~iF  Player: valamere Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-01-31.15:17:20.ttyrec Time: (1769872640) Sat Jan 31 15:17:20 2026 ~iZ [?1051l[?1052l[?1060l[?1061h~i\V)0[?7h[?25l[?1c~igd~ih~ir]Welcome, valamere. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Reaver~i ~i ~i Welcome, valamere the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner ~i d - Hunterl - Delvert - Necromancer e - Brigand~i5 MWarrior-mageu - Forgewright ~iS :Zealotm - Warper~iq 7v - Fire Elementalist ~i =f - Berserkern - Hexslinger~i bw - Ice Elementalist g - Cinder Acolyte~i o - Enchanter~i `x - Air Elementalist h - Chaos Knight~i p - Reaver  y - Earth Elementalistz - Alchemist ~i SReavers start with a weapon of their choice and deadly magic to supplement it ~i1 pwhen in need. They start with the Kiss of Death spell. + - Recommended background~iM ^ * - Random background # - Recommended character ! - Random character ~i % - List aptitudes~i [Space - Change species ? - Help Tab - Demonspawn Reaver~iz~i:~ivalamere the ConjurerDeep ElfHealth: 10/10 ========================~iMagic: 6/6========================AC: 2~iStr: 4EV: 11Int: 22~iR[SH: 0Dex: 13~iXL:  1 Next:  0% Place: Dungeon:1~i}Noise: ---------  Time: 0.0 (0.0)~i:-) Nothing wielded~iDCast: Magic Dart~iγ####~i/#@#~i#.##.##.##.#~iL#..#..~iT +..~i~ilJWelcome, valamere the Deep Elf Conjurer.~ieIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.~i~i Press ? for a list of commands and other information.~if~i[ _Found a staircase leading out of the dungeon.~i<] ~i]   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          ~iF^ S b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1          ~iw^         ~i^ T c - Armour   0.0   1.4  -2      d + Dodging~i^ 2.4   2.1  +2      ~i^ e + Stealth2.4   1.8  +3  ~i_         ~i/_ n    ~iv_             ~i_ a    ~i_         ~i_ _    ~i_         ~i` a    ~i9` l    ~iY` a    ~ix`         ~i` l    ~i`     The relative cost of raising each skill is in cyan.  ~i` The species aptitude is in white.  [?] Help~i a G[=] set a skill target  ~i5a [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~i f - Spellcasting   3.0 d - Dodging   2.4 e - Stealth   2.4~i ~i# ~i_ valamere the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)~i !#.#-) Nothing wielded#.#Cast: Magic Dart#.##.#~i #..#..+..  Welcome, valamere the Deep Elf Conjurer.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.~ii ~iJ ~i ~ik  ~iDI ~is ~i ~i| _ ~i ~i ~iW ~i ~iW ~iA ~i ~i ~i ~i  ~i ~i ~i ~i ~iw , ~i  ~i  ~it  ~i  ~i ~i ~i, ~i ~i ~i, ~i  ~iq$#.##.##.##.###..###...##+....###..#..# ~i$#...@###...##..## #.###..#.. ~i$@#.  ~i)+9.0 (9 ~i,010.0 (10.0) ~i_0 ~i2J _d - a clear potion ~i ~iF ~i ~i  ~i ~i ~in ~i9 ~iy ~i ~i. ~i3 ~im ~i ~i ~i ~i ~i% ~i ~i ~i ~i' ~i ~i[ ~i, ~i ~ioaYou encounter a hobgoblin. ~i. +....## #..#..# #....## #...## #..## ~id ##.## #..#  #..#  #.@#  #.......# ~i #...###.g.Magic Dart #...# ~iu ###.# .. ~ig   hobgoblin (asleep) ## ~i2 17.0 (7.0) ~iF 28.0 (8 _ ~i>  ~i  ~i  ~iU  ~iI  ~iz ` _A hobgoblin is nearby! ~i$ +....##  valamere the Conjurer #..#..#  Deep Elf #....##  Health: 10/10 ======================== #...##  Magic: 5/6====================---- #..##  AC: 2Str: 4 ##.## EV: 11Int: 22 #..# SH: 0Dex: 13 ~iA#..# XL:  1 Next:  0% Place: Dungeon:1 #.@# Noise: ---------  Time: 18.0 (0.0) #..****.#  -) Nothing wielded #...###*g.  Cast: Magic Dart #...# ~iڴ###.# .. g   hobgoblin (asleep) ## _You encounter a hobgoblin. _A hobgoblin is nearby! ~iOAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) ~iM( +....##  valamere the Conjurer #..#..#  Deep Elf #....##  Health: 10/10 ======================== #...##  Magic: 5/6====================---- #..##  AC: 2Str: 4 ##.## EV: 11Int: 22 #..# SH: 0Dex: 13 #..# XL:  1 Next:  0% Place: Dungeon:1 #.@# Noise: ---------  Time: 18.0 (0.0) #.......#  -) Nothing wielded #...### ~i(.†.  Cast: Magic Dart #...# ###.# .. g   hobgoblin (asleep) ## ~imJAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin!  You kill the hobgoblin! ~i:P     #....##  #...##  #..##  ##.## #..# #..# ~iP#.@# #..****.#  *†.  #...# ~iPZ ###.# ~iPP.. ##  ~iZ+..... ~iz16=9.0 (1Magic Dart _ ~i@ ~i ~i X^6==== _Magic restored. ~i\n ~i^ ~i5^<==== ~i^ ~i3` ~ib  You encounter a goblin. It is wielding a +0 club. ~ih#..#..# #....## #...## #..## ##.## #..# #..# #..###### ~i:i#.....@.#-#...###.†.....#...# ......gMagic Dart###.# ....... ~iis#.. .####..#### .# .g   goblin (asleep).^# ~is,27.0 (8 ~iNi-8.0 (9 _ ~iM     #..## ##.## #..# #..# #..###### #.....@.# ~i  #...###.†.....  #...# ......g  ###.# .......  #.. .####..  #### .# .  .# ^# ~i&    #..## ##.## #..# #..# #..###### ~i#.....@.# #...###.†.....  #...# ......g  ###.# ....... #.. .####.. #### .# .  .# ~iQ^#  ~iC ~iά ~iV ~i] _A goblin is nearby! ~iw #..#..# valamere the Conjurer #....## Deep Elf #...## Health: 10/10 ======================== #..## ~i Magic: 5/6====================---- ##.## ~it AC: 2Str: 4 ~i #..# ~iu EV: 11Int: 22 ~i #..# ~i u SH: 0Dex: 13 ~i #..###### XL:  1 Next: 16% Place: Dungeon:1 #.....@*# Noise: ---------  Time: 28.0 (0.0) #...###.***...  -) Nothing wielded #...# ....**g  Cast: Magic Dart ###.# .......  #.. .####..  #### .# .  g   goblin (asleep) .# ~ilL^# _You encounter a goblin. It is wielding a +0 club. _A goblin is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit) ~i7L M #..#..# ~ifL  valamere the Conjurer #....## Deep Elf ~iL  #...## Health: 10/10 ======================== ~iL [#..## Magic: 5/6 ~iL [====================---- ##.## ~iL  AC: 2Str: 4 #..# ~i M  EV: 11Int: 22 ~i+M #..# SH: 0Dex: 13 ~iHM b #..###### ~ieM  XL:  1 Next: 16% Place: Dungeon:1 ~iM #.....@.# Noise: ---------  Time: 28.0 (0.0) ~iM  ~iM #...###.†.....  -) Nothing wielded ~iN I#...# ......)  Cast: Magic Dart ###.# .......  #.. .####..  #### .# .  g   goblin (asleep) ~i}N p .# ^#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action ~iN tShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  ~iN bThe magic dart hits the goblin!  You kill the goblin! ~iR 8  ~iS ]  #..## ~i/S ; ##.## ~iPS 5#..# ~iwS M#..#  ~iS *# ***...  ~iS  #...# ....**)  ~iS 7###.#  ~iT : #..  ~i,T a #### .# . ~iYT 2.# ~i=X R^#  ~iO P.†....) ~i z25=9.0 (1Magic Dart _ ~i-  ~i  ~i^ ~iB ~i ~iD#6 ~i\+==== ~iA ~ij  ~i  ~i  ~i(  ~i  ~i ~i ~i ~i& ~i, ~i ~i! ~i ~i<==== ~it ~i ~i ~iJ ~i+ ~iZ ~i  ~i! ~i" ~i# ~i%, ~iy& ~i ( ~i) ~i) ~i* ~iH, ~i- ~i- ~i. ~iL0 ~i1, ~i2 ~i4 ~iL6 ~i6 ~i7 ~i9 ~i: ~iJ; ~i0< ~i= ~i%? ~i? ~i@ ~iA ~i'C ~ieC ~i5D ~iTF ~iH, ~iH ~igJ ~iK, ~iL ~iM ~i#O ~iOO ~iO ~iQ ~iZ\.# .###### ......####### ### ..###.†.....# .. ..# #......)######.# #.###..............# #.....####..#####..# #####.# #..#####..# ~i\#.# #...#-50.0 (21.0) ~i\#^# ##........#.# #######.###### ~i\#.# .##.#  ~i]l#.# >#. ~i c ~igF-1.0 (22 ~iPl ~ian  ~in+_Found an escape hatch in the floor. ~i_ ~i, ~i, ~i ~i) ~i ~i ~i ~iA ~iJ ~i ~i ~i ~i ~i ~i ~i ~i ~i ~i$, ~iM ~i  ~iV ~i ~i ~i ~i, ~i} ~i  ~i ~i* ~i ~i ~i ~i ~i ~i  ~i#i  You encounter a hobgoblin. ~i1 .# #. g .# # ~iM2v###.#.##.....### #####.....# †.....# #..#  ~iv20.....)######.###.....# .............# #.....#  ~i2cMagic Dart ####..#####..# ### ~i2.### # #..#####..# .#  ~i2# #.........#####.# ~i2g   hobgoblin (asleep) # ##............. ~i3_.# # #######.######## # ~i33!#.# ~iA-61.0 (10 ~iiI32.0 (11 _ ~icO ~isQ ~i a .#  #.  g.  .# #  ###.#.# ##.....#  #####.....# † #....@....# )######.###.....#  ~iD .# #.....# .# ###.### # .# .# # ...#####.# # .# # ~ig M  # #.# ~i  .#  #.  g.  .# #  ###.#.#  ~i #.....#  #####.....# † #....@....# )######.###.....# .# #.....# .# ###.### .# .# ...#####.#  ~i r .#   ~ic  ~il  ~i  ~i ` _A hobgoblin is nearby! ~is  valamere the Conjurer .#  Deep Elf #.  Health: 10/10 ======================== g.  Magic: 5/6====================---- *# #  AC: 2Str: 4 ###*#.#  EV: 11Int: 22 ##.*...#  SH: 0Dex: 13 ####### #####.*...#  XL:  1 Next: 25% Place: Dungeon:1 †.....# #....@....#  Noise: ---------  Time: 62.0 (0.0) .....)######.###.....[3 ~i3m#  -) Nothing wielded .............# #.....#  Cast: Magic Dart ####..#####..# ###.### # #..#####..# .# # #.........#####.#  g   hobgoblin (asleep) # ##..............# # #######.######## # #.# _You encounter a hobgoblin. _A hobgoblin is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) ~ivalamere the Conjurer.#Deep Elf#.Health: 10/10 ========================g.Magic: 5/6====================---- ~i~*# #AC: 2Str: 4###*#.#EV: 11Int: 22 ##.*...#SH: 0Dex: 13  ~i####### #####.*...#XL:  1 Next: 25% Place: Dungeon:1  ~i†.....# #....@....#Noise: ---------  Time: 62.0 (0.0)  ~i.....)######.###.....#-) Nothing wielded  ~i.............# #.....#Cast: Magic Dart  ~iz####..#####..# ###.###  ~iF# #..#####..# .# # #.........#####.# ~ig   hobgoblin # ##..............# # #######.######## ##.#Aiming: Magic Dart (safe; 1% risk of failure)  ~iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  ~iKLThe hobgoblin is severely wounded. ~iVG.g ~i]..... ~i#b:=3.0 (1 _ ~ig ~ii ~i^ .#  #.  ..  g# #  ~i}^ ###.#.# ##.....#  #####.....# † #....@....# )######.###.....# .# #.....#  ~i^g.# ###.### # .# .# # ...#####.# # ~i^0 .# #  ~i^B # #.# ~i Q .#  #.  ..  g# #  ###.#.# #.....#  #####.....#  ~i † #....@....# )######.###.....# .# #.....# .# ###.### .# .# ...#####.#  ~i? P .#  ~ik "  ~ij  ~iD  ~i  ~i ` _A hobgoblin is nearby! ~i8   valamere the Conjurer .#  Deep Elf #.  Health: 10/10 ======================== ..  Magic: 4/6================-------- ~i79 g# #  AC: 2Str: 4 ###*#.#  EV: 11Int: 22 # ~i9 $#.*...#  SH: 0Dex: 13 ####### #####.*...#  XL:  1 Next: 25% Place: Dungeon:1 †.....# #....@....#  Noise: =--------  Time: 63.0 (0.0)  ~i9 t.....)######.###.....#  -) Nothing wielded .............# #.....#  Cast: Magic Dart  ~i9 ####..#####..# ###.### # #..#####..# .#  ~i: # #.........#####.#  g   hobgoblin  ~i/: l# ##..............# # #######.########  ~iB: # #.#  ~iU: S_The hobgoblin is severely wounded.  ~ig: D_A hobgoblin is nearby! ~iz: Aiming: Magic Dart (safe; 1% risk of failure)  ~i: aPress: ? - help, Q - select action ~i: Shift-Dir - straight line ~i: wAim: a hobgoblin (severely wounded, 100% to hit) ~i valamere the Conjurer.#Deep Elf ~iЛ *#.Health: 10/10 ========================..Magic: 4/6================-------- ~i g# #AC: 2Str: 4###*#.# ~i aEV: 11Int: 22 # ~i* #.*...#SH: 0Dex: 13  ~iG ####### #####.*...# ~ib XL:  1 Next: 25% Place: Dungeon:1 †.....# #....@....# ~iΜ Noise: =--------  Time: 63.0 (0.0) .....)######.###.....#-) Nothing wielded .............# #.....#Cast: Magic Dart  ~i ####..#####..# ###.### # #..#####..# .# # #.........#####.#g   hobgoblin  ~iA # ##..............# # #######.######## ##.# ~ig Aiming: Magic Dart (safe; 1% risk of failure)  ~i hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. ~i G.g ~i% (... ~i* 24.0 (1 _ ~iR/  ~ig0 ~ip .#  #.  ..  .# # ~i ###g#.# ##.....#  #####.....# † #....@....# )######.###.....# .# #.....# .# ###.### # .# .# # ...#####.# # .# # ~iB # #.#~iIB .#  #.  ..  .# #  ###g#.# #.....#  #####.....# †~i}J6 #....@....# )######.###.....# .# #.....# .# ###.### .# .# ...#####.#  .#~i K-  ~iQ~iT~iZ~i]` _A hobgoblin is nearby!~i  valamere the Conjurer .#  Deep Elf #.  Health: 10/10 ======================== ..  Magic: 3/6============------------ .# #  AC: 2Str: 4 ###g#.#  EV: 11Int: 22 ##.*...#  SH: 0Dex: 13 ####### #####.*...#  XL:  1 Next: 25% Place: Dungeon:1 †.....# #....@....#  Noise: =--------  Time: 64.0 (0.0) .....)######.###~i/'.....#  -) Nothing wielded .............# #.....#  Cast: Magic Dart ####..#####..# ###.### # #..#####..# .# # #.........#####.#  g   hobgoblin # ##..............# # #######.######## # #.# _The hobgoblin is almost dead. _A hobgoblin is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)~i+  valamere the Conjurer .#  Deep Elf ~iy#.  Health: 10/10 ======================== ..  Magic: 3/6============------------ .# #  AC: 2Str: 4 ###†#.#  EV: 11Int: 22 ##.....#  SH: 0Dex: 13 ~i####### #####.....#  XL:  1 Next: 25% Place: Dungeon:1 †.....# #....@....#  Noise: =--------  Time: 64.0 (0.0) .....)######.###.....#  -) Nothing wielded ~i.............# #.....#  Cast: Magic Dart ####..#####..# ###.### # #..#####..# .# # #.........#####.#  g   hobgoblin ~i# ##..............# # #######.######## # #.#Aiming: Magic Dart (safe; 1% risk of failure)  ~i[ZPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!~i .#  #.  ..  .# # ~i  #.*...#  ~i*...# † ~i". ) ~i7E.#  ~iJF.#  ~i]?.# ~ip- ...~i= .~i+ ~i" ~iT*..~iwZr415.0 (1Magic Dart _~i^_~i`~i) ~i`* ~i"+ ~i, ~i0 4====~i1 ~i2 ~i2 ~iN4 ,~i 5 ~i26 ~im6 ~iE7 ~i8 ~i8 &====~i8 ~i9 ~i ; ~i; %5~i; +====~iZ< ~i= ~i= ~i> ~i? ~i>@ ~i@ ~i"B ~i}B ~iC ~i|D ~iD <====~iWE ~iF ~i)G ~i]G G6====~iG ~iBJ ~iK ~iK ~i\L ~iM ~iO ~iO ~iHP ~iR ~iT ~iOT ~iU ~iY e  You see here a hobgoblin corpse.~iZ ~i[ C==== _~i\ ~iU^ ~i ` ~iJ` ~iBa ~ib ~iYl - # ### #. ##. .# ~il #.######.#.# .####..........# >....?.@...# #-~il 827.0) ~il c##########†#.# ##~il |#.....# .####### #####.....# ~im .†.....# #.........# ......)######.###.....# ~i?m e........# #.....# .####..#####..# ~im =##.### .# #..~im L#####..# #.#~i]s ~ilu F-3.0 (18~iy ~iz ; _Found a stone staircase leading down.~in ~i>o ~i>p ~iq ~it ~iv B~irx ~ix ~iy ~i2 P### .## ..# #### .## ..# # ## #.# .# #~i  #.######.#.# #.####..# #>....@.....# # ##†#.###~i n #.....# ...####### #####.....# ~ĭ ##.†.....# #.........#  #......)######.###.....# ~i ;##..# #.....# ~i ...####..#####..# ###.### ##.# #..#####..# #.#~i 15.0 (2.0)~i +6.0 (3~i x _c - a scroll labelled KORPHUZ NAAS~if3~i~i:~iX~i~iD~i~i ~iR ,~i ~i~i,i  You encounter a hobgoblin.~i/= # # ..  ##. .###... ..#.....#### .##.......@# ##~i..g..##.#  #.. #.######.#.#Magic Dart ##.####..........# #>..........# ###########†#~ig   hobgoblin (asleep)## ### #####.....†.....# #......~i"...#~id#&9~i%390.0 (4 _~iD+~iT-~i # # .. ##. #... .....####~iC .......@# #  ..g..##.# .# # #.. #.#  ##.####..  #>......  ~ivX###########†#.#    ~i9†  ~iI  # .. ##. #... .....#### .......@# # ~iJ  ..g..##.# .#  #.. #.#  ##.####.. #>...... ~iFJ ###########†#.#  ~ihJ †~iJ , ~i2P ~iR ~ieW ~izY  ~iY R_A hobgoblin is nearby!~i2 D # #~i 8 .. ##. #... .....#### .......@# #  ..g..##.# .# # #.. #.#  ##.####..  #>...... ~i  ###########†#.#    †  ~i  # .. ##. #... .....#### .......@# # ~iq x ..g..##.# .#  #.. #.#  ##.####.. ~i #>...... ###########†#.# ~i 3 †~i , ~i ~i\! ~i% ~is' ` _A hobgoblin is nearby!~ie   valamere the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 5/6====================---- # .. AC: 2Str: 4 ## ##. EV: 11Int: 22 .## #... SH: 0~i Dex: 13 ..# .....#### XL:  1 Next: 41% Place: Dungeon:1 .## .....**@# #  Noise: ---------  Time: 90.0 (0.0) ## ..g**##.# .#  -) Nothing wielded ~iM # #.. #.######.#.#  Cast: Magic Dart ##.####..........#  #>..........#.#  ###########†#.#  g   hobgoblin (asleep) #####.....# ~i| ...####### #####.....# ##.†.....# #.........# _A hobgoblin is nearby! ~i _A hobgoblin is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  ~i Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)~i3valamere the ConjurerDeep ElfHealth: 10/10 ========================#Magic: 5/6====================---- #..AC: 2Str: 4 ####.EV: 11Int: 22 .###...SH: 0Dex: 13 ..#.....####XL:  1 Next: 41% Place: Dungeon:1 .##.....**@##Noise: ---------  Time: 90.0 (0.0) ##..g**##.# .#-) Nothing wielded ##.. #.######.#.#~izkCast: Magic Dart##.####..........##>..........#.############†#.#g   hobgoblin #####.....# ...####### #####.....# ##.†.....# #.........#~iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin shouts!~iA.g~i(*...~i<===1.0 (1 _~iD~i~i=-  valamere the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 4/6================-------- ~iW># .. AC: 2Str: 4 ## ##. EV: 11Int: 22 .## #... SH: 0Dex: 13 ~i>..# .....#### XL:  1 Next: 41% Place: Dungeon:1 ~i>.## .....**@# #  Noise: ===------  Time: 91.0 (0.0) ## ...g*##.# .#  -) Nothing wielded ~i># #.. #.######.#.#  Cast: Magic Dart ~i ?##.####..........#  #>..........#.#  ~i3?###########†#.#  g   hobgoblin ####~i\?<#.....# ...####### #####.....# ~i?{##.†.....# #.........# The magic dart hits the hobgoblin but does no damage. ~i?_The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  ~i@Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)~i^ valamere the ConjurerDeep ElfHealth: 10/10 ========================#Magic: 4/6================-------- #..AC: 2~i eStr: 4 ####.EV: 11Int: 22 .###...SH: 0Dex: 13 ..#~i .....####XL:  1 Next: 41% Place: Dungeon:1 .##~i$ f.....**@##~iE Noise: ===------  Time: 91.0 (0.0) ##~ie ...g*##.# .#-) Nothing wielded ~i ##.. #.######.#.#Cast: Magic Dart~i ##.####..........##>..........#.#~i ###########†#.#g   hobgoblin ####~i L#.....# ...####### #####.....# ~i V##.†.....# #.........#~i0 Aiming: Magic Dart (safe; 1% risk of failure)  ~iM Press: ? - help, Q - select actionShift-Dir - straight line~iy Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.~i1S 8g.~iX (...~iGZ ;--2.0 (1 _~i_ ~iga ~i)^  valamere the Conjurer  Deep Elf  Health: 10/10 ======================== #~i^ Magic: 3/6============------------ # .. AC: 2Str: 4 ## ##. EV: 11Int: 22 .## #... SH: 0Dex: 13 ..# .....#### XL:  1 Next: 41% Place: Dungeon:1 .## ....g**@# #  Noise: =--------  Time: 92.0 (0.0) ## .....##.# .#  -) Nothing wielded # #.. #.######.#.#  Cast: Magic Dart ##.####..........#  ~i_5#>..........#.#  ###########†#.#  g   hobgoblin #####.....# ...####### #####.....# ##.†.....# #.........# The magic dart hits the hobgoblin. _The hobgoblin is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)~i)  valamere the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 3/6============------------ # .. AC: 2Str: 4 ## ##. EV: 11Int: 22 .## #... SH: 0Dex: 13 ~i>..# .....#### XL:  1 Next: 41% Place: Dungeon:1 .## ....†..@# #  Noise: =--------  Time: 92.0 (0.0) ## .....##.# .#  -) Nothing wielded # #.. #.######.#.#  Cast: Magic Dart ##.####..........#  #>..........#.#  ###########†#.#  g   hobgoblin ####~i!#.....# ...####### #####.....# ##.†.....# #.........# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!~id" # .. ##. #...  ....†**@# #   .#  #..    #> †~i_ † ~i7..~i=r583.0 (1Magic Dart _~iB~i`C~i`  valamere the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 2/6========---------------- # .. AC: 2Str: 4 ## ##. EV: 11Int: 22 .## #... SH: 0Dex: 13 ..# .....#### XL:  1 Next: 58% Place: Dungeon:1 .## ....†..@# #  Noise: =--------  Time: 93.0 (0.0) ## .....##.# .#  -) Nothing wielded # #.. #.######.#.#  Cast: Magic Dart ##.####~iW[30m..........#  #>..........#.#  ###########†#.#   #####.....#   ...####### #####.....#   ##.†.....# #.........#  The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line~i[ ~i$b valamere the ConjurerDeep ElfHealth: 10/10 ========================#Magic: 3/6============------------ #..AC: 2Str: 4 ####.EV: 11Int: 22 .###...~ib 9SH: 0Dex: 13 ..#.....####XL:  1 Next: 58% Place: Dungeon:1 .##....†..@##Noise: =--------  Time: 93.0 (0.0) ##~ic .....##.# .#-) Nothing wielded ##.. #.######.#.#Cast: Magic Dart##.####..........##>..........#.############†#.# #####.....# ...####### #####.....# ~ic ##.†.....# #.........#The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line~i%l :Okay, then.~i-o ~is ~itu . _~i~iv~i~im~i _4========~i~i ~i~i~i~iJ~i,~i~i4~if<====~i~iC~ivP5====~i#~iF~iz~i~i~i~i~iT~i~i~i ~iR <====~i ~iQ d6====~i ~i{~i~i~i~i~i~i7~i~i~i~i*~i~ie  You see here a hobgoblin corpse.~i~iC==== _~i$~i~i ~i!!~i!~i#~i %~iR%~i &~i/'~i3(~ia(~i)~iF*~iR+~i+~i3,~i-~i/~iQ/~i0~i1~i2~i3~i3~iz5~i6~i6~i7~i9~i&;,~i;~i =~i7>,~i>~iX?~i,~i ~i~i~i~i~i9####.#<##.#.# #.  #.# #.  #.# #####.#  #.## ......#######.#  #..## #.........#  #...## ##@##.####-  +....## #.#...##  #..#..# #......#### #....## #.....†...# ##...## ##.....#.# .##..## ##...###.######.#   ##.####.####.........   #..# #>...~i.......#.#   #..# ###########†#.# ~i1120.0 (27.0)~iF-1.0 (28~i|~id _e - a scroll labelled KADUOL HUONUBO~i8~i~i~i~ikX~iJ~i~id~iy~i~i~i~i~i~i~i~il~i ~i7~i~iK~i),~iq~i~ij~i~i~i~i~i~i~i:~i,~i4~i~i7~i~i  _e - 2 scrolls labelled KADUOL HUONUBO (gained 1)~i ~i ~i ~i ~i~i3~i~ie~i~i<~it~i@~i~i~i8~i~i~i~i@~i~i~i~ir~i~i~i1~i~i~in~i~i~i"~iC$~i$~im%~i'~i{)~i)~iW*~i+~i-~i-~i.~i0~i2~i3~i4~i5~i7~i7~i8~iM .  #...##### ........##  #...###  ###...............  .........@.##  #..........## #.............#  ##.........##.# ##.......## ##.########.....####..................#######.########### ##.#######~iQ-44.0 (23~iZ,5.0 (24~i\~i^[ _f - a viscous yellow potion~i03~i52~i4~iG~iIH ~iH/ . ~iP #...##### ........## ...##...############.....)0.0).....######.#....#### #.............###......# ##... ##.########.....###  #..................  #######.####~iR~i[+6.0 (1~i_~iLb# _Found a whip.~ic 3~i ~i{ ~i ~i ~iv ,~i ,~i ~i ~i ~i ~is ~i ~i ~i ~iD ~i@ ~i ~iI ~i ~iI ~i ~iO ~ig `~i ~i0 ~i ~i( ~iu f  You encounter a quokka.~iM $ #  ##.  #  r..##  ###...##...######### ###...............)Magic Dart ...........######. ###..........#### #.............#r   quokka (asleep) ##.........##.# ##.......###.# #.#.....####.#~i 0593.0)~i 460.0 (14 _~i ~i ~ii # ##.~i ###...#####  r......@..##  ###...##...#  ###...............)  ...........######.  ###..........#### ~i3 #.............#  ##.........##.#  ##.......###.#   ~i # ##. ###...#####  r......@..## ~i+ ###...##...#  ###...............)  ...........## ~iI###..........# #.............#  ##.........#~iv ##.......## ~i}~iH~i~i  ~iXO_A quokka is nearby!~i(  valamere the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================---- ~iI AC: 2Str: 4 # EV: 11Int: 22 ##. SH: 0Dex: 13 ###...#####  XL:  1 Next: 58% Place: Dungeon:1 ~ir******@..##  Noise: ---------  Time: 160.0 (0.0) ###...##...#########  -) Nothing wielded ###...............)  Cast: Magic Dart ~i...........######.  ###..........#### ~i #.............#  r   quokka (asleep) ~i ##.........##.#  ##.......###.#  ~iJ#.########.....####.# _You encounter a quokka. _A quokka is nearby!~i| Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line~i@Aim: a quokka (asleep, 100% to hit)~iŠmvalamere the ConjurerDeep ElfHealth: 10/10 ========================Magic: 5/6====================----AC: 2Str: 4#EV: 11Int: 22##.SH: 0~iˋaDex: 13###...#####XL:  1 Next: 58% Place: Dungeon:1r******@..##Noise: ---------  Time: 160.0 (0.0)###...##...#########-) Nothing wielded###...............)Cast: Magic Dart...........######.###..........#####.............#r   quokka##.........##.###.......###.##.########.....####.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line~iAAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded.~i: R.r~i K.r~i= \....=1.0 (1 _~i ~i   valamere the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 4/6================--------  AC: 2Str: 4 # EV: 11Int: 22 ##. SH: 0Dex: 13 ###...#####  XL:  1 Next: 58% Place: Dungeon:1 ~i ..r****@..##  Noise: =--------  Time: 161.0 (0.0) ###...##...#########  -) Nothing wielded ###...............)  Cast: Magic Dart ...........######.  ###..........####  #.............#  r   quokka~iK  ##.........##.#  ##.......###.#  #.########.....####.# The magic dart hits the quokka. _The quokka is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)~i\valamere the ConjurerDeep ElfHealth: 10/10 ========================Magic: 4/6================--------AC: 2~i]Str: 4#EV: 11Int: 22##.SH: 0Dex: 13###...#####XL:  1 Next: 58% Place: Dungeon:1..r****@..##Noise: =--------  Time: 161.0 (0.0)~i]###...##...#########-) Nothing wielded###...............)Cast: Magic Dart~i]...........######.###..........#####.............#~i#^r   quokka##.........##.#~iG^[##.......###.##.########.....####.#~ij^Aiming: Magic Dart (safe; 1% risk of failure)  ~i^^Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.~iR.r~iu... 2.0 (1 ~i _~i~i~i   valamere the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------  AC: 2~i}Str: 4 # EV: 11Int: 22 ##. SH: 0Dex: 13 ~i,###...#####  XL:  1 Next: 58% Place: Dungeon:1 ...r***@..##  Noise: =--------  Time: 162.0 (0.0) ~i###...##...#########  -) Nothing wielded ~iY###...............)  Cast: Magic Dart ...........######.  ~i=)###..........####  #.............#  r   quokka~im ##.........##.#  ##.......###.# ~ib #.########.....####.# The magic dart hits the quokka. ~i6_The quokka is almost dead.~i Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line~itAim: a quokka (severely wounded, 100% to hit)~i )  valamere the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------  AC: 2Str: 4 # EV: 11Int: 22 ##. SH: 0Dex: 13 ###...#####  XL:  1 Next: 58% Place: Dungeon:1 ...†...@..##  Noise: =--------  Time: 162.0 (0.0) ###...##...#########  -) Nothing wielded ~id !###...............)  Cast: Magic Dart ...........######.  ###..........####  #.............#  r   quokka ##.........##.#  ##.......###.#  #.########.....####.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!~iG : # ##.   ...†***@..##    )    ..   ~i! ...~i, r753.0 (1Magic Dart _~i/ ~iw1 ~i#3~i,%~iv*4====~i.+~i,,~i-~i.~i/~ic0~ij1R====~i2~i2~i3P5====~i3~i4~i4~i5~i6~i6~i7~i8~i>9~i9~i<;~i;<====~iE<~i=~i=~if>G6====~i>~iMA~iB~iB~iC~iD~iF,~imG~iI~iK~irK~iK~iN~iQR====~iR~iS~iT,~iU~iaW~iYi  You encounter a hobgoblin.~i`##..###.#####...........g.....#  #@# - #.# ~ia ##.## Magic Dart#####...######.....†......###.####...##...######### g   hobgoblin (asleep) ###...............)~iMa ...........######. .....####~ii0807.0)~inM-1.0 (18 _~iq~is~i # #. .###.##### ......... ..g.....# #@# #.# ##.## #####...#####  †......##  #.####...#  ###...)  .....   ~i8 # #. .###.##### ......... ..g.....# #@# #.# ##.## #####... †.... #.####...#  ###...) ..... ~i~i~i~i` _A hobgoblin is nearby!~i\ # #. ~ia.###.##### ......... ..g.....# ~i#@# #.# ##.## #####...#####  †......##  #.####...#  ###...)  .....   ~i8 # #. .###.##### ......... ..g.....# #@# #.# ##.## #####... †.... #.####...#  ###...) ..... ~i~i~iR~i֝` _A hobgoblin is nearby!~i+k   valamere the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 5/6====================---- #. AC: 2Str: 4 .###.##### EV: 11Int: 22 ......... SH: 0Dex: 13 ..g****.# XL:  1 Next: 75% Place: Dungeon:1 #@# Noise: ---------  Time: 181.0 (0.0) #.# -) Nothing wielded ##.## Cast: Magic Dart~ixl  #####...#####  #.....†......##  #.####...##...#########  g   hobgoblin (asleep) ###...............)  ...........######.  ###..........#### _A hobgoblin is nearby! _A hobgoblin is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)~i valamere the ConjurerDeep ElfHealth: 10/10 ========================#Magic: 5/6====================----#.AC: 2Str: 4.###.#####EV: 11Int: 22.........SH: 0Dex: 13..g****.#XL:  1 Next: 75% Place: Dungeon:1#@#Noise: ---------  Time: 181.0 (0.0)#.#-) Nothing wielded~i R##.##Cast: Magic Dart#####...######.....†......###.####...##...######### g   hobgoblin###...............)...........######.###..........####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin shouts!~iC @.g~i2F ...~iH <===2.0 (1 _~iM ~iNO ~i  valamere the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 4/6================-------- #. AC: 2Str: 4 .###.##### EV: 11Int: 22 ......... SH: 0Dex: 13 ...g***.# XL:  1 Next: 75% Place: Dungeon:1 #@# Noise: ===------  Time: 182.0 (0.0) #.# -) Nothing wielded ##.## Cast: Magic Dart #####~i[37m...#####  #.....†......##  #.####...##...#########  g   hobgoblin ###...............)  ...........######.  ###..........#### The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)~i  valamere the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 4/6================-------- #. AC: 2Str: 4 .###.##### EV: 11Int: 22 ......... SH: 0Dex: 13 ....g...# XL:  1 Next: 75% Place: Dungeon:1 #@# Noise: ===------  Time: 182.0 (0.0) ~i*#.# -) Nothing wielded ##.## Cast: Magic Dart #####...#####  #.....†......##  #.####...##...#########  g   hobgoblin ###...............)  ...........######.  ###..........#### _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  You miscast Magic Dart. Nothing appears to happen.~ix/ # #.    #@# ~iPV#.# ##.##  ..   )  ~ikContam: 10% ---3.0 (1 _~i[~i6~iyF  valamere the Conjurer  Deep Elf  Health: 10/10 ======================== ~ipGF# Magic: 3/6============------------ #. AC: 2Str: 4 .###.##### EV: 11Int: 22 Contam: 10%  ......... SH: 0Dex: 13 ....g**.# XL:  1 Next: 75% Place: Dungeon:1 #@# Noise: ---------  Time: 183.0 (0.0) ~iG6#.# -) Nothing wielded ##.## Cast: Magic Dart ~iH#####...#####  #.....†......##  #.####...##...#########  g   hobgoblin ###...............) ~i1H` ...........######.  ###..........#### ~iaHAim: a hobgoblin (100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 1% risk of failure)  ~iHPress: ? - help, Q - select actionShift-Dir - straight line~iH;Aim: a hobgoblin (100% to hit)~il   valamere the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 3/6~i ============------------ #. AC: 2Str: 4 .###.##### EV: 11Int: 22 Contam: 10%  ......... SH: 0Dex: 13 ~i{ ....†...# XL:  1 Next: 75% Place: Dungeon:1 #@# Noise: ---------  Time: 183.0 (0.0) #.# -) Nothing wielded ##.##~i  Cast: Magic Dart #####...#####  ~i 6#.....†......##  #.####...##...#########  g   hobgoblin ~i ###...............)  ...........######.  ~i: ###..........#### Aiming: Magic Dart (safe; 1% risk of failure)  ~ia Press: ? - help, Q - select actionShift-Dir - straight line~i Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!~i  # #.  ~i  ....†**.# #@# ~i< #.# ##.## ~ib H ..~i 1  )~i /  ~ih ..~i z91=4.0 (1Magic Dart _~i͙ ~i ~ik  valamere the Conjurer  Deep Elf  Health: 10/10 ======================== #~i4l Magic: 2/6========---------------- #. AC: 2Str: 4 .###.##### EV: 11Int: 22 Contam: 10%  ......... SH: 0Dex: 13 ....†...#~il XL:  1 Next: 91% Place: Dungeon:1 #@# Noise: =--------  Time: 184.0 (0.0) #.# -) Nothing wielded ##.## Cast: Magic Dart ~il#####...#####  #.....†......## ~il #.####...##...#########   ~ijm###...............)   ...........######. ~im  ###..........####  The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line~i~iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No~iN~i[~iaavalamere the ConjurerDeep ElfHealth: 10/10 ========================#Magic: 3/6============------------#.AC: 2Str: 4.###.#####EV: 11Int: 22 Contam: 10% .........SH: 0Dex: 13....†...#XL:  1 Next: 91% Place: Dungeon:1~ia,#@#Noise: =--------  Time: 184.0 (0.0)#.#-) Nothing wielded##.##Cast: Magic Dart#####...######.....†......###.####...##...############...............)...........######.~ib###..........####The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.~ig~ii~im~iKo. _~i _  You encounter a quokka.~iHg4========r-..Magic Dart....r   quokka (wandering)5.0 (1~i~i%L-6.0 (2 _~iG~i~i  # #. r###.##### ......... ....†...# #@# #.# ##.## #####...#####  †..  #.####...#  ###...)  .....   ~i  # #. r###.##### ......... ....†...# #@# #.# ##.## #####... †.. #.####...#  ###...) .....~iǚ " ~i ~iL ~i ~i ] _A quokka is nearby!~ic9 ~i8d# #. r###.##### ......... ....†...# ~id#@# #.# ##.## #####...#####  †..  #.####...#  ###...~id<)  .....   ~ie~iy # #. r###.##### ......... ....†...# #@# #.# ##.## #####... †.. #.####...#  ~ik###...) ..... ~i~i~i~i] _A quokka is nearby!~it  valamere the Conjurer  Deep Elf  Health: 10/10 ======================== #~i Magic: 3/6============------------ #. AC: 2Str: 4 r###.##### EV: 11~i=)Int: 22 Contam: 10%  .***..... SH: 0Dex: 13~icx ....***.#~i XL:  1 Next: 91% Place: Dungeon:1 #@#~i Noise: ---------  Time: 186.0 (0.0) #.#~i -) Nothing wielded ##.##~ia Cast: Magic Dart ~iC#####...#####  ~i7b#.....†......##  ~i#.####...##...#########  r   quokka (wandering) ###...............)  ...........######.  ###..........#### _A quokka is nearby! ~iA_A quokka is nearby!~iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action~i wShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)~iSl: ~il valamere the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 3/6============------------~il #. AC: 2Str: 4 ~i,m2.###.##### EV: 11Int: 22 Contam: 10%  .........~iZm SH: 0Dex: 13 ....†...#~im XL:  1 Next: 91% Place: Dungeon:1 #@#~im@ Noise: ---------  Time: 186.0 (0.0) #.# -) Nothing wielded~im ##.## Cast: Magic Dart ~iVn#####...#####  #.....†......##  #.####...##...#########  r   quokka (wandering) ###...............)  ...........######. ~in ###..........#### Aiming: Magic Dart (safe; 1% risk of failure)  ~inPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka.  ~iEo;You kill the quokka!~iYt # #.  .***..... ~ith....***.# #@# #.# ##.##~it;   ~iu1 ) ~iju" ~ieM...†..~i~iW valamere the ConjurerDeep ElfHealth: 10/10 ========================#Magic: 3/6============------------#.AC: 2Str: 4.###.#####EV: 11Int: 22 Contam: 10% .........SH: 0Dex: 13....†...#XL:  1 Next: 100% Place: Dungeon:1#@#Noise: =--------  Time: 187.0 (1.0)#.#~i C-) Nothing wielded##.##Cast: Magic Dart#####...######.....†......###.####...##...############...............)...........######.###..........####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line~i5 Aim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!~i Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!  You have reached level 2!~i/  --more--~i n5/154/82 0% ~i ~i£ 4 _~i~i~ih~i/~i| _~iO8% ~i~i~iW5===6~i~i$M4~i~iM2~i2~i8M1~i~i [===~i ~i Z _Your magical contamination has completely faded away.~i O6===~iT ~in,~i~i~i?~i~i,~iL~i~i]n7======~i~i~i~i`~iX~i~i~i,~i~i~i;===~iE~i_~iM8===~i~iy~i!~i_!~i"~ik#~i$~i$~i%~i'~i(~i2)~i)~i&+~i;,~i,;===~i-~i/e  You see here a hobgoblin corpse.~i0~i11 _~i1~i%3~i4~i5~i5~i7~i19,~i9~ig:~i;,~i;~iDI...# #.#....# #.#. ....## #.#.. ....# #.##. #..# #.#.##..###.##########....................†...######.@.#####.#-##### #.# ##.## #####...##### #.....†......## #.####...##...###  ~ioE###..  ...........#  ###.......... ~iH1213.0 (26.0)~iDLF-4.0 (27~iO~iP` _h - a scroll labelled IWECROTAIH~i3~iÙ~i՛~i~iSB~iB~iȤ~i2~i~i~iz~i%~i~iA~i~i=~i~i9~iX~iĵ~i,~i~i~i~i[~i~iE~i~i{  You encounter a hobgoblin and a ball python.~i ### ####~i@ #.g.... #.##.##  ##.#...## #.# ######.......## #.#~i#......@......## #.##S####.........# #.###.#...#..# #.#Magic Dart~iD####.##.#####.#####...............####...........†...# g   hobgoblin (asleep)#######...#####.# S   ball python (constriction, asleep)##### #.# ##.##~iS222.0 (8.0)~i23.0 (9 _~i~iA~i  ### ####  #.g....  #.##.##  ##.#...## #.#  ######.......## #.#  #......@......## #.#  #S####.........# #.#  ##.#...#..# #.#  ####.##.## .......... ####...........†...#  #######..  ##### #.# ~im ) ### ####  #.g....  #.##.##  ##.#...## #.#  ######.......## #.#  #......@......## #.#  #S####.........# #.#  ##.#...#..# #.#  ####.##.## .......... ####...........†...#  #######..  ##### ~i5r ~i7w ~i~| ~i~ d _There are monsters nearby!~i  ### ####  #.g....  #.##.##  ##.#...## #.#  ######.......## #.#  #......@......## #.#  #S####.........# #.#  ##.#...#..# #.#  ####.##.## .......... ####...........†...#  #######..  ##### #.# ~in ) ### ####  #.g....  #.##.##  ##.#...## #.#  ######.......## #.#  #......@......## #.#  #S####.........# #.#  ##.#...#..# #.#  ####.##.## .......... ####...........†...#  #######..  ##### ~i~i~i^~i9!d _There are monsters nearby!~iNg<  valamere the Conjurer  Deep Elf  Health: 15/15 ======================== ### ####  Magic: 7/8=====================--- #.g....  AC: 2Str: 4~ig #*##.##  EV: 11Int: 22 ##*#...## #.#  SH: 0Dex: 13~iBhI ######.*.....## #.#  XL:  2 Next:  0% Place: Dungeon:1 #......@......## #.#  Noise: ---------  Time: 223.0 (0.0) ~ii#S####.........# #.#  -) Nothing wielded ##.#...#..# #.#  Cast: Magic Dart ####.##.##..###.##### ..................... ####...........†...#  g   hobgoblin (asleep) #######...#####.#  S   ball python (constriction, asleep) ##### #.#  ##.## ~iki}_There are monsters nearby! _There are monsters nearby!~iiNAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)~iovalamere the ConjurerDeep ElfHealth: 15/15 ========================### ####Magic: 7/8=====================---#.g....AC: 2Str: 4#*##.##EV: 11Int: 22##*#...## #.#SH: 0Dex: 13######.*.....## #.#XL:  2 Next:  0% Place: Dungeon:1#......@......## #.#Noise: ---------  Time: 223.0 (0.0)#S####.........# #.#-) Nothing wielded##.#...#..# #.#Cast: Magic Dart####.##.[40~iTdm##..###.#####.....................####...........†...# g   hobgoblin#######...#####.# S   ball python (constriction, asleep)##### #.###.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.~i61S.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.  The hobgoblin shouts!.g~i=|.. S)~i ?5===4.0 (1~iD~iF5 _The ball python hisses angrily.~iT  valamere the Conjurer  Deep Elf  Health: 15/15 ======================== ### ####  Magic: 6/8==================------ #......  AC: 2Str: 4 #g##.##  EV: 11Int: 22 ##*#...## #.#  SH: 0Dex: 13 ######.*.....## #.#  XL:  2 Next:  0% Place: Dungeon:1 #.S....@......## #.#  Noise: ===------  Time: 224.0 (0.0) #.####.........# #.# ~i3V  -) Nothing wielded ##.#...#..# #.#  Cast: Magic Dart ####.##.##..###.##### ..................... ####...........†...#  g   hobgoblin #######...#####.#  S   ball python (constriction) ##### #.#  ##.##The hobgoblin shouts! _The ball python hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)~i  valamere the Conjurer  Deep Elf  Health: 15/15 ======================== ### ####  Magic: 6/8==================------ #......  AC: 2Str: 4 #.##.##  EV: 11Int: 22 ##.#...## #.#  SH: 0Dex: 13 ######.......## #.#  XL:  2 Next:  0% Place: Dungeon:1 #.S....@......## #.#  Noise: ===------  Time: 224.0 (0.0) #.####.........# #.#  -) [~ii39;49mNothing wielded ##.#...#..# #.#  Cast: Magic Dart ####.##.##..###.##### ..................... ####...........†...#  g   hobgoblin #######...#####.#  S   ball python (constriction) ##### #.#  ##.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  ~igThe magic dart hits the hobgoblin!  You kill the hobgoblin!~iE= ~iQ<### ####      ##* #.#  * #.#   #.#   #.#   #.# ~i= †...# S   ball python (constriction)  ##### ~iU y.S.S~iZ +..~iN^ C6--5.0 (1 _~ic ~ie ~i.: ~ii.# valamere the Conjurer  Deep Elf  Health: 15/15 ======================== ### ####  Magic: 5/8===============---------~i/ #......  AC: 2Str: 4 #.##.##  EV: 11Int: 22 ##.#...## #.#  SH: 0Dex: 13 ######.......## #.#  XL:  2 Next:  6% Place: Dungeon:1 ~if/#...S**@......## #.#  Noise: =--------  Time: 225.0 (0.0) #.####.........# #.#  -) Nothing wielded ##.#...#..# #.#  Cast: Magic Dart ~i/####.##.##..###.##### ..................... ~i/d####...........†...#  S   ball python (constriction) #######...#####.#  ~i0##### #.#  ##.##The magic dart hits the hobgoblin! _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line~iK0=Aim: a ball python (100% to hit)~iF  valamere the Conjurer  Deep Elf  Health: 15/15 ======================== ### ####  Magic: 5/8===============--------- #......  AC: 2Str: 4 #.##.##  EV: 11Int: 22 ##.#...## #.#  SH: 0Dex: 13 ######.......## #.#  XL:  2 Next:  6% Place: Dungeon:1 #......@......## #.#  Noise: =--------  Time: 225.0 (0.0) #.####.........# #.#  -) Nothing wielded~iG[11;14H ##.#...#..# #.#  Cast: Magic Dart ####.##.##..###.##### ..................... ####...........†...#  S   ball python (constriction) #######...#####.#  ##### #.#  ##.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!~iJ  ### ####       #.#  ~iJ #.#  #....** #.#   #.#  ~i3KO #.#  ~i\K>†...# ~iK   ##### ~iK  ##.## ~i..~iQr106.0 (1Magic Dart _~i~im _Your Conjurations skill increases to level 5!~ibJI~iL~iQMV6=== _~iP~iP~iQ,~i>R~iS~i6S;===~iS~iET~iTM7===~iT~iV~iSV~iV~i8Y,~iY~i}[~i[~i \~i]8======~iK^~i_~ia~ifa~i b~ic~i'e~iq===~ihr~ir~ir~is~i0t~iit~it~i`v~i)x,~ix~i*{~i|~i|~i0}~i~~i~i9~i~ip~i~i~i,~i~i~iՃ~i~iՄ~i̅~i ~i4~i~iX~i<,~i,~i,~i~i͌~i~i~iۍ~iv~i~iE~i~~i'~i<~iz~i~i~if%  ~i>You encounter a bat.~iv4#############........... #.##.####### ##.#...## #~i #####.......## # #.............## # #.####.........# # #@# ##.#...#..# #- ~i#.#####.##.##..### #.................Magic Dart #..####........... b..# #######...##~i #..# ####b   bat (wandering)....#..# ###~i[0 #...~iĜ056.0 (30.0)~i~ḭj-7.0 (31 _~iaj  #...... #.##. ##.#...##  ######...  #.......  #.#  #@#   #.# #.. #..# b..#  #..# #####  .... #..# ~iF  #...... #.##. ##.#...##  ######...  #.......  #.#  #@#   #.# #.. #..# b..#  #..# #####  .... #..# ~i ~i ~i Z _A bat is nearby!~i6  #...... #.##. ##.#...##  ######...  #.......  #.#~i  #@#   #.# #.. #..# b..#  #..# #####  .... #..# ~i6 #...... #.##. ##.#...##  ######...  #.......  #.#  #@#   #.#~i]7 #.. #..# b..#  #..# #####  .... #..# ~i<~i>~i~iCZ _A bat is nearby!~i9  valamere the Conjurer ############ Deep Elf #........... Health: 15/15 ======================== #.##.####### Magic: 7/8=====================--- ##.#...## # AC: 2Str: 4 ######.......## # EV: 11Int: 22 #.............## # SH: 0~iDex: 13 #.####.........# # XL:  2 Next: 10% Place: Dungeon:1 #@# ##.#...#..# # Noise: ---------  Time: 257.0 (0.0) #*#####.##.##..### -) Nothing wielded #*................ Cast: Magic Dart #*.####........... ~ib..# #######...## #..# #####  b   bat (wandering) .... #..# ###~iHc #... _A bat is nearby! _A bat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action~isuShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)~ivalamere the Conjurer############ Deep Elf~i2#........... Health: 15/15 ========================#.##.####### Magic: 7/8=====================---##.#...## # AC: 2Str: 4######.......## # EV: 11Int: 22~iu#.............## # SH: 0Dex: 13#.####.........# # XL:  2 Next: 10% Place: Dungeon:1#@# ##.#...#..# # Noise: ---------  Time: 257.0 (0.0)#*#####.##.##..### -) Nothing wielded~i#*................ Cast: Magic Dart#*.####...........~iʁb..# #######...###..#~i##### b   bat....~iK#..####~i#...Aiming: Magic Dart (safe; 1% risk of failure)  ~i6aPress: ? - help, Q - select action~iPtShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  ~ikUThe magic dart hits the bat.  The bat is moderately wounded.~i~inb.b.b.~i ~i :=8.0 (1 _~iy~i?~iy3   valamere the Conjurer ############ Deep Elf #........... Health: 15/15 ======================== #.##.####### Magic: 6/8==================------ ##.#...## # AC: 2Str: 4 ######.......## # EV: 11Int: 22 #.............## # SH: 0Dex: 13 #.####.........# # XL:  2 Next: 10% Place: Dungeon:1~i4  #@# ##.#...#..# # Noise: =--------  Time: 258.0 (0.0) #b#####.##.##..### -) Nothing wielded #................. Cast: Magic Dart #..####........... ...# #######...## #..# #####  b   bat .... #..# ### #...The magic dart hits the bat. _The bat is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)~i valamere the Conjurer############ Deep Elf#........... Health: 15/15 ========================#.##.####### Magic: 6/8==================------##.#...## # AC: 2Str: 4######.......## # EV: 11Int: 22#.............## # SH: 0Dex: 13#.####.........# # XL:  2 Next: 10% Place: Dungeon:1#@# ##.#...#..# # Noise: =--------  Time: 258.0 (0.0)#b#####.##.##..### -) Nothing wielded#................. Cast: Magic Dart#[39;~i 49m..####..............# #######...###..###### b   bat....#..#####...Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.~i8 ~i8 +9.0 (1~i= ~im@ g  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  ~i@ The bat is severely wounded. _The bat misses you. The bat closely misses you.~iT: ~ifT  valamere the Conjurer ############ Deep Elf #........... Health: 15/15 ======================== #.##.####### Magic: 5/8===============---------~iT ##.#...## # AC: 2Str: 4 ######.......## # EV: 11Int: 22 #.............## # SH: 0Dex: 13 ~i U#.####.........# # XL:  2 Next: 10% Place: Dungeon:1 ~ikU##@# ##.#...#..# # Noise: =--------  Time: 259.0 (0.0) #b#####.##.##..### -) Nothing wielded #................. Cast: Magic Dart~iU #..####........... ...# #######...## #..# #####  b   bat .... #..# ### ~iV-#...The bat is severely wounded. _The bat misses you. The bat closely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)~iB  valamere the Conjurer ############ Deep Elf #........... Health: 15/15 ======================== #.##.####### Magic: 5/8===============--------- ~iǼ##.#...## # AC: 2Str: 4 ######.......## # EV: 11Int: 22 #.............## # SH: 0Dex: 13 #.####.........# # XL:  2 Next: 10% Place: Dungeon:1 #@# ##.#...#..# # Noise: =--------  Time: 259.0 (0.0) #.#####.##.##..### -) Nothing wielded #................. Cast: Magic Dart ~iq#..####........... ...# #######...## #..# #####  b   bat .... #..# ### #...Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action~iShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!~i! #...... #.##. ##.#...##  ~iV..  #.......    #@#  ~iS ...#  ~i#..# ##### ~i .... #..#   ~i&S#... ~i_K~iPr360.0 (1Magic Dart _~iU~iV~i.f I~iVg ~ij 6===~ik ~il ~i m ~im ~in ,~io ~iFo ~iqo n7======~io ~i3p ~i^p ~ip ~iq ~iEq ~imq ~iq ~i r ~imr ~is ~is ;===~irt ~iu ~iu 78===~iu ~iVv ~ix ~ix ~iy ~iLy ~iz ~iz ~iz ~iz ~i| ~iU} ~i} ~i} ~i~ ~iv ~i ;===~i ~i ~iԉ ##.#...########.......## #.............## #.####.........# #.# ##.#...#..#  #.#####.##.##..# #..........########..####...~i5 U>......@..# #######...-755.0).#.###.#..# ##......... #####..#.## ##~i` q #..#.# #.. #..# # #.# #...~i Y #..# ~i ~iL F-6.0 (16~i ~ig ; _Found a stone staircase leading down.~ib I~iKd ~ie t  You encounter a rat and an endoplasm.~im ######....##......##.#### ##.# ##.#...#..# ##.#####.##.##..####.................~in ########..####>.........# #######...##.#.###.#@.# ##### .r............ ..#####..#.#######Magic Dart #..#.# #...#..# # #.###...  J   endoplasm (asleep)#..# r   rat (asleep)##(J~iu ,0.0)~i/z +7.0 (1~i+{ ~ii} U _Found a throwing net.~iV   #..  #.#  #.#   #.### #... ########..# >.........#  #@.# #####  ..r............  ..#####..#.####  #..#.#  #..# #  #... #..# ##(J~i?e   #..  #.#  #.#   #.### #... ########..# ~if>.........#  #@.# #####  ..r............  ..#####..#.####  #..#.#  #..# #  #... #..# ##(J ~ik~in~iJt~ivd _There are monsters nearby!~ie ######.......## # valamere the Conjurer #.............## # Deep Elf #.####.........# # Health: 15/15 ========================~ie #.# ##.#...#..# # Magic: 7/8=====================--- #.#####.##.##..### AC: 2Str: 4 #................. EV: 11Int: 22 ~ie########..####........... SH: 0Dex: 13 >.........# #######...## XL:  2 Next: 13% Place: Dungeon:1~if  .#.###.#@.# #####  Noise: ---------  Time: 277.0 (0.0) ~inf..r****........  -) Nothing wielded ..#####..#.#### ### Cast: Magic Dart #..#.# #... ~if#..# # #.## #... J   endoplasm (asleep)~if #..# r   rat (asleep) ~ig##(J _Found a throwing net. _There are monsters nearby!~i3gIAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)~iR ######.......## # valamere the Conjurer #.............## # Deep Elf #.####.........# # Health: 15/15 ======================== #.# ##.#...#..# # Magic: 7/8=====================--- #.#####.##.##..### AC: 2Str: 4 ~i4#................. EV: 11Int: 22 ########..####........... SH: 0Dex: 13 >.........# #######...## XL:  2 Next: 13% Place: Dungeon:1 .#.###.#@.# #####  Noise: ---------  Time: 277.0 (0.0) ...............  -) Nothing wielded ..#####..#.#### ### Cast: Magic Dart #..#.# #... #..# # #.## #...~iz J   endoplasm (asleep) #..# r   rat (asleep) ##(JAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action~iShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat!  You kill the rat!~i.       #.#   >   #####  ...****      #..# #  #... #..# ##(J ~iw....~iB7=8.0 (1 _~i\~i~i' \   #..  #.# ~iP  #.#   #.### #... ########..# >.........#  #@.# #####  ...............  ..#####..#.####  #..#.#  #..# #  #... #..# ##(J~i7(   #..  #.#  #.#   #.### #... ########..# >.........#  #@.# #####  ...............  ..#####..#.####  #..#.#  #..# #  #...~i( #..# ##(J ~i,~ii8~i=~i@a _An endoplasm is nearby!~i ######.......## # valamere the Conjurer #.............## # Deep Elf #.####.........# # Health: 15/15 ======================== #.# ##.#...#..# # Magic: 6/8==================------ #.#####.##.##..### AC: 2Str: 4~iՓr #................. EV: 11Int: 22 ########..####........... SH: 0Dex: 13 >.........# #######...## XL:  2 Next: 17% Place: Dungeon:1 .#.###.#@.# #####  Noise: =--------  Time: 278.0 (0.0) .......*.......  -) Nothing wielded ..#####*.#.#### ### Cast: Magic Dart~i@Q #.*#.# #... #.*# # #.## #.*. J   endoplasm (asleep) #.*#~i ##(J _You kill the rat! _An endoplasm is nearby!~i Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line~iEAim: an endoplasm (asleep, 100% to hit)~i ######.......## # valamere the Conjurer #.............## # Deep Elf #.####.........# # Health: 15/15 ======================== #.# ##.#...#..# # Magic: 6/8==================------ ~i#.#####.##.##..### AC: 2Str: 4 #................. EV: 11Int: 22 ########..####........... SH: 0Dex: 13 >.........# #######...## XL:  2 Next: 17% Place: Dungeon:1 .#.###.#@.# #####  Noise: =--------  Time: 278.0 (0.0) ...............  -) Nothing wielded ~i..#####..#.#### ### Cast: Magic Dart #..#.# #... #..# # #.##~i@ #...~i( J   endoplasm (asleep) #..# ~i}S##(.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line~iAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!~i!       #.#   ~i)">   #####  *  *  ~ih"#.*#.#  #.*# #  #.*. ~iC##.*# ##(. ~iP2...~i....~iEr249.0 (1Magic Dart _~ih~i~i ######.......## # valamere the Conjurer #.............## # Deep Elf #.####.........# # Health: 15/15 ======================== #.# ##.#...#..# # Magic: 5/8===============--------- ~i#.#####.##.##..### AC: 2Str: 4 #................. EV: 11Int: 22 ########..####........... SH: 0Dex: 13 >.........# #######...## XL:  2 Next: 24% Place: Dungeon:1 .#.###.#@.# #####  Noise: =--------  Time: 279.0 (0.0) ~i...............  -) Nothing wielded ..#####..#.#### ### Cast: Magic Dart #..#.# #... #..# # #.## #... ~iM #..#  ##(.  ~i The magic dart hits the endoplasm. _You kill the endoplasm!Aiming: Magic Dart (safe; 1% risk of failure)  ~iPress: ? - help, Q - select actionShift-Dir - straight line ~i ~i#&D######.......## # valamere the Conjurer#.............## # Deep Elf#.####.........# # Health: 15/15 ======================== ~i/'#.# ##.#...#..# # Magic: 6/8==================------#.#####.##.##..### AC: 2Str: 4#................. EV: 11Int: 22########..####........... SH: 0Dex: 13>.........# #######...## XL:  2 Next: 24% Place: Dungeon:1.#.###.#@.###### Noise: =--------  Time: 279.0 (0.0)...............-) Nothing wielded..#####..#.####### Cast: Magic Dart#..#.##...#..# ##.###... ~i'#..###(.  The magic dart hits the endoplasm. _You kill the endoplasm!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line ~i2:Okay, then. ~iL7 ~iK< ~i>. _ ~i ~iA ~i ~i  ~i $ _ ~iXB ~i ~i7====== ~i ~i ~i ~i ~i8 ~i ~iC ~i ~i4 ~i0 ~i ~iJl8====== ~i1 ~i  ~io ~i ~iZ  ~i]" ~i# ~i<$ ~i$ ~i& ~i2(, ~i") ~i* ~i+ ~iR,;=== ~i- ~i. ~i50, ~i-1 ~i2 ~i.4 ~i|4 ~i=5 ~i`6 ~i7 ~i\8 ~i8 ~i?1 ~iY@ ~iC_You kill the endoplasm!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then. _b - a throwing net ~i]D4 ~iE ~iF ~iMH, ~iI ~iMJ ~iJ ~i3K ~iK ~iM ~iW########..####....†...>.........# #######...#####..#.###.#..####### ##### #................. ##...#####..#.##### #####... ~iW#..#.# #.....† #..#.# #.#### #...#.#####.## ###.. #..###@....... ....-97.0 (18.0) ~iX ##..#.##.>..$# ###.. #.#.## ..#...........# ... ## ~i=X8######..# #.# #..# ##.#######  ~iX1#..# #........ #..# #######.# ...###.#  ~i6^ ~i\aF-8.0 (19 ~ie ~iyh; _Found a stone staircase leading down. ~iĝ3 ~i ~iR ~i ~iХB ~i  You encounter a kobold. It is wielding a +0 club and quivering stones. ~i0&##..####..†...#  >..# #######...#####.#  .#.###.#..####### ##### #.# ........ ##.## ..#####..#.##### #####...## ~i#..#.# #.....†..#..#.# #.####...###...#.#####.###. ###..#..###..K .. ~i##..#.##.>..$##. ###..#.#.###...#.# #..Magic Dart........# #.....# ##..######..# #..##.# ##.. ~igG#..# #..# :##.##. K   kobold (missile, asleep)#..# #..# ##..#..# #..# #######.### ~i...# ##.### ~i19.0) ~i-300.0 (2 ~i ~i; _Found a parchment of Frozen Ramparts. ~iW - †...#  >    ##### #.#   ##.##     †   #...#.#####.###.  #..###..@......K  ##..#.##.>..$##.  #...#.#   #.....#   #..##.#  #..# #..# :# #..# #..# # #..# #..#  ...#  ~i  †...#  >    ~ie  ##### #.#   ##.##     †   #...#.#####.###.  #..###..@......K  ~i 9##..#.##.>..$##.  #...#.#   #.....#   #..##.#  #..# #..# :# #..# #..# # #..# #..#  ...#  ~iJ  ~i  ~i  ~i ] _A kobold is nearby! ~i&  ########..####...........†...#  valamere the Conjurer  >.........# #######...#####.#  Deep Elf  .#.###.#..####### ##### #.#  Health: 15/15 ========================  ~i  ................ ##.##  Magic: 7/8=====================---  ..#####..#.##### #####...## AC: 2Str: 4 #..#.# #.....†.... EV: 11Int: 22 #..#.# #.####...## SH: 0Dex: 13 #...#.#####.###. ###.... XL:  2 Next: 24% Place: Dungeon:1 ~i #..###..@******K ...... Noise: ---------  Time: 300.0 (0.0) ##..#.##.>..$##. ###.... -) Nothing wielded #.#.###...#.# #.... Cast: Magic Dart ~i ........# #.....# ##... ######..# #..##.# ##.. #..# #..# :##.########. K   kobold (missile, asleep) #..# #..# ##.......... #..# #..# #######.### ...# ##.### _Found a parchment of Frozen Ramparts.  ~i _A kobold is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle ~i Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)!~iI| ########..####...........†...#  valamere the Conjurer  >.........# #######...#####.#  Deep Elf  .#.###.#..####### ##### #.#  Health: 15/15 ========================  ................ ##.##  Magic: 7/8=====================---  ..#####..#.##### #####...## AC: 2Str: 4 #..#.# #.....†.... EV: 11Int: 22 #..#.# #.####...## SH: 0Dex: 13 #...#.#####.###. ###.... XL:  2 Next: 24% Place: Dungeon:1 #..###..@......) ...... Noise: ---------  Time: 300.0 (0.0)!~i  ##..#.##.>..$##. ###.... -) Nothing wielded #.#.###...#.# #.... Cast: Magic Dart ........# #.....# ##... ######..# #..##.# ##.. #..# #..# :##.########. K   kobold (missile, asleep) #..# #..# ##.......... #..# #..# #######.### ...# ##.###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!!~i  †...#  >    ##### #.#   ##.##     † !~ic     ******)            !~i #..# #..#  !~i #..# #..#   !~i #..# #..#  !~i  ...#  !~i$......!~iy7=1.0 (1Magic Dart _!~i4!~i!~iHx ########..####...........†...#  valamere the Conjurer  >.........# #######...#####.#  Deep Elf  .#.###.#..####### ##### #.#  Health: 15/15 ========================  ................ ##.##  Magic: 6/8==================------  ..#####..#.##### #####...## AC: 2Str: 4 #..#.# #.....†.... EV: 11Int: 22 #..#.# #.####...## SH: 0Dex: 13 #...#.#####.###. ###.... XL:  2 Next: 27% Place: Dungeon:1 !~iy#..###..@......) ...... Noise: =--------  Time: 301.0 (0.0) ##..#.##.>..$##. ###.... -) Nothing wielded #.#.###...#.# #.... Cast: Magic Dart ........# #.....# ##... ######..# #..##.# ##.. #..# #..# :##.########.  #..# #..# ##..........  #..# #..# #######.###  ...# ##.### The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!~i  ########..####...........†...#valamere the Conjurer>.........# #######...#####.#Deep Elf.#.###.#..####### ##### #.#Health: 15/15 ========================................##.## Magic: 7/8=====================---..#####..#.##### #####...## AC: 2Str: 4#..#.##.....†.... EV: 11Int: 22#..#.##.####...## SH: 0Dex: 13#...#.#####.###. ###.... XL:  2 Next: 27% Place: Dungeon:1#..###..@......) ...... Noise: =--------  Time: 301.0 (0.0)##..#.##.>..$##. ###....!~i) . -) Nothing wielded#.#.###...#.##.... Cast: Magic Dart........# #.....###...######..# #..##.###..#..# #..# :##.########. #..# #..# ##.......... #..# #..# #######.### ...###.### The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!~ic Okay, then. _!~ic  _8====== _You kill the kobold!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  There is a stone staircase leading down here. _=== _You now have 7 gold pieces.!~i   #..#.# #.# #.....†......## #..#.# #.# #.####...##...# #...#.#####.###.#####........ #..###.........)............. ##..#.##.>...##. ###........#.#.###...#.# #............# #.....# ##.......######..# #..##.# ##..#..# #..##@##.########-#..# #..##.##..........#..# #..##.########.####### ...# #..##.# ##.####### ...#[!~i 39;49m #.# #....... #.# #. ###.# #.# #<### #.# #.# #.#  You pick up a parchment of Frozen Ramparts and begin reading...14.0 (13.0)-5.0 (14 _You add the spell Frozen Ramparts to your library."~iI~"~i  Things that are here:  a +0 club; 3 stones _"~i"~i"~i "~i)"~i"~i+"~iN"~ic"~i"~i{"~i"~i"~i"~i"~i:"~i"~i"~i"~i3"~i"~i*"~i"~iB"~i"~i"~i[ "~i~ "~i "~i"~i"~i"~i"~iQ "~i#"~i&"~i'"~i+"~i."~i0"~i6"~i9"~i<"~i4="~i?"~iA"~iGC"~iC"~i6D"~iE"~iF"~i8G"~iG"~iJ"~iK"~i}L"~iL"~iN"~i P"~iP"~iP"~i$~i $~i$~i$~i$~i-$~i$~i$~im$~ih$~in$~i,$~iM$~io$~i,$~i<$~i($~i$~im$~i($~i+$~i%  $~iAYou encounter a quokka.$~i #.####### #.. .# # $~iC.##.##.# # .#.#... #... ....#.#####.. # #.#.#.#####.. #.######.#..... #!.@..........###... $~i1##.#####...)........ #.r ###.#######..Magic Dart #... #.# #.. #.... #.# #.. ##... #.# #.. r   quokka (asleep) ##.. #.#######.$~i ##. #.........# #######...$~i095.5 (34.0)$~i36.5 (35 _$~i$~is$~i¹ #.. .#     # $~it #.######.#. #!.@....... ##.#####...) #.r ###.. #... #.# #.. #.... #.# #.. ##... #.# #.. ##.. #.. ##. #......... ...$~iR] #.. .#     #  #.######.#.$~iS #!.@....... ##.#####...) #.r ###.. #... #.# #.. #.... #.# #.. ##... #.# #.. ##.. #.$~iTT. ##. #......... ...$~i \$~i$a$~ig$~i{k] _A quokka is nearby!$~i ~ #.#######. valamere the Conjurer #.. .# #. Deep Elf .##.##.# #. Health: 15/15 ======================== .#.#...######. Magic: 7/8=====================--- #............. AC: 6Str: 4 ....#.#####.. EV: 11Int: 22 $~i} # #.#.#.#####.. SH: 0Dex: 13 #.######.#.......... XL:  2 Next: 27% Place: Dungeon:1 #!.@..........###... Noise: ---------  Time: 396.5 (0.0) ##*#####...)........ -) Nothing wielded #.r ###.#######.. Cast: Magic Dart #... #.# #.. #.... #.# #.. ##... #.# #.. r   quokka (asleep) ##.. #.#######.# ##. #.........# #######.... _You encounter a quokka. _A quokka is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, [39;$~i 49m( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)$~iC#.#######. valamere the Conjurer#.. .# #. Deep Elf.##.##.# #. Health: 15/15 ========================.#.#...######. Magic: 7/8=====================---#............. AC: 6Str: 4....#.#####.. EV: 11Int: 22##.#.#.#####.. SH: 0Dex: 13$~i#.######.#.......... XL:  2 Next: 27% Place: Dungeon:1#!.@..........###... Noise: ---------  Time: 396.5 (0.0)##*#####...)........ -) Nothing wielded#.r ###.#######.. Cast: Magic Dart#...#.# #..#....#.# #..##...#.# #.. r   quokka##..#.#######.###.#.........########....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [3$~i9;49m) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is moderately wounded.$~iiBr.$~i$~i9:=7.5 (1 _$~i$~iѮ%~iE #.#######. valamere the Conjurer #.. .# #. Deep Elf .##.##.# #. Health: 15/15 ======================== .#.#...######. Magic: 6/8==================------ #............. AC: 6Str: 4 ....#.#####.. EV: 11Int: 22 # #.#.#.#####.. SH: 0Dex: 13 #.######.#.......... XL:  2 Next: 27% Place: Dungeon:1 #!.@..........###... Noise: =--------  Time: 397.5 (0.0) ##r#####...)........ -) Nothing wielded #.. ###.#######.. Cast: Magic Dart #%~ie`[37m... #.# #.. #.... #.# #.. ##... #.# #.. r   quokka ##.. #.#######.# ##. #.........# #######....The magic dart hits the quokka. _The quokka is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)%~isp  #.#######. valamere the Conjurer #.. .# #. Deep Elf .##.##.# #. Health: 15/15 ======================== .#.#...######. Magic: 6/8==================------ #............. AC: 6Str: 4 ....#.#####.. EV: 11Int: 22 # #.#.#.#####.. SH: 0Dex: 13 %~iqn#.######.#.......... XL:  2 Next: 27% Place: Dungeon:1 #!.@..........###... Noise: =--------  Time: 397.5 (0.0) ##†#####...)........ -) Nothing wielded #.. ###.#######.. Cast: Magic Dart #... #.# #.. #.... #.# #.. ##... #.# #.. r   quokka ##.. #.#######.# ##. #.........# #######....Aiming: Magic Dart (safe; 1% risk of failure)  %~iqcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  %~irbThe magic dart hits the quokka.  You kill the quokka!%~i*w #.. .#     # %~iw ) #.. ###.. #... #.# #.. #.... #.# #.. ##... #.# #..%~iXx ##.. #..  ##. #.........  ... %~i%~i:348.5 (1Magic Dart _%~ih %~ii 3%~ik %~il %~iq 7===%~i5r %~is ,%~iyt %~iu %~i*v %~iv %~iw %~ihx ;===%~iy %~i)z %~iz M8===%~iJ{ %~i} %~i~ %~i %~i %~i %~i` %~iۂ %~iy %~i   #.######  #..# #.. .#  #..# .##.##.#  #..# .#.#...#####  #.. #  #.. ....#.#####   #.# #.#.#.#####   #.######.#   #@............###-   ##†#####...)  %~iw  #...# ###.#######   #.....# #.# #   #.......# #.# #   ##......# #.# #   ##...#.# #.######   ##.##.# #........   #######.%~i -407.5 (9%~iȞ I-8.5 (10.0)%~i %~i W _k - a fizzy cyan potion&~i/A&~i&B3&~iD&~iE&~iF;===&~i Kn&~iOL&~iSN,&~iN&~iGQ&~iR&~iR&~i-S&~iT&~iU&~i{V&~iV&~iW&~iX&~i9Y&~iY&~i[&~i\&~i\,&~i]&~i^&~iY_&~i_&~ia&~idk  You encounter a ball python.&~io ......... #. S. ..#####.. #. .. #.. #. .# #.. #. .# # #. .# #.. #. .# ##. #.#.# ######## #.@.# ........ #..## #.####### #..# #.. .# Magic Dart #..# .##.# #..# .#.#...##### #..####............ S   ball python (constriction, asleep) &~ip #..........#.#####. #.######.#.#.#####. #.######.#.........&~i{216.5 (8.0)&~i27.5 (9 _&~ij&~i&~i #. S.  #. ..  #. .#  #. .#  #. .#  #. .#  #.#.#  #.@.#  #..##  #..# #.. .#  #..#   #..#  #..# #... #.## #.&~i_n #. S.  #. ..  #. .#  #. .#  #. .#  #. .#  #.#.#  #.@.#  #..##  #..# #.. .#  #..#   #..#  #..# #... #.## #.&~i[s&~iy&~i~&~i>b _A ball python is nearby!&~i@  ......... valamere the Conjurer&~izA  #. S. ..#####.. Deep Elf #. *. #.. Health: 15/15 ======================== #. *# #.. Magic: 7/8=====================--- #. *# #.. AC: 6Str: 4 &~iA #. *# #.. EV: 11Int: 22 #. *# ##. SH: 0Dex: 13&~iA . #.#*# ########. XL:  2 Next: 34% Place: Dungeon:1 &~iA #.@.# ......... Noise: ---------  Time: 417.5 (0.0) &~iB W#..## #.####### -) Nothing wielded #..# #.. .# # Cast: Magic Dart&~iB  #..# .##.##.# # #..# .#.#...###### #..####............ S   ball python (constriction, asleep) #..........#.#####. #.######.#.#.#####. #.######.#......... _You encounter a ball python. _A ball python is nearby!&~iB Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)&~i ......... valamere the Conjurer#. S. ..#####.. Deep Elf#. ..#.. Health: 15/15 ========================#. .##.. Magic: 7/8=====================---#. .##.. AC: 6Str: 4#. .##.. EV: 11Int: 22#. .###. SH: 0Dex: 13#.#.# ########. XL:  2 Next: 34% Place: Dungeon:1&~i# #.@.# ......... Noise: ---------  Time: 417.5 (0.0)#..## #.####### -) Nothing wielded#..# #.. .# # Cast: Magic Dart#..# .##.##.# ##..# .#.#...#######..####............ S   ball python (constriction, asleep)#..........#.#####.#.######.#.#.#####.#.######.#......... _A ball python is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.&~i aContam: 10% 8.5 (1 _&~iA '~iI(b ......... valamere the Conjurer #. S. ..#####.. Deep Elf #. *. #.. Health: 15/15 ======================== #. *# #.. Magic: 6/8==================------ #. *# #.. AC: 6Str: 4 #. *# #.. EV: 11Int: 22 Contam: 10%  #. *# ##. SH: 0Dex: 13 '~i)#.#*# ########. XL:  2 Next: 34% Place: Dungeon:1 #.@.# ......... Noise: ---------  Time: 418.5 (0.0) #..## #.####### -) Nothing wielded #..# #.. .# # Cast: Magic Dart #..# .##.##.# # #..# .#.#...###### #..####............ S   ball python (constriction, asleep) #..........#.#####. #.######.#.#.#####. #.######.#.........'~i)<Aim: a ball python (asleep, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)'~i*f ......... valamere the Conjurer #. †. ..#####.. Deep Elf '~i#. .. #.. Health: 15/15 ======================== #. .# #.. Magic: 6/8==================------ #. .# #.. AC: 6Str: 4 #. .# #.. EV: 11Int: 22 Contam: 10%  #. .# ##. SH: 0Dex: 13 #.#.# ########. XL:  2 Next: 34% Place: Dungeon:1 #.@.# ......... Noise: ---------  Time: 418.5 (0.0) #..## #.####### -) Nothing wielded #..# #.. .# #[39;49'~i$m Cast: Magic Dart #..# .##.##.# # #..# .#.#...###### #..####............ S   ball python (constriction, asleep) #..........#.#####. #.######.#.#.#####. #.######.#.........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!'~ikc #. †.  #. *.  #. *#  '~i=#. *#  #. *#  #. *#  #.#*#  #.@.#  #..##  #..# #.. .#  #..#   #..#       #. '~i>......'~is$y7=9.5 (1Magic Dart _'~i)'~iK+'~i H ......... valamere the Conjurer #. †. ..#####.. Deep Elf #. .. #.. Health: 15/15 ======================== #. .# #.. Magic: 5/8===============--------- #. .# #.. AC: 6Str: 4 '~i #. .# #.. EV: 11Int: 22 Contam: 10%  #. .# ##. SH: 0Dex: 13 #.#.# ########. XL:  2 Next: 37% Place: Dungeon:1 #.@.# ......... Noise: =--------  Time: 419.5 (0.0) #..## #.####### -) Nothing wielded #..# #.. .# # Cast: Magic Dart #..# .##.##.# # #..# .#.#...###### #..####............  #..........#.#####.  #.######.#.#.#####.  #.######.#......... '~i. The magic dart hits the ball python! _You kill the ball python!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(~i~(~i6......... valamere the Conjurer#. †. ..#####.. Deep Elf#. ..#.. Health: 15/15 ========================#. .##.. Magic: 6/8==================------#. .##.. AC: 6Str: 4#. .##.. EV: 11Int: 22 Contam: 10% #. .###. SH: 0Dex: 13#.#.# ########. XL:  2 Next: 37% Place: Dungeon:1(~i&[#.@.# ......... Noise: =--------  Time: 419.5 (0.0)#..## #.####### -) Nothing wielded#..# #.. .# # Cast: Magic Dart#..# .##.##.# ##..# .#.#...#######..####............ #..........#.#####. #.######.#.#.#####. #.######.#......... The magic dart hits the ball python! _You kill the ball python!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(~inOkay, then.(~i. _(~ipu3(~i]v(~ix(~iy$ _(~i}7======(~i(~(~i~,(~iP(~i߀(~iF(~ij,(~i;(~ii(~iЄV===8% (~iq(~i(~iU8===6(~iB(~iX(~i74(~iq(~iM2(~i(~i9M1(~i(~iA(~iԑE===(~iE(~irZ _Your magical contamination has completely faded away.(~iP3(~i(~i6(~i(~i(~i(~iŜ(~i(~i(~i (~iӠ(~iԡ(~iD(~i(~i٣(~i(~i,(~i(~iF(~iܨ(~iG(~i(~i(~i(~io(~i®(~i(~io(~iٰ(~i(~iʳ,(~it(~i(~i(~im(~i(~iں(~i(~io(~i(~i(~iͿ,(~iG(~i(~i(~i(~iw(~i(~i(~iq(~i(~i(~i(~iu(~i(~i(~iO,(~i3(~i(~iY,(~i(~iT(~i  You encounter a goblin. It is wielding a +0 dagger.(~i s#.# ##.# #.#####.## #....... #########..####.#######>.........# ######.......#.###.#..#########...####................(~il#..†........#####..#.######....####@### #..#.# -#.#.## #.# #..#.## #.#.# #.# #...#.###Magic Dart#.#.# #.# #..###....#.#.# #.# ##..#.##.>#.#.# ..########.#.###(~iMbg   goblin (asleep)#...# #...# #..#..## #g#.#######..# #..#..# #.. .# #..# #..(~i@047.5 (28.0)(~iVM-8.5 (29 _(~i(~i(~ilo #.#  ###### #>...  (~ifo##.......#.###.# ##...####...... #..†........# #....####@###   #.#.## #.#   #.#.# #.#  #.#.# #.#  #.#.# #.# > #.#.# ..# #...# #..  #..## #g# (~i9 #..# #.. .# #..# (~ib #.#  ###### #>...  ##.......#.###.# ##...####...... #..†........#(~ic #....####@###   #.#.## #.#   #.#.# #.#  #.#.# #.#  #.#.# #.# > #.#.# ..# #...# #..(~ie  #..## #g#  #..# #.. .# #..# (~i-l(~i m(~iu(~iox] _A goblin is nearby!(~ii #.#  ###### #>...  ##.......#.###.# ##...####...... #..†........# (~ijY#....####@###   #.#.## #.#   #.#.# #.#  #.#.# #.#  #.#.# #.# > #.#.# ..# #...# #..  #..## #g#  #..# #.. .# #..# (~iR  #.#  ###### #>...  ##.......#.###.# ##...####...... (~i #..†........# #....####@###   #.#.## #.#   #.#.# #.#  #.#.# #.#  #.#.# #.# > #.#.# ..# #...# #..  #..## #g#  #..# #.. .# #..# (~iL (~iG (~i (~i ] _A goblin is nearby!(~iM  #.# ##.#. valamere the Conjurer #.#####.## Deep Elf #......... Health: 15/15 ======================== #########..####... Magic: 7/8=====================--- #######>.........# #### AC: 6Str: 4 ##.......#.###.#..####### EV: 11Int: 22 ##...####................. SH: 0Dex: 13 #..†........#####..#.##### XL:  2 Next: 37% Place: Dungeon:1 #....####@### #..#.#  Noise: ---------  Time: 448.5 (0.0) #.#.## #*# #..#.##  -) Nothing wielded(~ijO  #.#.# #*# #...#.#### Cast: Magic Dart #.#.# #*# #..###.... #.#.# #*# ##..#.##.> #.#.# .*########.#.###.. g   goblin (asleep) #...# #*...........# #.. #..## #g#.#######..# #.. #..# #.. .# #..# #.. _A goblin is nearby! _A goblin is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)(~i$  #.# ##.#. valamere the Conjurer #.#####.## Deep Elf #......... Health: 15/15 ======================== #########..####... Magic: 7/8=====================--- #######>.........# #### AC: 6Str: 4 ##.......#.###.#..####### EV: 11Int: 22 ##...####................. SH: 0(~iû Dex: 13 #..†........#####..#.##### XL:  2 Next: 37% Place: Dungeon:1 #....####@### #..#.#  Noise: ---------  Time: 448.5 (0.0) #.#.## #.# #..#.##  -) Nothing wielded #.#.# #.# #...#.#### Cast: Magic Dart #.#.# #.# #..###.... #.#.# #.# ##..#.##.> #.#.# ..########.#.###.. g   goblin (asleep) #...# #............# #.. #..## #)#.#######..# #.. #..# #.. .# #..# #..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin!  You kill t(~i (he goblin!(~i  #.#    ##..... #...   (~i #.#.## #*#   #.#.# #*#  #.#.# #*#  #.#.# #*# > #.#.# .* #...# #*   #..##    #..# #.. .# #..#  (~iLE......(~iRz41=9.5 (1Magic Dart _(~iX(~iY)~ix,< #.# ##.#. valamere the Conjurer #.#####.## Deep Elf #......... Health: 15/15 ======================== #########..####... Magic: 6/8==================------ #######>.........# #### AC: 6Str: 4)~i5. ##.......#.###.#..####### EV: 11Int: 22 ##...####................. SH: 0Dex: 13 #..†........#####..#.##### XL:  2 Next: 41% Place: Dungeon:1 #....####@### #..#.#  Noise: =--------  Time: 449.5 (0.0) #.#.## #.# #..#.##  -) Nothing wielded #.#.# #.# #...#.#### Cast: Magic Dart #.#.# #.# #..###.... #.#.# #.# ##..#.##.> #.#.# ..########.#.###..  #...# #............# #..  #..## #)#.#######..# #..  #..# #.. .# #..# #.. The )~i.magic dart hits the goblin! _You kill the goblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)~i)~iThat beam is likely to hit you. Continue anyway? Y - Yes )~iū' N - No)~ik )~i)~iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.)~i )~iE )~i( "#.# ##.#. valamere the Conjurer#.#####.## Deep Elf#......... Health: 15/15 ========================#########..####... Magic: 7/8=====================---#######>.........# #### AC: 6Str: 4##.......#.###.#..####### EV: 11)~i! Int: 22##...####................. SH: 0Dex: 13#..†........#####..#.##### XL:  2 Next: 41% Place: Dungeon:1#....####@### #..#.#Noise: =--------  Time: 449.5 (0.0)#.#.## #.# #..#.##-) Nothing wielded#.#.# #.# #...#.#### Cast: Magic Dart#.#.# #.# #..###....#.#.# #.# ##..#.##.>#.#.# ..########.#.###.. #...# #............# #..)~i R #..## #)#.#######..# #.. #..# #.. .# #..# #.. The magic dart hits the goblin! _You kill the goblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)~iU !Okay, then.)~i )~ir )~i )~i . _*~i _*~iɑ8======*~i8*~i*~iŖ*~iE*~i*~iƟ*~i֠*~i*~i;===*~i*~iB*~i*~iX*~i!*~i<B*~iȵ _You kill the goblin!  Aiming: Magic Dart (safe; 1% risk of failure)  *~iiTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  You see here a +0 dagger.*~i1*~i޸ _*~i*~iۼ*~iT,*~iX*~it*~i*~iI*~i_*~i*~i*~iE*~i*~i_*~i*~iA,*~iA*~iX*~i*~i*~i,*~i*~i(*~i*~i&*~ih,*~i^,*~i0*~iV*~i*~iV*~i*~i=,*~i*~i*~i?*~i,*~ic*~iM,*~i,*~i1*~i*~i*~iW*~i,*~i*~i~ *~i ,*~i *~i*~i,*~i*~i*~i@,*~i*~i*~i)*~i*~i*~i*~i-*~i,*~i*~i *~i*~i*~i*~i(,*~i5*~i!b  You see here a quokka corpse.*~i #*~iw# _*~i$*~iO%*~i&*~i&*~i&*~iO(*~ix),*~i<**~i,*~i-,*~i .*~i0*~i1*~i1*~i1*~iW4*~i5*~i 6*~iq6*~i88*~io9*~i9*~i@:*~i;*~i<*~in=*~i>*~i?*~i@*~i)A*~iA*~iB*~iC*~iC*~iCD*~i%E*~iE*~i;F*~iF*~iiG*~i4H*~iH*~iI*~iJ*~iJ*~i:K*~iK*~iL*~iN,*~iN*~iO*~iuP,*~iQ*~iQ*~iR*~iR*~iWS*~i&T*~iT*~ivU*~iU*~iV*~i X*~iX,*~iY*~iZ*~iZ*~i?[*~i\*~i\*~i]*~ii^*~i^*~i`_*~i_*~i`*~i?a*~ia*~i1b,*~i6c*~ic*~igd*~id*~iqX*~it*~iu,*~iv*~iz*~i{,*~i|*~i*~iJB*~i*~i*~i,*~ii*~i*~i,*~iR*~i%*~i,*~iĔ*~i[,*~iӕ*~i*~iC*~i*~i'*~i*~ij*~iӟ,*~i*~ir*~iߤ*~iH*~i;*~iکB*~i*~iD*~i*~iz*~iͲ*~i*~i*~i*~iG*~i*~i9*~i*~i*~i!*~i*~i*~i*~i*~ip,*~i*~i,*~i**~i*~i0*~i,*~i<*~i*~i*~i*~i*~ir*~i*~i=*~iB*~i*~i *~i*~i6*~i*~i*~i,*~ii*~i*~iC*~i*~iJ*~i*~iA*~i*~i,*~is*~i,*~i%*~il,*~i*~i*~i*~iY*~i*~i|*~i*~ir*~i*~i*~i*~i *~iz*~i+*~iQ,*~i *~i*~i*~i *~i! *~i *~iF *~i *~i0*~i1*~i,*~i*~i*~i,*~i*~i-*~i,*~i*~i,*~i],*~i:*~i*~i *~i!,*~i#*~i;$*~i$*~i$*~i&*~im'*~i',*~i)*~ij+,*~i+*~i,*~i.,*~i.*~if0*~i1*~i-2*~i2*~i3*~i5,*~i5*~i6*~i8,*~i?*~i@*~iLB*~iB,*~iC*~iD*~i/E*~iE*~iF*~izG*~iH,*~iI*~iJ*~ikJ*~iJ*~iN*~i#O*~iO*~i+P*~iDQ*~iR,*~iS,*~i(T,*~iT*~iU*~iRV,*~iV*~iW*~i}[*~i\*~i(],*~i]*~i^*~if_,*~i `*~i`*~iYa,*~ia*~ib*~i -~i Z## #.#valamere the Conjurer .# #.#Deep Elf .# #.#Health: 15/15 ======================== .###.###########Magic: 4/8============------------ ...............#AC: 6Str: 4 ....÷...######.#EV: 11-~iK kInt: 22 ..#####.# #.#SH: 0Dex: 13 ### #.# #.#########XL:  2 Next: 41% Place: Dungeon:1##.## #..@r......Noise: =--------  Time: 571.5 (0.0) ######...##############.-) Nothing wielded #.....÷......##Cast: Magic Dart #.####...##...######### #.#####...............) .)..............######.r   quokka #.#####..........#### #.# #.............# #.# ##.........##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-~i Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka but does no damage. _The quokka is almost dead.-~i? P  Okay, then.-~i -~iѻ -~i . _.~iK## #.# valamere the Conjurer .# #.# Deep Elf .# #.#.~iŏ} Health: 15/15 ======================== .###.########### Magic: 3/8=========--------------- ...............# AC: 6Str: 4 ....÷...######.# EV: 11Int: 22 ..#####.# #.# SH: 0Dex: 13 ### #.# #.#########  XL:  2 Next: 41% Place: Dungeon:1 ##.## #..@r......  Noise: =--------  Time: 571.5 (0.0) ######...##############.  -) Nothing wielded #.....÷......## Cast: Magic Dart #.####...##...######### #.#####...............) .)..............######.  r   quokka #.#####..........#### .~iŐ#.# #.............# #.# ##.........##.# _The quokka is almost dead. _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit).~i## #.# valamere the Conjurer .# #.# Deep Elf .# #.# Health: 15/15 ======================== .###.########### Magic: 3/8=========--------------- ...............# AC: 6Str: 4 ....÷...######.# EV: 11Int: 22 ..#####.# #.# SH: 0.~iЦ Dex: 13 ### #.# #.#########  XL:  2 Next: 41% Place: Dungeon:1 ##.## #..@†......  Noise: =--------  Time: 571.5 (0.0) ######...##############.  -) Nothing wielded #.....÷......## Cast: Magic Dart #.####...##...######### #.#####...............) .)..............######.  r   quokka #.#####..........#### #.# #.............# #.# ##.........##.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!.~i5 #.# #.# #.#........#÷....~i.#.# #.# #.#   ##.##  . ....÷..) .)  .~i9.~i;]4===8.~i;L2.5 (1Magic Dart _.~iA.~iC.~i  Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2  b - Frozen RampartsIce36% 3  c - Fulminant PrismConjuration/Alchemy 38% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/~i^### #.#valamere the Conjurer /~i%.# #.#Deep Elf .# #.#Health: 15/15 ======================== .###.###########Magic: 4/8============------------ ...............#AC: 6Str: 4 ....÷...######.#EV: 11Int: 22 ..#####.# #.#SH: 0Dex: 13 ### #.# #.#########XL:  2 Next: 48% Place: Dungeon:1##.## #..@†......Noise: =--------  Time: 572.5 (0.0) ######...##############.-) Nothing wielded #.....÷......##Cast: Magic Dart #.####...##...######### #.#####...............) .)..............######. /~i%#.#####..........#### #.# #.............# #.# ##.........##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!/~ie0/~iD2Memorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes  N - No/~iG-/~i9[## #.#/~i;;valamere the Conjurer .# #.#Deep Elf .# #.#Health: 15/15 ======================== .###.###########Magic: 4/8============------------ ...............#AC: 6Str: 4 ....÷...######.#EV: 11Int: 22 ..#####.# #.#SH: 0Dex: 13 ### #.# #.#########XL:  2 Next: 48% Place: Dungeon:1##.## #..@†......Noise: =--------  Time: 572.5 (0.0) ######...##############.-) Nothing wielded #.....÷......##Cast: Magic Dart #.####...##...######### #.#####...............) .)..............######. #.#####..........#### /~i3<~[16d#.# #.............# #.# ##.........##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. /~i<5_You kill the quokka!/~i=%-/~i>3.5 (1/~iC/~iJ/~iS[-4.5 (2/~il5.5 (3 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'./~iG /~i /~i /~i /~i{ V5=== _/~i X/~i /~i /~i /~i1 /~i /~i /~i /~i Q===/~i /~i O6===/~i- /~i: /~i /~i /~i" /~i /~i /~i" /~i /~iA /~ij Q===/~iO /~i /~i7 M7===/~i /~i /~i /~i /~i /~i$ /~i /~i\ /~i /~i1 /~i /~i l8======/~i /~ie /~i8 /~i /~id /~i5 b  You see here a quokka corpse./~i* /~i  _/~i; /~i_ /~iR /~i /~i. /~i /~i /~i ;===/~i /~i; /~iN ,/~i /~i /~i /~iL /~i /~i /~i /~i /~iv /~i /~i /~iU /~i /~i /~i! /~i /~i( /~iu /~i /~i /~i /~iA /~i /~i  /~i /~i&   You see here a +0 whip. _  You encounter a bat..# #.# #.# #.########## #.## #...†......# ...###.# ÷## #.# ##...###.# #...............).# ..........######..#  #..........#####@.#  #.............##..#  ##.........##.##..# Magic Dart  ##.......###.##$.#  ####.....####.##..#  ..##..#   b   bat (asleep)#########...  ###### #..b/~i [37m  .........  602.5 (27.0)b.b.b.b3.5 (28 _/~i  #.# ##  #...†......# .# ÷ #.# ###.# .).# #..# #@.# #..# #..#  #$.# #b.# #..# #...  #... /~ijF #.# ##  #...†......# .# ÷ #.# ###.# .).# #..# #@.# #..# #..#  #$.# #b.# #..# #...  #... /~i:l/~im/~izvp _A bat is nearby!0~i #.# ##  #...†......# .# ÷ #.# ###.# .).# #..# #@.# #..# #..#  #$.# #b.# #..# #...  #... 0~i`\ #.# ##  #...†......# .# ÷ #.# ###.# .).# #..# #@.# #..# #..#  #$.# #b.# #..# #...  #... 0~ie0~ig0~iiZ _A bat is nearby!0~iU #.# #.# valamere the Conjurer #.# #.########## Deep Elf #.## #...†......# Health: 15/15 ======================== ...##############.# Magic: 7/8=====================--- ÷......## #.# AC: 6Str: 4 ...##...#########.# EV: 110~iWInt: 22 #...............).# SH: 0Dex: 13 ..........######..# XL:  2 Next: 48% Place: Dungeon:1 #..........#####@.# Noise: ---------  Time: 603.5 (0.0) #.............##*.# -) Nothing wielded ##.........##.##*.# Cast: Magic Dart  ##.......###.##*.# ####.....####.##b.# ..............##..# b   bat #.##############... #.####### #... ......... _A bat is nearby! 0~iW_A bat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)0~i#.# #.# valamere the Conjurer #.# #.########## Deep Elf #.## #...†......# Health: 15/15 ======================== ...##############.# Magic: 7/8=====================--- ÷......## #.# AC: 6Str: 4 ...##...#########.# EV: 110~i Int: 22 #...............).# SH: 0Dex: 13 ..........######..# XL:  2 Next: 48% Place: Dungeon:1 #..........#####@.# Noise: ---------  Time: 603.5 (0.0) #.............##..# -) Nothing wielded ##.........##.##..# Cast: Magic Dart  ##.......###.##$.# ####.....####.##..# ..............##..# b   bat #.##############... #.####### #... .........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [30~i9;49ma bat (100% to hit)  The magic dart hits the bat.  You kill the bat!0~i #.#   #...†......#  ÷ #.#     0~iY*.# *.#  *.#      #...   0~i_Z..$0~iz51=4.5 (1Magic Dart _0~i50~ik0~i~0~i30~iց0~i0~i0~i20~i0~iFM8===0~iЊ0~iD0~ii  You encounter a hobgoblin.0~i{ ########## #...†...... ...##############. ÷......## #. ...##...#########. #...............). .0~i######. #....-###Cast: Magic Dartg   hobgoblin (asleep)#g#.#  .#######. 0~i+8.5 (40~iL-9.5 (5 _0~i0~i71~ilZ   #...†......# .# ÷ #.# ##.# .).# #..# #..# #@.# #..#  #$.# #..# #..# #...  #...  #g#.# 1~ic   #...†......# .# ÷ #.# ##.# .).# #..# #..# #@.# #..#  #$.# #..# #..# #... 1~i) #...  #g#.# 1~i1~i$1~ib1~i` _A hobgoblin is nearby!1~i,   #...†......# .# ÷ #.# ##.# .).# #..# #..# #@.# #..#  #$.# #..# #..# #...  #...  #g#.# 1~iw1~ib   #...†......# .# ÷ #.# ##.# .).# #..# #..# #@.# 1~iGch#..#  #$.# #..# #..# #...  #...  #g#.# 1~ii1~iuj1~io1~idq` _A hobgoblin is nearby!1~i&   #...†......# .# ÷ #.# ##.# .).# #..# #..# #@.# #..# 1~i #$.# #..# #..# #...  #...  #g#.# 1~i    #...†......# .# ÷ #.# ##.# .).# #..# #..# #@.# 1~i #..#  #$.# #..# #..# #...  #... 1~i } #g#.# 1~i 1~i 1~iR 1~iV ` _A hobgoblin is nearby!1~i# P# #...†...... ...############## ÷......## ...##...######### #...............) .1~iR# ######. #....##.###  #####.##$ 1~it# ####.....#. ............. #.##############...1~i# S #...# .........1~i# vg#.########.1~i#  1~iR+ 1~i, 310.5 (1 _1~ip2 1~i3 1~iL ...############## ÷......## ...##...######### #...............) .1~ix T######. #.... ##1~i /##  ##1~i # ####.....#1~i . 1~i ............. 1~i v#.##############... #...# 1~i .........1~i 6g########1~i .1~i ol   frilled lizard (asleep)1~i0 J l1~i 1~i| &11~i 1~i X _You encounter a frilled lizard.1~i Q _You see here 2 gold pieces.2~i...##############.# valamere the Conjurer 2~i,y÷......## #.# Deep Elf ...##...#########.# Health: 15/15 ======================== 2~iL#...............).# Magic: 7/82~ij=====================--- ..........######..# AC: 62~iStr: 4 #..........#####..# EV: 112~iInt: 22 #.............##..#2~iȆ SH: 0Dex: 13 ##.........##.##..#2~i XL:  2 Next: 51% Place: Dungeon:1 2~i ##.......###.##@.# Noise: ---------  Time: 611.5 (0.0) 2~i#6####.....####.##*.# -) Nothing wielded ..............##*.#2~iM Cast: Magic Dart #.##############*.. 2~iu[#.####### #*..# ......... #g#.#  g   hobgoblin (asleep) 2~iy.#######. #.#.#  l   frilled lizard (asleep) .# #l#.# .# 2~iP_You encounter a frilled lizard. 2~i؇_You see here 2 gold pieces.  Aiming: Magic Dart (safe; 1% risk of failure)  2~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2~i$DAim: a hobgoblin (asleep, 100% to hit)2~iC...##############.#  valamere the Conjurer ÷......###.#  Deep Elf ...##...#########.#  Health: 15/15 ======================== #...............).#  Magic: 7/8=====================--- ..........######..#2~i  AC: 6Str: 4 #..........#####..#  EV: 11Int: 22 #.............##..#  SH: 02~i9zDex: 13 ##.........##.##..#2~iX  XL:  2 Next: 51% Place: Dungeon:1  ##.......###.##@.#2~ix  Noise: ---------  Time: 611.5 (0.0) ####.....####.##*.#2~i  -) Nothing wielded ..............##*.#  Cast: Magic Dart 2~i#.##############*.. #.########*..#2~il .........#g#.#2~i  g   hobgoblin .#######.#.#.#2~i#  l   frilled lizard (asleep) .#2~iAh#l#.# .#2~ic Aiming: Magic Dart (safe; 1% risk of failure)  2~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2~iAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.2~i2~iVEg.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  2~iWAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!2~i_l....lwandering)2~i c<===2.5 (1 _2~iLf2~ig2~i9 X...##############.# valamere the Conjurer ÷......## #.# Deep Elf ...##...#########.# Health: 15/15 ======================== #...............).# Magic: 6/8==================------ ..........######..#2~i  AC: 6Str: 4 #..........#####..# EV: 11Int: 22 #.............##..# SH: 02~i Dex: 13 ##.........##.##..#2~iߴ  XL:  2 Next: 51% Place: Dungeon:1  ##.......###.##@.#2~i  Noise: ===------  Time: 612.5 (0.0) ####.....####.##*.#2~i:  -) Nothing wielded ..............##*.# Cast: Magic Dart 2~ia #.##############*.. #.####### #g..# 2~i ......... #.#.#  g   hobgoblin 2~i .#######. #l#.#  l   frilled lizard (wandering) 2~iŵ .# #.#.# .#The hobgoblin is moderately wounded. 2~i! _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2~iB zAim: a hobgoblin (moderately wounded, 100% to hit)2~i ...##############.#  valamere the Conjurer ÷......###.#  Deep Elf ...##...#########.#  Health: 15/15 ======================== #...............).#  Magic: 6/8==================------ ..........######..#  AC: 6Str: 4 2~i #..........#####..#  EV: 11Int: 22 #.............##..#  SH: 0Dex: 13 ##.........##.##..#2~i$   XL:  2 Next: 51% Place: Dungeon:1  ##.......###.##@.#2~iM |  Noise: ===------  Time: 612.5 (0.0) ####.....####.##*.#  -) Nothing wielded 2~iv ..............##*.#  Cast: Magic Dart 2~i #.##############*.. #.########g..#2~i ! .........2~i #.#.#  g   hobgoblin 2~i Y.#######.#l#.#2~i   l   frilled lizard (wandering) .##.#.#2~iA ' .# 2~if Aiming: Magic Dart (safe; 1% risk of failure)  2~i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.2~is ng.l.2~i0 )..2~i X--3.5 (1 _3~i...##############.# valamere the Conjurer ÷......## #.# Deep Elf ...##...#########.# Health: 15/15 ======================== #...............).# Magic: 4/8============------------ ..........######..# AC: 6Str: 4 #..........#####..# EV: 11Int: 22 #.............##..# SH: 0Dex: 13 3~it##.........##.##..# XL:  2 Next: 51% Place: Dungeon:1  ##.......###.##@.# Noise: =--------  Time: 613.5 (0.0) ####.....####.##*.#3~i -) Nothing wielded ..............##*.# Cast: Magic Dart 3~if#.##############g.. #.####### #...# ......... #l#.#  g   hobgoblin 3~i.#######. #.#.#  l   frilled lizard (wandering) .# #.#.# .# 3~i.+_The hobgoblin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3~iS*Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 79% to hit)3~i ...##############.# valamere the Conjurer ÷......## #.# Deep Elf ...##...#########.# Health: 15/15 ======================== #...............).# Magic: 4/8============------------ ..........######..# AC: 6Str: 4 #..........#####..# EV: 113~iă Int: 22 #.............##..# SH: 0Dex: 13 ##.........##.##..# XL:  2 Next: 51% Place: Dungeon:1  ##.......###.##@.# Noise: =--------  Time: 613.5 (0.0) ####.....####.##..# -) Nothing wielded ..............##..# Cast: Magic Dart #.##############... 3~i. #.####### #...# ......... #l#.#  g   hobgoblin .#######. #.#.#  l   frilled lizard (wandering) .# #.#.# .#3~i Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 79% to hit)  3~i RYou focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!3~i  ÷ #.# ##.# .).#       *.# *.# *..  #*..# 3~i & #l#.# l   frilled lizard (wandering) #.#.#   #.#.# 3~il kl.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!3~i 0...3~i x8=4.5 (1Ray 3~i 3~i% f _(Press . to maintain the ray.)4~i_ .  The searing ray hits the frilled lizard!4~i****4~i:r2....4~iby62--5Magic Dart+ 4~iQ4~iR _You kill the frilled lizard!4~i> I4~iQ K  You stop channelling your searing ray.4~ix  _4~i ,4~i{ 4~i 4~i 4~i 4~i1 4~i O5===4~ih 4~i 4~i 4~i} 4~i 4~i 4~i 4~i ,4~ib 4~i7 ;64~i\ I======4~i 4~i2 4~i 4~i. 4~i ,4~ix 4~i 4~i 4~i? 4~i 4~i ;===4~i 4~i` 4~i M7===4~i: 4~i 4~i) 4~i 4~iO 4~iw 4~i 4~i 4~i 4~i: 4~ih 4~i l8======4~i 4~i ,4~iD 4~i` K _You now have 9 gold pieces (gained 2).4~i 4~i 4~i 4~ig ,4~i 4~ij 4~i 4~i 4~i ;===4~i 4~i 4~iU 4~i 4~i 4~i 4~iX 4~i 4~i 4~i 4~ik ,4~i 4~i^ 4~i 4~i\ 4~i 4~i 4~i 4~i 4~iS 4~i 4~i7 4~i^ 4~i 4~i6 4~i 4~i ,4~i 4~i 4~i% 4~iY 4~i 4~iy 4~i 4~i 4~iz 4~i 4~i 4~iS 4~i= 4~i$ 4~i] 4~i 4~i 4~i_  You encounter a kobold. It is wielding a +0 club.4~iA$ ######. #.#.#   #.#.#   #.#.#   #.#.#   4~i$ #.#.#   # #.#.#  ######.# #...#  4~i$ .......# ###.#  ##.##### #@#  -- #...## #.#  #### ..#  4~i% Magic Dart ....†...# K#.#  4~i.% .....##.# #.#.#  #...###.######.#.# 4~iR%  K   kobold (asleep) ##.####..........# 4~iq%    #>..........#.### 4~i%    ###########†#.# 4~i1 c48.5 (33.0)9.5 (34 _4~i3 4~i47 4~i Z #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  # #.#.#  #...#  ###.#  #@#  #.#  ..# 4~i †...# K#.#  #.#.# #.#.# ..#  #>###  †#.# 4~ioI #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  # #.#.#  #...#  ###.#  #@#  #.#  ..# †...# K#.#  #.#.# #.#.# ..# 4~iI #>###  †#.# 4~i(Q4~iS4~i!X4~i=Z] _A kobold is nearby!5~iH+ #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  # #.#.#  #...#  ###.#  #@#  #.#  ..# †...# K#.#  #.#.# #.#.# ..#  #>###  †#.# 5~ix #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  # #.#.#  #...#  ###.#  #@#  #.#  ..# †...# K#.#  #.#.# #.#.# 5~i..#  #>###  †#.# 5~iR5~i5~ix5~i] _A kobold is nearby!5~i ######. #.#.# valamere the Conjurer #.#.# Deep Elf #.#.# Health: 15/15 ======================== #.#.# Magic: 7/8=====================--- #.#.# AC: 6Str: 4 # #.#.# EV: 11Int: 22 ######.# #...# SH: 0Dex: 13 .......# ###.# XL:  2 Next: 62% Place: Dungeon:1 ##.##### #@#5~is B Noise: ---------  Time: 649.5 (0.0) #...## #*# -) Nothing wielded .....#### *.# Cast: Magic Dart ....†...# K#.# .....##.# #.#.# #...###.######.#.#5~i  K   kobold (asleep) ##.####..........#  #>..........#.###  ###########†#.# 5~i o_A kobold is nearby! _A kobold is nearby!5~i Aiming: Magic Dart (safe; 1% risk of failure)  5~i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5~i+ UAim: a kobold, wielding a +0 club (asleep, 100% to hit)5~iX ######. #.#.# valamere the Conjurer #.#.# Deep Elf #.#.# Health: 15/15 ======================== #.#.# Magic: 7/8=====================--- #.#.# AC: 65~i Y Str: 4 # #.#.# EV: 11Int: 22 ######.# #...# SH: 0Dex: 13 .......# ###.# XL:  2 Next: 62% Place: Dungeon:1 ##.##### #@# Noise: ---------  Time: 649.5 (0.0) #...## #.# -) Nothing wielded .....#### ..# Cast: Magic Dart ....†...# )#.# .....##.# #.#.# 5~iY #...###.######.#.# K   kobold (asleep) ##.####..........#  #>..........#.###  ###########†#.#Aiming: Magic Dart (safe; 1% risk of failure)  5~iY Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold!  You kill the kobold!5~i}^  #.#.#  #.#.#  #.#.#  #.#.#  5~i^ #.#.#  # #.#.#  #...#  ###.#  #@# 5~i_  #*#  *.# †...# )#.#  #.#.#  5~i?_     #> 5~im_   †#.#  5~i5 -..5~i z5=50.5 (1Magic Dart _5~i 5~i 6~i936~i6~iv6~iծ6~i)6~i6~i96~iM8===6~ix6~i6~i6~i6~i6~i@6~i,6~ie6~i6~i6~i6~iӽ6~i6~i6~i;===6~i6~i$  Things that are here:6~i}_  a +0 club; a kobold corpse6~i{6~i _6~i6~i&6~i6~iN6~i6~i6~i,6~iE6~i6~iv6~i6~iq6~iJ6~iK6~i6~i6~i6~i6~i6~i-6~i6~in6~i6~iv6~iF6~i}6~i6~if6~i6~i6~i6~i6~i6~i6~iM6~i26~iD6~i(6~in6~i6~i6~i6~i6~ie6~is6~i6~i6~i46~i86~i6~iA6~i6~i26~i6~i6~ik,6~iM6~i6~i6~i6~i{6~i6~i%6~i 6~i6~i6~i6~i6~ic6~i6~i;6~id6~i6~i6~i6~i6~iG6~ig6~i6~i> 6~i 6~i 6~i% 6~iN 6~i 6~i6 6~i 6~i 6~i,6~i6~i6~i6~i6~i?6~i6~i\6~i6~i6~i6~i6~i'6~iZ6~i6~iA6~ih6~i6~iC6~i6~i6~i6~i6~i:6~i`6~i6~i06~i6~i6~i6~i!6~i!6~i"6~it"6~i#6~i$6~i;$6~i$6~iy%6~i%6~i&6~iP&6~i'6~iN),6~i)6~i+6~i,6~i,6~i-6~i06~i\0,6~i06~i16~i26~i226~iu26~i36~i36~i)46~i46~i56~i#66~iP66~i66~i76~iA86~i86~i96~i :6~i:6~i:6~iO;6~iA<6~i<6~i =6~i^=6~iF>6~i>6~i ?6~i?6~i@6~i@A6~ikA6~iA6~iB6~iMC6~ivC6~iC6~iD6~iXE6~i}E6~iE6~iHg  You see here a hobgoblin skeleton.6~i'I6~i{I _6~iI6~iK6~iK,6~i1L6~iL6~iUM6~iM6~iM6~iVN6~iO6~i1O6~ipO6~iP6~i;Q,6~iQ6~iXR6~iR6~i0S6~iS6~iUT6~iT6~iU6~i]U6~iNV6~iV6~iV6~i]W6~iX6~iX6~iX6~i?Y6~iZ6~iZ6~iZ6~iR[6~i\6~i\6~i\6~iK]6~i]6~i^,6~iR_6~i'`6~ia6~iMa6~ia6~iBb6~ib6~i0c,6~ic6~id6~i4e6~ie6~igP  There is an escape hatch in the floor here.6~i#i6~i}i _6~ii6~i|k6~ik,6~i^l6~i?m6~im6~ipn,6~io6~i-p6~iQp6~ip6~i(q6~izq6~iq6~i,r6~iCs6~is,6~is6~it6~iYu6~iu6~iu6~iv6~iJw6~imw6~iw6~ih~6~i~,6~i66~ij6~i6~i׀6~i26~iN6~i6~i6~i6~i6~iP6~iw6~iń6~i6~iT6~i6~iL6~iLj6~i 6~iM6~i6~i{ #.....####..#####..# ######.# #..#####..#  #.# #.........### #^# ##........... #.# #######.#### #.#.#  #.#.#  #.#>#  #@###########.# - #.............#  ############### 6~iZ1734.5 (84.0)6~iF-5.5 (856~i'6~id _l - a scroll labelled KABARU SAERIOQ6~i{36~i<|6~i.......>.0.0)............6~iV6~i6~iE _Done exploring.6~ii 36~ixj 6~ic 6~iل 6~i7 6~i7 E _Done exploring.7~ir 7~is Where to? (? - help)  D - Dungeon 7~ia 7~i U#.....####..#####..# # valamere the Conjurer#####.# #..#####..#Deep Elf#.# #.........### Health: 15/15 ========================#^# ##........... Magic: 8/8========================#.# #######.#### AC: 6Str: 4#.##.#EV: 11Int: 22#.##.#SH: 0Dex: 13#.##>#XL:  2 Next: 65% Place: Dungeon:1#@###########.#7~i HNoise: ---------  Time: 735.5 (0.0)#.............#-) Nothing wielded###############Cast: Magic Dart     _a +0 club; a kobold corpse _You see here a hobgoblin skeleton. _There is an escape hatch in the floor here. _l - a scroll labelled KABARU SAERIOQ _Done exploring. _Done exploring.7~is 7~i 7~i 7~id  _7~i B7~i1 7~i X7~iS 7~iB 7~i 7~i# 7~in 7~if 7~i 7~i 7~iu 7~i 7~iI 7~i 7~iJ B7~i 7~i 7~i 7~i 7~id 7~i 7~i 7~i 7~i ,7~i# 7~i2 7~i 7~iJ 7~iF 7~i P  There is an escape hatch in the floor here.7~i! 7~i"  _7~i# 7~i% 7~i& ,7~i0+ X7~i+ 7~i\0 X7~i;2 7~i3 7~i3 7~i4 7~i6 7~i7 7~i7 7~i8 7~i: 7~i; 7~i; 7~i< 7~i> 7~i? 7~i2C B7~iC 7~iC 7~iD 7~iE 7~iF 7~iF 7~isG 7~iH 7~iI 7~iI 7~iJ 7~iK 7~i M 7~iAM 7~iM 7~iO 7~iP 7~iP 7~iQ 7~iR 7~iKT ,7~iU 7~i_V 7~iW 7~iW 7~iX 7~i4[ %  7~iO[ BYou see here a hobgoblin skeleton.7~i:\ 7~i\  _7~i.] 7~i!^ 7~i^ 7~i^ 7~iT_ 7~i` 7~i` 7~i` 7~i`a 7~i b 7~ib 7~i0c 7~ic 7~i:d 7~id 7~ie 7~ie 7~iUf 7~if 7~i0g 7~ig 7~iph 7~ii 7~iCi 7~ii 7~ij 7~i\k 7~ik 7~ik 7~il 7~ipm 7~im 7~i0n 7~io 7~io 7~ip 7~iwp 7~iq Y  There is a stone staircase leading down here.7~ir 7~is 7~is $ _7~iJt 7~iX J 2  You climb downwards.7~iz 7~i 7~iQ 7~iv _You encounter an endoplasm.Found 6 gold pieces.  There is a stone staircase leading up here.8~i8~i............###### ......$....# #.........# #J........# 8~iZ#.........# +.........# #..@..# 76.0 (40.5)#......### #....... Magic Dart#......#.........#.#8~i4g....###.# .J   endoplasm (asleep)#... #.# ##8~iVW ... #.# 8~i 8~ii8~ia$8~ij&a _An endoplasm is nearby!8~i&G   valamere the Conjurer ...... Deep Elf ......######  Health: 15/15 ======================== 8~i~G t......$....#  Magic: 7/8=====================--- #.........#  AC: 6Str: 4 #J........#  EV: 118~iG 'Int: 22 #.**......#  SH: 0Dex: 138~iG , +...**....#  XL:  2 Next: 65% Place: Dungeon:2 8~iH #..@..#  Noise: ---------  Time: 776.0 (0.0) 8~i3H #......###  -) Nothing wielded #.......8~iYH  Cast: Magic Dart #......#.8~iH ~ ........#.#  ....###.# .  J   endoplasm (asleep) #... #.# ##  ... #.#8~iH There is a stone staircase leading up here. _An endoplasm is nearby!8~iI Aiming: Magic Dart (safe; 1% risk of failure)  8~i6I Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8~icI DAim: an endoplasm (asleep, 100% to hit)8~if   valamere the Conjurer ...... Deep Elf ......######  Health: 15/15 ======================== 8~iڄ ]......$....#  Magic: 7/8=====================--- #.........#  AC: 6Str: 4 #.........#  EV: 11Int: 22 #.........#  SH: 0Dex: 138~i  +.........#  XL:  2 Next: 65% Place: Dungeon:2 8~iS #..@..#  Noise: ---------  Time: 776.0 (0.0) #......###  -) Nothing wielded8~i  #....... Cast: Magic Dart #......#. ........#.#  8~i ....###.# .  J   endoplasm (asleep) #... #.# ##  8~i ... #.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!8~i         8~i \  #.**8~i .  8~i> +...**....#   8~i^ "  8~iz   8~i  8~i  8~iЌ  .8~i t #... #.# 8~i  ... 8~i%  8~i# )....8~il z72=7.0 (1Magic Dart _8~ir 8~it 8~i  valamere the Conjurer ...... Deep Elf ......######  Health: 15/15 ======================== ......$....#  Magic: 6/8==================------ #.........#  AC: 6Str: 4 #.........#  EV: 11Int: 22 #.........#  SH: 0Dex: 13 +.........#  XL:  2 Next: 72% Place: Dungeon:2 #..@..#  Noise: =--------  Time: 777.0 (0.0) #......###  -) 8~iNothing wielded #....... Cast: Magic Dart #......#. ........#.#  ....###.# .   #... #.# ##   ... #.#   The magic dart hits the endoplasm. _You kill the endoplasm!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9~i9~i`That beam is likely to hit you. Continue anyway? Y - Yes  N - No9~i9~i9~iKvalamere the Conjurer......Deep Elf......######Health: 15/15 ========================......$....#Magic: 7/89~ii=====================---#.........#AC: 6Str: 4#.........#EV: 11Int: 22#.........#SH: 0Dex: 13+.........#XL:  2 Next: 72% Place: Dungeon:2#..@..#Noise: =--------  Time: 777.0 (0.0)9~i#......###-) Nothing wielded#.......9~i0Cast: Magic Dart#......#.........#.#9~iMi....###.# .9~ij#... #.# ##... #.#9~iThe magic dart hits the endoplasm. _You kill the endoplasm!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle9~iAShift-Dir - straight lineOkay, then.9~i 9~i]9~i?9~iv. _9~i9~i"9~i9~i9~if _9~i9~i*9~inl8======9~i9~i4 _Magic restored.9~i 9~i? 9~i 9~i 9~iH9~i9~iy9~i9~i,9~ip9~i79~iQ===9~i~9~i,9~i9~iF9~i09~i'"9~iw"9~iq#9~i&L _You now have 15 gold pieces (gained 6).9~i)9~iX)9~i_*9~iX,9~i8.9~it.9~i/9~id29~iOB #########>###.........$ .. ..# ..# .......@.# -88.0 (11.0)...######..9~iC......#....#.........# #.........# #.........#. +.........# #.##..<..###......###9~ivI9~iSF-9.0 (129~i_Y9~i[9 _Found an escape hatch in the floor.9~iZ 9~i.[ 9~i\\ 9~i/_ 9~i?b ,9~iMe 9~i_f 9~ix ## #########.>###.......#...#$.........#....#..#90.0)>9~iy ^..# ...# .......######.............#....#.........#.....#.........#......#.........#.... +.........#9~i. +1.0 (29~iÔ 9~i ; _Found a stone staircase leading down.9~iE9~i?F9~iiG9~i!J9~ijQX9~i9cZ#### #########.>###.......#..#$.@.......#2.0 (1)....#..###>..##.######....#..#...#...#..#9~ii9~iu+3.0 (29~i{9~i}* _Found a short sword.:~i:~iu:~i:~iW:~iT:~i:~i,:~ie:~i _You now have 20 gold pieces (gained 5).:~i*N########### #########........>###.......##...................#............#).....#8.0 (5.....###>..........##.#######......................# (............#.........# .............#.........# ......#.........#:~i4[ :~iL@n9.0 (6 _Found 6 poisoned darts.:~i 3:~i:~i<:~i+:~i:~i:~i:~iR,:~ij:~iR  There is a stone staircase leading down here.:~i:~i+ _:~iz:~i:~i~j  You encounter an endoplasm.:~i########### ##########........>###.......##...................#....................#.....)..........................##.>..# ...........# #.....#######.....#(......#.........#Magic Dart#.........#.#...............$+.J   endoplasm (asleep)..##..<..###...J### :~i-802.0 (3:~i-23.0 (4 _:~i1:~i{3:~i ]    #........>###..  #..............  ...............  .....).........  ...............  .......>..........#  ..................#  #......@....... #.............. (............#. .............# .............# ......$......+ .............#.##..< ........#...J#   :~iW    #........>###..  :~i#..............  ...............  .....).........:~i˧P  ...............  :~i.......>..........#  ..................# :~i #......@....... #..............:~i2r (............#. :~iSt.............# .............# :~itD......$......+ :~i.............#.##..< ........#...J#:~i :~ih:~i:~i=w _An endoplasm is nearby!;~ih ########### #########  valamere the Conjurer #........>###.......#  Deep Elf #...................#  Health: 15/15 ======================== ....................#  Magic: 7/8=====================--- .....)..............#  AC: 6Str: 4;~ii ..................###  EV: 11Int: 22 .......>..........#  SH: 0Dex: 13 ..................#  XL:  2 Next: 72% Place: Dungeon:2 #......@..........###### Noise: ---------  Time: 803.0 (0.0) #.......*..............# -) Nothing wielded (.......*....#.........# Cast: Magic Dart .........*...#.........# ..........*..#.........#;~i jh ......$...*..+.........# J   endoplasm (asleep) ...........*.#.##..<..## ........#...J#......###  #....... _You encounter an endoplasm. ;~ij_An endoplasm is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit);~i J########### #########valamere the Conjurer#........>###.......#Deep Elf#...................#Health: 15/15 ========================....................#Magic: 7/8=====================---.....)..............#AC: 6Str: 4..................###EV: 11Int: 22.......>..........#;~iSH: 0Dex: 13..................#XL:  2 Next: 72% Place: Dungeon:2#......@..........###### Noise: ---------  Time: 803.0 (0.0)#.......*..............# -) Nothing wielded(.......*....#.........# Cast: Magic Dart.........*...#.........#..........*..#.........#......$...*..+.........# J   endoplasm...........*.#.##..<..##........#...J#......###;~i^#.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;~iShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.;~iJ.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin;~iw#!e  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.;~i3)E.......;~i9A:=4.0 (1 _;~i L;~i0k ########### #########  valamere the Conjurer #........>###.......#  Deep Elf ;~ik#...................#  Health: 15/15 ======================== ....................#  Magic: 6/8==================------ .....)..............#  AC: 6;~iZStr: 4 ..................###  EV: 11Int: 22 .......>..........#  SH: 0Dex: 13 ..................#  XL:  2 Next: 72% Place: Dungeon:2 #......@..........###### Noise: =--------  Time: 804.0 (0.0) #.......*..............# -) Nothing wielded (........*...#.........# Cast: Magic Dart .........*...#.........# ..........*..#.........# ;~i......$....*.+.........# J   endoplasm ............J#.##..<..## ........#....#......###  #....... ;~iThe endoplasm is severely wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 1% risk of failure)  ;~i/fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit);~i.  ########### #########  valamere the Conjurer #........>###.......#  Deep Elf #...................#  Health: 15/15 ======================== ....................#  Magic: 6/8==================------ .....)..............#  AC: 6;~i_ -Str: 4 ..................###  EV: 11Int: 22 .......>..........#  SH: 0Dex: 13 ..................#  XL:  2 Next: 72% Place: Dungeon:2 #......@..........###### Noise: =--------  Time: 804.0 (0.0) #......................# -) Nothing wielded (............#.........# Cast: Magic Dart .............#.........# .............#.........# ;~i z......$......+.........# J   endoplasm .............#.##..<..## ........#....#......### ;~i  #....... ;~i OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;~i Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  ;~iA ?You kill the endoplasm!;~i             ;~iA       * * *;~is b * ;~i * <  ;~iײ >......;~iD q95.0 (1Magic Dart _;~i ;~iq ;~i03;~i1;~i3;~i_7,;~i8;~iA9;~i;;~i^=;~i=M7===;~it?<~i<~i<~i<~i<~i<~i3<~i<~i<~i <~i<~i;===<~i<~i<~iGM8===<~i <~i0 <~i?"<~im"<~i#<~i'<~iB*,<~i+<~i.<~i2<~i2<~i4<~id7<~i9<~i9%===<~i:<~i;<~i ><~i@<~iA<~iB<~iE,<~ibG<~iKM _You now have 35 gold pieces (gained 15).<~iN3<~igO<~iQ<~i T<~iST<~iU<~iX<~i4[i  You encounter a dart slug.<~i'wH.................#######.................#.(......#.........#........#.........#..............#.........#........+.........#.......#.##..<..##.<~iwL#....#......###########@#....#....... - #...#....#......#.  #.... ..........#.# Magic Dart #..... .....###.#  #.....###... #.# # ....... ... #.# w   dart slug (asleep) <~ixA w.......... <~i0216.0)<~iM-2.0 (17 _<~i<~i*<~id> . ##............. .(............ ............. ............ <~i>........... ..........< .........#  #@#  #...#<~i?:  #....   #..... <~i4?K .  #.....###... #.#  ....... ... #.# <~iX?W .........  w.......... <~i}?!<~i . ##............. .(............ ............. ............ ........... ..........< .........#  #@#  #...#  #....   #.....   #.....###... #.#  ....... ... #.#  ......... w.......... <~i;<~i0v _A dart slug is nearby!<~i . ##............. .(............ ............. ............ ........... ..........< .........#  #@#  #...#  #....   #.....  .  #.....###... #.#  ....... ... #.#  .........  w.......... <~i . ##............. .(............ ............. ............ ........... ..........<~iJ< .........#  #@#  #...#  #....   #.....   #.....###... #.#  <~i....... ... #.#  ......... w.......... <~i:<~i#<~i <~iR` _A dart slug is nearby!<~i #.................###### valamere the Conjurer ##......................# Deep Elf .(............#.........# Health: 15/15 ======================== ..............#.........# Magic: 7/8=====================--- ..............#.........# AC: 6Str: 4 ..............+.........# EV: 11<~i)Int: 22 ..............#.##..<..## SH: 0Dex: 13 .........#....#......###  XL:  2 Next: 79% Place: Dungeon:2 ########@#....#.......  Noise: ---------  Time: 822.0 (0.0)<~iS #..*#....#......#.  -) Nothing wielded <~i|#.*.. ..........#.#  Cast: Magic Dart #*.... .....###.# .  #*....###... #.# ## <~i*...... ... #.#  w   dart slug (asleep) *........  w..........  _A dart slug is nearby! _A dart slug is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)<~i7 2#.................###### valamere the Conjurer##......................# Deep Elf.(............#.........# Health: 15/15 ========================..............#.........# Magic: 7/8=====================---..............#.........# AC: 6Str: 4..............+.........# EV: 11Int: 22..............#.##..<..## SH: 0Dex: 13.........#....#......### XL:  2 Next: 79% Place: Dungeon:2########@#....#.......<~iV8 Noise: ---------  Time: 822.0 (0.0)#..*#....#......#.-) Nothing wielded#.*.. ..........#.# Cast: Magic Dart#*.... .....###.# .#*....###... #.# ##*...... ... #.#w   dart slug*........w..........  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  <~i8 uThe magic dart hits the dart slug!  The dart slug is severely wounded.<~i v......w<~i :=3.0 (1 _<~i <~i <~i #.................###### valamere the Conjurer ##......................# Deep Elf .(............#.........# Health: 15/15 ======================== ..............#.........# Magic: 6/8==================------ ..............#.........# AC: 6Str: 4 ..............+.........# EV: 11Int: 22 ..............#.##..<..## SH: 0Dex: 13 .........#....#......###  XL:  2 Next: 79% Place: Dungeon:2 ########@#....#.......  Noise: =--------  Time: 823.0 (0.0) [33<~i,m#..*#....#......#.  -) Nothing wielded #.*.. ..........#.#  Cast: Magic Dart #*.... .....###.# .  #*....###... #.# ## *...... ... #.#  w   dart slug *........  w.......... The magic dart hits the dart slug! _The dart slug is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)=~i #.................###### valamere the Conjurer ##......................# Deep Elf .(............#.........# Health: 15/15 ======================== ..............#.........# Magic: 6/8==================------ ..............#.........# AC: 6Str: 4 ..............+.........# EV: 11Int: 22 =~i ..............#.##..<..## SH: 0Dex: 13 .........#....#......###  XL:  2 Next: 79% Place: Dungeon:2 ########@#....#.......  Noise: =--------  Time: 823.0 (0.0) #...#....#......#.  -) Nothing wielded #.... ..........#.#  Cast: Magic Dart #..... .....###.# .  #.....###... #.# ## ....... ... #.#  w   dart slug .........  †.......... =~iNAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!=~i)u .=~iv] <    =~iE #..*=~i}  #.*.. =~iQ  #*.... =~i =~i- #* #.#  * ...  * =~i =~idL......=~ipr934.0 (1Magic Dart _=~iv=~ibx=~i^ #.................###### valamere the Conjurer =~i##......................# Deep Elf .(............#.........# Health: 15/15 ======================== =~iŅ..............#.........# Magic: 5/8=~i$===============--------- ..............#.........# AC: 6Str: 4 ..............+.........# EV: 11=~iEInt: 22 ..............#.##..<..## SH: 0=~ih<Dex: 13 =~i.........#....#......###  XL:  2 Next: 93% Place: Dungeon:2=~i ########@#....#.......  Noise: =--------  Time: 824.0 (0.0)=~iƆ #...#....#......#.  -) Nothing wielded=~i #.... ..........#.#  Cast: Magic Dart=~iP #..... .....###.# .  =~i #.....###... #.# ## ....... ... #.#  =~izi .........  =~i †..........    The magic dart hits the dart slug. _You kill the dart slug!=~ihAiming: Magic Dart (safe; 1% risk of failure)  =~i7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=~il =~i `#.................###### valamere the Conjurer##......................# Deep Elf=~iY .(............#.........# Health: 15/15 ========================..............#.........# Magic: 6/8==================------..............#.........# AC: 6Str: 4..............+.........# EV: 11Int: 22..............#.##..<..## SH: 0Dex: 13.........#....#......### XL:  2 Next: 93% Place: Dungeon:2########@#....#.......=~i% Noise: =--------  Time: 824.0 (0.0)#...#....#......#.-) Nothing wielded#.... ..........#.# Cast: Magic Dart#..... .....###.# .#.....###... #.# ##....... ... #.#.........†..........  The magic dart hits the dart slug. _You kill the dart slug!=~id dAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=~ik :Okay, then.=~i" =~i =~i . _=~i =~i!=~i\* _7=======~i-,=~iT.=~i0,=~i1=~i5B=~i<===8====~i<=~i@=~iB=~i\B=~iC=~irE=~iG=~iG=~iI=~iM=~i,O,=~i>P=~iR=~iS=~i>T;====~iNU=~iKW=~iY,=~iY=~i_=~i`=~i~i>~i>~i>~i>~i>~i>~iVX>~i>~i>~i,>~i>~i>~i,>~i{>~i>~i=>~is>~iK>~i>~iB>~i<>~i;,>~i>~i>~i......#......##  ......#.......#  ......#.......#  ......#.......#  ..... #.......#  .... ...###...###### ....# #........## #........# #....@...#56.0 (7.0) ..#### ...  ....>~i. ........................... ............. ......[......#>~i>~i+7.0 (8>~iZ>~i- _Found a pair of gloves.>~iS^3>~i^>~i$d>~iUe,>~i i,>~ik>~il>~izm>~i"r>~ivu,>~i&>~ipW ........###### ..............# .........# .........# ...............# >~iLR.............# ......[......# ##..# ..# ####.####### #.  #. .. ## >~i>~i,66.0 (9>~i/7.0 (10.0)>~i>~i#a _m - a scroll labelled GETTOI XIPT>~iT3>~iU>~iX>~i[>~iE_,>~i_>~ia>~ib>~ic>~id>~i9f>~iyf>~i[g>~ih>~ifj>~ij>~ijk>~il>~i:n>~ivn>~i o>~iZp>~iq>~iq>~ir>~iHu>~ixv>~iv>~iw>~i1y>~i ...............# #.............# .......[......# ###..........# #..........# ######.####### ...##.# ###.###.##.# .......@...# 74.0 (7.0)####.##.#### >~iiF#..<.#.#....#.# ##..###>~i >~i;+5.0 (8>~i>~iP9 _Found a stone staircase leading up.?~i CTRL?~ir. ?~i9/ Where to? (Tab - D:2, ? - help)  D - Dungeon @~i@~i>...............#valamere the Conjurer#.............#Deep Elf.......[......#Health: 15/15 ========================###..........#Magic: 8/8========================#..........#AC: 6Str: 4######.#######EV: 11Int: 22@~ic...##.#SH: 0Dex: 13###.###.##.#XL:  2 Next: 93% Place: Dungeon:2.......@...#Noise: ---------  Time: 875.0 (0.0)####.##.####-) Nothing wielded#..<Cast: Magic Dart#..#.#....###.# ##..###You pick up a parchment of Mercury Arrow and begin reading... _You add the spell Mercury Arrow to your library. _Found a pair of gloves. @~i_m - a scroll labelled GETTOI XIPT _Found a stone staircase leading up.  Okay, then.@~ia@~i@~i. _@~i @~ih@~i@~iRUYou add the spell Mercury Arrow to your library. _Found a pair of gloves. _m - a scroll labelled GETTOI XIPT _Found a stone staircase leading up. _Okay, then.Unknown command.@~iK^ CTRL@~i [?25h[?0c @~ib ? Search for what [? for help]? A~iPu [?25l[?1cA~iW|A~i~$A~i~1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a pair of glovesA~iLevel 2 of the Dungeon<<>>(Press ? for help)  ..... #.......# .... ...###...###### ....# #........# .....# #........# .....###........# ........###### ..............# ...............# ...............# ...............# #.............# .......[......#A~i| ###..........##..........#######.####### ...##.# ###.###.##.# .......@...# ####.##.#### #..< #..#. #....###.# #A~iG A~iGH A~i+K valamere the ConjurerDeep ElfHealth: 15/15 ========================Magic: 8/8========================AC: 6Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  2 Next: 93% Place: Dungeon:2Time: _Found a pair of gloves. _m - a scroll labelled GETTOI XIPT _Found a stone staircase leading up. _Okay, then. _Unknown command.A~iK BSearch for what [? for help]? glovA~iDL A~iwL A~iAM A~igR A~i>T A~iT % _A~iX XA~iY A~iZ A~i\ A~i\ A~i] A~i_ A~i` A~ia A~ib A~icc A~ie A~i5f A~if A~ih A~ij A~ij A~ik A~im A~io A~ip A~i:q A~i3s A~iu ,A~iv A~i .....# #........#.....###........#.........######..............#...............#...............#...............##.............#.......@......#Noise: --------- 883.0 (8.0)####..........#-) Nothing wielded#..........#Cast: Magic Dart######.#######...##.####.###.##.#...........#####.##.#####..<A~i@ A~i A~i W _You see here a +0 pair of gloves.B~i EB~iQ+4.0 (1B~iVB~iY- _d - a +0 pair of glovesB~i i B~ij Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)B~ibk d - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip B~i܍B~iB~im.....# #........#valamere the Conjurer.....###........#Deep Elf.........######Health: 15/15 ========================..............#Magic: 8/8========================...............#AC: 6Str: 4B~iח...............#EV: 11Int: 22...............#SH: 0Dex: 13#.............#XL:  2 Next: 93% Place: Dungeon:2.......@......#Noise: ---------  Time: 884.0 (0.0)####..........#-) Nothing wielded#..........#B~i{Cast: Magic Dart######.#######...##.####.###.##.#...........#####.##.#####..< _Found a stone staircase leading up. _Okay, then. _Unknown command. _Search for what [? for help]? glov _You see here a +0 pair of gloves. _d - a +0 pair of glovesB~iB~i-B~iTB~if  You start putting on your armour.B~iԻ+5.0 (1B~iB~iJB~i+6.0 (2B~i1B~i B~i B~i$7.0 (3B~iB~i#B~i +8.0 (4B~iB~iB~i+9.0 (5B~i$B~ib& 7 _You continue putting on your +0 pair of gloves. x5B~i1B~i7B~i9c _You finish putting on your +0 pair of gloves.C~i{C~i|C~i|C~iC~iʂC~iG: _C~iC~iiC~i߈C~ivC~iC~iC~i1C~iC~i C~i|C~iC~ifC~iC~iC~i4C~iC~i?C~iʘC~iC~iC~i֚C~i-C~ilC~iC~iC~i,C~iDC~irC~iC~iC~i4C~iwC~i C~iC~iC~iC~iC~iةC~ifC~iC~iC~iC~iNC~iC~i,C~ieC~iPC~iqC~ióC~i2C~iNC~iԷ,C~i$C~iC~iC~iC~i7C~iC~i;C~iqC~iC~i}C~iC~iC~iDC~iC~iC~i",C~iC~i#,C~ijC~i;C~iC~iC~iNC~iC~iC~iSC~iC~iXC~iC~iUC~iC~i!C~iC~i1C~idC~iLC~iC~iC~iC~iC~i,C~i\C~iC~ixC~iC~iC~iC~iv,C~iC~ivC~iC~iC~iC~iC~i"C~iqC~iC~iC~iC~i*C~i^C~iJC~iC~iC~iC~iC~iC~iEC~iC~iqC~i=C~iyC~iC~itC~iC~iC~i-C~i?C~iC~iiC~iC~iC~i,C~iC~i~C~iBC~i*C~iC~i.,C~iC~i9C~imC~iC~iC~iZC~iC~iC~i}C~iBC~i7C~iC~iC~i<C~iC~iuC~iC~iC~iC~iC~iOC~iC~i[C~iC~ir,C~iTC~iC~iHC~ivC~iC~iC~iC~i3C~iC~iDC~iuC~iC~iP  There is a stone staircase leading up here.C~iC~i _C~iC~i C~i C~iF C~i| C~i, C~i C~i ,C~i C~i ,C~i C~iC~iC~iC~iC~iC~iLC~i|C~iC~iC~i>C~i,C~i C~iC~iC~iC~iC~iC~iTC~iC~iC~iAC~iC~i C~iuC~iC~iC~i C~i#C~i%,C~i%C~i\'C~i'C~i6(,C~i)C~iS*,C~i*C~i,BC~i5a  There is a stone staircase leading up here. _C~i6C~i?7C~i7C~i7C~i9C~i;C~iQ;C~i<C~i=C~i@,C~i@C~iBC~i_DC~iDC~isEC~i[JXC~iGLC~i.........# #.........#C~iGq #...............#967.0 (78.0)#.. ###+#####.............##... #.................##... #.######..........##....######...# #..........##....#....###.#######.########.......#..........##.#..#######..######.###.##.#..##..##............#..#C~ixC~i,8.0 (79C~igC~i; _Found a stone staircase leading down.C~iQC~iZp .... ...###...######... ........# #..#...#.......# #..#..#.......###..# ......#..+#C~iZh.#.>. #. #... #.. ###+#####.. #... #.......... #... #.######C~iZ!. #....######...# #.. #....#....###.#######. #.......#....##.#..# ######..######.###.#C~i[c#.#..# #..##............#..#C~i'g70.0 (2.0)'#...###C~il gAs you open the door, it creaks loudly! You hear a shout!C~i*sg   hobgoblinC~iw^======1.0 (3Magic DartC~i}C~iZ _You encounter a hobgoblin.C~i` ....  ... ........#  ....#.......#  C~i....#.......### ......#....... #+#............ #.>............ #........... #...@....... #.. ###'#####... #... #. #... g.C~i<d ####...#       C~ibC~iw  ....  ... ........#  ....#.......#  ....#.......### ......#....... #+#............ #.>............ #........... #...@....... #.. ###'#####... #... #. #... g. ####...#    C~iO{ C~iފ  _A hobgoblin is nearby!C~i;  ....  ... ........#  ....#.......#  ....#.......### ......#....... #+#............ #.>............ #........... #...@....... #.. ###'#####... #... #. #... g. ####...#       C~i`  ....  ... ........#  ....#.......#  ....#.......### ......#....... #+#............ #.>............ #........... #...@....... #.. ###'#####... #... #. #... g. ####...#    C~iJ C~i C~i  C~i R_A hobgoblin is nearby!C~i .... ...###...###### valamere the Conjurer ... ........# #........# Deep Elf ....#.......# #........# Health: 15/15 ======================== ....#.......###........# Magic: 7/8=====================--- ......#............#### AC: 7Str: 4 #+#..................... EV: 11Int: 22 #.>..................... SH: 0Dex: 13 #.................... XL:  2 Next: 93% Place: Dungeon:2 #...@................ Noise: C~i1[40m======---  Time: 971.0 (0.0) #.. ###*#####............ -) Nothing wielded #... #*#................ Cast: Magic Dart #... g.#.######......... #....######...# #......... #....#....###.#######.##### g   hobgoblin #.......#..........##.#..#  ######..######.###.##.#..#  #..##............#..# _A hobgoblin is nearby! _A hobgoblin is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)D~iHym.... ...###...###### valamere the Conjurer... ........# #........# Deep ElfD~iy....#.......# #........# Health: 15/15 ========================....#.......###........# Magic: 7/8=====================---......#............#### AC: 7Str: 4#+#..................... EV: 11Int: 22D~iz#.>..................... SH: 0Dex: 13#.................... XL:  2 Next: 93% Place: Dungeon:2D~iKz#...@................ Noise: ======---  Time: 971.0 (0.0)D~i}z#.. ###*#####............ -) Nothing wielded#... #*#................ Cast: Magic DartD~iz#... g.#.######.........#....######...# #.........D~iK{#....#....###.#######.##### g   hobgoblin#.......#..........##.#..#######..######.###.##.#..##..##............#..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  D~i{pThe magic dart hits the hobgoblin.  The hobgoblin is almost dead.D~i9g.D~i"'D~i$ i=-----2.0 (1 _D~iD~i?D~ii: D~iSy.... ...###...###### valamere the Conjurer D~i... ........# #........# Deep Elf D~i....#.......# #........# Health: 15/15 ======================== D~i....#.......###........# Magic: 6/8==================------D~i# ......#............#### AC: 7Str: 4D~iE #+#..................... EV: 11D~ig<Int: 22 D~i#.>..................... SH: 0Dex: 13 D~i#.................... XL:  2 Next: 93% Place: Dungeon:2 D~i #...@................ Noise: =--------  Time: 972.0 (0.0)D~i #.. ###*#####............ -) Nothing wieldedD~i #... #g#................ Cast: Magic DartD~i/Q #... ..#.######.........D~iP@ #....######...# #......... D~i#....#....###.#######.##### g   hobgoblin #.......#..........##.#..#  ######..######.###.##.#..# D~i" #..##............#..# D~iwThe magic dart hits the hobgoblin. _The hobgoblin is almost dead.D~iWAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleD~i$Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)D~i .... ...###...###### valamere the Conjurer ... ........# #........# Deep Elf ....#.......# #........# Health: 15/15 ======================== D~i....#.......###........# Magic: 6/8==================------ ......#............#### AC: 7Str: 4 #+#..................... EV: 11Int: 22 #.>..................... SH: 0D~i-.Dex: 13 #.................... XL:  2 Next: 93% Place: Dungeon:2 D~iT#...@................ Noise: =--------  Time: 972.0 (0.0) #.. ###'#####............ -) Nothing wieldedD~ix #... #.#................ Cast: Magic DartD~iV #... ..#.######......... D~i;#....######...# #......... D~i#....#....###.#######.##### g   hobgoblin #.......#..........##.#..# D~i- ######..######.###.##.#..#  D~i&#..##............#..# D~iHOAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleD~iShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!D~iw ....  ...    D~i=  D~i%j#.. ###* D~iKc#...  #... D~iq   D~i D~i D~i# D~ic 'D~id D~ij 3.... ...###...###### valamere the Conjurer... ........# #........# Deep Elf....#.......# #........# Health: 15/15 ========================....#.......###........# Magic: 6/8==================------......#............#### AC: 7D~i9k Str: 4#+#..................... EV: 11Int: 22#.>..................... SH: 0Dex: 13#.................... XL:  2 Next: 100% Place: Dungeon:2D~ixk #...@................ Noise: =--------  Time: 973.0 (1.0)#.. ###'#####............ -) Nothing wielded#... #.#................ Cast: Magic DartD~il #... ..#.######.........#....######...# #.........#....#....###.#######.######.......#..........##.#..#######..######.###.##.#..##..##............#..#Aiming: Magic Dart (safe; 1% risk of failure)  D~im Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!D~im Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  D~im The magic dart hits the hobgoblin. _You kill the hobgoblin!  You have reached level 3!D~iw /  --more--E~i!  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? G~is9/199--43 0% G~iG~iZS _You feel clever. x2G~i G~i. G~iͯ G~i G~iֵ _7==G~i- G~i G~i G~i G~i  You encounter a kobold. It is wielding a +0 whip and quivering stones.G~iF ..-Magic DartKK   kobold (missile, wandering)G~i +6.0 (3G~i! <)G~i L-7.0 (4 _G~i G~i G~i  ....  ... ........#  ....#.......#  ....#.......### ......#....... #+#............ #.>............ #...........G~ip  #...@....... #.. ###'#####... #... #. #... K. ####...#   G~i A    G~i) ....  ... ........#  ....#.......#  ....#.......### ......#....... #+#............ #.>............ G~i8I#........... #...@....... #.. ###'#####... #... #. #... K. ####...#    G~iG~iJG~iG~i] _A kobold is nearby!H~iE .... ...###...###### valamere the Conjurer ... ........# #........# Deep Elf ....#.......# #........# Health: 19/19 ======================== ....#.......###........# Magic: 6/9================--------H~i%F ......#............#### AC: 7Str: 4 #+#..................... EV: 11Int: 24 #.>..................... SH: 0Dex: 13 H~iF#.................... XL:  3 Next:  0% Place: Dungeon:2 #...@................ Noise: ---------  Time: 977.0 (0.0) H~iFx#.. ###*#####............ -) Nothing wielded #... #*#................ Cast: Magic Dart H~iF#... K.#.######......... #....######...# #.........H~iCG #....#....###.#######.##### K   kobold (missile) #.......#..........##.#..#  ######..######.###.##.#..#  #..##............#..# _You encounter a kobold. It is wielding a +0 whip and quivering stones. H~iG_A kobold is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  H~iHOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)H~i3dm.... ...###...###### valamere the Conjurer... ........# #........# Deep ElfH~id....#.......# #........# Health: 19/19 ========================....#.......###........# Magic: 6/9================--------......#............#### AC: 7Str: 4H~id#+#..................... EV: 11Int: 24#.>..................... SH: 0H~idDex: 13#.................... XL:  3 Next:  0% Place: Dungeon:2H~id#...@................ Noise: ---------  Time: 977.0 (0.0)H~ie<#.. ###*#####............ -) Nothing wielded#... #*#................ Cast: Magic Dart#... K.#.######.........#....######...# #.........#....#....###.#######.##### K   kobold (missile)#.......#..........##.#..#######..######.###.##.#..#H~ie#..##............#..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineH~i#fAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.H~i9K.H~iM' H~i:=8.0 (1 _H~i H~iH~i A .... ...###...###### valamere the Conjurer ... ........# #........# Deep Elf ....#.......# #........# Health: 19/19 ======================== ....#.......###........# Magic: 5/9=============----------- ......#............#### AC: 7Str: 4 #+#..................... EV: 11H~iq Int: 24 #.>..................... SH: 0Dex: 13 #.................... XL:  3 Next:  0% Place: Dungeon:2 #...@................ Noise: =--------  Time: 978.0 (0.0) #.. ###*#####............ -) Nothing wielded #... #K#................ Cast: Magic Dart #... ..#.######......... H~i #....######...# #......... #....#....###.#######.##### K   kobold (missile) #.......#..........##.#..#  ######..######.###.##.#..#  #..##............#..# The magic dart hits the kobold. H~i _The kobold is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleH~ia Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)H~i `.... ...###...###### valamere the Conjurer... ........# #........# Deep Elf....#.......# #........# Health: 19/19 ========================....#.......###........# Magic: 5/9=============-----------......#............#### AC: 7Str: 4H~i #+#..................... EV: 11Int: 24#.>..................... SH: 0Dex: 13#.................... XL:  3 Next:  0% Place: Dungeon:2#...@................ Noise: =--------  Time: 978.0 (0.0)#.. ###*#####............ -) Nothing wieldedH~i #... #K#................ Cast: Magic Dart#... ..#.######.........#....######...# #.........#....#....###.#######.##### K   kobold (missile)#.......#..........##.#..#######..######.###.##.#..##..##............#..#The magic dart hits the kobold. _The kobold is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)H~i< ' _The kobold is moderately wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  H~iދ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  The magic dart hits the kobold but does no damage.H~iǓ 9(H~i''H~i+9.0 (1H~iH~i!W _The kobold throws a stone. The stone hits you but does no damage.I~ii .... ...###...###### valamere the Conjurer ... ........# #........# Deep Elf ....#.......# #........# Health: 19/19 ======================== ....#.......###........# Magic: 4/9I~ii ==========-------------- ......#............#### AC: 7Str: 4 #+#..................... EV: 11Int: 24 #.>..................... SH: 0Dex: 13 I~ii#.................... XL:  3 Next:  0% Place: Dungeon:2 I~iSj#...@................ Noise: =--------  Time: 979.0 (0.0) #.. ###*#####............ -) Nothing wielded #... #K#................ Cast: Magic Dart #... ..#.######......... I~ij,#....######...# #......... #....#....###.#######.##### K   kobold (missile) #.......#..........##.#..#  ######..######.###.##.#..#  I~ijk#..##............#..# The magic dart hits the kobold but does no damage. I~i..................... SH: 0Dex: 13#.................... XL:  3 Next:  0% Place: Dungeon:2I~i#...@................ Noise: =--------  Time: 979.0 (0.0)#.. ###*#####............ -) Nothing wielded#... #K#................ Cast: Magic Dart#... ..#.######.........#....######...# #.........#....#....###.#######.##### K   kobold (missile)#.......#..........##.#..#######..######.###.##.#..##..##............#..#Aiming: Magic Dart (safe; 1% risk of failure)  I~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.I~iq8K.I~ivI~ibxe5===80.0 (1 _I~i}I~i~I~i  .... ...###...###### valamere the Conjurer ... ........# #........# Deep Elf ....#.......# #........# Health: 19/19 ======================== ....#.......###........# Magic: 4/9==========-------------- ......#............#### AC: 7Str: 4 #+#..................... EV: 11Int: 24 #.>..................... SH: 0Dex: 13 I~i #.................... XL:  3 Next:  0% Place: Dungeon:2 #...@................ Noise: =--------  Time: 980.0 (0.0) I~i5 Q#.. ###K#####............ -) Nothing wielded #... #.#................ Cast: Magic DartI~i^  #... ..#.######......... #....######...# #......... I~i #....#....###.#######.##### K   kobold (missile) #.......#..........##.#..#  ######..######.###.##.#..# I~i t #..##............#..# _The kobold is moderately wounded.I~i Aiming: Magic Dart (safe; 1% risk of failure)  I~i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI~iw Aim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  100% to hit)I~i< x .... ...###...###### valamere the Conjurer ... ........# #........# Deep Elf ....#.......# #........# Health: 19/19 ======================== ....#.......###........# Magic: 4/9==========-------------- ......#............#### AC: 7Str: 4 #+#..................... EV: 11Int: 24I~i<  #.>..................... SH: 0Dex: 13 #.................... XL:  3 Next:  0% Place: Dungeon:2 #...@................ Noise: =--------  Time: 980.0 (0.0) #.. ###$#####............ -) Nothing wielded #... #.#................ Cast: Magic Dart #... ..#.######......... #....######...# #......... I~i]= #....#....###.#######.##### K   kobold (missile) #.......#..........##.#..#  ######..######.###.##.#..#  #..##............#..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI~i= Aim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  100% to hit)  The magic dart hits the kobold.  You kill the kobold!I~iB  ....  ...      #..  #...  #...       I~i I~iN q11.0 (1Magic Dart _I~i I~ia J~i 3J~i-J~i'J~iJ~i,J~iJ~iJ~iJ~iO5===J~iJ~idBJ~iJ~i/J~iJ~i.,J~iJ~iJ~i;===J~iJ~iRJ~iO6===J~iJ~iLJ~iJ~i J~i,J~iKJ~iv,J~iJ~ieJ~im7=====J~i J~i,J~i\J~iJ~iWJ~iJ~isJ~iJ~iJ~iJ~i:==J~ihJ~i!J~irM8===J~iJ~iJ~iJ~iiJ~iwJ~iJ~iiJ~i4,J~iJ~i|J~il9======J~i(J~iJ~iJ~iJ~i3J~i  You now have 47 gold pieces (gained 12).  There is an open door here.  Things that are here:J~iRJ~iJ~i7 _a +0 whip; a stoneJ~iUIJ~i===J~imJ~iJ~iJ~iG  There is an open door here.  Things that are here:J~i>7  a +0 whip; a stoneJ~i1J~i _J~iJ~iJ~iY,J~itJ~iQJ~iUBJ~iWJ~it,J~i J~iC J~i| ......#.......# ...).......# ...$.....### ............###...#....# #.............## #........####....# #+#-1012.0 (31.0) #.>..... ......##....... ##.... #....... #... ###)##### #....####.#............  #....'....#.######.....  #....######...# #..... #....#....###.#######.# J~i+)J~i0F-3.0 (32J~i5J~i6ings that are here: _a +0 whip; a stone  There is an open door here.ings that are here: _a +0 whip; a stone _Found a dagger.J~iJ~iJ~iJ~iJ~iJ~iqBJ~i4XJ~iA,J~iJ~iJ~ix,J~iJ~i?J~i5J~iJ~iJ~i!J~i,J~iTJ~iJ~iJ~ipJ~iCM _You now have 63 gold pieces (gained 16).J~iJ~iXJ~iJ~i>  You see here a +0 dagger.J~iaJ~i _J~i1J~iJ~i#,J~iJ~iJ~i,J~iyJ~iJ~iS,J~i J~iHJ~i|J~iJ~iJ~iJ~iy,J~iJ~iJ~iJ~iJ~iJ~iJ~iR,J~iJ~iRJ~i,J~iUJ~iJ~ivJ~iJ~i J~i J~i J~i J~i J~iJ~iJ~iv,J~iJ~iJ~iNJ~i`J~iL _You now have 70 gold pieces (gained 7).J~iJ~iJ~iwJ~iJ~i,J~i-J~iJ~i9!J~i!J~i"J~i!%J~if&J~i&J~i'J~i)J~iC*,J~i*J~i+J~i,,J~i-J~i/J~iD1,J~i2J~ij3J~i3J~i4J~if7M _You now have 82 gold pieces (gained 12).J~iE4......# ..........########.# ............# #...# J~iF#....# #.... #..........# # #..........### #............##..................†42.0 (29...........#..........#.................#.....##................#.....##................J~i!G9#..................#...<.............. ##......).......J~iLJ~iY,3.0 (30J~i`]J~i^; _Found an escape hatch in the ceiling.J~iS3J~i[J~iJJ~if!,J~il&,J~iU'J~i'J~i(J~i0+J~i,J~i-J~i(.J~i/J~i0J~i>1J~iB2J~iM5J~iu6J~i6J~i7J~i9J~i7;,J~i#<J~ie>J~i>J~i[?J~i.C$ J~iC)_You now have 96 gold pieces (gained 14).J~iDJ~i6EJ~iEJ~iGJ~i~I,J~iYJJ~iXLJ~iMJ~iNJ~i1OJ~iPJ~i RJ~iRJ~iCSJ~i?V7 _You open the door.J~iW3J~iXJ~ixZJ~i\,J~i]J~ibu  There is an open door here. _J~iOcJ~ieeJ~if,J~igJ~i&iJ~iYj,J~ijJ~i{kJ~iRl,J~ilJ~i#nJ~ihnJ~inJ~ipM _You now have 100 gold pieces (gained 4).J~ir3J~irJ~isJ~it,J~i......##....J~iJ~ic,6.0 (43J~iJ~i9 _Found a stone staircase leading up.J~ily   valamere the Conjurer  Deep Elf ### Health: 19/19 ======================== ...##### ######### Magic: 8/9=====================--- ###.#...# #####.......# AC: 7Str: 4 <.......####...........# EV: 11Int: 24 .......................# SH: 0Dex: 13 .........###............ XL:  3 Next:  1% Place: Dungeon:2 .......@.# #............ Noise: ---------  Time: 1086.0 (0.0) ...........+............ -) Nothing wielded ...#.....###~i!z 40m............ Cast: Magic Dart ## #...#####............ #.........####....... ..........# #.......  ...?....... #.......  #........... ####......  ......##.........  _k - 3 fizzy cyan potions (gained 2) _Found a stone staircase leading up.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineK~iAK~iIvalamere the ConjurerDeep Elf###Health: 19/19 ========================...############## Magic: 9/9========================###.#...# #####.......# AC: 7Str: 4<.......####...........# EV: 11Int: 24.......................# SH: 0K~iJDex: 13.........###............ XL:  3 Next:  1% Place: Dungeon:2.......@.# #............ Noise: ---------  Time: 1086.0 (0.0)...........+............ -) Nothing wielded...#.....###............ Cast: Magic Dart## #...#####............#.........####.................# #....... ...?....... #....... #........... ####...... ......##.........  _k - 3 fizzy cyan potions (gained 2) _Found a stone staircase leading up.  Aiming: Magic Dart (safe; 1% risk of failure)  K~itJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineK~iX:Okay, then.K~i`K~i%fK~ih. _K~ie_K~ih: _K~il,K~i+####...############ ####.#...# #####......#<.......####.........................#...###....###.....+.... ....#.@...###.....7.0 (1 .## #...#####...... #.........####. ..........# #. ...?....... #.#........... #### ............##... .>............... ..##.....K~i++8.0 (2K~ibQ _Found a stone staircase leading down.K~iOW3K~iDYK~i[K~i]K~i`BK~i w####.#...# #####......#<.......####..........##................#...###....###.......+ ....#.....### .## #...#####. ....####9.0 (1...............# #.......?....... .###... #####.....##....>.....)....#...#..##........#+#....##.. ##.####K~iǍ`===90.0 (2K~iS= _Found a falchion.K~iR K~i K~iw K~iK K~i| K~i ,K~iI K~iZ K~i K~i K~i ##................#....##.....###.......+.....#.....###..## #...#####..........####...............# #...... ### #### #.....##....>.....K~i e..#.. ....#..#. ....###'#######. .............##. K~i$ &2K~i0 +3.0 (3K~i? K~i"A a _n - a scroll labelled WIUDOE YNYFK~i" K~i ,K~i K~i K~i K~iֻ K~i K~i K~i K~i K~i K~iG K~i K~i K~iK K~i K~i K~i K~i K~ie K~iy K~i K~i K~i K~if K~i K~i K~im K~i K~i K~i K~iV ,K~i K~i K~i/ K~i K~i+ K~i K~i K~i, K~i K~i+ K~im K~i K~i K~i K~i ,K~iz K~i K~i K~iT K~i K~i` K~i ,K~i K~i K~i9 K~ir K~i} K~i K~i. K~ii K~iJ K~i K~i; K~i nK~iW K~i K~i3 K~i K~i ,K~io ,K~iM K~i ,K~i K~i K~iJ BK~iR K~i K~i K~iO K~i; K~i  K~i^ K~i K~i K~ic K~i K~i4 K~i K~i K~i9 K~i K~i XK~iJ K~id K~i K~i= K~i{! K~i" K~i?# K~i $ K~i& K~i( K~i( K~i* K~i]- K~i/ K~ia/ K~im0 K~i2 K~i~4 K~i4 K~i)6 K~i8 K~i: K~i: K~i< K~i> K~i@ K~i@ K~iKB K~iD K~i8F K~ivF K~iG K~iI K~i1K K~izK K~iL K~iQ K~iJS K~iS K~i)U K~iW K~iY K~iY K~i;[ K~i] K~i_ K~i_ K~iAb K~iud K~i2f K~iyf K~ig K~il K~in K~in K~i$p K~ir K~it K~iu K~iTv K~itx K~iYz K~iz K~i | K~iu~ K~ir K~i K~i" K~i   You encounter a rat.K~i 7 #....)....#...#..##  #.........#+#....##  #......#.........###.####  #......#.........###'####  #..............  K~i *###..........###   #....# #....   ## #....   ## #....   #..#.......  #.#....Magic Dart   #..#..  ............# ....#  .......# ....#r   rat (asleep)  K~i{ 3..####..... .. #...  r... #...  K~it 1141.0 (48.0)K~i 32.0 (49 _K~ii K~i L~ii #....). #.........#+#... #......#........ #......#........ #.............. ###..........# #..........#  #..........#  #.....@....#  #..........# #..........# #..........# ............#  ............#  ....####..... ..  .r.. ...... L~iGy #....). #.........#+#... #......#........ #......#........ #.............. ###..........# #..........#  #..........#  #.....@....#  #..........# #..........# #..........# ............#  ............#  ....####..... ..  .r.. ...... L~iAL~iL~iL~i Z _A rat is nearby!L~if 7 L~iĭ j#....)....#...#..##...... valamere the Conjurer #.........#+#....##...... Deep Elf L~i! #......#.........###.#### Health: 19/19 ======================== #......#.........###'#### Magic: 8/9=====================--- L~ib #........................ AC: 7Str: 4 ###..........###......... EV: 11Int: 24L~i  #..........# #......... SH: 0Dex: 13 L~iƮ #..........# #......... XL:  3 Next:  1% Place: Dungeon:2 L~i$ #.....@....# #......... Noise: ---------  Time: 1142.0 (0.0) #....*.....#........... -) Nothing wielded L~iį L#...*......#........... Cast: Magic Dart #..*.......#........... ....*.......# ....#... ...*........# ....#... r   rat (asleep) ..*.####..... .. #... L~i .r.. ...... #... _You encounter a rat. _A rat is nearby!L~id Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)L~iժ  #....)....#...#..##...... valamere the Conjurer #.........#+#....##...... Deep Elf #......#.........###.#### Health: 19/19 ========================L~i  #......#.........###'#### Magic: 8/9=====================--- #........................ AC: 7Str: 4 ###..........###......... EV: 11Int: 24 #..........# #......... SH: 0Dex: 13 #..........# #......... XL:  3 Next:  1% Place: Dungeon:2 L~iI #.....@....# #......... Noise: ---------  Time: 1142.0 (0.0) #..........#........... -) Nothing wielded #..........#........... Cast: Magic Dart #..........#........... ............# ....#... ............# ....#... r   rat (asleep) L~i ....####..... .. #... .... ...... #...Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!L~ip  #....).      L~i       #....* #...* #..* ....* L~i8 ...*  ..* ..  ....  L~i{ L~i8c L~ir ......3=3.0 (1Magic Dart L~i2t _L~iy L~i{ M~iM~iM~iM~iqM~iM~iXM~isM~iM~iM~iM~iM9===M~iM~iM~i;M~iM~iM~i M~iU M~i M~i M~i M~iM~ifM~i2M~i M~iM~iB;===M~iM~i$M~ij  You encounter an endoplasm.M~iy"E ###..........###.... #..........# #.... #..........# #..........M~i" #..........# #.......... ##.. #.#... #.M~i###... ...# ....# ...M~ii## ....#- ....####........ .. # M~i#.... #........ #...<Magic Dart .. ... M~i#... ... J   endoplasm (asleep) M~i$.....#.... ......##..J M~i(351.0 (8J.M~i.RJM~i)1E-2.0 (9M~i6M~iK8H _The endoplasm quivers.M~i8M~i  #..........#  #..........#  #..........#  #..........# #..........# #..........# ............# M~iY ........@...#  ....####........ ..  .... #........ #...< .. .........  .........  ..........  .....#..J.  ......##... M~il  #..........#  #..........#  #..........#  #..........# #..........# #..........# ............#  ........@...#  ....####........ ..  .... #........ #...< .. ......... ......... ..........  .....#..J. ......##... M~iʧ _An endoplasm is nearby!M~i   #..........#  #..........#  #..........#  #..........# #..........# #..........# ............#  M~i T........@...#  ....####........ ..  .... #........ #...< .. .........  .........  ..........  .....#..J.  ......##... M~i) .  #..........#  #..........#  #..........#  #..........# #..........# #..........# ............# M~i*  ........@...#  ....####........ ..  .... #........ #...< .. ......... ......... ..........  .....#..J. ......##... M~i1 M~i3 M~i9 M~i< a _An endoplasm is nearby!M~imB  ###..........###.......... valamere the ConjurerM~iC l #..........# #.......... Deep Elf #..........# #.......... Health: 19/19 ======================== #..........# #.......... Magic: 8/9=====================--- #..........#............ AC: 7Str: 4 #..........#............ EV: 11Int: 24 #..........#............ SH: 0Dex: 13 M~iC ............# ....#.... XL:  3 Next:  3% Place: Dungeon:2 ........@...# ....#.... Noise: ---------  Time: 1152.0 (0.0) ....####.*...... .. #.... -) Nothing wielded .... #..*..... #...< Cast: Magic Dart .. ....*....  .....*...  .......*..  J   endoplasm .....#..J.  ......##...  _An endoplasm is nearby! _An endoplasm is nearby!M~iD Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)M~i+###..........###.......... valamere the Conjurer#..........# #.......... Deep Elf#..........# #.......... Health: 19/19 ========================M~i#..........# #.......... Magic: 8/9=====================---#..........#............ AC: 7Str: 4#..........#............ EV: 11Int: 24#..........#............ SH: 0Dex: 13............# ....#.... XL:  3 Next:  3% Place: Dungeon:2........@...# ....#.... Noise: ---------  Time: 1152.0 (0.0)....####.*...... .. #.... -) Nothing wielded.... #..*..... #...< Cast: Magic Dart..~imm ....*.........*..........*..J   endoplasm.....#..J.......##...  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.N~i N~i^J.N~iw 8......N~i$:=3.0 (1 _N~i-)N~i`*N~iAU ###..........###.......... valamere the Conjurer #..........# #.......... Deep Elf N~iB#..........# #.......... Health: 19/19 ======================== #..........# #.......... Magic: 7/9==================------ #..........#............ AC: 7Str: 4 #..........#............ EV: 11Int: 24 #..........#............ SH: 0Dex: 13 ............# ....#.... XL:  3 Next:  3% Place: Dungeon:2 ........@...# ....#.... Noise: =--------  Time: 1153.0 (0.0) ....####.*...... .. #.... -) Nothing wielded N~iB.... #..*..... #...< Cast: Magic Dart .. ....*....  .....*...  N~iNC.......J..  J   endoplasm .....#....  ......##... The magic dart hits the endoplasm. _The endoplasm is lightly wounded.  N~iCAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)N~iO ###..........###.......... valamere the Conjurer #..........# #.......... Deep Elf #..........# #.......... Health: 19/19 ======================== #..........# #.......... Magic: 7/9==================------ #..........#............ AC: 7Str: 4 #..........#............ EV: 11Int: 24 #..........#............ SH: 0Dex: 13 N~i............# ....#.... XL:  3 Next:  3% Place: Dungeon:2 ........@...# ....#.... Noise: =--------  Time: 1153.0 (0.0) ....####........ .. #.... -) Nothing wielded .... #........ #...< Cast: Magic Dart .. .........  .........  ..........  J   endoplasm .....#....  ......##... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!N~iV            * ..  .... #..*..... #...< N~i.. ....* .....*    N~iC7.....N~itQq74.0 (1Magic Dart _N~iVN~iWN~i  ###..........###.......... valamere the Conjurer #..........# #.......... Deep Elf #..........# #.......... Health: 19/19 ======================== #..........# #.......... Magic: 6/9================-------- #..........#............ AC: 7Str: 4 #..........#............ EV: 11Int: 24 #..........#............ SH: 0Dex: 13 ............# ....#.... XL:  3 Next:  7% Place: Dungeon:2 ........@...# ....#.... Noise: =--------  ~i 0mTime: 1154.0 (0.0) ....####........ .. #.... -) Nothing wielded .... #........ #...< Cast: Magic Dart .. .........  .........  ..........   .....#....   ......##...    The magic dart hits the endoplasm. _You kill the endoplasm!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineN~i N~i$###..........###.......... valamere the Conjurer#..........# #.......... Deep Elf#..........# #.......... Health: 19/19 ========================#..........# #.......... Magic: 7/9==================------#..........#............ AC: 7Str: 4N~i7#..........#............ EV: 11Int: 24#..........#............ SH: 0Dex: 13............# ....#.... XL:  3 Next:  7% Place: Dungeon:2........@...# ....#.... Noise: =--------  Time: 1154.0 (0.0)....####........ .. #.... -) Nothing wielded.... #........ #...< Cast: Magic Dart.. .................................#..........##...  The magic dart hits the endoplasm. _You kill the endoplasm!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i9;49mN~i:Okay, then.N~iN~iN~ia. _O~iO~iO~irO~i[O~iLP _O~iO~iO~i}O~im8=====O~iO~iR,O~i\O~i!,O~iO~iO~iO~iO~iO~ie9======O~iO~i===O~i,O~i'O~ifO~i,O~iO~iO~i,O~iO~iO~iE,O~i{O~iO~iu,O~iaO~i O~i O~iP O~iU O~iO~iO~i9O~iYO~iO~i#O~iO~iQO~i )nO~i%9O~im:O~i>,O~i?,O~ib@O~iBO~iE,O~i#FO~iHO~iNJ,O~i%KO~iLO~i_NO~iNO~iVOO~iw  You encounter a bat.#....####. #...<#....##....... ###....##............# '#....##............# . ##...........#......#.. ##...........##........ #...........##........ #.....##........ #......@......b -#.............#. #............. Magic Dart#......####..#......# #..#......# #.b   bat (asleep)#.O~ix.....# ############### ####85.0 (31.0)-6.0 (32 _O~i~O~iO~iH . #...<  ...........  ...........#  #....##............# .  #...........#......#..  #...........##........  #...........##........  #...........##........  #.............@......b  #...................#.  ................  ####...........   #...........   #...........  O~i7e ########....   #### O~i'KJ . #...<  ...........  ...........#  #....##............# .  #...........#......#..  #...........##........  #...........##........  #...........##........  #.............@......b  #...................#.  ................  O~iLL####...........   #...........   #...........   ########....   #### O~iRO~i'SO~iXO~i~ZZ _A bat is nearby!O~ia( . #...<  ...........  ...........#  #....##............# .  #...........#......#..  #...........##........  #...........##........  #...........##........  #.............@......b  #...................#.  ................  ####...........   #...........   #...........   ########....   #### O~i . #...<  ...........  ...........#  #....##............# .  #...........#......#..  #...........##........  #...........##........  #...........##........  #.............@......b  #...................#.  ................  ####...........  O~iJ  #...........   #...........   ########....   #### O~iO~iLO~iO~iZ _A bat is nearby!O~i  #....####........ #...<..... valamere the Conjurer  #....##............. ## Deep Elf  #....##............# ' Health: 19/19 ========================  #....##............# . # Magic: 8/9=====================---  #...........#......#.. # AC: 7Str: 4  #...........##........ . EV: 11Int: 24  #...........##........ . SH: 0Dex: 13 O~i  #...........##........ . XL:  3 Next:  7% Place: Dungeon:2  #.............@******b . Noise: ---------  Time: 1186.0 (0.0)  #...................#.  -) Nothing wielded  #.....................  Cast: Magic Dart  #......####...........  #......# #...........  #......# #...........  b   bat (asleep)  #......# ########....  ######## ####  _A bat is nearby! _A bat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  O~i *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)O~iY%  #....####........ #...<..... valamere the Conjurer#....##.............## Deep Elf#....##............#' Health: 19/19 ========================#....##............# .# Magic: 8/9=====================---O~i& #...........#......#..# AC: 7Str: 4#...........##......... EV: 11Int: 24#...........##......... SH: 0Dex: 13#...........##......... XL:  3 Next:  7% Place: Dungeon:2#.............@******b. Noise: ---------  Time: 1186.0 (0.0)#...................#.-) Nothing wieldedO~i& |#.....................Cast: Magic Dart#......####...........#......# #...........#......# #...........b   bat#......# ########....############ _A bat is nearby! O~i& _A bat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleO~i' VShift-Dir - straight lineAim: a bat (asleep, 100% to hit)O~iR b. _A bat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat but does no damage.b.O~i| b.O~i ...b.O~i, :=7.0 (1 _O~i O~i P~i #....####........ #...<..... valamere the Conjurer  #....##............. ## Deep Elf  #....##............# ' Health: 19/19 ========================  #....##............# . # Magic: 7/9==================------  #...........#......#.. # AC: 7Str: 4  #...........##........ . EV: 11Int: 24  #...........##........ . SH: 0Dex: 13  #...........##........ . XL:  3 Next:  7% Place: Dungeon:2  #.............@***b... . Noise: =--------  Time: 1187.0 (0.0)P~ii  #...................#.  -) Nothing wielded  #.....................  Cast: Magic Dart  #......####...........  #......# #...........  #......# #...........  b   bat  #......# ########....  ######## #### Aim: a bat (asleep, 100% to hit) _The magic dart hits the bat but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  P~ig"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)P~ipP #....####........ #...<..... valamere the Conjurer#....##.............## Deep Elf#....##............#' Health: 19/19 ========================#....##............# .# Magic: 7/9P~icr==================------#...........#......#..# AC: 7Str: 4#...........##......... EV: 11Int: 24#...........##......... SH: 0Dex: 13#...........##......... XL:  3 Next:  7% Place: Dungeon:2#.............@***b.... Noise: =--------  Time: 1187.0 (0.0)#...................#.-) Nothing wielded#.....................Cast: Magic Dart#......####...........#......# #...........#......# #...........b   baP~i.st#......# ########....############Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.P~ikUb.b.b.P~i8 P~i28.0 (1 _P~iP~iP~i]U  #....####........ #...<..... valamere the Conjurer P~iU + #....##............. ## Deep Elf  #....##............# ' Health: 19/19 ========================  #....##............# . # Magic: 6/9================--------  #...........#......#.. # AC: 7Str: 4  #...........##........ . EV: 11Int: 24  #...........##........ . SH: 0Dex: 13  #...........##........ . XL:  3 Next:  7% Place: Dungeon:2 P~iiV  #.............@b...... . Noise: =--------  Time: 1188.0 (0.0)  #...................#.  -) Nothing wielded  #.....................  Cast: Magic Dart  #......####...........  #......# #...........  #......# #...........  b   bat P~iV  #......# ########....  ######## #### The magic dart hits the bat. _The bat is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  P~iW "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)P~i{ #....####........ #...<..... valamere the Conjurer  #....##............. ## Deep Elf  #....##............# ' Health: 19/19 ========================  #....##............# . # Magic: 6/9================--------  #...........#......#.. # AC: 7Str: 4  #...........##........ . EV: 11Int: 24  #...........##........ . SH: 0Dex: 13  #...........##........ . XL:  3 Next:  7% Place: Dungeon:2  #.............@....... . Noise: =--------  Time: 1188.0 (0.0)  #.......P~i9............#.  -) Nothing wielded  #.....................  Cast: Magic Dart  #......####...........  #......# #...........  #......# #...........  b   bat  #......# ########....  ######## #### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  You kill the bat!P~iy . #...<  .  .  #....##. .  #.......  #....  #....  #....  #....  #.....  .        P~i9R       P~i1&P~i9:q89.0 (1Magic Dart _Q~iTQ~iQ~iQ~iQ~iQ~iBQ~id7==Q~iQ~iQ~iQ~i',Q~i0Q~isQ~iQ~iQ~inQ~im8=====Q~i@Q~iQ~i'Q~i}Q~i,Q~iQ~iXQ~i;===Q~i.Q~i!Q~irM9===Q~i^Q~iQ~ioQ~iQ~iQ~iQ~izQ~iQ~iQ~iQ~i0Q~izQ~ijQ~iQ~iQ~i;===Q~iQ~i&Q~iQ~iQ~iQ~iQ~iNQ~iQ~iQ~ie Q~i Q~iX Q~iQ~iQ~i9Q~iQ~i`Q~i1Q~iQ~iTQ~iQ~i9Q~i,Q~iQ~i`!Q~i'#Q~i#Q~i$Q~i(Q~i),Q~i*Q~i,Q~i|.,Q~i 0Q~i2Q~iR4,Q~i5Q~i=Q~ix?Q~i#@Q~i@Q~i CQ~iDQ~iIEQ~iEQ~iHHQ~iJQ~itJQ~iGKQ~iMQ~i#O,Q~iOQ~iQQ~iRQ~iSQ~iTQ~iUQ~iWQ~i4XQ~iXQ~iZQ~i[Q~iX\Q~i\Q~iXaQ~ibQ~icQ~icQ~ieQ~i7g,Q~ihQ~ijQ~iUlQ~i$o,Q~iuQ~i^wQ~i,xQ~i{Q~iQ~izQ~iQ~iQ~iQ~iWQ~iۓQ~iGQ~iAQ~iQ~i%Q~iQ~i}Q~i?Q~iQ~iQ~iҟQ~i?Q~iXQ~i,Q~iQ~i٩Q~i Q~icQ~i;Q~i$Q~i$Q~iQ~i}Q~iyQ~i,Q~iҴQ~isQ~iQ~i\Q~i Q~iQ~iQ~iQQ~i Q~iQ~iQ~iQ~iQ~i^Q~iQ~iCQ~iHQ~iQ~iQ~iQ~iQ~iQ~i,Q~iQ~ijQ~iQ~i Q~ikQ~iQ~iQ~i;Q~iQ~iQ~iaQ~iQ~iQ~iG Q~i ,Q~i Q~iBQ~iQ~i,Q~iQ~iQ~iQ~iQ~iQ~i"Q~i$,Q~i%Q~i*Q~ib,Q~i,Q~im-Q~iG1Q~iM3,Q~in4Q~i8Q~i:,Q~i;Q~iQQ~iTQ~iUQ~iUQ~iVQ~i(YQ~iZ,Q~i[Q~i{]Q~i^Q~i_Q~i_Q~iQ~i0Q~iQ~iQ,Q~iOQ~iQ~i,Q~iQ~i] Q~i Q~i& Q~i Q~im Q~i Q~i Q~ip Q~i Q~i? Q~i Q~i Q~ip Q~i Q~i< Q~is Q~i Q~iu Q~i Q~i Q~iO Q~i Q~i Q~i. .######  ......#  ......##########  ........##.......#  ........##.#  ...##.# ###.##  Q~i/ <..###.# #....#  #####.# #.#..#  ......###.# 50.0 (38.0).#.......#....#  .#.#####.###.##  .###.#...........#  .###.#.###...#####  ##.#####.#### ##.....#....# ######.####.# # #......#Q~iR0 " Q~i2 Q~i? [ _Done exploring.Q~i( IQ~iL ........#####..# ###..# #....# #.#.......Q~iM 0.0).........#.....####.....Q~iLR Q~iS Q~iT E _Done exploring.Q~iA Q~i? 3Q~i Q~ib ,Q~i2 E _Done exploring.R~iR~i7Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon R~i R~i> ...######  valamere the Conjurer ........#  Deep Elf ........##########   Health: 19/19 ======================== ........##.......#   Magic: 9/9======================== ........##.#####.#   AC: 7Str: 4 ........##.# ###.##   EV: 11Int: 24 ##..<..###.# #....#   SH: 0Dex: 13 R~it .....#####.# #.#..#   XL:  3 Next:  8% Place: Dungeon:2 ...........###.#@.#   Noise: ---------  Time: 1350.0 (0.0) .....#.......#....#   -) Nothing wielded .....#.#####.###.##   Cast: Magic Dart .###.#...........#  .###.#.###...#####  ..##.#####.####   ..##.....#....#   ..######.####.#   ..# #......#   _There is an open door here. R~i _You see here 6 poisoned darts. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.R~id ,R~i R~i R~iq $ _R~i R~ih R~i] R~i R~i2 R~i R~i1 R~i R~i R~i$ R~i$ R~i*% R~i% R~i!) R~i) R~iD* R~i* R~i. R~i. R~id/ ,R~i2 R~i3 R~i4 R~i4 R~ih7 R~iI JR~i$M BR~iM R~iP R~iHQ R~iQ R~i4R R~iU R~i V R~iV R~i8W R~iVZ R~i[ ,R~i^ R~i,f nR~if ,R~ii R~ij R~ibl ,R~im R~io R~ip R~i^q R~iCr R~iZt R~i0v ,R~iw R~iz R~il| R~i| R~iK R~i R~i BR~iއ R~i ,R~iY R~iߎ R~iR R~i͐ R~i R~i R~i* R~i R~i R~i R~i R~ik R~i R~i Y  There is a stone staircase leading down here.R~i R~i R~i1 $ _R~i S~i&3J 3  You climb downwards.S~i5S~i6S~i7S~i3< _You encounter a quokka.Found a glowing dagger.  There is a stone staircase leading up here.S~i0S~i .##  ##.. #Pr.## #~~~~# ♣~~~  #~~P  #.....###)..  #..@.....# 78.5 (28.5)S~i #......##.####  .....## #  .#.. ## r   quokka (asleep) S~i S~iS~i] _A quokka is nearby!S~i  .## ##.. #Pr.## #~~~~# ♣~~~.## #~~P..# #.....###)..  #..@.....#  #......##.####  .....## #  .#.. ##S~iO  .## ##.. #Pr.## #~~~~# ♣~~~.## #~~P..# #.....###)..  #..@.....#  #......##.####  .....## #  .#.. ## S~iR ] _A quokka is nearby!T~i  valamere the Conjurer .## Deep Elf ##.. Health: 19/19 ======================== #Pr.## Magic: 8/9=====================--- #~~~~# AC: 7Str: 4 ♣~~~.## EV: 11Int: 24 #~~P..# SH: 0Dex: 13 #.....###)..  XL:  3 Next:  8% Place: Dungeon:3 #..@.....#  Noise: ---------  Time: 1378.5 (0.0) #......##.#### T~iT  -) Nothing wielded .....## #  Cast: Magic Dart .#.. ##  r   quokka (asleep) _A quokka is nearby! _A quokka is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineT~iIThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoT~i8 T~iUH T~i4N valamere the Conjurer.##Deep Elf##..Health: 19/19 ========================#Pr.##Magic: 9/9T~iN 3========================#~~~~#AC: 7Str: 4♣~~~.##EV: 11Int: 24#~~P..#SH: 0Dex: 13#.....###)..XL:  3 Next:  8% Place: Dungeon:3#..@.....#T~iO Noise: ---------  Time: 1378.5 (0.0)#......##.####-) Nothing wielded.....## #Cast: Magic Dart.#..##r   quokka (asleep) _A quokka is nearby! _A quokka is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.T~inV T~iX T~ie\ T~i_ . _U~i?j.## ##.. #Pr.## U~ij#~~~~# ♣~~~.## #~~P..# ##.....###).#..<@....# #......##.#### .....## .# .#.. .### .#.#..U~iIk ..U~irU~i\G9.5 (1Magic Dart _U~i U~i,.## ##.. #Pr.## #~~~~# ♣~~~.## #~~P..# ###.....###)...)#..<.@...# U~i-z#......##.#### .....## #.# .#.. #.### #.##.# ......U~iA8U~i?'80U~iEU~iH# _Found a mace.U~i].## ##.. #Pr.## #~~~~# ♣~~~.## #~~P..# ###.....###)...).#..<..@..# #......##.#### .....## #.# .#.. #.### #.#U~i5#.#......U~iU~ijZ1Magic DartU~iU~iU~itA .## ####.. .##Pr.## .##~~~~# .#♣~~~.## .##~~P..# .##.....###)...).#..<...@.# #......##.#### .....## #.# .#.. #.### #.##.#......U~i I U~iL D===2U~i_R U~iT U~i .## ### ##.. ..# #Pr.## #.# #~~~~# #.# ♣~~~.## #.# #~~P..# #.########.....###@...)... #..<.....######.#......##.####.....## #U~i .#.#..###.# ...U~iҕ U~i &3U~i: U~i o _You see here a +3 dagger.V~i5 V~i &4V~i V~i E _e - a +3 daggerW~i(z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? W~i W~iWAdjust which item? W~iHand Weapons (go to first with ))  e - a +3 dagger Missiles (go to first with ()  b - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  d - a +0 pair of gloves (worn) W~i!Jewellery (go to first with "=)  c - a +4 ring of protection (worn)W~ip W~i valamere the ConjurerDeep Elf.## ###W~i" &Health: 19/19 ========================##.. ..#Magic: 9/9========================#Pr.## #.#AC: 7Str: 4#~~~~# #.#EV: 11Int: 24♣~~~.## #.#SH: 0Dex: 13#~~P..# #.#######XL:  3 Next:  8% Place: Dungeon:3#.....###@...)...Noise: ---------  Time: 1384.5 (0.0)#..<.....######.W~i _-) Nothing wielded#......##.####Cast: Magic Dart.....## #.#.#.. #.### #.#W~iI #.#...... _Found a mace. _You see here a +3 dagger. _e - a +3 daggerAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? e - a +3 dagger  Adjust to which letter? (? for menu, Esc to quit)W~i D _You see here a +3 dagger. _e - a +3 dagger(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? e - a +3 dagger  Adjust to which letter? (? for menu, Esc to quit) _a - a +3 dagger; e - a +0 robe (worn)X~ieX~i3z5.0 (0.5a) +3 daggerX~iX~i. _a - a +3 dagger (weapon)X~iM .## ###.. .Pr.##~~~~# ♣~~~.## #.# ~~P..# #@########.....###....).. #..<.....######.#......##.#####X~iX~iI-6.0 (1.0X~iX~iX~i" M .## ###.. .Pr.##~~~~# ♣~~~.## #@# ~~P..# #.########.....###....)...#..<.....######.#X~iI) X~i* &7X~i/ X~i1 X~i YM .## ####.. .Pr.##~~~~# ♣~~~.## #.# X~iH ~~P..# #.########.....###....)...#X~i2 X~i &8X~iި X~i X~iPM .#########.......Pr.##~~~~# ♣~~~.## #.# #~~P..# #.#######X~iX~iv&9X~i X~i Y~i^M .#########.......Pr.#####~~~~# ♣~~~.## #.#r   quokka (asleep)Y~iS.rY~i`rY~i990Magic DartY~iY~iY~i")  valamere the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 8/9=====================---  AC: 7Str: 4  EV: 11Int: 24  SH: 0Dex: 13 .######### XL:  3 Next:  8% Place: Dungeon:3 ##..*****@# Noise: ---------  Time: 1390.0 (0.0)Y~i++ #P.r#####.# a) +3 dagger #~~~~# #.# Cast: Magic Dart ♣~~~.## #.# #~~P..# #.#######  #.....###....)...  r   quokka #..<.....######.  #......##.####  .....## #.# _a - a +3 dagger; e - a +0 robe (worn) _a - a +3 dagger (weapon)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)Y~i   valamere the Conjurer Y~i  Deep Elf  Health: 19/19 ========================  Magic: 8/9=====================---  AC: 7Str: 4  EV: 11Int: 24  SH: 0Dex: 13 .######### XL:  3 Next:  8% Place: Dungeon:3Y~ix!  ##.......@# Noise: ---------  Time: 1390.0 (0.0) #P.†#####.# a) +3 dagger #~~~~# #.# Cast: Magic Dart ♣~~~.## #.# #~~P..# #.#######  #.....###....)...  r   quokka Y~iB" #..<.....######.  #......##.####  .....## #.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  You kill the quokka!Y~i/   ##..*****@#   #.#     ) #..<     Y~id &.....Y~i z12=1.0 (1Magic Dart _Y~i Y~i Y~iv  valamere the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 7/9==================------  AC: 7Str: 4  EV: 11Int: 24  SH: 0Y~iEDex: 13 .######### XL:  3 Next: 12% Place: Dungeon:3 ##.......@# Noise: =--------  Time: 1391.0 (0.0) #P.†#####.# a) +3 dagger #~~~~# #.# Cast: Magic Dart ♣~~~.## #.# #~~P..# #.#######  #.....###....)...   #..<.....######.    #......##.####   .....## #.# The magic dart hits the quokka. _You kill the quokka!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZ~ikZ~id  valamere the Conjurer  Deep ElfHealth: 19/19 ========================Magic: 8/9=====================---AC: 7Str: 4EV: 11Int: 24SH: 0Dex: 13.#########Z~iZcXL:  3 Next: 12% Place: Dungeon:3##.......@#Noise: =--------  Time: 1391.0 (0.0)#P.†#####.#a) +3 dagger#~~~~# #.#Z~i7Cast: Magic Dart♣~~~.## #.##~~P..# #.########.....###....)...#..<.....######.#......##.####.....## #.#The magic dart hits the quokka. _You kill the quokka!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZ~ie:Okay, then.Z~i/Z~i0Z~iP. _Z~iZ~iZ~iZ~i?Z~i$ _Z~iϔ,Z~iZ~iZ~iZ~i%l9======Z~iҙZ~iX4 _Magic restored.Z~i٠Z~iXZ~iPZ~ixZ~iXZ~i,Z~i<Z~iZ~i:Z~iǰ;===Z~i:Z~iܲZ~iZ~iZ~iZ~izZ~i2Z~iļZ~i;Z~iZ~i*Z~iZ~iaZ~iZ~iZ~i,Z~iZ~if  You encounter an adder.Z~i ##### #.@.#########- #.###........# .. #P.†#####.#Z~iMagic Dart #S #~~~~# #.# # ♣~~~.# #.# #~~P..# #.####### S   adder (asleep) #.....###....)... ##..<.....######. #Z~i+......##.####Z~i1402.0 (11.0)Z~iM-3.0 (12 _Z~iiZ~iZ~i:~1Z~inr ##### #.@.#  #.###........#  .. #P.†#####.#  #S #~~~~# #.#  # ♣~~~.## #.#    ) ##..<  Z~ih c ##### #.@.#  #.###........#  Z~i .. #P.†#####.#  #S #~~~~#  # ♣~~~.##    ) ##..< Z~i Z~if Z~i$ Z~iG( ] _An adder is nearby!Z~iX  ##### #.@.#  #.###........#  .. #P.†#####.#  Z~iY #S #~~~~# #.#  # ♣~~~.## #.#    ) ##..<  Z~ie c ##### #.@.#  #.###........#  Z~i .. #P.†#####.#  #S #~~~~#  # ♣~~~.##    ) ##..< Z~i Z~i Z~i Z~i4 ] _An adder is nearby!Z~iY  valamere the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 8/9=====================---  AC: 7Str: 4  EV: 11Int: 24  SH: 0Dex: 13 ##### XL:  3 Next: 12% Place: Dungeon:3 #*@.#########  Noise: ---------  Time: 1403.0 (0.0) #*###........#  a) +3 dagger .* #P.†#####.#  Cast: Magic Dart #S #~~~~# #.#  # ♣~~~.## #.#  #~~P..# #.#######Z~i[37m S   adder (asleep) #.....###....)... ##..<.....######. #......##.#### _An adder is nearby! _An adder is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)[~i  valamere the Conjurer [~i Deep Elf  Health: 19/19 ========================Magic: 8/9=====================---AC: 7Str: 4EV: 11Int: 24SH: 0Dex: 13#####XL:  3 Next: 12% Place: Dungeon:3#.@.#########Noise: ---------  Time: 1403.0 (0.0)#.###........#a) +3 dagger.. #P.†#####.#Cast: Magic Dart#S #~~~~# #.## ♣~~~.## #.#[~iK#~~P..# #.####### S   adder (asleep)#.....###....)...##..<.....######.#......##.#### _An adder is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.[~i"aContam: 10% 4.0 (1 _[~i[~iq[~i?C  valamere the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 7/9==================------  AC: 7Str: 4 [~iD EV: 11Int: 24 Contam: 10%   SH: 0Dex: 13 ##### XL:  3 Next: 12% Place: Dungeon:3 #*@.#########  Noise: ---------  Time: 1404.0 (0.0) #*###........#  a) +3 dagger .* #P.†#####.#  Cast: Magic Dart #S #~~~~# #.#  # ♣~~~.## #.#  #~~P..# #.####### S   adder (asleep) #.....###....)... ##..<.....######. #......##.#### Aim: an adder (asleep, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  [~ikEAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)\~iػ\~i   valamere the Conjurer  Deep Elf  Health: 19/19 ========================Magic: 8/9=====================---AC: 7Str: 4EV: 11Int: 24 Contam: 10% SH: 0Dex: 13#####XL:  3 Next: 12% Place: Dungeon:3#.@.#########\~iNoise: ---------  Time: 1404.0 (0.0)#.###........#a) +3 dagger.. #P.†#####.#Cast: Magic Dart#S #~~~~# #.## ♣~~~.## #.##~~P..# #.####### S   adder (asleep)#.....###....)...##..<.....######.#......##.####Aim: an adder (asleep, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)\~ipY _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  Okay, then.\~i?\~i>\~i1. _\~i  valamere the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 6/9\~i================--------  AC: 7Str: 4  EV: 11Int: 24 Contam: 10%   SH: 0Dex: 13 ##### XL:  3 Next: 12% Place: Dungeon:3 #*@.#########  Noise: ---------  Time: 1404.0 (0.0) #*###........#  a) +3 dagger .* #P.†#####.#  Cast: Magic Dart #S #~~~~# #.#  \~i# ♣~~~.## #.#  #~~P..# #.####### S   adder (asleep) #.....###....)... ##..<.....######. #......##.#### _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)\~i   valamere the Conjurer  Deep Elf\~i <  Health: 19/19 ========================Magic: 6/9================--------AC: 7Str: 4EV: 11Int: 24 Contam: 10% SH: 0Dex: 13#####XL:  3 Next: 12% Place: Dungeon:3#*@.#########\~i? Noise: ---------  Time: 1404.0 (0.0)#*###........#a) +3 dagger.* #P.†#####.#Cast: Magic Dart#* #~~~~# #.## ♣~~~.## #.##~~P..# #.####### S   adder#.....###....)...\~i= ##..<.....######.#......##.####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.\~iW'  S.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.The adder hisses angrily.\~iQ( ;S.\~i- %.\~i. q==5.0 (1Ray \~iU4 \~i|7 f _(Press . to maintain the ray.)]~i@***]~iy4S.]~i~]~i5----6+ ]~i<]~iW _The searing ray misses the adder.]~ie * The searing ray hits the adder.]~i SThe adder is severely wounded.]~i4------=7++ ]~i]~i ]~i:7_The adder bites you but does no damage.]~i5 T .  The searing ray hits the adder.]~iz8 F*]~i a .  You kill the adder!]~i ---338Magic Dart]~i ]~iR > _You finish channelling your searing ray.^~iP^~iQ3^~iT,^~iXX^~i9Y^~iYO8% ^~i[^~i\W5===6^~i\^~i'_^~i_M4^~ica^~ia72^~i"b^~iYd^~id71^~ie^~ig^~i4h^~ih====^~ih^~i3kZ _Your magical contamination has completely faded away.^~ikO6===^~iKl^~in,^~io^~ip^~iLq,^~is,^~i%t^~ibu^~ium7=====^~i3v^~irw^~iw^~iNx^~iy^~iz,^~i|^~i|^~i}^~iz~^~i~:==^~if^~ic8===^~i@===9===^~i6,^~i^~i͗,^~iP^~i͙^~iQ===^~i:^~iW^~i^~i ^~i^^~i^~i^~i #####  ##...#########  #########.###........# ^~i#.........###P.†#####.########.## #~~~~# #.##.# ♣~~~.## #.##.## #~~P..# #.####.###.....###....).###..<.....####--39.0 (31.0)...%...#......##.####^~i '##.###...... ##.#... ##.##  .# # #. ... #. . ^~i^~iiH--40.0 (32^~i4^~i0 _Found an inkwell talisman.^~iM^~iN^~iO^~iXn^~i^X^~i_,^~i`^~iRb^~igd^~ie^~ie^~igg^~i-j^~iq^~ir^~iu^~iAx^~ix^~iXy^~i{^~i+,^~ij^~i5^~iF^~iх^~im^~iÉ^~iN,^~i^~iێ^~i^~i^~ip^~iR^~i^~i^~i^~i˟B^~i^~iM^~i9,^~i^~ig^~i~^~i^~i^~i1^~iek  You encounter a ball python.^~i.## ##.###.....###....)...#....###...###..<...........%...#......##.####  ####.###......####.# #.####.#...# #.# ^~iNA#......##.## #.# #########.## #.## #.#.###...## ..###.@.....# ### #.#.S  ...##.....## Magic Dart^~i#... ....###... #######.. S   ball python (constriction, asleep)#..#..^~i-54.0 (14^~i35.0 (15 _^~i^~iU^~i) 0 .## )... ^~i* ( .<  ..  ...  .#...# #.#  #......##.## #.#  #.## #.##  #.#.###...##  ..###.@.....# ^~ip+  ### #.#.......S  ...##.....##  #... ....##  #... #####  ##.. #.. #..^~i, !^~i,  .## )...  .<  ..  ...  .#...# #.#  #......##.## #.#  #.## #.##  ^~i R#.#.###...##  ..###.@.....#  ### #.#.......S  ...##.....##  #... ....## #... ##### ##.. #.. ^~i 6#.. ^~i ^~i ^~i ^~ih b _A ball python is nearby!_~ik .## ##.###.....###....)...  valamere the Conjurer  #....###...###..<.....######.  Deep Elf  .....%...#......##.####  Health: 19/19 ========================  ####.###......####.#  Magic: 8/9=====================---  #.####.#...# #.#  AC: 7Str: 4  #......##.## #.#  EV: 11Int: 24  #########.## #.##  SH: 0Dex: 13 #.#.###...##  XL:  3 Next: 33% Place: Dungeon:3 ..###.@***..#  Noise: ---------  Time: 1455.0 (0.0) ### #.#....***S  a) +3 dagger ..[3_~il4m.##.....##  Cast: Magic Dart #... ....##  #... #####  ##.. S   ball python (constriction, asleep) #.. #.. _You encounter a ball python. _A ball python is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)_~ih .## ##.###.....###....)...  valamere the Conjurer  #....###...###..<.....######.  Deep Elf  .....%...#......##.####  Health: 19/19 ========================  ####.###......####.#  Magic: 8/9=====================---  #.####.#...# #.#  AC: 7Str: 4  #......##.## #.#  EV: 11Int: 24  #########.## #.##  SH: 0Dex: 13 #.#.###...##  XL:  3 Next: 33% Place: Dungeon:3 _~iN..###.@.....#  Noise: ---------  Time: 1455.0 (0.0) ### #.#........  a) +3 dagger ...##.....##  Cast: Magic Dart #... ....##  #... #####  ##.. S   ball python (constriction, asleep) #.. #..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!_~i .## )...  .<  ..  ...  .#...# #.#  #......##.## #.#   #.##   _~į9 ***..#  ### ***.    #...  #...  ##.. #.. #.. _~i2)......._~i9y5=6.0 (1Magic Dart __~i>_~i@_~ig, _~iS- _~i5. _~i0 _~i4 ,_~i5 _~iy6 _~i6 _~i8 _~i9 #9_~i9 @===_~i>< _~i> _~i7? _~i? _~i(A _~iB _~ilC _~iC _~i@G _~iI ,_~igJ _~i$L _~iN _~iO Q===_~iP _~itR _~iR _~iMS _~iU _~iW ,_~iX _~i _Found a ring mail._~i , .## _~i  <    #.#   #.#    #########. #.@......###.... #.#######.#.#.. #. #...##._~i>  #[ #..... #.  #. ##..#  .b #..#  .. #..#  ...# _~i+ I .##  <    #.#   #.#    #########. #.@......###.... #.#######.#.#.. #. #...##. #[ #..... _~i% #.  #. ##..#  .b  ..  ...#_~i _~i _~i _~iջ Z _A bat is nearby!_~iȒ .##  <    #.#   #.#    #########. #.@......###.... #.#######.#.#.. #. #...##. #[ #..... #.  #. ##..#  .b #..#  .. #..#  ...# `~i  .##  <  `~i|  #.#   #.#    #########. #.@......###.... #.#######.#.#.. #. #...##. #[ #..... #.  #. ##..#  .b  `~iL..  ...#`~i`~i`~i`~iRZ _A bat is nearby!`~i .## ##.###.....### valamere the Conjurer #....###...###..<.... Deep Elf .....%...#......##.## Health: 19/19 ======================== ####.###......####.#  Magic: 8/9=====================--- #.####.#...# #.#  AC: 7Str: 4 #......##.## #.#  EV: 11Int: 24 #########.## ##.## SH: 0Dex: 13 #########.#.###...# XL:  3 Next: 35% Place: Dungeon:3 #.@......###....... Noise: ---------  Time: 1475.0 (0.0) #*#######.#.#...... a) +3 dagger #* #...##..... Cast: Magic Dart #* #.........# #*`~ie #...####### #* ##..#  b   bat (asleep) .b #..#  .. #..#  ...# _A bat is nearby! _A bat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)`~iT= .## ##.###.....### valamere the Conjurer #....###...###..<.... Deep Elf .....%...#......##.## Health: 19/19 ======================== ####.###......####.#  Magic: 8/9=====================--- #.####.#...# #.#  AC: 7Str: 4 `~i>#......##.## #.#  EV: 11Int: 24 #########.## ##.## SH: 0Dex: 13 #########.#.###...# XL:  3 Next: 35% Place: Dungeon:3 #.@......###....... Noise: ---------  Time: 1475.0 (0.0) #.#######.#.#...... a) +3 dagger #. #...##..... Cast: Magic Dart #[ #.........# #. #...####### #. ##..#  b   bat (asleep) .. #..#  .. #..#  ...# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit) [`~i?`22d The magic dart hits the bat.  You kill the bat!`~ivDj .##  <    #.#   #.#    ... `~i}Ej#*. #* #...##. #* #..... #*  #*  ..  ..  ...#`~i..[..7=6.0 (1Magic Dart _`~i`~i`~i~  .## ##.###.....### valamere the Conjurer #....###...###..<.... Deep Elf .....%...#......##.## Health: 19/19 ======================== ####.###......####.#  Magic: 7/9==================------ #.####.#...# #.#  AC: 7Str: 4 #......##.## #.#  EV: 11Int: 24 #########.## ##.## SH: 0Dex: 13 #########.#.###...# XL:  3 Next: 37% Place: Dungeon:3 #.@......###....... Noise: =--------  Time: 1476.0 (0.0) #.#######.#.#...... a) +3 dagger #. #...##..... Cast: Magic Dart #[ #.........# #.[`~i\ c34m #...####### #. ##..#   .. #..#   .. #..#   ...#  The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`~i`~i.## ##.###.....### valamere the Conjurer#....###...###..<.... Deep Elf.....%...#......##.## Health: 19/19 ========================####.###......####.# Magic: 8/9=====================---#.####.#...# #.# AC: 7Str: 4#......##.## #.# EV: 11Int: 24#########.## ##.## SH: 0Dex: 13#########.#.###...# XL:  3 Next: 37% Place: Dungeon:3#.@......###....... Noise: =--------  Time: 1476.0 (0.0)#.#######.#.#...... a) +3 dagger#.#...##..... Cast: Magic Dart[40`~im#[#.........##.#...########.##..#..#..#..#..#...#The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`~iw:Okay, then.`~i`~iD _a~ia~ia~ia~ija~iS: _a~ia~ia~i/a~ia~iUa~ia~ia~iol9======a~ia~ia~ia~ia~ia~i.a~iT,a~iGa~ia~ia~ia~ia~i6a~iNa~i;===a~i~a~iA  You see here a +0 ring mail.a~ia~i _a~ia~ifa~i$* #......##.## #. #########.## ##.# #########.#.###... #........###......#.#######.#.#.....#.# #...##....#[# #......... #.# #...##### #@# ##..# -85.0 (9<.$.....# #..# ........# #..# ......... ...#.###.###. ##...#. .. ##### .# .# a~i:+ a~i0a~i4I-6.0 (10.0)a~id9a~i;9 _Found a stone staircase leading up.a~i,a~i a~ia~ia~ia~i)a~i,a~i! #########.## ##.##.###.. #........###.. #.#######.#.#.#### #.# #...##.....# #[# #....##%..##.# #...#####a~i.#..:$.#.# ##..# ∩<.$...@.# #..#7.0).........# #..#..> ...####.###.... ##... #. ..### #### #+ .## .#a~iA .#a~i a~i-+8.0 (2a~ia~i[ _Found Zazis's Jewellery Shoppe. Found a stone staircase leading down.a~ita~ia~ia~ia~iXa~iJ,a~ia~iZi  You encounter a hobgoblin.a~i #......##.##  ###.## # #########.#.####a~i #........###. #.#######.#.##..#### #.# #...##......###[# #...... ##%..##.# #...### .#..:@.#.# ##..# #∩<.$.....# #..#a~i #.# #..#Magic Dart #..........> ...# #..###.###.... ##...#.. #.# ..### ####g   hobgoblin (asleep)g.. #+# .#### .#.#a~iFL9.0 (1ha~i-ha~iٷ1h.a~ihh 2 jackals (wandering)g   hobgoblin (asleep)a~i2,90.0 (2a~ia~iS _You encounter a jackal. x2a~iQ _You see here 8 gold pieces.b~iX Z#########.## ####.#.###.##........###......#.#######.#.#..#### #.# #...#......###[# #...... ##%..##.# #...#####.#..:$.#.# ##..# #∩<.$..@..# ..# #.........# #..# #.>. ...# b~i #..###.###..../ ##...#h. #.# ..### ####gh. #+# .## ## .# b~i 8h.b~i4 b~i +1.0 (1b~i b~iL ^ _Found an encrusted glass wand.c~i/#.## ##.###.#.###.# #..###... #.#.#.#.#..#### #.# #...##.......###[# #.##%..##.# #...#c~in#.#..:$.#.# ##..# #∩<.$...@.# #..# #.# #..# #.>. ...# ##gh. #+# .##    jackal## .# c~i8h.c~iEc~i&2c~iSc~i c~i /|#......##.## #.#### ##.# #########.#.#### #........###.... #.#######.#.#..#..#### #.# #...##......###[# #.........c~i0 ##%..##.# #...#######.#..:$.#@# ##..# #∩<.$.....# #..# #..# #..# #h.........>. ...##..###.###..../ ##...#.. #.# ..### ####gh. #+# .####.#.#c~i01hc~i 1:.hc~i6.h   jackal (wandering)c~i7&3c~ix=c~i?d~ir  #......##.## #.# valamere the Conjurer #########.## ##.# Deep Elf #########.#.###... Health: 19/19 ======================== # #........###...... Magic: 8/9=====================--- .. #.#######.#.#..... AC: 7Str: 4 #..#### #.# #...##.... EV: 11Int: 24 ......###[# #......... SH: 0Dex: 13 ##%..##.# #...###### XL:  3 Next: 37% Place: Dungeon:3 #.#..:$.#@# ##..#  Noise: ---------  Time: 1493.0 (0.0) #∩<.$.***.# #..#  a) +3 dagger~it X #..h**....# #..#  Cast: Magic Dart #..........>. ...#  #..###.###..../ ##...  #.. #.# ..### ####  h   jackal (wandering) gh. #+# .##  ## .# .# _You see here 8 gold pieces. _Found an encrusted glass wand.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)d~i5#......##.## #.# valamere the Conjurer#########.## ##.# Deep Elfd~i#########.#.###... Health: 19/19 ========================##........###...... Magic: 8/9=====================---..#.#######.#.#..... AC: 7Str: 4#..#### #.# #...##.... EV: 11Int: 24......###[# #......... SH: 0Dex: 13##%..##.# #...###### XL:  3 Next: 37% Place: Dungeon:3#.#..:$.#@# ##..#d~iNoise: ---------  Time: 1493.0 (0.0)#∩<.$.***.##..#a) +3 dagger#..h**....##..#Cast: Magic Dart#..........>. ...##..###.###..../ ##...#.. #.# ..### ####h   jackalgh. #+# .####.#.#Aiming: Magic Dart (safe; 1% risk of failure)  d~iBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is lightly wounded.e~i#.hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.jackal is lightly wounded.barks!e~i+,....e~iZ-4==4.0 (1e~i4e~i7 e~i7!_You hear a shout!e~ixu #......##.## #.# valamere the Conjurer #########.## ##.# Deep Elf #########.#.###... Health: 19/19 ======================== # #........###...... Magic: 7/9==================------ .. #.#######.#.#..... AC: 7Str: 4 #..#### #.# #...##.... EV: 11e~ivInt: 24 ......###[# #......... SH: 0Dex: 13 ##%..##.# #...###### XL:  3 Next: 37% Place: Dungeon:3 #.#..:$.#@# ##..#  Noise: ==-------  Time: 1494.0 (0.0) #∩<.$.***.# #..#  a) +3 dagger #...h*....# #..#  Cast: Magic Dart #..........>. ...#  #..###.###..../ ##...  #.. #.# ..### ####  h   jackal gh. #+# .##  e~iwV## .# .#The jackal barks! _You hear a shout!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)e~iy%#......##.## #.# valamere the Conjurer#########.## ##.# Deep Elf#########.#.###... Health: 19/19 ========================##........###...... Magic: 7/9==================------..#.#######.#.#..... AC: 7Str: 4#..#### #.# #...##.... EV: 11Int: 24......###[# #......... SH: 0Dex: 13##%..##.# #...###### XL:  3 Next: 37% Place: Dungeon:3#.#..:$.#@# ##..#e~ioeNoise: ==-------  Time: 1494.0 (0.0)#∩<.$.***.##..#a) +3 dagger#...h*....##..#Cast: Magic Dart#..........>. ...##..###.###..../ ##...#.. #.# ..### ####h   jackalgh. #+# .####.#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.e~ip~ z.h.he~iN $...e~i :-5.0 (1 _e~i f~iu #......##.## #.# valamere the Conjurer #########.## ##.# Deep Elf #########.#.###... Health: 19/19 ======================== # #........###...... Magic: 6/9================-------- .. #.#######.#.#..... AC: 7Str: 4 f~iGw#..#### #.# #...##.... EV: 11Int: 24 ......###[# #......... SH: 0Dex: 13 ##%..##.# #...###### XL:  3 Next: 37% Place: Dungeon:3 #.#..:$.#@# ##..#  Noise: =--------  Time: 1495.0 (0.0) #∩<.$..**.# #..#  a) +3 dagger #.....h...# #..#  Cast: Magic Dart #..........>. ...#  #..###.###..../ ##...  #.. #.# ..### ####  h   jackal gh. #+# .##  ## .#f~iwu .#The magic dart hits the jackal. _The jackal is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)f~i]` #......##.## #.# valamere the Conjurer #########.## ##.# Deep Elf #########.#.###... Health: 19/19 ======================== # #........###...... Magic: 6/9f~i================-------- .. #.#######.#.#..... AC: 7Str: 4 #..#### #.# #...##.... EV: 11Int: 24 ......###[# #......... SH: 0Dex: 13 ##%..##.# #...###### XL:  3 Next: 37% Place: Dungeon:3 #.#..:$.#@# ##..#  Noise: =--------  Time: 1495.0 (0.0) #∩<.$.....# #..#  a) +3 dagger #.....†...# #..#  Cast: Magic Dart #..........>. ...#  f~i4##..###.###..../ ##...  #.. #.# ..### ####  h   jackal gh. #+# .##  ## .# .#f~iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  f~ibThe magic dart hits the jackal.  You kill the jackal!f~i%)     #  ..   #.#   f~i\! ##%  $.#@# ##..#  #∩<.$..**.# #..#   #..#  >.  /  #.. #.# ..###  gh. #+#  ## f~i= .#f~i g..g   hobgoblinf~i;416.0 (1 _f~iدf~if~i'  #......##.## #.# valamere the Conjurer #########.## ##.# Deep Elf #########.#.###... Health: 19/19 ======================== # #........###...... Magic: 5/9=============----------- .. #.#######.#.#..... AC: 7Str: 4 #..#### #.# #...##.... EV: 11Int: 24 ......###[# #......... SH: 0Dex: 13 ##%..##.# #...###### XL:  3 Next: 41% Place: Dungeon:3 #.#..:$.#@# ##..#  Noise: =--------  Time: 1496.0 (0.0) #∩<.$..**.# #..#  a) f~io [32m+3 dagger #....**...# #..#  Cast: Magic Dart #..**......>. ...#  #.g###.###..../ ##...  #.. #.# ..### ####  g   hobgoblin gh. #+# .##  ## .# .#The magic dart hits the jackal. _You kill the jackal!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)f~iD #......##.## #.# valamere the Conjurer#########.## ##.# Deep Elf#########.#.###... Health: 19/19 ========================##........###...... Magic: 5/9=============-----------..#.#######.#.#..... AC: 7Str: 4#..#### #.# #...##.... EV: 11Int: 24......###[# #......... SH: 0Dex: 13##%..##.# #...###### XL:  3 Next: 41% Place: Dungeon:3#.#..:$.#@# ##..#Noise: =--------  Time: 1496.0 (0.0)#∩<f~i d.$..**.##..#a) +3 dagger#....**...##..#Cast: Magic Dart#..**......>. ...##.g###.###..../ ##...#.. #.# ..### ####g   hobgoblingh. #+# .####.#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.f~i( 9g.f~i؛ \...†.f~i d6===7.0 (1 _f~i f~im g~i #......##.## #.# valamere the Conjurer #########.## ##.# Deep Elf #########.#.###... Health: 19/19 ======================== # #........###...... Magic: 5/9=============----------- .. #.#######.#.#..... AC: 7Str: 4 #..#### #.# #...##.... EV: 11Int: 24 ......###[# #......... SH: 0g~i9Dex: 13 ##%..##.# #...###### XL:  3 Next: 41% Place: Dungeon:3 #.#..:$.#@# ##..#  Noise: =--------  Time: 1497.0 (0.0) #∩<.$..**.# #..#  a) +3 dagger #....**...# #..#  Cast: Magic Dart #..g*......>. ...#  #..###.###..../ ##...  #.. #.# ..### ####  g   hobgoblin gh. #+# .##  ## .# .#The magic dart hits the hobgoblin. _The hobgoblin is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, g~i( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)g~i2VY#......##.## #.# valamere the Conjurer#########.## ##.# Deep Elf#########.#.###... Health: 19/19 ========================##........###...... Magic: 5/9=============-----------..#.#######.#.#..... AC: 7g~ivWStr: 4#..#### #.# #...##.... EV: 11Int: 24......###[# #......... SH: 0Dex: 13##%..##.# #...###### XL:  3 Next: 41% Place: Dungeon:3#.#..:$.#@# ##..#Noise: =--------  Time: 1497.0 (0.0)#∩<.$..**.##..#a) +3 dagger#....**...##..#Cast: Magic Dart#..g*......>. ...#g~iIXT#..###.###..../ ##...#.. #.# ..### ####g   hobgoblingh. #+# .####.#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  g~iX!The hobgoblin is lightly wounded.g~iA.gg~i&T...†g~i/28.0 (1 _g~ig~ig~i5  #......##.## #.# valamere the Conjurer #########.## ##.# Deep Elf #########.#.###... Health: 19/19 ======================== # #........###...... Magic: 4/9==========-------------- g~i7 A.. #.#######.#.#..... AC: 7Str: 4 #..#### #.# #...##.... EV: 11Int: 24 ......###[# #......... SH: 0Dex: 13 ##%..##.# #...###### XL:  3 Next: 41% Place: Dungeon:3 #.#..:$.#@# ##..#  Noise: =--------  Time: 1498.0 (0.0) #∩<.$..**.# #..#  a) +3 dagger #....**...# #..#  Cast: Magic Dartg~i@8  #...g......>. ...#  #..###.###..../ ##...  #.. #.# ..### ####  g   hobgoblin gh. #+# .##  ## .# .#The magic dart hits the hobgoblin but does no damage. _The hobgoblin is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)g~iJm#......##.## #.# valamere the Conjurer#########.## ##.# Deep Elf#########.#.###... Health: 19/19 ========================##........###...... Magic: 4/9==========--------------..#.#######.#.#..... AC: 7g~iStr: 4#..#### #.# #...##.... EV: 11Int: 24......###[# #......... SH: 0Dex: 13##%..##.# #...###### XL:  3 Next: 41% Place: Dungeon:3#.#..:$.#@# ##..#Noise: =--------  Time: 1498.0 (0.0)#∩<.$..**.##..#a) +3 dagger#....**...##..#Cast: Magic Dart#...g......>. ...##..###.###..../ ##...#.. #.# ..### ~i;4m####g   hobgoblingh. #+# .####.#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin is lightly wounded.g~i(9g.g~i1R..†g~i329.0 (1 _g~i;g~i=h~iN #......##.## #.# valamere the Conjurer #########.## ##.# Deep Elf #########.#.###... Health: 19/19 ======================== # #........###...... Magic: 3/9========---------------- h~i0.. #.#######.#.#..... AC: 7Str: 4 #..#### #.# #...##.... EV: 11Int: 24 ......###[# #......... SH: 0Dex: 13 ##%..##.# #...###### XL:  3 Next: 41% Place: Dungeon:3 #.#..:$.#@# ##..#  Noise: =--------  Time: 1499.0 (0.0) #∩<.$..**.# #..#  a) +3 dagger #....g*...# #..#  Cast: Magic Dart #..........>. ...#  #..###.###..../ ##...  #.. #.# ..### ####  g   hobgoblin~im15;6H gh. #+# .##  ## .# .#The magic dart hits the hobgoblin but does no damage. _The hobgoblin is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)h~i #......##.## #.# valamere the Conjurer #########.## ##.# Deep Elf #########.#.###... Health: 19/19 ======================== # #........###...... Magic: 3/9========---------------- .. #.#######.#.#..... AC: 7Str: 4 #..#### #.# #...##.... EV: 11Int: 24 ......###[# #......... SH: 0Dex: 13 ##%..##.# #...###### XL:  3 Next: 41% Place: Dungeon:3 #.#..:$.#@# ##..#  Noise: =--------  Time: 1499.0 (0.0) #∩<.$.....# #..#  a) +3 dagger~i=l0;10m #....††...# #..#  Cast: Magic Dart #..........>. ...#  #..###.###..../ ##...  #.. #.# ..### ####  g   hobgoblin gh. #+# .##  ## .# .#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!h~i.W     #  ..   #.#    ##%  $.#@# ##..#  #∩<.$..**.# #..#  *...# #..#  >.  /  #.. #.# ..###  gh. #+# h~iJ | ##  .#h~iAJ..†h~i}s4500.0 (1Magic Dart _h~i h~ii~iSi~i-Ti~iKUi~ipYi~i^,i~im`j4==i~ibi~iDei~iLfi~igi~iji~i(ki~ili~ikpi~iqi~iwri~ivi~i3wm5=====i~ixi~i{i~i|i~i}i~iyi~ioi~ici~iji~i6i~iۗi~iΛi~i;===i~ii~iyi~i/O6===i~iKi~iwi~i$i~ii~ii~ii~ii~ii~iȲi~ii~ici~im7=====i~i˹i~iWi~ii~ihi~ii~ii~ii~ii~ii~iJi~i*P==i~ii~ii~iRM8===i~ii~ii~ii~ii~iUi~i*i~ii~iDi~ii~ii~ii~i9======i~ii~i-Xi~i,i~ii~i<i~ih  A jackal comes into view.i~i #......##.##  ###.##  ###.#.### # #........### .. #.#######.#.# #..#### #.# #...## ......###[# # ##%..##.# #... #.#..:@.#.# ##..#-i~ip #∩<.$.....# #..# #....††...# #..#Magic Dart #...>. ...# #..###.###..../ ##... #.. #.# ..### ####h   jackal (wandering) h.. #+# .## ## .#  .#i~i)026.0 (26.0)i~i2i~iU@M-7.0 (27 _i~iIi~iLQ _You see here 8 gold pieces.j~i #......##.##  valamere the Conjurer #########.## # Deep Elf #########.#.### Health: 19/19 ======================== j~iS# #........###... Magic: 8/9=====================--- .. #.#######.#.#.. AC: 7Str: 4 #..#### #.# #...##. EV: 11Int: 24 ......###[# #...... SH: 0Dex: 13 ##%..##.# #...### XL:  3 Next: 44% Place: Dungeon:3 #.#..:@.#.# ##..#  Noise: ---------  Time: 1527.0 (0.0) #∩<.$*....# #..#  a) +3 dagger #...*††...# #..#  Cast: Magic Dart #..*.......>. ...#  #~i/7m.*###.###..../ ##...  #*. #.# ..### ####  h   jackal (wandering) h*. #+# .##  ## .#  .# _A jackal comes into view. _You see here 8 gold pieces.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)j~i #......##.##  valamere the Conjurer #########.## # Deep Elf #########.#.### Health: 19/19 ======================== # #........###... Magic: 8/9=====================--- .. #.#######.#.#.. AC: 7Str: 4 #..#### #.# #...##. EV: 11Int: 24 ......###[# #...... SH: 0Dex: 13 ##%..##.# #...### XL:  3 Next: 44% Place: Dungeon:3 #.#..:@.#.# ##..#  Noise: ---------  Time: 1527.0 (0.0) #∩<.$.....# #..#  a) +3 dagger ~i(33m#....††...# #..#  Cast: Magic Dart #..........>. ...#  #..###.###..../ ##...  #.. #.# ..### ####  h   jackal (wandering) ... #+# .##  ## .#  .# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!j~i     #  ..   #.#  [#    .# ##..#  j~iL+#∩<.$*....# #..#  #...* #..#  #..*  #.*/  #*. #.# ..###  .*. #+#  ##  .#j~iH......j~iȴy8=8.0 (1Magic Dart _j~ikj~iQk~i3k~iOk~i8,k~ik~ik~ik~ik~i,k~ik~i k~iM9===k~ifk~iD,k~i%k~iM _You now have 117 gold pieces (gained 8).k~ik~iFk~ik~iy  #......##.## #.##  #.#.# #.###. #.#.#.# #..##### #.# #...## ......###[# # ##%..##.# #... #.#..@..#.# ##..#- #∩<.$.....# #..# #....††...# #..# #.>. ...#k~i- #..###.###./ ##... #.. #.# ..## #### ... #+# .## ### .#  .#You pick up a parchment of Jinxbite and begin reading...k~i,34.0 (6k~iE-5.0 (7k~ik~iVA _You add the spell Jinxbite to your library.k~iP_k~ig===k~isk~id,k~i?M _You now have 121 gold pieces (gained 4).k~ik~iOk~ik~i #......##.## #.## #.#. ## #.### ... #.#.#.# #..##### #.# #... ......###[# # ##%..##.# #... #.#.@...#.# ##..# #∩<.......# #..#k~i #....††...# #..# #.>. ...# #..###.###../ ##... #.. #.# ..### #### .... #+# .## ###. .#  .#k~i-78 M####.#......... #.# #########.#.#### .......###..... #.#######.##..##### #.##......###[. ##@..##.#.#.....#.# ##∩<....#....††...##..####.k~i+8.0 (3k~iS+9.0 (4k~ik~i _You see here the rimehorn talisman of Ehul {rElec rF+ Will+ Int+3}.o~i!o~ip3o~i~ _o~if  There is a stone staircase leading up here.o~iO _o~izKWelcome to Zazis's Jewellery Shoppe! What would you like to do?  a -  300 gold an amulet of magic regeneration (unknown)b -  100 gold an inkwell talisman  c -  200 gold a ring of magical power (unknown)  d -  200 gold a ring of positive energy (unknown)  e -  250 gold a ring of protection from fire (unknown)  o~iaf -  300 gold a ring of wizardry (unknown) You have 121 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listq~iLa $  You are short 179 gold pieces for the purchase.[Enter] buy shopping listv~iY<  a $  300 gold an amulet of magic regeneration (unknown)  f $  300 gold a ring of wizardry (unknown)4x~i Oc $ 6{~i{~i{~im ######### valamere the Conjurer#.#########. Deep Elf{~i###.## #........# Health: 19/19 ========================...... #.#######. Magic: 9/9========================#..##### #.# #. AC: 7Str: 4#......###[# #. EV: 11Int: 24#.##%..##.# #. SH: 0Dex: 13#.#.....#.# ## XL:  3 Next: 48% Place: Dungeon:3#@<.......## Noise: ---------  Time: 1542.0 (3.0)#....††...## a) +3 dagger{~ip#..........>. . Cast: Magic Dart#..###.###..../ ###..# #.# ..### #....# #+# .#####...##.#.#You pick up a parchment of Jinxbite and begin reading... {~iF_You add the spell Jinxbite to your library. _You now have 121 gold pieces (gained 4). _You see here the rimehorn talisman of Ehul {rElec rF+ Will+ Int+3}. _There is a stone staircase leading up here.  There is an entrance to Zazis's Jewellery Shoppe here.{~i{~i"{~i _You add the spell Jinxbite to your library.now have 121 gold pieces (gained 4).see here the rimehorn talisman of Ehul {rElec rF+ Will+ Int+3}. _There is a stone staircase leading up here. {~if n entrance to Zazis's Jewellery Shoppe here. _You can access your shopping list by pressing '$'.{~i-{~i.{~i 0{~i4{~i6{~i:: _{~i;{~ik>{~i?{~i#@{~iMC{~i_E{~iE{~i0G{~iVI{~iK{~iaL{~iCM{~iiO{~iQ{~iR{~i/T{~iV{~iYZ,{~i ]{~i_{~ib{~i}c{~i*e{~iDh{~iNk{~ik{~iEm{~io{~ir,{~it{~i>{~i{~i{~i{~i{~iٌ{~if{~i{~iԐ{~i{~i{~iȔ{~iߖ{~iG{~i{~i{~i(5..... #.#######.#.#..........#..##### #.# #...##.....#####......###[# #.........## #.##%..##.# #...####### #.#.....#.# ##..# #∩<.......# #..# #....††...########..# #..........>........# {~iQ#..###.###....@.##...  #..# #.# #..###.#####   ....# #+# #.## .# ####.. ##.# #.# ###.# ..# #.# ..#.# ?#.. ..{~im055.0 (13.0){~i,6.0 (14{~i{~i2 _e - a wand of paralysis (13)|~i*|~i+|~i,|~is0|~i2|~i3|~i6|~i7|~i8|~iw9|~i:|~iQ<|~i^>|~i>|~i?|~iA|~iC|~i2D|~iE|~iF|~iH|~iTI|~i.J|~iL|~iM,|~iN|~i-P|~iQ|~iQ|~iR|~idU|~iU|~iMV|~iX _l - 2 scrolls labelled KABARU SAERIOQ (gained 1)|~iZ|~iZ|~i[|~ie\|~i]|~i^|~ik^|~iD`|~ia|~ib|~ib|~i`d|~ivf,|~ig|~ih|~i j|~ij|~ik|~i?l|~im|~i:n|~in|~ip|~iq|~i^r|~ir|~ibt|~iu|~i9v|~iv|~i7y|~igz|~i<{|~i{|~i~|~i |~i|~i^|~iT|~iΆ,|~i|~iى|~i!,|~iPn|~i|~i9|~i|~iF|~iڟ|~i|~i|~i|~iا|~iW,|~i|~iv|~i|~i|~i|~iƸ|~ii  You encounter a dart slug.|~iz .....#....  ####.#.#......  # ##......  |~i#.#♣##.......#...... #.~~~.....#..#..### ~~~P~♣......## .# ~~~~~~♣....## .# ~~P~~~♣.####  ≈≈~~PP~@#  ≈~P~~~~.#  ≈~~≈~~~.# Magic Dart |~ip≈~~~~♣.?# ........# ~~~~~♣..# w   dart slug (asleep) PP~PP~###~wP~ .|~i-81.0 (25|~i32.0 (26 _|~i|~i _You see here a scroll labelled KADUOL HUONUBO.|~ix .  ####.#.  # ##.....  |~i#.#♣##.....  #.~~~.....#  ~~~P~♣......## .#  ~~~~~~♣....## .#  ~~P~~~♣.####  ≈≈~~PP~@# ≈~P~~~~.# ≈~~≈~~~.# ≈~~~~♣.?# ........# ~~~~~♣..# PP~PP~### ~wP~ .|~i;~" .  ####.#.  # ##.....  #.#♣##.....  #.~~~.....#  ~~~P~♣......## .#  |~i~~~~~~♣....## .#  ~~P~~~♣.####  ≈≈~~PP~@# ≈~P~~~~.# ≈~~≈~~~.# ≈~~~~♣.?# ........# ~~~~~♣..# PP~PP~### ~wP~ . |~iu|~ip|~i|~ic` _A dart slug is nearby!|~i7 N .  ####.#.  # ##.....  #.#♣##.....  #.~~~.....#  ~~~P~♣......## .#  ~~~~~~♣....## .#  ~~P~~~♣.####  ≈≈~~PP~@# ≈~P~~~~.# ≈~~≈~~~.# ≈~~~~♣.?# ........# ~~~~~♣..# PP~PP~### ~wP~ .|~i< " .  ####.#.  # ##.....  #.#♣##.....  #.~~~.....#  ~~~P~♣......## .#  |~i| ~~~~~~♣....## .#  ~~P~~~♣.####  ≈≈~~PP~@# ≈~P~~~~.# ≈~~≈~~~.# ≈~~~~♣.?# ........# ~~~~~♣..# PP~PP~### ~wP~ . |~il |~i |~i' |~i ` _A dart slug is nearby!}~i}V ######.....#....  valamere the Conjurer ####.#.#......  Deep Elf # ##.............  Health: 19/19 ======================== #.#♣##.......#......  Magic: 8/9=====================--- #.~~~.....#..#..###  AC: 7Str: 4 ~~~P~♣......## .#  EV: 11Int: 24 ~~~~~~♣....## .#  SH: 0Dex: 13 ~~P~~~♣.####  XL:  3 Next: 48% Place: Dungeon:3 ≈≈~~PP~@#}~iW Noise: ---------  Time: 1582.0 (0.0) ≈~P~~~*.# a) +3 dagger ≈~~≈~*~.# Cast: Magic Dart ≈~~~*♣.?# ....*...# ~~~*~♣..# w   dart slug (asleep) PP*PP~### ~wP~ . _A dart slug is nearby! _A dart slug is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)}~i######.....#....valamere the Conjurer####.#.#......Deep Elf# ##.............Health: 19/19 ========================#.#♣##.......#......Magic: 8/9=====================---#.~~~.....#..#..###AC: 7Str: 4~~~P~♣......## .#EV: 11Int: 24}~i~~~~~~♣....## .#SH: 0Dex: 13~~P~~~♣.####XL:  3 Next: 48% Place: Dungeon:3≈≈~~PP~@#Noise: ---------  Time: 1582.0 (0.0)≈~P~~~*.#a) +3 dagger≈~~≈~*~.#Cast: Magic Dart≈~~~*♣.?#....*...#~~~*~♣..#w   dart slugPP*PP~###~wP~ .  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}~iAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.}~i99w~}~iBw~~~.~}~iJ:=3.0 (1 _}~iS}~iT}~i{B  ######.....#....  valamere the Conjurer ####.#.#......  Deep Elf # ##.............  Health: 19/19 ======================== #.#♣##.......#......  Magic: 7/9==================------ #.~~~.....#..#..###  AC: 7Str: 4 ~~~P~♣......## .#  EV: 11Int: 24 }~iD ~~~~~~♣....## .#  SH: 0Dex: 13 ~~P~~~♣.####  XL:  3 Next: 48% Place: Dungeon:3 ≈≈~~PP~@# Noise: =--------  Time: 1583.0 (0.0) ≈~P~~~*.# a) +3 dagger ≈~~≈~*~.# Cast: Magic Dart ≈~~~*♣.?# ....*...# ~~~*~♣..# w   dart slug PPwPP~### ~~P~ .The magic dart hits the dart slug. _The dart }~iF slug is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)~~i[######.....#....valamere the Conjurer####.#.#......Deep Elf# ##.............Health: 19/19 ========================#.#♣##.......#......Magic: 7/9==================------#.~~~.....#..#..###AC: 7Str: 4~~~P~♣......## .#EV: 11Int: 24~~~~~~♣....## .#SH: 0Dex: 13~~P~~~♣.####XL:  3 Next: 48% Place: Dungeon:3≈≈~~PP~@#Noise: =--------  Time: 1583.0 (0.0)≈~P~~~*[4~~i]0m.#a) +3 dagger≈~~≈~*~.#Cast: Magic Dart≈~~~*♣.?#....*...#~~~*~♣..#w   dart slugPPwPP~###~~P~ .  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.~~iPx~~~.~~~i24.0 (1 _~~i~~i~~iW ######.....#....  valamere the Conjurer ####.#.#......  Deep Elf ~~i~d# ##.............  Health: 19/19 ======================== #.#♣##.......#......  Magic: 6/9================-------- #.~~~.....#..#..###  AC: 7Str: 4 ~~~P~♣......## .#  EV: 11Int: 24 ~~~~~~♣....## .#  SH: 0Dex: 13 ~~P~~~♣.####  XL:  3 Next: 48% Place: Dungeon:3 ≈≈~~PP~@# Noise: =--------  Time: 1584.0 (0.0) ~~i≈~P~~~*.# a) +3 dagger ≈~~≈~*~.# Cast: Magic Dart ≈~~~*♣.?# ....*...# ~~~*~♣..# w   dart slug PPwPP~### ~~P~ .The magic dart hits the dart slug. ~~iR#_The dart slug is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)~~ijh ######.....#....  valamere the Conjurer ####.#.#......  Deep Elf # ##.............  Health: 19/19 ======================== #.#♣##.......#......  Magic: 6/9================-------- #.~~~.....#..#..###  AC: 7Str: 4 ~~~P~♣......## .#  EV: 11Int: 24~~ij ~~~~~~♣....## .#  SH: 0Dex: 13 ~~P~~~♣.####  XL:  3 Next: 48% Place: Dungeon:3 ≈≈~~PP~@# Noise: =--------  Time: 1584.0 (0.0) ≈~P~~~~.# a) +3 dagger ≈~~≈~~~.# Cast: Magic Dart ≈~~~~♣.?# ........# ~~~~~♣..# w   dart slug PP~PP~### ~~P~ .Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, [0~~ikh;10;1m( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!~~iPp .    #        .#   .#     *.#~~iq ≈~~≈~*~.# ≈~~~* ....* ~~~*  ~~P~ . ~~i ~~iDn~~~.~~~i/r535.0 (1Magic Dart _~~i~~i ~i7V ######.....#....  valamere the Conjurer ####.#.#......  Deep Elf # ##.............  Health: 19/19 ======================== #.#♣##.......#......  Magic: 5/9=============----------- #.~~~.....#..#..###  AC: 7Str: 4 ~~~P~♣......## .#  EV: 11Int: 24 ~~~~~~♣....## .#  SH: 0Dex: 13 ~~P~~~♣.####  XL:  3 Next: 53% Place: Dungeon:3 ~iW≈≈~~PP~@# Noise: =--------  Time: 1585.0 (0.0) ≈~P~~~~.# a) +3 dagger ≈~~≈~~~.# Cast: Magic Dart ≈~~~~♣.?# ........# ~~~~~♣..#  PP~PP~###  ~~P~ .   The magic dart hits the dart slug. _You kill the dart slug!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~ij ~iCw ######.....#....valamere the Conjurer####.#.#......Deep Elf# ##.............Health: 19/19 ========================#.#♣##.......#......~ix Magic: 6/9================--------#.~~~.....#..#..###AC: 7Str: 4~~~P~♣......## .#EV: 11Int: 24~~~~~~♣....## .#SH: 0Dex: 13~~P~~~♣.####XL:  3 Next: 53% Place: Dungeon:3≈≈~~PP~@#Noise: =--------  Time: 1585.0 (0.0)≈~P~~~~.#a) +3 dagger≈~~≈~~~.#Cast: Magic Dart≈~~~~♣.?#........#~~~~~♣..#PP~PP~###~~P~ .  The magic dart hits the dart slug. _You kill the dart slug!Aiming: ~iy Q[34mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iF :Okay, then.~i ~i) ~i . _~i*q ~iZr ~is ~iXw ~ip{ : _~i~ ~i; m7=====~i ~ie ,~i ~i ~id ~iY ~i_ ~i3 ~i ~iϜ 8=====~i ~i ~i ~i ~iC ,~iǩ ~iˬ ~iȭ ~iX ~i ~i\ ;===~i" ~if ~i M9===~iֺ ~ig ,~il ~i  _e - 3 scrolls labelled KADUOL HUONUBO (gained 1)~i ~i^ ~i ~i ~i ~i ~iK ~iX ~i3 ~i ;===~i ~i ~i] ~i1 ~i  _e - 4 scrolls labelled KADUOL HUONUBO (gained 1)~i\ ~i ~i ~i ~i ~i ~iS ~i ~i A  You enter the shallow water.~ie ?Water ~iy ~i N _Moving in this stuff is going to be slow.~iJ ~i (~i ~i ~i ♣~~P~~~♣.#### ♣♣≈≈~~PP~.# ~~≈~P~~~~.# ~~≈~~≈~~~.# ~~≈~~~~♣..# ..........# ## ≈~~~~~~♣..# .> ≈~PP~PP~###.# ~~~~P~♣..@..#-605.6 (20.6)~i ≈~~~♣♣#.###.#P~♣♣ #.# #♣ #.# ..# ^## ## ~i ~i F-6.6 (21~i ~i 9 _Found an escape hatch in the floor.~if+3~i,,~i.~i12~iW3~i4~iR5~i5~i6~i8~i#9~i9~i:~i;~i,<,~iR>P  There is an escape hatch in the floor here.~iu?~i@ _~i@~iA~i~iy~i~i~i%f  You encounter an adder.~i ♣~~~~~~♣....## .# ♣~~P~~~♣.####  ♣♣≈≈~~PP~.#  ~~≈~P~~~~.#  ~~≈~~≈~~~.#  ~~≈~~~~♣..#  ~i..........######♣ S≈~~~~~~♣..#..>..♣♣♣P.~~≈~PP~PP~###.###@..~~.~~~~~~P~♣.....# ##~♣P~♣~~≈~~~♣♣#.###.# ♣♣ ♣♣P~♣♣ #.# #.#♣ #.# #.#..# #.# S   adder (asleep)^## #.#~iOS## #..~i213.6 (7.0)~i24.6 (8 _~i#!~i+#~isO  .#    ~it        ######♣ S  #..>..♣♣♣P.~~  .###@..~~.~~  ...# ##~♣P~♣~~   ♣♣ ♣♣  P~♣♣ #.# #.#  ♣ #.# #.# ..# #.# ^## #.# ## #.. ##~i   .#            ######♣ S  #..>..♣♣♣P.~~  .###@..~~.~~  ~iB...# ##~♣P~♣~~   ♣♣ ♣♣  P~♣♣ #.#   ♣ #.#  ..# #.# ^##  ##  ##~i~i~iy~i ] _An adder is nearby!~iQ  ♣~~~~~~♣....## .#  valamere the Conjurer  ♣~~P~~~♣.#### Deep Elf  ♣♣≈≈~~PP~.# Health: 19/19 ========================  ~~≈~P~~~~.# Magic: 8/9=====================---  ~~≈~~≈~~~.# AC: 7Str: 4  ~~≈~~~~♣..# EV: 11Int: 24  ..........######♣ S  SH: 0Dex: 13  ≈~~~~~~♣..#..>..♣♣♣P.~~  XL:  3 Next: 53% Place: Dungeon:3  ≈~PP~PP~###.###@..~~.~~  Noise: ---------  Time: 1614.6 (0.0)  ~~~~P~♣.....# ##~♣P~♣~~  a) +3 dagger ~iS  ≈~~~♣♣#.###.# ♣♣ ♣♣  Cast: Magic Dart  P~♣♣ #.# #.#  ♣ #.# #.# ..# #.# S   adder (asleep) ^## #.# ## #.. ## _You encounter an adder. _An adder is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~in2~i9 ♣~~~~~~♣....## .#valamere the Conjurer♣~~P~~~♣.####Deep Elf♣♣≈≈~~PP~.#Health: 19/19 ========================~~≈~P~~~~.#Magic: 9/9========================~~≈~~≈~~~.#AC: 7Str: 4  ~~≈~~~~♣..#EV: 11Int: 24  ~i;..........######♣ SSH: 0Dex: 13  ≈~~~~~~♣..#..>..♣♣♣P.~~XL:  3 Next: 53% Place: Dungeon:3  ≈~PP~PP~###.###@..~~.~~Noise: ---------  Time: 1614.6 (0.0)  ~~~~P~♣.....# ##~♣P~♣~~a) +3 dagger≈~~~♣♣#.###.# ♣♣ ♣♣Cast: Magic DartP~♣♣ #.# #.#♣ #.# #.#..# #.#S   adder (asleep)^## #.### #..## _You encounter an adder. _An adder is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )~i;G[36m - cycleShift-Dir - straight line~iD:Okay, then.~iG~iL~iN. _~i U.S~iɰ ES~~i* ES~i 25.6 (1 _~iq ~i ~iW ♣~~~~~~♣....## .#  valamere the Conjurer  ♣~~P~~~♣.#### Deep Elf  ♣♣≈≈~~PP~.# Health: 19/19 ========================  ~~≈~P~~~~.# Magic: 8/9=====================---  ~~≈~~≈~~~.# AC: 7Str: 4  ~~≈~~~~♣..# EV: 11Int: 24  ..........######♣ .  SH: 0~i  Dex: 13  ≈~~~~~~♣..#..>..♣♣♣PS~~  XL:  3 Next: 53% Place: Dungeon:3  ≈~PP~PP~###.###@..~~.~~  Noise: ---------  Time: 1615.6 (0.0)  ~~~~P~♣.....# ##~♣P~♣~~  a) +3 dagger  ≈~~~♣♣#.###.# ♣♣ ♣♣  Cast: Magic Dart  P~♣♣ #.# #.#  ♣ #.# #.# ..# #.# S   adder ^## #.# ## #.. ##Shift-Dir - straight line _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i~iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No~iE% ~i6 ~iC  ♣~~~~~~♣....## .#valamere the Conjurer♣~~P~~~♣.####Deep Elf♣♣≈≈~~PP~.#Health: 19/19 ========================~~≈~P~~~~.#Magic: 9/9========================~~≈~~≈~~~.#AC: 7Str: 4  ~~≈~~~~♣..#EV: 11Int: 24  ..........######♣ .SH: 0Dex: 13  ≈~~~~~~♣..#..>..♣♣♣PS~~XL:  3 Next: 53% Place: Dungeon:3  ≈~PP~PP~###.###@..~~.~~Noise: ---------  Time: 1615.6 (0.0)  ~~~~P~♣.....# ##~♣P~♣~~a) +3 dagger≈~~~♣♣#.###.# ♣♣ ♣♣Cast: Magic DartP~♣♣ #.# #.#♣ [~i|E 40m#.# #.#..# #.#S   adder^## #.### #..##Shift-Dir - straight line _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.~iH ~iJ ~iP ~iS . _~im=U.S~i>ES~~i~i)>6.6 (1Magic Dart ~i _~i ~iM ~i ♣~~~~~~♣....## .#  valamere the Conjurer  ♣~~P~~~♣.#### Deep Elf  ♣♣≈≈~~PP~.# Health: 19/19 ======================== ~i ~~≈~P~~~~.# Magic: 7/9==================------  ~~≈~~≈~~~.# AC: 7Str: 4  ~~≈~~~~♣..# EV: 11Int: 24  ..........######♣ .  SH: 0Dex: 13  ≈~~~~~~♣..#..>..♣♣♣P.~~  XL:  3 Next: 53% Place: Dungeon:3  ≈~PP~PP~###.###@**S~.~~  Noise: ---------  Time: 1616.6 (0.0) ~i ~~~~P~♣.....# ##~♣P~♣~~  a) +3 dagger  ≈~~~♣♣#.###.# ♣♣ ♣♣  Cast: Magic Dart  P~♣♣ #.# #.#  ♣ #.# #.# ..# #.# S   adder ^## #.# ## #.. ## _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)~iZ ♣~~~~~~♣....## .#valamere the Conjurer♣~~P~~~♣.####Deep Elf♣♣≈≈~~PP~.#Health: 19/19 ========================~~≈~P~~~~.#Magic: 7/9==================------~~≈~~≈~~~.#AC: 7~iStr: 4  ~~≈~~~~♣..#EV: 11Int: 24  ..........######♣ .SH: 0Dex: 13  ≈~~~~~~♣..#..>..♣♣♣P.~~XL:  3 Next: 53% Place: Dungeon:3  ≈~PP~PP~###.###@****.~~Noise: ---------  Time: 1616.6 (0.0)  ~~~~P~♣.....# ##~♣P~♣~~a) +3 dagger≈~~~♣♣#.###.# ♣♣ ♣♣Cast: Magic Dart  P~♣♣ #.# #.#♣ #.# #.#..# #.#S   adder^## #.### #..##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray ~i[37m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!~i"S~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.~iɛ/S.~if.~~iq==7.6 (1Ray ~ih~if _(Press . to maintain the ray.)~i .The searing ray hits the adder.****~iJM e..~~ 6--768Magic Dart+ _You kill the adder!~iO m _Your Conjurations skill increases to level 6!~i~i3~iK  You stop channelling your searing ray.~i/ _~i7==~if~i~iG~i~i9~i~i~if~i~i;~i:==~iX~i~i!M8===~i~i~iH~i~i~i~i~i7~i~i~i~i#9~iI======~iU~i ~i?%  ~iEYou encounter an endoplasm.~iz♣~~~~~~♣....## .#  ♣~~P~~~♣.#### ♣♣≈≈~~PP~.# ~~≈~P~~~~.# ~~≈~~≈~~~.# ~~≈~~~~♣..# ~i>♣ .######♣ P.♣ ≈~~~~~~♣..#..>..♣♣♣P.~~. ≈~PP~PP~###.###.@.~~.~~J-- ~~~~P~♣.....# ##~♣P~♣~ ≈~~~♣♣#.###.# #♣♣ ♣♣ Magic Dart ~i-..# #.# J   endoplasm (asleep) ~iA029.6 (11.0)~i O--30.6 (12 _~i@ ~i ~i   .#   ♣ ######♣ P.♣ #..>..♣♣♣P.~~. ~i &#.@.~~.~~J  ##~♣P~♣~~~  #♣♣ ♣♣  #.# #.# #.# #.# ..# #.# ^## #.# ## #.. ##~i   .#   ♣ ######♣ P.♣ #..>..♣♣♣P.~~. #.@.~~.~~J  ##~♣P~♣~~~  #♣♣ ♣♣  #.#  #.#  ~i_ ..# #.# ^##  ##  ##~i@ ~i ~iȺ ~i+ a _An endoplasm is nearby!~il ♣~~~~~~♣....## .# valamere the Conjurer  ♣~~P~~~♣.#### Deep Elf ♣♣≈≈~~PP~.# Health: 19/19 ======================== ~~≈~P~~~~.# Magic: 8/9=====================--- ~~≈~~≈~~~.# AC: 7Str: 4 ~~≈~~~~♣..# ♣  EV: 11~i}Int: 24 ..........######♣ P.♣  SH: 0Dex: 13 ≈~~~~~~♣..#..>..♣♣♣P.~~.  XL:  3 Next: 76% Place: Dungeon:3 ≈~PP~PP~###.###.@******J  Noise: ---------  Time: 1630.6 (0.0) ~~~~P~♣.....# ##~♣P~♣~~~  a) +3 dagger ≈~~~♣♣#.###.# #♣♣ ♣♣  Cast: Magic Dart P~♣♣ #.# #.# ♣ #.# #.# ..# #.# J   endoplasm (asleep) ^## #.# ## #.. ## _You encounter an endoplasm. _An endoplasm is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  ~i1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)~ih  ♣~~~~~~♣....## .# valamere the Conjurer  ♣~~P~~~♣.#### Deep Elf ♣♣≈≈~~PP~.# Health: 19/19 ======================== ~~≈~P~~~~.# Magic: 8/9=====================--- ~~≈~~≈~~~.# AC: 7Str: 4 ~~≈~~~~♣..# ♣  EV: 11Int: 24 ..........######♣ P.♣  SH: 0Dex: 13 ≈~~~~~~♣..#..>..♣♣♣P.~~.  XL:  3 Next: 76% Place: Dungeon:3 ≈~PP~PP~###.###.@.~~.~~~  Noise: ---------  Time: 1630.6 (0.0) ~~~~P~♣.....# ##~♣P~♣~~~  a) +3 dagg~i er ≈~~~♣♣#.###.# #♣♣ ♣♣  Cast: Magic Dart P~♣♣ #.# #.# ♣ #.# #.# ..# #.# J   endoplasm (asleep) ^## #.# ## #.. ##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm!  You kill the endoplasm!~iO  .# ~i  ♣  P.♣  ******~    #♣♣ ♣♣  #.#  #.#  ..#  ^##  ##  ##~ib.~~.~~~~iMz80=1.6 (1Magic Dart _~i ~iI~i| ~i 3~iy ,~io ~i& M9===~i ~iz ~iI ,~i ~i ~i  You enter the shallow water.Water ~i ~i N _Moving in this stuff is going to be slow.~iP ~i ~iN ~i5 ~i ~i F===~i ~i= ~i A  You enter the shallow water.~iy ?Water ~i ~i N _Moving in this stuff is going to be slow.~i ~i ~ik ~iM ~i ~i ~i ~i ~i ,~i ~i\ ~i X~i ~iG ~i ~iU ~i" ~i (~i ~i ~iJ ~i ~iS ~i ~i ,~i ~i ~i j  You encounter an endoplasm.~i# ..#..>..♣♣♣P.~~.~♣~♣~# ###.###...~~.~~~.~~~.. ....# ##~♣P~♣~~~♣P♣♣ ~iW$ q###.# #♣♣♣♣♣♣~P♣ ♣♣ # #.# ♣P~~♣ . # #.# ♣♣~♣♣ J# # #.# ♣~~♣ #.# # #.# ♣♣.♣♣..#  #.. #..@.# -  ## ######  Magic Dart  J   endoplasm (asleep) ~iD% ~i+ =.J53.4 (21.8)~ip, QJ~i- F-4.4 (22~ib2 ~ig5 ^ _The endoplasm quivers.~i}> ..~~.  ##~♣P~♣~~~♣P♣♣  ~P♣ ♣♣ # #.# ♣P~~♣ . # #.# ♣♣~♣♣ .# # #.# ♣~~♣ #J# # #.# ♣♣.♣♣..#  #.. #..@.#  ## ######~iTXV> ..~~.  ##~♣P~♣~~~♣P♣♣  ~P♣ ♣♣  #.# ♣P~~♣ .  #.# ♣♣~♣♣ .#  #.# ♣~~♣ #J#  #.# ♣♣.♣♣..#  #.. #..@.#  ## ######  ~i^~i_~id~iga _An endoplasm is nearby!~i@o..#..>..♣♣♣P.~~.~♣~♣~#  valamere the Conjurer ###.###...~~.~~~.~~~..  Deep Elf ....# ##~♣P~♣~~~♣P♣♣  Health: 19/19 ======================== ###.# #♣♣♣♣♣♣~P♣ ♣♣  Magic: 8/9=====================--- # #.# ♣P~~♣ .  AC: 7Str: 4 # #.# ♣♣~♣♣ .#  EV: 11Int: 24 # #.# ♣~~♣ #J#  SH: 0Dex: 13 ~iSC# #.# ♣♣.♣♣*.#  XL:  3 Next: 80% Place: Dungeon:3  #.. #..@.# Noise: ---------  Time: 1654.4 (0.0)  ## ###### a) +3 dagger  Cast: Magic Dart  J   endoplasm _The endoplasm quivers. _An endoplasm is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)~iՊ ..#..>..♣♣♣P.~~.~♣~♣~#valamere the Conjurer ###.###...~~.~~~.~~~..Deep Elf ....# ##~♣P~♣~~~♣P♣♣Health: 19/19 ======================== ###.# #♣♣♣♣♣♣~P♣ ♣♣Magic: 8/9=====================--- # #.#♣P~~♣ .AC: 7~i، Str: 4 # #.#♣♣~♣♣ .#EV: 11Int: 24 # #.#♣~~♣ #J#SH: 0Dex: 13 # #.#♣♣.♣♣*.#XL:  3 Next: 80% Place: Dungeon:3#..#..@.#Noise: ---------  Time: 1654.4 (0.0)########a) +3 daggerCast: Magic DartJ   endoplasmAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.~i} ).J.~i ~i :=5.4 (1 _~i! ~if..#..>..♣♣♣P.~~.~♣~♣~#  valamere the Conjurer ###.###...~~.~~~.~~~..  Deep Elf ....# ##~♣P~♣~~~♣P♣♣  Health: 19/19 ======================== ###.# #♣♣♣♣♣♣~P♣ ♣♣  Magic: 7/9==================------ # #.# ♣P~~♣ .  AC: 7~i(Str: 4 # #.# ♣♣~♣♣ .#  EV: 11Int: 24 # #.# ♣~~♣ #.#  SH: 0Dex: 13 # #.# ♣♣.♣♣J.#  XL:  3 Next: 80% Place: Dungeon:3  #.. #..@.# Noise: =--------  Time: 1655.4 (0.0)  ## ###### a) +3 dagger  Cast: Magic Dart  J   endoplasmThe magic dart hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  ~igPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)~iq..#..>..♣♣♣P.~~.~♣~♣~#  valamere the Conjurer ###.###...~~.~~~.~~~..  Deep Elf ....# ##~♣P~♣~~~♣P♣♣  Health: 19/19 ======================== ###.# #♣♣♣♣♣♣~P♣ ♣♣  Magic: 7/9==================------ # #.# ♣P~~♣ .  AC: 7Str: 4 # #.# ♣♣~♣♣ .#  EV: 11Int: 24 # #.# ♣~~♣ #.#  SH: 0Dex: 13 ~iƔ# #.# ♣♣.♣♣..#  XL:  3 Next: 80% Place: Dungeon:3  #.. #..@.# Noise: =--------  Time: 1655.4 (0.0)  ## ###### a) +3 dagger  Cast: Magic Dart  J   endoplasmAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!~i> ..~~.  ##~♣P~♣~~~♣P♣♣  ~P♣ ♣♣  #.# ♣P~~♣ .  #.# ♣♣~♣♣ .# ~i#@ #.# ♣~~♣ #.#  #.#   #..   ##     ~i"~i'q36.4 (1Magic Dart _~i,~i5.~i ~i6 3~ia ,~iR 8===~ij ,~i ,~iz ~i` ~i ,~iE ~i ;===~i ~iC y9===~ih ~i B~i B~i( ,~iT X~is g===~i ~i c  You encounter a bat.~i` # ♣P~~♣  ♣P.♣ ######♣ ♣♣♣P.♣♣♣ ♣ ..>..♣♣♣P.~~.~♣~♣~# .###...~~.~~~.~~~.. ..# ##~♣P~♣~~~♣P♣♣ .# #♣♣♣♣♣♣~P♣♣♣♣♣#.###.# ♣P~~♣♣.....b.. #.# ♣♣~♣♣♣@# - #.# ♣~~♣♣#.# #.#♣♣.♣♣..#Magic Dart #..#....##########b   bat (asleep) ~i 067.4 (11.0)~i M-8.4 (12 _~i ~i ~i:  ♣P~~♣ # ♣P.♣  ♣>    ♣♣♣♣#.###  ♣P~~♣♣.....b..  ♣♣~♣♣♣@# ♣~~♣♣#.# ♣♣.♣♣..# #....##  ## ######~i> ♣P~~♣ ♣P.♣  ♣>    ♣♣♣♣#.###  ♣P~~♣♣.....b..  ♣♣~♣♣♣@# ♣~~♣♣#.# ♣♣.♣♣..# #....##  ## ##### ~i~i~i~iZ _A bat is nearby!~i# ♣P~~♣ valamere the Conjurer # ♣P.♣ Deep Elf ######♣ ♣♣♣P.♣♣♣ ♣ Health: 19/19 ======================== #..>..♣♣♣P.~~.~♣~♣~#  Magic: 8/9=====================--- #.###...~~.~~~.~~~..  AC: 7Str: 4 ..# ##~♣P~♣~~~♣P♣♣ EV: 11Int: 24 #.# #♣♣♣♣♣♣~P♣♣♣♣♣#.###  SH: 0Dex: 13 ~iq#.# ♣P~~♣♣.****b..  XL:  3 Next: 83% Place: Dungeon:3 #.# ♣♣~♣♣♣@# Noise: ---------  Time: 1668.4 (0.0) #.# ♣~~♣♣#.# a) +3 dagger #.# ♣♣.♣♣..# Cast: Magic Dart #.. #....##  ## ######  b   bat (asleep) _You encounter a bat. _A bat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)~iQ# ♣P~~♣ valamere the Conjurer # ♣P.♣ Deep Elf ######♣ ♣♣♣P.♣♣♣ ♣ Health: 19/19 ======================== #..>..♣♣♣P.~~.~♣~♣~#  Magic: 8/9=====================--- #.###...~~.~~~.~~~..  AC: 7Str: 4 ..# ##~♣P~♣~~~♣P♣♣ EV: 11Int: 24 #.# #♣♣♣♣♣♣~P♣♣♣♣♣#.###  SH: 0Dex: 13 ~i\#.# ♣P~~♣♣.....†..  XL:  3 Next: 83% Place: Dungeon:3 #.# ♣♣~♣♣♣@# Noise: ---------  Time: 1668.4 (0.0) #.# ♣~~♣♣#.# a) +3 dagger #.# ♣♣.♣♣..# Cast: Magic Dart #.. #....##  ## ######  b   bat (asleep)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat!  You kill the bat!~i7 ♣P~~♣ ♣P.♣  ♣>    ~i  ****†..       ##  ~ij"....~ipy5=9.4 (1Magic Dart _~iv~i(x~is ~it 3~iu ~iz n~iz c9===~i{ ~i'} ~i5~ ~i~ ,~ie ~í ~iU ~iƂ ~i/ ~ip ~i ~iT ~ić ~i ~i ;===~iG ~i% ~ih ~i ~i ~i/ ~i ~i ~i ~i0 ~ir ~i ~i ~i ~il ,~i ~i ~i\ ` MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You enter the shallow water.~i ?Water ~i| ~i' N _Moving in this stuff is going to be slow.~ib ~i >~ie ~i  You encounter an orc. It is wielding a +0 falchion.~i ..#...... ..#..### ### ~i .## .# ..$# .# o. ... .. ♣P.♣ ####. ♣~~♣♣ ##...  ♣P~~♣ #...##  ♣P.♣ ♣.@.#-##♣ ♣♣♣P.♣♣♣ ♣♣.## >..♣♣♣P.~~.~♣~♣~#Magic Dart#...~~.~~~.~~~..##~♣P~♣~~~♣P♣♣♣..##♣♣♣♣♣♣~P♣♣♣♣♣#.#####o   orc (asleep)♣P~~♣♣.....†...#♣♣~♣♣♣.#######..#♣~~♣♣#.##~i8 .o83.0 (13.6)  Found 9 gold pieces.~iJ oThe orc shouts! You hear a shout!~iݿ {oo 2 orcs (1 wandering)~ia 6===4.0 (14~i ~i o _You encounter an orc. It is wielding a +0 whip.~itE ###  .# ..$  .# .o # ... o.  ♣P.♣ ####. ♣~~♣♣ ##... ♣P~~♣ #...## ♣P.♣ ♣.@.#  ♣♣.## >~##~..##  ~iF♣♣♣..#  .#####  .....†...#  .   # ~i3 ###  .# ..$  .# .o  ... o.  ♣P.♣ ####. ♣~~♣♣ ##... ♣P~~♣ #...## ~ib♣P.♣ ♣.@.#  ♣♣.## >~##~..##  ♣♣♣.  .#####  .....† .  ~i~i~iz _There are monsters nearby!~i..#...... valamere the Conjurer ..#..### ###  Deep Elf .## .# ..$  Health: 19/19 ======================== ## .# .o  Magic: 8/9=====================--- # ... o.  AC: 7Str: 4~i ♣P.♣ ####* EV: 11Int: 24 ♣~~♣♣ ##..* SH: 0Dex: 13 ♣P~~♣ #..*## XL:  3 Next: 85% Place: Dungeon:3 ♣P.♣ ♣.@.# Noise: ===------  Time: 1684.0 (0.0) ###♣ ♣♣♣P.♣♣♣ ♣♣.## a) +3 dagger >..♣♣♣P.~~.~♣~♣~## Cast: Magic Dart ##...~~.~~~.~~~..##  ##~♣P~♣~~~♣P♣♣♣..#  #♣♣♣♣♣♣~P♣♣♣♣♣#.#####  oo 2 orcs (1 wandering) ♣P~~♣♣.....†...#  ♣♣~♣♣♣.#######..#  ♣~~♣♣#.# # _You encounter an orc. It is wielding a +0 whip. _There are monsters nearby!Aiming: [0;10;~i1mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (100% to hit)~iK$^..#...... valamere the Conjurer ..#..### ###  Deep Elf .## .# ..$  Health: 19/19 ======================== ## .# .o  Magic: 8/9=====================--- # ... ).  AC: 7Str: 4 ♣P.♣ ####. EV: 11~i%Int: 24 ♣~~♣♣ ##... SH: 0Dex: 13 ♣P~~♣ #...## XL:  3 Next: 85% Place: Dungeon:3 ♣P.♣ ♣.@.# Noise: ===------  Time: 1684.0 (0.0) ###♣ ♣♣♣P.♣♣♣ ♣♣.## a) +3 dagger >..♣♣♣P.~~.~♣~♣~## Cast: Magic Dart ##...~~.~~~.~~~..##  ##~♣P~♣~~~♣P♣♣♣..#  #♣♣♣♣♣♣~P♣♣♣♣♣#.#####  oo 2 orcs (1 wandering) ♣P~~♣♣.....†...#  ♣♣~♣♣♣.#######..#  ♣~~♣♣#.# # Aiming: Magic Dart (safe; 1% risk of failure)  ~i&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (100% to hit)  The magic dart hits the orc!  You kill the orc!~i, ###  .# ..$  .# .o  ... ).  ♣P.♣ ####* ♣~~♣♣ ##..* ♣P~~♣ #..*## ♣P.♣ ♣.@.#  ♣♣.## >  ~i..  .#####o   orc ( .....† .  ~i,o~iT.o~i...oo 2 orcs (1 wandering)~i=91--5.0 (1~i~ij*  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 falchion (100% to hit)  The magic dart hits the orc!  You kill the orc! _You encounter an orc. It is wielding a +0 hand axe.~i ..#...... valamere the Conjurer ..#..### ###  Deep Elf .## .# ..$  Health: 19/19 ======================== ## .# ..  Magic: 7/9==================------ # ... oo  AC: 7Str: 4 ♣P.♣ ####* EV: 11Int: 24 ♣~~♣♣ ##..* SH: 0Dex: 13 ♣P~~♣ #..*## XL:  3 Next: 91% Place: Dungeon:3 ~i) ♣P.♣ ♣.@.# Noise: =--------  Time: 1685.0 (0.0) ###♣ ♣♣♣P.♣♣♣ ♣♣.## a) +3 dagger >..♣♣♣P.~~.~♣~♣~## Cast: Magic Dart ##...~~.~~~.~~~..##  ##~♣P~♣~~~♣P♣♣♣..#  #♣♣♣♣♣♣~P♣♣♣♣♣#.#####  oo 2 orcs (1 wandering) ♣P~~♣♣.....†...#  ♣♣~♣♣♣.#######..#  ♣~~♣♣#.# # You kill the orc! _You encounter an orc. It is wielding a +0 hand axe.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)~i-d:..#......valamere the Conjurer ..#..######Deep Elf .## .#..$~iAeHealth: 19/19 ======================== ## .#..Magic: 7/9==================------ #...ooAC: 7Str: 4♣P.♣ ####*EV: 11Int: 24♣~~♣♣ ##..*SH: 0Dex: 13♣P~~♣ #..*##XL:  3 Next: 91% Place: Dungeon:3♣P.♣ ♣.@.#~iFfNoise: =--------  Time: 1685.0 (0.0) ###♣ ♣♣♣P.♣♣♣ ♣♣.##a) +3 dagger >..♣♣♣P.~~.~♣~♣~##Cast: Magic Dart ##...~~.~~~.~~~..####~♣P~♣~~~♣P♣♣♣..##♣♣♣♣♣♣~P♣♣♣♣♣#.#####oo 2 orcs♣P~~♣♣.....†...#♣♣~♣♣♣.#######..#♣~~♣♣#.##~ifAAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.~i_M.oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.The orc shouts!~iX)o~i[,..~i4==6.0 (1~i~ip _You encounter an orc. It is wielding a +0 flail.~i\ ..#...... valamere the Conjurer ..#..### ###  Deep Elf .## .# ..$  Health: 19/19 ======================== ## .# ..  Magic: 5/9=============----------- # ... )o  AC: 7Str: 4 ♣P.♣ ####o EV: 11Int: 24 ~i ♣~~♣♣ ##..* SH: 0Dex: 13 ♣P~~♣ #..*## XL:  3 Next: 91% Place: Dungeon:3 ♣P.♣ ♣.@.# Noise: ===------  Time: 1686.0 (0.0) ###♣ ♣♣♣P.♣♣♣ ♣♣.## a) +3 dagger >..♣♣♣P.~~.~♣~♣~## Cast: Magic Dart ##...~~.~~~.~~~..##  ##~♣P~♣~~~♣P♣♣♣..#  #♣♣♣♣♣♣~P♣♣♣♣♣#.#####  oo 2 orcs ♣P~~♣♣.....†...#  ♣♣~♣♣♣.#######..#  ♣~~♣♣#.# # _You encounter an orc. It is wielding a +0 flail.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Pr~i ess: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (severely wounded, 81% to hit)~i7U[ooflail (~in2..#...... valamere the Conjurer ..#..### ###  Deep Elf .## .# ..$  Health: 19/19 ======================== ## .# ..  Magic: 5/9=============----------- # ... )o  AC: 7Str: 4 ♣P.♣ ####) EV: 11Int: 24 ♣~~♣♣ ##... SH: 0Dex: 13 ♣P~~♣ #...## XL:  3 Next: 91% Place: Dungeon:3 ♣P.♣ ♣.@.# Noise: ===------  Time: 1686.0 (0.0) ###♣ ♣♣♣P.♣♣♣ ♣♣.## a) +3 dagger >..♣♣♣P.~~.~♣~♣~##[11;34~i)4'H Cast: Magic Dart ##...~~.~~~.~~~..##  ##~♣P~♣~~~♣P♣♣♣..#  #♣♣♣♣♣♣~P♣♣♣♣♣#.#####  oo 2 orcs ♣P~~♣♣.....†...#  ♣♣~♣♣♣.#######..#  ♣~~♣♣#.# # Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc.~i;5p  ### ~i5 .# ..$  .# ..  ... )*  ♣P.♣ ####* ♣~~♣♣ ##..* ♣P~~♣ #..*## ♣P.♣ ♣.@.# ~i6 ♣♣.## >  .  .#####o   orc .....†~iB7 .  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (81% to hit)  ~i7vYou focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!~iȺ- .~ioThe searing ray misses the orc.o~i..o 2 orcs~ix6-7.0 (1Ray ~ix~i7f _(Press . to maintain the ray.)~is8 )~i:The searing ray hits the orc!~i )You kill the orc!The searing ray hits the orc!~i1***~io)*~iMS))..~iU..#......valamere the Conjurer ..#..######Deep Elf .## .#..$Health: 19/19 ======================== ## .#~iV8..Magic: 4/9==========-------------- #...).AC: 7Str: 4♣P.♣ ####)EV: 11Int: 24♣~~♣♣ ##...SH: 0Dex: 13♣P~~♣ #...##XL:  3 Next: 107% Place: Dungeon:3♣P.♣ ♣.@.#Noise: ---------  Time: 1688.0 (1.0) ###♣ ♣♣♣P.♣♣♣ ♣♣.##a) +3 dagger ~iW>..♣♣♣P.~~.~♣~♣~##Cast: Magic Dart ##...~~.~~~.~~~..##Ray+ ##~♣P~♣~~~♣P♣♣♣..##♣♣♣♣♣♣~P♣♣♣♣♣#.#####♣P~~♣♣.....†...#♣♣~♣♣♣.#######..#♣~~♣♣#.##You kill the orc!The searing ray misses the orc. ~i"X_(Press . to maintain the ray.)  The searing ray hits the orc!  You kill the orc!The searing ray hits the orc!~iYY' ~iY-- _You kill the orc!You have reached level 4!~id/  --more--~iQ 24/2410----54 4% Magic Dart~i/ ~i P _You feel clever.~iέ~i<3~iTK  You stop channelling your searing ray.~ig5=== _~iA~ik  You encounter a ball python.~iGS.~Magic Dart...S   ball python (constriction, wandering)......~i%9~iO;)~iE390.0 (2 _~i~i}~if ###  .# ..$ ~i .# .. # ... )S  ♣P.♣ ####) ♣~~♣♣ ##... ♣P~~♣ #...## ♣P.♣ ♣.@.#  ♣♣.## >~##~..##  ♣♣♣..#    †...#     # ~iD  ###  .# ..$  .# ..  ... )S  ♣P.♣ ####) ♣~~♣♣ ##... ♣P~~♣ #...## ♣P.♣ ♣.@.# ~irF  ♣♣.## >~##~..##  ♣♣♣    †   ~iwO ~iS ~iV ~iY b _A ball python is nearby!~i..#...... valamere the Conjurer ..#..### ###  Deep Elf .## .# ..$  Health: 24/24 ======================== ~iV## .# ..  Magic: 4/10=========--------------- # ... )S  AC: 7Str: 4 ♣P.♣ ####* EV: 11Int: 25 ♣~~♣♣ ##..* SH: 0Dex: 13 ♣P~~♣ #..*## XL:  4 Next:  4% Place: Dungeon:3 ♣P.♣ ♣.@.# Noise: ---------  Time: 1690.0 (0.0) ###♣ ♣♣♣P.♣♣♣ ♣♣.## a) +3 dagger >..♣♣♣P.~~.~♣~♣~## Cast: Magic Dart ##...~~.~~~.~~~..## ~i ##~♣P~♣~~~♣P♣♣♣..#  #♣♣♣♣♣♣~P♣♣♣♣♣#.#####  S   ball python (constriction) ♣P~~♣♣.....†...#  ♣♣~♣♣♣.#######..#  ♣~~♣♣#.# # _You encounter a ball python. _A ball python is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)~i_=..#...... valamere the Conjurer ..#..### ###  Deep Elf .## .# ..$  Health: 24/24 ======================== ## .# ..  Magic: 4/10=========--------------- # ... )†  AC: 7Str: 4 ♣P.♣ ####) EV: 11Int: 25 ♣~~♣♣ ##... SH: 0Dex: 13 ~i`a♣P~~♣ #...## XL:  4 Next:  4% Place: Dungeon:3 ♣P.♣ ♣.@.# Noise: ---------  Time: 1690.0 (0.0) ###♣ ♣♣♣P.♣♣♣ ♣♣.## a) +3 dagger >..♣♣♣P.~~.~♣~♣~## Cast: Magic Dart ##...~~.~~~.~~~..##  ##~♣P~♣~~~♣P♣♣♣..#  #♣♣♣♣♣♣~P♣♣♣♣♣#.#####  S   ball python (constriction) ♣P~~♣♣.....†...#  ♣♣~♣♣♣.#######..#  ♣~~♣♣#.# # Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python!  You kill the ball python!~if ###  .# ..$  .# ..  ... )†  ♣P.♣ ####* ♣~~♣♣ ##..* ~iEhU♣P~~♣ #..*## ♣P.♣ ♣.@.#  ♣♣.## >     †   ~iD)..~iy5=1.0 (1Magic Dart _~i~i~i 3~i ~i ~iF ~i& 5===~i ~i ~i ~i[ ~i ~i ~i ~i ~iX ~i ~i ~i m6=====~i ~i" ,~i ~i ~i8 l7====~i ~i ~i ~i> ~i/ ,~iO ~iN ,~i` ~iT ~i7! :==~iY" ~iH$ ~i% O8===~i@& ~i( ~i( ~i) ~im+ ~i#, ~i, ~i. ~i/ ~i0 ~i_2 ~i3 m9=====~i3 ~i6 ~iC7 ~i7 ~i6: ,~i: ~i< ~i>= ~i= ~i? ~i1@ o10/10=====~iA ~iHD ~iF ~i5G ~iH ~i1J ~iK ~iL ~iM ~iO ~iQ ~i`R ~iGS ~i{U ~iQW ~iX ;===~i@Y ~iU[ ~i`] ~i#^ ~i*` ~iBa ~ic ~iad ~ie ~img ~ii ~ik ,~in ,~iLp ~ipu M _You now have 130 gold pieces (gained 9).~iIw ~ix ~ix ~i{ ~i| ~i} ~i~ ~i ~i ,~iB ~iC ~iz B~i ~i ~ii ~i ~i ~i͓ ~i ~i ~i ~i ~iݙ ~i ~i" ~i͟ ~i ~i? ~i ~i$ ,~iߤ ~i ~is ~i/ ,~i} ~iΪ ~i ~i1 ~it ~i+    < #.#   ##. #.#   .. #.#   ..#.#   .#.###  ....  ######.#   #.....@#  -733.0 (42.0) #.######   ######.# ~i .  ##...##.##### #####.............. .....)†...#.##.####    #####)....### ##    ##........# #    #...#######    ~i ~i F-4.0 (43~i O _Found a stone staircase leading up.~iA ~iC 3~iD ~idO M.# . < ###... ~iP ###..#.# ....#.####..# #........>#######0.0)...... #.############.# .##..... ....~iX ~ia A5.0 (1~ii ; _Found a stone staircase leading down.~iI~iX~iX~iA~i~i7,~i~i~i~i]~iX~ig~i~i,~iʫ~iu,~i~i~i~i,~i7~i~i0,~i~i?~iӱ,~i~i~i,~iX~i ~itU #[  #.  #.  ##.## ####...#........###.## #..#  #....472.0)###....#....###..# ## #<#.#.########.##.#  .....#.#  #########..#.#  .........#.####..# ########........>#~i~i,8.0 (13~i6A _Found a plate armour.~i.~iy~i~i~i~i,~iZn~iB~iX~i!~i~i~i~i~i;,~i,~iB~i~i~i,~ik~iQ~i",~i~i6~i~i4~iM~i~i~i~i ~i ~i ~i; ~i ~i= ,~i ~i ~i| ~i ,~i ~i ~i( ,~i& ~iy ~i ~i ~i ~i~ ~i ~iT ~i] ~iB ~i ~i ~is D  You see here a +0 plate armour.~i} K _~i ,~i ,~i ~i ~i ,~iw ~ir! ~i! ~ig" ~i# ~iM$ ~i$ ~iB% ~if& ~i' ~i( ~i~( ~i* ~i+ ~ih, ~i- ~i. ~i0 ,~i2 ,~i3 ~i4 ~i5 ~i6 ~i7 ~i8 ~ir9 ~iW; ~i< ~iy= ~i5> ~iEC ~iAM #.# ##.##  #...## #  .....#######.  .............######## .....#### #........# ....## #.#.####.#  ##### #.#.###.##   ##.#@....# 77.0 (29 #.#.###..#  #.#.# #[.#  #... #..###### ... #.......# ###) ##.#####.# # ####...## #.# ........###.## ##..........##~iR ~i ~i>@ ; _Found an escape hatch in the ceiling.~iQ~iVS~i^T~i|V~i%Y~i\,~i]~i_~id`~iEa~i%c~i e~ie~if~ii~i@j~ij~iuk~il~in~in~i4#.#.#..............######## #...##.....#### #........# #.........## #.#.####.# #...####### ## #.#.###.## ##..# #.###.#.....#  #..# #.#.#.###..#..#  #.#.## #[.# ....######...# #..###### ##...#..@...## #.......# ##### #.####)# ##.#####.# # # #.####...## #.# # <...###.# # #$###.......... # #.# #.....###..  ###### #.###....## ##.  .....# ....###..# #.  .###.# ####<#.#.# #. [39~i׏;49m84.0 (55.0 (6 _o - a fuming puce potion~iI~i~i}~i<~ix,~i,~i~i~i~i~iT~iL?  You see here a +0 war axe.~i~i _~i~i~i,~i~i~i~i[~i~i ~i~in~i)N _You now have 144 gold pieces (gained 14).~i~i~if~iR  There is an escape hatch in the ceiling here.~iP~i _~i~i~i/~i~if~iR~i8,~iu~i~i,~i@~i~i~ic~i~id~i~i(~i~i~i,~i<~i~i~ij~i~i~i!~i~i~i~i~i~iP~i^~iY~i~ib~i~iC~i~i^~i ~i* ~i ~i1 ~i} ~i} ~i,~i~i4~i,~ip~i~i~i|~i6~i~i,~i~i~i~i~ib~i~iL,~i ~i!~iR"~i"~i $~ii&,~i&'~iu(~i)~i*,~i+~ij-,~i.~i&/~i0~i0,~i1~i!3~i3~i`4~i6~i:X~i;,~i<~i=~i>~i?,~iA~iB~iC,~iE~iF~iGG~iG~i9J~iK~iKL~iL~iN~iO~iP~iQ~iR~iT~iT~i0U~iY~i8Z~iZ~i@[~i\~i]~iU^~i^~i_~i`~ija~i:b~iajX~im~in~in~i........####### #####...# ...##......@.# #......##  #..###.#########.# #.####)# #  #.## #.# .# #.####.####.Magic Dart#.# #.#.# #....<...... ##.# #.#.# #.####.###  #.# #.#.# #.# #.# g   goblin (asleep) ~i] #.# #.###### g# #.# #.###..  .. #......# .# #.# #....## #..###.# #.# #####<#~i1855.0 (70.0)~i36.0 (71 _~i~i~iw _........ .. #[# #.........## ##. #... ##. ##..# #. #..# ##..# ##.#.## >........####### #####...# #......@.# #......##  ########.# #.####)#  #.## #.# .# #.####. #.# .# #....<. #.# .# #.####.  #.# #.# .# #.# #.#  #.#  g# #.#  ..  .# #.#   #.# #####<~iu*........ ..[# #.........## ##. #... ##. ##..# #. #..# ##..# ##.#.## >........####### #####...# #......@.# #......##  ########.# #.####)#  #.## #.# .# #.####. #.# .# #....<. #.# .# #.####.  #.# #.# .# #.# #.#  #.# ~i+ g# #.#  ..  .# #.#   #.# #####<~i/~i1~iJ7~i^9] _A goblin is nearby!~ih#.#######.#.#..............###### valamere the Conjurer #.# #...##.....#######....... Deep Elf #[# #.........## ##.#.#### Health: 24/24 ======================== #.# #...####### ##.#.#.### Magic: 9/10=====================--- #.# ##..# #.###.#... AC: 7Str: 4 ..# #..# ##.#.#.### EV: 11Int: 25 ..########..# ##.#.## # SH: 0Dex: 13 ...>........####### #####...# # XL:  4 Next:  5% Place: Dungeon:3 ##......##......@.# #......## # Noise: ---------  Time: 1856.0 (0.0)  #..###.#########*# #.####)# ## a) +3 dagger  #.## #.# *# #.####.####. Cast: Magic Dart ##.# #.# [40~iblm*# #....<...... ##.# #.# *# #.####.###..  #.# #.# *# #.# #.# #.. g   goblin (asleep)  #.# #.###### g# #.# #.###..  .. #......# .# #.# #....## #..###.# #.# #####<# _You encounter a goblin. It is wielding a +0 dagger. _A goblin is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)~i*#.#######.#.#..............###### valamere the Conjurer #.# #...##.....#######....... Deep Elf #[# #.........## ##.#.#### Health: 24/24 ======================== #.# #...####### ##.#.#.### Magic: 9/10=====================--- #.# ##..# #.###.#... AC: 7Str: 4 ..# #..# ##.#.#.### EV: 11Int: 25 ..########..# ##.#.## # SH: 0~i]Dex: 13 ...>........####### #####...# # XL:  4 Next:  5% Place: Dungeon:3 ##......##......@.# #......## # Noise: ---------  Time: 1856.0 (0.0)  #..###.#########.# #.####)# ## a) +3 dagger  #.## #.# .# #.####.####. Cast: Magic Dart ##.# #.# .# #....<...... ##.# #.# .# #.####.###..  #.# #.# .# #.# #.# #.. g   goblin (asleep)  #.# #.###### )# #.# #.###..  .. #......# .# #.# #....## #..###.# #.# #####<#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin!  You kill the goblin!~i3B........ ..[# #.........## ##. #... ##. ##..# #. #..# ##..# ##.#.## > #####...#  #......##  *# #.####)# ~iJ #.## #.# *# #.####. #.# *# #....<. #.# *# #.####.  #.# #.# *# #.# #.#   #.#  )# #.#    ..  .# #.#    #.# #####< ~i&>.....~i*.y6=7.0 (1Magic Dart _~iI4~i;6~i I~i 10/10===~i ~iK ~i ~i ~i% ~i ~iR ~i ~i ~i ~i, ~i ~i) ,~i ~i Q===~it ~i$ ~i ,~ik ~i0 ~i ~i ~iv ~i ~i ,~iN $  Things that are here:~i a  a +0 dagger; a goblin corpse~i$ ~i  _~i ~i ~ih ~i' ,~i ~i| ~i, ,~i  ~i ~iz ,~iO ~i ,~i ~i ~i ,~iW! ~i)" ~is# ~i+$ ~iB% ~i& ~i' ~i3( ~i( ~i* ~i:, ~i, ~i- ~i. ~i/ ~i0 ~i?1 ~i$3 ~i4 ,~ii5 ~iE8 ~im9 ~i: ~i: ~i= ~i> ~i? ~i<@ ~ilA ~iB ~iDC ~iAD ~iE ~iE ,~i|F ~iRG ~iNH ~iH ~iI ~iL ~iL ~iRR ~iS ,~i U ,~iU ~iV ~iW ,~iX ~icY ~iZ ,~iZ ~i6[ ,~i[ ,~iy\ ~i] ,~i@_ ~iJ` B~ia ~ib B~ib ~ic B~ikd ~i e B~ie ~if ~iTg ,~iDh ~i8i ~ii ~ij ~iNk ~il ~i1m ~im ~io ~iJp ~ip ~iYq ~ihs ~it ~i[u ~iu ~ivw ~iEy ,~i7z ~iF| ~i} ~i~ ,~i_ ~i ~i ,~i ~i ,~iޅ ~i ~i ,~io ~iI ~i <  You enter the shallow water.Water  _Moving in this stuff is going to be slow.~iA I~ig ~i` >~i ~i ~i˘ ~iN ~iə ~i ~i ~i ~i ~iҝ ~i ~i ~i2 ~i ~iY  You enter the shallow water.Water ~i4 ~i N _Moving in this stuff is going to be slow.~i 3~i ~i ~i ~i ,~iY ~i[ ~i, >~i ~iJ ~i 3~i ~iS ~i ,~i ~i/ ~iɸ ,~i %  ~i} <You see here a bat skeleton.~i2 ~i  _~i ~iҾ ~iʿ ~iP ~iT ~i ,~i ,~ih ~i B~i ~i1 ,~i ~i: ~i B~i ~iE B~i ~i B~iN ~i B~i ~i ~iE ,~i ~ii ~i, ,~i ~i ~i$ ,~i ~i ,~i ~i| ~i ~i& ,~i= ~iG ~i ,~i a  You see here a bat skeleton.~i 5 _~i ~io ~i' ,~i ~i ~i ,~iv ~i ~i  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a bat skeleton.  You enter the shallow water.~i} ?Water ~i ~i7   You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a bat skeleton.  You enter the shallow water _Moving in this stuff is going to be slow.~i ~i (~i= ~i ~i ~i ~i ~iw ~id ~i ~i ~iG ~i ~iN ~i ~i ~ii ~i ~i ~i _Moving in this stuff is going to be slow. _You see here a bat skeleton.  You enter the shallow water _Moving in this stuff is going to be slow.  Things that are here:~i:k  a +0 flail; a +0 whip; an orc skeleton~i~id5 _~ii  You see here a ball python skeleton.~i ~iD  _~i ~ie ~iO ~i ~io ~i~iz~i(~i~i~i~iA~i~ii~i,~i~iO~i,~i~i~i).# #.#########..#.# #..# .# #............#.####..# ..# ############........># # .#####.#  #......#  #.######  ~i)+######.#  ##...##.######### ######......... -952.6 (95.6) ........)÷...#.##.###### ♣♣######)....### ### ♣♣ ##........# ß## ~♣ #...####### ..ß ♣♣ ♣♣....# ♣♣♣♣♣♣.## ..._ .~♣~♣~## ...## ~.~~~..##~i0~i/3F-3.6 (96~i$;L _Found a sacrificial altar of Ru.~ilI~i~i.# #.#..#.# #..# .# #.#.####..# .# #.>#  ######.#####.#  #......# #.###### ######.# ##...##.#........0.0))÷...#.##.#######)....#######  ##........# ##~iF ß## ♣ #...# ß...ß ♣♣...# #.....#.## _....._ ~♣~♣~## ##.....## .~~~..##~iJ~i+4.6 (1~i~iC _Found an ancient bone altar of Kikubaaqudgha.~i\~i^3~i$a~i+b,~ieX~if~ig~iAh,~ih~ii~ij~i;k~ik~iul~im,~ipn~ijo~ip~iLq,~is~iuk  You encounter a ball python.~i}i########..#.# #..#  ..........#.####..#  #########........>#   ######.#####.#  #......# .#  #.###### S#  ######.# .# #...##.##########.#  ................@.#  )÷...#.##.#########  ~i<{)....#######  Magic Dart .....# ##ß##  ###### ß...ß  # #.....#   S   ball python (constriction, asleep) # _....._   ##.....##  #  ~iD,60.6 (6~i<21.6 (7 _~i]~i~i ########..#.# #..# valamere the Conjurer ..........#.####..# Deep Elf #########........># Health: 24/24 ======================== ######.#####.# Magic: 9/10~i =====================--- #......# .# AC: 7Str: 4 #.###### S# EV: 11Int: 25 ######.# *# SH: 0Dex: 13 #...##.##########*# XL:  4 Next:  6% Place: Dungeon:3 ................@.# Noise: ---------  Time: 1961.6 (0.0) )÷...#.##.######### a) +3 dagger )....####### Cast: Magic Dart .....# ##ß## ###### ß...ß # #.....# S   ball python (constriction, asleep) # _....._ ##.....## #_Found an ancient bone altar of Kikubaaqudgha. _You encounter a ball python.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, ~i] [39;49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)~iP########..#.# #..#  valamere the Conjurer ..........#.####..#  Deep Elf ~i!#########........>#  Health: 24/24 ========================######.#####.#  Magic: 9/10=====================---#......# .#  AC: 7Str: 4#.###### S#  EV: 11Int: 25 ######.#*#  SH: 0Dex: 13 #...##.##########*#  XL:  4 Next:  6% Place: Dungeon:3 ................@.#  Noise: ---------  Time: 1961.6 (0.0) )÷...#.##.#########  a) +3 dagger ~i}0)....#######~iĠh  Cast: Magic Dart .....# ##ß## ###### ß...ß # #.....#  S   ball python (constriction) # _....._ ##.....## # Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.~it%.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.~i'?The ball python hisses angrily.~i, .~i0;==2.6 (1 _~i6~i8~i\ ########..#.# #..# valamere the Conjurer ..........#.####..# Deep Elf #########........># Health: 24/24 ======================== ######.#####.# Magic: 8/10===================-----~i] #......# .# AC: 7Str: 4 #.###### .# EV: 11Int: 25 ######.# S# SH: 0Dex: 13 #...##.##########*# XL:  4 Next:  6% Place: Dungeon:3 ................@.# Noise: ==-------  Time: 1962.6 (0.0) )÷...#.##.######### a) +3 dagger )....####### Cast: Magic Dart .....# ##ß## ###### ß...ß # #.....# S   ball python (constriction) # _....._ ##.....## #~i^gThe ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)~ir J########..#.# #..# valamere the Conjurer ..........#.####..# Deep Elf #########........># Health: 24/24 ======================== ######.#####.# Magic: 8/10===================----- #......# .#~i  AC: 7Str: 4 #.###### .# EV: 11Int: 25 ######.# †# SH: 0Dex: 13 #...##.##########.# XL:  4 Next:  6% Place: Dungeon:3 ................@.# Noise: ==-------  Time: 1962.6 (0.0) )÷...#.##.######### a) +3 dagger )....####### Cast: Magic Dart .....# ##ß## ###### ß...ß # #.....# S   ball python (constriction) # _....._ ##.....## #Aiming: Magic Dart (safe; 1% risk of failure)  ~i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!~i _ #..#  ~i      .#   .#  †# *#  )÷ )~i  ##ß## ß...ß   # _      # ~iQ .~iW y7-3.6 (1Magic Dart _~iL] ~ij_ ~i~i!3~i`~i_,~i9==~i B~i)~iđ,~i~io10/10=====~iҔ~i~~i~i$~i~i~i~i,~i~i~i,~ih~iU~i,;===~i~iw~i,~iK~iy~i~i ,~if~iv~iB~i~iSX~i~i~i~i@~iv~i~i,~i~i,~i,~i~i~i~i~i,~i~i~i~i~i,~i~i~i,~i~i ~i ~iN ~i ~i~i~i:~ip~ii  You see here a ball python skeleton.~i~i _~i~i"Y  Items here: )) [ ÷.~i$~iq% _~i?&~il)~i*~i+~i,~iC/~i1~i1~i2~i^5~i 7~i/8~i8~iM;~i<~i=~i>~iA~iC~iYD~iE~iG~iI~iQJ~iK~iM~i]N~i/O,~iP~iQ~iR~iFS~iWU~ilW,~i1X~icYB~irZ~i[B~i],~i^,~i_~i_~ia~iXb~ib~i e~iUf~i{g,~i;i~ij~ik~i1l~im~i2o~i p~ip~ir~i#t~it~iu~i!w~ix~iAy~i z~i6{~iC|~i|~i}~i~~i~i~in~i~i~iO~i~iۆ~i~i,~i~i~ih,~i.~iڌ~i,~iS~iH,~i0,~i~iϑ,~iǓ~i3~i5~iw~iP~i-~iD,~i?~i,~i~i%~io~i9~i~iq  ..# #.# #.#  .. #.# #.##### .. #...... #..###. ############..# #. #.. ..........###. #.##########...... #............#.... #@########.....#..-- #.# ####.#.#.... #.# ##........... #.#♣##.......#.... #.~~~.....#..#..## ~~~P~♣......##..# ♣~~~~~~♣....###..# ~i♣~~P~~~♣.#### #..# ♣♣≈≈~~PP~.# #..#You pick up a parchment of Dimensional Bullseye and begin reading...2018.6 (55.0)-9.6 (56 _You add the spell Dimensional Bullseye to your library.~i3~iȈ~i݊~iZB~iX~i~iݜ,~i~iF~i ~i~i~i+~i,~iq~i̧,~iK~i~iA  You enter the shallow water.~i?Water ~i~iN _Moving in this stuff is going to be slow.~i3~i6~i~iQ~i,~i}B~i~i&~i~i~i~ig~i~i~i.~iC~i~i~iN~iN~iA~i(~i~i~i~i~iq~il~i ~i~iV~i~i ~iU ~i} ~im~i~i~i#~i~i~i~ib~i ~i#,~i&~i*(~i),~i*~iO-~iy/,~ih0~i3~i5~i6~i8~i:~i<,~i}=~i>~i?,~i@~i"C~i_HA  You enter the shallow water.~iI?Water ~iJ~i}MN _Moving in this stuff is going to be slow.~iP~iQ~iQ~iR~iT~i(U,~i8W~iY~ivZ,~i\~i^~iT_>~ia~id~ie~ig~ih~igj~iHk,~iUm~iNq~ir~i`s~i4v~i$x~ix~iy~iz~iw|~i?}~i}~i~iUA  You enter the shallow water.~i?Water ~i~i1  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.~i~iڋ(~i~i$~iܓ3~i̕~i~i~iU~i"~i~i~i~i~i~i ,~i~i_~i+~i,~i?~i.~iڭ,~ib~i,~i~i~i,~i~iĴ~iƵB~i~iw,~i/~i'~i.~i,,~i ,~i,~i~iB~iL~i,~i~ir~i ,~i~i~i: _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a rat.~ipT ###.## #....... ...... #.r# #..##### #.# . #......###[# #. #.##%..##.# .### #.#.....#.# ..# #∩<.......# .# #....††...########@# #..........># #....# #..###.###...#.#.###.######..# #.# #..##Magic Dart#...............# #+# #.########..#######.. ##.###..# #.# ###.# r   rat (asleep)~i#...# ..# .###...# .. .###~~.♣# ..~i/80.8 (61.2~i]31.8 (62 _~i~i~ibj   ..   r#  #.#  . [#  #. #.##%  .###   ..# #∩<  #.# #....†† ####@# > # #....#  #.######..# #.#  #....... #+# #.##  ######. ##.#  ##..# #.# ###.#  #...# ..# #.#  ##...# .. #.#  ##~~.♣# .. ~i&4 U   ..   r#  #.#  . [#  #. #.##%  .###   ..# #∩<  #.# #....†† ####@# > # #....#  #.######..# #.#  #....... #+#  ######.  ##..# #.# ###.#  #...# ..# ~i-6  ##...# ..  ##~~.♣# ~i< ~iB? ~iE ~iH Z _A rat is nearby!~i    ..   r#  #.#  . [#  #. #.##%  .###   ..# #∩<  #.# #....†† ####@# > # #....#  #.######..# #.#  #....... #+# #.##  ######. ##.#  ##..# #.# ###.#  #...# ..# #.#  ~i4 \##...# .. #.#  ##~~.♣# .. ~im<   ..   r#  #.#  . ~i>e[#  #. #.##%  .###   ..# #∩<  #.# #....†† ####@# > # #....#  #.######..# #.#  #....... #+#  ######.  ##..# #.# ###.#  #...# ..#  ##...# ..  ##~~.♣# ~iF~iJI~ioO~inRZ _A rat is nearby!~i ###.## #..... valamere the Conjurer .. ...... #.#### Deep Elf r# #..##### #.#  Health: 24/24 ======================== * #......###[#  Magic: 9/10=====================--- #* #.##%..##.#  AC: 7Str: 4 *### #.#.....#.#  EV: 11Int: 25 *.# #∩<.......#  SH: 0Dex: 13 #*# #....††...#### XL:  4 Next:  7% Place: Dungeon:3 ####@# #..........>.. Noise: ---------  Time: 2081.8 (0.0) # #....# #..###.###.... a) +3 dagger #.#.###[47~iw6m.######..# #.# #..## Cast: Magic Dart #...............# #+# #.##  ######..#######.. ##.#  ##..# #.# ###.#  r   rat (asleep) #...# ..# #.#  ##...# .. #.#  ##~~.♣# .. _A rat is nearby! _A rat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)~i: ###.## #..... valamere the Conjurer .. ...... #.#### Deep Elf †# #..##### #.#  Health: 24/24 ======================== . #......###[#  Magic: 9/10=====================--- #. #.##%..##.#  AC: 7Str: 4 .### #.#.....#.#  EV: 11Int: 25 ..# #∩<.......#  SH: 0Dex: 13 #.# #....††...#### XL:  4 Next:  7% Place: Dungeon:3 ####@# #..........>.. Noise: ---------  Time: 2081.8 (0.0) # #....# #..###.###.... a) +3 dagger #.#.###.######..# #.# #..##[40~i*m Cast: Magic Dart #...............# #+# #.##  ######..#######.. ##.#  ##..# #.# ###.#  r   rat (asleep) #...# ..# #.#  ##...# .. #.#  ##~~.♣# .. Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!~i   ..   †#  #.#  * ~i[#  #* #.##%  *###   *.# #∩<  #*# #....††  > #    #.#  . #+#  .  ~i##..# #.#  #...# ..#  ##...# ..  ##~~.♣# ~i7.....~i7Z8=2.8 (1Magic Dart ~i+_~i~i~i ~i ~iҵ ~i ~i ~i ,~i ~i~ Q10/10===~i ~i ~i ~i ~iR ~i0 ~iV ~i ~i ~i ~i ,~i ~ik ~iC ~i* ;===~i ~i ~i ,~i~ ~i8 ~iG ~i! ,~ic ~ih ~iU ,~i ~i ~i ,~i ~i ~i ,~i6 ~i ~ig ,~i ~io ~i+ ~i ~i ~iP ~i ~i ~i7 ~i ~im ~i| ~ij ~im ~i< ~i ~i@ ~i ~i ~ix ~iA ~i q  You encounter a bombardier beetle.~iw S #.###B .## ##.# .# ###....###..... .. .. .....%...#..#. ### .# ####.###...........# #.####.#~i #.#.#.# #......###.....# #####. #@# #########-##.########.####.# #....##..............####Magic Dart##....†#.####..##### #.# ##........# #......###[# ##......#.# ##.##%..##.# # B   bombardier beetle (asleep)#.#...##.### #.#.....#.# ##..# #...# #∩<.......##.# ###.# #....††...#######~i 11019.0)~i# M-2.8 (20 _~i . ~ic N #B .##  # .# ## .. .. ..  .#. ### .#  ........#  #.#.#.#  # #.....#  #. #@#  #.####.#  ...........#  †#.####..##### #.#  ..# #...[#  .# ##.##%  .### #.#  #..# #...# #∩<  #.# ###.# #....††~i9  #B .##  # .# ## .. .. ..  .#. ### .#  ........#  #.#.#.#  # #.....#  #. #@#  #.####.#  ...........#  ~i;†#.####..##### #.#  ..# #...[#  .# ##.##%  .### #.#  #..# #...# #∩< #.# ###.# #....††~irC~iJ~iR~iyUh _A bombardier beetle is nearby!~i: #B .##  # .# ## .. .. ..  .#. ### .#  ........#  #.#.#.#  # #.....#  #. #@#  #.####.#  ...........#  †#.####..##### #.#  ..# #...[#  .# ##.##%  .### #.#~id<n  #..# #...# #∩<  #.# ###.# #....††~i5& #B .##  # .# ## .. .. ..  ~i.#. ### .#  ........#  #.#.#.#  # #.....#  #. #@#  #.####.#  ...........#  †#.####..##### #.#  ..# #...[#  .# ##.##%  .### #.#  #..# #...# #∩< #.# ###.# #....††~i^~i)~i~ix ~iNZ_A bombardier beetle is nearby!~i= #.## valamere the Conjurer #B .## ##.# Deep Elf # *# ###....###... Health: 24/24 ======================== .. *. .. .....%...#. Magic: 9/10=====================--- .#* ### .# ####.###... AC: 7~ixStr: 4 ..*.....# #.####.# EV: 11Int: 25 #*#.#.# #......# SH: 0Dex: 13 # #.*...# ######## XL:  4 Next:  8% Place: Dungeon:3 #. #@# ######### Noise: ---------  Time: 2102.8 (0.0) ##.########.####.# #........ a) +3 dagger  ##................# #.####### Cast: Magic Dart  ##....†#.####..##### #.# #  #........# #......###[# #  #......#.# ##.##%..##.# # B   bombardier beetle (asleep)  #.#...##.### #.#.....#.# # #..# #...# #∩<.......#  #.# ###.# #~iδa....††...####### _A bombardier beetle is nearby! _A bombardier beetle is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)~iQB #.## valamere the Conjurer#B.## ##.# Deep Elf# *####....###... Health: 24/24 ========================.. *. .. .....%...#. Magic: 9/10=====================---.#* ### .# ####.###... AC: 7Str: 4..*.....# #.####.# EV: 11Int: 25#*#.#.# #......# SH: 0Dex: 13##.*...# ######## XL:  4 Next:  8% Place: Dungeon:3#.#@########## Noise: ---------  ~iD Time: 2102.8 (0.0)##.########.####.# #........ a) +3 dagger##................# #.####### Cast: Magic Dart##....†#.####..##### #.# ##........# #......###[# ##......#.# ##.##%..##.# # B   bombardier beetle#.#...##.### #.#.....#.# ##..# #...# #∩<.......##.# ###.# #....††...#######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [39;~iF 49ma bombardier beetle (asleep, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is lightly wounded.~iC Q.B~il 7.....~ij :=3.8 (1 _~iE ~i ~i#..## ##.# B####....###..... .. .. .....%...# .#. ### .# ####.###.. ........# #.####.# #.#.#.# ....##.....#######. #.# ###.########@####.# #........##................# #.#########....†#.####..##### #.# ........# #......###[#.# ##.##%..##.~i6V#...##.### #.#..... #..# #...# #∩<.......## ###.# #....††####### ####.......>.....~i~iB.-4~i#~i%~i  B####....###.. .. .. .. .....%...#~i  .#. ### .# ####.###. ........# #.#### #.#.# #......# #.....# ###### #. #.# #.########.####.# #...............@......# #.######†#.####..##### #.#  #........# #......###[#  ##.# ##.##%..##.# #.#...##.### #.#.....#.# #..# #...# #∩<.......#  #.# ###.# #....††[3~i 4m...######  #. ####.# #..........>....  # #....# #..###.###. ~i% ~i @-5~i 4Magic Dart~id ~i ~iG~iKI~iJ~iLg  You start resting. Magic restored.~iY~ie&0~ikf10/10===6.8 (1 _~iq~is~i>~i D&7~iK~iM~iZ # B# ###....### .. .. .. .....%... .#. ### .# ####.### ........# #.#### #.#.#.# # # #.....#  #. #.#  ##.#.####.# # ##.# #. ##....†#.####..##### #.# #.# #......###[# #......#.# ##.##%.##.# #.#...##.### #.#....#.#~i\q #..# #...# #∩<.......# #.# ###.# #....††... #. ####.# #...> # #....# #..###.###~ic~ig&8~im~io~i] # B# ###....### .. .. .. .....% .#. ### .# ####.### .# #. #.#.#.# # # #.....#  #. #.#  ##.~iQC#.####.# # ##.# #. ##....†#.####..##### #.# #........# #......###[# #......#.# ##.##%..##.# #.#...##.### #.#.....#.# #..# #...# #∩<.# #.# ###.# #....††... #. ####.# #.> # #....# #..###.###~in~iL&9~i2~i~i-  # B# ###.... .. .. .. .....% .#. ### .# ####. .# #. #.#.#.# # # #.....#  #. #.#  ##.#.####.# # ##.# #. ##....†#.####..##### #.# #........# #......###[#~i. k #......#.# ##.##%..##.# #.#...##.### #.#.....#.# #..# #...# #∩<.# #.# ###.# #....††... #. ####.# #.> # #....# #..###.###~i8 ~i= E===10~i>E ~iH ~iW~ib&1~id~ih~i~i &2~i~i~i ~i &3~i ~i ~i ~i&4~i%~i'~i!~il&5~iE~i~i~i&6~it~i~i   A bombardier beetle comes into view. .. .. .. .....% .#. ### .# ####.# ........# #. #.#.# #..# #.....# ### #. #.# ##.########B####.# #...##................# #.###....†#@####..##### #.#  #........# #......###[# #......#.# ##.##%..##.#Magic Dart #.#...##.### #.#.....#.# #..# #...# ~iژ [34m#∩<.......# #.# ###.# #....††...## B   bombardier beetle (wandering) #. ####.# #..........> # #....# #..###.###..#.#.###.######..# #.# #..07.8 (1 _~i .. .. .. .....% valamere the Conjurer .#. ### .# ####.# Deep Elf ........# #.# Health: 24/24 ======================== #.#.#.# #.. Magic: 9/10=====================--- # #.....# ### AC: 7Str: 4~i #. #.# #### EV: 11Int: 25 ##.########B####.# #... SH: 0Dex: 13 ##......****......# #.## XL:  4 Next:  8% Place: Dungeon:3 ##....†#@####..##### #.#  Noise: ---------  Time: 2117.8 (0.0) #........# #......###[#  a) +3 dagger #......#.# ##.##%..##.#  Cast: Magic Dart #.#...##.### #.#.....#.#  #..# #...# #∩<.......#  #.# ###.# #....††...## B   bombardier beetle #. ####.# #..........> # #....# #..###.###.. #.#.###.######..# #.# #.. _You start resting.~i^4 Magic restored. _A bombardier beetle comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 100% to hit)~i6 .. .. .. .....% valamere the Conjurer.#. ### .# ####.# Deep Elf........# #.# Health: 24/24 ========================#.#.#.# #.. Magic: 9/10=====================---##.....# ### AC: 7~i Str: 4#.#.##### EV: 11Int: 25##.########B####.# #... SH: 0Dex: 13##......****......# #.## XL:  4 Next:  8% Place: Dungeon:3##....†#@####..##### #.# Noise: ---------  Time: 2117.8 (0.0)#........# #......###[# a) +3 dagger#......#.# ##.##%..##.# Cast: Magic Dart#.#...##.### #.#.....#.##..# #...# #∩<.......##.# ###.# #....††~i N...## B   bombardier beetle#. ####.# #..........># #....# #..###.###..#.#.###.######..# #.# #..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded.~i) $.~ik+ 1B~i1 9...~i4 :=8.8 (1 _~i: ~i< ~i~i.-9~i~i~i\?l .. .. .. .....% valamere the Conjurer .#. ### .# ####.# Deep Elf ........# #.# Health: 24/24 ======================== #.#.#.# #.. Magic: 7/10================-------- ~iA# #.....# ### AC: 7Str: 4 #. #.# #### EV: 11Int: 25 ##.########.####.# #... SH: 0Dex: 13 ##......***B......# #.## XL:  4 Next:  8% Place: Dungeon:3 ##....†#@####..##### #.#  Noise: ---------  Time: 2119.8 (0.0) #........# #......###[#  a) +3 dagger #......#.# ##.##%..##.#  Cast: Magic Dart #.#...##.### #.#.....#.#  #..# #...# #∩<.......#  #.# ###.# #....††...## B   bombardier beetle #. ####.# #..........> # #....# #..###.###.. #.#.###.######..# #.# #.. _The bombardier beetle is moderately wounded.Casting: [39;~iB49mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 88% to hit)~i_ I.. .. .. .....% valamere the Conjurer.#. ### .# ####.# Deep Elf........# #.# Health: 24/24 ========================#.#.#.# #.. Magic: 7/10================--------~i ##.....# ### AC: 7Str: 4#.#.##### EV: 11Int: 25##.########.####.# #... SH: 0Dex: 13##......****......# #.## XL:  4 Next:  8% Place: Dungeon:3##....†#@####..##### #.# Noise: ---------  Time: 2119.8 (0.0)#........# #......###[# a) +3 dagger#......#.# ##.##%..##.# Cast: Magic Dart#.#...##.### #.#.....#.##..# #...# #∩<.......##[39;49~iw cm.# ###.# #....††...## B   bombardier beetle#. ####.# #..........># #....# #..###.###..#.#.###.######..# #.# #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!~id iB.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is severely wounded.~i1& 3..~i( r==20.8 (1Ray ~iV/ ~iJ2 f _(Press . to maintain the ray.)~i †The searing ray hits the bombardier beetle!~it***~igZ..†~io53--1Magic Dart+ ~igzk _You kill the bombardier beetle!~i.wB***~i~ d..†~i 6----2++ ~i ~it ~i  3~iR K  You stop channelling your searing ray.~iG / _~iP 7==~i ,~i ,~i@ ~iB ,~i ~i ,~i ~i 8=====~i ~i ,~iU ~i/ ,~iz ~iM ~i ! ~i"" ;9~i # ^=====~i$ ~iA% ,~iu& ~iS' ~i( ~i( ~i) ,~i* ~i2, P==~i. }10/10===~i]1 ~i2 ~i3 ,~iy5 ~i6 ~i7 ,~i9 ~i: ~i; ~iJ< ~i> ~i@ ~i@ ;===~iA ~iC ~iE ~iE ,~iH ~iI ,~i?J ~iL ~iVM ~iHN ,~iQ ~iR ,~iZT ~iU ~inW ~i4X ~iX ~igZ ~ii\ ,~iw] ~i^ ~i` ,~ia ~i-c ~ipd ~i~i,~iB~i~i_B~i~i~i,~iy~i~i,~i}~i~i,~i;~izv~i}~i~iQ~i!~i~i2,~i|   There is a stone staircase leading up here. _~i~i~i+~iB~i',~i~iB~iX~i8,~i(,~in~i~i,~i~i~i,~i~i~i~i,~i~i~i~i ..###...# #∩<.......##..# .## ###.# #....÷÷...########..# .# ####.# #..........>........### .# #....# #..###.###......##..... .###.######..# #.# #..###.####### .............###+###.## #.# ###..#######...+_###.# #.#  ##..# ##.###'###.# #.#  #...# #..# #@# #.# #.# 216.8 (5 ##...# ##..###.###.# #.###### #~~.♣#.........# #......# ~~~.P♣####.########### #..###.# ~~~.PP~....#~iC[39;49m ############..# #. ~P~.~~~~##.# #.............###..# PP~.~~~~...# #.##########....... ~~P.~~~~#### #............#...... P~~.~PP~# #.########.....# _You open the door. _Found a shimmering blue altar of Sif Muna.~i _~i4>  You enter the shallow water.Water ~i2O _Moving in this stuff is going to be slow.~iGR~ib~ie~ioB~iq~iu~i~ij~i-,~i~i~i,~i~i4~i,~i~i~ië,~i~i~i ~i~ii~i%~iH~i~if~i~i,~i~i~i~i ~i] You encounter a rat.~i  ♣~~.~~~♣ ♣~~P~~   ♣~~.~~~♣♣ ♣♣♣≈≈~~P   ♣♣~.~~~~♣♣♣~~≈~P~~   ♣~.~~~~~≈~~~≈~~≈~   ##~.≈~~~~~~~~≈~~~~   #.................   #...~~~~~≈~≈~~~~~~   #.~P~P~≈≈≈≈≈~PP~PP   #@♣P~P~~≈≈≈~~~~P~♣   #..~~~~~≈~~≈~~~♣♣#   ##..♣~P~~≈~P~♣♣~##Magic Dart   ##..♣~~~PP♣♣♣ ###  ##..P~~~~♣ .  #..♣~ ~i ^ r   rat (asleep)  #..~ ##  #r.  ~i/46.6 (29.8~i P7.6 (30 _~i  CTRL~i[?25h[?0c ~iU\ Search for what [Enter for "glov", or ? for help]? ~i++[?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a shimmering blue altar of Sif Muna~i9Level 3 of the Dungeon <<<<>>>^___∩(Press ? for help) ##........†.......# #.#######.#.#..............##########....†#.####..##### #.# #...##.....#######........##........# #......###[# #.........## ##.#.####.##......#.# ##.##%..##.# #...####### ##.#.#.###.###.#...##.### #.#.....#.# ##..##.###.#.....##.#..###...# #∩<.......##..###.#.#.###..##.#.## ###.# #....÷÷...########..###.#.## #[.##.#.# ####.# #..........>........####### #####...# #..#######.#.# #....# #..###.###......##........# #......## #.......##.#.###.######..# #.#[39;4~i9m #..###.#########.# #.####)# ##.#####.##...............###+###.## #.##.# #.####.####...## #.#######..#######...+_###.# #.##.# #....<.........###.####..# ##.###'###.# #.##.# #.####.###..........###...# #..# #.# #.# #.##.# #.# #.# #.....###...###...# ##..###.###.# #.###### #)# #.# #.###....## ##..###~~.♣# #...........# #......# #.# #.# #....###..# #..###~~~.P♣####.########### #..###.# #.# #.# #####<#.#.# #..##P~~~.PP~....# ############..# #.## #.# #.#####~i####.##.# #..##♣~P~.~~~~##.# #.............###..# #.# #............#.# #..#♣PP~.~~~~...# #.##########.......###.# #.#########..#.# #..##♣~~P.~~~~#### #............#.......#.# #............#.####..##PP~~.~PP~# #.########.....#.......# ############........>###♣♣P.~~~♣# #.# ####.#.#.......#########.#####.#~i7Z p ♣~~.~~~♣ ♣~~P~~ ♣~~.~~~♣♣ ♣♣♣≈≈~~P ~i\ d♣♣~.~~~~♣♣♣~~≈~P~~ ♣~.~~~~~≈~~~≈~~≈~ ##~.≈~~~~~~~~≈~~~~ #................. #...~~~~~≈~≈~~~~~~ #.~P~P~≈≈≈≈≈~PP~PPPlace: Dungeon:3 #@♣P~P~~≈≈≈~~~~P~♣ #..~~~~~≈~~≈~~~♣♣# ##..♣~P~~≈~P~♣♣~## ##..♣~~~PP♣♣♣ ## ##..P~~~~♣ . #..♣~ ^ #.r   rat (asleep) #..~ # #r.   #.~i2  ♣~~.~~~♣  ♣~~.~~~♣♣  ♣♣~.~~~~♣ ♣~.~~~~~ ##~.≈~~~~ #........ #...~~~~~ #.~P~P~ #@♣ #..~~~~~ ##..♣~P~~ ##..♣~~~PP♣♣♣ ##..P~~~~♣ #..♣~ ^#..~ #r.  ♣~~.~~~♣ ♣~~P~~ valamere the Conjurer  ♣~~.~~~~i5 ♣♣ ♣♣♣≈≈~~P Deep Elf  ♣♣~.~~~~♣♣♣~~≈~P~~ Health: 24/24 ========================  ♣~.~~~~~≈~~~≈~~≈~ Magic: 10/10 ========================  ##~.≈~~~~~~~~≈~~~~ AC: 7Str: 4  #................. EV: 11Int: 25  #...~~~~~≈~≈~~~~~~ SH: 0Dex: 13  #.~P~P~≈≈≈≈≈~PP~PP XL:  4 Next: 53% Place: Dungeon:3  #@♣P~P~~≈≈≈~~~~P~♣ Noise: ---------  Time: 2247.6 (0.0)  #..~~~~~≈~~≈~~~♣♣# a) +3 dagger  ##[4~i8 y0m..♣~P~~≈~P~♣♣~## Cast: Magic Dart  ##..♣~~~PP♣♣♣ ###  ##..P~~~~♣ .  #..♣~^ r   rat (asleep)  #..~##  #r.  _You open the door. _Found a shimmering blue altar of Sif Muna.  You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a rat.Search for what [Enter for "glov", or ? for help]? sif~i? ~itO ~ir ~isy 7 _Found a shimmering blue altar of Sif Muna. ~i+{ & You enter the shallow water. ~iZ} $_Moving in this stuff is going to be slow. _You encounter a rat.  Search for what [Enter for "glov", or ? for help]? sif _A rat is nearby!~i6 .~~~♣♣ ♣♣♣≈≈~~P♣~.~~~~♣♣♣~~≈~P~~ ♣~.~~~~~≈~~~≈~~≈##~.≈~~~~~~...................~~~~~≈~≈~~~~~~.~P~P~≈≈≈≈≈~PP~PP.♣P~P~~≈≈≈~~~~P~♣.~~~~~≈~~≈~~~♣♣##..♣~P~~≈~P~♣♣~# ##..♣~~~PP♣♣♣ # ##..P~~~~♣ . #..♣~ ^ #..~## #r. ##~if ^8.6 (1 _~i ~i ♣♣~.~~~~♣♣♣~~≈~P~~~ ~.~~~~~≈~~~≈~~≈ ##~.≈~~~~~~~~≈~~~~♣ #.................. #...~~~~~≈~≈~~~~~~♣ #.~P~P~≈≈≈≈≈~PP~PP #.♣P~P~~≈≈≈~~~~P~♣. #..~~~~~≈~~≈~~~♣♣#. ##@.♣~P~~≈~P~♣♣~##. ♣~~~PP♣♣♣ ###. P~~~~♣ ..  #..♣~♣ ^# ~ ## r..  ## 9~iR, ♣♣~.~~~~♣♣♣~~≈~P~~~ valamere the Conjurer ♣~.~~~~~≈~~~≈~~≈~~ Deep Elf ##~.≈~~~~~~~~≈~~~~♣ Health: 24/24 ======================== #.................. Magic: 9/10=====================--- #...~~~~~≈~≈~~~~~~♣ AC: 7Str: 4 #.~P~P~≈≈≈≈≈~PP~PP~ EV: 11Int: 25 #.♣P~P~~≈≈≈~~~~P~♣. SH: 0Dex: 13 #..~~~~~≈~~≈~~~♣♣#. XL:  4 Next: 53% Place: Dungeon:3 ##@.♣~P~~≈~P~♣♣~##. Noise: -----~i.,----  Time: 2249.6 (0.0) ##*.♣~~~PP♣♣♣ ###. a) +3 dagger ##*.P~~~~♣ .. Cast: Magic Dart #*.♣~♣ ^# #*.~ ##  #r..  r   rat (asleep) ### Search for what [Enter for "glov", or ? for help]? sif _A rat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)~i05 ♣♣~.~~~~♣♣♣~~≈~P~~~ valamere the Conjurer ♣~.~~~~~≈~~~≈~~≈~~ Deep Elf ##~.≈~~~~~~~~≈~~~~♣ Health: 24/24 ======================== #.................. Magic: 9/10=====================--- #...~~~~~≈~≈~~~~~~♣ AC: 7Str: 4 #.~P~P~≈≈≈≈≈~PP~PP~ EV: 11~i9Int: 25 #.♣P~P~~≈≈≈~~~~P~♣. SH: 0Dex: 13 #..~~~~~≈~~≈~~~♣♣#. XL:  4 Next: 53% Place: Dungeon:3 ##@.♣~P~~≈~P~♣♣~##. Noise: ---------  Time: 2249.6 (0.0) ##..♣~~~PP♣♣♣ ###. a) +3 dagger ##..P~~~~♣ .. Cast: Magic Dart #..♣~♣ ^# #..~ ##  #†..  r   rat (asleep) ### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight~iN; lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!~i%>e    ~io@ ~ibA]     ##* ##* #*.♣~♣ ^#*.~ ~i(D~i9....~i& 4=50.6 (1Magic Dart _~i I~i ~i X~i }10/10===~i ~i ~i B~i ~i ,~i ~i ~iM,~id ===~iBW  You see here a rat corpse. _~iw~iz~i}X~i:~i؄,~i!~iI,~i~i~i>~iJ~i[~iP~iU~iK,~i?~ih~i,~i~iŘ,~i~i~iʜB~iѝ~iО,~i_,~i,~i~iB~iM~i,~i~i~itB~ifB~iԽ~i!,~i B~iv,~i,~i~i~i~iH~iY,~i~i~iv  You enter the shallow water.Water ~i _Moving in this stuff is going to be slow.~id~i~i3~i~i~ik,~i~iu~i+&~i2~iP4,~i@~i-  You enter the shallow water.Water  _Moving in this stuff is going to be slow.~i^(n~i*~i,~iw-~i/~i0~i2~i4~i5~i7~i@n~iLI~iN~i½  ♣♣~.~~~~♣♣♣~~≈~P~~~~.# #..# ♣  ♣~.~~~~~≈~~~≈~~≈~~~.# #..#♣♣  ##~.≈~~~~~~~~≈~~~~♣..# #.♣..  #....................######♣♣♣♣♣  #...~~~~~≈~≈~~~~~~♣..#..>..♣♣♣P.  #.~P~P~≈≈≈≈≈~PP~PP~###.###...~~.  #.♣P~P~~≈≈≈~~~~P~♣.....# ##~♣P~♣  #..~~~~~≈~~≈~~~♣♣#.###.# #♣♣♣♣♣  ##..♣~P~~≈~P~♣♣@##.# #.# ♣-318.4 (67.8)  ##..♣~~~PP♣♣♣♣###.# #.# ♣  ##..P~~~~♣♣♣###..# #.########♣  ##..[4~i 0m♣~♣♣♣.....^## #.#......#♣ ##..~♣♣..###### #........ ##†....## ####.....## ####### #~....~~# #♣~P~P~♣# ♣~P~~~♣-~iJ[ _Done exploring.~i< CTRL~i;l[?25h[?0c  Search for what [Enter for "sif", or ? for help]? ~i [?25l[?1c~i ~i{ 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a shimmering blue altar of Sif Muna~iLevel 3 of the Dungeon <<<<>>>^___∩(Press ? for help) ##........†.......# #.#######.#.#..............##########....†#.####..##### #.# #...##.....#######........##........# #......###[# #.........## ##.#.####.##......#.# ##.##%..##.# #...####### ##.#.#.###.###.#...##.### #.#.....#.# ##..##.###.#.....##.#..###...# #∩<.......##..###.#.#.###..##.#.## ###.# #....÷÷...########..###.#.## #[.#~i{#.#.# ####.# #..........>........####### #####...# #..#######.#.# #....# #..###.###......##........# #......## #.......##.#.###.######..# #.# #..###.#########.# #.####)# ##.#####.##...............###+###.## #.##.# #.####.####...## #.#######..#######...+_###.# #.##.# #....<.........###.####..# ##.###'###.# #.##.# #.####.###..........###...# #..# #.# #.# #.##.# #.# #.# #.....###...###...# ##..###.###.# #.###### #)# #.# #.###....## ##..###~~.♣# #...........# #......# #.# #.# #....###..# #..###~~~.P♣####.#######~i :#### #..###.# #.# #.# #####<#.#.# #..##P~~~.PP~....# ############..# #.## #.# #.#########.##.# #..##♣~P~.~~~~##.# #.............###..# #.# #............#.# #..#♣PP~.~~~~...# #.##########.......###.# #.#########..#.# #..##♣~~P.~~~~#### #............#.......#.# #............#.####..##PP~~.~PP~# #.########.....#.......# ############........>###♣♣P.~~~♣# #.# ####.#.#.......#########.#####.#~i ~iC ~ip ivalamere the ConjurerDeep ElfHealth: 24/24 ========================Magic: 10/10 ========================AC: 7Str: 4EV: 11Int: 25SH: 0Dex: 13XL:  4 Next: 54% Place: Dungeon:3Time:Water You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  Search for what [Enter for "sif", or ? for help]? sif~i ~ig ~i ~i ~i ~i $ _~iH ~i2 ~i ~i ~ip ~iH ~i ~i4 ~i* ~i ~i ~i ~i ~i ~i ~i! & ~i ~ix ~i 4~i ~i ~i ,~i5 ~i ~i ~i ~i ~i ~iW ,~i ~ib! ~ii# ~ip$ ~iF `~iJ ~iL ~iBN ,~i9O ~iS ~ieU ,~iV ~iY[ ~i\ ~i] ,~ib ~iUd ~ige ,~i j ~iGk ~i}l ,~iep ~iaq ~iTr ~i*s ~i-v ~iaw ~ix ~ity ~i{ ~i| ~i} ~if~ ~i ~iH ,~i ~i% ~i ~i ~iu ~i ~i ,~i ~i2 ~id ~i2 ~i ~i7 ~iE ~i= ,~i@ ~iE ~i ~i) ~in ~i ~i ~i ~i1 ~i ~i ~i\ ~i ~i ~i ~iX ~i ~i ,~iF ~iT R  There is a stone staircase leading down here.~i L _~i" ~i ~i ~i ~i ~ig ,~i ~iy ~i ~i- ~i ~i' ~iR ~i' ~i2 ~i ~iK ,~i ~i ~i ,~im ~i 7 _You open the door.~i ~i1 4~iH @  There is an open door here.~i ~i 6 _~i ....#.# ##.##%..##.# #...### ...##.### #.#.....#.# ##..# ..###...# #∩<.......##..# .## ###.# #....÷÷...########..# .# ####.# #..........>........### .# #....# #..###.###......##..... .###.######..# #.# #..###.####### .............###'###.## #.# ###..#######...+@###.# #.#Noise: --------- 2363.8 (45.4)  ##..# ##.###'###.# #.#a) +3 dagger#...# #..# #.# #.# #.#Cast: Magic Dart ##...# ~i  ##..###.###.# #.###### #~~.♣# #...........# #......# ~~~.P♣####.########### #..###.#  ~~~.PP~....# ############..# #.##  ~P~.~~~~##.# #.............###..#  PP~.~~~~...# #.##########.......# ~i ~iU! ~i$ h _There is a shimmering blue altar of Sif Muna here.~i:O  You kneel at the altar of Sif Muna.~i[ /  --more--~i~iSif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. ~i Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religion~i ~i....#.# ##.##%..##.# #...### valamere the Conjurer ...##.### #.#.....#.# ##..#Deep Elf ~i..###...# #∩<.......##..#Health: 24/24 ======================== .## ###.# #....÷÷...########..#Magic: 10/10 ======================== .# ####.# #..........>........### AC: 7Str: 4 .# #....# #..###.###......##..... EV: 11Int: 25 .###.######..# #.# #..###.####### SH: 0Dex: 13 .............###'###.## #.#XL:  4 Next: 54% Place: Dungeon:3 ###..#######...+@###.# #.#Noise: ---------  Time: 2363.8 (0.0)  ##..# ##.###[39;~i>49m'###.# #.#a) +3 dagger#...# #..# #.# #.# #.#Cast: Magic Dart ##...# ##..###.###.# #.###### #~~.♣# #...........# #......# ~~~.P♣####.########### #..###.#  ~~~.PP~....# ############..# #.##  ~P~.~~~~##.# #.............###..#  PP~.~~~~...# #.##########.......#  _Search for what [Enter for "sif", or ? for help]? sif _There is a stone staircase leading down here. _You open the door. _There is an open door here. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna.~iDl  Sif Muna welcomes you!~i[/  --more--~i ~iL  of Sif Muna ......~iA+4.8 (1 _~iȤ~iS~i~i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   i + Conjurations 6.6   5.9  +1   c - Throwing   0.0   1.0   0           j - Invocations   0.0   0.8  +1   d - Short Blades   0.0   1.0 [~i m  0   k - Evocations   0.0   0.8  +1           e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   2.4   1.8  +3                                [4~i_0m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~ij0iTargetTarget--  --  --  ~i2--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets~ie<[?25h[?0c0 ~i^ [?25l[?1c7.0 current training targets, if any.=] set aall targets~i#~i ,~i3....#.# ##.##%..##.# #...### valamere the Conjurer ...##.### #.#.....#.# ##..#Deep Elf of Sif Muna ...... ..###...# #∩<.......##..#Health: 24/24 ======================== .## ###.# #....÷÷...########..#Magic: 10/10 ======================== ~i5.# ####.# #..........>........### AC: 7Str: 4 .# #....# #..###.###......##..... EV: 11Int: 25 .###.######..# #.# #..###.####### SH: 0Dex: 13 .............###'###.## #.#XL:  4 Next: 54% Place: Dungeon:3 ###..#######...+@###.# #.#Noise: ---------  Time: 2364.8 (0.0)  ##..# ##.###'###.# #.#a) +3 dagger#...# #..# #.# #.# #.#Cast: Magic Dart ##...# ##..###~i6.###.# #.###### #~~.♣# #...........# #......# ~~~.P♣####.########### #..###.#  ~~~.PP~....# ############..# #.##  ~P~.~~~~##.# #.............###..#  PP~.~~~~...# #.##########.......#  _There is a stone staircase leading down here. _You open the door. _There is an open door here. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. _Sif Muna welcomes you!~iP<~i?~i0~i~i~i3~i4F....>......'..........~i6~i<~i>E _Done exploring.~iF~i3~i4~ih~iE _Done exploring.~i@ 3~ĭ ~iI ~i ~iB ~i] E _Done exploring.~i~iWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon ~iφ~i>....#.# ##.##%..##.# #...### valamere the Conjurer ...##.### #.#.....#.# ##..#Deep Elf of Sif Muna ...... ..###...# #∩<.......##..#Health: 24/24 ======================== .## ###.# #....÷÷...########..#Magic: 10/10 ======================== .# ####.# #..........>........### AC: 7Str: 4 .# #....# #..###.###......##..... EV: 11Int: 25 .###.######..# #.# #..###.####### SH: 0Dex: 13 .............###'###.## #.#XL:  4 Next: [39;49~im54% Place: Dungeon:3 ###..#######...+@###.# #.#Noise: ---------  Time: 2364.8 (0.0)  ##..# ##.###'###.# #.#a) +3 dagger#...# #..# #.# #.# #.#Cast: Magic Dart ##...# ##..###.###.# #.###### #~~.♣# #...........# #......# ~~~.P♣####.########### #..###.#  ~~~.PP~....# ############..# #.##  ~P~.~~~~##.# #.............###..#  PP~.~~~~...# #.##########.......#  _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. _Sif Muna welcomes you! _Done exploring. _Done exploring. _Done exploring.~i3~i~i: _~i3V  There is an open door here.~i-~i _~i~i~i~i~i~i~i ~i~i~i~iw~i'~i~i~i,~i:~i~i,~i~i1~iB~iY  There is a stone staircase leading down here.~i ~i~i$ _~iC~ipJ 4  You climb downwards.~iw,~i~iN _You encounter an adder.Found an escape hatch in the ceiling.  There is a stone staircase leading up here.~i2 ########  ###......####  #....@......# 75.3 (10.5) #..............  ............... Magic Dart ....<.......... ........S...... ............... S   adder (asleep) ............... #.............#  _An adder is nearby!~i  valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 24/24 ======================== ~i Magic: 9/10=====================---  AC: 7Str: 4  EV: 11Int: 25 ########  SH: 0Dex: 13 ###......####  XL:  4 Next: 54% Place: Dungeon:4 #....@......#  Noise: ---------  Time: 2375.3 (0.0) #......*.......  a) +3 dagger .......*.......  Cast: Magic Dart ....<...*......  ........S......  ...............  S   adder (asleep) ...............  #[~i039;49m.............# There is a stone staircase leading up here. _An adder is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)~i  valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 24/24 ========================  Magic: 9/10=====================---  AC: 7Str: 4EV: 11Int: 25########SH: 0Dex: 13###......####XL:  4 Next: 54% Place: Dungeon:4#....@......#~iNoise: ---------  Time: 2375.3 (0.0)#......*.......a) +3 dagger.......*.......Cast: Magic Dart....<...*..............S.....................S   adder...............#.............#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.~iB:S.~i+...~iv:=6.3 (1 _~i~iZ~i   valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 24/24 ========================  Magic: 8/10===================-----  AC: 7Str: 4  EV: 11Int: 25 ########  SH: 0Dex: 13 ###......####  XL:  4 Next: 54% Place: Dungeon:4 #....@......#  Noise: =--------  Time: 2376.3 (0.0) #......*.......  a) +3 dagger ........*......  Cast: Magic Dart ....<...S[3~i 7m......  ...............  ...............  S   adder ...............  #.............# The magic dart hits the adder. _The adder is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)~iC   valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 24/24 ========================  Magic: 8/10===================-----  AC: 7Str: 4EV: 11Int: 25########SH: 0Dex: 13###......####XL:  4 Next: 54% Place: Dungeon:4#....@......#Noise: =--------  Time: 2376.3 (0.0)#......*.......a) +3 dagger........*......Cast: Magic Dart....<...S....................................S   adder...............#.............#Aiming: Magic Dart (safe; 1% risk of failure)  [36~iE mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.~ir 9S.~im )..~i^ 27.3 (1 _~i ~i   valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 24/24 ========================  Magic: 7/10~i/================--------  AC: 7Str: 4  EV: 11Int: 25 ########  SH: 0Dex: 13 ###......####  XL:  4 Next: 54% Place: Dungeon:4 #....@......#  Noise: =--------  Time: 2377.3 (0.0) #......*.......  a) +3 dagger .......S.......  Cast: Magic Dart ....<..........  ...............  ...............  S   adder ...............  #.............# The magic dart hits the adder. _~iO[33mThe adder is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)~ic  valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 24/24 ========================  Magic: 7/10================--------  AC: 7Str: 4EV: 11Int: 25########SH: 0Dex: 13###......####XL:  4 Next: 54% Place: Dungeon:4#....@......#Noise: =--------  Time: 2377.3 (0.0)#......*.......a) +3 dagger.......S.......Cast: Magic Dart....<........................................S   adder...............#.............#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, ~i [37mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.~i:S.~i~i328.3 (1 _~i~i0~i)  valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 24/24 ========================  Magic: 6/10==============----------  AC: 7Str: 4  EV: 11Int: 25 ########  SH: 0Dex: 13 ###......####  XL:  4 Next: 54% Place: Dungeon:4 #....@......#  Noise: =--------  Time: 2378.3 (0.0) #......S.......  a) +3 dagger ...............  Cast: Magic Dart ....<..........  ...............[3~i4m  ...............  S   adder ...............  #.............# The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)~iq   valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 24/24 ========================  Magic: 6/10==============----------  AC: 7Str: 4 ~is  EV: 11Int: 25 ########  SH: 0Dex: 13 ###......####  XL:  4 Next: 54% Place: Dungeon:4 #....@......#  Noise: =--------  Time: 2378.3 (0.0) #......†.......  a) +3 dagger ...............  Cast: Magic Dart ....<..........  ...............  ...............  S   adder ...............  #.............# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )~ieu  - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!~ilx            ~iXy x     ~i& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  ~i You kill the adder!  Sif Muna accepts your kill.~ib 7==679.3 (1Magic Dart _~iF ~iL ~i_~i3~i~i~iեX~i^B~i~iϪm8=====~i˫~i~iW~iɯ~iG,~i ,~iv,~i~iܾ9=====~iX~i~io10/10=====~i~i4 _Magic restored.~i}3~i~i~i:~i~ip~i~ia~i~i=~in~iH~i ;===~i~i~ij~ii,~ig~i,~i~id~i~i~~i~i~iJ,~i~i~i~iz~in~i~i,~i~i~i ,~i ~i( ~is~iY~i@~i~i~i~i~iH~i~i~ir~i~i,~i ~i#~i%~i&~iL'~i)~iF+~i",~i,~i.~i0~id1~it2~i3~i5~i6~i7~ix8~iX9,~i(:~i<,~ix=~i?N _You now have 159 gold pieces (gained 15).~ixA~iqB3~iPGX~iI~iJ~iK,~i}L~izM~i]N,~iP~iQ,~iR~i[T~iXB~iY~i[,~iC]~is^~i9`~ia,~ib~igX~ih~ii,~iPk~i.m~in,~ip~it  You encounter a kobold. It is wielding a +0 dagger of electrocution.~i~ ##....<............#  #.................##  ##................#  #...............##  ##.............## ####.........## ##.......##~iw #.###..## #@# #### - #.#  ..# Magic Dart .... ..... K K   kobold (asleep)  ~i01423.3 (44.0)~iFM-4.3 (45 _~i~i~iz[ ##....<..#  #.................##  ##................#  #...............##  ##.............##  ####.........##  ##.......##  #.#  #@# ####  ~i}#.# ..# .... ..... K...... ........ .......... ~i1P ##....<..#  #.................##  ##................#  #...............##  ##.............##  ####.........##  ~i3L##.......##  #.#  #@# ####  #.# ..# .... ..... K...... ........ .......... ~i#9~iH?~ifD~iTF ~i8GO_A kobold is nearby!~iT;7 ##....<..#  #.................##  ##................#  #...............##  ##.............##  ####.........##  ##.......##  #.#  #@# ####  #.# ..# .... ..... K...... ........ .......... ~ii  ##....<..#  #.................##  ##................#  #...............##  ##.............##  ####.........##  ##.......##  #.#  #@# ####  #.# ..# .... ..... K...... ........ .......... ~i ~iR ~iX s _A kobold is nearby!~i  ##....<............#  valamere the Conjurer #.................##  Deep Elf of Sif Muna ...... ##................#  Health: 24/24 ======================== #...............##  Magic: 9/10=====================--- ##.............##  AC: 7Str: 4 ####.........##  EV: 11Int: 25 ##.......##  SH: 0Dex: 13 #.###..##  XL:  4 Next: 67% Place: Dungeon:4 #@# ####  Noise: ---------  Time: 2424.3 (0.0) #*# a) +3 dagger~i [0;10m *.# Cast: Magic Dart *... *.... K...... K   kobold (asleep) ........ ..........  _A kobold is nearby! _A kobold is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of electrocution (asleep, 100% to hit)~i" ##....<............#  valamere the Conjurer #.................##  Deep Elf of Sif Muna ...... ##................#  Health: 24/24 ======================== #...............##  Magic: 9/10=====================--- ~i!##.............##  AC: 7Str: 4 ####.........##  EV: 11Int: 25 ##.......##  SH: 0Dex: 13 #.###..##  XL:  4 Next: 67% Place: Dungeon:4 #@# ####  Noise: ---------  Time: 2424.3 (0.0) #.# a) +3 dagger ..# Cast: Magic Dart .... ..... )...... K   kobold (asleep) ........ .......... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q ~i"k- select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of electrocution (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!~it' ##....<..#  ..##  ...#  ...##  ...##  ...##  ##.......##    #@# ####  ~i(#*# *.# *... *....    ~ika....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger of electrocution (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!  Sif Muna accepts your kill.~iy8=5.3 (1Magic Dart _~iT~iF~i~@3~iB~i*FB~iG~iG,~iH~iNI,~iJ~i>Kg10/10===~iL~iM~igN,~iO~i^...#  #...............##  ##.............##  ####.........##  ##.......## # #.###..## .[. #.# #### .....##.# .......@# -30.3 (5.........#..............)........#.............#.......#....##~ig`I..#~i*e~imE-1.3 (6~i&s~iu( _Found a ring mail.~i% ~i\ 3~iW ~ib ~i" ~ii ,~i Q===~i ~i ~i  ######## ##...### #.###....[.####.# ##........##.# ...........## ...........###.........#)@.......#3.3 (2>.......##.....#~i" z#......####..# #... ##.... ##..~i' ~i3 +4.3 (3~i : ~if< 9 _Found an escape hatch in the floor.~i~ ~i 3~i 4...~i s ####.### ##.##.### #.###..##.[.####.# ####.##.#.##.###.#.@..##>.##.# #.## ##.# #.. ##.. ##.#..~i &0~i +5.3 (1~iF ~i _You see here a +0 dagger of electrocution.~i &3~i'~i-~ih0~i2$ _~i9,~i:,~ij<~i.......Magic Dart.....####........~ip...## #........#.. ##......# o   orc (asleep). #......... ##.............##........#..~ix .o41.3 (6  Found a scroll labelled WAISUF DIATHRUN.~iTo~i5===2.3 (7~i~i#% _The orc shouts!~i(=  ##.......... valamere the Conjurer ####....... Deep Elf of Sif Muna ...... ###### ##...... Health: 24/24 ======================== ##....#### #.###.. Magic: 9/10=====================--- #......[.####.# ### AC: 7Str: 4 . #..........##.#  EV: 11Int: 25 ... ##............##  SH: 0Dex: 13 ...o*##.............###  XL:  4 Next: 68% Place: Dungeon:4 .....**@..............#  Noise: [39;~i(A 49m===------  Time: 2442.3 (0.0) ..............)........# a) +3 dagger ?......#>............... Cast: Magic Dart .....####............... ...## #..............# .. ##.............# o   orc . #.............. ##............. ##........#.. Found a scroll labelled WAISUF DIATHRUN. _The orc shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (100% to hit)~iBk##.......... valamere the Conjurer####....... Deep Elf of Sif Muna ......###### ##...... Health: 24/24 ========================##....#### #.###.. Magic: 9/10=====================---~im#......[.####.# ### AC: 7Str: 4. #..........##.#EV: 11Int: 25... ##............##SH: 0Dex: 13...o*##.............### XL:  4 Next: 68% Place: Dungeon:4.....**@..............# Noise: ===------  Time: 2442.3 (0.0)..............)........# a) +3 dagger?......#>............... Cast: Magic Dart.....####..................## #..............#..##.............# o   o~iAorc.#..............##.............##........#..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (100% to hit)  The magic dart hits the orc.  The orc is moderately wounded.~i".o...--3.3 (1 _~i;-~i ##.......... valamere the Conjurer ####....... Deep Elf of Sif Muna ...... ###### ##...... Health: 24/24 ======================== ##....#### #.###.. Magic: 8/10===================----- #......[.####.# ### AC: 7Str: 4 . #..........##.#  EV: 11Int: 25 ~i... ##............##  SH: 0Dex: 13 .....##.............###  XL:  4 Next: 68% Place: Dungeon:4 ....o**@..............#  Noise: =--------  Time: 2443.3 (0.0) ..............)........# a) +3 dagger ?......#>............... Cast: Magic Dart .....####............... ...## #..............# .. ##.............# o   orc . #.............. ##............. ##........#.. The magic dart hits the orc. [~i@19d_The orc is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (moderately wounded, 100% to hit)~iJgp##.......... valamere the Conjurer####....... Deep Elf of Sif Muna ......###### ##...... Health: 24/24 ========================##....#### #.###.. Magic: 8/10===================-----#......[.####.# ### AC: 7Str: 4. #..........##.#EV: 11Int: 25~ii... ##............##SH: 0Dex: 13.....##.............### XL:  4 Next: 68% Place: Dungeon:4....o**@..............# Noise: =--------  Time: 2443.3 (0.0)..............)........# a) +3 dagger?......#>............... Cast: Magic Dart.....####..................## #..............#..##.............# o   orc.#..............##.............##........#..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [0;~ijJ10;1m) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (moderately wounded, 100% to hit)  The magic dart hits the orc.  The orc is almost dead.~iJ.o~i .~i24.3 (1 _~i~i~i  ##.......... valamere the Conjurer ####....... Deep Elf of Sif Muna ...... ###### ##...... Health: 24/24 ======================== ##....#### #.###.. Magic: 7/10================-------- #......[.####.# ### AC: 7Str: 4 . #..........##.#  EV: 11Int: 25 ... ##............##  SH: 0Dex: 13 ~i .....##.............###  XL:  4 Next: 68% Place: Dungeon:4 .....o*@..............#  Noise: =--------  Time: 2444.3 (0.0) ..............)........# a) +3 dagger ?......#>............... Cast: Magic Dart .....####............... ...## #..............# .. ##.............# o   orc . #.............. ##............. ##........#.. The magic dart hits the orc. _The orc is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ~i ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 100% to hit)~iqF  ##.......... valamere the Conjurer ####....... Deep Elf of Sif Muna ...... ###### ##...... Health: 24/24 ======================== ##....#### #.###.. Magic: 7/10================-------- #......[.####.# ### AC: 7Str: 4 . #..........##.#  EV: 11Int: 25 ... ##............##  SH: 0Dex: 13 .....##.............###  XL:  4 Next: 68% Place: Dungeon:4 .....).@..............#  Noise: =-------- ~iI [m Time: 2444.3 (0.0) ..............)........# a) +3 dagger ?......#>............... Cast: Magic Dart .....####............... ...## #..............# .. ##.............# o   orc . #.............. ##............. ##........#.. Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 100% to hit)  The magic dart hits the orc.  You kill the orc!        .   ...     *  ...##  .. ~iK K  .   ~i Y.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (almost dead, 100% to hit)  The magic dart hits the orc.  You kill the orc!  Sif Muna accepts your kill.~ij r715.3 (1Magic Dart _~i ~i ~iI~i  You encounter a kobold. It is wielding a +0 short sword.~iW8===.K.........)Magic DartK   kobold (wandering)~iB%0~i~i) :-6.3 (1 _~i~i~i`  ######  ##....####  #......[.####.#  . #..........##.#  ~icbkK.. ##........  .....##........  .....).@.......  ..............) ?......#>...... .....####...... ...## #...... .. ##..... . #..... ##....  ~iRX  ######  ##....####  #......[.####.#  . #..........##.#  K.. ##........  .....##........~i{  .....).@.......  ..............) ?......#>...... .....####...... ...## #...... .. ##..... . #..... ##.... ~i~i8-~i~i] _A kobold is nearby!~ip  ##.......... valamere the Conjurer ####....... Deep Elf of Sif Muna ...... ###### ##...... Health: 24/24 ======================== ~ir ##....#### #.###.. Magic: 7/10================-------- #......[.####.# ### AC: 7Str: 4 . #..........##.#  EV: 11Int: 25 K*. ##............##  SH: 0Dex: 13 ..***##.............###  XL:  4 Next: 71% Place: Dungeon:4 .....**@..............#  Noise: ---------  Time: 2446.3 (0.0) ..............)........# a) +3 dagger ?......#>............... Cast: Magic Dart .....####............... ~it 6...## #..............# .. ##.............# K   kobold (wandering) . #.............. ##............. ##........#.. _A kobold is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 100%  to hit)~i "##.......... valamere the Conjurer####....... Deep Elf of Sif Muna ......###### ##...... Health: 24/24 ========================##....#### #.###.. Magic: 7/10================--------#......[.####.# ### AC: 7Str: 4. #..........##.#EV: 11~i Int: 25K*. ##............##SH: 0Dex: 13..***##.............### XL:  4 Next: 71% Place: Dungeon:4.....**@..............# Noise: ---------  Time: 2446.3 (0.0)..............)........# a) +3 dagger?......#>............... Cast: Magic Dart.....####..................## #..............#..##.............# K   kobold.#..............##.............##........#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 100%  to hit)~i˫ x  The magic dart hits the kobold.  The kobold is moderately wounded.~i*~i,#.K~i.~i8~i4:...~i;)).~iA~i0C=~iMD 7.3 (1 ~iAE _~iR~iT~i7 ##.......... valamere the Conjurer ####....... Deep Elf of Sif Muna ...... ###### ##...... Health: 24/24 ======================== ##....#### #.###.. Magic: 6/10==============---------- #......[.####.# ### AC: 7Str: 4 . #..........##.#  EV: 11Int: 25 .K. ##............##  SH: 0Dex: 13 ..***##.............###  XL:  4 Next: 71% Place: Dungeon:4 .....**@..............#  Noise: =--------  Time: 2447.3 (0.0)~i: ..............)........# a) +3 dagger ?......#>............... Cast: Magic Dart .....####............... ...## #..............# .. ##.............# K   kobold . #.............. ##............. ##........#.. The magic dart hits the kobold. _The kobold is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit)~ig##.......... valamere the Conjurer####....... Deep Elf of Sif Muna ......###### ##...... Health: 24/24 ========================##....#### #.###.. Magic: 6/10==============----------#......[.####.# ### AC: 7Str: 4. #..........##.#EV: 11Int: 25.K. ##............##SH: 0Dex: 13~ii..***##.............### XL:  4 Next: 71% Place: Dungeon:4.....**@..............# Noise: =--------  Time: 2447.3 (0.0)..............)........# a) +3 dagger?......#>............... Cast: Magic Dart.....####..................## #..............#..##.............# K   kobold.#..............##.............##........#..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit)  The magic dart hits the kobold but does no damage.  The ko~ihk1bold is moderately wounded.~i@.K~idJ...).~i28.3 (1 _~iW ~i ~i@}  ##.......... valamere the Conjurer ####....... Deep Elf of Sif Muna ...... ###### ##...... Health: 24/24 ======================== ##....#### #.###.. Magic: 5/10============------------ #......[.####.# ### AC: 7Str: 4 . #..........##.#  EV: 11Int: 25 ..K ##............##  SH: 0Dex: 13 ...**##.............###  XL:  4 Next: 71% Place: Dungeon:4 ~i .....**@..............#  Noise: =--------  Time: 2448.3 (0.0) ..............)........# a) +3 dagger ?......#>............... Cast: Magic Dart .....####............... ...## #..............# .. ##.............# K   kobold . #.............. ##............. ##........#.. The magic dart hits the kobold but does no damage. _The kobold is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit)~i  ##.......... valamere the Conjurer ####....... Deep Elf of Sif Muna ...... ###### ##...... Health: 24/24 ======================== ##....#### #.###.. Magic: 5/10============------------ #......[.####.# ### AC: 7Str: 4 . #..........##.#  EV: 11Int: 25 ..) ##............##  SH: 0Dex: 13 .....##.............###  XL:  4 Next: 71% Place: Dungeon:4 ~i .....).@..............#  Noise: =--------  Time: 2448.3 (0.0) ..............)........# a) +3 dagger ?......#>............... Cast: Magic Dart .....####............... ...## #..............# .. ##.............# K   kobold . #.............. ##............. ##........#.. Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!~i         .   ..)   ...** ~iS  .....**  ...##  ..  .   ~ik..).  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!  Sif Muna accepts your kill.~ivq29.3 (1Magic Dart _~i&~iˀ~i ##.......... valamere the Conjurer ####....... Deep Elf of Sif Muna ...... ###### ##...... Health: 24/24 ======================== ~i##....#### #.###.. Magic: 4/10=========--------------- #......[.####.# ### AC: 7Str: 4 . #..........##.#  EV: 11Int: 25 ..) ##............##  SH: 0Dex: 13 .....##.............###  XL:  4 Next: 72% Place: Dungeon:4 .....).@..............#  Noise: =--------  Time: 2449.3 (0.0) ..............)........# a) +3 dagger ?......#>............... Cast: Magic Dart .....####............... ...## #~i[39;49m..............# .. ##.............#  . #..............  ##.............  ##........#..  You kill the kobold! _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iD~i##.......... valamere the Conjurer####....... Deep Elf of Sif Muna ......###### ##...... Health: 24/24 ========================##....#### #.###.. Magic: 5/10============------------#......[.####.# ### AC: 7Str: 4. #..........##.#EV: 11Int: 25..) ##............##SH: 0~i>Dex: 13.....##.............### XL:  4 Next: 72% Place: Dungeon:4.....).@..............# Noise: =--------  Time: 2449.3 (0.0)..............)........# a) +3 dagger?......#>............... Cast: Magic Dart.....####..................## #..............#..##.............#.#..............##.............##........#..You kill the kobold! _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i:Okay, then.~i_~i`~is. _~i ~iK ~i ~i ~i t6===== _~i ~ic ,~i, ~i0 ~i' ~i ~i! ~i ~i ~i ~i l7====~i8 ~iw ,~i  ~i ~i ~iQ ~i ~i[ ~i ~i ~i m8=====~i0 ~it" ~i1# ~i$ ~i9( ,~i2 ~i6 ,~i{: ~i= 9=====~i@ ~ikC ~i3D ~iE ~iH ~i}I ~iL ~iN ~iZ ~ia] ~ir` ~ia :==~i'c ~i=f ~ig Q10/10===~ik ~i0m ~io ~iq ~i1r ~i^u ~iLx ~iHy ~i`z ~i X~iQ }===~i ~i8 ~i- ~i ~i ~iP |#### ##....##....#### #....### #......[.#####......### #..........###.......)####........... #.........##...........##.........)............#............)....?@.....#>..-72.3 (23.0)[####....### #....# ##....... #.......### ##......### ##.##.## ~in ~i F-3.3 (24~i ~i _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  ~i tPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then. _Found a ring mail.~i@3~iB~iE~iI~icM,~i'j ###### . ##....#### .#### #......[. #......### #. #.)####. #.## ##.).#..)#......@......#>.[.####.### #.# ##. #.### ##.### ##..##.##~iFs14.3 (1.0)~i2+5.3 (2~i~i\e _q - a scroll labelled WAISUF DIATHRUN~i~i~i~i#~i%~i&~i+,~i@-~iK.~i*/~i1~i4~i~5~iE6~i8~i?9~i3:~i7;~i?~iaB~i@C~iD~i0F~iH~iI~iJ~iSM~iP  You encounter a goblin. It is wielding a +0 club.~i[#.........##......... ##.........).......... ##...................).#.......#>.#.[....#####...### ##...## ##..~i]..# #....g.### ##.### ####.###Magic Dart# #.# #. .g   goblin (asleep) . #.~i g,81.3 (6~izh22.3 (7 _~in~is~i#u ##.........). ##............) ##.............#> #.[.......... #..........###  #..........##  ............#  g......@..###  ........###  ...##.### # #.#~i%o #. . . #.~i ##.........). ##............) ##.............#> #.[.......... #..........###  #..........##  ............#  g......@..###  ........###  ...##.### # #.# #. . ~i;F. #. ~i~i~i~i] _A goblin is nearby!~i  #.........##......... valamere the Conjurer ##.........).......... Deep Elf of Sif Muna ...... ##...................). Health: 24/24 ======================== ##.............#>....... Magic: 9/10=====================--- #.[..........####....... AC: 7Str: 4 #..........### #....... EV: 11Int: 25 #..........## ##...... SH: 0Dex: 13 ............# #...... XL:  4 Next: 72% Place: Dungeon:4 g******@..### ##..... Noise: ---------  Time:[37~iߔ m 2482.3 (0.0) ........### ##.... a) +3 dagger ...##.### Cast: Magic Dart # #.# #. . g   goblin (asleep) . #. _You encounter a goblin. It is wielding a +0 club. _A goblin is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)~i #.........##......... valamere the Conjurer##.........).......... Deep Elf of Sif Muna ......##...................). Health: 24/24 ========================##.............#>....... Magic: 9/10=====================---#.[..........####....... AC: 7Str: 4#..........### #....... EV: 11Int: 25#..........## ##...... SH: 0~i }Dex: 13............# #...... XL:  4 Next: 72% Place: Dungeon:4g******@..### ##..... Noise: ---------  Time: 2482.3 (0.0)........#####.... a) +3 dagger...##.###Cast: Magic Dart# #.##..g   goblin.#.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.~im !.g  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.The goblin shouts!~i#v #.....~i~w 2==3.3 (1 ~i(x _~i~ ~iu ~iu ##.........). ##............) ##.............#> #.[.......... #..........###  #..........##  ~iw'............#  .g.....@..###  ........###  ...##.### # #.# #. . . #.~i  ##.........). ##............) ##.............#> #.[.......... #..........###  #..........##  ~iF............#  .g.....@..###  ........###  ...##.### # #.# #. . . #. ~i~i~iL ~i5"] _A goblin is nearby!~iWP` #.........##......... valamere the Conjurer ##.........).......... Deep Elf of Sif Muna ...... ##...................). Health: 24/24 ======================== ##.............#>....... Magic: 8/10===================----- #.[..........####....... AC: 7Str: 4 ~iRf#..........### #....... EV: 11Int: 25 #..........## ##...... SH: 0Dex: 13 ............# #...... XL:  4 Next: 72% Place: Dungeon:4 .g*****@..### ##..... Noise: ==-------  Time: 2483.3 (0.0) ........### ##.... a) +3 dagger ...##.### Cast: Magic Dart # #.# #. . g   goblin . #. _The goblin shouts! _A goblin is nearby!~i TAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)~iP| #.........##......... valamere the Conjurer ##.........).......... Deep Elf of Sif Muna ...... ~iS##...................). Health: 24/24 ======================== ##.............#>....... Magic: 8/10===================----- #.[..........####....... AC: 7Str: 4 #..........### #....... EV: 11Int: 25 #..........## ##...... SH: 0Dex: 13 ............# #...... XL:  4 Next: 72% Place: Dungeon:4 .).....@..### ##..... Noise: ==-------  Time: 2483.3 (0.0) ........### ##.... a) +3 dagger ...##.### Cast: ~iT-Magic Dart # #.# #. . g   goblin . #.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!~i1Y ) >~ihZ       .)*****     #  #. . . #. ~ih.....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!  Sif Muna accepts your kill.~i&y3-4.3 (1Magic Dart _~i~iO~iM~iO3~i(R~i S~iWx9==~iY~i[~i]~i^~i'a~ib~ic~i}e~if~ig~ii~iko10/10=====~il~io~ir~ir~i|~i~~i ~i&~iF~ip~ir~i~i~i~i~iT;===~i2~i!~i,~i,~i~i~i,~i~i2~i/~i~i~ik~i6~i~i2~i~i~ic~i"~i~i,~i׳~i4~i,~i~i ~i#,~i~i~iZ,~iǿ~i ~i,~i~it~i,~i~iq~i5~i~i~i,~i~i~iS,~i(~i~iu,~i~i+~i,~i~iS~i,~i{~i~i~iY~i~i~i,~i~i~i~i~~i~i#%  ~iFYou encounter a ribbon worm.~i(  ##.##   #..#   ##.##   # ##..#   #. #..## ~i   ##.# ##..#   ##...# #..##   #.....##..#   # --  ###.   #...... #..#Magic Dart  #...... #...#  #...... #....#  ###..w# #.....#w   ribbon worm (asleep)  ##.# #...#...  ## #...##..~i~i515.3 (31.0)ww~iM-6.3 (32 _~i~i~i  ##.##  #..#  ##.##  # ##..#  #. #..##  ##.# ##..#  ##...# #..## ~iO"x #.....##..#  #.....@..##  #......##.#  #...... #..#  #...... #...#  #...... #....#  ###..w# #.....#  ##.# ..  ##  ~i ##.##  #..#  ##.##  # ##..#  #. #..##  ##.# ##..#  ##...# #..##  #.....##..#  #.....@..##  #......##.# ~i #...... #..#  #...... #...# #...... #....# ###..w# #.....#  ##.# . ## ~i>~i?~i~iqb _A ribbon worm is nearby!~ir) ##.##  #..#  ##.##  # ##..#  #. #..##  ##.# ##..#  ##...# #..##  #.....##..#  #.....@..##  #......##.#  #...... #..#  #...... #...#  #...... #....#  ###..w# #.....#  ##.# ..  ## ~i/ ~imR ##.##  #..#  ##.##  # ##..#  #. #..##  ##.# ##..#  ##...# #..##  #.....##..#  #.....@..## ~iN #......##.#  #...... #..#  #...... #...# #...... #....# ###..w# #.....#  ##.# . ## ~i~im~i~ib _A ribbon worm is nearby!~iOH T ##.##  valamere the Conjurer #..#  Deep Elf of Sif Muna ...... ##.##  Health: 24/24 ======================== # ##..#  Magic: 9/10=====================--- #. #..##  AC: 7Str: 4~iI  ##.# ##..#  EV: 11Int: 25 ##...# #..##  SH: 0Dex: 13 #.....##..#  XL:  4 Next: 73% Place: Dungeon:4 #.....@..##  Noise: ---------  Time: 2516.3 (0.0) #.....*##.#  a) +3 dagger #.....* #..#  Cast: Magic Dart #.....* #...#  #....*. #....#  ###..w# #.....#  w  [39;4~iK 9m ribbon worm ##.# #...#...  ## #...##..  _A ribbon worm is nearby! _A ribbon worm is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (100% to hit)~i  ##.##valamere the Conjurer #..#Deep Elf of Sif Muna ...... ##.##Health: 24/24 ========================~i   # ##..#Magic: 9/10=====================---  #. #..##AC: 7Str: 4  ##.# ##..#EV: 11Int: 25  ##...# #..##SH: 0Dex: 13  #.....##..#XL:  4 Next: 73% Place: Dungeon:4  #.....@..##Noise: ---------  Time: 2516.3 (0.0)  #.....*##.#a) +3 dagger  #.....* #..#Cast: Magic Dart  #.....* #..~i 1.#  #....*. #....#  ###..w# #.....#w   ribbon worm  ##.# #...#...  ## #...##..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm!  The ribbon worm is heavily wounded.~iZ ;w.~iU_ 7....~ie :=7.3 (1 _~ij ~ihk ~i 5 ##.##  valamere the Conjurer #..#  Deep Elf of Sif Muna ...... ##.##  Health: 24/24 ======================== # ##..#  Magic: 8/10===================----- #. #..##  AC: 7Str: 4 ##.# ##..#  EV: 11Int: 25 ##...# #..##  SH: 0Dex: 13 #.....##..#  XL:  4 Next: 73% Place: Dungeon:4 #.....@..##  Noise: =--------  Time: 2517.3 (0.0) #.....*##.# ~ii7  a) +3 dagger #.....* #..#  Cast: Magic Dart #.....* #...#  #.....w #....#  ###...# #.....#  w   ribbon worm ##.# #...#...  ## #...##.. The magic dart hits the ribbon worm! _The ribbon worm is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)~ip ##.##valamere the Conjurer #..#~irDeep Elf of Sif Muna ...... ##.##Health: 24/24 ========================  # ##..#Magic: 8/10===================-----  #. #..##AC: 7Str: 4  ##.# ##..#EV: 11Int: 25  ##...# #..##SH: 0Dex: 13  #.....##..#XL:  4 Next: 73% Place: Dungeon:4  #.....@..##Noise: =--------  Time: 2517.3 (0.0)  #.....*##.#a) +3 dagger  #.....*~it=[40m #..#Cast: Magic Dart  #.....* #...#  #.....w #....#  ###...# #.....#w   ribbon worm  ##.# #...#...  ## #...##..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.~in...(catching breath)~i!```Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.~i@5...~i]  5  8.3 (1Held ~i+~i}. _You are caught in a web!~i t ##.##  valamere the Conjurer #..#  Deep Elf of Sif Muna ...... ##.##  Health: 24/24 ======================== # ##..#  Magic: 6/10==============----------~i  #. #..##  AC: 7Str: 4 ##.# ##..#  EV:  5 Int: 25 ##...# #..##  SH: 0Dex: 13 #.....##..#  XL:  4 Next: 73% Place: Dungeon:4 #.....@..##  Noise: =--------  Time: 2518.3 (0.0) #.....*##.#  a) +3 dagger #.....* #..#  Cast: Magic Dart #.....* #...#  Held  #.....w #....#  ###...# #.....#  w  [39;4~i5 9m ribbon worm (catching breath) ##.# #...#...  ## #...##..  _You are caught in a web!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 93% to hit)~i[WYw#Out of range.~ir/ w#Aim: a ribbon worm (heavily wounded, catching its breath, 93% to hit)~iC^ ##.##~i*valamere the Conjurer #..#Deep Elf of Sif Muna ...... ##.##Health: 24/24 ========================  # ##..#Magic: 6/10==============----------  #. #..##AC: 7Str: 4  ##.# ##..#EV:  5 Int: 25  ##...# #..##SH: 0Dex: 13  #.....##..#XL:  4 Next: 73% Place: Dungeon:4~i  #.....@..##Noise: =--------  Time: 2518.3 (0.0)  #.....*##.#a) +3 dagger  #.....* #..#Cast: Magic Dart  #.....* #...#Held   #.....* #....#  ###...# #.....#w   ribbon worm (catching breath)  ##.# #...#...  ## #...##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 93% to hit) ~iYZ You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.~i'3\ w.ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.  The ribbon worm is severely wounded.~i9)..~ib?p=9.3 (1Ray ~i:D~ifGf _(Press . to maintain the ray.)~i .  The searing ray hits the ribbon worm!  You kill the ribbon worm!~ib****~iw7.....~i6--20Magic Dart+ ~i~i[ _Sif Muna accepts your kill.~i^i  ~iU`~iaK  You stop channelling your searing ray.~icB _~ign~ih,~iid7==~ij~ik~i'm,~in,~in~io~ip,~iq~ir8=====~is~it,~iu~iv,~iw~ix,~iy~izQ===~i{~i|b9==~i}~i~,~i~i,~i~i^,~i~io10/10=====~i~i3~i,~isR _You struggle to detach yourself from the web.~iH11 ~iT> _You disentangle yourself.~iГ~iה4~i~i~iӗ<===~iИ~i~i~i͛,~i2~i~i,~i~i~i},~i~i~i~,~is~i~i,~i~iV~ii,~io~io~i7,~ic~i~iy,~il~i~i,~i.~i%  ~iEYou encounter an endoplasm.~iu ### ##..#  #.# #..##  ##.## ##..#  ##...###..##  #.....##..#  ##........## ~i1 #......##.##  #......##..##  #......##.@.# -- #......##... ###...###....Magic Dart ##.## #...#... ## #...##..J. #...# ..#.J   endoplasm (wandering) ....# .# ....# #~iT050.3 (30.0)~iM~i31.3 (31 _~iw~i~i0  ### ##..#  valamere the Conjurer #.# #..##  Deep Elf of Sif Muna ...... ##.## ##..# Health: 24/24 ======================== ##...###..## Magic: 9/10=====================--- #.....##..# AC: 7Str: 4 ##........##~i?2  EV: 11Int: 25 #......##.## SH: 0Dex: 13 #......##..## XL:  4 Next: 76% Place: Dungeon:4 #......##.@.# Noise: ---------  Time: 2551.3 (0.0) #......##..**#  a) +3 dagger ###...###....*#  Cast: Magic Dart ##.## #...#.**  ## #...##..J.  #...# ..#.  J   endoplasm (wandering) ....# .#  ....# #  [~i3 -40m_You disentangle yourself. _You encounter an endoplasm.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)~iIY   ### ##..#valamere the Conjurer  #.# #..##Deep Elf of Sif Muna ......  ##.## ##..#Health: 24/24 ========================  ##...###..##Magic: 9/10=====================---  #.....##..#AC: 7Str: 4  ##........##EV: 11Int: 25  #......##.##SH: 0Dex: 13  #......##..##XL:  4 Next: 76% Place: Dungeon:4  #......##.@.#~i\ HNoise: ---------  Time: 2551.3 (0.0)  #......##..**#a) +3 dagger  ###...###....*#Cast: Magic Dart  ##.## #...#.**  ## #...##..J. #...# ..#.J   endoplasm ....# .# ....# #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.~i: kJ.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm quivers.~i. 3......~in :=2.3 (1 _~i ~i ~i~ ### ##..#  valamere the Conjurer #.# #..##  Deep Elf of Sif Muna ...... ##.## ##..# Health: 24/24 ======================== ##...###..## Magic: 8/10===================----- #.....##..# AC: 7Str: 4 ##........## EV: 11Int: 25 #......##.## SH: 0Dex: 13 #......##..## XL:  4 Next: 76% Place: Dungeon:4 #......##.@.#~i Noise: =--------  Time: 2552.3 (0.0) #......##..**#  a) +3 dagger ~i###...###....*#  Cast: Magic Dart ##.## #...#.*J  ## #...##....  #...# ..#.  J   endoplasm ....# .#  ....# # The endoplasm is heavily wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)~i҆  ### ##..#valamere the Conjurer  #.# #..##Deep Elf of Sif Muna ......  ##.## ##..#~ipHealth: 24/24 ========================  ##...###..##Magic: 8/10===================-----  #.....##..#AC: 7Str: 4  ##........##EV: 11Int: 25  #......##.##SH: 0Dex: 13  #......##..##XL:  4 Next: 76% Place: Dungeon:4  #......##.@.#Noise: =--------  Time: 2552.3 (0.0)  #......##..**#a) +3 dagger  ###...###....*#Cast: Magic Dart  ##.## #...#.*J [~im ## #...##.... #...# ..#.J   endoplasm ....# .# ....# #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.~i J.~i$-...J.~i6 23.3 (1 _~iF%~i&~ix  ### ##..#  valamere the Conjurer #.# #..##  Deep Elf of Sif Muna ...... ##.## ##..# Health: 24/24 ======================== ##...###..## Magic: 7/10================-------- #.....##..# AC: 7Str: 4 ##........## EV: 11Int: 25 #......##.## SH: 0Dex: 13 #......##..## XL:  4 Next: 76% Place: Dungeon:4 #......##.@.# Noise: =--------  Time: 2553.3 (0.0) #......##..**#  a) +3 dagger~i{ [34m ###...###....*#  Cast: Magic Dart ##.## #...#.J.  ## #...##....  #...# ..#.  J   endoplasm ....# .#  ....# # The magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)~iC _ ### ##..#  valamere the Conjurer #.# #..##  Deep Elf of Sif Muna ...... ##.## ##..#~i  Health: 24/24 ======================== ##...###..## Magic: 7/10================-------- #.....##..# AC: 7Str: 4 ##........## EV: 11Int: 25 #......##.## SH: 0Dex: 13 #......##..## XL:  4 Next: 76% Place: Dungeon:4 #......##.@.# Noise: =--------  Time: 2553.3 (0.0) #......##....#  a) +3 dagger ###...###.....#  Cast: Magic Dart ##.## #...#...  ## #...##....~ia #  #...# ..#.  J   endoplasm ....# .#  ....# # Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!~i  ### ##..#  #.# #..##  ##.## ##..#  #... ##........## .##.##   **#  *#  ##.##  ##  #...# ~iA  ....#  ....# ~i^ g...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!  Sif Muna accepts your kill.~i g q84.3 (1Magic Dart _~iHk ~im ~i~i 3~iD"e8===~ib&~iQ'~i(,~iG)~iH*~i4+9=====~i,~i-,~iq.~id/,~i60~i1,~i2~i2o10/10=====~i3~i4~iX>  #.# #..##  ##.## ##..#  ##...###..##  #.....##..#  ##........##  #......##.##  #......##.. #......##... #......##.-63.3 (9 ###...###. ##.## #...#.... ## #...##..... #...# ..# ....# .#  ~i?.....# # ....< ~iC~iGI-4.3 (10.0)~iK~iM9 _Found a stone staircase leading up.~i~i 3~i~i~i~i~iN~i8;===~i ~ic~i; ~iR!,~i&#~i$~i%,~i'~ia5 #.....##..# ##........## #......##.## #......##..## #......##...## #......##....## . ###...###.....#######...  ##.## #...#..........#  ## #.@.....#9.3 (5.0) #...##..#..#...# .....##..#..... . ~i7......##..#.. .....<..#..#..... ....... #..#...... ...#..<.... ...#....... ~i?~iD,70.3 (6~iwJ~iL9 _Found a stone staircase leading up.~i~i3~i~i)~i~iB~iA,~io~i ....##.## ....##..## #... ....##...## #.... ....##....## #.... ...###.....#######....## #...#..........#  #...##........##  #...##..#..#...##  .....##..# 2.3 (2~i ......##..#........# .....<..#..#................ #..#... ...#..< ...#............[~iH~i+3.3 (3~i~i( _Found a ring mail.~i|V ~iX 3~i]\ ~i] ~i^ ~ic X~id ~if ~iwg ~i@i ,~iLj ~iFk ,~i@l ~in ~io ~iq ,~ir ~ikt ,~imu ~iw ~i y ,~iIz ~i{{ ~iG ~i ,~iy ,~i ~i ~i ,~i[ ,~i ,~i{ ~i ~i٣ ~iߤ ,~i6 X~i ,~ir ,~i ~i ,~i ~i ~i ~i ,~iX ,~i ,~i\ ~i ,~i ~il ~i ~i ,~i= ~i ~i ,~i ~i ~i ,~ix ~ip ~i ,~ik ~i ~i ,~i ~ig ~i ,~i ~i ~i ,~i ~ie ~ii ,~i ~i} ~i ,~i ~ik ~i\ ,~i: ~iX ~iD ,~ih ~il ,~im ~i ~iL ,~i ~i ~ir ~i= ,~i ~i ,~i ~i ~i ~iL ~i ~i_ ~ia ~id ~if ~i ~i{ ~it ~ip ~iW ~i ,~i! ~ir" ~i# ,~iS% ,~i4& ,~i' ~i( ~i) ,~i) ~iG+ ~i, ~i. ,~i/ ~iT1 ~iL2 ,~i5 ~iK7 ,~i8 ~i9 ~i: ,~i<< ~i= B~i> ~iEA ~iB ,~iC ~iE ~iF B~iG ~iH ,~iI ~iBK ~i@L ,~ipM ~irN ~ivO ,~iwP ~imQ ~icZ .......#.......# ......## .. ...## .............### .......#..##...### ##...##..#####...##  ######..# ###@.# 628.3 (55.0)~i[  ##.## ###...∩.. #..# ## ##.## #..#.##..#.##...##  ##.....# ##..#....#~i` ~ic ,9.3 (56~iSh ~i2j 2 _Found Kibyilam's Distillery.~iZI~i]~i^B~i(eX~i*g~iRj  You encounter a kobold. It is wielding a +0 club.~i]su# ## ####### ....##### ......### #......#..##...### ?......##..#####...## ......K##..# ###..##.......  ##.## ###.@.∩.....#..# ###.....  ##.## ...Magic Dart  #..# .... ##..# ~i?v#..... #...## ......K   kobold (asleep) .....# #..... .#....# .####~iD231.3 (2.0)~i+2.3 (3~i~i{c _Found a scroll labelled IWECROTAIH.~i........# valamere the Conjurer .......## #####  Deep Elf of Sif Muna ...... .......## ....##  Health: 24/24 ======================== ........### ......  Magic: 9/10=====================--- ..........### #......  AC: 7Str: 4 ~i....#..##...### ?......  EV: 11Int: 25 ..##..#####...## .....*K  SH: 0Dex: 13 ####..# ###..##..***..  XL:  4 Next: 78% Place: Dungeon:4  ##.## ###.@**.....  Noise: ---------  Time: 2632.3 (0.0)  #..# ###.......  a) +3 dagger  ##.## .......  Cast: Magic Dart  #..# ....... ##..# #...... #...## ......  K   kobold (asleep) .....# #..... .#....# .#### ###....#You encounter a kobold. It is wielding a +0 club. ~i"_Found a scroll labelled IWECROTAIH.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)~iY........#valamere the Conjurer .......#######Deep Elf of Sif Muna ...... .......##....##Health: 24/24 ======================== ........###......Magic: 9/10~i=====================--- ..........### #......AC: 7Str: 4 ....#..##...### ?......EV: 11Int: 25 ..##..#####...## .....*KSH: 0Dex: 13 ####..# ###..##..***..XL:  4 Next: 78% Place: Dungeon:4##.## ###.@**.....Noise: ---------  Time: 2632.3 (0.0)#..####.......a) +3 dagger##.##.......Cast: Magic Dart  #..#....... ##..##...... #...##......K   kobold .....##..... .#....#.#### ###....#Aiming: Magic Dart~iu[0;10m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.~ia/.KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.The kobold shouts!~ii_.....∩~im;==3.3 (1 _~iGr~is~ifq ........# valamere the Conjurer .......## #####  Deep Elf of Sif Muna ...... .......## ....##  Health: 24/24 ======================== ........### ......  Magic: 8/10===================----- ~iRs ..........### #......  AC: 7Str: 4 ....#..##...### ?......  EV: 11Int: 25 ..##..#####...## .......  SH: 0Dex: 13 ####..# ###..##...**K.  XL:  4 Next: 78% Place: Dungeon:4  ##.## ###.@***....  Noise: ==-------  Time: 2633.3 (0.0)  #..# ###.......  a) +3 dagger  ##.## .......  Cast: Magic Dart  #..# ....... ##..# #...... #...## ......  K   kobold .....# #[37~iu m..... .#....# .#### ###....#The kobold is severely wounded. _The kobold shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (severely wounded, 100% to hit)~iA %........# valamere the Conjurer .......## #####  Deep Elf of Sif Muna ...... ~iJD .......## ....##  Health: 24/24 ======================== ........### ......  Magic: 8/10===================----- ..........### #......  AC: 7Str: 4 ....#..##...### ?......  EV: 11Int: 25 ..##..#####...## .......  SH: 0Dex: 13 ####..# ###..##.....).  XL:  4 Next: 78% Place: Dungeon:4  ##.## ###.@.∩.....  Noise: ==-------  Time: 2633.3 (0.0)  #..# ###.......  a) +3 dagger  ##.## .......  ~i?F [40mCast: Magic Dart  #..# ....... ##..# #...... #...## ......  K   kobold .....# #..... .#....# .#### ###....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!~iK  #####            **).  ##.## ###.@***....  #..#   ##.##   #..#     ~i ...∩.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!  Sif Muna accepts your kill.~iX y9-4.3 (1Magic Dart _~iT ~i ~i$I~i ~i?~ix9==~iE~i~i~iN~ic~io~ij~i͕~i~i~iۙ~i:==~i~i}10/10===~i(~iF~i)~i~i~i~i֩~i~i ~iXTWelcome to Kibyilam's Distillery! What would you like to do?  a -  112 gold a potion of ambrosia (unknown)  b -  42 gold a potion of attraction (unknown)~iøc -  56 gold a potion of brilliance (unknown)  d -  112 gold a potion of cancellation (unknown)  e -  42 gold a potion of curing (unknown)  f -  112 gold a potion of heal wounds (unknown)  g -  112 gold a potion of heal wounds (unknown)h -  112 gold a potion of invisibility (unknown)  i -  112 gold a potion of mutation (unknown) You have 159 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list~ie $  After the purchase, you will have 117 gold pieces.[Enter] buy shopping list~iؽ J  a -  112 gold a potion of ambrosia (unknown)  f $  112 gold a potion of heal wounds (unknown)g $  You are short 107 gold pieces for the purchase.~i f - g -  After the purchase, you will have 117 gold pieces.~if $ g $  You are short 107 gold pieces for the purchase.~i% Qh $ 219~i~Pc $ 75~i vQd $ 387~iA~iI~iX ......#valamere the Conjurer .....########Deep Elf of Sif Muna ...... .....###....####Health: 24/24 ======================== ......####.......#Magic: 10/10 ======================== ........### ##........AC: 7Str: 4 ~i2..#..##...### #?........EV: 11Int: 25 ##..#####...###.........SH: 0Dex: 13 ##..# ###..##.....)...XL:  4 Next: 79% Place: Dungeon:4 ##.## ###...@.......Noise: ---------  Time: 2643.3 (9.0) #..####.........a) +3 dagger #.###.........Cast: Magic Dart ..##......... ..###........ ..###........ ...###....... ....#.###### #....#Shift-Dir - straight line~iUhAim: a kobold, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _Sif Muna accepts your kill.There is an entrance to Kibyilam's Distillery here.~i~i%  Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _Sif Muna accepts your kill.  There is an entrance to Kibyilam's Distillery here. _You can access your shopping list by pressing '$'.~i0 ~ic 3~i ~i~i$ _~ip~i~i1!~i"~i"~i&~i(~i)~i*~iY.~ii/~iM0~i3$ ~i5W_h - 2 scrolls labelled IWECROTAIH (gained 1)~i16~i73~i{9~i;~iw<~i:=~i?~iMA~i/B~iB~iJE~iFG~i)H~iI~ieK~iM~i Un~iV~ilZ~i[~i+],~i>t~ivB~iy~i{~i|~i}~i~i~i7~i%~ih  You encounter a bombardier beetle.~i1   #.....B.......  .............~iT  #.....  #....  #...  ..#   #   ###### ###@.#   #....#####...##   #.......#..###  Magic Dart  ##.........### ~i# ## #............#  .###............#   B   bombardier beetle (asleep)##.....).......#  ##...∩...........#   ###..............# ~iF060.3 (17.0)~i31.3 (18 _~i#~iѧ~i #.....B.......  .............  #............  #............  #...........  .........#  ~i"m#.....#   ###@.#  #...##  #..###  ...###  #............# ............# .....).. ∩......   ~i(V * #.....B.......  .............  #............  #............  #...........  .........#  #.....#   ###@.#  #...##  #..###  ...###  #............# ............# .....).. ∩......   ~iX 4~iD_ ~ia  ~ib Z_A bombardier beetle is nearby!~i(  #.....B.......  .............  #............  ~if #............  #...........  .........#  #.....#   ###@.#  #...##  #..###  ...###  #............# ............# .....).. ∩......   ~iq  #.....B.......  .............  #............  #............  #...........  .........#  #.....#   ###@.#  #...##  ~i V#..###  ...###  #............# ............# .....).. ∩......   ~i׆ ~ij ~i2 ~iՐ h _A bombardier beetle is nearby!~irT  valamere the Conjurer #.....B.......  Deep Elf of Sif Muna ...... .....*.......  Health: 24/24 ======================== #....*.......  Magic: 9/10=====================--- #....*.......  AC: 7Str: 4 ~iEu#...*.......  EV: 11Int: 25 ...*.....#  SH: 0Dex: 13 #.*...#  XL:  4 Next: 79% Place: Dungeon:4  ###### ###@.# Noise: ---------  Time: 2661.3 (0.0)  #....#####...## a) +3 dagger  #.......#..### Cast: Magic Dart  ##.........### ## #............# .###............# B   bombardier beetle (asleep) ..##.....).......# ##...∩...........#  ###..............# _A bombardier beetle is nearby! _A bombardier beetle is nearby!~i|wAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)~i9 +~i <   valamere the Conjurer#.....B.......  Deep Elf of Sif Muna ...........*.......  Health: 24/24 ========================#....*.......  Magic: 9/10=====================---#....*.......  AC: 7Str: 4#...*.......  EV: 11Int: 25...*.....#  SH: 0Dex: 13#.*...#  XL:  4 Next: 79% Place: Dungeon:4###### ###@.#  Noise: ---------  Time: 2661.3 (0.0)#....#####...##  ~i;>  a) +3 dagger#.......#..###  Cast: Magic Dart##.........### ## #............# .###............#  B   bombardier beetle ..##.....).......# ##...∩...........# ###..............# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded.~iD Q.B~i* 8.....~i# :=2.3 (1 _~i ~ih ~id 4  valamere the Conjurer #.............  Deep Elf of Sif Muna ...... .....B.......  Health: 24/24 ======================== ~iv #....*.......  Magic: 8/10===================----- #....*.......  AC: 7Str: 4 #...*.......  EV: 11Int: 25 ...*.....#  SH: 0Dex: 13 #.*...#  XL:  4 Next: 79% Place: Dungeon:4  ###### ###@.# Noise: =--------  Time: 2662.3 (0.0)  #....#####...## a) +3 dagger  #.......#..### Cast: Magic Dart  ##.........### ## #............# .###.....~i [m.......# B   bombardier beetle ..##.....).......# ##...∩...........#  ###..............#The magic dart hits the bombardier beetle. _The bombardier beetle is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)~i%  valamere the Conjurer#.............  Deep Elf of Sif Muna ...........B.......  Health: 24/24 ========================#....*.......  Magic: 8/10===================-----#....*.......  AC: 7Str: 4#...*.......  EV: 11Int: 25...*.....#  SH: 0Dex: 13#.*...#  XL:  4 Next: 79% Place: Dungeon:4###### ###@.#  Noise: =--------  Time: 2662.3 (0.0)#....#####...##[3~i*54m  a) +3 dagger#.......#..###  Cast: Magic Dart##.........### ## #............# .###............#  B   bombardier beetle ..##.....).......# ##...∩...........# ###..............# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded.~iZ>.....~i23.3 (1 _~i~i~i:|  valamere the Conjurer #.............  Deep Elf of Sif Muna ...... .....B.......  Health: 24/24 ======================== #....*.......  Magic: 7/10================-------- #....*.......  AC: 7Str: 4 #...*.......  EV: 11Int: 25 ...*.....#  SH: 0Dex: 13 #.*...#  XL:  4 Next: 79% Place: Dungeon:4  ###### ###@.#~iw= Noise: =--------  Time: 2663.3 (0.0)  #....#####...## a) +3 dagger  #.......#..### Cast: Magic Dart  ##.........### ## #............# .###............# B   bombardier beetle ..##.....).......# ##...∩...........#  ###..............#The magic dart hits the bombardier beetle. _The bombardier beetle is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)~iI  valamere the Conjurer#.............  Deep Elf of Sif Muna ...........B.......  Health: 24/24 ========================#....*.......  Magic: 7/10================--------#....*.......  AC: 7Str: 4#...*.......  EV: 11Int: 25...*.....#  SH: 0Dex: 13#.*...#  XL:  4 Next: 79% Place: Dungeon:4~i###### ###@.#  Noise: =--------  Time: 2663.3 (0.0)#....#####...##  a) +3 dagger#.......#..###  Cast: Magic Dart##.........### ## #............# .###............#  B   bombardier beetle ..##.....).......# ##...∩...........# ###..............# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is moderately wounded.~i" Q.B~i* 2....~i\. 24.3 (1 _~im5 ~i8 ~iq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~iv;~i=~iB~iD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~in  valamere the Conjurer #.............  Deep Elf of Sif Muna ...... .............  Health: 24/24 ======================== #....B.......  Magic: 6/10==============---------- #....*.......  AC: 7Str: 4 #...*.......  EV: 11Int: 25 ...*.....#  SH: 0~iDex: 13 #.*...#  XL:  4 Next: 79% Place: Dungeon:4  ###### ###@.# Noise: =--------  Time: 2664.3 (0.0)  #....#####...## a) +3 dagger  #.......#..### Cast: Magic Dart  ##.........### ## #............# .###............# B   bombardier beetle ..##.....).......# ##...∩...........#  ###..............#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [39~iY;49m) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)~iN 7  valamere the Conjurer#.............  Deep Elf of Sif Muna ...................  Health: 24/24 ========================#....B.......~iPQ   Magic: 6/10==============----------#....*.......  AC: 7Str: 4#...*.......  EV: 11Int: 25...*.....#  SH: 0Dex: 13#.*...#  XL:  4 Next: 79% Place: Dungeon:4###### ###@.#  Noise: =--------  Time: 2664.3 (0.0)#....#####...##  a) +3 dagger#.......#..###  Cast: Magic Dart##.........### ## #............# .###............#  ~iR [40mB   bombardier beetle ..##.....).......# ##...∩...........# ###..............# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is severely wounded.~i 8....~iI +***~i *Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is severely wounded.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.~ie 8....~ig 7====5.3 (1Fire ~i#m ~io  ~ip __You are covered in liquid fire! Move or burn!~i 0#............. #....B#..... # .#  #.....# ###### ###..# ....#####..@##...#..### #....### ## #............ .###.......... ..##.....).......# ##...∩......  ###..............#   You shake off some of the fire as you move.1------6~im Z _The liquid fire burns you!~i #.  ......  #....B.  #.....  #....  .........#  #.....#~i5  ###### ###..#  #....#####.@.##  #.#..### # ##.........### # #....# .###.....# #..##.....).......# #...∩...........#  ###..............#  #.# ~i#Q.B~i~i'2=-----7~i0^ _You shake off the liquid fire.~i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i ~i} ~i ~i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~iw  #.............  valamere the Conjurer .............  Deep Elf of Sif Muna ...... #............  Health: 22/24 ======================-- ~im #....B.......  Magic: 6/10==============---------- #...*.......  AC: 7Str: 4 ...*.....#  EV: 11Int: 25 #.*...#  SH: 0Dex: 13 ###### ###*.#  XL:  4 Next: 79% Place: Dungeon:4 #....#####.@.##  Noise: ---------  Time: 2667.3 (0.0) #.......#..### a) +3 dagger # ##.........### Cast: Magic Dart ### #............# ..###............# #..##.....).......# B  ~i| bombardier beetle ###...∩...........#  ###..............#  #..............# Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)~i(~#.............  valamere the Conjurer.............  Deep Elf of Sif Muna ......#............  Health: 22/24 ======================--#....B.......  Magic: 6/10==============----------~i#...*.......  AC: 7Str: 4...*.....#  EV: 11Int: 25#.*...#  SH: 0Dex: 13###### ###*.#  XL:  4 Next: 79% Place: Dungeon:4#....#####.@.##  Noise: ---------  Time: 2667.3 (0.0)#.......#..###  a) +3 dagger # ##.........###  Cast: Magic Dart ### #............# ..###............# #..##.....).......#  B   bombardier beetle ###...∩...........~i# ###..............# #..............# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is severely wounded.~i8....~i:=8.3 (1 _~i~i~i r #.............  valamere the Conjurer .............  Deep Elf of Sif Muna ...... #............  Health: 22/24 ======================-- #....B.......  Magic: 5/10============------------ #...*.......  AC: 7Str: 4 ...*.....#  EV: 11~i Int: 25 #.*...#  SH: 0Dex: 13 ###### ###*.#  XL:  4 Next: 79% Place: Dungeon:4 #....#####.@.##  Noise: =--------  Time: 2668.3 (0.0) #.......#..### a) +3 dagger # ##.........### Cast: Magic Dart ### #............# ..###............# #..##.....).......# B   bombardier beetle ###...∩...........#  ###..............#  #..............# The magic dart hits the bombardier beetle. _The bombardier beetle is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? ~i Y- help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)~i- #.............  valamere the Conjurer.............  Deep Elf of Sif Muna ......#............  Health: 22/24 ======================--#....B.......  Magic: 5/10============------------#...*.......  AC: 7Str: 4...*.....#  EV: 11Int: 25#.*...#  SH: 0Dex: 13###### ###*.#  XL:  4 Next: 79% Place: Dungeon:4#....#####.@.##  Noise: =--------  Time: 2668.3 (0.0)#.......#..###  [~i/ 33ma) +3 dagger # ##.........###  Cast: Magic Dart ### #............# ..###............# #..##.....).......#  B   bombardier beetle ###...∩...........# ###..............# #..............# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is almost dead.~i{ 8....~i v****Shift-Dir - straight line  ~iA Aim: a bombardier beetle (severely wounded, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is almost dead.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.~iI8....~iQ6====9.3 (1Fire ~iV~i~iGu7====3~i0M~iO~i2B~iEB   bombardier beetle~i84Magic Dart~i~i~i=  #............  valamere the Conjurer #....B.......  Deep Elf of Sif Muna ...... #...........  Health: 20/24 ====================---- .........#  Magic: 5/10============------------ #.B...#  AC: 7~is@ Str: 4 ###### ###*.#  EV: 11Int: 25 #....#####.*.##  SH: 0Dex: 13 # #.......#.*###  XL:  4 Next: 79% Place: Dungeon:4 ### ##........@###  Noise: ---------  Time: 2674.3 (0.0) ..### #............#  a) +3 dagger #...###............#  Cast: Magic Dart ###..##.....).......#  ###...∩...........#  ###..............#  B   bombardier beetle #..............#  #..............#  ##.............. _You shake off the liquid fire.Casting: [4~i`B 0mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 88% to hit)~i #............  valamere the Conjurer #....B.......  Deep Elf of Sif Muna ...... #...........  Health: 20/24 ====================---- .........#  Magic: 5/10============------------ #.†...#  AC: 7Str: 4 ###### ###..#  EV: 11Int: 25 #....#####...##  SH: 0Dex: 13 # #.......#..###  XL:  4 Next: 79% Place: Dungeon:4 ### ##........@###  Noise: ---------  Time: 2674.3 (0.0) ..### #............#  a) +3 dagger #...###............# [39;~i"49m Cast: Magic Dart ###..##.....).......#  ###...∩...........#  ###..............#  B   bombardier beetle #..............#  #..............#  ##.............. Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.  You kill the bombardier beetle!~i;   ~i......  ......  .........#  #.*...#  ###### ###*.#  #....*.##  #.......#.*###  ##....~i  #..... ... ...  ∩...  ###.............. #..............# #..............# ~isN†...  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (almost dead, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits  You kill the bombardier beetle!  ~i!QHSif Muna accepts your kill.~iS1=126%==5.3 (1  You kill the bombardier beetle!  Sif Muna accepts your kill. _(Press . to maintain the ray.)raining target 7.0 for Conjurations reached!  ~iSTYour Conjurations skill increases to level 7!You need to enable at least one skill for training.~i5_/  --more--~ij~iC  Skill  Level Cost  Apt Skill  Level Cost  Apt ~i a - Fighting   0.0   1.4  -2   h - Spellcasting   3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   7.0   6.7  +1   c - Throwing   0.0   1.0   0           j - Invocations   0.0   0.8  +1   d - Short Blades   0.0   1.0   0   k - Evocations   0.0   0.8  +1  ~i_[8;22H         e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   2.4   1.8  +3                                              ~i;                You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~ix > k + Evocations 0.0~iqTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets~i<[?25h[?0c0 ~i [?25l[?1c~iZ J9.0   ~i The current training targets, if any.  The species aptitude is in white.=] set aall targets~ig\~ib~ij}#............valamere the Conjurer#....B.......Deep Elf of Sif Muna ......#...........Health: 21/24 =====================---.........#Magic: 5/10============------------#.†...#AC: 7Str: 4###### ###..#EV: 11Int: 25#....#####...##SH: 0~ilDex: 13 ##.......#..###XL:  4 Next: 126% Place: Dungeon:4 ### ##........@###Noise: ==-------  Time: 2675.3 (1.0) ..### #............#a) +3 dagger #...###............#Cast: Magic Dart ###..##.....).......#Ray ###...∩...........####..............##..............##..............###..............You kill the bombardier beetle!Sif Muna accepts your kill. _(Press . to maintain the ray.)  Training target 7.0 for Conjurations reached!  Your Conjurations skill increases to level 7!You need to enable at least one skill for training.~is#............valamere the Conjurer#....B.......Deep Elf of Sif Muna ......#...........Health: 21/24 =====================---.........#Magic: 5/10============------------#.†...#AC: 7Str: 4###### ###..#EV: 11~iuaInt: 25#....#####...##SH: 0Dex: 13 ##.......#..###XL:  4 Next: 126% Place: Dungeon:4 ### ##........@###Noise: ==-------  Time: 2675.3 (1.0) ..### #............#a) +3 dagger #...###............#Cast: Magic Dart ###..##.....).......#Ray ###...∩...........####..............##..............##..............###..............You kill the bombardier beetle!Sif Muna accepts your kill. _(Press . to maintain the ray.)  Training target 7.0 for Conjurations reached!  Your Conjurations skill increases to level 7!You need to enable at least one skill for training.~iw  Your Evocations skill increases to level 1!You have reached level 5!~i/  --more--~i4/28-1--54% Magic Dart~iȉ~i-4 _~ii ..  #............  #....B.......  #........... .........#  #.†...# ###### ###..#   #....#####...#  #.......# ## ####  .### #...# ~il  ...###............#  ##..##.....).......#  ###...∩...#   ###.....#   #.....#   #..#   ~iw ~iz 9--6~i ~iY < _You stop channelling your searing ray.~i 3~ik ,~i(5=6===~iP~iB~i^~i=7=====~i~ia6=~i1,~ip~i ~i!,~i%f==~i'~iq)7==8==~i*,~i+~i5-,~i.~i"0,~iK1~i}3~i48==9====~i'7N _HP restored.~i18~i9,~i:~i;,~i<~i>~i?=10/11====~i>A~iB,~iC~iD~iE,~iG~iH,~iR1=====~i#U~iW~irY,~iZ~i\\~iY^~i_,~ia~ib~id,~i6e~if~igQ===~im~inh  You encounter a bullfrog.~i{  F...........#  #.............##  #..............#  #..............##  #..............#   #.............#   #...........#   #......@..# -- ###.†...###  ###### ###..###  Magic Dart  #....#####...##   #.......#..###  ##.........### ~i~  F   bullfrog (asleep) #............#  #............#  #.....)# .F702.3 (26.0)~iD.F~i|WF~iT33.3 (27 _~i~i~iA6 ............#  #.............##  #...F..........#  #..............##  #..............#  #.............#  #...........#  #......@..#  ###.†...###   ###..###  ...##  #..### ..### ....#  ) ~ix ............#  #.............##  #...F..........#  #..............##  #..............#  #.............#  #...........#  #......@..#  ###.†...###   ###..###  ...##  #..### ..### ....#  ) ~i~i~i~i_ _A bullfrog is nearby!~i{4  ............#  #.............##  #...F..........#  #..............##  #..............#  #.............#  #...........# ~i_7, #......@..#  ###.†...###   ###..###  ...##  #..### ..### ....#  ) ~iB= ............#  #.............##  #...F..........#  #..............##  #..............#  #.............#  #...........#  #......@..#  ~i###.†...###   ###..###  ...##  #..### ..### ....#  ) ~i$~iP~i~i_ _A bullfrog is nearby!~i/ G  valamere the Conjurer ............#  Deep Elf of Sif Muna ...... ~iz #.............##  Health: 28/28 ======================== #...F..........#  Magic: 10/11 =====================--- #....*.........##  AC: 7Str: 4 #....*.........#  EV: 11Int: 25 #.....*.......#  SH: 0Dex: 13 #.....*.....#  XL:  5 Next: 14% Place: Dungeon:4 #......@..#  Noise: ---------  Time: 2703.3 (0.0) ###.†...###  a) +3 dagger  ###### ###.~i .### Cast: Magic Dart  #....#####...##  #.......#..### ##.........### F   bullfrog #............# #............# #.....).......# _A bullfrog is nearby! _A bullfrog is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (100% to hit)~i?7  valamere the Conjurer............#   Deep Elf of Sif Muna ......#.............##   Health: 28/28 ========================#...F..........#   Magic: 10/11 =====================---~iC#....*.........##   AC: 7Str: 4#....*.........#   EV: 11Int: 25#.....*.......#   SH: 0Dex: 13#.....*.....#   XL:  5 Next: 14% Place: Dungeon:4#......@..#  Noise: ---------  Time: 2703.3 (0.0)###.†...###  a) +3 dagger###### ###..###  Cast: Magic Dart  #....#####...## #.......#..### ##.........### [3~iF9;49m F   bullfrog #............# #............# #.....).......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (100% to hit)  The magic dart hits the bullfrog.  The bullfrog is lightly wounded.~i<G.F~i/...~i:=4.3 (1 _~i ~i~ic  valamere the Conjurer ............#  Deep Elf of Sif Muna ...... #.............##  Health: 28/28 ======================== #..............#  Magic: 9/11===================----- #....F.........##  AC: 7Str: 4 #....*.........#  EV: 11Int: 25 #.....*.......#  SH: 0Dex: 13 #.....*.....#  XL:  5 Next: 14% Place: Dungeon:4 ~if#......@..#  Noise: =--------  Time: 2704.3 (0.0) ###.†...###  a) +3 dagger  ###### ###..### Cast: Magic Dart  #....#####...##  #.......#..### ##.........### F   bullfrog #............# #............# #.....).......#The magic dart hits the bullfrog. _The bullfrog is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)~if  valamere the Conjurer............#   Deep Elf of Sif Muna ......#.............##   Health: 28/28 ========================#..............#   Magic: 9/11===================-----#....F.........##   AC: 7Str: 4#....*.........#   EV: 11~i+Int: 25#.....*.......#   SH: 0Dex: 13#.....*.....#   XL:  5 Next: 14% Place: Dungeon:4#......@..#  Noise: =--------  Time: 2704.3 (0.0)###.†...###  a) +3 dagger###### ###..###  Cast: Magic Dart  #....#####...## #.......#..### ##.........###  F   bullfrog #............# #............# #.....).......# Aiming: Magic Dart (safe; 1% risk of failure)  [40~imPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (lightly wounded, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is moderately wounded.~ief.F.~iXg%F~iSk$.~iyn25.3 (1 _~is~iav~i G  valamere the Conjurer ............#  Deep Elf of Sif Muna ...... ~ic #.............##  Health: 28/28 ======================== #..............#  Magic: 8/11=================------- #..............##  AC: 7Str: 4 #..............#  EV: 11Int: 25 #.....F.......#  SH: 0Dex: 13 #.....*.....#  XL:  5 Next: 14% Place: Dungeon:4 #......@..#  Noise: =--------  Time: 2705.3 (0.0) ###.†...###  a) +3 dagger  ###### ###..### Cast: [37~i mMagic Dart  #....#####...##  #.......#..### ##.........### F   bullfrog #............# #............# #.....).......#The magic dart hits the bullfrog. _The bullfrog is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)~iV 1  valamere the Conjurer............#   Deep Elf of Sif Muna ......~i' #.............##   Health: 28/28 ========================#..............#   Magic: 8/11=================-------#..............##   AC: 7Str: 4#..............#   EV: 11Int: 25#.....F.......#   SH: 0Dex: 13#.....*.....#   XL:  5 Next: 14% Place: Dungeon:4#......@..#  Noise: =--------  Time: 2705.3 (0.0)###.†...###  a) +3 dagger###### ###.[39;49~i* m.###  Cast: Magic Dart  #....#####...## #.......#..### ##.........###  F   bullfrog #............# #............# #.....).......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is heavily wounded.~iR G.F~i՗ ~i 26.3 (1 _~i ~i  valamere the Conjurer ............#  Deep Elf of Sif Muna ...... #.............##  Health: 28/28 ======================== #..............#  Magic: 7/11===============--------- #..............##  AC: 7Str: 4 #..............#  EV: 11Int: 25 #.............#  SH: 0Dex: 13 #.....F.....#  XL:  5 Next: 14% Place: Dungeon:4 #......@..#  Noise: =--------  Time: 2706.3 (0.0) ###.†..~i.###  a) +3 dagger  ###### ###..### Cast: Magic Dart  #....#####...##  #.......#..### ##.........### F   bullfrog #............# #............# #.....).......#The magic dart hits the bullfrog. _The bullfrog is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 100% to hit)~i y  valamere the Conjurer............#   Deep Elf of Sif Muna ......#.............##   Health: 28/28 ========================#..............#   Magic: 7/11===============---------#..............##   AC: 7~i{Str: 4#..............#   EV: 11Int: 25#.............#   SH: 0Dex: 13#.....F.....#   XL:  5 Next: 14% Place: Dungeon:4#......@..#  Noise: =--------  Time: 2706.3 (0.0)###.†...###  a) +3 dagger###### ###..###  Cast: Magic Dart  #....#####...## #.......#..### ##.........###  F   bullfrog #............# #............# #.....)......~i<}n.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 100% to hit)  The magic dart hits the bullfrog!  The bullfrog is severely wounded.~i ~i 18---------8==7.3 (1~i~i,  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (heavily wounded, 100% to hit)  The magic dart hits the bullfrog!  The bullfrog is severely wounded. _The bullfrog hits you. x2~io~   valamere the Conjurer ............#  Deep Elf of Sif Muna ...... #.............##  Health: 18/28 ===============--------- #..............#  Magic: 7/11===============--------- #..............##  AC: 7Str: 4~i  #..............#  EV: 11Int: 25 #.............#  SH: 0Dex: 13 #.....F.....#  XL:  5 Next: 14% Place: Dungeon:4 #......@..#  Noise: =--------  Time: 2707.3 (0.0) ###.†...###  a) +3 dagger  ###### ###..### Cast: Magic Dart  #....#####...##  #.......#..### ##.........### F   bullfrog #............# #............# #.....).......#The bullfrog is severely wounded. _The bullfrog hits you. x2  Aiming~i : Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 100% to hit)~iD   valamere the Conjurer ............#  Deep Elf of Sif Muna ...... #.............##  Health: 18/28 ===============--------- #..............#  Magic: 7/11===============--------- #..............##  AC: 7Str: 4 #..............#  EV: 11Int: 25 ~i #.............#  SH: 0Dex: 13 #.....†.....#  XL:  5 Next: 14% Place: Dungeon:4 #......@..#  Noise: =--------  Time: 2707.3 (0.0) ###.†...###  a) +3 dagger  ###### ###..### Cast: Magic Dart  #....#####...##  #.......#..### ##.........### F   bullfrog #............# #............# #.....).......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-~i Dir - straight lineAim: a bullfrog (severely wounded, 100% to hit)  The magic dart hits the bullfrog.  You kill the bullfrog!~i~ u                          ~i     )  ~iuj EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (severely wounded, 100% to hit)  The magic dart hits the bullfrog.  You kill the bullfrog!  Sif Muna accepts your kill.~i+w r638.3 (1Magic Dart _~i| ~i~ k _Your Evocations skill increases to level 2!~i\ _~ijf9=8==~ih~iYkB~il,~i?n~io~ip,~ir~iOt20====~igv~iwb9==~iZy~iz,~i`|~i},~i~ij1==~i~iP=10/11~i]====~i~i~i~iG~i_~i}~i،k2=~i ~i~ik1=====~i|~iƒ~iړ~i~i~i ~i$~i>a3=~i6~i!~i5;===~i~iv,~i_~i-~i9~i"~i"~i 9=~i~i`~iIK4=~ip~i,~i~is~ic~iI~i/~i?~i.~iA~iKh5==~i~i,~i+~iy~i~i(~iE,~iA~i~i/h6==~iX~iL~i4~iA~in~i,~i~i8,~i~ih7==~i~i~iN~iZ~i~i~i ~i,~i ~i~i\h8==~i~ie~i~i,~i5~i~i~i~i.~i)~i,~i~ih  You encounter a scorpion.~iO6 s.....##   #   ##  .#  ...#  #....##  #..............#  #.....#  -#..............#   #.............##  Magic Dart ~i#.....†.....##   #.........###   ###.†...### s   scorpion (asleep)### ###..### ...#####...##  ......#..### ~iJ0051.3 (43.0)~iNEi=-2.3 (44 _~iK~iM~i@x .s.....##  ........#  .........##  ...........#  ............#  #.............##  #..............#  #...........@..##  #..............#  #.............##  ~iz#.....†.....##  #.........###  ###.†...###  ###..### ..##  ~id  .s.....##  ........#  .........##  ...........#  ............#  #.............##  #..............#  #...........@..##  #..............#  #.............##  #.....†.....##  #.........###  ###.†...###  ###..### ..##  ~i2 ~i( ~i- ~i<0 _ _A scorpion is nearby!~ih 5 .s.....##  ........#  .........##  ...........#  ............#  #.............##  #..............#  #...........@..##  #..............#  #.............##  #.....†.....##  #.........###  ###.†...###  ###..### ..##  ~ix  .s.....##  ........#  .........##  ...........#  ............#  #.............##  #..............#  #...........@..##  #..............#  #.............##  #.....†.....##  ~i #.........###  ###.†...###  ###..### ..##  ~i ~i ~i ~i _ _A scorpion is nearby!~ia .s.....##  ........#  .........##  ...........#  ............#  #.............##  #..............#  #...........@..##  #..............#  ~i#.............##  #.....†.....##  #.........###  ###.†...###  ###..### ..##  ~i`  .s.....##  ........#  .........##  ...........#  ............#  #.............##  #..............#  #...........@..##  #..............#  #.............##  ~i(#q#.....†.....##  #.........###  ###.†...###  ###..### ..##  ~i'~i<~iB~iD_ _A scorpion is nearby!~iZ  valamere the Conjurer .s.....## Deep Elf of Sif Muna ...... ..*.....# Health: 28/28 ======================== ....*....## Magic: 10/11 =====================--- ......*....# AC: 7Str: 4 ~i.......*....# EV: 11Int: 25  #.........*...##  SH: 0Dex: 13  #..........*...#  XL:  5 Next: 63% Place: Dungeon:4  #...........@..##  Noise: ---------  Time: 2752.3 (0.0) #..............#  a) +3 dagger #.............##  Cast: Magic Dart #.....†.....##  #.........### ###.†...### s   scorpion (asleep) #### ###..### [16~id...#####...## ......#..### _A scorpion is nearby! _A scorpion is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)~i'M  valamere the Conjurer.s.....##  Deep Elf of Sif Muna ........*.....#  Health: 28/28 ========================....*....##   Magic: 10/11 =====================---......*....#   AC: 7Str: 4~i*.......*....#   EV: 11Int: 25#.........*...##   SH: 0Dex: 13#..........*...#   XL:  5 Next: 63% Place: Dungeon:4#...........@..##   Noise: ---------  Time: 2752.3 (0.0)#..............#   a) +3 dagger#.............##   Cast: Magic Dart#.....†.....##  #.........###  ###.†...###  s ~iQ-=[30m  scorpion #### ###..### ...#####...## ......#..### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  The magic dart hits the scorpion.  The scorpion is lightly wounded.~iQ.s~i<......~i:=3.3 (1 _~i~i~i   valamere the Conjurer .......## Deep Elf of Sif Muna ...... .s......# Health: 28/28 ======================== ...*.....## Magic: 9/11===================----- .....*.....# AC: 7Str: 4 .......*....# EV: 11Int: 25  #.........*...##  SH: 0~i Dex: 13  #..........*...#  XL:  5 Next: 63% Place: Dungeon:4  #...........@..##  Noise: =--------  Time: 2753.3 (0.0) #..............#  a) +3 dagger #.............##  Cast: Magic Dart #.....†.....##  #.........### ###.†...### s   scorpion #### ###..### ...#####...## ......#..###The magic dart hits the scorpion. _The scorpion is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select act~i ion, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 100% to hit)~ib   valamere the Conjurer.......##  Deep Elf of Sif Muna .......s......#  Health: 28/28 ========================...*.....##   Magic: 9/11===================-----.....*.....#   AC: 7~ie Str: 4.......*....#   EV: 11Int: 25#.........*...##   SH: 0Dex: 13#..........*...#   XL:  5 Next: 63% Place: Dungeon:4#...........@..##   Noise: =--------  Time: 2753.3 (0.0)#..............#   a) +3 dagger#.............##   Cast: Magic Dart#.....†.....##  #.........###  ###.†...### ~if [39;49m s   scorpion #### ###..### ...#####...## ......#..### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 100% to hit)  The magic dart hits the scorpion.  The scorpion is moderately wounded.~i Q.s~i 4....~i )4.3 (1 ~i _~ie~i~i  valamere the Conjurer .......## Deep Elf of Sif Muna ...... ........# Health: 28/28 ======================== ...s.....## Magic: 8/11=================------- .....*.....# AC: 7Str: 4 .......*....# EV: 11Int: 25 ~i #.........*...##  SH: 0Dex: 13  #..........*...#  XL:  5 Next: 63% Place: Dungeon:4  #...........@..##  Noise: =--------  Time: 2754.3 (0.0) #..............#  a) +3 dagger #.............##  Cast: Magic Dart #.....†.....##  #.........### ###.†...### s   scorpion #### ###..### ...#####...## ......#..###The magic dart hits the scorpion. _The scorpion is moderately wounded.[2~iM0;2HAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)~i  valamere the Conjurer.......##  Deep Elf of Sif Muna ..............#  Health: 28/28 ========================...s.....##   Magic: 8/11=================-------~i.....*.....#   AC: 7Str: 4.......*....#   EV: 11Int: 25#.........*...##   SH: 0Dex: 13#..........*...#   XL:  5 Next: 63% Place: Dungeon:4#...........@..##   Noise: =--------  Time: 2754.3 (0.0)#..............#   a) +3 dagger#.............##   Cast: Magic Dart#.....†.....##  #.......~i..###  ###.†...###  s   scorpion #### ###..### ...#####...## ......#..### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  The magic dart hits the scorpion but does no damage.  The scorpion is moderately wounded.~i1.s.s~io8*..~it;25.3 (1 _~i?~ifA~iXW  valamere the Conjurer .......## Deep Elf of Sif Muna ...... ........# Health: 28/28 ======================== .........## Magic: 7/11===============--------- ...........# AC: 7Str: 4 .......s....# EV: 11Int: 25  #.........*...##  SH: 0~iVDex: 13  #..........*...#  XL:  5 Next: 63% Place: Dungeon:4  #...........@..##  Noise: =--------  Time: 2755.3 (0.0) #..............#  a) +3 dagger #.............##  Cast: Magic Dart #.....†.....##  #.........### ###.†...### s   scorpion #### ###..### ...#####...## ......#..###The magic dart hits the scorpion but does no damage. _The scorpion is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, ~i @Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)~iZ   valamere the Conjurer.......##  Deep Elf of Sif Muna ..............#  Health: 28/28 ========================.........##   Magic: 7/11===============---------...........#   AC: 7Str: 4.......s....#   EV: 11Int: 25~i] #.........*...##   SH: 0Dex: 13#..........*...#   XL:  5 Next: 63% Place: Dungeon:4#...........@..##   Noise: =--------  Time: 2755.3 (0.0)#..............#   a) +3 dagger#.............##   Cast: Magic Dart#.....†.....##  #.........###  ###.†...###  s   scorpion #### ###..### ...#####.~i_ [40m..## ......#..### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  The magic dart hits the scorpion.  The scorpion is heavily wounded.~i Q.s~i $.~i c8==6.3 (1 _~is ~i ~i   valamere the Conjurer .......## Deep Elf of Sif Muna ...... ........# Health: 28/28 ======================== .........## Magic: 6/11=============----------- ...........# AC: 7Str: 4 ............# EV: 11Int: 25  #.........s...##  SH: 0Dex: 13 ~iL  #..........*...#  XL:  5 Next: 63% Place: Dungeon:4  #...........@..##  Noise: =--------  Time: 2756.3 (0.0) #..............#  a) +3 dagger #.............##  Cast: Magic Dart #.....†.....##  #.........### ###.†...### s   scorpion #### ###..### ...#####...## ......#..### _The scorpion is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded[39;49~i m, 81% to hit)~i   valamere the Conjurer.......##  Deep Elf of Sif Muna ..............#  Health: 28/28 ========================.........##   Magic: 6/11=============-----------.....*.....#   AC: 7Str: 4.......*....#   EV: 11Int: 25~i^##.........*...##   SH: 0Dex: 13#..........*...#   XL:  5 Next: 63% Place: Dungeon:4#...........@..##   Noise: =--------  Time: 2756.3 (0.0)#..............#   a) +3 dagger#.............##   Cast: Magic Dart#.....†.....##  #.........###  ###.†...###  s   scorpion #### ###..### ...#####.[~i$m..## ......#..### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.~i_.sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (heavily wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is severely wounded.~i(...~ip=7.3 (1Ray ~iF~if _(Press . to maintain the ray.)~iӰ .  The searing ray hits the scorpion!  You kill the scorpion!~iA****~i9-....~i_<~i>A  valamere the Conjurer.......##  Deep Elf of Sif Muna ..............#  Health: 28/28 ========================.........##   Magic: 5/11==========--------------...........#   AC: 7Str: 4............#   EV: 11Int: 25~i3C#.............##   SH: 0Dex: 13#..............#   XL:  5 Next: 108% Place: Dungeon:4#...........@..##   Noise: ==-------  Time: 2758.3 (1.0)#..............#   a) +3 dagger#.............##   Cast: Magic Dart#.....†.....##   Ray+ #.........###  ###.†...###   #### ###..###   ...#####...##  ~iD,[K ......#..###  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is severely wounded. _(Press . to maintain the ray.)  The searing ray hits the scorpion!  You kill the scorpion! _Sif Muna accepts your kill. ~iEt_(Press . to maintain the ray.)  The searing ray hits the scorpion!  You kill the scorpion! _Sif Muna accepts your kill.Your Evocations skill increases to level 3!You have reached level 6!~ijM/  --more--~i32/322---6 4% Magic Dart~i~i94 _~i\3~i~i>K  You stop channelling your searing ray.~iR/ _~id6==~i~i,~i׷~i~i(,~i~i,~i%~i7====~i~i,~i~i~i~i,~i6~if~i8====~i~i,~i~i,~i~i ,~iX~igl9====~ic~i,~i~i~,~i~i,~ii~i~ip10/12====~i~i ,~i~i,~i~i~ij1====~i~i~i~i~i,~i'~i3,~i~i92~i]====~i~i~i~i\~i~i ~iL,~iT~ij ##.[...  ##    #         --85.3 (27.0)## .....# #..............## ........# .............##  #.....†.....##  #.........###  ###.†...### ~iG~iP%G--6.3 (28~i)~i+( _Found a ring mail.~i 3~i! ~i ~i ~i f==~i. ~i  ~i ~i ~i ,~i ~i ~i ~i ,~i ~i. ,~iC ~i2 ~i ~i ,~i ~i) ~iJ ,~i ~i0 ~iC ,~iu ~i ,~iu ~ih# ~i$ ,~i% ~i& ~i:( ,~iR) ~i* ~i, ,~i- ~iP4 ~i 6 B~i7 ~i69 ,~i: ~i; ~i<> ,~ig? ~iB ~iVD ~irE ,~iF ~iG ,~iI ~iJ ~iK ,~i%M ~i+O ~iP ,~iQ ~i%U B~iV ~iW B~iMY ~iZ ~i<\ B~i] ,~i`_ ,~i` ~ia B~ib ~ic ,~id ~iGf ~iwg B~ii m  You see here a bombardier beetle corpse.~ik ~iTl 5 _~iGm ~i:n ,~io ,~iq ,~iXr ~iTs ~ikt ,~iau ~ikv ~iqw B~ix ~iz ,~i{ ~i} ~i ,~i ~i ~i- ,~ij ~i ~i B~i ~i" B~i ~iF ,~i ~iI ~i ~iC ,~i ,~i" ,~il ,~i ,~i  ###............## .##.....).......# #...∩........... ###....... #.......#  #.......## . ##.......# ... #......#...# ##...# .###########..##  .##  ##   You pick up a parchment of Scorch and begin reading...~i .826.3 (40~i ,7.3 (41~iu ~i ? _You add the spell Scorch to your library.~i; ~i 3~i% ~i ~iY ,~i X~i X~i= B~i ~i ~i ,~i ,~iF ,~i ~i ~iS B~i~iKB~iA~i,~i~iN~i B~i ,~ib ,~i ~i~i|B~i,~i,~i,~ip~i,~i,~i,~ie,~i~iRB~i~i ,~i!,~i#B~iT$~i. #. ##...##  #..####...##  #.......###   #..##...##   ###..#   ##.## ##.##  ~i1#..##   ##.@#  46.3 (19 ##.#  ....  #...... ......... #......... >...#..... ....##.....  ~i3~i6,7.3 (20~iW9~iZ;; _Found a stone staircase leading down.~iqI~i~i.####...## .....### #..##...##  ###.. ##.## ##.## #..####.. ##0.0).........#...................#....>...#..........##......~i[....# #...>.~iS~i-+8.3 (1~i~i_; _Found a stone staircase leading down.~i+~i3~i~~iw~i~i~i#..####...##  #.......### #...  #..##...## ....  ###..# .....  ##.## #.....  ##.## #......  #..## .......  ##..##.......  ##.#@.......  50.3 (2#... #.. #..:  #.. .>...#.. .....##.. .....# ##...>...  ~it.#..# ###...  ~i$~i +1.3 (3~i?~iHW _Found a parchment of Searing Ray.~iM 3~i ~i ~i+ ~i n~i ~i ~i ~i ~i ~iz ~iG ~iG ~i8 ~iZ ~i% ,~iR ~i ~i ~i ,~i ~i, ~i ~i ~i? ~i ~i ,~i ~i ~i ~i ~i ~i ~i ,~i ~i6 ~i~ ,~i ~i] ~i ,~i ~i- ,~iu ~i ~i! ~ib ,~i ~iE ~i ,~i ~i\ ~i ,~i ~i ,~i ~i ~i! ~i" ~i# ~i & ~i' ~i( ~i) ~i+ ~i- ~i. ~i/ ~i_2 ~i3 ~i5 ~i)6 ~i7 ~i|9 ~i: ~i; ~iC= ~i> ~iN@ ~iwA ~ipB ~iC B~iD ~ivF j  You encounter an endoplasm.~iK  ##.## ##.........# #..###..........# ##..##..........# ##.#...........# #..............#~iL  ##........#. #....:...#....#...............#....>..@#...........#.......##...........#......# ##...>.....##Magic DartJ.#..# ####....### .#..# ###.## #.# ### J   endoplasm (asleep)#..  ..   ~iT 075.3 (24.0)~iU 36.3 (25 _~i4Y ~iZ ~i2 ##.## ##...... #..###........ ##..##......... ##.#.......... #............. ##............. . #...........:.. ....#............. ....>..@#........ .......##. ......# ##...> J.#..#   .#..#   #.# ###  #.. ..~iK ##.## ##...... #..###........ ##..##......... ##.#.......... #............. ##............. . #...........:.. ....#............. ....>..@#........ .......##. ......# ##...> J.#..#   .#..#   #.# ###  #.. ..~i~i~i+~ia _An endoplasm is nearby!~iTN ##.## ##...... #..###........ ##..##......... ##.#.......... #............. ##............. . #...........:.. ....#............. ....>..@#........ .......##. ......# ##...> J.#..#  ~iP .#..#   #.# ###  #.. ..~i ##.## ##...... #..###........ ##..##......... ##.#.......... #............. ##............. . #...........:.. ~iQ....#............. ....>..@#........ .......##. ......# ##...> J.#..#   .#..#   #.# ###  #.. ..~i9~i`~i~i%a _An endoplasm is nearby!~i*  ##.## ##.........#  valamere the Conjurer #..###..........#  Deep Elf of Sif Muna ...... ##..##..........#  Health: 32/32 ======================== ##.#...........#  Magic: 11/12 ======================-- #..............#  AC: 7Str: 4 ##..............#  EV: 11Int: 25 . #...........:...#  SH: 0Dex: 13 ....#...............#  XL:  6 Next:  4% Place: Dungeon:4 ....>.*@#...........#  Noise: ---------[33~i pm  Time: 2876.3 (0.0) ....**.##...........#  a) +3 dagger ..**..# ##...>.....##  Cast: Magic Dart J*#..# ####....###  .#..# ###.##  #.# ###  J   endoplasm (asleep) #.. .. _An endoplasm is nearby! _An endoplasm is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)~iY ##.## ##.........#  valamere the Conjurer#..###..........#  Deep Elf of Sif Muna ......##..##..........#  Health: 32/32 ========================##.#...........#  Magic: 11/12 ======================--#..............#  AC: 7Str: 4##..............#  EV: 11Int: 25. #...........:...#  SH: 0Dex: 13....#...............#  XL:  6 Next:  4% Place: Dungeon:4....>.*@#.....[30~i +m......#  Noise: ---------  Time: 2876.3 (0.0)....**.##...........#  a) +3 dagger..**..# ##...>.....##  Cast: Magic DartJ*#..# ####....###  .#..####.##  #.####   J   endoplasm#.. ..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.~ip 6J.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm quivers.~iCw <......~i{ :=7.3 (1 _~iX ~i ~iJ ##.## ##.........#  valamere the Conjurer #..###..........#  Deep Elf of Sif Muna ...... ##..##..........#  Health: 32/32 ======================== ##.#...........#  Magic: 10/12 ====================---- #..............#  AC: 7Str: 4 ##..............#  EV: 11Int: 25 . #...........:...#  SH: 0Dex: 13 ....#...............#  XL:  6 Next:  4% Place: Dungeon:4 ....>..@#...........#  Noise: =--------~iM{  Time: 2877.3 (0.0) ....***##...........#  a) +3 dagger .J**..# ##...>.....##  Cast: Magic Dart ..#..# ####....###  .#..# ###.##  #.# ###  J   endoplasm #.. ..The endoplasm is moderately wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)~i##.## ##.........#  valamere the Conjurer#..###..........#  Deep Elf of Sif Muna ......##..##..........#  Health: 32/32 ========================##.#...........#  Magic: 10/12 ====================----#..............#  AC: 7Str: 4~i##..............#  EV: 11Int: 25. #...........:...#  SH: 0Dex: 13....#...............#  XL:  6 Next:  4% Place: Dungeon:4....>..@#...........#  Noise: =--------  Time: 2877.3 (0.0)....***##...........#  a) +3 dagger.J**..# ##...>.....##  Cast: Magic Dart..#..# ####....###  .#..####.##  #.####   J   endoplasm#.. ..[40~itm  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.~iH!.J~iN,....~iQ28.3 (1 _~i U~iV~iE  ##.## ##.........#  valamere the Conjurer #..###..........#  Deep Elf of Sif Muna ...... ##..##..........#  Health: 32/32 ======================== ##.#...........#  Magic: 9/12==================------ #..............#  AC: 7Str: 4 ##..............#  EV: 11Int: 25 . #...........:...#  SH: 0~iͬ Dex: 13 ....#...............#  XL:  6 Next:  4% Place: Dungeon:4 ....>.*@#...........#  Noise: =--------  Time: 2878.3 (0.0) ....**.##...........#  a) +3 dagger ..J*..# ##...>.....##  Cast: Magic Dart ..#..# ####....###  .#..# ###.##  #.# ###  J   endoplasm #.. ..The magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [0;1~im 0;1m) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)~i8p ##.## ##.........#  valamere the Conjurer#..###..........#  Deep Elf of Sif Muna ......##..##..........#  Health: 32/32 ========================##.#...........#  Magic: 9/12==================------#..............#  AC: 7Str: 4~i s ##..............#  EV: 11Int: 25. #...........:...#  SH: 0Dex: 13....#...............#  XL:  6 Next:  4% Place: Dungeon:4....>.*@#...........#  Noise: =--------  Time: 2878.3 (0.0)....**.##...........#  a) +3 dagger..J*..# ##...>.....##  Cast: Magic Dart..#..# ####....###  .#..####.##  #.####   J   endoplasm#.. [16;10~it H..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.~i !.J~i? 0...~i 29.3 (1 _~i ~i, ~iT ##.## ##.........#  valamere the Conjurer #..###..........#  Deep Elf of Sif Muna ...... ##..##..........#  Health: 32/32 ======================== ##.#...........#  Magic: 8/12================-------- #..............#  AC: 7Str: 4 ~i##..............#  EV: 11Int: 25 . #...........:...#  SH: 0Dex: 13 ....#...............#  XL:  6 Next:  4% Place: Dungeon:4 ....>..@#...........#  Noise: =--------  Time: 2879.3 (0.0) .....**##...........#  a) +3 dagger ...J*.# ##...>.....##  Cast: Magic Dart ..#..# ####....###  .#..# ###.##  #.# ###  J   endoplasm #.. ..The magic dart hits the endoplasm. _The end~izoplasm is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)~i   ##.## ##.........#  valamere the Conjurer #..###..........#  Deep Elf of Sif Muna ...... ##..##..........#  Health: 32/32 ======================== ##.#...........#  Magic: 8/12================-------- #..............#  AC: 7Str: 4 ##..............#  EV: 11Int: 25 ~iU. #...........:...#  SH: 0Dex: 13 ....#...............#  XL:  6 Next:  4% Place: Dungeon:4 ....>..@#...........#  Noise: =--------  Time: 2879.3 (0.0) .......##...........#  a) +3 dagger ......# ##...>.....##  Cast: Magic Dart ..#..# ####....###  .#..# ###.##  #.# ###  J   endoplasm #.. ..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[2~i1;2HAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!~i ##.## ##...... .~i:, . . . . . :.. . ... .....**. ....*.# ##...>    .#..# ~i  #.# ###  #..  ..    ~ic...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!  Sif Muna accepts your kill.~i9==80.3 (1Magic Dart _~iH~i~i 3~i ~i B~i n~i ~i 10/12====~i$ ~ig ,~il ~ih ~i ,~i ~i% ,~i ~i j1====~i ~i ,~i ~i ,~i ~i ~i ,~i= ~i; j2====~i ~it ~i ~i ,~i ~i; ~if ,~i ~i ,~iN ~i ~i f==~i ~i2 ~i ,~i  ~i ~i ,~i ~iN ~i ,~i( ~i ,~id ~iN ~i ~il ,~i ~iK ,~i ~iZ ~i ,~i ~iB ,~i ,~i" ~i}# ,~i$ ~i% ~i& ,~i' ~i( ~i) ~i+ ,~iE, ~iQ- ,~iD. ~ih/ ,~i0 ,~i1 ~i2 B~i3 ,~i5 ,~i7 ~i8 ,~i9 ~i5; ,~i5< ,~i/= ~iA> ,~i? ~i@ ~iA B~iB ~i*D ,~i0E ~ioF ~iG B~iH ~iI ~iJ ,~iK ,~iL ,~iM ~iN B~iO ,~iP B~iR B~i$S ~iKT B~i^U ~i]V ,~iTW ~i[ ~i\ ~i] ~i^ ~i>a ~ieb ,~iSc ~id ~ie B~if ~ig B~iLi ~iij ~iVk ~i>l ~im ~in ~io ,~iq ~i   There is a stone staircase leading down here. _~it B~if ,~i ~i, ,~iR ~iy ,~ič ,~i ,~i ,~iR B~i~ B~i ~i~ ,~i B~iC ~ip ~i ,~i ~i% B~i] ~i ~iը ,~i ~ia #.............###.. ##..............#...# .#..............# ..##.###########..## ~i ...# ..# ###..## ..... #.# ##...## ##.... #.## ##...## #... #..####...## ###.. #@......### ##.-947.3 (67.0) #..##...## ##.. #..######..# #... .. ##.## ##.....## ##......##..###.....) ##..##..... ##.#......##### #.........~i ~i= F-8.3 (68~i! ~i $ _Found a sling.~i~iP3~iϩ~i9~iRn~i~iױ,~i,~i)~i; ~iPg You encounter a howler monkey.~i....# ##... #....# #.########### ##....#~iо ..# ###..## ###..... #.# ##...## # ##.... #.## ##...## .# #... #..####...## .# #.. ##.......### .# ##..##.. .. ######..# # ..##.......## ##.## ## #.##......## ##.## ##Magic Dart##...## #..### ##). ##..## #h ##.#~ih   howler monkey (asleep) . ##### #... #...#### # #......###~i251.3 (3.0)~i22.3 (4 _~i~i~i2O   ..#  #.#  #  #.##   #... #..###  #.. ##....  ###..#  #@.#  #.......## ##.##  #......## ##.##  ##...##  ##).  #h  . #####  ..  ~il   ..#  #.#    #.##   #... #..###  #.. ##.... ~i  ###..#  #@.#  #.......## ##.##  #......## ##.##  ##...##  ##).  #h  . #####  ..  ~iV~iA~ir~iod _A howler monkey is nearby!~i p   ..#  #.#  #~iv  #.##   #... #..###  #.. ##....  ###..#  #@.#  #.......## ##.##  #......## ##.##  ##...##  ##).  #h  . #####  ..  ~iO   ..#  #.#    #.##   #... #..###  #.. ##....  ###..#  #@.#  #.......## ##.##  #......## ##.##  ##...##  ##).  ~i°#h  . #####  ..  ~i~i~i~id _A howler monkey is nearby!~i ....# ##............... valamere the Conjurer #....# #.###########..# Deep Elf of Sif Muna ...... ##....# ..# ###..## Health: 32/32 ======================== ###..... #.# ##...##  Magic: 11/12 ======================-- # ##.... #.## ##...##  AC: 7Str: 4 .# #... #..####...##  EV: 11Int: 25 .# #.. ##.......###  SH: 0Dex: 13 .# ###..##...## # XL:  6 Next:  4% Place: Dungeon:4 .. #@.######..# # Noise: ---------  Time: 2952.3 (0.0) ..# #.....*.## ##.## ## a) +3 dagger #.# #....*.##~i [34m ##.## ##. Cast: Magic Dart ##..*## #..###.. ##)* ##..##.. #h ##.#... h   howler monkey (asleep) . ##### #...... .. #...#### ##...... #......###....... _A howler monkey is nearby! _A howler monkey is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)~i#8 Y....###............... valamere the Conjurer #....##.###########..# Deep Elf of Sif Muna ...... ##....#..# ###..## Health: 32/32 ======================== ###.....#.# ##...## Magic: 11/12 ======================-- # ##....#.## ##...##AC: 7~i: Str: 4 .# #...#..####...##EV: 11Int: 25 .# #..##.......###SH: 0Dex: 13 .####..##...## # XL:  6 Next:  4% Place: Dungeon:4 ..#@.######..# # Noise: ---------  Time: 2952.3 (0.0) ..##.....*.## ##.## ## a) +3 dagger #.##....*.####.## ##. Cast: Magic Dart##..*###..###..##)*##..##..#h##.#... h   howler monkey. ##### #........ [~i< 34m#...#### ##......#......###.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is moderately wounded.~i ....h(catching breath)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (asleep, 100% to hit)  The magic dart hits the howler monkey.  ~i tThe howler monkey is moderately wounded.The howler monkey howls!~i" L========3.3 (1~i ~i y _The howler monkey hoots and howls with incredible vigour!~i<....# ##............... valamere the Conjurer #....# #.###########..# Deep Elf of Sif Muna ...... ##....# ..# ###..## Health: 32/32 ======================== ~i?###..... #.# ##...##  Magic: 10/12 ====================---- # ##.... #.## ##...##  AC: 7Str: 4 .# #... #..####...##  EV: 11Int: 25 .# #.. ##.......###  SH: 0Dex: 13 .# ###..##...## # XL:  6 Next:  4% Place: Dungeon:4 .. #@.######..# # Noise: ========-  Time: 2953.3 (0.0) ..# #.....*.## ##.## ## a) +3 dagger #.# #....*.## ##.## ##. Cast: Magic Dart ##..*## #..###.. ##)* ##..##.. #h ##.#... h[40~i9Am   howler monkey (catching breath) . ##### #...... .. #...#### ##...... #......###.......The howler monkey howls! _The howler monkey hoots and howls with incredible vigour!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, catching its breath, 100% to hit)~i25....###............... valamere the Conjurer #....##.###########..# Deep Elf of Sif Muna ...... ##....#~iO5..# ###..## Health: 32/32 ======================== ###.....#.# ##...## Magic: 10/12 ====================---- # ##....#.## ##...##AC: 7Str: 4 .# #...#..####...##EV: 11Int: 25 .# #..##.......###SH: 0Dex: 13 .####..##...## # XL:  6 Next:  4% Place: Dungeon:4 ..#@.######..# # Noise: ========-  Time: 2953.3 (0.0) ..##.....*.## ##.## ## a) +3 dagger #.##....*.####.## ##. Cast: [37~i.7mMagic Dart##..*###..###..##)*##..##..#h##.#... h   howler monkey (catching breath). ##### #........ #...#### ##......#......###.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, catching its breath, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is heavily wounded.~i_:h.~i<....~i;a=-------4.3 (1 _~i~i8~i!....# ##............... valamere the Conjurer #....# #.###########..# Deep Elf of Sif Muna ...... ##....# ..# ###..## Health: 32/32 ======================== ###..... #.# ##...##  Magic: 9/12==================------ # ##.... #.## ##...##  AC: 7Str: 4 .# #... #..####...##  EV: 11Int: 25 ~i .# #.. ##.......###  SH: 0Dex: 13 .# ###..##...## # XL:  6 Next:  4% Place: Dungeon:4 .. #@.######..# # Noise: =--------  Time: 2954.3 (0.0) ..# #.....*.## ##.## ## a) +3 dagger #.# #....*.## ##.## ##. Cast: Magic Dart ##..*## #..###.. ##h. ##..##.. #. ##.#... h   howler monkey (catching breath) . ##### #...... .. #...#### ##...... #......###.......The magic dart hits the howler monkey. _The howler monkey is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  [36~i ymPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 100% to hit)~iU4....###............... valamere the Conjurer #....##.###########..# Deep Elf of Sif Muna ...... ##....#..# ###..## Health: 32/32 ======================== ###.....#.# ##...## Magic: 9/12==================------ # ##....#.## ##...##AC: 7Str: 4 .# #...#..####...##EV: 11Int: 25 .# #..##.......###SH: 0Dex: 13 .#~i###..##...## # XL:  6 Next:  4% Place: Dungeon:4 ..#@.######..# # Noise: =--------  Time: 2954.3 (0.0) ..##.....*.## ##.## ## a) +3 dagger #.##....*.####.## ##. Cast: Magic Dart##..*###..###..##h.##..##..#.##.#... h   howler monkey (catching breath). ##### #........ #...#### ##......#......###.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - st~iUraight lineAim: a howler monkey (heavily wounded, catching its breath, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is heavily wounded.~i) Mh)~i@+ ;h.~i/ \.~i1 \10/12==5.3 (1 ~i2 _~i>7 ~i8 ~i0 ....# ##............... valamere the Conjurer #....# #.###########..# Deep Elf of Sif Muna ...... ##....# ..# ###..## Health: 32/32 ======================== ###..... #.# ##...##  Magic: 9/12==================------ # ##.... #.## ##...##  AC: 7Str: 4 .# #... #..####...##  EV: 11Int: 25 .# #.. ##.......###  SH: 0Dex: 13 .# ###..##...## # XL:  6 Next:  4% Place: Dungeon:4 .. #@.######..# # Noise: =--------  Time: 2955.3 (0.0) ..# #.....*.## ##.## ## a) +3 dagger #.# #....h.[~iE 333m## ##.## ##. Cast: Magic Dart ##...## #..###.. ##). ##..##.. #. ##.#... h   howler monkey . ##### #...... .. #...#### ##...... #......###.......The magic dart hits the howler monkey. _The howler monkey is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, 100% to hit)~i+....###............... valamere the Conjurer #....##.###########..# Deep Elf of Sif Muna ...... ##....#..# ###..## Health: 32/32 ======================== ###.....#.# ##...## Magic: 9/12==================------ # ##....~ia#.## ##...##AC: 7Str: 4 .# #...#..####...##EV: 11Int: 25 .# #..##.......###SH: 0Dex: 13 .####..##...## # XL:  6 Next:  4% Place: Dungeon:4 ..#@.######..# # Noise: =--------  Time: 2955.3 (0.0) ..##.....*.## ##.## ## a) +3 dagger #.##....h.####.## ##. Cast: Magic Dart##...###..###..##).##..##..#.##.#... h   howler monkey. ~i##### #........ #...#### ##......#......###.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is severely wounded.~ij.(catching breath)~iGM=========6.3 (1~i8~i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (heavily wounded, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is severely wounded. ~i_The howler monkey hoots and howls with incredible vigour!~iN....# ##............... valamere the Conjurer #....# #.###########..# Deep Elf of Sif Muna ...... ##....# ..# ###..## Health: 32/32 ======================== ###..... #.# ##...##  Magic: 8/12================-------- # ##.... #.## ##...##  AC: 7~ikStr: 4 .# #... #..####...##  EV: 11Int: 25 .# #.. ##.......###  SH: 0Dex: 13 .# ###..##...## # XL:  6 Next:  4% Place: Dungeon:4 .. #@.######..# # Noise: =========  Time: 2956.3 (0.0) ..# #.....*.## ##.## ## a) +3 dagger #.# #....h.## ##.## ##. Cast: Magic Dart ##...## #..###.. ##). ##..##.. #. ##.#... h   howler monkey (catching breath) . ##### #...... .. #...#### ##...... #......###.......The howler monkey is severely wounded. _[0~i\Y;10;1mThe howler monkey hoots and howls with incredible vigour!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (severely wounded, catching its breath, 100% to hit)~iU:....###............... valamere the Conjurer #....##.###########..# Deep Elf of Sif Muna ...... ##....#..# ###..## Health: 32/32 ======================== ###.....~i<#.# ##...## Magic: 8/12================-------- # ##....#.## ##...##AC: 7Str: 4 .# #...#..####...##EV: 11Int: 25 .# #..##.......###SH: 0Dex: 13 .####..##...## # XL:  6 Next:  4% Place: Dungeon:4 ..#@.######..# # Noise: =========  Time: 2956.3 (0.0) ..##.....*.## ##.## ## a) +3 dagger #.##....h.####.## ##. Cast: Magic Dart##...###..###..##).##..##..#~i>[40m.##.#... h   howler monkey (catching breath). ##### #........ #...#### ##......#......###.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (severely wounded, catching its breath, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is severely wounded.~iQh.~ib=--------7.3 (1 _~i~i~i O   ..#  #.#  #  #.##   #... #..###  #.. ##....  ###..#  #@.#  #.....h.## ##.##  #......## ##.##  ##...##  ##).  #.  . #####  ..  ~i}Z   ..#  #.#    #.##   #... #..###  #.. ##....  ###..#  #@.#~iz]  #.....h.## ##.##  #......## ##.##  ##...##  ##).  #.  . #####  ..  ~ia~i9d?--------~ih~ijd _A howler monkey is nearby!~i....# ##............... valamere the Conjurer #....# #.###########..# Deep Elf of Sif Muna ...... ##....# ..# ###..## Health: 32/32 ======================== ###..... #.# ##...##  Magic: 7/12==============---------- # ##.... #.## ##...##  AC: 7Str: 4 .# #... #..####...##  EV: 11Int: 25 .# #.. ##.......###  SH: 0Dex: 13 .# ###..##...## # XL:  6 Next:  4% Place: Dungeon:4 .. #@.######..# # Noise: =--------  Time: 2957.3 (0.0) ~i)..# #.....h.## ##.## ## a) +3 dagger #.# #......## ##.## ##. Cast: Magic Dart ##...## #..###.. ##). ##..##.. #. ##.#... h   howler monkey (catching breath) . ##### #...... .. #...#### ##...... #......###....... _The howler monkey is severely wounded. _A howler monkey is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (severely wounded, catching its breath, 100% to hit)~i7....# ##............... valamere the Conjurer #....# #.###########..# Deep Elf of Sif Muna ...... ##....# ..# ###..## Health: 32/32 ======================== ~ix<###..... #.# ##...##  Magic: 7/12==============---------- # ##.... #.## ##...##  AC: 7Str: 4 .# #... #..####...##  EV: 11Int: 25 .# #.. ##.......###  SH: 0Dex: 13 .# ###..##...## # XL:  6 Next:  4% Place: Dungeon:4 .. #@.######..# # Noise: =--------  Time: 2957.3 (0.0) ..# #.......## ##.## ## a) +3 dagger #.# #......## ##.## ##. Cast: Magic Dart ##...## #..###.. ##). ##..##.. #. ##.#... h   howler monkey (catching breath)~iAF . ##### #...... .. #...#### ##...... #......###.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (severely wounded, catching its breath, 100% to hit)  The magic dart hits the howler monkey.  You kill the howler monkey!   ..#  #.#    #.##   #...   #..        ##.##   ##.##    ##).  #.  . #####   ..     ~iPrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (severely wounded, catching its breath, 100% to hit)  The magic dart hits the howler monkey.  You kill the howler monkey!  Sif Muna accepts your kill.~iHr   quokka (wandering)~i 208.3 (1 _You encounter a quokka.~i~i/U _Your Evocations skill increases to level 4!~i~i+....# ##............... valamere the Conjurer #....# #.###########..# Deep Elf of Sif Muna ...... ##....# ..# ###..## Health: 32/32 ======================== ###..... #.# ##...##  Magic: 6/12============------------ # ##.... #.## ##...##  AC: 7Str: 4 .# #... #..####...##  EV: 11Int: 25 .# #.. ##.......###  SH: 0Dex: 13 .# ###..##...## # XL:  6 Next: 20% Place: Dungeon:4 .. #@.######..# # Noise: =--------  Time: 2958.3 (0.0) ..# #....r*.## ##.## ## a) +3 dagger #.# #......[33~i-m## ##.## ##. Cast: Magic Dart ##...## #..###.. ##). ##..##.. #. ##.#... r   quokka (wandering) . ##### #...... .. #...#### ##...... #......###....... _You encounter a quokka. _Your Evocations skill increases to level 4!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)~iA....# ##............... valamere the Conjurer #....# #.###########..# Deep Elf of Sif Muna ...... ##....# ..# ###..## Health: 32/32 ======================== ###..... #.# ##...##  Magic: 6/12============------------ # ##.... #.## ##...##  AC: 7Str: 4 .# #... #..####...##  EV: 11Int: 25 .# #.. ##.......###  SH: 0Dex: 13 .# ###..##...## # XL:  6 Next: 20% Place: Dungeon:4 .. #@.######..# # Noise: =--------  Time: 2958.3 (0.0) ..# #....†..## ##.## ## a) +3 dagger #.# #......##[~iD 34m ##.## ##. Cast: Magic Dart ##...## #..###.. ##). ##..##.. #. ##.#... r   quokka (wandering) . ##### #...... .. #...#### ##...... #......###.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i\0Aim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!   ..# ~if| #.#    #.##   #...   #..       *.## ##.##   ##.##    ##).  ~ihQ#.  . #####   ..     ~i1.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!  Sif Muna accepts your kill.~i7==9.3 (1Magic Dart _~i~i~i....# ##............... valamere the Conjurer #....# #.###########..# Deep Elf of Sif Muna ...... ##....# ..# ###..## Health: 32/32 ======================== ###..... #.# ##...##  Magic: 6/12============------------ # ##.... #.## ##...##  AC: 7Str: 4 .# #... #..####...##  EV: 11Int: 25 ~i.# #.. ##.......###  SH: 0Dex: 13 .# ###..##...## # XL:  6 Next: 20% Place: Dungeon:4 .. #@.######..# # Noise: =--------  Time: 2959.3 (0.0) ..# #....†..## ##.## ## a) +3 dagger #.# #......## ##.## ##. Cast: Magic Dart ##...## #..###.. ##). ##..##.. #. ##.#...  . ##### #......  .. #...#### ##......  #......###....... You kill the quokka! _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, (~i#|[40m or ) - cycleShift-Dir - straight line~i$ ~i( X....###............... valamere the Conjurer #....##.###########..# Deep Elf of Sif Muna ...... ##....#..# ###..## Health: 32/32 ======================== ###.....#.# ##...## Magic: 7/12==============---------- # ##....#.## ##...##AC: 7~i, Str: 4 .# #...#..####...##EV: 11Int: 25 .# #..##.......###SH: 0Dex: 13 .####..##...## # XL:  6 Next: 20% Place: Dungeon:4 ..#@.######..# # Noise: =--------  Time: 2959.3 (0.0) ..##....†..## ##.## ## a) +3 dagger #.##......####.## ##. Cast: Magic Dart##...###..###..##).##..##..#.##.#... . ##### #...... .. #...#### ##...... #......###.....~iw. .. You kill the quokka! _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i4 :Okay, then.~iR8 ~i> ~i? . _~i03~i0~i  _~i28====~i69====~iH8~i;B~i=,~it?,~iA~i]B~iD10/12====~i\E~iF,~iQ~iJT,~iV~iIW~iX~iZ~ic[1====~iE`X~ia~i0c,~id~ie~i~i}~i~i~i~iN~i}~i ,~i~i+~i X~iS j  You encounter an endoplasm.~i  #..#...............##### ...#..<..........#...... ...#............#####....$..............# ##................[.## ##....J..............# ##...................## #......~i v..............# ##...... #...@.....## #....^.. ##..####### ##.......> #....)...Magic Dart~i-T## ###......#####..~iI### J   endoplasm (asleep) ~id~i<j .J35.3 (24  Found a stone staircase leading down.~iS'QJ~i&+,6.3 (25~iG2~i4^ _The endoplasm quivers.~i"  ~i1 .. ~iN=...#..<..........#.... ...#............#####.~ih! .$..............# ##.~i ~i].............[.## ##.. .J.............# ##...~i ~i҅>..............## #.... ..............# ##....~i ~i4#...@.....## #....^ ~iJ##..####### ~ie'. ##> #....)~i~ ##  ~i ~iɆ~i!~iE  .. ...#..<..........#.... ...#............#####. .$..............# ##. .............[.## ##.. .J.............# ##... ..............## #.... ..............# ##.... ~iN #...@.....## #....^ ##..####### . ##> #....) ##  ~iq  ~i'~i+~i3~i5 ~i6S_An endoplasm is nearby!~i_   .. ...#..<..........#.... ...#............#####. .$..............# ##. .............[.## ##.. .J.............# ##... ..............## #....~i$`  ..............# ##.... #...@.....## #....^ ##..####### . ##> #....) ~iW` <##  ~iw` ~i   .. ...#..<..........#.... ...#............#####. .$..............# ##. .............[.## ##.. ~i E.J.............# ##... ..............## #.... ..............# ##.... #...@.....## #....^~i  ##..####### . ~i, ##> #....) ##  ~i  ~i ~i ~ib ~i a _An endoplasm is nearby!~iŗ I ....... #..#...............##### valamere the Conjurer ...#..<..........#...... Deep Elf of Sif Muna ...... ...#............#####... Health: 32/32 ======================== .$..............# ##... Magic: 11/12 ======================-- .............[.## ##.... AC: 7Str: 4 .J*............# ##..... EV: 11~i KInt: 25 ...**.........## #...... SH: 0Dex: 13 ~i5 >.....**.......# ##...... XL:  6 Next: 20% Place: Dungeon:4 ~iY #...@.....## #....^.. Noise: ---------  Time: 3036.3 (0.0) ~i~ ##..####### ##....... a) +3 dagger ~i ##> #....)... Cast: Magic Dart ## ###...... ~i #####.. ~iܘ q### J   endoplasm~i < _An endoplasm is nearby! ~i E_An endoplasm is nearby!~iN WAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle~ik \Shift-Dir - straight lineAim: an endoplasm (100% to hit)~ic ....... #..#...............##### valamere the Conjurer ...#..<..........#...... Deep Elf of Sif Muna ...... ~i...#............#####... Health: 32/32 ======================== .$..............# ##... Magic: 11/12 ======================-- .............[.## ##.... AC: 7Str: 4 ...............# ##..... EV: 11Int: 25 ..............## #...... SH: 0Dex: 13 ..............# ##...... XL:  6 Next: 20% Place: Dungeon:4 ~i#...@.....## #....^.. Noise: ---------  Time: 3036.3 (0.0) ##..####### ##....... a) +3 dagger ~i8##> #....)... Cast: Magic Dart ## ###...... ~iW|#####.. ### J   endoplasm~irAiming: Magic Dart (safe; 1% risk of failure)  ~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!~i   .. ..#.... .#####.  ##.  ##.. ..* ##... ...** #.... .....** ##....  #....^  . ##> #....) ##     ~iyR%.....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!  Sif Muna accepts your kill.~iay1=7.3 (1Magic Dart _~il~iZ' ....... #..#...............##### valamere the Conjurer ...#..<..........#...... Deep Elf of Sif Muna ...... ...#............#####... Health: 32/32 ======================== .$..............# ##... Magic: 10/12 ====================---- .............[.## ##.... AC: 7Str: 4 ...............# ##..... EV: 11Int: 25 ..............## #...... SH: 0Dex: 13~i ..............# ##...... XL:  6 Next: 21% Place: Dungeon:4 #...@.....## #....^.. Noise: =--------  Time: 3037.3 (0.0) ##..####### ##....... a) +3 dagger ~i~##> #....)... Cast: Magic Dart ## ###...... #####.. ###     ~i3  ~iGYou kill the endoplasm! _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  ~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i'~iR ....... #..#...............##### valamere the Conjurer...#..<..........#...... Deep Elf of Sif Muna .........#............#####... Health: 32/32 ========================.$..............# ##... Magic: 11/12 ======================--.............[.## ##.... AC: 7Str: 4~iF...............# ##..... EV: 11Int: 25..............## #...... SH: 0Dex: 13..............# ##...... XL:  6 Next: 21% Place: Dungeon:4#...@.....## #....^.. Noise: =--------  Time: 3037.3 (0.0)~i##..####### ##....... a) +3 dagger##>#....)... Cast: Magic Dart#####......#####..###  ~i You kill the endoplasm! _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  ~i3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i:Okay, then.~ib~i ~i. _~i5 3~i6 ~i}8 ~i< : _~i< ~i= j2====~i>> ~i`A ~iJC ~iC ~iLJ n~iL ~i]N ~iN ~iO ~iR ~iFS ~iS :==~iFT ~ivU ~iW ~iDW ~i X ~iZ B~iZ ~i\\ ~i\ ~i%] ~i` _Sif Muna accepts your kill.  Aiming: Magic Dart (safe; 1% risk of failure)  ~ia Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ~iha ^_Okay, then. _You now have 168 gold pieces (gained 9).~ic ~ic ~id ~iXf ~i# ~inj   ........### ### ~i   .......##   ####### ~i   ~i ~i ~iB F-1.3 (14~i ~i ( _Found a ring mail.~iO~i~i ~iۢ~i~i',~id~ia~i~i~i~iVf  You encounter an adder.~i  .....<..#..#  ##  ##...#..<  #.....#~i  #.....  ...[..........~iR ....... ~it... ............  S~it.......#........ ~iu.....###..#####Magic Dart~i .....## ##>#~i  #....### ###~i  ###.......##S   adder (asleep)~i:Y  ######### ~i_~i13.3 (2.0)~i24.3 (3 _~iB~i}~i* * .....<~iW I #..........#.. ##.............#..< #..............~im . #.............. ...[...........~i . ............... ...............~i , .......@.......~i > S..............~i  ..............#~i ! .............## ##># ~i ! #..........### ### ~i ! ###.......## ~i! ######### ~i!~i=!~ir .....< #..........#.. ##.............#..< #.............. #.............. ...[........... ............... ............... .......@....... S.............. ..............# .............## ##> #..........###  ###.......##  #########~i~i|~iI] _An adder is nearby!~idQ .....< #..........#.. ##.............#..< #.............. #.............. ...[........... ............... ............... .......@....... S.............. ..............#~i .............## ##>#  #..........### ###  ###.......##  ######### ~i .....< #..........#.. ##.............#..< #.............. #.............. ...[........... ............... ............... .......@....... S..............~i? ..............# .............## ##> #..........###  ###.......##  #########~i$~i~i~ic] _An adder is nearby!~i, .....<..#..#........ valamere the Conjurer #..........#..#........ Deep Elf of Sif Muna ...... ##.............#..<..... Health: 32/32 ======================== #..............#........ Magic: 11/12 ======================-- #....................... AC: 7Str: 4 ...[.................... EV: 11Int: 25~ic ........................ SH: 0Dex: 13 ........................ XL:  6 Next: 21% Place: Dungeon:4 ....***@................ Noise: ---------  Time: 3054.3 (0.0)~i S***...........#........ a) +3 dagger ..............###..##### Cast: Magic Dart ~i.............## ##>#  #..........### ###  ###.......##  S   adder (asleep) ######### ~i': _An adder is nearby! _An adder is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)~im  .....<..#..#........ valamere the Conjurer  #..........#..#........ Deep Elf of Sif Muna ...... ~i  ##.............#..<..... Health: 32/32 ========================  #..............#........ Magic: 11/12 ======================--~iؑ   #....................... AC: 7~i ;Str: 4 ~i  ...[.................... EV: 11Int: 25 ~iF  ........................ SH: 0Dex: 13 ~ik  ........................ XL:  6 Next: 21% Place: Dungeon:4 ~i  ....***@................ Noise: ---------  Time: 3054.3 (0.0) ~i֒  S***...........#........ a) +3 dagger ~i  ..............###..##### Cast: Magic Dart ~i"  .............## ##># ~iB  #..........### ### ~ib  ###.......##S   adder~i   #########Aiming: Magic Dart (safe; 1% risk of failure)  ~i RPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  ~iP HThe adder is severely wounded.~i ..SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.The adder hisses angrily.~i C.S~i& +....~i) :=5.3 (1 _~i/ ~i1 ~ip  .....<..#..#........ valamere the Conjurer #..........#..#........ Deep Elf of Sif Muna ...... ##.............#..<..... Health: 32/32 ======================== #..............#........ Magic: 10/12 ====================---- #....................... AC: 7Str: 4 ...[.................... EV: 11Int: 25 ........................ SH: 0Dex: 13~i = ........................ XL:  6 Next: 21% Place: Dungeon:4 .....**@................ Noise: =--------  Time: 3055.3 (0.0) ..S**..........#........ a) +3 dagger ~i c..............###..##### Cast: Magic Dart .............## ##>#  #..........### ### ~i  ###.......##  S   adder ######### The adder is severely wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  ~i Press: ? - help, Q - select action, ( or ) - cycle~i Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)~i .....<..#..#........ valamere the Conjurer  #..........#..#........ Deep Elf of Sif Muna ...... ~iK ##.............#..<..... Health: 32/32 ========================  #..............#........ Magic: 10/12 ====================----  #....................... AC: 7Str: 4 ~ih ...[.................... EV: 11Int: 25  ........................ SH: 0~i<Dex: 13 ~i ........................ XL:  6 Next: 21% Place: Dungeon:4 ~i"4 .....**@................ Noise: =--------  Time: 3055.3 (0.0) ~i} ..S**..........#........ a) +3 dagger  ..............###..##### Cast: Magic Dart ~i .............## ##>#  #..........### ###  ###.......##S   adder  #########~iiAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.~i`:S.~i+....~i`26.3 (1 _~i~i~i2 .....<..#..#........ valamere the Conjurer #..........#..#........ Deep Elf of Sif Muna ...... ##.............#..<..... Health: 32/32 ======================== #..............#........ Magic: 9/12==================------ ~iVU#....................... AC: 7Str: 4 ...[.................... EV: 11Int: 25 ........................ SH: 0Dex: 13~iu ........................ XL:  6 Next: 21% Place: Dungeon:4~i ~i<...S***@................ Noise: =--------  Time: 3056.3 (0.0) ~i...............#........ a) +3 dagger ~i..............###..##### Cast: Magic Dart .............## ##>#  ~i1X#..........### ###  ~iL###.......##  S   adder ~i=######### The magic dart hits the adder. _The adder is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  ~i\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)~i]( .....<..#..#........ valamere the Conjurer #..........#..#........ Deep Elf of Sif Muna ...... ##.............#..<..... Health: 32/32 ======================== #..............#........ Magic: 9/12==================------ ~iM#....................... AC: 7Str: 4 ...[.................... EV: 11Int: 25 ........................ SH: 0Dex: 13 ........................ XL:  6 Next: 21% Place: Dungeon:4 ~i B...†...@................ Noise: =--------  Time: 3056.3 (0.0) ~i9...............#........ a) +3 dagger ..............###..##### Cast: Magic Dart~i[] .............## ##>#  ~i#..........### ###  ###.......##  S   adder~iS ######### ~iOAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle~i@Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder!  You kill the adder!~i .....<  <      ...†***    ##>    ~i...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder!  You kill the adder!  ~iESif Muna accepts your kill.~iq47.3 (1Magic Dart _~i~i,~iU 3~ia ~i ~iw f10/12==~iK ~i ~i ~i ,~i+ ~iL ~i ~i ~iH ~i j1====~i ~i ~i ~iC ~it ~i ~i` ~i ,~i 2====~ic ~i# ~i)& ~iz& ~i' ~i>+ ~i- ,~i6/ ~i2 ~i8 B~i: ~i= P==~iv> ~iA ~iD ,~i}E ~iM ~iO ~iO ~iQ ~iV ~i6Y ,~i[ ~i"_ ~in ~iLp ,~i]q ~iu ~i w ~iNw ~ix ~i{ ~i} ~i} ~i ~i ~i` ~i ~i ~i ~ir ,~i ~i ~i ~i ~i. ~i ~i ~iq ~i ~ih ~i ~iI ~iѡ ~iǤ ~iN ~i ~i ~iĪ ~i ,~i. ~i ~i ~iIJ ~i ~iѵ ~i2 ~iq ~i ~iH ~iT ~i ~i ~iR ~i ,~i/ ~i ~i ,~i ~i; ,~i ~i ~i` ~i ,~i ~i ~i ~i* ~i ~i ,~i ~i ~i ~i ~i ~iW ~i ,~i4 ~iN ~i3 ~i| ~i ~i ~i ~ik ~i ~ib ,~i ~iW ~i ~i ~i2 ~i ~i ~i ~i ~i ~ih ~i' ~iP ~i ~iX ~im,~i~i~i~i~i,~i~i~i~iy~i~i,~i~i* ~i ,~i ~i ~i ,~ii~i~i,~iC~i*~i ~iP~i~i~iO~i~i~i|~i"~iU~i~i ~i~i~i9~i~i~i~i~i",~i#~ib#~i%~i%,~iM&~ii(~i(~i(~ii)~i*~i+~i,~i,~i.~i.~i%/~i/~iV1~i1~i1~i2~i3~iJ4~ix4~i4~i5~i6~i7~i7~i8~ik9~i:~i{:~i;~i<~i<~i=~i>~i?~i?~i`@~iVA~iQB~iB~iC~iE~iF~iG~iG~iWI~ijJ~iJ~i@K~iL~iM~iM~i6O~iQ~i4S,~iS~iW~iX~iRY~icZ~i]~iJ_,~i``~ic~id~id~iDf~ii~ik~ik~im~io~icp~ip~iq~is~it,~iv~iw~i'y,~ikz~iF|~i}~i~~i~~iC~i,~i_~iq~i~iՋ~i݌~i~ic~i~iŒ~i~iٖ~i*~i~i~iJ,~i~i7~i͢~i(~i~i~~iȧ~i~i ~i^~i~i~ií~iݯ~i~i~i~ip~iɴ,~i~i~i~i~i~i ~i,~i'X~iz~i~i~i3~ig~i~i~iz~i~i!~i~il,~iH~i~i~i~i~i~i~i5~i}~i~i},~i~i~i ~i\~i~i~i2,~iz~i~i8,~i{~iV~i~i~i~i~iC~i~i~ib~i,~iG ~i ~i ~i7 ~i8~i~it~i~iT~i~i~i~iG~im~ig~i~iH~i~i~i~io~i^~i,~i~i~iT~i~i" ~i#!~i!"~ib"~i"~i$~i%~i%~i|&~i'~i(~i(~i)~i+~ia,~i,~i-~i.~i[/~i/~i30~iu2~iY3~i3~i4~iv5~i 6~i96~i6~iI9~i9,~i:~i;~i<,~in=~i~i/#X~i$~iG&~i&~i!'~i 89............## #.....##  .....).......# #......#  .∩...........## ##.....#  ..............# #.....#  ..............# ##...##  ..............## ##...#  ~iz8W#..............###....#  #........#...#.##  ##..............@###.#  -188.3 (131.0)  #.###########..## ###  ~i8O #..# ###..##   ##.# ##...##   #.## ##...##   #..####...## #####    ~i8a ##.......### ##...##    ##..##...## ##.....##  ~i 9  ..######..# #.......##  ~i?8-~i}E~i^GT _Key pressed, stopping explore.~ig _~iIh~i~ib~i~iL~i~iU~iӳ~i~iz~i~iǻX~i~i(~i~i~i~i~i~i~i~i~i~i~i~i~i=  You see here a +0 sling.~iB~i _~ix~i~i#~io~i~iO~i+~i_~iD~i ~i,~i~i~i~i~i~i~i~i~i~iZX~i~i~ic ~i ~i ~i~i~i`~i~i~i ~i5~i~i~iG~i~i~i~i~i,~i~iX~i~i~i~i,~i\~i~iR!~i""~i"~i#~i$%~i%~i%&~i&~i(~ih)~i)~iA*~i+~ix,~i,~ib-~i.~i 0,~i0~iG2~i3~i3~i3~i<D### ##.## #..........##.#######..# ##........#### ..#.## ##...#..## ####...# ##.#..## ####.# ###.## ~i=##.## ##..# .##.# #..## .#.## ### ##..# .........#..####@#####..## ~i=u........##...##....##..## ........##.........#...# ......#######.########## ..##### # ###~iB4230.3 (42.0)~iFD,1.3 (43~i~H~iJ[ _s - a bubbling clear potion~i$~i~i,~iI-~i-.~i1,~i66~i7~i_7~i7~i>~i?~i @~i}@~iF~i_G~iG~iH~iN~iN~i%O~iO~iV~iV~iW~iW~i]~i^~i^~ix_~ie~iSf~if~if~iUj~i\k~ik~il~ir~is,~i4t~itz~i{,~i{~i~ib,~i~ij~i1~ip~i~i~iq~i~iv~i~i~i,~i ~iY~ir~i~i̝~i~iz,~i~i-~i~i~iѪ~iܯ~iE~i~i.~i~iķ,~iw~io~i~i8~iѾ~i~i~i~i~iE~i-~i7~i~i8~i~i~ii~i~i~i~i~i~ig~i~i~i~i~i~i$~ih~i ~i~i~i~i2~i~ig~i~i~ie~i{~i~i|~i~i}~i~i~i<~i,~i_~i`~i~i~iN~il~i~i~iM~ip~i~i~i`~i(~i~i~i)~i+~i~iZ~i~iZ~i~i ~iB~i(~i,~i~i~i~i ~i]~i~iz~i~i~i~i~i<~i~i~it~i~i: ~i ~i ~i8 ~iS ~i ~ie~i/,~i~i~i~i1~i~i~i~iR~i~i=~iv,~i~i~in~i~i~i~iZ ~i} ~i ~i!~i5",~iy"~i#~i#~i#~i+$~i?%~i%~i%~i&~i&~i0'~iR'~i'~iJ(~i(~i(~i)~i)~i*~i?*~is*~i+~i+~i,~i,~i-~i-.~im.~i.~i/~iA0,~i0~ij1~i1~i 2~ic2~i3~i3~i3~i4~i4~i^5~i5~i5~i6~i7~i7~i8~i:~i<,~iV=~il>~it?~i?~i>@~iA~iWB~iB~iC~iPD~iNJ,~iJ~iN~iO~iP~iP~iR~iR~i7S~iT~iU~ioW~iW~iX~i7[~iX\~i\~iH]~icX~i&e~iEg~ig~iTi~ik~in~idn~ip~ir~i u~iNu~iv~iy~i{,~i?}~iI~i~iD~ib~i~iQ~iÆ~i~i~i~iŋ~i~i~iŏ~i~i~i~i*~iR~i~i~i,~i*~iy~i~,~i~iZ~i~i~i~i~i(~ic~i~i̪~in~i~i~iή~i~i.,~ix~i,~i~i2~iK,~i ~i~i~iK~i~i;~i~iм~i~i~i~i~i ~i~i~i)~il~i~i~iD~i~i6~i~i~i|~i~ia~iA,~i(~i~i~iu~i~i?~id~i~if~i~i~i~i0~i~i~i~iy~i~i~i]~i~i_~i~~i~i~i^~i~iC~i,~i~i~im~iT~i~i8~iy~iB~iG~i~i'~i~iK~i~it~ie~iZ~i~i~iG~i~i[~i&~i~i~i~i~i ~i~i5~i ~i~i,~i~iX~i'~i,~i~i~i~i ~i ~i ~i ~i ~i~id> # ### ### ### ###..######.###.### ##.... ....#..........## #..... ###.............# ##....< ###.............## #...... .#...............## ##..... ...##...........@.# #.....351.3 (120.0) ..####............# ##.... .## ##...........# ####. .# #..........## ##### ## .# ##......~i?t..## ##....#### # #.....#### #......[.#### ####......### #..........###.......)####........... ##.........##...........~iWE~iJ~iBLE _Done exploring.~i'<3~i}=~i\` ....#...................##..0.0) ..####..........~ib~ig~iiE _Done exploring.~i ~i ~i] ~iL ~i ~i ~i E _Done exploring.~iQ~i0Where to? (Tab - D:4, ? - help)  D - Dungeon ~i~i# valamere the Conjurer### Deep Elf of Sif Muna ...... ### ### ######.. Health: 32/32 ======================== ..######.###.#####.... Magic: 12/12 ======================== ....#..........###..... AC: 7Str: 4 ###.............###....< EV: 11Int: 25 ###.............###...... SH: 0Dex: 13 .#...............####..... XL:  6 Next: 24% Place: Dungeon:4 ...##...........@.##..... Noise: ---------  Time: 3351.3 (0.0) ..####............###.... a) +3 dagger .## ##..~iL?[37m.........#####. Cast: Magic Dart .# #..........## ###### ## .# ##........## ##....#### # ## #.....#### #......[.####  ####......### #..........## #.......)####........... ##.........##...........  _Key pressed, stopping explore. _You see here a +0 sling. _s - a bubbling clear potion _Done exploring. _Done exploring. _Done exploring.~i~i~i~i)~i~: _~iO~i8~iy~i~i~i~i~iw ~i~i~i~ig~i~i ~i^ ~ic"~i*~i.,~ij.~i5~i7~i7~i89~iEA~isC,~iD~iL~iO~iO~ijQ~i Y~i~[,~ib]~ieB~ig~iEn~iqp~ip~i,r~iy~iW{~i{~i}~i߂~iZ,~i~iʋ~iՌ~i~i~i~i~i~iٖ~ia~i-~ij~i~i~iF~i~i~i~ih~i~i~ik~ic~i~i~i~i-~ig~iW~i~i~i'~i(~iX~iR~i~i~iY~i=~it~i~i~i1~i|~i~i~i~i~i~iU~ic~i~i4~i~iy~i~i8~i~i~i,~i~i~i~i_~i~ie~i~iQ~i~i~i~i~in~i~i~i~i ~i ~i( ~i ~i ~i ~i3 ~i ~i ~i ~i ~i ~i ~i ~i ~i ~iw ~iy ~i ~i ~i4 ~i; ~ip ~ia ~i ~iT! ,~i! ~i$ ~iO% ~i% ~i#& ~i[( ~il) ~i) ~i* ~i, ~i6- ,~i- ~i. ~i(/ ~ip/ ~i/ ~i0 ~iq1 ,~i1 ~i{3 ~i3 ,~i4 ~i5 ~i6 ~i6 ~i8 ~i: ~i; ~i}< ,~i> ~i? ~i%@ ~i6A ~iC ~iE ~iF ~irG ~izI ~iJ ~iAK ~iL ~iM ~i O ~iCO ~iP ~iR ~iS ~iS ~i?U ~iV ~iX ,~iY ~i:[ Y  There is a stone staircase leading down here.~iO\ ~i] ~i:^ $ _~iN_ ~i &5~i1 ~i ~i ~i _You climb downwards.  Found a black potion and a granite ring.~i5 s..  .   #.   #=.   ..##.##   . ..!..## # #  ....#...#.#....  #...... 408.8 (57.5) #.....#  ####...........  ......# #............. ~i ............##. ........##.##......### .. ~ia% ~i* ~i|+ a _There is a stone staircase leading up here.~iZD3~i+F~iH~iK~i}M$ _~iP,~iYx  You encounter a ribbon worm and an adder.~if ##..##... ...w ... #..S. #=. #.### !@.## # ##...#.#.......#.....<.......Magic Dart. #....# ####.. .....#w   ribbon worm (asleep) #.............S   adder (asleep) ............##.........##.##~ip19.8 (1.0)~i 310.8 (2 _~i~i~iKM ##.. ##... ...w ... #.. S. #=. ....##.### #....!@.## # #  #.....#...#  ...#.....<.......  . #.............#  ####........... ~iM ............#  #.............  ............##.   ~i1 ##.. ##... ...w ... #.. S. #=. ....##.### #....!@.## # #  ~iP#.....#...#  ...#.....<.......  . #............ ####......... ............#  #.............  ~it............# ~i~i~iU~id _There are monsters nearby!~i ##.. ##... ...w ... #.. ~iaS. #=. ....##.### #....!@.## # #  #.....#...#  ...#.....<.......  . #.............#  ####...........  ............#  #.............  ~i5Q............##.   ~iP ##.. ##... ...w ... #.. ~iɰS. #=. ....##.### #....!@.## # #  #.....#...#  ...#.....<.......  . #............ ~i####......... ............#  ~i #.............  ............#~i?8 ~i0~i~i~id _There are monsters nearby!~i   valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 32/32 ======================== ...w Magic: 11/12 ======================-- ..* AC: 7Str: 4 ~iƣ #.* EV: 11Int: 25~i k S. #=* SH: 0Dex: 13 ....##*###~i.  XL:  6 Next: 24% Place: Dungeon:5 ~iR %#....!@.## # #  Noise: ---------  Time: 3410.8 (0.0) ~iw #.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart~i  . #.............#  ~i (####...........  ............#  w   ribbon worm (asleep)~i  #.............  S   adder (asleep)~i x ............##.  ........##.## ~i& }_There are monsters nearby! _There are monsters nearby!~iG Aiming: Magic Dart (safe; 1% risk of failure)  ~ij 2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)~iZ valamere the Conjurer##..Deep Elf of Sif Muna ......##...Health: 32/32 ========================...w~iZ[ Magic: 11/12 ======================--..*AC: 7Str: 4#.*EV: 11Int: 25S. #=*SH: 0Dex: 13....##*###XL:  6 Next: 24% Place: Dungeon:5#....!@.## # #Noise: ---------  Time: 3410.8 (0.0)#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart~i[ s. #.............#####.......................#w   ribbon worm#.............~i[ S   adder (asleep)............##.~i[ ........##.##Aiming: Magic Dart (safe; 1% risk of failure)  ~i[ 2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  ~i\ {The magic dart hits the ribbon worm!  The ribbon worm is moderately wounded.~i# w....(catching breath)~i ````Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm!  The ribbon worm is moderately wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.~i{ 8....~i   5  =1.8 (1Held ~i ~in . _You are caught in a web!~iW  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 32/32 ======================== ...w Magic: 10/12 ====================---- ..* AC: 7Str: 4 #.* EV:  5 Int: 25 S. #=* SH: 0~iDex: 13 ....##*### XL:  6 Next: 24% Place: Dungeon:5 #....!@.## # #  Noise: =--------  Time: 3411.8 (0.0) #.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ............#  w   ribbon worm (catching breath) #.............  S   adder (asleep) ............##.  ........##.## The stream of webbing hits you but does no damage. ~i_You are caught in a web!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iFAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)~ivalamere the Conjurer##..Deep Elf of Sif Muna ......##...Health: 32/32 ========================...wMagic: 10/12 ====================----..*AC: 7Str: 4#.*EV:  5 Int: 25S. #=*SH: 0Dex: 13....##*###XL:  6 Next: 24% Place: Dungeon:5#....!@.## # #Noise: =--------  Time: 3411.8 (0.0)#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart. #.............#Held ##~ifU[39;49m##.......................#w   ribbon worm (catching breath)#.............S   adder (asleep)............##.........##.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.~i[Q.w~icZ...~ii12.8 (1 _~i}p~iq~i  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 32/32 ======================== .... Magic: 9/12==================------ ..w AC: 7Str: 4 #.* EV:  5 Int: 25 S. #=* SH: 0Dex: 13 ....##*### XL:  6 Next: 24% Place: Dungeon:5 ~iI#....!@.## # #  Noise: =--------  Time: 3412.8 (0.0) #.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ............#  w   ribbon worm #.............  S   adder (asleep) ............##.  ........##.## The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: ~i|u[ma ribbon worm (moderately wounded, 100% to hit)~i( Qvalamere the Conjurer##..Deep Elf of Sif Muna ......##...Health: 32/32 ========================....Magic: 9/12==================------..wAC: 7Str: 4#.*EV:  5 Int: 25S. #=*SH: 0Dex: 13....##*###~i XL:  6 Next: 24% Place: Dungeon:5#....!@.## # #Noise: =--------  Time: 3412.8 (0.0)#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart. #.............#Held ####.......................#w   ribbon worm#.............S   adder (asleep)............##.........##.##Aiming: Magic Dart (safe; 1% risk of failure)  ~i* Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iU Aim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.~i/ U.w~i5 ,...~i8 13.8 (1 _~i< ~i> ~iyr   valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 32/32 ======================== .... Magic: 8/12================-------- ... AC: 7Str: 4 #w. EV:  5 Int: 25 S. #=*~is  SH: 0Dex: 13 ....##*### XL:  6 Next: 24% Place: Dungeon:5 #....!@.## # #  Noise: =--------  Time: 3413.8 (0.0) #.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ............#  w   ribbon worm #.............  S   adder (asleep) ............##.  ........##.## The magic dart hits the ribbon worm. _The ribbon w~iPt orm is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)~ivalamere the Conjurer##..Deep Elf of Sif Muna ......##...Health: 32/32 ========================....Magic: 8/12================--------...AC: 7Str: 4#w.EV:  5 Int: 25S. #=*SH: 0Dex: 13....##*###XL:  6 Next: 24% Place: Dungeon:5~i?#....!@.## # #Noise: =--------  Time: 3413.8 (0.0)#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart. #.............#Held ####.......................#w   ribbon worm#.............S   adder (asleep)............##.........##.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded.~iM,..~iQb9==4.8 (1 _~iW~imY~i1Q  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 32/32 ======================== .... Magic: 8/12================-------- ... AC: 7Str: 4 #w. EV:  5 Int: 25 S. #=* SH: 0Dex: 13 ....##*### XL:  6 Next: 24% Place: Dungeon:5 #....!@.## # #  Noise: =--------  Time: 3414.8 (0.0) #.....#..[39;4~i*R9m.#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ............#  w   ribbon worm #.............  S   adder (asleep) ............##.  ........##.## The magic dart hits the ribbon worm. _The ribbon worm is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)~iSvalamere the Conjurer##..Deep Elf of Sif Muna ......##...Health: 32/32 ========================....Magic: 8/12================--------...AC: 7Str: 4#w.EV:  5 Int: 25S. #=*SH: 0Dex: 13....##*###XL:  6 Next: 24% Place: Dungeon:5#....!@.## # #~iNoise: =--------  Time: 3414.8 (0.0)#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart. #.............#Held ####.......................#w   ribbon worm#.............S   adder (asleep)............##.........##.##Aiming: Magic Dart (safe; 1% risk of failure)  ~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is almost dead.~iq.S.w~ixs. S~iy*5.8 (1~i&~~i4  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is almost dead. _The adder hisses angrily.~i  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 32/32 ======================== .... Magic: 7/12==============---------- ... AC: 7Str: 4 #.. EV:  5 Int: 25 .. #=w~i SH: 0Dex: 13 .S..##*### XL:  6 Next: 24% Place: Dungeon:5 #....!@.## # #  Noise: =--------  Time: 3415.8 (0.0) #.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ............#  w   ribbon worm~i #.............  S   adder ............##.  ........##.## The ribbon worm is almost dead. _The adder hisses angrily.  ~i6OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle~ibShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)~i valamere the Conjurer##..Deep Elf of Sif Muna ......##...Health: 32/32 ========================....~iY `Magic: 7/12==============----------...AC: 7Str: 4#..EV:  5 Int: 25.. #=wSH: 0Dex: 13.S..##*###XL:  6 Next: 24% Place: Dungeon:5#....!@.## # #Noise: =--------  Time: 3415.8 (0.0)~i ;#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart. #.............#Held ####.......................#~i w   ribbon worm#.............S   adder~i _............##.........##.##~i- OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle~iQ Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm.  ~iu IThe ribbon worm is almost dead.~i Q.S~i/ \.(catching breath)~i `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is almost dead.  The ribbon worm expels a string of sticky webbing.~i ~i+ J.S~i %.~i *6.8 (1~i ~i H _The stream of webbing hits you but does no damage.~i  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 32/32 ======================== ~iM.... Magic: 6/12============------------ ... AC: 7Str: 4 #.. EV:  5 Int: 25~i .. #=w SH: 0~iDex: 13 ....##*###~i XL:  6 Next: 24% Place: Dungeon:5 ~ie#.S..!@.## # #  Noise: =--------  Time: 3416.8 (0.0) ~iD#.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart~ii . #.............#  Held ~ir ####...........  ~i}............#  w   ribbon worm (catching breath) #.............  S   adder~i\ ............##.  ~i ........##.## The ribbon worm expels a string of sticky webbing. _The stream of webbing hits you but does no damage.  ~iGoAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iAim: a ribbon worm (almost dead, catching its breath, 100% to hit)~i  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 32/32 ======================== .... Magic: 6/12~it============------------ ... AC: 7Str: 4 #.. EV:  5 Int: 25 .. #=. SH: 0Dex: 13~i ....##.### XL:  6 Next: 24% Place: Dungeon:5~i ~iƊe#.S..!@.## # #  Noise: =--------  Time: 3416.8 (0.0) ~iފ#.....#...#.#....  a) +3 dagger ~i...#.....<.......  Cast: Magic Dart~i . #.............#  Held ~i'r ####...........  ~iR............#  w   ribbon worm (catching breath)~ii ~i##.............  S   adder ............##.  ........##.## ~iAiming: Magic Dart (safe; 1% risk of failure)  ~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i Aim: a ribbon worm (almost dead, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  You kill the ribbon worm!~i@ ##.. ##... .... ... #..~i! .. #=. *###  # # ~i(   ~iِ1  .   ~i  ~i$ S   adder ~iV/  ~ic.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (almost dead, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  You kill the ribbon worm!  Sif Muna accepts your kill.~i,%.~ii957.8 (1 _~if"~i#~i? k  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 32/32 ======================== .... Magic: 5/12==========-------------- ... AC: 7~i WStr: 4 #.. EV:  5 Int: 25 .. #=. SH: 0Dex: 13 ....##.###~i   XL:  6 Next: 25% Place: Dungeon:5 #..S**@.## # #  Noise: =--------  Time: 3417.8 (0.0)~i  #.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ~i d............#  S   adder #.............  ............##.  ........##.## ~iE You kill the ribbon worm! _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  ~ir %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)~ib valamere the Conjurer##..Deep Elf of Sif Muna ......##...Health: 32/32 ========================....~i>c Magic: 5/12==========--------------...AC: 7Str: 4#..EV:  5 Int: 25.. #=.SH: 0Dex: 13....##.###XL:  6 Next: 25% Place: Dungeon:5#..S**@.## # #~ic Noise: =--------  Time: 3417.8 (0.0)#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart. #.............#Held ####...........~ic ............#S   adder#.........................##.........##.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i&d zAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.~i J.S~i 0!~is h6==8.8 (1 _~i_ ~i ~i@2  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 32/32 ======================== .... Magic: 5/12==========-------------- ... AC: 7Str: 4 #.. EV:  5 ~iEAInt: 25 .. #=. SH: 0Dex: 13 ....##.### XL:  6 Next: 25% Place: Dungeon:5 #...S*@.## # #  Noise: =--------  Time: 3418.8 (0.0) ~iA#.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart ~i)B. #.............#  Held  ####...........  ............#  S   adder #.............  ............##.  ........##.## The magic dart hits the adder. _The adder is lightly wounded.  ~i`BAiming: Magic Dart (safe; 1% risk of failure)  ~iB%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)~itvalamere the Conjurer##..Deep Elf of Sif Muna ......~iu##...Health: 32/32 ========================....Magic: 5/12==========--------------...AC: 7~ijuStr: 4#..EV:  5 Int: 25.. #=.SH: 0Dex: 13....##.###~iuXL:  6 Next: 25% Place: Dungeon:5#...S*@.## # #Noise: =--------  Time: 3418.8 (0.0)~i^v#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart. #.............#Held ####.......................#S   adder#.........................##.........##.##Aiming: Magic Dart (safe; 1% risk of failure)  ~ivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder!  The adder is severely wounded.~i7J.S~i% ~i 60--~i' #9.8 (1~i~i=O  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (100% to hit)  ~iThe magic dart hits the adder!  The adder is severely wounded. _The adder bites you.~i  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 30/32 ======================-- .... Magic: 4/12========---------------- ... AC: 7Str: 4 #.. EV:  5 Int: 25 .. #=. SH: 0Dex: 13 ....##.### XL:  6 Next: 25% Place: Dungeon:5 #....S@.## # #  Noise: =--------  Time: 3419.8 (0.0) #.....#...[3~i*3m#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ............#  S   adder #.............  ............##.  ........##.## The adder is severely wounded. _The adder bites you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)~i}D valamere the Conjurer##..Deep Elf of Sif Muna ......##...Health: 30/32 ======================--....Magic: 4/12========----------------...AC: 7Str: 4#..EV:  5 Int: 25.. #=.SH: 0Dex: 13....##.###XL:  6 Next: 25% Place: Dungeon:5~iE #....S@.## # #Noise: =--------  Time: 3419.8 (0.0)#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart. #.............#Held ####.......................#S   adder#.........................##.........##.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iE Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is severely wounded.~ii o1=20.8 (1~i ~iO [  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is severely wounded. _The adder barely misses you.~i  valamere the Conjurer ~iӑ##.. Deep Elf of Sif Muna ...... ##... Health: 31/32 =======================- .... Magic: 3/12======------------------ ... AC: 7Str: 4 #.. EV:  5 Int: 25 ~i.. #=. SH: 0Dex: 13 ....##.### XL:  6 Next: 25% Place: Dungeon:5 #....S@.## # #  Noise: =--------  Time: 3420.8 (0.0) #.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ............#  S   adder #.............  ............##.  ........##.## The adder is severely wounded. ~iO'_The adder barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)~i[valamere the Conjurer##..Deep Elf of Sif Muna ......##...Health: 31/32 =======================-....Magic: 3/12======------------------...AC: 7Str: 4#..EV:  5 Int: 25~ic.. #=.SH: 0Dex: 13....##.###XL:  6 Next: 25% Place: Dungeon:5#....S@.## # #Noise: =--------  Time: 3420.8 (0.0)#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart. #.............#Held ~ie####.......................#S   adder#.........................##.........##.##Aiming: Magic Dart (safe; 1% risk of failure)  ~iaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  ~imThe magic dart hits the adder.  The adder is severely wounded.~i&94~i>==1.8 (1~i~i0  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded. _The adder bites you but does no damage.~i?  valamere the Conjurer ##..~i? Deep Elf of Sif Muna ...... ##... Health: 31/32 =======================- .... Magic: 3/12======------------------ ... AC: 7Str: 4~i"A #.. EV:  5 Int: 25 .. #=. SH: 0Dex: 13 ....##.### XL:  6 Next: 25% Place: Dungeon:5 #....S@.## # #  Noise: =--------  Time: 3421.8 (0.0) #.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ............#  S   adder #.............  ............[3~iB3m##.  ........##.## The adder is severely wounded. _The adder bites you but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)~it valamere the Conjurer##..Deep Elf of Sif Muna ......##...Health: 31/32 =======================-....Magic: 3/12======------------------...AC: 7Str: 4#..EV:  5 Int: 25.. #=.SH: 0Dex: 13....##.###~ixu 2XL:  6 Next: 25% Place: Dungeon:5#....S@.## # #Noise: =--------  Time: 3421.8 (0.0)#.....#...#.#....a) +3 dagger...#.....<.......Cast: Magic Dart. #.............#Held ####.......................#S   adder#.........................##.........##.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.~i ~i *2.8 (1~i8 ~ik k  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _The adder barely misses you. The adder bites you but does no damage.~id  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 31/32 =======================- .... Magic: 2/12====-------------------- ... AC: 7Str: 4 #.. EV:  5 Int: 25 ~i .. #=. SH: 0Dex: 13 ....##.### XL:  6 Next: 25% Place: Dungeon:5 #....S@.## # #  Noise: =--------  Time: 3422.8 (0.0) #.....#...#.#....  a) +3 dagger ...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ~i,............#  S   adder #.............  ............##.  ........##.## The adder is almost dead. ~i`_The adder barely misses you. The adder bites you but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)~i  valamere the Conjurer ##.. Deep Elf of Sif Muna ...... ##... Health: 31/32 =======================- .... Magic: 2/12====-------------------- ...~it AC: 7Str: 4 #.. EV:  5 Int: 25 .. #=. SH: 0Dex: 13 ....##.### XL:  6 Next: 25% Place: Dungeon:5 #....!@.## # #  Noise: =--------  Time: 3422.8 (0.0) #.....#...#.#....  a) +3 dagger ~i...#.....<.......  Cast: Magic Dart . #.............#  Held  ####...........  ............#  S   adder ~iC.#.............  ............##.  ........##.## Aiming: Magic Dart (safe; 1% risk of failure)  ~i|\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  ~i_The magic dart hits the adder.  You kill the adder!~iC ##.. ##... ....~i ... #.. .. #=.  ~iٴ # #    ~iAy  .      ~in* ~iH8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!  Sif Muna accepts your kill.~iUp93.8 (1Magic Dart _~i]~i_~i~i2=11 -4~i/ _You disentangle yourself.~iD  ##..# ##...# ..... ..... #..###.. #=..#....##.### #....@..## # # #.....#...#.#....~iZE ß...#.....<.........#......#> ####.... .....# #...... ......##.  .##.##~iJ ~i.Q [3==-5~ic ~iq P _Found a staircase to the Ecumenical Temple.~iz +6.8 (2~ì ~i R _t - a black potion~iX~iY~iZ~i]~i#^~ibe=~ic~iKf~if`4====~ig~iFj~ij~irk~iqm~im~in~ip~iq~iq~i.tv5====~i;u~i3w~iw~ilx~iB{~i|~ia|~ig~~i~~i~itv6====~i~iA,~iL~i,~iH~iL~iÔ~iӕ~iR~il7====~i~i~i=~i~iѡ,~i~i-~i~i~i&~il8====~iΫ~i~i}~i;~i~i6~iڴ~i~il9====~iB~iQ~i~iٺ~i ~i~ix~i,~if10/12====~i,~i~i~i6~iE~i~ii#1~iG====~i~i~i~i)~iB~i~i~i~i]~i~i~iyj2====~i~i4 _Magic restored.~i~i>~il~i~iW~i~i[~i> .. .... ##.##.... ##..#....##...#..# .......# ..... . #..#.. #@..# #....##.###  #.......## # # #.....#...#.#.... ß...#.....<..........#.......#>. ####......~i . ............# #.............~i062.8 (36.0)~i ,3.8 (37~ip~i1 _f - a ring of see invisible~i I~i~i%h  You encounter a scorpion.~i jM## ..s .. . ##.##...... ##..#.......###...#............##................. #@.## #...# #....##.### Magic Dart~i#.......## # #.#..s   scorpion (asleep).............~id.s0.0)~iEs~iO==4.8 (1 _~i~iC~i6  ## ...  .. ..s.  ##.##....  ~i *.. ##..#....  ...###...#..#  ............##.  ...............  . #@.##  #.. #...#  #....##.###  #.......## # # ~i 7 #..  ..<~iZ  ....  >. ####...........  .  ~i  ## ...  .. ..s.  ##.##....  .. ##..#....  ...###...#..#  ............##.  ...............  . #@.##  #.. #...#  #....##.###  #.......## #  #.. ~iS ..<  .... >. ####...... . ~i ~i ~i ~i _ _A scorpion is nearby!~iTQ  valamere the Conjurer ## ...  Deep Elf of Sif Muna ...... .. ..s.  Health: 32/32 ======================== ~iTv##.##.*..  Magic: 11/12 ======================-- .. ##..#.*..  AC: 7Str: 4 ...###...#*.#  EV: 11Int: 25 ~iT.........*..##.  SH: 0Dex: 13 ~iU........*......  XL:  6 Next: 29% Place: Dungeon:5 ~i,U. #@.##  Noise: ---------  Time: 3464.8 (0.0) ~iU#.. #...#  a) +3 dagger #....##.###  Cast: Magic Dart #.......## # #  #.....#...#.#....  ß...#.....<.......  s   scorpion ~iU...#.............#  >. ####...........  . ............# ~iV_You encounter a scorpion. _A scorpion is nearby!~i>VAiming: Magic Dart (safe; 1% risk of failure)  ~iVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iV:Aim: a scorpion (100% to hit)~i#valamere the Conjurer## ...Deep Elf of Sif Muna ........ ..s.Health: 32/32 ========================##.##.*..Magic: 11/12 ======================--.. ##..#.*..AC: 7Str: 4...###...#*.#EV: 11Int: 25.........*..##.SH: 0Dex: 13........*......XL:  6 Next: 29% Place: Dungeon:5. #@.##Noise: ---------  Time: 3464.8 (0.0)#.. #...#a) +3 dagger#....##.###Cast: Magic Dart#....[~i(39;49m...## # ##.....#...#.#....ß...#.....<.......s   scorpion...#.............#>. ####............ ............#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (100% to hit)  The magic dart hits the scorpion!  The scorpion is heavily wounded.~i!/U.s~i4:....~iQ61=5.8 (1 ~i6 _~iF<~i@>~iK4   valamere the Conjurer ## ...  Deep Elf of Sif Muna ...... .. ....  Health: 32/32 ======================== ##.##.s..  Magic: 10/12 ====================---- .. ##..#.*..  AC: 7Str: 4 ...###...#*.#  EV: 11Int: 25 .........*..##.  SH: 0Dex: 13 ........*......  XL:  6 Next: 29% Place: Dungeon:5~iK5 " . #@.##  Noise: =--------  Time: 3465.8 (0.0) #.. #...#  a) +3 dagger #....##.###  Cast: Magic Dart #.......## # #  #.....#...#.#....  ß...#.....<.......  s   scorpion ...#.............#  >. ####...........  . ............# The magic dart hits the scorpion! _The scorpion is heavily wounded.~i5 Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)~i? valamere the Conjurer## ...Deep Elf of Sif Muna ........ ....Health: 32/32 ========================##.##.s..Magic: 10/12 ====================----.. ##..#.*..AC: 7Str: 4...###...#*.#EV: 11Int: 25.........*..##.SH: 0~i Dex: 13........*......XL:  6 Next: 29% Place: Dungeon:5. #@.##Noise: =--------  Time: 3465.8 (0.0)#.. #...#a) +3 dagger#....##.###Cast: Magic Dart#.......## # ##.....#...#.#....ß...#.....<.......s   scorpion...#.............#>. ####............ ............#~i VAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)  The magic dart hits the scorpion.  The scorpion is heavily wounded.~ij U.s~iBq 3...~is 26.8 (1 _~i9y ~i ~iK  valamere the Conjurer ## ...  Deep Elf of Sif Muna ...... ~i:'.. ....  Health: 32/32 ======================== ##.##....  Magic: 9/12==================------ .. ##..#.s..  AC: 7Str: 4 ...###...#*.#  EV: 11Int: 25 ~i.........*..##.  SH: 0Dex: 13 ........*......  XL:  6 Next: 29% Place: Dungeon:5 ~ij. #@.##  Noise: =--------  Time: 3466.8 (0.0) #.. #...#  a) +3 dagger #....##.###  Cast: Magic Dart #.......## # #  #.....#...#.#....  ß...#.....<.......  s   scorpion ...#.............#  >. ####...........  . ............# The magic dart hits the scorpion. _The scorpion is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle~i Shift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)~iZvalamere the Conjurer## ...Deep Elf of Sif Muna ........ ....Health: 32/32 ========================##.##....Magic: 9/12==================------.. ##..#.s..AC: 7Str: 4...###...#*.#EV: 11Int: 25.........*..##.SH: 0Dex: 13........*......XL:  6 Next: 29% Place: Dungeon:5. #@.##Noise: =--------  Time: 3466.8 (0.0)#.. #...#a) +3 dagger#....##.###Cast: Magic Dart#.......## [40~iIm# ##.....#...#.#....ß...#.....<.......s   scorpion...#.............#>. ####............ ............#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)  The magic dart hits the scorpion but does no damage.  The scorpion is heavily wounded.~iU.s~i,..~iM27.8 (1 _~i5~i"~iuVR  valamere the Conjurer ## ...  Deep Elf of Sif Muna ...... .. ....  Health: 32/32 ======================== ##.##....  Magic: 8/12================-------- .. ##..#....  AC: 7Str: 4 ...###...#s.#  EV: 11Int: 25 .........*..##.  SH: 0Dex: 13 ........*......  XL:  6 Next: 29% Place: Dungeon:5~iW . #@.##  Noise: =--------  Time: 3467.8 (0.0) #.. #...#  a) +3 dagger #....##.###  Cast: Magic Dart #.......## # #  #.....#...#.#....  ß...#.....<.......  s   scorpion ...#.............#  >. ####...........  . ............# The magic dart hits the scorpion but does no damage. _The scorpion is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle~iXShift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)~i valamere the Conjurer## ...Deep Elf of Sif Muna ........ ....Health: 32/32 ========================##.##....Magic: 8/12================--------.. ##..#....AC: 7Str: 4...###...#s.#EV: 11Int: 25.........*..##.SH: 0Dex: 13........*......XL:  6 Next: 29% Place: Dungeon:5. #@.##Noise: =--------  Time: 3467.8 (0.0)#.. #...#a) +3 dagger#....##.###Cast: Magic Dart#.......## # #[13~i X;12H#.....#...#.#....ß...#.....<.......s   scorpion...#.............#>. ####............ ............#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)  The magic dart hits the scorpion!  The scorpion is almost dead.~i7 .s.s~i< ~i|> c9==8.8 (1 _~iC ~iE ~i  valamere the Conjurer ## ...  Deep Elf of Sif Muna ...... .. ....  Health: 32/32 ======================== ##.##....  Magic: 7/12==============---------- .. ##..#....  AC: 7Str: 4 ...###...#..#  EV: 11Int: 25 ............##.  SH: 0Dex: 13 ........s......  XL:  6 Next: 29% Place: Dungeon:5 . #@.##  Noise: =--------  Time: 3468.8 (0.0) #.. #...#  a) +3 dagger #....##.##~it#  Cast: Magic Dart #.......## # #  #.....#...#.#....  ß...#.....<.......  s   scorpion ...#.............#  >. ####...........  . ............# _The scorpion is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 81% to hit)~i,<  valamere the Conjurer ## ...  Deep Elf of Sif Muna ...... .. ....  Health: 32/32 ======================== ##.##....  Magic: 7/12==============---------- .. ##..#....  AC: 7Str: 4 ...###...#..#  EV: 11Int: 25 ............##.  SH: 0Dex: 13 ...............  XL:  6 Next: 29% Place: Dungeon:5 . #@.##  Noise: =--------  Time: 3468.8 (0.0) #.. #...#  a) +3 dagger ~iv=\#....##.###  Cast: Magic Dart #.......## # #  #.....#...#.#....  ß...#.....<.......  s   scorpion ...#.............#  >. ####...........  . ............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  You kill the scorpion!~iTB ## ...  .. ....  ##.##....  .. *..  ...*.#  ...*..##.  ........*......  ~ikC. #@.##  #.. #...#     #   ..< .... >. ####...... . ~ie....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (almost dead, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  You kill the scorpion!  Sif Muna accepts your kill.~i52=9.8 (1Magic DartRay ~i~i0f _(Press . to maintain the ray.)~iӽ U****~i]D 9....~iJ 6----70+ ~iVP ~iQ ~iR ~i ~i_ ~i K  You stop channelling your searing ray.~i  _7==~ir ~iͶ ~i ~i, ~i ~i& ~i ~i: l8====~i ~i ,~i ~i ~i4 ~i ~i ~i ~i ~i ~iw l9====~i ~i ~i. ~i ~i ~i ~i3 ~i ~i ,~iV ~i p10/12====~iP ~i ~i. ~i ~i3 ~in ~i; ~i{ ~i ~i_ ~i ~i j1====~i. ~i ~iK ~i ~i ~i ~i< ~i ~i ~i ~i^ ~i #2~i5 G====~i ~i ~i ~i% ~i. ~i\ ~iz ..  ##. ... .. .... ##.##....[.. ##..#.....###...#..# ##........@........--92.8 (22.0)......##..######..#.. #...##....##.#### #.......## # #~i~ #.....#...#.#.... ß...#.....<....... ...#....# >. ####..~is~i,3.8 (23~i~i( _Found a ring mail.~ic~i ~i~i~if  You encounter a quokka.~i ..# ##. ...#. .. ....r.. ##.##.....[.. ##..#......###...#..#.##...##..######.#... #...#Magic Dart. #....##.###~i #.#.......## # ###.....#...#.#....r   quokka (asleep) ß...#.....<. ...#.............#  >. ####.~i_,0.0)~i24.8 (1 _~i~i~iq  ..  # ##. ...  #. .. ....  r.. ##.##....  .[.. ##..#.....  .....###...#..#  ..............##.  .......@.........  .......##..######  ...#... #...#  . #....##.###  #.#. # #  ##..~irw  ß...<  ...#  >.  ~ir ..  # ##. ...  #. .. ....  r.. ##.##....  .[.. ##..#.....  .....###...#..#  ..............##.  .......@.........  .......##..######  ...#... #...#  . #....##.## #.#. #  ##..  ß...< ...# ~i Q>. ~io~i~i[~iV] _A quokka is nearby!~i) ..  # ##. ...  #. .. ....  r.. ##.##....  .[.. ##..#.....  .....###...#..#  ..............##.  .......@.........  .......##..######  ...#... #...#  . #....##.###  #.#. # #  ~i*##..  ß...<  ...#  >.  ~i:F ..  # ##. ...  #. .. ....  r.. ##.##....  .[.. ##..#.....  .....###...#..#  ..............##.  .......@.........  .......##..######  ...#... #...#  . #....##.## #.#. #  ##..  ~i>ß...< ...# >. ~i~ie~i~i=] _A quokka is nearby!~i"   valamere the Conjurer ..  Deep Elf of Sif Muna ...... # ##. ...  Health: 32/32 ======================== #. .. ....  Magic: 11/12 ======================-- r.. ##.##....  AC: 7Str: 4~i#  .**. ##..#.....  EV: 11Int: 25 ...**###...#..#  SH: 0Dex: 13 .....**.......##.  XL:  6 Next: 52% Place: Dungeon:5 .......@.........  Noise: ---------  Time: 3494.8 (0.0) ~i# .......##..######  a) +3 dagger ...#... #...#  Cast: Magic Dart ~ij$ !. #....##.###  #.#.......## # #  ##.....#...#.#....  r   quokka (asleep) ß...#.....<.......  ...#.............#  >. ####........... ~i$ _A quokka is nearby! _A quokka is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  ~i$ -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)~iC Rvalamere the Conjurer..Deep Elf of Sif Muna ......###. ...Health: 32/32 ========================#... ....Magic: 11/12 ======================--r.. ##.##....AC: 7Str: 4.**. ##..#.....EV: 11Int: 25...**###...#..#SH: 0Dex: 13.....**.......##.XL:  6 Next: 52% Place: Dungeon:5.......@.........Noise: ---------  Time: 3494.8 (0.0).......##..######a) +3 dagger...#... #...#~iD Cast: Magic Dart. #....##.####.#.......## # ###.....#...#.#....r   quokkaß...#.....<..........#.............#>. ####........... _A quokka is nearby! _A quokka is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)~i g.r  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka but does no damage.~i 1.....~i` :=5.8 (1 _~iJ ~i ~i(  valamere the Conjurer ..  Deep Elf of Sif Muna ...... # ##. ...  Health: 32/32 ======================== #. .. ....  Magic: 10/12 ====================---- ... ##.##....  AC: 7Str: 4 .r*. ##..#.....  EV: 11Int: 25 ...**###...#..#  SH: 0Dex: 13 .....**.......##.  XL:  6 Next: 52% Place: Dungeon:5 ~iR).......@.........  Noise: =--------  Time: 3495.8 (0.0) .......##..######  a) +3 dagger ...#... #...#  Cast: Magic Dart . #....##.###  #.#.......## # #  ##.....#...#.#....  r   quokka ß...#.....<.......  ...#.............#  >. ####........... Aim: a quokka (asleep, 100% to hit) _The magic dart hits the quokka but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)~i:valamere the Conjurer..Deep Elf of Sif Muna ......###. ...Health: 32/32 ========================#... ....Magic: 10/12 ====================----... ##.##....AC: 7Str: 4.r*. ##..#.....EV: 11Int: 25...**###...#..#SH: 0Dex: 13.....**.......##.XL:  6 Next: 52% Place: Dungeon:5.......@.........Noise: =--------  Time: 3495.8 (0.0).......##..######a) +3 dagger...#... #...#Cast: Magic Dart. #....##.####.#.......##~i # ###.....#...#.#....r   quokkaß...#.....<..........#.............#>. ####...........Aim: a quokka (asleep, 100% to hit) _The magic dart hits the quokka but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)~i[r _The magic dart hits the quokka but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (100% to hit)  The magic dart hits the quokka but does no damage.~i,....~i!26.8 (1 _~i'~i)~i4X  valamere the Conjurer ..  Deep Elf of Sif Muna ...... # ##. ...  Health: 32/32 ======================== #. .. ....  Magic: 9/12==================------ ... ##.##....  AC: 7Str: 4 .[r. ##..#.....  EV: 11Int: 25 ...**###...#..#  SH: 0Dex: 13 .....**.......##.  XL:  6 Next: 52% Place: Dungeon:5 .......@......... [4~iXx0m Noise: =--------  Time: 3496.8 (0.0) .......##..######  a) +3 dagger ...#... #...#  Cast: Magic Dart . #....##.###  #.#.......## # #  ##.....#...#.#....  r   quokka ß...#.....<.......  ...#.............#  >. ####........... Aim: a quokka (100% to hit) _The magic dart hits the quokka but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)~i̭valamere the Conjurer..Deep Elf of Sif Muna ......###. ...Health: 32/32 ========================#... ....Magic: 9/12==================------... ##.##....AC: 7Str: 4.[r. ##..#.....EV: 11Int: 25...**###...#..#SH: 0Dex: 13.....**.......##.XL:  6 Next: 52% Place: Dungeon:5.......@.........Noise: =--------  Time: 3496.8 (0.0).......##..######a) +3 dagger...#... #...#Cast: Magic Dart. #....##.####.#.......##~iή[37m # ###.....#...#.#....r   quokkaß...#.....<..........#.............#>. ####...........Aim: a quokka (100% to hit) _The magic dart hits the quokka but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)~i}3 .r _The magic dart hits the quokka but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (100% to hit)  The magic dart hits the quokka but does no damage.~i5 0O~iB: ....O   ogre (wandering)r   quokka~ipE +7.8 (1~iyK ~iO v _You encounter an ogre. It is wielding a +0 giant club.~iW   valamere the Conjurer ..  Deep Elf of Sif Muna ...... # ##O ...  Health: 32/32 ======================== #. .. ....  Magic: 8/12================-------- ... ##.##....  AC: 7Str: 4 .[.r ##..#.....  EV: 11Int: 25 ....*###...#..#  SH: 0Dex: 13 .....**.......##.  XL:  6 Next: 52% Place: Dungeon:5 .......@.........  Nois~iY (e: =--------  Time: 3497.8 (0.0) .......##..######  a) +3 dagger ...#... #...#  Cast: Magic Dart . #....##.###  #.#.......## # #  ##.....#...#.#....  O   ogre (wandering) ß...#.....<.......  r   quokka ...#.............#  >. ####........... The magic dart hits the quokka but does no damage. _You encounter an ogre. It is wielding a +0 giant club.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)~iȴ valamere the Conjurer..Deep Elf of Sif Muna ......###O ...Health: 32/32 ========================#... ....Magic: 8/12================--------... ##.##....AC: 7Str: 4.[.r ##..#.....EV: 11Int: 25....*###...#..#SH: 0Dex: 13.....**.......##.XL:  6 Next: 52% Place: Dungeon:5.......@.........Noise: =--------  Time: 3497.8 (0.0).......##..######a) +3 dagger...#... #...#Cast: Magic Dart. #....##.###~iC #.#.......## # ###.....#...#.#....O   ogre (wandering)ß...#.....<.......r   quokka...#.............#>. ####...........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is moderately wounded.~i}?.r.O~i@Y.r~ioG#.~iJZ9==8.8 (1 ~i^K _~iXQ~iS~i2'  valamere the Conjurer ..  Deep Elf of Sif Muna ...... # ##. ...  Health: 32/32 ======================== #. .O ....  Magic: 8/12================-------- ~iy3... ##.##....  AC: 7Str: 4 .[.. ##..#.....  EV: 11Int: 25 .....###...#..#  SH: 0Dex: 13 .....r*.......##.  XL:  6 Next: 52% Place: Dungeon:5 .......@.........  Noise: =--------  Time: 3498.8 (0.0) .......##..######  a) +3 dagger ...#... #...#  Cast: Magic Dart ~i 40. #....##.###  #.#.......## # #  ##.....#...#.#....  O   ogre (wandering) ß...#.....<.......  r   quokka ...#.............#  >. ####........... The magic dart hits the quokka. _The quokka is moderately wounded.~ix4Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)~i  valamere the Conjurer ..  Deep Elf of Sif Muna ...... # ##. ...  Health: 32/32 ======================== #. .O ....  Magic: 8/12================-------- ... ##.##....  AC: 7Str: 4 .[.. ##..#.....  EV: 11Int: 25 .....###...#..#  SH: 0Dex: 13 ..............##.  XL:  6 Next: 52% Place: Dungeon:5 .......@.........  Noise: =-------- ~i[37m Time: 3498.8 (0.0) .......##..######  a) +3 dagger ...#... #...#  Cast: Magic Dart . #....##.###  #.#.......## # #  ##.....#...#.#....  O   ogre (wandering) ß...#.....<.......  r   quokka ...#.............#  >. ####........... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!~i] ..  # ##. ...  #. .O ....  ...   .[..     *      ~iԡw #...#  .   #    <  >. ~i0 .OSif Muna accepts your kill.~i#7%.~i$G:39.8 (1 _~iM~iO~i^   valamere the Conjurer ..  Deep Elf of Sif Muna ...... # ##. ...  Health: 32/32 ======================== #. .. ....  Magic: 6/12============------------ ... ##O##....  AC: 7Str: 4 .[.. ##*.#.....  EV: 11Int: 25 .....###*..#..#  SH: 0Dex: 13 ........*.....##.  XL:  6 Next: 53% Place: Dungeon:5 .......@.........  Noise: =--------  Time: 3499.8 (0.0) .......##..######  a) [0;10;~i_ 1m+3 dagger ...#... #...#  Cast: Magic Dart . #....##.###  #.#.......## # #  ##.....#...#.#....  O   ogre (wandering) ß...#.....<.......  ...#.............#  >. ####........... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 91% to  hit)~ivalamere the Conjurer..Deep Elf of Sif Muna ......###. ...Health: 32/32 ========================#... ....Magic: 6/12============------------... ##*##....AC: 7Str: 4.[.. ##*.#.....EV: 11Int: 25.....###*..#..#SH: 0Dex: 13........*.....##.XL:  6 Next: 53% Place: Dungeon:5.......@.........Noise: =--------  Time: 3499.8 (0.0).......##..######a) +3 dagger...#... #...#Cast: Magic Dart~iD. #....##.####.#.......## # ###.....#...#.#....O   ogre (wandering)ß...#.....<..........#.............#>. ####...........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 91% to  hit)~i.OAiming: Searing RayPress: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 91% to  hit)  You focus your ray upon the ogre. The searing ray misses the ogre.  (Press . to maintain the ray.)~i#v...O~i\&s==500.8 (1Ray ~ip,~i.& _The ogre shouts!~i2  *** The searing ray hits the ogre!~i K.O~i*$...~i5-----1+ ~i~ip_ _The ogre is moderately wounded.~i *** The searing ray hits the ogre!~i N K.O~iT .~iV --=--2++ ~i\ ~i^ X _The ogre is almost dead.~i: )  The searing ray hits the ogre!  You kill the ogre!~iz> Z***~i ..)  Sif Muna accepts your kill.~i 4--87=3Magic Dart _You finish channelling your searing ray.~iL ~iB k _Your Evocations skill increases to level 5!~irX~i9Y~iY~i{\~i0aP _~ia>5==~iBb~ic~igf~if~ih~ij~ik~i9l~i o~imo~ip~i}~i~`6====~iF~i~i~iy~i~i~ie~i,~i~i~iٗl7====~i~ii~i~iE~i~iQ~i ~iݥ~iF~iΧ~i~il8====~i׮~i~i~i~iu~iζ~i~ilB~i1~il9====~i~ih~i~i~i ~i~i~i~iC~ig~i~iGp10/12====~i~i~i+~i~i~i~i~i#~ij1====~i~i~i~i{~i~i~iM~i,~iZ~i~ij2====~i~i~i~i~i~i0~it~i~ib~i~i/,~i~iu~ir~i:==~i~i/~i~i~i~i~i~i~i ~i ~i ~i ~i ~i~i,~ie~i~i~iC~i8~i~iK~i~ia"~i]$~i{',~i(~iN*~i+~i+~i,~iLA##  ... ##  #.##.## .#  #..#..## .# .  ##.....# ..#.. +......##.....  #..@......# -- # ##....#..## .. +.#.##..#..# ##.....~iEB #....#.....# .......#.?......#.# ##.##....+.....[..#####..#..... #.........###...#..##............).....##. #............... ~ifH044.8 (41.0)~iNG--5.8 (42~i-S~ijUd _u - a scroll labelled MAKKET MIKEMNO~iv~i4~i~i~i~iv,~i~i~ic~i~i~i0 ~i ~i ~i ~i~i~i,~i,~i~ih{ _h - 3 scrolls labelled IWECROTAIH (gained 1)~ic~i~i~i~iY~i~i~ii!7 _You open the door.~iF#~i#~i$~i)@  There is an open door here.~i*~iq+ _~i+~i,~i-~i-~i-.~i'/~i0~i\1~i1~i37 _You open the door.~iU53~i?6~i9@  There is an open door here.~i8;~i; _~i=<~i=~ib>~i>,~i?~iE,## +......##....+. #.........# #. ####....#..## ~iE#.+##+.#.##..#..# #.#..#....#.....# +.#..#........#.#+###+###'..'.....[..#####.......#..#.........####......@#..#............~i9FG+###+###+###............ ..##.........# ..#......#...# ......... ~ixF...#...#.#.# .....###... ..# . ß...#~iFG ...#~iN59.8 (14'#.......#......~idNM.....#...............~iU~iZN======60.8 (15~is^~ia= _As you open the door, it creaks loudly!~i ~i ~i ~i B~i ~iz @  There is an open door here.~iz h  You encounter a scorpion.~i, #. ####....#..## #.+##+.#.##..#..# #.#..#....#.....# +.#..#........#.# #+###+###'..'.....[..######.......#..#...##.#.......#..#............)+###+###'###....... #@...####------ #.....##...##..............#Magic Dart##.......#...#.#.#...s......###..........# . ß...#. s   scorpion (wandering)###.. ...#..~i ##.....### >.####. ~i 11.0)~i ~ir Q------2.8 (2 _~i ~i4 ~i  #.   #.+##+.#.  #.#..#..  +.#..#.  +###+###'..'.....[ ..#.. .#..#....) #'###.... #@...# #.....# ........... ##.......#.. s.......... #..........# .  ###.........  ##.....### > .  ~i #.   #.+##+.#.  #.#..#..  +.#..#.  +###+###'..'.....[ ..#.. .#..#....) #'###.... #@...# #.....# ........... ##.......#.. s.......... #..........# .  ###.........  ~i2 ##.....### > .  ~i! ~i( ~iB. ~i0_ _A scorpion is nearby! ~i8  #.   #.+##+.#.  #.#..#..  +.#..#.  +###+###'..'.....[ ..#.. .#..#....) #'###.... #@...# ~iu#.....# ........... ##.......#.. s.......... #..........# .  ###.........  ##.....### > .  ~i #.   #.+##+.#.  #.#..#..  +.#..#.  +###+###'..'.....[ ..#.. .#..#....) ~iZ #'###.... #@...# #.....# ........... ##.......#.. s.......... #..........# .  ###.........  ##.....### > .  ~iˉ ~i ~i” ~i_ _A scorpion is nearby! ~i< #. ####....#..##  valamere the Conjurer #.+##+.#.##..#..#  Deep Elf of Sif Muna ...... #.#..#....#.....#  Health: 32/32 ======================== +.#..#........#.# # Magic: 11/12 ======================-- +###+###'..'.....[..##### AC: 7Str: 4 #.......#..#.........###. EV: 11Int: 25 #.......#..#............) SH: 0Dex: 13 ~i+###+###'###............. XL:  6 Next: 87% Place: Dungeon:5 #@...##.........## Noise: ---------  Time: 3562.8 (0.0) #*....#......#...## a) +3 dagger ..*...........#....# Cast: Magic Dart ##*......#...#.#.#... s............###.... #..........# . ß...#. s   scorpion (wandering) ###......... ...#.. ##.....### >.#### . . _A scorpion is nearby! _A scorpion is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noti ~igced you, 100% to hit) ~i>, #. ####....#..## valamere the Conjurer#.+##+.#.##..#..#Deep Elf of Sif Muna ......#.#..#....#.....#Health: 32/32 ========================+.#..#........#.# # Magic: 11/12 ======================--+###+###'..'.....[..##### AC: 7Str: 4#.......#..#.........###. EV: 11Int: 25#.......#..#............) SH: 0Dex: 13+###+###'###............. XL:  6 Next: 87% Place: Dungeon:5#@...##.........## Noise: ---------  Time: 3562.8 (0.0)# ~i- *....#......#...## a) +3 dagger..*...........#....# Cast: Magic Dart##*......#...#.#.#...s............###....#..........# . ß...#. s   scorpion###......... ...#..##.....### >.####. .Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the scorpion!  The scorpion is moderately wounded. ~i ;s. ~i ;s. ~i ". ~iͼ :=3.8 (1 _ ~i'  ~i]  ~ic  #. ####....#..##  valamere the Conjurer #.+##+.#.##..#..#  Deep Elf of Sif Muna ...... #.#..#....#.....#  Health: 32/32 ======================== +.#..#........#.# # Magic: 10/12 ====================---- +###+###'..'.....[..##### AC: 7Str: 4 #.......#..#.........###. EV: 11Int: 25 #.......#..#............) SH: 0Dex: 13 +###+###'###............. XL:  6 Next: 87% Place: Dungeon:5 #@...##.........## Noise: =--------  Time: 3563.8 (0.0) ~id ) #*....#......#...## a) +3 dagger ..s...........#....# Cast: Magic Dart ##.......#...#.#.#... .............###.... #..........# . ß...#. s   scorpion ###......... ...#.. ##.....### >.#### . .The magic dart hits the scorpion! _The scorpion is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit) ~i21#. ####....#..## valamere the Conjurer#.+##+.#.##..#..#Deep Elf of Sif Muna ......#.#..#....#.....#Health: 32/32 ========================+.#..#........#.# # Magic: 10/12 ====================----+###+###'..'.....[..##### AC: 7Str: 4 ~iE#.......#..#.........###. EV: 11Int: 25#.......#..#............) SH: 0Dex: 13+###+###'###............. XL:  6 Next: 87% Place: Dungeon:5#@...##.........## Noise: =--------  Time: 3563.8 (0.0)#*....#......#...## a) +3 dagger..s...........#....# Cast: Magic Dart##.......#...#.#.#................###....#..........# . ß...#. s   scorpion###......... ...#..##.....### >.####. .Aiming: Magic Dart (safe; 1% risk ~iΟ of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  The magic dart hits the scorpion.  The scorpion is heavily wounded. ~i/$;s. ~i+ . ~i,24.8 (1 _ ~i63 ~i4 ~i #. ####....#..##  valamere the Conjurer #.+##+.#.##..#..#  Deep Elf of Sif Muna ...... #.#..#....#.....#  Health: 32/32 ======================== +.#..#........#.# # Magic: 8/12================-------- +###+###'..'.....[..##### AC: 7Str: 4 #.......#..#.........###. EV: 11Int: 25 #.......#..#............) SH: 0 ~iDex: 13 +###+###'###............. XL:  6 Next: 87% Place: Dungeon:5 #@...##.........## Noise: =--------  Time: 3564.8 (0.0) #.s...#......#...## a) +3 dagger ..............#....# Cast: Magic Dart ##.......#...#.#.#... .............###.... #..........# . ß...#. s   scorpion ###......... ...#.. ##.....### >.#### . . _The scorpion is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 81% to hit) ~it #. ####....#..## valamere the Conjurer#.+##+.#.##..#..#Deep Elf of Sif Muna ......#.#..#....#.....#Health: 32/32 ========================+.#..#........#.# # Magic: 8/12================--------+###+###'..'.....[..##### AC: 7Str: 4#.......#..#.........###. EV: 11Int: 25#.......#..#............) SH: 0Dex: 13+###+###'###............. XL:  6 Next: 87% Place: Dungeon:5#@...##.........## Noise: =--------  Time: 3564.8 (0.0) ~i #.*...#......#...## a) +3 dagger...*..........#....# Cast: Magic Dart##..*....#...#.#.#......*.........###....#..........# . ß...#. s   scorpion###......... ...#..##.....### >.####. .Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion. ~i; `s...  Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a scorpion (moderately wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is severely wounded.  (Press . to maintain the ray.) ~ir< p=5.8 (1Ray  ~i_C  ~iE N _The scorpion misses you. ~i **** The searing ray hits the scorpion. ~i: s...  The scorpion is almost dead. ~i0a6+  ~i ~i!N _The scorpion misses you. ~i5 †The searing ray hits the scorpion!  You kill the scorpion! ~i:**** ~i H†... ~is ~i#. ####....#..## valamere the Conjurer#.+##+.#.##..#..#Deep Elf of Sif Muna ......#.#..#....#.....#Health: 32/32 ========================+.#..#........#.# # Magic: 7/12==============----------+###+###'..'.....[..##### AC: 7Str: 4#.......#..#.........###. EV: 11Int: 25 ~i#.......#..#............) SH: 0Dex: 13+###+###'###............. XL:  6 Next: 110% Place: Dungeon:5#@...##.........## Noise: ==-------  Time: 3567.8 (1.0)#.†...#......#...## a) +3 dagger..............#....# Cast: Magic Dart##.......#...#.#.#... Ray++ .............###....#..........# . ß...#. ###......... ...#.. ##.....### >.#### . . The searing ray hits the scorpion.  The scorpion is almost dead. _The scorpion misses you.The searing ray hits the scorpion!  You kill the scor ~ipion! _Sif Muna accepts your kill. _The scorpion misses you.  The searing ray hits the scorpion!  You kill the scorpion! _Sif Muna accepts your kill.Your Evocations skill increases to level 6!You have reached level 7! ~i/  --more-- ~i 6/363----7 5% Magic Dart ~i  ~i 4 _ ~iq ~iz3 ~iK  You stop channelling your searing ray. ~i _ ~i z8== ~i ~i ~i, ~i] ~i. ~iG ~i ~i5 ~ic9==== ~iq, ~iK ~i+ ~i ~iu ~i ~i0 ~i ~i ~ip10/13==== ~i ~i\ ~i ~i= ~iw ~i ~i ~id ~i ~iq ~is ~i l1==== ~i ~i@ ~i ~i ~i ~i ~i ~i ~i<j2==== ~i ~i ~i ~i ~i ~iv ~ib ~i ~i ~i ~i ~izj3==== ~ip ~iK X ~id  You see here a scorpion corpse. ~i. ~i _ ~i# ~i2 ~iN ~i ~i ~i' ~i ~i:== ~ip  ~i! ~i$ ~iv$ ~i% ~i") ~i,B ~i.. ~i/ ~i0 ~i31 ~i 3 ~i{5 ~i5 ~i6 ~i7 ~iO9 ~i9 ~iM: ~i,@B ~i@ ~iB ~iMD ~iD ~iNE ~i-G ~iH ~i,I ~iI ~iPL ~ig"+###+###'###.............# #.###....##.........###. #.##.†...#......#...###. #...............#....#..###.......#...#.#.#... #................###... ####..........# . ß...#. ###......... ...# ~i;i@##@....### >.##--601.8 (34.0)............... . .....# #....>.... ......##...$.#. ...... # ......... .#....:. .##$...  ~iNr ~io~G--2.8 (35 ~i ~iӆ; _Found a stone staircase leading down. ~iiv ~ifw ~ilx ~i{ ~i~ ~iB ~iP ~iۆ ~i ~ivn ~i} ~i ~iH ~i, ~i ~iHN _You now have 184 gold pieces (gained 16). ~i ~iN ~i ~iR ~iy, ~i ~iұ ~i ~iu ~iܶ ~i  ~ic#.###.........# ...#....##.....#####.>.#####..................#... ...................#...ß #........>.............## ..........##.....#..#.# ......... #......#...# ......#...... #.#..# ....:.#.. ~is... ##. #....##. . #.. .....#..# .......... ......... .......... ~i 10.8 (8.0)  You now have enough gold to buy a ring of magical power on D:3.  You can access your shopping list by pressing '$'. ~i+1.8 (9 ~ie ~iu? _You now have 201 gold pieces (gained 17). ~it$ ~iE% ~i% ~ic) ~i+ ~i@0B ~i1 ~i2 ~i2 ~i4 ~i6 ~i6 ~i7 ~i9 ~i; ~iO< ~i= ~i7? ~i3A ~iA ~ixB ~iD ~iG ~imG ~iUH ~iJ ~i*L ~iL ~iJM ~i^  #.###.........#  ##....##.....#####.>.# ###.........#...  #................#...ß  ......>.............##  #........##.....#..#.#  ~i+` ##.......##......#...#  .........##.#........# #$.....@.#..##........ ######................ ###....##........ #........ ##..........#..# ................ #..####.............. .............. .........You pick up a parchment of Soul Splinter and begin reading... ~if+8.8 (7 ~i p+9.8 (8 ~i9u ~iwF _You add the spell Soul Splinter to your library. ~i ~iA ~i׈ ~i ~i ~i ~i3, ~iʒ ~i8 ~i ~iѕ ~i  ~if ~i ~i ~ia, ~i ~i ~i ~iQ ~iH ~i ~i] ~i ~iw ~i , ~i ~iiM _You now have 210 gold pieces (gained 9). ~i ~i  ~i ~i9 ~iʯ, ~iH ~iϱ ~i˲ ~i@ ~i ~i  ~iN ~i ~i  ~i ~i ~i ~i ~i ~io ~iž ~i ~i ~i ~iT ~i ~i ~i1 ~i ~i  ~iD ~il ~i# ~i ~i ~i ~iY ~i ~i ~i ~ir ~iI ~i ~i, ~i ~i ~i, ~i ~i ~i ~i  ~i ~iI ~i ~i& ~i ~i ~i ~ik ~i ~i ~iT, ~i ~i ~i9, ~i ~iN ~i, ~i# ~i/ ~i$ ~i, ~i ~i ~i, ~i ~iv  ~i  ~i8  ~i  ~i  ~iU , ~i=  ~i4  ~i , ~i 7 _You open the door. ~i@  ~i  ~iq  ~i @  There is an open door here. ~i5  ~i  _ ~i0  ~i>  ~i  ~iL  ~i  ~i  ~i  ~iM  ~i  ~i_ 7 _You open the door. ~i  ~iJ 3 ~iM @  There is an open door here. ~i!  ~iY"  _ ~i"  ~i%  ~i`&  ~i'' , ~i1 S  #.##.## #..#. ##..... +## ## +...... #.+ +. #.... #.# .#. ####... +##+.# _.#.+##+.#.##. #..#.#...#.#..#....#. #..#@'...+.#..#......57.8 (38.0) +..'###+###'..'.....[#..#.......#..#......#..#.......#..#...... ~i 2 1###'###+###'###......#.###.###....##.... .##.##.†...#.....  ##.##........  #..####...#  _You open the door. ~i3 open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a shimmering altar of Xom. ~iE  ~i 3 ~in  ~i  ~iA : _ ~i @  There is an open door here. ~ib  ~i  _ ~i  ~i}  ~i   You open the door.  You encounter a hound. ~i wM... ### ##.##..#..##. ##+. +###+### +..#.h#.+...+. #. ..#.#...#. ####.. ~i .+##'.#._.#.+##+.#.##...###..#.'...+.#..#......+..'###+###'..'.....[Magic Dart#..#.......#..#......#..'h   hound (wandering)... ~i h.h9.8 (2.0) ~i O.h ~i Eh ~it K====60.8 (3 ~i :_ ~i & _The hound barks! ~i ... ###  #  #.  +. +###+###  #..#.+...+.  ..#.#...#.  +##h.#._ ~i#..#@# #..#.'...+ +..'###+##[ #..# #.. ## † ~i ... ###  #  #.  +. +###+###  #..#.+...+.  ..#.#...#.  +##h.#._ #..#@# #..#.'...+ +..'###+##[ #..# #.. ## † ~i ~i ~i ~i\ _A hound is nearby! ~iu ... ###  #  #.  +. +###+###  #..#.+...+.  ..#.#...#.  +##h.#._ #..#@# #..#.'...+ +..'###+##[ #..# #.. ## ~iUB † ~i__k ... ###  #  #.  +. +###+###  #..#.+...+.  ..#.#...#.  +##h.#._ #..#@# #..#.'...+ +..'###+##[ #..# #.. ## ~i1`l † ~id ~ie ~ij ~irm\ _A hound is nearby! ~iF ; ... ###  valamere the Conjurer #.##.## Deep Elf of Sif Muna ...... # #..#..# Health: 36/36 ======================== #. ##..... Magic: 11/13 ====================---- +. +###+### +...... AC: 7Str: 4 #..#.+...+. #.... EV: 11Int: 25 ~iH ..#.#...#. ####... SH: 0Dex: 13 +##h.#._.#.+##+.#.##. XL:  7 Next:  5% Place: Dungeon:5 #..#@#...#.#..#....#. Noise: ====-----  Time: 3660.8 (0.0) #..#.'...+.#..#...... a) +3 dagger +..'###+###'..'.....[ Cast: Magic Dart #..#.......#..#...... #..#.......#..#...... ###'###+###'###...... h   hound #.###.###....##.... #..##.##.†...#..... ##.##.............. _A hound is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit) ~iU v... ### valamere the Conjurer#.##.## Deep Elf of Sif Muna ......##..#..# Health: 36/36 ========================#.##..... Magic: 11/13 ====================----+. +###+### +...... AC: 7Str: 4#*.#.+...+. #.... EV: 11Int: 25.*#.#...#. ####... SH: 0Dex: 13 ~iW z+##*.#._.#.+##+.#.##. XL:  7 Next:  5% Place: Dungeon:5#..#@#...#.#..#....#. Noise: ====-----  Time: 3660.8 (0.0)#..#.'...+.#..#...... a) +3 dagger+..'###+###'..'.....[ Cast: Magic Dart#..#.......#..#......#..#.......#..#......###'###+###'###...... h   hound#.###.###....##....#..##.##.†...#.....##.##..............Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)  You focus your ray upon the hound. The searing ray hits the hound. ~i ..hAim  Press: ? - help, Shift-Dir - straight line: a hound (73% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.(Press . to maintain the ray.) ~i7 ==--1.8 (1Ray  ~i 9_ ~i = _The hound bites you but does no damage.~i0H***~i>pV..h~ieq3--0-----2+ ~i"w9_~ijy _The searing ray misses the hound. The hound misses you. The hound bites you.~i< ***The searing ray hits the hound.~i ..hThe hound is heavily wounded.~i9/13 ----=3++ ~i9_~i;S _The hound closely misses you.~iH***~i8 ..hThe searing ray misses the hound.You finish channelling your searing ray.~i4:p4-----4~i?7_~i@ _The hound closely misses you. The hound barely misses you.~i>: ~iQ; V3-5~i@ :_~iB * _The hound bites you.~i ~iR &6~i 8_~i _The hound closely misses you. The hound barely misses you.~iG ... ###  valamere the Conjurer #.##.## Deep Elf of Sif Muna ...... # #..#..# Health: 33/36 ======================-- #. ##..... Magic: 8/13==============---------- +. +###+### +...... AC: 7Str: 4 #..#.+...+. #.... EV: 11Int: 25 ..#.#...#. ####... SH: 0Dex: 13 +##h.#._.#.+##+.#.##. XL:  7 Next:  5% Place: Dungeon:5 #..#@#...#.#..#....#. Noise: =--------  Time: 3666.8 (0.0) #..#.'...+.#..#...... a) +3 dagger[3~i4m +..'###+###'..'.....[ Cast: Magic Dart #..#.......#..#...... #..#.......#..#...... ###'###+###'###...... h   hound #.###.###....##.... #..##.##.†...#..... ##.##.............. _The hound bites you. _The hound closely misses you. The hound barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)~i4 ~i ?... ### valamere the Conjurer#.##.## Deep Elf of Sif Muna ......##..#..# Health: 33/36 ======================--#.##..... Magic: 9/13================--------+. +###+### +...... AC: 7Str: 4#..#.+...+. #.... EV: 11Int: 25..#.#...#. ####... SH: 0Dex: 13~i +##h.#._.#.+##+.#.##. XL:  7 Next:  5% Place: Dungeon:5#..#@#...#.#..#....#. Noise: =--------  Time: 3666.8 (0.0)#..#.'...+.#..#...... a) +3 dagger+..'###+###'..'.....[ Cast: Magic Dart#..#.......#..#......#..#.......#..#......###'###+###'###...... h   hound#.###.###....##....#..##.##.†...#.....##.##.............. _The hound bites you. _The hound closely misses you. The hound barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)~it The hound closely misses you. The hound barely misses you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ~i Aim: a hound (heavily wounded, 100% to hit)  Okay, then.~i ~i> ~i{ . _~i? ... ###  valamere the Conjurer #.##.## Deep Elf of Sif Muna ...... # #..#..# Health: 33/36 ======================--~iN@e #. ##..... Magic: 7/13============------------ +. +###+### +...... AC: 7Str: 4 #..#.+...+. #.... EV: 11Int: 25 ..#.#...#. ####... SH: 0Dex: 13 +##h.#._.#.+##+.#.##. XL:  7 Next:  5% Place: Dungeon:5 ~i@#..#@#...#.#..#....#. Noise: =--------  Time: 3666.8 (0.0) #..#.'...+.#..#...... a) +3 dagger +..'###+###'..'.....[ Cast: Magic Dart #..#.......#..#...... #..#.......#..#...... ###'###+###'###...... h   hound ~iA>#.###.###....##.... #..##.##.†...#..... ##.##.............. _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i]A%Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 73% to hit)~i ... ###  valamere the Conjurer #.##.## Deep Elf of Sif Muna ...... # #..#..# Health: 33/36 ======================-- #. ##..... Magic: 7/13============------------ +. +###+### +...... AC: 7Str: 4 #..#.+...+. #.... EV: 11Int: 25 ..#.#...#. ####... SH: 0Dex: 13 +##'.#._.#.+##+.#.##. XL:  7 Next:  5% Place: Dungeon:5 #..#@#...#.#..#....#. Noise: =--------  Time: 3666.8 (0.0) #..#.'...+.#..#...... a) +3 dagger +..'###+[4~i 0m###'..'.....[ Cast: Magic Dart #..#.......#..#...... #..#.......#..#...... ###'###+###'###...... h   hound #.###.###....##.... #..##.##.†...#..... ##.##..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!~i ... ###  #  #.  +.   #*  .*  +##* + #[ ##~i   †   ~iPO..'  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 73% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!  Sif Muna accepts your kill.~ilV11=7.8 (1Magic DartRay ~iZ~i(]f _(Press . to maintain the ray.)~iȑH***~ix,..'~ir4--8+ ~i!7_~i{#~io| N--~i} ~i F _Unknown command.~i.~i.3~i2K  You stop channelling your searing ray.~i7 _~i8K5=~i9~in:d8==~iH;~iZ<~i<~i@=~iy>~i>~i1?~i@~i;Ah6==~iA~i&D1 _HP restored.~iD9====~i2F,~iF~iG~iH,~iI~i0J=10/13====~iJ~iL~iL~iL~iN,~i8O~iO~iP,~iQ~iQl1====~iJR~iSS~iS,~iT~i=U~iVB~i$W~iW~iVXj2====~iX~iY~iHZ~iZ~i[~i[\~i\~i]~i]~i`^~i]_~i_~i `c3====~i`~ib~ic~id~id~igV  There is an open door, spattered with blood here.~irh~ih _~i4i~iLj~ij~ij~iGk~i!m~im~iin:==~io~iyq7 _You open the door.~ir~i s~iZs~i"w@  There is an open door here.~iax~ix _~i|y~iz~i{~iE|~i|~ie~~i5~i~i~i7 _You open the door.~i~i~it~iއ@  There is an open door here.~i݈~ie _~iȉ~i ~iQ~i~i~i~i ~ia~i~i<~i*~i,~i~i~i,~i~i,~i~i~i~i~iT~i~i~i~i@~i(~i.~i~iء~ij~iɢ~i~iK~ir~i`_################## #.......@......... ### ~i֫##.###+###+###+###.##.## #.#..#....... #..#..## #.#..#....... ##.....##.'..'###+### +......###.#..#.+...+. #.#..#.#...#. ####....##.+##'.#._.#.+##+.#.##..##.#..#.#...#.#..#....#~i*710.8 (42.0)'.......#+###+~iM======1.8 (43~i9_~i= _As you open the door, it creaks loudly!~i+7~i483~i:~i<~i?,~iA@  There is an open door here.~iC~iC _~iPD~iE~iF~i$G~iG~iH~iVI~iI,~iK~i~L~iL~i9M~i9O7 _You open the door.~iP3~ifQ~iU@  There is an open door here.~iV~iOW _~iW~iY~i[,~ih\~i^~i`,~ia~ig7 _You open the door.~ii~ii~iGj~i n@  There is an open door here.~io~ip _~iq~is~iu,~ivv~ix~iz~iz~i{~i}~i~i!~i~i~i'~i~i(~i~iՉ~i=~i{~iэ~iݏ~iC~i~i~iӕ,~iі~i~i~iw~iݜ~iƞ~id~iQ~i~i~i~iG~ii~i~ig~i~i~i~ia~i~idz~i~i,~i~i~i~id~i ~i%~i~i~iU~i~i~iZ~iA~i~iu~i~i~i@There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter an adder.~i### # ##.## ######...# ##.##....##### ### .#..##...#...####..## .....##..#....#.@...# ------ .....##......##.....# #.........#.........# Magic Dart ##....#..####.......... #.##..#..# ###......... ~i?f...#.....# .......#... S   adder (asleep) .......#.# ##.##....##.. ....[..#####..#.....# .S ........###...#..####~ie-40.8 (29~iR------1.8 (30 _~i~iK~i ### # ##.## ### ###..## ~ij....#.@...# .......##.....# #.........#.........# #..........  ###.........  .......#...  ##.##....##.. [.....# .S  ~ir ### ##.## ### ###..## ....#.@...# .......##.....# .........#.........# #......... ###......... .......#...  ##.##....##..[.....# .~iFx~iIy~i2~~i9] _An adder is nearby!~i ### # ##.## ### ###..## ....#.@...# .......##.....# #.........#.........# #..........  ###.........  .......#...  ##.##....##.. [~ii.....# .S  ~i  ### ##.## ### ###..## ....#.@...# .~i ......##.....# .........#.........# #......... ###......... .......#...  ##.##....##..[.....# .~iu# ~im$ ~i' ~ir) ] _An adder is nearby!~i   valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 36/36 ======================== ### Magic: 12/13 ======================-- # ##.## AC: 7Str: 4 ######...# EV: 11Int: 25 ##.##....##### ###  SH: 0~iBDex: 13 .#..##...#...####..##  XL:  7 Next: 11% Place: Dungeon:5 .....##..#....#.@...#  Noise: ---------  Time: 3741.8 (0.0) .....##......##..*..#  a) +3 dagger #.........#.......*.#  Cast: Magic Dart ##....#..####......*... #.##..#..# ###.....*... ...#.....# .......#*..  S   adder (asleep) .......#.# ##.##....##*. ....[..#####..#.....# .S ........###...#..#### _An adder is nearby! _An adder is nearby!Aiming: Magic Dart ~iY(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)~iavalamere the ConjurerDeep Elf of Sif Muna ......Health: 36/36 ========================###Magic: 12/13 ======================-- # ##.##AC: 7Str: 4 ######...#EV: 11Int: 25 ##.##....##### ###SH: 0Dex: 13 .#..##...#...####..##XL:  7 Next: 11% Place: Dungeon:5 .....##..#....#.@...#Noise: ---------  Time: 3741.8 (0.0) ~ib.....##......##..*..#a) +3 dagger #.........#.......*.#Cast: Magic Dart ##....#..####......*... #.##..#..# ###.....*... ...#.....# .......#*..S   adder .......#.# ##.##....##*. ....[..#####..#.....# .S ........###...#..####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.~iS.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded.hisses angrily.~i9S.~i.9....~i~:=2.8 (1 _~i~i~i   valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 36/36 ======================== ###~i=  Magic: 11/13 ====================---- # ##.## AC: 7Str: 4 ######...# EV: 11Int: 25 ##.##....##### ###  SH: 0Dex: 13 .#..##...#...####..##  XL:  7 Next: 11% Place: Dungeon:5 .....##..#....#.@...#  Noise: =--------  Time: 3742.8 (0.0) .....##......##..*..#  a) +3 dagger #.........#.......*.#  Cast: Magic Dart ##....#..####......*... #.##..#..# ###.....*... ...#.....# .......#S..  S[~i e39;49m   adder .......#.# ##.##....##.. ....[..#####..#.....# .. ........###...#..#### The adder is lightly wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)~i*?nvalamere the ConjurerDeep Elf of Sif Muna ......Health: 36/36 ========================###Magic: 11/13 ====================---- # ##.##AC: 7Str: 4 ######...#EV: 11Int: 25 ##.##....##### ###SH: 0Dex: 13 .#..##...#...####..##XL:  7 Next: 11% Place: Dungeon:5 .....##..#....#.@...#Noise: =--------  Time: 3742.8 (0.0) .....##......##..*..#a) +3 dagger #.........#.......*.#~i@uCast: Magic Dart ##....#..####......*... #.##..#..# ###.....*... ...#.....# .......#S..S   adder .......#.# ##.##....##.. ....[..#####..#.....# .. ........###...#..####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.~i19S.~i-W~i...W   phantom (wandering)S   adder~i+3.8 (1~i~i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin~i9e  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. _You encounter a phantom.~i=  valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 36/36 ======================== ### Magic: 10/13 ==================------ # ##.## AC: 7Str: 4 ######...# EV: 11Int: 25 ##.##....##### ###  SH: 0Dex: 13 .#..##...#...####..##  XL:  7 Next: 11% Place: Dungeon:5 .....##..#....#.@...#  Noise: =--------  Time: 3743.8 (0.0) .....##......##..*..#  a) +3 dagger #.........#.......*.#  Cast: Magic Dart [12~i+d##....#..####......*... #.##..#..# ###.....SW.. ...#.....# .......#...  W   phantom (wandering) .......#.# ##.##....##..  S   adder ....[..#####..#.....# .. ........###...#..#### The adder is moderately wounded. _You encounter a phantom.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)~ivalamere the ConjurerDeep Elf of Sif Muna ......Health: 36/36 ========================###Magic: 10/13 ==================------ # ##.##AC: 7Str: 4 ######...#EV: 11Int: 25 ##.##....##### ###SH: 0Dex: 13 .#..##...#...####..##XL:  7 Next: 11% Place: Dungeon:5 .....##..#....#.@...#Noise: =--------  Time: 3743.8 (0.0) ~ip.....##......##..*..#a) +3 dagger #.........#.......*.#Cast: Magic Dart ##....#..####......*... #.##..#..# ###.....SW.. ...#.....# .......#...W   phantom (wandering) .......#.# ##.##....##..S   adder ....[..#####..#.....# .. ........###...#..####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.~idS.W.~iu..W~i24.8 (1 _~i~iQ~iZ   valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 36/36 ======================== ### Magic: 8/13==============---------- # ##.## AC: 7~iţ Str: 4 ######...# EV: 11Int: 25 ##.##....##### ###  SH: 0Dex: 13 .#..##...#...####..##  XL:  7 Next: 11% Place: Dungeon:5 .....##..#....#.@...#  Noise: =--------  Time: 3744.8 (0.0) .....##......##..*..#  a) +3 dagger #.........#.......*.#  Cast: Magic Dart ##....#..####......S... #.##..#..# ###.....W... ...#.....# .......#...  W   phantom .......#.# ##.##....##..  S   adder ....[..#####..#.....# .. ........###...#..#### _[4~i} %0mThe adder is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 68% to hit)~i*3  valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 36/36 ======================== ### Magic: 8/13==============---------- # ##.## AC: 7Str: 4 ######...# EV: 11Int: 25 ##.##....##### ###  SH: 0Dex: 13 .#..##...#...####..##  XL:  7 Next: 11% Place: Dungeon:5 .....##..#....#.@...#  Noise: =--------  Time: 3744.8 (0.0) ~i.....##......##.....#  a) +3 dagger #.........#.........#  Cast: Magic Dart ##....#..####......†... #.##..#..# ###.....W... ...#.....# .......#...  W   phantom .......#.# ##.##....##..  S   adder ....[..#####..#.....# .. ........###...#..#### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 68% to hit)  The searing ray hits the adder!  You kill the adder!~iL j ###~i ##.## ###  . .......##..*..# .........#.......*.# *... *... .......#...   ##.##....##..[.....# ..  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 68% to hit)  The searing ray hits the adder!  You kill the adder!  Sif Muna accepts your kill.  The searing ray hits the phantom!~i W.  The phantom is moderately damaged.~i,....~i9==3=5.8 (1Ray ~iF~if _(Press . to maintain the ray.)~i^ T****~i! MW†~i +....~i 8----6+ ~i& ~i Y _The searing ray misses the phantom.~i<> ****The searing ray hits the phantom.~i޾7W.~i_?†.~i7----=-7++ ~iR~i_ _The phantom is heavily damaged.~i **** The searing ray hits the phantom.~i W.†.  The phantom is severely damaged.You finish channelling your searing ray.~isT1----6~i+W---=8~i~i+ _The phantom hits you.~isW  valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 31/36 ====================---- ### Magic: 5/13=========--------------- ~itN# ##.## AC: 7Str: 4 ######...# EV: 11Int: 25 ##.##....##### ###  SH: 0Dex: 13 .#..##...#...####..##  XL:  7 Next: 13% Place: Dungeon:5 .....##..#....#.@...#  Noise: ==-------  Time: 3748.8 (0.0) .....##......##..W..#  a) +3 dagger #.........#.........#  Cast: Magic Dart ##....#..####......†... #.##..#..# ###......... ...#.....# .......#...  W   phantom ~i!vb.......#.# ##.##....##.. ....[..#####..#.....# .. ........###...#..#### You finish channelling your searing ray. _The phantom hits you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 100% to hit)~i valamere the ConjurerDeep Elf of Sif Muna ......Health: 31/36 ====================----###Magic: 6/13===========------------- # ##.##AC: 7Str: 4 ######...#EV: 11Int: 25 ##.##....##### ###SH: 0Dex: 13 .#..##...#...####..##XL:  7 Next: 13% Place: Dungeon:5 .....##..#....#.@...#Noise: ==-------  Time: 3748.8 (0.0) .....##......##..W..#a) +3 dagger #.........#.........#Cast: Magic Dart ##....#..####......†... #.##..#..# ###......... ...#.....# .......#...W ~i1[45m  phantom .......#.# ##.##....##.. ....[..#####..#.....# .. ........###...#..####You finish channelling your searing ray. _The phantom hits you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 100% to hit) _The phantom hits you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (severely damaged, 100% to hit)  Okay, then.~i|,~i ~i_~i~iF   valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 31/36 ====================---- ### Magic: 4/13=======----------------- # ##.## AC: 7Str: 4 ######...# EV: 11Int: 25 ##.##....##### ###  SH: 0Dex: 13 .#..##...#...####..##  XL:  7 Next: 13% Place: Dungeon:5 .....##..#....#.@...#  Noise: ==-------  Time: 3748.8 (0.0) .....##......##..W..#  a) +3 dagger #.........#.........#  Cast: Magic Dart ##....#..###~iy #......†... #.##..#..# ###......... ...#.....# .......#...  W   phantom .......#.# ##.##....##.. ....[..#####..#.....# .. ........###...#..#### _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 73% to hit)~iH;Ovalamere the ConjurerDeep Elf of Sif Muna ......Health: 31/36 ====================----###Magic: 4/13~i_<i=======----------------- # ##.##AC: 7Str: 4 ######...#EV: 11Int: 25 ##.##....##### ###SH: 0Dex: 13 .#..##...#...####..##XL:  7 Next: 13% Place: Dungeon:5 .....##..#....#.@...#Noise: ==-------  Time: 3748.8 (0.0) .....##......##..*..#a) +3 dagger #.........#.......*.#Cast: Magic Dart ##....#..####......*... #.##..#..# ###.....*... ...#.....# .......#...W   phantom ~i.==.......#.# ##.##....##.. ....[..#####..#.....# .. ........###...#..#### _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 73% to hit)~iW.†.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a phantom (severely damaged, 73% to hit)  You focus your ray upon the phantom. The searing ray misses the phantom.(Press . to maintain the ray.)~i5==9.8 (1Ray ~i~iU _The phantom closely misses you.~ikT****~ivW.†.~i4---50+ ~i~i _The searing ray misses the phantom. The phantom closely misses you.~iU ***~iZ* The searing ray hits the phantom.~i4v' ~iZwx§WThe phantom is almost destroyed.~i~(..#...####..## ~i y..#....#.§...#.. .... ......##..§..#.. ...# . ...#.........#..#...##.. ..####......†........... ..# ###...........).. ..# .......#......#... ~iX#.# ##.##....##......... #####..#.....##W@# .###...#..#####..# ....).....##. #... ~i ............. ..... ...##..########.###.#...# #. ## ~i##.### ..#.......## # ..# #.....#...#.#....~i#Y  The phantom hits you. The phantom blinks! You blink.~i27--3----=1~i'~iDN _You stop channelling your searing ray. Found a hand axe.~i|Y..#...####..## valamere the Conjurer ..#....#.§...#.. ....  Deep Elf of Sif Muna ...... ......##..§..#.. ...# .  Health: 27/36 ==================------ ...#.........#..#...##..  Magic: 1/13=----------------------- ..####......†...........  AC: 7Str: 4 ..# ###...........)..  EV: 11Int: 25 ..# .......#......#...  SH: 0Dex: 13 #.# ##.##....##.........  XL:  7 Next: 13% Place: Dungeon:5 #####..#.....##W@# Noise: ==-------  Time: 3751.8 (0.0) .###...#..#####..# a) +3 dagger ....).....##. #[40~iZm... Cast: Magic Dart ............. ..... ...##..########.###. ...##...# #. ##  W   phantom ....##.### .. .#.......## # ..# #.....#...#.#.... _You stop channelling your searing ray. Found a hand axe.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~i`Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 73% to hit)~i&{~iY..#...####..##valamere the Conjurer ..#....#.§...#.. ....Deep Elf of Sif Muna ...... ......##..§..#.. ...# .Health: 27/36 ==================------ ...#.........#..#...##..Magic: 3/13=====------------------- ..####......†...........AC: 7~i+Str: 4 ..# ###...........)..EV: 11Int: 25 ..# .......#......#...SH: 0Dex: 13 #.# ##.##....##.........XL:  7 Next: 13% Place: Dungeon:5 #####..#.....##W@#Noise: ==-------  Time: 3751.8 (0.0) .###...#..#####..#a) +3 dagger ....).....##. #...Cast: Magic Dart ............. ..... ...##..########.###. ...##...# #. ##W   phantom ....##.### .. .#.......## # ..# #.....#...#.#....~i$Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 73% to hit)  Okay, then.~i~i~iݖ~i. _~i.% ..25---2.8 (1~iQ ~iT + _The phantom hits you.~im"(..#...####..## valamere the Conjurer ..#....#.....#.. ....  Deep Elf of Sif Muna ...... ......##.....#.. ...# .  Health: 25/36 ================-------- ...#.........#..#...##..  Magic: 1/13=----------------------- ..####......†...........  AC: 7Str: 4 ..# ###...........)..  EV: 11Int: 25 ..# .......#......#...  SH: 0Dex: 13 ~i#B#.# ##.##....##.........  XL:  7 Next: 13% Place: Dungeon:5 #####..#.....##W@# Noise: =--------  Time: 3752.8 (0.0) .###...#..#####..# a) +3 dagger ....).....##. #... Cast: Magic Dart ............. ..... ...##..########.###. ...##...# #. ##  W   phantom ....##.### .. .#.......## # ..# #.....#...#.#.... _The phantom hits you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 73% to hit)~i!..#...####..## valamere the Conjurer ..#....#.....#.. ....  Deep Elf of Sif Muna ...... ......##.....#.. ...# .  Health: 25/36 ================-------- ...#.........#..#...##..  Magic: 1/13=----------------------- ..####......†...........  AC: 7Str: 4 ..# ###...........)..  EV: 11Int: 25 ..# .......#......#...  SH: 0Dex: 13 #.# ##.##....##.........  XL:  7 Next: 13% Place: Dungeon:5 #####..#.....##.@# Noise: =--------  Time: 3752.8 (0.0) .###...#..#####..# a) +3 dagger ....).....##. #~it#B[m... Cast: Magic Dart ............. ..... ...##..########.###. ...##...# #. ##  W   phantom ....##.### .. .#.......## # ..# #.....#...#.#....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  You destroy the phantom!~iT(....#.....#.. .... ......##.....#.. ...# . ...#.........#..#...##.. .........  .  ...  ... *@#~iH)) #... . #. ## .. # ..~i5 ~i ~iv.  ~i"/Sif Muna accepts your kill.~i~i2==28=3.8 (1Magic DartRay ~i ~if _(Press . to maintain the ray.)~i^F~ipG~iH~i|JW  You start resting.~iXs....#.. ......##. ...#.....~ig&0~in>--4.8 (1~isu~iw< _You stop channelling your searing ray.~ia~is~iM~i~io~i26=3====~i:~i~i~i~i~i~i,~i~i~ixT7==~iY4====~i~ie~i~i~i>~i~i~iL,~i~i~iL8=5====~i~i,~i~ih~i~i~i B~iT9=6====30==7===~i@~i~i0~i"~i^ ~i ~i!~i#~i:$U1=~i=%~i:'~i'k8===~i(~i*~i\+~i^,~i*.~i.~i/~i1~i12=9====~i 2~in3~i4~i4~i5~i*6~i6~i8~iZ9~i :~iy<~i%=3==10/13====~iF~i4I~iI~i^J~iL~iM~iM~i;Q~iQ~iR~iT~igU4=1====~iW~iY~iXZ~iZ~i\~i}]~i^~i`~iIa~ia~i"c~ic5=2====~i4d~ie~iLf~ilg~iRi~ii~ij~ink _You start resting.HP restored.~i~9--~i093.8 (39.0)~i~6==4.8 (40 _~i~~i1~iD3~ieF~iHg  You start resting. Magic restored.~i-V~id,0.0)~im3====5.8 (1 _~iy~iZ 3~i[ ~i] ~if =~ig ~i[i ~i'j :==~iXk ~i J~i6 n~i ~i ~i ~i ~i ~i& ~i@ ,~ij ~ih ~i ~i ~i ~i ~i^ ~i} ,~iH ~i~ ,~i ~iǥ ~iI ~iR ~iB ~iǩ ~i ~i ~iX ~i ~i֯ ~iK ~iO ~ig ,~i ~i ,~i ~i ,~ie ~iŽ ,~i ~i ~ic ~ik ~iF ~i ~i ~i ,~i ~iG ,~im ~i/ ~i ~i7 ~i ~i ~i ~i ~i ~i ~i- ~i ~iq ~iN ~i ~i ~i ~is ~i? ~i] ~i ~i ~i1 ~i ~i ~iF ~i ~iU ~i ,~in ~i ,~i ~i ,~i( ~i? ~i ~i ~iw ~i" ~i ~i@ ,~iH ~iT ~i ~i ~i, ~ie ~i ~i0 ~i ~i ~i ~i ,~i  ~i ~i ~iN ~i ~i ~i ~i ~i ~ip ~i:! ~ii" ~ix$ ~i% ~i% ~i' ~i[( ~i) ~i-+ ~i+ ~i, ~i{. ~i. ~i/ ~i1 ~iP2 ~iS3 ~is5 ,~i6 ~i8 ,~iO: ~i< ,~i{= ~i|? ~iW@ ~i A ~i2C ~iC ~iD ~iG ~iG ~iH ~i5K ~iK ~iL ~iO ,~i-Q ~iS ~iS ~iT ~iV ~iW ~iX ~iZ ~iE[ ~i\ ~i^ ~is_ ~i` ~ib ~i9c ~id ~iyf ~ig ~ig ~i#j ~ij ~ik ~ixm ~in ~i2o ~iKq ,~i\r ~i]t ~it ~iv ~iw ~ix ~iy ~i{ ~i{ ~i)| ~i} ~i~ ~i~ ~i ~i ~i ~i ~i5 ~iل ~i ~i ~i ~i ~in ~ie ~i ~i ~i ~i ~iT ~iO ~i ~ie ~i$ ~i) ~iߚ ~i ~iD ~i6 ~i ~i ~iK ~iH ~ia X~i ~i4 ~iC ~iܬ ~i ~iЯ ~i= ~ir ~i ~i ~i ~i ,~i. ~i4 ~i» ~iL ~i| ~i ~i ~i W _You start waiting.~i 1894.8 (99.0)~i> -5.8 (100.0)~i ~iv # _Done waiting.~i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i~i~i^P _You don't know that spell.~i ~i~i;~iF _Unknown command.~i[ ~iI^ [Shopping list: 8 items, total cost 1234 gold pieces  a - [D:4] 42 gold a potion of curing (unknown)b - [D:4] 56 gold a potion of brilliance (unknown)  c - [D:4] 112 gold a potion of heal wounds (unknown)~i^_ d - [D:4] 112 gold a potion of invisibility (unknown)  e - [D:4] 112 gold a potion of cancellation (unknown)  f - [D:3] 200 gold a ring of magical power (unknown)  g - [D:3] 300 gold an amulet of magic regeneration (unknown)  h - [D:3] 300 gold a ring of wizardry (unknown) You have 210 gold pieces [!] travel|examine|delete items [a-h] choose item[Esc] exit~i= ~is ~i valamere the ConjurerDeep Elf of Sif Muna ......Health: 36/36 ========================Magic: 13/13 ========================AC: 7Str: 4EV: 11~i Int: 25SH: 0Dex: 13XL:  7 Next: 28% Place: Dungeon:5Time: _You start waiting. _Done waiting.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.~i] ~i ~i: ~i? ~iG ~iԜ % _~i X~i ~id ~i ~i& ~i ~i§ ~i ~i ~i} ~ic ~i4 ~i ,~iѬ ~iV ~i ~i: ~i7 ~i ~iT ~ið ~i ~i3 ~i ~i4 ~i ~i ~i| ~iE ~iT J _Found a stone staircase leading down.~ib ~i޽ ~i; ~i ~i ~i4 ~i ~i ~i ~iV ~i ~i8 %  ~i 3There is a stone staircase leading up here.~i ~iN ~i % _~im ~i' &4~iT B~i ! _You climb upwards.~ix R  There is a stone staircase leading down here.~i ~i _~i ~iY ~i ~im ~i ~i ~i ~i ~i" ~i% ~i ~iT ~i ~iQ ~i ~i ~i] ~i ~iQ ~i ,~iw ~i ~i ~i ~ij ~i ~i" ~i ~i< ~il ~i ~ii ~i ~i ~i ~i\ X~ip ~iT X  There is a stone staircase leading up here.~i ~i ~i % _~i4 ~i2 &3~i4 ,~i15 ~id7 ! _You climb upwards.~iH R  There is a stone staircase leading down here.~i@J ~i K _~iK ~i>S ~ifT ~i U ~iU ~i;^ ~i_ ~iq` ~ia ~ih ~ii ~i\j ~i%k ~is ~i>t ~it ~it ~iy ~iy ~i z ,~i ~ ~i~ ,~i ~i\ ~i܈ ~iv ~i ~iA ~i ~i ~i- ~iǜ ~i! ~i ~il ~i ~i! ,~i ~i ~iM ~iЭ ~i/ ~i ~i ~i- ~iѵ ~i ~iC ~i ~i ~i{ ~it ~i ~i ~i ~i ~iy ~i ~i ~i ~id ~i0 ~iC OYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  You see here a +0 plate armour. _~i B~i+ ~i ~i ~iY ~i8~i~iC~ie~i^ ~iL ~i ~i ~i~i~i.~i~i~iL~i~i>~i~i.~i~i~i ~i!~i\"~i"~il%~i &~i&~i&~i)~i*,~iv*~i,~i2-,~i.~i1~ix1~i1,~i/4~i4,~i"5~i8~i9~i$:~i:~i>~iK?~i?,~i)B~iB,~i\C~iSF~iG,~iXH~i9L~iqM~iM~i8N~iwQ~iR~iPS,~iuV~i)W~iW~ipX~i[~i\~iQ]~i]~i`~ib~ib~iHc~i...... Cast: Magic Dart#.#.# #....# #..###.###......###.#.###.######..# #.# #..###.###...............###'###.## #.#~i######..#######...+_###.# #.###..# ##.###'###.# #.##...# #..# #.# #.# #.#~i~i ~il _There is an entrance to Zazis's Jewellery Shoppe here.~ijL~iQ~iY~i[F _Unknown command.~i B ~iI Welcome to Zazis's Jewellery Shoppe! What would you like to do?  a $  300 gold an amulet of magic regeneration (unknown)b -  100 gold an inkwell talisman  c $  200 gold a ring of magical power (unknown)  d -  200 gold a ring of positive energy (unknown)  e -  250 gold a ring of protection from fire (unknown)  f $  300 gold a ring of wizardry (unknown) You have 210 gold pieces. You are short 590 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-f] mark item for purchase ~iJ [/] sort (type) [Enter] buy shopping list [A-F] put item on shopping list!~il  a $  300 gold an amulet of magic regeneration (unknown)  b -  c +  200 gold a ring of magical power (unknown)d -  After the purchase, you will have 10 gold pieces.marked items "~i*  c +  200 gold a ring of magical power (unknown)  f $  300 gold a ring of wizardry (unknown) Purchase items for 200 gold? (y/N)"~i b - c - positive energy (unknown)  d -  25rotection from fire (unknown)  e $  300 gold a ring of wizardry (unknown) 10 gold pieces. You are short 590 gold pieces for the purchase.eshopping list"~i-8E"~ic "~i "~ia #.# #.....##.# ######### valamere the Conjurer#.# ###.####.# #########. Deep Elf of Sif Muna ......##.########.####.# #........# Health: 36/36 ========================##........†.......# #.#######. Magic: 13/13 ========================##....†#.####..##### #.# #. AC: 7Str: 4#........# #......###[# #. EV: 11Int: 25#......#.# ##.##%..##.# #. SH: 0Dex: 13"~i #.#...##.### #.#.....#.# ## XL:  7 Next: 28% Place: Dungeon:3#.#..###...# #@<.......## Noise: ---------  Time: 3983.8 (0.0)#.#.## ###.# #....÷÷...######## a) +3 dagger#.#.# ####.# #..........>...... Cast: Magic Dart#.#.# #....# #..###.###......###.#.###.######..# #.# #..###.###...............###'###.## #.#######..#######...+_###.# #.###..# ##.###'###.# #.##...# #..# #.# #.# #.# _There is a stone staircase leading down here. _You see here a +0 plate armour. _"~iH There is a stone staircase leading down here. _There is a stone staircase leading up here. _There is an entrance to Zazis's Jewellery Shoppe here. _Unknown command."~i1 <There is a stone staircase leading up here. _n entrance to Zazis's Jewellery Shoppe here. _Unknown command.  g - a ring of magical power  Thank you for shopping at Zazis's Jewellery Shoppe!"~i: "~ikC "~iE h _You can access your shopping list by pressing '$'.#~i#~iƨPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of protection (worn)f - a ring of see invisible  g - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $~i$~iv$~i #.# #.....##.# ######### valamere the Conjurer#.# ###.####.# #########. Deep Elf of Sif Muna ......$~i##.########.####.# #........# Health: 36/36 ========================##........†.......# #.#######. Magic: 13/13 ========================##....†#.####..##### #.# #. AC: 7Str: 4#........# #......###[# #. EV: 11Int: 25#......#.# ##.##%..##.# #. SH: 0Dex: 13$~iJC#.#...##.### #.#.....#.# ## XL:  7 Next: 28% Place: Dungeon:3#.#..###...# #@<.......## Noise: ---------  Time: 3983.8 (0.0)#.#.## ###.# #....÷÷...######## a) +3 dagger$~i#.#.# ####.# #..........>...... Cast: Magic Dart#.#.# #....# #..###.###......###.#.###.######..# #.# #..###.###...............###'###.## #.#######..#######...+_###.# #.###..# ##.###'###.# #.##...# #..# #.# #.# #.# _There is a stone staircase leading up here. _There is an entrance to Zazis's Jewellery Shoppe here. _Unknown command.g - a ring of magical power  Thank you for shopping at Zazis's Jewellery Shoppe! _You can access your shopping list by pressing '$'.$~i=K  You feel your magic capacity increase.$~iqg22----------4.3 (0.5$~iy$~i|8 _g - a ring of magical power (worn)$~iM0 $~i2 Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of protection (worn) $~i2  g - a ring of magical power (worn)f - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $~i.#.# #.....##.# ######### valamere the Conjurer#.# ###.####.# #########. Deep Elf of Sif Muna ......##.########.####.# #........# Health: 36/36 ========================##........†.......# #.#######. Magic: 13/22 ==============----------##....†#.####..##### #.# #. AC: 7Str: 4#........# #......###[# #. EV: 11Int: 25#......#.# ##.##%..##.# #. SH: 0Dex: 13#.#...##.### #.#[39$~i60;49m.....#.# ## XL:  7 Next: 28% Place: Dungeon:3#.#..###...# #@<.......## Noise: ---------  Time: 3984.3 (0.0)#.#.## ###.# #....÷÷...######## a) +3 dagger#.#.# ####.# #..........>...... Cast: Magic Dart#.#.# #....# #..###.###......###.#.###.######..# #.# #..###.###...............###'###.## #.#######..#######...+_###.# #.###..# ##.###'###.# #.##...# #..# #.# #.# #.# _Unknown command.g - a ring of magical power  Thank you for shopping at Zazis's Jewellery Shoppe! _You can access your shopping list by pres$~i1_sing '$'.  You feel your magic capacity increase. _g - a ring of magical power (worn)$~iJ:  To do this, you must remove one of the following items:(? for menu, Esc to cancel)$~i:< or c - a +4 ring of protection; > or g - a ring of magical power&~i} K  You remove your +4 ring of protection.&~i 335.3 (1&~i &~i 8 _f - a ring of see invisible (worn)'~iO'~iSADrop what? (Left/Right to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 dagger (weapon) Missiles (select all with ()  b - a throwing net Armour (select all with [)  d - a +0 pair of gloves (worn)  e - a +0 robe (worn) Jewellery (select all with "=)  f - a ring of see invisible (worn)  g - a ring of magical power (worn)'~iSc - a +4 ring of protection [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]'~i, 1 item  a - a +3 dagger (weapon)  c + a +4 ring of protection[Enter] accept (1 chosen)'~i/'~i\FC#.# #.....##.# ######### valamere the Conjurer#.# ###.####.# #########. Deep Elf of Sif Muna ......##.########.####.# #........# Health: 36/36 ========================##........†.......# #.#######. Magic: 13/22 ==============----------##....†#.####..##### #.# #. AC: 3Str: 4#........# #......###[# #. EV: 11Int: 25'~i|G#......#.# ##.##%..##.# #. SH: 0Dex: 13#.#...##.### #.#.....#.# ## XL:  7 Next: 28% Place: Dungeon:3#.#..###...# #@<.......## Noise: ---------  Time: 3985.3 (0.0)#.#.## ###.# #....÷÷...######## a) +3 dagger#.#.# ####.# #..........>...... Cast: Magic Dart#.#.# #....# #..###.###......###.#.###.######..# #.# #..###.###...............###'###.## #.#######..#######...+_###.# #.###..# ##.#'~ieH##'###.# #.##...# #..# #.# #.# #.#To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or c - a +4 ring of protection; > or g - a ring of magical power  You remove your +4 ring of protection. _f - a ring of see invisible (worn)  Autopickup disabled for rings of protection.'~iIN[4=6.3 (1'~iOV'~iW]   (? for menu, Esc to cancel)  < or c - a +4 ring of protection; > or g - a ring of magical power  You remove your +4 ring of protection. _f - a ring of see invisible (worn)  Autopickup disabled for rings of protection. _You drop a +4 ring of protection.(~ig(~ih(~ii(~ik(~ik(~ioB(~iTp(~iq(~irj5==(~is(~i&u(~iu(~i5v(~iw(~ix(~ix(~iXz(~izj6==(~i{(~iF}(~i}(~i~(~i,(~i(~ik(~irj7==(~i^(~i (~ix(~i (~i(~ih8==(~i(~i(~i(~iP(~i,(~i(~i(~iAh9==(~iݐ(~i,(~i(~i(~iw(~i(~i(~iNi20==(~iט(~iU(~i(~i(~i9,(~i@(~i ~1==(~i((~i,(~i(~i(~i (~i(~iШ(~i`i2===(~i(~i <......4009.3 (23.0)..>...... _Magic restored.(~i1(~i(~iE _Done exploring.(~iG(~iH(~i&I(~i,n,0.0)(~itt(~iT}(~iE _Done exploring.(~i(~i(~i(~i(~i(~i(~iE _Done exploring.(~iP% Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon  T - Temple (~i (~i #.# #.....##.# ######### valamere the Conjurer#.# ###.####.# #########. Deep Elf of Sif Muna ......##.########.####.# #........# Health: 36/36 ========================##........†.......# #.#######. Magic: 22/22 ========================(~i ##....†#.####..##### #.# #. AC: 3Str: 4#........# #......###[# #. EV: 11Int: 25#......#.# ##.##%..##.# #. SH: 0Dex: 13#.#...##.### #.#.....#.# ## XL:  7 Next: 28% Place: Dungeon:3#.#..###...# #@<.......## Noise: ---------  Time: 4009.3 (0.0)#.#.## ###.# #....÷÷...######## a) +3 dagger#.#.# ####.# #..........>...... Cast: Magic Dart#.(~i- #.# #....# #..###.###......###.#.###.######..# #.# #..###.###...............###'###.## #.#######..#######...+_###.# #.###..# ##.###'###.# #.##...# #..# #.# #.# #.#Autopickup disabled for rings of protection. _You drop a +4 ring of protection. _Magic restored. _Done exploring. _Done exploring. _Done exploring.(~i  _(~i B(~i (~i (~i (~i) ,(~iy (~i (~i (~i (~i (~i (~i (~iP (~i (~in (~i (~i (~i_ (~i (~iM (~i (~i (~i. (~i (~i (~i (~i7 (~i (~ip (~i ,(~i (~i Y  There is a stone staircase leading down here.(~i (~i (~i $ _(~i (~i &4(~i ,(~i$ (~i$ # _You climb downwards.(~i  ########  ###......####  ###....@......##  (~i >21.8 (12.5) ##......÷.......###  #.......#  ##....<............# #.................## ##................# #...............# ##.............## ####.........##(~i (~i)(~iqa _There is a stone staircase leading up here.)~i)~i)~it)~i,0.0))~iP)~i|)~iE _Done exploring.)~i)~i)~iO)~i)~ih )~i>%)~i&E _Done exploring.)~i )~i\ Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple )~i()~i5G  valamere the Conjurer  Deep Elf of Sif Muna ......  Health: 36/36 ========================)~iH8  Magic: 22/22 ========================  AC: 3Str: 4EV: 11Int: 25########SH: 0Dex: 13###......####XL:  7 Next: 28% Place: Dungeon:4###....@......##Noise: ---------  Time: 4021.8 (0.0)##......÷.......###a) +3 dagger#.................#Cast: Magic Dart##....<............##.................####................##...............####.............######.........## _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _Done exploring.)~iI)~iJ)~i%\)~i}])~ia: _)~ig)~i\i)~ii)~iqj)~iq)~iVs)~is)~it)~i[|)~i~)~iu~)~i)~i)~iJ)~iÈ)~i )~i)~i)~i)~ix)~iq)~iS)~i)~i)~i؝)~iڞ,)~i)~i)~i)~i)~is)~i )~iة)~i?)~iǪ)~iZ)~i)~i)~iޯ)~iq)~iF)~iµ)~iö)~ij)~i)~i)~iz)~ib)~i,)~i)~iB)~i)~im)~i/)~i)~i)~iK)~i9)~im,)~i)~i/)~i)~i)~iT)~i9)~i)~iA)~i)~i)~iz)~i )~i)~i)~i`)~i)~i)~i)~i?)~i)~iZ)~i,)~i^)~i)~i)~i)~ix)~i|)~i)~iD )~i )~i )~i)~i)~is)~iU)~i)~i)~i)~i9)~i)~i3,)~i)~i)~ic)~i)~in")~i$)~i$)~i=%)~iT))~i*)~i@+)~i+)~i/)~i0)~i=1)~i1)~iW3)~i"4)~i4)~i4)~i6)~iz7)~i7)~i8)~iA<)~i=)~i@>)~i?*~i.*~i$*~i*~i8*~i *~i *~i ,*~i *~i,*~i.*~iX*~i*~i*~i,*~if*~i*~i8*~i*~i*~i *~i,*~i*~i,,*~iQ n*~i!*~i"*~i#*~i#*~i$*~i%B*~i&*~ig'*~i'*~i,(*~i)*~i**~iV+*~i+*~i-*~i.*~i /*~ir/*~iB1*~iU2*~i2*~i-3*~i'5*~i!6*~i6*~i6*~i8*~i9*~i:*~i|:*~iO;*~i;*~i<*~ix<*~i%=*~i=,*~iV>*~i:?*~i?*~i.@*~i@*~i>BY  There is a stone staircase leading down here.*~iB*~iC*~i9D$ _*~iD*~iJ5 _up _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found 2 scrolls labelled WIUDOE YNYF. Found a broken altar of Ashenzari. .#... #.  .#.... .  _..... ##.# .  #....# .#.# .. #.... ...#.... ###. ........?.###.#...##.....### 79.3 (57.5) ##......#  #....##  #....# # ##... ....### .... ....# ... ...## ... #### *~iS,*~iTa _There is a stone staircase leading up here.*~i?c 3*~id *~i*h *~iCk *~iZo : _*~ip *~ir *~iVs *~iht *~iv *~ix *~iy *~iAz *~i| *~i~ *~i *~i@ *~i *~i h  You encounter a scorpion.*~i5 #...#.s.#....# #....#.#.....# ......_...... ##.# .....#.#....##.#.# .....#...#........#...###.....###.#.......*~i+ ###...?.###.#...##..###....@###.<......#....###............## #....##.......Magic Dart #....## ......# ##.... ....### ....##. ....#s   scorpion (asleep) .....# .....## .#..... #####......*~i; i.s83.3 (4.0)*~i Es*~i 24.3 (5 _*~i^ *~iY +~iHK ...#...#....# #.  +~i;....#s#.....# .  ....._...... ##.# .  ....#.#....##.#.# ..  ...#...#.....  ###.....###.#  ###...?.###.#...##..  ###....@###.<......#  ....###............#  # #....##.......  #....##   ##....   ....##. ....#  .....# .....##  .#..... #####  +~i|TK ...#...#....# #.  ....#s#.....# .  ....._...... ##.# .  +~iV....#.#....##.#.# ..  ...#...#.....  ###.....###.#  ###...?.###.#...##..  ###....@###.<......#  ....###............#  # #....##.......  #....##  ##....  ....##. ....#  .....# .. .#..... ## +~iM]+~ih+~igo+~iq_ _A scorpion is nearby!+~i, ...#...#....# #.  ....#s#.....# .  ....._...... ##.# .  ....#.#....##.#.# ..  ...#...#.....  ###.....###.#  ###...?.###.#...##..  ###....@###.<......#  ....###............#  # #....##.......  #....##   ##....   ....##. ....#  .....# .....##  .#..... #####  +~iG ...#...#....# #.  ....#s#.....# .  ....._...... ##.# .  ....#.#....##.#.# ..  ...#...#.....  ###.....###.#  ###...?.###.#...##..  ###....@###.<......#  ....###............#  # #....##.......  #....##  ##.... +~iY[14;14H ....##. ....#  .....# .. .#..... ## +~i^+~it+~i+~i_ _A scorpion is nearby!+~i[   valamere the Conjurer ...#...#....# #.  Deep Elf of Sif Muna ...... ....#s#.....# .  Health: 36/36 ======================== .....*...... ##.# .  Magic: 21/22 ======================-- ....#*#....##.#.# ..  AC: 3Str: 4 ...#..*#........#...  EV: 11Int: 25 ###...*.###.#.......  SH: 0Dex: 13 ###...*.###.#...##..  XL:  7 Next: 28% Place: Dungeon:5 ##+~igA[40m#....@###.<......#  Noise: ---------  Time: 4084.3 (0.0) ....###............#  a) +3 dagger # #....##.......  Cast: Magic Dart #....## ......#  ##.... ....###  ....##. ....#  s   scorpion .....# .....##  .#..... #####  ...... _A scorpion is nearby! _A scorpion is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (100% to hit),~i0 tvalamere the Conjurer...#...#....# #.Deep Elf of Sif Muna ..........#s#.....# .Health: 36/36 ========================.....*...... ##.# .Magic: 21/22 ======================--,~i'2 ....#*#....##.#.# ..AC: 3Str: 4...#..*#........#...EV: 11Int: 25###...*.###.#.......SH: 0Dex: 13###...*.###.#...##..XL:  7 Next: 28% Place: Dungeon:5###....@###.<......#Noise: ---------  Time: 4084.3 (0.0)....###............#a) +3 dagger# #....##.......Cast: Magic Dart#....## ......###.... ....,~i2 ###....##. ....#s   scorpion.....# .....##.#..... #####......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (100% to hit)  The magic dart hits the scorpion.  The scorpion is moderately wounded.,~i .s_s,~i V..?,~i~ :=5.3 (1 _,~i$ ,~iE -~i  valamere the Conjurer ...#...#....# #.  Deep Elf of Sif Muna ...... ....#.#.....# .  Health: 36/36 ======================== ....._...... ##.# .  Magic: 19/22 ====================---- ....#s#....##.#.# ..  AC: 3Str: 4 ...#.*.#........#...  EV: 11Int: 25 ###...*.###.#.......  SH: 0Dex: 13 ###...*.###.#...##..  XL:  7 Next: 28% Place: Dungeon:5 ###....@###.<......#  Noise: =--------  Time: 4085.3 (0.0) ....###.-~i1...........#  a) +3 dagger # #....##.......  Cast: Magic Dart #....## ......#  ##.... ....###  ....##. ....#  s   scorpion .....# .....##  .#..... #####  ...... _The scorpion is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 81% to hit)-~iCvalamere the Conjurer...#...#....# #.Deep Elf of Sif Muna ..........#.#.....# .Health: 36/36 ========================....._...... ##.# .Magic: 19/22 ====================----....#*#....##.#.# ..AC: 3Str: 4...#.*.#........#...EV: 11Int: 25###...*.###.#.......SH: 0Dex: 13-~i\E###...*.###.#...##..XL:  7 Next: 28% Place: Dungeon:5###....@###.<......#Noise: =--------  Time: 4085.3 (0.0)....###............#a) +3 dagger# #....##.......Cast: Magic Dart#....## ......###.... ....###....##. ....#s   scorpion.....# .....##.#..... #####......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sc-~iQForpion (moderately wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!-~i.sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is almost dead.-~iV..?-~i20==6.3 (1Ray -~iX-~if _(Press . to maintain the ray.)-~i> †The searing ray hits the scorpion.  You kill the scorpion!-~iD Z****-~i ].†..-~in  19-39--7Magic Dart+ _Sif Muna accepts your kill.-~i -~i k _Your Evocations skill increases to level 7!-~iA18****-~i92-~i^.†..-~i8----8++ _-~i-~iY.~i.~i".~i=*.~i. .~i/.~i/8_Unknown command..~i|j.~ik.~i(l.~iApK  You stop channelling your searing ray..~ists9= _.~iu.~iu.~iv.~i-y,.~imz.~i{|.~i&}i20==.~i.~i.~i.~i.~ij.~i.~i.~i.~ih1==.~iՑ.~i.~i.~i(.~i.~i.~i'b2===.~iH.~i4 _Magic restored..~iMm  You encounter a howler monkey..~i## .. ###.. .#...#....# #.#....#.#.....# . ....._......###.# ...#.#....##.#.# ......#..†#........#....###.....###.#....... ###...@.###.#...##...~i]###.....###.<......#.....###.....#Magic Dart.#.. #....##.......... #....## ......#h. ##.... ....###h   howler monkey (asleep). ....##. ....# .....# .....###..... #####.~i,,97.3 (9.~iC68.3 (10.0) _.~i.~i _You see here 2 scrolls labelled WIUDOE YNYF..~is K .## .. ###..  .~i ....#...#....# #.  #....#.#.....# .  ......_......###.# .  .....#.#....##.#.# ..  ....#..†#......  .###.....###.#  ###...@.##  .###.....###.<.  .....###.......  .#.. #....##.  ... #....##   .~i5 h. ##....   . ....##. ....#  .....# .....##   ##### .~i) .## .. ###..  ....#...#....# #.  #....#.#.....# .  ......_......###.# .  .....#.#....##.#.# ..  ....#..†#......  .###.....###.#  ###...@.##  .###.....###.<.  .....###.......  .#.. #....##. ... #....##  h. .~i ##....   . ....##.  .....# ..  .~i!.~i&.~ii,.~i$/d _A howler monkey is nearby!/~i6/~i3?09.0) /~imE/~iHm _n - 3 scrolls labelled WIUDOE YNYF (gained 2)/~ishc  valamere the Conjurer .## .. ###..  Deep Elf of Sif Muna ...... ....#...#....# #.  Health: 36/36 ======================== #....#.#.....# .  Magic: 21/22 ======================-- ......_......###.# .  AC: 3Str: 4 .....#.#....##.#.# ..  EV: 11Int: 25/~ii ....#..†#........#...  SH: 0Dex: 13 .###.....###.#.......  XL:  7 Next: 39% Place: Dungeon:5 ###...@.###.#...##..  Noise: ---------  Time: 4099.3 (0.0) .###.**..###.<......#  a) +3 dagger ....*###............#  Cast: Magic Dart .#** #....##.......  .*. #....## ......#  h. ##.... ....###  h   howler monkey (asleep) . ....##. ....#  ...[39;49/~iVjm..# .....##  .#..... ##### _A howler monkey is nearby! _n - 3 scrolls labelled WIUDOE YNYF (gained 2)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)/~i valamere the Conjurer.## .. ###..Deep Elf of Sif Muna ..........#...#....# #.Health: 36/36 ========================#....#.#.....# .Magic: 21/22 ======================--......_......###.# .AC: 3Str: 4.....#.#....##.#.# ..EV: 11/~i Int: 25....#..†#........#...SH: 0Dex: 13.###.....###.#.......XL:  7 Next: 39% Place: Dungeon:5###...@.###.#...##..Noise: ---------  Time: 4099.3 (0.0).###.**..###.<......#a) +3 dagger....*###............#Cast: Magic Dart.#** #....##........*. #....## ......#h. ##.... ....###h   howler monkey. ....##. ....#.....#[39;49/~i m .....##.#..... #####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)  The magic dart hits the howler monkey!  The howler monkey is moderately wounded./~iJ Eh.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (asleep, 100% to hit)  The magic dart hits the howler monkey!  The howler monkey is moderately wounded.The howler monkey howls!/~iK ;h./~iaP 8..../~iQ ===100.3 (1 _/~iU /~igW /~i -  valamere the Conjurer .## .. ###..  Deep Elf of Sif Muna ...... ....#...#....# #.  Health: 36/36 ======================== #....#.#.....# .  Magic: 20/22 =====================--- /~ij ......_......###.# .  AC: 3Str: 4 .....#.#....##.#.# ..  EV: 11Int: 25 ....#..†#........#...  SH: 0Dex: 13 .###.....###.#.......  XL:  7 Next: 39% Place: Dungeon:5 ###...@.###.#...##..  Noise: ==-------  Time: 4100.3 (0.0) .###.**..###.<......#  a) +3 dagger ...**###............#  Cast: Magic Dart .#h. #....##....../~i .  ... #....## ......#  .. ##.... ....###  h   howler monkey . ....##. ....#  .....# .....##  .#..... ##### The howler monkey is moderately wounded. _The howler monkey howls!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 100% to hit)/~i"\valamere the Conjurer.## .. ###..Deep Elf of Sif Muna ..........#...#....# #.Health: 36/36 ========================#....#.#.....# .Magic: 20/22 =====================---......_......###.# .AC: 3Str: 4.....#.#....##.#.# ../~i#EV: 11Int: 25....#..†#........#...SH: 0Dex: 13.###.....###.#.......XL:  7 Next: 39% Place: Dungeon:5###...@.###.#...##..Noise: ==-------  Time: 4100.3 (0.0).###.**..###.<......#a) +3 dagger...**###............#Cast: Magic Dart.#h. #....##.......... #....## ......#.. ##.... ....###h   howler monkey. ....##. ....#/~i$.....# .....##.#..... #####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is heavily wounded.0~ihhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (moderately wounded, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is heavily wounded.  The howler monkey hoots and howls with incredible vigour!0~iu ....(catching breath)hh   houndYou encounter a hound.0~i'xL========1.3 (10~i0~iU; _The hound barks! You hear a shout! x20~iq  valamere the Conjurer .## .. ###..  Deep Elf of Sif Muna ...... ....#...#....# #.  Health: 36/36 ======================== #....#.#.....# .  Magic: 19/22 ====================---- ......_......###.# .  AC: 3Str: 4 .....#.#....##.#.# ..  EV: 11Int: 25 ....#..†#........#...  SH: 0Dex: 13 .###.....###.#.......  XL: 0~is[m 7 Next: 39% Place: Dungeon:5 ###...@.###.#...##..  Noise: ========-  Time: 4101.3 (0.0) .###.**..###.<......#  a) +3 dagger ...**###............#  Cast: Magic Dart .#h. #....##.......  ... #....## ......#  .. ##.... ....###  h   howler monkey (catching breath) h ....##. ....#  h   hound .....# .....##  .#..... ##### You encounter a hound. _The hound barks! You hear a shout! x2  Aiming: Magic 0~itDart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 100% to hit)0~iTvalamere the Conjurer.## .. ###..Deep Elf of Sif Muna ..........#...#....# #.Health: 36/36 ========================#....#.#.....# .Magic: 19/22 ====================----......_......###.# .0~iAC: 3Str: 4.....#.#....##.#.# ..EV: 11Int: 25....#..†#........#...SH: 0Dex: 13.###.....###.#.......XL:  7 Next: 39% Place: Dungeon:5###...@.###.#...##..Noise: ========-  Time: 4101.3 (0.0).###.**..###.<......#a) +3 dagger...**###............#Cast: Magic Dart.#h. #....##.......... #....## ......#.. ##.... ....###h[370~ixkm   howler monkey (catching breath)h ....##. ....#h   hound.....# .....##.#..... #####Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 100% to hit)  The magic dart hits the howler monkey.  The howler monkey is heavily wounded.0~il;h.0~iVn;h.0~ixu0...0~ix20===------2.3 (1 _0~i~0~i܀1~izQ.## .. ###......#...#....# #.#....#.#.....# . ......_......###.# .....#.#....##.#.# .1~iS...#..†#........#.###.....###.#....##.....###.#...##.####.<......#..h.###......#.. #....##.... #....## ......#.h ##..... ....##. ....##......#  .....# .....##.#..... ##### .1~iGU6h.1~i`k--------31~ie1~ig2~i.aw.hh2~iih   hound2~ijA--42~i*r2~iSt2~i  .## .. ###..  valamere the Conjurer 2~i܀ ....#...#....# #.  Deep Elf of Sif Muna ...... #....#.#.....# .  Health: 36/36 ======================== ......_......###.# .  Magic: 18/22 ===================----- .....#.#....##.#.# ..  AC: 3Str: 4 ....#..†#........#...  EV: 11Int: 25 .###.....###.#.......  SH: 0Dex: 13 2~i V.###.....###.#...##..  XL:  7 Next: 39% Place: Dungeon:5 .###.h*@.###.<......#  Noise: ---------  Time: 4104.3 (0.0) ....h###............#  a) +3 dagger .#.. #....##.......  Cast: Magic Dart ... #....## ......#  .h ##..... ....###  . ....##......#  h   howler monkey .....# .....##  h   hound .#..... #####  ...... _The howler monkey is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2~i -Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 78% to hit)2~ik h#3~i{hh#Aim: a hound (73% to hit)3~icD .## .. ###..valamere the Conjurer....#...#....# #.Deep Elf of Sif Muna ......#....#.#.....# .Health: 36/36 ========================3~iG ......_......###.# .Magic: 18/22 ===================-----.....#.#....##.#.# ..AC: 3Str: 4....#..†#........#...EV: 11Int: 25.###.....###.#.......SH: 0Dex: 13.###.....###.#...##..XL:  7 Next: 39% Place: Dungeon:5.###.**@.###.<......#Noise: ---------  Time: 4104.3 (0.0)...**###............#a) +3 dagger.3~iFH #.. #....##.......Cast: Magic Dart... #....## ......#.h ##..... ....###. ....##......#h   howler monkey.....# .....##h   hound.#..... #####......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (73% to hit)  You focus your ray upon the hound. The searing ray hits the howler monkey!  The howler monkey is almost dead.3~i U h.ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (73% to hit)  You focus your ray upon the hound. The searing ray hits the howler monkey!  The howler monkey is almost dead.The searing ray misses the hound.3~i h.  (Press . to maintain the ray.)3~i C.h3~i .(catching breath)The howler monkey hoots and howls with incredible vigour!3~i 9==========5.3 (1Ray 3~i2 3~iv * _You hear a shout! x24~im ***The searing ray hits the hound.4~iJ.h4~i .The hound is lightly wounded.4~iV:29-----4~iY8-=--------6+ 4~i4~i!1 _The howler monkey hits you!4~i> ** The searing ray hits the hound!4~it .hThe hound is severely wounded.The hound bites you.  The howler monkey completely misses you.4~iZ24--------7--=-------7++ 4~i_4~i* _The hound bites you.5~i....#...#....# #.#....#.#.....# . ......_......###.# ......#.#....##.#.# .. 5~ik....#..†#........#... .###.....###.#....... .###..h..###.#...##.. .###..h..###.<......# .....###@...........# .#.. #....## ... #....## ......# .h ##..... ....### . ....##......# .....# .....## .#..... ##### ..... 5~iP.h5~iT (catching breath)5~iYou stop channelling your searing ray. The hound attacks as it pursues you!  The hound barely misses you.5~ix8==========85~i5~i 5~i^k_The howler monkey hoots and howls with incredible vigour!5~i^  ....#...#....# #.  valamere the Conjurer #....#.#.....# .  Deep Elf of Sif Muna ...... ......_......###.# .  Health: 24/36 ================-------- .....#.#....##.#.# ..  Magic: 16/22 =================------- ....#..†#........#...  AC: 3Str: 4 .###.....###.#.......  EV: 11Int: 25 .###.....###.#...##..  SH: 0Dex: 13 .###..hh.###.<......#  XL:  7 Next: 39% Place: Dungeon:5 .....###@...........#  Noise: =========  Time: 4108.3 (0.0) .#.. #....##.......  5~iMb a) +3 dagger ... #....## ......#  Cast: Magic Dart .h ##..... ....###  . ....##......#  .....# .....##  h   howler monkey (catching breath) .#..... #####  h   hound ...... _The howler monkey hoots and howls with incredible vigour!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 73% to hit)6~i<hhwler monkey (almost dead, catching its breath, 78% to hit)6~iU ....#...#....# #.  valamere the Conjurer #....#.#.....# .  Deep Elf of Sif Muna ...... ......_......###.# .  Health: 24/36 ================-------- .....#.#....##.#.# ..  Magic: 16/22 =================------- ....#..†#........#...  AC: 3Str: 4 6~ia.###.....###.#.......  EV: 11Int: 25 .###.....###.#...##..  SH: 0Dex: 13 .###..†h.###.<......#  XL:  7 Next: 39% Place: Dungeon:5 .....###@...........#  Noise: =========  Time: 4108.3 (0.0) .#.. #....##.......  a) +3 dagger ... #....## ......#  Cast: Magic Dart .h ##..... ....###  . ....##......#  .....# .....##  h   howler monkey (catching breath) .#..... #####  h   hound ......Aim: a howler monkey (almost dead, cat6~i5ching its breath, 78% to hit)  You focus your ray upon the howler monkey.  The searing ray hits the hound.  The hound is almost dead.The searing ray hits the howler monkey!  You kill the howler monkey!6~i,6  #.  #....#.#.....# .  ......_......###.# .  6~iJD.....#.#....##.#.# ..  .........  .#####.#  .###**...###.#...##..  .###..**.###.<......#  .......#  .#.. #.......  ...   6~i@ .h  6~iF . . 6~i.....# .....## h   hound 6~i.#..... ### ...... 6~iЅ..†hThe searing ray hits the hound.  The hound is almost dead.howler monkey!  You kill the howler monkey!Sif Muna accepts your kill.  (Press . to maintain the ray.)6~iharlatan47==-------9.3 (1Ray 6~i56~i _The hound barely misses you. The hound closely misses you.6~i .The searing ray hits the hound!  You kill the hound!6~i S****6~i|ec..†.6~iq!56~is5-53-------10Magic Dart+ 6~iv6~ipy[ _Sif Muna accepts your kill.7~i37~i7~iK  You stop channelling your searing ray.7~i_6= _7~i7~i7~i`7~iS7~i7~i&j7==7~iR7~i+7~iN26=7~i7~iY  You encounter an orc. It is wielding a +1 trident of entangling.7~io--o   orc (polearm, wandering)7~i*4.3 (47~i=)7~irM--5.3 (5 _7~i 7~i*8~ib....#...#....# #. #....#.#...o.# . ......_......###.# . .....#.#....##.#.# .. ....#..†#........#... 8~i>.###.....###.#....... .###.....###.#...##.. .###..†..###.<......# .....###.# .#.. #....##. ... #....## ......# .h ##...... ....##......#.....# .....## .#..... #####......8~iQ.o8~i8~isv8==6.3 (18~i8~i8~i   #.  #....#.#.....# .  ......_....o.###.# .  .....#.#....##.#.# ..  ....#..†#......8~im   .###.....###.#.......  .###.....###.#...##..  .###..†..###.<......#  #.@..........#  .#.. #....##.......  ... #....##   .h ##.....   . ....##.  .....# .....##  .#..... #####  ......9~i\D  #.  #....#.#.....# .  ......_....o.###.# .  .....#.#....##.#.# ..  ....#..†#......  .###.....###.#.......  .###.....###.#...##..  .###..†..###.<......#  9~iE#.@..........#  .#.. #....##.......  ... #....##   .h ##.....  . ....##. .....# .....##  .#..... ## ...... 9~iM9~ikT9~i[9~i][ _An orc is nearby!9~i1Q.o9~i9~i-7 _9~i9~i9~iSU.o9~i$[9~ics7==89~iJj9~ik9~i_ .9~iG =o9~i q9==99~i+ 9~i :~in0o:~iw.o   orc (polearm):~i920Magic Dart:~im:~iK:~i\  ....#...#....# #.  valamere the Charlatan #....#.#.....# .  Deep Elf of Sif Muna ......:~iK T ......_......###.# .  Health: 27/36 ==================------ .....#.#....##.#.# ..  Magic: 17/22 ==================------ ....#..†#........#...  AC: 3Str: 4 .###....o###.#.......  EV: 11Int: 25 .###....*###.#...##..  SH: 0Dex: 13 .###..†.*###.<......#  XL:  7 Next: 53% Place: Dungeon:5 :~i .....###.@..........#  Noise: ---------  Time: 4120.3 (0.0) .#.. #....##.......  a) +3 dagger ... #....## ......#  Cast: Magic Dart .h ##..... ....###  :~i' ]. ....##......#  .....# .....##  o   orc (polearm) .#..... #####  ......:~ix & _An orc is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:~i Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 trident of entangling (81% to hit):~i֌ ....#...#....# #.  valamere the Charlatan #....#.#.....# .  Deep Elf of Sif Muna ...... ......_......###.# .  Health: 27/36 ==================------:~i_ .....#.#....##.#.# ..  Magic: 17/22 ==================------ ....#..†#........#...  AC: 3Str: 4 .###....)###.#.......  EV: 11Int: 25 .###.....###.#...##..  SH: 0Dex: 13 .###..†..###.<......#  XL:  7 Next: 53% Place: Dungeon:5 .....###.@..........#  Noise: ---------  Time: 4120.3 (0.0) .#.. #....##.......  a) +3 dagger ... #....## ......#  Cast: Magic Dart .h ##..... ....###  . ....##......#  .....# .....##  o :~iAx[42m  orc (polearm) .#..... #####  ......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 trident of entangling (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!:~i   #.  #....#.#.....# . :~i˔ ......_......###.# .  .....#.#....##.#.# ..  ....#..*#......  .###....*###.#....... :~i .###....*###.#...##..  .###..†.*###.<......#  ......#  .#.. .......  ...  :~iJf  .h   .  .....# .. .#..... ## ...... :~i 8†):~i&"'..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +1 trident of entangling (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Sif Muna accepts your kill.:~i,4==1.3 (1Magic DartRay :~i3:~i5f _(Press . to maintain the ray.);~ic ;~im ;~is ;~iu F _Unknown command.<~iT<~ivV<~imW<~iYW  You start resting.<~iNj<~i||&0<~ibr88=--2.3 (1<~i;R _You stop channelling your searing ray.<~i<~ii<~i$<~i><~i<~i,<~ih9==<~i<~im<~iV<~i<~iD<~i۲K9=<~i޳<~i1<~ii20==<~iG<~i<~i<~i<~i<~i<~i<~i<~i4o30==1<~iE==<~i<~i ,<~i<~i<~iK<~i-<~i>I _You start resting.<~i%Magic restored.<~iq1=--<~ie/30.0)<~iA2===3.3 (11 _<~i<~i2<~iU<~i3<~i<~i1,<~i<~i <~i<~i<~i<~i<~i<~ih2===<~i<~iZ<~i<~i<~iL<~i<~i<~i,<~iҼ<~i<~ih3==<~i<~i<~iF<~ic<~i<~i<~iY<~i[<~i<~i <~iN<~iU4=<~iZ<~i7<~i<~i<~iB<~iR<~i<~i<~i0w5=<~i,<~i)<~i8<~i.<~i<~i<~i8<~i <~i k _You start resting.HP restored.<~iK <~i -52.3 (19<~iI ~6==3.3 (20 _<~i$ <~i% <~i, 3<~iJ. <~i0 <~i4 <~i8 B<~i; <~i>< <~i:= <~ifJ  .### .. ###..  ....#...#....# #.  #....#.#.....# .  ......_......###.# . .....#.#....##.#.# ..<~i4L  ....#..†#........#... .###....)###.#....... .###....@###.#...##.. .###..†..###.<# .....###............# .#.. #....##....... ... #....## ......#.h ##..... ..###. ....##......# .....# .....##.#..... #####<~iQ 78 M ## ##...### .. ###.. ....#...#....# #.#....#.#.....# . <~i6S (...._......###.# .#.#....##.#.# ...#..†#........###....@##..###.....###.#...##..###..†..###.<.......###............#.....# ..<~iZ 15.0)<~i7a +6.3 (3<~igf <~ih $  Things that are here:<~i k _a +1 trident of entangling; an orc corpse=~iuv=~iw=~ix=~i{=~i=~iރV= _=~i=~i·=~i=~i_=~imi  You see here a howler monkey corpse.=~i=~ik _=~iƓ=~iA=~i*,=~iZ=~iV=~iz=~i=~iw=~i=~i=~i=~i&=~iq=~i$=~i=~im=~iе=~i=~i=~i=~i=~i#,=~iH=~i=~i=~iK=~i _e - 5 scrolls labelled KADUOL HUONUBO (gained 1)=~i3=~i=~i(=~i=~i,=~i =~ib=~i=~i=~i=~i=~iG=~i=~i.=~i)=~i=~i=~i;B=~i=~i'=~i|=~i=~ij=~i#=~iR=~i=~iZ=~i1=~i=~ic=~i=~i=~iO=~i,=~i=~iR=~i=~i=~i =~i@ =~i =~iM=~ik=~iU=~i=~iV=~i=~iK=~i,=~i*=~i=~io,=~i=~ip!=~i"=~i~"=~i#=~i(&=~i&=~i'=~i*=~iM.=~i /=~i/=~i31=~i|4=~i.5=~i5=~iK9=~i<=~i==~i2>=~iA@=~i:D=~iD=~ioE=~iI=~i;M=~iM=~iN=~iP=~iFT=~iT=~ioU=~iW=~iX,=~iY=~iIZ=~i[=~i=\=~i\=~i^=~i>`,=~i`=~ikb=~ide=~if,=~i'h=~ij=~i^k=~i l=~iwm=~io=~iSp=~ip=~i't=~iw=~iAx=~ix=~iN|=~i1=~i=~ii=~i'=~i=~i=~i#=~i=~iߎ=~i=~i=~i=~i=~i\=~iٖ=~i=~iޜ=~ii,=~i˞=~i=~iq=~i=~i=~i=~i0=~iq=~iW=~i.#.#.#.......#####..#.### ..###.....#...#.#......... ...ß...#.....<.......#.#.. #.....#.............## # ##.>.#####....... #.....#.......### ...ß...#.............># ..###.............##... =~i_.#.#.#........##@## .... 203.3 (47.0) ...#........####..$..... ...#.......## .?..#)... .........### .###... .# .......### # #.###.... ## .......###.#...###.....###.. ....#..#.#........#...#....# #. #..###........#....#.#.....# . .....#.............._......###.#=~i=~i,4.3 (48=~i=~i# _Found a club.=~iCu3=~iv=~ix=~i~=~i=~iƄ,=~i=~i\=~ib=~i=~i͍=~i=~i| _n - 4 scrolls labelled WIUDOE YNYF (gained 1)=~iɔ=~i=~i:=~i7=~i=~iT=~i+=~i=~i¡=~i=~i¨M _You now have 30 gold pieces (gained 20).=~i=~i=~i5=~i=~i=~iϳ=~i=~i=~i=~iM=~i==~i=~iY  You encounter an orc. It is wielding a +0 falchion.=~i).##.### #..# .....#####..#.### #o. .#...#.#......... ... .#.....<.......#.#...................## # .....###.....# #..$.. #.......####......#.......>#.....#...........##..@....# .....##.###.......# ...####...........Magic Dart###.....#).........### #.###.....###....=~i### # #.###.....###.... o   orc (wandering) .###.#...###.....###...# .#.#........#...#....### #....#....#.#.....# =~ii.o13.3 (9.0)=~i*o=~io   orc wizard (wandering)o   orc (wandering)=~i-4.3 (10.0) =~i=~ix _You encounter an orc wizard. It is wielding a +0 dagger.>~i:  #..# #o. . .o. <....... .....## # ..... ......# #..$.. .....####...... ......>#.....# #..@....# .###.......# .............. >~iU< ....#).........  #.###.....###....  # #.###.....###.... #.....###...# .#...#....### #.  . >~i  #..# #o. . .o. <....... .....## # ..... ......# #..$.. .....####...... ......>#.....# #..@....# .###.......# .............. ....#)......... #.###.....###....>~i+ # # #.###.....###.... #.....###...# .#...#....###  .>~i >~i_ >~iX >~i  >~i V_There are monsters nearby!?~i L..##.### #..# valamere the Charlatan .......#####..#.### #o.  Deep Elf of Sif Muna ...... ?~iV....#...#.#......... .o.  Health: 36/36 ======================== .#.....<.......#.#...*..  Magic: 21/22 ======================-- #.............## # .*...  AC: 3Str: 4 ####...........# #*.$..  EV: 11Int: 25 #.............####*.....  SH: 0Dex: 13 .#.............>#*....#  XL:  7 Next: 54% Place: Dungeon:5 ............##..@....#  Noise: ---------  Time: 4214.3 (0.0) ........##.###?~il.......#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  o   orc wizard (wandering) .###.#...###.....###...#  o   orc (wandering) .#.#........#...#....### #. ........#....#.#.....# . _There are monsters nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, 100% to  hit)?~i ..##.### #..#valamere the Charlatan .......#####..#.### #o.Deep Elf of Sif Muna ...... ....#...#.#......... .o.Health: 36/36 ======================== .#.....<.......#.#...*..Magic: 21/22 ======================-- #.............## # .*...AC: 3Str: 4 ####...........# #*.$..?~i~ EV: 11Int: 25 #.............####*.....SH: 0Dex: 13 .#.............>#*....#XL:  7 Next: 54% Place: Dungeon:5 ............##..@....#Noise: ---------  Time: 4214.3 (0.0) ........##.###.......#a) +3 dagger ......####..............Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....o   orc wizard (wandering) .###.#...###.....###...#o   orc .?~is #.#........#...#....### #. ........#....#.#.....# .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the orc.  The orc is moderately wounded.?~iH.oShift-Dir - straight line  Aim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the orc.  The orc is moderately wounded.The orc shouts!?~iJD.o?~ioT:....?~iV4==5.3 (1?~i]?~i_' _You hear a shout!@~iVB..##.### #..# valamere the Charlatan .......#####..#.### #..  Deep Elf of Sif Muna ...... @~ii....#...#.#......... ..o  Health: 36/36 ======================== .#.....<.......#.#...o..  Magic: 20/22 =====================--- #.............## # .*...  AC: 3Str: 4 ####...........# #*.$..  EV: 11Int: 25 #.............####*.....  SH: 0Dex: 13 .#.............>#*....#  XL:  7 Next: 54% Place: Dungeon:5 ............##..@....#  Noise: ==-------  Time: 4215.3 (0.0) ........##.###.[39;@~i{49m......#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  o   orc wizard (wandering) .###.#...###.....###...#  o   orc .#.#........#...#....### #. ........#....#.#.....# . The orc shouts! _You hear a shout!  @~iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (moderately wounded, 100% to hit)@~i5..##.### #..# valamere the Charlatan .......#####..#.### #..  Deep Elf of Sif Muna ...... ....#...#.#......... ..o  Health: 36/36 ======================== .#.....<.......#.#...$..  Magic: 20/22 =====================--- #.............## # .....  AC: 3Str: 4 ####...........# #..$..  EV: 11Int: 25 #.............####......  SH: 0Dex: 13 @~i.#.............>#.....#  XL:  7 Next: 54% Place: Dungeon:5 ............##..@....#  Noise: ==-------  Time: 4215.3 (0.0) ........##.###.......#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  o   orc wizard (wandering) .###.#...###.....###...#  o   orc .#.#........#...#....### #. ........#....#.#.....# . Aiming: [4@~i*0mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (moderately wounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!@~i@ #..# #..  ..o < @~i # .*...  #*.$.. *..... *....#  . .   # #.####.... @~i=##....###  .@~i}o.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 falchion (moderately wounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!  Sif Muna accepts your kill.@~i oThe orc wizard shouts! You hear a shout!@~i oYou encounter an orc. It is wielding a +0 dagger of freezing.@~ib@~i....ooo 2 orcs@~ij+6.3 (1@~i _You encounter an orc. It is wielding a +2 flail of protection.@~i ..##.### #..# valamere the Charlatan .......#####..#.### #.o  Deep Elf of Sif Muna ...... ....#...#.#......... oo.  Health: 36/36 ======================== .#.....<.......#.#...*..  Magic: 19/22 ====================---- #.............## # .*...  AC: 3Str: 4 @~i3 ####...........# #*.$..  EV: 11Int: 25 #.............####*.....  SH: 0Dex: 13 .#.............>#*....#  XL:  7 Next: 54% Place: Dungeon:5 ............##..@....#  Noise: ==-------  Time: 4216.3 (0.0) ........##.###.......#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  o  [39@~i` ;49m orc wizard .###.#...###.....###...#  oo 2 orcs .#.#........#...#....### #. ........#....#.#.....# . You encounter an orc. It is wielding a +0 dagger of freezing. _You encounter an orc. It is wielding a +2 flail of protection.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)@~i}d..##.### #..#@~i~valamere the Charlatan .......#####..#.### #.oDeep Elf of Sif Muna ...... ....#...#.#......... oo.Health: 36/36 ======================== .#.....<.......#.#...*..Magic: 19/22 ====================---- #.............## # .*...AC: 3Str: 4 ####...........# #*.$..EV: 11Int: 25 #.............####*.....SH: 0Dex: 13 .#.............>#*....#@~i&XL:  7 Next: 54% Place: Dungeon:5 ............##..@....#Noise: ==-------  Time: 4216.3 (0.0) ........##.###.......#a) +3 dagger ......####..............Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....o   orc wizard .###.#...###.....###...#oo 2 orcs .#.#........#...#....### #. ........#....#.#.....# .Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ([4@~iҀF0m or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded.@~i|K.o@~i.o.o@~i?,o@~i....o 3 orcs@~iux20=-7.3 (1@~i1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits the orc wizard.  @~i+The orc wizard is moderately wounded. _You encounter an orc. It is wielding a +1 mace of protection.A~i5..##.### #..# valamere the Charlatan .......#####..#.### #.o  Deep Elf of Sif Muna ...... ....#...#.#......... .o.  Health: 36/36 ======================== .#.....<.......#.#..oo..  Magic: 19/22 ====================---- #.............## # .*...  AC: 3Str: 4 ####...........# #*.$..  EV: 11Int: 25 #.............####*.....  SH: 0Dex: 13 .#.............>#*....#  XL:  7 Next: 54% Place: A~i7Dungeon:5 ............##..@....#  Noise: =--------  Time: 4217.3 (0.0) ........##.###.......#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  o   orc wizard .###.#...###.....###...#  ooo 3 orcs .#.#........#...#....### #. ........#....#.#.....# . _You encounter an orc. It is wielding a +1 mace of protection.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ~i9%40m( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)A~i(..##.### #..#valamere the Charlatan .......#####..#.### #.oDeep Elf of Sif Muna ...... ....#...#.#......... .o.Health: 36/36 ======================== .#.....<.......#.#..oo..Magic: 19/22 ====================---- #.............## # .*...AC: 3Str: 4 ####...........# #*.$..EV: 11A~ieInt: 25 #.............####*.....SH: 0Dex: 13 .#.............>#*....#XL:  7 Next: 54% Place: Dungeon:5 ............##..@....#Noise: =--------  Time: 4217.3 (0.0) ........##.###.......#a) +3 dagger ......####..............Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....o   orc wizard .###.#...###.....###...#ooo 3 orcs .#.#........#~i40m...#....### #. ........#....#.#.....# .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is severely wounded.A~i:;....A~i ****The orc wizard points at you and mumbles some strange words.A~i*U.oA~i,.o.oA~i5:....A~i7g2-------=8.3 (1A~i?A~ivB1 _The puff of flame hits you!A~i ..##.### #..# valamere the Charlatan .......#####..#.### #..  Deep Elf of Sif Muna ...... ....#...#.#......... .o.  Health: 26/36 =================------- .#.....<.......#.#...oo.  Magic: 18/22 ===================----- #.............## # o*...  AC: 3Str: 4 ####...........# #*.$..  EV: 11Int: 25 #.............####*.....  SH: 0Dex: 13 .#.............>#*....#  XL:  7 Next: 54% Place: DungeonA~io :5 ............##..@....#  Noise: ==-------  Time: 4218.3 (0.0) ........##.###.......#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  o   orc wizard .###.#...###.....###...#  ooo 3 orcs .#.#........#...#....### #. ........#....#.#.....# . _The puff of flame hits you!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleA~i Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)B~i  ..##.### #..#valamere the Charlatan .......#####..#.### #..Deep Elf of Sif Muna ...... ....#...#.#......... .o.Health: 26/36 =================------- .#.....<.......#.#...oo.Magic: 18/22 ===================----- #.............## # o*...AC: 3Str: 4 ####...........# #*.$..B~i׌EV: 11Int: 25 #.............####*.....SH: 0Dex: 13 .#.............>#*....#XL:  7 Next: 54% Place: Dungeon:5 ............##..@....#Noise: ==-------  Time: 4218.3 (0.0) ........##.###.......#a) +3 dagger ......####..............Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....o   orc wizard .###.#...###.....###...#ooo 3 orcs .#.#.......~i;49m.#...#....### #. ........#....#.#.....# .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is severely wounded.B~iDG$oB~ig.oo.B~i/N.oB~i^,..B~iqh9=-9.3 (1 _B~i7#B~i$B~i4B..##.### #..# valamere the Charlatan .......#####..#.### #..  Deep Elf of Sif Muna ...... B~i9....#...#.#......... ...  Health: 26/36 =================------- .#.....<.......#.#...oo.  Magic: 18/22 ===================----- #.............## # .o...  AC: 3Str: 4 ####...........# #o.$..  EV: 11Int: 25 #.............####*.....  SH: 0Dex: 13 .#.............>#*....#  XL:  7 Next: 54% Place: Dungeon:5 ............##..@....#  Noise: =--------  Time: 4219.3 (0.0) B~iA........##.###.......#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  o   orc wizard .###.#...###.....###...#  ooo 3 orcs .#.#........#...#....### #. ........#....#.#.....# . _The orc wizard is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineB~iAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)B~i D..##.### #..# valamere the Charlatan .......#####..#.### #..  Deep Elf of Sif Muna ...... ....#...#.#......... ...  Health: 26/36 =================------- B~i .#.....<.......#.#...oo.  Magic: 18/22 ===================----- #.............## # .o...  AC: 3Str: 4 ####...........# #).$..  EV: 11Int: 25 #.............####......  SH: 0Dex: 13 .#.............>#.....#  XL:  7 Next: 54% Place: Dungeon:5 ............##..@....#  Noise: =--------  Time: 4219.3 (0.0) ........##.###.......#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.~ip 39;49m....#)......... ...### #.###.....###.... .### # #.###.....###....  o   orc wizard .###.#...###.....###...#  ooo 3 orcs .#.#........#...#....### #. ........#....#.#.....# . Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!B~iw  #..# #..  ... <B~i o  # .o...   *..... *....#  . .   # #.####.... ##...#  2 orcs...###  .B~i r.oShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!  Sif Muna accepts your kill.$o.oB~i* g..520.3 (1 _B~i. B~i%0 C~i}..##.### #..# valamere the Charlatan .......#####..#.### #..  Deep Elf of Sif Muna ...... ....#...#.#......... ...  Health: 26/36 =================------- .#.....<.......#.#...$..  Magic: 17/22 ==================------ #.............## # .oo..  AC: 3Str: 4 ####...........# #o.$..  EV: 11Int: 25 #.............####*.....  SH: 0Dex: 13 C~iG.#.............>#*....#  XL:  7 Next: 55% Place: Dungeon:5 ............##..@....#  Noise: =--------  Time: 4220.3 (0.0) ........##.###.......#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  o   orc wizard .###.#...###.....###...#  oo 2 orcs .#.#........#...#....### #. ........#....#.#.....# . _Sif Muna accepts your kC~i-ill.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)C~i2 m..##.### #..# valamere the Charlatan .......#####..#.### #..  Deep Elf of Sif Muna ...... ....#...#.#......... ...  Health: 26/36 =================------- .#.....<.......#.#...$..  Magic: 17/22 ==================------ #.............## # .oo..  AC: 3Str: 4 ####...........# #).$..  EV: 11Int: 25 C~i4 #.............####......  SH: 0Dex: 13 .#.............>#.....#  XL:  7 Next: 55% Place: Dungeon:5 ............##..@....#  Noise: =--------  Time: 4220.3 (0.0) ........##.###.......#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  o   orc wizard .###.#...###.....###...#  oo 2 orcs .#.#........~i5 m#...#....### #. ........#....#.#.....# . Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  The magic dart hits the orc wizard.  You kill the orc wizard!C~i:  #..# #..  ... <  # .oo..   *..... *....#  . .   # #.####.... oo 2 orcs##....###  .C~i .oShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  The magic dart hits the orc wizard.  You kill the orc wizard!  Sif Muna accepts your kill.C~ib N.oC~iH ,..C~io ;601.3 (1 _C~i4 C~i' D~i+B..##.### #..# valamere the Charlatan .......#####..#.### #..  Deep Elf of Sif Muna ...... D~iS....#...#.#......... ...  Health: 26/36 =================------- .#.....<.......#.#...$..  Magic: 16/22 =================------- #.............## # .....  AC: 3Str: 4 ####...........# #oo$..  EV: 11Int: 25 #.............####*.....  SH: 0Dex: 13 .#.............>#*....#  XL:  7 Next: 60% Place: Dungeon:5 ............##..@....#  Noise: =--------  Time: 4221.3 (0.0) ........##.###.......#  D~ix a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  oo 2 orcs .###.#...###.....###...# .#.#........#...#....### #. ........#....#.#.....# . You kill the orc wizard! _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (100% to hit)D~i9..##.### #..#valamere the Charlatan .......#####..#.### #..Deep Elf of Sif Muna ...... ....#...#.#......... ...Health: 26/36 =================------- .#.....<.......#.#...$..Magic: 16/22 =================------- #.............## # .....AC: 3Str: 4 ####...........# #oo$..EV: 11Int: 25 #.............####*.....SH: 0Dex: 13 .#.............>#*....#XL:  7 Next: 60% Place: Dungeon:5 ............##..@....#Noise: =--------  Time: 4221.3 (0.0) ........##.###~i30m.......#a) +3 dagger ......####..............Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....oo 2 orcs .###.#...###.....###...# .#.#........#...#....### #. ........#....#.#.....# .You kill the orc wizard! _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (100% to hit)D~i!)o _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +2 flail of protection (100% to hit)  The magic dart hits the orc but does no damage.D~i#N.oD~i*%.D~i+7=7=2.3 (1 _D~i2D~ie4E~iU..##.### #..# valamere the Charlatan .......#####..#.### #..  Deep Elf of Sif Muna ...... ....#...#.#......... ...  Health: 27/36 ==================------ .#.....<.......#.#...$..  Magic: 15/22 ================-------- #.............## # .....  AC: 3Str: 4 ####...........# #).$..  EV: 11Int: 25 #.............####oo....  SH: 0Dex: 13 .#.............>#*....#  XL:  7 Next: 60% Place: Dungeon:5 ............##..@....#  Noise: =--------  Time: 4222.3 (0.0) ........##.###.......~i) 40m#  a) +3 dagger ......####..............  Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....  oo 2 orcs .###.#...###.....###...# .#.#........#...#....### #. ........#....#.#.....# . _The magic dart hits the orc but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (81% to hit)E~ilroo*1 maceF~iowoo.2 flail of protection (81% to hit)F~iF~iw..##.### #..#valamere the Charlatan .......#####..#.### #..Deep Elf of Sif Muna ...... ....#...#.#......... ...Health: 27/36 ==================------ .#.....<.......#.#...$..Magic: 17/22 ==================------ #.............## # .....AC: 3Str: 4 ####...........# #).$..EV: 11Int: 25 F~if#.............####oo....SH: 0Dex: 13 .#.............>#.....#XL:  7 Next: 60% Place: Dungeon:5 ............##..@....#Noise: =--------  Time: 4222.3 (0.0) ........##.###.......#a) +3 dagger ......####..............Cast: Magic Dart .....###.....#)......... ...### #.###.....###.... .### # #.###.....###....oo 2 orcs .###.#...###.....###...# .#.#........#...#....### #. ........#....#.#.....# .Casting: F~i[0;10;1mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (81% to hit)  Okay, then.F~iF~iF~i F~iZ. _F~iWf .##.### #..# #.#####..#.### #...#...#.#.. ... ..#.....<.......#.#...$.. .#...## # .....#...# #).$.. .#.####oo.... ..#.>#.....#.##.@.....# #.##.###.#.####.....###.....#)..### #.###.....###.... .F~ih &.### # #.###.....###.... ..###.#...###.....###...# ..#.#........#...#....# #. #.#....#.#.....# ..oF~ii N.oF~iuq F~it :-3.3 (1 _F~iD{ F~i| G~iH...##.### #..# valamere the Charlatan #.......#####..#.### #..  Deep Elf of Sif Muna ...... .....#...#.#......... ...  Health: 27/36 ==================------ ..#.....<.......#.#...$..  Magic: 15/22 ================-------- .#.............## # .....  AC: 3Str: 4 G~i#####...........# #).$..  EV: 11Int: 25 .#.............####......  SH: 0Dex: 13 ..#.............>#oo...#  XL:  7 Next: 60% Place: Dungeon:5 .............##.@*....#  Noise: ---------  Time: 4223.3 (0.0) #........##.###.......#  a) +3 dagger .......####..............  Cast: Magic Dart ......###.....#)......... ....### #.###.....###.... ..### # #.###.....###....  oo 2 orcs ..###.#...###.....###...# ..#.#........#...#....### #. #........#....#.#.....# . _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  ~iIUmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 flail of protection (81% to hit)G~it Moo1 maceH~i...##.### #..#valamere the Charlatan #.......#####..#.### #..Deep Elf of Sif Muna ...... .....#...#.#......... ...Health: 27/36 ==================------ ..#.....<.......#.#...$..Magic: 15/22 ================-------- .#.............## # .....H~iAC: 3Str: 4 #####...........# #).$..EV: 11Int: 25 .#.............####.*....SH: 0Dex: 13 ..#.............>#**...#XL:  7 Next: 60% Place: Dungeon:5 .............##.@*....#Noise: ---------  Time: 4223.3 (0.0) #........##.###.......#a) +3 dagger .......####..............Cast: Magic Dart ......###.....#)......... ....### #.###.....###.... ..### # #.###.....###....oo~ipm 2 orcs ..###.#...###.....###...# ..#.#........#...#....### #. #........#....#.#.....# .Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.The searing ray hits the orc.H~iTT.oPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +1 mace of protection (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.  The searing ray hits the orc.  The orc is severely wounded..oH~i\.H~i^q==4.3 (1Ray H~iveH~igf _(Press . to maintain the ray.)H~i $The searing ray hits the orc.  You kill the orc!H~i )Sif Muna accepts your kill.The searing ray hits the orc!  You kill the orc!H~i J****H~i :$)..H~i' 5Magic Dart+ H~i. H~i(1 [ _Sif Muna accepts your kill.I~iI~iI~i*I~i3K  You stop channelling your searing ray.I~il78 _I~i'I~iI~iI~iI~iI~iM6=I~iRI~iI~iI~iI~i,I~i9=7==I~iI~iO,I~ilI~i,I~iI~iz30==8==I~i|I~iI~iI~iNI~iI~iI~iI~iI~ifh9==I~iI~iI~iN1=I~iI~iTI~iI~iHI~iI~iRi20==I~i:I~iI~iI~iI~ivI~i K2=I~iI~iI~iah1==I~iI~iI~ipI~i I~i I~iE i2===I~i]I~i4 _Magic restored.I~ih3==I~iI~i<I~iI~iI~iI~iI~iI~i`I~iV:==I~i I~iF#I~i$U4=I~i\%I~i&I~i'I~i7(I~i*I~i+I~i,I~i/,I~iL1I~i3I~i4K5=I~i5I~iX7I~i$8I~iR6==I~i[%--I~i``p##.### #..# .I~ia######..#.### #.. #...#.#.. ... #.....<.......#.#...$.. #...## # ..... ...# #).$.. #.####...... #.>#.....# ##..@)...# .##.###.# ####... ###.....#).### #.###.....###....### # #.###.....###....I~igbn###.#...###.....###...##.#........#...#....### #. I~iGh056.3 (31.0)I~igpG--7.3 (32I~iuI~i! _You stop channelling your searing ray. _Magic restored.  You now have enough gold to buy a potion of curing on D:4.  You can access your shopping list by pressing '$'.  You now have 45 gold pieces (gained 15).  Things that are here:I~i,8.3 (33I~iI~i<} _a +2 flail of protection; an orc corpseJ~i/M##.### #..# #####..#.### ##.#...#.#... J~iN#.....<.......#.#...$. ....## # ....# #).$. .####. #.>#.....# ##..)@...# ##.###.# ####..?###.....#).#### #.###.....###....# ### # #.###.....###. ###.#...###.....###...#. #.#..#...#. J~iXJ~i}c19.3 (1.0)J~ikJ~ir _Found a scroll labelled IMONEU TAIQ.  Things that are here: _a +1 mace of protection; an orc corpseJ~i3J~iJ~iJ~iTJ~i@= _J~iJ~i_ .########.###.### ##.# ## .. #.### #..# ### ....#####..#.###.##..#...#.#...............# ....<.......#.#...$....## #.....# ##).$.....###.@............>#.....#........##..))...## ..##.###.####..............? ..###.....#).........# #.###.....###....# # #.###.....###.....# #.#...###.....###...#..J~iN=78 M..............########.###.## # ...# ##.# ## . #.### #..# ### ...#####..#.###.##.....#...#.#...............#<J~i}'.#.#...$ .## #.... #.# ##@.$####........>#.....#... .........##..))...## ...## #.......###....J~i^,61.3 (2J~i &+2.3 (3J~i-J~i 3 _Items here: )) [[.J~i(O  _J~i W# ##.###.## .#..# ##.# ## ...## #..# ### ..#####..#.###.##......#..#.#........#<.......#.#...$.....#### #.. .# ##).@..####....>#.....#..##..))...##...##.###.......# .##..####.....?# # ###.....#).........## #.###.....###....#  4.3 (2  You now have enough gold to buy a potion of brilliance on D:4.  You can access your shopping list by pressing '$'.J~i +5.3 (3J~i J~i3  J~i 8_You now have 63 gold pieces (gained 18).K~iK~iK~iK~icK~iFXK~izBK~iUj  You now have 76 gold pieces (gained 13).K~iIK~i@ _You see here a +0 falchion.K~i'3K~iK~iK~iK~iK~iK~il"K~iO%K~i&K~i(K~i:*K~i,BK~i.K~i/,K~i1K~in4K~i6K~i7K~iU8K~i9K~iB;K~iX<K~i4=K~iT]#.#....#.# .......#.#...).....### .....## #...........### .......# ##)...........#....####............# ....>#.....#.......# ..##..))...##......#.# K~iV##.###.......#...##....# ##.......@# .#..##).........## . .# .###.....###....# . . .###.....###.....# ..###.....###...#.....#...#....### #.....#.#.....#  ......_......###.# . .....#.#.#.# ..K~i$^075.3 (10.0)K~i~f,6.3 (11K~ioK~ipa _v - a scroll labelled IMONEU TAIQK~i3K~iK~iK~iK~il,K~iYK~iK~i K~iRK~iK~iK~iVK~iK~iK~iK~iK~iYK~iK~inK~iK~iK~iK~iK~iK~i9K~iK~i8K~iK~iK~iK~i K~iK~iXK~i(K~i...## ## # ##)...........#  ####............#  >#.....#.......##  .##..))...##......#.#  ###.......#...##....#  ..........#..#..#  ..#).........###....##  #.....###....###@....#  84.3 (8.0) K~ig#.....###.....#..#..##  #.....###...#....# .[..  ...#....#####..# .... ..#.#.....# ...... ... _......###.#.........   ..#.#....##.#.#...#..# .   .#..†#........#...#...   #....)###.#.......# .#  K~iK~i[+5.3 (9K~iK~i, _Found a pair of boots.K~i 3K~iF K~iD K~i %## #.###  # ##)...........#  ####......#  >#.....#.......##  ##..))...##......#.#  .#...##....#  #..#..#  .#).###....## K~i$  .....###....###.@...#  0 .....###.....#..#..##  .....###...#....#..[..  #...#....#####..##.. .#.#.....# ..........?  _......###.#........ .#.#....##.#.#...#..##.<  #..†#........#...#... ..  ....)###.#.# .#  K~i K~iB +6.3 (1K~i K~i 9 _Found a stone staircase leading up.L~i8L~ik9L~i:L~i>L~i?L~i@L~iEXL~iEL~iFL~iHL~iIL~iJL~ihML~iH_Q))...###.#  ..#...##....#  .......#..#..#  .....###....####  .###....###.....#.###  .####..##...##  .###...#....#..[.....##  #....#####..##........#   ........@..?.##  9.3 (3#...........#  ##.#.#...#..##.<##  L~i`c.....#...#... ...#  )###.#.......##.#. .##  .###.#...##...#.. .#  ##.<......# ... #  ......# .>  ##.......  L~i|eL~iDj,90.3 (4L~inL~idp; _Found a stone staircase leading down.L~in%>#.....#.......## ))...##......#.# #...##....# ..#..#..#  ........###....#### .###....###.....#.### .###.....#..#..## ..###...#....#..[# #....#####..##.@......# #.....# .?.## ..###.#...........# ##.#.#...#..##.<## †#........#...#... ...# )###.#.......##.#. .## .###.#...##...#.. .# ###.<~i&40m......# ... # #.....# .> L~i+L~i4+1.3 (1L~iQ;L~i<M~iM###..... >#.....#.......#))...##......##...##...#..#..# ...#....#### ###.....#.### M~i[..#..#..##...## .###...#....#.## .#....#####..##........ # ....?.## ......###.#...........#  .....M~idM~i&2M~iM~iV _You see here a +0 pair of boots.M~iM~i|&3M~i2M~i<, _c - a +0 pair of bootsM~i̼ M~i &Wear or take off which item? Armour (go to first with [)  d - a +0 pair of gloves (worn)  e - a +0 robe (worn)M~i c - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip N~iCN~iJN~iNRO###............#  valamere the Charlatan >#.....#.......##  Deep Elf of Sif Muna ...... .))...##......#.#  Health: 36/36 ======================== ......#...##....#  Magic: 22/22 ======================== N~iZS..........#..#..#  AC: 3Str: 4 .........###....####  EV: 11Int: 25 ..###....###.....#.###   SH: 0Dex: 13 ..###.....#..#..##...##   XL:  7 Next: 60% Place: Dungeon:5 ..###...#....#..@.....##   Noise: ---------  Time: 4293.3 (0.0) .#....#####..##........#   a) +3 dagger #.....# ...........?.##   Cast: Magic Dart ......###.#...........#  #....##.#.#...#..##.<##  N~i7U[0;10;1m†#........#...#... ...#    .)###.#.......##.#. .##    ..###.#...##...#.. .#    ..###.<......# ... #    _v - a scroll labelled IMONEU TAIQ _Found a pair of boots. _Found a stone staircase leading up. _Found a stone staircase leading down. _You see here a +0 pair of boots. _c - a +0 pair of bootsN~iZN~iaN~iynN~ipf  You start putting on your armour.N~iy+4.3 (1N~i}N~iN~i+5.3 (2N~iN~iߠN~i+6.3 (3N~i*N~iDN~iW+7.3 (4N~iN~iN~i+8.3 (5N~iyN~i= 4 _You continue putting on your +0 pair of boots. x5N~i}N~iN~ib _You finish putting on your +0 pair of boots.N~i@N~idB3N~i'EN~iFN~iG$ _N~iLXN~ilNN~ikON~i8Q,N~iRN~iBSN~iTN~iNUN~iUN~iZXN~iYN~iYN~i\ _e - 6 scrolls labelled KADUOL HUONUBO (gained 1)N~i ^N~i^N~is_N~i`N~iaN~ifbN~icN~idN~imfBN~i(gN~ihN~ihN~ihiN~i8jN~iPkN~il,N~i@nN~i5BN~i6N~i7N~ig8,N~i9N~i:N~i;,N~i>N~i?,N~iu@N~iAN~iA,N~irBN~iCN~iC,N~isDN~i(E,N~iE,N~iHN~iIN~iJN~iJN~iaLN~ikMN~iPN,N~iQON~iO,N~iPN~iQN~iRN~i8SN~iSN~iUN~iYVN~iVN~iWN~iQYN~iZN~iB[N~i \N~i5]N~ir^N~i_N~i_N~iXcN~imdN~i)eN~ieN~iEgN~iohN~ii,N~ijN~ikN~iPlN~ilN~imN~inN~io,N~ipN~iqN~iIrN~irN~isN~it,N~iuN~iJvBN~iwN~iwN~ix,N~iGyN~izN~iy{,N~i|N~i|N~i},N~iO~N~i[N~i*N~iӀ,N~i N~i͂N~ip,N~i#N~iBN~iқN~iW,N~iUN~iVN~ilBN~iN~iدN~i,N~iN~iN~isN~iN~iN~i,N~iN~ixN~i/,N~iN~i7N~i,N~iN~ifN~ic,N~iN~ijN~i,N~iN~iWN~iBN~iN~i,N~iiN~iN~iN~iN~iN~iN~iN~iN~iGN~iN~iN~i\N~ibN~i2N~inN~i(N~iN~iN~iN~iN~iN~iWN~iHN~i,N~iX  There is a staircase to the Ecumenical Temple here.N~i5 _N~imN~i N~it N~iK ,N~i N~iN~iX,N~iN~iN~iN~iN~iN~i!,N~i"N~i$N~i%N~i&N~iK'N~iV(N~iE*N~i*N~i+N~iH.N~i/N~it0N~iD1N~i3N~iR5N~i6N~i6N~i:b  You see here a +0 giant club.N~i:N~i;5 _N~i<N~i=,N~i>N~iFAN~i!B,N~iBN~iCN~iD,N~iEN~ihFN~iGN~itH,N~i9IN~iJN~iJ,N~iKN~i0MN~iNN~iNN~iRN~inTN~iLUN~i)VN~iuXN~iZN~iZN~i[N~i_d  You see here an adder skeleton.N~iaN~ib _N~icN~ifN~ig,N~iXiN~ijN~islN~i2mN~imN~i=qN~irN~isN~itN~iuN~igwN~i xN~ixN~iwzN~i|,N~ib}N~i݀N~igN~i`,N~iN~iN~iaN~i5N~iTN~i,N~i;N~iN~iN~i2N~iN~iN~iN~i+N~iN~iN~iUN~iN~iN~iN~i~N~i#N~iN~iN~i1,N~i#N~iǪN~iN~i?N~iϬN~iN~i,N~iN~iN~i3N~i ,N~iN~iMN~iN~iN~isN~i\,N~iN~iN~iN~i,N~iN~iN~i0,N~i=N~i;,N~iN~iN~igN~iN~iN~inN~iN~iN~iN~iN~i,N~ix,N~iN~iN~iN~iN~iN~iU N~iU N~ie N~i)N~iN~iN~ilN~iN~i[N~iYN~iN~iN~i%N~iN~i,N~i N~i"N~i#N~i#N~i /N~i2,N~i4N~i6N~i8N~i9N~i:N~i>N~iyAN~iBN~iCN~i"GN~iYJN~i{KN~iLN~iqPN~iYSN~i$TN~iVN~iYN~i[N~i_\N~i^N~i`N~idN~idN~iWfN~i ...##..##.#### #######.###.###..#.....# # ##.# ### #........# ## #..### ####.......# #####..#.###.##......## #.#...............#.# <.......#.#...).....### ......####...........### .......# ##).....# 464.3 (166.0).......####....# .........>#.....#.......## ..))...##......#.# ..##.###.......#.~im..##....# ####...............#..#..# ##.....#).........###....####  #.###.....###....###.....#.### ##.###.....###.....#..#..##...##N~i$N~i`T _Key pressed, stopping explore.N~i3N~i@N~iWN~iN~iT$ _N~i=N~i'N~iN~iiN~i"N~i ##..##.#### .###.###..#.....#  ##.# ### #........#  #..### ####.......# ####..#.###.##......## #.#...............#.# N~i8 ......#.#...).....### ####....### # ##)..# 6.3 (2.0)####..## >#.....#.......## ##..))...##......# ##.###.......#...##....#........#..#..# .....#).........###....#### .###.....###....###.....#.### N~i% N~i, N~i. E _Done exploring.N~iZ N~ib[ N~ir\ N~i` /..0N~iљ N~iW N~i: E _Done exploring.O~i0O~iO~i3O~iO~iO~iRO~iE _Done exploring.O~i_8Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple P~i+P~i'4-...........##..##.####valamere the Charlatan #####.###.###..#.....#Deep Elf of Sif Muna ......P~i5##.# ### #........#Health: 36/36 ========================#..### ####.......#Magic: 22/22 ======================== ####..#.###.##......##AC: 4Str: 4 #.#...............#.#EV: 11Int: 25 .......#.#...).....###SH: 0Dex: 13 ......####...........###XL:  7 Next: 60% Place: Dungeon:5 .......# ##)....@......#Noise: ---------  Time: 4466.3 (0.0) ......####............##a) +3 dagger .......>#.....#.......##Cast: Magic Dart ....##..))...##......#.# ~i60m##.###.......#...##....# ##...............#..#..# .....#).........###....#### .###.....###....###.....#.### .###.....###.....#..#..##...## _You see here a +0 giant club. _You see here an adder skeleton. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.P~i8P~iDP~iFP~iK: _P~iPBP~iRP~iTP~i5WP~iXP~i0YP~i\P~iGh,P~ilP~ioP~iurP~iOsP~itP~ixP~izP~i{P~i }P~ixP~i*P~iP~iXP~iw$  Things that are here:P~i  a +1 mace of protection; an orc skeleton _  Things that are here:  a +2 flail of protection; an orc skeleton _  There is a stone staircase leading down here. _P~iJ 6  You climb downwards.P~i P~i  P~iP P~in _You encounter an orc. It is wielding a +0 hand axe.Found a parchment of Summon Mana Viper and 16 gold pieces.  There is a stone staircase leading up here.P~i| P~i    #..   #..   #..$   #:..   #.... ###  #....##..o  #   #.# 77.8 (11.P~id g5)  ###   #.........# Magic Dart  #.....  #.............  #......$......o   orc (asleep)  ##############  P~iq P~i P~iT [ _An orc is nearby!Q~iQQ~i C  Skill  Level Cost  Apt Skill  Level Cost  Apt Q~iO a - Fighting   0.0   1.4  -2   h - Spellcasting   3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   7.0   6.7  +1   c - Throwing   0.0   1.0   0           j - Invocations   0.0   0.8  +1   d - Short Blades   0.0   1.0   0   k + Evocations7.5   6.7  +1  ~ii39;49m         e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   2.4   1.8  +3                                  Q~i                            Q~i.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsR~i/ R~iF6 R~i =  valamere the Charlatan  #..Deep Elf of Sif Muna ...... R~i&> [ #..Health: 36/36 ========================  #..$Magic: 22/22 ========================  #:..AC: 4Str: 4  #.... ####EV: 11Int: 25  #....##..o##SH: 0Dex: 13  #..........#XL:  7 Next: 60% Place: Dungeon:6  #.....@....#R~iY@ 7Noise: ---------  Time: 4477.8 (0.0)  #.........##a) +3 dagger  #.........#Cast: Magic Dart  #...........  #.............  #......$......o   orc (asleep)  ############## _There is a stone staircase leading down here.  You climb downwards. _You encounter an orc. It is wielding a +0 hand axe.Found a parchment of Summon Mana Viper and 16 gold pieces.  There is a stone staircase leading up here. _An orc is nearby!R~i'E R~iH R~iM R~iO T~i  valamere the Charlatan #.. Deep Elf of Sif Muna ...... #.. Health: 36/36 ======================== #..$ Magic: 20/22 =====================--- #:.. AC: 4Str: 4 T~iG#.... ####  EV: 11Int: 25 #....##..o##  SH: 0Dex: 13 #......**..#  XL:  7 Next: 60% Place: Dungeon:6 #.....@....#  Noise: ---------  Time: 4477.8 (0.0) #.........##  a) +3 dagger #.........#  Cast: Magic Dart #...........  #.............  #......$......  o   orc (asleep) ##############  _An orc is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~i0mPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 100% to hit)T~ik  valamere the Charlatan #.. Deep Elf of Sif Muna ...... #.. Health: 36/36 ======================== #..$ Magic: 20/22 =====================--- #:.. AC: 4Str: 4 #.... ####  EV: 11Int: 25 #....##..)##  SH: 0Dex: 13 #..........#  XL:  7 Next: 60% Place: Dungeon:6 #.....@....#  Noise: ---------  Time: 4477.8 (0.0) #.........##  a) +3 dagger #.........#  Cast: Magic Dart~i90m #...........  #.............  #......$......  o   orc (asleep) ############## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!T~i_ #.. #.. #..$ #:.. #.... ####  #.*##  #......**..#  #.#  #.#  #.  #.. #.T~iѣ... #......$...... ##############T~i,9)..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Sif Muna accepts your kill.T~i1==8.8 (1Magic DartRay T~i?T~if _(Press . to maintain the ray.)T~i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T~iw T~i T~i T~i2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U~iRU~i U~iU~i F _Unknown command.U~i U~i3U~i3K  You stop channelling your searing ray.U~i/ _U~iAw1=U~iU~i{U~i]U~ihU~i,U~iU~iU~ii2===U~iU~i4 _Magic restored.U~i|j  You encounter an ice beast.U~iM #.. #..  #..$ #:..  #.... ##### #....##..) #..........#  #.....<....#  #.## -- #.#  #..YMagic Dart #... #......$ ###############Y   ice beast (wandering)  U~iF,83.8 (5U~i0 U~iMM--4.8 (6 _U~iU~iU~i_ 6 #.. #.. #..$ #:.. #.... #####  #....##..)##  #..........#  #.....<....#  #......@..##  #.........#  #...........Y  #..............  #......$.......  ############### U~i  #.. #.. #..$ #:.. #.... #####  #....##..)##  #..........#  #.....<....#  #......@..##  #.........#  #...........Y  #..............U~i #......$....... ############### U~i U~i U~i U~i, a _An ice beast is nearby!V~i)  #..  #..$.  #:...V~i  #.... #####  #....##..)##  #..........#  #.....<....#  #.........##  #.#  #...Y.  #....  #$.  ###############    V~i4Y.V~iV~i25.8 (1 _V~iV~iV~i $.:...... #######..)##......<....####+.Y......$##############Y.6V~il #..$. valamere the Charlatan #:...V~in Deep Elf of Sif Muna ...... #.... #####  Health: 36/36 ======================== #....##..)##  Magic: 20/22 =====================--- #..........#  AC: 4Str: 4 #.....<....#  EV: 11Int: 25 #.........##  SH: 0Dex: 13 #.........###+  XL:  7 Next: 61% Place: Dungeon:6 #.....@***Y...  Noise: ---------  Time: 4486.8 (0.0) #..............  a) +3 dagger #......$.......  Cast: Magic Dart ###############  V~ijo Y   ice beast (wandering) _An ice beast is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (wandering, hasn't noticed you, 81% to hit)W~i  #..$.valamere the Charlatan  #:...Deep Elf of Sif Muna ......  #.... #####W~i"CHealth: 36/36 ========================  #....##..)##Magic: 20/22 =====================---  #..........#AC: 4Str: 4  #.....<....#EV: 11Int: 25  #.........##SH: 0Dex: 13  #.........###+XL:  7 Next: 61% Place: Dungeon:6  #.....@****...Noise: ---------  Time: 4486.8 (0.0)  #..............a) +3 dagger  #......$.......Cast: Magic DartW~i7  ############### Y   ice beastCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (wandering, hasn't noticed you, 81% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.W~i6Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (wandering, hasn't noticed you, 81% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is lightly wounded.W~i!..W~iq==7.8 (1Ray W~iW~if _(Press . to maintain the ray.)W~i\" **** The searing ray hits the ice beast.W~i3Y.W~iH.Y..W~i19---8+ W~iQW~id _The ice beast is moderately wounded.W~iE ****The searing ray hits the ice beast.W~i^ 3Y.W~i: ..W~i -=-9++ W~i W~i a _The ice beast is heavily wounded.X~iw- ****The searing ray hits the ice beast.X~i Y...  The ice beast is heavily wounded.You finish channelling your searing ray.X~ig8-=90X~iX~iV _The ice beast barely misses you.X~i  #..$. valamere the Charlatan #:... Deep Elf of Sif Muna ...... #.... #####  Health: 36/36 ======================== #....##..)##  Magic: 16/22 =================------- #..........#  AC: 4Str: 4 #.....<....#  EV: 11Int: 25 #.........##  SH: 0Dex: 13X~i!  #.........###+  XL:  7 Next: 61% Place: Dungeon:6 #.....@Y......  Noise: ==-------  Time: 4490.8 (0.0) #..............  a) +3 dagger #......$.......  Cast: Magic Dart ###############   Y   ice beast _The ice beast barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 81% to hit)X~i   #..$.valamere the Charlatan  #:...Deep Elf of Sif Muna ......  #.... #####X~i Health: 36/36 ========================  #....##..)##Magic: 16/22 =================-------  #..........#AC: 4Str: 4  #.....<....#EV: 11Int: 25  #.........##SH: 0Dex: 13  #.........###+XL:  7 Next: 61% Place: Dungeon:6  #.....@****...Noise: ==-------  Time: 4490.8 (0.0)  #..............a) +3 dagger  #......$.......Cast: Magic Dart  ############### Y  ~i 39;49m ice beastCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 81% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.X~iM 5Y...  Aim  Press: ? - help, Shift-Dir - straight line: an ice beast (heavily wounded, 81% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is severely wounded.  (Press . to maintain the ray.)X~iNO 23---------7=1.8 (1Ray X~i W X~iX H _The ice beast hits you. The ice beast freezes you!Y~i **** The searing ray hits the ice beast.Y~iTl Y...  The ice beast is almost dead.Y~im6-2+ Y~i8uY~itwW _The ice beast closely misses you.Y~i/ .  The searing ray hits the ice beast!  You kill the ice beast!Y~i(I****Y~i....Y~i \ Prestidigitator5--803Magic Dart++ _Sif Muna accepts your kill.Y~iY~ik _Your Evocations skill increases to level 8!Y~ia,Y~i4Z~ir _Unknown command.Z~i #:...  #.... ##### #....##..) #..........#  #.....<....#  #.........##  #.###+# #..... #. #......$  ###############   Z~i    Z~i]Z~i 4=--------6=--4Z~iZ~i8< _You stop channelling your searing ray.Z~i" .... #######..)##......<....#....###+#.....##############Z~i Z~iv A--5Z~i Z~i Z~i^ +6.8 (2Z~i Z~i = _You now have 84 gold pieces (gained 8).Z~i>iZ~ijZ~ikZ~i!q7==Z~ira5=Z~irZ~is,Z~itZ~ibvZ~i?wh8==Z~iwZ~iz,Z~i$|Z~i=~Z~i~N26=Z~iZ~i[Z~ih9==Z~iZ~i5,Z~iOZ~i~Z~iJi20==Z~iZ~i4Z~i܌j7==Z~iZ~iՏZ~iZ~i!Z~iZ~ih1==Z~izZ~i,Z~iZ~iLZ~iRU8=Z~i[Z~i3Z~i͝i2===Z~iZ~iZ~iZ~iZ~i#Z~i΢Z~i\Z~iZ~ibK9=Z~i Z~igZ~i:==Z~iZ~iZ~iZ~iZ~iZ~i@Z~iZ~i޲30==Z~i(Z~iZ~iZ~i3Z~iZ~iǹZ~iźZ~iZ~iTU1=Z~iZ~iZ~iZ~iZ~i,Z~iZ~isBZ~i.a2=Z~iZ~iZ~i,Z~iZ~i,Z~i,Z~iZ~i0~3==Z~i`Z~i.Z~i`,Z~i,Z~i Z~iUZ~i:Z~i3Z~iZ~iiU4=Z~i~Z~iZ~iZ~iZ~i,Z~iZ~ik,Z~iwZ~ia5=Z~iZ~iS,Z~iZ~i<Z~i,Z~i,Z~i?Z~iZ~i h6==Z~iZ~i1 _HP restored.Z~i3Z~i Z~iz Z~i Z~i Z~i| Z~iZ~iZ~iZ~i%Z~iZ~iZ~i9=Z~igZ~i Z~i#,Z~iS%Z~i'Z~i-XZ~iX/,Z~iJ0Z~i2Z~i4Z~i6,Z~i48Z~i&:Z~io;,[~i           ######  #....# [~iS  #....#   #..$.#   #@...#   #....######  #....##..)##  #..........#  #.....<....#  #.........##  #.........###+#  #..............  #..............You pick up a parchment of Summon Mana Viper and begin reading...[~i1550.8 (54.0)[~ig,1.8 (55[~i&[~i(J _You add the spell Summon Mana Viper to your library.[~ip[~iAr3[~i[t[~iv[~izB[~i|[~im}[~i0~[~i[~i‚[~i[~iL _You now have 92 gold pieces (gained 8).[~i[~iڈ[~i[~i[~i[~iٌ,[~i$[~i[~i,[~i?[~i[~iI[~i][~i[~i}[~i?[~i[~i›P  There is a stone staircase leading up here.[~iԝ[~i _[~i[~i.[~ib[~i%[~i4[~i [~i[~iH[~i [~i[~is[~i1[~i[~i^[~i[~iS[~i[~i[~ix[~i3,[~iJ[~i ,[~i[~i [~iH[~i [~i[~i7 _You open the door.[~i[~i3[~i@  There is an open door here.[~i[~i _[~iC[~i[~i[~i[~i[~iB[~i[~i,[~ip[~is[~i5,[~i6[~i[~i,[~i:[~i[~i[~iV[~i[~i[~ik[~i)[~ip[~iT[~i[~i[~i[~i_[~i%[~i[~i[~iP[~i[~i[~i$ [~i_You open the door.[~i[~iX3[~ir@  There is an open door here.[~i[~ig _[~i [~i[~i[~i(,[~i[~i[~i[~i&[~i[~ie[~i [~i[~i ,[~i [~iN _You now have 102 gold pieces (gained 10).[~i[~i3[~i[~i-[~i ,[~i[~i5[~i[~i[~i [~i!,[~i#[~iF&@  There is an open door here.[~i([~i) _[~i*[~iJ,[~i9.[~i/[~i/[~i1[~i4[~iZ5[~i>6[~i7[~i+:[~i;[~i;[~ie=[~i?[~i~@[~iA[~iB[~iD[~iE[~iyF[~iG[~iRI[~i!J[~iJ[~iK[~iM[~inN,[~iaQ[~i"S[~iS[~iT[~iU[~iV[~i[W[~i6X[~i@Y[~i6[[~i\[~i\[~ia@  There is an open door here.[~i!d[~ie _[~i]f[~ig[~ii[~ij[~i^k[~in[~iNq[~i7r[~is[~iu[~iv[~iw,[~iz[~i}|[~iP}[~i ~[~i[~i[~i,[~i[~i[~i[~i@[~i܉[~i[~i[~iY[~i[~iY[~i",[~i[~i[~iP,[~iC[~iޗ,[~i{ _h - 4 scrolls labelled IWECROTAIH (gained 1)[~id[~iE[~i[~i[~i[~i[~i[~i[~i=[~i [~i)[~i1[~iݬ[~i[~is[~i[~iO  You encounter a drude.[~i[~is  ............# ........5...# ............+ [~iQ############.....# ..#........'.....# ..'........#.....# ..#........#.....# ..##....##.#.....### ####....##.###..@..# .)##....#... #.....# ...#....#....#.....# Magic Dart ...#....#....#.....# ..##....######.....# ..###'####......#### 5   drude (wandering) .........#......# .........#......# [~i<.........#......#[~i-614.8 (63[~in[~i35.8 (64 _[~i[~i[~i  ........5...# ......+###.....#.'.....# ..'........#.....#........#.....#...##.#.....### .#..@..# .)##.. #.....# .#.....# .#.....# .[~i#.....# ..###'...#### ..........#.....#[~i  ........5...# ......+###.....#.'.....# ..'........#.....#........#.....#...##.#.....### .#..@..# )##.. #.....# .[~i*#.....# .#.....#.#.....# ..###'...#### ..............[~iӉ[~i [~i<[~ib\ _A drude is nearby!\~i@  ........5...# ......+\~i###.....#.'.....# ..'........#.....#........#.....#...##.#.....### .#..@..# .)##.. #.....# .#.....# .#.....# .#.....# ..###'...#### ..........#.....#\~i;  ........5...# ......+###.....#.'.....# ..'........#.....#........#.....#...##.#.....### .#..@..# )##.. #.....# .#.....# .\~iS#.....#.#.....# ..###'...#### ..............\~i\~i\~iߛ\~i\ _A drude is nearby!\~iY @  ........5...# ......+###.....#.'.....# ..'........#.....#........#.....#...##.#.....### .#..@..# .)##.. #.....# .#.....# .#.....# .#.....# ..###'...#### ..........#.....#\~i8   ........5...# ......+###.....#.'.....# ..'........#.....#........#.....#...##.#.....### .#..@..# )##.. #.....# .#.....# .#.....#.\~iU *#.....# ..###'...#### ..............\~i) \~iB \~iU \~i \ _A drude is nearby!^~i. ............# valamere the Prestidigitator ........5...# Deep Elf of Sif Muna ...... ........*...+ Health: 36/36 ======================== ############..*..# Magic: 21/22 ======================-- ..#........'..*..# AC: 4Str: 4 ..'........#...*.# EV: 11Int: 25 ..#........#...*.# SH: 0Dex: 13 ..##....##.#....*###  XL:  7 Next: 80% Place: Dungeon:6 ####....##.###..@^~iO[m..#  Noise: ---------  Time: 4615.8 (0.0) .)##....#... #.....#  a) +3 dagger ...#....#....#.....#  Cast: Magic Dart ...#....#....#.....# ..##....######.....# ..###'####......####  5   drude (wandering) .........#......# .........#......# .........#......# _A drude is nearby! _A drude is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (wandering, hasn't noticed you, 100% to hit)^~i ............#valamere the Prestidigitator........5...#Deep Elf of Sif Muna ..............*...+Health: 36/36 ======================== ############..*..#Magic: 21/22 ======================-- ^~i ..#........'..*..#AC: 4Str: 4 ..'........#...*.#EV: 11Int: 25 ..#........#...*.#SH: 0Dex: 13 ..##....##.#....*###XL:  7 Next: 80% Place: Dungeon:6 ####....##.###..@..#Noise: ---------  Time: 4615.8 (0.0) .)##....#... #.....#a) +3 dagger ...#....#....#.....#Cast: Magic Dart ...#....#....#.....# ..##....######.....# ..###'####......####5   drude .........^~iY #......# .........#......# .........#......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the drude.  The drude is lightly wounded.^~i- .5.....^~i :=6.8 (1 _^~i: ^~i| _~i3 .# ........5...+ #############.....# ...#........'.....#.'..#.....# ...#........#.....#.##....##.#.....### #####....##.###.....# ..)##....#... #.@...#...#....#....#.....#.#....#....#.....##....######.....#.###'####......#### ..........#......# .........#......#.#......# ###########......#_~isQ.5_~i_~i.-7_~i _~i_~ir 5 .+ _~it ##############..5..# ....#........'.....#.'.#.....#.#.#.....# #...##....##.#.....### ######....##.###.....#..)##....#... #.....#...#....#....#@....# <....#....#....#.....##....######.....#.###'####......####........#......#.#......# .#......# ############......# ########_~iRv 8.5_~iw _~i{ O.5_~i _~iM >2==-_~i! 8_~i _~iË `~i2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`~ip`~i`~iP`~iԗ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`~i {`~i|`~ix`~i)F _Unknown command.`~i7 @ ............+  valamere the Prestidigitator ##############.....#  Deep Elf of Sif Muna ...... ....#........'.....#  Health: 36/36 ======================== ....'........#..5..#  Magic: 21/22 ======================-- `~i8 ....#........#..*..#  AC: 4Str: 4 #...##....##.#..*..###  EV: 11Int: 25 ######....##.###*....#  SH: 0Dex: 13 #..)##....#... #*....#  XL:  7 Next: 80% Place: Dungeon:6 .....#....#....#@....#  Noise: ---------  Time: 4618.8 (0.0) <....#....#....#.....#  a) +3 dagger ....##....######.....#  Cast: Magic Dart ....###'####......#### ...........#......# ...........#......# 5   drude ...........#......#`~i9 [34m ############......# ######## _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (lightly wounded, 100% to hit)`~iZ (............+valamere the Prestidigitator ##############.....#Deep Elf of Sif Muna ...... ....#........'.....#Health: 36/36 ======================== ....'........#..5..#`~i\ Magic: 21/22 ======================-- ....#........#..*..#AC: 4Str: 4 #...##....##.#..*..###EV: 11Int: 25 ######....##.###*....#SH: 0Dex: 13 #..)##....#... #*....#XL:  7 Next: 80% Place: Dungeon:6 .....#....#....#@....#Noise: ---------  Time: 4618.8 (0.0) <....#....#....#.....#a) +3 dagger ....##....######.....#Cast: Magic Dart ....###'####......#### ...........#......# ...........#......#5   drude ...........#......# ############......#########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, [`~i] m0;10;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (lightly wounded, 100% to hit)  The magic dart hits the drude but does no damage.  The drude is lightly wounded.`~i7 Q.5`~i ,...`~i :=9.8 (1 _`~ig `~i a~i6 ............+  valamere the Prestidigitator ##############.....#  Deep Elf of Sif Muna ...... ....#........'.....#  Health: 36/36 ======================== a~i ....'........#.....#  Magic: 19/22 ====================---- ....#........#..5..#  AC: 4Str: 4 #...##....##.#..*..###  EV: 11Int: 25 ######....##.###*....#  SH: 0Dex: 13 #..)##....#... #*....#  XL:  7 Next: 80% Place: Dungeon:6 .....#....#....#@....#  Noise: =--------  Time: 4619.8 (0.0) <....#....#....#.....#  a) +3 dagger ....##....######.....#  Cast: Magic Dart ....###'####......#### ...........#......# ...........#......# 5  a~iy [37m drude ...........#......# ############......# ######## _The drude is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 63% to hit)a~iG$............+valamere the Prestidigitator ##############.....#Deep Elf of Sif Muna ...... ....#........'.....#Health: 36/36 ======================== ....'........#.....#Magic: 19/22 ====================---- ....#........#..*..#AC: 4Str: 4 a~i!I#...##....##.#..*..###EV: 11Int: 25 ######....##.###*....#SH: 0Dex: 13 #..)##....#... #*....#XL:  7 Next: 80% Place: Dungeon:6 .....#....#....#@....#Noise: =--------  Time: 4619.8 (0.0) <....#....#....#.....#a) +3 dagger ....##....######.....#Cast: Magic Dart ....###'####......#### ...........#......# ...........#......#5   drude ...........#......# ############......#########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: ~iJ~39;49ma drude (lightly wounded, 63% to hit)  You focus your ray upon the drude. The searing ray hits the drude.a~ijS .5Confirm with . or Enter, or press ? or * to list all spells.ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a drude (lightly wounded, 63% to hit)  You focus your ray upon the drude. The searing ray hits the drude.  The drude is moderately wounded.a~in&..a~i20==20.8 (1Ray a~ia~i/f _(Press . to maintain the ray.)a~i ****The searing ray hits the drude.a~iaU.5.5a~imY .a~i[19---1+ a~iaa~i1c] _The drude is heavily wounded.b~i6o **** The searing ray hits the drude.b~iG ...5The drude is severely wounded.b~i8--==2++ b~ib~ir _The drude hits you but does no damage. The drude misses you.b~i .  The searing ray hits the drude!  You kill the drude!b~i>\****b~i ....  Sif Muna accepts your kill.b~iM -63Magic Dartb~i# b~i% > _You finish channelling your searing ray.c~iGIc~i,c~inc~ia9=c~i@c~iR20==c~iF,c~ic~iCc~i c~ic~i~1==c~i:,c~ic~i"c~ii2===c~izc~iec~ic~ic~i c~i c~i3 c~i c~i c~ic~ic~ic~ic~ic~ic~iP==c~ic~ic~i,c~ic~ic~i,c~iHc~iR c~i c~i!c~i #c~ij$c~i6%c~i&c~i(c~i)c~i*c~i+c~i.$ c~i._You open the door.c~ip0c~i\1c~i 2c~i5@  There is an open door here.c~i7c~i}8 _c~i9c~i;c~iR>c~iY?c~i@c~iBc~i Ec~iE,c~iGc~iGIc~i'Jc~iKc~iILc~iUV ... ###'# ....... ...##....# ..... ...'....##.....###'##........#....... ............#....# c~iW`............#....# ............'....# #######.....#...@# -- ......'.....#....# ..#.....#....# ..#.....#....###.#.....###..###.###.....#####... #.....# ...#....#.....# ...#....#.....#c~id 48.8 (25.0)  You now have enough gold to buy a potion of heal wounds on D:4, buy a potion ofinvisibility on D:4, or buy a potion of cancellation on D:4.  You can access your shopping list by pressing '$'.c~iiG--9.8 (26c~i%mc~iwo? _You now have 115 gold pieces (gained 13).c~i3c~ic~iLc~ic~iBc~i2 ,c~iN!c~i"c~i[$c~i%,c~i 'c~i),c~i *c~i,c~iK@ .... ).. ... .. ... ..# ... ####'# ..# ...##....# ...# ...'....##...####'##.........# ...........#....@....#53.8 (4.0).....#....##...#.....#....# ..#.....'....# ## ######.....#....#..'.....#....#..#.....#....#..#.....#....###.#.....###..#c~iCc~iL+4.8 (5c~iRc~iU+ _Found a quarterstaff.c~ic~i,c~iBc~ic~ic~iMc~ic~iVc~i...............# ... ####'##...# ... ...##....##...# c~i... ...'....##...# ###'##.........# ..#.........# ..#....##...# #....##.@.# '....###+## ###.....#....# '.....#....# ..#.....#....##.....#....# #.#.....###..# #.###.....####c~iT. #.....#c~iK8.8 (4'........c~i#......#.......#........#######+##c~ic~iL======9.8 (5c~iL%c~i(O _As you open the door, it creaks loudly! You hear a shout!c~iW c~iY 3c~iK] c~i` e  You encounter a drude.c~ig  #... ####'## ... ...##.... ...'....####'##...........#.....##.'....###@## c~ii ###.....#....#..........#..........Cast: Magic Dart.5.......5   drude (wandering)# ....#.....#c~ij R05.c~ip =c~iv T------60.8 (1 _c~i| c~i~ Q _There is an open door here.c~i~    ... ####'##...# ..##...# .##...#.....#....#c~i c#...##...##@###.......... c~i ^#.......... #......5... c~i 8#.......... #.......... c~i< !#######+###  c~iX c~i} "c~igy   ... ####'##...# ..##...# .##...#.....#....##...##...#c~iT{#@###.......... #.......... #......5...#..........#.......... #######+### c~ic~i=------c~ic~iӓ\ _A drude is nearby!d~ir   ... ####'##...# ..##...# .##...#.....#....##...##...##@###.......... #.......... #......5... #.......... #.......... d~izrM#######+###  d~iJ   ... ####'##...# ..##...# .##...#.....#....##...##...##@###.......... #.......... #......5...#..........#.......... d~i m#######+### d~i[d~idd~id~i\ _A drude is nearby!d~i .......# valamere the Prestidigitator  ... ####'##...#d~i Deep Elf of Sif Muna ...... ... ...##....##...# Health: 36/36 ======================== d~i... ...'....##...# Magic: 20/22 =====================--- d~i _...###'##.........# AC: 4Str: 4 ........#.........# EV: 11d~i.Int: 25 ........#....##...# SH: 0d~iPDex: 13 ........#....##...#d~it XL:  7 Next: 86% Place: Dungeon:6 ........'....###@##d~if Noise: ---------  Time: 4660.8 (0.0) ###.....#....#...**.....  a) +3 dagger d~i ..'.....#....#.....*....  Cast: Magic Dart ..#.....#....#......5... ..#.....#....#.......... #.#.....###..#..........  5   drude #.###.....##########+### ... #.....# d~i,D....#.....# _A drude is nearby!d~iRCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d~izAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (63% to hit)d~i 9.......#valamere the Prestidigitator... ####'##...#Deep Elf of Sif Muna ...... d~iM r... ...##....##...#Health: 36/36 ======================== ... ...'....##...#Magic: 20/22 =====================--- ...###'##.........#AC: 4Str: 4 ........#.........#EV: 11Int: 25 ........#....##...#SH: 0d~i cDex: 13 ........#....##...#XL:  7 Next: 86% Place: Dungeon:6 ........'....###@##d~i cNoise: ---------  Time: 4660.8 (0.0) ###.....#....#...**.....a) +3 dagger ..'.....#....#.....*....Cast: Magic Dart ..#.....#....#......*... d~i9 ..#.....#....#.......... #.#.....###..#..........5   drude #.###.....##########+### ... #.....# ....#.....# d~i _A drude is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (63% to hit)d~ii 5.  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a drude (63% to hit)  You focus your ray upon the drude. The searing ray misses the drude.d~ik B(Press . to maintain the ray.)d~i m 45.d~is .B   bombardier beetled~iu q==1.8 (1Ray d~iz d~iG} b _You encounter a bombardier beetle.e~iG **** The searing ray hits the drude.e~i45.e~iU,B.e~i"..e~if19--2+ e~ie~iۦ` _The drude is moderately wounded.e~i ****The searing ray hits the drude!e~iB 5...  The drude is heavily wounded.The drude hits you. Your doom draws closer. The drude hits you.e~iC3---Doom: 19%=3++ e~iGe~i0I- _Your doom draws closer.e~i|^ **** The searing ray hits the drude!e~i K B.  The drude is almost dead.You finish channelling your searing ray.  The drude hits you. Your doom draws closer. The drude hits you.5.e~i 0...e~io ^0----8e~i k-42%  4e~i e~i - _Your doom draws closer.f~iVq<. f~iq:....  ... ####'...##....# ...'....#####'##.........f~iq#....##.@.# ........'....###'## f~irq####..5.B.....f~iHr 'f~imr=#.............. f~ir...f~ir{........###..#.......... #.##f~irg##########+### f~iu75.f~i~f~i9--5f~iuf~if~i8.)... ....  ... ####'...##....# ...'....#####'##..........#... ........'....###5## ###....B'#......#....... .....#.............###..#.......... #.############+###g~i{5' BThe drude attacks as it pursues you! The drude hits you but does no damage..B   bombardier beetle27----9=51%  =-6g~ig~iSA _The drude hits you. Your doom draws closer.g~iH.......)... ....  ... ####'...##....# ...'....#####'##..........##..#....##.5. ........'....###'## ###B'.......... .....#...........###..#..........5.B.g~iI24----77g~iNg~i+Pw _The drude misses you. The drude hits you. Your doom draws closer.g~iN   valamere the Prestidigitator .......)..  Deep Elf of Sif Muna ...... ........ Health: 24/36 ================-------- .......#g~iN  Magic: 17/22 ==================------  ... ####'##...# AC: 4Str: 4Doom: 57% g~i*O w... ...##....##...# EV: 11Int: 25  ... ...'....##...#g~iJO s SH: 0Dex: 13 g~idO S...###'##.........#g~i}O  XL:  7 Next: 86% Place: Dungeon:6 ........#.......@.#g~iO B Noise: =--------  Time: 4667.8 (0.0) ........#....##.5.#g~iO O a) +3 dagger g~iO ........#....##...# Cast: Magic Dart g~iO ........'....###B## ###.....#....#.......... g~i'P ..'.....#....#..........  5   drude g~iP ..#.....#....#..........  B   bombardier beetle ..#.....#....#.......... #.#.....###..#.......... _The drude misses you. The drude hits you. Your doom draws closer.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  g~iP Press: ? - help, Shift-Dir - straight lineAim: a drude (almost dead, 63% to hit)g~i w  valamere the Prestidigitator .......)..  Deep Elf of Sif Muna ...... ........ Health: 24/36 ================-------- .......# Magic: 17/22 ==================------  ... ####'##...# AC: 4Str: 4Doom: 57% ... ...##....##...# EV: 11Int: 25  ... ...'....##...# SH: 0Dex: 13 ...###'##.........# XL:  7 Next: 86% Place: Dungeon:6 ........#.......@.# Noise: =--------  Time: 4667.8 (0.0) g~i y........#....##...# a) +3 dagger ........#....##...# Cast: Magic Dart g~i= T........'....###B## ###.....#....#.......... ..'.....#....#..........  5   drude g~iq ..#.....#....#..........  B   bombardier beetle ..#.....#....#.......... g~i u#.#.....###..#.......... Confirm with . or Enter, or press ? or * to list all spells.g~i Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (almost dead, 63% to hit)  You focus your ray upon the drude. The searing ray hits the drude!  You kill the drude!g~i  .......)..  ........ g~i .......#  ... ## ...##...g~i E ...'...g~i# )......g~iB ....##.*.#.g~in b*.#g~i t*##*g~i )...g~i B   bombardier beetleg~i 3........g~i   g~i- Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  g~iL Aim: a drude (almost dead, 63% to hit)  You focus your ray upon the drude. The searing ray hits the drude!  g~ip You kill the drude!  Sif Muna accepts your kill.g~i>[ ..B.  The searing ray misses the bombardier beetle.g~i` 5691=8.8 (1Ray g~i`g g~ii f _(Press . to maintain the ray.)h~ipR****h~i\7B'h~i'..h~it--9+ h~i h~i" h~i"G_The searing ray misses the bombardier beetle.h~i"h~i+=J *h~i~=1*** h~i=AThe searing ray hits the bombardier beetle.h~i9f.B'.h~i~6-=-70h~i9<++ h~ih~i'l _The bombardier beetle is moderately wounded.h~iyx ` ****h~ix AThe searing ray hits the bombardier beetle.h~iX B.  The bombardier beetle is heavily wounded.h~i )'.h~i! p26=-1h~i T _You finish channelling your searing ray.i~i n  valamere the Prestidigitator .......)..  Deep Elf of Sif Muna ...... ........ Health: 26/36 =================------- .......# Magic: 14/22 ===============---------  ... ####'##...# AC: 4Str: 4Doom: 56% i~i =... ...##....##...# EV: 11Int: 25  ... ...'....##...# SH: 0Dex: 13 ...###'##.........#i~iL V XL:  7 Next: 91% Place: Dungeon:6 ........#.......@.# Noise: =--------  Time: 4671.8 (0.0) ........#....##.B.#i~is  a) +3 dagger ........#....##...# Cast: Magic Dart i~i ........'....###'## ###.....#....#.......... i~i ..'.....#....#..........  B   bombardier beetle i~i ..#.....#....#.......... ..#.....#....#.......... #.#.....###..#.......... i~i F_You finish channelling your searing ray.  i~i Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~i( yAiming: Searing Ray (safe; 1% risk of failure)  i~iE Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 88% to hit)i~i   valamere the Prestidigitator .......)..  Deep Elf of Sif Muna ...... ........ Health: 26/36 =================------- .......# Magic: 14/22 ===============---------  ... ####'##...# AC: 4Str: 4Doom: 56% ... ...##....##...# EV: 11i~i SInt: 25  ... ...'....##...# SH: 0Dex: 13 ...###'##.........# XL:  7 Next: 91% Place: Dungeon:6 ........#.......@.# Noise: =--------  Time: 4671.8 (0.0) i~i y........#....##...# a) +3 dagger ........#....##...# Cast: Magic Dart i~i ........'....###'## ###.....#....#.......... i~i/!..'.....#....#..........  B   bombardier beetle ..#.....#....#.......... i~iX!O..#.....#....#.......... #.#.....###..#.......... i~i~!;Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 88% to hit)  i~i!gYou focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  i~i!GYou kill the bombardier beetle!i~i' .......)..  ........ .......#  ... ## ...##... ...'...i~iQ(&..........##.*.#.*.#i~i)*##*...........i~i%..i~i&"'.  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  i~iOThe searing ray hits the bombardier beetle!  You kill the bombardier beetle!  Sif Muna accepts your kill.i~i58=2.8 (1Magic DartRay i~ioi~if _(Press . to maintain the ray.)j~i3 .......).. ........ #... ####'## ... ...##.... ...'....####'##...........#....##....#j~i@ '....###'#Ray .....#...... #.###.....##########+###j~i'j~i[-C--3j~i2j~i4< _You stop channelling your searing ray.j~ikj~ij~ij~ij~i5=7=j~ij~ij~ij~ij~ij~iOT6==j~ioj~ij~iQj~i{j~i j~iHj~i#8j~i2=j~iej~ij~i`T7==j~itj~ij~ij~iyj~ij~ii  You encounter a white imp.j~i--Magic Dart5   white imp (wandering)5j~i,81.8 (8j~ij~i"22.8 (9 _j~ij~ij~iN )..  ........ .......#  ... ####'##...# ...##....##...# ...'....##...#.........#.........##.@.##...###'##... j~i׬... .......... .......... #.....5....  j~ifB  )..  ........ .......#  ... ####'##...# ...##....##...# ...'....##...#.........#.........##.@.##...###'##................ .....j~iB =#.....j~iNG j~i,P j~iS j~iVU ` _A white imp is nearby!j~imh 5 )..  ........ .......#  ... ####'##...# ...##....##...# ...'....##...#.........#.........##.@.##...###'##j~ih ... ... .......... .......... #.....5.... j~ih & j~it  )..  ........ .......#  ... ####'##...# ...##....##...# ...'....##...#.........#.........##.@.##...###'##................ .....#.....j~iM j~i j~i j~is ` _A white imp is nearby!j~i9E t .. #... ####'## ... ...##.... ...'....####'##......j~iE .....#........##'#'# ###.....#....#.......... ..'j~iE .....##......#....... j~iE q###..#.....5..j~iE x##.....##########+### ... j~iE +#j~ikL &'j~i T j~iU 59=j~iV K8==j~iGV $3.8 (1j~iZ j~i\ 1 _A white imp opens the door.k~i!-#... ####'## ... ...##.... ...'....####'##......k~ig.....#.....##'....###@## ###.....#....#.......... ..'#..........#k~iZ#.............. ###k~i5....##.....##########'### k~if...  ...k~iw45.k~i k~i&4k~ig _There is an open door here.k~i6\... ####'## ... ...##.... ...'....####'##...........#.....##.#...# ...'....###'##..... ###.....#....#..@....... ..'k~i# ###5##.....##########'### ...  ...k~i@ .#k~iܔ 55The white imp shouts, "Bolt, thou pribbling clay-brained flim-flammer!"k~iڙ ****The white imp gestures at you.k~i> L@...k~i`&{9=====5k~i+k~i:.S _The puff of frost misses you.k~i;  ... ####'##...# valamere the Prestidigitator ... ...##....##...#k~i<  Deep Elf of Sif Muna ...... ... ...'....##...# Health: 29/36 ===================----- ...###'##.........# Magic: 17/22 ==================------ ........#.........# AC: 4Str: 4k~i;< Doom: 55% ........#....##...# .  EV: 11k~i\< Int: 25  ........#....##...# ...  SH: 0k~i< ,Dex: 13 k~i< ........'....###'##.....  XL:  7 Next: 98% Place: Dungeon:6 k~i< ###.....#....#..@.......  Noise: ===------  Time: 4685.8 (0.0) ..'.....#....#...*......  a) +3 dagger k~i< \..#.....#....#...*......  Cast: Magic Dart ..#.....#....#....*..... k~iK= #.#.....###..#....5..... #.###.....##########'###  5   white imp ... #.....# .. ....#.....# .# ....#.....# _The puff of frost misses you.k~ij= Casting: Searing Ray (safe; 1% risk of failure)  k~i= Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  k~i= vPress: ? - help, Shift-Dir - straight lineAim: a white imp (81% to hit)k~i ... ####'##...#valamere the Prestidigitator ... ...##....##...#Deep Elf of Sif Muna ...... ... ...'....##...#k~iDJHealth: 29/36 ===================----- ...###'##.........#Magic: 17/22 ==================------ ........#.........#k~igNAC: 4Str: 4k~iDoom: 55% ........#....##...# .k~i-EV: 11k~iInt: 25  ........#....##...# ...k~i-SH: 0k~iDex: 13 ........'....###'##.....k~iXL:  7 Next: 98% Place: Dungeon:6 k~i2i###.....#....#..@.......k~iNNoise: ===------  Time: 4685.8 (0.0) k~ik..'.....#....#...*......a) +3 dagger k~i..#.....#....#...*......Cast: Magic Dart k~iz..#.....#....#....*..... k~i#.#.....###..#....*..... #.###.....##########'###k~i5   white imp ... #.....#k~iP.. ....#.....#.# ....#.....#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k~iyAiming: Searing Ray (safe; 1% risk of failure)  k~iuPress: ? - help, Shift-Dir - straight lineAim: a white imp (81% to hit)  k~iJYou focus your ray upon the white imp. The searing ray hits the white imp!l~i(#T5.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (81% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp!  The white imp is severely wounded.l~i&+...l~i*z-6.8 (1Ray l~i.l~i0f _(Press . to maintain the ray.)l~i .  The searing ray hits the white imp.  You kill the white imp!l~ia****l~i_5....l~ik830=6- 9---7Magic Dart+ l~iql~iZt[ _Sif Muna accepts your kill.l~i0 l~ix 'l~iC l~i K  You stop channelling your searing ray.l~i 7= _l~i[ l~i l~i l~i 1=8==l~i l~iV l~iB l~i l~i l~i l~i l~i2 l~i l~i[ 52=l~i a9==l~i l~i l~iD l~i* l~i, l~il b20==l~im l~i l~i8 l~i l~i ~3==l~i l~if l~i a1==l~i l~i* l~i] l~ip l~i }4=2===l~i l~i/ l~i~ l~iJ l~i l~i _5===l~i3 l~i# ,l~i l~i ,l~i l~i ,l~i l~i l~iY #6l~i E==l~iT l~iw Xl~io l~i ,l~i l~i.=l~iL1l~i2l~i3l~i3l~i5l~i'7l~i7l~i:8l~i:l~i;l~i;l~i9<l~iB@@  There is an open door here.l~iAl~iA _l~iBl~iCl~i}El~iEl~isFl~iqHl~iIl~i6Jl~iJl~iLl~iMl~iMl~iCNl~i=Ol~igPl~iPl~iPl~iRl~iRl~iRl~igSl~i?Ul~iVl~iWl~iWl~i Zl~i[l~i[l~i\l~i^l~i_l~i_l~i}`l~iPbl~i3cl~icl~icl~i el~i@fl~imfl~ifl~iFhl~i}il~iil~ijl~ill~i]nl~inl~iol~iql~iysl~isl~itl~i?wl~ixl~ixl~iyl~i{l~iy}l~i}l~i~l~il~iMl~il~i\l~iQl~il~i#l~i݆l~inl~i݉l~i l~iӊl~i’  #.. +.. # #. +..  ########.....#  #............# ###..........@.# -- #............###### #............# l~i #............#...........#...........# #............# #............# #............#l~i3YYou pick up a parchment of Apportation and begin reading...l~ij1738.8 (51.0)l~i,9.8 (52l~il~iD _You add the spell Apportation to your library.m~ibm~ibbm~i?cm~iem~igm~i+lBm~imm~imm~inm~i"pm~iqm~irm~irm~itm~i%vm~iqvm~i6wm~iy7 _You open the door.m~i&|m~i\|m~in}m~i@  There is an open door here.m~im~io _m~im~im~iɉm~im~im~iƌm~iHm~im~i}m~im~ikm~im~im~i:m~iؖm~im~im~im~i4,m~im~im~i},m~im~im~im~im~im~im~im~iWm~i#m~inm~i,m~im~im~i6m~im~im~im~im~ixm~im~iXm~im~im~i m~ikm~i(m~iu,m~im~im~iFm~im~im~icm~im~im~im~im~im~im~im~im~im~i;m~ikm~im~i,m~ifm~im~im~im~im~icm~im~im~im~im~i ,m~i# m~i@ m~i: m~i m~i%m~i7 _You open the door.m~iK3m~i m~iSm~im~i m~im~i2@  There is an open door here.m~im~i  _m~im~im~ia m~i m~iQ!m~i$m~i:&m~i',m~i6*7 _You open the door.m~i+m~i,m~i,m~i[0open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.m~i(2m~i2 _m~i3m~iT7m~i&9,m~i9m~i;m~iP=m~i=m~ih>m~i?m~izA,m~iBm~iqDm~iEm~i"Fm~iZNm~iOm~i5Pm~iPm~iRm~igTm~iTm~iUm~i8Ym~iZ,m~i[m~iA]m~i_m~i[_m~iam~i{cm~iHe,m~i4gm~ihm~iKjm~ijm~ikm~ilm~i9z`############.........##........## #........#  ##.......# m~izG ##......@#  #........+  #........# m~iz #........#  #######'#######  ......#.##...######## m~izz ........'...........#  ....#m~i&{x...#...........#.....#  .. #m~iO{H...#...........#.....#m~ip86.8 (47'.......................#####m~im~iܗM======7.8 (48m~im~iV _There is an open door here. _You open the door. _There is an open m~i0Odoor here. _You open the door. _There is an open door here. _m~iO.As you open the door, it creaks loudly!m~i;m~im~im~i!m~i$q  You encounter a bombardier beetle.m~i9- ###########..............## ###......# .<.B#.......# .....m~i-.......#........'.......#..Cast: Magic Dart'..##.'.B   bombardier beetle (wandering)..m~i-5#...#...........#.....#m~i7,0.0)m~it;L------8.8 (1m~i@m~iB9 _Found a stone staircase leading up.m~iV ########### #.........# #........## ###  #........# .<.B  ##.......# .....  ##.......#......  #.......@'......  #........#......  #........#......  #'####### .....  ####      ..    m~iPL ########### #.........# #........## ###  #........# .<.B  ##.......# .....  ##.......#......  #.......@'......  #........#......  #........#......  #'####### .....  ####      ..  m~iL'------m~iLm~i}Qm~i"Sh _A bombardier beetle is nearby!m~iL f ########### #.........# m~i #........## ###  #........# .<.B  ##.......# .....  m~i X##.......#......  #.......@'...... m~i׷ I #........#......  #........#...... m~i . #'####### .....  m~i &####  m~i7 2    .. m~iU !   m~i m~iY  ########### #.........# #........## ###  #........# .<.B  ##.......# .....  ##.......#......  #.......@'......  #........#......  #........#......  #'####### .....  ####      ..  m~i[ h _A bombardier beetle is nearby!m~iv)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m~iM m~i/ m~iB m~i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n~ij#n~i%n~i=+n~i#.F _Unknown command.n~i@h### #..# #.#######.#.#...<.B.##.#..##.#.#..#.#.#.#..#'#######.........#.##...########..'.# n~iZB3B.n~iH<n~iL-9 _n~ioRn~icUQ _There is an open door here.n~i[   valamere the Prestidigitator  Deep Elf of Sif Muna ...... ########### Health: 36/36 ======================== #.........# Magic: 21/22 ======================-- #........#######.  AC: 4Str: 4Doom: 55%  #........#...<B..  EV: 11Int: 25   ##.......#..**...  SH: 0Dex: 13 ##.......#**.....  XL:  7 Next: 99% Place: Dungeon:6 #........@.......  Noise: ---------  Time: 4789.8 (0n~i .0) #........[40m#.......  a) +3 dagger #........#.......  Cast: Magic Dart  #######'#######.......  ......#.##...########.  ........'...........#  B   bombardier beetle  ....#...#...........#.....#  .. #...#...........#.....#  #...#...........#.....# _Unknown command. _There is an open door here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (100% to hit)n~i cvalamere the PrestidigitatorDeep Elf of Sif Muna ......###########Health: 36/36 ========================#.........#Magic: 21/22 ======================--#........#######.AC: 4n~iW Str: 4Doom: 55% #........#...<B..EV: 11Int: 25  ##.......#..**...SH: 0Dex: 13##.......#**.....n~i{ XL:  7 Next: 99% Place: Dungeon:6#........@.......Noise: ---------  Time: 4789.8 (0.0)#........#.......a) +3 dagger#........#.......Cast: Magic Dart#######'#######.............#.##...########.........'...........#B   bombardier beetle....#...#...........#.....#.. #...#...........#.....##...#...........#.....# _Unknown command. _There is an open door here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (100% to hit)n~i} p.... _There is an open door here. n~i} P Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclen~i"~ 9Shift-Dir - straight line  n~iD~ Aim: a bombardier beetle (100% to hit)  The magic dart hits the bombardier beetle but does no damage.n~i؂ <=90.8 (1 n~i _n~i n~it o~iT ########### #..#  #.#######. .#...<B.. ##.#....... ###....... #.'. #.#. #........#. #######'#######....... #.##...########. ........' ....#...#.#.....#.. #...#.#.....#o~iYo~ibb-1Magic Darto~igo~iio~i  ## #.# #.#######. #.#...<B.. ##.#. ##.#. #.'. #.#. #.#... #'#.... ......#.##...######.  .'.#  ....#...#.#.....#  .. #...#.#.....#o~i= o~i ]2==-2o~i o~i> o~iA # #.# #.#######. #.#...<B.. ##.#. ##.#. #.'. #.#. #.#.... #######'#...... ......#.##...########. ..'.# ....#...#.#.....#  .. #...#.#.....#o~i$<3o~i&*o~iv+p~iI # #.# #p~i J.#######. #.#...<B.. ##.#. ##.#.p~i2J #.'. #.#.p~i`J #.#...... #######'#.......p~iJ ......#.##...#. ........'.# ....#...#p~iJ.#.....#  .. #...#.#.....# p~iJp~iRp~iW&4p~i[p~i]p~iJp~i&5p~ip~i(p~i. p~ib5 C==6p~iq: p~if< q~i73Bq~i;B   bombardier beetleq~i=87Magic Dartq~ivBq~iHDq~iEK  valamere the Prestidigitator  Deep Elf of Sif Muna ......  Health: 36/36 ======================== ###########  Magic: 20/22 =====================---q~i #.........#  AC: 4Str: 4Doom: 55%  #........#######.  EV: 11Int: 25   #........#... ........'...........#  q~iH....#...#...........#.....# .. #...#...........#.....# q~i [_The magic dart hits the bombardier beetle but does no damage.  q~i0Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q~iPyAiming: Searing Ray (safe; 1% risk of failure)  q~io~Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (88% to hit)q~ivalamere the PrestidigitatorDeep Elf of Sif Muna ......Health: 36/36 ========================###########Magic: 20/22 =====================---#.........#AC: 4q~i&Str: 4Doom: 55% #........#######.EV: 11Int: 25  #........#...<B..q~iLSH: 0Dex: 13##.......#.......XL:  7 Next: 99% Place: Dungeon:6##...@**.#.......Noise: ---------  Time: 4797.8 (0.0)q~iO#.......**.......a) +3 dagger#........#.......Cast: Magic Dartq~il#........#.......q~i#######'#######.............#.##...########.B   bombardier beetleq~i........'...........#....#...#...........#.....#q~i9.. #...#...........#.....#Confirm with . or Enter, or press ? or * to list all spells.q~iVAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!q~iT ...BAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  q~iiT VThe bombardier beetle is heavily wounded.q~iW {==8.8 (1Ray q~i\ q~i^ f _(Press . to maintain the ray.)q~iW '  The searing ray hits the bombardier beetle!  You kill the bombardier beetle!Sif Muna accepts your kill.q~iX 4****q~i2Y Kq~i *...'q~i valamere the PrestidigitatorDeep Elf of Sif Muna *.....Health: 36/36 ========================###########Magic: 19/22 ====================----#.........#AC: 4Str: 4Doom: 55% #........#######.EV: 11Int: 25  #........#...<B..SH: 0Dex: 13q~ix ##.......#.......XL:  7 Next: 106% Place: Dungeon:6##...@...#.......Noise: ---------  Time: 4799.8 (1.0)#........'.......a) +3 dagger#........#.......Cast: Magic Dart#........#.......Ray+ #######'#######.............#.##...########.........'...........#q~i ....#...#...........#.....# .. #...#...........#.....# q~i HThe searing ray hits the bombardier beetle!  q~i CThe bombardier beetle is heavily wounded. q~i5 _(Press . to maintain the ray.)  The searing ray hits the bombardier beetle!  q~iP uYou kill the bombardier beetle!Sif Muna accepts your kill.q~i C -- q~i9 _You can now call upon Sif Muna for magical energy.You have reached level 8!q~i3 /  --more--r~iZ41/413--68 3% Magic Dartr~i`r~ibP _You feel clever.r~i@ r~i r~i r~iC K  You stop channelling your searing ray.r~i t20= _r~i r~iְ r~iƱ r~iƳ r~i% #1r~iE E==r~i' r~i ,r~i r~i" ,r~iq r~i r~i? #2r~i\ E==r~i r~i» r~i r~i߼ r~i r~iZ r~i r~ir r~i #3r~i F===r~i( r~i r~i r~iI r~i r~id r~i4 ,r~i r~i r~i3 r~id r~i r~i r~i r~i8 :==r~i r~i @  There is an open door here.r~iI r~i  _r~i r~i r~i r~iB r~i r~iH r~iJ r~i r~i4 r~i r~i ,r~i r~i r~i r~i2 r~i7 r~i r~i r~i r~i r~iu r~i| ,r~i1 r~i r~i r~i r~i r~iJ r~i #........##.......#........#........##.......#........ ##.......#.>...... #........'........ #........#........ #........#.....!..########'#######.r~i 8 #.@......#.##...###820.8 (21.0) #..........'....... #......#...#....... #......#...#....... r~i- j#......#...#....... r~iQ ........#...##...... .........######......r~im l .........#...##...##.r~i X ...#######...##...##.r~i  B1.8 (22r~ig# r~ip& ; _Found a stone staircase leading down.s~i&.s~i.s~i0s~i2s~i-6s~io:Bs~i==s~i=s~i ?s~i[As~iCs~iDs~i>Es~i[Gs~i>Is~iIs~iJs~ib #..........# #.........# #.........# ##.........# ##.....>......# #......$...# #......s~icy......# #.............@..########'###+#######........#.## #..........' #......#...# #......#...# #......#...#s~iCc ........#...## .........######..s~ihcR .........#...##..s~ij15.8 (4.0)s~is+6.8 (5s~i~ys~i|R _x - a brown potions~i_s~iBs~is~is~ics~iZs~izs~iUs~is~is~is~is~is~i s~is~is~i{s~is~ihs~i`s~is~is~is~i|s~is~is~is~is~is~i8N _You now have 125 gold pieces (gained 10).s~is~i!s~i,s~is~is~is~is~i; s~i/ s~iv s~i s~i7 _You open the door.s~is~is~i7s~iC@  There is an open door here.s~is~iL _s~is~i4 s~il"s~i"s~i?$s~i1.................#  .................#  ..........>......#  .................#  ##...............#  #...............######..#######'######...#s~i1 .##.![@...# #...... #.......# #......##.......# #......#.........# ........#s~i2..#######..# .........#...# .........# ..# ...#######s~iA2 ... .. .. ..s~ik2s~i9 .# ........# .>......# ...........# ##...............#. #................#'#######....# # .##.!@....# #...... #.# #...... #.# #...... .# . ..#..# .. #..# .. ..# ... ... ..  s~iA040.8 (14.0)s~iG,1.8 (15s~iLs~iUn _You see here a +1 cloak.s~iqms~ims~i9os~iSrs~its~ix: _s~ifzs~izs~i{s~im _t - 2 black potions (gained 1)s~i1s~irs~iws~is~iq  You encounter a bombardier beetle.s~i| >......# ..## ##...#... #...............###....#######'#######.... .............# #.... .##..[....# # #.......# # #@......# ##......# #B...#######..# .s~iMagic Dart#... #..# #.. ..# ...####+ ... .. B   bombardier beetle (wandering)# .. .. ..s~i14.8 (3.0)s~i25.8 (4 _s~iKs~i X >    # s~iJ .  ... .. ....#######'## .............#  .##..[....#  #.......# s~i~ P #@......#  #.............#  s~i [#B...#######..#  #... #..# s~i ? #.. ..#  +. ... .. s~i ' #s~i s~i = >    # .  ... .. ....#######'## .............#  .##..[....# s~i{  #.......#  #@......#  #.............#  #B...#######..#  #... #..#  #.. ..#  +. ... ..  #s~i s~iM s~i s~i s~iݏ h _A bombardier beetle is nearby!s~i4  >    # .  ... ..s~i  ....#######'## .............#  .##..[....#  #.......#  #@......#  #.............# s~i C #B...#######..# s~iΛ  #... #..# s~i " #.. ..#  s~i "+. ... ..  s~i #s~i@ *s~iJ2 >    # .  ... .. ....#######'## .............# s~i2 .##..[....#  #.......#  #@......#  #.............#  #B...#######..#  #... #..#  #.. ..#  s~i3+. ... ..  #s~i9s~i<t~i:t~i~h _A bombardier beetle is nearby!t~i.......# .>#  ...t~ict# ## ##.# ... #...............####....#######'#######..............# #..##..[....# #.#.# #.t~i ## ##.............# t~i#B...#######..# .#.#..# ........t~ip#...# ...#####t~iw+.... .. ...t~ii #... t~iG... t~i3Bt~i.B   bombardier beetle (wandering)t~i26.8 (1 _t~it~it~i: .# .......# .>#  ...t~iR; # ## ##......# ... #...............#####....#######'#######..............# #..##.t~i; ># #.#.# #. ## ##.............# t~i< #....#######..# .#B#..# .........t~i>< #...# ...###### t~ih< +.... .. .... #t~i< H.... t~ipB t~idH Z7Magic Dartt~i M t~iEO n _You see here a +1 cloak.t~i t~i/ &8t~i/t~i\ t~it6_h - a +1 cloaku~i7\u~i`^HWear or take off which item? Armour (go to first with [)  c - a +0 pair of boots (worn)  d - a +0 pair of gloves (worn)  e - a +0 robe (worn) u~i^ h - a +1 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip u~iu~iu~i_.................#valamere the Prestidigitator.................#Deep Elf of Sif Muna *...............>......#Health: 41/41 ========================.................#Magic: 23/23 ========================## ##...............#u~iAC: 4Str: 4Doom: 55% ... #...............##### EV: 11Int: 26  u~i....#######'#######...... SH: 0Dex: 13.............# #...... XL:  8 Next:  3% Place: Dungeon:6.##..@....# #...... Noise: ---------  Time: 4848.8 (0.0)u~i)#.......# #...... a) +3 dagger#.......# #...... Cast: Magic Dart#.............# ........#....#######..# .........#B..#..# ......... #....# ...###### +.... .. ....u~iWU #....  _t - 2 black potions (gained 1) _You encounter a bombardier beetle. _A bombardier beetle is nearby! u~i_A bombardier beetle is nearby! _You see here a +1 cloak. _h - a +1 cloaku~iu~it (u~i4 u~i u~i +9.8 (1u~i u~i u~iG ,50.8 (2u~i! u~i'% u~i7( +1.8 (3u~ie* u~i- u~i0 +2.8 (4u~i 3 u~iH5 u~iz8 +3.8 (5u~is: u~i< & u~iH< 6 _You start putting on your armour. You continue putting on your +1 cloak. x5u~iPA u~i)D u~iE Z _You finish putting on your +1 cloak.v~i|4 v~i!>....## ##....... .........#####..#######'#######..................#  .## v~iAw#........B.v~iB   bombardier beetle (wandering).......v~i;.v~i/Bv~i5)v~i+4.8 (1v~iv~i v~i0_The bombardier beetle leaves your sight.v~iis >......# ..### ##.# ... #.#### ....#######'#######..... .............# # .##.# # #.# # #.# ##.B....# . #....#######..# #... #..#  #.. ..# ...#####v~i +. ... .. ... B   bombardier beetle (wandering) # ..  ... ...v~i#v~i%85Magic Dartv~ig(v~i)w~i.## ##...... ....###.#######'#######..............# . .##... .....#.B.........#######..# ... #..#..  ..# ...#####+. . .. ...#  ..  ... ####'w~i8B.w~i_w~i&6w~iw~iw~iS .# ## ##.........##... #...............+....#######'#######w~i#......# ##....##.# ##.... #.# #w~iń#.B...#.# # #w~im.#  #....w~i#..#  #... #..# w~i? #.. ..# ... +. ... .. w~ie` # ..  w~iY  ... ####w~i8B.w~iw~i&7w~iޖw~i.w~io!  .#### ##...# #... #.......w~i! . +....#######'# #......w~i! N.# #w~i!  #....##.# #w~i>"  #.B..##.# #w~i]" M #.....#w~i|" N.# #w~i" ) #w~i" n.#  #....w~i" .#..# w~i# * #...w~i-# [ #..#  #..w~iK# \ ..# ... +.w~ir# S ... .. w~i#  #w~i# E .. w~i$ <   ... w~i, w~i0 &8w~i5 w~id7 x~i .................#  valamere the Prestidigitator ### ##...............#  Deep Elf of Sif Muna *..... #... #...............## Health: 41/41 ======================== +....#######'#######... Magic: 21/23 =====================--- #.............# #... AC: 6Str: 4Doom: 55%  x~iA #....##.......# #... EV: 11Int: 26   #.B*.##.......# #... SH: 0Dex: 13 #...**#.......# #... XL:  8 Next:  3% Place: Dungeon:6 #.....@.......# ..... Noise: ---------  Time: 4858.8 (0.0)x~io #....#######..# ...... a) +3 dagger x~i#... #..# ...... Cast: Magic Dart #.. ..# ...### x~i$+. ... .. . x~i# .. . B   bombardier beetle (wandering) .x~i . x~iS... ### _The bombardier beetle leaves your sight.  x~iTCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x~iyAiming: Searing Ray (safe; 1% risk of failure)  x~iPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 89% to hit)x~i*].................# valamere the Prestidigitator### ##...............# Deep Elf of Sif Muna *.....#... #...............## Health: 41/41 ========================+....#######'#######... Magic: 21/23 =====================---#.............# #... AC: 6Str: 4Doom: 55% x~i#....##.......# #... EV: 11Int: 26  #.**.##.......# #... SH: 0Dex: 13#...**#.......# #... XL:  8 Next:  3% Place: Dungeon:6#.....@.......# ..... Noise: ---------  Time: 4858.8 (0.0)#....#######..# ...... a) +3 dagger#...#..# ...... Cast: Magic Dart#....# ...###+.x~iJ... .. .#..x~iw. B   bombardier beetle..... ###x~iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  x~i;Press: ? - help, Shift-Dir - straight linex~iAim: a bombardier beetle (wandering, hasn't noticed you, 89% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!x~iWU.BAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (wandering, hasn't noticed you, 89% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is heavily wounded.x~i^#...x~ib{==9.8 (1Ray x~igx~iif _(Press . to maintain the ray.)x~i **** The searing ray hits the bombardier beetle!x~i! [.B..x~i 0---60+ x~i͏ x~i9 e _The bombardier beetle is almost dead.y~i †The searing ray hits the bombardier beetle.  You kill the bombardier beetle!y~i****y~iX.†..y~i'-4 6--1Magic Dart++ y~iN.y~i%2 y~i2y~i27_Sif Muna accepts your kill.y~i2y~i  You stop channelling your searing ray.y~iiE _y~iy~inK1=y~iKy~iy~iy~iy~iy~iEy~iy~iBy~iR2==y~iy~iy~iUy~iy~iey~iy~i y~i y~i"y~i"#3y~i #F===y~i#y~iU&y~i'y~i'y~i(y~iJ*y~i+y~i+y~i,y~i.y~i+< ######..   #....#..   +....#######'#######. y~i<{  #.............# #   #....##.......# #   #....##.......# #   #..†..#.......# #   #.............#  y~i< #...@#######..# 70.0)  y~i< #....#.....#..#  y~i =+ #....#.>.∩.#..# ...#  y~i)= +....#.....#... ..  y~iA= ####.####### ..  y~i[=# ...y~iy=C   ...y~i=<  ...y~i=?... #  y~i=I....... ...y~ibDy~iJ,2.8 (11y~iFOy~iQY _Found Suopyech's Book Shoppe. Found a stone staircase leading down.y~i ==y~i# y~i% ,y~iO( y~i* y~i+ y~i, y~ib/ y~i> y~iA? ....##y~i? -# #y~i? #y~i)@ -# #y~ij@ #..†..#.......# y~i@ ..y~i@ ..y~iA a.#######..# ...y~iAA .#.....#..# ...y~iA ..#.>.∩.#..# ...#y~i1B +....#.....#... .. y~imB ####y~iB F .. y~iB 5.8 (3y~iB .0)y~iBC >#............ y~iC >#............ y~iC h+..........<. ... #y~i D h#............... ...##y~iMD .../............. ...'y~iD @..................###'##y~iD ?.......................y~iE .....y~iNE y~iL y~iU y~iV $6.8 (4y~i\ y~i`  y~i` y~i` +_Found a stone staircase leading up.y~i y~i; By~i* By~i_ y~i y~i y~i y~iQ y~i y~i y~i y~iV g  #....#..#   #....#.>.∩.#..#   +....#...   #####.####### ..   #............  y~i  #............   +..........<. ..  ####+#............... ..  #......@............. .  #........###  #...........  #.............y~i   #........  #..........  #####################...  #....#....#........'...  #....#....'#...y~i? ,81.8 (5y~i +2.8 (6y~i y~iv - _c - a wand of roots (4)z~iTz~iTz~iUz~i#Yz~iZz~i'[z~i_,z~i"`z~iS`z~i`z~i,b$ z~iMb_You open the door.z~i~c3z~icz~i:f@  There is an open door here.z~ifz~i[g _z~igz~izjz~i3kz~i~kz~ikz~i9mz~inz~i\nz~iYp,z~i%qz~iEqz~iqz~i?rz~irz~irz~iZsz~imtz~iuz~iauz~iuz~ix7 _You open the door.z~iyz~izz~izz~i~@  There is an open door here.z~igz~i _z~iz~iĂz~iz~i߃z~iz~iez~ilz~iz~iz~iz~i݉,z~i؊z~iz~i,z~isz~ilz~i.z~iRz~iڐz~iz~iyz~iz~iz~iߕz~iz~ixz~iV} _c - 2 scrolls labelled KORPHUZ NAAS (gained 1)z~idz~iz~iz~iz~iz~i;z~iߝz~iKz~iz~i+z~iz~i)z~i,z~iz~iz~iz~iz~iǫz~iz~i,z~iz~iήz~ixz~iz~iz~iͰz~itz~iz~i z~i"z~i޳z~iz~ioz~iVz~iz~i!z~iz~iz~i z~iz~iz~iz~inz~iz~iz~iz~i~z~iz~i%z~i]z~iz~i*z~iz~inz~i,z~iz~iz~i{,z~iz~iz~iz~iaz~iqz~iJz~iz~i z~iz~iz~iz~iz~iz~iIz~iz~iQz~i>z~iz~iAz~iz~i{z~iAz~ie,z~iz~i!z~iR,z~iz~iz~i z~i1z~i&z~irz~iz~iz~iz~iz~iz z~i z~i z~i z~iz~iXz~i z~iz~i,z~iz~idz~iz~i!z~i z~i"z~i?z~iz~ihz~isz~iu z~i z~i!z~il#z~i$z~i$z~i%z~i!'z~i(z~i )z~i)z~i9+z~i,z~i,z~i-z~i.z~ir0z~i0z~i1z~i3z~i6m  You encounter a howler monkey.z~i?..........>......# #........' .................# #........# ##...............# #........# .#...............########'####### .#######'#######........#.##...## ..........# #..z~i @'...... .##.......# ##...#.... .##.......# ##...#.... ..#.......# ##...#..... z~i+@|..........#h#...##..... .#######..#z~iI@A######Magic Dart z~ig@B.#.....#..##...##...## z~i@.#.>.∩.#..#.....#######...##...## z~i@?.#.....#.. ......z~i@# h   howler monkey (asleep) z~i@.####### ....... .......).....## ........ ....... ...z~i@..#.z~i Aj ........ ........######.z~i$A!z~i{G^935.8 (53.0).hz~iMPhz~iO6===6.8 (54z~iSz~iU. _The howler monkey howls!z~i o>......# ...# ..# ..########........ #........ #......# #......# #@.....##.h.........##...........##...........#>.∩.#..#.....#######.......  ....... z~iN @) .......  z~ik+ :>......# ...# ..# ..########........ #........ #......# #......# #@.....##.h.........##...........#z~i, O#...........#>.∩.#..#.....#######.......  ....... ) .......  z~i2 z~i6 z~i; z~i4> d _A howler monkey is nearby!z~iz >......# ...# ..# ..########........ #........ #......#z~iMz #......# #@.....##.h.........##...........#z~iz Q#...........#>.∩.#..#.....#######.......  ....... z~iz ) ....... z~iz ' z~in>......# ...# ..# ..########........ #........ #......# #......# #@.....##.h.........##...........##...........#z~iB>.∩.#..#.....#######.......  ....... ) .......  z~iSz~iz~iz~i d _A howler monkey is nearby!{~ig..........>......# #........' valamere the Prestidigitator .................# #........# Deep Elf of Sif Muna *..... ##...............# #........# Health: 41/41 ======================== .#...............########'####### Magic: 21/23 =====================--- .#######'#######........#.##...## AC: 6Str: 4{~iDoom: 54% ..........# #..........'...... EV: 11Int: 26  .##.......# #......#...#...... SH: 0Dex: 13 .##.......# #......#...#...... XL:  8 Next:  6% Place: Dungeon:6 {~i..#.......# #@.....#...#...... Noise: ===------  Time: 4936.8 (0.0) ..........#.h***......#...##..... a) +3 dagger {~i.#######..#...........######..... Cast: Magic Dart .#.....#..#...........#...##...## {~i.#.>.∩.#..#.....#######...##...## .#.....#........ ..............# h   howler monkey {~i`.####### ....... .......).....## ........ ....... .............#. {~i?]........ ........######. _A howler monkey is nearby!{~icCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{~iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{~i?Aim: a howler monkey (80% to hit){~i6:${~iY:..........>......# #........' valamere the Prestidigitator .................# #........# Deep Elf of Sif Muna *..... {~it:##...............# #........# Health: 41/41 ======================== .#...............########'####### Magic: 21/23 =====================--- {~i:.#######'#######........#.##...## AC: 6Str: 4Doom: 54% ..........# #..........'...... EV: 11Int: 26  {~i:.##.......# #......#...#...... SH: 0Dex: 13 {~i; .##.......# #......#...#...... XL:  8 Next:  6% Place: Dungeon:6 {~i5;-..#.......# #@.....#...#...... Noise: ===------  Time: 4936.8 (0.0) {~i^;..........#.****......#...##..... a) +3 dagger {~i;.#######..#...........######..... Cast: Magic Dart .#.....#..#...........#...##...## .#.>.∩.#..#.....#######...##...## {~i;.#.....#........ ..............# h   howler monkey .####### ....... .......).....## ........ ....... .............#. {~i;s................######.Confirm with . or Enter, or press ? or * to list all spells.{~i<Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{~i5<oAim: a howler monkey (80% to hit)  You focus your ray upon the howler monkey.  {~i]<'The searing ray hits the howler monkey!{~i7.h{~i]Press: ? - help, Shift-Dir - straight line: a howler monkey (80% to hit)  You focus your ray upon the howler monkey.  The searing ray hits the howler monkey!  The howler monkey is severely wounded.  {~i [(Press . to maintain the ray.){~i..{~i========7.8 (1Ray {~i{~i {~i k_The howler monkey hoots and howls with incredible vigour!|~i^M****|~iBK.h|~i'J'...|~i@L0---------8+ |~iR|~i!U_ _The searing ray misses the howler monkey.|~iR<L****|~iӻJ.h|~i$...|~i7---------9++ |~i|~i_ _The searing ray misses the howler monkey.|~i †(Press . to maintain the ray.) _The howler monkey hoots and howls with incredible vigour! _The searing ray misses the howler monkey.The searing ray misses the howler monkey.  The searing ray hits the howler monkey!  You kill the howler monkey!|~iG ****|~i^N †...  Sif Muna accepts your kill.|~iT19-3 10==40Magic Dart|~iEY|~iZ> _You finish channelling your searing ray.}~iY}~i'}~i}~i}~i],}~i}~i)}~i?E20=}~i}~iy}~i}~i}~i?}~i}~iK1==}~i}~i2}~i}~iB}~i }~i}~i}~i}~i}~iA#2}~ibE==}~i.}~i}~i}~i}~iv}~i}~i}~i}~i#3}~iF===}~iP}~i}~i^}~i}~i}~iv}~i}~i }~i}~i"i  You see here a howler monkey corpse.}~iz}~i7 _}~i}~i-}~ix}~i:==}~i}~i4= .........# #. ####.....# #. ...#....########'#### ...#######'#######........#.##... .}~i...........#>.. #..........'....##.......#... #......#...# ...##.......#... #......#...# .†..#.......###'##......#...#...#...@†......#...##--54}~i~4.0)#######..#.....###### ...#.....#..#}~i..#...## ...#.>.∩.#..#.....#######...##... .}~i..#.....#........# ............. ##.#######..' )..... .}~i%..........# ..................###### }~iE#####<. ... ####'##...#... }~ie1_You open the door.}~i [ _Found a stone staircase leading down.}~ib}~ib}~i d}~if}~ih}~iul: _}~i*p}~i#r}~i[r}~is}~imu}~i%w}~iYw}~iw}~ix}~i:z,}~iz}~i{}~ib|}~i|}~i|}~i}}~i~}~i}~ir}~iʂ}~i}~i3}~i}~i}~iƇ}~i}~i}~i}~i2}~iV}~i}~i}~i}~iތ}~ir}~i}~i̐,}~i}~i}~i}~i?}~ig}~io}~i }~iC}~i>}~i}~i}~i}~i}~iȦ@  There is an open door here.}~i}~i _}~i}~i}~io}~i}~i}~i*}~ie}~i}~i}~i}~i̶}~i}~i}~i}~i}~i۹}~it}~im}~i(}~iM}~i̼}~i۽}~i¾}~i}~ik}~i}~i}~i?}~i}~i@  There is an open door here.}~iI}~i _}~iQ}~i}~iF}~i}~i}~i}~i}~i}~i}~i}~iT}~i}~i}~iX}~i}~i  There is an open door here. _}~i<}~i,}~i}~i }~i\ }~i }~i }~imX}~i:}~i}~i}~i}~iX}~i@  There is an open door here.}~i}~il  _}~i!}~i&%}~i%}~i#&}~i&}~i*}~iT,}~i,}~i-}~i61}~i2,}~i4}~iD7}~i8}~i8}~i9}~i=}~i>}~i?}~i?}~iyC}~iD}~iD}~iE}~iH}~ivJ,}~iK}~iQB}~i R}~iU}~i7W,}~iEY}~i[}~i;]}~i]}~i^}~ipa}~ic}~iWc}~i[d}~if}~iFkB}~il}~iFn}~i|n}~io}~i7r}~is}~it}~i\u}~iw}~iay}~iy}~i{}~i_}}~i~}~i}~i}~im}~i}~i}~iDŽ}~i\}~i̇}~i}~iˈ}~i}~i}~i}~i}~i?}~i,}~i}~i}~i}~i<}~i}~i }~i}~i}~ia}~i>Found a stone staircase leading down. _There is an open door here. _You open the door.}~iߘ3}~iř}~i@  There is an open door here.}~iڧ##........#.......)..... ##'#######............ #.##...########.....# '...#.....+ ....#.....# ....#.....# ..#....#.....# ##...#@....# --5014.8 (60 #####..........'.....# #...##.....#.....# #...##.....#...........#.....'.....# ..).....########.....#.....#............#.######............#.#............######}~i}~iU,5.8 (61}~i}~i/% _Found a dagger.}~i= 3}~i }~i }~i }~i> B}~i }~i }~i }~i }~i ,}~i }~i }~i .....#...<B.. .....#...............( .....#.............'............... ..#.............. ..#.......)..... ######............ #...########.....# ..#....@+ 8.8 (3.0) ...........#.....# ........#.....# ........#..}~i- ...# #..........#.....# #..........' #...##.....# #...##.....#...#.....'.....#}~i  }~i/ +9.8 (4}~i! }~i# ) _Found 3 boomerangs.}~i7 }~i }~i/ ,}~i }~iH }~i }~i }~iG }~i ,}~iʫ }~i' }~i }~i }~i }~i }~i5 ,}~i }~iI }~i ,}~i }~i 7 _You open the door.}~i! }~i }~iQ }~i @  There is an open door here.}~iD }~i  _}~i }~i }~iz ,}~i }~iz }~i f  You encounter an adder.}~i ~#................... .'................... #................... #.......)........... ##............. ########.....######### }~iK S.......#.....'.......# .......#.....#.......##.....#..@....+#.....#.......##.....#......##Magic Dart'.....#......##.....#.....}~iu #.......##.....#.....#.......#}~i S   adder (asleep) .#.....'.....#.......+#######.....#}~i h...S.# #.......}~i "}~i ,27.8 (8}~im 28.8 (9 _}~i }~i ~~iBt&  . ). ..... ....######### ..'.......# #.......# #..@....+ #.......# #......## #......# #.......# #.......# #.......+ #.....S.# ~~i T  . ). ..... ....######### ..'.......# #.......# #..@....+ ~~i w#.......# #......## #......##.......##.......# #.......+#.....S.#~~i~~i~~i<~~iI ~~iyO_An adder is nearby!~~i&  . ). ..... ....######### ..'.......# #.......# #..@....+ #.......# #......## #......# #.......# #.......# #.......+ #.....S.# ~~i,  . ). ..... ....######### ..'.......# #.......# #..@....+ #.......# #......## #......##.......##.......# #.......+#.....S.#~~i3~~i 9~~i>~~i A] _An adder is nearby!~~isb '. #. #.) #.. #####.....######### ......#.....'.......# #.....#.......# #.....#.......+ #.....#.# #.....#......## '.....#......# #.....#.....#. .....'.....#.+ #######.....#.....S.# ............#.:.# ~~ij ~~ip +9.8 (1~~i................... valamere the Prestidigitator .......)........... Deep Elf of Sif Muna *..... ................... Health: 41/41 ======================== ######.....#########  Magic: 21/23 =====================--- .....#.....'.......#  AC: 6Str: 4Doom: 53% .....#.....#.......#  EV: 11Int: 26  .....#.....#.......+  SH: 0Dex: 13 ~i)v.....#.....#.......#  XL:  8 Next: 10% Place: Dungeon:6 .....#.....#....@.##  Noise: ---------  Time: 5030.8 (0.0) .....'.....#....*.# a) +3 dagger .....#.....#....*..#  Cast: Magic Dart ~i\v.....#.....#....*..# .....'.....#....S..+ ~ivC######.....#.......#  S   adder ...........#.:.....# ...........##...#### ......###### _Found a parchment of Swiftness.  ~ivCasting: Searing Ray (safe; 1% risk of failure)  ~iv9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)~i4...................valamere the Prestidigitator .......)...........Deep Elf of Sif Muna *..... ...................Health: 41/41 ======================== ######.....#########Magic: 21/23 =====================--- .....#.....'.......#AC: 6Str: 4Doom: 53% .....#.....#.......#EV: 11Int: 26  .....#.....#.......+SH: 0Dex: 13 .....#.....#.......#XL:  8 Next: 10% Place: Dungeon:6 .....#.....#....@.##Noise: ---------  Time: 5030.8 (0.0) .....'.....#....*.#a) +3 dagger .....#.....#....*..#Cast: Magic Dart .....#.....#....*~iA5+[m..# .....'.....#....*..+ ######.....#.......#S   adder ...........#.:.....# ...........##...#### ......######Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)  You focus your ray upon the adder. The searing ray hits the adder!~i 8S.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (70% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.~i8S.~iY".~i{==1.8 (1Ray ~iM~if _(Press . to maintain the ray.)~i †The searing ray hits the adder!  You kill the adder!~iR _****~if a.†..~ip 0- 1-2Magic Dart+ ~iqw ~iy [ _Sif Muna accepts your kill.~i<****~i9~ib.†..~ig---3++ ~i~i^~i~iShopping list: 7 items, total cost 1034 gold pieces  a - [D:4] 42 gold a potion of curing (unknown)~ib - [D:4] 56 gold a potion of brilliance (unknown)  c - [D:4] 112 gold a potion of heal wounds (unknown)~i Sd - [D:4] 112 gold a potion of invisibility (unknown)  ~i e - [D:4] 112 gold a potion of cancellation (unknown)  f - [D:3] 300 gold an amulet of magic regeneration (unknown) ~iD j g - [D:3] 300 gold a ring of wizardry (unknown) You have 125 gold pieces ~if V[!] travel|examine|delete items [a-g] choose item[Esc] exit~iW ~i ~i ...................valamere the Prestidigitator .......)...........Deep Elf of Sif Muna *..... ...................Health: 41/41 ======================== ######.....#########Magic: 20/23 ====================---- .....#.....'.......#AC: 6Str: 4~i? Doom: 53% .....#.....#.......#EV: 11Int: 26  .....#.....#.......+SH: 0Dex: 13 .....#.....#.......#XL:  8 Next: 11% Place: Dungeon:6 .....#.....#....@.##Noise: ---------  Time: 5033.8 (0.0) .....'.....#......#a) +3 dagger .....#.....#....†..#Cast: Magic Dart .....#.....#.......#Ray++ .....'.....#.......+ ######.....#.......# ~i ...........#.:.....# ...........##...#### ......######You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead. _(Press . to maintain the ray.)  The searing ray hits the adder!  You kill the adder! _Sif Muna accepts your kill.~i ~i D~i=1 ~i7 ~ie< ~iG> F _Unknown command.~i*~i~i~iK  You stop channelling your searing ray.~i[ _~iK1=~i;~ir,~i~i~i(~i~i~ih2==~i ~i~iH~i ~i"~ib"~iT#~i!%~is%i3===~i&~i(~iI*~i*~i+~i4,~iO-~ix-~i.~i0~i2~i2~i,4~i5~ip7~i7:==~i9~iu;~i2=~i=~i>~i@~iA~i9B~i{C~i&P #.....#.......+.#.....#.......##.....#......## ........'.....#......####.....#.....#....†..###.....#.....#.......##.....'.....#.......+########.....#.......##............#.@.....# ##............##...####....#######.....# ....+....# ....# .........# # # .........#  You pick up a parchment of Swiftness and begin reading...~iTU047.8 (14.0)~iZ,8.8 (15~i ]~i^B _You add the spell Swiftness to your library.~ic~ind~iqe~i.h~i\j~imB~ip~i@p~iq~i s~it,~iu~ix~iYz~iz~i{~i}~i~iT~iI~i~iǃ,~i~i6~i'.....#......## #.....#.....#....†..# #.....#.....#.......# #.....'.....#.......+ #######.....#.......# ...........#.......# ..........##...#### ......#######...# ......#........@+ .......#.........# #.........# #.........##.........##....#....####+# ~ia########.... #~i#####......'......54.8 (6.0).....................~i~iйL======5.8 (7~i~i}U _As you open the door, it creaks loudly! You hear an angry hiss.~i[~i~i~~i~i~i~i~i$@  There is an open door here.~iP~i _~i~im~iE~i~iZ~i~i,~i~i~i~i~i{~i~iB~i~i~i\~i6~i~iFB~iV~iT~i~i~i\~i~i~i~iN~i!~i"~i#~iP%~i',~i)~i)~i*~i+~i+~i,~i-~i+.~i_.~i2/~iV0,~i0~i3,~i4~i7| _v - 2 scrolls labelled IMONEU TAIQ (gained 1)~i8~i+9~i9~i;~i<~ie=~i=~i?~i9A~iA~i>B~i&D~i;F,~iG~iQI~iI~i)J~ioJ~iL~i3N,~iN~iMP~i|R~iR~iAS~i:V~iV~iV~iaYM _You now have 134 gold pieces (gained 9).~i[~i\~i\~i~^~i`,~ia~ic~id~id~ie~ig~ii~iTi~ii~ivl~i\n~in~iko~ir ~i~r1_You open the door.~it~iu~iu~iz@  There is an open door here.~ib|~i| _~iz}~i~ia~i~i~i~i~iׅ~i~iɈ~i~iQ~i؊~i~i~i~iP~i&~i:,~i~ik~i~i~i~i7 _You open the door.~i~ic~i7~i@  There is an open door here.~i~i _~iX~i[~i~i$~iC,~i~iԸ7 _You open the door.~iX~i~iż~i~i~i~i~iopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.~i ~i _~i~iv~i~i~i~i~i|~i~iN~i~ig4~i~i~i~i>~i~i5~i,~iu~i ~i<~i~i~ia~i~i ,~i~iY~ig J~iM ~i~is~i~i~i~i~i}~i~i~i~i~i~i~i@~i~iJ~i%~iY~i*~ix~i B~i#~i$,~ii%~iW(}There is an open door here. _You open the door. _There is an open door here. _~i(SYou open the door. _There is an open door here. _You open the door.~is+You open the door. _There is an open door here. _You open the door. _There is an open ~i+door here. _You open the door.  You encounter an ogre. It is wielding a +0 giant club.~i 3##...#...............#... .##.......#.........#... .###'#.......#....####+#... .#.....#######....#.....### .#....... #.....# .#~iM3..... #.....# .##O.... #.....# .#..........#....# ######.....# ########'#######@###....#.....#~i3------  #.......#.......+.....'.....#  #.......#.......#.....#.....#Magic Dart ~i3 #.......#.......#.....#.....#  #########..##........##.....###~i3 ~i4##..###############'#... O   ogre (asleep) #....# #..........#... ~iH4#....# #..........#... ~ix4j#....# #..........'...~i<1121.8 (66.0)~i=R------2.8 (67 _~iC~i KQ _There is an open door here.~ig :.......########..#....... #.....# #...... #.....# #O.... #.....# #....# ...# #@#...#  #.......+.....'.....#  #.......#.....#.....#  #.......#.....#.....#  #..##........##..... ##..#######'#. #....# ..#... #....# .  ....'...~i .......########..#....... #.....# #...... #.....# #O.... #.....# #....# ...# #@#...#  #.......+.....'.....#  ~is :#.......#.....#.....#  #.......#.....#....  #..##........##..... ~i ##..#######'#. #....# ..#... #....# .  ....'...~i ~ij ~i r _An ogre is nearby!~i6.......########..#....... #.....# #...... #.....# #O.... #.....# #....# ...# #@#...#  #.......+.....'.....#  #.......#.....#.....#  #.......#.....#.....#  #..##........##.....~i$7u ##..#######'#. #....# ..#... #....# .  ~iJ7%....'...~i.......########..#....... #.....# #...... #.....# ~i #O.... #.....# #....# ...# #@#...#  #.......+.....'.....#  #.......#.....#.....# ~iL #.......#.....#....  ~iq#..##........##..... ~i##..#######'#. #....# ~iǎ..#... #....# .  ~i/....'...~i _An ogre is nearby!~iv~.##...#............#.........#... valamere the Prestidigitator .##...#............#.........#... Deep Elf of Sif Muna *..... .###'##............#....####+#... Health: 41/41 ======================== .#..........########....#.....### Magic: 21/23 =====================--- .#..........#....... #.....#  AC: 6Str: 4Doom: 53% .#..........#...... #.....#  EV: 11Int: 26  ~i.#..........#O.... #.....#  SH: 0Dex: 13 .#..........#.**.# ######.....#  XL:  8 Next: 11% Place: Dungeon:6 ########'#######@###....#.....#  Noise: ---------  Time: 5122.8 (0.0)  #.......#.......+.....'.....#  a) +3 dagger ~i  #.......#.......#.....#.....#  Cast: Magic Dart  #.......#.......#.....#.....#  #########..##........##.....###~i'  ##..###############'#... O   ogre (asleep) ~iE H#....# #..........#... #....# #..........#... ~i #....# #..........'... _An ogre is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~i Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)~i" 7.##...#............#.........#... valamere the Prestidigitator .##...#............#.........#... Deep Elf of Sif Muna *..... .###'##............#....####+#... Health: 41/41 ======================== .#..........########....#.....### Magic: 21/23 =====================--- .#..........#....... #.....#AC: 6Str: 4Doom: 53% ~iH# .#..........#...... #.....#EV: 11Int: 26  .#..........#*....#.....#SH: 0Dex: 13 .#..........#.**.# ######.....#XL:  8 Next: 11% Place: Dungeon:6 ~i# ########'#######@###....#.....#Noise: ---------  Time: 5122.8 (0.0)#.......#.......+.....'.....#a) +3 dagger#.......#.......#.....#.....#Cast: Magic Dart~i# _#.......#.......#.....#.....##########..##........##.....###~i# ##..###############'#... O   ogre#....# #..........#...~i $ #....# #..........#...#....# #..........'...~i'$ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~iR$ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~iz$ Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!~i̥ .Oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~i, QPress: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is moderately wounded.~i #.~iL {==3.8 (1Ray ~iQ ~i4 f _(Press . to maintain the ray.)~i͡ ***The searing ray hits the ogre.~i 3j.O..0--4+  _The ogre is heavily wounded.~iKE *** The searing ray hits the ogre!~iZ ..O#The ogre is severely wounded.The ogre hits you with a +0 giant club!!13------------------====5++  _Ouch! That really hurt!~i - )The searing ray hits the ogre!  You kill the ogre!***~i  ..)Sif Muna accepts your kill.19-1 20==--6  You kill the ogre!  Sif Muna accepts your kill. _You finish channelling your searing ray.raining target 9.0 for Evocations reached!  Your Evocations skill increases to level 9!You need to enable at least one skill for training.  --more--~i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   7.0   6.7  +1   c - Throwing   0.0   1.0   0           j - Invocations   0.0   0.8  +1   d - Short Blades   0.0   1.0~iE   0   k - Evocations   9.0   8.8  +1           e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   2.4   1.8  +3                                [~i‰39;49m                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~iJoMaces & Flails7  -3   pAxes 4  -2   q - Hexes0.0   0.6  +3  d - Polearms0.0   1.7  -3   r - Summonings e - Staves s - Necromancy~i_0.0   0.7  +2f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft0.0   0.8  +1  g - Throwing0   0   u - Translocations   0.0   0.8  +1         v - Alchemy0.0   0.8  +1  h - Short Blades   0.0   1.0   0   w - Fire Magic~i<0.0   0.8  +1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   0.8  +1  ~iaj - Ranged Weapons   0.0   0.6  +3   y - Air Magic0.0   0.8  +1  ~iz - Earth Magic0.0   0.8  +1  k - Armour~i0.0   1.4  -2  l - Dodging~iÀ]2.4   2.1  +2   0 - Invocations0.0   0.8  +1  m - Shields~i?0.0   1.4  -2   1 - Evocations9.0   8.8  +1  ~i~n - Stealth2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  ~i9,The relative cost of raising each skill is in cyan.  The species aptitude is in white.useful|all~i> u + Translocations 0.0~i0 ~i~i.##...#............#.........#... valamere the Prestidigitator .##...#............#.........#... Deep Elf of Sif Muna *..... .###'##............#....####+#... Health: 13/41 =======----------------- .#..........########....#.....### Magic: 19/23 ===================----- .#..........#....... #.....#AC: 6Str: 4Doom: 51% .#..........#...... #.....#EV: 11Int: 26  .#..........#.....#.....#~iSH: 0Dex: 13 .#..........#..).# ######.....#XL:  8 Next: 20% Place: Dungeon:6 ########'#######@###....#.....#Noise: ==-------  Time: 5126.8 (1.0)#.......#.......+.....'.....#a) +3 dagger#.......#.......#.....#.....#Cast: Magic Dart#.......#.......#.....#.....##########..##........##.....#####..###############'#... #....# #..........#... #....# #..........#... #....# [40~i)m#..........'... You kill the ogre!Sif Muna accepts your kill. _You finish channelling your searing ray.  Training target 9.0 for Evocations reached!  Your Evocations skill increases to level 9!You need to enable at least one skill for training.~i\Magic Dart~i#~i$o _Your Translocations skill increases to level 1!~i~iZ6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   7.0   6.7  +1  ~i5 c - Throwing   0.0   1.0   0   j + Translocations 1.8   1.7  +1           d - Short Blades   0.0   1.0   0   k - Invocations   0.0   0.8  +1       l - Evocations   9.0   8.8  +1   e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2  ~i`     g - Stealth   2.4   1.8  +3                      ~i            ~i        ~i        ~i2            ~i[The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help~iG[=] set a skill target  ~i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~iOTargetTarget--  --  --  --  --  --  --  --  --  --  ~i=--  --  a-z] set[-] clear selected targetcost|targets~i@f<[?25h[?0c0 ~iU [?25l[?1c~i7.0 current training targets, if any.=] set aall targets~i@~i?G~iP.##...#............#.........#... valamere the Prestidigitator .##...#............#.........#... Deep Elf of Sif Muna *..... .###'##............#....####+#... Health: 13/41 =======----------------- .#..........########....#.....### Magic: 19/23 ===================----- .#..........#....... #.....#AC: 6Str: 4Doom: 51% .#..........#...... #.....#EV: 11Int: 26  .#..........#.....#.....#SH: 0Dex: 13 .#..........#..).# ######.....#XL:  8 Next: 20% Place: Dungeon:6 ########'#######@###....#.....#Noise: ==-------  [40~iQnmTime: 5126.8 (0.0)#.......#.......+.....'.....#a) +3 dagger#.......#.......#.....#.....#Cast: Magic Dart#.......#.......#.....#.....##########..##........##.....#####..###############'#... #....# #..........#... #....# #..........#... #....# #..........'... Sif Muna accepts your kill. _You finish channelling your searing ray.  Training target 9.0 for Evocations reached!  Your Evocations skill increases to level 9!You need to enable at least one skill for training. _Your Translocations skill increases to level 1!~iW~i](~ic~iGe~i~i6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   7.0   6.7  +1  ~i8$ c - Throwing   0.0   1.0   0   j + Translocations 1.8   1.7  +1           d - Short Blades   0.0   1.0   0   k - Invocations   0.0   0.8  +1       l - Evocations   9.0   8.8  +1  ~i  e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   2.4   1.8  +3                      ~ia            ~i        ~iΟ!            ~i_    ~i    The relative cost of raising each skill is in cyan.  ~iCThe species aptitude is in white.  [?] Help~inG[=] set a skill target  ~i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~ib ~i0.##...#............#.........#... valamere the Prestidigitator .##...#............#.........#... Deep Elf of Sif Muna *..... .###'##............#....####+#... Health: 13/41 =======----------------- .#..........########....#.....### Magic: 19/23 ===================----- .#..........#....... #.....#AC: 6Str: 4~iDoom: 51% .#..........#...... #.....#EV: 11Int: 26  .#..........#.....#.....#SH: 0Dex: 13 .#..........#..).# ######.....#XL:  8 Next: 20% Place: Dungeon:6 ########'#######@###....#.....#Noise: ==-------  Time: 5126.8 (0.0)#.......#.......+.....'.....#a) +3 dagger~i, #.......#.......#.....#.....#Cast: Magic Dart#.......#.......#.....#.....##########..##........##.....#####..###############'#... #....# #..........#... #....# #..........#... #....# #..........'... Sif Muna accepts your kill. ~iХ]_You finish channelling your searing ray.  Training target 9.0 for Evocations reached!  Your Evocations skill increases to level 9!You need to enable at least one skill for training. _Your Translocations skill increases to level 1!~i~ih(~ių~i˴~i ~iJ Z Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 3% 2b - ApportationTranslocation4%1  c - Soul SplinterNecromancy10%~i 1  d - JinxbiteHexes14%2  e - ScorchFire14%2  f - Iskenderun's Mystic BlastConjuration/Translocation 16% 4  g - Fulminant PrismConjuration/Alchemy22% 4  h - Frozen RampartsIce28% 3  i - SwiftnessAir~ip 628% 3  j - Dimensional BullseyeHexes/Translocation54% 4  k - Summon Mana ViperHexes/Summoning95% 5 10 spell levels left ~i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~i ~i ~i Z.##...#............#.........#... valamere the Prestidigitator .##...#............#.........#... Deep Elf of Sif Muna *..... .###'##............#....####+#... Health: 13/41 =======----------------- .#..........########....#.....### Magic: 19/23 ===================----- ~iU .#..........#....... #.....#AC: 6Str: 4Doom: 51% .#..........#...... #.....#EV: 11Int: 26  .#..........#.....#.....#SH: 0Dex: 13 ~i .#..........#..).# ######.....#XL:  8 Next: 20% Place: Dungeon:6 ########'#######@###....#.....#~i iNoise: ==-------  Time: 5126.8 (0.0)#.......#.......+.....'.....#a) +3 dagger~i #.......#.......#.....#.....#Cast: Magic Dart~i% U#.......#.......#.....#.....##########..##........##.....###~i a##..###############'#... #....# #..........#... #....# #..........#... #....# #..........'...~i  Sif Muna accepts your kill. _You finish channelling your searing ray.  Training target 9.0 for Evocations reached!  Your Evocations skill increases to level 9!You need to enable at least one skill for training. _Your Translocations skill increases to level 1!~i! ~i# Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 6? Y - Yes  N - No~iHt~i$.##...#............#.........#... valamere the Prestidigitator .##...#............#.........#... Deep Elf of Sif Muna *..... .###'##............#....####+#... Health: 13/41 =======----------------- .#..........########....#.....### Magic: 19/23 ===================----- .#..........#....... #.....#AC: 6Str: 4Doom: 51% .#..........#...... #.....#EV: 11Int: 26  .#..........#.....#.....#SH: 0Dex: 13 .#..........#..).# ######.....#XL:  8 Next: 20% Place: Dungeon:6 ########'#######@###....#.....#Noise: ==-------  [40~iɒnmTime: 5126.8 (0.0)#.......#.......+.....'.....#a) +3 dagger#.......#.......#.....#.....#Cast: Magic Dart#.......#.......#.....#.....##########..##........##.....#####..###############'#... #....# #..........#... #....# #..........#... #....# #..........'... Sif Muna accepts your kill. _You finish channelling your searing ray.  Training target 9.0 for Evocations reached!  Your Evocations skill increases to level 9!You need to enable at least one skill for training. _Your Translocations skill increases to level 1!~i>--7.8 (1~ih~iקu _This spell is quite dangerous to cast!~igc20=--8.8 (2~i~i~idW4=9.8 (3~id~i~iw1==30.8 (4~i"~i~i'+1.8 (5~i~i _You start memorising the spell. You continue memorising. x4~iO~is~i c _You finish memorising. Spell assigned to 'c'.~iI~i~ii P _~i 5=2==~iw!~i#~iP#~i#~i!%~it%~ih&~i)~i)b3===~i*~i0-~i-I6=~i.~i1,~i2~i/5,~iU6~i8~i49$17~ij9;===~i:~i<~i=~iO>~i@~i A~ih~i`87Magic Dart~i~ir2 _The hound leaves your sight.~i- 3~i0 ~i8 ~i: g  A hound comes into view.~iW .#...<..#...............(....#.............'.......#......#.)....#....##.....#~i%X .#.....@.......#...#.#.....#.......#...#.#.....#.......'...#Magic Dart.#.....#.......#...#.#.....#......#...#.h'.....#......######h   hound (wandering).##.....#.....#....÷..#...#.##.....#.....#.......#...#.#.....'.....#.......~iX #'...#~il -0.0).~i,m /h~iv ~i 29.8 (1 _~i ~i? Q _There is an open door here.~im< ...........(... ....... ....... ....... ...)...~i:n ....... #.....############# #.....@.......#...# #.....#.......#...# #.....#.......'...# #.....#.......#...# #.....#......##...# ~in.'.....#......###### #.....#....÷..#...# #.....#.......#...#  ~iP>< ...........(... ....... ....... ....... ...)... ....... #.....############# #.....@.......#...# #.....#.......#...# #.....#.......'...# #.....#.......#.....#......#.'.....#......###### #.....#....÷..#.....#.......~iA~iI~iE~i/\ _A hound is nearby!~i2< ...........(... ....... ....... ....... ...)... ....... #.....############# #.....@.......#...# #.....#.......#...# #.....#.......'...# #.....#.......#...# #.....#......##...# .'.....#......###### #.....#....÷..#...# #.....#.......#...#  ~ik4< ...........(... ....... ....... ....... ...)... ....... #.....############# #.....@.......#...# #.....#.......#...# #.....#.......'...# ~i# #.....#.......#.....#......#.'.....#......###### #.....#....÷..#.....#.......~i~iȸ~i~i\ _A hound is nearby!~i   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~iݮ~i~i~i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~i ....#...<...............  valamere the Prestidigitator ....#...............(...  Deep Elf of Sif Muna *..... ....#...................  Health: 41/41 ======================== ....'...................  Magic: 22/23 ======================-- ....#...................  AC: 6Str: 4Doom: 51% ....#.......)...........  EV: 11Int: 26  #####...................  SH: 0Dex: 13 ...########.....#############  XL:  8 Next: 20% Place: Dungeon:6 ~i ..........#.....@.......#...#  Noise: ---------  Time: 5269.8 (0.0) ..........#....*#.......#...#  a) +3 dagger ..........#...*.#.......'...#  Cast: Magic Dart ..........#.**..#.......#...# ..........#*....#......##...# ..........*.....#......######  h   hound (wandering) ...##....h#.....#....÷..#...# ...##.....#.....#.......#...# ....#.....'.....#.......'...# Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q ~i - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 100% to hit)~i`....#...<...............valamere the Prestidigitator ....#...............(...Deep Elf of Sif Muna *..... ....#...................Health: 41/41 ======================== ....'...................Magic: 22/23 ======================-- ....#...................AC: 6Str: 4Doom: 51% ....#.......)...........EV: 11Int: 26  ~i#####...................SH: 0Dex: 13 ...########.....#############XL:  8 Next: 20% Place: Dungeon:6 ..........#.....@.......#...#Noise: ---------  Time: 5269.8 (0.0) ..........#....*#.......#...#a) +3 dagger ..........#...*.#.......'...#Cast: Magic Dart ..........#.**..#.......#...# ..........#*....#......##...# ..........*.....#......######h   hound ...##....h#.....#....÷..#...# ...##.....#.....#.......#...# ....#.....'.....#.......'...#Aiming: Magic Dart (safe; 1% risk of failure)  ~i3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.~i;h.~iA.....~iE=70.8 (1 _~i~iG~i2;....#...<...............  valamere the Prestidigitator ....#...............(...  Deep Elf of Sif Muna *..... ....#...................  Health: 41/41 ======================== ~i;....'...................  Magic: 21/23 =====================--- ....#...................  AC: 6Str: 4Doom: 51% ....#.......)...........  EV: 11Int: 26  #####...................  SH: 0Dex: 13 ...########.....#############  XL:  8 Next: 20% Place: Dungeon:6 ..........#.....@.......#...#  Noise: =--------  Time: 5270.8 (0.0) ..........#....*#.......#...#  a) +3 dagger ..........#..**.#.......'...#  Cast: Magic Dart ..........#.*...~i <[40m#.......#...# ..........#*....#......##...# ..........h.....#......######  h   hound ~i?<e...##.....#.....#....÷..#...# ...##.....#.....#.......#...# ....#.....'.....#.......'...# The magic dart hits the hound. ~ij<_The hound is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  ~i<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i<vAim: a hound (moderately wounded, 100% to hit)~ixM`....#...<...............valamere the Prestidigitator ....#...............(...Deep Elf of Sif Muna *..... ....#...................Health: 41/41 ======================== ....'...................Magic: 21/23 =====================--- ....#...................AC: 6Str: 4Doom: 51% ....#.......)...........EV: 11Int: 26  ~i@N#####...................SH: 0Dex: 13 ...########.....#############XL:  8 Next: 20% Place: Dungeon:6 ..........#.....@.......#...#Noise: =--------  Time: 5270.8 (0.0) ..........#....*#.......#...#a) +3 dagger ..........#..**.#.......'...#Cast: Magic Dart ..........#.*...#.......#...# ~isN}..........#*....#......##...# ..........h.....#......######h   hound ~iN...##.....#.....#....÷..#...# ...##.....#.....#.......#...# ~iN....#.....'.....#.......'...#Aiming: Magic Dart (safe; 1% risk of failure)  ~iNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iOAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.~ivh'h.~i1...~i;1.8 (1 _~i_~i~i> ....#...<...............  valamere the Prestidigitator ....#...............(...  Deep Elf of Sif Muna *..... ....#...................  Health: 41/41 ======================== ~i ....'...................  Magic: 20/23 ====================---- ....#...................  AC: 6Str: 4Doom: 51% ....#.......)...........  EV: 11Int: 26  #####...................  SH: 0Dex: 13 ...########.....#############  XL:  8 Next: 20% Place: Dungeon:6 ..........#.....@.......#...#  Noise: =--------  Time: 5271.8 (0.0) ..........#...**#.......#...#  a) +3 dagger ..........#..*..#.......'...#  Cast: Magic Dart ..........#.h...#~i [39;49m.......#...# ..........#.....#......##...# ..........'.....#......######  h   hound ...##.....#.....#....÷..#...# ...##.....#.....#.......#...# ....#.....'.....#.......'...# The magic dart hits the hound. _The hound is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)~i ....#...<...............  valamere the Prestidigitator ....#...............(...  Deep Elf of Sif Muna *..... ....#...................  Health: 41/41 ======================== ....'...................  Magic: 20/23 ====================---- ....#...................  AC: 6Str: 4Doom: 51% ....#.......)...........  EV: 11Int: 26  #####...................  SH: 0Dex: 13 ~i ...########.....#############  XL:  8 Next: 20% Place: Dungeon:6 ..........#.....@.......#...#  Noise: =--------  Time: 5271.8 (0.0) ..........#.....#.......#...#  a) +3 dagger ..........#..h..#.......'...#  Cast: Magic Dart ..........#.....#.......#...# ..........#.....#......##...# ..........'.....#......######  h   hound ...##.....#.....#....÷..#...# ...##.....#.....#.......#...# ....#.....'.....#.......'...# _The hound is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  ~i4 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.~i:< (...           ~i1=Contam: 10% -2.8 (1 _~i~i ~i t....#...<...............  valamere the Prestidigitator ....#...............(...  Deep Elf of Sif Muna *..... ....#...................  Health: 41/41 ======================== ....'...................  Magic: 19/23 ===================----- ....#...................  AC: 6Str: 4Doom: 51% ....#.......)...........  EV: 11Int: 26 Contam: 10% ~i #####...................  SH: 0Dex: 13 ...########.....#############  XL:  8 Next: 20% Place: Dungeon:6 ..........#.....@.......#...#  Noise: ---------  Time: 5272.8 (0.0) ..........#...**#.......#...#  a) +3 dagger ..........#..h..#.......'...#  Cast: Magic Dart ..........#.....#.......#...# ..........#.....#......##...# ..........'.....#......######  h   hound ...##.....#.....#....÷..#...# ~i !...##.....#.....#.......#...# ....#.....'.....#.......'...# _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 1% risk of failure)  ~i sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)~iS9....#...<...............valamere the Prestidigitator ....#...............(...Deep Elf of Sif Muna *..... ....#...................Health: 41/41 ======================== ....'...................Magic: 19/23 ===================----- ....#...................AC: 6Str: 4Doom: 51% ....#.......)...........EV: 11Int: 26 Contam: 10% #####...................SH: 0Dex: 13 ...########.....#############XL:  8 Next: 20% Place: Dungeon:6 ..........#.....@.......#...#Noise: ---------  Time: 5272.8 (0.0) ..........#...**#.......#...#a) +3 dagger ..........#.[~i:40m**..#.......'...#Cast: Magic Dart ..........#.....#.......#...# ..........#.....#......##...# ..........'.....#......######h   hound ...##.....#.....#....÷..#...# ...##.....#.....#.......#...# ....#.....'.....#.......'...#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound!~i.lh.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  The hound is almost dead.~iN:h.~i....==3.8 (1Ray ~i~if _(Press . to maintain the ray.)~iQ .  The searing ray hits the hound!  You kill the hound!~i L****~iH$....~i4 034Magic Dart+ _Sif Muna accepts your kill.~i<~i>o _Your Translocations skill increases to level 2!~iD3~iF~iLK  You stop channelling your searing ray.~iQE _~i]S3~iqU~i1Xb20=~iZ~i],~i_~ia~ia98% ~ic~i6f1==6~i0h~ijM4~i6l~i n~ien72~ip~ir~icrp2==1~is~iO=~iLJ~iZ _Your magical contamination has completely faded away.~i~i~iW~ii3===~iƟ~iz~i~iѩ~id~i~~i~iE~i,~i<~i~i}~iY~i^~i:==~i~i*~i~iT~i~il~i ~i~i~i~iQ,~i ~in~iK,~i ~i~i%~i~~iZ~i~i0~i~i~i\~is~i~i~i@B~i%~i~i,~i~i~i,~iz~i ~i# ,~i$ ~i,~i ~iYM _You now have 139 gold pieces (gained 5).~i3~i~iJ ~iV",~i#~i&~i(,~i&*~iD0~iI3,~i3~i6~iu8,~i9~i;~i=,~i?~iGA~iQC~iC~ivE~iG~iI~i J~iK~iM~iOP~i%Q~iR~iT~i\W,~iIY~i)[~i9],~i$_~i6 #######  #.....#  #.....#  #.....#  #.....#  #.....#  #.....# ####### #....@##############--313.8 (39.0)# #..................########............##...<.............##...............(........##................~i..#..'........................#..#.................#.#.......).........#~i 9--~i֟~iXE _Done exploring.~ik~i~ia~iT+0.0).................~iv8~iN@~iABE _Done exploring.~iA ~iA ~iB ~i q ~i:{ ~i΁ ~i E _Done exploring.~i]~i~i~i~i~i~iE _Done exploring.~iA~iVeWhere to? (Tab - D:6, ? - help) ~iD D - Dungeon  T - Temple ~iPh~i.valamere the Prestidigitator#######Deep Elf of Sif Muna *.....#.....#Health: 41/41 ========================#.....#Magic: 23/23 ========================#.....#AC: 6Str: 4Doom: 50% #.....#EV: 11Int: 26  #.....#SH: 0Dex: 13#.....#~iXXL:  8 Next: 23% Place: Dungeon:6 ####### #....@##############Noise: ---------  Time: 5313.8 (0.0) ......# #..................#a) +3 dagger .....#######..................#Cast: Magic Dart .....#...<....................# .....#...............(........# .....#........................# .....'........................# .....#........................# .....#.......)................# _Your magical contamination has completely faded away. _You now have 139 gold pieces (gained 5). _Done exploring. _Done exploring. ~i0f_Done exploring. _Done exploring.~i'~i=~iL~i>~i$ _~i ~iU~i,~i~i~i*~i~iO~i~i;,~i~i~i,~i~i ~i~iJ~i~i~i~iH~i~i~i,~i~i ~i ,~i ~i~i~i?~i~iZ~i!~i~if ~iU'@  There is an open door here.~i(~i) _~i*~i/~i61~ix1~iE2~i7~i58~i8~i9~i=~i?~i?~i@~iC~ilE,~i@F~iJ~iK~iL~iL~iP~ieS,~iT~iX@  There is an open door here.~iUZ~i0[ _~iJ\~iA_~i(a~ira~i!b~id~igf~if~iEg~iKj~ik~il~il~i)....#.<.......#............#..#..........### ...#...#.## #. #.....# # ........##........#........~iF~ir+5.3 (5~iϮ~i+ _Found a maw talisman.~i~iA3~i~i\~i~iN,~i~i+~iJ~in~i~i>~i~i~i/~i~ii~i&~i@,~i~i~i~id~in~i~i~iU~i ~i ~i,~iP~i#~i:,~i~i~i$B~i'~i+~iV,~i -~i/~ii6~ia~ib~i;j~  You encounter a scorpion.~in ### ##.# ##..### ~i~iC~iEF _Unknown command.~i  valamere the Prestidigitator  Deep Elf of Sif Muna *..... ###  Health: 41/41 ======================== ##.#  Magic: 22/23 ======================-- ##..###  AC: 6Str: 4Doom: 50%  ####.....#  EV: 11Int: 26   ##%.##..###  SH: 0Dex: 13 ~i#........## . XL:  8 Next: 23% Place: Dungeon:7 #@###.....#### #.. Noise: ---------  Time: 5368.3 (0.0) ......*..#....#.<..#.... a) +3 dagger ..#..*!.##....#.<....... Cast: Magic Dart #.*................#.. ..*#####..........###  ~iP..*. .....#...#.##  s   scorpion (asleep) .*. ..#.##.....#  s. .###........  ##........ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)~ih _The scorpion closely misses you. The scorpion barely misses you.~i  valamere the Prestidigitator  Deep Elf of Sif Muna *..... ###  Health: 32/41 ==================------ ##.#  Magic: 16/23 ================-------- ##..###  AC: 6Str: 4Doom: 50%  ####.....#  EV: 11Int: 26  ~in ##%.##..###  SH: 0Dex: 13 #........## . XL:  8 Next: 23% Place: Dungeon:7 #@###.....#### #.. Noise: ==-------  Time: 5375.3 (0.0) ......s..#....#.<..#.... a) +3 dagger ..#...!.##....#.<....... Cast: Magic Dart #..................#.. Pois  ...#####..........###  ~i.... .....#...#.##  s   scorpion ... ..#.##.....#  .. .###........  ##........ You feel very sick. _The scorpion closely misses you. The scorpion barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~ivAim: a scorpion (heavily wounded, 100% to hit)~i ~i valamere the PrestidigitatorDeep Elf of Sif Muna *.....###Health: 32/41 ==================------##.#Magic: 17/23 =================-------##..###AC: 6Str: 4Doom: 50% ####.....#EV: 11~iy Int: 26  ##%.##..###SH: 0Dex: 13#........##. XL:  8 Next: 23% Place: Dungeon:7#@###.....#### #.. Noise: ==-------  Time: 5375.3 (0.0)......s..#....#.<..#.... a) +3 dagger~i ..#...!.##....#.<....... Cast: Magic Dart#..................#.. Pois ...#####..........###.... .....#...#.##s   scorpion... ..#.##.....#.. .###........~i ##........You feel very sick. _The scorpion closely misses you. The scorpion barely misses you.~i3 Aiming: Magic Dart (safe; 1% risk of failure)  ~ib [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 100% to hit)~iF  _The scorpion closely misses you. The scorpion barely misses you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (heavily wounded, 100% to hit)  Okay, then.~i '~ih ~i . _~i:  valamere the Prestidigitator  Deep Elf of Sif Muna *..... ###  Health: 32/41 ==================------ ##.#  Magic: 15/23 ===============--------- ##..###  AC: 6Str: 4Doom: 50%  ####.....#  EV: 11Int: 26   ##%.##..###  SH: 0~i;Dex: 13 #........## . XL:  8 Next: 23% Place: Dungeon:7 #@###.....#### #.. Noise: ==-------  Time: 5375.3 (0.0) ......s..#....#.<..#.... a) +3 dagger ..#...!.##....#.<....... Cast: Magic Dart #..................#.. Pois  ...#####..........###  ~i<.... .....#...#.##  s   scorpion ... ..#.##.....#  .. .###........  ##........ _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  ~i<vConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 82% to hit)~ivalamere the PrestidigitatorDeep Elf of Sif Muna *.....###Health: 32/41 ==================------##.#Magic: 15/23 ===============---------##..###AC: 6Str: 4Doom: 50% ####.....#EV: 11Int: 26  ##%.##..###SH: 0Dex: 13#........##. XL:  8 Next: 23% Place: Dungeon:7#@###.....#### #.. Noise: ==-------  Time: 5375.3 (0.0)......*..#....#.<..#.... a) +3 dagger..#..*!.##....#.<....... Cast: Magic Dart#.[39;~iB_49m*................#.. Pois ..*#####..........###.... .....#...#.##s   scorpion... ..#.##.....#.. .###........##........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (heavily wounded, 82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.~iMbs...  Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a scorpion (heavily wounded, 82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is heavily wounded.  (Press . to maintain the ray.)~iDO6=6.3 (1Ray ~iU~iW] _You feel sick. The scorpion misses you.~iLt .  The searing ray hits the scorpion!  You kill the scorpion!~iKz _****~i ....  Sif Muna accepts your kill.~i/ 0-5-48%  97Magic Dart+ ~i ~i` $ _You feel sick.~iX****~i<....~i؍29--4----8++ ~i7%~i$ _You feel sick.~iێ~iw7-~iP~iǒW  You start resting.~iɞ..##...........--.~i&0~iZ5=9.3 (1~i~iK _You stop channelling your searing ray. You feel sick.~i~iK~i~ị~il98~i7=-6==~ih~i#i _You start resting. You feel sick. x3~i1q6=-%~i,81.3 (2~ip52.3 (3~i~iN[ _You are no longer poisoned.~iO ~i ~i9 ~i? ~i]" O7~i& ~iC' j7==~ig( ~i- ~iW. ~i'/ ~i5 ~i#6 ~i7 ~ir; ~i< 8=8==~iO< ~iE= ~iC ~iC ~iD ~iJ ,~iL ~iQ ~ixQ h9==~iR ~i^W ~iW K9=~iX ~i^ ~iG_ ~i/` ~iAd ~id i20==~ie ~i>j W _You start resting.~iPq SMagic DartS   water moccasin (wandering)~i]s /93.3 (11.0)~iK{ ~iJ} ,4.3 (12~i % _You encounter a water moccasin.~i ###  ##.#    ####  ##%.##..### ~i{, #....S...##  #@#  .........#< ..#...!.##< #...... ...#####  ....   ...   ..   ~i) ~iph ### ~i4q ##.#    ####  ##%.##..###  #....S...##  #@# ~iq* .........#< ..#...!.##< #...... ...#####~i7r ....   ...  ..  ~iw~iy~i~iہe _A water moccasin is nearby!~inq  valamere the Prestidigitator  Deep Elf of Sif Muna *..... ###  Health: 29/41 ================-------- ##.#  Magic: 18/23 ==================------ ~io##..###  AC: 6Str: 4Doom: 48%  ####.....#  EV: 11Int: 26   ##%.##..###  SH: 0Dex: 13 #.***S...## . XL:  8 Next: 29% Place: Dungeon:7 #@###.....#### #.. Noise: ---------  Time: 5394.3 (0.0) .........#....#.<..#.... a) +3 dagger ..#...!.##....#.<....... Cast: Magic Dart #..................#.. ~i@p...#####..........###  .... .....#...#.##  S   water moccasin (wandering) ... ..#.##.....#  .. .###........  ##........ _A water moccasin is nearby!~izpRCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~ipPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 70% to hit)~i valamere the PrestidigitatorDeep Elf of Sif Muna *.....###Health: 29/41 ================--------##.#Magic: 18/23 ==================------##..###AC: 6~i Str: 4Doom: 48% ####.....#EV: 11Int: 26  ##%.##..###SH: 0Dex: 13#.****...##. XL:  8 Next: 29% Place: Dungeon:7#@###.....#### #.. Noise: ---------  Time: 5394.3 (0.0).........#....#.<..#.... a) +3 dagger..#...!.##....#.<....... Cast: Magic Dart#..................#.....#####..........###~i .... .....#...#.##S   water moccasin... ..#.##.....#.. .###........##........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 70% to hit)  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin.~i S.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, 70% to hit)  You focus your ray upon the water moccasin.  The searing ray hitswater moccasin is lightly wounded.~i !..~i 30=9===5.3 (1~i, =Ray ~iZ! ~i# f _(Press . to maintain the ray.)~iB***~iOj1S.~is.~is8---6+ ~i |7%~i~` _The searing ray misses the water moccasin.~i ** The searing ray hits the water moccasin!~iߑ1S.~i  The water moccasin is moderately wounded.The water moccasin bites you!  You are poisoned.~i23==========----7--=-~i@m7Pois Ray++ ~i7%~ix5 _The water moccasin poisons you!~i **The searing ray hits the water moccasin!~iNJ  .SThe water moccasin is heavily wounded.You finish channelling your searing ray.  You feel very sick.~i) p19-------=~i 8~iݑ 7%~i [ _The water moccasin barely misses you.~i3\  valamere the Prestidigitator  Deep Elf of Sif Muna *..... ###  Health: 19/41 ===========------------- ##.#  Magic: 15/23 ===============--------- ##..###  AC: 6Str: 4Doom: 48%  ####.....#  EV: 11Int: 26   ##%.##..###  SH: 0Dex: 13 #.S......## . XL:  8 Next: 29% Place: Dungeon:7 #@###.....#### #.. Noise: ==-------  Time: 5398.3 (0.0) .........#....#.<..#.... a) +3 dagger ..#...!.##....#.<..~i^..... Cast: Magic Dart #..................#.. Pois  ...#####..........###  .... .....#...#.##  S   water moccasin ... ..#.##.....#  .. .###........  ##........ _The water moccasin barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 70% to hit)~i;valamere the PrestidigitatorDeep Elf of Sif Muna *.....###Health: 19/41 ===========-------------##.#Magic: 15/23 ===============---------##..###AC: 6Str: 4Doom: 48% ####.....#EV: 11Int: 26  ##%*##..###SH: 0~i=<:Dex: 13#.*......##. XL:  8 Next: 29% Place: Dungeon:7#@###.....#### #.. Noise: ==-------  Time: 5398.3 (0.0).........#....#.<..#.... a) +3 dagger..#...!.##....#.<....... Cast: Magic Dart#..................#.. Pois ...#####..........###.... .....#...#.##S   water moccasin~iw<M... ..#.##.....#.. .###........##........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~i<Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 70% to hit)  You focus your ray upon the water moccasin.  The searing ray hits the water moccasin!~i.SYou focus your ray upon the water moccasin.  The searing ray hits the water moccasin!  The water moccasin is severely wounded.  (Press . to maintain the ray.)  You feel very sick.  The water moccasin misses you.~i16--9.3 (1Ray ~i7%~iF _The water moccasin bites you but does no damage.~i .The searing ray hits the water moccasin!  You kill the water moccasin!~iJO**~i)& ~i*..~i*ESif Muna accepts your kill.~i3L 4---~i[44-5 40400Magic Dart+ _You feel sick.~i<7%~ik=o _Your Translocations skill increases to level 3!~i7 ~ir8 A-~i}: ~i= A  You start resting.~id> ~iEL (~iW &0~iW] 2-5=--1.3 (1~iV` 7%~ixc  ~ic =_You stop channelling your searing ray. You feel sick.~iQ ~iQ 7-~iR ~iX ~i\ U1-~i_ ~iC` J0--~ia ~i^h ~ii 9/41 -6==Pois ~ii ~ifp ~iq ?8-~ir ~i y ~iy -7==~iz ~i ~ig 77~iY ~iń i _You start resting. You feel sick. x7~i [6-%--~iL +7.3 (6~i: O-8.3 (7~i ~iު [ _You are no longer poisoned.~i3~i~i~iqj8==~i u7=~i+ ~i ~i$ ~i ~i~9==~i~i~iZ~iB~i~i S8=~i~i :20~i !E==~i!~i(~i )~i7*~i-~i-~i%/~ix1~i19=1==~i3~i6~i07~i7~i:~i7;h2==~i0<~il>~i>~i>?~iA~iABm10/41=~i C~i_En _You start resting.Magic restored.~iP~i[022.3 (14.0)~i^3===3.3 (15 _~ic8%~ie~ipI~i<~i~ix~i/~i~i~i~iI1=~iM~i~i ~i?3==~iI~i~i_~iM~i~if2==~i ~i,~ii~i ~i; ~i ~i ~i ~i~i~i(S3=~i~i~i~is~i,~i~id~i~i~i4"~i"I4=~i#~i'~i1(~iM)~i-~i-~i.~iF2~i2~i%3~i5~i26S5=~i7~iX9~i9~i :~i<,~i=~iXA,~iA~iD~iDI6=~izE~iG~i H~iH~iK~iL~iiL~i`O~iO~iP~iHR~iRL17=~iMS~iEU~iU~iV~iYY,~i Z~i]~i\^S8=~i_~i$b~izb~ic~ie~iMe~ie~ig~iZ~i,\,~i]~i`c _You start resting.A wight comes into view.~ig5=%zMagic Dartz   wight (polearm)~ih*8.3 (2~irH9.3 (3 _~iHv~iw~iE # ##.#  ##..### ###.....#  ##%.##..###  #.z...@..## .#  #.###.....#### #..# .........#....#.<..#..... ..#...!.##....#.<.....#~i #..................#..#z#####..........###......#...#.#..##.....#.. ..#~i9.z~i~i,80.3 (1~i~i~i   valamere the Prestidigitator  Deep Elf of Sif Muna *.....  Health: 25/41 ==============---------- ### Magic: 21/23 =====================--- ##.# AC: 6Str: 4~i kDoom: 45%  ##..###  EV: 11Int: 26   ####.....#  SH: 0Dex: 13 ##%.##..### .  XL:  8 Next: 40% Place: Dungeon:7 #..z**@..## .#  Noise: ---------  Time: 5480.3 (0.0) #.###.....#### #..#  a) +3 dagger  .........#....#.<..#.....  Cast: Magic Dart  ..#...!.##....#.<.......#  #..................#..#  ..z#####..........###  z   wight (polearm)  .... .....#...#.##  ... ..#.##.....# ~i ) .. ..###........ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe of cold resistance  (82% to hit)~i  valamere the PrestidigitatorDeep Elf of Sif Muna *.....Health: 25/41 ==============----------###Magic: 21/23 =====================---##.#AC: 6Str: 4Doom: 45% ##..###EV: 11Int: 26  ####.....#SH: 0Dex: 13##%.##..###~i# X.XL:  8 Next: 40% Place: Dungeon:7#.****@..##.#Noise: ---------  Time: 5480.3 (0.0)#.###.....#### #..#a) +3 dagger.........#....#.<..#.....Cast: Magic Dart..#...!.##....#.<.......##..................#..#..z#####..........###z   wight (polearm).... .....#...#.##... ..#.##.....#.. ..###........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~i Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 trident and wearing a +0 robe of cold resistance  (82% to hit)  You focus your ray upon the wight. The searing ray hits the wight.~iȩ =.z..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 trident and wearing a +0 robe of cold resistance  (82% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is moderately damaged.~i {==1.3 (1Ray ~i ~i f _(Press . to maintain the ray.)~io ****The searing ray hits the wight.~i@.z~iP..z.~iJ0---2+ ~i s _The wight is heavily damaged.~i9 **** The searing ray hits the wight.~i[ ..z.  The wight is severely damaged.6=-=-3++ ~ila7%~i dS _The wight closely misses you.~i2 )The searing ray hits the wight.  You destroy the wight!~ix7 K****~i] ..).  Sif Muna accepts your kill.~iB  19-3 54Magic Dart _You finish channelling your searing ray.~i ~iN o _Your Translocations skill increases to level 4!~iB=~iC~iJB~i2Nb20=~iO~iS~itSK7=~iT~iX~i'Yh1==~iZ~i<_,~i`~id,~i8f~ij~ij8=2==~ik~iwn~in~iNp~iit,~iu~ixn _You start resting.Magic restored.~in&-~i,93.3 (9~i)3===-4.3 (10.0) _~i8%~if~i ~i[ ~im ~i ~i a9=~i ,~i^ ~i  ,~il ~i ~iu :==~i ~iv ~i N30=~i ~i ,~i ~i\! ,~iO$ ~i.( ~i( j1==~i7+ ~iF0 ~i0 ~i1 ~i5 ,~iR7 ~i; ,~i< ~ie? ~i? N2=~i@ ~i/C ,~iC ~iF ,~iH ~iJ ~iK ~i_L ~iN a3=~iO ~iS ~iS ~i^U ~iOZ W _You start resting.~i6o Magic Dartk   wyvern (wandering)k~iv .511.3 (17~i~ ~i= ,2.3 (18~iu 8%~iP W _You encounter a wyvern.~i}r ### ##.# ##..###  ####.....#  ##%.##..### .  #...).@..## .#  #.###.....#### #..#  #....#.<..#.....  !.##....#.<.......#  ~i~............#..#  #..........###  .... .....#...#.##  ... k.#.##.....#  ..  ~i ### ##.# ##..###  ####.....#  ##%.##..### .  #...).@..## .#  #.###.....#### #..#  #....#.<..#.....  !.##....#.<... ........... #..........###  .... .....#...#.##  ... k.#.##....  .. ~i~i'~i/~iX3] _A wyvern is nearby!~i-#####.##..#######.....###%.##..##....)....##.##.###.@...#### #..........#....#.<..#.....#...!.#.<.......# #..................#..z#####....###.... .....#...#.## ~i.( k.#.##.... ..###........ ##.~iq0.~i8@k~iN>o3.0)Magic Dart _~i E8%~iG~iS #####.##..#######.....##%.##..##.#...)....##.##.###.....#### #..........#..@.#.<..#.....#...!.#.<.......# #..................##..k.#.#k   wyvern (wandering).O   ogre (asleep)..O ##........ ~iiZ .kYou encounter an ogre. It is wielding a +0 giant club.~iK\9k.~i\7O.~idkOwandering)~ifp4=4Magic Dart~im8%~idp0 _The wyvern hisses angrily.~i<#####.##..#######.....##%.##..##....)....##.####.....#### #..........#....#.<..#.....#...!.#.....#~iw #..................#..z#####k...### .... .....#...#.##~iK #...#.##.... ..O###........ ... ##.. ..~i:k.~i8O.~iRUO~i&5~i8%~i~iMR  ### valamere the Prestidigitator ##.# Deep Elf of Sif Muna *..... ##..###  Health: 34/41 ===================----- ####.....#  Magic: 21/23 =====================--- ##%.##..### .  AC: 6Str: 4Doom: 43%  #...)....## .#  EV: 11Int: 26   #.###.....#### #..#  SH: 0Dex: 13  .........#....#.<..#.....  XL:  8 Next: 45% Place: Dungeon:7  ..#...!.##..@.#.<.......#  Noise: ---------  Time: 5515.3 (0.0) #.......k*.........#..# ~iS  a) +3 dagger ..z#####..........###  Cast: Magic Dart  .... .....#...#.##  ... #..O#.##.....#  .. ...###........  k   wyvern ... ##........  O   ogre .. #........  ......... _The wyvern hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (82% to hit)~iS[ k*~iAk.**~i .*.*#~iaX*.*.O##Out of range.~iа ~i ^###valamere the Prestidigitator##.#Deep Elf of Sif Muna *.....##..###Health: 34/41 ===================-----####.....#Magic: 23/23 ========================##%.##..###.AC: 6Str: 4Doom: 43% ~iJ `#...)....##.#EV: 11Int: 26  #.###.....#### #..#SH: 0Dex: 13.........#....#.<..#.....XL:  8 Next: 45% Place: Dungeon:7..#...!.##..@.#.<.......#~i (Noise: ---------  Time: 5515.3 (0.0)#.......k..........#..#a) +3 dagger~i ..z#####..........###Cast: Magic Dart.... .....#...#.##~i ... #..O#.##.....#.. ...###........~i k   wyvern... ##........O   ogre.. #.................~iF Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOut of range.  Okay, then.~i >~i ~i . _~iy##.# ##..#######.....# ##%.##..### .#...)....## .# #.###.....#### #..# ~i4.........#....#.<..#..... ..#...!.##....#.<.......#  #.......k..@.......#..# ..z#####...### .... #.....#...#.## ... #..O#.##.....#.. ...###... ... ##...~ii.. #.. ... ~i$F.k~i!O~i.~i+$~i%26.3 (1 _~i]-8%~iN/~i##.# ##..### ####.....# ##%.##..### . #...)....## .# #.###.....#### #..# .#....#.<..#..... ..#...!.##....#.<.# #.k.#..# ..z#####.### .... #..O..#...#.## ... #...#.##.....#.. ...###........... ##~ij... .. #.. ~i_F.k~iC.k~iE{7%~i5##.# ##..### ####.....# ##%.##..### . #...)....## .# ~i >#.###.....#### #..#  .#....#.<..#.....  ..#...!.##....#.<.~i/l# #.k.~iTq#..# ..z#####.~i###  .... #..O..#...#.##  ~iL)... #...#.##.....#  .. ...###.......... ##. .. #......... .~iA.O~i"J.k~iح~iT5=8~i~~iw~ib# ##.#  ##..### ##.....#  ##%.##..###  #...)....## .#  #.###.....#### #..# .........#....#.<..#..... ..#...!.##....#...# #...........k......#..#z#####..........### .O.#...#.# ... #...#.##.....# .. ...###........ ... ##......... .. #....................[9;17~ibH~ic4k.~iBdA.O~irpb====9~i>7%~i@M _The wyvern closely misses you.~ia _There is a stone staircase leading up here.~i{6 ~i7 ~iaD OO.~iP =20~iY ~iks = 6. _The wyvern misses you.~ig| #.....+....#######'#######....#.....#.............#>...#....#.....#....##.......#....#....#.....#....##.......#....#....#.....#..†..#.......###'##....#.....#.............#....÷....#.....#....#######..#.........  ###'###....#.....#..#.........  #....#....#k@.∩.#..#.....#### #....+....#.....#........#... #...#####.#######........'...  #...#....................#...  #...#...............######...  #...'..........<....#...#########+#...............'...##...#....................#....'...#............###'##...~i| ~i m6=-1.8 (2.5~i ~i% ! _You climb upwards.~i c _There is a stone staircase leading down here.~i #.....+....#######'#######.... valamere the Prestidigitator  #.....#.............#>...#.... Deep Elf of Sif Muna *.....  #.....#....##.......#....#.... Health: 36/41 =====================---  #.....#....##.......#....#.... Magic: 21/23 =====================---  #.....#..†..#.......###'##.... AC: 6Str: 4Doom: 43%  #.....#.............#....÷.... EV: 11Int: 26   #.....#....#######..#......... SH: 0Dex: 13  ###'###....#.....#..#......... XL:  8 Next: 45% Place: Dungeon:6  #....#....#k@.∩.#..#.....#### Noise: ---------  Time: 5521.8 (0.0)  #....+....#.....#........#... ~ii[33ma) +3 dagger  #...#####.#######........'... Cast: Magic Dart  #...#....................#...  #...#...............######...  #...'..........<....#...##### k   wyvern  ####+#...............'...##...  #....................#....'...  #....................###'##... _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (82% to hit)~iS  #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 36/41 =====================---#.....#....##.......#....#.... Magic: 21/23 =====================---#.....#..†..#.......###'##.... AC: 6~iT Str: 4Doom: 43% #.....#.............#....÷.... EV: 11Int: 26  #.....#....#######..#......... SH: 0Dex: 13###'###....#.....#..#......... XL:  8 Next: 45% Place: Dungeon:6~iT #....#....#*@.∩.#..#.....#### Noise: ---------  Time: 5521.8 (0.0)~iU #....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart~iEU #...#....................#...#...#...............######...#...'..........<....#...##### k   wyvern~i{U ####+#...............'...##...#....................#....'...#....................###'##...~iU JCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~iU Press: ? - help, Shift-Dir - straight lineAim: a wyvern (82% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.~i IkPress: ? - help, Shift-Dir - straight line  Aim: a wyvern (82% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is lightly wounded.  (Press . to maintain the ray.)  The wyvern closely misses you.==2.8 (1Ray ~iJ ~i > _The wyvern bites you but does no damage.~i> * The searing ray hits the wyvern.~i kThe wyvern is moderately wounded.~i50-~iΒZ3+ ~i~i$S _The wyvern barely misses you.~i *The searing ray hits the wyvern.~i4 kThe wyvern is heavily wounded.22----------4++  _The wyvern bites you! The wyvern bites you.~i * The searing ray hits the wyvern!~i' kThe wyvern is severely wounded.You finish channelling your searing ray.~i 3=--------19-5~i, ~iL > _The wyvern bites you but does no damage.~ii #.....+....#######'#######.... valamere the Prestidigitator  #.....#.............#>...#.... Deep Elf of Sif Muna *.....  #.....#....##.......#....#.... Health: 23/41 =============-----------  #.....#....##.......#....#.... Magic: 17/23 =================-------  #.....#..†..#.......###'##.... AC: 6Str: 4Doom: 43%  #.....#.............#....÷.... EV: 11Int: 26   #.....#....#######..#......... SH: 0Dex: 13  ###'###....#.....#..#......... XL:  8 Next: 45% Place: Dungeon:6  #....#....#k@.∩.#..#.....#### Noise: ==-------  Time: 5525.8 (0.0)  #....+....#.....#[~i40m........#... a) +3 dagger  #...#####.#######........'... Cast: Magic Dart  #...#....................#...  #...#...............######...  #...'..........<....#...##### k   wyvern  ####+#...............'...##...  #....................#....'...  #....................###'##... _The wyvern bites you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 82% to hit)~i_ #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 23/41 =============-----------#.....#....##.......#....#.... Magic: 17/23 =================-------#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 43% #.....#.............#....÷.... EV: 11Int: 26  #.....#....#######..#......... SH: 0Dex: 13###'###....#.....#..#......... XL:  8 Next: 45% Place: Dungeon:6#....#....#*@.[4~i0m∩.#..#.....#### Noise: ==-------  Time: 5525.8 (0.0)#....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart#...#....................#...#...#...............######...#...'..........<....#...##### k   wyvern####+#...............'...##...#....................#....'...#....................###'##...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 82% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.~iSkAim  Press: ? - help, Shift-Dir - straight line: a wyvern (severely wounded, 82% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is almost dead.  (Press . to maintain the ray.)~i/Tk19--6.8 (1~i_T=Ray ~iwZ~i[. _The wyvern bites you. x2~iC *The searing ray hits the wyvern.~iy3 | kThe wyvern is almost dead.~i3 a7+ ~i9 ~iv; T _The wyvern closely misses you.~iP{4*~ik6-8++ ~ie ~i _The searing ray misses the wyvern. The wyvern barely misses you. x2~iP †The searing ray hits the wyvern!  You kill the wyvern!~ip*~iA †Sif Muna accepts your kill.~iXJ- 20---0 609Magic Dart _You finish channelling your searing ray.~ikP~i'So _Your Translocations skill increases to level 5!~iB~iHC'~iE~i[F~i:K7=~ioM,~iNi1=~inQB~irS8==~iU,~i V~i2Xw2=~ioZ~9==~i[~iY],~i6^~i`~iO`Z3=20~i`E==~i?a~i9c~iwc~ipd~i/f~i`g,~ii1==~i-l~il^4==~im~i"o~i[o~ip~i:r~iSs~2==~iu~iu~iv~iw~iKxK5=~iy~i|n _You start resting.Magic restored.~i҆'--~iD0489.0)~i3===--9.8 (20 _~i@~i:~ic3~ied~iJj6=~ij~ikkP==~ik~iAm,~im~io,~iYo~izp~ipK7=~iAq~iur,~iHs~it~i!u~iu~iw,~ix~iEz~izS8=~i{~i}~iZ}~i0~~i~i~ih~ij~i~i܁~iƂ~iK9=~ib~i6,~i~i,~i~i~iֈN30=~i~i̊~i~i~iߌ~i~i~iُ~i7~i~i~iij1==~i̔~i~i~im~i5~ii~i~i~i~i}~is~iN2=~ie~i~i#~iơ~i~iN~i ~i,~iƦ~iӨ93~i$(=~i~ig~i~i~i,~iM~i0~iX~i~ik4=~i3~iݰ,~iD~i~i)~i~iL~ip~iϳ~i~iK5=~i$~iܵ~i~i_~i8,~i~ib6==~i,~iF~i&,~iվ~i%7=~iL~i~io~i^~i~i~i~i~i~iW~iK8=~i~iB~i~iU9=~i~i~i~i~i~i$~i~i,~i,~i~iIL40=~i~il~i~i~id,~i~il~i~i~iZk _You start resting.HP restored.~i2~i-609.8 (6~iqv1==10.8 (61 ~i _~i~i9~i/(~i,Read which item? Scrolls  c - 3 scrolls labelled KORPHUZ NAAS  e - 6 scrolls labelled KADUOL HUONUBO  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ [!] read|quaff|evoke[?] describe selected~i/~iT6~i< #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================#.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% #.....#.............#....÷.... EV: 11Int: 26  #.....#....#######..#......... SH: 0Dex: 13###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6#....#....#†@.∩[40~i=fm.#..#.....#### Noise: ---------  Time: 5610.8 (0.0)#....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart#...#....................#...#...#...............######...#...'..........<....#...##### ####+#...............'...##... #....................#....'... #....................###'##...  _You finish channelling your searing ray. _Your Translocations skill increases to level 5! _You start resting. ~i~=r_Magic restored. _You start resting. _HP restored.~i'?   As you read the scroll labelled KADUOL HUONUBO, it crumbles to dust.  It is a scroll of identify.~i=/  --more--~iw( ~i, AIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ ~iZ- Potions (select first with !)  d - a clear potion  f - a viscous yellow potion  j - 2 fizzy puce potions  k - 3 fizzy cyan potions  o - a fuming puce potion  p - a murky silvery potion  s - a bubbling clear potion  t - 2 black potions  x - a brown potion[?] describe selected~i< ~isC ~iI  #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================~iJ #.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% #.....#.............#....÷.... EV: 11~iJ {Int: 26  #.....#....#######..#......... SH: 0Dex: 13###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6~iJ #....#....#†@.∩.#..#.....#### Noise: ---------  Time: 5610.8 (0.0)#....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart~i'K e#...#....................#...#...#...............######...#...'..........<....#...##### ####+#...............'...##...~iSK  #....................#....'... #....................###'##...  ~iK _You start resting. _Magic restored. _You start resting. _HP restored.  ~iK fAs you read the scroll labelled KADUOL HUONUBO, it crumbles to dust.  It is a scroll of identify.~iO ~ih +1.8 (1~i\ ~iR! V _k -> b - 3 potions of brilliance; e -> i - 5 scrolls of identify~i) ~i_- Read which item? Scrolls  i - 5 scrolls of identify  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO ~i-  v - 2 scrolls labelled IMONEU TAIQ [!] read|quaff|evoke[?] describe selected~i"~i)~i'. #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================#.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% #.....#.............#....÷.... EV: 11Int: 26  #.....#....#######..#......... SH: 0Dex: 13###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6#....#....#†@.∩[40~i8/m.#..#.....#### Noise: ---------  Time: 5611.8 (0.0)#....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart#...#....................#...#...#...............######...#...'..........<....#...##### ####+#...............'...##... #....................#....'... #....................###'##...  _Magic restored. _You start resting. _HP restored.  As you read the scroll labelled KADUOL HUONUBO, it crumbles to dust.  It is a scroll of identify. _k -> b - 3 potions of brilliance; e -> i - 5 scrolls of identify~iC1~iK5 Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ Potions (select first with !)  d - a clear potion  f - a viscous yellow potion  j - 2 fizzy puce potions  o - a fuming puce potion  p - a murky silvery potion  s - a bubbling clear potion  t - 2 black potions  x - a brown potion[?] describe selected~i~i+ ~i #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================~ic#.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% #.....#.............#....÷.... EV: 11~i)Int: 26  #.....#....#######..#......... SH: 0Dex: 13~iR###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6~i#....#....#†@.∩.#..#.....#### Noise: ---------  Time: 5611.8 (0.0)~i0#....+....#.....#........#... a) +3 dagger~i{#...#####.#######........'... Cast: Magic Dart#...#....................#...#...#...............######...#...'..........<....#...#####~il ####+#...............'...##...~i> #....................#....'... #....................###'##...  _Magic restored. _You start resting. _HP restored.  ~iAs you read the scroll labelled KADUOL HUONUBO, it crumbles to dust.  It is a scroll of identify. _k -> b - 3 potions of brilliance; e -> i - 5 scrolls of identify~i ]  As you read the scroll of identify, it crumbles to dust.~i$42.8 (1~i*~i,[ _j -> h - 2 potions of haste~i\ ~i` Read which item? Scrolls  i - 4 scrolls of identify  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ [!] read|quaff|evoke[?] describe selected~i˖~i[~i #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================#.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% ~iC#.....#.............#....÷.... EV: 11Int: 26  #.....#....#######..#......... SH: 0Dex: 13~is###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6#....#....#†@.∩.#..#.....#### Noise: ---------  Time: 5612.8 (0.0)~i#....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart~i*#...#....................#...#...#...............######...#...'..........<....#...##### ####+#...............'...##... #....................#....'... #....................###'##...  ~i"_HP restored.  As you read the scroll labelled KADUOL HUONUBO, it crumbles to dust.  It is a scroll of identify. ~i__k -> b - 3 potions of brilliance; e -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. ~iF_j -> h - 2 potions of haste~i ~i)HIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH ~if l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ ~iPotions (select first with !)  d - a clear potion  f - a viscous yellow potion ~i@ o - a fuming puce potion  p - a murky silvery potion ~iW s - a bubbling clear potion  t - 2 black potions  x - a brown potion~i][?] describe selected~i~i ~i)( #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================#.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6~i~(+Str: 4Doom: 40% #.....#.............#....÷.... EV: 11Int: 26  #.....#....#######..#......... SH: 0~i(-Dex: 13~i(R###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6~i<) #....#....#†@.∩.#..#.....#### Noise: ---------  Time: 5612.8 (0.0)#....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart~i^)#...#....................#...#...#...............######...~i) #...'..........<....#...##### ####+#...............'...##... #....................#....'...~i)y #....................###'##...  ~i)_HP restored.  As you read the scroll labelled KADUOL HUONUBO, it crumbles to dust.  It is a scroll of identify. ~i*_k -> b - 3 potions of brilliance; e -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> h - 2 potions of haste~i]  As you read the scroll of identify, it crumbles to dust.~if+3.8 (1~i ~i \ _t -> c - 2 potions of curing~i ~i, Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +3 dagger (weapon) Missiles (go to first with () ~i  b - a throwing net Armour (go to first with [)  c - a +0 pair of boots (worn)  d - a +0 pair of gloves (worn)  e - a +0 robe (worn)  h - a +1 cloak (worn) Jewellery (go to first with "=) ~i v f - a ring of see invisible (worn)  g - a ring of magical power (worn)~i> ~i= ~i  #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================~i=! #.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% ~i! #.....#.............#....÷.... EV: 11Int: 26  #.....#....#######..#......... SH: 0Dex: 13~i! R###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6~i! #....#....#†@.∩.#..#.....#### Noise: ---------  Time: 5613.8 (0.0)~i#" #....+....#.....#........#... a) +3 dagger~iH" #...#####.#######........'... Cast: Magic Dart#...#....................#...~im" #...#...............######...#...'..........<....#...#####~i"  ####+#...............'...##... #....................#....'...~i" z #....................###'##... ~i" It is a scroll of identify. _k -> b - 3 potions of brilliance; e -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. ~i" _j -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. ~i# G_t -> c - 2 potions of curing~iC) ~i, (~i2 ~i4 ~ipSRead which item? Scrolls  i - 3 scrolls of identify  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ [!] read|quaff|evoke[?] describe selected~i~i~iv #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================~iο#.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% #.....#.............#....÷.... EV: 11~iInt: 26  #.....#....#######..#......... SH: 0~i-Dex: 13~iF###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6#....#....#†@.∩.#..#.....#### Noise: ---------  Time: 5613.8 (0.0)~i#....+....#.....#........#... a) +3 dagger~i#...#####.#######........'... Cast: Magic Dart#...#....................#...~i#...#...............######...#...'..........<....#...##### ####+#...............'...##...~iz #....................#....'... ~i#....................###'##... It is a scroll of identify. ~ivX_k -> b - 3 potions of brilliance; e -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _t -> c - 2 potions of curing~i~iIdentify which item? (\ to view known items) Scrolls (select first with ?) ~i. c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT ~iS n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ ~ijPotions (select first with !) ~iO d - a clear potion  f - a viscous yellow potion ~ib o - a fuming puce potion  p - a murky silvery potion  s - a bubbling clear potion ~i x x - a brown potion[?] describe selected~ieG~iM~iR #.....+....#######'#######.... valamere the Prestidigitator~iSo#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================~iES#.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4~i{SDoom: 40% #.....#.............#....÷.... EV: 11~iS)Int: 26  #.....#....#######..#......... SH: 0Dex: 13~iSR###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6~iT#....#....#†@.∩.#..#.....#### Noise: ---------  Time: 5613.8 (0.0)~i2T#....+....#.....#........#... a) +3 dagger~iT#...#####.#######........'... Cast: Magic Dart#...#....................#...#...#...............######...#...'..........<....#...##### ####+#...............'...##... #....................#....'... #....................###'##...~iUv It is a scroll of identify. _k -> b - 3 potions of brilliance; e -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. ~i?UG_t -> c - 2 potions of curing~ic]  As you read the scroll of identify, it crumbles to dust.~ig44.8 (1~i...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================#.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% #.....#.............#....÷.... EV: 11Int: 26  #.....#....#######..#......... SH: 0Dex: 13###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6#....#....#†@.∩[40~iNm.#..#.....#### Noise: ---------  Time: 5614.8 (0.0)#....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart#...#....................#...#...#...............######...#...'..........<....#...##### ####+#...............'...##... #....................#....'... #....................###'##... As you read the scroll of identify, it crumbles to dust. _j -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _t -> c - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _x - a potion of moonshine~i:~iMsIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ ~i m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ ~i zPotions (select first with !)  d - a clear potion  f - a viscous yellow potion  o - a fuming puce potion  p - a murky silvery potion  s - a bubbling clear potion[?] describe selected~i ~ip ~i  #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================#.....#....##.......#....#.... Magic: 23/23 ========================~im ?#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% #.....#.............#....÷.... EV: 11Int: 26  ~i #.....#....#######..#......... SH: 0Dex: 13~i R###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6~i #....#....#†@.∩.#..#.....#### Noise: ---------  Time: 5614.8 (0.0)~i/ #....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart#...#....................#...~iW #...#...............######...#...'..........<....#...##### ####+#...............'...##...~iy L #....................#....'...~i z #....................###'##... ~i TAs you read the scroll of identify, it crumbles to dust. ~i _j -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. ~iN _t -> c - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _x - a potion of moonshine~iY ]  As you read the scroll of identify, it crumbles to dust.~iP 45.8 (1~i ~i S _s -> M - a potion of mutation~id~iЪQRead which item? Scrolls  i - a scroll of identify  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT ~i* n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ [!] read|quaff|evoke[?] describe selected~i #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================#.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% #.....#.............#....÷.... EV: 11Int: 26  #.....#....#######..#......... SH: 0Dex: 13###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6#....#....#†@.∩[39;~iR49m.#..#.....#### Noise: ---------  Time: 5615.8 (0.0)#....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart#...#....................#...#...#...............######...#...'..........<....#...##### ####+#...............'...##... #....................#....'... #....................###'##... As you read the scroll of identify, it crumbles to dust. _t -> c - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _x - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _s -> M - a potion of mutation~i\~iIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ Potions (select first with !)  d - a clear potion  f - a viscous yellow potion  o - a fuming puce potion ~i0 p - a murky silvery potion[?] describe selected~i*Y ~i_ ~if  #.....+....#######'#######.... valamere the Prestidigitator~if G#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================#.....#....##.......#....#.... Magic: 23/23 ========================~if #.....#..†..#.......###'##.... AC: 6Str: 4~ig Doom: 40% #.....#.............#....÷.... EV: 11~i=g Int: 26  #.....#....#######..#......... SH: 0~ig Dex: 13###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6#....#....#†@.∩.#..#.....#### Noise: ---------  Time: 5615.8 (0.0)~ig #....+....#.....#........#... a) +3 dagger~ig K#...#####.#######........'... Cast: Magic Dart#...#....................#...#...#...............######...~ih #...'..........<....#...##### ####+#...............'...##...~i[h  #....................#....'... #....................###'##... As you read the scroll of identify, it crumbles to dust. ~ih S_t -> c - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _x - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _s -> M - a potion of mutation~i:y ]  As you read the scroll of identify, it crumbles to dust.~i} 46.8 (1~iU ~i X _p -> L - a potion of lignification~iURead which item? Scrolls  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH  l - 2 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ [!] read|quaff|evoke[?] describe selected~i0~i~i~i;~i #.....+....#######'#######.... valamere the Prestidigitator#.....#.............#>...#.... Deep Elf of Sif Muna *.....#.....#....##.......#....#.... Health: 41/41 ========================#.....#....##.......#....#.... Magic: 23/23 ========================#.....#..†..#.......###'##.... AC: 6Str: 4Doom: 40% #.....#.............#....÷.... EV: 11Int: 26  #.....#....#######..#......... SH: 0Dex: 13~i^###'###....#.....#..#......... XL:  8 Next: 60% Place: Dungeon:6#....#....#†@.∩.#..#.....#### Noise: ---------  Time: 5616.8 (0.0)#....+....#.....#........#... a) +3 dagger#...#####.#######........'... Cast: Magic Dart#...#....................#...#...#...............######...#...'..........<....#...##### ####+#...............'...##... #....................#....'... #....................###'##... As you read the scroll of identify, it crumbles to dust. _x - a potion of moonshineAs you read the scroll of identify, it crumbles to dust. _s -> M - a potion of mutationAs you read the scroll of identify, it crumbles to dust. ~i{C_p -> L - a potion of lignification~iP  Okay, then.~i(~i~i. _~i~i_~i~i F _Unknown command.~i #.....+....#'#.#.....#.#>...#.#.....#....##.#....#.#.....#....##.#....#.~iّ #.....#..†..#.###'##.#.....#.....#....÷.#.....#....#..#.###'###....#.....#..#.#....#....#†>@∩.#..#.....##....+....#.....#.#.#...#####.#.'.#...#............#.#...#....~i` ######.#...'...<....#...#####'####+#..'...##.#.#....'.#.###'##.~i3 H7.8 (1 _~i ~io ~i#.....+....#'#.#.....#.#>...#.#.....#....##.#....#.#.....#....##.#....#.#.....#..†..#.###'##.#.....#.....#....÷.#.....#....#..#.###'###....#.....#..#.#....#....#†>.@.#..#.....##....+....#.....#.#.#...#####.#.'.#...#......#.#...#....######.#...'.<....#...#####'#####+#.'...##....##.#....'....##.###'##.~i<8~iy~i}j _There is an entrance to Suopyech's Book Shoppe here.~iWe~itWelcome to Suopyech's Book Shoppe! What would you like to do?  a -  627 gold a parchment of Borgnjor's Revivificationb -  87 gold a parchment of Call Imp  c -  195 gold a parchment of Cause Fear  d -  375 gold a parchment of Conjure Ball Lightning  e -  492 gold a parchment of Diamond Sawblades  f -  276 gold a parchment of Fireball  g -  60 gold a parchment of Freeze  h -  132 gold a parchment of Mephitic Cloud  i -  60 gold a parchment of Shock You have 139 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list~i  #.....+....#######'#######...... valamere the Prestidigitator#.....#.............#>...#...... Deep Elf of Sif Muna *.....#.....#....##.......#....#...... Health: 41/41 ========================#.....#....##.......#....#...... Magic: 23/23 ========================#.....#..†..#.......###'##...... AC: 6Str: 4Doom: 40% #.....#.............#....÷...... EV: 11Int: 26  #.....#....#######..#........... SH: 0Dex: 13  ~i Z###'###....#.....#..#........... XL:  8 Next: 60% Place: Dungeon:6#....#....#†>.@.#..#.....###### Noise: ---------  Time: 5618.8 (0.0)#....+....#.....#........#..... a) +3 dagger#...#####.#######........'..... Cast: Magic Dart~i #...#....................#.....#...#...............######.....#...'..........<....#...#####'# ####+#...............'...##....# #....................#....'....# #....................###'##.....  ~i _s -> M - a potion of mutationAs you read the scroll of identify, it crumbles to dust. ~i _p -> L - a potion of lignification _Okay, then. _Unknown command. _There is an entrance to Suopyech's Book Shoppe here.~i& ~i) (~iO/ ~iS0 ~i~iQ~i~iF _Unknown command.~i#b  #.....+....#'# #.....#.#>...# #.....#....##~ib v.#....# #.....#....##.#....# #.....#..†..#.###'## #.....#.....#....÷  ~ib E #.....#....#..#~ib  ###'###....#.....#..#~ib  #....#....#†>@∩.#..#.....~i c  #....+....#.....#.#~iCc i #...#####.#.'~ifc a #...#......#~ic  #...#....###### #...'~ic .<....#...#####' ####+#.'...##.... #~i,d `.#....'.... #.###'##~iHk ~iJo 29.8 (1 _~it ~iu ~i! ` #.....+....#'# #.....#.#>...# #.....#....##.#....# #.....#....##~i y.#....# #.....#..†..#.###'## #.....#.....#....÷ #.....#....#..#~i  ###'###....#.....#..#~i  #....#....#†@.∩.#..#.....~i'  #....+....#.....#.# #...#####.~iK a#.' #...#....~if ........# #...#...~i [.###### #...'..~i z.<....#...##### ####+#.~i P.'...## #.#....'~i N #.###'##~i ~i ~i 20~i ~i? y _There is a stone staircase leading down, spattered with blood here.~iBg ~ik ~iq ~ix ~iM} -1 _~i ~iцM 7~i ### ##.# ##..### ####.....# ##%.##..### .  #...)....## .#  #.###.....#### #..# .........#....#.O..#..... ~iH+..#...!.##....#.@.......# #..................#..#  ..z#####..........### .... #.....#...#.## ... #...#.##.....# .. ...###........O   ogre~it ... ##....... .. #........~i ~is26---------==3.3 (2.5Magic Dart~i1 _You climb downwards. The ogre hits you with a +0 giant club! _There is a stone staircase leading up, spattered with blood here.~i$o~ipThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes ~ip' N - No~i8~i[###valamere the Prestidigitator##.#Deep Elf of Sif Muna *.....##..###Health: 26/41 ===============---------####.....#Magic: 19/23 ===================-----##%.##..###.AC: 6Str: 4Doom: 40% #...)....##.#EV: 11Int: 26  #.###.....#### #..#SH: 0Dex: 13 .........#....#.O..#.....XL:  8 Next: 60% Place: Dungeon:7 ..#...!.##....#.@.......#Noise: ==-------  Time: 5623.3 (0.0)#..................#..#~i\a) +3 dagger..z#####..........###Cast: Magic Dart .... #.....#...#.## ... #...#.##.....# .. ...###........O   ogre... ##........... #....................Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the ogre!  The ogre is moderately wounded.The ogre is knocked back by the mystic blast.  The ogre slams into the rock wall.  The ogre is moderately wounded.~i=_-----=====4.3 (1~igf7%~ih  You erupt in a blast of force! The mystic blast hits the ogre!  The ogre is moderately wounded.  The ogre is knocked back by the mystic blast.slams into the rock wall.  The ogre is moderately wounded. _The ogre misses you.~i ~i7 The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No~i@~i/###valamere the Prestidigitator##.#Deep Elf of Sif Muna *.....##..###Health: 26/41 ===============---------~i####.....#Magic: 15/23 ===============---------##%.##..###.AC: 6Str: 4Doom: 40% #...)....##.#~i EV: 11Int: 26  #.###.....#### #..#~iSH: 0Dex: 13 .........#....#.O..#.....~i#!XL:  8 Next: 60% Place: Dungeon:7 ..#...!.##....#.@.......#~iXNoise: =====----  Time: 5624.3 (0.0)#..................#..#~i}a) +3 dagger..z#####..........###Cast: Magic Dart ~i.... #.....#...#.## ~iF... #...#.##.....# .. ...###........~ifO   ogre~i ... ##........... #.........~i...........~i?>Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~iaYou erupt in a blast of force! The mystic blast hits the ogre.  The ogre is heavily wounded.~ilThe ogre is knocked back by the mystic blast.  The ogre slams into the rock wall!~i'Q----5.3 (1~i97%~iU6onfirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the ogre.  The ogre is heavily wounded.  The ogre is knocked back by the mystic blast.~ioslams into the rock wall! _The ogre is almost dead.~i ~i The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  ~i 3Y - Yes  N - No~i~iG###valamere the Prestidigitator##.#Deep Elf of Sif Muna *.....##..###Health: 26/41 ===============---------####.....#Magic: 11/23 ===========-------------##%.##..###.AC: 6Str: 4Doom: 40% #...)....##.#~i˜EV: 11Int: 26  #.###.....#### #..#SH: 0Dex: 13 .........#....#.<..#.....XL:  8 Next: 60% Place: Dungeon:7 ..#...!.##....#.@.......#Noise: =====----  Time: 5625.3 (0.0)#..................#..#~ia) +3 dagger..z#####..........###~iCast: Magic Dart .... #.....#...#.## ~i$F... #...#.##.....# .. ...###........~iBO   ogre... ##.........~i^.. #....................~izrThe ogre slams into the rock wall! _The ogre is almost dead.~iCasting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the ogre.  You kill the ogre!~io(~i712=---3896.3 (1Magic Dart~i~i~iv _The ogre is almost dead.  Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the ogre.  You kill the ogre! _Sif Muna accepts your kill.~il=~in~i2t~ix,~iF~iT3==~i~i~i܉~i#8~iӊ0=~i֌~i~i ~iΕ~i~i6%4~iY/==~it~i~iJ~i~i~i~imK9=~iM~iY~i %5~iPE==~i~i~i8~iw~ic~i~i~i~i(K30=6==7==1==~i~i~ij8==~i~i,~i~i]~i~i~i~i#2~i:}=9==~i~i~i^~i~i~i~i? ~i ~i $20~i% E==~i ~i<~ixK3=~i~i~i{~i~i~i~i'a1==~i~iB~iU4=~i ~iT$~i$#2~i$E==~i&~i)~i*~i2+~i/~i!0~io1~i#4% ~i[4I_You start resting.Magic restored.~iBg5=%-----~iC~iU055.3 (29.0)~i`3===-----6.3 (30 _~ih7%~ijk~i ~iY ~i ~i$ ~i ,~i ~i@ ~i ~i ~i 9=~i ~ip ~i. h6===~i ~i ~i ~i ~i ~iN ~iw ~iU ~i ~i ~i" ~i# U7=~i_$ ~i) ~i) ~i+ ~iw. ~i. ~i/ ~i3 ~i3 ~iA5 ~i8 ~i9 K8=~ix: ~i> ~i&? ~i+@ ~i]C ~iC ~iD ~iI ~iI ~iJ ~iN k9=~i}O ~iR ~iR ~i3T ~i|V ~iV ~iW ~iwZ ~iZ ~i \ ~i7` L40=~in ,~ip ~iq ~iwr ~iw ~ix ~iry ~im| k _You start resting.HP restored.~iی 7%~i` -78.3 (22~i| ~1==9.3 (23 _~i 7%~i] ~i5~i5~i6~i9~i<~il@,~i&B~iPP~iP~iAR~iV~i[~i[~i\~i^~iqa~ia9=~i}c~if~ii~ij~ik~i(} ### ##.#  ~i}##..###  ####.....#  ##%.##..### . #...[@...## .# #.###.....#### #..#~i}| .........#....#.<..#..... ..#...!.##....#.<.......# ~i}#..................#..# ..z#####..........###~i}J. #.....#...#.##. #...#.##.....#.. ...###~iZ~ ..~iN ### ##.# ##..###~i ####.....# ##%.##..### . #...@....## .# #.###.....#### #..#~i .#....#.<..#..... ..#...!.##....#.<......# #...............~i...#..# ..z#####..........### .... #.....#...#~i .## ... #...#.##.....#  .. ...###~i..~i284.3 (5.0)~i+5.3 (6~i~i$  Things that are here:~i _a +0 robe of cold resistance; a +3 trident~i~io~i~i ~i~i-$ _~i,~i ~iS~ip~i~ix!,~i#~i$~iN)~i)~ik+~i6.~iS1j  You encounter an ice beast.~iLB#####.#######..###....Y ####.....#..... ##%.##..###..... #...[....##..##..##.###.....#### #...........#....#.<..#.....#...@.##....#.<.......................#. .....#####..........###Magic Dart ..... #.....#...#.## .... #...#.##..# ... ...###........Y   ice beast (asleep) # ... ##......... ~i:C.. #......... ...........~i}V+9.3 (4~ia390.3 (5 _~if8%~ik _You see here 2 fuming puce potions.~i ]  Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~iMc ~i n ~iXu ~iRx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~i ##### ##.##. ##..###.Y# ####.....# ...... ##%.##..###? ..... #...[....##.##..##.###.....#### #...#....#.<..# ..#..@!.##....#.< #.# .....#####.###.. #.....#...#.##.. #...#.##.....#... ...###..##. ... ##.## .. #.  .~i~i+1.3 (1~i88%~ig _Found a scroll labelled KABARU SAERIOQ.~iD  ###  valamere the Prestidigitator ## ##.#  Deep Elf of Sif Muna *..... #####. ##..###  Health: 41/41 ======================== .....Y# ####.....#  Magic: 22/23 ======================-- ....*. ##%.##..###  AC: 6Str: 4Doom: 38%  ? ....* #...[....##  EV: 11Int: 26   ...##.*##.###.....#### # SH: 0Dex: 13 ~iE .......*...#....#.<..#.. XL:  8 Next: 69% Place: Dungeon:7 ..#..@!.##....#.<..... Noise: ---------  Time: 5691.3 (0.0) #..................# a) +3 dagger .....#####..........### Cast: Magic Dart ...... #.....#...#.##  ..... #...#.##.....#  ..... ...###........  Y   ice beast (asleep) .##. ... ##.........  ## .. #.........  ........... ~iF _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a scroll labelled KABARU SAERIOQ.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (asleep, 100% to hit)~i ###valamere the Prestidigitator####.#Deep Elf of Sif Muna *.....#####.##..###Health: 41/41 ========================.....Y# ####.....#~i Magic: 22/23 ======================--....*. ##%.##..###AC: 6Str: 4Doom: 38% ? ....* #...[....##EV: 11Int: 26  ...##.*##.###.....#### # SH: 0Dex: 13.......*...#....#.<..#.. XL:  8 Next: 69% Place: Dungeon:7..#..@!.##....#.<..... Noise: ---------  Time: 5691.3 (0.0)#..................# a) +3 dagger.....#####..........### Cast: Magic Dart~i H...... #.....#...#.##..... #...#.##.....#..... ...###........Y   ice beast.##. ... ##.........## .. #....................Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (asleep, 100% to hit)  The magic dart hits the ice beast.  The ice beast is lightly wounded.~i\ Q.Y~iŮ 2....~i D=2.3 (1 _~i ~i ~i͏ ###  valamere the Prestidigitator ## ##.#  Deep Elf of Sif Muna *..... #####. ##..###  Health: 41/41 ======================== ......# ####.....#  Magic: 20/23 ====================---- .....Y ##%.##..###  AC: 6Str: 4Doom: 38%  ? ....* #...[....##  EV: 11Int: 26   ...##.*##.###.....#### # SH: 0Dex: 13 .......*...#....#.<..#.. XL:  8 Next: 69% Place: Dungeon:7 ..#..@!.##....#.<..... Noise: =-------- ~i͐F[39;49m Time: 5692.3 (0.0) #..................# a) +3 dagger .....#####..........### Cast: Magic Dart ...... #.....#...#.##  ..... #...#.##.....#  ..... ...###........  Y   ice beast .##. ... ##.........  ## .. #.........  ~i........... _The ice beast is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  ~iMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 82% to hit)~iH?t###valamere the Prestidigitator####.#Deep Elf of Sif Muna *.....#####.##..###Health: 41/41 ========================......# ####.....#Magic: 20/23 ====================----~i.@k.....* ##%.##..###AC: 6Str: 4Doom: 38% ? ....* #...[....##EV: 11Int: 26  ...##.*##.###.....#### # SH: 0Dex: 13.......*...#....#.<..#.. XL:  8 Next: 69% Place: Dungeon:7..#..@!.##....#.<..... Noise: =--------  Time: 5692.3 (0.0)#..................# a) +3 dagger.....#####..........### Cast: Magic Dart~ih@S...... #.....#...#.##..... #...#.##.....#..... ...###........Y   ice beast~i@.##. ... ##.........## .. #....................~iACasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~i5AAim: an ice beast (lightly wounded, 82% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast!~i .YConfirm with . or Enter, or press ? or * to list all spells.ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (lightly wounded, 82% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast!  ~iDRThe ice beast is heavily wounded.~i&..~i|==3.3 (1~i=Ray ~i7%~if _(Press . to maintain the ray.)~i N****~i+ O.Y~i '...~ie j--4+ ~iE ~i [ _The searing ray misses the ice beast.~i **** The searing ray hits the ice beast.~i Q.Y~i +...~iG19-=-5++ ~i~i"b _The ice beast is severely wounded.~i9 *The searing ray hits the ice beast.~iz YThe ice beast is severely wounded.You finish channelling your searing ray.~ir{q8--=6~i~i7O _The ice beast misses you.~iY ###  valamere the Prestidigitator ## ##.#  Deep Elf of Sif Muna *.....~i0Z| #####. ##..###  Health: 41/41 ======================== ......# ####.....#  Magic: 16/23 ================-------- ~i[Z...... ##%.##..###  AC: 6Str: 4Doom: 38% ~iZ ? ..... #...[....##  EV: 11~iZInt: 26   ...##..##.###.....#### # SH: 0~i[Dex: 13 .......Y...#....#.<..#.. XL:  8 Next: 69% Place: Dungeon:7 ..#..@!.##....#.<..... Noise: ==-------  Time: 5696.3 (0.0) ~i[#..................# a) +3 dagger .....#####..........### Cast: Magic Dart ...... #.....#...#.##  ..... #...#.##.....#  ..... ...###........  Y   ice beast~i7\p .##. ... ##.........  ## .. #.........  ........... ~i\_The ice beast misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~i\Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 82% to hit)~i,t###valamere the Prestidigitator####.#Deep Elf of Sif Muna *.....#####.##..###Health: 41/41 ========================......# ####.....#Magic: 16/23 ================--------...... ##%.##..###AC: 6Str: 4Doom: 38% ? ..... #...[....##EV: 11Int: 26  ...##..##.###.....#### # SH: 0~iDex: 13.......*...#....#.<..#.. XL:  8 Next: 69% Place: Dungeon:7..#..@!.##....#.<..... Noise: ==-------  Time: 5696.3 (0.0)#..................# a) +3 dagger.....#####..........### Cast: Magic Dart...... #.....#...#.##..... #...#.##.....#..... ...###........Y   ice beast.##. ... ##.........## .. #.........~iX...........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 82% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.~ick|YAim  Press: ? - help, Shift-Dir - straight line: an ice beast (severely wounded, 82% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  ~i lThe ice beast is severely wounded.  (Press . to maintain the ray.)~is7=7.3 (1Ray ~iu7%~ix@ _The ice beast hits you but does no damage.~i= .  The searing ray hits the ice beast!  You kill the ice beast!~i`A p*~i .~i ? 6-6 788Magic Dart+ _Sif Muna accepts your kill.~i 7%~i@ o _Your Translocations skill increases to level 6!~i¤~iz'~iԦ~iK  You stop channelling your searing ray.~i_7= _~i|~i~i~ih~iH,~i~i~ij8==~in~i~i~i~i,~i~i~iIh9==~i~i~i~im~i6~i~i<~in:20~iE==~i[~i],~iE~i~iB~i;~i!~ih1==~iE~i ~i ~i ~i~i>h2==~i~i~iz~i$~i~i~i@ ~i}%~i%i3===~i'~i*4 _Magic restored.~i.~iV.~i/~i4~i4~i5~i|:s _o - 3 fuming puce potions (gained 2)~i?~iQ?~i@~igC~iU< ### ## ##.# #####. ##..###.......## ####.....# .......###%.##..###? ......#...[ ##..##.###.....#### .......@....#....#.<..#--719.3 (21.0).....#.....##....#.<....#.. #........ .....#####..........## ...... #.....#...#.## ...... #...#.##.....# ...... ...# .##..> ... ##.## .. #~i\_~ife==--20.3 (22~im~i;p; _Found a stone staircase leading down.~i~i`~iX~i~i~i,~i~i% ~i! ~i ~i~i ~iv~i~i~iN~i~i~i ~iC&~i&~i'~iu)~i.,~i/~iG7~i7~i8~i$= _l - 3 scrolls labelled KABARU SAERIOQ (gained 1)~iA~iB~iB~iF~iJ,~iQK~iL~i0O~iO~i]P~iR~iX~iUY~iZ~iP\~i*a,~i@b~iTd~ig~ig~ih~ij~iKn,~in~io~iTt~it~ipu~iw~ir{~i{~i|~iW ##.......## #######.........###%.#.#..........#...[ ##........##..##.### ###...#.............#.###.....##.....#.....##.#.......###....#........##......#........#####.. #####.@..#......# #... ##...#.......#...# #..#.....### #.....##..> ...  ##....### .. #.... ..... .....  You pick up a parchment of Gloom and begin reading...~i-36.3 (16~iߘ,7.3 (17~i8%~i> _You add the spell Gloom to your library.~i;~i~in~i~i m###..#%.##.#..........#...[.##........##..##.###.###...#.............#..###.....##.....#.....##.#.......###....#........~i B##......#........#########....#......# #... ##.@.#....#.#0.0)..#...........###.....##..> ... ##....### ..  ~i ........#.)~i ~i +8.3 (1~i ~i" ' _Found a falchion.~i 3~i ~i ~i ~i? ~ib ,~i ,~iJ ~i ~iS ~i ~i ~i ~id ,~i ~i ~i ~i< ~i] ~i ~iu ~i ~ik ~i ~i6 ##......###..#####....#......# #... ##...#.......#... #..#.....## #.....##..> ... # ##....### ..  ###....##.  ###.......... #..@......... 44.3 (6#.#'#.#.).... #.#.#.#...... ~i *# #.#........#.#..#.....#.##.###...... ..._.~i ~im +5.3 (7~i ~in A _Found a snail-covered altar of Cheibriados.~i 3~i ~i ~i ,~i ~i ~is,~iw~i~i~i~i~il ~i~i9~i~i~i_~i~i~i~i,~i~iC~i6~iv~i~i~iV ,~i ~iK!~im#~i#~i$~i7%~i,(~ip(~i(~i+~i#.~ir.~i.~i?0~iN3~i3~i3~i5~i7~i7~i]8~id9~i<~iS<~i<~i>~iA~iNA~iA~iB~i1E,~itE~ieF~igG~iG~iH~irJ~iW #.##.##.###...  ##.#... .. #..#._. #..##..####...# #....# #....# ####@# 62.3 (17.0) #........  #####..[.  .. ~i*]~i`,3.3 (18~i e~ig- _Found a leather armour.~i~i6~i~i~ie~i~i,~i~iL~i~i&n~i~i:~i~i~ih  You encounter a scorpion.~i:#.##.##.###... ##.#... ......#..#._. .....#..#... .... .#..##.##...# ..##...#.#....#...#....#.#......#....#.#...#####.#'#@.###..#....#####..[....sMagic Dart###....#...........>s   scorpion (asleep)..........~ir17.3 (4.0)~i+8.3 (5~i~i; _Found a stone staircase leading down.~i C     ......  #..#._. .....   .... .  ~ixD ##...# ..  #....#...  #......  #...#  ####.#'#@.###..  #............  #####..[....s  ###....#.  ......  .....>  .....  ..... ~iv     ......  #..#._. .....   .... .  ##...# ..  #....#...  #......  #...#  ####.#'#@.###..  #............  #####..[....s  ###....#. ...... .....>  .....~i?  ..... ~iE ~i! ~i ~iB _ _A scorpion is nearby!~in >    ......  #..#._. .....   .... .  ##...# ..  #....#...  #......  #...#  ####.#'#@.###..  #............  #####..[....s  ###....#.  ......  .....>  .....  ~iwo 5..... ~i    ......  #..#._. .....   .... .  ~iC##...# ..  #....#...  #......  #...#  ~i~####.#'#@.###..  #............  #####..[....s  ~i###....#. ...... .....>  ..... ~i..... ~i` ~i ~iL~i_ _A scorpion is nearby!~i##.#... ...... #..#._.#..... ~i#..#...#.... .#..##.##...# .. ##...#.#....#... #....#.#...... #....#.#...# !####.#'#..###.... #.....@.......~i#####..[....s ###....#.. ...........>~i7...........~i~i+9.3 (1~i@~i  ~i K_Found an amethyst potion.~i<5#..#._.#..... #..#...#.... .#..##.##...# .. .~if##...#.#....#.....#....#.#...... ...#....#.#...# ..!.####.#'#..###..... #..........#####s ###....#.. #............>#.......#.#.#.~i,~i'70~i~i4W _You see here a +0 leather armour.~i9  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i( 4~i ~i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~ib #..#._.#.....  valamere the Prestidigitator #..#...#.... .  Deep Elf of Sif Muna *..... #..##.##...# .. .  Health: 41/41 ======================== ##...#.#....#.....  Magic: 22/23 ======================-- #....#.#...... ...  AC: 6Str: 4Doom: 36%  #....#.#...# ..!.  EV: 11Int: 26   ~iXX####.#'#..###.....  SH: 0Dex: 13 #..............  XL:  8 Next: 78% Place: Dungeon:7 #####..@****s..  Noise: ---------  Time: 5770.3 (0.0) ###....#...  a) +3 dagger #........  Cast: Magic Dart ......>..  #........  #........  s   scorpion (asleep) #........ ~i( #........ Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)~i- #..#._.#.....valamere the Prestidigitator#..#...#.... .Deep Elf of Sif Muna *.....#..##.##...# .. .Health: 41/41 ========================##...#.#....#.....Magic: 22/23 ======================--#....#.#...... ...AC: 6Str: 4Doom: 36% ~i. 6#....#.#...# ..!.EV: 11Int: 26  ####.#'#..###.....SH: 0Dex: 13#..............XL:  8 Next: 78% Place: Dungeon:7#####..@****s..Noise: ---------  Time: 5770.3 (0.0)###....#...a) +3 dagger~i. #........Cast: Magic Dart......>..#........#........s   scorpion#........#........  ~i/ oAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~i8/ jAim: a scorpion (asleep, 100% to hit)  The magic dart hits the scorpion.  ~iS/ MThe scorpion is moderately wounded.~i 3s.~i #...~i D=1.3 (1 _~iM ~in ~iS #..#._.#.....  valamere the Prestidigitator #..#...#.... .  Deep Elf of Sif Muna *..... #..##.##...# .. .  Health: 41/41 ======================== ##...#.#....#.....  Magic: 20/23 ====================---- #....#.#...... ...  AC: 6Str: 4~i=Doom: 36%  #....#.#...# ..!.  EV: 11Int: 26   ####.#'#..###.....  SH: 0Dex: 13 #..............  XL:  8 Next: 78% Place: Dungeon:7 ~i#####..@***s...  Noise: =--------  Time: 5771.3 (0.0) ###....#...  a) +3 dagger #........  Cast: Magic Dart ......>..  #........  #........  s   scorpion #........  #........  ~i_X_The scorpion is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 82% to hit)~i2#..#._.#.....valamere the Prestidigitator#..#...#.... .Deep Elf of Sif Muna *.....#..##.##...# .. .Health: 41/41 ========================##...#.#....#.....~ih3Magic: 20/23 ====================----#....#.#...... ...AC: 6Str: 4Doom: 36% #....#.#...# ..!.EV: 11Int: 26  ####.#'#..###.....SH: 0Dex: 13#..............XL:  8 Next: 78% Place: Dungeon:7~i3 #####..@****...Noise: =--------  Time: 5771.3 (0.0)###....#...a) +3 dagger#........Cast: Magic Dart~i3......>..#........#........~i3s   scorpion#........#........  ~ie4CCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.~izs.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is heavily wounded.~i;!..~i$z=2.3 (1Ray ~i~if _(Press . to maintain the ray.)~imC>****~i1s.~iH.s..~i|j--3+ ~id~iZ _The searing ray misses the scorpion.~i >****~i /s.~i ..~iM 619-~i =-4++ ~i ~i _The searing ray misses the scorpion. The scorpion closely misses you.~i" **** The searing ray hits the scorpion!~i s...  The scorpion is almost dead.You finish channelling your searing ray.~iq8--=5~in~iA _The scorpion stings you but does no damage.~iy  #..#._.#.....  valamere the Prestidigitator #..#...#.... .  Deep Elf of Sif Muna *..... #..##.##...# .. .  Health: 41/41 ======================== ##...#.#....#.....  Magic: 16/23 ================-------- ~iz #....#.#...... ...  AC: 6Str: 4Doom: 36%  #....#.#...# ..!.  EV: 11Int: 26   ####.#'#..###.....  SH: 0Dex: 13 #..............  XL:  8 Next: 78% Place: Dungeon:7 #####..@s......  Noise: ==-------  Time: 5775.3 (0.0) ###....#...  a) +3 dagger #........  Cast: Magic Dart ......>..  #........ ~i{ G #........  s   scorpion #........  #........  _The scorpion stings you but does no damage.  ~iJ{ JCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~iu{ Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 82% to hit)~i<  #..#._.#.....  valamere the Prestidigitator #..#...#.... .  Deep Elf of Sif Muna *..... #..##.##...# .. .  Health: 41/41 ======================== ##...#.#....#.....  Magic: 16/23 ================-------- #....#.#...... ...  AC: 6Str: 4Doom: 36%  #....#.#...# ..!.  EV: 11Int: 26   ####.#'#..###.....  SH: 0Dex: 13 #..............  XL:  8 Next: 78% Place: Dungeon:7 #####..@†......  Noise: ==-------  Time: 5775.3 (0.0) ###....#...  [4~i= b0ma) +3 dagger #........  Cast: Magic Dart ......>..  #........  #........  s   scorpion #........  #........ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  You kill the scorpion!~i@ L #..#._  #.... .  ##...# .. .  #..~i&B ..   ...  #....# ..!.  ####.#...  #.....  ****...  ...  ...  >.. ... #........ #........ #........ ~i c†...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (almost dead, 82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  You kill the scorpion!  Sif Muna accepts your kill.~i 7=5856.3 (1Magic DartRay ~i ~i f _(Press . to maintain the ray.)~iJ>****~is8†...~iT6---7+ ~i ~i~i~i~i~i5K  You stop channelling your searing ray.~i7= _~ig~i~i~ia~i~i~iBj8==~i~ii~i~i^~i,~i~i~9==~i~i3 ,~i8 ~i6 ~i ~i ~ie ~i b20==~i` ~i ~iB ~i ~ix ~i ~it ~i ~1==~i ~i! ~i! ~i'# ~i% ~iU& h2==~i' ~i+ ~i, ~i, ~i/ ~i/ ~i0 ~ix4 ~i4 i3===~iE6 ~i9 ~i< ~i= ~i= ~i? ~iA ~i9B ~iaC ~iE ~iH ,~iI ~ihK ~inM ~iM :==~iN ~i.P ~iVS ~iS ~ilT ~iU ~i'Z ,~i[ ~i } f#..#.#..#..... #.##.##.###..........###.#...#..............  #..#._.#.............  #..#...#............  #..##.##...#.........# ##...#.#....#.........## #....#.#..# #....#.#...##...@.-- ####.#'#..###........#..............######..[†......# ..:###....#...# ##........... ~i} B.......>.....###............#............~iR 1801.3 (24.0)~i ,2.3 (25~i ~i% V _j - an amethyst potion~i ~i ~i ~iN ~iߍ ~iH ~i ,~i6 ~i ~iݗ ~ib ~i5 ~i ~i ~i ~i ~i ~i ~iF ~i ~iA ~i ~i ~i/ ~i~ ~ii ~i o _.#...............# ..#............... .... .##...#..# .#....#...## .#.........## .#...##........ '#..###........ ............#.:.#..[†......#..  ###....#...#..#~i t.................>.............  ###..................#............#....................#......##....  You pick up a parchment of Launch Clockwork Bee and begin reading...~i 18.3 (6.0)~i +9.3 (7~i ~i M _You add the spell Launch Clockwork Bee to your library.~i9~iN:~i;~i>~iB~ibF,~ilG~i,L~iL~iEN~iP~ifU~iU~i#W~iY~i ^~iV^~i_~i#b~ieh  You encounter a bullfrog.~ip...# .....#.....##........................# ......###................## ##........... ##...... .......#........@: †......#........ ...#...#..#....Magic Dart .......F ....>. .....F   bullfrog (asleep) ..... ............ .............##....~iyS13.3 (4F.~ij{0F.~iXF~i(4==4.3 (5~i*~i< _The bullfrog gives a loud, deep croak!~i{rP..#.....##... ............ ..# ........... ..###.......... ...##.......... ............... ............... .......@:...... †............... .#..........F.. ............... >................... ............... ............... ............... ~i z..#.....##... ............ ..# ........... ..###.......... ...##.......... ............... ............... .......@:...... †............... .#..........F.. ...............>.................................. ...............~i$...............~i~i~i~i__ _A bullfrog is nearby!~iV..#.....##... ............ ..# ........... ..###.......... ...##.......... ............... ............... .......@:...... †............... ~iD.#..........F.. ............... >................... ............... ............... ............... ~iܫ..#.....##... ............ ..# ........... ..###.......... ...##.......... ............... ............... .......@:...... †............... .#..........F.. ...............>.................................. ..............................~i~i~i~ie ~iQ_A bullfrog is nearby!~i # ..#.....##.. #..# . #.###.##...#.........@. ......#.....#...#..#.F.>.# ~i} 2F.~iG ~is ;--5.3 (1 _~i ~i X _You see here a parchment of Blink.~i F.  You pick up a parchment of Blink and begin reading...~i/  zYou add the spell Blink to your library.~i 6F.~i z   wight~iH A--6~in ~i p _You encounter a wight. It is wielding a +0 mace.~i<............# valamere the Prestidigitator ............#.....##....  Deep Elf of Sif Muna *..... ........................  Health: 41/41 ======================== #.........# ............  Magic: 21/23 =====================--- #.........###...........  AC: 6Str: 4Doom: 35% ...........##...........  EV: 11Int: 26  #.......................  SH: 0Dex: 13 ~iq#.......................  XL:  8 Next: 85% Place: Dungeon:7 ......#.........@F......  Noise: ---------  Time: 5816.3 (0.0) ......#................z  a) +3 dagger ..#...#..#..............  Cast: Magic Dart ........................ ...>.................... ........................  F   bullfrog ~i"1........................  z   wight .......................# ............##.... _You encounter a wight. It is wielding a +0 mace.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (77% to hit)~i> |............#valamere the Prestidigitator ~i l............#.....##....Deep Elf of Sif Muna *..... ........................Health: 41/41 ======================== #.........# ............Magic: 21/23 =====================--- #.........###...........AC: 6Str: 4Doom: 35% ...........##...........~in EV: 11Int: 26  #.......................SH: 0Dex: 13 #.......................XL:  8 Next: 85% Place: Dungeon:7 ......#.........@****...Noise: ---------  Time: 5816.3 (0.0) ......#................za) +3 dagger ..#...#..#..............~i Cast: Magic Dart ........................ ...>.................... ........................F   bullfrog ........................~i* ^z   wight .......................# ............##....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~iZ Aim: a bullfrog (77% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog.~ig z.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (77% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog.  The bullfrog is lightly wounded.~ip Q F...  ~iPq P(Press . to maintain the ray.)~ior 34-----==7.3 (1Ray ~ix ~iD{ , _The bullfrog hits you!~ix **** The searing ray hits the bullfrog!~ii z.  The bullfrog is severely wounded.~ij zThe bullfrog hits you but does no damage.~ist F...z 2 wights (1 polearm, 1 wandering)You encounter a wight. It is wielding a +0 spear.~iu5=----0-8+ ~iz~iϊ? _The bullfrog hits you but does no damage.~i †The searing ray hits the bullfrog!  You kill the bullfrog!~iF ****zz 2 wights (1 polearm, 1 wandering)~im zSif Muna accepts your kill.~in 1z.~io 1z.~ix †..zz 3 wights (2 polearms, 1 missile, 1 w…)~is| -3 919++ ~i ~iz  You encounter a wight. It is wielding a +4 halberd and quivering atropa-tipped _darts.~iAA ****The searing ray hits the wight.~i s z.  The wight is lightly damaged.~i2z.~i1z.~i>}†.z)~i!s19---20~i~i> _You finish channelling your searing ray.~i}.#...#.....##...... .#..# . .#.###..##. ##. ##..#~iV~.†.z..z. †......#.z...#...#..#...>....# .##....~iE/z.~i2z.~i'1z.~i%~iA--1~iF~i~ix, .#...#.....##.......... ..#..# . ..#.###..##. .##.#..#..†z..z.. [†......#.z....#...#..#...>.....# .##....~i. /z.~i_/ -z.~i0 2z.~it8 ~i8 6==20=~i9 2~i? ~iA ~id.#......#.....##...........#..# ..#.###..##. ..##. .###..#..z..z... .[†......#.z.... #....#...#..#. #....~iu.>... #. #... #..# #.##....~i 1z†~i( /z.~i .z.~i?Czz~i&3~i~io~ip#.# #.....#.....##.... #...... #...#.# ...#.###..##..##. ..###..#.z†zz.... ..[†......#~iN. ##....#...#..#.  #......>....... ##.  #....  #...#  #.##....~iV9z.~iJ.z~i<-z.~iL~iq1==4~i;~i~i.#.# .#....#.....##.... .#....... ##...#.# .. #....#.###. #.##. #...##. #..###..#.z.z...... #..[†......#.z.....#....#...#..#. #......  .>.........#.. #...... #.....#  #.##....~i~iE(((((((~id8/z.~i9,z†~iB<@......~iYC.=5~iMK~iMj _The wight throws a dart. The dart barely misses you.~i*C.#.# _.#...#.....##.... ..#....... .##...#.# ..~i*{. .#....#.###. .#.##. .#...##. '#..###..#.z.z†...... ##..[†......#~i+~.z.....  ###....#...#..#. #................ .>........... ~i?+ ###.. 2 wights (1 polearm) #....~i+...... #...........#  #.##....~it-/z.~i ..z~i07z.~i8.z 3 wights (2 polearms, 1 missile)~iM:f7=-6~iB~i~D~i( ~.#.# ._.#...#.....##.....#........ #.##...#.# .... #.#....#.###.. #.#.##. #.#...##. #'#..###..#..@...z.z.z......~i '#..[†......#. ###....#...#..#. #....... .>....... ###.. 2 wights (1 polearm) #..... #.......#  #.##....~ie 0z~i 1z.~i *z.~iD †z 3 wights (2 polearms, 1 missile)~i y2==-7~i ~i ~i8 #...#.# #._.#..#.....##.... #...#....... ##.##...#.# .... .#.#....#.###.. .#.#.##. .#.#...##. .#'#..###.z.~i .#.@...z.z..†......#..[†......#. ###....#...#..#. #...... .>........ ###............ 2 wights (1 polearm~i ) #............... #......#  #.##....~i 0z~ix 1z.~i *z.~iԎ .z 3 wights (2 polearms, 1 missile)~iy &8~i ~i ~i.9J.##.##.### .#...#..# .#._.#..#.....##.... .#...#..........#.##...#.# .... ..#.#....##... ..#.#....##. ..#.#...##.. ~iI:#.#'#..###......@.......z.. #..............#....z.z...†...... #####..[†......#...###....#...#..#. #............. .......>... 2 wights (1 polearm)###............... #......... #............#~i<1z~i=/z.~i=2z.~iC.z 3 wights (2 polearms, 1 missile)~iDT8=9~iL~iN~i`6#.##.##.###.# #.#...#.#.#._.#.#.....## ..#...#..##.##...#.# .#.#....#.###.#.#.##.#.#...###.#'#..###.z  #.#...z...z..†  #####..[†......# ###....#...#..# #............. .......>........ 2 wights (1 polearm) ###............... #.......... #.zz.z..z 3 wights (2 polearms, 1 missile)3~i7F===30~ir>~i)@~ie #.##.##.###.# ##.#...#.# #..#._.#.#.....## #..#...#.... #..##.##...#.# #...#.#....#.###.#.#.##.#.#...##~iLu#.#'#..###.z.z.z #.#.† #####..[†......#. ###....#...#..# #............. .......>........ 2 wights (1 polearm) ###............... #........ #~i~iZ/z.~iN0z~i1z.~i.z 3 wights (2 polearms, 1 missile)~ip&1~i ~i~i0  #.##.##.###.#  ##.#...#..#  #..#._.#...#.....##  #..#...#....  #..##.##...#.# #...#.#....#.### #....#.#.## #....#.#...##.z#.#'#..###.z.z #.#.† #####..[†......#.. ###....#...#..#. #.............. .......>........ 2 wights (1 polearm) ###.......... #.. #~i2 /z.~ip3 0z~i5 1z.~i"D .z 3 wights (2 polearms, 1 missile)2~iG ~iTI ~i #.##.##.###.# ##.#...#..# #..#._.#...#.....##~i #..#...#... #..##.##...#.#  ##...#.#....#.###  #....#.#...##  #....#.#...##.z  ####.#'#..###..@...z.z #.#.† #####..[†......#... ###....#...#..#. #. .>.... 2 wights (1 polearm) ###........... #.. #~iz.zz.~iW.z 3 wights (2 polearms, 1 missile)~i^9=3~i'~i%)~i`#.#...#.....# #..#._.#....#.....# #..#...#........... #..##.##...## #...#.#....#.### #....#.#.....z## #....#.#...##... ####.#'#..###.....z.z #..........@...#...† #####..[†......#.... ~ia###....#...#..# #..................>......###............ 2 wights (1 polearm) #............ #...... ###....~ib1z.~id0z~if1z.~iq.z 3 wights (2 polearms, 1 missile)~itC==4~i/}~iG~i_k ##.#...#.# #..#._.#....#..... #..#...#... #..##.##...#.#  ##...#.#....#.### #....#.#.....## #....#.#...##.z ####.#'#..###....z.z #.#.† #####..[†......# ###....#...#..# #...........~itl{ .......> ###.... 2 wights (1 polearm) #....... #....  #.##....~in1z.~ilo0z~izq1z.~iz.z 3 wights (2 polearms, 1 missile)~i&5~in~i~iO ##.#...#.# #..#._.#.....# #..#...#.... #..##.##...#.#  ##...#.#....#.### #....#.#......z..## #....#.#...## ####.#'#..###...z.z #.#~iP^. #####..[†......# ###....#...#..# #...... .......>. ###. 2 wights (1 polearm) #......... #. #.##~iR1z.~i S0z~ivT1z.~iH\.z 3 wights (2 polearms, 1 missile)~i_&6~if~ihh~i7 7 ##.#...#.# #..#._.#...............# #..#...#......... #..##.##...#.........#  ##...#.#....#......z..### #....#.#........## #....#.#...##. ####.#'#..###..z.z #.#~i8  #####..[†......# ###....#...#..# #..... .......>.. ###. 2 wights (1 polearm) #. #. #.##~i#; 0z~i; 1z.~i< *z.~iD .z 3 wights (2 polearms, 1 missile)~iG U40=7~iN ~i8P ~ih ] ##.#...#.# #..#._.#..# #..#...#.. #..##.##...#.....z...#  ##...#.#....#.........### #....#.#...............## #....#.#...##.. ####.#'#..###.z.z #.# #####..[†......# ###....#...#..# #. .......>. ### 2 wights (1 polearm) # # #.##~i 1z.~i G.z~i ~i&8~iA ~i ~i% ##.#...#.# #..#._.#......# #..#...#.... #..##.##...#.....z...#  ##...#.#....#.### #....#.#...............##~iݤ #....#.#...##... ####.#'#..###z #.z..# #####..[†......# ###....#...#..# #...... .......>~iU ### # # #.##~iK.z~i|.z.~ig~i&9~i~i ~iS ##.#...#.# #..#._.#......# #..#...#....... #..##.##...#.....z...#  ##...#.#....#..### #....#.#......## #....#.#...##... ####.#'#..### #.z.z...# #####..[†......# ###....#...#..# # .......> ###. #.. #.. #.~iL/z.~i *z.~i~i}'40~ir~i~iSj ##.#...#. #..#._.#...... #..#...#...... #..##.##...#.....z...#  ##...#.#....#...~ik #....#.#...... #....#.#...## ####.#'#..### #.z.z....# #####..[†......# ###....#...#..# #. .......> ###...~ik #.... #..... #.~il/z.~im*z.~iu~ivq1==1~i/|~i}~i%  ##.#...# #..#._.#.... #..#...#... #..##.##...#.....z...# ##...#.#....#. #....#.#...... #....#.#...## ####.#'#..### #..@...z.z.....# #####..[†......# ###....#...#..# #. .......> ###.... #.... # #~i& 0z~i' 1z.~iv( *z.~i1 z 3 wights (2 polearms, 1 missile)~iz1 &2~i8 ~i: ~i  ##.#...# #..#._.# #..#...# #..##.##...#.....z... ##...#.#....#. #....#.#.... #....#.#...## ####.#'#..###z #.@...z.z......# #####..[†......# ###....#...#..# #.. .......> ### 2 wights (1 polearm) # # #~i( .z~i /z.~i˲ *z.~i .z 3 wights (2 polearms, 1 missile)~i &3~i ~i ~iE ##.#...#............. valamere the Prestidigitator #..#._.#............. Deep Elf of Sif Muna *..... #..#...#............. Health: 41/41 ======================== #..##.##...#.....z... Magic: 21/23 =====================--- ##...#.#....#......... AC: 6Str: 4Doom: 33%  ~i#....#.#.............. EV: 11Int: 26   #....#.#...##......... SH: 0Dex: 13 ####.#'#..###......... XL:  8 Next: 91% Place: Dungeon:7 #.@**z.z.z.....#... Noise: ---------  Time: 5843.3 (0.0) #####..[†......#... a) +3 dagger ###....#...#..# Cast: Magic Dart #............ .......>...... ###............ zzz 3 wights (2 polearms, 1 missile) #............ #............ #............ _The wight throws a dart. The dart barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~iGAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 scale mail (84% to hit)~iI##.#...#............. valamere the Prestidigitator#..#._.#............. Deep Elf of Sif Muna *.....#..#...#............. Health: 41/41 ========================#..##.##...#.....z... Magic: 21/23 =====================---##...#.#....#......... AC: 6Str: 4Doom: 33% #....#.#.............. EV: 11Int: 26  #....#.#...##......... SH: 0Dex: 13####.#'#..###......... XL:  8 Next: 91% Place: Dungeon:7~i2#.@****z.z.....#... Noise: ---------  Time: 5843.3 (0.0)#####..[†......#... a) +3 dagger###....#...#..# Cast: Magic Dart#...................>......###............ zzz 3 wights (2 polearms, 1 missile)#............#............#............Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 scale mail (84% to hit)  You focus your ray upon the wight.~i)z.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 mace and wearing a +0 scale mail (84% to hit)  You focus your ray upon the wight.  The searing ray hits the wight but does no damage.~i/z.~i܂*z.~i!.~iۋ{==4.3 (1Ray ~iȒ~if _(Press . to maintain the ray.)~i ****The searing ray hits the wight.  The wight is moderately damaged.The searing ray hits the wight!~iE`z.z.~i5G*z.~i$O~iO\0--5~iP;+ ~iW~iY] _The wight is heavily damaged.~i  ****The searing ray hits the wight but does no damage.  The wight is moderately damaged.The searing ray hits the wight.~iaz. z.  The wight is heavily damaged.z~itP: 37/39 (41)--P: 20/23 -=6+ Drain~i~i ~iPf_The wight hits you with a +0 mace. You feel drained.~i)  _The wight hits you with a +0 mace. You feel drained.The searing ray hits the wight!  The wight is severely damaged.  The searing ray hits the wight!  You destroy the wight!~i1 ****z 2 wights (1 polearmSif Muna accepts your kill.~i  z.  The searing ray misses the wight.~i2- z)You finish channelling your searing ray.~i6D26/40---------19-2 67  The searing ray misses the wight.You finish channelling your searing ray. _The wight hits you with a +0 mace!  Training target 7.0 for Translocations reached!  Your Translocations skill increases to level 7!need to enable at least one skill for training.~i"=/  --more--~i:B~i D  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   7.0   6.7  +1   c - Throwing   0.0   1.0   0   j - Translocations   7.0   6.7  +1           d - Short Blades   0.0   1.0[34~iDm   0   k - Invocations   0.0   0.8  +1       l - Evocations   9.0   8.8  +1   e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   2.4   1.8  +3                           ~iE[40m                                   You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~iz= a + Fighting 0.0~iK%TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets~iĦ<[?25h[?0c0 ~il^ [?25l[?1c~ibU6.0  -2  The current training targets, if any.  The species aptitude is in white.=] set aall targets~i@ ~i> ~iT ##.#...#............. valamere the Prestidigitator#..#._.#............. Deep Elf of Sif Muna *.....#..#...#............. HP: 26/40 (41) ===============---------#..##.##...#.....z... MP: 19/23===================-----##...#.#....#......... AC: 6~i bStr: 4Doom: 32% #....#.#.............. EV: 11Int: 26  #....#.#...##......... SH: 0Dex: 13~iX ####.#'#..###......... XL:  8 Next: 96% Place: Dungeon:7#.@z)z.........#... Noise: ==-------  Time: 5847.3 (1.0)#####..[†......#... a) +3 dagger###....#...#..# Cast: Magic Dart#............ Drain~i 3.......>......###............ zz 2 wights (1 polearm, 1 missile)#............#............#............~iݟ The searing ray misses the wight.You finish channelling your searing ray. _The wight hits you with a +0 mace!  Training target 7.0 for Translocations reached!  ~iD Your Translocations skill increases to level 7!You need to enable at least one skill for training.~iУ J7/41 (42~iԪ ~ib . _~i$)Your Translocations skill increases to level 7! _You need to enable at least one skill for training.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wight.  You destroy the wight!~iN*z.~i`z   wight (polearm, missile)~i]~iq##.#...#............. valamere the Prestidigitator#..#._.#............. Deep Elf of Sif Muna *.....#..#...#............. Health: 28/43 ===============---------#..##.##...#.....z... Magic: 15/23 ===============---------~i##...#.#....#......... AC: 6Str: 4Doom: 31% #....#.#.............. EV: 11Int: 26  #....#.#...##......... SH: 0Dex: 13####.#'#..###......... XL:  8 Next: 102% Place: Dungeon:7~i#.@)z..........#... Noise: =====----  Time: 5848.3 (1.0)#####..[†......#... a) +3 dagger###....#...#..# Cast: Magic Dart#............~i*$.......>......###............ z   wight (polearm, missile)#............#............~i#............Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wight.  You destroy the wight! _Sif Muna accepts your kill.Your life force feels restored.~i  You erupt in a blast of force! The mystic blast hits the wight.  You destroy the wight! ~ic_Sif Muna accepts your kill.  Your life force feels restored.  Your Fighting skill increases to level 1!You have reached level 9!~i$/  --more--~iڊ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ~iv30/474----8~i9 1% ~i~iS _You feel clever. x2~i.bdzIncrease (S)trength, (I)ntelligence, or (D)exterity? ~ib_You feel clever. x2  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wight.  The wight is lightly damaged.~il1)~i.nG112---~in9~iu~ixD _The wight is knocked back by the mystic blast.~iQ  ##.#...#............. valamere the Prestidigitator #..#._.#............. Deep Elf of Sif Muna *..... #..#...#............. Health: 31/47 ===============--------- #..##.##...#.....z... Magic: 10/24 ==========-------------- ##...#.#....#......... AC: 6Str: 4Doom: 31%  #....#.#.............. EV: 11Int: 28   #....#.#...##......... SH: 0Dex: 13 ####.#'#..###......... XL:  9 Next:  1% Place: Dungeon:7 ~iA #.@**z.........#... Noise: =====----  Time: 5849.3 (0.0) #####..[†......#... a) +3 dagger ###....#...#..# Cast: Magic Dart #............ .......>...... ###............ z   wight (polearm, missile) #............ #............ #............Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i MAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 halberd, wearing a +0 robe and quivering  atropa-tipped darts (lightly damaged, 82% to hit)~ip|##.#...#............. valamere the Prestidigitator#..#._.#............. Deep Elf of Sif Muna *.....#..#...#............. Health: 31/47 ===============---------#..##.##...#.....z... Magic: 10/24 ==========--------------##...#.#....#......... AC: 6Str: 4Doom: 31% ~i{#....#.#.............. EV: 11Int: 28  #....#.#...##......... SH: 0Dex: 13####.#'#..###......... XL:  9 Next:  1% Place: Dungeon:7#.@****........#... Noise: =====----  Time: 5849.3 (0.0)#####..[†......#... a) +3 dagger###....#...#..# Cast: Magic Dart#...................>......###............ z   wight (polearm, missile)#............#............#............~iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 halberd, wearing a +0 robe and quivering  atropa-tipped darts (lightly damaged, 82% to hit)  You focus your ray upon the wight. The searing ray hits the wight!~im8z.  ~inAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 halberd, wearing a +0 robe and quivering  atropa-tipped darts (lightly damaged, 82% to hit)  You focus your ray upon the wight. The searing ray hits the wight!  The wight is heavily damaged.~iv:)z..~ix==---50.3 (1Ray ~i@| _(Press . to maintain the ray.)~iN ****~iO The searing ray hits the wight.~i} )z..  The wight is almost destroyed.~iMD(((~iO H.@)~i----1+ ~iw~ij _The wight throws a dart. The dart barely misses you.~iA )The searing ray hits the wight!  You destroy the wight!~iN t****~i :))..~iJ *9/24 -0 3-2Magic Dart++ ~i' ~iȞ [ _Sif Muna accepts your kill.~i=~iC~i:K  You stop channelling your searing ray.~i^{2= _~i~i8e10/24=~i~i,~i~i~i3=1==~i~i,~i~i,~i,~i~i^2==~iV~id34=~i~i~it~i~i13==~i~i ,~i ~i\5=4==~iR~i,~iI~iW,~i)~iG6=5==~i~iQ!,~i#~i&,~id(~ib+~i,j6==~iO-~i0~i1U7=~i2~iT67==~i7~i;~i;~i!=~i@~i@~iA~iF~i\G8=8==~iH~i9L,~iM~iR~iMSa9==~irT~i5X,~iY~i]k9=~ii20==~ij~iy840=1==~i{~i}~2==~i~~i1=~iލ~3==~i~i~i~iܔ~i`~iK2=~i~i~i+h4==~ix~i,~i~i k3=~i~i(~i~i~i9=~iS~i~i,~i ~iEK4=~i~i1~i~i~i ~i,~iX~iq,~i~i~iBN5=~i~iV,~i~ii~i~i~i~i.K6=~i~iL~i~ie~iN,~i~i/~i~i~i~iMh7==~i~i~i,~ia~ib $  Things that are here:~iN##.#...#.#..#._.#.#..#...#.#..##.##...#.....z...###...#.#....#.##....#.#.....#....#.#...##.####.#'#..###.#..@).#.-#####..[†......#.###....#...#..#.#..........>.###.#.#.#.~ia  ##.#...#.#..#._.#.....#..#...#....#..##.##...#.....z...# ##...#.#....#.##....#.#......##....#.#...##.####.#'#..###.#..)@.#.#####..[†......#.###....#...#..#.#.........>.###.....~i.!z#.....#.#.a +0 mace; a +0 scale mail~i(1909.3 (57.0)~i,N-10.3 (58 _~i/~i3 _Items here: ( )) [[.~iKPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  b - a +4 halberd Missiles (select all with ()c - 4 atropa-tipped darts Armour (select all with [)d - a +0 robe  e - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~i ~i ~ig ##.#...#............... valamere the Prestidigitator#..#._.#............... Deep Elf of Sif Muna *.....#..#...#............... Health: 47/47 ========================#..##.##...#.....z...# Magic: 24/24 ========================##...#.#....#.........## AC: 6Str: 4Doom: 30% #....#.#...............# EV: 11Int: 28  #....#.#...##........... SH: 0Dex: 13####.#'#..###........... XL:  9 Next:  3% Place: Dungeon:7#..)@..........#.....[39;4~i :9m Noise: ---------  Time: 5910.3 (0.0)#####..[†......#..... a) +3 dagger###....#...#..#.. Cast: Magic Dart#.....................>........###.............. #.............. #.............. #..............  _Sif Muna accepts your kill. _You stop channelling your searing ray.  Things that are here: _a +0 mace; a +0 scale mail _Items here: ( )) [[.  Okay, then.~i ~i (~i3 ~i . _~iyD I~iJ ~ibN ~i?R : _~iS ~iV ~iW ~iTX ~i)Z ~i-\ ~i\ ~i1] ~i^ ~im "#..##.##...#.....z...# ##...#.#....#.........####....#.#...............###....#.#...##..............####.#'#..###.....))..........#.####..[†......# ###....#...#..# #.3.3 (3 #.......>......###...............#....#.........#......##.#........~im (....(.... ~iu ~i){ +4.3 (4~iM ~iX _You stop channelling your searing ray.  Things that are here: _a +0 mace; a +0 scale mail ~i _Items here: ( )) [[. _Found 3 large rocks.~ij3~i~i~i~ib,~i~iy  You encounter a water moccasin and an orc.~i#....#.#...............###....#.#...##.............####.#'#..###....... #..))..........# #####..[†......# ###....#...#..# ###....#.......>.......~i###.S #. #.Magic Dart#.###.....(..... S   water moccasin (wandering)...!.?o   orc (asleep)..........o~i;ES.5.3 (1~i~i26.3 (2 _~i~id~i't###............##....#.#...##.....####.#'#..###........))..........#####..[†....###....#...#..###......#...@...>..##S.......##..#.....(.....~i(E ...!.?..............o~i)A.S~i4~i9+7.3 (1 ~i ~i ~i~, ##...#.#....#.........###... valamere the Prestidigitator #....#.#...............##... Deep Elf of Sif Muna *..... #....#.#...##............... Health: 47/47 ======================== ####.#'#..###............... Magic: 23/24 =======================- #..))..........#......... AC: 6Str: 4 ~i*Doom: 30%  #####..[†......#......... EV: 11Int: 28   ###....#...#..#...... SH: 0Dex: 13 ###.................. XL:  9 Next:  3% Place: Dungeon:7 #...@***>............ Noise: ---------  Time: 5917.3 (0.0) ###.....***S......... a) +3 dagger #.................. Cast: Magic Dart #.................. ~i\ #..............##.. #.........  S   water moccasin (wandering) ....(.....  ...!.?....  ..........o _Found 3 large rocks. _You encounter a water moccasin and an orc.Aiming: Magic Dart (safe; 1% risk of failure)  ~i/MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 100% to hit) ~i[K##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 47/47 ========================####.#'#..###............... Magic: 23/24 =======================-#..))..........#......... AC: 6Str: 4Doom: 30%  ~i<\#####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next:  3% Place: Dungeon:7#...@***>............ Noise: ---------  Time: 5917.3 (0.0)###.....***S......... a) +3 dagger#.................. Cast: Magic Dart#..................#..............##..#.........S   water moccasin....(........!.?..............oAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or  ~i]) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the water moccasin.  The water moccasin is lightly wounded. ~iS.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the water moccasin.water moccasin is lightly wounded.hisses angrily.S.......=8.3 (1 _You hear a shout! ~im ##...#.#....#.........###... valamere the Prestidigitator #....#.#...............##... Deep Elf of Sif Muna *..... #....#.#...##............... Health: 47/47 ======================== ####.#'#..###............... Magic: 22/24 ======================-- ~i #..))..........#......... AC: 6Str: 4Doom: 30%  #####..[†......#......... EV: 11Int: 28   ###....#...#..#...... SH: 0Dex: 13 ###.................. XL:  9 Next:  3% Place: Dungeon:7 ~i#...@****S........... Noise: =--------  Time: 5918.3 (0.0) ###.................. a) +3 dagger #.................. Cast: Magic Dart #.................. #..............##.. #.........  S   water moccasin ~i....(.....  ...!.?....  ..........o The water moccasin hisses angrily.  ~i@_You hear a shout!  Aiming: Magic Dart (safe; 1% risk of failure)  ~i>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, 100% to hit) ~iяK##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 47/47 ========================####.#'#..###............... Magic: 22/24 ======================--#..))..........#......... AC: 6Str: 4Doom: 30%  ~i#####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next:  3% Place: Dungeon:7#...@****S........... Noise: =--------  Time: 5918.3 (0.0)###.................. a) +3 dagger#.................. Cast: Magic Dart#..................#..............##..#.........S   water moccasin....(........!.?..............oAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [4 ~i0m) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, 100% to hit)  The magic dart hits the water moccasin.  The water moccasin is moderately wounded. ~iw1S. ~iY3o ~i_ ...o   orc (wandering). ~i(i3=9.3 (1 _ ~i, ~i- ~iȩS ##...#.#....#.........###... valamere the Prestidigitator #....#.#...............##... Deep Elf of Sif Muna *..... #....#.#...##............... Health: 47/47 ======================== ####.#'#..###............... Magic: 21/24 =====================--- #..))..........#......... AC: 6Str: 4Doom: 30%  #####..[†......#......... EV: 11 ~iInt: 28   ###....#...#..#...... SH: 0Dex: 13 ###.................. XL:  9 Next:  3% Place: Dungeon:7 #...@***S............ Noise: =--------  Time: 5919.3 (0.0) ###.................. a) +3 dagger #.................. Cast: Magic Dart #.................. #..............##.. #.........  S   water moccasin ....(.....  o   orc (wandering) ...!.?...o  ........... _The water moccasin is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or E ~ianter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 70% to hit) ~iVx##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 47/47 ========================####.#'#..###............... Magic: 21/24 =====================---#..))..........#......... AC: 6Str: 4Doom: 30% #####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next:  3% Place: Dungeon:7#...@****............ Noise: =[ ~iz34m--------  Time: 5919.3 (0.0)###.................. a) +3 dagger#.................. Cast: Magic Dart#..................#..............##..#.........S   water moccasin....(.....o   orc (wandering)...!.?...o...........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 70% to hit)  You focus your ray upon the water moccasin. ~iS>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, 70% to hit)  You focus your ray upon the water moccasin.  The searing ray misses the water moccasin.o.S. ~i. ~i^{=20.3 (1Ray  ~i ~ivf _(Press . to maintain the ray.) ~ik ****The searing ray hits the water moccasin. ~ie KS...>0--1+  ~i  ~i f _The water moccasin is heavily wounded. ~i **** The searing ray hits the water moccasin! ~i0| oThe water moccasin is almost dead. ~iS..>o   orc (wandering) ~i3----=2++  ~i ~iv3 _The water moccasin bites you. ~iw .  The searing ray hits the water moccasin!  You kill the water moccasin! ~i$ ****o   orc (wandering) ~i< o.  Sif Muna accepts your kill. ~i [...> ~i 5/48=--19-28 93  ~i{ 0_You finish channelling your searing ray. ~i;  ~i i _Your Fighting skill increases to level 2!~iCq ##...#.#....#.........###... valamere the Prestidigitator #....#.#...............##... Deep Elf of Sif Muna *..... #....#.#...##............... Health: 45/48 ======================-- ####.#'#..###............... Magic: 18/24 ==================------ #..))..........#......... AC: 6Str: 4Doom: 28%  ~iE#####..[†......#......... EV: 11Int: 28   ###....#...#..#...... SH: 0Dex: 13 ~iF###.................. XL:  9 Next:  9% Place: Dungeon:7 #...@...>............ Noise: ==-------  Time: 5923.3 (0.0) ###..**.............. a) +3 dagger #....**............ Cast: Magic Dart #......*o.......... #..............##.. #.........  o   orc (wandering) ....(.....  ...!.?....  ........... _Your Fighting skill increases to level 2!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering~i#G0, hasn't noticed you, 100% to  hit)~i1K##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 45/48 ======================--####.#'#..###............... Magic: 18/24 ==================------#..))..........#......... AC: 6Str: 4Doom: 28% ~i8#####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next:  9% Place: Dungeon:7#...@...>............ Noise: ==-------  Time: 5923.3 (0.0)###..**.............. a) +3 dagger#....**............ Cast: Magic Dart#......*o..........#..............##..#.........o   orc....(........!.?...............Press: ? - help, Q - select action, ( or ~i&[37m) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the orc.  The orc is heavily wounded.~iJ4o.~i)U/....~iXD-4.3 (1 _~ib~i5d~iD  ##...#.#....#.........###... valamere the Prestidigitator #....#.#...............##... Deep Elf of Sif Muna *..... #....#.#...##............... Health: 45/48 ======================-- ####.#'#..###............... Magic: 17/24 =================------- #..))..........#......... AC: 6~iF Str: 4Doom: 28%  #####..[†......#......... EV: 11Int: 28   ###....#...#..#...... SH: 0Dex: 13 ###.................. XL:  9 Next:  9% Place: Dungeon:7 #...@...>............ Noise: =--------  Time: 5924.3 (0.0) ###..**.............. a) +3 dagger #....**............ Cast: Magic Dart #......o........... #..............##.. #.........  o   orc ....(.....~iF   ...!.?....  ........... The magic dart hits the orc. _The orc is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, 100% to hit)~iS n ##...#.#....#.........###... valamere the Prestidigitator #....#.#...............##... Deep Elf of Sif Muna *..... #....#.#...##............... Health: 45/48 ======================-- ####.#'#..###............... Magic: 17/24 =================------- #..))..........#......... AC: 6Str: 4Doom: 28%  #####..[†......#......... EV: 11Int: 28   ###....#...#..#...... SH: 0Dex: 13~i!  ###.................. XL:  9 Next:  9% Place: Dungeon:7 #...@...>............ Noise: =--------  Time: 5924.3 (0.0) ###.................. a) +3 dagger #.................. Cast: Magic Dart #......)........... #..............##.. #.........  o   orc ....(.....  ...!.?....  ........... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!~i  #..)) ###..** #....**    ~iH ....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (heavily wounded, 100% to hit)  ~iI The magic dart hits the orc.  You kill the orc!  Sif Muna accepts your kill.~i\ 8=5.3 (1Magic Dart _~ib ~ic ~i =~i~i2,~im ~ig6=9~iE==~i(~i~i/~i?~i~i~i~i?)7=20==~i+~i3~iZ4~i8~i@~i|1==8=  You encounter a sky beast.~i2^2==-Magic DartFF   sky beast (wandering)34.3 (9~iP-5.3 (10.0) _~i~i-~ic #........... #...##...... #..###...... #..))..........# .[†......# ###....#...# ###......... #...@...>... ~i###......... #......... #......).. #......... #........F  ....(.....  ...!.?....   ~i>) #........... #...##......~iC* #..###...... #..))..........# .[†......# ###....#...# ###......... #...@...>... ###......... #.........~ia+9 #......).. #......... #........F  ....(..... ...!.?.... ~i 7~i@~iGJ~iM` _A sky beast is nearby!~i ##...#.#....#.........###... valamere the Prestidigitator #....#.#...............##... Deep Elf of Sif Muna *..... ~i#....#.#...##............... Health: 48/48 ======================== ####.#'#..###............... Magic: 21/24 =====================--- #..))..........#......... AC: 6Str: 4Doom: 28%  #####..[†......#......... EV: 11Int: 28   ~i[###....#...#..#...... SH: 0Dex: 13 ###.................. XL:  9 Next:  9% Place: Dungeon:7 #...@...>............ Noise: ---------  Time: 5935.3 (0.0) ###..**.............. a) +3 dagger~i #....*............. Cast: Magic Dart #.....**........... #.......*......##.. ~iK#........F  F   sky beast (wandering) ....(.....  ...!.?....  ........... _You encounter a sky beast. _A sky beast is nearby!~iAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (wandering, hasn't noticed you, 100% to hit)~iFK##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 48/48 ========================####.#'#..###............... Magic: 21/24 =====================---#..))..........#......... AC: 6Str: 4Doom: 28% ~iG\#####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next:  9% Place: Dungeon:7#...@...>............ Noise: ---------  Time: 5935.3 (0.0)###..**.............. a) +3 dagger#....*............. Cast: Magic Dart#.....**...........#.......*......##..#........FF   sky beast....(........!.?....~iH/...........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the sky beast.  The sky beast is lightly wounded.~i2F.~iY....)..~iZ=6.3 (1 _~iR~i; ##...#.#....#.........###... valamere the Prestidigitator #....#.#...............##... Deep Elf of Sif Muna *..... #....#.#...##............... Health: 48/48 ======================== ####.#'#..###............... Magic: 20/24 ====================---- #..))..........#......... AC: 6~i?`Str: 4Doom: 28%  #####..[†......#......... EV: 11Int: 28   ###....#...#..#...... SH: 0Dex: 13 ###.................. XL:  9 Next:  9% Place: Dungeon:7 #...@...>............ Noise: =--------  Time: 5936.3 (0.0) ###..*............... a) +3 dagger #...**............. Cast: Magic Dart ~iI#.....*)........... #......*.......##.. #.......F.  F   sky beast ....(.....  ...!.?....  ........... The magic dart hits the sky beast. _The sky beast is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, 100% to hit)~i1E ##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 48/48 ========================####.#'#..###............... Magic: 20/24 ====================----#..))..........#......... AC: 6Str: 4Doom: 28% #####..[†......#......... EV: 11~iF Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next:  9% Place: Dungeon:7#...@...>............ Noise: =--------  Time: 5936.3 (0.0)###..*............... a) +3 dagger#...**............. Cast: Magic Dart#.....*)...........#......*.......##..#.......F.F   sky beast....(........!.?...............Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ~iG [39;49m) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, 100% to hit)  The magic dart hits the sky beast.  The sky beast is moderately wounded.~iu 2F.~i c..... ~i4 ;7.3 (1 _~i ~i ~i ##...#.#....#.........###... valamere the Prestidigitator #....#.#...............##... Deep Elf of Sif Muna *..... #....#.#...##............... Health: 48/48 ======================== ####.#'#..###............... Magic: 19/24 ===================----- #..))..........#......... AC: 6~i: Str: 4Doom: 28%  #####..[†......#......... EV: 11Int: 28   ###....#...#..#...... SH: 0Dex: 13 ###.................. XL:  9 Next:  9% Place: Dungeon:7 #...@...>............ Noise: =--------  Time: 5937.3 (0.0) ###..*............... a) +3 dagger #...*.............. Cast: Magic Dart #....*.)...........~i  #.....*........##.. #......F..  F   sky beast ....(.....  ...!.?....  ........... ~i-!The magic dart hits the sky beast. _The sky beast is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iy!MAim: a sky beast (lightly wounded, 100% to hit)~iJ##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 48/48 ========================####.#'#..###............... Magic: 19/24 ===================-----~iR#..))..........#......... AC: 6Str: 4Doom: 28% #####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next:  9% Place: Dungeon:7#...@...>............ Noise: =--------  Time: 5937.3 (0.0)###..*............... a) +3 dagger#...*.............. Cast: Magic Dart#....*.)...........#.....*........##..#......F..[14;~i 38HF   sky beast....(........!.?...............Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, 100% to hit)  The magic dart hits the sky beast.  The sky beast is moderately wounded.~i 7F.~i!2.....~i$j20=8.3 (1 _~i-~i.~id ##...#.#....#.........###... valamere the Prestidigitator #....#.#...............##... Deep Elf of Sif Muna *..... #....#.#...##............... Health: 48/48 ======================== ####.#'#..###............... Magic: 18/24 ==================------ #..))..........#......... AC: 6Str: 4Doom: 28% ~i} #####..[†......#......... EV: 11Int: 28   ###....#...#..#...... SH: 0Dex: 13 ###.................. XL:  9 Next:  9% Place: Dungeon:7 #...@...>............ Noise: =--------  Time: 5938.3 (0.0) ###..*............... a) +3 dagger #...*.............. Cast: Magic Dart #....*.)........... #.....F........##.. #.........  F   sky beast ....(.....  ~i!...!.?....  ........... _The sky beast is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 75% to hit)~i8 _##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 48/48 ========================####.#'#..###............... Magic: 18/24 ==================------#..))..........#......... AC: 6Str: 4Doom: 28% #####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13~i ###.................. XL:  9 Next:  9% Place: Dungeon:7#...@...>............ Noise: =--------  Time: 5938.3 (0.0)###..*............... a) +3 dagger#...*.............. Cast: Magic Dart#....*.)...........#.....*........##..#.........F   sky beast....(........!.?...............Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 75% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast!~iYS F.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (moderately wounded, 75% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast!  The sky beast is severely wounded.~i9m ,....~i"p z=9.3 (1Ray ~iy ~i+| f _(Press . to maintain the ray.)~ik †The searing ray hits the sky beast!  You kill the sky beast!~i`****~iՅW..†.~i.9/497 13--40Magic Dart+ ~i ~i6~i[ _Sif Muna accepts your kill.~ij%~i@( Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Blink~i(Translocation1%2  c - Mercury ArrowConjuration/Alchemy3%2  d - Soul SplinterNecromancy9%1  e - JinxbiteHexes12%2  f - ScorchFire~i)412%2  g - Dimensional BullseyeHexes/Translocation19% 4  h - Fulminant PrismConjuration/Alchemy19% 4  i - Frozen RampartsIce24% 3  j - GloomHexes/Necromancy24% 3  k - Launch Clockwork BeeForgecraft24% 3  l - Swiftness~i*Air24% 3  m - Summon Mana ViperHexes/Summoning92% 5 7 spell levels left ~i|*][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~id ~i(j ~it K##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 49/49 ========================####.#'#..###............... Magic: 18/24 ==================------#..))..........#......... AC: 6Str: 4Doom: 27% ~iu #####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next: 13% Place: Dungeon:7#...@...>............ Noise: ---------  Time: 5940.3 (0.0)###.................. a) +3 dagger#.................. Cast: Magic Dart#....†.)........... Ray+ #..............##..#.............(........!.?...............You focus your ray upon the sky beast. The searing ray hits the sky beast!  The sky beast is severely wounded. _(Press . to maintain the ray.)  ~iBv The searing ray hits the sky beast!  You kill the sky beast! _Sif Muna accepts your kill.~i ~i6 Memorise Blink, consuming 2 spell levels and leaving 5? Y - Yes ~i ' N - No~i~i K##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 49/49 ========================####.#'#..###............... Magic: 18/24 ==================------#..))..........#......... AC: 6Str: 4Doom: 27% ~i #####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next: 13% Place: Dungeon:7#...@...>............ Noise: ---------  Time: 5940.3 (0.0)###.................. a) +3 dagger#.................. Cast: Magic Dart#....†.)........... Ray+ #..............##..#.............(........!.?...............You focus your ray upon the sky beast. The searing ray hits the sky beast!  The sky beast is severely wounded. _(Press . to maintain the ray.)  The searing ray hits the sky beast!  [3~i 1mYou kill the sky beast! _Sif Muna accepts your kill.~i8>1.3 (1~ib~i)K _You stop channelling your searing ray.~i5+2.3 (2~iB=~izF~iMY9=3.3 (3~iT~i`` _You start memorising the spell. You continue memorising. x2~iXh~in~iqc _You finish memorising. Spell assigned to 'd'.~i/z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ~iQ  Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - Iskenderun's Mystic BlastConjuration/Translocation 4%4  d - BlinkTranslocation1%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit~i ~i'~i2A##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 49/49 ========================####.#'#..###............... Magic: 19/24 ===================-----#..))..........#......... AC: 6Str: 4Doom: 27% #####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next: 13% Place: Dungeon:7~i*3t#...@...>............ Noise: ---------  Time: 5943.3 (0.0)###.................. a) +3 dagger#.................. Cast: Magic Dart#....†.)...........#..............##..#.............(........!.?............... _Sif Muna accepts your kill. _You stop channelling your searing ray. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ~i< _You stop channelling your searing ray. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then.~ibI(~iHc~ie. _~iO=z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ~iI ~iJ  Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing Ray~iK Conjuration1%2  c - Iskenderun's Mystic BlastConjuration/Translocation 4%4  d - BlinkTranslocation1%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit~i,~i~ixK##...#.#....#.........###... valamere the Prestidigitator#....#.#...............##... Deep Elf of Sif Muna *.....#....#.#...##............... Health: 49/49 ========================####.#'#..###............... Magic: 19/24 ===================-----#..))..........#......... AC: 6Str: 4Doom: 27% ~i- #####..[†......#......... EV: 11Int: 28  ###....#...#..#...... SH: 0Dex: 13###.................. XL:  9 Next: 13% Place: Dungeon:7#...@...>............ Noise: ---------  Time: 5943.3 (0.0)###.................. a) +3 dagger#.................. Cast: Magic Dart#....†.)...........#..............##..~ip#.............(........!.?............... _You finish memorising. Spell assigned to 'd'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ~i; =  Adjust which spell? _Okay, then.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Blink  Adjust to which letter? ~ic~i/o(~iw~iz? _e - Blink~i  ###....#...#..#... ###..... #...§...> ###... #.. #....†.).. #..............##   #..@.(..... ....!.?.... #.. #h..........###h   black bear (asleep) #......## ##.....#  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i/  You blink.~i7--==4.3 (1Magic Dart-Blink ~i~iN[ _You encounter a black bear. ~iP& ###......... #...§...>... ###......... #......... #....†.).. #......... ##.........  #..@.(.....  ~i1'#....!.?....  #...........  #h..........  ###.........  ##........  #......##  ##.....#  ~i  ###......... #...§...>... ###......... #......... #....†.).. #......... ##.........  #..@.(.....  #....!.?....  #...........  #h..........  ###......... ##........  #......## ##.....#  ~iJ  ~i  ~it  ~i a _A black bear is nearby!!~i ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #...§...>............ Health: 49/49 ======================== ###.................. Magic: 15/24 ===============--------- #.................. AC: 6!~iStr: 4Doom: 27%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 13% Place: Dungeon:7 #..@.(.....  Noise: ==-------  Time: 5944.3 (0.0) #..*.!.?....  a) +3 dagger #.*.........  Cast: Magic Dart #h..........  -Blink  ###.........  ##........  h   black bear (asleep) #......##  ##.....#  _A black bear is nearby!!~iCasting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 100% to hit)!~iu ###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#...§...>............ Health: 49/49 ========================###.................. Magic: 15/24 ===============---------#.................. AC: 6Str: 4Doom: 27% !~i #....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13##.........XL:  9 Next: 13% Place: Dungeon:7#..@.(.....Noise: ==-------  Time: 5944.3 (0.0)#..*.!.?....a) +3 dagger#.*.........Cast: Magic Dart#*..........-Blink ###.........##........h   black bear#......####.....#Casting: Blink (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line!~i Aim: a black bear (asleep, 100% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.!~i Zh.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 100% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is moderately wounded.!~i' &.!~i) q5.3 (1Ray !~i1 !~i?3 f _(Press . to maintain the ray.)"~i- ***The searing ray hits the black bear!"~i9h."~it+..."~ii-6+ "~i9"~ib _The black bear is heavily wounded."~i *** The searing ray hits the black bear!"~i_Z h..h(berserk)The black bear is almost dead.You feel ready to blink again."~i\4-=7Ray++ "~ide"~iyg\ _The black bear goes berserk!"~iF .  The searing ray hits the black bear!  You kill the black bear!"~i W***"~i٤ ...  Sif Muna accepts your kill."~iq ` 50/50-5"~ia 88Magic Dart _You finish channelling your searing ray."~i  _Your Fighting skill increases to level 3!"~i _"~i"~i "~i"~iv!"~i"c5="~i2"~i4"~i4"~iW7"~ir<"~i=j6=="~i>#~i[#~i#~i#~i#~iQ #~ie #~ik7==#~i#~i,#~i#~i#~i#~i#~i-!#~i!j8==#~i##~i(#~iw(#~i)#~i-#~iO.h9==#~i/#~i41,#~ir3#~ix6,#~if8#~iG=~  You encounter an orc. It is wielding a +0 whip.#~i$J20==--Magic Dartoo   orc (wandering)#~iL0635.0)#~iNU#~iXN--4.3 (16 _#~i `#~if#~i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#~iRU4#~iY#~i ] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$~iC ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== ###.................. Magic: 19/24 ===================----- #.................. AC: 6Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 18% Place: Dungeon:7 #..@*(.....  Noise: ---------  Time:$~i)D 5964.3 (0.0) #....!**....  a) +3 dagger #.......**..  Cast: Magic Dart #.........*o  ###.........  ##........  o   orc (wandering) #......##  ##.....#  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (wandering, hasn't  noticed you, 100% to hit)$~i@- ###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#.......>............ Health: 50/50 ========================###.................. Magic: 19/24 ===================-----#.................. AC: 6Str: 4$~i$. >Doom: 25% #....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13##.........XL:  9 Next: 18% Place: Dungeon:7#..@*(.....Noise: ---------  Time: 5964.3 (0.0)#....!**....a) +3 dagger#.......**..Cast: Magic Dart#.........*o###.........##........o   orc#......##$~i/ ##.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the orc.  The orc is lightly wounded.$~i 4o.$~i· 4..?..$~i D=5.3 (1 _$~i $~i $~i ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== ###.................. Magic: 18/24 ==================------ #.................. AC: 6Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 18% Place: Dungeon:7 $~i#..@.(.....  Noise: =--------  Time: 5965.3 (0.0) #....**?....  a) +3 dagger #......**...  Cast: Magic Dart #........*o.  ###.........  ##........  o   orc #......##  ##.....#  _The orc is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (lightly wounded,  100% to hit)%~i&###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#.......>............ Health: 50/50 ========================###.................. Magic: 18/24 ==================------#.................. AC: 6Str: 4Doom: 25% #....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13##.........%~i:XL:  9 Next: 18% Place: Dungeon:7#..@.(.....Noise: =--------  Time: 5965.3 (0.0)#....**?....a) +3 dagger#......**...Cast: Magic Dart#........*o.###.........##........o   orc#......####.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (lightly wounded,  100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.%~i<4o.%~i6C/!...%~iE;6.3 (1 _%~iJ%~iK%~i_ ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== %~i###.................. Magic: 17/24 =================------- #.................. AC: 6Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 18% Place: Dungeon:7 #..@.(.....  Noise: =--------  Time: 5966.3 (0.0)%~i #....**?....  a) +3 dagger #......**...  Cast: Magic Dart #........o..  ###.........  ##........  o   orc #......##  ##.....#  _The orc is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  %~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded,  100% to hit)%~i ###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#.......>............ Health: 50/50 ========================###.................. Magic: 17/24 =================-------#.................. AC: 6%~i Str: 4Doom: 25% #....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13##.........XL:  9 Next: 18% Place: Dungeon:7#..@.(.....Noise: =--------  Time: 5966.3 (0.0)#....**?....a) +3 dagger#......**...Cast: Magic Dart#........o..###.........##........%~i o   orc#......####.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded,  100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.%~i %~iԚ 1o.%~i -!....%~i( i8=7.3 (1 _%~iq %~iU &~i\8 ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== ###.................. Magic: 17/24 =================------- #.................. AC: 6Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 18% Place: Dungeon:7 #..@.(.....  Noise: =--------  Time:[39;4&~i9K9m 5967.3 (0.0) #....**?....  a) +3 dagger #......*o...  Cast: Magic Dart #...........  ###.........  ##........  o   orc #......##  ##.....#  _The orc is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded,  100% to hit)&~i ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== ###.................. Magic: 17/24 =================------- #.................. AC: 6Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 18% Place: Dungeon:7 #..@.(.....  Noise: =--------  Time:[4&~i0m 5967.3 (0.0) #....!.?....  a) +3 dagger #.......)...  Cast: Magic Dart #...........  ###.........  ##........  o   orc #......##  ##.....# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded,  100% to hit)  The magic dart hits the orc.  You kill the orc!      #....**?....  *)...  &~ii     &~iGRo!..  Shift-Dir - straight line  &~i@SVAim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded,  100% to hit)  The magic dart hits the orc.  You kill the orc!  Sif Muna accepts your kill.&~i7ii8.3 (1Magic Dart _&~is&~isu&~i &~i$ '&~i &~iR &~i a8=&~if &~i &~i &~i$ &~i &~ir &~iں ~9==&~i- &~i) &~i &~iv &~i ,&~i7 &~i &~i i20==&~i &~i7 &~i &~i &~i &~i h1==&~iH &~i &~ij &~iG &~i4 &  &~i You encounter an orc wizard. It is wielding a +0 dagger and wearing a +2 robeof willpower.&~ir -Magic Darto   orc wizard (wandering)o&~i /70.0)&~ia &~i M-9.3 (11 _&~i &~i &~i ###......... #.......>... ###......... #......... #....†.).. #......... ##.........  #..@.(.....  #....!.?....  #.......)...  #...........  ###.........  ##........  #......##  ##..o..# '~i ###......... #.......>... ###......... #......... #....†.).. #......... ##.........  #..@.(.....  #....!.?....  '~i#.......)...  #........... ###......... ##........  #......## ##..o..# '~i'~iY'~i'~i|b _An orc wizard is nearby!'~i^ 9 ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== ###.................. Magic: 20/24 ====================----'~iZ  #.................. AC: 6Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 18% Place: Dungeon:7 #..@.(.....  Noise: ---------  Time: 5979.3 (0.0) #...*!.?....  a) +3 dagger '~i @#....*..)...  Cast: Magic Dart #....*......  ###...*.....  ##..*.....  o   orc wizard (wandering) #...*..## '~i/ 9 ##..o..#  _An orc wizard is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  '~i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (wandering, hasn't noticed you, 100% to hit)(~iI###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#.......>............ Health: 50/50 ========================###.................. Magic: 20/24 ====================----#.................. AC: 6Str: 4Doom: 25% #....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13(~iJ##.........XL:  9 Next: 18% Place: Dungeon:7#..@.(.....Noise: ---------  Time: 5979.3 (0.0)#...*!.?....a) +3 dagger#....*..)...Cast: Magic Dart#....*......###...*.....##..*.....o   orc wizard#...*..####..o..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is lightly wounded.(~iO......oShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard.orc wizard is lightly wounded.(~i shouts!(~i9*(~i (invisible)  The orc wizard casts a spell.(~iG9o(~iNm1===80.3 (1(~iW(~iiYH _The orc wizard flickers and vanishes for a moment.(~i ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== ###.................. Magic: 20/24 ====================---- #.................. AC: 6(~iJ Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 18% Place: Dungeon:7 #..@.(.....  Noise: ==-------  Time: 5980.3 (0.0) #...*!.?....  a) +3 dagger #....*..)...  Cast: Magic Dart #....*......  ###...*.....  ##..*.....  o   orc wizard (invisible)[4(~i ]0m #...*..##  ##..o..#  _The orc wizard flickers and vanishes for a moment.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (lightly wounded, slightly transparent, 100% to hit)(~i###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#.......>............ Health: 50/50 ========================###.................. Magic: 20/24 ====================----#.................. AC: 6Str: 4Doom: 25% (~i#....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13##.........XL:  9 Next: 18% Place: Dungeon:7#..@.(.....Noise: ==-------  Time: 5980.3 (0.0)#...*!.?....a) +3 dagger#....*..)...Cast: Magic Dart#....*......###...*.....##..*.....o   orc wizard (invisible)#...*..####..o..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [37(~i:man orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (lightly wounded, slightly transparent, 100% to hit)  The magic dart hits the orc wizard but does no damage.  The orc wizard is lightly wounded.(~iAR8o.(~iAT?......(~iZD-1.3 (1 _(~ic(~ie(~iP  ###....#...#..#...... valamere the Prestidigitator (~iR ###.................. Deep Elf of Sif Muna *.....(~iS  (~iS #.......>............ Health: 50/50 ========================(~iT  (~iLU ###.................. Magic: 19/24 ===================-----(~iU  (~iV #.................. AC: 6(~iHW +Str: 4(~iW /Doom: 25% (~iX  (~ihY #....†.)........... EV: 11(~iZ RInt: 28  (~iZ  (~id[ #..............##.. SH: 0(~i\ .Dex: 13(~i\  (~i] ##.........  XL:  9 Next: 18% Place: Dungeon:7(~iN^  (~i^ #..@.(.....  Noise: =--------  Time: 5981.3 (0.0)(~i_  (~iF` #....*.?....  a) +3 dagger(~i`  (~i}a #....*..)...  Cast: Magic Dart(~ib  (~ib q#.....*..... (~i6c  (~i d q###...*..... (~id  (~i}e ##...*....  o   orc wizard (invisible)(~i*f  (~if n#...o..## (~ibg  (~i h L##.....# (~ii  (~ii @_The orc wizard is lightly wounded.  (~i}j Aiming: Magic Dart (safe; 1% risk of failure)  (~i)k Press: ? - help, Q - select action, ( or ) - cycle(~ik Shift-Dir - straight line(~iQw Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (lightly wounded, slightly transparent, 100% to hit)(~i ###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#.......>............ Health: 50/50 ========================###.................. Magic: 19/24 ===================-----#.................. AC: 6Str: 4Doom: 25% (~i/ #....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13##.........XL:  9 Next: 18% Place: Dungeon:7#..@.(.....Noise: =--------  Time: 5981.3 (0.0)#....*.?....a) +3 dagger#....*..)...Cast: Magic Dart#.....*.....###...*.....##...*....o   orc wizard (invisible)#...o..####.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger (~i# and wearing a +2 robe of willpower  (lightly wounded, slightly transparent, 100% to hit)  The magic dart hits the orc wizard but does no damage.  The orc wizard is lightly wounded.(~iX47o.(~iO?>!....(~iGj20=2.3 (1 _(~iR(~iS)~iD_ ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== )~i###.................. Magic: 19/24 ===================----- #.................. AC: 6Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 18% Place: Dungeon:7 #..@.(.....  Noise: =--------  Time: 5982.3 (0.0) #...*!.?....  a) +3 dagger)~i# #....*..)...  Cast: Magic Dart #....*......  ###...*.....  ##..o.....  o   orc wizard (invisible) #......## )~i ##.....#  _The orc wizard is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (lightly wounded, slightly transparent, 100% to hit))~i###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#.......>............ Health: 50/50 ========================###.................. Magic: 19/24 ===================-----#.................. AC: 6Str: 4Doom: 25% #....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13##.........XL:  9 Next: 18% Place: Dungeon:7)~i#..@.(.....Noise: =--------  Time: 5982.3 (0.0)#...*!.?....a) +3 dagger#....*..)...Cast: Magic Dart#....*......###...*.....##..o.....o   orc wizard (invisible)#......####.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (lightly wounded, slightly transparent, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is lightly wounded.)~iN7o.)~i`0o)~i{....o   orc (wandering))~i43.3 (1)~iO)~iShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (lightly wounded, slightly transparent, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is lightly wounded. _You encounter an orc. It is wielding a +0 war axe.)~i)~i  ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== ###.................. Magic: 18/24 ==================------ #.................. AC: 6Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 18% Place: Dungeon:7 #..@.(.....  Noise: =--------  Time:[39;4)~i /9m 5983.3 (0.0) #...*!.?....  a) +3 dagger #...*...)...  Cast: Magic Dart #....*......  ###..o......  ##........  o   orc wizard (invisible) #......##  o   orc (wandering) ##..o..#  _You encounter an orc. It is wielding a +0 war axe.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  )~i <(lightly wounded, slightly transparent, 100% to hit))~iD ###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#.......>............ Health: 50/50 ========================###.................. Magic: 18/24 ==================------#.................. AC: 6Str: 4Doom: 25% #....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13##.........XL:  9 Next: 18% Place: Dungeon:7#..@.(.....Noise: =--------  Time: 5983.3 (0.0)#...*!.?....a) +3 dagger[)~i (30X#...*...)...Cast: Magic Dart#....*......###..o......##........o   orc wizard (invisible)#......##o   orc (wandering)##..o..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (lightly wounded, slightly transparent, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded.)~i6 8o.)~i7 ;o.)~iC ...)~iM ;4.3 (1 _)~iT )~iV *~i$%> ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== ###.................. Magic: 17/24 =================------- *~i0&#.................. AC: 6Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 ##.........  XL:  9 Next: 18% Place: Dungeon:7 #..@.(.....  Noise: =--------  Time: 5984.3 (0.0) #...*!.?....  a) +3 dagger #....*..)...  Cast: Magic Dart *~ia'v#....o......  ###.........  ##........  o   orc wizard (invisible) #....o.##  o   orc (wandering) ##.....#  _The orc wizard is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (moderately wounded, slightly transparent, 100% to hit)*~i###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#.......>............ Health: 50/50 ========================###.................. Magic: 17/24 =================-------#.................. AC: 6Str: 4Doom: 25% #....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13##.........XL:  9 Next: 18% Place: Dungeon:7#..@.(.....Noise: =--------  Time: 5984.3 (0.0)#...*!.?....a) +3 dagger[*~i>30X#....*..)...Cast: Magic Dart#....o......###.........##........o   orc wizard (invisible)#....o.##o   orc (wandering)##.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (moderately wounded, slightly transparent, 100% to hit)  The magic dart hits the orc wizard but does no damage.  The orc wizard is moderately wounded.*~i7o.*~i;o.*~i-..*~i758=*~i45.3 (1 _*~i*~i'*~io # ###....#...#..#...... valamere the Prestidigitator ###.................. Deep Elf of Sif Muna *..... #.......>............ Health: 50/50 ======================== ###.................. Magic: 17/24 =================------- #.................. AC: 6Str: 4Doom: 25%  #....†.)........... EV: 11Int: 28   #..............##.. SH: 0Dex: 13 *~ir ##.........  XL:  9 Next: 18% Place: Dungeon:7 #..@.(.....  Noise: =--------  Time: 5985.3 (0.0) #...*!.?....  a) +3 dagger #...o...)...  Cast: Magic Dart #...........  ###.........  ##.....o..  o   orc wizard (invisible) #......##  o   orc (wandering) ##.....#  _The orc wizard is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [40*~i!s m) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (moderately wounded, slightly transparent, 100% to hit)*~i###....#...#..#...... valamere the Prestidigitator###.................. Deep Elf of Sif Muna *.....#.......>............ Health: 50/50 ========================###.................. Magic: 17/24 =================-------#.................. AC: 6Str: 4Doom: 25% *~i#....†.)........... EV: 11Int: 28  #..............##.. SH: 0Dex: 13##.........XL:  9 Next: 18% Place: Dungeon:7#..@.(.....Noise: =--------  Time: 5985.3 (0.0)#...*!.?....a) +3 dagger#...o...)...Cast: Magic Dart#...........###.........##.....o..o   orc wizard (invisible)#......##o   orc (wandering)##.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger an*~id wearing a +2 robe of willpower  (moderately wounded, slightly transparent, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is heavily wounded.+~i8<ro.o.+~iG+~iK;6.3 (1 _+~iS+~i-U+~iŶ ###........... #.> ###..... # #....†.) #......+~ir### (.....o!.?.... #.......)... #..... ###o.. ##........ ### ##..... .....#+~i:o.+~i5+~im&7+~i W _The orc wizard hits you but does no damage.,~iU ###................. valamere the Prestidigitator #.......>........... Deep Elf of Sif Muna *..... ###................. Health: 50/50 ======================== ,~iUv#................. Magic: 15/24 ===============--------- #....†.).......... AC: 6Str: 4Doom: 25%  #..............##. EV: 11Int: 28   ##.........  SH: 0Dex: 13 ##....(.....  XL:  9 Next: 18% Place: Dungeon:7 #..@o!.?....  Noise: =--------  Time: 5987.3 (0.0) ,~i=#.......)...  a) +3 dagger #........o..  Cast: Magic Dart ###.........  ##........  #......##  o   orc wizard (invisible) ##.....#  o   orc (wandering) ,~ip.....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (heavily wounded, slightly transparent, 77% to hit),~ix###................. valamere the Prestidigitator#.......>........... Deep Elf of Sif Muna *.....###................. Health: 50/50 ========================#................. Magic: 15/24 ===============---------#....†.).......... AC: 6Str: 4Doom: 25% #..............##. EV: 11Int: 28  ##.........SH: 0,~iDex: 13##....(.....XL:  9 Next: 18% Place: Dungeon:7#..@****....Noise: =--------  Time: 5987.3 (0.0)#.......)...a) +3 dagger#........o..Cast: Magic Dart###.........##........#......##o   orc wizard (invisible)##.....#o   orc (wandering).....#Confirm with . or Enter, or press ? or * to list all spells.,~i¸Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (heavily wounded, slightly transparent, 77% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.,~i@C o.: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower  (heavily wounded, slightly transparent, 77% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is almost dead.  (Press . to maintain the ray.)  The orc shouts!,~iIo!.?o,~i*K76=,~iLs=8.3 (1Ray ,~i-V,~i:WA _The orc wizard hits you but does no damage.,~i )The searing ray hits the orc wizard!  You kill the orc wizard!,~i> ****o   orc,~i! 4o.,~i 9)!.?.,~i 1/515-24%209+ ,~i) ,~i6  ,~i M_Sif Muna accepts your kill.-~i ###................. valamere the Prestidigitator #.......>........... Deep Elf of Sif Muna *..... ###................. Health: 51/51 ======================== #................. Magic: 14/24 ==============---------- #....†.).......... AC: 6Str: 4Doom: 24% #..............##. EV: 11-~iInt: 28 ##.........  SH: 0Dex: 13 ##....(.....  XL:  9 Next: 20% Place: Dungeon:7 #..@)!.?....  Noise: ==-------  Time: 5989.3 (0.0) #...**..)...  a) +3 dagger #.....*o....  Cast: Magic Dart ###.........  Ray+  ##........  #......##  o   orc ##.....#  -~iJ.....# You kill the orc wizard! _Sif Muna accepts your kill.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (100% to hit)-~i*  ###................. valamere the Prestidigitator #.......>........... Deep Elf of Sif Muna *..... ###................. Health: 51/51 ======================== #................. Magic: 14/24 ==============---------- #....†.).......... AC: 6Str: 4Doom: 24% #..............##. EV: 11Int: 28 ##.........  SH: 0Dex: 13 ##....(.....  XL:  9 Next: 20% Place: Dungeon:7 #..@)!.?....  Noise: ==-------  Time: 5989.3 (0.0) #-~i+ d.......)...  a) +3 dagger #......)....  Cast: Magic Dart ###.........  Ray+  ##........  #......##  o   orc ##.....#  .....# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (100% to hit)  The magic dart hits the orc!  You kill the orc!        #...**  *)....  -~i}, v      -~i ...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe (100% to hit)  -~i The magic dart hits the orc!  You kill the orc!  Sif Muna accepts your kill.-~i6 5=-90.3 (1Magic Dart-~i -~i{ < _You stop channelling your searing ray.-~i\ ###................. valamere the Prestidigitator #.......>........... Deep Elf of Sif Muna *..... ###................. Health: 51/51 ======================== -~i #................. Magic: 14/24 ==============---------- #....†.).......... AC: 6Str: 4Doom: 24% #..............##. EV: 11Int: 28 ##.........  SH: 0Dex: 13 ##....(.....  XL:  9 Next: 20% Place: Dungeon:7 #..@)!.?....  Noise: =--------  Time: 5990.3 (0.0) #.......)...  a) +3 dagger #......)....  Cast: Magic Dart ###.........  ##........ -~i 6 #......##   ##.....#   .....#    Sif Muna accepts your kill. _You stop channelling your searing ray.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle-~i 6Shift-Dir - straight line.~i.~is###................. valamere the Prestidigitator#.......>........... Deep Elf of Sif Muna *.....###................. Health: 51/51 ========================#................. Magic: 15/24 ===============---------#....†.).......... AC: 6Str: 4Doom: 24%#..............##. EV: 11Int: 28##.........SH: 0Dex: 13.~i##....(.....XL:  9 Next: 20% Place: Dungeon:7#..@)!.?....Noise: =--------  Time: 5990.3 (0.0)#.......)...a) +3 dagger#......)....Cast: Magic Dart###.........##........#......####.....#.....#Sif Muna accepts your kill. _You stop channelling your searing ray.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.~i:Okay, then..~i.~i{.~i. _.~iN3.~i.~i;.~i$ _.~i6B.~ir.~i;6.~iRE==.~i%.~iG,.~i.~is.~i.~i.~i.~ij7==.~i.~i.~i.~i.~in.~ij8==.~i.~i$,.~i.~i.~i.~i.~i9.~ih9==.~i.~i,.~i.~ir.~ii20==.~i.~i.~i.~i.~i.~ie.~id.~iw.~i{h1==.~i.~ioB.~i,.~iA.~i.~ih2==.~igX.~i3==.~iy,.~i\.~im,.~i.~iT .~i #4.~i!E==.~i#.~ij3$-.~i!:K###.#.......>.###.#.#....†.)..~i;#.##.##. ##....(..... #...@!.?.... #.)... #......).... ###.##.#......### .~ilE26014.3 (24.0).~iJF-5.3 (25.~iQ.~iSi _You stop channelling your searing ray.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle.~iTShift-Dir - straight line _Okay, then.  Things that are here:.~iqVy _a +0 dagger; a +2 robe of willpower.~i5 .~i6 .~i8 .~iC .~iG .~iK : _.~iWN .~iN .~iO .~i-S K _b - 4 potions of brilliance (gained 1).~iV .~i&W 9=.~iY .~i ] .~i` .~iNa .~iJc .~iB o###...#.......>...###...#...#....†.)...#...##.... ##...##....(.......##...)..@....~iJ #.......)...#......)...###...##...#......###..##.....# .#.~ix 19.3 (4.0).~i\ ,20.3 (5.~i] .~i . _i - a scroll of identify.~i .~i .~iB .~i .~i .~ii .~iz# .~i_% $  Things that are here:.~i%) >  a +0 whip; a +0 ring mail.~iO, .~i,  _.~i4/ .~iT2 .~ik5 .~i5 .~i7 .~i9 .~i$; .~i; .~iZ< .~i> .~i@ .~iUA .~iB .~iE .~iG .~ia .~i k .~i=p B.~i#r .~is .~i:t .~iu .~i2w .~ix .~i0y .~iy .~iV~ X.~i .~i .~i ,.~i8 .~i .~i ,.~i .~i> .~i ,.~i .~i: .~i .~i .~i .~i܍ .~iH .~i .~i .~i ,.~i .~i] .~i .~iY .~i .~i/ .~iS .~i ,.~iΗ .~iɘ .~ii .~i[ .~is .~iY .~iϞ .~iX .~il .~iQ .(.......## ## ..........####.. ...)............ # ..)...........## ## .# ...............# .# .## ...........## .##...# .....###..###### :.....# .~iP .....#.#.....#.##...# .....#..........@.# 44.3 (24.0) ####.......#...#..#  #.........########  ##..........######........######......##.....####...###..##.~i͵ .~iC ,5.3 (25.~i .~i T _Found a parchment of Jinxbite..~iX%.~i&.~i]'.~i).~i?+.~i+.~iE/X.~i/.~ih1.~i2.~i3.~i3.~i5.~i!7.~i7.~i8.~i9.~i;.~i;.~i6<.~i?>.~i?.~iH@.~iA/~i/~ik/~i/~i/~iW/~i/~i/~i1/~il/~ih/~i/~iQ /~i /~i$ /~i /~i /~i/~iW.................. ................ #++............... ...............# #.PPP##.........####.P../~i = #.......#..#.P._## #####.......#....####.........@# 55.3 (10 ..........#.#...## .......######...# ........##.###.## ....##...# #..######.:.....# #.....#.##...#### ...........### ....#...#..#/~i!$/~i}+,6.3 (11/~iE1/~i3: _Found a basalt altar of Yredelemnul./~i#a /~ib Read which item? Scrolls  i - a scroll of identify  c - 3 scrolls labelled KORPHUZ NAAS /~ic  h - 4 scrolls labelled IWECROTAIH  l - 3 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ [!] read|quaff|evoke[?] describe selected0~i0~ip0~i6u.................valamere the Prestidigitator ................. ..Deep Elf of Sif Muna *..... ................. #++Health: 51/51 ======================== ................. ....0~iMagic: 24/24 ======================== ................# #.PPPAC: 6Str: 4Doom: 24% .....##.........####.P..EV: 11Int: 28 .... #.......#..#.P._SH: 0Dex: 13 ..## #####.......#....0~iNXL:  9 Next: 20% Place: Dungeon:7 ...####.........@#Noise: ---------  Time: 6056.3 (0.0) ..........#.#...##a) +3 dagger .......######...#Cast: Magic Dart 0~il........##.###.## ....##.....##...# #..######.:.....# #.....#.##...#### ...........### ....#...#..# _b - 4 potions of brilliance (gained 1) _i - a scroll of identify  Things that are here: _a +0 whip; a +0 ring mail _Found a parchment of Jinxbite. _Found a basalt altar of Yredelemnul.0~i0~i HIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled KORPHUZ NAAS  h - 4 scrolls labelled IWECROTAIH 0~iN l - 3 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ Potions (select first with !)  d - a clear potion  f - a viscous yellow potion  j - an amethyst potion  o - 3 fuming puce potions[?] describe selected1~i781~i=1~iE.................valamere the Prestidigitator ................. ..Deep Elf of Sif Muna *..... ................. #++1~iFHealth: 51/51 ======================== ................. ....Magic: 24/24 ======================== ................# #.PPPAC: 6Str: 4Doom: 24% .....##.........####.P..EV: 11Int: 28 .... #.......#..#.P._SH: 0Dex: 13 ..## #####.......#....XL:  9 Next: 20% Place: Dungeon:7 ...####.........@#1~inGNoise: ---------  Time: 6056.3 (0.0) ..........#.#...##a) +3 dagger .......######...#Cast: Magic Dart ........##.###.## ....##.....##...# #..######.:.....# #.....#.##...#### ...........### ....#...#..# _b - 4 potions of brilliance (gained 1) _i - a scroll of identify  Things that are here: 1~iG_a +0 whip; a +0 ring mail _Found a parchment of Jinxbite. _Found a basalt altar of Yredelemnul.1~i~  ...........  As you read the scroll of identify, it crumbles to dust.1~i+7.3 (11~ib"p_ _o -> C - 3 potions of cancellation1~il31~i,1~i,1~i,1~i,1~iw1~i1~i 1~i1~i1~iu1~iD,1~ib1~i&1~i,1~iu1~iF1~i,1~i1~i1~iB1~iSB1~i1~i1~i,1~i1~i/1~i1~iM1~i%1~i*1~i,1~i1~il 1~i 1~i 1~i5 1~i'1~i\1~i1~i1~i1~i 1~i31~i1~i41~ip1~i1~i1~i1~i 1~i 1~i"1~i&,1~i&1~i'1~i+1~iR-1~i-1~i.1~i911~i21~i531~i31~iw61~i71~iW81~i`91~i;1~i=1~ix>1~i?1~iA2~i2~i2~i72~iw2~i2~i`2~i1 2~i 2~iR  You encounter a bullfrog.2~i2~iv F.  .. 2~i7 ..  .###  ...# .. # #.......###.. .# ..#..?#.....##.......2~iL...#....^.###.  ......#......#...Magic Dart ##................ ##...................... ........................F   bullfrog (asleep) ........................2~iC÷..........................###........2~iU%080.3 (23.0)2~i&31.3 (24 _2~iA-2~i.2~i;o .......F. ......... ......... ........###  ..........# .. # #.......###..  .##........#..? .......@....... ....#....^.###.  2~i=....#......#... ............ ............. ............... ............... ÷................. . 2~i .......F. ......... ......... ........###  ..........# ..  #.......###..  .##........#..? .......@....... ....#....^.###.  ....#......#... ...................................... ...............2~i"÷..................2~i2~iT2~iu _A bullfrog is nearby!2~i7\ .......F. ......... ......... ........###  ..........# .. # #.......###..  .##........#..? .......@....... ....#....^.###.  ....#......#... ............ ............. ............... ............... ÷................. . 2~i, 2~i.......F. ......... ......... ........###  ..........# ..  #.......###..  .##........#..? .......@....... ....#....^.###.  ....#......#... ...................................... ...............÷..................2~i42~i2~iR_ _A bullfrog is nearby!3~i  valamere the Prestidigitator .......F. Deep Elf of Sif Muna *..... .......*. Health: 51/51 ======================== .......*. Magic: 23/24 =======================- .......*###  AC: 6Str: 4Doom: 24% .......*..# ..  EV: 11Int: 28 # #....*..###..  SH: 0Dex: 13 .# .##....*...#..?  XL:  9 Next: 20% Place: Dungeon:7 3~i.#.....##.......@.......  Noise: ---------  Time: 6081.3 (0.0) .............#....^.###.  a) +3 dagger  ............#......#...  Cast: Magic Dart ##...................... ##...................... ........................  F   bullfrog (asleep) ........................ ......÷................. .............###........ _A bullfrog is nearby! _A bullfrog is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% t3~i! o hit)3~i valamere the Prestidigitator.......F.Deep Elf of Sif Muna *............*.Health: 51/51 ========================.......*.Magic: 23/24 =======================-.......*###AC: 63~i!Str: 4Doom: 24%.......*..# ..EV: 11Int: 28 ##....*..###..SH: 0Dex: 13 .#.##....*...#..?XL:  9 Next: 20% Place: Dungeon:7 .#.....##.......@.......Noise: ---------  Time: 6081.3 (0.0) .............#....^.###.a) +3 dagger............#......#...Cast: Magic Dart ##...................... ##...................... ........................3~i F   bullfrog ........................ ......÷................. .............###........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is moderately wounded.3~iʙ3.FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (asleep, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is moderately wounded.The bullfrog gives a loud, deep croak!3~i+E.F3~i2....3~i;==2.3 (1 _3~i3~ia3~i  valamere the Prestidigitator ......... Deep Elf of Sif Muna *..... ......... Health: 51/51 ======================== .......F. Magic: 22/24 ======================-- .......*###  AC: 6Str: 4Doom: 24% .......*..# ..  EV: 11Int: 28 3~i # #....*..###..  SH: 0Dex: 13 .# .##....*...#..?  XL:  9 Next: 20% Place: Dungeon:7 .#.....##.......@.......  Noise: ==-------  Time: 6082.3 (0.0) .............#....^.###.  a) +3 dagger  ............#......#...  Cast: Magic Dart ##...................... ##...................... ........................  F   bullfrog ........................ ......÷..........3~i[m....... .............###........ The bullfrog is moderately wounded. _The bullfrog gives a loud, deep croak!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)3~i4 valamere the Prestidigitator.........Deep Elf of Sif Muna *..............Health: 51/51 ========================.......F.3~iI6 Magic: 22/24 ======================--.......*###AC: 6Str: 4Doom: 24%.......*..# ..EV: 11Int: 28 ##....*..###..SH: 0Dex: 13 .#.##....*...#..?XL:  9 Next: 20% Place: Dungeon:7 .#.....##.......@.......Noise: ==-------  Time: 6082.3 (0.0) .............#....^.###.a) +3 dagger............#......#...Cast: Magic Dart ##...................... ##...................... ...................3~i-7 .....F   bullfrog ........................ ......÷................. .............###........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is moderately wounded.3~iP G.F3~i ,...3~i :-3.3 (1 _3~i 3~i 3~i3  valamere the Prestidigitator ......... Deep Elf of Sif Muna *..... ......... Health: 51/51 ======================== ......... Magic: 21/24 =====================--- .......F###  AC: 6Str: 4Doom: 24% .......*..# ..  EV: 11Int: 28 # #....*..###..  SH: 0Dex: 13 3~ik4.# .##....*...#..?  XL:  9 Next: 20% Place: Dungeon:7 .#.....##.......@.......  Noise: =--------  Time: 6083.3 (0.0) .............#....^.###.  a) +3 dagger  ............#......#...  Cast: Magic Dart ##...................... ##...................... ........................  F   bullfrog ........................ ......÷................. .............###........ The magic dart hits the bullfrog. _The bullfrog is moderately wounded.Aiming: 3~i5Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)4~itvalamere the Prestidigitator.........Deep Elf of Sif Muna *..............Health: 51/51 ========================.........4~iMagic: 21/24 =====================---.......F###AC: 6Str: 4Doom: 24%.......*..# ..EV: 11Int: 28 ##....*..###..SH: 0Dex: 13 .#.##....*...#..?XL:  9 Next: 20% Place: Dungeon:7 .#.....##.......@.......Noise: =--------  Time: 6083.3 (0.0) .............#....^.###.a) +3 dagger............#......#...Cast: Magic Dart ##...................... ##...................... ........................4~icF   bullfrog ........................ ......÷................. .............###........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is severely wounded.4~i kG.F4~ilE.F4~i s .4~iv`2=4.3 (1 _4~i}4~i4~ikv   valamere the Prestidigitator4~inw  ......... Deep Elf of Sif Muna *..... ......... Health: 51/51 ======================== ......... Magic: 20/24 ====================---- ........###  AC: 6Str: 4Doom: 24% ..........# ..  EV: 11Int: 28 # #....F..###..  SH: 0Dex: 13 .# .##....*...#..?  XL:  9 Next: 20% Place: Dungeon:7 4~ix .#.....##.......@.......  Noise: =--------  Time: 6084.3 (0.0) .............#....^.###.  a) +3 dagger  ............#......#...  Cast: Magic Dart ##...................... ##...................... ........................  F   bullfrog ........................ ......÷................. .............###........ _The bullfrog is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line4~iCy uAim: a bullfrog (severely wounded, 77% to hit)4~i u  valamere the Prestidigitator ......... Deep Elf of Sif Muna *..... ......... Health: 51/51 ======================== ......... Magic: 20/24 ====================---- 4~i ........###  AC: 6Str: 4Doom: 24% ..........# ..  EV: 11Int: 28 # #....†..###..  SH: 0Dex: 13 .# .##........#..?  XL:  9 Next: 20% Place: Dungeon:7 .#.....##.......@.......  Noise: =--------  Time: 6084.3 (0.0) .............#....^.###.  a) +3 dagger  ............#......#...  Cast: Magic Dart ##...................... ##...................... ........................  F   bullfrog 4~i [34m........................ ......÷................. .............###........ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 77% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  You kill the bullfrog!4~i  ......... ......... ......... .......*###  4~i .......*..# ..  #....*  .##....*...#..? ...... ...##.  . .....................................4~i ÷..................4~iǛ ?..†.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (severely wounded, 77% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  You kill the bullfrog!  4~iض bSif Muna accepts your kill.33=5.3 (1Magic DartRay  _(Press . to maintain the ray.)5~i5~i5~i5~iK  You stop channelling your searing ray.5~is1= _5~i5~i5~i>5~i\5~i5~i5~i5~ih2==5~i5~i5~i5~i5~i5~i\5~i65~id5~ih3==5~i5~i5~i5~i5~i5~ikh4==5~i5~iH5~ij5~i5~i5~in5~i5~i*5~iw5~iL5~i5~ie5~i5~ij5~ir5......... ........... >........... ............### #?..#....# .....# 5~iN#....†..###.....# .##........#..?......##...........@...# --972.0)#....^.###..# .#......#... ... ............. . .......................÷............5~i5~ic=--8.3 (135~i"5~i%; _Found a stone staircase leading down.5~i5~i5~ie5~i5~iH5~i5~i,5~ixB5~i5~i5~ip5~i5~i....  .....  ......... ....# 5~i# ......... .>..#.  ......... .....  ........#######?..#  ..........##......#  #....†..###.....##  ....#.... ##........###.... 5~i#....^.###..#  #......#.......  .........#.. ........### #  .........   ..........   5~isx...   5~i 3101.3 (3.0)5~i +2.3 (45~i 5~i/ d _e - a scroll labelled QUBLOKH JAWULL5~ie 5~ig 5~ig 5~ii 5~i8 5~i? B  ....... .... .. ....##...# ... #....... 5~if  ..# . .....# .# . ##.>..#... ......... #$.......# ........#######@..#   ...##......#   #....†..###.....##..  5~i  .##........#........... #.......###..... #....^.###..# ..... #......#........... .........#..... ### #... 5~iC +5.3 (35~i +6.3 (45~i 5~i . _i - a scroll of identify6~iK6~iv6~if6~i6~ieB6~iG6~i,6~iN _You now have 159 gold pieces (gained 20).6~i6~iw6~ic6~in6~i6~i6~i@6~iL 6~i16~i6~iZ6~i6~iN6~i6~iA6~i6~i6~iJ6~i6~i6~i ,6~i6~iT6~i6~i6~i| 6~i"6~i$6~i$6~i/%6~i&6~i7B6~i196~i:,6~i`<6~i>6~i@6~i@6~i{A6~i9D6~inE6~i#F6~i G6~iwH6~iI6~i8J6~iK6~iEL6~iTM6~iM6~iN6~iO6~i\P6~inQ,6~iR6~iS6~iYT,6~i7U6~ifV6~i%W6~iW6~iY6~iZ6~i [,6~i{\6~i#]6~i]6~id^6~ia6~i5c6~id6~id6~if6~ig6~ih6~iAi6~ik6~i^l6~i,m6~im6~iz6~i |B6~iO}6~i6~i6~i96~i6~iB6~i,6~i6~i6~i9,6~i6~iʌ6~ij6~i6~i6~i6~i6~i,6~i6~i6~iq,6~i86~i.6~iЛ6~im6~i{6~ih6~i 6~i6~im6~i96~iǣ,6~i 6~i6~i6~i06~i6~i6~i6~i6~i6~iS,6~i6~iί6~i]6~i6~iy6~iͲ6~i<6~iϴ6~ik6~i(6~i,6~i6~ix6~i6~i6~i96~iQ6~i6~i<6~i6~i[6~il6~i6~i6~i6~i6~iO6~iP6~i66~i,6~i6~iQ6~i06~i6~i6~i6~i$6~i6~i6~i6~i"6~i6~i#6~i6~ia6~i6~iz6~iS6~iL6~i6~ic6~i6~i,6~i`6~il7 _You open the gate.6~i36~i 6~i-@  There is an open gate here.6~i6~i{ _6~i6~i6~i6~i6~i6~i!6~i#6~it$6~i&6~i>(6~ie*,6~i+6~i,6~i.6~iK/6~ix06~i136~i46~i56~iR66~i:96~i:6~iw;6~iU<6~i>6~i@6~igA6~iOB6~iE6~iG,6~iwH6~i}J6~i4L6~iL6~iM6~iO6~iQ,6~iR6~iTT6~i_V6~iV6~i~W6~i3Z6~i[,6~i\6~i_6~i?r:.. #.........##........ ...............##...###... ................##...... ..................(......######.> .............. #... ...........#######.. #....##..... .# . ##@.#....†..###....74.3 (68.0) .6~iBt##.#. #..##........#..... ........#.....##...............## ............#....^.###..# ..z...# ............#......#......###..........................##......................##.......................#................#6~iz6~i,5.3 (696~iD6~i8' _Found 6 javelins.6~im\6~i]6~iZ^6~i$c6~iu> ... ##. #..##.. #.###......##...### .##... .[39;49m......... ....(.###### .6~i7w...... #. .[.....####### .#@..........0.0) . ##..#....†..###.##.#. #..##........#....#.....##.........................#....^.###z...# ............##....#.............##...............6~i~6~iLj+6.3 (16~i؏6~i0# _Found a robe.6~i( 36~i* 6~iI/ 6~i}1 6~ia2 6~i6 ,6~iI9 ,6~i ; 6~i? 6~iA 6~iB 6~iC 6~iBF 6~iAI 6~iJ 6~i'K 6~iP 6~i6S 6~iS 6~iT 6~iX 6~iZ 6~i8o 6~iL .......#...#.##.....##.. valamere the Prestidigitator ..........###..........$##. Deep Elf of Sif Muna *..... .##..> ... ##............... #.. Health: 51/51 ======================== .### ...# ##..............###.. Magic: 24/24 ======================== ..##. ...#...............##... AC: 6Str: 4Doom: 23% ...... ......................## EV: 11Int: 28 6~iG ...... ........................ SH: 0Dex: 13 .).... ........(.............## XL:  9 Next: 23% Place: Dungeon:7 ...... <......@..............Noise: ---------  Time: 6181.3 (5.0) ...... ##e.#[...............### a) +3 dagger #.....###....#...........# Cast: Magic Dart ###..........# #...###..#....†..# ..............##.#.##..##........ ..............#.....##........... e   Dowan (asleep) ..........................#....^. ..#.....z...#.............#...... ..#.........###.................. _You now have 159 gold pieces (ga6~i ined 20). _You open the gate. _There is an open gate here. _Found 6 javelins. _Found a robe.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.6~i /  --more--8~ic8~iq0Magic Dart8~ic8~i+2.3 (68~i8~ir _You open the gate. _There is an open gate here.6 javelins. _Found a robe.  8~i`You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger. _Found 7 gold pieces. Found a stone staircase leading up.8~iK S...###..........$# .##..> ... ##...... #.# ...##### ..##. ...#..........##.. .)(## ..<. ##e.#[### # ###....#... ###..........# #...###..#....† ....##.#.##..##.............##...............#....^#.....z...#...........8~iL  ....###..... .. 8~ipT 8~iE[ _3.3 (1Magic Dart8~ia 8~iAc 9~i9~iRead which item? Scrolls  i - a scroll of identify  c - 3 scrolls labelled KORPHUZ NAAS  e - a scroll labelled QUBLOKH JAWULL  h - 4 scrolls labelled IWECROTAIH  l - 3 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO 9~iݡ v - 2 scrolls labelled IMONEU TAIQ [!] read|quaff|evoke[?] describe selected9~i`9~ig9~i!p..........###..........$##. valamere the Prestidigitator .##..> ... ##............... #.. Deep Elf of Sif Muna *..... .### ...####..............###.. Health: 51/51 ======================== ..##. ...#...............##... Magic: 24/24 ======================== ...... ......................## AC: 6Str: 49~irDoom: 23% ...... ........................ EV: 11Int: 28 .).... ........(.............## SH: 0Dex: 13 ...... <.....................XL:  9 Next: 23% Place: Dungeon:7 ...... ##e.#[.@.............### Noise: ---------  Time: 6183.3 (0.0) #.....###....#...........# a) +3 dagger ###..........# #...###..#....†..# Cast: Magic Dart ..............##.#.##..##........ ..............#.....##........... ..........................#....^.  ..#.....z...#.............#......  ..#.........###..................  9~i@s}[17d.............##..................  _You open the gate. _There is an open gate here. _Found 6 javelins. _Found a robe.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger. _Found 7 gold pieces. Found a stone staircase leading up.9~iw9~i{%Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled KORPHUZ NAAS  e - a scroll labelled QUBLOKH JAWULL  h - 4 scrolls labelled IWECROTAIH  l - 3 scrolls labelled KABARU SAERIOQ  m - a scroll labelled GETTOI XIPT  n - 4 scrolls labelled WIUDOE YNYF  q - a scroll labelled WAISUF DIATHRUN  u - a scroll labelled MAKKET MIKEMNO  v - 2 scrolls labelled IMONEU TAIQ Potions (select first with !)  d - a clear potion  f - a viscous yellow potion 9~i|| j - an amethyst potion[?] describe selected:~i-:~in5:~i@..........###..........$##. valamere the Prestidigitator :~i=B.##..> ... ##............... #.. Deep Elf of Sif Muna *..... .### ...####..............###.. Health: 51/51 ======================== ..##. ...#...............##... Magic: 24/24 ======================== ...... ......................## AC: 6Str: 4Doom: 23% ...... ........................ EV: 11Int: 28 .).... ........(.............## SH: 0Dex: 13 ...... <.....................XL:  9 Next: 23% Place: Dungeon:7 ...... ##e.#[.@.............### Noise: ---------  Time: 6183.3 (0.:~iCi0) #.....###....#...........# a) +3 dagger ###..........# #...###..#....†..# Cast: Magic Dart ..............##.#.##..##........ ..............#.....##........... ..........................#....^.  ..#.....z...#.............#......  ..#.........###..................  .............##..................  _You open the gate. _There is an open gate here. _Found 6 javelins. _Found a robe.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger. _Found 7 gold pieces. Found a stone staircase leading up.:~i[]  As you read the scroll of identify, it crumbles to dust.:~idf+4.3 (1:~im:~ipU _j -> A - a potion of attraction;~iÍ|##...#.##.....#  ..........###$ ## ..##..> ... ##.. #;~i,)# ...####.########...# .......... #.).... .(.# #...... .<...... ....... ###e.#[.....# .#..... ... ###....#........... .###..........# #...###..#....†.##.#.##..###.....##.......... e   Dowan (asleep)...................#....^;~iP.#.....z...#...###;~ipA.e;~iFXe;~i85Magic Dart;~iG _Dowan says, "My weaknesses are her strengths!";~i *.#.#...#.##.....# # #...###.$ .##..> ... ##;~i" O. #.### ...####.###.##..#.##... .#.).....(. .#...... ..<.. .###.e#[. ..#..... .... ###....# #.###..........# #...###..#....† #.......##.#.##..## #.......#.....## #............#.... ;~i1# o#...#.....z...#.............#.#.###;~id$ 2e.;~iQ- ;~iM. &6;~i6 ;~iH9 =~iG2^.#.......#...#.##.....# # valamere the Prestidigitator #...........###..........$ # Deep Elf of Sif Muna *..... ...##..> ... ##............... # Health: 51/51 ======================== =~i3...### ...####..............### Magic: 23/24 =======================- ....##. .....#...............##. AC: 6Str: 4Doom: 23% ........ ........................ EV: 11Int: 28 ........ ........................ SH: 0Dex: 13 .#.).... ..........(............. XL:  9 Next: 23% Place: Dungeon:7 .#...... ..<...e@................ Noise: ---------  Time: 6186.3 (0.0) ........ .###..#[...............# a) +3 dagger ..#..... .... ###....#.......... Cast: Magic Dart #.###..........# #...###.=~i 5.#....†. #...............##.#.##..##...... #...............#.....##......... e   Dowan #...........................#.... #...#.....z...#.............#.... ....#.........###................ _j -> A - a potion of attraction _Dowan says, "My weaknesses are her strengths!"Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (100% to hit)=~i =~i &.#.......#...#.##.....## valamere the Prestidigitator #...........###..........$=~i # Deep Elf of Sif Muna *..... ...##..> ... ##............... # Health: 51/51 ======================== ...### ...####..............### Magic: 24/24 ======================== ....##. .....#...............##. AC: 6Str: 4Doom: 23% ........ ........................ EV: 11Int: 28 ........ ........................ SH: 0Dex: 13 .#.).... ..........(............. XL:  9 Next: 23% Place: Dungeon:7 .#...... ..<...e@................ Noise: ---------  Time: 6186.3 (0.0) ........ .###..#[.......[40=~i m........# a) +3 dagger ..#..... .... ###....#.......... Cast: Magic Dart #.###..........# #...###..#....†. #...............##.#.##..##...... #...............#.....##......... e   Dowan #...........................#.... #...#.....z...#.............#.... ....#.........###................ _j -> A - a potion of attraction _Dowan says, "My weaknesses are her strengths!"Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (100% to hit)=~i Dowan says, "My weaknesses are her strengths!"  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  =~i Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (100% to hit)  Okay, then.=~i< =~i\. _>~i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits Dowan!!  Dowan is severely wounded.Dowan is knocked back by the mystic blast.  You hear a shout!>~i=  0----e..e>~iP e   Duvessa (wandering)e   DowanYou encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword andwearing a +0 leather armour of cold resistance.>~i/  --more--?~i ?~i =?~i q =====7.3 (1 _?~i ?~i!# @~iB.#.#...#.##.....# .#..###..$ .##..>.... ##. .### ....####. #....##..#.##.. #.#.).....( #.#.........<.e #...###.e#[. #..#..... .....###....##.###...# #...###..#....† .#.....##.#.##..## .#......#.....## .#...................# ##...#.........#.......# #....#.###.e@~i \=----8@~iC@~i: _Duvessa barely misses you.@~i@~i}Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits Duvessa.  Duvessa is lightly wounded.  Duvessa is knocked back by the mystic blast.  The mystic blast hits Dowan!  Dowan is almost dead.@~i@[.e @~i17-------=====9@~i@~iR@ _Dowan is knocked back by the mystic blast.B~i^?#....###..........$# ...##..>.... ##...... #### ....####.###. ......#..##. ..........B~i`.. .#.)( .#...<..e...... ....###..## ..#..... .....###....####..........# #...###..#....†..........e....##.#.##..##...... #........#.....##.... #....................#e   Dowan #...#.........#.#.... ....#.........###. .......B~if>.eB~imB~iJpG-----90B~i\wB~izM _You see here a +0 robe.B~i; 0-8=--=----B~iS< 1B~iB B~iD 6 _Dowan hits you with a +0 dagger.C~i=.eC~iC~iOD-2C~iqC~i -eC~i e   Duvessae   DowanC~iѪ .=3C~i C~i 1 _Dowan misses you.C~i D~i)Duvessa is heavily wounded.  Duvessa is knocked back by the mystic blast.  The mystic blast hits Dowan.  You kill Dowan!  Sif Muna accepts your kill.  Duvessa weeps, and shakes her weapon.D~i"e.e  (berserk)D~i1/52-5---5=====4D~i{D~iU _Duvessa goes berserk!E~i F.eE~i# E~ip t2=-----5E~i E~i^ F~i/ _Duvessa goes berserk!  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits Duvessa but does no damage.  Duvessa is heavily wounded.11-------=====6F~i7F~i:S _Duvessa barely misses you. x2G~ijjOeDuvessa is heavily wounded. _Duvessa barely misses you. x2! The mystic blast hits Duvessa!!  Duvessa is severely wounded.G~itN. G~iw~8/24 -------7G~i9G~iB _Duvessa is knocked back by the mystic blast.H~i2G.eH~iH~iF-----8H~iH~i*I~i }F.eI~iI~i639------9=--==---9I~icI~i= _Duvessa hits you with a +0 short sword!I~i^ !e. _Duvessa is knocked back by the mystic blast. _Duvessa hits you with a +0 short sword!.almost dead.I~ia w5----=====200I~ij I~i(m B _Duvessa is knocked back by the mystic blast.K~i_<G.eK~i>D.eK~i HK~iJF-----1K~iLTK~iZV _Duvessa rages.K~iB ) _Duvessa is knocked back by the mystic blast. _Duvessa rages.!  You kill Duvessa!K~iK RK~i Y 40------2-------231=====K~i-Z 2Magic Dart _Sif Muna accepts your kill.K~ia K~ic i _Your Fighting skill increases to level 4!L~iu L~i Shopping list: 7 items, total cost 1034 gold pieces  a - [D:4] 42 gold a potion of curingb - [D:4] 56 gold a potion of brilliance  c - [D:4] 112 gold a potion of heal wounds (unknown)d - [D:4] 112 gold a potion of invisibility (unknown)  e - [D:4] 112 gold a potion of cancellation  f - [D:3] 300 gold an amulet of magic regeneration (unknown)  g - [D:3] 300 gold a ring of wizardry (unknown) You have 159 gold pieces L~i% V[!] travel|examine|delete items [a-g] choose item[Esc] exitM~i M~i[ M~i #...........###..........$# valamere the Prestidigitator ...##..>.... ##............... # Deep Elf of Sif Muna *..... ...### ....####..............### Health: 40/52 ==================------ ....##. ......#...............##. Magic: 2/24M~i ==---------------------- ................................. AC: 6Str: 4Doom: 22% ................................. EV: 11Int: 28 .#.)...............(............. SH: 0Dex: 13 .#.........<...))................ XL:  9 Next: 31% Place: Dungeon:7 ..........###..#@...............# Noise: =====----  Time: 6202.3 (0.0) ..#..... .....###....#.......... a) +3 dagger #.###..........# #...###..#....†. Cast: Magic Dart #..........e....##.#.##..##...... #...............#.....##......... #...........................#....  #...#......M~i7 [...#.............#....  ....#.........###................  ...............##................ Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits Duvessa!  You kill Duvessa! _Sif Muna accepts your kill. _Your Fighting skill increases to level 4!M~i M~i M~i% M~i M~iH M~i M~i M~iz M~i: _M~iaM~iM~iM~ij M~i ^13=M~i4==M~i=M~iM~iM~i M~i!K2=M~i=*5==M~i7-M~i.M~i1M~i2M~i3#3M~i3{=6==M~iu5M~i'8M~i8M~ia:M~iJ=M~i=M~i?M~iuAM~iCB^7==M~i[DM~i5GM~iGK4=M~i+JM~iMM~iMM~i[OM~i^RM~iR^8==M~iUM~iW,M~iYM~is]M~i>^5=9==M~i1`M~icM~icM~ineM~i?hM~ihM~ijM~ilM~i~m#6M~im=10/24==M~ioM~irM~insM~iuM~iwM~i+xM~iyM~i|M~i3}^1==M~i%M~iM~i~U7=M~iCM~i2==8=13==9=4==5==M~i50=6==1=7==8==M~i*2=M~i~9==M~i5=20==M~iM~iBM~io ~1==M~i!M~i#M~i$M~i{&M~iN)M~i)M~i+M~i*.M~i.h2==M~i0N~iN~iN~i N~i~N~ih3==N~iN~iBN~i,N~i<"N~i"&N~i&h4==N~iF)N~in<-----N~ig..##...#.##.....#  #...........###.$ .##..>.... ##.. # ....####.## #....##. ### ..... #.#.).........( #.#...<...@). #..........###..#[......#..... .....###....#........ ##.###..........# #...###..#....† .#........##.#.##..## .#........#.....##.... .#...............# ##...#.........#.# #....##60.3 (58.0)-----1.3 (59N~iUN~i[$  Things that are here:N~i  a +0 short sword; a +0 leather armour of cold resistance; the elf corpse of _DuvessaO~i O~i Pick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Armour (select all with [)  b - a +0 leather armour of cold resistance Carrion the elf corpse of Duvessa [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]P~i  b + a +0 leather armour of cold resistance[Enter] accept (1 chosen)P~iWP~i7bP~im..#.......#...#.##.....#valamere the Prestidigitator .#...........###..........$Deep Elf of Sif Muna *..... ....##..>.... ##............... Health: 52/52 ======================== ....### ....####..............## Magic: 24/24 ======================== #....##. ......#...............## AC: 6Str: 4Doom: 22% ................................. EV: 11Int: 28 ................................. SH: 0Dex: 13 P~io#.#.)...............(............ XL:  9 Next: 31% Place: Dungeon:7 #.#.........<...@)............... Noise: ---------  Time: 6261.3 (0.0) #..........###..#[............... a) +3 dagger #..#..... .....###....#......... Cast: Magic Dart ##.###..........# #...###..#....† .#...............##.#.##..##..... .#...............#.....##........  .#...........................#...  ##...#.........#.............#...  #....#.........###............... You kill Duvessa! _Sif Muna accepts your kill. _Your Fighting skill increases to level 4!Things thaP~i/pt are here:  a +0 short sword; a +0 leather armour of cold resistance; the elf corpse of _DuvessaP~iBP~i=2.3 (1 _i - a +0 leather armour of cold resistanceP~iYF P~iI Wear or take off which item? Armour (go to first with [)  c - a +0 pair of boots (worn)  d - a +0 pair of gloves (worn)  e - a +0 robe (worn)  h - a +1 cloak (worn)  i - a +0 leather armour of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Q~iWQ~i?_Q~i#h..#.......#...#.##.....#valamere the Prestidigitator .#...........###..........$Deep Elf of Sif Muna *..... ....##..>.... ##............... Health: 52/52 ======================== ....### ....####..............## Magic: 24/24 ======================== #....##. ......#...............## AC: 6Str: 4Q~isiDoom: 22% ................................. EV: 11Int: 28 ................................. SH: 0Dex: 13 #.#.)...............(............ XL:  9 Next: 31% Place: Dungeon:7 #.#.........<...@)............... Noise: ---------  Time: 6262.3 (0.0) #..........###..#[............... a) +3 dagger #..#..... .....###....#......... Cast: Magic Dart ##.###..........# #...###..#....† .#...............##.#.##..##..... .#...............#.....##........  .#...........................#...  Q~i,j##...#.........#.............#...  #....#.........###...............  _Sif Muna accepts your kill. _Your Fighting skill increases to level 4!Things that are here:  a +0 short sword; a +0 leather armour of cold resistance; the elf corpse of _Duvessa _i - a +0 leather armour of cold resistanceQ~irQ~iCQ~i*Q~iQ~i+3.3 (1Q~iQ~iQ~i +4.3 (2Q~i}Q~iQ~iV+5.3 (3Q~i|Q~iQ~im+6.3 (4Q~iQ~iQ~i+7.3 (5Q~i Q~i  4 _You start removing your armour. You continue removing your +0 robe. x5Q~iQ~i\0Q~i:<  You finish removing your +0 robe.  You start putting on your armour.Q~iH+8.3 (6Q~iQQ~iZQ~icf+9.3 (7Q~inQ~iwQ~i,70.3 (8Q~iQ~iQ~i+1.3 (9Q~ioQ~i^Q~i/2.3 (10.0)Q~i^Q~iQ 70 _You continue putting on your +0 leather armour of cold resistance. x5  You finish putting on your +0 leather armour of cold resistance.Q~iQ~i`Q~i1Q _You feel resistant to cold.Q~ik 3Q~im Q~is Q~iv Q~iw $ _Q~i{ Q~i} Q~i9 Q~iT Q~i Q~iD Q~i Q~iɊ Q~i Q~iȏ Q~i Q~i Q~i Q~i٘ Q~i Q~i\ Q~iT Q~iW Q~ij Q~i Q~i Q~i Q~i Q~i Q~i Q~i Q~ix Q~i Q~ig Q~i Q~i Q~i Q~i Q~i8 Q~i? Q~ic Q~i$ Q~i Q~i Q~i Q~i M _You now have 166 gold pieces (gained 7).Q~i Q~i Q~i Q~iN Q~i Q~i Q~i! N _You now have 176 gold pieces (gained 10).Q~i 3Q~i" Q~i Q~iY Q~i Q~i N _You now have 191 gold pieces (gained 15).Q~iu Q~i. Q~i Q~i\ Q~iz Q~i' Q~i Q~i Q~i Q~i Q~ia Q~il Q~iQ Q~iD ,Q~ia Q~i` Q~i Q~i ,Q~i Q~i/ ,Q~ie Q~i Q~i Q~i$! Q~i" Q~i) XQ~i[2 Q~ii4 BQ~i8 Q~ix: Q~i6; Q~i; Q~i? Q~i@ Q~iA Q~i/B Q~iE Q~i?G Q~iG Q~iH Q~iK Q~iDM ,Q~igN Q~iGQ Q~iR ,Q~iOS Q~iU Q~i.W Q~iW Q~iyX Q~igZ Q~i\ BQ~i^ Q~i_ Q~ia ,Q~ic Q~iQd Q~i e Q~if Q~iEi ,Q~i Q~ip Q~i Q~i Q~i ,Q~i1 Q~i Q~i Q~i Q~i Q~i$ Q~iִ Q~ig Q~iB Q~i Q~i Q~i Q~i Q~i Q~i Q~i Q~i Q~i ,Q~i XQ~i BQ~i ,Q~i Q~i ,Q~i Q~i& Q~i Q~iW Q~i Q~i_ Q~i Q~i Q~i0 Q~ieQ~iQ~iQ~i0Q~i Q~i Q~i!Q~i-Q~iLQ~iQ~ihQ~i[Q~i<5Q~i8Q~i9Q~i:Q~i=Q~i@Q~iKAQ~iBQ~iEQ~iHQ~i`IQ~iVKQ~iNQ~iRQ~iRQ~iTQ~i|XQ~i[Q~ii\Q~i^Q~iaQ~idQ~iweQ~i gQ~ijQ~iMmQ~i1nQ~i*pQ~ipQ~iQ~iQ~i6Q~iQ~iQ~iYQ~ilQ~i Q~iQ~iQ~iQ~iQ~i3Q~iQ~iQ~iQ~i2,Q~iQ~iQ~iBQ~i*Q~iQ~iZQ~iQ~iQ~i,Q~iQ~iQ~iQ~iQ~iQ~iQ~i*!Q~ib"Q~i8#Q~iO'Q~i(Q~iS)Q~i*Q~i.Q~ic/Q~i20Q~i51Q~i4Q~i6Q~iu7Q~i8R~iR~iR~i+R~iR~i/ R~if R~iR~iR~iR~i2R~iR~i.R~i7....................#..#...#.........#......#.. .#....#.........###. .#...............##.. .#..... '#..###.......... R~i+8{))...#..........÷#..[†......#........###  ###....#...#..#@.#346.3 (74  ###.......##  #.......>..............##  ###.................##  #................#  #....†.)..................#.##  #..##...### R~i8" ##.....# ##..#  ##....( ######R~iGR~iLMR~iOT _Key pressed, stopping explore.R~i)i3R~ijR~i:wR~if _R~iAXR~iBR~iR~iR~ijR~iTR~iR~iMR~i5R~iR~i۞R~iR~iBR~iR~iKR~i<R~iR~iR~iR~i:R~iR~iR~i0R~iR~iR~iR~iR~i,R~iR~i, ..............##. .>.....................##...... .......................####'''### .................## †.)..................#.##.PPPPP.# ..........##.........####.P...P.# ..####.......#..#.P._.P.# R~i.......##########.#....... ........####....###########56.3 (10 .)..#.#...############ )....######...# .......##.###.## .........##.....##...# ...###..######.:.....# ...#.#.....#.##...#### ..........### ##.......#...#..#R~iR~iR~iE _Done exploring.R~i5 CTRLR~i/ l[?25h[?0c  Search for what [Enter for "sif", or ? for help]? S~i#e [?25l[?1cS~i/S~iՏ?2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a statue of an orb of fireb - [D:5] a statue of an orb of fireT~i݉_......................##......... valamere the Prestidigitator .>.....................##........ Deep Elf of Sif Muna *..... .......................####'''### Health: 52/52 ======================== ........................#.......# Magic: 24/24 ======================== †.)..................#.##.PPPPP.# AC: 7Str: 4Doom: 22% ..........##.........####.P...P.# EV: 10Int: 28 ..........####.......#..#.P._.P.# SH: 0T~iz"Dex: 13 .......##########.......#.......# XL:  9 Next: 31% Place: Dungeon:7 ........####....@.....########### Noise: ---------  Time: 6356.3 (0.0) .).............#.#...############ a) +3 dagger )...........######...#Cast: Magic Dart .............##.###.## .........##.....##...# ...###..######.:.....# ...#.#.....#.##...#### ...#............### ##.......#...#..# _You now have 166 gold pieces (gained 7). _You now have 176 gold pieces (gained 10). _You now have 191 gold pieces (gained 15). _Key pressed, stopping explore. _Done exploring.  Search for what [Enter for "sif", or ? for help]? orbT~iT~iT~iT~iY. _T~i>sT~ixT~ĩT~i7F _Unknown command.T~i< CTRLT~i l[?25h[?0c  Search for what [Enter for "orb", or ? for help]? U~i [?25l[?1cU~iU~i1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a quarterstaffV~iȣV~iȫV~iy......................##......... valamere the Prestidigitator .>.....................##........ Deep Elf of Sif Muna *..... .......................####'''### Health: 52/52 ======================== ........................#.......# Magic: 24/24 ======================== †.)..................#.##.PPPPP.# AC: 7Str: 4V~i9vDoom: 22% ..........##.........####.P...P.# EV: 10Int: 28 ..........####.......#..#.P._.P.# SH: 0Dex: 13 .......##########.......#.......# XL:  9 Next: 31% Place: Dungeon:7 ........####....@.....########### Noise: ---------  Time: 6356.3 (0.0) .).............#.#...############ a) +3 dagger )...........######...#Cast: Magic Dart .............##.###.## .........##.....##...# ...###..######.:.....# ...#.#.....#.##...#### V~iW...#............### ##.......#...#..# _You now have 191 gold pieces (gained 15). _Key pressed, stopping explore. _Done exploring. _Search for what [Enter for "sif", or ? for help]? orb _Unknown command.Search for what [Enter for "orb", or ? for help]? staffV~iV~iV~iV~i. _V~iNV~iV~iV~iF _Unknown command.V~i~3V~i3V~i@\.........V~iV~i V~i*E _Done exploring.V~i+ V~iu, 3V~iY V~i` V~iZg V~ilj E _Done exploring.V~i)U IV~ix V~i) V~i V~i{ E _Done exploring.W~iv}W~i~W~iW~i"W~iXW~iܳW~iεE _Done exploring.W~iW~ieWhere to? (Tab - D:7, ? - help) W~iD D - Dungeon  T - Temple W~i W~if' C......................##......... valamere the Prestidigitator .>.....................##........ Deep Elf of Sif Muna *..... .......................####'''### Health: 52/52 ======================== ........................#.......# Magic: 24/24 ======================== †.)..................#.##.PPPPP.# AC: 7Str: 4Doom: 22% W~i)) ..........##.........####.P...P.# EV: 10Int: 28 ..........####.......#..#.P._.P.# SH: 0Dex: 13 .......##########.......#.......# XL:  9 Next: 31% Place: Dungeon:7 ........####....@.....########### Noise: ---------  Time: 6356.3 (0.0) .).............#.#...############ a) +3 dagger )...........######...#Cast: Magic Dart .............##.###.## .........##.....##...# ...###..######.:.....# ...#.#.....#.##...#### ...#............### ##.......#...#..# _Search for what [Enter for "orb", or ? for help]? staff _Unknown command. _Done exploring. _Done exploring. _Done exploring. _Done exploring.W~io* W~i#+ W~i^9 W~i: W~i; $ _W~i\@ ,W~ikA W~iB W~iB W~iE W~i&G W~iG W~icH W~iK W~i$M W~iM W~i]N W~iSQ W~iR W~iKS W~iS W~iFV W~iW W~inX W~iX W~i[ W~iZ] W~i] W~i^ W~ia W~ic W~id W~ie W~iXi W~ik W~i:l W~il W~io W~iq W~i\r W~ir W~i(v W~iix W~ix W~iz W~i~ W~i W~i$ W~i W~i҇ W~iɊ W~iW W~i W~iN W~i} W~iv W~ii W~i W~i֧ W~i W~i W~iܭ W~i W~in W~i W~if Y  There is a stone staircase leading down here.W~iշ W~i W~iD $ _W~iH X~iu&8X~iwX~i"y,X~igz# _You climb downwards.X~i6/              #######   #.....#   +.@...# 74.8 (18.5)   #.....#   #.....#   #.....#   #######        X~iX~iԉX~iNa _There is a stone staircase leading up here.X~i,IX~i-X~i/X~i1: _X~i4X~i5X~i6X~iG7X~i87 _You open the door.X~i+<X~i<X~i=X~i@@  There is an open door here.X~i_BX~i  ..P...P  ......Y  .......  ......P  .......  .....P.  ####....... X~i? , #..@......#  #.#########  #.  #.'.<...#         X~i S ..P...P  ......Y  .......  ......P  .......  .....P.  ####.......  #..@......#  #.#########  #.  #.'.<X~i {     X~i X~i X~i X~i Z _A yak is nearby!X~iH  ..P...P  ......Y  .......  X~i#J ......P  .......  .....P.  ####.......  #..@......#  #.#########  #.  #.'.<...#         X~iJ X~i. ..P...P  ......Y  .......  ......P  .......  .....P.  ####....... X~i #..@......#  #.#########  #.  #.'.<     X~iKX~iT _A yak is nearby!Z~iG  valamere the Prestidigitator ..P...P  Deep Elf of Sif Muna *..... ......Y  Health: 52/52 ======================== .....*.  Magic: 23/24 =======================- ....*.P  AC: 7Str: 4Doom: 22% ..**...  EV: 10Int: 28 .*...P.  SH: 0Dex: 13Z~i ####*......  XL:  9 Next: 31% Place: Dungeon:8 #..@......#  Noise: ---------  Time: 6382.8 (0.0) #.#########  a) +3 dagger #.#.....#  Cast: Magic Dart #.'.<...#  ###.....#  #.....#  Y   yak (asleep) #.....#  #######  _A yak is nearby! _A yak is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (asleep, 100% to hit)Z~i7  valamere the Prestidigitator  ..P...PDeep Elf of Sif Muna *.....  ......YHealth: 52/52 ========================  .....*.Magic: 23/24 =======================-  ....*.PAC: 7Str: 4Doom: 22%  ..**...EV: 10Int: 28  .*...P.SH: 0Dex: 13  ####*......XL:  9 Next: 31% Place: Dungeon:8  #..@......#Noise: ---------  Time: 6382.8 (0.0)  #.#########a) +3 dagger  #.#.....#Cast: Magic Dart  #.'Z~i9 .<...#  ###.....#  #.....#Y   yak  #.....#  #######  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (asleep, 100% to hit)  The magic dart hits the yak but does no damage.  The yak bellows!Z~i !YZ~i& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (asleep, 100% to hit)  The magic dart hits the yak but does no damage.yak bellows!  You hear a bellow!.YZ~iT .....Y 2 yaks (1 wandering)Z~i4 4==3.8 (1Z~i Z~i T _You encounter a yak.[~i}  valamere the Prestidigitator ..P...P  Deep Elf of Sif Muna *..... .......  Health: 52/52 ======================== .....YY  Magic: 22/24 ======================-- ....*.P  AC: 7Str: 4Doom: 22% ...*...  EV: 10Int: 28 .**..P.  SH: 0Dex: 13 ####*......  XL:  9 Next: 31% Place: Dungeon:8 #..@......#  Noise: ==-------  Time:[~i. 6383.8 (0.0) #.#########  a) +3 dagger #.#.....#  Cast: Magic Dart #.'.<...#  ###.....#  #.....#  YY 2 yaks (1 wandering) #.....#  ####### You hear a bellow! _You encounter a yak.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (100% to hit)[~i2 valamere the Prestidigitator  ..P...PDeep Elf of Sif Muna *.....  .......Health: 52/52 ========================  .....YYMagic: 22/24 ======================--  ....*.PAC: 7Str: 4Doom: 22%  ...*...EV: 10Int: 28  .**..P.SH: 0Dex: 13  ####*......XL:  9 Next: 31% Place: Dungeon:8  #..@......#Noise: ==-------  Time: 6383.8 (0.0)  #.#########a) +3 dagger  #.#.....#Cast: Magic Dart  #.'.[42[~i4m<...#  ###.....#  #.....#YY 2 yaks (1 wandering)  #.....#  #######  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (100% to hit)  The magic dart hits the yak.  The yak is lightly wounded.[~iK.Y[~iHF.Y[~i6....[~iBh3=-4.8 (1 _[~i[~ii[~iD    ..P...P  .......  ....... [~ihE  ....YYP  .......  .....P.  ####.  #..#  #.#  #.#.....#  #.'.<...#  ###.....#  #.....#   #.....#   #[~ikF  [~iN cY.Y.[~iT [~iY O--5[~i^ [~ia \~i`!   ..P...P  .......  .....Y.  ...Y..P  .......  .....P.  ####.  #.#  #.#  #.#.....#  #.'.<...#  ###.....#  #.....#   #.....#   # \~i#t-6Magic Dart\~i<)\~i*\~i} \~i R4==\~i 7\~i* \~i_ \~iK~ YY   yak\~i 88Magic Dart\~iC \~ix ]~iWK.Y]~i,_]~iO`&9]~i-e]~ih]~i9-  valamere the Prestidigitator ..P...P  Deep Elf of Sif Muna *..... .......  Health: 52/52 ======================== .....Y.  Magic: 22/24 ======================-- ...Y..P  AC: 7Str: 4Doom: 22% ]~i;.......  EV: 10Int: 28 .....P.  SH: 0Dex: 13 ####.......  XL:  9 Next: 31% Place: Dungeon:8 #@*Y......#  Noise: ---------  Time: 6389.8 (0.0) #.#########  a) +3 dagger #.#.....#  Cast: Magic Dart #.'.<...#  ###.....#  #.....#  Y   yak #.....#  #######  _The yak is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 89% to hit)^~i\ valamere the Prestidigitator ..P...PDeep Elf of Sif Muna *..... .......Health: 52/52 ======================== .....Y.Magic: 22/24 ======================-- ...Y..PAC: 7Str: 4Doom: 22% .......EV: 10Int: 28 .....P.^~izSH: 0Dex: 13 ####.......XL:  9 Next: 31% Place: Dungeon:8 #@****....#Noise: ---------  Time: 6389.8 (0.0) #.#########a) +3 dagger #.#.....#Cast: Magic Dart #.'.<...# ###.....# #.....#Y   yak #.....# #######Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 89% to hit)  You focus your ray upon the yak. The searing ray hits the yak!^~i1Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, 89% to hit)  You focus your ray upon the yak. The searing ray hits the yak!  The yak is moderately wounded.^~iA..^~ir==90.8 (1Ray ^~i֦^~iMf _(Press . to maintain the ray.)^~i; **** The searing ray hits the yak!^~ir & ^~it {Y...  The yak is severely wounded.^~iu 1-1+ ^~i~| ^~i Q _The yak closely misses you._~i2<>****_~i>Y..._~i--2++ _~iL_~i_ _The searing ray misses the yak. The yak closely misses you._~iI **** The searing ray hits the yak!_~i` Y...  The yak is almost dead.You finish channelling your searing ray._~i,4-----0-=3_~i> _The yak gores you!`~i†  You finish channelling your searing ray. _The yak gores you!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.erupt in a blast of force! The mystic blast hits the yak!  You kill the yak!`~iv   Sif Muna accepts your kill.`~i3-----17----08`~is=====4Magic Dart`~i`~i- _You hear an angry hiss.`~i `~i 3`~i `~iY ,`~i %  `~i AYou encounter a wyvern.`~i k-----Magic Dartk   wyvern (wandering)`~i %5`~iX .k.`~i `~i` P-----6.8 (2 _`~i `~i! `~in ^     `~i"p     .......  ...k.P.  ####.......  #@†.......#  #.#########  #.#  #.'.<...#  ###       `~i      `~i   .......  ...k.P.  ####.......  #@†.......#  #.#########  #.#  #.'.< ###    `~iE `~i`~i`~i] _A wyvern is nearby!a~iU.ka~i a~ib8=--7.8 (1 _a~ia~iva~iy 3k.a~i*{ /k.a~i Oka~i6 T4=8a~i a~i 0 _The wyvern hisses angrily.a~i0sa~iU.ka~iK.sa~iF%s   scorpion (wandering)a~i)&&9a~iN+a~i- a~ie.K_You encounter a scorpion.b~i"..P...P......Y...P.........P####...s...†k......#########b~iT$.....# '.<##.. #....#####b~il%Dk.b~i[&1s.b~i.b~i/{9===400b~i4b~i8> _The wyvern bites you but does no damage.b~i .....Y..P.......P####..s....k.......#.########.....# '.<...###.....# #.....#.....#######†kb~id b~iDz f5=-1b~i b~if c~i>&  c~i@Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast. Nothing appears to happen.c~iYA1--6---Contam: 10% =2c~iEc~iJ+ _The wyvern bites you.c~i  .erupt in a blast of force! The mystic blast hits the wyvern.  The wyvern is moderately wounded.  is knocked back by the mystic blast.c~i 8 c~iY 12-------=====3c~i c~i D _You hear a bellow! x2; You hear an angry hiss.d~iK  The wyvern slams into the rock wall!d~i8 d~i`8/24 --------d~i4d~id~itI _The wyvern is severely wounded.d~id~i†The wyvern slams into the rock wall! _The wyvern is severely wounded.  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the wyvern!  You kill the wyvern!d~iv   Sif Muna accepts your kill.d~io2/53=-5-------18465Magic Dartd~id~ii#C _You hear an angry hiss. You hear a bellow! x2e~i( e~i( e~iB) e~i/ e~is3 d3=e~i6 e~i\7 e~i7 e~i = a6=--e~il= e~iC e~iC e~iC H48% e~iD e~iJ e~iJ #7e~iK C==6e~iK e~ixP e~iP 74e~iyQ e~i-----e~is ,14.8 (9e~il| j-----e~i~ K _Your magical contamination has completely faded away.f~i*9==f~i`26=f~ik8f~i8f~i9f~iCf~iC10/24==f~iNXf~iVf~iW57=f~iXf~iXf~i4`f~i`^1==f~iqbf~ibiBf~i/mf~imv8=2==f~inf~iof~is,f~itf~izf~iNzf~i{f~if~ik13==f~iOf~if~iƅ#9f~i(=f~i8f~ikf~if~if~iّ4==f~if~if~if~iXf~iv50=5==f~i,f~iǥf~iFf~ivf~if~iBf~iy51=f~ic6==f~iRf~if~i\f~iBf~if~iо%7f~iE==f~if~i0f~ibf~if~imf~i#2f~i2=f~i]f~if~i/j8==f~if~i,f~if~ik _You start resting.HP restored.f~if~i040.8 (26.0)f~ia3=1.8 (27 _f~if~i]f~i f~i f~i f~i f~i ~9==f~i) f~iR f~i f~i f~i f~i5 b20==f~i f~ix f~i 9=f~i f~i f~i f~ij f~i  f~i9 f~iR K1==f~ik f~i  f~i f~i@ f~i f~i f~i: f~i f~i" f~i" #2f~i" E==f~i# f~i' ,f~i(( f~ij+ f~i+ a3==f~i+ f~i. f~i/ f~i(0 f~i'5 f~it5 f~i5 f~i: 4  Magic restored.f~i1; h4==f~i; f~iv= 7 _You hear a bellow!f~i8?  You encounter a yak, an orc wizard and a water moccasin.f~iC UP...P..Y.f~iC ...PS.Y. ...YoP###.......f~iD `.†.......########f~i.D .#.....#.'.<...#Magic Dartf~iKD i###.....#.....#f~ijD .....#YY 2 yaks (wandering)#######f~iD }S   water moccasin (wandering)f~iD jo   orc wizard (wandering)f~i`H U.S55.8 (14f~iH 6S.f~i1J .f~iJ B.Yf~iJ C.Yf~iQ ?of~iR ,6.8 (15f~iX f~ia_ 0 _The orc wizard leaves your sight.f~i^b s _You see here a wyvern corpse.g~i8     .....Y.  ....S.P  .......  ....YP.  ####....Yo.  #.†.......#  #@#  #.#  #.'.<...#  ###.....#  #.....#  #.....#  ####### g~iA     .....Y.  ....S.P  .......  ....YP.  ####....Yo.  #.†.......#  #@#  #.#  #.'.<...#  ###. #.. #.....#  ####### g~iЖg~iDg~ig~id _There are monsters nearby!g~i3 .g~i5 .og~i6 g~i@  SY   yako   orc wizard (wandering)  The yak gores something!g~i\A 07.0) g~ihF g~iAI ( _You hear a bellow!g~iK<`o.Y.g~iDzYog~iE&8g~i+Kg~iN( _You hear a bellow!h~i|`o.Y.h~i%h~iB=9h~ih~i h~iWS.o.Yh~i.S   water moccasin (wandering)h~i]o   orc wizardh~i.'60h~i&h~ih~i s.....Y..P..S.....####.Y..SY.†..o....#†########.....# .'.<...###.....#h~i  #.....#.....#######h~i` h~i Z1Magic Darth~i h~i h~i  Y.PS..####.Y..SY.†..o....#†########.#.....# '.<...###.. #..##h~i h~i? &2h~i i~i(;0oi~iBeo   orc wizardi~iG83Magic Darti~i Ni~i{Pi~i*Ss†oYi~io\M Y   yaki~iN^&4i~i_di~i5gi~i L†oi~i ;†Yi~i8 i~i &5i~i i~i j~i   The mystic blast hits the orc wizard!  The orc wizard is almost dead.  The orc wizard is knocked back by the mystic blast.orc wizard collides with the yak.  The yak is moderately wounded.  The orc wizard is almost dead.j~i"w0----=====6j~ij~i/$D _You hear a bellow! x2; You hear an angry hiss.j~i1 J)Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!mystic blast hits the yak but does no damage.  The mystic blast hits the orc wizard!  You kill the orc wizard!j~i †j~i; ,Yj~i (j~i 4/5416--------77 _Sif Muna accepts your kill.j~i j~i i _Your Fighting skill increases to level 5!k~iY) Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the yak!  The yak is heavily wounded.  The yak is knocked back by the mystic blast.  The yak slams into the rock wall.  The yak is severely wounded.k~iԙf3-------8k~iIk~ia( _You hear a bellow!l~i@.Yl~i+\-----9l~il~il~iwL†Yl~ivl~iEe4=-------70l~iyl~il~ic rY) _You hear a bellow!  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the yak!almost dead.  The yak is knocked back by the mystic blast.l~iNe 10----=====1l~ik l~io @ _You hear a bellow! You hear an angry hiss.m~i}S@.Ym~i[m~i+]F-----2m~icm~i,fm~iL†Ym~im~i@1=---m~i+-----3m~im~iͫm~i   Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast. Nothing appears to happen.m~i 43-----7/24 ----Contam: 11% ==4m~i m~iV ( _The yak gores you!n~iM)You miscast Iskenderun's Mystic Blast. Nothing appears to happen. _The yak gores you!erupt in a blast of force! The mystic blast hits the yak!  You kill the yak!n~i>v   Sif Muna accepts your kill.n~iR-----4-------555=====5Magic Dartn~iyn~iS- _You hear an angry hiss.n~in~i[n~in~icn~i,n~ihn~i %4n~i3n~i n~ir K5=--n~i n~in~iwn~iun~i/n~ivn~iD5=n~in~in~iC !6n~ib O==9% n~i!n~i&n~i&77n~i'n~i*n~i*f7==5n~i+n~i.p  A water moccasin comes into view.n~i586=S-----Magic DartS   water moccasin (wandering)n~i9+83.8 (8n~ilAo~iQV3-----4.8 (9 _o~i o~i o~i         ###  #.o~i>  #†#########  #)#.....#  #@'.<...#  ###.....# o~iU" #.....#  o~ig#.....#  o~ix####### o~io~i!o~iv       o~is  ###  #.o~iα  #†#########  #)#.....#  #@'.<...#  ###.....#  #.....#  #.....# ####### _A water moccasin is nearby!p~i "†p~i& Sp~iz "†p~i ,Sp~i0 S1==5.8 (1 _The water moccasin hisses angrily. You hear an angry hiss. You hear a bellow!p~i!t  You hear an angry hiss.  The water moccasin bites you but does no damage.p~ip8==-p~i> 6p~ip~i™K _Your magical contamination has completely faded away.q~iS  You erupt in a blast of force!  The mystic blast hits the water moccasin!  The water moccasin is heavily wounded.  The water moccasin is knocked back by the mystic blast.slams into the rock wall!  The water moccasin is severely wounded.q~i5H) q~if674q~iT----=====7q~i.q~iN- _You hear an angry hiss.q~i D† _You hear an angry hiss.  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  q~ia Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the water moccasin!  You kill the water moccasin!q~i (q~i^ 8/550--------3608q~i 4Magic Dartq~i q~i0 [ _Sif Muna accepts your kill.r~i3r~idr~igr~ib1=---r~i,r~ir~i3h  You encounter a basilisk.r~i9=2==l-----r~iMagic Dartl   basilisk (wandering)r~i+90.8 (2r~i-<r~iP-----1.8 (3 _r~ihr~i4r~ih          ###  #.  #†#########  #)#.....#  #@'.<...#  ###.....#  #.....#  #.....#  ####### s~i4m         ###  #.  #†#########  #)#.....#  #@'.<...#  ###.....#  #.....# s~i5 #.....# #######s~i:s~i5@s~iEs~iH_ _A basilisk is nearby!s~ifI†ls~ims~iBo22.8 (1 _s~its~i$ws~i9 0ls~i; N†ls~iCA ml   iguana (wandering)s~i2C &3s~i[H s~iK X _You encounter an iguana.s~i" m  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s~i s~if s~i e _You don't have enough magic to cast this spell.t~i@n .....Y.  ......P  .....S.  .  ####.Y..SY.  #.l..o....#  #†#########  #l#.....#  #.@.<...#  ###.....#  #.....#  #.....# #######   t~i!t~i50=3===t~i 4t~it~iN _The basilisk barely misses you.t~iQ _There is an open door here.t~i={ o .....Y.  ......P  .....S.  .  ####.Y..SY.  #.l..o....#  t~i{ #†#########  #l#.....#  #.'@<...#  ###.....#  #.....#  # #    t~i A)lt~iH t~i? V45--5t~i t~i U _The basilisk attacks as it pursues you! The basilisk bites you.t~iz  .....Y.  ......P  .....S.  .  ####.Y..SY.  #.l..o....#  #†###  #)#.....#  #.l.@...#  ###.....#  #.....#  t~iڛ    t~i? t~i w4==-6t~i t~i a _There is a stone staircase leading up here.u~iN-u~iLu~i/u~i:*u~iiy  5  The basilisk gazes at you.You are slowing down.u~i~/  --more--u~ii u~ij 0lu~iw~iw~ik8==7.5 (7w~iw~i)    w~i+p ###  #..))#w~iL=÷  [#w~im ###....#...#..#w~iW ###w~i# ###w~i- #w~i> #)w~iH # w~i V## ##w~i&$## w~iAk#...[ [w~i^w~i?10 6 (7.6w~i w~i d _You turn to flesh and can act again.x~iH6x~i7x~i9x~i<x~i @a9=x~iAx~i1Bx~ivDx~iGx~iHH9==x~i:Hx~ihJx~iLx~iLx~iNx~iOx~iO@50=x~iPq10/24==x~ijQx~i%Sx~iGSx~iTx~i Vx~iCVx~iWx~iZx~iZ51=x~i[W1==x~iV]x~i_x~i`x~ibx~i@e,x~i@mx~iot2==x~irx~itx~iLu#2x~ihu2=x~iwx~iyx~iyU13==x~i zx~iB{x~i|x~i}x~iS~x~ix~iK3=x~ix~ix~iT4==x~ix~ix~iS,x~ix~iB,x~iQx~ix~i?#4x~i[=5==x~iޒx~iPx~ix~iTx~iјx~ij6==x~i:x~iyk _You start resting.HP restored.x~ix~i028.6 (21.0)x~iOa5=9.6 (22 _x~ix~ix~i x~i x~i x~i@ x~i| ,x~i x~i7 j7==x~i x~i x~i x~i x~i x~iI 9=x~i| x~i x~i j8==x~i x~i ,x~i x~i^ x~i h9==x~i8 x~i ,x~id x~iW ,x~i x~i^ x~i i20==x~i" x~i% x~i0& x~iL( x~i* x~i<+ h1==x~i- x~i/ ,x~i0 x~iM3 ,x~i5 x~i7 x~i7 h2==x~i(9 x~i: x~i: x~i$< x~i> x~i> x~i@ x~iA x~iA h3==x~i=C x~iD ,x~iE x~i9H n _You start resting.Magic restored.x~i\ x~iq -48.6 (19x~i} ~4==9.6 (20 _x~i x~i y~i|<y~iI`Level 7 of the Dungeon <<<>>>^__(Press ? for help)#..#._.#...............#.....##...............###........# #..#...#...........................#....^.###..##.......## #..##.##...#.........#.............#......#.............# ##...#.#....#.........###........................#......## #....#.#...............##......................#####....# #....#.#...##...................................# ###### ####.#'#..###...................................##y~ioIl#..))..........#..........÷...................######..[.......#.................###..........####....#...#..#...............#...........#####..........................##............##.......@.....................##..........#####...........................####'''###..##............................#.......#.###......)..................#.##.PPPPP.####..............##.........####.P...P.##y~iI##..............####.......#..#.P._.P.####....(.......##########.......#.......###...[..........####..........#############.......[.............#.#...##############......)...........######...####.................##.###.####............##.....##...#y~i<#####....#####.####...#####...##.###  ##...##...#.##.....#.#.##...##.........  #..#....###.....##..## #.....##..>....# ##.#..##..........#  ##....#######.###..##...##  ###....#####...###........#  ###.......##...........#......#..##.#'#.#.).(.....######.>..#...##.#.#.#.........<...))....# #........####.#.#..###..#[....#######...#....###..#.#..#.....y~iK###....#.....##......###...###.##.##.######...###..#....÷..###.....##.....####.#...#.##.#.##..##........#..............##..#._.#..#.....##...............###........##..#...#....#....^.###..##.......###..##.##...##......#......#.............###...#.#....#..###......y~i ....#......###....#.#.....##............#####....##....#.#...##......................# ##########.#'#..###........................###..))..#y~i..÷...................######..[#.................###..........#z~iz~i/ ##...#.#....#.........###....... valamere the Prestidigitatorz~io#....#.#...............##....... Deep Elf of Sif Muna *.....#....#.#...##................... Health: 55/55 ========================####.#'#..###................... Magic: 24/24 ========================z~it#..))..........#..........÷.. AC: 7Str: 4Doom: 13%#####..[.......#............. EV: 10Int: 28z~i###....#...#..#.......... SH: 0Dex: 13###...................... XL:  9 Next: 60% Place: Dungeon:7#.......@................ Noise: ---------  Time: 6549.6 (0.0)###...................... a) +3 dagger#...................... Cast: Magic Dart#......)...............#..............##......##..............####.... ##....(.......##########. #...[..........####...... #.......[.............#.#  z~i'_You have turned to stone. _You turn to flesh and can act again. _You start resting. _HP restored. _You start resting. _Magic restored.z~i$z~i z~iz~i * CTRLz~i [?25h[?0c _You turn to flesh and can act again.You start resting. _HP restored. _z~iU You start resting.Magic restored.  Search for what [Enter for "staff", or ? for help]? {~iB [?25l[?1c{~iOe{~i g4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] e - a +0 robe Results elsewhere ([,] to cycle)  b - [D:7] a +2 robe of willpowerc - [D:7] a +0 robe (5 further duplicates)  d - [D:7] a +0 robe of cold resistance}~iY Level 7 of the Dungeon <<<>>>^__(Press ? for help) #..))..........#..........÷...................# #####..[.......#.................###..........# ###....#...#..#...............#...........## ###..........................##............# #.......@.....................##..........## ###...........................####'''###..#}~i|Y #............................#.......#.###......)..................#.##.PPPPP.####..............##.........####.P...P.####..............####.......#..#.P._.P.####....(.......##########.......#.......###...[..........####..........#############.......[.............#.#...##############......)...........######...#}~iY ###.................##.###.####............##.....##...##......###..######.:.....###.....#.#.....#.##...#####.....#............########.......#...#..##.........########}~iY V##..........######........##~~i j~~ivalamere the PrestidigitatorDeep Elf of Sif Muna *.....Health: 55/55 ========================Magic: 24/24 ========================AC: 7Str: 4Doom: 13%EV: 10Int: 28SH: 0Dex: 13XL:  9 Next: 60% Place: Dungeon:7Time: _You turn to flesh and can act again. _You start resting. _HP restored. _You start resting. _Magic restored.  Search for what [Enter for "staff", or ? for help]? robe~~i~~iҖ~~i; _~~i+~~i~~i~~i~~iI~~iC,~~i~~i~~ic,~~i~~i2~~i~~i~~iB~~i,~~i#~~i~~i<~~i~~i^$  Things that are here:~~i4###..................#.......>............###..................#..................#......)...........#..............##..##..............######....(.......########...@..........####.. Noise: --------- 6556.6 (7.0)#.......[............ a) +3 dagger#......)...........## Cast: Magic Dart###.................###............##...#......###..######~~id ##.....#.#.....#.# #.....#.......... #####.......#...# ~~i%~~i~~i&c _a +2 robe of willpower; a +0 dagger~~iK ~~i. lPick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [) ~~i  b - a +2 robe of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~ip  b + a +2 robe of willpower[Enter] accept (1 chosen)~i ~i ~i$ R###.................. valamere the Prestidigitator#.......>............ Deep Elf of Sif Muna *.....###.................. Health: 55/55 ========================#.................. Magic: 24/24 ========================#......)........... AC: 7Str: 4Doom: 13%~iy% I#..............##.. EV: 10Int: 28##..............#### SH: 0Dex: 13##....(.......####### XL:  9 Next: 60% Place: Dungeon:7#...@..........####.. Noise: ---------  Time: 6556.6 (0.0)#.......[............ a) +3 dagger#......)...........## Cast: Magic Dart###.................###............##...#......###..###### ##.....#.#.....#.#~i1&  #.....#.......... #####.......#...#  _HP restored. _You start resting. _Magic restored. _Search for what [Enter for "staff", or ? for help]? robe  Things that are here: _a +2 robe of willpower; a +0 dagger~i9 ~iC +7.6 (1~iH ~iJ  ~iK B_j - a +2 robe of willpower~i#~i9Wear or take off which item? Armour (go to first with [)  c - a +0 pair of boots (worn)  d - a +0 pair of gloves (worn)  h - a +1 cloak (worn)  i - a +0 leather armour of cold resistance (worn)e - a +0 robe  j - a +2 robe of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~iT ~i\ ~ije R###.................. valamere the Prestidigitator#.......>............ Deep Elf of Sif Muna *.....###.................. Health: 55/55 ========================#.................. Magic: 24/24 ========================#......)........... AC: 7Str: 4Doom: 13%~iBf #..............##.. EV: 10Int: 28##..............#### SH: 0Dex: 13##....(.......####### XL:  9 Next: 60% Place: Dungeon:7#...@..........####.. Noise: ---------  Time: 6557.6 (0.0)#.......[............ a) +3 dagger#......)...........## Cast: Magic Dart###.................###............##...#......###..###### ##.....#.#.....#.# #.....#.......... #####.......#...#  ~if o_You start resting. _Magic restored. _Search for what [Enter for "staff", or ? for help]? robe  Things that are here: _a +2 robe of willpower; a +0 dagger _j - a +2 robe of willpower~in ~ix ~i` ~i d  You start removing your armour.~i +8.6 (1~iʚ ~i ~i +9.6 (2~i` ~i ~i ,60.6 (3~i ~i ~i +1.6 (4~i ~i ~iA +2.6 (5~i: ~i) 41 _You continue removing your +0 leather armour of cold resistance. x5  You finish removing your +0 leather armour of cold resistance.~i ~iN( ~i 3  You feel less resistant to cold.  You start putting on your armour.~i$= +3.6 (6~iUF ~izP ~iZ +4.6 (7~ib ~im ~iw +5.6 (8~i ~i ~iő +6.6 (9~i ~i ~i /7.6 (10.0)~i׳ ~i 8 _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower.~i ~iq ~i M _You feel strong-willed.~i~ij$Drop what? (Left/Right to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 dagger (weapon) Missiles (select all with ()  b - a throwing net Armour (select all with [)  c - a +0 pair of boots (worn)  d - a +0 pair of gloves (worn)  h - a +1 cloak (worn)  j - a +2 robe of willpower (worn)e - a +0 robe  i - a +0 leather armour of cold resistance ~ifJewellery (select all with "=)  f - a ring of see invisible (worn)  g - a ring of magical power (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~i 1 item  a - a +3 dagger (weapon)  e + a +0 robe[Enter] accept (1 chosen)~i2 items e + a +0 robe  i + a +0 leather armour of cold resistance2~iV ~i=h ###.................. valamere the Prestidigitator#.......>............ Deep Elf of Sif Muna *.....###.................. Health: 55/55 ========================#.................. Magic: 24/24 ========================#......)........... AC: 8Str: 4Doom: 13%#..............##.. EV: 11Int: 28##..............#### SH: 0Dex: 13##....(.......####### XL:  9 Next: 60% Place: Dungeon:7#...@..........####.. Noise: ---------  Time: 6567.6 (0.0)#~i(i .......[............ a) +3 dagger#......)...........## Cast: Magic Dart###.................###............##...#......###..###### ##.....#.#.....#.# #.....#.......... #####.......#...# You finish removing your +0 leather armour of cold resistance.  You feel less resistant to cold.  You start putting on your armour. _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed.~iu ~i} ~i1 ~i +8.6 (1~i~ ~i 8 _You drop a +0 robe.~iS +9.6 (2~i' ~iP ~i ~i F _You drop a +0 leather armour of cold resistance.~i0"3~i(%~iah>......0~i|k~is~iXuE _Done exploring.~i^~i,_~ia~i~i~i="[ _Done exploring.~i ~i iLevel 7 of the Dungeon <<<>>>^__(Press ? for help)#..)(..........#..........÷...................######..[.......#.................###..........####....#...#..#...............#...........#####..........................##............##.......>.....................##..........#####...........................####'''###..##............................#.......#.###......)..................#.##.PPPPP.####..............##.........####.P...P.####..............####.......#..#.P._.P.####....(.......##########.......#.......###...@..........####..........#############.......[.............#.#...##############......)...........######...####.................##.###.####............##.....##...##......###..######.:.....###.....#.#.....#.##...#####.....#............########.......#...#..##.........##########..........######........##~iv\>@~i_#####....####...#.####...#####...##.##.....### ##...#.#...#.##.....#.#.##...##........##..#...........####.....##......####.....##..>....# ##....#..##..........###....###......####.###...#####....###.##...###........####.......##...........##.......................#..###.#'#.#.)...(......######.>..#...##.#.#.<...)).........# #........####.#.#..........###..#[........#######...#....###..#.#..#..#...........##......###...###.##.##.###...###...###..#....÷..###.....##.....####.#...#......##.#.##..##........#..............##..#._.#.~i=a#.....##...............###........##..#...#...............#....^.###..##.......###..##.##...#.........#.............#......#.............###...#.#....#.........###........................#......###....#.#...............##......................#####....##....#.#...##............................# ##########.#'#..###..........................###..)(..........#....÷...................######..[.......#..........###..........#~i ~iL, ###.................. valamere the Prestidigitator#.......>............ Deep Elf of Sif Muna *.....###.................. Health: 55/55 ========================#.................. Magic: 24/24 ========================#......)........... AC: 8Str: 4Doom: 13%#..............##.. EV: 11Int: 28##..............#### SH: 0Dex: 13##....(.......####### XL:  9 Next: 60% Place: Dungeon:7#...@..........####.. Noise: ---------  Time: 6569.6 (0.0)#.......[............ a) +3 dagger#[39;49~i6- m......)...........## Cast: Magic Dart###.................###............##...#......###..###### ##.....#.#.....#.# #.....#.......... #####.......#...# You finish putting on your +2 robe of willpower. _You feel strong-willed. _You drop a +0 robe. _You drop a +0 leather armour of cold resistance. _Done exploring. _Done exploring.~i- ~i; ~i< ~i@ : _~iuH ~i'K ,~iM ~iU ~i{a ~ia ~ije ~i"k ~in ,~ibq ~iy ~i| ,~iw ~i ~i ,~iʌ ~i ~i ,~i ~iѡ 9 _You feel strong-willed. _You drop a +0 robe.leather armour of cold resistance. _Done exploring. _ There is a stone staircase leading down here. _~i ~i ~i B~iƱ ~i ~iM ~iڵ ~i X~i X~i ~ia ~i ~i ~i ~i ~i ~i ~i ~i ~i ~i7 ~i ~i ~iF ~i ~i ~i ~i ~iy ~i ~ie ~i ~i ~i ~iC~i~i~i~i~i~i ~i ~i ~i~i9~it~i~i~i~iE~i~iT~i~ir~i~i<~ip ~i"~it$~i$~i&~iq(~i(*~ia*~i+~i,~i'.,~i.~i80~i1~iJ1~i2~i4~i46~ir6~i7~i:J##........##..##.###.....#######...#.............#....#.<..# ###.....##.....#.....##....#.< #.......###....#....... ##......#........###########....#......###.....#...#.####...#.......#...#.##.....#.#..#...........###.........#.....### ##......98.6 (29.0)##....###......####~i'K ###....##........#..###...........#..............#.#'#.#.)...............(....#.#.#.#.........<...)).......##.#.#..........###..#[#..#.#..#............###....#.~i]T~i[~icc _There is a stone staircase leading down here.~iu~i~ii~i~iB 89.6 (1.0) _~i<~i"&8~i/-#.l..o....#  #†#########  #l#.....#  #.l.<...#  ###.....#  #.....##.....##.########...#### .......@# .....?### ##... #.. ## ~i/601.1 (2.5~i5~i֌0 _Done exploring. _Done exploring. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled WIUDOE YNYF.~ia _There is a stone staircase leading up here.~i  _ _n - 5 scrolls labelled WIUDOE YNYF (gained 1)~is ,~i n~i{ ,~i ~id ~i ,~iC ~i& ~i"  #.l..o....# #†######### #l#.....# #.l.<...# ###.....# #.....###### #.....##...# ########...#### #.@.......<#10.1 (9.0 #.#......### #.###....# #. #....# #. ##...#._ #...##.. #...#### .....#...##~i ~i< /1.1 (10.0)~i\ ;_~i3 C _Found an ornate altar of the Wu Jian Council.~i"? ~i? ~iF ,~igr ~iv ~iRy B~iRz ~i ~i B~i ~i ~i ~i ~iY ~iM ~i ~iN ~i ~iC ~i ~i1 ~i ~i X~i, ,~i ~i ~i ~i ~i1 ~ic ~i4 ,~i ~i} ~i ~i ~i ~iI ~i ,~i ~i^ ~i ~i ,~ij ~iy ~i ~i ~i ~i ~i ~i@ ~i ~i X~i ~i ~ic ~i ~i3  You encounter an orc priest. It is wielding a +0 mace.~i5% P  ######.........   #§# #...######   ### #.### ~ix%  #.#   ###.#  ~i%  ####...   #....### ~i%  ##.####  # ~i & h #......## ~i6&  #.o#### Magic Dart ~ig& \ .   ~i&   o   orc priest (asleep) ~i& V    ~i& - ~i31 ,41.1 (3~i1 %  ~i$2 YA malevolent force fills the Dungeon...~iE /  --more--~i T  You fall into a shaft and drop 3 floors!~iɌ /  --more--~i9Generating dungeon...o\\/o/ building the Dungeon~i:< \o\~i^h< /o/~i* < \o\~i ~i` valamere the PrestidigitatorDeep Elf of Sif Muna *.....Health: 55/55 ========================Magic: 24/24 ========================AC: 8Str: 4Doom: 13%EV: 11Int: 28SH: 0Dex: 13XL:  9 Next: 60% Place: Dungeon:11Noise: ---------  Time: 6642.1 (31.0)a) +3 dagger~ia Cast: Magic Dart _There is a stone staircase leading up here. _n - 5 scrolls labelled WIUDOE YNYF (gained 1) _Found an ornate altar of the Wu Jian Council.  You encounter an orc priest. It is wielding a +0 mace.A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!~i'i .########.####.........##.........##.........##.........#####.........#.......@.$...#####...........#.........###..^......############ ~ii        ~iez 0 _The shaft crumbles and collapses.~i| K _Found 15 gold pieces.~i~i5~iY~i~i~ip: _~iU~i ,~i(X~i)N _You now have 206 gold pieces (gained 15).~i+~i1,~i-~i/~i0~i1~i2~i3~i%5~iy5~i[6~i7~iH9~i9~iE:~i;~i =~ia=~i=~i=?~i@~i@~iA~irL.########.### #.........# ## #.........# .. #.........# .# # #.........# .##.#  ####.........# ...  .............###.#  ####...........@.# #.........##### ~iL#..^......# ###########~isQ251.1 (9.0)~ilT/2.1 (10.0)~iW~iwZ. _i - a scroll of identify~iY~i~im~i~iw~iB~i,~i~i~iL~i~iA~i~iS ~i ~i/ ~is ~i ~i~i~i~i2~iH~iI,~i~i~i~i ~iz~i~i,~iq~i~ijB~i3#~i$X~i%X~i&~i+'~i]'~i'~i0(~i(~i),~i'*~i,  You encounter a gargoyle. It is wielding a +0 morningstar.~iv4   .#  .  #######.#  #.....#.#   .# #.###.#.#  ######.####.# #.#9#  ..##.###. .........##..... .........##..##. .........##..##.# ~i40Magic Dart .........##.....# .........###.#### .............#~i+59   gargoyle (dormant) .........#####  ..^......#  ########## ~i<-70.1 (18~i@31.1 (19 _~iD~iPL~i,  .#  .#  #######.#  #.....#.#~i$  .# #.###.#.# #######.####.# #.#9# #.##.###@#.# #.##.......# #.##..##.###~izi #.##..##.# #.##.....# ###.#### ~iF #.....# ~iI  #...##### ~iZ  #..^......# ~i. ~iޔ~ie2.0)Magic Dart~i$~iÝ~iϵ@M##### #.... .# #.###.#. #######.####.# #@#9#.###.#.##.......# #.........##..##.###~iIa #.# ~i~iW&3~i~i~ih M###### #.... .# #.###@#. #######.####.# #.#9###.# ~i #.........##.......# ##.##~iq ~i &4~i3! ~i.# ~i     .#  .#  #######.#  #...@.#.#  .# #.###.#.#  #######.####.# #.#9#  #.##.###.#.#  #.##.......#  #.##..##.###  #.##..##.# ##.##.....# .###.#### ~iX~if &5~i ~im ~i      .#  .#~i"*  #.#  #..@..#.#  .# #.###.#.#  #.####.# #.#9#  #~iV.##.###.#.#  #.##.......#  #~i}V.##..##.###  #.##..##.#~i #.##.....# .###.#### ~i~i&6~i~iv~i  .#  .#  #.# ~i[ 7 #.@...#.#  .# #.###.#.#  #.####.# #.#9#  #.##.###.#.# #~i .##.......# #.##..##.### #.##..##.##.##.....#.###.####~iV<7~i~i~iv X.# .########.# #.....#.#.# #@###.#.########.####.# #.#9# #.........##.###.#.# #.##.......#~iv  #.##..##.### #.##..##.#  ####.##.....#  ....###.####  ####.....#~i~ ~i~ &8~i ~i ~i .########.....#.# #.###.########.####@# #.#9.........##.###.#.~i=.....#.##.........#####~i~iU&9~iS~i5~iH .########......# #.##########.####.# #.#9.........##@###.#.......###.#######..^......#~i~i'80~i~i~ixi .########~ix......# #.###~ixc#######.####.# #.#9~ix.........##.###.#.#~ix/......#~i y-##.##~i8yH#.# ###########~iJy~iE~iO&1~iX~iI~ie .########......# #.##########.####.# #.#9~i/.........##.###.#.#.....##.####.#  ###..#~i~i:T  ~i ~i &2~i~i~i .# #######.# #.....#.# .# #.###.#.# #######.####.# #.#9# #.........##.###.#.# #.##.......# #.##..##.### #.##.@##.# ####.##.....# .....###.#### ####...#  #.######..^# ########### ~iD ~i &3~iG ~ii ~iw #######......# #.##########.####.# #.#9.........##.###.#.~iL.....##.###.# ###...# ....~is#.### ####....# #~it  ~iY~i͛&4~i~i~i ......# #.##########.####.# #.#9.........##.###.#......##.###.# ###~i.. ....##@#### ####.............#  ....####.. ~iD ~i~i&5~i~i~i}.# #.###.#.########.####.# #.#9# #.........##.###.#.# #.##.......# #.##..##.###~i}A #.........##..##.#  ####.........##.....#  .............###.####  ####...........@.#  #~i~#####~i&~ #..^......#  ###########~i9~!~i~i&6~iU~i~i>  .# #.###.#.# #.####.# #.#9# #.........##.###.#.# #.........##.......# #.........##..##.### #.........##..##.# ####...##.....# ~i .###.#### ####.# #.##### #..^......# ###########~iA ~is &7~i} ~i. ~il | .# #.###.#.# #######.####.# #.#9# #.........##.###.#.# #.........##.# #.........##..##.### #...##..##.# ####~i0m ..##.....# .###.#### ####.# #~ixm .##### #..^......# ####~i}s ~i{ &8~i ~i˂ ~iM #.....#.# #.# #.###.#.# #######.####.# #.#9# #.##.###.#.# #.##.......# #.##..##.### #.##..##.# ####.##.....# ...###.########.....# #...##### #..^......# ###########~iȑ~i'&9~i~is~i} #######.# #+ #.....#.# #.# #.###.#.#~iA #######.####.# #.#9# #.##.###.#.# #.##.......# #.##..##.### #.##..##.# ####.##.....#~i| ...###.########.....# #..~i.##### #..^......# ###########~i~i'90~i~i~iE mM ######+ #.... #.# #.###.#.######.####.# #.#9###.#.....## ######.........###.########.............##~ipJ ~iQ &1~iU ~iW ~i M ######+ #.... #.# #.###.#.######.####.# #.#9###.#.....~i ## ######..................###.####~i ~i &2~it ~i ~i|M ######+ #.... #.# #.###.#.######.####.# #.#9###.#.....## ######.........##.....###############~i~iW&3~i~i~i9~M ######+ #.... #.# #.###.#.######.####.# #.#9###.#.....###.........##..##.#..^......#~iR4~i}~i$ .# .# #######.# #+# #.....#.# #.# #.###.#.# #######@####.# #.#9# #.##.###.#.# #~iyz.##.......# #.##..##.### #.##..##.# ####.##.....#~ie ...###.########~iV.....# #..~i#.#####~iZ&~i;.&5~if2~i4~i M ######+# #.... #@# #.###.#.#######.####.# #.#9#.........##.###.##.........##.......#~i O#...#..#..#..........~iR ~iX &6~iJ ~i@ ~i #.........#+...^.....+.........<..............'~ih ~i0 &7~i` ~i ! _You open the door.~i Y _Found a stone staircase leading up.~iM*M#?##.........#+...^.....+#...# #<......##.....# #...# ######... #.# #.###.#.######.####.# #.#9#.........##.###.#.#...........#.......#...........#~iT~i[&8~i^~i]_* _Found a scroll of identify.~i0aQ _There is an open door here.~ij ##$ ##?# #.........# +...^.....+...# ~i}<......# .#..# .#..# #######.##'## #.....#.# #.# #.###.#.# #######.####.# #.#9#~i]s #.........##.###.#.# #.........##.......# #.........##..##.### #.........##..##.#~iS ####.##.....#~i ~i &9~i} ~i + _Found 11 gold pieces.~i w ## ##$ ##?# #.........# +...^.....+...# <......# .#..# .#...#########.##'## #.....#.# #.# #.###.#.#~iQ z #######.####.# #.#9# #.........##.###.#.# #.........##.......# #.........##..##.### #.##..##.#~is ~iz (700~iP ~i ~ie7 #+ ## ##$ ##?# #.........# +...^.....+...# ..# .#..## .#...#########.##'## #.....#.# ~if#.# #.###.#.# #######.####.# #.#9# #.##.###.#.# #.##.......# #.##..##.###~ixl~ir&1~iw~iza _There is a stone staircase leading up here.~i*~i-~i2~i7~i<-2 _~i@~iDH 0  You climb upwards.~iFz#..... ..... #.... ##..... #..$. ..###.Y.Y.  ........#  #z.z.Y.# #  .#####  #z##.##.# #.#YYY 3 yaks (asleep) #.#zzz 3 wights (2 dormant) #.# ~imL?3.6 (2.5Magic Dart~iIT~iX  You encounter 3 yaks and 3 wights. _A wight is wearing a +2 robe of willpower.Found 15 gold pieces.~iYc _There is a stone staircase leading down here.~io )  The wight is knocked back by the mystic blast.  The mystic blast hits the wight!  The wight is almost destroyed.  The wight is knocked back by the mystic blast.  The wight slams into the rock wall.  You destroy the wight!~i Y.  Sif Muna accepts your kill.~i^ .Y.~i I.Y~i z....zYYYzz 2 wights~i ~0----23=====~i &4.6 (1.0~i ~iX = _The yak bellows! x2; You hear a bellow!~i;5z.~iK.z~i0Y~ib1Y.~iG.Y~iL0Y.~ijY 4 yaks~iF-----5~i'~iT _You encounter a yak.~i05z.~i1z.~iZJ.Y~iҀ-Y.~i>1Y.~iK.Y~it~ic1=--------6~ii~i~i)The yak is moderately wounded.The yak is knocked back by the mystic blast.  The mystic blast hits the yak!  The yak is moderately wounded.mystic blast hits the wight!.zYY .YSif Muna accepts your kill.~iM.   wight~iv17----15=====7~i~i]P _The yak barely misses you.~iB4.Y ~iB You erupt in a blast of force! The mystic blast hits the yak!heavi  The wight is severely damaged.~i?CThe wight is knocked back by the mystic blast.  The wight slams into the rock wall. The mystic blast hits the yak.~iaCK.Y~iNDD.Y~iL& ~iL..z~iMZ The yak is moderately wounded.~i$Nz47----3--------~i;N8~iT~iW( _The yak gores you!~iyTz.  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the yak.  The yak is heavily wounded.yak is knocked back by the mystic blast.  The mystic blast hits the yak!  The yak is almost dead.~i/UJ.Y~i'W9Yz~iW~i_jY...Y~i_m10-------9~if~iiB _The yak is knocked back by the mystic blast.~i5z.~ie1Y.~iI.Y~iIK.Y~i׿1Y.~i?~iG-----10~i~i~iY.zThe yak is almost dead.  The yak is knocked back by the mystic blast.mystic blast hits the yak!  The yak is moderately wounded.The yak is knocked back by the mystic blast. ~i) The mystic blast hits the yak!~i .YThe yak is heavily wounded.~i1Y~i;Y.~iO37--------7/24 ------=====~i1~i ~i  ~iH "_The yak gores you!~irmM)Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the yak!  The yak is severely wounded.wight!  You destroy the wight!~iq .YSif Muna accepts your kill.The mystic blast hits the yak!  The yak is severely wounded.~iKr5Y.~izcY..Y~i}8----3-------082mystic blast hits the yak!  ~iU}The yak is severely wounded. _The yak is knocked back by the mystic blast.  Training target 6.0 for Fighting reached!  ~i}Your Fighting skill increases to level 6!You need to enable at least one skill for training.~ik/  --more--~it ~i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   h - Spellcasting   3.0   2.4  +3          ~iJ  b - Unarmed Combat   0.0   1.4  -2   i - Conjurations   7.0   6.7  +1   c - Throwing   0.0   1.0   0   j - Translocations   7.0   6.7  +1      ~i      d - Short Blades   0.0   1.0   0   k - Invocations   0.0   0.8  +1  ~i R     l - Evocations   9.0   8.8  +1   e - Armour   0.0   1.4  -2      ~ik  f - Dodging   2.4   2.1  +2       g - Stealth   2.4   1.8  +3  ~i                                                             You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|[~i2 O37mcost|targets~i3%> i + Conjurations 7.0~iT > j + Translocations 7.0~i|> k + Invocations 0.0~i`@ k * Invocations   0.0~ip k - Invocations   0.0~i ~i ~i Hvalamere the Prestidigitator#.....Deep Elf of Sif Muna *..........#Health: 38/55 ================--------.... ##..Magic: 3/24===---------------------... #Y.$.AC: 8Str: 4Doom: 10%~iZ ..###.....EV: 11Int: 28.)......#SH: 0Dex: 13#..YY..#XL:  9 Next: 68% Place: Dungeon:10~i 8#@.Y..#Noise: =====----  Time: 6712.6 (1.0)#)#####a) +3 dagger#.#Cast: Magic Dart#.##.##.#~i YYYY 4 yaks#.##.#~i qThe mystic blast hits the yak!  The yak is severely wounded. ~i7 z_The yak is knocked back by the mystic blast.  Training target 6.0 for Fighting reached!  ~iT Your Fighting skill increases to level 6!You need to enable at least one skill for training.~i ~il ~i . _~i ~i! ~i' ~i' 1Y.~il( K.Y~i( 4.Y~i( ~it) 7Y)~i- ~i1 M-----3 _~i^2 ~i R1-----~i  #+## ##...##  ##$....## ##?......###.........#+...^.....+#.........#......#.#~i #.....##.# ##...#########.# ##'## #.....#.# #.# #.###.#.#~i* #######.####.# #.#9##.........##.###.#.##.........##.......#~iG 2#.........##..##.###~id 4=5.1 (2.5Magic Dart~il ~im # _You climb downwards.~io a _There is a stone staircase leading up here.~i"3~i6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   h - Spellcasting   3.0   2.4  +3  ~i6         b - Unarmed Combat   0.0   1.4  -2   i + Conjurations 7.0   6.7  +1   c - Throwing   0.0   1.0   0   j + Translocations 7.0   6.7  +1  ~i$7        ~iQ7 d - Short Blades   0.0   1.0   0   k - Invocations   0.0   0.8  +1  ~iw7     l - Evocations   9.0   8.8  +1  ~i77 e - Armour   0.0   1.4  -2      ~i7. f - Dodging   2.4   2.1  +2      ~i7. g - Stealth   2.4   1.8  +3      ~i8l    ~i38        ~i8@                        ~i8        ~i 9        ~i19a    ~i^9The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ~i9[?] Help[=] set a skill target  ~i9[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~i( i - Conjurations   7.0 j - Translocations   7.0 k + Invocations 0.0~i2w%TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets~i$ [?25h[?0c~i% *0 ~i:\" ~i] [?25l[?1c~ia9.0 current training targets, if any.=] set a~iball targets~i@ ~iE ~i>_ valamere the Prestidigitator#+##Deep Elf of Sif Muna *.....##...##Health: 38/55 ================--------##$....##Magic: 4/24====--------------------##?......##AC: 8Str: 4Doom: 10%#.........#EV: 11Int: 28+...^.....+SH: 0Dex: 13#.........#XL:  9 Next: 68% Place: Dungeon:11#@......#.# Noise: ---------  Time: 6715.1 (0.0)##.....##.# a) +3 dagger##...#########.# Cast: Magic Dart##'## #.....#.##.# #.###.#.#[14;~i` 13H#######.####.# #.#9##.........##.###.#.##.........##.......##.........##..##.### _The yak is knocked back by the mystic blast.  Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6! _You need to enable at least one skill for training. _You climb downwards. _There is a stone staircase leading up here.~ia ~ig ~in ~ip ~iw3~i؃~i~iS9=~ipu5=~i~i~i[~i~im~iX40=~iړ~i~iIP6==~in~i~iH~i~i~i~iߜ^7==~i~i~iI%1~iK~i~iB~iG~i ~i^8==~i\~i~iY~ioD2=~i~i,~iҭ~i~iC^9==~i~i~i~iҴ~i~ib3=10/24==~i~i1~i~i~ih~i~iξ~i~i#4~ii=1==~i#~i0,~i~i 2==5=~i~i ~i~iS~i&13~iE==~i~i~i~i/~ia6=~i~i4==~i~i|~i~i~i~i~i87=~ic5==~iq~iJ~i~i~im~i~i~i~iVj6==~ih~i~i\%8~iz~i~i~~i~i~iT7==~iB~i~i~i59=~i)~ig~i/8==~i,~i~i~iC~i~i~in~i$50~i}=9==~i)~i B~i ~if i20==~i~i~itK1=~ix~i9~iu~ij~i~iA~i^a1==~ip~i~i~i~ip~i?2=~i~i4~i ~i9!#2~id!E==~i"~i#~i5$~i?%~i&~i'#3~iA']=3==~ib'~i}(~iV*~i*~i+~i-~i-~iS2 _You start resting.Magic restored.~i<V4=~iHH066.1 (51.0)~i7N~4==7.1 (52 _~iS~iU~i^N~iN~iO~iQ~i^UX~iU~iYW~iW~iX~i'[~i[e5==~i\~i_1 _HP restored.~ia~ia~ib~iEe~ig~iPg~iJh~ij~ik~iQk~ik~im~im~in9=~io~irr~ir~iqs~ivI _i - 2 scrolls of identify (gained 1)~iw~iw~ix~i{~ij{~i{~i ~N _You now have 217 gold pieces (gained 11).~im~i~iT~i0~iǃ~i~i~i~i~i}~iX~i7 _You open the door.~i~iߍ~i ~i @  There is an open door here.~iI#.### ##.#. ....<  ...  ...  #.#  #.# #  82.1 (15##'##  ##...## ##.....####.......##~i#.........#+...^.....+#.........###<## .#~i/~iʢ,3.1 (16~iv~i9 _Found a stone staircase leading up.~i~iϺ~i~io~iM  #.#########.#...)....<.........0.0) #.#  ##'## ##...##.....................+...+#.........#~i,~i#+4.1 (1~iY~i# _Found a mace.~ia3~i~i~i~i6,~iZ~i~ir~i~iw~i~ij~i~i ~i ~i& ~i~iV~i~iD~i~iN~i~i~ie~iM~i!,~i'"~i#~i%~if&~i'~is)~i+~ig+~i%,~i-~iu0~i0~i2~iJ<  You see here a +0 mace.~iM~iAN _~i9O~iP~iS,~iS~i"V~iW~iTX~iHY~i[~i ^~ik^~i+_~i&a~i c,~id~i4f~ig~ih~ih~ivj~il~i%m~in~i q~iy  You encounter a two-headed ogre. It is wielding two +0 giant clubs.~iֆ>#.# #.# #### #.# ..# #.# #.# #.##### #.#######.#...#####.....)....<..##~i7#.##....#####.........#....@..# ##...#########.#### ##.###. ~i_T#.#Magic Dart~i #O #.# #. ##'##~i #. ##...##O   two-headed ogre (asleep)~i #. ##.....## .# ##.......## ~i3#.........#~iwc8017.0)O.~i-FO~i&K====2.1 (18~ix~i^; _The two-headed ogre shouts in stereo!~iF  #.#  #.#  #### #.#  ..# #.#  #.#   #.####  ~iDG @####.....)....< #.##....#.. #....@..# ##... ####.#### ##.##  #O #.#  #. #.#  #. ##'##  #.   #. ~iwG   .# ~iG 4   ~i  #.#  #.#  #### #.#  ..# #.#  #.#   #.####  ~i ####.....)....< #.##....#.. #....@..# ##... ####.#### ##.##  #O #.#  #.  ~i) #.  #.   #. ~iV a .#  ~i ~i ~i ~ij P _A two-headed ogre is nearby!~i ~i #.# #.# #### #.# ..# #.# #.# #.##### #.#######.#...# ####.....)....<..##.##....#####......#.....@.# ##...#####.#### ##.## #O #.# #.#.#. ##...###..# ~i 2O~ib.O   two-headed ogre~i`W----3.0) _~i~i5~ig  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force!  The mystic blast hits the two-headed ogre!  The two-headed ogre is lightly wounded.  is knocked back by the mystic blast.  The two-headed ogre slams into the rock wall.~iw0----=====4~i~i= _The two-headed ogre is lightly wounded.~iHO.  The two-headed ogre slams into the rock wall. _The two-headed ogre is lightly wounded.  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the two-headed ogre!~i9 ~iχh16--------5~i1~iӌj _The two-headed ogre is moderately wounded.~isThe two-headed ogre is moderately wounded.  heavi~itf3-------6~iz~i|` _The two-headed ogre closely misses you. x2~i96MO... _The two-headed ogre closely misses you. x2  The two-headed ogre is severely wounded.~iB~9/24 -------7~iS~iN _The two-headed ogre is knocked back by the mystic blast.~i2 #.#  valamere the Prestidigitator #.#  Deep Elf of Sif Muna *..... #### #.#  Health: 55/55 ======================== ..# #.#  Magic: 7/24=======----------------- ~iz#.# #.#####  AC: 8Str: 4Doom: 10% #.#######.#...#  EV: 11Int: 28~i ####.....)....<..### SH: 0Dex: 13~i& #.##....#####.......... XL:  9 Next: 68% Place: Dungeon:11 #.O***@.# ##...###### Noise: =====----  Time: 6807.1 (0.0) ####.#### ##.##  a) +3 dagger ~iW#. #.#  Cast: Magic Dart #. #.# ~i} #. ##'##  #. ##...##  O   two-headed ogre~i8 #. ##.....##  ~i5.# ##.......##  #.........# ~i8Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i>Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~i\Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 91% to  hit)~iA#.#valamere the Prestidigitator#.#Deep Elf of Sif Muna *.....#### #.#Health: 55/55 ========================..# #.#Magic: 7/24=======-----------------#.# #.#####AC: 8Str: 4Doom: 10%#.#######.#...#EV: 11Int: 28####.....)....<..### SH: 0Dex: 13#.##....#####.......... XL:  9 Next: 68% Place: Dungeon:11#.****@.# ##...###### Noise: =====----  Time: 6807.1 (0.0)####.#### ##.##a) +3 dagger[33~iATm#.#.#Cast: Magic Dart#.#.##.##'###.##...##O   two-headed ogre#.##.....##.# ##.......###.........#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 91% to  hit)  You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre!~i.OPress: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 91% to  hit)  You focus your ray upon the two-headed ogre.  The searing ray hits the two-headed ogre!  The two-headed ogre is almost dead.~i..~i8===---8.1 (1Ray ~i~if _(Press . to maintain the ray.)~i:3  )The searing ray hits the two-headed ogre!  ~i3 DYou kill the two-headed ogre!~iX8 J****~i >.)..~i  ~i[ 7-99-----9Magic Dart+ _Sif Muna accepts your kill.You feel the doom around you dissipate. _Your Invocations skill gained 4 levels and is now at level 4!~i~i~i~i)K  You stop channelling your searing ray.~i E _~i ~ig S8=~i ~i~iP~i]~i~i&~i~i~i^9==~i~iq~i~i~i%~i=10/24~iE==~i~i;~iw~i~iW,~i' ~i!~i!^1==~i"~i$~i$~i &~i'~ir'H2==~i'~iw(~i)~i)*~iG+~iz,~i,~i-~i/~if/&13~i/E==~iZ0~iR2,~i2~i4~i4~i5~i7~iF7%4~ih7E==~iY8~i:~i:~i;~i<~i=j5==~i>~i4@,~i9A~iB~iB~iC~iD~i>Ej6==~iQF~iG~iG~ikH~iI~iJJ~iJ~i6L~ioLj7==~i1M~iN~iN~iO~i Q;8~i9QE==~i R~iS~iS~iT~i V~iV~i8W~iX~iHY#9~ioYE==~i~iƧ~i~i1,~iĪ~i?~i;~i~~i~i~i~iİ~i|~i~iS~i~i#~i~i~i~iO~i~i,~i~i;~iʾ~i~i~i~i~iG~i~i*~iJ~i~iZ~i#$  Things that are here:~id  a +0 giant club; a +0 giant club~i~i _~i~~i~i~iX~i~i<~i4~ip~i~i`~i~i~ip~i~i,~i~i?~i~i~ie~i~iE~i,~i~ix~i~i~i~i~i~i~i~i~i~i~iW~i~i~i~i~iC~id~i~iF~i~i~i!~i~i ~i ~iX~i~i~i,~is~i~i~i~i~is~iS~i~i~iV~iG ~i ~i ~i8 ~i ~i ,~i'~i~i ~i~i~i~i~i>~in~i9~i~i~i~iW~i~i~iM~i.~iw~i~i-~i~i~iW~ip~iM~i|~i~i)~i*~is*~i*~i,~iI-,~i-~i.~i/~i/~iM0~iy1~i2~i2~i2~i4~i15~io5~i5~i 7~i7~i;8~i8~i9~i:~i>;~i;~i =~i=~i>~i>~i?~iTA,~iA~iB~iD,~iD~iE~iF,~iG~iH~iI~iK~i*L~iN~iN~iHO~iO~i)R~iAS~iS~iT~i5[~i]~i^~i^~i_~ia~iZc~ic~id~i6f~ig~ih~ih~i_j~ik~ik~il~in~iBo~io~iBp~iq~i7s~is~i;t~iu~iw~iPw~i x~iVy~iz~iz~i{~iV~,~i~~i | _m - 2 scrolls labelled GETTOI XIPT (gained 1)~i4~iv~i~iH~i2~i]~i˅~i ~i~ih~i܈~i~i~i~iu~ij~i~i~ik~iO~i+~im~i~i~i3~iu~i~i~iܕ~i~i~ip~i(~iW~i~i6~iB~iZ~i~iT~i~i~ik~i~i~iߠ~i~i~i~i~i~i~iե~iq~i7~iv~i&~i~i~i5~iK~i~i~iI~i~i~iش~iM~i~iٷ~iC~iv~i)~i~i ~iC~i~i~i~i~i~i #....# #..... ######~i  #+# # #.# # #.# ~iA#########.## #...@.....## --~ic...######.....# # ..###...###########~i2 #.................. #####.############# #.# #.#~i> ..##~i"#~ik294637.0)~i,78~i~im2 _f - a wand of mindburst (11)~i~i~i؞~i~i]~i~i[~i~iP~i~i~i~i~i~i~i~i~iE~iѲB~iԳ~in~i~i~i~i:~is~i0~i׹~i~id~i~i ~i5~i~iھ~i~i~i ,~i~i#~iN~i~i4~it~i~i~i~i ~iY~i~i~i',~i~i~i}~i~i~iU~i~i~il~i~i~i~i?~i~i~i2~i~iu~i~i~i~i~i~i~iO~i~i~id~i ~i~i&~iY~i~i1~i3~i~i~i~i~i~iR~i{~i~i~i-~i)~iq~i~i;~i~iB~i~i~i~i[~i~i~i~iq~iZ~i,~i\~iP~iB~i~i<~i~ij~i~i~i.~i~iy~i~iL~i,~ij ~i ~i ~i ~i ~i~i~i-~i~i7 _You open the door.~i!~iX~i2~ie@  There is an open door here.~i~i{ _~iz~i~iw~i~i ~i"~i,$~io$~i%~i'~i3),~i*~i,~i-~i0.~i.~iX0~i1~i1~i*2~iX4$ ~i4_You open the door.~i6~i76~i7~i;@  There is an open door here.~i<~i= _~i=~i>~i?,~i?@~iA~iA~iA~iB~i`D~i]E~iE~iGF~iH~irI~iI~iJ~ilM~i!O,~iO~iS7 _You open the door.~iU~iV~iV~i~i>~i?~i?~iA~i^A~iA~i}B~iKC~iC~iD~iD~iE~iE~ijF~itG~iH~ifH~iH~iI~iJ~iK~iK~iN~iO~i[O~iO~i>Q~i*R~iR~iS~iT~iU~i.V~iV~i*X~i~i~i~i~ij~i/~i>~iU~i~i؉~i~i~i~i3~iG~i,~iY~iY~i~iҒ~i~i۔~i\~i~i~i ~iG~i~i~i~i~is~i)~i,~i+~iy~i~i!~i?~i~i~i ~i"~ii~i~i~i~i~i ~i!~i=~i~i~iH~i~iH~iʮ~i~ic~iEO  You encounter a troll.~i~i#T# #.# ~iɽ##.####...##  .....  ...###### ~iB #........  ~i R#@#   ~i7#.#   #.#Magic Dart~ib9 #.# #.##.# T   troll (asleep)~i#.########### #.#~iU#........#####.##########~i07096.1 (149~i 47.1 (150 _~iz~iW~ie #T# #.# ~iP##.## ##...##  ..... ...######  #........  ~ic#@# #.# #.# #.#~i* #.# #.#~i #.#  ~iG #.#  . ~ix #T# #.# ##.## ##...##  ~i(y..... ...######  #........  #@# ~iLy#.# #.#~iy #.# #.# #.#~iyO #.#  ~iy #.#  .~i6~iY~i'~i\ _A troll is nearby!~iÒ  #T# #.# ##.## ##...##  ..... ...######  ~i= #........  #@# #.# #.# #.# #.# #.#~i 8 #.#   #.#  ~i͓ ,. ~iN)  #T# #.# ##.## ##...##  ..... ...######  #........  ~i) i#@# #.# #.# #.# #.# ~i* #.# #.#  ~i@* M #.#  ~if* 3.~iz/ ~i@0 ~i4 ~i6 \ _A troll is nearby!~i+   valamere the Prestidigitator #T# Deep Elf of Sif Muna *..... #*# Health: 55/55 ========================~i  ##*## Magic: 23/24 =======================- ##.*.##  AC: 8Str: 4 ..*.. EV: 11Int: 28~i  .*.######  SH: 0Dex: 13 ~is Y#*.......  XL:  9 Next: 99% Place: Dungeon:11 #@# Noise: ---------  Time: 7097.1 (0.0) #.# a) +3 dagger #.# Cast: Magic Dart #.# ~i #.# #.# T   troll (asleep)~i  #.#  ########## #.# ~i T #........#####.########## _A troll is nearby! ~i _A troll is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  ~i9 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~ib ?Aim: a troll (asleep, 100% to hit)~ihz valamere the Prestidigitator#T#Deep Elf of Sif Muna *.....#*#Health: 55/55 ========================##*##Magic: 23/24 =======================-##.*.##AC: 8~iz IStr: 4..*..EV: 11Int: 28.*.######SH: 0Dex: 13#*.......XL:  9 Next: 99% Place: Dungeon:11#@#~iz Noise: ---------  Time: 7097.1 (0.0)#.#a) +3 dagger#.#~i{ WCast: Magic Dart#.#~i>{ #.##.#T   troll~i[{ 0#.#~iz{ ########## #.##........#####.##########~i{ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (asleep, 100% to hit)  The magic dart hits the troll.  The troll is lightly wounded.~i .TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (asleep, 100% to hit)  The magic dart hits the troll.troll is lightly wounded.shouts!~i% 8.....~i ;==8.1 (1 _~i ~i{ ~iub  valamere the Prestidigitator #.# Deep Elf of Sif Muna *..... #T# Health: 55/55 ======================== ##*## Magic: 22/24 ======================-- ##.*.##  AC: 8Str: 4 ..*.. EV: 11Int: 28 ~ib.*.######  SH: 0Dex: 13 #*.......  XL:  9 Next: 99% Place: Dungeon:11 #@# Noise: ==-------  Time: 7098.1 (0.0) #.# a) +3 dagger ~ib#.# Cast: Magic Dart~ibG #.#~icB #.# ~i$c#.# T   troll~i:cM #.# ~ice ########## #.#  #........#####.########## The troll is lightly wounded. _The troll shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (100% to hit)~i valamere the Prestidigitator#.#Deep Elf of Sif Muna *.....#T#Health: 55/55 ========================##*##Magic: 22/24 ======================--##.*.##AC: 8Str: 4..*..~i{EV: 11Int: 28.*.######SH: 0Dex: 13#*.......XL:  9 Next: 99% Place: Dungeon:11#@#Noise: ==-------  Time: 7098.1 (0.0)#.#a) +3 dagger~i#.#Cast: Magic Dart#.##.##.#~iؒT   troll#.#~i########## #.##........#####.##########~iAiming: Magic Dart (safe; 1% risk of failure)  ~i8$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (100% to hit)  ~iWBThe magic dart hits the troll.  The troll is lightly wounded.~iG.T~iX2....~is:-9.1 (1 _~iz$~ie&~i   valamere the Prestidigitator #.# Deep Elf of Sif Muna *..... #.# Health: 55/55 ======================== ##T## Magic: 21/24 =====================--- ##.*.##  AC: 8Str: 4 ..*.. EV: 11Int: 28 .*.######  SH: 0Dex: 13 ~ia #*.......  XL:  9 Next: 99% Place: Dungeon:11 #@# Noise: =--------  Time: 7099.1 (0.0) #.# a) +3 dagger #.# Cast: Magic Dart #.# #.# #.# T   troll #.#  ########## #.# ~i > #........#####.########## The magic dart hits the troll. _The troll is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 100% to hit)~iЕvalamere the Prestidigitator#.#Deep Elf of Sif Muna *.....#.#Health: 55/55 ========================##T##~i9EMagic: 21/24 =====================---##.*.##AC: 8Str: 4..*..EV: 11Int: 28.*.######SH: 0Dex: 13~i #*.......XL:  9 Next: 99% Place: Dungeon:11#@#Noise: =--------  Time: 7099.1 (0.0)#.#a) +3 dagger#.#~iɖWCast: Magic Dart#.#~i#.##.#T   troll~i #.########### #.#~i'>#........#####.##########~iEAiming: Magic Dart (safe; 1% risk of failure)  ~ibPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iHAim: a troll (lightly wounded, 100% to hit)  ~iBThe magic dart hits the troll.  The troll is lightly wounded.~iG.T~i,...~iW52=~i-100.1 (1 _~iU#~i%~in  valamere the Prestidigitator #.# Deep Elf of Sif Muna *..... #.# Health: 55/55 ======================== ##.## Magic: 20/24 ====================----~i=  ##.T.##  AC: 8Str: 4 ..*.. EV: 11Int: 28 .*.######  SH: 0Dex: 13~iv I #*.......  XL:  9 Next: 99% Place: Dungeon:11 #@#~i!m Noise: =--------  Time: 7100.1 (0.0) #.# a) +3 dagger #.# Cast: Magic Dart #.# #.#~i4! #.# T   troll ~iZ!+#.#  ########## #.# ~i! #........#####.########## _The troll is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  ~i!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~i!Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 82% to hit)~i valamere the Prestidigitator#.#Deep Elf of Sif Muna *.....#.#Health: 55/55 ========================##.##Magic: 20/24 ====================----##.*.##AC: 8Str: 4..*..~i `EV: 11Int: 28.*.######SH: 0Dex: 13#*.......XL:  9 Next: 99% Place: Dungeon:11#@#Noise: =--------  Time: 7100.1 (0.0)#.#a) +3 dagger#.#Cast: Magic Dart#.#~i !#.##.#T   troll#.########### #.#~i <#........#####.########## _The troll is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 82% to hit)~i= .T  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~i Press: ? - help, Shift-Dir - straight line  Aim: a troll (lightly wounded, 82% to hit)  You focus your ray upon the troll. The searing ray misses the troll.~i &..~i p=1.1 (1Ray ~i ~i f _(Press . to maintain the ray.)~i6$ **** The searing ray hits the troll!~iG.T~i3%..~i*j--2+ ~i_~i` _The troll is moderately wounded.~is ****The searing ray hits the troll!~iG.T~iS&..~i$19~i)-=-3++ ~im~i?] _The troll is heavily wounded.~i ****The searing ray hits the troll.~ik7 E ...TThe troll is heavily wounded.You finish channelling your searing ray.  The troll barely misses you. The troll completely misses you.~i8 q8--=4~iM> ~i@ = _The troll claws you but does no damage.~icT.  The troll barely misses you. The troll completely misses you. _The troll claws you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the troll.  The troll is heavily wounded.~i5----=====5~i~iD _The troll is knocked back by the mystic blast.~iHW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i~i8~i~i7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~iF  valamere the Prestidigitator #.# Deep Elf of Sif Muna *..... #.# Health: 55/55 ======================== ##.## Magic: 13/24 =============----------- ##...##  AC: 8Str: 4 ..T.. EV: 11Int: 28 .*.######  SH: 0Dex: 13 #*.......  XL:  9 Next: 99% Place: Dungeon:11 #@# Noise: =====----  Time: 7105.1 (0.0) #.# a) +3 dagger #.# Cast: [~i{GmMagic Dart #.# #.# #.# T   troll #.#  ########## #.#  #........#####.########## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 82% to hit)~iR valamere the Prestidigitator#.#Deep Elf of Sif Muna *.....#.#Health: 55/55 ========================##.##Magic: 13/24 =============-----------##.*.##AC: 8Str: 4..*..EV: 11Int: 28.*.######SH: 0Dex: 13#*.......XL:  9 Next: 99% Place: Dungeon:11#@#Noise: =====----  Time: 7105.1 (0.0)#.#a) +3 dagger#.#Cast: Magic Dart#.##.##.#T   troll#.########### #.##........#####.##########Casting: [3~iS w7mIskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 82% to hit)  You focus your ray upon the troll. The searing ray hits the troll!~i .Tonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (heavily wounded, 82% to hit)  You focus your ray upon the troll. The searing ray hits the troll!  The troll is severely wounded.~i2 %..~iP ==---6.1 (1Ray ~iu ~iP f _(Press . to maintain the ray.)~i< **** The searing ray hits the troll!~i(G.T~i--9.1 (1~ia(~i2+< _You stop channelling your searing ray.~iа CTRL~i~i*9--~iF~ibF _Unknown command.~ik  _Unknown command.~i CTRL~i~~i~i/? [?25h[?0c [?1051l[?1052l[?1060l[?1061l