Ui  Player: vashedestampede Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.21:42:14.ttyrec Time: (1772574134) Tue Mar 3 21:42:14 2026 Ui [?1051l[?1052l[?1060l[?1061hUiBV)0[?7h[?25l[?1cUi&Ui2*Ui1Welcome, vashedestampede. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni  w - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells automatically as they grow, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire ElementalistUiUiUiCWelcome, vashedestampede the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageUi@u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder AcolyteUio - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth ElementalistUiAz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended backgroundUiax * - Random background # - Recommended character ! - Random character % - List aptitudesUibSpace - Change species ? - Help Tab - Djinni Fire ElementalistUiUiDUiIvashedestampede the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireFly UiO`   ### ..# ###.. ##...## #.....# #..@..# ##...## #####           UiUiWelcome, vashedestampede the Djinni Fire Elementalist.The heart of this dungeon contains the majestic artefact, the Orb of Zot.UiUi9Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.Uix<Ui?  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.Ui>g  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.0   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.0   0.6  +11     h - Hexes3.0   0.6  +11     i - Summonings3.0   0.6  +11  c - Armour   0.0   1.0   0ig7m   j - Necromancy3.0   0.6  +11 d + Dodging2.1   2.5  +1   k - Forgecraft3.0   0.6  +11 e + Stealth1.5   2.4  -1   l - Translocations 3.0   0.6  +11     m - Alchemy3.0   0.6  +11     n + Fire Magic3.0   0.6  +11     o - Ice Magic3.0   0.6  +11     p - Air Magic3.0   0.6 Uih[39;49m +11     q - Earth Magic3.0   0.6  +11                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsUi[  d * Dodging   2.1Ui;o d - Dodging   2.1Ui! e * Stealth   1.5Ui{o e - Stealth   1.5Ui9 Uix@ UiD   vashedestampede the Magician  Djinni  Health: 15/15 ========================###  AC: 2Str: 7..#  EV: 11Int: 16###..UikE   SH: 0Dex: 13##...##  XL:  1 Next:  0% Place: Dungeon:1#.....#UiF u  Noise: ---------  Time: 0.0 (0.0)#..@..#  -) Nothing wielded##...##  Cast: Foxfire#####  Fly           Welcome, vashedestampede the Djinni Fire Elementalist.The heart of this dungeon contains the majestic artefact, the Orb of Zot.Press ? for a list of commands and other information.  UiQF Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.UiJ UiK UiN UiP Ui?IUi,Uif _UiUiUiUi ,Ui Ui Ui,UiUiUi>UiUi"UiUiUiDUiUiTUiWUi,Ui4Ui7    #####  7.0 (7 #.@.## #..##..### #. ###..# .. ###..# #) ##...## # #.....# #..<..# ##...## ##### 8.0 (8 _Found a club.UiUizUi UiRUiRUi?BUiUiUiGUiUiUiEUiUidUiUiUiUiUi5,UihUiUiUiUiUiUiEUiX,UiWUi,UiUi!UiUi-,UiUi|UiUiUiUi ,UinUiUi#..##..### ###..####..# . #...#####..# .. #).####...## #.. #..#.#.....# #[. ##..##..<..# ##.?. ##..###...## #.....#..## ##### 20.0 (12.0)#...@##  #####   Ui Uih#Ui#+1.0 (13Ui)Ui-& _Found a buckler.Ui.3UiֶUiùUi̻UiƿBUisUiUiUi#Ui,UiUiUiUi,Ui4Ui8 #####UiL4..# ###...## ..# #..##..### ##..# ###..####..#Uio ....# #...#####..# ....## #).####...## #...###..#.#.....# Ui+#[.#.##..##..<..# ##.@.###..###...##Ui #.....#..## #####......#....##Ui#.....#########..####.Ui=1.#UiZ5.0 (4.0)6.0 (5UiUi c _c - a scroll labelled BYCOIX TYANTAUiUiUiwUiUiUi%UiUiB?  You see here a +0 buckler.UiUi _UivUiuUiܦUiUiUi Ui UizUiUiٰUi UizUiôUibUieUiȹUiUiUiUiUiUiUiUiUiUiUiUiUiUiUiUiUiUi<UiUi?Ui>UiUi{UiUifUiSUip,UiUiUiUiBUiUiUi8UiUiRUiJUi Ui|UiJUi*UiYUiUiVUiUi,UiUi UiUi/UiUiUi,Ui Ui Ui UiB Ui Ui Ui Ui| Ui Ui Uii Ui Ui Ui Ui  UiW Ui Ui Ui Uie Ui Ui UiJ Ui UiQ Ui Ui Ui. Ui Ui Ui ,Uii Uic Ui Ui Ui@ Ui" UiW# Ui# Ui# Ui% Ui& Ui' Ui' Ui) Ui* Ui* Ui+ Ui, Uik/ XUi0 Ui1 UiY1 Ui2 UiB3 Ui3 Ui3 Ui5 Ui67 ,Ui7 Ui8 Ui: UiH: Ui<; Ui; Ui= Uie= Ui= UiE? Ui @ Ui]@ Ui@ UiA UiB UiGC UiC Ui1E UizF UiF UiFG UiH Ui_K BUiL UiM UiN UicS BUiS UiS Ui3V UiW UiwW UiW UiVY UiZ ,Uie[ Ui\ Ui] Ui^ Ui^ Ui_ Ui4a ,Uia Uib Uid ,Uie Uif Uig ,Ui`h Uibj Uik ,UiWl Uim Uin Ui o Uio Uip Uixq Uiq Uir UiDs Uit Uiu Ui]u UiZv Ui߄ Ui ,UiN Ui ,UiA UiՋ UiJ Ui Ui* Ui Ui6 ,Ui2 Ui F _You reach down and open the door.Ui 3Ui Ui @  There is an open door here.Ui Ui7  _Ui UiW Ui XUiڪ ,Ui Uik Ui Ui$ Ui Ui UiԶ ,Ui Ui UiO ,Ui Ui Ui Ui* Ui Ui Ui Ui XUi UiM Uij Ui= N  You reach down and open the door.  Uie NYou encounter a dart slug and a bat.Ui #.  ##.  #..## ##  #..## #. w# ###..## ###. #? ##.....## #.... b###.......## #).#... #'#...###...###..#.....##@...## ##[.#.##..#....#..## ##...###.. ######...###.....#..# # ##.......#....## #. ##.....####### #. ##..###w   dart slug (asleep) UiQ #.####..# #### b   bat (asleep) #.P'...## #..###..###..## ###....Ui/ 0101.0 (75.0)Ui 22.0 (76 _Uiu Uic _Found a scroll labelled FYOQIE XYASE.Ui avv, ally target)Ui g4--=3.0 (1.0)Ui Ui / _You conjure some foxfire!UiƖF.wUi^dvvwUi_`3----4UirUiЫ/ _You conjure some foxfire!UiG,.Ui;a#. ##. ### #..## #.# #..## #..# ###..## ###.#w ##.....## #...#. #b###.......## #).#... #v#...###...###..#......##.@..## ##[.#.##..##..vv#..## ##...###..#######...###.....#..## ##...#. ##.....Ui#. ##..### #.####..# #### #.P'...## #..##..###..## ###.....Uiyv§v§Ui .  Your foxfire dissipates!The foxfire burns the bat.Ui((Ui".§Ui#=v§Ui$?v§Uim%v§v§UiD-  (ally target)  You kill the bat!The foxfire burns the dart slug.Uisu§v§Ui   The dart slug is heavily wounded.The foxfire burns the dart slug.UiL§4==11-5Ui>r§§§ _The dart slug is heavily wounded.UiL?wUi'..v#v(ally target)Ui;\3--=6Ui5E _You conjure some foxfire!Ui| v§v§vwUi  You conjure some foxfire! The foxfire burns the dart slug.Ui 3§Ui †The dart slug is almost dead.The foxfire burns the dart slug.Ui RUi /§Ui' 7vUi h2---557Ui S§§Ui] M _You kill the dart slug!Ui ##. #### #..#####..#.###..# ###..## ###..##? ##.....## #...##. #§###.......## #).##Ui ... #†#v..###...###..#......##§.v.## ##[.#.##..## #...§#@.## ##...###..#######...###.....#..##  # ##.......#....## #..##############..# #####.P'...## #..#####..###..## ###......Ui O...P #..###Ui7 ;v§Ui K§vUi0 >v§Ui 8v§Ui Ui G§vUi ~v§§vUi Iv§Ui) D§vUi( Ui --8Uie :§Ui Ui5v§§v§vv§v§§v§v§vUio §You conjure some foxfire!Uip2§Uig..§vvUiA1---Ui'&=9Ui[§§#§§§§v§§UiUiQ _Your foxfire dissipates. x2Ui7## #..#####...###..#####..## ###..##? ##.....## #...##. #.###.§.....## #).##... #§#§§§###...###..#.#......##.§v§## ##[.#.##..##. #...§#.§## ##...###..#######v@.###.....#..##  # ##.......#....## #.####### #######..# #### ##.P'...## #..######..###..## ###..........P ##..###..###...#~.## ...## #####§vUi8Ui9E§vUig9B§vUi:N§vUiO;§Ui;.vUi<N§vUiI>E§vUi@E§vUi@#§Ui,A%vUiK.†#....§.2==-10UigSq§§§§UiVUiP§vUirJv§UiDv§UiM=v§UiD6v§UiUi*v§UiUiKv§Uit@§vUi{ §You conjure some foxfire!Ui.v.v.Ui\1--=1Uiq§§§§§§§UifN _Your foxfire dissipates.Ui-C§vUiE§vUiޏM§vUiˑN§vUiΒLv§UiXEv§UiLv§UiUiH§vUi\$vvUiL..§..Uiҟh10---2Ui\4§§Uih§§§§§Uit/ _You conjure some foxfire!Uil §You conjure some foxfire!§v§v§§vvv§§vv§§vv§§v§vUi0/§Ui§.v@v..Uiy9/15 ---3Ui §§§§§Ui Q _Your foxfire dissipates. x2Ui §.#..#######..##? ##...#...##. #.###..§.#).####.... #†#..§###...###..#.#.......##...§## ##[.#.##..##. #...§#.v## ##...###..#######v.v###.....#..##  # ##§@v§...#....## #. ##§....####### ### ####§.# #### ###.P'..§## #..#####.#..###..## ###...........P ##..###..###...##~.## ##.....## #####UiH [m~ ###§vUi §vv§§vv§§v§vv§Ui H§vUiԌ O§vUi <§vUi §Your foxfire dissipates!UiϘ v§§vUi K§vUi ?§vUi H§vUi 2...UiJ v10/15==-4Ui §§§§§§Ui* N _Your foxfire dissipates.UiUi|7-Ui!Ui"Ui §v§§vUiP U §Your foxfire dissipates!§v§vv§Uie Dv§Ui Ui5 Ui Ui ] _Your foxfire dissipates.Ui 4§Uif Ui Uio Ui ] _Your foxfire dissipates.UiT 3Ui Ui Ui UiP :==Ui Ui* Ui? Ui &11Ui (=Ui UiI Ui Ui Ui Ui Ui# Ui Ui Ui Ui" Uiy Ui UiS Ui Ui U2===Ui3 Ui Ui[ n .# #..## #..##..###  .# ###..## ###..####..#  #? ##.....## #...#####..#  #.###..§....## #).####...## #†#..§###...###..#.#.....# Ui@ [.##....## ##[.#.##..##..<..# ...§#..## ##...###..###...## #####...###.....#..## ##### 23.0 (9  # ##.......#..@.##  #. ##.....####### #. ##..### #.####..# #### #########.P'...## #..#####..#...###..###..## ###...........⌠..# Ui o...P ##..###..###...###.....# .## ##.....## ##### ##...## ##..### #####Uin Uig UiA UiUiUiUiUiUizUil,Ui,UiNUiUi,Ui UiUinUi:==Ui)Uif #. ##. ##### ## #..## ###...## .# #..## #..##..### .# ###..## ###..####..# #? ##.....## #...#####..# . #.###.......## #).####...## ... #†#..§###...###..#.#.....#7.0 (4 .....##....## ##@.#.##..##..<..# #...§#..## ##...###..###...## ######...###.....#..## ##### # ##.......#....## #. ##.....####### #.it37m ##..### #.####..# #### #######  #.P'...## #..#####..#... #..###..## ###...........⌠. UiUi'  Your foxfire dissipates! _Your foxfire dissipates.  Your foxfire dissipates! _Your foxfire dissipates. _You see here a +0 buckler.Uin3=8.0 (1UixUii& _b - a +0 bucklerUi& Ui' Ui( Ui* Ui+ Uib/ BUi1 ,Ui2 Ui3 Ui6 4===Ui7 Ui?9 Ui9 Ui: Ui< Ui< Ui= Uie@ Ui@ Ui^D f==UiE UitG UiG L5==UiAI UiL 1 _HP restored.UiW Ui3Y Ui[ Uin\ Ui] Uiy ==Ui,{ ,Ui| Ui XUi ,Ui̅ Ui Uix Ui͉ UiЊ Ui UiA Ui ,Ui:   Ui& There is an open door here.Ui e  You see here a dart slug corpse.UiJ Ui  _Ui̘ Ui֙ Ui ,Ui Ui  ##  #.  ##.  ## #..## # #.# #..## # #.## ###..## ### #@# ##.....## #.. . #.###.......## #). ... ##†#...###...###.. .....##....## ##..#.##. #....#..## ##...###. Ui_ ######...###.....#.. # ##.......#....# #. ##.....####### #. ##..###Ui /48.0 (20.0)Uiy +9.0 (21UiV Ui b _d - a scroll labelled FYOQIE XYASEUiR UiV XUi~Z BUi|   You encounter a hobgoblin.### .. .#  . ##  g## #. ##  ##..## #..## ## #.### #..## # #.#.## ###..## #####.# ##.....## #... #.###.......## #).# g   hobgoblin (asleep)... ##†#...###...###.....##....## ##..#.##..#....#..## ##...###..53.0 (4.0)4.0 (5 _Ui: Ui. UiUiUiUid` _A hobgoblin is nearby!Ui ### .. #.# #.. ##  #g## #.  ###@# ##.  ##..## #..##  #.### #..##  #.#.##   ####.#   .  #) ... ##†    Ui ### .. #.# #.. ##  #g## #.  ###@# ##.  ##..## #..##  #.### #..##  #.#.##   ####.#   .  #) ... ##†    Ui>+` _A hobgoblin is nearby!Ui!' Ui&%gvglly target)  You conjure some foxfire!  The hobgoblin shouts!  The hobgoblin hits you but does no damage.====Ui%#5.0 (1Ui+Ui.' _You hear a shout!Ui_  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui 3UiY Ui g _You aren't experienced enough to cast this spell.Ui3Ui!Ui  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui3Ui1Ui̤P _You don't know that spell.Uie\ $.### .. #.# #.. ## #g## #.##.# ##.#.@## #..### #.### #..## .#.## ###..## ### ####.# ##.....## #.. #.#..## #) ... ##†#...###...###..  .....##....## ##..#.##.  #....#..## ##...###.  ######...###.....#.. Uiee 0gUir P.g   hobgoblin==--6 _Your foxfire dissipates!Ui\ Ui 8--Ui Ui Ui Hv(ally target)UiU \4---7UiE Ui / _You conjure some foxfire!UiBV.UiZ ### .. #.# #.. ## #.## #. ###g# ##. ##@.## #..##  #.### #..##  #.#.## ###..##  ####.# ##.....## # . #.###.## #) ... ##†#...###...### .....##....## ##..#.## #....#..## ##...### ######...###.....#Uiu\K.gUixp8  Your foxfire dissipates!The hobgoblin attacks as it pursues you!-8 _The hobgoblin barely misses you.Uivf g  You conjure some foxfire! The hobgoblin hits you.Uirzv(ally target)g   goblinUi\{c1-------9Ui _You encounter a goblin. It is wielding a +0 club.Ui4Ui,vashedestampede the MagicianDjinni###Health: 11/15 =================-------..AC: 2Str: 7#.#EV: 11Int: 16#.. ##SH: 0Dex: 13#.## #.XL:  1 Next: 55% Place: Dungeon:1###g# ##.Noise: =--------  Time: 159.0 (0.0)##@g## #..##-) Nothing wielded#v### #..##Ui*Cast: Foxfire#.#.## ###..## ## Fly ####.# ##.....## #.. #.###.......## #)... ##†#...###...###. g   hobgoblin (ally target).....##....## ##..#.## g   goblin#....#..## ##...#########...###.....#. _You conjure some foxfire!  Your foxfire dissipates!The hobgoblin attacks as it pursues you! _The hobgoblin barely misses you.You conjure some foxfire! The hobgoblin hits you. _You encounter a goblin. It is wielding a +0 club.UiPUiUi Uic _There is not enough space to conjure foxfire!Ui Ui avashedestampede the MagicianDjinni###Health: 11/15 =================-------..AC: 2Str: 7#.#EV: 11Int: 16#.. ##SH: 0Dex: 13#.## #.XL:  1 Next: 55% Place: Dungeon:1###g# ##.Noise: =--------  Time: 159.0 (0.0)##@g## #..##-) Nothing wielded#v### #..##Cast: FoxfireUi #.#.## ###..## ## Fly ####.# ##.....## #.. #.###.......## #)... ##†#...###...###. g   hobgoblin (ally target).....##....## ##..#.## g   goblin#....#..## ##...#########...###.....#.Your foxfire dissipates!The hobgoblin attacks as it pursues you! _The hobgoblin barely misses you.You conjure some foxfire! The hobgoblin hits you. _You encounter a goblin. It is wielding a +0 club. _There is not enough space to conjure foxfire!Ui Ui Uir  _There is not enough space to conjure foxfire!.Ui O### .. #.# #.. ## #.## #.##g# ##..g## #..## #@### #..##.## ###..## # ####.# ##.....## . #.#..## # ... ##†#...###...### .....##....## ##..#.# #....#..## ##.. ######...###..... # ##.......#..Ui 1g.Ui .g  You conjure some foxfire! The hobgoblin hits you. _You encounter a goblin. It is wielding a +0 club. _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!  Your foxfire dissipates!  The hobgoblin attacks as it pursues you!Uih Ui Z2==60.0 (1Ui Ui^ V _The hobgoblin barely misses you.Ui{=### .. #.# #.. ## #.## #.##.# ##.gg## #..##.### #..##.## ###..## ####.# ##.....## . #.#..##  ... ##†#...###...# .....##....## ##..#. #....#..## ##.. ######...###..... # ##.......#.. #. #####Ui3UiK.gUi\r  The hobgoblin attacks as it pursues you!1UiUi"@ _The hobgoblin hits you but does no damage.Ui'HUiH###vashedestampede the Magician..Djinni#.#Health: 12/15 ===================-----#.. ##AC: 2Str: 7#.## #.EV: 11Int: 16###.# ##.UiISH: 0Dex: 13##.g## #..##XL:  1 Next: 55% Place: Dungeon:1##g### #..##UiQIsNoise: =--------  Time: 161.0 (0.0)#@#.## ###..##-) Nothing wielded####.# ##.....##UiICast: Foxfire. #.###.......## Fly ... ##†#...###...##UiI.....##....## ##..#.#....#..## ##...# g   hobgoblinUiI######...###..... g   goblin# ##.......#..#. ##.....#### Ui J_There is not enough space to conjure foxfire!  Your foxfire dissipates!The hobgoblin attacks as it pursues you! _The hobgoblin barely misses you.Ui;JoThe hobgoblin attacks as it pursues you! _The hobgoblin hits you but does no damage.UiPUiQUiAWUi Zc _There is not enough space to conjure foxfire!Uiɬg.Ui@2.0 (1UiUi _You barely miss the hobgoblin. The hobgoblin misses you.Ui  You hit the hobgoblin.  The hobgoblin is heavily wounded.Uiq9/15 -----3Ui,Ui- _The hobgoblin hits you.UiW  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.Ui {10/15==---4Ui Ui V _The hobgoblin barely misses you.Uiy  You hit the hobgoblin.  The hobgoblin is almost dead.Uid %5Ui Ui W _The hobgoblin closely misses you.Ui  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.Ui`q6/15 -------6Ui Ui- _The hobgoblin hits you.Ui  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.UiI%7Uil _The hobgoblin barely misses you.UiD  You barely miss the hobgoblin.The hobgoblin is almost dead.8UiG UiJ W _The hobgoblin closely misses you.Ui K †You hit the hobgoblin..g.UiR }g   goblinUiU t7==-----779Ui[ UiK^ M _You kill the hobgoblin!UiPR70 _You barely miss the goblin. The goblin barely misses you.Ui0 +  You hit the goblin.  The goblin is severely wounded.1 _The goblin hits you but does no damage.Uil  You barely miss the goblin.The goblin is severely wounded.Ui0 %2Ui Ui S _The goblin barely misses you.Ui  You closely miss the goblin.The goblin is moderately wounded.5---3UiO _The goblin hits you with a +0 club.UiD  You hit the goblin.  The goblin is severely wounded.4UiS _The goblin hits you but does no damage.Uih )You hit the goblin.Ui(*Ui+(Ui0.885Ui6Ui9J _You kill the goblin!UiB V### .. #.# #.. ## .## #. #.# ##. ..## #..## ##@### #..## #.#.## ###..## #UihC  ####.# ## #. #.###.......## ... ##†#...###...###.....##....## ##..##....#..## ##...########...###.....## ##.....UiN UiN --6UiwX UiY $  Things that are here:Ui] _a +0 club; a goblin corpse; a hobgoblin corpseUiLO ---6=7=====8=9===UiV$==10/15==Ui%ZXUir]XUic11===Ui6fXUiiBUin=2==UigqBUisBUihvBUixf==Ui{w3=UiZ~XUiXUi4===Ui>Ui]==Uik _You start resting.HP restored.UiҚ8-Ui218.0 (42.0)5==9.0 (43 _Ui#Ui&_UiUi'==Ui +BUi0Ui>7XUi<XUiAnUiUiq nUi5XUiXUi  Things that are here:  a +0 club; a goblin corpse; a hobgoblin corpseUi  _Ui*XUi3Ui9BUi:  Ui:There is an open door here.Ui=e  You see here a dart slug corpse.Ui7D5 _UiHBUiK,UiBLUi'SXUikSUinTUi(UUiWUiYUi6ZUic[UiYdXUiWfUinXUipUiipUirUi=xBUi(yUit|UiT  You encounter an endoplasm.UiUiO....## ##..## #..###.......####)### #..##........##.#.## ###..#.........####.# ##....##.........## #.###.....J...........####†#...###Ui҈x..............##....## ##.^........#....#..## ##.....@...#######...####.........# # ##.....#........## #. ##....#..?....## #. ##..Ui .......### #.####......### #.P'..Ui:J   endoplasm (asleep)..## #..###..#Uit#. ...P ##.. ~.## ##.Ui,48.0 (29UiD29.0 (30 _Uikh _You see here 15 gold pieces.Ui  ##..##  #.......####)###  #........##.#.##  #.........####.#  ##.........## #. J...........####† ..............##....## UiA #.^........#...  #.....@...# #.........# #  #........## #.  #..?....## #.  .......###  ....###  ..## UirL #. ...P  ~.## Uisg  ##..##  #.......####)###  #........##.#.##  #.........####.#  ##.........## #. J...........####† ..............##....##  #.^........#...  #.....@...# #.........# #  #........## #.  #..?....## #.  .......###  ....###  Uih..##  #. ...P  ~.## UiqUiqUi:yUi|a _An endoplasm is nearby!UiB  ##..##  #.......####)###  #........##.#.##  #.........####.#  ##.........## #. J...........####† ..............##....##  #.^........#...  #.....@...# #.........# #  #........## #.  #..?....## #.  .......###  ....###  ..##  #. ...P  ~.## UiHF  ##..##  #.......####)###  #........##.#.##  #.........####.#  ##.........## #. J...........####† ..............##....##  UixJ#.^........#...  #.....@...# #.........# #  #........## #.  #..?....## #.  .......###  ....###  ..##  #. ...P  ~.## Ui-T3Uigw _An endoplasm is nearby!UiTvv, ally target)Ui9=50.0 (1.0)UiUi/ _You conjure some foxfire!UiԨ O§vUi v§v§Ui Av§Ui Fv§Ui =v§Ui! Jv§Uiέ =v§Uix :v§Uiʮ Av§Ui۷ 2vvUiz T4--1Ui §§§.vv§§§Ui / _You conjure some foxfire!Uiv§v§Ui§vv§v§Ui>v§Ui%<v§Ui>v§UiJ   _An endoplasm is nearby!An endoplasm is nearby! _You conjure some foxfire! _You conjure some foxfire!  The foxfire burns the endoplasm.  The endoplasm is almost dead.Ui) u§v§Ui2 .  The endoplasm quivers.The foxfire burns the endoplasm.Ui~}n§v§v§v§v§v§Ui....§§§..v@.vUi܁Ui ....## ##..## #..## vashedestampede the Magician#.......####)### #..# Djinni#........##.#.## ###.. Health: 13/15 ====================----#.........####.# ##.... AC: 2Str: 7##.........## #.###..... EV: 11Int: 16Ui.vv§§.......####†#...### SH: 0Dex: 13.§§§§§........##....## # XL:  1 Next: 100% Place: Dungeon:1#.^.§§§....#....#..## # Noise: =--------  Time: 252.0 (1.0)#....v@...#######...### -) Nothing wielded#.....v...# # ##..... Cast: FoxfireUi1v#........## #. ##.... Fly #..?....## #. ##..#.......####.####......####.P'...# ..###..###..#Uio #....P ##.. ~.## ##.  Ui_You conjure some foxfire! _You conjure some foxfire!  You conjure some foxfire! The foxfire burns the endoplasm.  The endoplasm is almost dead.UiݎeThe endoplasm quivers.The foxfire burns the endoplasm.Ui _You kill the endoplasm!You have reached level 2!Uiڜ/  --more--Uif `8/21--2 0% Ui Ui` 4 _Ui3UiUi־>v§Uih?v§Ui5Bv§Ui>v§Ui_B§vUi?v§Ui>v§UiU>v§Ui*D§vUi>Cv§Ui,v§§v§vUi v§§vv§Ui3§Ui1§UiAv§Ui$@v§UiGa9=UiWUi>` _Your foxfire dissipates. x2UiUicUi|Ui^Uius§Ui"§ _Your foxfire dissipates. x2Uin,Ui!{=Ui#b20=Ui)BUiD.BUiU3BUi61===Ui%?BUi _You now have 15 gold pieces.Ui XUi|==Ui0 _c - 2 scrolls labelled BYCOIX TYANTA (gained 1)Ui_Ui XUi#XUi(XUiN*Ui*Ui+Ui.Ui.Ui/Ui/Uis5nUi? #.#.........# #  #.#........## #. ######.#.......## #. .............### #######....#### #........### #...######.# ...P  #.# ~.## -74.0 (22.0) #@# ~ ..>.....########## UiF[-5.0 (23UiLQ _Found a stone staircase leading down.UiQUisRUiRUiUUi WUi[XUi[Ui\Ui_Uig #.#........## #.######.#.......## # .........#  ######....#  ........###  # .######.. #.# ~.###..######.# ~ 7.0)[...>..@..# ###########Uin@8.0 (3UiuUixv- _Found a leather armour.UiIUi UiXUit&,UiC'UiR)Ui,,Ui&Uh  There is a stone staircase leading down here.UiWUiX _UivZUi\Ui^Ui|^Ui_UiaUicUicUidUihUijc  You encounter a rat.Ui6uS #.#....... #.#........###.### #.#........ .. ..######.#.......# .................## .#.######....#### ..........###  . #..######.#  #.. #@.# #.# #....#..######.#.....[...>.....#.....###########......#..r   rat (asleep)#.#.rUi(}+84.0 (6Ui~15.0 (7 _UiUiUi ###.###  .. ..# ..... .#.####  .....  . #..#  #.. #@.# #.#  #....#..#  .....[...>.....#  .....###########  ..... .#.. #.# .rUiw Y ###.###  .. ..# ..... .#.####  .....  . #..#  #.. #@.# #.#  #....#..#  .....[...>.....#  .....###### ..... .#.. #.# .r  _A rat is nearby!Uidw r.  You conjure some foxfire!Uivvrlly target)0--==6.0 (1Ui:Ui>? _The rat squeaks loudly. You hear a shout!Ui)8E§v§vv§§v§vv§§v§vUi59p hYou conjure some foxfire!Ui:5r.Uim:4§UiE †You encounter a jackal.The foxfire burns the rat.UifKvh   jackal (distracted)Ui-§UiM`vvunaware)Uip19---5-7UiC§§§§§UiG _You kill the rat!Uii+###.### .. ..###### .................## .#.######....####  ..........### . #vv######.# #.. #.§# ..#@§#####......§§..>....#...v§##########....§.#.#†.# #.#UiiYh..#UikL§vUiTld§v§Uil/vUim§v§vUi}n8v§UinH§vUioK§vUioD§vUi:y h  ally target)The foxfire burns the jackal.  UiyIThe jackal is severely wounded.Uig4§Uiv§§vUih hThe jackal barks!Ui9h.Ui1gUi  h 2 jackals (1 ally target)g   hobgoblinYou encounter a jackal. You encounter a hobgoblin.The foxfire burns the hobgoblin.Ui§ gThe hobgoblin is moderately wounded.Ui(g.hg 2 hobgoblinsUiY\20==8UiP§§§§§§§§Ui Z _You encounter a hobgoblin.Uidv§ (ally target)You conjure some foxfire! The foxfire burns the hobgoblin.Ui( 4§Ui 9h.Ui Kh§Ui 5h.Ui\ ?.hUi 9g.Ui.Ui..v.g#@v.†Ui!.   hobgoblinUiR\19--9Ui;§Ui"a _The hobgoblin is heavily wounded.Ui §vYou closely miss the hobgoblin.§vUi  §The hobgoblin is moderately wounded.The foxfire burns the hobgoblin.Ui')UiF s§§vUiG ?v§Ui'H N§vUiH 9h.Ui/I KhvUiI UiU .  You kill the hobgoblin!The foxfire burns the jackal.UiJ[ r   jackalUi 3§Ui 1gUi{ .g   hobgoblinUie V2-90Ui n§§§Ui. J _You kill the jackal!Uit !hUi1 .Uix .Ui vh#@.v.Ui$ g   hobgoblin (ally target)  You conjure some foxfire!Ui* Ui W8--1Uii Ui @ _The hobgoblin hits you but does no damage.UiIw§v  You miscast Foxfire. Nothing appears to happen.  The foxfire burns the hobgoblin but does no damage.Ui/§§v [The hobgoblin is heavily wounded.The foxfire burns the hobgoblin.Uif)UiX=W§hUiDD.h   jackalUiFn-Contam: 10% 32Ui2LA§§UiOM _You kill the hobgoblin!Uih wYou conjure some foxfire! The jackal bites you.Ui W.v..vw   dart slugh   jackal (ally target)Ui3 _14----3UiiUiZ _You encounter a dart slug.Uia#.#.###.### #.#.#.. ..######.#.#......### .#.######....#### ..........### . #..######.# #.. #.v# #.# #....#.@######.# ......h.v.>.....# #.....# ......#.#†.# #.# h   jackal (ally target)..w#§vv§UiXl  The foxfire burns the jackal.Uid3§Uio [The jackal is severely wounded.The foxfire burns the jackal.Uiu)Ui,§UiUiZ54-4Ui U§§UiJ _You kill the jackal!Ui-.v.vUi.r3------=5UiU5Ui9/ _You conjure some foxfire!UiP UitQ UiR UimT Dv§UiT E§vUiIY v§v§§vv§v§v§UiY §Ui]Z +vUi[ Dv§Ui\ Uid uUii BUi1j Uil k  A dart slug comes into view.Uit 4==§§§§v-§§§§§§ww   dart slug6Ui} 4§Ui §..[...-7.0 (2UiJ [§§§§Ui Q _Your foxfire dissipates. x2Uix ###.###  .. .. ....  .#§##  .§§. Uiy . #.§#  #.. #.§# #.#  #....#.@#  ......[...>.....#  Ui;y>#....§###########  ....§. Uicy<#.#w. # #.#Uiy' .. w#Uiy!Ui* ###.###  .. .. ....  .#§##  .§§.  . #.§#  #.. #.§# #.#  #....#.@#  ......[...>.....#  #....§###########  ....§ #.#w. # #.# .. w# UiUi<` _A dart slug is nearby!UiA ###.###  .. .. ....  .#§##  .§§.  . #.§#  #.. #.§# #.#  #....#.@#  ......[...>.....#  #....§###########  ....§. #.#w. # #.# .. w#UiW ###.###  .. .. ....  .#§##  .§§.  . #.§#  #.. #.§# #.#  #....#.@#  ......[...>.....#  #....§###########  ....§ #.#w. # #.# .. w# Ui3UiUi UiZ_A dart slug is nearby!Uiq....v.v..(ally target)Uii3--=8.0 (1UiUi/ _You conjure some foxfire!Uiv§§vUi§v§vUixT§vUiG§vUi  You conjure some foxfire! The foxfire burns the dart slug.Ui[§§vwv  The dart slug is moderately wounded.The foxfire burns the dart slug.Ui4§Uivv2---8% 9UiU]§§§§UiOb _The dart slug is severely wounded.UiC .UiI ###.### #.#.##.. ..######.#.## ...............### #.######....#### .........### . #..######.# Ui0K #.. #§v# #.# #....#§.######.# ......§§.@>.....# #....§########### ....w. #.#§.# #.# ..w# UiiL J§vUi"M >v§UiM Av§UigN +v§UiN UiO /§UiV ?[..UiW G6-300Ui\ ^§§§§Ui_ N _Your foxfire dissipates!Ui 1wUi .....vvw   dart slugUi: O-4=1UiK$ Ui& / _You conjure some foxfire!Ui@   .. ..  ....  .#.#  ...  . #..  #.. #..# #.#  #....#.v######.#  ......[.v@>.....#  Ui#....w###########  ....w. #.#§. # #.# .. w#Uiq   .. ..  ....  .#.#  ...  . #..  #.. #..# #.#  #....#.v######.#  Uiqa......[.v@>.....#  #....w###########  ....w. #.#§. # #.# .. Uir=w# UiyUizUiUiR` _A dart slug is nearby!Ui   .. ..  ....  .#.#  ...  . #.. UiO #.. #..# #.#  #....#.v######.#  ......[.v@>.....#  #....w###########  ....w. #.#§. # #.# ..Ui> w#Ui1   .. ..  ....  .#.#  ...Ui^2  . #..  #.. #..# #.#  #....#.v######.# Ui2N ......[.v@>.....#  #....w########### Ui2\ ....w. Ui3#.#§. # #.# Ui4^.. w# UiO4Ui?<Ui1=UiDUizG` _A dart slug is nearby!Ui!G§vUi"=v§Ui>":v§Ui"§Ui"$vUi / †You conjure some foxfire! The foxfire burns the dart slug.Ui3)Uil/§Ui8v§Uir§Ui'vUiI?v§Uim:vUitv1-2602Uii§§§§UiM _You kill the dart slug!Ui;§vUiE§vUiB<v§UiD=§vUi@§vUiBv§Ui  .vv†You conjure some foxfire!UiJ o0--3Ui8§UidK _Your magical contamination has completely faded away.Uiy . ###.### #.#. .. ..######.#.## .....### .#.######....#### ..........### . #..######.# #.. #..# #.# #...v#.v######.# ......§§@.§§§v..# #....†# ....w. #.#§.  # #.#  ..  w#§§v§vv§§vv§v§v§UiT Hv§v§§v>.-4§#.§§v§§ _Your foxfire dissipates!Ui Ui5 Ui Ui8 Fv§Ui G§vUib 1§Ui Bv§Uiڲ 1§Ui ,vUiǺ -§Uiռ Ui i1=Ui ` _Your foxfire dissipates. x2UiM Ui Ui Ui3 Ui` Ui} Ui Ui Ui Ui9 9=Ui3 Ui Ui S2=Ui` Ui| Ui Ui Ui Ui Ui Ui Ui Ui Ui Ui> #3Uio ;==Ui Ui Ui Ui Ui UiT Ui Uiq Ui Ui Ui Ui$ #=UiL Ui] Ui4 Ui T4==Ui Ui* ,Ui Ui Ui= Ui Ui( Ui Ui Ui UiA l15===Ui Ui ,Uis UiK Ui Ui Ui Ui Ui Ui Ui j6==UiR Ui8 Ui Ui UiB Ui Ui Ui Ui Ui* Ui Ui! 9=Ui&# Ui$ Ui% #7Ui4% (=Uit& Ui( Uip( Ui`) Ui+ Ui{+ Ui, Uip/ ,Ui/ Ui1 Ui1 #8UiC2 E==Ui]3 Ui 5 Ui5 Ui6 Uib8 UiU9 Ui9 Ui; Ui; Ui= Ui? ~9==Uiu@ UivB ,UiC UiDE UiE UiiF UiI ,Ui*J UiXN =20=Ui/] q1===Ui3b  You encounter a kobold. It is wielding a +2 devious dagger.Ui|m y ###.### #.#. .. ..######.#.# ......####K .#.######....#####.. ..........####... #..######.# #... #..# #.##....#..######.#- ......[@..>.....# #....†# ...... #.#†. # #.# ..K   kobold (asleep)  w#.K49.0 (45.0)Uir K50.0 (46 _Uiv Uiy Ui   .. ..# # ..... #. .#.###  #.K ....  #... #..#  #... #..# #.#  Ui'##....#..######.#  ......[@..>.....#  #....†###########  ...... #.#†. # #.#UiR .. w#Ui(   .. ..# # ..... #. .#.###  #.K ....  #... #..#  #... #..# #.#  ##....#..######.#  ......[@..>.....#  #....†###########  ...... #.#†. # #.# .. w# Ui\63Ui>:s _A kobold is nearby!Ui   .. ..# # ..... #. .#.###  #.K ....  #... #..#  #... #..# #.#  ##....#..######.#  ......[@..>.....#  #....†###########  ...... #.#†. # #.# .. w#Ui_?+   .. ..# # ..... #. .#.###  #.K ....  #... #..#  #... #..# #.#  ##....#..######.#  ......[@..>.....#  #....†###########  ...... #.#†. # #.# .. w# UiCUimE] _A kobold is nearby!Ui:oG.KUivv@v(ally target)0--=1.0 (1.0)Ui}E _You conjure some foxfire!Ui*[Ui^ ###.### #.#......######.#. ###....... #...#.#.######....#### #...............###Uiq #..K..#..######.# #....#..# #.##....#..######.#.@.v.>.....##....†#..#.#†..Ui # #.#. ..#.UiW .# ##..UiAv§UiL§vUiE 'v§Uiq Ui K§vUi2!=v§Ui"G.KUi*Ui@+--2Ui28§Ui5d _Your foxfire dissipates!Things that are here:Ui8 _a +0 leather armour; a hobgoblin corpse; a hobgoblin corpseUi* F.KUim4 _v@v.Ui5 H--=3Ui> UiNA / _You conjure some foxfire!Uio .Ui{$  ###.### #.# ......######.# ###...... #...#.#.######....#### #.........###Ui%  #.....#..######.# #....#..# #.#.###...K#v.######.#[v..>.....##....†#...##.#†...# # #.#..#Ui%  ..#... .#####. .. ..Uic' J§vUi' Ev§Ui7 )Your foxfire dissipates!The foxfire burns the kobold.Ui9 (Ui߿ §§vv§Ui Jv§Ui Bv§Ui2 Ui 54§§ _You kill the kobold!Ui]R Av§Ui2S Av§UiUT Jv§UiFU F§vUi^ o §You conjure some foxfire!Ui g .)#.v@v.Uig 619-Uig 5Ui%o T§§Uir N _Your foxfire dissipates.UieFv§UiBv§Ui(v§UiUi3v§UiUiFv§UiIv§Ui]Fv§Ui^§Ui%vUi  §Ui9%vUiy"i....vvUi6#^8--6Ui+§§.§§Ui./ _You conjure some foxfire!Ui.Ui ......######.####............ #...#.#.######....## #.§.............###  #§.v..#..######.#  #v.§.#..# #.##.###.§.§#..######.#UiHO#......§.§...>.....# ###...@v###########.........# #.##.#†...# # ##..# ..#...#####.... ...Ui3  ####UiD§vUi0>v§Ui2?§vUi<§vUi.§vUiUUi`K§vUiDv§UiCv§UiLv§UipC§vUi"§Ui0'vUi §Your foxfire dissipates!UiR\...).UiUi&-7Ui§§§.§§v)#§§UiN _Your foxfire dissipates.UiZUiUiUi1§UiH§vUi 0vUi&3§Ui'J§vUi(Q§vUiD,Ui61a9=Uij2] _Your foxfire dissipates.Ui4Ui;4§Ui[=Ui=Uic?UiB] _Your foxfire dissipates.UiBUiHUiJUi KUiKUiMUiN$20Ui8NE==UiOUi#RUiiRUiSUiTUiTUiVUiWUiWUiXUiZUiUZi1===UiF[Ui]Ui_Ui=`UiaUi k###.### #.#. ......######.####..................#...#.#.######....#####...............####.....#..######.#  #....#§.# #.# #.###...)#..######.# -#.......@[...>.....# ##....†############.........# #.##.#†..## #.#..#.#...Uil.#####.......####Ui4p78 M####.###  ......######.#......##..................#.#.######....####..........###UipE#.....#..##### #....#§.# .###...@#..#######........[...>.....###....†###########Fly UipR#.Uip..UiqQ.. ..Uix.60.0)Uiy+8.0 (11UiUiiw _You see here a +2 devious dagger.Ui6Ui7Ui9Ui=Ui?UiwEP _UiFGUiG:==UiTIUiLUiNUiQOUihPUiRUiTUigUUi;WUisXUiZUi[UibnUidUiZhBUikUins  You encounter a rat and a dart slug.Uiv # .# ### w# #. r# #. .# #.#.^... .# #.#..... .# #.#.....########.###Uipw..... #......@...#..... #.####.................. #...#.#.....### #..............### #....#..######.# ##....#..# #.#Ui.....####....†###########Uiڂ175.0 (7.0)UiS16.0 (8 _UiUiUi  .#  w#  r#  .# #.#.^ .#  Ui8! i.#  ########.###  #......@...# #.####......... #...#.#.#### #.........  #.....#..##  ##....#..# #.#  #.###...)#..#  #........[...>  † Ui ~ .#  w#  r#  .# #.#.^ .#  Ui J.#  ########.###  #......@...# #.####......... #...#.#.#### #......... #.....#..##Ui i ##....#..# #.#  #.###...)#..#  #........[...> †Ui޼ Uip Ui z _There are monsters nearby!Ui v.v, ally target)Ui Z0--=7.0 (1Ui UiŤ / _You conjure some foxfire!Ui v§You conjure some foxfire!v§UiGE.rUiwvvwrUi$19Ui E---==8Ui9§Ui- _The rat squeaks loudly.Uix.####.#w# #...#.# #.#r# #.#.^#.# #.#...#.# #.#.########v### #.#.#.....v.v..######.#.#.####§v@...............# #...#.#.######....#####...............### #.....#..######.###....#..# #.##.###...)#..######.# #........[...>.....# ##....†############.........#Ui§vv§Ui=v§Ui>v§Uiz@v§Uiֽ=v§Ui'v§UiXUiB§vUiq †The foxfire burns the rat.Ui(UiVVn§v§UiWv§.wUiiXAv§Ui]Av§Ui g:.(ally target)Uijg20=70---9Uiwh§§§§Ui{G _You kill the rat!UiV@v§Uie^  You conjure some foxfire! The foxfire burns the dart slug.Ui}1§Ui3Nv§UipDv§Ui=v§Ui  The dart slug is heavily wounded.The foxfire burns the dart slug.Uir§v§vwUiz  The dart slug is almost dead.The foxfire burns the dart slug.Ui1§UiD .v.v.19-=--80UiA§§Ui] _The dart slug is almost dead.UiQ^<v§v§v§v§v§Uig §You conjure some foxfire! The foxfire burns the dart slug.Uik(UiUi§UiUir<v§Ui v§.vvUi9 f8--91Ui# § _You kill the dart slug!Ui UiI Ui- Ui Kv§Ui §Ui $vUi Iv§Ui6 :§vUi C§vUi! D§vUi §Ui 1vUi Av§Ui. -§vUig Ui- Ui' J§vv§§vUi* Ui4, Ui5 Ui9 Ui: UiY= Ui? Ui!B Ui|E UiE UiH UiL ] _Your foxfire dissipates.Ui{N UiX 4§Ui` /§Ui d Uid K9=Uig Uik ` _Your foxfire dissipates. x2Uil Uim Uiq ,Ui'u Uiu UiRv Ui z ,Ui~z i20==Ui| Ui~ ,Ui Uiي BUi BUi Ui i1===Ui Ui! Uit ==  You see here a rat corpse. _Ui Ui Uif Uie Uiv ,Uiع Uii Ui! Uir Uiq Ui UiV ,Ui UiI UiZ ,Ui Ui Ui Ui UiT Ui Ui Ui: Uip Ui Ui ,Uit Ui Ui ,Uie Ui Uib Ui Ui Ui Ui UiQ Ui Ui Uif Ui Uiq Ui Ui ,Ui UiQ Ui Uix Ui L _You now have 21 gold pieces (gained 6).Ui Ui Uis Ui Ui Ui Uio Uid Ui ,Ui] Uiq Ui Ui% Uii Ui Ui Uia Ui Ui! Ui Ui6 Ui Ui UiT Ui Ui Ui Uix ,Ui UiV Ui0 Ui Ui Ui Ui Ui UiL Ui Ui Ui[ Ui Ui UiQ Ui Ui Uij Ui ,Ui Ui Ui BUi$ nUi4 Ui6 ,Uic7 Ui;F JUiWG UiH ,UiMI UiL Ui-N ,UiN UiP UiQ UiR UivR UiS UiT UiVU UiU UiW UiX UiOY UiY Ui[ Uin\ Ui\ Uip] Ui` Ui b Ui`b Uic Uii UiBl ,Ui'm Uip Uir ,Uis Ui=w UiWy Uiy Ui{ Ui~ Uid Uiԁ Ui\ Ui Ui1 UiЏ Ui Ui Uii Ui Ui Ui Ui Ui/ Uiu XUif Ui BUi} Ui Ui ,Ui Ui Ui Ui( XUi Ui Ui Ui Ui Ui Ui@ Ui UiUi#'###   ###.## ###  #....##..  ##.#.# #..##...# #######..#-Ui ##.## #...##.@####.# ##.#..#..# #####  ##..## #..##..### ###...## ##)### ##..##.# #..##..### #.#.## ###..### ###..####..# ####.# ##.....## #...#####..# ## #.###.......## #).####...## .####'#...###...###..#.#.....# Ui{...##....## ##..#.##..##..<..#Ui0468.0 (87.0)UiAE-9.0 (88UirUi.T _f - a coppery potionUi_UiUiXUiQUir,UiUi%,Ui?,Ui@UiEUiG,UiQI,UiIUiKUi~M,UiMUidOUihPUiPUi QUiSUihTUiTUiUUi]WUiY,UixYUiZUi[Ui\Ui\UiQ^Uio_Ui`UiT`UibUi"cUicUicUimUinUi3oUipUi3tUi>uUiuUi5vUiN}Uii,UiUiUiUiUiqUisUi,Ui"UiUiɐUi'Ui_UiaUi,UiUiUiUiUiUidUiUiUiBUiUiUi0UiUiLnUi,UiUiQUiUiUi\UiUiUUiUiHUiUiUi,UiUi UiUiUi<UiUizUiUiUi(,UiUiUiUiEUiUiUi9UiUiUiUi<UiUiMUiUiUiUiIUiUi,UiUiS Uil UiU Ui UivUiUi&UiUi3UiUi$Ui.UiUiOUi,UiUi!Ui!Ui"Ui;%Ui'UiH(Uic)Ui-Ui.,Ui0Uih3Ui5Ui5Ui#6UiT9Ui<BUi%?Ui@UiA,UiEUiFUiVGUiGUiJJUiLBUiNUi TXUiTUiU,Ui~|vUiŞXUiUUiUiUigXUiUiBUiXBUi Ui Ui~,UigUi}UiB  Things that are here:Ui  a +0 leather armour; a hobgoblin skeleton; a hobgoblin skeleton _Ui,UiUiUiUi-UiUiUiUi,UiUiUiUiUiUiRUiBUi8UiL##....#..# #.##.###...)#..######.##........[...>.....# ###.....########### #.........#  #.##.#÷...#  # #.#.#..##  ....#...####541.0 (72 .#.#####@...# ... #......#  Ui.. #..#####  .... >.#.# ..#.## . . Ui. Ui6Ui&+2.0 (73Ui Ui; _Found a stone staircase leading down.Uie IUi[Ui,UiwnUiUiU%#.....########### #.........#  #.##.#÷...#  #.##.#.#..##  ......#...#### ..#.#####....# ..... #......#......#..#####4.0 (2.0) .......@.#  #...>.#.##  #...#.##. ... . ..#. . .[# #. #.. ... .###Ui7y5.0 (3 _Found a robe.Ui+IUi),Ui1BUiG  You encounter an endoplasm.#.##.#.#..## ......#...####..#.#####....#......#......#......#..##### .........# #...>.#.## #...#.##.## .#........[#.....#... #..... ..... #..... .###...###.## .# #.J   endoplasm (asleep)#. .##J >#UiPT7.0 (28.0 (3UidQ _Found a stone staircase leading down.Ui3@ vv, ally target)=9.0 (1 _You conjure some foxfire!UiFK  ....  ..#.####  ......#.  ......#.  ...# #...>.#.## #...#.##.## ........@v# #........v# ##.....#...  #..... .....  #..... .###...  ###.## .# #.  #. .# #J >#Uia  ....  ..#.####  ......#.  ......#.  ...# #...>.#.## #...#.##.## ........@v# #........v# ##.....#...  #..... ..... #..... .###... ###.## .# #.  #. .# #J ># Ui3Ui3Uia _An endoplasm is nearby!Ui 6  ....  ..#.####  ......#.  ......#.  ...# #...>.#.## Ui6#...#.##.## ........@v# #........v# ##.....#...  #..... .....  #..... .###...  ###.## .# #.  #. .# Ui7I#J >#Ui  ....  ..#.####  ......#.  ......#.  ...# #...>.#.## #...#.##.## ........@v# #........v# ##.....#...  #..... ..... #..... .###... ###.## .# #.  #. .# #J ># Uiow _An endoplasm is nearby!Ui §vYou conjure some foxfire!UiN§vUiF§vUiwEv§UiC§vUiSG§vUiBS§vUiy§v§vUiܩUiO§vUi&J.UilvvvJUiU0--50Uia§§§§Ui*^ _The endoplasm quivers.Ui  You conjure some foxfire! The foxfire burns the endoplasm.Ui6 §§v§vUi6 E§vUi}7 N§vUiC .  The endoplasm is almost dead.The foxfire burns the endoplasm.UiH )Ui# §§v§v§vUi' §v§vUi F§vUi v..v..Ui; #.##.#.#..##vashedestampede the Magician......#...####Djinni..#.#####....#Health: 19/21 =====================---......#......#AC: 2Str: 7......#..#####EV: 11Int: 16.........#SH: 0Dex: 13#...>.#.##XL:  2 Next: 100% Place: Dungeon:1#...#.##v##Noise: =--------  Time: 551.0 (1.0).......§@.#-) Nothing wielded#.....§§.v#Cast: Foxfire##..§.§#...Fly #..§§i V39;49m. .....#..v§. .###...###§## .# #.#v .##. ># _An endoplasm is nearby!You conjure some foxfire! _The endoplasm quivers.You conjure some foxfire! The foxfire burns the endoplasm.  The endoplasm is almost dead.The foxfire burns the endoplasm.Ui _You kill the endoplasm!You have reached level 3!Ui. /  --more--Ui+  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Ui4g 23/25=83Ui5~ 0%  You feel clever. x2  The power to cast Magic Dart wells up from within.Ui;Ui>L _Spell assigned to 'f'.Ui UiN Ui Ui Nv§Ui4 ?v§Ui #vUi *§Ui F§vUi Mv§Ui <v§Ui Fv§Ui G§vUiz L§vUi K§vUi_ H§vUi L§vUi E§vUi T§vUi <§vUi: G§vUiw o§v§UiX I§vUi P§vUi Ui Ui Ui § _Your foxfire dissipates.Ui: Ui Ui UiW UiT Uin Ui~ Ui § Ui Z_Your foxfire dissipates. x3Ui Ui 4Ui! /==UiL! Uid# UiR' Ui) UiI+ Ui. Ui0 Ui1 Ui:= =UiA w5=UiTK y  You encounter a bat.UiX )......#...####..#.#####....# ......#......# ......#..##### .........# #...>.#.## #...#.##...........# -#.@# #.....#......................#.....#.###....###.###.# #.b #. #.# #b   bat (asleep)#. #># #.#UiY *9.0 (8Ui:[ L-60.0 (9 _Uika Uif M _You see here a +0 robe.Uiw b.UiAb.b.Ui "vvblly target)4-=1.0 (1 _You conjure some foxfire!Ui&EE§vUilFu§v§vUi2GabvUiX1 †  UilY<You conjure some foxfire! The foxfire burns the bat.Ui])Ui1§Ui5CvvUif3--22UidL§§§§UiG _You kill the bat!UiH§vUiv§§vUiJ§vUilP§vUi<Fv§UiL§vUiNv§UiFv§UiK:v§Ui Dv§Ui !Fv§Ui)Avv.Ui*?-3Ui4A§§§§§.§§UiG/ _You conjure some foxfire!Ui UiЖ Ui[ Ui Kv§Uiě G§vUi} ?v§Ui +v§v§v§v§v§v§§v§vUie F§vUi ?v§UiE v§v§Ui Bv§Ui Fv§Ui F§vUi Ev§Ui Uiu Cv§Ui 2§Ui_ E§vUiν IUiH ] _Your foxfire dissipates.Ui Ui& t§Ui 2§Ui UiA Ui3 ,Ui Ui Ui UiK Ui UiQ ` _Your foxfire dissipates. x2Ui 3§Ui4 .§Ui Uib Ui Ui ` _Your foxfire dissipates. x2Ui K4=Ui UiH Ui Ui UiU Ui Ui UiR Ui Ui UiU Ui h5==Ui> Ui! Ui ,Ui Ui Ui! Ui"$ Ui$ Ui' UiD* Ui* Ui+ Ui. Ui0 Uie0 9=Ui1 Ui5 _  You see here a bat corpse.Ui8 Uih9  _Ui8: Ui= Ui@ ,UiD UilW Ui\[ Ui` j  You encounter an endoplasm.Uio #.#.#..## ....#...#### #.#####....# ....#......# #### ....#..##### #.. .......# #.# ..>.#.## ##.####... ..#.##.## ##.........- ........# ##..@####? .......[#####........ #.....#...........#... #.........†.........#..J #.....#.###.......### ## ###.###.# #.#.....# J   endoplasm (asleep)#. #.# #...######. #># .###.#.#.# #.ip 8m807.0)J.Ui# J-1.0 (18 _Ui Ui· Q _You see here 8 gold pieces.Ui!...#...#### .#####....# ...#......# #####..##### #.. ..# #.# >.#.## ##.####... .#.###......... .....# ##..$####?###[#####....@.......#...........#...J .........†.........#... .....#.###.......### ####.###.# #.##  #. #.# #...#####  #. #># .###. #.#.# #.... .#UiQ J.Ui!Ui"72.0) _UiB+Ui,Ui; #### #.. #.# .>.#.## ##.  ##..  ##..$####?### [#####....@....... ........#..J... †.........#.... #.......### ###  #.#.....#  #. #.# #...#####  #. #># .###. #.#.# #. .... .#Ui0/ #### #.. #.#>.#.## ##.  ##..  ##..$####?### [#####....@....... ........#..J... †.........#.... #.......### ### #.#.....#  #. #.# #...#####  #. #># .### #.#.#  .... Ui83Ui@UiCa _An endoplasm is nearby!Ui2 #### #.. #.# .>.#.## ##.  ##..  ##..$####?### [#####....@....... ........#..J... †.........#.... #.......### ###  #.#.....#  #. #.# #...#####  #. #># .###. #.#.# #. .... .#Uit2/ #### #.. #.#>.#.## ##.  ##..  ##..$####?### [#####....@....... ........#..J... †.........#.... #.......### ### #.#.....#  #. #.# #...#####  #. #># .### #.#.#  .... Ui:Uil@UiFUiML UiQMUiFN=_An endoplasm is nearby!Ui OUi"J.Uivv(ally target)4-=3Ui=Uia/ _You conjure some foxfire!Uib §v§vv§UiV E§vUi o .  You conjure some foxfire! The foxfire burns the endoplasm.Ui (Ui \ r§v§Ui.] Ev§Ui^ G§vUif ]v@vUi l G-74Uis 9§Uiw M _You kill the endoplasm!Ui6LKv§UiUME§vUi;NG§vUiN:§vUiWODv§Ui=Q§v§vUi!RM§vUiRNv§UiES@§vUiFTE§vUib]q §You conjure some foxfire!UiX^Av§Ui>_@§vUih6vvUiiS3-5UiqO§@§§§§vv#§.§§§..§UidtN _Your foxfire dissipates.Ui#.#.#..## ...#...#### #.#####....# .#......# #####..##### #........# #.# .>. ##.####...#.##.## ##...........# ##..@####?###..[#####..§§.§§§.... #.....#.......v§vv#§.§§v. #.........†....§..§.#.... #.....#.###.......### ### ###.###.# #.#.....# #. #.# #...######. #># .### #.#.# #.Uie[9;17H§vUiDv§UiFv§Ui;v§§vUiUi6Gv§UiP§vUi?v§Ui4 ?v§Ui Cv§Ui D§vUi @§vUi Fv§Ui @§vUi/ ?v§Ui Fv§Ui H§vUi{§§vUi8.v§#v....UiM--6Ui&§§§§§§§§§§§Ui=) §v _Your foxfire dissipates.Ui(*Cv§Uid2 §You now have 29 gold pieces (gained 8).v§Ui%3E§vUi3v§§vUi4Av§Ui45Nv§Ui5;§vUi>2§UiFd...§v....Ui'HD-7.0 (2UiN§#§§§UiIQQ _Your foxfire dissipates. x2Ui}UiQ~Ui,Ui4§UiUiK4=UiM _Your foxfire dissipates.UiUiUiUiXUi~5==UiBUiUi Ui0,Ui,Ui̳XUiuUim9=Ui UiUi ..## #### #.##....# #....# #### #.# ##### #.. #.# ## #.# #.###.##### ##.####..... #.## ##.....# # ##...####@###.#. [#####................ .#.....#........$. .....†.........#........ .#.###.......#######.#...# #.#.....# .# .  #.# #...##### ##>#iI;49m .###. Ui/97.0 (10.0)Uia+8.0 (11Ui Uikd _e - a scroll labelled UPAEPP DANOAKHUi"Ui  You encounter a dart slug.Ui..##...# #### #.# ### #.. #.# # # #.# #.###.### Ui# ##.####........ ## ##...........# #  ##...####.###.#.## [#####................##........#....@...$...Uia.†.........#..w##.#######.#..### #.#.....# .# .#Ui1 #...##### # # ># .###.  w   dart slug (asleep) .#.# #. ... .# #UiG09.0 (1.0)Ui3600.0 (2 _UiUi U #.. #### #.# #.. #.# # # #.# ### # ##.####........  .......# #  ##...####.###.#.## [.............## #....@...$... †.........#.........w ..#######.#..##   .# .#   # # ># .###. #. .# #Ui w #.. #### #.# #.. #.# #  #.# ###  ##.####........  .......# #  ##...####.###.#.## [.............## #....@...$... †.........#.........w ..#######.#..##  Uia  .# .#  #  ># .###. #.  #Ui 3UiUiO` _A dart slug is nearby!UiҊTvv, ally target)Ui(`4-=1.0 (1Ui)Ui/ _You conjure some foxfire!Ui§v§v§vUie §v§v§v§vUit!§v§vUiP"@§vUi*Ui;+3--Contam: 10% -2Ui1§§§§§Ui3E _You miscast Foxfire. Nothing appears to happen.Uik# #### #.# #### #.. #.# .# .# #.# #.###.###. ##.####........ ##...........#.# Ui: ##...####.###.#.# #####.........§§§§§v.### ..........#.....§..$....†.#...@§§§§vw ###.......#######.#..### # #.#.....# .# .# # #...##### ## # # .###. #.# . .# # Ui7 w    The foxfire burns the dart slug.UiI:w§§vUi;K§vUiD  The dart slug is moderately wounded.The foxfire burns the dart slug.Ui1§Uil+w.UiD..........Ui?-3Ui@§§Ui8d _The dart slug is moderately wounded.Ui vv(ally target)  You conjure some foxfire!Ui ```````The dart slug launches a dart at you.UiY....@....UiG-=4Uie _The slug dart misses you.Uiev§§vUi§v§v§v§vUiY<§vUiP  You conjure some foxfire! The foxfire burns the dart slug.Ui1§Uio  The dart slug is severely wounded.The foxfire burns the dart slug.Ui 1§Ui ?vvUi #2UiF 0-5Ui v§§§.§Ui8 S§§§Ui ] _The dart slug is almost dead.Ui73 .# #### #.#  #.. #.# #.# .# #.# #.###.###. ##.####........  ##...........#.#  ##...####.###.#.## .§§..###.#....v§§.§§.†.#....@§§§w..#######.#..#  #.#.....# ..# .#  #...##### .### # Ui4 .###. #. .# #. # #UiO5 §vv§Uid6 ~§v§vUi27 -w.UiJD §Your foxfire dissipates!The foxfire burns the dart slug.UiH (Ui0 ,§UiG ...§.$..Ui4 51-6Ui §.§§Ui= M _You kill the dart slug!Ui 3Uij Ui ,Uix XUi Ui$ _3=8% Ui" Ui UiT 76Ui Ui Ui] 74Ui Ui Ui 72Ui Ui z4==1Ui Ui Ui Uig 'UiI Ui $ UiI 6_Your magical contamination has completely faded away.Ui Ui Ui Ui 5==Ui n  You encounter a frilled lizard.Ui # #.. .# #### #.# #. # ## #.. #.# #.# .#.# #.###.#######........ ........#.#  ##...####.###.#.## Uit o###..........###- ..#.......@$. †..#............. #.......#######.#..##### #.#.....# ..#..# #...##### .###l.###. #. ..#l   frilled lizard (asleep) Ui # #. # ....# ....#UiO! /17.0 (11.0)UiN" 28.0 (12 _Ui* Ui  #.. #### #.# #. #  #.. #.# #.# .#  #.# #.###.###.  ......  ..#.#  ##.###.#.## ..........###.. .......@$...... †.#............. #####.#..#####  ..#..#  .###l.#  #. ..# #Uiw #. # ...  .# ....  #Ui, #.. #### #.# #. #  #.. #.# #.# .#  #.# #.###.###.  ......  ..#.#  ##.###.#.## ..........###.. .......@$...... †.#............. #####.#..#####  ..#..# .###l.# #. ..#  #. # ... .# .... #UiUie _A frilled lizard is nearby!Uig #.. #### #.# #. #  #.. #.# #.# .#  #.# #.###.###.  ......  ..#.#  ##.###.#.## ..........###.. .......@$...... †.#............. #####.#..#####  ..#..#  .###l.#  #. ..# # #. # ...  .# ....  #Ui #.. #### #.# #. #  #.. #.# #.# .#  #.# #.###.###.  ......  ..#.#  ##.###.#.## ..........###.. .......@$...... †.#............. #####.#..#####  ..#..# .###l.# #. ..#  #. # ... .# .... #Uiж3UidUie _A frilled lizard is nearby!Uiifvv, ally target)Uijf4-=9.0)UiqqUis/ _You conjure some foxfire!Ui §vYou conjure some foxfire!§vUi~ §v§v§vUi §vv§Ui .  The frilled lizard hisses angrily.  The foxfire burns the frilled lizard.Ui )Ui B 0§UiJ 8vvUi{O h3--2020UiU §@§§#§§UiZ R _You kill the frilled lizard!Ui v§§v§v§v§v§v§v§v§vv§v§v§v§v§v§.v.@v.-1§§v§§§#§§Uij / _You conjure some foxfire!Ui44# #### #.# #. # # #.. #.# #.# .#  #.# #.###.###. ##.####........ ##...........#.#  ##...####.###.#.## # ##.............v..###..# .......#....#.#...§§v@......# .#######§#v§###### .#.....# ..§#§v# ...##### #.###§§###. #. #..#  # #...  .# .....# ##Ui@5L#.# UifJL§v§v§§vv§v§v§v§§vv§§v§vv§UiL>v§Ui?N§v§vUic§§vv§§Uij5.....Ui_k--2Uiq§§§§§.§§§§@§§§§Ui|t UiIuC_Your foxfire dissipates. x3Ui։Uiv3Ui5Fv§Ui͍2§vUi'Ui'§v§vUiNG§vUiӐH§vUiv§vv§Ui|1§Ui<Ev§UiҟUiA3Ui § _Your foxfire dissipates.UiUirUiUi _Your foxfire dissipates.4=UiUiζUi7Ui6UiUizUiuUiUiAUiJUi5==Ui,UiUicM _You now have 41 gold pieces (gained 12).UiUiUiUiqUi0Ui9=UiwUi}Ui,UiUiZUiXUij  You encounter an endoplasm.Ui) ..  .# #.# .# #.. ..  #### #.# #. J#  #.. #.# #.# .#  #.# #.###.###.# -  ##.####.......@.#  ##...........#.### ##...####.###.#.## # #................###..# ......#...............# ........#.............#J   endoplasm (asleep) ......#######.#..###### #.....# ...#..# ..##### #.###..#Ui=.J353.0)Ui.QJUi26.0 (14 _UiE Uin Ui? .. .# #.# .# #.. ..  #### #.# #. .#  #.. #.# #.# J#  #.# #.###.###.#  .......@.#  .....#.###.###.#.## # .. ... .... ##.#.  ...#..# Ui} .. .# #.# .# #.. ..  #### #.# #. .#  #.. #.# #.# J#  #.# #.###.###.#  .......@.#  .....#.###.###.#.## # ......... ##.#. ...#. Ui'3Uiw _An endoplasm is nearby!Ui= .. .# #.# .# #.. ..  #### #.# #. .#  #.. #.# #.# J#  #.# #.###.###.#  .......@.#  .....#.###.###.#.## # .. ... .... ##.#.  ...#..# UiQ  .. .# #.# .# #.. ..  #### #.# #. .#  #.. #.# #.# J#  #.# #.###.###.#  .......@.#  .....#.###.###.#.## # ......... ##.#.Ui S w ...#. UiiZ Ui[ Uia Uid a _An endoplasm is nearby!Ui]` ?vJUia Ui<  (ally target)You conjure some foxfire! The foxfire burns the endoplasm.Ui_ 3§Ui :vUi@ f4-=7.0)Ui UiB b _The endoplasm is severely wounded.Uiuz.v@vUi w?-8UiUiJt _You conjure some foxfire! The endoplasm completely misses you.UiyUiʠvashedestampede the Magician..Djinni.#Health: 24/25 =======================-#.#.#AC: 2Str: 7#....EV: 11Int: 18#### #.# #. .#SH: 0Dex: 13#.. #.# #.# .#XL:  3 Next: 20% Place: Dungeon:1#.# #.###.###J#Noise: =--------  Time: 638.0 (0.0)##.####......v@v#-) Nothing wielded  ##...........#v###Cast: Foxfire ##...####.###.#.## #Fly #................###..# ......#...............# ........#...Ui..........#J   endoplasm (ally target) ......#######.#..###### #.....# ...#..# ..##### #.###..# _You encounter an endoplasm. _An endoplasm is nearby! _An endoplasm is nearby!You conjure some foxfire! The foxfire burns the endoplasm. _The endoplasm is severely wounded. _You conjure some foxfire! The endoplasm completely misses you.UiUiUi/Uic _There is not enough space to conjure foxfire!Ui/.UiZ.. .# ##.# .# # #.. .. # #### #.# #. .# # #.. #.# #.# .# #.# #.###.###J##.####......v.v#..........#@###Ui9####.###.#.## #.............###..# .#........#...#.............########.#..###### .#.....# ...#..# ...##### #.###..# ###. #. #..#Ui2 .  Your foxfire dissipates!The foxfire burns the endoplasm.Ui(Ui§§vv§UiB§vUi!Ev§UiUi:2-9.0 (1Ui-l§§v§UiM _You kill the endoplasm!Ui~v§§vvv.v3-=40§ _You conjure some foxfire!Uiw Uix Uiy Ui{ T§vUi| D§vUi §v§v§vUiƀ v§v§Uid Fv§Uii F§vUiS Nv§Ui Ui IUi7 Ui Ui| Ui 4§Uir a4=Ui Ui ] _Your foxfire dissipates.Uiâ Ui I§Ui IUi ] _Your foxfire dissipates.Ui Ui Ui> Ui Ui Ui= Ui 3§Ui IUiP ] _Your foxfire dissipates.Ui h5==UiH Ui! XUi Uiv Ui Uiu Ui Ui N #### .:#  ...  #.#  #.# #.#  #.. ... #### #.# #. #.# #.. #.# #.# #.# -8.0 (8.# #.###.###@# ####.........# ....#.### #...####.###.#.## #.......###..##...............#..............#..#######.#..###### .....# ...#..#Ui" Z-9.0 (9Uit Ui  Uix Ui F_Found a parchment of Passwall.UirUiIUie=Uid  You encounter a quokka and a kobold.The kobold is quivering stones.Ui.~##..### ...# #### #######Ui8.: ... #.# # #.#######.##K## #......r......#### #.# #.  Ui #.. #.# #.# ##.# #.###.###.#Fly ##.####.........#....#.###.#.r   quokka (asleep).UiK   kobold (missile, asleep)....Ui +50.0 (1Ui11.0 (2 _UiUi>Ui . ~  ####  ### .:# ... #.# #  #.#######.##K##  #......r......#  #### #.# #. #@#  #.. #.# #.# #.#  #.# #.#  ..#### #    Ui%; ~  ####  ### .:# ... #.# #  #.#######.##K##  #......r......#  #### #.# #. #@#  #.. #.# #.# #.#  #.# #.#  ..#### #  Ui/IUi1d _There are monsters nearby!UiD{ .rYou conjure some foxfire!Ui}K.KUivvrlly target)Klly target)Ui"w4-====2.0 (1UiP _The kobold shouts! You hear a shout!Ui6}. .## ##.....## # ##~##..### ... #### #######:#...  #.# # #######.##.# #.......r@vK..#### #.###.###.##..#. #.# #.# #.# # #.# #.###.###  ##.####.........#...........#.###  #...####.###.#.## .####.. )Your foxfire dissipates!The foxfire burns the kobold.Ui .§Ui Y  You kill the kobold!Ui* 1----5=---3§ _The quokka bites you.Ui gYou conjure some foxfire! The quokka bites you.UiH v.v(ally target)g   hobgoblinUih! v17----------4Ui( Uih6 Z _You encounter a hobgoblin.Ui1g †You conjure some foxfire! The foxfire burns the quokka.Uiq g   hobgoblin (ally target)Uis §§vv§.gUi>Hv6-----305§§ _You kill the quokka!Ui  You miscast Foxfire. Nothing appears to happen.  The foxfire burns the hobgoblin.UiCt§§vUiۀ )The hobgoblin is severely wounded.The foxfire burns the hobgoblin.UiDž(Ui.§Uiz D†.Ui5--Contam: 10% 5-6Ui9R§§Ui\M _You kill the hobgoblin!UiM# ...P ##..###..##  .## ##.....## # ##~##..### ...## ## #### ####.#####...:#....  #.# # #######@##.## #.......†.§)### #.###.###.##..#.. #.# #.# #.# .##Uic.-7UiUiYUi1 Ui Ui Ui Ui Uiq Ui Ui׳ S6=Ui״ Uiz ,Ui Ui ,Ui Uis Ui Uiz Ui8 Ui r7==8% Ui Ui Ui 76Ui* Ui Uim 04Ui( Ui Uia 72Ui Ui <18Ui W==1UiB Ui =Ui Ui Z _Your magical contamination has completely faded away.Ui Ui Ui ,Ui Ui Ui$ j9==Ui Ui Ui Ui Ui Ui UiC Ui" ,Ui: Ui Ui i20==UiM Ui XUi Ui Ui ,Ui Ui ~1==Ui Ui UiN Ui Uit Ui Ui UiK ,Ui[ Ui Ui> 9=Ui} Uix a2=Ui Ui Ui Ui Ui ,Ui+ 3==Ui- 4==Ui. Ui/ Ui0 Ui2 Ui2 Ui-4 Ui/6 Ui6 a5==Ui7 Ui#: Ui< ,Ui:= UiG Ui`M BUiP UiyQ UiU ,UiW UiY UiZ 9=Ui[ Ui_ Uil Uim ,Uin Uis XUix Uiy ,Uixz UiC} Ui~ Ui[ Ui6 Ui݁ Ui UiT Ui Uiˏ UiP XUi4 ,Ui UiY UiS ,UiH nUi Ui Ui Ui[ Ui UiR ,Uia Ui Ui Ui Ui Ui Ui Ui! Uiӯ Ui Uiz BUi7 Ui ,UiZ Ui3 Ui ,Uir Ui Ui> ,Ui Ui Ui BUi Ui ,Ui Ui   Things that are here:  a +0 dagger; 2 stones; a hobgoblin corpse _Ui Uic Ui UiX Ui Ui Ui! ,Ui Ui  Ui Ui* Ui ,Ui ,Ui UiA! Ui" Ui># Ui$ Uig& Ui( ,Ui* Ui, Ui_/ ,Ui0 Uil2 Ui74 Ui4 Uia5 Ui6 UiX; BUi; UiK= Ui= Uiv? Ui@ UiaB Ui4C UiC UiE Ui7F UiF Ui,G Ui!L UiO BUi.Q UiS ,UiS UiU UiV Ui$X ,Ui*[ ,Ui[ Uiq\ Uig^ Ui/` ,Ui a Ui+d Ui{f BUih Uij Ui k Uiwk Uir XUis Uihw p  You encounter a goblin and a bat.Uiz ................###..# ......#...............# ........#.............# ...#######.#..###### .....# #...#..# ..##### #.###..# ##.#.# #..###. #####.###...###.# #.........@...# # #.###.#####.#.#  #.# .#  #.# .. #.# ... #.# .g..g   goblin (asleep) #.# ....bb   bat (asleep) ..# ....## Ui 0743.0 (86.0)UiN 24.0 (87 _Ui Ui UiT _. .........# .........# .#..######  #...#..# #.###..# #.# #..##  #. #####.###...###  .# #.........@...#  # #.###.#####.#.#  #.# .# #.# .. #.# ...  #.# .g..  #.# ....b  ..# ....## Ui0T. .........# .........# .#..######  #...#..# #.###..#Ui1 #.# #..##  #. #####.###...###  .# #.........@...#  # #.###.#####.#.#  #.# .# #.# .. #.# ... #.# .g..  #.# ....b  ..# ....## Ui7Ui8Ui>Ui?d _There are monsters nearby!Ui_. .........# .........# .#..######  #...#..# #.###..# #.# #..##  #. #####.###...###  .# #.........@...#  # #.###.#####.#.#  #.# .# #.# .. #.# ...  #.# .g..  #.# ....b  ..# ....## Ui{T. .........# .........# .#..######  #...#..# #.###..#UiA #.# #..##  #. #####.###...###  .# #.........@...#  # #.###.#####.#.#  #.# .# #.# .. #.# ... #.# .g..  #.# ....b  ..# ....## UiUi8d _There are monsters nearby!Ui&dvv, ally target)Ui'(f4-=5.0 (1.0)UiR.Ui1/ _You conjure some foxfire!Ui v§§vUi Q§vUiع M§vUi! v§§v§v g  , ally target)You conjure some foxfire! The foxfire burns the goblin.Ui9C 4§UiD kg.v§UiM 9vvUiN ?-6UiT y§§§§UiV ^ _The goblin is heavily wounded.Uii ####.###.#.## #..# ..........###..# #...............# .#.............# .....#######.#..######...# #...#..# .##### #.###..# #. #.# #..##  #. #####.###vv@### .# #........§.v..# Uij U# #.###.#####§#.##.# #§#.##.# #.§ #.# #g§.#.# #......#.# #....b..# ....##Uil §v§vUi.m F§vUiHn §v§vUin >§vUio C§vUiVo "§Uio $vUiir ?§vUir /§vUis Ui| t )The foxfire burns the goblin.Ui b   bat (asleep, ally target)Ui7 §§v §You kill the goblin!Ui- )..Ui= 57-7Uip §§§§§Ui!! N _Your foxfire dissipates.Ui §v§vUi /§Ui Wv§Ui .v.v...vUi [3-=8Ui M§§Ui> / _You conjure some foxfire!Uih§v§vUiy§v§v§v§vUi/§UiDE§vUi<vvUi^2--9Uif§§§Uiö/ _You conjure some foxfire!Uim #..# .... .... ... #..  #...#..# #.###..# #.# #.v##  #. #.§@###  .# #.........§v..#  # #.###.#####§#.#  #.# #§#.#  #.# #.v .  #.# #).v..  #.# #......  #.# #....b##  ..#  Ui>_ #..# .... .... ... #..  #...#..# #.###..# #.# #.v##  #. Ui3#.§@###  .# #.........§v..#  # #.###.#####§#.#  #.# #§#.# #.# #.v . #.# #).v..  #.# #...... #.# #....b## ..# Ui6UiεUiUiZ _A bat is nearby!Ui #..# .... .... ... #..  #...#..# #.###..# #.# #.v##  #. #.§@###  .# #.........§v..#  # #.###.#####§#.#  #.# #§#.#  #.# #.v .  #.# #).v..  Ui#.# #......  #.# #....b##  ..#  Uig  #..# .... .... ... #..  #...#..# #.###..# #.# #.v##  #. #.§@###  .# #.........§v..#  # #.###.#####§#.#  #.# #§#.# #.# #.v . #.# #).v..  #.# #...... #.# #....b## ..#  _A bat is nearby!Uii Ui m #..# .... .... ... #..  #...#..# #.###..# #.# #.v##  #. #.§@###  .# #.........§v..#  # #.###.#####§#.#  #.# #§#.#  #.# #.v .  #.# #).v..  #.# #......  #.# #....b##  ..#  Ui`w z #..# .... .... ... #..  #...#..# #.###..# #.# #.v##  #. #.§@###  .# #.........§v..#  # #.###.#####§#.#  #.# #§#.# #.# #.v . #.# #).v..  #.# #...... #.# #....b## ..# Ui} Ui 3UiI Z _A bat is nearby!Ui 4§Ui J§vUir§vv§v§v§§v§v§v§§vvvUiz Yvv§Uii@-50Ui_^§§§UiI _You conjure some foxfire! _A bat is nearby! _You conjure some foxfire!Ui t ................###.....#.....#######.#..##### #...#..# ###### #.  #.§##  #. #####.###§v.### .# #.........§@v.# # #.###.#####§# #.# #§#v.v .)v§......b##Ui#....§v§§v§vv§§§vvvv§v§Ui9r§§vUi֭..§v-1Ui޲s§§§§UiE _A bat is nearby! _You conjure some foxfire! _Your foxfire dissipates.Ui2§v§vUi2>v§Ui3E§vUi"4L§vUi= §You conjure some foxfire!§vUi>E§vUi>Jv§Ui6fm§v§v§vv..v1-=2§§§§ _Your foxfire dissipates.UiUAv§Uit^ §You miscast Foxfire. Nothing appears to happen.v§Ui_Bv§Ui_=v§Ui'`Iv§Ui`=v§Ui+aAv§Uia>v§Uiv§UiK§vUi/vUiA§vUi!?§vUiE§vUi*§Ui§v§.....1=-4§§§§§§ _Your foxfire dissipates. x2Ui ~..#§§§#######.#§§#####Ui k #...#§§# #######.§ #.  #..##  #. #####.###...### .# #.............# # #.###.#####.#.# #.# #@#v...#)....#........b###.##  #.####Ui) 1.....Ui %5Ui! Uik#######.#..##### #...#..# ####### #.  #..##  #. #####.###...### .# #............. # #.###.#####.#.# #.# #.#.##...#Ui~")....#........b###.## #.#### .UiUiK%6UiUis&UiT5  #...#..# #.###..# #.# #..##  #. ..###  .# ....#  # #.#.#  #.# #.#.##  #.# #@...# Ui0U #.# #)....#  #.# #........  #.# #....b###  ..# #....##  #.#### Ui_U #.# UiU1..#Uii  #...#..# #.###..# #.# #..##  #. ..###  .# ....#  # #.#.#  #.# #.#.## Uir #.# #@...#  #.# #)....#  #.# #........  #.# #....b### ..# #....## #.####  #.# ..# UiUi5UikUiUUiI Z _A bat is nearby!Uiuhb.b.b.Uin|}vvblly target)Ui}50-UiP}&=7UioUil/ _You conjure some foxfire!UiXm †  You conjure some foxfire! The foxfire burns the bat!UiZ)Ui-,§UiIv§UiSAv§UiBv§Ui8vUih19--408UiR§§§Ui8G _You kill the bat!Ui`l  #...#..# ####### #.  #..##  #. #####.###.v.### .# #.........§...# # #.###.#####§#.# Uile#.# #§#.##.v..##†...#........######Ui%oAv§Ui}qM§vUirv§§vUi"sF§vUis@§vUitN§vUiquGv§UivF§vUiv?v§Ui...20=-9Ui_§§§§§Ui3§Ui O _You see here a +0 dagger.UigC§vUiOy §You conjure some foxfire!UiEv§Ui@v§UiAv§UiIv§Ui .....vv§..19-8% =60Ui §§§§§ _Your foxfire dissipates.Uiw Uiw 3Ui}y Bv§Uiy ?v§Ui< 3§UiŃ v§§vUi? §Uir /vUi Ui |§v§vUi Gv§Ui §Ui $vUiN F§vUig Ui M6Ui8  Uif W_Your foxfire dissipates.Ui Uiו Ui՗ Uia Uib Ui Ui Uiܥ 2§Uil Ui 74Ui Uiȹ § _Your foxfire dissipates.Uiü Ui [20=2Ui Ui ] _Your foxfire dissipates.Uib 71Ui{ Ui Ui 'Ui Ui@ Z _Your magical contamination has completely faded away.Ui Ui Ui UiJ #1Ui| E==Ui Uiq Ui ,UiE Ui Ui UiK Ui Ui Ui Ui R2==Ui Ui Ui` Ui Ui Uia Ui Ui UiK Ui UiE Ui Ui1 h3==Ui` Ui Ui! Uiu Ui BUi Ui Ui Uib Ui h4==Ui` Ui ,Ui@ Ui Uic Uik Ui Ui0 Uiu Ui Ui 9=Ui: Ui Uio #5Ui (=Ui Ui Ui Ui! Uit Ui Ui Ui ,Uig Ui ,Ui Ui4 =Ui88 ,UiN9 Ui9 Ui; Ui[= Uif> Ui> Ui@ UiC BUiE Ui#G ,UiH UiIO Ui U UitU UilV UiX UiZ UioZ UiB[ Ui^ Ui` Uia Ui b Ui;d Uif Uipg UiP   You encounter a rat. .... .# #.............# #.# #.###.#####.#.# ## .### #.# #.#.## ...... #.# #....# . ..# #.# #)†... #.#.# #.# #.....r#.##.#.#####.# #...................#i m #....#-.......@.# #.############.##########.# #............# ##############  r   rat (asleep) 805.0 (45.0)-6.0 (46 _Ui4 .... .#   #.#   ## .### #.#  ...... #.#  . ..# #.# #)† #.#.# #.# #.... r#.##.#.#####.# #... ..............# #.. .......@.# #. ########.#.#  #............#  ##### Ui3UiF .... .#   #.#   ## .### #.#  ...... #.#  . ..# #.# #)† #.#.# #.# #.... r#.##.#.#####.# #... ..............# #.. .......@.# #. ########.#.#  #............#  #####  UiNUiOUi}VUicZ _A rat is nearby!Uiuv .... .#   #.#   ## .### #.#  ...... #.#  . ..# #.# #)† #.#.# #.# #.... r#.##.#.#####.# #... ..............# #.. .......@.# #. ########.#.#  Uiy#............#  ##### Uik .... .#   #.#   ## .### #.#  ...... #.#  . ..# #.# #)† #.#.# #.# #.... r#.##.#.#####.# #... ..............# #.. .......@.# #. ########.#.#  #............#  #####   _A rat is nearby!Ui9bvv, ally target)UiBf4-=7.0 (1.0)UiUiq / _You conjure some foxfire!Ui! ;v§Ui" v§v§Ui" 8v§Ui# Q§vUi%$ <v§Ui$ ;v§Ui% N§vUiL& 1v§Ui& Ui. >vvUi/ ^3--8Ui6 §§v.§§Ui9 / _You conjure some foxfire!Ui .UiĘ  .... .# #.###.# #.###.#####.#.# ##..### #.# #.#. ...... #.# #.... ....# #.# #)†# #.#.# #.# #....r#v##§#.#####.# #..UiF R.§v.§§v.....# #....#.§# #.#.##.# #............# ######Ui[ Ev§UiS <v§Ui2 p§vv§Ui UiǞ ?v§Uiө d. _A rat is nearby! _A rat is nearby! _You conjure some foxfire! _You conjure some foxfire!  Your foxfire dissipates!  The foxfire burns the rat.Ui' & UiB4 §§vv§Ui5 Bv§Uim5 Dv§Ui6 Bv§Ui7 F§vUi> +..UiB c4=2-9UiI ]§§§§§UiK G _You kill the rat!UiPP y §You conjure some foxfire!UiP >v§UiT §vv§§vUi^ 0§UiOg ..v..v3-=Uig 10Uio Y§#§Uir Q _Your foxfire dissipates. x2UiB}~ .... .# #. ##.# #.###.#####.#. ##..### #.# #.#. ...... #.# # ....# #.# #)†. # #.#.# #.# #.§#§##.#.#####.# #Ui}!..§.§..v.# # #.v.# #. #.##.#Ui} #...# #####Ui.v§UiUi.§vUiEUi+v§UiUi1§Ui*2§Ui0vUi1vUi&vUia"§Ui>=v§Ui §Ui$vUi §.#....§Uie--1UiחR§§UiV _Found a purple potion.Ui§vv§Ui;v§Ui?v§Ui!Cv§Ui9Bv§UiAv§Ui vUi_"§UiGvv..Uif2--=2Ui§#§§#§§§§Uiv/ _You conjure some foxfire!Ui<v§§vUiOw§§§vv§v§§vv§§vv§v§UihV3= _Your foxfire dissipates. x2Ui#iUip3§Ui?wfUi]x` _Your foxfire dissipates. x2UixUi|XUi}UiL~Uir~a4==Ui|UiUi)UiUiUiUiʄUiUiUiUi~5==UiUiUi,Ui UiUiN #.#.# #. #####.###.... .# #.......... ##.# #.###.#######..### #.# #........ #.# ## #. ...§# #.# #)Ui͘#.. #> #.#.# #.# #.....#.##.#.#####.# #-20.0)#.!....@..........# #.####.........### #.#########.##########. #............Ui+#############UiUi E-3.0 (11UiUi9 _Found an escape hatch in the floor.Ui_Uic  You encounter a rat.UiJ_ #.#.# #. #####.### .... .# # ##.# #.###.###### ###..### #.# ##. ........ #.# # #r. #.....§# #.# #Ui#... #>##.#.# #.# #.#.##.#.#####.# # #.!.# # ####.........### # Ui#.## # r   rat (asleep)UiUi>+0.0)Ui14.0 (1 _UiUiUi  #.#.# #.  .... .#  ##.#  # ###..### #.#  #. ........ #.#  #r. #.....§# #.#  ##... #>##.#.# #.# Ui  ......#.##.#.#####.#  #.!...@...........#  ####.........###  #########.#UiZ Ui Ui@  #.#.# #.  .... .#  ##.#  # ###..### #.#  #. ........ #.#  #r. #.....§# #.#  Ui@ ##... #>##.#.# #.#  ......#.##.#.#####.#  #.!...@...........#  ####.........###  #########.#Ui@ 5 UiA UiJ 3UiR UiS Z _A rat is nearby!UiK Z #.#.# #.  .... .#  ##.# Ui٭  # ###..### #.#  #. ........ #.#  #r. #.....§# #.#  ##... #>##.#.# #.#  ......#.##.#.#####.#  #.!...@...........#  ####.........###  #########.#Ui  #.#.# #.  .... .#  ##.#  # ###..### #.#  #. ........ #.#  #r. #.....§# #.#  ##... #>##.#.# #.#  ......#.##.#.#####.#  Ui #.!...@...........#  ####.........###  #########.# Ui"UiUi?UiZ _A rat is nearby!Ui1cvv, ally target)Ui$I==5UiUi/ _You conjure some foxfire!UiF§vUi-iv§v§UisUiUiCv§Uii .  You conjure some foxfire! The foxfire burns the rat.Ui& UijK0§Ui8TAvvUif[4-56Uim8§UipG _You kill the rat!UiFv§UiIBv§UigBv§Uia+v§UiUiŻD§vUiUi4=v§Ui;§vUi2§Ui]tv...vvUi^3--7Ui§§§§§Ui/ _You conjure some foxfire!Ui.Ui #.#.# #. #####.### .... .# ##.#.# ##.# #.###. #.#..###..### #.# Ui. #............ #.#  #....#.§v..§# #.# #....#§##.#.# #.# .#§##.#.#####.#  #.!..@.v§v.#  ####.v§§.....###  #.Ui1 # UiIv§UivUiH"§UiG§vUi!vUi*§UiEv§Uie=§vUi"vUi'"§UiМvUi(*§UiUi8§vUiKv§UikvUi"§Ui,UiNL§vUi vUi *§Ui"vUi4"§Ui1§Ui1V...-8Uiq§§§§.§§v§§.....§UiCN _Your foxfire dissipates!Ui 3Uit Ui` N§vUi 8§vUi 2§Ui} §Ui% UiO vUiq UiP L§vUik 0§Ui Ui' #4Uiq = _Your foxfire dissipates. x2Ui Ui Ui\ Ui Ui Ui Ui Ui {=Ui K5=Uiy Ui Ui Ui Ui/ Uim Ui Ui Ui@ Ui Ui Ui Ui+ Ui  #.#.# #. #####.# ....# .# # #.#.## ##.# #.###. #.#..###..### #.# #............ #.# #....#..§..§# #.####....#>##.#.# #.#Ui  ...#.##.#.#####.#- #.@...............# ####.........### #########. #Ui ! Uip +37.0 (9Ui9 ?=8.0 (1Uid 0.0)UiM Ui# S _j - a purple potionUi8OIUiPUiWUiWUi[ZUi[UiG[Ui3\UibUibUicUidUiAdUideUifUiJfUifUihUihUihUiiUijUi3k,UitkUinUi pk  You encounter a ball python.Uiu= ###.###.# #.#.... S.##. #### #.##. #># .###.  #.# #.#.  #.# ....#  #.# #.#.## #Uiv #.# #.#..###. #.# #.......... #@# #....#..§.. #.######....#>##.##...........#.##.########...####.......######## S   ball python (constriction, asleep)Uif47.0 (9.0)8.0 (10.0) _UiUiUidL   S.##. #.#  #.##. #># .###.  #.# #.#.# #.  #.# ....#  #.#   #.#  #.#  #@#  #.#> #........ ########..Ui   S.##. #.#  #.##. #># .###.  #.# #.#.# #.  #.# ....#  #.#   #.#  #.#  #@#  #.#> #........ ########..  _A ball python is nearby!Uis .SYou conjure some foxfire!UiuvvSlly target)Ui#4Ui9C-=9.0)UizUi5 _The ball python hisses angrily.UiK .Ui} .....#.###..####.###.......# #...###Ui1 S##. #># .###. #.#.# #. ....# ## ###..###..#.....# ..§..v######....#>...........#.##.#########...####.......########Uid v§.S.SUi r5=-50Ui0 § _Your foxfire dissipates!Ui} ....† #.....#.###..####.###......# #...####. #># .###. .# #.#.# #. S# ....# ## ###..###..#.....v# ..§..§######....#>...........#.##.#########...####.......########Ui~ Bv§Uiw E.SUiz !.Ui] ?-1Ui ;§UiӍ Ui  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uis †Flames lash the ball python.Ui<*Ui7†.Ui3--7====2UiUiגO _You kill the ball python!UiV#M##........† #.....#.###..####.###......# #...####. #># .###. #.#.# #. .# ....# ## ##Uia$.#..###..#v....#.# #....#..§..Ui%Jv§Ui9----3§Ui,Lx _You see here a ball python corpse.Uii M#........[#######........† #.....#.###..####.###......# #...####. #># .###. #.#.# #. ....# †## ##v#..###..##§# #..........v§§v§v§v4=-----4 _Ui A§§UiZ UiT UiSU UiU Uit_ .UiBUiC,UiIXUiRUUi g!  You see here a +0 robe. _UisUiUi4UiUiUi,UioUiUi4,UiȴUiUi,UiںUiƼUi,UiyUiUi,Ui?Ui4Ui,Ui&UikUiM,UiUi0Ui7UiUiUiUiUi~UiUiYUi ,UiUiUiBUiFUiT",Ui&Ui>Ui?,UiAUiUi BUi Ui,Ui\Ui9XUi_<  You see here a +0 robe.Ui&Ui~' _Ui(Ui,Ui.Ui/Ui0Uie4UiH6Ui6Ui_8Ui<a  You see here a bat skeleton.Ui>Ui? _Ui]BUi%EUiGUiaGUiHUiKUiMUiQNUiPUiSUi0V,UiVUi[Ui7\Ui]Ui]Uif .....#......# ####.#.###.###.## .....#..##### #....#.# #.# #.## ........#.####.###.###.## ...>.#.####.####.........## ...#.##.## ##...........#.#### UiJg.........# ##...####.###.#.## ........[#####................### ##.....#...........#.........v...9940.0)  #.........÷....@....#......§§§..#.....#.###.......#######.#..## ####.###.# #.#.....# #...#..# Uig..##.# #.###...##### #.###..# #.##.# #>##.###.## #.# #..## #.##.###.#.## ##.# #####.###...# Uig#.##.......# #.# #...... #†######.#.## ##.# #.###.#####.# #.# #.#..###..###.# #.# #.#UihUi^ _Key pressed, stopping explore.UiUi: _UiUiDXUieBUiUiUi],UiqUiֵUi@UinUiUiUi Ui~Ui UiUi&UioUi,UiUiDUi5,UirUis,UiUiUiPUiUiUiUi9UiUiUiUiH,Ui7UiUiUiUiUiUi)UitUiUiUid,Ui<UiUiLUiUiUiUi,UiUiUiUiTUiUinUiUi(UiUiUiUi^Ui9UiUi{UiUiUi Uil,UiUiUiUiUiUi!UiQ",Ui"Ui%Ui%Ui?&Ui&Ui(Ui(Ui?)Ui)Ui*Ui+Uib,Ui,Ui.UiA1f  You encounter a quokka.Ui7....### ............# #r#...........# #.# ###.#..###### #.# #...#..# #.# #.###..# #.# #.# #..## #.#Ui8.###...### #.# ..........# #@# #.#####.#.# #.#.# #.#.## #.# #.# #....## #.Ui):.# #)÷...####.#.# #..........#r   quokka (asleep) #.# #.....###### ..# #....#### #.####Ui@-1024.0 (3UiB25.0 (31 _UiGUiIUib #r# ..... #.#. #.#.# #.#.# #.# #..## #.#.### #.#..# #@#.# #.# #.#.## #.# #....## #.# #)÷...####.# .....# ###  Ui;O #r# ..... #.#. #.#.# #.#.# #.# #..## #.#.### #.#..# #@#.# #.# #.#.## #.# #....## #.# #)÷...####.# .....# ###   _A quokka is nearby!Ui)###.#.## ###. .....r ............ ###.#..######..#..##..#  #..## #.###...## ...........####.#.# #.#.## #.....## #.)÷...####...... #.###### ....Ui .##UiUi76.0 (1.0) _Ui Ui UiC x....#.### ###.#.## .###.r ............ ###.#..######..##..#  #..## #.###...## .........####.#.# #.## ....## )÷...####..... #.######UiYG V.rUi+N _rUiN %7UiwU Ui:W Ui.... ....#.##### ###.#.## .###. ............# #r##.#..######..##..#  #..## #.###...## .........####.#.# #.## ....## )÷...####.....UisV.rUiX8Ui  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uiw * (combustible)Flames lash the quokka.  The quokka is almost dead.UiGUiOR.rUivSUiUr4-====9UiZUi|\> _The quokka's fire resistance burns away.Uil  You hit the quokka but do no damage.The quokka is almost dead.Uim[=---30UirUiuT _The quokka closely misses you.Ui wYou hit the quokka but do no damage.The quokka is almost dead.The quokka bites you but does no damage.UiM w   dart slug (wandering)r   quokka (combustible)You encounter a dart slug.UiA---1Uii _The quokka barely misses you.Ui  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui$5k .  Flames lash the quokka. The quokka is burned terribly!Ui6;<*Ui{ow.wUi2---52====2Ui#UiJ _You kill the quokka!Ui9###.###.... ....#.##### ###.#.## w### ............ #Ui:g##.#..######..##..#  #..## #.###...## .........####.#.# #.## ....## )÷...####Uii<K.wUiDUi%ED----3UiQUi! #.# ###.###.... ....#.##### ###.#.## ..###w ............ #Uie##.#..######..##..#  #..## #.###...## .........####.#.# #.## ....## UiD.wUihUiK3=-----Ui[4UiUiUi}  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uiߔ * (combustible)  Flames lash the dart slug.  The dart slug is severely wounded.Uiv w1--====5 _The dart slug's fire resistance burns away.UiJ  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UiF q .  Flames lash the dart slug. The dart slug is burned terribly!Uic <*Ui.19----66 _You kill the dart slug!UinJM##.## # #.# ###.###.... ....#.##### ###.#.## .### ............ ###.#..######.. #.###..##.##.#----7Ui_Uim20=-UiZ1==UiBUi#BUi,UiUi~2==UixUiUi"UieUiUiUi^UiUi UiV Ui Ui!h3==Uir!Ui!Ui$"Uil"Ui"Ui(#Ui|#Ui $Ui_$Ui$Uiz%Ui%h4==Ui:&Ui&Ui&Ui 'Ui'Ui'Ui(Ui(Ui(Ui(Ui*{=Ui+a5=Ui+,Ui-BUi/Uif0Ui0Ui}1Ui2Ui3UiH3Ui3UiT= _You now have 57 gold pieces (gained 16).UiVBUikXUi]w  ##.....## ##### ##...## ##..########  ### #### ### ###.# #.# :#..# #. ....# #.###.# ##.## ###----76.0 (39.0))..# #... .##..# #.### .##..# #.# .##..# #.# .##..# #.###..# #####.# # #..# #.....###..# #.##### .....# #.#UizUi}_ _Partly explored, can't reach some places.UiM DM.P ##..###..###...###..... # ##.....## ##### ##...## ##..### #####  ### #### ## ### :#...#  ##.#####.)....#.#### .##..##.#.........UiM7.0 (1.0) _UiUiIUiXIUiC0UiUi_ _Partly explored, can't reach some places.Ui Ui. UiЀ Ui> ;Ui Ui  Ui Q_Partly explored, can't reach some places.UiUiWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon Uivg Uiz .P ##..###..###...###.....#vashedestampede the Magician # ##.....## ##### ##...##Djinni##..########Health: 25/25 ========================### #### ###AC: 2Str: 7 ###.##.#EV: 11Int: 18 :#..##.#SH: 0Ui{ UDex: 13 ....##.#XL:  3 Next: 62% Place: Dungeon:1 .##.##.#Noise: ---------  Time: 1077.0 (0.0) .##.######@#-) Nothing wielded ..)..##....#Cast: Foxfire .##..##.####Fly .##..##.# Ui{ (.##..##.# .##..##.# Uit| O###..# #####.# # #..# #.....# ###..# #.#####Flames lash the dart slug. The dart slug is burned terribly! _You kill the dart slug! _You now have 57 gold pieces (gained 16). _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.Ui)} Ui} UiT ,Uiԑ : _Ui Ui Ui͔ Ui^ UiA UiA Ui} Uir Ui Uiƣ Ui Uif Ui Ui- Ui Ui UiM Uio UiͲ Ui7 Ui Uir Uip ,Ui¿ Ui Ui Ui Ui: Ui Ui& Uip Ui Ui Ui Uis Uih XUiz Ui Ui Ui Ui Ui Ui Uio Ui$ Ui Ui1 Ui Ui Ui Ui" Ui Ui Ui Ui ,Ui Ui Ui Ui| Uir% Ui& ,Uii' Ui, Ui- Ui . UiP. Ui3 Ui3 Ui*4 Ui4 Ui8 Ui9 Ui<: Ui: Ui;? Ui@ Ui[@ Ui@ UiE UiF UiTG UiG UiL Ui}M UiN Ui;O UiT UiU UiPV Ui9W Ui*\ Ui(^ ,Ui^ Uixb Uid Ui~e Uif Ui,k Uil Ui;m UiPn Ui%s Uit ,Uiu Uiy UiC{ Ui{ UiT} Ui Ui ,Ui΃ UiI Ui Ui Ui Ui Ui{ Uiϐ Ui UiH Ui Ui Ui Ui Ui̝ Ui Ui Ui Uif Ui Ui Uiק Ui UiV Uiש Ui* Ui: Ui Ui4 Ui Ui] ,Ui1 UiA Ui Ui Ui Ui- Ui UiK Ui Ui Ui# Ui\ Ui Uis Ui ,Ui Ui Ui UiW Ui% Ui' Ui Ui8 Ui Ui Ui Ui Ui Ui Uiz Ui UiJ Ui Ui UiP Ui Ui Ui~ Ui Ui Ui Ui Ui Ui Ui Uif ,Ui Ui Uij Ui UiU Ui Ui Uis Ui" Ui Ui} Ui Ui\ Ui Ui BUi UiM ,Ui Ui Ui BUi Y  There is a stone staircase leading down here.Ui Ui' Ui $ _Uiy UiGG 2  You fly downwards.UiIUibJUiKUi P _You encounter a goblin. It is wielding a +0 club.There is a stone staircase leading up here.Ui>Ui@ #.####136.5 (59.5) #.... ####...# #..... #.g.### ##### g   goblin (asleep) UiSUiUi] _A goblin is nearby!UiZ #.##### #....@# ####...# #.....  #.g.###  #####UiHv# #.##### #....@# ####...# #.....  #.g.### #####  _A goblin is nearby!Ui/Z #.##### #....@# ####...# #.....  #.g.###  #####Ui} #.##### #....@# ####...# #.....  #.g.### ##### UiUigUiUi] _A goblin is nearby!Ui =Z #.##### #....@# ####...# #.....  #.g.###  #####Ui } #.##### #....@# ####...# #.....  #.g.### ##### UiQ Ui Ui` s _A goblin is nearby!UiU _A goblin is nearby! _A goblin is nearby!  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ui ` )  Flames lash the goblin.* Ui3)Ui4-5====7.5 (1.0)UiUiBJ _You kill the goblin!Ui  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UiUiUiUi  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ui  ##.#####...<######.@.# #......##Fly Ui% Ui\& K----8 _UiJ, Uiu. Ui 3Ui Ui XUio Uie Ui a5=Ui Ui 1 _HP restored.Ui 3Ui| Ui Ui ,Uie Ui Ui Ui Ui Uiq Ui Ui 9=Ui1 Ui XUi Ui Ui\ Ui Ui Ui ,Ui Ui> Ui ,Ui Ui Uim  ######----49.5 (11.0)Ui F #@...## #.##..<..#.##### #.# ###Ui #....<###.#####...##.#Ui |#......##.).####Ui -#####Ui Ui ,50.5 (12Ui Uib 9 _Found a stone staircase leading up.UiχUi UiUiĊUiSUiBUiUiUiUi?UinUiUi,UiUiUiUiUiUiDUiġUiUUiUiǥUivUi1 UiЪJ There is a stone staircase leading up here.UiϬUiv _UiUiiUiUiUiUiUiUiUi<UiUiUiUiUiUiiBUiUi%  UiFYou encounter a ribbon worm.Ui xß. ...w ..#.###.#..#..ß...######..#Ui#....########.# #.##..<.....@.# ### #.##########.## .<###.# #.# ...##.# .#. ......# # #. .).#### ##w   ribbon worm (asleep) #### Ui,61.5 (11Ui22.5 (12 _UiUiUi? ß. ..  .w ..#  .###.#  ..#..  ß...   ..# Ui #....########.#  #.##..<.....@.# #.##########.## .<###.# #.# .#. # #. .).#### ## Ui_ ß. ..  .w ..#  .###.#  ..#..  ß...   ..#  #....########.#  #.##..<.....@.# #.##########.##<###.# #.# .#. # #).#### ##  Ui]UiUi®Ui Ui-\_A ribbon worm is nearby!UiT[ ß. ..  .w ..#  .###.#  ..#..  ß...   ..#  #....########.#  #.##..<.....@.# #.##########.## .<###.# #.# .#. # #. .).#### ## Ui ß. ..  .w ..#  .###.#  ..#..  ß...   ..#  #....########.#  #.##..<.....@.# #.##########.##<###.# #.# .#. # #).#### ##   _A ribbon worm is nearby!UiZ Svv, ally target)Ui[ f4-=3.0)Ui;j E _You conjure some foxfire!Ui+ vv3--4 _You conjure some foxfire!Ui.# #... #.#.ß. ....#..w ....###.###...#... #.ß...###### #..#....########@#  #.##..<....v.v# ## #.##########v# <###.# #.###.# .#.....# .# #. ).##### ## ###§vv§§vv§ Ui=bYour foxfire dissipates!§Uip%vUi.UiDv§Ui0c  You encounter a bat.Ui--5Uio;§Ui<0 _The bat leaves your sight.Ui:§vv§b§v.b.v§ §You conjure some foxfire!b.v.vb   bat (wandering)-=6§§ _Your foxfire dissipates.Ui4 ##.## # #... ##.#.ß. b...#..w .....###.##..#...#. #.ß...ß...##### #v@v#...########.##  #.##..<....§vv ## #.##########§## <##.### .#. ......# #. ).##### ## ###v§v§§vv§v§v§v§vUi[8d§bv§v§v§v§b.v§ .w  b   bat (wandering)The foxfire burns the ribbon worm.Ui §§vv§v§Ui$  The ribbon worm is moderately wounded.The foxfire burns the ribbon worm.Ui§v§.b.UiRow.-7Uie§§§§§§§ _The ribbon worm is moderately wounded.UimOy §You conjure some foxfire!UiLV , ally target)Your foxfire dissipates.The foxfire burns the ribbon worm.UiM§..wUi.....vßv.@....Ui*[2-=8UiUic _The ribbon worm is heavily wounded.Ui4" v§v§Ui$(  You conjure some foxfire! The foxfire burns the ribbon worm.Ui/ § §The ribbon worm is almost dead.The foxfire burns the ribbon worm.Uih (Ui2A 0§Ui[J P†vvUi+M f1--79UiR UiU O _You kill the ribbon worm!Uinv§v§Ui=oHv§UipBv§Uiw§vv§v§Ui9{X.vvUi{_0--70Ui9§Ui/ _You conjure some foxfire!UiVv§§v§vUi)Wv§v§UiWB§vUiWBv§UiXv§§vUiYAv§Ui\[v§§v§vUi\I§vUia§v§vv§Uij8v.v-1§§§§#§Ui s/ _You conjure some foxfire!Ui ).. Ui<  ##.## # #... ##.#.ß§ ...#.#..v ..# #...§###.## #§§§#§v.# #vß@v§ß...ß###### #..v#...#..#....########v## ### Ui #.##..<....§..# # #.##########.# ###.# #.###.# .. ....# Ui.# #. .##### ##Ui%§v§v§§v§v§v§vv§v§v§UiM/m§§vUi/^§vUi?0Jv§Ui:@†.Ui;--2UirC§§§§v#.§UiNQ _Your foxfire dissipates. x2Ui#dUiiUi\jUi*r§vv§§v§vv§§vUit§v§vv§Ui§§v§v§vUi=§vUiIUi § _Your foxfire dissipates.UiRUi|C§  Your foxfire dissipates. x2  A bat comes into view.b§§§§§.#..-.ß@..ß..§#..§§§§§b   bat (wandering)UiG%3UiR..........Ui(14.5 (2 _UiJ§§Ui*Ui .Ui Cb.bUiI .vvb, ally target).Ui' 2=5.5 (1Ui~ UiS / _You conjure some foxfire!Ui§vv§b.UiCv§Ui+v§UiUiZvbUi0i .  You conjure some foxfire! The foxfire burns the bat.Ui(UiPX-§Ui7aAvvUitf\19-76UiSlp§§§§UiroG _You kill the bat!Ui§v§v§vv§§vv§v§§vv§v§UiRUi~Ev§UiIv§Ui...v.vUi^8--7Ui\§§§§§§§§§Ui/ _You conjure some foxfire!Ui;UiUi&Ui3Ui .Ui .. ..##.## ##.# #.v. .#.. #.#§ß§ ... #.#.§v ..# #...§###.## Ui #v§§#...#.#§ß.@.ß...ß.  ###### #§§v#...#.  #....########§##.###  Ui #.##..<.....v.# .#  #.#UiG ##§## .#.# #.# r#Uiq r   rat (asleep) ##.# .#. .#Ui # .# #. .# UiB( ' Ui( §vYour foxfire dissipates!You encounter a rat.Ui) 6§vUi7* UiC+ F§vUi+ Kv§Ui , vUi4, "§Ui^- Jv§Ui- @v§Ui3 v§r.v§ J  The rat squeaks loudly.Ui: ....J   endoplasmr   ratUi: Ui; .==8UiA v§§§§§UiD [ _You encounter an endoplasm.Ui§§vv§v§v§ §You conjure some foxfire!v§r.J.v§..§#vv..(ally target)---9§§§ß§§§ _Your foxfire dissipates.Ui .. .. ##.## ##.. # #... .#.. #.#.ß§ ... #.#v§v ..# #...§###.## #..§#v..#... #§ß@.vß...ß. ###### #.§§#...#... #....########.##.### #.##..<.......# r# # #.###.## .##.# #.# J# .##.# .#.Ui [39;49m .#.# .# #. .# .#### # ##§vv§§v§§v§v§Ui=v§Uit†....vUikP---80Ui^§§§§§UiJUi. M§vUie0 >v§Ui1 *rUi9 .r   rat (ally target)You conjure some foxfire! The foxfire burns the rat.Ui% 1§Ui) m....vvUi/ d17-=1Ui' § _The rat is severely wounded.Ui .ß. .g  ... .. .. ##.###. ##.. # #...#. .#.. #.#.ß.. ... #.#... ..#UiU#...†###.##  #.@.#...#... #.ß.v§ß...ß. ###### #..v#r..#...Ui #....########.##.###  #.##..<.......# r# #.##########.## .#Uig   goblin (launcher, asleep) <###.# #.# J#r   rat (ally target)##.# .#Ui .# .....# .#. .#Ui UiK§You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.The foxfire burns the rat.Uio)Ui3q§v§Ui@§vUi&,§Ui-vUiIv§Ui%D§†Ui*680-2Ui3§§ _You kill the rat!UiV ...  .ß. .g  ... ..# .. ##.###.###.. # #...#...#.. #.#.ß...ß... #.#...# ..##..@†###.## ###..v#§..#... Ui#.ß.§§ß...ß. ###### #..§#†..#... #....########.##.###  #.##..<.......# r# ### #.##########.## .# .<###.# #.# J###.# .#. .#Ui{v§v§Uir5vUi*§UiDv§UiG/§UiJUiu...J   endoplasmg   goblin (launcher, asleep)UiJ18=-UiA3Ui}§§§§Ui8 _Your foxfire dissipates.Ui"Uig,GJ†Ui3p..v@†Ui)4_v.(ally target)Ui4>17-Ui4&=4Ui:Ui`</ _You conjure some foxfire!Uic§vv§Uieq .  You conjure some foxfire! The foxfire burns the endoplasm!Uijg   goblin (launcher, asleep)Ui§§vv§v§UiDv§UiMivv, ally target)UiBn6--55Ui§§v§§§UiM _You kill the endoplasm!Ui4 3UiN Ui v§§v§vUi v§v§§vUi] )You conjure some foxfire! The foxfire burns the goblin.Ui (Ui/: y§v§v§v§v§§v.v@v.5--76UiD §§§ _You kill the goblin!Uic3Uiv§v§v§Uiv§§v§vv§Ui>v§UiDDv§UiFv§Ui:§vUiJ§vUiv§§Ui}v§v§UiIv§UiNv§v§Ui6=Ui;s§Ui'|§UiXUi} _Your foxfire dissipates. x2UiUibUiUiUi7==Ui ,UiO"UiY/M=18=Ui1Ui@2Ui2Uii3UiA\9==Ui}C,UiEUiIBUiuJUiQ20==UiR,Ui?TUi?V,Ui3XUiXUi[Y#1UiYE==UiZUi\,Ui]Ui_Ui?`UifaUiHcUicUidUi>fUifh2==UigUi|iUiiUikUil,UimUiKp,UiwqUisUith3==UitUiOw,UiPxUizUizUi{UiL~,Ui;Ui{Ui9=Ui-Ui0UiK4=Ui}UiWUiUiUiԋUi'UiUi>UiUiUiВUi8h5==UiUi4Ui,UiUiNUi..[##. ....... ..#.... .. ..ß. .).  ... ..# .. #.###.#### #...#...#..-226.5 (40.0)#.#.ß@..ß...ß#.#...#...#.. #...†###.##  ###...#§..#... #.ß...ß...ß.Ui@###### #...#†..#...  #....##.##.### #  #.##..<.......# r# # #.##########.## .#UiU[-7.5 (41UiUi- _Found a leather armour.Ui #3Ui$UiH(Ui+Ui/BUi 5j  You encounter an endoplasm.UiU:#.. #.##.. # #.# ...[##.### ..........#### .#..#.#.....J.#......ß... .).  #.....# ..# .. ##@###.###..UiR; # #...#...#.. #.#.ß...ß...ß #.#...#...##...†###.## ###...#§..#...J   endoplasm (asleep) #.ß...ß...ß. ###### #...#†..#...  #....##.##.### #Ui=9J.8.5 (1.0)UiEQJUiJFM=9.5 (2 _UiXMUiOUiN #.. #.# #.. # #.# ...[##.###  ..........#### .  #..#.#....J.. ..  #......ß... .).  #.....# ..# ..  ##@#  # #...#  #.#.ß...ß...ß  #.#...#...#..  UipO#...†###.##  ###...#§..#...  #.ß...ß...ß.   #...#†..#...   # Ui<  #.. #.# #.. # #.# ...[##.###  ..........#### .  #..#.#....J.. ..  #......ß... .).  #.....# ..# ..  ##@#Ui   # #...#  #.#.ß...ß...ß  #.#...#... #...†###.## ###...#§..#...  #.ß...ß...   #...#†..#.   Ui 3Ui9 Ui a _An endoplasm is nearby!Ui ).J.Ui vv(ally target)4-=30.5 (1Ui! / _You conjure some foxfire!Uiv§§vv§v§§v§vUi_  You conjure some foxfire! The foxfire burns the endoplasm.Ui*§v§.J.§vvv3--1§§§ _The endoplasm is lightly wounded.Ui #. .. #.. #.##..## #.#  ...[##.### ...........#### . #..#.#.§.....#..#.....§ß§..ß.). #..@vJ# ..# .. #.##.###.###.. # #v§v#...#.. #.#.ß...ß...ß #.#...#...#.. #...†###.## ###...#§..#... #.ß...ß.ß.Ui/ ###### #...#†..#...v§Uio  The foxfire burns the endoplasm.Uio§  The endoplasm is severely wounded.The foxfire burns the endoplasm but does no damage.Uif2§UiJ.Ui ..ß..The endoplasm is severely wounded.The endoplasm attacks as it pursues you!2UiB§§UiO _The endoplasm misses you.Uivv..(ally target)Ui?-3Ui2E _You conjure some foxfire!Ui +  You conjure some foxfire! The foxfire burns the endoplasm.Ui§v§ .  The endoplasm is almost dead.The foxfire burns the endoplasm.UiH(UiE/§UiO;vvUiS\2-924UiL\§ _You kill the endoplasm!UiQB 3UiE bv§UiF Cv§UiG Jv§UiG Jv§Ui7I v§v§UiU §vv§UiKY UiY Uie[ Ui _ Uij_ Uia UiWc Uie Uig Uig Uii Ui9r 3§UiOz 3§Ui| Ui:} K3=Ui UiO ` _Your foxfire dissipates. x2Ui UiW Ui UiԆ Ui! Ui Ui UiK Uiێ Ui h4==Ui Ui UiӒ Ui= Uix ,Ui Ui Ui Ui UiZ Ui 9=Ui+ Uit Ui$ K5=Ui Ui UiΪ ,Ui Ui Ui Ui[ Ui Ui Ui Ui) Ui Ui# Ui Uiʽ 9=Uiq Ui Ui, ,Ui Ui/ Ui ,Ui Ui Ui ,Ui Ui, Ui Ui Ui Ui - .# .# ######.# ..?...### #..#.... ..  #..#..# #.#  #..#..####.#-.@...[##.###UiL x#...........#### .......#..#.#.......#..#####.#......ß...ß.). #.##.#.....#...# .. .. #.#.##.###.###.. ## #.#.#v..#...#.. ".#.#.ß...ß...ß ###.#...#...#..Ui /54.5 (20.0)Uiw E-5.5 (21Ui Ui c _h - a scroll labelled KYUSOO BUCHONUiе:vvUif4-=6.5 (1.0)UiUi/ _You conjure some foxfire!UiRUiUiUi5G§vUi?§vUiC§vUi'B§vUiE§vUik<§vUi=Cv§Ui=§vUi@v§Ui+@§vUiUi_UiUiZUiUi!Ui$Ui&Ui/1§Ui 74§Ui9Ui9:K5=Ui<Ui?` _Your foxfire dissipates. x2Ui0BUiBUiCUiEUiHUiHUiJUiRLUiaX .# # .# #[.#######.# #.?....?...### -60.5 (4 #.@#.... ..  #..#§§# #.#  #..#§.####.#  #......[##.####........§..#### ......#..#.#.......#.. #####.#......ß...ß.) Ui*Y#.##.#.....#...# . ..##.#.##.###.###. Uim`Ui_aD-1.5 (5UigUij( _Found a ring mail.UiJq3UiqUiouUiwUi|O=Ui<~Ui~Ui[Ui~ _c - 3 scrolls labelled BYCOIX TYANTA (gained 1)UiUiLUi%UiUiUiSUiUiUiUiUi),UihUiUiUiUi~ _c - 4 scrolls labelled BYCOIX TYANTA (gained 1)Ui Ui Ui Ui UiF Ui3$ Ui|$ Ui( Uiu( Ui * Uic, Uik2 XUiE UiF UisH UiL UiM UiM UiO UiP UiS Ui0T ,UiV Uiq ,UiQ UiQ v#.# #..#..####.##.# #......[##.####.# ##...........#### .........#..#.#.......#..#.#####.#......ß...ß.).#.# #.##.#.....#...# .. ..##.#.##.###.###..#######.#.#v..#...#.........@.#.#.ß...ß...ß##########.#...#...#.. #...†###.## ###...#§..#... #.ß...ß...ß.###### #...#†..#...#....########.##.### #  ##.##..<.......# r#  #.##### #.##########.## .#Ui. /86.5 (25.0)Uiߕ +7.5 (26Ui2 Ui 2 _c - an amulet of dissipationUiĺ Ui Ui Ui% Ui Ui Ui nUi UiB Ui Ui Ui UiR Ui Ui Ui1 Ui ,UiG UiD Uiv ,Ui Uie Uiw Ui UiO Ui Uix Ui Ui Ui Ui ,Ui Ui Ui Uil Ui Ui2 Ui BUi Ui7 Ui Ui Ui. Ui Ui Ui Ui Ui ,Ui Uix Ui Ui Ui Ui# Ui Ui Ui Ui Uic Ui Ui Ui Ui Uiz Ui Ui Uix ,Uik! BUi! Ui" Ui.$ Ui% ,Ui& Ui) Ui* Ui + Ui+ Uig- Uir/ Ui/ Uij0 Ui1 Ui4 UiZ4 Ui4 Ui6 Ui8 ,Ui9 Ui; Ui> ,Ui? UiA UicC UiC UigD UiEF UiH ,UiI UiK UiM ,UiO UiUiUiUiUiUi<UiGnUiBUi XUi;UiuUiUiUiUiK #[.# #... ##.###!#.# ##.#.####..# #.##....> ##########.#####.....#####............39.5 (14.0)#.########.##.#.....##.##.# #.###.....#...#.# #..UiY^#.###.###.#.#.# #.##..........#...#### #...###...#####....# #######...#..[##.####.#.#####...#UiB40.5 (15Ui)Uib#; _Found a stone staircase leading down.Uif Uiٿ Gear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)b - a +0 buckler Jewellery (go to first with "=)c - an amulet of dissipationUihQ c - an amulet of dissipation. An amulet which causes magic contamination and negative status effects upon the wearer to expire twice as quickly with time. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Dissipate} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Ui2 Ui@D#[.# vashedestampede the Magician#... Djinni##.## Health: 25/25 ========================#!#.# AC: 2Str: 7##.#.# EV: 11Int: 18###..##.# SH: 0Dex: 13#....> ##########.## XL:  3 Next: 92% Place: Dungeon:2###.....#####............ Noise: ---------  Time: 1340.5 (0.0).......@..##.########.## -) Nothing wielded.#.....##.##.##.## Cast: Foxfire#.....#...#.##... Fly #.###iJ9m.###.#.#.##.##..........#...#### #....###...#####....# #######...#..[##.####.#.### ##...# _c - 3 scrolls labelled BYCOIX TYANTA (gained 1) _c - 4 scrolls labelled BYCOIX TYANTA (gained 1) _c - an amulet of dissipation _You see here a +2 helmet. _You see here the +3 spear "Xifib" {drain, rC+}. _Found a stone staircase leading down.UiMRf  You start putting on your amulet.UiW*1.5 (1Ui ZUiaUid*2.5 (2UirUiE|Ui|*3.5 (3UiUiUi*4.5 (4Ui&Ui5Ui*5.5 (5UiUi _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.UiEUiUidY _c - an amulet of dissipation (worn)Ui" 3Ui% Ui' Ui* j  You encounter an endoplasm.Ui1  #[.#. # #J #. #! #.# ##. #.# ###..## #.# #....># #.UiG2  ###.....######.##.#.#.#.....##.##.# #. #.....#...#.# #Ui2  #.###.###.#.#.# #. ..........#...#### # .###...#####....# J   endoplasm (asleep)Ui2  ###...#..[##.# ###.#.### # #Ui2 "...#Ui@< V06.5 (1 _UiTB UiD UiF%  #[ #. #J #! ##. ###..##  #....># Ui%  ###.....#### #......@...# #.#.....##.##.#  #.....#  #.###.### Ui% I ......  .###.  #Ui & c[##.#   #  #...# Uie #[ #. #J #! ##. ###..##  #....>#  ###.....#### #......@...# #.#.....##.##.#  #.....#  #.###.### Uig ......  .###.  #[   #...#UirIUia _An endoplasm is nearby!Visw  #[ #. #J #! ##. ###..##  #....>#  ###.....#### #......@...# #.#.....##.##.#  #.....#  #.###.###  ......  .###.  #[##.#   #  #...# Vi O #[ #. #J #! ##. Vi ###..##  #....>#  ###.....#### #......@...#Vi5   #.#.....##.##.#  #.....# Vip  #.###.###  ......Vi z  .###.  #[Vi >  Vi 4 #...#Vi3ViuVia _An endoplasm is nearby!Viavv, ally target)Vi.[4-=7Via%Vib'/ _You conjure some foxfire!Vi>v§Vit8v§ViCv§Vi^=v§Vicv§v§Vi~v§v§Viv§v§Vi vv3--8§§§Vi/ _You conjure some foxfire!Vi.Vi  # #.# #[ #.# #. #J# #. #!# #. ##v #. ###§v## #. #..§.># ########## ###..§@.#####.......... #....§v....##.########.#.#...§§##.##.# # #.....#...#.# #. #.###.###.#.#.# #.........#...#### #..###...#####....# ##i: m###...#..[##.####.#.### #Vi v§Your foxfire dissipates!Vib Ev§Vi Bv§Vi L J  The endoplasm quivers.The foxfire burns the endoplasm.Vi% 3§Vi Ev§ViՔ @v§Viܛ  The endoplasm is almost dead.The foxfire burns the endoplasm but does no damage.Vi 3§ViC @v§Vi Jv§Viv %.JVi. §The endoplasm is almost dead.The foxfire burns the endoplasm.Vi^4 (ViX /§ViĻ /...Vi ...Vi 57-9Vi@ §§§§§§ _You kill the endoplasm!Vi ]!..>v@..v-=50 _You conjure some foxfire!ViI §v§vv§§v§v§v§v§vv§Vi <vvVih S2-1Vi §§§§§§§Vi / _You conjure some foxfire!Vi}Vi}ViK§v§v§v§vv§§vv§§vViKv§Vi"F§vViÈ>v§Viv§v§§v§v§vv§Vi),§VieIVi § _Your foxfire dissipates.ViνBViK,Viy§ViA` _Your foxfire dissipates. x2Vi§3=ViUVi _Your foxfire dissipates.ViBViBVi]4==Vi;nViT XVi5==ViVi"=Vi2 #.#.. [ #.#  #.# - #@# # ##.#  ###..## #....># ###########.....#####.........#..........##.########. #.#.....##.##.# #. #.#.....#...#.# #. #.###..# #. 665.0)ViQ=-7.5 (16 _k - a silvery potionVi8 IVi"Vi$Vi(Vi +Vi,Vi,Vi,Vi#.Vi/,Vih0Vi1Vi2Vi,3ViW3Vi4Viu6,Vi6Vi7Vi8Vi8Vi'9Vi:Vi <,Viv<Vi=Vi?Vi??Vi?Vih@ViAViAViQBViVCViDViDViREViFViH,ViHViOJViKVi8LViLViMViNVi OViiOViPViQViQViRRVi Vi Vi Vi Vi ViƮ Vii ViQ Vi K8=ViL Vis Vi Vi) ViD Vi Vi Vi Via ViŶ Vi Vi h9==Vik Vi Viк Vi+ Vi3 Vig Vi˼ Vi ViG Vi Vi˿ Vi: i30==Vi Vi Viz ,Vi Vid k _You start resting.HP restored.Vib =----Vi7 0448.5 (53.0)Vik g1==----Vi +9.5 (54 _Vig Vi, Vi.Vi/Vi0Vi1Vi$3Vi3Vi68Vi9b  You see here a jackal corpse.Vi:Vi; _Vi>ViAb  You see here a jackal corpse.ViBViC _ViFDViJx  You see here a jackal corpse.ViK@= _ViLVi"NViOVi@PViQVi,T_  You see here a rat corpse.ViUViV _ViWVi YViP[Vi[,Vi]Vi:_,Vi `Vi>bViu  You encounter a goblin. It is wielding a +0 club..g....###.#...##....#.##<...#.###.....#.##........##.†....##†#..@.##†##.#.# #†##.#.# #†##.#.# #.##....######.###### g   goblin (wandering)#...§..##.#######.57.5 (8.0)Vig8.5 (9 _The goblin leaves your sight.ViXIViMVi۬BViVi ,Vi[Vi>ViOh  A goblin comes into view.Vis#.# #.# .#. g.# ...g..#.#... .#. ##<...#.# ##.....##.....#.†...#†#....#...#†##.##.##†##.#.# .# #†##.#.# #g   goblin (wandering) #.##....######.#######...§..#g.60.5 (2Vi!Vi11.5 (3 _ViViVip #.# #g#  #.#. ..#  ...g...  ###.#... Vi ##....#. ##<...#.# ##.....#.# #......@.# Vi#.†....#.# ViDL#†#....#...  #†##.#.###.#  VirL#†##.#.# .#  #†##.#.# #  Vik#.##....  ###   #..# ViBn  #.# #g#  #.#. ..#  ...g...  ###.#...  ##....#. ##<...#.# ##.....#.# #......@.# #.†....#.# #†#....#...  #†##.#.###.# #†##.#.# .# #†##.#.# #  #.##...  ##   Vi9s Vis Vi z Vi} ] _A goblin is nearby!ViD '.gViL |vvgally target)ViN `0-=2.5 (1ViZ E _You conjure some foxfire!Vis).g.Viu?vvViv_29--3Vi~Vi/ _You conjure some foxfire!Vi^.Vi .... #.# .#.# ##.#....# ...g.g###.#..##....#. ##<...#.# ##....v#@# #.....v.v# #.†....#.# #†#....#...#†##.#.###.#Vi#†##.#.# .# #†##.#.# # #.##....######.######Viכ@§vVi§v§v.g.Vi8§Vi--4Vi;§ViN _Your foxfire dissipates!Vih§v§.gvv.-=5Vi/ _You conjure some foxfire!Vik $You conjure some foxfire! The foxfire burns the goblin.Vi,0§ViX9vVi[8-26Vi:§ViJ _You kill the goblin!ViF ViF ViG ViJ L§vVirJ @v§ViK T§vViK ;v§ViL Lv§ViM 3§vVi,M ViO Vi!U _ViV VihW ViX ViY Vi[ Vi*\ Vi>] Vi^ Vir` Vi` Vi+b Vik Vihm Viu 3§Viuw Viw K9=Vix Vi{ ` _Your foxfire dissipates. x2Vi| Vi} Vi ,Vi Vi ,Vi Vi Vi/ i30==Vi ViN Vi~ Vi< Vi ViĊ ViW Viь ,Vi` Vi D1==Vi: i  You now have 61 gold pieces (gained 4).ViC Vi < _You see here a +0 club.ViK Vi 9=Vi Vi Vi9 #. .....#) #......... #.......### #.#.......Vi 4 #.#...... #.#..#.#.#####.#....#-815.0) .......@....# ######.#...###### ##....#)....... ##<...#.Vi" #######. ##.....#.# #........#Vic #.†....#.# #†#....#... #†##.#Vi $.###.#ViM ViH E-2.5 (16Vi ; _Found a dagger.Vi Vi Vih ViQ Vi c  You encounter a rat.Vi =.....?..r##.......#)##......... #.......####.#.......#.#...... #.#..#.# Vi .#####.#@...# ............# ######.#...###### #....#).......#<...#.#######.##.....#.# r   rat (asleep)#........##.†....#.#ViT L#†#....#...Vi Y.r0.0)ViJrVi@*3.5 (1ViC ViB f _Found a scroll labelled HICHOR TECHUT. Vi| .....?...#  #.......#r#  #.........  Vi}C#.......###  #.#.......  #.#......  #.#..#.#  #@...#  ............#  ######.#...######  ##....#).......  ##<...#.#######.  Vi{~ ##.....#.# #........# #.†....#.# #† Vi7 .....?...#  #.......#r#  #.........  #.......###  #.#.......  #.#......  #.#..#.#  #@...#  ............#  ######.#...######  ##....#)... ##<...#.##### ##.....#.# #.... #.†.. #† Vi  Vi8! Vi' Vi)Z _A rat is nearby! ViqG)r Vi$vv(ally target)0-=4 Vi&+$  Vi+!_You conjure some foxfire! ViZM##########  .....?....#)#r.  ViZF......###...r...... #.#@.#.######.#.........v..# ViZxFly #####. ViZ.#rr 2 rats (1 asleep, 1 ally target)#.....#....... ViLg#.†#v§v§§v§vv§§v§ Vii vrYou encounter a rat.The foxfire burns the rat. Vi_1§ Vi/~v.r Vi.r. ViL§1=-5 Vi§§§§§ Vi[ _The rat is heavily wounded. Vi@§v Vid,§ ViRqvv§ Vi §You conjure some foxfire!r§r..v.v.0-=6 Vi§§ _Your foxfire dissipates. Vi .########### >.....?...# #.......#)##......... #.....r.####.#...§.r#.#.@§...... #.#..#§#####.#####.#.v§§# ............#######.#...######....#)....... <...#.#######.##.##........# v§Your foxfire dissipates!v§v§ .  Found a stone staircase leading down. The foxfire burns the rat.   rat[ ViG m Vi'b 1§ Vib G.r Vin ... Vi4s 54-7 ViQ} 8§ Vi\ G _You kill the rat! Vi ############.>.....?...#)###... Vi #.......###.§..§.r.... #.#.§#.##########.#.§..#............######.#...###### ##....#)...... ##<...#.#######.#.....# Vi 4r. Vi5 1... Vi ?-8 Vi  ViD  Vi Q -r. ViKW ivv(ally target) Vi_Y G-=9 ViOa  Vi]d / _You conjure some foxfire! Vi#C§v Vi*  You conjure some foxfire! The foxfire burns the rat. Vik2§ Viu vvThe rat is heavily wounded. VisvU29-90 Vi~8§ ViyP _The rat barely misses you. Vi(i #############  .>.....?...#  #.......#)##  #...........  #..§v...###.  #.#v@r......  #.#.v§......  #.#..#.#####  #....#  .....#  .#...######  Viis##....#).......  ##<...#.#######.   Vi #############  .>.....?...#  #.......#)##  #...........  #..§v...###.  #.#v@r......  #.#.v§......  #.#..#.#####  #....# .....# .#...######  ##....#).. ##<...#.###  Vir3 Vi& ViU(Z _A rat is nearby! Vii .  You conjure some foxfire! The foxfire burns the rat. ViT( VilG§§v Vi+I<v§ ViIJv§ ViKBv§ ViLC§v Vig{ .v§v8--51§§§ ViI}G _You kill the rat! Viz v§§v Vi D§v Viu =v§ Vi Bv§ Vi} v§v§ Vi =vv ViR ^7--2 Vi m§§§§ Vi} / _You conjure some foxfire! Vi -§ Vi M############.>.....?...# v....#)##§§......#..v@...###.#.#v.§. Vi E#.#vv§§.....Fly ..#...##...#.### Vi/ Cv§ Vi J§v Vi$ D§v Vi F§v Vil F§v Vi  §Your foxfire dissipates!v§§vv§v§§v§vv§§ Vi2 {vv§ Vi M§v Vi F§v Vi Dv§ Vi[ Dv§ ViN *... Vi [8=-3 Vi §§§§§§§§§ Vi) N _Your foxfire dissipates. ViI############# ..>.....?...# #..§....#)####§.§.@.......#.v§....###.##.#v§§...... #.#§§........ #.#vv#.######.#####.#§...# Vi.......§....#######.#...######....#).......v§§vv§v§§v§ Vitv§v Viz§v§v ViCv§ Vi%=§v Vi>§v VidC§v ViZDv§ Vi'-§ Vi(Fv§ Vi0.....§§. ViW1?-4 Vi8§§.§§§§§ Vi<N _Your foxfire dissipates. ViyM3 ViO Vi7Y. ViYJv§ ViZEv§ ViLb3§ Vi|§ _Your foxfire dissipates. x39== Vi/ Vi30== Vi Vi Via Vi`, Vi% Vi~1== Vi Viՙ Vi, Vi Vi Vi , ViD Vim############# ..>.....@...# ##.......#)### #.............#.......###.###.#......... #.#.......... #.#..#.######.#####.#................#5073.0)8.5 (14 _l - a scroll labelled HICHOR TECHUT Vi2= Vi4%X Vi*X Vi, Vic, Vi- Vi61 Vi3, Vi4 Vi6 Vi>8, Vi:, Vi<, Vi[Bn ViGX ViI ViK ViK ViL ViN VieQ Viub Vi9tvashedestampede the MagicianDjinni ##########Health: 31/31 ======================== .........#AC: 2Str: 7 .......#)#########EV: 11Int: 19 ..................SH: 0Dex: 13 .......###.###### ##XL:  4 Next: 15% Place: Dungeon:2 .#..............###...##Noise: ---------  Time: 1519.5 (11.0) .#..............@......@-) Nothing wielded .#..#.########.####...##Cast: Foxfire .#....##.# ##Fly ......##.# .#...###### #.# ..#)....... #.#@   Sigmund (polearm, asleep) .#.#######. #.# .#.#... [17 Vid...##.#Your foxfire dissipates! _Your foxfire dissipates. _Your foxfire dissipates. _Your foxfire dissipates. x3 _l - a scroll labelled HICHOR TECHUTYou encounter Sigmund the Dreaded. He is wielding a +0 scythe.  --more-- Vi Vis Vi0 Vi< 20.5 (12 _ Vi Vi Vi~  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Viovv, ally target)=1.0) Vi Vi5/ _You conjure some foxfire! Vi  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Vi VimThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No Vi Vih Vi]vashedestampede the MagicianDjinni ##########Health: 31/31 ======================== .........#AC: 2Str: 7 .......#)#########EV: 11Int: 19 ..................SH: 0Dex: 13 .......###.###### ##XL:  4 Next: 15% Place: Dungeon:2 .#.............v###...##Noise: =--------  Time: 1521.5 (0.0) .#..............@v.....@-) Nothing wielded .#..#.########.####...##Cast: Foxfire .#....##.# ##Fly ......##.# .#...###### #.# ..#)....... #.#@   Sigmund (polearm, asleep, ally target)  ViBd.#.#######. #.# .#.#... ...##.#Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. Vi ViF Vi Vi. _ Vi # >.........# #.......#)# #.... #.###.###### ## #.#.....v###...## #.#....@.v.....@ #.#..#.#.####...## #.#....# #.# ##.# #.# #.#...###### #.#.#) ViN T. #.#.#.#. #.# ..#.# ... ....# #.# Vi =§v Vi E§v Vic ?§v ViJ C§v Vi E§v Vi| ;§v Vi\ :v§ Vi Bv§ Vi @v§ Vi. § ViS /v Vi  Vi< 9-2.5 (1 _ ViJ u§§§v§ ViB Vi O  Casting: Inner Flame (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VigM>v§ViRN;§vViO8§vViXQD§vViRE§vViRvViR*§ViZv###.v§v.Vin[y0==-=3Vieb§v.v§§Vi;e/ _You conjure some foxfire!Vi.Vi .# .#)# . .###.###### ## .#.v###...## .#.§v.v§§@ .#..#.#ViYx.####..§## .#....# #.# ## # #.# .#...###### #.##). #.# @   Sigmund (polearm, asleep)#.#. #.##.# ... Vi@§vVi §Your foxfire dissipates!Vi:§vVi§v§§vVi.§§§...-4Vifm§§§§§ViQ _Your foxfire dissipates. x2Vi|  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi §vYou conjure some foxfire!Vi vv§§§..@@lly target)Sigmund shouts!Vi8*Vi   Sigmund mumbles some strange words.Sigmund flickers and vanishes!ViUv§......{-==5§Vi_ _Deactivating autopickup; reactivate with Ctrl-A.ViN];§vVi]E§vVi$^Fv§Vi_E§vVi_>v§Vi_`?§vVi`Fv§ViaE§vVibG§vViIc8§vVic?§vVidI.vVi eVilVi,§ViVi.--6Vi§§§.§§§§§{§Vi2 _The foxfire burns something.Vi V.# >.# #.#)# #. #.###.###### ## #.#.§§§.§###...## #.#.§v..§@.§§§§§{§ #.#..#.#.####...## #.#....# #.# ##.# #.# #.#...###### #.#.#). #.# ..#.#. #.# ..#.# ... ....# #.# §Your foxfire dissipates! rYour foxfire dissipates.r   quokka (wandering)Vi. ******You encounter a quokka.A magic dart appears from out of thin air!Vi ......§...@......22------=-7Vi :§Vi . _The magic dart hits you!Viۆ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi>}fr.{.Viv.rvrally target)ViDk1-------8ViXVi/ _You conjure some foxfire!Vi]  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi. fr.{.Vi8 v@v-9Vi>   Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!Vi_  _You conjure some foxfire!asting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViTC§v§vViLDv§v§§vViLY  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the quokka.Vi83§Vi§v§vVi_Fv§Vi=§vVi`>rvViVi  The quokka is severely wounded.The foxfire burns the quokka.Vi§§v.Vi`$v0-30Vi+c§@§Vi90Z _The quokka is almost dead.VixF# .>.# ##.#)#  #...  #.###.###### ##  #.#.vv###...##  #.#.@.§vr§...§  #.#..#.ViG#§####...## ##.#....# #.# ##.# #.##.#...###### #.#.#). #.#.#.#. #.#.#.# ... .....# #.#Vi{HE§vVi IA§vViOU  The foxfire burns the quokka but does no damage.Viok§§vViZ:§vVi  The quokka is almost dead.The foxfire burns the quokka but does no damage.Vi:\1§Vi\:§vVif§ _almost dead.ka but does no damage.  .Vik(ViG§VihH†..Vi58-1ViF§§ViJ _You kill the quokka!Vi ,  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vidv..v..19--=2Vik7{Vism/ _You conjure some foxfire!Vi  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi §v§vVi 8§vVi Vi ,§Vi A{†ViC @vvVi ?-3Vih M§§Vi L _You conjure some foxfire! The foxfire burns something.Vi#  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vit v§§vVi §v§vVi ViUm§§vVi?v§Vij"[  You conjure some foxfire! The foxfire burns something.Vi3§Vi,§Vi#T  The foxfire burns something but does no damage.Vi\33§Vi<dv§v.Vi=[8-4Vid§@§{§Vi2 _The foxfire burns something.Vi%>  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi],G§vVi1Vi/§ViOB§vViٺVi>,§ViTI .@v{vYou conjure some foxfire! The foxfire burns something. x2ViLJ[7-5ViDQZ§§§ViT` _Something completely misses you.Vii   Vi Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vim 3ViRt Vix _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Viݙ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi3ViViP _You don't know that spell.Vi\ViViNVi[n _Sorry, you're not good enough to have a special ability.Vi.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi7 Vi8 Vi? ViB P _You don't know that spell.Vijw 3ViR} Vi n _Sorry, you're not good enough to have a special ability.Vi?,m#### ..>...#  ##.#)# #.... #.###.###### ## #.#.§§§###...## #.#.v{.†....§ #.#..#.#v####...###.#....# #.# ##.# Vi,4#.##.#...###### #.# #....#). #.# <...#.#. #.#.#.# ... ......# #.#Vi5:q )The foxfire burns something.Vi@g  Reactivating autopickup.Vix§v§ViC§vVi @§vVi8v§ViIv§Vi &..ViZVivashedestampede the MagicianDjinni #############Health: 17/31 =============----------- ..>.........#AC: 2Str: 7  ##.......#)#########EV: 11Int: 19#..................SH: 0Dex: 13#.......###.###### ##XL:  4 Next: 342% Place: Dungeon:2#.#.............v###...##Noise: ---------  Time: 1536.5 (1.0)#.#...........@.§§§†....§-) Nothing wielded#.#..#.########§####...##Cast: Foxfire ###.#....##.# ##Fly .........##.# ###.#...###### #[39Vi;49m.# #....#)....... #.# <...#.#######. #.# ....#.#... ......##.#Your Translocations skill increases to level 5!Your Forgecraft skill increases to level 5!Your Fire Magic skill increases to level 5!Your Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!Your Earth Magic skill increases to level 5!-Fire MagicIce MagicAirEarth Magic skill increases to level 5!lchemy have reachedVi /  --more--ViEYVibvashedestampede the MagicianDjinni #############Health: 20/35 =============----------- ..>.........#AC: 2Str: 7  ##.......#)#########EV: 11Int: 19#..................Vi~c%SH: 0Dex: 13#.......###.###### ##XL:  5 Next: 130% Place: Dungeon:2#.#.............v###...##Noise: ---------  Time: 1536.5 (1.0)#.#...........@.§§§†....§Vid-) Nothing wielded#.#..#.########§####...##Cast: Foxfire ###.#....##.# ##Fly .........##.# ###.#...###### #.# ViVd#....#)....... #.# <...#.#######. #.# Vizd[....#.#... ......##.#VidlYour Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!Vid3Your Earth Magic skill increases to level 5!VidYour Alchemy skill increases to level 5!You have reached level 5!The power to cast Blink wells up from within.VioR Earth Magic skill increases to level 5!r Alchemy skill increases to level 5!You have reached level 5!  The power to cast Blink wells up from within.  Spell assigned to 'g'.  You have reached level 6!Vit/  --more--VilD3/406Vil 6% ViuVi{4 _ViIViN§vVi<§vViO8§vVi@§vVi]*§Vi~Vi _Your foxfire dissipates.VigVi5ViVinViiVii4=VidVikViViRViMViViViV,ViViVi,^5==ViViM,Vi Vi,ViViViVi=ViVieK6=ViViBViVi/Vi Vi ,Vi8 Vii7=ViViViVi$ViVi)ViVi,ViVia8=ViViViVi Vi Vi#!Vi!Vi"Vi"Vil#Vi%Vi &N29=Vi*Vi1Vi$2Vi|3Vi6Vi6Vi+8Vix:Vi;k30==Vi =ViM>Vi>Vi?Vi@,ViAVivCViCViDViFViFViFN1=VirHViIViFJViKViMViMViaNViOVi3PViLQVi7SViSK2=ViTViV,Vi-XVi Z,Vi9[Vi\Vi0]Vi^Vi_ViR`U3=ViaVi>cVicVidVif,ViGhVibj,VilVimVi-nViVnD4=Vi$pVi%r,VisViu,VivVixViyVifzVi{Viv|h5==Vi}Vi,ViViVi8ViGViU6=ViViNVi,ViViViViGVi,ViSVi1ViK7=Vi ViVi^ViVi,ViViKViViViVi~U8=ViVi#,ViViתVi&Vi`ViCViViViұVi:#9Vij(=ViViVi Vi,ViViViViؼ,Vi?VimVii40==ViUVi Vi',Vi~Vi;ViqViVi<ViVibVij,Vi$  Things that are here:Vig;  a +0 scythe; a +0 robeViM ......# ......#)######### ......... # ......###.###### .## #....###...### 605.5 (69.0) #.......)@†.....< #..#.########.####...### ....# #.# .## # #.# Vi #...###### #.# .#)....... #.# #.#######. #.# #.# ... VirViG=6.5 (70ViAVit; _Found an escape hatch in the ceiling.ViFVi:GViJ,ViL,ViQx  You see here a quokka corpse.ViSViFT _ViZXVi![Vi\ViX^Vi^Vi]_ViMbVicViSdViMeVihVij,VikVimViQoVioViepVi!rVisVitViuVi}vVix,ViyVi{ViQ|Vi|Vi!}Vi?R  There is an escape hatch in the ceiling here.VifVi0 _ViViViViKVi҅ViڈViViViŠViViuViٍVi'ViViViVi[ViVi#ViViViViq,ViĘViۙVi՚Vi/ViVi2Vi:ViViViViVViVi"ViãViViViMVi{Vi˧Vi ViViکVi4O ###  #.. #### #.# ### ...# #.# ##. Viװ##.## #.###.#.##  #...#####.##.###.##  †.....<.....## ##.#  28.5 (22########.# #@## Vi 6 ##.## #.#.##   #.#  #.# ViC  #.#  #.#   #.# . #Vi  ... .>    Vi .. ##   Vi      Vi)ViVi+9.5 (23ViVi9 _Found an escape hatch in the floor.Vi$Vi,Vi-ViL.Vi.Vi1Via2Vi2Vi2Vi3Vi4Vi05Vi5Vi_7ViF8Vi8Vi9Vi:Vi;Vi;Vi<Vi=Vi>Vi/?Vi?ViKVieLBVivOP  There is an escape hatch in the floor here.ViQVi~Q _ViCRViaSViT,ViUViWViAX,ViXViYVi3[,Vi[Vi]Vi ^Vi^Vi_Vi`Vik # #.# ########.# # #.# .........# # ... .......>## . .. #######.# ##.#  #.#  #.#   #.# ViYl\ 44.5 (15 #@#   #..#  ....#  ###..# Vilf..# ..# Vild..#.)# Vil VisViWt+5.5 (16VizVi}% _Found a dagger.Vip2 Vi,9 XVi&: Vi< ViC> Vi> Vi? Vi6C ViWE ViE ViF ViH ViJ ViPK ViFL Vi\N VirP ViP ViQ Vi2S ViiU ViU ViV VioX Vi*Z ViZ Vit[ Vi] Vir^ Vi^ Vi` Via ViQc Vic Vid ViOg Vij c  You encounter a bat.Vifp r #.##   ######..##   ..........#  Vi)q 7 ########..  #.. #.. ########.. .........) ..###### .....b ####### Vi]q .#  ..#.#  Viq .##.#   b   bat (asleep) Viq u.##.#  .###Vi r #.#  ...#### . Viz ,56.5 (11Vi:{ 27.5 (12 _Vi Vi Vi&N e #.## ..##  ...#  #..#  #..#  #..#  ########..#  .........)#  #@#  #.......b  ..#######  ##.#  #.#  #.#  #.#  #.#  .Vi #.## ..##  ...#  #..#  #..# ViI #..#  ########..#  .........)#  #@#  #.......b  Viw=..#######  Vin##.#  #.#  #.#  #.# Vi #.#  .ViViVioViZ _A bat is nearby!Vi,Se #.## ..##  ...#  #..#  #..#  #..#  ########..#  .........)#  #@#  #.......b  ..#######  ##.#  #.#  #.#  #.#  #.#  .Vi #.## ..##  ...#  #..#  #..#  #..#  ########..#  .........)#  #@#  #.......b  ..#######  ##.#  #.#  #.#  #.#  #.#  . _A bat is nearby!Vi vv, ally target)39-=8.0)Vi'Vi(/ _You conjure some foxfire!Vi:§v§v§v§v§v§v§v§v§vvv8--9ViK§§§§v§ _You conjure some foxfire!Vi]J######..##..........########.. #..########.........vv#######.######. #@§§§v§vb#......########.####.# .. ### ...#### ....#.Vi{Vi~ b  The foxfire burns the bat.Vi$ t§§vVi' F§vVi( :§vVi( N§vVi*) ?§vViZ* C§vVi5 †  The bat is moderately wounded.The foxfire burns the bat!Vi; RVi ,§Vip =§vViS D§vVi3 ?§vVi :§vVi ;§vVi r9=-60Vi §§§§v§v§§Vi G _You kill the bat!ViK v§§vv§v§v§v§v§VikO y §You conjure some foxfire!ViQP Jv§ViW Y..vvViQX 58-ViX &=1Vi:_ V§§§§§Vib N _Your foxfire dissipates.Vim3ViViGv§VihAv§ViG§vVi0§ViE§vViB§vViCEv§ViD§vViVi3Vi] _Your foxfire dissipates.ViVi@ViFViVioViViHViViVi Vi K9=Vi Vi4§ViViVi 0§Vi #Vit#Vi$Vi'` _Your foxfire dissipates. x2ViF(Vi)Vi+ViJ,Vio-Vi/Vi/i40==Vi(1ViZ3Vi5ViQ5Vi6Vi8Vi2:Vi:ViL;Vi<Vi>Vic>Vi+?Vi@ViBBViB9=ViCViDViFVi_FViGVi^HViIViTJViJViLVi+NViNViSOViRViiTViOUVi3VViTXVi.Z,Vik[Vi]Vi7_Vi_Vi`VibViggBVihViuki  You encounter a hobgoblin.Vigs.# ..#######.######. .# ######.......† .# #......####### .### #.####.#Vit ....... #.# #.# .####.# #.# #.# .####.# #.# #.# ..[##.### #.# #.#  - ........#### . #@# #.#  .#.#.......#......# #.# Viru .....ß...ß.).ß.....# #.....#...#....!...#.##.###.###..........#v..#...#........### g   hobgoblin (asleep).#.ß...ß...ß.....## ##.#...#...#.....g##  #...†###.##Vi ~/787.0)Vi~D-9.5 (18 Vi_ViDViVi   ######.†  #......  #.####.#  #.# #.#  #.# #.#  #.# #.# [ #.# #.#  . #@# #.# #......# #.# .).ß.....# ..#....!...# ##......... Vif........### ..ß.....## .#.....g##  #...†Vi   ######.†  #......  #.####.#  #.# #.#  #.# #.#  #.# #.# [ #.# #.#  . #@# #.# #......# #.# .).ß.....# ..#....!...###.................### ..ß.....##.#.....g##  #...†Vi3ViAVi` _A hobgoblin is nearby!Vi6/s   ######.†  #......  #.####.#  #.# #.#  #.# #.#  #.# #.# [ #.# #.#  . #@# #.# #......# #.# Vi/.).ß.....# ..#....!...# ##......... ........### ..ß.....## .#.....g##  #...†Vi    ######.†  #......  #.####.#  #.# #.#  #.# #.#  #.# #.# [Vi  #.# #.#  . #@# #.# #......# #.# .).ß.....# ..#....!...###.................### ..ß.....##.#.....g##  #...†Vie Vi Vi ViV ` _A hobgoblin is nearby!Vi#5 avv, ally target)Vi5 [39-=80Vi'6 .0)ViC? ViA / _You conjure some foxfire!Vi .ViB4   ......†......#########.####.# .......# ####.#.# #..[##.### #. #.......#####..#.###.#.......#...v@.#Cast: FoxfireFly .#.#v..#...#........###.ß...ß...ß.....## ##.#...#...#.....g##  #...†###.###.#######...#§..#...Vi5 E§vVi>6 §Vib6 %vVi6 Vi6 @§vVi 7 "§Vi07 $vVie7 Vi7 @§vVi@ ViOA --1ViJ A§§ViOM N _Your foxfire dissipates!Vi g  You conjure some foxfire! The foxfire burns the hobgoblin.  The hobgoblin is heavily wounded.ViVe§g.ViSvv....Ving8--==2Vi&9§Vi|(+ _The hobgoblin shouts!Vi§v§v§v§vViA§v§vViW@§vVi} .  You miscast Foxfire. Nothing appears to happen.  The foxfire burns the hobgoblin.Vi)VifA|§§vViJ .Vi'Nw-Contam: 10% 7--3Vi V§§§§§§ViXM _You kill the hobgoblin!Vi=cBv§VicLv§VidDv§VidFv§Vioq §You conjure some foxfire!Viy^vv!....ViyV7=-4Vi§§§§§VijN _Your foxfire dissipates.Vi43ViViGv§ViD§vViؐ?v§ViC§vViSK§vVi§v§vViL§vViH§vVi _ViViViΣVi3ViViͩViVi2§VivViVi%8ViVi § _Your foxfire dissipates.ViVihViViz _Your foxfire dissipates.VigVi,Vi+VirVi_9=6% Vi+Vi\Vi72ViViG=ViViw _Your magical contamination has completely faded away.ViViViFi40==VibViViY 5##.####.# ......# #.# #.# # #.# ####.# #..[##.### #.#.......#####..#.###.#.......#......##ß...ß.).ß.....## -....#...#....@...# .........#Cast: Foxfire..Fly ..##..#.ß...ß...ß.#...#†..#...962.0)-7.5 (13 _n - a brown potionVi Via Vi Vip ViU Vic e=Vi Vi^ Vi Vi Vi* Vi\ Vi\ Vi Vi Vi Vi Vi Vi Vi_ Vi Vi Vi ,Vi9 Vi Vi ,Vi ViS Vid Vi& Vi ,Vi Vi2 ViF# BVi' BViJ) Vi+ Vi - Vi}- Vi. Vi0 Vi2 Vi73 Vi4 Vi6 Vif9 ,Vi': Vi < Vi'> Vi[> Vi? Vi_D ViE ViFF VidH Vi J ViK ViL ViL ViN ViO ViCP ViP ViMR ViT Vi~T Vi]U ViV ViW ,ViX Vi.\ Vi] ,Viq^ Vip_ Vi` Vi` ViXa Vic Vid ViRd Vid Vi.f Vig ,Vig ViPi Vi[j Vij Vi/k Vim Vim Vi:n Vin Vi%p Vip ViTq Viq Vir Vis Vit Vixt Viu ViVw ,Viw Vivy ViYz Viz Vi0{ Vi| Vi} Vi} ViJ~ Vi Vi~ Viڀ ViU Viv Vi ,Vi5 Vi$ Vi' ViX Viه Vi Vi| BViŔ Vi ,Vi Vi Vi ViH ViR Vi՞ Vi Vi! ViH Vi Vik Vi ViU Vi Vi ,Vi Vi XVi Vi Vi Vi] Vi Vi ,Vi4 BVi Vi Vi Vi6 ,Vi Vi Vi ,Vi Vi- Vi" Vi Vi Vi Vi Vi ,Vi Vi Vi Vi Vi Vii Vi Vij Vi Vi ViH Vi Vi Vi Vi Vi Vi Vi ,Vid Vi% Vi Vi Vi{ Vi$ Viw ,Vi Vi Vi ,Vi ViX Vi ViY Vi( Vi Vi Vi Vi:" ViB ,Vi%N Vi{O ViQ Vi~  ######..## ..........# ########..# ### #..# ##.## #..# ##...########..# ..###.............)# .# #..[.......#######.#####760.5 (6 .# #@##.#######...... ######.# #.##.##......##### .......#########.##.##.####.# ##..#............##.##.# #.#  #..#..####.#######.##.# #.##..####.# #.##.# #.#......[##.### #.##.# #.# ###...........#####..#.## #.# ....#..#.#.......#......###.#Viـ Vi +1.5 (64Vi͈ Vi - _Found a leather armour.Vi3ViViViNViBViViViViXVinViViCViViF  You see here a +0 leather armour.Vi!Vi _ViViVi*ViqVizVi%Vig,ViVi%ViViViViViVi'ViViVi5c  You encounter a bat.Vi#.#.###.# #.#.# .# .. #.#.# # .. ##### #....Vi_b#  ...... #####..  #######..# #. ### Viv#..# #. ##.## #..# #.##### ##...##..# #.@...###....Vi #..# #.###..[....... #..# #.# #######.##.#### #[.#######.# #.##.##.. #..........#########.##.##.# #.####..#............##.##.# b   bat (asleep)Vi^ #.# #..#..####.#######.##.#Vi #.# #..#..####.# Vi #.##.# #.# #......[##.### Vi0 #.##.#Via,71.5 (10Vi%22.5 (11 _Vi!ViVi=4 .# .. # ..  b#  ..  #..# #. ###  #..# #. ##.##  #..# #.#####  #..# #.@...# #..# #.###..[.... #..# #.# #######. #[#.#  .. .. #.# #..#.. #.# #..#..  #.# [ Vio7N .# .. # ..  b#  ..  #..# #. ###  #..# #. ##.##  #..# #.#####  #..# #.@...# #..# #.###..[.... #..# #.# #######. #[#.#  .. .. #.# #..#.. #.# #..#..  #.# [ ViG3Vijp _A bat is nearby!Vi\vv, ally target)39-=3.5 (1.0)Vi[`Vi.c/ _You conjure some foxfire!Vigi ]v§v§v§v§v§Vik Ev§Viv k †  You conjure some foxfire! The foxfire burns the bat.Vi RViO& §v§v§Viw' @vvViS, ^8--4Vi3 Y§§§Vi6 G _You kill the bat!Vi ...#... ##.#.###.# #..#.#.# .# .. #.#.# # .. ####.... v## # ..... ###### §.#.# ##### # #..# #§#.# # # #..# #§..# ##.##  #..# #@##### ##...##### #..# #§.v..###......... #..# #v###..[....... #..# #.# #######.##.### #[.#######.# #.##.##. #..........#########.##.##.[15Vi7 ;6H #.####..#............##.##. #.# #..#..####.#######.##. #.# #..#..####.# #.##.v§v§v§v§§vVi ,§Vi H§vVip 8§vVic 1...Vi: #9Vif 8=-5Vis m§§§Vi Vi_l §vv§v§§vVil Viwu ]..†vvViXv [8-=6Vi} [§vv§ViX / _You conjure some foxfire!Vi§v§vViG§vVi<v§Vi>§vViVi O§vVi @§vVi 8§vVi~ H§vVii O§vVi0Kvv.Vi57-Vi7Vi§§§§§Vi"/ _You conjure some foxfire!Vil§vv§§v§v§v§v§v§v§v§§v§§v§v§§v _Your foxfire dissipates. x2Vit§8Vi _Your foxfire dissipates.Vi§ _Your foxfire dissipates. _Your foxfire dissipates.Vi9=40==Vi †# ....#... #>##.# #.# #Vii #.# # #..  ####.....†## #..... ###### ..#. #####.#.# ### -86.5 (9 #..# ##.## .##### ##...#####.....###....###..[........# #.# ######Vi2#[.#######.# .........############..#............#####Vi$ViH-7.5 (10.0)Vi$Vi; _Found a stone staircase leading down.VivViwVixVi|Vi$~Vi,Vi=Vi,ViVi_  You see here a bat corpse.ViS _ViViFViViViμViViViCVi,Vi7ViZBVi=ViViVi^ViViUViViViViViVi3ViViWViViHVi0ViViViViViBVi Vi1Vi^Vi%ViViViVi,ViViViEVi%ViViViRViViB,ViVi7,VimViViViViVi,ViViViViVi,ViViVi,ViVi,ViViFViViVi&ViViViViTViVi Vi XVi` VilViVi Vi`Vi,ViVi[Vi,Vic Vi9#Vi$,ViH&Vim)Vi*ViD+Vi,Vi.Viz/Vi$0Vi82Vi>4Vi5Vi5Vi7Vi8Vi:Vi:Vi;Vi=Vi?,Vi]AViBVirDViDViEVi~GVi@I,VikJVi'MViMViMViMOVieQViMSViSViTViu\Vi ^Viz^Vi>_VicVi)eBVigViiViKiViijVinR  There is a stone staircase leading down here.VipViq _VirVitVivViwVi xViyViF{Vi{Vil|Vi~Vi,ViViXVi>BViViViViVinViViViΒ,ViXViYViViHViVixViVi:ViYVi+VijBViViK,ViViVi2,ViwViVi/,ViViVi,Vi5ViViBVibViViVi,ViBViVi(,Vi)ViVi^,ViXViXVi,ViVi,Vi0Vi ViwViViViVi Vi Vik Vi Vi" Vid Vi BVi Vi ViU Vi Vi Vi Vi  ViK Vi Vi Vi Vi! Vi! Vi" Vi# Vi$ Vi{$ Vi' XVi( Vi9* Vi* Vi* Vi, Vi- Vi. Vif. Vi1 ,Vi2 Vi63 Vil4 Vi5 ,Vi76 Vi7 Vi.8 Vi8 Vi9 Vi: ViT; ,Vi; Vi< ViL> BVi? Vi@ Vi(A ViA ViB ViRD ViD ViE Vi|G Vi!H VimH ViH ViJ Vi%K ViSK ViCL Vi7P ViP Vi9Q ViKR ViS VilS ViS ViHU ViU ,ViBV Vi8W ViX ViJY ViY ViZ Vi[ Vi[ Vi4\ ViO] Vi^ Vie^ Vi^ Vi` Vi` ViGa Via Vic Vic Viqd Vid ViBf Vig Vi h Vi4h Vii Viaj ,Vij Vik Vil Vil Vi+m Vin Vin Vi,o Vio Vip Vi's Vis ,Viau Viu Vijv Viv Viw Vitx Vix Viry Viz Vi{ ViN{ Vi{ Vi } Vi~ Vi~ Vi~ Vi Vi Vi Vic Vi Vi% Vi| Vi Vi= Vi ViY Vi Vi Vi BVi7 Vi ,Vi ViW Vir ViǏ Vi Vi_ ViT Vi Vi Vi4 Vi BVi Vi Viݘ ViS Vin nViӝ ,ViJ Vic Vi Vi ,Vis ViT Vi Vi Vi: Vi Vit Vi Vi6 Vi Vi Vi& ViϬ Vi} Vi Vie Vi Vi ,Vi Viŵ BVi> Vi> Vih Vi Vi Vi, Vi ,Vi Vi Vi Vit Vi Vi Vi ,Vi Vi Vi ViS Vil Vi ,Vi Vi ViQ ,Vi Vi Vi Vi ,ViJ Vi Vi ,Vi Vi- Vi Vi ViJ Vi ViE ViG Viw Vi Vi_ ViK Vi7 Vi: Vi Vi Vi Vi ,Vi Viz Vi[ Vi Vi Vi Vi ViH Vi Vi Vi Vi# Vi! Vi Vis ,Vi Vi@ Vi8 ,Vie Vi^ Vi BVi+ Vi Vi9 Vi Vi\ Vi4 ,Vi ViK ViW" Vi" Viy$ Vi& Vi( Vi) Vi{* Vi, Vi. Vi / Vi3 XVi*5 ViG XViP ,ViZQ VihR Vi?X Vic Vid Vif Vim Vir ,Vir ViĀ (  #.# ##.##.# #..  #.# ###..## #.# #..  #.# #....># ##########.#####.  #.###.....#####................  #.#..........##.########.#####.  #.#.#.....##.##.# #.##### Vi  #.#.#.....#...#.# #.......  #.#.###.###.#.#.# .######9570.0)  #...........#.@.#### #.......###.###...#####....# ####.# ###...#..[##.# #.# ###.#.####.##.# #...# #.##.########.## #.# #######.......)..# #.# #....############# #.# #.##.Vi; q #.##### #.####Vi/ Vif Vi T _Key pressed, stopping explore.Vik IVi  _Vi XVi BVi Vi BVit Vi Vi BVi Vi ViC Vi$ Vi Vi Vi ,ViD Vi4 ,Vi Vi Vi{ Vi Vi ViB Vi BVi Vi ViF Vi Vi Vi Vi Vi Vi Viy Vi Vi Vi Vi ,ViQ Vi$ Vi% ViY% Vi~% Vi% Vi& Vi ' Via' Vi' ViZ* Vi+ Vi+ ViM, Vi/ Viz/ ,Vi/ Vi0 Vi:1 Via1 Vi1 Vi2 Vi`3 Vi3 Vi64 Vi8 d  You see here a quokka skeleton.Vi9 Vi:  _Viu: Vi= d  You see here a jackal skeleton.Vi? Vi?  _Vi@ ViD d  You see here a jackal skeleton.ViE ViE  _ViE Vi8H d  You see here a jackal skeleton.ViI VifJ  _ViK ViO a  You see here a rat skeleton.ViQ ViR  _Vi Vi? Vi{A ViA ViB ViF $  Things that are here:Vi H ;  a +0 scythe; a +0 robeViI ViJ  _ViK ViM ViuN ViN ViHP ViR d  You see here a quokka skeleton.ViT VitU  _ViV ViX ViY ViY ViZ ViW\ Vi^ ViC^ Vih_ Vi` Vib Vi c Vixd Vie Vif Vig Vih Vi7i Vitj Vij Vi@k Vikn R  There is an escape hatch in the ceiling here.Vio Vio  _Vip Viq Vir Vir Vias Viu BViNv Viw ViPx Vix Vi_y Viz Vi~ nVi= Vi XVi Vi ViO ViP nVi Viq Vi Vi> ViL f  You encounter a quokka.Vi         Viw ;     #############    #...........# Vi  # #.#########@#  Vi # #.# ##.## #.#  ## #.###.#.###.#  Vi >.#####.##.###.##.#  ...<.....## ##.#.#  ViY .########.###.##.#   r   quokka (asleep) Vi g## ##.#.###.#  # ##.## #r.  ###########.# Vi _2052.5 (95.0)3.5 (96Vi @ _Found 5 gold pieces.Viedvv, ally target)Vifg39-=4.5 (1.0)VilVio/ _You conjure some foxfire!Vik29Vi3 #############  #.........v.# # #.#@# # #.# ##.## #v#  #.#.# .#.# ...<.....## ##.#.# #.#  #.# # ##.## #r. Vi4"Vi , #############  #.........v.#  #.#@#  #.# ##.## #v#  #.#.# .#.# ...<.....## ##.#.# #.#  #.#  ##.## #r. Vis _A quokka is nearby!Vi5.Vi*#############.........v. # #.#########..# ##.## # #.###.#.## .#####.##.###. ...<.....## ##. .########.###.# ## ##.#.# # Vit ##.## #r.##########.# ###..........Vi E§vViy!Ir$Vi(r-5Vi9.8§Vi0N _Your foxfire dissipates!Vi =#############.........§. ##########v ##.## #.###.#.## .#####.##.###. ...<.....## ##. .########.###.# ## ##.#.###r  ##.## #$.##########.# ###...........# .>#Vi K§vVi3 @r.Vi @r.Vi $..Vi f40=-6Vi> :§Vi Vi#############........... ##########§ ##.## #v###.#.###. .#####.##.###. ...<.....## ##.#r########.###.##. ## ##.#.# #  ##.## #$.##########.# ###...........# .>#########.# Vi}K§vViң.Vi^35---=7Vi(Vi}+ _The quokka bites you.Vi0  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi †Flames lash the quokka.Vi_*Vi*W.†Vi3-----8====8Vi+ViJ _You kill the quokka!Vi# Vi Vi Vi I§Vib Vi)  _Your foxfire dissipates!4=-Vi Vi Vi Vi Vi3 ViJ Vi< Vi Vi* Vi Vi Vi( h5==Vi Vi Vi ,Vi ViI Vi ViE Vi Vi[ Vi Vi< Vi ViZ Vi` Vi U6=Vis ViO ,Vi Vi Vi Vi' Vit Vi Vik ViK Vi Vi Vie Vi Vi4 57=Vic Vi Vi Vi Vi* ViX Vi ViL Vi{ Vi Vi6 Vi Vi Vi6 Vi Vi ViE Vii N8=Vi Vi{ Vi Vi Vi Vi Vij Vi Vi$ Vi! R  There is an escape hatch in the ceiling here.Vi Vi5  _Vid Vi Vi ViM K9=Vi)! Vi" ViK$ ,Vi% Vi%, P ################# ....##........... ..#)############# #.#########. ................# #.# ##.## #. ..###.#########.## #.###.#.###. ...........###...#####.##.###.##.----Vi- X80.5 (22.0)..........).÷..@..<.....## ##.#†########.####...########.###.##. #.# ##.###.#.###. ..# #.# ##.## #$###### #.# #.###########.# ## ......# #.# ##.#...........#####.###.####............>##  #.............########.#  #..##.####.##.##.#Vi1. :----Vi5 Vi6 Vij3ViVlVi@uVizvVi{BViQ|,Vi}ViSViVi40==  You see here a quokka skeleton. _Vix  Things that are here:  a +0 scythe; a +0 robe _ViVi9=ViVi-  #################  #.....>.........#  #.#####.......#)######  #.# #.....................#  #.# #.......###.#########.##  #.# #.#..............###...###93.5 (13  #.# #.#......@.......).÷.....<  #.# #.#..#.########.####...### ##.#####.#....# #.# ##.## .............# #.# #.##.#...####### #.# #.##  ##....#).......# #.# ##.#...  ##<...#.#######.###.####......##.....#.# #.............###........# Vi\N[40m#..##.####.##.#ViVi Vi~P Vi  Vi  Vi  Vib  Vi  Vi5 B Vi , Vi  Vi  Vi , Vi@"  Vi $  Vi&  Vir&  Vi'  Viz)  Vi+  Vi+  Vi}-  Vi/  Vi0  ViX1  Vi2  Vic;  ##### #.#####.......#)########### ....# #.# #.................... ###.# #.# #.......###.######### #.# #.# #.#..............###. #.# #.# #.#..............).÷. #.# #.# #.#..#.########.####. #.###.#####.#....# #.# ## #..........# #.# 9.5 (6.0)  ###########.#.@.####### #.# # ##....#).......# #.#  ##<...#.#######.###. Viw< x####. ##.....#.# #.......... #........# #..##.####. #.÷....#.### #..##.# #.  #÷#....#...# #>.##.# #.  #÷##.#.###.# #..##.# #.  #÷##.#.# #.# #..##.####.  Vi<  Vi=  ViG !Vi!Vi3!Vid!Vii!Vi!Vit!Vi;  !Vi)You see here a +0 club.!Vi!Viܜ _!Viy!Vi!Vi4,!Vib!Vi!Vi,!Vi!Vi?!Vi,!Via!Vi!Vi!Viz!Vi!Vi'!Vi,!ViG!Vi+ #.........# #. ###########.#...####### # ##....#).......# #. ##<...#.####### ##.....#.# #.... #........# #.. #.÷....#.### #..##. #÷#....#...# #>.##.106.5 (7 #÷##@#.###.# #..##. #÷##.#.# #.# #..##. #÷##.#.###.#####.... #.##.......†#######.#######...............#[39;49!Vi~m #..#######..###### #..# #...# #..# #.##.# #..# #..!Vi!Vi*"VipI"Vi$s"Viu"ViyB"Vi{"ViX"Vi,"Vi"Vi"Vi}"Vi"Vi"Vi"Vin"Vi,"Vi4"ViF,"Vi׶"ViϷ"Vi"ViB"Vi#÷##.#.###.#####..........##.##.............÷##.############.#######..........#.#  #......# #..#######.#.#  "Vix#.###### #..# #...# ##.# #..# #.##### ###.# #..# #.....# ##.# #..# #.###..[.19.5 (13.0) ...# #.@# #.# ###### #### #[.#######.# # #..........######## #"Vi #.####..#... # #.# #..#..####.### # #.# #..#..####.# "Vi## #.# #......[##.### ># ##########.#####........... .#####................#..#.#.."Vi"Vi"Vi#Vi*p #.##.............÷##.##########.#######..........#.#  #......# #..#######.#.# #.###### #..# #...# #.# #..# #.##### #.# #..# #.....# ###.# #..# #.###..[ ....# #..# #.# ##### .#####Vi, #@.#######.# .#  #..........####### .# #.####..#......... .# #.# #..#..####.## .# #.# #..#..####.# .## #.# #......[##.## .># ##########.#####........... ..#####................#..#.#.... .....##.########.#####.#......ß#Vi=G20.0)#Vi0G#ViGKR _You see here a +0 ring mail.#ViJ*#Vi*%1#Vi@B> _d - a +0 ring mail#Vi  ###.# #..# #.###..[. ....# #..# #.# ##### .#### ..# .# ..........####### .# .####..#......... .# .# #..#..####. .# .# #..#..####.# ## .# #......[##.7.5 (6># ##########@#####........... ..#####.........#..#.#.... .....##.########ß ..##.##.#####.##.#..... ..#...#.#......##.#.##.## ###.#.#.##Vij m#######.#.#... ....#...#### #..........#.#.ß# ############ #...#..[##.##....##$Vi/ I$Vi81 $Vi Q $ViV n$ViW $ViX $ViZ $Vi [ $Vi[ $Vi] $Vi>^ $Vi{_ $Vi_ $Vi` $Vib $Vid ,$Vi $ViX W  #.# #....># ##########.#####.  #.###.....#####................  #.#..........##.#####.#  #.#.#.....##.##.# #.  #.#.#.....#...#.# ##  #.#.###.###.#.#.# #.#####  #...........#...#### #........  ###.###...#####....# #######42.5 (15.0)  #.# ###...#..@##.#  #.# ###.#.####.# $Vil c #.# #...# #.#  #.########.## #.# ######  #.......)..# #.# #...  ############ #.# #.##..< #.##### #.##### #....< ####...##.#$Vi $Viu $ViK o _You see here a +2 helmet.%Vi=F3.0)%ViZ[ _e - a +2 helmet%Vi%Vi%Gear: 5/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)b - a +0 buckler  d - a +0 ring mail  e - a +2 helmet Jewellery (go to first with "=)  c - an amulet of dissipation (worn)&ViPOe - a +2 helmet. A piece of metal headgear. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.&ViV&Vi^&Vi #.# #....># ##########.#####.. vashedestampede the Magician#.###.....#####................# Djinni#.#..........##.########.#####.# Health: 40/40 ========================#.#.#.....##.##.##.#####.# AC: 2Str: 7  #.#.#.....#...#.##.......# EV: 11Int: 19  #.#.###.###.#.#.##.####### SH: 0Dex: 13  #...........#...#### #........ XL:  6 Next: 18% Place: Dungeon:2  ###.###...#####....# ######### Noise: ---------  Time: 2143.5 (0.0)#.# ###...#&Vi_[37m..@##.#-) Nothing wielded#.# ###.#.####.#Cast: Foxfire#.# #...# #.#Fly #.########.## #.# #######.......)..# #.# #....############## #.# #.##..<#.##### #.######....<###.#####...##.# _a +0 scythe; a +0 robe _You see here a +0 club. _You see here a +0 ring mail. _d - a +0 ring mail _You see here a +2 helmet. _e - a +2 helmet&Vi3&Vi &Vi &ViF *4.5 (1&Vi &Viz @5.5 (2&Vi &Vi$ &Vid% *6.5 (3&Vi+ &Vi2 @7.5 (4&Vi8 &Vi? &ViA *8.5 (5&Vi'E &ViF 5 _You start putting on your armour. You continue putting on your +2 helmet. x5&ViH &Vi>Q q _You finish putting on your +2 helmet.'Vi3'Vi'Viۚ'ViÜ'Vi$ _'Vi)'Vi'ViO,'Vi'Viv'Við'Vi8'ViE'Vi*'Vi'Vi޸'ViT'Vi'Vi'ViD'Vi('ViL'Vil'Vio'Viq'Vikq'Vir'Viu'Viw'Vix'Viy'Vi{'Vi}'Vi/~'Vi'Vi'Vi,'Vi'Vi'Vi6'Vi'Vi'Vi'ViV'Vi5'Vi'Viߑ'Vi,'ViV,'Vi'ViP'Vi'Vix'Vi ,'Vi$'Vià'Vi,'Vi£'Vi'Vi,'Viۨ'Vi'Vi'ViQ'Viz'ViK'Viy,'Vi'Vi'Vi'ViIJ'Vi&'Vi 'Vi߾,'Vi'Vi'Vi'Vie'ViJ'Vi 'Vi'Vi'Vi'Vi'Vi+,'Vi'Vi0'Vi'Vi"'Vi   You see here a bat skeleton. _'Vi ,'Vi ,'Vi) 'Vib0 X'ViO 'ViQ 'ViR ,'VinS 'ViDV 'VihW ,'ViW 'ViGY 'Vi[ ,'Vi[ 'ViE^ ,'Vi^ 'Vi~   .......#  # #.#########.#  # #.# ##.## #.#  ## #.###.#.###.  .#####.##.###.##.  ...<.....## ##.#†  .########.###.##.#####  ## ##.#.###.#...#  223.5 (75.0) # ##.## #@....#  ###########.# ###...#  #...........# ##.##  ..........>## #.#  ..########.# #.  #.# #.# #.   'Viv c #.##.#.#    #.##.#.#    #.##.#.#  'Vis   _You now have 66 gold pieces (gained 5).'Vih 'ViZ E _Done exploring.'Vi2 I'ViG 0.0)..........'Vi 'Vi E _Done exploring.'ViR 3'Vi 'Vi 'Vi 'ViN 'Vis E _Done exploring.(VifAI(Vi]Q(Vi_E _Done exploring.(Vi35vv(Vi4a39-=4.5 (1(Vi:(Vi@=/ _You conjure some foxfire!(Vi+.(Vi7#.#   #.##.#   #.# ##.## #.#  # #.###.#.###.#  #####.##.###.##.#  <.....## ##.#†#  #.###.##.#####  # ##.#.###v#...#   ##.## #.@...#  .# ###...#  .# ##.##  >## #.#  .#.# #.#  .# #.# #.#  .# #.# #.# [(Vi834m .# #.# #.#  .# #.# #.#  v§v§(Vi<(ViL=\40=-5(ViA(ViEN _Your foxfire dissipates!)Vik#.#  #.#.#  #.# ##.## #.#   #.###.#.###.#  .##.###.##.#  .<.....## ##.#v#  .###.##§#####  )ViK ##.#.###§#...#  ##.## #..@..#  )ViA.# ###...#  # ##.##  >## #.#  #)Vi.# #.#  # #.# #.#  # #.# #.#  # #.# #.#  # #.# #.#  )Vi3!..)Vi?-6)Vi)Vi)Vi:#.#  #.#.#  #.# ##.## #.#  #.###.#.###.#  .##.###.##.#  <.....## ##.#v#  .###.##§#####  ##.#.###.#...#  ##.## #...@.#  .# ###...#  # ##.##  >## #.#  .# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#  7)ViL)ViIA )ViC Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon *Vi*Vi #...........#  vashedestampede the Magician#.#########.#  Djinni#.# ##.## #.#  Health: 40/40 ========================#.###.#.###.#  AC: 5Str: 7 ###.##.###.##.#  EV: 11Int: 19 <.....## ##.#v#  SH: 0Dex: 13 ######.###.##§#####   XL:  6 Next: 18% Place: Dungeon:2##.#.###.#...#   Noise: ---------  Time: 2227.5 (0.0)*Vi##.## #...@.#   -) Nothing wielded ########.# ###...#   Cast: Foxfire .........# ##.##   Fly .......>## #.# #######.##.# #.##.#  #.##.#  #.##.#  #.##.#   _Done exploring. _Done exploring. *Vi,_Done exploring. _Done exploring. _You conjure some foxfire! _Your foxfire dissipates!*Vi*Vii*Vi*Vi*Vi!,*Vi*Vi,*Vi*Vi*ViP*Vi:*ViK,*Vi&M*ViM*VimN*ViN*Vi>U*Vi~V*ViV*Vi!W*Vi^b  You see here a quokka corpse.*Vi_*Vi` _*Vi a*Vig,*Vi(h*ViTh*Vim*Vin*Vin*ViWo*Virt*Viu*Viv*Viy*Vip|*Vi^}*Vi}*Vi7~*Vi@*Vi#*Vih*Vi*ViΈ*Vi*Vi*Vi*Vi*Vi*ViՐ*Vic*Vi2*Vi*Vi*Vi=*ViJ*Vig,*Vi*Vi<*Vi*Vi*ViX*Vi*Vi*Vi*Vi*Vi}*Vi*Vi_*Vi*Viɰ*Vi*Vi*Vi;*Vi*Vi\*Vi*Vi"*ViV*ViV*Vi*Vi*Vi*Vi*ViU*Vi(*Vi*Vi|*Vi*ViS*Vi*Vi*Vi*Vi4*Vi#*Vi*Vir*Vi*ViR  There is an escape hatch in the ceiling here.*Vii*Vim _*Vi|*Vi*Vit*Vi*Vi,*Vi\*Vi,*Vi*Vi*Vi *Vi[*ViW*Vi*Vi\,*Vi*Vi*Vi,*Vi*ViJ*Vi,*Vi*Vi*Vi,*Vi*Vi*Vic*Vi*Vi*Vi?*Vi*Vi*Vil*Vi*Vi*Vij*Vi*Viw*Vi,*Vim *Vi *Vi ,*Vi *ViU*Vi*Vi*Vi*ViS*Vi ,*Vi'*Vi#*Vi%*Vik%*Vi&*Vi(*Vi)*ViI**Vi+*Vi/,*Vi-,*Vi.*Vi0Y  There is a stone staircase leading down here.*Vi1*Vi+3*Vi3$ _*Vi4*ViG 3  You fly downwards.*Vi7,*ViU*Vi _You encounter a goblin and an endoplasm.There is a stone staircase leading up here.*Vi #. ....  #.. ... .  .. ... ..  .. .. ...  .###.#...g  .......  #...# 73.0 (45.5) #@..#  ..J.........#  ###..##..##.#  #. #..# # # #..# #..#J   endoplasm (asleep) ...#g   goblin (asleep) #### *Vijd _There are monsters nearby!*Vil  #. ....  #.. ... .  .. ... ..  .. .. ...  .###.#...g  .......  #...#  #@..#  ..J.........#  ###..##..##.#  #. #..# #  *Viam x# #..# #..# ...# ####*Vii  #. ....  #.. ... .  .. ... ..  .. .. ...  .###.#...g  .......  *Vic #...#  #@..#  ..J.........#  ###..##..##.#  #. #..# # # #..# #..# ...# #### *Vi 3*Vi$ *ViG+ d _There are monsters nearby!+Viy" g.  You conjure some foxfire! gThe goblin shouts! You hear a shout! x2 gYou encounter a goblin. It is wielding a +0 dagger..J gYou encounter a goblin. It is wielding a +0 club.+Viz gYou encounter a hobgoblin.+Vi ggvvJlly target)g   hobgoblin+Vixgggg 4 goblins (1 wandering)You encounter a goblin. It is wielding a +0 club.+Vi'h39-==4.0 (1.0)+Vi= _You hear a shout!+Vi"§vg.g..J+Vi'#.+ViY$0g.+Vi+%g.+Vi.vvgg 3 goblins (1 ally target)+Vi50G--5+Vi6;§+ViQ;/ _You conjure some foxfire!+Viv§v§v§+ViTv§+Vi:Dv§+Vih  You conjure some foxfire! The foxfire burns the endoplasm.+Vi§v§v§§v+Vi٧ .  The endoplasm is heavily wounded.The foxfire burns the endoplasm.g   hobgoblinggg 3 s (1 ally target)+Vi*d§§v+Vi+Dv§+Vi7 )  You kill the endoplasm!The foxfire burns the goblin.+Vi>S 2 goblins+Vi_5§+ViPb.g.§v+ViYs gYou kill the goblin!+ViJ.g+Vii  You encounter a hobgoblin.+Vi(# g8-v-vg   Robin (wandering)gg 2 hobgoblins (1 distracted)gg 2 goblins (1 ally target)You encounter Robin of the Strong Arm. They are wielding a +0 club.+Vi+Vi+/  --more--,Vi,Vi(.g.,ViT(,Vi= 96 _,ViC§.§§§§§§,Vi2,Vi v§§v,Vi =v§,Vi v§§vv§,Vi< <§v,Vi >v§,Vi x SYou conjure some foxfire!,Viv Kv§,Vi  S   adder (distracted)gg 2 hobgoblins (1 distracted)gg 2 goblins (ally target)You encounter an adder.The foxfire burns the goblin.,Vi; §v§.S,Vi|$ Sstrong, 1 unaware)strong, ally target)You encounter an adder.The foxfire burns the goblin.  The goblin is heavily wounded.  Robin roars a battlecry!  The goblins go into a battle-frenzy!,Vi z§.g..g g  The goblin is severely wounded.§vg.,ViJ D)g,ViI S..v..v.g)g 3 goblins (strong, 2 ally target)7-7§§§§,Vi q _You encounter a goblin. It is wielding a +0 club.-Vi=l §You conjure some foxfire!v§-Vi,mv§v§§vv§-Vidv §Your foxfire dissipates.The foxfire burns the goblin.-Vi~_ 2 goblins (strong, 1-ViI%-Vi@(,§-Vi~1§v.Sgg.-Vi7D §-Vi 8gYou kill the goblin!The foxfire burns the goblin!-Vi?;)-Vi?0§-ViFK.g-Vis gYou kill the goblin!-Vio1g.-Vi )g.gv.v§gg 3 hobgoblins (strong)g 3 goblins (strong)You encounter a hobgoblin.Robin throws the goblin at you!-Vi\6-208-Viw§§§§v§§§-ViGs _You encounter a goblin. It is wielding a +0 dagger.-Vi§v§v-Vi , 1 ally target)You conjure some foxfire! The foxfire burns the goblin.-Vi4§ )The goblin is moderately wounded.The foxfire burns the goblin.-Vi͘] 2 goblins (strong)-Vi.§-ViU.S-ViX.g.g.-Vi"y.g..g-Vi$1g)-Vi+G)g-Vi:..v§.v, 1 ally target)-ViC?-9-ViJ:§-VisMJ _You kill the goblin!-Viv§v§-Vi@ †You conjure some foxfire! The foxfire burns the hobgoblin.-Viiw 2 hobgoblins (strong), 1 ally target)-Vi/~§  You kill the hobgoblin!The foxfire burns the goblin.-Vi+§.S.g.-Vi y .gThe goblin is heavily wounded.-ViRobin throws the hobgoblin at you!  You encounter a hobgoblin.-Vis'.g.-Vi.g)-Viv.g.vg 3 hobgoblins (strong, 1 ally target)-Vi65180-Vi' k§v§§-Vi"Z _The hobgoblin completely misses you.-Vib  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Vi m  Okay, then..Vi .Vi . _/Vi/Vi@/Vi` /Vi?v§/Vi} §The foxfire burns the goblin./Viz   goblin (strong)/Vi/§/ViT  You kill the goblin!The foxfire burns the hobgoblin./Vi.§.S/ViD2 gThe hobgoblin is heavily wounded./ViL3?†g/Vi?5 .gYou encounter a goblin. It is wielding a +0 club./ViE61g./Vi7;)g/ViC)..)g 2 goblins (1 wandering, strong)/ViF-21/VioPC§§/ViVD 2. _The hobgoblin closely misses you./Vi*Nn .#####.#....##.# ##.## ............##.# #.# ######.#...####### #.# #.########....#).......# #.# ##.#.....##<...#.#######.###.####........ ##.....#.# #.............#### #........# #..##.####.##.# #.÷....#.### #..##.# #.##.# #÷#....#...###.# #.##.# #÷##.#.###.# #g.##.# #.##.# #÷##.#.# #.# #..##.####.##.# /ViO#÷##.#.###.#####..........##.#### #.##.............÷##.#######..... #.#######..........#.# ###### g   hobgoblin (strong) ..# #..#######.#.# ### ### #..# #...# ##.###..# #.##### ##...###/Vi4-2.5 (2.5/Vi$/Vi _You fly upwards./Viec _There is a stone staircase leading down here./Vij  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Vi Q .  Flames lash the hobgoblin./Vi{ _*/Vie ./Vif T4-====/Vix %3.5 (1.0/Vi} /Vi M _You kill the hobgoblin!1Vi 31Vi 1Vi 1Vi^ 1Vi B1Vi 1ViZ 1ViG 1Viv 1Viu a5=1Vi 1Vi 1Vi ,1Vi 1Vic 1Vi\6=1ViQ1Vi~ X1ViB1Vi1ViNa7=1Vi'1Vi6,,1Viu.8=1Vip/1Vi/1Vi>01Vi11Vid2,1Vi21Vi31Vi4,1Vi51Vi61Vi61Vi;7K9=1Vi71Vi81Vi81Vi\9,1Vif:1Vi;1ViR;1Vi;1Vi<1ViW=1Vi=1Vi=1ViD #####.## #.###.#.###.# ###...#####.##.###.##.# .).÷.....<.....## ##.#†# 1ViE####...########.###.##.##### # ##.## ##.#.###.#...#  #.# ##.## #.....#  #.###########.# ###...#  ##.#...........# ##.## ----305.5 (22.0)###............@## #.# ........########.# #.# ###.##.# #.# #.#  #.##.# #.# #.# #.##.# #.# #.# #.##.# #.# #.# ####.##.# #.## #.# 1ViF......##.########..## #.# #######............# #.#----1ViL1ViNa _There is an escape hatch in the floor here.2Vi^40==6.5 (1.0)2Vi' =3 _HP restored.  You fly downwards. The hatch slams shut behind you.2Vi  #.. ... .  .. ... .g....  .. .. g.. ..#  .###S#)).. ..#  ..).gg. ...  #.§g# #.#  #<..# ###.# ......§§...# #...##.# ..##..##.# #@...#  #. #..# # ###..#  # #. .#  #. # ...# #### 2Vi,8.0 (2.52Vi-m _Level annotation: Robin2ViI2ViR2ViX2ViT,2Vi)2Vi}32Vin6,2Vi82Vi:2ViX?2Vi@2ViA3Vi3Vi X3Vim3Vi,3Vi3Vi5,3Vi73Vi3ViT$,3Vi%3Vi{(3Vi(,3Vi-,3Vi13Viz6,3Vi73Viu<3Vi?3Vi@,3ViB3ViSG,3VibH3Vi/J3ViDO3ViO3ViO3Vi%R3ViU3Vib,3Vig3Vi3 ##... :#........#### .#... ........# .#.. g.....##.# .# ###S#)).....##.##.##.#24.0 (16.0) ..).gg..........@....# #.§g# ...#.##.##.#### #<..# ###.##.# .# .§§...# #...##.# .# #..##.# #.#....# .# #..# # #.###..# .# #..# #.# #..# .# 3Vi#..# #.# #..# .# ...# #.# #..#3ViA5.0 (173Vic3Vi0_ _Found a parchment of Volatile Blastmotes.3Vi$m3Vim33Vi{X3ViF3Vi,3Vi3Vi|3Vi.,3Vi͟3Viݡ3ViO,3ViS3Vi3ViJ43Vi+       ### 3Vi  .:# #####  ...#####.# #...  ......##.####.#######  .##.##.##...#  ...##.##.##.#.#####.#  3Vic............#.#  .#.##.##.####.#  ##.##.##.# #.#  ...##.##.# #.#    .#....##.# #.#    .###..##.# #..    .# #..##.#  3ViE 3Vi,36.0 (113Vi8+7.0 (123Vi3Vi[PT _o - an orange potion3Vi Vv@v3Vi g39-=8.0)3Viʍ 3Viۏ / _You conjure some foxfire!3ViU 3ViCV 3ViV 3ViZ v§§v3ViZ =§v3Vi] 8§v3Vi] Cv§3Vivd 33Vie 3ViZi ,3Vii 3Vij 3Vik 3Vin 3Vikp 3Vip 3Vi_r 3Vit 3Viu 3Vi~ C §3Vi~ )HP restored.3Viˀ 3ViU 3ViG 3Vi 40= _Your foxfire dissipates.3Vi4 3Via 3Viu 3ViΘ 3Vi 3Vi˚ 33Vi: ] _Your foxfire dissipates.3Vi3 i  You encounter a hobgoblin.3Vi     ###  .:# #####  .#####.# #...  ##.####.#######  -##.##.##.......@§#  .##.##.##.#.#####§#  ...#.# .# #.##.####.# .#3Vi  .##.##.# #.# .# .##.##.# #.# .#  g   hobgoblin (asleep) ....##.# #.# ..  ##..##.# #.. g.   #..##.#  3Vi) 42.0 (4..-3.0 (5 _3ViQ 3Vi 4Vin ### .:# ##### #...##.####### .......@.# .#.#####.#  .#  .#  #.# .#  #.# .#  #.# ..  #.. g.  4ViDZ ### .:# ##### #...##.####### .......@.# .#.#####.# 4Vi  .#  .#  #.# .#  #.# .#  #.# ..  #.. g.  4Vi4Vi4Vi4ViJ` _A hobgoblin is nearby!4Vi&P4Vi I4Vi 4Vi=    ### .:# ##### #####.# #...  ...##.####.####### ##.##.##.........#  ##.##.##.#.#####@#  .4ViM ........#.# #.#  ##.##.####.# #.#  ##.##.# #.# #.#  ##.##.# #.# #.#  ...##.# #.# #..  #..##.# #.. .g.  #..##.# ###  #..##.#  4Vi G4.0 (1 _4Vi 4Vi 5Vi[g  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Vip>35Vi;F5ViI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5Viz###.:# ##### #####.# #... ...##.####.####### ##.........#.##### .........#.# ##.##.### ... #. .g ###  5Vi$t=5 _5Vi5Vi z###.:# ##### #####.# #... ...##.####.####### ##.........#.##### .........#.# ##.##.### ... #. .g ####  5Vi 5Vi? %65Vi" 5ViD$ 5ViZA  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Vi 5Vi 5ViU(   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5Vi ss###.:# ##### #####.# #... ...##.####.####### ##.........#.##### .........#.# ##.##.### ... #. .g.. ##### 5Vis4 ....5Vi~5Vih,7 _5Vi5Vi6ViF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Vi%9 †  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the hobgoblin.*6Vi,†6Vi 39-3====86Vi6Vi/M _You kill the hobgoblin!6ViK .:# ##### #####.# #... ...##.####.####### ##.........#.##### .........#.# ##.##.### .......# #. .†.....# #######.# # ..#.  ----96Vim6ViD 6ViD 6ViTF 6Vi e40=  You see here a hobgoblin corpse. _=6Vi n6Vig 6Vi 6Vi  #.#  #.#  #.  #.  #.  #.  # #.  #...###. ----71.0 (22.0) #....?.  #...#####   ##              6Vi 6ViA T _Key pressed, stopping explore.6Vi` 6Viu 6Vi) 6Vi 6Vi 6Vi 6Vi 6Vi 6Vi P _6Vi 6Vi1 6Vi 6Vi v # #.# . #.# . #.# .. #.#  #.# # #.#  #.# #.# 6Vi x #...###.# 6Vi c #....@..# 6Vi #...#####  ##. 6Vi$ 2# 6ViB   6Vi]   6Vi~ 6Vi 73.0 (2.0)6Vir+ 4.0 (3 _m - a scroll labelled JENTIAVAEF7ViU7ViU7VifV7Vi[X7Vi\]7Vi_aB7VieB7Vig7Vi j7ViIj7Vij7ViGl7Vip7Vip7ViFq7Vis7Vix,7Viy7Vi{7Vi|7Vi7Vi7Vii7Vi}7Vi7Vi97Vi7Vi7Vi7Vic7Viы7Vi#7Vi_7Vi7Vi{7Vi,7Vif7Vi7Viȣ7Vix7Vi7Vi@7Vi7Vi{7Viک7Vip7Viٮ,7Vie7ViŰ7Vi7Vii7Vi7Viܶ7ViF7Vi7Vi7Vi[7Vi,7ViX7Vi7Vi,7Vi67Vi7Vi,7ViP7Vi7Vi,7ViO7ViF _You reach down and open the door.7Vic37Vi7Vi@  There is an open door here.7Vi   You encounter an orc. It is wielding a +0 dagger.7Vi=p #.# #..# # #####.#  ... .... . ...#.#  ..# ..#. #.#.#.#### #.# 7Vi|I ..# ..#..# #.#.#....# #.# ..#.#.#.#.##.# #.# 7ViN..........##.# #.# ..#.....####.### #.# 7ViF....###'####...###.# ### #§≈@≈≈##.......# 7Vi` #≈...≈##...#####  #≈...≈###.##  #≈...≈# #.##≈#.#≈# ###§§#.#≈≈ o   orc (asleep).##≈.≈##... .o. .. 7Vi 7Vib94.0 (20.0)o.7Vi§...§o7Viu4==5.0 (217ViP; _The orc shouts!7Vi_ #.# #..# # ##### #.#  ... .... . ....# #.#  ..# ..#. #.#.#.#### #.#  ..#  #.#.#....# #.#  ..#.#.#.#.##.# #.#  ..........##.# #.#  ..####.### #.#  ....###'####.  ### #§≈@≈≈##.......#  #§...§##...#####  #≈...≈###.##  #≈...≈# #.#  #≈#.#≈# ###  §§#.#≈≈  .##≈o≈##.  .. ... .. 7Vi #.# #..# # ##### #.#  ... .... . ....# #.#  ..# ..#. #.#.#.#### #.#  ..#  #.#.#....# #.#  ..#.#.#.#.##.# #.#  ..........##.# #.#  ..####.### #.#  ....###'####.  ### #§≈@≈≈##.......#  #§...§##...#####  #7Vi≈...≈###.##  #≈...≈#  #≈#.#≈#  §§#.#≈≈  .##≈o≈##. .. ... .. 7Vi 7Vib 7Vi 7Vim [ _An orc is nearby!8ViE... .... . ....# ..#. #.#.#.####.# #.#.#.... ..#.#.#.#.##.........##.8ViH#.....####.###..###'####...##### #§≈.≈≈##...... #§.@.§##...####≈...≈###.##  #.# 8Vir#.#≈# ##§§#.#≈≈.##≈o≈##... ... ...§ ≈.≈ .§8Vi7o.8Vigb§#§§≈.8ViX@--6.0 (1.0) _8Vi8Vi8Vi< # ..#. #.#.#.####.# #.#.#.... ..#.#.#.#.##.......#.....####.###8Vi@..###'####...##### #§≈.≈§##...... #§§..####8Viۤ7#≈.@.≈###.##  #.# #.#≈# ##8Vi@≈§≈#o#≈≈≈..##≈.≈##.§≈... ... ...≈≈.§ ≈.≈ ..≈≈≈ ≈#.#≈ ≈≈8Vi7o.8Vis#§§##§§§§≈..§.≈...≈.§≈≈§--78Vi8Vi7o.8ViL*#§v.§≈#§§ov#≈#.(ally target)8Vif-=88Vi8Vi / _You conjure some foxfire!8Vi?  You conjure some foxfire! The foxfire burns the orc.8Vi §§v8Viz )The orc is heavily wounded.The foxfire burns the orc.8ViV /§8ViqX d###§..v#§.#§v#§§§§≈.#§8Vi] \39-498ViQe ;§8Vi h G _You kill the orc!8Vi) §vv§§v§vv§§v8Vi §vv§8Vi ≈§≈v≈.v≈≈§..#§§§ §.§≈#§8Vi6 `8--4008Vi L§§8Vi / _You conjure some foxfire!9Vim 39Vi"9Vi)§vv§§v§v9Vi<*H§v9Vi+§v§v9Vi7§v§v9Vi28H§v9Vi9N§v9Vis:?v§9Vim<H§v9Vi>H§v9ViB?H§v9Vi?2§9ViCO§v9Vi!E9ViK39ViM9Vi,R9Via9Vikd9Vig9Vip4§9Vi s9Vi>q§9Vi99Viň9VicK9=9Vi'9Vi` _Your foxfire dissipates. x29Vi-2§9Vi9Vi9Vi9Viq] _Your foxfire dissipates.9Vi9Vic9Vi9Vi9Vi99Vi/40==9Vi 9Vi9Vi9Via9Vi9Vi9VihLava 9Vi29Vi 9Vi9Vi9Vi9Vi'{=9Vi9Vi9Vi Lava 9Vi^?9Vi"A9ViEhLava 9Vi4J9ViJ9ViL9VilN9Vip[9Vi\9Vic _You reach down and open the door. #≈....§..§.....§#  #≈..§##≈§≈##...§# #≈≈≈≈≈§#.#≈≈§≈§§# ######≈#.#≈######  #≈...≈#  #≈...≈#  #≈..§≈# ≈.≈≈# -29.0 (29.0)###@### ..[?..........###..#.########## #.i@I2H # 9Vi/.##≈.§##§≈§.§9ViίF-30.0 (309Via9Vi _Found a robe.9VicQ _There is an open door here.9Vio9ViGp9Viq9Vit9Viwf  You encounter a quokka.9Viр #≈...##≈.§##§..§# #≈≈≈≈≈≈#.#≈≈§≈§§# ######≈#.#≈###### #≈...≈#  #≈...§# #≈...§#### #≈≈.≈≈#.....###'#####....[?..@.......####..#.######### # #.  #. #.#rr   quokka (asleep)..##9Vidf0.0)r.9Vi8@r.9Vi§##§§r9Vi$11.0 (1 _9ViР9Viu9Vi   .#≈  .#≈######  #≈...≈#  #≈...§#  9Vi9#≈...§#  ### #≈≈.§§#  .....###'#####.  ...[?..@.......#  ###..#.#########  9VicT# #. #r9Vi #. 9Vi##. ..9Vi5 ##9Vi   .#≈  .#≈######  #≈...≈#  #≈...§#  #≈...§#  9Vi^### #≈≈.§§#  .....###'#####.  ...[?..@.......#  ###..#.#########  # #. 9Vi#r #. #. 9ViG.. ## 9Vi9Vii9Vi9Viu] _A quokka is nearby!:Vi#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ViN .  Flames lash the quokka.:Vi0=*:Vi;≈.:Vi 38--5====2:Vi3+:Vi\0J _You kill the quokka!:ViІ #≈≈≈≈≈≈#.#≈≈§≈§§# ######≈#.#≈###### #≈...≈# # #≈...§##. #≈...§#####.##≈≈.§§#......###'#####.[?..........# ###..#@######### # #.#  #.#:Vi #.# #.# ..# ### :Vi1S:Vi6S.:Vii≈#≈#≈S   adder:Vi}9=-----3:ViѨ:Vi#W _You encounter an adder.:Vi@8   ≈######  #≈...≈#  # #≈...≈#  #. #≈...≈#  ####.##≈≈.≈§#  ......###'#####.  ....[?..........#  ###..#@#  # #.# #.# #.# #S# ..# ###:Vix    ≈######  #≈...≈#  # #≈...≈#  #. #≈...≈#  ####.##≈≈.≈§#  ......###'#####.  ....[?..........#  ###..#@#  # #.# #.# #.# #S# ..# ### :Vi f----:Vi> ] _An adder is nearby!:ViX^#####≈#.#≈##### #≈...≈# #..#####.##≈≈.≈§#......###'#####.....[?..........# ###..#.######## # #@#  S..## :Vi[7S.:Vid9§:Vie,4 _:Vi&p:Viq;Viy  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Vi .  Flames lash the adder.*;Vi z;Viz.;Vi7-30====5 _You kill the adder!;VidV  #≈...≈# #≈##. #≈..§≈#####.##≈≈.≈§......###'#####.[?..........# ###..#.######## # #.#  ;Vi#;VifD----6;Vi8;Vi;Vi 3;ViӨ ;Vi 8-9=;Vi ;Vi{ ;Vi& ;Vit ;Vi ;Vi ;ViY ;Vi ;Vi ;Vi 40==;Vir ;Vi B;Vi(; n;ViD ;ViU #≈...##≈.§##§..§##≈≈≈≈≈≈#.#≈≈§≈§§#######≈#.#≈###### #≈...≈# # #≈..§≈#  #. #≈...§# .####.##≈≈.≈§# .......###'#####.----47.0 (11.0).....[?@.........#.####..#.##########..#.##..#;ViU t.##.:#.#...#.#<.....####.###;Vih A8.0 (12;ViDj ;Vim _Found a parchment of Fulsome Fusillade. Found an escape hatch in the ceiling.;Vi 3;Vi {=;Vi ;Vi$ ,;Vi & ;Vi* { _m - 2 scrolls labelled JENTIAVAEF (gained 1);Vi3 3;ViQ4 ;Vi7 ;Vi= B;Vi5B ;ViE f  You encounter a quokka.;ViM  #≈....§..§.....§# #≈...##≈.§##§..§# #≈≈≈≈≈≈#.#≈≈§≈§§#######≈#.#≈###### #.##≈...≈# #.##≈..§≈# #.##≈...§# #..####.##≈≈.≈§# #.....@..###'#####........[...........#r##.####..#.########## #..#.# #..#.# #.:#.#r   quokka (asleep);Vids ? ...#.# <.....####.###52.0 (4.0)3.0 (5 _;Vi  ,=Vi& =Vi =Vi =Vik =Vi,=Vi,=Vi =Vi =Vi"=Vi=ViV=Vi=Vi=ViW=Vi=Vi6 =Vi$=Via$=Vi%=Vi'=Vi+=Vi,=Vio-=Vi0R  There is an escape hatch in the ceiling here.=Vi5=Vi/6 _=Vi7=Vi9=Vi&@=Vi@=ViB=ViD=ViI=Vi6L,=ViO=Vi3R=ViR=ViS=Vi^U=VinZ=ViZ=Vi[=Vi]=Vic,=Vinc=Vie=Vi/j=Vik=Vil=Viq=ViB=Vi=Vi0,=Vi=Via=Vi=Vi_=Vi =Vi=Vi̬=Vi_=Vi~=Vi-=Vi3=Vi=Vi=ViV=Vi\X=Vi,=Vi=Vi=Vi,=Vi=Vi9=Vi,=Vi,=ViX=Vi=Vi$=Vic=Vi=Vi=Vih=Vi=Vi=Vi,=Vi=Vi=ViB=Vi =Vi =Vi =Vi' =Vi=Vid=Vi=Vi3=Vi=Vi=ViS=Vi=Vi=Vi=Vij=Vi=Vi["=Vi%=Vi%=Vi&=Vi(=Vi&,=Vij,=Vip-=Vir/=ViF3=Vi3=Vi[4=Vi6=Vi:=Vi;=Vi;=Vi>>Vi,>Vi>Viv X>Vi" >Vi6  You encounter a rat. ######≈##. #§§≈≈≈≈#. #§§..##§#. #≈....§.## ### #≈...##≈.. ... #≈≈≈≈≈≈##..r###..# #.# ######≈#..# #.# #.##≈.#...####@#####.## #.##≈.##.......)......# #§##≈..........####..####.##≈≈########..####........ #............[.... #.###.##.####..#.# r   rat (asleep).# #.##.# #..#.##.# #.##.#[4>VicO0m #..#.#.###.##.####.:#.#525.0 (496.0 (50 _>Vi`>Vim #.  #.  #.  #.## ###  #... ...  #..r###..# #.#  ..#......# #.#  #@#  ##.......)......#  ..........####.. ########..####. #............[ #.###. #.# #.##.#  #.# #.##.#  #.###.:>Vi E #.  #.  #.  #.## ###  #... ...  #..r###..# #.#  >Vi..#......# #.#  #@#  ##.......)......#  ..........####.. ########..####. #............[ #.###. #.# #.##.#  #.# #.##.#  #.###.:>Vi3>Vi%>ViLZ _A rat is nearby!>Vi$4v.v, ally target)39-=7.0 (1.0) _You conjure some foxfire!>ViH §vYou conjure some foxfire!>ViViww )§vv§.rvvr8--==8§ _The rat squeaks loudly.>ViA . #§.#####≈≈≈≈#§§..##§ .§.### ### #≈...##≈ #... ... #≈≈≈≈≈#...#########≈#..#.r...@# #.# ...####.#####.## #.##.....vvv......# #§##≈........§§.####..####.##≈≈########..####........###............[.....###.##.###.# #..# #.##.# #..>Vi6 Bv§>Vi %v§v§v§v§v§v§v§v§v§vr .  Your foxfire dissipates!The foxfire burns the rat.>ViZ R>Vi|^§>Viffv§v§>Vi9r#..>Vifxe9=2---9>Vi§vv§§§§§>VidG _You kill the rat!>Viž§v§vv§§v>Vi{?v§>Viv.v..)8-=--30>Vi):§>Vi/ _You conjure some foxfire!?Viw-v§v§§v§vv§§vv§?Vi-?Vi0§vv§v§?Vi: §You conjure some foxfire!§v?ViF§§v§v?ViCGN§v?Vifv7-1§§§§§§§ _Your foxfire dissipates. x2?Viu I?ViMv§?Vi1§v§v?ViOv§§v?Vi=v§?Viv§§vv§?ViNv§?Viv§v§?Vi"2§?Vi#G§v?Vi%?Vi*3?Vin-] _Your foxfire dissipates.?Vi/?Vi0?Vi1?Vi*;4§?Vi/=?ViDG/§?ViI?ViI%8?VioK?VibP} _Your foxfire dissipates. x2?ViP?ViU?Vi)V?Vin?Vir,?Vis?Vif?ViͅK9=?Vi?ViI,?Viގ?Vi?Vi?Vi?ViA?ViƝ?Viu?Vig?Vii40==?Vid?Vi?Vi۰,?Vi?Vi?Vi,?Vi?Vie?Vie,?ViT?Vi?Vie=?Vic?Vi,?Vi?Vi=?ViM?Vi?Vi?Vi?Vi6,?Vi?ViG?Vi?Vi0?Vi?Vi X?Vi[ ,?Vi,?Vi?Vi?Vi?Vi|?Vi#.#  #.#  #.# ## #.# #§ #.# #§§ #.# #≈..###### #.##########≈. >......## #..........#≈≈-53.0 (22.0) #..@###..#####.##### ......#......# #.# # ..###...####.#####.## # ##.......)......# # ..........####..#.########..####..# #............ #.###.##.### #.# #.##.# ?Viv*?Vi+E-4.0 (23?Vi1?Vi[59 _Found an escape hatch in the floor.?Vi ?Vi4 ?Vi ?Vi ?Vi ?Vi B?Vi ?Vi ?Vi ?ViU4 ?Vi"5 ?Vi; ,?Vi < ?ViX> ?ViC ?VijC ?ViOD ?ViJ P  There is an escape hatch in the floor here.?ViK ?ViL  _?ViM ?ViP ?ViW ,?ViW ?Via[ %  ?Via +There is an escape hatch in the floor here.?Vih 5 _?ViNi ?Vik ?ViHv X?Viz ?ViO{ ?Vi{ ?Vi} ?ViJ ,?Vi ?Vi, ?Vi ,?Vi ?Vi/ ?Vi ?ViS ?Vi ?Vi8 ?Vi j  You encounter an endoplasm.?Vi #.##.#.####### #.##>......## #..####...###...###..#..........#..... #.##...###...#### #.###### ##....... #@# ......... #.# .########. .$. # #. #.#.# #. .. .. #. ... :.. #. J   endoplasm (asleep) ... ... #.#... J..# #. ##?Vi 571.0 (17J.?Vi RJ?Vi +2.0 (18?Vi ?Vi ^ _The endoplasm quivers.@Vi  #.#  #.#  #.  ##>......##  ####...###... #......... #.# #.######  #@#  #.#  .$. #  #.#.#  .. ..  ... :..  ... J..  #... ...# @Vic #.#  #.#  #.  ##>......##  ####...###... #.........@Vid #.# #.######  #@#  #.#  .$. #  @Viad#.#.#  .. ..  ... :..  @Vi|e... J..  @Vi@v#... ...# @Vixa _An endoplasm is nearby!@Vi########>......## #..####...###...##..........#.....##...###...####.###### ##.......# ...#########....$...# # ##.#.#.#.# #. .. .. .#.. ... :.. ### .... J....#... ...###..... >...# @Vi&J.@Vi F3.0)@Vi @Vi; _Found a stone staircase leading down.AVi#.####### #.###>......## #...####...###...###..##..........#......##.##...###...####.##.###### ##.......)#.# ...#.###.#### .#########....$@..# # #.##.#.#.#.# #.##....$.. #.#..#....J.. # #.###.......... #.#AVi B.#...j...###.. j   gnoll (polearm, asleep)#......>... ### J   endoplasm#.......##AVi; J:You encounter a gnoll. It is wielding a +0 halberd.AVi&*AVi+%4AVi4AVi|6+ _Found 14 gold pieces.AViG  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AVicQ .  Flames lash the endoplasm.AVi=*AVi: j.  You kill the endoplasm!AViic.j)AVis39-====5AVi.AVio' _The gnoll shouts!AVi%  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AVi  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)BVi`  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BVir;j.BViyVvv, ally target)BViz#8BVi{p--=---6BViBVi/ _You conjure some foxfire!BVi-@  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BVij a #.####### #.## vashedestampede the Magician ##>......## #... Djinni ####...###...###..# Health: 35/40 =====================--- #..........#......# AC: 5Str: 7 BVik #.##...###...####.# EV: 11Int: 19 #.###### ##.......) SH: 0Dex: 13 #.# .......... XL:  6 Next: 32% Place: Dungeon:3 #.###v#### .########.. Noise: =--------  Time: 2576.0 (0.0) #....$@v.# # #.. -) Nothing wielded BViWo ##.#.#.#.# #.# Cast: Foxfire #....$.. .# #.# Fly  ..#....j.. # #.# ##.......... #.# #.#.......## #.. j   gnoll (polearm, ally target) #......>... ### ##.......##  _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (ally target, chance to affect: 86%)CVi7CVi>|#.####### #.## vashedestampede the Magician##>......## #... Djinni####...###...###..# Health: 38/40 ======================--#..........#......# AC: 5Str: 7#.##...###...####.# EV: 11Int: 19#.###### ##.......) SH: 0Dex: 13#.#CVi`?.......... XL:  6 Next: 32% Place: Dungeon:3#.###v#### .########.. Noise: =--------  Time: 2576.0 (0.0)#....$@v.# ##.. -) Nothing wielded##.#.#.#.##.# Cast: Foxfire#....$.. .##.# Fly ..#....j.. ##.###..........#.##.#.......###.. j   gnoll (polearm, ally target)CVi?_#......>...#####.......##Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  CVi@Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (ally target, chance to affect: 86%)  Okay, then.CViHCViRICViPCViS. _CVi޽ I  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CVic * combustible, ally tar…)Flames lash the gnoll.  The gnoll is severely wounded.CVi5 §v§vCVi6 G§vCVi7 E§vCViZ8 C§vCViE )The gnoll's fire resistance burns away. The foxfire burns the gnoll.  The gnoll is burned terribly!CViJ =*CVi §§vv§CVi g6-8====7.0 (1§§#§§§ _You kill the gnoll!DViQ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DViL 3DVi&DVi: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)DVi ##>......## #...####...###...###..#..........#....##...###...######## ##.......) ...#.###§#### .########...§.§.# # ##.#§#@#.# #....§§...#..#...v§..##...##.#.........v§§vv§v§§DVi .$...)DVizD----8DVi;DVi?N _Your foxfire dissipates.DVi 9 ####...###...###..#..........#....##...###...######## ##.......)# ...#.###.#### .#########....$...# # #.#.#.#.## ##....§@...#..#..§§)..#Fly ##.#.#.#.#.DVi- $...7=----9DVi DVi DVit  ..........#....##...###...######## ##.......)# ...#.###.#### .########...$...# # ##.#.#.#.## #....$......#....@..####..........Fly #########.###80DVi~  You pick up a manual of Ranged Weapons and begin studying.  Things that are here:1.0 (2DViZ h _a +0 halberd; a gnoll corpseFVi@2.0 (1FVi7 < _f - a +0 halberdGVid GVii Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn)  e - a +2 helmet (worn)b - a +0 buckler  d - a +0 ring mail Jewellery (go to first with "=)  c - an amulet of dissipation (worn)JVi JVi JVi #..........#......# vashedestampede the Magician#.##...###...####.# Djinni#.###### ##.......) Health: 37/40 ======================--# #.#.......... AC: 5Str: 7#.###.#### .########.. EV: 11Int: 19JVi #....$...# ##.. SH: 0Dex: 13##.#.#.#.###.# XL:  6 Next: 38% Place: Dungeon:3#....$....##.# Noise: ---------  Time: 2582.0 (0.0)..#....@..##JVi #.# -) Nothing wielded##..........##.# Cast: Foxfire#.#.......###.. Fly #......>...#######.......###.........##.#.#.#.#.#######.### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your foxfire dissipates.You pick up a manual of Ranged Weapons and begin studying.  Things that are here: _a +0 halberd; a gnoll corpse JVi '_f - a +0 halberdJVi JVi JVih JVi  _Unknown command.KVi43KVi7KVi;KVi@B8 _KViBKViQBKViCKVi!GKViFGKViBHKVi{L,KViMKVi QKViZQK9=KVixRKViV,KViWKViV[,KViW\KVi_KVi#`KVi7aKViadKVidi40==KVieKVi&hKVi3lKVijlKVimKViBKVi?KViPB,KViBKVi-DKViG,KViGKViIKViL,KVi3MKViNKVi'R,KViRKVi-TKViWKViWKViKXKViZKVi!]KVij]KVi]KVi `KVivc,KVicKVieKVih,KVihKVijKVinBKViWpKViGtKVitKVitKVi..... #.# ####...###. o   orc (asleep) #.###### #..........#.##......# #.##...###.#.#######.# #.###### ##638.0 (56.0)9.0 (57 _KVi .. .# o# .# #.#  .# #.#  ### .# #.#  KViP##.##.# #.#  #.#.@.# #.#  ##.#### #.#  #.# #.#  #.#  #.# ##> #.# KVid #.  #.##......#  .#  KVi&' .. .# o# .# #.#  .# #.#  ### .# #.#  ##.##.# #.#  #.#.@.# #.#  ##.#### #.#  #.# #.#  #.#  #.# ##> #.#  #.  #.##......#  .#  KVi~)KVi/KViV2[ _An orc is nearby!KVi` .. .# o# .# #.#  .# #.#  ### .# #.#  ##.##.# #.#  KViAa#.#.@.# #.#  ##.#### #.#  #.# #.#  #.#  #.# ##> #.#  KViza6#.  #.##......#  KVia).#  KVim 9 .. .# o# .# #.#  .# #.#  ### .# #.#  ##.##.# #.#  #.#.@.# #.#  KVi ##.#### #.#  #.# #.#  #.#  #.# ##> #.#  #.  #.##......# KVin J .#  KVi KVi KVi KVi [ _An orc is nearby!LVip... #.. #.# #o#  #.# #.#  #.# #.# ###.# #.# ##.##@# #.# #.#...# #.# ##.#####.# #.# #.##.# .######LVi>#.#  ##>.....#.# ####...### #.###### #..........##.##......# #.##...###..LViLViȒ840.0 (1.0) _LViLVi-LVi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LViT 3LVib  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)LVi A#....o   ###.##.#...##.#### #.###### ##>.... ####...###.. #.###### #..........#LVi?% LVi% ,1 _LVi+ LVi- LVi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MViLMViMViC MVi.P _You don't know that spell.MViW  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NVix0 )Flames lash the orc.*NVi0BNVi&*)NVi<(38--9====2NViI/NVi1G _You kill the orc!NVi[ NVij   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i + Spellcasting 5.3   0.9  +11          b - Polearms   0.0   1.4  -2   j + Conjurations 5.3   0.9  +11  c - Unarmed Combat   0.0   1.0   0   k - Hexes5.3   0.9  +11     l - Summonings5.3   0.9  +11  d - Ranged Weapons   0.0 Vif 40m  0.7[0;10m  -2 +4 m - Necromancy5.3   0.9  +11     n - Forgecraft5.3   0.9  +11  e - Armour   0.0   1.0   0   o - Translocations 5.3   0.9  +11  f - Dodging   2.1   2.5  +1   p - Alchemy5.3   0.9  +11  g - Shields   0.0   1.0   0   q + Fire Magic5.3   0.9  +11  h - Stealth   1.5   2.4  -1   r - Ice Magic5.3Vi 34m   0.9  +11     s - Air Magic5.3   0.9  +11     t - Earth Magic5.3   0.9  +11                                 The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] usefulNVi [m|all skills [!] training|cost|targetsPVih > f + Dodging 2.1PViİPVivashedestampede the Magician.#.Djinni...Health: 38/40 ======================--#..AC: 5Str: 7#.#EV: 11Int: 19#)#SH: 0Dex: 13#.##.#XL:  6 Next: 39% Place: Dungeon:3#.##.#Noise: ====-----  Time: 2642.0 (0.0)####@##.#-) Nothing wielded##.##.##.#Cast: Foxfire#.#...##.#Fly ##.#####.##.##.##.##.###### #.###>...... #.#####...###.. #.###### #..........# Confirm with . or Enter, or press ? or * to list all spells. Vi19d_You don't know that spell.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc. _You kill the orc!PViPVi|QViE QVi QViȻ QVi QVi QVi ,QVi QVi QVi QVi$ K9=QVi QVi QVi QVi QVi QVi QVi QViR QVi $40QVi$ E==QVi QVi QVi ,QVi QVi) QViu QVi QVi QVi QVi0 QVi QVi QVi` $  Things that are here:QVi J  a +0 short sword; a +0 leather armourQVi QVi @= _QVi| QVi QVi  >### .### .. .... #. .# ##. #. .#.# ##.#.#.#.#..# #........... ----510.0) #@.#  #.##  #)  #. #.####.###.##.# #.##.#...# #.## #.#QVi ^----3.0 (11QVi QVid ; _Found a stone staircase leading down.QVi IQVi QVi QVig BQVi ,QVi QVi nQVi% ,QVi QVi QVip QVi QVi QVi@ QVi BQVi{ QVi QViC( h  An adder comes into view.QVi0  ...... ####..# #. .# # .#  ># ####.######QVi0 t#.#####...@.......#.......#.#.#.#..##.####..#.#.#.# ###.#.#.#.#..##.....S.....##..###### S   adder (wandering)QVi1 #.## #)# #.QVi1 262.0 (9.0)QVi>5 6S.QVif< QVi= 53.0 (10.0) _QViLE QViE RViO ##  .. #.  .# #  .# ># #####.######  RViO#...@.......  #.......#.#.#.#..#  #.####..#.#.#.# #  ##.#.#S#.#..#  #...........  RVi4Pf####..######  #.## #)# #.# #.# RViaPRViu ##  .. #.  .# #  .# ># #####.######  RViK#...@.......  #.......#.#.#.#..#  #.####..#.#.#.# #  ##.#.#S# RVi/#...... ####..###### RVi[C #.## RVi#)# #.# RVi3RViaRVi] _An adder is nearby!RVi}u S.  You conjure some foxfire!RVi| jvvSally target)RVib} 9==4.0)RVi RVi / _The adder hisses angrily.RVi   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SVi~ * combustible, ally target)  Flames lash the adder.  The adder is heavily wounded.SVi`i  The adder's fire resistance burns away. The foxfire burns the adder.SVi4§SViiN§vSVipFv§SVi05S.SViO§vSViSVi_t38--====5SVi8SVi] _The adder is heavily wounded.SVis#.### ###..##.. #. ##.# # ##.# ##># .#####.###.#####..§.#.......#v#S#.#..#.#.####..#.#.#.# # ##.#.##....####..###### #.###SVi@)# SViq?v§SVim%  The foxfire burns the adder. The adder is burned terribly!SVi3§SVi} .)  The adder is almost dead.SViZ=---6SViI8§SVi^= _The adder bites you but does no damage.SVi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SVi# k .  Flames lash the adder. The adder is burned terribly!SVi( =*SVi X..#.SVi 6---44====7SVi9 SVi0 I _You kill the adder!TVi\M # .......#####..#..#.# #># . #####@#############.................#.#.#.#..#.TVi#.####..#.#.#.# ##.#.#.##TViTVir7=----8TViTViWTVi?z8=TViTViT9=40==  There is a stone staircase leading down here. _TVi{=TVio,TViK  You encounter a hobgoblin.TViɌ.. ..  .### ..) ### #.§ .. #<. g# .......§§####.# ###..##.---- #..@.# #. #.. TViN#.#### # #.. #.# #.. #># ...#####.####### ####.#####............ g   hobgoblin (asleep)TVi#.......#.#.#.#..#.#.####..#.#.#.# ###.#.#.#.#..#TViޜ/846.0)TViў25.0 (17 _TViITVi٦TVi ..  ..   ..) ###  .. #< g#  ####.#  #..@.# #.  #.#### #  #.# #># #####.       #   TVi ~ ..  ..   ..) ###  .. #< g#  ####.#  #..@.# #.  #.#### #  #.# #># #####.        TViW _A hobgoblin is nearby!TVii ..  ..   ..) ###  .. #< g#  ####.#  #..@.# #.  #.#### #  #.# #># #####.       #   TVi`o  ..  ..   ..) ###  .. #< g#  ####.#  #..@.# #.  #.#### #  TVip 5#.# #># #####.        TVix 3TViz TVi, ` _A hobgoblin is nearby!TVi7  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TVi †Flames lash the hobgoblin.*UViOV,†UVifZ38--====6.0)UVi `UVibM _You kill the hobgoblin!UVi`w#.. .. ... ..###S ..).#####.§g#.. #<.. #†# .......§§####@# ###..##..##....# #. #..##.##### #..##.# #..#UViA #># ... #####.####### #####.#####............#.......#.#.#.#..#.#.####..#.#.#.# #UViRUViZ}9=-----7UViUViUViDM # .. .. ..###S .. ..).####..#..§g........ #<. .......§§.#######..##.....#.##### #..##UViIUVi2JB----8UViWOUVi1Sv _You see here a hobgoblin corpse.UVi UVi$3UVi?UVi0: _UVi,UVitUVi140==UViUViUVie  Robin comes into view.UVizvM # UVi<.. .. . .###S .. ..).####..#.§g......g #<. #†###..........§§.######..##....##. #..##g   Robin (wandering)UViQ+91.0 (3UVivUVi12.0 (4 _UVi< UViVUVi UVi UVif  UVi #. UVi8  UViu #.. UVi  UVi .. UViO  UVi .. UVi UVi+  UVie .. ..)UVi  UViX #####..#. UVi  UVi R#@......g #<UViZ  UVi #†###....UVi.  UVi ####.# #UVi  UVi #....# #. UVii  UVi #.#### # UVi   UVit #.#UVi. b #>#    UVi  #.  #..  ..  ..  .. ..) #####..#.  #@......g #< #†###.... ####.# # #....# #.  #.#### #  #.# #>#   UVi Z _Robin is nearby!UVi_  #.  #..  ..  ..  .. ..) #####..#.  #@......g #< #†###.... ####.# # #....# #.  #.#### #  #.# #># UVia A   UVi1 #.  #..  ..  ..  .. ..) #####..#.  #@......g #< #†###.... ####.# # #....# #.  #.#### #  #.# #>#   UViUVi!Z _Robin is nearby!UVi=+#. .#.. ... ... .. .###S#... ..).g#####..#.# #.§g##.g# #<..##†###.§§.####.# .###..##..##....##.#####.# #..# VVi)m g.  Robin shouts!VVif EgVVi 3==3.0 (1VViVVi _Robin says, "We wiped out the hill dwarves - you're next!"VViis#. .#.. ... .### .. .. .... .###S#).... ..).g#####..#.# #.§g# #..@...g.# #<..# #†###.§§.####.# #.###..##..##.#....# ##.####.# #..# VViu1g.VViVVi>.--4VVi4VVihVVi6  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VViY * (combustible)  Flames lash Robin.  Robin is heavily wounded.VVi_0 g.  Robin's fire resistance burns away.VVi; 39-====5VViA VVi[D ' _You hear a shout!VVi0f  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VViX )Flames lash Robin. Robin is burned terribly!*VVi )7--506VVi [ _You kill Robin!WVi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WVi_U3WVi\WVi^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)WVil.# #. ..# #.. ..# .. ... #.####... .. g....... .###S#))..... ..).gg.#####..#.# #.§g# #...@)...# #<..# #†###.§§...#####.# ##.###..##..##.##....# # #. #..# # WViWVi1gWVi5g   hobgoblinWViK----7 _WVi0WViWVi .# #.  .# #..  .# .. ...  #.####... ..  ....... )) ..... ..) #####..#.# #.§g#  #...@)...# #<..#  #†###.......  ##.###  # #. #..#   # #..#  #.##..#  #>#...#   #### WViA6S .# #.  .# #..  .# .. ... WVi6 #.####... ..  ....... )) ..... ..) #####..#.# #.§g#  WVi7#...@)...# #<..#  #†###.......  ##.###  # #. #..#  WVi?7? # WVi`7c #.##..# WVi~7 WVi7#>#  WVi@WViA:----WViSIWViZL` _A hobgoblin is nearby!WVi  .# #.  .# #..  .# .. ...  #.####... ..  ....... )) ..... ..) #####..#.# #.§g#  #...@)...# #<..#  #†###.......  ##.###  # #. #..#   # #..#  WVi  #.##..#  #>#...#   #### WVi f .# #.  .# #..  .# .. ...  #.####... ..  ....... )) ..... ..) WVi #####..#.# #.§g#  #...@)...# #<..#  #†###.......  ##.###  # #. #..#   # WVi r #.##..#  WVi# u#># WViH " WVi WVi0 WVi WVi7 ` _A hobgoblin is nearby!WVi ).# #. ..# #.. ..# .. ... .##.####... .. g.WVi _##....... .###S#))....... ..).gg.#####..#.# #.§g# .#....@...# #<..# #†###.§§...# ####.# ###.###g.##..##.# #....# .#.#### ##.# #..# WViMg.WVi58-WVi%8 _WViWVi$  Things that are here:WVi~ _a +0 mace; a +1 animal skin; a +0 helmetXViB1gXViC0g.XViMvvg(ally target)g   goblinXViN57=9XViVXVibY/ _You conjure some foxfire!XViG§vXVi|§v§vXVi<§vXVi)  You conjure some foxfire! The foxfire burns the hobgoblin.XVi4§XViN †The hobgoblin is heavily wounded.The foxfire burns the hobgoblin.XVi~g   goblinXViJs§g.gXVic^tvvg 2 goblinsXVi;e]6-1700XVikT§§§XVi!oM _You kill the hobgoblin!XViJv§§vXVi§vv§§v§vXVi׺§v§vXVip JYou conjure some foxfire!XViIgvXVi׾XVi; J   endoplasmgg 2 goblins (ally target)You encounter an endoplasm.The foxfire burns the goblin.XVia§g.  The goblin is heavily wounded.The foxfire burns the goblin.XViXVid,§XViv.v.J1 ally target)XViS5-1XViV§@§§§v.§ _The goblin is severely wounded.XVi .XVie 7#.#  #.# #. .... #.# #.. ..# ... ... .####... .. g.######.........###S#)).................).gg..#####.@#.# #.§g# ..#...§)§§.# #<..# # #†###§v.§g§....§§...# #####.# ###g###.J##..##.XViQ c# ##....# .# #..##..# # ##.#### .# # #..# ##.# .# #..# # #># .. ...# #  #####.####### #### #XVi $Your foxfire dissipates!The foxfire burns the goblin.XVi r   goblinXViLI /§XViI "J.XVi,L Gg†XVi;W .)...§..†.XViZ 56-2XViXe ;§XVig J _You kill the goblin!XVi g.J.vv.(ally target)5=3XVi` XVij / _You conjure some foxfire!YVi1>§vYVi< $You conjure some foxfire! The foxfire burns the goblin.YVi4C)YViT.§YViAv§YVi J.YVi:F§vYVifvv(ally target)YVi[4-24YViX§§§YViJ _You kill the goblin!YVil#.##.# #. .. ....#.# #.... ......#.# ...# ... ##.####.... .. g.######..§......###S#))........§vv.......).gg..#####v.#.# #.§g# #....§§@.# #<..# ###†###....J.....§§...# #.####.# ###$###..##..##.# #.#....# #.# #..##..# # #.YVi#.#### #.# # #..# #.#.# #.# #..# #.#># ... ...# #.#####.#######..# #### #. ###............  ..YVi&F§vYVi§v§vYViB§vYViy †The foxfire burns the endoplasm!YVi SYVi|§§vYVi}§vv§YVi$M.)YVi --5YViͩ§§§@§§YVi  v§ _You kill the endoplasm!You now have 95 gold pieces (gained 2).  Things that are here:YViBv§YVi,Bv§YVicEv§YVi- §a +0 club; a goblin corpseYViZ..#...YVitj5=-6.0 (2YVix§§§§YVi,N _Your foxfire dissipates.YVi8 ....#v.@v.YVi9 `4-=7.0 (1YVi A YViC / _You conjure some foxfire!YVi^ v§v§YVi_ §vv§YVi` v§v§YVia 1§vYVia YVib Cv§YVic 3§YVid Dv§YVir YVir ^v.vYVisu ^3--8YViˠ §§§§ _You conjure some foxfire!ZViIZViJ§vZViH§vZVi(Jv§ZVi?§vZViSH§vZVi@v§ZViSJ§vZVi޷P§vZVilDv§ZVi??v§ZViH§vZVi2Dv§ZVi׺Mv§ZVi~§v§ZVi?IZVi] _Your foxfire dissipates.ZVi ZVi ZVi~ZVicXZVi,3§ZVi1§ZViH a4=ZVi.ZVi` _Your foxfire dissipates. x2ZViZVi)ZVi8,ZViZViZViZVi8ZViZVih5==ZVi ZVi'nZViO)ZVi+,ZViA-ZVi/ZVi0U6=ZVi1ZVi75,ZViT6ZVi)9ZViq9ZVi:ZVi>k  A hobgoblin comes into view.ZVi^G.........-).@....$...g   hobgoblin (wandering)gZViH0202.0)ZViQZVizRL-1.0 (13 _ZVi[ZVi\ZVic #.# #.# #. .. ....  #.# #....  #.# ...# ...  ##.####.... ..  ######..§.....)) ........v........) #####..#.# #.§g#  #....).@.# #<..#  #†###....†.....   ###$###..##  ZVi( #.# #..##..# #   #.# # #..#  #.# #.# #..#  #># ..g ...#  ..# #### ZVi~s #.# #.# #. .. ....  #.# #....  #.# ...# ...  ##.####.... ..  ######..§.....)) ........v........) #####..#.# #.§g#  #....).@.# #<..#  #†###....†.....  ZViV ###$###..##   #.# #..##..# #   #.# # #..#  #.# #.# #..#  #># ..g ...#  ..# #### ZViZViEZViZVi` _A hobgoblin is nearby!ZVi #.# #.# #. .. ....  #.# #....  #.# ...# ...  ##.####.... ..  ######..§.....)) ........v........) #####..#.# #.§g#  #....).@.# #<..#  #†###....†.....   ###$###..##   #.# #..##..# #   #.# # #..#  ZVi#.# #.# #..#  #># ..g ...#  ..# #### ZViGx  #.# #.# #. .. ....  #.# #....  #.# ...# ...  ##.####.... ..  ######..§.....))ZViz  ........v........) #####..#.# #.§g#  #....).@.# #<..#  #†###....†.....   ###$###..##   #.# #..##..# #   #.# # #..#  #.# #.# #..#  #># ..g ...#  ZViz d..# #### ZViƄ ZViG ZVi ZVi ` _A hobgoblin is nearby!ZVi 4g.ZVi yvvgally target)ZVi }=2.0) _You conjure some foxfire!ZVi7 §v§vZViD §v§vZVi §v§vZVif §v§vZVi JgvZVi ZVi q .  You conjure some foxfire! The foxfire burns the hobgoblin.ZVi< SZViN2§ZVizOF§vZVi^<vvZVib5533ZVil§§§§§ZVioM _You kill the hobgoblin![ViSv§§v[ViW&v§§vv§v§[Vi\XEv§[ViYAv§[ViY<§v[ViZMv§[Vi{cv§v§[Vi{v..vv.4-4[Viցh§§§§§[Vi/ _You conjure some foxfire![Vi.[Vi1$^ #. .. ......... ...# ... ##.####v... .. g######..§.§§...###S#))........v.§......).gg. #####..#v# #.§g# ....).)§##..##<..# ###†###.v@§†.....§§...# #.Cast: Foxfire.#Fly ... ....#.#.#.#..#... [Vi&Jv§[Vi?'Dv§[Vi'1§[Vi0p §Your foxfire dissipates![Vi>1>§v[Vi1Lv§[Vin35v§[Vi 5[Vi5[Vi6Ev§[Vi7Cv§[Vi 81§[Vi8Kv§[Vi9,v[ViC]v§....[VigD[5=-5[ViL§§§§§[Vi)PN _Your foxfire dissipates.[ViN[ViHO[ViGQ[ViSG§v[ViTH§v[ViUDv§[Vi]u§v§[Vi^F§v[Vi{f2§[Vij3[Vio[Vi,q` _Your foxfire dissipates. x2[Vis3[Viu[Vi.v[Viw[Vidz[Viz#6[Viz2=[Vi|[Vi[Vi[Vi[Vi[ViA[Vi[ViB[Vi[Vi+K7=[Vi[Vi,[Vi[Viϒ[Vi[Viq[Vi,[Vi˜[Vi[ViԚ#8[Vi2=[Vi[Vi+[Viw[Vi/[Vi,[Vi[Vi),[Vi9=[Viı[Vi%[Vi[Vi[Vi9[ViV[Vi[Vi[Vi$40[Vi׼E==[Vi [Vi[Vi,[Vi[Vi?N  You now have 115 gold pieces (gained 20).[Vi[Vi>[Vi)< _You see here a +0 club.[Vi:[Vi[Vi}[Vi[ViS[Vi9=[Vi[Vi/[Vi[Vi[ViE[Vi[ViOH[ViO[Vi`[Vi#[Vif[Vi+[Vi{ _m - 3 scrolls labelled JENTIAVAEF (gained 1)[Vip3[Vi8[Vi˜[Vi[Vi<[ViN[ViD[Viv[Vi[Vi9[ViJ[Vi/[Vil[ViY[ViUB[Vi[Vi|,[Vi[Vi1<  You see here a +0 club.[Vi[Vi _[Vi[Vi<  You see here a +0 club.[Vi>[Vi _[ViW[Vig  You see here a hobgoblin skeleton.[Vix.........# #.# #...###.########### ### #.# #.................. .:# #.# #...............#####.# #.# #...#..............##.####.####...............##.##.## ####.........###.#)).....##.##.## ...............).÷)..............-69.0 (44.0) ####..#.##..##..@###...#.##.##.## [Vi....).).##..##<..# #####.##.##.# †###....†......)...# #...##.##.# .# ###)###..##..##.# #.#....##.# [Vi.# #.# #..##..# <# #.###..##.# ## #.# #..##..# # #.# #..##.#  #.# #..# #.# #..##.#  ... ...# #.# #..# [Vi#####..# #### #.# #..# #[Vi#B70.0 (45[Vi,.[ViC09 _Found a stone staircase leading up.[Vi]3[Vi*[Vi[Vi[Vi,[ViB[ViX[Vi[Viϥ[ViB[ViQ[Vi,[Vi[Vi[Vi,[Vi[Vig[Vi,[Vi,[Vi[Vi[Vi[Vi[Vi[Vi[Vi;[Vi[Vi[Viy[Vi0[Vi [Vi[Vi3[Viw[Vi[Vi[ [Vi ,[ViU........).÷).........####..#.##..##...###...#.##....).).##..##<..#######.##.†###....†......)...# #...##.####.# ###)###..##..##.# #.#....#....# #.# #..##..##<# #.###.. [Vi! #.#### #.# #..##..##.# #.# #..  #.# ##.###..##..##.# #.# #  #># #......@....##.# #.# #.. ##.#######..###.######### #.# #.. ................ ... ....#.#..#...#... ..# ..#.#.# # #... ..# ..# .#.#.#..# #... ......... .... #..###### ####.##[Vi,84.0 (14[Vi} +5.0 (15[Vi([Vi+d _q - a scroll labelled RIEXTU NAGIOKI[Vi 3[Vi7 [Vi_ [Vi B[Vi [Vi l #####..#.##..##...###...#.## #....).).##..##<..#######.## #†###....†......)...# #...######.# ###)###..##..##.# #.#..[Vi%  #....# #.# #..##..##<# #.### #.#### #.# #..##..##.# #.# # #.# ##.###..##..##.# #.# #[Vi  #># #...........##.# #.# #6.0) ###.#######..###@######### #.# # ........................ ... #.#.#.#..#...#....#..... ..# [Vi #.#.#.# #. #....# ._.. ..# .. #.#.#.#..# #....# ............ ...... .. [Vi5 ##..###### ####..# #  #.## #### [ViZ K #)[ViO [Vi *7.0 (2[Vi! [Vi A _Found a snail-covered altar of Cheibriados.[Vi3 [Vi [Vi ,[Vi [Vi ,[Vi [Vi ,[Vi [ViK [Vi7 B[Vi [ViL [Vi [ViB [Vi [Vi [Vi [Vi [Viy [Vi) [Vis [Vi+ [Vi/ [Vi  # #.# #..##..##.# #.# #..##.# ##.###..##..##.# #.# #..##.# #...........##.# #.# #..# ####..###.###########.###..# # ............................ . ..#...#....#.....#. ..# ..#. [Vi*  #....#.._..# ...# ..#. ..# #....#.....#....#: ..#.93.0 (6 ... ...........@....... ..... ### .####..########.  # #### ##### ....## ### #§  #.# #.# #§  #.# #.# #§   #.# #.# #§  #.##.# ######≈  #.##.##§§≈≈≈≈ [Vi! [Vi *4.0 (7[Vi [Vi1 Z _Found a parchment of Mephitic Cloud.\Vi  #.# #..##..##.# #.# #..##.# ###.###..##..##.# #.# #..##.# #.##.# #.# #..# ..###.###########.###..# # #.................. . . .#...#....#.....#.)..# ..#. #.##. #....#.._..#....# ..#..# #.# .# #....#.....#....#:. ..#.#.#0 .. .####..#...#.# #### .#....#.#### #§≈#.# #.##\Vi{?##§.#.# #.# #§.#.# #.# #§.#.# #.# ######≈##.# #.# #§§≈≈≈≈#5.0 (1 _Found a +0 club.\Vi\ViB\ViȫX\Vi\VisB\Vi\Vi,\Vil\Vi \ViO\Vi\Vi\Vi\ViX\Vi{,\Vi \Vi\Viu\Vi\Vi\Vi\Vi1\Vi\Vi\Vip  You see here a parchment of Mephitic Cloud.\Vi \Vi  _\Viz \Vi\Vi  ..##..##.# #.# #..##.# ......##.# #.# #..# .# .###########.###..#..## ##### ..................... . ....# #.....#.)..#...#.:# #.#.#.#### .#.._..#....#...#..# #.#.#....# ..#.....#....#:..#..#.#.#.#.##.# ...........................##.# 806.0 (11.0)#######.......@...#.....####.### #.###.######......###'#### #.....[4\ViQ!0m# ########§≈.§≈##...###.### #§...≈##... #.# #§...§###.# #.# #§.).≈# #.# #.# ######≈#.#≈##### #.# #§§≈≈≈≈#.#≈≈≈≈§≈ #.# #§§..##§.≈##...≈\Vi-A7.0 (12\ViI5\Vi9Y _Found a parchment of Mercury Arrow.\Vi 5vv\Vi g39-=8.0)\Vi- \Vi? / _You conjure some foxfire!]Vibv§§v§vv§§vv§v§v§§v]Vih,]Vi3§]Vi]Vi]ViL40=]ViI]Vi^] _Your foxfire dissipates.]Vi 2§]Vi3]Vi]Vih] _Your foxfire dissipates.]Vi]Vi#]Vi]Vi]Vi]Vi=]Vi]Vi|,]Vi]Vi ]ViD]Vi]Vi]ViU]ViE,]Vi ]Vi2X]ViQ5]Vi5]Vi=6]Vi8]Vi:]Vi>,]Vi?]Vi E]ViX]VikY]Vi0Z]Via\]Vi]]Vi^]Vi^]Vi9a,]Vic,]ViOw`]Viˁ]Vi҄,]Vi]Vi\]Vi,]Vi]Vi]Vi̎,]Vi]Vi#]Vi]Viݗ]Vi]Vi ]Vi]Vi]Vi]Vi]ViOh]Vi  ###########.:# ########### -41.0 (33.0)..#####.# #..@......[ .......##.####.######### ....##.##.##.........# #.# ....##.##.##.#.#####.# #.# .............#.# #.# #.# ..#.##.##.####.# #.# #.# ###.##.##.# #.# #.#  #...##.##.# #.# #.####.# #.#....##.# #.#####......#-2.0 (34]Vi]ViT"( _Found a ring mail.]Vid3]Vif]Vij]ViJl]VirB]Viur]Vir]Vis]Viu]Vijx,]Viy]Viޅ]Vi]Vi^]Vi]Vi2]Viܒ]ViM]Vir]Vi]Vi|]Viʚ]Vi]Vi}]Vi֡]Vi]Vi]Vi]]Vi.B]Vin]Vi ]ViR]ViI]Vi]ViH,]Vik]Vi]ViǾ,]Vi]Vi]Vi=]Vi]Vi]Vi]Vi]Vi?]Vi\]Vi_]Vi-,]Vit]ViM]Vi]Vi]Vi ]Vi]ViL]Vi]Vi]Vi]Vi]Vi ]Vi]Vi]Vi ]Vi_]Vi ]Vi]Vi:v]Vi>]ViMA]ViA]Vi[E]Vi"H]ViL]ViM]Vi7O]ViQ]VidT]ViT]VicV]Viqd]Vi5i,]Vil]ViFo]Vins,]Viu]Vix]Viz]Viq{]Vi|]Vi5]Vi]Vi5]Vi ]ViX]Vin]Vi',]Vic]Vin]ViB]ViƸ]Vi<]Vi]Vi0]Vi,]ViO]Vi]ViHB]Vi#]Vi###############............##.####...###.###.# #.........#.# #.........#.# #...#..... ##.####......... #########.........###.#)86.0 (4 <......@............).÷) #########..#.##..##...## #....).).##..##<..## #†###....†......)... ####.# ###)###..##..##. #...#..##..##<  #.####..##..##.  #.# ##.###..##..##.  #># #.....##. ]Vi ?7.0 (45 _Found a stone staircase leading up.]Vi"]Viʧ3]Vi]Vi]Vi]Vi]Vi7]ViBo]Vi~t|  There is a stone staircase leading up here.]Vihv5 _]Viˇ]ViX]Vi3B]ViB&]Vi]ViB]Viz]ViY ####### .....# ###..#.# # ######.#.# #.#904.0 (17 #§≈§≈'@#.# #.# #§§_≈#...# #.§§ß #.#.# #.§≈ #.#.## ##.### #....##########.. ......##..<........... ##.################..# .. #....).) #†###.. _You reach down and open the door.  Found an ornate altar of the Wu Jian Council.]ViY _Found an escape hatch in the floor.]Vi ##≈≈≈≈v#≈.§§#v#≈>#39-=5.0) _You conjure some foxfire!]ViI^Vid§v§v§v§v§v^Vi(o§v§v40=§ _Your foxfire dissipates.=  There is an open door here. _^Viw^ViM^Vin(^Vi}B^Vi^ViI^Vi@  #.........##..<........  #.####.################  #......##....  ######.##†###   #.# ####.# #   #.# #....#  #.# #.####   #.# #.# -30.0 (25.0)   #@# #>#   #.# #####.#####   #.#####...........   #.......#.#.#.#.   #.####..#.#.#.# #   #.# ##.#.#.#.#..#   #.# #...........   #[0;1^Vit_0;1m># ####..######  #.##-1.0 (26 _Found a stone staircase leading down.^ViI^ViQn^Vi^Vi^Vi-^VibR  There is a stone staircase leading down here. _^Vi^Via;^Vizk^Vin^Vi,^Viqn^Vi~^Vi^Vi^Vi^Vi~^Vi`,^Vi^Vi/^Vi5^Vi^Vi^ViZ^Vi,^Viy  There is a stone staircase leading down here. _^Vi]`^ViO^Vi;a^Vi*D^Vi?^Vi<B^ViZ #  #†###....†......)...# # ####.# ###)###..##..##.# # #....# #.# #..##..##<# # #.#### #.# #..##..##.# # #.# ##.###..##..##.# # #># #...........##.# # #####.#######..###.########## #####............................74.0 (43 ......#.#.#.#..#@..#....#.....#.) ####..#.#.#.#..#...#....#.._..#.. # ##.#.#.#.#..#...#....#.....# # #............................ #[^Vit39;49m ####..#######.####..#######.. # #.## #.# #### #.### #### #)# .. #.....# ...# #.# #.# ###. ##.# #.##.# #.#^Vij _Key pressed, stopping explore.^Vi _^Vib^Vi^Vi^Vi)^ViP^ViD&^Vi ^Vi^Vi; p ####.........##.# #.# #.##. .....#....†..###.# #.# #.##. ####..........##.# #.###.##.  #.#.......###.# #........  #......>...##.# #####.##.  ###.......###.# #.###  #..........#.# #.#  ##.#.#.#.#...# #.###3010.0 (36 #######.###@# #.... #.# ##### #.# ..# ### ^ViB j _Key pressed, stopping explore.^Vi _^Vi f _^Vi ^Vi6 n^Vi J^Vi X^Vi ^Vi@ ^Vi ^Vi9 ^Vi ^Vi ^Vi ^Vi$ ^Vi ^ViA X^Vi@D ^ViD ^ViE ^ViJ ^ViP ^ViQ ^ViQ ^VibV ^ViX ^ViX ^ViY ^Via ^Vi.c ^Vic ^ViGd ^Vii ^Vi B^Vi ^Vi B^Vi ^Vi `^Vik- B^ViYK X^Vi\ n^Vi^p n^Viz ^Via ,^Viŋ ,^Vip ^Vi ^Vi ^Vi@ ^Vi] ^Vi ^Vi ^Vi ^Vi ^ViG ^Vi ^Vi ,^ViA ^Vi ^Vi ^Vi: ^Vi   You see here a +0 robe.^Vi& = _^Vik+ ^Vi8 8#####≈...##≈.§##§..§# ....#≈≈≈≈≈≈#.#§≈§≈§§# .#####.########≈#.#≈###### .# #.# #.##≈..§§# .#####.## #.##≈..§§# .)......# #.##≈..§§# ^Vim9 ..####..####.##≈≈.≈≈# ..####........###'#####. 59.0 (49 ............[...@.......# .###.##.####..#.######### .# #.##.# #..#.# .# #.##.# #..#.# ^Vi]: i.###.##.####.:#.# ..............#.# ####.##...<.....##.########.####.##.#^Vi6< ^ViuE ^ViZ T _Key pressed, stopping explore.^Vi  _^ViM X^Vi ^Vi ,^Vi ≈...##≈.§##§..§#  #≈≈≈≈≈≈#.#§≈§≈§§#  ########§#.#≈######  # #.##≈..§§# #.#  ## #.##§§.§§# #.#  .# #.##§§.§§# #.#  .####.##§≈§≈≈# #.#  .......###'#####.#  66.0 (7.0)....[..........@#  #..#.#########   #..#.#   #..#.#  #.:#.#  #.#    ...<.....#    ######.###    #.#  [4^Vi 0m  _Done exploring._ViI_Vi%6Q0......._Vi>[ _Done exploring._ViI_ViI _Done exploring._ViaWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon `Vi̘`Vi###≈...##≈.§##§..§#  vashedestampede the Magician ..#≈≈≈≈≈≈#.#§≈§≈§§#  Djinni ########§#.#≈######  Health: 40/40 ======================== # #.##≈..§§# #.#  AC: 5Str: 7 ## #.##§§.§§# #.#  EV: 11Int: 19 .# #.##§§.§§# #.#  SH: 0Dex: 13 .####.##§≈§≈≈# #.#  XL:  6 Next: 53% Place: Dungeon:3 .......###'#####.#  Noise: ---------  Time: 3066.0 (0.0) .....[..........@#  -) Nothing wielded .#`Vip###..#.#########  Cast: Foxfire .# #..#.#  Fly .# #..#.# .####.:#.# .......#.#   ...<.....#   ######.###  #.#   _Key pressed, stopping explore. _You see here a +0 robe. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _`Vic/B`Vi:0`ViL>B`Vi)FX`ViF`ViKB`ViQ`Vi`V`ViSW`ViX`Vi_`Vic,`Vid`Vin`Vi,B`Vi`ViZB`Vi8`Vi7B`Vin`Vi,`Vi`Vi(J`Vi:`Vi;`ViFFn`Vi9G,`ViK`ViQX`Vi&R`ViUT,`ViU`ViW`Vi-\B`Vi_B`Vi``Vib`Vie,`Vif`Vi!i`Vik,`ViYl`Vip,`Vir,`Vimv`ViyX`ViZX`ViB`Vi݄`Vi,`Vi3,`Vi7`Vi`Vi,`ViX`Vi؛X`ViH,`Vi`Vim``Vi"`Vi',`Vi`ViB`Vix`Vi,`Vi`ViX`Vi`ViB`ViJY  There is a stone staircase leading down here.`Vi`Vi`Vi$ _`Vi:`Vi4 _You fly downwards.`ViT ## 115.5 (49.5) #  #....  #.....  #.§.≈≈≈ #.≈..... #.≈.##### #.≈. ..§. `Via _There is a stone staircase leading up here.`ViZ _  You encounter a goblin. It is wielding a +0 club.##..#. ### ##..##<# .#####....#...g..#...@....§§.§.≈≈≈≈§§§.≈......§≈.≈.#####.≈.. ≈...§.# .g   goblin (asleep).#.≈.##.#.≈.7.5 (2.0)g.#§.§#§≈§#§§§#.#.§§§g.#`Vi?===8.5 (3 _The goblin shouts! You hear a shout!aVis2 ## .. #. ### #  #..##<# .####  #....#......  #§.§@...g§§.  #§≈§≈≈≈≈§§§.  #§§§.....§≈.  #.≈.#####.≈.  #.§.. §.  ..§§# .  .#.≈.# #.#.≈.aViW9 ## .. #. ### #  #..##<# .####  #....#......  #§.§@...g§§.  #§≈§≈≈≈≈§§§.  #§§§.....§≈.  #.≈.#####.≈. #.§.. §. ..§§# .  .#.≈. #.#.≈.  _A goblin is nearby!aVig.aVi\v§v≈≈≈§§.§≈.≈.(ally target)39---9.5 (1aViraVi/ _You conjure some foxfire!aViC /§vv§§v§vv§§v  You conjure some foxfire! The foxfire burns the goblin.aViDo §v§gvaViLu §The goblin is moderately wounded.The foxfire burns the goblin!aViz (aVi5 g§v#§....§v§.§§.≈.≈...#aVi: 8--4--20aVi$s § _You kill the goblin!aVi9 §v§v§v§vv§§vv§aVi Y§v§v..§...#..v@v§§....#.§v≈≈§§§v≈.#.§....§..≈.#.§≈.#.aVi} -1§§§aViݣ / _You conjure some foxfire!bVi5. ### ... #.# ### # #..##<# .#### #...§#..§... #..@.v§§.... #.§v≈≈§§§v≈. #.§....§..≈. #.≈.#####§≈. #.≈.. §. ..≈.# . .#.≈.# #.#.≈.#§vv§v§§vvViٕ&m§bVi§v§v§v§bViq$vbVi/§v§v§vbViE §Your foxfire dissipates!§v.§.§§.§§§≈≈≈≈≈§v.....§§#§.#.#.bViL"-2§§§§≈≈≈≈≈§§§§§ _Your foxfire dissipates.bViY§v§vv§§bVi/v§v§bVi0§bVi   Your foxfire dissipates. x2  You encounter a goblin. It is wielding a +0 club.bVi>-gg   goblin (wandering)0bVihbViHq$.#.§..).....≈≈≈≈≈≈≈.......#§≈≈bViqh≈.#.bViw13.5 (1 _bVin§§§bVibViq2. ### ... #.# ### #  #..##<# .####  #....#.§....  #..@..).....  #§§.≈≈≈≈≈≈≈.  #§≈.......≈.  #§§.#####.≈.  #§≈.g ≈.  .§≈.# .  .#.§.# #.#.§.#bVi  ### ... #.# ### #  #..##<# .####  #....#.§....  #..@..).....  #§§.≈≈≈≈≈≈≈.  #§≈.......≈.  #§§.#####.≈ #§≈.g ≈ .§≈.# .  .#.§.# #.#.§.#  _A goblin is nearby!bVir . ### ... #.# ### #  #..##<# .####  #....#.§....  #..@..).....  #§§.≈≈≈≈≈≈≈.  #§≈.......≈.  #§§.#####.≈.  #§≈.g ≈.  .§≈.# .  .#.§.# #.#.§.#bVif = ### ... #.# ### #  #..##<# .####  #....#.§....  #..@..).....  #§§.≈≈≈≈≈≈≈.  #§≈.......≈.  #§§.#####.≈ #§≈.g ≈ .§≈.# .  .#.§.# #.#.§.# bVi> IbViע ] _A goblin is nearby!bVig...vv.#.≈..(ally target)§≈§§7=4 _You conjure some foxfire!cVi§v§vcVirn )  You conjure some foxfire! The foxfire burns the goblin!cVi)cVisO0§cVioPJ§vcVihRQ§vcVi]S?v§cViUJv§cVi`^vv§cVid%5cVin^§§§cViJ _You kill the goblin!cVi(Uv§§vv§§vv§§vv§§vcViy §You conjure some foxfire!cVi§v§vcVi7vvv§....≈§§§§≈≈≈≈≈§.§....≈.≈cViS6-6cVi§#§§§§§§§cViN _Your foxfire dissipates.cViwcVi3xcViPzcVi~§v§vcViMv§cVi}G§vcVi=§vcViԁP§vcViFv§cViQ§v§vcViAv§cVic§§cViEv§cVi2vcVi1vcVi Dv§cVi 4§cVicViH3cVi] _Your foxfire dissipates.cVicViרcVi,cVircVicViMcVin2§cVicVi(cVircVicVi1cVi}cVi] _Your foxfire dissipates.cVii§cVi,cVicViU0§cVicVi&cVi'D7=cVi*cVi0` _Your foxfire dissipates. x2cVi`2cVi3cViEr8=9=cViO|_cVi340== _HP restored.=cVi,cViKcViѷcVi޻cViicVicVicVicVicVi-XcVicVic|  You encounter a jackal.cViz.> ..#..# #.# .. #.# h. #.# #. #.#  #. #.#  #.###.######.- #.@.......... #####.#####..# #..##<# .#### ##....#...... #§.§.§§..... #.§.≈≈≈≈≈≈≈.h   jackal (asleep) #§§§§.....≈. #.≈)#####.≈.#.≈.. ≈.cVi/48.5 (22.0)cViKE-9.5 (23cViWcVi9 _Found an escape hatch in the floor.cVi^  .> ..#  ..# #.#  .. #.# cVi  h. #.#  #. #.#  #. #.#  #.###.######.  #.@..........  #####.#####..#  #..##<# .####  ##..  #§.§      #.≈)  #.≈.. ≈. cVi , .> ..#  ..# #.#  .. #.#  cViB >h. #.#  #. #.#  #. #.#  #.###.######.  #.@..........  #####.#####..#  #..##<# .####  ##.. #§.§    #.≈) #.≈.. cVi cVib cVi $ cVi O_A jackal is nearby!cVi : .> ..#  ..# #.#  .. #.#  h. #.#  #. #.#  #. #.#  #.###.######.  #.@..........  #####.#####..#  #..##<# .####  ##..  #§.§      #.≈)  #.≈.. ≈. dVi9b .> ..#  ..# #.#  .. #.#  h. #.#  #. #.#  #. #.#  #.###.######.  #.@..........  #####.#####..#  #..##<# .####  ##.. #§.§    #.≈) #.≈.. dVijdVin] _A jackal is nearby!dViq1v@v, ally target)39-=50.5 (1.0)dViAdVim/ _You conjure some foxfire!dVif#.h  .> ..### #.# ..# #.# h.# #.# #.# #.# #.# #.#  #@###.######. #v.v.........#####.#####..#  #..##<# .#####....#...... #§.§.§§.....h 2 jackals (asleep, 1 ally target) #.§.≈≈≈≈≈≈≈. #§§§§.....≈. #.≈)#####.≈.dVi v§You encounter a jackal.dViG.hdViE.hdVi9OhhdViD====1dVidViS* _The jackal barks! x2dVi?  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dViM n †Flames lash the jackal.dVi *   jackaldVi: hYou kill the jackal!You hear a bark!>hdViؿ †.h 2 jackals (1 ally target)dVi9 8--52 _You encounter a jackal.eVicm9.#.h #.> .#.h#...†# #.# .###.######vv.......... #####.#####..#eVin..##<# .######....#.§.§.§§.....§.≈≈≈≈≈≈§§§§....eVipBv§eVip@v§eViLq1.heViqeViq/.heViqeVir6>heViurh.heViIh 3 jackals (1 ally target)----3§ _You encounter a jackal.eViF  You kill the jackal!  You hear a bark! _You encounter a jackal. _You encounter a jackal.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eVi5 *combustible, 1 ally tar…)Flames lash the jackal.  The jackal is moderately wounded.eVi$.h.h.h.6--====4 _The jackal's fire resistance burns away.eViY  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eVipN †Flames lash the jackal. The jackal is burned terribly!* 2 jackalseViX+. .  You kill the jackal!v§.h>heVi+E.heVi.D.heVi5F(1 ally target)eVi8f4--65eVizE;§eViIN _Your foxfire dissipates.fViK\  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fVi" †Flames lash the jackal.*   jackalfVi v.h†.(ally target)3--6 _You kill the jackal!fViu  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fViTn †Flames lash the jackal.fVi<*fVi˪k .  You kill the jackal!fViu5†fVi_f1--77fVifViwN _Your foxfire dissipates.fVi'  fVi+  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fVifVi fVifViP _You don't know that spell.gVi0 _gViw2=gVigVigVigVi,gVigVigViNN3=gVigViIgVigVi*gVigVi3gVi^gVi,gViGgViw4=gVi,gViagVio,gViugVigVigViggVi5h5==gVi,gVi,gVigVi- ,gVi gViO gVi gVi gViUgViU6=gVigVigVingVigVia,gVigVi2e7=8=9=gVihgVihii40==gViigVimgVi2ogViogVi\pgViYs$  Things that are here:gViu  a jackal corpse; a jackal corpsegVixgVi2y _gViizgVi5~b  You see here a jackal corpse.gVidgViʂ _gVigVigViOgVi9=gVigVigVigVigVigVigVi-,gViͤgViAgVigVi-gViQgVi]gVi  You encounter a kobold. It is wielding a +0 dagger and quivering stones.gViY#.>. ..# #..## #.#...####...# #.#.........†# #.#..####.#†# #.# #.#.# #.##.#.###.######..#............----####.#####..##....?....#..##<# .###gVi6............##....#.....###.........##§.§.§§....#.........##.§.≈≈≈≈≈≈≈#.........##§§§§.....≈ K   kobold (missile, asleep)#.........##.≈)#####.≈#.....K...##.≈.. ≈ .§§§#.gVi/97.5 (40.0)gViO----8.5 (41 _gViHgVigVi #.>. ..#  #..## #.#  #...# #.#  ...†# #.#  ..####.#†# #.#  #.#.# #.#  #.#  #.#  #@#  #....?....#..##<#  ............# ###.........#gVi #.........# #.........# #.........##.≈) #.....K...##.≈..   gVi: #.>. ..#  #..## #.#  #...# #.#  ...†# #.#  ..####.#†# #.#  gVi#.#.# #.#  #.#  #.#  #@#  #....?....#..##<#  ............# ###.........# #.........# gVi]#.........# #.........##.≈) #.....K...##.≈..  gVigVigVis _A kobold is nearby!gVi #.>. ..#  #..## #.#  #...# #.#  ...†# #.#  ..####.#†# #.#  #.#.# #.#  #.#gViw  #.#  #@#  #....?....#..##<#  ............# ###.........# #.........# #.........# #.........##.≈)gVid #.....K...##.≈..   gVi Q #.>. ..#  #..## #.#  #...# #.#  ...†# #.#  ..####.#†# #.#  #.#.# #.#  #.#gVi   #.#  #@#  #....?....#..##<#  ............# ###.........# #.........# #.........# #.........##.≈) #.....K...##.≈.. gVi  gVi! gVi gVi gVi ] _A kobold is nearby!gVi 4K.gVi yvvKlly target)gVi T39-=gVi 9.5 (1.0)gVi gVi / _You conjure some foxfire!gVi4 0?gVi= .## #...####.........† ..####.# #.#..#.###.######.v#...........#####.#####.#####..##....@....#..##<# .###gVi> ............##....#.....###§.§.§§ .§.≈≈≈≈≈≈≈§§§§.....K.≈)#####... #########..§§§#..#.§.#..gVi@ L§vgVivA !§gViXB 'vgViB F§vgVikC N§vgVidD E§vgViF 6K.gViQ gVifR /-200gViy &§§§ _Your foxfire dissipates! _You see here a scroll labelled ASYANO KETE.hVi9 >  You conjure some foxfire!hViʁ4§hViY1K.hVi...v.v.hViLf8--=1hViKhViաF _The foxfire burns the kobold but does no damage.hVihT§vhVi-C§vhVi6 §You conjure some foxfire! The foxfire burns the kobold.hVi])hViPc.§hVidB§vhVieQ§vhVigG§vhViOhN§vhVir;vvhVivG-82hVi6§§§§§hViSJ _You kill the kobold!hVi~Kv§hVi§vv§hViƂ§v§vhViCIv§hVi P§vhVi0v§§v §You conjure some foxfire!v§§vhVi8c.vv...hVi-73hVi§§§.§§§hViԫN _Your foxfire dissipates.hVibThViUhVi~WhViZEv§hViav§§vv§v§v§§vv§hVidv§§vv§§vv§§vhVieP§vhVi7gE§vhVigDv§hVih>§vhViBiH§vhVimhVi3hVihVi44§hViOhVi,hVi(4§hViپhVihVihVithVihVihVi4§hViw3hViShViLh _Your foxfire dissipates. x3hVihVi%8hVi _Your foxfire dissipates.hVihVihVi a9=hViC hVi ,hVi hVi ,hViH hViI 40==hVi hVi( ..-.............)..............hVi0 .10.0)hVi^1 E-4.5 (11hViP8 hVi; a _u - a scroll labelled ASYANO KETEhVi{ 3hVi hVi hVi hVi BhVi! hVi hVi hVi hVi O=hVic hVi hVi5 ,hVi hVi hVi hVi hVi9 BhVi ,hVi hViu BhVi@ hVi9 BhViz" hVi$ hVi% hVi% hVi' hVi.+ ,hViR, hVii9 hViON  #.>. ..# #.: #..## #.# #.....####...# #.# #...........†# #.# ..####.#†# #.#... #.#.# #.# #.#.###.# #.# #.#......20 #@# #####.#####. #.####.........# #..............## ######.........##§ #....)....##. #.........##§  #.........##.  #.........##. ##########..§ hViu W5.5 (11hVi~~ _Found a parchment of Mercury Arrow.6.5 (12hVi hVi 1 _g - a +4 ring of protectionhViXhViYhVi[ZhVi#]hVihXhVio{.. ....# #. .# #.>. .#.:...# #..##.. #.....####..... #...........†####.##.#...####.#†# ............[.##.#.# #.#7.0) #.#. #.#....# #####.#####.##.####.........#..#..............##.# hViI8.5 (2 _Found a leather armour.iVix BYou conjure some foxfire!iVi vvB   bombardier beetle (wandering)=9.5 (1iViiViL _You encounter a bombardier beetle.iViRiVi5 #...  #.....# #..##  # #... .# #.>.  #. #.:...# #..##  #.B #.....####...#  .. #...........†#  ####.##.#...####.#†#  .......v....[.##.#.#  #@#  #v#  #.#  #.# #.. ###  #....)iVi[ #...  #.....# #..##  # #... .# #.>.  #. #.:...# #..##  #.B #.....####...#  .. #...........†#  ####.##.#...####.#†#  iViZS.......v....[.##.#.#  #@#  #v#  #.#  #.# #.. ### #....)iVi*iViJ3iViviVih _A bombardier beetle is nearby!iVij v§§vv§iVi N§viVi3 b§v§iVi $viVi Q.BiVi_ H§viVi, v§vBally target)iViG U39-30iVi) §§§§§iVi8 / _You conjure some foxfire!jViLIv§v§jViOv§v§v§v§§vv§jVi9Tv§v§jViRan  You conjure some foxfire!  The foxfire burns the bombardier beetle.jVih§v§v§  The bombardier beetle is lightly wounded.  The foxfire burns the bombardier beetle.jVi3§jViKv§jVip?vvjVi^8--1jVi+§§§§##§#§§§v§§§ _The bombardier beetle is moderately wounded.jViP9 §You conjure some foxfire!v§§v.Bv§:....v§v...jViTRS7-2jViZ:§jVi]N _Your foxfire dissipates.jViv§§v  You conjure some foxfire!  The foxfire burns the bombardier beetle.jViZ§v§v§jVi[N§vjViac( jVic The bombardier beetle is moderately wounded.The foxfire burns the bombardier beetle!jVi3§jVi@v§jViP.vjViw%3jViqc§§v§jVie _The bombardier beetle is almost dead.jViX  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jVil W .  Flames lash the bombardier beetle.jVi ^*jVi2Fv§jViBv§jViŒ8v§jVi%E§vjVi$<v§jVi?:§vjViÖ0§jViK<v§jViD§vjVi(..jViD5-76====4jVi:§jViٹU _You kill the bombardier beetle!kVixaM...  #.....## # ....# #.>. .#. #.:...# #..##.. ..####... .. #...........†####§##.#...####.#†....§v§@....[.##.#.# ####.##.#.###.##.#.###.##v# .. #.#...... Fly ##kViF§vv§kViFv§kVi §v§v§v§v§§v§kViFv..kViRD----5kViN!§§§§§§kVie%N _Your foxfire dissipates.kVikVikVihkVi1§kViA  Your foxfire dissipates.You encounter a ball python.kVi 6-----SS   ball python (constriction, wandering)0kVin....@....kViW 16.5 (1 _kVi kVikVi/ A ....  ......# #...  #.....# #..##  # #.....# #.>.  #. #.:...# #..##  #.. #...v.####...#  .. #...........†#  ####.##.#...####.#†#  .......@....[.##.#.# kVi  ####S##.#.###.# #.# ..  #.# ## #.# #.. ###  #....)kVio  ....  ......# #...  #.....# #..##  # #.....# #.>.  #. #.:...# #..##  #.. #...v.####...#  .. #...........†#  kVi' E####.##.#...####.#†#  .......@....[.##.#.#  ####S##.#.###.# #.# ..  #.# ## #.# #.. kVi` s### #....)kVi 3kVi x _A ball python is nearby!lViO 3S.lVi6vvSally target)5=7lViU!E _You conjure some foxfire!lViq  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lVisAs †Flames lash the ball python.lViTH^*lViUI§vlVi>v§lViDv§lVijP§vlViQBv§lViMv§lVi R§vlVi!G§vlVi+lViv2s3--====8lVi[§§§v@§ _You kill the ball python!lVi lViQ lVi lVi\ O§vlVi vlVi "§lViw F§vlVi Av§lVi 8§vlVi lVi §lViM .vlVi P§vlVi G§vlVi+ 4§lViz. lVi/ lVi5 s _Your foxfire dissipates.lViW7 lVi@ 3§lVigE lViE V4=-lViG lViM ] _Your foxfire dissipates.lViM lViO lViT ,lVikW lViyY lViY lVis[ lVi5_ lVi_ h5==lViot lViz  You encounter a goblin. It is wielding a +0 quarterstaff and carrying a wand oficeblast.lViۄ .....#.----†.@.g##....g   goblin (wand, wandering)lVia ,44.5 (6lViĎ lVi N----5.5 (7 _lVi lViD lVi" ....  ......# #...  #.....# #..##  # #.....# #.>.  #. #.:...# #..##  #.. #...v.####...#  .. #...........†#  ####.##.#...####.#†#  .....†.@....[.##.#.#  ####g##.#.###.# #.# ..  #.# ## #.# #.. ###  #....)mViq ....  ......# #...  #.....# #..##  # #.....# #.>.  #. #.:...# #..##  #.. #...v.####...#  .. #...........†#  ####.##.#...####.#†#  mVi}.....†.@....[.##.#.#  ####g##.#.###.# #.# ..  #.# ## #.# #.. ### #....)mViE3mVimVi͔] _A goblin is nearby!mViE  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mVin $Flames lash the goblin.mVi_*mVi *$mVi U3--====mVi #6.5 (1mVi mVi J _You kill the goblin!mVi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mVimVi4mVimVi  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nVinViRnVinVinViP _nViwV4=-nVi nVinViOnViXnVi,nViqnVinVinVi nVi#nVi:$h5==nVi%&nVic)nVi0nVi2nVi5nViH6nVi7nVi:nVi;nVi=nViTAnViBU6=nViKnViPnViQnViRnViVnViWnViYnViF],nVi.^nVi bnVibK7=nVicnViOg,nVihnVik,nViLmnVionViSpU8=nVi rnVifu,nVivnVi9=nVi,nVinVi,nVijnVinVi nVinVi40==nVinVi,nVi;nVi@nViZ,nViM}  You see here a ball python corpse.nVi4 _=nVi #...........# #...#....##.....# #..###....##.....# #.>. #....##.:...# #..##  #....##.....####...#  ...##...........†# .######.##.#...####.#†# ........†......[.##.#.# ----#.#####@##.#.###.##.#.# #.##.# .. #.#.....##.# #####.####...##.####.............##........#######...###### #....)...... #........ #...You now havenViF 127 gold pieces (gained 12).  c - a wand of iceblast (5)nVi/75.5 (29.0)nVi:H----6.5 (30nVinVi5 _You see here a +0 quarterstaff.nViI)3nVi9+nVi/nVi7XnVi:nVi:nVi|;nVi=nVi@@,nVivAnViDnViGnViCHnVinInViKnViO,nViQnViSnVi4W,nViYnVi\nVi0`  You encounter a gnoll. It is wielding a +0 halberd.nVii ...##......... #.######.##.#...##### ........†......[.##.. #.#####)##.#.###.##j#. #.#####.##.# .. #.... #.......##.# #####.?..#.......##.####....#...........##...........$....@.....#######.....#......###### #.#......# #....#......# ##......# ##. ##### j   gnoll (polearm, asleep)## nVi{b82.5 (6.0)3.5 (7 _nVinVik`  #.# # ..†[ .. #.#####)# j#. #.#####.##.# ..  .... #.......##.#  ..?..#.......# .#...........# ..$....@.....# .#......######  #......#  #......#  #......#  #......#  ########nViq  #.# # ..nVi †[ .. #.#####)# j#. #.#####.##.# ..  .... #.......##.#  ..?..#.......# .#...........# ..$....@.....# .#......######  #......#  #......#  #......#  #......#  ######## nViI nVi nVi nVi \ _A gnoll is nearby!nVi  #.# # ..†[ .. #.#####)# j#. #.#####.##.# ..  .... #.......##.#  ..?..#.......# .#...........# ..$....@.....# .#......######  #......#  #......#  #......#  #......#  ########nVi` #.# # ..†[ .. #.#####)# j#. #.#####.##.# ..  .... #.......##.#  ..?..#.......# .#...........# ..$....@.....# .#......######  nVia#......#  #......#  #......#  #......#  ######## nVi\k3nVi snViu\ _A gnoll is nearby!oViTvv, ally target)oVia39-=4.5 (1oVioVi/ _You conjure some foxfire!oViUFv§oViAv§oVilAv§oVi<Av§oViE§voVi|C§voViFv§oVi(F§voVivFv§oVi:v§oVi;vvoViH^8--5oVij§§§§v§§§oViN/ _You conjure some foxfire!oViv§v§v§v§v§v§v§v§oVi6j   _A gnoll is nearby! _A gnoll is nearby! _You conjure some foxfire! _You conjure some foxfire!  The foxfire burns the gnoll.  The gnoll is heavily wounded.oViek§v§oVigv§v§oVipm  The gnoll shouts!  The foxfire burns the gnoll but does no damage.oVir§v§oViIv§oViQ.joVi  The gnoll is heavily wounded.The foxfire burns the gnoll.oVi~3§oVi §The gnoll is severely wounded.The foxfire burns the gnoll.oViT(oVi 0§oViI ....vv@.You kill the gnoll!oVi) P-82=6oVi- §§§§§§oViX0 ' _You hear a shout!oVi §vv§oVi L§voVi Gv§oVi_ ?v§oVi* Cv§oVi v§v§oVi n jYou conjure some foxfire!oVi Dv§oVi9 ).j.?.....v..§@v.j   gnoll (ally target)oVi 47-7oVi §§§§.§§§oVi q _You encounter a gnoll. It is wielding a +0 flail.oVi Dv§oVi Hv§oVi5 §vv§oVii Jv§oVi׷ F§voViU Bv§oVi߸ Jv§oVi  You conjure some foxfire! The foxfire burns the gnoll!oViE {§§voViE Dv§oVi6F G§voViF <v§oViCH Dv§oViwJ >v§oViK SvjoVi7V  The gnoll is heavily wounded.The foxfire burns the gnoll.oVi( 3§oVi @v§oVi ~v......v..oVi e6--8oViV @§§j§v.#§§.§§§v.v§oViW ^ _The gnoll is severely wounded.pViJJv§pViJKKv§pViKEv§pVi>[ §You conjure some foxfire!§vv§v§v§v§§v§vv§v§pVi;f§jv§§vpVi+v  Your foxfire dissipates.The foxfire burns the gnoll.pVie1§pVi....?v§...§§@vpViS5-9pVi§#§.§§§§v§§§pViYY _The gnoll is almost dead.pViHi ...## #.######.##.#...## ........†......[... #.#####)##.#.###..#.# #.#####.##.# .. .)...#.......##.# .?§§#§.§....##.####.#jvv§§§v§...##.$..§@.v....#######pViX.#.....§###### # #......# # #......# # #......# # #......#  #pViF=v§pViJv§pViQ )  The foxfire burns the gnoll.pVi(pVit,§pVitK§vpViuEv§pVii §You kill the gnoll!pVip}v§v§pViv§v§§vpVibw jYour foxfire dissipates.pVi gYou encounter a gnoll. It is wielding a +0 halberd.pViDv§pViWAv§pVigj.#.....j   gnoll (polearm, ally target)g   goblin (distracted)pVi>68-90pVi§§§§§§§pViq _You encounter a goblin. It is wielding a +0 club.pViv§v§v§v§v§v§pVi֊  , ally target)You conjure some foxfire! The foxfire burns the gnoll.pVih r§v§pVi pVi)C.jpVi §The gnoll is heavily wounded.pVi)'.gpVic6......v.v..)g5=1§§§ _Your foxfire dissipates.pViCv§§vv§v§v§v§v§v§pVin jYou conjure some foxfire!pViS§vpVi:v§pVi0vgpVipVi )  You encounter a gnoll. It is wielding a +0 whip.The foxfire burns the goblin!pVi[gj 2 gnolls (1 polearm, 1 distracted)pViH#.§pVi$H.jpVi3.)?...vvunaware, 1 all…)pVi7S4-2pViB§)§§§§@§pViUJ _You kill the goblin!pViî v§v§v§v§pVi ]v§vpVi c§v§pVi Kv§pVi= pVih Cv§pVi Av§pVi Kv§pVix ?v§pViP )You conjure some foxfire! The foxfire burns the gnoll!pVi mj   gnoll (unaware)pVijT t§v§pVi] i §You kill the gnoll!pVi^ avjpViHh jally target)  Your foxfire dissipates.The foxfire burns the gnoll.pVi3§pVi&v$.§.@.vpVi&g3--933pVi-k§§§§.§§§§$.§§..§pVi:3 _The gnoll is lightly wounded.qViIv§v§v§§vv§v§v§v§.jv§  (ally target)  You conjure some foxfire! The foxfire burns the gnoll!qVi}S3§qVi_)....#)§.§v.)$.§v.qVi`?-4qVik§§.§#§§.§§§§qVin^ _The gnoll is severely wounded.qVi Zyv§v§qVil )You conjure some foxfire! The foxfire burns the gnoll.qVi_§v§v§v§v§v§v§qVim|§vv§qVir jYou kill the gnoll!qVi j..vv.j   gnoll (polearm, ally target)qVi5285qVi§§§§§§§qVih#s _You encounter a gnoll. It is wielding a +0 halberd.qViC .qViL ...##.#.######.##.#...#### ........†......[.#..). #.#####)##.#.###.#j.#.# #.#####.##.# .. #..v§§.#.##.# #...v.§#.##.####...#)§.§§......##...)$.§§.#######...#...v..###### #.#......# #.#......# #.#......# #.#......# ##### qViM qViO Jv§qViP Cv§qViQ Jv§qVi&R 3§qVi%S Bv§qViCU {v§vqViU Bv§qViMV 3§qViV C§vqViX Gv§qViX 1vqViuZ @§vqVi[ 1jqVid §Your foxfire dissipates!qVim 1§qViy (§.§§§v.....j   gnoll (polearm)-6qVi F§§§qVi Q _Your foxfire dissipates. x2qVi2C...##.#.######.##.#...####.### ........†......[.##.§j). #.#####)##.#.###.##..§#.# #.#####.##.# .. #.§§§v..#.##.# #####....§..#.##.####...#)§.##...)$.§.#######...#...§..###### #....)#......# #.#......# #.#......# #.#......# ###qVizs§v§qVi/vqVi+§qViv))§§§?...qVim*?-7qVir4N§§qVi 8N _Your foxfire dissipates.rViX0 ...## #.######.##.#...#### ### ........†......[.## §j). #.#####)##.#.###.## ..#.# #.#####.##.# .. #rViX §.)§§§#.##.# ##### ...?.§#.##.#### ..#).## ..)$.####### ..#......###### #.... #......# # #......#rViuY # #......# # #......# j   gnoll (polearm) ##rViA[J.jrVi.f+...rVih-38rVidrrVixtrViv...##.#.######.##.#...####.### ........†......[.##.§.j. #.#####)##.#.###.##...#.# #.#####.##.# .. #.§.)..§#.##.# #####....?..#.##.####...#).##...)$.#######...#......###### #....)#......# #.#......# #.#......# #.#......# ###rVirVix%9rVi%rViwrViя ...## #.######.##.#...#### ### ........†......[.## §.). #.#####)##.#.###.## ..#j# #.#####.##.# .. # §.)..§#.##.# ##### ...?..#.##.#### ..#).## ..)$.####### ..#......###### #.... #......# # #......# # #......# # #Vi[*49m......# j   gnoll (polearm) ##.jrVirVi'300rVi4rVirVi*X.j jYou conjure some foxfire!rVi%cvvj 2 gnolls (polearms, 1 distracted, 1 a…)rVi d52=1rVizqrViVxq _You encounter a gnoll. It is wielding a +0 spear.rVi- Hv§rVi. ?v§rVi> [  You conjure some foxfire! The foxfire burns the gnoll!rVi1 3§rVi# Q§vrVi Fv§rVi unaware, 1 ally  The gnoll is severely wounded.The foxfire burns the gnoll.rVix 3§rViy O.jrVi l.jvvdistracted, 1 a2§§v§ _The gnoll is almost dead.rVi v§v§ §You conjure some foxfire! The foxfire burns the gnoll.rViS yj   gnoll (polearm, distracted)rViʋ m§v§v§v§v§vj j  ally target)  You kill the gnoll!The foxfire burns the gnoll.rVi§..vv)rVik#...##......... vashedestampede the Magician#.######.##.#...#### Djinni### ........†......[.## Health: 31/40 ==================------§.). #.#####)##.#.###.## AC: 5Str: 7..#.# #.#####.##.# .. # EV: 11rVi6%Int: 19§.)..§#.......##.# ##### SH: 0Dex: 13..§j§.#.......##.####.... XL:  6 Next: 104% Place: Dungeon:4..#).§§§§.....##......... Noise: =--------  Time: 3303.5 (1.0)..)$...§@v....#######.... -) Nothing wielded..#....v§###### #.... Cast: Foxfire#......##.... Fly #......##....#......##....#......###### j  Vi%7m gnoll (polearm)########The gnoll is severely wounded.The foxfire burns the gnoll. _The gnoll is almost dead.You conjure some foxfire! The foxfire burns the gnoll.  You kill the gnoll!The foxfire burns the gnoll.rVi& rVi'_The gnoll is moderately wounded.You have reached level 7!rVi01/  --more--tVis- 5/45-7 2%  The power to cast Momentum Strike wells up from within.tVi8tVio<L _Spell assigned to 'h'.tVi§vv§v§tViv§v§tViv§v§tVi , ally target)  You conjure some foxfire!  The foxfire burns the gnoll but does no damage.tViz3§tVij|9?jtViS  The gnoll is moderately wounded.The foxfire burns the gnoll!tViz 1§tVi".).vv44tVi8§§v@§§§tVi<^ _The gnoll is severely wounded.tViv§v§§vtVi~v§v§tVi  You conjure some foxfire! The foxfire burns the gnoll.tVif 1§tVig <v§tVii E§jtVir §The gnoll is almost dead.The foxfire burns the gnoll.tViy (tVi .§tVi .).§@vv.tVi# [3-55tVi~ L§§§§§tVi I _You kill the gnoll!tViE >v§tViF ?v§tViFG v§v§tVi-J v§v§§tViK x§vvtViW .).§vvtViX ?-6tVi` S§§§§tVik` )§tVic / _You conjure some foxfire!uVi3uViuViuViN§vuViC§vuViTG§vuViGv§uViRL§vuViݏ=§vuViِCv§uVi18§vuVi<:v§uVi5v§uVi-uVi§uVi.vuVi/vuViZ*§uVi=v§uVii§uVi/vuViǖJv§uVig§v§vv§uVi(uViՠuVi0uViuVi21§uViɹuVijuViI4§uViuVi§uViIuVi} _Your foxfire dissipates. x4uViJuViuViguViuD4=uVi{ uVi ,uVi4uVib$,uVi'uVid,uVi,U5=uVi/uVi$5uVi6uVi7uVi <,uVi?uViB,uViEuViKa6=uViNuViQuVijRuVi|UuVi Z,uViD]uVid,uVibeuViGjuVijU7=uVimuViruViruViuuViQzuVizuVi}uViuViK8=uViuViʼnuViYuViތuVi9BuVi,,uViuViۯuVifU9=uViuVi,uVi׼uViI,uVijuVi uViuViuViuViL40=uVi~uViuViBuViuViuVi_uVibuViuVi|uVi]uVivuViN1=uViuVi<,uViuViuViVuVi uViuViK2=uViuVi!uViuVi3uVi,uVi uVi$uViu%uVi33uVi:k3=uVi?uVi-DuViDuViGuViL,uVi`PuViU,uViXuVi/^a4=uViS`uVi"fuVifuVihiuVin,uVi.ruViwuViwh5==uVizuViuViuViuViԎ,uVi'uViȒuVi1uViuViTXuVi7uViª9=uVi;uViSuViuViuViuVi,uViuViSM _You now have 136 gold pieces (gained 9).uViYuViuViuVi=  You see here a +0 flail.uViuVi _uVicuVi #....##.: #....##.... # .# ...##.... #. ####.######.##.#.. #.####...........†..... #....)...#.#####)##.#. #....#.#.#.#####.##.# uVi #....)...#.......##.# - ##.....@..#.......##.### ......#).)).......#......)...........######......#......######......#......#..... #......#..... #......#...? #......#.... ########uVi\/58.5 (52.0)uViE-9.5 (53uViy _v - a scroll labelled UMISTR YBOMOMuViuViuViuViݵuViuViuViruVie=  You see here a +0 flail.uViHuVi _uViuVi<  You see here a +0 club.uVi  You encounter a gnoll. It is wielding a +0 long sword.uVi#. ####.######.##.##.####...........† #....)...#.#####)##.# #....#.#.#.#####.##.## #....)...#.......##.#..##........#.......#uVi\........#).)).......##.........)...........####..#......###### #.......#......# #.......#......# #.......#......##....?..#......##.......########j   gnoll (wandering)#?...####uVic#...j uVi*d61.5 (2.0)j.uVi)uVim12.5 (3 _uVi uViuVid #.  #.####....† #....)...#)uVi #....#.#.# # #....)...# ..##........#.. ........#).)).. ........)...... .......@#  #.......# uVi$ #.......#  #.......#  #....?..#  #.......#  #?..j#### #....uVi  #.  #.####....† #....)...#) #....#.#.# # #....)...# uViC ..##........#.. ........#).)).. ........)...... .......@#  #.......#  #.......#  #.......# #....?..#uVi G #.......#  #?..j#### #.... uVi uVig uVi uVi2 \ _A gnoll is nearby!uViR  #.  #.####....† #....)...#) #....#.#.# # #....)...# ..##........#.. ........#).)).. ........)......uVi U .......@#  #.......#  #.......#  #.......#  #....?..#  #.......#  #?..j#### #....uVih , #.  #.####....† #....)...#) #....#.#.# # #....)...# ..##........#.. ........#).)).. ........)...... .......@#  #.......#  #.......#  #.......# #....?..# #.......#  #?..j#### #.... uVil uVim  uVisn N_A gnoll is nearby!uViy:j.uVivv(ally target)4-=3.5 (1uVisE _You conjure some foxfire!vVizK§v§§vv§vvViev§§v§v §You conjure some foxfire! The foxfire burns the gnoll.vVi"==§§vj.vv3--vViE>4vVihMC§§vViT3 _The gnoll is lightly wounded.vVif #. ####.######.##. #.####...† #....)...#.#####)##. #....#.#.#.#####.##.# #....)...#.##..##........#.##..#).)).##<.§§..@.#§.....#######....vvv#......#vVi #....§..#......#  #...§...#......#  #...§j..#......# #.##  #?...####  #....vViП@§v§v§v§v§vvVi{V§vvVi  Found an escape hatch in the ceiling. The foxfire burns the gnoll.vViK2§vVin  The gnoll is moderately wounded.The foxfire burns the gnoll.vVi§§vvViT  The gnoll is heavily wounded.The foxfire burns the gnoll.vVi~u§j?vVi<B.)..vViܝ[4=-5vVim§§§§§§§ _The gnoll is severely wounded.vVi9j§vViEvv..vVi ].j.....(ally target)vVi[3-=6vViqvVij/ _You conjure some foxfire!vViKE§vvVibU )You conjure some foxfire! The foxfire burns the gnoll.vVi}])vVi]§vVivVi§v§vv§vVi. >vvvvVi [2-77vVi% B§§vVi7 I _You kill the gnoll!vVi*v§v§v§v§v§v§§v§vv§v§§vv§v§§vvViKG§vVivVivVi5vVi_vVi-vVi?vVivVivVi/§vVi}vViA%3vVi vVi § _Your foxfire dissipates. x2vVi3vVivVi%/] _Your foxfire dissipates.vViv0vVi6wViXBwVi&%4=5==wVi/ #.####...........† #....)...#.#####)## #....#.#.#.#####.###### #....)...#.......##....##........#.##.......#).)).##<........).....##).........#§.....###### -76.5 (9 ##....@..#......#  #.....).#......# #.......#......# #?..#......# #.......######## #?...#### #....  #....wVie>^-7.5 (10.0)wVibIwViL$ _Found a spear.wViIwVi|  You encounter a quokka.wVik ...)...#.#####)###.#.#.####)...#..........##.............#).))<)....).#§.....######  ##.......#.  ).?r   quokka (asleep)wViA##r..wVi+0.0)wVi'18.5 (1 _wVi wVi wVi4 #....)) #....#.#.# #### #....)...# ....##........# ..........#).)) .<........). ).........#  ##.......#  #....@).#  #.......#  #....?..#  #.......#  #?...####  #.... #.... ##r..wViRt #....)) #....#.#.# #### #....)...# ....##........# ..........#).)) .<........). ).........#  ##.......#  wVi;T#....@).#  #.......#  #....?..#  #.......# #?...#### #.... #.... ##r.. wVi``3wVikwVi(o] _A quokka is nearby!wViѼ4 #....)) #....#.#.# #### #....)...# ....##........# ..........#).)) .<........). ).........#  ##.......#  #....@).#  #.......#  #....?..#  #.......#  #?...####  #.... #.... ##r..wVi a  #....)) #....#.#.# #### #....)...# ....##........# ..........#).)) .<........). ).........#  ##.......#  #....@).#  #.......#  #....?..#  #.......# #?...#### wVi #.... #.... ##r.. wVi wVi wViC wVi( ] _A quokka is nearby!wVix Br.wViq vvrlly target)4-=9wVi wVi? / _You conjure some foxfire!wViI§vwViE§vwViL§vwVi §v§vwVi H§vwVij Cr.wVi E§vwViW T§vwViS§vwVi. †You conjure some foxfire! The foxfire burns the quokka!wVi )xVia0§xViav7vvxVi'H-880xViWxViw[§§.§xViDO§§xVi/ xViP<_You kill the quokka!xVi§v§v§v§v§v§v§v§vv§xVi§v§vxVi<v§xVi §You conjure some foxfire!§v.vv.....3-1xViK§v@§§§§xViyN _Your foxfire dissipates.xVi[(v§xVi\xVi1`xVia§xVifavxViaxVicxViRdvxVie§xViKexVifxVigvxVibg§xVigxVihxVi.ivxViti §xViixVilkxVi\ v§v§v§v§v§§v§vv§§v§vv§§vv§§v §You conjure some foxfire!v.§@)v..†....2-2§...§§§§..§§.§§§§§§.§ _Your foxfire dissipates.xVi #....)...#.#####) #....#.#.#.#####.# #....)...#.#....##........#.#.#).)).#.v.)..xVifI#).§...§§§.#§.....###### ##§..§vv.#......# #.§.@.).#......# #.§§§.v.#......# #.§§.§..#......#  #.v§§...## xViw #?§..#### #..†.# #..... ##....xViV!§xVi$vxVivxVixVivxVi §xVi&xVixVio§xVit$vxVi2§xVi!Dv§xVi§xVi/vxVi9O§vxVi4Av§xVi_v§§xVi?/vxVi?v§xViv@v§xViIv§xVi04v§xViaxViX6v§xVixViJIv§xVi?v§xViF§vxVi{1§xVip3§xViv........?...-xVi3xVige§§§§.§.§§§§.@.§§xViL Q _Your foxfire dissipates. x2xVipUxViUxViuYxVih[F§vxVic2§xVidv§v§xVieN§vxVip2§xVitxViu%3xViyxVi~  You conjure some foxfire! _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates. x2xVixVixVimxVixViӊxViMa4=xViixVixViLxVi@xVixViWxVixVixViΦxVi/xViZxVi#5xViE==xVi'xVixVi9 _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates. x2  You encounter a kobold. It is wielding a +0 whip and quivering stones.xViL#....#.#.#.#####.###### #....)...#.......##....##........#.##..........#).)).##.<).....##)..#§.....###### xVi ##.......#......# #.....).#......# -#....@..#......# #....?..#......# #.......######## #?...#####..†.##..... K   kobold (missile, asleep)##......KxVi-+91.5 (8xVi)2.5 (9 xVi_xVitxVixVi^  ##### #....)... #....##....... #..........#).)) #.<........) #).........#xVij x  ##.......#  #.....).#  #....@..#  #....?..#  #.......#  #?...####  #..†.# #..... ##.... #..KxVi@  ##### #....)... #....##....... #..........#).)) #.<........) #).........#  ##.......#  #.....).#  #....@..#  #....?..#  #.......#  #?...#### #..†. #..... ##... #..K xViKS 3xVif s _A kobold is nearby!xViZ ##### #....)... #....##....... #..........#).)) #.<........) #).........#  ##.......#  #.....).#  #....@..#  #....?..#  #.......#  #?...####  #..†.# #..... ##.... #..KyVi| ##### #....)... #....##....... #..........#).)) #.<........) #).........#  ##.......#  #.....).#  #....@..#  #....?..#  #.......#  #?...#### #..†. #..... ##... #..K yVi3yVizyVi] _A kobold is nearby!yVifvv, ally target)4-=3.5 (1yVi~lyVi~/ _You conjure some foxfire!yVi§v§vyVi#§yVi8$vyViO§vyVi_P§vyViT§vyViM§vyViD§vyViG§vyViN§vyVivvv3--4yVi-§§§§§§yVi1/ _You conjure some foxfire!yVi )You conjure some foxfire! The foxfire burns the kobold!yVi )yViu 0§yVi N§vyVi I§vyVi E§vyVi_ G§vyVin Cv§yVi @v§yVi! G§vyVi֛ v§v§yVi §vv§yViĞ Q§vyVi §You kill the kobold!yVi <v.yVi* Fv§..yVi ?-5yVi §§v§§§§§yViL  yVi H_Your foxfire dissipates.yVi > #....)...#.#####) #....#.#.#.#####. ##### #....)...#. #....##........#.yVi+  #..#).)). #.<.)...........##).........#§.....########.v.....#......#yViV T #..§@v).#......# #...§...#......#yVi T #..§v§..#......# #...§§..######## #?.v.#### #..†§#yVi  #...§.#..§.yViR ,#..§yViN R§vyVi 4v§yVi yVi H§vyVi L§vyVi  P§vyVi H§vyVia E§vyVi Bv§yVi @§vyVi H§vyVi N§vyViY H§vyVi G§vyVi ?§vyVi !§yVi /vyVi Q§vyVif 1§vyVi yVi^ 0§vyVi yViA! Jv§yVi! %§yVi" 'vyVi- 4...yVi. --6yVi9 §§§§§§§§§§§§§§§yViK< yVi  §You conjure some foxfire!v§§vyViX x§v§yVi D§vyVi Dv§yVi 0§yVi` Cv§yVi 1vyVi +§yVi) 2§yVi7 .....vv@...?.....yVi8 52=7yViQ §§§§§§ _Your foxfire dissipates. x4zViNIzViRv§v§v§v§zVi>SIv§zViETB§vzViUJv§zViZ§v§vzVi[zVi\%3zVirczVifzViCkzVinzVi;zVizVig§zViݲzVi § _Your foxfire dissipates.zViF] _Your foxfire dissipates.zVizVi(zViiw4=zVi,zVi:zVi",zVizVi,zVi3j5== _e - 2 scrolls labelled UPAEPP DANOAKH (gained 1)=zVi7zViFnzViI,zViLzViAOzViT,zViVzVi`,zViazViuk} _d - 2 scrolls labelled FYOQIE XYASE (gained 1)zVit3zViuzViyzVi},zVi~zVi9zVi,zVizViczViBzVinzViGzVi,zVi6zVizViǹzVizVi,zVizVizViXzVizVinzViJBzVizVi1zVizViJzViDzViD ,zViD%zVi!(zVi2,,zVi+/zViv2zVioFzViGzVidJzViNzViT,zVifWzViZzViR_zVi_zViezVigzVin,zViUnzViqzVi4vf  You encounter an adder.zVie{S# ##.#######  #........! #..... #......... # #......... # #......... #.... #.......%. #....#- #@# .# ...# #.# ####.######.# #.####.....† #....)...#.#####)# #....#.#.#.#####.########....)...#.......# S   adder (asleep)#....##........#.......##..........#).)).......##.<........)...........#zVi435.5 (38.0)-6.5 (39 _Found a scarab talisman and a coppery potion.zVi #S# ##.#######  #........!  #.........  #.........  #.........  #.......%.  #@# .#  #.#  #.#† #....)) #.. #....) #... #..........#).)) #.<..)zViU( #S# ##.#######  #........!  #.........  #.........  #.........  #.......%.  #@# .#  #.#  #.#† #....)) #.. #....) #... #..........#).)) #.<..)zVi3zVi)4zViv§{Vi  You conjure some foxfire! The foxfire burns the adder.{ViaY3§{Vib  The adder is almost dead.The foxfire burns the adder.{Vi3§{ViO.S{Vivv3-40{Vi§§§@§....%{ViY _The adder is almost dead.{Viv§ §You conjure some foxfire! The foxfire burns the adder.{Vi?R{Vi|§v§v§{VilF§v{Vi!.v§.v{Vi%\2-101{Vi.T§%{Vi1I _You kill the adder!{Vi.{Vi M##. #.# {Vi͇#.####### !...§.v@§.....§.v....%. #.##§#######.# ...# Fly #...{Vi؍v§§vv§v§v§v§{Viwv§§v{ViB,..{Vi--2{ViM§§.§§@§%{ViN _Your foxfire dissipates!{Vi {ViB {Vi {Viy ?§v{Vi 3§{Vi E§v{Vi §v§v§v{Viy {Vi %3{Vi {Vi1 ] _Your foxfire dissipates.{Vi 3§{Vi {Viw {Vi {Vi ] _Your foxfire dissipates.{Vio {Vi {Vis {ViK {Vi {Vi {ViU K4={Vi {Vi< ,{Vi {Vi' {Vi {Vi< {Vi ~5=={Vi {Vi` {Vi ,{Vi {Vi {Vie {Vi {Vi  {Vi {Vi {Vi {Vi` {Vi! {Vi# {Vi$ 9={Vi1& {Vi( {Vi+ {Vi#, {Vis- {Vi/ {Vi3 {Vi 4 {Vi5 {ViN7 {Vij: {Vi: {Vi; {Vi? ,{Vi@ {Vi F o _f - 2 coppery potions (gained 1){ViI {ViI {ViK {ViTM {ViO {ViP {ViQ {ViYU {Vi-X {ViY ,{ViC[ {Vi] {Vi^ {Vi_ {Vie X{Vih {ViWk {Vik {Vil {ViYn {Vip ,{Vi:r {Vit {Viw ,{Vi*x {Vi,z {Vi X{Vi i.#. ..... ...# #...#. .###.. .######... .... ........ #.####...##### -67.5 (25.0)########.....@....... #.........###...###.. {Vi #.#######.# <....... .####.#######.###...###.. ...#...........##.....# #..#...........##....##.....# #..#...........##....##.....# #.>#...........##....##.:...# #..#.......%##.....####..{Vi@ {Vi1 +8.5 (26{Vi {Vi 9 _Found a stone staircase leading up.{Vi{Vi{Vi{ViX{Vi {Vi,{Vi8X{Vir{Vi,{Vi{Vi{Vi{Vi_{Vi{Vi4{Vi #.. #..# #>..#####  .......  .#......  .......  ...#.# #72.5 (4.0) ...#@# .# ###..#.######... ....#..........  #.####...##### ########......{Vi.. #..###...###..  #.#######.# <....... .# ##.#######.###...###..  #...........##...........# #{Vi{Vi*3.5 (5{Vi {Vi ; _Found a stone staircase leading down.|ViŎ|Vi؏|Vi'|Vi |Vi|Vi|Vi!,|Vij|Viٜ|Vi|Vi|ViA#.. #.. |Vi#.. #..# #######>..#####...##..............##..#............ 5.5 (2#.......@......# #.....#.###.....# #.....#.# <..# ####..#.######... |Vi+....#.... #.####...##### ########.......... .........###...###.. |Vi #######.# <. .#|Vi|Vi9*6.5 (3|Vi|Vi׶9 _Found a stone staircase leading up.|Vi]oI|Vir|Vidu|Vi!v|Vih{B|Vi||Vi||Vin~|Vi |Vi|Vi/|Vi;|Vi|Vi|Viш|Vi|Vi|ViK|Vis|Vi|Vi|Vi}|Vi?|Vi|ViP,|Vi|Vi/|Vi8|Vi|Vi@|ViȞ|Viܠ|ViI|Vi|Vi£|Vi,|ViJ|Vi|ViB|ViϬ|Vi|Vi|Vi|ViE|Vi%|Vi|Vi|Vi*|Vi!|ViP,|Vi|Vi|Vi|ViS|Vi[|Vi\|Vi|Vi|Vi|Vi|Vi,|Vi|ViT|Vi|Vi |Vi |Vi|Vii|Vi|Vi|Vi=,|Vi|Vi2|Vip|Vi|Vi'|Vi[|ViHB|Vi|Vi,|Vi.|Vi|Vi|Vi|Vi|Vi|Vi|Vi^|Vi|Vi|Vi|Vi|ViJ|Vi|Vi&|Vi|ViJ|Vi|Vi`|Vi|Viz|Vin|Vi|Vi1|ViN|Vi|Vi1|Vi(,|Vi|Vi|Vi|Vi|Vi|Vig|Vi|Vie |Vi |Vi B|Vi|ViV|Vi|Vi)|Vi|Vi5|Vi|Vi|Vio|Vi |Vim|Vi|Vi|ViQ|Vi|Vin|Vi[|Vi|Vi|ViD |Vi!|ViN#,|Vi($|Vi%|Vi'|Vi2(|Vi(|Vin*|Vi+|Vi",|Vi,|Vi.|ViH7 ######.##  #........  #.####..#  #.# #..#  |Vi78 #.# #..# #.# #..#  ##########.# #..#  ####..####>..518.5 (42.0)  #...@.........#......  #...#.........#..#... |Vi9$ #...#########.#......  #.... #.#.....#  #..[. #.#.....#  ##... #.####..#  #### #.......# ######.## ########...|ViA|ViAB+9.5 (43|ViG|ViJ( _Found a ring mail.|Vi|Vi|Viʕ|Vi|Viٛ|Vi|Vi+,|Vi,|Viq|Vi2|ViT,|ViF|Viy|Vic|Viι|Vi|Vi<|Vi |Vi|Vi|Vik|Vi|ViW|Vi}|ViXn|ViB|Vi|Vivn|Vi9|Vi|ViX|Vi|Vi|ViK|Viw|Vi |Vi |Vi |Vi |ViN |Vi |Vi. |Vi# |Vic |Vi |Vi |Vi2 |Vit |Vi |Vi |Vi |Vi |Vi! ,|Vi |Vi |Vi |Vik |Vi" ,|Vi" |Viv$ |Vi7& |Vi& |ViR' |Vi) |Vir* |Vi* |Vi+ |Vit, |Vi. |Vi. |Vi\/ |Vi0 |Vi]2 ,|Vi2 |Vi3 |Vi5 ,|Vi~6 |ViL7 |Vi*9 |Vir9 |Vi: |Vi< |Vi B B|VibB |ViE ,|ViF |ViSM P  There is a stone staircase leading up here.|Vi

. ..# .......##....##.:...# #..## #.# w   dart slug (asleep) ...%...##....##.....####...# #.# |Vi #####.###....##...........†#   ####.######.##.#...####.#†# #.#|Vi9 ,55.5 (36|Vi$ 26.5 (37 _|Vi. 9%|Vi^ |Vi A#.#####  .<..#.#. w .. .# .....#..## .#####.#...# ...............# ...###.....# <.......@...# .#### ...###.....# .... .......# #... ..##.....# #..## ....##.....# #.>. ..# ....##.:...# #..## #.# %...##....##.....# #.# #...........†# #.#  †# #.# |Vif^ .#####  .<..#.#. w .. .# .....#..## .#####.#...# ...............# ...###.....# <.......@...# .#### |Vi_ ...###.....# .... .......# #... ..##.....# ....##.....# #.>. ....##.:...# #..## #.# %...##....##.....# #...........†# |Vi_ P  †# |Vi. ..# ....##.:...# #..## #.# %...##....##.....# #.# #...........†# #.#  †# #.# }Vie.#####  .<..#.#. w .. .# .....#..## .#####.#...# ...............# ...###.....# <.......@...# .#### ...###.....# .... .......# #... }Vif9..##.....# ....##.....# #.>. ....##.:...# #..## #.# %...##....##.....# #...........†#   †# }Viq}ViWr}Viv _A dart slug is nearby!}Vivv, ally target)4-=7.5 (1.0)}Vi)}Viދ/ _You conjure some foxfire!}Vi`v§v§v§}Vi׿Bv§}ViDv§}VibAv§}Vi>=§v}Vi$Av§}Vi?/§}ViJAv§}Vihvv§v}Vi?-8}Vi§§§§§§.§§§%}Vi/ _You conjure some foxfire!}Vi?m 7.# .....#.###.....#.##### .....#.# .<..#.#v.w ..#.######....§..# .....#..§#..## .####...#####§#v..# }Vim ............§§§.# ###...###§.§..# .#.<........@..# .#### .###...###v§v..# .... ##.....# #... ##..##.}Vi+n l##....##.:...# #..## #.# %...##. }Vian }Vip Lv§}Viq Lv§}Viq 5v§}Vir }Vir Cv§}Vius Kv§}Vis 4v§}Vi t }ViS~ w  The foxfire burns the dart slug.}Vio 3§}Vi Jv§}Vi7 }ViN <v§}Vi v§§v}Vi$ lv§v§}Vi }Vi `w......}Vi  --9}ViU §§§§.§§@§§}Vi` d _The dart slug is moderately wounded.}Vi Cv§}Vi @v§}Vi Av§}Vi  You conjure some foxfire! The foxfire burns the dart slug.}Vis 3§}Vis Av§}Vi .  The dart slug is almost dead.The foxfire burns the dart slug.}Vi܇ (}ViN ,§}Vi }Vir) ........@..vv3-1=60}Vi4 §§§§§§}Vi8 M _You kill the dart slug!}Vix Fv§}Vi 8§v}Vi Bv§}ViE @§v}Vi" Bv§}Vi Hv§}Vit ?§v}Viy Dv§}Vi >§v}ViM ......v§v}Via ?-1}Vi§§§§§%}Vi% / _You conjure some foxfire!~Vi0bv§§vv§v§v§v§v§§v~ViC;v§§v§vv§v§v§§vv§v§v§~Vi'H§v§~ViaE § _Your foxfire dissipates.~Vir _Your foxfire dissipates. x24=~Vi.5==~Vi&~Vi~Vi+~Vi2~Vi;~Vi,~Vi~Vi~Vi~ViM,~Vi~Viz~Vi9=~Vi~Viݜ~Vi~Vi(~Viw~Vi~Vi,~Vi ~Vii~Vi,~Vi,~Vi~Vi~Vi,~Vie~Vi~Viz~Vi _You now have 141 gold pieces (gained 5).~Vi~Vi~ViV,~Vi˾~Vi~ViE,~Vi~Vin~Vi,~Vi~Vi~Vi ~Vi|~Vi~ViD~Vi~Vi~Viq~Vi~ViF~Vi~Vi~Vi;~Vi~Vi~Viu~Vi~Vi2,~Vi;~Vig~Vi=,~Vit~Vii #.###########.....# .#.#...............# .#######......#### ...#..##............... ##.#...#.####......### .....#......#......# ~Vi`.....#......#.........#..#####......- .....#...@..# .....####............... # #..###.....#.#.. # #.>.....####...:...# #..####.# #..####...# #.# .#.........†# ## .#...####.#†# ## .....[.##.#.# #.#~Vip/89.5 (28.0)~ViF-90.5 (29~Vi]~Vi!Q _p - a ruby potion~Vie~ViUf~ViZg~Vi/k~Vil~ViLm~Vi r,~Vivs,~Vizt~Vi3v~Vix~Vixy~Viz~ViÀ~Vi~Vi,~Vi~ViΈi  You encounter a dart slug.~Viב#............... .#.####......### #......#......#.. #......#......#.##### ...#####......#.#... .. #.............#.#.###... ####............#w # #..###.....#.#....$.. # #.>.....####.@....... # #..####.# ### ####...# #.# .######.†# #.# . ####.#†# #.# .# [.##.#.# #.# .# w   dart slug (asleep) #.##.#.###.######.#  #.#.......~Vigg.....# ####.#####.#####..#~Vi̙04.5 (4.0)~Vi15.5 (5 _~Vi ~Vit~Vil.....###.....#.......#.##### . .....#.#... .. ...#.#.###... ..........#w # #.#....$.. # #.>#.@....... #  ###.......  #.# .###### †# #.# .#†# #.# .# [ #.# .#.#  .#~Vil"~Vi x.....###.....#.......#.##### . .....#.#... .. ...#.#.###... ..........#w  #.#....$..  #.>#.@.......   ###.......  #.# .###### †# #.# .#†# #.# .# [ #.# .#.#  .#~Vi 3~Vi ~Vi ` _A dart slug is nearby!~Vi Rvv, ally target)~ViF ~Vi@ #4~Vis =-=6.5 (1~Vi ~Vi  ~Vik !_You conjure some foxfire!~ViS.F§v~Vi /Kv§~Vi/;§v~Vi!1Cv§~Vi:2;§v~Vi];Avv~Vi<@3--~Vi<7Vi{N§§Vip/ _You conjure some foxfire!Vi  w  You conjure some foxfire! 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Viq #.>.....####v.@§§§...#  #..####.# ###v....# #.# #.#†# #.# #.#.#†# #.# #.# .##.#.# #.# #.# .##.#.###.######.##.#...# Vi;§vVi/§Vi@§vVițCv§ViU/vVi7@§vVi.D§vVi0§ViH§vVi~<§vVi^N§vViP,vViG§vViFv§ViG§vVimLv§Vi§v§vViK.§Vi--9Vi§§#§§§§§§Vi#Virj§vv§§vv§Vis@§vVi)vv§§vVi")§v§vv§§vv§§v§§vVi/§Viܚ1§Vi)4§VijVi3Vi` _Your foxfire dissipates. x4ViVicViViK4=VikViO,ViViVi1Vi\Vi5ViVi<ViVi:h5==Vi;ViViViViViVi,Vi,Vi,Vi2ViViO=ViVi,ViVijN _You now have 154 gold pieces (gained 13).Vi 3ViViViVi\ViVimVi,Vi ViViViVi}ViuViVihVi' M _You now have 163 gold pieces (gained 9).Vi 3Vit ViViHViViViVi,ViVi"Vi+&,Vi*(ViQ)Vi,,Vij-Vi/Vi1,Vi2Vi4ViD@o ###  ..#  # #.# #  #.#.#.#  #####.#$#.#### ..............>-622.5 (23.0)###### # #@#.# ###.....# #.#.#.####. ........# #.#........ ##......######.....####.# ........................# ##......#########..###..ViA......#............# .#......#.#####....#.#......#.#........#.#VisHViI+3.5 (24ViPViR; _Found a stone staircase leading down.Viz Vi 3Vi Viy Vi BVi ,Vi] Vi ,Vi Vi2 N _You now have 173 gold pieces (gained 10).Vi? 3Vi Vi Vi Viz ,ViM Vi ,Vig Vi Vi Vi< Vij Vi Vi Vi ViH Vi Vi Vi2 Vi Vi Vi: Vi' ,Vi Vi Vi: Vi Vi Vi ,Vi Vi Vi! 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Vi"5 BVi 7 Vi`9 ,ViB; Vi> ViiA ,Via[ Vi`] Viwd <  You see here a +0 club.Vig Vih  _Vijj ViQn Vi+r Vixs <Lava Vix ,ViHz >Vi| Vi $  Things that are here:Vi a  a +0 club; a goblin skeletonVi 5 _ViƉ Vij Vi5 ,Vi Vi Vi Viڡ Viע Vi ViT ,Vi) Vid Vi) ,Vi Vi Vi\ Vi ViQ Vi Vi} Viڹ Viʺ Vi Vi ViJ Vi߾ Vi Vi* Vi| ViI Vi; Vix ,Vi Vi% Vi ViD Vi Vi8 Vi ,Vi Vi Vi ,Vi^ Vi| Vi ,Vi Vi> Vi ,Vip Vin Vi ,Vi ViQ Vi ,Vi Vi Vi Vi# Vi Vi  Vi4 XVi: XViM> XVi@ Vi:C BViD ViF ,ViK ,ViQ Vi X VivY Vi7[ ,Vi[ Viy  #.######Vi  #......# #.####.# #####.# #.# #...#.# #.# #.#.#.# #.# #.#.#.# #.#############.#.#.####.817.5 (52)......@.......>#############.#.#.# ###########.....# #.#.#.####.# #...............# #.#......... ...#######......######.....### #..##.......................... #...#.####......#########..###. ..#......#......#............# ..#......#......#.#####....#.8.5 (53Vi 9 _Found a club.Vi)3ViVi}ViViBVi},ViVi Vi"Vi"#Vi$Vi%Vi5+XVi ,,Vi,Vi.Vi1BVi43Vi5ViV6Vi6Vi  You see here a +0 club. _ViPVi ,Vi? Vi ViM Vi Vic,VioXVi"Vi}ViVi$ViW&,Vi&Vi+)ViW5Vi7Vi8,Vi=Vix?Vi?ViE@ViKDXViEViG,VigHViIVi KVi`KViLViZMVi(OViOVi%PVi#RVi!SViS,ViCUViV,Vi WViWViY,VitYViQjVi)kVixkVi+lVirVi%tViWDViNVi[,ViViViViOViViVifViViViViRViVi?ViViViViiViViViVi6ViVi,ViViViVi8Vi"ViViViMVi6ViVi,ViIViLVih,Vi<ViViVi'ViViVi VioVi Vi VieViVi8ViVi:,ViViVicViViVi>Vi@,Vi=CVi5LViMVi7NViNViTVimX,Vi9ZVi`Vic,VidViLkVilVi mVinVitViv,ViFyViVi,ViƒViVi(,ViVioViBVik$  Things that are here:Vi  a jackal skeleton; a jackal skeletonViVi _ViViVi,Vi$Vi<BVi%,ViVi|nViq,ViXVi Vis(ViP)Vi+Vi0Vir4Vi4Vi7Vi;Vi[?Vi?<Lava Vi,BVi"J,ViJ(ViLViKSViTViUVigViiBVimVi(pVipVi9rViuVixViy<Lava Vi;ViVi[Vi(VipViYVi9Vi.ViBVi$Vi,Vi,ViXVitnVi"ViVijVi,ViViViBVinViMViXVi,ViViViBViViViVioViVig,ViVi$Vi,Vi_Vi<ViSVi/ViynViViViRXVi  ≈..#####..# #..#  ≈..# #..# #..#  ≈.## #..# #..#  ..#### #..# #..#  Vil .....# #..# #..#  ##.#.###.÷#####..#  ##.#...[.........#  ##.###.###.#####.##  925.5 (107.0) ##.##..###.#....@.#  .........#.#..#####  >.###.#.##.####   #.#.#   #.##.#.#.##.##.#   #.##.#.#.##.##.##   #.##.#...#   #.##.#.####.#####   #.##........#  Vi!Vi&Vi(E _Done exploring.ViVi3ViVn........0.0) Vi ViVi7 E _Done exploring.ViWhere to? (Tab - D:4, ? - help)  D - Dungeon VikVi≈..#####..# #..#   vashedestampede the Magician ≈..# #..# #..#   Djinni ≈.## #..# #..#   Health: 45/45 ======================== ..#### #..# #..#   AC: 5Str: 7 .....# #..# #..#   EV: 11Int: 19 ##.#.###.÷#####..#   SH: 0Dex: 13 ##.#...[.........#   XL:  7 Next: 13% Place: Dungeon:4 Vi;##.###.###.#####.##   Noise: ---------  Time: 3925.5 (0.0) ##.##..###.#....@.#   -) Nothing wielded .........#.#..#####   Cast: Foxfire ###>.###.#.##.####   Fly #.#............#  #.##.#.#.##.##.#  #.##.#.#.##.##.##   #.##.#.#........#   #.##.#.####.#####   #.##........#   _Found a club. _You see here a +0 club.  Things that are here: _a jackal skeleton; a jackal skeleton _Done exploring. _Done exploring.ViViwViVilViP _Vi,ViViViViԦViViViVi9ViVi+ViViViȱViVi,Vi3VizVi߻,Vi̼ViپVi/,Vi#Vi]ViBViVi,ViViViVi]ViVi@ViVinVi VipBViY  There is a stone staircase leading down here.Vi=Vi: _ViVir G 5  You fly downwards.Vi Vi Vi Vi _You encounter an adder.Found a scroll labelled BYCOIX TYANTA and a hand axe.  There is a stone staircase leading up here.Vi ViQ  ###########  ..........#  ..........#  ..........#  .?........# 42.0 (16.5) ....# ViA S ..........#  .)S.......#  ..........#  ..........#  ..........# S   adder (asleep) ..........#  ..........#  Vi Vi Vi% ] _An adder is nearby!Viqv@v, ally target)Vi&8=3.0 (1.0)ViB.Vi0/ _You conjure some foxfire!Vi G§vViA ;v§Viy =v§Vi* R§vVi I§vVi8 G§vVir S    You conjure some foxfire! The foxfire burns the adder.ViR i§v§ViS 9S.Vi[  The adder is severely wounded.The foxfire burns the adder.Vi §vv4-4Vi §§§§§Vi Y _The adder is almost dead.ViAw G§vVi)x v§§v§vVi †You conjure some foxfire! The foxfire burns the adder!Vi3 SVi§v§v§v§Vi)v.@.v...Vi#f3--55Vi+§§§v§§§Vi2/I _You kill the adder!Vis^Bv§Vi9_Dv§Vir_C§vVi3`Fv§Viv`?§vViHaO§vViaFv§VisbBv§ViRc@v§Vic1v§Vi%dVid vVid"§Vie<v§ViigG§vVipy §You conjure some foxfire!ViyKvv..Vi/{S2-6Vi§§..§§§§§§§ViN _Your foxfire dissipates.Vil§vVip§vv§v§§vVip2§vViqViq>v§Vinr>v§ViesE§vVi,u§v§vv§v§§v§v§v§v§vVi2§Vi>v§VizVi%3ViVi2] _Your foxfire dissipates.Vi4§ViVi=ViViAViVi\ViViVi{4§ViVi3Vi ` _Your foxfire dissipates. x3Vi Vi Vi,ViViK4=Vi?ViVip,Viz Vi3&,Vi*(Vi-,ViT0Vi5~5==Vi7Vij;1 _HP restored.Vi@Vi|@ViAVi$DVi3KViKViOViQVioj ############## ...# ..........# (............# -57.0 (11.0)...?..@.....# .......<..# .....†......# )........# .......# ......# ........# ...# ..........# Vi=x[-8.0 (12ViXViP- _Found 4 poisoned darts.Vi6ViVi Vi&Vi)f  You encounter an adder.ViK2  # .# S.# .(.# .?.@......# Viw3.<..# .†......# .).# .# .# S   adder (asleep).#  .#   .#  Vi.>+0.0)Vi'CM=9.0 (1 _ViFVilKVi?P [ ###############  ..............#  S.............#  .(............#  .....?.@......#  ...........<..#  .......†......#  .....)........# ViQ  ..............#  ..............#  ..............#  ..............#   Vic } ###############  ..............#  S.............#  .(............#  .....?.@......#  ...........<..#  .......†......#  .....)........#  ..............#  ..............#  ..............#  ..............#   Vi[ s _An adder is nearby!Vivv, ally target)4-=60Vi0Vi / _You conjure some foxfire!Viv§v§Viv§v§ViFVi?v§ViHv§ViK>v§Vi<v§ViBv§Vi:v§Vivv3--1§§§§§.§§ _You conjure some foxfire!Vi S  You conjure some foxfire! The foxfire burns the adder.  The adder is lightly wounded.ViQ3§ViR§vv§ViRGv§Vi\  The adder hisses angrily.  The foxfire burns the adder.ViS§vVi§v§v§v§Vi~O.SViXFv§Vi :v§Vi7(SVirVi< .  The adder is heavily wounded.The foxfire burns the adder!ViRVi§§vViوo...§vv.ViG-82Viƕ§§..§§§§§§ViI _You kill the adder!Vi~~v§v§Vi~>v§Vi>v§ViۀHv§Vi'}v§v§Vi8Dv§Vi?v§Vi0§vViRViMH§vViAv§ViӐy §You conjure some foxfire!ViG§vVi=v§Vi ..v§.v...vVi?-23Viyt§§§.§§§§.v§.v§§§§ViN _Your foxfire dissipates.Vih   # .§v.# Vi B.§§§.§§§.# .§.v§.v§§.....# .§@.......# .v..<..# .†......# .).# Vi\ .# .# .# .#  .# Vi Cv§Vi #§ViR 'vVi Dv§Vi> 8§vViz Vi 1§vVi ViP I§vVi >v§Vi !§Vi %vViK G§vVi 6§vViS Vi Jv§Vi E§vVih Dv§Vi G§vVi H§vVi N§vVi .§Vi 2§vVi Vi K§vVi 3§Vig 6.......Vi) --4Vi. K§§.....§§§..§§§§@..§§§§§§Vi Q _Your foxfire dissipates. x2Vi Vi ViI ViW 6§vVi Vi 7v§ViD Vi L§vVim Av§Vi I§vVi Ev§Vi 6§vViz Vi Cv§Vi 4§Vi 3§Vik Vi Vi Viw ` _Your foxfire dissipates. x2Vi %3Vi Viy Vi Vi Vi ViL Vi Viz Vi K4=Vi Vi% Vi|% Vih' Vi - ,Vi. Vi2 Vi<3 Vi35 Vi9 Vi: h5==Vi; Vi ? Vi4C ViC VibE ViK Vi%L ViM Vi3S ~ _c - 5 scrolls labelled BYCOIX TYANTA (gained 1)VieX ViX ViZ ViF] Vij ViKk 2=Vi1m Viq Vi=  ################## .................# .................# ....(............# ...............# .......Vi H<..# ........†......# -773.0)...@)........# ............# .............# ............# ...........# .Vi m..#  <. Vi Vif Vi +8.0 (14Vi/ Vi 9 _Found a stone staircase leading up.ViVixViViWViVi1ViViViVi?VikViViViD Vi3 Vi<ViVi2ViViVi ViViViB#Via'Vi'ViR)Vi+Vi0Vi1Vi}2Vi4ViD7Vi7Vi8Vi:Vi=Vi=ViR>Vi?ViBBViCViEViF,ViKViMViNViNVi)QViTViUViUViWViZViiZVi[Vi]Vi~`Vi`ViaVidVig  You encounter an orc. It is wielding a +0 hand axe.Vi+v ................#  ..........######  ..#  .#  ....#  .#  #  #  #  #  #  #  #  ##  o   orc (asleep) o... Vix,93.0 (15Viz24.0 (16 _ViVi8ViN .  ..........######  .........#  ........#  ........#  ........#  ........#  ........#  .......@#  ........#  ........#  ........#  ........#  .......##  .......  ...o... Vi .  ..........######  .........#  ........#  ........#  ........#  ........#  ........#  .......@#  ........#  ........#  ........#  ........#  Vi.......##  .......  ...o... Vi#3ViViٶ[ _An orc is nearby!ViYbvv, ally target)Vip8=5.0)Vi Vi/ _You conjure some foxfire!Vi E§vVi J§vVi §Vi 1vVi J§vVi §Vi 'vVi 4§vVi Vir! N§vVi" 0§vViA" Vi" 0§vVi" Vi" E§vVi1* ;vvVi6+ #4Vil+ 0-6Vi(1 §§§§§§ViQ3 / _You conjure some foxfire!Vif H§vVi  o  You conjure some foxfire! The foxfire burns the orc.  The orc is almost dead.Vi|§§vVi )The orc shouts!  The foxfire burns the orc.VilSVi/§Vi.H§vViKv§Viy"§Vi.vViJv§ViH§vVi ?v§Vi:§vVi>Vii' v.v....  You kill the orc!Vi],f3--=7Vi"1§§§§§Vi4' _You hear a shout!Vi@iVijVikViAnBv§Vi$oL§vVioK§vVipN§vVi.rBv§VirH§vVi~sT§vVi t"§ViBt'vVi$uCv§Vi4v>§vVivViv!§Vi=w1vViw§Viw.vVixF§vVi zMv§VizF§vViC{#§Vi{1vVi}C§vVi`~0§vVi~Vi1P§vVic1§Vi3ViVi] _Your foxfire dissipates.ViזViHVi1§ViwViģViViVi8ViVi4§Vi|4=ViVi` _Your foxfire dissipates. x3ViViViViVi Vi,Vi9ViVixh5==ViViVi  You encounter an orc. It is wielding a +0 dagger.Vi:% Vi%..######  .........#  .........# .....# ....# ...#Vi ..# ...# --Vi..@.# .....# .....#Vi ......# .....## ..... Vio   orc (wandering).)...# Viw o....$#    Via4003.0 (6o.ViV[--4.0 (7ViViy+ _Found 16 gold pieces.Vi    .........#  .........#  .........#  .........#  .........#  .........#  .........#  .......@.#  .........#  .........#  .........#  ........##  ........# ViW  ...o)...#  .......$# Vi    .........#  .........#  .........#  .........#  .........#  .........#  Vid ].........#  .......@.#  .........#  .........#  .........#  ........##  ........#  ...o)...#  Vi `.......$# Vid Vi Vij q _An orc is nearby!Vio:o.Vi|rvvdistracted, ally target)Vi}`4-=5.0 (1VisVi/ _You conjure some foxfire!Vi`(§v§v§v§vViF§vViLJ§vViJ§vVi- N§vVi @§vViX \ovViD oVimMYou conjure some foxfire!Viݒ4§ViBvvViH?-6Vid§§§§§§§ViC _The foxfire burns the orc but does no damage.Vi  You conjure some foxfire! The foxfire burns the orc.Vi§§v§vVi J§vViRL§vVi{J§vVi )The orc is heavily wounded.The foxfire burns the orc.ViSVi9 -§Vi J§vVi&$r oYou kill the orc!Vi$T§vVi+...v..§§v....o   orc wizard (ally target)o Vi 3S3-9Vi37Vi9v§§§§Vi=x _You encounter an orc wizard. It is wielding a +0 dagger.Vi .Vi>  .###### .# .# .# .# .# .# .§.# .§# .§§v# .§§..# .§§...# .)v...## .# .o...)...# .$#  Vi S§vVi v§§vVi1 §vv§§vViU  Your foxfire dissipates!The foxfire burns the orc wizard!Vi]r s§v§Viwu F§vVi\v 9o.Vi  <....Vi --8Vi j§§§§Viތ b _The orc wizard is heavily wounded.Vi Z   ..........#  ..........#  ..........#  ..........#  ..........#  ..........#  ..........#  .......@..#  ........§§#  .......§..#  .....§§...#  ....v§...##  ..o.§....#  ..§§.)...#  ........$# Vi-(    ..........#  ..........#  ..........#  ..........#  ..........#  ..........#  ..........#  ViR k.......@..#  ........§§#  .......§..#  .....§§...#  ....v§...##  ..o.§....#  ..§§.)...#  ........$# - _An orc wizard is nearby!ViCx§v  You conjure some foxfire! The foxfire burns the orc wizard.ViU4§Vi5o.Vi' oThe orc wizard is severely wounded.Vivv.........o   orcoVi[2-=9ViLD§§ViWv _You encounter an orc. It is wielding a +0 short sword.Vi"G§vv§§v§v§v§v§vViTg  You conjure some foxfire! The foxfire burns the orc wizard.Vi4§Vie )The orc wizard is almost dead.The foxfire burns the orc wizard.ViDo   orcViI.§Vi#;o.Vidvv).Viӭ/2610ViS§§§.§§§§ViN _You kill the orc wizard!Vi .Vi8q......#####..§.§v..§.§§§.§§§.....))....##.....o...)...........$#ViK§vViG§vViJ§vVi9$§Vi'vViS§vVi]DovViVi&   orc (ally target)Your foxfire dissipates!The foxfire burns the orc.ViW§...§....-1Viq§§§§§Vi[ _The orc is heavily wounded.Vi..<...#  ......#  .######  .#  .#  .#  .#  Vi&.#  .#  ....#  .#  .....§....#  .#  ....§.....#  ...§)....# Vi..o......#  .§...)...#  Vi ;o.Vit=....Vi?-2ViVi!Vi) o)vv(ally target)1-=3Vi{ Vi / _You conjure some foxfire!ViJ§vViJW§vViD§vVi §Vi$vViK§vVi1G§vVi  )You conjure some foxfire! The foxfire burns the orc!Vi=VieVi-§ViG§vViS§vViBvvVic?-4ViU§§ViηG _You kill the orc!Vi6M..<......#####.v@..§.v§§......§...# ........#Vi9 P§vVi T§vVi F§vVi 4§Vi} >§vVib g§vVi&J§vViQ§vVi0vViG?v§Vi3§vViTViK1§vViVi4§ViDv§Vi#^...v§Vi$--5Vi,O§§§.§§.§§§§..§Vi 0N _Your foxfire dissipates.Vi%Mv§§vv§§vv§v§v§v§ §You conjure some foxfire!ViV4§Vi5_.@v..v.........))§..Vi;`50=6Vi §§§§§§ _Your foxfire dissipates. x2Viz9M..<......#####.§.§.§.....v...§......# ..))§...##VizT§vVi |G§vVi|Fv§Vi}Bv§Vi)~T§vVikDv§Vi< §Vis.vVi߈O........Vi݉51-7Vit§§§§Vi“Vi ylM...<......#####.....§.....v..§§#Viz] ..)......#VizDv§Vi|%§Vi@|'vVi}H§vViu}Gv§Vi}2§vVi}Vi~=v§Vi^Q§vVi#§Vi'vVi?v§Viy0§Vi>.....Vi?-8Vi7§..§§§§§Vi|N _Your foxfire dissipates.ViIK v§§vViKL ,§ViNO VigS 3VixU ] _Your foxfire dissipates.ViV Vi+W ViY ViZ K2=Vi[ Vi\^ ,Vi#_ Via ,Vib Vie Vie Vizf ViMx Viy U3=Viz Vij BVi ViW ViΌ K4=Vi Vi Vi Viё Vi' ,Vi Vi} ViǙ h5==Vi Vi ViA BVi Vi\ ,Vi Vi ViF Viڸ Vi Vi ViT Vi 9=Vi Vi Vi ,Vi' Vi( Vi Vi- Vi. ViO Vi Vi Vi Vi Vi Vi Vi ViW Vi Vi Vi Vi Vi Vi Vi: Vi Vi Vi Vi! Vig ViU! Vi! Vi9# Vi6* ,Vi+ Vi= N _You now have 201 gold pieces (gained 16).ViZP 2 ..#  ..#  ..#  ...)......#  ...))....## .# )...# .# 45.0 (27.0) #  #  ........#  #####....  #....  #....)ViiQ s #..... #......Vis[ Vi \ +6.0 (28Visc Vi@f # _Found a club.Vi7Vi8Vi<Vi BVi&GViGViM,ViYXVi_Vi"`VibViiVirBViyViXVi׆BViVi$ViViViVi,Vi,Viv  You encounter an orc. It is wielding a staff of cold. #  ........####### #####.........# #.........# #....)....# #.........# #.........# #.........# #..@......# #.........# ###'##'#### ... ... ... ...# o.... ..#o   orc (wandering) ...## .# #  54.0 (8.0)o.Vi G5.0 (9 _Vi$ViΉ8o.ViD|vvoally target)Via`4-=6.0 (1Vi0Vi/ _You conjure some foxfire!Vi§v§v  You conjure some foxfire! The foxfire burns the orc.Vif4§ViNgO§vVi4o  The orc is lightly wounded.  The foxfire burns the orc.Vi4§Vi3o.Viw<vvVi^3--7Vi ;§Vi W _The orc is almost dead.Vi, A§vVi §You conjure some foxfire! The foxfire burns the orc.Vit SVi= 0§Vi> B§vViD v§v§v§ViK mv.vVi+O G-78Vi&V `§§§§§ViMY G _You kill the orc!Vim ,.Vi _M......# ........###########........)....v.Vi §§..#.§§v.....#   Fly .. ..... ...##...#Vi §v§vVi v§v§v§v§§vv§Vi §v....-9Vi0 §§§@.§§§§Vi N _Your foxfire dissipates!ViM.........# ........##########.)......@§vv§§..§#...§.....#  . #....## .#ViCv§Vi.§ViDv§ViC§vVi8§vVi#,§Vi+A........Vi~+(|Vi,,@-60ViV28§Vi95Q _Your foxfire dissipates. x2Vi   ......############......... Vi ).§§§.§...§.... #....## .##...#  Vi7......Vio%1ViViVix .....############......... ).Fly .. ..... ...##...#  ViHi4=2ViViVip F###########......... ).##|##'### ... ... ........#.........#Vi ##...##...##...# ... ..#ViQ ;3ViA Viʔ Vi| #####......... ).Viׄ-###@##'#####.........# #.........##..#.#Vi #....# ..#  ViZ;4ViVi$*  There is an open door here.Vis _You see here a staff of cold.Vi`5 _h - a staff of coldVi 7 ZGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn)  e - a +2 helmet (worn)b - a +0 buckler  d - a +0 ring mail Magical Staves (go to first with |)  h - a staff of cold Jewellery (go to first with "=)  c - an amulet of dissipation (worn)g - a +4 ring of protectionVi0 ]h - a staff of cold. A staff that increases the power of ice spells cast by its wielder, and protectsthem from the effects of cold. If the wielder is skilled in Evocations and Ice Magic, they can freeze those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 3.4 XLs. Vi;1 = Current attack delay: 1.2. Damage rating: 4 (Base 5 x 92% (Str) x 100% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rC+} {magicalVia1 staff} {resist cold} {cold resistance} Menu/colouring prefixes: identified melee magical staff _________________ Vi~1 Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Vi`Vi Vi*#####.........#   vashedestampede the Magician#.........#   Djinni#....)....#   Health: 44/45 =======================-#.........#   AC: 5Str: 7#.........#   EV: 11Int: 19#.........#   SH: 0Dex: 13#.........#   XL:  7 Next: 27% Place: Dungeon:5#.........#   Noise: ---------  Time: 4065.0 (0.0)Vi ###@##'####   h) staff of cold#.........#   Cast: Foxfire#.........#   Fly #.........#  ##...##...#  #...# ...#   #...# ..#   ....# ..#    Vi  _You kill the orc! _Your foxfire dissipates! Vi&_Your foxfire dissipates. x2  There is an open door here. _You see here a staff of cold. _h - a staff of coldVi"n5=5 (0.5Vi(Vi+2 _h - a staff of cold (weapon)ViViYVi[ViViVi,ViĤVi,Vi`ViViѮ,ViίViVi'Vi9=VinViVil,ViViViJViVigViVi,ViVitVi,ViVirViViViViVi}f  You encounter an adder.Vi3 #.#  #.........#  #.........# ###'##'#### . ......# .....# ##...##...#  #.@.##...# Vi #...##...#  #....#....# .'....#....# ..#....+....# #..###...##...# S   adder (asleep)#.. #...##...#  ViS. .....    Vi-74.5 (9.0Vi55.5 (10.0) _Vi^Vi=Vi?   #.........#  #.........#  ####'##'####  #.........#  #.........#  #.........#  ##...##...#  #.@.##...#  #...##...#  #....#....#  .'....#....#  ..#....+....#  #..###...##...#  #.. #...##...#  S. ..... Vi1   #.........#  #.........#  ####'##'####  #.........#  #.........#  #.........#  ##...##...#  #.@.##...#  #...##...#  #....#....#  .'....#....#  ..#....+....#  #..###...##...#  #.. #...##...#  S. ..... Vi{7Vi8Vi=Vi?] _An adder is nearby!ViF ?   #.........#  #.........#  ####'##'####  #.........#  #.........#  #.........#  ##...##...#  #.@.##...#  #...##...#  #....#....#  .'....#....#  ..#....+....#  #..###...##...#  #.. #...##...#  S. ..... Vi6    #.........#  #.........#  ####'##'####  #.........#  #.........#  #.........#  ##...##...#  #.@.##...#  #...##...#  #....#....#  .'....#....#  ..#....+....#  #..###...##...#  #.. #...##...#  S. ..... Vi< Vi= Vi4C ViG ] _An adder is nearby!Vi*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi 3Vi Vih P _You don't know that spell.Vi   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi:p  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Vi7DViDViJViMonfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Unknown command.Vi' Vi* vashedestampede the Magician (DjFE)Turns: 4075, Time: 00:03:37 Health: 45/45AC:  5 Str:  7 XL: 7 Next: 27% Gold: 201EV: 11 Int: 19 God: SH:  0 Dex: 13 rFire + + . (33%) h - staff of cold rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe Vi+ rPois ∞ (0%) e - +2 helmet rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .c - amulet of dissipation Will .....(no ring) Stlth ++(no ring) HPRegen 0.27/turn %: no passive effects @: flying, studying Ranged Weapons A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1ViVikm#.........#   vashedestampede the Magician#.........#   Djinni#.........#   Health: 45/45 ========================####'##'####   AC: 5Str: 7#.........#   EV: 11Int: 19Viu#.........#   SH: 0Dex: 13#.........#   XL:  7 Next: 27% Place: Dungeon:5##...##...#   Noise: ---------  Time: 4075.5 (0.0)#.@.##...#   h) staff of cold#...##...#   Cast: Foxfire#....#....#   Fly Vin,.'....#....#  ..#....+....#  #..###...##...#   S   adder (asleep)#.. #...##...#  S. .....  Confirm with . or Enter, or press ? or * to list all spells. Vi_You don't know that spell.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Vi0Vis   #.........#  #.........#  ####'##'####  #.........#  #.........#  #.........#  ##...##...#  #.@.##...#  #...##...#  #....#....#  .'....#....#  ..#....+....#  #..###...##...# Vi #.. #...##...#  S. ..... Vi   #.........#  #.........#  ####'##'####  #.........#  #.........#  #.........#  ##...##...#  #.@.##...#  #...##...#  #....#....#  .'....#....#  ..#....+....#  #..###...##...#  #.. #...##...#  S. ..... ViO3ViqViק] _An adder is nearby!Vi/ V S.  You conjure some foxfire!S.vvSlly target)=6.5 (1Vi E _The adder hisses angrily.Vi(§v§v§v§vViA#§Vih1vViG§vVi  You conjure some foxfire! The foxfire burns the adder.Vi@§§vViFDSvViVi  The adder is heavily wounded.The foxfire burns the adder.Vi§v.vViS4-7ViYT§§Vi^ _The adder is severely wounded.Viv?§v§vVi@§vv§§vVi/A§Vi`A1vViAL§vViBD§vViBESvViCViH  You conjure some foxfire! The foxfire burns the adder.Vi4§ViT§vVijvv.3--8§§§§ _The adder is almost dead.Vi/3§v§v †You conjure some foxfire! The foxfire burns the adder.Vi9SViQ-§ViVO§vViN§vViP>v§ViݷBv§ViKv§VifK§vViK§vVi{@§vViACv..Vi{Fv@.Vi 2-309 _You kill the adder!Vi§§§§§§ _Your Dodging skill increases to level 3!VikE§vViGv§ViG§vVi3Q§vViFv§Vi:Jv§ViE§vViG§vVi"@§vViF§vVi<H§vViP§vViJDv§VioN§vVi<v§ViAvvViVi:v§Viӓq §You conjure some foxfire!Vi§ ....  Your foxfire dissipates. x2=80Viw§§§§§§§Vi§§#.§§ViL' _You hear a shout!Vi 3Via Vi '......##.0Vi$ Vi Vi T _Key pressed, stopping explore.Vi z#.#  #.........#  #.........#  #.........#  ####'##'####  #.#  #.........#  #§........#  Vi ##§.@##...#  #v.v##...#  v§.##...#  #..§§#....#  .§.v§§#....#  Viݱ = §§#.§..+....#  #§§###§..##...#  #.. #...##...#  .. ..... Vi §vv§Vi >§vVi N§vVi| K§vVi< T§vViĺ H§vVi ]v§§Vi 1vVi Gv§Vi8 9§vViv Viʽ P§vVi Q§vVi L§vViE Gv§Vi B§vVi @§vVi F§vVi s §You hear a shout!Vie .....#....###.=1.5 (1Vi §§v.§§§Vi N _Your foxfire dissipates.ViY3ViViDv§Vi?v§Vi.?v§ViEv§Vio?§vVi?v§Vi4Dv§ViCv§ViYp§v§ViB§vViVi[2§Vi.§VihViM3Vi` _Your foxfire dissipates. x3Vi)Vi{ViQVi---3.5 (2......{....†.....#....Vi9---ViU _There is a strange disturbance nearby!ViViΝViVi5p _There is a strange disturbance nearby!ViViViVip _There is a strange disturbance nearby!Viz oYou conjure some foxfire!Vi9{.Vivvo   orcVi1Vi2=4.5 (1ViVi o _You encounter an orc. It is wielding a +0 whip.Vii15#.#  #.........#  #.........#  #.........#  #.........#  Vi1~####'##'####  #.#  #.#  #....@....#  ##.v.##...#  Vi2W#..v##...#  {..##...#  #....#....#  o....#....#   ..#....+....#  #..###...##...#  #.. #...##...#  Vi"4P§vVi4D§vVi:Vi-§Vi`Vi`§o†.-5ViT§§Vi 5 _The foxfire burns something. x2ViDo.vv.....1-=6{ViU/ _You conjure some foxfire!Vi|VicC+§ViC:v§ViDE§vViK[  You conjure some foxfire! The foxfire burns something.Vi!§ o.  The foxfire burns something but does no damage.  Something hits you but does no damage.Vivv-7ViE§§§Vi- _Deactivating autopickup; reactivate with Ctrl-A.Vie;#....)....#  #.........#  #.........#  #.........#  #.........#  #.........#  ####'##'####  #.........#  #...v§@...#  #...§.v...#  Vi<##..{##...#  Vi#.o.##...#  .##...#  #....#....#  †....#....#   ..#....+....#  #..###...##...#  §vv§Vi/§Vi| )The foxfire burns something. x2 ViUa Reactivating autopickup.ViKn§o.ViLR%.Via 7-8  Your Translocations skill increases to level 6!  Your Forgecraft skill increases to level 6!  Your Fire Magic skill increases to level 6!  Your Ice Magic skill increases to level 6!  Your Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6!ViQl§§ _Your Alchemy skill increases to level 6!Vi{_ovVi   orc (ally target)You conjure some foxfire! The foxfire burns the orc.Vi /2§Vi8v..o.0=9ViN@;§Vi?D[ _The orc is heavily wounded.Vi08  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViK )  Flames lash the orc.Vi_*ViF§vVi§v§vVi%F§vVi%K))Vit38-====90ViޞA§§ViG _You kill the orc!Vi_8 M.#....)#.#..#...##.........# #.........###'##'####§..§.....)..§##..)##.§.#  . #Vi>9 l.†....#....+....#Vi : Gv§Vi< B§vVi< 0§Vi?= ,vViG> Iv§ViH `....§ViI r9-----1ViQR ;§ViT Vis K#####.#  #.........#  #....)....#  #.........#  #.........#  #.........#  #.........#  .........#  ####'##@####  #.#  #.........#  #....)....#  ##..)##...#  #...##v§.#  #...##§..#  #....#§...#  †....#....#  Vi) 1§Vi3 ...----2§Vih6 G _Your foxfire dissipates.Vi}8 Q _There is an open door here.Vi%' vv.8=3 _You conjure some foxfire!ViG§vv§§vv§§vv§§v§v§v§vvv7-4Vi§§§.§§§§§§ _You conjure some foxfire!Vi v§§vViG v§v§Viڻ H§vViZ G§vv§v§§vv§v§§vv§ViI /§Vi 0§Vi ]§vVi a8=ViP § _Your foxfire dissipates.Vi Vi Vi< Vi Vi Vi 3Vi Vi ] _Your foxfire dissipates.Vi Vi 4§Vi Vi Vis Vi ] _Your foxfire dissipates.Vi U9=ViO Vih Vi Vi Vi Vi Vi Vi ViB Vi Vi Vi L40=ViV Vi* Vik+ Vi- Vi3 Vi3 Vi6 Vi`= BVi? Vi@ N1=ViCB ViD ,ViF ViI Vi6J ViL ViGO ViO Vi@Q ViT ViT K2=Vi W Vi$Z ,Vi[ Viy` ,Via Vic Vi9d U3=Vi%k BVil Vin Vi.o Vip Vit ,Viyu Vix a4=Vi{ Vi$ ,Vi` Vi Vi Vi Vi& Vi Vi Viɔ ~5==Vi Vi Vi Vi Vi ,Vi^ Vi. Vio Vi Vi` ,Vi ViQ ; #...#  #.........#  #.........#  #.........#  #.........# Vi'  ####'##'####  #.........#  #.........# - #...@)....#  ##..)##...#  #...##...#  #...##...#  #....#....#  .†....#....# ..#....+....# #..###...##...# #.. #...##...# Vi  .........#...#....####'##'###.........# ...)##..@##...# #...##...#Vi :.##. .... #...#.. .....  Vi 0124.5 (30.0)Vi a=-5.5 (31Vi ViJ _You conjure some foxfire! _Your foxfire dissipates.  Things that are here:Vi@ b _a +0 dagger of draining; a +0 robeViCViCViGViJViVMViQP _Vi[TViTViUVi4XVi\ZViZVi*\Vi]ViaVijaVibVifVihVi_iVikVi mVigp,ViqVit*  There is an open door here.Vib  You see here an adder corpse.ViVi5 _Vi)Vi ,ViϐViՒVi6BVi֘ViViVViGViViViVigViViXViViɦViVia,ViZViN _You now have 215 gold pieces (gained 14).ViVi*Vi]ViViֶ,ViViQViViݻ,ViVi,ViViVi\,Vi,VixViViViWVi(ViVijVi*  There is an open door here.Vib  You see here an adder corpse.ViVi% _ViViViViViViViViVibViViKViViViSViViViViViViViViVi ViCViVi) Vi Vi3 ViFViViViVidViViVi0ViyViViViDVi!Vi|"Vi$Vi%Vi&Vi+@  There is an open door here.Vi-Vi. _Vi+1Vi3Vi>,Vi@ViAViZCViCViNDVisFViHVi;IViIVi'LViuN,ViOVi>QViSViHTViUVi5[Vi]Vi]ViA_ViaVic,VidVi7gVihVi3iVifjVidlVinVinViGoVihrViwXVixVijyVi|ViCVi]ViViVi#Vi|ViViVikVij,ViViTViViMViAVi)ViBViVi,VidViܟViViViץ,Vi[ViNVi BVi VixViViViViLVi&ViVi½Vi BVilViViViViXVi<  You reach down and open the door.  You encounter an orc. It is wielding a +0 short sword.Vit  #........  #........ ##+## ###+##........ ##.... #............. #...o. #............. ..... #.............. ... #..............####'###..............#....@..#####.........#.......# #.........#.......# #.........#.......# #.........#.......# #......... #.......# #......... o   orc (asleep) #.......# #......... #.......# #......... ##...i >40m......Vi c.o82.5 (57ViToVi5===3.5 (58ViqVi#% _The orc shouts!ViO.oVi fvv(ally target)Vi9--4.5 (1.0)Vi:Vi/ _You conjure some foxfire!Vi6  You conjure some foxfire! The foxfire burns the orc.Vix§§vVixGv§VibyO§vVi3|v§.oVi|S§vVi_vv4---5Vi^ViL[ _The orc is heavily wounded.Vi.. #.##+#######+##.##......#..... #.......#Vis. ...... #..... .... #...####o###. #...v.§.##### #...@v..# # #.......# # #.# # #.# # #.# # #.# #. #.# #. #.# ##...... #.....####ViCv§ViЎ  Your foxfire dissipates!The foxfire burns the orc but does no damage.Viw1§Vin §The orc is heavily wounded.The foxfire burns the orc.ViRVi!g§).Vin=28-6ViM§§§ViG _You kill the orc!Vi...vv-=7Vif/ _You conjure some foxfire!Vi@E§vViA@§vViTBF§vViC@§vViC>v§ViDD§vViF>v§VipFM§vViHGv§ViIH§vViQfv.vVi-SS3-8ViZ§§§§§Vi]/ _You conjure some foxfire!Vicf 3Vi h Vij P§vVij ?v§Vik F§vVil B§vViKm ?§vVin =v§Vin G§vVio C§vVio Cv§ViNp Gv§Viq F§vViq H§vVir ?v§Vit v§§v§vViH} 4§Vi w§§vVi F§vVi IVi ` _Your foxfire dissipates. x2Vi Vi Viٔ ViȖ Vi Vi ,Vi 4§Vi 3§Vi Vi# Vi Vi ` _Your foxfire dissipates. x2Vi 54=Vi& ViѸ Vi Vi Vi| ViQ Vi XVi ,ViH 5== _You conjure some foxfire! _You conjure some foxfire! _Your foxfire dissipates. x2 _Your foxfire dissipates. x2  There is an open door here.  Things that are here:  a +0 short sword; a +0 leather armour _Vih {=Vi! BVi- Vi. Vi1 F _You reach down and open the door.ViP5 IVi: @  There is an open door here.Vi= ViY>  _Vi? ViA ViD ,Vi?E ViG ViI ViI ViJ VimM Vi0S BViT ViAW ViW ViwX ViZ ViA] ,Vi^ Vib Vi2 Vi Vi Vi Vi ,ViV ViS Vi Vi ,Vic ViG BViX Vi   You encounter an orc. It is wielding a +0 flail.Vi [ #o# ####.#######  #........... #........... #............ ............ ......... - #..@# #..# ##...###..######## ............... +................. #.............. ##....####'#######+## o   orc (asleep) #....###......#...#.......#.........#.......#......o213.5 (25.0)o-4.5 (26 _Vis Vi ViF IVi// [ _An orc is nearby!ViQI #.# ####o#######  #...........  #...........  #............  #............  #...........  #..@# #..#  ##...#  #.....  +......  #.........  ##....####' #....###.. .........#.... .Vi҇7 #.# ####o#######  #...........  #...........  #............  #............  #...........  #..@# #..#  ##...#  #.....  +......  #.........  ##....####' #....###..Vi .........#.... .ViӎViVi\ViD[ _An orc is nearby!Vit;N.oVi?fvv(ally target)Vi~Cf4-=5.5 (1.0)VimME _You conjure some foxfire!Vi_ViU`=v§Vi`Av§ViaEv§Vibv§v§Vidc@v§Vic'v§VidVim )You conjure some foxfire! The foxfire burns the orc!Vi sRVi/§Vi=v§Vi6vvViI^3--6ViV §§§§§ViG _You kill the orc!Vi? .. #.#  ####.####### #...). #...v #...§. #..§§...@vv...... ##.§.###..#  ##.§.###..######## #.... +......... #................. #....####'#######+# #....###......# .#.......#v§v§v§§vv§v§§vv§ixA9mv§§vv§v§§§v§vViL...4=-7Vi#N!§ViXN=§§§§ViQ8 _Your foxfire dissipates.ViRViv M .. #.# ###.#######§§vv. §§§§§....§§......##...###..#Fly #.##....#Vi §vv§Vi Iv§Vix 0§vVi ViO G§vViN G§vVi) Cv§Vii -§Vi G§vVi y).§....Vi ?-8Vi I§§§Vi E§§§Vi3 N _Your foxfire dissipates.Vi) y §You conjure some foxfire!Vi^ ......v....vViڏ [3-=9Vi* :§ViZ N _Your foxfire dissipates.Viw$v§§vv§§v§vv§§vv§§v§vVi@ViVinVi2§VitViViK4=Vi § _Your foxfire dissipates.Vi&ViViVi] _Your foxfire dissipates.Vi^3ViViZh5==ViViVi/~  You encounter an orc. It is wielding a +0 club.Vi8 ..o ... ...  #.# Vi 9####.####### #...)....... #..... -#...... Vi Y#.......#...........##...###..####...###..#########........... o   orc (asleep)Vi +........... ##................. ViM K##....####'#######+##Vid.o24.5 (5Vio-5.5 (6 _ViVi>0Vi ... .o. ... #.# ####.#######  #...).......  #...........  #...@........  #............  #...........  ##...###..##  ##...###..#  #...........  ViY+...........  #..... Vi ... .o. ... #.# ####.#######  #...).......  #...........  #...@........  #............  Vi!#...........  ##...###..## ##...###..# #...........  +...........  #.....Vi ViѾ3Vibq _An orc is nearby!ViN.oVi@gvv(ally target)Vi54-Vil+=6.5 (1ViVi/ _You conjure some foxfire!Vig v§v§v§v§v§v§Vi  i )  You conjure some foxfire! The foxfire burns the orc!Vi RVi< §v§v§Vi ?vvVi f3--97Vi §§§§.§Vi G _You kill the orc!Vi v§§vVi §v§vVi Bv§Vi T§vVi@ §vv§§vVi# S§vVi y §You conjure some foxfire!ViK F§vVic.vv.vVi?-8ViF §§§§§§§ViN _Your foxfire dissipates.Vi-/§Vij7M+...o..§§. #§# ###§#######§)§.@v §..v§.#....§.......o   orc (missile, asleep)..#.....Vi? §vYour foxfire dissipates!Vi@<v§Vi]AL§vViAEv§VimBBv§ViBJ§vVihCEv§ViD>v§ViGEKv§Vi.FCv§ViGL§vViHHO§vViHGv§ViIAv§ViR.)...)......, ally target)ViDS--9Vi[§.@§§§§§§§§§Vi^ _You encounter an orc. It is wielding a +0 flail and quivering boomerangs.ViI +...o ... ... .). #.# ####.#######  #.v.).......  #.§.@§......  #§§..§.......  #..§§........  #v.§........  ##§v.###..##  ##§..###..#  #.§.........  +.§.........   Vio +...o ... ... .). #.# ####.#######  #.v.).......  #.§.@§......  #§§..§.......  #..§§........  #v.§........ ##§v.###..## ##§..###..#  #.§......... +.§.........   Vi- _An orc is nearby!Vi>g>§vViSq{ §You conjure some foxfire!Vi)rC§vViZrFv§VirJv§ViisH§vViktJv§Vit8v§ViuVihu!vViu*§Vi}R§vVi~"§ViAv.§@.....v.....Vi..Vi62=30ViF§§v§§§§...§§§Vi@Q _Your foxfire dissipates. x2Vio §You conjure some foxfire!v§Vi q v§v§Vikq <v§Vi2s v§v§Vint mv§§Viu Fv§Viu /vViY~ |.vv.........ViB S1-1Viz §§§§..§Vi N _Your foxfire dissipates.ViF §v§§v§§vvvv§v§ViEH§§v§v§ViH/vVi-IJv§VipI.vViJAv§VifSo §You conjure some foxfire!ViZq§v§VibCvv.Vic?-2Vi?p§§§§§ _Your foxfire dissipates. x2Viv§v§Vi§vv§v§Vi )You conjure some foxfire! The foxfire burns the orc!Vi§v§v§v§v§v§v§v§v§ §You kill the orc!§v§.v.v.0403Vi§§§§§ _Your foxfire dissipates.Vi8%M###+##+...)#..§v§§.v. #§# ###§#######§@§v.§ v#.............+...........§v§Vi~;v§vv§v§§v§vv§v§§v§v§v§§vv§Vi8A1...Vi B--4ViLKq§§§§§Vi'Ld _Your foxfire dissipates.Things that are here:Vi\No _a +0 flail; an orc corpseVi<3VivVit§§vVi>§vVi"D§vVi~§v§vVitE§vVi]F§vViE§vViD§vVicE§vViVi;1Vi § _Your foxfire dissipates.Vi4Vi1§Vi 3Vi Vi} _Your foxfire dissipates. x2ViPVi2=ViViu4nVi7ViC:,Vi:<Vi?Vi{?U3=VimAViAD,ViFViHViHViQKViJMViNViOViW4=VifXVi*ZViZ],ViK_Vi1bVibh5==VindVijVinVioViRqVitVix  You encounter an orc. It is wielding a +0 dagger.Vi@##+##+...)##....##....# #.).o# - #@# ####.########...)....... #...........#........................o   orc (asleep)#...........##...###..##ViM=##...###..########ViLo.517.0)ViToVikJ====2.5 (18VisViy% _The orc shouts!Vidp 7 ###+##  +...)#  #....#  #....#  #.)o.#  #@# ####.#  #...).  #...........  #............  #............  #...........  ##...###..##   Vi 5 ###+##  +...)#  #....#  #....#  #.)o.#  #@# ####.#  #...).  Vi #...... #....... #............  #......... ##...###..# Vi Vi Vi ViD [ _An orc is nearby!Viߔ ! ###+##  +...)#  #....#  #....#  #.)o.#  #@# ####.#  #...).  #...........  #............  #............  #...........  ##...###..##   Viٕ Vi|.' ###+##  +...)#  #....#  #....#  #.)o.# ViQ/( #@# ####.#  #...).  #...... #....... #............  #......... Vi/##...###..# Via93Vi q _An orc is nearby!Vi'cvv(ally target)Vi 4-=---3.0)Vi'Vi1T _You conjure some foxfire! The orc hits you but does no damage.Vifp  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi& * combustible, ally target)Flames lash the orc.  The orc is moderately wounded.Vi@?§vVie  The orc's fire resistance burns away. The foxfire burns the orc.ViA3§Vi' oThe orc is heavily wounded.3Vi(Z--====4ViC/F§§Vi 2: _The orc hits you but does no damage.ViW ###+#+...)...#§@o.# ##.### ####v#######Fly #...).........o   orc (combustible, ally target).......#...........ViY Jv§Vib )The foxfire burns the orc. The orc is burned terribly!Vih (Vi 3§Vi $.Vi b=---5Vi M§§Vi @ _You kill the orc!Vi4 M _You see here a +0 club.Vi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViVi9---Vi ViL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vi.M###+#+...)..)).##§###Fly ............Viև(..Vi4-6 _ViVi|ViBo3ViZ{ViViu,VipViK4=ViňViVi`ViʍViȑ,ViViVi?h5==Vi ViVi,ViѡVi@Vi,ViVicI ###+#####+##[$....'...)#-63.5 (7 #@...# #....# #.)).# ##.### ####.####### #...)....... #..... #............ #.. _You reach down and open the door.ViC _Found a robe.ViuVi: _ViViVi9=VigVi@  There is an open door here.Vi Vi'  _Vi Vi Vi ,Vi Vi% Vi Vi: Vi Vij Vi Vi Vi Vi Vi Vi` Vi Vi# ViT# Vi% Vi$8 N _You now have 227 gold pieces (gained 12).Vi< Vi< Vi= ViQ <  You see here a +0 robe.Vi5T Vi~U  _ViW ViQ[ Vi[ Vi\ Vib ,ViFm l>.....#....#####....##.........#.........#.........+ .........# Vim 74.5 (11.0)#.@# ##..###+#####+###...[.....'...)##.........#....#Vim #.........#....##.........#.)).#####.#######.### #.# ####.####### Viqn  ... #...)....... Vi]v Viyy +5.5 (12Viw~ Viˀ ; _Found a stone staircase leading down.Vi mvv=6.0)Vi Vi / _You conjure some foxfire!ViIv§ViR=v§ViIv§Vi?<v§ViBv§Vi<v§ViM§vVi=v§ViEv§ViOF§vVi"7vvViS4-7Vi`§§§§§Vi/ _You conjure some foxfire!Vi23VisVijJ§vVi>v§Vi$§Vi$vViTJ§vVidD§vVi>v§VivViD§vViTB§vVi+E§vVi)§vViViWH§vVi3@§vViO§vVirDv§Vi%Via<v§ViVi@§vVi§Vi%vViVi=v§Vi03§Vi 4§ViIVi` _Your foxfire dissipates. x2ViViVikVi Vin!ViQ#Vi%ViO.4§Vi0Vi0Vi?2Vi; § _Your foxfire dissipates.Vi&?Vi?VivAD5=ViCViFH] _Your foxfire dissipates.Vi%KVi|KViLViPViSViSViTViWVi [ViN[Vi\ViaF _You reach down and open the door.ViBcO=Vi\dVi#j@  There is an open door here.Vi}lVi5m _Vi"nVipVirVi sVisVivVi"yViyVizViP~F _You reach down and open the door.ViViViVi@  There is an open door here.ViVi7 _ViSVi}Vi_ .#+####### #......... #......... #......... #................ #.................#.........-892.0)Viɔ;.>.....#.@.......#....##......... ####....###'###.... .........#....# .>..........#....+ ..........'....#.........#....#Vi######..###...###..###+#####+##ViVi{F-90.5 (13ViViYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found an escape hatch in the floor.Vi]+1.5 (14Vi"Viҷ8 _i - a ring of protection from fireVi>ViViViViVitVi,ViViViViBViVigVilViViViVi ViVi,ViViViwViViVi'Vi#*,Vi+ViPViTF _You reach down and open the door.ViWg  You encounter a phantom.Vi^ ########## +##. ###.. ## #... #....W..# #.... ## #.....#@########### ...#Vi_| #............# #............# #............#  #............#W   phantom (dormant) Viq_.........# .>.....#............##....##............#Vi=h-304.5 (13Vih25.5 (14 _ViCpVirQ _There is an open door here.ViH k #########  # +.......#  #. #.......#  #.. #.......#  #... #....W..#  #.... #.......#  #@#  #............#  #............#  #............#  #............#   #............#  #............#  .>.....#............#  ..... Vi?  #########  # +.......#  #. #.......#  #.. #.......#  #... #....W..#  #.... #.......#  #@#  #............#  #............#  #......... #.........  #............#  #......... .>.....#......... Vi݅ H.....Vi Vi Vi7 Vi3 ^ _A phantom is nearby!Vi[1W.ViccvvWally target)=6.0)VihViUk/ _You conjure some foxfire!Vi; ######### # +.# #. #.# #.. #.......# #... #...W...# #.... #.@.....# #.....#'########### #vv..........# #............##............# #............# . #.........Vi,...#........#............#.>.....#.......ViaLv§Vi,§ViBv§Vi,vViAv§Vi>v§Vi<§vVii>v§Vi2K.WVi9§Vic/§VijlVi,§ViA<Vi%7Vik§§§§§§Vi2J _The foxfire burns the phantom but does no damage. x2Vi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViT * (combustible)Flames lash the phantom.  The phantom is moderately damaged.Vi W§The phantom's fire resistance burns away.Vi  ######### # +.......# #. #....W..# #.. #....@..# #... #.§§....# #.... #§§§....# #.....#§###########Vir 4#§§§#.....#  #.. #......... Vi A....'.Vi 1---====8 _The phantom hits you. The phantom blinks! You blink.Vi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VizS *Flames lash the phantom. The phantom is burned terribly!Vi- W.  The phantom is heavily damaged.Vif/a39----9ViK5Vi&8> _The phantom hits you but does no damage.Vi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi7 * Flames lash the phantom. The phantom is burned terribly!Vi W§The phantom is almost destroyed.ViG ######### # +.W.....# #. #..@.§..# #.. #....§..# #... #.......# #.... #.......##.....#'########### #..§..# #....# #....# #..#ViVi.Vi.Vi|Vi3Vi-----Vid10ViVi  Vi Vi% <_The phantom hits you. The phantom blinks! You blink.Vi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViT .  Flames lash the phantom. The phantom is burned terribly!*Vi# .Vi}- r31----621Vib3 Vi5 N _You destroy the phantom!ViVi3ViVi32=ViViViVizViVi9ViViVi;W3=ViViVi>ViVi,ViViVi[ViViViTK4=ViViVi>Vi,Vi@ViVinViU5=ViVi,ViViBViO,ViViViK6=ViAViViVibViViVix Vi ,ViE Vi k7=Vi ViViVirViQ,ViViViK8=ViTViA,ViViE,ViVi>,ViVidk9=ViViViVi1Vi,Vi Vi",Vi"Vi#Vi&L40=Vi,XVi0,Vi;Vi=ViS>Vi>Vi@ViSAU1=ViBVi4DViDVi EViL2=VinPBViQViSQViQViS,ViKTViVk3=VijWVirY,Vi1ZVi[Vi\Vi\Vi5^,Vi^ViI`Vi`K4=VizaVi cViGcVicVifVilfVifViik _You start resting.HP restored.Viq=----Vi~u/60.5 (49.0)Vi,w5==----1.5 (50 _Vi{Vi~Vi IVi ViVinViViViT,ViDVi"F _You reach down and open the door.Vix0######  #.....#########4.5 (3.0) #.....@.......# #.....#.......# #....<#.......# #.....#.......# #.....#.......##.....#'#################......# #......#  #...#Vi3ViG5F=5.5 (4Vi<J _Found an escape hatch in the ceiling.Viq?Q _There is an open door here.Vi~3Vi,ViViVi: _Vi%Vi,ViIVi`BViVi2R  There is an escape hatch in the ceiling here.ViVi" _Vi١ViViVidViڨVi8ViVimVi̯ViVi,Vi[Vi Vi VitViPViLXViViViViVirViViUViViVi,ViViXViVi,ViViViViViViVi]ViVi.ViVinViViViVi(VinViVi;ViSViViqVi Vi ......#............# >.....#............# #....##............# #....###'###.....### ......#....#..>..# ......#....+.....# ......'....#.....# ......#....#.....# 84.5 (1Vi+k9.0) ###..###...#....@#  ##..###+#####+##.......  #...[.....'...)  #.........#....#...)  #.........#....  #.........#.)).#.......  ####.#######.###.......#.# ####.##########... #...)..ViYVi+5.5 (20Vi$Vi&& _Found a war axe.ViU 3Vi4 Vi܊ Vi Vi ,Vi Viʚ Vi Vi Viȟ ViS Vi ViK Vié Vi ViQ Vii Vi Vi\ Vi ViV Vi Vi Viع Vi? Vi Vi Vi Vit Vig Vi Vi Vie Vi Vi Vi Vi Vi ViE Vi Vi Vie Vi5 Vi Vi Viz Vi h  You encounter a scorpion.Vi .#........ .......# ....... .#. ...... ..>..#.. ......#... ......#.... ......# ..... ......Vi =.#############.....s ......+##...........@....... ...... ...)#.................. ....#...).............. ....#...................... .)).#.................. #.###...............).. s   scorpion (wandering) #.#################...)). .)....... ..... ...... ......... .....)Vi ,96.5 (11Vi` Viu 27.5 (12 _Vi^ Vif Vi` . >..#.. ... ....  ..... .#############.....s Via ...........@....... )#................... )............... ............... .))............... ............... ...)##########..... ...)) .) ..... ViQb #.....)Vis. >..#.. ... ....  ..... .#############.....s ...........@....... )#................... )............... ............... ))............... ............... ...)##########..... ...))) ..... .....)ViViVi Vi_ _A scorpion is nearby!Vi{[ . >..#.. ... ....  ..... .#############.....s ...........@....... )#................... )............... ............... .))............... ............... ...)##########..... ...)) .) ..... .....)Vi2s. >..#.. ... ....  ..... .#############.....s ...........@....... )#................... )............... ............... ))............... ............... ...)##########..... ...))) ..... .....)ViViVi|Vi _ _A scorpion is nearby!Vix# .# ....... .### ....... . .>..# ....... .# ....... .# ....# ...#.....s. . #+##.............)#..#...).Vixyo.#.. )).#.. .###....). .#....)). ). .. .....).ViyVi-|5s.ViVi78.0) _ViViVi.s.sViVgvvsally target)ViS4-=Vil9VixVi/ _You conjure some foxfire!Viy§vv§ViMv§Vi~  You conjure some foxfire! The foxfire burns the scorpion!ViE3§VilI-s.ViUvv3--400ViaR§v§Vidc _The scorpion is moderately wounded.Viަ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi * combustible, ally target)Flames lash the scorpion.  The scorpion is severely wounded.Vi{Mv§Vi §The scorpion's fire resistance burns away.  The foxfire burns the scorpion! The scorpion is burned terribly!Vi~$^*Vi/1§Vi=§vVi Cv§Vi٨E§vViJ<v§Vi2§vViViܪK§vViH§vViٵO.§..ViJ1--78====1Vi§§§§@§§§§ViL _You kill the scorpion!ViO  ViCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Viw3ViViٗ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vi# .# ...### #.. >..# #..# #..# #..# #..#§.. +##.§§§.@§.....> . .)#.v...§..§..... .#...).§..... .#.v.... . ).#.. ###....). #....)). . .. .....).Vio@§vViP§vVi§v§vViH§vViH§vViH§vViT§vVi} §Found a stone staircase leading down.Vi"H§vVic.....@......Vir2=----2ViCVi 6§§§§...§§§§ _Your foxfire dissipates.Vi§vVi;/§Vi _Your foxfire dissipates.Vi)3ViViViViVihU3=ViViVidVinViYViViBViCViViVi+ViK4=ViVi/,ViVi,Vi+Vi!Vih5==ViViVi,VikViViBViViVi%Vi3Vi}ViVi" Vi e=Vi Vi ViA Vi ViW Vi Vi ViT Vi ViP Vi ViJ Vi Vi Vi Vi  Vi! Vip$ ,Vi% Vi6/ Vi0 Vi[1 Vi2 Vi4 Vi7 Vij7 Vi8 Vi4; Vi= Vi> Viy? ViA ViB ViiC ViD ViSO Vi}Q ViQ ViR Vi\ Vi] Vi] Vi_ Via Vid Vind Vie Vig Vi3j ,Vik Vim Vio Vio Vip Vi1s Viu Viv ViNw Viy ViP{ Vi{ Vi| Vi~ Vi Viu ViŁ Vi F _You reach down and open the door.Vi h  You encounter a scorpion.Vi .......#.......... s...#........... ....#..... ...###..####.....##..########..#.........#####...............#.........# ...............#.........# ...............#.........+ Viِ ---- ....####'#######@##.........# ...###......#..............# ...#.......#.....# ...#.......#..............#...# .....+.......#..............#...# .....#####)###..............#...# s   scorpion (asleep).......#####.........#...# #.......# #.........#...# #.......# #.........#...#Vi` /34.5 (32.0)Vi 25.5 (33 _Vi Vi! Q _There is an open door here.Vi  #.... s...#... ....#.. #..##.#######..#...........#... .........#.. .........#. #@##. #..............# #..............# #..........#..........)###...........#####..... ..# #.....  ViΝ . #.... s...#... ....#.. #..##.#######..#...........#... .........#.. .........#. #@##. #..............# #..............# #..........#..........)###...........#####..... ..# #.....  Vi Vi Vi Vi/ _ _A scorpion is nearby!Vi  #.... s...#... ....#.. #..##.#######..#...........#... .........#.. .........#. #@##. #..............# #..............# #..........#..........)###...........#####..... ..# #.....  Viۮ. #.... s...#... ....#.. #..##.#######..#...........#... .........#.. .........#. #@##. #..............# #..............# #..........#..........)###...........#####..... ..# #.....  VieViVi8Vi_ _A scorpion is nearby!Vi&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi[........... #............. vashedestampede the Magician ........... s...#............. Djinni .......... ....#............. Health: 42/45 ======================-- ...###..## #..##............. AC: 5Str: 7 ...###..########..#.........##### EV: 12Int: 19 ..................#.........#  SH: 0Dex: 13 ..................#.........#  XL:  7 Next: 78% Place: Dungeon:5 ViB..................#.........+  Noise: ---------  Time: 4435.5 (0.0) ....####'#######@##.........#  h) staff of cold ....###......#..............#  Cast: Foxfire .....#.......#..............#  Fly .....#.......#..............#...# .....+.......#..............#...# .....#####)###..............#...# s   scorpion (asleep) #######.......#####.........#...# #.......# #.........#...# #.......# #.........#...# _A scorpion is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, chance to affect: 84%)Vi ...........#............. vashedestampede the Magician Vi| ........... *...#............. Djinni .......... ....#............. Health: 42/45 ======================-- ...###..## #..##............. AC: 5Str: 7 ...###..########..#.........##### EV: 12Int: 19 ..................#.........#SH: 0Dex: 13 ..................#.........#Vi XL:  7 Next: 78% Place: Dungeon:5 ..................#.........+Noise: ---------  Time: 4435.5 (0.0) ....####'#######@##.........#h) staff of cold ....###......#..............#Cast: Foxfire .....#.......#..............#Vi9 Fly .....#.......#..............#...# .....+.......#..............#...# Vin o.....#####)###..............#...# s   scorpion (asleep) #######.......#####.........#...#Vi #.......# #.........#...##.......# #.........#...# Vi _A scorpion is nearby!Casting: Scorch (safe; 1% risk of failure)  Vi Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Vi xPress: ? - help, Dir - move targetAim: a scorpion (asleep, chance to affect: 84%)Vi'Osinner flame)ViQ.sVin&Vi;'3==6.5 (1Viv-@ssVi/~  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (asleep, chance to affect: 84%) _The scorpion is filled with an inner flame.ViO.sVi; v.vs, ally target)1--7Vi@ssVi/ _You conjure some foxfire!ViNv§v§v§ViOv§v§Vi PB§vViW  You conjure some foxfire! The foxfire burns the scorpion.  Flame seeps out of the scorpion.Viq3§ViEv§Vi vsThe scorpion is lightly wounded.  The scorpion is engulfed in blazing flames.Vi-§ViTRVit1○Vi={ #######Flame seeps out of the scorpion. The foxfire burns the scorpion.Vi§§§§§§§vvVi40-95======8Vi7§§§.§§.§ViL _The scorpion explodes!Vi M§vViL§vViR§vViwF§vVi>>v§Vi:§vVi.8§vViJv§Vi_§§§§§...v..vVi6 \=-----9Vi§§§§§§Vi/ _You conjure some foxfire!ViIViH§vViP§vViE§vViP§vVi.Dv§ViH§vVidH§vVicG§vVijAv§Vi@§vViEv§ViP§vVi!Cv§ViLv§Vi?H§vVi P§vVi3Vi Viw Vi~ViVi}2§ViVViVi*ViVi!Vip,J§Vi/Vi0Vi494§Vi;Vi[;Vi(@ViK` _Your foxfire dissipates. x3Vi5W3§Vi[IVi_] _Your foxfire dissipates.Vi<`%1Vic,ViydViXeViGgVigVihVij,VikVixmVimK2=VioVisBViuVi9vViawViPyViyU3=Vi{Vi|,Vi}VivViViViM,ViSVi|ViK4=ViViViViVi,VifViViAViVViVish5==ViViViVirViViyVicViViҢViViwViǥViyViħVi<Vi9=ViCViLVisViVicViViͯViViViVi3ViViUViViVi~Vi%ViVi0ViViVVi(ViVihViViVi_,ViViEViViVilViViWViVi>ViVif,ViViViZViVi)ViViViVi[ViViViViVihVi,ViVitVi+Vi|Vi Vi Vi Vi ,ViVi.VioViRViViViViViViViViViVi- Viw Vis!Vi"Vi$Vi@$Vi$Vi&Vi'Vi<(Vi(Vi*Vi+Vi1,Vi,Vi.Vi8N #..... #.............. ##...###..## ##...###..##### #.............. +.............. #.............. ###+###....####'####------ #..@###....###...... #...........#....... +....#....... #....+....... #...##......#####)# #...##########...... #...# #...... ##### #......Vi 9J #......Vi?####+##....#....+...'85.5 (46.0)VijFVi&GL======6.5 (47ViOViS= _As you open the door, it creaks loudly!Vi/y_VisBViV  There is an open door here.Vi& _Vi˅Vi‡Vi,ViViViViViViuVi0Vi{VivViF _You reach down and open the door.ViWViVișVi@  There is an open door here.ViVià _ViViѤ,ViVi{ _m - 4 scrolls labelled JENTIAVAEF (gained 1)Vi{ViViaVizVi,ViԯViƱViViDViֳViߵF _You reach down and open the door.ViViyVi/VixViQ  There is an open door here. _ _You reach down and open the door.  There is an open door here. _Vi1,VinVihVi$Vi&BVi2Vi!6 _You reach down and open the door.Vi(;5You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here. _Vi;ViEVi+GViGVi9HVivLThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  VilNViN _ViOVi}RViTViUViZ,Vi\Viy\Vi]Vi0aVi6bVibVicVi.fVih,ViiVilVin,ViVi,ViViViVi:ViVieViViOViOnVilVi,Vi#ViYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  Vi5 _ViTViӞViViҠVi_ViGViViViإViViOViBViiViӭViViViiVi²ViVi̷Vi VirViViViViViVigBVibViFVi%Vi<,ViVi8,Vi+ViViViNViyViViVitViVi/XViBViThere is an open door here. _You reach down and open the door. _There is an open door here. _u - 2 scrolls labelled ASYANO KETE (gained 1)ViqViViViVi'ViVizViVi,Vi4 Vi ViC ,ViG Vi5ViXVii,Vi$ViqVi ,ViViViViVi Vi "Vi#Vi'$Vi5%Vi&Vi'Vi_(Vik)Vi.+Vi,,Vi-Vi1Vi1ViG2Vi2Vi4Vi6Vi6Vi7Vi:Vi;Vie;Vi"<Vi?>Vi?Vi?Vi@ViCVi3DViDViEEVizFViGVi!HViIViJVi$L,ViMViPViQViRViRViUUViVVi&WViWVi^Vi]`,Vi?aVieVi/gVigViShVikVilVimViInVixrVisVi\sVi`tVixVizBViVi5ViVi6Vi߄ViVidViViYViViŌVi ViǑVi,Vi=VinViViCVimViMViҞViViViViViViݥViVi,ViViViViViViViViVihViViEXVi=ViViViVieViCViViViVi?Vi$ViViViViYViViVi?Vi#VionViVi2ViViVilViViViVi1Vi#ViViViViViViViVisVi:ViFVi,ViViViRViViViUVi ,Vi Vi ViViViNViVi,ViViVit Vi Vi Vi Vi:,ViViVi,ViVi"ViViViVi u  There is an open door here. _Vi Vi"ViB#Vi#ViK$Vit'@  There is an open door here.Vi)Vi) _Vi`*Vi,Vi/Vi/Vi1Vi3Vi 5Vio5Vi6Vi=Vi@BVi AViEVi^HViJ,Vi]KViMVi$OVi~OVisPViiRViSViSViTVi[_   #............######...##   #########.........#...#####+  #.........#....#.  #.........#....#....  #.........'....#  #.........#...####'# Vih`F  #########.........#'####...#   #........##########....#....------   #........#.@...........'.   #........#.............#   #........#...#...#   #........#...#...#   #........#.......#######...   #........#.......#.....#####   #........#########.....#   #......................#   #......................#Vigg{622.5 (136.0)------37ViXkVinZ _s - a fuming orange potionViIViVifBViQXVi&ViViViViVi,ViVigViVi.Vi.ViVi?ViViViViVi!VimViGViViViViVi,ViSVi@  There is an open door here.Vi$  _ViBViVi:'Vi3Vi>ViJViVVi[BVi5\ViR^Vi_Vi`ViyaVicViyeVifVifVi'iVikViZkVi{lVinVi2w ........#............# .>.....#............# #....##............# #####....###'###.....### >.........#....#..>..#  ..........#....+.....#  ..........'....#.....#  ..........#....#.....# 50.5 (27.0) ######@.###...#.....### ####..##..###+#####+## Viw#.....#...[.....'...)#... #.....#.........#....#... #.....#.........#....#... #.....#.........#.)).#...  ##########.##.####.#######.###...  Viw.......###'##.####.##.####.######  .......#....#.........#...)...... ViŀVi`+1.5 (28VïVix; _Found a stone staircase leading down.Vi 3Vi Vi Vir Vi~ ViQ BVi Vi Vif ViX Vi Vi Vi Vi% Vi Vi Vi Vi^ ,Vi ViD Vi Vi Vi ViA Vi Vi Vi Vi Vic Vi Vi Vi Vi ,Vid Vi ViQ Vi Vi~ Vi Vi- Vi ViG Vi Vi Vi Vij Vi Vij Vi Vi9 Vi Vi Vi Vi Vi Vi  ViR Vi3 ViZ! Vi# Vir# Vi% Vi( ViT+ ,Vi+ ViJ/ Vi0 Vi51 Vil2 Vi4 ViZ8 BVid< BViA ~ _c - 6 scrolls labelled BYCOIX TYANTA (gained 1)Vi}B ViC ViC Vi F ViJ XVinL ViL ViM ViO ViQ ViQ ViR Vi_T ViU ,ViV VigY Vi\  You encounter an orc. It is wielding a +0 war axe.Vib o   #.o...#   #.....#   #.....# ...  #.....# .... ...  #.....# .... .> Vic  #....##.##..# #  #....##.##..#######  #.@...........>....  #...............  #...............  ...........  ##...######  #.......##...####o   orc (asleep)  #............#.....  #............#..... ViId W #............#Vi l ,76.5 (25Vim 27.5 (26 _Vir Viz Vi  #.o...#  #.....#  #.....#  #.....# ....  #.....# .... .> #....#  #....##.## #.@...........> #......... #......... #.................. #.......##... #.......##.. #.......... #......... Vi'_O #.o...#  #.....#  #.....#  #.....# ....  #.....# .... .> #....#  #....##.##Vi_ #.@...........> #......... #......... #.................. #.......##... #.......##.. #.......... #......... VieVifVikVin[ _An orc is nearby!Vi, #.o...#  #.....#  #.....#  #.....# ....  #.....# .... .> #....#  #....##.## #.@...........> #......... #......... #.................. #.......##... #.......##..Vi:-K #.......... #......... Vi. #.o...#  #.....#  #.....#  #.....# ....  #.....# .... .> #....#  #....##.## #.@...........> #......... #......... #.................. #.......##... #.......##..Vi* #.......... #......... ViViViIVi[ _An orc is nearby!Viudvv, ally target)Viuf4-=8.5 (1.0)Vi|Viz/ _You conjure some foxfire!Vixv§v§Viv§v§Vi Gv§ViAv§Vi Iv§Vi@v§ViIv§ViFv§Vi ?vvVi(^3--9Vi§§§§§§§Vi/ _You conjure some foxfire!Vi36.o .v...# §§...Vi6§§...# .... .>§§..##.##..# §@v.##.##..#######§.>v..........................#...######......##...####.Vie;Lv§Vi%=@v§Vi C`o   _An orc is nearby! _An orc is nearby! _You conjure some foxfire! _You conjure some foxfire!  The orc shouts!  The foxfire burns the orc.Vi3§Vi1Ev§Vi  The orc is heavily wounded.The foxfire burns the orc.ViN §v§v§v§v§v§v§ViO N.oViP Av§Vih §The orc is almost dead.The foxfire burns the orc.ViX /§Vi ,...Vi d4=6=80Vii §§§§§.§§§§Vi G _You kill the orc!ViQw @v§ViJx Av§Vix Vix =v§Viy J§vVi y §You conjure some foxfire!Vi |......@vv.Vi S3--Vi 1ViL S§§Vi N _Your foxfire dissipates.Vi.U N§vViU J§vVi1V G§vVigW D§vVi,X =§vViY J§vViY C§vViYZ P§vViZ M§vVi \ H§vVid ..)..vvVif [2--2Vi{m }§§§§§§Viq / _You conjure some foxfire!Vi:ViVi׍VioGv§VijG§vViJv§ViIv§ViFv§ViGP§vViCv§Vi=@v§ViʒFv§ViN§vVi]Gv§VivVi!"§ViKv§Vi9Av§Vi@§vVi@v§Viw§v§Vi1§ViIv§VivVi _Your foxfire dissipates. x2ViLVimViVi}Vi%ViViVi3§Vi2§ViVi%3ViVi} _Your foxfire dissipates. x2ViViVi[VinViViJK4=ViHVik,ViVi,ViVi,Vi~ViVi'Vie#5ViE==ViViVi,ViViViH,ViViVi,ViViViVi9=ViViViViViViViViViSViViViViAViViS,ViViViViViaVi Viq Vi Vi, Vi! Vi ViG Vi ViViViViVi&Vi,ViVi"ViViViViViViViViVi Vi[!Vi3"Vi#Vi^.JVi<`Vi=ViEs ##### ############### #.... #.............. #. #.............. #. #.............. #.... #.............. #....-715.5 (33.0) #......@......< #.... #....########## #Vi/FE #....###....# ##### #.....#.....# #.....#.....# #.)...#.....#  #.....#.....# .......  #.....#.....# ... #.....#.....# .>VicJ[-6.5 (34Vi2NViO9 _Found a stone staircase leading up.ViViFViViViVi?Vi,Vi'ViViViVi2,ViViViVi* Vi Vi Vi ViY ViGVi,ViViViViViViViRViP  There is a stone staircase leading up here.Vi>Vi _ViViVi@ViVi# Vi!Vi?#Vi#Viz$Vi%Vi',Vir(ViR-BViU/n _j - 2 purple potions (gained 1)Vi0Vi 1Vi1Vi3Vi4Vi5Vi5ViI7Vir8Vi8Viv9Vi|;Vi4<Vi<Viv=ViUViVVihWVidXVi_Vi.`Vit`Vi`Vi(fVifVigVigViRmVinVinVioVivvViwViMwViwVi{ViQ|Vi|Vi}ViӂViViViViViVi ViViViՓViViViViViViuVi؞@  There is an open door here.ViViG _ViViViVi}Vi,ViViLViViJViVio _You reach down and open the door.  There is an open door here.ViVie _Vi`VixVi|ViVinVin Vi1 VihViHVi'ViViViVi&Vi{+Vif,Vi/Vi9Vi=Vi?ViAViwDViFViGVi4JViOViRViRViBTViXYVi\ViL]Viq_VicVi|fVigViiViTmVioVisViuVixVi[{Vi}ViVi]ViViViViViVi4ViViƗViViViwVi{ViViViaViXViViViViViViViViVi$Vi!ViVi(ViViViVi9ViIVi ViViViViVi?ViViViViViViViViViViPVi9ViViViIVilViViViViVi6 Vi Vi Vi&ViVViViViViVi-Vi]ViVi ViF%BVi/),Vi*ViG*Vi+Vi/Vi\3BVi8XVin?nViIViU _m - 5 scrolls labelled JENTIAVAEF (gained 1)VinXViVi=nViX,ViZViViViVi?Vi-ViViQViVibVi[,ViViAVi[Vi3ViOVi ViaViViBVi/ViViCViVidViYViViYViJVi\BViViZ,ViVi  #...........................#  #...........................#  #...........................  #...........................# Vi  #..........<...#  #..............#  ####......###### Viy#......# 800.5 (8 Vi#............#  #...................#  Vi5H#...................# ########...................# ...............>...........# Vij%...........................# ...........................# ...........................# ViG...........................#ViBViVi{T _Key pressed, stopping explore.Vim#IVi7Vi8Vi=: _Vi`>ViAVi}AViSBViEViH,ViIViOMViO,ViQVi@UViW,ViXVi[Vi\ViC]Vi>^Vi`Vi6bVirbVimcVieVi,g,VihVikViUmVimVipVisViu,Vi8wViLyVi{ViV{Viq|Via~ViBVi~ViViViViVi6,Vi5ViViVihVi5ViʑViViQVi?ViViViVi֗ViɘViΙViTViViViPViViViΞViViViVi2F _You reach down and open the door.ViVi<ViɣViViMVirViVi@  There is an open door here.VivVi _ViVi$Vi2,ViƶViԸViҹViViԺViVi,ViViUVi.VigViViViVi\ViVi7ViVi&Vi`Vi.ViViVi ViVi]ViViVitBVi ViaVi,Vi:ViVi,ViViVi2ViVi}Vi*  There is an open door here.Viwd  You see here an adder skeleton.ViVi_ _Vi ViViVi3VinVi`ViVi,ViViViVi=ViVi F _You reach down and open the door.Vi IVi @  There is an open door here.Vi Vi  _Vi Vi Vi Vi Vi\ Vi @  There is an open door here.Vi Vio  _Vi) Vi1 Vi ViT Vi Vi" Vi$ ViE$ Vi$ Vi' Vi( ,Vi) Vi, Vi- ,Vi. Vi 0 *  There is an open door here.Vi2 d  You see here an adder skeleton.Vi3 ViQ4  _Vi6 Vi8 ViW9 ,Vi9 Vi< Vid= Vi= Vi,> ViV@ ViA Vi(A ViA VijD @  There is an open door here.Vi5E ViE  _Vi.F Vi H ViH ,ViZI ViK Vi{L ,Vi"M ViN VifO ViO Vi"P ViQ ViTR ViR ViS ViT VivU ,Vi&V ViX VigY ViY ViZ Vi[ Vi\ ,Vi] Vi^ Vih_ Vi_ Vi ` Vi/a Via Via Vib Vi`d Vi-e ,Vie Vi?g Vih Vii Vii Vil XVim Vijn Vin Vio Vifp Viq ViAq Viq Vir Vis Vis Vi|t Vi}u Vi:v Vigv Viv Viw Vix Vi6y Viz Vi{ ViS| Vi| ViY} ViK Vi- Vi{ Vi Vi Vi Vi Vij Vi Vi7 Vi Viʅ Viz Vi ViJ Vi Vi ViR Vi Viъ Viŋ Vi^ ,Viی Vi" Vi! BViϑ Vi_ Vi Vi Viǔ Vi ViS Vi Vi# BVii ViK Vi Vi ViH ViL Vi, Vi Vif Vi Vip Vi Vi Vi+ Vi Vi Viӱ Vi Vi Viz ViZ Vi Vi& Vi ,Vi Vi Vi( Vi Vi Vi Vi Vi Vi Vi f  You encounter an adder.ViA ..........#...##########.# ....#######...##....S..#.# ....#.....#######.# #####.....# #..#.# ..........# #..#.......# Vi C..........# +..#.# ..........# #..#.......# ..........# #..#.......# ..........# #.@#######.......# .....###### ###.............## ###### #...# #......# #Vi =......# #...#S   adder (asleep) #......# ############### Vi ,89.5 (89Vi 390.5 (90 _Vi Vi|.#....S..#.# ##.......#.#  #........#.#  #........#.#  +........#.#  #........#.#  #........#.#  #.@#..#  ###.............##  #.......  #.......  #.......  #.......  #.......  ######## Vi(.#....S..#.# ##.......#.#  #........#.#  #........#.#  +........#.#  #........#.# Vi #........#.#  #.@#..#  ###.............##  #.......  #....... #....... #.......  #....... ######## Vi Vi!ViViLVi] _An adder is nearby!ViZRvv, ally target)Vi[8=1.5 (1.0)ViCbVid/ _You conjure some foxfire!Vi~U v§v§VigV Lv§ViV >v§ViW Cv§ViTW Fv§Vi'X v§v§ViX Dv§Vi[Y =v§Vi` ?vvViZa S4-2Vif §§§§§§§§Vih / _You conjure some foxfire!Vi( ......#####)###........#######.########...##....S. ....#####.... #####.§v.#..§§.+..§..§..§@v.....#............# #§.#######....... .....###### ###v......# ######.........Vi( u..................###############Vi4 S    The adder hisses angrily.  The foxfire burns the adder!Vi 1§Vi Cv§Vi v§v§Vi) Dv§Vi<  The adder is severely wounded.The foxfire burns the adder.ViEViG§ViaHVi6JMv§ViJvViTK§Vi\LViL'v§ViNViN.VicP3SVi$RCv§Vi 02.0 (1.0)Vi 13.0 (2 _ViT Vi Vi" ? ....# ...+ ...###+####  ..........  #.........  #.........  #.........  #<........  ##@.......  #........  #........  #........  #........  +........  #........  ####f#### Vi ( ....# ...+ ...###+####  ..........  #.........  #.........  #.........  #<........  ##@.......  #........  #........  #........ #........ +........  #........ ####f#### Vij Vi Vi Vi _ _A sleepcap is nearby!Vi+Xvvt, ally target)Vi+`4-=4.0 (1Vi 1Vi2/ _You conjure some foxfire!Viy....# ....+ ...###+#.##.##.##.+#vv.###.##.##.##.##.#+.##.#####f#§v§vVi§v§v§vViD§vVi>§v§v§v§vViViM[5=-5Viva§§§§ViVi6nM§vVioC§vVioF§vViupD§vViw fYou conjure some foxfire! The foxfire burns the sleepcap.Vi2§Vi!L§vViM  The sleepcap is lightly damaged.  ViThe foxfire burns the sleepcap.ViY2§Vi*1f.Vi<..@v.v..Vi[4-=6Vi`}§§§§Viƛ6 _The sleepcap is lightly damaged.ViWq§v§vVi rD§vVi8s§v§vVisE§vVi tB§vViYt!§Vit$vVi{x  You conjure some foxfire!  The foxfire burns the sleepcap but does no damage.Vi §§vf.vvVi? }..3--7Vi x§§§§Vi 6 _The sleepcap is lightly damaged.Vi! ....# ....+ ...###+##### .# #.# #.# #.+ #<.v......# ##v.@.....# #.§§.....# #.§§.....# Vi" y+.fv.....# Vi.$ §v§vVic+ n  The foxfire burns the sleepcap.Vi §§vVi §v§vVi G§vVi @§vViH G§vVi  The sleepcap is moderately damaged.The foxfire burns the sleepcap.Vi: 4§Vi; G§vVi< KfvVi&> ViD  The sleepcap is moderately damaged.The foxfire burns the sleepcap!Vie 2§Vi W.Vi [4=-8ViJ §§§§§§§§ViP ` _The sleepcap is heavily damaged.VikKf§Vit.v..v.......(ally target)Vi[u[3-=9ViS~Vio/ _You conjure some foxfire!Vi R§vViK§vViLx  You conjure some foxfire!  The foxfire burns the sleepcap but does no damage.Vizx§§vVi{E§vVi  The sleepcap is heavily damaged.The foxfire burns the sleepcap but does no damage.Vi2§Vi1f.Vio;vvVi T2-60Vi!`§§§Vi2` _The sleepcap is heavily damaged.Vi §v§vVi@v§Vix  You conjure some foxfire!  The foxfire burns the sleepcap but does no damage.Vi §§vVi  The sleepcap is heavily damaged.The foxfire burns the sleepcap but does no damage.ViN2§ViFf§Viܢ|v..fv.ViϣS1-1Vi_§§§Vi` _The sleepcap is heavily damaged.Vir!....# ....+ ....###+##### ..# #.# #.# #.+ #<..v§....# ##...@§...# #..fv....# #.# +.# Via#W  The foxfire burns the sleepcap but does no damage.Viy§§vViG  The sleepcap is heavily damaged.The foxfire burns the sleepcap but does no damage.Vi:/ 3§Vi,; ..The sleepcap is heavily damaged.Vi:< S2=2Vi,@ Z§§§ViB N _The sleepcap misses you.Vi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi, * (combustible)Flames lash the sleepcap.  The sleepcap is almost destroyed.Vi ..f.  The sleepcap's fire resistance burns away.Vir0-====3ViViN _The sleepcap misses you.Vi   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Viq .  Flames lash the sleepcap. The sleepcap is burned terribly!Viԥ=*Vim .....#vashedestampede the Magician....+Djinni....###+#####Health: 38/45 ====================----...........#AC: 5Str: 7#.........#EV: 12Int: 19#.........#SH: 0Dex: 13#.........+XL:  7 Next: 106% Place: Dungeon:6#<........#Noise: ====-----  Time: 4964.0 (1.0)##...@....#h) staff of cold#........#Cast: Foxfire#........#Fly #........##........#+........##........#####.#####The sleepcap is almost destroyed.The sleepcap's fire resistance burns away. _The sleepcap misses you.i؇ HCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the sleepcap. The sleepcap is burned terribly! _You destroy the sleepcap!You have reached level 8!Vi /  --more--Vi i42/50-208 3% VikViRP _You feel clever.Vim Vin Vi-p Viu Vi{ B3 _Viހ BVi[ ,Vi Vi Vi K4=Vi Viَ ,Vi* ,Vi˔ Vi ViZ Viٙ Via Vix Vi* U5=ViR Vi Vi Vi Vi ,Viy Vi\ Vi K6=Vi Vi# ,Vi* Vij Viж Vi Vir ,Vi Vi ViN N7=Vi Vi} ,Vi Vi Vi Vi Vi> Vi K8=Vi Vii Vi Vi Vi ,Vi$ Vi Vi\ Vi Vi Vi' U9=Vi ViG ,ViS Vi Vi Vi Vi3 ,Vi Vi  50= _HP restored.Vi <...# ......+ ....###+##### ..# #..# #..#----91.0 (27.0) #..+ #<........# ##........#  #..#  #..# #..#  #..# +........##........#Viq Vi6 H----2.0 (28Vih Vi# ; _Found an escape hatch in the ceiling.Vi~ Vil Vi0 Vi Vi7 Vi Vi Vi ViΩ Vi| 9=ViM ViM Vi Vi: Vi Vi" Vi3 q  You encounter a bombardier beetle.Vis $ #........ #........ #.......##.....<.+ ## ###......+ B........###+######...@.........###+##...# #...# #.........+ #<........# ##........#Vi xB   bombardier beetle (asleep) #........# #........#  #........#Vi c.B5.0 (3.0)Vi OBVi 16.0 (4 _Vi Vi ViF2B #........ #........ #.......# #.....<.+ #......# ###......+ .B.......###+#####  #...@.........#  ##+##.........#  #.........#  #.........+  #<........#  ##........#  #........#  #........#   Vih #........ #........ #.......# #.....<.+ #......# ###......+ .B.......###+#####  #...@.........#  ##+##.........#  #.........#  #....... Vi9#<...... ##........#  #...... #...... ViViVi_Vih _A bombardier beetle is nearby!Vi'_vv(ally target)Vi:2=7.0 (1ViTVi/ _You conjure some foxfire!Viյv§v§v§Viv§§vVijBv§Vi;v§Vi;v§Vi:vBViVi  You conjure some foxfire!  The foxfire burns the bombardier beetle.ViA 3§ViC Bv§Vi M =vvVibN T49-8ViU §§§§§§ViX l _The bombardier beetle is moderately wounded.Vik  You conjure some foxfire!  The foxfire burns the bombardier beetle but does no damage.ViL s§v§Vi §vv§Vi :v§Vi  The bombardier beetle is moderately wounded.The foxfire burns the bombardier beetle.Vi? 1§Vi; ..B§§§v§....@vViV S8-9Vi §§§v§Vi l _The bombardier beetle is moderately wounded.ViA<v§ViϏ:v§Vi<Bv§Vi  The foxfire burns the bombardier beetle but does no damage.  The bombardier beetle is moderately wounded.. _You conjure some foxfire!  The foxfire burns the bombardier beetle.Vi1§ViE.BVi-$S.vvVi$(5000Vi,N§§Vi/l _The bombardier beetle is moderately wounded.ViJO@v§Vi>Pv§v§§vViPRv§Vi0QIv§ViQ=v§ViQDv§ViRN§vViHRKv§ViRBv§ViZ2 _You conjure some foxfire!  The foxfire burns the bombardier beetle. _The bombardier beetle is moderately wounded.You conjure some foxfire!  The foxfire burns the bombardier beetle but does no damage.Vixq§v§Vikv§§vViFv§Vi*>v§ViL§BViV  The bombardier beetle is moderately wounded.The foxfire burns the bombardier beetle.Vii1§Vi7r].§§vvVirS7-1ViyK§§§Vi-|i _The bombardier beetle is heavily wounded.Vi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi  * combustible, ally …)Flames lash the bombardier beetle.  The bombardier beetle is almost dead.Vi< §v§vVis B§vVi †The bombardier beetle's fire resistance burns away.  The foxfire burns the bombardier beetle.  The bombardier beetle is burned terribly!Vi <*Vi#Q {§§vVi8R §vv§v§ViR Iv§Vi;S >v§ViT @v§ViT\ u §You kill the bombardier beetle!Vi\ <v§Vic M....Viti 5--8====2Vip §§§§v§§§§Viir N _Your foxfire dissipates.Vi M##...##.....<.+ #..v...####.§§§..+ ....§v§@.###+########§§§..##+##..#.........#.......Vi42§Vi=§vVi@§vVi E§vViS$§v§vVi(e....†..Vi)D----3Vi.`§§§Vi1N _Your foxfire dissipates.ViSViViVi$H§vViFv§ViLv§Vi/§Vi!Vi;a6=Viz _Your foxfire dissipates.VirViViHVi+ViM k7=ViX ViNBVi,ViVi:ViViViVi&K8=ViVi ViE!Vi"Vig%,Vi&Vi*,Vi,Vi-Vi .N9=Vih.Vi2,Vi3Vi6,Vio7Vi`9Vi9L50=Vi:Vin;Vi<ViF=,Vi?Vi@Vi)AViBVi0FF _You reach down and open the door.ViVHViHViRIVi_KVi_OViO9=ViPViV\ _You reach down and open the door.ViQWViWVi@[ _Your foxfire dissipates. _You reach down and open the door.  There is an open door here.Vi)]Vi] _Vi^Vi_Vi*b,Vi$cVieVihVi_hViiVijVimVinVinVi{oViqVirVi;rVisVivViwViwVixyVi},Vii~ViVi Vi}ViVisVi1Vi,ViՌVicViVi Vi,Vip,ViVivViViVizViViViViViئVi   #...#   .<..#  #...# #. #ViL # #.# #...# #.#..  #.#.####..# ----36.0 (33.0)#.....#.......@.#  #.....###.##...##  ###.....# #.#..###  ........# #...## #.......###..## Vi`#.......##..######    #..................    #.................#    #.......#########.#   ViVi(+7.0 (34Vi Vi 9 _Found a stone staircase leading up.ViViViViViXViXVi,ViViVi`Vi ,ViIVil 5  ..>.#  #...#  #...#  # #...#  #.....#  #.#.#...#  #....<..# 41.0 (4.0) Vi #@..#  #. #...#  # #.###...#  #.#.......#  #.#.####..#  #.....#.........#  #.....###.##...##  ###.....# #.#..### Vi`b ..# #...##  ViVi*2.0 (5ViyViE; _Found a stone staircase leading down.Vi  There is a stone staircase leading up here. _Vi*Vi؜BViVi*Vi¨ViLViViViViݱViViVisViuVikViViViVioVifViViViViVi/Vi8,Vi ViVi,ViVi#.#  #.#...#.#  ........>.#  Vik7#.#.#.#...#  #.#.#.#...#  #.#.#.#...#  ###### #.#.#.....#  #<.?.# #.#.#.#...# 57.0 (15.0)#####.#....<..# Vi #.........#.#...#  #..####.#...#...#  #..# #.#.###...# #..# #.#.......# Vi#... #.#.####..# #.....#.........# #.....###.##...##ViEb ###.....# #.#..###Vi"ViU+8.0 (16ViVi9 _Found a stone staircase leading up.ViZ ViO Vi Vi Vi ViE BVi(" Vi" Vi # Vi' ,Vi$( Vi+ ~ _c - 7 scrolls labelled BYCOIX TYANTA (gained 1)ViB. Vi7/ 3Vi0 Vi33 Vi3 ViX4 Vi5 Vi8 ,Vi8 ViB: Vi= Vi= ,Vi? ViB Vi]C ViC ViE ViH ViI ViI ViL ViP BViR ViU ViV ViV ViX Vic\ Vi\ Vi] Vi1_ Vic Vi@d Vid ViDg Vij Vi)k Vil Vin ViYq q  You encounter a kobold. It is wielding a +0 short sword.Vi r Vi[w #.........#.#..#..####.#...#..#..# #.#.###..#..####.#......#.....#.#.####.Viw s#.....#........ #.....###.##...#.#+######.....# #.#..###......@.......# #...##.....##.......###..## Vix R#.... #.......##..#####+.K. #................#.. #.........Viox #. #.......######### K   kobold (asleep)# #.....<.'. ##......###### ###......'...#Vi  V72.0 (14K.Vi} NKVi 5===3.0 (15Vi ViX = _The kobold shouts! You hear a shout! x2Vi0h #.. #.. #..#  #.. #.. #..... #..... #.#+######.....#  #......@.......#   #.....##.......  #..K. #....... +... #....... #.. #....... #. #....... # #.....<.  ##......   Vi, #.. #.. #..#  #.. #.. #..... #.....Vil #.#+######.....#  #......@.......#   #.....##.......  #..K. #....... +... #....... #.. #....... #. #....... # #.....<. ##...... Vi$ViViVi] _A kobold is nearby!Vis9K.Vi<|v@v(ally target)Vi9}R49-4Vi} .0)Vi3Vi/ _You conjure some foxfire!Vi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vio n )Flames lash the kobold.Vi2=*ViJ§vViK§vVi?v§Vi/§vViVi^#vVi*§ViH§vVip)§vViVidH§vViNu KYou kill the kobold!ViK   koboldVi58-Vi=====5Vip§v@§§§§Viq _You encounter a kobold. It is wielding a +0 whip.ViH  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi8 IVi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vi8 §Vi Vi l #..#.# #..####.#...# #..# #.#.### #..####.# #.....#.#.#### #.....# #.....###.## #.#+######.....# #.#..Vi  #....§@.§......# #...## #...§§##.§.....###..## #..... #..§....##.. +..KK. #...§ #..... #...v #.)... #.......K   kobold brigand (missile, wandering) #..... #.....<.'. K   kobold#..... ##......#  ###......'...#ViF ( Vi §Your foxfire dissipates!You encounter a kobold brigand. It is wielding a +0 short sword of holy wrathand quivering curare-tipped darts.Vi# 9K.Vi, lK.vVi4 .@..).##v.Vi4 y§...v)Vi5 D----6Vi= Vi@ ' _Found a hand axe.Vip  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi * le, combustible)Flames lash the kobold brigand.  The kobold brigand is heavily wounded.Vi|' §The kobold brigand's fire resistance burns away.K.KKVi'.Vir6-====7ViViN _Your foxfire dissipates.Vif  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi) n )Flames lash the kobold.Vi) =*Visv .)You kill the kobold!Vi^4--8ViVi;[ _The kobold brigand barely misses you.ViM#.#.#.#..####.#...#.#..# #.#.###.#..####.#.#.....#.#.####.#.....#.#.....###.##.#.#+######.....# #.#..##.# #...## #...)K##.###..## ViN#....) #.......##..#+..... #...#..... #....#.)... #.......##..... #.....<.#..... ##...... VinQ4K.ViYVi|ZT5-----Vi)[9ViaViOdViD  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi * Flames lash the kobold brigand. The kobold brigand is burned terribly!Vi KThe kobold brigand is almost dead.Vi7s3-====80VixViE _The kobold brigand hits you but does no damage.Vit #.#.#.#..####.#...#.#..# #.#.###.#..####.#.#.....#.#.####.#.....#.#.....###.##...##.#+######.....# #.#..##.....K.# #...## #...).##.###..## #....) #.##..#+..... #.#..... #.#.)... #.#.Vi #..... #.....<.'#..... ##......# Vi Vi ?(((((((Vi .@.....=---1Vi Via l _The kobold brigand throws a dart. The dart misses you.Vi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vir )Flames lash the kobold brigand. The kobold brigand is burned terribly!Vi <*Vi *)Viu 2-1====2Vin Vi R _You kill the kobold brigand!Vi#.#.#...##..####.#...#...##..# #.#.###...##..####.#.##.....#.#.####..##.....#.##.....###.##...##.#+######.....# #.#..### #.....).# #...## #...).##.###..## #....) #.##..###### +..... #.#..... #.Vi##.)... #.#.##..... #.....<.'.#..... ##......## Vi#Vit$D----3ViV+Viv,Vi43Vi86Vi;Vi?,Vi]CViCViEVicJViJ%3ViLViPViEQViRViWVi0XViZVi_,ViUaVieVijfK4=ViuhVi.nVinVipViu,VixVi)ViU5=ViViWViViyVi1ViViOVi:ViViViVi0K6=Vi3Vi~,ViVi ViVipViViyU7=ViVi9ViViViViCVi}Vi[Vi"ViViViK8=VilViViDViVi&ViVi8ViVinViN9=ViViViNVi;ViViViSVijViViVit Vi 650=Vi Vi VilVin,ViSViViiViViVi( #..#.#.. #..####.#...#.. #..# #.#.###.. #..####.#...... #.....#.#.####. #.....#. #.....###.##... #.#+######.....# #.#..##----Vi/) #.....)@.......# #...## #...).##.......###..## #....) #.......##..##### +..... # #..... #. #.)... #.......# #..... #.....<'.......Vir) #..... ##......##  ###......'...#Vi)Vi0  #.#.# #..####.#...# #..# #.#.### #..####.# #.....#.#.#### #.....# #.....###.## #.#+######.....# #.#.. #.....@........# #...##Vi1g #...).##.###..## #....) #.......##.. +..... #.. #..... #... #.)... #....... #..... #.....<.'. #..... ##......#  ###......'...#Vi90113.0 (30.0)Vi:+4.0 (31ViH@Vi:C$  Things that are here:ViEt _a +0 short sword of holy wrath; a curare-tipped dartVi3ViViYViViRV= _ViViUViViViViVi`ViVi(VitViViLViIF _You reach down and open the door.ViT Vi ViZ ViVi  There is an open door here.Vi- _Viq/Vi?ViDViVEViFViZIViMViANViOViSVixXViXViZVi^F _You reach down and open the door.VibVirbVicVig@  There is an open door here.ViUjVij _ViwkVimVi.q,VirVivVizViL{Vi"|Vi ~ViVi[ViVi ViViVi$ViViVi&,VidViv,ViViJVioBViViBViܡnViZnViBViFBVi  #....##< #....#### #....# . #....# #..##############....# ................'....# #####..........##....#  #..........##....# 39.0 (25 #...@......##.#.## ViZ ####'########.#'##### ... #.....).. ?.... #...).## ....... #....)## ......... +.....##.  ._......... #.....##. ............# #.)...##.  #.....##.  _You reach down and open the door.Vi _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found a hide-covered altar of Uskayaw.Vi 3Vi Vi# Vi Vi : _Vi# @  There is an open door here.Vi+ Vi  _Vi Vi Vi Vi{ Vi Vi0 Vi Vit Vi^ { _m - 6 scrolls labelled JENTIAVAEF (gained 1)Vi= 3Vi Vid Vi Vi Vi Vi Vi: Vi Vi Vi Vi Vi= Vit Vi Vi ,Vi Vi* Vi Vio Vig Vi " Vi$ Vi_% Vi*& Vi) Vi, Vi- Vi- Vi/ Vi2 Vit2 Vi2 Vi5 ViB8 Vi8 Vi?9 Via= Vi6@ Vi@ Vi{A ViD Vi/G ViG ViH ViJ ViM Vi?N ViO ViP ViS VirS Vi&T Vi)Y Vi` ###..P.........###....)##......................+.....##.......#..._.........###.....##......#.............# #.)...##......#...P.........# #.....##.....<#............####.....###.....Via ...#.##.##.#......#######........#.......#.#.....#. ........57.0 (18.. #..#.##.#> ####†...#..#.##.###.....## ##+#. #.##+# ....... ### #.. .###### #... .. #... .# #.. .# .# Vi+i Vii +8.0 (19Vio Viq ; _Found a stone staircase leading down.Vim3Vi!Vih Vi%ViVi,Vit,ViViYVi4",Vim#Vi%Vi(,Vi *Vi+ViM/Vi/ViI0Vi5Vi 8Vi_8Vi8Vi9Vi;Vi;Vi<Vi?>Vic@Vi@Vi@AViBViD,ViDViEViG,Vi}GVi{HVi%J,ViJViLViS- ..........####.....###......##### #.##.##.#......#######......'...# #.......#.#.....#...........###+# #..#.##.#........>#####†... #..#.##.###.....### ##+. #. #.##+###........ #. ## #........##########.# #..................# #<69.0 (11.......##### ##...........# #.......# #.....##.......# #.# #.....+.......# #.......# #.....#.......# #.......# #.....#.......# #.......# +.....#.......# #.......# #.....#[......# ####.#ViYViZ,70.0 (12Via`Viec) _Found a chain mail.ViSViSViTViXVi[Vi1\Via,VinbVibVicViFeVishVihViviVi,kVin,VioVi4qVit,VitViuVix,VixVi zVi"}Vi}Vi3ViVi?ViVi_ViViRVi0~ViI# Vi& BVi1 Vis5 Vi6 ,Vi8 Vih; Vi; Vi5< Vi`= Vi? Vi0@ Vif@ ViA ViOF ,ViF ViG ViJ ViJ Vi*K ViQN ViP Vi&Q ViQ ViXS ViW ViYX ViX VioZ Vi^ Vic_ Vi_ Via Vie ,Vif Vijh Vik ViDl Vim Vip F _You reach down and open the door.Vir Vir Vi}s Viv @  There is an open door here.Vi"z Viz  _Vi{ Vi| Vi  ViV Vi Vi$ Vi6 Vi Vi& Via Vi Viى Vi% Vi Vi Vi, Vi Vie Vi Viv Viۗ Vi Vi Vit Vi Vi֞ @  There is an open door here.Vi Vi  _Vi Vi Vio ,ViE Vi֩ Vi Vib Vi Vi Vi ,Vi Vi- Vi Vi# Vi Viý Vi ViR Vi1 Vi! Vi Vi Vi$ Vi$ Vi Vi> Vi Vi Vi Vi Vi Vi F _You reach down and open the door.Vi j  You encounter a clockroach.Vi ##########.#  ....<.'. .B  #Vi ######## .#  ##......'...# .#  ........###+#####.#  ###†............#.#  ##+##.........#.#  ...#.##.........#.#  ##.#.##.........@.#  Vi4 O...#.##<........###  ...#.###........# ...#.# #........# ...#.# #........# ...#.# #........#Vi   B   clockroach (asleep, warded) ...#.###........# ...#...'........# ...#####........#Vi Vi -228.0 (58Vi 29.0 (59 _Vic Vi Q _There is an open door here.Vi  < .B  .#  .# ##+#####.# †............#.# .......#.# .......#.# .Vi %.......@.# ...#.##<........### ........#.#.# #........#.#.# #........#.#.# #........#.#.###........#.#...'........#..ViIC  < .B  .#  .# ##+#####.# †............#.# .......#.# .......#.# .ViD .......@.# ...#.##<........### ........#.#.# #........#.#.# #........#.#.# #........#.#.###........#.#...'........#..ViJ ViK ViQ Vi,T a _A clockroach is nearby!Vi?1 < .B  .#  .# ##+#####.# †............#.# .......#.# .......#.# ........@.# ...#.##<........### ........#.#.# #........#.#.# #........#.#.# #........#.#.###........#.#...'........#..ViY < .B  .#  .# ##+#####.# †............#.# .......#.# .......#.# ........@.# ...#.##<........### ........#.#.# #........#.#.# #........#.#.# #........#.#.###........#Vi.#...'........#..ViViJViVia _A clockroach is nearby!ViQ[vvally target, ward…)ViKRh49-=30.0 (1.0)ViLXViZ/ _You conjure some foxfire!Vi1tFv§ViuKv§ViuKv§VivCv§ViwK§vVi/xCv§VixO§vVixViy<v§VizIv§Vi=?vvViS8-1Vi9R§§§Vie/ _You conjure some foxfire!Vi Kv§ViΤ Blly target, warded)  You conjure some foxfire! The foxfire burns the clockroach.Viy% 3§Vi' G.BVi0 ....v#v.v@vVi+2 %2Vi7 Vi#: 9 _The clockroach is warded from harm.Vik...........#  .......#########.#  .....<.'..........  #......#########B#  #'...# #§#  .......###+#####.#  †............#.#  ###+##.........#.#  ..#.##........v#@#  #.#.##........v'v#  #.##<.......v### #.###........#  #.# #........#  #.# #........#  #.# #........#  #.###........#  #...'........#  v§§§BViyViA.Vi --3Vi9§ViN _Your foxfire dissipates!Viy  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViQ M-ViBX Vi[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vi............#########.# .....<.'..........#########. #'...# #B .......###+####†... ###+. ......v#. #.#.##........§vv<.......§#####...........ViɡX..... #...###ViyCv§ViD.BVi"&.Vi,4 _Viղ;§ViViР  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi; *combustible, ally target,…)Flames lash the clockroach. The clockroach is warded from harm.Vi<j.B'.ViPr6-====5ViiViQB _The clockroach's fire resistance burns away.Vi+  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi< †Flames lash the clockroach. The clockroach is burned terribly!Vi)^*Vi [o .  You kill the clockroach!Vi\>v§Vi\H§vViO]K§vVi%^O§vVif9†Vino 5--226 Vip@_Your foxfire dissipates.Vit;§Vi~vh _Your Dodging skill increases to level 4!Vif  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi< Vi{>  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFireVi? w1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire 6% 4  f - Magic DartConjurationVij? 1% 1 g - BlinkTranslocation1%2  h - Momentum StrikeConjuration/Translocation 1% 2 Vi? -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitVi>JViPVi(X..................  vashedestampede the Magician .................#  Djinni .......#########.#  Health: 45/50 =====================--- .....<.'..........  AC: 5Str: 7 #......#########.#  EV: 12ViXInt: 20 #......'...# #.#  SH: 0Dex: 13 .......###+#####.#  XL:  8 Next: 22% Place: Dungeon:6 ##†............#†#  Noise: ====-----  Time: 5236.0 (0.0) ###+##.........#@#  h) staff of cold ..#.##........v#§#Vi Y[  Cast: Foxfire #.#.##........§§§#  Fly ..#.##<.......§###Vi9Y ..#.###.......v# ..#.# #........#   VicY..#.# #........#   ..#.# #........# ViYv  ..#.###........#  ViYFlames lash the clockroach. The clockroach is burned terribly!  You kill the clockroach! _Your foxfire dissipates. ViY_Your Dodging skill increases to level 4!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViYViZViba/..................  vashedestampede the Magician .................#  Djinni .......#########.#  Health: 45/50 =====================--- .....<.'..........  AC: 5Str: 7 #......#########.#Vibs  EV: 12Int: 20 #......'...# #.#  SH: 0Dex: 13 .......###+#####.#  XL:  8 Next: 22% Place: Dungeon:6 ##†............#†#  Noise: ====-----  Time: 5236.0 (0.0) ###+##.........#@#  h) staff of cold ..#.##........v#§#ViNb[  Cast: Foxfire #.#.##........§§§#  Fly ..#.##<.......§###Vib ..#.###.......v# ..#.# #........# Vib   ..#.# #........#   ..#.# #........#   ..#.###........#  Flames lash the clockroach. The clockroach is burned terribly!  You kill the clockroach! Vi'cT_Your foxfire dissipates. _Your Dodging skill increases to level 4!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VihP  Okay, then.ViSiVi2nVio. _ViiViMViViViVi3Vi .Vi Vi3Vi] _Your foxfire dissipates.Vi3Vi;,ViViUa6=ViVi5,ViViViVipVi* Vi U7=Viy!Via$Vi$,Vi&Vi"'Vib(Vi/+Vi+Vi+Vi.Vi.K8=Viw/Vil2Vi2ViF3Vi5,Vi~6Vii9Vi9U9=ViX:Vi=,Vi>ViA,ViOBVi~DViDViVi?ViF?VitAViCViCVisDViGF _You reach down and open the door.ViH3Vi[IVi=K@  There is an open door here.ViLViM _ViWMViMViOVixO,ViPViQ,ViQViSVi#W,ViWViEXVi{YBViZVi-\,Vi\Vi*]VibsVi uXVi)xXViSy,ViyVizVi|Vi)}Vi}Vi~ViVi$ViViL@  There is an open door here.ViViX _ViVi݊ViViCViViVizViVihViVi|Vi ViiViVifViVi,VimVi+Vi~Vi̠ViViѣVi  You reach down and open the door.  You encounter a water moccasin and an orc.The orc is wielding a +0 vampiric short sword.Vi֫ #####'### #.#### #.......# #.#..# #.......# #.#..# #.......###.#..# ###.........#.#... . #......####.#.#.## .S. #......# #.#.#... ..o..##......####.#.#...---- ......'@.....+.......... .###.##......####.#.#.#. ######## #.#.#.#. ###+## #.#.#.#. #....####### #.#.#...it37m #....##<...# #.#.#.#. S   water moccasin (wandering) #....#####.#####.#....< o   orc (asleep) #..#.........#.#. ##..####.#...#.ViKdoS342.0 (106.0)Vi;ViH.oVi) oThe orc shouts! The water moccasin hisses angrily. You hear a shout!Vio   orc warrior (polearm, launcher, wande…)S   water moccasino   orcViaV===-37ViBVi  You encounter an orc warrior. It is wielding a +0 partisan and carrying a +0 _orcbow.Vi r #####'###  #.......#  #.......#  #....... ###.........#.#... . #......####.#.#. ..o #......# #.#.#. ..S..##......####.#.#. ......'@.....+....... o###.##......####.#. ######## #.#.  #.#.  #.#. <...# #.#. ....<  .  .Vi3]  #####'###  #.......#  #.......#  #....... ###.........#.#... . #......####.#.#. ..o #......# #.#.#. ..S..##......####.#.#. ......'@.....+....... o###.##......####.#.Vi^ E ######## #.#.  #.#.  #.#. <...# #.#. ....<  .  .Vid Vize Vi+j Vi%m d _There are monsters nearby!Vif .SYou conjure some foxfire!.SViv oThe orc warrior shouts!ViP.oViW9o.ViJvvoally (ally target)o 2 orcs49--4.0)ViVio _You encounter an orc. It is wielding a +0 mace.ViN§vVifv§v§ViH>  You conjure some foxfire!Viks§v§Vik} )The foxfire burns the water moccasin but does no damage.  The foxfire burns the water moccasin.Vi)3§Vi;.SVi:G.oVi.o.oVi@vvVi|8---5Vi? :§Vi < _The water moccasin is lightly wounded.Vi.ViYB#####'### #.#### #.......# #.#..# #.......# #.#..# #.......###.#..####.........#.#..... #......####.#.#.#Vi6... #......# #.#.#...#.o..o##§.....####.#.#...#..o..S§.@....+..........>.###.##§v....####.#.#.#.# #.#.#.#.###+## #.#.#.#.#....# #.#.#.#....##<...# #.#.#.#.#....#####.#####.#....<.#....# #.#.#.#....# #..####.#...#.Viv§v§Vi( Vigv Your foxfire dissipates!The foxfire burns the water moccasin.ViMViQ,§VijZVi[*§SVi\ViW^Vi^-.oVi_VibViqd.VidoVi\eVi"hVih-.oVi1iViPsE§SVi|]..ViZ}N--6Vi{;§ViFi _The water moccasin is moderately wounded.Vi!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi^\ #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 45/50 =====================--- #.......###.#..## AC: 5Str: 7 ###.........#.#.... EV: 12Int: 20 . #......####.#.#.### SH: 0Dex: 13 ... #......# #.#.#...# XL:  8 Next: 22% Place: Dungeon:6 Vi_..o..##......####.#.#...# Noise: ---------  Time: 5346.0 (0.0) ...o.o§S@....+..........> h) staff of cold .###.##.§....####.#.#.#.. Cast: Foxfire ######## #.#.#.#.. Fly  ###+## #.#.#.#.. #....####### #.#.#.... #....##<...# #.#.#.#.. o   orc warrior (polearm, launcher) #....#####.#####.#....<. S   water moccasin Vi `#....# #.........#.#.. oo 2 orcs #....# #..####.#...#..Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wisps of flame, moderately wounded, chance to affect:  86%)Vi| §SYou can't see anything there.Vi>-o§Aim: an orc, wielding a +0 vampiric short sword (chance to affect: 95%)ViڈZ#####'### #.#### vashedestampede the Magician#.......# #.#..# DjinniVi#.......# #.#..# Health: 45/50 =====================---#.......###.#..## AC: 5Str: 7###.........#.#.... EV: 12Int: 20. #......####.#.#.### SH: 0Dex: 13... #......# #.#.#...# XL:  8 Next: 22% Place: Dungeon:6..o..##......####.#.#...# Noise: ---------  Time: 5346.0 (0.0)...o.*§S@....+..........> h) staff of coldVi.###.##.§....####.#.#.#.. Cast: Foxfire######## #.#.#.#.. Fly ###+###.#.#.#..#....####### #.#.#....ViDh#....##<...# #.#.#.#.. o   orc warrior (polearm, launcher)#....#####.#####.#....<. S   water moccasin#....# #.........#.#.. oo 2 orcsVi#....# #..####.#...#..Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 vampiric short sword (chance to affect: 95%)Vi hdo(1 inner flame)ViJ.oVi4G.oVi0=o'..Vi a6===7.0 (1ViVip{ _The orc is filled with an inner flame. The water moccasin closely misses you.Vi  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViV * (combustible)Flames lash the water moccasin.  The water moccasin is severely wounded.Vi(.o .oThe water moccasin's fire resistance burns away.Vi* WThe water moccasin bites you but does no damage.Vir,H.oVi6SW   phantomoo 2 orcs (1 inner flame)Vi 7r4-====8Vi=@ooVi@X _You encounter a phantom.Vi  ViCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViT Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire6%4  f - Magic DartConjuration1%1  g - BlinkTranslocation1%2  h - Momentum StrikeConjuration/Translocation 1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitVi Vi#####'### #.#### vashedestampede the Magician#.......# #.#..# Djinni#.......# #.#..# Health: 44/50 =====================---#.......###.#..## AC: 5Str: 7###.........#.#.... EV: 12Int: 20. #......####.#.#.### SH: 0Dex: 13... #......# #.#.#...# XL:  8 Next: 22% Place: Dungeon:6....o##......####.#.#...# Noise: ====-----  Time: 5348.0 (0.0)Vi .W...ooS@....+..........> h) staff of cold.###.##......####.#.#.#.. Cast: Foxfire######## #.#.#.#.. Fly ###+###.#.#.#..#....####### #.#.#....#....##<...# #.#.#.#.. o   orc warrior (polearm, launcher)#....#####.#####.#....<. S   water moccasin (combustible)#....# #.........#.#.. W   phantom#....# #..####.#...#.. oo 2 orcs (1 inner flame)The water moccasin is severely wounded.The water moccasin's fire resistance burns away.  The water moccasin bites you but does no damage. _You encounter a phantom.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViVi#####'### #.#### vashedestampede the Magician#.......# #.#..# Djinni#.......# #.#..# Health: 44/50 =====================---#.......###.#..## AC: 5Str: 7###.........#.#.... EV: 12Int: 20. #......####.#.#.### SH: 0Dex: 13Vi... #......# #.#.#...# XL:  8 Next: 22% Place: Dungeon:6....o##......####.#.#...# Noise: ====-----  Time: 5348.0 (0.0).W...ooS@....+..........> h) staff of cold.###.##......####.#.#.#.. Cast: Foxfire######## #.#.#.#.. Fly ###+###.#.#.#..#....####### #.#.#....#....##<...# #.#.#.#.. o   orc warrior (polearm, launcher)#....#####.#####.#....<. S   water moccasin (combustible)#....# #.........#.#.. W   phantomVi#....# #..####.#...#.. oo 2 orcs (1 inner flame)The water moccasin is severely wounded.The water moccasin's fire resistance burns away.  The water moccasin bites you but does no damage. _You encounter a phantom.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 43/50 ====================---- #.......###.#..## AC: 5Str: 7 ###.........#.#.... EV: 12Int: 20 . #......####.#.#.### SH: 0Dex: 13 ... #......# #.#.#...# XL:  8 Next: 22% Place: Dungeon:6 ....o##......####.#.#...# Noise: ====-----  Time: 5348.0 (0.0) .W...ooS@....+..........> h) staff of cold .###.##......#i/!Nm###.#.#.#.. Cast: Foxfire ######## #.#.#.#.. Fly  ###+## #.#.#.#.. #....####### #.#.#.... #....##<...# #.#.#.#.. o   orc warrior (polearm, launcher) #....#####.#####.#....<. S   water moccasin (combustible) #....# #.........#.#.. W   phantom #....# #..####.#...#.. oo 2 orcs (1 inner flame) _You encounter a phantom.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 vampiric short sword (inner flame, 100% to hit)Vii9Vi#####'### #.#### vashedestampede the Magician#.......# #.#..# Djinni#.......# #.#..# Health: 44/50 =====================---#.......###.#..## AC: 5Str: 7###.........#.#.... EV: 12Int: 20. #......####.#.#.### SH: 0Dex: 13... #......# #.#.#...# XL:  8 Next: 22% Place: Dungeon:6....o##......####.#.#...# Noise: ====-----  Time: 5348.0 (0.0)ViF.W...ooS@....+..........> h) staff of cold.###.##......####.#.#.#.. Cast: Foxfire######## #.#.#.#.. Fly ###+###.#.#.#..#....####### #.#.#....#....##<...# #.#.#.#.. o   orc warrior (polearm, launcher)#....#####.#####.#....<. S   water moccasin (combustible)#....# #.........#.#.. W   phantom#....# #..####.#...#.. oo 2 orcs (1 inner flame)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 vampiric short sword (inner flame, 100% to hit) i/23d Okay, then.Vi 3Vi@Vi>. _Vi۲Vi ViϺViF _Unknown command.Vi  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViiHt #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 40/50 ===================----- #.......###.#..## AC: 5Str: 7 ###.........#.#.... EV: 12Int: 20 . #*****.####.#.#.### SH: 0Vi9IDex: 13 ... #*****.# #.#.#...# XL:  8 Next: 22% Place: Dungeon:6 ....o##*****.####.#.#...# Noise: ====-----  Time: 5348.0 (0.0) .W...ooS@***.+..........> h) staff of cold .###.##*****.####.#.#.#.. Cast: Foxfire ######## #.#.#.#.. Fly  ###+## #.#.#.#.. #....####### #.#.#.... Vi0J#....##<...# #.#.#.#.. o   orc warrior (polearm, launcher) #....#####.#####.#....<. S   water moccasin (combustible) #....# #.........#.#.. W   phantom #....# #..####.#...#.. oo 2 orcs (1 inner flame) _Okay, then. _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateViۀ  #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 40/50 ===================----- #.......###.#..## AC: 5Str: 7 ###.........#.#.... EV: 12Int: 20 . #......####.#.#.### SH: 0Dex: 13 Vi ... #......# #.#.#...# XL:  8 Next: 22% Place: Dungeon:6 ....o##......####.#.#...# Noise: ====-----  Time: 5348.0 (0.0) .W...oo.@....+..........> h) staff of cold .###.##......####.#.#.#.. Cast: Foxfire ######## #.#.#.#.. Fly  ###+## #.#.#.#.. #....####### #.#.#.... #....##<...# #.#.#.#.. o   orc warrior (polearm, launcher) #....#####.#####.#....<. S   water moccasin (combustible) #....# #.........#.#.. W   phantom #....# #..####.#...#.. oo 2 orcs (1 inner flame)Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (i @40mdangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the water moccasin!  The water moccasin is burned terribly!Vi     #.......#   #.......#   #....... ###...... . .#Vi  ... .#  ....o#####...# .W...oo#@#...+> .###.#####...# ##  Vii     <...#  <. W   phantom  oo 2 orcs (1 inner flame)  Vi| `'oasting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the water moccasin!water moccasin is burned terribly!  You kill the water moccasin!.Vi no.WVi H.oVi} j.......oVi ,37==9.0 (1Wave Your Translocations skill increases to level 7!  Your Forgecraft skill increases to level 7!  Your Fire Magic skill increases to level 7!Your Ice Magic skill increases to level 7!Your Air Magic skill increases to level 7!Your Earth Magic skill increases to level 7!Vi> BooViF h _Your Alchemy skill increases to level 7!Vi@H  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi{ #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 36/50 =================------- #.......###.#..## AC: 5Str: 7 ###.........#.#.... EV: 12Int: 20 . #*****.####.#.#.### SH: 0Dex: 13 Vim}... #*****.# #.#.#...# XL:  8 Next: 37% Place: Dungeon:6 .....##*****.####.#.#...# Noise: ======---  Time: 5349.0 (0.0) ..W.o*oo@***.+..........> h) staff of cold .###.##*****.####.#.#.#.. Cast: Foxfire ######## #.#.#.#.. Fly Wave  ###+## #.#.#.#.. #....####### #.#.#.... #....##<...# #.#.#.#.. o   orc warrior (polearm, launcher) #....#####.#####.#....<. W   phantom #....# #.........#.#.. oo 2 orcs (1 inner flame) #....# #..####.#...#..Your Earth Magic skill increases to level 7! _Your Alchemy skill increases to level 7!Casting: Flame Wave (dangerous; 5% risk of failure) i!~1d Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateVi#G #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 36/50 =================------- #.......###.#..## AC: 5Str: 7Vi$ ###.........#.#.... EV: 12Int: 20 . #......####.#.#.### SH: 0Dex: 13 ... #......# #.#.#...# XL:  8 Next: 37% Place: Dungeon:6 .....##......####.#.#...# Noise: ======---  Time: 5349.0 (0.0) ..W.o.o)@....+..........> h) staff of cold .###.##......####.#.#.#.. Cast: FoxfireVi%U ######## #.#.#.#.. Fly Wave  ###+## #.#.#.#.. #....####### #.#.#.... #....##<...# #.#.#.#.. o   orc warrior (polearm, launcher) #....#####.#####.#....<. W   phantom #....# #.........#.#.. oo 2 orcs (1 inner flame) #....# #..####.#...#..Your Earth Magic skill increases to level 7! Vi9&_Your Alchemy skill increases to level 7!Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateVi&Vi-#    #.......#   #.......#   #.......Vi- ###...... . .# ... .#  .....#####...# ..W.o.o#@#...+> .###.#####...#Vi. ##      <...#  <ViT/  o   orc  Vi ### Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the orc!  (Press . to intensify the flame waves.)  The orc explodes!  The fiery explosion engulfs the orc warrior!!  The orc warrior is almost dead.Vi+ .oThe fiery explosion engulfs you! You resist.ViA <.WVi)  §§.o§@.##§§...##You are engulfed in blazing flames. You resist.  The orc warrior unwields a +0 partisan. The orc warrior wields a +0 orcbow.Vi 8)Vi U§§§Vi u23------=======50.0 (1Vi^ T§§Vi/ J _The orc warrior shoots an arrow. The arrow hits you.Vi#####'### #.#### #.# #.#..# #.# #.#..# #.###.#..####.........#.#.. #......####.#.#.###.... #......# #.#.#...#.Vi.....##§§....####.#.#...#....W.oo§§@...+.>..###.##§§....####.#.#.#.######## #.#.#.#.###+## #.#.#.#.#....# #.#.#.#....##<...# #.#.#.#.#....#####.#####.#....<.#....# #.#.#.#....# #..####.#...#.Vi>.WVi-S§§§ViP-------1ViY§§§§Vi: _You stop channelling waves of flame.Vi #####'### #.#### #.# #.#..# #.# #.#..# #.......###.#..####.........#.#.....#Vi :. #......####.#.#.###.#... #......# #.#.#...#.#.....##§§....####.#.#...#.#....Woo§§.@..+.>.#.###.##§§....####.#.#.#...######### #.#.#.#...####+## #.#.#.#...##....# #.#.#.....##....##<...# #.#.#.#...#Vi #....#####.#####.#....<..##....# #.#.#...##....# #..####.#...#...#Vi;" §§§§§§Vii* 4))))))Vi ]oWVi §§.@..§§Vi* S==-----2Viо U§§§§Vi t _The orc warrior shoots an arrow. The arrow closely misses you.Vi,v#####'### #.#### #.# #.#..# #.......# #.#..# #.......###.#..#### ###.........#.#.....# . #......####.#.#.###.# ... #......# #.#.#...#.# .....##§§....####.#.#...#.# ....oWo§§..@.+.>.# .###.##§§....####.#.#.#...# ######## #.#.#.#...# #....##<...# #.#.#.#...# #....#####.#####.#....<..# #....# #.#.#...# Vi6Z§§§Vi@>0))))Vis§§..§§Via19---------3Viu§§§§ _The orc warrior shoots an arrow. The arrow hits you.Vij#####'### #.#### #.......# #.#..# #.......# #.#..# #.......###.#..#### ###.........#.#.....# . #......####.#.#.###.# ... #......# #.#.#...#.# .....##§§....####.#.#...#.# ....oWo§§...@+.>.# Vikv.###.##§§....####.#.#.#...# ######## #.#.#.#...# #....##<...# #.#.#.#...# #....#####.#####.#....<..# #....# #.#.#...# Vi u}§§§§ Vi#{    #.......#   #.......#   #.....  ###.....  . #......#  ... #......#   .....##§§....#  )))))@+>.#  #§§....#  ########         Vi|<...#   <..#       ViRH    #.......#   #.......#   #.....  ###.....  . #......#  ... #......#   .....##§§....#  +>.#  #§§....#  ########       <...#   <..#    ViT ViZY  The orc warrior shoots an arrow. The arrow hits you!Vi§§§§...§Vi]3------4Vi@§§§§ViV _* * * LOW HITPOINT WARNING * * *Vi)  #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 13/50 ======------------------ #.......###.#..####  AC: 5Str: 7 ###.........#.#.....#  EV: 12Int: 20  . #......####.#.#.###.#  SH: 0Dex: 13  ... #......# #.#.#...#.#  XL:  8 Next: 37% Place: Dungeon:6  .....##**....####.#.#...#.#  Noise: =--------  Time: 5354.0 (1.0)  ....oWo*****@+..........>.#  h) staff of cold  .###.##**....####.#.#.#...#  Cast: Foxfire ###Vi, ##### #.#.#.#...#  Fly  ###+## #.#.#.#...#  #....####### #.#.#.....#  #....##<...# #.#.#.#...#  o   orc warrior (polearm, launcher) #....#####.#####.#....<..#  W   phantom #....# #.........#.#...#  #....# #..####.#...#...# _The orc warrior shoots an arrow. The arrow hits you.  The orc warrior shoots an arrow. The arrow hits you! _* * * LOW HITPOINT WARNING * * *Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineVi~  #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 13/50 ======------------------ #.......###.#..####  AC: 5Str: 7 ###.........#.#.....#  EV: 12Int: 20  . #......####.#.#.###.#  SH: 0Dex: 13  ... #......# #.#.#...#.#  XL:  8 Next: 37% Place: Dungeon:6  .....##§§....####.#.#...#.#  Noise: =--------  Time: 5354.0 (1.0)  ....oW)§§...@+..........>.#  h) staff of cold ViJ .###.##§§....####.#.#.#...#  Cast: Foxfire ######## #.#.#.#...#  Fly  ###+## #.#.#.#...#  #....####### #.#.#.....#  #....##<...# #.#.#.#...#  o   orc warrior (polearm, launcher) #....#####.#####.#....<..#  W   phantom #....# #.........#.#...#  #....# #..####.#...#...# _* * * LOW HITPOINT WARNING * * *Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the orc warrior!  You kill the orc warrior!Vi    #.......#   #.......#     #  . #  ... #ViQ$   .....####  ###```>.#  .###.####  #       <...# Vi W   phantom <    VirVig7.WVi,oViW§§.oW§§...§§o   orcVil51======5 _Vi9 U§§§§Vi Vi t  #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 13/50 ======------------------ #.......###.#..####  AC: 5Str: 7 ###.........#.#.....#  EV: 12Int: 20  . #......####.#.#.###.#  SH: 0Dex: 13  ... #......# #.#.#...#.#  XL:  8 Next: 51% Place: Dungeon:6  .....##**....####.#.#...#.#  Noise: ======---  Time: 5355.0 (1.0)  .....oW*****@+..........>.#  h) staff of cold  .###.##**....####.#.#.#...#  Cast: Foxfirei4u m ######## #.#.#.#...#  Fly  ###+## #.#.#.#...#  #....####### #.#.#.....#  #....##<...# #.#.#.#...#  W   phantom #....#####.#####.#....<..#  o   orc #....# #.........#.#...#  #....# #..####.#...#...# Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the orc warrior! _You kill the orc warrior!Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineVi9 #####'### #.####vashedestampede the Magician#.......# #.#..#Djinni#.......# #.#..#Health: 13/50 ======------------------#.......###.#..####AC: 5Vi; Str: 7###.........#.#.....#EV: 12Int: 20. #......####.#.#.###.#SH: 0Dex: 13... #......# #.#.#...#.#XL:  8 Next: 51% Place: Dungeon:6.....####....####.#.#...#.#Noise: ======---  Time: 5355.0 (1.0).....o###```@+..........>.#h) staff of cold.###.####....####.#.#.#...#Cast: Foxfire######## #.#.#.#...#Fly ###+###.#.#.#...##....####### #.#.#.....##....##<...# #.#.#.#...#W   phantom#....#####.#####.#....<..#o   orc#....# i< Bm#.........#.#...##....# #..####.#...#...# _You kill the orc warrior!Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the phantom!  The phantom partially resists.ViVi  Aiming: Iceblast  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The mass of ice explodes! The iceblast engulfs the phantom!phantom partially resists.  The phantom is moderately damaged.Vi)§§W§§...§§Vi8*,6 _Vi>1k§§§§Vi2Vi #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 13/50 ======------------------ #.......###.#..####  AC: 5Str: 7 ###.........#.#.....#  EV: 12Int: 20  . #......####.#.#.###.#  SH: 0Dex: 13  ... #......# #.#.#...#.#  XL:  8 Next: 51% Place: Dungeon:6  .....##**....####.#.#...#.#  Noise: ======---  Time: 5356.0 (1.0)  .....oW*****@+..........>.#  h) staff of cold  .###.##**....####.#.#.#...#  Cast: Foxfireifm ######## #.#.#.#...#  Fly  ###+## #.#.#.#...#  #....####### #.#.#.....#  #....##<...# #.#.#.#...#  W   phantom #....#####.#####.#....<..#  o   orc #....# #.........#.#...#  #....# #..####.#...#...# The mass of ice explodes! The iceblast engulfs the phantom!  The phantom partially resists. _The phantom is moderately damaged.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineVi{#####'### #.####vashedestampede the Magician#.......# #.#..#Djinni#.......# #.#..#Health: 13/50 ======------------------#.......###.#..####AC: 5Str: 7###.........#.#.....#EV: 12Int: 20. #......####.#.#.###.#SH: 0Dex: 13... #......# #.#.#...#.#XL:  8 Next: 51% Place: Dungeon:6.....####....####.#.#...#.#Vi98Noise: ======---  Time: 5356.0 (1.0).....o###```@+..........>.#h) staff of cold.###.####....####.#.#.#...#Cast: Foxfire######## #.#.#.#...#Fly ###+###.#.#.#...##....####### #.#.#.....##....##<...# #.#.#.#...#W   phantom#....#####.#####.#....<..#o   orc#....# #.........#.#...##....# #..####.#...#...# _The phantom is moderately damaged.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the phantom!  The phantom partially resists.ViP Vid   Aiming: Iceblast  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The mass of ice explodes! The iceblast engulfs the phantom!phantom partially resists.  The phantom is severely damaged.Viqp §§W§§...§§ViCr F47 _Viz O§§Vi ViH  Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViWM    #.......#   #.......#   #.....  ###.....  . #......#  ... #......#   .....##§§....#  §§...@+>.#  #§§....#  ######## Vi        <...#  (ally target) <..#       Vi    #.......#   #.......#   #.....  ###.....  . #......#  ... #......#   .....##§§....#  §§...@+>.#  #§§....#  ########       <...#   <..#     Vi §...v§§§§...vYou conjure some foxfire!Viv3=-----8Vi7m§§§ViV _* * * LOW HITPOINT WARNING * * *Vi  #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 13/50 ======------------------ #.......###.#..####  AC: 5Str: 7 ###.........#.#.....#  EV: 12Int: 20  . #......####.#.#.###.#  SH: 0Dex: 13  ... #......# #.#.#...#.#  XL:  8 Next: 51% Place: Dungeon:6 Vi .....##**...v####.#.#...#.#  Noise: =--------  Time: 5358.0 (1.0)  .....oW*****@+..........>.#  h) staff of cold  .###.##**...v####.#.#.#...#  Cast: Foxfire ######## #.#.#.#...#  Fly  ###+## #.#.#.#...#  #....####### #.#.#.....#  #....##<...# #.#.#.#...#  W   phantom (ally target) #....#####.#####.#....<..#  o   orc #....# #.........#.#...#  #....# #..####.#...#...# Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _* * * LOW HITPOINT WARNING * * *Aiming: IceblastVi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineVib " #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 13/50 ======------------------ #.......###.#..####  AC: 5Str: 7 ###.........#.#.....#  EV: 12Vi Int: 20  . #......####.#.#.###.#  SH: 0Dex: 13  ... #......# #.#.#...#.#  XL:  8 Next: 51% Place: Dungeon:6  .....##§§...v####.#.#...#.#  Noise: =--------  Time: 5358.0 (1.0)  .....o)§§...@+..........>.#  h) staff of cold  .###.##§§...v####.#.#.#...#  Cast: Foxfire ######## #.#.#.#...#  Fly  ###+## #.#.#.#...#  #....####### #.#.#.....#  #....##<...# #.#.#.#...#  W   phantom (ally target)Vi  #....#####.#####.#....<..#  o   orc #....# #.........#.#...#  #....# #..####.#...#...# _* * * LOW HITPOINT WARNING * * *Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the phantom!  The phantom partially resists.Viԗ     #.......#   #.......#     Vi #  . #  ... #   .....####  ###```>.#  .###.####  #       <...#  o   orc <    ViViG  Aiming: Iceblast  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The mass of ice explodes! The iceblast engulfs the phantom!phantom partially resists.  You destroy the phantom!Vi J>v§ViJBv§ViK>v§ViwKEv§ViLH§vViLI§vViM:v§ViyM>v§Vi]NF.oViQxv§v§ViOZd§☼(ally target)Vikdk6======9 _Vij§§§§§ViMmVil  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi  #####'### #.####  vashedestampede the Magician #.......# #.#..#  Djinni #.......# #.#..#  Health: 10/50 ====-------------------- #.......###.#..####  AC: 5Str: 7 ###.........#.#.....#  EV: 12Int: 20  . #......####.#.#.###.#  SH: 0Dex: 13 Vi  ... #......# #.#.#...#.#  XL:  8 Next: 61% Place: Dungeon:6  .....##§☼.§§§####.#.#...#.#  Noise: ======---  Time: 5359.0 (0.0)  ......ov§§§§@+..........>.#  h) staff of cold  .###.##v§§..§####.#.#.#...#  Cast: Foxfire ######## #.#.#.#...#  Fly  ###+## #.#.#.#...#  #....####### #.#.#.....#  #....##<...# #.#.#.#...#  o   orc (ally target) #....#####.#####.#....<..#  #....# #.........#.#...#  Vi; #....# #..####.#...#...# Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace and wearing a +0 ring mail (ally target, chanceto affect: 95%)Vi #####'### #.####vashedestampede the Magician#.......# #.#..#Djinni#.......# #.#..#Health: 10/50 ====--------------------#.......###.#..####AC: 5Vi Str: 7###.........#.#.....#EV: 12Int: 20. #......####.#.#.###.#SH: 0Dex: 13... #......# #.#.#...#.#XL:  8 Next: 61% Place: Dungeon:6.....##§☼.§§§####.#.#...#.#Noise: ======---  Time: 5359.0 (0.0)......*v§§§§@+..........>.#h) staff of cold.###.##v§§..§####.#.#.#...#Cast: Foxfire######## #.#.#.#...#Fly ###+###.#.#.#...##....####### #.#.#.....##....##<...# #.#.#.#...#o   orc (ally target)#....#####.#####.#....<..#ViK v#....# #.........#.#...##....# #..####.#...#...#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace and wearing a +0 ring mail (ally target, chanceto affect: 95%)Vi Qinner flame, ally target)ViU    #.......#   #.......#   #.....  ###.....  . #......#  ... #......#   .....##§☼.§§§#  §§§§@+>.#  #v§§..§#  ########         Vi[W<...#   <..#       Vi)-    #.......#   #.......#   #.....  ###.....  . #......#  ... #......#   .....##§☼.§§§#  §§§§@+>.#  #v§§..§#Vi /  ########       <...#   <    Vi?8 Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (ally target, chanceto affect: 95%)  The orc is filled with an inner flame.  * * * LOW HITPOINT WARNING * * *  The foxfire burns the orc. Flame seeps out of the orc.Vi8☼ Vi?  Vi7The orc is severely wounded.Vi5CThe foxfire burns the orc but does no damage.ViHB☼ ○The orc is severely wounded. #####  The orc is engulfed in blazing flames.Vi §☼....§§§☼...§§....Vi8+60.0 (1Vif§§§☼§ViG _The orc explodes!Vi3 Vi Vic Vi Vi- I1=Vi Vi% Vi% Vi' Vi- Vi:. Vi.0 Vi5 Viu6 Viy7 Vi< Vin= S2=Vi\? ViB ViB ViC ViG Vi@H ViI Vi L ViL I3=ViN ViMQ ViQ ViR VioV ViV ViW Vi|[ Vi[ Vi] Vi` Viea S4=Vi>b Vie Viff Vig Vil BVio Vi+p I5=Vi+q Vis Vit ViMu Viy ,Viz Vi} ViB~ Viz ViE Vi S6=Vi ViK BVi ViȐ Vi ViV Viז I7=Vi Vi Vi Vi Vi Vi ViH ViW Vim Vi Vi Vi S8=ViȮ Vi} Vi Vi# Vi Vi Vi$ ViԿ Viv Vi ViU Vi I9=Vid Vi Vi Vi Vi Vi Vi Vi Vi] T20=Vi Vi ,Vi Vi ViG Vi^ Vi Vi Vi Vi Vi T21=Vi Vi Vih Vi Vi Vi Vi Vi Vi K2=ViQ Vi Vi0 ViQ Viv Vi0 Vi1 Vi Vi Vi Vi Viw S3=Vi Vi Vi Vi ViR% Vi% Vi& Vi"+ Vi+ K4=Vi- Vig1 Vi92 Vi2 Vi&8 Vi8 Vi9 Vi= Vi> Vi? VixD Vi5E S5=ViF Vi K ViK ViL VimQ ViR ViS Vi:W ViCX ViX Vi] Viu^ K6=Vi_ Vic ,Vi#n Vir Vit Viu Viy ViVz 97Vi| Vi ViF Vi Vi' Vi# Vi׍ Vi^ Vi Vi\ ViQ Vi= S8=Vi Vi ViV ViO Vi Vil Via Vi9 Vi K9=Vi̹ Vi Vi Vi Vi Vi( ViV Vic ,Vi Vi* 30=Vi Vi w1=Vi& BViC ,Vi ViP 2=Vi( Viy ,Vi Vi. Vi ,ViD ,Vi ViV a3=Via Vi ,ViP Vix ,ViM Vie" Vi" S4=Vif$ Vi' Vi' Vi( Vi- ,Vi)/ Vi2 Vim3 Vi<4 Vi29 a5=ViR; Vi+? ,Vi @ ViB ,VihC ViE ViF N36=VimG ViR ViU ,ViV ViZ Vil[ W7=Vi[ Vi_ ,Vi` Vi]e ,Vif Vij Vij K8=Vik Vin ,Vip Viq ,ViMr Vit ,Vi=u Vi,w Viw U9=Vix ViP| ,Vi~ Vi 40=1=Vi a2=Vi Viϳ Vi ,Vi Vi Vi Vi` ..------47414.0).))...------Vi Vi( H _You start resting.Vi 3=4=5=Vie S6=7=8=Vi 9=Vi Vi Vi͆ ViU Vir Vi L50=Vi Vi 1 _HP restored.ViW Vi Vi Vi Vi BVi՞ Vi ViI Vi` ViR Vi ViC 9=Vi Vi  #####'### #.#### #.......# #.#..# #.......# #.#..# #.......###.#..## ###.........#.#.... . #......####.#.#.### ... #......# #.#.#...# .....##......####.#.#...#Vi  ......))@....+....> .###.##......####.#.#.#.. ######## #.#.#.#.. ###+## #.#.#.#.. #....####### #.#.#.... #....##<...# #.#.#.#..  #....#####.#####.#....<.  #....# #.........#.#..  #....# #..####.. ViN  #####'### #.#### #.# #.#..# #.# #.#..# #.###.#.. ###.........#.# . #......####.#.#. ... #......# #.#.#... .....##......####.#.#... ......)@.....+.Vi- x .###.##......####.#.#.# ######## #.#.#.# ###+## #.#.#.# #....# #.#.# #....##<...# #.#.#.# #....#####.#####.#....< #....# #.#.# #....# #..####.#...#Vi 3504.0 (30.0)Vi{ +5.0 (31Vi Vi } _You see here a +0 vampiric short sword.Via&3Vi'Vi,Vix0Vi1$ _Vi =  There is an open door here.  Items here: ))) [[ †.VipDK _ViEViQJ,ViLVi/PVib,VidViiViqVi֝ _You now have 244 gold pieces (gained 17).ViVi,Vis,ViPViViիViViViBVi>ViViLVi3ViViqVi4ViViViVi1Vi ViViVi~ViVi+ViIVi Vi|ViUVi,ViViZViBViViVizVi>n _j - 3 purple potions (gained 1)ViViVi,ViViVi nVi Vi,VidViViViVi ViViBViViVit Vi&"Vi"Vip#Vi$Vi%Vi%Vi&Vi0(ViQ+Vi,ViG1,Vi2  You encounter an ogre. It is wielding a +0 giant club.ViI<o #......O.# .# ..######........# #.# #.#.............# #..#...............#...#.#+#####....# ..###............. .................# #.#..............# #@#.....# #.###..####.#####....#.............#####.####.#.................# # ######..############## ..................' O   ogre (asleep) #######..........## #..## #..........##ViE S30  The ogre shouts! You hear an angry hiss.ViG5S.ViHG.OViROS   adder (wandering)ViT4==6.0 (31VibVinW _You encounter an adder.ViW. #...... ..# .# . OS# #.# .. ..# . ..#. ..###.. .... #.#....... #@#..... #.###..####. ............. .#...........  ######..#### ...... #######Vih2 #...... ..# .# . OS# #.# .. ..# . ..#. ..###.. .... #.#....... #@#..... #.###..####. .............Vio^ .#...........  ######..#### ...... #######Vi:Vi0Vi%Vid _There are monsters nearby!Vi  #...... ..# .# . OS# #.# .. ..# . ..#. ..###.. .... #.#....... #@#..... #.###..####. ............. .#...........  ######..#### ...... #######Vi  #...... ..# .# . OS# #.# .. ..# . ..#. ..###.. ....Vi}  #.#....... #@#..... #.###..####. ............. .#...........  ######..#### ...... #######Viy Vi Vi} ViK d _There are monsters nearby!Vii..# .# ..######...... OS# #.# #.#....... ..# #..#........ ..#...#.#+#####....# ..###.......... .............#.#...............#.###@.####.######.............#####.####.#.................#  ######..############# ..................'######### #######'######## Vi.Vi?@--7.0 (1.0) _VipViVi 8OS# #.# #.#........# #..#....#...#.#+#####....##..###.............# ..........#Vi #.#.......#.#.#.......#.##.###..####.#####....#.#.......@.....#####.####.#.#.....# #. ######..##############. ..................'.#########. #.##.#.##.######'########.####...........# #.Vi^ ViW @--8Vi ViR Vi ..# #..#...O.#...#.#+#####....###..###.............# ......####.#........#..#.#.......#.##.###..####.#####....#.#.............#####.####.#.#.....# #. ######..##############. ..................'.#########. #.##.#.##.# O   ogre######'########.#####...........# #.......# #..Vi G.OVi Vi %9Vi5 Vi* Vi  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViN ; ..# #..#............... vashedestampede the Magician ..#...#.#+#####....### Djinni O.###.............# # Health: 47/50 ======================-- .................### AC: 5Str: 7 #.#..............#.. EV: 12Int: 20 #.#..............#.. SH: 0Dex: 13 ##.###..####.#####....#.. XL:  8 Next: 61% Place: Dungeon:6 #.............#####.####.. Noise: ---------  Time: 5539.0 (0.0) #.#......@..........# #.. h) staff of cold ######..##############.. Cast: Foxfire VijO ..................'.. Fly  #######..........##.. #..........##.. #..........##.# O   ogre ######'########.# ####...........# #.. ...............# #.. _There are monsters nearby!Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (chance to affect: 87%)Vi =..# #..#............... vashedestampede the Magician..#...#.#+#####....### DjinniVi *.###.............# # Health: 47/50 ======================--.................### AC: 5Str: 7#.#..............#.. EV: 12Int: 20#.#..............#.. SH: 0Dex: 13##.###..####.#####....#.. XL:  8 Next: 61% Place: Dungeon:6#.............#####.####.. Noise: ---------  Time: 5539.0 (0.0)#.#......@..........# #.. h) staff of cold######..##############.. Cast: Foxfire..................'.. Fly #######..........##..#..........##..#..........##.# Oi 9;49m   ogre######'########.#####...........# #.................# #.. _There are monsters nearby!Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (chance to affect: 87%)ViZO(inner flame)Vi&G.OVi,8OVib8===40.0 (1ViVi~!5  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant club (chance to affect: 87%) _The ogre is filled with an inner flame.ViB  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViҗG.OViMvv, ally target)7--1ViVi/ _You conjure some foxfire!Vi={ @v§Vi| v§v§v§Vi ~  You conjure some foxfire! The foxfire burns the ogre.  Flame seeps out of the ogre.Vid p§v§Vi  The ogre is lightly wounded.  The foxfire burns the ogre. Flame seeps out of the ogre.Vi § ○OThe ogre is moderately wounded.Vi\ ○vvO  Vi [6--2Vi| ]O§OVi Z _The ogre is engulfed in blazing flames. Flame seeps out of the ogre.ViF/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViN3§Vi^*Vi ^p ####Flames lash the ogre.Vi  v§The ogre explodes!v§v§v§v§§vVi }v§v§Vi ~v§v§Vi ..#§§#...#...#Vi8 5-74=======3Vi s§§§§§Vi a _You hear a shout! x2; You hear a horrible gurgling sound! You hear a shout!Vi §v§v§v§v§v§vVi G§vVi 3Vi ,Vi 1§Vi 1§Vi3$  Your foxfire dissipates. x2  You encounter a shadow imp.Vi* \5§..§§§§-------....5   shadow imp (wandering)Via+ 04Vi2 C§..Vi3 Q-------5.0 (2 _Vid9 §§§..§Vi; Vi 5You conjure some foxfire!.5Vi§§..v.v5   white5   shadow imp (distracted, ally target)Vi`4-=6.0 (1ViS§§ViXZ _You encounter a white imp.Vi v§v§Vi v§v§v§v§Vid Bv§Vi Y.5Vi @.5Vio oYou conjure some foxfire!v§Vi  55  o   orcYou encounter an orc. It is wielding a +0 hand axe.The foxfire burns the shadow imp.Vij^ 3§Vig d§§§vvVii %7Vi} §§§.v§§§Vi b _The shadow imp is heavily wounded.Vi, mv☼v§ViC Vi Ev§Vi p .  You conjure some foxfire! The foxfire burns the shadow imp.Vi (ally target)o   orcVi$_o§v§ViC`Bv§Vi'aKv☼Vicv§v§v§Vi`{%v5  You kill the shadow imp!The foxfire burns the white imp! The white imp is burned terribly!Vi3§ViO.oVisKv§Vi}§§§.§§v.vVi[3-58Vi }§§§§§§§Vi] _The white imp is almost dead.Vi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi*r v§v☼v§v§  You conjure some foxfire!  The foxfire burns the white imp but does no damage.ViW §v§v☼ViQ <v§Vi .  The white imp is almost dead.The foxfire burns the white imp! The white imp is burned terribly!Vio   orcVif§S oYou kill the white imp!§ov☼ViHo.#○§☼.§§v.v.o   orc wizardS   adder (distracted)o   orc (ally target)ViY[2-69ViS§§Vix _You encounter an orc wizard. It is wielding a +0 dagger.Vi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViH0v§v§  You conjure some foxfire! The foxfire burns the orc.Vi}P§vVi:§v§v§Viiv☼.SViDv○VieF.SVi; )The orc is heavily wounded.The foxfire burns the orc.VibSViV§v§.oVi]\§☼..@vv(ally target)Vie`&50Vi_ia§§§§VikG _You kill the orc!Vi%  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vij  ..# #..#............... vashedestampede the Magician ..#...#.#+#####....### Djinni oS###.............# # Health: 39/50 ==================------ )................### AC: 5Str: 7 #§#..............#.. EV: 12Vi $Int: 20 #v#..............#.. SH: 0Dex: 13 ##.###§☼####.#####....#.. XL:  8 Next: 76% Place: Dungeon:6 #......§.§§...#####.####.. Noise: =--------  Time: 5550.0 (0.0) #.#....§.@v.........# #.. h) staff of cold ######§v##############.. Cast: Foxfire ..................'.. Fly  #######..........##.. #..........##.. #..........##.# o   orc wizard ViR ######'########.# S   adder (ally target) ####...........# #.. ...............# #.. _You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (ally target, chance to affect: 92%)Vi..# #..#............... vashedestampede the Magician..#...#.#+#####....### Djinnio*###.............# # Health: 39/50 ==================------)................### AC: 5Str: 7#§#..............#.. EV: 12Int: 20#v#..............#.. SH: 0Dex: 13##.###§☼####.#####....#.. XL:  8 Next: 76% Place: Dungeon:6Vi#......§.§§...#####.####.. Noise: =--------  Time: 5550.0 (0.0)#.#....§.@v.........# #.. h) staff of cold######§v##############.. Cast: Foxfire..................'.. Fly #######..........##..#..........##..#..........##.# o   orc wizard######'########.# S   adder (ally target)####...........# #.................# #.. _You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (ally target, chance to affect: 92%)VidSinner flame, ally target)Vi/Fv§Vi1v§v○Vi8Xv§v§v§v§v§Vi?,(ally target)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target: an adder (ally target, chance to affect: 92%)  The adder is filled with an inner flame.  The foxfire burns the adder! Flame seeps out of the adder.Vi`Vil§v☼Vi ○The adder is severely wounded.ViW §The adder is engulfed in blazing flames.  The adder explodes!The fiery explosion engulfs the orc wizard!!ViVik#####Vi4Lv○Vi5=v§ViiB §#§§§§○..  You kill the orc wizard!ViIi81=====1.0 (1VimQ§§§§§§§.§§§@§§ViBT' _You hear a shout!Vi3  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi ..# #..#............... vashedestampede the Magician .§#...#.#+#####....### Djinni §§###.............# # Health: 36/50 =================------- §§...............### AC: 5Str: 7 #v#..............#.. EV: 12Int: 20 #v#..............#.. SH: 0Dex: 13 Vinb##.###§○####.#####....#.. XL:  8 Next: 81% Place: Dungeon:6 #......§.§§...#####.####.. Noise: =====----  Time: 5551.0 (0.0) #.#.....§@§.........# #.. h) staff of cold ######.§##############.. Cast: Foxfire ..................'.. Fly  #######..........##.. #..........##.. #..........##.#  ######'########.#  ####...........# #..  ...............# #..  _You hear a shout!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou can't see anything there.ViVi>..# #..#............... vashedestampede the Magician.§#...#.#+#####....### DjinniVin§§###.............# # Health: 39/50 ==================------§§...............### AC: 5Str: 7#v#..............#.. EV: 12Int: 20#v#..............#.. SH: 0Dex: 13##.###§○####.#####....#.. XL:  8 Next: 81% Place: Dungeon:6#......§.§§...#####.####.. Noise: =====----  Time: 5551.0 (0.0)#.#.....§@§.........# #.. h) staff of cold######.§##############.. Cast: i O9mFoxfire..................'.. Fly #######..........##..#..........##..#..........##.# ######'########.# ####...........# #.. ...............# #.. Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetYou can't see anything there.  Okay, then.ViT§§§§ViVi~ §§§§Vi#. _Vi}VViWViqXViZ vVi0["§Vi[/v°Vi\Vi,]Bv§Vi]vVi]"§Vi,^Vim^G§vVi=_/v§Vi_Vi_G§vVi|`D§vViaE§vViskr §You start resting.Vip]  Your foxfire dissipates.Viz o§§§§§o   orc (missile, wandering)Vi Z§§§)§○.....@..distracted)-----2.0 (1Vi^§§§Vi  You encounter an orc. It is wielding a +0 hand axe and quivering poisoned _darts.Viy §You conjure some foxfire!Vi.Vi §§§§§☼°vvVi0Vi#8Vi-f==----3Vi#>§§§Vi$L§§Vi'N _Your foxfire dissipates.Vi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViBCv§ViDD§vViDv§v§ViEBv§ViuFAv§ViFCv☼ViGIv§VixH+v§ViHVieQ§§§☼.vvViR%4ViBY=§§Vi ZW§§§§Vi|\/ _You conjure some foxfire!Vi+   .§#...#.#+#####....### §§###.............#  §§...##v#....# #§#........##.###☼.####.######......§v.v...#####.####....§v...........#  ######§@#############.....§..............'#.#.....Fly .......'#.###..P.........###.. v§§vv☼v§§§vvi: 33m§v§v§v§v§§v§v§vv§vVic 3§Viu D§vVi Vi 8§vVir P§.§☼Vi )#§○...Vi --5Vi. <§§Vi^ §§§.§§v§§...§§§Vi= N _Your foxfire dissipates.ViI  §You conjure some foxfire!v§§vv§v§v§§vv§v§ViEW `§§Vi] §○○......§..§vvVi^ [7-=6Vij §§§§v..§§§§§Viz} Q _Your foxfire dissipates. x3ViIViViVi%Cv§Vi,v§Vi:ViAv§Vi^Av§Vi1§vVi&VivVi"§Vi='v§Vi`Vi)=v§ViN○vVi#j  You encounter an ice beast.Vi§§8=YY   ice beast (wandering)ViN%0ViB§§§§○°.####Y......Y-7.0 (1 _Vi§§§§§§§§§Vi[  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi  §.#...#.#+#####....### vashedestampede the Magician §§###.............# # Djinni §§...............### Health: 35/50 ================-------- #○#..............#.. AC: 5Str: 7 Vi=M# #)#§.............#.. EV: 12Int: 20 ##.###°.####Y#####....#.. SH: 0Dex: 13 Vi#...v§§§v.....#####.####.. XL:  8 Next: 81% Place: Dungeon:6 Vi1#.#...§§§...........# #.. Noise: ---------  Time: 5557.0 (0.0) ######§@##############.. h) staff of coldVi #......§.............'.. Cast: Foxfire Vi#.########..........##.. Fly  #..........##..Vi*! #..........##.# ViF######'########.# Y   ice beast Vic=####...........# #.. ...............# #..Vi ###..P.........###.. ViM_You encounter an ice beast.ViCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViyAiming: Inner Flame (safe; 1% risk of failure)  Vi yPress: ? - help, Dir - move targetAim: an ice beast (chance to affect: 88%)Vi§.#...#.#+#####....### vashedestampede the Magician§§###.............# # Djinni§§...............### Health: 35/50 ================--------#○#..............#.. AC: 5Str: 7# #)#§.............#.. EV: 12Int: 20##.###°.####*#####....#.. SH: 0Dex: 13ViT#...v§§§v.....#####.####.. XL:  8 Next: 81% Place: Dungeon:6#.#...§§§...........# #.. Noise: ---------  Time: 5557.0 (0.0)######§@##############.. h) staff of cold#......§.............'.. Cast: Foxfire#.########..........##.. Fly #..........##..#..........##.#######'########.# Y   ice beast####...........# #.................# #..###..P.........###.. _You encounter an ice beast.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimiVing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (chance to affect: 88%)ViebY(inner flame)Vi §vv§§v§vVi]=§vVi@§vVi9)§vViVi8§vVia #§ Vi  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (chance to affect: 88%)  Vi 3The ice beast is filled with an inner flame.Vi .Vi 1YVi t§§§°....Vi" i.....YVi 3==8.0 (1ViM §§§§...§§§§Y§§YVi N _Your foxfire dissipates.Vi_  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vi Dv§Vi y §You conjure some foxfire!Vi] P§YVi §§....§........vvYViR +, ally target)Vie H4-9Vi o§§§§ViN N _Your foxfire dissipates.Vi]  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViM8 * combustible, …)Flames lash the ice beast. The ice beast melts!  Flame seeps out of the ice beast.  The ice beast is heavily wounded.Vi"dv§v§v§v§§vv§Vinl  The ice beast's fire resistance burns away.  The foxfire burns the ice beast. The ice beast melts!  Flame seeps out of the ice beast.Vi6m§§vViV  The ice beast is severely wounded.The foxfire burns the ice beast. The ice beast melts!  Flame seeps out of the ice beast.Vi#w3§Viy○foxfire burns the ice beast. The ice beast melts!  Flame seeps out of the ice beast.  The ice beast is severely wounded.The foxfire burns the ice beast. The ice beast melts!  Flame seeps out of the ice beast.  The ice beast is severely wounded.Vi######Flame seeps out of the ice beast.  The ice beast is severely wounded.The foxfire burns the ice beast. The ice beast melts!  Flame seeps out of the ice beast.  The ice beast is severely wounded.The ice beast is engulfed in blazing flames.Vi^ §§§....§§§....§§§.  The ice beast explodes!Vi 2-394=======60 _You hear a shout! x2Vi§§§§§§§§Vih _Your Dodging skill increases to level 5!Vi+  §§###.............#  §§..##.#...# #)#§.......##.###..####.######.........§§§.#####.###Vi,#......§§§........#  ######§.##############......@§............'##########Vi,K.Fly ..Vi->'#.Vi'-X.................+.. Vi)9).§§..§...Viu:3-==-----1 _ViAU§§ViCVil).###.# #.§§.###+#.#.#.# #)#§.#.##.###..####.#####....#.#.........§§..#####.####.#.#.......§.# #.######..##.#.......@.'.Vi#.########.##.#...##.#..........##.#.######'##.#'####...........# #......# #.###..P.###..+.ViZ§...Vi,S-------2VizViDVi( ).###.# #.#§§.###+##.#.#.# #)#§.#.##.###..####.#####....#.#.......#####.####.#.#........# #.######..##.#........'.#.########.##.#..##.#...##.#.#######'#.#'#####...........# #.......# #...)###..P.........###..+.Vi0 B).Vih1 @--3Vi9 Vi`; Vi ^).###.# #.#).###+##.#.#....## #)#§.#....###.###..####.#####....#....##.............#####.####....#Viy #.#.......# #....#######..##....##.........'....##.########.##....##.Vi ##....##.##.#.#######'#.#'#Vi ####...........# #.......# #...).Vi8 {###..P.........###....).+.Vi' ViY %4Vi% Vi93Vi;Vi>ViC4=ViDViGVi8HVihJViKViFLK5=Vi|MViP,Vi`QVi?XBVidc _You start resting.An orc comes into view.oo   orc (missile)70.0 (6VikVil11.0 (7 _Vi7|Vi )  ) # #)  #.....  #.#.....  ######.o########## Vi-}#.........@....... #.########........ #........ #........ Vi######'#### Vi%......#  Vi&V.....# #...) ...)Vi )  ) # #)  #.....  #.#.....  ######.o########## Vi`#.........@....... #.########........ #........ #........ ######'#### ......#  Vi.....# #...) ...)Vi!Vi( _An orc is nearby!Vi[  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vio i )Flames lash the orc.Vi ^*Viڳ )You kill the orc!45====2.0 (1Vi Vi1 ' _You hear a shout!ViLj ).###.# #.#).###+## #.#.#....## #)#§.#....###.###..####.#####....#....##......#####.####....# #.#......# #....# ######.)##....# #.........'....# #.########.##....# #.##....# #.######'#.#'#####...........# #.....).......# #...).####..P.........###....)#.+.....#Vi Z----3ViQ Vig).###.# #.#).###+## #.#.#....## #)#§.#....##<##.###..####.#####....#....##.#####.####....# #.#.# #....# ######.)##....# #.........'....# #.########.##....# ViqhM#.##....# #.######'#.#'#####...........# #.....)........# #...).####..P.........###....)#.+.....#ViqViarB----4VixVi§vVi0vVi'r§§vViS).§......§-5ViQ §§§§§§§Vi Q _Your foxfire dissipates. x3ViuIVi t §You start resting.Vi ViB{5Vi ViAVimVi]Vi,ViXViRd36=Vi7ViViViVi`,ViViVi W7=ViVi8$nVi%ViR(Vi(Vi)Vi*Vi +K8=Vi+Vi-ViJ.Vi/Vi1,Vi4Vi5Vi5#9ViN62=Vi6Vi8Vi8Vi9Vio;,Vi<Vi=Vi+>ViS?ViAVi:BL40=ViCViFVieFViGViJJ,Vi|KViNViANN1=ViNViQViQViBSViCVViVViWViZViZVi[Vi`] _Your foxfire dissipates.Vivg72=o...........'o   orc (wandering)ViSh0610.0 (25.0)Vi1.0 (26 _You encounter an orc. It is wielding a +0 flail.Vi )  )   # #)<      ##############....#  ..)....@......'....#  ###..........##....#  #..........#  #..........#  ######'####### .. ) .. #...) ...)Vi$ )  )   # #)<      ##############....#  ..)....@......'....#  ###..........##....#  #..........#  #..........#  ######'#######Vi$ .. ) .. #...) ...)Vi.Vi&/Vi9Vi:[ _An orc is nearby!ViULM)oViUVv.voally target)VirWf1-=2.0 (1.0)Vi4_Via/ _You conjure some foxfire!ViHv§v§ViEv§Vi:v§ViL:v§Vi>  You conjure some foxfire!Vi֊t§.oVirvv0-3ViԤ§§§v§ _The foxfire burns the orc but does no damage.ViLz§vv§§vv§v§v§v§v§v§v§Vi>  You conjure some foxfire!Vijg3§ViGp  The foxfire burns the orc but does no damage.  The foxfire burns the orc.Vi>4§Vi=§oVi:v§Vi$)v§v39-4§§@§§§.v§§§ _The orc is heavily wounded.Vis  You conjure some foxfire!  The foxfire burns the orc but does no damage.ViG` 3§Vi` Dv§Via §Vi7a 'vVi}a >v§Viv§Vi {v§v§Vi! R  The foxfire burns the orc but does no damage.Vi۠ 1§Vi §The orc is heavily wounded.The foxfire burns the orc.ViѮ RVi21§Vi~7F)...Vi5;--6ViAO§§Vi,xG _You kill the orc!Vib1).###.# #.#).###+## #.#.#....# # #)#§.#....##<...# #ViA.###..####.#####....#....#####.######.####....# #. #.# #....# #. ######.)##....# #. #.Vi(Q).)§§.'....# #. #.##..§§§.....##....# #.#.##....# #.#.##.#.## #.Vi]######'##.#'######.####......§....# #.....).Vit.........# #...).##.Vi###..P.........###....)##..+.....##.Vi*......Vi ?-7ViVi\Vi}40=ViBVi,Vi.Vi,VǐViLViU1=VivVimViViViW,ViVi]ViӬK2=VixViVidVi̳Vi ViQViVi|ViüViS3=Vi4=VinVi{Vi,ViVi ViU5=ViViBVi ,ViwVi,Vi;Via6=ViVi#nVieVik7=Vi ViuViPBVia8=ViVi+*,Vi*Vi.,Vi1Vi4Vi5U9=ViQ7Vi=,Vi>Vi@VinAViBViJBVilKViMb50=Vi\1 _HP restored.Vi``Vi`ViaViCeVii,Vi*kVinVi;sVi|tViuViyVi}Vi~9=ViVi@  There is an open door here.Vi"Viщ _ViViVixViFViViViBViڤViVi(Vi!ViLVi  You encounter an orc. It is wielding a +0 short sword.Viú #.########..........##... #..........##... #..........##.#. ######'########.#' #####...........# #... ................# #. ######..P.........###. ....................+. ...#..@_.........###. #Vi.......# #.) #...P.........# #. #......####. ...#.##.##.#......## ....#.......#.#.....# o   orc (wandering) .....#..#.##o#........ +#+#..#..#.##.###.....# #. #.##+###......Via62.0 (45.0)o.Vi%Vi23.0 (46 _ViKVi8D . #...... Vie#...... ######'## #####...........#  ................#  ######..P...... ............... ...#..@_...... #.............# #.) #...P.........#  #.......... ...#.##.##. ....#..... .....#..#.##. ViN7+#+#..#..# #. Vi  . #...... #...... ######'## #####...........#  ................#  Viĉ A######..P...... ............... ...#..@_...... #.............# #.) #...P.........#  #.......... ...#.##.##. ....#..... .....#..#.##. +#+#..#..# #. Vid Vi_ Vi Vi [ _An orc is nearby!Viu{ o.  You conjure some foxfire!Viuvvoally target)Viڈh49-==4.0 (1.0)ViVi% _The orc shouts!Vi\[ Vi^s §v§v§v§v§v§v§v§v  You conjure some foxfire! The foxfire burns the orc.Vi f§o.Vij §The orc is severely wounded.The foxfire burns the orc!Vi SViv 1§Vi AvvVi G--5Vi _§§§§Vi' G _You kill the orc!ViY v§v§ViZ v§v§Vi[ ;v§Vi\ Dv§Vi9f yvv.....)Vig T8-6Vi@n S§§§Vi1q / _You conjure some foxfire!Vi;§vViAv§ViyE§vViDv§ViG§vViE§vVi=v§ViFv§ViK§vVi=§vViQ §Vi|.vVi>v§ViGv§ViCv§Viw$§Vi'vViI3§Vi?§vVigL§vVi8v§Vi...vv.#.vViS7-7Vi §§§§§§§§§Vi/ _You conjure some foxfire!ViViViViMv§Vi+N§vViTS§vViJ§vViOKv§ViP§vViR§vViF§vVi 1§Vi F§vVi Fv§Vi:O§vViP§vVi@§vViuT§vVi?§vVi4Nv§Vi/§Vi\(3§Vi!)T§vVi*H§vVi.Vi2a8=Vi7` _Your foxfire dissipates. x3Vi;Vi ?VieAViZDVi%GViIViMVipSVi\4§VidIVipd _Your foxfire dissipates.Vi.uViuVixVi}$ ViF~9_Your foxfire dissipates.Vi~ViVi^ViU9=Vi*ViViViViViViIViVi$50Viy(=ViEViVi:,ViVijViǯViVirViܴVi|ViViViVihVi9=ViViViBViVi3ViViVixViP,ViViVi ######..P.........##..................v.#..._...### #.............# .. #...P.........# Vix##.######............###...........#.##)##.#...........#.......#.#-.......@...#..#.##.#.##.##+#+#..#..#.##.###.# #..#..#.##+### #..## #........# #... .... ..... .... Vi.....# ##.. +.......#Vi{825.0)'#.##.##.##........ViOViL======3.0 (16ViVi= _As you open the door, it creaks loudly!Vi= 6vvViC m49-=-----VimD )4.0)ViME Vi_H / _You conjure some foxfire!Vi>Vi?Vi@ViCH§vViD=v§ViREE§vViEBv§ViGH§vViGBv§ViIViM3VisNViRViRViSVinUViVViXVilYVi\Vi]Vi8`b50=Vi7bVi)fVigVimViq1§Vix/§Vi|3Vi|Vi` _Your foxfire dissipates. x2ViViVVi݃ViF _You reach down and open the door.ViViViViِ@  There is an open door here.Vi2Vi@= _ViViϖVi٘,ViViViVi`ViViğVi,ViVi]ViViAViViVi,ViViVi3ViVi:Vi¸F _You reach down and open the door.ViViUViFVi@  There is an open door here.ViViy _ViDVi5ViVi0Vi(ViuViVicViViSViVi$ViViuVi ,ViVi'  ###.######...... #...........#.## #...........#...#...........#..#.##.##'#'#..#..#.... #.##.#.#..#..>... #####'##.#.#..## #..#........#.#... ------7028.0)..'@.......#...... ......#............ ....... #............. #.... #........... #........Vi3 ........####### #........##........ _You reach down and open the door.Vi _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found an escape hatch in the floor.ViZjIVimViuS   ###.######   #.#.   #.#  ##### #...........#..  .... ###.##'#'#..#..  Viv0... #.##.#.#..#..  .>....#####'##.#.#..##  .#........#.#... -0.0)  .@........#......  .#.  ..#.  ...#.  Viv....#.  )......#Vi,w.######  ##.####.#  #. #.# Viiw Vi~Vi*3.0 (1ViDVi _Found a falchion.ViUQ _There is an open door here.Vig 3Vi#( Vi+ Vi,. Vi"2 : _Vi5 Vi8 Vi8 Vi9 Vi= Vi@ Vi@ Vi$B ViHD ViF Vi9G Vi5H Vi>J VigM ,ViN Vi[P ViR ViR ViS ViU ViW ViW ViX ViZ Vi\ Vi\ Vi] Vi_ Via Via Vib Vid Vin '  #.......'........#  #.......#...  #.......#.   #.......#.   #.......#..........  Vio G  #)......#........####   ####.####........#   #.# #........# 12.0 (9  #@#  #.#  #.# Vi@o   #.#  ≈≈Vivo   ≈≈  ≈⌠Vio 3 Vio 6 ...∩Vio L Viu Viu .3.0 (10.0)Vidz Vi@} A _Found Uganoyhe's Self-Improvement Boutique.Vik IVil Vir XVis ViWt Viu Vi>w Vi-} ..#........).....#######.####  #.# #  #.# #.#  5.0 (2.0)#≈≈.≈≈##≈≈≈.≈≈≈...#≈≈⌠.⌠≈≈.###...∩....##≈≈⌠.⌠≈≈.##≈≈≈.≈≈≈.###≈≈.≈≈.:#Vi? Vi *6.0 (3Vi Vi W _Found a parchment of Apportation.ViU 3ViV ViY Vi\ ViSa iWater Vib Vic (Vic Vie Vig Vi(h Vih Vij Vil ,Vi/n Viq Viev wWelcome to Uganoyhe's Self-Improvement Boutique! What would you like to do?  a - 1120 gold a manual of Axesb - 1120 gold a manual of Maces & Flails  c - 1120 gold a manual of Polearms  Vimw d - 1120 gold a manual of Throwing You have 244 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping listVi Vi- #.# #........#vashedestampede the Magician  #.#Djinni  #.#Health: 50/50 ========================  #.#AC: 5Str: 7  ##.####EV: 13Int: 20  ##≈≈.≈≈#####SH: 0Dex: 13  #≈≈≈.≈≈≈....XL:  8 Next: 95% Place: Dungeon:6  #≈≈⌠.⌠≈≈.###ViNoise: ---------  Time: 5720.0 (4.0)  #...@....#h) staff of cold  #≈≈⌠.⌠≈≈.#Cast: Foxfire  #≈≈≈.≈≈≈.#Fly  ##≈≈.≈≈.:#  ##.....##  #######    _Found an escape hatch in the floor. _Found a falchion. _There is an open door here. _Found Uganoyhe's Self-Improvement Boutique. ViP_Found a parchment of Apportation.  There is an entrance to Uganoyhe's Self-Improvement Boutique here.ViVi. _Vi3ViViSViVi\: _Vi  _Found a falchion. _There is an open door here.Uganoyhe's Self-Improvement Boutique. _Found a parchment of Apportation.  There is a fountain of sparkling water here.ViQ#&  Vi#You see mottled sinopia graffiti claiming that some of the hill dwarves stilllive on the fountain.Viv&Vi<'DWater _ViY(Vi*Vid-Vi-Vi.Vi4{  You encounter a jelly.Vi{; #)......#........###### ####.####........# #.# #........# #.#  #.#  #.#  Viv<##.####  ##≈≈.≈≈######### #≈≈≈.≈≈≈@......J #≈≈⌠.⌠≈≈.####### #...∩....#  #≈≈⌠.⌠# #≈≈≈.≈≈≈# ##≈≈.≈≈.:# J   jelly (asleep)Vi6= ##.....## ####### ViE*3.0 (3ViF<4.0 (4 _ViMViOVi2 g #)    #.#   #.# #.# #.# ##.#### ##≈≈.≈≈#########  #≈≈≈.≈≈≈@......J  #≈≈⌠.⌠≈≈.#######  #...∩....# #≈≈⌠.⌠≈≈.# #≈≈≈.≈≈≈.# ##≈≈.≈≈.:# ##.....## #######Vi/  #)    #.#   #.# #.# #.# ##.#### ##≈≈.≈≈#########  #≈≈≈.≈≈≈@......J  #≈≈⌠.⌠≈≈.#######  Vi1 #...∩....# #≈≈⌠.⌠≈≈.# #≈≈≈.≈≈≈.# ##≈≈.≈≈.:# ##.....## ###### Vi 3Via Vi \ _A jelly is nearby!Wi%  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wiy J.  You conjure some foxfire!WiupvvJlly target)Wi+2=5.0 (1WiWiZ _The jelly quivers.WiIP  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi 2§vWi= Wi 7v§§vv§§vJ.Wi ?vvWi T49-6Wid 9§WiS / _You conjure some foxfire!WiI  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi§vv§§v§v§vv§§vv§§v§v  You conjure some foxfire! The foxfire burns the jelly.Wi§v§§vWi  The jelly is lightly wounded.  The foxfire burns the jelly!Wi%3§Wi%qJ.§vWi-/:vWi/S8-7Wi7x§@v§§Wi9^ _The jelly is severely wounded.Wi_  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi Wi WiQ Wi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wii  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi  You conjure some foxfire! The foxfire burns the jelly.Wi~y§§vWi&§vv§Wi?§vWiH§vWi= §The jelly is almost dead.WiԈDv§Wiy§vJ§Wi`v@§§J.vWigS7-8WieV§§WiN _Your foxfire dissipates.Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi?v §Flames lash the jelly.WiC<*Wi+ Av§Wi >v§Wi R§vWi C§vWi ?v§Wi ;v§Wi G§vWi B§vWi* Gv§WiC Fv§Wi Gv§WiU) 3≈Wi`, Wi}5 #)......#........######vashedestampede the Magician####.####........#Djinni#.# #........#Health: 46/50 ======================--#.#AC: 5Str: 7#.#EV: 13Int: 20#.#SH: 0Dex: 13##.####XL:  8 Next: 100% Place: Dungeon:6##≈≈.≈≈#########Noise: ====-----  Time: 5729.0 (1.0)#≈≈≈.≈≈§@v§v....h) staff of cold#≈≈v§§§≈§#######Cast: Foxfire#...∩...§#Wi`6 Fly #≈≈⌠.⌠≈≈.##≈≈≈.≈≈≈.###≈≈.≈≈.:###.....#########You conjure some foxfire! The foxfire burns the jelly.  The jelly is almost dead. _Your foxfire dissipates.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jelly.Wi8 _You kill the jelly!You have reached level 9!Wi%E /  --more--Wi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Wi) 50/55-29 0%  You feel clever. x2  The power to cast Martyr's Knell wells up from within.Wi71Wi.4L _Spell assigned to 'i'.Wi, §vWi1 Fv§Wi6 -§Wi7 P§vWi7 Fv§Wij8 H§vWil9 N§vWi : S§vWi: Mv§Wi; T§vWi> WioD a1=WiJ § _Your foxfire dissipates.WiK Wi6M WiXU WiLX 3WiwY Wi+] ` _Your foxfire dissipates. x2Wi] Wi^ Wi` Wib ,Wi d Wikd U2=Wie Wi|h Wih Wi|i Wik Wi/l Wi m Wio WiNp K3=Wizq Wi6t Wit Wi~u Wiw Wiw Wix Wi{ Wi{ Wi| Wi~ WiV U4=Wi Wig Wi Wi Wi Wi3 Wi0 Wiϊ WiV K5=WiI Wi3 Wi ,WiQ Wi9 Wi Wiғ Wi WiŔ Wi Wiݕ WiV Wi Wi Wiۘ 9=Wi Wiޙ Wi ,Wi Wi Wi@ ,Wi Wi Wi Wi Wi4 WiM Wi+ Wiw ,Wi8 Wi Wi WiM Wi Wi+ Wip Wi WiS Wi WiӮ Wi} Wi* Wil ,Wi˲ Wi Wi Wi WiF WiG Wi Wi Wi Wi Wi ,Wi> Wic Wiz nWi WiR Wi Wi4 Wix Wi Wi) Wi Wi ,WiB Wi$ ,Wi Wi Wij ,Wi Wi Wik Wi Wib WiP Wi ,Wi Wi& Wi Wi0 Wi Wi WiR Wi Wiv Wi Wi WiD Wi Wi> Wi7 ,Wi Wi[ WiM ,Wi Wi!WiP  _You reach down and open the door.  There is an open door here. _  You see here a +0 chain mail.Wi[VK _WiZBWi/dXWi4h,WikWilWi+mWioWirWi#sWitWi2wWiyWi\zWi{WiS~WiWiqWiWi6WieWiWiWi6WiWi0WiWiWiWiBWiߐWi?WicWiWizWiDWi,WiWi1WiWi^WiWiWiL,WiWieWiWiWiWiCWinWi޽WiWiWiHWiWiWiXWiWiJWiWiWipF _You reach down and open the door.Wi3WisWiWiWi)WiBWitWiWiIWiWiyWiWiWi)WiWiWikWi6WilWi,WiWiWiWiWi4WiP WiC ,Wi# WiBWiWi|WitWiWiYWiWiWiWi8WiWiuWi Wi#Wi#Wi%Wi*Wi6-Wi-Wi{.Wi[7Wi ,Wi.,Wi,WiWiWiWidWi{WiNWi #,Wi#Wi:&Wi(Wi)WiN*Wi:Wi>Wi>WiL?WiAWiZDWiDWiEWixGWiIWi9JWiKWi&O@  There is an open door here.WiQWiQ _WiRWiSWiUWiHUWiUWiSVWiW,Wi~WWiNXWi>ZBWi[Wi],Wi^Wi``Wib,WidWihWijWi kWiHkWiPmWio,Wi^q,WiqtBWi[xBWi%% #..........# #..........# ######'####### #####...........## ................##.#######..P.........##..................... ..:.....#..._.........##----800.0)#######@#.............#........#...P.........###.######............###...........#.##)##.#...............#.......#.#.. ####### #...........#..#.##.#....  ......# ###.##'#'#..#..#.##.###..  ......# #.##.#.#..#..#.##'###..  .>....#####'##.#.#..####........# ----301 _Found a parchment of Alistair's Intoxication.WiSuWi]WienWiqWis,WitWinWi(Wi!Wi`XWi BWiWiɢWiM,WiWinWiWi˶Wi"WiȹWiWiWiWiBWiWiJWiBWiMWiyWiWi  There is an open door here. _Wi  You encounter an iguana and a jelly.Wi   ..#  #.....l.... §.#. #.......... ). #......... ).  #.......# #.  #.......# # #)  #.......# ##.###  #.......# #.......  #..@....## #.#.....  ###......... ######  #.'......... #.#.....  #.#......... #.#.####  #.#......... #.#  #.#......... #.# l   iguana (wandering)  #.#........[3WiV 1mJ #.# J   jelly (asleep)  #.#...###### #.# ###  #.#...##### #.# ....l62.0 (32.0)Wi] nl3.0 (33Wi Wi 0 _The iguana hisses angrily.Wi6 L ..#  #..........  #.....l.... ) #......... ) #.......#  #.......# # #) #.......#  #.......#  #..@....##  ###.........  #.'.........  #.#.........  #.#......... #.#  #.#......... #.#  #.#........J #.#  #.#...###### #.#  #. #.# Wi 9..#  #..........  #.....l.... ) #......... ) #.......#  #.......# # #) #.......#  #.......#  #..@....##  ###.........  #.'......... Wi  #.#.........  #.#.........  #.#......... #.#  #.#........J #.#  #.#...###### #.#  #. #.# Wi Wi Wi' Wi) d _There are monsters nearby!Wi ..#  #..........  #.....l.... ) #......... ) #.......#  #.......# # #) #.......#  #.......#  #..@....##  ###.........  #.'.........  #.#.........  #.#......... #.#  #.#......... #.#  #.#........J #.#  WiyM#.#...###### #.#  #. #.# Wi-..#  #..........  #.....l.... ) #......... ) #.......#  #.......# # #) #.......#  #.......#  #..@....##  ###.........  #.'.........  #.#.........  #.#.........  #.#......... #.#  #.#........J #.#  #.#...###### #.#  #. #.#  _There are monsters nearby!Wi .lYou conjure some foxfire!J.Wivv(ally target)Jlly target)WiɉS4-=Wi4.0 (1.0)WiΙp _The jelly quivers.Wi v§§vv§§vWi v§§vWi8  You conjure some foxfire! The foxfire burns the iguana.Wi_ 3§Wi M§vWi  The iguana is moderately wounded.The foxfire burns the jelly.WiN 4§Wi 2J.Wii 5.lWi Wi(& @vvWiA' ?-5Wi,/ y§§§§Wi2 ` _The jelly is moderately wounded.Wi\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi^xv§§vv§§v  You conjure some foxfire! The foxfire burns the iguana.Wi203§Wi0Wi0@§vWi1E§vWiF;  The iguana is heavily wounded.The foxfire burns the jelly.Wiy§J..lWix...vv...Wi|-36WiO§§§§Wi03§Wi~] _The jelly is heavily wounded.Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiI * combustible, ally target)  Flames lash the iguana.  The iguana is almost dead.Wi v§§vWiu  The iguana's fire resistance burns away.  The foxfire burns the iguana but does no damage.Wi- ~§§vWi8 ) The iguana is almost dead.The foxfire burns the jelly.Wi g§J§Wid K.lWi .......1-====7Wi[ v§§§§Wi ^ _The jelly is severely wounded.Wi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi8x §Flames lash the jelly.Wi>=*Wi~.l.....WiDf0--28WiF_ _You kill the jelly!Wi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi.M †Flames lash the iguana. The iguana is burned terribly!WiS ^*Wit* ,†WiA2 g48--49Wi0: Wi< J _You kill the iguana! Wiq3 Wiў Wiw Wi, Wi, Wi WiЩ WiK#9 Wis(= Wiq Wi Wi Wi* Wi}B Wi Wi WiO50= Wi Wiٷ Wi' Wi{ Wi  Wii WiM Wi| Wiؿ#1 Wi(= Wi Wi: Wi Wi Wi WiZ Wip Wi WiZ WiD Wi WiU2= WiJ WiI Wi Wi Wii Wi Wi Wi a3= WiT Wi Wi Wi` WiP, Wi Wi, Wi Wi Wi?4= WiD WiE Wi, Wi Wit Wi Wi w5= Wi  Wi[  Wi_ Wi Wi Wi Wi Wi Wi@ Wi Wio }   >.. .# .#  ####..#OS# #.#  #... Wic!\. ..# #..# #...... §.#...# #.... ).###. #... )... #.......# #.#----94.0 (25.0) #.....@.# # #)#§ #.......# ##.###.. #..†....# #..... Wi!R #.......## #.#........ ###.......... ######.)# Wi! #.'..........#.#........ #.#..........#.#.####### Wi " #.#..........#.# #.#..........#.# Wi*^----5.0 (26 Wi0 Wi2; _Found a stone staircase leading down. Wi:x3 Winz Wia Wi WiσO= Wi Wi Wi! Wi Wi# Wi, Wi] Wi Wi̗, Wi Wi WiTB Wi Wi  There is an open door here. _ Wi Wi8 Wi[ Wi # ##. ##  ##..# .##  ##..#.. ...#  ... ..# # Wi+  #.#.#.#.#.#  #.#..###@# #.#.#.#.#.# ####  #####.#.#..###.. # #####.......#.#.# #.# # #>..+........###.# #..######..... ##..#.........#.#.# #.#..  ............'..# #..#............  ............#...#...#.#'#####....  ............#..).###.............  Wi,911.0 (1 Wiq +2.0 (17 Wi WizY _You pick up another manual of Ranged Weapons and continue studying. Wi  Wi  Wi n Wi X Wi  Wi  Wi&  WiZ  Wi  Wi B Wi  Wiw  Wi  Wix  Wi%  Wi'  Wi9(  Wix)  WiL+  WiI-  Wi-  Wi.  Wi3  Wi5 , Wi7  Wi$=  WiM@  Wi@  WirB  WioE  WiG  WiGH  Wi /  --more-- Wi 7  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever! Wi  ##.# .).# #..# #S.# ##..# ... Wiu#.# #@# ......).# .....#### .... #.. ##S   water moccasin  You encounter a water moccasin. Wi WiS=23.5 (13.5)Foxfire _The water moccasin hisses angrily.  Found a club and a mace. _There is a stone staircase leading up here.Wiߓ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wid G.SWiݧ vv(ally target)4-4.5 (1.0)Wiǭ Wi / _You conjure some foxfire!Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi  * combustible, ally tar…)Flames lash the water moccasin.  The water moccasin is heavily wounded.WiG.SWiWi}2--====5WicWiF _The water moccasin's fire resistance burns away.Wi!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi †Flames lash the water moccasin. The water moccasin is burned terribly!Wi <*Wix ?v§Wix 8v§Wix Wiy D§vWi"z 8v§Wiz Gv§Wip{ ;v§Wi) 9†Wi :Thaumaturge1-116  Your Translocations skill increases to level 8!Your Forgecraft skill increases to level 8!  Your Fire Magic skill increases to level 8!  Your Ice Magic skill increases to level 8!Your Air Magic skill increases to level 8!  Your Earth Magic skill increases to level 8!Wi V§§Wiɢ h _Your Alchemy skill increases to level 8!Wil 3Wi+ Wir ?v§Wi §vv§Wi 8v§Wiw -v§Wi Wib @§vWi !vWi "§Wi =§vWiu #§Wi $vWiy ?v§Wio Wie : _WiC Wiv Wi4 4§Wi= 2§Wi[ 3Wi Wid ` _Your foxfire dissipates. x2Wi Wi Wi Wi %2Wi BWi Wi` WiS Wi Wi Wi] #3Wi (=Wi WiV Wi Wi> Wi ,WiS Wi ,Wi WiT Wi U4=Wi Wix Wi Wi Wi WiW WiG Wi a5=Wi Wi d _HP restored.Wip WiP  ##.#.)#.##..#Wi f. .†. ... #.#.....##<----......).....###....Wi NFly ..##Wi WiI  ##.# .).# #..#. #..#..# ##..#... .†.Wi P.. #.#.##<#.@.##.....####..>#..Wi + ##Wi /415.0)WiW H----2.5 (16Wi Wi Q _Found a stone staircase leading down.  Things that are here:Wi" t _a +0 club; a +2 devious daggerWiWiWi%WiuWixWix: _WiWiWiY9=Wi6WiWiǡ,Wi/Wi,Wib(#.# .. #..#.....#. #..#<....#.####..#..........†........##.#.....##<# #........).# ###.....#####5.5 (3.0) #....@.....# #>#...####.# # ##.## #. #.#.##Wi@6.5 (4WiWi9 _Found a stone staircase leading up.Wi?RIWiYSWiYBWi\Wi(`,WibWi-eWigWihWiRiWiYkWinh  You encounter a bullfrog.WiuC #.....#.# #..# #<....#.####..# #...........†. #.........##.# .........##<# Wipu!#........).# ###.....##### #..........# #@#...####.# #.##.##  #.##.# #.##.# #.##..Wiu: #.####F   bullfrog (asleep) ..F..#Wi~*9.5 (3Wi~250.5 (4 _WiWirc _There is a stone staircase leading down here.WiEkF.F.WiN{vvFlly target)WiO`4-=1.5 (1WiVWipX/ _You conjure some foxfire!Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi§v§vF.§Wi]QvvWi"S3-2WixWi/ _You conjure some foxfire!Wi _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi@ ^* combustible, ally target)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bullfrog.  The bullfrog is moderately wounded.Wi& §v  The bullfrog's fire resistance burns away.  The foxfire burns the bullfrog! The bullfrog is burned terribly!Wi §F.F§ sThe bullfrog is severely wounded..s   scorpionWi r1-====3Wi Wi  Wi} K_You encounter a scorpion.WiB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiD §Flames lash the bullfrog. The bullfrog is burned terribly!Wi*s   scorpionWiE§vWiȻv§§v§s.vWi§..(ally target)Wif0--64Wi:§WiJL _You kill the bullfrog!Wid  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi52§Wi5+vWi 6§WiH6Wi[7,vWi7"sWi8.WiAo §You conjure some foxfire!WiK;vvWiLk49-=---WiL5WiS8§WiKWN _Your foxfire dissipates.Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wiov Wiv 9---WiX Wi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wic  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi§v§v  You conjure some foxfire!WiJ2§Wii3s.Wi5vWi^S8-6WiI;§WixH _The foxfire burns the scorpion but does no damage.Wic  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi) * combustible, ally target)Flames lash the scorpion.  The scorpion is heavily wounded.Wi1§Wi+vWi3;s§WiGv§Wi-..Wir7-====7WiV _The scorpion's fire resistance burns away.Wir  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wid †Flames lash the scorpion. The scorpion is burned terribly!Wi =*Wi 0§vv§v§§vv§§v§v§vWi7 <†Wi \5-208Wik x§§§§§Wi8L _You kill the scorpion!WiDv§Wi  §You conjure some foxfire!v§Wi@ v§v§Wi H§vWi...v...vWi4-=---9Wi3§§§§WiN _Your foxfire dissipates.Wi. #.# .. #..# #.....#.# #..# #<....#§####..##.....v.§§..†. #........§##.# .......§.##<# #........).# ###.....##### #v@..§.....# #>#...####.##v##.###†##.##.##.##.##..#.####.....#Wi0N§vWi93§Wi#:Kv§Wi:F§vWi[;Lv§Wi;Dv§Wi<?§vWi>v§v§Wi"?Ev§Wi3....WiQ----60Wi{ §§§§§§§Wi7N _Your foxfire dissipates.Wi1:M ... .)#.##.... #.#<....#.####..##.....§.....†.#........v##.#.......§.##<#...§§...).# ###@....####§........>#...####.##v##.##..#..Wi"Cv§WiCv§Wiwv§v§§vv§Wi+!§Wi_/vWiCv§WiQ.§WiP§vWi&o.....†.Wi:U5-1Wi>s§§§§§WiN _Your foxfire dissipates.WiZr 3Wiu WiK~ 4§Wi Wi 3Wi ] _Your foxfire dissipates.Wi{ WiЋ Wi6 a6=Wi Wig WiǕ Wi Wi Wi٠ Wi Wiޥ Wi@ Wi Wi< Wi U7=Wi WiM ,WiK Wi }8Wiѻ Wi Wi" Wi Wi _You hear the faint creaking of a very distant portcullis.WiK WiJ Wi[ Wi Wi Wi Wi K9=Wi Wi3-H50=1=2=Wi>:3=Wi=BWi[BWi\,Wi^WiaWi?ek4=WiDfWifWi~gWi,jWikWikWiVnWin#5WiVo(=WipWiStWiwWiwWixWi{Wi9~Wi~Wi]WĭXWiWiO=Wi8WiWiBWi:XWięWidWiěWiWWiWi ,WicWiCWi WiEWiWiWiWiWWiWiWi,Wi]Wi'Wi,WiWi޻Wi߽,WiWiWi3WiIWiXc _You now have 249 gold pieces (gained 5).WiIWi,WiWiqWiWiDWiWi Wi,WiWiWiWi8Wi:WipWiG,WiWiWiXWiWiWiWiWi,Wi(WiWi,WiWi Wiz Wi Wi Wi############# .......@....# ###########.# #######.####...#. ##............##.####...####.####.##.#.........).##.#.##...###..##.....#.## #..##<....#.####..#Wi3q120.5 (59.0)1.5 (60Wi41 _e - a wand of paralysis (9)Wi[WiWiWihWi7WiqBWi!WiT",Wi}$ _You hear the faint creaking of a very distant portcullis.Wi&WiU'Wi'Wi3)Wi*Wi!+Wi+Wi-WiN.Wi.Wi.WiJ0Wi]1,Wi1Wi2Wi3Wi3Wi>4Wi5Wi6,Wi37Wil;,Wi<WiR<Wi=Wi?BWi/gpWijBWi}kWipXWiArWi#sWi}sWi@tWiuWiw,WiCxWirzWi@|Wi|WiR}WiWi-,Wi/WiWi,WiφWiWi,WiWi%WiPWiWiWiAWi,WiWiWiʚWiWiWiWiWiLWi$WiWiY,WiWi'WiWiWiWi,WiuWinn _j - 4 purple potions (gained 1)Wi3WiWixWi: # ##............####.# ####...####.####.# #.........).# ##.## #.##...###..###...## #### ....#.## #..##.....##..... ....#.####..##........# ..........†.##.....##.# ........##.####...## ..57.5 (36 ........##<# ##@## ## #........).# #.# Wi###.....##### ...  #..........# .#.#.  #>#...####.#.?..##)  #.##.## .. ### ..  #†##.# .## #.  #.##.# .. ..  #.##..WisWi+8.5 (37Wi: _Found a spear.Wi>Wi>WiAWi[EWiBIWiN,WiNWiR,WiSWiVWi?YWiYWis[Wi]Wi`WiTaWibWidWigWi3hWiiWimWi5nWioWir{ _m - 7 scrolls labelled JENTIAVAEF (gained 1)Wiu3Wi4wWiyWi4|Wiz|Wi}WiUWi  You encounter an orc wizard. It is wielding a +0 dagger.WixB.........##.####...## .. #.........##<# ##.## ## ###.).# ###.####.# Wi R ###.....######........#  #..........##.#.#.##.#  #>#...####.#....##)  #.##.## #.....### ... Wi #†##.# #..##..# #."  #.##.# #.. #@#........  #.##.. ... #.##.###..#  #.####... ... ... ..# ...%# .#. ..# ...... # . o.#...#. o   orc wizard (asleep) Wi##.##.### # #.# Wi166.5 (8.0)Wim17.5 (9 _WiGWi7WiL; x o.  You conjure some foxfire!Wi{< SThe orc wizard shouts! You hear an angry hiss. You hear a shout!Wi-> oYou encounter a water moccasin.WiI vvS   water moccasinooo 2 orc wizards (1 ally target)WiJ 4===8.5 (1Wi%T Wi/] x _You encounter an orc wizard. It is wielding a +0 dagger.Wi.Wi<# ##.## ## ###.).# ###.####.#  ###.....######....... #..........##.#.#.##>#...####.#....##)# .##.## #.....### ...WiE†##.# #..##.v# #.". #.#......... ... #@##.###..###...#........... ... ..###...%#..#..# #o..... ##Wi . .S.#...#.###o##.###. # #.# #. ... .#WiG§vWi Wi5W Your foxfire dissipates!Wi **The orc wizard points at you and mumbles some strange words.WiY8o.Wid-..WiUe]2----9Wico:§Wir. _The magic dart hits you.Wi8o.Wi' WioYou conjure some foxfire!o.Wi ;.SWi.vvo   orcWi^1----70WiWi1p _You encounter an orc. It is wielding a +0 flail.Wi$  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wiu#.........##<# ##.## ##  vashedestampede the Thaumaturge ###........).# ###.####.#  Djinni  ###.....######........#  Health: 48/55 ====================----  #..........##.#.#.##.#  AC: 5Str: 7  #>#...####.#....##)#  EV: 13Int: 22  #.##.## #.....### ...  SH: 0Dex: 13  #†##.# #..##..# #."  XL:  9 Next: 20% Place: Dungeon:7 Wi+w #.##.# #.. #v#........  Noise: =--------  Time: 6170.5 (0.0)  #.##.. ... #@##.###..#  h) staff of cold  #.####...#...vv......  Cast: Foxfire  ... ..###o..%#..#..  Fly  ..# #o..... ## .  ..S#...#.  ###o##.###.  S   water moccasin # #.# #.  oo 2 orc wizards (ally target) ... .#  o   orcCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wisw3Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 91%)WiB#.........##<# ##.## ##Wi!vashedestampede the Thaumaturge ###........).# ###.####.#Djinni###.....######........#Health: 48/55 ====================----#..........##.#.#.##.#AC: 5Wi TStr: 7#>#...####.#....##)#EV: 13Int: 22#.##.## #.....### ...SH: 0Dex: 13#†##.# #..##..# #."XL:  9 Next: 20% Place: Dungeon:7Wi#.##.# #.. #v#........Noise: =--------  Time: 6170.5 (0.0)#.##.. ... #@##.###..#h) staff of cold#.####...#...vv......Cast: Foxfire... ..###*..%#..#..Fly ..##o..... ## ...S#...#.###o##.###.S   water moccasin# #.# #.oo 2 orc wizards (ally target)... .#o   orcCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  WiPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 91%)Wi[o1 inner flame, ally ta…)Wi%DN§vWiDD§vWiGJ§vWiOAiming: Inner Flame (safe; 1% risk of failure)  WiPWPress: ? - help, Dir - move target: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 91%)  The orc wizard is filled with an inner flame.  The foxfire burns the orc wizard. Flame seeps out of the orc wizard.WiN§  The orc wizard is moderately wounded.The foxfire burns the orc wizard but does no damage.Wi6\4§WiP]3S.Wi]oWi'^.Wia ○The orc wizard is moderately wounded.Wi[m §The orc wizard is engulfed in blazing flames.  The orc wizard explodes!The fiery explosion engulfs the orc wizard!!!Wi`y §You kill the orc wizard!The fiery explosion engulfs the water moccasin!!!Wi########o   orcWi`§§§§§§§§(ally target)Wi9=32=======1.5 (1Wi§§§§§§§WiR _You kill the water moccasin!Wi  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi7§§§§§Wiw§§§§§Wi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)WiU  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wik§§vv.§§.§§Wi)8-=------2Wi4a§§§§§Wi/ _You conjure some foxfire!Wi%  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiQ& §§§§§§§Wii' <------Wi]0 §§§§§§Wi3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi#.........##<# ##.## ##  vashedestampede the Thaumaturge ###........).# ###.####.#  Djinni  ###.....######........#  Health: 45/55 ===================-----  #..........##.#.#.##.#  AC: 5Str: 7  #>#...####.#....##)#  EV: 13Int: 22 Wi #.##.## #.....### ...  SH: 0Dex: 13  #†##.# #..##..# #."  XL:  9 Next: 32% Place: Dungeon:7  #.##.# #.. #v#........  Noise: =--------  Time: 6172.5 (0.0)  #.##.. ... #@##.###..#  h) staff of cold  #.####...#§§vv.......  Cast: Foxfire  ... ..###§§.%#..#..  Fly WiF ..# #§§§... ## .  ..o#...#.  ###.##.###.  o   orc (ally target) # #.# #.  Wi;>... .#  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  WimConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  WiPress: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (ally target, chance to affect: 98%)Wi#.........##<# ##.## ##vashedestampede the Thaumaturge ###........).# ###.####.#Djinni###.....######........#Health: 45/55 ===================-----#..........##.#.#.##.#AC: 5Str: 7#>#...####.#....##)#EV: 13Int: 22#.##.## #.....### ...SH: 0Dex: 13Wi#†##.# #..##..# #."XL:  9 Next: 32% Place: Dungeon:7#.##.# #.. #v#........Noise: =--------  Time: 6172.5 (0.0)#.##.. ... #@##.###..#h) staff of cold#.####...#§§vv.......Cast: Foxfire... ..###§§.%#..#..Fly ..##§§§... ## ...*#...#.###.##.###.o   orc (ally target)Wi:# #.# #.... .# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  WiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetWi[Aim: an orc, wielding a +0 flail (ally target, chance to affect: 98%)WiPQinner flame, ally target)Wi6TX.  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 flail (ally target, chance to affect: 98%)  The orc is filled with an inner flame.WiiU§v§vWiU6§vWiVWi(WD§vWiE`  Your foxfire dissipates.The foxfire burns the orc. Flame seeps out of the orc.Wi§ ○The orc is severely wounded.Wi-?*Wi§ #####The foxfire burns the orc.Wi$ §§§§§§§§§§Wi K======3.5 (1Wi k§§§§§§Wi G _The orc explodes!Wi  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi WiT  v§§v.§§§§§You conjure some foxfire!Wib d4=-----4Wii §§§§§§WiK y _You hear the faint creaking of a very distant portcullis.Wi%3Wi WiɲH§vWiM§vWiڴ>§vWiʵ@§vWi?Dv§WiWi;5WiWiWi+WiWipWiWiWiWi2§WiWiWigWi] _Your foxfire dissipates.WipWiuWiWiWi Wi Wi Wi3§WiWiwK6=WiWi ] _Your foxfire dissipates.Win!Wi#Wiu17=Wiw2Wi5Wi6WiX9WiEnWiKQ8WiLWiPWi@QWi]nWi^K9=WiaWieWieWiygWijWikWilWioWi4pWi!qWitWipuV50=WiWiNWiNWiWi*WiWiWiWi>K1=WiWiWiWiWiĠ,WiWiWiiWiWik2=Wi3WiڱWi8WiWiWiWiWiWi#3WiX(=WigWiFWiWiWi,Wi4Wi,WiWiWiU4=WiWiWiWiWi,WiWiWiK5=Wi WiWi,WiWi #).# ###.####.#  ###.....######........# ..........##.#.#.##.# #>#...####.#....##)#.# #.##.## #.....### ...Wif#†##.# #..##..# .#."#.##.# ##.. #.#........#.##.. ....##.##.###..# ------#.####...#....@....... ... ..###)..%#..#.WiA|..# #)†.... ## .  #..)#...#.###.##.##Wig # #.#  ... .#.. Wi,#Wi  ###.....######....... #..........##.#.#.##.#>#...####.#....##)#..##.## #.....### ... Wik†##.# #..##..# #.#.".##.# ##.. #.#......... ....##.##.###..###...#............ ... ..###)..@#..#...# #)†.....## . .#WiZFly ..##Wi!#..Wi0210.5 (36.0)WiE-1.5 (37Wi)Wi3  You see here the inkwell talisman of Xom's Felicitations {*Slow Str+6 Dex+2 _SInv}.WiEe IWil Wiy  #........).# ###.####.# ########........#  #..........##.#.#.##.#  #>#...####.#....##)#.#Wiz #.##.## #.....###....  #†##.# #..##..#.#.#."  #.##.# ##.. #.#........  #.##.. ....##.##.###..#Wi1z #0.0)  Wi^z 8#.####...#.....@......#... ..###)..%#..#...#Wiz ..# #)†.....## . #Wiz @#..)#...#..####.##.###...Wiz O# #.# #.##... .#.. (#Wi{ +#..Wi] Wi *2.5 (1Wi Wi - _Found 3 poisoned darts. Wi3 Wi Wi Wi WiD9= WiW Wi Wi, Wi WiY Wi,, Wi Wi Wi Wi Wi% Wi Wi Wi Wit Wi Wi WiQ Wi Wil Wi(5....†.##.....##.# ..##.####...###... ..##<# ##.## #.### ...).# ###.####.# ..######........# ......##.#.#.##.# .####.#....##)#.#######. ## #.....###............  Wi# #..##..#.#.#.@.# # ##.. #.#........# . ....##.##.###..## #...#............#  ..###)..%#..#... Wi#)†.....###..##..)#...#..#...####.##.###...#.## #.# #.##.# Wi*8.5 (6 Wi*9.5 (7 Wi Wi!2 _j - an amulet of the acrobat WiW  Wi^\ Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn)  Wi\  e - a +2 helmet (worn)b - a +0 buckler  d - a +0 ring mail Magical Staves (go to first with |)  h - a staff of cold (weapon) Jewellery (go to first with "=)  c - an amulet of dissipation (worn)g - a +4 ring of protection  Wi\ Ei - a ring of protection from fire  j - an amulet of the acrobat"Wi8j - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions "Wi~(including climbing stairs) the amulet conveys no benefits. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} "WiUMenu/colouring prefixes: identified jewellery _________________ "Wi“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it "Wi1 will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.#Wi#Wil#WiV ....†.##.....##.#vashedestampede the Thaumaturge ..##.####...###...Djinni ..##<# ##.## #.###Health: 55/55 ======================== ...).# ###.####.#AC: 5#WiStr: 7 ..######........#EV: 13Int: 22 ......##.#.#.##.#SH: 0Dex: 13 #WiҾ.####.#....##)#.#######.XL:  9 Next: 32% Place: Dungeon:7 ## #.....###............Noise: ---------  Time: 6219.5 (0.0) # #..##..#.#.#.@.#h) staff of cold # ##.. #.#........#Cast: Foxfire . ....##.##.###..##Fly #...#............#..###)..%#..#...##)†.....###..##..)#...#..#...####.##.###...#.## #.# #.##.# _Your foxfire dissipates. _Your foxfire dissipates.You see here the inkwell talisman of Xom's Felicitations {*Slow Str+6 Dex+2 _SInv}. _Found 3 poisoned darts. _j - an amulet of the acrobat#WiI#WiC#Wi#Wimd  You start removing your amulet.#Wi+20.5 (1#Wi#WiR@1.5 (2#Wi#Wi@2.5 (3#Wi#Wi-@3.5 (4#Wir#Wi#Wi*4.5 (5#Wi'#Wit( _You continue removing your amulet of dissipation. x5#Wii)#Wi`0#Wi=  You finish removing your amulet of dissipation.  You start putting on your amulet.You continue putting on your amulet of the acrobat.#Wi=#Wi>*5.5 (6#WiF#WiHQ _You hear the faint creaking of a very distant portcullis.#WiRR*6.5 (7#WixZ#Wic#WiNd*7.5 (8#Wirk#Wit#Wiv*8.5 (9#Wi|#WiІD9.5 (10.0)#WiB#Wiߑ _You continue putting on your amulet of the acrobat. x4  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.#Wi#Wi#WiY _j - an amulet of the acrobat (worn)#Wi3U#Wi7fGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn)  e - a +2 helmet (worn)b - a +0 buckler  d - a +0 ring mail Magical Staves (go to first with |)  h - a staff of cold (weapon) Jewellery (go to first with "=)  j - an amulet of the acrobat (worn)c - an amulet of dissipation  g - a +4 ring of protection  i - a ring of protection from fire$WiIf g - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 4 of the Dungeon. $Wif 5Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love $Wif J To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. $Wif K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.$WiK $Wi $Wif ....†.##.....##.#vashedestampede the Thaumaturge ..##.####...###...Djinni ..##<# ##.## #.###Health: 55/55 ======================== ...).# ###.####.#AC: 9Str: 7 ..######........#EV: 13Int: 22 ......##.#.#.##.#SH: 0Dex: 13 .####.#....##)#.#######.XL:  9 Next: 32% Place: Dungeon:7 ## #.....###............Noise: ---------  Time: 6229.5 (0.0) # #..##..#.#.#.@.#h) staff of cold # ##.. #.#........#[$Wi 10;38HCast: Foxfire . ....##.##.###..##Fly #...#............#..###)..%#..#...##)†.....###..##..)#...#..#...####.##.###...#.## #.# #.##.#You continue putting on your amulet of the acrobat. _You hear the faint creaking of a very distant portcullis. _You continue putting on your amulet of the acrobat. x4  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _j - an amulet of the acrobat (worn)$Wi $Wi -30.0 (0.5$Wi% $WiT* 8 _g - a +4 ring of protection (worn)$Wic,Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn)  e - a +2 helmet (worn)b - a +0 buckler  d - a +0 ring mail Magical Staves (go to first with |)  h - a staff of cold (weapon) Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  j - an amulet of the acrobat (worn)c - an amulet of dissipation  i - a ring of protection from fire&WiFf c - an amulet of dissipation. An amulet which causes magic contamination and negative status effects upon the wearer to expire twice as quickly with time. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Dissipate} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.&WiI&WiT&Wi@^....†.##.....##.#vashedestampede the Thaumaturge ..##.####...###...Djinni ..##<# ##.## #.###Health: 55/55 ======================== ...).# ###.####.#AC: 9Str: 7 ..######........#EV: 13Int: 22 ......##.#.#.##.#SH: 0Dex: 13 .####.#....##)#.#######.XL:  9 Next: 32% Place: Dungeon:7 ## #.....###............Noise: ---------  Time: 6230.0 (0.0) # #..##..#.#.#.@.#h) staff of cold # ##.. #.#........#[&Wi^10;38HCast: Foxfire . ....##.##.###..##Fly #...#............#..###)..%#..#...##)†.....###..##..)#...#..#...####.##.###...#.## #.# #.##.# _You hear the faint creaking of a very distant portcullis. _You continue putting on your amulet of the acrobat. x4  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _j - an amulet of the acrobat (worn) _g - a +4 ring of protection (worn)&WiGc&Wi4d&Wiwk&Witd  You start removing your amulet.&Wiey*1.0 (1&WiV|&Wil&Wic*2.0 (2&Wi&Wiђ&Wi_*3.0 (3&Wi &Win&Wi *4.0 (4&Wi&Wi&Wi.*5.0 (5&Wi.&Wij _You continue removing your amulet of the acrobat. x5&Wi۷&Wis&Wi  You finish removing your amulet of the acrobat.  You start putting on your amulet.&Wic*6.0 (6&Wi&Wi&Wi*7.0 (7&Wi&Wic&Wi*8.0 (8&Wi&Wi&Wi*9.0 (9&Wi&WiO&Wi/40.0 (10.0)&Win&Wi _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.&Wi&WiY &Wi( Y _c - an amulet of dissipation (worn)&Wi &Wiu &Wi &Win P _&Wi[ ,&Wi~ &Wi̱ &Wi &Wi &Wi &WiN &WiW &Wi &Wi  You encounter a gnoll. It is wielding a +0 halberd.&Wi ##........# †.##.....##.# ####...###... <# ##.## #.### # ###.####.# ####........# .##.#.#.##.# &Wi A.#....##)#.#######.#### .....###........@....... ..##..#.#.#...#########j. #.#........# ..##.##.###..## &WiP J#............# ##)..%#..#...# j   gnoll (polearm, asleep) #)†.....###..# &Wi .)#...#..#...# #.##.###...#.#&Wi7 03.0 (3.0)&Wik 14.0 (4 _&Wi &Wi; 'Wiid †. <# ##.## #.### )#.#######.#### .......@....... .#...#########j  .....###..##) #'WiʂM)† .)'Wi † <# ##.## #.### )#.#######.#### .......@....... .#...#########j  .....##)'Wi@})†)'Wi%'Wi &'Wi-'Wi0\ _A gnoll is nearby!'Wi †. <# ##.## #.### )#.#######.#### 'Wio.......@....... .#...#########j  .....###..##) #)† .)'Wi"'WiՓ † <# ##.## #.### )#.#######.#### .......@....... .#...#########j  .....##'Wi))†)'Wi'Wi)'Wi'Wiť\ _A gnoll is nearby!(Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Wi1  j.  You conjure some foxfire!(Wi v@vjlly target)(Wi a4-==5.0 (1(Wi (WiS ' _The gnoll shouts!(Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Wi)Wi9 ..##........#vashedestampede the Thaumaturge †.##.....##.#Djinni .####...###...Health: 54/55 =======================- <# ##.## #.###AC: 9)Wi9Str: 7 .# ###.####.#EV: 13Int: 22 ####........#SH: 0Dex: 13 )Wi..##.#.#.##.#XL:  9 Next: 32% Place: Dungeon:7 #.#....##)#.#######.####Noise: ==-------  Time: 6245.0 (0.0) .....###.......v@v....j.h) staff of cold )Wi<..##..#.#.#...#########.Cast: Foxfire .. #.#........#)WiOFly ..##.##.###..## #............# ##)..%#..#...#)Wij   gnoll (polearm, ally target) #)†.....###..# .)#...#..#...# #.##.###...#.#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Wi You conjure some foxfire! _The gnoll shouts!  Casting: Foxfire (safe; 1% risk of failure)  )Wi9\Confirm with . or Enter, or press ? or * to list all spells.)Wi)Wi=)Wi)Wi )WiHU_There is not enough space to conjure foxfire!)Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Wi9 3)Wi )Wi P _You don't know that spell.*WiM*.*Wi#..##.# .†.##.....##.# #.####...###... #<# ##.## #.### ).# ###.####.##.#.##.#.#.##.# ##.#....##)#.#.#### *Wip#.....###.......@.v....j. #..##..#.#.#...#. #.. #.#........#.##.##.###..## .#....##)..%#..#...#  #)†.....###..# ..)#...#..#...# ##.##.###...#.#*Wi=§v*Wijx§v§v*Wi8§v*WiMjv*WiQ  Your foxfire dissipates!The foxfire burns the gnoll.*Wi3§*Wi'n)--6.0 (1*Wi§§§§j§*Wi3 _The gnoll is lightly wounded.*Wi2S  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*Wi{ #..##........# vashedestampede the Thaumaturge .†.##.....##.# Djinni #.####...###... Health: 51/55 ======================-- #<# ##.## #.### AC: 9Str: 7 ).# ###.####.# EV: 13*WiB +Int: 22 #####........# SH: 0Dex: 13 ...##.#.#.##.# XL:  9 Next: 32% Place: Dungeon:7 ##.#....##)#.#######.####  Noise: ---------  Time: 6246.0 (0.0) #.....###.......@.§§§§j§.  h) staff of cold #..##..#.#.#...#########.  Cast: Foxfire #.. #.#........# Fly ...##.##.###..## .#............# ###)..%#..#...#*Wi  j   gnoll (polearm)  #)†.....###..# ..)#...#..#...# ##.##.###...#.# _The gnoll is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  *Wi bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (lightly wounded, chance to affect: 95%)+Wi)#..##........#vashedestampede the Thaumaturge .†.##.....##.#Djinni #.####...###...Health: 51/55 ======================-- #<# ##.## #.###AC: 9Str: 7 ).# ###.####.#EV: 13Int: 22 #####........#SH: 0Dex: 13 ...##.#.#.##.#XL:  9 Next: 32% Place: Dungeon:7 +Wi)##.#....##)#.#######.####Noise: ---------  Time: 6246.0 (0.0) #.....###.......@.§§§§*§.h) staff of cold #..##..#.#.#...#########.+Wi*Cast: Foxfire #.. #.#........#Fly ...##.##.###..## .#............# ###)..%#..#...#j   gnoll (polearm)#)†.....###..# ..)#...#..#...# ##.##.###...#.# _The gnoll is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (lightly wounded, chance to affect: 95%)+WiF, inner flame)+WiJ3j.+Wi...j..j+Wi̐;2==7.0 (1+Wiԗ@jj+Wi,@  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 halberd (lightly wounded, chance to affect: 95%) _The gnoll is filled with an inner flame.+Wir "#..##+Wis .# ..†.##.....##.# ##.####...###... ##<# ##.## #.### .).# ###.####.##.#.##.#.#.##.##.#....##)#.#.####  #.....###.j...  #..##..#.#.#...#. #+Wis #.. #.#..#.##.##.###..## .+Wit .#.....# .###)..%#..#...#+WiFt  #)†.....###..# #..)#...#..#.+Wit @..# ###.##.###...#.#+Wix 1j.+Wi’ :j+Wi .--8+Wid +Wi ,Wi  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,WiU1j.,Wig`yvvj, ally tar…),WiaV1=-9,WijBjj,Wim/ _You conjure some foxfire!,Wij.,WiuB#..##.#.†.##.....##.# .##.####...###... .##<# ##.## #.### ..).# ###.####.# .######.#.##.#.#.##.##.#....##)#.#.#### # #.....###.j..... #..##..#.#.#..v#.  ##.. #.#........#  ....##.##.###..##.#.....# ..###)..%#..#...# #)†.....###..# ,Wiv #..)#...#..#...#  ###.##.###...#.#,Wijw,Wiw>v§,WiXx;§v,Wix8§v,Wix"§v,Wiy,Wiz6jv,Wi*{,Wi j  Your foxfire dissipates!The foxfire burns the gnoll. Flame seeps out of the gnoll.,Wih 3§,Wi$i)-50,Wi\+§§§j§j,Wi.` _The gnoll is moderately wounded.,WiӘ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,Wi` p ○You conjure some foxfire!,Wiro ###  The gnoll is engulfed in blazing flames.,WiD  ##v@..§§§v.  The gnoll explodes!,WiX d3======1,WiJ :§,Wi ' _You hear a shout!,Wiv  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Wi7O§§-Wi8-Wi@R§§§-Wi.DP _You don't know that spell.-Wi v§v§-Wi Bv§-Wi! C§v-Wi >v§-Wi @v§-Wi! Q§v-Wiv* yv.§v-Wi`+ 0-=-----2-Wi2 §#§§@v.§§§§-Wi5 / _You conjure some foxfire!.Wi=§v.WiC§v.WitB§v.WiH§v.Wi9§.WiW$v.WiH§v.Wi D§v.WiV H§v.Wi O§v.Wimx jYou conjure some foxfire!.WiE§v.WiA@§v.WiPI§v.WiDv§.WiJW)#..v@§v§§§.jvj   gnoll bouda (ally target).WiK`49------3.Wim#§§§.v@§v§§§§#§v§§§v§§§.WiJ,v _You encounter a gnoll bouda. It is wielding a +0 whip..Wi  †.<# ##.## #.###).# #.###)#.#######.#### # #§§§.v@§v§§§.j...  #.#§#§v§#########.  ##.. #.#...§§v§§#  #.###vv##..§#)#...#  #)†##..#  #..)...#  .Wi/ p†<# ##.## #.###).# #.#.Wi ##)#.#######.####  #§§§.v@§v§§§.j...  #.#§#§v§#########.  ##.. #.#...§§v§§#  #.###vv##..§#)#...# .Wi4 #)†##..  #..)....Wid   .Wi D§§§.Wi .Wi N§§.Wio b _A gnoll bouda is nearby!/Wi=§v/Wi{ §You conjure some foxfire!/Wiv§§v/WipG§v/WiQ§v/WiFv§/Wi{Cv§/Wi#1§/Wiv§§v/Wi/v§§v/Wi>v§/Wih§v§/Wix$v/WiL§v/Wi}§v§v/WiT§v/Wi%Av§/WiWC§v/Wi   Your foxfire dissipates. x2  The foxfire burns the gnoll bouda!/Wi3§/Wi..§.§@v§§§§v../Wi-=4/Wi§§§§#§§§v§/Wivf _The gnoll bouda is moderately wounded./WiÔ§v§v/WiΕ§v§v/WiD§v/WiEv§/Wi>§v/Wi~P§v/WiNL§v/Wi{ §You conjure some foxfire!/WiY?§v/WiEv§/Wi#2§/Wie?§v/Wi§vv§/Wi(?§v/WiR9j./Wi v Your foxfire dissipates.The foxfire burns the gnoll bouda./Wi{13§/Wi9 §The gnoll bouda is severely wounded./Wi:?§v/Wi^D!..v@§§§v☼.#.v..§./Wi*E[8--5/WiN§§§v☼§§§###§§§§/WiPN _Your foxfire dissipates./Wi"§v§v/Wi*a  You conjure some foxfire! The foxfire burns the gnoll bouda./Wiv4☼/Wi@Dv§/WiE§v/Wi=v§/Wi= jThe gnoll bouda is severely wounded./Wil v§§§☼jjvj   gnoll (polearm, swift)You encounter a gnoll. It is wielding a +0 spear./Wi:*/Wi  The gnoll bouda mumbles some strange prayers to its god./Wi1 j.§v/Wi< .§§☼j......###...../Wi+> [7--6/WipE 9§/Wix\ 9 _The gnoll bouda is healed somewhat./Wi;§v/Wiޣv§§vv§/Wi?<§v/Wi|§vv§/Wi.E§v/WizE§v/WiF;§v/Wi<§v/Wiا?v§/Wi6G§v/WigB§v/WiK  You conjure some foxfire! The foxfire burns the gnoll bouda!/Wi34☼/Wi>H○v/Wi?-670WiA§§0Wi _ _The gnoll bouda is almost dead.0Wi §v☼v§v0Wiy §You conjure some foxfire!0Wi!B§v0Wi  Your foxfire dissipates.The foxfire burns the gnoll bouda but does no damage.0WinT○v§0Wi8v§2Wi,KP §.@..§○..#######.  The gnoll explodes!2WiOj5======60.0 (12WiX8§2WiZ' _You hear a shout!2Wi3#..##.#.†.##.....##.# ..##.####...###... ..##<# ##.## #.###.).# ###.####.# ..######..#.##.#.#.##.# .####.#....##)#.#######§#### ## #.....###....@...§○§v§... # #..##..#.#.#...#########. # ##.. #.#........# . ....##.##.###..## #...#.v....#  ..###)..%#..#...# #)†.....###..#2Wi4 #..)#...#..#...#  ###.##.###...#.#2Wi=/§2WiI§§°§§.1------12WixQA§§2WimSN _Your foxfire dissipates.2WiC! 32Wik# 2Wi+ B2Wi. 2Wi%/ HFly 2Wi1 2Wi7 _Your attacks no longer feel as feeble.2Wi)8 2Wic; 2Wi; K2=2Wi[> 2WiA 2WiA 2WiC 2WiF 2Wi9G 2WiAI 2WiM k3=2WiJS B2Wi3T 2WiW ,2WiY 2Wi\ 2WiC] 2Wi_ 2Wirc 2Wic K4=2Wie 2Wii ,2Wij 2Wim 2Wim 2Wio 2Wiyr 2Wir U5=2Wit 2Wi+y ,2Wiz 2Wi~ _You hear the faint creaking of a very distant portcullis.2Wi 2Wi 2Wi i  You encounter a white imp.2Wi 86=5------.).)5   white imp2Wi /776.0)2Wi 2Wi# 28.0 (17 _2Wiw 2Wi 3Wi †#.##...<# ##.## #.###).# ##.#..##.###)#.#######5####  #....@....).).... # #.#.#...#########. # ##.. .....# . ###..##...#  ..###)#...#  #)†##..#  #..)...#  3Wi[†#.##...<# ##.## #.###).# ##.#..##.###)#.#######5####  #....@....).)....  #.#.#...#########.  ##.. .....# ###..##...#  ..###)#...#  #)†##..#  #..)...#  3Wi,3Wi3Wi3Wiw` _A white imp is nearby!3Wi†#.##...<# ##.## #.###).# ##.#..##.###)#.#######5####  #....@....).).... # #.#.#...#########. # ##.. .....# . ###..##...#  ..###)#...#  #)†##..#  #..)...#  3WiU†#.##...3WiwV<# ##.## #.###).# ##.#..##.###)#.#######5####  #....@....).)....  #.#.#...#########. 3WiW4 ##.. .....# ###..##...#  ..###)#...#  #)†##..#  #..)...#  3Wi^33Wic3Wid` _A white imp is nearby!3Wi   3Wi Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Wi* t####..##........# vashedestampede the Thaumaturge ....†.##.....##.# Djinni ..##.####...###... Health: 43/55 ==================------ ..##<# ##.## #.### AC: 9Str: 7 ...).# ###.####.# EV: 13Int: 22 ..######........# SH: 03Wi?+ Dex: 13 ......##.#.#.##.# XL:  9 Next: 35% Place: Dungeon:7 .####.#....##)#.#######5####  Noise: ---------  Time: 6278.0 (0.0) ## #.....###....@....).)....  h) staff of cold # #..##..#.#.#...#########.  Cast: Foxfire # ##.. #.#........#3Wi+ O Fly . ....##.##.###..## #...#.......v....#  ..###)..%#..#...# 5   white imp  #)†.....###..#  #..)#...#..#...#  ###.##.###...#.# _A white imp is nearby!Casting: Inner Flame (safe; 1% risk of failure)  3Wi+ >Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (chance to affect: 95%)3Wi B####..##........#vashedestampede the Thaumaturge ....†.##.....##.#Djinni ..##.####...###...Health: 43/55 ==================------ ..##<# ##.## #.###AC: 9Str: 7 ...).# ###.####.#3Wi EV: 13Int: 22 ..######........#SH: 0Dex: 13 ......##.#.#.##.#XL:  9 Next: 35% Place: Dungeon:7 .####.#....##)#.#######*####Noise: ---------  Time: 6278.0 (0.0) ## #.....###....@....).)....h) staff of cold 3WiK # #..##..#.#.#...#########.Cast: Foxfire # ##.. #.#........#Fly 3Wiʱ L. ....##.##.###..## #...#.......v....#..###)..%#..#...#5   white imp#)†.....###..##..)#...#..#...#3Wi ###.##.###...#.# _A white imp is nearby!Casting: Inner Flame (safe; 1% risk of failure)  3WiN 7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (chance to affect: 95%)3Wi b5(inner flame)3Wi; Q)53Wi :53Wid 3==9.0 (13WiH @553Wi" !  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a white imp (chance to affect: 95%) _The white imp is filled with an inner flame.3Wi*  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Wi vv, ally target)You conjure some foxfire!3Wi} *****The white imp gestures at you.4WiB....)37--804WiMB554WicN1 _The puff of frost hits you.4Wimfv§§v4WiJgp§v§v4Wi%h65v4Wi^h4Wir 5  You conjure some foxfire! The foxfire burns the white imp.  The white imp is burned terribly! Flame seeps out of the white imp.4Wi3§4Wip_v@v4Wio6----14Wi §§§5§54Wi d _The white imp is moderately wounded.4Wih( C§v4Wi( p§v§v4Wi22  You conjure some foxfire! The foxfire burns the white imp!  The white imp is burned terribly! Flame seeps out of the white imp.4Wig 6§ ○The white imp is almost dead. ###  The white imp is engulfed in blazing flames.4WiJ y§§§vv4WiO ~-6======24Wif T§§§§4WiHj M _The white imp explodes!4Wiy Cv§4Wiy :§v4Wiz I§v4Wi| Ev§4Wi} §v§v4Wi`~ Cv§4Wi? §v§vv§v§§v§v§v4Wi ?§v4Wi v§v§v§v4WiӐ x5=-----34Wid J§§§§@v§v§v§§#v§§4Wic / _You conjure some foxfire!5Wi5Wi"5Wi^5WiP§v5Wi?§v5Wi=§v5WiBv§5Wi1D§v5WiʡJ§v5Wiɢ>v§5Wi@L§v5WịK§v5WizFv§5WiФ:v§5WiBNv§5WiK§v5Wiܦ:v§5WiO#§5Wis%v5Wiӧ§5Wi.v5Wi~Cv§5Wi?§v5Wic!§5Wi.v5WiE§v5Wi~?v§5Wi=v§5WiǬEv§5Wi<Av§5WiCv§5WiIL§v5Wi235Wi|5Wit4§5Wiֹ5WiG5Wip5Wi5WiO1§5Wi~3§5Wi5Wi5Wi5Wi5Wi^5Wi1§5Wi 5Wim5Wih5WiY0§5Wi15Wi965Wi5Wi`` _Your foxfire dissipates. x55Wi5Wi5WiP5Wi5Wi] _Your foxfire dissipates.5Wi5Wi5Wi5Wi#5Wi 5Wi[ 5Wi S7=5Wi5Wi5Wi5Wi5Wi5Wi5Wi5Wi5WiK8=5Wi5Wi"5Wi"5Wi$5Wi',5Wi)5Wi-5Wi-5Wiw/5Wi25Wi 3S9=5Wi45Wi8,5Wi<:5WiV=5Wi(>5Wi?5Wi.K5WiLX40=5WiN5Wi'S5WiS5WiV5WiX5WiX5WiZ5Wi]5Wi]5Wi_5Wi?i&  5WiiYou encounter an orc. It is wielding a +0 hand axe, wearing the +0 robe ofRavioli {rPois} and wearing an amulet of magic regeneration.5Wi s1..)#.------..@....).o.#..........o   orc (wandering)5Wit03029.0)5Wi}5Wir~D-3.0 (20 5Wi~_5Wi:5WiU5Wi:c†#.##...<# ##.## #.###).# ##.#..##.###)#.#######)####  #....@....).o.... # #.#.#...#########. # ##.. .....# . 5Wi{;###..##...#  ..###)#...#  #)†##..#  #..)...#  5Wiy<†5Wi9#.##...<# ##.## #.###).# ##.#..##.#5WiK3##)#.#######)####  #....@....).o....  #.#.#...#########.  ##.. 5Wi .....# ###..##...#  ..###)#...#  #)†##..#  #..)...#  5Wi5Wi5Wiy5Wi[ _An orc is nearby!5Wio†#.##...<# ##.## #.###).# 5Wi##.#..##.###)#.#######)####  #....@....).o.... # #.#.#...#########. # ##.. .....# . ###..##...#  ..###)#...#  #)†##..#  #..)...#  5Wi" †#.##...5Wi# e<# ##.## #.###).# ##.#..##.###)#.#######)####  #....@....).o....  #.#.#...#########.  ##.. .....# ###..##5Wiy$ |...#  ..###)#...#  #)†##..#  #..)...#  5Wi. 5Wi&/ 5Wi^8 5Wi:  5Wi ; M_An orc is nearby!5Wi1 Jo)5Win gvv, ally target)5WiD @0=4.0 (1.0)5Wi 5WiE / _You conjure some foxfire!5WiQ)o5Wimvvdistracted, ally target)5WiB3955Wi5Wi/ _You conjure some foxfire!6Wiv§§v6Wi e§v§6Wi %v6Wi Kv§6WiZ "§6Wi $v6Wi 1§v6Wi 6Wi 2§v6WiD 6Wih 6Wi @§v6Wi 6Wi @§v6Wi §vv§6Wi F§v6Wi9ov6Wii6Wi oYou conjure some foxfire!6Wiƛ3§6Wi#E§v6Wi  The foxfire burns the orc but does no damage.  The foxfire burns the orc.6WiH3§6WiIH§v6WiFY:vv6WiEZ%66Wi|f§§@v§v§6Wi,jW _The orc is almost dead.6Wi§v6Wi%0Bv§6Wi0?§v6Wim: )You conjure some foxfire! The foxfire burns the orc.6WiA(6Wi§§v§v§v§v§v§v§vv§§v6Wi?vv6Wi5[8-76WiVL§§6WiG _You kill the orc!6Wi>Z.####..##.#.†.##.....##.#.##.####...###....##<# ##.## #.###.).# ###.####.#.######........#.##.#.#.##.#.####.#....##)#v#######)#### 6Wig.## #.....###...@.§§§v§v).... .# #..##..#.#.#vv§#########. .# ##.. #.#....§...#. ....##.##.###..###...#.......v....# ..###)..%#..#...# #)†.....#6Wi##..#  #..)#...#..#...#  ###.##.###...#.#6Wi<v§6WiF§v6Wi"=§v6WiO3§6WiBv§6Wi=v§6Wi=§v6Wi?v§6WiK§v6Wi8§v6Wix;v§6Wir<v§6Wi(v§6Wi>6Wi<v§6Wi)Av§6Wi?§v6Wip &.6Wi --86Wi'§§@v§§§§v§§6WiN _Your foxfire dissipates.7WiR 7Wi 7Wi7WiKv§7Wij@v§7Wi<v§7WiB=§v7WiBv§7Wi5?v§7Wi+>v§7WiDv§7Wiu.v§7Wi7Wi 3§7WiD!>v§7Wi!Bv§7Wi"M§v7Wi+1§7Wi-Kv§7Wi07Wi#17Wi57Wi8` _Your foxfire dissipates. x27Wi:7WiC3§7WiL.§7Wi=P7WiPS9=7WiS7WisW` _Your foxfire dissipates. x27WiLX7WiSZ7Wi]7WiK^7Wiy`7Wic7Wi&dX40=7Wi2f7Wiw17Wiy7Wiy7WiU|7Wi~7Wi#7Wi7Wi7Wi7Wi7Wi7Wi0K2=7Wi;7Wi7Wij7Wi7Wi,7WiG7Wi7Wi˘U3=7Wi7Wi7Wi7Wi7Wiˢ7Wi"7WiQ7Wiv,7Wi7Wi7Wi#7WiKD4=7Wid7Wi _You hear the creaking of a very distant portcullis.7WiY7Wi7Wi7Wi7Wi7Wi7WiU5=7Wi]7Wi47Wi7Wif7WiO7Wi7Wi~7WiV7Wi7WiJ7Wiw6=7WiE,7Wi7Wi1,7WiN7Wi7=7Wi7Wi47Wii7Wi 7Wi/ 7Wi 7Wi7WiM7Wi7Wi7Wi %87Wi7Wi7Wi 7Wi7Wi7Wig7Wi_ 7Wi#7Wi#59=7Wi$7Wi&7Wi(7Wi)7Wi*7WiY-7Wi-7Wi/7Wi17Wi`27Wi:3O50=7Wi47Wi7,7Wi97Wi&=,7Wit?7WikB7WiB7WiD7WiG7WiRHK1=7WiJ7WiL7WiCM7WiN7WiT,7WiUb7Wie7WilfU2=7Wih7Wi_l7Wil7Win7Wi]q7Wiq7Wi/s7Wiv7Wiw7Wix7Wi{7Wi |K3=7Wi}7Wi B7Wi7Wi7Wi7Wik4=7Wis7Wi;7Wi7Wi7Wi7Wi7Wi7Wi7WiK7Wi7Wiza5=7Wi7Wi7Wis,7WiT7Wi7Wi~,7Wiͯ7Wi7Wi 7Wi7WiC7Wi7Wi7O=7Wi7WiͿ7Wi,7WiD7Wi .##........# †.##.....##.# ####...###... <# ##.## #.### # ###.####.# ####........# ##.#.#.##.# #.#....##)#.#######)#### - .....###........@).).... .##..#.#.#...#########. 7Wi. #.#........# ##.##.###..##.......v....# ##)..%#..#...# #)†.....###..# .)#...#..#...# 7Wi!##.# .##.....##.# ####...###... # ##.## #.### # ###.####.# .# ##.#.#.##.# # 7Wi^l.#....##)#.#######)####.........@.).##..#.#.#...#########.# #.#........# ##.##.###..## 7Wi/70.0 (62.0)7Wi+1.0 (637Wi7WiP} _Items here: " )) [.7WiW 7WiP 7Wi7Wi~7Wi7Wi$ _7Wi.,7Wiy7Wi! 7Wi 7Wi($$  Things that are here:7Wi&9  a +0 whip; a +0 robe7Wi )7Wit* _7Wi2+7Wif2=  You see here a +0 spear.7Wi57WiE6 _7Wi.87Wii:7Wi<7Win=7Wic>7Wi3A7WiB7WiC7Wi|D7WiF7WiJ7WiJ7WiK7WiN _You hear the creaking of a very distant portcullis.7WiQ37Wi0S7WifW7WiZ,7Wi\7WiP^7WiA`,7Wi7a7Wib7WiEe7Wie7Wif7Wifj7Wil,7Wim7Wi(p7Wiq7WiKr7Wiys7Wit7Wiu7Wi9v7Wi5w7Wi y7Wiz7Wi3{7Wi|7Wi7Wi,7Wi7Wi 7WiB7Wi7Wỉ7Wi7Wi7Wi7Wi 7Wiݑ7Wi7WiS7Wi7Wi7Wiě7Wig7Wi47Wi7Wi,7WiW7WiF7WiN,7Wi 7Wi7Wi]7Wi7Wi7Wi7Wi,7Wi/7Wi87Wi 7Wi7Wi7Wi7Wi7Wi 7Wi7Wi7Wio7Wi7Wi7Wi7Wi`7Wi7Wi&7Wi7Wi,7Wi 7Wi7Wip7Wi7Wi7Wi\7Wi07Wi}7WiA7Wi7WiO7Wi7Wi^7WiF7Win7Wi7Wic7Wi/7Wi,7Wi7WiR7Wi7WiR7Wi7Wi{7Wix 7Wi 7Wi 7Wi 7Wir7Wi7Wi7Wi7WiPB7Wi7Wi7WiW7Wi7Wi7Wi\7Wi7Wi7Wi7Wiq!7Wi!7Wi"7Wi%7Wi&,7Wi(7Wi*7Wi-,7Wi.7Wi/7Wi27Wif27Wi37Wis67WiD87Wi87Wi97Wi,;7Wi<7Wi0=7Wi=7Wix?7Wi@7Wi,A7WiB7Wi~C7WiE,7WilE7Wi G7WiH7WiH7WiI7WiJ7WiL,7Wi^M7Wi`O7WiP,7WiOQ7WiS7WiGT,7Wi&U7WiW7Wi%Y,7WiY7Wi\7Wi^,7Wi%_7Wi`7Wib,7WiMfX7Wif7Wig7Wih7Wii7Wii7WiNk7Win,7Win7Wip _You hear the steady creaking of a distant portcullis.7Wiar37Wir7Wi7t7WiPu,7Wiu7Wi9Wif?*1.0 (19WiC9WiFO _k - a staff of necromancy9Wi9Wii9Wi9Wi39Wi9WiX9WiE,9Wi9WiM9Wi9Wi9Wif9Wi9Wi 9Wi>9WiM9Wi9Wi9Wi?9Win9Wi9Wi$9Wi9Wi^9Wi9Wi9Wi9Wi9Wi9WiY9Wi9Wi9Wi9WiO9Wi9Wi,9Wi+9Wi  _You hear the steady creaking of a very distant portcullis.9Wi\  You encounter a gnoll. It is wielding a +0 club.9Wi [ # #  #. .#  j###. #####.# ... .......# #  #.#######.#  ....#......  ##^# #.###  #...##### #.##...#9Wi #.### #.####.# ....# #.# #.# j   gnoll (wandering) #.#.# #.# #.#  .#.###### #.# #.#   #........# #.# #.#  9Wib.j80.0 (99WirWj9WiM====1.0 (10.0)9Wih9Wi&' _The gnoll shouts!9WiFB  # #  #. .#  .###.  j..  # #.#  #@#  #.# ^# #.### #  #.##...#  #.####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# 9Wi - # #  #. .#  .###.  j..  # #.#  #@#  #.# ^# #.###  9Wi  #.##...#  #.####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# 9Wi 9Wi+ 9Wi2 9Wi \ _A gnoll is nearby!9WiΉ  # #  #. .#  .###.  j..  # #.#  #@#  #.# ^# #.### #  #.##...#  #.####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# 9Wi=X # #  #. .#  .###.  j..  # #.#  #@#  #.# ^# #.###   #.##...#  #.####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  _A gnoll is nearby!:Wi$  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Wi: * (combustible)Flames lash the gnoll.  The gnoll is moderately wounded.:Wi} Q.j:Wi:WiJ^4-2.0):WiG:Wi= _The gnoll's fire resistance burns away.:WiG # ##. .# .###. ######.# ... .......# # #j# #.#######.. ....#...... ###......^# #.### # #...##### #.##... ###.### #.####. ....#  #.# #.#.######......... ###.##...###..j----3:Wi|  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Wi` * Flames lash the gnoll. The gnoll is burned terribly!:Wi8 jThe gnoll is severely wounded.:Wi9 48----====4:Wil? :WiB 8 _The gnoll hits you with a +0 club.;Wi̅  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Wi )Flames lash the gnoll. The gnoll is burned terribly!;Wi^*;WiC*);Wi]7---75;Wi;WiI _You kill the gnoll!;WiP7 # #. . .###. ######.# ... .......# # #.# #.#######.;Wil8) ....#...... #. ###......^### # #...##### #.##...##Fly #........##.# #.#  ;Wiv:0Y;WiAY   ice beast (wandering);WiBD----6;WifH;WiWi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>Wi8d .  Flames lash the ice beast. The ice beast melts!>Wi^*>Wi§v§v§v>Wi.8v§>Wi>v§>Wi&.>Wi.c39-441>WiO§§>Wi\M _You kill the ice beast!?Wil?Wi;,Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn)  e - a +2 helmet (worn)b - a +0 buckler  d - a +0 ring mail Magical Staves (go to first with |)  h - a staff of cold (weapon)  k - a staff of necromancy Jewellery (go to first with "=) ?Wih c - an amulet of dissipation (worn)  g - a +4 ring of protection (worn)?Wi [i - a ring of protection from fire  j - an amulet of the acrobat@Wi{? ]b - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.8 (13.4 -> 12.6). @Wi? \Your SH would increase by 3.8 (0.0 -> 3.8). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour @Wi? `_________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.@Wi! @Wi ( @Wi1/   vashedestampede the Thaumaturge # #  Djinni#. .#  Health: 39/55 =================-------.###.  AC: 9Str: 7 ######.#...  EV: 13Int: 22 .......# # #.#  SH: 0@Wi/ 3Dex: 13 #.#######.# #)#  XL:  9 Next: 44% Place: Dungeon:7 ....#...... #.#  Noise: ====-----  Time: 6491.0 (0.0) ###......^# #@###  h) staff of cold @WiB0 # #...##### #.##§vv#  Cast: Foxfire ###.### #.####§#  Fly ....##.# #.# #.#.##.# #.# #.#.###### #.# #.#   #........# #.# #.#   ###.##...####.# #.# @Wir0  #........##.# #.#  The ice beast is almost dead. _The ice beast hits you but does no damage.  @Wi0 OCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ice beast. The ice beast melts! _You kill the ice beast!@WiA8 @Wi8 <----@Wi> @WiF §You start putting on your armour.You continue putting on your +0 buckler.@Wi\G @v§@WiN &..@WiR ^40----2.0 (1@WiT ;§@Wi ^ g . _Your foxfire dissipates.@Wi^ *3.0 (2@Wihc @Wim § _You continue putting on your +0 buckler. x2@Wiu B.4.0 (3@Wi| @Wi0 _Your foxfire dissipates.5.0 (4@WiW @Wi @Wi 216.0 (5@Wi8 @Wic 23 _You continue putting on your +0 buckler. x2@Wi˒ @Wi @Wi \ _You finish putting on your +0 buckler.AWi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AWi&R AWiTU  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire 3% 4  f - Magic DartConjuration1% 1 g - BlinkTranslocation1%2 AWiV  h - Momentum StrikeConjuration/Translocation 1% 2 i - Martyr's KnellNecromancy/Summoning3%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitBWi BWi% U  vashedestampede the Thaumaturge # #  Djinni#. .#BWiy   Health: 41/55 =================-------.###.  AC: 9Str: 7 ######.#...  EV: 12Int: 22 BWi .......# # #.#  SH: 3Dex: 13 BWi W#.#######.# #)#BWi% ,  XL:  9 Next: 44% Place: Dungeon:7 ....#...... #.#  Noise: ---------  Time: 6496.0 (0.0) ###......^# #@###  h) staff of cold # #...##### #.##...#BWiU   Cast: Foxfire ###.### #.####.#  Fly BWi -....##.# #.# #.#.##.# #.# #.#.###### #.# #.#   #........# #.# #.#   ###.##...####.# #.# BWi  #........##.# #.#   BWi2 _You continue putting on your +0 buckler. x2 _Your foxfire dissipates. _You continue putting on your +0 buckler. x2 _You finish putting on your +0 buckler.  Casting: Scorch (safe; 1% risk of failure)  BWik \Confirm with . or Enter, or press ? or * to list all spells.BWi BWi   vashedestampede the Thaumaturge # #  Djinni#. .#  Health: 41/55 =================-------BWi #.###.  AC: 9Str: 7 ######.#...  EV: 12Int: 22 .......# # #.#  SH: 3BWi& 1Dex: 13 #.#######.# #)#  XL:  9 Next: 44% Place: Dungeon:7 BWiu ....#...... #.#  Noise: ---------  Time: 6496.0 (0.0) ###......^# #@###  h) staff of cold BWi # #...##### #.##...#  Cast: Foxfire ###.### #.####.#  Fly ....##.# #.#BWi U #.#.##.# #.# #.#.###### #.# #.#   #........# #.# #.# BWi &  ###.##...####.# #.#  #........##.# #.#   _You continue putting on your +0 buckler. x2 _Your foxfire dissipates. _You continue putting on your +0 buckler. x2 _You finish putting on your +0 buckler.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BWi2 P  Okay, then.BWi BWi{ D _CWi:CWi?Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 buckler (worn)  e - a +2 helmet (worn)d - a +0 ring mail Magical Staves (go to first with |)  h - a staff of cold (weapon)  k - a staff of necromancy CWi@%Jewellery (go to first with "=)  c - an amulet of dissipation (worn)  g - a +4 ring of protection (worn)i - a ring of protection from fire  j - an amulet of the acrobatDWi' d - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. DWi[' Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (9.0 -> 12.0). Your EV would decrease by 3.0 (12.6 -> 9.6). DWi' Your spell failure would worsen by up to 10% (press '!' for details). You found it on level 2 of the Dungeon. DWi' Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ DWi' “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.DWi DWih DWi   vashedestampede the Thaumaturge # #  Djinni#. .#  Health: 41/55 =================-------.###.  AC: 9Str: 7 ######.#...  EV: 12DWi Int: 22 .......# # #.#  SH: 3Dex: 13 #.#######.# #)#  XL:  9 Next: 44% Place: Dungeon:7 ....#...... #.#  Noise: ---------  Time: 6496.0 (0.0) ###......^# #@###  h) staff of cold # #...##### #.##...#  Cast: Foxfire ###.### #.####.#  Fly DWi$ 2....##.# #.# #.#.##.# #.# #.#.###### #.# #.#DWil   #........# #.# #.#   ###.##...####.# #.# DWi ? #........##.# #.#   _Your foxfire dissipates. _You continue putting on your +0 buckler. x2 DWi O_You finish putting on your +0 buckler.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.DWi 5 _DWiy DWip DWi @7.0 (1DWi DWi: *8.0 (2DWi DWiO DWi #2DWi  5=9.0 (3DWi DWi2 DWi ,500.0 (4DWi$ DWi3* DWi* *1.0 (5DWig. DWi0 7 _You start removing your armour. You continue removing your +0 robe. x5DWi41 DWi5 DWi;  You finish removing your +0 robe.  You start putting on your armour.DWib< *2.0 (6DWi0@ DWi}E DWiE DWiF [3=3.0 (7DWiI DWiN DWiO *4.0 (8DWiFWi/?FWi?FWiCAFWiAFWiBGWiGWiK9=GWiGWiGWiQGWiGWi[GWiGWiGGWi{GWiGWim GWiQ :50GWi 2=GWi. GWi GWiGWiGWiEGWiGWiYGWiGWiw1=GWi GWiGWi _You hear the quick creaking of a very distant portcullis.GWidGWiBGWiGWi GWiGWiak2=GWi. GWi!GWi",GWi$GWiV$GWi%GWi/GWil0K3=GWi0GWi2,GWi3GWih5GWi5GWic7GWi8GWi9GWi9GWi;GWi<N4=GWi>GWi=?,GWi?GWiA,GWiXBGWi DGWidDK5=GWi~EGWiFGWiOHGWi|HGWiIGWiwJGWiuKGWiKGWiXLGWi"O$  Things that are here:GWiP^  a +0 club; a gnoll corpseGWiRGWilS _GWi)TGWiTGWiqUGWi5VO=GWigZXGWip[GWi\GWi<]GWi]GWiV_GWiiaGWiaGWi3bGWiPdGWiOeGWieGWi?fGWigGWi.iGWiiGWiJjGWizkGWilGWi!mGWimGWiZoGWip,GWizqGWisGWi[u,GWivGWiwGWixGWixGWiyGWi]|GWi}GWie~GWi)GWi/GWi}GWîGWiGWiiGWiGWïGWiGWiGWiGWi̎GWi8GWiGWi,GWi6GWi$GWi,GWijGWi!,GWiGWiGWiGWi,GWi0GWi)GWiע,GWi£GWiBGWi,GWin _j - 5 purple potions (gained 1)GWiGWiGWiGWi-GWiGWiٯGWiGWiհGWio,GWi GWioGWilGWiGWiGWi0GWi GWiSGWiGWiGWi,GWiZGWiGWiGWiGWi?GWi~GWi+GWiu,GWiGWiGWiGWi@GWiGWiBGWiGWiGWi$GWifGWiGWi,GWiKGWiGWiGWiFGWiGWi{GWiFGWiGWi;GWiHGWiGWiGWiGWi _You hear the quick creaking of a very distant portcullis.GWiS3GWiGWiGWi,GWiGWiGWi,GWiGWiwGWi GWifGWiGWiGWi@,GWiGWiGWiGWi:GWiaGWiAGWiGWiRGWiGWiiGWiGWiNGWiGWiWGWi,GWi?GWiGWikGWiGWiuGWiGWi;GWibGWiGWiGWi,GWiGWiGWi|GWiGWi+GWi GWiGWiGWiGWiGWiuGWiGWi_ GWie GWiGWiGWi]GWi GWi,GWiGWiGWi ,GWiGWiGWiGWi>GWiGWiGWiGWiGWi,GWi! =  You see here a +0 spear.GWi!GWi]! _GWi"GWi#GWiS$GWi$GWi%GWiQ'GWi(,GWi*GWi4GWiy6GWi7GWi8GWi<GWir=,GWi5>GWi@GWiA,GWiACGWiCGWiuD,GWi\EGWiFGWiBH,GWiIGWi>JGWiK,GWiLGWiPGWiQGWiQGWinRGWiTGWiUGWi^UGWi?#.##.####..##.#.... #.##.......##.##.#####.####...#.........>........###)..%#..# #..##.#...#)÷.....## #.. #.#.#..)#...#..# #.. #.#.###.##.###.. #.##..##.#.###.##.# #.64140.0)GWi> #.....@........#... . ##...###........... ( #.. ##..#####...  #. #..## GWiR?# ...# #..## #..# #..# GWiEGWipF+71GWijKGWiM; _Found a stone staircase leading down.GWi~GWi~GWi]GWi~GWiMGWi؉,GWiQGWiRGWiGWi9GWiGWiGWi,GWiGWiGWi~GWiGWiGWi,GWiGWiGWiGWiCGWi™GWiGWi!,GWiGWiGWi7GWiGWiGWiGWitGWiGWi\GWiGWiGWiVGWiGWiGWiGWiGWiGWiGWiʵGWiGWiݶGWi-GWi+,GWiQGWiR  There is a stone staircase leading down here.GWilGWi$ _GWiGWiGWiqGWiGWiTGWiJGWiGWiGWi%GWiQGWi,GWicGWiGWiGWi GWiGWiGWii,GWiqGWiGWi-GWihGWiGWikGWibGWiGWiGWiGWiGWi0GWiBGWiGWivGWiGWiGWidGWi,GWidGWiGWibGWiGWiGWiaGWiBGWi,GWiAGWiGWi,GWiGWi4GWicGWiGWiGWiGWiA#...# ##..#####... ##...# ##..# # #...# #...# ###.## #..## #.# #..# #.# #..# ##. #..# ##...###..# #75.0 (28.0)#..# ##...##...#.>.# #GWiG## #...#ß.ß# # #...##### ###### ....# #.....##.### ######..#.GWijGWi+6.0 (29GWin GWiBA _Found a staircase to the Ecumenical Temple.GWi3GWiGWiGWi!XGWi"GWi;#GWi#GWiL%GWik'GWi'GWi(GWi)GWi+GWi+GWi,GWi@.GWi/GWi/GWi 1GWi3GWi6i  You encounter a sky beast.GWi< #.# #..# .  ##. #..# . #  #...###..#.#.#  #........#...# ..##...#.>.# # #...#ß.ß# ########...##### ####...........##....GWi=#....###@########..F.....#  #....###.#  .. #.# #.# #.#  F   sky beast (asleep) #.# .##GWi?U81.0 (5.0).FGWiFF2.0 (6 _GWiKGWi%MHWiPA.FHWiWavv(ally target)HWiX`4-=3.0 (1HWi\HWij/ _You conjure some foxfire!HWi^q  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HWi- *combustible, ally target)Flames lash the sky beast.  The sky beast is lightly wounded.HWi v§The sky beast's fire resistance burns away.HWi. v§v§v§HWi E§vHWi  You hear the loud creaking of a portcullis nearby.The foxfire burns the sky beast! The sky beast is burned terribly!HWiu 2§HWi" ;.FHWi HWi }2--====4HWii HWi a _The sky beast is heavily wounded.IWim  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IWi% * Flames lash the sky beast. The sky beast is burned terribly!IWiY>§FIWiCv§IWiJ...F.1-5§ _The sky beast is almost dead.IWir  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IWi s .  Flames lash the sky beast. The sky beast is burned terribly!IWin =*IWi* v§v§IWi .§IWi ,vIWi{ 3.§IWi .IWi 49-506 _You kill the sky beast!IWi :§IWi h _Your Dodging skill increases to level 6!JWiT JWi!U JWiyV JWiea j....§.0JWia JWi f JWif [ _Sorry, I don't know how to get there.KWi=PKWi8 IKWi KWi G§vKWi1 §Found a stone staircase leading down.KWi KWi  _Your foxfire dissipates.KWi KWiD KWi KWi KWi KWi $50KWi (-KWiC KWi, KWi KWi) KWi KWiL #...# ##..# # #.#...# #...# #.##.## #..## ## #.KWi #.# #..# .# #.#.# #..# >. #.KWi ?##. #..# . # #....###..#.#.# #.#........#...# #----90.0 (4##..@#.>.# #.KWi # #...#ß.ß##.KWiB ########...##### ######...........KWic a#......#....###.#########KWi #........##....###.#KWi .. #.##.#KWif :----KWi KWiA LWiLWiLWi+MWi3MWiTMWiMWi` MWi MWi MWi NWi+nPNWi,NWiNWiNWiXNWi1=NWiNWiBNWiNWib,NWiNWiXNWi NWi;: 2=NWi? ,NWi@ NWiA NWi5Y #...>........###)..%#..#...###.##..##.#...#)÷.....###..##.##..##.#.#..)#...#..#...##.##..##.#.###.##.###...#.##.##..##.#.###.##.# #.##.##..............#... .##.###...###........... (##.##...# ##..#####... #.#8.0 (8#...# ##.@# # #.##...# #...# #.#NWiZ  ##.## #..## ## #.# #.# #..# .# #.# #.# #..# >. #. ##. #..# . ##..  #...###..#.#.##.. #........#...##.# #...##...#.>.##.# NWi_ NWią OWiX OWiY OWiZ OWib OWie OWik w3=OWin OWio OWiq OWist OWix OWix OWiy OWiT| OWi\ OWiӃ OWi 4=OWi OWi ,OWin OWi OWi ,OWi% OWi  ### #.##.......##.##.###..###### #.###.####...#............##..... ...>........###)..%#..#...##.### #.##..##.#...#)÷.....###..##.# #.##..##.#.#..)#...#..#...##.# #.##..##.#.###.##.###...#.##.# #.##..##.#.###.##.## #.##.##.# #..............#...###.##.##.# 705.0 (7 ##...###........@.....(##.##.#  #...# ##..#####...######.##.#  #...# ##..# ##.## #.##.#  #...# #...# .# #.#OWi] e#.#  ##.## #..## ## .# #.##.##.# #..# .# .# #.##.#####.# #..# >. .# #.##...##.# . # .# #...#####...###..#.#.# #........OWi۪ OWi OWi PWi; PWi PWi PWi PWi a5=PWi BPWi ,PWi/ PWij PWi PWi PWig BPWiM PWi  .##..##.#.#..)#...#..#...##.# .##..##.#.###.##.###...#.##.# ##..##.#.###.##.## #.##.##.# ..............#...###.##.##.# ..###..............(##.##.# PWif ..# ##..#####...######.##.# ..# ##..# ##.## #.##.# # #...# #.# #.##.# 9.0 (4## #..## ## #@# #.##.# PWiA # #..# .# #.# #.##.###### #..# >. #.# #.##...... ##. #..# . # ..# #...###### #...###..#.#.# #.# #......... #........#...# #.# #.#.## #...##...#.>.# #.# #.#.###### ## #...#ß.ß# #.# #.#....... ######...##### ######.#.######PWiE PWi= PWiI QWiQWi3QWiwQWi܋QWi{=QWiQWiQWiQWi>,QWiTQWi2QWi,QWiQWi  #..............#...###.##.##.# ##...###..............(##.##.#  #...# ##..#####...######.##.#  #...# ##..# ##.## #.##.#  #...# #...# #.# #.##.#  ##.## #..#######.# #.##.#  #.# #..#...#.#.# #.##.####  #.# #..#.>.#.#.# #.##.....13  ##. #..# . #.@.# #...#####..###..#.#.###.# #...............#...# #.# #.#.#####  #...##...#.>.# #.QWi# #.#.  ## #...#ß.ß# #.# #.# #######...##### .########.#. ..........# # #........# ....###.### ########.# ........##.#QWirQWi#SWiVm3SWinSWiuSWivSWi~SWi# ##..# ##.## #.##.# ...# #...# #.# #.##.# ##.## #..#######.# #.##.# SWi$# #..#...#.#.# #.##.###### #..#.>.#.#.# #.##...... ##. #..# . #...# #...###### #...###..#.#.###.# #......... #........#...# #.# #.#.######6.0 (3 SWi#...##...#.>.# #@# #.#.# ## #...#ß.ß# #.# #.# ######...##### .########.#.# .........# ## #........# ...###.### ########.# .......##.####.##.# #.#  #.# #SWiSWiSWiSWiA 3SWi SWi2 SWi4  _Found a stone staircase leading up.SWi SWiu SWi SWi  ##.## #..#######.# #.##.# SWi : #.# #..#...#.#.# #.##.####  #.# #..#.>.#.#.# #.##.....#. #..# . #...# #..SWi ..###..#.#.###.# #..  #........#...# #.# #.#. SWi; j #...##...#.>.# #.# #.#.#####  ## #...#ß.ß###.# #.#......SWi 8.0 (2######...#####<@########.#. ..........# #### #........# ....###.### ########.# ##.#.###.#  SWi #.# #.# #.# #.# #.# #.#SWi  #.# #.# ###SWi] SWi SWiF TWiQ  ##.## #..#.# #.##.# #.# #..#...#.#.# #.##. #.# #..#.>.#.#.# #.## ##. #..# . #...# #... #...###..#.#.###.# # #.#...# #.# #.#. #...##...#.>.# #.# #.#. ## #...#ß.ß###.# #.##...#####@.##.#..# #### #.# #....###.### #.# #.# #.# #....###.# #.#  .. #.# #.# TWiR % #.# #.#  #.# #.#  #.# ###TWi2Y TWiY *9.0 (1TWi_ TWib a _There is a stone staircase leading up here.VWi@ 3VWi VWi VWi VWi | _VWi VWi VWi VWi VWiR VWi VWir VWi VWiJ VWi, VWii VWi VWi VWio VWi VWi VWi6 VWi VWi] ,VWi VWi; VWi VWi VWi VWi VWiv VWi VWid VWi* VWi VWi VWi VWi< VWi$ VWic VWiz VWi# VWiS' ,VWih* VWi- VWi0 ,VWi2 VWi5 VWi7 ,VWi9 VWi = VWiH@ VWi@ VWiB VWiH VWiL ,VWiN VWiAT _You hear the loud creaking of a very distant portcullis.VWi7U VWiU VWiW VWi!Z VWi\ VWi"] VWi[_ VWio VWis ,VWiv VWi4 VWi ,VWiU VWiV VWi ,VWi VWi VWic VWiڬ VWiH VWi5 VWi VWi# VWi XVWi VWi# VWi ,VWi VWiv VWi VWi VWi\ VWi VWi BVWi VWiVWijVWiYVWiVWi<VWi=VWi?,VWiBBVWilCVWiEVWiFVWiGVWi5HVWi JVWi\L,VWitMVWiOVWiRQVWiQVWiRVWiWTVWisYXVWi],VWi]VWie _You hear the loud creaking of a portcullis nearby.VWig3VWihVWi5-5====8]Wi!§§§§§§☼]Wi$N _You kill the orc priest!^Wi&3^Wi(^Wi-^Wi[36-^Wih4^WiN5^Wi8^Wi8^Wi:^Wi=,^Wi?^WiB^WiBS7=^WiD^Wi G^WiGG^Wi}I^Wi.L^Wi>M^Wi@N^WimP^WiPK8=^WiR^WiU,^WiW^WiY^WiZ^Wi[^Wi^,^Wi_^Wia^WiaS9=^Wic^WiNf,^Wi8h^Wi8j^Wiuj^Wi^l^Winn40=^Wi]p^Wir^Wir^Wit^Wi&w^Wiw^Wix^Wiz^Wi!{%1^WiX^Wiǀ^Wi^Wi^WiP^Wi^Wi=^Wia2=^Wi\^Wi^Wi]^Wi^Wi4^Wi}^Wi6^Wi^WiFU3=^Wi^Wim^Wi^Wi7^Wi,^Wi^Wi^Win^WiP^Wi^WiܵK4=^Wi^Wi,^Wi^Wi,^Wi^Wi^WiWU5=^WiK^Wi!,^Wi(^Wi,^Wi^Wi^Wi5^Wi16=^Wi^Wi`7=^Wi^Wi^WiQ,^Wi^Wi ^Wib^Wi0^Wi;8^Wi^Wi^Wi^Wi^Wi^Wi^WiI^Wid^WiK9=^Wi_ ^Wi ^WiR ^Wi^WiY^Wi^Wi^Wi#^Wi%V50=^Wi'^WiR*^Wi*^Wi,^Wi0,^WiN2^Wi4^Wi45^Wiy7^Wi,:^Wi~:K1=^Wi=^Wi#?,^Wi@^Wi>D,^WiGF^WiH^WiJIU2=^Wi8K^WiN,^WiP^WiS^WiS^WiW^WiX^WiY^WiZ^Wi]^Wi^K3=^Wi `^Wic,^Wie^Wih,^Wij^WiYnk4=^Wip^Wis^WiOs^Wit^Wiw^Wi?x^Wiy^Wiy|,^Wi~^Wiقk _You start resting.HP restored.^Wi]----.....))..^Wi?0864.0 (66.0)^WiEu5=----5.0 (67 _^Wi^Wi7^Wi ^Wim ^Wi ^Wi ^Wi ^Wi} ,^Wi ^Wi̽ ^Wi/ ^WiT ^Wi ^WiA ^Wi ^Wi ^Wiq S #.# #.#  #.# #.. .#### .# .########.#........########..###### #........... #..)@.#.#### #.)∩))#.###Fly #########^Wi  . .### .# #######........########..###### #...........)..#.####)∩@)#.# #...)..# Fly ^Wi J  ^Wis 08.0 (3.0)^Wi& F=9.0 (4^WiY ^Wi $  Things that are here:^Wi` _a +0 dagger; a +0 robe; a +2 hand axe of sundering_Wiӫ3_WiD_WiI_Wi_Wi: __Wi_Wi}_Wiƿ_Wi_Wi_Wi4_Wi_Wit_Wi_Wi_Wi_Wi_Wi_Wi_Wi_Wi}_Wi8_WiH_Wi8_WiE_Wi _Wi_Wi_Wiw_Wi_Wi_WiF_Wi_Wi_Wi_Wi6_Wi_Wi2_Wim_Wi_WiX_Wi2_Wi,_Wii_Wi)_Wi,_Wi_Wi_Wi _Wi !_Wi!_Wi%_Wi'_Wi),_Wis+_Wi,_Wi-_Wi-_WiN/_Wi0_Wi.1_Wi1_WiB3_Wi^4_Wi4_WiL5_Wi8_Wi9_Wi9_Wi:_Wi@;_Wi<,_Wip=_Wi?X_WiM@_WiA,_WiB_Wi=D_Wi#E_WiaE_WiIr _You reach down and open the door._WiJ_WiJ_WiN@  There is an open door here._Wi$O_WiO __WiP_WicR_WiS_WiS_WiT_WiX,_WiX_WisY_Wi[_Wi\_Wi\_Wi]_Wi__Wi`_WiWa_Wib_Wic_Wip ## #.##.# # #.# ### .### #.# # #.# ##... ...####.# # #.# ..... .....#### _Wi$q. .## ....ß###ß....._ # .# .....⌠#...... #.# #....ß.... _WiUqc####.##.....# 97.0 (28.0) .....#_Wiwq#...@.# ###..#########...## _Wiqm.............#...# _Wiq..)..#.####.###.## _Wiq.)∩))#.# #.# #.# ..)..#.# #.###'# _Wi r.....#.# #.....# _Wi5r.......# ####### ########_WiOy_Wiz+8.0 (29_Wi_Wi? _Found a sparkling altar of Nemelex Xobeh._Wi_WiW_Wi _Wi_Wi_WiB_Wi_Wi+_Wi_Wi_Wi_Wi9_Wi-_Wi _Wi _Wi5 _Wiw_Wi_Wi_Wi_Wi^_Wi_Wi"#...#####<.########.#.######### ......# ####_#........# ##.### ##.########.# ....# #.?. #.# ###.# ##...## #.##.# #.....# #.##.# ###.!...### #.#  #.# ##....ß....####.#903.0 (5.0)  #.# ..... #⌠@....####  .## ....ß###ß....._# _Wij} .# .....⌠#......###  #.# #....ß....### ###.# ###.....###..# #.....# ##..#########...##........#... .)..#._Wi)####.###.##_Wi#_Wiy$*4.0 (6_Wi*_Wi6-8 _Found a broken altar of Ashenzari._Wi_Wi_Wi7_Wi_Wif$#...#ß.ß###.# #.#......... ####...#####<.########.#.######## .......# ####_#........# .###.### ##.########.# .....# #.?.# #.# .###.# ##...## #.# ## #.# #.....# #.# # #.# ###.!...### #.#0 _Wi$# #.# ##....ß@...####.# # #.# .....:#⌠.....#### . .## ....ß###ß....._# _Wi$# .# .....⌠#......###  #.# ##....ß....### _Wil%'####.# ###.....### .....# #.....# ###..#########...##............#...#_Wi,_Wi_1*5.0 (1_Wi3_Wi6f _Found a parchment of Yara's Violent Unravelling.`WiRI`Wi*J`Wi/L`WiN`Wi^Q`WiUB`WiM`  ...##...#.>.# #.# #.#.########...#ß.ß###.# #.#....... ######...#####<.########.#.###### .........# ####_#........####.### ##.########.# .......# #.?.# #.# ...###.# ##...## #.# ..## #.# #.....# #.#6`Wia.# #.# ###.@...### #.# #.# #.# ##....ß..# #.# #.# #.....:#⌠.....#### #.. .## _.....ß###ß....._# ### .# ##.....⌠#......### #.# ###....ß....### ######.# ###.....### .......# #.....# #####..#########...##`Wij@7.0 (2`Wip`Wi0yI _Found a basalt altar of Yredelemnul.`Wiqz*8.0 (3`WiE8_`Wi5W _t - a smoky puce potion`Wil3`Wi`Wi `Wi`Wi`Wi`Wi`Wi=`Wi`Wi,`WiN`Wi} _z - 2 scrolls labelled WAEMPIM QOFA (gained 1)`Wi `Wi``Wi\`Wi `Wi( `Wi `Wi `Wi `Wi`WiP`Wi@`WiM`Wi `WiL`Wi`WiF`Wi`Wi"`Wi`Wig`Wi,`Wi$ `Wi&`Wi(`Wi(`Wi)`Wi[-`Wiq/`Wi/`Wi0`Wi3`Wia5`Wi5`Wi6`Wi9`Wif;`Wi<`Wi=`Wi?`WiA,`WiB`Wi!E`WiF,`WiG`WimJ,`WiK,`WiM`Wi N`Wi_N`WiNO`WijP`WisbWisbWitbWibzbWi#{bWi{bWi{bWi bWimbWi%,bWi bWibWibWibWi=bWibWi bWibWiXbWi,bWibWibWi֣bWibWi ,bWibWiebWibWiɳbWihbWiZbWiibWibWibWiCbWi,bWibWiebWiCBbWibWi`bWi,bWiv,bWibWirbWibWiVbWibWiYbWi.bWibWi,bWibWibWibWibWi|bWi6bWibWibWibWibWi bWis bWibWibWibWibWibWibWibWibWiibWi4bWibWi bWi^%bWi~&bWi&bWi3'bWi,bWi+.bWi.bWi+/bWi4bWi4bWi=5bWi5bWi1;bWi<bWi<bWi<bWiBbWipC,bWiCbWiPHbWiIbWivIbWiIbWiEObWiBSbWiSbWiTbWisYbWiZbWi([bWiJ\bWim`bWib,bWicbWihbWiQibWiibWijbWiInbWiobWipbWiqbWiDvbWiwbWi-xbWi ybWi~bWibWi bWibWiSbWi?bWi bWibWibWibWibWiVbWibWil,bWibWibWibWi bWirbWi,bWi,bWi֨,bWiT,bWiSbWi2bWiwbWi±bWi3bWi#bWi˺bWi0bWiYbWibWi,bWiPbWibWi,bWisbWibWijbWibWiqbWirbWibWi#bWibWibWibWibWinbWiBbWibWibWi,bWiQbWi"bWi,bWic bWibWixbWibWi!bWibWi*bWibWi,bWi bWi,!bWi"bWi%bWi'bWi(bWi&*bWiH,bWik.bWi.bWi$0bWi2bWi4bWi4bWi6bWi8bWi~:bWi:bWi?<bWiQ>bWiM@bWi@bWiBbWiDbWiFbWiFbWiIbWi{JbWiKbWiLbWiMbWiObWiQ,bWiRbWiTbWiOV,bWiWbWiYY  There is a stone staircase leading down here.bWi[bWi}\bWi*]$ _bWi]bWi%8bWiubWi)bWiqbWi! _You fly downwards.bWi 4 ..  .#  .#  .#  .#  .#  ##.# 110.5 (75.5) #@.#  #..#  #....  ...### #..# #..# #..# #..# bWi] bWi bWin bWiea _There is a stone staircase leading up here.cWicWi cWiDcWicWitcWiUP _cWicWi(cWicWicWi0,cWicWi,o#.##.# #.# #.# ##.# #<.# .##..###....######.........3.5 (3.0)cWiu#......@#######...###..# . #..# #..# cWih....##.##cWi"#cWicWi cWidWilMIdWiNdWi)PdWiPdWiUBdWiSUdWiCVdWiJWdWiXdWiXdWi]YdWiZdWi[dWiE\dWi\dWibo#.# #.# #.# #.# #.# ###.# .# #<.# ###.##### #..###.7.5 (4######.....@.......#.......###########...###..# . #..##..##..#....##.####dWiccdWigdWiidWi1dWiښdWiMdWidWi\XdWi,dWidWidWikdWidWidWidWiwdWidWi.dWidWi),dWi|dWi.. #.# #.##.# #.##.# #.##.# #.# #.# #.# ##.# #.# dWi*#<.# ###.#######22.5 (5..###.. #####........... #.......############..# ...###..# .# dWi.#..#....##.#dWi^dWi<dWidWi7:dWi:dWiN;dWi=dWi?,dWi$DBdWiD,dWiEdWipGdWiGdWi\L,dWiMdWiMdWiNdWiQJ _Found a stone staircase leading down.dWi1XIdWiiYf _Found an orange potion.dWi[3dWi\dWi,c .. #.# #.# #.# #.# #.# #.#  ########## <.# ###.#######........#8.5 (6 ..###.......>.# dWie................#####.! ..######..# # #..#.# #.... ..# #...## ..# #.... ... #...## #.#dWijdWileWiV eWi+ eWig eWi| eWi eWi BeWi ,eWi eWiw eWir BeWiF BeWi  _Found a leather armour.eWiU eWi    #.#   #.#   #.#   #.#   #.#   #.# ##########  ##.#######........#  33.5 (5.........#  #####.!#  ##..# #..#  #..# #[.#  #.... ...#  #...## #..#   #.... ...#   #...## ##.#     eWi y _There is a stone staircase leading down here.fWie#.# #.#  #.#  #.#  #.#  #.# ########## #.#######........#  ...............>.#  .#####.@#  ########..# #..#   #..# #[.#  #.... ...#  #...####..#  #.... ...#  #...## ##.#   #.#   fWi/#fWi14.5 (1 _fWiőfWizfWi͚*5.5 (2fWifWi_ _o - 2 orange potions (gained 1)fWi IfWi fWi fWi fWi  You see here a +0 leather armour. _fWi fWi fWiw fWiX fWi= fWi fWi fWi fWi: fWi fWi fWi fWi fWi fWi fWi fWiu fWiS fWi fWif fWi fWi= fWi fWi fWif fWi fWi fWi fWi fWi fWi fWiu fWi} fWi ,fWip fWi" fWi # fWi=# fWi(& M _You now have 257 gold pieces (gained 8).fWi"' fWir' fWi' fWiL) fWi-* fWiw* fWi* fWi+ fWi- fWih- fWi. fWiC/ fWi/ fWiY0 fWi0 fWi1 fWi2 ,fWi3 fWie7 fWi8 fWi@9 ,fWi: fWi; ,fWit< fWi= fWi@? fWi? fWi? fWiA fWi6B fWiB fWiB fWiED fWi9E fWiE fWiE fWiG fWiPH fWiH fWiH fWijK fWiL fWiMM fWi\N fWiIP fWiQ fWiR fWinR fWiT fWi$U fWiU fWi}X BfWi-Y fWiY fWi*\ fWi_ ,fWi` fWib fWid fWie fWin XfWi'p fWir fWit fWi u fWiUv fWiz fWi} fWi8 ,fWia fWi BfWi fWi ,fWi fWiZ fWi ,fWi fWi XfWi fWiL fWi fWi fWi6 fWiZ fWi fWi9 fWi fWi fWi fWi0 fWiğ fWi fWi6 fWi fWi BfWit fWi BfWi nfWi1 fWi4 ,fWiֽ fWil fWi" fWi fWi fWi= fWi i  You encounter a rock fish.fWi  #..#....# #.# #..#....# #.# ###.##....# #.# fWi #...##....# #.# #.#.##....#####.# #.#.##..........# ##.#.############# #..#.#  #@##.#  #.##.#fWi   #.##.#  fWi #.# #.. #.. F   rock fish (asleep) ...F#.. fWi fWi /81.5 (46.0)fWif fWi +2.5 (47 _fWi hWi/  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hWiR #..#....# #.# vashedestampede the Thaumaturge  #..#....# #.# Djinni ###.##....# #.# Health: 52/55 ======================-- #...##....# #.# AC: 12Str: 7 #.#.##....#####.# EV: 9Int: 22 #.#.##..........# SH: 3hWi`9Dex: 13 ##.#.############# XL:  9 Next: 55% Place: Dungeon:8 #..#.#  Noise: ---------  Time: 7182.5 (0.0) #@##.#  h) staff of cold #.##.#  Cast: Foxfire #.##.#  Fly  #.# #..hWi #.. F   rock fish (asleep) hWiǘ... hWi{F#.. _You encounter a rock fish.hWi*Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hWiSAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a rock fish (asleep, chance to affect: 92%)hWiej#..#....# #.# vashedestampede the Thaumaturge #..#....# #.# Djinni###.##....# #.# Health: 52/55 ======================--#...##....# #.# AC: 12Str: 7#.#.##....#####.# EV: 9Int: 22#.#.##..........# SH: 3Dex: 13hWi+##.#.############# XL:  9 Next: 55% Place: Dungeon:8#..#.#Noise: ---------  Time: 7182.5 (0.0)#@##.#h) staff of cold#.##.#Cast: Foxfire#.##.#Fly #.##..#..F   rock fish (asleep)...*#.. _You encounter a rock fish.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  hWiyPress: ? - help, Dir - move targetAim: a rock fish (asleep, chance to affect: 92%)hWiTYFinner flame)hWiu ;F.hWiw{ hWio| 3==3.5 (1hWi1 CFFhWi   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a rock fish (asleep, chance to affect: 92%) _The rock fish is filled with an inner flame.iWiI  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iWiB9F.iWiKF#iWicvvF, ally target)1-4iWiLiWi / _You conjure some foxfire!jWiT SHIFTkWiϷkWi7-kWi9kWiF _Unknown command.kWi '###..#.....#... #..#...##.##.......# #...#####.kWi*  #.#.##..........#.#.#############v#.##v#.##.#F#...#..kWi G§vkWi1 G§vkWi D§vkWia F§vkWi D§vkWi> kWi[0§kWi`§vF#kWi^f  The foxfire burns the rock fish but does no damage.  The foxfire burns the rock fish. The rock fish resists.  Flame seeps out of the rock fish.kWi2§kWi#>)kWi52-5kWiU§§kWi7 _The rock fish is lightly wounded.lWi|  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lWiLF#lWi&v.v...F, ally target)lWi651=6lWiAFFlWiZ/ _You conjure some foxfire!mWi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mWi39*mWi H§vmWiA C§vmWiy b  Flames lash the rock fish but do no damage.mWi XThe foxfire burns the rock fish. The rock fish completely resists.mWi 2§mWiG H§vmWi G§vmWiԓ  The rock fish is lightly wounded.  The foxfire burns the rock fish but does no damage.mWij x§F#mWi GF)mWiN \49-=7mWi" mWi" N§§mWiW& 7 _The rock fish is lightly wounded.nWi<  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nWix * e, combustible)nWi!Flames lash the rock fish. The rock fish resists.  Flame seeps out of the rock fish.  The rock fish is moderately wounded.nWiLF#nWiw ....  The rock fish's fire resistance burns away.5---8nWinWi. _The rock fish bites you.nWiA  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nWiQ ###..#....# #.# vashedestampede the Thaumaturge  #..#....# #.# Djinni #..#....# #.# Health: 41/55 =================------- ###.##....# #.# AC: 12Str: 7 #...##....# #.# EV: 9Int: 22 #*#.##....#####.# SH: 3Dex: 13 #*#.##..........# XL:  9 Next: 55% Place: Dungeon:8 ##*#.############# Noise: ==-------  Time: 7188.5 (0.0) #@*#.#  h) staff of cold F*##.#  Cast: Foxfire #*##.#  Fly  #*##.#  #.# #..Wi8R\34H F   rock fish (inner flame, combustible) #.. ... .#..The rock fish's fire resistance burns away. _The rock fish bites you.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activatenWi  ###..#....# #.# vashedestampede the Thaumaturge  #..#....# #.# Djinni #..#....# #.# Health: 41/55 =================------- ###.##....# #.# AC: 12Str: 7 #...##....# #.# EV: 9Int: 22 #.#.##....#####.# SH: 3Dex: 13 #.#.##..........# XL:  9 Next: 55% Place: Dungeon:8 nWiì g##.#.############# Noise: ==-------  Time: 7188.5 (0.0) #@.#.#  h) staff of cold #.##.#  Cast: Foxfire #.##.#  Fly  #.##.#  #.# #.. F   rock fish (inner flame, combustible) #.. ... nWi6 .#..The rock fish's fire resistance burns away. _The rock fish bites you.  Casting: Scorch (safe; 1% risk of failure)  nWiȭ xConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activatenWiw N     nWi±   ###  #.. nWi G ### nWi #@##.#  ####.#  nWiL .  nWin S #.#nWi 8 #.. nWiز F#.. ... nWi /.#..nWi ..#§§Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the rock fish!  (Press . to intensify the flame waves.)nWi 8======9.5 (1Wave nWi ;§nWiu M _The rock fish explodes!oWi-   You start resting.§0§------90.5 (1oWip: _You stop channelling waves of flame.oWi!   You encounter a rock fish.------§F   rock fish (wandering)F0§§1.5 (1 _§§oWiY pWiQ ### #.......### #.# ###..#....# #.# #..#....# #.#  #..#....# #.# pWi ###.##....# #.# #...##....# #.# #.#.##....#####.# .#.##..........# ##@#.##############..#.# #§##.# pWi8 #§##.##.##.##.#pWi{ #..#...F.pWiv 1FpWi §§F   rock fish.pWiq S2=2pWiE M§§pWiǖ pWi*##.#####..### #.......#####..#.# #..##.. ##### ..........##.#.##############..##§#.###FpWi+1FpWi,4F#pWiN2§§F   rock fish#pWiN3%3pWi6pWiE9qWi.... ... #...######.#####..### #.......#####..# #..###.#..# ##### ..........#.#.##############..#§##§#.##.#F.#qWi8F#qWit7§qWiU%4qWiM§§qWiqWi#..# ### #.........# .... ... #...#####.# ##.# #.#####..## #.# ### #.......### #.# ###..#....# #.# #..#....# #.#  #..#....# #.# ###.##....# #.# #.@.##....# #.# #.#.##....#####.# #.#.##..........# qWi\##.#.##############..#.##§##.# #§##.#F.##.##.#qWi8F#qWi15§qWiѥ]3=5qWiqWi%qWiN< #..# #...####..# #..# ### #.........# .... ... #...#####.# ##.# #.#####..## #.# ### #.......### #.# ###..#....# #.# #..#....# #.#  #..#....# #.# ###@##....# #.# qWi< 0#...##....# #.# #.#.##....#####.# #.#.##..........###.#.##############..#.##§##.#F§##.##.##.#qWi E ?..qWiF %6qWiK qWiN rWi@EXM..... #####..# ### ......... ... #...######.#####..### #.......#### #@.####.###...##....# #.#Fly ##.#rWiNrWiOO%7rWiTrWi^WrWi.###..# #..#####[.# #..# #.........# #..# #...####..# #..# ### #.........# .... ... #...#####.# ##.# #.#####..## #.# ### #.......### #.# ###..#....# #.# #.@#....# #.#  #..#....# #.# rWi###.##....# #.# #...##....# #.##.#.##....#####.##.#.##..........###.#.##############..#.##.##.#rWi1FrWiMF   rock fishrWi%8rWirWirWio.....############..# #. ..#######[.... #####..# ### .......... ... #...######.# #.#####..#### #.......#### #..##.##.. ######.# F.#.##..........#.#.#############.rWiDrWiS4=9rWirWi_rWip ?####................#####..# ....############..# #..# .###..# #..#####[.# #..# #.........# #..# #...####..# #..# ### #.........# .... ... #...#####.# rWip ##.# #.#####..## #.# ### #....@..### #.# ###..#....# #.# #..#....# #.#  #..#....####.##....##...##....# #.##.#.##....#####.#F.#.##..........###.#.#############rWiy rWi6z '200rWi; rWiY sWi}.#####..# #..# #..# ###..# #..#####[.# #..# #.........# #..# #...####..# #..# ### #.........# .... ... #...#####.# sWi}~##.# #.#####..## #.# ### #.### #.# ###..#....# #.# #..#....# #.# #..####.##...###.#.##F.#.## sWi(1FsWiF   rock fishsWi%1sWisWiRsWi( #..###....>.# ##................#####..# ....############..# #..# ##..# #..#####[.#  #..# #.........#  #..# #...####..#  #..# ### #.........#  .... ... #...#####.#  ##.# #.#####@.## #.# ### #.......### #.# sWi###..#....# #.# #..#....# F..###.##....# #.# #...##....# #.##.#.##....#####.#F.#.##..........#sWi9F#sWisWi]5=2sWisWivsWiI  Casting: Flame Wave (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tWi) #..###................>.#  vashedestampede the Thaumaturge ##................#####..#  Djinni ....############..# #..#  Health: 42/55 ==================------ ##..# #..#####[.#  AC: 12Str: 7  #..# #.........#  EV: 9Int: 22 tWi) #..# #...####..#  SH: 3Dex: 13  #..# ### #.........#  XL:  9 Next: 58% Place: Dungeon:8  .... ... #...#####.#  Noise: ---------  Time: 7202.5 (0.0)  ##.# #.#####@.## #.#  h) staff of cold tWi* ### #.......### #.#  Cast: FoxfiretWiw* ###..#....# #.#  Fly  #F.#....# #.#  #..#....# #.#  ###.##....# #.#  F   rock fish #...##....# #.#  #.#.##....#####.#  F.#.##..........# tWi*~_You encounter a rock fish.Casting: Flame Wave (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tWi+KAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a rock fish (chance to affect: 92%)tWi #..###................>.#vashedestampede the Thaumaturge ##................#####..#Djinni ....############..# #..#Health: 42/55 ==================------ ##..##..#####[.#AC: 12Str: 7  #..##.........#EV: 9Int: 22  #..##...####..#SH: 3Dex: 13  #..# ### #.........#tWiXL:  9 Next: 58% Place: Dungeon:8  .... ... #...#####.#Noise: ---------  Time: 7202.5 (0.0)  ##.# #.#####@.## #.#h) staff of cold### #.......### #.#Cast: Foxfire###..#....# #.#Fly #*.#....# #.##..#....# #.#tWi\###.##....# #.#F   rock fish#...##....# #.##.#.##....#####.#F.#.##..........# tWi~_You encounter a rock fish.Casting: Flame Wave (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tWiAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targettWi>Aim: a rock fish (chance to affect: 92%)tWiJZF(inner flame)tWiR6;F.tWi=;FtWiy>3==3.5 (1tWiYECFFtWiH  Casting: Flame Wave (dangerous; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a rock fish (chance to affect: 92%) _The rock fish is filled with an inner flame.tWiD I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tWi* A.FtWi5 vvF, ally target)tWi6 [1--4tWi> tWibD / _You conjure some foxfire!uWi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uWi n9*uWi*:K§vuWiAp  Flames lash the rock fish but do no damage.uWi4§uWiL§vuWig  The foxfire burns the rock fish. The rock fish completely resists.uWi#K4§uWiKIF#uWipTGF)uWiUb39-=5uWi_];§uWiR`I _The foxfire burns the rock fish but does no damage.uWiP  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uWi  #..###................>.#  vashedestampede the Thaumaturge ##................#####..#  Djinni ....############..# #..#  Health: 35/55 ===============--------- ##..# #..#####[.#  AC: 12Str: 7  #..# #.........#  EV: 9Int: 22  #..# #***####..#  SH: 3Dex: 13 uWi֗ ) #..# ### #****.....#  XL:  9 Next: 58% Place: Dungeon:8  .... ... #***#####.#  Noise: ==-------  Time: 7205.5 (0.0)  ##.# #.#####@*## #.#  h) staff of cold  ### #...**F*### #.#  Cast: Foxfire ###.*#***.# #.#  Fly  #..#****# #.#  #..#....# #.#  ###.##....# #.#  F   rock fish (inner flame) #...##....# #.#  #.#.##....#####.#  F.#.##..........# The foxfire burns the rock fish. The rock fish completely resists. uWi _The foxfire burns the rock fish but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 12% risk of failure)  uWiP WPress: ? - help, Dir - look around, f - activatevWi #..###................>.#vashedestampede the Thaumaturge ##................#####..#Djinni ....############..# #..#Health: 35/55 ===============--------- ##..##..#####[.#AC: 12Str: 7  #..##.........#EV: 9Int: 22  #..##...####..#SH: 3Dex: 13  #..# ### #.........#XL:  9 Next: 58% Place: Dungeon:8  .... ... ###.#####.#Noise: ==-------  Time: 7205.5 (0.0)  ##.# #.#####@### #.#h) staff of cold### #.....#####vWi#V[37m #.#Cast: Foxfire###..#§...# #.#Fly #..#....# #.##..#....# #.####.##....# #.#F   rock fish (inner flame)#...##....# #.##.#.##....#####.#F.#.##..........#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists. Flame seeps out of the rock fish.vWi`$...F..  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists. Flame seeps out of the rock fish.  The rock fish is moderately wounded.  (Press . to intensify the flame waves.)is engulfed in blazing flames.vWi~a6======6.5 (1Wave vWigAFFvWiix _Flame seeps out of the rock fish. The rock fish barely misses you.vWi/I  Casting: Flame Wave (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vWi] #..###................>.#  vashedestampede the Thaumaturge ##................#####..#  Djinni ....############..# #..#  Health: 32/55 =============----------- ##..# #..#####[.#  AC: 12Str: 7  #..# #.........#  EV: 9Int: 22  #..# #***####..#  SH: 3Dex: 13  #..# ### #****.....#  XL:  9 Next: 58% Place: Dungeon:8  .... ... #***#####.#  Noise: ======---  Time: 7206.5 (0.0)  ##.# #.#####@*## #.#  h) staff of cold  ### #...**F*### #.#  Cast: Foxfire ###.*#***.# #.#  Wi7mFly Wave  #..#****# #.#  #..#....# #.#  ###.##....# #.#  F   rock fish (inner flame) #...##....# #.#  #.#.##....#####.#  F.#.##..........# The rock fish is engulfed in blazing flames. _Flame seeps out of the rock fish. The rock fish barely misses you.Casting: Flame Wave (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activatevWi #..###................>.#vashedestampede the Thaumaturge ##................#####..#Djinni ....############..# #..#Health: 32/55 =============----------- ##..##..#####[.#AC: 12Str: 7  #..##.........#EV: 9Int: 22  #..##...####..#SH: 3Dex: 13  #..# ### #.........#XL:  9 Next: 58% Place: Dungeon:8  .... ... ###.#####.#Noise: ======---  Time: 7206.5 (0.0)  ##.# #.#####@### #.#h) staff of cold### #.....#####Wiv9;49m #.#Cast: Foxfire###..#....# #.#Fly Wave #..#....# #.##..#....# #.####.##....# #.#F   rock fish (inner flame)#...##....# #.##.#.##....#####.#F.#.##..........#Casting: Flame Wave (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists. Flame seeps out of the rock fish.vWiB2 ...F.  A wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists. Flame seeps out of the rock fish.  The rock fish is severely wounded.(Press . to intensify the flame waves.)  The rock fish is engulfed in blazing flames.  Flame seeps out of the rock fish.7.5 (1FF _The rock fish bites you but does no damage.wWi*I  Casting: Flame Wave (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wWi #..###................>.#  vashedestampede the Thaumaturge ##................#####..#  Djinni ....############..# #..#  Health: 28/55 ============------------ ##..# #..#####[.#  AC: 12Str: 7  #..# #.........#  EV: 9Int: 22  #..# #***####..#  SH: 3Dex: 13 wWi\p #..# ### #****.....#  XL:  9 Next: 58% Place: Dungeon:8  .... ... #***#####.#  Noise: ======---  Time: 7207.5 (0.0)  ##.# #.#####@*## #.#  h) staff of cold  ### #...**F*### #.#  Cast: Foxfire ###.*#***.# #.#  Fly Wave  #..#****# #.#  #..#....# #.#  ###.##....# #.#  F   rock fish (inner flame) #...##....# #.#  #.#.##....#####.#  F.#.##..........# Flame seeps out of the rock fish. _The rock fish bites you but does no damage.  Casting: Flame Wave (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wWi YRestarting spell: Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activatewWiP #..###................>.#  vashedestampede the Thaumaturge ##................#####..#  Djinni ....############..# #..#  Health: 28/55 ============------------ ##..# #..#####[.#  AC: 12Str: 7  #..# #.........#  EV: 9Int: 22  #..# #...####..#  SH: 3Dex: 13  #..# ### #.........#  XL:  9 Next: 58% Place: Dungeon:8  .... ... #...#####.#  Noise: ======---  Time: 7207.5 (0.0) wWi,Qb ##.# #.#####@.## #.#  h) staff of cold  ### #.....○.### #.#  Cast: Foxfire ###..#....# #.#  Fly Wave  #..#....# #.#  #..#....# #.#  ###.##....# #.#  F   rock fish (inner flame) #...##....# #.#  #.#.##....#####.#  F.#.##..........# _The rock fish bites you but does no damage.  Casting: Flame Wave (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wWiQRestarting spell: Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rock fish.wWiW >.# ...# #..# #..#  #..#####[.# wWiuWX #..# #....  #..# #...####..#  #..# ### #.........#  .... ... ###  ##.# wWiX@### #.#  ### #.....##### #.#  ###. #.#  #.  #..#....#  ###.##....# wWiX #...##....#  #.#.##....# wWiy####  Restarting spell: Flame Wave (dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists.  (Press . to intensify the flame waves.)  The rock fish explodes!wWi6  wWik  >.# ...# #..# #..#  #..#####[.# wWi #..# #....  #..# #...####..#  #..# ### #.........#  .... ... ###.#wWi%!   ##.# ##### #.#  ### #....###### #.#  ###..###..# #.#  #..#....# #.#  wWi" #..#....# #.#  ###.##....# #.#   #...##....# #.#   #.#.##....#     wWi, BThe fiery explosion engulfs you! You resist.wWiD  >.# ...# #..# #..#  #..#####[.#  #..# #....  #..# #...####..#  #..# ### #.........#  .... ... ###.#  ##.# ##### #.#  ### #....###### #.#  ###..###..# #.#  #..#....#  #..#....#  ###.##....#  #...##....#  #.#.##wWi U[37m....# wWi ..@.§°§§§You are engulfed in blazing flames. You resist.wWi* 10--------62=======8.5 (1wWi6 n§°§§wWi V _* * * LOW HITPOINT WARNING * * *xWiZm#<.# ###.#######.# ..###........>.# #................#####..# ...############..# #..# #..# #..#####[.# #..# #.........# #..# #...####..# #..# ### #.........# .... ... #.@.#####.# ##.# #.#####§.## #.#  ### #....§°§### #.# ###..#§§..#..#....# #..#....#Wim9;49m###.##....##...##....# #.##.#.##....#####.#xWiXt#..xWit:1--------xWi%uA-------9xWio{§.§§xWix~: _You stop channelling waves of flame.xWiX* 3xWi- xWie 2=3=4=5=6xWǐ g7=8=9=20=xWi 1=2=xWiξ 23=xWiy xWie xWi #4xWi (=xWi xWiK xWi xWi xWi xWi xWi) xWi xWie 95xWi xWih xWi xWi xWi xWi xWi xWir xWi xWi xWi xWi #6xWi# 0=xWiJ xWi3 xWi xWii xWiB xWi xWid xWio xWi K7=xWi xWi xWi xWi xWi ,xWiU xWi xWio xWiq xWi6 xWix xWi L8=xWi xWi xWi xWi! xWi xWiZ xWi xWi( xWi K9=xWi xWio xWi xWi xWiA xWi xWi xWih xWi xWi xWij xWi T30=xWi xWi( xWi| xWi xWi xWi= xWio xWi xWi< 51=xWid xWid xWi xWiU xWiv xWi! xWi0 xWi{ xWi1 xWi 92xWi xWi xWi xWiY xWi6 xWiv xWi xWi\" xWi" xWi# xWi% i3=xWi& xWi( ,xWi) xWi+ xWi+ xWiF- xWi. xWib/ K4=xWiI0 xWi1 xWi62 xWi3 xWi5 xWiE5 xWi5 xWi7 xWi{8 xWi9 xWi: xWiJ; S5=xWi^< xWi0> xWix> xWi? xWi?A xWiA xWiB xWidD xWiD 56=xWiD xWiE xWitG xWiEH xWiPI xWiJ xWiK xWi}L xWi#N xWinN xWizO xWi?Q xWiQ xWiQ L7=xWiR xWiT xWi7U xWiV xWi X xWi]X xWioY xWiZ xWi[ K8=xWiV\ xWi] xWiB^ xWi6_ xWi` xWi'a xWia xWic xWi>d xWi"e xWig xWimg S9=xWiQh xWi>j xWij xWiqk xWim xWiZm xWiUn xWio xWi0p &40xWihp 2=xWiq xWi7s xWis xWiwt xWiv xWiQv xWiKw xWi8y xWiy %1xWiz xWi)| xWin| xWi} xWi= xWi xWiN xWi xWiW xWi xWi xWi& 52=xWiM xWi xWi xWiY xWid xWi ,xWi xWi k3=xWi BxWi xWiǡ xWi, xWiC xWi xWix xWi xWi xWid 54=xWi xWi xWi xWi xWiH xWi xWi xWi' xWiN xWiѵ #5xWi 2=xWiW xWi xWi xWi xWi8 xWi xWiȾ xWi xWi xWi xWi xWiF xWiz D6=xWi xWi* xWi xWi xWip xWi xWi5 xWi xWi8 U7=xWi xWi xWiI xWiA xWi xWi xWi xWi xWiM xWi xWi^ xWi %8xWix xWi xWi& xWi xWi xWi xWi xWi xWi K9=xWi xWi: xWi xWi xWic xWi xWi xWi; xWi V50=xWi xWi xWiz xWi xWi xWi@ xWi xWi xWi xWi2 xWi, xWi K1=xWi xWi xWie xWi: xWi xWi'! xWi#" xWit$ xWi$ xWi% N2=xWif& xWiP( xWi( xWi) xWi+ xWi, xWi- xWi*0 ,xWia1 xWi3 xWi_4 53=xWi4 xWi5 xWi: xWi; xWi< xWi}? ,xWi#A xWiC k4=xWiyE xWiF ,xWiG xWiI ,xWiJ xWiL xWiSM xWiN xWiP k _You start resting.HP restored.xWiZ [-------......xWia 1360.5 (151.0)xWic `5=12 _xWiOh xWi0j xWiι 3xWi xWi! xWiF XxWi xWiK xWiF xWi xWi& xWi xWi xWiY xWi9 xWi 9=xWi= xWi xWi: xWi xWi xWi xWiV xWi xWi xWi xWi xWi xWiH xWi- xWi/ xWi xWi xWi xWi xWih xWi xWic xWi xWi xWi` xWi' xWi9 xWi xWi[ xWiO xWi xWi xWi> xWi xWi xWi xWi% xWip xWi xWi xWig xWi xWi ,xWi xWi xWi xWi{ xWi xWiSxWi,xWixWixWixxWixWiaxWi xWi xWiF xWi xWiIxWi@xWixWixWi5xWixWiLxWixWixWixWiaxWixWi!xWi#,xWi%xWi'xWi)xWi)xWi+xWiM-xWi /xWi/xWi0xWi4xWio4xWi5xWiS:} _d - 4 scrolls labelled FYOQIE XYASE (gained 2)xWiC #....##..# # #....##..######## # #...............# # #....###.######.##### #....# ### #...... #####....# ###..#. .........####### #..#. ####.... #..#.87.5 (26.0) #....@....... ###.##. #............ #...##. #............ #.#.##. #.###........ F.#.##. #. #.......: ##.#.### #. ......... #..#.# ##....... #.##.#WiD39;49m ####### F.##.# #.##.#xWiKA8.5 (27xWiQxWiT\ _Found a parchment of Sigil of Binding.zWiR 3zWi zWi zWi3 zWiP nzWi] zWil zWi zWi zWi zWi zWi zWi! zWi zWiG zWi' zWi zWi zWi, zWi zWi9 zWiw zWi zWif zWi zWid zWi] zWi/ zWi zWi' zWi& zWi zWi zWil zWi zWik ,zWi8 zWi zWi zWi\ zWi zWi zWi# zWit zWi zWi zWi ,zWi zWik zWi zWi zWi zWi zWi zWi) zWi zWi zWi zWi! zWi zWi zWi zWi$ zWil zWi zWi zWi zWi zWis zWi zWix zWi zWi zWi zWil zWi, zWi zWi zWi/ zWi{! zWi" zWi$ ,zWi% zWiD' zWi( ,zWi) zWiz* zWi+ zWi, zWi9- zWi. zWi0 ,zWi@1 zWiM2 zWi3 zWi4 zWi4 zWi6 zWi7 zWi8 zWi8 zWi3: zWi; zWi-< zWie< zWi= zWi? ,zWi? zWi$A zWiUB zWiB zWiB zWi)D zWi1E zWixE zWi\F zWiG zWiI BzWimK zWiOL zWiL zWiXM zWiN zWiP zWiCP zWiwP zWiQ zWiS zWijS zWiS zWiU zWiV zWi&W zWiW zWiX zWiY zWi5Z zWiZ zWi\ zWi] zWi] zWik^ zWi_ zWia ,zWia zWiVc zWid ,zWid zWif zWih zWiPh zWih zWij zWik zWi#l zWil zWibn zWi>q l  You encounter a steam dragon.zWi6w ###..# #............# #.##.###.###........# F.#..##.###.......:###.##..#............##..##.######.......##.## #.## #########F.## #..# ..... #.## ##.##....^D #.#  #. #..  ### #..  zWiw  ...  #...### .#. ##.# ..# D   steam dragon (asleep) ... ## zWi -430.5 (42zWi 21.5 (43 _zWi zWiΈ |Wi I  Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|Wi ###..# #............# #.# vashedestampede the Thaumaturge  ##.###.###........# F.# Djinni #..##.###.......:###.# Health: 52/55 ======================-- ##..#............##..# AC: 12Str: 7 ##.######.......##.## EV: 9Int: 22 |Wi&#.## #########F.## SH: 3Dex: 13 #..# ..... #.## XL:  9 Next: 62% Place: Dungeon:8 ##.##....^D #.#  Noise: ---------  Time: 7431.5 (0.0) #.@....... #..  h) staff of cold ###....... #..  Cast: Foxfire |Wih....... ...  Fly  #...### .#.. ##.#  |Wi k..#  D   steam dragon (asleep) ...  ##  _You encounter a steam dragon.Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|WiAAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target|WiqPAim: a steam dragon (asleep, chance to affect: 92%)|Wi7i###..# #............# #.# vashedestampede the Thaumaturge ##.###.###........# F.# Djinni#..##.###.......:###.# Health: 52/55 ======================--##..#............##..# AC: 12Str: 7##.######.......##.## EV: 9|Wii'Int: 22#.## #########F.## SH: 3Dex: 13#..# ..... #.## XL:  9 Next: 62% Place: Dungeon:8##.##....^* #.# Noise: ---------  Time: 7431.5 (0.0)|Wi8j#.@....... #.. h) staff of cold###....... #.. Cast: Foxfire....... ... Fly #...### .#..|Wij ##.#..#D   steam dragon (asleep)...## |Wij4_You encounter a steam dragon.Casting: Flame Wave (dangerous; 11% risk of failure)  |Wi0kConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (asleep, chance to affect: 92%)|Wi$ADinner flame)  Casting: Flame Wave (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.|WiAAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon (asleep, chance to affect: 92%)  The steam dragon is filled with an inner flame.|Wi3D.|Wi}:D|WiJ3==2.5 (1|WiBDD|Wi6 _The steam dragon hisses angrily.|Wi6 ] ##.###.###.# F.#...##.###.......:###.#.##..#......##..#.#.######.......##.##.#.## ###########F.##.#..# ....... #.##.##.##....D|Wi "#.# #.......... #.. ####..  #.... ##...#### .##.# ....### |WiQ ED^|Wiɴ |Wi \3=--3|Wi @DD|WiU }Wi I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}WiqK.D}Wix_vv, ally target)}Wix^2-=-}Wi y4}Wi9BDD}Wi|/ _You conjure some foxfire!}WiYP  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Wi *combustibl…Flames lash the steam dragon. Flame seeps out of the steam dragon.  The steam dragon is lightly wounded.}Wiv§§v}Wi  The steam dragon's fire resistance burns away.  The foxfire burns the steam dragon. The steam dragon is burned terribly!  Flame seeps out of the steam dragon.}Wi>H 3§}WiO   The steam dragon is moderately wounded.The foxfire burns the steam dragon! The steam dragon is burned terribly!  Flame seeps out of the steam dragon.}Wi 3§}Wi ○The steam dragon is almost dead.}Wih #########  The steam dragon is engulfed in blazing flames.}Wi36 §§.§○§§.§}Wi@ 0--7=======5}WiH x§§§§.§}WiJ P _The steam dragon explodes!~Wi3~Wi~Wi,~Wi1=~WiY~Wi~Wi~WiΏ~Wi'~Wiې~Wi~Wi@#2~Wi2=~Wiu~Wi[~Wi~Wiɗ~Wi^~Wi~Wi8~Wi~Wip#3~Wi(=~Wi~Wi~WiW~Wi~WiL~Wi~WiJ~Wi,~Wi%~WiZ~WiƨU4=~Wi~Wi]~Wiɫ~Wi~Wi~Wi~Wiׯ~Wi~WiyK5=~Wi~Wi~Wi B~Wi˺~WiI~Wi~Wi~Wi[~Wi2~Wi~Wi<~Wi~Wi~Wi;9=~Wi~Wi~Wi~Wi~Wi~Wi~Wi.##############F.##.# #..##........# #.##.# ##.##....^...# #.# #.....†.....# #.. ###.........# #.. #.........# ... #...###### .#.. ###.## -------~Wi,55.5 (20.0) #@.# +....>. ######### ~WiQ ~Wi~WidK-------6.5 (21~Wi~Wi; _Found a stone staircase leading down.~Wig 3~WiMi ~Wij ~Wim ~WiMr B~Wiw ~Wix ~Wix ~Wiz ~Wiz ~Wi7{ ~Wi.| ~Wi} ,~Wi~ ~Wi* ~Wi N  You reach down and open the door.  ~Wi8 FYou encounter 5 killer bees.~Wi\  #..##........# #.## ##.##....^...# #.# ~Wi r#.....†.....# #.. ###.........# #..### #.........# ....y.. ##...###### .#....... ###.## yy.y..#####..#####.~Wi !y....'@.........>.......#############..... .........yyyyy 5 killer bees (asleep)#~Wi1 Vyy61.5 (5.0)~Wi ~Wi 4y.~WiU <.y~Wi 0y.~WiK >.y~Wi F.y~Wi{ @.y~Wi ..y~Wi ~Wi͛ 0y.~Wi >.y~Wi xyyyyy3 wandering)~Wi 3==2.5 (6~Wi ~Wi 0 _The killer bee buzzes angrily. x2~WiI t _Found a ruby potion.Wi^  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi #..##........# #.## vashedestampede the Thaumaturge  ##.##....^...# #.#  Djinni #.....†.....# #..  Health: 52/55 ======================-- ###.........# #..  AC: 12Str: 7 ### #.........# ...  EV: 9Int: 22 .y.. ##...###### .#.. SH: 3Dex: 13 ...y. ###.##  XL:  9 Next: 72% Place: Dungeon:8 Wi<...y..#####..#####.  Noise: ==-------  Time: 7462.5 (0.0) !yy...'@.........>.  h) staff of cold ......#############  Cast: Foxfire ..... Fly  .... ... .. yyyyy 5 killer bees (3 wandering) Wi!N# _Found a ruby potion.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetWiPFAim: a killer bee (chance to affect: 96%)Wi*i#..##........# #.## vashedestampede the Thaumaturge ##.##....^...# #.# Djinni#.....†.....# #.. Health: 52/55 ======================--###.........# #.. AC: 12Str: 7### #.........# ... EV: 9Int: 22.y.. ##...###### .#.. SH: 3Dex: 13...*. ###.##XL:  9 Next: 72% Place: Dungeon:8...y..#####..#####.Noise: ==-------  Time: 7462.5 (0.0)WiU+c!yy...'@.........>.h) staff of cold......#############Cast: FoxfireWi+p.....Fly .........yyyyy 5 killer bees (3 wandering)# _Found a ruby potion.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 96%)WiWiEyy  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (chance to affect: 96%)  The killer bee barely resists.Wi.y.yWi<2y.Wi.y.yWiC.yWi*.y.yWiG.yWiyy1=3.5 (1WimWi7 _The killer bee buzzes angrily. x2Wi}#..##.# #.##.##.##....^...# #.# #.....†.....# #.. ###.# #.. ### #.# ... .... ##...###### .#.. ..... ###.## .y.y.y#####..#####. !..y.y'.@........>. ......# ..... ......... #Wi>.yWi<.y.yWi<.yWiDC.yWi='yWi.?.yWi3y.Wi4WiC.yWi"Wi6#]3=---4Wi*WiP,Wi1I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi #..##........# #.##. vashedestampede the Thaumaturge  ##.##....^...# #.#  Djinni #.....†.....# #..  Health: 50/55 =====================--- ###.........# #..  AC: 12Str: 7 ### #.........# ...  EV: 9Int: 22 .... ##...###### .#..  SH: 3Dex: 13WiNV ..... ###.##  XL:  9 Next: 72% Place: Dungeon:8 .y...y#####..#####.  Noise: ---------  Time: 7464.5 (0.0) !....y'y@........>.  h) staff of coldWi .....y#############  Cast: Foxfire ..... Fly  .... ... .. yyyyy 5 killer bees (1 wandering) # Wi_The killer bee buzzes angrily. x2  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 96%)Wim $#..##........# #.##. vashedestampede the Thaumaturge ##.##....^...# #.#Djinni#.....†.....# #..Health: 50/55 =====================---###.........# #..AC: 12Str: 7### #.........# ...EV: 9Int: 22.... ##...###### .#.. SH: 3Win Dex: 13..... ###.##XL:  9 Next: 72% Place: Dungeon:8.y...y#####..#####.Noise: ---------  Time: 7464.5 (0.0)!....y'y@........>.h) staff of cold.....*#############Cast: Foxfire.....Fly .........yyyyy 5 killer bees (1 wandering)Wi>o # _The killer bee buzzes angrily. x2  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 96%)Wi)F Oy, 1 inne…)Wi .  Casting: Inner Flame (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (chance to affect: 96%)  The killer bee is filled with an inner flame.Wi @.yWi+ D.yWi 0yWi Wi> Wi9 uyyyyWi 3==5.5 (1WiU AyyWi _The killer bee barely misses you. The killer bee misses you.Wi>I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi *Flames lash the killer bee.  The killer bee is moderately wounded.Wi$@.yWi̷ .yThe killer bee's fire resistance burns away.Wikkyyinner flame, 1 coWis48-====6WiCyyWit{ _The killer bee closely misses you. You block the killer bee's attack.Wi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wib$  #..##........# #.##. vashedestampede the Thaumaturge  ##.##....^...# #.#  Djinni #.....†.....# #..  Health: 44/55 ===================----- ###.........# #..  AC: 12Str: 7 ### #.........# ...  EV: 9Int: 22 .... ##...###### .#..  SH: 3Dex: 13 ..... ###.##  XL:  9 Next: 72% Place: Dungeon:8 .....*#####*.#####.  Noise: ====-----  Time: 7466.5 (0.0) !..y.yyy@***.....>.  h) staff of cold .....y#############  Cast: Foxfire ..... Fly  .... ... .. yyyyy 5 killeWi% r bees (1 inner flame, 1 co…) #The killer bee's fire resistance burns away. _The killer bee closely misses you. You block the killer bee's attack.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateWi n #..##........# #.##. vashedestampede the Thaumaturge  ##.##....^...# #.#  Djinni #.....†.....# #..  Health: 44/55 ===================----- ###.........# #..  AC: 12Str: 7 ### #.........# ...  EV: 9Int: 22 .... ##...###### .#..  SH: 3Dex: 13 ..... ###.##  XL:  9 Next: 72% Place: Dungeon:8 ......#####..#####.  Noise: ====-----  Time: 7466.5 (0.0) !..y.yy.@........>.  h) staff of cold Wi .....y#############  Cast: Foxfire ..... Fly  .... ... .. yyyyy 5 killer bees (1 inner flame, 1 co…) #Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the killer bee!  The killer bee is burned terribly!Wi#    ^...# #.#   #..   #..  ###  ...  ....  .#..  ..... ###.##  ......#####.  Wi% 1!..y.yy#@#.......>.  .....#######  ..... .... ... ..y 4 killer bees (1 inner flame) # Wi>'yFlame Wave (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the killer bee!  The killer bee is burned terribly!  You kill the killer bee!  (Press . to intensify the flame waves.).yWil?o.yy.Wi"7 yWi6.  You hear a shout!WiBi.yyWi+5==7.5 (1Wave Your Translocations skill increases to level 9!  Your Forgecraft skill increases to level 9!  Your Fire Magic skill increases to level 9!Your Ice Magic skill increases to level 9!Your Air Magic skill increases to level 9!Your Earth Magic skill increases to level 9!WiNWi h _Your Alchemy skill increases to level 9!Wi I  Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi0 *, 1 com…)Flames lash the killer bee.  The killer bee is lightly wounded.WiǮ yThe killer bee's fire resistance burns away.  You stop channelling waves of flame. The killer bee closely misses you.Wi {3---8WiN @yyWiܺ W _The killer bee barely misses you.Wi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi #..##........# #.##. vashedestampede the Thaumaturge  ##.##....^...# #.#  Djinni #.....†.....# #..  Health: 39/55 =================------- ###.........# #..  AC: 12Str: 7 ### #.........# ...  EV: 9Int: 22 .... ##...###### .#..  SH: 3Dex: 13Wi ..... ###.##  XL:  9 Next: 75% Place: Dungeon:8 .....y#####*.#####.  Noise: ====-----  Time: 7468.5 (0.0) !....yyy@***.....>.  h) staff of cold .....*#############  Cast: Foxfire ..... Fly  .... ... ..Wid< yyyy 4 killer bees (1 inner flame, 1 com…) #You stop channelling waves of flame. The killer bee closely misses you. Wi_The killer bee barely misses you.Casting: Scorch (safe; 1% risk of failure)  WiwConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateWiN?A#..##........# #.##. vashedestampede the Thaumaturge ##.##....^...# #.#Djinni#.....†.....# #..Health: 39/55 =================-------###.........# #..AC: 12Str: 7### #.........# ...EV: 9Wi?Int: 22.... ##...###### .#.. SH: 3Dex: 13..... ###.##XL:  9 Next: 75% Place: Dungeon:8.....y#####..#####.Noise: ====-----  Time: 7468.5 (0.0)!....yy#@#.......>.h) staff of cold......#############Cast: FoxfireWi@.....Fly .........yyyy 4 killer bees (1 inner flame, 1 com…)# _The killer bee barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the killer bee!Wi K  Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the killer bee!  The killer bee is severely wounded.  (Press . to intensify the flame waves.)  The killer bee barely misses you. x2Wi y@.K   koboldWi ==9.5 (1Wave Wi ByyWiH s _You encounter a kobold. It is wielding a +0 dagger.WiI  Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wit †Flames lash the killer bee. The killer bee is burned terribly!Wi* 3 killer bees (1 inner flame)WiS K.  You kill the killer bee!You stop channelling waves of flame.Wi;:†Wi7-8--70WièByyWiȪF _The killer bee stings you but does no damage. x2Wi#..##.# #.##.###.##....^...# #.# #.....†.....# #.. ###.# #.. ### #.# ... .... ##...###### .#.. ..... ###.## .....†#####..#####. !....yyy.>. ..K...# ..... .... .. # .yWik 'yThe killer bee attacks as it pursues you!.yWi4K.WiWi8-=-----1WiZ@yyWi _The killer bee closely misses you. The killer bee barely misses you.Wi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi *, 1 comb…)Flames lash the killer bee.  The killer bee is almost dead.Wic .KThe killer bee's fire resistance burns away.WiKy4--====2WiByyWiS _The killer bee stings you. You block the killer bee's attack.Wi#..##.# #.##.# ##.##....^...# #.# #.....†.....# #.. ###.........# #.. ### #.........# ... .... ##...###### .#.. ..... ###.## Wi4e.....†#####..#####. !...K.yyy.>. ......# ..... .. # Wi;.yWi>.KWiʫ>.yWip=---3Wi9n _The killer bee closely misses you.Wi8  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi9xs .  Flames lash the killer bee. The killer bee is burned terribly!Wi~*y 2 killer bees (1 inner flame)WiO'y.y.yWiP<.KWiIT KYou kill the killer bee!The killer bee closely misses you.WiY^~yK 2 koboldsWic2---81====4WijByyWirq _You encounter a kobold. It is wielding a +0 club.Wi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi *, 1 combu…)Flames lash the killer bee.  The killer bee is severely wounded.Wi 'KThe killer bee's fire resistance burns away.Wi .KThe killer bee stings you but does no damage.Wi53yWih27---5Wi@yyWim0 _The killer bee stings you.Wi]1  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi  #..##........# #.##.#  vashedestampede the Thaumaturge  ##.##....^...# #.#  Djinni #.....†.....# #..  Health: 23/55 ==========-------------- ###.........# #..  AC: 12Str: 7 ### #.........# ...  EV: 9Int: 22 .... ##..*###### .#..  SH: 3Wi Dex: 13 ..... ###*##  XL:  9 Next: 81% Place: Dungeon:8 .....†#####**#####.  Noise: ====-----  Time: 7475.5 (0.0) !...K.'Kyy@***...>.  h) staff of cold ......#############  Cast: Foxfire ..... Fly  .... ... .. yy 2 killer bees (1 inner flame, 1 combu…)Wi{  # KK 2 koboldsWi The killer bee stings you but does no damage. _The killer bee stings you.  Casting: Scorch (safe; 1% risk of failure)  Wi MConfirm with . or Enter, or press ? or * to list all spells.Wi# *Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateWiT { #..##........# #.##.#  vashedestampede the Thaumaturge  ##.##....^...# #.#  Djinni #.....†.....# #..  Health: 23/55 ==========-------------- ###.........# #..  AC: 12Str: 7WiĒ 1 ### #.........# ...  EV: 9Int: 22 .... ##...###### .#..  SH: 3Dex: 13 ..... ###.##  XL:  9 Next: 81% Place: Dungeon:8 .....†#####..#####.  Noise: ====-----  Time: 7475.5 (0.0) !...K.'Ky†@......>.  h) staff of cold ......#############  Cast: Foxfire ..... Fly  .... ... .. yy 2 killer bees (1 inner flame, 1 combu…) # KK 2 koboldsCasting: Scorch (safe; 1% risk of failure)  WiX Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the killer bee!!  The killer bee is burned terribly!Wi$     ..^...# #.#  .....# #.. Wi  ......# #..  ### #.........# ...  ....  .#..  .....   WiG .....†######.#####.  !...K.'Ky#@#.....>.  ......######  Wi ..... .... ... ..y   killer bee (inner flame) # Wii.yFlame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the killer bee!!  The killer bee is burned terribly!  You kill the killer bee!  (Press . to intensify the flame waves.)Wi" .KYou hear a shout!.KWif,..Wi2yWi4==6.5 (1Wave Wi;@yyWiX _The killer bee closely misses you.Wia] I  Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi@Q 0 #..##........# #.##.#  vashedestampede the Thaumaturge  ##.##....^...# #.#  Djinni WinV #.....†.....# #..  Health: 19/55 ========---------------- ###.........# #..  AC: 12Str: 7 ### #.........# ...  EV: 9Int: 22 .... ##..*###### .#..  SH: 3Dex: 13 ..... ###*##  XL:  9 Next: 84% Place: Dungeon:8 .....†#####**#####.  Noise: ======---  Time: 7476.5 (0.0)WiW 7 !....K'*Ky@***...>.  h) staff of cold ......#############  Cast: Foxfire ..... Fly Wave  .... ... .. y   killer bee (inner flame) # KK 2 koboldsYou hear a shout! _The killer bee closely misses you.Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateWi  #..##........# #.##.#  vashedestampede the Thaumaturge  ##.##....^...# #.#  Djinni #.....†.....# #..  Health: 19/55 ========---------------- ###.........# #..  AC: 12Str: 7 ### #.........# ...  EV: 9Int: 22 .... ##...###### .#..  SH: 3Dex: 13 ..... ###.##  XL:  9 Next: 84% Place: Dungeon:8 .....†#####..#####.  Noise: ======---  Time: 7476.5 (0.0) !....K'.K†@......>.  h) staff of cold ......#############  Cast: Foxfire ..... Fly Wave  .... ... ..i= X y   killer bee (inner flame) # KK 2 koboldsYou hear a shout! _The killer bee closely misses you.Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateWi     ..^...# #.# WiM  .....# #..  ......# #..  ### #.........# ...  ....  .#..  .....   .....†######.#####.  !....K'.K#@#.....>.  Wi ......######  ..... .... ... ..KK 2 kobolds # Wiu §Restarting spell: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the killer bee!  (Press . to intensify the flame waves.)  The killer bee explodes!  The fiery explosion engulfs the kobold!!     ..^...# #.#  †.....# #..  ......# #..  ### #.........# ...  .... ##...###### .#..  ..... ###.##  .....†######.#####.  !....K'.####.....>.  ......#############  ..... .... ... .. K   kobold #You kill the kobold!Wi[f    ..^...# #.#  †.....# #..  ......# #..  ### #.........# ...  .... ##...###### .#..  ..... ###.##  .....†######.#####.  !....K'.####.....>.  ......#############  ..... .... ... .. # WiyQ  The fiery explosion engulfs you. You resist.Wi K* * * LOW HITPOINT WARNING * * *.K.§§@.K   kobold brigand (missile)K   kobold4--8=======7.5 (1  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _poisoned darts.Wi~o&#.##############F.##.# #..##........# #.##.###.##....^...# #.# #.....†.....# #..  ###.........# #.. ### #.........# ... .... ##...###### .#....... ###.## .....†#####@.#####. !..K..K.§§.......>. ......#############...K   kobold..#K'KWix.K.'K§§K   kobold brigand (missile)K   kobold5---------8WiW{9§Wi>~: _You stop channelling waves of flame.WiXM#.......###.##############F#..##........#.###.##....^..#.....†... ###......#### #.........# ...  ##...###### .#.. ###@## .....†#####..#####.!...K.'K§§.......>.Fly ..######..#Wi)†#-------9WikaM##..#......##.######.......##.##############F#..##........# #.##.###.##....^...# #.#.....†.....# ##....# #### #.........# ...  ##..@###### .#.. ###.## .....†#####..#####.Fly ...>.#######Wi<80Wi?Wia: #..##.###:###.#.##.#.....##..#.###.######.......##.##.# #.##############F.##.# #..##........# #.##.##.##....^...# #.# #.....†.....# #.. ###.# #.. ### #..@......# . ...###### .#.. ..... ###.##  .....†#####..#####. !...K.'K)†.......>. ......############# ..... .... ...Wi-HWiO\61WiR#.###.###..# F.#. #..##.###:###.#.#.#.....##..#.###.######.......##.##.# #.##############F.##.# #..##........# #.##.###.##....^...# #.# #.....†.....# #.. ###.# #.. ### #.........# . Wi...###### .#.. ..... ###.# .....†#####..#####. !...K.'K)†.......>. ......############# ..... ....WiWi<%2WiWiWi###..# #....# #.#.#.###.###..# F.#. #..##.###:###.#..#.....##..#.##.######.......##.##. #.##############F.##. #..##........# #.##.##.##....^...# #.# #..@..†.....# #.. ###.# #.. ### #.........# . ...###### .#.. ..... ###.# .....†#####..#####. !...K.'K)†.......>. ......############# .....KK   koboldiI49;49m3Wia > ###..# #.# #.# ##.###.###.# F.# #..##.###.:###.# ##..#.##..# ##.######.##.## #.######F.## #..##..# #.## ##.##....^...# #.# #.@...†.....# #.. ###.# #.. ### #Wi L.# ... .... ##...### .#..  ..... ###.## .....†#####K.#####. !...K.'K)†.......>. ......#############  .....Wi5 8K.Wiy Wi %4Wio_ Wiz Wi=  #...## #.# #.###..# #....# #.#.###.###..# F. #..##.###:###.#..#.....##..##.######.......##. #.##############F. #..##........# #.###@##....^...# #.# #.....†.....# #.. ###.# #.. ### #.........# . #...###### .#. ..... ###K##  .....†#####..#####.Wi%  !...K.'K)†.......>. ......#############Wiͫ 7K.WiI 77WiS 0=5Wiѿ Wi Wi### #...####..# #....###.##.# F..##.###:#####..#......##.######.......################F#..##.##....^#.....†.. ###......#### #.........# .. ##.K.###### .#. ###.##.....†#####..#####!...K.'K)†.......>.Wi#3KWi.Wi#KK   kobold brigand (missile)6Wiټ#######.######.#  #.### #.# # #...## #.# ####..# #....# ##.###.###..# F #..##.###:####..#....WiŽ).##.##........##. #@##############F. #..##........# #.#.##....^...# # #.....†.....# # ###...# # ### #..K......# .. #...###### .# ..... ###Wir .....†#####K.#####.Wi3KWiK   kobold brigand (missile).((((((Wi&h1KWil......K   kobold=7 _The kobold brigand throws a dart. The dart hits you.WiiM...................##############.##### .### ...####..# #....###.###.# F#..##.###:#####..#.....#.......################F..##.....##.##....^...# #.K ##...###### .# ###K##KWiߍK   kobold.8=-8WiWiOWih+ #######.#######....#  .............###############.######.#  #.### #.#  #...## #.# ###..# #....# ##.###.###..#  #..##.###:##.#.....###.######.......## #.##############F #..##........# ##.##....^...# # #.....†.....# # ###K.# # ### #.........# . ...###### .Wi .K-9Wi WiLM #.# ##########.#######....# ...................##############.######.### ...####..# #....##.###.# #.@##.###:##..#.....##.######.......## Fly .KK   kobold.90Wi^Wi3 #.# #....###.#### #.# #....# ### #######.#######....#  .............###############.######.# #.### #.# #...## #.####..# #....###@###.###.. #..##.###:.#.....#.######.......# #.############# #..##........# #.##....^...# #.K...†.....# ###.#K.WiWB1Wi........##.#### #.# ##########.#######....# ...................##############.######.### #...####.@# #....##.##...##.###:##..#.....##.......##############..##.....##K##....^.....†K.Wi74g9=2Wi9Wig #.# #....##..### #.# #........... #.# #....###.### #.# #....# ### #######.#######....#  .............#############.######. #.### #. #..@## #.###..# #....#.###.###.. #..##.###:.#.....#.######....... #.############# #.K##........##.##....^...#K.3WiIPWi6w  #.# #....##.. #.# # #.# #....###. #.# #....# ###Wi  #######.#....# ... #######.###### #.### # #.@.## # ###..# # ##.###.### #..##.###. ##..# ##.###### #K# #..##.#  ##.##....^...#Wi 8K.Wiɉ 0KWi K   kobold brigand (missile)K   koboldWi %4Wi Wi Wi 1 #.# #....##.. #.# #....##..# #.# #......... #.# #....###.# #.# #....# ### #######.#######....#  .............Wi, ############.###### #@### # #...## ####..# #...#.###.### #..##.####..#....K   kobold#K######.....Wi #.########## #.K##........Wi 7K.Wi 1KWiÜ kK   kobold brigand (missile)K   kobold.20=5Wi WiWiWlM...###..#.....##. #.# ##########.#######....# ...................############@######## ...#####..# #..........##K   kobold###......K###########Wi,8K.WiwWip%6WiWizC .....###..# ... #...###..# #.# #....##..# #.# #....##..###.# #..........#.# #....###. #.# #....# ##########.#######....# ........@..........#############.######..#.### #.#...## #.###..# #.....##.###.###.Wi |#.K##.### ##..#...... ##.######...... Wi/Wi=%7WiEWiWi d.....###..# ... #...###..# #.# #....##..# #.# #....##..##.# #.#.# #....###.##.# #....# ### #.#....# .##.######.#.### #.#...## #.###..# #.##.###.###.#.K##.###.:##..#.##.######.8Wi+K.....###..# ... #...###..# #.# #....##..# #.# #....##..##.# #.#.# #....###.##.# #....# ### #.#....# .##.######.##.### #....##...## #.####..# #.###.###.###.##.K##.###.:###..#.###.######.#Wizd1=9WiaWiRWi.....###..# ... #...###..# #.# #....##..# #.# #....##..##.# #.#.# #....###.##.# #....# ### #.#....# .# #.######.# #.### #....# #...## #..... ##.###.###.# #.K##.###.:###..#.###.######.#WiȞ=500WiWi\WiC.....###..# ... #...###..# #.# #....##..# #.# #....##..##.# #.#.# #....###.##.# #....# ### ##.#....# #.# #.######.# #.### #...# ##...## #.....# ####..# #......# ###.###.###..# F#.K##.###.......:###..#.##.##.######.##.KK   kobold1WiPWi} .....###..# ... #...###..# #.# #....##..# #.# #....##..##.# #......Wi #.# #....###.######.#.# #....# ### #.#.#....# #.## #K######.# #.### #..# ##...## #...# #.###..# #....# #.##.###.###.# F.#.K##.###.......:###.##..#............##.##.######.##.#K.2=2Wie Wi Wi- A.....###..# Wi- -... #...###..# #.# #....##..# #.# #....##..##.# #.......##.# #....###.######.##.# #....# ### #.#.#....# #.K.## ##.######.Wi- :# ##.### #.# ##...## #.# #.###..# #.# #.###.###.###.# F.##.K##.###.:###.###..#......##..###.######.##.#Wi >.KWi4 Wif %3Wi WiX Wi.....###..# ... #...###..# #.# #....##..# #.# #....##..# #.# #.......# #.# #....###.######.##.# #....# ### #.#.#....# ###..K.## #.#.######.# #.#.### #.# ###.#...## #.# #.###..# #.# #.#.##.###.###.# F.#.#.K##.###.:###.#.##..#......##..#.##.######.##.##.i%0m.KWiR;4Wi Wi:!Wii3.....###..# ... #...###..# #.# #....##..# #.# #....##..# #.# #.......# #.# #....###.######.##.# #....# ### #. #.#....# ###. .K.## #. Wijv#.######.# #.#.### #.# ###.##...## #.# #...####..# #.# #.#.###.###.###.# F.#.##.K##.###.:###.#.###..#.....##..#.###.######.##.##.#Wix;5Wi~WiWiAWiBWiIWiSL^ _You are too injured to fight recklessly!Wi Wi Wiu t _You are too injured to fight recklessly!Wi 3Wi Wi ^ _You are too injured to fight recklessly!WiI  Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi2KWi9.KWi^vvK   kobold brigand (missile)K   kobold (ally target)=6WioWi/ _You conjure some foxfire!Wi?  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi v§v§Wi §vv§v§Wi Qv§Wi1 8v§Wi8  You conjure some foxfire! The foxfire burns the kobold.WiF 3§Wi Wi! C.KWi#" <.KWi},  The kobold is moderately wounded.The foxfire burns the kobold.WiϮ 3§Wi/ #vWi6 ]v17Wie 8§Wi ^ _The kobold is heavily wounded.Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wiz§vv§v§v§Wi §You conjure some foxfire! The foxfire burns the kobold!Wi(WiX§v§v§.Kv§.vv, ally target)Wi!t=0-8Wi}`§§§§Wi׀J _You kill the kobold!WiVk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi!v§§v  You conjure some foxfire! The foxfire burns the kobold brigand.Wi §v§v§v§v§.K  The kobold brigand is lightly wounded.  The foxfire burns the kobold brigand.Wix §vv..-9§§§§§ _The kobold brigand is moderately wounded.Wis  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiJ? §v§vv§v§§v§vWifH d  You conjure some foxfire! The foxfire burns the kobold brigand.Wi §v§§vWiW WvKWi  The kobold brigand is heavily wounded.The foxfire burns the kobold brigand.Wi%^3§Wig  The kobold brigand is heavily wounded.The foxfire burns the kobold brigand!Wi3§Wi..v@...vWiA1910WiV§§§§Wi2b _The kobold brigand is almost dead.Wia  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiCv§v§v§WiEd  You conjure some foxfire! The foxfire burns the kobold brigand.Wi3§Wi|@v§Wi0 §The kobold brigand is almost dead.The foxfire burns the kobold brigand!WiRWia,§Wil..v))vWifP8-931Wib§§§WiR _You kill the kobold brigand!Wi Wi Wi> Wi Cv§WiH Dv§Wi Fv§Wi Lv§Wi Fv§Wi1 ?§vWi >v§Wi ?§vWi Fv§Wi F§vWi Wi I9=Wi Wi Wi Wi Wi WiI Wi! Wi& Wi( Wi0 § _You start resting.Wi8 2§Wi&> IWiA ,WiC WiO WiP Wi*S WiW WiX T20=WiZ Wi] Wi] Wi_ Wib Wib Wid Wig _1=Wii Wil Wism Win WiNq Wiq Wi0s Wilv ,Wiw Wi Wi S2=Wiņ Wi Wi Wi# Wi ,Wi WiC Wi T23=Wi٤ Wi Wie Wi1 Wi1 Wi Wi Wi Wi/ Wi Wi a4=Wi Wi 5Wi5 BWi& ,Wi Wil BWi WiA S6=Wi Wic XWi5 WiQ Wid Wi K7=Wi Wi Wi# Wi Wi[ ,Wi Wi Wi4 S8=Wi Wi Wi Wi Wi Wic Wi WiW Wi Wif Wi a9=Wi  Wi Wil Wi" Wil% Wi% Wi' WiO+ Wi, T30=WiI- WiM0 ,Wi"2 Wit5 Wi5 Wi7 Wi: WiH; Wi< Wi@ WicA K1=WiE WiJ BWiN BWiQ Wi~Z 92Wi6^ Wid BWig ,Wig Wik ,Wiq 3=Wir Wizu ,Wiw Wiy Wi z WiL{ WiH~ Wi~ K4=Wi* Wi߂ WiH Wiu WiW Wi Wi8 WiՋ ,Wi Wii Wiӑ L5=Wij ,Wi˖ Wii Wi5 Wi Wim Wi5 a6=Wi4 Wi ,Wi Wi ,Wi Wi@ Wi Wi( Wib WiӲ S7=Wiq Wip Wi߷ Wi 8=Wi) Wil BWi .......-79.5 (68.0)..)).......Wi 7-Wi Wi Q _Your foxfire dissipates. x2Wi Wi5 3Wi BWi i9=Wi WiD ,WiE WiW Wi Wi Wiw Wi: 40=1Wiqu Wikw a2=Wix Wi| ,Wi8 Wi 3=Wi ,Wi BWiզ Wi XWi K4=Wif BWiF WiO ,Wi Wiǿ Wi U5=Wi Wi$ 6=Wi/ Wi0 WiN l7=8WiU BWioW Wi2X Wi[ Wiv 9=Wiw ,Wiz Wi] 250=WiO w1=Wi Wi WiL Wi Wi% Wi) Wi8 ,Wi U2=Wi Wi Wi Wi Wi ,Wi2Wi9,Wi9Wi>Wi>K3=Wi@Wi~CWi DWiGWiIWi1JWi4LWiNWi'OU4=WijSWiX,Wi_BWicWie,Wi\fWiiWijK5=WinWi*q1 _HP restored.WitWi%uWi.wWi\|Wi .....###..# ... #...###..# #.# #....##..# #.# #....##..## #.# #........# #.# #....###.######. #.# #....# ### #  #######.#######....# ###  ..))@....######## #  #######.######..# # #.### #..# ## #...## #..# #.. ###..# #..#  ##.###.###..# F #.K##Wi[m.###.......:## ##..#............##. ##.######.......##.# .....###..# ... #...###..# #.# #....##..# #.# #....##.. #.# #....... #.# #....###.######. #.# #....# ### # #.#....#  .)@.....##  #.######.#  #.### #.#  #...## #.# # ###..# #.# #. ##.###.###.# F. #.K##.###.:###.im ##..#......##.. ##.######.##.Wi,630Wi,40.5 (61WiJWi[ Wi' Things that are here:Wi _a +0 dagger; 7 poisoned darts; a kobold corpseWi3WiWiWiV= _WiWi*Wi[WiWiXWi0WiWi6Wi WiWiWiWiWi4Wi Wit Wi WinWiWiWiWiNWi,WiV Wi-Wi1i  You encounter a white imp.Wi? #.# #.# #.# #.# ##.# #.# #<.# ###. #..### ######..........########.......######### 5.........###..#WiiA  ... #@..###..#  #.# #....##..# #.# #....##..######## #.# #...............##.# #....###.######.###.# #....# ### #... 5   white imp (asleep)#######.#######....#   ............)).....######## #.  #######.######............# #.WiJ07.5 (7.0)WiL18.5 (8 _WiSWiUWi #.# #.#  #.# #.#  ##.# #.#  #<.#  ######.. ########..... 5.........###..#  ... #@..###..#  #.# #....##..#  #.# #....#  #.# #......  #.# #....### #.# #....# ###  #....#  )).....#Wi2   Wio #.# #.#  #.# #.#  ##.# #.#  #<.#  ######.. ########..... 5.........###..#  ... #@..###..#  Wip#.# #....##..#  #.# #....#  #.# #...... #.# #....### #.# #....# ###  #....#  )).....#   WiyWiyWiWi` _A white imp is nearby!Wi(J  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi: #.# #.#  vashedestampede the Thaumaturge  #.# #.#  Djinni ##.# #.#  Health: 52/55 ======================-- #<.# ###.### AC: 12Str: 7 #..###...... EV: 9Int: 22 ######........... SH: 3Dex: 13 ########.......######### XL:  9 Next: 93% Place: Dungeon:8 5.........###..#  Noise: ---------  Time: 7648.5 (0.0) ... #@..###..#  h) staff of cold #.# #....##..#  Cast: Foxfire #.# #....##..########  Fly  #.# #...............#  #.# #....###.######.## #.# #....# ### #... 5   white imp (asleep)  #######.#######....# ###.  ............)).....######## #.  #######.######............# #. _A WiBwhite imp is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (asleep, chance to affect: 96%)WiPE#.# #.#vashedestampede the Thaumaturge #.# #.#Djinni##.# #.#Health: 52/55 ======================--#<.# ###.### AC: 12Str: 7#..###...... EV: 9Int: 22######........... SH: 3Dex: 13########.......######### XL:  9 Next: 93% Place: Dungeon:8*.........###..#Noise: ---------  Time: 7648.5 (0.0)... #@..###..#h) staff of cold#.# #....##..#Cast: Foxfire#.# #....##..######## Fly #.# #...............#iG58H#.# #....###.######.###.# #....# ### #... 5   white imp (asleep)#######.#######....####.............)).....######## #.#######.######............# #. _A white imp is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (asleep, chance to affect: 96%)Wi "5inner flame)  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a white imp (asleep, chance to affect: 96%)  The white imp is filled with an inner flame.Wi@.5WiWi3==9.5 (1Wi%Wi + _The white imp shouts!Wi#   Wi# 9Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi/ y .5You conjure some foxfire!Wi=8 zvv5, ally target)Wi 9 .-50WiD 55 _The white imp disappears for a moment.Wi v§v§v§v§v§v§v§Wi"  You conjure some foxfire! The foxfire burns the white imp.  Flame seeps out of the white imp.Wi&1§Wi'@v§WiM) ○The white imp is lightly wounded.Wi0V ###WiM1The white imp is engulfed in blazing flames.  The white imp explodes!The fiery explosion engulfs your foxfire.Wi.§v§§§§vvWid1======1Wi§v§§§§§Wi6 _Your foxfire completely resists.Wi=v§v§§v§vWi@§v§v§vWi>AP§vWi Iy §You conjure some foxfire!WiM@§vWi`Qp§§§§vvWi6R0-=-----2WiX§§§§vv§§§§§Wi[N _Your foxfire dissipates.Wi/ IWiB1 Dv§Wi#2 D§vWi2 @§vWi 4 v§v§Wi4 F§vWiB7 v§v§§v§vWiL: §vv§§vv§Wi: Bv§Wi; S§vWiU< E§vWiD= >v§Wi= Dv§Wi5A WiOF 3WiG Wiv§WiBv§Wi?Nv§WiТB§vWiMWi>v§Wi/§Wi2§Wi6...§....§WiD------7Wi§§§§§Wi{Q _Your foxfire dissipates. x2Wiq #<# #.#.. #.#.# ##.Wi s#.# #<.#.# #.#.# ######.#.#.####.###.###..@..######...###.#.##§..##.## #....##.#..§...##.# #....##.#§§#...##.# #.#.§§ #...##.# #....###.#.# ######.# #....# ##. #.#Wif ....# $ ......)).....##.######.WiM Z.†..Wi 4)§Wi %8WiS$ ;§Wi& WiŁ #.# #.##<# #.##.. .##.# ##.##.# Wi #<.##.#  #..##.# ###### #.########.......# ####@..........###..# ###.....######...###..##.##...##.## #....##..##..†...##.# #....##..# #..#...##.# #........#.)§ #...##.# #....###.##.# #....# ####. #######.#######....# $ ............)).....#####Wik 7.Wi+ S8=9Wi` WiE Wi M.<#. #< #..# ######... #@########..... ####........###.....######...###..# Fly #...Wi2.†...#.##.#700Wi&BM.<#. #< #..# ######... #.########.....####...........###..# Fly ######WiPb#.# WiWi%1WiWiWi؄VM ....>.<#. #< #..# ######...Wi#.########.......# Fly ##.#Wi%WiK]9=2Wi]Wi9 _Found an escape hatch in the floor.Wi ] M# ....>.Wi] w<##. #< #..##.#######... Fly ##.#Wie Wiaf %3Wil Win Wi` M## # ....>.# <###.#....# #<#.##..# Fly #.#Wi^i Wi k %4Wio Wiqq Wi<2M## # ....>.# <###....# #####<#.##..##.#WiaWi~%5Win WiiM### # ..WiL..>.# ###.#.... ######.##<.#...50=6 _There is a stone staircase leading up here.Wi<IWi@P _WiEBWiFk1=WiHWiI,Wi~KWiL,Wi{MWiO;2WiPWiTS,WiU,Wi'YXWiZWi[Wi}\K3=Wi]Wit_,Wi`WilG4=WiunWiHoK5=WiNpWiq,Wiz6=Wi{Wi},Wig~WiՀ,WiqWii;7WiWi,Wi2Wi,WirWi{WiCa8=WikWiWiXWi9=WiWiWiWiWi&Wi5Wi-WiMx60=WiWiWi?,WiWiP=  There is an escape hatch in the floor here. _WiU,WiWiWi,WiWiP  There is an escape hatch in the floor here.Wi"Wi5 _Wik6Wi6Wi49,Wi9Wi:Wi<,Wi=Wi>Wi^@Wi@,WiBWiDWirDWiDWiEWiG,WiSHWiIWiKWiKWi;LWiMWi(O,WiOWiPWiSBWiFTWiVWirVWiVWihXWi*Z,WiZWiu[Wi]Wi[`WiaWicWieWieWi fWi gWiiWij,Wi$kWi1mWim,Wi oWi2qWi]r,WisWiuWiAvWivWixWi${,Wi{Wi~Wi؀Wi,WiăWi>WiÆWi*WiшWiWi WiЌWiWiWiWiWiWi3,WiWiAWik#..# #.#.######..####.#.##.......#.# #.#######.###.#.#########.# ####..........####.....######..##...##.## #.76.5 (70.0).†...##.# #.#...##.# #.#.).##...##.# #.#.#.#######.# #.#..#.#######.#######.$. ..............))###Wi .######.. #[# #.### #..  #..WiWi"+7.5 (71WiĹWi~) _Found a chain mail.Wi'_Wi,XWiA1Wi1Wi3Wi\@.....#.# #######.# #.########.# ####..........####.......##...##.## ## #..†...##.# #.#..#...##.# #.)@##...##.#.#######..#.#######.######.$. ..............)).#### . #[# #.### # #.# #...## .##..# ##.###.#WiH #.#.##z#.#######.# #.#.# #.#.#.# #####.#.####.....#######.#.##...##.## # #.#..†...##.# # #.#..#...##.# # #.@.##...##.# # #.#.#######.# # #..#.#######.# .$......)) ######.#######.###### #[# #.### #. ziMNom   wight (wandering) #.# #...## #. #.# ###..# #. ##.###.  You encounter a wight. It is wielding a +0 dire flail.WiR^.z9.5 (2.0)WikWzWi'l280.5 (3 _WixWi$  Things that are here:Wi f _a +2 falchion of protection; a +0 robeWiW  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiA #.......#.#  vashedestampede the Thaumaturge  #.#.#######.#  Djinni #z#.# #.####### Health: 57/60 ======================-- #.#.# ####........ AC: 12Str: 7 #.#.####.....###### EV: 9Int: 22 #.#.##...##.## # SH: 3Dex: 13 #.#..†...##.# # XL: 10 Next:  1% Place: Dungeon:8 #.#..#...##.# # Noise: ---------  Time: 7780.5 (0.0) #.@.##...##.# # h) staff of cold #.#.#######.# # Cast: Foxfire #..#.#######.####### Fly  .$................)). ######.#######.######. #[# #.### #. z   wight #.# #...## #. #.# ###..# #. ##.###.Casting: FoxfireWiC[0;10m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 dire flail and wearing a +0 robe (chance to affect:93%)WiH% #.......#.#  vashedestampede the Thaumaturge  #.#.#######.#  Djinni #.#.# #.####### Health: 57/60 ======================-- #z#.# ####........ AC: 12Str: 7 #.#.####.....###### EV: 9Int: 22 #.#.##...##.## # SH: 3Dex: 13 #.#..†...##.# # XL: 10 Next:  1% Place: Dungeon:8 #.#..#...##.# # Noise: ---------  Time: 7780.5 (0.0) #.@.##...##.# # h) staff of cold #.#.#######.# # Cast: Foxfire #..#.#######.####### Fly  .$................)). ######.#######.######. #[# #.### #. z   wight #.# #...## #. #.# ###..# #. ##.###.Casting: i6((;49mFoxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 dire flail and wearing a +0 robe (chance to affect:93%)Wi6   #.#.#  #.#.#  #z#.# ### #.#.####.. #.#.##...##.##  #.#..†...##.#  #.#..#  #.@.#  #.#.#  #..#.# .$.....)) ######.## #[# #.###  #.#   #.#  Contam: 12% 1.5 (1Wi 8[1;38HWi?WiFB2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +0 dire flail and wearing a +0 robe (chance to affect:93%) _You miscast Inner Flame. Nothing appears to happen.Wi' I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi| .zvv(ally target)=2 _You conjure some foxfire!Wi #.#.#######.# #.#.# #.###### #.#.# ####....... #z#.####.....##### #.#.##...##.##  #.#..†...##.#  #.#v.#...##.#  #v).##...##.#  #@#.#######.# .#.#.#####.$................))######.#######.###### #[# #.### # #.# #...## # #.# ###..# # ##.### #.K##v§§vWi Jv§Wio Dv§Wi Jv§Wi Ev§WiX k  The foxfire burns the wight!Wi 1§WiҞ Ev§WiҠ KvzWiu Wi~  The wight is heavily damaged.The foxfire burns the wight but does no damage.WiK 1§WiX <Wi&Y --3Wia K§§§Wie ] _The wight is heavily damaged.WiU  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi D§zWi ...#..vv(ally target)Wi 56=4Win WiV / _You conjure some foxfire!Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi~7k $Flames lash the wight.Wi>^*WiDLv§§vv§v§§v§v§v4-3====5§§§ _You destroy the wight!WiA WiN WiY Wiw 4§Wi >§vWi_ v§vv§WiP 0§Wi Wip K5=Wi Wi Wi Wi Wi 1§Wi! 3Wi WiB ] _Your foxfire dissipates.Wi 98% Wi" Wi Wi h6=4Wi^ Wi M1Wi Wi =Wi Wi Z _Your magical contamination has completely faded away.Wid %7Wi Wi Wi Wi Wi ,Wi{ Wi ,Wi Wi" Wi# K8=Wi$ Wi(  You encounter a wight. It is wielding a +0 spear.WiW1 zv$#..†.#..)----§..#v..z   wight (polearm, wandering)Wi2 /96.5 (11.0)Wi; Wi< O----7.5 (12 _WiD WiU WiH   #z#.#  #.#.#  #.#.####. #.#v##...##.##  #$#..†.  #.#..#  #.).#  #@#  #..# .$...)) ######. #[# #.###  #.#   #.#   Wiƣ   #z#.#  #.#.#  #.#.####. #.#v##...##.##  #$#..†.  #.#..#  #.).#  #@#  #..# .$...)) ######. #[# #.###  #.#   #.#  Wiݤ WiEWiwWiʵWi\ _A wight is nearby!Wi|b  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi$G.zWi;vvzally target)7-=8.0)WiWi/ _You conjure some foxfire!Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi!G.zWix6vvWi=-9Wi|Wi,/ _You conjure some foxfire!Wiu _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiP 3Wi Wi   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Wi\}v§v§v§v§v§v§WirdA  The foxfire burns the wight.Wi1§Wi=v§Wi-y  The wight is lightly damaged.  The foxfire burns the wight but does no damage.Wit 1§WiSv D.zWi> Wi9 /-800Wi= y§§§ _The wight is lightly damaged.Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiG #.#.#######.#  vashedestampede the Thaumaturge  #.#.# #.###### Djinni #.#.# ####....... Health: 54/60 =====================--- #.#.####.....##### AC: 12Str: 7 #z#v##...##.##  EV: 9Int: 22 #§#..†...##.#  SH: 3Dex: 13 #§#..#...##.#  XL: 10 Next:  3% Place: Dungeon:8 #§§.##...##.#  Noise: ---------  Time: 7800.5 (0.0) #@#§#######.#  h) staff of cold #vv#v#######.###### Cast: Foxfire Wiy.$................)) Fly  ######.#######.###### #[# #.### # #.# #...## # z   wight (polearm, ally target) #.# ###..# # ##.### #.K##Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 spear and wearing a +0 robe (wisps of flame,  lightly damaged, ally target, chance to affect: 93%)Wi?#.#.#######.#vashedestampede the Thaumaturge #.#.# #.###### Djinni#.#.# ####....... Health: 54/60 =====================---#.#.####.....##### AC: 12Str: 7#*#v##...##.##EV: 9Int: 22WiR#§#..†...##.#SH: 3Dex: 13#§#..#...##.#XL: 10 Next:  3% Place: Dungeon:8#§§.##...##.#Noise: ---------  Time: 7800.5 (0.0)#@#§#######.#h) staff of cold#vv#v#######.###### Cast: Foxfire.$................)) Fly ######.#######.#######[# #.### ##.# #...## # z   wight (polearm, ally target)#.# ###..# ###.####.K##WiYkCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 spear and wearing a +0 robe (wisps of flame,  lightly damaged, ally target, chance to affect: 93%)Wiifzinner flame, ally tar…)WiN§zWiC_...)zWi3==1.5 (1WiqBzzWiSonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +0 spear and wearing a +0 robe (wisps of flame,  lightly damaged, ally target, chance to affect: 93%) _The wight is filled with an inner flame.Wi4 I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiZ M$zWi KvvzWi --2Wi @zzWi0 / _You conjure some foxfire!Wi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiY+p * combustiWi\,Flames lash the wight. Flame seeps out of the wight.  The wight is moderately damaged.WiA   The wight's fire resistance burns away. The foxfire burns the wight.  The wight is burned terribly! Flame seeps out of the wight.Wi1§Wi  The wight is heavily damaged.The foxfire burns the wight. The wight is burned terribly!  Flame seeps out of the wight.Wi 1§Wia/ zThe wight is severely damaged.The wight is engulfed in blazing flames.  Flame seeps out of the wight.Wi0u47---====3Wir8Hz§zWi;C _The wight hits you from afar with a +0 spear.Wi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi?2○Wi,E^*Wi ####Flames lash the wight. The wight is burned terribly!WiA}j .  The wight explodes!Wi.Wi| zYour foxfire dissipates. x2Wi§§§§z   wightWi15---5=======4Wi=Z§§§Wiv _You encounter a wight. It is wielding a +0 long sword.WiYC1 #.##########.......###.....#####v##...##.## §#..†...##.# .#.§§.####.#§######.@#v######>z$................))#######.#######.###### #[# #.### ...#####.. ##.## #.K#..WiEA.zWi']§§§-------5Wii§§ _Found a stone staircase leading down.Wi  #.#.#  #.#.#  #.# #.#v##  #§#..†  #§#.  #§§  ##.#  #.@# #>.z.........)) #######.##### #[# #.###  #.#   #.#   Wi  #.#.#  #.#.#  #.# #.#v##  #§#..†  #§#.  #§§  ##.#  #.@# #>.z.........)) #######.##### #[# #.###  #.#   #.#   Wiզ §§§-------Wi @§§Wiܮ \ _A wight is nearby!Wi.1  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiK9*WiLz$Wi'S§§Wi)r4-====6Wiw3T§§§§Wi9] _Flames lash the wight but do no damage.Wi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi, * (combustible)Flames lash the wight.  The wight is heavily damaged.Wie§§zWi=g42--7WiQ>§§Wiq~ _The wight's fire resistance burns away. The wight completely misses you.Wi6  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi} #.#.# #.###### vashedestampede the Thaumaturge  #.#.# ####....... Djinni #.#.####.....##### Health: 38/60 ===============--------- #.#v##...##.##  AC: 12Str: 7 #§#..†...##.#  EV: 9Int: 22 Wiǜ#*#*.#...##.#  SH: 3Dex: 13 #**.##...##.#  XL: 10 Next:  5% Place: Dungeon:8 ##*#§#######.#  Noise: ====-----  Time: 7807.5 (0.0) #z@#v#######.###### h) staff of cold #>*******...........)) Cast: Foxfire #######*#######.###### Fly  #*# #.### # #.# #...## # #.# ###..# # z   wight (combustible) ##.### #.K##Wi ##..#The wight is heavily damaged. _The wight's fire resistance burns away. The wight completely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateWi #.#.# #.###### vashedestampede the Thaumaturge  #.#.# ####....... Djinni #.#.####.....##### Health: 38/60 ===============--------- #.#v##...##.##  AC: 12Str: 7 #§#..†...##.#  EV: 9Int: 22 #§#..#...##.#  SH: 3Dex: 13 #§§.##...##.#  XL: 10 Next:  5% Place: Dungeon:8 ##.#§#######.#  Noise: ====-----  Time: 7807.5 (0.0) #)@#v#######.###### h) staff of cold #>.$................)) Cast: Foxfire #######.#######.###### Fly i׍1K #[# #.### # #.# #...## # #.# ###..# # z   wight (combustible) ##.### #.K## ##..#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wight!!  The wight is burned terribly!Wi #.#.#  #.#.#  #.# #.#v##  #§#..†      ###  ##@ WiU #>.$###......)) ###### #[# #.###  #.#   #.#     #.K##  ##..# WiJ☼☼.)...onfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the wight!!  The wight is burned terribly!  You destroy the wight!Wi 106==8.5 (1Wave Wi% ^☼§§☼Wi o _(Press . to intensify the flame waves.)Wi_ 3Wi֑   You stop channelling waves of flame.  You encounter a wight. It is wielding a +0 mace.9☼§☼zz   wight (wandering)0☼§☼------9.5 (1 _WitO  WiP B Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi & #.#.# #.###### vashedestampede the Thaumaturge  #.#.# ####....... Djinni Wi v#.#.####.....##### Health: 36/60 ==============---------- #.#v##...##.##  AC: 12Str: 7 #☼#..†...##.#  EV: 10Int: 22 #§#..#...##.#  SH: 3Dex: 13 #§☼.##...##.#  XL: 10 Next:  6% Place: Dungeon:8 ##.#§#######.#  Noise: ---------  Time: 7809.5 (0.0) #)@#v#######.###### h) staff of cold #>z$................)) Cast: Foxfire #######.#######.###### Fly  #[# #.### # #.# #...## # #.# ###..# # z   wight ##.###Wi" & #.K## ##..# _You encounter a wight. It is wielding a +0 mace.Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 mace and wearing a +0 robe (chance to affect: 93%)Wi=[ #.#.# #.###### vashedestampede the Thaumaturge #.#.# ####....... Djinni#.#.####.....##### Health: 36/60 ==============----------#.#v##...##.##AC: 12Str: 7#☼#..†...##.#EV: 10Int: 22#§#..#...##.#SH: 3Dex: 13#§☼.##...##.#XL: 10 Next:  6% Place: Dungeon:8##.#§#######.#Noise: ---------  Time: 7809.5 (0.0)#)@#v#######.###### h) staff of cold#>*$................)) Cast: Foxfire#######.######Wi] B#.###### Fly #[# #.### ##.# #...## ##.# ###..# # z   wight##.####.K####..# _You encounter a wight. It is wielding a +0 mace.Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 mace and wearing a +0 robe (chance to affect: 93%)Wi4Pz(inner flame)Wi-A.zWi○§○zWi4==10.5 (1Wi!K§§Wi  Casting: Flame Wave (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  WiPress: ? - help, Dir - move target  Aim: a wight, wielding a +0 mace and wearing a +0 robe (chance to affect: 93%) _The wight is filled with an inner flame.Wi^I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wicq *e, combustible)Flames lash the wight. Flame seeps out of the wight.  The wight is lightly damaged.WiE ○The wight's fire resistance burns away.WiI ####The wight is engulfed in blazing flames.WiK○§§○§§§§Wi\4-8=======1Wi8§Wi!I _The wight explodes!Wi WiR Wi Wi Wi i5=Wid Wi Wi Wi Wi' Wi Wi ,Wi WiR Wi K6=Wi{ WiL Wi Wi Wi ,Wi Wi Wi 97Wi Wi ,Wi Wi ,Wi Wii8=WiBWiN WiH ,Wi WiWiOWiWiWi7K9=WiWi,Wi4Wi,Wi !Wi$j40=Wi%Wi(,Wi+WiW-Wi-Wi]/Wi2a1=Wi3WiA,WiDWiH,WiKWiMWiNWiOWi.SWiS92WirUWioXWiYWiwZWiY]Wi]Wi_WiCbWibN43=WidWigWihWi3jWi lWilWi nWilpWiqW4=WirWiuWiRvWiwWizWi{Wi|WiK,WiiWia5=WiaWi,WiWiv,WiMWik6=WiWiWi$WiWi,WiWiWi%7WiBWi BWiWi`WiWiWi5a8=WiWi,WiWiWiWiWiLWiU9=Wi$WiSWiWiWiWiWiWiWiML50=WiWi,WiA Wi WiX Wi WiWiWiWiWiQU1=WiWioWiWi~Wi,WiWi"Wir#%2Wi$Wil'Wi(Wi)Wi+Wip,Wi-WiU0Wi0K3=Wi3WiN6,Wi8WiQ:Wi;WiX<Wi>Wiu?Wi@WiWiU4=WiWiM,WiWi ,Wi Wia5=WiWi-WiWiaWiv,WiRWiWiqU6=Wi!!Wi#Wi.$Wim%Wi3,Wi;Wi?Wi@WiCWiWGWiH%7Wi@JWiPBWiVBWiXWiYK8=Wi1\WibBWidWieWi^gWijWi6kU9=WimWi#qWiqWiQsWiv,WiyyWi~WiWixWi^WiBL60=Wi$WiWi*WiWiWiWi,WiWim  You now have 280 gold pieces (gained 23).  Things that are here:WiO _a +0 mace; a +0 robeWiYO=Wi0Wi۳$  Things that are here:Wi ?  a +0 long sword; a +0 robeWiWWi _Wi},Wi+,Wi-WimWi;BWit  Things that are here:  a +0 spear; a +0 robeWi5 _Wim  You now have 294 gold pieces (gained 14).  Things that are here:Wi<* _a +0 dire flail; a +0 robeWi jN ####.....  #.........>...#  ##.##.####.###.#  ...#.####.# #.# #..#....#<###.# #..####.#.....# #..# #.#.############..####.-------910.5 (99.0)#....@#.......#.# [###.#.#######.#  #.#.# #.#.# ####.......#.#.####.....#####.#v##...##.###)#..÷...##.##)#..#...##.#.#.).##...##.#-------1.5 (100.0) _Found a robe.WiDWi ,WitWiWi[WiA BWi ,WiWi ####......### #...>.. ##.##.####.### ...#.####.# # #..#....#<### #..####.#.... #..# #.#.### #######..####.#.#3.5 (2.0) #.@...#.......#.# #[###.#.#######.##. #.#.# #.#. #.#.# #####. #.#.####.....#. #.#v##...##.###< Wi4#)#..÷...##.##. #)#..#...##.# . #.).##...##.#Wi Wij!*4.5 (3Wi'Wi8*; _Found an escape hatch in the ceiling.WiWiWi-WiWiWiWi,Wi Wi Wi WiL <  You see here a +0 robe.Wi|% 5 _WiP= ,Wi> Wi\? WifA WiPD WiG WiWH WiI Wi M WiQ Wi?R Wi T WiW Wi5[ Wi[ Wi` Wicb R  There is an escape hatch in the ceiling here.Wibf Wi+g  _Wii Wik Win ,Wip Wi Wi߅ ,WiӇ WiÊ Wi WiD Wi Wi Wi Wi< Wi Wi Wi WiI Wi Wi Wi Wi Wi> Wi Wi WiY Wiܮ Wi Wi ,WiO Wij Wi Wi Wi~ Wi Wi׸ Wi ,Wi׼ Wi ,Wi^ WiL Wiq Wi ,Wi{ Wi) Wi ,WiR Wi Wi ,WiZ Wiz Wi Wi WiL Wi Wi4 ,Wik Wi WiU Wi Wi Wi9 Wi Wi; Wi3 Wi Wi Wi WiY Wi Wi Wi3 Wi WiV ,Wi Wi WiH Wi WiV Wi WiM ,WiV Wi9 Wi Wi6 WiA Wi Wi' Wi Wi WiA Wi Wi Wi WiF Wi Wi} Wi Wi Wi    ##.##.####.  #.) ...#.####  #.# #..#....#<  #.# #..####.#.  #.# #..# #.#.  #.#######..####.#  #.#.....#.......#.   #.#[###.#.#######.495.0)   #@#.# #.#.# #.   ###########.#.# #.#.# ####.   #...........#.# #.#.####.... WiF   ###.#########.# #.#v##...##   #.# #######<# #)#..÷...##.   #.# #....##.# #)#..#...##.    #.# #....##.# #.).##...##.    #.###....##.###.#.#######.    #...........##).#.#######. Wi" Wi# ,50.5 (36Wi&+ Wi- $ _Found a sling.Wi' IWi;. BWi.2 Wi3 Wi5 Wi6 Wi;7 Wi9 Wi; Wil< Wi=D WiF ,WiG WiI Wi|M BWisN WiO WiuP WiQ Wii XWi}j =  You see here a +0 sling.Wik WiDl  _Wi,m Wip Wiu BWi+x Wi5z ,Wi{ Wi< XWi Wi> WiЈ Wi Wi WiЎ Wi ,Wi% Wi Wi. Wi– WiT Wig Wi Wi Wi Wi6 Wiڢ Wiz Wi) Wic Wi Wi Wi Wi Wi Wi- Wi Wi ,Wi Wih XWi Wi Wi; Wi Wi= BWi WiC nWi ,Wi Wi ,Wi Wi Wi Wil ,Wit WiP Wix Wi\! Wih# Wi& Wi) ,Wi!, Wig4 Wi8 Wi: Wi> ,WiN ,WiQ WiT WiW Wi6Y WitZ Wi'f B  You see here a +0 chain mail.Wih Wii  _Wik Wim Wio Wip Wiq Wis Wiw BWi${ Wi| Wi8} Wi Wi } .# #....##.# #.).##...##.# .###....##.###.#.#######.# ...........##).#.#######.#######. ##########>.)................)). Wi #######.#######.######. #[# #.### #. #.# #...## #. #.# ###..# #.86 #@# ##.###.# #'# #.K##.# ... ##..# ..... ##.### :.....# #K### .......# #..## #####.### ##.## #.# #.. _You reach down and open the door.Wif t _Found a parchment of Call Imp.Wi3WipWiWiRWi: _Wi*@  There is an open door here.WiWi _WiWiWiWimWiWi4WiWiWi2WiWi,WiWi j  You see here a parchment of Call Imp.WixWivWi#######.#######.#### vashedestampede the Thaumaturge #[# #.### Djinni#.# #...## Health: 60/60 ========================#.# ###..# AC: 12Str: 7##Wi^#.###.# EV: 10Int: 22...########'####.K SH: 3Dex: 13...$..........###. XL: 10 Next:  8% Place: Dungeon:8F.............### Noise: ---------  Time: 7991.5 (5.0).......@:.....## h) staff of cold..............## Cast: Foxfire...########.#### Fly .#.##.##+####F   Prince Ribbit (asleep).............. _You see here a +0 chain mail. _You reach down and open the door. _Found a parchment of Call Imp. _There is an open door here.  You see here a parchment of Call Imp.  You encounter Prince Ribbit.Wi/  --more--WiQ.FWizbF==2.5 (6WikWin] _You reach down and open the door. _Found a parchment of Call Imp. _There is an open door here.  You see here a parchment of Call Imp.  You encounter Prince Ribbit. _Prince Ribbit gives a loud, deep croak!WioR _You see here 12 gold pieces.Wik  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi5B #######.#######.#### vashedestampede the Thaumaturge  #[# #.###  Djinni #.# #...## Health: 57/60 ======================-- #.# ###..# AC: 12Str: 7 ## #.# ##.# EV: 10Int: 22 ...########'### #.K SH: 3Dex: 13 ...$..........# ##. XL: 10 Next:  8% Place: Dungeon:8 ..............# ## Noise: ==-------  Time: 7992.5 (0.0) .F.....@:.....# # h) staff of cold ..............# # Cast: Foxfire Wi^7...########.### # Fly  . #.#  #.#  #+# ###  F   Prince Ribbit ....  ..... ..... _You see here 12 gold pieces.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (chance to affect: 84%)WiW+#######.#######.#### vashedestampede the Thaumaturge #[# #.### Djinni#.# #...## Health: 57/60 ======================--#.# ###..# AC: 12Str: 7###.###.# EV: 10Int: 22...########'####.K SH: 3Dex: 13...$..........###. XL: 10 Next:  8% Place: Dungeon:8..............### Noise: ==-------  Time: 7992.5 (0.0).*.....@:.....## h) staff of cold..............## Cast: Foxfire...########.####i,;49m Fly .#.##.##+####F   Prince Ribbit.............. _You see here 12 gold pieces.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (chance to affect: 84%)WibfZF(inner flame)Wi.F.FF3.5 (1WiBFFWi  Casting: Scorch (safe; 1% risk of failure)Wionfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Prince Ribbit (chance to affect: 84%) _Prince Ribbit is filled with an inner flame.WiDI  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiW@.FWivvF, ally targ…)Wi 46-4WiּWi/ _You conjure some foxfire!Wiv  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi *combustibFlames lash Prince Ribbit. Flame seeps out of Prince Ribbit.  Prince Ribbit is lightly wounded.Wi v§v§Wi Fv§Wi <v§Wi  Prince Ribbit's fire resistance burns away.  The foxfire burns Prince Ribbit. Prince Ribbit is burned terribly!  Flame seeps out of Prince Ribbit.Wiv 3§Wi  Prince Ribbit is moderately wounded.The foxfire burns Prince Ribbit. Prince Ribbit is burned terribly!  Flame seeps out of Prince Ribbit.Wi* 3§Wi2 ○FPrince Ribbit is heavily wounded.Prince Ribbit is engulfed in blazing flames.Wi @§FWi\ G○ Wii r4-====5Wi q§§§F§FWi: 7 _Flame seeps out of Prince Ribbit.Wi"i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiV3§Wi ^*Wi' #########Flames lash Prince Ribbit. Prince Ribbit is burned terribly!  Prince Ribbit explodes!WiE<v.........§.°§§@:.§§.#WigF 4-----15=======6 _The fiery explosion engulfs you! You resist.WiuN§§§§§WicQh _Your Dodging skill increases to level 7!Wih. s#.#.##[# #.### #.# #...## #.# ###..# ## #.# ##.#...#'### #.K#...$..........# ##.......§.......# ##.....°§§$@.....# #K.....§§.# #....########.### #. #.# ##.# ##+# ### .... ..... .....†Wi7 §.§§Wi9 L-------7 _Wi@ B§§WiOF { _You see here a parchment of Call Imp.Wi>WiDWi(LXWi@Q5=---WimUBWiZBWi^6=Wi^_,Wi`Wib,WiZgBWigWii;7WirkWim,WinWix8=Witz,Wi29=50=1=WionWi72Wi,WiWiA=3=Wik4=WieWi,WiuWirBWiWiZ5=Wi nWiF6=7WilN8=Wi{ZWi],Wi`k9=WijWi"lWimk _You start resting.HP restored.Wi{z.-------....Wi18048.5 (51.0)Wia60=9.5 (52 _Wi=WiWiIWiWiBWiBWi N _You now have 306 gold pieces (gained 12).WiWiUWi!Wi Wi O=WiiWi'WiWi!Wi#Wi&Wi),Wi+Wi.Wi6/Wi1Wi6N _You now have 317 gold pieces (gained 11).Wi83Wi:WiF>WiGXWizPBWiRWiPUWiVWi*_nWiaWib,Wi dWihBWiiWipWis,WitWiwWiS|BWi,WihWi,WicWi>,WiWimnWiXWiЪWi] _You reach down and open the door.Wi  There is an open door here. _Wi#..............# ##.#........:.....# #K#####..............# #..##.#...########.### ##.##.#...# #.# ....#...# #.# ###..#...# #####'########## #...# #..........79.5 (30#...# #.....@........... ###...# #..........†#####...# #............!...K.'K)†#...# #..................######## #.................#................#...............#...:..........i !7m#80.5 (31 _Found a parchment of Passwall.Wi Wi Wi͒ nWig ,Wi+ BWiq XWi Wi8 Wi ,Wi Wi1 Wi Wi WiG XWiz WiZ Wif Wi2 Wi Wi Wi l _p - 2 ruby potions (gained 1)Wi Wi 3Wi9 Wi WiO WiA Wi Wi Wi4 Wis WiR Wi ,Wi Wi Wi| Wic WiE Wi nWi, ,WiK Wir Wi ,Wi Wi @  There is an open door here.Wi Wi  _Wi: Wi+ Wi ,Wi Wi!# $  Things that are here:Wi % c  a +0 dagger; a kobold skeletonWi' Wi'  _Wi+) WiV* Wi, Wiu- Wi+. Wi 7 nWi7 WiQ: ,Wi; Wi= ,Wi]> Wi? WiB ,Wi\C WiD WiQ XWiYX R #..##..# #.##.#  ##.##....^...# #.#  #.....÷.....# #..:  ####.........# #... #####.##.........# ... ......###...###### .#.. ......# ###.## ..# ......#####..#####..# 105.5 (25 ......'.).......@>.# ......############## ......# ......# ......# ......# ####### WiM\ Wi b +6.5 (26Wi~v { _Found a parchment of Iskenderun's Battlesphere.WiuWi,Wi   There is a stone staircase leading down here. _Wi_WiWi,Wi|WipWio,WiCWiWi WiWioXWiWiuWiWi Wiq Wi WiWi\WiJWiWi ,WiG,WiZ,WiWi`!Wi9$,Wi%Wi 4 ........# F.#.##..........# .......:###.#.############# ........##..#.# #.......##.##.# #####.##.# ...# #.##.# ^...# #.##+########## ÷.....# #..:........... ......# ##........ #...............########.#.............## ##..#.............#####..##..............>.#####+##########WiW5*##Wi9f20.5 (141.5 (15 _x - a lumpy yellow potionWi IWi Wi Wi1 ,Wi Wi` BWi BWi7 WiE BWiaT y _You reach down and open the door.WiZ Wi_ @  There is an open door here.Wia Wib  _Wid Wi,f Wih BWiKj Wi;l Wil ,Win Wi Wiª " .# #........ #...########.#............. ###.## ##..#............. ###..#####..##............. )........>.#####'########## ############ #.# #.#  #.# Wi 32.5 (11 #@#  #'#  ...  .....  #........ #..[.....!#.......... _You reach down and open the door.Wi/ C _Found a robe.Wif  You encounter a black bear and 2 rock fish.Wix(#...########.#..... ###.## ##..#.....#####..##... )........>.#####'########## ############ #.#  #...h...........................................####....[.....!..h   black bear (asleep).........FF 2 rock fish (asleep)##FF#######Wi~T0.0)F#Wi-F#.hWiىhFF1 wandering)Wi3==3.5 (1WiWi- _The black bear growls angrily.WiXQ _There is an open door here.Wi Y.........# #.. #...########## ##.. ###..#####..##............. )........>.#####'########## ############. #'# ..h...................................####...........FF 2 rock fish (1 wandering).[.....!...F.F.......############F.Wi 6F.Wi XFWi 5--4 _Wi` WiM Wi# .........# #..........########## ##.. ###..#####..##............. )........>.#####'########## ############. #'# Wigsh..........................####.........#..FF....!............WiStF.F[Wi2Wim@--5WiOWiWih$÷ #..:#....... .........# #..........########.#.....## ##.. ###..#####..##............. )........>.#####'########## ############. #'#h.................####..FF.....[.....!Wi6&5F.Wi&5F.Wi0Wi1%6Wi7Wi59Wi+  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi ...÷.....# #..:...........  vashedestampede the Thaumaturge .........# ##..............  Djinni .........# #...............  Health: 57/60 ======================-- #...########.#.............  AC: 12Str: 7 ###.## ##..#.............  EV: 10Int: 22 ###..#####..##.............  SH: 3Dex: 13 )........>.#####'##########  XL: 10 Next: 15% Place: Dungeon:8 ############ #.# Noise: ---------  Time: 8136.5 (0.0) #@# h) staff of cold #.# Cast: Foxfire #.# Fly  #'# ..h............  ...............  FF 2 rock fish ......FF.......  ####...........  #..[.....!.. i2 B37m_There is an open door here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a rock fish (chance to affect: 94%)WiN...÷.....# #..:...........vashedestampede the Thaumaturge .........# ##..............Djinni .........# #...............Health: 57/60 ======================-- #...########.#.............AC: 12Str: 7 ###.## ##..#.............EV: 10Int: 22 ###..#####..##.............SH: 3Dex: 13 )........>.#####'##########XL: 10 Next: 15% Place: Dungeon:8 ############ #.#Noise: ---------  Time: 8136.5 (0.0)#@#h) staff of cold#.#Cast: Foxfire#.#Fly #'#..h.......Wi....................FF 2 rock fish......F*.......####...........#..[.....!.. _There is an open door here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a rock fish (chance to affect: 94%)Wit\F(1 inner flame)WioF.F.Wi/hWi,h   black bearFF 2 rock fish (1 inner flame)==7.5 (1WiƷCFFWi͸  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  WiaPress: ? - help, Dir - move target  Aim: a rock fish (chance to affect: 94%) _The rock fish is filled with an inner flame.WiN.#....^##+##########÷ #..:.......#......... .........# #............########.#......## ##..#..... ###..#####..##............. WiO)........>.#####'########## ############. #'#h...h.FF..........####.........WiQ7F.WiQWi,R9.FWiR6h.Wip\iF--8Wi`WiXbWi I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi])#....^...# #.##+##########  vashedestampede the Thaumaturge ...÷.....# #..:...........  Djinni .........# ##..............  Health: 54/60 =====================--- .........# #...............  AC: 12Str: 7 #...########.#.............  EV: 10Int: 22 ###.## ##..#.............  SH: 3Dex: 13 ###..#####..##.............  XL: 10 Next: 15% Place: Dungeon:8 )........>.#####'##########  Noise: ---------  Time: 8138.5 (0.0) ############ #@# h) staff of cold #.# Cast: Foxfire #.# Fly  #.# #h# ..h....F.......  h   black bear .......F....... i|17m FF 2 rock fish (1 inner flame) ...............  ####........... _The rock fish is filled with an inner flame.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (chance to affect: 94%)Wif3#....^...# #.##+##########vashedestampede the Thaumaturge ...÷.....# #..:...........Djinni .........# ##..............Health: 54/60 =====================--- .........# #...............AC: 12Str: 7 #...########.#.............EV: 10Int: 22 ###.## ##..#.............SH: 3Dex: 13 Wi4###..#####..##.............XL: 10 Next: 15% Place: Dungeon:8 )........>.#####'##########Noise: ---------  Time: 8138.5 (0.0) ############ #@#h) staff of cold#.#Cast: Foxfire#.#Fly #.##*#..h....F.......h   black bear.......F.......FF 2 rock fish (1 inner flame)...............####........... _The rock fish is filled with an inner flame.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  iJ6j0mPress: ? - help, Dir - move targetAim: a black bear (chance to affect: 94%)WiG$Zh(inner flame)WiF.F.h'WiY;hWia5===9.5 (1Wi^NhFhFWi̴  Casting: Inner Flame (dangerous; 2% risk of failure)Wionfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (chance to affect: 94%) _The black bear is filled with an inner flame.Wid I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiFWiH? Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation2%3  d + Inner FlameHexes/Fire2% 3 e - Flame WaveConjuration/Fire8%WiJI4  f - Magic DartConjuration1%1  g - BlinkTranslocation1%2  h - Momentum StrikeConjuration/Translocation 1%2  i - Martyr's KnellNecromancy/Summoning8%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitWi Wi Wiױ m#....^...# #.##+##########vashedestampede the Thaumaturge ...÷.....# #..:...........Djinni .........# ##..............Health: 55/60 ======================-- .........# #...............AC: 12Str: 7 #...########.#.............EV: 10Int: 22 ###.## ##..#.............WiȲ SH: 3Dex: 13 ###..#####..##.............XL: 10 Next: 15% Place: Dungeon:8 )........>.#####'##########Noise: ==-------  Time: 8139.5 (0.0) ############ #@#h) staff of cold#.#Cast: Foxfire#.#Fly #h##'FWip ..h....F.......h   black bear (inner flame)...............FF 2 rock fish (1 inner flame)...............####...........Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (chance to affect: 94%) _The black bear is filled with an inner flame.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wig #....^...# #.##+##########vashedestampede the Thaumaturge ...÷.....# #..:...........Djinni Wi l.........# ##..............Health: 55/60 ======================-- .........# #...............AC: 12Str: 7 #...########.#.............EV: 10Int: 22 ###.## ##..#.............SH: 3Dex: 13 ###..#####..##.............XL: 10 Next: 15% Place: Dungeon:8 )........>.#####'##########Noise: ==-------  Time: 8139.5 (0.0) ############ #@#h) staff of cold#.#Cast: Foxfire#.#Fly Wi #h##'F..h....F.......h   black bear (inner flame)...............FF 2 rock fish (1 inner flame)...............####...........Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (chance to affect: 94%) _The black bear is filled with an inner flame.  Casting: Inner Flame (dangerous; 2% risk of failure)  WiA \Confirm with . or Enter, or press ? or * to list all spells.Wi; LF#Wi F.h.F#Wi] Wi9 W, ally target)FW   martyred shade (summoned)Wiw b1--=40.5 (1WiY hFhFWi C _You call forth a shade to shield your allies.Wi3nL  Casting: Martyr's Knell (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wiq *, 1 combust…)Flames lash the rock fish. The rock fish resists.  Flame seeps out of the rock fish.  The rock fish is lightly wounded.WiÍ F#F#h.Wi ;FWi h49----1Wi` mhFhFWi Wi= A _The rock fish's fire resistance burns away.Wi ..# #....^##+##########÷ #..:..#... .........# #.........########.#..........## ##..#.......... ###..#####..##...W......... )........>.#####@########## ############ #.#hF#.F #'# h....F#W.F#h.Wi D hWi BThe black bear attacks as it pursues you!  The black bear closely misses you.The black bear claws you but does no damage.7----2Wi2 CFFWi5  Wi _The black bear claws you.Wi Q _There is an open door here.Wic###########.##.# #....^##+##########÷ #..:## .........# #.....########## ##..#... ###..#####..##..@.......... Wi)........>.#####W########## ############ #hF#F. #'# hWi F#You swap places with your martyred shade.Wi@F#WiF) _There is an open door here.  You swap places with your martyred shade.rock fish is no longer more vulnerable to fire.  The black bear barely misses your martyred shade.  The black bear completely misses your martyred shade.The black bear misses your martyred shade.WiU-3Wi:A _The rock fish bites you but does no damage.WiJ .......##.##.# ##############.##.# ##........# #.##.# ##....^...# #.##+##########÷.....# #..:. #.# ##.......# #.....########.#.  ###.## ##..#. ####..#####..##............. .)........>.#####WF######### ############# #h# #.F #.# #.# #'#  ..h.F#F#WiIP F#The black bear bites your martyred shade but does no damage.  The black bear misses your martyred shade.Wi@X ;FWiY --4Wi_ AFFWib g _The black bear barely misses your martyred shade.Wi5'  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiZ $Wi #####.......##.##.# vashedestampede the Thaumaturge ##############.##.# Djinni ##........# #.##.# Health: 43/60 =================------- ##....^...# #.##+##########  AC: 12Str: 7 ....÷.....# #..:...........  EV: 10Int: 22 WiY #.........# ##******........  SH: 3Dex: 13 #.........# #*******........  XL: 10 Next: 15% Place: Dungeon:8 ##...########.#*****........  Noise: ---------  Time: 8144.5 (0.0)  ###.## ##..#*@***........  h) staff of cold ####..#####..##**F**........  Cast: Foxfire .)........>.#####WF#########  Fly ############# #h# #.# #.# h   black bear (inner flame, ally target) #.# FF 2 rock fish (1 inner flame) #'# W   martyred shade (summoned) ..h............ The black bear misses your martyred shade. _The black bear barely misses your martyreWiI d shade.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateWiI #####.......##.##.#vashedestampede the Thaumaturge Wi[ ##############.##.#Djinni ##........# #.##.#Health: 43/60 =================------- ##....^...# #.##+##########AC: 12Str: 7 ....÷.....# #..:...........EV: 10Int: 22 #.........# ##..............SH: 3Dex: 13 #.........# #...............XL: 10 Next: 15% Place: Dungeon:8 ##...########.####..........Noise: ---------  Time: 8144.5 (0.0)  ###.## ##..##@#..........Wi@ h) staff of cold ####..#####..#####..........Cast: Foxfire .)........>.#####WF#########Fly ############# #h##.##.#h   black bear (inner flame, ally target)#.#FF 2 rock fish (1 inner flame)#'#W   martyred shade (summoned)..h............Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rock fish!  The rock fish resists. Flame seeps out of the rock fish.Wi _....@...FThe rock fish resists. Flame seeps out of the rock fish.  The rock fish is heavily wounded.  (Press . to intensify the flame waves.)  The rock fish closely misses your martyred shade.The black bear completely misses your martyred shade.  The black bear closely misses your martyred shade.Wi6 ======5.5 (1Wave WiCFFWiR _The black bear claws your martyred shade but does no damage.WiԗH  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi## * combustible,…)Flames lash the black bear. Flame seeps out of the black bear.  The black bear is moderately wounded.Wi○The black bear's fire resistance burns away.  You stop channelling waves of flame.  The rock fish is engulfed in blazing flames.  Flame seeps out of the rock fish.  The rock fish bites you but does no damage.  The rock fish misses your martyred shade.WiZz####FF 2 rock fish (1 inner flame)W   martyred shade (summoned) is engulfed in blazing flames.  The black bear explodes!fiery explosion engulfs your martyred shade!!  Your martyred shade is almost destroyed.fiery explosion engulfs the rock fish!  The rock fish resists.Wi\ §The rock fish is severely wounded.Wig x§F§§Wi|o 42-9=======6Wiz wF§§FWio{ h _Your martyred shade disappears in a puff of smoke!WiN  Casting: Scorch (safe; 1% risk of failure)  WiO \Confirm with . or Enter, or press ? or * to list all spells.WiH #####.......##.##.# vashedestampede the Thaumaturge ##############.##.# Djinni ##........# #.##.# Health: 38/60 ===============--------- ##....^...# #.##+##########  AC: 12Str: 7 ....÷.....# #..:...........  EV: 10Int: 22 #.........# ##******........  SH: 3Dex: 13 #.........# #*******........  XL: 10 Next: 19% Place: Dungeon:8 ##...########.#*****........  Noise: =======--  Time: 8146.5 (0.0)  ###.## ##..#*@***........  h) staff of cold Wi H####..#####..##**F**........  Cast: Foxfire .)........>.#####*F#########  Fly ############# #*# #§# #.# FF 2 rock fish (1 inner flame) #.# #'# ..h............ The rock fish is severely wounded. _Your martyred shade disappears in a puff of smoke!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateWi: #####.......##.##.#vashedestampede the Thaumaturge ##############.##.#Djinni ##........# #.##.#Health: 38/60 ===============--------- Wi ##....^...# #.##+##########AC: 12Str: 7 ....÷.....# #..:...........EV: 10Int: 22 #.........# ##..............SH: 3Dex: 13 #.........# #...............XL: 10 Next: 19% Place: Dungeon:8 ##...########.####..........Noise: =======--  Time: 8146.5 (0.0)  ###.## ##..##@#..........h) staff of cold ####..#####..#####..........Cast: Foxfire .)........>.#####§F#########Fly ############# #§##§##.#FF 2 rock fish (1 inner WiG flame)#.##'#..h............Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists. Flame seeps out of the rock fish.Wi&NF#Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists. Flame seeps out of the rock fish.  The rock fish is almost dead.  (Press . to intensify the flame waves.)....@...F§§======-7.5 (1Wave § _The rock fish bites you but does no damage.WiH  Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiC#####.......##.##.# vashedestampede the Thaumaturge ##############.##.# Djinni ##........# #.##.# Health: 34/60 =============----------- ##....^...# #.##+##########  AC: 12Str: 7 ....÷.....# #..:...........  EV: 10Int: 22 #.........# ##******........  SH: 3Dex: 13 #.........# #*******........  XL: 10 Next: 19% Place: Dungeon:8 ##...########.#*****........  Noise: ======---  Time: 8147.5 (0.0) Wi.D ###.## ##..#*@***........  h) staff of cold ####..#####..##**FF*........  Cast: Foxfire .)........>.#####*##########  Fly Wave ############# #*# #§# #.# FF 2 rock fish (1 inner flame) #.# #'# ..h............ (Press . to intensify the flame waves.) _The rock fish bites you but does no damage.  Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateWi=#####.......##.##.#vashedestampede the Thaumaturge ##############.##.#Djinni ##........# #.##.#Health: 34/60 =============----------- ##....^...# #.##+##########AC: 12Str: 7 ....÷.....# #..:...........EV: 10Int: 22 #.........# ##..............SH: 3Dex: 13 #.........# #...............XL: 10 Next: 19% Place: Dungeon:8 ##...########.####..........WiGNoise: ======---  Time: 8147.5 (0.0)  ###.## ##..##@#..........h) staff of cold ####..#####..#####F.........Cast: Foxfire .)........>.#####§##########Fly Wave ############# #§##§##.#FF 2 rock fish (1 inner flame)#.##'#..h............Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists. Flame seeps out of the rock fish.Wi{F.  Restarting spell: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists. Flame seeps out of the rock fish.  The rock fish is almost dead.  (Press . to intensify the flame waves.)......F§FF8.5 (1Wiq~F§§FWiA _The rock fish bites you but does no damage.WiH  Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiG#####.......##.##.# vashedestampede the Thaumaturge ##############.##.# Djinni ##........# #.##.# Health: 30/60 ============------------ ##....^...# #.##+##########  AC: 12Str: 7 ....÷.....# #..:...........  EV: 10Int: 22 #.........# ##******........  SH: 3Dex: 13 #.........# #*******........  XL: 10 Next: 19% Place: Dungeon:8 ##...########.#*****........  Noise: ======---  Time: 8148.5 (0.0)  ###.## ##..#*@F**........  h) staff of cold ####..#####..##**F**........  Cast: Foxfire .)........>.#####*##########  Fly Wave WiI############# #*# #§# #.# FF 2 rock fish (1 inner flame) #.# #'# ..h............ (Press . to intensify the flame waves.) _The rock fish bites you but does no damage.  Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateWiyZ#####.......##.##.#vashedestampede the Thaumaturge ##############.##.#Djinni ##........# #.##.#Health: 30/60 ============------------ ##....^...# #.##+##########AC: 12Str: 7 ....÷.....# #..:...........EV: 10Int: 22 #.........# ##..............SH: 3Dex: 13 #.........# #...............XL: 10 Next: 19% Place: Dungeon:8 ##...########.####..........Noise: ======---  Time: 8148.5 (0.0)  ###.## ##..##@#..........h) staff of cold ####..#####..#####..........Cast: Wi\[39;49mFoxfire .)........>.#####§##########Fly Wave ############# #§##§##.#FF 2 rock fish (1 inner flame)#.##'#..h............Restarting spell: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists.  The rock fish is almost dead.The flame wave engulfs the rock fish but does no damage.Wi○A wave of flame ripples out! The flame wave engulfs the rock fish.  The rock fish resists.  The rock fish is almost dead.flame wave engulfs the rock fish but does no damage.  (Press . to intensify the flame waves.)Wirn.  (Press . to intensify the flame waves.)is engulfed in blazing flames.  The rock fish explodes!iery explosion engulfs you. You resist.  The fiery explosion engulfs the rock fish!  The rock fish resists.WiP######Wi' ....@.§.§§.§§§Wi+ 25--23=======9.5 (1Wi5 y§§§§Wim6 M _You kill the rock fish!Wi2.....##..#.#.......##.##.##############.##.# .##........# #.##.# ##....^...# #.##+########## .....÷.....# #..:. ##.# ##.......# #.. ###...########.#@... # ###.## ##..#.§.§. Wi}#####..#####..##.§§.......... '.)........>.#####§########## ############## #§# # #§# # #.# # #.# # #'#Wi{§§§§§Wi8Q-------50Wi§.§§§§Wi : _You stop channelling waves of flame.Wiť 6--Wi XWi 97Wi߱ ,Wip 8=9=30=1=Wig ,Wiz O2Wi~ WiN Wi Wi Wi ,Wi Wi ,Wi Wi| 93Wi) 0=Wi WiW ,Wi Wi ,Wi Wi7 Wi K4=Wi Wi ,Wi Wi BWi i5=WiO Wi ,Wi Wi% Wi WiO Wi? ,WiV Wi K6=Wi< ,Wi ,Wi Wi! ,Wi" Wi$ Wi% 97Wi% Wi_( ,Wi) Wi-+ ,Wi:, Wi. i8=Wie/ Wi;1 Wi1 Wi2 Wi5 ,Wi5 Wi8 ,WiN9 WiC; Wi; K9=Wi< Wif> Wi> Wi? WiE ,WiE WiG WiBH T40=WiH Wi!K WiK ,WiN ,WiXP Wi,T WiUU K1=WiU WiW WigX WiZ Wiy[ ,Wi\ Wi] WiY^ Wi^ Wi` Wika 92Wib Wic ,Wid Wif Wif Wi&g Wih Wi8i N43=Wii Wik Wil ,Wi|n WiJo Wis 4=Wit Wiu Wi8v Wiw Wiw Wix Wi[z Wiz Wit{ Wi9} Wi} K5=Wi~ Wif Wi Wí Wi ,Wi O6Wi_ 2=WiŇ Wi ,Wi Wi1 Wi Wi? Wi$ Wi %7Wi{ Wi ,Wi WiT ,Wi Wiԗ ,Wi Wiǚ Wi K8=Wi˞ BWiW WiǠ ,Wi WiX Wi U9=Wi Wi ,Wi Wi{ ,Wi. Wi Wi L50=Wi Wit Wi Wi Wi Wi Wia Wi/ ,Wil Wi Wi U1=Wi) Wiÿ ,Wi Wi ,Wi< Wi WiU %2WiN Wi= Wi WiD Wi Wi ,Wi> a3=WiZ Wi Wi6 ,Wi Wi= Wi Wi ,Wi Wi 94Wi 2=Wi Wio Wim ,Wi Wi Wi Wi Wi K5=Wi3 XWix XWi k6=Wiv BWi BWi BWi_ Wiu ;7Wi Wi Wi Wi ,Wi Wi Wi K8=Wi1 Wi W _You start resting.Wi Y-------.....'..Y   ice beast (wandering)Wi! 125909.0)Wi Wi -60.5 (110Wi-3 Wi5 [ _You encounter an ice beast.Wiΐ p #.##.# #.##.#  #.##.# ^...# #.##+########## ÷ #..:...........  ##..............  #.Y............. #@............ #  ##..#............. #............. )>.#####'##########  #.# ##.# ##.# ##.# ##'# Wi2)  #.##.# #.##.#  #.##.# ^...# #.##+########## ÷ #..:........... Wi*  ##..............  #.Y............. #@............   ##..#............. #............. )>.#####'##### #.##.# #.#Wi3 Wir4 Wi< Wi)o a _An ice beast is nearby!WiEH  Casting: Flame Wave (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi} 7 *Y  combustible)Flames lash the ice beast. The ice beast melts!  The ice beast is heavily wounded.Wi & Wi ]YThe ice beast's fire resistance burns away.Wiy }6-====1.0)Wio Wi> @ _The ice beast hits you but does no damage.Wi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wid#............##..#.#  vashedestampede the Thaumaturge ######.......##.##.#  Djinni ###############.##.#  Health: 52/60 ====================---- .##........# #.##.#  AC: 12Str: 7 .##....^...# #.##+##########  EV: 10Int: 22 .....÷.....# #*****.........  SH: 3Dex: 13 ##.........# ##*****.........  XL: 10 Next: 23% Place: Dungeon:8 ##.........# #*Y****.........  Noise: ====-----  Time: 8261.5 (0.0) ###...########.#@***.........  h) staff of cold # ###.## ##..#****.........  Cast: Foxfire Wis#####..#####..##****.........  Fly '.)........>.#####*########## ############## #.# ##.#  Y   ice beast (combustible) ##.# ##.# ##'# The ice beast's fire resistance burns away. _The ice beast hits you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateWi[#............##..#.#  vashedestampede the Thaumaturge ######.......##.##.#  Djinni ###############.##.#  Health: 52/60 ====================---- .##........# #.##.#  AC: 12Str: 7 .##....^...# #.##+##########  EV: 10Int: 22 .....÷.....# #..:...........  SH: 3Dex: 13 ##.........# ##..............  XL: 10 Next: 23% Place: Dungeon:8 ##.........# #...............  Noise: ====-----  Time: 8261.5 (0.0) Wi ###...########.#@............  h) staff of cold # ###.## ##..#.............  Cast: Foxfire #####..#####..##.............  Fly '.)........>.#####'########## ############## #.# ##.#  Y   ice beast (combustible) ##.# ##.# ##'# Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the ice beast!  The ice beast melts!Wi #.##.# #.##.#  #.##.# ^...# #.##+########## ÷ .........  .........  #.###........... @#...........   ##..###........... ......... )>#### #.#Wi#.##.#Wi......onfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the ice beast!  The ice beast melts!  You kill the ice beast!3=6==2.5 (1Wave WiWio _(Press . to intensify the flame waves.)Wi0 E  You stop channelling waves of flame. _Wi) G4=5=6=Wi U 78=Wi[ 19=Wie 60=Wiu ------86.5 (24.0) _HP restored.------Wi j _Key pressed, stopping explore.Wi =WiC WiL Wi JWii Wi BWit ,Wia Wi Wi WiQ Wi Wii Wic Wi Wi Wir& Wi. Wi69 WiA WiH Wi>Q WiMZ Wib Wi k Wi { JWi Wi Wi Wi$ Wi6 Wi¨ WiN Wi Wi BWim _You start waiting.385.5 (996.5 (100.0)Wi' 9 _Done waiting.WiWi`3WiWiWiKWiBWiWiv Wi Wi Wi WiWi@  There is an open door here.WiWi _WiWiWiWi,WiWiWiWiWi}Wi Wi Wi!Wi#WiD%Wi7&Wi&Wi*@  There is an open door here.WiZ-Wi- _Wi/Wi2WiI4,Wis6Wi8WinA .>.#####'############## #.#  #.#  #.#  ... #.#  ....###'#########  ........  ......... WiB90.0) .........  ####.....  #..[.....!....  #............[ ############## WiBIWi\J+7.5 (11WiQWiS& _Found a buckler.Wi Wi Wi Wi Wi  Wi Wi/% ,Wi' ,Wim+ ,WibA  #.#  #.# ... #.# ....###'##########.................#.................# .....# ####.......# #..[.....@....# ...[# ############### 400.5 (3.0)1.5 (4WiJ g _D - a grey potionWi 3Wi Wi% Wih+ BWi7- Wi. Wii3 BWi4 Wi 6 Wi6 Wi7 Wi9 Wi< ,Wih= Wi> Wi@ Wi;A WiB WiD Wi#F WiF WiG WiJ WiHK WiK WiM WiQ WiS Wi*T WiT Wi#W WiX Wi(Y WiY Wi\ Wiu] Wi^ Wi^ Wi` Wisb ,Wic Wi e Wiyf Wig Wih Wil XWin Wiq ,Wiq Wi{  ........#####..#####..##......... ........'.)........>.#####'###### ........############## #.# ........##.# ........# ######### #.# ........# #.......# #.# Wi0} "........# #.......###'###### ######### ###.................17.5 (16.0) #<'@................ ###................. #..........#..[.......#..........########### _You reach down and open the door.Wi Y _Found a stone staircase leading up.Wi Wi hGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  b - a +0 buckler (worn)  d - a +0 ring mail (worn)  e - a +2 helmet (worn)a - a +0 robe Magical Staves (go to first with |) Wi  h - a staff of cold (weapon)  k - a staff of necromancy Jewellery (go to first with "=)  c - an amulet of dissipation (worn)  g - a +4 ring of protection (worn)i - a ring of protection from fire  j - an amulet of the acrobatWi.Ri - a ring of protection from fire. A ring that protects its wearer from fire. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (p)ut on, (d)rop, (=)adjust, or (i)nscribe.WiUWiWi........#####..#####..##......... vashedestampede the Thaumaturge ........'.)........>.#####'###### Djinni ........############## #.#Health: 60/60 ======================== ........##.#AC: 12Str: 7 ........########## #.#WiEV: 10Int: 22 ........##.......# #.#SH: 3Dex: 13 ........##.......###'###### XL: 10 Next: 26% Place: Dungeon:8 ######### ###................. Noise: ---------  Time: 8417.5 (0.0)#<'@................ h) staff of cold###................. Cast: Foxfire########.......... Fly #..[.......#..........########### _There is an open door here. _There is an open door here. _Found a buckler. _D - a grey potion _You reach down and open the door. _Found a stone staircase leading up.WiWiQ,8.0 (0.5WiWi+? _i - a ring of protection from fire (worn)WiWikrGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [) Wi b - a +0 buckler (worn)  d - a +0 ring mail (worn)  e - a +2 helmet (worn)a - a +0 robe Magical Staves (go to first with |)  h - a staff of cold (weapon)  k - a staff of necromancy Jewellery (go to first with "=)  c - an amulet of dissipation (worn)  g - a +4 ring of protection (worn)  i - a ring of protection from fire (worn)j - an amulet of the acrobatWia Wi ........#####..#####..##......... vashedestampede the Thaumaturge ........'.)........>.#####'###### Djinni ........############## #.#Health: 60/60 ======================== ........##.#AC: 12Str: 7 ........########## #.#EV: 10Int: 22 ........##.......# #.#SH: 3Dex: 13 ........##.......###'###### XL: 10 Next: 26% Place: Dungeon:8 ######### ###................. Noise: ---------  Time: 8418.0 (0.0)#<'@................ h) staff of cold###................. Cast: Foxfire########..........id m Fly #..[.......#..........########### _There is an open door here. _Found a buckler. _D - a grey potion _You reach down and open the door. _Found a stone staircase leading up. _i - a ring of protection from fire (worn)Wim Wi Wi Wi_ Wi1 Wi2 3Wi< WiC> Wix? ,WifE V  There is an open door here.Wi3F  _WiG WipQ C..#####..#####..##..'.)..>.#####'..## #.#..# #.#..# ######### #.#..# #.......# #.#..# #.......###'## ###..........20.0 (2 #@'..... ###. ########...... #..[.... # WiFW WiY a _There is a stone staircase leading up here.Wi! Wiy# Wi( Wi/ Wi0 11.0 (1 _Wi5 Wi4%7Wi= ###.....###### #..........##.#. #>#...####.#.... #.##.## #.....## #.##.# #..##..# #.##.####..##.#. ### #.##.......##. ##.###.####...##...@..###)..%###.##..##.#...#)÷#.##..##.#.#..)#...##.##..##.#.###.##.###.##..##.#.###.##.###..............#...# ##...###............ #...# ##..#####...# #...# ##..# ##.## Wiִ,2.5 (2.5WiWi _You fly upwards.Wic _There is a stone staircase leading down here.WisWiWiWiWi 33.5 (1.0 _Wi'WiT%8Wi\! ..........#####..#####..##.... ..........'.)........>.#####'#### ..........############## #.# ..........# #.# ..........######### #.# ..........#......# #.# ..........# #.......###'## ########### ###......... #@'........ ###........... ########........ #..[..... #........ ######### WiY,5.0 (2.5Wi2aWiPb! _You fly downwards.Wida _There is a stone staircase leading up here.Wi,J _  There is an open door here. _Wik_  There is an open door here. _  There is an open door here.Wi _  #K###############.##.#  #..##........# #.##.#  ##.##....^...# #.##+##########  #.....÷.....# #..:...........  ####.........# ##.............. ##.##.........# #...............###...########.#............. ...# ###.## ##..#..... 49.0 (24.0) ...#####..#####.@##..... ...'.)........>.Wi<[40m#####'########## ...############## #.# ...##.# ...########## #.# ...##.......# #.# ...##.......###'########## #### ###....................##<'....................#Wi; 3WiB WiC Wi޶Wiu3WiDWi,Wi#XWi2WiWiWiWigWinWiw,WiWi  You see here a parchment of Iskenderun's Battlesphere.WiG F _You reach down and open the door.Wi3Wi$Q  There is an open door here. _WiR1 .... #..#....# #.# ...........# #..#....# #.# ...........# ###.##....# #.# ...........# #...##....# #.# .....# #.#.##....#####.# #..# F.#.### ###.......:###.#.############# ........##..#.#59.0 (10 ####.......##.##@# #############.##.# #........# #.##.# #....^...# #.##'##########÷.....# #..:.................# ##....................# #..................########.#.......WiP3 ###.## ##..#Wi5Wi6Wi Wi Wi6 Wip Wi_WiWimWi &Wi&Wi+Wi.BWi0WiH1Wi2Wi2Wit4Wi5,WiY6Wi7Wi8Wig9Wi9WiV;WiH<Wi<WiS=Wi>Wi?WiR@WiAWiBWiCWidDWiDWiQK #.......############..# #.###..# #..#####[###..# #........##..# #...####.##..######## #........ ...WiKL....# #...##### ....###.######.#####..## #.# ### #.......### #.#68.0 (9.0) ....# ###@.#....# #.# .... #..#....# #.# ...# #..#....# #.# ...........# ###.##....# #.#........# #...##....# #.#..# #.#.##....#####.# ###..# #.#.##WiL..# ###.......:###.#.############# ...........##..#.#WiOWiiSWiTWiHWiK3WiAQWiuRWi(SWiWnWiXWiYWimZ,Wi[Wi\Win]Wi]Wi^Wi_WiC`Wi`WiaWitbWi cWicWifdWi eWieWifWi'gWigWiwhWihWiYjWikWikWiIlWi8mWinWinWioWioWipWiq,WirWisWitWiuWivWivWiwWi xWi yWizWizWi{WiC|Wi5}Wi},Wi{,Wi܊WiWi˔ ##### .. >...# #.# #.# ##.###.# #.# #.# ##.# #.# #.# #.# #<###.# #.# #.# #.....# #.# #.# Wi#.##### ##.# #.# ###84.0 (16.0)#.#  #@.# ###.#######.. .#.# ##............ ##.# ######................#  #.########.......############..# ##..###..# #..#######...###..# #... .## #....##..# #... .# #....##..# #...  ##.# #...............# #... WiݗWiWiĞa _There is a stone staircase leading up here.WiiWiWiWi?Wi75.0) _WiWiV%7Wi(r #.....#.## #..##..... #<....#.####..##..... #...........†.##..... #.........##.####...# #.........##<# ##.## ###........).# ###.## ###.....######.....Wif #..........##.#.#. #@#...####.#....## #.##.## #.....### #.##.# #..##..# #.##.####..##.#... ### #.##.......##.## ##.###.####...#..... #...>........###)..%# ##.##..##.#...#)÷.....# #.##..##.#.#..)#...#WiR,6.5 (2.5WiXWi4Y _You fly upwards.Wi[c _There is a stone staircase leading down here.Wi3WiWi!Wi37.5 (1.0 _Wi0WiQo%8WitN #### ...##### .. ...>...# #.# #.# ##.###.# #.# #.# ##.# #.# #.# #.# .#<###.# #.# #.# .#.....# #.# #.# .#.######.# #.# ### .#.#.# ###.#######.. .#.#.###........... ##.#Wiu######...............#.########.......############..# ##...........###..# #. ....######...###..# # ##.## #....##..# #. ##.# #....##..######## #... ##.# #...............# #.Wib,9.0 (2.5WiWi! _You fly downwards.Wi9a _There is a stone staircase leading up here.Wi _Wi ###  #.######  ####......##### .. #.........>...# #.# ########.##.####.###.# #.# .)........#.####.# #.# .511.0 (22.0)######..#....#@###.# #.# #..####.#.....# #.# .# Wi4$ #..# #.#.##### ## .#######..####.#.# #< .#.......#.# .#[###.#.#######.# ######. .#.# #.#.# #.########.......# .#.# #.#.# ####...........###..# .#.# #.#.####.....######...###..# _There is a stone staircase leading up here.Wiw Wiy Wik Wiq Wi M2.0 (1.0) _Wi %7Wi d#.##..##.#.###.##.####.##.##.#..............#...###.##.##.##...###..............(##.##.#...# ##..#####...######.##.#...# ##..# ##.## #.###...# #...# #.# #.##. ##.## #..#######.# #.##. #.# #..#...#.#.# #.##. Wi #.# #..#.@.#.#.# #.##. ##.## #..#...#...# #.. #...###..#.#.###.# #.... #........#...# #.# #.# #...##...#.>.# #.# #.# ######...#ß.ß###.# #.# ###########...#####<.########.# ..............# ####_#......##....###.### ##.########Wi0 ,3.5 (2.5Wi WiP _You fly upwards. _There is a stone staircase leading down here.Wi  _Wi Wi; #...# ##..# ##.##  #...# #...# #.#  ##.## #..#######.#  #.# #..#...#.#.#  #.# #..#.>.#.#.# #.## #..#...#....#...###..#.#...#........#...# #.#7.5 (4.0#...##...#.@.# #.#####...#ß.ß###.##.. ###########...#####<.########.#.# ......# ####_#....... .###....###.### ##.####### .#?#........# #...# #.# .###....###.# ##...## ## #.#Wi #.....# # ##.###.# #.# ###.....### WiWii _There is a staircase to the Ecumenical Temple here.WiK_WiM18.5 (1 _WiNSWi*:q Temple  You fly downwards. Welcome to the Ecumenical Temple!Wic@} ##### #####  WirA##.ß.### ###.ß.##  #♣......# #......♣#  ##.......###.......# #...@._...#..._.... #ß.................ß# #..._.....≈....._.. ##.......≈≈≈# ##.......≈≈≈.......# #..≈...≈≈≈≈≈≈≈...≈. ####.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ###....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..WiWB{ #ß......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...Wi}-20.0 (2.5Wi__ _Found a stormy altar of Qazlal and an opulent altar of Gozag. _There is a staircase back to the Dungeon here.Wia  _Wif Wiɔ 1 _Found two altars.Water  _Found a blossoming altar of Fedhas.Wi, m _Found a white marble altar of Elyvilon and a hazy altar of Hepliaklqana.Wi ##.ß.### ###.ß.###♣......# #......♣# ##.......###.......## #...<._...#..._.....# #ß.................ß# #..._.....≈....._...# ##.......≈≈≈.......## ##.......≈≈≈.......## 32.0 (12.0) #..≈...≈≈≈≈≈≈≈..@≈..# #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#### ..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈....### ...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......ß# ...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## _...≈≈≈≈≈≈≈≈≈≈≈≈≈..._.....# ....≈≈≈≈≈≈≈Wi ≈≈≈≈≈........♣# _...≈≈≈≈≈≈≈≈≈≈≈≈≈..._.....# ...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##Wi WiWi3WiWiWi=Water WiZBWiKWiWiWiWi(WiWi Wit WiYWiKWiWi"WiWiWiWi WiWiWiWiGWi3WiWi Wit#Wi$Wi$Wip'R _Found an ancient bone altar of Kikubaaqudgha.Wi)Wi=*Wi*Wi1 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈....### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......ß# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## Wi2.≈≈≈≈≈≈≈≈≈≈≈≈≈..._.....# .≈≈≈≈≈≈≈≈≈≈≈≈≈........♣# .≈≈≈≈≈≈≈≈≈≈≈≈≈..._.....# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##41.0 (9.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.@....ß# ≈≈....### ≈≈.#### ≈......≈..#...≈≈≈.......## ......≈≈≈.......##_.....≈....._...# ................ß#_...#..._.....Wi3?#Wi9Wi:WiGyIWiWiЃWi=Water WiWi1F _Found a radiant altar of Vehumet.WiyWiWi WiWi+Wi(Wi”Wi/Wi(WiWiWiTWiWifWiWigWiWi\,Wi$ Wi$_Found a bloodstained altar of Trog.WiWi0WiWi`WiWinWiWiE _Found a sacrificial altar of Ru.WiWi"WiWiWiWi,WiWi+WiWi%WiWiWiM,Wi2WiWiWiWiVP  There is a bloodstained altar of Trog here.Wi5Wi _WiWi4 #ß......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... ###....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈... Wix####.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.## #..≈...≈≈≈≈≈≈≈...≈..# ##.......≈≈≈.......## ##.......≈≈≈.......## #..._.....≈....._...# #ß.................ß#55.0 (14.0) #....@_...#..._.....#Wi2 ##...#.......## #♣......# #......♣# ##.ß.### ###.ß.## ##### ##### WiWi@Wi"WiWiIWi% Wi;XWi<Wi&WiWiWiWi~WiD _Found an iron altar of Okawaru.WiWiWiWiFWi!Wi!Wi"Wi%Wi&,Wi'Wi.m #ß......≈≈≈≈ ##.......≈≈≈≈ #....._...≈≈≈≈.#♣........≈≈≈≈≈≈≈.Wi/#....._...≈≈≈≈≈≈≈≈≈≈≈≈≈.##.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#ß......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈61.0 (6.0) ####@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #..≈...≈≈≈≈≈≈≈...≈ ##.......≈≈≈...... ##.......≈≈≈...... #..._.....≈....._.#ß................ #....._...#..._... ##.......###...... #♣......# #......Wi0b Wiy5Wi6WiWi3WiWi^Wi{WiTBWi9WiϟWiWiWi3WiWiWi{Wi Wi۫Wi-WiЯWiRWi:WilWi+WiϵWiWiWiWiWi'WiWigWiWiWig #...<._...#..._... #ß................ #..._.....≈....._ ##.......≈≈≈..... ##.......≈≈≈..... #..≈...... ####.≈##9.0 (8#ß....@.##.......≈≈≈≈≈≈≈#....._...≈≈≈≈≈≈≈≈≈≈≈≈≈#♣........≈≈≈≈≈≈≈≈≈≈≈≈≈#....._...≈≈≈≈≈≈≈≈≈≈≈≈≈##.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#ß......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈WiiWi"Wi IWi\ Water Wi4 Wip XWi XWi Wii nWi7 ##### ##### ##.ß.### ###.ß.## #♣......# #......♣# ##.......###.......## #...<._...#..._.....# #ß.................ß# 77#..._....@≈....._...# ##.......≈≈≈.......## ##.......≈≈≈.......## #..≈...≈≈≈≈≈≈≈...≈..#####.≈≈≈≈≈≈≈≈≈≈.#######....≈≈≈≈≈≈≈≈≈....####ß......≈≈≈≈≈≈≈≈......ß###.......≈≈≈≈≈≈≈.......##....._...≈≈≈≈Wi }≈≈..._.....Wi7 Wix WiX[?25h[?0c  Search for what [? for help]? Wiƹ [?25l[?1cWi81 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a broken altar of AshenzariWin Wi Level 7 of the Dungeon <<<>>>>∩___(Press ? for help) #...# ##..# ##.## #.##.###.......#..####.##...# #...# #.# #.##.####...###.......###.## #..#######.# #.##.###...#.#..#######.# #..#...#.#.# #.##.###########.........##.# #..#.>.#.#.# #.##.............#.......###.## #..#...#...# #...#########.##.........##...###..#.#.###.# #...................#.#####........#...# #.# #.#.#########.##.#######...##...#.>.# #.# #.#.#########.##.#######...#ß.ß###.# #.#...........##.#############...#####<.########.#.############.##..............# ####_#........##.##.###....###.### ##.########.##.##.#?#........##...# #.##.##.###....###.###...## #.##.#Wiq #.......## #.##.....# #.##.####.###.# #.# ###.....### #.##.##.# #.# #.# ###....ß....####.##.##.# #.####.####.....:#⌠.....#####.##.# #.....###_.....ß###ß....._#####.##.# ######.####.....⌠#......###..##.##.##.# ###....ß....### ##.##.##.########.# ###.....### #.##########.#WiC Wi Wi vashedestampede the Thaumaturge DjinniHealth: 60/60 ========================AC: 12Str: 7EV: 10Int: 22SH: 3Dex: 13XL: 10 Next: 26% Place: TempleTime:Fly _Found a radiant altar of Vehumet. _Found a bloodstained altar of Trog. _Found a sacrificial altar of Ru. _There is a bloodstained altar of Trog here. WiJ h_Found an iron altar of Okawaru.  Search for what [? for help]? ashWi IWi P _Wi ,Wi ,Wi Wi= WiL Wi Wi Wi_ L  There is a stormy altar of Qazlal here.Wi Wi  _Wi WiQ Wi Wi Wi> Wi6 Z  There is a staircase back to the Dungeon here.Wi Wi WiZ $ _Wi/ Wi -Dungeon:7WiA BWi < _You fly upwards. Welcome back to the Dungeon!Wi@ WiA Have to go through D:8. Continue? Y - Yes  N - NoWiڸWi#...# ##..# ##.## #.##. vashedestampede the Thaumaturge #...# #...# #.# #.##. Djinni##.## #..#######.# #.##. Health: 60/60 ========================#.# #..#...#.#.# #.##. AC: 12WiStr: 7#.# #..#.>.#.#.# #.##. EV: 10Int: 22##.## #..#...#...# #...# SH: 3Dex: 13#...###..#.#.###.# #.... XL: 10 Next: 26% Place: Dungeon:7#........#...# #.# #.#.# Noise: ---------  Time: 8584.5 (7.5)#...##...#.@.# #.# #.#.# h) staff of cold######...#ß.ß###.# #.#.. Cast: Foxfire ###########...#####<.########.#.# Fly ..............# ####_#........# .###....###.###i49m ##.########.# .#?#........##...# #.#  .###....###.###...## #.#  .......## #.##.....# #.#  ##.###.# #.# ###.....### #.#  _Found an iron altar of Okawaru. _Search for what [? for help]? ash _There is a stormy altar of Qazlal here. _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon!  There is a staircase to the Ecumenical Temple here.WiWiqa _Wi,WiWiWi,Wi Wi]Wi WiWi_Search for what [? for help]? ashormy altar of Qazlal _There is a staircase back to the Dungeon here. Wi_You fly upwards. Welcome back to the Dungeon!  There is a stone staircase leading down here.WiWik$ _WiZWiY%8WiWBWi! _You fly downwards.WiP  There is a stone staircase leading up here.Wi5 _WiWiWiBWiWi?BWiWiWiYWiWiWi,Wi0Wi^WiJWiWieWiWiWi,WiWiWi,Wi\WiWi,WiXWi;WiWiWiWiWi",WiWiyWi,WioWiGWiWiWiWiWiTWiWiWiWiUWiWiWiWiWiWiWiWiWWiWiWiyWiWiWiWiWi<WiWi. WiE Wi ,Wim WiU Wi WiWiPWi,WiWiWi]W  There is a stone staircase leading up here.Wi^WiWi$ _Wi*Wir %7Wi,WitWi _You fly upwards.WiJ"  There is a stone staircase leading down here. _Wi &Wia'Wi (Wi(WiG,Wi-Wii.Wi/Wi2Wi3Wi4Wi.5WiV8Wi9Wi:Wi0;Wi=Wi>Wi?,WiAWigBWiCWiCWiEWiGWiI,Wi MWiN,WiOWiTSWi~Wi,WiBWi,WiXWi,WiMXWiXWiWi.BWi4Wi,WiWiWiWi+,WiVWi?Wi٩WiWiWi,WiWiKWiW,WiWiWiWi,Wi-WilWiWiWi~WioWi,WiEWiWi,WiWi,WiWi,Wi,Wi!WiWi,WiWiNWiWiWi>Wi,WiWi:Wi,WiuWiWiWWi0WiWiWi,Wih,Wif,Wi0 WiV Wi,Wi5WiFWiWi2WiWiWiWiWi Wi#WiJ%Wi%Wi'Wi*Wi|,Wi-Wi.Wi0Wi3Wi4Wi5Wi8Wid9Wi:Wi:WiL<Wi=Wiq>,Wi@WiBWiBWi5CWiyDWiE,WiG,WigH,WiIWi%JWiKWiK,Wi(MWi!NWiN,WifR@  There is an open door here.WiMSWiS _WiTWi0W,WiW,Wi_ZWi[Wi\WiQ]WiS_Wi`WiaWi]bWi!dWigeWif,WihWiOkBWimWinWiMoWipWi0Wi4,WiBWi@ #.# #..#...#.#.# #.##.###### #.# #..#.>.#.#.# #.##...... #.## #..#...#...# #...####### ...###..#.#.###.# #......... ........#...# #.# #.#.####### ...##...#.>.# #.# #.#.###### #####...#ß.ß###.# #.#.... #####...#####<.########.#.######6107.5) Wiƨ........# ####@#........# ..###.### ##.########.# ......# #...# #.# ###.# ##...## #.# #.# #.....# #.# #.# ###.....### #.# #.# ###....ß....####.#####.####.....:#⌠.....#### .....###_.....ß###ß....._####WiWi` _There is a broken altar of Ashenzari here.WiC]  You hover solemnly before the altar of Ashenzari.Wiޓ/  --more--Wi Wie Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionWiQWiSWi~[#.# #..#...#.#.# #.##.###### vashedestampede the Thaumaturge #.# #..#.>.#.#.# #.##....... Djinni #.## #..#...#...# #...####### Health: 60/60 ======================== WiB^...###..#.#.###.# #.......... AC: 12Str: 7 ........#...# #.# #.#.####### EV: 10Int: 22 ...##...#.>.# #.# #.#.####### SH: 3Dex: 13 #####...#ß.ß###.# #.#........ XL: 10 Next: 26% Place: Dungeon:7 #####...#####<.########.#.####### Noise: ---------  Time: 8684.5 (0.0) ........# ####@#........#h) staff of cold ..###.### ##.########.#Cast: Foxfire ......##...# #.#Fly ..###.###...## iTcm#.# .## #.##.....# #.# .# #.# ###.....### #.# .# #.# ###....ß....####.# .####.####.....:#⌠.....#### .....###_.....ß###ß....._#### _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _There is an open door here. _There is a broken altar of Ashenzari here.  You hover solemnly before the altar of Ashenzari.Wiem  Ashenzari welcomes you!Wicm/  --more--WiR Wi, Y of Ashenzari ......5.5 (1Wi" 7_Wi %  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.Wi6WiWhere to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple WiaWis#.# #..#...#.#.# #.##.###### vashedestampede the Thaumaturge #.# #..#.>.#.#.# #.##....... Djinni of Ashenzari ...... #.## #..#...#...# #...####### Health: 60/60 ======================== ...###..#.#.###.# #.......... AC: 12Str: 7 ........#...# #.# #.#.####### EV: 10Int: 22 ...##...#.>.# #.# #.#.####### SH: 3Dex: 13 #####...#ß.ß###.# #.#........ XL: 10 Next: 26% Place: Dungeon:7 Wiu#####...#####<.########.#.####### Noise: ---------  Time: 8685.5 (0.0) ........# ####@#........#h) staff of cold ..###.### ##.########.#Cast: Foxfire ......##...# #.#Fly ..###.###...## #.# .## #.##.....# #.# .# #.# ###.....### #.# .# #.# ###....ß....####.# .####.####.....:#⌠.....#### .....###_.....ß###ß....._#### _There is an open door here. _There is a bWivlroken altar of Ashenzari here.  You hover solemnly before the altar of Ashenzari.  Ashenzari welcomes you!Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.WiWi,WiŊWiWi,WiWiWi,Wi/Wi+WiWiWWiWiWik,WiFWiWiWiWiߴWiWi,WiWi[WiWi,WiWiWi,WiWi/WiWiWiWiWi,Wi>WiVWiVWiWiWi`BWiWiWi>,WiWiWi,WiUWi Wi Wib Wi WiWiWi>WiWi]@  There is an open door here.WiFWiM _WiWi WiWi ,WiR%Wi6&Wi&,Wi+Wi,,Wi8-Wi 0Wi0Wi1Wi=2Wi6Wi7Wic8Wi^9Wi>Wi@WiNAWi~BWiHWikJWi$KWiuLWiQWiTWi=UWiVWi[Wi\Wi]WiG_WidWigWigWiiWinWiqWiOrWisWiyWi~{WiG|Wi~WiWi WiɆWiwWi{Wi܏WiWi WiWi|WiCWiڛWifWiWilWidWiWiWi,Wi+WiȬ,WizWiWiï,WitWixWi9Wi,Wi!Wi,WiWiHWiWiϽWivWiWiWi,WiWiBWi%WiG,Wi<WirWi,WiWiWiz,WiWiNWi,WiWiWiWiOWiWiWiWiWiWiWip Wi+ Wi1 Wi WiY WiWiWiWipWi WiWi`Wi>,WiWi WiWiWiWiWiWiSWiY  There is a stone staircase leading down here.Wi Wi!Wi"$ _WiY#WiY%8Wi,Wi}Wi! _You fly downwards.Wi~..........#####..#####..##....... ..........'.)........>.#####'#### ..........############## #.# .......##.# .....# ######### #.# .......# #.......# #.# ..........# #.......###'########## ###...............751.0 (65.5) #@'............... ###............... ########........ #..[..... #........ ######### WiWiWi) a _There is a stone staircase leading up here.WiMWi3WiWi*Wi _  There is an open door here. _Wi,WiWi,Wi6WiMWi+^Wi_,WiHaWicWi5f,WigWiFl,WiGmWi&nWi}@  There is an open door here.Wi 5 _WiyWińWiWiWiWi  There is an open door here. _Wi WiWiuWi,WiWirWiWifWiWiWifWi WivWi,WiBWiWi9,WiWiBWipWi~ @  There is an open door here.Wi+ Wi  _WiWiWibWinWiHWi Wi #Wi+$,WiM(WiB*,WiS+Wi/Wiw0Wiw1Wi?2Wi~6Wi7Wi8Wi8WiQ@WiDBWi|FWizH,Wi^IWiaLWiOMWiMWiNWiQWiVWiXWiYWi)]Wi_Wi`Wi`WidWiEfWigWigWiyjWikWilWiBmWioWipWiq,WiuWiu,WivWixWiyWiAzWizWi|Wi~,WiWiWi,WiWiWiVBWïWiWieWi(Wi Wi@Wi,WiWiɓ,Wi̔WiWiȗWiXWi՘Wi WiWiWiWiBBWiAWi@WiI,WiuWi}Wi֫WiWiQWi*Wi>WiٰWimWiWix,Wi5WiWiWi,WilWiDWi,WiWiWi=WiοWiWiWi),WiWiWiWi ### ######### ..##### #.......# ..>...## #.# #.###.#.# #.# #.# #.##.# #.# #<###.##.# #.# #.....##.# #.# #.#######.# #.#   #.##<.# ###.#######...  #.##..###.............  #.#######................##  812.0 (61.0  A malevolent force fills the Dungeon...  --more--Wi^ Z  You are sucked into a shaft and drop 2 floors!Wid /  --more--WiGenerating dungeon...o\\/o/ Wimbuilding the Dungeon \o\WiJ< /o/Wi Wi: vashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 12Str: 7EV: 10Int: 22SH: 3Dex: 13XL: 10 Next: 26% Place: Dungeon:10Noise: ---------  Time: 8812.0 (61.0)h) staff of coldCast: FoxfireWi RFly _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here.  A malevolent force fills the Dungeon...You are sucked into a shaft and drop 2 floors!Wi######@..+#.###..#####Wi7 _The shaft crumbles and collapses.WiyWi[{3WiC|WiEnWiJBWi߄Wi,Wi׆Wi,WiWiO,WiJWi ,Wic,WiSWi'BWiڒ,WiړWiBWiЖWi},WiWi̙,WiWi,WiɡWi,WiWiĤ,WiWiP,WiWi,WiHWi2BWiWi,WiWi,WiRWiBWiBWiBWiWiH,Wi,WiWi,WioWiWi7DWiXWi,Wi Wi$Wi ,WiBWi?,WiWiWiP,WiWi,WiWi,WiWi,Wi Wi6!,Wi*#Wi#,Wiu&Wi(',Wi *,Wi*Wi,Wiw-,WiG.Wi.,Wi0Wi1,Wi3Wi-4,Wi16Wi6,Wi8Wi9,Wi;Wi3<,Wi>BWiUWiXBWilZWit[,Wi`XWi*a,WibWic,Wi.eWie,WigWih,WiiWij,WimWim,WioWip,Wir,WipsWitWiu,Wi{W _You start waiting.Wi-911.0 (99Wi/2.0 (100.0)WiWil# _Done waiting.WiO'9##### #.@.+ #.### +..# ####Wi?WiB03.0)WiFWiIWi 9##### #..@+ #.### +..# ####Wi$ Wi'& %4Wio) Wi, Wix[+####......'........................##WiMcWie%5WihWim7 _You reach down and open the door.Wi=p ?#+######.#...@.#.###.+..# ..#### .......######.6 _There is an open door here.WikWiT8Read which item? Scrolls  c - 7 scrolls labelled BYCOIX TYANTA  d - 4 scrolls labelled FYOQIE XYASE  e - 2 scrolls labelled UPAEPP DANOAKH  h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  m - 7 scrolls labelled JENTIAVAEF  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG  z - 2 scrolls labelled WAEMPIM QOFA [!] read|quaff|evoke[?] describe selectedWiWiWigvashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 12Str: 7EV: 10Int: 22SH: 3Dex: 13#+#####XL: 10 Next: 26% Place: Dungeon:10#####.......Noise: ---------  Time: 8916.0 (0.0)Wiq#...@.......h) staff of cold#.###.......Cast: Foxfire+..# .......Fly #### ..............######.  You are sucked into a shaft and drop 2 floors! _The shaft crumbles and collapses. _You start waiting. _Done waiting. _You reach down and open the door. _There is an open door here.Wi  As you read the scroll labelled BYCOIX TYANTA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.Wiw7.0 (1Tele Fly Wi[Wiѣ9 _c -> t - 6 scrolls of teleportationWivWi$Read which item? Scrolls  t - 6 scrolls of teleportation (cancels current teleport)  d - 4 scrolls labelled FYOQIE XYASE  e - 2 scrolls labelled UPAEPP DANOAKH Wi) h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  m - 7 scrolls labelled JENTIAVAEF  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG  z - 2 scrolls labelled WAEMPIM QOFA [!] read|quaff|evoke[?] describe selectedXi1 Xi XiK nvashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 12Str: 7EV: 10Int: 22SH: 3Dex: 13#+#####XL: 10 Next: 26% Place: Dungeon:10#####.......Noise: ---------  Time: 8917.0 (0.0)#...@.......h) staff of cold#.###.......Cast: Foxfire+..# .......Tele Fly #### ..............######. _Done waiting. _You reach down and open the door. _There is an open door here.  As you read the scroll labelled BYCOIX TYANTA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _c -> t - 6 scrolls of teleportation  As you read the scroll labelled JENTIAVAEF, it crumbles to dust.  It is a scroll of identify.Xi /  --more--Xi Xi" cIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 4 scrolls labelled FYOQIE XYASE  e - 2 scrolls labelled UPAEPP DANOAKH  h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG  z - 2 scrolls labelled WAEMPIM QOFA Potions (select first with !)  f - 2 coppery potions  j - 6 purple potions  k - a silvery potion  n - 2 brown potions  o - 2 orange potions  p - 2 ruby potions  s - a fuming orange potion  t - a smoky puce potion  x - a lumpy yellow potion  D - a grey potion[?] describe selectedXiI vashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 12Str: 7EV: 10Int: 22SH: 3Dex: 13#+#####XL: 10 Next: 26% Place: Dungeon:10#####.......Noise: ---------  Time: 8917.0 (0.0)#...@.......h) staff of cold#.###.......Cast: Foxfire+..# .......Tele Fly #### ..............######. _There is an open door here.  As you read the scroll labelled BYCOIX TYANTA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _c -> t - 6 scrolls of teleportation  As you read the scroll labelled JENTIAVAEF, it crumbles to dust.  It is a scroll of identify.Xi` XiJ *8.0 (1Xi XiZ s _d -> x - 4 scrolls of amnesia; m -> i - 6 scrolls of identifyXi hRead which item? Scrolls  t - 6 scrolls of teleportation (cancels current teleport)i - 6 scrolls of identify  x - 4 scrolls of amnesia  e - 2 scrolls labelled UPAEPP DANOAKH  h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG  z - 2 scrolls labelled WAEMPIM QOFA [!] read|quaff|evoke[?] describe selectedXiXiFXivashedestampede the Thaumaturge Djinni of Ashenzari ......Xi Health: 60/60 ========================AC: 12Str: 7EV: 10Int: 22SH: 3Dex: 13#+#####XL: 10 Next: 26% Place: Dungeon:10#####.......Noise: ---------  Time: 8918.0 (0.0)#...@.......h) staff of cold#.###.......Cast: Foxfire+..# .......Tele Fly #### ..............######.  As you read the scroll labelled BYCOIX TYANTA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _c -> t - 6 scrolls of teleportation  As you read the scroll labelled JENTIAVAEF, it crumbles to dust.  It is a scroll of identify. _d -> x - 4 scrolls of amnesia; m -> i - 6 scrolls of identifyXiIXioMIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled UPAEPP DANOAKH  h - 2 scrolls labelled KYUSOO BUCHON Xi[ l - a scroll labelled HICHOR TECHUT  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG  z - 2 scrolls labelled WAEMPIM QOFA Potions (select first with !)  f - 2 coppery potions  j - 6 purple potions  k - a silvery potion  n - 2 brown potions  o - 2 orange potions  p - 2 ruby potions  s - a fuming orange potion  t - a smoky puce potion  x - a lumpy yellow potion  D - a grey potion[?] describe selectedXiAx:vashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 12Str: 7EV: 10Int: 22SH: 3Dex: 13#+#####XL: 10 Next: 26% Place: Dungeon:10#####.......Noise: ---------  Time: 8918.0 (0.0)#...@.......h) staff of cold#.###.......Cast: Foxfire+..# .......Tele Fly #### ..............######.  As you read the scroll labelled BYCOIX TYANTA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _c -> t - 6 scrolls of teleportation  As you read the scroll labelled JENTIAVAEF, it crumbles to dust.  It is a scroll of identify. _d -> x - 4 scrolls of amnesia; m -> i - 6 scrolls of identifyXi]  As you read the scroll of identify, it crumbles to dust.Xi*9.0 (1XiӢXi\ _j -> c - 6 potions of curingXi0Xi6]Read which item? Scrolls  t - 6 scrolls of teleportation (cancels current teleport)i - 5 scrolls of identify  x - 4 scrolls of amnesia  e - 2 scrolls labelled UPAEPP DANOAKH  h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG Xi8 z - 2 scrolls labelled WAEMPIM QOFA [!] read|quaff|evoke[?] describe selectedXidvashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 12Str: 7EV: 10Int: 22SH: 3Dex: 13#+#####XL: 10 Next: 26% Place: Dungeon:10#####.......Noise: ---------  Time: 8919.0 (0.0)#...@.......h) staff of cold#.###.......Cast: Foxfire+..# .......Tele Fly #### ..............######. _c -> t - 6 scrolls of teleportation  As you read the scroll labelled JENTIAVAEF, it crumbles to dust.  It is a scroll of identify. _d -> x - 4 scrolls of amnesia; m -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> c - 6 potions of curingIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scroXing/lls labelled UPAEPP DANOAKH  h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG  z - 2 scrolls labelled WAEMPIM QOFA Potions (select first with !)  f - 2 coppery potions  k - a silvery potion  n - 2 brown potions  o - 2 orange potions  p - 2 ruby potions  s - a fuming orange potion  t - a smoky puce potion  x - a lumpy yellow potion  D - a grey potion[?] describe selectedXiXiPXi°3vashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 12XiQStr: 7EV: 10Int: 22SH: 3Dex: 13#+#####XL: 10 Next: 26% Place: Dungeon:10#####.......Noise: ---------  Time: 8919.0 (0.0)#...@.......h) staff of cold#.###.......Cast: Foxfire+..# .......Tele Fly #### ..............######. XiԲ}_c -> t - 6 scrolls of teleportation  As you read the scroll labelled JENTIAVAEF, it crumbles to dust.  It is a scroll of identify. _d -> x - 4 scrolls of amnesia; m -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> c - 6 potions of curingXiW]  As you read the scroll of identify, it crumbles to dust.Xi;+20.0 (1XiXin XiU3_p -> e - 2 potions of enlightenmentXihRead which item? Scrolls  t - 6 scrolls of teleportation (cancels current teleport)i - 4 scrolls of identify  x - 4 scrolls of amnesia  e - 2 scrolls labelled UPAEPP DANOAKH  h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG  z - 2 scrolls labelled WAEMPIM QOFA [!] read|quaff|evoke[?] describe selected XiT}  Xivashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 12Str: 7EV: 10Int: 22SH: 3Dex: 13#+#####XL: 10 Next: 26% Place: Dungeon:10#####.......Noise: ---------  Time: 8920.0 (0.0)#...@.......h) staff of cold#.###.......Cast: Foxfire+..# ....... Xi %Tele Fly #### ..............######.  It is a scroll of identify. _d -> x - 4 scrolls of amnesia; m -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> c - 6 potions of curingAs you read the scroll of identify, it crumbles to dust. _p -> e - 2 potions of enlightenment XiDž XiIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled UPAEPP DANOAKH  h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG  z - 2 scrolls labelled WAEMPIM QOFA Potions (select first with !)  f - 2 coppery potions  k - a silvery potion  n - 2 brown potions  o - 2 orange potions  s - a fuming orange potion  t - a smoky puce potion  x - a lumpy yellow potion  D - a grey potion[?] describe selected Xi+h  Xilvashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 12Str: 7EV: 10Int: 22SH: 3Dex: 13#+#####XL: 10 Next: 26% Place: Dungeon:10#####.......Noise: ---------  Time: 8920.0 (0.0) Xiny#...@.......h) staff of cold#.###.......Cast: Foxfire+..# .......Tele Fly #### ..............######.  It is a scroll of identify. _d -> x - 4 scrolls of amnesia; m -> i - 6 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> c - 6 potions of curingAs you read the scroll of identify, it crumbles to dust. _p -> e - 2 potions of enlightenment Xiy]  As you read the scroll of identify, it crumbles to dust. XiL ###+#########.........#'.........##..........#.........##.......y. #.......O.# #y.# ########+##  O   two-headed ogre (wandering)yy 2 vampire mosquitoes (1 wandering, 1 …)e -> a - 2 scrolls of enchant armour  Your surroundings suddenly seem different. Xi y.  You encounter 2 vampire mosquitoes and a two-headed ogre..y.y.y.O.Oyy Xiu===1.0 (1Fly  Xi Xi.d _The vampire mosquito buzzes angrily. x2; The two-headed ogre shouts in stereo! Xi Xit<Read which item? Scrolls  t - 6 scrolls of teleportationa - 2 scrolls of enchant armour  i - 3 scrolls of identify  x - 4 scrolls of amnesia  h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG  Xi z - 2 scrolls labelled WAEMPIM QOFA [!] read|quaff|evoke[?] describe selected XiMR  Xi~Y_vashedestampede the Thaumaturge ###+#######Djinni of Ashenzari ......##.........#Health: 60/60 ========================'.........#AC: 12Str: 7#..........EV: 10Int: 22#.........#SH: 3Dex: 13#.........#XL: 10 Next: 26% Place: Dungeon:10#.....yO..#Noise: ===------  Time: 8921.0 (0.0)#..@..y...#h) staff of cold########+##Cast: FoxfireFly O   two-headed ogreyy 2 vampire mosquitoes _p -> e - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust.  e -> a - 2 scrolls of enchant armour  Xi[Your surroundings suddenly seem different.  You encounter 2 vampire mosquitoes and a two-headed ogre. _The vampire mosquito buzzes angrily. x2; The two-headed ogre shouts in stereo! Xi`P  Okay, then. Xia Xif Xili. _ Xiz H  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi8^XiV`4 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e + Flame WaveConjuration/Fire 6% 4 f - Magic DartConjuration1%Xiha1  g - BlinkTranslocation1%2  h - Momentum StrikeConjuration/Translocation 1%2  i - Martyr's KnellNecromancy/Summoning6%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitXi GXiWQXiYvashedestampede the Thaumaturge ###+#######Djinni of Ashenzari ......##.........#Health: 60/60 ========================'.........#AC: 12Str: 7#..........EV: 10Int: 22#.........#SH: 3Dex: 13#.........#XL: 10 Next: 26% Place: Dungeon:10#.....yO..#Noise: ===------  Time: 8921.0 (0.0)#..@..y...#h) staff of cold########+##Cast: FoxfireFly O   two-headed ogreyy 2 vampire mosquitoesYour surroundings suddenly seem different.  Xi[You encounter 2 vampire mosquitoes and a two-headed ogre. _The vampire mosquito buzzes angrily. x2; The two-headed ogre shouts in stereo! _Okay, then.Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi"mvashedestampede the Thaumaturge ###+#######Djinni of Ashenzari ......##.........#Health: 60/60 ========================'.........#AC: 12Str: 7#..........EV: 10Int: 22#.........#SH: 3Dex: 13#.........#XL: 10 Next: 26% Place: Dungeon:10#.....yO..#Noise: ===------  Time: 8921.0 (0.0)#..@..y...#h) staff of cold########+##Cast: FoxfireFly O   two-headed ogreyy 2 vampire mosquitoesYour surroundings suddenly seem different.  You encounter 2 vampire mosquitoes and a two-headed ogre. _The vampire mosquito buzzes angrily. x2; The two-headed ogre shouts in stereo! _Okay, then.Casting: [37Xio_mFlame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.XipXiyD _Xi~u  _Okay, then.  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Flame Wave (dangerous; 6% risk of failure)  Confirm wiXi9w Hth . or Enter, or press ? or * to list all spells.Xi~ *  vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... Xi ##.........#  Health: 57/60 ======================-- '.........#  AC: 12Str: 7 #..........  EV: 10Int: 22 #.........#  SH: 3Dex: 13 #.........#  XL: 10 Next: 26% Place: Dungeon:10 #.....yO..#  Noise: ===------  Time: 8921.0 (0.0) #..@..y...#  h) staff of cold ########+##  Cast: Foxfire  Fly   O   two-headed ogre  yy 2 vampire mosquitoes _Okay, then.Casting: Flame Wave (dangerous; 6% risk of failure)  Xi EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire mosquito (chance to affect: 94%)Xi;Oy  Casting: Flame Wave (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 85%)Xivashedestampede the Thaumaturge ###+#######Djinni of Ashenzari ......##.........#Health: 57/60 ======================--'.........#AC: 12Str: 7#..........EV: 10Int: 22#.........#SH: 3Dex: 13#.........#XL: 10 Next: 26% Place: Dungeon:10#.....y*..#Noise: ===------  Time: 8921.0 (0.0)Xi?#..@..y...#h) staff of cold########+##Cast: FoxfireFly O   two-headed ogreyy 2 vampire mosquitoesCasting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 85%)XibO(inner flame)XiyY<y.y.XiG| y.y.O.-2.0 (1 _The two-headed ogre is filled with an inner flame.Xi5  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi?n   vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... ##.........#  Health: 53/60 =====================--- '.........#  AC: 12Str: 7 #..........  EV: 10Int: 22 #******...#  SH: 3Dex: 13 #******...#  XL: 10 Next: 26% Place: Dungeon:10 #***y*O...#  Noise: ==-------  Time: 8922.0 (0.0) #**@y**...#  h) staff of cold ########+##  Cast: Foxfire  Fly   O   [0;10Xip +;1mtwo-headed ogre (inner flame)  yy 2 vampire mosquitoes(chance to affect: 85%) _The two-headed ogre is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateXi-t vashedestampede the Thaumaturge ###+#######Djinni of Ashenzari ......##.........#Health: 53/60 =====================---'.........#AC: 12Str: 7#..........EV: 10Int: 22#.........#SH: 3Dex: 13#.........#XL: 10 Next: 26% Place: Dungeon:10#.###.O...#Noise: ==-------  Time: 8922.0 (0.0)#.#@#.....#h) staff of cold########+##Cast: FoxfireFly O   two-headed ogre (inner flame)yy 2 vampire mosquitoesCasting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - Xi| help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the vampire mosquito!  The vampire mosquito is moderately damaged.The flame wave engulfs the vampire mosquito!Xix.OA wave of flame ripples out!  The flame wave engulfs the vampire mosquito!  The vampire mosquito is moderately damaged.heavi  (Press . to intensify the flame waves.)Xi~ ..y.@y  The vampire mosquito bites you but does no damage. x2  The vampire mosquito completely misses you.Xi4======3.0 (1Wave XiXiEH _The vampire mosquito bites you but does no damage.Xiz H  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi)6 g  vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... ##.........#  Health: 50/60 ====================---- '.........#  AC: 12Str: 7Xic8  #..........  EV: 10Int: 22 #******...#  SH: 3Dex: 13 #******...#  XL: 10 Next: 26% Place: Dungeon:10 #***y**...#  Noise: ======---  Time: 8923.0 (0.0) #**@yO*...#  h) staff of cold ########+##  Cast: Foxfire  Fly Wave   O   two-headed ogre (inner flame)  yy 2 vampire mosquitoesThe vampire mosquito completely misses you. _The vampire mosquito bites you but does no damage.  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spellsXiI9 `.Restarting spell: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateXiu vashedestampede the Thaumaturge ###+#######Djinni of Ashenzari ......##.........#Health: 50/60 ====================----XiJ '.........#AC: 12Str: 7#..........EV: 10Int: 22#.........#SH: 3Dex: 13#.........#XL: 10 Next: 26% Place: Dungeon:10#.###.....#Noise: ======---  Time: 8923.0 (0.0)#.#@#O....#h) staff of cold########+##Cast: FoxfireFly Wave O   two-headed ogre (inner flame)yy 2 vampire mosquitoesRestarting spell: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the vampire mosquito.  The vampire mosquito is heavily damaged.The flame wave engulfs the vampire mosquito.Xi6S..y.@y  A wave of flame ripples out!  The flame wave engulfs the vampire mosquito.  The vampire mosquito is heavily damaged.The vampire mosquito is severely damaged.(Press . to intensify the flame waves.)4.0 (1OO _The vampire mosquito bites you but does no damage. x2Xi: H  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xiv{   vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... ##.........#  Health: 46/60 ==================------ '.........#  AC: 12Str: 7 #..........  EV: 10Int: 22 #******...#  SH: 3Dex: 13 #******...#  XL: 10 Next: 26% Place: Dungeon:10 #***y**...#  Noise: ======---  Time: 8924.0 (0.0) #**@yO*...#  h) staff of cold Xi [########+##  Cast: Foxfire  Fly Wave   O   two-headed ogre (inner flame)  yy 2 vampire mosquitoes(Press . to intensify the flame waves.) _The vampire mosquito bites you but does no damage. x2  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateXi   vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... ##.........#  Health: 46/60 ==================------ '.........#  AC: 12Str: 7 #..........  EV: 10Xiq Int: 22 #.........#  SH: 3Dex: 13 #.........#  XL: 10 Next: 26% Place: Dungeon:10 #.........#  Noise: ======---  Time: 8924.0 (0.0) #..@yO....#  h) staff of cold ########+##  Cast: Foxfire  Fly Wave   O   two-headed ogre (inner flame)  yy 2 vampire mosquitoesRestarting spell: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the vampire mosquito!  The vampire mosquito is almost destroyed.Xi IThe flame wave engulfs the vampire mosquito!Xin  ###+#######  ##.........#  '.........#  #..........  ...#  ...#  #.###.....#  #.#@#O....#  #+##   y   vampire mosquito Xi8O.  Xi6VA wave of flame ripples out!  The flame wave engulfs the vampire mosquito!  The vampire mosquito is almost destroyed.You destroy the vampire mosquito!  (Press . to intensify the flame waves.)Xiz%...@yOXi43-315.0 (1  Your Translocations skill increases to level 10!Xi57Your Forgecraft skill increases to level 10!Your Fire Magic skill increases to level 10!Your Ice Magic skill increases to level 10!  Your Air Magic skill increases to level 10!Your Earth Magic skill increases to level 10!Xi<XiG@i _Your Alchemy skill increases to level 10!Xi( H  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi f  vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... ##.........#  Health: 39/60 ===============--------- '.........#  AC: 12Str: 7 #..........  EV: 10Int: 22 #******...#  SH: 3Dex: 13 Xig#******...#  XL: 10 Next: 31% Place: Dungeon:10 #***O**...#  Noise: ======---  Time: 8925.0 (0.0) #**@y**...#  h) staff of cold ########+##  Cast: Foxfire  Fly Wave   O   two-headed ogre (inner flame)  y   vampire mosquitoYour Earth Magic skill increases to level 10! _Your Alchemy skill increases to level 10!Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around,Xih* f - activateXif   vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... ##.........#  Health: 39/60 ===============--------- '.........#  AC: 12Str: 7 #..........  EV: 10Int: 22 #.........#  SH: 3Dex: 13 XiF #.........#  XL: 10 Next: 31% Place: Dungeon:10 #...O.....#  Noise: ======---  Time: 8925.0 (0.0) #..@......#  h) staff of cold ########+##  Cast: Foxfire  Fly Wave   O   two-headed ogre (inner flame)  y   vampire mosquitoCasting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the vampire mosquito!![9;XiA 19HXiV n ###+#######  ##.........#  '.........#  #..........  Xi ...#  ...#  #.###.....#  #.#@#.....#  #+##   O   Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the vampire mosquito!!  You destroy the vampire mosquito!  The flame wave engulfs the two-headed ogre!  Flame seeps out of the two-headed ogre.Xi o ..O.@.  The flame wave engulfs the two-headed ogre!  Flame seeps out of the two-headed ogre.  The two-headed ogre is moderately wounded.  (Press . to intensify the flame waves.)two-headed ogre is engulfed in blazing flames.The two-headed ogre closely misses you.Xiw 256.0 (1Xi,~ BOOXi H _The two-headed ogre hits you with a +0 giant club.Xi0H  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi!  *, combust…)Flames lash the two-headed ogre. Flame seeps out of the two-headed ogre.  The two-headed ogre is moderately wounded.Xi OThe two-headed ogre's fire resistance burns away.Xi 7---7Xi: @OOXiF : _You stop channelling waves of flame.Xi|  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi͈  vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... ##.........#  Health: 33/60 =============----------- '.........#  AC: 12Str: 7 Xi#..........  EV: 10Int: 22 #******...#  SH: 3Dex: 13 #******...#  XL: 10 Next: 35% Place: Dungeon:10 #***O**...#  Noise: ====-----  Time: 8927.0 (0.0) #**@***...#  h) staff of cold ########+##  Cast: Foxfire  Fly   O   two-headed ogre (inner flame, combust…)The two-headed ogre's fire resistance burns away. _You stop channelling waves of flame.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6%Xi]t risk of failure)  Press: ? - help, Dir - look around, f - activateXicvashedestampede the Thaumaturge ###+#######Djinni of Ashenzari ......##.........#Health: 33/60 =============-----------'.........#AC: 12Str: 7#..........XiEV: 10Int: 22#.........#SH: 3Dex: 13#.........#XL: 10 Next: 35% Place: Dungeon:10#.###.....#Noise: ====-----  Time: 8927.0 (0.0)#.#@#.....#h) staff of cold########+##Cast: FoxfireFly O   two-headed ogre (inner flame, combust…)Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the two-headed ogre!  The two-headed ogre is burned terribly! Flame seeps out of the two-headed ogre.Xit%..O.@. The flame wave engulfs the two-headed ogre!  The two-headed ogre is burned terribly! Flame seeps out of the two-headed ogre.XiwaThe two-headed ogre is heavily wounded.  (Press . to intensify the flame waves.)two-headed ogre is engulfed in blazing flames.  Flame seeps out of the two-headed ogre. The two-headed ogre barely misses you.XiHx==8.0 (1Wave Xi1BOOXi܃F _The two-headed ogre hits you but does no damage.XiH  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi  vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... ##.........#  Health: 29/60 ===========------------- '.........#  AC: 12Str: 7 #..........  EV: 10[40mInt: 22 #******...#  SH: 3Dex: 13 #******...#  XL: 10 Next: 35% Place: Dungeon:10 #***O**...#  Noise: ======---  Time: 8928.0 (0.0) #**@***...#  h) staff of cold ########+##  Cast: Foxfire  Fly Wave  Xi O   two-headed ogre (inner flame, combust…)Flame seeps out of the two-headed ogre. The two-headed ogre barely misses you. _The two-headed ogre hits you but does no damage.  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateXir  vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... ##.........#  Health: 29/60 ===========------------- '.........#  AC: 12Str: 7 #..........  EV: 10Int: 22 Xi#.........#  SH: 3Dex: 13 #.........#  XL: 10 Next: 35% Place: Dungeon:10 #...○.....#  Noise: ======---  Time: 8928.0 (0.0) #..@......#  h) staff of cold ########+##  Cast: Foxfire  Fly Wave   O   two-headed ogre (inner flame, combust…)Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flXiJame ripples out!  The flame wave engulfs the two-headed ogre!!Xi ###+#######  ##.........#  '.........#  #..........  ...#  ...#  #.###.....#  #.#@#.....#  Xi#+##  Xi0d#######Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the two-headed ogre!!  The two-headed ogre is burned terribly!  (Press . to intensify the flame waves.)  The two-headed ogre explodes!Xi .#.....§§§..§§.@§§######The fiery explosion engulfs you. You resist.  You are engulfed in blazing flames. You resist.Xi{Xi22Xil ---XiA56XiY=======XiD#9.0 (1XiO§§§§§§Xi& _You hear a roar!XiE  ###+# ##.# '.# #.... #.........#Xi q #..§§§....# #...§§....# #.@§§§....# ########+##Xi Y§§§§Xi Q-------30Xi4 §§§§§§Xi2 : _You stop channelling waves of flame.Xi3=--Xi4=XiӉXiHXiHXiXXiXiT25=XiXi XiXiXiXiaXiEXiXiˠXiwXiXiK6=XiåXiXiXiXi>XiXiXi-Xi397XiXiXiXigXiXiXifXi/Xi S8=Xi߼XiXiXiXiXi|XiqXiXiXiXiaW _You start resting.Xi ^9=D...).-------...D   acid dragon (wandering)XiF/52.0 (22.0)XidXi+3.0 (23XiXi] _You encounter an acid dragon.Xi ###+#######  ##.........#  '.........#  #........D.  #.........#  #.........#  #...).....#  #.@.......#  ########+## Xi9 ###+#######  ##.........#  '.........#  #........D.  #.........#  #.........#  #...).....#  #.@.......#  ########+##   Xi>Xi-@XiFXiJc _An acid dragon is nearby!Xi1H  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi3  vashedestampede the Thaumaturge  ###+#######  Djinni of Ashenzari ...... ##.........#  Health: 26/60 ==========-------------- Xiͭ'.........#  AC: 12Str: 7 #........D.  EV: 10Int: 22 #.........#  SH: 3Dex: 13 #.........#  XL: 10 Next: 56% Place: Dungeon:10 #...).....#  Noise: ---------  Time: 8953.0 (0.0) #.@.......#  h) staff of cold ########+##  Cast: Foxfire  Fly   D   acid dragon (wandering) _An acid dragon is nearby!Casting: Flame Wave (dangerous; 5% risk of failure)  Xil`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (wandering, hasn't noticed you, chance to affect: 94%)XiBvashedestampede the Thaumaturge ###+#######Djinni of Ashenzari ......##.........#Health: 26/60 ==========--------------'.........#AC: 12Str: 7#........*.EV: 10Int: 22#.........#SH: 3Dex: 13#.........#XL: 10 Next: 56% Place: Dungeon:10#...).....#Noise: ---------  Time: 8953.0 (0.0)#.@.......#h) staff of cold########+##Cast: FoxfireFly D   acid dragon (wandering) _An acid dragon is nearby!Casting: Flame WXiave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (wandering, hasn't noticed you, chance to affect: 94%)XiDinner flame)  Casting: Flame Wave (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  XiPress: ? - help, Dir - move target  Aim: an acid dragon (wandering, hasn't noticed you, chance to affect: 94%)  The acid dragon is filled with an inner flame.Xi+D.D==4.0 (1XiuP, _The acid dragon roars!Xi  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi 3D.Xi hvvD, ally target)Xi H5-5Xi @DDXi / _You conjure some foxfire!Xi?  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XiDv§Xi2Gv§Xi~v§v§Xi*bv§vXi*§Xi&  You conjure some foxfire! The foxfire burns the acid dragon!  Flame seeps out of the acid dragon. Xim1§ Xir&  XisThe acid dragon is moderately wounded.The foxfire burns the acid dragon! Flame seeps out of the acid dragon. Xi§ ○The acid dragon is heavily wounded.The acid dragon is engulfed in blazing flames. Xi'M #########  XiP The acid dragon scales are intact enough to wear. Xi_§§§§§.§§§vv Xi^ee60======6 Xi\l§§§§§§§§§ XiqO _The acid dragon explodes! Xi& . Xih) j ###+# ##.# '.....§§§.# #.....§§... #....§§§§.# #...§§....# #.v§§.....# #@.§......# ########+## Xi9+ >§v Xit, Cv§ XiV- Dv§ XiE. Lv§ Xi;/ ;§v Xix5 §§.§§.). Xi6 F------7 Xi>< §§§§§§§§ Xi@ N _Your foxfire dissipates!!Xi!Xio,!Xiv§v§§v§v!Xi0§!XiI!Xilr _Your foxfire dissipates.6!Xiu!XiH7!Xi*!Xi&,!Xi-!Xi0!XiB1!Xi2!Xi4!XiU5S8=!Xi 6!Xi;B!Xi0=,!Xid>!Xi@!XiAK9=!XiB!XiE!XiF!XiG!XiI!XiJ!XiK!XiN!Xi@O!XiP!XiBR!XiRT30=!Xi!T!XiAW!XiX!XiY!XiB\!Xi]!Xi]!Xi#`!XiIaK1=!XiLb!Xic!Xid!Xihe!Xish!Xi%i!Xii!Xik!Xil92!Xi@m!Xio,!Xip!Xis,!Xi u!Xi'x!Xiy!Xiz!Xim3=!Xi,!Xi*!Xi !Xi},!Xi a4=!Xi*!Xi8!Xi ,!Xi,!Xi֐!Xi95!Xin0=!XiX!Xik!Xi!Xi!Xi !Xiœ!Xi!Xi~!Xid!Xi,!Xi!XiyK6=!XiO!Xi,!Xi!Xi!Xi!Xis!XiO7!Xi!Xi!Xiݷ!Xi!XiҼ,!Xi?!Xi!XiS8=!Xi!Xi*!Xi!Xi!Xig!Xi1!Xi!Xi!Xi!Xi!Xi!XiK9=!Xi!Xiw,!Xij!Xi!Xi,!Xi !XiT40=!Xi!Xiv,!Xi!Xi,!Xin!Xi!XiK1=!Xi!Xi!Xiz!Xi!Xio!XiJ!Xi !Xi,!Xib!Xi=!Xi92!XiH!Xi ,!Xi !Xij,!Xi#!Xi!Xi+ N43=!Xi!!Xi$!Xib%!Xi&!Xi)!Xi+!Xi,!Xiv.!Xi/W4=!Xi]0!Xi3!Xi4!Xi 6!Xi68!Xi9!Xi9!Xi=,!Xi?!XiQf5=6=!XiS!Xi^!Xi1`;7!Xia!Xi@m!XiIrB!Xisa8=!XiNu!Xi5y,!Xiz!Xi|!Xi}!XiF!Xi!XiTU9=!Xi!Xiy!Xi!Xi!Xi^!Xik!Xik!Xi!XiՑL50=!Xi!Xis,!Xi!Xi=!Xi_!XiY!XiDB!Xi!XiUU1=!Xi\!Xi!Xi!Xi-!Xi8!Xi\!XiZ!Xi+!Xip%2!Xi!Xi_!XiS!Xi.!Xi!Xi!Xi!Xia3=!Xi!Xit,!Xi!Xi,!Xi!Xi!Xi>!Xi!Xi!Xik4=!Xiu,!Xi!Xi!XiO!XiY!Xi!XiK5=!Xi!Xi!Xik6=!Xi!Xi!Xi;7!Xi!Xia!Xi !Xi !Xi< !XiV!Xi!Xi{!XiK8=!Xi !Xi3"!XiY#!Xin$!XiX'!Xi|(!Xi)!Xi+!Xi,U9=!Xi@.!Xi0!Xi1!Xi3!Xi 5!Xi6!Xi7!Xi9!Xi;!Xi)<!Xib=!Xit>L60=!Xi?!Xi?C1 _HP restored.!XiE!XiF3!XiI!XiK!XiL!XiM!XiO!XiR!XiS!XiT!XiV!XiY!XiZ9=!Xi[!Xi]!Xi-a!XiYb!Xi\c!Xid!Xig!Xih!Xii!XimV  There is an open door, spattered with blood here.!Xip!Xi=r _!Xi6s!XiBt!Xi!XiT### ###+#######.... ####.........#.>... #..'.........#......#.##......[...------908225.0)......'@##.........#......####.........#...... #...).....#..... #.........####.. ########+##..+#.36!Xi+R _Found a staircase to the Orcish Mines.!Xi!Xi3!Xi!Xiձ!Xit,!Xi!Xi!,!Xi!Xi,!Xi!Xi,!Xiս!Xi!Xi!Xi!Xiw!XiU!Xi!Xi,!Xi,!Xi!Xi!XiO,!Xi%!Xi,!XiE,!Xi!Xi,!Xi!Xi!Xi,!Xih!Xi,!Xi!Xi,!Xi,!Xi!Xi<!XiA!Xi7!Xi`!XiC!Xi!Xid!XiH,!Xi!Xi,!Xik!XiR,!Xi!Xi,!Xi!Xi ,!Xif,!Xin!Xi!Xi,!XiB!Xi,!Xi@!Xin!Xi`,!Xi!Xi,!Xi!Xi,!Xi !Xi ,!Xi ,!Xi!Xi,!Xi!Xi!Xi!Xi!Xi4,!Xi!Xiw!Xiw,!Xi,!Xi!Xi !Xi !,!Xi"!Xi#!Xi$!Xi@&,!Xia'!Xiv),!Xiw*!Xi9,!Xi/-,!Xi4!Xi07B!Xi8B!Xi:!Xi;!Xi<!Xi=!Xio>!XiL?!Xi_@!Xi5A!XibB!XiYC!XieD,!XisF!XiyG,!XiBI!Xi'J!XiK!XiL!XiL!XiM!XiPO,!Xi>P!XiWR!XiBS,!Xi'U!XiOV,!XiX!XiY,!XiZ!Xi[,!Xi]!Xi^,!XiU`!Xi{a,!XiSc!Xi7d,!Xi2f!Xiag,!Xih!Xii,!Xik!Xil,!Xin!Xiso!Xiy!Xi}B!Xi!Xi*,!Xi!Xi,!XiB!Xi!XiB!XiB!Xi!Xi,!Xif,!Xi!Xi!Xi,!Xi!Xi,!Xi!Xi!Xi!Xi4!Xi,!XiUB!XiV!Xi,!Xik!XiZ,!XiQ!Xi,!Xi !Xi!Xi!Xi!Xi!Xi!Xi!Xi!XiB!XiL,!Xi!Xi,!Xi!Xi'!Xis,!Xi!XiB!Xii!Xi,!XiY !XiR ,!Xi !Xi ,!Xi!Xin,!Xi!Xiz,!Xi@ ..'..##..... _You start waiting.!Xi%3182.0 (99.0)!Xi{'/3.0 (100.0)!XiN+!Xic.# _Done waiting."Xi3e "Xif "Xih "Xik "Xi:o "Xi\p "Xit ,"Xiv "Xiw "Xiy "Xi{ "XiZ "XiH "XiT "Xi- V  There is an open door, spattered with blood here."Xi "XiX  _"Xi "Xi "Xi "Xi "Xiƕ "Xiܘ "Xi "XiS "Xi "Xi6 "Xi "Xi٦ "Xi "Xi "Xi "Xi "Xi "Xi% "Xi "Xi "Xi͸ "Xi "Xi "Xij "Xi "Xi $  Things that are here:"Xi  ######+####### .... ####.........# . .>... #..'.........#.... 9"Xi 0.0) ......#.##......@....... ......'.##.........##... ......####.........# ...... #...).....# ..... #.........# ###.. ########+##..  +#."XiY "Xi "XiV _+0 acid dragon scales; an acid dragon skeleton"Xi"Xi04.0)"Xi"Xi/ _l - +0 acid dragon scales#Xi2 #Xi Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  b - a +0 buckler (worn)  d - a +0 ring mail (worn)  e - a +2 helmet (worn)a - a +0 robe  l - +0 acid dragon scales Magical Staves (go to first with |)  h - a staff of cold (weapon)  k - a staff of necromancy Jewellery (go to first with "=)  c - an amulet of dissipation (worn)  g - a +4 ring of protection (worn)  i - a ring of protection from fire (worn)j - an amulet of the acrobat%Xi l - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6%XigpEncumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 1.0 (12.0 -> 13.0). Your EV would increase by 1.6 (10.3 -> 11.9). Your spell failure would improve by up to 2% (press '!' for details). You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.&Xi^&Xi&Xi vashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 12Str: 7EV: 10Int: 22 ######+#######SH: 3Dex: 13 .... ####.........# .XL: 10 Next: 60% Place: Dungeon:10 .>... #..'.........#....Noise: ---------  Time: 9194.0 (0.0) ......#.##......@.......h) staff of cold ......'.##.........##...Cast: Foxfire ......####.........#Fly ...... #...).....# ..... #.........# ###.. ##[&Xi~ 40m######+##..+#. _You start waiting. _Done waiting. _There is an open door, spattered with blood here.  Things that are here: _+0 acid dragon scales; an acid dragon skeleton _l - +0 acid dragon scales&Xi&XiO&Xi&Xid  You start removing your armour.&Xio *5.0 (1&Xi%&Xi"/@6.0 (2&Xi4&XiY=&Xi>*7.0 (3&Xi8C&XiJ&XiKL*8.0 (4&XiP&XiY&Xi{Z*9.0 (5&Xi+_&Xia  73 _You continue removing your +0 ring mail. x5&Xib&Xi^i&XiVr  You finish removing your +0 ring mail.  You start putting on your armour.&Xit,200.0 (6&Xi|&XiѦ1.0 (72.0 (8&XiZV3.0 (9&Xi'4.0 (10.0) 131 _You continue putting on your +0 acid dragon scales. x5&Xi$&Xi&Xig _You finish putting on your +0 acid dragon scales.&Xir  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Xi['Xi\'Xia'Xi$eP _You don't know that spell.(XiQ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Xi (Xi  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire 2% 4  f - Magic DartConjuration1% 1 g - BlinkTranslocation1%2  h - Momentum StrikeConjuration/Translocation 1% 2 i - Martyr's KnellNecromancy/Summoning2%4 (Xim Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)Xi=)Xi6)Xivashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 13Str: 7EV: 11Int: 22 ######+#######SH: 3Dex: 13 .... ####.........# .XL: 10 Next: 60% Place: Dungeon:10 .>... #..'.........#....Noise: ---------  Time: 9204.0 (0.0) ......#.##......@.......h) staff of cold ......'.##.........##...Cast: Foxfire ......####.........#Fly )Xiy...... #...).....# ..... #.........# ###.. ########+##..+#. _You finish putting on your +0 acid dragon scales.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Xi׵Qvashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 60/60 ========================AC: 13Str: 7EV: 11Int: 22 ######+#######SH: 3Dex: 13 .... ####.........# .XL: 10 Next: 60% Place: Dungeon:10 .>... #..'.........#....Noise: ---------  Time: 9204.0 (0.0) ......#.##......@.......h) staff of cold )Xi_......'.##.........##...Cast: Foxfire ......####.........#Fly ...... #...).....# ..... #.........# ###.. ########+##..+#. _You finish putting on your +0 acid dragon scales.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)XiUP  Okay, then.)Xi|)Xi)Xi . _)XiI)Xi)Xi)Xi=: _)Xi`)Xiu)Xic)Xi- )Xi )Xio )Xi{)XiX)Xi)Xi)Xi)Xi)Xi)Xi)Xi~)XiO)Xi)Xi )Xi!,)Xi$)Xi-&)Xi')Xi')Xi*)Xi3-)Xi.)Xi?/)Xir0)Xim2)Xi@3)Xi4)Xib5)Xi!7)Xi7,)XiL9)Xi:)Xi;)Xi^<)Xi0>)Xi?)Xi@)XizA*XiaF _You reach down and open the door.*Xi3*Xi*Xi@  There is an open door here.*Xi *Xi  _*Xi| *XiB*Xi *Xi*Xic*Xi*Xi*Xi,*Xi*Xi*Xii,*Xi*Xi*Xij*Xi$ *Xi"F _You reach down and open the door.*Xi$*Xi%3*Xi'*Xij)*XiT**Xi+*Xi&.@  There is an open door here.*Xi/*Xi0 _*Xi32*Xi3*Xi7#####..########'## ######........# ....#.........# *Xi"9#.........# ÷............####### 25.0 (21.0)##........'.@...# ##........###.#..##..#.#.#.# .# .#.##.......... .< ##+###..#.#.#.#. .#. #........ .... ###.# #.# .# #. .. .## ## ..*Xi?*Xi<@+6.0 (22*XiC*XiF9 _Found a stone staircase leading up.*Xiǒ  You encounter a kobold. It is wielding a +0 short sword and quivering stones.#..########'## #####........# ...#.........# ...#.........# ÷............#########........'.....# ...##........###.#......##..#.#.#.# #@# #.#.###....<. #+###..#.#.#.#.#.#.#.#.# ......... ###.# #.# #.# #.# .. ..## ### ..KK   kobold (missile, asleep) ... ../ .. ..8.0 (2.0)*Xi#9.0 (3*Xi*XiU3 _Found a wand of iceblast (3).+XiE`  +XiaCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+Xi dvv, ally target)+Xi b59-=30.0 (1+Xig +Xi\ / _You conjure some foxfire!,Xi~ §vYou conjure some foxfire!,Xi§v§v§,Xiс.v,Xi1§,XiMM§v,Xi=§v,Xiy,v,Xiʅ2K.,Xi/~ KThe kobold shouts! You hear a shout! x3,Xi KYou encounter a kobold. It is wielding a +0 dagger.,Xi4§,Xi=8§v,XiC K,XihYou encounter a kobold demonologist. It is wielding a +0 dagger.,Xi"vvK   kobold demonologistK   kobold brigand (missile)KK 2 kobolds (1 missile, 1 ally target),Xi[8-=1,XiZ`§§§§,Xi  You encounter a kobold brigand. It is wielding a +0 short sword and quivering _poisoned darts.,XiaH§v,XiMcH§v,XiEl )You conjure some foxfire! The foxfire burns the kobold.,Xir, ally target)   kobold,Xi&1§,Xi)§v§v§v,Xi:K.,Xi6/,XiDKv,Xi,XiZ (ally target)  You kill the kobold!,Xi|4§,XitJvv...,Xi[7--2,Xing§§§§,XiߛS _The foxfire burns the kobold demonologist but does no damage.-Xi#######'## ####........# ..#..# #.# ###..#######..... ..##'.....#...##.###v#......##..#.#.#.#.#.#.#.#.#.##..........vv@....... +###..#.#.#.#.#.#§#.#.#  #.............§. ###.# #.#.#.#§#§# .. ..######...K§-Xi/ ... .. .K/.. #.# ... ... .§v§v-Xi:§v-Xi4K.-XiAK)-Xi7....-Xid|8=--3-Xii :§-Xia _There is a stone staircase leading up here..XiM-.Xi.Xi§§v§vv.Xi§§v§vv§.Xi v)The foxfire burns the kobold demonologist..XiJw§§v.XiCN:K..Xi1P,K.XiW K   koboldThe kobold demonologist is lightly wounded.  The foxfire burns the kobold demonologist..Xi~§vK..XiU...§.XiV%4.Xi@:§.Xi\b . _The kobold demonologist is lightly wounded..Xiz =9  You fly upwards..XiJN ##.......# ..j.....## .........# #j... #j........ ##......... ...##......... . #............. ............... ............... ...#........... ## #...##......Kgeomancer (asleep) #K.. #..j   gnoll sergeant (polearm, asleep)##.# ...(jj 2 gnolls (1 polearm, 1 missile, asleep).Xi4p,5.5 (2.5.Xi{.Xiw> _The kobold demonologist is lightly wounded  You fly upwards.  You encounter a gnoll sergeant, 2 gnolls and a kobold geomancer.The gnoll sergeant is wielding a +1 spear of venom. A gnoll is quivering athrowing net.  Found 2 boomerangs..Xic _There is a stone staircase leading down here./Xi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./XiQ   vashedestampede the Thaumaturge  ##.......#  Djinni of Ashenzari ...... ..j.....##  Health: 55/60 ======================-- .........#  AC: 13Str: 7 #j........  EV: 11Int: 22 #j........  SH: 3Dex: 13/XiR  ##.........  XL: 10 Next: 60% Place: Dungeon:9 ...##..........  Noise: ---------  Time: 9235.5 (0.0) .......@.......  h) staff of cold #..............  Cast: Foxfire ...............  Fly  ...............  ...#...........  ## #...##......  K   kobold geomancer (asleep) #K.. #.....  j   gnoll sergeant (polearm, asleep) ##.# ...(.  jj 2 gnolls (1 polearm, 1 missile, asleep) _There is a stone staircase leading down here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (asleep, chance to affect: 97%)/Xi>x vashedestampede the Thaumaturge ##.......#Djinni of Ashenzari ........j.....##Health: 55/60 ======================--.........#AC: 13Str: 7#j........EV: 11Int: 22#*........SH: 3Dex: 13##........./Xiy XL: 10 Next: 60% Place: Dungeon:9...##..........Noise: ---------  Time: 9235.5 (0.0).......@.......h) staff of cold#..............Cast: Foxfire...............Fly ..................#...........## #...##......K   kobold geomancer (asleep)#K.. #.....j   gnoll sergeant (polearm, asleep)##.# ...(.jj 2 gnolls (1 polearm, 1 missile, asleep)_There is a stone staircase leading down here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip (asleep, chance to affect: 97%)/XiT j1 inn…  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 whip (asleep, chance to affect: 97%)  The gnoll is filled with an inner flame./Xix K.  The gnoll shouts! The gnoll sergeant shouts! You hear a shout! x3/Xi jThe kobold geomancer shouts! You hear a shout! x2/Xi O.j/Xi  jjKj)jjj 3 gnolls (2 polearms, 1 missile, 1 iYou encounter a gnoll. It is wielding a +0 halberd./Xi ](((((((/XiG.j/Xi?j...@..jinner flame)6====6.5 (1/Xi@jj/Xi"~ _The gnoll throws a throwing net. The throwing net completely misses you.1XiL  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1Xi)1XiT*jj 2 gnolls (polearms)1Xiaz #########Flames lash the gnoll.1Xi K.  The gnoll explodes!1Xi .j.j1XiZ cjj1Xi r.j....§§§.#§§§...§§§.......1Xi 4-1=======71Xi §§§§§§§§1Xin ' _You hear a shout!2Xi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2XiMv -  vashedestampede the Thaumaturge  ##.......#  Djinni of Ashenzari ...... ..j.....##  Health: 51/60 ====================---- ..j......#  AC: 13Str: 7 #.j.......  EV: 112Xi4x Int: 22 #§§§......  SH: 3Dex: 13 ##§§§......  XL: 10 Next: 61% Place: Dungeon:9 ...##.§§§......  Noise: =======--  Time: 9237.5 (0.0) .......@.......  h) staff of cold #..............  Cast: Foxfire ...............  Fly  ........(......  ...#.K.........  ## #...##......  K   kobold geomancer #... #.....  j   gnoll sergeant (polearm) ##.# ...(.  jj 2 gnolls (polearms)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +1 spear of venom an2Xiy =d wearing a +0 ring mail  (chance to affect: 94%)2Xi vashedestampede the Thaumaturge ##.......#Djinni of Ashenzari ........j.....##Health: 51/60 ====================----..j......#AC: 13Str: 7#.*.......EV: 11Int: 22#§§§......SH: 32Xi Dex: 13##§§§......XL: 10 Next: 61% Place: Dungeon:9...##.§§§......Noise: =======--  Time: 9237.5 (0.0).......@.......h) staff of cold#..............Cast: Foxfire...............Fly ........(.........#.K.........## #...##......K   kobold geomancer#... #.....j   gnoll sergeant (polearm)##.# ...(.jj 2 gnolls (polearms)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - 2Xi move targetAim: a gnoll sergeant, wielding a +1 spear of venom and wearing a +0 ring mail  (chance to affect: 94%)2Xi Qj, inner flame)2XiP8K.2XiGT!z2XiUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll sergeant, wielding a +1 spear of venom and wearing a +0 ring mail  (chance to affect: 94%)  The gnoll sergeant is filled with an inner flame.2XieWQ.j2XiXO.j2XiMbj§§§§z   wight (wandering)2Xicjj 2 gnolls (polearms)==-----8.5 (12Ximj§§§§§§§j2XiÅu _You encounter a wight. It is wielding a +0 battleaxe.3Xi  3Xi"Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3XiQ  vashedestampede the Thaumaturge  ##.......#  Djinni of Ashenzari ...... ........##  Health: 48/60 ===================----- ...j.....#  AC: 13Str: 7 #.jj......  EV: 11Int: 223Xi #§§§......  SH: 3Dex: 13 ##§§§......  XL: 10 Next: 61% Place: Dungeon:9 ...##.§§§......  Noise: ==-------  Time: 9238.5 (0.0) .......@......z  h) staff of cold #..............  Cast: Foxfire ...............  Fly  .....K..(......  ...#...........  ## #...##......  K   kobold geomancer #... #.....  j   gnoll sergeant (polearm, inner flame) ##.# ...(.  z   wight (wandering)  jj 2 gnolls (polearms)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (sa3Xife; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 94%)3Xi9vashedestampede the Thaumaturge ##.......#Djinni of Ashenzari ..............##Health: 48/60 ===================-----...j.....#AC: 13Str: 7#.jj......EV: 11Int: 22#§§§......SH: 3Dex: 13##§§§......XL: 10 Next: 61% Place: Dungeon:9...##.§§§......Noise: ==-------  Time: 9238.5 (0.0).......@......zh) staff of cold#..............Cast: Foxfire3Xib;...............Fly .....*..(.........#...........## #...##......K   kobold geomancer#... #.....j   gnoll sergeant (polearm, inner flame)##.# ...(.z   wight (wandering)jj 2 gnolls (polearms)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 94%)3Xi ZK(inner flame)3Xi3K.zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 94%)  The kobold geomancer is filled with an inner flame.3Xi˘7z.3Xi{{j..j3Xi§§§§Kzz 2 wights3Xij299.5 (13Xibj§§§KKj3Xi-u _You encounter a wight. It is wielding a +4 battleaxe.5Xi4k§§§§§§§§§§§§§K..zz.5Xi3j.j.j§§§§§Kj 2 gnoll sergeants (polearms, 1 inner …)--40§§§§§§§§KK5Xix 10-- _You encounter a gnoll sergeant. It is wielding a +0 spear.You fly downwards.5Xi€  #######'## ####........# ..#.........# ..#.........# ###. ............####### ..##........'.....#... ..##........###.#..K... ..##..#.#.#.#.#.#.#.#.#. ..##.....K.K.. +###..#.#.#.#.#.#.#.#.#5Xih#...........§... ###.# #.#.#.#.#K#.. ..######...(.... .. ../ Kdemonologist.. #.# K   kobold brigand (missile) ... ..KK 2 kobolds (1 missile, 1 wandering)  You encounter a kobold. It is wielding a +0 short sword and quivering stones.5Xi`R((((5Xit* ...@55   shadow imp (summoned)KK 2 kobolds (1 missile, 1 wandering)The kobold brigand throws a dart. The dart barely misses you.The kobold misses you.5Xi4=2.0 (2.55Xis5Xi"p _The kobold demonologist gestures wildly while chanting.5Xita _There is a stone staircase leading up here.6Xi%  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Xi;  #######'## vashedestampede the Thaumaturge ####........# Djinni of Ashenzari ...... ..#.........# Health: 45/60 ==================------ ..#.........# ###.  AC: 13Str: 7 ............#######.....  EV: 116Xi Int: 22 ..##........'.**.*#*..  SH: 3Dex: 13 ..##........###*#**K...  XL: 10 Next: 61% Place: Dungeon:10 ..##..#.#.#.#*#*#*#*#.#.  Noise: =--------  Time: 9242.0 (0.0) ..##.........***@K*K....  h) staff of cold +###..#.#.#.#*#*#5#*#.#.  Cast: Foxfire  #........***§***  Fly  ###.# #.#*#*#*#K#  .. ..######...(.  ... .. ../  K   kobold demonologist .. #.# ...  K   kobold brigand (missile) ... ... 6Xi [39;49m 5   shadow imp (summoned)  KK 2 kobolds (1 missile, 1 wandering) _The kobold demonologist gestures wildly while chanting. _There is a stone staircase leading up here.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate6Xi+  #######'## vashedestampede the Thaumaturge ####........# Djinni of Ashenzari ...... ..#.........# Health: 45/60 ==================------ ..#.........# ###.  AC: 13Str: 7 ............#######.....  EV: 11Int: 22 ..##........'.....#...  SH: 36Xiw Dex: 13 ..##........###.#..K...  XL: 10 Next: 61% Place: Dungeon:10 ..##..#.#.#.#.#.#.#.#.#.  Noise: =--------  Time: 9242.0 (0.0) ..##............@).K....  h) staff of cold +###..#.#.#.#.#.#5#.#.#.  Cast: Foxfire  #...........§...  Fly  ###.# #.#.#.#.#K#  .. ..######...(.  ... .. ../  K   kobold demonologist .. #.# ...  K   kobold brigand (missile) ... ...  5   6Xi[ 4[34mshadow imp (summoned)  KK 2 kobolds (1 missile, 1 wandering) _There is a stone staircase leading up here.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the kobold!6Xi §  Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the kobold!  You kill the kobold!  6Xi sThe flame wave engulfs the shadow imp!  You kill the shadow imp!6Xi   ###. ######..... ..  .#.#.#####.#.#. 6Xi -......#@#.K.... .#.#.#####.#.#.    ###.# #.## .. ..######...(. ... .. ../  .. #.# ...  ... ... K   kobold (missile, wandering) 7Xi .#..@).#§KK)The shadow imp disappears in a puff of smoke!(Press . to intensify the flame waves.)  The kobold shouts!((7XiH1K.7XiI6K.7XiJ157XiTQ..57XiV5   white imp (summoned)K   kobold (missile)7XiYF6======7Xi[b3.0 (1Wave 7Xic7XigJ _The kobold brigand throws a dart. The dart hits you!9Xi/H  Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9XiS #######'## vashedestampede the Thaumaturge ####........# Djinni of Ashenzari ...... ..#.........# Health: 43/60 =================------- ..#.........# ###.  AC: 13Str: 7 ............#######.....  EV: 11Int: 22 ..##........'.....#...  SH: 39Xi7Dex: 13 ..##........###.#..K...  XL: 10 Next: 61% Place: Dungeon:10 ..##..#.#.#.#.#.#.#.#.#.  Noise: ======---  Time: 9243.0 (0.0) ..##............@)K.....  h) staff of cold +###..#.#.#.#.#.#§#5#.#.  Cast: Foxfire  #...........§.K.  Fly Wave  ###.# #.#.#.#.#.#  .. ..######...(.  ... .. ../  K   kobold demonologist .. #.# ...  K   kobold brigand (missile) ... ...  5   white imp (summoned)  K   kobold (missile)Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list al9Xi׈Nl spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, chance to affect: 85%)9Xi)  #######'##vashedestampede the Thaumaturge ####........#Djinni of Ashenzari ...... ..#.........#Health: 43/60 =================------- ..#.........####.AC: 13Str: 7 ............#######.....EV: 11Int: 22 ..##........'.....#...SH: 3Dex: 13 ..##........###.#..K...XL: 10 Next: 61% Place: Dungeon:10 ..##..#.#.#.#.#.#.#.#.#.Noise: ======---  Time: 9243.0 (0.0) ..##............@)*.....h) staff of cold +###..#.#.#.#.#.#§#5#i m.#.Cast: Foxfire#...........§.K.Fly Wave ###.# #.#.#.#.#.#.. ..######...(...... ../K   kobold demonologist..#.# ...K   kobold brigand (missile)... ...5   white imp (summoned)K   kobold (missile)Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, chance to affect: 85%)9Xi 9Xi 3K.9Xi 1K.9Xi onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, chance to affect: 85%)  The kobold demonologist barely resists. You stop channelling waves of flame.9Xi! C(((9Xi @5.9Xi N.@.9Xi3 l==----4.0 (19Xi޳ 9Xi n _The kobold throws a stone. The stone closely misses you.:Xi3  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:XiC $:XiD # #######'##:XiN  vashedestampede the Thaumaturge ####........# Djinni of Ashenzari ...... ..#.........# Health: 39/60 ===============--------- ..#.........# ###.  AC: 13Str: 7 ............#######.....  EV: 11Int: 22 ..##........'.**.*#*..  SH: 3Dex: 13 ..##........###*#*K*...  XL: 10 Next: 61% Place: Dungeon:10 ..##..#.#.#.#*#*#*#*#.#.  Noise: ==-------  Time: 9244.0 (0.0) ..##.........***@K5*....  h) staff of cold +###..#.#.#.#*#*#*#*#.#.  Cast: Foxfire  #........***:XixO §*K*  Fly :Xi)V  ###.# #.#*#*#*#*#  .. ..######...(.  ... .. ../  K   kobold demonologist .. #.# ...  K   kobold brigand (missile) ... ...  5   white imp (summoned)  K   kobold (missile)The kobold demonologist barely resists. You stop channelling waves of flame. _The kobold throws a stone. The stone closely misses you.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate:Xi%  #######'##vashedestampede the Thaumaturge :Xi ####........#Djinni of Ashenzari ...... ..#.........#Health: 39/60 ===============--------- ..#.........####.AC: 13Str: 7 ............#######.....EV: 11Int: 22 ..##........'.....#...SH: 3Dex: 13 ..##........###.#.K....XL: 10 Next: 61% Place: Dungeon:10 ..##..#.#.#.#.#####.#.#.Noise: ==-------  Time: 9244.0 (0.0) ..##...........#@#5.....h) staff of cold +###..#.#.#.#.#####.#.#.Cast: Foxfire:Xi '#...........§.K.Fly ###.# #.#.#.#.#.#.. ..######...(...... ../K   kobold demonologist..#.# ...K   kobold brigand (missile)... ...5   white imp (summoned)K   kobold (missile)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the kobold demonologist!:Xi? a.Konfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the kobold demonologist!  The kobold demonologist is heavily wounded. K§(Press . to intensify the flame waves.)..@K..4--======5.0 (1Wave :XiD` ^ _The kobold demonologist hits you with a +0 dagger.;XiAH  Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Xi, #######'## vashedestampede the Thaumaturge ;Xi5.####........# Djinni of Ashenzari ...... ..#.........# Health: 30/60 ============------------ ..#.........# ###.  AC: 13Str: 7 ............#######.....  EV: 11Int: 22 ..##........'.**.*#*..  SH: 3Dex: 13 ..##........###*#***...  XL: 10 Next: 61% Place: Dungeon:10 ..##..#.#.#.#*#*#K#*#.#.  Noise: ======---  Time: 9245.0 (0.0) ..##.........***@K5*....  h) staff of cold +###..#.#.#.#*#*#K#*#.#.  Cast: Foxfire  #........***§***  Fly Wave  ###.# #.#;Xi/*#*#*#*#  .. ..######...(.  ... .. ../  K   kobold demonologist .. #.# ...  K   kobold brigand (missile) ... ...  5   white imp (summoned)  K   kobold (missile)(Press . to intensify the flame waves.) _The kobold demonologist hits you with a +0 dagger.  Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate;Xi #######'##vashedestampede the Thaumaturge ####........#Djinni of Ashenzari ...... ..#.........#Health: 30/60 ============------------ ..#.........####.AC: 13Str: 7 ............#######.....EV: 11Int: 22 ..##........'.....#...SH: 3Dex: 13 ..##........###.#......XL: 10 Next: 61% Place: Dungeon:10 ..##..#.#.#.#.#.#K#.#.#.Noise: ======---  Time: 9245.0 (0.0) ..##............@K5.....;Xi3h) staff of cold +###..#.#.#.#.#.#K#.#.#.Cast: Foxfire#...........§...Fly Wave ###.# #.#.#.#.#.#.. ..######...(...... ../K   kobold demonologist..#.# ...K   kobold brigand (missile)... ...5   white imp (summoned)K   kobold (missile)Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Flame Wave. Nothing appear;Xips to happen.  You stop channelling waves of flame. The kobold brigand closely misses you.The kobold demonologist hits you but does no damage.1Contam: 10% =-----6.0 (1;Xi;Xiâ[  Restarting spell: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Flame Wave. Nothing appears to happen.stop channelling waves of flame. The kobold brigand closely misses you.The kobold demonologist hits you but does no damage. _XiqaH  Casting: Flame Wave (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>Xi~Yt )Flames lash the kobold brigand.>Xi]<*>Xi9 )$You kill the kobold brigand!>Xil@0-3--9>Xi|H>XiiN: _You stop channelling waves of flame.>XiC>XidE>Xi G>XitI>XidJ>XiO>XiQ>XiR>XiT>XiW>XiX>Xi([>Xi^>XiB`K16% >Xi]a>Xid>Xif72>Xig>XikW _You start resting.>Xi rQ------>Xi{}55.0 (6---->Xi>XirK _Your magical contamination has completely faded away.?Xi23=?Xi?XiA?Xi?Xi?Xi?XiA?Xi?XiS4=?Xi1?Xi/?Xi?Xi?Xi?Xi?Xi;?Xi ?Xi,T25=?Xi B?Xi?Xi ,?Xi ?Xia6=?Xi?Xi?Xi?Xi ?Xi+#,?Xi%?Xi',?Xi)?Xi.O7?Xi1?Xi2,?Xi4?Xie8?Xi9?Xi:?Xi=?Xi>S8=?Xi??XiA?XiB?XiC?XiF?XiF?Xi:H?XiL?Xi NK9=?XiN?XiP?XiQ?XiR?XiV?XiX?XiY?Xi\,?Xio^?Xib?Xi(cT30=?Xi0d?XiVg?XiDh?Xiii?Xi6m?XiFn?XiSo?Xisa1=?Xiu?Xiy?Xiy?Xi{?Xi~?Xi?Xi+?Xi?Xi92?Xi?Xi?Xi?XiW?Xij?Xi?Xi?Xi?Xi?Xia?XiB?XiiS3=?Xiث?Xi?Xi?Xi?XiŶ?XiƷ?Xi/?Xi?XilK4=?XiT?Xi?Xi??Xic?Xi?Xiz?Xi?Xi?XikS5=?Xi?Xi_?Xi?Xi?Xi?Xi?Xia?Xi?Xi?Xi?Xi?XiK6=?Xi]?Xi?Xi?Xi8?Xi?Xi?Xi ?Xi ?Xi$97?Xi?Xix?Xiz?Xi*?Xiz?Xib?Xi?Xi?Xi} S8=?Xi"?XiR%?Xi?&?Xi'?Xi+?Xi,?Xi-?Xi0?Xi1?XiK3?Xi7?Xi8K9=?Xi9?Xi<?Xi=?Xi>?Xi7C,?XiE?XiH?XiIT40=?XiJ?XiO?XiNP?XiQ?Xi U?XiV?XiW?Xi[?Xi\K1=?Xi\^?Xib?Xic?Xid?Xih?Xii?Xij?Xiln?Xio?Xip?Xiu?XiCw22?Ximx?Xic{?Xi|?Xi}?Xi?Xi'?XiɆ?XiƉ?XiN43=?XiȌ?XiH,?XiV?Xi4?XiB?Xi@?Xi~?XiHW4=?Xip?Xi",?Xi?Xi?Xi?XiT?Xi,?Xic?XiA?XiK5=?Xi?Xi?XiR?Xio?XiO?Xi?Xi?Xi6?XiQU6=?Xi`?Xi?Xi?Xi?Xi,?Xi?Xi?Xi)%7?Xiu?Xi ,?Xi\?Xi ?Xit?Xi?Xi?Xi?Xi?Xi?Xi?K8=?Xi?Xi!",?Xi $?Xiy(?Xi)?Xi*?Xi.?Xi/U9=?Xi2?Xi)7?Xi8?Xi*:?Xi=?Xi>?Xi@?Xi=D?XiREL50=?XiF?XiJ,?XiL?XiQ?XiR?XiS?XiX,?Xi~[?Xi_?XiaN1=?Xi+b?Xif,?Xih?Xi~m?Xin?Xicp?Xi7s?Xi%t%2?Xigv?Xi{,?Xih~?Xi?Xi?XiS?Xi!?Xi]K3=?Xir?Xi[?Xiv?Xi?Xi?Xi֙?Xi?Xiī?Xik?Xi?Xi?XiDU4=?Xis?Xiž?Xi?Xi?Xi?Xiq?XiQ?Xi?XiK5=?Xi?Xi?Xi?Xi?Xi,?Xi+?Xi<?XiGU6=?Xi(?Xi?Xi?Xi,?Xi?Xi!?Xi?Xi?Xi?Xi?Xi ?Xi %7?XiR ?XiO ?Xim ?Xi ?Xiz ?Xi ?Xi ?Xi ?Xi K8=?Xi ?Xi* ?XiX ?Xi ?Xi# ?Xi$ ?XiO& ?Xil+ ?Xi, U9=?XiQ. ?Xi2 ?Xi3 ?XiN5 ?Xin: ?Xi; ?XiH= ?XiA ?XiB ?XiVD ?XiH k _You start resting.HP restored.?XiR ?Xi] 1382.0 (127.0)?Xi\` a60=38 _?Xih ?Xik ?Xi` ?Xi ?Xi ?Xi ?Xi  #..#  #######'## ### #.#  ### ###.#..#######......##.'.....#......##........###.#.......##..#.#.#.#.#.#@#.#.#. .##............<)...... ?Xi R###..#.#.#.#.#.#$#.#.#.##.................###.# #.#.#.#.#.#.#.. ..######...(..<.... ../.#...#.# ...#... ...?Xi +0.0)?Xi *4.0 (1?Xi! ?Xi O _Found a stone staircase leading up.  Things that are here:?Xip _a +0 short sword; 8 poisoned darts; a kobold corpse@Xi/3@Xi3@Xi7@XiLP _@XiU]  Items here: )) [ ††.@XiqY@XiZ _@XiD\@Xiek  You now have 333 gold pieces (gained 16).  Things that are here:@Xiwg9=@Ximi@Xi|p? _a +0 short sword; 3 stones@Xit@Xiu@Xiv@Xiz@Xi,@XiI@Xi@Xi,@Xi~@Xi$  Things that are here:@Xiܒp  2 stones; a +0 short sword; a kobold corpse@XiK@Xi _@Xi@Xi&@Xiy@Xi@Xi6@Xi@Xi@Xij@XirR _c - a wand of iceblast (4) (gained 3 charges)@Xi@Xi}@Xi<@XiP  There is a stone staircase leading up here.@Xi@Xig _@Xi]@Xi@Xi#@Xi@Xi@Xig@Xic@Xi@Xi@Xi|@Xi-@Xi@Xix@Xi@Xi@Xi&@Xi@Xi@Xi @Xi @Xi @Xi@Xiz@Xi@XiI @Xi`$@Xi&@Xi(@Xi*@Xi-@Xi1@Xi3,@Xi8@Xi:@Xi:@Xi;@Xi<@XiC>,@Xi:?@Xi@@XiA,@XiC@Xi1H@XiJ@XiLB@Xi=M@XiNB@XiO@XiP,@XiUB@XidV@Xif`      ########  @XiocM.>....#   .....#   ....#   ...   #'#  410.0 (26.0)  #### #@#   #..# #.#  '## ##.#  ....# #..#  ....# #.##  ....# #####.####    ....#######........#    ....'.....#........#    ....###.#..........#    _You reach down and open the door.@Xi?f[ _Found a stone staircase leading down.FXi--FXi23FXi4FXi5FXi~;z _  There is an open door here.FXi?K _FXiADFXiPFFXiG,FXiHFXiJFXi@L,FXiHMFXiLOFXi+PFXiPFXiRFXiSFXiT,FXiVFXi[FXij_,FXi`FXiaFXicFXidFXifF _You reach down and open the door.FXihFXiiFXijFXim@  There is an open door here.FXiIpFXir5 _FXitFXiuFXivFXiwFXibyFXi~FXi0BFXiFXi,FXiFXi/FXia,FXiIFXiFXiJ,FXiPF _You reach down and open the door.FXi4FXiG3FXi:@  There is an open door here.FXi#FXiǙ _FXiؚFXiFXiÝFXi,FXiVFXi,FXio,FXiFXiFXi,FXiK,FXi"XFXi,FXi,FXi,FXiʳFXiFXiBFXiFXi,FXi@FXi,FXiFXiFXiZ,FXi=,FXiZFXie,FXi FXiFXiFXiFXi~FXirFXi,FXiYFXiFXi,FXirFXi:"There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  You encounter a basilisk.FXiX### #### ..l. #..# .... #### #..#####..#####..#####..'..# #.@.###........##.# ####...######..##.. ####.# #..#### ### #..# #### #### l   basilisk (asleep) #..# #######'## # ###+########........#FXi ^41.0 (312.0 (32 _FXiFXiGXi   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GXi  vashedestampede the Thaumaturge   Djinni of Ashenzari ......  Health: 57/60 ======================--  AC: 13Str: 7 #######  EV: 11Int: 22 ..l. #..#  SH: 3Dex: 13 .... #### #..#### XL: 10 Next: 73% Place: Dungeon:10 #..#####..#####..'..# Noise: ---------  Time: 9442.0 (0.0) #.@.###........##.# h) staff of cold ####...######..##.. Cast: Foxfire ####.# #..#### Fly  ### #..#  ####  ####  l   basilisk (asleep) #..#  #######'## # ###+########........# _You encounter a basilisk.Casting: GXi[39;49mScorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (asleep, chance to affect: 94%)GXinF 8vashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 57/60 ======================--AC: 13Str: 7#######EV: 11Int: 22..*.#..#SH: 3Dex: 13.... #### #..#### XL: 10 Next: 73% Place: Dungeon:10#..#####..#####..'..# Noise: ---------  Time: 9442.0 (0.0)#.@.###........##.# h) staff of coldGXiaH d####...######..##.. Cast: Foxfire####.# #..#### Fly ### #..#########l   basilisk (asleep)#..########'## ####+########........# _You encounter a basilisk.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (asleep, chance to affect: 94%)GXi wlinner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a basilisk (asleep, chance to affect: 94%)  The basilisk is filled with an inner flame.GXi J.lGXi :lGXi a8===3.0 (1GXi @llGXi 2 _The basilisk hisses angrily.HXi  HXiCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HXiY0G.lHXi7v@v, ally target)HXi9[7--4HXi>BllHXiLB/ _You conjure some foxfire!IXi"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IXi *combustible, a…)Flames lash the basilisk. Flame seeps out of the basilisk.  The basilisk is lightly wounded.IXiSJv§IXiq\  The basilisk's fire resistance burns away.  The foxfire burns the basilisk. Flame seeps out of the basilisk.IXiH3§IXi] l The basilisk is moderately wounded.The basilisk is engulfed in blazing flames.  Flame seeps out of the basilisk.IXii  The basilisk gazes at you.IXiu5-====5l§§l _You resist with some effort.IXi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IXi * Flames lash the basilisk. The basilisk is burned terribly!  Flame seeps out of the basilisk.IXi } ○The basilisk is almost dead.IXi #####  The basilisk is engulfed in blazing flames.IXiJ §§§§§.IXi3T 4-28=======6IXiZ ^§§§IXi^ L _The basilisk explodes!JXiIJXi_G§vJXi*§vv§v§JXi͟JXi3JXinJXi߯.JXia5=JXi/JXi] _Your foxfire dissipates.JXi3JXi+6=JXiBBJXiJXiBJXiJXi;7JXi^BJXi2_JXi8=JXiBJXik9=JXiJXi,JXiJXin,JXiaJXib60=JXi|JXi5,JXi'JXizJXi,JXivJXiTJXiJXi,JXiJXiJXi:O=JXi+JXiJXi,JXiJXiFJXi4,JXiJXiJXi,JXiqJXiJXi,JXiJXi,JXiJXiJXiJXi,JXiJXi,JXi*JXiOJXi.JXi,JXi{JXiJXi ,JXi JXinJXiBJXi,JXi JXiJXi],JXiEJXiJXi-JXiJ,JXiJXi h  You encounter a basilisk.JXir&[ ### ###  # #.####.##### #.#.##..........## ##.........###....## -------.......@..###.###..####....###.### ### ###...##l ### ####..JXi' ###  l   basilisk (asleep)  ##JXi-/84.0 (38.0)JXi/R-------5.0 (39 _JXi4JXib7LXi\  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LXiZ\  vashedestampede the Thaumaturge   Djinni of Ashenzari ......  Health: 57/60 ======================--  AC: 13Str: 7 ### ###  EV: 12Int: 22 # #.####.#####  SH: 3Dex: 13 #.#.##..........##  XL: 10 Next: 78% Place: Dungeon:10 ##.........###....## # Noise: ---------  Time: 9485.0 (0.0) .......@..###.###..##### h) staff of coldLXix_ ....###.### ### ###...## Cast: Foxfire l ### ####.. Fly  ###  l   basilisk (asleep) ## _You encounter a basilisk.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (asleep, chance to affect: 94%)LXiV);vashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 57/60 ======================--AC: 13Str: 7### ###EV: 12Int: 22# #.####.#####SH: 3Dex: 13#.#.##..........##XL: 10 Next: 78% Place: Dungeon:10##.........###....## # Noise: ---------  Time: 9485.0 (0.0)LXi{+6.......@..###.###..##### h) staff of cold....###.### ### ###...## Cast: Foxfire* #######.. Fly ###l   basilisk (asleep)## _You encounter a basilisk.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (asleep, chance to affect: 94%)LXialinner flame)LXi;l.LXi;lLXi8a8===6.0 (1LXi$LXi%  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a basilisk (asleep, chance to affect: 94%) _The basilisk is filled with an inner flame.LXif5  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MXi[#lMXi.MXiNv@v, ally target)MXiq[7--7MXiMXi/ _You conjure some foxfire!MXi\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MXiIFv§MXi]tv§v§MXiT  You conjure some foxfire! The foxfire burns the basilisk.  Flame seeps out of the basilisk.MXi1§MXio ○lThe basilisk is lightly wounded.  The basilisk is engulfed in blazing flames.MXi'v○vl  MXi)[6--8MXi.nl§§§lMXi26 _Flame seeps out of the basilisk.MXi<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MXirG§lMXiVv°.l.vlMXi%9MXiG BllMXi / _You conjure some foxfire!NXi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NXi * combustible, a…)Flames lash the basilisk. Flame seeps out of the basilisk.  The basilisk is severely wounded.NXi'L§vNXi%v§v§v§NXiHP§vNXiP ○The basilisk's fire resistance burns away.NXi^*NXi+p;§ #######The foxfire burns the basilisk! The basilisk is burned terribly!  The basilisk explodes!The fiery explosion engulfs your foxfire.NXiD§vv§NXi v§v§NXiv§v§§vv§v§v§§v§v§v§v§vNXiG §.§Your foxfire completely resists.NXiO 4-83=======90 _You hear an angry hiss.NXi~§§§§§§NXih _Your Dodging skill increases to level 8!NXi NXi 3NXi §v§vv§§v§vv§NXi v§v§v§NXi §v§v§vv§NXi Bv§NXis :v§NXi/ -§NXi <v§NXi 0§NXi § _Your foxfire dissipates. x3NXiPNXiNXi ] _Your foxfire dissipates.NXi K5=NXi NXih  You encounter a basilisk.NXi..##...........§.....###....-------...§§§.@..###.###..l###...l   basilisk (wandering) NXi_+3.0 (3NXi'v§.§§NXi.Q-------4.0 (4 _NXi U§§NXi%$OXi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OXiGf   vashedestampede the Thaumaturge   Djinni of Ashenzari ......  Health: 52/60 ====================----  AC: 13Str: 7 ### ###  EV: 12Int: 22 # #.####.#####  SH: 3Dex: 13 #.#.##..........##  XL: 10 Next: 83% Place: Dungeon:10 ##.§.§.....###....## # Noise: ---------  Time: 9494.0 (0.0) ...§§§.@..###.###..##### h) staff of cold ...l###.### ### ###...## Cast: Foxfire . ### ####.. Fly  ###  l   basilisk (wandering) ## _You encounter a basilisk.Casting: Scorch (sOXixh afe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (flame, wandering, hasn't noticed you, chance to affect: 94%)PXijvashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 52/60 ====================----AC: 13Str: 7PXi### ###EV: 12Int: 22# #.####.#####SH: 3Dex: 13#.#.##..........##XL: 10 Next: 83% Place: Dungeon:10##.§.§.....###....## # Noise: ---------  Time: 9494.0 (0.0)...§§§.@..###.###..##### h) staff of cold...*###.### ### ###...## Cast: Foxfire. #######.. Fly ###l   basilisk (wandering)## _You encounter a basilisk.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or prePXiv3ss ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (flame, wandering, hasn't noticed you, chance to affect: 94%)PXic+linner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.PXijAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a basilisk (flame, wandering, hasn't noticed you, chance to affect: 94%)  The basilisk is filled with an inner flame.PXim l☼The basilisk hisses angrily.  The basilisk is engulfed in blazing flames.PXis§.§§l§☼lPXiv3==5.0 (1PXiz§.§§l§PXi/~6 _Flame seeps out of the basilisk.PXi  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PXir ☼lYou conjure some foxfire!  PXit2The basilisk is engulfed in blazing flames.PXi)z)§.v§☼○###vl  , ally target)PXi|--6PXivv§§☼llPXi˄6 _Flame seeps out of the basilisk.PXik`  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PXi  * combustible, a…)Flames lash the basilisk. Flame seeps out of the basilisk.  The basilisk is severely wounded.PXi@d Qv§PXixf 7v§PXim  The basilisk's fire resistance burns away.  The foxfire burns the basilisk. The basilisk is burned terribly!  Flame seeps out of the basilisk.PXi- 3§PXi §The basilisk is almost dead.PXi ^*PXi} /§PXi6 ######The foxfire burns the basilisk! The basilisk is burned terribly!QXi§§§§§○§§○##QXi.c08=======7QXiQ§§§§○§§§QXikL _The basilisk explodes!QXiQXi3QXiQXi,QXiKQ1QXioQXi,QXiSQXi,QXiQXiW,QXiMQXi;2QXiLQXi,QXiaQXi>,QXiQXia3=QXiQXiQXiQXiQXi^QXiQXiQXi2k4=QXi,QXiQXi/QXi,QXi2l  You encounter a steam dragon.QXiQ..°..-------...°D...###.D   steam dragon (wandering) QXi15114.0)QXi+..QXiR-------2.0 (15 _QXiFQXiH RXi\  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RXi0 +  vashedestampede the Thaumaturge   Djinni of Ashenzari ......  Health: 51/60 ====================----  AC: 13Str: 7 ### ###  EV: 12Int: 22 # #.####.#####  SH: 3RXiv2 XDex: 13 #.#.##..........##  XL: 10 Next: 88% Place: Dungeon:10 ##.........###....## # Noise: ---------  Time: 9512.0 (0.0) .......@..###.###..##### h) staff of cold D...###.### ### ###...## Cast: Foxfire . ### ####.. Fly  ###  D   steam dragon (wandering) ## _You encounter a steam dragon.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you, chance to affect: 95%)RXih vashedestampede the Thaumaturge Djinni of Ashenzari ......Health: 51/60 ====================----AC: 13Str: 7### ###EV: 12Int: 22# #.####.#####SH: 3Dex: 13#.#.##..........##XL: 10 Next: 88% Place: Dungeon:10RXi?j ##.........###....## # Noise: ---------  Time: 9512.0 (0.0).......@..###.###..##### h) staff of cold*...###.### ### ###...## Cast: Foxfire. #######.. Fly ###D   steam dragon (wandering)## _You encounter a steam dragon.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you, chance to affect: 95%)RXiB Dinner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon (wandering, hasn't noticed you, chance to affect: 95%)  The steam dragon is filled with an inner flame.RXi 8D.RXi 9DRXi ;2==3.0 (1RXi BDDRXi 6 _The steam dragon hisses angrily.SXi:T  SXiKVCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SXi$@.DSXi)v.vD, ally target)SXi+41-4SXi1SXi85/ _You conjure some foxfire!SXi(  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SXi~ }v§v§SXiĀ Y§v§v§vv§v§SXis >  You conjure some foxfire!SXi 3§SXi E.DSXiu DThe foxfire burns the steam dragon but does no damage.  The foxfire burns the steam dragon. Flame seeps out of the steam dragon.SXi 1§SXi ;vvSXir T0-5SXiR ~§§v§§SXiz : _The steam dragon is lightly wounded.TXi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TXiJ§vTXi'>v§v§v§v§§vTXi  You conjure some foxfire! The foxfire burns the steam dragon.  Flame seeps out of the steam dragon.TXi}3§TXi@v§TXi݁ vDThe steam dragon is moderately wounded.The steam dragon is engulfed in blazing flames.TXi  Flame seeps out of the steam dragon. The foxfire burns the steam dragon.  Flame seeps out of the steam dragon.TXi 4○TXi..§§v○vTXi%6TXi§D§§@§DTXiRe _The steam dragon is severely wounded.TXi~  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TXit ○Flames lash the steam dragon.TXi^*UXi #######The steam dragon scales are intact enough to wear.UXiv§v§v§v§v○§vv§§vUXi§§§..§°§§@..UXi548-93=======7UXi§§§..§§§§UXiP _The steam dragon explodes!UXiߵUXia3UXi޸R§vUXiI§vv§UXi§v§vUXid§v§vUXi,§UXi/=v§UXiIUXi] _Your foxfire dissipates.UXiUXi3§UXiUXi+K9-UXiUXi] _Your foxfire dissipates.UXi3UXiy,UXiUXiiUXi>UXiUXib50=UXiUXiUXiUXiUXiUXi}UXi;UXiUXiU1=UXi]UXi ,UXi UXi UXi UXi UXi UXi %2UXi UXiB UXiu ,UXi UXi ,UXi  UXi$ UXiV UXi% UXi K3=UXi UXim UXi ,UXi UXi UXi UXi! UXi" U4=UXi# UXi% UXi& ,UXi( UXi) UXi* UXi, UXi- K5=UXi. UXi0 UXi0 UXi2 UXi4 ,UXi4 UXi^7 UXi>8 UXi9 UXi ; UXi < U6=UXi< UXiA BUXiF XUXiH ;7UXiJ UXiK UXiwL UXiM UXiN UXiO UXi;Q UXiQ K8=UXiR UXiTT UXiVU UXi'V UXiX UXiX UXiY UXi [ UXi[ ,UXi^ UXi_ U9=UXi=` UXib ,UXic UXiif UXi=g UXiIh UXiGj UXik L60=UXik UXim UXip ,UXiq UXis UXiu UXiw UXiw UXix UXi{ UXi| UXi} UXi~ UXi UXi 9=UXi UXi} nUXiz UXiؐ ,UXiɓ UXi< W ###### ### ###..#.####.##### #.#.##..........#-------62.0 (45.0) ##@........###..........[.....###.###..........###.### ### ###:#.....##. ### ..#.... #.#..##.# ####. ### UXi UXi K-------3.0 (46UXi UXiL S _Found a parchment of Foxfire.WXi2WXi43WXi=9WXi?BWXi@WXikCWXiDWXiEWXiGWXifJWXiKWXi}LWXiNWXiQWXiRWXiSWXiTWXiVWXiXWXiYWXi[WXi]WXi^WXi_WXib,WXicWXidWXifWXitiBWXikWXimWXin,WXipWXi(sWXibt,WXivWXixWXixWXiyWXi:{WXiE}WXi~WXi~WXiWXiWXi,WXiWXi###..#.####.#######.#.##..........###..#####.........###....## ###.........[.....###.###..#####.WXim...........###.### ### ###...###..:#.....##.##### ####.......#....###....# # ######..##.###.###.#:# 76.0 (13##. ### ### #@=.# # #####  ## ### ###+########.. .... ####.........#...  .>... #..'.........#... ......#.##......÷...... ......'.##.........##.. WXiWXi+7.0 (14WXiWXi c _Found a parchment of Alistair's Intoxication.WXi{###..#.####.#####  # #.#.##.##  #..#####..###....## ##.........[.....###.###..#####. ...###.### ### ###...###. ..:#.....##.##### ####...# ....#....###....### ####.WXi##..##.###.###.#:# ###. ### ### #.@.# # ##### #### ###+#..... ####.#..>... #..'.#.......#.##......÷.......'.##.##.WXi'3F8.0)WXi :WXi>{ _You see here a ring of magical power.XXi XXi Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  b - a +0 buckler (worn)  e - a +2 helmet (worn)  l - +0 acid dragon scales (worn)XXi[ 7a - a +0 robe  d - a +0 ring mail Magical Staves (go to first with |)  h - a staff of cold (weapon)  k - a staff of necromancy Jewellery (go to first with "=)  c - an amulet of dissipation (worn)  g - a +4 ring of protection (worn)  i - a ring of protection from fire (worn)j - an amulet of the acrobat\Xi" \Xiyc - an amulet of dissipation (worn). An amulet which causes magic contamination and negative status effects upon the wearer to expire twice as quickly with time. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Dissipate} {jewellery} Menu/colouring prefixes: identified equipped jewellery (r)emove, (d)rop, (=)adjust, or (i)nscribe.]XiAGear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  f - a +0 halberd Armour (go to first with [)  b - a +0 buckler (worn) ^Xi e - a +2 helmet (worn)  l - +0 acid dragon scales (worn)  a - a +0 robe  d - a +0 ring mail Magical Staves (go to first with |)  h - a staff of cold (weapon)  k - a staff of necromancy Jewellery (go to first with "=)  c - an amulet of dissipation (worn)  g - a +4 ring of protection (worn)  i - a ring of protection from fire (worn)j - an amulet of the acrobat _Xij - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.`Xi`Xi`Xi###..#.####.#####vashedestampede the Thaumaturge ##.#.##..........##Djinni of Ashenzari ......#..#####.........###....## ### Health: 60/60 ========================#.........[.....###.###..#####.. AC: 13Str: 7 ...........###.### ### ###...###. EV: 12Int: 22 ..:#.....##.#########...# SH: 3Dex: 13 ....#....###....#######. XL: 10 Next: 93% Place: Dungeon:10  ##..##.###.###.#:### Noise: ---------  Time: 9578.0 (0.0)##. ### ### #.@.#h) staff of cold######Cast: FoxfireFly ##########+########.......`Xip ####.........#.... .>... #..'.........#.... ......#.##......÷....... ......'.##.........##...  _The steam dragon explodes! _Your foxfire dissipates. _Your foxfire dissipates. _Found a parchment of Foxfire. _Found a parchment of Alistair's Intoxication. _You see here a ring of magical power.`Xi)`Xi _`Xi`Xi(d  You start removing your amulet.`Xi*9.0 (1`Xi`Xi `Xi+80.0 (2`Xi`Xi@1.0 (3`XiZ7`Xif=@2.0 (4`XiC`XiK@3.0 (5`XiS`XiU _You continue removing your amulet of dissipation. x5`XiV`Xi]`Xi h  You finish removing your amulet of dissipation.  You start putting on your amulet.`Xii*4.0 (6`XiJp`Xiw`Xiy*5.0 (7`Xi}`Xi1`Xi~*6.0 (8`Xi`Xi`XiΔ*7.0 (9`XiǙ`Xi`Xi7.8.0 (10.0)`Xi`Xiԫ _You continue putting on your amulet of the acrobat. x5  `XiŬYou finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.`Xi;`XiY _j - an amulet of the acrobat (worn)`Xi. `Xi `Xi `Xi `Xi8 `Xim f 27  _`Xiř ,`Xi `Xi `Xi_ `XiH `Xi- `Xi. `Xi `Xi `Xi/ `Xiy `Xi `Xi `Xi `Xi ,`XiV `Xi$ `Xi `Xi `Xi9 `Xi^ `Xi `Xi `Xi `Xi `Xi ,`Xi `Xi `Xi `Xi `Xi `Xi} `Xi `Xi0 `Xi `Xim `Xi `Xi `Xi `Xi ,`XiA `Xi `XiT `Xi `Xi `Xi, `Xi `XiN `Xi `Xi i  You see here a parchment of Foxfire.`Xi@ `Xi}  _`Xi `Xi2 `Xi `Xi ,`Xi'! `Xi# `Xi % `Xi' `Xi) `Xib+ `Xi, `Xi. `Xi/ `Xi1 `Xi.3 `Xi4 `Xit7 `Xi9 ;12 `Xi: `Xi< M _You now have 338 gold pieces (gained 5).`XiG? `Xiz@ u 27  `XieB `Xi,E `XiQF `XigG `XiH `Xi K `XiEL `XiM `XiN `Xi[ 7 `Xi] ### ######  #.## #.### .# # #..# #.#.##.... >..#.###..#####........ #....#.........[.....611.0 (23 #.#...@.........###.### #.....:#.....##.######..#.....#....###....##$.! #.###..##.###.###.#:# ## ##.#### ### #.= ### ####  ###`Xie `Xiyg +2.0 (24`Xim `Xieq 4 _Found a staircase to the Lair.aXixP aXiVR 3aXiT aXibW aXiY aXi|^ BaXi*` aXiua aXib aXi-e aXiCf aXiJg aXii aXi/k aXi9l aXiwm aXin aXiaq aXir aXi]s aXiv Q12 aXiw aXiz q _c - 7 potions of curing (gained 1)aXi)} aXi~ _ 27  aXi~ aXi aXi. aXi aXi aXi aXiψ Q12 aXi N _You now have 351 gold pieces (gained 13).aXiQ aXi^ _ 27  aXiG aXim aXi aXi ,aXiz aXi* aXiJ ,aXi aXi aXi aXiٞ aXi aXi aXiܢ aXiģ aXio aXi aXix aXi> aXi aXi aXi ,aXi aXik aXi^ ,aXi aXi aXi¶ aXi aXi{ aXiP aXi ,aXi1 aXi aXi aXi aXi aXi aXi aXi aXi aXic aXil aXi@ aXi aXi aXi aXi aXi aXi aXi ,aXi K  There is a staircase to the Lair here.aXi aXi  _aXi aXi aXi aXi ,aXi K  There is a staircase to the Lair here.aXi aXi^ Q12 aXi F _You reach down and open the door.aXiq aXi u 27  aXi3 @  There is an open door here.aXi aXi  _aXiQ aXi| aXi aXi ,aXi aXi+ Q12 aXi N _You now have 361 gold pieces (gained 10).aXiE aXif u 27  aXiu aXi ,aXi@ aXi3 ,aXi, aXi aXi aXic aXi ,aXi" @  There is an open door here.aXi$ aXi%  _aXi& aXi, K  There is a staircase to the Lair here.aXi?/ aXi0  _aXi1 aXi66 aXi]8 aXi9 ,aXiC XaXiAG aXiI aXiJ ,aXi]P aXiQ aXiS aXiBT aXiX aXi.[ aXi\ aXi] aXib aXiNd ,aXie aXi*j aXik aXim aXi n aXiYr aXit aXiu aXiJw aXi{ aXi~ aXi aXi aXi aXiׇ aXi aXi aXi aXiJ aXij aXil aXi aXi aXi aXi aXi aXi aXi aXi aXi$ aXi aXiݮ aXi aXiS aXih aXi aXi aXi> aXi ,aXi aXii aXiS aXi aXi aXi_ aXi& aXi aXi aXi aXi aXi- aXit aXi^ aXi aXi aXi< aXi aXig aXi* aXi aXi aXi aXi# aXir aXiI aXi aXi aXiL aXik aXi aXi ,aXi# aXi& aXi' aXi( aXi+ aXiL. aXi/ aXi0 aXii4 aXi6 aXi8 ,aXi= aXi3@ aXi@B ,aXiE aXiCG aXi I ,aXiL aXi%N aXi'O ,aXiR aXiT aXi V ,aXi>Y aXip[ ,aXi\ aXi_ aXi` aXiHd ,aXie aXif aXiji ,aXi8k aXi2m aXin ,aXiq aXi's aXit ,aXix aXi}y aXiz ,aXi} aXi aXi ,aXi aXiׅ aXi* ,aXi aXi aXi ,aXi< aXiӑ aXi ,aXi` aXi aXi ,aXiӛ aXi aXi ,aXiʡ aXi` aXi ,aXi8 aXi aXiʩ ,aXi @  There is an open door here.aXi aXi  _aXi> aXi aXi aXi ,aXi aXit aXi ,aXiֿ aXi aXi ,aXi_ @  There is an open door here.aXi aXiL  _aXi aXiA aXi aXi ,aXi aXi aXi aXi aXi aXia aXiT aXiV aXix aXi BaXiR aXio ,aXi aXij @  There is an open door here.aXi aXi 5 _aXi ,aXi BaXi aXi aXi aXi aXi; aXiWaXilaXiaXiVaXi}aXi* aXi aXiaXiaXi)aXiaXiaXiK,aXi aXi=!aXi"aXi#aXi&aXi)aXi/+aXi,aXi.aXiV2aXi3aXi4aXi)8aXi?;aXi=aXi_>aXi@aXi(DaXieEaXiFaXiI$  Things that are here:aXi0M?  a +0 short sword; 3 stonesaXiyPaXiQ _aXi`SaXiVaXi@[,aXi\aXi_aXidcaXidaXi6haXiUkaXinaXi4paXibqaXisaXivaXixaXiaXiaXikaXi2aXiaXiLaXiaXiaXiјaXiaXifaXiڢaXiaXi*aXiaXiFaXiɫaXi԰aXiaXiAaXiaXi%aXi>aXiaXi˽aXi[aXiBaXiaXi,aXiaXiaXiaXi,aXiaXi aXi`,aXiaXi.,aXi=aXiLaXiaXiaXiaXiaXiaXiaXiaXiaXiaXiaXiBaXiz,aXiaXiBaXi aXia aXi ,aXiaXiaXi,aXi6aXiaXi},aXiaXiaXi,aXi!aXi#aXiC%,aXif'aXi)aXi*,aXi,aXiu-aXi.,aXic0aXi2,aXit3aXi5aXi6BaXi]9aXi:aXi;Q12 aXi=F _You reach down and open the door.bXi]5###.. ########+###..#.#.#.#.#...##...........+#.####.#.#.#.#. #.......#####+###### #................ #.......##..#∩...... ####.......###.........##..........# ##.747.0 (135.0).......@..##.......# #........#####.......# ##....... #^......# '###### ######+## bXibXium 27  86bXi bXi+ _Found Xourr's Armour Shoppe.bXiSQ _There is an open door here.bXi7 bXi; 5  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   j + Spellcasting 10.7   1.8  +11     bXi0>      b - Polearms   0.0   1.4  -2   k + Conjurations 10.7   1.8  +11  c - Staves   0.0   1.2  -1   l - Hexes10.7   1.8  +11  d - Unarmed Combat   0.0   1.0   0   m - Summonings10.7   1.8  +11     n - Necromancy10.7   1.8  +11  e - Ranged Weapons   0.0   0.7  -2 +4 o - Forgecraft10.7   1.8  +11     bXi?  p - Translocations 10.7   1.8  +11  f - Armour   0.0   1.0   0   q - Alchemy10.7   1.8  +11 g + Dodging8.1   7.6  +1   r + Fire Magic10.7   1.8  +11  h - Shields   0.0   1.0   0   s - Ice Magic10.7   1.8  +11  i - Stealth   1.5   2.4  -1   t - Air Magic10.7   1.8  +11     u - Earth Magic 10.7   1.8  +11 Xi@ 0m             v - Evocations   0.0   1.0   0                  The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsdXiQ > f + Armour 0.0dXidXiMdXib###.. ########+###..#.#.#.#.#. vashedestampede the Thaumaturge ..##........... Djinni of Ashenzari ......+#.####.#.#.#.#. Health: 60/60 ========================#.......##### AC: 13Str: 7+###### #..........## EV: 27 Int: 22....... #.......##..# SH: 3Dex: 13∩...... ####.......###.. XL: 10 Next: 93% Place: Dungeon:10.......##..........# ##. Noise: ---------  Time: 9748.0 (0.0).......@..##.......# #. h) staff of cold.......#####.......# ##dXi[m Cast: Foxfire....... #^......#Fly '###### ######+## _There is an open door here.  Things that are here: _a +0 short sword; 3 stones _You reach down and open the door. _Found Xourr's Armour Shoppe. _There is an open door here.dXizdXi_dXidXieXi eXik  eXi.eXieXi: _eXi؍XeXieXinm  ...... #...).....##..#.#.#.# ..... #.........## ###.. ########+###..#.#.#.#.. ##........+#.####.#.#. #.......#..#+####### #.........eXiW)#........# #.......##50.0 (2'.∩...@..#####.......####...........#  #........'..##.......# #........#####.......##........# #^......###'####### ######+###..eXieXi*1.0 (3eXikeXi& _Found a war axe.gXigXi5  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   j + Spellcasting 10.7   1.8  +11     gXiN     b - Polearms   0.0   1.4  -2   k + Conjurations 10.7   1.8  +11  c - Staves   0.0   1.2  -1   l - Hexes10.7   1.8  +11  d - Unarmed Combat   0.0   1.0   0   m - Summonings10.7   1.8  +11     n - Necromancy10.7   1.8  +11  e - Ranged Weapons   0.0   0.7  -2 +4 o - Forgecraft10.7   1.8  +11     gXi p - Translocations 10.7   1.8  +11 f + Armour0.0   1.0   0   q - Alchemy10.7   1.8  +11 g + Dodging8.1   7.6  +1   r + Fire Magic10.7   1.8  +11  h - Shields   0.0   1.0   0   s - Ice Magic10.7   1.8  +11  i - Stealth   1.5   2.4  -1   t - Air Magic10.7   1.8  +11     u - Earth Magic 10.7   1.8  +11 Xi]H             v - Evocations   0.0   1.0   0                  The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshXi hXi hXi $ ...... #...).....##..#.#.#.# vashedestampede the Thaumaturge ..... #.........##......... Djinni of Ashenzari ......###.. ########+###..#.#.#.# Health: 60/60 ========================..##........ AC: 13Str: 7+#.####.#.#.# EV: 27 Int: 22#.......## SH: 3Dex: 13..#+####### #......... XL: 10 Next: 93% Place: Dungeon:10hXi s)#........# #.......## Noise: ---------  Time: 9751.0 (0.0).'.∩...@..#####.......## h) staff of cold##........##..........# Cast: Foxfire#........'..##.......# Fly #........#####.......##........# #^......###'####### ######+###..  Things that are here: _a +0 short sword; 3 stones _You reach down and open the door. _Found Xourr's Armour Shoppe. _There is an open door here. _Found a war axe.hXi hXil hXiT hXi! hXid 3hXi hXi F _Unknown command.iXiiXi+k  iXiRiXiiXil$ _iXi/BiXi,iXiiXiiXi,iXiiXi B ...... #...).....##. ...... #.........## ###... ########+###. ..#.# ## +#...: ###.#.#. #..... ....#+####### # +)#........# #.....4.0 (3 #.'.@......#####..... ###........##.. #........'..##..... #........#####..... #........# #^.... ##'####### ###### #.. ...iXi6iXi**5.0 (4iXifiXi U _Found a parchment of Static Discharge.iXi5$i _There is an entrance to Xourr's Armour Shoppe here.iXic IiXi iXi Welcome to Xourr's Armour Shoppe! What would you like to do?  a -  96 gold a +0 chain mail iXi"  b -  184 gold a +1 pair of glovesc -  64 gold a +0 ring mail  d -  64 gold a +0 ring mail  e -  64 gold a +0 ring mail  f -  64 gold a +0 ring mail  g -  64 gold a +0 scale mail  h -  128 gold a +0 tower shield You have 361 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listlXi-x  a -  96 gold a +0 chain mail  h +  128 gold a +0 tower shield After the purchase, you will have 233 gold pieces.[Enter] buy marked itemsmXisY Purchase items for 128 gold? (y/N)nXi  g -  64 gold a +0 scale mail gGoXi#(a -  b +  184 gold a +1 pair of glovesc - d - e - f -  g -  64 gold a +0 scale mailoXiL% After the purchase, you will have 49 gold pieces.[Enter] buy marked itemsoXiY Purchase items for 184 gold? (y/N)oXi| ta -  b -  64 gold a +0 ring mail  c - d - e - f - scale mail fFpXi5pXi'pXiB...... #...).....##..#.# vashedestampede the Thaumaturge ...... #.........##..... Djinni of Ashenzari ......###... ########+###..#.# Health: 60/60 ========================..#.###.... AC: 13Str: 7+#...:####.# EV: 27 Int: 22.#.#.#..... SH: 3Dex: 13....#+####### #..... XL: 10 Next: 93% Place: Dungeon:10+)#........# #..... Noise: ---------  Time: 9755.0 (0.0)pXi#.'.@......#####..... h) staff of cold###........##........ Cast: Foxfire#........'..##..... Fly #........#####.....#........# #^....##'####### #######..... _Found Xourr's Armour Shoppe. _There is an open door here. _Found a war axe. _Unknown command. _Found a parchment of Static Discharge. _There is an entrance to Xourr's Armour Shoppe here.pXid   m - a +0 tower shield; n - a +1 pair of glovespXiUf _Thank you for shopping at Xourr's Armour Shoppe!qXiYqXiGear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  b - a +0 buckler (worn)  e - a +2 helmet (worn)  l - +0 acid dragon scales (worn)a - a +0 robe  qXizRd - a +0 ring mail  m - a +0 tower shield  n - a +1 pair of gloves Magical Staves (go to first with |)  h - a staff of cold (weapon)  k - a staff of necromancy Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a ring of protection from fire (worn)  j - an amulet of the acrobat (worn)c - an amulet of dissipationrXiq Xn - a +1 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (13.0 -> 15.0). rXi pYour EV would remain unchanged. You bought it in a shop on level 10 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.rXi6 rXi? rXiH M...... #...).....##..#.# vashedestampede the Thaumaturge ...... #.........##..... Djinni of Ashenzari ......###... ########+###..#.# Health: 60/60 ========================rXiK ..#.###.... AC: 13Str: 7+#...:####.# EV: 27 Int: 22.#.#.#..... SH: 3Dex: 13....#+####### #..... XL: 10 Next: 93% Place: Dungeon:10+)#........# #..... Noise: ---------  Time: 9755.0 (0.0)#.'.@......#####..... h) staff of cold###........##........ Cast: Foxfire#........'..##..... Fly #........#####.....#........# #^....##'####### rXi N  #######..... _Found a war axe. _Unknown command. _Found a parchment of Static Discharge. _There is an entrance to Xourr's Armour Shoppe here.  m - a +0 tower shield; n - a +1 pair of gloves _Thank you for shopping at Xourr's Armour Shoppe!rXiS rXiW  _rXiZ rXiod f  You start putting on your armour.rXiof 412 6.0 (1rXipl rXis rXiSu *7.0 (2rXi{ rXi rXi„ *8.0 (3rXi" rXiF rXi} *9.0 (4rXi֘ rXiB rXi +60.0 (5rXi rXi 5 _You continue putting on your +1 pair of gloves. x5rXi rXiܰ rXi c _You finish putting on your +1 pair of gloves.sXiGsXiyL<Read which item? Scrolls  t - 6 scrolls of teleportationa - 2 scrolls of enchant armour  i - 3 scrolls of identify  x - 4 scrolls of amnesia  h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG sXiN z - 2 scrolls labelled WAEMPIM QOFA [!] read|quaff|evoke[?] describe selectedtXi=tXiItXi%8...... #...).....##..#.# vashedestampede the Thaumaturge ...... #.........##..... Djinni of Ashenzari ......###... ########+###..#.# Health: 60/60 ========================..#.###.... AC: 15Str: 7tXi)+#...:####.# EV: 12Int: 22.#.#.#..... SH: 3Dex: 13....#+####### #..... XL: 10 Next: 93% Place: Dungeon:10+)#........# #..... Noise: ---------  Time: 9760.0 (0.0)#.'.@......#####..... h) staff of cold###........##........ Cast: Foxfire#........'..##..... Fly #........#####.....#........# #^....##'####### #######..... _There is an entrance to Xourr's Armour Shoppe here.  m - a +0 tower shield; n - a +1 pair of gloves _Thank you ftXior shopping at Xourr's Armour Shoppe!  You start putting on your armour. _You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves.tXitXiXEnchant which item? tXigHArmour  b - a +0 buckler (worn)  l - +0 acid dragon scales (worn)  n - a +1 pair of gloves (worn)a - a +0 robe  d - a +0 ring mail  m - a +0 tower shield[?] describe selectedyXipyXi}yXi7...... #...).....##..#.# vashedestampede the Thaumaturge ...... #.........##..... Djinni of Ashenzari ......###... ########+###..#.# Health: 60/60 ========================..#.###.... AC: 15Str: 7+#...:####.# EV: 12Int: 22.#.#.#..... SH: 3Dex: 13....#+####### #..... XL: 10 Next: 93% Place: Dungeon:10+)#........# #..... Noise: ---------  Time: 9760.0 (0.0)#.'.@......#####..... h) staff of cold###Xi{9;49m........##........ Cast: Foxfire#........'..##..... Fly #........#####.....#........# #^....##'####### #######..... _There is an entrance to Xourr's Armour Shoppe here.  m - a +0 tower shield; n - a +1 pair of gloves _Thank you for shopping at Xourr's Armour Shoppe!  You start putting on your armour. _You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves.  As you read the scroll of enchant armour, it crumbles to dust.1.0 (1 _Your +0 tower shield glows green for a moment.zXi%zXi*;Read which item? Scrolls  t - 6 scrolls of teleportationa - a scroll of enchant armour  i - 3 scrolls of identify  x - 4 scrolls of amnesia  h - 2 scrolls labelled KYUSOO BUCHON  l - a scroll labelled HICHOR TECHUT  q - a scroll labelled RIEXTU NAGIOKI  u - 2 scrolls labelled ASYANO KETE  v - a scroll labelled UMISTR YBOMOM  y - a scroll labelled OHYEKL JU QAG zXi, z - 2 scrolls labelled WAEMPIM QOFA [!] read|quaff|evoke[?] describe selected{Xig {Xi_ {Xiq ...... #...).....##..#.# vashedestampede the Thaumaturge ...... #.........##..... Djinni of Ashenzari ......###... ########+###..#.# Health: 60/60 ========================..#.###.... AC: 15Str: 7+#...:####.# EV: 12Int: 22.#.#.#..... SH: 3Dex: 13....#+####### #..... XL: 10 Next: 93% Place: Dungeon:10+)#........# #..... Noise: ---------  Time: 9761.0 (0.0)#.'.@......#####..... h) staff of cold###[39{Xi ;49m........##........ Cast: Foxfire#........'..##..... Fly #........#####.....#........# #^....##'####### #######..... _Thank you for shopping at Xourr's Armour Shoppe!  You start putting on your armour. _You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 tower shield glows green for a moment.{Xi {Xi XEnchant which item? {Xio NArmour  b - a +0 buckler (worn) {Xi U l - +0 acid dragon scales (worn)  n - a +1 pair of gloves (worn){Xi @a - a +0 robe  d - a +0 ring mail {Xi= ( m - a +1 tower shield{Xi] ][?] describe selected|Xi. |Xi=...... #...).....##..#.# vashedestampede the Thaumaturge ...... #.........##..... Djinni of Ashenzari ......###... ########+###..#.# Health: 60/60 ========================..#.###.... AC: 15Str: 7+#...:####.# EV: 12Int: 22.#.#.#..... SH: 3Dex: 13....#+####### #..... XL: 10 Next: 93% Place: Dungeon:10+)#........# #..... Noise: ---------  Time: 9761.0 (0.0)#.'.@......#####..... h) staff of cold###[39|XiA;49m........##........ Cast: Foxfire#........'..##..... Fly #........#####.....#........# #^....##'####### #######..... _Thank you for shopping at Xourr's Armour Shoppe!  You start putting on your armour. _You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 tower shield glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust.2.0 (1|XiF|XiID _Your +1 tower shield glows green for a moment.}XilGear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  b - a +0 buckler (worn)  e - a +2 helmet (worn)  l - +0 acid dragon scales (worn)  n - a +1 pair of gloves (worn)a - a +0 robe  d - a +0 ring mail  m - a +2 tower shield Magical Staves (go to first with |)  h - a staff of cold (weapon)  k - a staff of necromancy Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a ring of protection from fire (worn)  j - an amulet of the acrobat (worn)c - an amulet of dissipation~Xiۛm - a +2 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and ~Xi-attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you switch to wearing this armour: Your EV would decrease by 6.7 (12.1 -> 5.4). Your SH would increase by 8.9 (3.8 -> 12.7). Your spell failure would worsen by up to 84% (press '!' for details). You bought it in a shop on level 10 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} ~Xi@Menu/colouring prefixes: identified enchanted armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.~Xi ~Xiv~Xix...... #...).....##..#.# vashedestampede the Thaumaturge ...... #.........##..... Djinni of Ashenzari ......~Xi!###... ########+###..#.# Health: 60/60 ========================..#.###.... AC: 15Str: 7+#...:####.# EV: 12Int: 22.#.#.#..... SH: 3Dex: 13....#+####### #..... XL: 10 Next: 93% Place: Dungeon:10+)#........# #..... Noise: ---------  Time: 9762.0 (0.0)#.'.@......#####..... h) staff of cold###........##........ Cast: Foxfire#........'..##..... Fly #........#####.....#[4~Xi#0m........# #^....##'####### #######..... _You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 tower shield glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 tower shield glows green for a moment.~Xi )~Xi+~XiA2~Xi?~XiVG*3.0 (1~Xi4J~Xi\T@4.0 (2~Xi^~Xi,c~Xi:e*5.0 (3~Xij~Xir~XiPu*6.0 (4~Xio}~Xiׄ@7.0 (5~Xi~Xi 0 _You start removing your armour. You continue removing your +0 buckler. x5~Xi~Xi-~Xi  You finish removing your +0 buckler.  You start putting on your armour.~Xi *8.0 (6~Xiު~Xi\~Xi-*9.0 (7~Xi~Xi~Xi+70.0 (8~Xi~Xi~Xi*1.0 (9~XiU~Xi]~Xi .2.0 (10.0)~Xi~Xi!  512 _You continue putting on your +2 tower shield. x5~Xi~Xi~Xia _You finish putting on your +2 tower shield.XiOE  Casting: Scorch (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi܇XiՊn Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire17%1  b + ScorchFire26% 2 c - Volatile BlastmotesFire/Translocation45%3  d - Inner FlameHexes/Fire45%3  e - Flame WaveConjuration/Fire 86% 4  f - Magic DartConjuration17% 1 g - BlinkTranslocation26%2  h - Momentum StrikeConjuration/Translocation 26% 2 i - Martyr's KnellNecromancy/Summoning86%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitXi Xi Xi ...... #...).....##..#.# vashedestampede the Thaumaturge ...... #.........##..... Djinni of Ashenzari ......###... ########+###..#.# Health: 60/60 ========================..#.###.... AC: 15Str: 7+#...:####.# EV: 5Int: 22.#.#.#..... SH: 12Dex: 13....#+####### #..... XL: 10 Next: 93% Place: Dungeon:10+)#........# #..... Noise: ---------  Time: 9772.0 (0.0)#.'.@......#####..... h) staff of cold###iה ;49m........##........ Cast: Foxfire#........'..##..... Fly #........#####.....#........# #^....##'####### #######.....  You finish removing your +0 buckler.  You start putting on your armour. _You continue putting on your +2 tower shield. x5 _You finish putting on your +2 tower shield.  Casting: Scorch (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi %...... #...).....##..#.# vashedestampede the Thaumaturge ...... #.........##..... Djinni of Ashenzari ......###... ########+###..#.# Health: 60/60 ========================..#.###.... AC: 15Str: 7+#...:####.# EV: 5Int: 22.#.#.#..... SH: 12Dex: 13....#+####### #..... XL: 10 Next: 93% Place: Dungeon:10+)#........# #..... Noise: ---------  Time: 9772.0 (0.0)Xi #.'.@......#####..... h) staff of cold###........##........ Cast: Foxfire#........'..##..... Fly #........#####.....#........# #^....##'####### #######.....  You finish removing your +0 buckler.  You start putting on your armour. _You continue putting on your +2 tower shield. x5 _You finish putting on your +2 tower shield.  Casting: Scorch (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi P  Okay, then.Xi Xi Xi . _XiyXi0~2Gear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  e - a +2 helmet (worn)  l - +0 acid dragon scales (worn)  m - a +2 tower shield (worn)  n - a +1 pair of gloves (worn)a - a +0 robe  b - a +0 buckler  d - a +0 ring mail Magical Staves (go to first with |)  h - a staff of cold (weapon)  k - a staff of necromancy Xi,Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a ring of protection from fire (worn)  j - an amulet of the acrobat (worn)c - an amulet of dissipationXit&b - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would increase by 6.7 (5.4 -> 12.1). Your SH would decrease by 8.9 (12.7 -> 3.8). Your spell failure would improve by up to 84% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.Xiݷ XiԻ Xi ...... #...).....##..#.# vashedestampede the Thaumaturge ...... #.........##..... Djinni of Ashenzari ......###... ########+###..#.# Health: 60/60 ========================..#.###.... AC: 15Str: 7+#...:####.# EV: 5Int: 22.#.#.#..... SH: 12Dex: 13....#+####### #..... XL: 10 Next: 93% Place: Dungeon:10+)#........# #..... Noise: ---------  Time: 9772.0 (0.0)#.'.@......#####..... h) staff of cold###i< ;49m........##........ Cast: Foxfire#........'..##..... Fly #........#####.....#........# #^....##'####### #######.....  You start putting on your armour. _You continue putting on your +2 tower shield. x5 _You finish putting on your +2 tower shield.  Casting: Scorch (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Xi 5 _Xi7 Xi d  You start removing your armour.Xi3 *3.0 (1Xi  V4.0 (2Xi Xi` Xi! *5.0 (3Xi2) Xi>2 Xi 4 *6.0 (4Xi): XiC XiF *7.0 (5XiGK XihM 12 0 _You continue removing your +2 tower shield. x5Xi\O XiIV Xi `  You finish removing your +2 tower shield.  You start putting on your armour.Xib *8.0 (6Xi"h Xiq Xiu *9.0 (7Xix XiA Xiυ +80.0 (8Xib Xi Xi* *1.0 (9Xi Xi D2.0 (10.0)Xi XiA 3 _You continue putting on your +0 buckler. x5Xic Xi Xi \ _You finish putting on your +0 buckler.Xi3XiXiXi Xi| 27  _XiXiXiXiYXi Xi|&,Xi)XiT/Xi6e  You encounter a troll.Xi#@ ......'.##.........##. ......####.........## ......# #...).....##. ......####.........## ###.....#########+###. #...#.#.# ##Xi[E###+#...:.# ##.$....#.#.# #.......@..#+####### #<......+)#........# #.......#.'.∩......#####......T###........##....... #........'..##....... #........#####. T   troll (asleep).?..... #........# #^....... ##'####### ###..Xi!05.0 (3.0)Xib  6.0 (4XiXif#; _Found an escape hatch in the ceiling.Xi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xiwp ......'.##.........##. vashedestampede the Thaumaturge  ......####.........##. Djinni of Ashenzari ...... ......# #...).....##. Health: 57/60 ======================-- ......####.........##. AC: 15Str: 7 ###.....#########+###. EV: 27 Int: 22 #...#.#.# ## SH: 3Dex: 13Xibsy ###+#...:.# ## XL: 10 Next: 93% Place: Dungeon:10 .$....#.#.# #. Noise: ---------  Time: 9786.0 (0.0) .......@..#+####### #. h) staff of cold <......+)#........# #. Cast: Foxfire .......#.'.∩......#####. Fly  ......T###........##.... ....... #........'..##. ....... #........#####. T   troll (asleep) .?..... #........# #^ ....... ##'####### ## #.. _Found an escape hatch in the ceiling.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (asleep, chance to affect: 95%)Xid......'.##.........##. vashedestampede the Thaumaturge ......####.........##. Djinni of Ashenzari ............# #...).....##. Health: 57/60 ======================--......####.........##. AC: 15Str: 7###.....#########+###. EV: 27 Int: 22#...#.#.#Xib## SH: 3Dex: 13###+#...:.### XL: 10 Next: 93% Place: Dungeon:10.$....#.#.##. Noise: ---------  Time: 9786.0 (0.0).......@..#+####### #. h) staff of cold<......+)#........# #. Cast: Foxfire.......#.'.∩......#####. Fly ......*###........##........... #........'..##........ #........#####. T   troll (asleep).?..... #........# #^....... ##'###i90m#### ###.. _Found an escape hatch in the ceiling.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (asleep, chance to affect: 95%)Xi_iTinner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (asleep, chance to affect: 95%)  The troll is filled with an inner flame.Xi PT.Xi(1 12 ====7.0 (1 _The troll shouts!Xi.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi? *e, combustible)Flames lash the troll. Flame seeps out of the troll.  The troll is lightly wounded.XiO 'T# The troll's fire resistance burns away.  The troll is engulfed in blazing flames.Xi#Xiw%-58Xi,ATTXi/K _Flame seeps out of the troll. A troll opens the door.Xip  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi` p○*Xi #######Flames lash the troll. The troll is burned terribly!XihH §§§§§§§The troll explodes!XiO XiRX ......'.##.........##. vashedestampede the Thaumaturge ......####.........##. Djinni of Ashenzari ............# #...).....##. Health: 54/60 =====================---......####.........##. AC: 15Str: 7###.....#########+###. EV: 12Int: 22#...#.#.### SH: 3Dex: 13###+#...:.### XL: 10 Next: 101% Place: Dungeon:10.$....#.#.#XiZ #. Noise: =======--  Time: 9789.0 (1.0).......@..#+####### #. h) staff of cold<....§§§)#........# #. Cast: Foxfire.....§§#.'.∩......#####. Fly .....§§###........##........... #........'..##........ #........#####..?..... #........# #^....... ##'####### ###..The troll is engulfed in blazing flames. _Flame seeps out of the troll. A troll opens the door.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the troll. The troll is burned terribly!  The troll explodes!Xi\ _You hear a bellow! x2; You hear an angry buzzing noise. x3  You have reached level 11!Xi'g /  --more--Xi4 8/65-1 0%  The power to cast Leda's Liquefaction wells up from within.Xi=w§§§§§Xi4@L _Spell assigned to 'j'.Xi\Xi^XidjXiqXisf 27  _XiyXi+|;9XiXi3XiXieXi,XiΑ,XiXi[L60=XiXi[XiD,XiXiXiXiXiů,XiYXi>U1=XiXiBXih,XiXiXi;2XiXiXiXi ,XiXiXi8K3=XiXi,XiXiXiXi$XXi(4=Xi.Xi0Xi22XiU8,Xi#:Xi0@XiBa5=XiFXiLXiMXiPXiQXiXXi2ZXiG\Xi]XiHbXicXifXihXimXio9=Xi[qXi7sXi_yXio{Xi|XiXi̅XiXibXiXiD;12 XiXi+M _You now have 71 gold pieces (gained 22).XiXi֝u 27  XiKXijXi,XiګXiU,XiVXiXiXi,XiXi*Xi,XiXiMXiDXi XiXiXiNXiXiw #####+#...:.#  #.......#.#.#  #...........#+###### #.<......')#....... #........#.'.∩..... #........###........ #........# #........ +........# #.......------- #..@.....# #....... #........# ##'###### ######+### #..  ... XiB 0825.0 (36.0)Xi `12 -------6.0 (37XiXia _c - 2 scrolls labelled VINTEONOAKXi 3XiA Xiێ Xi; Xi u 27  Xi ,Xi BXiJ ,Xi Xi Xi  You reach down and open the door.  You encounter 4 yaks.Xi #.......#.#.# #...........#+########.<......')#........# #........#.'.∩......####........###........###........# #........'+........# #........####........# #........# #.....@..# ##'####### ######'### #..  #Y# ... #YY##Y+#YYYY 4 yaks (wandering)Xi r9.0)YYXi) hYYYYYYXi g12 ====30.0 (4Xi Xi ) _The yak bellows! x3Xi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi()    #..........  #.<......')  #........#.'.∩ #........ #........#  +........#  #........#   #.....@..#   '### #..  #Y# ...  #YY ##Y +#Xi    #..........  #.<......')  #........#.'.∩ #........ #........#  +........#  #........#   #.....@..#   '### #..  #Y# ...  #YY ##Y +#    #..........  #.<......')  #........#.'.∩ #........# #........#  +........#  #........#   #.....@..#   ######'### #..  #Y# ...  #YYi/ m ##Y +#Xi   #..........  #.<......')  Xi#........#.'.∩ #........# #........#  +........#  #........#   #.....@..#   ######'### #..  #Y# ...  #YY ##Y +# Xij   #..........  #.<......')  #........#.'.∩ #........ #........#  +........#  #........#   #.....@..#   '### #..  #Y# ...  #YY ##Y +#XikY   #..........  #.<......')  #........#.'.∩ #........ #........#  +........#  #........#   #.....@..#   '### #..  #Y# ...  #YY ##Y +# Y.Y.Y.Xi.............................................@..(struggling)Xi2--===-1.0 (1Liquid Fly SlowM Xi...................................@..Xi> _The ground around you becomes liquefied!XiXi=7-XiDXi F _Unknown command.XijE Q  Casting: Leda's Liquefaction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi> *1 combustible, struggling)Flames lash the yak.  The yak is heavily wounded.XiY 9YXi s0--====2Xig ......................Xiu ........Xi ; _The yak's fire resistance burns away.Xi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xif #.......#.#.#  vashedestampede the Thaumaturge  #...........#+#######  Djinni of Ashenzari ...... #.<......')#........#  Health: 57/65 =====================--- #........#.'.∩......### AC: 15Str: 7 #........###........##. EV: 12Int: 22 #........# #........'.. SH: 3Dex: 13 +........# #........### XL: 11 Next:  0% Place: Dungeon:10 #........# #........#  Noise: ====-----  Time: 9832.0 (0.0) #.....@..# ##'#######  h) staff of cold ######Y### #..  Cast: Foxfire #Y# ...  Liquid Fly SlowM  #YY ##. +# YYYY 4 yaks (1 combustible, struggling)iIj,K _The yak's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (covering ground slowly, chance to affect: 95%)Xi#.......#.#.#vashedestampede the Thaumaturge #...........#+#######Djinni of Ashenzari ......#.<......')#........#Health: 57/65 =====================---#........#.'.∩......### AC: 15Str: 7#........###........##. EV: 12Int: 22#........# #........'.. SH: 3Xi"Dex: 13+........# #........### XL: 11 Next:  0% Place: Dungeon:10#........# #........#Noise: ====-----  Time: 9832.0 (0.0)#.....@..# ##'#######h) staff of cold######*### #..Cast: Foxfire#Y# ...Liquid Fly SlowM #YY##.+#YYYY 4 yaks (1 combustible, struggling) _The yak's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (covering ground slowly, chance to affect: 95%)XirYinner flame, 1 combustibl…)XiV6Y'XiXEY.XiylY.Y.Y==--3.0 (1........................  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (covering ground slowly, chance to affect: 95%) _The yak is filled with an inner flame.XiMs  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xiqx #.......#.#.#  vashedestampede the Thaumaturge  #...........#+#######  Djinni of Ashenzari ...... #.<......')#........#  Health: 53/65 ===================----- #........#.'.∩......### AC: 15Str: 7 #........###........##. EV: 12Int: 22 #..******# #........'.. SH: 3Dex: 13 +..******# #........### XL: 11 Next:  0% Place: Dungeon:10 #..******# #........#  Noise: ==-------  Time: 9833.0 (0.0) Xiz#..**Y@**# ##'#######  h) staff of cold ######Y### #..  Cast: Foxfire #Y# ...  Liquid Fly SlowM  #Y* ##. +# YYYY 4 yaks (1 inner flame, 1 combustibl…)Aim: a yak (covering ground slowly, chance to affect: 95%) _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXi#.......#.#.#vashedestampede the Thaumaturge #...........#+#######Djinni of Ashenzari ......#.<......')#........#Health: 53/65 ===================-----#........#.'.∩......### AC: 15Str: 7#........###........##. EV: 12Int: 22#........# #........'.. SH: 3Dex: 13+........# #........### XL: 11 Next:  0% Place: Dungeon:10#....###.# #........#Noise: ==-------  Time: 9833.0 (0.0)#....#@#.# ##'#######i+Gh) staff of cold########## #..Cast: Foxfire#Y# ...Liquid Fly SlowM #Y.##.+#YYYY 4 yaks (1 inner flame, 1 combustibl…)Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  Flame seeps out of the yak.  The yak is moderately wounded.The flame wave engulfs the yak!Xi_} }Y'  The yak is moderately wounded.  The flame wave engulfs the yak!  The yak is moderately wounded.  (Press . to intensify the flame waves.)  The yak is engulfed in blazing flames. Flame seeps out of the yak.  The yak barely misses you.Y....YYY4======4.0 (1 Wave SlowM XiԮ .............................Y@Y..YXi޳ L _The yak becomes momentarily stuck in the liquid earth.XidH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi/ #.......#.#.#  vashedestampede the Thaumaturge  #...........#+#######  Djinni of Ashenzari ...... #.<......')#........#  Health: 50/65 ==================------ #........#.'.∩......### AC: 15Str: 7 #........###........##. EV: 12Int: 22 #..******# #........'.. SH: 3Dex: 13 +..******# #........### XL: 11 Next:  0% Place: Dungeon:10 #..******# #........#  Noise: ======---  Time: 9834.0 (0.0) #..**Y@Y*# ##'#######  h) staff of cold ######Y### #..  Cast: Foxfire #*# ...  Liquid Fly Wave SlowM i4>5H #Y* ##. +# YYYY 4 yaks (1 inner flame, 1 combustibl…)The yak barely misses you. _The yak becomes momentarily stuck in the liquid earth.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXia( #.......#.#.#  vashedestampede the Thaumaturge  #...........#+#######  Djinni of Ashenzari ...... #.<......')#........#  Health: 50/65 ==================------ #........#.'.∩......### AC: 15Str: 7 #........###........##. EV: 12Int: 22 Xid#........# #........'.. SH: 3Dex: 13 +........# #........### XL: 11 Next:  0% Place: Dungeon:10 #........# #........#  Noise: ======---  Time: 9834.0 (0.0) #....○@Y.# ##'#######  h) staff of cold ######Y### #..  Cast: Foxfire #.# ...  Liquid Fly Wave SlowM  #Y. ##. +# YYYY 4 yaks (1 inner flame, 1 combustibl…)The yak barely misses you. _The yak becomes momentarily stuck in the liquid earth.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: if10;1mFlame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXiq†Confirm with . or Enter, or press ? or * to list all spells.  Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak! x2  The yak is severely wounded.  The flame wave engulfs the yak!! The yak is burned terribly!Xi   #..........  #.<......')  #........#.'.∩ #........# #..  +..  #....###.#   #....#@#.#   ########## #..  #.# ...  #Y. ##. +#YY 2 yaks (struggling) Xi ####You kill the yak!(Press . to intensify the flame waves.)  The yak explodes!Xi2J Y.The fiery explosion engulfs you. You resist.  You are engulfed in blazing flames. You resist.XiL ##§§§.§§@Y####†#XiY 45--5=======5.0 (1 _You hear a bellow! x5Xioi ......................§§§...§§Xil g _Your Armour skill increases to level 1!Xix #####+#...:.# #.#.#.# #.....#+####### #.<')#........# #.#.'.∩#####.###.###.# #.'..Xi{+........# #.#####...§§§@.# #........# #...§§§Y.# ##'#############†### #.. #Y# ...#..##. +#Xi6Y.Xi §§§You stop channelling waves of flame. The yak completely misses you.The yak gores you!Xi37----- 27  ==-----6.3 (1.3Xia.......................§§§@...§§§.XiO _The yak becomes momentarily stuck in the liquid earth. x2Xi H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XiR *1 combustible, struggling)Flames lash the yak.  The yak is severely wounded.Xi5 8Y.Xi I§§§Xi. 6---12 ====---70Xi o.........Xi@ ....§.§§.XiN ; _The yak's fire resistance burns away.XiD #...#.#####+#...:.#.#.# ....#+#######.<')#.. #.#.'.∩##.###..#'..+......@.###...§§§.Y# #...........§§§..# ##'#############Y### ## ....##.+#XiҖ8Y†XiGa§§Xi 27  ----8.6 (1.3Xi'............................@.§§§..§§§Xi C _The yak is no longer more vulnerable to fire.Xic  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XiR *1 combustible, struggling)Flames lash the yak.  The yak is moderately wounded.XiXLY.Xi> §§§§The yak's fire resistance burns away. The yak gores you but does no damage.Xi4-12 ====90XiE.................................§§§§.XiUL _The yak becomes momentarily stuck in the liquid earth.Xi4"] ###.....#########+# Xi$s#...#.#.# #####+#...:.# ##.#.#  #.....#+####### #.<......')#..#  #.#.'.∩......### #.###.##. #.# #.'.. +........# #.### #...§§§YY# #........# #...§§§..# ##'#############†### #.. #.# ... #..##.+#Xi]'7Y.Xi(IY.Xi4F§§§§Xi65- 27  =---40.9 (1.3Xi=9......#...............................@.......§§§....§§§..Xi?Bw _The yak attacks as it pursues you! The yak completely misses you.Xi%  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi  ###.....#########+# vashedestampede the Thaumaturge  #...#.#.#  Djinni of Ashenzari ...... #####+#...:.#  Health: 31/65 ===========------------- #.......#.#.#  AC: 15Str: 7 #...........#+#######  EV: 27 Int: 22 #.<*******)#........#  SH: 3Dex: 13 Xi #..******#.'.∩......### XL: 11 Next:  5% Place: Dungeon:10 #..******###........##. Noise: =--------  Time: 9840.9 (0.0) #..***@**# #........'.. h) staff of cold +..***YY*# #........### Cast: Foxfire #..******# #........#  Liquid Fly SlowM  #..******# ##'#######  ######†### #..  #.# ...  YY 2 yaks (1 combustible, struggling) #.. ##. +# _The yak becomes momentarily stuck in the liquid earth. _The yak attacks as it pursues you! The yak completely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? -Xi C help, Dir - look around, f - activateXi D ###.....#########+# vashedestampede the Thaumaturge  #...#.#.#  Djinni of Ashenzari ...... #####+#...:.#  Health: 31/65 ===========------------- #.......#.#.#  AC: 15Str: 7 #...........#+#######  EV: 27 Int: 22 #.<......')#........#  SH: 3Dex: 13 Xi. #........#.'.∩......### XL: 11 Next:  5% Place: Dungeon:10 #........###........##. Noise: =--------  Time: 9840.9 (0.0) #.....@..# #........'.. h) staff of cold +......Y.# #........### Cast: Foxfire #...§§§..# #........#  Liquid Fly SlowM  #...§§§..# ##'#######  ######†### #..  #.# ...  YY 2 yaks (1 combustible, struggling) #.. ##. +#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXi+ qA wave of flame ripples out! The flame wave engulfs the yak!!  The yak is burned terribly!Xiw †Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!!  The yak is burned terribly!  Xi¤ ^You kill the yak!flame wave engulfs the yak!Xi3  #...#.#.#  #####+#...:.# Xi  #.......#.#.#  #...........  #.<)  #..∩ #....### #....#@#.#  +....###.#  #..   #..  ######†###  #.#  XiH #.. ##. +#Xi8 ....@...†☼§§§☼§You kill the yak!XiC12 11======1.9 (1 Wave SlowM Your Translocations skill increases to level 11!Your Forgecraft skill increases to level 11!  Xi]Your Fire Magic skill increases to level 11!Your Ice Magic skill increases to level 11!Your Air Magic skill increases to level 11!Your Earth Magic skill increases to level 11!Xi%.....#.#..........<......................☼§§..§☼§..Xizi _Your Alchemy skill increases to level 11!Xi 3Xi~ Xis I  You stop channelling waves of flame.Xi0 r 27   _Xi XiH e2Xi ,Xi' Xi Xi ,Xi Xi Xi Xi2 Xi S3=Xi Xi Xi Xi Xi Xi{ Xi Xi| a4=Xi Xi Xi| Xi Xir Xi Xi Xi Xi 95Xi Xi XiD& BXi- Xid0 i6=XiC XXiiG ,XiP a7=XiS XipX Xi!Z Xie XXi!i Xirp 8=Xi#u Xi_z Xi} Xi XiŔ Xi Xi5 Xi Xi K9=Xiץ Xi/ Xi ,Xih Xi Xi Xi Xiy :40Xi Xi Xi ,Xit Xi Xi Xiw Xi S1=Xi% XiB BXi Xi ,Xi Xi XiO Xi Xih K2=Xi/ Xi0 XiZ ,Xi Xi ,XiZ Xi:" 93Xi# Xio* p  You encounter a vampire mosquito.XiD .......#.#.............<......'y................------.....@........†..................y   vampire mosquito (wandering)XiG /80.9 (39.0)XitP g------1.9 (40 _Xi W 7.XiY Xiz` #...#.#.#  #####+#...:.#  #.......#.#.#  #...........  #.<......'  #........#.'.∩ #........# #.....@..#  +......†.#  #........#  Xi #........#   ######†### #..  #.# ...  #.. ##. +#Xim #...#.#.#  #####+#...:.#  #.......#.#.#  #...........  #.<......'  #........#.'.∩ #........# #.....@..#  +......†.#  #........#   #........#  ######†###  #.# ...  #.. ##. +#XiPsXiv0Xi<} _A vampire mosquito is nearby!XiF #...#.#.#  #####+#...:.#  #.......#.#.#  #...........  #.<......'  #........#.'.∩ #........# #.....@..#  +......†.#  #........#   #........#   ######†### #..  #.# ...  #.. ##. +#Xi͹_ #...#.#.#  #####+#...:.#  #.......#.#.#  #...........  #.<......'  #........#.'.∩ #........# #.....@..#  +......†.#  Xi#........#   #........#  ######†###  #.# ...  #.. ##. +#Xi;XiXiXig _A vampire mosquito is nearby!Xiۓ H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi)Q Y ###.....#########+# vashedestampede the Thaumaturge  #...#.#.#  Djinni of Ashenzari ...... #####+#...:.#  Health: 40/65 ==============---------- #.......#.#.#  AC: 15Str: 7 #...........#+#######  EV: 27 Int: 22 XiT #.<......'y#........#  SH: 3Dex: 13 #........#.'.∩......### XL: 11 Next: 11% Place: Dungeon:10 #........###........##. Noise: ---------  Time: 9881.9 (0.0) #.....@..# #........'.. h) staff of cold +......†.# #........### Cast: Foxfire #........# #........#  Liquid Fly SlowM  #........# ##'#######  ######†### #..  #.# ...  y   vampire mosquito (wandering) #.. ##. +# _A vampire mosquito is nearby!Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire mosquito (wandering, hasn't noticed you, chance to affect: 95%)Xi@ ###.....#########+# vashedestampede the Thaumaturge #...#.#.#Djinni of Ashenzari ......#####+#...:.#Health: 40/65 ==============----------#.......#.#.#AC: 15Str: 7#...........#+#######EV: 27 Xi Int: 22#.<......'*#........#SH: 3Dex: 13#........#.'.∩......### XL: 11 Next: 11% Place: Dungeon:10#........###........##. Noise: ---------  Time: 9881.9 (0.0)#.....@..# #........'.. h) staff of cold+......†.# #........### Cast: Foxfire#........# #........#Liquid Fly SlowM #........# ##'#############†### #..#.# ...y   iv mvampire mosquito (wandering)#..##.+# _A vampire mosquito is nearby!Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire mosquito (wandering, hasn't noticed you, chance to affect: 95%)Xi\ yinner flame)  Casting: Flame Wave (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a vampire mosquito (wandering, hasn't noticed you, chance to affect: 95%)  The vampire mosquito is filled with an inner flame.Xi5 ;y)XiC P'yXi ....@...yXi ;12 ===2.9 (1Xi ByyXiu ^ _The vampire mosquito buzzes angrily. You hear an angry buzzing noise. x2XiW#  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XiW6 * , combus…)Flames lash the vampire mosquito.  Flame seeps out of the vampire mosquito.  The vampire mosquito is moderately damaged.Xi+ ○yThe vampire mosquito's fire resistance burns away.  The vampire mosquito is engulfed in blazing flames.Xi8,○Xi:M39====3Xi@XiRD> _Flame seeps out of the vampire mosquito.Xi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xih * Flames lash the vampire mosquito.  The vampire mosquito is burned terribly!  Flame seeps out of the vampire mosquito.Xi;[ y  The vampire mosquito is almost destroyed.You hear an angry buzzing noise.Xi^ ○You encounter a vampire mosquito.Xi5g ' #########y  The vampire mosquito is engulfed in blazing flames.  The vampire mosquito explodes!XiF}).y.Xi.§§§§§@.§Xi28----3=======4Xin§§§§XixB _The fiery explosion engulfs you! You resist.XiCS  ......####........ ###.....#########+ #...#.#.# #####+#...:.#XiV  ##.#.#  #.....#+####### #.<......'y#..#  #......§§#.'.∩......## #....@§§§###.## #.....§.§# #.'. +......†.# #.## #........# #........# #........# ##'#############†### #.. #.# ... #..##.Xip y)y'y.§§§§§.§ 27  -------6.2 (1.3Xi i§§§§Xi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi * (combustible)Flames lash the vampire mosquito.  The vampire mosquito is moderately damaged.Xi)n .y  The vampire mosquito's fire resistance burns away.Xi  §§.§You hear an angry buzzing noise.7-----12 ====---70Xi§§§ _The vampire mosquito barely misses you.XiQ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XiG †  Flames lash the vampire mosquito.  The vampire mosquito is burned terribly!XiN<*Xi"v y  You destroy the vampire mosquito!Xi1&#'y'Xi/†§☼y   vampire mosquitoXi=Z25-58XiH§§§§§.☼XiLa _You encounter a vampire mosquito.XiN ......# #...) ......####....... ###.....######### #...#.#.# #####+#...:.# ##.#.#  #.....#+####### #.<......')#.. #...@.†§y#.'.∩...... #.....§§§###.# #.....§.☼# #.' +......†.# #.# #........# #........# #........#XiQ3 ##'#############†### #.. #.# ... #.. y§The ground is no longer liquid beneath you.y§§§☼§§§.☼  27  ----9.5 (1.3Fly §☼§§ _The vampire mosquito is engulfed in blazing flames. x2Xi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XiyM * Xi(combustible)Flames lash the vampire mosquito.  The vampire mosquito is almost destroyed.Xi!y†Xi ☼☼§§☼.○The vampire mosquito's fire resistance burns away.XiZ3-12 ====900Xi{☼§☼§§☼Xi] _The vampire mosquito barely misses you.Xi/  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi †  Flames lash the vampire mosquito.  The vampire mosquito is burned terribly!Xi;<*Xi††☼○§☼☼Xi@Y2-81XifM☼§Xi W _You destroy the vampire mosquito!Xi  ......# #...) ......#### ###..... #...#.#.# #####+#...:.# #.#.#.# #.#+ #.<......')#. #..@.††☼§#.'.∩...... #.....○§☼###. #.....☼.○# #. +......†.# #. #........# #. #........# ##'  i $40m######†### #..  #.# ...  #..Xi ○§§○.° 27  ----2Xi0 U§§Xi] Xi ......####... ......# #...) ......####..... ###.....####### #...#.#.# #####+#...:.# ##.#.#  #.....#+##### #.@......')#. #....††○§#.'.∩ #.....○§☼### #.....○.°# # +......†.# # #........# #....... #........# ##'###########†### #.. #.# ...Xi[39;49mXip§°§○XiB----3Xi;§Xic _There is an escape hatch in the ceiling here.XiXi3Xie345=XiYBXiXi;,XiXii6=XiXiXi4XiXiA,XiXiOP27XiXi,XiXiG,Xi0Xiw,Xi"Xi#S8=Xi$Xi*BXiE.Xi/,Xi4Xi6a9=XiS:Xi;,Xi@XijB,XiEXiGT30=XiHXiOXi3Q,XiTXiU,XiJ[Xi\XiE^Xi`XiaK1=XibXif,XigXi;kXil,XiqO2XiuvBXiwXi3=XiBXiXib,XiXi,Xi}Xi(Z4=Xi,Xi9XiПXi",Xi/XiO5XiXij,XiY,Xi.XiXiwS6=XiXi@7=8=XiBXi Xi ,Xi\XiK9=XiXXi`"BXi%,XiZ&Xi*P40Xi-Xi/Xi1,XiJ5Xi6,Xi=i1=Xi,@XiBXiDXiMEXiJXiKXi>MXiPXiRa2=XiXWXiZ,Xi^Xi_lXinXiqXiuIXivH3Xiy,XiA{Xi}BXiXii4=Xia,XiXi5=XiBXi1Xiu,Xi̧Xi;96Xi^Xi7Xi۰,XiXi:,XiXiqd47=XiXi,XiBXiQm8=XiXiXiXiuXiXiXiXiXio,XiXiK9=XiXiXio,Xi,XibXi]Xi l50=Xi Xi ,Xi: ,Xi Xi ;1Xi Xi Xi  Xi! XXi$ Xir& ,Xi) Xi+ a2=XiJ0 ,Xi1 Xi4 Xi6 ,Xi; k3=Xi< Xi? Xi@ XiA XiE Xi4G XiH Xi}K XiL %4XiN XiR XiMT ,XiX XiZ ,Xi_ Xij` ,Xifc Xi&e a5=Xih Xi@k ,Xi o Xijp ,Xit XiHw k6=Xiy Xi{ ,XiD Xi! ,Xi2 a7=Xix Xi ,Xi Xi Xi ,XiV XiÕ ,Xi k8=XiM Xi@ Xi ,Xi Xi ,Xi Xii ;9Xi Xi Xi Xi Xi8 ,Xig Xiv L60=Xi½ Xi{ ,Xi Xi XiH ,Xi ,Xi= XiK k1=Xi Xi XiK ,Xi Xi ,Xi Xi ;2Xi ,XiF Xi XiQ Xi Xi Xi a3=Xi ,Xi Xi Xig Xi* Xi Xij ,Xi] Xi U4=Xi Xi8 Xi ,Xi Xi ,Xij k _You start resting.HP restored.XiB$ P........Xi. 310033.5 (140.0)Xi1 `5=41 _Xi"; Xin= XiVA XiG 3Xi,I XiM XiS Xia A=Xi_   You reach down and open the door.  You encounter 4 yaks.Xi7  #...#.#.# #####+#...:.# #.......#.#.# . #...........#+.# #.<......')#.......Y #....††..#.'.∩....#Y #........###......#Y#.# #......#Y'@.....†.# ####........# #. #........# ##'#### ######†### #.. #.# ... #..YYYY 4 yaks (wandering) ##.iܩ _d +# 8.5 (4.0).Y.Y.Y.YXiY ZYYYYXi f12 ====9.5 (5Xi R _The yak bellows! You hear a bellow! x2Xi ###.....####### #...#.#.# #####+#...:.#  #.#.#.# . #.....#+#####.# #.<......')#..... #....††..#.'.∩#Y #........###.#Y#.@......# #.#YY......†.# #.###........# #.......#........# ##'###########†### #..#.# ... 2 yaks#..##.#+#Xi 2Y'Xi# ;.YXi /Xi (÷Xiv  27  =---40.5 (1XiO Xii w _The yak attacks as it pursues you! The yak completely misses you.XiF......####.....##.....####### #...#.#####+#...: #.#.# . #.....#+#####.# #.<......')#.... #....††..#.'.∩#Y #.@......###Y#Y......#.Y......†###........# #...............# ##'###########÷### #.# .....Xi[##.YXiXiXix y.Y 3 yaksXi P----1XiXik _The yak snorts and paws the ground.Xi  #...)......####.....##.....####### #...#.#####+#...: #.#.# . #.....#+#####.# #.<......')#..Xi, {.. #.@..††..#.'.∩#Y #........##.#Y......#YY......†###........# #...............# ##'##### 2 yaks######÷### #.# .....'YXi *YXi# 9Y.Xi kY 3 yaksXi ?-2Xi$ Xis T _You encounter a yak.Xi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi5  #...) ###... #...#.#.#  #####+#...:.#  #.......#.#.#  . #.........Xi6 .# #.<......') .. #.@..††..#.'.∩ #Y #.Y...... #.#........#  #YYY.....†.#  ###........#  #........#  ######÷### #..  #.# ...  #.. Xi(*   #...) ###... #...#.#.#  #####+#...:.#  #.......#.#.#  . #......... .# #.<......') .. #.@..††..#.'.∩ Xi, #Y #.Y...... #.#........#  #YYY.....†.#  ###........#  #........#  ######÷###  #.#  #..Xi2   #...) ###... #...#.#.#  XiA4 #####+#...:.#  #.......#.#.#  . #......... .# #.<......') .. #.@..††..#.'.∩ #Y #.Y......# #.#........#  #YYY.....†.#  ###........#  #........#  ######÷### #..  #.# ...  #.. Xi   #...) ###... #...#.#.#  #####+#...:.#  #.......#.#.#  . #......... .# #.<......') .. #.@..††..#.'.∩ #Y #.Y......# #.#........#  #YYY.....†.#  ###........#  #........#  ######÷###  #.#  #..  #...) ###..Xib [33m. #...#.#.#  #####+#...:.#  #.......#.#.#  . #......... .# #.<......') .. #.@..††..#.'.∩ #Y #.Y...... #.#........#  #YYY.....†.#  ###........#  #........#  ######÷### #..  #.# ...  #.. Xie 0  #...) ###... #...#.#.#  #####+#...:.#  #.......#.#.#  Xi k. #......... .# #.<......') .. #.@..††..#.'.∩ #Y #.Y...... #.#........#  #YYY.....†.#  ###........#  #........#  ######÷###  #.#  #..Xi\ Xi zY.Y'Xi5 j............Xi e.<.....@...Y...................(struggling)Xi 1--12 ===3Liquid Fly SlowM Xi .............Xi .Y.......Xi > _The ground around you becomes liquefied!Xi_p3XiuXiwF _Unknown command.Xip ###.... #...)......####.....##.....####### #...#.#####+#...: #.......#.#.# . #.....#+#####.# #.@......')#.... #....††..#.'.∩#Y #.Xi #.#YY.....Y'†###........# #...............# ##'###########÷### #.# ...Xi Y.Y.YXi ...Y 4 yaks (struggling)Xiӿ 2-- 27  ---4.8 (1.3 _Xi ....................Xiv c _There is an escape hatch in the ceiling here.Xi( Q  Casting: Leda's Liquefaction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi> *1 combustible, struggling)Flames lash the yak.  The yak is moderately wounded.Xi[mY. YThe yak's fire resistance burns away. The yak gores you.55--12 ====50Xi#...................XiV'L _The yak becomes momentarily stuck in the liquid earth.Xid  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi;  ......####..... vashedestampede the Thaumaturge  ......# #...). Djinni of Ashenzari ...... ......####..... Health: 51/65 ==================------ ###.....####### AC: 15Str: 7 #...#.#.#  EV: 12Int: 22 #####+#...:.#  SH: 3Dex: 13 #*****..#.#.#  XL: 11 Next: 18% Place: Dungeon:10Xi  . #*****......#+##### Noise: ====-----  Time: 10045.8 (0.0) .# #*@***...')#....... h) staff of cold .. #*Y***†..#.'.∩..... Cast: Foxfire #Y #YY***...###....... Liquid Fly SlowM  #.#*****...# #....... #.Y......†.# #....... ###........# #....... YYYY 4 yaks (1 combustible, struggling) #........# ##'##### ######÷### #..  #.# ... The yak's fire resistance burns away. The yak gores you. _The yak becomes momentarily stuck in the liquid earth.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXi>t ......####..... vashedestampede the Thaumaturge ......# #...). Djinni of Ashenzari ............####..... Health: 51/65 ==================------###.....####### AC: 15Str: 7#...#.#.#EV: 12Int: 22#####+#...:.#SH: 3Dex: 13#.......#.#.#XL: 11 Next: 18% Place: Dungeon:10. ####........#+##### Noise: ====-----  Time: 10045.8 (0.0).# ##@#.....')#....... h) staff of cold.. ####.††.Xiww 4.#.'.∩..... Cast: Foxfire#Y #YY......###....... Liquid Fly SlowM #.#........# #.......#.Y......†.# #.......###........# #....... YYYY 4 yaks (1 combustible, struggling)#........# ##'###########÷### #..#.# ...Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!!  The yak is burned terribly!Xi WY.onfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!!  The yak is burned terribly!  The yak is almost dead.Xi Y'  (Press . to intensify the flame waves.)  The yak gores you but does no damage.Xi ZY.YXiT ........@....Y.Xi l........Y 5 yaks (1 combustible, 4 struggling)==6.8 (1 Wave SlowM Xi 2.............. _The yak becomes momentarily stuck in the liquid earth.XiH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi0 ......####..... vashedestampede the Thaumaturge  ......# #...). Djinni of Ashenzari ...... ......####..... Health: 47/65 =================------- ###.....####### AC: 15Str: 7 #...#.#.#  EV: 12Int: 22 #####+#...:.#  SH: 3Dex: 13 #*****..#.#.#  XL: 11 Next: 18% Place: Dungeon:10 . #*****......#+##### Noise: ======---  Time: 10046.8 (0.0) .# #*@***...')#....... h) staff of cold .. #YY***†..#.'.∩..... Cast: Foxfire #Y #*Y***...###....... Liquid Fly Wave i10mSlowM  #.#Y****...# #....... #.Y......†.# #....... ###........# #....... YYYYY 5 yaks (1 combustible, 4 struggling) #........# ##'##### ######÷### #..  #.# ... The yak gores you but does no damage. _The yak becomes momentarily stuck in the liquid earth.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXi ......####..... vashedestampede the Thaumaturge  ......# #...). Djinni of Ashenzari ...... ......####..... Health: 47/65 =================------- ###.....####### AC: 15Str: 7 #...#.#.#  EV: 12Int: 22 #####+#...:.#  SH: 3Dex: 13 #.......#.#.#  XL: 11 Next: 18% Place: Dungeon:10 . #...........#+##### Noise: ======---  Time: 10046.8 (0.0) .# #.@......')#....... h) staff of cold Xi6.. #Y...††..#.'.∩..... Cast: Foxfire #Y #.Y......###....... Liquid Fly Wave SlowM  #.#Y.......# #....... #.Y......†.# #....... ###........# #....... YYYYY 5 yaks (1 combustible, 4 struggling) #........# ##'##### ######÷### #..  #.# ... Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  The yak is moderately wounded.The flame wave engulfs the yak!! The yak is burned terribly!Xi* Xi3  #...) ###... #...#.#.#  #...:.#  ..#.#.#  . ####...... .# ##@#.....') .. ####.††..#.'.∩ #Y ...# ...#  #.Y......†.#  ###........#  4 yaks (3 #........#  ######÷###  #.# Xi# '  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is moderately wounded.  The flame wave engulfs the yak!! The yak is burned terribly  You kill the yak!  (Press . to intensify the flame waves.)Xi& IY.Xi2 ....@.Y..Y 3 yaks (Xi< p 8207.8 (1 _The yak gores you but does no damage.XiF .......@..XiQH m.........XiJ g _Your Armour skill increases to level 2!XiH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xis *1 combustible, struggling)Flames lash the yak.  The yak is moderately wounded.Xi.m8Y.XiofY.YXiz.Y 4 yaks (1 combustible, 3 struggling)Xi}46---8Xi.............Xi` _The yak's fire resistance burns away. You stop channelling waves of flame.Xi2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi  ......####..... vashedestampede the Thaumaturge  ......# #...). Djinni of Ashenzari ...... ......####..... Health: 42/65 ===============--------- ###.....####### AC: 15Str: 7 #...#.#.#  EV: 12Int: 22 #####+#...:.#  SH: 3Dex: 13 #*****..#.#.#  XL: 11 Next: 20% Place: Dungeon:10 . #*****......#+##### Noise: ====-----  Time: 10048.8 (0.0) .# #Y@***...')#....... h) staff of cold .. #*Y***†..#.'.∩..... Cast: Foxfire #Y #Y****...###....... Liquid i L7mFly SlowM  #.#*****...# #....... #.Y......†.# #....... ###........# #....... YYYY 4 yaks (1 combustible, 3 struggling) #........# ##'##### ######÷### #..  #.# ... The yak is moderately wounded. _The yak's fire resistance burns away. You stop channelling waves of flame.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXi- +......####..... vashedestampede the Thaumaturge ......# #...). Djinni of Ashenzari ............####..... Health: 42/65 ===============---------###.....####### AC: 15Str: 7#...#.#.#EV: 12Xi Int: 22#####+#...:.#SH: 3Dex: 13#.......#.#.#XL: 11 Next: 20% Place: Dungeon:10. ####........#+##### Noise: ====-----  Time: 10048.8 (0.0).# ##@#.....')#....... h) staff of cold.. ####.††..#.'.∩..... Cast: Foxfire#Y #Y.......###....... Liquid Fly SlowM #.#........# #.......#.Y......†.# #.......###........#i3 49m #....... YYYY 4 yaks (1 combustible, 3 struggling)#........# ##'###########÷### #..#.# ...Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!!  The yak is burned terribly!  The yak is almost dead.The flame wave engulfs the yak!Xi Y.Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!!  The yak is burned terribly!  The yak is almost dead.  The flame wave engulfs the yak!  The yak is moderately wounded.Y'Xi  Y(Press . to intensify the flame waves.)Xi...Y@.Y.Y 5 yaks (1 combustible, 4 struggling)Xi==9.8 (1 Wave SlowM Xif!............Xi$T _You encounter a yak.Xi> 2  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XirA XiY  ......####..... vashedestampede the Thaumaturge  ......# #...). Djinni of Ashenzari ...... ......####..... Health: 38/65 ==============---------- ###.....####### AC: 15Str: 7 #...#.#.#  EV: 12Int: 22 #####+#...:.#  SH: 3Dex: 13Xi\  #*****..#.#.#  XL: 11 Next: 20% Place: Dungeon:10 . #*****......#+##### Noise: ======---  Time: 10049.8 (0.0) .# #Y@***...')#....... h) staff of cold .. #YY***†..#.'.∩..... Cast: Foxfire #Y #*****...###....... Liquid Fly Wave SlowM  #.#Y****...# #....... #.Y......†.# #....... ###........# #....... YYYYY 5 yaks (1 combustible, 4 struggling) #........# ##'##### ######÷### #..  #.# ... (Press . to intensify the flame waves.) _You encounter a yak.Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Xi^ Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXim  ......####..... vashedestampede the Thaumaturge  ......# #...). Djinni of Ashenzari ...... ......####..... Health: 38/65 ==============---------- ###.....####### AC: 15Str: 7 #...#.#.#  EV: 12Int: 22 #####+#...:.#  SH: 3Dex: 13 #.......#.#.#  XL: 11 Next: 20% Place: Dungeon:10Xixp > . #...........#+##### Noise: ======---  Time: 10049.8 (0.0) .# #.@......')#....... h) staff of cold .. #YY..††..#.'.∩..... Cast: Foxfire #Y #........###....... Liquid Fly Wave SlowM  #.#Y.......# #....... #.Y......†.# #....... ###........# #....... YYYYY 5 yaks (1 combustible, 4 struggling) #........# ##'##### ######÷### #..  #.# ... Confirm with . or Enter, or press ? or * to list all spells.Xir ,Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  The yak is moderately wounded.The flame wave engulfs the yak! The yak is burned terribly!Xiz   #...) ###... #...#.#.#  Xi| #...:.#  ..#.#.#  . ####...... .# ##@#.....') .. ####.††..#.'.∩ #Y ...# ...#  #.Y......†.#  ###........#  4 yaks (3 #........#  ######÷###  #.#   Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!  Xi} The yak is moderately wounded.  The flame wave engulfs the yak! The yak is burned terribly!  You kill the yak!!Xin 'YThe yak is almost dead.(Press . to intensify the flame waves.)XiU....@.YY.Xikm29----350.8 (1Xif....@........Xi( _The yak gores you!Xig H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xia *1 combustible, 3 struggling)Flames lash the yak.  The yak is lightly wounded.Xi%6 Y.The yak's fire resistance burns away. You stop channelling waves of flame.  The yak gores you but does no damage. The yak gores you.Xi81Y.Xi>Xi24--------1Xi .............Xi`L _The yak becomes momentarily stuck in the liquid earth.Xi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi/ ......####..... vashedestampede the Thaumaturge  ......# #...). Djinni of Ashenzari ...... ......####..... Health: 20/65 =======----------------- ###.....####### AC: 15Str: 7 #...#.#.#  EV: 12Int: 22 #####+#...:.#  SH: 3Dex: 13 #*****..#.#.#  XL: 11 Next: 23% Place: Dungeon:10 Xi|2|. #*****......#+##### Noise: ====-----  Time: 10051.8 (0.0) .# #*@***...')#....... h) staff of cold .. #YY***†..#.'.∩..... Cast: Foxfire #Y #*Y***...###....... Liquid Fly SlowM  #.#*Y***...# #....... #.'......†.# #....... ###........# #....... YYYY 4 yaks (1 combustible, struggling) #........# ##'##### ######÷### #..  #.# ... The yak gores you but does no damage. The yak gores you. _The yak becomes momentarily stuck in the liquid earth.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXi  ......####..... vashedestampede the Thaumaturge  ......# #...). Djinni of Ashenzari ...... ......####..... Health: 20/65 =======----------------- ###.....####### AC: 15Str: 7 #...#.#.#  EV: 12XiInt: 22 #####+#...:.#  SH: 3Dex: 13 #.......#.#.#  XL: 11 Next: 23% Place: Dungeon:10 . #...........#+##### Noise: ====-----  Time: 10051.8 (0.0) .# #.@......')#....... h) staff of cold .. #YYY.††..#.'.∩..... Cast: Foxfire #Y #........###....... Liquid Fly SlowM  #.#.Y......# #....... #.'......†.# #....... ###........# #....... YYYY 4 yaks (1 combustible, struggling) #........# ##'##### ######÷### #..  #.# ... _The yak becomes momentarily stuck in the liquid earth.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list aXi\ll spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Flame Wave. Nothing appears to happen. The yak closely misses you.Xia  #...) ###... #...#.#.#  #...:.#  ..#.#.#  Xis. .... .# #.@......') .. †..#.'.∩ #Y ...# ...#  #.'......†.#  ###........#  #........#  ######÷###  #.# Xi9Contam: 12% =---2.8 (1Xi........@.....Y.Xic  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Flame Wave. Nothing appears to happen. The yak closely misses you. _The yak becomes momentarily stuck in the liquid earth.Xi2Xi9---XiXi(8 YXi4U.You block the yak's attack.XiXi%3Xi .....Y...XiHO 9... _The yak becomes momentarily stuck in the liquid earth. x2  A mysterious force pulls you upwards. The hatch slams shut behind you.XiZF######.c..#....#...# ..# #  #Y.######.  #Y.  +Y####.... Xi\ #. .  #. #. #. 3.c   centaur (launcher, asleep). XiYN1-5.3 (2.5Xip......Xiv _You encounter a centaur. It is carrying a +0 shortbow.Xiq H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi -  vashedestampede the Thaumaturge  ###### Djinni of Ashenzari ...... .c..# Health: 17/65 ======------------------ ....# AC: 15Str: 7 ...# EV: 12Int: 22 Contam: 12%  #**# SH: 3Dex: 13 #**#Xi~  XL: 11 Next: 23% Place: Dungeon:9 #Y*######.  Noise: ---------  Time: 10055.3 (0.0) #Y@***....  h) staff of cold +Y####....  Cast: Foxfire #* .  Liquid Fly SlowM  #* #. #. YYY 3 yaks (1 combustible, struggling) #. c   centaur (launcher, asleep) #.A mysterious force pulls you upwards. The hatch slams shut behind you. _You encounter a centaur. It is carrying a +0 shortbow.Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerousi> 40m; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXi%vashedestampede the Thaumaturge ######Djinni of Ashenzari .......c..#Health: 17/65 ======------------------Xip"....#AC: 15Str: 7...#EV: 12Int: 22 Contam: 12% #..#SH: 3Dex: 13#..#XL: 11 Next: 23% Place: Dungeon:9#########.Noise: ---------  Time: 10055.3 (0.0)##@#......h) staff of cold+#####....Cast: Foxfire#..Liquid Fly SlowM #.#.#.YYY 3 yaks (1 combustible, struggling)#.c   centaur (launcher, asleep)#.  A wave of flame ripples out! The flame wave engulfs the yak!!  The yak is burned terribly!  The yak is severely wounded.The flame wave engulfs the yak!!  The yak is severely wounded.The flame wave engulfs the yak.Xie?7 ###### .c..# ....# ...# #..# #..# XiA.#########.  ##@#......  +#####....  #. .  #. #. #. #. #.The yak is burned terribly!  The yak is severely wounded.The flame wave engulfs the yak!!  The yak is severely wounded.  The flame wave engulfs the yak.  The yak is almost dead.Xi{) ###### .c..# ....# ...# #..# #..# #########. Xi`= ##@#......  +#####....  #. .  #. #. #. #. #. Xi6% cY.Y@.YcXi')(Press . to intensify the flame waves.)  * * * LOW HITPOINT WARNING * * *You hear a shout! The centaur shouts!Xi;+A )))Xi,b))The centaur wields a +0 shortbow. The centaur shoots an arrow.Xiu .....The arrow hits you but does no damage.  The yak becomes momentarily stuck in the liquid earth. x4  The yak misses you.Xiݿ======6.3 (1 Wave SlowM Xi/D...Xi0L _The yak becomes momentarily stuck in the liquid earth.Xiy7 L  As you read the scroll of teleportation, it crumbles to dust.Xi@ ....You feel strangely unstable. You stop channelling waves of flame.  The yak is no longer more vulnerable to fire.XiG J ###### .c..# ..).# .).# #).# XizJ U#.)# #Y)######.  #Y@.......  +Y####....  #. .  #. #. #. #. #.XiW!  ###### .c..# ..).# .).# #).# #.)# #Y)######.  #Y@.......  +Y####....  XiN% V#. .  #. #. #. #. #. XiB* U  The centaur shoots an arrow. The arrow hits you!XiD   ###### .c..# ..).# .).# #).# #.)# #Y)######.  #Y@.......  +Y####....  #. .  #. #. #. #. #.* * * LOW HITPOINT WARNING * * *The yak becomes momentarily stuck in the liquid earth. x2Xi=  ###### .c..# ..).# XiԒ `.).# #).# #.)# #Y)######.  #Y@.......  +Y####....  #. .  #. #. #. #. #. Xi X....XiB .becomes momentarily stuck in the liquid earth. x2yak gores you.  The yak becomes momentarily stuck in the liquid earth.  The yak barely misses you.Xi O)))))Xi4q.....Xi77/65 ----==----7Tele Liquid FlyXi?H...XiqCY _The centaur shoots an arrow. The arrow hits you but does no damage.Xi* ####### ..c..# ....# ...# #..# #..# #Y.######.##Y.@.+Y####.#. ..#. .#.Xi #. #. #.Xi $ Xi* L))))))Xi- A.YXi6 Y.The centaur shoots an arrow. The arrow completely misses you.Xi D.YXi~ ....@#..o'........o   orc wizard (wandering)Xi8 .cThe yak attacks as it pursues you! The yak misses you.An orc wizard opens the door.XiE (XiV  27 -----8.6 (1.3Xi >..Xi x _You encounter an orc wizard. It is wielding a +0 dagger.XiUz####### .....# .c..# ...# #..# #..# #.Y######.##YY.@..#..o'.####.....#. ..... #. .... #. .#.#. #2 struggling)#. o   orc wizard#.Xib}A.oXi:F.YXi;.YXi2o'Xi`>Xiڑl9% --9.9XiXiXi# .....# .c..# ...# #..# #..# #.Y######.##.#oYY.@.#...'.####.....#. ..... #. .... #. ....#.#. ....# #1 struggling)#. .....#. ......Xi-.YXi- .YThe yak attacks as it pursues you! The yak completely misses you.Xi 1o.Xi!-cXi)2c   centaur (launcher)o   orc wizardXi+g8----7=61.2XiN27.Xi5 Xi7F_The yak becomes momentarily stuck in the liquid earth.Xips# .....# .c..# ...# #..# #..# #co######.##.#.YYY.@.#...'.####.....#. ....... #. #... #. ......#.#. #......# #.1#. ........ #........... Xi{Xi_ ####### .....# XiH.c..# ##+### ...# ##.....# #..# #@....# #..# #..O..## #co###### #.....## #.YYY.... #.....###...'.####... ###+### ....#. .... ... #. #.... O   two-headed ogre (asleep, struggling) . #. ..... #. #.....#. ......Xi(O  Your surroundings suddenly seem different.XixOO _becomes momentarily stuck in the liquid earth.  Your surroundings suddenly seem different.   two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.  The two-headed ogre hits you with a +0 giant spiked club! die...Xi'8 A0--XiP /  --more--XiXi?hGear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))f - a +0 halberd Armour (go to first with [)  b - a +0 buckler (worn)  e - a +2 helmet (worn)  l - +0 acid dragon scales (worn)  n - a +1 pair of gloves (worn)a - a +0 robe  d - a +0 ring mail  m - a +2 tower shield Magical Staves (go to first with |)  h - a staff of cold (weapon)  k - a staff of necromancy Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a ring of protection from fire (worn)  j - an amulet of the acrobat (worn)c - an amulet of dissipationXi Xi,XiXiGoodbye, vashedestampede.6687 vashedestampede the Thaumaturge (level 11, 0/65 HPs)Began as a Djinni Fire Elementalist on Mar 3, 2026.Was an Initiate of Ashenzari.Slain by a two-headed ogre... wielding a +0 giant spiked club(8 damage)... on level 9 of the Dungeon.The game lasted 00:12:34 (10060 turns). Best Crawlers -Xij1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the OrbXi /Xi{C [?25h[?0c [?1051l[?1052l[?1060l[?1061l