9i& Player: tymiorr Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-05.18:45:13.ttyrec Time: (1770317113) Thu Feb 5 18:45:13 2026 :i7 [?1051l[?1052l[?1060l[?1061h:i.:V)0[?7h[?25l[?1c:i/A:i3F:iPpWelcome, tymiorr. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Berserkersi'si(si,Welcome, tymiorr the Poltergeist. Please select your background. Warriorsi,AdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wanderersi-1q - Conjurer c - Monkk - Delversi9-Rr - Summoner d - Hunters - Necromancer siU-Ke - BrigandWarrior-magesi|-jt - Forgewright Zealotl - Warpersi-u - Fire Elementalist f - Berserker  m - Hexslingerv - Ice Elementalist si-g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knightsi-qo - Reaverx - Earth Elementalisty - Alchemist si.Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. si7.t+ - Recommended background * - Random background # - Recommended charactersiS.8 ! - Random character % - List aptitudessin.FSpace - Change species ? - Help Tab - Minotaur Berserkersi.~iah ~i ~i tymiorr the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 4EV: 11Int: 15SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingFly ~i ..#..#....#.## #.... ..#.##..#..#~i` #@.##..##..##.. .#..## ......#......##.#..~i ~i Welcome, tymiorr the Poltergeist Hexslinger.If you return without finding the Orb of Zot, so far below, it's all over!~i ~i Press ? for a list of commands and other information.~iz$~i&[ _Found a staircase leading out of the dungeon.i1i4l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingi5v0.8   1.2  -1   f + Spellcasting 1.0   2.4  -1  i5        i5 b - Unarmed Combat   0.0   1.7  -3   g + Hexes4.4   2.5  +4      i 6h + Fire Magic0.8   1.2  -1  i567c + Ranged Weapons 1.5   2.8  -2      i`6        d + Dodgingi62.1   2.5  +1       e - Stealth   0.0   0.4  +5  i7@                        i27        ic7        i7        i7a    i7        i8_    i.8        iT8    The relative cost of raising each skill is in cyan.  iy8The species aptitude is in white.  [?] Helpi8G[=] set a skill target  i8[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi5 d * Dodging   2.1iD o d - Dodging   2.1iG a * Fighting   0.8iyp o a - Fighting   0.8iiitymiorr the Vexing..Poltergeist#.iF.#Health: 12/12 ========================....#Magic: 2/2========================.## #..AC: 2Str: 4.. ..#EV: 11Int: 15.##..SH: 0Dex: 16#..#XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#..##..#a) +1 sling#.. .#Fire: a) +1 sling..## ..Fly ....#......##.#i..  Welcome, tymiorr the Poltergeist Hexslinger.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i@ 3iZii3iPizH _You don't know any spells.i i ~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.i B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon i+ :: Browse character notesE.Experience and Skills ic #: Browse character dumpF.i Monsters ~: Macros helpG.i Items &: Options helpH.Spellcasting i߻ %: Table of aptitudesI.Targeting /: Lookup descriptioni J.Religion Q: FAQi K.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance i Home: This screenN.Philosophy1.List of Character Speciesiݼ ^2.List of Character Backgroundsi 3.List of Skills4.List of Keys and Commandsi4 5.Inscriptions6.Dungeon sprint modesiih i&&tymiorr the Vexing..Poltergeist#..#Health: 12/12 ========================....#Magic: 2/2i|&========================.## #..AC: 2Str: 4.. ..#EV: 11Int: 15.##..i&SH: 0Dex: 16#..#i&EXL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)i&#..##..#a) +1 sling#.. .#i'Fire: a) +1 sling..## ..Fly i7'T....#....iY'H..##.#iw'f..  Welcome, tymiorr the Poltergeist Hexslinger.i'If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. i'_Found a staircase leading out of the dungeon. _You don't know any spells.i,id-i1ik3iiiɹiYH _You don't know any spells.iK4i6 Spells (Memorise)TypeFailure Level  a - JinxbiteHexes6% 2 i7 b - Sigil of BindingHexes12% 3  c - Inner FlameHexes/Fire26% 3  d - Cause FearHexes38% 4  e - Dimensional Bullseye Hexes/Translocation 69% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpi7<[Esc] exitiL  Spell Library Tab or ! : Cycle forward through Memorise, Describe, Hide, and Show pages. Shift-Tab : Cycle backward through these pages. Ctrl-F : Filter the list of spells shown with a regex. i 5? : Show this help. By default, the spell library opens to the Memorise page; to begin memorising a spell, just press its letter. To read a spell's description, first switch to the Describe page by pressing Tab, then press the spell's letter. Most characters will not be interested in memorising the majority of spells thati accumulate in their spell library; this is where the Show and Hide pages come inhandy. To hide a spell from the Memorise and Describe pages, press its spell letter from the Hide page. Hidden spells can be shown again from the Show page. The auto_hide_spells option can be useful; when enabled, all newly discovered i spells are hidden by default. Ctrl-F can be used to filter the list of spells. Any filter set in this way willpersist until the spell library is closed and reopened, or until a new filter isset with Ctrl-F. If Enter is pressed at the prompt without entering any text, that will reset the filter to none. You can filter spells by name and by spell school.i  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes6% 2  b - Sigil of BindingHexes12% 3  c - Inner FlameHexes/Fire26% 3  d - Cause FearHexes38% 4  e - Dimensional Bullseye Hexes/Translocation 69% 4 il 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti DescribMemorise|Describei Sigil of Binding Creates two sigils nearby. Anyone who passes over them will be bound, able to act and dodge normally but unable to move away. When the effect wears off, theirmovement speed will rebound, giving them temporary swiftness. Swiftness from anysource grants immunity to binding. Only one set of sigils can be maintained at a time, and they will expire prematurely if they leave your sight. Level: 3School: HexesFail: 12% Power: 13% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also slows you. You aren't experienced enough to cast this spell.i% Spells (Describe)TypeFailure Level  a - JinxbiteHexes6%2  b - Sigil of BindingHexesin12% 3  c - Inner FlameHexes/Fire26% 3  d - Cause FearHexes38% 4  e - Dimensional Bullseye Hexes/Translocation 69% 4 i8i-2 spell levels left i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiGo Dimensional Bullseye Weaves a link between the caster's weaponry and a chosen target. Whenever the caster fires or throws something at a *different* enemy, a matching projectile will be teleported at the target. Spellpower increases their accuracy. Level: 4Schools: Hexes/TranslocationiHFail: 69% Power: 3% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or anchors you in place. You aren't experienced enough to cast this spell.i Spells (Describe)TypeFailure Level  a - JinxbiteHexes6%2  b - Sigil of BindingHexes12% 3  c - Inner FlameHexes/Fireiv26% 3  d - Cause FearHexes38% 4  e - Dimensional Bullseye Hexes/Translocation 69% 4 2 spell levels left i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti\iji8etymiorr the Vexing..Poltergeist#..#Health: 12/12 ========================..i-..#Magic: 2/2========================.## #..AC: 2Str: 4i.. ..#EV: 11Int: 15.##..SH: 0Dex: 16i#..#XL:  1 Next:  0% Place: Dungeon:1i#@.#Noise: ---------  Time: 0.0 (0.0)i1#..##..#a) +1 slingi\#.. .#Fire: a) +1 sling..## ..i|Fly ....#....iH..##.#i..  iWelcome, tymiorr the Poltergeist Hexslinger.If you return without finding the Orb of Zot, so far below, it's all over!iPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. iE|_You don't know any spells. _You don't know any spells.iIf you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. i_Found a staircase leading out of the dungeon.You don't know any spells.  Okay, then.i ii. _iii"i$ i$8_Unknown command.i i ii F _Unknown command.i?ii@ii&iP _iKii2 i i\ i i ii=,ii(i,iiidi,ii9iiiai ,i i!iS#i~$i$iM%is&i(iV(i(i+i,i-i-i/i1ie1i2i4,i4i5iN7i8,ir9i;i=,iL@iICiG  You encounter a kobold. It is wielding a +0 short sword.iM### ..##..##...##... #..# ..##.#  #...##<.##.. #.# #..##..# #.# #..##..####.# .....##..##..##.# ##...##..##..##.# ### iNP.... ...........##?..### ##..####.######.@......K.. #.# #.##...### ##. #.# #.# ###iNi#.# #.. ..# ### K   kobold (asleep) iU015.0 (15.0)iFW26.0 (16 _i\ibi+ )You shoot a sling bullet. The sling bullet hits the kobold.iC)))))) i"g ......  You kill the kobold!iB1===7.3 (1.3)i i##' _You hear a shout!iniynilriuH _No target in view!iUIiXiYi]^P _ib  You encounter a kobold. It is wielding a +0 club and quivering stones.ii## ..##..##...# ... #..# ..##.# ...##<.##.. #.# #..##..# #.# #..##..####.# ##..##..##.# ...##..##..##.######  ..i&kV..##?..###.. ..####.######..).:--- . #.# #K##...###. . #.# #.###### #.# #.. ..# ###K   kobold (missile, wandering)ilB80ir<)isM---9.3 (2 _i)zi}i3i@i<] _A kobold is nearby!iQ )You shoot a sling bullet. The sling bullet hits the kobold.iV>)) i4..i?2===20.6 (1.3ii!J _You kill the kobold!iLi$NiY^ _No target in view!i 3i i9 H _No target in view!i 3in i i i1 : _iH M #.. ..# ### ## ..##..##.. #..# ..# ...##<.##..  #..##..##..##.# .##..##..##.######  ...........##@..###..---.####.######........).:#)##...###.# .i^ #.#######.# #..iq r10---2.6 (2i_ i a _c - a scroll labelled BECHOS UTENi/^Wear or take off which item? Armour (go to first with [)  b - a +1 cloak (haunted)[?] describe selected [!] equip|wield|wear[tab] equip|unequip io i #.. ..# ####tymiorr the Vexing ## ..##..##...#Poltergeist ... #..# ..##.#Health: 12/12 ======================== ...##<.##.. #.#Magic: 2/2i========================#..##..# #.#AC: 2Str: 4#..##..####.#EV: 11Int: 15 ...##..##..##.#SH: 0iDex: 16 ...##..##..##.######XL:  1 Next: 20% Place: Dungeon:1 .. ...........##@..###..Noise: ---------  Time: 22.6 (0.0) ..####.######........).:a) +1 sling . #.# #)##...###.#Fire: a) +1 sling . #.# #.######Fly #.# #..i..# ### _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! iC_No target in view! _No target in view! _c - a scroll labelled BECHOS UTENiP  Okay, then.ia _iY i ~Gear: 2/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [) i C b - a +1 cloak (haunted)i-b - a +1 cloak (haunted). A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.0 (2.0 -> 0.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted equipped armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen: (t)ake off, (d)rop, (=)adjust, or (i)nscribe.i# Gear: 2/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)iiiaY #.. ..# ####tymiorr the Vexing ## ..##..##...#Poltergeist ... #..# ..##.#Health: 12/12 ======================== ...##<.##.. #.#iMagic: 2/2========================#..##..# #.#AC: 2Str: 4#..##..####.#EV: 11Int: 15 ...##..##..##.#SH: 0Dex: 16 ...##..##..##.######XL:  1 Next: 20% Place: Dungeon:1 .. ...........##@..###..Noise: ---------  Time: 22.6 (0.0) ..####.######........).:a) +1 sling . #.# #)##...###.#Fire: a) +1 sling . #.# #.######Fly i#.# #....# ###You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! _No target in view! _No target in view! _c - a scroll labelled BECHOS UTEN _Okay, then.iRii2ii i?  _iC BiD iYG iG iI iL iO iP iQ iS iV iW ilX i\ C  You see here a +0 short sword.i$_ i_  _ia ib ige ie ig im  ..##...#  ..##.# ##.. #.# # #.# ..####.# ##..##.# in >##..##.###### ########....##...###.....:# ######........).@..# # #)##...###.##.# ###### #.# .. #. ..# .# # ### ##.. # #.##.#in ..#You pick up a parchment of Fugue of the Fallen and begin reading...iJu +9.6 (7iu +30.6 (8i~ i~ L _You add the spell Fugue of the Fallen to your library.i2iiiؒi  You encounter a kobold. It is wielding a +0 dagger and quivering stones.i# #### .##...# i ..##.# #.. #.# # #.# .####.# iҙ..##.# #..##.###### ######## ......##...###..@..:#ii####........)....#.#  #)##...###.##.# i #.###### #.# K..  #.. ..# ##.#### ##.. .#i3K   kobold (missile, asleep)#.# ##.#..#iNi-&0iW11.6 (1 _iiziW )You shoot a sling bullet. The sling bullet hits the kobold.iObI))i)..i>3===2.9 (1.3iiJ _You kill the kobold!i3iOi׵H _No target in view!iiDiniGii<P _ihiiiYiBiP #### ih ...#  ##.# id  #.#  i# #.#  ##.#  ##.# iGb ##.###### ######## ii ##...###.....@#  i---........)....#.#  i!#)##...###.##.#.#  #.###### #.##)...  i#.. ..####.#.  ### ##.. ..#.#  i #.# ### #   iE#.#   ..#  ih You pick up a parchment of Kiss of Death and begin reading...iC-5.9 (3.0iF---6.9 (4i@isF _You add the spell Kiss of Death to your library.iiXiviiLiti#iaiiii~ii\iiXiYiJiNiiiEiiiii  You encounter a goblin. It is wielding a +0 club.iE...###......# ...)....#.# #...###.##.#.### ##### #.##)....#  iD ..####.#.#  ##.. ...#.#  #.######.# iu #.# #.####  i..# #..@.#  ####.#i\  ..# i ..#  .g#iF  ..#iB  g   goblin (asleep) #.# idI .# i5  i046.9 (10.0)i*27.9 (11 _ii i )))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!iee %g.i#.##....#tymiorr the Vexing#######.##.##.#Poltergeist#.......##.##.#Health: 12/12 ========================#.#####.......#Magic: 2/2========================#. ####.##.####AC: 2Str: 4#. #.......#EV: 11Int: 15..####. #.##.####SH: 0inDex: 16#......##.##.#XL:  1 Next: 100% Place: Dungeon:1#..@.....#Noise: ===------  Time: 87.0 (1.3)##########a) +1 slingFire: a) +1 slingFly _No target in view! _You encounter an endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.  iThe endoplasm quivers. _The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.i _You kill the endoplasm!You have reached level 2!i/  --more--i C8/183/32 0% i i 4 _i' Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fire22% 3d - Kiss of DeathConjuration/Necromancy 24%1  e - Fugue of the Fallen Necromancy58% 3  f - Cause FearHexes36% 4  g - Dimensional Bullseye Hexes/Translocation 67% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti]#.##....#tymiorr the Vexing#######.##.##.#Poltergeist#.......##.##.#Health: 18/18 ========================#.#####.......#Magic: 3/3========================#. ####.##.####AC: 2Str: 4#. #.......#EV: 11Int: 15..####. #.##.####SH: 0Dex: 16#......##.##.#XL:  2 Next:  0% Place: Dungeon:1#..@.....#Noise: ===------  Time: 87.0 (0.0)##########a) +1 slingFire: a) +1 slingFly You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. _The endoplasm is severely wounded.You shoot aijs sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _You have reached level 2!Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - Noi#.##....#tymiorr the Vexing#######.##.##.#Poltergeist#.......##.##.#Health: 18/18 ========================#.#####.......#Magic: 3/3========================#. ####.##.####AC: 2Str: 4#. #.......#EV: 11Int: 15..####. #.##.####SH: 0Dex: 16#......##.##.#XL:  2 Next:  0% Place: Dungeon:1#..@.....#Noise: ===------  Time: 87.0 (0.0)##########a) +1 slingFire: a) +1 slingFly You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. _The endoplasm is severely wounded.You shoot a slii=ng bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _You have reached level 2!---8.0 (1 _---9.0 (290.0 (3 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.i)a  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iviIx Your spells (cast)TypeFailure Level  a + JinxbiteHexes5% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti%Power Damage Range Noise 28% 2d2N/A Quiet iTypeFailure LevelHexes  5% 2i# Jinxbite Calls the attention of trickster spirits. While it holds, the spirits will follow up on the caster's attacks. If the spell overcomes victims' willpower, they will suffer minor damage and be drained by the sprites' playful malice. Fae assistance is fickle, however; they cannot be beckoned unless a susceptible victim is visible, and will depart rapidly once no more remain. Calling on the fae also reduces the caster's own willpower for a time. Level: 2School: HexesFail: 5%  Power: 28% Damage: 2d2 (max 2d4)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination.ip  Your spells (cast)TypeFailure Level  a + JinxbiteHexes5% 2 i ii i Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti ii#.##....#tymiorr the Vexing#######.##.##.#Poltergeist#.......##.##.#Health: 18/18 ========================#.#####.......#Magic: 3/3========================#. ####.##.####AC: 2Str: 4#. #.......#EV: 11Int: 15..####. #.##.####SH: 0Dex: 16#......##.##.#XL:  2 Next:  0% Place: Dungeon:1#..@.....#Noise: ---------  Time: 90.0 (0.0)##########a) +1 slingFire: a) +1 slingFly i*_You kill the endoplasm! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.##....#tymiorr the Vexing#######.##.##.#Poltergeist#.......##.##.#Health: 18/18 ========================#.#####.......#Magic: 3/3========================#. ####.##.####AC: 2Str: 4#. #.......#EV: 11Int: 15..####. #.##.####SH: 0Dex: 16#......##.##.#XL:  2 Next:  0% Place: Dungeon:1#..@.....#oi9;38HNoise: ---------  Time: 90.0 (0.0)##########a) +1 slingFire: a) +1 slingFly _You kill the endoplasm! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP  Okay, then.iuiiq. _iiiiiif _i,i!iu#,i$ik%i'ia'i'i")i*i,+i+i#-i&.i.i.iD0i1,i2i3ir4i4i#5i6i8,i9i{:i>iB?i3IiLiMibMiNioP,iPiQiASiSiSixUi4\..# ### ##.. ...#.# >.. #.######.# .. #.# #.## .. ..# #... ##. ###### #.. #..... #.# #.#### #.# #.#### #@# #.##..i\105.0 (15.0) #.# #######.##.##.# #.......##.##.# #.#####.....#.# #.#####.##.###.## #.##.......##...####.##.##.#####.#......##.##.##...###........#ibipc+6.0 (16igij; _Found a stone staircase leading down.i6 il iR i#   You encounter a rat...####.######........)....#.# . #.# #)##...###.##.#.### . #.# #.###### #.##)....# #.# #...... ..####.#.# ..# ####..####.. ...#.# .>.. ##.######.# .#.##.# #..r....# #....#######)#..# #.....†#.## #.####.#.# #.#####.# #.##...#.# #######.##.## r   rat (wandering)#. 4m# #.......##.#.# #.#####......# #.#####.##.##10.0 (4.0)1.0 (5 _i i  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.il 5 r.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.r1----------------====2.0 (1Will/2 Jinx Fly  _The rat squeaks loudly.i/Jg )You shoot a sling bullet.i i iZrThe sling bullet closely misses the rat.ia===-3.3 (1.3i1f _The rat barely misses you.iU m .  You shoot a sling bullet. The sling bullet hits the rat.ia Ri iZ ----------------4-4.6i i G _You kill the rat!i Fly  _The sprites lose interest in your situation.io ,i Bi i i) i i ig i i i iy i 2========i ,iC i Bi ,i ic i@ V========i iQ i i i i i6 i i i) ,i i) i* Bi ^Fly i/  _You feel your willpower return.3========iG0 i3 iK - _Magic restored.iS l========iT i` iq iPr ir i t imv i   There is a stone staircase leading down here. _i i  ##. #.# #.########.# #.# #..........# ..#########..####.. # #.......>...##.# #. #.######..#.##.##.. #.# #.......###...####.# ##.##.#.............# #..##.#.......@..# #.###.....---..$...|...# #.# ###....#...#.#### #.# #..#.. #. #.# #####. #. #.# # #. #.#  #.# 6 5H.. ##.## #.## #...##i  #.# #............. ..#########..####.#.. #.......>...## #... #.######..#.##. #..b #.# #.......###...####.# ##.##.#..S..........# #..##.#..# #.###.$.# #.# ####.#...#.#### #.# # #.. #.# #.# ### #. #.# #.# #.. # #.# #.# #.# #.# #.# i " #.# b   bat (asleep) ..##.## #.# S   ball python (constriction, asleep) .## #...####.# #.#......#i u  You encounter a ball python and a bat.i0 .b66.6 (52.0).b.bim( b---7.6 (53 _i/ i2 t _You see here a staff of earth.i"8))i b.  You shoot a sling bullet. The sling bullet barely misses the bat.The ball python hisses angrily..b..S.S.S)===8.9 (1.3)ii v _The bat closely misses you. The bat hits you but does no damage.i 8))i ?b.b.i j.S.bi .7--70.2 _You shoot a sling bullet. The sling bullet misses the bat. The bat hits you.iOC))))iV .b  You shoot a sling bullet. The sling bullet barely misses the bat.ii^b..Si@.SiS...1.5i7#i %v _The bat hits you but does no damage. The bat closely misses you.iZ  You shoot a sling bullet. The sling bullet hits the bat.iJ b.  The bat is severely wounded..S.b.i7dig 2.8iƇ _The bat misses you. The bat closely misses you.iH1 †You shoot a sling bullet. The sling bullet hits the ball python!i2 (ij %.biu †b  You kill the ball python!iy b.i i/ ^8==84.1i iT P _The bat barely misses you.iB †  You shoot a sling bullet. The sling bullet hits the bat!)i ,†i 0125.4i i] G _You kill the bat!iIz3i9^ _No target in view!i3iþicH _No target in view!iOiiic _  You see here a ball python corpse.i iJ _i#i_  You see here a bat corpse.i/== _i1,iS3i8@ _You now have 8 gold pieces.i<i  You encounter a dart slug.iE #.# #..... ......#########. #...# #.......>. #...# #.######.. iGFj#...# #.# #.. ######...####.# ##.##.......# #..#........# #.## #....@..††|...# #.# --- ####.#...#.#### #.# iF #.#...#.# #.#  #.#...#.# #.#  #.#...#.# iFi#.#...#.# #.# w   dart slug (asleep).w......# ##.##iF.......## #...#iG5 #.#..iO.80.4 (5.0iPE---1.4 (6 iNP_iZi ? ))i- )))w    You shoot a sling bullet. The sling bullet hits the dart slug!iW8w.i_7....ia6===2.7 (1.3imijr] _The dart slug is almost dead.i+du .  You shoot a sling bullet. The sling bullet hits the dart slug.i;zo))))i7....i0254.0ic,c _You kill the dart slug!i/ii^ _No target in view!i i i i i i P _i Bi i i i i i2 i i% i i i i iE i ,i^ iv iʭ i i i i .. .#.# #...# ###.#### #...# ......## #...# #.#...#######...## #......#.......... #........... #......#.......††| #@#...#####.#...#.--- #.##### #.#...#. #.# #.#...#. #.# #.#...#. #?# #.#...#. ..# ........ ###i  .......# 95.0 (11.0)---6.0 (12ii 6 _c - an amulet of guardian spiriti 3i|iH _No target in view!ib_i$cigf _imio,iqiixV#.#...#######...##.....#.......... #................. #......#.......††|.#...#####.#...#..##### #.#...#.# #.#...#.# #.#...#. ........# ..........#####.......# ix i΀]200.0 (4.0)1.0 (5itia _d - a scroll labelled ORI HAS ZALi& i i i  H _No target in view!iكi>i˄i8iiP _ieiŽii͐i6,iiDi,iiiŘieBi,iii\iiii{Bi ilBiЮi:,iiT,iiٷ iG_You now have 19 gold pieces (gained 11).i3i[iniiiiֿi?,iAiiVBiiiii,iiiBi[Xi iUii,iiciiUi,iiiifiiijii`iSiikiQii8iiiii"iiiieiii$ii3ii\iiHiiK%  it>You encounter a rat.i   ## #.   ...# ... #  #.#. ..# ###  r.. #.# . #.. ... #  ...##.###.###.# #  #............. #  # #  #...####.# .. #  #......# ...   ######.# #.## #.# #.## #.#####.# ######## r   rat (asleep) #.......###....... ##...y$0m..#......#### #.#.#.#.##.#.#32.0 (31.0)3.0 (32 _iii ))))rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.iӓ@.ri/...iT:===4.3 (1.3)iiV- _The rat squeaks loudly.i M))))))iȔ G.ri 7....i" '5.6i iȟ w _You shoot a sling bullet. The sling bullet barely misses the rat.i* ()))i, %)))i .r......6.9i w _You shoot a sling bullet. The sling bullet barely misses the rat.i/ †You shoot a sling bullet. The sling bullet hits the rat.i3?)iͿ.i4/98.2iFiG _You kill the rat!i3iiH _No target in view!i3i:53ic7iO9iV>P _i?i?i@iXCiDiF,if  You encounter a hobgoblin and a bat.  .  #  ##.#..  ...#...#.# #.#.####. .... .... gb# #. ...##†###@###.##.#..--- #...............#.. # ##.###.###.###.##.. #...####.# .... #. #......# .... #. ######.# #.### #.# g   hobgoblin (asleep) #.# #.# #.# bi,m+   bat (asleep) #.#####.# ########. #.......###........#.41.2 (3.0bb.b---2.2 (4 _iqi` o †  You shoot a sling bullet. The sling bullet hits the bat!ig =)iQ g.  You kill the bat!i :.g4------33===3.5 (1.3 _The hobgoblin shouts! You hear a bark! x3; You hear a shout!i i )))You shoot a sling bullet.i'nin*g.iv hThe sling bullet barely misses the hobgoblin.i{.h   jackali{wg   hobgoblini}'4.8iiW _You encounter a jackal.iW †You shoot a sling bullet. The sling bullet hits the hobgoblin!i$_=)i1h.ii^.i O------416.1i<iM _You kill the hobgoblin!i:j ))))You shoot a sling bullet.iK.hi& ichThe sling bullet hits the jackal but does no damage.i{ 1h.i5.†h 2 jackals7.4 _You encounter a jackal.i-8)))i.hh.h.i;h†iB8.8 (1.4iis _You shoot a sling bullet. The sling bullet misses the jackal.i †You shoot a sling bullet. The sling bullet hits the jackal!ilq   jackalikN h. hYou kill the jackal!h..hiR qh 2 jackals (1 wandering)iV 65050.1 (1.3i\ iW_ W _You encounter a jackal.i* )You shoot a sling bullet. The sling bullet hits the jackal.i~ =h†i~ 1h.iW F.hi n  The jackal is severely wounded.i '1.4i ik W _The jackal completely misses you.iYl 7 )il #)))))il 7)You shoot a sling bullet.iQ .hThe sling bullet closely misses the jackal. x2  The jackal barks! You hear a shout!.h...hh6---2.7 _The jackal misses you. The jackal bites you.i? †You shoot a sling bullet. The sling bullet hits the jackal.iDq   jackaliK.hi]s KYou kill the jackal!iI.hi/K.iG gYou encounter a kobold. It is wielding a +0 dagger.iQg   hobgoblinK   koboldib4======84.0iiZ _You encounter a hobgoblin.i  You shoot a sling bullet. The sling bullet hits the jackal.i9 KThe jackal is severely wounded.The jackal bites you but does no damage.i׃J.giwI.KiK 2 kobolds (1 wandering)5.3 _You encounter a kobold. It is wielding a +0 whip.i †You shoot a sling bullet. The sling bullet hits the jackal!i!g   hobgoblinKK 2 kobolds (1 wandering)iz .KYou kill the jackal!i1K.i I.giAMKi7=--======666.6i'i( _The kobold shouts!i ))) You shoot a sling bullet. The sling bullet hits the hobgoblin.io .KK.i+ D.gi> 8 wi NThe hobgoblin is almost dead.ia S.†w   dart slug (wandering)g   hobgoblinKK 2 koboldsi '7.9iH iG Z _You encounter a dart slug.i )))))))You shoot a sling bullet.  The sling bullet completely misses the hobgoblin.iu+ |K..Ki+ $.i , 'gi- =K†iX- D.gi. K.Kir. 6w.i5 ..it6 '9.2i< i%? ` _The sling bullet barely misses the kobold.i )You shoot a sling bullet. The sling bullet hits the kobold.iq   koboldiND.Kg†.wi0V8===70i}[ 60.5iT^ipJ _You kill the kobold!ic )))))))iYou shoot a sling bullet.  The sling bullet closely misses the hobgoblin.i*G.Ki )7 ..w...gw The sling bullet closely misses the kobold.1.8i/i1V _The hobgoblin barely misses you.i#O )))))))You shoot a sling bullet.i lg)w.i =K†i .....  The sling bullet closely misses the hobgoblin.i '3.1i ig V _The hobgoblin barely misses you.i _The hobgoblin barely misses you.  You shoot a sling bullet.  The sling bullet closely missesib the hobgoblin. _The hobgoblin barely misses you.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.i< K.wiO  The hobgoblin is severely wounded.3-------4.4imV ig z _The kobold hits you with a +0 whip. The hobgoblin barely misses you.ig )You shoot a sling bullet.iK.wii gThe sling bullet closely misses the hobgoblin.5.7ii< _The kobold closely misses you. The hobgoblin barely misses you.iL †You shoot a sling bullet. The sling bullet hits the hobgoblin.iWK   koboldi5K)i"\  You kill the hobgoblin!i< ```The dart slug launches a dart at you.iejb .# #.  ...# #...  ## #.#. .#.# ..  ...#... .w.  #.#.#.. .`#  ...##.###`##...  #.....K`†...#  ...##†###@#  #...............  # ##.###.###.###.#  #.# ....  #......# ....  ######.# #.###  #.# #.#  # il> .# #.  ...# #...  ## #.#. .#.# ..  ...#... .w.  #.#.#.. .`#  ...##.###`##...  #.....K`†...#  ...##†###@#  #...............  # ##.###.###.###.#  #.# ....  #......# ....  ######.# #.### i@ #.# #.#  #  iG ..)The slug dart hits you. The kobold hits you with a +0 whip.iK5/18 ------------------97.0i&RiTV _* * * LOW HITPOINT WARNING * * *iY e  You aren't carrying any potions.iGZ ic D _i iii F _Unknown command.i,  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.ie$ ``````The dart slug launches a dart at you.i N..)@i. '..iU 2-------------80Will/2 Jinx Fly ix  _The slug dart misses you. The kobold closely misses you.i  You shoot a sling bullet. The sling bullet hits the kobold.iG y  .# #.  ...# #...  ## #.#. .#.# ..  ...#... .w.  #.#.#.. ..#  ...##.###.##...  #.....K)†...#  ...##†###@#  #...............  # ##.###.###.###.#  #.# ....  #......# ....  ######.# #.###  #.# #.#  # The kobold is severely wounded.i  .# #.  ...# #...  ## #.#. .#.# ..  ...#... .w.  #.#.#.. ..#  ...##.###.##...  #.....K)†...#  ...##†###@#  #...............  # ##.###.###.###.#  #.# ....  #......# ....  ######.# #.###  #.# #.#  #  i%  The kobold hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *i+   .# #.  ...# #...  ## #.#. .#.# ..  ...#... .w.  #.#.#.. .`#  ...##.###`##...  i, #.....K`†...#  ...##†###@#  #...............  # ##.###.###.###.#  #.# ....  #......# ....  ######.# #.###  #.# #.#  # The dart slug launches a dart at you.ir  .# #.  ...# #...  ## #.#. .#.# ..  ...#... .w.  #.#.#.. .`#  ...##.###`##...  #.....K`†...#  ...##†###@#  #...............  # ##.###.###.###.#  #.# ....  #......# ....  ######.# #.###  #.# #.#  #  i <  The slug dart hits you.i +..iv ))iũ n2---------------=9.3 (1.3iO i{ V _* * * LOW HITPOINT WARNING * * *i_e  You aren't carrying any potions.i`isD _i, i iiF _Unknown command.i i%[Read which item? Scrolls  p - a scroll of poison  c - a scroll labelled BECHOS UTEN  d - a scroll labelled ORI HAS ZAL[?] describe selectediiik tymiorr the Vexing   .##.Poltergeist   ...##...Health: 2/18==---------------------- i   ## #.#. .#.#.. Magic: 2/4============------------   ...#... .w.#.# AC: 2Str: 4   #.#.#.. ..####.# EV: 11iB]Int: 15   ...##.###.##... .... SH: 0Dex: 16  in #.....K)†...##.# XL:  2 Next: 79% Place: Dungeon:1 i   ...##†###@###.##.#.. Noise: ===------  Time: 269.3 (0.0)   #...............#.. a) +1 sling i  # ##.###.###.###.##.. Fire: a) +1 sling   #...####.# ....iK#.# Will/2 Jinx Fly   #......# ....#.#   ######.# #.###ig#.# w   dart slug  #.# #.##.# K   kobold  i#.#####.# ########.#  #.......###........#* * * LOW HITPOINT WARNING * * *The dart slug launches a dart at you.iThe slug dart hits you. _* * * LOW HITPOINT WARNING * * * _You aren't carrying any potions. _Unknown command.iiĠP  Okay, then.iKi6i. _i# tymiorr the Vexing   .##.Poltergeist   ...##...Health: 2/18==----------------------   ## #.#. .#.#.. Magic: 2/4============------------   ...#... .w.#.# AC: 2ilStr: 4   #.#.#.. ..####.# EV: 11Int: 15   ...##.###.##... .... SH: 0Dex: 16  #.....K)†...##.# XL:  2 Next: 79% Place: Dungeon:1 i  ...##†###@###.##.#.. Noise: ===------  Time: 269.3 (0.0)   #...............i[#.. a) +1 sling i  # ##.###.###.###.##.. Fire: a) +1 sling   #...####.# ....i^#.# Will/2 Jinx Fly   #......# ....#.# i  ######.# #.####.# w   dart slug  #.# #.##.# K   kobold i*C #.#####.# ########.#  #.......###........# _Okay, then.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, chance to call a sprite onattack: 66%, 50% to hit)iߣ tymiorr the Vexing   .##.Poltergeist   ...##...Health: 2/18==---------------------- i>  ## #.#. .#.#.. Magic: 2/4============------------   ...#... .w.#.# AC: 2Str: 4   #.#.#.. ..####.# EV: 11Int: 15   ...##.###.##... .... SH: 0iDex: 16  #.....K)†...#i3#.# XL:  2 Next: 79% Place: Dungeon:1   ...##†###@###.##.i^#.. Noise: ===------  Time: 269.3 (0.0)   #...............#.. a) +1 sling iN  # ##.###.###.###.##.. Fire: a) +1 sling iͥ  #...####.# ....#.# Will/2 Jinx Fly iL  #......# ....#.#   ######.# #.####.# w   dart slug  #.# #.##.# K   kobold  iuk#.#####.# ########.#  #.......###........#i¦Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, chance to call a sprite onattack: 66%, 50% to hit)  iTYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.i,*Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (severely wounded, chance to call a sprite onattack: 66%, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.  The kobold is severely wounded.i! )You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the kobold with its own hand.iK.wi (i] 5 8370.6 (1.3ii4 _You kill the kobold!ii,  tymiorr the Vexing   .##.Poltergeist   ...##...Health: 2/18==----------------------   ## #.#. .#.#.. Magic: 2/4============------------   ...#... ...#.# AC:  5  Str: 4   #.#.#.. .w####.# EV: 11Int: 15   ...##.###*##... .... SH: 0Dex: 16  #.....)*†...#i  #.# XL:  2 Next: 83% Place: Dungeon:1   ...##†###@###.##.#.. Noise: ===------  Time: 270.6 (0.0)   #...............#.. a) +1 sling   # ##.###.###.###.##.. Fire: a) +1 sling   #...####.# ....id #.# Will/2 Jinx Fly   #......# ....#.#   ######.# #.###i N#.# w   dart slug  #.# #.##.#  #.#####.# ########.#  #.......###........#A giggling sprite leaps out and smacks the kobold with its own hand. _You kill the kobold!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to call a sprite on attack: 66%, 94% to hit)i tymiorr the Vexing   .##.Poltergeist   ...##...Health: 2/18iT==----------------------   ## #.#. .#.#.. Magic: 2/4============------------   ...#... ...#.# AC:  5  Str: 4   #.#.#.. .w####.# EV: 11Int: 15 i  ...##.###)##... .... SH: 0Dex: 16  #.....))†...#i8#.# XL:  2 Next: 83% Place: Dungeon:1   ...##†###@###.##.#.. Noise: ===------  Time: 270.6 (0.0)   #...............#.. a) +1 sling   # ##.###.###.###.##.. Fire: a) +1 sling   #...####.# ....#.# Will/2 Jinx Fly   #......# ....#.#   ######.# #.###iY#.# w   dart slug  #.# #.##.#  #.#####.# ########.#  #.......###........#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to call a sprite on attack: 66%, 94% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is severely wounded.i:*i~†Shift-Dir - straight lineAim: a dart slug (chance to call a sprite on attack: 66%, 94% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is severely wounded.  A giggling sprite leaps out and makes the dart slug trip over its own  underside.i .)You kill the dart slug!i҉iϑ tymiorr the Vexing   .##.iPoltergeist   ...##...Health: 2/18==----------------------   ## #.#. .#.#.. Magic: 2/4============------------   ...#... ...#.# AC:  6  Str: 4   #.#.#.. .†####.# EV: 11Int: 15   ...##.###.##... .... SH: 0Dex: 16 iē; #.....))†...##.# XL:  2 Next: 100% Place: Dungeon:1   ...##†###@###.##.#.. Noise: ===------  Time: 271.9 (1.3)   #...............#.. a) +1 sling   # ##.###.###.###.##.. Fire: a) +1 sling   #...####.# ....#.# Will/2 Fly   #......# ....#.#   ######.# #.####.#   #.# #.#i=#.#   #.#####.# ########.#   #.......###........# Aim: a dart slug (chance to call a sprite on attack: 66%, 94% to hit)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is severely wounded.ivA giggling sprite leaps out and makes the dart slug trip over its own  underside.  You kill the dart slug!i _The jinxing sprites lose interest in you.You have reached level 3!i/  --more--i5  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i3/22=5---73 0% iiS _You feel clever. x2i _4==iw{---iziBi[i#=iJ3=====iX ie i B5=i i,ii3ii,iS=====iiif6==iii3i)iL!,i$i%O5i&i&(77i)[==ii+i+i5-i434=====Fly  _You feel your willpower return.i$6i7i[79=i5:i;_8=iKhijikE=====4i6mioiqri8s23iti{,ih|i~if9==iBii)ixiiۊ,iiic10/22==5=====iiڒi2i]iȖF 2 iӘiNs _You feel your existence waver again.iiiҞiiGH======ii\iT1==ivi!isiiii`iiiiiT_2===ii,iciGiii,iii ^3==i~ii@ii!Bizii-i(i9=iii4=ioie,i iQ,i  5==16===7=i i,ii*p8==i+id,i19==i33,i4i6,i,8i:,i;i>O=i$@i3BiBL20=iCiF,iGiJ,i4LiXNiNiOiQiERh1==iSiUi0ViXiYi2Ziu[iv]i]i_i+aia9=igx2==ihi[l1 _HP restored.i#ninioiir$  Things that are here:ita  a +0 dagger; a jackal corpseiwix _iyi|$  Things that are here:i  a hobgoblin corpse; a bat corpsei.iۂ _iiÈii:==ipiTiAiѓiiPii@iiiѡi)i{i3iШiiihi,iiB   ## ..  #.. ## #.#  #.# .. ... #. i  ...##. ##.# ...   #.#.. ....#.# #.   .!.##.##... ..#   .# #.#...#.# #.#   ...#@..#...#... ---  ## #.#.#...#.#.#   ...#...##.##...# ij  #.#.#......†# .# #  ...##.###.##...# .  #.#.....))†...#iü  ...##†###.###.##.  .#...............  # ##.###.###.###.#i1362.9 (91.0)iUG---3.9 (92i iaU _f - a sapphire potionidi3iXiXiOiiiie,iti   ##   #.#   ## ... ..   #..## ##.# #.#   #.#. ... ... #.   ...##.###.##...   #.#.......#.# #.  #.@.##.##... ..#  .#.#.#...#.# #.#  ...#...#...#...  ##.#.#.#...#.#.#   ...#...##.##...#  #.#.#i.#......†# .# #  #. ...##.###.##...#  # #.#.....))†...#  ...##†###.###.##.i16.9 (3.0)ia*7.9 (4iiZ _j - a bubbling grey potionif 3iZ ib i; ic Bi ik i0 i i i, i ix i i i i i i i i] ,i iz i i ,i i; i_ i i{ i i it i; i& i ,iK i i iN i i i! iI" i" i$ iK& i& iA' i* i* i:+ i+ i/ i1 i1 io2 ik4 iz5 ,i[; niZ< ip> ,iU@ i3A iB i&C iC iG iSH ,iH iI iJ i;K iK isN iO iP ioP iQ i1S iS ,i%W i-X ivX iY iqZ i[ i/\ i\ i` ib icb ib id iYf if ig ii ik i4l i m io iq ipq ipr iv i x ijx iy in{ i&} i{} i~ i< iw ,in ib i i ie i ,i[ i i i ic i ,iĜ iA iם i i ik i i iƧ i) i˨ iŪ i! i iC i i ,i i7 i´ i Bi@ i~ i/ i> i~ j  You encounter an endoplasm.i 6##.###.###..##. ........##### #.J #..##. .###.##..#.. ... ......##..# ......#.##.# #.# ###...##..# ##.##...##.#####.# .... ..... ....#.#.#.....##.## ###..####.# iL .##...#..#.##.....# .. #.# ..#.#.#.##.#####..# ##. #.# #...#...#.......@.# ##.# ..#.#.#.#.####....# ......# .##...#...# ##.### #...# ...†#.#.#######.#### #...# i ##.##...#...#......## #...# ))†...#.#...#.#.#...#######...### J   endoplasm (asleep) .###.##.....#.#......#........... ........#.....#.................. ##.###.##...###......#.....i \..††|.io 14092.0)i 310.9 (43 _i i i ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.i9).J.iA5 .J  The endoplasm is heavily wounded......===2.2 (1.3)i@t _The endoplasm jiggles.i]H ))))i^C)))You shoot a sling bullet.i0 '.JiX% -...i& 2..3.5i/ i1  i2 ]_The sling bullet barely misses the endoplasm.ij .  You shoot a sling bullet. The sling bullet hits the endoplasm.)))iV ,...ik v 44.8 _You kill the endoplasm!ik i o _Your Ranged Weapons skill increases to level 2!i93i<iv>H _No target in view!irisisiwiByi ~P _iBi(ii iMiυi>iiniyiMj  You encounter an endoplasm.i ..  #:# .# ..##  #.# .#.# #.. .ih #.# ...# ### ..##. #.##...# #... #..#  ### ### #......###...##< ##.###.## #........ #..##.i......###...... #..##. .###.##..#............##.iљD---....#.##.#####.##J..###...## ##.##...##.#####.# ...... .....i '.#.#.#.....##.## ###..####.# .##...#..#.##.....# .. #.# iR=..#.#.#.##.#####..# ##. #.# J   endoplasm (asleep) #...#...#.........# ##.##.#.#.#.####....# # iΚ.##...#...# ##.### #...#i-9.8 (5.0iQG---20.8 (6ii7 _Found a parchment of Apportation.iy  ))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.i)m BJ.J.it iau 6===2.1 (1.3i]{ ir} d _The endoplasm is moderately wounded.is .  You shoot a sling bullet. The sling bullet hits the endoplasm.i(i2i/83.4iiM _You kill the endoplasm!im 3it iiiBi,iIiiv,iiiiniii#Xi%p  You encounter a rat and a quokka.i+ r.  ..  .. ###. .  i+~#..r #.  #.. # ..  #:# .# ..##  #@# .#.# #.. .--- #.# ...# ### ..##. #.##...# #... #..# iS,` ### ### #......###...##< ##.###.## #........ #..##.......###...... #..##. r   quokka (asleep) .###.##..#i,..........##.r   rat (asleep)....#.##.#####.##...###...## ##.##...##.#####.# ........ .....i33-8.4 (5.0iM4M---9.4 (6 _i 9i1=i; ))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.i` g  The rat is heavily wounded.You hear a shout!idaK.ri-bQ.rii&:rwandering)g   goblinr   ratiiL====30.7 (1.3i"oiCss _You encounter a goblin. It is wielding a +0 dagger.im .  You shoot a sling bullet. The sling bullet hits the rat!i*A)itO .ivP F.g..iP gi~X :g   goblini[ e10===-2.0ic ie G _You kill the rat!i & i6 ;)))))))ik /You shoot a sling bullet.ij ).g.i3r b....:ir A-3.3i'y i}{ ` _The sling bullet barely misses the goblin.i6} )) You shoot a sling bullet. The sling bullet hits the goblin.iyr.g..i< :The goblin is severely wounded.i'4.6i: i3 _The quokka leaves your sight. iNt )))You shoot a sling bullet. iD).g. iDK. iL'5.9 iBQ iTa _The sling bullet closely misses the goblin. iJ )You shoot a sling bullet. The sling bullet hits the goblin. iOR ikE27.2 i iJ _You kill the goblin! ik4  i5  i?  iB H _No target in view! iX i  _ i; i M#. ..# ..# ...## ###..... . ....# #. ......# ..  .# ..## ---#.# #.. .# ## ..##.#.##...# #... #..# Fly .. ....#.##.You pick up a parchment of Apportation and begin reading...  You add the spell Apportation to your library. i"r80---9.2 (2 i5' i1)/ _You see here a +0 dagger. i[ i[ i` icH _No target in view! if _ i ~  A quokka comes into view. iQ.##. #.#.# ...# #..# r ...##.# ####....... #......# #. #..@...# .. .#)##.#.# ..## ##.# .#.# #.. ..##.# ...# ### ..# #.##...# #... #..# . ### #......###...##<r   quokka (wandering) .###.## #........ #..##..#.....########........ # ##.##..#..................##..##.. i&,r41 iG2.2 (3 _ iO# ia$ i .##.  #.#.#  ...#  #..# .  ...##r#  ####.......  #......# #.  #..@...# ..  #)##.#.# ..##  #.# .#.# #..  #.# ...# ###  #.##...# #... #..#  ### #......#< #........ .....  if{ .##.  #.#.#  ...#  #..# .  ...##r#  ####.......  #......# #.  #..@...# ..  #)##.#.# ..##  #.# .#.# #..  #.# ...# ###  #.##...# #... #..#  ### #......#< #........ .....  im3 is i`v] _A quokka is nearby! iHp .  You shoot a sling bullet. The sling bullet hits the quokka! i\Nl))))) iK...... i>6===3.5 (1.3 i i}J _You kill the quokka! i  i_  i<, ^ _No target in view! iY  i  i  i H _No target in view! i3 i), i^ i": _ id# i$, i% i' i@) i) i* iq.B i. ic1 i2 i3 i3 iS5 i6 i7 iU7 i_8 i9 i9 ir: i= i?c  You encounter a rat. iD### ## #.. .#### #.##. ....####.#.# r#...###....#  iE##..#.#@.#  ---#...##.#.#####........# . #......####.....# .# #......# ..##.. ..# #)##.#.# ..## #.. r   rat (asleep) #.##.#.# ##.. ..# #### #.##...# ### ..##..##...# i F#.##...# #... #..# ..##.# iK.50.5 (7.0 iLM---1.5 (8 _ iuP iQ i ))))))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly. it1r. i}i.....===2.8 (1.3 i0 iO^ _The rat is moderately wounded. i C)))))) i! r.r....4.1 i'  _You shoot a sling bullet. The sling bullet barely misses the rat. id m .  You shoot a sling bullet. The sling bullet hits the rat. im F))) i '..... iz /85.4 iX  i2 G _You kill the rat!i2i,4i ;i; i;:_No target in view!i,_ _iY4i?5iA6i6,i7i>8im9i9i:i<i<i=i=iQBBiBiDi)EiE,iPGiGiHiHiLiLi/MiMiOiyOiOiRiViWi XiXiF[i\,i0]i _i `ix`i aidiiBioXiI`iΝi|ii3i ################# #@......#---82.4 (27.0)#......#### #.#####>##.##.#....####.####  ##.#.#.............#  #...###....####.##.## # ##..#.#..#### #......#.# #...##.#.# #........# #........######.#....### ....####.....##.#.##.#---3.4 (28 _Found a stone staircase leading down.i> 3ii i H _No target in view!i i@ 3i i i f _i i; i i i ,i5 ,i i i2 i i+ ,iS i iB i is i i ,iz R  There is a stone staircase leading down here.i i9  _i i1 i# im i iV i* iu i i8 iY ,i iN i i  i i; iE i i i i i| i i i iB i iO! i" i" iG# i$ iL& i& i& i( i) i* i* i , i- i- i- i?/ i0 i{0 i0 i3 i3 i3 i[4 i5 i6 ,i7 iZ: Z  There is a staircase leading out of the dungeon here.i; iF<  _i< iC ioG iH i6K ,iL iM iIN iN i@P iQ ,iR iZ ni\ i\ i5] ib Bib iWd ie iMe ie i,i ii i%j ij il ism ,im i^u itv i&w iw iG{ i{ iN| i} i ih i i i݄ i ,i i͉ i Bi* i ,iڒ i i ir i i( if i iٛ iݝ i ,i i i ie i i i- i if i iB i iM i iƲ c  You encounter a rat.i ...#.#.#...#######...####.# ##. ...#.#......#.............# #.. .....#....................# #.# ...###......#.......÷÷|...# #.# ...# #.#...#####.#...#.#### #.# i ...# #.##### #.#...#.##.# #### #.##.#...#.##.##.#.#...#.##.# ######.# #...#.##.# .......# #...........##.# ..###### #.##.......## #... #.# #.#.#.#.##.#. #.# #. .....# #... ..# #. ...... #### r   rat (asleep)# .. ... .## ..# .. ...r.. ###i{ .529.4 (46i( 330.4 (47 _i i i )))))r  )You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.in r.  The rat is heavily wounded.iuE.......i6v:===1.7 (1.3)i|i~' _You hear a shout!i٥o .  You shoot a sling bullet. The sling bullet hits the rat.iҫ])))))i1 r gYou kill the rat!i1 4g.iY .....g   hobgoblini] 0203.0id ig Z _You encounter a hobgoblin.i! )))))You shoot a sling bullet. The sling bullet hits the hobgoblin.iŗ 7g.i 9.... .i> '4.3i¦ i] 7 _The hobgoblin is lightly wounded.i6 )))) You shoot a sling bullet. The sling bullet hits the hobgoblin.i8g.i8.....i'5.6i0ib _The hobgoblin is severely wounded.i6u .  You shoot a sling bullet. The sling bullet hits the hobgoblin.i;P)))i1....i/56.9iiM _You kill the hobgoblin!iieit^ _No target in view!iGv iv iw i/z i{ ic : _i iP iΉ ir iˍ ih  You encounter a goblin. It is wielding a +0 dagger.ii ....#.............# # .#.....#............# # ##...####.......÷÷|...# ..# #.#...#####.#...#.#### ..# #.##### #.#...#.# ###### #.# #.#...#.#  #.# #.#...#.# ########.# #####.#...#.# ........# #..@........# #---###### #.##.## #. #.#.# .. #.#.#.#.# # i ..#.# ... #.......# ....# ... #.#....... ##.# .. ........## g   goblin (asleep) ....# g ......... ##### ##.#####.# i -8.9 (2.0io M---9.9 (3 _i iԯ i )You shoot a sling bullet. The sling bullet hits the goblin.ik))))))iL......i?7===41.2 (1.3iiJ _You kill the goblin!i3ii6H _No target in view!iiviviH _No target in view!i)iiiik #.....#.#......#.# .#.....#.# .##...###......#.÷÷|...# i  .# #.#...#####.#...#.#### .# #.##### #.#...#.# # #.# #.#...#.#  #.# #.#...#.#  #.# #####.#...#.# #.# #.@...# i]0.0.###### #.##.## # ##.#.# ..> #.#.#.#.# #.#.# ..... #.......# #.# #...... #.#....... .#.# ....... ........##.# #)..... .........is# ##....)##.#####.#ii4---2.2 (1i!iJ _Found a sling. Found a stone staircase leading down.ip--- _No target in view!ixi)iiDihiH$ _i4i  There is a stone staircase leading down here. _i=iXi_i/iii\ i( i iiiPiixiBi i%"i+$i$i/&i)i+iD,i@icDi1bXiPc,i}difii,iji)liminioipitBiuivi*wi5xi7zi{iw|ij}iiii΂iiiiWipiAiʓiiiiiiiiuii¡iSiأi{iiiWiiixiiMiخiiiiŲi,iZiiKiiTiM  #.###.#  #.....#  #####.#  #.#  #.#  iF#.#  #.# #  #.##.#.#  #.@....#  ####.###  #  i      i   You pick up a parchment of Dispel Undead and begin reading...iE075.2 (33.0)i+6.2 (34iiF _You add the spell Dispel Undead to your library.ieif3iiiWli  You encounter a hobgoblin.i#.###.# #.....# ## ######.# ...##.# .#.#.# #?.#.# g.#.# .# #.##.#.# #..@...# ####.### .# ..###g   hobgoblin (asleep) .g0.0)  Found a scroll labelled MAFIFO QALA.g====7.2 (1ii + _The hobgoblin shouts!in z ))))You shoot a sling bullet.i G.gi :?.iJ a===-8.5 (1.3i z _The sling bullet closely misses the hobgoblin.is .  You shoot a sling bullet. The sling bullet hits the hobgoblin!iRi iˏX31-9.8iiŖM _You kill the hobgoblin!i#;i;i@iCH _No target in view!i9iK:i;i=io?i @$ _iDXi$Ei{FiGiHiGIiJiK,iLi7Ni2Oi{Oi*PiQiVBiFZ###.### #.....# #.###.# #.# #.# #.###.# #.....# ##########.# #...######.# #.#......#.###@..##---i;[#.##.....#.##.#.#.##.##.#.# ##......# ####.### #.# #.. ####i_.85.8 (6.0i`F---6.8 (7ididfa _e - a scroll labelled MAFIFO QALAixixi^yio{i|iqiiinii&i@iԇiiFi7iiiii6iiiifiigi,iiiȗ,iTiÙi,iii,i&ixiʡi2i~ii¥iiiik #.# #.# #.###.# #.....# ##### #####.# #...#######.# #.#......##.###...####.# #.##.....# #.# #.##.#.#.# #.# #.##.#.#.# #@# 99.8 (13.0)#......#.# #..>....:####.###.# #########i#.# #.# #.. ..########      Found a parchment of Fugue of the Fallen.ii@-600.8 (14iO _Found an escape hatch in the floor.i i iS i H _No target in view!i[ IiE^ iK` iSd : _ije i_g ig ih i=k im i}m iNn i7r P  There is an escape hatch in the floor here.iAt i;u  _iu iw i|y i.z ,i&| i~ ij~ i iw i i i8 i# iƇ i& i' i u  You see here a parchment of Fugue of the Fallen.i 5 _ip i iq iڕ id i@ i ia i i i_ i iĠ ih iX i iԥ i1 i iC iw i i iJ i i i k  You encounter a ball python.i  .#  .  i| ## ## #.. .# #..###.###### #...@#.##...###### #S##.#.#  #.#......# #.##.#.# iؾ ##...####.# #......# #.....# #.# ####.### #.#.#.# #.# #.#S   ball python (constriction, asleep) i! #.#.#.# #.######.# ....#.# #..>....:# i^ ]#.###.# ##########i+ HS15.8 (15.i OS)iI 26.8 (16 _i i iu .  You shoot a sling bullet. The sling bullet hits the ball python.i;)ir.iwB3===8.1 (1.3)iE|i+O _You kill the ball python!i/ 3iq i H _No target in view!im in io i|r it ix : _i nit i' ,i iF `i id i iʞ i iϠ i i iѤ iu ii i iQ i i id i i' i i˱ iT i= iL i i i iϼ i i i i iZ i4 iL i i i iH i i i{ i i iV i ,i i i ,i i& i ,i i} iL i i] i i iO ib i8id==  You see here a +0 sling.i@i@ _iBi0FiRHiHi+JiLiNi'Oi_PiPRiT,iVibiNdidirgiiiliminisiuiSvixiכiio,igihXiiLii<iiGii<iXiihii!i6i5,iii,iUiiiXiiiiiiOiLiiiiiiMi ia i iG ii,iFii/iii#is%ia&i&i",i-i.i/i5i6i6i7i+=i>i/?iZ@iBii=  You see here a +0 sling.ii _i9ii2iiiX5i:ia;i;i=iAi-CiCiDiGiWIiIiKiOiPiPiERiViiWiWiXiR\i]i.^i^ibi di{diTeiFii]jiji9kiGminibniniSriEsisiRtiwixixiyi|i}i6~i~iiwiʁi iiiii>iņ,iiiioi(iiwiѐiii$,iii,iՕiieiʘi&iښiڛi0iМiiiiiiã,i|i2iʦ,i'i!iði;i ii}iڶiiii"ii!iBiiii8iiii,iiiiii5iiUiijieii6iiiiii{iiiiiiiifii?ici4iiii,iia,iXiiJ i i i{ i i& i ,i itiiii-iiiii%iieii\iiXis it!i"iB#i#i$i&i'i(i*i+i#,,i.iz/i/i0iN3i3i4i4i5i6i37i"9i9i:i:i;im=i>i>i?itCi9D,i4EiFiuGiGiTHiIi2JiJi`KiLi N,ixNiOiP,isQiuRitS,iSi]Vi(W,iWiXiYi$ZiZi[iK\i{\i\i)^i^i^i'_i~i  ### ### ### ###  ##.###.###.###.##  ##...............##  #.@##.###.###.##..#---762.1 (144.0)  ##.#...........#.##  #...##.###.##...##  ##.#.#.......#.#.#.  #..#...##.##...#..#i~  ##.#.#.#...#.#.#.##   #...#...#...#...#.   ###.#.#.#...#.#.#.#.   #...#...##.##...#... iD9---iibE _Done exploring.i. Ii` 0.0)........iJ i6 [ _Done exploring.i i Read which item? Scrolls  p - a scroll of poison  c - a scroll labelled BECHOS UTEN  d - a scroll labelled ORI HAS ZAL  e - a scroll labelled MAFIFO QALA [!] read|quaffi G[?] describe selectedi< iB iG S tymiorr the Vexing Poltergeist Health: 22/22 ======================== Magic: 5/5======================== AC: 2Str: 4  ### ### ### ###EV: 11Int: 17  ##.###.###.###.## SH: 0Dex: 16 iH  ##...............## XL:  3 Next: 33% Place: Dungeon:1  #.@##.###.###.##..# Noise: ---------  Time: 762.1 (0.0)  ##.#...........#.## a) +1 sling  #...##.###.##...## Fire: a) +1 sling  ##.#.#.......#.#.#. Fly   #..#...##.##...#..#  ##.#.#.#...#.#.#.##   #...#...#...#...#.   ###.#.#.#...#.#.#.#.   #...#...##.##...#...  _You kill the ball python! _No target iniXI view! _You see here a +0 sling. _You see here a +0 sling. _Done exploring. _Done exploring.iX  ############################################################################.@##.###.i?Z S#####.#......#####...##.#######.#.#....####..#...##.#####.#.#.#..#####...#...######.#.#.#..  As you read the scroll labelled BECHOS UTEN, it crumbles to dust.i@[ *3.1 (1if_ i"b V _You feel momentarily disoriented. It was a scroll of revelation.i i] Read which item? Scrolls  p - a scroll of poison  d - a scroll labelled ORI HAS ZAL  e - a scroll labelled MAFIFO QALA [!] read|quaff[?] describe selectedi i i  tymiorr the Vexing #############Poltergeist #############Health: 22/22 ======================== #############Magic: 5/5======================== #############AC: 2Str: 4 ################ ###EV: 11Int: 17 ######.###.###.###.## SH: 0Dex: 16 #####...............## XL:  3 Next: 33% Place: Dungeon:1i # ####.@##.###.###.##..# Noise: ---------  Time: 763.1 (0.0) #####.#...........#.## a) +1 sling #####...##.###.##...## Fire: a) +1 sling #####.#.#.......#.#.#. Fly  ####..#...##.##...#..# #####.#.#.#...#.#.#.##  #####...#...#...#...#.  #####.#.#.#...#.#.#.#.   #...#...##.##...#...  _You see here a +0 sling. iC _You see here a +0 sling. _Done exploring. _Done exploring.  As you read the scroll labelled BECHOS UTEN, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.i:  As you read the scroll labelled ORI HAS ZAL, it crumbles to dust.  It is a scroll of identify.i\ /  --more--i Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled MAFIFO QALA Potions (select first with !)  f - a sapphire potion  j - a bubbling grey potion[?] describe selectedi  tymiorr the Vexing #############Poltergeist #############Health: 22/22 ======================== #############Magic: 5/5======================== #############AC: 2Str: 4 ################ ###EV: 11Int: 17 ######.###.###.###.## SH: 0Dex: 16 #####...............## XL:  3 Next: 33% Place: Dungeon:1 ####.@##.###.###.##..# Noise: ---------  Time: 763.1 (0.0) #####.#...........#.## a) +1 sling #####...##.###.##...## Fire: a) +1 sling ###i ##.#.#.......#.#.#. Fly  ####..#...##.##...#..# #####.#.#.#...#.#.#.##  #####...#...#...#...#.  #####.#.#.#...#.#.#.#.   #...#...##.##...#...  _Done exploring. _Done exploring.  As you read the scroll labelled BECHOS UTEN, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled ORI HAS ZAL, it crumbles to dust.  It is a scroll of identify.############################################################################.@##.###.#####.#......#####...##.#######.#.#....####..#...##.#####.#.#.#..#i ####...#...######.#.#.#..4.1 (1 _f - a potion of moonshinei~tiuRead which item? Scrolls  p - a scroll of poison  e - a scroll labelled MAFIFO QALA [!] read|quaff[?] describe selected i  i tymiorr the Vexing #############Poltergeist #############Health: 22/22 ======================== #############Magic: 5/5======================== #############AC: 2Str: 4 ################ ###EV: 11Int: 17 ######.###.###.###.## SH: 0Dex: 16 #####...............## XL:  3 Next: 33% Place: Dungeon:1 i ####.@##.###.###.##..# Noise: ---------  Time: 764.1 (0.0) #####.#...........#.## a) +1 sling #####...##.###.##...## Fire: a) +1 sling #####.#.#.......#.#.#. Fly  ####..#...##.##...#..# #####.#.#.#...#.#.#.##  #####...#...#...#...#.  #####.#.#.#...#.#.#.#.   #...#...##.##...#...   ii_Done exploring.  As you read the scroll labelled BECHOS UTEN, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled ORI HAS ZAL, it crumbles to dust.  It is a scroll of identify. _f - a potion of moonshine ir  As you read the scroll labelled MAFIFO QALA, it crumbles to dust.  It is a scroll of enchant armour. i@ /  --more-- i ipuEnchant which item? Armour  i  b - a +1 cloak (haunted)[?] describe selected"i^"id"ik tymiorr the Vexing #############Poltergeist #############Health: 22/22 ======================== #############Magic: 5/5"il ======================== #############AC: 2Str: 4 ################ ###EV: 11Int: 17 ######.###.###.###.## SH: 0Dex: 16 #####...............## XL:  3 Next: 33% Place: Dungeon:1 ####.@##.###.###.##..# Noise: ---------  Time: 764.1 (0.0) #####.#...........#.## a) +1 sling "ilf#####...##.###.##...## Fire: a) +1 sling #####.#.#.......#.#.#. Fly  "im ####..#...##.##...#..# #####.#.#.#...#.#.#.##  "icm<#####...#...#...#...#.  #####.#.#.#...#.#.#.#.  "im  #...#...##.##...#...  _You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled ORI HAS ZAL, it crumbles to dust.  "imIt is a scroll of identify. _f - a potion of moonshineAs you read the scroll labelled MAFIFO QALA, it crumbles to dust.  It is a scroll of enchant armour."iu"i1v235.1 (1"i"iv< _Your +1 cloak glows green for a while.#iM #iO Read which item? Scrolls  p - a scroll of poison #i*P [!] read|quaff[?] describe selected$i$i tymiorr the Vexing #############Poltergeist #############Health: 22/22 ======================== #############Magic: 5/5======================== #############AC: 3Str: 4 ################ ###EV: 11Int: 17 ######.###.###.###.## SH: 0Dex: 16 #####...............## XL:  3 Next: 33% Place: Dungeon:1 ####.@##.###.###.##..# Noise: ---------  Time: 765.1 (0.0) #####.#...........#.## a) +1 sling #####...##.###.##...## Fire: a) +1 sling #####.#.#.......#.#.#. [40$iG/mFly  ####..#...##.##...#..# #####.#.#.#...#.#.#.##  #####...#...#...#...#.  #####.#.#.#...#.#.#.#.   #...#...##.##...#... As you read the scroll labelled ORI HAS ZAL, it crumbles to dust.  It is a scroll of identify. _f - a potion of moonshineAs you read the scroll labelled MAFIFO QALA, it crumbles to dust.  It is a scroll of enchant armour. _Your +1 cloak glows green for a while.$i!m  Okay, then.$i($$iy&. _$i$iDrink which item? Potions  f - a potion of moonshine  j - a bubbling grey potion [!] read|quaff[?] describe selected$i[ $i $i - tymiorr the Vexing #############Poltergeist #############Health: 22/22 ======================== #############Magic: 5/5======================== #############AC: 3Str: 4 ################ ###EV: 11Int: 17 $i V######.###.###.###.## SH: 0Dex: 16 #####...............## XL:  3 Next: 33% Place: Dungeon:1 ####.@##.###.###.##..# Noise: ---------  Time: 765.1 (0.0) #####.#...........#.## a) +1 sling #####...##.###.##...## Fire: a) +1 sling #####.#.#.......#.#.#. Fly  ####..#...##.##...#..# $io #####.#.#.#...#.#.#.##  #####...#...#...#...#.  #####.#.#.#...#.#.#.#.  $i  #...#...##.##...#... It is a scroll of identify. _f - a potion of moonshine$i As you read the scroll labelled MAFIFO QALA, it crumbles to dust.  It is a scroll of enchant armour. _Your +1 cloak glows green for a while. _Okay, then.$ii P  Okay, then.$i( $i $iˢ . _%ic%id3%i%i3%iGE _Done exploring.&i,&iL-Where to? (? - help)  D - Dungeon &iX&i7g@[?25h[?0c &i*itymiorr the Vexing #############Poltergeist #############Health: 22/22 ======================== #############Magic: 5/5======================== #############AC: 3Str: 4 ################ ###EV: 11Int: 17 ######.###.###.###.## SH: 0Dex: 16 #####...............## XL:  3 Next: 33% Place: Dungeon:1 ####.@##.###.###.##..# Noise: ---------  Time: 765.1 (0.0) #####.#...........#.## a) +1 sling #####...##.###.##...## Fire: a) +1 sling #####.#.#.......#.#.#. Fly  ####..&i(j#...##.##...#..# #####.#.#.#...#.#.#.##  #####...#...#...#...#.  #####.#.#.#...#.#.#.#.   #...#...##.##...#... It is a scroll of enchant armour. _Your +1 cloak glows green for a while. _Okay, then. _Okay, then. _Done exploring.  What level of the Dungeon? (default 1, ? - help) 'i.( [?25l[?1c'i742'i7'iE'iF'iKE _'iM'iN'irO'iO'iJW,'iW'i"X'i^'i_,'i`'ig'i4h'ih'i ..)i _----------5=1.9 (1.3)i& )i J _You kill the goblin!+i3+iK+i\+ih,+i+ixHFly +i+i{ _The sprites lose interest in your situation.+iP+i'+i!+i#+i +ik+i+i1+i+iC+iL+i+iz+i-4=====+iu=====+i+i!+iy+ib+i.+i+i>"+i"+i $+i(+i~)+id*+i.,+i"/+iJ3+i3O5=====+i5+iS:4 _Magic restored.+i ;+iSF+iJ+idK+iL+iQ,+iU+i[t=====Fly +i\+iIdn _You feel your willpower return.+ii+ij+im+izp+i|#....#.......# .#....####..................## #.....## +i| ...#.@....#####---36.9 (25.0)<:.......<..)...#.....##......##...... ######........ .###..#.+iR+icG---7.9 (26+i+iҞH _Found a stone staircase leading up.+i +8.9 (27+i+i3> _You now have 33 gold pieces (gained 14).,i#3,i%,i(,i,,i,,i0,i1,i36c  You encounter a bat.,i=....#....#.......# .!.....#....####.................. ..........##..##...#.....###......#......######.<:...@...<..)...##......##......##..,i@.. ######........ .###.b.. ..... b   bat (asleep).............9.9 (1.0)b.,isAJb.b.,iIOb,iMJ+40.9 (2,iTP,iJR\ _Found 2 fuming inky potions.-i|q †  You shoot a sling bullet. The sling bullet hits the bat.-i)-i f-ii>7===2.2 (1.3-ip-isG _You kill the bat!-ie3-i^ _No target in view!-i -i -i -iQ -i -io : _-i -i -i6! -i" -i1% -i( ,-i) -i+ -i8/ ,-i0 -i39  ....#....##..............# .-i9 f#.#.!.....#....####..#..........#.........................## #..##...#.....## #......#......##### #.<@.......<..)...#-il: c--- #.....†##......##.. ..........#######.........# .###....# #.........##..##........  You pick up a parchment of Slow and begin reading...-iB -6.2 (4.0-iB F---7.2 (5-i]H -iK = _You add the spell Slow to your library..i .i .ix.i#H _No target in view!.i .i8 .i .i .i .i| : _.i .iK  You encounter a goblin. It is wielding a +0 dagger..if  g..........#..  ..........#....#  #.....# . #.#.!.....#....####.. #..................##.................#....  #.@##...#.....##  ##......#......####.i  #.<........<..)... #.....†##......##. ..........#######.... .....#.## g   goblin (asleep) ...........## ...i [..............##.i \8.2 (19.2 (2 _.i .i  /iY )You shoot a sling bullet. The sling bullet hits the goblin!/iY))))))/il<....../iYq 9===50.5 (1.3 _You kill the goblin!/ig|/i'f _Your Hexes skill increases to level 5!/iA _No target in view!/iM y...#[..?....# )..#..  #....#  #..............# . #.#.!.....#....####.. #.. ##...#....@.......0.0#.>...#..##...# ..... ##......#......###..## #.<........<..).. #.....†##......## ..........#######... ...........#.# .....## ../im J---1.5 (1/io /is i _Found a robe. Found a stone staircase leading down.0iFO---0i0iH _No target in view!0ib0ic0ii0ilH _No target in view!0i; 30iS> 0i]B 0iF 0iK : _0iN 0iR j  You encounter an endoplasm.0i\ #. #.#.... #.##..#..##### #...#[..?....# J.).#.. ...... ## . #.#.!.....#....####.. #... ##.................  #................## #.>...#..##...#.....## ....###......#......#..##. #.<........<..)J   endoplasm (asleep). . #.....†##......#.#..#######...] 57;11H..#.#0ih &20ii 13.5 (2 _0is 0i u 1in5- ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.1iMHJ..J1ij......===4.8 (1.31i1i7a _The endoplasm is heavily wounded.1i )You shoot a sling bullet. The sling bullet hits the endoplasm.1i^b))))1i#+-....1i=.0436.11is51i?8M _You kill the endoplasm!1i 1i 1i" 1i H _No target in view!2i _2i5'M #. .#.#. #.#.... ##..#..#####...#[..?....# ..).. #...# .............# #.##....####..--- .##......#................##Fly #. .... ...#........70---8.1 (22i7fY _d - 2 fuming inky potions2i32iI2i#2i2il2i,2i 2i}2i2i2ic  You encounter a rat.2i=.r##. #.#  ..#. #.#  ...##.#  #...#.# #. #.#.... #.##..#..##### #...#[..?....# ..)....#.. #....#....# .##.....# .#.......#....####.. #.................. ##................. r   rat (wandering) #..........##2i:#.>...#..##...#.....##.....####......####2i 4.r2i!602i)2i*11.1 (3 _2i12i32iAm .  You shoot a sling bullet. The sling bullet hits the rat.2iFl)))))2iAu.....5===2.4 (1.32i2iG _You kill the rat!3i3i3i3i H _No target in view!3iI3i3i3iM$ _3i3i"M.. ..##.##...#. #.# #.3i`...##.##. #...#.#. #.#.... .##..#..#####...#[ ---..) #............#..3i q .##..............# . Fly ..#...#..##...#.3ih,303iF---4.4 (23i3iU. _i - a scroll of identify4i4i}URead which item? 4i:Scrolls  i - a scroll of identifyp - a scroll of poison [!] read|quaff[?] describe selected4i54ib4itymiorr the Vexing.. #.#Poltergeist..##. #.# ##Health: 22/22 ========================...#. #.# #.Magic: 5/5========================...##.##.AC: 3Str: 4#...#.#.EV: 11Int: 17#. #.#....4iSH: 0Dex: 16#.##..#..#####XL:  3 Next: 45% Place: Dungeon:2#...#[..@....#Noise: ---------  Time: 864.4 (0.0)..)..........#..a) +1 sling#............#....#Fire: a) +1 sling.##..............# . Fly #.#.......#....####..#..................##.................#................##4iy#.>...#..##...#.....## _d - 2 fuming inky potions _You encounter a rat.You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _No target in view! _i - a scroll of identify4iIdentify which item? (\ to view known items) Potions (select first with !)  d - 2 fuming inky potions  j - a bubbling grey potion[?] describe selected5id5im5iptymiorr the Vexing.. #.#Poltergeist..##. #.# ##Health: 22/22 ========================...#. #.# #.Magic: 5/5========================5iFr...##.##.AC: 3Str: 4#...#.#.EV: 11Int: 17#. #.#....SH: 0Dex: 16#.##..#..#####XL:  3 Next: 45% Place: Dungeon:2#...#[..@....#Noise: ---------  Time: 864.4 (0.0)..)..........#..a) +1 sling#............#....#Fire: a) +1 sling.##..............# . Fly #.#.......#....####..#..................##.................#................###.>...#..##...#.....## _d - 2 fuming inky po5ilstions _You encounter a rat.You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _No target in view! _i - a scroll of identify5i|]  As you read the scroll of identify, it crumbles to dust.5ii}*5.4 (15imj _d -> M - 2 potions of mutation8i  You aren't carrying any items that you can evoke. _9i 9i 9i 9iZ F _Unknown command.:is:itsRead which item? Scrolls :it p - a scroll of poison [!] read|quaff[?] describe selected;i;i`;i'tymiorr the Vexing.. #.#Poltergeist..##. #.# ##Health: 22/22 ========================...#. #.# #.Magic: 5/5========================...##.##.AC: 3Str: 4#...#.#.EV: 11Int: 17#. #.#....SH: 0Dex: 16#.##..#..#####XL:  3 Next: 45% Place: Dungeon:2#...#[..@....#Noise: ---------  Time: 865.4 (0.0)..)..........#..a) +1 sling#............#....# 11;38HFire: a) +1 sling.##..............# . Fly #.#.......#....####..#..................##.................#................###.>...#..##...#.....## _No target in view! _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> M - 2 potions of mutation _You aren't carrying any items that you can evoke. _Unknown command.;iP  Okay, then.;i9a _;i`;i bDrink which item? Potions  f - a potion of moonshine ;ib= M - 2 potions of mutation  j - a bubbling grey potion [!] read|quaff[?] describe selected;i;i;itymiorr the Vexing.. #.#Poltergeist..##. #.# ##Health: 22/22 ========================...#. #.# #.Magic: 5/5;i========================...##.##.AC: 3Str: 4#...#.#.EV: 11Int: 17#. #.#....SH: 0Dex: 16#.##..#..#####XL:  3 Next: 45% Place: Dungeon:2#...#[..@....#Noise: ---------  Time: 865.4 (0.0)..)..........#..a) +1 sling#............#....#Fire: a) +1 sling.##..............# . Fly #.#.......#....####..#..................##.................#................###.>...#..##...#.....## ;ih&_i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> M - 2 potions of mutation _You aren't carrying any items that you can evoke. _Unknown command. _Okay, then.;i P  Okay, then.;i ;i&;i(. _