3i7 Player: tymiorr Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.13:59:15.ttyrec Time: (1772546355) Tue Mar 3 13:59:15 2026 4i [?1051l[?1052l[?1060l[?1061h4i V)0[?7h[?25l[?1c4i9 4i 4i wWelcome, tymiorr. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demigod Hunter=iCTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude =i +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.?iDc  - The HP value indicates the percentage of hit points gained per experience?iD?iIr?  level, 100% being the Human standard.?i?i?[  - The MP value indicates a fixed additive modifier to magic points.?i/`  - The Experience value indicates how much experience has to be earned in?i.b  order to gain a new experience level, +0 being the Human standard. These@i.\K  values use the same scale as the skill aptitudes.@i^  - The Willpower value indicates resistance to many magical effects per@iZHH  experience level, +3 being the Human standard.@i  @iG)A The abbreviations used for the skills are:@iT  @i4f General skills, Experience Melee and Ranged Combat Spellcasting and Magic@ig  -------------------------- ----------------------- ----------------------@iT  Arm - ArmourFgt - FightingSpc - Spellcasting@ih?  Ddg - DodgingCoj - Conjurations@iT  Sth - StealthM&F - Maces & FlailsHex - Hexes@inLO  Shd - ShieldsAxs - AxesSum - Summonings@iY  Shp - ShapeshiftingPla - PolearmsNec - Necromancy@iZD  Stv - StavesFrg - Forgecraft@iĭa  Inv - InvocationsUC - Unarmed CombatTrl - Translocations@i\ (  Evo - Evocations@iǑX  Thr - ThrowingSBl - Short BladesFir - Fire Magic@ip7H  LBl - Long BladesIce - Ice Magic@ij[  HP - hit pointsRng - Ranged WeaponsAir - Air Magic@i C  MP - magic pointsEar - Earth Magic@iX =  Exp - experienceAlc - Alchemy@i '  WL - willpower@ik   @i  @i[ T Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL@i Ai^  ----------------------------------------------------------------------AiAi W  Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3Ai?Z  Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3AiZ  Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3Ai)Y  Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5Bi[Z  Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4Bi/]  Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3Bi=>W  Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4Bi\  Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Bi.\  Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Bi BiM\  Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3BiBi[  Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Bia[  Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3CiUg\  Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3CiZ  Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3CiM\  White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Ci\  Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Ci1]  Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4Ci[  Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4CiW  Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6CiL[  Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4Ci [  Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3CiuX  Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3CiY  Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3Ci"^Z  Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3CiZ  Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3Ci8AX  Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5CiW  Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5Ci1&[  Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3CiV  Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4Ci[  Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4Ci[  Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3CiZ  Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7Cih X  Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3Ci X  Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3Ci [  Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5Ci ^  ----------------------------------------------------------------------Ci` U  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLCi   CiBC  Ci) H Fgt M&F Axs Pla Stv UC SBl LBl RngCi/ ^  ----------------------------------------------------------------------Ci J  Human00 0 0 0 0 0 0 0CiJO  Armataur-1-1 -2 -2 -1 -1 -1 -1 -3CiN  Barachi+2+1 +1 0 +1 +1 +1 +2 0Ci)L  Coglin0-1 0 -1 -1 -1 -1 0 -1Did+N  Demigod-1-1 -1 -1 -1 -1 -1 -1 -1DiP  Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1DiL  Djinni0-2 -2 -2 -1 0 -1 -1 -2DiDiLO  Draconian+10 0 0 0 0 0 0 -1Di3HiwO  Black +10 0 0 0 0 0 0 -1Hi"n Li O  Green +10 0 0 0 0 0 0 -1Li LiY LiLlM Grey +10 0 0 0 0 0 0 -1MizMi^2N  Pale +10 0 0 0 0 0 0 -1MiMi[O  Purple +10 0 0 0 0 0 0 -1Miz NiM  Red +10 0 0 0 0 0 0 -1NinNi2r O  White +10 0 0 0 0 0 0 -1Ni O  Yellow +10 0 0 0 0 0 0 -1NiUQ  Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2NiO  Deep Elf-2-3 -2 -3 0 -2 0 -1 +3Oi{K  Felid0-- -- -- -- 0 -- -- --Oimm  Oim6Formicid+10 0 0 0 0 0 0 0Oi N  Gargoyle+10 -1 -1 0 0 -1 -1 0OiTL  Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8OiD%PistM  Kobold+1-1 -2 -2 -1 0 +3 -2 +3PiSiFN  Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2Si~SiŇ O  Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1Ti TiMK  Mummy0-2 -2 -2 -2 -2 -2 -2 -2TiTi=<I  Naga00 0 0 0 0 0 0 -1TiTiM  Octopode00 0 0 0 0 0 0 0Ti Ui\*I  Oni+30 0 0 0 -1 -1 -1 -3UiUiO  Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2Vi O  Revenant+1-1 -1 -1 -1 +1 -1 -1 -3Vih|O  Spriggan-2-3 -2 -3 -3 -2 +1 -2 0ViK  Tengu0+1 +1 +1 +1 +1 +1 +1 +1Vi`L  Troll-2-1 -2 -2 -2 0 -2 -2 -4ViP  Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1ViM^  ----------------------------------------------------------------------ViI  Fgt M&F Axs Pla Stv UC SBl LBl RngVi/  Vi ViSQ Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear AlcVi[  -------------------------------------------------------------------ViU  Human-1 0 0 0 0 0 00 0 0 0 0VirY  Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1Vi5;WiUMFelid0-- -- -- -- 0 -- -- --WiWi^ YMDeep Elf-2-3 -2 -3 0 -2 0 -1 +3WiM \MMountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2WiL WMYellow +10 0 0 0 0 0 0 -1 Wi! WMWhite +10 0 0 0 0 0 0 -1 WiԎ WMRed +10 0 0 0 0 0 0 -1Wi YMPurple +10 0 0 0 0 0 0 -1Wiu XMPale +10 0 0 0 0 0 0 -1Wi XMGrey +10 0 0 0 0 0 0 -1WiT\YMGreen +10 0 0 0 0 0 0 -1WiYMBlack +10 0 0 0 0 0 0 -1XiYMDraconian+10 0 0 0 0 0 0 -1Xim.MDjinni0Xi(-2 -2 -2 -1 0 -1 -1 -2Xi& i3tymiorr the VexingFormicid##Health: 15/15 ========================.##$#Magic: 2/2========================#. )..AC: 2Str: 12#$# #..EV: 11Int: 12#.# #.#SH: 0Dex: 16#.#.#XL:  1 Next:  0% Place: Dungeon:1##@##Noise: ---------  Time: 3.0 (0.0)##.#.##a) +1 sling#.#.#.#Abil: Dig#.#.<.#.##.#.#.#.#.##.###.#.###.#iA..# ## ## #..####.Welcome, tymiorr the Formicid Hexslinger.Are you destined to find the magnificent Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _Found a short sword.i4i4i:i=H _No target in view!if i i i' iu i P _i i# i i i| i i il ,i i A _You now have 11 gold pieces.iI _ib ,ig iV i  i^ i it ,i i i i ,i i; i  i i i# i% i#& ie' i) i, i0- i6. i/ ic2 i2 i3 i5 io8 ,i9 i< ,i> iA M _You now have 24 gold pieces (gained 13).igD iD iJE iH i~J iJ iK ieM iO i.P iQ iR iU iqV i_W iZ i\ i\ i^ i^_ iia ia iUb id iWg ,ig ij il iCm itn io iq i$r irr is i{u iu iv ibz i#| j  You sense a monster nearby.i ##.###.##...# ##.#.#####.# ##.## ##..#  ##.#.###.#.# i:  #.#.#.#.##.#  #.#.<.#.###.#  #.#.#.#.#.##.# i  #.###.#.###.#.## ..# ##.## ##@..# ## #.# ###..#i"  #.# .# #.#  #.  iD ={          iw 029.0 (26.0)i % _i iz i4iiH _No target in view!i^ i i9 i  _i Bi ##.#.#####.#  ##.## ##..#  ##.#.###.#.#  #.#.#.#.##.#  #.#.<.#.###.#  #.#.#.#.#.##.#  #.###.#.###.#.##  ..# ##.## ##...##  ## #.# ###@.#  i X31.0) #.# #...#  #.# >..#.#  #. ...#. .#   ....... :. { ####.## ###  . #  ij A2.0 (3id i,! ; _Found a stone staircase leading down.iYiii=H _No target in view!iq3i)iHi _  You encounter an endoplasm.#.#.#.#.##.#  #.#.<.#.###.#  #.#.#.#.#.##.#  #.###.#.###.#.# ..# ##.## ##...## ## #.# ###..#  #.# ###...  #.# #>..#.#   #. #...#..@#   ........:..J....   ####.###########   #.   #  m  J   endoplasm (asleep)     4.0 (25.0 (3 _i  ))J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.iޓ J.i .J.i 7===6.3 (1.3i i: b _The endoplasm is severely wounded.iu .  You shoot a sling bullet. The sling bullet hits the endoplasm.iҜV)i#..i'1227.6i-i1M _You kill the endoplasm!i4i^ _No target in view!i o Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0% [?] toggle between ability selection and description.i i i=$ #.#.#.#.##.#  tymiorr the Vexing#.#.<.#.###.#  Formicid#.#.#.#.#.##.#  Health: 15/15 ========================#.###.#.###.#.##  Magic: 2/2======================== ..# ##.## ##...##  AC: 2Str: 12 ## #.# ###..#  EV: 11Int: 12#.# ###...#  SH: 0Dex: 16#.# #>..#.#  XL:  1 Next: 22% Place: Dungeon:1#. #...#..@#  Noise: i%===------  Time: 37.6 (0.0)........:.......   a) +1 sling####.###########   Abil: Dig#. #         You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. _The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _No target in view!  Okay, then.i^(i*. _i6Ii8i<i@: _iE  #.#.<.#.##.#.#.#.#.#.###.#.###.#.## ..# ##.## ##...## ## #.# ###..  #.# ###..#.# # #>..#. #...#...####### ........@.......---iG,####.############Abil: Dig  You pick up a parchment of Discord and begin reading...iL+8.6 (1iOMG---9.6 (2iPiS@ _You add the spell Discord to your library.iIiBLibMiOiRiWBiY,iqZi[i@^iv^i<_idBi*eifiiijiki^pipiqiqisiviviwiyi}i}iH~iiɄBiمiiiŠii,iɐiQii<iՕiDi5,iҚiIiԞii8iài,ii@iw,i$i1iciiڭioi,iii,ii\iкiG,iUiͿiiiWi,i=i)Xi.ii,iiQ,iii,i1i~ii)iiiBi#iBii,ip,i,iGiii,ii,ii3ii9iWiiii iiT,ii4i,i<i,iiiD,iii ;  There is a shaft here.i%a _ih',ir(i)i+,i,i-i;/if/i0i1i3i3i-4i15i-7,in7i8iJ:,i:i/<iS>,i>i@i,i,iBii ,i8 i: i`iiihi,i\iiPXiBii c  You encounter a rat.i&  #.#  #r#.###### #. ######....... #. #............ #. #.########### #. #.#  #. #.#  i&#.#####.########### #.@...............^ .########### #.....# # i'#####.# ##.# #iH'#.####### r   rat (asleep)#........#########iv'/ #i_1099.6 (60.0)i38100.6 (61.0) _iR;iL>i †You shoot a sling bullet. The sling bullet hits the rat.iv))))))i'9>......i<D33===1.9 (1.3)i?iA iA9_You kill the rat!i i i i H _No target in view!i4Ii8,i=f _i?>i>i\@iBiWBiBi:Di$F,i GiKi$Mi_MiMiOiGQiQiQiTi]it^%  i^:You see here a rat corpse.i`i_a _ibisci{e,ieigii,i7ji=liyn,ini'piqiqicri tiu,iwivyiziM{i{i|iH~i~i~iii:iii,iliri,iiiҏ,iii,iii,iiPi#iYiٟi|i]iiii{,iiɪiEiiiܯiyBiiWii˶ieiS,ii6iR,iͿiiiiJiiiHiiii,iitibBixiiXiii+,iXii ,iii=iviimiiciiZii%ii=Bii,iki&i ,i i i,ifii,iigi,iiiiiiijiiiFi!i"i0#i}#i%i',i(i[)i+,i,i1ni4,i@4i7i8,i9i^<iF?k  You encounter a ball python.i"s).. .#.#.#######..#######.............S.$.............. #---..######. #......... #.#######.#.#######.#.##.......### S   ball python (constriction, asleep)#.##.........##.# .. ...#.#####.# #.## #......#i^058.9 (57.0)iH---9.9 (58iit#7 _Found 14 gold pieces and a spear.iCW  )))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.i1S.il-S.i '...i<===61.2 (1.3)iid _The ball python is severely wounded.i<7 u .  You shoot a sling bullet. The sling bullet hits the ball python!i; F)))i X.....442.5i i O _You kill the ball python!iY i}Z i_ iqc H _No target in view!ic _icqiu #.... #).. { #..# #..# #..# ########..#######...[.$....@.........---30########..###### #..######. #......... #.#######. #.#######. #.#### #.##.........# #.# .. ...#.#### i]---4.5 (2iLi# _Found a robe.iJiH _No target in view!iɗ 4i i H _No target in view!i i i iQ i c  You encounter a rat.i\ L #.... #).. { #..# #..# #..##..#.r[.$.#..###### #..######. #......... #.#######. #.#.r   rat (asleep) #.##.### #.##i .# #.# .. ...#.###i &0i 25.5 (1 _iI i iGiiYi Z _A rat is nearby!i †You shoot a sling bullet. The sling bullet hits the rat.iX))))))il][.$...i#p@55===6.8 (1.3i4wiyG _You kill the rat!i4i ilH _No target in view!i 3i i i i P _i ,i i i i iY i& i ,i2 i ,i* i? M _You now have 38 gold pieces (gained 14).i i iW iT i i iL iH i` i i i i i i iv i3 c  You encounter a bat.i m.~~≈~~. ..~~~~~ #......~≈.~. #)....≈~~~. #..#..~~.~. #..#.~~~.~ #..##..~~~.###########..####..~~...@....ie ......---b~~~.≈...†[.............#~≈~~~############..#####~≈≈~≈ #..#####..~≈ #......#~.~≈ #.##### b   bat (asleep)##~. #.######## #.##... i7 2#.##...i# .75.8 (9.0i$ R---6.8 (10.0) _i(, i0. iC/q †  You shoot a sling bullet. The sling bullet hits the bat.i#7h))))))i8N...~~~iD66===8.1 (1.3)iig i9_You kill the bat!i@ 4iiH _No target in view!i< i iݚ iٞ iz iƥ : _i? i iu i iܮ i/ ,i iϵ i ,iɹ i iL A  You enter the shallow water.i ?Water i i N _Moving in this stuff is going to be slow.i >i id ii  You enter the shallow water.  Moving in this stuff is going to be slow.  You sense a monster nearby.i ...~.~~........+....~~≈~~........#.....~~~~~....... #.. .....~≈.~........ #). ....≈~~~........ #.. { #..~~.~........ #.. #.~~~.~....... #....###..~~~.####......~@..---....†~~~.≈...†[..####~≈~~~####.. #~≈≈~≈≈# #.. #..~≈≈≈≈# #i  #~.~≈≈≈≈≈# #. ##~.~≈≈≈≈≈≈ #. ########### #.# #.#i .86.3 (8.2i b---Water _i i i3i^ _No target in view!i3iTiii:[ _i#i#iu$i&i=. ~~≈~.##  ######~≈≈~...  #.....~.~~.. +....~~≈~~..  #.....~~~~~....... ####.....~≈.~.. #i.".>....≈~~~........ # { #.@~~.~ #8.3 (2.0 ##.~~~.~....... # ..###..~~~.##.......~~.................†~~~.≈...†[.....######~≈~~~###########ii// #~≈≈~≈≈#   #..~≈≈≈≈# #~.~≈≈≈≈≈# i37i8+9.3 (3i>iAC9 _Found an escape hatch in the floor.i4iiDH _No target in view!iX i*Y i_ i2f H _No target in view!i"i#i>$i()i+  You encounter a kobold. It is wielding a +0 dagger.i2 ~≈~~. ~~≈~.## ######~≈≈~...  #.....~.~~. +≈.  #.....~~~~~. ####.....~≈.~iL3D. ....>..@.≈~~~. ....K##... ... ##.~~~.~....... . ..###..~~~.##########i3 .......~~...... .....†~~~.≈...†[...... K   kobold (asleep)######~≈~~~###########i3 #~≈≈~ #..~i44!i<&0iB390.3 (1 _iiiM )You shoot a sling bullet. The sling bullet hits the kobold!ibS@))iB"..i@77===1.6 (1.3iiGJ _You kill the kobold!iGiHiKPiTH _No target in view!i 3i i iQ i P _iձ i i6 i* i> iC i i P  There is an escape hatch in the floor here.iV i  _i iX >  You see here a +0 dagger.iB i  _i iF P  There is an escape hatch in the floor here.i: i  _i i i i i i i ,iP i 7 _You open the door.iw i i i i i i i @  There is an open door here.i if  _i iO i j  You sense a monster nearby.i  ~≈~~.#{ ~~≈~.##. ######~≈≈~....!..######.....~.~~........@.'....~~≈~~.....i ---######.....~~~~~.... #####.....~≈.~..... #....>....≈~~~..... #....)##..~~.~ #.....###.~~~.~.... i+ Q #.....###..~~~.#### ............~~....... ..........†~~~.≈...†[ iq 1203.6 (12.0)i  A--- _i iL i'4i/i1H _No target in view!iIiiv  You encounter a dart slug and a jackal.i ~≈~~.#. { ~~≈~.##.. ######~≈≈~...w.!..######.....~.~~.'....~~≈~~h....######.....~~~~~.. #####.....~≈.~. #....>....≈~~~ #....)##..~~.~ #.....###.~~~.~w   dart slug (asleep) #.....###..~~~.h   jackal (asleep) .~~ .†~~~.≈...†i" 0.0)hThe jackal barks! You hear an angry hiss.i5h.i-li"F.wi6h.i(,wwhh 2 jackals (1 wandering)l   frilled lizardi4==4.6 (1i'i" _You encounter a jackal. You encounter a frilled lizard.igp .  You shoot a sling bullet. The sling bullet hits the jackal.iv)))))h   jackal (i8|E.li.}@.hi}u hYou kill the jackal!iw/hi,.hi .....hhhh 4 jackals (3 wandering)  You encounter a jackal. x3i ``````The dart slug launches a dart at you.id +......it i( tymiorr the VexingFormicidHealth: 12/15 ===================-----Magic: 2/2========================~≈~~.#AC: 2Str: 12. ,~~≈~.## EV: 11Int: 12...######~≈≈~... SH: 0Dex: 16h.l..######.....~.~~.... XL:  1 Next: 100% Place: Dungeon:1w......@..'....~~≈~~.... Noise: ===------  Time: 205.9 (1.3)hh...######.....~~~~~... a) +1 slingh.. #####.....~≈.~.... Abil: Dig. #....>....≈~~~....#....)##..~~.~....#.....###.~~~.~... w   dart slug#.....###..~~~.### hhhh) m 4 jackals (3 wandering)............~~...... l   frilled lizard..........†~~~.≈...†The jackal barks! You hear an angry hiss. _You encounter a jackal. You encounter a frilled lizard.You shoot a sling bullet. The sling bullet hits the jackal.  You kill the jackal!You encounter a jackal. x3  The dart slug launches a dart at you.iJ* _The slug dart hits you.  You have reached level 2!i?5 /  --more--i88 n7/21-----3/32 0% iA R4 jackals (3 wandering)iSC 4 _i( !You shoot a sling bullet.  The sling bullet hits the frilled lizard.))))i# .hYou kill the frilled lizard!..hi$ 6h.iw% hh.hij& =.hi& 2h.i+( E.win1 h....h2iz5 057.2i> i4A ' _The jackal barks!iB)))))h1  You kill the frilled lizard! _The jackal barks!  The sling bullet closely misses the jackal. x2  The sling bullet hits the jackal.  i? .hThe jackal is heavily wounded..h.h.hi>.hi;.hit?.hi=.hi~.w.h8.5ii' _The jackal barks!iݸ))The jackal barks!  The jackal is heavily wounded. _The jackal barks!  You shoot a sling bullet.  The sling bullet barely misses the jackal.  The sling bullet hits the jackal.iN={.h.hi>E!hi?=.hifB .hThe jackal is moderately wounded.iMC@.wiYX>9.8itA _The jackal bites you.i g)The jackal is moderately wounded. _The jackal bites you.  You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the jackal.i6 .wThe jackal is almost dead.i{> ah11.1iE iBH _The jackal barely misses you. The jackal closely misses you.i0`  You shoot a sling bullet. The sling bullet hits the jackal.iH%w  The jackal is moderately wounded.i&!2.4i.ik1> _The jackal bites you but does no damage.ip †You shoot a sling bullet. The sling bullet hits the jackal!i:!L 3i.h.hiY  You kill the jackal!i^8=13.7iٽiUS _The jackal barely misses you.i†You kill the jackal! _The jackal barely misses you.  You shoot a sling bullet.  The sling bullet closely misses the jackal.  The sling bullet barely misses the jackal.  The sling bullet hits the jackal.i`)) 2i"k w.  You kill the jackal!iv4hhixM=205.0iibW _The jackal closely misses you. x2ix †You shoot a sling bullet. The sling bullet hits the jackal.i~ q   jackali ;.hi( 9†wi? Y  You kill the jackal!i h4------36.2 (1.2iU" i$ > _The jackal bites you but does no damage.iE ) You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the dart slug.i h The dart slug is moderately wounded.i(7.4iiLS _The jackal barely misses you.im †You shoot a sling bullet. The sling bullet hits the jackal!ip(i;.wiCiz9=------48.7 (1.3iLi J _You kill the jackal!i  You shoot a sling bullet. The sling bullet hits the dart slug.i*q  The dart slug is severely wounded.i W8-20.0isi. _The dart slug bites you.iȝ †You shoot a sling bullet. The sling bullet hits the dart slug.iA Ri. i3 -61.3 _You kill the dart slug!i@: i< h _Your Dodging skill increases to level 2!i 4iZ iϦ H _No target in view!iIiig#9iQE= _i ii'iص,iBXidi9=iAiV20=4====== _Magic restored.iPiiiiiiiu#1ig=========ii1 _HP restored.i3ii$  Things that are here:ip  a dart slug corpse; a jackal corpse; a jackal corpsei1i2 _iV,i,iicb  You see here a jackal corpse.iiA== _iii,,ii ############........#  #........# ~≈~ #........# ~~≈ #........# ######~≈≈ #.....@..######.....~.~---#........†.†...'....~~≈~i #.........######.....~~~#.........######.....~≈#.........##....>....≈~~#.........##....)##..~~#.........##.....###.~~~#.##########.....###..~~ ............~~.i036.3 (15.0)iH---7.3 (16iiS _d - a purple potioni   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.4   1.7  +1   g + Spellcasting 1.4   2.0   0           b - Unarmed Combat   0.0   1.0   0   h + Hexes3.7   2.8  +2      i + Fire Magic1.2   2.0   0  c + Ranged Weapons 2.2   3.0   0            0m    d - Armour   0.0   0.8  +1      e + Dodging2.0   3.6  -1       f - Stealth   0.0   0.6  +3                                                   i [40m                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsitc  e * Dodging   2.0iw o e - Dodging   2.0iiitymiorr the VexingFormicidHealth: 21/21 ========================##########Magic: 4/4========================#........#AC: 2Str: 12#........#~≈~ EV: 11Int: 12#........#iҫ~~≈ SH: 0Dex: 16#........# ######~≈≈ XL:  2 Next: 60% Place: Dungeon:1#.....@..######.....~.~ Noise: ---------  Time: 237.3 (0.0)#........†.†...'....~~≈~ a) +1 sling#.........######.....~~~ Abil: Digi'#.........######.....~≈.#.........##....>....≈~~#.........##....)##..~~. #.........##.....###.~~~ #.##########.....###..~~ic ............~~.  _Magic restored. i٬L_HP restored.  Things that are here: _a dart slug corpse; a jackal corpse; a jackal corpse _You see here a jackal corpse. _d - a purple potionii4iii[ 4ia iNc P _You don't know any spells.i!i] Spells (Memorise)TypeFailure Level  a - JinxbiteHexes10% 2  b - Sigil of BindingHexes19% 3  c - Inner FlameHexes/FireiҚ30% 3  d - Cause FearHexes52% 4  e - Dimensional Bullseye Hexes/Translocation 80% 4  f - DiscordHexesiQ100% 8 3 spell levels left i3][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti=iitymiorr the VexingFormicidHealth: 21/21 ========================##########Magic: 4/4========================#........#AC: 2Str: 12#........#~≈~ EV: 11Int: 12#........#if~~≈ SH: 0Dex: 16#........# ######~≈≈ XL:  2 Next: 60% Place: Dungeon:1#.....@..######.....~.~ Noise: ---------  Time: 237.3 (0.0)#........†.†...'....~~≈~ a) +1 slingi,_#.........######.....~~~ Abil: Dig#.........######.....~≈.#.........##....>....≈~~iR#.........##....)##..~~. #.........##.....###.~~~iu #.##########.....###..~~ ............~~.ir  _HP restored.  Things that are here: iUP_a dart slug corpse; a jackal corpse; a jackal corpse _You see here a jackal corpse. _d - a purple potion _You don't know any spells.iisMemorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - Noi? ijY gtymiorr the VexingFormicidHealth: 21/21 ========================##########Magic: 4/4========================#........#AC: 2Str: 12#........#~≈~ EV: 11Int: 12#........#~~≈ SH: 0Dex: 16iZ G#........# ######~≈≈ XL:  2 Next: 60% Place: Dungeon:1#.....@..######.....~.~ Noise: ---------  Time: 237.3 (0.0)#........†.†...'....~~≈~ a) +1 sling#.........######.....~~~ Abil: Dig#.........######.....~≈.#.........##....>....≈~~#.........##....)##..~~. #.........##.....###.~~~ #.##########.....###..~~ ............~~.  _HP restored.  Things that are here: iZ P_a dart slug corpse; a jackal corpse; a jackal corpse _You see here a jackal corpse. _d - a purple potion _You don't know any spells.i\ 28.3 (1 _ic ik iZl +9.3 (2ir i9{ i{ ,40.3 (3i i _You start memorising the spell. You continue memorising. x2iJ i i" c _You finish memorising. Spell assigned to 'a'.i  Casting: Jinxbite (safe; 10% risk of failure)  ir \Confirm with . or Enter, or press ? or * to list all spells.i Your spells (cast)TypeFailure Level  a + JinxbiteHexes10% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitiiLi^tymiorr the VexingFormicidHealth: 21/21 ========================##########Magic: 4/4========================#........#AC: 2Str: 12#........#~≈~ EV: 11Int: 12#........#~~≈ SH: 0Dex: 16#........# ######~≈≈ XL:  2 Next: 60% Place: Dungeon:1#.....@..######.....~.~ Noise: ---------  Time: 240.3 (0.0)#........†.†...'....~~≈~ a) +1 sling#.........######.....~~~ Abil: Dig#.........######.....~≈.#.........##....>....≈~~#.........##....)Jm##..~~. #.........##.....###.~~~ #.##########.....###..~~ ............~~.  _d - a purple potion _You don't know any spells. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tymiorr the VexingFormicidHealth: 21/21 ========================##########Magic: 4/4========================#........#AC: 2Str: 12#........#~≈~ EV: 11Int: 12#........#~~≈ SH: 0Dex: 16#........# ######~≈≈ XL:  2 Next: 60% Place: Dungi6eon:1#.....@..######.....~.~ Noise: ---------  Time: 240.3 (0.0)#........†.†...'....~~≈~ a) +1 sling#.........######.....~~~ Abil: Dig#.........######.....~≈.#.........##....>....≈~~#.........##....)##..~~. #.........##.....###.~~~ #.##########.....###..~~ ............~~.  _d - a purple potion _You don't know any spells. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP  Okay, then.iiDD _iu i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.4   1.7  +1   g + Spellcasting 1.4   2.0   0  io          b - Unarmed Combat   0.0   1.0   0   h + Hexes3.7   2.8  +2      i + Fire Magici u1.2   2.0   0  c + Ranged Weapons 2.2   3.0   0  i             i( Y d - Armour   0.0   0.8  +1       e - Dodging   2.0   3.6  -1      ia ; f - Stealth   0.0   0.6  +3      i             i !            i l    i1         iU         i                 i     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  i$ :[?] HelpiF G[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi i * Fire Magic   1.2i`p i - Fire Magic   1.2ii?i7tymiorr the VexingFormicidHealth: 21/21 ========================##########Magic: 4/4========================#........#iAC: 2Str: 12#........#~≈~ EV: 11Int: 12#........#~~≈ SH: 0Dex: 16i #........# ######~≈≈ XL:  2 Next: 60% Place: Dungeon:1#.....@..######.....~.~ Noise: ---------  Time: 240.3 (0.0)i#........†.†...'....~~≈~ a) +1 sling#.........######.....~~~ Abil: Dig#.........######.....~≈.i*t#.........##....>....≈~~#.........##....)##..~~. #.........##.....###.~~~ i#.##########.....###..~~ ............~~.  _You don't know any spells. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i6_Okay, then.iiiHi+i 3i i iH i# P _i.' i' i( i* i- i. i / i0 i3 i4 i#5 i7 iW: ,i; i= i"@ im@ ibA idE i H iaH iNI iJ i_   You sense a monster nearby. ##########  #........#  #........#   #........#   #........# ###   ##........######..   #........†.†...'..   #.........######..   #@........######..   #.........##....>.   #.........##....)#   #.........##.....#   #.##########.....#   #+# .........   { .........  #########  8.3 (8{ia % _ish ii i%JiJi~KiZMiQj  You sense a monster nearby.iXK ........##########..........†.†...'.........######....>)#.ikY;{  ib+9.3 (1ig% _ikimis Iik i i$ Bi i i} i i^ ,i i i  You open the door.  You encounter a goblin and a rat.i Z##########..#.†.†...'..#.#####.....##....>.....)#.....#########.#'# .........{... { .........r.... ########g...###....##g   goblin (asleep)##### r   rat (asleep)i[ ,52.3 (3iL 23.3 (4 _i ij iP .  You shoot a sling bullet. The sling bullet hits the rat.))ip g.  You kill the rat!ii{ gThe goblin shouts! You hear a shout!iu='#{,g.. g   hobgobling   goblini?5===4.6 (1.3isiZ _You encounter a hobgoblin.i )))))You shoot a sling bullet.i].iY^9g.i?_ g  The sling bullet barely misses the hobgoblin.ih\,{...ih(5.9iniWrs _You encounter a goblin. It is wielding a +0 dagger.i } ))))You shoot a sling bullet.i 7gg.iϳ g,{..g 2 goblinsThe sling bullet barely misses the hobgoblin.i (7.2i̻ iϽ Z _The hobgoblin closely misses you. x2i$  You shoot a sling bullet. The sling bullet hits the hobgoblin.iZ {  The hobgoblin is severely wounded.i(8.5iVl _The hobgoblin barely misses you.i )You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet hits the goblin!i|)   gobliniF.giP g#, {  You kill the goblin!iCS1709.8iXi[W _The hobgoblin closely misses you.i.ru '  You shoot a sling bullet. The sling bullet hits the hobgoblin.iAxyg   i_?g)i {  You kill the hobgoblin!iK6861.0 (1.2iwiL _The goblin misses you.iQ )You shoot a sling bullet. The sling bullet hits the goblin!i$iq552.3 (1.3iiJ _You kill the goblin!i# i i  id H _No target in view!iF3iGiJiINiR: _iZT]  There is an open door, spattered with blood here.  Things that are here:iWa  a +0 dagger; a goblin corpseiZj  You encounter an endoplasm.ibT#.†.†...'................######......##....>.......##....)#.........#########.#######)#.J.............#......@................---#:........###############.:.....### #......######### J   endoplasm (wandering)iHc!idg:.J30iYoQJioG---4.3 (2iwizt _The endoplasm quivers.Things that are here:i|r _a +0 dagger; a goblin corpsei# )You shoot a sling bullet. The sling bullet hits the endoplasm.iJ.i"M===5.6 (1.3iQ>M _The endoplasm is lightly wounded.im )))))))You shoot a sling bullet.iF8 J......  The sling bullet barely misses the endoplasm.i8(6.9itVilZV _The endoplasm barely misses you.iR .  You shoot a sling bullet. The sling bullet hits the endoplasm!iZ ij 098.2i i M _You kill the endoplasm!i 4i ip H _No target in view!i@i@iBiFiIi$O: _iOiuSiSiYUi Xim\,ii]ie`ibiSciceiji7oi_oiqiz   #.........###  #.........##  #.........##  #.........##  #.##########. #######)#.......... #......)...........  #:........#########ig{  #.@.....### ---  #......##   ######## i&|  {You pick up a parchment of Gloom and begin reading...i.73.2 (5.0iG---4.2 (6ii> _You add the spell Gloom to your library.ix i iD i iQ i ,i V   #.  #.##  #.##  #.##  #.........## ij | #.##########  #######)#  #......)..........  #@........######## i  #.......###  #......## ########i ]    {i= o You pick up a parchment of Kinetic Grapnel and begin reading...i +5.2 (1i +6.2 (2i i H _You add the spell Kinetic Grapnel to your library.iOiPiQi.WiYi],i)_iaid,i8giii4jiXkioiqiqiriviyi zi{i~iDiсi͂i$  Things that are here:ia  a +0 dagger; a goblin corpseii _iii^iii iiiiiTiƧiinijiiiiBiÿiCiviii`Biiii3i iq,itiXiiOiii[ixiiii$,ieiiiii i i iii}iPiini,iii%  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a ball python.i+v ## #####~### ###### #≈≈≈~≈$.## .....# ≈≈~~≈~.~# .....# ≈~~≈~~.# .....# ≈~~≈~.### .....# ######~≈≈~.... .....######.....@.~~........ ....†.†...'....~~≈~~........ iL,.....######.....~~~~~....... #. .....######.....~≈.~........ #) .....##....>....≈~~~...S.... #. .....##....)##..~~.~........ #. S   ball python (constriction, wandering) .....##.....###.~~~.~....... #. i,#######.....###..~~~.###########. ................~~...............i@-13015.0)i7i8l2.8 (26.6Water _i?iAi } )))))))You shoot a sling bullet.iFM.SivR≈~~~...i:===4.1 (1.3)i!if _The sling bullet closely misses the ball python.iw .  You shoot a sling bullet. The sling bullet hits the ball python.i"o)))))iZ≈~~...itymiorr the Vexing##Formicid#####~###Health: 21/21 ======================== #######≈≈≈~≈$.##Magic: 4/4======================== .....#≈≈~~≈~.~#AC: 2Str: 12 .....#≈~~≈~~.#EV: 11Int: 12 .....#≈~~≈~.###SH: 0Dex: 16 .....# ######~≈≈~....XL:  2 Next: 100% Place: Dungeon:1 .....######.....@.~~........i{Noise: ===------  Time: 305.4 (1.3) ....†.†...'....~~≈~~........a) +1 sling .....######.....~~~~~....... #. Abil: Dig .....######.....~≈.~........ #) Water .....##....>....≈~~~........ #. i.....##....)##..~~.~........ #.  .....##.....###.~~~.~....... #.  i) #######.....###..~~~.###########.  ................~~...............i. imYou enter the shallow water.  Moving in this stuff is going to be slow. _You encounter a ball python.You shoot a sling bullet. _The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.i _You kill the ball python!You have reached level 3!i/  --more--i*  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? iVK6/265/583 0% i]iY`R _You feel agile. x2ii3iii-iP _i+ipiiGii[ipiij  You sense a monster nearby.i< ###  #####~### ### ##≈≈≈~≈$.## # ###≈≈≈~~≈~@~# ---i# #≈≈≈≈≈~~≈~~.# # #≈≈≈≈~~≈~.### # ######~≈≈~.....{ ######.....~.~~........†.†...'....~~≈~~........i######.....~~~~~....... #.... ..######.....~≈.~........ #).. ..##....>....≈~~~.iH #..#iH.11.2 (5.8iK--- _iii 4i i: H _No target in view!i8i9iK:i;i->iW: _i,iijM _You now have 48 gold pieces (gained 10).i 3i i~ iii%i in  You encounter a frilled lizard.if########~### ## ##≈≈≈~≈..## .# ###≈≈≈~~≈~.~ .# #≈≈≈≈≈~~≈~~.# # #≈### .# ######~≈≈~.....l..######.....~.~~........ i+†.†...'....~~≈~~........######.....~~~~~....... #.... .######.....~≈.~........ #)..l   frilled lizard (asleep) .##....>....≈~~~........ #..###....)##..~~.~.. #..###.....###.~~~.~i O5.2 (4.0l.i(Nliw(+6.2 (5i/in18 _The frilled lizard hisses angrily.i s )))))))You shoot a sling bullet.iy2l.ilc.......===7.5 (1.3iih _The sling bullet barely misses the frilled lizard.ic8 †You shoot a sling bullet.  The sling bullet hits the frilled lizard.iJ= @))i ..i 028.8iG iw R _You kill the frilled lizard!i 4i i H _No target in view!iOc3i}diiimiom$ _i8r,iti[tiui3wiyiZzizij  You see here a frilled lizard corpse.ici _iaii,ii^i{Biim,i-iYiW,iKi@BiM _You now have 65 gold pieces (gained 17).i####~### ≈≈≈~≈..## ≈≈~~≈~.~# ≈≈~~≈~~.# ≈≈≈~~≈~.###########~≈≈~...†........~.~~..........######..~~≈~~..............)....~~~~~........@##....---27.8 (9.0..~≈.~..........##).. {..≈~~~..........##..# #..~~.~..........##..# ##.~~~.~.........##..# ##..~~~.###########..#######..~~.......................†~~~.≈...†[................ ##~≈~~~############..######i3U---8.8 (1i 0.0) iri}% _Found a dagger.iW4i_iaH _No target in view!i[ 3i  i ii i+ $ _i i! i%  You encounter a kobold. It is wielding a +0 dagger and quivering stones.i2 % ### ##~### ~≈..## ~~≈~.~# ~~≈~~.# ≈~~≈~.########## #~≈≈~...†......# ~.~~..........######.# ~~≈~~...........@..)..#~~~~~.##....... ~≈.~...##).....K .≈~~~....##..##### .~~.~..........##..# .~~~.~.........##..# K   kobold (missile, asleep)i3 ~~~.###########..#######~~................. ~~~.≈...†[................i> 19.0)i? 330.8 (2 _i!G i$J iU )You shoot a sling bullet. The sling bullet hits the kobold.iR))))))i0......i?5===2.1 (1.3i"i%J _You kill the kobold!iSiۄiiH _No target in view!i]i]^ieigH _No target in view!i3i iiiP _iiBiigii:iDi>  You see here a +0 dagger.i]i _iri"ibii i iLiii;ii9iii&j  You sense a monster nearby.i%# #.# #.# ~# #.# { .# #.# .########## #.# { id&...†......# #.# ..........######.# #####.......)..#...............##....@......#---.........##).....)....#.........##..#######..#.........##..# . ~.........##..############..#######.....................†[i&_ ############..######i(..40.1 (8.0i=/A--- _iX5ir7iy:i ;iBiEH _No target in view!iE3ii/ii\: _iij  You sense a monster nearby.i #.#  #. #.  #.#.# { #.#.# ######### #.#.#{†iA# #.#.# ######.#.####### ...)..###...........###).....)....# ##..#######..#{ .##..# ..#.......##..# .# ##########..####### # .†[................i9+2.1 (2i% _iiK i4iDiH _No target in view!iyx iz iz i i/ i $ _i ,i n#.#.#.# {#.#.# ####### #.#.#{ ......# #.#.# ......######.#.#######...)..#.......###...........#.# ##).....).@..# 3.1 (1##..#######..#{ ##..# ..# ##..# ..# ########..#######..#.........>.# [..................# ########..###### ..#i P #..######.i i +4.1 (2i i= ; _Found a stone staircase leading down.i i i ir H _No target in view!i-6 _  You encounter a dart slug.iV#.# #.#.# #.#.#  #.#.# {  #.#.# #### #.#.#{ # #.#.# ######.#.####### .)..#.....@.# ##...........#.# ##).....)....#.# ##..#######..#w# ...##..# #...###..# #..#.# w   dart slug (asleep) #####..#######..#.# ..............>.#.# ................#8.1 (49.1 (5 _i ))w    You shoot a sling bullet. The sling bullet hits the dart slug.iH w..===50.4 (1.3 _The dart slug is heavily wounded.iW †You shoot a sling bullet. The sling bullet hits the dart slug.)i .11.7 _You kill the dart slug!i1  _No target in view!i_i|i$ _ii]i=`  You see here a dart slug corpse. _i<iDizKiNiQiUiWiYikBiFnL _You now have 73 gold pieces (gained 8).iqi7siui?wid{i|i:,iBi8iןiyi4iviii#iiiiiiiii_Xiiiiii,iiiiii\i,ii i i ie iiiiiyiiiIi+iii,"i&i'i)i.Xi/i>2iO3i<4i6i9i2:i;i7=i.@itB,iCiFi}Gi|Hi5JiLiMiNi"QiSiUi WiXi\i]i^iBai]diei fi9hijiki:mioit%  itEYou sense a monster nearby.i{d    i|d#.#  #.#.# ib}L #.#.#  i~ #.#.# {   #.#.#  i~ #.#.#{ #.#####  #.#.# #....@......# --- ####.#.###############.#i i+)..#.......# #.# ik........#.# #.# i).....)....#†# #.# ief#######..#.# #.# i΁-  iQ..# #..#.# #.# i. i:# #..#.# #.# i' #######..#.# #.#  i092.7 (41.0)iA--- _iiti i 3i iJ i։ i܏ ni i ,i~ i i͗ i) i iי i i^ i̜ iV ie i iϡ i^ iz i, i_ i i i iɪ i im iĭ i iq i iV i i iH k  You encounter a ball python.ie iغ  ###  #.#  #######.#is   S.....$.#   #@#   #.# #.#   #.#.# #.#   i #.#.# #.# #.#.# {#.# i #.#.# #.#  S   ball python (constriction, asleep) ### #.#.#{ #.###########i #.#.# #...........#.#.###############.#i .402.7 (10i 33.7 (11 _i i i †You shoot a sling bullet. The sling bullet hits the ball python.iD@))))))iϥK.....$iL7/2717===5.0 (1.3)i.iO _You kill the ball python!i"@i@imHiLH _No target in view!i8i iijH _No target in view!iѮ  _ _You now have 84 gold pieces (gained 11).ia iA i ,i i ,i i i ,i# iW i ,i` i( i i iN iB }  You see here a ball python corpse.i  _i6 i& iW i i$ i i ,i i i i i- i i ,ip ii i? i i i BiC iH i ,i i i iM i i i$ ,i'& i( iO, ,i$/ i/ i2 i83 iH4 i5 i9 ,ih: i? Bi<@ iA i#D ,iE iG iI icJ iK imN iP ,i7R iT iW i=X iX icZ i\ iC^ ,ik` ia iiRiViX3i+Zi]ia,ibiei9k  You enter the shallow water.Water ilirN _Moving in this stuff is going to be slow.itiui_viyi|>i}i-a  You see here a bat skeleton.ii _iRi$i,iiiw,i4i2i*isiiiiili i;iiiziYiiiigiiziżiA,iDiVi"  You enter the shallow water.Water ii)N _Moving in this stuff is going to be slow.i9iii}iieiiA ### #####~### ####### ##≈≈≈~≈..## ......# ###≈≈≈~~≈~.~# ......# #≈≈≈≈≈@~≈~~.# 608.6 (162.0)..# ###≈≈≈≈~~≈~.##########..# ######~≈≈~...÷......#######.....~.~~..........##.†.†...'....~~≈~~..............######.....~~~~~.........## ..######.....~≈.~..........## iF..##....>....≈~~~..........## ..##....)##..~~.~..........## ii_ _Partly explored, can't reach some places.i~13ip2iH0.0)~~......iIiOi]R_ _Partly explored, can't reach some places.ičWhere to? (? - help)  D - Dungeon iυ[?25h[?0ctymiorr the VexingFormicidHealth: 27/27 ========================Magic: 5/5========================###AC: 2Str: 12#####~###EV: 11Int: 12 ####### ##≈≈≈~≈..##SH: 0Dex: 18 ......# ###≈≈≈~~≈~.~#XL:  3 Next: 22% Place: Dungeon:1 ......# #≈≈≈≈≈@~≈~~.#Noise: ---------  Time: 608.6 (0.0) ......# ###≈≈≈≈~~≈~.########## a) +1 sling ......# ######~≈≈~...÷......# Abil: Dig ......######.....~.~~..........## Water .....00m†.†...'....~~≈~~............ ......######.....~~~~~.........##  ......######.....~≈.~..........##  ......##....>....≈~~~..........##  ......##....)##..~~.~..........##  _You see here a bat skeleton.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  What level of the Dungeon? (default 1, ? - help) i[?25l[?1c2 _iͪiiCi^,iimi ibiiii0ii}iiziiiiiioiiiiiiiiKiiiriid iiigiQi}ii"i:&i;'i)i].iN2iZ3i5i8in<ig=iK?iCCiFiGi#JiMi'Qi5RiTiIXi[i\i^ibifigiiiGniritijviAzi~i~iSiӄiiii|i4iiُi You enter the shallow wateriM . i/_Moving in this stuff is going to be slow iQ_Partly explored, can't reach some places.  i<Things that are here:i iS i2a +0 dagger; 2 stones; a kobold skeletoniiZiÚ i'_iiiiiЦikiiiiiŴiiriiTi}iUii~iiriiiii i i4There is a stone staircase leading down here.iii$ _iih2 _You climb downwards.im ......#.............  ...  #.#  #.#  #@# 43.5 (34.9) ### iqixta _There is a stone staircase leading up here.i[ ix\ Iiv_ iqu  _  You encounter a bat.b.............#..........#..........#..........#..........#..........#.#<####b   bat (asleep)4.5 (1.0)i 25.5 (2 _iz i †  You shoot a sling bullet. The sling bullet hits the bat!)))))) i;......iU?5===6.8 (1.3iizG _You kill the bat!i۾ 4i i H _No target in view!iJL 3ijM iO ixS iW P _i@[ i[ iK\ i^ ia ,ib i\e ih ihi iaj im ii>i@i6BiB,iCiEiRFiFiHiK,iKiN7 _You open the door.i|PiPiQi;T@  There is an open door here.iVi4W _i+XiYi[i&\im\i]iN`i`i`ibidiReieigiiiiibjilimimiXnipoiyqiqi4risi9v,i!wiZxii%iBiJni#..........#.......#####..........#.......'..#it#..........#.......##.##..........#.......##.##..........#.####+###.####'#'#.#.#......# #.#.#.#.#.######## #.# {.#.#<#.# ########.#.#.###.# #.@......#---711.9 (28.i0)#.....# #.######## {####### #. i# #[ {# #. iU{ #. #. #. i4iH---2.9 (29iǩi- _Found a leather armour.i:iD;i>iAH _No target in view!i>gihimi,pH _No target in view!iG i i ii H _No target in view!ig i(h ih i k iTm iXq P _is i t it iv ixx ix iny iI{ i} iA~ i~ i F  You see here a +0 leather armour.ik i  _iv i i ,i i i ,i i i, ,i ii iۙ i ia i i ,i i i i iK i i i iV i i i\ i i i i i7 i̫ iq ií i i$ i] i i iH i ,i i i] ,iϵ iҶ i i i) i iV i i ii i- ia i i@ i i8 it i i9 is i iT i ,i i i ,im i i ig i i il i i! i i iO i~ i in i i i i i i if iX i i i iw i i i iK i i i1 i{  You encounter a kobold. It is wielding a +0 short sword and quivering stones.i P #....#.####### #......K...#.......## #..........#.......'. #..........#.......## #..........#.......## #..........#.####+### ie A####'#'#.#.#......# # #.#.#.#.######## # #@#.#<#.# ######## #.#.###.# #....... #.#.....# #.###### #.####### #.#i , #.##[# #.##.#K   kobold (missile, wandering) #.##.# #.##.##.#iE 5#.#i ,45.9 (33i i 36.9 (34 _i7i;iS] _ )))))))i] /You shoot a sling bullet.i .i cK....'.i ;===8.2 (1.3)it i: ` _The sling bullet barely misses the kobold.i_4i#i&H _No target in view!iMwixi|iBH _No target in view!iI i ip iW ~  A kobold comes into view.iӨ M† #...#.####### i s#.......K.###........'.............................#.####+######'#'#.#.#......iȩ .#.## <#.# ########.#.###.# #.......#.#.....# #.######...[K   kobold (missile, wandering)....#.#.ip BK.0.0iӱ i <---9.2 (1 _iԷ i i )))))))You shoot a sling bullet.ikq .KThe sling bullet closely misses the kobold.is J.Kiz |....'K)i{ 8===50.5 (1.3i i ( _The kobold shouts!i^ )You shoot a sling bullet. The sling bullet hits the kobold!iM)))iD60..'i9571.7 (1.2i?iDBJ _You kill the kobold!i/1i1iI9iv;H _No target in view!i;iInnate Abilities, Weirdness & MutationsYou cannot be hasted, slowed, berserked, paralysed or teleported.You can dig through walls and to a lower floor.a - You have a pair of large antennae on your head. (SInv)b - Your four strong arms can wield two-handed weapons with a shield.i i i% #†.........#.#tymiorr the Vexing#..........#.####### Formicid#..........#.......## Health: 27/27 ========================#..........#.......'. Magic: 5/5========================#....).....#.......## AC: 2Str: 12#..........#.......## EV: 11Int: 12#..........#.####+### SH: 0Dex: 18####'#'#.#.#......# # XL:  3 Next: 37% Place: Dungeon:2#@#.#.#.######## # Noise: ===------  Time: 751.7 (0.0)#.#.#<#.# ######## a) +1 sling#.' m#.###.# #....... Abil: Dig#.#.....# #.#######.####### #.##.##[##.##.##.##.##.##.#You shoot a sling bullet.  The sling bullet closely misses the kobold. _The kobold shouts!  You shoot a sling bullet. The sling bullet hits the kobold! _You kill the kobold! _No target in view!i+ i+ i0 i2 i4iFid F _Unknown command.iigi$i=ii$ _ii;@  There is an open door here.iiˢ _igiį,imiحiz,ii$  Things that are here:ip  a +0 short sword; 4 stones; a kobold corpseii _iviiiiizii,i)i|i,ii~i{,iiiiiribi:iciii`iinii,iXii  You encounter a goblin. It is wielding a +0 club.iM..'####..............#.......i.......###### g......@....# ---########..#.# #.........#####.# #.#####.........##.# #.#.#####.i####'#####.#.# g   goblin (asleep)i#†.........#.##..........#.#######..........#.......i"####i064.7 (13.0)iO---5.7 (14 _iii$ )You shoot a sling bullet. The sling bullet hits the goblin.i @))))))ii1!......i3D40===6.9 (1.2)i~9i;J _You kill the goblin!iRiB4inH _No target in view!iIiCi .. #'##....##>.#.######.).....#0.0#..#.# #.........#####.# #.#####.....# #.# #.#.###. ####'#####.#.# #†...#.# #....#.# #..........#.####iO K---7.9 (1ihi9 _Found an escape hatch in the floor.i P---ie i H _No target in view!i i ir i i_ iל P _i i i i{ i i[ i iI i i  You encounter a dart slug.i ####......#. ..... .... { ... #'##w######..# ..# .........## ..>.......# ib ..........######...)...........#.##########..#.#w   dart slug (asleep) #....#####.# #.#####.........# #.# #.#.#####.i ,70.9 (3i` 21.9 (4 _i i' i ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.iZ.w.....===3.2 (1.3i]i^7 _The dart slug is lightly wounded.i3YO ))))) iYTYou shoot a sling bullet. The sling bullet hits the dart slug.i_@.wi""....i(4.5iia _The dart slug is heavily wounded.i s .  You shoot a sling bullet. The sling bullet hits the dart slug!i >))))i ....i 075.8ix i* M _You kill the dart slug!i J _No target in view!iɈiizi ii3: _iϔi>iL,i@  There is an open door here.i?i _iii iPd You sense a monster nearby.iӵ ...#### .......###. .......... .......#.####.......##....#....... #............. ## {---i #......#  #####'## .######..#.........#.........##..>......#..........######...)...........#i-9.8 (4.0iA--- _ipii4iiH _No target in view!iO; i; iA iD H _No target in view!i#& 3i' id+ i-. f  You encounter an adder.il4 M #######...  #.#####....#.......##.S.........#####'##..S   adder (asleep).....i; &0iu? 380.8 (1 _iKA iC ipr )))))))You shoot a sling bullet.i.i}e.......{ir7===2.1 (1.3i(i_c _The sling bullet completely misses the adder.iMiNi|SitVH _No target in view!iDJiKH _No target in view!iiTi:i,i: _iiR  An adder comes into view.ii(#...#.'.... #...#  #...##### #.###.####.......'.#.####---##....#....#.............#......###.....iI #......# S.... #####'## ....S   adder (wandering).######..# ###.....#.##i^30S.ij{SiN---4.1 (2 _i1iip0 )))))You shoot a sling bullet.i rS.S.i9 V {..i 7===5.4 (1.3i; i _ _The sling bullet barely misses the adder.inP)))))i  {S....  You shoot a sling bullet. The sling bullet misses the adder.iV6-6.7i iZ h _The adder closely misses you. The adder bites you.i ^ )))))You shoot a sling bullet.i gThe sling bullet barely misses the adder.The adder bites you.i,S....g   goblin (wandering)ic3----8.0iwi*q _You encounter a goblin. It is wielding a +0 club.iL )))))You shoot a sling bullet.iy g g'  The sling bullet closely misses the adder.S....18-------9.3i] i  - _The adder bites you. x2iO P)))))iu .g .gYou shoot a sling bullet. The sling bullet misses the adder.i RS....i o5-------90.6im i h _The adder closely misses you. The adder bites you.i^P)))))iE5 .g  i|You shoot a sling bullet. The sling bullet misses the adder.The goblin shouts!i+DS..iB..gi J4----iP&1.8 (1.2iEi* _The adder bites you.iiEDrink which item? Potions  d - a purple potion [!] read|quaffi][?] describe selectedii itymiorr the Vexing#...#.Formicid,'....Health: 14/27 ============------------#...#Magic: 5/5========================#..g#####AC: 2Str: 12#........EV: 11Int: 12###.####........SH: 0Dex: 18......'........XL:  3 Next: 47% Place: Dungeon:2#.####@.......Noise: ===------  Time: 791.8 (0.0)##....#.S......a) +1 sling#..............Abil: Dig#......###.....#......# .....#####'## ....S   io[40madder.######..# ###g   goblin.........#.........## _The adder bites you. x2  You shoot a sling bullet. The sling bullet misses the adder. _The adder closely misses you. The adder bites you.  You shoot a sling bullet. The sling bullet misses the adder.The goblin shouts! _The adder bites you.iP  Okay, then.iٙiȞi. _i! .:.#.. #...#.,'.... #...#  #..g##### #.###.####.?.......###.####.. ##....#.S...... #.............. #......###..... #......#.i #####'## .... .######..# ### .i9S.i& .g  Found a scroll labelled UCRODA CONU and a parchment of Summon Ice Beast.i iQ \5=--i 2.8 (1i_ip _The adder attacks as it pursues you! The adder barely misses you.iUQ _There is an open door here.i A .:.#.. #...#. ,'.... #...# #...##### #.g......#.####..?'.i #.####S. ##....#.. #.......... #......###.. #......# ..... #####'## .... .######..# ###  .#i 4S.i% &.g.i in o4---3i? i  * _The adder bites you.iK  iCasting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iH t .g  You beckon some vexing sprites to accompany your attacks.iA iݣ 3----------=4Will/2 Jinx i i; y _You feel your willpower being sapped. The adder closely misses you.in>  You shoot a sling bullet.i:*if S (very drained)The sling bullet hits the adder but does no damage.  A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is moderately wounded.i4=6.1 (1.3ii _The adder misses you. The adder barely misses you.i †You shoot a sling bullet. The sling bullet hits the adder!i@}g   goblini%>g.iqEiI5=----------77.3 (1.2iUV_ _You kill the adder!i  You shoot a sling bullet. The sling bullet hits the goblin.i.c:*iK9 $The goblin is severely wounded.A giggling sprite leaps out and smacks the goblin with its own hand.i:B(i5808.6 (1.3io i J _You kill the goblin!iyg3ikiEoH _No target in view!i Iim i >i x _The jinxing sprites lose interest in you.i1 ^6==i i { _The sprites lose interest in your situation.iI i6 iu i i7 i i7 i i( i 9=i i$ i 7=4=====i i ,i i ,i i i iH iu i }8=======i iH ,i i i% i# i ,i i; i K9=iC i; i{ iT i ,i iL e5=====iu i 4 _Magic restored.i< N20=i; i ,i is i (i iN n _You feel your willpower return.i ======i i/ i j1==i i i i i ,i i~ ,i i is h2==iR iE i i i_ ,i iG! i! i,# iZ% O=i& i) i) K3=i* i76 ,i{7 i; ,i@ iB iDC iWD i6G iG h4==iGI iK iK i,M i>O ,inP iR ,i/T iV ~5==iW iY ,i [ i^ ,i` i#b igb ic iue ie h6==ig ii ij i#k im iOm iTn i/q ,ier i6x 7==iy 1 _HP restored.i| im| i} i# &  i You now have 102 gold pieces (gained 18).  There is an open door, spattered with blood here.  Things that are here:i i _a +0 club; a goblin corpse; an adder corpseiA i il i i {=i Bi i ib i i: i. ,i i iY i i iI i i7 i{ i , .:.#.. ### #...#. ... ,'.... #.# #...# #.# #...##### #.# #........######.####........#.......)........---.########.####........ ##....#........ #.............. #......###..... #......# ..... #####'## .... .######..# ### .........#i 1855.6 (57.0)i H---6.6 (58i i a _e - a scroll labelled UCRODA CONUi1i8ii1H _No target in view!iUii@i_| _igXiii\i i$ io i i iEiigi$i3iiiiiii ]  There is an open door, spattered with blood here.  Things that are here:i"  a +0 club; a goblin corpse; an adder corpsei$iZ% _i&i)i.+,i,i-i{/i/iX0i 3i5iD6i7i9i:i;i;i<i=>ix>i?icIiL,iOi@Xh ##### #...# ... #...# .... iX5 #...# ....  #.@.#..... ######...#..... .....'.....!... iX#.####...#.....#.# #...#######.# #........# iY##########.####........# #.............)......... #.########.####i(Yi  You pick up a parchment of Summon Ice Beast and begin reading...iP^-70.6 (14i^,1.6 (15icizfI _You add the spell Summon Ice Beast to your library.iHiBiiiH#......#####.....##...#.....##...#.....##...#.....# #...#.....# ######...#.....##......'....@!.....>3.6 (2.0)i#.####...#.....##.#.# #...####### #.# #........# #######.####........# ...........)..........####........# ##....#........# #......ii+4.6 (3ii; _Found a stone staircase leading down.i'@Ii{Ai1HBiQKiKiLiQn _d - 3 purple potions (gained 2)iaSiSiTiWiXiXiYi"[i]iR]i^i_iai,bibixjikinR  There is a stone staircase leading down here.itoip _ipiSsiuiUuiui2xizizi@{i|i~iL~i~i=iiCiфi}iH,iшii[,i)i)iiiiii_ii#iifi&iLiii8M _You now have 104 gold pieces (gained 2).iViiZi[i,iήiðiͲiiiGib,iiiBiiHiiDiihiBiii,ivi,ii*iViiiii  You sense a monster nearby.iQ.....##.# #.# .....##.# #.####  .......># #....#  .....##.# ####.#  #######.# #.#  ....# #.# #.#  iv....# #.# #.#  ..... ... #.#  ....# #.# #@#  ....# #.# #.#  i ....# #.#  ....# #.#  ....# ..#   ###     ### {      iq   i1915.6 (41.0)i% _i iBi3iiniiihBiO,i i!i",i#i%iM%i%i-'ie),i&*i+i-i-,i.i0i0iE1i2i3Bi4i25ik5i5i6i7,i8i9i;iZ;i;i=i*>in>i>i%@iA,i3Bi#CiCiCiDiDiQEiEiEiFiGi/HipHiIiJiKiqKiLiMiMioNiUOiPiQ,iRiSiSikTiUiViWi]WiWXiY,iAZi\[i\,i\ib^i_,if`iaici@d,ieifigipgihiii$jijikilimi^mienioioipi qi1ri~ririsi`tiuisuivi~x,ixiOzi{,i;|ic}i~,iiMi,i iNi,iiڇiiiixijiiiii)ii is,iޑii,iiiiؗiBii1iiƛii?iziiJiC........# #.# #.# #.# #.....# #.# #.####.# .....# .....# #.# #......# ###'## ..... #.########## ..# ### #........ { .# ###### .##  .#  ..###### 59.6 (44.......# i#######..#.# #$  #.........####  #.#####.......  #.# #.#.#####. ##'#####.#.# #.# .........#.# #># .........#.#######iij-60.6 (45iji; _Found a stone staircase leading down.i‚iXiiH _No target in view!igvivi|i,~H _No target in view!iO i:P iP iQR iT iX P _iY i:Z iZ io] i] i] ic M _You now have 112 gold pieces (gained 8).ie ise if ig ih ,iBi iIj ik il irl inm i%o ito io iq ir is is it iNv ,iv ix ixz i  You encounter a hobgoblin.i ######.#.#.# #.# )..............#.# #.# ###........###.###.# #.# ..#........# #.# #.# #.# i+ ...........# #.# #.# #.# ###.....# #.# #.####.## .....# #.# #......# #'## ..... #.########## #..# ### #..@......g# #.######### ...## #.# ....# #.# id E....###### #.# .........# #.# g   hobgoblin (asleep)i ###..#.# #.#####.######.........i "#i 19.6 (9.0)i݇ 770.6 (10.0) _i iG ih ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.i1g.iT.....===1.9 (1.3ip )iib _The hobgoblin is severely wounded.i$ †You shoot a sling bullet. The sling bullet hits the hobgoblin.i,)D)))))i#.....i.053.2iivM _You kill the hobgoblin!iiii6H _No target in view!iLIiNiPi3UP _iFViViWiXiZiS[i^,ik  You see here a hobgoblin corpse. _i6mimip,iZqis] _You enter a teleport trap! The teleport trap disappears.iuiuiFvixiDy,i ziF{iW|i|i}i}i,ii\i*iiiiiMiiiABii ibiiii,i1i?iiiim,iǕiiii0ii i^iiiMiiiii&,ibi*,ii:if  You encounter a jackal.iD## #.# #.....#  ..# #.# #.#####  ..#.# #.# #.#  ..#####.# #.#  ## #.#  #.#.#####.# #.#  #.#.# #.# #.#  ..#.# #># #.#  ..#.####### #@#  ---#.......#### #.#  #.......'..# #.# #.......##.# #.# #.......##.# #.# #.####+###.# #.#  h   jai ckal (asleep) #.#......# #.# #.# #.######## #.# #h# #.# ########.#  iVX97.2 (24.0)h.iѼNhiV==-8.2 (25igi8 _The jackal barks! You hear a bark!ir .  You shoot a sling bullet. The sling bullet hits the jackal!i'v)))))i=N hYou kill the jackal!.....h   jackal90=9.5 (1.3) _You encounter a jackal.ir .  You shoot a sling bullet. The sling bullet hits the jackal!i)))))) i6AE......i#E851000.8 (1.3) iJiR idVD_You kill the jackal!i 4i i߸  i :_No target in view!i iD is ^ _No target in view!i _  You encounter a jackal...#..# iZ###.# #......... #.#.#.# #. ..#.# #>. ..#.######......####......'..#---.##h   jackal (wandering)#.#  #.# #........# #h# ..# #.######## { 10h.i2,iN---2.8 (2 _iiyiL )))))))You shoot a sling bullet.i+o8h.i`t<.....i]u7===4.0 (1.2ikzi}a _The sling bullet closely misses the jackal.iM ))))ipE)))You shoot a sling bullet.i^ 8h.ia_ 6h.i&e w..h..ig -5.3 (1.3ij ik ` _The sling bullet barely misses the jackal.is †You shoot a sling bullet. The sling bullet hits the jackal.iMx a))i )..iq im ..#.# #.# #.#  tymiorr the Vexing ....#####.# #.#  Formicid #.........# #.#  Health: 27/27 ======================== #.#.#####.# #.#i/   Magic: 5/5======================== #.#.# #.# #.#  AC: 2Str: 12 ..#.# #># #.#  EV: 11Int: 12 ..#.####### #.#  SH: 0Dex: 18 ..#.......#### #.#  XL:  3 Next: 100% Place: Dungeon:2 ..#.......'..# #@#i   Noise: ===------  Time: 1006.6 (1.3) ..#.......##.# #.#  a) +1 sling ..#.......##.# #.#  Abil: Dig ..#.####+###.# #†# i #.#......# #.# #.# #.######## #.# #.#   #.# ########.# #.#   i5 B#.# #........# #.#   ..# #.######## ,  ia You shoot a sling bullet. _The sling bullet closely misses the jackal.You shoot a sling bullet. iL _The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal!i( iy ,_The sling bullet barely misses the jackal.  You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal!Your Fighting skill increases to level 2!You have reached level 4!i /  --more-- i% M33/336/634 0%  iٙ  i P _You feel clever. iHI iJ iK iPP _ i+Sf  You encounter a jackal. iZ@#........ #.##.# # ..#.# #> ..#.######......####......'..#.##--- iZ ####+#† ## h   jackal (wandering)#.#  ### #.##h# #[#{  i[,70 ib2, ihcN---8.6 (2 _ ii i]l it )))))))You shoot a sling bullet. i]a h.  The sling bullet barely misses the jackal. ih†....h isi7===9.9 (1.3 in iq' _The jackal barks! i r .  You shoot a sling bullet. The sling bullet hits the jackal. iv))))) iVt†..... i1211.2 i7` _You kill the jackal! i ii i+ iH _No target in view! i.@  iA 3 isC  iE  iyI : _ iK b  You see here a jackal corpse. iM  iN  _ iN  iP  iQ , iR  iS  iU  iU  iU  iW  i Y , iY  iZ  i[  iT\  i\  i]  iM_  i_  i`  ia  ib , ic  id  ie , if  ih  ii , iGj  iSk  irr .## #.# #.#  .######## #.# #.#  .# ########.# #.#  .# #........# #.#  .# #.## #.#  ## #.# #.#   #[# #.#   #.# #.########   #.# #.@......<  --- is 20.0)  #.# ##########   #.#   #.#   #.#  ####.#  ...#  ###      iy  iNz H---2.2 (11 i%  i 9 _Found a stone staircase leading up. i i i ixH _No target in view! i+  i 3 iT  iڑ  i8 : _ i  i , i)  i  i B i6  i  i  i  i  iٱ  i , i  i  iD  i  iؼ  i , iJ  i  i  i  iN  i  i B ii  i-  i  i  iU  iO  i  iS  i   You see here a jackal corpse. _ iE  i/  ii  i-  i  i  i#  i]  i  i>  i~  i  ig  i? B i{  i9 , iz  i'  i  i , ia  i B i  i , i[  i  ik  i  i  i(  i+  iX,  i,  i -  ih0  i1  iM1  i1  i4  i`5  i6  il6  i8  i: , i<;  iY=  iR> , i>  iA  iB , ieC  i3G e  You see here a hobgoblin corpse. iH  i3I  _ iI  iK  iM , iM  iP  i|Q  iQ  i R  iT  iU  iU  ijV  iX  iY  ipZ , i]  i^ , i4_  iYa  ib  iPc  ic  ie  if  if  i^g  ibi  i:j  ij  ik  i{l  im  iTn  in  iPp  iq  iq  ir  is  it  iu  iu  i>w  iw , i$x  ix  iiy  iy  iy  i{  i{  i]|  i|  i~  im  i  iH  i^  i  i'  i  i  iƍ , i  iT  i  i8  ix  iŗ  iM  i  i1  i  i  if  i  iȢ  iO , iU  i  i  i  i  i  i< , i  iܳ  i  iS  i  ir @  There is an open door here. i+  i2  _ i  i  i  i(  i  ig  iK  i  iZ  i  i , i  i  i , i  i  i , i  iK  i3  i , i  i  i  i8  i  i  i  i , i  iw f  You encounter an adder. iV  ## ######### #. ........# #. ........# #. ........# #. i ?.......########. .......@..............'. ........###.####. ........##.# #. S.......##.# #. iN ....##############.####. .... #.............). S   adder (wandering) ... #.########.####. ..##....#.#....... iO ,93.2 (7 i{$  i& 34.2 (72 _ i(,  i-  iF )))))))You shoot a sling bullet. i .SThe sling bullet closely misses the adder..S ix.....S i`:===5.5 (1.3) ic i/ _The adder hisses angrily. ihW ))))  iPYou shoot a sling bullet. The sling bullet hits the adder. ixS..S iN..6.8 i i0] _The adder is heavily wounded. i* )) You shoot a sling bullet. The sling bullet hits the adder. i ;S. i $. i. (8.1 iܽ  i= ^ _The adder is severely wounded.ig )You shoot a sling bullet.  The sling bullet hits the adder but does no damage.i:S.i%w .  The adder is severely wounded.i(9.4ihi= _The adder bites you but does no damage.i^  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iV ^  You beckon some vexing sprites to accompany your attacks.i& 4---------1000Will/2 Jinx i i c _You feel your willpower being sapped. The adder bites you but does no damage.i&m )))))))You shoot a sling bullet.i:*i ......S (very drained)  The sling bullet barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is almost dead.=1.7 (1.3i=i _The adder barely misses you. The adder closely misses you.i m )))))))You shoot a sling bullet.i'\ ......SThe sling bullet closely misses the adder.3.0ird im _The adder misses you. The adder closely misses you.i _  You shoot a sling bullet. The sling bullet hits the adder.it   The adder is almost dead.i X29---4.3i &i(H _The adder seems less drained. The adder bites you.iM)o .  You shoot a sling bullet. The sling bullet hits the adder!iA/RiYi[-----------205.6iiI _You kill the adder!iu3ivikH _No target in view!ilimioiriv: _iy>i {i~ _The sprites lose interest in your situation.30i]imiʂP5====iEi,i6iii/iih#1i(=iKi5i<====i)iږ,i<iiniiiߝa2==i%ii3iTig,iid6====iiڭ~3==ii,iiq,iڶiܸiR====iO=i<i>iQi- _You feel your willpower return. ##########  #........#  #........#  #........#  #.#########---31.6 (26.0)...............###...#........##########........###... #........$.........#############)..........# #........).......# #.#######.. #---[39i1/;49m2.6 (27ik3i|<r _Found a rapier and a great sword.3.6 (28iBiVEf _h - a scroll labelled DOXYLO YPUUKKUNNi<3iE?iZBiE,iJ,iP,########## #........# #.# #.#########..########.......@................4.6 (1.0)####...#..########.......#.# ###....#.# .$.........###iAQ#########)..........# #...........).......# #.######_..........# iWYiZ+5.6 (2i3bic5 _Found an iron altar of Okawaru.i=Q iR iX i[ H _No target in view!io 3i i0 i[ i|  _i M _You now have 114 gold pieces (gained 2).i$ i% i& i. >  You see here a +0 rapier.i?   You encounter a goblin. It is wielding a +0 dagger.#........##########........#..................#.####...#........##........#........##########....#........#..................##### ####..)...#  #.@...)# #.g......_...# ....#.#######...........#.#.......##..#.#######. ...#.#g   goblin (asleep) ## .## ..ipT ,42.6 (7idU 23.6 (8 _ib iyg ir )You shoot a sling bullet. The sling bullet hits the goblin!ix O)))))i ......ib ?1===4.9 (1.3i i J _You kill the goblin!i4iioH _No target in view!i#3i$i(i<+i1P _i3,iM4i&8i:,iEifGiGiHiJiLiMiMiOinQiQiRiTiVigViQWipZia####..)..........# #...#######.....).......# #.##.)......_..........# #...........#.####### +...........#.# #.......##..#.# #######.....#.# .##<# ib# ---52.9 (8.0 ######   { iMjij#---ik$3.9 (9iqiws; _Found an escape hatch in the ceiling.idiiii}Xi},iyi,iaiii?iii,iAi4i±iiiiWii7iViѾ,i6i*im,iici"iiVii(iiiiiiipii(ii6iiiic,iiigiiBi iY,ii i ,iii.iiiii i|iiBii,i#iVii ,iB"iw#i#i$i%i)&i&,i'i(i)iK)ig*iZ+i,,i5i9i<k  You encounter a ribbon worm.i,E       ############  #..........w  #.#......... #.#.@......: #.#.........i G #.#####.....## #.# ....#. #.###+#. #.##. w   ribbon worm (asleep) #.##########. #.#.......... #.##.####...#.i P086.9 (33.0)iP,7.9 (34iiip iqir._Found a parchment of Static Discharge.i< ))))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.iͿ U.wi 3......i :===9.2 (1.3) i` iA 9 _The ribbon worm is lightly wounded.i^ ))))) You shoot a sling bullet. The sling bullet hits the ribbon worm!i# 3w.i}) +....i9* )90.5i1 i6 c _The ribbon worm is heavily wounded.iW )))) You shoot a sling bullet. The sling bullet hits the ribbon worm!i6w.i.i ..ii&1.7 (1.2iiy iNi;_The ribbon worm is almost dead.iai †You shoot a sling bullet. The sling bullet hits the ribbon worm.iv^)))iA)...iE072.9i^LiWNO _You kill the ribbon worm!i;4iLBiDH _No target in view!i 3i i  _i in Bi i i< in i-:   #######  #.............#  #.#.....†.....#  #.#........@..# --- #.#.......#  #.#####.........# ####### #.# #.........# #....... #.# #####+##### #....... #.# #....... #.# #########....... #.# ....... #.# #.####...#.......You pick up a parchment of Static Discharge and begin reading...ic id 9.9 (7.0---200.9 (8 _You add the spell Static Discharge to your library.iV3ii[  _You open the door.iZ B################.............##.#.....†.....##.#...........###iA >.#.............######.........# ######### #.........# #........ #####@##### #........4.9 (4i  #...# #........ #.##########........ >.. ......... #.####...#........############.............i {##############..)..........#i A5.9 (5i7  _Found a stone staircase leading down. _There is an open door here.ij _ionipiqiuiHx,iziȂi,iiii,ii=iiiBii>  You see here a +0 rapier.i_i) _iitiEiiLi(i,ieii,i^i i iS i ii|ioiiZiBiiwii iv"i#iR$i]%i+j _You open the door.i`2i6@  There is an open door here.i @ #.# #####.####...#  #.# #........#  #.#############....#  #...................  ###########..)......  #######.....)...  #.)......_......  #########...........#.##  <......@'...........#.# 27.9 (22.0)  #########.......##..#.#   #######.....#.#  ####.##<# i3AF#....#   ######   iHi:I,8.9 (23iXO _Found a stone staircase leading up.iA1i1i3iM:i;iA,iJiKiLiTMiSi UizUiViL^@  There is an open door here.i6`i` _iaibiihl,i0niz>  You see here a +0 dagger.i|il} _i~ii*iui%ii~ii!iiUi۟ii_i[iiiʴimiiGiKiiTiiXiXi XiBiBiBiz iA,i,i5i:i,iiQ i$$Bi &io)Bi-i0Bi5Xi;XiBi:FXiHJXiMXi3NiOiOi..... ##. S###........ ir.# g.# { #..##...).... ..# |.## #..# #.#######i0s i]s}#..# ... #..# ##.# # #..# ..##..####..# #.#is #..# ....# #...## #.# is#..##..# #.### ####' itq#...@# ###.# #†.... ##..####...# #.....iYt ##......### #..... ##..#### #.....it #### #....) it#..... S   adder (asleep) it#..... g   hobgoblin (asleep) iu^####'# #.#if~ K315.9 (87  Found a thick jewelled staff.  The hobgoblin shouts!iB.gix ibYou encounter a kobold. It is wielding a +0 short sword.i6 gb   bat (wandering)K   kobold (wandering)i5==6.9 (88i0iT _You encounter a bat.i  ))b  You shoot a sling bullet. The sling bullet hits the bat.iʊ .b  The bat is severely wounded..bil .KThe kobold shouts!iŐK|gic.Ki8=8.2 (1.3) iiإv _The bat hits you but does no damage. The bat closely misses you.ij o †  You shoot a sling bullet. The sling bullet hits the bat.is K   koboldi8 .K.gi i* 589.4 (1.2i i G _You kill the bat!iz )) You shoot a sling bullet. The sling bullet hits the hobgoblin.i .K.g.g.Ki) i 20.7 (1.3 _The hobgoblin is moderately wounded.iq )You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.The sling bullet hits the kobold!iw@)i gYou kill the kobold!28----302.0ii- _The hobgoblin hits you.i\ †You shoot a sling bullet. The sling bullet hits the hobgoblin!i_(ih----23.2 (1.2ioc _You kill the hobgoblin!iߞ ))))))S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.i".S.Si+9....i-V9=4.4i7i83 _The adder is lightly wounded.i )))) You shoot a sling bullet. The sling bullet hits the adder!i M.Siӕ S.Si 4....i -5.7 (1.3i i_ Y _The adder is almost dead.i †You shoot a sling bullet. The sling bullet hits the adder!iP `))i +..i =7----517.0 _You kill the adder!i i* m _Your Spellcasting skill increases to level 2!i~4i iH _No target in view!i?4i(HiJH _No target in view!iC>4i>i@ir|M######... #  # #..> ##.  .###....##..# #..##...)......##|.## #..# #.########..##... #..# ##..#..##..##.†####..ir}#..##.)..# #...## #.#..##@.# #.### ####'#....#####.# #†##..####...##......### #......ii =---80 _iƌih$  Things that are here:iv _a hobgoblin corpse; a bat corpseim #....# . #######  #.. # ## # #..> ##. [## .###... .##..# #.. #..##...)... ..##|.##.. #..# #.######.. #..# ##.# #..##.†####..# #.)..# #...## #.#..##†.## #.### ####'ijn #....#####.# #†##..####...# ###......### #..#### #....#### # # #....i{i|Y30---9iiH( _Found a ring mail.i:####.##<# .. #.##### #....# . ########.. ## ## # #..> ##. [## .###... .##..# #..##..##...).. ..##|.##..##..# #.#####..##..# ##.# #.##.†####..# #.)..# #...## ###†.## #.### #### #....#####.# #†####...# #....### #..#### ##### # #[3iy9;49mi{i'30ii@i- #####.....#.# #..###.####.##<# .. #.#### #....# . ########.. ## ## # #..> ##. [## .###... .##..## #..##..##...). ..##|.##..##..# #.###..##..# ##.# .##.†####..# .)..# #...## ##†.## #.### ### #....#####.# #†####...# #....### #..#### ##### #i i C----1i iQ ikh .......##..#.# #.. #...##. ######.....#.# #.. .## ###.####.##<# .. #.. #.### #....# . #.. ####### #.. #.. ##.. ## # #..> ##.. [## .###... .##..## #..##..##...) ##..##..# #.###..##..# ##.#.##.†####..#.)..# #...####†.## #.### ##iqi j #....#####.# #†####...# #....### #..#### #i>s i##.. [## .###.....##..## #..##..##...)...##..# #.#####..##..# ##.# ##.†####..# )..# #...## i †.## #.### ###..#####.# #†.##..####...# #......### #.#### #.## #.i<4iiiK] ####.##<# .. #.. #.# #....# . #.. #......iL###### #.. #. ##.. ## # #..>##.. [## .###.....##..## #..##..##...)...##..# #.#####iM#..##..# ##.# ##.†####..# #)..# #...## #†.## #.### ####..#####.# #†..##..####...# #......### #.#### #.## #. #.i]R5i_ iw #....# . #.. #.......###### #.. #. ##.. ## # #..>##.. [## .###.....##..## #..##..##...).#..##..# #.#######..##..# ##.# #.##.†####..# #.)..# #...## #. i?†.## #.### ####'..#####.# #†...##..####...# #......### #.#### #.## #. #.#. i i&6 i i il###### #.. #. ##.. ## # #..>##.. [## .###.....##..## #..##..##...).#..##..# #.########..##..# ##.# #..##.†####..# #.#)..# #...## #.#.## #.### ####'##....#####.# #†....##..####...# #..##......### #.##..#### #.## #....) #.#.####'# i iW ib2==7====7 i+% iR'$  Things that are here: i(v _a hobgoblin corpse; a bat corpse iͭ   ##.. ## # #..>##.. 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Found a runed translucent door.Di7 #......)÷ #.........################ #####~ #  #. ######## ♣♣♣ ♣♣♣♣♣ #~ ♣♣.♣♣♣♣.♣.♣♣ ## ♣..........♣ #♣..#####.⌠.♣♣ ⌠# { #....♣♣ ♣.>.+.÷##b>...♣Di}8 ♣♣.⌠#BF##.bb♣.♣ ...#####.{..♣♣♣♣♣.....b.≈~..♣ ...♣.⌠.{~~.♣♣ ♣...†...~..F   barachi (wandering) ♣♣.♣♣♣$♣♣ ♣♣ ♣♣♣Di99F.Di;A:BEiEi&4EiFi...##################### .####### ♣♣♣ ♣♣♣♣♣~ ♣♣.♣♣♣♣.♣.♣♣ ##..........♣ ♣♣..#####.⌠.♣♣ ..⌠#!h##....♣♣.+F÷##b>...♣♣.⌠#:B##.bb♣ ...#####.{..♣♣♣♣.....b.≈~.. ...♣.⌠.{~~.♣♣...†...~..♣  ♣♣.♣♣♣$..♣ ♣♣♣ ♣♣♣♣♣ h   felid (wandering) Fia.F.hFiFi&5FiZFi0O _Found a golden potion.Fia _There is an escape hatch in the floor here.Hi/#.####~≈#......## #..######## ♣♣♣ ♣♣♣♣♣ #~ ♣♣.♣♣♣♣.♣.#♣..........♣ ♣♣..#####.⌠.♣ ♣..⌠#!.##...♣.>.+hF##b>...♣ Hi4♣♣.@#:B##.bb♣.♣ ♣...#####.{..♣♣ ♣♣♣.....b.≈~..♣  ...♣.⌠.{~~.♣♣♣...†...~..♣♣♣♣.♣♣♣$..♣♣ F   barachi♣♣♣ ♣♣♣♣♣ h   felid Hi#X÷.hHizHiFB##{~h   felidHi/-6 _HiDHiaS _There is a garden patch here.HiE5'HiG\B÷HiZh{{B   formicid (wandering)Hi'\&7Hikh> _You open the door.Hi4HiHiIi Q #  #. ######## ♣♣♣ ♣♣♣♣♣ #~ ♣♣.♣♣♣♣.♣.♣♣ ## ♣..........♣ #Ii ♣..#####.⌠.♣♣  ♣..⌠#!.##....♣♣ ♣.>.'B÷##b>...♣ ♣♣.⌠#h{##{bb♣.♣ ♣.@.#####.{..♣♣ ♣♣♣.....b.≈~..♣ ...♣.⌠.~~~.♣♣ ♣...†.b.~..Iiܒ  ♣♣♣.♣♣♣$♣♣ ♣♣♣ ♣♣♣ IiL Ii. I.bIi 6b.Ii\ D~bIi >b⌠Iiɖ Ii- 6B.Ii *{Iih &8Ii NbbIi JiI4JiqJi]H _No target in view!Ji Ji\ Ji" Ji$ Ki&.###~......## .######## ♣♣♣ ♣♣♣♣♣ #~♣.♣♣♣♣.♣.♣♣ # ♣..........♣ #♣..#####.⌠.♣♣ ♣..⌠#B.##....♣♣.>.'.h##b>..♣♣@⌠#h{##{bb♣....#####.{..♣♣♣♣...b...≈~.....♣.⌠.~~~.♣♣...†.b.~..♣♣♣.♣♣♣$..♣♣♣♣♣ ♣♣♣♣♣h   felid (wandering)b.b..i&;1m÷Ki:R{bKi&9KiKih!S _The felid leaves your sight. The butterfly leaves your sight.Ki"..###############.###~......## .######## ♣♣♣ ♣♣♣♣♣ #~♣.♣♣♣♣.♣.♣♣ # ♣..........♣ #♣..#####.⌠.♣♣ .⌠#B.##....♣♣.@.'.÷##b>..♣♣.⌠#hF##{bb♣.♣...#####.{..♣♣♣♣...b{..≈~.....♣.⌠.~~~.♣♣...b...~..♣♣♣.♣♣♣$..♣♣F   barachi (wandering)♣♣♣ ♣♣♣♣♣h   felid (wandering)Ki 'Ki4/N!BKi3g.{90Ki:Ki=a _There is an escape hatch in the floor here.Kiİ #.#~≈#.### #~≈#......## #.# ♣♣♣ ♣♣♣♣♣ #~.♣♣.♣♣♣♣.♣.♣♣ ##~♣....♣ #♣♣..#####.⌠.♣♣ ♣..⌠#!.##....♣♣ ♣.>@'.B##b>...♣ ♣♣.⌠#hF##{bb♣.♣ ♣...#####.{..♣♣ ...♣Ki8 m♣...b.{.~..♣ ♣♣♣.♣♣♣$..♣♣ ♣♣♣ ♣♣♣♣♣ Ki Ih:Ki Q{{.Ki -1 _Ki Ki Kin #.#~≈~#.### #~≈#......## #..~# ♣♣♣ ♣♣♣♣♣ #~.~♣♣.♣♣♣♣.♣.♣♣ ##~.♣....♣ #♣♣..#####.⌠.♣♣ ♣..⌠#!.##....♣♣ ♣.>.@hB##b>...♣ ♣♣.⌠#:F##{bb♣.♣ ♣...#####.{..♣♣ ♣♣♣.....♣...b...~..♣ ♣♣♣.♣♣♣$..♣♣ ♣♣♣ ♣♣♣♣♣ ÷B.hKi;o q{.~.⌠{Kisp &2Kiv Kiy ] _There is an open translucent door here.Li`a#......).................÷~~~.#..################~≈~~#.##~≈≈#......###..~≈######## ♣♣♣ ♣♣♣♣♣ #~.~≈♣♣.♣♣♣♣.♣.♣♣ ##~.~♣..........♣ ####♣♣..#####.⌠.♣♣ ♣..⌠#@.##{...♣♣ ♣.>.'.h##b>...♣ ♣♣.⌠#BF##.bb♣.♣ ♣...#####.~..♣♣♣♣♣...b...≈~..♣...♣.⌠.~~~.♣♣...b{..~..♣ ♣♣♣.♣♣♣$..♣♣♣ ♣♣♣♣♣LibF.h÷Limh_{{.{Li j$3 LiLj _LipLiHtKB:LitO.FLi}{m.{.{Li+|+4.3 (2LiLiS _j - a golden potionMi{#...################~≈~~~#.####~≈≈~≈#......## #..~≈≈######## ♣♣♣ ♣♣♣♣♣ #~.~≈ Mi/♣♣.♣♣♣♣.♣.#♣..........♣ ###♣♣..#####.⌠.♣ ♣..⌠#.h##...♣.>.B.@##b>...♣ Mi♣♣.⌠#F.##.bb♣.♣ ♣...#####{{..♣♣ ♣♣♣...b...≈~..♣ ..{♣.⌠.~~~.♣Mi♣♣...b.{.~..♣ ♣♣♣.♣♣♣$..♣♣ Mil ♣♣♣ ♣♣♣♣♣ Mip>B'Mi`|~{.♣.{.Mid+5.3 (1MiVMi4  There is a cache of baked goods here.Mir _You reach down and sample some spriggan biscuits. Delicious.Mi4R####~≈≈~≈## ..~≈####### ♣♣♣ ♣♣♣♣♣~ ♣♣.♣♣♣♣.♣.♣♣ ##~.~♣..........♣ #####♣♣..#####.⌠.♣♣ Mi5J..B#.h##....♣♣>.'.÷##b>...♣♣.⌠#F@##.bb♣♣...#####{~..♣♣♣♣...b..{≈~.. ...♣.{.~~~.♣♣...b...~..♣♣♣.♣♣♣$..♣ ♣♣♣ ♣♣♣♣♣ Mi72⌠Mi|8E.hMi ?B{.~{.{{⌠F   barachiMi?h   felid Mi/A-6 _NiNi]Ni(b #.### #~≈≈~ #......## #..~ # ♣♣♣ ♣♣♣♣♣ #~.~ ♣♣.♣♣♣♣.♣.♣♣ ##~.~ ♣..♣ Nii ♣♣.B#####.⌠.♣♣ ♣..⌠#..##....♣♣ ♣.>.'.h##b>...♣ ♣♣.⌠#@F##{bb♣.♣ ♣...#####.~{.♣♣ ♣♣♣...b...{~..♣  ...♣{⌠.~~~.♣♣  ♣...b...~..♣ ♣♣♣.♣♣♣$..♣♣B   formicid (wandering) ♣♣♣ ♣♣♣♣♣F   barachi (wandering)Nivh   felid (wandering)Ni.NiggFhNi"TB{.≈{.F   barachih   felid Nio&7Ni#Ni,g {{>.{Ni`-{≈~{ _You swap places with the barachi. The formicid leaves your sight.  You pick up a parchment of Freeze and begin reading...Ni.+8.3 (2NiX3Ni5? _You add the spell Freeze to your library.PiIz#..################~≈~~#.##~≈≈#......###..~≈######## ♣♣♣ ♣♣♣♣♣ #~.~≈≈♣♣{♣♣♣♣.♣.♣♣ ##~.~≈♣.B........♣ #####♣♣..#####.⌠.♣♣ ♣..⌠#..##{...♣♣ ♣.>.'.@##b>...♣ ♣♣.⌠#Fh##.bb♣.♣ ♣...#####{~..♣♣ ♣♣♣...b..{≈~..♣...♣.⌠.~~~.♣♣...b...~..♣ ♣♣♣{♣♣♣$..♣♣♣ ♣♣♣♣♣Pi<.{{Piu.{.9.3 (1Pi4Pi(] _You swap places with the barachi.  There is a cache of baked goods here.PiWp _You reach down and sample some spriggan scones. Delicious.PiPiPiGPiPimPi!P _Pi#Pi$Pi&Pi&Pi(Pi+L  There is an open translucent door here.Pi-Pi.Pi0Pi0 _Pi1Pi5B  There is a garden patch here.Pi7Pi:BPi;Pi>Qi5 _QiS Qi< Qi Qi QiJ,QixQiZE _The butterfly leaves your sight.QiQi;QiQiQiQiQiE _The butterfly leaves your sight.QiQi Qi!Qi5#Qi $Qi%Qi&Qi^/Qi23Qi3Qi6QiE8Qi9Qi;Qi+<Qi^EQiFQiHQi2IQiRQisSQi1UQiVQiFWQiXQi^[Qi]Qi_Qi`QiNbQicQidQifQiQgQihQiiQikQiilQimQioQiqQirQidtQiuQi#wQixQiDzQim{Qi|QiQiQiQiQiL,QiΎQiQiQiQiQiޔQirQi8QiQiJQieQiQiQi٤Qi  ♣♣B.#####.⌠.♣♣  ♣..⌠#..##....♣♣  QiȩX♣.>.'.÷##.bb..♣  ♣♣.⌠#{.##...♣. ♣.F.#####.~..♣♣ ♣♣♣....b..≈~..♣ ♣..B♣.⌠.b~~.♣♣ ♣♣...†...~..♣ ♣♣♣.♣♣♣@..♣♣ Qi610.3 (11.0) ♣♣♣ ♣♣♣♣♣  Qi} B   formicid (wandering) F   baracQi4chi (wandering) _You now have 123 gold pieces (gained 9).QiQiDQi&E _Done exploring.Qi; Qi; Qi< QiOK '.÷⌠......0.0) QiFQ [ _Done exploring.Ri# t ♣..........♣ ########♣B.#####.⌠.♣♣ .⌠#..##....♣.>.'.÷##.bb..♣♣.⌠#{.##...♣..F.#####.~..♣♣♣♣♣....b..≈~..♣..B♣.⌠.b~~.♣♣♣♣...†..@~..♣♣♣♣.♣♣♣...♣♣♣♣♣ ♣♣♣♣♣~bRi$ K.bRii& .b>bb~.bb.b.Rip' b~b~B.Ri' .Ri/ S{F#. Ri2 21.3 (1 _Ri 9 ~bbbbRiT "♣.♣♣♣♣.♣.♣♣ ##~.~≈≈≈≈ ♣..........♣ ########♣B.#####.⌠.♣♣ .⌠#..##....♣♣.>.{.÷##.>.b.♣.F#..##..b♣....#####b~..♣♣♣♣♣B......≈b..♣...♣.⌠.@~~.♣♣♣♣...†...~..♣♣♣.♣♣♣...♣♣♣♣♣ ♣♣♣♣♣Ri  .bYou enter the shallow water.b..bb~.b.b.bb..bb.Ri .bb.B.Riu b>b.~bRi M{'{Ri d2.9 (1.6Water Ri{bbbbRi? _Moving in this stuff is going to be slow.Sik####### ♣♣♣ ♣♣♣♣♣ #~.~≈♣.♣♣♣♣.♣.♣♣ ##~.~≈≈≈≈ ♣..........♣ ########♣B.#####.⌠.♣♣ .⌠#..##b...♣.>{'{÷##.>..♣.F#..##.b.♣...B#####.~..♣♣♣♣♣......@≈~..♣...♣.⌠.~b~.♣♣♣♣...†...b..♣♣♣.♣♣♣...♣♣♣♣♣ ♣♣♣♣♣SirGb~Si*F.bSizb~b.SiJb≈Siz7b.SiԷ.Sib.b.b.SiD@.bSi{.'.B#.{ 30Si)bbbbSi2M......## .# ####### ♣♣♣ ♣♣♣♣♣ #~.~≈♣.♣♣♣♣.♣.♣♣ ##~.~≈≈≈≈ ♣..........♣ ########♣B.#####.⌠.♣♣ .{#..##.b..♣Sim.>.'.÷##.b..♣.B#.{##...♣....#####@b..♣♣♣♣♣.......≈~.....♣.⌠.b~~.♣♣♣♣...†...~..♣♣♣Sia>bb~.bb.b.bSi7S.b.SiAb>SiW{⌠{SiE&4SiU qbbbbSiXSi0 ^M.###~≈≈~≈≈# ......## .# ####### ♣♣♣ ♣♣♣♣♣ #~.~≈♣.♣♣♣♣.♣.♣♣ ##~.~≈≈≈≈ ♣..........♣ ########♣B{#####.⌠.♣♣ .⌠#..##.bb.♣.>{'.÷##.>..♣.B#.{##@..♣....#####.b..♣♣♣♣♣...b...≈~..♣...♣.⌠.~~~.♣♣..♣♣Si! ~b.bSi" b.b.bSi# .b~bb>Si, {.{.5SiT2 ^bbbbSi3 Si .################~≈~~~####~≈≈~≈≈## .....###..~≈≈≈≈## ###### ♣♣♣ ♣♣♣♣♣ #~.~≈≈≈≈≈#♣♣.♣♣♣♣.♣.♣♣ ##~.~≈≈≈≈≈..{.......♣ #########♣♣B.#####.⌠.♣♣ ♣..{#..##.bb.♣♣ ♣.>.'.÷##.@...♣ Sin ♣♣.B#.{##...♣.♣ ♣...#####.~..♣♣ ♣♣♣...b.bb≈~..♣♣...♣.⌠.~~~.♣♣♣...†...~♣♣♣♣.♣♣♣...♣♣♣♣♣ ♣♣♣♣♣Si b..b.Si -bSi^ .bb..bSi V.bSi G{.SiH &6Si bbb _There is a stone staircase leading down here.Ti=U TiU Ti[ Ti\ b.~bTiq] 6b.Ti] :b~Time d.{.{Tinn 7 _bbbbTig^ 6.2.Tie   #.# #####. #.# #.. #.#########  #............  ###########..  ..  #.)......  ##########........  #@bb.....'........  ##########.......#  #######..  ###   Tif Z TiG -9.4 (2.5Ti UbbTi] # _You climb downwards.Ti a _There is a stone staircase leading up here.Vi? .  You shoot a sling bullet.  The sling bullet barely misses the butterfly.The sling bullet hits the butterfly.)Vi M.bVi.bb..bViViu'===Vi20.7 (1.3Vi@:bViM _You kill the butterfly!ViFu #.# #####.# #.# #. #.# #. #..) #. #.)......_ #. #<@.b....'. #.# #. # # #   .b.bViJViuK6---10Vi Q:bViPRVi  #.# #####.# #.# #. #.# #. #..). #. #.)......_. #. #<.@..b..'. #.##. #. ####. #. #   Viij .b.bVi< 9.bViٹ Vid B---2ViĿ :bVi Vi|= z #.# #####.# #.# #. #.#. #. #..). #. #.)......_. #. #<.b. #.##. #. ####.# #. ###  # Vi> 9b'Vie? Q.bViE ViF &3Vi@L Wi; #.# #####.####. #.# #. #.#. #. #..). #.....) #.)......_. #.# #<.b.# #.##..# #.....# ####.# #. #  # #.b'Wil<.bb.WiDWiD&4WiI:bWi'KWig% #.# #####.####. #.# #. #.#. #. #..). #.....). #.)......_. #..b.#. #<.'.Wi#. #.##..#. #######.....#. ####.##< #. # # #. #.Wi7b.Wi@.Wi*bWi"&5WiYWiWiWi&WixWiH _No target in view!Wi  #.# #####.####. #.# #. #.#. #. #..). #######.....). #.)..b..._. #.#.# #<.'.#.# #.##..#.# #######.....#.# ####.##<# #....# Wi # #. #. #..#Wi U.bWi! 3b.WiY D.bWi Wi -6 _Wi} BbWi Wi  #.# #####.####...# #.# #.# #.#....# #. #..). #######.....). #.)......_. #....b......#.# #<.'.#.#  #.WiW ##..#.#  #######.....#.#  #....# ######. #. #..# #..#Wic 5b.Wi W.bWir Wi &7Wiy 8bWiWi&Wi WiX H _No target in view!Xi4XiXiH _No target in view!XiAXi>BXi7L^ _No target in view!Xij #.# #####.####...#. #.# #.#. #.#....#. #. #..). #######.....). #.)......_. #....b......#.# #<..#.# Xig #.##..#.#  #######.....#.# # ####.##<# # #....##. ######. #..# #..# #..##.Xi߬U.bXi~?.bXiƭ6b.XiXib-8 _Xi:bXiQ _There is an open door here.Xi  #.# #####.####...#. #.# #.#. #.#....#. #. #..). #######.....). #.)......_. #.....b.....#.# #<.'#.#  #.##..#.# # #######.....#.# # ####.##<# #. #....##. ######..# Xi #..# #..##. #..##.Xi 9b.Xi2 C.bXi Xi -9 _Xi :bXi Xi  #.# #####.####...#. #.# #.#. #.#....#. #.. #..). #.....). #.)......_. #Xi ......b....#.# #<.'.#.# # #.##..#.# # #.....#.# ##. ####.##<# #. #....##..# ######..# #..##. #..##. #..##..#Xi 1b.Xi# L.bXi 5b.Xi" Xi '30Xi :bXi Xir1 #.# #####.####...#. #.# #.#. #.##....#. #.. #..). #.....). #.)......_. #.b...#.# #<.'.#.# # #.##..#.# ##. #.....#.# ##. ####.##<# #..# #....##..# ######..##. #..##. #..##..  #..##..#Yi#.bb.1bYi'Yi Yi Yiz Yit YiH 7bYi Ab_Yia 5b.Yi" Yi' 3YiC YiL Yi{M YiM Yim Yit Yi Yi Yi Yi Yi Yil Yi^ Yi Yi# ,Yij Yik Yi ,Yiv Yi Yi ,Yi[ Yi, Yi Yiu Yi YiE Yi Yi Yi& E _The butterfly leaves your sight.Yi) 3Yi+ Yi0 Yi52 Yi3 Yi 5 Yi6 Yi:7 Yi&8 YiF= E _The butterfly leaves your sight.Yi? Yi? Yii@ YiE YiF ,YiG YiK YiL YiM YiN YiR YiT YiT YiU Yi8Y YinZ Yi1[ Yi[ YiG` YiEa ,Yia Yi`h Yii Yij Yi9k YiNn Yi]q BYi/r Yis ,Yit Yiw Yix BYid| Yi} ,Yi~ YiB YiӃ BYi' Yi+ Yij Yi Yi Yi Yi Yi Yi! Yi Yi4 Yi Yi) Yi\ Yi Yi Yi Yiv ,YiX Yi Yic ,Yi= Yi YiУ Yi Yi Yi Yi BYi Yiԭ BYiz Yio Yiʯ Yib Yih Yi Yi Yi8 Yi YiE ,Yi Yi Yi Yir Yi YiO Yi8 Yi ,Yi Yi BYi Yi Yiy Yih ,Yi, Yi Yi ,Yi" Yir YiV ,Yi/ Yi Yi< ,Yi Yi Yi ,Yi Yi Yi ,Yi Yi= Yi ,Yi Yiz Yi3 Yi| Yi Yi Yi ,Yi> Yi Yi YiH Yi Yi Yi YiP Yi Yi Yi Yi Yi Yi Yik "...._..........##....#### # .......#.#######..##....# #. .......#.# ##...####. ...##..#.# ##..## #...## ##.....#.# ##....## ###.######' YiZ z ####.##<# #..##..## #.######  #....##..##....## #  #..##..##..## #........ #..##...@##..## #..>.....89.7 (58.0) #..##..##.[##..###....... #..##..##(#..##..##...).. ##..##..##..##..###.###### ##..##....##..####.# #.. Yi #..##..##.†####..# #.# #..##.)..# #...## #.# #..##†.## #.### ####'# Yi #....#####.# #†....Yi^ Yi -90.7 (59Yi Yi - _Found 5 poisoned darts.[i# .......#.#######..##....# #. ##..######.#######..## #... ##...##....## ###.######'  ####.##<# #..##..## . #....##..##....## #.......#####..##..##..## #..##....##..## #..>#..##..##@[##..###...#..##..##(#..##..##...)Abil: Dig##..####...# #..... [im*[i*01.7 (1.0) [i4[i,6[iEO.#.# ####.######..#.# #...## ###.....#.# ##....## ###.######  ####.##<# #..##..## #.###### #....##..##....## #...... ######..##..##..## # #..##....##..## #..>[i0P#..##.[##..###..#..##..##...) ##..##..##.###### ##..##..#.# #. #..##..##.†####..# # #..##.)..# #...## #. #..##†.## #.### ####' #....#####.# #†...[iuP ##...# # ##......### #[i[[i]&2[if[ikT _You see here 5 poisoned darts.\iI\i _  Things that are here:  a +0 short sword; a kobold skeleton\iK _\i\i,\iu\i\i\i\ii\i%\i\i\iz\iW$  Things that are here:\i  a hobgoblin skeleton; a bat skeleton\i \i  _\i \i\i\i\ix\i\i \iP\i\i=\i\iM\i\i#\i]&,\i'\i*\i,\i-\i.\i*2\iN<,\it>\i@\i#D\iD\iE\itG\iK,\i L\iN\i!Q\ibQ\iR\iT\iEW\iW\iX\i-v,#######.....).......#####.####### #.)......_..........##....#### # #...........#.#######..##....# '...........#.# ##..######. #.......##..#.# ##..## #...## #######.....#.# ##....## ###.######.##<###..##..## #.## #....##..##....## #\iv ######.@##..##..## #7119.0) ##..##....##..## #..> ##..##..##.[##..###.. #..##..##(#..##..##..##..##..##..##..###.##\i[w##..##....##..####.# #..##..##.÷####..#  ##..##.)..###...##  ##..##÷.## #.### #\i x\i'\iۋE _Done exploring.\i\0.0)...(...##....##..##..##.)..\i \i\i{7_Done exploring.^iz^iWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon ^i,^i; [?25h[?0c^i{^i{#######.....).......#####.####### tymiorr the Vexing #.)......_..........##....#### # Formicid ^i#...........#.#######..##....# # Health: 33/33 ======================== ^i'...........#.# ##..######.#### Magic: 7/7======================== ^i(#.......##..#.# ##..## #...## AC: 2Str: 12 ^iK #######.....#.# ##....## ###.## EV: 11Int: 13^in####.##<###..##..## #.## SH: 0Dex: 18^i#....##..##....## #... XL:  4 Next: 55% Place: Dungeon:2^i######.@##..##..## #... Noise: ---------  Time: 1711.7 (0.0)##..##....##..## #..> a) +1 sling##..##..##.[##..###... Abil: Dig#..##..##(#..##..##...##..##..##..##..###.####..##....##..####.# ^i/##..##..##.÷####..# ##..##.)..###...## ^iT##..##÷.## #.### #  ^iv|_a +0 short sword; a kobold skeletonThings that are here: ^i_a hobgoblin skeleton; a bat skeleton _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) ^i_iO [?25l[?1c_iT3 __iX_i_ii_i_i_iM_i_i_ib_i_iz_i_i _i} _i_i2_iA_ik_i_i_i_i_i<_iG_iqH_iI_iI_iJ_i N_iN_iO_iO_i?S_iPU,_idV_i\_in]_i]_i__iob_id,_ie_ii_ik,_il_ip_ir_ir_i9t_iw_ix_ix_i-{_iF_iԀ_i _i8_i_i_i_i _i]  There is an open door, spattered with blood here.  Things that are here:_i  a +0 club; a goblin skeleton; an adder skeleton_i_i  __i_ii_id_i_i_i_iʣ,_iA_iK_i,_i_iG_ii,_i_i_iͷ,_iq_iƻ_iB_iz_i_i)_i_i_i,_i_i9_iPX_i=,_i_iI_i_i _i_i}_i4,_i_iY  There is a stone staircase leading down here._i^_i_iW$ __i>_i(J 3  You climb downwards._i/-  You encounter 2 rats.You sense a monster nearby._i(; ... #####.. ...... ...r. #... #...)..#...###.#  #.....@...# .....#..##.# ... .....# #.....:#.....r....>.........rr 2 rats (asleep)......>....#.########## _i; _i_R049.2 (37.5)_iç; __i  Found a glowing flail and a parchment of Chain Lightning.  Found an escape hatch in the floor. Found a stone staircase leading down._ia _There is a stone staircase leading up here.`i& )))r1 asleep)You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.`iMG.r`i5r.`iQ...r===50.5 (1.3)  _The rat is moderately wounded.`i.m .  You shoot a sling bullet. The sling bullet hits the rat.`il=))   rat`i6r.`im..71.8`iG _You kill the rat!`i o .  You shoot a sling bullet. The sling bullet hits the rat.`i @)`ihl .`iPp 583.0 (1.2`i>w `iz G _You kill the rat!`i% 4`i* `i, H _No target in view!aig34ai:ai<4  You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat!  You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _No target in view!ai< ...##### .... . ###...)..#...###.# #.....<.......#.@##.#....# ###.....:#..#..ai|FaiG=---40 _aiOaiTai C ##### .... . ###... )..#...###.# .#.....<...#.....#..##.#ai #.......@.# ###.....:................##.aie ai B---5ai8 ai aik......  #... ##. #... .. )..#...###.# .#.....<...# .....#..##.# .........# #### .................>..........>..#.##############.. aig'ai`(&6ai-ai:| _You kill the rat!  You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _No target in view! _ You pick up a parchment of Chain Lightning and begin reading...7.0 (2aiH<ai>H _You add the spell Chain Lightning to your library.cicirRead which item? Scrolls  p - a scroll of poison  c - a scroll labelled FIJESUMOCK  e - a scroll labelled UCRODA CONU  h - a scroll labelled DOXYLO YPUUKKUNN [!] read|quaff[?] describe selecteddi)diB......tymiorr the Vexing.....Formicid#... ##Health: 33/33 ========================. #... ..Magic: 7/7========================)..#...###.#AC: 2Str: 12.#.....<...#EV: 11Int: 13.....#..##.#SH: 0Dex: 18.........#XL:  4 Next: 58% Place: Dungeon:3###.....@#Noise: ---------  Time: 1757.0 (0.0)................a) +1 sling.>..............Abil: Dig......>.........#.##############..You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! i%E20d_No target in view! _No target in view!  You pick up a parchment of Chain Lightning and begin reading... _You add the spell Chain Lightning to your library.  As you read the scroll labelled FIJESUMOCK, it crumbles to dust.  It is a scroll of identify.  --more--eiKyIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled UCRODA CONU  h - a scroll labelled DOXYLO YPUUKKUNN Potions (select first with !)  d - 3 purple potions  f - a coppery potion  j - a golden potion[?] describe selectedgi/ git gi ......tymiorr the Vexing.....Formicid#... ##Health: 33/33 ========================. #... ..Magic: 7/7========================)..#...###.#AC: 2Str: 12.#.....<...#EV: 11Int: 13giF .....#..##.#SH: 0Dex: 18.........#XL:  4 Next: 58% Place: Dungeon:3###.....@#Noise: ---------  Time: 1757.0 (0.0)................a) +1 sling.>..............Abil: Dig......>.........#.##############gi .. _No target in view! _No target in view!  You pick up a parchment of Chain Lightning and begin reading... _You add the spell Chain Lightning to your library.  gi bAs you read the scroll labelled FIJESUMOCK, it crumbles to dust.  It is a scroll of identify.gi' giF( gim( $8.0 (1gi%. giO1 ` _j -> w - a potion of heal woundshi=hi?Read which item? Scrolls  p - a scroll of poison  e - a scroll labelled UCRODA CONU  h - a scroll labelled DOXYLO YPUUKKUNN [!] read|quaff[?] describe selectediiԾii(ii'......tymiorr the Vexing.....Formicid#... ##Health: 33/33 ========================. #... ..Magic: 7/7========================)..#...###.#AC: 2Str: 12.#.....<...#EV: 11Int: 13.....#..##.#SH: 0Dex: 18.........#XL:  4 Next: 58% Place: Dungeon:3###.....@#Noise: ---------  Time: 1758.0 (0.0)................a) +1 sling.>..............Abil: Dig......>.........#.##############.. _No target in view!  You pick up a parchment of Chain Lightning and begin reading... _Yoiiu add the spell Chain Lightning to your library.  As you read the scroll labelled FIJESUMOCK, it crumbles to dust.  It is a scroll of identify. _j -> w - a potion of heal woundsiiN  As you read the scroll labelled UCRODA CONU, it crumbles to dust.  It is a scroll of brand weapon.ii/  --more--jijiL{Brand which weapon? Hand Weapons ji a - a +1 sling (weapon)[?] describe selectedkikiki?5......tymiorr the Vexing.....Formicid#... ##Health: 33/33 ========================. #... ..Magic: 7/7========================)..#...###.#AC: 2Str: 12.#.....<...#EV: 11Int: 13.....#..##.#SH: 0Dex: 18.........#XL:  4 Next: 58% Place: Dungeon:3###.....@#Noise: ---------  Time: 1758.0 (0.0)................a) +1 sling.>..............Abil: Dig......>.........ki#.##############.. _You add the spell Chain Lightning to your library.  As you read the scroll labelled FIJESUMOCK, it crumbles to dust.  It is a scroll of identify. _j -> w - a potion of heal woundsAs you read the scroll labelled UCRODA CONU, it crumbles to dust.  It is a scroll of brand weapon.ki   ..... #... ##  . #... ..  )..#...###.#  .#.....<...#  .....#..##.#  .........# ###.....@# ................  .>..............  ......>......... kij; #.##############  ..       Your +1 sling craves living souls!kiR *  ..... #... ##  . #... ..  )..#...###.#  .#.....<...#  .....#..##.#  .........# kiĢ t###.....@# ................  .>..............  ......>......... kiQ #.############## .. ki ki d9.0 (1(drain)kiZ kiU 9 _a - a +1 sling of draining (weapon)li{ Read which item? Scrolls  p - a scroll of poison  h - a scroll labelled DOXYLO YPUUKKUNN [!] read|quaff[?] describe selectedmi6 mil miג ......tymiorr the Vexing.....Formicid#... ##Health: 33/33 ========================. #... ..Magic: 7/7========================)..#...###.#AC: 2Str: 12.#.....<...#EV: 11Int: 13.....#..##.#SH: 0Dex: 18.........#XL:  4 Next: 58% Place: Dungeon:3###.....@#Noise: ---------  Time: 1759.0 (0.0)................a) +1 sling (drain).>..............Abil: DigmiT ......>.........#.##############..It is a scroll of identify. _j -> w - a potion of heal woundsAs you read the scroll labelled UCRODA CONU, it crumbles to dust.  It is a scroll of brand weapon.  Your +1 sling craves living souls! _a - a +1 sling of draining (weapon)mi  As you read the scroll labelled DOXYLO YPUUKKUNN, it crumbles to dust. x2  Your stasis prevents you from teleporting.mi ,60.0 (1mi mi; 7 _It was a scroll of teleportation.ni ni< ni ni ni ni Bni ni nii niy nib ni ni ni ni| ,ni nii ni ,nit ni ni ,ni nil ni niK ni nix A .# ......# #####.....+ ......... ........ # ###.#...#### ##ni  #..#...#......... #!..)@.#...###.# #..#.#.....<...# # #.....#..##.#ni v #............# #######......# ................niD ..>.....................>.........##.##############niN .## ......#$. #####.....+#. ........... ........nij #. ###.#...#### ## #..#...#. #!..@..#...###.# #..#.#.....<...#niN #. #.....#..##.# #............#ni' #######......# ....... ..>...... .......>.. niYS ##.#niG T7.0 (7{ni+8.0 (8niniw# _Found 7 gold pieces.ni| _You see here a +1 flail of holy wrath.oi4oi^ _No target in view!oiu oi oi oi oi" j  You sense a monster nearby.oi  ]#. .######. ......# $..... #####.....+{#.... ......... .... ........ #..###.#...#### ## #..#...#. #!.@)..#...###.# #..#.#.....<...#oiv  #..#.....#..##.# { #............# #######......# ......  ..>.....  .......>.  ##.#oi E oi +9.0 (1oi9 % _oi oi$ oiBoiBoiADoicGoiPXoiV,oirXoil #.# .# ######.# ......# $.....######.....+ {#............... ..... ........ #..###.#...#### ## #..#...#.. #@..)..#...###.# #..#.#.....<...# #..#.....#..##.# { #............# #######......# ..... ..>... .......> ##.oit,71.0 (2oit+2.0 (3oi|oinZ _j - a fuming orange potionpi$OpiOpiPpi~UpiXpi~Xpi\,pi`k  You encounter a ribbon worm.pie     #.# .# ######.# #.. $.....######.....+...w#............... #................ .###.#piMf# ##..#...#............)..#...##..#.#.....<...##..#.....#..##.#...pi|fw   ribbon worm (asleep)###....pif pi#o+3.0 (1piwp24.0 (2 _pi)vpi,xpiL )))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.pi"*Q.wpi2\..===5.2 (1.2pi8piX;9 _The ribbon worm is lightly wounded.qi )) (drained)You shoot a sling bullet. The sling bullet hits the ribbon worm.  You drain the ribbon worm.qim|9w.qi..qiń(6.4qiSy _The ribbon worm is heavily wounded.qi%q )))You shoot a sling bullet.qi<Q.wqi!..qi-7.7 (1.3qiqie _The sling bullet barely misses the ribbon worm.qiL  You shoot a sling bullet. The sling bullet hits the ribbon worm!qi s  The ribbon worm is severely wounded.qiA (9.0qi qi X _The ribbon worm barely misses you.qi  very drained)You shoot a sling bullet. The sling bullet hits the ribbon worm.  You drain the ribbon worm.qio_   The ribbon worm is almost dead.80.3 _The ribbon worm closely misses you.ri~H .  You shoot a sling bullet. The sling bullet hits the ribbon worm.  You drain the ribbon worm.riri1641.6ririO _You kill the ribbon worm!rif!  You encounter a clockroach.riܝ .. .#  .#  #.# .# #########.# ......#....$.....######.....+....#.@............. ---#................ #.#.#..###.#...#### ## #.#..#...#.........#.#...)..#...###.# ..#..#.#.....<...# B   clockroach (asleep, warded)..#..#.....#..##.#.B.#............#########20---3.6 (2 _riاri t.. .# .##.#.###########.# ......#.....$.....######.....+..#............... #. #.#.#..###.#...#### # #.#..#...#........ #.#...)..#...###.# ..#..#.#.....<...# ..#..#.....#..##.#.B.#............# ...#######......# ......4.6 (1si..###..###########......#.....$.....######.....+......#...............  #.. #.#@#..###.#...##### #.#..#...#........ #.#...)###.#..#..#.#.....<.......#..##.B.#............# ...#######..... ........>sisim&5sisi,siQ###..###########......#.....$.....######.....+......#...............  #.......... #.#.#..###.#...#### ...#........ .)###.#..#..#.#.....<.......#..##..B.#............#.....#######.#..... ...........>.....>siYsi9Z&6siN`sibsi#.#.###########.# ......#.....$.....######.....+..#...............  #..... #.#..###.#...#### ...#........ .)###.#........#..#.#.....<...._.......#..##......B.#............#........########..#..... ............>##..#.### .......>##.##########sisi&7sisiLI _Found a dagger. Found a bloodstained altar of Trog.si #.###########......#.....$.....######.....+.#...............  #.. #.#..###.#...####. # ...#............#+#.#...)###.#.......@#..#.#.....<..._....#..##.....B.#............# .......########..#..... ............>##..#.### .......> #.... ##.########## ..B.B8siH si )))))You shoot a sling bullet.si/ B....  The sling bullet barely misses the clockroach.si07===9.8 (1.2si6si9[ _The clockroach completely misses you.tiKd  You shoot a sling bullet. The sling bullet hits the clockroach.tiG  The clockroach is lightly wounded.ti)91.0titi0 _The clockroach closely misses you. The clockroach barely misses you.tiC  You shoot a sling bullet. The sling bullet hits the clockroach.ti  The clockroach is heavily wounded.2-2.3 (1.3titi=/ _The clockroach bites you.ti )))))You shoot a sling bullet.ti B....  The sling bullet barely misses the clockroach.ti ####The clockroach sprays sand from its hourglass at you.ti7X...@ti8V3=3.6ti?tiEBS _The blast of sand misses you.tig )))))You shoot a sling bullet.ti: B....  The sling bullet closely misses the clockroach.tisA  The clockroach sprays sand from its hourglass at you.ti+ ti1 \25------4.9ti ti 1 _The blast of sand hits you!tiy  You shoot a sling bullet. The sling bullet hits the clockroach.ti  The clockroach is severely wounded.4-------6.2ti tiTr _The clockroach closely misses you. The clockroach bites you.uiud  You shoot a sling bullet. The sling bullet hits the clockroach.ui!  The clockroach is severely wounded.5=7.4 (1.2ui uiB _The clockroach bites you but does no damage.ui8 †You shoot a sling bullet. The sling bullet hits the clockroach.ui,>)uiQui#.#.#tymiorr the Vexing##########.# ......# Formicid.....$.....######.....+ Health: 26/34 ==================------......#...............Magic: 7/7========================#................AC: 2Str: 12#.#.#..###.#...#### EV: 11Int: 13. # #.#..#...#........ SH: 0Dex: 18....#+#.#...)..#...###.# XL:  4 Next: 117% Place: Dungeon:3.......@#..#.#.....<...# Noise: ===------  Time: 1798.7 (1.3).._....†#..#.....#..##.# a) +1 sling (drainui)........#............#Abil: Dig........#######......##..#..... ..................... ..>..........##..#.### .......>.....#.... ##.##########..The clockroach is severely wounded. _The clockroach closely misses you. The clockroach bites you.  You shoot a sling bullet. The sling bullet hits the clockroach.  The clockroach is severely wounded. _The clockroach bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the clockroach. _You kill the clockroach!You have reached level 5!ui/  --more--vi30/398/85 9%  _viv 3vi~ vi+ vi( f _vi= viھ ,vi/ vi vim K1=viF viQ vi vi vi ,vi vi@ vi U2=vi vi ,viZ vi ,vi vi vi0 vi- vi vi K3=vi vi vij vi vi ,vi viK vi vi viu vi7 U4=via vi ,vi vi viN vi viU Bvi 5=vi nvi ,vi vi 6==vi ,vi via ,vi vi] ,vi! viE" vi" #7vi" 2=viJ$ vi[' ,vi) vi, Bvib1 w8=vi8 Bvi@ viG 9== vi#R _HP restored.vi_ =vi}n viv  _You now have 130 gold pieces (gained 7).viv vi2w viKx vi{ vi*} ,vil~ vi_ vie ,vi3 vi vi viT vi. vi viW vi vih vi viۓ viM vi' vi| vi2 ,viĝ vi vi Xvi vi vi vi vi# ,vi޼ vi vi( ,vix vi vii ,vi vi vi   You encounter an endoplasm.vi  .. .# ###### .## # #....# #.#J...##....######### #....@..##........--- ###.....+.......#..... #.....##.#.##....... #.#+##.#.#..#.#.#..# ..........#..#.#.#..# ..............#+#.#J   endoplasm (asleep) #......##..........#..#............._....†#.......##.#........#...vi. 1852.7 (54.0)vi` F---3.7 (55 vi _viI vi wi8 ######  # # #....#  J...##....# wi##....@..#. ###.....+....... #.....##.#.##.. #.#+##.#.. ........... ..............#+#. #........... ......_....†wip ######  # # #....#  J...##....# #....@..#. ###.....+....... #.....##.#.##.. #.#+##.#.. ........... ..............#+#.wi #........... ......_....†wiwi wi wia _An endoplasm is nearby!wiP .  You shoot a sling bullet. The sling bullet hits the endoplasm.  You drain the endoplasm.wi.V\))))))wi'......wiC10===5.0 (1.3) wiwiM _You kill the endoplasm!wiB  _No target in view!wi_wi^wi6$ _wi,wi(wiwiwiwiwiDwi wi:wi wi wi wiv wi wiwwiwiwi,wiwiwiwi)wi wiwi wi!wi!wi#wi%,wi'wi*wi,wiR-wi-wi/wiI1wi1wiJ2wiH6wi6,wiM7wi8wi:,wi;wi>xiBxixiZ##### #....#... .....##....###### #.# #.......##....#+#.### #####.....+........#.. ...#.....#xi y........#.#####.#.#+##........#.#............. #....#.####.......... #...@#.####......##..---69.0 (14.0) #...............#...##...........##.##... ########....##....... #....###....<. .......#####.# ...... .. .....xi U ....xixiI---70.0 (15xixi9 _Found a stone staircase leading up.xi2xi`3xiC^ _No target in view!xiB  _xi Bxi ,xi xiI xiл xi xi3 xip xiH xi xil xir xi xip xi~ xi xi9 xi xi xi ,xi xi P  There is a stone staircase leading up here.xi xi  _xi xi/ xi xiz xi xi xi0 xi xir xi 7 _You open the door.xi xi9 xi( xi @  There is an open door here.xi* xi  _xi xi xi xi8 xi xii xi xi ,xi% M  You encounter a rat.#.#...##...........##.#......#.#...#########....##........#.##.....#########....#####..#..#......<................ ......######.########........ ##..#.+...................... #....######'####............  ..........##...........  #.........##...@....!..  #.........######.......  +........## ......r  #...#....# ...  #...#....# ...#  ... ...... .... r   rat (asleep) ....# ....# xiD0 a89.0 (1990.0 (20 _xi: yifo .  You shoot a sling bullet. The sling bullet hits the rat.yikR))))))yif........yi B1===1.3 (1.3) yiyicG _You kill the rat!yir4yiiyiH _No target in view!yi _yi; j  You sense a monster nearby.yi} #.#...##.##.#.#.#...#....##. #.##.....#########....#####..#. #......<......... . .######.##. ##..#.#+............yi  #....  ######'####... .##.... #.##....@...!..# #.######.# +.## #.yi= # #...#....# ....# #...#....# ....# { ... ...... ..yin D..........#...yi 0....#yi [20--- _yiJ yi ziu--- _No target in view!ziT3zizizizi: _zimziziCziziziAzizizizi3zirzikzi,zi`zicv _w - 2 potions of heal wounds (gained 1)ziIziYziziziziR zi ,zi, zizic  You encounter a rat.ziM##.....#########....#####..# .....<..................####.########.........###..#.### .........# #.... #####'####......# ..##....# ........##...........#########.......# .## #..@....# ..#....# .$......##### ..#....# ........# { . ...... ......... .........# { .........# r   rat (asleep).....rzik"ziqV900.3 (8r.ziKrzi\ 4==1.3 (9zi%zi(- _The rat squeaks loudly.zi˕ )))))))You shoot a sling bullet.zi 8r.zi J.......ziH 5=2.6 (1.3ziZ& zi:) a _The sling bullet completely misses the rat.zi )))))))You shoot a sling bullet.zi\ 8r.zi L.......zi -3.8 (1.2zi zi* ^ _The sling bullet closely misses the rat.zi †You shoot a sling bullet. The sling bullet hits the rat!ziWT)))zi>%5...zi)025.0zi/zi22G _You kill the rat!{i{iC{ic{iH _No target in view!{is{it{iu{i{x{i`{{i: _{i{iF{i{i{i{i{i{i̊{i{iG{i{i}{i{iҔ{i {i{ia{i,{iD{iߡ,{iբ{iyN _You now have 145 gold pieces (gained 15).{ia3{i{iu{i,{ix{i7 _You open the door.{ij  You sense a monster nearby.{i`t +.......................#  ######'####......#  ..........##.............#  #.........##...........### {iؼb#.........######.......# +........#######.......# #...#....##........##### #...#....##........# {{i] .............#--- #......#...†.....# { ##.........# {i#..#+#.#.........##. #.#.........## #.#########.. .. { {i-#.{i/10.0){ilW--- _{iQ _There is an open door here.{i {i| {iZ! {i$ H _No target in view!|i93|i:|i|>|iF ######'####.#..........##.# #.........##### #.........######.#  +........#######.# #...#....##........##### #...#....##........# { ..........'..#  ##...†.....#|i8G0.0) #......#.........#  #..#+#.#.........# #. #.#.........# # #.#########.. ... { #.# #.<|iM|i4N+6.0 (1|iS|iU9 _Found a stone staircase leading up.|iĒ|ii|i|iH _No target in view!|i |id |i |iݶ |i |i" : _|i |i |i$ |i |i 7 _You open the door.|i |i |i |i| @  There is an open door here.|i e  You encounter a hound.|i p ..........##. #.........##. #.........######....... +........#######....... #...#....##..####|i  #...#....##........# { ..........'.........# #......#...†.....# #..@...#.........# #..#'#.#...#|i  #..#.#.#...# #..#.#.#########.. #..#.... {.....#.# h   hound (asleep)#...#.#.<h:..#.#..#.#|i |i +9.0 (3|i ,20.0 (4|iF |i 5 _Found a parchment of Hailstorm.|i)  )))))h)You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!|i"{;h.|i};h.|iB.....|i\7===1.3 (1.3|iH|iЍ3 _The hound is lightly wounded.}i )))) (very drained)You shoot a sling bullet. The sling bullet hits the hound! You drain the hound.}iΚLh.}iТ0...}i^-2.5 (1.2}i}iU^ _The hound is severely wounded.}i  ))) You shoot a sling bullet. The sling bullet hits the hound.}i`rh.h.}i&...}i-3.8 (1.3}i}ipY _The hound is almost dead.}i )))))))You shoot a sling bullet.}iI :h.}iS E ....}iT R.  The sling bullet closely misses the hound.}iAU }iiU !5.1}i[ }i=^ R _The hound barely misses you.}i p ))You shoot a sling bullet.}iW h.  The sling bullet barely misses the hound.}iX X5---6.4}if h _The hound bites you but does no damage. The hound bites you.~i;gq .  You shoot a sling bullet. The sling bullet hits the hound.~iJj)~i~ir ---447.6 (1.2 _You kill the hound!~iI~io _Your Ranged Weapons skill increases to level 3!~i4~i~iH _No target in view!~ibI~i/j  You sense a monster nearby.~io^..'{~iP,80~i/--- _~i ~ig ~i~ip:---~if~iH _No target in view!iX 3i ii{R6= _i Xi ,iMiiU7=i iz"q  You encounter a bombardier beetle.i)  {B   bombardier beetle (wandering)B32.6 (4i06,i123.6 (5 _i8i2:i6 .  You shoot a sling bullet.  The sling bullet hits the bombardier beetle!  You drain the bombardier beetle.iW _)))))iV? B.....iC H8/4078===4.8 (1.2iI iL U _You kill the bombardier beetle!iiii7H _No target in view!i9iiii $ _iw9=ii i]iCi\,iiii(40==iA+i/Bi1iS1i2i$5i8,i>;i;iG #...#....#### #...#....###  ..........'...# #......#...†.....# #......#......... #..#'#.#.........# #..#.#.#...# #..#.#.#########.. #@.#.... { ---43.8 (9.0#.......#.# iH###...#.#.<  .:..#.#...#.###.#..+... #..[. # iPi?Q^=---4.8 (10.0) iWiZ# _Found a robe.iX4i^ibH _No target in view!i)IiiiP _ii@ii iy i i4i! ......##......#...†............#......#.........#..#'#.#........#..#.#.#................#..#.#.#########.......#..#..... { . #.......#.# ....###...#.#.< #....@..#.#.. #.....#.###.# #.....+.. #.... #.###..[. #..##+# #.. #.. #.##You pick up a parchment of Hailstorm and begin reading...i"\7.8 (3.0)8.8 (4i(i+B _You add the spell Hailstorm to your library.i2  _No target in view!ici,dieihikipP _iriritii.......#..#.#.#########.. ......#..#..... { .. #.......#.# . ....###...#.#.<.. #.......#.#.... #.....#.###.#... #.....+......... #.... #.###.##.##i:f#..[. #..@...$..+52##+# #..#...#### #..+...+ #.##...# #.# ...# ... [..###.# ...##. .i׋+..#iГ6{i+3.8 (5iiP) _Found a scale mail.i;4i4i;i,>H _No target in view!i i i iި i/ iӰ : _i i iҴ iݵ iٷ i3 i ir i i k  You encounter a ball python.iz .......#..#.#.#########.. ......#..#.......S .. #.......#.#...# ....###...#.#.<...# #.......#.#.....## #.....#.###.#...... #.....+.......... i #.... #.###.##.## #..[. #......@..+ ##+# #..#...#### #..+...+ { #.##...#.##...#i L....[..# S   ball python (constriction, asleep)##.#....#ii ]#.#....#i E{6.8 (3i 27.8 (4 _i iU R _You see here 10 gold pieces.i †You shoot a sling bullet. The sling bullet hits the ball python!iBB))))))i iE......iD?9===9.0 (1.2iiO _You kill the ball python!i= i i ^ _No target in view!i 3id i֩ i ,iٲ N _You now have 155 gold pieces (gained 10).i j  You sense a monster nearby.i .#..#.#.#.........# .......#..#.#.#########......#..#.......† .. #.......#.#...# ip ....###...#.#.<...#  #.......#.#.....###.#.....#.###.#.........#.....+...............#.... #.###.##@## ---#..[. #.........+ {i ##+# #..#...#####..+...+ {#.##...iý }##.##...#i ....[..###.#....#i 0#.#....#iC .61.0 (2.0i A--- _i i i0iiiH _No target in view!i3kikilitsiavi  You encounter a hobgoblin.it}.#..#'#.#.#  .#..#.#.#.........#  .......#..#.#.#########......#..#.......†  i#~.. #.......#.#...#  ....###...#.#.<...#  #.......#.#.....####.....#.###.#!#.....+........@.......  #.... #.###.##.##......  #..[. #.........+ .g...  ##+# #..#...#### ....iO~#..+...+ { ####.##...# i~Wg   hobgoblin (asleep)#.##...#....[..##i&0i!+2.0 (1iij] _Found a fizzy silvery potion.i% .  You shoot a sling bullet. The sling bullet hits the hobgoblin.)))i +....i, @80===3.2 (1.2i iC M _You kill the hobgoblin!ii iwi9H _No target in view!iiii i iX: _ii0iiIii"i"i$iP'i*i*iS,i.i1i;2i3i6i9f  You encounter a quokka.iqC..#......#.........# ..#..#'#.#.........# ..#..#.#.#.........# ..#..#.#.#########.. ..#..† ... .......#.#...# #.####### ##...#.#.<...# #...... .....#.#.....###. .#.###.#........@!--- .+................#########.##.##......# .........+......#  #..#...####......#  #..+...+ r...#####r   quokka (asleep)#.##...#####.  #.##...# #.  ....[iD6..#il8.2 (5.0{---9.2 (6 _i"r  )))))r  You shoot a sling bullet. The sling bullet hits the quokka.ir O.ri v....===70.4 (1.2i t _The quokka is heavily wounded.i\    ###.. † ... #.####### <...# #........ ....###........ .......@!...... .........######  .##......#  +......#  #......#   .r..##### {  ####.#   #.# iz]+ ....[..#iuu   ###.. † ... #.####### <...# #........ ....###........ .......@!...... .........######  .##......#  +......#  #......# i`  .r..##### {  ####.   #.  ....[ieiii] _A quokka is nearby!i )))))You shoot a sling bullet.i Cr.i Cr.i...ia-1.7 (1.3ii ` _The sling bullet barely misses the quokka.iP )))))You shoot a sling bullet.iuCr.i~/..i .i) if(3.0i[ia _The sling bullet closely misses the quokka.i P )))))You shoot a sling bullet.i Cr.i ...  The sling bullet closely misses the quokka.i \39-4.2 (1.2i i + _The quokka bites you.i )))))You shoot a sling bullet.i. r....  The sling bullet barely misses the quokka.i/ W40=5.4i7 i/: T _The quokka closely misses you.i' i †You shoot a sling bullet. The sling bullet hits the quokka.i])i>iBQ=26.7 (1.3ijIi;LJ _You kill the quokka!i_i`ifi jH _No target in view!ir\i]id^i`iflP _io#......#.# #..#'#.#.# #..#.#.#.# #..#.#.#########.. #..#.† ... #.#...# #.#....#.#.<...# #.#.#.....###.# #.###.#.........@......#--- +.....†..# #.###.##.##......# #.##...#####.# #.##...# #.# iCw,70iwG---8.7 (2i ~iZ _k - a fizzy silvery potioniQ _i i. niH i i" i i i? i ii,i>ii iB i i i,ii i+,iii  You open the door.  You sense a monster nearby.i#.####### .##........##### .##........## { ..'.........# ..#...†.....# {#.........# #+## '#.#.........# iZ#.#.........#####...... .#.#########....@'...... .†.......###...... .#.#...###.#######...... .#.<...# #......... .... .#.........i.# ### .#................# .........†..#i4j###### .##.##......#.+......#iJ$088.7 (10.0)it%% _i+ia-i2 i5 Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 sling of draining (weapon) Armour (go to first with [) i5  b - a +0 robe (worn) Magical Staves (go to first with |)  c - a staff of earthiXTa - a +1 sling of draining (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.i9KYour skill: 3.1; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 4.7 XLs.At current training (25%) you reach 14.0 in about 10.2 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 10 (Base 7 x 120% (Dex) x 111% (Skill) + 1 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals anadditional one-quarter of any damage that pierces defenders' armourias well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ii  Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 sling of draining (weapon) Armour (go to first with [)  b - a +0 robe (worn) Magical Staves (go to first with |)  c - a staff of earthi-i 4i<..#######.......#tymiorr the Vexing ..##........#####Formicid ..##........## {Health: 40/40 ======================== ...'.........#Magic: 8/8======================== ...#...†.....# {AC: 2i2=<Str: 12 ...#.........##+##EV: 11Int: 13 '#.#.........# .....SH: 0Dex: 18 .#.#.........#####......XL:  5 Next: 82% Place: Dungeon:3 .#.#########....@'......Noise: ---------  Time: 1988.7 (0.0) i=.......†.......###......a) +1 sling (drain) .#.#...###.#######......Abil: Dig .#.<...# #......... .... .#.....###........# ### .#................# .........†..####### .##.##......# i=.....+......#You shoot a sling bullet. The sling bullet hits the quokka. _You kill the quokka! _No target in view! _k - a fizzy silvery potioni<>tYou open the door. _You sense a monster nearby.iDi[EiKilNi Ii iK i i V  There is an open door here.it iO  _i@ i i! i iG iB i i= i i i 9.........### ### ### ....##### ....## { .....#  ..†.....# { [.......# ####+###.......# #...@......[92.7 (4.#####..... #######.....'........###.†.......###........#.###.#######........#.# #............###........########...............#...†..#######i A3.7 (5i I _Found a robe and a ring mail.i<Ji?H _No target in view!iU4i\i\ i4]B_No target in view!ib4=--5.7iiT _The goblin closely misses you.iDp )  You shoot a sling bullet. The sling bullet hits the goblin!ib(iUi526.9 (1.2ii4 _You kill the goblin!iii"i i;H _No target in view!i:  _i ,i i i iR h5==i i ,i iF Bi ,i ,i U6=i i ,i. Xi] =7=im 8=iu Xix iy K9=if| i> ,í iل iH iZ ij ,iI i֚ iʟ 40==i i ,iy4=  You sense a monster nearby.# #.... ##.############ .. .. .......# {.# .....### .## .# # .# #########+### .# ##..........####.# #..........#..@!## ---#......†)..#...[.## # ####'###......# ..# #..........[#...######......... iY5q#.....'........######.....###........# .## #######........# #....i^hq34.9 (28.0)--- _iaiнiZIii  You encounter a hobgoblin.i # #.... ##.## ... .. # g.# ### ..# # #.# # #.# #+### #.# ##.####.# #.#...@## #......†)..#...[.## # ####'###......# # #.......#####...... .....'.######.g   hobgoblin (asleep)###.# .#... 0.0)i- 5.9 (1 _ _You see here a fuming orange potion.i  )))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!i.g.gi...===7.2 (1.3 _The hobgoblin is almost dead.i1s .  You shoot a sling bullet. The sling bullet hits the hobgoblin.i4L)))i...38.4 (1.2 _You kill the hobgoblin!i]ZiCci^ _No target in view!i 3 _j - 2 fuming orange potions (gained 1)ie i ,i i i i>( i- i9 i< iI= ivB ,iE iE iT Xil h  You sense a monster nearby. #.# #... ##+### #.# #.. ####.# #.. .#....###.#+# †)..#...[.##.#.# ##'###......#.#.# .........[#...#.# .........###......######...@.#---......# #.###..#......# #+# #........ ..# #######... .# ... .. { #. .. ipo W47.4 (9.0{ipt A--- _iz i i$ iд  You encounter an orc. It is wielding a +0 hand axe.i #+### #.# #.. ....####.# #.. #....###.#+# †)..#...[.##.#.# i #'###......#.#.# ........[#...#.# ......#########.....# #.#### #+# ##.# . . ######... ... ... { #.#.{ o   orc (asleep).#...o >#ii 8.4 (1{{9.4 (2i Q _Found a stone staircase leading down.i* )))))o  )You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!i Ca o.  The orc is almost dead. oYou hear a shout! x2 oYou encounter an orc. It is wielding a +0 whip. oYou encounter an orc. It is wielding a +2 short sword of venom.iEH..... ,i.F-.#o,o   orc priestooo 3 orcs (1 wandering)ikG8===50.7 (1.3iSiTw _You encounter an orc priest. It is wielding a +0 flail.i^\ #.# #.. #..+# †)[...#.#.#[#...#.#......####.....## #.###@.# #+# ##.# ..#  ..#  ... ... ,  #.#o,  {{ o#o.  .. o# iQ+ #.# #.. #.. †)[...#.#.#[#...#.#......####.....## #.###@.# #+# ##.# ..#  ..# i,... ...  #.#o,  {{ o#o.  .. o# ii ....{ 2 orcsi (2.0i i % _The orc shouts!i `)))))))il :o.in o.oi>o io .iq :o.i)r 1oi 4i- .....  You shoot a sling bullet. The sling bullet barely misses the orc.i -3.2 (1.2i i 0 _The orc leaves your sight.i ))You shoot a sling bullet. The sling bullet hits the orc.i9o.oo..i:.ooo 3 orcsi;(4.4iRiT^ _The orc is moderately wounded.iV )You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc.))) 2 orcsidoo.o.i_nir565.7 (1.3i ] _You kill the orc!i]  You shoot a sling bullet. The sling bullet hits the orc.im9o.in8o.i1oi,o   orc priestoo 2 orcs7.0im _The orc is almost dead.i )You shoot a sling bullet. The sling bullet hits the orc!   orcig o.o.o.i 8o.i  1/41988.2 (1.2 _You kill the orc!i  _Your Fighting skill increases to level 3!i+R.)i8o.i%b oYou shoot a sling bullet. The sling bullet barely misses the orc.38--9.5 (1.3 _The orc hits you with a +0 whip.i& i )i]You shoot a sling bullet. The sling bullet hits the orc.i i;Z  You kill the orc!i2#+### #.# #..tymiorr the Vexing ....####.# #..Formicid ....#....###.#+#Health: 28/41 ================-------- †)..#...[.##.#.#Magic: 8/8======================== #'###......#.#.#AC: 2Str: 12 ........[#...#.#EV: 11Int: 13 ...............###SH: 0Dex: 18 ......######.....##XL:  5 Next: 100% Place: Dungeon:3 ......# #.###@)#Noise: ===------  Time: 2060.7 (1.2) ......# #+# ##o#a) +1 sling (drain) ..........#Abil: Dig ######.....#cm....).,,#.#.,o   orc priest{{ .#.... ># _You kill the orc! _Your Fighting skill increases to level 3!You shoot a sling bullet. The sling bullet barely misses the orc. _The orc hits you with a +0 whip.  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! _The orc priest hits you with a +0 flail!  You have reached level 6!i/  --more--i32/47------9/96 0% iJ _i o  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iE   You beckon some vexing sprites to accompany your attacks.7-------10Will/2 Jinx i4V ia v _You feel your willpower being sapped. The orc priest misses you.i  You shoot a sling bullet. The sling bullet hits the orc priest!imq  The orc priest is heavily wounded.iXri 9{i#N3=2.9 (1.2ijx _The orc priest miscasts a cantrip.i~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.i9/_1-  The orc priest is heavily wounded.  The orc priest hits you with a +0 flail.  The orc priest barely misses you.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)i,8/  --more--iiĢw 4.2 (1.3Beogh _ii6  You shoot a sling bullet. The sling bullet hits the orc priest.it;*i i )The orc priest is almost dead.A giggling sprite leaps out and bonks the orc priest with its +0 flail.i!i_ i-10--------175.4 (1.2iUiSN _You kill the orc priest!i | Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes10% 3b - Inner FlameHexes/Fire21% 3  c - FreezeIce24%1  d - Kinetic GrapnelForgecraft24%1  e - GloomHexes/Necromancy26% 3  f - Cause FearHexes32% 4  g - Static DischargeConjuration/Air34% 2  h - HailstormConjuration/Ice56% 3  i - Summon Ice BeastIce/Summoning56% 3  j - Dimensional BullseyeHexes/Translocation65% 4  k - DiscordHexes100% 8  l - Chain LightningConjuration/Air 100% 9 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti2i'6iAK#+### #.# #..tymiorr the Vexing ....####.# #..Formicid ....#....###.#+#Health: 31/47 ===============--------- †)..#...[.##.#.#Magic: 7/10iK================-------- #'###......#.#.#AC: 2Str: 12 ........[#...#.#EV: 11Int: 13 ...............###SH: 0Dex: 18 ......######.....##XL:  6 Next: 17% Place: Dungeon:3 ......# #.###@)#iLNoise: ===------  Time: 2065.4 (0.0) ......# #+# ##)#a) +1 sling (drain) ..........#Abil: Dig iM######.....#Will/2 Jinx ....).,,#.#.,{{ .#..iM2.. >#choice!" _(press Y on the ability menu to convert to Beogh)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is almost dead.A giggling sprite leaps out and bonks the orc priest with its +0 flail. _You kill the orc priest!iZMemorise Sigil of Binding, consuming 3 spell levels and leaving 5? Y - Yes  N - NoikiD#+### #.# #..tymiorr the Vexing ....####.# #..Formicid ....#....###.#+#iHealth: 31/47 ===============--------- †)..#...[.##.#.#Magic: 7/10================-------- #'###......#.#.#AC: 2Str: 12 ........[#...#.#EV: 11Int: 13 ...............###SH: 0Dex: 18 ......######.....##XL:  6 Next: 17% Place: Dungeon:3 ......# #.###@)#Noise: ===------  Time: 2065.4 (0.0) ......# #+# ##)#a) +1 sling (drain) i..........#Abil: Dig ######.....#Will/2 Jinx ...i.).,,#.#.,{{ .#..i{.. >#choice!" _(press Y on the ability menu to convert to Beogh)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is almost dead.A giggling sprite leaps out and bonks the orc priest with its +0 flail. i9_You kill the orc priest!iZj2=---6.4 (1idi2 _This spell is dangerous to cast!You start memorising the spell. You continue memorising.---7.4 (2iGi{ _The sprites lose interest in your situation.i*8.4 (3i i i \8===9.4 (4i i h _You continue memorising. x2i iS/ y _You finish memorising. Spell assigned to 'b'.i&:iC Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire21% 3b - FreezeIce24%1  c - Kinetic GrapnelForgecraft24%1  d - GloomHexes/Necromancy26% 3  e - Cause FearHexes32% 4  f - Static DischargeConjuration/Air34% 2  g - HailstormConjuration/Ice56% 3  h - Summon Ice BeastIce/Summoning56% 3  i - Dimensional BullseyeHexes/Translocation65% 4  j - DiscordHexes100% 8  k - Chain LightningConjuration/Air 100% 9 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti@ i #+### #.# #..tymiorr the Vexing ....####.# #..Formicid ....#....###.#+#Health: 32/47 ================-------- †)..#...[.##.#.#Magic: 8/10===================----- #'###......#.#.#AC: 2Str: 12 ........[#...#.#EV: 11Int: 13 ...............###SH: 0Dex: 18 ......######.....##XL:  6 Next: 17% Place: Dungeon:3 ......# #.###@)#Noise: ---------  Time: 2069.4 (0.0) ......# #+# ##)#a) +1 sling (drain) ..........#Abil: Dig ######.....#Will/2 i?....).,,#.#.,{{ .#.... ># _You kill the orc priest! _This spell is dangerous to cast!You start memorising the spell. You continue memorising. _The sprites lose interest in your situation. _You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.iMemorise Cause Fear, consuming 4 spell levels and leaving 1? Y - Yes  N - NoiŊi#+### #.# #..tymiorr the Vexing ....####.# #..Formicid ....#....###.#+#Health: 32/47 ================-------- †)..#...[.##.#.#Magic: 8/10===================----- #'###......#.#.#AC: 2Str: 12 ........[#...#.#EV: 11Int: 13 ...............###SH: 0Dex: 18 ......######.....##XL:  6 Next: 17% Place: Dungeon:3 ......# #.###@)#Noise: ---------  Time: 2069.4 (0.0) ......# #+# ##)#a) +1 sling (drain) ..........#Abil: Dig ######.....#Will/2 iѲ....).,,#.#.,{{ .#.... ># _You kill the orc priest! _This spell is dangerous to cast!You start memorising the spell. You continue memorising. _The sprites lose interest in your situation. _You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.370.4 (1iiu _This spell is quite dangerous to cast!i~*1.4 (2i\iih*2.4 (3i3i@3.4 (4iiq34=4.4 (5i i _You start memorising the spell. You continue memorising. x4iiliAc _You finish memorising. Spell assigned to 'c'.i,3i)i@i!$ _iiS,iFidiLL9==ii5=iBi i h6===i i i ,i* ,i i Bi* 7=10/10===iC. 4 _Magic restored.i. (i0 i5 _You feel your willpower return.i7 id; i< K8=i= i(A Q===i8B i0E ,iF iI k9=iK ike ,ig ik ,ijm iu Xiv L40=i.y in{ i{ im} i{ ,i i΄ i i is i׋ U1=i# i* ,i iޓ ,i iX i K2=i~ i ,i: i Bi ,iJ iV iޭ N3=iZ i ,i i ,i iź ,iA ib i5 K4=iW i i6 iT i ,i i ,i@ i iL U5=i i ,i i ,i iL a6=im i ,i il ,i i ,i iB i h7==i( i '..i{# +### #.# #.. ####.# #.. #....###.#+# )..#...[.##.#.# '###......#.#.# [#...#.# ### ######.....## # #.###.@# # #+# ##)#  #..# ... ...#... ..).,,..#.#.,{{ .. .#..... .. >#i, 1122.4 (48.0)i1- ,3.4 (49iw4 i6 $  Things that are here:i> z _a +0 whip; a +2 short sword of venomit Pick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 whip  b - a +2 short sword of venom [Up|Down] select[Esc] exit iz Letters toggle [.|Space] toggle selected[top]i}  b + a +2 short sword of venom[Enter] accept (1 chosen)iWi[iAd+### #.# #..tymiorr the Vexing ...####.# #..Formicid ...#....###.#+#Health: 47/47 ======================== )..#...[.##.#.#Magic: 10/10 ======================== '###......#.#.#AC: 2Str: 12 .......[#...#.#EV: 11Int: 13 ..............###SH: 0Dex: 18 .....######.....##XL:  6 Next: 17% Place: Dungeon:3 .....# #.###.@#Noise: ---------  Time: 2123.4 (0.0) .....# #+# ##)#a) +1 sling (drain) .......#..#Abil: Dig #####......#.....).,,..e3m#.#.,{{ .. .#..... .. ># _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _Magic restored. _You feel your willpower return.Things that are here: _a +0 whip; a +2 short sword of venomiQpA4.4 (1iwiMzS _d - a +2 short sword of venomi io iu i iG j  You sense a monster nearby.i ...###....###.#+# )[.##.#. '###......#.# .......[#...#........#########.....## #.###.)+# ##.. #..# i /#####......# ...).,, ...#.#.{{#... .#.. #... .. >##... ## ##i# O5{i) % _i+ is. $  Things that are here:i0 _a +0 flail; a +0 chain mail; an orc corpseivX3iYima,ib$ _i/kXikisBi|tiwi"ziC{i{i$  Things that are here:irB  a +0 hand axe; a +0 ring maili&i _i$iqiiiiiiriiiMiigiciij,iiii~iiCiifi6ii,iHiiii<iQii,i{iii i_izi,i$i1iipiiTi,ii#i,iiiSiidi9i i i i@ il i i ,ig i ig ,i i1 iE i i i i* i ,i  i Bi ih i' ,iW iN ,i_ i i iU i i.! i# ,i}# i$ iI& i& i& ib( i) i[, Bit- i- i&. i/ ih1 i1 i2 i3 i5 i37 ,i7 i9 i9 i: i>< i= ,i> i? i3A ,iA iwC iD iE isE iF iH BiJ iK ,i3L iUM iN ,iGO iQ iZR iR iS iU iV i3b iGe ,iÄ i i Xi i* i3 i i i im ,iB iw iJ ,i i i ,i iN iDZ ,iK i i ,i9 i i ik i i i= ,iľ i i i i i` i# i- ,if iE ,i~ i8 iL ,i i i^ i i6 iP ik ,i i iC iS ,i i i i i i i iS i i< ,i{ i i ig ,i iK i iQ i ,i i N _You now have 170 gold pieces (gained 15).i i i\ i ix i i i i0 i i$ i i i i i i Bi[ i-! i" i# i' i) i~) i1, i, i/ ,iz4 i6 iT9 ,i; i< i> ,iA iD ,i1E iI N _You now have 185 gold pieces (gained 15).i8L iL i}M i[P iR iS iT iV iX iCY iZ iN\ i^ i_ iD` ia id Bi&f ih i>i ii il i{n in io i s 7 _You open the door.iJu iu i#v i{ @  There is an open door here.i~ i  _i iρ iă i+ i i il iƇ i i iNj i i i i i^ i i ij iΕ i iƗ i- i i i[ iӜ ,i i iQ iР i! i iߥ iQ i iE i i% iz i iF i i i# i Bi ij ,i is i i i i i if i i iG i iS i[ i i! i& iE i9 ,i ib i8 ,i" i i i i iH i i i! i i ,i i" iS ,iH i: i i? i i iS i iI i i i} i iF i! i~" i# i% i( ,i$* i7 i; ,iP= i(A iD ,iE irK iGN ,iN i(P iQ ,iR iW iY ,ihZ i\ i}] i] i0^ i_ i` i` i'a ib id ,ie ik i#l im ,i|n i=o io io ip iq iq iUr i t i ...# #...##### #### {#...* mi/ [27752.0){iT1 % _ia9 i; i`3i1iiBii,iiYii!iiNi,iii,iiiC,ii ii=iiii[iiiYH####'###......#.#.##.....######## #..........[#...#.##........ #...........######.######## '........######.....## #.# #........# #.###.)# #.# #........######+####)###.# ...................#..##.# ########.............##.# .# #.......@....)...# 85.4 (8.0)# #########...#.#..#  {{#...#.#..#  { {#...#...># i  { #...######  {#...# #...# <..# i9 i +6.4 (9i# i| ; _Found an escape hatch in the ceiling.i3iiiii,ii& i iJiqiiii",i #iK%i',i7,i;,i?iL$  Things that are here:iPB  a +0 hand axe; a +0 ring maili\Ti+U _iViXi[i\i]it_iTbibiciveigihi8iiGkiXmiminioi=ririsiui x,isyizi},i>iYi,iΙiiA,iݩii,ii!i,iiiBii,i iiiqiio,ii3Q`iXi^Bibipf,igi7oi`iXiei ii i,iiiXi<,iiid,iiiii9iRXi(!i#,i&i)i/Bi2iP8,i8i^iCenigikBiFl,iUmiBoiMqiqiri(ti~viviwiyi|,i|ii"ii,iiiiii,i/iNif  You encounter an adder.i....#.###.#................# ....+.......÷..####### i)... #.###.##.##......# .[. #.........+......# { +# #..#...####......# {  #..+...+.....##### { {  #.##...#####.#  #.##...#.###.####..#  ....[..#....@....!.#  ##.#....#.###.#####.# #.#....# #.# i #.# #.# #.# S   adder (asleep)#.##.Si]Z349.4 (63.0){iX450.4 (64 _ifi>i4 )))))))You shoot a sling bullet.i .iŤ m.....#..iT :===1.7 (1.3) i` y _The sling bullet completely misses the adder.iVz3i,|ii,i,ix  You sense a monster nearby.#.###.#......# #. .+....÷..####### ##  #.###......#  #...+......# {  #..#...####......# {  #..+...+.....##### # { {  #.##...#####.# .+  #.##...#.###.####..#  ....[..#.......@.!.# --- ##.#....#.###.#####.#  #.#....# #.# #.##.##.##.# {#..4.7 (3.0--- _iii^ _No target in view!i uiߢ P _i- i  You encounter a hobgoblin.i` 0##.#..# #.. ..÷..####### ## .###.##.##......# ..+......# { ..#...####......# { ..+...+.....####### { { .##...#####.# ##.+ .##...#.###.####..# ...[..#.........@.# .#....#.###.#####.# i) &.#....# #.# .##.# .##.# .##.# .#g   hobgoblin (asleep)#.# g##.. .#i_ s5.7 (16.7 (2 _i } _You see here a purple potion.iU ÷  {  { ## { {  ##.+##.####..#[..#.........@.###.#####.# #.# .# #.# .# #.# .# #.# .# #.# g# #.. .#iz ÷  {  { ## { {  ##.+##.####..#[..#.........@.###.#####.# #.# .# #.# .# #.# .# #.# .# #.# g# #.. .#  _A hobgoblin is nearby!iC  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ip1  You beckon some vexing sprites to accompany your attacks.8/10 -----==7.7 (1Will/2 Jinx i<Q _You feel your willpower being sapped.ip.#.#.....###########. ###.#........# #.... ............÷..############ ###.##.##......#  ......+......# #...####......# { +...+.....####### { { ##...#####.# ##.+ ##...#.###.####.@# .[..#.........!.# { #....#.###.#####.# #....# #.# #.# #.# #.##.# #.# #.# #.##.# #g##.. .#iZi.--8iiiӍ ##..#ß.+...#.r.#'.ß.+r   quokkag   hobgoblin (asleep) .rYou open the door.r.iG rr{i @--9i] m _You encounter a quokka.i Z| ))))You shoot a sling bullet.iA ...r{.The sling bullet closely misses the quokka.===61.0 (1.3iiT _The quokka closely misses you.it '  You shoot a sling bullet. The sling bullet hits the quokka!g   hobgoblin (asleep)i0iXM-----82.3i i J _You kill the quokka!i †You shoot a sling bullet. The sling bullet hits the hobgoblin!i )))))#)i/ .....# #..i3 ,3.5 (1.2i: i= M _You kill the hobgoblin!if3i(iH _No target in view!iAs#.#.<...# #......... .#.#.....###########. ##.#........# #..... ...........÷..####### ###### ##.##.##......# ...# ......+......# .ß.+ #...####......# ...# { +...+.....#######...# {...#####.# ##.@.ß.+ #...#.###.####..#...# .[..#.........!.#...#i$t{ ....#.###.#####.#.ß.+ ....# #.# #.#...##.# #.######.# #.##.# #.##.# #†#i|8{i}k9==---40 _iŃiʆQ _There is an open door here.ij .#.#...###.############# #.#.<...# #......... #.#.....###########. #.#........# #...... ..........÷..####### ####### #.##.##......# #...# { ......+......# #.ß.+ ...####......# #...# { i{ ...+.....#######@..# { ...#####.# ##.'.ß.+ ..#.###.####..#...# { [..#.........!.#...# {#.###.#####.#.ß.+ ...# #.# #.#...##.# #.######.# #.##.# #.#i 8{i L---5i i] l _The sprites lose interest in your situation.i,!.....†.......###.# #. .#.#...###.#############+ .#.<...# #......... .#.....###########. .#........# #....... .........÷..####### ######## .##.##......# #...# {{..+......# #.ß.+ {####......# #.@.# { +.....#######...# {#####.# ##.'.ß.+ ..#.###.####..#...# {  #.........!.#...# {i?"{#.###.#####.#.ß.+ ..# #.# #.#...##.# #.##### i*8{i+%6i1i3ifa†.###.# #.# #.#...###.#.######+# #.<...# #. #.....###.#. #.# #.÷..####### # ##.##......# #...# {{#+......# #.ß.+ { {# .####......# #..@# { # .ig+.....#######...# { # .#####.# ##.'.ß.+ # .#.###.####..#...# { # .#...!.#...# { { # .#.###.#####.#.ß.+ { # iSoip%7i/vi+xin _#'#iv ix B==8i~ i ( _You open the door.ini4ii^ H _No target in view!iS#########.....'.######... .....†.......###.# #.# .#...###.#############+## .<...# #......... .....###########.........# #......... .......÷..####### #########. #.##......# #...## i {{#. ...+......# #.ß{#. ####......# #...#.o# #. +.....#######...#.#g.##. #####.# ##.'.ß.+## .##. #.###.####..#...# { + #< #.........!.#...# { { #. o   orc (asleep) #.###.#####.#.ß.+ {## g   hobgoblin (asleep) # #.# #.#...##.# #.#####i;9ii^ _You encounter an orc and a hobgoblin.i"Q _There is an open door here.i )o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!i6_ o.The orc is severely wounded.i9h { ggi3309.1 (1.3i iI _You kill the adder!i i iw^ _No target in view!iS ...†.......###.# #.### #...###.#######.######+# <...# #.................. ....###.########...# #.÷..####### ######### .icT ##......# #...## ## {{#. ..+......# #.ß.'##..##. ###......# #..†#@.# #. .....#######...#.#..##. ####.# ##.'.ß.+## .# #. .###.####..#...# { + #< .........!.#...# { { #.. .###.#####.#.ß.+  ###  #.# #.#...#  #.# #.######.# #.iT !#i ^ i_ >---900 _if ih $  Things that are here:ij q _a +0 flail; an adder corpsei"†.###.# #.###. ...###.#.######+# ...# #.####.#.# #.÷..####### ## #. ##......# #...## .## i{{#. .+......# #.ß.'##..# {#.iK......# #..†#)@# #.#...#.#..# i=#..# ##.'.ß.+###.# #. ###.####..#...# { #+ iԔ.#<.!.#...# { { #. ###.#####.#.ß.+ { # i3i{---1 _iTk###.#######.######+####)# #..................#.###.########....# #.÷..####### ## #########...# #......# #...## .## {{#...# +......# #.ß.'##..# #...# #......# #..†#).##+ #...# inV...#######...#.#@.##...# ##.# ##.'.ß.+###.# #...#.####..#...# { #+ {#<..# .......!.#...# { { #...# ##.#####.#.ß.+  #####  #.# #.#...#  #.# #.#####  #.# #.# ile{ 2iri|i # #..................#.. .###.########....# #.)÷..####### ## #########...#..# #...## .## {{#...#. ......# #.ß.'##..# #...#. ......# #..†#).##+ #...# ..#######...#.#..# #...# #.# ##.'.ß.+###@# {#...# .####..#...# {##+ #<..# ......!.#...# { { #...# #.#####.#.ß.+  #####.# #.#...# #.# #.##### #.# #.# #.# #†#it <{ iD 54=i 3iN iM'...##.....r.....S....g#####r   quokka (asleep)g   hobgoblin (asleep)S   ball python (constriction, asleep)i" S.  You open the door.  You encounter a quokka, a ball python and a hobgoblin.g..rS.i- {rgS)==i|. 4i8i9c _The ball python hisses angrily. The hobgoblin shouts! You hear an angry hiss.i)" †You shoot a sling bullet. The sling bullet hits the ball python.i() L))))i g.  You kill the ball python!i0 mr.g.i [ {'....i Y=1=5.3 (1.2i U _You hear an angry hiss. You hear a shout!i~ ' iJ p†You shoot a sling bullet. The sling bullet hits the hobgoblin.i K)))i\r†r.iJ{{ '...i=526.6 (1.3i i#7 _You kill the hobgoblin!i#ioC )) You shoot a sling bullet. The sling bullet hits the quokka.i@<r.i[ {'i&7.8 (1.2ivinZ _The quokka is almost dead.i2} )))))))You shoot a sling bullet.i<r.i%  {.....  The sling bullet barely misses the quokka.49.0 _The quokka bites you.i r '  You shoot a sling bullet. The sling bullet hits the quokka.i )i u SYou kill the quokka!i jYou encounter a ball python.i%  ,j   gnollS   ball python (constriction)iV6 H5400.2i7 p _You encounter a gnoll. It is wielding a +0 club.ij '  You shoot a sling bullet. The sling bullet hits the ball python.iЃ -j.i i. 031.4iٸ i O _You kill the ball python!iz ))))You shoot a sling bullet.i` JThe sling bullet closely misses the gnoll.i=wz j...J   endoplasm (wandering)You encounter an endoplasm.0--2.7 (1.3i zi}8 _The gnoll hits you with a +0 club.i*Mz ))))You shoot a sling bullet.is.J j...  The sling bullet completely misses the gnoll.1--3.9 (1.2iS _The gnoll closely misses you.i  You shoot a sling bullet. The sling bullet hits the gnoll.iu8J.iv .  The gnoll is moderately wounded.i܀)i-5.2 (1.3ii?V _The gnoll closely misses you. x2id z ))))You shoot a sling bullet.i j...  The sling bullet barely misses the gnoll.i -6.4 (1.2i iF R _The gnoll barely misses you.i  (very drained)  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  You drain the gnoll.itm  The gnoll is severely wounded.iMX37--7.6i.N _The gnoll hits you with a +0 club.ik )You shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll.i_r)i1JiJ   endoplasm (wandering)i --88.8 _You kill the gnoll!iif _Your Hexes skill increases to level 5!iQu .  You shoot a sling bullet. The sling bullet hits the endoplasm!i?N))))))ii)...†..910.0 _You kill the endoplasm!iIiIiQiTH _No target in view!i 4i" i% H _No target in view!iz###.########..# ....# #.)÷..####### ## #########...#.#..# #...## .## ..{{#...#.## #.ß.'##..# ... {#...#.# #..†#).##+###.. #...### .#######...#.#..#...# #...# # ##.'.ß.+###.#...# #...# .####..#...# {##@...# #<..# i.....!.#...# {##...†..# #...# #####.#.ß.+ { ..†...# ##### .# #.#...# ......# .# #.##### ####### .# #.# .# #†# .. .#iyik8=---10 _iiG  There is an open door here.  Things that are here:i7o _a +0 club; a gnoll corpsei",...# #.).. .÷..####### ## #########...#.#..# #...## .## ...{{#...#.#.# #.ß.'##..# .... {#...#...# #..†#).##+###.. #...#### #######...#.#..#...# #...# # ##.'.ß.+###.#...# #...# ####..#...# {##)...###.J #<..# ...!.#...# †..# #...# #####.#.ß.+ {#..†...# ##### # #.#...# +......# # 9q0m#.##### ######## # #.# # #.# J   endoplasm (wandering) # #†# .# J.---2i8Eq _You encounter an endoplasm.idt )))))))You shoot a sling bullet.i H.J.J.iD N...†i7===3.3 (1.3iji^!c _The sling bullet barely misses the endoplasm.i ))) You shoot a sling bullet. The sling bullet hits the endoplasm.i^J.i~gK..J.4.5 (1.2i}i?d _The endoplasm is moderately wounded.iC †You shoot a sling bullet. The sling bullet hits the endoplasm!))i ..i i9=405.7i i[  i G_You kill the endoplasm!ii2 i iH _No target in view!id# #.). i)T÷..# ## #########...#.#.# #...## .## ....{{#...#.#.# #.ß.'##..# .... {#...#...># #..†#).##+###.. #...#...#.#..#...# #...#  ##.'.ß.+###.#...# #...# i{..#...# {##)...###...#<..# !.#...# {##.@.†..# #...# iY.#.ß.+ {#..†...# #####  #.#...# +......# i% iX=---60 _i is####### ## #########...#.#..# ..# #...## .## .... {#...#.#..## #.ß.'##..# .... {#...#...>## #..†#).##+###.. #...###### #####...#.#..#...# #...#  ##.'.ß.+###.#...# ..#...# ##..#...# {##)...###...#<..# ..!.#...# {##...†..# #...# ###.#.ß.+ {#..@...# #####  #.#...# +......# #.##### ######## #.#  #.#iu#†#.# iF|% i|B---7i+iv _You see here a hobgoblin corpse.i! # ## #...#.#..# # #...## .## .... {#...#.#..# # #.ß.'##..# .... #...#...># # #..†#).##+###.. #...###### ...#.#..#...# .#...# ##.'.ß.+###.#...# ..#...# ..#...# {##)...###...#<..# !.#...# {##...†..# #...# .#.ß.+ {#..†@..# #####  #.#...# +......#  #.##### #  i# S[40m#.#  #.#  #†#  .#40=8 _i(\# ## #...#.#..# # #...## .## .... .#...#.#..# i) # #.ß.'##..# .... .#...#...># # #..†#).##+###.. ..#...###### ...#.#..#...# ..#...# .'.ß.+###.#...# ...#...# ..#...# {##)...###...#<..# i)!.#...# {##...†..# #...# .#.ß.+ {#..†.@.# ##### #.#...# +......# #.##### # i*#.# #.# #†#  .#i~9<9iU?iAiY ## #...#.#..#  #...## .## ......#...#.#..#  #.ß.'##..# ......#...#...>#  #..†#).##+###.. ...#...###### ...#.#..#...# ...#...# .'.ß.+###.#...# ...#...# #...# {##)...###...#<..# .#...# {##...†..# #...# .#.ß.+ {#..†..@# ##### .#...# +......# .##### # .# .# ic†# .#iS20iihiii;qi si ig i i ic M.....# #............). ###### ## ########..## .##..ß.'##..# ......>  #..†#).##+###.. ...#...###### ##...#.#..#...#'.ß.+###.#...# ...#.{##)...###...#<..# {##...†...ß.+ {#..†#####...# +...... .##### ########il im &1it iv i########.##.# ....# #............)...# ##### ## #########...#.#..# #...## .## .......#...#.#..# #.ß.'##..# ......#...#...># ..†#).##+###......#...###### iRw#...#.#..#...# ....#...# '.ß.+###.#...# #...#...# #...# {##)...###@..#<..# #...# {##...†..##.#...# #.ß.+ {#..†...# ##### #...# +......# ##### ######## ####it1=2i{%ir)i, 2=iK# 3=i|& i( i1) iT* iV, i, i. i/ ih0 i1 i3 ia4 K4=i5 i7 i8 i9 i< Bik> i> i? iZB k5=iL i6O iO iBP i&\ i5] i5_ iVb ib K6=id iIf if ig ij ik il i n in io iq iq h7==is iEv iw iRx iy i{ iV j####........######+####)#........#..## ....########.............## ....# #............). ##### ## #########..i .## .## #...#..ß.'##..# #.....># #..†#).##+###...#####.#..#...##.@..#.45.7 (23.0) '.ß.+###.#...#[#....# {##)...###...#<.. #...# {##...†..##.#...# id #.ß.+ {#..†...# ######+....i ######iА iu ,6.7 (24iM iǚ # _Found a robe.i3iiiiBi(..########.............##.# # #)...# ### ## #########...#.#..# ## .## #.......#...#.#..# ß.'##..# #......#...#...># i*Y.†#).##+###......#...###### ..#.#..#...##....#...# ß.+###.#...#[#...#...# ..# {##)...###..@#<..# 7.7 (1.0) ..# {##...†..##.#...# ß.+ {#..†...#[###### ..# +......#### ######## i6]=8.7 (2iPOA _Found a plate armour.i<IiBiZniyD  You see here a +0 plate armour.i _ii}Via,ihBihi7kiki"ib ii_d - 4 purple potions (gained 1)iLXi-  There is an open door here.  Things that are here:  a +0 club; a gnoll corpse _i2Bi4$  Things that are here:iA  a +0 flail; an adder corpse _  There is an open door here.iK _  You see here an adder corpse.iMilN _iNiTBiViLb  There is an open door here.iMei9f _igiZiimBivqiqi3riИ _d - 5 purple potions (gained 1)i՞iĤ  You see here a hobgoblin corpse. _ib  You see here a hobgoblin corpse.i _i,ipiiiM,i=@  There is an open door here.ii1 _iiuiiZifibiviii]i#.<...# #........... #.....###.########........ #................# #........i......÷..####### ## ######### ##.##......# #...## .####.......# ....+......# #.ß.'##..##.#......# .####......# #..†#).##+###......# .+.....#######..#...##....# .#####.# ##.'.ß@+###.#...#[#...# .#.###.####..#...# {##)...###...# .#...........#...# {##...†..##.# .#.###.#####.#.ß.+ {#..†...#[## .# #.# .#...# +......####.# #.##### #########.# #.##.# #.##.#####†)'34m#i##...#.#'#98.7 (50.0).K#.b#.r#.+#b   bat (asleep)K   kobold (asleep)r   rat (asleep)iC4 b.  As you open the door, it creaks loudly!b.r..b. {br   rat  You encounter a kobold, a bat and a rat.======9.7 (51 _The kobold leaves your sight.iz<...#  ÷..####### ##  #...## .####.. #.ß.'##..##.#. #..†#).##+###..###...#.#..#...##. ##.'.ß@b###.#...#[#.#..#...#..##).....#...#{..##...†..##..#.ß.+ r.#..†...#[ #.# #.#...# .+i  #.# #.##### #  #.# #.# #.# #.# †#ik <...#  ÷..####### ##  #...## .####.. #.ß.'##..##.#. #..†#).##+###..###...#.#..#...##. ##.'.ß@b###.#...#[#.#..#...#..##)...i q..#...#{..##...†..##..#.ß.+ r.#..†...#[ #.# #.#...# .+ #.# #.##### #  #.# #.# #.# #. i' 0†i 4i iR  i V_There are monsters nearby!i[o †  You shoot a sling bullet. The sling bullet hits the bat.ier   riMK.iy ,{K   koboldi i===---501.0 (1.3) iiG _You kill the bat!it ))))You shoot a sling bullet.i;6K.i*riߺ3 .. r   ratThe sling bullet barely misses the kobold.---2.3i= _The kobold hits you but does no damage.iT g )You shoot a sling bullet.i ;†Kr.3.5 (1.2 _The sling bullet completely misses the kobold.i# )  You shoot a sling bullet. The sling bullet hits the kobold!r   ratim  You kill the kobold!14.7i> j _The rat completely misses you.i+;g )You shoot a sling bullet.i rThe sling bullet closely misses the rat.i6-6.0 (1.3 _The rat bites you.i`g )You shoot a sling bullet.i rThe sling bullet closely misses the rat.4--7.2 (1.2ii+ _The rat bites you. x2i,:o †  You shoot a sling bullet. The sling bullet hits the rat!i[B(ii-8.5 (1.3iiG _You kill the rat!iO iJ i7 iL i i\ Bi" i 5-6=i i ,iE i ,i ih i( h7==i i0 i i2 iz W  There is an open door here.  You see here a bat corpse. _=i5} i\ i ,i iX  There is an open door here.  You see here a bat corpse. _i Xi= iå Xié i in i ni i ,iS   There is an open door here.  There is an open door here. _You see here a bat corpse.  There is an open door here. _You see here a bat corpse.  There is an open door here.  You see here a bat corpse.i  _iW i_ i4 ,ib i i Bi% il i i2 ie H _You see here a bat corpse.  There is an open door here. _You see here a bat corpse.  There is an open door here. _You see here a bat corpse.  There is an open door here.i 5 _iN i/ iD ,i i i6 Bi i i i Bi i i ,i i i Xi ,iW i( Xi0 ni1 iD2 i> i? i;F ijH iJ iK icL iM i0O iP ,iQ iS iFU iU iV iZ Xi[ i\ ,i] i^ i[_ iTa ,ia id ,id ig ,i=h ih ij ik ,ip nip iRq iq icr i"s iMt it iu iv iw ,ix iy i{ ,i{ i;} i~ iP i i i6 ,i iw i i8 i i i̔ Biy iH i i! i i i iS ih io iҞ i i¡ ,i0 ir iP i Xi i ie i i ,i i iL ,i i i Bi i3 i ,iԺ ,i ,i\ i i Bi io i iB i i i in i i i Xiu im i~ BiD i! i" i# i% i& ,i4( i* iz, i, i. i/ i1 iX2 i+3 i@ iwC ,i:D iL iO igP iR iT iLW iW i[ il it BiTu iy 7 _You open the door.i(~ 3iه V  There is an open door here.i i)  _i i< # _You open the door. _You see here a bat corpse. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _i There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a +0 robe.ib i  _iBi ,ii3iQXiii-!,i#i-XiZ6Xi9Bi:i@iEiFi2Ii + ######'####  ..........##  #.........##..  ##.........###  .+........####  .#...#....##...  #######+#.#...#....##...  .......@............'...---  #.####......##......#...  #.......#......#...  #.......#..#'#.#...  #.......#..#.#.#...  #.......#..#.#.####   #.......i[40m#..#.......   #....#.......#.#...   #....###...#.#.<... 627.5 (119.0)---8.5 (120 _c - a scroll labelled REUJIO TAEDAiU 3iV iZ i\ i\ i. ... ... ..   #. #.##### #.#  ####. #.....#+#.### ##  #....##.........#..  #....@..........#.####------6.5 (5.0)  #....##.........#.#  #.... #.#'##....#.####   #.... #.#.##....#.####   #.... #.#..#........   #.... #.##.#...##   ##### #.##.#...####### i  #...# #.##.....#######   #...###......<iai\J------7.5 (6ii 4 _Found a stone staircase leading down.i  i( C_There is an open door here.il_ _iotizBi>Xi9,i[Biiֆiiˊi,iBiXiBiGnip,i.,iVXiXiɥ,iQi<iG,i-iLii9ixii,Bii²,iJii,iviriiZ,iRi ###  #.########  #........#  #.######.#   #.# #.#####  #.# #.....#  #.##########.# ######  ##.........%#.######## #....#  #>...........@..##....84.5 (27.0)  ##.##.#####.#.#######.......##  ####.##.....#+#.### #####.....+.  #....##.........#.. ...#..... i# #....'..........#.#####.#.#+##.#  #....##.........#.#........  #....##.#'##....#.####..........  #....##.#.##....#.####......##..  #....##.#..#......5.5 (28% _Found a maw talisman.i@Ii^ii/iXiii&ii|iii@ii i iii if ,i i i,i3iiiiiio,iiiii9i(iJiik i!iR#i#i$i&i(,i(ic*i+i/,i,iXi Biiitiiii5iiqi'"iV$i$iK%i0/Xiq1i2iy3i3i9i:i:i;ic@i>B,iIDiHiI,ibJiNiOibPiQiTiUijViWiLZi[i\i)]i<`iZbibiVcijhP  There is a stone staircase leading up here.i9k5 _ilioiq,i/ritiw,iwi|@  There is an open door here.iv~i _ieijiu,iJiiiBi–iiiiiHiihiiOii_iإii:i ,ii?iA,iii~BiCiiiiRi~,iiNiOiiiniFBiipii5i,ii   You encounter a quokka.  #.# #....###...#.  #.# ####.......#.  #.# #.....#.###.  #.# #.....+.....  #.# #.....#.###.  #.# #..[..#.....  #.# ####'####..#..  #.# #......##..+..  #@# #......##.##..  #.# #......##.##..  #.# #......'....[  #.# #......##.#...  #.# #########.#...  #.#i  #.#r   quokka (asleep)  #.# #.#...  #r# #.#.##  { ..#.##747.5 (628.5 (63 _i †You shoot a sling bullet. The sling bullet hits the quokka.  You drain the quokka.iE )))))) i' E......i4 B2===9.7 (1.2) i# i& J _You kill the quokka!iAn 4idt irv H _No target in view!i%IiipiP _iiD,iiiq,iiJi,iqii,ii,ii=i,i.ib  You see here a quokka corpse.iPi15 _iiiiiii,ii,iii,ii#iiSiiii-iii)j  You sense a monster nearby.i †# #.#.## { ..#.## ###.. #### ######### #... #.####### #.#  #.#######--- #....... { #.######## #.###     iq64.7 (15.0)--- _iJi$i^ 3i[ 5  You encounter an adder. .{ .. ###.... ####.#####..........#######. ######..........S...#.###############.# S   adder (asleep)0.0)5.7 (1 _ij )))S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.icS.S.iV.===7.0 (1.3ii(^ _The adder is severely wounded.i †You shoot a sling bullet. The sling bullet hits the adder. You drain the adder.)iG.iJ078.3iOi\QI _You kill the adder!i{K4iNi6QH _No target in view!i 3i iL i i _i iB ,i i  b  You see here an adder corpse.i, i  _i& ia i i i0 iL i ,iy i i ,i} i i i iM iS i i i iX i f  You encounter an adder.i   #†# #.#.####.# #. #.# #S. ..#.####.### #.# ###........#. #.# ######.#. #.# ##########.#.#  #.# ...........#.# i x #.# .###########.# #.# #.#.# #.#  #.# .###########.# ---i  #.######.#.............#  #..†.....#.###########.# #.########.# #.# ### ###### i S   adder (asleep)i ' .77.3 (9.0i' R---8.3 (10.0) _i - ie/ i6 ))))))S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.ia<.S.SiC2....i`C:===9.6 (1.3) iFJi?L^ _The adder is severely wounded.iJ$ )))))))You shoot a sling bullet.i' Q.Siǰ x.....80.8 (1.2i! iZ c _The sling bullet completely misses the adder.i  )))))))You shoot a sling bullet.iE6.S.Si =D....iu=-2.1 (1.3iCi2F` _The sling bullet closely misses the adder.i )))))))You shoot a sling bullet.igQ.SinJ.....io-3.3 (1.2ivuiw` _The sling bullet closely misses the adder.i :))))))i )i1 ......SYou shoot a sling bullet. The sling bullet misses the adder.i3 W5--4.5i9 i; R _The adder bites you. The adder bites you but does no damage.iD )))))))You shoot a sling bullet.i @ ......SThe sling bullet barely misses the adder.i@H--5.8 (1.3iiGihIk _The adder bites you. The adder completely misses you.i †You shoot a sling bullet. The sling bullet hits the adder!iр 527.0 (1.2 _You kill the adder! _Your Spellcasting skill increases to level 3!ii*iiH _No target in view!i~Ii|i$ _i6=i,ii6,iipiiiUiŋh7==i.ipii,iib  You see here an adder corpse.ii' _iiەi#i`iii™i<9=iiiМBi#ii ii iߢiiԣiiiiiiifii?iPii_iiiWiiDiiTiXiiii i* i ,i iu i' i i i!' i?) i) i+ i~5 i47 i7 i8 i`B i-D ,iE iM iO Bi 5 _i iE i iO i i i ,i i @  There is an open door here.i= i  _id i i i@ it i? i i i i ia ,i i i ,i i i/ i i i i/ i` i i i ,i i i0 iq i i i ,i i iM i i i `i Bi Xi i i i i; ir i ,i i i ,i i" i$ iD$ iJ% i%' i( ,i) iy+ i, i, i- i0 @  There is an open door here.ie2 i2  _iv3 i&6 BiQ7 iB i+C iC inD iE i0G ,iG i^I iJ iJ iK iM idN iO ,iP iR ,iR i%T iV j  You sense a monster nearby.i[\ *     ###  #.# i\  #.# #######.# ........# #######.# ########  .....##.# .....#  --- i] .....##.# #.####.#  ........########.#  ###.....'........# {  ........###########  ................... .#...############## ###  .#.............# #.# .#...###.#####.# #.# ib 1875.0 (88.0)ic A--- _ig i@j iRiicii i i i ir i5 i  You encounter a kobold. It is wielding a +0 dagger and quivering stones.i   ###  #.# i  #.#  .#  #  i .# ########  .##.# #....@.#  .##.# #.####.#  iu b########.# .#  ....'........# K#  #### .#  . ..  i !K   kobold (missile, asleep)### ### ....# #.# i~ n##.#####.# #.# i 18.0 (3.0)i= 29.0 (4 _i2 iV+ í  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ^  You beckon some vexing sprites to accompany your attacks.i 8/10 -----==80.0 (1Will/2 Jinx i7 i! ; _You feel your willpower being sapped.iL )You shoot a sling bullet. The sling bullet hits the kobold.))i..-----=1.2 (1.2 _You kill the kobold!iciii-Xi _The sprites lose interest in your situation.i,ii,iWiziL9==ii~iiri,iSiBisii1i:==iiiiai_10/10====== _You feel your willpower return.  Things that are here:  a +0 dagger; 5 stones _##.# ...# ##.# ########  ##.# #......#  ##.# i_#.####.#  ...########.# #.#  '........# #)#  ...#############.###  ................@..#  ---912.2 (31.0) ####################  ......# #.#  ###.#####.# #.#  <...# #.# #.#  .##.# ###.######.#  ..#.###..........#  #...##.#  ............####.###  --- _Done exploring.i>V3i cie\.....0.0) iKiE _Done exploring.iin Spells (Memorise)TypeiFailure Level  a - FreezeIce22% 1b - Kinetic GrapnelForgecraft22%1  iwc - Static DischargeConjuration/Air34% 2  d - Inner FlameHexes/Fire19% 3  e - GloomHexes/Necromancy 24% 3  f - HailstormConjuration/Ice 56% 3  g - Summon Ice BeastiIce/Summoning 56% 3  h - Dimensional Bullseye Hexes/Translocation 63% 4  i - DiscordHexesi̱E100% 8  j - Chain LightningikConjuration/Air 100% 9 2 spell levels left i(][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti}C iH iO ##.#  tymiorr the Vexing ...#  Formicid ##.#########   Health: 47/47 ======================== ##.#iP #......#   Magic: 10/10 ======================== ##.##.####.#   AC: 2Str: 12 i6P ...########.# #.#   EV: 11Int: 13 ...'........# #)#   SH: 0ijP BDex: 18 ...#############.###   XL:  6 Next: 52% Place: Dungeon:3 iP #................@..#   Noise: ---------  Time: 2912.2 (0.0) iP g####################   a) +1 sling (drain) ..........# #.#   Abil: Dig iP ###.#####.# #.#  <...# #.# #.#  .##.# ###.######.#    ..#.###..........#  igQ   ..#...........##.#    ............####.###    _The sprites lose interest in your situation. _You feel your willpower return.Things that are here: iQ _a +0 dagger; 5 stones _Done exploring. _Done exploring.iRZ n  Okay, then.i\ i^ . _i8i:@  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   3.4  +1   i + Spellcasting 3.0   4.0   0      i     b - Staves   0.0   1.0   0   j + Hexes5.0   4.2  +2  i c - Unarmed Combat   0.0   1.0   0   k - Fire Magic   1.2   2.0   0      i l - Earth Magic   0.0   0.7  +2   d - Short Blades   0.0   1.0   0      iV]e + Ranged Weapons 3.5   4.0   0   m - Evocations   0.0   0.8  +1          i6 f - Armour   0.0   0.8  +1       g - Dodging   2.0   3.6  -1       h - Stealth   0.0   0.6  +3  i        i*        i[!            i        i        i_    i     The relative cost of raising each skill is in cyan.  i9The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiEK a * Fighting   3.3i3\ o a - Fighting   3.3iriEyip##.#  tymiorr the Vexing ...#  Formicid ##.#########   Health: 47/47 ======================== ##.##......#   Magic: 10/10 ======================== ##.#i,#.####.#   AC: 2Str: 12 ...########.# #.#   EV: 11Int: 13 ...'........# #)#   SH: 0Dex: 18 ic ...#############.###   XL:  6 Next: 52% Place: Dungeon:3 ................@..#   Noise: ---------  Time: 2912.2 (0.0) ####################   a) +1 sling (drain) ..........# #.#   Abil: Dig ###.#####.# #.#  <...# #.# #.#  .##.# ###.######.#  i  ..#.###..........#    ..#...........##.#  i  ............####.###    i!@_You feel your willpower return.Things that are here: _a +0 dagger; 5 stones _Done exploring. _Done exploring. _Okay, then.iՅ4iiiik(Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 sling of draining (weapon)  d - a +2 short sword of venom Armour (go to first with [)  b - a +0 robe (worn) Magical Staves (go to first with |)  c - a staff of earthi a - a +1 sling of draining (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.5; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 4.2 XLs.At current training (34%) you reach 14.0 in about 7.8 XLs. Wearing heavy armour would reduce your attack speed with this weapon.i9Current attack delay: 1.2. Damage rating: 10 (Base 7 x 120% (Dex) x 113% (Skill) + 1 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals anadditional one-quarter of any damage that pierces defenders' armouras well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iv:  Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 sling of draining (weapon)  d - a +2 short sword of venom Armour (go to first with [)  b - a +0 robe (worn) i;Magical Staves (go to first with |)  c - a staff of earthi; iA iYH ##.#  tymiorr the Vexing ...#  Formicid ##.#########   Health: 47/47 ======================== ##.#i:I #......#   Magic: 10/10 ======================== ##.##.####.#   AC: 2Str: 12 ...########.# #.#   EV: 11Int: 13 ...'........# #)#   SH: 0Dex: 18 ...#############.###   XL:  6 Next: 52% Place: Dungeon:3 ................@..#   Noise: ---------  Time: 2912.2 (0.0) ####################   a) +1 sling (drain) ..........# #.#   Abil: Dig ###.#####.# #.#  iJ <...# #.# #.#  .##.# ###.######.#    ..#.###..........#    ..#...........##.#    ............####.###    _You feel your willpower return.Things that are here: _a +0 dagger; 5 stones _Done exploring. _Done exploring. _Okay, then.iP 4iY i+[ iei!Where to? (Tab - D:3, ? - help)  D - Dungeon i i #[?25h[?0ci ##.#  tymiorr the Vexing ...#  Formicid ##.#########   Health: 47/47 ======================== ##.##......#   Magic: 10/10 ======================== ##.##.####.#   AC: 2Str: 12 ...########.# #.#   EV: 11Int: 13 i ...'........# #)#   SH: 0Dex: 18 ...#############.###   XL:  6 Next: 52% Place: Dungeon:3 ................@..#   Noise: ---------  Time: 2912.2 (0.0) ####################   a) +1 sling (drain) ..........# #.#   Abil: Dig i I###.#####.# #.#  <...# #.# #.#  .##.# ###.######.#    ..#.###..........#    ..#...........##.#  iZ U  ............####.###   Things that are here: _a +0 dagger; 5 stones _Done exploring. _Done exploring. i n_Okay, then.What level of the Dungeon? (default 3, ? - help) i [?25l[?1ci"44i $i5i5i:E _ic=i>i>i?iDiFieFi&GiYLiM,iNiTTiU,idViI[iS\i\i]iai@cicini?risiGtitixilyiyiBzi~ia,ii҃iiiiih,iiiiiici,iiiii!Bii,iiZii,i> w  There is a stone staircase leading down here. _iw J 4  You climb downwards.i x _There is a stone staircase leading down here.  You climb downwards.  You encounter an endoplasm and a goblin.  The goblin shouts!  The endoplasm quivers.  You sense a monster nearby.ie U .....#  .....##  ......#  ......#  ##....#g#  ##.......#  #.........  #@.J....#  ##....#.#  #..#..#  ..# # .# .#i@ J   endoplasm #g   goblin iB 039.7 (27.5)i .== _i= iE a _There is a stone staircase leading up here.i .  You shoot a sling bullet. The sling bullet hits the endoplasm.  You drain the endoplasm.i)g   goblini|).g.i%.itA3=41.0 (1.3) iPi[M _You kill the endoplasm!iK ))))))You shoot a sling bullet.i g.i 2....i -2.2 (1.2im i a _The sling bullet closely misses the goblin.i&q ))))You shoot a sling bullet.iIg.iDQ..g.3.5 (1.3iPim` _The sling bullet barely misses the goblin.i )) You shoot a sling bullet. The sling bullet hits the goblin.i`).g.ig(.g.iXj..iEk-4.7 (1.2iqis_ _The goblin is severely wounded.iV )You shoot a sling bullet. The sling bullet hits the goblin.i[(ii*045.9iiJ _You kill the goblin!iiiii_ iJ i:  Things that are here:i_  a +0 club; a goblin corpseii` _iii7,iYi7i i>!i"i$i',i>(i*i=-,i7.i0iE3,i 4i6iy9j  You sense a monster nearby.i> ##....#.###.......####........... #<).....# ##....#.# ##..#..# #.#####..# ## #........# ########@# ---.# #^. #.##.#i]?y##{iID.53.9 (8.0iHEA--- _iIiKiii0isis0 ##.......###........... #<).....# #....# ##..#.#.#####..# #........# ####### 0^...#.###>#i7A4.9 (1i!Q _Found a stone staircase leading down.i 3i i if i  You encounter a hobgoblin.i #.... <).....# ##....#.# #..#..# i g#.#####..#.## #........#.# ########.#.# #.#.###^@..##.###>#.## #.##g# i# g   hobgoblin (asleep)i_ i{0{i 25.9 (1 _i( i i )))gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.i+8g.i2-..i~37===7.1 (1.2i<8i:+ _The hobgoblin shouts!ipR )) You shoot a sling bullet. The sling bullet hits the hobgoblin.iCg.i&.i(8.3iid _The hobgoblin is moderately wounded.i †You shoot a sling bullet. The sling bullet hits the hobgoblin.  You drain the hobgoblin.)i~ .i͉ -9.6 (1.3i i M _You kill the hobgoblin!iiiidH _No target in view!i}iiiNii=| _ii e  You see here a hobgoblin corpse.i i  _i i iAiviiiiAiiizx#######.#.# #.#.## i8#^...# { ##.###># ##†# i#.## ##### #.# ......#.## {i#..@.# ---64.6 (5.0##....# i7F....##....##iX##$.. #..#ix ....i@#<##ii#---i?$5.6 (6ii#i;9 _Found a stone staircase leading up.i 4i i> H _No target in view!i L3iLiOiOQiVP _igX  You encounter a kobold. It is wielding a +0 short sword and quivering stones.i^R #^...# {#.###>###†## .## #######.# ......#.## .# { #....#.# ##....# i^ #.@..##....###$.. #..#.# ......# #<####.#K   kobold (missile, asleep) #.# ## #Ki@g]6.6 (17.6 (2 _ikioi )You shoot a sling bullet. The sling bullet hits the kobold.  You drain the kobold.))))iҞ M))i; ..$..<.5===8.8 (1.2 _You kill the kobold!iifiHi?H _No target in view!il _iiBi i$ i*_You now have 196 gold pieces (gained 11).ij  You sense a monster nearby.i{ #.## #. ########.# #.# .......#.###.# {.. #....#.# #. ##....# #..#....## #....## ###...# i\ #@.#.---#.........##..##<####.##. #.# ### #)#{ #.#i.i(.72.8 (4.0iA--- _ii?ij ip nio   You encounter a jackal........#.###.# { .. #....#.# #.#. ##....# .h# #..#....## #.##....## #..###...## #.##.###..#.###.#.........#.# #..##<####@# #. #.# ### # #)# { #.##.##.# h   jackal (asleep)#.# .h7.8 (5h6 cm8.8 (6 _i )))) You shoot a sling bullet. The sling bullet hits the jackal.i#%.h.hi-,..i5.8===80.0 (1.2i3ii6Z _The jackal is almost dead.iwn )))))))You shoot a sling bullet.i @.h.h.... 1.2i i a _The sling bullet closely misses the jackal.it )))))))You shoot a sling bullet.ip ......hThe sling bullet barely misses the jackal.iL(2.4iiH S _The jackal barely misses you.i^5 †You shoot a sling bullet. The sling bullet hits the jackal.i63.6 _You kill the jackal!iiuii#H _No target in view!iwiii i i : _i b  You see here a jackal corpse.iZ j  You sense a monster nearby.iy  #.## #. ########.# ........#.###.# { #i w.. #....#.# #.#. ##....# ..##..#....## #....## #..i ##...## ##.#.###..#.---i 3#.........#†i Z#..##<####.##i ]#. #.# ###iA 0# #)iT 6#{ii D #.# i{ #.#i !#.#i] -5.6 (2.0i A--- _i8 iA( i1 i2 i7 i9 H _No target in view!ix3iigi˻k  You encounter a ball python.i)##†##  #.## #. #S########.#  ...  .......#.##{i.. #....###. # ..#...#i#....## ##..# ###...## #.###..#.###.i$#.........#†#..##<####.#. #.#iU #### #)# iS   ball python (constriction, asleep){ #.# i @{0i>+6.6 (1iirC _Found a parchment of Alistair's Intoxication.i :You shoot a sling bullet. The sling bullet hits the ball python.))))))i . #..{....  You kill the ball python!i7===7.8 (1.2iܬi& _You hear a bark!i$4iiH _No target in view!i i i iK H _No target in view!iS73i7i9iAf  You encounter a jackal.i.###>###†## .# .. #.## #. .# #: ########.# ##.# .. ... .......#.###.# .#.. #....#.#.# .#iO#. # #.#{..#..#.#h# #....## ##@.#  ###...## ##.### {#.###..#.###.#.........#†#..##<####.#. #.# ###h   jackal (wandering)# #)#{ #.# iB'0.0i7 @,i<---8.8 (1 _iic )))))))You shoot a sling bullet.i WThe sling bullet closely misses the jackal.The jackal misses you. The jackal bites you.i^.:....hW   phantomh   jackaliV4--===i90.0 (1.2i9iX _You encounter a phantom.i]  (very drained)You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.  You drain the jackal.i8 .WThe jackal is severely wounded.iAi_B(1.2i+IiL _The jackal barely misses you. The jackal completely misses you.i i)))))))You shoot a sling bullet.iG> G.WiF .:....hThe sling bullet closely misses the jackal.iG \5--2.5 (1.3i\O iQ S _The jackal barely misses you.iEW  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i .WYou beckon some vexing sprites to accompany your attacks.i =  You feel your willpower being sapped. The jackal completely misses you.8/10 ------30Will/2 Jinx i i T _The jackal closely misses you.i )))))))You shoot a sling bullet.il+ :*i †The sling bullet barely misses the jackal.A giggling sprite leaps out and makes the jackal trip over its own paws.i\ E.Wi E.Wix Y.:..i0 .i' <7=4.8 (1.3i i( J _You kill the jackal!iN )You shoot a sling bullet. The sling bullet hits the phantom.iPK.WiLiZ6=6.0 (1.2i,i5 _The phantom is lightly damaged.i  You shoot a sling bullet. The sling bullet hits the phantom.iq  The phantom is moderately damaged.i'7.2iT _The phantom hits you but does no damage.i[y%  iy<You shoot a sling bullet. The sling bullet hits the phantom.i)c  The phantom is moderately damaged.-----8.4  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.i[_ The phantom is moderately damaged. _The phantom hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the phantom.i  _The phantom hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is moderately damaged.2--9.6i i@   You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is moderately damaged. _The phantom hits you.i>{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.iْq  The phantom is moderately damaged.i0---9==3000.8i[ik _The phantom closely misses you. The phantom hits you.it )))))))You shoot a sling bullet.iB:*ioB.:....W(drained)The phantom closely misses you. The phantom hits you.  The sling bullet barely misses the phantom.  A giggling sprite leaps out and doodles on the phantom's face.  The phantom is heavily damaged.  The jinxing sprites lose interest in you.ipl39--2.0ixi{+ _The phantom hits you.iL  You shoot a sling bullet. The sling bullet hits the phantom.i  The phantom is severely damaged.3.2 _The phantom closely misses you.iZ  You shoot a sling bullet. The sling bullet hits the phantom!iO  The phantom is almost destroyed.40=4.4i X _The phantom completely misses you.i )))))))You shoot a sling bullet.ib .:....WThe sling bullet barely misses the phantom.ihr37--==5.6ijiBmK _The phantom seems less drained. The phantom hits you.i# †You shoot a sling bullet. The sling bullet hits the phantom.ik)(ii0996.8i\iN _You destroy the phantom!iONiNiWiZH _No target in view!ioiɢiii s8=- _iikQ10/10===iDi4 _Magic restored.ikiiiGU9=iAiSiiimi;===ii,iiliW40=ii _You feel your willpower return.iiYiiiiiiU1=iiiQii,iii%K2=ii,imiiiiMi*iditiiU3=ii/,iii/ii iPidiiXK4=iiiiiiii,iiiU5=iiSii>i,i i6 a6=i# i i i iiiiiiiTih7==ii1 _HP restored.iy3ihi i"iX"i#i{&b  You see here a jackal corpse.i;)j  You sense a monster nearby.i..#.##  #^...# #.. #.###>#... . ##†## .#.# ... #.## ##.#..# #:. i/h#######.# ##.##... ... ......#.###.#.#..##.# .. #....#.#.#.#.#.##. ##....# #.#.---  #..#....## #.#†##  #....## ##..# ###...## ##.### {#.###..#.###.###.........#†###..##<####.###. #.# #### #)i0,#i<6043.8 (37.0)i6A--- _im;i)=i1 i02 iO3 i5 i%9 i<= e=i? iA@ i,A iC iE ,iG iH iAK iK iL igN i'Q ,i-R iS i%V i]V iW ime e  ##..#..# ###..#.## .....#.# ##.# ####.#.# #... ### #.#.## #... ..  #^...# #...###.##  ##.###>#.... ....#  ##†## #.#.#.##..## ##.#..##.#@..# ##.# ##.##........## .#.###.#.#..##.##...... ....#.#.#.#.#.## ##.### #....# #.#...## .# ....## #.#†## # i}f ...## ##.# #...## ##.### { #..#.###.##You pick up a parchment of Alistair's Intoxication and begin reading...  You add the spell Alistair's Intoxication to your library.il 19.8 (6.0)im ,50.8 (7i_r iu X _You see here a ball python corpse.ia _ih Xi}i ij ,i*m io ,i\p i%r iyu ,i v iw i!y ,iy ib{ i ~ ,iq~ ib i iU i i# iS ,iɄ i7 Xi i~ ,i iE i iӍ i i iې ,i i+ il i i i i8 i{ i iК iR i iќ i iJ i iӟ i i  ## .% #.#.# ...########### .# .............# .# ...###.#####.####.###### ........# #....@.......66.8 (16.0) .#.##...# #............#.#†..# #.####.#####....## #.# . .##.##.......# .##.#####.##### .### .# .. †## # ## .#i iS ,7.8 (17i i . _Found a lupine talisman.inioivifyH _No target in view!i iG is i i~ iϛ : _ii i Xi ,i i iЩ i! i i i'  ######### #.%.>....# #@# 71.8 (4.0).########### #.# ...........# #.# ###.#####.####.####### .......# #............. #.##...# #............. ##.#†..# #.####.#####.. ......## #.# #.# ##.##.......# #.#i iý +2.8 (5i i ; _Found a stone staircase leading down.iD!Ii+"iY%,iM*,i+,i,i<D  You see here a lupine talisman.i>i? _i@iAiCiDibEi+IR  There is a stone staircase leading down here.iJikK _iLiMi.P,iPQiTiV,iWiXiZi0[i\ig]i`i`iaicidi@eiei*gishihi iijiki0liliKnio,ipirit,ipuiwixiyiyizii}i}i}iii<,iiXiiziiOiiiiXi|iϏiici@iuiiri?,iiZiibiiiiښioiiii[i"iLiiii7ii`ii ihiêii=ii$iBijiϴiVii%iRii̹iiLiSi׽iiii?idiiiiiiiAiiiQiiiiixiiiiiiiWii$i?iiiui,iXiiiiiif  You encounter an adder.i1;#######.###..##########...#.#.........###.########.## #.##.# #.###.## #.##...###.# #.......#  #.@.#####iN #...# ##..# ...# ##..# #..# S   adder (asleep) #..# #.S# i 1119.8 (47.0)i; 420.8 (48 _iiiM )))))S  )You shoot a sling bullet. The sling bullet hits the adder.  igThe adder hisses angrily.i2KS.i 49S.i9@......if::===2.0 (1.2) i?@iC] _The adder is heavily wounded.i )))))))You shoot a sling bullet.inS......3.2itily_ _The sling bullet barely misses the adder.i. ))) You shoot a sling bullet. The sling bullet hits the adder.i6:S.i8S.iF".i(4.4iܿiY _The adder is almost dead.i q .  You shoot a sling bullet. The sling bullet hits the adder.i @)iC$ .i% i,  #######.###..##tymiorr the Vexing########...#.#Formicid.........###.#Health: 47/47 ========================#######.## #.#Magic: 10/10 ========================#.# #.#i- VAC: 2Str: 12##.## #.#EV: 11Int: 13#...###.#SH: 0Dex: 18#.......#XL:  6 Next: 104% Place: Dungeon:4#.@.#####Noise: ===------  Time: 3125.6 (1.2)#...#a) +1 sling (drain)##..#Abil: Dig...###..##..##..##..# iA- _The adder is heavily wounded.You shoot a sling bullet. _The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder. ip- _The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.i. J _You kill the adder!iK/ @You have reached level 7!i; /  --more--i!F52/521/117 2% i&i(4 _i-Y3 _i"_i*aicj  You sense a monster nearby.ii ##.## #.#  #...## #...... #...####ii#...# #####..# #......# #####..#  #@.# --- # #..# ipj4{.....iyi]z'30.6 (5.0i9|A--- _iفi=ihJ iK i L i3N iQ j  You sense a monster nearby.i&X  ...###......####..# #####......#### ... {#.##i` P1.6 (1 _i1f ig  _No target in view!ihZ4i6^ _No target in view!iLiMiMivOi;QiX _iYiYi\i~_i?bi  You encounter a dart slug.iPh_#####..# #......# #####..#  # #. #.. #.....>w...#..........{ihV...####.####...# #.# w   dart slug (asleep)ih\#.#...iQp+4.6 (3ip+5.6 (4iyi~; _Found a stone staircase leading down.i~  )w  very drained)You shoot a sling bullet. The sling bullet hits the dart slug.  You drain the dart slug.i} O sThe dart slug is severely wounded.s. w.,s   scorpionw   dart slug (very drained)You encounter a scorpion.i ```The dart slug launches a dart at you.io B@..i 7===6.8 (1.2i i O _The slug dart misses you.i' ) You shoot a sling bullet. The sling bullet hits the dart slug.i9s.i&.i(8.0i%s _The dart slug is almost dead.ihon ))You shoot a sling bullet.is. _The dart slug is almost dead.You shoot a sling bullet.  ing bullet closely misses the scorpion.The scorpion stings youii.  You are poisoned.  The scorpion poisons you!i `The dart slug launches a dart at you.i'.iՏ49====--9.2Pois i}iOn _The slug dart hits you. The scorpion closely misses you.ivn ))You shoot a sling bullet.ih s.  The sling bullet closely misses the scorpion.You feel very sick.io `The dart slug launches a dart at you.iO'.i 2===-----40.4iif _The slug dart hits you. The scorpion misses you.iXhn ))You shoot a sling bullet.i: .wThe sling bullet closely misses the scorpion.i=s.i^b0----1.6i i h _You feel sick. The scorpion completely misses you.iN †You shoot a sling bullet. The sling bullet hits the dart slug.iT )i~ \  You kill the dart slug!ip 38--2--32.8i iH _You feel sick. The scorpion misses you. The scorpion closely misses you.i  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You feel sick.iu-9/12 -------30Will/2 Jinx ii^iU _The scorpion barely misses you.i n ))You shoot a sling bullet.iE ;*i V s.(very drained)The sling bullet barely misses the scorpion.A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is lightly wounded.i} #7i =5.0 (1.2iv& i) _You feel sick. The scorpion closely misses you. The scorpion barely misses you. i  i(h))You shoot a sling bullet. i;* iMs. _You feel sick. The scorpion closely misses you. The scorpion barely misses you.The scorpion is moderately wounded.feel sick.35-6.2 iލ iA _The scorpion stings you but does no damage. iG |  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage. i;* ikTs ivl*The scorpion is moderately wounded. ileA giggling sprite leaps out and smacks the scorpion with its own pincer.  i#mWThe scorpion is moderately wounded.  icmCThe jinxing sprites lose interest in you.  im_ You are no longer poisoned. io ieo- io!7.4 io1Will/2  iv iMz  i+{ i{2_The scorpion closely misses you. i| in ))You shoot a sling bullet. iIR s. _The scorpion closely misses you.  You shoot a sling bullet.  The sling bullet barely misses the scorpion.The scorpion stings you but does no damage.  The scorpion stings you.  You are poisoned. iR t4=-----8.6 i S OPois Will/2  iY  i[ / _The scorpion poisons you! iч b  You shoot a sling bullet. The sling bullet hits the scorpion. i  The scorpion is heavily wounded.You feel sick. i i2=--9.8 iK  i A _The scorpion stings you but does no damage. in ))You shoot a sling bullet. iT s.  The sling bullet barely misses the scorpion.You feel sick.  The scorpion stings you but does no damage. i21-10/12==51.0 i i. _The scorpion stings you. iL|  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage. i.  The scorpion is heavily wounded.You feel sick.  You are no longer poisoned. iq/i0-2.2 i6 id9U _The scorpion barely misses you. i  You shoot a sling bullet. The sling bullet hits the scorpion. i$  The scorpion is severely wounded.The scorpion stings you but does no damage. i$'3.4 i+ i`.V _The scorpion closely misses you. i97 †You shoot a sling bullet. The sling bullet hits the scorpion. i; ) i z 1===204.6 _You kill the scorpion! _Your Ranged Weapons skill increases to level 4! iC I iE H _No target in view! iG- i- i8. i 1 i95f _ i5 i7 i.8K2= iI9 i; i<E1== i< i> iB> ij? i`A, i3B i0Di3= iD iGP== i H inI iJ, ibL, iL i(O iOK4= iP iR iRL2== iS iT iU iV iXi5= ia ig ih i;i  iuj is  it it4_You feel your willpower return. i/u iv iZv== is}B iH~ i~ i i K6= iĂ i i iх i? iz iO iE iȋN37= i1 i i i ig, iK i> iu ij i\ iW8= iP il i iœ i i i i  iYK9= i i, i ia i is ik i i@ iw i˭V40= i i: i i iԹ i i i i i i iz i1 i3 i! i i) i i ig i i i2 i:= ij il iZ i i i` i i, io i iy i i iN3= i i iP i` i i i i iK4= i i1 i i i i i i  i i i8 im i85= i it i i i i, i! i i[K6= i  i  iC  i  iF, i iB i i{ ig i#7 i)2= i i[ i i>X i'8= i-( i8* i* iE+ i- i-#9 i.2= i0 i0 i%1 i1 i3, i4 i6 i6 i7 i9 i9E50= i: iq<, i1= i> i? i? iB iPB ipBN1= iDC ipE iE iF iG iH isJB i>L2= iM iOj  You encounter an endoplasm. iU ....#### .... iVw.#.####....>.†@†---#..............##.Abil: Dig i.†.†#######  ..............###  ..####.######...#  . #.# ###.#  #.# #.##  #.# #.@#  ---... ##...#  #.. { ....#  #. .....# ##~...# ≈#...#  ≈#~..#  ≈#≈~..#     i#; 048.2 (14.0) i< A--- _ iC  icF  i iv i i i~F  You encounter a dart slug. .#### ...>.†.†#######...........#######.######... #.# ###.  #.##..###...##@..##.. ..w.... .##≈#.≈w   dart slug (asleep)≈≈ ≈#..# 0.0)9.2 (1 _ ic  †You shoot a sling bullet. The sling bullet hits the dart slug!  You drain the dart slug.)))) i .... i @1===50.4 (1.2 i  it M _You kill the dart slug! ija  _No target in view!iw _i|Xi~i~i|ii,iЃie  You see here a dart slug corpse.iӉi  _iiiNiiiiΒiiiii6ii}iii?ii#iWiiiiiiFiϦiii-iAifiiDi_ii_iii޵ii ii5iiiBii #..#  #.#####..#  i`M....>.†.†#######  ## #..............###  ......####.######...# i ..(.. #.# ###.#  ..... #.##.## i) ......####.###### #..### .......@........####...#---68.4 (18.0)i ......####.....†.......# ..... #....##≈#.....#....######..###≈≈##~...#............≈≈≈≈#≈≈#...#iO\....####.#.##≈#≈≈≈≈#~..#. #.#.#≈≈≈≈ ≈#≈~..# #...≈≈≈≈≈≈≈≈≈#..###..##≈#≈#≈≈ #..#iikH---9.4 (19ii- _Found 5 poisoned darts.i4iiU i:_No target in view!i)  _i5+ i- ,i. i1 iBI . #..# #.#####..# ....>.†.†############.....###......####.######...##....(..# #.# ###.#...## #.# #.#...####.###### #...........####.72.4 (3.0)...####.....†........## #....##≈#......######..###≈≈##~.<..............≈≈≈≈#≈≈#.#......####.#.##≈#≈≈≈≈#~###...# #.#.#≈≈≈≈ ≈#≈~##.# #...≈≈≈#. ##..##≈#≈#≈≈ 3.4 (4iO O _Found a stone staircase leading up.iaii iH _No target in view!iuii$$ _i),i.,iq,i-i'0io3,i4i6i:,i.;ih=if?i?i4AiDiG,iHiLBiMiXQiSi+TiTiViXiXiZi[ilf,iggijiniYninoiRqis,iuiNxiwzizid{iA  #.......###...## #...######._.# #...#  ib#...# #####..#  #...# #......#  #...# #####..#  ... #..#  #'##### #..#  #@#.#.# #..# 86.4 (13.0) #...#.# #..#  ###.#.# #..#  i:#.#.#####..# #.....>.†.†##### #######............. .........####.######i #....(..## #.#  ........## #.# i1_You open the door.iŊf _Found a glowing golden altar of the Shining One.i+4ii+H _No target in view!iii_i#iGi: _i@  There is an open door here.i,i _iiri ,i iu  There is an open door here. _iVi~i,iii!,i&"i$i&,i'i)i,i7,i.i/i3,i>,i?,iTAiCi@F,isHiAJiLi1Mi{NiPiRiRi TiVi Y,i]Zi^if@##'##### #..#  #.#.#.# #..#  #...#.# #..#if ###.#.# #..# #.#.#####..# if#.....>.†.†####.##########...........i!gh#.............####.####iIgM#.####@...(..## #.#300.4 (14#?............## #.#ig##.##..........####.####..................................####.....###..........## #....# ##........######..###ig #.<..............≈≈≈  #......####.#.##≈#ihE itB1.4 (15ivizW _Found 2 scrolls of teleportation.i4iHiܑH _No target in view!i3iiرi˴is: _iܹiXi*,iiiXi5,iii,itii),iii,iici<Bii i i i iU,iiiBiCiiii7ii}i$ii"iT"i#i$i/'ij'ia(i4*iO,i,iT-iA.i/,i/i1i4it4i\5i?iB%  i@B^You encounter a centaur. It is carrying a +0 orcbow.iM...## ##..# ####### #...## ##.### c.. ....... #..#.###.## ... ####### ......#†## #.## #<####.##iN#.# ## #.# ###... ##)## #. #)#i2N? #.# ######### # #.# #.# ###...## #. iN6#.# #@# #)#._.#) #. #.# #.# ##...# ##### #.# #.# #...# #.... #.# #...# ##### #.# #...# #i O #.# ##'##### # c   centaur (launcher, asleep) #.# #.#.#.# i4O #.# #...#.# ###.# ###.#.# idO iZ c20.4 (19c)The centaur shouts!ia ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.iC......iU))))))i......4-----==1.4 (20iIiZ _The arrow hits you. The centaur shoots an arrow. The arrow hits you.iN )))))) You shoot a sling bullet. The sling bullet hits the centaur.iK= ......  The centaur is moderately wounded.i[)))))))iG.ci`.....@iЍj3-----=2.6 (1.2) iiSp _The centaur shoots an arrow. The arrow closely misses you.i|4 ))))) , drained)You shoot a sling bullet. The sling bullet hits the centaur.  You drain the centaur.i[ .....  The centaur is severely wounded.i3P)))))iZ>.....i[d30------3.8ibi fF _The centaur shoots an arrow. The arrow hits you!i )))))))You shoot a sling bullet.iU .c.....  The sling bullet barely misses the centaur.iP)))))i/>.....i86  ##..#   ...  c.. †## #)# #< #)#  ### .). ##)## #)# #)#   #)#   #@# #)#._.#)  #.#   #.# #...#  #.# #...#  #.# #...#  #.#   #.#   #.#   ##.#  The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.i  ##..#   ...  c.. †## #)#< #)#  ### .). ##)## )# #)#   #)#   #@# #)#._.#)  #.#   #.# #...# ic # #.# #...#  #.# #...#  #.#   #.#   #.#   ##.#  iz 8  The arrow hits you!iE >.....i 6/52 -----------------5.0i iH V _* * * LOW HITPOINT WARNING * * *i ia ib i ^ _You are too injured to fight recklessly!ioi*rDrink which item? Potions  w - 2 potions of heal wounds  d - 5 purple potions  f - a coppery potion  j - 2 fuming orange potions  k - a fizzy silvery potion [!] read|quaff[?] describe selectedifiniv...## ##..######## tymiorr the Vexing #...## ##.### .......... Formicid #..#.###.## c..####### Health: 6/52==---------------------- ......#†## #.## Magic: 12/12 ======================== #<####.###.#iw## AC: 2Str: 12 #.# ###... ##)## #. EV: 11Int: 13 #)##.# ######### #. SH: 0Dex: 18 #.#i;x#.# ###...## #. XL:  7 Next: 21% Place: Dungeon:4 #.##@# #)#._.#) #. Noise: ===------  Time: 3325.0 (0.0) #.##.# ##...# ##### a) +1 sling (drain) #.##.# #...# #.... Abil: Dig#.# #...# ######.# #...###.# ##'##### # c   centaur (launcher, drained)#.# #.#.#.# ##.# #...#.# ###.# ###.#.# #You shoot a sling bullet.  The sling bullet barely misses the centaur.[39;49ixmThe centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.  The arrow hits you! _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!ii]V))))))i=%.c....@30/52===========--6.0 (1 _You feel much better. The centaur shoots an arrow. The arrow barely misses you.i  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ^  You beckon some vexing sprites to accompany your attacks.i+ ))))You feel your willpower being sapped. The centaur shoots an arrow.i\ 8....i] 17=====------0----=-7i'^ GWill/2 Jinx iQg i k ) _The arrow hits you!ifi7giniq^ _You are too injured to fight recklessly!iE...## ##..######## tymiorr the Vexing #...## ##.### .......... Formicid #..#.###.## ...####### Health: 17/52 =======----------------- ......#†## #c## Magic: 10/12 ====================---- #<####.###.### AC: 2Str: 12 #.# ###... ##)## #. EV: 11Int: 13 #)##.# ######### #. SH: 0Dex: 18 #.##.# ###...## #. XL:  7 Next: 21% Place: Dungeon:4 #.##@# #)#._[4i0m.#) #. Noise: ==-------  Time: 3327.0 (0.0) #.##.# ##...# ##### a) +1 sling (drain) #.##.# #...# #.... Abil: Dig#.# #...# ##### Will/2 Jinx #.# #...###.# ##'##### # c   centaur (launcher, drained)#.# #.#.#.# ##.# #...#.# ###.# ###.#.# #You feel your willpower being sapped. The centaur shoots an arrow. _The arrow hits you! _You are too injured to fight recklessly!  Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[39;i 49mi...## ##..######## tymiorr the Vexing #...## ##.### .......... Formicid #..#.###.## ...####### Health: 17/52 =======----------------- ......#†## #c#iGo# Magic: 10/12 ====================---- #<####.###.### AC: 2Str: 12 i}#.# ###... ##)## #. EV: 11Int: 13 i#)##.# ######### #. SH: 0iՌ@Dex: 18 #.#i1#.# ###...## #. XL:  7 Next: 21% Place: Dungeon:4 #.#i*=#@# #)#._.#) #. Noise: ==-------  Time: 3327.0 (0.0) #.##.# ##...# ##### a) +1 sling (drain) i#.##.# #...# #.... Abil: Dig#.# #...# ##### Will/2 Jinx #.# #...###.# ##'##### # c   centaur (launcher, drained)ie#.# #.#.#.# ##.# #...#.# ###.# ###.#.# # i_The arrow hits you! _You are too injured to fight recklessly!  Non-targeted abil: Digi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei0You extend your mandibles.i:EDig i(ii. _i+A...## ##..######## tymiorr the Vexing #...## ##.### .......... Formicid #..#.###.## ...####### Health: 17/52 =======----------------- ......#†## #c## Magic: 10/12 ====================---- #<####.###.### AC: 2Str: 12 #.# ###... ##)## #. EV: 11Int: 13 #)#i&,#.# ######### #. SH: 0Dex: 18 #.##.# ###...## #. XL:  7 Next: 21% Place: Dungeon:4 #.##@# #)#._.#) #. Noise: ==-------  Time: 3327.0 (0.0) #.##.# ##...# ##### a) +1 sling (drain) #.#i_-#.# #...# #.... Abil: Dig#.# #...# ##### Will/2 Jinx Dig #.# #...###.# ##'##### # c   centaur (launcher, drained)#.# #.#.#.# ##.# #...#.# ###.# ###.#.# #Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You extend your mandibles.  Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei6.@iQ6..iB 6..iVt 6..inc. _You extend your mandibles.  Non-targeted abil: Dig  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a centaur, wielding a +0 orcbow (severely wounded, lightly drained,  chance to call a sprite on attack: 53%)i ...## ##..######## tymiorr the Vexing #...## ##.### .......... Formicid #..#.###.## ...####### Health: 17/52 =======----------------- ......#†## #c## Magic: 10/12 ====================---- #<####.###.### AC: 2Str: 12 #.# ###... ##)## #. EV: 11Int: 13 #)##.# ######### #. SH: 0Dex: 18 #.##.# ###...## #. XL:  7 Next: 21% Place: Dungeon:4 #.##@# #)#._.#[4iC0m) #. Noise: ==-------  Time: 3327.0 (0.0) #.##.# ##...# ##### a) +1 sling (drain) #.##.# #...# #.... Abil: Dig#.# #...# ##### Will/2 Jinx Dig #.# #...###.# ##'##### # c   centaur (launcher, drained)#.# #.#.#.# ##.# #...#.# ###.# ###.#.# #Non-targeted abil: DigPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a centaur, wielding a +0 orcbow (severely wounded, lightly drained,  chance to call a sprite on attack: 53%)  You retrai:ct your mandibles.i i((_inzFire/throw/use which item? Hand Weapons (go to first with ))  a - a +1 sling of draining (weapon) Scrolls (go to first with ?)  p - a scroll of poisoni<iʿ...## ##..######## tymiorr the Vexing #...## ##.### .......... Formicid #..#.###.## ...####### Health: 17/52 =======----------------- ......#†## #c## Magic: 10/12 ====================---- #<####.###*### AC: 2Str: 12 #.# ###.*. ##)## #. EV: 11Int: 13 #)##*# ######### #. SH: 0Dex: 18 #.##*# ###...## #. XL:  7 Next: 21% Place: Dungeon:4 #.##@# #)#._[34im.#) #. Noise: ==-------  Time: 3327.0 (0.0) #.##.# ##...# ##### a) +1 sling (drain) #.##.# #...# #.... Abil: Dig#.# #...# ##### Will/2 Jinx #.# #...###.# ##'##### # c   centaur (launcher, drained)#.# #.#.#.# ##.# #...#.# ###.# ###.#.# #chance to call a sprite on attack: 53%) _You retract your mandibles.  Fire: a) +1 sling (drain)Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, lightly drained, chanceto call a sprite on attack: 53%, 74% to hit)ie...## ##..######## tymiorr the Vexing #...## ##.### .......... Formicid #..#.###.## ...####### Health: 17/52 =======----------------- ......#†## #)#ig# Magic: 10/12 ====================---- #<####.###.### AC: 2Str: 12 #.# ###... ##)## #. EV: 11Int: 13 #)##.# ######### #. SH: 0Dex: 18 #.##.# ###...## #. XL:  7 Next: 21% Place: Dungeon:4 #.##@# #)#._.#) #. Noise: ==-------  Time: 3327.0 (0.0) #.##.# ##...# ##### a) +1 sling (drain) #.##.# #...# #.... Abil: Dig#ih.# #...# ##### Will/2 Jinx #.# #...###.# ##'##### # c   centaur (launcher, drained)#.# #.#.#.# ##.# #...#.# ###.# ###.#.# #Fire: a) +1 sling (drain)Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, lightly drained, chanceto call a sprite on attack: 53%, 74% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  You drain the centaur.ilj))))i:"....  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, lightly drained, chanceto call a sprite on attack: 53%, 74% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.drain  You kill the centaur!43=8.2 (1.2 _i  i@ !M.## #.#†### ...## ##..#######.## ##.### i@ ....... #..#.###.## ...###### ......#†##) <####.## ##.## # #.# ###... ##)## )########...## i@ 2.# #)#._.#) #..# ##### #.#. iA ....#.# #...# #####.  iGA O..#.# i[J  iK a8=---90 iQ  ibS  ih M#....# #.#...## ...... i '.## #.#†####### # ...## ##..#######.## ##.###....... #..#.###.## ...###### ......#†## #)#  <####.## ##.## # #.# ####...# ##)## )######.# ###...##.# #)#._.#) #.##### #.##.# #...# #....#.# ig  iJ #--- i *30 iӡ  i l _The sprites lose interest in your situation. iZM....#.#.#.#.#.#####.##### #.#### #....# #.#...## .......## #.#†####### # ...## ##..# #...########.## ##.###....... #..#.###.## ...###### ......#†## #)#  <####.###.## # #.# ####.@.# ##)## )##.###########.# ###...##.# #)#._.#) #. #.##.# ##...# ######.# iM i[%1 ia i!i_M#.###.#.#..##.##....... ....#.#.#.#.#.#####.##### #.#### #....# #.#...## .#......## #.#†#######.# ...## ##..# #...#.#######!i7K.## ##.### #........... #..#.###.## ...###### ......#†## #)#  <####.## ##@## # #.# ###...# ##)## )##.###########.# ###...## #.#!io#.# #)#._.#) #.#.#!i!i%2!i!i!iM##.# ##.##........## # #.###.#.#..##.##....... ....#.#.#.#.#.#####.##### #.#### #....# #.#...## .......## #.#†#######.# ...## ##..!i<#.# #######.## ##.### #............ #..#.###.## #...####### ......#†## #@#  <####.## ##.## # #.# ####...# ##)## )!i##.########### #.##.# ###...## #.!i+#.#!ih&9=1==3  Things that are here:!i's _a +0 orcbow; a centaur corpse"id "i, %4"ib "i % _e - a +0 orcbow%i]s%i)wxGear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 sling of draining (weapon)  d - a +2 short sword of venome - a +0 orcbow Armour (go to first with [)  b - a +0 robe (worn) Magical Staves (go to first with |) %iw5 c - a staff of earth%ie - a +0 orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 4.2; use (s) to set 16.0 as a target for Ranged Weapons.At 100% training you would reach 16.0 in about 4.1 XLs.At current training (34%) you reach 16.0 in about 8.6 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 15 (Base 11 x 120% (Dex) x 114% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one %ibhand-pair. It can be maximally enchanted to +9. You took it off a centaur on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.*i  Gear: 5/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 sling of draining (weapon)  d - a +2 short sword of venom *i  e - a +0 orcbow Armour (go to first with [)  b - a +0 robe (worn) Magical Staves (go to first with |)  c - a staff of earth+iW3+i>+iK##.# ##.##........## #.# #.#tymiorr the Vexing .#.###.#.#..##.##.......# #.# # Formicid ....#.#.#.#.#.#####.##### #.#### Health: 19/52 ========---------------- #....# #.#...## .#+iK9#..... Magic: 11/12 ======================-- ....## #.#†#######.####### AC: 2Str: 12 ...## ##..# #...#.# ####### EV: 11Int: 13 #...## ##.### #............ SH: 0Dex: 18 #..#.###.## #...#+iK####### XL:  7 Next: 43% Place: Dungeon:4 ......#†## #@#+i\L# Noise: ---------  Time: 3334.2 (0.0) #<####.## ##.#### a) +1 sling (drain) +iL#.# ####...# ##)## #. Abil: Dig #)###.########### #. Will/2 #.#+iL#.# ###...## #. #.##.# #)#._.#) #.  #.##.# ##...# #####+iM  #.##.# #...# #.... #.# #...# ##### You drain the centaur. _You kill the centaur! _The sprites lose interest in your situation.Things that are here: _a +0 orcbow; a centaur corpse _e - a +0 orcbow+iV+iV+i]+ik`+i I+i +i$ ,+i& +i' J20=+ie( +iI+ +i+ +i, +i/ ,+i0 +iF3 ,+iM4 +i7 +i!8 S1=+i9 +i[< +i< L2==+iy> +i[A ,+iB +i2E +iE +iF +iJ j22=+iK +iM +i`N $==+iN +iO +i~R ,+iS +iU +i/V K3=+i{W +i!Z +idZ +ix[ +i] ,+i_ +ib +i6c (+i7d +ii _You feel your willpower return.4=+ik ,+im +io ,+i3p +ir +is K5=+is +iu +iu +iw +iky ,+iz +i| ,+i} +i +iހ L6=+i +i ,+is +i# ,+i +i w7=+i +i? +i1 +i? +iқ +i +i +iʞ +iȟ +iE +i 98+i +i^ ,+i% +i ,+ib +i ,+i& +in +iʯ S9=+i +i n+i +iл :30+i" (=+i +i ,+i +i +iK +ii +i ,+i +i i1=+i +i ,+i +i +iT +i1 +i a2=+i +i) ,+iP +i# +it +i +i +i% +i +i 3=+i B+i ,+i+ +i +i K4=+i@ +i +iS +iW +i +i +i +i +iH +i +i i5=+i +iy B+i ,+i_ +i+ ,+i +i +iq K6=+i* +ic ,+ig +iv +i +i +i: +i N37=+i +i ,+i +iA ,+i +i% 8=+i& +i) ,+i+ +i[. ,+i. +i1 +i@1 K9=+i1 +i?4 ,+i5 +iD8 ,+i9 +iS; ,+i~< +i> l40=+i@ +i>B +iB +iUD +iF +iF +i\S +iT +iT %1+iYW +iZ ,+iw] +ix` +i` +ia +id +ie +if +i)h +ih K2=+ii +ik ,+i]m +io +iko +i@p +ir +iAs +i+t +iv +iv N3=+i x +i| B+i~ +i~ +i6 +i/ +i K4=+i8 +i' +i +i +iŊ +i +i +i +i +i +i +iR U5=+i +i B+iu +i +i +ia +i D6=+i +i +i +iɣ +i +i +i8 +i +i +i +i +iV U7=+i +i ,+i +i ,+iq +ic +i¸ K8=+i +ig ,+i] +iͿ ,+i +i B+i +i U9=+iD +i +iK +i +i/ ,+if +i ,+ik +i +i L50=+i, +i ,+i +i ,+i +i 1=+i +iI +i +i ,+i +i' +ie +i +i +i D2=+i +i +i +i8 +i: +i +i +i +i +i +i ,+i +i +i +i 9=+i +i7 +iV B+i +i +i- +i +i +ix +i +i +it +i! +i~! +iv" +i*$ +iO& +i& +i' +ii) +i* ,+in+ +i, +ij/ B+iS6  You see here a ball python skeleton. _+i7 +iU9 +i9 +iV> +i@ +isA +iA +i>B +iD +iF ,+iRG +iH +i)J +i}J +iJ +i#L +iN +ieN +i!O +iOR +iS +i-T +iT +i$Y +iZ +i0[ +i\ +ia X+ib +ie ,+ie +ig +ii +i#j +ik +idl +i.n +in +i9o +is +it ,+ix ,+iPz ,+i { +iT X+i +i| ,+i +i +i ,+iZ +iq +i# +i +i +iA +iƑ ,+iÒ +iƓ +i B+i +iO ,+i; +i% +i ,+i +i? +iɣ +if +i +i_ +i +i_ +iè +i +iܬ T  You sense a monster nearby.+i! +i E #........#.##+i  ########.#..# #.#.## #..... #^...###...## ##.###>#...... { ##÷## ##.#.#. #.## ##.#..##.# ..########.# ##.##...... .......@.#.###.#.#..##. .......#....#.#.#.#.#. #####.###....###.#...##  #..#....## ##.#÷#### # #....## ##..# ###...## ##.### #.###..#.###.## #. +i( #.........#†## ###..##<####.## +i 2487.2 (153.0)+if % _+iq +i ,i*-,i-,i.,i2,i+5,i5,i:,,i:,i;,i6<,i2>,i*A,,iB,i E,iF,,i~G,iI,iK,,icL,i5N,ikP,iP,i2Q,iT,ixV  You encounter a goblin. It is wielding a +0 dagger of electrocution.,i]+ #........#.# ###. ########.#.# .. #.#.## #.. #^...## .## ##.###>#. #. .g ##÷## ##.##.#. #.## ##.#.,i8^A #....########.# ##.## #.#..@......#.###.#.#. #.........#....#.#.#. ########.###....###.#. #..#....## ##. #.#....## # #.###...## ##.# g   goblin (asleep) #.###..#.###.## #.........#†## #..##<####.##,ib?.g93.2 (6.0),ihQg,i+iJ====4.2 (7,io,i.u( _The goblin shouts!-i/ )You shoot a sling bullet. The sling bullet hits the goblin!-i=@)-i.-i#b===-5.4 (1.2-i-iJ _You kill the goblin!-is-it8--iz-i}H _No target in view!-i\c _-ii,-ij #.#####..#.##  # #........#.# ##. ########.#.#  #.#.##  #..  #^...##-iCk #..### ##.###> #....# ##÷## # ##.#)# #.## ##.# #...@########.# ##.##----ik #.#.........#.## #.........#....#.########.###....# #..#....## #.#. ##  #.###...## ##.-ik  #.###..#.###.#  #.........#†##-i+lE -iq>78 M . #.#####..#.## # .......###########.#.# ... .#.## ..  #^...#.## ##.###>#....-i1r#÷## ##.##.#@# #.## ##....########.# ##.##.#.........#.###.#.##.........#....#.#.#.#.##.#-ikrV ..#-irzt7.4 (2.0---8.4 (3-i-i^ _You see here a +0 dagger of electrocution..i3.i .i.i!.i`P _.i.i.i.i&.i #<).....:..( ##....#. ...# ##..#.. #..# # #.#####..#.# #..#.# #........#.###..#. ########.#. ..... #.#. # #^.. #.@### ##.##500.4 (2 #....# ##÷##  ##.#)# #.## # #....########.# # #.#.........##.........#....#.#..i ########.###....### #..#....## # #.#....##.i(.i+1.4 (3.iy.i2 _Found 2 atropa-tipped darts./iΠ3/i/i,/i7.. ..## #<)... :..(..# ...# ##..#. #..# # #.#####..#. #..#.# #........#.#.###..#.# ########.#.#[.......# #.# #@.#  #^..0 #..### ##.# #....# ##÷##  ##.#)# #.## #/iM #....########.# # #.#...#.## #..........########.###....# #..#....##/iu/i+2.4 (1/i/i( _Found a ring mail./i~ _No target in view!/i /i9 /i( /i /ie /i : _/i- /i ,/iZ /i" /ix /it /i /iB /iL /i /i7 /i /iL /i /i /i /i/i\/i/i0?   ##   .. ..  ##.# .....  . ....  /iO ##...   # ##....   #..# .# #.....   #..##.# #<)..  .(###..  .#.#.  #..# # #.#####..# /iI  #..#.# #........  #.###..#.# ########.  #[.......# #.#/ir   #####..### #^./i    #..### ##.#/i   #....# ##÷##/i. /iTYou pick up a parchment of Scorch and begin reading.../i+8.4 (6/i%+9.4 (7/i /i" /i"9_You add the spell Scorch to your library.1iaU ##. #.. . ##.# . .... . #..# ##....# #..# # ##.1ib #..# .# #. #..##.# #<). #.@.(# ##....# #...#.# ##..#. ##..# # #.#####..#. #..#.# #.#. 1ic?#.###..#.# #.#. #[.......# #.#. 1iDc#####..### #^.. #..### 1ipc5##.## 1ic|#....# ##÷##1ipl1im,10.4 (11it1iav1i^ ##.....##.. .####.# ..... .#..# ##....#.#..# # ##.#..# .# #.#..##.# #<).#..@(# ##....#.#...#.# ##..#.##..# # #.#####..#.##..#.# #.#.##.###..#.# #.#.##[.......# #.#.# #####..### #^... #..### ##.### #....# ##÷##1i2 e[m # 1iA 1iI &11i& 1i( 1i ##.....# #.. .####.# ##.1iڢ #.... ...##..# .# ##....#.#1i9 #..# .# ##.##..# .# #.#..##.# #<).....##...@# ##....#.##...#.# ##..#..#1i} x##..#.# #.#####..#.##..#.##.###..#.#1iɣ #[.......# #.#.######..### #^...##..### ##.###>1i; #....# ##÷## #1iҬ 1i &21i 1i# Y _You see here 2 atropa-tipped darts.3i 3i2&33iq3i/ _f - 2 atropa-tipped darts3i 3i 3i 3i 0 n3i0 3i1 3i1 3i5 3i=7 3i7 3i8 3i: 3i< 3i< 3i\> 3io? 3i@ 3i>A 3i{A 3i5C 3icE ,3iE 3iJ X3i%N 3i!O 3i[O 3iyP 3iEQ 3iS 3iMS 3iS 3iU 3i!W ,3iW 3iZ 3i\ 3iH\ 3iu] 3i^ 3i4` ,3i` 3i2b 3imc 3ic 3i=d 3ie 3if 3if 3iNg 3ih 3ii 3ij 3ij 3icp 3iy 3inz ,3i{ ,3i{ 3i@} 3i~ 3i  ,3iO 3iˁ 3i% 3ip 3i 3iZ 3i 3i# 3iۉ 3i 3i9 3i 3i 3iX 3i 3i 3i 3iw ,3i4 3i: 3i@ 3i 3iǟ ,3i 3i 3i 3i 3i 3i 3iۧ 3i 3i 3i 3in 3i 3i 3i1 3i 3i 3ih ,3i8 3i 3i 3i* 3i ,3i 3i 3i 3ir 3i` 3i 3i 3iJ 3iI 3i 3i 3i! 3i 3i$ 3iX 3i 3i 3i0 3iK 3i( 3i 3i 3i 3i 3i 3ia 3i 3ir 3i 3i 3i 3iQ 3i ,3im 3i 3i 3i 3i[ 3i 3i ,3i: 3i 3i B3i 3i-" ,3i" 3i# 3i2% 3iy% 3i% 3i0 g  You see here a hobgoblin skeleton.3i+3 3i 4  _3i4 3i5 3i.8 ,3i8 3i: 3i; ,3i< 3i@ X3iA 3iwC 3iC 3iD 3iF 3iH ,3iI 3i?L 3iN 3i O 3iWP 3iQ 3iT 3iT 3iX 3i Y 3ir[ 3i[ 3i\ 3i] 3i_ ,3i` 3ivb 3id i  You encounter a hobgoblin.3in #....########.# ##.##......#.#.........#.###.#.#..##.#.........#....#.#.#.#.#.#########.###....###.#...##  #..#....## ##.#÷### #.#....## ##..# #. #.###...## ##.### #3io + #.###..#.###.## #. #..@......#†## # #..##<####.## # #.. #.# ### #.#)# ## #g. #.# # #.. #.# # g   hobgoblin (asleep) ... #.# #. #.#3ip x # #3i~y 069.4 (56.0)3iiz 470.4 (57 _3i 3i 4iH †You shoot a sling bullet. The sling bullet hits the hobgoblin!4iOh)))4i>0...4iB4===1.6 (1.2) 4i4i?M _You kill the hobgoblin!4i 4iF 4i 4i H _No target in view!4i 34i' 4i$ 4i8' 4i'( $ _4i- X4i. 4i= 4i}? 4i? 4iJ@ 4iG  You see here a hobgoblin corpse. _4iG 4iYI 4iK 4iL 4iL 4igN 4iiQ ,4iQ 4iT 4i W 4iW 4ibX 4i%^ X4i(_ 4ia 4iCb 4iLc 4ie 4ioh ,4ii 4ij 4i,l 4il 4im 4iEo 4ir ,4ir 4it 4iw ,4i^x 4iy 4i{ 4i/| 4iw| 4i, 4i 4i݂ 4ià 4i 4iY ,4i 4i 4i 4i 4i 4i 4ia 4i 4i/ 4iH 4i_ 4i 4i% 4i 4i 4i 4iI 4i 4i 4i 4i 4iמ 4i ,4i) 4i 4i֥ ,4i{ 4i٧ 4i) 4iy 4i 4i 4i$ 4i 4i 4i 4i 4i 4i; 4i 4it 4i 4i0 4i 4iM 4i 4i 4id 4i% ,4i 4iu 4i ,4i 4i 4i 4i 4ir 4iz 4i 4iv 4i 4i; 4i 4i 4iT 4iS 4iu 4i ,4i 4i j  You sense a monster nearby.4i  #.#.# #.### ##.#.# #.... #..#.# ##.# ####.##.# #?....#.......# ##.##.#.##.##.# #....#.##.##.# ##...........# ###.#.##.##@# ##.---#....# .4i z#........ #######... . #.... {. ####.. ... ### 4i. 1608.6 (37.0)4i A--- _4iC 4i 5i 5i5i5i5ij  You encounter an endoplasm.5i/N##......##.#######.#?..........#.####.##.....#.##.#........ ###5i#.##.## ## #... #..............######.......# #.....J.# ###....# .....J   endoplasm (asleep) #### 5i^0.0)9.6 (1 _5i5i5ic .  You shoot a sling bullet. The sling bullet hits the endoplasm.  You drain the endoplasm.5iH L))))5i[-.....5ig8===10.8 (1.25i5iM _You kill the endoplasm!6i6i36i6iW,6i,X6i6i]6i6i-6i6iU6i6i&6i+6i6i96i6io6i6i6iQ6i6iN6i6if6i6i6i6i6in6i6i6i6i|6i(6iC,6i[6i6i6i6i6iU6i" 6i 6i 6i! 6i 6i 6i6ij6iN6i;6i6i6iE#####..# #.# #...# .......### #) ##.##.#. .........# #. #..# #.# ######.#.# .. ##.# #..#.#.# #+ #.############.#.# .♣ #........#..#.# ♣. ##.####....(6i* f####.##.# ♣.♣♣ #?...........#.......# ♣♣@♣ ##.##........---24.8 (14.0)  #.##.##.# ♣♣.♣♣ #............#.##.##.# ♣♣...♣ ##...................# ♣....♣ ###.........#.##.##.# #....# ##........##.##....####....# #.<.......#..............## #.#......#6i!#######.......###.###...##.......#.# ##.#6i2)6i\*A---5.8 (156i/6i35 _Found a runed translucent door.8i(R ###..# #.# #.#.# ######..# ### #.# #...#### #)j ##.# ###.# ..........# #.. #..# #.# #######.#.# .. ##.# #. #.#.# #+ #.########## ##.#.# .♣♣ #.........8i}' #..#.# ♣.♣ ##.####....( ####.##.# ♣@♣♣ #?.. #.......# ♣♣.♣ ##.## #.##.##.# ♣♣.♣♣  #.##.##.# ♣♣...♣ ##. ........# ♣....♣ #. #.##.##.# #....# ##.j   Crazy Yiuf (asleep) #.##....####....# #.<......8i #..............## #.#......#######.......###.###...#8i68i Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff ofchaos.8i/  --more--:ikFU.j:ixOOj:iQPA 6.0) _:i Y:iZ:ib..##'##   # ######..# ### ..### #)### ..........# #j.# ######.. ##.# #.. #+ #.###########♣.♣♣ #.......... #.. ##.####....(###.##.♣♣ #?.........# ♣♣.♣ ##.## ♣♣.♣♣ #.#.##.##.# ♣♣...♣ ##..........# ♣....♣ ###.##.# ##..##....####....<.......##......:iQP.j:i:i&7:i:iyio >i >i'  #....##.# ##'### tymiorr the Vexing###..##.# #.#.# Formicid ######..# ### #.# #...# Health: 52/52 ======================== ........### #). ##.# ###.# Magic: 12/12 ======================== ..........# #.. #..##.# AC: 2Str: 12 #######.#.# j. ##.##.. EV: 11Int: 13#.#.# #+ #.########## SH: 0Dex: 18>ia) ##.#.# ♣.♣♣ #........... XL:  7 Next: 44% Place: Dungeon:4#..#.# ♣@♣ ##.####....(. Noise: ---------  Time: 3627.8 (0.0)####.##.# ♣.♣♣ #?........... a) +1 sling (drain)#.......# ♣♣.♣ ##.##........ Abil: Dig#.##.##.# ♣♣.♣♣ #............#.##.##.# ♣♣...♣ ##...................# ♣....♣ ###......... j   Crazy Yiuf#.##.##.# #....# ##........#.##....####....# #.<......#..............## #.#...... _You kill the endoplasm! _Found a runed translucent door.  You>i * q encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff of _chaos.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i^3 + #....##.# ##'### tymiorr the Vexing###..##.# #.#.# Formicid ######..# ### #.# #...# Health: 52/52 ======================== >iI4 ........### #). ##.# ###.# Magic: 12/12 ======================== ..........# #.. #..##.# AC: 2Str: 12 #######.#.# j. ##.##.. EV: 11Int: 13#.#.# #+ #.########## SH: 0Dex: 18##.#.# ♣.♣♣ #........... XL:  7 Next: 44% Place: Dungeon:4#..#.# ♣@♣ ##.####....(. Noise: ---------  Time: 3627.8 (0.0)####.##.# ♣.♣♣ #?........... a) +1 sling (drain)#.......# ♣♣.♣ ##.##........ Abil: Dig#.##.##.#[39;49>i4 m ♣♣.♣♣ #............#.##.##.# ♣♣...♣ ##...................# ♣....♣ ###......... j   Crazy Yiuf#.##.##.# #....# ##........#.##....####....# #.<......#..............## #.#...... >i"5 _You kill the endoplasm! _Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff of _chaos.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iJ n  Okay, then.>i Q >iS . _?iٰn #.##.# #.# #... #....# #.# ##'#  ###..# #.# #.#. #######..# ##### #.# #...### #).÷# ##.# ###. ...........# #...# #..# # ########.#.# j.. ##.# #. #.#.# #+# #.######### ##.#.# ♣@♣♣ #......... #..#.# ♣♣.♣ ##.####....( ####.##.# ♣.♣♣ #?.. #.......# ♣♣.♣ ##.## #.##.##.# ♣♣.♣♣ ?ib #.##.##.# ♣♣...♣ ##. ........# ♣....♣ # #.##.##.# #....# ##. #.##....####....# #.<?iH.j?i?i}+8.8 (1?i}?i,u _Crazy Yiuf yells, "Line foot return to song!"Ai1 #.##.##.# #...# tymiorr the Vexing#....##.# ##'## Formicid###..##.# #.#. Health: 52/52 ======================== #######..# ##### #.# #... Magic: 12/12 ======================== .........### #).÷# ##.# ###. AC: 2Str: 12 ...........# #...# #..##. EV: 11Int: 13 ########.#.# .j. ##.##. SH: 0Dex: 18#.#.# #+# #.######### XL:  7 Next: 44% Place: Dungeon:4##.#.# ♣@♣♣ #.......... Noise: ---------  Time: 3628.8 (0.0)#..#.#iZ9m ♣♣.♣ ##.####....( a) +1 sling (drain)####.##.# ♣.♣♣ #?.......... Abil: Dig#.......# ♣♣.♣ ##.##.......#.##.##.# ♣♣.♣♣ #...........#.##.##.# ♣♣...♣ ##.......... j   Crazy Yiuf........# ♣....♣ ###........#.##.##.# #....# ##.......#.##....####....# #.<.....Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Crazy Yiuf yells, "Line foot return to song!"Press: ? - help, v - describe, . - travelThe floor.AixM#@A stone wall.Ai%M.#  The floor.Ai 6..Aiz ).onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Crazy Yiuf yells, "Line foot return to song!"  Press: ? - help, v - describe, . - travel, g - get itemItem here: a glowing hammer.Bi #.##.##.# #...# tymiorr the Vexing#....##.# ##'## Formicid###..##.# #.#. Health: 52/52 ======================== #######..# ##### #.# #... Magic: 12/12 ======================== Bi=.........### #).÷# ##.# ###. AC: 2Str: 12 ...........# #...# #..##. EV: 11Int: 13 ########.#.# .j. ##.##. SH: 0Dex: 18Bik#.#.# #+# #.######### XL:  7 Next: 44% Place: Dungeon:4Bi2##.#.# ♣@♣♣ #.......... Noise: ---------  Time: 3628.8 (0.0)#..#.# ♣♣.♣ ##.####....( a) +1 sling (drain)Bi####.##.# ♣.♣♣ #?.......... Abil: Dig#.......# ♣♣.♣ ##.##.......Bi;#.##.##.# ♣♣.♣♣ #...........#.##.##.# ♣♣...♣ ##.......... j   Crazy YiufBih........# ♣....♣ ###........#.##.##.# #....# ##.......Bi#.##....####....# #.<.....Confirm with . or Enter, or press ? or * to list all spells. Bi_Okay, then. _Crazy Yiuf yells, "Line foot return to song!"BiQPress: ? - help, v - describe, . - travel, g - get itemItem here: a glowing hammer.  The floor.BiBiBiN. _Ci #.##.##.# #...# tymiorr the Vexing#....##.# ##'## Formicid###..##.# #.#. Health: 52/52 ======================== #######..# ##### #.# #... Magic: 12/12 ======================== .........### #).÷# ##.# ###. AC: 2Str: 12 ...........# #...# #..##. EV: 11Int: 13 ########.#.# .j. ##.##. SH: 0Dex: 18#.#.# #+# #.######### XL:  7 Next: 44% Place: Dungeon:4##.#.# ♣@♣♣ #.......... Noise: ---------  Time: 3628.8 (0.0)#..#.#in9m ♣♣.♣ ##.####....( a) +1 sling (drain)####.##.# ♣.♣♣ #?.......... Abil: Dig#.......# ♣♣.♣ ##.##.......#.##.##.# ♣♣.♣♣ #...........#.##.##.# ♣♣...♣ ##.......... j   Crazy Yiuf........# ♣....♣ ###........#.##.##.# #....# ##.......#.##....####....# #.<..... _Crazy Yiuf yells, "Line foot return to song!"Press: ? - help, v - describe, . - travel, g - get itemItem here: a glowing hammer. _The floor.  Press: ? - help, v - describe, . - travelThe floor.Ci^c+@A runed translucent door.Ci j+  Item here: a glowing hammer. _The floor.  Press: ? - help, v - describe, . - travel  Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (fire blocked by a runed translucent door)  The floor.Eiq  #.##.##.# #...# tymiorr the Vexing#....##.# ##'## Formicid###..##.# #.#. Health: 52/52 ======================== #######..# ##### #.# #... Magic: 12/12 ======================== .........### #).÷# ##.# ###. AC: 2Str: 12 ...........# #...# #..##. EV: 11Ei1 Int: 13 ########.#.# .j. ##.##. SH: 0Dex: 18#.#.# #+# #.######### XL:  7 Next: 44% Place: Dungeon:4##.#.# ♣@♣♣ #.......... Noise: ---------  Time: 3628.8 (0.0)#..#.# ♣♣.♣ ##.####....( a) +1 sling (drain)####.##.# ♣.♣♣ #?.......... Abil: Dig#.......# ♣♣.♣ ##.##.......#.##.##.# ♣♣.♣♣ #...........#.##.##.# ♣♣...♣ ##.......... j   Crazy Yiuf........# ♣....♣ ###........#.##.##.#i ;0m #....# ##.......#.##....####....# #.<.....Item here: a glowing hammer. _The floor.  Press: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (fire blocked by a runed translucent door)  The floor.Ei EiQ . _EiEiEiD#Ei|)F _Unknown command.GiP  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GiGiI@ Your spells (cast)TypeFailure Level  a + JinxbiteHexes3% 2 b - Sigil of BindingHexes6%3  c - Cause FearHexes19% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitHi Hi# #.##.##.# #...# tymiorr the Vexing#....##.# ##'## Formicid###..##.# #.#. Health: 52/52 ======================== #######..# ##### #.# #... Magic: 12/12 ======================== .........### #).÷# ##.# ###. AC: 2Str: 12 ...........# #...# #..##. EV: 11Int: 13 Hi5%########.#.# .j. ##.##. SH: 0Dex: 18#.#.# #+# #.######### XL:  7 Next: 44% Place: Dungeon:4##.#.# ♣@♣♣ #.......... Noise: ---------  Time: 3628.8 (0.0)#..#.# ♣♣.♣ ##.####....( a) +1 sling (drain)####.##.# ♣.♣♣ #?.......... Abil: Dig#.......# ♣♣.♣ ##.##.......#.##.##.# ♣♣.♣♣ #...........#.##.##.# ♣♣...♣ ##.......... j   Crazy Yiuf........# ♣....♣ ###........#.##.##.# #....# Hi%L ##.......#.##....####....# #.<.....Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (fire blocked by a runed translucent door) _The floor. _Unknown command.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HiM #.##.##.# #...# tymiorr the Vexing#....##.# ##'## Formicid###..##.# #.#. Health: 52/52 ======================== #######..# ##### #.# #... Magic: 12/12 ======================== .........### #).÷# ##.# ###. AC: 2Str: 12 ...........# #...# #..##. EV: 11Int: 13 ########.#.# .j. ##.##. SH: 0Dex: 18#.#.# #+# #.######### XL:  7 Next: 44% Place: Dungeon:4##.#.# ♣@♣♣ #.......... Noise: ---------  Time: 3628.8 (0.0)#..#.#iXO37m ♣♣.♣ ##.####....( a) +1 sling (drain)####.##.# ♣.♣♣ #?.......... Abil: Dig#.......# ♣♣.♣ ##.##.......#.##.##.# ♣♣.♣♣ #...........#.##.##.# ♣♣...♣ ##.......... j   Crazy Yiuf........# ♣....♣ ###........#.##.##.# #....# ##.......#.##....####....# #.<.....Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (fire blocked by a runed translucent door) _The floor. _Unknown command.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _Ii#....# #.# ##'#####..# #.# #.#. ######..# ##### #.# #...# ........### #).÷# ##.# ###.#.# #...# #..# #.# #######.#.# .j. ##.# #. #.#.# #+# #.############.#.# ♣.♣♣ #...........#..#.# ♣♣@♣ ##.####....(####.##.# ♣.♣♣ #?...........#.......# ♣♣.♣ ##.###.##.##.# ♣♣.♣♣ #.....#.##.##.# ♣♣...♣ #........# ♣....♣ ####.##.##.# #....# #.##....####....# #.ia2m<#..............## #.#..j9.8 (1 _IiIiOJi-  #.##.# #.# #... #....# #.# ##'#  ###..# #.# #.#. #######..# ##### #.# #...### #).÷# ##.# ###. ...........# #...# #..# # ########.#.# ..j ##.# #. #.#.# #+# #.######### ##.#.# ♣@♣♣ #......... #..#.# ♣♣.♣ ##.####....( ####.##.# ♣.♣♣ #?..Ji.  #.......# ♣♣.♣ ##.## #.##.##.# ♣♣.♣♣  #.##.##.# ♣♣...♣ ##.j   Crazy Yiuf ........# ♣....♣ # #.##.##.# #....# ##. #.##....####....# #.<Ji1 0j.Ji; Ji4< '30JiZD JiG Ji  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ki'^^9/12 ------==1KiKi%< _You inscribe a pair of binding sigils.Li.Li8Are you sure you want to walk onto a binding sigil? Y - Yes  N - NoNiUNiv #....##.# ##'### tymiorr the Vexing###..##.# #.#.# Formicid ######..# ##### #.# #...# Health: 52/52 ======================== ........### #).÷# ##.# ###.# Magic: 9/12==================------ ..........# #...# #..##.# AC: 2Str: 12 #######.#.# ^j. ##.##.. EV: 11Int: 13#.#.# #+# #.########## SH: 0Dex: 18##.#.# ♣.♣♣ #........... XL:  7 Next: 44% Place: Dungeon:4#..#.# ♣♣@♣ ##.####.Niw...(. Noise: ==-------  Time: 3631.8 (0.0)####.##.# ♣.♣♣ #?........... a) +1 sling (drain)#.......# ♣♣.♣ ##.##........ Abil: Dig#.##.##.# ♣♣.♣♣ #............#.##.##.# ♣♣...♣ ##...................# ♣....♣ ###......... j   Crazy Yiuf#.##.##.# #....# ##........#.##....####....# #.<......#..............## #.#......Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You inscribe a pair of binding sigils.Niz.NiAj--2.8 (1-Move  _You move over the binding sigil and are bound in place!NiC N--Ni; Ni F _You cannot move.NiV 3Ni Ni  Ni Ni 8_You cannot move.Oiw3OicOiF _You cannot move.Oi Oi+ Oi Oi Oi : _Oi Oi= (Oi Oi _You are able to move again.Oi Oi Oi Oi Oi ,OiX Oi 10/12==OiN Oi _Your binding sigil disappears.Oir Oii ,Oi Oi Oi :==Oi Oi OiK Oi Oi ,Oi Oi b1==Oi Oi ,Oi Oi} ,Oi Oi ,OiM Oi P==Oi3 Oi+ ,Oib Oi Oi Oi Oi ,Oi Oi L2==Oi Oi7 Oi Oi ,Oi Oi| OiF ,Oio Oim Oi\ ,OiQ Oi Oi Oi :==Oi Oi! Oi% BOi& Oi~K OiS D#.##.##.# ♣♣...♣ ##............. ........# ♣....♣ ###......... #.##.##.# #....# ##........# #.###....#### #.<........ #.....##..# #.#......#......## ..# #.###...# ......# ..# .# ##.#  ####....###..####. #.  #......@......% 67.8 (35.0) OiT {###############  Oi+V ,Oi\ Oi'^ ,8.8 (36Oi3d Oi4e . _Found a medusa talisman.Oi Oi 3Oi OiBOiOi,OiOi<-Oi/,Oi82Oi\3Oig5,Oi.6Oib8Oil:,Oi;OiCD  You see here a medusa talisman.OiEOiuF _OitJ,OiLBOi MOiNOiGOOiOOiQOiROiROi:TOi.UOi+X,OiYOiZOi*],Oig^Oi;b,OibOig,OizOiB|BOi~OiҀ,OiOiOi,OiOi.Oik,Oi0OiOiǎ,OiOiSOi,Oi9OiTOiBOiOiϺ,Oih,OiOiXOi-.............≈≈≈≈#≈≈#...#  ..####.#.##≈#≈≈≈≈#~..#  ..## #.#.#≈≈≈≈≈≈#≈~..#  ##.## #...≈≈≈≈≈≈≈≈≈#..#  #Oi#.# ##..##≈#≈#≈≈##..#  ...# #...# ≈≈≈≈≈# .  #### ##..##≈≈≈# ...   #....####....%   #.... 90 ..!.. ###   Oi"OiOi,9.8 (31Oi:%Oi. _Found a riddle talisman.Pim] PiP^ Pi^ Pia Pid Pie Pis Pis PiVt Pi XPi Pi# Pi] ,Piא Piݬ ####.#.##≈#≈≈≈≈#~..#  # #.#.#≈≈≈≈≈≈#≈~..#   #...≈≈≈≈≈≈≈≈≈#..#  Pi  ##..##≈#≈#≈≈##..#   #...# ≈≈≈≈≈#...#   ##..##≈≈≈#~#...#   #....####....%#  #.............#  #########..@..#   PiZ {#     Pi "Pi 3704.8 (5.0)Pi +5.8 (6Pi :%Pi R _l - a white potionQih3Qi\QiQiQi,QiȝQiQiQiQi"QiQiQiɫQiQi-QiQi&QiQi,Qi:QiaQiQiIBQi ,QiQiQin,QiQiQi Qi4 Qi QiYQi,QiQiQi^QiQikQiQi,QiAQii"Qi#Qi#Qi+nQi-Qil0,Qid1Qi4Qia7,Qi{8Qi;Qi=Qi>Qi>QiAQiD,Qi|EQi0HQi~JQiJQiLQiVOQiQQiRQiSQiUQioXQiXQiYQi\Qi@_,Qi_QiObQi)dQixdQi:eQi1gQi/iQiiQiiQilQinQinnQinQioqQisQipsQi+tQivQix,QiyQi}D  You see here a medusa talisman.QiQi _QiQiXQi{QiȅQiQi\Qi-QiQi;QiQi,QiQiQi,QiQiQiQiQišQiQiÞ,QişQibQiKQiQiQiϥQiJQiQiQi6Qi ,QiҬQiQi?QiQiQi,Qi`QiֶQiQi1QiTQiQiQiQi,Qi5QikQi,QipQiQiQiaQiQiQiQiQiQiOQiQiQi`QiQiQi1,QiQi,QiQiQiQi5QiQi2QiQiQiQiQiBQiQiQikQiQiQiPBQiQiQiUQiQiQiI,QiQiQiQiIQiQiQioQiQi,QiQi{QiQiFQiQi,Qi8QiQi   You encounter a goblin. It is wielding a +0 club.Qi< ..........###  ß#g #...........#  #.. .########.#.#  ... #.#.# Qin #.# ##.#.#  ..# #..#.#  #.# ####.##.#  #.# #.......# Qi #@# #.##.##.#   #.#######.##.##.#  #...............#  #########.##.##.##.##....##  #......... g   goblin (wandering)  #######...#...####Qi=.g63.8 (58.0)QiQgQiv5==4.8 (59Qi"QiM(( _The goblin shouts!Rig  $You shoot a sling bullet. The sling bullet hits the goblin.  You drain the goblin.RiV+q)))))Ri.<.....Rif8=6.0 (1.2) RiʼRiJ _You kill the goblin!Ri 4Ri_ Ri H _No target in view!Si  You encounter a dart slug.M########..# w ...##ß#. #..........#.$ .#######... ###. #..###.##..... .#######.##.##  #...............##....w   dart slug (wandering)..Si/.0.0Si[c{SiK---7.0 (1SiF6 _The dart slug leaves your sight.SiG3SiHSiyJSiMSiyMSi]R,SiSSiSSixTSi_  A dart slug comes into view. #.##Si`.# ..# #....# #. ..# ###..# w. ..########..# {. ............## ß#.##..........###'###.$#.########..........# #.###### ##.#---....... #..  #######.# ####.##.# Abil: Dig  #.# #.......#  SiAa#.# #.##.##.#w   dart slug (wandering)SiIb*9.0 (2Sixh1,Si^i*70.0 (3 Sii _SioSiqSi3Si,SiSi8x _Your line of fire to the dart slug is blocked by a granite statue.Tit6   .# ..#   #. ..#   w. ..##### Tid7 ,. .......  ß#.##..  ###'###.$#.#  ..........# #.#.#  #@#   ........#   #######.# Ti7  #.#   #.#   #.#  #..  ###Ti8* Tim  .# ..#   #. ..#   w. ..#####  ,. ....... Ti@7ß#.##..  ###'###.$#.#  ..........# #.#.#  #@#   ........#   #######.#  #.# #.# Ti#.# #..###Ti4TiTi` _A dart slug is nearby!UiUiUiZUix _Your line of fire to the dart slug is blocked by a granite statue.Vi)X.# . ##?#.#..ViY;#.#. ..# .w. ..########..# .. .....## ß#.##..........###'###.$#.#######.......@..# #######.####........ #..#######.###.##ViY..... #######.##.##..............#########.##.##.#VidTwwViZe+1.0 (1VilVio5 _Found a scroll of brand weapon.ViMg #..######.##.#  #..# #.##.#  .# . #..# #.##.#  . ?#.##..# #....#  #?#.#.'..# ###..#  #..w.#..########..#  Vi j..#...#....###  #...ß#.##...........#  ###'###.@#.########.#.#  ..........# .#.#  #######.###ViJ##.#.#  ........# #..#.# Viz#######.# ####.##.# Vi#.# #.......# #.# Vim #.#######.##.##.#Vi@ #...............#Vi6{Vi&2Vi~ViU w _Found a scroll labelled SIOLIU FAFRABB.  You now have 205 gold pieces (gained 9).ViP.w   dart slugVi+3.0 (2ViVi- _You see here a +0 club.Vi1E )))You shoot a sling bullet. The sling bullet hits the dart slug.Vi{ G'wVi &..ViI 7===4.1 (1.1Vi Vi 7 _The dart slug is lightly wounded.Vi/ )) (very drained)You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.  You drain the dart slug.Wir gThe dart slug is heavily wounded.Wi'{..g   hobgoblin (wandering)Wi1|-5.3 (1.2WiWirZ _You encounter a hobgoblin.Wi †You shoot a sling bullet. The sling bullet hits the dart slug.  You drain the dart slug.Wiٕ))g   hobgoblin (wandering)Wis.Wiv KYou kill the dart slug!Wiv+..K   kobold (missile, wandering)Wi0556.4 (1.1Wi/<WiEC _You encounter a kobold. It is wielding a +0 whip and quivering stones.WiWiWiȗWi˚u _Your line of fire to the kobold is blocked by a granite statue.Wi JWi u _Your line of fire to the kobold is blocked by a granite statue.Wi. .........#### .# . ##K ?#.##..#?#.#.'..#  #..w.#†.########..# ..#...#............## #...ß#@##..........###'###.)#.#######Wi b..........# #######.####....... #..#########.##.#..... Wi 4#######.##.##Wi 7{Wi 4---70 WiF _Wi_ Xi;zPM######.........#### .# . ##K ?#.##..#{#.#.'..# # #..w.#†.########..# Xi{..#...#@...........## #...ß#.##..........###'###.)#.#######..........##.#.####.#####.XihW{{?XiB---8XijXiTM #†####### ..........g#####.  .#.. ##K {#.##..#?#.#.'..# # #..w.#@.########..# ..#...#...###...ß#.##...........#Abil: Dig#.#g   hobgoblin (wandering)#.XiV.Xi_i{?{Xi`&9XiwgXii/ _The hobgoblin leaves your sight.Xi}lv _You see here a dart slug corpse.Xi2M..##)### #† ..#######{ ........... #####.  .#.. ##K ?#.##..#?#{#.'@.#  #....#†.########..# ..#...#............###...ß#.##...........##'#####..#######.Xi51KXiqK {.K   kobold (missile, wandering)Xi+T'80 _XiX[Xi6]Xi] ))K  )You shoot a sling bullet. The sling bullet hits the kobold.Xi- 'K.  The kobold is heavily wounded.Xi J((((XiɅ r..'@.Xi 7===1.6 (1.2Xi Xi q _The kobold throws a stone. The stone completely misses you.Xiz )You shoot a sling bullet. The sling bullet hits the kobold.XiR J))Xi &'.Xi1 2.8 _You kill the kobold!Yi3Yi4Yi =Yi+@H _No target in view!YipYirYiyYi&|H _No target in view!Yi6  #..##)#   ### #†.##.#   ..######..##.#  ## ..........##.#   .. #..######.##.#   #. #..# #.##.#  Yii7' .#.. #..# #.##.#   K ?#.##..# #....#   #?#.#.@..# ###..#   #..).#†.##..#  .#...#......###  . #...ß#.##....Yi8.#   ###'###.)#.########.#.#   ..........# #.#.#   #######.### ##.#.#  Yi8 ........# #..#.#   #.# ####.##.#YiBYi:D=---30 _YiLYi%OQ _There is an open door here.Yi\6 0 ### #†.##.#  . ..######..##.#  ###'### ..........##.#  ß...#.. #..######.##.#  #... #..# #.##.#  ..#.. #..# #.##.#  Yiq7  K#?#.##..# #....#   #?#.#.'..# ###..#   #..)@#†.########..#  ....#...#............###  ß. #...ß#.##....#   ###'###.)#.########.#.#   ..........# #.#.#   #######.####.#.#   Yi8   ........#  #..#.#    #######.# ####.##.#    #.# #.......# YiA YiB I---4 _YiK YiM Zi . ..######..##.# ###'### ..........##.# ß...#.. #..######.##.# #...#... #..# #.##.# ..#.. #..# #.##.# Zi4#.#?#.##..# #....#  #?#.#.'..# ###..#  #..).#†.########..# ....#.@.#............##  ß. #...ß#.##... Zi ###'###.)#.########.#.  ..........# #.#.  #######.####.#. Zib ........#  #..#.  #######.# ####.##. Zi #.# #.......  #.# #.##.##.Zi Zie&5ZiSZiZi]Zi6ZiZiH _No target in view!Zi4b _No target in view!ZiI  ###'### ..........##.# ß...#..ß#..######.##.#  #. #..# #.##.#  .#....#.. #..# #.##.# '.#.#?#.##..# #....# ##.#?#.#.'..# ###..# #...#..).#†.########..# #....#...#............#  ß. #.@.ß#.##..  ###'###.)#.########.#  ..........# #.# ZiI " #######.####.#  ........#  #..#  #######.# ####.##  #.# #.....  #.# #.##.##  #.#######.##.##Zif Zin -6 _ZiR Zi' ZiJ   ###'### .##.  #ß...#..ß#..######.##.  . #...#....#..# #.##.  .#....#.. #..# #.##.  '.#.#?#.##..# #....ZiK   ##.#?#.#.'..# ###..  #...#..).#†.#..  #....#...#.  ß. #@..ß#.##  ###'###.)#.#.  ..........# #. ZiM 9 #######.### ##.  .# #..  #.# ####.  #.# #  #.# #.##.  #.#.##.ZivX 7{ZiY &7Zia Zid [i(  . ..######..##  ###'### ..........##  # #ß...#..ß#..######.##  #. #...#....#..# #.##  .#....#...#..# #.##  '.#.#?#.##..# #.  ##.#?#.#.'..# ###  #).#†.########  {#...@#...#.. #ß..#...ß#.##.......  #...####'###.)#.########  #.. ..........# #  # #######.### ## [i(Y ........# #. #######.# ####  #.# #....  #.# #.##.[i1J {[ib3&8[i:[i;\ie  ### #†.##. .. . ..######..##. .###'### ..........##. # #ß...#..ß#..######.##. #. #...#....#..# #.##. .#....#...#..# #.## '.#.#?#.##..# #... ##.#?#.#.'..# ###. #...#@.).#†.######## #..#.... {#ß..#...ß#.##......... #...####'###.)#.########. #.. ..........[4\ihg 0m# . # #######.#### ........# #. #######.# ####.# #.# #....g\in,g   hobgoblin (wandering)9\iQv\idx\i[  #..##  ## ### #†.## . . ..######..##  .###'####..........##  # #ß...#..ß#..######.##  #. #...#....#..# #.##  .#....#...#..# #.##  '.#.#?#.##..# #.  ##.#@#.#.'..# ###  #).#†.########  #....#...#..  ,#ß..#...ß#.##.......  #..g####'###.)#.########  #... ........\i\[39;49m..# #  #.. #######.### ##  ## ........# #. #######.# ####\i\&.\i ]'g\if\iXg'90\i$n\i3q _You see here a scroll labelled SIOLIU FAFRABB.\i{  #..##.  #..##) ## ### #†.##. #.. . ..######..##. ..###'####..........##. # #ß...#..ß#..######.##. #. #...#....#..# #.##. .#....#...#..# #.## '.#..# #...\i  ##.#?#.#.'..# ###. #...#..).#†.######## #....#...#.... ,#ß..#...ß#.##......... #...####'###.)#.########. #.g. ..........# . #.. #######.#### ## ........# #.\i{ 2g.\iq \i \iX &1 _\ig \i \ _You see here a scroll of brand weapon.^i=w^iLyRead which item? Inventory Items Scrolls  p - a scroll of poison  c - a scroll labelled REUJIO TAEDA ^iSz~Floor Items ([,] to select) Scrollsa scroll of brand weapon [!] read|quaff[?] describe selected`i`i`iM #..##. tymiorr the Vexing #..##) Formicid`iN  ##### #†.##. Health: 52/52 ========================  #.. . ..######..##. Magic: 12/12 ========================  ..###'####..........##. AC: 2Str: 12  # #ß...#..ß#..######.##. EV: 11Int: 13  #. #...#....#..# #.##. SH: 0Dex: 18  .#....#...#..# #.##. XL:  7 Next: 45% Place: Dungeon:4 '.#.#@#.##..# #.... Noise: --------- `iO Time: 3791.8 (0.0) ##.#?#.#.'..# ###.. a) +1 sling (drain) #...#..).#†.########.. Abil: Dig #....#...#............  ,#ß..#...ß#.##.........  #...####'###.)#.########. g   hobgoblin (wandering)  #g.. ..........##.  #.. #######.#####. `i\P ## ........##.. _No target in view! _There is an open door here. _No target in view! _No target in view! _You see here a scroll labelled SIOLIU FAFRABB. _You see here a scroll of brand weapon.`iYP  Okay, then.`iZ`in`ixq. _aidI.gaiA2.8 (1aiaix2 _W - a scroll of brand weaponaipS 2  #..##  ##### #†.##  #.. . ..######..##  ..###'####..........##  # #ß...#..ß#..######.##  #. #...#....#..# #.##  .#....#...#..# #.##aipT D  '.#.#.#.##..# #..  #.'..# ###  #...#..).#†.########  #....#...#.........  ,#ß..#...ß#.##  #...####'###.)#.########  #... ..........# #  #.g #######.####  ## ........# aiT   #######.# ####ai'V .ai\ Sain] &3aib aij 9{aiQk +4.8 (2aiHq ais d _e - a scroll labelled SIOLIU FAFRABBaie 4ai aiu N _There are no items here.bif>  ##### #†.  #.. . ..######..  ..###'####..........  # #ß...#..ß#..######.  #. #...#....#..# #.  ..#....#...#..# #.  '.#.#.#.##..# #..  #.'..# ###  #..@#..).#†.########  #....#...#.........  ,#ß..#...ß#.##  #...####'###.)#.#######  #... ..........#  #..{ #######.###  i?4m## ........#    #######.# ####  #.# #..biHG>{ ..biH25.8 (1 _bi[Obi0Qbi  #.. . ..######..  ..###'####..........  # #ß...#..ß#..######.bi)  #. #...#....#..# #.  ..#....#...#..# #.  '.#.#.#.##..# #.  ##.#.#.#.'..# ##  #...#..).#†.####bi  #.@..#...#.........  ,#ß..#...ß#.##  #...####'###.)#.######  #...{..........#  #.. #######.###  ### ........#    #######.# ##bie  #.# #..  #.# #.#biC {bi&6bibibi-? 4bifF biG cis  ## ### #†.# #.. . ..######..# ..###'####..........# # #ß...#..ß#..######.# #. #...#....#..# #.# ..#....#...#..# #.# '.#.#.#.##..# #.. ##.#.#.#.'..# ci f #..@#..).#†.######## #....#...#.... ,#ß..#...ß#.##....... #...####'###.)#.####### #... {.........# #.. #######.#### ### ........#  #######.# #### #.# #...ci0% ?.{ci& &7ci, ci. didididiǑdi #.. . ..######..# ..###'####..........# # #ß...#..ß#..######.# #. #...#....#..# #.# ..#.#..# #.# '.#.#.#.##..# #... ##.'..# ### #...#..).#†.########. #..#........... ,#ß..#...ß#.##di #...####'###.)#.######## #... .{........#  #.. #######.### ## ### ........# #. #######.# ####.  #.# #.... #.# #.##di~e.{8di\didi di dij diY ei  ei>Casting: Sigil of Binding (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ei)eit  #.. . ..######..## tymiorr the Vexing  ..###'####..........## Formicid  # #ß...#..ß#..######.## Health: 52/52 ========================  #. #...#....#..# #.## Magic: 12/12 ========================  ..#....#...#..# #.## AC: 2Str: 12 '.#.#.#.##..# #... EV: 11Int: 13 ei)##.#.#.#.'..# ###. SH: 0Dex: 18 #...#..).#†.########. XL:  7 Next: 45% Place: Dungeon:4 #...@#...#........... Noise: ---------  Time: 3798.8 (0.0)  ,#ß..#...ß#.##........ a) +1 sling (drain)  #...####'###.)#.######## Abil: Digeie ei  #... ..{.......##  #.. #######.#####  ### ........##.  #######.# ####.  #.# #....  #.# #.##.  _Okay, then. _W - a scroll of brand weapon _e - a scroll labelled SIOLIU FAFRABB _There are no items here.  eiG>Casting: Sigil of Binding (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eieiYeieip _There is nobody nearby that the sprites are interested in.fiOC  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fiG fi5Q t  #.. . ..######..## tymiorr the Vexing  ..###'####..........## Formicid  # #ß...#..ß#..######.## Health: 52/52 ========================  #. #...#....#..# #.## Magic: 12/12 ========================  ..#....#...#..# #.## AC: 2Str: 12 '.#.#.#.##..# #... EV: 11Int: 13 fi@R F##.#.#.#.'..# ###. SH: 0Dex: 18 #...#..).#†.########. XL:  7 Next: 45% Place: Dungeon:4 #...@#...#........... Noise: ---------  Time: 3798.8 (0.0)  ,#ß..#...ß#.##........ a) +1 sling (drain)  #...####'###.)#.######## Abil: Dig  #... ..{.......##fi[S   #.. #######.#####  ### ........##.  #######.# ####.  #.# #....  #.# #.##.  _There are no items here.  Casting: Sigil of Binding (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fi[ fi\ fib fie p _There is nobody nearby that the sprites are interested in.gi`  ..###'####..........##. # #ß...#..ß#..######.##. #. #...#....#..# #.##.gia  ..#....#...#..# #.##. '.#.#.#.##..# #.... ##.#.#.#.'..# ### #...#..).#†.########. #..#........... ,#ß..#@..ß#.## #...####'###.)#.######## #... ..g.......# #. #.. #######.### ##. ### ........# #.. #######.# ####.# g   hobgoblin (wandering)  #.# #..... #.# gi9c #.##.# #.#######.##.#g.gi"i gij gij +9.8 (1 _gip giqr hiܰo ))You shoot a sling bullet.hiD g.gThe sling bullet closely misses the hobgoblin.The hobgoblin shouts!hiEN====801.0 (1.2hi@Tm _The hobgoblin closely misses you.hi  (very drained)You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  You drain the hobgoblin.hi  The hobgoblin is severely wounded.47---===-2.2hi hi - _The hobgoblin hits you.hi(o ))You shoot a sling bullet.iiq g.  The sling bullet completely misses the hobgoblin.iirG-3.3 (1.1iiyii|O _The hobgoblin misses you.iiDh †You shoot a sling bullet. The sling bullet hits the hobgoblin.iimSiixii[g8=--4.5 (1.2iiyiiUM _You kill the hobgoblin!jiji|Read which item? Scrolls  W - a scroll of brand weapon  p - a scroll of poison  c - a scroll labelled REUJIO TAEDA jiG e - a scroll labelled SIOLIU FAFRABB [!] read|quaff[?] describe selectedli liU a  ..###'####..........##. tymiorr the Vexing  # #ß...#..ß#..######.##. Formicid  #. #...#....#..# #.##. Health: 48/52 ======================--  ..#....#...#..# #.##. Magic: 12/12 ======================== li0 '.#.#.#.##..# #.... AC: 2Str: 12 ##.#.#.#.'..# ###.. EV: 11Int: 13 #...#..).#†.########.. SH: 0Dex: 18 #....#...#............ XL:  7 Next: 45% Place: Dungeon:4  ,#ß..#@..ß#.##......... Noise: ===------  Time: 3804.5 (0.0) li i #...####†###.)#.########. a) +1 sling (drain)  #... ..........##. Abil: Dig  #.. #######.#####.  ### ........##.. #######.# ####.#  #.# #..... li  #.# #.##.#  #.#######.##.#  _The hobgoblin hits you.  You shoot a sling bullet.  The sling bullet completely misses the hobgoblin. _The hobgoblin misses you.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!li li bBrand which weapon? Hand Weapons  a - a +1 sling of draining (weapon)  d - a +2 short sword of venome - a +0 orcbow[?] describe selectedni5,ni1niE  ..###'####..........##. tymiorr the Vexing  # #ß...#..ß#..######.##. Formicid niF #. #...#....#..# #.##. Health: 48/52 ======================--  ..#....#...#..# #.##. Magic: 12/12 ======================== '.#.#.#.##..# #.... AC: 2Str: 12 ##.#.#.#.'..# ###.. EV: 11Int: 13 niG#...#..).#†.########.. SH: 0Dex: 18 #....#...#............ XL:  7 Next: 45% Place: Dungeon:4  ,#ß..#@..ß#.##......... Noise: ===------  Time: 3804.5 (0.0)  #...####†###.)#.########. a) +1 sling (drain)  #... ..........##. Abil: Dig  #.. #######.#####.niYNZ  ### ........##.. #######.# ####.#  #.# #.....  #.# #.##.#  #.#######.##.#  _The hobgoblin hits you.  You shoot a sling bullet.  The sling bullet completely misses the hobgoblin. _The hobgoblin misses you.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!niP  # .ß #. #..#..#  ..#....#...#..# ni!QY '.#.#.#.##..#  ##.#.#.#.'..#  #...#..).#† #....#...# ,#ß..#@..ß# #†###.)#nitQ #... .....  #.. #######.###  ###    niQ5 #.#  #.# niQ~As you read the scroll of brand weapon, it crumbles to dust.  Your +0 orcbow is engulfed in flames!oi:.  # .ß #. #..#..#  ..#....#...#..#  '.#.#.#.##..#  ##.#.#.#.'..#  #...#..).#† #....#...# ,#ß..#@..ß# #†###.)# #... .....  #.. #######.###  ###    #.# #.# ---5.5 (1 _e - a +0 orcbow of flamingqi1 qi Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 sling of draining (weapon)  d - a +2 short sword of venom  e - a +0 orcbow of flaming Missiles (go to first with ()qiH af - 2 atropa-tipped darts Armour (go to first with [)  b - a +0 robe (worn) Magical Staves (go to first with |)  c - a staff of earthqie - a +0 orcbow of flaming. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 4.2; use (s) to set 16.0 as a target for Ranged Weapons.  At 100% training you would reach 16.0 in about 4.1 XLs.  At current training (34%) you reach 16.0 in about 8.6 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 15 (Base 11 x 120% (Dex) x 114% (Skill)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ui6  Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +1 sling of draining (weapon)  d - a +2 short sword of venom  e - a +0 orcbow of flaming Missiles (go to first with () ui{7 f - 2 atropa-tipped darts Armour (go to first with [)  b - a +0 robe (worn) Magical Staves (go to first with |)  c - a staff of earthui E  ..###'####..........##. tymiorr the Vexing  # #ß...#..ß#..######.##. Formicid  #. #...#....#..# #.##. Health: 48/52 ======================--  ..#....#...#..# #.##. Magic: 12/12 ======================== '.#.#.#.##..# #.... AC: 2Str: 12 ##.#.#.#.'..# ###.. EV: 11Int: 13 #...#..).#†.########.. SH: 0Dex: 18 i G40m#....#...#............ XL:  7 Next: 45% Place: Dungeon:4  ,#ß..#@..ß#.##......... Noise: ---------  Time: 3805.5 (0.0)  #...####†###.)#.########. a) +1 sling (drain)  #... ..........##. Abil: Dig  #.. #######.#####.  ### ........##.. #######.# ####.#  #.# #.....  #.# #.##.#  #.#######.##.#  _The hobgoblin misses you.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!As you read the scroll of brand weapon, it crumbles to dust.  Your +0 orcbow is engulfed in flames! _e - a +0 orcbow of flaminguiMuiNuicXui[ui ui 2Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 sling of draining (weapon) ui 8 d - a +2 short sword of venom  e - a +0 orcbow of flaming Magical Staves (go to first with |)  c - a staff of earth[?] describe selected [!] equip|wield|wear[tab] equip|unequip xih^  ..###'####..........##. tymiorr the Vexing  # #ß...#..ß#..######.##. Formicid  #. #...#....#..# #.##. Health: 48/52 ======================--  ..#....#...#..# #.##. Magic: 12/12 ======================== '.#.#.#.##..# #.... AC: 2Str: 12 ##.#.#.#.'..# ###.. EV: 11Int: 13 #...#..).#†.########.. SH: 0Dex: 18 iv_40m#....#...#............ XL:  7 Next: 45% Place: Dungeon:4  ,#ß..#@..ß#.##......... Noise: ---------  Time: 3805.5 (0.0)  #...####†###.)#.########. a) +1 sling (drain)  #... ..........##. Abil: Dig  #.. #######.#####.  ### ........##.. #######.# ####.#  #.# #.....  #.# #.##.#  #.#######.##.#  _The hobgoblin misses you.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!As you read the scroll of brand weapon, it crumbles to dust.  Your +0 orcbow is engulfed in flames! _e - a +0 orcbow of flaming  i`37m#.#######.##.# You unwield your +1 sling of draining.  Your +0 orcbow of flaming bursts into flame!xi`+6.5 (1xijae) +0 orcbow (flame)Fire: e) +0 orcbow (flame) xihxij9 _e - a +0 orcbow of flaming (weapon)xi xi0 Read which item? Scrolls  p - a scroll of poison  c - a scroll labelled REUJIO TAEDA  e - a scroll labelled SIOLIU FAFRABB [!] read|quaff[?] describe selectedyi> yiO yi)   ..###'####..........##. tymiorr the Vexing  # #ß...#..ß#..######.##. Formicid  #. #...#....#..# #.##. Health: 48/52 ======================--  ..#....#...#..# #.##. Magic: 12/12 ======================== '.#.#.#.##..# #.... AC: 2Str: 12 ##.#.#.#.'..# ###.. EV: 11Int: 13 #...#..).#†.########.. SH: 0Dex: 18 #i* ;49m....#...#............ XL:  7 Next: 45% Place: Dungeon:4  ,#ß..#@..ß#.##......... Noise: ---------  Time: 3806.5 (0.0)  #...####†###.)#.########. e) +0 orcbow (flame)  #... ..........##. Fire: e) +0 orcbow (flame)   #.. #######.#####.  ### ........##.. #######.# ####.#  #.# #.....  #.# #.##.#  #.#######.##.# As you read the scroll of brand weapon, it crumbles to dust.  Your +0 orcbow is engulfed in flames! _e - a +0 orcbow of flaming  You unwield your +1 sling of draining.  Your +0 orcbow of flaming bursts into flame! _e - a +0 orcbow of flaming (weapon)  As you read the scroll labelled REUJIO TAEDA, it crumbles toyi+ 5 dust.  It is a scroll of enchant armour.yi3 /  --more--ziH Enchant which item? Armour  b - a +0 robe (worn)[?] describe selected{i[ {ic {il   ..###'####..........##. tymiorr the Vexing  # #ß...#..ß#..######.##. Formicid  #. #...#....#..# #.##. Health: 48/52 ======================--  ..#....#...#..# #.##. Magic: 12/12 ======================== '.#.#.#.##..# #.... AC: 2Str: 12 ##.#.#.#.'..# ###.. EV: 11Int: 13 #...#..).#†.########.. SH: 0Dex: 18 #[39{im ;49m....#...#............ XL:  7 Next: 45% Place: Dungeon:4  ,#ß..#@..ß#.##......... Noise: ---------  Time: 3806.5 (0.0)  #...####†###.)#.########. e) +0 orcbow (flame)  #... ..........##. Fire: e) +0 orcbow (flame)   #.. #######.#####.  ### ........##.. #######.# ####.#  #.# #..... {in  #.# #.##.#  #.#######.##.#  _e - a +0 orcbow of flaming  You unwield your +1 sling of draining.  {in Your +0 orcbow of flaming bursts into flame! _e - a +0 orcbow of flaming (weapon)  As you read the scroll labelled REUJIO TAEDA, it crumbles to dust.  It is a scroll of enchant armour.{i{ I37.5 (1{i {iD < _Your +0 robe glows green for a moment.|i(|iRead which item? Scrolls  p - a scroll of poison  e - a scroll labelled SIOLIU FAFRABB [!] read|quaff[?] describe selected}i: }i  ..###'####..........##. tymiorr the Vexing  # #ß...#..ß#..######.##. Formicid  #. #...#....#..# #.##. Health: 48/52 ======================--  ..#....#...#..# #.##. Magic: 12/12 ======================== '.#.#.#.##..# #.... AC: 3Str: 12 ##.#.#.#.'..# ###.. EV: 11Int: 13 #...#..).#†.########.. SH: 0Dex: 18 #[39}i;49m....#...#............ XL:  7 Next: 45% Place: Dungeon:4  ,#ß..#@..ß#.##......... Noise: ---------  Time: 3807.5 (0.0)  #...####†###.)#.########. e) +0 orcbow (flame)  #... ..........##. Fire: e) +0 orcbow (flame)   #.. #######.#####.  ### ........##.. #######.# ####.#  #.# #.....  #.# #.##.#  #.#######.##.# You unwield your +1 sling of draining.  Your +0 orcbow of flaming bursts into flame! _e - a +0 orcbow of flaming (weapon)  As you read the scroll labelled REUJIO TAEDA, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled SIOLIU FAFRABB}iG, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.98.5 (1 _It was a scroll of fear.~i{ 50=1=2=  There is an open door here.~ij 3  You see here a hobgoblin corpse. _=~i ~i X~ib ~iD ,~i ~i B~i ~i ,~i ~i  There is an open door here. _~i ~i B~i@ ~iIV   There is an open door here. _#.#...#.###.#.###.#..... #..##<# #..##.# #..##)# ############## #†.##.# ##.......@....######..##.# #...###'####..........##.# #..#ß...#..ß#..######.##.# #..#...#....#..# #.##.# #..#....#...#..# #.##.# #..'.#.#.#.##..# #... #..##.#.#.#.'..# ###..# #..#...#..).#†.########. #..#~iHX ....#...#...........38.5 (30.0)9.5 (31~ic S _n - a yellow potioni4 iD iW iZ ,i\ i] ih` ,ib i iʓ Xiʘ i Bi Bi i i ,i i i BiDi#Biq$ik'iF)i)ig1,iK,iMibQiTiVi]igXi@sixi ~Bii[,ii`iiiώiiiAifi>iK,iiUXiԹi}i iPXiEBiGiieiZ,i iieiiIi,igi&i]ii-i ,iD,i~is,iiBi'i+i,,i-iW0i 2i2i<3i7D  You see here a medusa talisman.iv9iY; _i<i>iyAiAiDiiQBi, iN BiiiT(`i?.ni/0i_2i3,id4i6i7i@9,i:i=Bi?i;@i@iAiHniIiKBiMiMiOiOi*Q,iQiRipT,iTiViXBiYi%Zi"[,i\iP_,ia,ic,ie,ih,iiimBiq,iw  You enter the shallow water.Water i _Moving in this stuff is going to be slow.iiȮIi`i[i@iidiiiڿi&i,ii=ii]iiiLii9i ii\iii,iii(,iXi=i-,iiAi,iVi)ni+i+i0i1iIAiBiC,iDiYi1lXim,iniqiCsi tiztiPx,ixiJ{ii",i iKZ  You see here a medusa talisman.i _iXi5iHimBiil,iQiiiwifii',iii,iiiiiXiSBiqi!iZ"i#i),i,,iV.i7ni9iS,iY,i7i,ii  #.##.##.# #...#  #....##.# ##'##  ###..##.# #.# #######..# ##### #.# # .........### #).÷# ##.# ###. ...........# #...# #..# #. ########.#.# .j. ##.# #. # #.#.# #+# #.######## ##.#.# ♣@♣♣ #..........962.1 (122.6) #..#.# ♣♣.♣ ##.####....(  ####.##.# ♣.♣♣ #?..........  #.......# ♣♣.♣ ##.##.......  #.##.##.# ♣♣.♣♣ #........... ####.##.##.iAJ# ♣♣...♣ ##.......... j   Crazy Yiuf ...........# ♣....♣ ###........ ####.##.##.# #....# ##.......  #.##....####....#### #.<.....i[#....# #.# ##'#####..# #.# #.#. ######..# ##### #.# #...# i........### #).÷# ##.# ###.#.# #...# #..# #.# #######.#.# .j. ##.# #. #.#.# #+# #.########## ##.#.# ♣.♣♣ #...........#..#.# ♣♣@♣ ##.####....(####.##.# ♣.♣♣ #?...........#.......# ♣♣.♣ ##.###.##.##.# ♣♣.♣♣ #..... ###.##.##.# ♣♣...♣ # ..........# ♣....♣ ### ###.##.##.# #....# iM #.##....####....#### #.<#..............##..# #.#.i.i Sji 13.1 (1.0)i i iR  ## #.#. ########. ........### #).÷# ###..# #...# #. #######.#.# ..j ##. #+# #.###########♣.♣♣ #............♣♣.♣ ##.####....(####.# ♣@♣♣ #?................♣.♣ ##.####.##.# ♣♣.♣♣ #....iS #######.......###..# #.###...# iOn R4i:p i1#####..# ##### #.# #...#. .......### #).÷# ##.# ###.#..# #...# #..# #.#. ######.#.# ..j ##.# #... #.#.# #+# #.############.#.# ♣.♣♣ #............#..#.# ♣♣.♣ ##.####....(####.##.# ♣.♣♣ #?...........#.......# ♣♣@♣ ##.###.##.##.# ♣♣.♣♣ #..... ##.##.##.# ♣♣...♣ # .........# ♣....♣ ### ##.##.##.# #....# #  #.##....####...i1#.#### #.<  #..............##..# #.#......#  #######.......###..# #.###...## #.# #..# #.# ##.##ix7iU8&5iL@iKCi;=iAiJiRiJ ........### #).÷# ##.# ###.#...# #...# #..# #.# #######.#.# ..j ##.# #. #.#.# #+# #.###########.#.# ♣.♣♣ #.......... #..#.# ♣♣.♣ ##.####....(####.##.# ♣.♣♣ #?......... #.......# ♣♣.♣ ##.## #.##.##.#♣ #... ###.##.##.# ♣♣...♣ ## ..........# ♣....♣ ### ###.##.##.# #....# ##  #.##....####....#### #.<...... #..............##..# 0 0m#.# ##########..# #.### #.# #..# #.# ## ####....###..####.####.iu i &6iW i i3 ..# #...# #. #######.#.# ..j ##. #+# #.###########♣.♣♣ #............♣.♣ ##.####....(####.# ♣.♣♣ #?................♣♣.♣ ##.####.##.# ♣♣.♣♣ #.... ##♣♣.@.♣ ## ..........# ♣....♣ ### ###.##.##.# #....# ####....#.............%.....#iY7iu######.#.# ..j ##.# #... #.#.# #+# #.############.#.# ♣.♣♣ #............#..#.# ♣♣.♣ ##.####....(####.##.# ♣.♣♣ #?...........#.......# ♣♣.♣ ##.###.##.##.# ♣♣.♣♣ #..... ##.##.##.# ♣♣...♣ # .........# ♣...@♣ ### ##.##.##.# #....# #  #.##....####....#### #.<#..............##..# #.#......########.......###..# #.###...## #.......# #..# #.# ##.####if&[33m##....###..####.####.# #.............%.....######################iif&8i2@%i2@ #.#.# #+# #.###########.#.# ♣.♣♣ #.......... #..#.# ♣♣.♣ ##.####....(####.##.# ♣.♣♣ #?......... #.......# ♣♣.♣ ##.## #.##.##.# ♣♣.♣♣ #... ###.##.##.# ♣♣...♣ ## ..........# ♣....♣ ### ###.##.##.# #..@.# ##  #.##....####....#### #.<...... #..............##..# #.# #######..#..# #.###i2* #.# #..# #.# ## ####....###..####.####.i3 #.............%.....# ##################### i<i Fh9%iIiii!,i)i+i9,i-i/i\3,i4i7ib:i:i<i>iKA,irBiDi)GigGiHi$KiMizOi4PikQi^#.##.# #.# #...#....# #.# ##'#####..# #.# #.# #######..# ##### #.# # ...### #).÷# ##.# ### ...........# #...# #..# ######.#.# .j. ##.# # # #.#.# #+# #.#########i^} ##.#.# ♣@♣♣ #..76.1 (7 #..#.# ♣♣.♣ ##.####....( ####.##.# ♣.♣♣ #?.... #.......# ♣♣.♣ ##.##.......#.##.##.# ♣♣.♣♣ #........... ####.##.##.# ♣♣...♣ ##.......... j   Crazy Yiuf i^}...........# ♣....♣ ###........ ####.##.##.# #....# ##.......#.##....####....#### #.<.....i@`iggi7iiL-i0Drink which item? Potions  w - a potion of heal wounds  d - 5 purple potions  f - a coppery potion  j - 2 fuming orange potions  k - a fizzy silvery potion  l - a white potion  n - a yellow potion [!] read|quaffiB1][?] describe selectediqiziR #.##.##.# #...# tymiorr the Vexing#....##.# ##'## Formicid###..##.# #.#. Health: 52/52 ======================== #######..# ##### #.# #... Magic: 12/12 ======================== .........### #).÷# ##.# ###. AC: 3Str: 12 ...........# #...# #..##. EV: 11Int: 13 ########.#.# .j. ##.##. SH: 0Dex: 18 ##.#.# #+# #.######### XL:  7 Next: 45% Place: Dungeon:4##.#.# ♣@♣♣ #.......... Noise: ---------  Time: 3976.1 (0.0)iU#..#.# ♣♣.♣ ##.####....( e) +0 orcbow (flame)####.##.# ♣.♣♣ #?.......... Fire: e) +0 orcbow (flame) #.......# ♣♣.♣ ##.##.......#.##.##.# ♣♣.♣♣ #........... ####.##.##.# ♣♣...♣ ##.......... j   Crazy Yiuf ...........# ♣....♣ ###........ ####.##.##.# #....# ##.......#.##....####....#### #.<..... _There is an open door here. _n - a yellow potion i_You see here a medusa talisman.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a medusa talisman.i:P  It was a potion of curing. You feel better.i+7.1 (1ii2 _d -> c - 4 potions of curingiƒ#....# #.# ##'#####..# #.# #.#. ######..# ##### #.# #...# ........### #).÷# ##.# ###.#.# #...# #..# #.# #######.#.# .j. ##.# #. #.#.# #+# #.########## ##.#.# ♣.♣♣ #...........#..#.# ♣♣@♣ ##.####....(####.##.# ♣.♣♣ #?...........#.......# ♣♣.♣ ##.###.##.##.# ♣♣.♣♣ #..... ###.##.##.# ♣♣...♣ # ..........# ♣....♣ ### ###.##.##.# #....#  #.##....####....##i## #.<#..............##..# #.#..i:j8iut ## #.#. ########. ........### #).÷# ###..# #...# #. #######.#.# ..j ##. #+# #.###########♣.♣♣ #............♣♣.♣ ##.####....(####.# ♣@♣♣ #?................♣.♣ ##.####.##.# ♣♣.♣♣ #....#######.......###..# #.###...# 9iDzi}iJ 4iB i i #####..# ##### #.# #...#. .......### #).÷# ##.# ###.#..# #...# #..# #.#. ######.#.# ..j ##.# #... #.#.# #+# #.############.#.# ♣.♣♣ #............#..#.# ♣♣.♣ ##.####....(####.##.# ♣.♣♣ #?...........#.......# ♣♣@♣ ##.###.##.##.# ♣♣.♣♣ #..... i ##.##.##.# ♣♣...♣ # .........# ♣....♣ ### ##.##.##.# #....# #  #.##....####....#### #.<  #..............##..# #.#......#  #######.......###..# #.###...## #.# #..# #.# ##.##i! i '80i i i4ih iK........### #).÷# ##.# ###.#...# #...# #..# #.# #######.#.# ..j ##.# #. #.#.# #+# #.###########.#.# ♣.♣♣ #..........i$ #..#.# ♣♣.♣ ##.####....(####.##.# ♣.♣♣ #?......... #.......# ♣♣.♣ ##.## #.##.##.#iu♣ #... ###.##.##.# ♣♣...♣ ## ..........# ♣....♣ ### ###.##.##.# #....# ##  #.##....####....#### #.<......i' #..............##..# #.#i=- #######iOc###..# #.### i#i.# #..# #.# ## ####....###..####.####.i7i&1iiiBfigRead which item? Scrolls  p - a scroll of poison ih[!] read|quaff[?] describe selectediiuig........### #).÷# ##.# ###.# tymiorr the Vexing ..........# #...# #..##.# Formicid #######.#.# ..j ##.##.. Health: 52/52 ========================#.#.# #+# #.########## Magic: 12/12 ========================##.#.# ♣.♣♣ #........... AC: 3Str: 12#..#.# ♣♣.♣ ##.####....(. EV: 11Int: 13####.##.# ♣.♣♣ #?........... SH: 0Dex: 18#.......# ♣♣.♣ ##.##........ XL:  7 Next: 45% Place: iP[37mDungeon:4#.##.##.# ♣♣@♣♣ #............ Noise: ---------  Time: 3981.1 (0.0) ###.##.##.# ♣♣...♣ ##........... e) +0 orcbow (flame) ..........# ♣....♣ ###......... Fire: e) +0 orcbow (flame) ###.##.##.# #....# ##........#.##....####....#### #.<......#..............##..# #.#......#######.......###..# #.###...##.......# #..# #.# ##.######....###..####.####.# _You see here a medusa talisman.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a medusa talisman.  It was a potion of curing. You feel better. _d -> c - 4 potions of curing  Okay, then. _iiWhere to? (Tab - D:4, ? - help)  D - Dungeon ii#[?25h[?0ciNy........### #).÷# ##.# ###.# tymiorr the Vexing ..........# #...# #..#ir.#.# Formicid #######.#.# ..j ##.##.. Health: 52/52 ========================i#.#.# #+# #.########## Magic: 12/12 ========================##.#.# ♣.♣♣ #........... AC: 3Str:[40m 12i#..#.# ♣♣.♣ ##.####....(. EV: 11Int: 13iF####.##.# ♣.♣♣ #?........... SH: 0Dex: 18#.......# ♣♣.♣ ##.##........ XL:  7 Next: 45% Place: Dungeon:4i9?#.##.##.# ♣♣@♣♣ #............ Noise: ---------  Time: 3981.1 (0.0) ###.##.##.# ♣♣...♣ ##........... e) +0 orcbow (flame) i[..........# ♣....♣ ###......... Fire: e) +0 orcbow (flame) ###.##.##.# #....# ##........in#.##....####....#### #.<......#..............##..# #.#......#######.......###..# #.###...#i#.......# #..# #.# ##.######....###..####.####.# _Moving in this stuff is going to be slow. i{_You see here a medusa talisman.  It was a potion of curing. You feel better. _d -> c - 4 potions of curing iQn_Okay, then.What level of the Dungeon? (default 4, ? - help) i+d [?25l[?1civ 45iw i i i E _i iF ,i[ i i- i ij i i_ i i i id i i ia i i iM iE iV i i4 i. i ,i$ i i i; i۸ i i i% i ie i ,i i i` i i ii i ,i ig i i i iB i ,i i iL ,i i* i ,iK i i- ib i i i ,i i i i" i) i i+ ,i( i i ,i i %_You see here a medusa talisman.  It was a potion of curing. You feel better. _d -> c - 4 potions of curing _Okay, then.There is a stone staircase leading up here.i i  _i i i ,i i= i! iG" i# i' if* i* i#, i"/ i1 i1 i3 i6 iJ8 i8 i9 ia< i> i> iL@ iB iD iD iF iH iJ iJ idL i N iP iLP iQ i9T Y  There is a stone staircase leading down here.iU iTW i'X $ _irY i8&5iBi# _You climb downwards.i_           #########   #@....... 4015.6 (34.5)  #########        iKw _There is a stone staircase leading up here.i|Iiii$ _i,i},iiis i i iSi,i\iuiN!i!i!i#ih*,i*iO,i4j  You sense a monster nearby.i9 #######. #<...... i9: ##########..##.. ## {  { i>d22.6 (7.0){ i% _iiri 3i i i i Bi iD i i# i i ,i i ,i i iF! i! i" i% i( ~  You encounter an orc. It is wielding a +0 club.i2/ v.#.#.#.#.#.######.##.# #<......# ##########..##..$..i/ Q#### .......o####.... . .#o   orc (asleep){..i/ G{_.ie< +7.6 (5iE= +8.6 (6iC 9_i|J 6 _Found an opulent altar of Gozag.i ))o  You shoot an arrow. The arrow hits the orc. The arrow burns the orc.  The orc shouts!i1Z;o.ib)..iCc&====i{c&9.9 (1.3ii;_il^ _The orc is moderately wounded.iX>))i9o.iXiM^===-31.2ix9_ik _You shoot an arrow. The arrow closely misses the orc.i )You shoot an arrow. The arrow hits the orc! The arrow burns the orc.ij)ii]6-2.4 (1.2i!;_i&G _You kill the orc!iiZiߚiii7i$,i(T  You sense a monster nearby.iliո@#.##.# #.# #.# #.# ##.# .###############.##.##<................#..#.  ##########..##)@$......--- #####..... #.#####.. ...# .{....{ { .._. .#..i-4.4 (2.0iA--- _i7ii*iii/ii$,i   You now have 210 gold pieces (gained 5).  You sense a monster nearby.i<#.# #.# ###.# ..#.# ?##.# .# #.# .# #.##.# # #<.....#..#.# #..##).@.#####.#iR#.####.#.. ...# ..{ .... .#{ ..._{ ##.#..i&&6iZ% _i9_iwi i C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.3   3.4  +1   j + Spellcasting 3.8   4.0   0      i      b - Staves   0.0   1.0   0   k + Hexes5.8   4.2  +2   c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   1.2   2.0   0   d - Throwing   0.0   1.0   0   m - Earth Magic   0.0   0.7  +2          i  e - Short Blades   0.0   1.0   0   n - Evocations   0.0   0.8  +1  f + Ranged Weapons 4.2   5.0   0      i         i<  g - Armour   0.0   0.8  +1       h - Dodging   2.0   3.6  -1  i      i - Stealth   0.0   0.6  +3      i s                i         iV l    i             The relative cost of raising each skill is in cyan.  iK The species aptitude is in white.  [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiWiL k * Hexes   5.8iՅ p k - Hexes   5.8i#.#tymiorr the Vexing#.# ##Formicid#.# ..Health: 52/52 ========================#.# ?#Magic: 12/12 ========================#.# .#AC: 3Str: 12#.# .#EV: 11Int: 13 ##############.##.# #SH: 0Dex: 18 #<................#..#.#XL:  7 Next: 46% Place: Dungeon:5 ##########..##).@.......Noise: ---------  Time: 4036.4 (0.0)#####.........#e) +0 orcbow (flame)#.####.....Fire: e) +0 orcbow (flame) #.. ......# ...{..i;[34m...#{..._{##.#.. _You shoot an arrow. The arrow closely misses the orc.You shoot an arrow. The arrow hits the orc! The arrow burns the orc. _You kill the orc! _You sense a monster nearby.You now have 210 gold pieces (gained 5). _You sense a monster nearby.iy4iiii= Spells (Memorise)TypeFailure Level i a - Inner FlameHexes/Fire16% 3b - ScorchFire19%ih2  c - GloomHexes/Necromancy19% 3  i]d - FreezeIce22%1  e - Kinetic GrapnelForgecraft22%i@1  f - Static DischargeConjuration/Air32% 2  g - HailstormConjuration/Iceit54% 3  h - Summon Ice BeastIce/Summoning54% 3  i - Dimensional BullseyeHexes/Translocation54% 4 i j - Alistair's Intoxication Alchemy99% 5  k - DiscordHexes100% 8 i_ l - Chain LightningConjuration/Air 100% 9 il4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti8ii'#.#tymiorr the Vexing#.# ##Formicid#.# ..Health: 52/52 ========================#.# ?#Magic: 12/12 ========================#.# .#AC: 3Str: 12#.# .#EV: 11Int: 13 ##############.##.# #SH: 0Dex: 18 i#<................#..#.#XL:  7 Next: 46% Place: Dungeon:5 ##########..##).@.......Noise: ---------  Time: 4036.4 (0.0)#####.........#e) +0 orcbow (flame)#.####.....Fire: e) +0 orcbow (flame) #.. ......# ...{.....#{iJ..._{##.#.. _You shoot an arrow. The arrow closely misses the orc.i|You shoot an arrow. The arrow hits the orc! The arrow burns the orc. _You kill the orc! _You sense a monster nearby.You now have 210 gold pieces (gained 5). iF_You sense a monster nearby.i5P  Okay, then.ii ia. _i{#.# #.#### #.##.. #.##?# #.##.#  #.##.# ############.##.# # i_<...............@#..#.# #########..##).#####.........###.####.....##.. ... ..# ....{ ... ...#{..._{ ..###.#..i#j{7.4 (1 _iiQi M ##..? #.##.# iO #############.##@# # <................#..#.# #########..##)..........#####.........##...#....#.#....##i] i) &8i ;_it iiM ##..?  #############.##.# # <................#..#.# #########..##)..........i7m#................#i*iN,&9i91i4i1#M ###..?  #############.##.# # <................#..#.#..#.####.#.. ...# ..i>ie?'40iCiEi>sGM #####....#  #############.##.# #.i}i~&1i@iiّ+2.4 (2i"i*. _i - a scroll of identifyiL' i( sRead which item? Scrolls iE) & i - a scroll of identify  p - a scroll of poison [!] read|quaff[?] describe selectedi0.i5i={tymiorr the VexingFormicidHealth: 52/52 ========================Magic: 12/12 ========================AC: 3i=Str: 12#.#EV: 11Int: 13#.#######SH: 0Dex: 18#.##....#XL:  7 Next: 46% Place: Dungeon:5#.##@#Noise: ---------  Time: 4042.4 (0.0)#.##.#e) +0 orcbow (flame)#.##.#Fire: e) +0 orcbow (flame) i>]#############.##.# # <................#..#.# #########..##)..........#####.........##i6>#.####.....##.. ...... _You kill the orc! im>_You sense a monster nearby.You now have 210 gold pieces (gained 5). _You sense a monster nearby. _Okay, then. i>/_i - a scroll of identifyiji\|Identify which item? (\ to view known items) Potions (select first with !)  f - a coppery potion  j - 2 fuming orange potions  k - a fizzy silvery potion  l - a white potion  n - a yellow potion[?] describe selectedi-G iLtymiorr the VexingFormicidHealth: 52/52 ========================Magic: 12/12 ========================AC: 3Str: 12#.#EV: 11Int: 13#.#######SH: 0Dex: 18#.##....#XL:  7 Next: 46% Place: Dungeon:5#.##@#Noise: ---------  Time: 4042.4 (0.0)#.##.#e) +0 orcbow (flame)#.##.#Fire: e) +0 orcbow (flame) #############.##.# # <................#..#.# #########..##)..........#####.........###.####.....##.. ...... _You kill the orc! _You sense a monster nearby.You now have 210 gold pieces (gained 5). _You sense a monster nearby. _Okay, then. _i - ai?N scroll of identifyi[]  As you read the scroll of identify, it crumbles to dust.i\+3.4 (1iaid5 _f -> b - a potion of brillianceia i5 3i ik# ,i( ,i*, ,i. i/ i6 i!7 i7 iQ9 i< i< i|= i> iBC ,iQD iF iL iL iKM iO iV i W iuW iX i^ ,i_ i` ih ### ..#..# ..##.# #..#.# >.##.#..#.#######.# .# #.##....#.###.##.##.##.#......@....#51.4 (8#.##.#..#.###.#####.##.#..#.# .#ii .##.#..#.# .# .#..#.# .#..##).......... .# #####.........## ###.#### iu A2.4 (9iz i} 9 _Found an escape hatch in the floor.i> _No target in view!i_ii$ _i,ij  You sense a monster nearby.i ..#~### ..#{..# ..##.# ##..  #.# #>.##.# #.# #.. #.#######.# #.# #.##....#.###@##.# #.##.#...........# #.##.#..#.###.#### izY #.##.#..#.# #.# ####.##.#..#.# #.# ........#..#.# #.# ..##)...# ####.........######.####.....#i P4.4 (2 _ihii s iVt 3iw ie{  You encounter an orc. It is wielding a +0 hand axe.ik Mo.#~~i  ..#~###{..# ..##.. #.# #>.# .######.# #@# iH ...#.###.##.#...........##.##.#..#.###.####i o   orc (asleep)###id ?b0iΓ  b   bat (wandering)iǚ +5.4 (1id i T _You encounter a bat.i ))))))oYou shoot an arrow.iO0~iդ SThe arrow hits the orc but does no damage.i֩.o.SifO.oi.o#{..>.S   adder (wandering)o   orci 7===6.7 (1.3iziW _You encounter an adder.i )You shoot an arrow. The arrow hits the orc! The arrow burns the orc.iT))))iT .SYou kill the orc!.S....S8.0 _The adder hisses angrily.iݬ ))) You shoot an arrow. The arrow hits the adder. The arrow burns the adder.i; Q.Si=E :>..iF (9.3iL iBO ` _The adder is moderately wounded.i@O O)))))ia .S>Si ).. 60.6i: iAe _You shoot an arrow. The arrow misses the adder.i  Casting: Jinxbite (safe; 3% risk of failure)  i\Confirm with . or Enter, or press ? or * to list all spells.i$o   You beckon some vexing sprites to accompany your attacks.0-----10Will/2 Jinx iy _You feel your willpower being sapped. The adder barely misses you.iY& 8))i >SYou shoot an arrow. The arrow barely misses the adder.iɴ 4=2.9 (1.3i im { _The adder closely misses you. The adder bites you but does no damage.i "8))iQ3*i1 >S (very drained)  You shoot an arrow. The arrow closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is moderately wounded.iH3'4.2i~8i<z _The adder barely misses you. The adder bites you but does no damage.i`|8))i 3*inM >SYou shoot an arrow. The arrow misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is heavily wounded.i~U1-5.5i_ig` _The adder bites you. The adder misses you.iU8))i3*i8>S heavi _The adder bites you. The adder misses you.makes the adder trip over its own tail.  The adder is severely wounded.  The jinxing sprites lose interest in you.----6.8ii= _The adder bites you but does no damage.i l  You shoot an arrow.  The arrow hits the adder but does no damage.i6  The adder is severely wounded.1==8.1ii@ _The adder bites you but does no damage. x2i †You shoot an arrow. The arrow hits the adder! The arrow burns the adder.i (iz i~ z2===99.4i i8 I _You kill the adder!i+3i5^ _No target in view!iiiii$ _ii i,i,iii@=ix2==ig4 _Magic restored.i3i',i#iK,iMi%f==i-,iF.i4i5,i=iEiIiUi0V(iWi4\n _You feel your willpower return.iJeieifi;kb  You see here an adder corpse.isit _iui#yii5iieiXi_iYii!iii£i~iij  You sense a monster nearby.iI##........ #..#####.#..#~~.#.##..#~.~#.# #i'### #.)#.b.#.#.##..# #..#####..... #.# ##........#### #.# #>.# #@......#--- # #.# #†.###.#####.# #######.# #.#...## ##....#.###.##.## { ##.#...........#.#..#.###.#### iu4b   bat ##.#..#.# #.# ##.#..#.# #.# ...#..#.# #.#iq90.4 (21.0)--- _iii 4i i R _No reachable target in view!i3i|iwiP _i i,i ,iii ,i iiiii]i/Xi3i4it4i9iA,iaBiEiLiMiSNiPi#Y,iRZi]icidieifiUmimiwniqiJy##########.....##  ##.........#  #..#####.#.#  #..#~~.#.#.#  iz~#..#~.~#.#.#  #.)#.~b#.#.#####  #..#####.......#### ##........#####..101.4 (1>.###.......####<†.###.#####.# .#...## i=z.##.## { .....#.#### ikz,#.# iz.#.#iNi,2.4 (12ii 9 _Found a stone staircase leading up.iJ iXK iL iP iW iZX i^ ,i a ia ipb iQd iJk iGq Bi| Xi ,i i iҎ ,iO i5 i Bit i> iĢ i i= i Bi i Xin Xi Bi ni1 iN >...#####.............## ......#########.<...... #####.# #.####.## # # #.# { #######.## #........# #.#####..# ##.#  #@# 16.4 (14 #.#  #.. ..#. ..##. .... .. #### #< .. 7.4 (15iP ; _Found an escape hatch in the ceiling.iiz:is@ivi####.# #.####.##  # #.#  { #######.##  #........# ## #.#####..# ..# ##.# #.# #.##.##.#.##.9.4 (2.0)........#.#######..##.#).... ..#.##### #<.# ..# ..# .#iih,20.4 (3ihA _Found a quarterstaff.i]iަiOiiniiX,iKXiiiiiifiVii)iliiib,i,i,itici,iziUiXik,iZi\ ii%iiNi*Xi4XiAXi,iC#niQ&i8+,i+i.i4,i5i7i=i>i>i@iG,iHiPD  You see here a +0 quarterstaff.i5XiY5 _iq[ieO #.#####..# #..## ## ##.###.#.## .~~ #.##.###.## .~~. #.#.## ##.# if########..## ###.........#.########..##.## #.).......# #@########<.41.4 (2i+f1.0) #.# ..# idfO#.# ..# #.# .# #.# #ifM.# ifX).#iNr9{i5s,2.4 (22iI|@ _Found a great sword.ih3ikjimizXi^Xi,iiiliiݞ  You encounter a bat.The bat leaves your sight.  You sense a monster nearby.i0 ########..## ###.........#.# #######..##.##  #.).......#  #.########<.  #.# ..# #.# ..## .#  . { #){ ..#{ ##id# .~iA6.4 (4.0)  i%% _iiβiȵi]i#i i/$bi9Db~iC.iv  The bat leaves your sight.  You sense a monster nearby.iw{ .........#.# #######..##.## #.).......########<..# ..#. ..#.  {#.#){ .iKO.#~~i+7.4 (1i$% _ii]il3iiQi@bik.bii3ii,ii.i.iy  You encounter a bat.The bat leaves your sight. _You sense a monster nearby.  The bat leaves your sight. _You sense a monster nearby.  You encounter a bat.ibiiaF  The bat leaves your sight. _You sense a monster nearby.  The bat leaves your sight. _You sense a monster nearby.  You encounter a bat. _The bat leaves your sight.iC  You see here a +0 great sword.ii _iiKiiiEiiBc  You encounter a bat.ii/ i? _The bat leaves your sight.i}_i$C  You see here a +0 great sword.i,i5- _i.iZ3ib:,iP<i@iG,iIiLiS,iZTiUi*\,i\i}^imd,iei^gim,i2oipiu,iFviy _The bat leaves your sight. _You see here a +0 great sword.  You encounter a bat. _The bat leaves your sight. _You see here a +0 great sword.  quarterstaff.i>i _iisiم,iTiFi ,iii,i`iYiNiiiiܦ,i߰ii)XiwiiGi R  There is an escape hatch in the ceiling here.i ix K _i im i! i" iO) i) i* i, iA   You encounter a scorpion.iwE .........#.## #.+  #######..##.###..  #.).......#.#  #.########<.# #.##..#  #.#iE p#..  ### #.# ###...  ~~. #.# #.....###### b~~##.# #.##.@.....# iE X.{.#..# #. ##.####.# {###).# # #i"F r b#...## #.iAF | .##### #.# i`F Y..b #.#iF   s   scorpion (asleep) .~~ #.#iF  ~~. #s# ###iF  iT 073.4 (26.0)iU iU ,4.4 (27 _ib  _You see here an emerald potion.iP8 )i))))s  )idYou shoot an arrow. The arrow hits the scorpion. The arrow burns the scorpion.im:s.i8s.i#7....i;===5.7 (1.3)iic _The scorpion is moderately wounded.iٺ  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ia&B si&_.  You beckon some vexing sprites to accompany your attacks.i0i 2\0-----6iL2P0Will/2 Jinx i8it`; _You feel your willpower being sapped.i )))You shoot an arrow. The arrow hits the scorpion. The arrow burns the scorpion.iu;*iX s.  The scorpion is heavily wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs.iik.. (very drained)=8.0 (1.3ima _The scorpion is severely wounded.iu _)))))))i+ 5*i  s.  You shoot an arrow. The arrow closely misses the scorpion.A giggling sprite leaps out and makes the scorpion trip over its own legs.i 8s.i .. ..9.3i  \ _The scorpion is almost dead.io  You shoot an arrow.  The arrow hits the scorpion but does no damage.i%8  The scorpion is almost dead.80.6 _The scorpion misses you. The scorpion closely misses you.ih .  You shoot an arrow. The arrow hits the scorpion! The arrow burns the scorpion.i>Si_ii 3------661.9 _You kill the scorpion!iWki(rm _Your Spellcasting skill increases to level 4!i i i|"i*i/: _i 6x  The jinxing sprites lose interest in you.i7W1==iB _The sprites lose interest in your situation.iCi_DiJLBiSi]TiVi.\i}\:==i^idieiSfinBiuiaviwi~i#2i9)==iiiiiێi?i:iܘiZiNii:==i_i4iڪiHi2,iniiL3==ii,ii>ii .)........<.........---..)i.. _You feel your willpower return.iy200.9 (19.0)---1.9 (20iiU _d - an emerald potionii|iΦiViװi ==iiXiiiipiiiiii%iii$i"i7iYiiiizh  You encounter a scorpion.iU #.########<.#  . #.# #..##  #. #.# #...# ##.#### #.# ###...# i.#.#~~. #.# #.....###### . .#b~~##.# #.##.......# .#. .{.#..# #.###.####.# ##.#{###).# #.# #.#  ...#b#...## #@# #.#  ##.#.##### #.# #.#  .#. ..b #.# ihq. .#.~~#.# ~#.#~~.#.# ##.#### s   scorpion (asleep)  #.i  # >s i b8.9 (7.0)s.iFsi+9.9 (8ii7; _Found a stone staircase leading down.iۨ  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iL s.  You beckon some vexing sprites to accompany your attacks.s.iQiS1----==10.9 (1Will/2 Jinx i6`Q _You feel your willpower being sapped.ijo ))) You shoot an arrow. The arrow hits the scorpion. The arrow burns the scorpion.i@ :s.i)..i!=2.1 (1.2 _The scorpion is moderately wounded.i- ))You shoot an arrow.  The arrow hits the scorpion but does no damage.iO:s.i".iͣ'3.3iy _The scorpion is moderately wounded.i= .  You shoot an arrow. The arrow hits the scorpion! The arrow burns the scorpion.i@)ibE .ife----834.6 (1.3 _You kill the scorpion!iU3i3 i H _No target in view!i1b  _iah { _The sprites lose interest in your situation.ih L2==i^i io ,iq ix ,i{ i ==i Bi̕ i$ ie iۛ i ,i x3==i i ni Bi9 i :==i i ,i il i i; iK ,i i ,i i ,i i" >i i n _You feel your willpower return.i 3i> i* i j  You sense a monster nearby.i #. #...# ##.#######... .#.#~~.#.....###### . .#b~~#.##.......# .{.#..###.####. ##.#{###).# #.# ..#b#...# #.# .##### #. ..b --- . .#.~~ i p~#.#~~....{###iu037.6 (23.0)iA--- _ii i` i, iE ij H _No target in view!i, _ii4 j  You sense a monster nearby.i=; i;  ##.###### .#.#~~......###### . .#b~~###....... .#. .{.#.#.#### ##.#{###) #.# ...#b#...# i0< ##.#.##### #. .#. ..b  .#.~~ ~#.#~~. ##.#### iM< ){iB 18.6 (1.0)iF % _i[K i N iU[i[i\i^iei fij,ist  You encounter a scorpion and an ogre.i7o. .#b~~#.##.......# .{.#.###.####. ##.#{###) #.# ..#b#...# #.# .##### #. ..b . .#.~~ . i&~#.#~~. ##.####  #.   # >. ...s i####O .#O   ogre (asleep)iF #s   scorpion (asleep)ikW9s.i9s.i_4O.iiOsiP6===40.6 (2i4i& _The ogre shouts!it  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iT O.  You beckon some vexing sprites to accompany your attacks.i[iy\1-----1.6 (1Will/2 Jinx idii| _You feel your willpower being sapped. The scorpion closely misses you.i8  You shoot an arrow.i;= O.  The arrow hits the scorpion but does no damage.=2.8 (1.2 _The scorpion closely misses you.i ; )i  You shoot an arrow. The arrow barely misses the scorpion.The arrow hits the ogre! The arrow burns the ogre.iA ;*ib *(very drained)The ogre is heavily wounded.A giggling sprite leaps out and bonks the ogre with its +0 giant spiked club.isO (very drained)The ogre is heavily wounded. i A giggling sprite leaps out and bonks the ogre with its +0 giant spiked club.  The ogre is heavily wounded.  A giggling sprite leaps out and smacks the scorpion with its own pincer.scorpion is moderately wounded.The scorpion stings you.1-4.1 (1.3iiOA _The scorpion stings you but does no damage.i: )))You shoot an arrow. The arrow barely misses the scorpion.i| sO.  The arrow barely misses the ogre. The scorpion stings you.  You are poisoned.i0===-5.3 (1.2Pois Will/2 Jinx i9E _The scorpion poisons you!iy iǚ iT i. v  You aren't carrying any items that you can evoke.i i i# . _ii5Drink which item? Potions  c - 4 potions of curing  w - a potion of heal woundsb - a potion of brilliance  d - an emerald potion i-A j - 2 fuming orange potions  k - a fizzy silvery potion iZ l - a white potion iy n - a yellow potion i[!] read|quaff[?] describe selectedi| i. .#b~~##.# #.##.......#tymiorr the Vexing .#. .{.#..# #.###.####.#Formicid ##.#{###).# #.# #.#Health: 50/52 =======================- ...#b#...## #.# #.#Magic: 11/13 ====================---- ##.#.##### #.# #.#AC: 3Str: 12 .#. ..b#.# #.#EV: 11Int: 13 . .#.~~#.# #.#SH: 0Dex: 18 ~#.#~~.#.# #.#XL:  7 Next: 83% Place: Dungeon:5 ##.#####@#Noise: ===------  Time:m 4245.3 (0.0)  #.#s#e) +0 orcbow (flame)##O.Fire: e) +0 orcbow (flame) ....Pois Will/2 Jinx ####..#O   ogre (very drained)#s   scorpion (very drained) _The scorpion stings you but does no damage.  You shoot an arrow. The arrow barely misses the scorpion.The arrow barely misses the ogre. The scorpion stings you.  You are poisoned. _The scorpion poisons you! _You aren't carrying any items that you can evoke.iP  Okay, then.i%3ir. _im v  You aren't carrying any items that you can evoke.i i D _iFKuRead which item? Scrolls  p - a scroll of poison [!] read|quaff[?] describe selectediiMi. .#b~~##.# #.##.......#tymiorr the Vexing .#. .{.#..# #.###.####.#Formicid ##.#{###).# #.# #.#Health: 50/52 =======================- ...#b#...## #.# #.#Magic: 11/13 ====================---- ##.#.##### #.# #.#AC: 3Str: 12 .#. ..b#.# #.#EV: 11Int: 13 . .#.~~#.# #.#SH: 0Dex: 18 ~#.#~~.#.# #.#XL:  7 Next: 83% Place: Dungeon:5 ##.#####@#Noise: ===------  Time:m 4245.3 (0.0)  #.#s#e) +0 orcbow (flame)##O.Fire: e) +0 orcbow (flame) ....Pois Will/2 Jinx ####..#O   ogre (very drained)#s   scorpion (very drained)The arrow barely misses the ogre. The scorpion stings you.  You are poisoned. _The scorpion poisons you! _You aren't carrying any items that you can evoke. _Okay, then. _You aren't carrying any items that you can evoke.i"P  Okay, then.iz$i9D _i  You shoot an arrow. The arrow hits the scorpion. The arrow burns the scorpion.i ;*i`s _Okay, then.  You shoot an arrow. The arrow hits the scorpion. The arrow burns the scorpion.  The scorpion is severely wounded.  A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is almost dead.The jinxing sprites lose interest in you.48-6.5 (1.2i i _You feel sick. The scorpion misses you. The scorpion completely misses you.i ) You shoot an arrow.  The arrow completely misses the scorpion.The arrow hits the ogre. The arrow burns the ogre.ij  sThe ogre is severely wounded.7--7.8 (1.3 _You feel sick. The ogre seems less drained. The scorpion misses you.i` ) You shoot an arrow. The arrow closely misses the scorpion.The arrow hits the ogre. The arrow burns the ogre.i q{ sThe ogre is almost dead.iYs6-2==9.1ii _You feel sick. The scorpion closely misses you. The scorpion misses you.i`:  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iL  You beckon some vexing sprites to accompany your attacks.4=-0-----500Jinx  _You feel your willpower being sapped. You feel sick. The scorpion stings you.ib  i& i You shoot an arrow.  The arrow hits the scorpion but does no damage.i)5 The scorpion is severely wounded.You feel sick. The scorpion seems less drained. The scorpion stings you.iI39=---=1.4 (1.3i}cipV _The scorpion closely misses you.iB  You shoot an arrow. The arrow hits the scorpion. The arrow burns the scorpion.io[;*i> .  The scorpion is almost dead.A giggling sprite leaps out and smacks the scorpion with its own pincer.iL O>You kill the scorpion!You feel sick.i[     .{.#..# #.# {###).# #.# #.#  #.# #.#  #.# #.#  ..b #.# #.# . .#.~~ #.# #.#  #.# #.#  #@#  #. #*#  # #>. .... ####.  .#  # You are no longer poisoned.The ogre hits you with a +0 giant spiked club!!i4i:    .{.#..# #.# {###).# #.# #.#  #.# #.# i<> #.# #.#  ..b #.# #.#  .#.~~ #.# #.#  #.# #.#  #@#  #. #*#  # #>. .... ####. .#  # iI .OOuch! That really hurt!iHZ. .#b~~##.# #.##.......#tymiorr the Vexing .#. .{.#..# #.###.####.#Formicid ##.#{###).# #.# #.#Health: 8/52===--------------------- ...#b#...## #.# #.#Magic: 10/13 ==================------ ##.#.##### #.# #.#AC: 3Str: 12 .#. ..b#.# #.#EV: 11Int: 13 . .#.~~#.# #.#SH: 0Dex: 18 ~#.#~~.#.# #.#XL:  7 Next: 100% Place: Dungeon:5 ##.#####@#Noise: ====-----  Ti<[Rime: 4252.7 (1.3)  #.#O#e) +0 orcbow (flame)##>.Fire: e) +0 orcbow (flame) ....Will/2 Jinx ####..#O   ogre#A giggling sprite leaps out and smacks the scorpion with its own pincer.  You kill the scorpion!You feel sick.  You are no longer poisoned.The ogre hits you with a +0 giant spiked club!!  Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * *You have reached level 8!iSb/  --more--i|4 9/58---------------4-48 0% iJ i=Z P _You feel clever.iz, i&/ $is/ Drink which item? Potions  c - 4 potions of curing  w - a potion of heal woundsi/ db - a potion of brilliance  d - an emerald potion i0 Z j - 2 fuming orange potions  k - a fizzy silvery potion  l - a white potion i90 n - a yellow potion [!] read|quaff[?] describe selectediXi}`iuj2. .#b~~##.# #.##.......#tymiorr the Vexing .#. .{.#..# #.###.####.#Formicid ##.#{###).# #.# #.#Health: 9/58===--------------------- ...#b#...## #.# #.#Magic: 10/14 =================------- ##.#.##### #.# #.#AC: 3Str: 12 .#. ..b#.# #.#ikaEV: 11Int: 14 . .#.~~#.# #.#SH: 0Dex: 18 ~#.#~~.#.# #.#XL:  8 Next:  0% Place: Dungeon:5 ##.#####@#i.k Noise: ====-----  Time: 4252.7 (0.0)  #.#O#e) +0 orcbow (flame)#i[k#>.Fire: e) +0 orcbow (flame) ....ikWill/2 Jinx ####..#O   ogreikP#You are no longer poisoned.iksThe ogre hits you with a +0 giant spiked club!!  Ouch! That really hurt! il_* * * LOW HITPOINT WARNING * * *You have reached level 8! _You feel clever.i8li}i`~40/58=============----3.7 (1iiĈ+ _You feel much better.ik } )  You shoot an arrow. The arrow hits the ogre. The arrow burns the ogre.is )i!  1=============5-12===-4.9 (1.2 _You kill the ogre! _Your Ranged Weapons skill increases to level 5!i=  #. .{.#.#.#### ##.#{###) #.# ...#b#...# ##.#.##### .#. ..b  .#.~~ ~#.#~~.. ##.####.#  #.  >....# ......######.##i ir l1=---50 _iB p _You see here a +0 giant spiked club.i Iis >i0 i~* _The sprites lose interest in your situation.42=iM/ i2 ,iD8 i8 9=i9 iA iB iC il =3=2==i 4===5=iw3=i)8Biu=6=inR=7=icBi}4== _You feel your willpower return.8i/,ii-:==isiiYa9=iܦ,ijiʱ,iiNiL5==ii&iBe50=i,iii8,iNih1===ii,ii,ii.,iUi8 k2=i` i)iii,ii-#i#%3iR%i-,iC/i[;Bi>,i(4=i;,i/!ie(iE15=iGa6=iJiQBiZBib,ibi}ik7=ijiq,iʨ\8= _HP restored. ##.#{###) #.# ...#b#...# ##.#.##### .#. ..b  .#.~~ ~#.#~~.. ##.####  #. )###># ....#---312.9 (57.0) #.....#.######.#.#iB3.9 (58i!J _Found a stone staircase leading down.iy _There is a stone staircase leading down, spattered with blood here.i+_i| _i$Bi(i)9=i0*i+i[i]i%himBiniKi4iiAiyiiniii!iQiiriiii)iiiii,i,i'"  You sense a monster nearby.i_A  #.##### #.#  # #.# { #~ #.#  ~~~ #.#  ### #.#  .. #.# #.##.#  #..@.#  #.# #.#########..#.#{34.9 (21 _iDIirDiQXiFY,iYiV]iHk~  You encounter an orc. It is wielding a +0 whip.iws #.# #~. #.# { #~~ #.#  ~~~~## #.# ####. #.# ... #.# #.##.# #....##### #.@......# #.######## #.  ..#.# #oo   orc (asleep) #.#.i$16.0)idO7.9 (3 _i{ )  You shoot an arrow. The arrow hits the orc! The arrow burns the orc.iW))))iؖ7....i<7===9.2 (1.3iܤiSG _You kill the orc!i iR i i H _No target in view!i< _iiiii,ii#Bi _You encounter a bat.iiRiikivii XiBii,ii$i(i(i2Xi;,ioDi|Mi(QiKW,iXiRgK#.~~#.#~.~#.############ ####.#####.########..# #..........##..~..#.. #.#######.###.~~~.#.#####.# #)##.......# #.#######.######## #.#...............######.#.#############@.......#--- ##      io071.2 (32.0)iqpH---2.2 (33itix. _i - a scroll of identifyi# Read which item? Scrolls  i - a scroll of identify  p - a scroll of poison [!] read|quaff[?] describe selectedis-i4i=#.~~#.#~.~#.######## tymiorr the Vexing#### ####.#####.#Formicidi[~#######..# #..........#Health: 58/58 ========================#..~..#.. #.#######.##Magic: 15/15 ========================#.~~~.#.#####.# #)#AC: 3Str: 12#.......# #.#EV: 11Int: 14######.######## #.#SH: 0Dex: 18...............######.#XL:  8 Next: 12% Place: Dungeon:5.#############@.......#Noise: ---------  Time: 4372.2 (0.0)##########e) +0 orcbow (flame)Fire: e) +0 orcbow (flame) i   _You encounter an orc. It is wielding a +0 whip.You shoot an arrow. The arrow hits the orc! The arrow burns the orc. i_You kill the orc! _No target in view! _You encounter a bat. _i - a scroll of identifyiqIdentify which item? (\ to view known items) Potions (select first with !)  d - an emerald potion  j - 2 fuming orange potions  k - a fizzy silvery potion  l - a white potion  n - a yellow potion[?] describe selectedii!i##.~~#.#~.~#.######## tymiorr the Vexing#### ####.#####.#Formicid#######..# #..........#Health: 58/58 ========================#..~..#.. #.#######.##Magic: 15/15 ========================#.~~~.#.#####.# #)#AC: 3Str: 12#.......# #.#EV: 11Int: 14######.######## #.#SH: 0Dex: 18...............######.#XL:  8 Next: 12% Place: Dungeon:5.#############@.......#Noise: ---------  Time: 4372.2 (0.0)##########e) +0 orcbow (flame)Fire: e) +0 orcbow (flame)    ip_You encounter an orc. It is wielding a +0 whip.You shoot an arrow. The arrow hits the orc! The arrow burns the orc. _You kill the orc! _No target in view! _You encounter a bat. _i - a scroll of identifyif  As you read the scroll of identify, it crumbles to dust.3.2 (1 _d -> m - a potion of mighti]ix3io{ievic,i_ih,iګiii i,iiUBii| ,iFBF _You now have 219 gold pieces (gained 9).icXi fi  You sense a monster nearby. #. #.# #~. #.# #.# #~~ #.# #.#~{~.b~~~~####.# #.## ########.##.# #.............##.# #.### ### ###.##.# ..#.###.#.~~.~~~P.#....# #......@#~P.###P~.#.....#######.#.~~#.#~.~#.########.#####.#####.########..#.##..........##..~..#....##.#######.###.~~~.#.#####.# #)##~~.~~#.......# #.########.######## #.# ...............######.#907.0)OHiB _i[ _No target in view!i% iw 3i ii ?b~i˒ iۗ : _i3 Xiͩ i ,i i i BiQ i il iY i! Xi= i n   You encounter a gnoll. It is wielding a +0 spear of freezing.##.####  #.  # ## #..# # j.###.###### .# ...#####.### .#.....###.#.~~#.#~. ##.#.. #.#~~.###~~  ##... #.#b~~.~~~~~### #.#.. #.####.# #.##.. #.............# j   gnoll (polearm, asleep) #.. ... #.###########.# .. ..#.###.#.~~.~~~P.#.. #.......#~P.###P~.#..402.2 (12n @m3.2 (13 _iC irr )You shoot an arrow. The arrow hits the gnoll! The arrow burns the gnoll!i\))))))ioU ......  You kill the gnoll!4===4.5 (1.3)i\= _You hear a shout!i`b ist | _No target in view!iiil=---50 _iuizi 0ji1 j   gnoll sergeant (polearm)i1 B---6i9 ir? z _You encounter a gnoll sergeant. It is wielding a +0 spear.i )))))) You shoot an arrow. The arrow hits the gnoll sergeant.  The arrow burns the gnoll sergeant.iq)j.j jThe gnoll sergeant is moderately wounded.ix....j   gnoll (polearm, wandering)i\y7===7.7 (1.2iies _You encounter a gnoll. It is wielding a +0 halberd.i6  Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i .jYou beckon some vexing sprites to accompany your attacks.i5B)ji^3-----80Will/2 Jinx ii; _You feel your willpower being sapped.i: )))You shoot an arrow. The arrow hits the gnoll sergeant.  The arrow burns the gnoll sergeant.i* :*i .jThe gnoll sergeant is moderately wounded.A giggling sprite leaps out and smacks the gnoll sergeant with its own hand.i <.ji| c.., very drained)i: 5=10.0 (1.3i< i i _The gnoll sergeant is moderately wounded.iA ))You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.i05 .jThe gnoll sergeant is moderately wounded. jThe gnoll shouts!j.i9B .jjj 2 gnolls (1 polearm)  iBZYou encounter a gnoll. It is wielding a +0 club.iC,1.2 (1.2iLi[QQ _The gnoll shouts! You hear a shout! You hear an angry hiss.ip ))))))You shoot an arrow.  The arrow closely misses the gnoll sergeant.i2:*id *, 1 very drained)  The arrow barely misses the gnoll.A giggling sprite leaps out and smacks the gnoll with its own hand.if  j.  The gnoll is moderately wounded.A giggling sprite leaps out and insults the gnoll sergeant's ancestors.  The gnoll sergeant is heavily wounded..j ..jj.  The jinxing sprites lose interest in you.4--2.4ip iq L _The gnoll sergeant hits you from afar with a +0 spear.i9 ))You shoot an arrow.  The arrow barely misses the gnoll sergeant.The arrow hits the gnoll. The arrow burns the gnoll.iY jThe gnoll is moderately wounded.i .j.jiz  .jYou encounter a gnoll. It is wielding a +0 club.The gnoll sergeant hits you from afar with a +0 spear.j.j.j 3 gnolls (1 polearm, 1 very drained)2-------3.7 (1.3i  _The gnoll sergeant closely misses you. The gnoll closely misses you.i )You shoot an arrow.  The arrow hits the gnoll sergeant but does no damage.i͑& i.jiT-The gnoll sergeant is heavily wounded.iiQi-.ji8i .)  The gnoll seems less drained. The gnoll closely misses you.4==5.0ii\ _The gnoll sergeant closely misses you.i ##.#### #. # ##.#.### # #).###.###### .# ##.j.jj..@..#####.### #.#...j.###.#.~~#.#~. ###.#.. #.#~~.###~~ ###... #.#b~~.~~~~~##.#.. #.#.##.##.. #....##.. ... #.#i x.#.. ..#.###.#.~~.~~~P.#.#.#~P.###P~.#.i\ H.ji 9j.i7 6j.i jjThe gnoll sergeant seems less drained. The gnoll attacks as it pursues you!i i =)i4 4--60i?! ii% S _The gnoll closely misses you.iJ5 )))))))You shoot an arrow.  The arrow barely misses the gnoll sergeant.iJ.jiC jThe arrow closely misses the gnoll. The arrow barely misses the gnoll. .jYou encounter a gnoll. It is wielding a +0 halberd..j..jjj.jj 4 gnolls (2 polearms, 1 wandering)48---==7.2 (1.2 _The gnoll sergeant hits you from afar with a +0 spear.iS$ ##.#### ##. ## ##.#.### # #.).###.###### .# #.#j..jjj..@.#####.### #..#....j###.#.~~#.#~. #.##.#.. #.#~~.###~~ #.##... #.#b~~.~~~~~####.#.#.. #.#.##.#.##.. #..##.#.. ... #.#.##.j 3 gnolls (1 polearmi!& ).. ..#.###.#.~~.~~~P.#.#.ih' )#~P.###P~.#.i4- P.jin Nj.j j.  The gnoll sergeant attacks as it pursues you!.jip .jjj 4 gnolls (2 polearms, 1 wandering)ip 4--80iz i [ _The gnoll sergeant barely misses you.i ) You shoot an arrow. The arrow hits the gnoll sergeant.  The arrow burns the gnoll sergeant.i 5.in7@.ji< iAjThe gnoll sergeant is severely wounded.i8R.40-----====9.5 (1.3iXXi[L _The gnoll sergeant hits you from afar with a +0 spear!i4 ) You shoot an arrow. The arrow hits the gnoll sergeant.  The arrow burns the gnoll sergeant.if2 H.ji7 .  The gnoll sergeant is almost dead.i@ :   #.  #  # #  ).###.###### .#  #.....jj)@.#iA   .#..j.j###.#  ##.#.j #.#  ##... #.# #.#.. #.#  #.. #.. ... #.#jj 3 .. .#iJ    #.  #  # #  ).###.###### .#  #.....jj)@.#  .#..j.j###.#  ##.#.j #.#i    ##... #.# #.#.. #.#  #.. #.. ... #.# .. .#i p .  The gnoll sergeant hits you from afar with a +0 spear! x2i)+ .j 2 gnolls (1 polearm)14--------------20.8i2 i9 V _* * * LOW HITPOINT WARNING * * *i4. #)# #####> #.....#.#### ##i #..).###.###### .# #.##.....jj...#####.### #.#.#....j###@#.~~#.#~. #.###.#jj #.#~~.###~~ #.##... #.#b~~.~~~~~####.##.#.. #.###########.##.##.##.. #.............##.##.. ... #.###########.##.#.. ..#.###.#.~~.~~~P.#....# j   gnoll ( #.......#~P.###P~.#.#######.#.~~#.#~.~#.####iM;.jis,ji {.{{j 2 gnolls (1 polearm)ib d5==---10iUii; O---i t _You are too injured to fight recklessly!i XDrink which item? Potions  c - 4 potions of curingb - a potion of brilliance  m - a potion of might  j - 2 fuming orange potions  k - a fizzy silvery potion  l - a white potion  n - a yellow potion [!] read|quaff[?] describe selectedi{ i߆ i #.#) tymiorr the Vexing######> Formicid#..... Health: 14/58 =====-------------------#.#### Magic: 15/15 ========================### AC: 3Str: 12###.. EV: 11Int: 14).###.###### .##.# SH: 0Dex: 18#.....jjj..#####.### #.# XL:  8 Next: 14% Place: Dungeon:5.#...{.###@#.{~#.#~. #.# Noise: ---------  Time: 4421.8 (0.0)##.#jj #.#~~.###~~ #.# e) +0 orcbow (flame)##..{ # 7m.#b~~.~~~~~####.# Fire: e) +0 orcbow (flame) #.#.. #.###########.##.# Will/2 #.##.. #.............##.##.. ... #.###########.##.# j   gnoll sergeant (polearm).. ..#.###.#.~~.~~~P.#....# jj 2 gnolls (1 polearm)#.......#~P.###P~.#.....#######.#.~~#.#~.~#.####You shoot an arrow. The arrow hits the gnoll sergeant.  The arrow burns the gnoll sergeant.  The gnoll sergeant is almost dead.The gnoll sergeant hits you from afar with a +0 spear! x2 _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!il x.{~{.i b22=====2.8 (1iƻ { _You feel better. The gnoll sergeant misses you.iN v  You aren't carrying any items that you can evoke.i i5) i, . _i)iqRead which item? Scrolls  p - a scroll of poison [!] read|quaff[?] describe selectedi;i?iP#.#) tymiorr the Vexing######> Formicid#..... Health: 22/58 =========---------------#.#### Magic: 15/15 ========================### AC: 3Str: 12###.. EV: 11Int: 14).###.###### .##.# SH: 0Dex: 18#.....jjj..#####.### #.# XL:  8 Next: 14% Place: Dungeon:5.#....{###@#.~~#.#~. #.# Noise: =--------  Time: 4422.8 (0.0)##.#jj #.#{~.###~~ #.# e) +0 orcbow (flame)##... #isQ[37m.#b~~.~~~~~####.# Fire: e) +0 orcbow (flame) #.#.. #.###########.##.# Will/2 #.##.. #.............##.##.. ... #.###########.##.# j   gnoll sergeant (polearm).. ..#.###.#.~~.~~~P.#....# jj 2 gnolls (1 polearm)#.......#~P.###P~.#.....#######.#.~~#.#~.~#.####The gnoll sergeant is almost dead.The gnoll sergeant hits you from afar with a +0 spear! x2 _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You feel better. The gnoll sergeant misses you. _You aren't carrying any items that you can evoke.iYP  Okay, then.iFZiaie. _iik Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0% [?] toggle between ability selection and description.ii(iU#.#) tymiorr the Vexing######> Formicid#..... Health: 22/58 =========---------------#.#### Magic: 15/15 ========================### AC: 3Str: 12###.. EV: 11Int: 14).###.###### .##.# SH: 0Dex: 18#.....jjj..#####.### #.# XL:  8 Next: 14% Place: Dungeon:5.#....{###@#.~~#.#~. #.# Noise: =--------  Time: 4422.8 (0.0)##.#jj #.#{~.###~~ #.# e) +0 orcbow (flame)##... #iWK[37m.#b~~.~~~~~####.# Fire: e) +0 orcbow (flame) #.#.. #.###########.##.# Will/2 #.##.. #.............##.##.. ... #.###########.##.# j   gnoll sergeant (polearm).. ..#.###.#.~~.~~~P.#....# jj 2 gnolls (1 polearm)#.......#~P.###P~.#.....#######.#.~~#.#~.~#.####The gnoll sergeant hits you from afar with a +0 spear! x2 _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You feel better. The gnoll sergeant misses you. _You aren't carrying any items that you can evoke. _Okay, then.Are you sure you want to shaft yourself? Y - Yes  N - NoiMi2uB#.#) tymiorr the Vexing######> Formicid#..... Health: 22/58 =========---------------#.#### Magic: 15/15 ========================### AC: 3Str: 12###.. EV: 11Int: 14).###.###### .##.# SH: 0Dex: 18iv#.....jjj..#####.### #.# XL:  8 Next: 14% Place: Dungeon:5.#...{{###@#.~~#.#~. #.# Noise: =--------  Time: 4422.8 (0.0)##.#jj #.#~{.###~~ #.# e) +0 orcbow (flame)##... #.#b~~.~~~~~####.# Fire: e) +0 orcbow (flame) #.#.. #.###########.##.# Will/2 #.##.. #.............##.##.. ... #.###########.##.# j   gnoll sergeant (polearm).. ..#.###.#.~~.~~~P.#....# jj 2 gnolls (1 polearm)#.......#~P.###P~.#.....#######.#.~~#.#~.~#.####The gnoll sergeant hits you fromiw afar with a +0 spear! x2 _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You feel better. The gnoll sergeant misses you. _You aren't carrying any items that you can evoke. _Okay, then.0-3.8 (1i~iU3 {.~{{ _The gnoll sergeant hits you from afar with a +0 spear.  You begin to dig a shaft. You continue digging a shaft.i*4.8 (2iiE _The gnoll sergeant barely misses you.A shaft appears beneath you!  You fall into a shaft and drop 3 floors!iK/  --more--i\Generating dungeon...o\\/o/ iambuilding the Dungeon \o\iH < /o/ikr < \o\ii]Wtymiorr the VexingFormicidHealth: 20/58 ========----------------Magic: 15/15 ========================AC: 3Str: 12EV: 11Int: 14SH: 0Dex: 18XL:  8 Next: 14% Place: Dungeon:8Noise: =--------  Time: 4424.8 (2.0)e) +0 orcbow (flame)Fire: e) +0 orcbow (flame) Will/2 _Okay, then. _The gnoll sergeant hits you from afar with a +0 spear.  You begin to dig a shaft. You continue digging a shaft. _The gnoll sergeant barely misses you.A shaft appears beneath you!  You fall into a shaft and drop 3 floors!i*^T##.. #####.#..#.#.....[..#..@##..####.#.#.#.#...i0-6.3 (3.5 _The shaft crumbles and collapses. _Found a ring mail.i8'#### ...#####.#.. #.#.....[.. #...# i(6 #.@## ##. #.# #.# #.# #.# ..# #.#iO/io0_1-7.3 (1.0 _ig5i7i #### ...#####.#.. #.#.....[..#..@# #..###.# i #.# #.##.##.#..##.#i i %8id iZ iRn 2=irs W _You start resting.i+v if| ,30.3 (2i| 51.3 (3i i _ _You feel your willpower return.i6i6i7i:ik?ni@iA!3i4A2=i BiCiDiDiFi0GiGi?IiJP24iOBi[OiOiPiRiRiSiGUiUS5=iViXiaXi*YiZi,[i\i/k6=7=ikim,ikt8=iuiuiviy,iyi]{i{S9=i|i~i5iiiii\iiqioi630=iiiBi]ii<iiU91iQii%iiiiiiޗiiiRS2=iXiiiiiiliiڣK3=iդiPiimiiiiiiiLiS4=ii`iiziYiivi޾i!55=iCii:,iai,iii96iiiiiiii",i>iiD=7=iki^iKiioiiii=i|D8=i^iiyiCi?,i iH,iiiS9=ii iXiNiaiiii640=iiiyi itiTii>ii iii#1i4i6i4iii i i i i G42=ii,i_iiOiiiiiKi%3i2=iii(i/i,ii"iP"K4=i#i"%ij%i%i'i(i)i*i*i+i-i-#5i.2=i/i 1iT1i72iC4i4iT5i7iZ7#6i}7(=i8i;i;i<i ?,i,@iAiA?7=iBiBi=E,iFiH,iHiIiJi\JiKi L%8iLidN,idOiQiOQi RiSiTK9=iVXiW,iXiYiZilZia[i[$50i\2=i\i^,i_i;aitaibidi eK1=ifiMhihiii'lijlimini0oioi^rirN2=i}si uiKuiviw,iqxiyi"z3iNziq|i|ir}ii iрi,iJi iiD4=iTi i{iiiiiiiU5=ii,ici,iژiiK6=iޛi7,iii/iiiiiJk7=iiZiitiQiiik _You start resting.HP restored.ii52553.3 (122.0)iX8=43 i< _iii        ####  ...#####.#..# i #.#.@...[... #...#####... #..# ##.# i:  #.#  #.#   i )#.#   #.#   ..#   iH i 15.0)i iWi{   # .# ..# #### [. ...#####.#..# #.#..@..[...# #...#####...# #..## # ##.#  #.#  #.#  #.#  #.#  ..#  ii%&6iӒi0) _Found a scale mail.i5 Q  # .#  ###.#  ....#  #### .[. # ...#####.#..##  #.#...@.[...#  #...#####...#  #..## .#  ##.#  #.#  #.#  #.#  #.#  ..#  i8 iL9 &7iX> iM@ iSX    #   .#  #####.#   iT.....#  #### #.[.##  ...#####@#..##  #.#.....[...#  i9Us#...#####...# ihU #..## #..# iUu##.# ..# #.# .#iUU #.# # iUW#.#  #.# iV( i`i[aia;=8i}iijim     #  iDn .#  #########.#   ..........# ipn #### #.@.##  in...#####.#..##  #.#.....[...# in #...#####...#  in#..## #..#  ##.# ..# ion #.# ..#  i@ox#.# ..# #.#  iqiEziI{&9iĀiS _You see here a +0 scale mail.i! .# .# .# .#  is#########.#  ..........#  iO#### #.[.##  ...#####.# #.#.....[...# i #...#####...#  #..## ##..#  i##.# ..#  .# ..#  #.# ..#  #.# ..#  #.#  iD60 _ii|i%.#  .#  .#  .# #########.#  ..........# #### #.[.##  ...#####.#..##  #.#.....@...#  #...#####...#i  #..## ##..#  ##.# ..#  #.# ..#  #.# ..#  #.# ..#  #.#   ..#i ii&1iiR _You see here a +0 ring mail.iQ]i^&2i(eig( _g - a +0 ring mailio4i^7aWear or take off which item? i7Armour (go to first with [)  b - a +1 robe (worn)g - a +0 ring maili7[?] describe selected [!] equip|wield|wearic8[tab] equip|unequip i|iiK.#  tymiorr the Vexing.#  Formicid.#  Health: 58/58 ========================.#  Magic: 15/15 ========================#########.#  AC: 3Str: 12..........#  EV: 11Int: 14#### #.[.##  SH: 0Dex: 18...#####.#..##  XL:  8 Next: 14% Place: Dungeon:8#.#.....@...#  Noise: ---------  Time: 4562.3 (0.0)#...#####...#  e) i+0 orcbow (flame)#..## ##..#  Fire: e) +0 orcbow (flame) ##.#..# #.#..# #.#..#  #.#..#  #.#  ..#   _You start resting. _HP restored. _Found a scale mail. _You see here a +0 scale mail. _You see here a +0 ring mail. _g - a +0 ring mailiii?ii i$3.3 (1iii#A4.3 (2i-i.i.+5.3 (3i3i Zi*w6.3 (47.3 (5 0 _You start removing your armour. You continue removing your +1 robe. x5i  You finish removing your +1 robe.  You start putting on your armour.8.3 (6iiA9.3 (7i&n70.3 (8i[1.3 (92.3 (10.0) 50 _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.i"#4  ir#3.#  .#  .#   .# i#s #########.#  i#  ..........#  #### #.[.##  i$...#####.#@.##  #.#.........#  i(${#...#####...#  iP$#..## ##..#  ##.# ..#  i$#.# ..#  #.# ..#  i$w#.# ..# #.#  i$i,i}B83.0) _iHiJib@ 4iD i>G i]M#########.# ..........i#### #.[@## ...#####.#..###......#...#####...#iC ..#ii&4i5icL #.#  #.#  #.#  #.#  #.#  iM #.#  #########.#   .........@#  #### ####.[.##  ...#####.#..##  #.#.........# iEM #...#####...#  ijMe#..## ##..#  iM##.# ..#  #.# ..# iM #.# ..#  iHV<5i%cidi i i ~ i1Ji#Yie  You sense a monster nearby.iu#.##########.#..........##### ####.[.#...#####.#..###.#.........##...#####...##..## ##..###.# #@.# #.# #..# #.# ...# #.# ....# #.# #.#.## ..# ..#.#  #.#{ ##.#.#  . #.# 81.3 (6 _i}M ##########. ..........##### ####.[.## ...#####.#..##.........#####....## ####.# ...# .# .#. #.#i i+2.3 (1i<i4 ih #.#  #.#  #.#  #########.#  ..........# #### ####.[ ...#####.#..##  #.#.........#  #...#####@..#  #..## ##..# #.# #..#  #.# #..#  #.# ...#  #.# ....#  #.# #.#.##  ..# ..#.# #.#{ ##.#.# 3ili oiP #.#  #.#  #.#  #.#  #########.#  ..........# #### ####.[ ...#####.#..##  #.#.....@...#  #...#####...#  #..## ##..# #.# #..#  #.# #..#  #.# ...#  #.# ....#  #.# #.#.##  ..# ..#.# iY4i 6 #.#  #.#  #.#  #.#  #.#  #########.#  ..........# #### ####.[.## ...#####@#..##  #.#.........#  #...#####...#  #..## ##..# #.# #..#  #.# #..#  #.# ...#  #.# ....#  #.# #.#.## 5is it i@z i{ i M#.# #.########## >..........##### ####@[.## ...#####.#..###.#.......#...#####...# #..# i <6i. i ; _Found a stone staircase leading down.iR0 #.#  #.#  #.#  #.#  #.#  #.# .##########.#  .>.....@....# #########.[.## ...#####.#..##i(T  #.#.........#  #...#####...#  #..## ##..# #.# #..#  #.# #..#  #.# ...# ibR7ici  #.#  #.#  #.#  #.#  #.#  #.# #.#.# #.>.#  #.[.## iŇ ...#####.#..##  #.#.........#  #...#####...#  #..## ##..#  ##.# #..#  #.# #..#  #.# ...# iip&8iisi  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #.>.#  #.[.##  ...#####.#..##  #.#...#  #...#####...# im #..## ##..#  ##.# #..#  #.# #..#  #.# ...# iPi&9iii-  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #.>.#  #.[.##  ...#####.#..##  #.#..# #...#####...# #..## ##..# ##.# #..# #.# #..#iz/ W #.# ...#i76 =90ix; ib> i  #.# #.# #.# #.# #.# #.# #.#.# #.>.# i #.[.## ...#####.#..##  #.#.#  #...#####...# i } #..## ##..#  ##.# #..#  #.# #..#  #.# ...#ik i. &1i i iu #.# #.#. #.#.. #.#..# #.#.. #.# #.#.# #.>.# #.[.## ...#####.#..##  #.#.#  #...#####...#  #..## ##..#  ##.# #..#  #.# #..#  #.# ...#i<2ili) #.#. #.##. ## #.##.. .. #.# ..##. #.# ... #.# #.#.# #..# #.[.## ...#####.#..##  #.#.#  #...#####...#  #..## ##..# i! ##.# #..#  #.# #..#  #.# ...#ii&3ig iic _There is a stone staircase leading down here.i #.#..  #.# #. ### #.##.. ..# #.##..##.####### #.##.........[. #.# #@##########.# #.>..........##########.[...#####.#..## #.#.........# #...#####...# #..####..###.# #..# #.# #..#i܉i&4ii- _Found a leather armour.i+ /#  #.#..  #.# #. ### #.# ..# #.###.####### #.##..@......[. #.###.#.##########.##.#.>..........##.#########.[#. ...#####.#..#### #.#.........# #...#####...# #..####..###.# #..#iL2 i2 &5i8 i?: ig.## ... #.# ... #.# #.# ### #.# #..# ..# #.# #..##.# #.# #.[. #.# ##.#.#.# #.#.>..# #.#########.[.## #.....#####.#..## ### #.#.#  #...#####...#  #..## ##..#  ##.# #..#iOi&6i,iSi\ .# ...##.  #.#... ##  #.# #.# .### #.#...# #.###.####### #.#........[. #.##.#.##########.# #.#.>..........# #.#########.[ #.....#####.#..## ### #.#.........#  #...#####...#  #..## ##..# iT7{i&7iizi\L  ...# .#.#.{ ..iM #..##.# ## ..... . #.#... .##  #.# #.#..### #.#...# #.###.####### #.#........[. #.##.#.##########.#iOM  #.#.>..........# #.#########.[ #.....#####.#### #.#......... #...#####...iU iV &8i[ i] im# .# ... # .#. #.{ .. #..##.#### ##........# #.........#.##  #. #@#..### #. #..#...# #.##.####### #.........[. #.#.#.##########. #.#.>.......... #.#########.[ #.....#####.#### #.#.....iu7{itv&9i}|iB~i . . # .#. {.... # .#.# #.{ ...  #..##.#### ###........# #.......@.#.##  #..~....#.#..### #..~≈...#..#...# #..~....##..##.####### #F~≈.... ##.........[. #.≈≈≈≈.. ##.#.########## k   wyvern (asleep)k.~≈≈.. #.#.>......... F [i~642m  marrowcuda (dormant)...~≈.. #.#########.[ #.....#####.#.i=OF≈iF.Fik{{Fi(600iaifh _You encounter a wyvern and a marrowcuda.in . .{{# .#.  {.... # .#.# #.{ ... #..##.#######........# #..........#.###...~....#@#..####...~≈...#..#...# #...F....##..##.####### #.i U≈~≈.... ##.........[. #..≈≈≈≈.. ##.#.##########.k.~≈≈.. #.#.>.............~≈.. #.#########.[.# #.....#####.#.. ### #.#........ i 8{i &1i i i{{# .#.  {.... # .#.# #.{ ... #..##.#######........# #.#.........#.###.#..~....#.#..####.#..~≈...#.@#...# #.#..F{...##..##.####### #.#≈~≈.... ##.........[. #.#.≈≈≈≈.. ##.#.##########.#i.7k.~≈≈.. #.#.>..........#...~≈.. #.#########.[.## #.....#####.#.### #.#....... #...#####iMG{.i&2iQiLi< {.... # .#.# #.{ ... #..##.#######........# #.#.........#.##.# ..~....#.#..####.# ..~≈{..#..#...# #.# ..F....##.@##.####### #.# ≈~≈.... ##.........[. #.# .≈≈≈≈.. ##.#.##########.# k.~≈≈.. #.#.>..........#...~≈.. #.#########.[.##i\ #.....#####.#.### #.#....... #...#####...##..## ##..#i2Fi.F   marrowcudai0&3iiji^ # .#.# #.{ ... #..##.#######........# #.#......F..#.##.# ..~....#.#..####.# ..~≈...#..#...# #.# ..F....##..##.####### #.# ≈~≈.... ##.@.......[. #.# .≈≈≈≈.. ##.#.##########.# k.~≈≈.. #.#.>..........# ...~≈.. #.#########.[.## #.....#####.#.### #.#.........#  #...#####...##..## ..###.#[4i ` 0m #..#.Fi\d <4it iTv i  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iv .FYou beckon some vexing sprites to accompany your attacks.iRi93----==5Will/2 Jinx i;iW; _You feel your willpower being sapped.i )) You shoot an arrow. The arrow hits the marrowcuda.  The arrow burns the marrowcuda.i5 .F.Fi ij 4=6.7 (1.4i iR$ e _The marrowcuda is moderately damaged.iˇ  You shoot an arrow. The arrow hits the marrowcuda!  The arrow burns the marrowcuda.i :*i .  The marrowcuda is almost destroyed.A giggling sprite leaps out and makes the marrowcuda trip over its own tail.i6(i8 ----218.0 (1.3 _You destroy the marrowcuda!iui=m _Your Spellcasting skill increases to level 5!i ii2iH _No target in view!iV# .#.# #.{ ... #..##.#### ###........# #.# .........#.## #.# ..~....#.#..### #.# ..~≈...#..#...# #.# ..F....##..##.# #.# ≈~≈.... ##.[. #.# .≈≈≈≈.. ##.#.#.# k.~≈≈.. #.#.>..# ...~≈.. #.#########.[.## #..### i`i`----9i0a0 _igi`ji# .#.# #.{ ... #..##.#### ###........# #.# ...#.## #.# ..~....#.#..### #.# ..~≈...#..#...# #.# ..F....##..##.# #.# ≈~≈.... ##.[. #.# .≈≈≈≈.. ##.#.#.# k.~≈≈.. #.#.>..# ...~≈.. #.#########.[.## #.## ic---10iiTl _The sprites lose interest in your situation.iY # .#.# #.{ ... #..##.#### ###........# #.# .iZ #.## #.# ..~....#.#..### #.# ..~≈...#..#...# #.# ..F....##..##.##.# ≈~≈.... ##.ipZ [.. #.# .≈≈≈≈.. ##.#.#.# k.~≈≈.. #.#.>.# iZ ...~≈.. #.#########.[.## im 4==1iO # .#.# #.{ ... #..##.####  ###........# #.#  .#.## #.#  ..~....#.#..### #.#  ..~≈...#..#...# #.#  ..F....##..##.#.#.#  ≈~≈.... ##.[...#.#  .≈≈≈≈.. ##.#.#.#  k.~≈≈.. #.#.>.#  i ...~≈.. #.###.[.## iU it %2iZ i# .#.# #.{ ... #..##.#### ###........# #.# .#.## #.# ..~....#.#..### #.# ..~≈...#..#...# #.# ..F....##..##.#i.#.# ≈~≈.... ##.[...#.# .≈≈≈≈.. ##.#.#i_.# k.~≈≈.. #.#.>.# ...~≈.. #.#.[.## iFi;3ii## .#.#  #.{ ...  #..##.#### .# #.# #.## #.# ~....#.#..### #.# ~≈...#..#...# #.# F....##..##.#.#.# ~≈.... ##.[...#.# ≈≈≈≈.. ##.#.#.# .~≈≈.. #.#.>.# ~≈.. #.#.[.## i|,i-%4iYipiI# .#.#  #.{ ...  #..##.####  #.# #.#  #.## #.#  ~....#.#..### #.#  ~≈...#..#...# i{#.#  F....##..##.#.#.#  ≈.... ##.[...#.#  .. ##.#.#.#  ~≈≈.. #.#.>.#  .~≈.. #.#i.[.##  #.....#####.#..##  ### #.#.#   #...#####...#   #..## ##..#  iD ##.# #..#   iiB==5i iig .#.#  .{ ...  ..##.####  .# #.#  #.## #.#  ....#.#..### #.#  ≈...#..#...# #.#  ....##..##.#.#.#  .... ##....#.#  .. ##.#.#.#  ≈≈.. #.#.>.ihc#  ~≈.. #.#.[.##  #.....#####.#..##  ### #.#.#  #...#####...#  #..## ##..#  ##.# #..#  iXsit%6izi}W _You see here a +0 leather armour.i .#.#  { ...  .##.####  # #.#  #.## #.#  #.#..### #.#  ...#..#...# #.#  ##..##.#.#.#   ##.[@..#.#  .. ##.#.#.#  .. #.#.>.#  ≈.. #.#.[.##  #.....#####.#..##  ### #.#.#  #...#####...#  #..## ##..#  ##.# #..#  i! ip ,7 _i7 i\ i .#.#   ...  ##.####  # #.#  #.## ##.#  #.#..### .#.#  #..#...# .#.#  ##..##.#.#.#   ##.[.@.#.#  .. ##.#.#.#  .. #.#.>.#  .. #.#.[.##  #.....#####.#..##  ### #.#.#  #...#####...#  #..## ##..#  ##.# #..#  i i T5==8iw! i # iPi3Z..  #.#  ...  #.####   .# #.#  .#.## ####.#  .#.#..### ..#.#  .#..#...# #.#.#  .##..##.########@#.#  . ##.........[...#.#  . ##.#.##########.#  . #.#.>..........#  . #.#########.[.##  #.....#####.#..##  ### #.#.........#  #...#####...#  #..## ##..#  i_X9iNM# ... #.# ... #.### ..#  # ...#.## #.#####..### #....iOr..#...# ##..##.##########.........[...##.#.########## . #.#.>..........# iXi Y&20ij_iai . .  .#. .... #.#  ...  ##.####  ...# #.# ...#.## #.#####.# .#.#..### #...@.#.# .#..#...# #####.#.# .##..##.########.#.# . ##.........[...#.# . ##.#.##########.# . #.#.>..........# i].. #.#########.[  #.....#####.#..## ### #.#.........# i.;1i1i3i d . . # .#. {....  .#.# { ... .##.#### .# # #.# .#.## #.#####.# .#.#..### #..@..#.# iv .#..#...# #####.#.# .##..##.#.#.# . ##.[...#.# ≈.. ##.#.###.# ≈.. #.#.>i8 _.# ≈.. #.#.[.##  #.....#####.#..##  ### #.#.# i i B==2i[ iY  i2R . . {# .#.##  {....#.  .#.##. .{ ...#. .##.#### #. .# #. #.# .#.## #.#####.# .#.#..### #.@...#.# ≈...#..#...# #####.#.# .##..##.#.#.# . ##.[...#.# ≈.. ##.#.#.# ≈.. #.#.>.# ~≈.. #.#.[.##  #.....#####.#..##  ### #.#.#  i9 iS:%3 iB iR  . .  {{# .#. ### {.... #.. # .#.# #.# #.{ ... #.# #..##.#### #.#  #........# #.# #.# ...#.## #@#####.# ~....#.#..### #.....#.# ~≈...#..#...# #####.#.# F....##..##.########.#.# .... ##.........[...#.# ≈.. ##.#.##########.# ≈.. #.#.>..........# .~≈.. #.#########.[  #.....#####.#..##  id;4 io iEM  .  {{# .###  {..... .#.#{ ... ##.### #..#  .......#.## #.##### ~....#.#..### #.....# ~≈...#..#...# #####.#.#  Will/2 5 iY dM  .  {{# .###  {..... .#.#{ ... ##.### #..#  .......#.## #.#### ~....#.#..### #.... ~≈...#..#...# #####.#.# 6 iC  i  i M  .  {{# .####  {..... .#.#{ ... ##.### #..#  .......#.## #.#### ~....#.#..### #.....#.#  i*  i 07 i`  i _ _You feel your willpower return. i3M  .  {{# .#########  {......:...# .#.#{ ... ##.### #........# #.# #.#  i< im=8 iWB inF7 _Found a parchment of Apportation. i)8      ig   . .   {# .#. #########   {.... #.@.:...#  .#.# #.#####.# .{ ... #.#  ..##.#### #.#  .# #.# #.#  ......#.## #.#####.#  ....#.#..### #.....#.#  ≈...#..#...# #####.#.#  ....##..##.########.#.#   iSY9 i]      . .  # .#. #  {.... #..@:...#  .#.# #.#####.#  i { ... #.#  .##.#### #.#  # #.# #.#  #.## #.#####.#  #.#..### #.....#.#  ...#..#...# #####.#.#  ##..##.#.#.#   i i'30 i( i ia?      . .   .#. #  .... #...@...#  .#.# #.#####.#   ... #.#  ##.#### #.#  # #.# #.#  #.## #.#####.#  #.#..### #.....#.#  #..#...# #####.#.#  ##..##.#.#.#   iE iQ&1 iS i`  You pick up a parchment of Apportation and begin reading...2.0 (2 ibD _You add the spell Apportation to your library. i      . .  .#. #   #.#  #.# #.#####.#  ... #.# # #.#### #.#  # #.# #.#  #.## #.#####.#  .#.#..### #.....#.#  .#..#...# #####.#.#  .##..##.#.#.#   iC i+3.0 (1 i i i~Ko       .  #. #   #.#  .# #.#####.#   #.# .#  i@R .#### #.# .# # #.# #.#  #.## #.#####.#  #.#..### #.....#.#  #..#...# #####.#.#  ##..##.#.#.#   iU iU&4 iZ iY\ i      .  . #  . #.#  # #.#####.#  . #.# #.#  #### #.# #.#  # #.# #.#  .#.## #.#####.#  .#..### #.....#.#  ..#...# #####.#.#  #..##.#.#.#   il iH&5 i8 i ig ih il in i  .#########....... ##.##### .#.# #####.# ##.........[...#.#   i  iD &6 ij  iw  it .##########....... ##.##### . #### ...#.###.#.##########.#   i i*&7 iU i  i .#########....... ###### . #### ...#.######.##.#.>..........#   i  iz&8 i_ i& i  .#########....... ###### . #### ...#.#####.### #.......##.#########.[.##   i i&9 i  i`  iۅ  .#########....... ###### . #### ...#.#####.### #..... ..#...# #####.###.....#####.#..##   i  i '40 i  i  i i3 i iĎ iB io, ia i i߸ i ii iZ i iy, i i i, i i  iB i~ i i  i ip i[, in ip i i8 iL i ij  You sense a monster nearby. i##.#.##########.#  #.#.>..........#  i{ #.#########.[.  #.....#####.#..##  ### #.#.........# ix#...#####...# i*#..## ##..# ##.# #..# iO #.# #@.# i#.# #...# #.# .....# #.# ##.#.## ..# .. #.#{ ##. i}{. # # .. i  iU533.0) _ i iiT ?  #.#.>..........########.[.##....#..#### #.#......... #...#####..## ##.#.# #. i ##.#.#....#.###.#.#..# ...#.# #.#{###..####  i 8{i 14.0)i# i% i>3 i########.[.#....#..#### #.#......... #...####### ###.#  ##.####.#....#.###.#.#..# ...#.# # i>D iH^{5iii+  ....#..#### #.#......... #...####### ###.#  ##.####.##.....###.#@##..# ...#.# #.#{###  i2 inC C6i$  ## #.#......... #...####### ###.#  #.####.##.......#.###.#.##..# ...#@# #.#{### {.  i D i i+ &7iS ix iYN #...####### ###.#  #.####...##.......#.###.#.#..# ...#.# #.#{### {. { # . { .## #. .##ieR8imi ## ###.#  ##..#.####...##.....###.#.#..# ...#.# #.#{### {. { #.. .Y..###.##Y   yak (asleep) io  oYou encounter a yak.The yak bellows! You hear a shout!ip 9.Yi {,Yo   orc warriori i0===9ii x _You encounter an orc warrior. It is wielding a +0 flail.iuM.#####...## ## #..# ##..#.#####.......#.#.###.#.##i..# ..#.# ###. {{. #, #...o.Y.### #.##iӫ { #{{iү1---60iJiiM### #.#.......#####...## ##  ##..#.####...##.......#.#.###.#.##i3..# ..#.# ###. {. #{ #{..# iIA.#. i'.##i,/Yi '{ {, #..{Y   yaki B---1i  i i_.....#####.#..#### #.#.......#####...## ##  ###.####...##.......##.#.###.#@##..# ..i_#.# ###. { { #, #.Y. o.{.####.###. .##i?b6Y.iqi{ {.{.i_j&2ioitqidc  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i oYou beckon some vexing sprites to accompany your attacks.Y.i6 {. {.o   orc warrior3----==3Will/2 Jinx i i ; _You feel your willpower being sapped.iyN  iNCasting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iNiR i  Your spells (cast)TypeFailure Level  a + JinxbiteHexes5% 2 b - Sigil of BindingHexesi v11%3  c - Cause FearHexes34%i: 4 is Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti$ i: #.....#####.#..##  tymiorr the Vexing### #.#.........#  Formicid#...#####...#  Health: 58/58 ========================#..## ##..#  Magic: 13/15 ====================----##.# #..#  AC: 5Str: 12#.# ##..#  EV: 10Int: 14#.#.####...#  SH: 0iDex: 18#.##.......#  XL:  8 Next: 21% Place: Dungeon:8#.#.###.#@##  Noise: ==-------  Time: 4663.0 (0.0)..# ..{#.#  e) +0 orcbow (flame)#.# ###.#Y#  Fire: e) +0 orcbow (flame) { #.#  Will/2 Jinx , #.o.# o...###  Y   yak#.###.  o   orc warrior. ## Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. i _You feel your willpower being sapped.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ix #.....#####.#..##  tymiorr the Vexing### #.#.........#  Formicid#...#####...#  Health: 58/58 ========================#..## ##..#  Magic: 13/15 ====================----##.# #..#  AC: 5Str: 12#.# ##..#  EV: 10Int: 14#.#.####...#  SH: 0Dex: 18#.##.......#  XL:  8 Next: 21% Place: Dungeon:8#.#.###.#@##  Noise: ==-------  Time: 4663.0 (0.0)..# ..{[3i~3m#.#  e) +0 orcbow (flame)#.# ###.#Y#  Fire: e) +0 orcbow (flame) { #.#  Will/2 Jinx , #.o.# o...###  Y   yak#.###.  o   orc warrior. ## Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i "i{#The spell is quite dangerous to miscast (34% risk of failure)! Continue anyway?  Y - Yes  N - Noii>i #.....#####.#..##  tymiorr the Vexing### #.#.........#  Formicid#...#####...#  Health: 58/58 ========================#..## ##..#  Magic: 13/15 ====================----##.# #..#  AC: 5Str: 12#.# ##..#  EV: 10Int: 14#.#.####...#  SH: 0Dex: 18#.##.......#  XL:  8 Next: 21% Place: Dungeon:8#.#.###.#@##  Noise: ==-------  Time: 4663.0 (0.0)..# ..{[3i%3m#.#  e) +0 orcbow (flame)#.# ###.#Y#  Fire: e) +0 orcbow (flame) { #.#  Will/2 Jinx , #.o.# o...###  Y   yak#.###.  o   orc warrior. ## Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.i&i}i. _iMO  Casting: Cause Fear (quite dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i$  Your spells (cast)TypeFailure Level a - JinxbiteHexes5%2  b - Sigil of BindingHexes11%3  c + Cause FearHexes34% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti?EiJiS #.....#####.#..##  tymiorr the Vexing### #.#.........#  Formicid#...#####...#  Health: 58/58 ========================#..## ##..#  Magic: 13/15 ====================----##.# #..#  AC: 5Str: 12#.# ##..#  EV: 10Int: 14#.#.####...#  SH: 0Dex: 18#.##.......#  XL:  8 Next: 21% Place: Dungeon:8#.#.###.#@##  Noise: ==-------  Time: 4663.0 (0.0)..# ..{[3iT3m#.#  e) +0 orcbow (flame)#.# ###.#Y#  Fire: e) +0 orcbow (flame) { #.#  Will/2 Jinx , #.o.# o...###  Y   yak#.###.  o   orc warrior. ## _You feel your willpower being sapped.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.iT9Casting: Cause Fear (quite dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i` #.....#####.#..##  tymiorr the Vexing### #.#.........#  Formicid#...#####...#  Health: 58/58 ========================#..## ##..#  Magic: 13/15 ====================----##.# #..#  AC: 5Str: 12#.# ##..#  EV: 10Int: 14#.#.####...#  SH: 0Dex: 18#.##.......#  XL:  8 Next: 21% Place: Dungeon:8#.#.###.#@##  Noise: ==-------  Time: 4663.0 (0.0)..# ..{[3ia3m#.#  e) +0 orcbow (flame)#.# ###.#Y#  Fire: e) +0 orcbow (flame) { #.#  Will/2 Jinx , #.o.# o...###  Y   yak#.###.  o   orc warrior. ## _You feel your willpower being sapped.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Cause Fear (quite dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i'd;o.i}f Y.  You inscribe a pair of binding sigils.im^{.{.(bound)io]0----4.0 (1iziz{ _The yak moves over the binding sigil and is bound in place!i}####[.## .....#####.#..#### #.#.......#####...## ## # ###.#####...^.@.##.#.###f#.##..# ...#Y#.# ###{#. . #o, #... o...####.###.f   sleepcap (wandering) .o.f.J.J   slime creatureY   yak (bound)o   orc warriorf   sleepcap--5 iA_You encounter a sleepcap. You encounter a slime creature.i1wi7ysRead which item? Scrolls iy p - a scroll of poison [!] read|quaff[?] describe selected"iF"iO"iU #.#########.[.##  tymiorr the Vexing#.....#####.#..##  Formicid### #.#.........#  Health: 58/58 ========================#...#####...#  Magic: 10/15 ================--------#..## ##..#  AC: 5Str: 12"i\W##.# #..#  EV: 10Int: 14#.# ##..#  SH: 0Dex: 18#.#.####...#  XL:  8 Next: 21% Place: Dungeon:8#.##...^f@.#  Noise: ---------  Time: 4665.0 (0.0)#.#.###.#.##  e) +0 orcbow (flame)..# .J.#Y#  Fire: e) +0 orcbow (flame) #.# ###.#o#  Will/2 Jinx . #.# , #...#  J   slime creature"iXo...###  Y   yak (bound)#.###.  o   orc warrior.  f   sleepcap _Okay, then.Casting: Cause Fear (quite dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You inscribe a pair of binding sigils. _The yak moves over the binding sigil and is bound in place! _You encounter a sleepcap. You encounter a slime creature."ic"idReally read the scroll of poison? Y - Yes "ie' N - No#i2 #i  #.#########.[.##  tymiorr the Vexing#.....#####.#..##  Formicid### #.#.........#  Health: 57/58 =======================-#...#####...#  Magic: 10/15 ================--------#..## ##..#  AC: 5Str: 12##.# #..#  EV: 10Int: 14#.# ##..#  SH: 0Dex: 18#.#.####...#  XL:  8 Next: 21% Place: Dungeon:8#.##...^f@.#  Noise: ---------  Time:[#i 40m 4665.0 (0.0)#.#.###.#.##  e) +0 orcbow (flame)..# .J.#Y#  Fire: e) +0 orcbow (flame) #.# ###.#o#  Will/2 Jinx . #.# , #...#  J   slime creatureo...###  Y   yak (bound)#.###.  o   orc warrior.  f   sleepcap _You encounter a sleepcap. You encounter a slime creature.The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.  --more--$ih [.##  ..##  ### ...#  ...#  #..## ##..#  ##.# #..#  #.# ##..#  $iig#.#.####...#  #.##...^f@.#  #.#.###.#.##  ..# .J.#Y#  #.# ###.#o#  . #.#  , #...#  o...###   $ii0 . $i|$J.   2  =6.0 (1+0 orcbow (flame) _$i(}$i܀$i $i$i~/$iɅ 7.0 (2$i$iŌ\ _The sleepcap releases spores at you but does no damage.$i  [.##  §§##  ### §§§#  §§§#  #..## ##§§#  ##.# #§§#  #.# ##§§#  #.#§####§§§#  $i6#.##§§§fJ@§#  #.#§###§#§##  ..# §..#Y#  #.# ###.#o#  . #§#  , #.§§#  o...###    . $i(bound)  The sleepcap moves over the binding sigil and is bound in place!The slime creature hits you!!$iW37---------10 ===8.0 (3+0 orcbow (flame) $it$iL _You wake up.)i #.#########.[.##  tymiorr the Vexing#.....#####.#§§##  Formicid### #.#......§§§#  Health: 37/58 ===============---------#...#####§§§#  Magic: 10/15 ================--------#..## ##§§#  AC: 5Str: 12##.# #§§#  EV: 10Int: 14#.# ##§§#  SH: 0)i DDex: 18#.#§####§§§#  XL:  8 Next: 21% Place: Dungeon:8#.##§§§fJ@§#  Noise: ===------  Time: 4668.0 (0.0)#.#§###§#§##  e) +0 orcbow (flame)..# §..#Y#  Fire: e) +0 orcbow (flame) #.# ###.#o#  Will/2 Jinx . #§# , #.§§#)iJ  J   slime creatureo...###  Y   yak (bound)#.###.)i  o   orc warrior.)i  f   sleepcap (bound)  The slime creature hits you!! )i_You wake up.Fire: e) +0 orcbow (flame)Press: ? - help, Q - select action, ( or ) - cycle)isShift-Dir - straight lineAim: a slime creature (chance to call a sprite on attack: 34%, 82% to hit))i8S  #.#########.[.##  tymiorr the Vexing#.....#####.#§§##  Formicid### #.#......§§§#  Health: 37/58 ===============---------#...#####§§§#  Magic: 10/15 ================--------#..## ##§§#)i,T   AC: 5Str: 12##.# #§§#  EV: 10Int: 14#.# ##§§#  SH: 0Dex: 18#.#§####§§§#  XL:  8 Next: 21% Place: Dungeon:8#.##§§§fJ@§#  Noise: ===------  Time: 4668.0 (0.0))iT N#.#§###§#§##  e) +0 orcbow (flame)..# §..#Y#  Fire: e) +0 orcbow (flame) #.# ###.#o#  Will/2 Jinx . #§# )iU , #.§§#  J   slime creatureo...###  Y   yak (bound)#.###.)ipU   o   orc warrior.  f   sleepcap (bound)  Fire: e) +0 orcbow (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (chance to call a sprite on attack: 34%, 82% to hit)  You shoot an arrow. The arrow hits the slime creature.  The arrow burns the slime creature.)i *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (chance to call a sprite on attack: 34%, 82% to hit)  You shoot an arrow. The arrow hits the slime creature.  The arrow burnslime creature is lightly wounded.)i Y.  A giggling sprite leaps out and makes the slime creature trip over its own  pseudopods.  The slime creature is moderately wounded.)iH  [.##  §§##  ### §§§#  §§§#  #..## ##§§#  ##.# #§§# )i| #.# ##§§#  #.#§####§§§#  #.##§§§f*@§#  #.#§###§#Y##  ..# §..#.#  #.# ###.#o#  . #§#  , #.§§#  (drained) o...### swift, poisoned)   . The yak's lost momentum returns! The slime creature hits you!*ivt [.##  §§##  ### §§§#  §§§#  #..## ##§§#  ##.# #§§#  #.# ##§§#  #.#§####§§§#  #.##§§§f*@§#  #.#§###§#Y##  ..# §..#.#  #.# ###.#o#  . #§#  , #.§§#  o...###    .[3*ix7m  o.  The yak is poisoned. The yak gores you!*i` ☼J☼###☼ * * * LOW HITPOINT WARNING * * *17--------1=9.3 (1.3*i*iHE _The slime creature hits you but does no damage.*i  #.#########.[.##  tymiorr the Vexing#.....#####.#§§##  Formicid### #.#......§§§#  Health: 17/58 =======-----------------#...#####§§§#  Magic: 11/15 =================-------#..## ##§§#*iK   AC: 5Str: 12##.# #☼§#  EV: 10Int: 14#.# ##§§#  SH: 0Dex: 18#.#§####§§§#  XL:  8 Next: 21% Place: Dungeon:8#.##§§§fJ@§#  Noise: ===------  Time: 4669.3 (0.0)#.#☼###☼#Y##  e) +0 orcbow (flame)..# §..#o#  Fire: e) +0 orcbow (flame) #.# ###.#.#  Will/2 Jinx . #§#[4*i 0m , #.§§#  J   slime creature (drained)o...###  Y   yak (swift, poisoned)#.###.  o   orc warrior.  f   sleepcap (bound) _The slime creature hits you but does no damage.  Fire: e) +0 orcbow (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (lightly wounded, lightly drained, chance to call a  sprite on attack: 41%, 82% to hit)*ip  #.#########.[.##  tymiorr the Vexing#.....#####.#§§##  Formicid### #.#......§§§#  Health: 17/58 =======-----------------#...#####§§§#  Magic: 11/15 =================-------#..## ##§§#  AC: 5Str: 12##.# #☼§#  EV: 10Int: 14#.# ##§§#  SH: 0Dex: 18#.#§####§§§#  XL:  8 Next: 21% Place: Dungeon:8#.##§§§fJ@§#  Noise: *it ===------  Time: 4669.3 (0.0)#.#☼###☼#Y##  e) +0 orcbow (flame)..# §..#o#  Fire: e) +0 orcbow (flame) #.# ###.#.#  Will/2 Jinx . #§# , #.§§#  J   slime creature (drained)o...###  Y   yak (swift, poisoned)#.###.  o   orc warrior.  f   sleepcap (bound)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (l*i ightly wounded, lightly drained, chance to call a  sprite on attack: 41%, 82% to hit)  You shoot an arrow. The arrow hits the slime creature.  The arrow burns the slime creature.*i?*Shift-Dir - straight line  Aim: a slime creature (lightly wounded, lightly drained, chance to call a  *i?sprite on attack: 41%, 82% to hit)  You shoot an arrow. The arrow hits the slime creature.  The arrow burn  The slime creature is moderately wounded.*i [.##  §§##  ### §§§#  §§§#  #..## ##§§#  ##.# #☼§#  #.# ##§§#  #.#§####§§§#  #.##§§§f*@§#  #.#☼###☼#Y##  ..# §..#o#  *i#.# ###.#.#  . #§#  , #.§§#  o...###  very poisoned)   . The slime creature is moderately wounded.A giggling sprite leaps out and smacks the slime creature with its own  pseudopod.  The slime creature is heavily wounded.  The jinxing sprites lose interest in you.The yak is engulfed in poison gas. The yak looks even sicker.+i [.##  §§##  ### +iP§§§#  §§§#  #..## ##§§#  ##.# #☼§#  #.# ##§§#  +i#.#§####§§§#  +iX#.##§§§f*@§#  #.#☼###☼#Y##  +i..# §..#o#  +i7#.# ###.#.#  . #§#  +i/, #.§§#  o...###    . +i׻  J@☼The yak gores you but does no damage. The slime creature hits you.6-70.6 (1.3+it+iV _* * * LOW HITPOINT WARNING * * *+i  #.#########.[.##  tymiorr the Vexing#.....#####.#§§##  Formicid### #.#......§§§#  Health: 16/58 ======------------------#...#####§§§#  Magic: 11/15 =================-------#..## ##§§#  AC: 5Str: 12##.# #☼§#  EV: 10Int: 14#.# ##§§#  SH: 0Dex: 18#.#§####§§§#  XL:  8 Next: 21% Place: Dungeon:8#.##§§§fJ@☼#  Noise: +i ===------  Time: 4670.6 (0.0)#.#☼###☼#Y##  e) +0 orcbow (flame)..# §..#o#  Fire: e) +0 orcbow (flame) #.# ###.#.#  Will/2 . #§# , #.§§#  J   slime creature (drained)o...###  Y   yak (swift, very poisoned)#.###.  o   orc warrior.  f   sleepcap (bound)  The yak gores you but does no damage. The slime creature hits you. _* * * LOW HITPOINT WARNING * * *Fire: e) +0 orcbow (flame)Press: ? - help, Q - select action, ( or [+i 39;49m) - cycleShift-Dir - straight lineAim: a slime creature (moderately wounded, lightly drained, 82% to hit)+ixg  #.#########.[.##  tymiorr the Vexing#.....#####.#§§##  Formicid### #.#......§§§#  Health: 16/58 ======------------------#...#####§§§#  Magic: 11/15 =================-------#..## ##§§#  AC: 5Str: 12##.# #☼§#  EV: 10Int: 14#.# ##§§#  SH: 0Dex: 18+idh #.#§####§§§#  XL:  8 Next: 21% Place: Dungeon:8#.##§§§f)@☼#  Noise: ===------  Time: 4670.6 (0.0)#.#☼###☼#Y##  e) +0 orcbow (flame)..# §..#o#  Fire: e) +0 orcbow (flame) #.# ###.#.#  Will/2 +ii . #§# , #.§§#  J   slime creature (drained)o...###  Y   yak (swift, very poisoned)#.###.  o   orc warrior.  f   sleepcap (bound)  Shift-Dir - straight lineAim: a slime creature (moderately wounded, lightly drained, 82% to hit)  You shoot an arrow.  The arrow barely misses the slime creature.The arrow hits the sleepcap. The arrow burns the sleepcap.  The sleepcap is lightly damaged.+il w☼☼☼○☼J○###○☼☼☼Aim: a slime creature (moderately wounded, lightly drained, 82% to hit)  You shoot an arrow.  The arrow barely misses the slime creature.The arrow hits the sleepcap. The arrow burns the sleepcap.sleepcap is lightly damaged.yak looks even sicker. The yak gores you but does no damage.+iW X7=1.9 (1.3+id +i  +i +i 7_The slime creature hits you but does no damage.,i #.#########.[.##  tymiorr the Vexing#.....#####.#§☼##  Formicid### #.#......☼§§#,i*q  Health: 17/58 =======-----------------#...#####§§☼#  Magic: 11/15 =================-------#..## ##§§#  AC: 5Str: 12,i##.# #○§#  EV: 10Int: 14#.# ##§§#  SH: 0Dex: 18#.#§####§☼§#  XL:  8 Next: 21% Place: Dungeon:8,iJ#.##§§§fJ@☼#  Noise: ===------  Time: 4671.9 (0.0),i#.#○###○#Y##  e) +0 orcbow (flame),i2..# §..#o#  Fire: e) +0 orcbow (flame) ,i`#.# ###.#.#  Will/2 . #☼# , #.☼☼#  J   slime creature (drained)o...###,i  Y   yak (swift, very poisoned)#.###.  o   orc warrior.  f   sleepcap (bound)  ,i-}The yak looks even sicker. The yak gores you but does no damage. _The slime creature hits you but does no damage.  ,iP+Fire: e) +0 orcbow (flame),itPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,iAim: a slime creature (moderately wounded, lightly drained, 82% to hit),iW #.#########.[.##  tymiorr the Vexing#.....#####.#§☼##  Formicid### #.#......☼§§#  Health: 17/58 =======-----------------#...#####§§☼#  Magic: 11/15 =================-------,i .#..## ##§§#  AC: 5Str: 12##.# #○§#  EV: 10Int: 14#.# ##§§#  SH: 0Dex: 18#.#§####§☼§#  XL:  8 Next: 21% Place: Dungeon:8#.##§§§fJ@☼#  Noise: ===------  Time: 4671.9 (0.0),iJ~#.#○###○#Y##  e) +0 orcbow (flame)..# §..#o#,i|3  Fire: e) +0 orcbow (flame) #.# ###.#.#  Will/2 ,i. #☼# , #.☼☼#,i  J   slime creature (drained)o...###,i  Y   yak (swift, very poisoned)#.###.,i  o   orc warrior.,iDj  f   sleepcap (bound)  Fire: e) +0 orcbow (flame)Press: ? - help, Q - select action, ( or ) - cycle,iShift-Dir - straight lineAim: a slime creature (moderately wounded, lightly drained, 82% to hit)  You shoot an arrow. The arrow hits the slime creature!  The arrow burns the slime creature.,i~  [.##  §☼##  ### ☼§§#  §§☼#  #..## ##§§#  ##.# #○§#  #.# ##§§#  #.#§####§☼§#  #.##§§§fJ@☼#  #.#○###○#Y##  ..# §..#o#  #.# ###.#.#  . #☼#  , #.☼☼#  o...###  extremely poisoned)   . Shift-Dir - straight line  Aim: a slime creature (moderately wounded, lightly drained, 82% to hit)  You shoot an arrow. The arrow hits the slime creature!  The arrow burns the slime creature.  The slime creature is severely wounded.yak is engulfed in poison gas. The yak looks as sick as possible!,ii  [.##  §☼##  ### ☼§§#  §§☼#  #..## ##§§#  ##.# #○§#  #.# ##§§#  #.#§####§☼§#  #.##§§§fJ@☼#  #.#○###○#Y##  ..# §..#o#  #.# ###.#.#  . #☼#  , #.☼☼#  o...###    .,i" f   [.##  §☼##  ### ☼§§#  §§☼#  #..## ##§§#  ##.# #○§#  #.# ##§§#  #.#§####§☼§#  #.##§§§fJ@☼#  #.#○###○#Y##  ..# §..#o#  #.# ###.#.#  . #☼#  , #.☼☼#  o...###    . The yak gores you.  * * * LOW HITPOINT WARNING * * *,ib  [.##  §☼##  ### ☼§§#  §§☼#  #..## ##§§#  ##.# #○§#  #.# ##§§#  #.#§####§☼§#  #.##§§§fJ@☼#  #.#○###○#Y##  ..# §..#o#  #.# ###.#.#  . #☼#  , #.☼☼#  o...###    .,inj  ,i * * * LOW HITPOINT WARNING * * *slime creature hits you.  * * * LOW HITPOINT WARNING * * *!  You die...,i^ G-4-------,i /  --more---iH -idK \Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  e - a +0 orcbow of flaming (weapon)  a - a +1 sling of draining  d - a +2 short sword of venom Missiles (go to first with ()f - 2 atropa-tipped darts Armour (go to first with [)  g - a +0 ring mail (worn)  b - a +1 robe Magical Staves (go to first with |)  c - a staff of earth.i. .i .i).i".iGoodbye, tymiorr.854 tymiorr the Vexing (level 8, -4/58 HPs)Began as a Formicid Hexslinger on Mar 3, 2026.Slain by a yak (14 damage)... on level 8 of the Dungeon.The game lasted 00:11:05 (4574 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb.iɾQ9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12683640 bentocg OpSh-27 escaped with the Orb  13.12447720 raguzOpCj-27 escaped with the Orb  14.11002716 quackz1234 MuNe-27 escaped with the Orb.iZ.i|,.i0? [?25h[?0c [?1051l[?1052l[?1060l[?1061l