Ÿæ·j;ï£ Player: unibrowser Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-09-26.15:37:03.ttyrec Time: (1790437023) Sat Sep 26 15:37:03 2026  æ·jõ9 [?1051l[?1052l[?1060l[?1061h æ·j:; V)0[?7h[?25l[?1c æ·j»B  æ·jßL cWelcome, unibrowser. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities¢æ·j'ì¢æ·jC‡¢æ·j“æunibrowser the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1¢æ·j““ìNoise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered¢æ·j@š#+##.##)####.####.....##..@..##.....########¢æ·j' ™This lesson will teach you about monsters and fighting. First, we need aweapon! Go and grab the one lying over there.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.¢æ·jòé/  --more--¨æ·j°~¨æ·jw¨æ·j†‚¨æ·jáŸ@  Found a quarterstaff.¨æ·jm¤¨æ·jž¥ ¨æ·j!¦U_Found a staircase leading out of the dungeon.©æ·ja Ó+. #)# ##.##<.....#######©æ·j ©æ·j® )1.0 (1 ©æ·jé _©æ·j4 ©æ·j{ ªæ·j˜pGM+. #)# ###@###.<#.....#ªæ·j;vªæ·jÓv&2ªæ·j]{ªæ·j›|ªæ·jîEpM+. #@# ###.####.....##..<..# ªæ·jsLªæ·jÇL&3ªæ·jQªæ·jjSð _Pick up this weapon with [,] or [g] and then wield it with [e].ªæ·jLUM _You see here a +0 quarterstaff.´æ·jÚ,<4´æ·jŒ/´æ·jó1# _b - a +0 quarterstaff·æ·jñ¶ ·æ·jÑ· öEquip or unequip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))·æ·j*¸ ¤b - a +0 quarterstaff Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear·æ·jn¸ y[tab] equip|unequip ºæ·jæS ºæ·jÏX ºæ·jy] Eunibrowser the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================ºæ·j¸] BAC: 2Str: 16EV: 10Int: 8#+#SH: 0Dex: 12ºæ·jà] Û#.#XL:  1 Next:  0% Place: Dungeon:1#@#ºæ·j^ ¬Noise: ---------  Time: 4.0 (0.0)###.###ºæ·j0^ -) Nothing wielded#.....#Nothing quivered#..<..##.....#ºæ·jQ^ ####### ºæ·jq^ _Pick up this weapon with [,] or [g] and then wield it with [e]. _You see here a +0 quarterstaff. ºæ·j¯^ _b - a +0 quarterstaffºæ·jßc ºæ·jd ~5 (0.5b) +0 quarterstaffºæ·jyg ºæ·jši , _b - a +0 quarterstaff (weapon)½æ·j0Ä[M+ #.# ##.###.....#..<..½æ·j©Äs#.....########½æ·jfɽæ·jÓÉ-5.5 (1.0½æ·jðͽæ·j/Ͻæ·jÇ e.........#I##.##.#'I   training dummy (dormant)½æ·jç% /You open the door.½æ·j4& &6½æ·jT* ½æ·j- q _You encounter a training dummy. It is wielding a +0 whip.Äæ·j«ÃM........I.. #.# ##.##...<..#.....# Äæ·j Äæ·j^<7Äæ·j¯Äæ·j�  To attack a monster with your bare hands or wielded weapon, simply walk into _it.Äæ·j!I _There is an open door here.Ææ·j>sß##...##.............I'. #.###.##.<.....#######Ææ·jéx`IIÆæ·j¢y-8 _Ææ·j~}Ææ·jÁ~Ææ·jÔ# & ##### ##...####.....#......#........IÆæ·j $ ¤.'. #.###.##Ææ·jC$ n.<.....Ææ·j^+ Ææ·jù/ ]7--=9Ææ·j'1 Ææ·j3 9 _The training dummy hits you with a +0 whip.Éæ·jñîÜ You thump the training dummy!  The training dummy is severely damaged.10.8 (1.3)Éæ·jãñÉæ·j€óT _The training dummy misses you.Íæ·j<‡P )  You hit the training dummy.Íæ·j?‹(Íæ·j#ŒÍæ·j¾’Âunibrowser the Covered#####Human##...##Health: 17/18 ======================--##.....#Magic: 3/3========================......#AC: 2Str: 16.....EV: 10Int: 8...SH: 0Dex: 12#)#XL:  1 Next: 110% Place: Dungeon:1#@#Noise: =--------  Time: 12.1 (1.3)#.#Íæ·j¥“ b) +0 quarterstaff#'#Nothing quivered#.##.####.####.....##..<..##.....# _There is an open door here. _The training dummy hits you with a +0 whip.  You thump the training dummy!  The training dummy is severely damaged. _The training dummy misses you.You hit the training dummy.Íæ·j¤•– _You destroy the training dummy!You have reached level 2!Íæ·j˜ž/  --more--Ïæ·jð+ k23/24=4/42 4% Ïæ·j›1 Ïæ·jœ3   Well done! Reaching a new experience level is always a nice event. You get morehealth and magic points, and occasionally increases to your attributes: _strength, intelligence, and dexterity.Õæ·jË3 M #####  ##...###+......#Õæ·j4 þ#.....##...#.#'#.<.Õæ·jR9 Õæ·jÿ9 +-3Õæ·j$: 0 _Õæ·j> Õæ·j„@ M _You see here a +0 whip.׿·j>= U ### ##...## ##.....#+......#..#..##)## #.# #.# #'# #.# #.#׿·jå=  ###.### #.....#׿·jÚB ׿·jBC #4׿·jíC g==-4 _׿·j]G ׿·jI Ùæ·j >#######...##.....# +......# #.....# # ##@## .# #.# #'##.##.####.####.....##..<..#Ùæ·jvJR5Ùæ·jDMM _You see here a +0 whip.Ûæ·jÃéÛæ·j ê&6Ûæ·jWíÛæ·j+ï# _c - a +0 whipÜæ·jpna ### ##...## ##.....#+......#..#Üæ·j¤n> #@..##.## #.# #.# #Üæ·jÁnv'# #.#Üæ·jÙn“ #.# ###.#Üæ·jðnY## #.....#Üæ·jŽs<7Üæ·jwÜæ·jàwÜæ·j ˆ x ### ##...## ##.....#+......#..#..###.##  #.# #.# #'#Üæ·j ˆ ¢ #.# #.# ###.###Üæ·jåŒ Üæ·j@� B=8Üæ·jø� Üæ·j@’ Þæ·jýîÝ  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.Þæ·j?ï-f - Follow me.  Anything else - Cancel.âæ·jÿ÷P  Okay, then.âæ·jxøâæ·j¤üâæ·j4ÿ. _ãæ·jãàM #####  ##...###+.##.....##...####.##.#ãæ·j½ ãæ·j $9 ãæ·j-  _ãæ·jçãæ·jããæ·j úœ  ##### ##...## ##.....# +@.....# ##.....# ##...##  ##.##  #.#ãæ·jcúÚ #.# #'#  #.#  #.# ãæ·jœãæ·j4'20ãæ·jÜãæ·jó  Very good! You can heal by resting with [5]. This will make you rest until your_health is full, but will be interrupted by important events.êæ·jSÜêæ·j�Üêæ·j¤Ýêæ·júÞêæ·jãšêæ·j�ãêæ·jiäêæ·j›äêæ·j«åêæ·jËæêæ·j?çêæ·j@èêæ·jãèêæ·jéêæ·j˜éêæ·jªêêæ·j ëêæ·jDëêæ·jõì,êæ·jJíêæ·j�îêæ·jEï,êæ·j¦ð,êæ·j8ñêæ·jòêæ·jSòêæ·j¹òêæ·j¯óêæ·jâóêæ·jKôêæ·jUõêæ·j“õêæ·jöêæ·jÿöêæ·j7÷êæ·jæ÷êæ·jxøêæ·j¥øêæ·j!ùêæ·jXú,êæ·jÅúêæ·jÀûêæ·j(üêæ·jvüêæ·jxýêæ·jªýêæ·jþêæ·jþþêæ·j�ÿêæ·jÜÿêæ·jêæ·jCêæ·jÁêæ·jÊêæ·jêæ·jaêæ·jì,êæ·jòêæ·jžêæ·jèêæ·j+êæ·j\ ,êæ·já êæ·j$ ,êæ·jÎ êæ·j êæ·j, êæ·jb êæ·jžêæ·jÎêæ·jFêæ·jq,êæ·jôêæ·jõ,êæ·jpêæ·j@êæ·jxêæ·jêæ·j#êæ·jWêæ·j¿êæ·jß,êæ·jcêæ·j)êæ·jsêæ·jåêæ·jåêæ·j(êæ·jzêæ·jêæ·jOêæ·jÊêæ·jæêæ·j$êæ·j�êæ·j®êæ·jßêæ·jL êæ·j‡!êæ·jË!êæ·j8"êæ·j6#êæ·jƒ#êæ·j$êæ·jr%,êæ·jó%êæ·jó&êæ·j.'êæ·jÚ'êæ·jã(,êæ·jG)êæ·j‡*êæ·jû*êæ·j=+êæ·jI,,êæ·j’,êæ·j-,êæ·já-êæ·jL.êæ·j|.êæ·j¢.êæ·j /êæ·jG/êæ·jr/êæ·j0êæ·jK0êæ·jÂ0êæ·jÈ1êæ·j 2êæ·j‰2êæ·jj3êæ·j¤3êæ·j4êæ·j&5êæ·j\5êæ·jß5êæ·j-7êæ·jd7êæ·jÅ7êæ·jÄ8êæ·j29êæ·jÑ9êæ·j;êæ·jB;êæ·j <êæ·j6=êæ·jw=êæ·jä=êæ·j(?,êæ·jÑ?êæ·jÇ@êæ·jAêæ·j«Aêæ·jCêæ·jJCêæ·jÊCêæ·jfEêæ·j¼Eêæ·jGFêæ·jÞGêæ·j Hêæ·j�Hêæ·j²Iêæ·jëIêæ·jþJêæ·jóKêæ·j=Lêæ·j®Lêæ·jáMêæ·jNêæ·j¿Nêæ·j‚Pêæ·jÌPêæ·j_Qêæ·j×R,êæ·jrSêæ·jÎT,êæ·jyUêæ·j“Vêæ·jÌVêæ·jUWêæ·jLXêæ·j~Xêæ·jôXêæ·jZêæ·jZZêæ·jØZêæ·j\êæ·j]\êæ·jä\êæ·j^êæ·jE^êæ·j$_êæ·j`êæ·jJ`êæ·j÷`êæ·j.bêæ·jmbêæ·j cêæ·jdêæ·jLdêæ·jÀdêæ·jÕeêæ·j fêæ·jhfêæ·j]gêæ·j‹gêæ·jðgêæ·jØhêæ·j iêæ·j¶iêæ·jijêæ·jµjêæ·j!kêæ·j~lêæ·jÃlêæ·jWmêæ·jÙnêæ·jÜoêæ·jdpêæ·jŽqêæ·jÒqêæ·jÅrêæ·j¶sêæ·jtêæ·j¸têæ·jiuêæ·jŸuêæ·jvêæ·jwêæ·j~wêæ·j÷wêæ·j3yêæ·j…yêæ·jzêæ·j‰{êæ·jÌ{êæ·j?|êæ·j“}êæ·jç}êæ·jw~êæ·jn€êæ·j¦€êæ·j�êæ·j‚êæ·jl‚êæ·jÆ‚êæ·jšƒêæ·jʃêæ·j;„êæ·j¥…,êæ·j†êæ·jæ†êæ·j&‡êæ·jz‡êæ·jkˆêæ·jLjêæ·jR‰êæ·j?Šêæ·jwŠêæ·jäŠêæ·jù‹êæ·jSŒêæ·jŒŒêæ·j��êæ·j¸�êæ·j'Žêæ·j�êæ·j8�êæ·j¥�êæ·j›�êæ·jÖ�êæ·jH‘êæ·j)’êæ·jh’êæ·j³’êæ·j‰™O _You start waiting.êæ·jjž`119.1 (99.0)20.1 (100.0) êæ·jÚ¡êæ·jå£ _Done waiting.ìæ·jÛq ý######.r....'######r   rat (asleep)ìæ·jüu ¢.rYou open the door.  You encounter a rat.ìæ·jäz Jrìæ·jÚ˜ }==1.0) _The rat squeaks loudly.ïæ·j` å ##### ##...###.....#.r...@......##.....# ##...## #ïæ·j 9#.## #.# #.#  #'#  #.#  #.#ïæ·jŒ=.rïæ·jÍïæ·jJ/--2ïæ·j³ïæ·jQ _There is an open door here.ðæ·j ] Ä ##### ##...###.....#+....r.@'......##.....# ##...## ##.## #.# #.#  #'# ðæ·j^ { #.#  #.#ðæ·jÐ_ ;.rðæ·j¹d ðæ·joe H--3 _ðæ·jj ðæ·j.rç·jÉÒ =.rç·j/Ø ç·jæØ B---6ç·jQÝ ç·j[ß ö  Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you.ç·j!á I _There is an open door here.ç·j�R 2r.ç·j¥Z K=7.7 (1.3ç·j2a ç·jwc u _You hit the rat but do no damage. The rat bites you but does no damage.ç·j @7.  You sock the rat!ç·jVA;.rç·jºAD.rç·j—Wk 2 ratsYou kill the rat!ç·j‘Z1129.0ç·j¾`ç·jÜbQ _The rat closely misses you.ç·j²¿m3-40.3ç·jÆç·j£Ça _You barely miss the rat. The rat bites you.ç·j>ç·j7,10ç·jûç·jß; _The rat bites you but does no damage.!ç·jI <2!ç·jß !ç·jž ; _The rat bites you but does no damage."ç·jõ "ç·j& M4=3"ç·jŽ "ç·j¤ Q _The rat closely misses you.#ç·j X #ç·jÿX &4#ç·j°] #ç·jU_ ; _The rat bites you but does no damage.$ç·j‹ð <5$ç·j0ö $ç·j#ø Q _The rat closely misses you.%ç·jXõThe rat bites you but does no damage. _The rat closely misses you. _The rat bites you but does no damage. _The rat closely misses you.  The rat bites you.%ç·j8öT3-6%ç·jºû%ç·j*ýf _The rat twitches its whiskers.'ç·j j'ç·jOkT4=7'ç·j¨o'ç·jºqP _The rat barely misses you.)ç·j<€C8.6 (1.3)ç·j¬…)ç·j?‡� _You completely miss the rat. The rat barely misses you.*ç·j# *ç·j/ (9.9*ç·j © _You hit the rat but do no damage. The rat closely misses you.,ç·jŸÀG .  You thump the rat!,ç·jcÁ;.r,ç·jòÇ’    ratYou kill the rat!,ç·jOÊeTrooper=651.2,ç·j°Î,ç·jàÏP _The rat barely misses you.-ç·jæ�­  You hit the rat.  The rat is severely wounded.-ç·j»‚(2.5-ç·j(‡-ç·j·ˆI _The rat misses you..ç·j±Þ•  You barely miss the rat.The rat is severely wounded..ç·jŒß-3.7 (1.2.ç·j®ã.ç·j¹åP _The rat barely misses you./ç·j¶Á–  You closely miss the rat.The rat is severely wounded./ç·j¸Ã\2--5.0 (1.3/ç·j Æ/ç·jÈN _The rat bites you but does no damage. The rat bites you./ç·jƒ E .  You hit the rat./ç·jý(/ç·j~j3=-206.3/ç·j~/ç·j?G _You kill the rat!2ç·jšÒ I2ç·jmÓ ,2ç·jàÖ X2ç·j©Ù k _You start resting.HP restored.2ç·j¾Ý &-2ç·j™â -8.3 (2.02ç·j‚ã †4==-9.3 (3 2ç·jæã _2ç·jç 2ç·jgè 4ç·jqàé #### ##### ##...# ##...## #.....#.....# #'.....†.'......# #.....4ç·j2áK#.....# ##...# ##...## ##.# ##.## #. #.# # #.#  #'#  #.#  #.#4ç·jíæ4ç·j˜ç,60.3 (14ç·j¼í4ç·jüþ � #### ##### ##...## ##... #.....#..... #....@.'.....†.'...... #.....#..... ##...## ##...  ##.# ##.##  #. #.# #. #.#. #'#. #.#  #.#4ç·jà 4ç·j� &14ç·j1 4ç·j 5ç·j¶zÁ#########...##... #.....###########.... #......'.....†.' #...@.########### ##...## ## ## ## #. #. #. #.# .. #'#  .. #.# .. #.# ###.# 5ç·j¾5ç·jW€&25ç·jȃ5ç·j…5ç·jéh ¦########...##.. #.....######### #......'.....†.' #.....########### ##.@.## ## ## ## #. #. #.# #. ... #' ... #..... #. ########. #...5ç·jyn 5ç·j:o B=35ç·jMs 5ç·j>t 6ç·j7Ò ##########...####.......###########..'.....†.'.#############...## ## ##@##  ## #.#  #.#.....6ç·jÓã.......#..< 6ç·jbØ6ç·jþØ&46ç·jYå7ç·j`z¹##########...####.......###########..'.....†.'.#.....#############...## ## ##.##  ## #@#  #.#...'......+.....+#########...........7ç·j9{®....<. 7ç·j^�7ç·jÊ�&57ç·jŸ†7ç·jˆ7ç·j"9 ú ##########...####..#.....###########.#......'.....†.'.#.....############...## ## ##.##  ## #.#  #@##k..#.....#..h#'#...#.....#...#.#...+.....+...##+# ####### #+# ##7ç·jÐ9 :#. ......... .#... k   wyvern (asleep)# .. #< h   jackal (asleep)######.######.### 7ç·jú? E.kExamine these monsters (by pressing [x] to enter examine mode, and then [+] tocycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is saferto fight through.You encounter a wyvern and a jackal.7ç·jG Pk7ç·jkG &67ç·j N 7ç·jKO ( _The wyvern hisses angrily.Jç·jthG######## unibrowser the Trooper##...####.. Human#.....###########... Health: 24/24 ========================#......'.....†.'.... Magic: 4/4========================#.....###########... AC: 2Jç·j'iÅStr: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 166.3 (0.0)#.k.#.....#..h##' b) +0 quarterstaff#...#.....#...#Jç·jUi†#. Nothing quivered#...+.....+...##.Jç·jwiƒ#+# ####### #+# ###.#. ......... .# #... k   wyvernJç·j›i # ........... # #..< h   jackal (asleep)######.######Jç·jÀi!#...####Jç·jøiîwhile selecting them in examine mode) to find out which of these cages is saferto fight through.You encounter a wyvern and a jackal. _The wyvern hisses angrily.  Jç·j%jaPress: ? - help, v - describe, . - travelThe floor.Mç·j ‡ ­ @k  to fight through.  You encounter a wyvern and a jackal. _The wyvern hisses angrily.  Press: ? - help, v - describe, . - travelHere: a wyvern (fire blocked by an iron grate)  The floor.Qç·jÕê¢ A wyvern. A dragon-like creature with a long, sharply pointed tail. Although smaller and less formidable than true dragons, it is nonetheless a foe to be reckoned with. Max HP: ~27 Will: + AC: + EV: ++ Threat: Lethal Class: Natural Size: Large Int: Animal Speed: 150% (normally travels faster than you) Qç·j%ì¶You have about 59% to hit with your +0 quarterstaff. It has about 63% to hit you. Attack Max Damage Bite 20 It can fly.^ç·j{######## unibrowser the Trooper##...####.. Human#.....###########... Health: 24/24 ========================#......'.....†.'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 166.3 (0.0)#.k.#.....#..h##' b) +0 quarterstaff#...#.....[4^ç·jê›0m#...##. Nothing quivered#...+.....+...##.#+# ####### #+# ###.#. ......... .# #... k   wyvern# ........... # #..< h   jackal (asleep)######.#######...####to fight through.You encounter a wyvern and a jackal. _The wyvern hisses angrily.  Press: ? - help, v - describe, . - travelHere: a wyvern (fire blocked by an iron grate)  The floor.`ç·jŠ:„khjackal (asleep, fire blocked by an iron grate)aç·j;?  A jackal. A small canine scavenger. Packs of jackals roam the underworld, searching for carrion to devour. Max HP: ~5 Will: none AC: + EV: +++ Threat: Minor Class: Natural Size: Small Int: Animal Speed: 140% (normally travels faster than you) You have about 98% to hit with your +0 quarterstaff (while incapacitated). It has about 52% to hit you. Attack Max Damage aç·j=@ ×Bite 3 It has a 33% chance to notice you each turn. [!]: Description|Statuses|Quotedç·j—¶######## unibrowser the Trooper##...####.. Human#.....###########... Health: 24/24 ========================#......'.....†.'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12#.#dç·j·Y#. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 166.3 (0.0)#.k.#.....#..h##' b) +0 quarterstaff#...#.....#...##. Nothing quivereddç·jS·ü#...+.....+...##.#+# ####### #+# ###.dç·jƒ·å#. ......... .# #... k   wyvern# ........... # #..< h   jackal (asleep)######.######dç·j±·�#...####to fight through.You encounter a wyvern and a jackal. dç·jÛ·×_The wyvern hisses angrily.  Press: ? - help, v - describe, . - travelHere: a jackal (asleep, fire blocked by an iron grate)  The floor.fç·j$} ######## unibrowser the Trooper##...####.. Human#.....###########... Health: 24/24 ========================#......'.....†.'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 166.3 (0.0)#.k.#.....#..h##' b) +0 quarterstaff#...#.....ç·jË} ¥m#...##. Nothing quivered#...+.....+...##.#+# ####### #+# ###.#. ......... .# #... k   wyvern# ........... # #..< h   jackal (asleep)######.#######...####to fight through.You encounter a wyvern and a jackal. _The wyvern hisses angrily.  Press: ? - help, v - describe, . - travelHere: a jackal (asleep, fire blocked by an iron grate)  The floor.fç·j¶~ fç·j‰· fç·jQº . _gç·jDÍ d##...####..#.....###########.......'.....†.'......############...## ## ##.##  ## #.#  #######.########.k.#..@..#..h#'gç·jåÍ Ã...+.....++###########+###.............#....<######.######. ... gç·jÎ 3### gç·j¸Ï H.kgç·j Ö gç·j× )7.3 (1 gç·jK× _gç·jâ gç·j¼â hç·jó/#.....###########..#......'.....†.'..#.....#############...## #.## ##.# .########.########.##..k#.....#..h# #'##...#...@.#...# #.##...+.....+...# #.##+###########+# ###.##.............# #...#..# #..<hç·jG0.#######.####### #.... ... #####.>hç·jN:Q.khç·j.;K.hhç·jaCMhhç·jD&8hç·jÞKhç·jeO; _Found a stone staircase leading down.iç·j#ÿ #......'.....†.'..#.....#############...## ##...##.## ###.# .# #######.########.# #...#.....#...# #'# #..k#.....#.h.# iç·j§&#.# #...+....@+...# #.# #+###########+# ###.##.............# #.....#.# #..<#######.####### #.... ... ######..>  #...iç·j�.iç·jQ/h.iç·j ¡kh   jackaliç·jÓ &9iç·jÁiç·jÒiç·jéE,'...##iç·j¡F$.iç·jÕF'hiç·j#Of  You open the door.=70iç·j˜Uiç·j‰V> _The jackal bites you but does no damage.kç·j�Žj  You hit the jackal.  kç·jŒ¥¥The jackal is heavily wounded.1---1.6 (1.3kç·jÔ«kç·j8Êi _The jackal barely misses you. The jackal bites you.lç·jܸ š  You barely miss the jackal.The jackal is heavily wounded.lç·jf¹ b2=--2.9lç·jè¿ lç·j„Á > _The jackal bites you but does no damage.mç·jcs›  You closely miss the jackal.The jackal is heavily wounded.mç·jÛs60--mç·jþs!4.2mç·j>£mç·j2½b _The jackal misses you. The jackal bites you.mç·jäFÊ  You closely miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage.mç·j}Gd18----5.5mç·jÍMmç·jˆO+ _The jackal bites you.nç·j¤� �  You hit the jackal.  The jackal is severely wounded.9=-6.8 _The jackal closely misses you. x2oç·jƒ ¤  You hit the jackal but do no damage.The jackal is severely wounded.oç·jø -8.0 (1.2oç·jloç·jL _The jackal misses you.pç·jþ ›  You barely miss the jackal.The jackal is severely wounded.pç·jy a16---9.2pç·jó& pç·jL( m _The jackal bites you. The jackal completely misses you.qç·j}HH '  You hit the jackal.qç·j)R(qç·jVx7=--580.5 (1.3qç·jªdqç·jýfJ _You kill the jackal!sç·jË£3sç·j“¤sç·j¥¦sç·j§sç·j@¯šsç·jͲÃ18==sç·jk³sç·jé´sç·j'µsç·j¶sç·j ·sç·jð·sç·jŸsç·j�ºsç·jºsç·jðºa9==sç·jË»sç·jU½sç·j¢½sç·js¾sç·jPÀsç·j‰Àsç·jjÁsç·jÃsç·jaÃsç·j8Äsç·j@Æsç·j¿Æsç·jìÆb20==sç·jÉÇsç·jìÉsç·j,Êsç·jçÊsç·jöÌ,sç·jçÍsç·jAÏsç·j’Ïsç·jSÐsç·jÒsç·jYÒ9=sç·j1Ósç·jÁÔsç·jÕsç·jIÕD1=sç·j4Ösç·j›×sç·j,Øsç·j!Ùsç·jÛsç·j:Ûsç·jãÛsç·jjÝsç·jÅÝsç·j Þsç·j#àsç·j‡à#2sç·jáE==sç·j{ásç·j4ä,sç·j åsç·jüæsç·jAçsç·j0èsç·jÕésç·jêsç·jçêsç·jQìsç·jàìh3==sç·j¾ísç·jÁïsç·jðsç·j·ðsç·jcòsç·jÃòsç·jmósç·jÇôsç·j%õsç·j£õsç·j:øk _You start resting.HP restored.sç·jYý&-sç·ja 1208.5 (28.0)sç·j> #4sç·j} m==-9.5 (29 _sç·jƒ sç·j© uç·jL°*#......'.....†.'......##.....#.....###...## ##...###.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# uç·jè°+#.# #..k+.....@...# #.# #+#+# ###.##.# #.....##.# #..<..##.# #.....#... uç·j'±a# #...uç·j£·uç·j¸210.5 (1.0)uç·j¤¼uç·jž¾Q _There is an open door here.wç·jâ:�#......'.....†.'......# #.....#.....# ##...## ##...## ##.## ##.## #.# wç·jx;í#.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....'@..# #.# #+#+# ###.### #.# #.....# #...#### .#..>#...wç·j‹Bwç·jñB-1 _wç·jùFwç·jWHwç·jéç ›#......'.....†.'......# #.....#.....# ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....'.@.# #.# #+#+# ###.### #.# #.....# #....#####...#..>#...wç·jvñ <2wç·j“ó wç·jõ wç·j×,'#wç·jRX=3wç·jâwç·jI,( _You open the door.xç·jJ€Ì#.....###########.....# ##...## ##...## ## ## #.# .# #######.########.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....'...# #.# #+###########@# ###.###xç·jÙ€r#.............# #.....# #.# #..<..# #######.####### #.....# .... ########..>#... xç·jö…xç·j_†&4xç·j‘Šxç·j#�Q _There is an open door here.yç·j‡ˆ #...## ##...# ##.##  ##.##  #.#  #.# #######.#######...#.....#...'.k+.....'+###########'yç·j’‡ ###.###.................<######.######..yç·j�yç·jqŽ-5 _yç·jŒ‘yç·jg“yç·j¦ ‰ ## ## #. #.#######.####### #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....'...# #.#yç·jL À #+###########'# ###.### #.............# #.....# #.# #..<..# #######.####### #.....# .... ########..> #... yç·jð" yç·jN# &6yç·j-( yç·j]) zç·jN# ¬ ##.## ##.## #.#zç·j‘# ‘ #.# #.# #.#zç·j½# � #...#.....#...# #'#zç·jÞ# � #...#.....#...# #.#zç·j8$ Ò #..k+.....'...# #.# #+#'# ###.###zç·jW$ † #.# #.....# #zç·j†$ w.# #..<..# zç·j¦$ P#.# #.....#zç·jÑ$ Z .... # zç·jô$ N #..> zç·j% I #...zç·jR+ zç·jî+ &7zç·jM0 zç·jp1 zç·j¾Øû ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....'...# #.# #+#'# ###.### #.# #.....# #zç·jñÙº.# #..<..# #.# #.....# .... #  #..>  #...zç·j>àzç·j¹à&8zç·jžåzç·j3ç{ç·j•z‡ ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....'...# #.# #+#'# ###. #.# #..... #.# #..<.. #.# #..... ....  #..> #...kk   wyvern (wandering)9{ç·j3‘{ç·jj¡ | ##.## ##. #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #.k.+.....'...# #.# #+#'# ###. #.# # #.# #..< #.# # ....  #..> #...####{ç·j¾£ J.k{ç·jª Ok{ç·j\ª '20{ç·j¾° {ç·j² |ç·jyuñ  #. #.#######.####### #. #...#.....#...# #' #...#.....#...# #.|ç·jàu– #..k+.....'...# #. #+###########'# ###. #.............# #... #.# #..< #######@####### #.. #.....# #####..>..#|ç·jËv7  #.....# ####### |ç·j�€<1|ç·jÀ‚|ç·jÀ„ _Remember, you can rest up with [5].|ç·j\© Û#######.########...#.....#...#'#..#.#..k+.....'...##+###########'# ###.............#..#.............#<#######.#######. #..@..# |ç·jµ© z###> .##### |ç·j° |ç·j…° &2|ç·jÔ´ |ç·j¶ }ç·jÆ\ ...#.....#...'........k+.....'..+###########'##....................<}ç·j] ì######.######. #.....# ### .##### }ç·j%}ç·j~%&3}ç·j)}ç·j{*¡ _Well done! After resting to full health continue to the next level with [>].}ç·jG,[ _There is a stone staircase leading down here.€ç·jÌâ€ç·j>ã€ç·jä€ç·j`æ€ç·j¥ên€ç·jë€ç·jSë€ç·j ì€ç·jî,€ç·j¢î€ç·jð,€ç·jÒð€ç·jçñ,€ç·j„ò€ç·jÈó,€ç·j‡ô€ç·jsõ€ç·j¨õ€ç·j@ö€ç·jÆ÷€ç·jø€ç·j›ø€ç·jÍù€ç·j÷ù€ç·j ú€ç·j}ü,€ç·jªý€ç·jºþ€ç·j[,€ç·j"€ç·jN€ç·j"€ç·j>€ç·je€ç·j€ç·jÜ,€ç·jö€ç·jÇ,€ç·j¤ €ç·j@ €ç·j €ç·jr €ç·j;,€ç·jÇ€ç·j»€ç·jó€ç·jÅ€ç·jö,€ç·j«€ç·jó,€ç·jœ€ç·jâ€ç·j%€ç·j§€ç·j ,€ç·j¸€ç·jã€ç·j€ç·j€ç·j…€ç·j»€ç·j‰€ç·jš€ç·j΀ç·j_ €ç·j}!€ç·j¯!€ç·j?"€ç·jG#€ç·jÏ#€ç·j$€ç·ji%€ç·j¢%€ç·j&€ç·j1'€ç·js'€ç·jm(€ç·jž),€ç·j*€ç·jŒ+€ç·jÉ+€ç·j†,€ç·j›-€ç·jÓ-€ç·jW.€ç·j`/€ç·j¨/€ç·jX0€ç·jz1€ç·j¦1€ç·j�2€ç·j]3€ç·j•3€ç·j�4€ç·j 6,€ç·j 7€ç·j°7€ç·jÚ7€ç·jš8€ç·jÍ9€ç·jÿ9€ç·jÚ:€ç·jó;,€ç·jã<€ç·j>,€ç·jæ>€ç·jì?€ç·j>@€ç·jÕ@€ç·jXB€ç·j¢B€ç·j_C€ç·jÓD,€ç·j*F€ç·j¶F€ç·jÛF€ç·jMG€ç·jåG€ç·jH€ç·j²H€ç·jÖJ,€ç·jìK€ç·jM€ç·jNM€ç·j N€ç·jîO,€ç·j°P€ç·jUR,€ç·jcS€ç·jÑT€ç·jU€ç·jV€ç·jW€ç·jJW€ç·jÚW€ç·jïX€ç·jY€ç·jØY€ç·j0[€ç·jh[€ç·jõ[€ç·j¾]€ç·jô]€ç·jÇ^€ç·j``,€ç·j­`€ç·j¼a,€ç·jb€ç·jÇb,€ç·j'c€ç·j'd,€ç·jØd€ç·jFe€ç·j}e€ç·j=f€ç·jÞg€ç·j-h€ç·jæh€ç·jk€ç·jWk€ç·j l€ç·j·m€ç·jùm€ç·jlo€ç·jp€ç·jtp€ç·j4q€ç·j s€ç·jOs€ç·jâs€ç·jäv€ç·j>w€ç·jèw€ç·jz€ç·jIz€ç·jÇz€ç·j*|€ç·jh|€ç·jÙ|€ç·j^~€ç·jž~€ç·j€ç·j€€,€ç·jÎ�€ç·jû‚,€ç·j ƒ€ç·j …,€ç·j¦…€ç·j?‡,€ç·jˆ€ç·jï‰,€ç·j}Š€ç·j†‹€ç·jû‹€ç·j`Œ€ç·j¬�,€ç·jKŽ€ç·j�,€ç·j,‘€ç·jh’€ç·j®’€ç·j¶“€ç·j¿”€ç·j •€ç·j|•€ç·jø–,€ç·jà—€ç·jœ™,€ç·j0š€ç·j6›€ç·jÜ›€ç·jÚœ€ç·jCž,€ç·jÁž€ç·jZ ,€ç·jD¡€ç·j`¢,€ç·j£€ç·j†¤€ç·jˤ€ç·j0¥€ç·j“¦€ç·jÔ¦€ç·j�§€ç·j-©,€ç·jÚ©€ç·j„«€ç·jÔ«€ç·jK¬€ç·j³­€ç·jì­€ç·j¯®€ç·jq°,€ç·j±€ç·jB²€ç·j‹²€ç·jdz€ç·j7´€ç·jp´€ç·jµ€ç·j¶€ç·jR¶€ç·jÙ¶€ç·jЏ€ç·jÔ¸€ç·jA¹€ç·j;º€ç·j{º€ç·jðº€ç·jQ¼€ç·j�¼€ç·j½€ç·j¾€ç·jL¾€ç·jß¾€ç·j•À,€ç·jÁ€ç·jcÆO _You start waiting.€ç·jáËU322.5 (99.0)3.5 (10€ç·j9Ì 0.0) €ç·jlЀç·jÒ _Done waiting.�ç·jHÃ�ç·jÎÝ‘4.0)�ç·j¼ƒ 2 ######### ..### (.......#####�ç·j`Ú@6.0 (2.5 _Remember: You can reread old messages with [Ctrl-P].Found 10 boomerangs. _There is a stone staircase leading up here.ƒç·jûJÒ# #.##..<@(......#.###.# ƒç·jQƒç·j“Q+7.0 (1.0 ƒç·j¶Q _ƒç·jCWƒç·j­W„ç·jb§è # #.##..<.@......##.###.## „ç·jí®„ç·jŸ¯&8„ç·jÅ´„ç·jr¶Ñ _Now, for ranged combat! Pick up these boomerangs with [,] or [g] and continue.„ç·j“¸I _You see here 10 boomerangs.†ç·j]„†ç·j¯Œ×9Throw: 10 boomerangs _d - 10 boomerangs‡ç·j## #.##### #..<..@.....# #.###.# # ‡ç·já"‡ç·jg)'30‡ç·j«.‡ç·j¥/‡ç·j×s # #.##### #..<...@....# #.###.# # ‡ç·j#x ‡ç·jŽx &1‡ç·jh} ‡ç·jA ˆç·juš## #.##### #..<....@...# #.###.# ## ˆç·jÅyˆç·j•z&2ˆç·j¥}ˆç·jÞ~ˆç·jÞ[Š### #.##### #..<.....@..# #.###.# ### #ˆç·jªaˆç·j…b&3ˆç·jôeˆç·j8gˆç·jß{ f ######### #.##### #..<......@.# #.###.# ######### .# .#..~~I   training dummy (missile, dormant)≈≈~I≈~ I)I  You can fire your boomerangs at a monster with [f]. To confirm theauto-targeted monster, press [f] or [Enter]. You can skip this and fire at theclosest monster with [shift-tab] or [p].((((((ˆç·j 7....~≈2--=4 _The training dummy throws a stone. The stone hits you.’ç·jµé runibrowser the TrooperHumanHealth: 22/24 ======================--Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8#########SH: 0’ç·jþé qDex: 12#.......#####XL:  2 Next: 25% Place: Dungeon:2#..<......@.#’ç·j5ê %Noise: =--------  Time: 334.0 (0.0)#.......###*#b) +0 quarterstaff’ç·jZê í######### *#Throw: 10 boomerangs*#’ç·j™ê ¬*.*~I   training dummy (missile)’ç·jë Á*≈~I≈~closest monster with [shift-tab] or [p]. _The training dummy throws a stone. The stone hits you.  Throw: 10 boomerangsPress: ? - help, Q - select action’ç·j3ë rShift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)�ç·j¢�[unibrowser the TrooperHumanHealth: 22/24 ======================--Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8#########SH: 0Dex: 12#.......#####XL:  2 Next: 25% Place: Dungeon:2�ç·j¹‘Ö#..<......@.#Noise: =--------  Time: 334.0 (0.0)#.......###(#b) +0 quarterstaff######### (#Throw: 10 boomerangs(#(.(~I   training dummy (missile)(≈~I≈~Throw: 10 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)  You throw a boomerang. The boomerang hits the training dummy.  �ç·j ’PThe training dummy is heavily damaged.�ç·j€....~≈�ç·j! 9 �ç·jø j3=-5.3 (1.3 _�ç·jº%�ç·j@& ç·j%œ ú##########.......######..<........# #.......###@# ######### #.#  #.# ...~~~ ç·j¥œ ê~≈≈≈~≈I≈~.~≈≈≈~. ç·j‹¦  ç·jB§ F-60 ç·jP­  ç·j×® £ç·junibrowser the TrooperHumanHealth: 23/24 =======================-Magic: 4/4========================AC: 2Str: 16#########EV: 10Int: 8#.......#####SH: 0Dex: 12#..<........#XL:  2 Next: 25% Place: Dungeon:2#.......###@#Noise: ---------  Time: 336.3 (0.0)######### #*#b) +0 quarterstaff#*#Throw: 10 boomerangs.*.~*~~≈*≈~I   training dummy (missile)~≈I≈~.~≈≈≈~.You throw a boomerang. The boomerang hits the training dummy. _The training dummy is heavily damaged.£ç·jvöThrow: 10 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)¨ç·jÚ† ¥unibrowser the TrooperHumanHealth: 23/24 =======================-Magic: 4/4========================AC: 2Str: 16#########EV: 10Int: 8#.......#####SH: 0¨ç·j4‡ ›Dex: 12#..<........#XL:  2 Next: 25% Place: Dungeon:2#.......###@#¨ç·j—‡ mNoise: ---------  Time: 336.3 (0.0)######### #.#b) +0 quarterstaff#.#Throw: 10 boomerangs...¨ç·jWˆ ¶~~~~≈≈≈~I   training dummy (missile)~≈(≈~.~≈≈≈~.Throw: 10 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)  You throw a boomerang. The boomerang hits the training dummy.  You destroy the training dummy!¨ç·j-� m(((((≈~¨ç·j  t...~≈¨ç·jœ ¨ç·j4 =587.6 (1.3 _¨ç·j*! ¨ç·jO" ªç·joê@#########.......#####<.............###########  ....~~~..~≈≈≈~.#.~≈(≈~.##.~≈≈≈~.##..~~~..#ªç·jóëªç·jàì54=ªç·j í%80ªç·jïñªç·jSó«ç·jƒSš #########.......#####<.............########### #.....##..~~~..#####.....##«ç·jvZ«ç·jÓZ&9«ç·j»_«ç·jÐ`«ç·jÿ± ) #########.......#####<.............###########  ###.####..@..##..~~~..#~≈≈≈~###.###«ç·j„· «ç·jÔ· '40«ç·j½» «ç·jl¼ ®ç·j  #########.......#####<.............###########  ###.#####.....###..~@~..#~≈≈≈~(#.#®ç·j0ú  You enter the shallow water.2.2 (1.6Water  _Moving in this stuff is going to be slow.®ç·j®ç·jy®ç·j®ç·jà T _Why would you want to do that?°ç·jšd # #.##### #..<........# #.###.# # #.# ###.### ##.....## #..@~~..# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.#  #..~~~..#  ##.....##  ###.### #.#°ç·j`°ç·j�J=3.8 _°ç·j-°ç·jǰç·jXâ i # #.##### #..<..# #.###.# # #.# ###.### ##.....## #.@~~~..# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.#  #..~~~..#  ##.....##  ###.###  #.#°ç·j»è °ç·jpé 640°ç·jï °ç·jˆð ±ç·j·í######### #.......##### #..<........# #.......###.#±ç·jY·ï ######### #.# ###.###.....## #..~~~..#±ç·j{·Ü #@~≈≈≈~.# #.~≈(≈~.#±ç·jš·¦ #.~≈≈≈~.# #..~~~..#±ç·jµ·2 ##.....##±ç·jË·_ ###.#±ç·j$¸| #.# .#±ç·jb¾±ç·j5¿&5±ç·jyıç·jƒÅ±ç·júå  .......#####<.............###.######### #. ###.#####.....##..~~~..~≈≈≈~(≈.~~~..±ç·júë ±ç·jKì &6±ç·jõð ±ç·jò ²ç·j·oJ <.............###.######### #. ###.#####.....##..~~~..²ç·j$p¤~≈≈≈~(≈.~~~.#.....#²ç·jUw²ç·jÕw&7²ç·j.|²ç·jL}²ç·jîá#.......###.# ######### #.#  ###.#####.....#..~~~..# ²ç·j8â#.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.# #.@~~~..# ##.....## #.### ²ç·jeâw #.#.# ²ç·jÆè²ç·j!é&8²ç·j:í²ç·jnî³ç·jQK]######### #.#  ###.#####.....#..~~~..# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ³ç·j©K\##.@...## #.###  #.# .#.#³ç·jÏK)##³ç·jS³ç·j‡S&9³ç·j%X³ç·jšY³ç·j¯i›# #.# ###.### ##.....## #..~~~..# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ³ç·j^j±##..@..## ###.### #.# #.##.#.###³ç·j„p³ç·jåp'50³ç·j-u³ç·j¥v³ç·jâ Ç  ###.#####.....##..~~~..~≈≈≈~(³ç·jL ≈.~~~.##.....## ###@###  #.# ³ç·j¼' ³ç·jQ( &1³ç·jÛ. ³ç·jí0  _Remember, you can rest up with [5].´ç·jÏKP ##.....##..~~~..~≈≈≈~(#.~≈≈≈~.##..~~~..#´ç·j*L##.....## ###.###  #@# .´ç·jÓR´ç·jUS&2´ç·jüW´ç·jaY´ç·jÇl Ë..~~~..#.~≈≈≈~.##.~≈(≈~.##.~≈≈≈~.#..~~~..#.....# ###.### ´ç·j&m ¶ #.# ..#.###´ç·jis ´ç·j5t &3´ç·jõx ´ç·j“z ·ç·jA, ÷ ~≈≈≈~.~≈(≈~.~≈≈≈~.~~~.#.....# ###.###  #.# #.#..# ### ·ç·j³0 ·ç·j^1 &4·ç·jA5 ·ç·jL7 ˆ _Remember that you can autoexplore using [o].ºç·jÞÕºç·j"Öºç·j„Úºç·j–Ûºç·jÊ X #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ##.....## ###.# #.#  #.##.###..#...####ºç·jy <5ºç·jµ ºç·j; »ç·jYó #.~≈≈≈~.# #..~~~..# ##.....## ###.# #.#  #.##.#####.###..#...## ## »ç·j]»ç·jJ^&6»ç·jÙ`»ç·j"b¼ç·jö?Ï #.~≈≈≈~.# #..~~~..# ##.....## ###.###¼ç·j7@ë #.# #.# ##.# ####.##¼ç·j]@~ #.@.## #...####¼ç·j}@@ ####.¼ç·j¡G¼ç·jmH&7¼ç·j¥L¼ç·jYN¼ç·j§ 1 #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.# ####.## #@..## #...#### ####¼ç·j ¼ç·j¡¼ç·jT&8¼ç·j*¼ç·j¼ç·j×· M #..~~~..# ##.....## ###.# #.#  #.##.#### ####.##¼ç·j…¸ ­..)..###..#..@### ##### ¼ç·jS¾ ¼ç·jâ¾ &9¼ç·jÿ ¼ç·jÅÄ  _Found a shortbow.½ç·j´{7 #..~~~..# ##.....## ###.### #.# #.# ##.### ####.##.)..###...## #.@.#### #####½ç·jÓ½ç·jˆ€'60½ç·jÅ„½ç·je…½ç·jÂõ˜ #..~~~..# ##.....## ###.###½ç·jöõÒ #.# #.# ##.### ####.##½ç·jöŠ.)..###...## #@..####½ç·j&öC #####½ç·jVû½ç·jýû&1½ç·j`ÿ½ç·j ¾ç·j¤þ #.~≈≈≈~.# #..~~~..#.....#####.### #.# #.# ##.######### ####.###....).@###...##########...#########¾ç·j8#¾ç·j«#&2¾ç·jg)¾ç·jÉ*¾ç·jçÝ Ñ #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.#.# ####.## #....)@.###...## #...#### #####3¾ç·jqß ¿ç·jIL  #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.##..# ####.## #....@..###...## #...#### ##### ¿ç·jT¿ç·jmT&4¿ç·jY¿ç·j [� _Pick up this shortbow and wield it with [e].¿ç·jù\I _You see here a +0 shortbow.Àç·j#6Àç·jc7&5Àç·j;Àç·jË< _e - a +0 shortbowÃç·jÝcÃç·j eFEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)c - a +0 whip  Ãç·j”ee - a +0 shortbow Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip Ìç·jà Ìç·jS >#.~≈≈≈~.#unibrowser the Trooper#..~~~..#Human##.....##Health: 24/24 ========================###.###Magic: 4/4========================#.#AC: 2Str: 16#.#EV: 10Int: 8##.#SH: 0Dex: 12#..######## ####.##XL:  2 Next: 58% Place: Dungeon:2#....@..###...##Noise: ---------  Time: 365.8 (0.0)########...####b) +0 quarterstaff#####Throw: 10 boomerangs _Pick up this shortbow and wield it with [e]. _You see here a +0 shortbow. _e - a +0 shortbowÌç·jø >You unwield your +0 quarterstaff.Ìç·jM ¸6.8 (1e) +0 shortbow Fire: e) +0 shortbowÌç·jÔ Ìç·j|" ( _e - a +0 shortbow (weapon)Ïç·jöDª #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.# #..# ####.## #...@...###...## #...#### #####Ïç·j•IÏç·jJ&7Ïç·jVNÏç·j«OÏç·j·P§ #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.##. ##.# #..# ####.## #..@....###...## #...#### #####Ïç·j:QÏç·j WÏç·j4X&8Ïç·jâ[Ïç·jý\Ðç·j3ä #.~≈≈≈~. #..~~~.. ##..... ###.### #.##. #.# #.# ##.# #..# ####.## #.@.....###...## #...#### #####Ðç·j>!Ðç·j !Ðç·jÉ!9Ðç·j’%Ðç·jS'Ðç·jW.W #.~≈≈≈~ #..~~~ ##..... ###.# #.# #. #.#Ðç·j�.� #.## ##.# #..Ðç·j¥.0# ####.##Ðç·j¼.} #@......###...##Ðç·jÐ. Ðç·jä.Q#...#### #####Ðç·j÷.Ðç·j•5Ðç·j"6Ðç·jE6 70Ðç·j�:Ðç·jr<Ñç·j’O #.~≈(≈ #.~≈≈≈ #..~~~.... ###.# #Ñç·jýO§ #.#  #.#### ##.##.@######## ####.#####.......###...##########...#########Ñç·jGUÑç·jïU&1Ñç·j¹YÑç·jÔZÑç·j…à #.~≈( #.~# #..#. ##. ###. #. #. #.# #.Ñç·jÏ #.### ##. #@.## ####. ###.......###...## ########...####  #####Ñç·j"Ñç·jÔ"&2Ñç·j°&Ñç·j (Òç·j%_   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.Anything else - Cancel.Óç·j]iP  Okay, then.Óç·j'jÓç·jƒnÓç·j p. _Ôç·j5� d #.~≈≈ #.~ ≈ #.~≈ #. #..~#..Ôç·jš� ² .#### #. #  #### #..######## ####.###.......###...#########...####Ôç·jÒ� "#####Ôç·jÊ• Ôç·jÁ– -3 _Ôç·jE› Ôç·j„œ Õç·j×»« #..≈. #.~ ≈. #.~ ≈. # #. #.Õç·j3¼r. .### #.   ### #..######## ######.......###...Õç·j\¼L########...########Õç·j¤Ã:§§Õç·jDÄ&4Õç·jÙÈÕç·jÊÖç·jo4 XM#..§§≈~..#. ##.#.### .##  ##.### ##..######## ####..##Öç·j ; 8§Öç·j ; Öç·jÊ; 5Öç·jä? Öç·j>A ×ç·jñœ  # §..## ## §§..≈ #.§§.~≈ #. ≈.. #. ≈.~ # #.#  #.###.# #.##  ###..######## ######.......###..########...#######×ç·j+¤R#.≈.×ç·jú¤&6×ç·j°©×ç·jòª×ç·j>½ ¬M########...###  ##.§..######≈≈...≈≈≈§§§.~≈Iw≈..≈≈.~.. #.#####.# #.##w   worm (asleep)#I   training dummy (missile, dormant) ×ç·j<Ç vII)Firing arrows from your wielded shortbow works a bit differently from throwingboomerangs. Use [v]. You can change the targeted monster by pressing [+] whilein target mode. The worm is harmless behind the lava, so concentrate on thedummy which can fire at you. Again, confirm your choice with [f] or [Enter].×ç·j¶Ç &7×ç·jkÍ ×ç·jÐÎ M _You encounter a worm.ãç·jl®######### unibrowser the Trooper...#### Human##.§..###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================§§§.~≈I#. AC: 2Str: 16w≈..≈#. EV: 10Int: 8*.~#. SH: 0Dex: 12#*##. XL:  2 Next: 58% Place: Dungeon:2#@#ãç·jj## Noise: ---------  Time: 377.8 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####..######## ### w   worm (asleep)###.......###.. I   training dummy (missile)########...#######ãç·jJQin target mode. The worm is harmless behind the lava, so concentrate on thedummy which can fire at you. Again, confirm your choice with [f] or [Enter]. _You encounter a worm.ãç·j—™Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (asleep, 98% to hit)æç·je… ßIw≈..*≈.*a training dummy, quivering stones (98% to hit)çç·jµ? ®Iw≈..≈*.~worm (asleep, èç·jÐÅßIw≈..*≈.*a training dummy, quivering stones (98% to hit)îç·jýLË######### unibrowser the Trooper...#### Human##.§..###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================§§§.~≈(#. AC: 2Str: 16w≈..≈#. EV: 10Int: 8≈.~#. SH: 0Dex: 12#.#îç·jÏMù#. XL:  2 Next: 58% Place: Dungeon:2#@### Noise: ---------  Time: 377.8 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####..######## ### w   worm (asleep)###.......###.. I   training dummy (missile)########...#######dummy which can fire at you. Again, confirm your choice with [f] or [Enter]. îç·júMö_You encounter a worm.Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)  îç·j0N=You shoot an arrow. The arrow hits the training dummy!îç·jÉTO)))îç·j®Ûò.§≈≈≈w≈..≈~.wîç·jß@91===9.2 (1.4îç·jAäîç·j#æ  _You encounter a worm.  Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)  You shoot an arrow. The arrow hits the training dummy! _You destroy the training dummy!ñç·j¨"êM.......#### ######## ...###  #....######≈§...≈≈≈###≈≈≈.~≈(≈≈##§w≈..≈≈≈##≈≈≈.~≈#..# #.####.##w   worm.#ñç·j}(R≈≈§ñç·j˜)7---800ñç·j�/ñç·jr0óç·j † –#.......# unibrowser the Trooper############# Human...#### Health: 24/24 ========================##....###### Magic: 4/4========================#≈≈...≈≈≈###. AC: 2Str: 16#≈≈≈.~≈(≈≈##. EV: 10Int: 8#≈w≈..≈≈≈##. SH: 0Dex: 12#§≈*.~≈##. XL:  2 Next: 91% Place: Dungeon:2#@##. Noise: ---------  Time: 380.2 (0.0)#.### e) +0 shortbow#.##óç·jÀ† ]# Fire: e) +0 shortbow##.##.####.###w   worm##..######## ######.......###..########...##You shoot an arrow. The arrow hits the training dummy! _You destroy the training dummy!Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (78% to hit)úç·jðÑA#.......# unibrowser the Trooper############# Human...#### Health: 24/24 ========================##....###### Magic: 4/4========================#≈≈...≈≈≈###. AC: 2Str: 16#≈≈≈.~≈(≈≈##. EV: 10Int: 8#≈w≈..≈≈≈##. SH: 0Dex: 12#§≈).~≈##. XL:  2 Next: 91% Place: Dungeon:2#@#úç·jÓµ#. Noise: ---------  Time: 380.2 (0.0)#.### e) +0 shortbow#.### Fire: e) +0 shortbow##.##.####.###w   worm##..######## ######.......###..########...##Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (78% to hit)  You shoot an arrow. The arrow hits worm.  Worm is moderately wounded.úç·jx[:≈úç·j#\>===1.6 (1.4 _úç·jEeýç·jNœ#.......# unibrowser the Trooper############# Human...#### Health: 24/24 ========================##....###### Magic: 4/4========================#≈≈...≈≈≈###. AC: 2Str: 16#≈≈≈.~≈(≈≈##. EV: 10Int: 8#≈w≈..≈≈≈##. SH: 0Dex: 12#§≈*.~≈##. XL:  2 Next: 91% Place: Dungeon:2#@##. Noise: ===------  Time: 381.6 (0.0)#.### e) +0 shortbow#.### Fire: e) +0 shortbow[ýç·jéœG12;16H##.##.####.###w   worm##..######## ######.......###..########...##You shoot an arrow. The arrow hits worm. _Worm is moderately wounded.Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (moderately wounded, 78% to hit)ýç·j;i#.......# unibrowser the Trooper############# Human...#### Health: 24/24 ========================##....###### Magic: 4/4========================#≈≈...≈≈≈###. AC: 2Str: 16#≈≈≈.~≈(≈≈##. EV: 10Int: 8ýç·j”i%#≈w≈..≈≈≈##. SH: 0Dex: 12#§≈).~≈##. XL:  2 Next: 91% Place: Dungeon:2#@##. Noise: ===------  Time: 381.6 (0.0)#.#ýç·jLjŸ## e) +0 shortbow#.### Fire: e) +0 shortbow##.##.####.###w   worm##..######## ######.......###..########...##Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (moderately wounded, 78% to hit)  ýç·j²jqYou shoot an arrow. The arrow hits worm.  Worm is heavily wounded.ýç·jÑñS#§≈§ýç·jåò43.0 (1.4 _ýç·jeøýç·jÇùþç·j™ #.......# unibrowser the Trooper############# Human...###þç·jK 7# Health: 24/24 ========================##....###### Magic: 4/4========================#≈≈...≈≈≈###. AC: 2Str: 16#≈≈≈.~≈(≈≈##. EV: 10Int: 8#≈w≈..≈≈≈##. SH: 0Dex: 12#§≈*.~≈#þç·j„ Í#. XL:  2 Next: 91% Place: Dungeon:2#@##. Noise: ===------  Time: 383.0 (0.0)#.#þç·j° ## e) +0 shortbow#.### Fire: e) +0 shortbow##.#þç·jG …#.####.###w   worm##..######## ######.......###..########...##You shoot an arrow. The arrow hits worm. _Worm is heavily wounded.Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleþç·j– ŽShift-Dir - straight lineAim: worm (heavily wounded, 78% to hit)ÿç·jq7#.......# unibrowser the Trooper############# Human...#### Health: 24/24 ========================##....###### Magic: 4/4========================#≈≈...≈≈≈###. AC: 2Str: 16#≈≈≈.~≈(≈≈##. EV: 10Int: 8#≈w≈..≈≈≈##. SH: 0Dex: 12#§≈).~≈##. XL:  2 Next: 91% Place: Dungeon:2#@#ÿç·jŒs#. Noise: ===------  Time: 383.0 (0.0)#.### e) +0 shortbow#.### Fire: e) +0 shortbow##.##.####.###w   worm##..######## ######.......###..########...##Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (heavily wounded, 78% to hit)  You shoot an arrow. The arrow hits worm.  Worm is severely wounded.ÿç·júT#≈≈§ÿç·jõú44.4 (1.4 _ÿç·j—ÿÿç·j` è·jÍŸs#.......# unibrowser the Trooper############# Human...#### Health: 24/24 ========================##....###### Magic: 4/4========================#≈≈...≈≈≈###. AC: 2Str: 16#≈≈≈.~≈(≈≈##. EV: 10Int: 8#≈w≈..≈≈≈#è·j´ u#. SH: 0Dex: 12#≈≈*.~≈##. XL:  2 Next: 91% Place: Dungeon:2#@##. Noise: ===------  Time: 384.4 (0.0)#.### e) +0 shortbow#.### Fire: e) +0 shortbow##.##.####.###w   worm##..######## ######.......###..########...##You shoot an arrow. The arrow hits worm. _Worm is severely wounded.Fire: e) +0 shortbowè·j¡RPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (severely wounded, 78% to hit)è·jÈŠ#.......# unibrowser the Trooper############# Human...#### Health: 24/24 ========================##....###### Magic: 4/4========================#≈≈...≈≈≈###. AC: 2Str: 16#)≈≈.~≈(≈≈##. EV: 10Int: 8#≈)≈..≈≈≈##. SH: 0Dex: 12#≈≈).~≈##. XL:  2 Next: 91% Place: Dungeon:2#@##. Noise: ===------  Time: 384.4 (0.0)#.### e) +0 shortbow#.### Fire: e) +0 shortbow[1è·j‚Œ;2;16H##.##.####.###w   worm##..######## ######.......###..########...##You shoot an arrow. The arrow hits worm. _Worm is severely wounded.Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (severely wounded, 78% to hit)è·j».≈§#≈w#≈§§ _Worm is severely wounded.  Fire: e) +0 shortbow  è·j°´Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: worm (severely wounded, 78% to hit)  You shoot an arrow. The arrow completely misses worm.è·j,45.8 (1.4 _è·jQ è·jn!è·j ð .#.......# unibrowser the Trooper############# Human...#### Health: 24/24 ========================##....###### Magic: 4/4========================#≈≈...≈≈≈###. AC: 2Str: 16#≈§≈.~≈(≈≈##. EV: 10Int: 8#≈w≈..≈≈≈##. SH: 0Dex: 12#≈§*.~≈##. XL:  2 Next: 91% Place: Dungeon:2#@#è·j5÷ G#. Noise: ===------  Time: 385.8 (0.0)#.### e) +0 shortbow#.### Fire: e) +0 shortbow##.##.####.###w   worm##..######## ######.......###..########...##Aim: worm (severely wounded, 78% to hit) _You shoot an arrow. The arrow completely misses worm.  Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (heavily wounded, 78% to hit)è·j©k#.......# unibrowser the Trooper############# Human...#### Health: 24/24 ========================##....###### Magic: 4/4========================#≈≈...≈≈≈###. AC: 2Str: 16#)§≈.~≈(≈≈##. EV: 10Int: 8#≈)≈..≈≈≈##. SH: 0Dex: 12#≈§).~≈##. XL:  2 Next: 91% Place: Dungeon:2#@##. Noise: ===------  Time: 385.8 (0.0)#.### e) +0 shortbow#.### Fire: e) +0 shortbow[40è·jâmXm##.##.####.###w   worm##..######## ######.......###..########...##Aim: worm (severely wounded, 78% to hit) _You shoot an arrow. The arrow completely misses worm.  Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (heavily wounded, 78% to hit)è·jâôñ≈§w§ _You shoot an arrow. The arrow completely misses worm.  Fire: e) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: worm (heavily wounded, 78% to hit)  You shoot an arrow. The arrow barely misses worm.7.2 (1.4 _è·jJW)<..... #.......#### ######## ...###  #....#### è·j—_#≈...≈≈≈##≈§≈.~≈(≈≈##§w≈..≈≈≈##≈§§@~≈#§#.###..# #.#è·jVoô###.#.## ##.#####..######## ######.......###..##≈#≈§#≈≈##---80è·j„�è·j“è·j»!–.....#<..... #.......#### ######## ...###  ##....#### ##≈≈...≈≈≈##§§≈.~≈(≈≈##§w§@.≈≈≈#≈≈§.~≈#####§#.###..# #.####.# .####.#####..######## ###è·j:,›#§#≈§§§##§#§#.##.###..#è·j×-B---9è·jƒ2è·j~3è·jæjÜ#######.....#<..... #.......##### ########....###  ##....#### ##§≈...≈≈≈#§≈@~≈(≈≈#§w§§.≈≈≈###≈§§§~≈#####§#§###. #.####.#.####.###è·jøo§##§§§#≈§≈##§#90è·jƒsè·j´tè·jT� Þ######### #.......###..<...... #.......###### ######### ......### ##....#### ##§§..@≈≈≈## #.#§§§.~≈(≈≈# #.~#§w§§.≈≈≈#.~#≈§≈§~≈####.~##§#§####..#.# ##.#.## ####.##.##è·jŸ w§§§w1è·jg£ è·j«F É ####### #.......# #..<..... #.......####### ########......###  # ##..@.### ## #§§§§.≈≈≈## #. #≈§§§~≈(≈≈# #. #§w§§.≈≈≈##è·jrH S #. #≈§≈§~≈### ###§#§###  #. #.####.è·jR 8≈è·jµR &2è·j#Y è·jPZ è·j þ ####### #.. #..<.... #.........####### ########.....@###  #####....### #è·j” t #§≈§§.≈≈≈## # #≈§§§~≈(≈≈# # #§w§§.≈≈≈## # #§§≈§~≈### # w   worm##§#§###  #. #.##è·j¦"è·jÆ(K≈≈.≈≈.≈w§.≈§≈##≈#.####.#è·jÐ)&3è·jþ/è·ju1è·jõÄw  # #..< ##..#  #....@.### #####....####  #≈≈.§.≈≈≈##  #≈≈≈.~≈(≈≈# #≈w§..≈≈≈# #≈§≈§~≈###  ##≈#.### ###.#  #.##è·jÏ•.≈. 4è·j�Ôè·j.Õè·j�P`  # #..< # #..#  #...@..### #####....#### #≈≈...≈≈≈## #≈≈≈.~≈(≈≈# #≈w≈..≈≈≈## #≈§≈.~≈### #è·jQË#≈#.### ###.#  #.##è·jX˜§§§w≈≈≈#.##.#è·jÌX&5è·j]è·j÷]è·j?¼ Œ   # #..<#. # #..#  #..@...### #####....####è·jõ½  #≈§...≈≈≈##  #≈§§.~≈(≈≈# #≈w≈..≈≈≈## #≈§≈.~≈## ##≈#.###  ###.#  #.## è·j…Ä è·jÅ &6è·j#Ê è·j>Ì  _Remember, you can rest up with [5]. è·jD΂ . #.. #..< #.# # #..#  #.@....### #####....#### #≈§...≈≈≈## #≈§§. è·jÎÎO~≈(≈≈# #≈w≈..≈≈≈## #≈§≈.~≈### ##≈#.###  ###.#  #.## è·jwÕ è·jþÕ&7 è·j¤Ù è·j)Û è·jpË @.#. .. # .. #.. #.## # #..#  #@.....### #####....#### è·jõÌ â #≈§...≈≈≈##  #≈§§.~≈(≈≈#  #≈w≈..≈≈≈##  #≈§≈.~≈###  ##≈#.###  ###.#  #.## è·jbÒ  è·jTÓ &8 è·jM×  è·jˆØ  è·jÅ…# ## ##. #..  #.###  #.#.@####### #####......### #####....## #≈§...≈## #≈§§.~≈(≈≈# #≈w≈..≈≈≈## #≈§≈.~≈###≈#.######. è·jÍ è·j¾Í&9 è·jBÒ è·jçÓ è·jXþ €... ###.. #.... ##...#  ..... # ... # #.### # #@.#######  ###......### #####....####  #≈§...≈≈≈##  #≈§§.~≈(≈≈#  #≈w≈..≈≈≈##  #≈§≈.~≈###  ##≈#.###  ###.# è·jš  è·j^ (400 è·ji  è·jz8  . ♣... ... ♣.... ###.. ♣♣....§ #.... ......§ ##...#......§ #.......... #.....# ###  ..####### ###......### #####....## #≈§...≈## #≈§§.~≈(≈≈# #≈w≈..≈≈≈## #≈§≈.~≈###≈#.### § 1 è·jr9]§§§ è·j×:— _Find the exit! Remember that you can autoexplore using [o].è·j²Öè·jd×è·jè×è·jhÚè·j[Ýè·j±áBè·j‡âè·jþâè·j*äè·jÁåè·j.è,è·jðèè·jøëè·j îEYou encounter a rat.è·jtó® #.r..#..  .§§§...  ###§§§.. ..# ..§.§. ♣... ....♣ ♣.... ###...♣♣....§......§##.@.#......§#............###.....### ###.###è·jô°##..##########......### r   rat (asleep)#####....#### #≈§...≈≈≈# #≈§§.~≈(≈≈è·jûU.§4.2 (3è·jVü25.2 (4 _è·jÿ^§§§§è·jNè·jX- J#.....r.#.r..#... .§§§..... ###.§§... ..#..§§§.. ♣. ....♣ ♣....##...♣♣#..@.......#...#§............###.....######.#####..####### r 2 rats (asleep)###......########....###...≈≈≈#è·j)4 m.rYou encounter a rat.è·jä4 9.rè·jï: S.rrè·j¦; 4==6.2 (1è·jé@ A§§è·jC ( _The rat squeaks loudly. x2è·j\ŒS##. #....#r.. .§r...... ###.§§... ..# #..§§§.. ♣... #....♣ ♣.... ###...♣♣....§ #.§ ##...#......§ #............ ###.....######.#####..# ###è·j—�f #≈§...≈≈≈#è·jQŽ;.r.è·j”�D§rè·j–è·j˜–/--7è·jš›è·jÅœè·já(+##....... ##....#... .§§..r... ###.r§... ..# #..§§§.. ♣... #....♣ ♣.... ###...♣♣..... #. ##...#......§ #............ ###.....####.#####..# ## è·jò*;.r.è·j¸+D§rè·jb2<§§è·j23A--8è·j189§è·jà9è·j²c##....... ##....#... .§§...... ####§§§r.. ..#.#..§r§.. ♣...#....♣ ♣..###...♣♣....§#.§##...#......§##......#####.....#####.### ###..# # r   rat è·j@´C§rè·j?¹è·j0º&9è·j0¿@§§è·jÁÀè·j\¶è##....... ##....#... .§§......## .###§§§r.. ..#.#..§§§.. ♣.#...r♣ ♣.###...♣♣....§§.#.§§##...#......§§§##.....##.###.....###### #.###.### #.##..# ## è·j®¹.rè·jØ¿�.r   ratè·j¸À'10è·j ÅI§§§è·j8Çè·j� /rè·jØ‚ .è·j<ƒ rè·jY‰ `r 2 ratsè·jû‰ &1è·j½Ž 9§è·jÚ� è·jOz3))))))è·joü8.rè·jùˆ....rr@....§===è·jÔ2.6 (1.4è·js E§§è·j¤ � _You shoot an arrow. The arrow barely misses the rat. The rat barely misses you.!è·j� e†You shoot an arrow. The arrow hits the rat.!è·j9• n   rat!è·j -.r!è·jZ$  !è·j½) P You kill the rat!!è·j=- !è·jP2 )54.0!è·j¡9 !è·j®C (§§!è·jÓD !è·jàH  !è·jöJ K_The rat closely misses you.#è·jÒ ‚ †You shoot an arrow. The arrow hits the rat.#è·jÅ (#è·j`•;.#è·j9›+unibrowser the Trooper##.......Human##....#...Health: 24/24 ========================#è·j}›x.§§......## .Magic: 4/4#è·jPœØ========================###§§§r.. ..#..AC: 2Str: 16#...§§.. ♣.....EV: 10Int: 8#....♣ ♣......SH: 0Dex: 12###...♣♣....§§.XL:  2 Next: 100% Place: Dungeon:2#.....†@....§§§Noise: ===------  Time: 415.4 (1.4)#è·j®œy##...#......§§§## e) +0 shortbow#............###. Fire: e) +0 shortbow###.....#######.#è·jäœÄ###.####.##..############......########....#####≈§...≈≈≈## #è·j�!_The rat squeaks loudly. x2 _You shoot an arrow. The arrow barely misses the rat. The rat barely misses you.You shoot an arrow. The arrow hits the rat.  You kill the rat! #è·jF�„_The rat closely misses you.You shoot an arrow. The arrow hits the rat.#è·j鞈 _You kill the rat!You have reached level 3!#è·j:©/  --more--$è·j#. ®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? +è·j‹ò L9/295/543 0% +è·jE÷ +è·j„ø R _You feel agile. x2/è·j…"##..##....#.... ..§§......## .###§§§r.. ..#.#...§§.. ♣.....r#....♣♣♣.###...♣♣....§§.#.....†.@...§§§.##...#......§§§.##....##.###.....###### #.###.### #.##..# #/è·jZ#™r   rat (wandering) /è·j¤%G.r/è·j÷+/è·jN,6---60/è·jN19§/è·j…3T _You encounter a rat.1è·jü Èunibrowser the Trooper##........Human##....#.... .Health: 29/29 ========================.§§......## ..Magic: 5/5========================###§§§r.. ..#...AC: 2Str: 16#...§§.. ♣......EV: 10Int: 8#....♣♣♣...**r.SH: 0Dex: 14###...♣♣.***§§..XL:  3 Next:  0% Place: Dungeon:2#.....†.@...§§§.Noise: ---------  Time: 416.4 (0.0)1è·j| ¶##...#......§§§.### e) +0 shortbow#............####.. Fire: e) +0 shortbow###.....#######..###.####..##..########## r   rat (wandering)###......########....####1è·j° °#≈§...≈≈≈## _You feel agile. x2 _You encounter a rat.Fire: e) +0 shortbow1è·j0 6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 59% to hit)2è·jLnunibrowser the Trooper##........Human##....#.... .Health: 29/29 ========================.§§......## ..Magic: 5/5========================###§§§r.. ..#...AC: 2Str: 16#...§§.. ♣.....)EV: 10Int: 8#....♣♣♣...))).SH: 0Dex: 14###...♣♣.)))§§..XL:  3 Next:  0% Place: Dungeon:2#.....†.@...§§§.Noise: ---------  Time: 416.4 (0.0)##...#......§§§.2è·jÅnù### e) +0 shortbow#............####.. Fire: e) +0 shortbow###.....#######..###.####..##..########## r   rat (wandering)###......########....#####≈§...≈≈≈## _You feel agile. x2 _You encounter a rat.2è·jòn\Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 59% to hit)2è·j§ïir. _You encounter a rat.  Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 59% to hit)  You shoot an arrow. The arrow barely misses the rat.2è·jØöD........2è·jo÷7===7.8 (1.4 _2è·j¹üJ§§2è·j ý4è·jpY - ...... ##....#....  .§§......## ###§§§r.. ..#....#...§§..♣r....♣..###...♣♣.@..§§..#.....†.....§§§. ##...#§§§.#####............#### #.4è·jƒZ o###.....#######..<###.### #...##..####### #######......########....####4è·j‹^ 1r.4è·je S.r4è·jÆe 4-804è·j²j :§4è·jÀl - _The rat squeaks loudly.5è·jÈ;unibrowser the Trooper...Human##........ .Health: 29/29 ========================##....#.... ..Magic: 5/5========================.§§......## ...AC: 2Str: 16###§§§r.. ..#....EV: 105è·j%<¿Int: 8#...§§..♣♣...*r..SH: 0Dex: 14#....♣♣♣..**....XL:  3 Next:  0% Place: Dungeon:25è·jM<R###...♣♣.@*.§§...Noise: ==-------  Time: 418.8 (0.0)#.....†.....§§§..5è·jo<.e) +0 shortbow5è·j‘<5##...#.......§§.# #### Fire: e) +0 shortbow#............#### #...5è·j²<‰###.....#######..<###.###5è·jÓ<ž#... r   rat##..#######5è·jø<3#######......########....#### 5è·j=�_You shoot an arrow. The arrow barely misses the rat. _The rat squeaks loudly.  5è·j@=èFire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle5è·j¨=TShift-Dir - straight lineAim: a rat (59% to hit)5è·jv(õunibrowser the Trooper...Human##........ .Health: 29/29 ========================##....#.... ..Magic: 5/5========================5è·jh)Í.§§......## ...AC: 2Str: 16###§§§r.. ..#..))EV: 10Int: 8#...§§..♣♣...))..SH: 0Dex: 14#....♣♣♣..))....XL:  3 Next:  0% Place: Dungeon:2###...♣♣.@).§§...Noise: ==-------  Time: 418.8 (0.0)5è·jº)½#.....†.....§§§..e) +0 shortbow##...#.......§§.# #### Fire: e) +0 shortbow#............#### #...5è·jê)‰###.....#######..<###.###5è·j*ª#... r   rat##..###########5è·jg*Ü###......########....#### _You shoot an arrow. The arrow barely misses the rat. _The rat squeaks loudly.  Fire: e) +0 shortbow5è·j“*ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5è·j¿*-Aim: a rat (59% to hit)5è·j°«¹Mr. _The rat squeaks loudly.  Fire: e) +0 shortbow 5è·j'¬� Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (59% to hit)  You shoot an arrow. The arrow closely misses the rat.5è·jo­-r.5è·jÉ´H.....5è·j�¶==20.2 (1.4 _5è·jÒ»5è·j½6è·jbH lunibrowser the Trooper...Human##........ .Health: 29/29 ========================##....#.... ..Magic: 5/5========================.§§......## ...AC: 26è·jI ÀStr: 16###§§§r.. ..#....EV: 10Int: 8#...§§..♣♣..r....SH: 0Dex: 14#....♣♣♣.**.....XL:  3 Next:  0% Place: Dungeon:2###...♣♣.@..§§...Noise: ===------  Time: 420.2 (0.0)#.....†.....§§§..e) +0 shortbow6è·jGI U##...#.......§§.# #### Fire: e) +0 shortbow#............#### #...###.....######6è·jjI i#..<###.###6è·j‹I ª#... r   rat##..###########6è·jªI (###......########....####6è·jËI „Aim: a rat (59% to hit) _You shoot an arrow. The arrow closely misses the rat.6è·jèI %Fire: e) +0 shortbow6è·jJ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (59% to hit)6è·j¬ Iunibrowser the Trooper...Human##........ .Health: 29/29 ========================6è·j 7##....#.... ..Magic: 5/5========================.§§......## ..)AC: 26è·j7 ©Str: 16###§§§r.. ..#.)).EV: 106è·jk »Int: 8#...§§..♣♣..))...SH: 06è·j– úDex: 14#....♣♣♣.)).....XL:  3 Next:  0% Place: Dungeon:26è·jÆ v###...♣♣.@..§§...Noise: ===------  Time: 420.2 (0.0)#.....†.....§§§..e) +0 shortbow6è·j ¾##...#.......§§.# #### Fire: e) +0 shortbow#............#### #...###.....#######..<###.###6è·jF ¾#... r   rat##..##############......###6è·jk ˜#####....####Aim: a rat (59% to hit) _You shoot an arrow. The arrow closely misses the rat.6è·j� èFire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle6è·j° MShift-Dir - straight lineAim: a rat (59% to hit)6è·j@Žz.r _You shoot an arrow. The arrow closely misses the rat.  Fire: e) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (59% to hit)  You shoot an arrow. The arrow barely misses the rat.6è·jÂ�.r6è·jV—ª.....§r 2 rats (1 wandering)6è·j/˜-1.6 (1.46è·j5ž9§6è·j3 T _You encounter a rat.8è·j÷aunibrowser the Trooper8è·jD...Human##........ .Health: 29/29 ========================##....#.... ..Magic: 5/5========================.§§......## ...AC: 2Str: 16###§§§r.. ..#....EV: 10Int: 8#...§§..♣♣......rSH: 0Dex: 14#....♣♣♣.*r.....XL:  3 Next:  0% Place: Dungeon:2###...♣♣.@..§§§..Noise: ===------  Time: 421.6 (0.0)#.....†.....§§§..e) +0 shortbow##...#.......§§.# #### Fire: e) +0 shortbow#............#### #...###.....#######..<###.####... rr 2 8è·j Yrats (1 wandering)##..##############......########....####You shoot an arrow. The arrow barely misses the rat. _You encounter a rat.Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (59% to hit)8è·j  éunibrowser the Trooper...Human##........ .Health: 29/29 ========================##....#.... ..Magic: 5/5========================.§§......## ...AC: 2Str: 16###§§§r.. ..#....EV: 10Int: 8#...§§..♣♣......rSH: 0Dex: 148è·jŸ #....♣♣♣..†.....XL:  3 Next:  0% Place: Dungeon:2###...♣♣.@..§§§..Noise: ===------  Time: 421.6 (0.0)#.....†.....§§§..e) +0 shortbow##...#.......§§.# #### Fire: e) +0 shortbow#............#### #...###.....#######..<###.###8è·j1 ]#... rr 2 rats (1 wandering)##..##############......########....####Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (59% to hit)  You shoot an arrow. The arrow hits the rat!  You kill the rat!8è·jc 8è·j# ‘)r   rat (8è·j–£ 1r.8è·jP¥ -r.8è·j­« R.r8è·jØ® 523.0 (1.48è·j5æ ‘§§§§ _The rat squeaks loudly.9è·j†¿Êunibrowser the Trooper...Human##........ .Health: 29/29 ========================##....#.... ..Magic: 5/5========================.§§......## ...AC: 2Str: 16###§§§r.. ..#....EV: 10Int: 8#...§§..♣♣...*r..SH: 0Dex: 14#....♣♣♣..**....XL:  3 Next:  2% Place: Dungeon:2###...♣♣.@*.§§§..Noise: ===------  Time: 423.0 (0.0)#.....†.....§§§..e) +0 shortbow##...#.......§§.# #### Fire: e) +0 shortbow#............#### #...###.....#######..<9è·jBÀ­###.####... r   rat##..##############......########....####You kill the rat! _The rat squeaks loudly.  Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (59% to hit)9è·jÁ²unibrowser the Trooper...Human##........ .Health: 29/29 ========================##....#.... ..Magic: 5/5========================.§§......## ...AC: 2Str: 16###§§§r.. ..#....EV: 109è·jD³Int: 8#...§§..♣♣....†..SH: 0Dex: 14#....♣♣♣..†.....XL:  3 Next:  2% Place: Dungeon:2###...♣♣.@..§§§..Noise: ===------  Time: 423.0 (0.0)#.....†.....§§§..e) +0 shortbow9è·jæ³Ì##...#.......§§.# #### Fire: e) +0 shortbow#............#### #...###.....#######..<###.####... r   rat##..##############......########....####Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (59% to hit)  9è·j´jYou shoot an arrow. The arrow hits the rat.  You kill the rat!9è·j¸N))))9è·jc> E.†..9è·j A <44.4 (1.4 _9è·jkF >§§§9è·jÇG :è·jwVªunibrowser the Trooper...Human##........ .Health: 29/29 ========================##....#.... ..Magic: 5/5========================.§§......## ...AC: 2Str: 16###§§§r.. ..#....EV: 10Int: 8#...§§..♣♣....†..SH: 0:è·jÊW=Dex: 14#....♣♣♣..†.....XL:  3 Next:  4% Place: Dungeon:2###...♣♣.@..§§§..Noise: ===------  Time: 424.4 (0.0)#.....†.....§§§..e) +0 shortbow##...#.......§§.# #### Fire: e) +0 shortbow#............#### #...###.....#######..<###.####...##..##############......########....####Aim: a rat (59% to hit)  You shoot an arrow. The arrow hits the rat. _You kill the rat!Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;è·j unibrowser the Trooper...Human##........ .Health: 29/29 ========================##....#.... ..Magic: 5/5========================.§§......## ...AC: 2Str: 16###§§§r.. ..#....EV: 10Int: 8#...§§..♣♣....†..SH: 0Dex: 14#....♣♣♣..†.....XL:  3 Next:  4% Place: Dungeon:2###...♣♣.@..§§§..Noise: ===------  Time: 424.4 (0.0)#.....†.....§§§..e) +0 shortbow##...#.......§§.# #### Fire: e) +0 shortbow#............#### #...###.....#######..<###.####...##..###########[16;;è·j& ò13H###......########....####You shoot an arrow. The arrow hits the rat. _You kill the rat!Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.;è·jî . _<è·j¡�...... #.##........ ..###....#.... #..§§......##..<è·jŽû###§§§r.....#.#...§§..♣♣....†.#....♣♣♣..†.###...♣♣..@.§§§..##.....†.....§§§.##...#.§§.## ##....#### #.###.....###### #..<.###.### #.<è·jEŽu##..# # <è·j™<è·j­™<---5.4 (1 _<è·jCŸ<è·jM <è·jpzv....... #. ##........ #..###....#.... .#..§§......##.###§§§r.....#.....##...§§..♣♣....†...##....♣♣♣..†.###...♣♣...@§§§..# #.....†.....§§§.##...#.§§.### ##.#### #.<è·j/{G###.....###### #..<.###.### #.##..# # <è·jö‚8.<è·j¬ƒB---6<è·j‘ˆ>§§<è·j&Š=è·jƒÃ}M###..# #. # ....... #. ##........ #..##=è·jÄŽ##....#.... .# .§§......#.##§§§r.....#..#...§§..♣♣....†...# #....♣♣♣..@.......=è·j‘Äj##...♣♣....§§§..##.....†.....§§§.... ##...#.......§..### #######=è·j”Ì=è·jöÌ&7=è·j†ÒU§§§=è·jÞÕù _You kill the rat!  Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You see here a rat corpse.=è·jYü M ###   ###..# #. ##....... #.=è·jý ´ ##........ #..####....#.... .# .§§......##......##§§§......#..#...§§..♣♣.@..†...# #....♣♣♣..†.......##...♣♣§..###.....†.....§§§.....=è·jwý i## =è·j  =è·j… -8 _=è·jr C§§=è·j« >è·jÉ2éM ###   ###..# #. ##. #.# ##........ #..####....#.... .#....>è·jx3 .§§......##......##§§§.....@#.....##...§§..♣♣....†...# #....♣♣♣..†.......###...♣♣....§§§..###.##>è·j<=..>è·jw=&9>è·j;BL§§§>è·jD?è·j*˹ ######..##.##....... #.#?è·jDÌÿ##.. #..####....#.... .#.... .§§......##......###.#.....#...§§..♣♣.@..†...# #....♣♣♣..†.......###...♣♣.....§§..###.####..############# ?è·jšÓW§.§?è·j‹Õ'30?è·jìã9§?è·j�å?è·jPÜ ######..##.##....... #.###........ #..###....#.... .#.... .§§......##..###§§§......#.....#...§§..♣♣....† #....♣♣♣..@.......###...♣♣.....§§..##.....†.....§§§.....#####......###?è·jŒõæ1§ _You see here a rat corpse.?è·j³ È ###..##.##....... #.###........ #..###....#.... .#.... .§§......##..###§§§......#...§§..♣♣....† #....♣♣♣..†.......###...♣♣...@.§§..##.....†.....§§§....#...#........§.### ############....####?è·j� /§?è·j -2 _?è·j O§§§?è·jÜ ?è·j_ �###..# #. ##.......#.##.# ##........ .#..###....#.... .#....#.§§......##.###§§§......#.....# #...§§..♣♣....†...##....♣♣♣..†.#?è·jï e###...♣♣....@§§..## #.....†.....§§§.##...#.§.#### ##.#### #.###.....###### #..<.###.### #.##..#?è·j W # ?è·j ?è·j¡ &3?è·jº C§§?è·j_ @è·j)ã ###..# #. ##.......#.##.# ##........#.#..### ##....#......#....#.§§......##. ###§§§......#.....# #...§§..♣♣....†...## #....♣♣♣..†.# ###...♣♣....§@§..## #.....†.....§§§.....###...#.§.##### ##.#### #.###.....###### #..<.###.### #. ##..# # ###......########....#### # @è·j¥ãX.4@è·j¢ó@§@è·j§Cz ##.......#.##.###........#.#..#####....#......#....## .§§......##....... ###§§§......# ...§§..♣♣....†...## #....♣♣♣..†.......###...♣♣....§§§..##..@è·jëGŸ.....†......@§.....##...#..§.##### ########.....#### #.......#≈§...≈≈≈### @è·j·d<5@è·j†j;§§@è·j»lAè·j½� é##.#.##.# ##........#.#..### ##....#......#....## .§§......##....... ###§§§......#.....# #...§§..♣♣....†...## #....♣♣♣..†.# ###...♣♣....§§§..##.#.....†......§@.....# ##...#.§.##### ##.#### #.####.....###### #..<.###.### #.###..# ####......### ######....#### ##≈§...≈≈≈## #.§6Aè·j˜Ÿ S§§§Bè·jÇEš##.#.##.# ##........#.#..### Bè·jüEù##....#......#....## .§§......##.......  ###§§§......#.....#  Bè·j-FÞ#...§§..♣♣....†...## #....♣♣♣..†.# .Bè·jsF%###...♣♣....§§§..##...##.....†......§#  ##...#.§§.##### #Bè·j3G¹  #.#### #.####.....###### #..<.###.### #.###..# # ###......### #Bè·jiGš#####....#### ##.#≈§...≈≈≈## #.Bè·jðRX§7Bè·jsTG§§§Bè·j VBè·jS5 `##.#.##.# ##........#.#..###  ##....#......#....## .§§......##....... ###§§§......#.....# #...§§..♣♣....†...## .#....♣♣♣..†.......# .. Bè·j`6 ¯###...♣♣....§§§..##...# #.....†.....§§§.@...# ##...#.§§.##### # #.#### #.# ###.....###### #..<.###.### #.###..# # ####......### ######....#### ##.#≈§...≈≈≈## #..~Bè·jž= Bè·jü= &8Bè·jeD E§§Bè·j~E Cè·ji ##.#.##.#  ##..#.#..### ##....#......#....## ..§§......##....... .#§§§......#.....# ... ...§§..♣♣....†...## ... Cè·j÷ #....♣♣♣..†.......#....#...♣♣....§§§..##...# .....†.....§§§..@..# ...#.§§.##### # .#### #.Cè·jA “#.....###### #..<.###.### Cè·j… U#.###.##..# #Cè·jÈ « #.###......### ###.#####....#### ##.Cè·jè [#≈§...≈≈≈## #..~Cè·j‰<9Cè·jFM§§§Cè·jÜFCè·jç##.#.##.# ##.#.#..### >#....#......#....## #.# .§§......##....... #.#§§§......#.....# #...#§§..♣♣....†...###....# ....♣♣♣..†.......#....# ...♣♣....§§§..##...# †.....§§§...@.# ...#.§§.##### # #### #.# #.....###### #..<.# ###.### #.###.###..# # #.####......### ###.######....#### ##.#≈§...≈≈≈## #..~Cè·j•7....Cè·j7'40Cè·j#G§§§Cè·j6 _Found an exit from the tutorial.Cè·jä Ã##.#.##.# .#.#..### ># ....#......#....## #.# §§......##....... #.## Cè·j2 µ§§§......#.....# #...# §§..♣♣....†...###....# ♣♣♣..†.......#....# ...♣♣....§§§..##...# Cè·jX Ɔ.....§§§....@# #.§..##### #Cè·j{ { #### #.##### Cè·j� ' ##..#Cè·jÎ ¦ # #.# ###......### Cè·j, ´###.######....#### ##.#≈§...≈≈≈## #..~~~.Cè·j ( 9§Cè·j�( &1Cè·jü- T§§§§Cè·jR/ Dè·j+Ï¥M ###..# #.  ##.#.##.# #........#.#..### ># ....#......#....## #.......##....... #.# §§§......#.....# #§§..♣♣....†...###....#♣..†.......#....#♣♣....§§§..##@..#.†§.....### #Dè·jUÐù§§..##### ######### ..........#### #.......#####Dè·j1ØDè·j�Ø&2Dè·jQÞb§§§§Dè·jààDè·j9± :###..# #. ##.#.##.# # .#.#..### ># #......#....## #.# ......##....... #.## ......#.....# #...# §§..♣♣....†...###....# ♣♣♣..†.#....# ♣♣....§§§..##.@.# †.....§§§.....### #......§§..##### #  .### #.###.# ##..# # #.#  ###......### ###.######....#### ##.....#Dè·j$¹ Dè·j#º &3Dè·jŒ¾ :§Dè·jÒ¿ Eè·jlÄëM ###   ###..# #. ##.#.##.# .....#.#..### ># ...#......#....## #.......##....... #.#....#.....# # §§..♣♣....†...###....#♣..†.......#@...#♣♣....§§§..##...###.†§§.....### .#......§§..##### ##########Eè·jÌ<4Eè·j(ÑEè·jÓEè·j=œô### ###..# #. .#.##.# # #.#..### ># #......#....## #.# ......##. #.## ......#.....# ##...# ..♣♣....†...###....# ♣♣♣..†.#.@..# ♣♣....§§§..##...### †.....§§§.....### #......§§.. ###### #..<.# .### #.###.#..# # #.# ###......### ###.###Eè·jZ <5Eè·j¿¥Eè·j¦Eè·jÛ… qM  ###  Eè·jB† {##..# #. #.#.##.# .....#.#..### >##......#....## #. ......#.. #.#Eè·jh† œ....#.....# ## §..♣♣....†...###@...#Eè·jˆ† v♣..†.......#....##♣♣.##...### Eè·j¨† p.†.....§§§.....###..Eè·jŒ Eè·j“Œ &6Eè·j)� Eè·jê� Eè·j¬¸ ### ..# #. .#.##.# ## #.#..### ># #......#....## #.# ##. ##.## ......#.....# ##...# ..♣♣....†...###.@..# ♣♣♣..†.#....## ♣♣....§§§..##...### †.....§§§.....### Eè·jɽ <7Eè·j`à Eè·jŽÄ Fè·j'á^ ### ..# #. #.##.# ## #.#..### ># #......#....## ##.# ##. ##.## #.....# ##...# ♣♣....†...###..@.# ..†.#....## ....§§§..##...### .....§§§..§§..#### 8Fè·j’çFè·j¸Fè·jM L ..# #. #.##.# ## #.#..### ># ......#....## ##.# ##. ##.## #.....# ##...# Fè·jÁ –♣♣....†...###...@# ..†.#....## ....§§§..##...### §§§.....###§§..# Fè·jç &Fè·j�$ Fè·jä$ &9Fè·j¯* Fè·jV, Gè·jÖNùM ##  # #. .#.##.# ##.#..### >...#....## ##.##.. ##.# ....#.....# ##♣....†...###.... ♣..†.......#....## ....§§§..##...####..Gè·jÈo=50Gè·jwGè·jÉ· Å# #..# #..#.##.# ##.#.#..### ># #......#....## ##.#.##. ##.##.#.....# ##.@.# Gè·j¸ ….♣♣....†...###....#♣..†.#....## ♣....§§§..##...### .....§§§.....###.§§..##### # ......#### #.##### Gè·jF¸ �.###### #..<.# ## #.###.#Gè·jl¸ Gè·jø¾ Gè·jM¿ &1Gè·j«Ä Gè·jÅ Hè·jŽM##  #..# #. .#.##.# # .....#.#..### ># #......#....## ##.#.. ##@## .Hè·j&â....#.....# ## .♣♣....†...###.... ♣♣..†.......#....##Hè·jè Hè·jF&2Hè·jÇHè·jýHè·jQ ’#  # #. ## #.# .## ....#.#..### #># ..#....## ##@# ##....... ##.## ...#.....# ##...# ..†...###....#†.......#....##§§§..#Hè·jÅ ;#...###§§§.....###§§..##### #########....#### #.......#####Hè·jµHè·jq&3Hè·j%Hè·jLIè·j?$ åM ## ## # #..>### .#.##.# #.>.##.#..### ...#....## ##.#.. ##.## ....#.....# ##...####.### Iè·j²$ ¢Congratulations! You've survived your first batch of monsters! To exit thetutorial, simply go down these stairs.Iè·jG% &4Iè·jì) Iè·jú* ) _Found two exits from the tutorial.Iè·jö7 V _There is an exit from the tutorial here.Nè·jîNè·j|îNè·jYóNè·j ùNè·j.ý-5 _Nè·jëþNè·jG  notify_dgn_event: Lua error:/crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable typeTriggerableFunction at (41, 22) has no triggerers for dgn_event 0Nè·j°Nè·j+ rTutorial 2 summary: Combat Weapons[,] pick up an item[e] equip an item[Q] adjust your quiver MonstersNè·jj Q[x] examine a monster[xv] read a more detailed description[v] fire held weapon[ff] fire quiver at pre-targeted monsterNè·j’ [shift-tab], [p] fire quiver at closest monster[f+] target another monster RestingNè·jÄ ß[.] wait and rest a single turn[5] wait and rest up to 100 turns Hit any key to exit...Oè·j6@ Pè·j‰�Rè·j×.Vè·jèdVè·j€Vè·jþ€? [?25h[?0c [?1051l[?1052l[?1060l[?1061l