##.......K> ......#.## # #.##..g #.. ..#..i7V6g.i{f.>.......○○☼○∆6i@k; _Found an escape hatch in the ceiling.i7;...< ###.#...##.<. #....#######.. #.#..##..##.#..†..................#§........###### #..#§§###.####.# ##§§§☼.###.# .###§○§...##.###i;'...○☼..@....<....###○.....#..#### #.....##..# #......K> .#.....#g## # #.##... #.. ..#. ∆. ## ## i=6g.iE<☼○i(F&7i'Mi Ois a. #....#######.... #.#..##..##.#..†...........is ).......#§........###### #..#§§###.####.# ##§§☼○.###.# .###§○§...##.###'it ...○☼.......<....i2t ###○...@.#..####it  #.....##..# #....g.K> .#.....#.### # #.##... #.. ..#. ∆it q. ##### iv 7g.i} -☼☼i:~ 3°°○°i &8i i4 ip /. #.#.##..##.#..†..................#☼........###### #..#§§###.####.# ##§☼☼○.###.# .###§°§...##.###'...°○.......<....###°.....#..#### #..g.@##..# #......K>...#.....#.####.# #.##... #.. ..#. ∆. ##### ∆iq 4g.iEy R○°☼.....iy &9i iɁ i )The helpless kobold fails to defend itself.  You puncture the kobold!i @.giV○○○.°iP07500iw*i,J _You kill the kobold!if ☼☼°○..gg  You hit the hobgoblin.  i?LThe hobgoblin is severely wounded.i.=1iyiR iA_The hobgoblin misses you.i k $You hit the hobgoblin.i °☼°.☼iN /312i9 i M _You kill the hobgoblin!ib i ie i H _No target in view!i) .... #.......##.###### ..... #.#.....##.###### .##..##.#..†.................#°........#### #..#☼☼###.####.# # #☼°...###.# #.# ####○.☼...##.####.# #.............<....# ####...@..#..####.# # #.....##..# #.# # #......)>...# #.# #......#.####.# ##.##....  #...*m ..#.. ∆ ## ###### # # #.○○.°i1i1.-3 _i8io ○..○You now have 78 gold pieces (gained 12).  Things that are here:-4.2 (2 _a +0 hand axe; a hobgoblin corpsei i`  iN 5 There is a shaft here.i i  i _i i i i i iz  i if i#.....###.# #.# #..#.i i.###......##.####.# #'i@ j.............<....# #.#i ~###...)..#..####.# #.#.i ###.....##..# #.# #.#.iQ #......)>...# #.# #.#.i ......#.####.####.# #...i5 :##.##....it P.# ####i v......#..^.@....... #...i l##.#########.###### #.#.i: b# .# #.#.i  i A.# #.#.i   iL d.# ∆ #.#..i  i )#. i #.##iO  i #i #.#..i #.#.iE #.#.i dYou pick up a parchment of Conjure Ball Lightning and begin reading...iv i %11.2 (7iR i $2.2 (8i i  i| i A_You add the spell Conjure Ball Lightning to your library.i5iiiiRiiii,ii9ii>iiiB,i'ii,ii*iniii;imiiiibiiii,iii,ihiiiiiii4iiii]ii i} ,i i* i iYii`iu,iJii ii8ii,ioii;i=  You encounter a kobold. It is wielding a +0 dagger and quivering stones. # #.#  #.#  ##.## ∆  ######.#.##  #.....###.#  #.####.#..#  #.# ##.#.#  #.# #.#.#  #@# #.#.#  #.....#.K.......  #.#### #####.#..  #.#..# ..#... .## K   kobold (missile, asleep) 32.2 (20.0)>V10;38H3.2 (21 _imC  #.# ###.## ∆ #######.#. ##.....###.# ##.####.#..# ##.# ##.#.# ##.# #.#.# ##.#####.#.# ##.....#@K....... iwD ##.####.#####.#.. # #. #.#..###. ..#... ##. .## ##. ##.#####iM iM 04.2 (1.0) iS iT im )The helpless kobold fails to defend itself.  You puncture the kobold!i9tRiwv.35iE{i}J _You kill the kobold!i3iXi,iniii0iiii>Bii"ii[iVi ip,i,ik  You encounter a ribbon worm.i<#.####.#####.#.##.....#.)....... #.####.#####.#...# #.#..#.# ..#....# .## .####.##. .........  ##@##....# #w............. #.########.....  .### i, #  # w   ribbon worm (asleep) iY42.2 (7.wi/Xwim 23.2 (8 _iFiit #.....#.).......  #.####.#####.#..  #.# #.#..#  #.# ..#...  #.# .##   #.####.##. # #......... i7#..#.##.##....# #.w...@........  #.########.....  .###  iEi!i+4.2 (1iiyiPc #.....#.). #.####.#####.#..#. #.# #.#..#.. #.# ..#...i3.###.# .##..#.####.##.# #.#......... #..#.##.##....# #.w. #.#..... .###  #ioF.wii&5iiin #.....#.). #.####.#####.#.. #. #.# #.#..# .. #.# ..#...## .###.# .##.. ..#.####.##. #. #.#......... #..#.##.##....# #..w. #.#..... .###  #ii_3----=6iF _The ribbon worm bites you.iD  You hit the ribbon worm.  The ribbon worm is moderately wounded.i Fj0------7.1 (0.9ixKiM0 _The ribbon worm bites you.i  You hit the ribbon worm. Your bite misses the ribbon worm.ic i &8.1 (1.0i[ i  i X_The ribbon worm is moderately wounded.i (catching breath)You hit the ribbon worm.  The ribbon worm is moderately wounded.i  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.iXiY  6  9Held i`ic. _You are caught in a web!ic  icCasting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i fvv, ally ta…)ii 27---5--i 50i* iC J _You conjure some foxfire! The ribbon worm bites you.i4a  You disentangle yourself. The foxfire burns the ribbon worm.iP4§i;v§i  The ribbon worm is moderately wounded.The foxfire burns the ribbon worm.i;3§iC The ribbon worm is heavily wounded.i?D:13 1iH>§§iKC _The ribbon worm bites you but does no damage.iE   i Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i_` fvv(ally target)i` A4---i.a 2if i@i r _You conjure some foxfire! The ribbon worm barely misses you.i(.i,#.....#.). #.####.#####.#.. #. #.# #.#..# .. #.# ..#... i-N## .###.# .## .. ..#.####.##. #. #.#......... #..#v##.##....# #..w. #.#..... .### iS-+#i~3  Your foxfire dissipates!The foxfire burns the ribbon worm.i3§i:iL.-3i;§ic _The ribbon worm is heavily wounded.i@   i Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i >vwi i+  (ally target)You conjure some foxfire! The foxfire burns the ribbon worm.ieN 1§ivV .v8-3---iW '=4i"\ ;§i^ d _The ribbon worm is severely wounded.i? catching breath, ally ta…)You hit the ribbon worm.  The ribbon worm is almost dead.iS  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.iL.4==  6  5Held iQioT. _You are caught in a web!it  You struggle to detach yourself from the web.76iiv i*_The ribbon worm bites you.i _Unknown command.i(it22----13 7iiJ _You disentangle yourself. The ribbon worm bites you.iR .i& f#.....#.). #.####.#####.#.. #. #.# #.#..# .. #.# ..#... ## .###.# .## .. ..#.####.##. i #. #.#......... #..#.##.##....# #...w. #.#..... .### #)ik i/ q3=----8i i N _Your foxfire dissipates!i=#.....#.). ##.####.#####.#.. ##. #.# #.#..# #.. #.# ..#... ### .###.# .## #.. ..#.####.##. ##. #.#......... ##..#.##.##....# ##...w. ##.#..... #.### ## ##.wiz"s==-9iN(i4*i@_#.....#.). ##.####.#####.#.. #.#. #.# #.#..# #... #.# ..#... #.id-## .###.# .## ##... ..#.####.##.##.#. #.#.........##.#..#.##.##....##.#....w.#.#.#.#..##.# #.#.wi6jt 60ipirit b#.....#.). ##.####.#####.#.. #.#. #.# #.#..# #.#.. #.# ..#... #.### .###.# .## # #.#.. ..#.####.##.# #.#i "#. #.#.........# #.##..#.##.##....##.#.##.....w.#.##.#.#.##.####.#.#.# #..###i H(catching breath)i ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i '..i   6  1Held i i . _You are caught in a web!iF.wii4==5=13 i562ii/ _You disentangle yourself.iBq#.....#.). ##.####.#####.#.. #.#. #.# #.#..# #.#.iPCq.. #.# ..#... #.#.## .###.# .## # #.#... ..#.####.##.# #.#.#. #.#.........# #.##..#.##.##....##.# #.#.#......w.iCx# #.#.#.#.#.#.iND##.####.# #.#..# #... #.## .#..i3KiK&3iPi.Ri4#.....#.). ##.####.#####.#.. #...##. #.# ##.#..# #.#.#.. #.# #..#... #.#.### .###.# #.##.# #.#.#.. ..#.####.##.# i 6H#.#.†#. #.#.........# #.##..#.##.##....##.# #.#.#......w.# #.#.##.#.#.#.###.####.## #.#.##.# #...##.. ##.## #..# ##..i7G.wi.A:iA&4i JiLi #.....#.). #####.#.####.#####.#..##...#.#. #.# ##.#..# #.#.#... #.# #..#... #.#.#.## .###.# #.##.# #.#.#... ..#.####.##.# #.#.†.#. #.#...# #.##..#.##.##....##.# #.#.#.w.# #.#.#.#.#.#.#.#.##.####.### #.#.#.#.# .. #...#.#.. # #####'#.## #...# ##..i f[m.wi| i= T5=5i iy iw*  i+Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iJ.wiavv(ally target)i\4-=6ii]/ _You conjure some foxfire!i#.....#.). #####.##.####.#####.#..# #...#.##. #.# ##.#..# #.#.#.#.. #.# #..#... #.#.#.### .###.# #.##.# #.#.#.#.. ..#.####.##.# #.#.†.##. #.#..# #.##..#.##.##..vv##.# #.#...##.w..@...# #.#.#.##.#.#.#.#.###.####.#### #.#.#.##.# .. #...#.##.. ## #####'##.## #...# ##..ig G§vi C§vi6'G  The foxfire burns the ribbon worm.i§v§  The ribbon worm is heavily wounded.The foxfire burns the ribbon worm.in03§i7:ir8.-7i>;§iCAd _The ribbon worm is severely wounded.i  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i;MJ.wiT...vv (ally target)iRUh3---=8i[ij]/ _You conjure some foxfire!i3#.....#.). #####.#.#.####.#####.#..# #...#.##. #.# ##.#..# #.#.#.# .. #.# #..#... #.#.#.# ## .###.# #.##.# #.#.#.#  .. ..#.####.##.# #.#.†.# #. #.#..# # #.##### i#..#.##.##....##.# #.#...# #.w..@..# #.#.#.# #.#..vv.#.#.#.###.####.##### #.#.#.#.#.# ... #...#.#.#.. ### #####'#.#.## #...# # iq  The foxfire burns the ribbon worm.i[ z§v§ic  The ribbon worm is severely wounded.The foxfire burns the ribbon worm.i 3§i catching breath)The ribbon worm is almost dead.i `````The ribbon worm expels a string of sticky webbing.iv _§.@..iw 6=4==-9i| E§§§i~ W _The stream of webbing misses you.iI  Casting: Foxfire (safe; 9% risk of failure)  i8J\Confirm with . or Enter, or press ? or * to list all spells.iJ.wi0..vv ally target)i1^3--=70iCiq/ _You conjure some foxfire!i' #.....#.). #####.#.#.####.#####.#..# #...#.##. #.# ##.#..## #.#.#.# .. #.# #..#...# #.#.#.#  .###.# #.##.#.# #.#.#.# .. ..#.####.##.#.# #.#.†.#  #. #.#...#.# #.#####  #..#.##.##....##.# #.#...#  #.w..@.# #.#.#.#  #.#....vv.i1( /#.#.#.###.####.#######.#.#.#.#.# ... #...#.#.#.. .### #####'#.#.## .##...# .###.. .#i) v§v§iU0 Z  The foxfire burns the ribbon worm but does no damage.i i§v§i] .  The ribbon worm is severely wounded.The foxfire burns the ribbon worm.im (i"D *§iH iO =--41-1 _You kill the ribbon worm!itU N§§§i X l _Your Invocations skill increases to level 1!iV  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire26% 3  b - Sticky FlameFire/Alchemy63% 4  c - Awaken ArmourEarth/Forgecraft 85% 4  d - Cigotuvi's Putrefaction Necromancy/Air 85% 4  e - Conjure Ball Lightning Conjuration/Air 100% 6 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitżiżi"żi*] #.....#.).......#####.#.. tymiorr the Fighter#.####.#####.#..##...#.### Gnoll#. #.# ##.#..## #.#.#.#Health: 26/38 ================--------.. #.# #..#...# #.#.#.#Magic: 13/16 ===================----- # .###.# #.##.#.# #.#.#.#AC: 5Str: 8 żi,.. ..#.####.##.#.# #.#.†.#EV: 13Int: 15  #. #.#.........#.# #.#####SH: 0Dex: 15  #..#.##.##....##.# #.#...#XL:  3 Next: 41% Place: Dungeon:2  #............§§@.# #.#.#.#Noise: ---------  Time: 1571.1 (0.0)  #.########....§§.......#.#.#.### a) +1 dagger##.####.#######.#.#.#.. Cast: Foxfire#.# ... #...#.#..#.. .### #####'#..#.## .##......# .#######.. .# _You conjure some foxfire!  The foxfire burns thżi,&e ribbon worm but does no damage.  The ribbon worm is severely wounded.The foxfire burns the ribbon worm. _You kill the ribbon worm! _Your Invocations skill increases to level 1!żi<3P  Okay, then.żi3żiU8żi9. _żi]i żii żi_j żi;o P _żir z27=żiOs żis żit żiDu żiu 64==żiu żihv żiAw żiw żiw żiz 8=żi{ żiB{ żi{ żi} żi~ :==żiD~ żi żi żi żiʁ a9=żi] żi a5=żi żiʅ żi% żiĆ żi żi żib żi żi V30=żi żi żiڋ 9=żih żi żi żio żi 1=6==żi_ żi żi? żi żi/ żi| żi 2==żi żi9 :==żi żi8 żi żi żip ,żi7 żi żi@ U3=żi: żi żi6 żi żiX ,żiԨ żiO żi żi7 żiӬ żi= K4=żiͭ żiY żi żi> żiȱ żi żiy żiɳ żi żi żiٵ żiJ h5==żi żil żi żi żiC żi żi żin ,żi żi; żi U6=żi1 żi żi) żik żi żi4 żi żi" ,żi żi( żi K7=żis 8===żi .żi ,żi żi Xżi  ,żi żi żir S  You encounter a hobgoblin.żi żi "  #. #.#.........#.# # #..#.##.##....##.# żiz"  #................####### #.########.............# ##.####.####### #.####.......# #......####### żi% t...########.####.#  .......@....####.#  g..########......#  ########  g   hobgoblin (asleep) żi* 16360.0)żi, 32.1 (61 _żi-1 żi2 Ƽi!Y8 #. #.#.#.#  #..#.##.##....##.#  #... #.#............. ##.####. #.####.# #......#...#.####.##.....####.##g..#......## ########Ƽig_Ƽi`03.1 (1.0) ƼiidƼieƼi: #. #.#.#.# #..#.##.##....##.# #. #.# ##.####. #.#### ## #...... #...Ƽi#.####.# #.####.# #g..#......# ## #ƼiƼi&4ƼiRƼiƼiE  #. #.#.#.# #..#.##.##....##.# #.ƼiL  #.# ##.####.# #.#### ##. #...... #...#.####.# #.####.# #g..#......# ### #Ƽi' Y5Ƽi  #. #.#.#.# #..#.##.##....##.# #. #.## ##.####. #. #.#### ##.# #...... #...#.####.# #.####.# #g..#......# #### #ƼiS Ƽi &6Ƽi Ƽi Ƽi #. #.#.#.# #..#.##.##....##.# #.. #.# #. ##.####. #. #.#### ##.## #......Ƽin #...#.####.# #.####.# #g..#......# ##### #Ƽi2g.ƼiNgƼioE====7ƼiƼi]+ _The hobgoblin shouts!ǼiFA  You closely miss the hobgoblin. You bite the hobgoblin.  The hobgoblin is moderately wounded.=---8ǼiǼiO _The hobgoblin misses you.Ǽi&  ǼihYou hit the hobgoblin.  The hobgoblin is heavily wounded.Ǽi#---Ǽi 9ǼiǼi Ǽi:_The hobgoblin hits you but does no damage.Ǽi Ǽig  Ǽi8You hit the hobgoblin but do no damage.Ǽi0You bite the hobgoblin, but do no damage.Ǽi{5The hobgoblin is heavily wounded.ǼiǼiǼi'40.0 (0.9ǼiېǼi ǼigǼi7+_The hobgoblin misses you.ǼiԖǼiT  You completely miss the hobgoblin.The hobgoblin is heavily wounded.ǼiU &9ǼiZ ǼiT] @ _The hobgoblin hits you but does no damage.ǼiT K .  You hit the hobgoblin.Ǽi; & Ǽi 051.8Ǽi" Ǽi M _You kill the hobgoblin!ȼiOȼiOȼidTȼiVH _No target in view!ȼiLȼiM3ȼi#OȼiPȼiUP _ȼiUȼiVȼiVȼiKYȼiZȼi [ȼi9[ȼi\ȼi]ȼi^ȼi=^ȼip_ȼi`,ȼiaȼicȼiPdȼid,ȼingȼii,ȼijȼikȼi~mȼimȼinȼioȼiqȼiqȼirȼiuȼivȼi.#.###......##.##.................<.#.####...)..#..## #.#.####.....##..#  #.#.##......)>..ȼi #.@.##-70.8 (29.0) ###.##.##.... #.......#..^.....####.#########.###.##.##.##.# #.###.## #.# ######.#.# #.# #.....###. ȼiȼinF-1.8 (30ȼigȼi; _Found a stone staircase leading down.ȼi ȼiR 3ȼie ȼi ȼi% ȼi1 Xȼiû ȼiټ ȼi" ȼi ȼi< ȼi; ȼi ȼi ȼip ȼi ȼiQ ȼi ȼiZ ȼi$ ȼim ȼi ȼi( ȼi ȼij ȼi ȼi ȼi ȼi ,ȼi ȼi ȼi ,ȼiL ȼi ȼi# ȼi ȼiB ȼi ȼi ȼiY ȼi7 ȼi ȼi ,ȼi] ȼi F    #.#   #.# .. ȼiF   #.# #.   #.# #   #.# ### #.  ######.#####....< ###.  #......[... #... ȼiN  ##......... #.#.  ..##.....##..##.#  #...............#  ##.###..... #..#.  #...##..#.# #.....##  .##.#..#>.#.###......#  #......................  #######.#.#.####...).  #.#.#.####.....##ȼi}   #.  #.# ȼi . # #.# ..  #.# #.# #.# #.#  #.# ### #.#ȼi, R ######.#####....< ###.# #......@......... #...ȼi  #.###..##......... #.#. #..##.....##..## #...............#... ##.###.....##..#..# ȼiD  #...##..#.###.....## .##.#..#>.#.##### #....................... #######.#.#.####...)..#.ȼi-83.8 (12ȼi,4.8 (13ȼi ȼis _You see here an orb of guile.ɼiW ɼi+ ɼir ɼi ɼi ɼi : _ɼih Bɼiu ɼiI ɼi4 ,ɼi8 ɼi ɼi ,ɼi= ɼi ɼid ɼi ɼi ɼin ɼi# ɼin ɼij ɼi ɼi2 ,ɼi* ɼi~ ɼi ɼiv ɼi ɼi ɼi-! ,ɼi! ɼi# ɼi( Bɼi+ R  There is an escape hatch in the ceiling here.ɼi- ɼi>.  _ɼi. ɼi0 ɼi\1 ɼi1 ɼi2 ɼi<3 ɼiy4 ɼi4 ɼi5 ɼi;6 ɼi7 ɼi7 ɼiR8 ɼiD< ɼi^= ɼi= ɼi> ɼiy? ɼi@ ,ɼigA ɼiB ɼiC ɼi3D ɼitD ɼiE ɼiF ɼiF ɼiaG ɼiH ɼiN  #  .#  .#  #># #.  ..# #.# #######.##### #.# #.....# 702.8 (18 #.#ɼizO  #.#####.###.########### #.##.# #.##........... #.# #####.### #.##.>........ #.#####....<..###.#...##.<....... ..[.........#.#.......##.#######. ..##..........#.#.....##.######.. ..##.....##..##.#..† ...............#.........######.ɼiS ɼi3T ,3.8 (19ɼiW ɼiY 9 _Found an escape hatch in the floor.ʼiʜʼi3ʼiʼiʼiBʼixʼiѦʼi)ʼizʼi_ʼi,ʼiߪʼiƫʼi4,ʼiyP  There is an escape hatch in the floor here.ʼiʼi _ʼipʼiʼiʼi޳ʼiʼiʼiʼiLʼiʼiʼilʼiȹʼiʼi`ʼimʼiټ,ʼi3ʼi"ʼikʼiʼiʼiʼiO,ʼi ʼiʼi,ʼihʼi,ʼi~ʼiʼi,ʼiʼiʼiwʼiʼiʼiqʼiNʼi,ʼiʼi<ʼi,ʼiQʼiʼiiʼiʼi(ʼiuc  You encounter a rat.ʼi # ʼi9 #..)..@#  #r####.# #.#ʼi #.########## #..........# ##########.# r   rat (wandering) ##># #.#..# #.# #######.ʼi!ʼi.21.8 (18.ʼi9)ʼi,2.8 (19ʼi(ʼi0 _The rat leaves your sight.˼iǯ4˼i˼i H _No target in view!̼iI # #..).@.# #.####.# #.# #.## #..........# ####.# ##># #. #..# #.#̼i|J #.#####̼ig̼iA/3.0) ̼i _̼iG̼i̼ig  # #..)@..# #.####.# #.# #.# #..# ###.# ̼iR  ##>#  #. #..#  #.# #.#####̼i ̼i܇ &4̼i ̼iɍ ̼i W # #..@...# #.####.##. #.##. #.##. #.## #.# ##># #. #..# #.# #.##### ̼i ̼iS &5̼i! ̼iH _You see here the +10 sling of Anguish {heavy, rF+ Dex+3}.ϼiϼi&6ϼi_$ϼi4&w _g - the +10 sling of Anguish {heavy, rF+ Dex+3}мi мis 'Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) мiY  g - the +10 sling of Anguish {heavy, rF+ Dex+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ѽi1<Ѽi`tymiorr the FighterGnollHealth: 38/38 ========================Magic: 16/16 ========================AC: 5Str: 8EV: 13Int: 15SH: 0Dex: 15########XL:  3 Next: 45% Place: Dungeon:2#..@...#Noise: ---------  Time: 1726.8 (0.0)#.####.#a) +1 dagger#. #.#Cast: Foxfire#. #.###########.#..........############.###>##.#..##.########.#####  _There is an escape hatch in the floor here.  You encounter a rat. _The rat leaves your sight. _No target in view! _You see here the +10 sling of Anguish {heavy, rF+ Dex+3}. _g - the +10 sling of Anguish {heavy, rF+ Dex+3} r[ѼicW39;49mYou unwield your +1 dagger.  You feel agile.r   rat (wandering)8727.8 (1g) +10 sling of Anguish {heavy, rF+ Dex+3}Fire: g) +10 sling of Anguish {heavy,  _g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}ҼiҼiGear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) Ҽi g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}  a - a +1 dagger Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)  e - a +1 pair of boots (worn) Jewellery (go to first with "=) Ҽi^ d - a ring of magical power (worn)  f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+}ҼiW} g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 0.8  At current training (3%) you reach 14.0 in about 17.8 XLs. Wearing heavy armour would reduce your attack speed with this weapon. Ҽi$~  Current attack delay: 2.0. Damage rating: 26 (Base [7 + 5 (Hvy)] x 120% (Dex) x 115% (Skill) + 10 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. rF+:It protects you from fire. Dex+3: It affects your dexterity (+3). If you unwield this weapon: Your EV would decrease by 0.5 (13.6 -> 13.1). (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.ټi Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}  a - a +1 dagger Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)  e - a +1 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of magical power (worn)  f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+}ټi ټi ټiB tymiorr the FighterGnollHealth: 38/38 ========================Magic: 16/16 ========================AC: 5Str: 8EV: 13Int: 15SH: 0Dex: 18########XL:  3 Next: 45% Place: Dungeon:2#..@...#Noise: ---------  Time: 1727.8 (0.0)#.####.#g) +10 sling of Anguish {heavy, rF+ Dex+3}#r #.#Fire: g) +10 sling of Anguish {heavy, #. #.###########.#..........##ټi ##########.#r   rat (wandering)##>##.#..##.########.##### _No target in view! _You see here the +10 sling of Anguish {heavy, rF+ Dex+3}. _g - the +10 sling of Anguish {heavy, rF+ Dex+3}You unwield your +1 dagger.  You feel agile. _g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}ټi! 4ټi ټiU ڼi6 ########  #..@...#  #.####.#  #r #.# ڼi>7 #.   #.   #   ##>#  #.#..#  #.# ڼi] ڼi########  #..@...#  #.####.#  #r #.#  #.  #.  #   ##># #.ڼitA #.# ڼi[ڼiڼiڼiZ _A rat is nearby!ڼi †You shoot a sling bullet. The sling bullet hits the rat!!ڼi w))ڼi ,..ڼi ?7===9.7 (1.9ڼi ڼiϟ G _You kill the rat!ڼi[ڼi/ڼiڼiH _No target in view!ۼiOۼibP3ۼibQۼiMV _ۼiVۼiYXۼiZۼiZۼiD[ۼi\ۼi\ۼi<]ۼi]ۼi`_  You see here a rat corpse.ۼi`ۼia _ۼiaۼikcۼidۼimdۼidۼieۼif,ۼigۼilhۼi2iۼihiۼiiۼijۼikۼiJkۼikۼimۼi.n,ۼinۼioۼiYp,ۼipۼi/qۼiq,ۼiۼi:ۼiۼiۼiۼiۼiۼiۼiۼiY,ۼiۼiۼiZۼiۼiۼiiۼi,ۼiۼiۼiۼiۼi<ۼiۼi,ۼidۼiۼic  You encounter a bat.ۼi #.......................  #######.#.#.####...)..#.  #.#.#.####.....##.  #.#.#.##......)>..  #.#.........#.####  ۼi#.###.##.##.......  #.# #.......#..^..   #.# ####.#########   #@# #.##---   #.# #.##   #.# #.###  ۼijI #.# #.# ######.   #.# #.# #.....#  ۼi #.# ##.# #.####. b   bat (asleep)  #.# #..# #.# ##   #b# #.## #.# #    #.ۼi076.7 (47.0)ۼiO---7.7 (48 _ۼi ۼi ۼis = .  You shoot a sling bullet. The sling bullet hits the bat!)))))) ۼi4 E......ۼi D50===9.6 (1.9)ۼi ۼiM G _You kill the bat!ܼiIܼiԒܼiܼi ܼiܼiZܼiܼiܼٙiܼiܼiܼizܼi/ܼiܼiܼiܼi^ܼiOܼiܼiܼiܼi|ܼiϢܼiܼi|ܼiܼiCܼiܼiܼi,ܼiܼi"ܼi,ܼiTܼijܼiܼi@ܼiܼiܼi ܼikܼiܼigܼiܼi`,ܼiܼiܼi ܼivܼiܼi}ܼiܼiܼiHܼi ܼi,ܼi ܼiܼiܼiBܼieܼi5ܼi,ܼiMܼiܼiZܼiܼi*ܼi,ܼiܼi<ܼi,ܼiܼiܼir,ܼiܼi'ܼi,ܼiܼiܼi,ܼiܼiܼihܼiܼiDܼiܼi,ܼiܼi!ܼi,ܼiܼi>ܼi,ܼiܼiܼiܼiܼiܼi+ܼi ,ܼiܼi  Things that are here:  a +0 dagger; 5 stones _ܼi% ܼi= ,ܼiܼi/ܼiUBܼiGܼiNܼiܼi0ܼiܼiF,ܼiܼi^ܼi5ܼiܼiܼiVܼi?ܼiܼiܼir!ܼiJ",ܼi#ܼi'nܼi(ܼi)ܼi)ܼi*ܼi+ܼi+ܼi,ܼi-ܼi.ܼi/ܼi/ܼiu1ܼiw2ܼi2ܼi3ܼip5ܼi6ܼi%7ܼi8ܼi9ܼi;ܼih;ܼi<ܼi=ܼiq>ܼi>ܼi?ܼix@ܼiGAܼiAܼiAܼi%CܼiCܼiDܼirDܼiEܼiCGܼiGܼiHܼi+IܼiJܼiRJܼiJܼiWLܼiMܼiZMܼiMܼiOܼiCP,ܼiPܼiERܼiRܼiRܼiqSܼi}TܼiUܼiHUܼiUܼi"^ #.....##..# #.# #.#.#.#.#.### .....)>...# #.# #.#.#.#...# # ...#.####.####.# #...#.###.### ##.............### #####.# #.. ...#..^..........# #...#.# ###. #########.######.# #.#.#.# #.# # #.# #.#.#.# #.# # #.####.#.#.# #. # ##.## #@...#.#...# #.--- # ######.#.## ######.##### #. # #.....###.# #.#...# #.. ܼiQ`# #.####.#..# #.#.#.# #.# # #.# ##.#.# #.#.#.# # # #.# #.#.# #.#.#.# ##.# ###.#####.#.## #...#.####... ...#.).......# #####.#....#. ###.#####.#..##...#.####...You pick up a parchment of Rending Blade and begin reading...ܼid1834.6 (55.0)ܼieH---5.6 (56ܼijܼikF _You add the spell Rending Blade to your library.ݼikGݼi,H3ݼiPݼiQݼiRU,ݼiUݼiVݼi"WݼiWWݼi[ݼi[,ݼi\ݼi\`ݼia,ݼiaݼif,ݼih,ݼikݼim,ݼimݼigqݼivXݼivݼivݼiWxݼizݼi{ݼi{ݼi6|ݼiCݼiݼiHݼi~ݼiݼiuݼiݼiaݼiFݼiݼizݼi-ݼiEXݼiݼi<Bݼiݼiݼiݼiݼi*ݼiݼiyݼiݼiݼiݼiSݼiݼiݼi,ݼi,ݼiݼiѨݼi:ݼiݼi`ݼiݼi}ݼiݬݼiѯݼiݼi\ݼiݼiݼiݼiPݼixݼiݼiݼiuݼiѺݼiݼiTݼiݼiPݼiݼinݼiݼiݼiGݼiݼiݼiݼiݼi&ݼiݼikݼiݼiݼiݼiJݼioݼiݼi/ݼiݼinݼiݼi2ݼiݼidݼi,ݼiݼiݼi,ݼiݼiݼimݼiݼi{ݼiݼiݼiݼiݼiݼi',ݼiݼiݼiTBݼiݼi@,ݼi>ݼiݼiݼi"ݼi ݼi ݼi ,ݼiB ݼi ݼi5ݼiݼi+ݼi ݼiݼioݼiݼi,ݼi7ݼiݼiBݼiݼiWݼiݼi[ݼiݼi?ݼiyݼi9ݼi) ݼi ݼi ݼi"ݼiM#ݼi#ݼi+$ݼi`%ݼiJ&ݼi&ݼi&ݼi'ݼi(ݼi)),ݼi*,ݼi~*,ݼix+ݼi+ݼiS,ݼi,ݼiY-ݼiG.ݼi.ݼi/ݼi/ݼi0ݼi0ݼi=1ݼi>2ݼi*3ݼis3ݼi4ݼi4ݼi5ݼi5ݼiQ6ݼi6ݼiq7ݼi7ݼi7ݼiA8ݼi8,ݼi9ݼi9ݼi:ݼiG;ݼi;ݼi<ݼi=ݼi>ݼiS>ݼiz?ݼiR@ݼi@ݼi)Aݼi-BݼiCݼiCݼiCݼiDݼi5EݼipEݼiEݼi:FݼiFݼi GݼiDGݼiHݼi8JݼiJݼiJݼiKݼiL,ݼi*MݼiMݼivNݼiNݼiOݼiHPݼi Qݼi]QݼiQݼiSݼiTBݼiUݼisVݼiV,ݼi XݼiXݼiJYݼiYݼid[ݼi'\,ݼi\ݼixC†.# #.##.# ##### #.##.# #...# #.##.#.#.# #.##.# #.#.#########.##.#.#.#......... ..#.#..#########.###'#..#########.#  #.............@#905.6 (70  ########## ݼizݼiP~ݼiE _Done exploring.޼iN޼i 3޼i;7p........0.0)޼iW8޼i<޼i㼄i,㼄iG㼄i#㼄i,㼄i|㼄i'㼄i^ ,㼄i 㼄i 㼄i/ ,㼄i 㼄i 㼄ii ,㼄i 㼄iQ 㼄i ,㼄i6 㼄i 㼄i ,㼄i 㼄i& #.#.....######.#...####.............+##.......#### #.......# #..#....# #.###...# 㼄i' T#..#....# #....@..# .....# ###.####  #. #. .. #. #.㼄iX. 092.3 (18.0)㼄id/ ,3.3 (19㼄i3 㼄iU9 0 _h - an amulet of chemistry伄i 伄iq 伄i. 伄iJ 伄i5 伄i ,伄i 伄i% 伄i& ,伄i( 伄iQ- ,伄id. 伄i0 伄i3 ,伄it4 伄i5 伄i9 伄i: 伄ih: 伄i< 伄iN@ ,伄ibA 伄icB 伄i8F 伄iF 伄iTG 伄iH 伄izL ,伄iL 伄i5O 伄i[ a#..#....# .......# #.......# ####.####  #.# 伄i\ ###.##### #.......# #.#.###.####.##.#...@......#2001.3 (8.0)# #####.###### :#  )# 伄i ] J .. ## 伄ie 伄if +2.3 (9伄ik 伄im $ _Found a spear.弄i9弄i:弄i>弄iAH _No target in view!弄i. _弄iX弄iQ,弄i弄i #.......# ####.####  #.# .#####弄i`#.......##.#.###.####.##.#..........## #####.######  #@#  #)# ... #### 弄iw∆You pick up a parchment of Vhi's Electric Charge and begin reading...弄i^+5.3 (3弄i +6.3 (4弄i弄i8N _You add the spell Vhi's Electric Charge to your library.漄ih I漄i 漄i 漄i ,漄i =  You see here a +0 spear.漄i 漄is  _漄i; 漄iv 漄i 漄ig 漄i 漄i 漄i ,漄i 漄i 漄i" ,漄ii# 漄iE% 漄i( ,漄i) 漄iZ 漄i` X漄ird ,漄ie 漄ih 漄iWn 漄in 漄io 漄iq 漄ikt ,漄iIu 漄iv 漄i{ ,漄iy| 漄i!~ 漄i ,漄i 漄i 漄i 漄i 漄i 漄i9 漄ir ,漄i 漄i  #.#..........# # #####.#######. #.# #.#####)##### #...........# ###.#######. #.# #. 漄i #.#####.###.##...............#.#####.###.....#.# #.# ...#.# #.# ∆ .#...#####∆漄i 023.3 (17.0)漄iǡ ,4.3 (18漄iT 漄iH b _c - a scroll labelled JYOSCHU TORA缄iύ缄i缄i缄iH _No target in view!缄ic缄id缄ii,缄ik缄ioP _缄ir,缄i{缄i}缄i缄i-缄i缄ij缄i·f  You encounter a quokka.缄iے #..# ###.#.# #.# #.# ## #.#####.###.##.. #.# ##..............缄iؓ< #.###.#####.###..... #.#.## #.# ... #.#######.# ∆ .........#  #.#########  #?#  ... ..# r..# r   quokka (asleep) ...##....缄i17.3 (3.0)缄i28.3 (4 _缄i.缄i缄i% r .  You shoot a sling bullet. The sling bullet hits the quokka!缄iv \))))缄iN .?...缄iQ A83===30.2 (1.9缄iW 缄iY J _You kill the quokka!輄i\輄iN輄i3#輄i' 輄i/B_No target in view!輄iȶ3輄i輄iQ輄i$##.####### #.# ## #.#####.###.##..#.# ##............ #.###.#####.### #.#.## #.#  #.#######.# ∆ ........# ########0.0?# ......#.#...#.>#..輄i|.# .##.... .##. #輄i輄i>5---1.2 (1輄iz輄i; _Found a stone staircase leading down.輄isq輄iNr輄ir輄it輄i{B輄i}輄i}輄i}輄i׀} _c - 2 scrolls labelled JYOSCHU TORA (gained 1)輄i3輄i?輄i輄i,輄iΈ輄i8輄ik,輄i輄i輄ih輄i,輄i֔輄iN輄iB輄i^輄iӬ,輄i輄iܮ輄i 輄im輄i輄ia輄i輄i}輄i輄i輄i|,輄i輄i輄i輄i輄i輄iw7 _You open the door.輄i3輄i輄i@  There is an open door here.輄iL輄i _輄i輄ih輄i(,輄i<輄i輄i輄i}輄i輄ip輄ipB輄i輄iX輄i ,輄i 輄iJ7 _You open the door.輄i43輄i輄io@  There is an open door here.輄i 輄iy _輄i-輄i 輄i`$,輄iS%輄i'輄i*,輄i4+輄i,輄i_/輄i/輄i0輄i52輄i5,輄i6輄i ;,輄i;輄i>$ 輄iQ?R_k - 2 glowing orange potions (gained 1)輄iA鼄i鼄ij鼄i鼄i鼄i(鼄in鼄iR鼄i ,鼄i 鼄i-鼄i$鼄i{鼄i鼄i鼄i,鼄i鼄i鼄i,鼄i|鼄i鼄i,鼄i" 鼄i "鼄i$,鼄iK%鼄i&鼄i),鼄iK*鼄i+鼄iP.,鼄i.鼄i0鼄is3,鼄i3鼄i15鼄i.8,鼄i8鼄i9鼄i<,鼄i^=鼄i>鼄iUA鼄iA鼄iA鼄iC鼄iE鼄iQF,鼄i\G鼄icJ鼄iJ鼄iJ鼄i1L鼄i8PB鼄iP鼄i S,鼄iS鼄i}T鼄i0WB鼄iX鼄i[,鼄i\鼄i?`B鼄i`鼄ib鼄ic,鼄i@d鼄ief鼄iLg鼄ig鼄ih鼄i!i鼄ij,鼄iek鼄il鼄i%o,鼄io鼄ip鼄isB鼄it鼄ihw,鼄iw鼄ix鼄iz,鼄ic{鼄ij|鼄i7~鼄i~鼄i~鼄i鼄iÂ,鼄i8鼄io鼄i鼄il,鼄iɇ鼄i,鼄i鼄i,鼄iH鼄iĐ鼄i鼄i,鼄i ,鼄i鼄i鼄i>鼄i鼄ik鼄iɼB鼄in鼄iB鼄i鼄i,鼄i鼄i7 _You open the door.鼄i3鼄i鼄i@  There is an open door here.鼄i3鼄i _鼄i鼄i鼄iX鼄iWB鼄i鼄i鼄i鼄iZ鼄i鼄i,鼄iJ鼄i鼄i8鼄i鼄ig鼄i   #...#.>#...## #.##...#..# ##.....## ####.##......# ##.......## ##.##.# 鼄ia !##..#...####.........####...#.# ...........'.........'........# ##..#...####.........####...#.#  #......# ##.......## ##.##.#  ####.### ##.....## ####.##..###.@.## #.#---112.2 (81.0)#.####'###.##.#.#..##. #.# .## #.# ...鼄i# k ... .>. _You open the door.鼄i[ _Found a stone staircase leading down.鼄i 鼄i 鼄i ^ _No target in view!鼄iB3鼄iq鼄i鼄i鼄i: _鼄i#@  There is an open door here.鼄i鼄i _鼄i鼄i鼄iI鼄iþ鼄i鼄i鼄ix,鼄i,鼄iB鼄i 鼄iG鼄i鼄iz鼄i鼄iB鼄i\鼄i鼄i鼄i鼄i鼄i鼄i,鼄i鼄i,鼄i\鼄i鼄i鼄i>,鼄i鼄i,鼄ie鼄im鼄i,鼄il鼄i-鼄iV X鼄i 鼄iW,鼄iv鼄iK鼄i鼄i鼄i鼄i$鼄i,鼄i&鼄iB,鼄i鼄i鼄i,鼄i鼄i@鼄i|$鼄i&鼄i>',鼄i:(鼄id)鼄i),鼄i+鼄iJ.鼄i.,鼄ih0鼄iB2鼄i2,鼄i3鼄i`5鼄i5,鼄i$7鼄i_9,鼄i:鼄i;꼄i ####.### ##.....## #### #..# ##...## # #.## ##'## # #. #.# . #. #.# . ##.##  ###...####  ####........#  #..@...>..#.# 39.2 (27 ......##.##...#.#######. .[### #.###............ #.# ####.######## #.######.# #........# ##########   꼄i @[39;49m 꼄i 꼄i -40.2 (28꼄i꼄i# _Found a robe.꼄i꼄i꼄i꼄iH _No target in view!꼄i 3꼄i 꼄i' 꼄i~ 꼄i P _꼄i 꼄i 꼄i 꼄i? 꼄i9 ,꼄iL 꼄id 꼄i" B꼄i 꼄i ,꼄i 꼄i 꼄i 꼄it 꼄i 꼄i 꼄i X꼄i ,꼄i 꼄i 꼄iN ,꼄i 꼄i' 꼄i ,꼄i< 꼄i 꼄i ,꼄i 꼄i 꼄i ,꼄i 꼄iP B꼄i 꼄i;# ,꼄i# 꼄i% 꼄i{( ,꼄i) 꼄i* 꼄i. ,꼄i. 꼄iM0 꼄i(3 꼄i.B B꼄ibF ,꼄iG 꼄iK 꼄iL 꼄i"M 꼄iN 꼄iO 꼄i>S ,꼄iS 꼄igU 꼄i7X ,꼄iX 꼄i8[ 꼄id 꼄ie 꼄ig 꼄i j 꼄i J꼄iZ   You encounter an orc. It is wielding a +0 flail.꼄iˎ C #.# #. ###.####  #. #......#  ###. #...#..#  [..##### #...#.># 꼄i #..... #...#..###.#.# #......#o.###....#######..#...##.......@................###....#######..#...## #..#.# #......# .......# ####.#######.#### #..##. #.##o   orc (wandering)꼄iP *#. #.# #. #.# #.#꼄i 6.o68o==9.2 (29 _The orc shouts! You hear a shout! x3뼄i# )You shoot a sling bullet. The sling bullet hits the orc!뼄iA)))))뼄i? .....뼄i DB7=71.3 (2.1)뼄iP뼄iXG _You kill the orc!뼄i! 뼄i 뼄i 뼄i> H _No target in view!뼄iH뼄i*뼄i~뼄i뼄i뼄i`: _뼄i뼄i,뼄i*뼄i뼄i8,뼄ic뼄iH뼄i,뼄i뼄i뼄i,뼄i뼄im #.###. #.# #.#.# #.# #.## #.. #... #.# #.## #.# ###.## # #..... #####.# # #...#. #..[@.#####.# #...#--- #.###.......# #...#. ##.#.#### #..... ..###....#######..#.. ..)...................뼄i#0...###....#######..#.. . #..#.# #.....  .......# ####.# ####.#### #..# 뼄i1 #.### #.# #.#. #.# #. #.. # #.# #. #.# ###. #.# # #####.# # #...# #..@..#####.# #...# #.###.......# #...## ##.#.#### # ..###....#..#뼄iD ..)........ ...###....#######..# . #..#.# # .......# ####. ####.#### #..뼄iNt6.3 (5.0---7.3 (6뼄i뼄i _You see here the +1 robe "Xyegits" {rElec rF++ rC+ Will-}.ii+8.3 (1iTi1x _i - the +1 robe "Xyegits" {rElec rF++ rC+ Will-}i2i5Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 cloak (worn)  e - a +1 pair of boots (worn)  i - the +1 robe "Xyegits" {rElec rF++ rC+ Will-}i 7c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iOY i_ i4e #.### tymiorr the Fighter#.##.#. Gnoll#.##.# Health: 38/38 ========================#..#.. Magic: 16/16 ========================#.##.# AC: 5i7f Str: 8#.####.# EV: 13Int: 15#.##.... SH: 0Dex: 18#####.# # #...# XL:  3 Next: 87% Place: Dungeon:3#..@..#####.# #...# Noise: ---------  Time: 2178.3 (0.0)#.###.......# #...# g) +10 sling of Anguish {heavy, rF+ Dex+3}# ##.#.#### #.... Fire: g) +10 sling of Anguish {heavy, ..###....#######..#...).....................###....#######..#. . #..#.# #.... .......# ####. ####.#####..i}f   _The orc shouts! You hear a shout! x3  You shoot a sling bullet. The sling bullet hits the orc! _You kill the orc! _No target in view! if _You see here the +1 robe "Xyegits" {rElec rF++ rC+ Will-}. _i - the +1 robe "Xyegits" {rElec rF++ rC+ Will-}ik i9l io inv iy +9.3 (1iM{ i i ,80.3 (2ii i i` +1.3 (3i i i +2.3 (4i i iH +3.3 (5iX iS 3 _You start removing your armour. You continue removing your +0 robe. x5i i i  You finish removing your +0 robe.  You start putting on your armour.iѹ +4.3 (6i i` i +5.3 (7i i i +6.3 (8i i iT +7.3 (9i i i /8.3 (10.0)i i 6 _You continue putting on the +1 robe "Xyegits" {rElec rF++ rC+ Will-}. x5i iN i y _You finish putting on the +1 robe "Xyegits" {rElec rF++ rC+ Will-}.iPiQ3i4TiGZ  You encounter an orc. It is wielding a +0 short sword.ij`, #. #.# #.# #.# #. #.. # #.# #. #.# ###. #.# #ida2 #####.# # #... #.@...#####.# #... #.###.# #... #. ##.#.#### # ..###....#..# ..)...........###....#######..# o   orc (wandering)o..#. #..#.# #......##..# #### ####.#### #.ia,0.0)i^9.3 (1 _iiib )))))))You shoot a sling bullet.iW.oi .i1...... i8===91.4 (2.1ii^ _The sling bullet closely misses the orc.i@  _No target in view!iiiiEiinP _iii,iS#.#  #..  #.# # #.#### #.##.#####.# # #.#.....#####.# # #.###.......# #ic #@# ##.#.#### #---30........###....#######.......).....................###....#....>...#.# #..#.# #iW.....##........# ###...# #####.#### ###'# #.  #. i* #iinG---4.4 (3iQ _Found a stone staircase leading down.i5qiJrivi yH _No target in view!iiiioi  You encounter an orc. It is wielding a +0 dagger.i .####..##' #####ido#..o #.....#####...... #.###............#.# ##.#.###.......@###....######)...............###....########.o   orc (wandering)#.#.#i0].o0iiq25.4 (1 _iiHC))))))i %Q.oi'N.oi.......oia/5===7.4 (2i6i7w _You shoot a sling bullet. The sling bullet barely misses the orc.ih )You shoot a sling bullet. The sling bullet hits the orc!i+lg)iG.939iLiG _You kill the orc!i ihiwiCH _No target in view!if iAf ig ij ikq ~  You encounter an orc. It is wielding a +0 mace.iw R #..  #.# # #.#  #. #.# # ##'# #####.# # ##...# #.....#####.# ##.....##.###.# #iw .#.# ##.#.#### #ix .)@.###....#.).###....#ix h.>...#.# #..#.# ##.....##........# #...# #####.#### o   orc (wandering)ix & ##'# #. #o #. #.i^y &0iP i >---200.4 (1 _iڈ i@ i #..  #.#  # #.#  #. #.#  ##'# #####.# #  ##...# #..  #.....##.# i .......#.#   ......)@.# ........)...... .........###... ...>...#.# #..#.# i% #.....##..  i#C##...# ####  ##'# #. iCN #o #.  ib*#. iT #..  #.#  # #.#  #. #.#  i ##'# #####.# #  ##...# #..  #.....##.#i6  .......#.#   iU......)@.# ........)......i@ .........###... ia...>...#.# #..#.#  #.....##..  ##...# ####  ##'#  #o i< #.iۚiN$---isiԡiʤ[ _An orc is nearby!i $You shoot a sling bullet. The sling bullet hits the orc!iZ))))))i+ .....'  You kill the orc!ic)#..tymiorr the Fighter#.#Gnoll##.### Health: 38/38 ========================#.#.##. Magic: 16/16 ========================##'# #####.# # #. AC: 6Str: 8##...# #.....#####.# #. EV: 13Int: 15#.....##.###.......# #. SH: 0Dex: 18.......#.# ##.#.#### #. XL:  3 Next: 100% Place: Dungeon:3i)K......)@.###....#######. Noise: ===------  Time: 2202.5 (2.1)........)............... g) +10 sling of Anguish {heavy, rF+ Dex+3}.........###....#######. Fire: g) +10 sling of Anguish {heavy, ...>...#.# #..#.# #.#.....##........# ####...# #####.####i)b##'##.#$i*S#.#. _You kill the orc! i6*_No target in view! _You encounter an orc. It is wielding a +0 mace. ia*_An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!i, _You hear a shout! x2  You have reached level 4!i.7/  --more--i޾ N45/457/1794 0% i i R _You feel stronger.i:3iLiiwi: _i)i,ifii~  You encounter an orc. It is wielding a +0 mace.i!#. #.###'## #####.# # ##...###.....#####.# #.....##.###.......# .......#.# ##.#.####  #.......)..###....##### +.........)........... #..........###....##### ##...>@..#.# #..#.# --- ##.....##........#  ##...#######.####  ##'## #$ #. ..∆ #. o   orc (wandering) ... ..o m40iiN---5.5 (3 _iii )))))))You shoot a sling bullet.ih jThe sling bullet closely misses the orc.ifi.oiCk.il jYou encounter a gnoll. It is wielding a +0 whip.imi oj$.j jYou encounter a gnoll. It is wielding a +0 halberd.. ...∆j   gnoll bouda (wandering)j   gnoll (polearm)  You encounter a gnoll bouda. It is wielding a +0 whip.===7.5 (2 _The gnoll leaves your sight. The orc leaves your sight.i )You shoot a sling bullet. The sling bullet hits the gnoll!!iBK))iiwGjj.ojjj..i‚ ..j   gnoll (wandering)  You kill the gnoll!i 169.6 (2.1 _The orc leaves your sight.  Your Spellcasting skill increases to level 3!iin _Your Shapeshifting skill increases to level 1!i5 )You shoot a sling bullet. The sling bullet hits the gnoll!!i;c)))))i oYou kill the gnoll!in KThe gnoll bouda shouts!i:?j.i7o.i1.i$ ..)$o.jo   orcYou encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts.The orc shouts! You hear a shout! x2iK73311.5 (1.9iHi3 _The kobold leaves your sight.i )))) You shoot a sling bullet. The sling bullet hits the orc.i6 Uj)i 8o.i Io$i .. The orc is moderately wounded.i -3.6 (2.1i$ i& ' _You hear a shout!i[ $You shoot a sling bullet. The sling bullet hits the orc!ibK))i@j.iRj$i)..i@575.5 (1.9i.ivG _You kill the orc!iAd )))You shoot a sling bullet.i jThe sling bullet barely misses the gnoll bouda.i9Uj$i9j.iC+ji]?j.iLj)iN2j.i jYou encounter a gnoll. It is wielding a +0 spear. x2i.jjj 3 gnolls (2 polearms, 1 missile, 1 w…)i-7.6 (2.1i"iC  _You encounter a gnoll. It is wielding a +0 club and quivering 2 throwing nets.i&y ))You shoot a sling bullet.i'Wj..iϳ8j.i~ j$The sling bullet completely misses the gnoll bouda.i|3j.i3 j$The gnoll bouda hits you with a +0 whip.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.iEj$i*jicjjjswiia34------9.5 (1.9i,Weak ii> _The gnoll bouda hits you with a +0 whip.i  You shoot a sling bullet. The sling bullet hits the gnoll bouda!iU! j$The gnoll bouda is severely wounded.i6&  j$The gnoll barely misses you. The gnoll bouda misses you.The gnoll hits you from afar with a +0 spear.i; i[< k3-------21.5 (2.0iPF iH _The gnoll barely misses you. The gnoll bouda barely misses you.iK )You shoot a sling bullet. The sling bullet hits the gnoll bouda!!iQ|jjj 3 gnolls (2 polearms, 1 missile, swi…)iKj$i  You kill the gnoll bouda!The gnoll hits you but does no damage.  The gnoll hits you from afar with a +0 spear.i)\((((((i<( j.  The gnoll throws a throwing net. The throwing net barely misses you.The gnoll hits you from afar with a +0 spear.iG...@jjj 3 gnolls (2 polearms, 1 missile, swi…)iQ@28----853.6 (2.1  Your Necromancy skill increases to level 1!  Your Translocations skill increases to level 1!Your Forgecraft skill increases to level 1!iQYour Ice Magic skill increases to level 1!  Your Air Magic skill increases to level 1!  Your Earth Magic skill increases to level 1!i[i]h _Your Alchemy skill increases to level 1!iisRead which item? Scrolls i  c - 2 scrolls labelled JYOSCHU TORA [!] read|quaff[?] describe selectedi%?i[CiN=#.#.#tymiorr the Fighter##'## #####.# # Gnoll##...###.....#####.# Health: 28/45 ==============----------##.....##.###.......# Magic: 17/17 ========================##.......#(# ##.#.#### AC: 6Str: 9i*O #.......)..###....##### EV: 13Int: 15+.........)............ SH: 0Dex: 18#..........###....##### XL:  4 Next: 85% Place: Dungeon:3##...>@..#.# #..#.#Noise: ===------  Time: 2223.6 (0.0)iO###..j).##........#g) +10 sling of Anguish {heavy, rF+ Dex+3}##.jj#######.####Fire: g) +10 sling of Anguish {heavy, ##$## #.Weak #$iO#...∆#.jjj 3 gnolls (2 polearms, 1 missile, swi…)iO.)....  Your Translocations skill increases to level 1!iPcYour Forgecraft skill increases to level 1!Your Ice Magic skill increases to level 1!i.PcYour Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1! ifPS_Your Alchemy skill increases to level 1!iP  Okay, then.iiiK. _i  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiC Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 7% 1 is-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitiiiL#.#.#tymiorr the Fighter##'## #####.# # Gnoll##...###.....#####.# Health: 28/45 ==============----------##.....##.###.......# Magic: 17/17 ========================i\##.......#(# ##.#.#### AC: 6Str: 9#.......)..###....##### EV: 13Int: 15+.........)............ SH: 0Dex: 18#..........###....##### XL:  4 Next: 85% Place: Dungeon:3##...>@..#.# #..#.#Noise: ===------  Time: 2223.6 (0.0)##..j).##........#g) +10 sling of Anguish {heavy, rF+ Dex+3}##.jj#######.####iFire: g) +10 sling of Anguish {heavy, ##$## #.Weak #$#.i..∆#.jjj 3 gnolls (2 polearms, 1 missile, swi…).).i5E...  Your Air Magic skill increases to level 1!iXuYour Earth Magic skill increases to level 1! _Your Alchemy skill increases to level 1! i{_Okay, then.Casting: Foxfire (safe; 7% risk of failure)  i\Confirm with . or Enter, or press ? or * to list all spells.i(i#.#.#tymiorr the Fighter##'## #####.# # Gnoll##...###.....#####.# Health: 28/45 ==============----------##.....##.###.......# Magic: 17/17 ========================##.......#(# ##.#.#### AC: 6Str: 9#.......)..###....##### EV: 13iInt: 15+.........)............ SH: 0Dex: 18#..........###....##### XL:  4 Next: 85% Place: Dungeon:3##...>@..#.# #..#.#Noise: ===------  Time: 2223.6 (0.0)##..j).##........#g) +10 sling of Anguish {heavy, rF+ Dex+3}##.jj#######.####i9Fire: g) +10 sling of Anguish {heavy, ##$## #.Weak #$#...∆#.jjj 3 gnolls (2 polearms, 1 missile, swi…)i.)....  Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1! ij_Your Alchemy skill increases to level 1! _Okay, then.iCasting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iq  You miscast Foxfire. Nothing appears to happen.  The gnoll hits you from afar with a +0 spear.iQ>3--i6--Contam: 10% --4.6 (1ii _The gnoll barely misses you. The gnoll closely misses you.i  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.il/0 vvYou conjure some foxfire!  Your attacks no longer feel as feeble.The gnoll completely misses you. The gnoll hits you but does no damage.i602---5-----5iy9i;8 _The gnoll hits you with a +0 club.iZ#. #.# . #.# '## #####.# # ###.....#####.# ##.###.......# ##(# ##.#.#### #.)..###....######+...).............#......@...###....########...>.v.#.# #..#.# ##..j)v##........# iR##.jj#######.######$###$ #. i..∆#..)....iipQ§viS' iZ2 sThe gnoll is no longer moving quickly.ik4§i=qx  The foxfire burns the gnoll but does no damage.  The foxfire burns the gnoll.i2§iy4j.i7C jieC.  The gnoll is lightly wounded.i9j.i p  The gnoll attacks as it pursues you! The gnoll hits you but does no damage.iz I19--i 6i <§i ] _The gnoll attacks as it pursues you! The gnoll hits you with a +0 club.i  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i-K v@v.  You conjure some foxfire! The gnoll misses you. The gnoll closely misses you.iKq14----4---iL7inRiT8 _The gnoll hits you with a +0 club.i  #.# #. #.# #. #.# #ii )'## #####.# # ####.....#####.# ###.###.......# ###(# ##.#.#### #.i )..###....#######+.......@.)..............i #.....v.v..###....#######i _##...>j..#.# #..#.# ###...jj##........#i : ###...#######.######$## #. #$ i8 ^.∆#..).i 1The gnoll is no longer moving quickly. The foxfire burns the gnoll.iR §§viW a  The gnoll is moderately wounded.ijX 2The foxfire burns the gnoll.i 4§ip 3j.i 6  i #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......@.)..... #.....§.§..###.. i3 -##...>j§j#.#   ##...j.##...  ##...#######.####  i ##$## #.  jjj 3 gnolls (2 polearms, 1 missile, 1 s…) #$ #.  ..∆ #.  .).The gnoll is moderately wounded.The gnoll attacks as it pursues you!i  #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......@.)..... #.....§.§..###.. i ##...>j§j#.#   ##...j.##...  ##...####### ##$## #.  #$  ..∆  .).iR j)The gnoll hits you from afar with a +0 spear.iٴ Jj.i jjj 3 gnolls (2 polearms, 1 missile, 1 s…)ir S2----8i i| V _* * * LOW HITPOINT WARNING * * *iԮi!Drink which item? Potions  A - 2 potions of attraction ib d - a fuming ruby potion  f - an inky potion  j - a clear potion  k - 2 glowing orange potions i[!] read|quaff[?] describe selectediC iI r#.#tymiorr the FighteriyJ ~#.#.## Gnoll#.#.## Health: 12/45 ======------------------##'## #####.# # # Magic: 14/17 ===================-----##...###.....#####.# # AC: 6Str: 9##.....##.###.......# # EV: 13iJ \Int: 15 Contam: 10% ##.......#(# ##.#.#### # SH: 0Dex: 18iJ W#.......)..###....####### XL:  4 Next: 85% Place: Dungeon:3+.......@.).............. Noise: =--------  Time: 2228.6 (0.0)iK #.....§j§..###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}iMK ##...>.jj#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# #iK ##...#######.######$## #.jjj 3 gnolls (2 polearms, 1 missile, 1 s…)#$#...∆#..).The gnoll is moderately wounded.i-L The foxfire burns the gnoll.  The gnoll is moderately wounded.The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *iRL iX  #.#  #. #.#  #. #.#  iRY ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......@.)..... #.....§j§..###.. ##...>.jj#.# i}Y C  ##...).##... iY  iY L##...#######.####  iY m##$## #.  #$ #.  iZ 8..∆ #.  iAZ ~.).It was a potion of brilliance.  You feel clever all of a sudden.iaZ i=0  #.#  #. #.#  #. #.# i0  ##'## #####.# #  ##...###..  ##.....##.#  i0 ##.......#(#   i0 #.......)..###.. +.......@.).....i1  #.....§j§..###..i?1  i`1 ##...>.jj#.#   i1 ##...).##...  i1 u##...####### i1 ##$## #.  #$ i1 @ ..∆ i2 R .).i; }  #.#  #. #.# iT<  #. #.#  ##'## #####.# #  ##...###.. i< m ##.....##.#  ##.......#(#   i> #.......)..###.. +.......@.)..... #.....§j§..###.. ##...>.jj#.#   ##...).##...  ##...#######.####  ##$## #.  #$ #.  ..∆ #.  .).The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *i #.#  #. #.#  #. #.#  ##'## #####.# # ik ##...###..  ##.....##.#  ##.......#(#   i'#.......)..###.. +.......@.)..... i_#.....§j§..###.. i##...>.jj#.#   i##...).##...  i##...####### ##$## #. iH #$ i3E ..∆  iQB.).iw"\ .j.  i2iThe gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *i77/45 ---5==9.6 (1Brill ib=ic@K _The gnoll misses you. i iDrink which item? Potions  A - 2 potions of attraction  f - an inky potion  j - a clear potion  k - 2 glowing orange potions [!] read|quaff[?] describe selected i  i  i K#.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 7/45===---------------------##'## #####.# # # Magic: 15/17 =====================---##...###.....#####.# # AC: 6Str: 9##.....##.###.......# # EV: 13Int: 15 Contam: 10% ##.......#(# ##.#.#### # SH: 0Dex: 18 i m#.......)..###....####### XL:  4 Next: 85% Place: Dungeon:3+.......@.).............. Noise: =--------  Time: 2229.6 (0.0)#......j...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.jj#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Brill ##...#######.######$## #.jjj 3 gnolls (2 polearms, 1 missile, 1 s…)#$#...∆#..). is qYou feel clever all of a sudden.The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *The gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * _The gnoll misses you. iC ♣* * * LOW HITPOINT WARNING * * * _The gnoll misses you.  It was a potion of lignification. You turn into a tree.Your +0 cloak, +1 pair of boots and +1 robe "Xyegits" {rElec rF++ rC+ Will-}  meld into your body.  Your roots penetrate the ground. The gnoll barely misses you. i| 11/6722  2 30.6 (1Tree  i""  i$ y _The gnoll hits you but does no damage. The gnoll barely misses you.iMi-ODrink which item? Potions  A - 2 potions of attraction  j - a clear potion iqO k - 2 glowing orange potions [!] read|quaff[?] describe selectedijc ik iu 3#.#tymiorr the Fighter#.#.## Gnoll#.#.#i^v # Health: 11/67 ===---------------------##'## #####.# # # Magic: 15/17 =====================---##...###.....#####.# # AC: 22Str: 9##.....##.###.......# # EV:  2 iv \Int: 15 Contam: 10% ##.......#(# ##.#.#### # SH: 0Dex: 18iv Y#.......)..###....####### XL:  4 Next: 85% Place: Dungeon:3+.......♣.).............. Noise: =--------  Time: 2230.6 (0.0)iv #......j...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}i=w ##...>.jj#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Brill Tree ##...#######.######$## #.iw jjj 3 gnolls (2 polearms, 1 missile, 1 s…)#$#...∆#..). _The gnoll misses you.It was a potion of lignification. You turn into a tree.iw Your +0 cloak, +1 pair of boots and +1 robe "Xyegits" {rElec rF++ rC+ Will-}  meld into your body.  Your roots penetrate the ground. The gnoll barely misses you. ix z_The gnoll hits you but does no damage. The gnoll barely misses you.i   #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......♣.)..... #......j...###.. ##...>.jj#.#   ##...).##...  iŠ ##...#######.####  ##$## #. ) #$ #.  ..∆ #.  .).It was a potion of berserk rage.  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!i 16/1008% 1.6 (1+10 sling of Anguish {heavy, Berserk Brill Tree i i m  The gnoll is no longer moving quickly. The gnoll hits you but does no damage. _x3iqiReally attack while wielding the +10 sling of Anguish {heavy, rF+ Dex+3}? Y - Yes  N - Noibi?_ #.#  tymiorr the Fighter #. #.# # Gnoll #. #.# # Health: 16/100 ===--------------------- ##'## #####.# # # Magic: 15/17 =====================--- ##...###.....#####.# # AC: 22Str: 9 ##.....##.###.......# # EV:  2 Int: 15 Contam: 8%  iSG##.......#(# ##.#.#### # SH: 0Dex: 18 #.......)..###....####### XL:  4 Next: 85% Place: Dungeon:3 +.......♣.).............. Noise: =--------  Time: 2231.6 (0.0) #......j...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3} ##...>.jj#.# #..#.# # Fire: g) +10 sling of Anguish {heavy,  ##...).##........# # Berserk Brill Tree  ##...#######.####  ##$## #.  jjj 3 gnolls (2 polearms, 1 missile) #$ #.  ..∆ #.  .).i^A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  The gnoll is no longer moving quickly. The gnoll hits you but does no damage. _x3You clumsily bash the gnoll.The gnoll is heavily wounded.ir7=62.6 (1iyiN  You feel yourself moving faster! You feel mighty!  The gnoll is no longer moving quickly. The gnoll hits you but does no damage. _x3You clumsily bash the gnoll.The gnoll is heavily wounded. _The gnoll hits you but does no damage. x3iCLWield or unwield which item (- for none)?- - Branches Hand Weapons (go to first with ))  g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3} iXD a - a +1 dagger[?] describe selected [!] equip|wield|put on[tab] equip|unequip ijidiT  #.#  tymiorr the Fighter #. #.# # Gnoll #. #.# # Health: 17/100 ====-------------------- ##'## #####.# # # Magic: 15/17 =====================--- ##...###.....#####.# # AC: 22Str: 9 ##.....##.###.......# # EV:  2 iInt: 15 Contam: 6%  ##.......#(# ##.#.#### # SH: 0Dex: 18 #.......)..###....####### XL:  4 Next: 85% Place: Dungeon:3 +.......♣.).............. Noise: =--------  Time: 2232.6 (0.0) iVc#......j...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3} ##...>.jj#.# #..#.# # Fire: g) +10 sling of Anguish {heavy,  ##...).##........# # Berserk Brill Tree  ##...#######.#### i¥U ##$## #.  jjj 3 gnolls (2 polearms, 1 missile) #$ #.  ..∆ #.  .).iYou feel yourself moving faster! You feel mighty!  The gnoll is no longer moving quickly. The gnoll hits you but does no damage. _x3You clumsily bash the gnoll.i.mThe gnoll is heavily wounded. _The gnoll hits you but does no damage. x3iP  Okay, then.iWii. _i  You closely miss the gnoll.The gnoll is heavily wounded.iM i  The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *i t5-43.7 (1.1ii? _The gnoll hits you but does no damage. x2i> i )You hit the gnoll!i jj 2 gnolls (polearms)  You kill the gnoll!The gnoll hits you but does no damage.i| i R  The gnoll hits you from afar with a +0 spear.i i7  #.#  tymiorr the Fighter #. #.# # Gnoll #. #.# # Health: 11/100 ==---------------------- ##'## #####.# # # Magic: 15/17 =====================---i : ##...###.....#####.# # AC: 22Str: 9 ##.....##.###.......# # EV:  2 Int: 15 Contam: 2%  ##.......#(# ##.#.#### # SH: 0Dex: 18i  #.......)..###....####### XL:  4 Next: 102% Place: Dungeon:3 iޔ +.......♣.).............. Noise: =--------  Time: 2234.6 (0.9) i #......)...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3} i! 2##...>.jj#.# #..#.# # Fire: g) +10 sling of Anguish {heavy,  ##...).##........# # Berserk Brill Tree iŕ  ##...#######.####  ##$## #.  jj 2 gnolls (polearms) i #$ #.  ..∆ #.  .).* * * LOW HITPOINT WARNING * * * _The gnoll hits you but does no damage. x2  iB You hit the gnoll!  You kill the gnoll!The gnoll hits you but does no damage.  The gnoll hits you from afar with a +0 spear.i _* * * LOW HITPOINT WARNING * * *You have reached level 5!ir /  --more--i.0m3/114-8-i0'5 1% i|9i;4 _i 9  You are too berserk!iq iE i . _iaV  You are too berserk!ifi"h. _i| i} i, i F _You cannot move.ip Y  You are too berserk!iR i i . _i{ v  You are too berserk!i iP . _i iF i} i You are too berserk!cannot move.You are too berserk!You cannot move.i1iiNi6rcannot move.You are too berserk!You cannot move.icannot move.You are too berserk!You cannot move.  The gnoll hits you but does no damage.i   The gnoll hits you from afar with a +0 spear.115.2 (0.6Berserk i i V _* * * LOW HITPOINT WARNING * * *i  You feel a strong urge to attack something.The gnoll hits you but does no damage.ilM29 (0.7i] ij K _Your magical contamination has completely faded away. i  You are no longer berserk.You are exhausted. You feel yourself slow down. i< #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......♣.)..... #......)...###.. ##...>.jj#.#   ##...).##...  ##...####### ##$## #.  #$  i ..∆  .). iR  The gnoll hits you from afar with a +0 spear. i#7/76 6=6.5 (0.6+10 sling of Anguish {heavy, Slow -Berserk Brill Tree  i i6V _* * * LOW HITPOINT WARNING * * *!i|   #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. !i} I+.......♣.)..... #......)...###.. ##...>.jj#.#   ##...).##...  ##...#######.####  ##$## #.  #$ #.  ..∆ #.  .).The gnoll hits you but does no damage. x3!iMU] #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......♣.)..... #......)...###.. ##...>.jj#.#   ##...).##...  ##...#######!iVq ##$## #.  #$  ..∆  .).!iaR  The gnoll hits you from afar with a +0 spear.!iaN5-8.0 (1.5!ifj!iimV _* * * LOW HITPOINT WARNING * * *"i '#.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 5/76=-----------------------##'## #####.# # # Magic: 16/18 =====================---##...###.....#####.# # AC: 22Str: 9##.....##.###.......# # EV:  2 Int: 15"i] d##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next:  1% Place: Dungeon:3+.......♣.).............. Noise: =--------  Time: 2238.0 (0.0)#......)*..###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}"i ##...>.jj#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Slow -Berserk Brill Tree ##...#######.######$## #.jj 2 gnolls (polearms)#$#...∆#..)."i& The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}"i\ mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 75% to hit)"i #.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 5/76=-----------------------##'## #####.# # # Magic: 16/18 =====================---##...###.....#####.# # AC: 22Str: 9##.....##.###.......# # EV:  2 Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next:  1% Place: Dungeon:3+.......♣.).............. "i Noise: =--------  Time: 2238.0 (0.0)#......)...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.j)#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Slow -Berserk Brill Tree ##...#######.######$## #.jj 2 gnolls (polearms)#$#...∆#..).Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!"i t)   gnoll (polearm)"iE ."i |6  9==40.9 (2.9"it "i Q  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (moderately wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll! _The gnoll hits you but does no damage. x2#iH#.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 6/76#iHE=-----------------------#iIY##'## #####.# # # Magic: 16/18 =====================---##...###.....#####.# # AC: 22Str: 9##.....##.###.......# # EV:  2 Int: 15#iHI##.......#(# ##.#.#### # SH: 0Dex: 18#irIY#.......)..###....####### XL:  5 Next:  9% Place: Dungeon:3+.......♣.).............. Noise: ===------  Time: 2240.9 (0.0)#iII#......*...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.j)#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, #iJ##...).##........# # Slow -Berserk Brill Tree ##...#######.######$## #.j   gnoll (polearm)#$#...∆#.#iJ.).You kill the gnoll! _The gnoll hits you but does no damage. x2  Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)#iS#.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 6/76=-----------------------#in##'## #####.# # # Magic: 16/18 =====================---##...###.....#####.# # AC: 22Str: 9##.....##.###.......# # EV:  2 Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#i%#.......)..###....####### XL:  5 Next:  9% Place: Dungeon:3#i *+.......♣.).............. Noise: ===------  Time: 2240.9 (0.0)#......)...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}#i7o##...>.))#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, #i\y##...).##........# # Slow -Berserk Brill Tree ##..)#######.######)## #.j   gnoll (polearm)#i#)#.).∆#..).Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.#ia #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#  #ib- #.......)..###.. +.......♣.)..... #......)...###.. ##...>.))#.#   #iDb##...).##...  ##..)#######.####  #iqb##)## #.  #) #.  #ibz).∆ #.  .).#ih7 #.#  #. #.#  #. #.#  ##'## #####.# # #i7k ##...###..  ##.....##.#  ##.......#(#   #i7#.......)..###.. +.......♣.)..... #iE8g#......)...###.. ##...>.))#.#   #in8##...).##...  #i8##..)####### ##)## #.  #)  ).∆ #i8G .).#i$CQ #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......♣.)..... #......)...###..#iC ##...>.))#.#   ##...).##...  ##..)#######.####  ##)## #.  #) #.  #iCc).∆ #.  .).#iCShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (75% to hit)  #iDYou shoot a sling bullet.  The sling bullet barely misses the gnoll.  The gnoll hits you from #i,D_afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *#i ? #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #i3 ~#.......)..###.. +.......♣.)..... #......)...###.. ##...>.))#.#   ##...).##...  ##..)####### #i ##)## #.  #)  ).∆  .).#ic% 7 )j).$$.  The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *#i& q57=3.7 (2.8#ia0 #ie3 < _The gnoll hits you but does no damage.$i#.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 5/76=-----------------------##'## #####.# # # Magic: 17/18 ======================--##...###.....#####.# # AC: 22$iStr: 9##.....##.###.......# # EV:  2 Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next:  9% Place: Dungeon:3+.......♣.).............. Noise: ===------  Time: 2243.7 (0.0)$iۏI#......*...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.j)#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, $i##...).##........# # Slow -Berserk Brill Tree ##...#######.######$## #.j   gnoll (polearm)#$#...∆#..).* * * LOW HITPOINT WARNING * * * _The gnoll hits you but does no damage.  Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}$i/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)$i#.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 5/76=-----------------------##'## #####.# # # Magic: 17/18 ======================--##...###.....#####.# # AC: 22Str: 9$iy##.....##.###.......# # EV:  2 Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next:  9% Place: Dungeon:3+.......♣.).............. Noise: ===------  Time: 2243.7 (0.0)$i2?#......)...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.))#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, $i##...).##........# # Slow -Berserk Brill Tree ##...#######.######$## #.j   gnoll (polearm)#$#...∆#..).Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}Press: ? - help, Q - select action, ( or ) - cycle$iShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!$iB)$ib\3o$i]6o.$i_Jo$$i0z)o   orc$i}6  186.7 (3Tree $iJ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (75% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll! _Your transformation is almost over.%iu3#.#tymiorr the Fighter#.#.## Gnoll#.#.#%i2v# Health: 6/76=-----------------------%igvN##'## #####.# # # Magic: 17/18 ======================--##...###.....#####.# # AC: 22Str: 9%ivy##.....##.###.......# # EV:  2 Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next: 18% Place: Dungeon:3+.......♣.).............. Noise: ===------  Time: 2246.7 (0.0)%i w#......*...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}%idw##...>.*)#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...*.##........# # Slow -Berserk Brill Tree ##..*#######.######o## #.o   orc%iwm#$#...∆#.%iwA.).You kill the gnoll! %iw_Your transformation is almost over.Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}%ixPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%iwx`Aim: an orc, wielding a +0 mace and wearing a +0 robe (73% to hit)%iR'#.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 6/76=-----------------------##'## #####.# # # Magic: 17/18 ======================--##...###.....#####.# # AC: 22Str: 9##.....##.###.......# # EV:  2 Int: 15%im##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next: 18% Place: Dungeon:3+.......♣.).............. Noise: ===------  Time: 2246.7 (0.0)#......)...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.))#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Slow -Berserk Brill Tree ##..)#######.######)## #.o%i   orc#)#.).∆#..).Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 robe (73% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.%iiMo$%i7o.%iJo)%i^Q)$.%i@7=8==9.6 (2.9 _%iP%iɬ #.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 7/76==----------------------##'## #####.# # # Magic: 18/18 ========================##...###.....#####.# # AC: 22Str: 9##.....##.###.......# # EV:  2 Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next: 18% Place: Dungeon:3+.......♣.).............. %iL Noise: ===------  Time: 2249.6 (0.0)#......*...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.o)#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Slow -Berserk Brill Tree ##...#######.######$## #.o   orc#$#...∆#..).You shoot a sling bullet. _The sling bullet closely misses the orc.Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 robe (73% to hit)&iՎ #.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 7/76==----------------------##'## #####.# # # Magic: 18/18 ========================&iTL##...###.....#####.# # AC: 22Str: 9##.....##.###.......# # EV:  2 Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next: 18% Place: Dungeon:3&i4+.......♣.).............. Noise: ===------  Time: 2249.6 (0.0)&i#......)...###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.o)#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Slow -Berserk Brill Tree ##...#######.######$## #.o   orc#$#.&i..∆#..).Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}&i7BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 robe (73% to hit)  &i]QYou shoot a sling bullet.  The sling bullet hits the orc but does no damage.&i9Mo)&iH #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###..&io +.......♣.)..... #......)o..###.. ##...>.))#.#   ##...).##...  ##...#######.####  &im##$## #.  #$ #.  &i'^..∆ #.  .).&i #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......♣.)..... #......)o..###.. ##...>.))#.#   ##...).##...  ##...####### ##$## #.  #$  ..∆  .).&i))Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 robe (73% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.orc hits you but does no damage. The orc hits you with a +0 mace.&iO5-52.4 (2.8&ib&iV _* * * LOW HITPOINT WARNING * * *&i{3#.#tymiorr the Fighter#.#.## Gnoll#.#.#&i{# Health: 5/76=-----------------------##'## #####.# # # Magic: 18/18 ========================##...###.....#####.# # AC: 22Str: 9##.....##.###.......# # EV:  2 Int: 15&i|d##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next: 18% Place: Dungeon:3+.......♣.).............. Noise: ===------  Time: 2252.4 (0.0)#......)o..###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}&i5|S##...>.))#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, &ih|B##...).##........# # Slow -Berserk Brill Tree ##...#######.######$## #.o   orc&i|m#$#...∆#.&i|.).The orc hits you but does no damage. The orc hits you with a +0 mace. _* * * LOW HITPOINT WARNING * * *Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}&i|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&i(}`Aim: an orc, wielding a +0 mace and wearing a +0 robe (73% to hit)&i #.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 5/76=-----------------------##'## #####.# # # Magic: 18/18 ========================##...###.....#####.# # AC: 22&ir Str: 9##.....##.###.......# # EV:  2 Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next: 18% Place: Dungeon:3+.......♣.).............. Noise: ===------  Time: 2252.4 (0.0)#......)o..###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.))#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, &i ##...).##........# # Slow -Berserk Brill Tree ##...#######.######$## #.o   orc#$#...∆&i s#..).Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}&i8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 robe (73% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.&i:l  #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......@.)..... #......)o..###.. ##...>.))#.#   ##...).##...  ##...#######.####  ##$## #.  #$ #.  ..∆ #.  &i@m .).You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.  You feel less wooden.  Your +0 cloak, +1 pair of boots and +1 robe "Xyegits" {rElec rF++ rC+ Will-}  unmeld from your body.  The orc closely misses you. The orc hits you but does no damage.&iA ? #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   &iB #.......)..###.. +.......@.)..... #......)o..###.. ##...>.))#.#   ##...).##...  ##...####### ##$## #.  &iC #$  ..∆  .).&iM E  The orc hits you with a +0 mace.&i/X x51= 613 5.6 (3.2&i+Y &i[ V _* * * LOW HITPOINT WARNING * * *(i#.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 5/51==----------------------(i##'## #####.# # # Magic: 18/18 ========================##...###.....#####.# # AC: 6Str: 9##.....##.###.......# # EV: 13Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next: 18% Place: Dungeon:3+.......@.).............. Noise: ===------  Time: 2255.6 (0.0)#......)o..###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>[0;10(iW"m.))#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Slow -Berserk Brill ##...#######.######$## #.o   orc#$#...∆#..). _* * * LOW HITPOINT WARNING * * *Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(iAim: an orc, wielding a +0 mace and wearing a +0 robe (severely wounded, 73% tohit))i#.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 5/51==----------------------##'## #####.# # # Magic: 18/18 ========================##...###.....#####.# # AC: 6Str: 9##.....##.###.......# # EV: 13Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next: 18% Place: Dungeon:3+.......@.).............. Noise: [)i39;49m===------  Time: 2255.6 (0.0)#......))..###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.))#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Slow -Berserk Brill ##...#######.######$## #.o   orc#$#...∆#..).Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 robe (severely wounded, 73% tohit)  You shoot a sling bullet.  The sling bullet closely misses the orc.)ifO  #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......@.)..... #......))..###.. ##...>.))#.#   ##...).##...  ##...#######.####  ##$## #.  #$ #.  ..∆ #.  .).)i& #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......@.)..... #......))..###.. )i'$##...>.))#.#   ##...).##...  ##...####### ##$## #.  #$  ..∆  .).)i$5o)Aim: an orc, wielding a +0 mace and wearing a +0 robe (severely wounded, 73% tohit)  You shoot a sling bullet.  The sling bullet closely misses the orc.The orc closely misses you. The orc hits you with a +0 mace.  * * * LOW HITPOINT WARNING * * *)i5O2--8.7 (3.1)i>)i]@: _The orc hits you but does no damage.*i# *i9% PDrink which item? Potions  A - 2 potions of attraction  k - 2 glowing orange potions [!] read|quaff*i% ][?] describe selected+iW#.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 2/51------------------------##'## #####.# # # Magic: 18/18 ========================##...###.....#####.# # AC: 6Str: 9##.....##.###.......# # EV: 13Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next: 18% Place: Dungeon:3+.......@.).............. Noise: +iX*===------  Time: 2258.7 (0.0)#......)o..###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3}##...>.))#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Slow -Berserk Brill ##...#######.######$## #.o   orc#$#...∆#..).hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.The orc closely misses you. The orc hits you with a +0 mace.  * * * LOW HITPOINT WARNING * * * _The orc hits you but does no damage.  Okay, then.+ia+ird. _,ik,iDrink which item? Potions  A - 2 potions of attraction  k - 2 glowing orange potions [!] read|quaff[?] describe selected,i ,i ,ix #.#tymiorr the Fighter#.#.## Gnoll#.#.## Health: 2/51------------------------##'## #####.# # # Magic: 18/18 ========================##...###.....#####.# # AC: 6,i* Str: 9##.....##.###.......# # EV: 13Int: 15##.......#(# ##.#.#### # SH: 0Dex: 18#.......)..###....####### XL:  5 Next: 18% Place: Dungeon:3+.......@.).............. Noise: ===------  Time: 2258.7 (0.0)#......)o..###....####### g) +10 sling of Anguish {heavy, rF+ Dex+3},i ##...>.))#.# #..#.# # Fire: g) +10 sling of Anguish {heavy, ##...).##........# # Slow -Berserk Brill ##...#######.######$## #.o   orc#$#...∆#..).You shoot a sling bullet.  The sling bullet closely misses the orc.The orc closely misses you. The orc hits you with a +0 mace.  * * * LOW HITPOINT WARNING * * * ,i; w_The orc hits you but does no damage. _Okay, then.,i}(   #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......@.)..... #......)o..###.. ##...>.))#.#   ##...).##...  ,i+) c##...#######.####  ##$## #.  #$ #.  ..∆ #.  .).It was a potion of curing. You feel better.  k -> c - a potion of curing,iR ~ #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......@.)..... #......)o..###.. ##...>.))#.#   ##...).##...  ##...#######,iH P ##$## #.  #$  ..∆  .).,i y  The orc misses you. The orc hits you with a +0 mace.,i d8===--60.2 (1.5,i,iV _* * * LOW HITPOINT WARNING * * */i{  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iL 5  /i #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###.. /i ` ##.....##.#  ##.......#(# /i <  #.......)..###.. /i* D+.......@.)..... /iS #......)o..###.. ##...>.))#.#  /i  ##...).##...  ##...#######.#### /i  ##$## #. (ally target) #$ #.  /i ..∆ #.  .).You feel a surge of power! You conjure some foxfire!/i #.#  #. #.#  #. #.#  ##'## #####.# #  ##...###..  ##.....##.#  ##.......#(#   #.......)..###.. +.......@.)..... #......)o..###.. ##...>.))#.#   ##...).##...  ##...####### ##$## #.  #$  ..∆  .). [/iI#31mv@vThe orc hits you with a +0 mace.4=--7----1.7 _* * * LOW HITPOINT WARNING * * *0i0.  . #.   ##'## #####.# 0iׅV ##...###.....##### ##.....##.###.......#.#(# ##.#.#### #.@..###....#######+v.v)..............0i......)o..###....########...>.))#.# #..###...).##........0iQo###...#######.####0i##$###$  ..∆#.0iR  The foxfire burns the orc but does no damage.0iR2§0i_(  The orc is severely wounded.The foxfire burns the orc but does no damage.0i2§0io0iT).0i· The orc is severely wounded.0i^5=-3.20i};§0i>J _The orc closely misses you.0iO _You see here a +0 dagger.0i  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1iBv.ov(ally target)1iCa6---4.71i$P1ihR _You feel a surge of power! You conjure some foxfire! The orc barely misses you.1i!3 #.  . #.   ##'## #####.#  ##...###.....##### ##.....##.###.......#.....v@#(# ##.#.#### 1i4 #)..###....#######+.ov)....................)...###....########...>.))#.# #..###...).##........###...#######.####1ii4 _##$###$ 1i5 I§v1i> R  The foxfire burns the orc but does no damage.1i5 4§1i  The orc is severely wounded.The foxfire burns the orc but does no damage.1iW 4§1iY Eo.1if The orc is severely wounded.1ig 6=7=6.21iFp ;§1i x P _The orc barely misses you.6i'  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6iuG  #.#  #..  #.#  #. #.#  #. #.#  ##'##  #  ##...#  6i|v-##.....##  ##.....§@#(#   #.......o..# +........§)... #......)...###.. 6iv##...>.))#.#   ##...).##.. (ally target) 6ivK##...######  6iv7##$## #.  6i%wm#$ #. You feel a surge of power! You conjure some foxfire!  6iNwEYou feel yourself speed up.6iOd #.#  #..  #.#  #. #.#  #. #.#  ##'##  #  ##...#  ##.....##  ##.....§@#(#  6iP #.......o..# +........§)... #......)...###.. ##...>.))#.#   ##...).##..  ##...###### ##$##  #$ 6i^ v.v.  The orc hits you with a +0 mace.6i_x56-7.76ih6ikV _* * * LOW HITPOINT WARNING * * *7irJ))))7iC§v7i  You shoot a sling bullet. The sling bullet barely misses the orc.The foxfire burns the orc but does no damage.7i:|4§7i )The orc is severely wounded.The foxfire burns the orc.7iʌ?)7iR /§7iJ...).7i"-.)7i)X620==9.8 (2.17i1#7iz&G _You kill the orc!8iw8i%8i8i'8iפ,8i8i8i8i'8iw7=7=8iŭ8i8i8i8i,8i8i8i_8i]8i&8ie8==8i8iW _You start resting.8i (---8i.76.8 (7.08i.R---7.8 (88i8ic _You recover from your berserk rage.8iJ 38iQ 8iv g  You start resting. Magic restored.8i 8ik &08i `8==8.8 (1 _8i 8i9 9i39i9i(9i_9=9iK,9i9i9i_9i9i9i:==9i9i9iCm10/51=9i;9i9iQ9i 9i,9i 9i9i-I1=9is9ipB9i!,9i1$9ij(,9i*9i.9i/S2=9if19i59i 69i89i<,9i>9iB,9iJ3=9iL9iaM9iAO9iR9i_S9i:V9i.Y9iYS4=9i[9i_9i!`9iUb9if,9ij9i.n9i|n9irp9iv_5=9itw9i*{W _You start resting.9i9ig301.8 (23.0)2.8 (249iu9iܥb _You feel a little less clever now.:ia>3:i@:iD:iI,:iK:iKS6=:irN:iQWB:iX:iY:iy[:i_,:ib:if_7=:i:h:ik,:izn:ir,:it:i{x:ixS8=:ivz:i#},:i%:i,:i:ir:iɈ:i:iM9:iD:i6,:i:i,:i:i.,:i:iV`20=:iǴ:i,:i:i,:i:i:iL21=:i:i,:i:i,:i :i:i :i:i_i2=:i:i,:i:i,:i:i:i<K3=:i4:i:i:i:i:i}:i:i ,:i :i4=:i,:i<:i! ,:i":i &:is&K5=:i1:i8,:i;:if?:i?:i;B:iF:i3G:i J:iM:ifNS6=:i:iA,:ixN:i T,:iU:itY:iY:iC\:i `O6:i^b:id:ie:iNf:ih,:ik:i pd37=:ics:iJv,:iw:i|,:i~:i,:i<:i:i)P8=:i:i,:iB:iY,:i֗:ia9=:i:i,:i:iM,:iƤ:i,:i:iޭ:40:i@2=:i:iC,:iʶ:i:iE:i:i,:ik:ia1=:i:iu,:i:i:i3:i:i0k2=:ix:i,:i:i:iK3=:iB:iB:i:i8k4=:i:i#:iF$:io-:it1,:i 4:i?9,:i"<:i@:izAD5=:iTD:iRn:il\:ibk6=:ie:iz:ib{:iU~:i:i:i:i:i:iv:i:a7=:iy:i,:i:i̡,:i_:iS:iƨ:iV:ia:iU8=:i:i:i :i:i<:i:ii:i:i)K9=:i :i,:i:i,:i:i:i:i:il50=:i:i,:i:i:i:i:i k _You start resting.HP restored.:i :i 2428.8 (126.0):i 51=:iA ,97 _:i$# :i$ ;i.;i;i;i]a _j - a throwing net;iy ;i :=;i ;i;i2;i;i;i;i;i_;i;i$m  j - 2 throwing nets (gained 1);i9%;i';iz.< _You see here a +0 club.;im2;i2;i5;ip;;i=,;iG;iL;ikP;iP;iV,;iW;iX;iZ;iZ`  You now have 87 gold pieces (gained 9).  There is an open door, spattered with blood here.  Things that are here:;ia;ib;i4et _a +0 short sword; a +0 halberd; an orc skeleton;i h;i}h;ij;ipN  You now have 100 gold pieces (gained 13).;igq;is;ix< _You see here a +0 mace.;i|;i|;iJ;i;i6;i;i;i& ;i#.......)..###....#####+.........)............#......)...###....#######...>.))#.# #..#.# ##...).##........#  ##...#######.####  ##)## #. ;i^K ###)##### #.  #...@...# #.  #.).....#  #.......#  #..........;i% #.......### #.......# #....... .....####  ;iHEYou pick up a parchment of Ignite Poison and begin reading...;i345.8 (16.0);iĢ,6.8 (17;i;i/F _You add the spell Ignite Poison to your library.=i =i\ =i =i =i =i ,=iy =i| =i =i =id =i =im =ii =i =i\ =i =i ,=i =i =i ,=iL =i]' X=iX( =i'+ =i+ =iy, =i. =i0 =i1 =iB2 =i3 =i6 =i6 =i%7 =ix8 =i: =i7; =iB =iD ,=iE =i]H =i K =itK =iLL =i\N =iP ,=iQ =i1U =iRW =iW =iX =iY =i`\ =i\ =i"] =i^ =i_ ,=ib` =i0b =iuc =ic =i=d =if =i`h =ih =ii =i8j =i]l ,=il =in =iu R=iN =ip =i =iZ X=i0 B=ix X=i =ip ,=i =i =i ,=i7 =i =i$ =in =i =i5 =iT =i =i =i% =iD =i =i# =i =i ,=i =i =i l   #)∆  #.  ##.   ..   ##.##  #...## #.  #.#..# #. =i  #..@.# ##'## #92.8 (46  ####.# ##...###  #.## ##.....##  #..## ##.......#  ##...####.......).  #.......+.........  =i ^ ##...####......)..   ###..## ##...>.))#  ##.#.## ##...).## =iz =i ,3.8 (47=i =i # _Found a club.>iC<3>i=>i>>iD  A kobold comes into view.>iI     ### ##  #)) K  #.#.#  ##.#.  ...    ##.# >iJ  #.@.## #.   #.#..# #.  #....# ##'##  ####.# ##...#  #.## ##.....#  #..## ##K   kobold (missile, wandering)  ##...####.......) >iJ #.......+........ >iKu ##...####......).>iL8.4.8 (1.0)>iERR>iR+5.8 (2>iU>iWA _Found a club. The kobold leaves your sight.?i ?i~  A kobold comes into view.?i  .#  .#   K#  ###.# )). #.#.# #.###.#. #.....@.# ?iIS  #####.###   #...## .  #.#..#  ?i~X #....# ##'##  ####.# ##...### K   kobold (missile, wandering)?i) .## ##.....## ## ### ##...####.)?iJK.6.8 (1?i ?i!27.8 (2 _?i>'?i)?i )You shoot a sling bullet. The sling bullet hits the kobold.?i# :)))))?i$ J?i} 8.....?iz ?1===9.9 (2.1?ig ?i J _You kill the kobold!@i8@i~9@i?@i]BH _No target in view!@iB3@i4@i]@i@i: _@ie@i ,@iE@i@i,@i2@i@if ,@i @i @i,@iX@ih          ###   ..#  #)#  #@# ---@ieM ###.####### #))........  #.#.####### #.###.#.# #.......# #####.### #...## #. #.#..# #.@i!@iQ78 M #########....... #.# ##.#######  #)).........#.###..##@i$/504.9 (5.0@i$G---5.9 (6@io)@i-$  Things that are here:@i 0 _a +0 short sword; 2 poisoned darts; a kobold corpseAiTP3Ai.QAiTAi0WAi\: _Ai\Ai_,AiaAibAid,AivfAinnAi r,Ai6sAitAiv,AiMxAiizAi|Aiz|Ai}AiAiك,Ai$AiAi,AiAipAioAiَAiAinAiƘAi,Ai8AiAiѡBAi$  Things that are here:Aiإx  a +0 short sword; 2 poisoned darts; a kobold corpseAiRAiߨ _AiߩAiAirAi۶Ai Ai0AiAi Ai_AiAi,AiAiAiAi  #########  #.......#  #.#####)#  #.# #.#  #.# ###.#########  #.# #))......@..#25.9 (20.0)  #.# #.#.#######.##.#  #.###.#.# .. #.#  #.......# ..Aiz. #..  #####.### .<# #.# #...## #... #.#  #.#..# #. # #.#  #....# ##'## #####.#  ####.# ##...###.....## AisAip,6.9 (21AiAi9 _Found a stone staircase leading up.BigBigBiLiBiYvBi{BBiS|Bi},Bi,BiBiBib,BioBiBiЉBiɊBiBip,BioBiIBiBi^Bi$BiBi,BiBisnBiBiaBiBiBi&BilBiBi[Bi,BiBiǭBiBiBiBi8Bi˵,Bi;BiBi8BiBi BiXBiBiJ,BiѾBiBi:BiBiBi@BiBiBiiBiBiFBirBiBip,BiBiBio,Bi BiBi1Bi}BiBiBi~t  You encounter an endoplasm and a bat.Biwy#...# ...... b #...#.# ...#J ..$. BiB#.. #.#  #@# ####### #.###### Bi......# #......# Bi#####)# #.####.# # #.# #.# #.# # ###.##########.####.##### J   endoplasm (asleep) Bi# #)).........##.##.......# b   bat (asleep) # #.#.#######.#.......###.# BiK###.#.# #.....###.# #.#Bi-49.9 (23Bi$450.9 (24 _BiBiBiD s .  You shoot a sling bullet. The sling bullet hits the endoplasm!BiI )))b   batBi 2...Bi C2===3.0 (2.1)Bi Bi M _You kill the endoplasm!Bi o †  You shoot a sling bullet. The sling bullet hits the bat!Bi ^)))))Bir?.....Biw,50Bi|BiG _You kill the bat!CikCiXCiCi## #... ##..# .###...## .# #..... †##.##...#.# #<.......#.#.##..@....#---7 ##...####  #.###  #.###### CiG#.###### .....# #......####)# #.####.#  #.# #.# #.#  ###.##########.####.#####Ci~Ci#G---8.0 (3CiCiH _Found a stone staircase leading up.Cin+9.0 (4CiSCi? _You now have 112 gold pieces (gained 12).CiCi~Ci Cis H _No target in view!Ciq 3Ciq Ci;t Civ Ciw $ _Cim| XCi_} Cio~ Cir Ci Ci Ci" Ci< ,Ci CiW Ci ,CiE CiŽ _  You see here a bat corpse.Ci Cix  _Ci8 CiW Ci ,Cib Ci Ci Ci^ Ci CiH CiX Ci ,Ci Ci CiT Ci CiW Ci ,Ci Ci Cih ,Ciަ Ci Ci Ci CiΫ Ci߬ Cih ,Ci XCi4 Ci CiϷ Ci8 Ciθ Ci 7 _You open the door.Ci f  You encounter an adder.CiJ ...#..#S.#..#..........#+.........+.#.........# ........# #.....#  #...#  #@#  #.###### #......###..###.# ##.Ci+ ..###.####### # #......†........S   adder (wandering) ##.##...#.#.####### <.......#.#.# ##.##.......#Ci/ g.S75.0 (16.0)Ci Ci 36.0 (17 _Cix Ci Q _There is an open door here.DiW )))))))You shoot a sling bullet.Dik|3S.DiU}P.SDirA......Dik;===7.9 (1.9)Di0Di_ _The sling bullet barely misses the adder.Di ))))S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.Di~Q.SDi| J  The adder is heavily wounded.Dimp.S.Di%J.Di.SDi%{.J   endoplasmDiN&(9.8Di,DiI/[ _You encounter an endoplasm.DiX6 .  You shoot a sling bullet.  The sling bullet barely misses the adder.The sling bullet hits the endoplasm!Di9; Z)))))Di O.SDi q ...  You kill the endoplasm!Di 1481.7Di Di K _The adder misses you.Ei}  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EiO& Uvv(ally target)Ei+' 0-7----Ein' 20EiY+ EiG. D _You conjure some foxfire! The adder bites you.GiA4..Gia:...#..#..#..#.......... #++.##  .#  #.....#  #vS.#  #'# #####......###..###.###...###.######## #......†........##.##...#.#.#######<.......#.###.##......Gi];T # ##...###GiA  Your foxfire dissipates!The foxfire burns the adder.Giv3§GiEJ.SGi    The adder is severely wounded.GiH1=--Gi3Gin9§Gi S _The adder closely misses you.Gi { U #.......... #+..+.#.........#  ........#  #.....#  #§..#  #S# .######.....###..#####...###.#######.#Gi1| #S   adder##...####.###Gih} N'SGi !.'Gi .-4Gic Gi Hi  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HiQvv(ally target)Hih6---=5HiHi9m _You conjure some foxfire! The adder closely misses you.Ii.Ii &++.#.........#  ........#  #.....#  #...#  #'# S######......##@v###.###...###.######## #......†........##.##...#.#.#######<.......#.####.##...... # ##...### #.###v§  Your foxfire dissipates!The foxfire burns the adder.Ii3§IiN.SIiy   The adder is severely wounded.Ii&6Ii9§IiS _The adder closely misses you.Ii  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ii8v.v(ally target)Ii8\=-7Ii ?IiAW _You conjure some foxfire! The adder bites you but does no damage.JiA †You shoot a sling bullet. The sling bullet hits the adder!!Ji4(Ji21@v§Ji1A§vJi1Q§vJi2D§vJi2G§vJiU3K§vJi4§v§vJi5G§vJi5Bv§Ji5J§vJi6?v§Ji 7Cv§JicN§vv§§v§v §You kill the adder!§v†..............32==9.7 (2Ji[SJiUN _Your foxfire dissipates.KiKIKi;4§KiKiW _Your foxfire dissipates.KiKi,KiKiKiK7=KiJKiKi*KiKiKiKiKiH,Ki%KiKi)9=Ki!KiKi`KiKi6KirKiKiKiVL8==KiXKiI4 _Magic restored.KiiKiKiKi b  You see here an adder corpse.KiKi _KiKipKiKiJKiA Ki @  There is an open door here.KiKiA== _KiKiKiV,Ki`Ki^Ki,KiKi Ki.  You encounter an ufetubus.Ki2#...#..#..#..#.#.#..#..#..#..##..#..#..#..#..###...#..#..#..#.Kim3....#..#..#..#5#........... ####+.........+ ....#.......@.# ##.---#........## #.Ki3#.#.....## #.##...###. ##'## #. #.###### Ki4#. 5   ufetubus (asleep) #†.....# #.##..###.###KiG4.##...###.#######Ki;1607.7 (18.0)Kin=O---8.7 (19 _KiCKiELi(Y##...g........##...#..#..#..#..##.#..#..#..#..# #..#..#..#..#..#Li')###...#..#..#..#..#....#..#..#..#5.#. #....... #####+.+ ....#.Li)q..# ##.#.......#.#.#.....#.##...#.###'## Li)W#.#.###### #.. g   goblin (launcher, asleep)#†.....# Li *e#..###.# ###Li6LiX719.0)Lif>Li@ _You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.Lir .  You shoot a sling bullet. The sling bullet hits the ufetubus!Li)))g   goblin (launcher, asleep)LiD;$....LiD 7===11.7 (2 _You kill the ufetubus!Li&LLiOk _Your Fire Magic skill increases to level 4!LiBp B #...#########  .##...g.........  #.. ##.  #.  ###.. ....#..#..#..#..#.  #........ #### +.+..... ..LiWq y #..# #..# #........## ##.#.....## #....## ##'##  # #.###### # #†.....# #.Li{ Li| <---2.7 (1 _Li Liy Mi-....  #...######### .##...g.........#..#..#..#.#..#..#..#..# #..#..#..#..#.###...#..#..#..#.....#..#.@#..#..#. #....... ####++...Mi....# ##..#.......## .#.#.....####...####'## .#####MiwMiB---3MiMi Mi . .... # #...#########..##...g......... #.. ##. #.Mi( ###......#..#..#..#..#.  #........ ### +.+..... .. #..# ##..# #........## . ##.#.....##Mi ##.##...## ##'##  #Mi6∆Mi&4MiMi#Miy...... ......∆ #.... # #...######### ..##...g......... #...#..#..#..#.. #.#..#..#..#..#.  #..#..#@.#..#... ###...#..#..#..#.. MiE....#..#..#..#..#. #..####+.+..... ....#.##.. ##.#....#.#.#..#.#.##...#.MiMi-&5MiVMiMi )You shoot a sling bullet. The sling bullet hits the goblin!!Miq))MiA &..Mi*E ?8===7.8 (2.1MiM MiO J _You kill the goblin!Mij Mi Mi2 Mit H _No target in view!Mi} Mi Mi Mi H _No target in view!NiNimNiNiXNiNix: _Ni̐Ni7n  You encounter a frilled lizard.Ni #..##..... #..#...#l.... ......:  #.....  # #...#########...##...)......... #.#..--- #.#..#.#. #Ni5... ###...#..#..#..#.. ....#..#..#..#..#. ##Ni(T......... ## l   frilled lizard (asleep) +...+..... .. NiS....####.. # #........## .Ni>-8.8 (1.0NiG---9.8 (2NiONilD _Found a parchment of Construct Spike Launcher.Oi .  You shoot a sling bullet.  The sling bullet hits the frilled lizard!Oi=<)))))Oix Oi@g.:...Oi8===21.7 (1.9OiOinR _You kill the frilled lizard!OiOiOiOi|H _No target in view!Oi=f Oif Oim Oio H _No target in view!OiM Oi Oi# Oi Oi Oi : _Oi Oi) ,Oi Oi OiZ ,Oi Oig Oi ,Oi Oi] ^  ##  .### .#... ####.###..##.....#..#...#.# ##........# ........@# ---#.#.....# # ##...######### ...##...).........Oi 8 #...#..#..#..#.. #.#..#..#..#..#.#..#..#..#..#...###...#..#..#..#..Oi ....#..#..#..#..#You pick up a parchment of Construct Spike Launcher and begin reading...Oi -5.7 (4.0Oix G---6.7 (5Oi Oi Q _You add the spell Construct Spike Launcher to your library.PiA4PiM^ _No target in view!Pi_4PiRaPiOdH _No target in view!Qi۳3QiQi1QioQi޿P _QiQimQi}QiQiQi]QiQiXQiOQiQiQicQiPQiQi{QiQiQihQi QiQiiQiQiQi(QiIQiQiQiQi,QiIQiQi,Qi:Qi,Qi}QiQiQi Qi*Qi_QiQiQiQi'QiQiQi,QiQiQiQi0Qi-Qi8QiBQi1Qia,QiQipQi' BQi Qi,QiQiQiQi(QiQiu     #########   #.......# Qi  ########.#####.#   #..@.....#####.#####  Qi #....#####..##.........  Qi #.#. #..#...#.##### QiL|  # ##..#  Qim .........##   #.#.....#QiK   #.##...#######Qi    ...##...)......Qi2   Qih #...#..#..#.. Qi Qi"046.7 (20.0)Qi\#,7.7 (21Qi'Qi5*c _d - a scroll labelled FEINLE PONWEIRiRRiZ #########   #.......#  ########.#####.#  ####........#####.###  #...@#####..##.......9.0)  #.#..# #..#...#.###   .. #... ##........#  #. ###.> ...##  #.## #.#.....#  ## #.##...#####   ...##...)....   #...#..#..#   #Ri(cB50.7 (3RieRig9 _Found an escape hatch in the floor.RiK RicL RivM RiO RiFQ Ri}T BRiX Ri*Y Ri[ Ri+] ,Ri] Ri9a Rib ,Ri"d ,Ri f ,Ri?g Rij RiUl ,Rim Rio Riw q ########.#####.# ####........#####.# #....#####..##..... # #.#..## #..#...#.# Riw #.. #...####........# #.#####.>...## #...#...####.#.....#  #.#..#####.##..  #.@........##...)7.7 (7  ##.#######.#.  #.# #.#..#..#  #.# #..#..#..  #.. ###...#..#. ##. ....#..#.. ) ##..... .. +.........  #.......Ri~ Ri2 +8.7 (8Ri Ri] % _Found a dagger.Si3SiSiWSiSiBSiSisSi֪SiSi,SiSi>SiuSiñSiTSiSiSiSirSi=SiSi+SiûSiSivSiSi+SiWSiSiLSiSiSi>SiSiSiSi,SiSiSiSiSiSiSi,Si7SiSi,SiSiSiSiSiSiwSiSiSiSi2SiSiSiSi6SiSi)Si3SiSi,SiSiSiSi8Si4SiSi ,Si Si}SikSiSiSiDSi*Si]Si Si Si",Si=$Si&Si'Si(Si)Si*Si-Si.SiI/Si0Si3,Si14SiS7Si8Si$9Si9Si:;SiC@Si#ASiB,SiBSiCSiDSiESi:ESiGFSi*GSipGSiGSiJSiK,Si LSiMSiZN,SiNSiPSiQSiQSi SSisUSi WSi=WSiXSiYSi[Si[Sis\Si@^Si_Si\a,SibSiwd,SieSihSii,Si kSinSio,SizpSiqSiYt,SiuSi8SiSiSi SiSiQSi-SiASiP,Si۴SiӶSiBSiBSiսSiSiSiTSiSiBSiHSi/Si,SiSiSiSiDSi Si7SiSi,SiSidSiSi:Si?Si,SiSiSiBSiU_  You see here a bat corpse.SiSi} _SiSiiSi:,Si Si+Si,Si Si`SiBSi0SiSiSiSigSi,SimSi!SiXSiSiSi?SiH0 Si7   You encounter an ufetubus.#..#..#..#..#... #.#. #...#..#..#..#.. #.#. ..#..#..#..#..#. #.#.....# ................ ###### .........+.....5 ..... .........####... ### ........## #.. #.......# .#.....#### #..#....# .##...### #.###...# .###'###.# #..#....# ## #.###### #.# iS8 4m#.......# ## #†.....# #.# #.......# .###..###.# #.##.#### .##...###.#######.# #.# 5   ufetubus (asleep) .#......†.........# ###.##### .##...#.#.######### ## ......#.#.##.###.##736.7 (78.0)7.7 (79 _Ti )))5    You shoot a sling bullet. The sling bullet hits the ufetubus!  The ufetubus shouts!Ti1Q.5Tij3.5.5Ti:Ti<;===9.6 (1.9)Ti-ETiE\ _The ufetubus is almost dead.Tiwr .  You shoot a sling bullet. The sling bullet hits the ufetubus.TiRTiTi*Ti04441.6 (2.0TiTifL _You kill the ufetubus!TiTiUTi(^ _No target in view!Ti _ _Ti TiC Ti$G BTiH XTiK Ti3M TiM Tiu vTiz TiN Tiɞ ,Ti TiY BTi۹ Ti Ti[ Ti Ti$ XTi Ti BTi Ti Ti TiN TiY TiX Ti Ti Ti Ti Ti TiB Ti Ti Tiy ,Ti Ti BTi Ti BTib Tin Ti4 Ti  You encounter a ball python. #...# #..##.##..# #####.## #..:......# .....# #.........# #..#..# ###.#.#.### #..#.# #.....#.# #..#...# #.#.###.# #..#..# #.#.###.# .#..#.# #.#.....# ......#########@#...#### --- +.......................+ ##...#######.......####  ##..# #.......#  ##.### #..#....Ti[40m# #...# #S###...# S   ball python (constriction, wandering) ###.# #..#....# ## #.# #.......# .# #.# #.......#73.6 (32.0)---4.6 (33 _Uiڐ .  You shoot a sling bullet. The sling bullet hits the ball python!))))Ui....===6.6 (2.0)Ui#O _You kill the ball python!UiXUi]Uiq^ _No target in view!Ui+ 4Ui&% ^ _No target in view!UiH _Ui,UiKUiUi%UiUiUiBUiUi Uir UiUiUiUiUiWUiUijUiUi! Ui7$ViVViYViiZVidVifVikViglVimVirVi`tViuVi5vViViViVi,ViVi,Vi%ViVi?BVi{,ViCViVi ViXViViXVi.JVi1G  ###########  #.........# ###  #..#####..#######..  #..# #..........#  #..#####...###.##..  #..##.<....##...## ...  #..##)##..##.@...# .---  #..##.##..###...##  #..:......# ##.##  #.........# #.####.#.#.### #.##.....#.# #+##.#.###.#  #.#.###.#  #.#Vi`y806.6 (30.0)---7.6 (31VieyViW _f - a fizzy pink potionVit 4Vi $ Vi. :_No target in view!WiW _Wi_,WinWiWiWi@,Wi)WiWi WiLWiWiԏWiLWi%,WiWiϕ,Wi*WiWiWiRWi(,Wi\,WiWi̤BWiWiNWi)WiWinWi2WiWiWiWiWi0,WiWi]nWir    # # ############  #######...#..<...#  ........#.#.# #@#  Wi29.6 (22 .###.##...#.####.#  .##...##......##.#  ##.....####.#.##.#  Wi9(###...## #.#.##.#  # ##.## #......# Wix=   Wi# #.# ###.####   # #.# #.# Wi +# #.#  WiWi9C30.6 (23WiWi`; _Found an escape hatch in the ceiling.Wi  _No target in view!WiIWiDWiWi _WiWid,Wi"Wi#Wi$Wim$Wi$Wi%Wi&Wi*BWi-BWi-.Wi4 #+# #.######  #......# Wit6% ######.# #.### ∆ #.# .) #.# #. #.# #.###.# #.@..#55.6 (25 #.#### #.  #.  #.  #.  #.  #.Wi<Wi>=,6.6 (26WiAXi& _Found an orcbow.Xi XiL Xi Xi H _No target in view!Xi 3Xi ,Xi$  #+# #.######  #......#  ######.# ##. #.# # ###.) #.# + .).. #.# # #.. #.#  #.###.#  #@...# 0.0) #.####  #.#  #.#  #.#  #.#  #.#  #.#  Xi+ Xi 2 +7.6 (1Xi4 Xi8 # _Found a whip.YiYi^YiYie2H _No target in view!Yi 3Yi Yii YiX Yi $ _Yi ,YiÕ ,Yiz Yi Yi ,Yi: Yi Yi Yi Yi Yi >  You see here a +0 orcbow.Yiɶ Yi 5 _Yi Yi BYi Yi8 ,Yis Yi 7 _You open the door.Yi Yi Yi8 Yi @  There is an open door here.Yi Yi  _Yi Yi Yi ,Yi Yi Yi Yi Yi Yip Yi9 Yi Yi Yi YiJ Yi Yi| Yi Yi Yi Yi Yi Yit Yi Yi Yi Yi' Yis Yi YiR Yi Yi Yi Yik Yi+ ,Yi Yi' Yit BYi$ BYi, Yi` 7 _You open the door.Yi 3Yij YiC @  There is an open door here.Yi i  You encounter a hobgoblin.Yi* [#.#.....###.......## ##.###.# ###.#...####.........####.).##.# ...........+.........'..)....#.# #.......####.........####...##.# .......# ##.......## ##.###.# #..#....# ##.....## ##....# .###...# ##...## #.#### #..#....# ##'## #.# #.......## #.# #.......#Yi* / #.# ####.#####.# #.#...#.#  ###.##### ...#.#  #.......# g...# g   hobgoblin (asleep)#.#.###.####.##.##  #.#..........#  # #####.######Yi72 078.6 (21.0)Yi3 39.6 (22 _Yi9 Yi; Zi9 †You shoot a sling bullet. The sling bullet hits the hobgoblin!!))))Zi;....ZihD6===81.5 (1.9)ZiZiM _You kill the hobgoblin!Zi _No target in view!Zi>ZiݼZiZiH _No target in view!Zi  _Zi JZi Zis   You see here a hobgoblin corpse. _  You see here a hobgoblin corpse. _Zi/y nZiz Zi nZij Zi Zi| Zi Zi Zi Zi Zi ,ZiT ZiF Ziz ZiE Zi Ziΐ Zi7 Zi Ziє Zik =  You see here a +0 spear.Zi Zi 5 _Zi) Zi Zi Zi Zi. BZi Zi Zi/ Zi ZiZ Zi ZiC Zi Zic Zi BZi Zi? Ziu ZiG Zi ZiF Zi Zi ZiU Zin Zi Zi] Zid Zi Zi Zi( Zi7 Zi6 Ziw ZiK nZi nZi> Zi Zi Zi_ Zi' Zi Zi Zi Zi Zi ,Zi Zi( Zi Zi Zi ZiG Zi Zi Zi Zi Zif Zi Ziz- Ziz5 Zi6 Zi?; Zi(= ,Zi= ZiA Zi C ,ZiD ZiLH ZiZi)@Zi@,Zi,D,ZiDZiDZi7KZiKZiMZiN,ZiOZiQZi TBZixUZiV,ZiQWZiYZiYZi9ZZi[ZiT\Zis]Zi]Zi`^Zi_ZiIa,ZiaZicZicZicZi2dZiXfZi5h,ZiiZijZil,ZinZiZiZiZi'ZilZi[ZiZiZibZiBZiuZiZiSZiZiXZiZi@,ZiJQ  There is an open door here. _ZiZi$  Things that are here:Zih"  a +0 flail; an orc skeleton _ZiB(Zim+,Zi-Zi 2Zi4Zi4Zi:7Zin?,[i,[i[i,[i[i [i [i[i[i{[iL[i[iA![i$[i',[i'[i+[i-[i1,[ip2[in4,[i4[i :[i;,[iL<[iN?[i@[i@[iA[iD[i@H[iH[iI[i2M[iM[iM[iQ,[iER[iR[iS[iU[i|YB[iY[iE[[i[[i][i^[i bB[ib[i-d[ikd[ige[ig[ih[ii[ii[ivl[im,[iZn[iSq[i9r[iwr[is[i,  There is an open door here. _[i#[i,[i[i[iB,[i [i}[i[i؎[i[ip@  There is an open door here.[i̓[in _[i[iB[it,[iҚ,[iߝX[iȞ[iI[i.[is[i[i[iݤB[i[i[iX[iX[i"[iC[i[i/[i[iί[i[i[iK[iT[iv[i[i [iC[iB[i[iH[i[i[i[iR,[iû[ih[ik  You encounter a ball python.[i ##'## #.#   #.# ..#   #.# .##   ##.## .#   ###...#### S#  ##........# .#  .....>..#.# .#   ##.##...#.#######.#  #[i#.###..........@.#  ---  #.# ####.#########   #.######.#   #........#   #######     S   ball python (constriction, asleep)[i33045.5 (164.0)[i-?---6[is5 _[i&[i[iؘu .  You shoot a sling bullet. The sling bullet hits the ball python![ix)))[i H ,...[i\K ;===8.5 (2.0)[i6P [iR O _You kill the ball python![i [i| [i [i H _No target in view!\im\i3\i\iG\i$ _\iGn\i6##...#.#  ##'###.#  #.# #..#  \i:.# #.##  ##.## #.#  #...#### #.#  #........# #.#  ....>..#.# #.#  #.##...#.#######@#  ---50 #.###............#  #.# ####.######### #.######.#  #........#  ##########--- _Done exploring.\i4\iI\ivH _No target in view!\i \iŢ 3\iO 00..\i ,\i  \i 7_Done exploring.^i ##'#.#  #. #..#  #.# #.## #.## #.#  ###...#### #.# ........# #.# .....>..#.# #.# ##.##...#.#######.#^i #.###..........@.#  #.# ####.#########  #.######.#   #........#  ########## ^i*^iS21.5 (1 _^iW^i^i ##'## ##.#  #.# #..#  #.# #.##  ##.## #.#  ###...#### #.# #.# #.# .>..#.# #.# .##.##...#.#.# #.###.#  #.# ####.#  #.######.#  #.#  # ^i^iZ&2^iN^i^i"/ ##'## ##.#  #.# #..#  #.# #.##  ##.## #.#  ###...#### #.# #.# #.#^iĭ #......>..#.# #.# .##.##...#.#.# #.###.#  #.# ####.#  #.######.#  #.#  # ^i^i1&3^i^i^i p ##'## ##.#  #.# #..#  #.# #.##  ##.## #.#^iU S  ###...#### #.#  ####.# #.# #......>..#.# #.#^i  .##.##...#.#.#^i z #.###.# ^i #.# ####.# ^i ; #.######.# ^iY s #.#  # ^i ^i &4^im ^ie ^i0  ##'## ##.#  #.# #..#^i1   #.# #.##  ##.## #.# ^iA1 # ###...#### #.# # ####^id1 .# #.# #......>..#.# #.#^i1 m .##.##...#.^i1 -#.# #.###.# # #.# ####.^i1 #^iL2  # #.######.#  #.#^in2 X  # ^i8 ^ii9 &5^i= ^i? _i[# ##'## ##.#  #.# #..#  #.# #.##  ##.## #.# # ###...#### #.# .# ####_iW.# #.# .###......>..#.# #.# .##.##...#.#.# [######.###.# .# #.# ####.# # #.######.#  #_iCS.# #_i_i&6_i(_i`i;`i7> Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft19% 2b - Inner FlameHexes/Fire21% 3  c - Ignite PoisonFire/Alchemy54% 4  d - Sticky FlameFire/Alchemy`i?d54% 4  e - Awaken ArmourEarth/Forgecraft75% 4  f - Cigotuvi's PutrefactionNecromancy/Air75% 4  g - Rending BladeConjuration/Forgecraft 75% 4  h - Vhi's Electric ChargeTranslocation/Air75% 4  i - Conjure Ball Lightning Conjuration/Air 100% 6 9 spell levels left `i..#.# #.#SH: 0Dex: 18 .....##.##...#.#######.#XL:  5 Next: 46% Place: Dungeon:3 [######.###.....@......#Noise: ---------  Time: 3056.5 (0.0) .# #.# ####.#########g) +10 sling of Anguish {heavy, rF+ Dex+3} ## #.######.#Fire: g) +10 sling of Anguish {heavy, #........###########     li    You shoot a sling bullet. The sling bullet hits the ball python! _You kill the ball python! _No target in view! _Done exploring. _No target in view! _Done exploring.li.& li( Memorise Sticky Flame, consuming 4 spell levels and leaving 5? Y - Yes  N - Nomimi###'####.#tymiorr the Fighter#.##..#Gnoll#.##.##Health: 51/51 ========================##.###.#Magic: 18/18 ======================== ## ###...#### #.#AC: 6Str: 9 .# ####........# #.#EV: 13Int: 15 .###......>..#.# #.#miY(SH: 0Dex: 18 .....##.##...#.#######.#XL:  5 Next: 46% Place: Dungeon:3 [######.###.....@......#Noise: ---------  Time: 3056.5 (0.0) .# #.# ####.#########g) +10 sling of Anguish {heavy, rF+ Dex+3} mi## #.######.#Fire: g) +10 sling of Anguish {heavy, #........###########mi4  mim     mi'R You shoot a sling bullet. The sling bullet hits the ball python! _You kill the ball python! _No target in view! _Done exploring. _No target in view! miJ_Done exploring.mi+7.5 (1mimimu _This spell is quite dangerous to cast!miA8.5 (2miwmij+9.5 (3mimimiU,60.5 (4mimimi+1.5 (5miM _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.ni# ##'## ##.# # #.#ni8? #..# # #.# #.## # ##.## #.## ###...#### #.# ..# ####........# #.# ..###......>..#.# #.#.##.##...#.#.# .[######.###.# ..# #.# ####.## #.######.# #..# ####2.5 (1 _niնniQni .## ##'## ##.# .# #.# #..# .# #.# #.## .# ##.## #.# ni .### ###...#### #.#.# ####........# #.#.###......>..#.# #.#.##.##...#.#.# ..[######.###.#.# #.# ####.## #.######.# #........# ##########nihni&3ninini  #.## ##'## ##.# #.# #.# #..# #.# #.# #.## #.# ##.## #.# #.### ###...#### #.#.# ####........# #.#.###......>..#.# #.#.##.##...#.#.#.[######.###.#.# #.# ####.#ni # #.######.# #........# ####nini4&4niKni?ni  #.## ##'## ##.#  #.# #.# #..#  #.# #.# #.##  #.# ##.## #.# ##.### ###...#### #.#.# ####........# #.#.###......[40m>..#.# #.#.##.##...#.#.#.[######.###.#.# #.# ####.## #.######.# #..# ###niu ni &5ni ni9 ni  #..#...## #.# #.####'## ##.# #.# #.# #..# #.# #. #.##  #.# ##.## #.# ###.### ###...#### #.# #.....# ####........# #.# ni #.....###......>..#.# #.# #.........##.##.@.#.#######.# #....[######.###............# #.....# #.# ####.######### ####### #.######.# #........# ########## niG <6nix ni(####.###..## ####.# #..##...## #.# #.####'## ##.# #.# #.# #..# #.# #. #.## ni) #.# ##.## #.#  ###.### ###...#### #.#  #.....# ####........# #.#  #.....###......@..#.# #.#  #.........##.##...#.#######.#  #....[######.###............# ni * #.....# #.# ####.################ #.######.# #........# ########## niH4ni4&7ni-<ni?c _There is a stone staircase leading down here.ois oi) oiμ oiV oiU -8 _oi oi&4oi~   .......#   ......#    ....   ...   #..   #...!#   #....#   oi7#..@.#   #.....#   ........#   ...........#   ...........#  ............  ............#  oiu#.........$.> ois.70.0 (2.5oi|yoi| _You climb downwards.  Found a fizzy pink potion and 20 gold pieces.  Found a stone staircase leading down.oiXa _There is a stone staircase leading up here.qi3qiqiqifqiP _qi"qieqimqi,qiqiWr _f - 2 fizzy pink potions (gained 1)qiqiqiqiqi,qiqiqiqiqiXqiqi,qiqi&qi,qiqiKqiqiqiqi qi qiP qiN _You now have 132 gold pieces (gained 20).qigqiqi=qi!qi]qiqi=qiqiqiPqijqiqi ,qi qi"qi$,qi%qi'qix)qi)qi*qi,qi.qi.qi/qi<1qi3,qik4qi[7qio8qi8qi9qi,;qi=,qi=qi=@qiAqiAqiBqiEqiG,qiHqi KqiWN,qiSOqiPqi+SqivSqiGTqiIVqiWqi?XqiYqiZqi\qi ]qi]qi_qiaqi bqibqi'i#.## #....#  #..## #..<.##  #...#####.....#  ###.............## qi|i #................#  #...............## #...............# ##.#.............#qii. #@.###...........> #..# ##...........qii #### ########..## #### qii qij5qio1100.0 (30.0)qip,1.0 (31qiOtqivX _b - a scroll of blinkingqi*IqiqiXqi,qinqiqi,qiqi&qiBqiqi,qi qi"qi,$qiv$qi$%qi&qi(,qiO)qih+qi3g  You encounter an iguana.qib9 ....... ................. ................# qim;...............# ......l.......# ..... .......# ... #...## .# #....# ## #....# ..## #..<.## ...#####.....# ###.............###................###...............## l   iguana (wandering)##...............#qir< ##.#.............## #..###...........>#ri+8.8.0 (7.0)ri:9.0 (8 _The iguana leaves your sight.ri+ 3ri9, ri/ ri1 i  An iguana comes into view.ri$8 M......... ..............#.............#........l.......# #..........##...# ## ..# ..## #..<.##...#####.....#............l   iguana (wandering)ri8 ..........#.#......ri; S.l0riA riE 310.0 (1 _ri]H risJ siٷ ))lYou shoot a sling bullet. The sling bullet hits the iguana.siD;1l.sik@.si A7===1.9 (1.9si^HsiK4 _The iguana is lightly wounded.silp .  You shoot a sling bullet. The sling bullet hits the iguana!sii)si:..si6704.0 (2.1sisiJ _You kill the iguana!sih  _No target in view!ti0ti'1tiB2tic5ti<M[  ..#..........# #....@.....##...#0.0#####.######## ..# #..## #..<.##....tiV=..#.......tiCtiuH5---5.0 (1tiLtiPM( _Found a ring mail.ti<ti=:---tiCtiFH _No target in view!tiL 3tia ti ti #.([ .#.#.#...# #.#..........0..........##...#######.#######....# #.## #.... #..## #..<## #...#####.....# ###...#  #.......# # ti[& tii* +6.0 (1ti#. ti0 - _Found 3 poisoned darts.ui44ui9ui<H _No target in view!ui3ui.ui0ui\ui: _ui.ui2f  You encounter a jackal.ui  ##....h ##^ ##(  #..[  #.. #..##..##....#..###................# #................###..........##...#######.#######....#ui: #.## #....# h   jackal (asleep) #..## #..<.## #...#####.....# ###.#ui5&7ui28.0 (2 _uiui; ui q .  You shoot a sling bullet. The sling bullet hits the jackal!!uiz ))))))ui- C......ui@0 ?2===9.9 (1.9ui6 ui9 J _You kill the jackal!uic  _No target in view!viN3viPviVviFZvih^: _viB`vic,vidvigvijf  You encounter a jackal.viq #...h ##..... #... ## ##^..  ##(  #..[  #...--- ##...###vifr...#........................###................#### #................ h   jackal (asleep)##..........##...#####.#######... #.## #...viOv\.h21.9 (2.0viwJ.hviMhvi_U==-2.9 (3vi/vin' _The jackal barks!vi )))))))You shoot a sling bullet.virK.hvi_J.hviU:......vi+5=4.8 (1.9vivi}` _The sling bullet barely misses the jackal.vi{O p .  You shoot a sling bullet. The sling bullet hits the jackal!viT s))vi (...vi{ 536.8 (2.0vi vi_ J _You kill the jackal!vi vi vi,# vi% H _No target in view!wi˴wiwi%wikH _No target in view!wi=wi=wi/?wi\n _wi-bXwidwifwi4gwiJhwiiwikwilwilwinwipwiqwiqwiswiuwi)vwiwwipzwi|Bwiwih  You encounter a scorpion.wiy##.......(. #..[....... #.......... ##......... ###......... ####...........####....###.......s..##.....##### #.......#......@..# ##---#..##.....# #####.# #.....# #.#wi-, ##....# # #....# # ##...# ###s   scorpion (asleep)#...# #....∆ ##..#  ##..wiΑ036.8 (10.0)wiO---7.8 (11 _wiGwiZwi6I ))))))s  You shoot a sling bullet. The sling bullet hits the scorpion.wiN Q.swi* G.swij )......wi ;===9.7 (1.9)wi wi c _The scorpion is moderately wounded.wi$ )))) You shoot a sling bullet. The sling bullet hits the scorpion!xieJ.sxieC.sxin..xiNo.41.7 (2.0xitxiv\ _The scorpion is almost dead.xir .  You shoot a sling bullet. The sling bullet hits the scorpion!xih))xi^..##.......(. tymiorr the Fighter#..[....... Gnoll#.......... Health: 51/51 ========================##......... Magic: 18/19 ======================--###......... AC: 6Str: 9####........... EV: 13Int: 15######....###....... SH: 0Dex: 18...##.....##### #....... XL:  5 Next: 127% Place: Dungeon:4#......@..# ##...... Noise: ===------  Time: 3143.6 (1.9)#..##.....######.# g) +10 sling of Anguish {heavy, rF+ Dex+3}#i`9m.....##.# Fire: g) +10 sling of Anguish {heavy, ##....##..#....##..##...####.. #...##.... ∆ ##..###... ##..  _The scorpion is moderately wounded.You shoot a sling bullet. The sling bullet hits the scorpion! _The scorpion is almost dead.You shoot a sling bullet. The sling bullet hits the scorpion! _You kill the scorpion!Your Stealth skill increases to level 3!The scorpion is almost dead. _You kill the scorpion!  Your Stealth skill increases to level 3!  Your Invocations skill increases to level 2! have reached level 6!xi/  --more--yi=u7/5720---64% yi6yi4 _yi 3yiP yi yip $ _yi;nyiyiyiyi*7-yiyida9=yiPyi-,yiyiwyi<,yiyiyiyi~!yi!9=yiZ"yiR$,yi:%yi'yi(M20==yif)yi,4 _Magic restored.yi.3yi/yi2yi}4j  You encounter an endoplasm.yi; ##...... #..[ #. ##∆ ###J ####... ######....###..##.....##### # #...# ##--- #..##.....# ##### #.....#  ##....# # #....# #yi<k ##...# ### J   endoplasm (asleep) #...# #.. ∆ ##..# ##. ##yi-D055.6 (12.0)yiEO---6.6 (13 _yiJyi!LziN|s .  You shoot a sling bullet. The sling bullet hits the endoplasm!zim))ziZ))))ziG/......zi;===8.6 (2.0)zicziJM _You kill the endoplasm!zi zi ziQ zi H _No target in view!ziqw ziw zi{ zi} H _No target in view!zizifzi_ziH _No target in view!{i3{i{i{iyk  You encounter a ball python.{id ## #..[ #{i8 ##. ∆ ###.. ####.# ######....###{iS.....##.....##### # #...@.....# ## #..##.....# {ic #. #.....# # ##....# #....# ##...# S   ball python (constriction, asleep) #...# #.{i ∆ ##..# ## #{i\FS.0{iNS){iR==---9.6 (1{io{i5 _The ball python hisses angrily.{iv .  You shoot a sling bullet. The sling bullet hits the ball python!!{is))))){ib6 *.....{i\9 >5===61.6 (2{i> {iA O _You kill the ball python!{i  _No target in view!{iU4{iZ{i"]H _No target in view!|i(|ia)|i)|i,|i/|i3P _|i<P ##.... #..[.... #..... ##...? ###..> ####..#########....###..##.....##### # #.@.......# ##---2.6 (1 #..##.....#  #..##.....# #..###....#...# #....#....# ##...#...... #...#.....!. ##..# |iZE|iFG---3.6 (2|iL|iO; _Found a stone staircase leading down.|i$4|i?^ _No target in view!|iK |ijL |iN |iS |ib` 8 ##... ##.... #..[.. ... ##?< ###> ####...#########....###.......@.##.....##### 0.....##.........#... #..##.....##|ica . #..##.....# #..###....# ...# ....# ....###...# ...... ...#.....!. ##..#|i m |i8r +4.6 (1|i&w |i3{ 9 _Found a stone staircase leading up.|i3|iL|i5|i|iB|i |i|i|iU |i# ,|io |i|ia|i|i|i##....  #.....# ##### ###|i..## ##.....#### #....... #...# <.# ##|iB...>## ####.........#########....#|ih..........##.....######......##.........#|i#....## #..##.....##..## #..#.....#### #..##....# |iU...# ....#|iK +8.6 (4|i +9.6 (5|i%|ir'b _e - a scroll labelled ARAIMY INEYW}i4}i^ _No target in view!~i~i\3~i5,~i_: _~iah  There is a stone staircase leading down here.~i _~i~i~i~i~i ~io~iH~i~i~i~ig,~i~iö~i~i~it~iȽ~ig6..........###....~i........<.####............>######...............#########....###..~i...........##.....##### #.#......##.........##~i#....## #..##.....# ##~i#..## #..##.....# ### #.@###....# 75.6 (6 #....# #....#  #......# ##...# #. #...#~i#.....!. ##..# #.!.....#~i} ##......# ##..[..# ~i~id$6.6 (7~i~i# _Found a robe.~iqV  _No target in view!~iR ~i ~i ~ib ~ij h  You encounter a scorpion.~i  <#..>#####....#########....###~i ....##.....##### ###.... #### #..## #### #.. ## ###..### #...@# #..#~i #.. #s   scorpion (asleep)~i k##s...#~i' X0s.~i Fs~i 27.6 (1 _~i4 ~i is )))))You shoot a sling bullet. The sling bullet hits the scorpion.i#s.s....===9.6 (2 _The scorpion is lightly wounded.i ))))))You shoot a sling bullet.iM ;s.iN ;s.iX p.......81.5 (1.9i^ id c _The sling bullet closely misses the scorpion.i- ) You shoot a sling bullet. The sling bullet hits the scorpion.i:s.imr  The scorpion is moderately wounded.i1(3.4i7i _The scorpion barely misses you. The scorpion misses you.i  You shoot a sling bullet. The sling bullet hits the scorpion.i  The scorpion is severely wounded.5.4 (2.0ii5 _The scorpion misses you. The scorpion closely misses you.ih )))))))You shoot a sling bullet.iw s.!.. ..  The sling bullet completely misses the scorpion.The scorpion stings you but does no damage. x27.5 (2.1 _The scorpion closely misses you.i  You shoot a sling bullet. The sling bullet hits the scorpion.i B  The scorpion is severely wounded.The scorpion stings you but does no damage.6-9.4 (1.9 _The scorpion stings you.iG  You shoot a sling bullet. The sling bullet hits the scorpion.ik  The scorpion is almost dead.id.91.5 (2.1iiݫ _The scorpion completely misses you. The scorpion barely misses you.iD †You shoot a sling bullet. The sling bullet hits the scorpion!!i)i}i7=4423.4 (1.9  Your Ranged Weapons skill increases to level 2! i( Your Throwing skill increases to level 2!Your Armour skill increases to level 2!  Your Dodging skill increases to level 5! iAi Your Shields skill increases to level 2!  iZYour Unarmed Combat skill increases to level 2!izi i]_Your Evocations skill increases to level 2!i i| i- i i i1 : _i %  iُ ?You see here a scorpion corpse.i] i  _is i ix i iV i| ~...##.....##### ##i ##.........# ###....## #..##.....# ###..## # ## ###..###iޢ   ###....# # i ##.....†#### #........# #i ##.....@.# ##---i6 !.....#  ### iR B##.#####ir iT -6.4 (3.0i ?=---i7 $7.4 (4i\ i \ _j - a sedimented blue potionii   Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting8.7   2.2  +8   + Spellcasting 3.4   1.0  +8  i5        iVj+ Maces & Flails 2.0   0.8  +8   + Conjurations 1.5   0.7  +6  + Axes2.0   0.8  +8   + Hexesi1.5   0.7  +6  + Polearms2.0   0.8  +8   + Summonings1.5   0.7  +6  + Staves2.0   0.8  +8   + Necromancyi1.5   0.7  +6  + Unarmed Combat 2.0   0.8  +8   + Forgecrafti<1.5   0.7  +6  + Throwing2.0   0.8  +8   + Translocations 1.5   0.7  +6  i%|    + AlchemyiH1.5   0.7  +6  + Short Blades 2.0   0.8  +8   + Fire Magici4.1   1.8  +6  + Long Blades2.0   0.8  +8   + Ice Magic1.5   0.7  +6  + Ranged Weapons 2.0   0.8  +8   + Air Magic1.5   0.7  +6      i+ Earth Magic1.5   0.7  +6  + Armour2.0   0.8  +8  i    + Dodging5.0   1.5  +8   + Invocations2.2   0.6  +9  + Shields2.0   0.8  +8   + Evocations2.0   0.8  +8  + StealthiFd3.1   1.0  +8   + Shapeshifting 1.8   0.6  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  ig[!] training|costi\ i-c ig i...........##.....##### #.. tymiorr the Fighter#......##.........# ##. Gnolli0h #....## #..##.....### Health: 57/57 ========================#..## #..##.....#Magic: 20/20 ========================iUh g### ###..###....#AC: 6Str: 9###....# #....#EV: 14ih Int: 15##.....†####...#SH: 0Dex: 18#........# #...#XL:  6 Next: 42% Place: Dungeon:4ih ##.....@.# ##..#Noise: ---------  Time: 3197.4 (0.0)#.!.....#g) +10 sling of Anguish {heavy, rF+ Dex+3}i8i ##......#Fire: g) +10 sling of Anguish {heavy, ##..[..###....###.#####Your Dodging skill increases to level 5!Your Shields skill increases to level 2!Your Unarmed Combat skill increases to level 2! _Your Evocations skill increases to level 2! _You see here a scorpion corpse. _j - a sedimented blue potionil im imq i9s i:!i!ip#i'i-Bi$3Bip4iJ6iV9i9i:i|=i@,iBiEiEi......iFc C7===9.4 (2.0)iti i{l I _You kill the adder!ip4isisH _No target in view!iiii?iD,iP _iiiiCii(iii,iiim i  You encounter a hobgoblin.i    ....g...## #   .........#.#   .........#.#   ...........## #.   ............##......# i6  .........†..#.......#   ........#...........#   .......@#...........## ---  .......#....# #  .......#.i&;...###  #...####.......  ### ##...............#i  #.............#### g   hobgoblin (asleep)  #####.............# #  ##.................#   #......##..#......## #i,83.4 (4iWN---4.4 (5 _iy"i$iC s .  You shoot a sling bullet. The sling bullet hits the hobgoblin!i ))))))i>U >......iY 7===6.3 (1.9i ^ i` M _You kill the hobgoblin!iX iW i iY H _No target in view!iR3i$SiWi-Yi^| _iYaicidi'ei,figiii+ji)kiioio,ipiri(u,iviwiHyiyizi}iIiiiQi0iiiRi,iiƋiiAiiiiii%iբi*i]i%i,iiƯi,iii$iiعii߾iiiio,i%iiioi,iiiiiBiiS,i4ii,i5ii,iii,ii  #### .  #..### .## il? ##....# ..#  #.....## #.#  ##......###.# i #........##.#  ##........##.# i #..........#@## --- #..........##.# ##..........#.#iA #..........#.# #............## #. #.............##......# i1 #..........†..#.......# # #.........#...........# #.i ##........#...........## #.i1313.3 (27.0)i^---4.3 (28ia _h - a scroll labelled USUGROPHIDYinO Yi;W iX i.Z i,] ,iE^ i7` iwb ,ib ig ,i6h i k M _You now have 153 gold pieces (gained 5).il im iKn io i}q ir ir it iv ,iNw ix i| BiG~ i ,i- iڂ i' ,i~ i i ,i. iߊ i ,i i i@ ,i iÑ i i io i i iƖ i i; i ,i] ih i) ,i i i` Xi if i@ is i+ i  You encounter a dart slug.i & i5  ###  .... i`  #....  .....i   ####.....  #.......w  ##........  #.@.# i7 u ##..##  ##..#  ##.##  #..# i 3 ##.## w   dart slug (wandering)  ##.##  #..#  ##.##i6 -40.3 (26iy 31.3 (27 _i ic i ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug!i^w.w.i/....i'===i3.0)ii1] _The dart slug is almost dead.iK s .  You shoot a sling bullet. The sling bullet hits the dart slug!iUO P))))iI 1....it .95i i+ M _You kill the dart slug!iiYiiŵiiBi&iii?iW,ii,in,i[i,Biiii0iE,ie  You encounter a jelly.i       ∆  iD J##..# iT ######...#  #...@..###--- ##........#i #...........# ####............ #............$.. ##...............igJ   jelly (asleep) #...#............ ##..##........... ##..###........i,51.3 (6iSN---2.3 (7 _ii'iJ ))))))J  You shoot a sling bullet. The sling bullet hits the jelly!iN.J.J....iv7===4.2 (1.9ii,^ _The jelly is severely wounded.i o .  You shoot a sling bullet. The sling bullet hits the jelly!i P))))iiCA,itBiDiFiTGiHiIiFL,iMiT ####  ###...#### ##........# ###.......... #....@....... iT###.....).... ###........ ###..### ######...## ##### #......### ##........### #...........###  ####.......##i[273.1 (7.0)i[+4.1 (8i`i\bT _k - an orange potioni _No target in view!iiPiiii: _iriiai-i6i]iiiX@  You see here a +0 hand axe.i)i _iiJii-iTi$iGiiiiiiiwiviiii i i i iiiaiimiiii)Xivi i i i"iP"i.#i$i'i:'i'iC)i*i+i7,i4-i.,il/i97 #### ...#### ......### .......########.## .................# ..)......######.@# .........# #..# ##....#### ##.#  iP8 ###### #.# #.. ##..# ### #..# ..## #..# ...#i=091.1 (17.0)i=,2.1 (18i BiWDc _l - a scroll labelled UFUSOE EWKIEXipiiiiXi ,i iii,ii,iiiiXiii,ioiiq!i!iR"iI$iN%i%i&i'i)Bik*i,,i/-i/i9i9i$;i!<i1>i{>i>i`@iB,iCi EiF,iGimHiSK,iKiLiMi#NiNiOiPiQiQiwRiTi|TiTiUiW,iMXiMYi[,i \i*]i^i^iM_ihbi|f  You open the door.  You encounter a goblin and a hobgoblin.im ##..........# #..# ..###....#### ##.# .## #######.## #..# .### #..#### i=n #..# .....## ## #..#.....# ∆#⌠:####..#....# +.g'@....#in`# #⌠g#####.# .....## ## #.# ...### ∆ #.## ink#### ##.# is#.#g   hobgoblin (asleep) #.#g   goblin (asleep) #.# #.#.413.1 (21gijt1g.iggwandering)====4.1 (22i\i;$ _The hobgoblin shouts!ii _Found a parchment of Maxwell's Portable Piledriver.i)| s '  You shoot a sling bullet. The sling bullet hits the hobgoblin!if _ #.#i g⌠You kill the hobgoblin!i.gi&Qgi-946.0 (1.9)i_1i8( _The goblin shouts!i )You shoot a sling bullet. The sling bullet hits the goblin!iµ(iis===-7.9iJ _You kill the goblin!i5 i6 1-i< i> H _No target in view!i ,i,i-i0i2i7: _i7@  There is an open door, spattered with blood here.i:>  You see here a +0 dagger.ir<i= _i:>i@iBi9CiDi M) )......######..#  ###..........# #..# ##..###....#### ##.# ...## ###### #.## #..# #..## #..#.## #### #..#..# ∆#⌠@####..#---..# +..).....#...# #⌠.#####.#....## #### .# iM.....### ∆ #.## ###### ##.#  #.#  #.#  #.#You pick up a parchment of Maxwell's Portable Piledriver and begin reading...iKT.20.9 (3.0iTG---1.9 (4i!Zi$]V _You add the spell Maxwell's Portable Piledriver to your library.i[tiwixit|?  You open the door.  i|RYou encounter a goblin and 3 hobgoblins.ii ###....# #..# ###..###....#### ##.# #...## ###### #.#####  #..# ....### ##i΄ #..#...#####.g #..#...##.... #### #..#i...#..g.)#⌠.####..#.#.....'@.).....#i.#..gg.#⌠.#####.#i@#.... #### #.######). #.## ####### ## ##.# #.#i{ggg 3 hobgoblins (asleep) #.#ing   goblin (asleep) it #.#  #.#iX.g2.9 (1io' iEgThe hobgoblin shouts!i4g.iI5g.i>.gigggg 4 hobgoblins (3 wandering)gwandering)iw5===3.9 (2iiӬS _You encounter a hobgoblin.i* _Found a dagger and a glowing shortbow.i.  †You shoot a sling bullet. The sling bullet hits the hobgoblin!!))gg 3 hobgoblins (iv w .gYou kill the hobgoblin!i ?.giP 4g.i .giV b.g.gi 7g.i 9†gi ggggi j5====5.8 (1.9i W _The goblin shouts! The hobgoblin shouts! x2ih )You shoot a sling bullet. The sling bullet hits the goblin.in (i A)gi og)g.iS iv b===-7.8 (2.0iY i J _You kill the goblin!i#B )You shoot a sling bullet. The sling bullet hits the hobgoblin!!i L 2ia .gYou kill the hobgoblin!ii  The hobgoblin completely misses you. The hobgoblin hits you.i+#3ii--6-9.7 (1.9i>iW _The hobgoblin closely misses you.i )You shoot a sling bullet. The sling bullet hits the hobgoblin!iYt   hobgoblini$!%  if!7You kill the hobgoblin!i|%6731.7 (2.0i/iW1 i1_The hobgoblin barely misses you. The hobgoblin closely misses you.is i"†You shoot a sling bullet. The sling bullet hits the hobgoblin!!i#(ir4--3.6 (1.9i_i$M _You kill the hobgoblin!iiiiH _No target in view!i~ i~ iʆ i, H _No target in view!i i# i i_ H _No target in view!ifD_iL| _idPiPK5=i/Si>W,iXiw[i[iE^i_i-`iaieifU6=iyhiwkikiR7=iq1 _HP restored.i`3ii2  There is an open door here.  i֒Things that are here:id  a +0 dagger; a hobgoblin corpseii _iϪiiTii=i@iܷi9=i,iT......####..# ........### ##### #..# ..........#####...## #..#..........##.....#### #..#.........#...†)#†.####..#.......#.....)..).....#.....#.....#⌠.#####.#i...##.....#### #.# ##.#####)@.## #.##--- ########### ##### ##.# ##.# ## ie #.# .##  #.# ..#i8 #.# #.## ### ##.#########  #..........i|#......### #..# #.### ##### #..#.#####...## #..#.##.....#### #..#.#...†)#†.####..#.#.....)..).....#i.#.....#⌠.#####.# #.##.....#### #.#i#.#####@..## #.### #####iS ##.# .# #.# .## #.# #.## #.# #..# #.# ##.## ###  ##.#  #.iq047.6 (14.0)iH---8.6 (15iPia| _You see here a +2 shortbow of flaming.i i{ ii<ii4": _iz'i*i*i-i5i8i8i:i  You see here a +0 dagger.i;iL< _iN>iFiJiJiLi TiW,i.Yi<_iaibi>cijil,imiuiw,ixii,i؆iiߍ,iimiiiiiΡBiߤiӦi iܫi:iԭiiiiBii,iii,iiii iii,iJii1iii iiiiiiibi!i#i{$iN%i*i-,i.iN3i>5i|5i 7i:i*=,i>iAiCiCi'EiHiJiJiKivNiPiQ,iTiVi?WiXio[iF]i]i^ibididifiiik,iZmipisr,issiuiuw,ixiAziL|,i}ii*,iii,iąiFiiiĉi iBiic,iwiiiQiii,iiihiii`i֦,ihioiRiiiir,iѬiCi/Xii$iibiiϸii+iHii8iʾiDi~iBii(ia,iLiKiiiii)iiBiii7,iiiu.############ ##### ##.#.# #.# ##.###.#  ##.###.#  #..##.#  ##.##. ### i ##.############# >..  #.............#.....  ##..........@....... 514.6 (66 #....########...... ## #.####..... # #.##.... ...# #..#i5... ...####.#.. ....###.#. .....##.i_T# .....##.#iij,5.6 (67iki; _Found a stone staircase leading down.i-c Iih ij  You encounter a clockroach, a goblin and a hobgoblin.The goblin is wielding a +2 dagger of venom.iq ~.# ##### ##.# ..# #.# .## #.# ##.## #.#  #..# ### #.#  ##.## ...### ##.#ir  .>.#.............#.....B##.#....#. #.#### .. ### #.## i/r ...# #..# ......g####.# ...g.iQr B   clockroach (asleep, warded)###.# ......inr g   hobgoblin (wandering)##.# .......ir g   goblin (asleep) it S0.0)g.i9{ i 26.6 (1 _i i iqk [You shoot a sling bullet. The sling bullet hits the hobgoblin!iq)))g   goblin (asleep)i .BYou kill the hobgoblin!g.iMB.g.B.i...Bgi:?8===8.5 (1.9iiO( _The goblin shouts!iB )You shoot a sling bullet. The sling bullet hits the goblin!iIR))))i1B.i-B.i,....i)20.4iiJ _You kill the goblin!iL :# ##### ##.# # #.# .## #.# .## #.# #..# ###.# ##.## #.###  ##.###.>.#.#.##..@B.#....#.  #.#### #....). #.## #.# #..# #..[.####.# #.###.# #.##.# #. i  The clockroach sprays sand from its hourglass at you.if ik d3----10i^n ip 1 _The blast of sand hits you.i; †You shoot a sling bullet. The sling bullet hits the clockroach!i (iW> i.G 4--80==3.4 (2 _You kill the clockroach!iO ibQ n _Your Shapeshifting skill increases to level 2!iiIiGihH _No target in view!i,3i2,iH7$ _i=XiqLa5=iLi_Q,iTSi_ie6=if,imhijijiliooioD7=iqizXi{i,i;iCiifii #.# # #.# # ######### #.# # ##........ ### .##############.>....... .............#..... #.............†........# #....########....# #.#### #...@).....#--- #.## #...# i#..# #..[.......#.# #...# ##.# #..........# ##.# #...# ##.# ##..##.## ##.# iG0.##.#i#.#  #.#  ##.#  ##.### ####.>.#.# ..†.# ....##...# .#### #....@.....# .## #.# ..# #..[.# ##.#i'036.4 (13.0)id=---7.4 (14iҲix _You see here a +2 dagger of venom.iV _imnniep,iv,iwi$xizi+~i"ii iiR,iiiiiiiݔi4,i iʜiYiiiKiuiivi޵iKi}i&,i*i[ii\i{,i~niBiiBf  You see here a clockroach corpse.isi _iiiBiZiijiH i iiyiriBiQ-i!1i2i2ip3iUiWi-Y,iYiX]i"^im_,icbibiYc,iGg,igigi ji kiHkikimin,iwoipiqiPriritiui viviNxi|z,iziu|i}i@~ii iUi=iۃiiXXiЌ,ii^iiizi^iiOiIii,iizii>iii},iޭiiư,ii$i1i~i1iiw,i iUiiiimi,iiiib,iPiiii!iXiBiiii,ilini[i,iiiBi\iiIiiIiliiiiBi2Bii|iizis iiiiixii]ii;iwi iii#ii i!i?"i"i$i%,i&i(i)i)i*i3i5,i6iU9i;,i;i>i?,iAiCiDiEi0GiFHiPJ,iKisVitWiXi0YiYi[i\,i]i^i_i`i`ibici"didifi`g,igi lniXmim,ioipipiwqiuXivixi*yiQyi{= _You open the large door.i}i2~i~ĩE  There is a large open door here.i.......# .......#♣!)♣ .......# ♣..♣ .......# ♣..♣ .......# ♣..♣ i{#### ♣..♣ ###..###.# ♣..♣  ######.# ♣..♣  ##.## ♣@.♣ #.....629.4 (92 iבA ####..# #''# ##......  ##....## #..# #.......  #.....## ##.## ##....... i7^ #......### #..# ##........ ##........## #.## ##.......(.  #..........####.# #..[.......in  ................# #..........  #..........###### ##.........iE iӛiX-30.4 (93iyi' _Found a falchion.iVi.iʏiH _No target in view!i)Iii  You encounter an iguana and a kobold.The kobold is quivering stones.i9iM....l##K!)♣♣.# ♣ ......### ###..###.######.♣  ##.## ♣..♣ # ####..''###....###..##..................l   iguana (asleep)........K   kobold (missile, asleep) #...####. .......iu,0.0)i21.4 (1 _iii &b ))))))iu&l  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana hisses angrily.ieG.li"3.KiGiP)KiQH!li6z....Kwandering)iY7===3.3 (1.9i~ia _The iguana is moderately wounded.i|p .  You shoot a sling bullet. The sling bullet hits the iguana!iނ,)))i!)K   kobold (missile, wandering)i.KK.....i1935.2iiJ _You kill the iguana!i )You shoot a sling bullet. The sling bullet hits the kobold.i \)))))i (i, 8.....i50 (7.1i6 i^8 J _You kill the kobold!i ir i i{ H _No target in view!iiCiiUitiP _i^iiniiiiiiiBi4ii<ioiwii,iiZ  j - 2 sedimented blue potions (gained 1)  Things that are here:iYi: _a +0 dagger; 2 stonesiiiE i i,i-iVi,i ii8iiiiWii i$i%i&i'iA)i*i(+i+i-iJ/i/i0i1iX3,i(4i5i6,i$7id8i9i9i:i<i^=i=iBS _You open the large door.iUCiCiDiGE  There is a large open door here.iVHiI _iIiJi|L,iMi7PiRf  You encounter an adder.i4ZS# #..# ## #..# ....#### #..# .... )#†.####..# .....iZ)..).....# .....#⌠.#####.# .....S#### #.# ###...... #.## #........ iZ# ##.# #@# --- #.# #.##  #.# #..#  i [#.# #'' ##########.# ♣..♣ iI[...### ♣..♣is[S   adder (asleep) >.i[# ♣..♣ .## ♣..♣i[o## ♣..♣ib059.1 (22.0)idP---60.1 (23 _iii ki †You shoot a sling bullet. The sling bullet hits the adder!i? P))))))i t......7===2.0)iѣ_ _You kill the adder!iaji4| _No target in view!ii<i%i'H _No target in view!iXiiiJiiP _isf  You encounter an adder.i  #..#  #..# ## # #..# #.....S #### #..# .. #†.####..# .. )..).....# ....... #⌠.#####.# .....†## #.# ####.## #.@.......---##.# #.####....#.# #.## ##.# #..# #.# #''# #########.# ♣..♣ S   adder (asleep) .### ♣..♣ ♣..♣♣..♣iU+3.1 (1iN---4.1 (2 _iViio .  You shoot a sling bullet. The sling bullet hits the adder!i b))))))iC......imi-#..#tymiorr the Fighter#..###....Gnoll # #..##......Health: 57/57 ======================== #### #..#.......Magic: 20/20 ======================== #†.####..#.......AC: 6Str: 9 )..).....#.......EV: 14Int: 15 #⌠.#####.#i.....†.SH: 0Dex: 18 #### #.# ###.......XL:  6 Next: 102% Place: Dungeon:4 ##.## #.@.......Noise: ===------  Time: 3666.0 (1.9)##.# #.####....g) +10 sling of Anguish {heavy, rF+ Dex+3}#.# #.## #iEFire: g) +10 sling of Anguish {heavy, #.# #..##.# #''# #########.# ♣..♣ ........### ♣..♣ ........# ♣..♣ .......## ♣..♣You shoot a sling bullet. The sling bullet hits the adder! _You kill the adder! _No target in view! _No target in view! iy_You encounter an adder.You shoot a sling bullet. The sling bullet hits the adder!iȷ _You kill the adder!You have reached level 7!i}/  --more--iؑF63/631/217 1% i.i4 _iiGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}  a - a +1 dagger Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  c - a +0 cloak (worn)  e - a +1 pair of boots (worn)  i - the +1 robe "Xyegits" (worn) {rElec rF++ rC+ Will-}b - a +0 robe Jewellery (go to first with "=)  d - a ring of magical power (worn)  f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+}id0h - an amulet of chemistryi g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 2.2  At current training (3%) you reach 14.0 in about 14.2 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.9. Damage rating: 27 (Base [7 + 5 (Hvy)] x 120% (Dex) x 119% (Skill) + 10 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. rF+:i* It protects you from fire. Dex+3: It affects your dexterity (+3). If you unwield this weapon: Your EV would decrease by 0.6 (14.0 -> 13.4). (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.i Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}  a - a +1 dagger Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  c - a +0 cloak (worn)  e - a +1 pair of boots (worn)  i - the +1 robe "Xyegits" (worn) {rElec rF++ rC+ Will-}  b - a +0 robe Jewellery (go to first with "=)  d - a ring of magical power (worn)  f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+}  h - an amulet of chemistryiӺ i3 i! q#..#tymiorr the Fighter#..###....Gnoll # #..##......Health: 63/63 ======================== #### #..#.......Magic: 21/21 ======================== i #†.####..#.......AC: 6Str: 9 )..).....#.......EV: 14Int: 15 #⌠.#####.#.....†.SH: 0i 2Dex: 18 #### #.# ###.......XL:  7 Next:  1% Place: Dungeon:4 i i##.## #.@.......Noise: ===------  Time: 3666.0 (0.0)##.# #.####....i eg) +10 sling of Anguish {heavy, rF+ Dex+3}#.# #.## #Fire: g) +10 sling of Anguish {heavy, #.# #..##.# #''# #########.# ♣..♣ ........### ♣..♣ ........# ♣..♣ .......## ♣..♣ _No target in view! _No target in view! i _You encounter an adder.You shoot a sling bullet. The sling bullet hits the adder! _You kill the adder! i D_You have reached level 7!i0 i i i i1ii8i7iMif _iib i i i,i3i#ii-$,i$i&,i*iJ. i9.......## ♣..♣  You encounter a shadow imp.i@##.## ....#  #..#  #  #..#  ##  ##.#  ##  #.## #.....5  #..# ##......  #..# ###.  #..# ##..---iAA~#..# ##....... ###..# #............ .....# #............ iAn####.# ##.....†.....  #.# ###...........5   shadow imp (asleep)  #.## #.............  ##.# #.####........ iB #.# #.## #######iI,72.0 (6iKN---3.0 (7 _i@Ri-Si O ))))))5  You shoot a sling bullet. The sling bullet hits the shadow imp.  The shadow imp shouts, "Flee, thou twisted common-kissing codpiece!"iS 15.iOT -5.i[ `..... i!\ 5===5.0 (2ia iId e _The shadow imp is moderately wounded.i )))) You shoot a sling bullet. The sling bullet hits the shadow imp!i0V15.iv\/....i\-6.9 (1.9ibid idP_The shadow imp is almost dead.iOAt .  You shoot a sling bullet. The sling bullet hits the shadow imp.ivEL)))i,.....i538.7 (1.8i!i_N _You kill the shadow imp!i4ieiH _No target in view!i5 i i{ i9 i] i : _i, if i i i i} ,iO ig i i\ iC i i? i i is i ,i7 i i9 i i' ii i i i i i i> i i i i iy i i i iW i i< i iI i iN i iD i iQ ,i  i i ,i{ iO i i i! i`$ i'% id% i"& i+( iC) i) i* i, i;/ h  You encounter a scorpion.i5 X ###  ##### ###.##  #...###....##  ###...#.....#  i5 A###.......#  ###........@# ∆ --- ##..........  ##.........#  ###..........##............##.#. #.............#..#.....si5 os   scorpion (asleep) ..............#.### ................ #.....†......#.#i8 \96.7 (18.0)s.i8 /s.i@ Fsi6A O---7.7 (19 _iF iH ip )))) You shoot a sling bullet. The sling bullet hits the scorpion.iOrs.s.i+V,....iW;===9.7 (2.0)i`]i`c _The scorpion is moderately wounded.id )) You shoot a sling bullet. The sling bullet hits the scorpion!iN'rs.s.i.>701i4i7a _The scorpion is severely wounded.i )))))))You shoot a sling bullet.i' s......  The sling bullet closely misses the scorpion.ii;-3.6 (1.9i i>_The scorpion stings you but does no damage. x3i4 )))))))You shoot a sling bullet.i' s.... ..  The sling bullet completely misses the scorpion.i#) W0--5.5i- i_1 n _The scorpion barely misses you. The scorpion stings you.i )))))))You shoot a sling bullet.iz s......  The sling bullet closely misses the scorpion.i h57---7.5 (2.0i: i n _The scorpion stings you. The scorpion barely misses you.io †You shoot a sling bullet. The sling bullet hits the scorpion!iv)i]i P-179.4 (1.9iiL _You kill the scorpion!iiFii8H _No target in view!iPi%Qi{RiHUi-Z: _i[i\K8=i]i^i^i_iAbidii9=iAki}kili=ninioiqixq&60iQrisi,v,i5xBityiyi{zi|iM|51=ip|i}i~iKii܁,iiHk2=iąiliinikK3=iiݒi,iiiɚ,iœi d  You see here a scorpion corpse.iiʣ _ii?ii99=i˪iXiui,ii͸,iiXq _c - 2 potions of curing (gained 1)iiiiZi,iiiQii'iyi@,i3i(i*,iiLir,ixiii!iii)iiUiiV,iZisiiiiiiHi@iiisiii,i.iiiJiiK Bi i i i i iiiii9iBiyiViiiii i!,i"i$iQ%,i%i+i5-i-i.i.i/i0i0i$1i4i5i5iS6i8iO9i9i:iS;i:<,i<i>i?i@iYAiBinDiDi^EiFi.HilHiIiUiWiqWioXi^i`i`ibi:hiji^jikiRs,isiti{i^}i}i~iiiچiii,iiřBiMiPiiiiiiiiiBi8iDimXiiwiiiivXi^E  There is a large open door here.iin _iii,iii,i`iiuiiiBiiiiiii,i iiViiiiC,i]i !i"iH#i>$iJ,,i]0,i0$  Things that are here:ip6:  a +0 dagger; 2 stonesi=8i8 _i9i1?i,AiAiCiGiWIiIiJiuNiTBiViWiWiXiO\i],i^ibi/di`diqeiFhii,iRjiAnE  There is a large open door here.ioiYp _iqitiv,ikvi zBizi~Bi i iBiIiFipiiωiΊiiiiiӎiiiBihiȑii,i$ici֕iixiP  There is a stone staircase leading up here.i(i _iiR  There is a stone staircase leading down here.ii6 _i$iiiiiiiiii>i7iii@iq,ioii/iqiiͿi8ifidi9i i9i4i%iiiiiniViiii"iiiiiijii7i.i+i`,iia,iizii$ifiii,iidiqBiig,i"ii),i i i i3 i` ieiiioii,ii@iO,iii]iiii4!ie%Bi>&i(ii(i0)i.Biz.i0i1i2i2i"5iS6i6ix7i9iH;i;i<i?i&AiYAiBiEiG,iAIi@LiN,i1PiRiuSiSiViSWiXiXi\Zil]iFh♣..♣♣..♣##<.♣..♣##....♣..♣ #......♣..♣ ##.......#''# ##........#..# #.........##.## ##..........#..# ##..@......^..---8440.0) # #.## ##.......(...... ####.# #..[...... .....# #...........#### ##............ # ###............# # ####....................# ########....###...............ihz.# .##.....##### #................#it|i|@---50i$} 1ii/9 _Found a stone staircase leading up.ig4iiGH _No target in view!iEiiiaH _No target in view!i3ihiioi;$ _iiid,iiLi/i}i(ii,imii,i(iiciiiiiiMi*iwiiiFiqiiBizi,i)ii ,i| iQii:iii^,iFiiQ ,i|!i$i{&,iO(i)i>,,i-ig2i4,i6i~9im<,iy>iAiWD,iEiJiRf  You encounter a quokka.ikV   ... ###   #.# #### r #.#####<.##  iWa##.##.....#  #.......#####: .........##  ##.............   #.....................   ##..............  ##.........^....  #.......(..........#..##  ..[................####   r   quokka (asleep) .............#  #i?X..................#  #..................#  ia369.4 (19.0)ia470.4 (20 _i?iiji % †You shoot a sling bullet. The sling bullet hits the quokka!!))))i{..:.===2.2 (1.8) _You kill the quokka!i4i icH _No target in view!i4i_i|H _No target in view!iidiKi ii?: _iMiP,ii@i,ii  #####   #...#####   #.......##  ### #........#  #.# #### #..†.....#  i#.#####<.## .......)#  ##.##.....# #  .....######  ---  ##.........##...#  ##.............#  #.....#  .....#  .^....#  (#..####  [i>#### .#  You pick up a parchment of Lesser Beckoning and begin reading...iT-5.2 (3.0iG---6.2 (4iiI _You add the spell Lesser Beckoning to your library.iB i if i,! i"# it# i' i( i8* i* i+ i. i/ iQ0 i21 iS3 i5 ,i6 i9 iU: i: i; iNB N     #####   #...#####   #.......##   #........#  iB O #### #..†.....#  ###<.## #......@)#  #.....# ##.......#  ......#####.......#  .###  .#  .i(C #  ..#  ....^.#  .(#..####  iH '   #####  #...#####  #.##  iI #.#  #### #..†.....#  <.## #.......@#  i>I .....# ##.......#  #####.......#  ##.iaI p#  #  iI #  #  ^.#  iI (.#..####  iNP ,81.2 (5iP +2.2 (6igV i\ n _You see here a +3 flail.i<*3i+iS?....0..iWiYi~\E _Done exploring.ilIi4iHihE _Done exploring.iaei"kWhere to? (Tab - D:3, ? - help)  D - Dungeon i{ A[?25h[?0c  tymiorr the Fighter  Gnoll  Health: 63/63 ========================#####  Magic: 21/21 ========================ir #...#####   AC: 6Str: 9#.......##   EV: 14Int: 15#........#   SH: 0Dex: 18  #### #..†.....#   XL:  7 Next: 17% Place: Dungeon:4 ##<.## #.......@#   Noise: ---------  Time: 3882.2 (0.0) .....# ##.......#   g) +10 sling of Anguish {heavy, rF+ Dex+3} .....#####.......#   Fire: g) +10 sling of Anguish {heavy, ......##.........#  .................#  .........iT ........#    .................#    ...^.............#    (..........#..####   You pick up a parchment of Lesser Beckoning and begin reading... _You add the spell Lesser Beckoning to your library. _You see here a +3 flail. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) i [?25l[?1ci745iu9iIiKiQE _i[RiEU,iyVi%[i\i>]i^icididiUfi|ji-lielimiriSJii ,i@,ii,ii֒iiiiiӖii?iɛBiPig,i#ii%i\ixiih,ibii,iAii/,iFiii`iii(,iviйi,i;ii,iii,iii,ii i i9iiL#_You add the spell Lesser Beckoning to your library.You see here a +3 flail. _Done exploring.  There is a stone staircase leading down here.i i7i$ _ii[J 5  You climb downwards.i3^i_i@`ii _You encounter an orc. It is wielding a +0 club.Found a parchment of Summon Ice Beast and a potion of attraction.  There is a stone staircase leading up here.id)i2.##......... ..........##  ∆o.!.......  #........  #......##  #.......#  #.....##..#  #..@.....# 910.7 (28.5) #....##..#  ##:...#  #...## #.... ##..##o   orc (asleep) #### i3i9i<[ _An orc is nearby!i )You shoot a sling bullet. The sling bullet hits the orc!iA R))))i`2....iC8===2.6 (1.9)i2iG _You kill the orc!iiii( ih:_No target in view!i=3i@ii_i P _iiiiAm ..........## ∆).!. #.  #......## ## #..# #..<.....# #....##..# ##@...# --- #...##  #....# ##..## ####      You pick up a parchment of Summon Ice Beast and begin reading...i%-4.6 (2.0iH'G---5.6 (3i(2i5I _You add the spell Summon Ice Beast to your library.iIii ibi,i#i $i%iO(i.i4/i0i44i8d  You encounter 2 orcs.ii?.. .o...o ....#......##i@∆).!....... ......#.....## #.@.....##.....##..##..<.....##..#..###....# ###...##i]@5oo 2 orcs (1 polearm, asleep)#....# ##..## ####iJ&8i^K29.6 (4 _iPQiIUiLA )You shoot a sling bullet. The sling bullet hits the orc!i)F)))))   orc (i oYou kill the orc!iR5o.i.)..oo 2 orcs (1 polearm, 1 wandering, 1 asl…)i6===21.6 (2iiv _You encounter an orc. It is wielding a +0 short sword.i V)))))))i 0)i> .oi oYou shoot a sling bullet. The sling bullet barely misses the orc.i! ...)..oo 3 orcs (1 polearm, 2 wandering, 1 asi.$ -3.4 (1.8i5* i2 p _You encounter an orc. It is wielding a +0 flail.iK )))))o1You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!i )oThe orc is almost dead.iR Q.oiN P.oif N.oi N.oi Q.oi )..ooo)i -5.3 (1.9i i % _The orc shouts!iϺ )You shoot a sling bullet. The sling bullet hits the orc!i p))) 2i0CP.oimDN.oiDGK!oiH9.oi3HiO>)..iR597.1 (1.8i(Yi[G _You kill the orc!ig )You shoot a sling bullet. The sling bullet hits the orc.i1!o.oi  The orc is almost dead.The orc hits you but does no damage.i660--i&9.1 (2.0i iC _The orc hits you from afar with a +0 trident.i )You shoot a sling bullet. The sling bullet hits the orc!!iq   orc (iuV  You kill the orc!i2yg1=-31.0 (1.9ii4T _The orc closely misses you. x2il )You shoot a sling bullet. The sling bullet hits the orc!iqB)i.i1202.9iR i G _You kill the orc!i} i( i i H _No target in view!ix iJy i i H _No target in view!i̾3i#ii: _ipiU2=i&iii0iii!i\i#3i(=ii1 _HP restored.ih  You encounter a scorpion.i-vMs# .... i8...) .....##. ..)...##%).!........).....###---..# ....##..##..<.....#i..s   scorpion (wandering)##..##ib,7.9 (5.0i]iQN---8.9 (6 _i i  Things that are here: _a +0 short sword; a +0 leather armouri5 ))))))s  You shoot a sling bullet. The sling bullet hits the scorpion!i Q.si& N.si 3 T.)).i3 8===40.8 (1.9i= i@ a _The scorpion is severely wounded.iҕ †You shoot a sling bullet. The sling bullet hits the scorpion.i P))))i3 Q.)).iH =342.6 (1.8  Your Necromancy skill increases to level 2!Your Translocations skill increases to level 2!  Your Forgecraft skill increases to level 2!iiI Your Ice Magic skill increases to level 2!  Your Air Magic skill increases to level 2!Your Earth Magic skill increases to level 2!iQ iT h _Your Alchemy skill increases to level 2!i5P iOAB_No target in view!i%GiGi4PiRH _No target in view!i5iiiH _No target in view!iΘ3iii:iP _i iii)  A - 4 potions of attraction (gained 1)  You encounter a scorpion.i ...s  ##...##...#.# ..i  .. ....†) . ....##..#..)....#i?h#.%)...---i3####..).....#)....### #.......##.....##..#..#s   scorpion (wandering).#####...##iw,4.6 (2.0iMiN---5.6 (3 _ii2i&rL )))irH))))You shoot a sling bullet.iQ.siKO.silO.sil...si5===7.6 (2i< iE#b _The sling bullet barely misses the scorpion.iA( )))))))You shoot a sling bullet.i}Q.siN.si8.....iĺ-9.5 (1.9ix _The sling bullet barely misses the scorpion.iX] ) iSYou shoot a sling bullet. The sling bullet hits the scorpion.idQ.sior  The scorpion is moderately wounded.ip.51.5 (2.0iZwixA _The scorpion stings you but does no damage.iBb  You shoot a sling bullet. The sling bullet hits the scorpion.i  The scorpion is heavily wounded.The scorpion completely misses you. The scorpion stings you.i^57---3.4 (1.9iiN _The scorpion misses you.ij r .  You shoot a sling bullet. The sling bullet hits the scorpion!i (i2 i p8=--485.2 (1.8iZ i L _You kill the scorpion!i< i< iF i,G H _No target in view!i3iii$ _i i,iiiU9=iiii$iiiii&60ii,ibi,ii"a1=iW&i*,i.i5,i9iR?i?iBiHiI#2iI2=icLiAR,iUi%]Bi d93id(=ijikiaqiqi tiwi|,ii$  Things that are here:iX.. ....# .........###...##...#.....#....i}..#.... ......†) ...#.....##.. #..)..## #.%@.........--- ####..).....#i_~ #.)....###i #.......# #.....##..# #..<.....# #....##..# ##....#### iF #...##iJ . ....# .......###...##...#...#.......#..........†) .. #.....##. #..).## #.@)... ####..).....# #.)....### #...# #.....#..# #..<...#i #....##..# ##....####  #...##a +0 club; an orc corpsei|073.2 (18.0)iO---4.2 (19 _ii _You see here the death talisman of Dishonesty {rElec rC++}.½i@½iNA?=5½iA.0)½iG½iJy _k - the death talisman of Dishonesty {rElec rC++}ýi!ýiGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}  a - a +1 dagger Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  c - a +0 cloak (worn)  e - a +1 pair of boots (worn)  i - the +1 robe "Xyegits" (worn) {rElec rF++ rC+ Will-}b - a +0 robe Jewellery (go to first with "=)  d - a ring of magical power (worn)  f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+}h - an amulet of chemistry Talismans (go to first with %)  k - the death talisman of Dishonesty {rElec rC++}ýi11k - the death talisman of Dishonesty {rElec rC++}. A grey-black vessel, infused with dark power through a sickening ritual. Transforms the wearer into an undying offence against life itself. ýi1Foes struck by wearer's melee weapons or hands are weakened, slowed, and drained. The wearer can also heal themself by tormenting living foes nearby; Shapeshifting skill increases the amount healed. Further, the wearer resists cold, has enhanced willpower, and is immune to poison, miasma, negative energy, and torment. The wearer also gains some of the more dubious benefits of having an undead body. They are vulnerable to holy damage and Dispel Undead, and cannot consume potions. ____________________________________________________________  Skill HP UC Base Dmg ýiA2k----------------------------------- Min 26 +0%+6 Max 27 +0%+6 ýid3Cur 2.3 -90% +6 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ͽi  Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}  a - a +1 dagger Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  c - a +0 cloak (worn)  e - a +1 pair of boots (worn)  i - the +1 robe "Xyegits" (worn) {rElec rF++ rC+ Will-}ͽi b - a +0 robe Jewellery (go to first with "=)  d - a ring of magical power (worn)  f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+}  h - an amulet of chemistry Talismans (go to first with %) ͽi \ k - the death talisman of Dishonesty {rElec rC++}νiNνiWeνiDtymiorr the Fighter... ....# ......Gnoll....###...##...#..Health: 63/63 ========================....#.............Magic: 21/21 ========================.#................AC: 6Str: 9.....†) ..........EV: 14Int: 15#.....##.........SH: 0Dex: 18#..).........##XL:  7 Next: 48% Place: Dungeon:5#.@).........Noise: ---------  Time: 3975.2 (0.0)####..).....#g) +10 sling of Anguish {heavy, rF+ Dex+3}#.)....###Fire: g) +10 sling of Anguish {heavy, [12;νi#18H#.......##.....##..##..<.....##....##..###....#####...## _You kill the scorpion! _No target in view!  Things that are here: _a +0 club; an orc corpse _You see here the death talisman of Dishonesty {rElec rC++}. _k - the death talisman of Dishonesty {rElec rC++}νi5νi:6νip8νi>νitH>. .).#  ....# ......#....###...##...#..#....#.............#......................†).....#.....##....##..).........####..).....# #.)### #.......# #..##..# #..<.....# ..##....####νi}T:∆νiU+6.2 (1νi]νi`$ _Found a sling.νi 4νiV νi H _No target in view!Ͻi&Ͻih'Ͻi/Ͻi1H _No target in view!ϽiϽi!Ͻi!ϽiqϽi֛Ͻi!: _Ͻi8ϽiϽiЦϽiϽiϽiBϽiϽiϽi÷ϽiǼ,Ͻi־Ͻi>Ͻij..... .....### .## ........#.##... .................  ..$.......).).#  ............# ...... #....###...##...#....##.@..#.............80.2 (4#......#..................†)...........<##....#.....##.........##..#####..)........##.. ##..).........#.. ####Ͻi*..).....###. #.)...### #.......#Ͻidx hFound a stone staircase leading up.Ͻi h   hound (wandering)Ͻi+1.2 (5ϽiϽiV _You encounter a hound.ϽiX )))))))You shoot a sling bullet.Ͻia 1h.Ͻi .Ͻi K......ϽiH 5===3.2 (2Ͻi Ͻi{ c _The sling bullet completely misses the hound.Ͻi 4Ͻi ϽiH _No target in view!нi4нiнiH _No target in view!нiнi8нi#нi*нi. .. ..### .##)#.##... ...........#....$).).# #...............# ... #@...###...##...#0нi ..##....#... #......#.... ...........†).<##....#.....##.#..####  #....)........  #.. ####..)..... ##. #.)....## нi0hнiE.hнih   hound (wandering)нif5---4.2 (1нiнi$ _Found a spear.нi9_  )))))h  You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!нi# Q.hнi| O.hнi N.hнiy *...нi .нi" 7===6.0 (1.8нi нiS ` _The hound is moderately wounded.нi )) You shoot a sling bullet. The sling bullet hits the hound.нi  Q.hнi $h hThe hound is severely wounded.нi нi rh 2 hounds (1 wandering)нi. (7.8нi% нi ) V _You encounter a hound.нii )))))))You shoot a sling bullet.ѽiX .hThe sling bullet barely misses the hound.ѽi ZI.hѽi]1h.ѽihi.....$hѽi%j-9.7 (1.9ѽihѽiN _The hound misses you. x3ѽitp .  You shoot a sling bullet. The sling bullet hits the hound!!ѽiѷh   hound (ѽi-:6h.ѽij;.ѽiJd.ѽiW7 4/6455ѽi~WK91.5 (1.8 _You kill the hound!ѽi]dѽi|hi _Your Fighting skill increases to level 9!ѽi56ѽi6ѽi?ѽiAH _No target in view!ѽi4ѽi^ _No target in view!ѽi ѽi1 ѽia ѽim H _No target in view!ѽi3ѽi܅ѽiѽi=M<..#... . . .## .##)#.##... ...........#....$.).).# #.....@.........# ....ѽiē0.0#....#....###...##...###..##....#...#......#.....................#<##....#. # ###..##ѽigѽix5---2.5 (1ѽiѽi9 _Found a stone staircase leading up.ҽi2P---ҽiҽi-H _No target in view!ҽiҽiҽil(ҽi+H _No target in view!ҽiG 3ҽiJ ҽiM ҽi:Q g  A hound comes into view.ҽiY h.....##..###<..#....#.. .. .#.### .##)#.##... .......$).).# #...............# ... #....#....###...##...# ##..##....#ҽiZ  #......#..... ............†).h   hound (wandering).#<##....#.....#### ##..#### #....)..ҽi{[ %0ҽi.^ A.hҽig ҽi8o 23.5 (1 _ҽip ҽiOr ӽi[[ )))))hYou shoot a sling bullet. The sling bullet hits the hound.  The hound barks!ӽiM.hӽiXN.hӽiN.hӽi*..ӽiC7===5.4 (1.9ӽi>ӽi3 _The hound is lightly wounded.ӽizb )) ӽizPYou shoot a sling bullet. The sling bullet hits the hound!ӽiM.hӽiLN.hӽih  The hound is almost dead.ӽi-7.4 (2.0ӽidӽiV _The hound completely misses you.ӽi4 )))))))You shoot a sling bullet.ӽiy ......hThe sling bullet barely misses the hound.ӽiȓ[3-9.2 (1.8ӽirӽiݞ ӽiĢL_The hound bites you but does no damage. The hound bites you.ӽi .  You shoot a sling bullet. The sling bullet hits the hound!ӽi4 ӽi79 4=634001.2 (2.0 _You kill the hound!ӽiC ӽiE  ӽiF ^_Your Invocations skill increases to level 3!ӽih ӽi9 ӽiӽiH _No target in view!Խib3Խi9dԽisfԽi...........#............... ............... .............$. ..... .###...... .#.##..:..# #...#.. #[@.# ##.......31.2 (8.0) #...#####......... ###...#............ ###................. սi, #......##.......... #..#..####..........  ....###.. #..#.......  #.......##..####.........  #.....<..#............... սi սiQ +2.2 (9սid սi% ; _Found a stone staircase leading down.ֽiqֽiֽiWֽijH _No target in view!ֽi7pֽi#qֽiyֽi5|H _No target in view!ֽiֽiֽiֽiH _No target in view!ֽi" ֽi ֽi߅ ֽiՈ H _No target in view!ֽi5 3ֽi ֽi ֽi ֽi : _ֽid M.#.##.>#.ֽi )$. .. .### ......# .#.##.......@..# #...#.....#[..## ## ... #...##### ֽi # ###...#..................##..ֽi  ...#You pick up a parchment of Swiftness and begin reading...ֽi +3.2 (1ֽia +4.2 (2ֽi" ֽi B _You add the spell Swiftness to your library.׽i ׽i9 ׽iA ׽i' ,׽iɮ ׽iJ ,׽i ׽iY ׽i͸ ׽i ׽i ,׽iv ׽i ׽i. ,׽i ׽iM ׽i ׽iM ׽i ׽iP ׽i{ ,׽i ׽i ׽ic ׽ia ׽i N _You now have 199 gold pieces (gained 14).׽iC ׽i ׽ij ׽i ׽i7 ׽i ׽iJ ׽ia ׽i% ׽i~ ׽i| ׽i ׽ig ׽i ׽i] ׽i ׽i ׽i1 ׽i ׽i< ׽i ׽iP ,׽i ׽iu ,׽i ׽i ׽i ,׽i* ׽iB ׽i q  You encounter a bombardier beetle.׽i  .  ###.  ...##....###.....  #...#........ ..# ׽i &# #.......... ..## .##........# #..# ..........## #..### ...........## ##@...#### ׽i ............###......... .................#.##... ...........#.####### B .........##..#.##. ......##.###...#..B   bombardier beetle (asleep) .#[..######........∆  #...#####.........  ###...#.....׽i 049.2 (15.0)׽i 450.2 (16 _׽i# ׽iQ% ؽi ))))))B  You shoot a sling bullet.  ؽi$,The sling bullet hits the bombardier beetle.ؽi .ؽi@......ؽi;===2.2 (2.0)ؽiؽikl _The bombardier beetle is moderately wounded.ؽi4ؽi+ ؽi H _No target in view!ؽi ؽi ؽi ؽi H _No target in view!ؽi Iؽi ؽi s  A bombardier beetle comes into view.ؽi% M.  #####...##....###.....  #...#....# # .. ..###. ## #@.### ## ##....####ؽi ......###...... .................#.##.........#.B.....##..B   bombardier beetle.ؽi #ؽi '0.ؽi )ؽi 5---3.2 (1ؽi ؽi= > _The bombardier beetle leaves your sight.ٽijٽijٽirkٽinٽius  A bombardier beetle comes into view.ٽi_}M.. .. #####...##....###.....  #...#....# ٽi~2# .. #..###. ---## #..### ## ##....#### ............###..........B#ٽiG~B   bombardier beetleٽi~&0ٽiٽiދ24.2 (1 _ٽiٽi ٽi ...  .. .. #####.  #.....  ....# #  #..## #@.# #..###  ##....#### ......... ..#.##B.. ###### ..  . [ ٽio  ...  .. .. #####.  #.....  ....#  #..## #@.#ٽiyp  #..###  ##....#### .........#.##B..###### ..  .[ٽi v ٽiv ٽi.| ٽiq~ h _A bombardier beetle is nearby!ٽi- †You shoot a sling bullet.  The sling bullet hits the bombardier beetle!!ٽi1 S))))ٽi 4....ٽia 2--70===6.1 (1.9 _You kill the bombardier beetle!ٽi ٽiS m _Your Spellcasting skill increases to level 4!ٽiJٽiTKٽiPٽinRH _No target in view!ڽi&ڽiѿڽiڽi ڽiP:_No target in view!ڽiڽi,ڽi`ڽiH _No target in view!۽i۽i4 Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft11% 2b - Lesser BeckoningTranslocation11%2  c - Inner FlameHexes/Fire14% 3  d - Maxwell's Portable Piledriver Translocation22% 3  e - Summon Ice BeastIce/Summoning۽i22% 3  f - SwiftnessAir22% 3  g - Ignite PoisonFire/Alchemy41% 4  h - Awaken ArmourEarth/Forgecraft58% 4  i - Cigotuvi's PutrefactionNecromancy/Air58% 4  j - Rending BladeConjuration/Forgecraft 58% 4  k - Vhi's Electric ChargeTranslocation/Air58% 4  l - Conjure Ball LightningConjuration/Air100% 6 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit޽i޽i޽idtymiorr the Fighter...Gnoll..Health: 64/64 ========================..Magic: 21/22 ======================--#####.AC: 6Str: 9  ...##....###.....EV: 14Int: 15  #...#...........#SH: 0Dex: 18 # #.......... #..##XL:  7 Next: 70% Place: Dungeon:5 .##........# #@.#Noise: ===------  Time: 4056.1 (0.0) ..........## #..###޽ig) +10 sling of Anguish {heavy, rF+ Dex+3} ...........## ##....####Fire: g) +10 sling of Anguish {heavy, ............###......... .................#.##†.. ...........#.####### .. .........##..#.##. . ......##.###...#.. .#[..######........∆The sling bullet hits the bombardier beetle!! _You kill the bombardier beetle! _Your Spellcasting skill increases to level 4! ޽i_No target in view! _No target in view! _No target in view!޽i޽iMemorise Swiftness, consuming 3 spell levels and leaving 6? Y - Yes  N - No߽iQ߽i>tymiorr the Fighter...Gnoll..Health: 64/64 ========================..Magic: 21/22 ======================--#####.AC: 6Str: 9  ...##....###.....EV: 14Int: 15  #...#...........#SH: 0Dex: 18 # #.......... #..##XL:  7 Next: 70% Place: Dungeon:5 .##........# #@.#Noise: ===------  Time: 4056.1 (0.0) ..........## #..###g) +10 sling of Anguish {heavy, rF+ Dex+3} ...........## ##....####Fire: g) +10 sling of Anguish {heavy, ............###......... .................#.##†.. ...........#.#######[39;49߽ipAm .. .........##..#.##. . ......##.###...#.. .#[..######........∆The sling bullet hits the bombardier beetle!! _You kill the bombardier beetle! _Your Spellcasting skill increases to level 4! _No target in view! _No target in view! _No target in view!---7.1 (1߽i _This spell is dangerous to cast!---8.1 (29.1 (360.1 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.߽i4 ߽i  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft11% 2b - Lesser BeckoningTranslocation11%2  c - Inner FlameHexes/Fire14% 3  d - Maxwell's Portable Piledriver Translocation22% 3  e - Summon Ice BeastIce/Summoning22% 3  f - Ignite PoisonFire/Alchemy41% 4  g - Awaken Armour߽iR Earth/Forgecraft58% 4  h - Cigotuvi's PutrefactionNecromancy/Air58% 4  i - Rending BladeConjuration/Forgecraft 58% 4  j - Vhi's Electric ChargeTranslocation/Air58% 4  k - Conjure Ball LightningConjuration/Air߽iL 100% 6 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitὄiW0 ὄi%7 ὄi> tymiorr the Fighter...Gnoll..Health: 64/64 ========================..Magic: 21/22 ======================--#####.AC: 6Str: 9  ...##....###.....EV: 14Int: 15  #...#...........#SH: 0Dex: 18 # #.......... #..##XL:  7 Next: 70% Place: Dungeon:5 .##........# #@.#Noise: ---------  Time: 4060.1 (0.0) ..........## #..###ὄi&@ g) +10 sling of Anguish {heavy, rF+ Dex+3} ...........## ##....####Fire: g) +10 sling of Anguish {heavy, ............###......... .................#.##†.. ...........#.####### .. .........##..#.##. . ......##.###...#.. .#[..######........∆ _No target in view! _No target in view! _No target in view! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.ὄiF P  Okay, then.ὄiG ὄi_M ὄiP . _⽄i'74⽄i;⽄i@F _Unknown command.⽄ieI⽄ing⽄ij: _⽄idmb2==⽄im⽄i]q4 _Magic restored.⽄i7u⽄iu⽄iLv⽄iw⽄i{⽄i B⽄i  You encounter an orc. It is wielding a +3 flail.⽄i .... ...... ....o .... ..#⽄iȢ #####.##  ...##....###......#  #...#......... ## #...........#..## #.##........## ##..# ..## #..##### ##....####..###.........o   orc (wandering)⽄i.........#.##†........#.####### .. ..........##..#.##. .⽄iԨc.o4.1 (4⽄i/d oThe orc shouts!⽄io   orc priest (wandering)o   orc⽄i+4==5.1 (5⽄iq⽄iu} _You encounter an orc priest. It is wielding a +0 great sword.⽄i )))))))You shoot a sling bullet.⽄iFOo..⽄i| oThe sling bullet closely misses the orc.⽄iPS.o⽄i....oo 2 orcs (1 wandering)⽄iPP===7.1 (2⽄i #⽄i3q _You encounter an orc. It is wielding a +0 dagger.㽄iqb)))))))㽄iU.o㽄i.㽄ir& 㽄ioYou shoot a sling bullet. The sling bullet barely misses the orc.㽄i(U.o㽄i".㽄iC/o㽄if.o.o...㽄i-9.0 (1.9㽄i 㽄ip _You encounter an orc. It is wielding a +0 flail.㽄il )You shoot a sling bullet. The sling bullet hits the orc!㽄i$o   orc (㽄iQ.o㽄ij.㽄i'(㽄i96170.8 (1.8㽄i㽄iVG _You kill the orc!㽄i7㽄i㽄i㽄iuH _No target in view!㽄i 㽄i㽄i㽄iH _No target in view!㽄i 4㽄i 㽄i H _No target in view!佄i-3佄i.佄i{6,...佄ia;......o............ ..#  佄i< #####.##  ...##....###...@..#  #...#..### #...#..## ##.## ##..#.## #..##### ##....#### o   orc (wandering)###.........佄i|<.....#.##†...#.####### ..佄iBf  An orc comes into view.佄iDZ.o0.0佄iE-o佄iKo   orc priest (wandering)o   orc (wandering)佄iO<---1.8 (1 _佄iR佄iT$  Things that are here:佄iWy _a +3 flail; an orc corpse佄i )You shoot a sling bullet. The sling bullet hits the orc!佄i&))佄i:/))佄i+[E.o佄inb~....o佄ie7===3.6 (1.8佄i+l佄inG _You kill the orc!佄iͰ )))))))You shoot a sling bullet.佄id-K.o佄iC0F.o佄i9b.)....佄i9-5.6 (2.0佄iA佄iDe _The sling bullet closely misses the orc priest.佄i ))) You shoot a sling bullet. The sling bullet hits the orc priest!佄is C.o佄i ..  The orc priest is heavily wounded.佄i 8*佄iyY  The orc priest mumbles some strange prayers to Beogh against you.佄i 8@佄i T3-7佄i 佄i 4 _Pain shoots through your body!佄iS $You shoot a sling bullet. The sling bullet hits the orc priest!佄i H))佄i> 2o佄i0 _..o   orc (wandering)-99 _You kill the orc priest!佄i )))))))You shoot a sling bullet.彄iS"3o.彄i#彄i?#0o.彄i",D......彄i,54=彄iU-'81.5 (1.9彄iJ4彄i6^ _The sling bullet closely misses the orc.彄i )You shoot a sling bullet. The sling bullet hits the orc!!彄iȈV))))彄i7....彄i-3.5 (2.0彄i彄i G _You kill the orc!彄i V彄iV彄i\彄i^H _No target in view!彄i2彄i3彄i :彄i<H _No target in view!彄iD 彄iD 彄i_ e _=彄id B彄ih j  You now have 206 gold pieces (gained 7).  Things that are here:彄i$i 彄ij 彄iy d _a +0 great sword; an orc corpse彄i} 3彄i 彄ie 彄i5 彄i 彄i 彄iы 彄i e  You encounter a hound.彄iQ b..##.#.. ..#......###....##........#....#..............#.............#.............#..#####....))..... 彄i #......@..........--- h.....#.##)....... ...## ###...##.... . #####.## #.  ...##....###...)..#  #...#...........### h   hound (asleep)## #....#..###.##彄iN ## ##..# >.## #..###彄iբ ,90.5 (7彄i N---1.5 (8 _彄i6 彄i2 潄i )))))))You shoot a sling bullet.潄iI.h潄iG.h潄i.潄i(...潄i>...h潄iٞ7===3.4 (1.9潄i#潄iEc _The sling bullet completely misses the hound.潄ia潄i.潄i潄iH _No target in view!潄i潄i潄i潄iH _No target in view!潄i 潄i- 潄i. 潄i H _No target in view!潄i 4潄i 潄i H _No target in view!罄i罄iE罄i罄iQ罄iYg  A hound comes into view.罄iž  ..##.#.. .. #......###.... ##........#.... #.... #....# ....#.#####....))..... #.....#.##)..######...##...... #####.## #. ...##h...###...)..# #...#.###h   hound (wandering) ..## #.#..## ..#.##.## ##..# .>.## #..###罄i)0.0.罄iBh罄i5---4.4 (1罄ip罄i2 _The hound leaves your sight.罄ij罄ij:---罄iq罄itH _No target in view!罄ij3 罄i 4 罄iw5 罄i: 罄i= 罄iB P _罄i#D g  A hound comes into view.罄iH <..##.#.. .. #......###....# ##........#...... #................. #......##.. ......##...#####....)).....罄i/I ,####...................#.##).......######...##..... #####.## #....##....###...)..# #...#...........###..## #...#..##h   hound (wandering)  ...#.##.h罄ioI >## ##..#  ..>...## #..###  ....## ##....####罄iJ N5h.罄iX 罄i_Y 26.4 (2 _罄i_ 罄iLa 罄iw )))))))You shoot a sling bullet.罄ia I.h罄i .罄i~~......h罄i7===8.3 (1.9罄i 罄i c _The sling bullet completely misses the hound.轄i)轄i*轄iR0轄i2H _No target in view!轄i轄iC轄i%轄iH _No target in view!轄i轄i轄i轄i!轄i$%g  A hound comes into view.轄iL, ..##.#.. ..#. #......###....#.# ##........#....#.... #........ .... #.......# #... .....# #...#####....))......####..........轄i,..#.##)..######...##...... #####.## #. ...##....###...)..# #...#....轄i-K.### ..## #...........#..##h   hound (wandering) ...#.##......轄iE-)..## ##..# ..>......h....## #..###  轄i-V.## ##....####轄i-(0.0轄ip/4h.轄i5轄i{9<---9.3 (1 _轄i<轄i>轄i )))))))You shoot a sling bullet.轄i= 8h.轄iO S....h#....===101.1 (1.8 _The sling bullet completely misses the hound.轄i# 4轄i 轄i H _No target in view!轄i'轄iO)轄i/轄ii2H _No target in view!齄i:J齄i/K齄i~Q齄iTH _No target in view!齄i齄i齄iz齄i齄ig  A hound comes into view.齄i ..##.#.. .. #. ## #......###.... ##.##. ##.#.... #..... #.齄i ..... #.......# #... ......# #...#####....)).....#.####...#.##)齄i..######...##.....# #####.## #. ..h##....###...)..# #..h#...........### ..## #...........#..##h   hound (wandering) ...#.##........## ##..# ..>.....## #..###  .## ##....####齄if(0.0齄iƾ4h.齄i2.齄i<---2.1 (1 _齄i齄iR齄icN )))齄i)h  You shoot a sling bullet. The sling bullet hits the hound!  The hound barks!齄iH;h.齄i:h.齄iރF.h齄i2.....齄iu7===4.0 (1.9齄i%齄i] _The hound is heavily wounded.齄i 6)))))))齄i E.h齄id .....  You shoot a sling bullet. The sling bullet misses the hound.The hound stops to sniff the ground.齄i (5.9齄i2 齄i S _The hound closely misses you.齄ij o .  You shoot a sling bullet. The sling bullet hits the hound!齄i (齄i 齄i6867.9 (2.0齄i齄iz I _You kill the hound!꽄i\꽄i]꽄i꽄iH _No target in view!꽄i꽄i3꽄i꽄i꽄iP _꽄iجB꽄i꽄i꽄iu,꽄ii꽄i&,꽄i꽄i"꽄i0꽄i꽄i꽄i꽄i꽄i}꽄i꽄i꽄ie,꽄i꽄i~꽄i.꽄i꽄i,꽄i꽄ig꽄iK꽄iO+ ##  꽄i,###..####  ##@......# ---20.9 (13.0) #.##.[....  ###..# .#... ### #....##.#... ...###..#......###.... ##.##..##........#.... #......#.............. #......#.............# ###............#꽄i5꽄iU6H---1.9 (14꽄i=꽄i<@- _Found a leather armour.꽄i% 4꽄iJ) 꽄i,  꽄i_- :_No target in view!뽄iN4뽄iT뽄iXH _No target in view!뽄i뽄i3뽄i뽄i뽄i: _뽄i<뽄i|뽄i뽄i뽄ia뽄iT 뽄i 뽄i 뽄iF  You see here a +0 leather armour.뽄iq뽄i _뽄i뽄i뽄is뽄i뽄i~!뽄i#뽄i&,뽄im(뽄i*뽄i-뽄i-뽄i/뽄iK2뽄i4뽄i4뽄iV6뽄i;뽄i<뽄ia=뽄il>뽄iB뽄iE뽄ifE뽄itF뽄i!K뽄iM뽄iN,뽄i.R뽄iT뽄iU뽄ikV뽄iF[뽄i#^,뽄i_뽄i,b뽄id뽄ike뽄if뽄ih뽄ik뽄iyk뽄irl뽄ip뽄ir,뽄is뽄iu뽄iwx,뽄i/y뽄iz뽄ig|뽄i|뽄iK}뽄i뽄i 뽄i]뽄i뽄i뽄i뽄i뽄i뽄i뽄iD,뽄iX뽄iŏ뽄i,뽄i뽄i뽄ij뽄i[....#...### .#....#....# .#...##...#### ...###.......# .....#.......## ..............## .........##....## .........##.....## 뽄iV...))......#..##@# 43.9 (22 ..............#...# ##).........#......# #...##......#.....## ##.## ###...##..### .)..# #... ... ..### #. #..[ 뽄i..## #... #..#뽄iæ뽄iy,4.9 (23뽄i뽄i% _Found a helmet.뽄iZn뽄io뽄it뽄iwH _No target in view!뽄iI 3뽄iK 뽄iO 뽄iR  You encounter an orc. It is wielding a +0 short sword.뽄i^  .#....#.......##...#### ...###.........#.......##.........####....###.....##))......#..##.##.....#.@.# ##)#......#...###.....#o   orc (asleep)o... #..###뽄iyh ,0.0)뽄iqm 25.9 (1 _뽄i| 콄i* )))))o  )You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!콄i];o.콄i;o.콄i<....콄i.콄iˎ7===7.8 (1.9콄i}콄i\ _The orc is severely wounded.콄io ' 콄i h)You shoot a sling bullet. The sling bullet hits the orc!콄is ]))))콄ii ;....콄ipm 079.7콄iu ] _You kill the orc!콄i 4콄iZ 콄is H _No target in view!io4ii H _No target in view!i4 #.#....#....# #.#...##...####.###.......#.#.......##..##.##....##.##.....##.))......#..##.##.#@..# .##).#......##...##......#.....## ###.## ###...##..###.)..# #... .....### #. #.)[# #..## i75 #....#..# .....  #..###i= i> >---500 _icD idF i- ##...#### ....###.........#..####....##.##.....##))......#..##.##...........#...####)#..@...# ##...##i.##.## ###...##..### ...... ##....####i79---i81i>i@iS ....###.........#.......##.........####....##.##.....##))......#..##.##...........#...####).........#...... ##...#####.## ###...##..### ..)..# #........ ##.)[##........ #.........ii1&2i\iQ ..#.........####....####.....##))......#..##.##...........#...####)..#...... ##...#####.## ###...##.@### i{Q..)..# #........# .### #..##.)[##...........# ...#.##†..i\<3iLciGei3u..####....###.....##))......#..##.##...........#...## .##).#......# ##...##....###.## ###...##..### ..)..# #......@.# .##i##.)[# #..## . #.... #..# #......  #..### ......... ##....####..iE.#..........is## ...#.##†... i/###### ii&4iRiSi c ##....###.....##))......#..##.##.....#...## .##).........#...... ##...##......#.....##.## ###...##..### ..)..# #........# i[ .### #..##.)@## #..## . #......##..# #........####............ .##. .ij :∆i &5iZ i O _You see here a +0 helmet.di di_ &6di ; _l - a +0 helmetiK iO Wear or take off which item? Armour (go to first with [)  c - a +0 cloak (worn)  e - a +1 pair of boots (worn)  i - the +1 robe "Xyegits" (worn) {rElec rF++ rC+ Will-}b - a +0 robe  l - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iY ix..........##....##tymiorr the Fighter i#..........##.....##Gnoll ....))......#..##.##iGHealth: 64/64 ======================== ...............#...##ifcMagic: 22/22 ======================== i.##).........#......#AC: 6Str: 9 i##...##......#.....##EV: 14iÐInt: 15 ###.## ###...##..###i*XSH: 0Dex: 18 ..)..# #........#XL:  7 Next: 87% Place: Dungeon:5 ...### #..##.)@##Noise: ---------  Time: 4156.7 (0.0) iN#..## . #......#g) +10 sling of Anguish {heavy, rF+ Dex+3} imX##..##........#iAFire: g) +10 sling of Anguish {heavy, i#..### .........## ##....####..........# iǑE#..................## ib...#.##†............ ip###### ............. ∆ .##. .You shoot a sling bullet. The sling bullet hits the orc! _You kill the orc! _No target in view! _No target in view! _You see here a +0 helmet. _l - a +0 helmeti=i#iУii+7.7 (1iiWi+8.7 (2ii}ii$9.7 (3iii/iQ%60.7 (4iiiQ+1.7 (5iiS 7 _You start putting on your armour. You continue putting on your +0 helmet. x5iiL[ _You finish putting on your +0 helmet.i&( i( iI* i_/ i2 iv6 : _i8 i < Bi> i9@ ij@ iA i`D iF iG i H iH i'K ,iK iN i)W ## ###### # #........# ### #..##.).#### ## . ##......##  ##........# .### ..........## ...####..........# ..............## iW #.##†...........@# 6## ..............[..# . .........# . ......# ..∆ ...###### .. ..##. .. iW #. ... #...ib ic +7.7 (6ii i:l  i]l _Found a ring mail.i͹iixi H _No target in view!iiFi&iUii: _iqiiiiiiixidii6iiA  You see here a +0 ring mail.iFi _ii]ii:i$i" i iQ i iidiixiNi  You encounter a gnoll. It is wielding a +0 whip of holy wrath.i . ##......##  ##....... # ..........## ##..........# ............####### i/ #†......#.##.#  ........[..##  .....# ...# iX Y...######  ..##i .  .. #.. #.......... #.....###...j   gnoll (asleep) i!)..... ji!!..... i+,75.7 (8i,26.7 (9 _iK3i9i;2 )))))j  )You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!i j.  The gnoll is almost dead.iEh jYou hear a shout!i ;j.i.i ....  You encounter a gnoll. It is wielding a +0 club.i5===8.7 (2ii2 _The gnoll leaves your sight.ic )))))i?))You shoot a sling bullet.i;j.iN.......i'80.5 (1.8iiQ_ _The sling bullet barely misses the gnoll.iVq )  You shoot a sling bullet. The sling bullet hits the gnoll!iڝ5)))i!i/...i 0.i6%9i72.4 (1.9i?iB i C;_You kill the gnoll!i2 i  i% i) H _No target in view!i_ i iҮ iޱ H _No target in view!ii,iii[iX: _ii g  You encounter a phantom.i.### ....## ..####..........# .......####### .##†...#.##.# ## .....[..## .........# .........# .∆ ...#.##### . ..##..# --- .. .. #......... .. #...)......# .. #.....###...# .. ....... ....# .. ....... .....#W   phantom (wandering) .... ...... ..W#..... ... ..iw!-30.i(p---4.4 (2i.i014 _The phantom leaves your sight.ìi(iiBi&i  A phantom comes into view.i...####......####### #.##†iԑ..#.##.# ### ...[..## . .....# . ..# ..∆ ...#.##### .. ..##i..## .. .. #..#iv. #...)......#.i; #.....###...#.iU`......... ....#.iŒ.. .....#.... ......W   phantom (wandering).#.#......> ...#W####..i6....i?'0.i)i+5.4 (1i&iZ _Found a stone staircase leading down. The phantom leaves your sight.i2BiBijDiL&.iWT....###### .#.##†..#.##.#### ...[..## #. ........# .. ...# ...∆ ...######. ..##..## .. .. #.........##. #..#. #.....###...#. ..........# ....#.........#..........iT. ##.#>..... #.####......... # #..#......i^&0ib+6.4 (1ifi?j{ _You see here a +0 whip of holy wrath.iZ~ 4iG i H _No target in view!ii3iii: _ii,iii,iii,ii[ii[ii[i,i+iih ,i ii@i}iiijii{ii1!i4iiD,ieiiinifi i#i$iM%iC'i+,i,i/i)4,iq5i7i:,i<i>i@i  A phantom comes into view.iWG .#.....## .. .................## .. ..................# .##.#......>......###.####.........# # #..#......#   ##..##...#### ##...........## #....@.#......##  . ....##...........#W ##...##.#...# .# ###########iGW   phantom (wandering)##i?K22059.0).iP)iQ,6.4 (20iVi$f4 _The phantom leaves your sight.iR i i4 i i i  A phantom comes into view.i . ..#.....##. .................##. ..................#. ##.#......>......##. #.####.........##. # #..#......#.i  ##..##...####. ##...........##  .. #...@..#......## .i $.##...........#. W.. ##...##.#...# ..#.. . i` ######..W   phantom (wandering).. i $....##i -0.0).i )iE +7.4 (1io i 4 _The phantom leaves your sight.iiiizB _No target in view!  A phantom comes into view. _The phantom leaves your sight.  A phantom comes into view. _The phantom leaves your sight. _No target in view!io<Ii~@i]Bj  A phantom comes into view. _The phantom leaves your sight.  A phantom comes into view. _The phantom leaves your sight. _No target in view!  A phantom comes into view.iBiH. .#.....##. .................##. ..................#. ##.#......>......##. #.####.........##. # #..#......#. ##..##...#### #... ##.## # ..iI: #..@...#......## # . #.....##.#. #.... ##...##.#...#.#.. W.## ######. ..W   phantom (wandering).. .....##iMQ0.WiSiW28.4 (1 _i?#.... ..........#.....##tymiorr the Fighter .... .................##Gnoll .... ..................#Health: 64/64 ======================== .... ##.#......>......##Magic: 22/22 ======================== ....i?Q#.####.........##AC: 7Str: 9 ....# #..#......#EV: 14Int: 15 ....##..##...####SH: 0i?=Dex: 18 #...##...........##XL:  7 Next: 107% Place: Dungeon:5 # ..i?#..@...#......##Noise: ===------  Time: 4214.2 (2.0) i@'# . #...j.##...........#g) +10 sling of Anguish {heavy, rF+ Dex+3} iM@ ...... #.... ##...##.#...#Fire: g) +10 sling of Anguish {heavy, iu@...#.. .j## ############ ...... . ......i@jj 2 gnolls (polearms, 1 wandering) ...... ...... .....##i@You shoot a sling bullet. The sling bullet hits the phantom!!  The phantom is almost destroyed.i@|You hear a shout! _You encounter a gnoll. It is wielding a +0 halberd.iAYou shoot a sling bullet. The sling bullet hits the phantom!!  You destroy the phantom!iB _You encounter a gnoll. It is wielding a +0 spear.You have reached level 8!i M/  --more--i O71/713/23108 3% iK [2 gnolls (polearms, 1 wandering)i R _You feel stronger.ik)))))j)  You have reached level 8! _You feel stronger.  You shoot a sling bullet.  The sling bullet closely misses the gnoll.  i;The sling bullet hits the gnoll!  The gnoll shouts!i.K;j.i1M:j.iO jThe gnoll is heavily wounded.iP;j.i[ ...j 3 gnolls (2 polearms, 1 wandering)You encounter a gnoll. It is wielding a +0 club.iD\-6.1 (1.9icilS _The gnoll closely misses you.ir ))You shoot a sling bullet.i2j.ivK.jil .  The sling bullet barely misses the gnoll.i18jiƋiHJ.jiȕe. 2 gnolls (polearms)i-8.1 (2.0iiS _The gnoll closely misses you.i| )You shoot a sling bullet. The sling bullet hits the gnoll!!i)   gnoll (polearm)ia .  You kill the gnoll!i520.0 (1.9  Your Staves skill increases to level 3!Your Ranged Weapons skill increases to level 3!Your Throwing skill increases to level 3!  Your Armour skill increases to level 3!Your Shields skill increases to level 3!  Your Unarmed Combat skill increases to level 3!iiek _Your Evocations skill increases to level 3!i ) You shoot a sling bullet. The sling bullet hits the gnoll.iR# .  The gnoll is moderately wounded.1.8 (1.8i* ip, _The gnoll misses you. The gnoll closely misses you.i4 )))))))You shoot a sling bullet.i jThe sling bullet barely misses the gnoll.i ..j....j 2 gnolls (1 polearm, 1 wandering)i 86----iݶ !3.6i i E _The gnoll hits you from afar with a +0 halberd!i )))))))You shoot a sling bullet.i; .  The sling bullet barely misses the gnoll.i&$M ..ji[$....   gnoll (polearm)The gnoll hits you from afar with a +0 halberd.is%D57-----i%&5.5 (1.9i+iN/S _The gnoll closely misses you.iD ) You shoot a sling bullet. The sling bullet hits the gnoll!i# .  The gnoll is almost dead.The gnoll hits you from afar with a +0 halberd!ii`1---7.5 (2.0iiS _The gnoll closely misses you.i )You shoot a sling bullet. The sling bullet hits the gnoll!!iA)i .i9%6i\9.3 (1.8iiI _You kill the gnoll!i4i̴iH _No target in view!i4 i5 i: i<= H _No target in view!i 3i iv i i2-- _i' Bi( i( i* i0 ,i3 i6 iYL %3i*N iR ,iS isX ,iY i] iG^ K4=i_ iCc ,id ig ,ii i=m im U5=irn iq ,ihs i}w ,iEy i } i{} %6i~ i* i i i ,ia if ,i i/ 97i (=i i i# it i ,i iZ 8=i ,i is i i ig Q9i ,i i Bi{ x60=i i i iP i i iO i U1=i i i i> i ,i i ,iY i ;2i i,i&ieiii K3=i ii,iFi ,iibiU4=ii;(,i:)iU-,i\.i2;5iA4i7,i`9i=,i>itB,iCi8Ha6=iIiK,i:UieY,i~[ij_i_U7=i`iCfifigiQlilimi^rir%8i-tiw,i@yi|,i}iilD9=ii?70=  A gnoll comes into view.i".---jj   gnoll (wandering)89.3 (60.0)i˯iްP---90.3 (61 _ijii_r )  You shoot a sling bullet. The sling bullet hits the gnoll!!idb))))))ina..)...ivq1=7===2.1 (1.8)iikI _You kill the gnoll!iiiiEH _No target in view!i(  _No target in view!iЦ3iZiiVi|: _ig  You see here a +0 spear. _  You see here a +0 halberd.= _iiiGi(,iiiX,iii....∆ ...#..###.... ....)..##.................. #.........##............ #...)......##........^...##.....###...##....................#.....## .#.............................## .....................# ......... ##@#......>......##---i301.1 (9.0 ......... #.####.........## .#....... #.# #..#......# ###...... ##.####..##...######... #...##...........### .. #...#).....#......#  .).### . #....)##........... # ...... #.....###...##.#...i ##...#.. #...##### ########### iiK---2.1 (10.0)i{: _Found a flail.ig4ik^ _No target in view!i˪iXiiGH _No target in view!ih 3i`j i^r ie} ##...#.. ........# #.)........#..###)..##...##........##...)...^...#### ..## #.......@..........0.0).....###.#......>......# ..... #.####...## ... #.# #..#...... .###...... ##.####..##...###... #...##..... ......# .. #...#).....# ).).### . #....)##........# ...... #.....###...##.#..i i6 +3.1 (1i i # _Found a whip.iC4i*iH _No target in view!irisi;ui{i҅: _ix,i,i{iiii.iiRiifiRiiiiiki?ii i(iiiWiJiDiii!i"im$i+i'0i1i2i5ig;iC<iJ>iEi@JiKiLi`OiSiSi}Uijipi)ritixi.}h  You encounter a scorpion.i...................## #.####..... .#..........# #.# #..#..###..###......#..####.####..##.#.##.....##...#...##...##.........#...#..###...#).....#).).###...##..##....)##....ih".##.........#.....###.....###...##...#...#...##### ### ....###.)...# #......#...... i†)............##..#..# #.....##..........######## #####..).........###  ##..).........iьs   scorpion (wandering) iՍI####..).....# #.)..s.### #.......#iW174.0)s.i3i۝38.1 (15 _i$ii )))))s  You shoot a sling bullet. The sling bullet hits the scorpion!iU;s.iqX;s.iew....===20.1 (2.0)iv _The scorpion is heavily wounded.imxt .  You shoot a sling bullet. The sling bullet hits the scorpion!i9R)))i0...i\6141.9 (1.8iie"6 _You kill the scorpion!i"i 4iiuH _No target in view!i 3i i iC i, P _i iB i i i i i` i i ,i i i ,i i| i i i i ,i i iZ i i iD i" i # i$ iv( iy- i- iI0 i3 i i iy i i_ i: i- i i i i i9 i iS i ,iR ie i iE i iU i iZ iz i i iB i iE% iNR ,i3T iOW i[ i\ i"^ i` if iaf ish ij io ,iqq is i5x i~x idz i˄ i ,iӉ i i iǐ in it i iܙ i i i' i} ij iD iީ i" i٫ id iz ,i i iӸ ,iغ iI Xi6 i i i+ i i ,i is i ,i i i3 i i\ i$ i i i iJ i*,i6i i,iiHi&izi8iii# i["i$i(i)i*i-i0i*1i2i4i7i38i9i;i>i/?i@ijC$  Things that are here:iE  a +3 flail; an orc skeletoniIiI _iKiXMi2R,i~cnijBiki nirBitiwixixyiQ{ij}i}i~ii2,ii҅i,iiiiiii,iiPiД,ihiƖii iigi{ii[ii,i@iWi ,iէii',iRii ii<iiEBifBiii#  You encounter an orc. It is wielding a +0 dagger.i61; ###.# #..... ....## ####........# i1#...###...........# #...##..#...##....# ##.......##...#..... i74#.......####.... #.......#.##.....i4M ##.....>........... #.!@................i*5Z--- #............. o.............. #..##..................i5 #. ##...............## .. ###..........##.## o   orc (asleep) . .....#[..###### ....##...#####. i6W#.. ###...#...iZH1401.9 (80.0)iJO---2.9 (81 _iUi^i )You shoot a sling bullet. The sling bullet hits the orc!ix{))))i#k ....  You kill the orc!i&;===4.9 (2.0)i9.i0* _You hear a shout! x2iЏ i\ iՖ iN H _No target in view!i iV i iv H _No target in view!i?:_i?  You encounter an orc. It is wielding a +0 dagger.iT ###.# #.... ....## ####........ #...###........... #...##..#...##.... ##.......##...#.... #.......#### #.......#.## ##.....>. #.@. # )iA #..## #.. ##. ..o ###.##.# o   orc (wandering).. .....#[..#..iv ....##...##### #.. ###...#..iQ0oiu oYou encounter an orc. It is wielding a +0 mace.i oYou encounter an orc wizard. It is wielding a +0 dagger.i2o.i//o   orc priest (wandering)o   orc wizard (wandering)oo 2 orcs (wandering)---5.9 (1i0i6o _You encounter an orc priest. It is wielding a +0 whip.ik8 i8n_You see here a black potion.ipb ))))You shoot a sling bullet.i` .oThe sling bullet closely misses the orc.i7o.i3o.iS8o.ii oThe orc shouts! x2iH;o.i.i oYou encounter an orc priest. It is wielding a +0 club.i8o.i.i oYou encounter an orc. It is wielding a +0 trident of protection.i)J.oiv s .ooo 2 orc priestsooo 3 orcs (1 polearm)  You encounter an orc priest. It is wielding a +0 club.The orc priest shouts!i 5===7.9 (2i iO 7 _The orc priest leaves your sight.i&? p )  You shoot a sling bullet. The sling bullet hits the orc!!iI e) 2i E.oi 1oi o.  You kill the orc!The orc priest invokes the aid of Beogh against you.i 7o.i@ 1oi .i 9.oiB ;o.is i .oBeogh smites you!i .oo 3 orc priestsThe orc hits you from afar with a +0 trident of protection.  You hear a shout! x2i i56------59.7 (1.8i' i 7 _The orc wizard leaves your sight.i )You shoot a sling bullet. The sling bullet hits the orc.iv oThe orc is moderately wounded.iRw4o.ix2o.i7Q.o   orc wizardoo 2 orcs (1 polearm)7=-----11.5iiLT _The orc completely misses you.ih )You shoot a sling bullet. The sling bullet hits the orc.iq o.  The orc is almost dead.i oThe orc barely misses you.iS .o 3 orcs (1 polearm)You encounter an orc. It is wielding a +0 club.ii(.iL .  The orc priest looks encouraged for a moment.i_ o 2 2The orc hits you from afar with a +0 trident of protection.iW1--3.3iiH0 _The orc leaves your sight.i )You shoot a sling bullet. The sling bullet hits the orc!i+$)   orci` .  You kill the orc!i9*i@ o   orc  iʒThe orc wizard mumbles some strange words.The orc wizard flickers and vanishes!i oDeactivating autopickup; reactivate with Ctrl-A.The orc priest invokes the aid of Beogh against you.iF.oiKo)i3!3o.i%#7o.i#2{.i*41------Deactivating autopickup; reactivate with Ctrl-A.  The orc priest invokes the aid of Beogh against you.Beogh smites you!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" x2  (press Y on the ability menu to convert to Beogh)i4/  --more--i )o 3 orc priestsim w 5.3 (2.0Beogh _iii i Ability - do what?CostFailure  Invocations -  Y - Convert to BeoghNone0% [?] toggle between ability selection and description.iui~iV###.##........ tymiorr the Fighter....## ####........ Gnoll#...###........... Health: 41/71 =============-----------#...##..#...##.... Magic: 23/23 ========================##.......##...#.... AC: 7Str: 10#.......####....... EV: 14Int: 15#.......#.##....... SH: 0Dex: 18i##.....>........... XL:  8 Next: 15% Place: Dungeon:5#.@................ Noise: ===------  Time: 4415.3 (0.0)#o................. g) +10 sling of Anguish {heavy, rF+ Dex+3})oo.................. Fire: g) +10 sling of Anguish {heavy, i#.{##................. Beogh #.o ##...............#... ###..........##.# ooo 3 orc priests........#[..##### o   orcia#......##...######.. ###...#..Deactivating autopickup; reactivate with Ctrl-A.The orc priest invokes the aid of Beogh against you.Beogh smites you!  i5The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" x2 _(press Y on the ability menu to convert to Beogh)iޗP  Okay, then.iiѠiԢ. _iR  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iw3imiЂP _You don't know that spell.i  Casting: Foxfire (safe; 4% risk of failure)  iz\Confirm with . or Enter, or press ? or * to list all spells.i i W Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - Sticky FlameFire/Alchemy38%4  i nc - SwiftnessAir19%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit iX  i"###.##........ tymiorr the Fighter....## ####........ Gnoll#...###........... Health: 41/71 =============-----------#...##..#...##.... Magic: 23/23 ========================##.......##...#.... AC: 7Str: 10#.......####....... EV: 14Int: 15#.......#.##....... SH: 0Dex: 18##.....>........... XL:  8 Next: 15% Place: Dungeon:5#.@................ Noise: ===------  Time: 4415.3 (0.0)#o........[ i#40m......... g) +10 sling of Anguish {heavy, rF+ Dex+3})oo.................. Fire: g) +10 sling of Anguish {heavy, #.{##................. Beogh #.o ##...............#... ###..........##.# ooo 3 orc priests........#[..##### o   orc#......##...######.. ###...#.. _Okay, then.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.###.##........ tymiorr the Fighter....## ####........ Gnoll#[40 i6$m...###........... Health: 41/71 =============-----------#...##..#...##.... Magic: 23/23 ========================##.......##...#.... AC: 7Str: 10#.......####....... EV: 14Int: 15#.......#.##....... SH: 0Dex: 18##.....>........... XL:  8 Next: 15% Place: Dungeon:5#.@................ Noise: ===------  Time: 4415.3 (0.0)#o................. g) +10 sling of Anguish {heavy, rF+ Dex+3})oo.................. Fire: g) +10 sling of Anguish {heavy, #.{##[ io$m................. Beogh #.o ##...............#... ###..........##.# ooo 3 orc priests........#[..##### o   orc#......##...######.. ###...#.. _Okay, then.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ii)3o i,3o. i.:)o i=vvo 2 orcs (1 ally target) i=b2----6.3 (1 i{I iKn _You conjure some foxfire! The orc completely misses you. iN9  i: 1-- i*K  iu i| i{  i}F _Unknown command.i]iiiyi# ## #.#######.## ....## ######....... #...##..#...##.##...###.......#.####@v...>.!. #o.v )o)o#o{##.. #o. ##....   orc priest ... ###..........##......#[#......##...#####iU§vv§i?  The foxfire burns the orc.i<'4§ij0  The orc is severely wounded.The foxfire burns the orc priest.iJ§.ooi.ij*oi;o.iz o.  The orc priest is lightly wounded.i..oo 3 orc priestsi=i%7i$§iit _The orc attacks as it pursues you! The orc closely misses you.i §You shoot a sling bullet. The sling bullet hits the orc!!iSo   orcij .io§o)i2o.idoo.i+  ...  You kill the orc!The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! The orc priest closely misses you.i?430-----==9.1 (1.8i@i%A  iZAThe orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you_the true path!"iiZi[iniii i\jP_You are too injured to fight recklessly!i{, i!- i5 ix7 ^ _You are too injured to fight recklessly!ir )You shoot a sling bullet.i.i oo  The sling bullet closely misses the orc priest.The orc priest hits you but does no damage.i9:  ##  ###.##  ....## ### i:#...###.. #...##..# ##.......# #.......# #.......#. i:##@....>.. #oo....... #......... i:eo.o......... #..##........ i;u#.. ##....... ... ###.....i5;T .... .....#[ iY;#.. The orc priest looks braver for a moment.The orc priest invokes the aid of Beogh against you.i ##  ###.##  ....## ### #...###.. iEv#...##..# ##.......# #.......# #.......#. iq##@....>.. #oo.......iz #......... o.o.........i_ #..##........ i#.. ##....... ... ###.....io .... .....#[ #.. ir oBeogh smites you!iM )o   orci@* * * LOW HITPOINT WARNING * * *i%i  ##  ###.##  ....## ### #...###..i&$ #...##..# ##.......# #.......# #.......#. ##@....>.. #oo.......i|# #......... ).o......... #.o##........ #.. ##....... ... ###..... .... .....#[ #.. The orc priest looks braver for a moment.The orc priest invokes the aid of Beogh against you.iU ##  ###.##  ....## ### #...###.. #...##..# ##.......# #.......# #.......#. ##@....>.. #oo....... #......... ).o......... #.o##........ #.. ##....... ... ###..... .... .....#[ #..  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"6/71 -----------3==20.9im _The orc priest barely misses you.iiDrink which item? Potions  c - 2 potions of curing  A - 4 potions of attraction  f - 2 fizzy pink potions  j - 2 sedimented blue potions  k - an orange potion [!] read|quaffi][?] describe selectedi,8 ixA iK ####.####.. tymiorr the Fighter###.## #........ Gnoll....## ####........ Health: 6/71==----------------------#...###........... Magic: 23/23 ========================#...##..#...##.... AC: 7Str: 10##.......##...#.... EV: 14Int: 15#.......####....... SH: 0Dex: 18#.......#.##....... XL:  8 Next: 15% Place: Dungeon:5##@....>........... Noise: ===------  Time: 4420.9 (0.0)#oo.......iL ......... g) +10 sling of Anguish {heavy, rF+ Dex+3}#.................. Fire: g) +10 sling of Anguish {heavy, ).o.................. Beogh #.o##.................#.. ##...............# ooo 3 orc priests... ###..........##.# o   orc.........#[..######......##...#####The orc priest invokes the aid of Beogh against you.Beogh smites you!  * * * LOW HITPOINT WARNING * * *The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" _The orc priest barely misses you.iWV P  Okay, then.iV i_ i` . _i31ic5QRead which item? Scrolls  b - a scroll of blinking  c - 2 scrolls labelled JYOSCHU TORA  d - a scroll labelled FEINLE PONWEI  e - a scroll labelled ARAIMY INEYW  h - a scroll labelled USUGROPHIDY  l - a scroll labelled UFUSOE EWKIEX [!] read|quaff[?] describe selectedi ####.####.. tymiorr the Fighter###.## #........ Gnoll....## ####........ Health: 6/71==----------------------#...###........... Magic: 23/23 ========================#...##..#...##.... AC: 7Str: 10##.......##...#.... EV: 14Int: 15#.......####....... SH: 0Dex: 18#.......#.##....... XL:  8 Next: 15% Place: Dungeon:5##@....>........... Noise: ===------  Time: 4420.9 (0.0)#oo.....iM ........... g) +10 sling of Anguish {heavy, rF+ Dex+3}#.................. Fire: g) +10 sling of Anguish {heavy, ).o.................. Beogh #.o##.................#.. ##...............# ooo 3 orc priests... ###..........##.# o   orc.........#[..######......##...#####Beogh smites you!  * * * LOW HITPOINT WARNING * * *The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" _The orc priest barely misses you. _Okay, then.i  ## ##.####.. tymiorr the Fighter ###.## #........ Gnolli)  ....## ####........ Health: 6/71==---------------------- #...###........... Magic: 23/23 ======================== #...##..#...##.... AC: 7Str: 10i s ##.......##...#.... EV: 14Int: 15 #.......####....... SH: 0Dex: 18 #.......#.##....... XL:  8 Next: 15% Place: Dungeon:5i . ##@....>........... Noise: ===------  Time: 4420.9 (0.0)i  #oo................ g) +10 sling of Anguish {heavy, rF+ Dex+3} i #.................. Fire: g) +10 sling of Anguish {heavy,  is y).o.................. Beogh  #.o##................. #.. ##...............# ooo 3 orc priests ... ###..........##.# o   orc .... .....#[..##### #.. ....##...#####The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" _The orc priest barely misses you. _Okay, then.Blink to where?Press: ? - help, Dir - move targetiRC*@igR 9*.i{9*.ik9.*iM:9.*iI 9*.i .#  and be reborn!" _The orc priest barely misses you. _Okay, then.  iu|Blink to where?Press: ? - help, Dir - move targetThere is a wall there.i[ *#i ##.##..##..... tymiorr the Fighter#......#...... Gnoll#......#...... Health: 6/71==----------------------###........... Magic: 23/23 ========================####...#####... AC: 7Str: 10##ip ##.####......... EV: 14Int: 15###.## #...........#.## SH: 0Dex: 18....## ####........######. XL:  8 Next: 15% Place: Dungeon:5#...###.@.........# ##### Noise: ===------  Time: 4420.9 (0.0)#...##..#...##....###...) g) +10 sling of Anguish {heavy, rF+ Dex+3}i c##.......##...#........... Fire: g) +10 sling of Anguish {heavy, #.......####...........#.. Beogh #.......#.##........#####.##§....>...........## #. o   orc priest#oo.................## ##.#....................###..).o.........................and be reborn!" _The orc priest barely misses you. _Okay, then.Blink to where?Press: ? - help, Dir - move targeti 1oi ;o)it! o 2 orc priests.iE# 4---1.9 (1i, i. F _As you read the scroll of blinking, it crumbles to dust.i\Z#......#..#......#.###......####...#########.####.......###.## #...........#.##)....## ####..######..#...###....# #...##..#@..##....###...).i<[##.......##...#...........##.......####...........#..##.......#.##.######oo...>.....## #.#.)...........##.#........#... ).o............# #.o###.#####ir[D i}piqL---2izii9i=-Drink which item? Potions  c - 2 potions of curing  A - 4 potions of attraction  f - 2 fizzy pink potions  j - 2 sedimented blue potions iV> k - an orange potion [!] read|quaff[?] describe selectediL i'Y#......#....... tymiorr the Fighter#......#....... Gnoll###............ Health: 6/71==----------------------####...#####.... Magic: 23/23 ========================####.####.......... AC: 7Str: 10###.## #...........#.##) EV: 14Int: 15in....## ####........######.. SH: 0Dex: 18#...###...........# #####. XL:  8 Next: 15% Place: Dungeon:5#...##..#@..##....###...). Noise: ---------  Time: 4422.9 (0.0)##.......##...#...........# g) +10 sling of Anguish {heavy, rF+ Dex+3}#.......####...........#..# Fire: g) +10 sling of Anguish {heavy, #.......#.##........#####..##oo...>...........## #..#.).................## ##.. #....................###... ).o.........................# #.o##..................#.##### and be reborn!" _The orc priest barely misses you. _Okay, then.Blink to where?Press: ? - help, Dir - move target in[m_As you read the scroll of blinking, it crumbles to dust.  It was a potion of cancellation. You feel magically purged.i&oE73.9 (1iwiz7 _f -> C - a potion of cancellationi)i,;Drink which item? Potions  c - 2 potions of curing  C - a potion of cancellation  A - 4 potions of attraction  j - 2 sedimented blue potions iH- k - an orange potion [!] read|quaff[?] describe selectedig i iB 1#......#....... tymiorr the Fighter#......#....... Gnoll###............ Health: 7/71==----------------------####...#####.... Magic: 23/23 ========================####.####.......... AC: 7Str: 10i ###.## #...........#.##) EV: 14Int: 15....## ####........######.. SH: 0Dex: 18#...###...........# #####. XL:  8 Next: 15% Place: Dungeon:5#...##..#@..##....###...). Noise: ---------  Time: 4423.9 (0.0)##.......##...#...........# g) +10 sling of Anguish {heavy, rF+ Dex+3}#.......####...........#..# Fire: g) +10 sling of Anguish {heavy, #.......#.##........#####..iDz R##oo...>...........## #..#.).................## ##.. #....................###... ).o.........................# #.o##..................#.#####  _Okay, then.Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  It was a potion of cancellation. You feel magically purged. i "_f -> C - a potion of cancellationi  It was a potion of resistance.  You feel protected.i c4.9 (1Resist i i 5 _j -> r - a potion of resistancei: i8Drink which item? Potions  c - 2 potions of curing  r - a potion of resistanceC - a potion of cancellation  A - 4 potions of attraction  k - an orange potion [!] read|quaff[?] describe selected i i i ib#......#....... tymiorr the Fighter#......#....... Gnoll###............ Health: 7/71 i:==----------------------####...#####.... Magic: 23/23 ========================####.####.......... AC: 7Str: 10 i###.## #...........#.##) EV: 14Int: 15....## ####........######.. SH: 0Dex: 18#...###...........# #####. XL:  8 Next: 15% Place: Dungeon:5#...##..#@..##....###...). Noise: ---------  Time: 4424.9 (0.0) i##.......##...#...........# g) +10 sling of Anguish {heavy, rF+ Dex+3}#.......####...........#..# Fire: g) +10 sling of Anguish {heavy, #.......#.##........#####.. Resist ##oo...>...........## #.. i^#.).................## ##.. #....................###...  i).o.........................# #.o##..................#.##### i  _As you read the scroll of blinking, it crumbles to dust.  It was a potion of cancellation. You feel magically purged.  iN_f -> C - a potion of cancellation  It was a potion of resistance.  i cYou feel protected. _j -> r - a potion of resistance iE  It was a potion of invisibility. ib5.9 (1Invis  iK i[ _You fade into invisibility!!iy#......#.###......####...#####....)####.####.......###.## #...........#.##)....## ####........######...#...###...........# ##...##..#...##....###...).##.......##@..#...........###.......####...........#..##.#.##.######oo...>.....## #..##.)...........##.#.....#..).o........##.o##........#.######.. ##..#.##.oo   orc priest (unable to see you)6Beogh Invis !i"i N#......#........ tymiorr the Fighter###............. Gnoll####...#####....) Health: 7/71==----------------------####.####........... Magic: 23/23 ========================###.## #...........#.##). AC: 7Str: 10....## ####........######... EV: 14Int: 15#...###o*.........# #####.# SH: 0"i( Dex: 18#...##..#*..##....###...).. XL:  8 Next: 15% Place: Dungeon:5##.......##@..#...........## Noise: ---------  Time: 4426.9 (0.0)#.......####...........#..## g) +10 sling of Anguish {heavy, rF+ Dex+3}#.......#.##........#####..# Fire: g) +10 sling of Anguish {heavy, ##oo...>...........## #..# Resist Beogh Invis "i #.).................## ##...#....................###.... o   orc priest (unable to see you)).o.........................#.#.o##..................#.#######.. ##...............##..#.##.# _You fade into invisibility!"i ,Fire: g) +10 sling of Anguish {heavy, rF+ Dex+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"i# Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (unable to  see you, 76% to hit)"i8 #......#........ tymiorr the Fighter###............. Gnoll####...#####....) Health: 7/71==----------------------####.####........... Magic: 23/23 ========================###.## #...........#.##). AC: 7Str: 10....## ####........######... EV: 14Int: 15#...###o).........# #####.# SH: 0Dex: 18"i9 #...##..#)..##....###...).. XL:  8 Next: 15% Place: Dungeon:5##.......##@..#...........## Noise: ---------  Time: 4426.9 (0.0)#.......####...........#..## g) +10 sling of Anguish {heavy, rF+ Dex+3}#.......#.##........#####..# Fire: g) +10 sling of Anguish {heavy, ##oo...>...........## #..# Resist Beogh Invis #.).................## ##...#....................###.... o   orc priest (unable to see you)).o.........................#.#.o##..................#.#######.. ##...............##..#.##.#"i: Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (unable to  see you, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage."i @.o"i< *o"i &."i o 2 orc priests (unable to see you)see you, 76% to hit)  You shoot a sling bullet.  "i. The sling bullet hits the orc priest but does no damage.  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!  You die..."i A0--"i /  --more--%i%i3Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  g - the +10 sling of Anguish (weapon) {heavy, rF+ Dex+3}  a - a +1 dagger Missiles (go to first with ()  j - 2 throwing nets %iArmour (go to first with [)  c - a +0 cloak (worn)  e - a +1 pair of boots (worn)  i - the +1 robe "Xyegits" (worn) {rElec rF++ rC+ Will-}  l - a +0 helmet (worn)b - a +0 robe Jewellery (go to first with "=)  d - a ring of magical power (worn)  f - the ring "Kyobb" (worn) {rPois Dex+3 Stlth+}h - an amulet of chemistry Talismans (go to first with %)  k - the death talisman of Dishonesty {rElec rC++}%ie <%ih Goodbye, tymiorr.965 tymiorr the Fighter (level 8, 0/71 HPs)Began as a Gnoll Wanderer on Feb 5, 2026.Killed by divine providence... invoked by an orc priest(8 damage)... on level 5 of the Dungeon.The game lasted 00:08:50 (4273 turns). Best Crawlers - 697. 1005 pillsypill DEHW-08 succumbed to an orc wizard's poison (D:6) 698. 1003 rockambo DEIE-08 engulfed by a steam dragon's steam (D:6) 699. 1001 arloccat MiFi-08 blasted by a laughing skull (D:5) 700. 994 bdevo13 MiBe-07 slain by Grinder (D:4) 701. 987 MrBiggles GnWn-08 slain by an orc warrior (D:5) 702. 981 UserNamesS TrFi-07 slain by a gnoll (D:6) 703. 970 reezuhn GnWn-08 engulfed by a steam dragon's steam (D:6) 704. 965 tymiorr GnWn-08 blasted by an orc priest (D:5) 705. 958 EntRunner VSCj-08 slain by Prince Ribbit (D:7) 706. 956 Jebby%ii GnAr-08 succumbed to a scorpion's poison (D:6) 707. 954 ManelPoNe-08 slain by a marrowcuda (D:5) 708. 954 ManelPoEn-08 slain by Menkaure (D:5)%ix %iH %iL ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l