hr Player: valamere Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.19:38:35.ttyrec Time: (1760470715) Tue Oct 14 19:38:35 2025 hў [?1051l[?1052l[?1060l[?1061hh V)0[?7h[?25l[?1ch h hݱ Welcome, valamere. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Wandererh h Welcome, valamere the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer  s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Wanderers start with random equipment and skills. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll Wandererh hU$ eWelcome, valamere the Demonspawn Reaver. You have a choice of weapons.  a - short sword(-1 apt)  b - mace (-1 apt)  c - hand axe (-1 apt)  d - spear (-1 apt)  e - falchion (-1 apt)f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helphohmhyvalamere the ConjurerDemonspawnHealth: 16/16 ========================Magic: 3/3========================AC: 3Str: 12EV: 10Int: 13SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 falchionCast: Kiss of DeathhT}####.##@..####.##hQhRWelcome, valamere the Demonspawn Reaver.A smirking vizier told you that the Orb of Zot is just within this dungeon.hhuPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.hqhVw  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   h + Spellcasting 2.0   3.6  -1          hw b - Unarmed Combat   0.0   1.2  -1   i + Conjurations 3.0   4.0   0       j - Necromancy   0.0   0.8  +1   c - Short Blades   1.5   1.2  -1  h x}    d + Long Blades2.6   3.6  -1      h/x        hx2 e - Armour   0.0   1.2  -1      f + Dodging1.7   2.4  -1       g - Stealth   0.0   1.0   0  hx        hxa    h y_    h>y        hcyn    hy        hy hy        hyl    h%z        hLz    The relative cost of raising each skill is in cyan.  hyzSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hzg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh{h h * Spellcasting   2.0h p h - Spellcasting   2.0h  i * Conjurations   3.0hpp i - Conjurations   3.0hp> j + Necromancy 0.0h  h+valamere the ConjurerDemonspawnHealth: 16/16 ========================Magic: 3/3========================AC: 3Str: 12EV: 10Int: 13#SH: 0Dex: 11###.#XL:  1 Next:  0% Place: Dungeon:1#@..#Noise: ---------  Time: 0.0 (0.0)ht###.#a) +0 falchion#Cast: Kiss of DeathWelcome, valamere the Demonspawn Reaver.h#A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.h9 4hhh  _h Xha BhS h! ,h h h h` h h h h h\ h ,h h= h Bh Xh" h h h~ h, h] h h h hj ,h h hD h h hQ h ,h hC h] ,h h h h hc h@ hL hu h hP nhQ h} h hj hZ ,h h h- hY h h$ h h h, h h ,h hS h! ,h" h# hF% hq% hA& h' h( h) h`) h* h- ,hZA #.#.########.##<..####.##.#.# ##...# ..#.#.# #.####.#.#...$r##.#...######r   rat (asleep)29.0 (29.0)  A rat comes into view.hAC jr.rh5D -30.0 (30hI hL # _Found 11 gold pieces.hb hi Lr$hCj 11.0 (1.0)huo hq hW h|] 8r.h] &2hc he ¦h9¦huE.r3¦hI¦h3r.4Kiss of Death¦hX6¦h7¦h5  You hit the rat.¦hC† ¦h=8=5.1 (1.1¦h7Kiss of Death¦h+¦hOG _You kill the rat!¦h 3¦h ¦hP ¦h3 ,¦h ¦h" _  You see here a rat corpse.¦h$ ¦hQ$  _¦h$ ¦h% ¦hl& ,¦h& ¦h' ¦h( ,¦h) ¦h) ¦h* ¦h* ¦h+ ¦h, ¦h, ¦h, ¦h$. A _You now have 11 gold pieces.¦h. ¦h/ ¦h5/ ¦h/ ¦h@1 ,¦h1 ¦h3 ¦h4 ¦h4 ¦hZ5 ¦hx6 ¦h7 ¦h8 ¦hq8 ¦h9 ¦hN; ¦hq; ¦h; ¦h< ¦hS= ¦ht= ¦h= ¦h\> ¦h> ¦h> ¦h? ¦h? ¦hL@ ,¦h@ ¦hA ¦h;B ¦hbB ¦hB ¦hC ¦hhD ¦hD ¦hD ¦hE ¦hGF ¦hwF ¦hF ¦h_G ¦h H ,¦hdH ¦hI ¦hK ,¦h-L ¦hM ,¦hN ¦hO L _You now have 15 gold pieces (gained 4).¦h*W m####### #...#.# #.#.#.#####.#.#...#. #...###.#.# # ¦hpW m#.#.....#.#.# #.#.#####.#.# ###.# ..#@.-55.1 (20.¦hW ~0)#<..# #.#.¦hW ###.# #.#.# ..#.#.# #.#.###..##...# #...#.# ..)¦h)X #.#.###.###.# #.#.#.#.....#.##.#.†.###.#.#¦hX ?#...#.#.....#¦h^ ¦h_ F-6.1 (21¦hWc ¦he # _Found a club.¦hž3¦h/¦h>¦h¦h¦h,¦h,¦h¦h}¦hJ,¦h¦hSB¦h¦h_¦h¦h¦h¦h%¦h,¦h¦h¦h,¦h¦h¦h,¦h¦h¦h|,¦h¦h¦hN¦ht¦he¦h¦h,¦h¦hb¦h,¦h{¦h<  You see here a +0 club.¦h¦h _¦h¦h ¦hb6#.#.....#.#.###...... #.#.#####.#.#...... ###.# ..#...#...###.# #<..# #.#.#.#.......# ###.# #.#.#....###### #.#.# #.#.###..### ¦h#...# #...#.#...)# #.#.###.###.#.##.## #.#.#.....#.####@.# #.#.†.###.#.# ##. #...#.#.....# #...b ############# ###..# .. #¦hcqb   bat (asleep) ¦h?-69.1 (13¦h¦h;¦h-@b...b¦h-70.1 (14¦h%¦hK& ¦h&P_A bat comes into view.æhnæhnæh%uæhlwZ _A bat is nearby!æh .#.....#.#.###...... .#.#####.#.#...... .# ..#...#...###.# <..# #.#.#.#.......# .# #.#.#....###### .#.# #.#.###..### æhc ...# #...#.#...)# .#.###.###.#.##.## .#.#.....#.####.@# .#.†.###.#.# ##.b# ...#.#.....# ##....  ###..#.æh )#.æh_ æh æh~ $b..æhO N=1.0)Kiss of Deathæh æhM : _The bat hits you but does no damage.æh,æh"b.æhd2.2 (1.1Kiss of Deathæh<æh æh%n_You closely miss the bat. The bat hits you but does no damage.ĦhM#...###.#.#.# ....### #.#.....#.#.###...... #.#.#####.#.#...... ###.# ..#...#...###.# #<..# #.#.#.#.......# ###.# #.#.#....###### #.#.# #.#.###..### #...# #...#.#..b) ĦhN#.#.###.###.#.##@## #.#.#.....#.### #.#.†.###.#.## ...#.#.....# ##.... ############# ###..#...#.ĦhR,ĦhXĦhjYA30Kiss of DeathĦh^Ħh[`P _The bat barely misses you.Ħh  You closely miss the bat. The bat barely misses you.ĦhJ Ħh=Ħh-4.4 (1.2ĦhEĦh: _The bat hits you but does no damage.Ħh5  You hit the bat.Ħh)3†Ħhh165.6Kiss of DeathĦh ĦhG _You kill the bat!Ħh! Ħhk" Ħh+ Ħh/  ĦhS/ :_No target in view!Ħh_oIĦh$pĦhqĦhvP _Ħh>w,ĦhwĦhxxĦh\yĦhyĦhzĦh{ĦhgĦhĦhpĦhĦh ,ĦhĦhĦhTĦhxnĦh;ĦhܦĦh)ĦhRĦh ĦhwĦhĦhߵĦhĦh۶ĦhĦhĦh,ĦhĦhqĦhĦhĦhĦh`ĦhĦhĦhĦhĦh~ĦhĦhĦhZĦhĦhĦh(Ħh\Ħh,Ħh ĦhĦhĦhĦhLĦh'Ħh Ħh9ĦhĦhĦhmĦhĦhĦhĦh ....#.####..## ##.#.# ##..#### ....# ##....## #### ####..###  ##...#  ###.Ħh #..# ..########.# .......@.#.#- r...####...# . ##..# ####  r   rat (asleep) Ħhtx 95.6 (20.0)  A rat comes into view.Ħhqr.rĦh5==6.6 (21ĦhĦh- _The rat squeaks loudly.ŦhF.## ##..#### ##....## ####..###  ##...#  ###.##  #..#  ..########.#  .r.....@.#.#  ....####...#  . ##..#  #### ŦhiD.## ##..#### ##....## ####..###  ##...#  ###.##  #..#  ..########.#  .r.....@.#.#  ....####...#  . ##..#  ####  Ŧh.Ŧh@ŦhŦh:Z _A rat is nearby!ŦheT.#.####..## .###.#.# ##..#### .#.....# ##....### ####..### ##...# ###.## #..#.#.#.r....@..#.#.####...#.. ##..#. ####Ŧh VŦh\B.rŦh]Ŧh^:--7.6 (1.0) _ŦhEeŦhggŦhȱ ŦhǶ A.rŦh A--8Ŧh Ŧhq ƦhƦh>.rƦhs&9ƦhƦh+ƦhL.r100.6 (1.0)Kiss of DeathƦhNƦh8PƦhl5  You hit the rat.ƦhC† Ʀh_25=1.7 (1.1Kiss of DeathƦh#Ʀh.ƦhiG _You kill the rat!Ʀh_ ƦhQ Ʀhx Ʀh H _No target in view!ƦhI Ʀh Ʀh> Ʀh Ʀh, ƦhK : _Ʀh _  You see here a rat corpse.Ʀh Ʀh  _Ʀh Ʀh Ʀhs! Ʀh! Ʀh" Ʀh# Ʀh$ ,Ʀh% Ʀh' Ʀh) ,Ʀh) ƦhV+ Ʀh, ,Ʀh- Ʀh,/ Ʀhw0 Ʀh0 Ʀh21 Ʀh4 Ʀh)5 ƦhV5 Ʀh; Ʀh = Ʀh= Ʀh'> ƦhB> Ʀhd? Ʀh@ ,ƦhrA ƦhB Ʀh7D ,ƦhD Ʀh%F ƦhG ƦhG ƦhH ƦhJ Ʀh+L ,Ʀh:Q XƦh{Q ƦhS ƦhQU ƦhzU ƦhU ƦhW Ʀh`Y ƦhY Ʀh'Z Ʀh[ Ʀh6` XƦha ,Ʀha ƦhYc ƦhXe ,Ʀh:f Ʀhg Ʀhi ,Ʀhj Ʀh2l Ʀhm ,Ʀhin Ʀhp Ʀh0q ,Ʀhq Ʀhr Ʀh/t ƦhSt Ʀht ƦhJv Ʀhww Ʀhw Ʀhx Ʀhy Ʀh { ,Ʀh{ Ʀh)} Ʀh(~ ƦhR~ Ʀh~ Ʀh Ʀh ,Ʀh Ʀh Ʀh4 Ʀhp ƦhŅ Ʀhg Ʀhf Ʀh Ʀh ƦhB Ʀho Ʀh Ʀh Ʀh Ʀh Ʀh* Ʀh Ʀhג Ʀh ,Ʀh@ Ʀh Ʀh ,ƦhB Ʀh5 Ʀh\ Ʀh ƦhJ Ʀh Ʀhݜ ,ƦhT Ʀh* ƦhW ,Ʀh( Ʀh Ʀh  ############## # .......#..#.##### #...##...#...# ##...###.#...# ##..#.........#Ʀh:  #..#####.......##.## ##........# ###....[......@..## #....-37.7 (36.0)Ʀh^ ?.######## ####. ## Ʀhͬ !Ʀh Ʀh !-Ʀh' %8.7 (37Ʀh Ʀh # _Found a robe.Ǧh3Ǧh ǦhǦhǦhǦhǦhǦh,ǦhWǦhDǦh0Ǧhm2 ###  .......#..#.. #...##...#..[ ##...###.#.... ##..#........... #..#####........ ##.## ##......######..# ###...[...## #40.7 (2.0)...?.######## ##..... ....###Ǧh:Ǧh!<+1.7 (3ǦhCǦh=F& _Found a buckler.Ǧh| 3Ǧhވ Ǧh Ǧhŗ . ##. .. .#..#.#.###. #...##...#(.[... ##...###.#...# ##..#... #..#####.. ##.## ##.######..# ###.[..@......## #0.?.# .#.###Ǧh؞ Ǧh% +2.7 (1Ǧh ǦhF % _Found 3 stones.Ȧhްc  #. .. .#..#.S#.###. #...##....(.[... ##...###..## ##..#.# #..#####.# ##.## ##.######..# .[.@.......## Ȧh.?.# .###.....##S   ball python (constriction, asleep)Ȧh  A ball python comes into view.Ȧh?..SSȦh?")Ȧh&3ȦhAȦh5 _The ball python hisses angrily.Ȧh Ȧh n#. .. .......#..Ȧh #.#.###.# #...##.Ȧh m.(.[...#Ȧh 0 ##...###Ȧh P..S....##Ȧh` #...Ȧh \.......# #..#####Ȧh w.# ##.## ##Ȧh a.######..# #Ȧh} Y[.........## Ȧh F..@.######Ȧh4 Z..## #ȦhH b ##### Ȧh Ȧh- .Ȧhh SȦh Ȧh! Ȧh 4ȦhN Ȧh#  Ȧh}$ Ȧh$ }_You see here a scroll labelled TIESTR RUZU.ɦh]ɦhfJ.Sɦhj&5ɦh:oɦhq ɦhqS_c - a scroll labelled TIESTR RUZUɦh ɦh1& F.Sɦh:' &6ɦh1 ɦh4 ɦh .S7Kiss of DeathɦhF ɦhh ʦhm  You closely miss the ball python. The ball python bites you.ʦhn65--ʦhn.=8.9 (1.2ʦhIuʦhw ʦh*xM_The ball python barely misses you. x3ʦht6  You hit the ball python but do no damage.4---50.1ʦht7ʦh:t _The ball python bites you. The ball python closely misses you.ʦhͬ=  You hit the ball python.ʦhܵ/. ʦh-331.3Kiss of DeathʦhqʦhO _You kill the ball python!ʦhM ########### ... .......#..##.#.###...##..(.[...# ##...#####..#... #..#####.ʦh[ ##.## #...######..#[@........##.########.......##.#.....##ʦhʦh4-20ʦhʦhF ʦhQ qM...#.#..... # #.# ###########.#. ... .......#..##.#.###...##..(.[...# ##...#####..#... #..#####. ##.## #.@.######..#[.........##.########........##-3ʦhiM#.†.###.# #.. #...#.#..... # #.# ###########.#. ... .......#..##.#.###...##..(.[...# ##...####ʦh\w#..#... #..#####. ##.## #...######..#[.........##.........########ʦhʦh&4ʦhCʦh˦hf #.#.#.....# .. . #.#.†.###.# #... #...#.#.... # #.#. ########## #.#. ... .......##.#.###.# .(.[...˦hc ##...### ##..#...# #..###.# ##.##....######..#[.........##..########........##..#.....###########˦h"5=5˦h. #.#.###.# ##.#.#..... .. ..#.#.†.### #.....#...#.#... # #.#.. ########## #.#. .... .......###.#.###.# (.[... ##...## ##..#...# #..###.# ##.##....######..#[.........##..########........##...#.....###########˦h@˦hN&6˦h˦h˦h" aM..# #... #.#.###.## ##.#.#.... .. ..#.#.†.### #.....#...#.#... # #.#...##########˦h  #.#. .... .......#.###.#.###...#(.[@..# ##...####..#.. #..####...........# ##.##.#...#.....##˦h) ˦hò &7˦hh ˦h˸ ˦hK > #...# # #.#.###. ##.#.# .. ..#.#.†.### #.....#...#.# ## #.#... #.#. .... .##.#.###.# #....(.@...#˦h  ##....## ##..#.# #...# ##.##.######..#.[.........##.########.##  ...#.....##˦h ˦h &8˦h ˦h P _You see here a +0 buckler.̦h6===9 _d - a +0 buckler̦h̦h$ jWear which item? Armour (go to first with [)  b - a +0 leather armour (worn)d - a +0 buckler[?] describe selected [!] equip|wield|wear[tab] equip|unequip ̦h 5 ̦hd6 #...# #.. valamere the Conjurer#.#.###.# Demonspawn##.#.#.... Health: 16/16 ========================.. ..#.#.†.### Magic: 3/3========================#.....#...#.#.. AC: 3Str: 12## #.#...######### EV: 10̦h6 <Int: 13#.#. .... .......# SH: 0Dex: 11####.#.###.##...# XL:  1 Next: 33% Place: Dungeon:1.....(.@...###... Noise: ---------  Time: 159.3 (0.0)̦hZ7 ...........## ##..#. a) +0 falchion............# #..### Cast: Kiss of Death............# ##.##............######..#.........[.........##............########...........##̦h:8 a...#.....##You hit the ball python but do no damage. _The ball python bites you. The ball python closely misses you.You hit the ball python. _You kill the ball python! _You see here a +0 buckler. _d - a +0 buckler̦hd@ ̦hA ̦h!H ̦hES f  You start putting on your armour.̦hT ,60.3 (1̦hZ ̦hb ̦hic +1.3 (2̦hi ̦hr ̦ht +2.3 (3̦hy ̦h) ̦h +3.3 (4̦h ̦h ̦h +4.3 (5̦h ̦he 3 _You continue putting on your +0 buckler. x5̦h ̦h ̦he \ _You finish putting on your +0 buckler.ͦhͦh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   i - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   j - Conjurations   3.0   4.0   0      k + Necromancy0.2   0.8  +1   c - Short Blades   1.5   1.2  -1      d + Long Blades2.7   3.6[ͦh34m  -1               e - Armour   0.0   1.2  -1      f + Dodging1.8   2.4  -1       g - Shields   0.0   1.2  -1       h - Stealth   0.0   1.0   0                        ͦhZ                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsͦha > h + Stealth 0.0Φh] h * Stealth   0.0ΦhVp h - Stealth   0.0Φh> g + Shields 0.0Ϧh#...# #.. valamere the Conjurer#.#.###.# Demonspawn##.#.#.... Health: 16/16 ========================.. ..#.#.†.### Magic: 3/3========================#.....#...#.#.. AC: 3Str: 12## #.#...######### EV: 10ϦhĨInt: 13#.#. .... .......# SH: 3Dex: 11####.#.###.##...# XL:  1 Next: 33% Place: Dungeon:1.....(.@...###... Noise: ---------  Time: 164.3 (0.0)...........## ##..#. a) +0 falchion............# #..### Cast: Kiss of Death............# ##.##............######..#.........[.........##............########...........##...#.....## _You kill the ball python! _You see here a +0 buckler. _d - a +0 buckler  ϦhYou start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.Ϧh4ϦhϦhϦhW- Ϧh- ϦhF/ Ϧhx3 Ϧh< R #...# # #.#.###. ##.#.# .. ..#.#.†. #.....#...#.#ϦhQ=  #####.#... #.#.. .... .#.#.###.# #....(@....# ##>Ϧh= a.## ##..#.# #...# ##.##.######..#.[.........##J   endoplasm (asleep).########J.## Ϧh= R ...#.....##ϦhyI l  An endoplasm comes into view.ϦhM +5.3 (1ϦhpQ ϦhU ; _Found a stone staircase leading down.Ϧh f #...#  .. † ϦhD #### #.#.. ....  #####.#.###.#  ......(@....#  >...........##  .............#  Ϧhf C.............# ##.##  .............# Ϧh ; ..........[....  .............##Ϧh P  J...........##  Ϧh ( Ϧhv #...#  .. †Ϧh #### #.#.. ....  #####.#.###.#  ......(@....# Ϧh@ >...........##  .............#  .............#  ϦhhE.............# Ϧh`..........[....  .............##Ϧh J...........## ϦhϦh64ϦhWw _An endoplasm is nearby!Цh #.#.####.#.#.#.#. .. ..#.#.†.##. #.....#...#.#.#####.#...########.#.. .... ......######.#.###.# #Цhj ......(.....# ##>.....@.....##...# .# ##.######..[.........##....######J#.....# #######ЦhЦhB$6 Цhn _Цh{ЦhЦhk#.#.#.#. #.# .. ..#.#.† #.# #.....#...#. #.#####.#...##### #.#.. .... .....Цh k######.#.###.# #......(.....# ##>...........##...# .# ##.######..[.........ЦhP##....#######.J ##.....# ########### Цht ЦhpЦhpBJ.JЦh &7ЦhЦh^ _The endoplasm quivers.ЦhhQ jJ.8Цhc ѦhѦh;),J...Ѧh*&9Ѧh1Ѧh"4ѦhѦh߮*J..Ѧh<70Kiss of DeathѦhѦh Ѧhl=  You slash the endoplasm!Ѧh2.Ѧh:u50=1.5 (1.2Kiss of DeathѦhѦhM _You kill the endoplasm!Ѧh ѦhѦhѦhH _No target in view!Ѧhd 3Ѧhe Ѧhg Ѧhui Ѧh%m : _Ѧhn Ѧhp ,Ѧhir Ѧht Ѧh{  #.#.#  #...# # #.#.###. ##.#.#...#.# .. ..#.#.†.## #.# #.....#...#. #.#####.#...###### #.#..g....# ......Ѧh| ######.#@###.# #.-##(.....# .ѦhH| (#.>...........## .........# #..Ѧhm| |# ##....######..#Ѧh| g   hobgoblin (asleep)............[.........##Ѧh| v...............#########.............##Ѧh { 3.5 (2.0  A hobgoblin comes into view.Ѧh mg.gѦh J====4.5 (3Ѧhʼn Kiss of DeathѦh Ѧhb + _The hobgoblin shouts!Ҧh #.#.#  #...#  #.  #.# .. † #.#  #.#####.#.. #.#.g.....#  #@###.#  ##......(.....#  #.>...........##  ...............#  ...............# ##.##  ...............#Ҧhc  ............[....  ...............##   Ҧh2l #.#.#  #...#  #.  #.# .. † #.#  #.#####.#.. #.#.g.....#  #@###.#  ##......(.....#  #.>...........##  ...............#  Ҧh...............#  ...............#  ............[.... ...............## ҦhҦh1ҦhҦh` _A hobgoblin is nearby!Ҧh!2------=---5.7 (1.2ҦhҦhu _You hit the hobgoblin but do no damage. The hobgoblin hits you.ҦhI  You hit the hobgoblin but do no damage. You block the hobgoblin's attack.Ҧh I---7.0 (1.3Ҧh Ҧh W _The hobgoblin closely misses you.Ҧha c  You barely miss the hobgoblin.Ҧh'c j3=-----8.2 (1.2Ҧho Ҧhr @ _The hobgoblin hits you but does no damage.Ӧh  You hit the hobgoblin.  The hobgoblin is severely wounded.Ӧhg10----9.5 (1.3ӦhӦhm- _The hobgoblin hits you.Ӧh;  You hit the hobgoblin.Ӧh:1.Ӧh----6680.6 (1.1Kiss of DeathӦhWӦh M _You kill the hobgoblin!ӦhӦhӦh Ӧh H _No target in view!Ӧh 3Ӧh Ӧh? P _Ӧh~ i1=Ӧh, Ӧh ,Ӧh Ӧh ,Ӧh Ӧh ,ӦhP Ӧh 12===Ӧh Ӧh ,Ӧh. Ӧh ,Ӧh` Ӧh ,Ӧh Ӧh Ӧh :==Ӧh Ӧh ӦhK K3=Ӧh Ӧhp ,Ӧh Ӧh^L ,ӦhvM Ӧh\ ,Ӧh\ Ӧhb Ӧhi ӦhRi b4===Ӧh>k Ӧhm Ӧh)n Ӧhqo Ӧhq ,Ӧhs Ӧhu ,Ӧhw Ӧh} f==Ӧh Ӧh Ӧh* D5=ӦhR Ӧh% Ӧh Ӧh ӦhX Ӧh Ӧh Ӧhn ,Ӧh Ӧh 6===Ӧhә 1 _HP restored.Ӧh 3ӦhΝ ӦhA Ӧh ,ӦhH Ӧh Ӧh? ӦhX Ӧh IӦh 3==ӦhM Ӧhj ӦhY Ӧh Ӧh Ӧh Ӧh Ӧh Ӧh Ӧh' Ӧh Ӧh Ӧh Ӧh4 Ӧh; Ӧh2@ u#.#.....##.#.########.# ..#.# ..#<..# #.#>. #.####.# #..##. ..##.#.# #.#.... ...#...# #..#..##### #..#.#.###.# #...@..###.##.#.#.-217.6 (37.0) #.####......#.#.†.### #.# ##.....#...#.#.. #.#####.#...####### #.#.......#.........#######.#.###.#########...# ##......(.....# ##... #.>...........## ##..#. .. #..### ӦhE Ӧh/F F-8.6 (38ӦhK ӦhMN ; _Found a stone staircase leading down.ԦhԦh J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.0   0   i - Spellcasting   2.0   3.6  -1      Ԧh!     b - Unarmed Combat   0.0   1.2  -1   j - Conjurations   3.0   4.0   0      k + Necromancy0.4   0.8  +1  Ԧh!' c - Short Blades   1.5   1.2  -1      d + Long Blades2.7   3.6  -1              Ԧh" e - Armour   0.0   1.2  -1  Ԧh"}    f + DodgingԦh6"1.9   2.4  -1      ԦhL"g + Shields0.1   1.2  -1  Ԧhc"T    Ԧhx" h - Stealth   0.0   1.0   0  Ԧh"T    Ԧh" Ԧh"_    Ԧh#!            ԦhZ#                    Ԧh#        Ԧh#    The relative cost of raising each skill is in cyan.  Ԧh$TSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsԦhTargetTarget--  --  --  --  --  Ԧh)f--  --  --  --  --  -- Ԧh! a-z] set[-] clear selected targetcost|targetsզh  =[?25h[?0c0 ֦h`$ [?25l[?1c6.0  -1 current training targets, if any.=] set aall targets֦hu ֦hN&֦h-#.#.....# valamere the Conjurer#.#.##### Demonspawn###.# ..# Health: 16/16 ========================.#..#<..# #.# Magic: 3/3========================>.֦h.7#.####.# #.# AC: 3Str: 12.##...##.#.# #.# EV: 10Int: 13.......#...# #.. SH: 3Dex: 11#..##### #..#.#.###.# XL:  1 Next: 66% Place: Dungeon:1֦h.#...@..###.##.#.#.... Noise: ---------  Time: 218.6 (0.0)#.####......#.#.†.### a) +0 falchion֦h/#.# ##.....#...#.#.. Cast: Kiss of Death#.#####.#...##########.#.......#.........#######.#.###.#########...# ֦h/##......(.....###... #.>...........## ##..#. ...............# #..###  _The hobgoblin hits you.  You hit the hobgoblin. ֦h/_You kill the hobgoblin! _No target in view! _HP restored. _Found a stone staircase leading down.֦h6֦h7֦h=֦hE@֦hO_֦hB֦hBB֦h֦h X֦h6֦hS #.#.#.#.# #...#.# #.#... # #.# #.#.##. #.# ###.#  ..###.. ..#<..# ֦h.# >...## #.####.# ....##...#####...##.#.# .......@..........#...# .K..###..#######..#.#.. #......###.##.#.# #.####......#.#.†. #.# ##.....#...#. #.#####.#...###### K   kobold (asleep) #.#.......#....... ######.#.###.#########. ##(.....# ֦h,21.6 (3֦h6+2.6 (4֦hp֦hs _A kobold comes into view. It is wielding a +0 club.צh{, #.#.# #.# #... #.# #.# # #.# #.#. #. #.##צh ###.# ..###.. ..#<..##.# >...## #.####.#.##...#####...##.#.#.#...#.K..###..#..#.#... #......###.##.#.#צh# #.####......#.#.† #.# ##.....#...# #.#####.#... #.#.# ######.#.###.# ##......(.....# צh"צhpK.KצhI5===3.6 (1צhGצht( _The kobold shouts!צh\ #.#. #.# #... #.# #.# # #.# #.#. #. #.### ###. ..###... ..#<..צh9]#.## >...## #.####..##...#####...##.#..K.#....###..#..#.#... #......###.##.#.### #.####......#.#. #.# ##.....#...צh] #.#####.#... #.#.# ######.#.###. ##......(.....#צh`צhhg>.Kצh|h0---4צhKoצhwqצh! צhP( :.Kצh( B---5צh) Kiss of Deathצh. צh1 צh` צh e4---=6.8 (1.2צh9 צh6 u _You barely miss the kobold. The kobold hits you with a +0 club.ئhYئhj2------8.1 (1.3ئhhئhqy _You closely miss the kobold. The kobold hits you with a +0 club. x2ئhN#T9.4ئh( _You hit the kobold but do no damage. The kobold barely misses you.ئhئhB9/16 --------30.6 (1.2ئhئh~ _You hit the kobold but do no damage. The kobold hits you with a +0 club.ئh6 ئh7 a6---------1.7 (1.1ئh7> ئh,A n _You miss the kobold. The kobold hits you with a +0 club.ئh )ئh)ئhB/ئh2^ _You are too injured to fight recklessly!٦hh٦hmi٦hn٦hmq^ _You are too injured to fight recklessly!٦h٦h{٦h٦hf^ _You are too injured to fight recklessly!٦h #.#  #.#  # #.#  #. #.###  ..###... ..#<٦hE5 ##.## >...##  ......##...#### ......K@....... ......###..#### ..... #..... ٦hu#### #.####. #.#  ٦h2( ٦he  #.#  #.#  # #.#  #. #.###  ..###... ..#< ##.## >...##  ......##...#### ......K@....... ......###..#### ..... #..... #### #.####. #.#  (٦h>  You barely miss the kobold. The kobold hits you with a +0 club.٦h 94-------٦h1 &2.9 (1.2٦h l _* * * LOW HITPOINT WARNING * * *٦hS  You closely miss the kobold. The kobold hits you but does no damage.٦hT-4.0 (1.1٦h٦hz4 _You block the kobold's attack.ڦhڦhڦh:&5.3 (1.3ڦhJڦh ڦh[c_You closely miss the kobold. You block the kobold's attack.ڦh ڦh c5=--6.5 (1.2ڦhc ڦh _You barely miss the kobold. The kobold barely misses you.ۦh #.#  #.#  # #.#  #. #.###  ..###... ..#< ##.## >...##  ......##...#### ......K@....... ۦha......###..#### ..... #..... #### #.####. #.#  ( ۦh #.#  #.#  # #.#  #. #.###  ..###... ..#< ##.## >...##  ۦhk......##...#### ......K@....... ......###..#### ..... #..... #### #.####. #.# ۦh\ (ۦh  You closely miss the kobold. The kobold hits you with a +0 club.ۦhL3---7.7ۦh,ۦhOV _* * * LOW HITPOINT WARNING * * *ۦh-  #.#  #.#  # #.#  #. #.###  ..###... ..#< ##.## >...##  ......##...#### ۦh......K@....... ......###..#### ..... #..... #### #.####. #.#    ( You hit the kobold.  The kobold is moderately wounded.ۦh/ #.#  #.#  # #.#  #. #.###  ..###... ..#<ۦh  ##.## >...##  ......##...#### ......K@....... ......###..#### ..... #.....ۦhk #### #.####. ۦhB#.# ۦh' (ۦh7!ۦh2  You hit the kobold.  The kobold is moderately wounded.  The kobold hits you with a +0 club.  You die...ۦh"l O0-------ۦhz /  --more--ܦh} ܦhq TInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 buckler (worn) Scrolls (go to first with ?)c - a scroll of identify {unknown}ݦh7ݦh!ݦh?Goodbye, valamere.5 valamere the Conjurer (level 1, 0/16 HPs)Began as a Demonspawn Reaver on Oct 14, 2025.Slain by a kobold... wielding a +0 club(2 damage)... on level 1 of the Dungeon.The game lasted 00:00:28 (234 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orbݦh ݦh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l