uh Player: weavearden Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.16:10:11.ttyrec Time: (1760458211) Tue Oct 14 16:10:11 2025 uh [?1051l[?1052l[?1060l[?1061huh G)0[?7huh [?25l[?1cuh uh uh bWelcome, weavearden. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Conjureruh0uh2uh8Welcome, weavearden the Octopode. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Draconian Conjureruh=uh. uh weavearden the ConjurerOctopodeHealth: 11/11 ========================uh Magic: 3/3========================AC: 1Str: 6uh EV: 12Int: 20SH: 0Dex: 10uh( XL:  1 Next:  0% Place: Dungeon:1uhA Noise: ---------  Time: 0.0 (0.0)-) Tentaclesuhi DCast: Magic Dartuh M######.######uh ~# ~#...$...#~ ##~#.........#~###...........###.............#uh} #.............##.............#.......@.......#.............##.............##$............###...........###~#.........#~#uh # ~#....$..#~ #uh K######.######uh uh Welcome, weavearden the Octopode Conjurer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...uh` uh7 Press ? for a list of commands and other information.  Found 37 gold pieces. _Found a staircase leading out of the dungeon.uho3uhuhuhuhf: _uhuhm,uhuhQuhb,uh uhuhS { _You now have 8 gold pieces.uh} Buh Xuh uh ,uh uhE uh ,uh uh uhr ,uh uh] uh uh" uh uhG# ,uh$ uh' M _You now have 20 gold pieces (gained 12).uh* 3uh + uh- uhG0 ,uh0 uh2 uh4 ,uh5 uh7 uh9 uh9 uh: uh< uh>> uh_> uh2? uhbA uhPC ,uhQD uh6F uhtH ,uhjI uhL ,uhZM uh>Q M _You now have 37 gold pieces (gained 17).uhS 3uhOT uhW uh^ #.........<........#..#.#.............## .. #.............# ## #.............# ##...........## #~#.........#~# #~~#.......#~~# uhM^ #######.######  #..@# 26.0 (26.0).....#.#[###..#..#.### ##. .## uho^ # ## ## uh^ uhed uhgi ,7.0 (27uhn uhp M _Found a leather armour.uh|uh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.0   0   f + Conjurations 4.0   5.0   0          uhL        c + Dodging2.0   3.0   0      d + Stealth2.6   1.5  +4                              uh                                                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|h a0;10;1mcost|targetsuh3 c * Dodging   2.0uh5h o c - Dodging   2.0uhH  d * Stealth   2.6uh%TargetTarget--  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsuh<[?25h[?0c0 uh [?25l[?1cuh 75.0  +4  current training targets, if any.=] set aall targetsuhmN e * Spellcasting   2.0uhuhuhm#.........<........weavearden the Conjurer#..#.#.............#Octopode# .. #.............#Health: 11/11 ========================uh## #.............#Magic: 3/3========================##...........##AC: 1Str: 6#~#.........#~#EV: 12Int: 20#~~#.......#~~#SH: 0Dex: 10#######.######XL:  1 Next:  0% Place: Dungeon:1#..@#uh&Noise: ---------  Time: 27.0 (0.0).....#.#......[-) Tentacles####..#..#.####uhWCast: Magic Dart##. .## ### ##uhFound 37 gold pieces. _Found a staircase leading out of the dungeon. _You now have 8 gold pieces. _You now have 20 gold pieces (gained 12). uh/_You now have 37 gold pieces (gained 17). uh8_Found a leather armour.uhXuhuh uhy uh?3uhuh;uhuhuh~uh<uh#..#.#.............#  # .. #.............# ## #.............#  ##...........## #~#.........#~# #~~#.......#~~# ########.#######... #...#.......#.....#.#.@....[.#####..#..#.###### ##...##.# Magic Dart##.## .#... ...### ..b   bat (asleep)...b...uh+8.0 (1uh +9.0 (2uhuhV _A bat comes into view.uh6  #..#.#.............#  weavearden the Conjurer  # .. #.............#  Octopode  ## #.............#  Health: 11/11 ======================== ##...........##  Magic: 2/3================-------- uh #~#.........#~#  AC: 1Str: 6 #~~#.......#~~# #  EV: 12Int: 20 #######.#######...  SH: 0Dex: 10 uh %#...#.......#  XL:  1 Next:  0% Place: Dungeon:1 uh .....#.#.@....[.#  Noise: ---------  Time: 29.0 (0.0) ####..#..#.######  -) Tentacles uh ##...##.# Cast: Magic Dart ##.## .# ... .. .### .. b   bat (asleep) . ..b  uh= ... Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.uh   # ..   ##        #        *  *# ##.## * ... .* .### .* . ..† ... uhWB.....uhp1=30.0 (1Magic Dartuhuhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!uh)  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh=uhuhuhe _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uhL  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh <  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uh% uhs uh uhA uh@ : _uh ,uh uh ,uh uhS uh uh uhE ,uh uh ,uh uh% ,uh uh ,uh̳ uhP uh} uh# uh? uhv uh uh Buh uhE T3========uh uh onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. uh _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.uh # .. #.# # #.#  ### #~#~# ##~#~~# .#.#######.#######.... #...#.......# uh% a.....#.#......[.# ####..#..#@###### - ##...##.# #.###.# Magic Dart... #...### #uhX W... ...†uh b   bat (asleep) .....b.##uhU 0422.0)uh F-3.0 (13uhU uh V _A bat comes into view.uh0u# .. #.............#weavearden the Conjurer## #.............#Octopode##...........##uhHealth: 11/11 ========================#~#.........#~# #Magic: 2/3================--------#~~#.......#~~# .#.AC: 1Str: 6uh#######.#######....EV: 12Int: 20uh#...#.......#SH: 0Dex: 10uh  .....#.#......[.#XL:  1 Next: 10% Place: Dungeon:1uh-J####..#..#@######uhHNoise: ---------  Time: 43.0 (0.0)##...##*#-) Tentaclesuhix##.###*#Cast: Magic Dartuh... #*..### #*..uh}.*.†b   batuhl.*...b.##uhCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineuhYAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.uhc,uh0uhQ...b...uh3=4.0 (1uhuhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat. uhP_The bat is moderately wounded.uhľuhVuhuhnZ _A bat is nearby!uh# .. #.............#  weavearden the Conjurer  ## #.............#  Octopode ##...........##  Health: 11/11 ======================== #~#.........#~# #  Magic: 1/3========---------------- #~~#.......#~~# .#.  AC: 1Str: 6 #######.#######....  EV: 12Int: 20 #...#.......#  SH: 0Dex: 10 .....#.#......[.#  XL:  1 Next: 10% Place: Dungeon:1 ####..#..#@######  Noise: =--------  Time: 44.0 (0.0)uhW ##...##.# -) Tentacles ##.###.# Cast: Magic Dart ... #.. .### #b. . ...† b   bat .... ...## Casting: Magic Dart (safe; 3% risk of failure)  uhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.uh ..   ##      #  uh| .#.          *#uhZ *# uhh... #*uhd .### #.uh1 . uh! ....uh@> ...## uhi<....uh;rg25.0 (1Magic DartuhwuhzMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!uh~3uh^uhuhuh Xuh,uhuhuhMuhuh ,uhuhۚ,uhuh,uhuh,uhuho,uhAuh7j2========uhuh,uh˲uh,uh(uh,uhZuhV========uhξuhjuhuhuhB,uhuh|,uhuh,uhuh,uhuhyuhuhPuh,uhSuh,uhuh)j3========uhuuh>uhBuhuh+ ### #~##~# #~~#.#~~# .#.######.#######.... #...#.......#  .....#.#......[.# uh####..#..#.###### ##...##.#  ##.###@# -69.0 (24.0) ... #...(.....### #......... ...†....#uh .......## ....##.##uh5.#..# ##..#..(uh>uh{ G-70.0 (25uhcuhpY _Found 6 large rocks and 6 javelins.uh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uhuh=uhuh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uhF uh uh uho uh  ~##~# #~##~~# .#.######.#######... #...#.......# .....#.#......[####..#..#.##### ##...##.# ## ##.###.##>..##... #@..(....0.0).###.. ...†....#.#uhڬ M#####.##uh uh +1.0 (1uh uh ; _Found a stone staircase leading down.uh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh uh uhݻ uh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uh4 uhu uh uh+ uh5 uh ]======== _uh0 uhq ,uha uh uh ,uh uh# uh& ,uh) uh, uh0 ,uh2 uh5 uh8 ,uhH: uh$= uh@ ,uhB uhG `  You see here 6 large rocks.uh9J uhJ  _uhL uhS R  There is a stone staircase leading down here.uhX uhX  _uh[ uh] uh` ,uh}b uh e uh[h ,uhj uhl uho ,uhp uh-s uhu ,uhw uhw| uh  ,uhـ uh( uhL ,uh uh uhK uh uh uhΎ uhC ,uh uh̖ uh ,uhO uhĝ uh uh uh uha uhe ,uhR uh uh ,uh; uh uh ,uh* uh uh2 ,uh uhȷ uhȸ ,uh uhu uhF ,uh uh< uh- uhT uhs uh uh* ,uh uh uh^ ,uh uh uh uh` ,uhY uh ,uh8 uh uh uhL uh uh ,uh uh uho ,uh uh l #.####   #....#   ####....#  +.......#####  ####........#   #........#  .#####..#  #.# #..#  #.# #@.#  106.0 (35.0)uh #.# #).#   #.# #..#  #. ...#   ...#   .####    #  uh      uh/ E uhuhuhT _Key pressed, stopping explore.uh%  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh4uhuh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh3vhvhW...........vh..vhV...###+.......#########........ ##### .. . ...###### vh,,0.0)vhb27.0 (1 _vhvh} _You see here a +0 dagger of protection.vh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhhvhvhvhr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhq@_vhdEP _vhIXvhLvhDOBvhQvhSvhSvhUvh=WvhZ,vhZvh_vhgBvhAlXvh)nvhZp,vht,vhv,vhwvh2yvh{,vh{vhr~vh~vh~vhvhvh,vhhvhovhBvhCvh,Bvhvh:,vhvh+vh,vhȒvhSvhv,vhvhזvhg,vhvh5vhn,vhٛvhIvh~BvhvhƢ,vh@vhvhƥ,vhvhvhe,vhبvhvhV #....#  #.........####....#  +.........+.......#### .........####........ ..K.... #........ ...!. #.#####.. ... #.# #.. #'# #.# #.. #@# #.# #). #.# #.#####..vh| ##.## #........Magic Dart##...########.......###.....##.........###............######### K   kobold (asleep)..#####.######### vhJ 30.0 (23.0)  You open the door.vh_.KKvh,1.0 (24vhvh _A kobold comes into view. It is wielding a +0 club. _Found a potion of magic.vh"#....#weavearden the Conjurer#.........####....#Octopode+.........+.......#### Health: 11/11 ========================.........####........ Magic: 2/3================--------....... #........ AC: 1Str: 6..K!. #.#####.. EV: 12Int: 20.*.#.# #.. SH: 0Dex: 10#*##.# #.. XL:  1 Next: 20% Place: Dungeon:1#@#vh8#.#.# #). Noise: ---------  Time: 131.0 (0.0)#.##.#####.. -) Tentacles##.## #........ Cast: Magic Dart##...########.......###.....##.........###............#########K   kobold..#####.#########vh#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)  The magic dart hits the kobold.vhvhR.K'vh{3=2.0 (1vhvh(a _The kobold is moderately wounded.vh   #.........#  +.........+ ......... .......  ...!.  .K. #.#  #'# #.#  #@# #.# #) #.# . ##.## .. ##.... ###.....##......... ............  ..#####.######  ###vh* g   #.........#  +.........+ ......... .......  ...!.  .K. #.#  #'# #.#  #@# #.# #) #.# . ##.## ..vh*  ##.... ###.....##......... ............  ..#####.## ### vh2 vh>3 vh9 vhO< ] _A kobold is nearby!vhy #....#weavearden the Conjurer#.........####....#Octopode+.........+.......#### Health: 11/11 ========================.........####........ Magic: 1/3========----------------....... #........ AC: 1Str: 6...!. #.#####.. EV: 12Int: 20.K.#.# #.. SH: 0Dex: 10#*##.# #.. XL:  1 Next: 20% Place: Dungeon:1#@#vh1z #.# #). Noise: =--------  Time: 132.0 (0.0)#.##.#####.. -) Tentacles##.## #........ Cast: Magic Dart##...########.......###.....##.........###............#########vh[z K   kobold..#####.#########vhz Casting: Magic Dart (safe; 3% risk of failure)  vhz Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the kobold but does no damage.vh vh  L.Kvh +3.0 (1vh vh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the kobold but does no damage. _The kobold is moderately wounded.vh6 ?   #.........#  +.........+ ......... .......  ...!.  ... #.#  #K# #.#  #@# #.# #) #.# .vh6  ##.## .. ##.... ###.....##......... ............  ..#####.######  ###vh    #.........#  +.........+ ......... .......  ...!.  ... #.#  #K# #.#  #@# #.# #) #.# . ##.## .. ##...vh . ###.....##......... ............  ..#####.## ### vh vh vhN vh ] _A kobold is nearby!vhB' +vh' #....#vhN( 7weavearden the Conjurervh( T#.........####....#vh+) #Octopodevhk) +.........+.......#### Health: 11/11 ========================vh) .........####........ Magic: 0/3vh) )------------------------vhH* {....... #........ AC: 1vh* -Str: 6vh* ...!. #.#####.. EV: 12vh+ .Int: 20vh^+ ...vh+ z#.# #.. SH: 0vh+ .Dex: 10vh!, #K#vh, #.# #.. XL:  1 Next: 20% Place: Dungeon:1vh- &#@#vh- #.# #). Noise: =--------  Time: 133.0 (0.0)vh- &#.#vh-. u#.#####.. -) Tentaclesvh. ##.## #........ Cast: Magic Dartvh/ z##...########.......vh[/ f###.....##.........###vh/ N............#########vh/ RK   koboldvh5 T..#####.######vh"6 ###vh6 Casting: Magic Dart (safe; 3% risk of failure)  vh6 MConfirm with . or Enter, or press ? or * to list all spells.vhE7 xAiming: Magic Dart (safe; 3% risk of failure)  vh7 ;Press: ? - help, Shift-Dir - straight linevh7 Aim: a kobold, wielding a +0 club (moderately wounded, 100% to hit)  vh/8 The magic dart hits the kobold.vh M Confirm with . or Enter, or press ? or * to list all spells.Aim  vh WPress: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.vh _4.0 (1Magic DartvhB vh> T _The kobold closely misses you.vh<  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhvhavhe _You don't have enough magic to cast this spell.vhP   #.........#  +.........+ ......... .......  ...!.  ... #.#  #K# #.#  #@# #.# #) #.# . ##.## .. ##.... ###.....##......... ............  ..#####.######  ###vhz   #.........#  +.........+ ......... .......  ...!.  ... #.#  #K# #.#  #@# #.# #) #.# . ##.## .. ##.... ###.....##......... ............  ..#####.## ### vhvh] _A kobold is nearby!vh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhvhvhe _You don't have enough magic to cast this spell.vh#  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhvhZ  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. vh+_You don't have enough magic to cast this spell.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. vhZ_You don't have enough magic to cast this spell.vhYou closely miss the kobold. You grab the kobold.  The kobold is heavily wounded.  You constrict the kobold.vh 1)vh.35vhvh4 _You kill the kobold!vhvh:)M###### #####....# ++.......#####..####.......# #......#...!.#####...#.. #) #.# #####.##.## #............##.................###vhvhl.-6vhvh  vh7`There is an open door here. _You see here a +0 club.vhZoM  ##.....## #.###### #####....# ++.......#####..####.......# #......#...!.#####.@.###)##. #)#.##.#####..##.##vhy]-7 _vhvhvh(M#+# ##...##   ##.....## #.###### #####....# ++.......#####..####.......# #......#..@!.######...####)##.#.##.# #)....vh<8vhvh"!vh@I3vhrvvhtvhrwp1========vhxvh|7 _You open the door.vh3vhvh@  There is an open door here.vh҅vh _vh6vhvhȍ,vhLvh;vh@V========vhvhvhrvhvhvhvh,vh}vhavhX,vhvhQvh,vhvhvh,vhvhb##.....## #.####  ##.......## #....#  #.........####....#  +.........'.......#####  #.........####........#  ##.......## #........#  ##...!.## #.#####..#  ##...## #.# #..#  vhh##)## #@# #..#  524.0)#.# #.# #).#  #.# #.#####..#  ##.##.......#  ##...########.......#  ###.....##.........####   ............#########  vhξ  ..#####.######  ### vhE vhvhvhcvhr 3vh vh' vh Xvh ,vh9 vh$ vh' ,vh( vh+ vh- j2========vhJ. vh0 vh2 ,vh3 vh5 vh7 ,vh8 vhY: vhe< ,vh+= vh> vh6A vhnA @========vhB vhD vhF ,vh;G vhQ k.....## #....#  ......####....#  ......'.......#####  ......####........#  vhR .....## #........#  ..!.## #.#####..#  ...## #.# #..#  #)## #.# #..#  #.# #.# #@.#  61.0 (9.0) #.# #.#####..#  #.## #........#  ...########.......#  ....##.........####  .......#########  #.###### ###    vhS vh7W vhCY } _You see here a +0 dagger of protection.vhU vhW Wield which item (- for none)?  - - Tentacles (current attack) Floor Items Hand Weapons vh X  a - a +0 dagger of protection[?] describe selected [!] equip|wield[tab] equip|unequip vh vh vh (.....## #....#  weavearden the Conjurer ......####....#  Octopode vh ......'.......#####   Health: 11/11 ======================== ......####........#   Magic: 2/3================-------- .....## #........#   AC: 1Str: 6 vh ...!.## #.#####..#   EV: 12Int: 20 vh ...## #.# #..#   SH: 0Dex: 10 vh #)## #.# #..#   XL:  1 Next: 30% Place: Dungeon:1 #.#vhM ?#.# #@.#   Noise: ---------  Time: 161.0 (0.0) #.#vh #.#####..#   -) Tentacles #.## #........#   Cast: Magic Dart ...########.......#  ....##.........####  .......#########   #.######   ###     _You kill the kobold!There is an open door here. _You see here a +0 club. _You open the door. _There is an open door here. _You see here a +0 dagger of protection.vhp V  Your +0 dagger of protection hums with potential!vh 5 (0.5b) +0 dagger (protect)vh( vhn < _b - a +0 dagger of protection (weapon)vh vhf vhÅ vh vh vh/ vh ,vh vh ,vh> vhX vh vh vhr vh T3========vh- vh vh$ vhZ vh vhA vh vh vh[ vh vh vh vh vh vh vh vh 9========vh vh{ vh ,vhz vh vh vh; vh6 vhT vh) vh^ vh vh Xvh vhN ,vh vh vh ,vh vh vhc vh vh vhd vh ,vh{ vh vh ,vh vh! @  There is an open door here.vh" vhB#  _vhd$ vh' vh* ,vh+ vh / vh,1 vh~1 vhp2 vh5 vh 7 vhN7 vh8 vh[< ,vh&= vhB p _a - 2 potions of magic (gained 1)vh!D 3vhE vhF vhhI ,vhTJ vhfT nvh=[ Xvh] ,vh^ vhxa vh7d ,vhke vhh $ vhh _You open the door.vhvk vhk vh6m vhr @  There is an open door here.vht vhu  _vhv vhx vh{ vhW{ vh| vh~ vh vh vh vh vh 2 #.#..######. ...#..(...... # ### ####.######## vh M#. ..# ##+## # #.###.# ##...## # #...#.# ##.....## # vh/ <#...#.###.......## # ####.....##.........####vhY  .......@..'.........'... vh H####...####.........#### ##.. ##.......## #vh Magic Dart ##S ##.....## # vh q.. ##...## # .#vh! i##)## # S   ball python (constriction, asleep) #.#.# # vhQ #.#.# ###.## #vh 096.5 (35.0)vh= ,7.5 (36vh5 vhR ^ _A ball python comes into view.vh~ w#.#..######. weavearden the Conjurer...#..(...... Octopode# ### ####.######## Health: 11/11 ========================#. ..# ##+## # Magic: 2/3================--------#.###.# ##...## # AC: 1Str: 6#...#.# ##.....## # EV: 12Int: 20#...#.###.......## # SH: 0Dex: 10vh ####.....##.........#### XL:  1 Next: 30% Place: Dungeon:1.......@..'.........'... Noise: ---------  Time: 197.5 (0.0)####..*####.........#### b) +0 dagger (protect)##.* ##.......## # Cast: Magic Dart##S ##.....## #.. ##...## #.###)## # S   ball python (constriction)#.#.###.#.####.## #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the vh$ cball python.  The ball python is moderately wounded.vhQ vhX U.S.vh_ 4==8.5 (1vhe vhh   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.vh9  #.#..######. weavearden the Conjurer ...#..(...... Octopode # ### ####.######## Health: 11/11 ======================== #. ..# ##+## # Magic: 1/3========---------------- #.###.# ##...## # AC: 1Str: 6 #...#.# ##.....## # EV: 12Int: 20 #...#.###.......## # SH: 0Dex: 10 ####.....##.........#### XL:  1 Next: 30% Place: Dungeon:1 .......@..'.........'... Noise: ==-------  Time: 198.5 (0.0)[vh6: 10;9H ####...####.........#### b) +0 dagger (protect) ##.S ##.......## # Cast: Magic Dart ##. ##.....## # .. ##...## # .# ##)## # S   ball python (constriction) #. #.# # #. #.# # ##.## #Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.vh,B  ( # ###  #. ..# ##+##          '... *. ##.. ##.......##  ##. ##.....##  ..   .# ##)##   #. #.#   #. #.#   ##.##  vh ...vh o4-9.5 (1Magic Dartvh vh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! vh   Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vhv vh:8- vh vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.) vh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vhmm vh6r vhw vhy  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  vhyw_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  vh.z_You can't see any susceptible monsters within range! (Use Z to cast anyway.) vhc3 vh #.##........... #.###.....#####. #.@......## ### -242.5 (43.0) ##########   vhZ vhz  vh F-3.5 (44 vhH vh<onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  vht_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down. vh}o3 vh p vh5r vht vht vhx vh| vh~, vh~ vh2 vhC vh{ vh vhtR  There is a stone staircase leading down here. vh- vhڋ5 _ vh vhۏ, vh vh vh, vhC vh vh vh vhޣ, vhФ vhT vhf, vh vhX vh vh?, vh vhճ vh vh vh| vh vh&, vh vh vh, vh vh vh, vhj vh vh vh vh vh vh vh vh vh vh^X vh) vhl vh vh@ vh vh> vh vh vh, vh} vh vh vh vhn vh1 vh vh vh vhL vhh, vh% vh vh vh vh! vh vh' vha vh vh vhr, vhY vh vh vhF vh vh vhz , vh>  vh  vh, vh vhh vh_, vhC vhx vh[, vh%  vh! vh#, vhS$ vhM* vh, vh], vh, vh. vh@0 vhf0 vh 1 vh2 vh[4 vh4 vhz5 vh6 vh8, vh{9 vh: vh<, vhP= vh? vh@, vhSA vhB vhwD vhD vhPE vhL vhM, vh6N vhP vhR, vhR vheU vhV vhV vhZW vhfY vh[, vh[ vh^ vhG_ vh_ vh ` vh b vhd, vh;e vhpg vhi, vhLj vhl vhoX vhVq vhq vhr vhs vhu vhu vhOv vhx vhy, vhz vhLX vhwB vh vh vh, vh vh vhm vh vh vh vh6, vh vh vhI, vhԟ vh vh٣, vhd vh` vhߧ vh& vh vh vhҭ, vh& vh vhe, vh] vhw vhJ, vh vh= vh, vhw vh vh, vh vhJ vh&, vh vh6 vh vhU vh# vhn vh, vh  vh vh, vh vh& vh, vh] vh vh, vh{ vh vhf, vh, vh vh), vh vh vh, vht vhh vh vh,  vh  vh  vhw , vh/  vh vhB vh4 vh), vh vh~ vh., vh vh vh, vh  vh# vh 0 # ##......[..# . . ....!.. #..#...  ##$... .#.#.  ..... ...  #...#######.##### #...#~~#.#~~ #...#~#.........#~ #@..##...........#323.5 (80 #.^.#.............##..##............. vh0##..#.#.............#..#.........<...... ##..#.#............. ##..##............. ##..#............. #..##...........# vh8 vh=,4.5 (81 vhA vhEH _Found a ring mail. vh:  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vh vh[  vh vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.) vh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vh vh vhb vh  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure vhR)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) vh   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vhٛ vh\ vh vh  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) vh vh vh{ vh vh vh !: _ vhn" vh% vh% vh.( vh+ vh;<##..J.S.#  vht<I.......## +##........## ##...[..# . . .. vh<<!..##..#... #######$.......#.#. ..............#...  vhi=#.@.#######.#######...#~~##~~##...#~##~#Magic Dart #...### #.^.#.......#..##..# J   endoplasm (asleep)##..#.#...# S   ball python (constriction, asleep)#..#.........<##..#.#.. vhL16.5 (2.0) vhP+7.5 (3 vh'[ vh6]onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An endoplasm and a ball python come into view. vhBPweavearden the Conjurer##..J.S.#Octopode...*...## +## Health: 11/11 ========================..*.....## ##...Magic: 2/3================--------..*.[..# . . ..AC: 1Str: 6#.*!..##..#...EV: 12Int: 20#######*.......#.#.SH: 0Dex: 10.......*......#...XL:  1 Next: 40% Place: Dungeon:1#.@.#######.####### Noise: ---------  Time: 327.5 (0.0)#..[37 vh"Qm.#~~#.......#~~# b) +0 dagger (protect)#...#~#.........#~# Cast: Magic Dart#...##...........###.^.#.............###..##.............# J   endoplasm##..#.#.............# S   ball python (constriction, asleep)#..#.........<.......##..#.#.............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded. vh vh*x.J....$. vh3=8.5 (1 vh vhu  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers. vh]  weavearden the Conjurer ##....S.#  Octopode vh8..J....## +##  Health: 11/11 ======================== ........## ##...  Magic: 1/3========---------------- vhq....[..# . . ..  AC: 1Str: 6 #..!..##..#...  EV: 12 vhInt: 20 #######$.......#.#.  SH: 0 vh!Dex: 10 ..............#...  XL:  1 Next: 40% Place: Dungeon:1 vh vh#.@.#######.####### Noise: =--------  Time: 328.5 (0.0) #...#~~#.......#~~# b) +0 dagger (protect) vh4 #...#~#.........#~# Cast: Magic Dart vh[m #...##...........## vh #.^.#.............# ##..##.............# J   endoplasm vh ##..#.#.............# S   ball python (constriction, asleep) vh #..#.........<....... ##..#.#.............# vhCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. vh   ... +##  ..* ##...  ..*.[..# . . ..  vhO#*  *  *  vh S   ball python (constriction, asleep)  vhW < vho....$. vhM69.5 (1  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! vh? vh h _Your Stealth skill increases to level 3! vhaU weavearden the Conjurer##....S.#Octopode....*..## +## Health: 11/11 ========================....*...## ##...Magic: 0/3------------------------...*[..# . . ..AC: 1Str: 6#..*..##..#...EV: 12Int: 20#######$*......#.#.SH: 0Dex: 10........*.....#...XL:  1 Next: 60% Place: Dungeon:1#.@.#######.####### Noise: =--------  Time: 329.5 (0.0)#...#~~#.......#~~# vhV [40m b) +0 dagger (protect)#...#~#.........#~# Cast: Magic Dart#...##...........###.^.#.............###..##.............# S   ball python (constriction)##..#.#.............##..#.........<.......##..#.#.............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line vh_V Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is heavily wounded. vhA  vh ..S..!.. vh| `30.5 (1Magic Dart vh  vh   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is heavily wounded. _The ball python hisses angrily. vhğ  Casting: Magic Dart (safe; 3% risk of failure)  vh*\Confirm with . or Enter, or press ? or * to list all spells. vh vh4{ _You don't have enough magic to cast this spell. vh& ##......#  .....S.## +##  ........## ##...  ....[..# . . ..  #..!..##..#...  #######$.......#.#.  ..............#...  #.@.# #...# #...# #...# #.^.# ##..## ##..#. #..#..< vhf X ##......#  .....S.## +##  ........## ##...  ....[..# . . ..  #..!..##..#...  #######$.......#.#.  ..............#...  #.@.# #...# #...# #...# vh6 #.^.# ##..## ##..#. #..#..< vhs  vh  vh  vh b _A ball python is nearby!vhU<r.#.# ##......# ##.....S.## +##.........## ##.....[..# . .  #..!..##..#..#######$#........@.....#... #####...#######.####### #...#~#~~# #...#~#~##...#####.^.#.# #..##.# r   rat (wandering)##..#.#......##..#.........<.vh vh vh_!vhF)v.r.Svh).-1vh+0vh`3V _A rat comes into view.vh[   Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhN\ 8-vhb vhd P _You don't know that spell.vh #  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh: vh e _You don't have enough magic to cast this spell.vhD  ..##.# ##...#.# ##...r.. ### +##.....## ##... ....S..# . . .. #..!..##..#... #######..#.#...............#... ######...#######.####### #...#~~#~~# #...#~#~# #...### #.^.#.#vh F  ##..##.# ##..#.#......#vhH vhK vhcS z.r[SvhS -2 _vh\ vh` R _You see here 10 gold pieces.vh* #..##.# ##...#.# ##....r.# ##.## +## #.## ##... #....[..# . . .. #..S..##..#... #######$#.#. .#... vhԷ ######...#######.# #...##.## #.^.#.# ##..#.#.#.vh vh x.r=3vh vhq \ _The ball python closely misses you. x2vh9z _The ball python closely misses you. x2  You closely miss the ball python.  The rat squeaks loudly.  You grab the ball pythonvh6{.  The ball python is heavily wounded.  You constrict the ball python.vhu{vhs.r!r   ratvh77==4vhWvh!O _You kill the ball python!vh[ #... .. ..##.# #.# # #.## +###......r..## ##.#....[..# . .  #..@..##..#..#######$.#..............#... ######...#######.########...#~#~~##...#~#~# #...#####.^.##.#vhڞvhK.rvhe0---5vh)vht _You see here a fuming blue potion.  You barely miss the rat. You grab the rat. You constrict the rat.vh[8=--6vhNvh'G _You kill the rat!vhF vhnG vhM vhKP  vhP :_No target in view!vh24vhxvhNH _No target in view!vh^Ivhbvhf: _vhjBvhkp1========vhlvhKo,vh`pvhrvh+svhatvhv,vhyvh/|vh~|9========vh}vh,vhvh,vhvhvhˈvh'vhvhvh,vhvh8,vhAvhTvhM2========vh vh,vhvhz,vhvhY,vhvhvh\@========vhvh9,vhַvh,vhvh ,vhRvhjvhvh0Xvh,vhvhi,vhvh vhT3========vhvh$-vh 064.5 (28.0)vhF-5.5 (29vh vh(  vh vh4_c - a fuming blue potionvhpvh3vh0vhCvh.XvhR,vhvhV========vhvhgM _You now have 47 gold pieces (gained 10).vh3vhXvh ,vh.BvhYvh,vhvhvhp,vhvhvh,vhvhcvhvhvhvhvh,vhvhvhRvhvhvhvh+vhgvhsvhTvh,vhZvhfvhA,vhvh+vh,vhCvhvh ,vhvhvh,vh^vhBvhfvhdvhKvhzvhvhvhvhNvhvh4vh3,vhvhMvhD vh vhA vhvhn,vhmvhvhBvh vhgvhvhTvh@vh#Xvh%vh &vh&vh(vh{*,vhj+vh,vh.vh.vh/vh0vhd2vh2vh"3vh4vhq6vh6vhE7vh<Xvh>vh"@,vh@vhvh i  #######  #.....##  #.###.##########.# #.######..........  #.###.#.........##.##  #.......####...###S#  #..##.### #vhe 1.# ##...#.# #.###### #......# #.# Magic Dart .......## #+## ........## ##... vh ....[..##. . ..S   ball python (constriction, asleep) #.....##..#... #........#.#. ........#...vh -99.5 (34vh.400.5 (35vh!vh ^ _A ball python comes into view.vhH=    #.....# ###  #.###.# ##.#  #.# #.######...  #.###.#........  #.......####...###S#  #. ##..@...# ...#.# #.###### #. #.# . #+## . ##... ....[..##. . .. #... #..vh. vh3   #.....# ###  #.###.# ##.# vh. #.# #.######...  #.###.#........vh]  #.......####...###S#  #.vh= ##..@...# ...#.# #.###### .vh #.# . vhB . vh...[..##. . .....vh@]..vh vh9vhKvhb _A ball python is nearby!vh O  weavearden the Conjurer  Octopode  ####### Health: 11/11 ========================  #.....# ### Magic: 2/3================-------- vh  #.###.# ##.########  AC: 1Str: 6  #.# #.######..........  EV: 12Int: 20  #.###.#.........##.##  SH: 0Dex: 10  #.......####...###S#  XL:  1 Next: 80% Place: Dungeon:1  #..##.### ##..@...#  Noise: ---------  Time: 400.5 (0.0) ##...#.# #.######  b) +0 dagger (protect) #......# #.#vh  Cast: Magic Dart .......## #+## ........## ##... ....[..##. . ..vh  S   ball python (constriction, asleep) #.....##..#... #........#.#. vh ........#...Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh" xAiming: Magic Dart (safe; 3% risk of failure)  vh Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.vh     #.....# ###  #.###.#   #.# #. vh  #.###.#.  #......†#  #. ##..@**.# ...#.#  .vh  #.# .  . vh' ...[..##. . .....vh,M '..vh#S o9=1.5 (1Magic Dartvh`X vh_[ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!vh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhvhLvhvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhE7  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhrvh1&  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh:3vhw43vh6vh=| _vhK?BvhA,vh3Bvh{F,vhGvhIvh4J,vhKvh@LvhNvh:Rvh!S,vhTvhQU,vhVvhX,vhY,vhZvh=[vh}[T3========vh\vh_vhcBvhcdvhf,vhgvhhvhvgonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here a ball python corpse.======== _vh xvh}Xvh`,vhvhvhBvhvhvhʩBvh`vhCBvh Xvh2vhvhvh;vhBvh,vh[vhvhQBvhvh6,vhϾvhKvh,vhwvhvhW,vhrvhXvh8Xvhvh;vh ##########   #........#   #.######.#  # #.# #.#  #########.######.#  vh?4...............#.#  ..##.####.##.#.#.#  .###†# #.# # #@#  - .....# #..J.....#  ###### #.##...###  Magic Dart # #.###..  ## #.# #.  . #.# #.   J   endoplasm (asleep) .   ##   vh,38.5 (37.0)-9.5 (38 _An endoplasm comes into view.vhk ###  #........#  #.######.# # #.# #.# .######.# ..........#.# .#.# vh#†# #.# # #@# .....# #..J.....#  #.##...### # #.###..  #.# #. . #.# #.  .  ## vhή ###  #........#  #.######.#  #.# #.# .######.# ..........#.# .#.# †# #.# # #@# ....# #..J.....#  #.##...###  #.###..  #.# #.  #.# #.  .  ## vh _An endoplasm is nearby!vh0  weavearden the Conjurer##########   Octopode#........#   Health: 11/11 ========================#.######.#   Magic: 2/3================-------- ##.# #.#   AC: 1Str: 6 #########.######.#   EV: 12Int: 20 ...............#.#   SH: 0Dex: 10 ..##.####.##.#.#.#   XL:  1 Next: 90% Place: Dungeon:1 .###†# #.# # #@#   [40vhE2-mNoise: ---------  Time: 439.5 (0.0) .....# #..J****.#   b) +0 dagger (protect) ###### #.##...###   Cast: Magic Dart ##.###.. ###.# #. .#.# #.  J   endoplasm. ##  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.vhvh+.J...vh}4=40.5 (1vhvh   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.vhO  weavearden the Conjurer ########## Octopode #........# Health: 11/11 ======================== #.######.# Magic: 1/3========---------------- # #.# #.# AC: 1Str: 6 #########.######.# EV: 12Int: 20 ...............#.# SH: 0Dex: 10 ..##.####.##.#.#.# XL:  1 Next: 90% Place: Dungeon:1 .###†# #.# # #@# Noise: =--------  Time: 440.5 (0.0) .....# #...J....# b) +0 dagger (protect) ###### #.##...[40vhm### Cast: Magic Dart # #.###.. ## #.# #. . #.# #. J   endoplasm . ##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.vh|   #........#  #.  #.# #.# . ..... . †# #.# # #@# ....# #....***.#   vh[   #.# #.  #.# #.   .   ##    vhK.....vhO  weavearden the Conjurer##########   Octopode#........#   Health: 11/11 ========================#.######.#   Magic: 1/3========---------------- ##.# #.#   AC: 1Str: 6 vhP#########.######.#   EV: 12Int: 20 ...............#.#   SH: 0Dex: 10 ..##.####.##.#.#.#   XL:  1 Next: 110% Place: Dungeon:1 .###†# #.# # #@#   Noise: =--------  Time: 441.5 (1.0) .....# #........#   b) +0 dagger (protect) ###### #.##...###   Cast: Magic Dart ##.###.. ###.# #. .#.# #.  vhPw.  ##    Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linevhQAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.vhSAim  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!  You have reached level 2!vh[/  --more--vhW 7/171/5----2 4% Magic DartvhC\ vh^ 4 _vhIvhްvh| _vhĵ,vhvhBP----vhvh%,vhvh׻,vh"vh,vh8vhN,vh׿vhvh#2vh;4=====vhvhBvhq,vhWvhvh:vhvhvhA6=====vhvhvhvhvh ,vhvh ,vhfvh,vhvh<,vhvh,vhvhvh6Q3=====vhvh5,vhvh,vhvhBvhvho======vhvh,vhvh,vhvh_,vhvhn,vhvhF,vhvh,vh[vh,vh.vh}4=====vh,vhPvhPvhvhvh,vhvhvh======vhYvh,vh3vhFBvh,vhMvh,vh1vh,vhcvhvhvhIvhI5=====vhBvh'vhs,vh:vh!Bvhvh vhvh6=====vh5 vhk vh#.######.#  ### #.# #.# ##.#########.######.# #.................#.# vh\.....##.####.##.#.#.# ...###†# #.##.#.#.# ##......# #........#  #.###### #.##...###  #.# #.###@.# vh8G-  #+## #.# #..# ... #.# #..# vhMagic Dart  .. ...# .. ##.##  #.# b   bat (asleep) ..b  ###### #.#  ..#~~# vh vh$088.5 (47.0)vh9*F-9.5 (48vh)>l _A bat comes into view.vhvh Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2 vh b - Fulminant PrismConjuration/Alchemy 54% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 54% 4 4 spell levels left vh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit vh vh^ vhկO#.######.#   weavearden the Conjurer####.# #.#   Octopode ##.#########.######.#   Health: 17/17 ======================== #.................#.#   Magic: 5/5 vhP======================== .....##.####.##.#.#.#   AC: 1Str: 6 #...###†# #.##.#.#.#   EV: 12Int: 20 ##......# #........#   SH: 0Dex: 10  vhZ#.###### #.##...###   XL:  2 Next:  4% Place: Dungeon:1  #.##.###@.#  Noise: ---------  Time: 489.5 (0.0)  #+## vh1#.# #..#  b) +0 dagger (protect) #...#.# #..#  Cast: Magic Dart  .....# .. vh\##.## .#.# vh  b   bat (asleep)..b ###### vhB#.# ..#~~# Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  vh/_You kill the endoplasm! _You have reached level 2! _A bat comes into view. vh vhfMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - No!vh]0!vhpJ^#.######.#   weavearden the Conjurer####.# #.#   Octopode ##.#########.######.#   Health: 17/17 ======================== !vhKs#.................#.#   Magic: 5/5======================== .....##.####.##.#.#.#   AC: 1Str: 6 #...###†# #.##.#.#.#   EV: 12Int: 20 ##......# #........#   SH: 0Dex: 10  #.###### #.##...###   XL:  2 Next:  4% Place: Dungeon:1  #.##.###@.#!vh!L  Noise: ---------  Time: 489.5 (0.0)  #+###.# #..#  b) +0 dagger (protect) #...#.# #..#!vhL  Cast: Magic Dart  .....# ..##.## .#.#  b   bat (asleep)..b!vh$M~ #######.# ..#~~#!vh^MJ Press: ? - help, Shift-Dir - straight line!vhMAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! !vhN_You have reached level 2! _A bat comes into view.!vhT,90.5 (1!vhiZ!vh=b!vh;i+1.5 (2!vho!vh2.5 (3 _You start memorising the spell. You continue memorising. x2!vhX!vhy _You finish memorising. Spell assigned to 'b'.!vh` &   ### #.# #.# #####.# ....#.# #.##.#.#.# †# #.##.#.#.#  #........#   #.##...###  #.# #.###@.#  #+## #.# #..# !vha #.# #..#  .. ...#  ##.## .#.#  ..b  #.# !vh 9   ### #.# #.# #####.# ....#.# #.##.#.#.# †# #.##.#.#.#  #........#   #.##...###  #.# #.###@.#  #+## #.# #..#  #.# #..#  .. ...#  ##.## !vh? #.#  ..b  #.# !vh4 !vh !vh) !vh Z _A bat is nearby!"vhD #.######.#  weavearden the Conjurer  ### #.# #.#  Octopode ##.#########.######.#  Health: 17/17 ======================== #.................#.#  Magic: 4/5===================----- .....##.####.##.#.#.#  AC: 1Str: 6 #...###†# #.##.#.#.#  EV: 12Int: 20 ##......# #........#  SH: 0Dex: 10 "vh1 #.###### #.##...###  XL:  2 Next:  4% Place: Dungeon:1  #.# #.###@.# Noise: ---------  Time: 492.5 (0.0)  #+## #.# #..# b) +0 dagger (protect) "vh#... #.# #..# Cast: Magic Dart  .. ...# "vh#.. ##.## .#.# b   bat (asleep)"vh ..b ###### #.# "vh..#~~#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."vh8xAiming: Magic Dart (safe; 3% risk of failure)  "vhZxPress: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  "vh{The magic dart hits the bat."vhȓ   ### #.# #.#    "vhm†#        #.#   #+## #.# #*.#  #.# #*.#  .. .*.#  ##*## "vh#*#  ...   #.#   "vhBI......"vhN$o8=3.5 (1Magic Dart"vh+'"vh)Sonfirm with . or Enter, or press ? or * to list all spells."vh'*zAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!"vh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."vh4"vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"vh!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."vh$ "vh "vh "vhS   Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"vh 3"vh  _"vh "vh ,"vhI "vh~ "vh "vhM "vh ,"vhK "vh ,"vh "vh ,"vh "vhv e5====="vh "vhy "vh ,"vh^ "vh" "vhZ* ##.######## #.................#.# .....##..#.#.###†# #.##.#.#.# "vhj+ "##......# #........#  #.###### #.##...###  #.# #.###..# +## #.# #..# #... -  .. #l...#.##Cast: Magic Dartl   frilled lizard (asleep)##. ...#~## ....##"vhF, & "vh1 504.5 (11.0)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure"vh2 @)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A frilled lizard comes into view."vh9 f.ll"vhz; 4=5.5 (12"vhCA "vh2D 8 _The frilled lizard hisses angrily.#vhy ....#.# #.#.#.# †# #.##.#.#.#  #........#   #.##...###  #.# #.###..#  #+## #.# #..#  #.# #@.#  .. #.l....#  #.###.## .#.#  ...  #.# #vhOV ##.  # #vh ....#.# #.#.#.# †# #.##.#.#.#  #........#   #.##...###  #.# #.###..#  #+## #.# #..#  #.# #@.#  .. #.l....#  #.###.## #.#  ...  #.#  ##.  # #vh#vh' #vh%#vh(e _A frilled lizard is nearby!#vhv ##.#########.######.#  weavearden the Conjurer #.................#.#  Octopode .....##.####.##.#.#.#  Health: 17/17 ======================== #...###†# #.##.#.#.#  Magic: 4/5===================----- #vh ]##......# #........#  AC: 1Str: 6  #.###### #.##...###  EV: 12Int: 20  #.# #.###..# SH: 0Dex: 10  #+## #.# #..# XL:  2 Next:  8% Place: Dungeon:1 #vhU #... #.# #@.# Noise: =--------  Time: 505.5 (0.0)  .. #.l....##vhȞ  b) +0 dagger (protect) .. #.###.## Cast: Magic Dart .#.# ... ###### #.##vh  l   frilled lizard ..#~~# ##. ...#~# # #vh+ ....##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#vhc Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.#vh    †#      #vh5 S  #.#   #+## #.# #..#  #.# #@.#  .. #..**..#   #vhn #.#  ...  #.# #vh  ##.   #  #vhƥ R #vh* )...#vh1 h126.5 (1Magic Dart#vh6 #vh8 R _You kill the frilled lizard!#vh[  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#vh #vh #vh #vh^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$vh'  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$vh$vhl$vh $vh  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure$vh~)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$vh 3$vh$vhɲ$vh| _$vhP,$vh$vhZ$vh,$vhM$vh,$vh-$vh,$vh$vh$vhO5=====$vh $vh $vh,$vhbE=====$vhxB$vh$vhV$vhZ,$vhc$vh$vhd,$vh$vh $vhB$vhl$vh,$vhE$vh= #. #.##...###  #.# #.###..#  #+## #.# #..# $vh; ##... #.###..# . . .. #......# .#... ##.###.## #.#. ..###...##.### ... .............# #######.......@.#.#.# - .....#~~#...###..###..# ....#~#... #.## #.# ......##.. ##. # ........#. .  ........#  $vh......#.  <........  ....# 259.0)$vh F-6.5 (20$vh>$vhRonfirm with . or Enter, or press ? or * to list all spells. $vhw_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. $vhN_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _d - a scroll labelled DIAFRI KARIPS$vhI I$vh $vh $vhҊ B$vhi ,$vh$ $vh $vhm ,$vhя $vh $vh . . .. #......# .#... .. ## #.#. ...###...##.### ... ..............# #.#######.........#.#.# .....#~~#...###..###..# ......#~#... #.## #.#....##.. ##.## # ........#. #@.# ...# #.....B#..#. ###.####Magic Dart<........ .#   .##B   giant cockroach (asleep)  ......##  #~# # $vh 19.5 (3.0)$vh nB.B$vh ,30.5 (4$vh $vh b _A giant cockroach comes into view.%vh% . . ..#......#  weavearden the Conjurer .#... .. ##.###.##  Octopode #.#. ...###...##.###   Health: 17/17 ======================== ... ..............#   Magic: 4/5===================----- %vh= 8#.#######.........#.#.#   AC: 1Str: 6 .....#~~#...###..###..#   EV: 12Int: 20 ......#~#... #.## #.#   SH: 0Dex: 10 .......##.. ##.## #   XL:  2 Next: 12% Place: Dungeon:1 ........#. #@*#  Noise: ---------  Time: 530.5 (0.0) ........##..**B.#   b) +0 dagger (protect) %vh ........#. ###.####   Cast: Magic Dart .<.........# ........#.# ........##  B   giant cockroach ........# .......## ......#~# # Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.%vh\%vh1N..B.%vhN3=1.5 (1%vh%vh!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line%vhAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach. _The giant cockroach is moderately wounded.%vhN. . ..#......#  weavearden the Conjurer .#... .. ##.###.##  Octopode #.#. ...###...##.###   Health: 17/17 ======================== ... ..............#   Magic: 3/5==============---------- #.#######.........#.#.#   AC: 1Str: 6 %vh.....#~~#...###..###..#   EV: 12Int: 20 ......#~#... #.## #.#   SH: 0Dex: 10 .......##.. ##.## #   XL:  2 Next: 12% Place: Dungeon:1 ........#. #@*#  Noise: =--------  Time: 531.5 (0.0) ........##..*B..#   b) +0 dagger (protect) ........#. ###.####   Cast: Magic Dart .<.........# ........#.# ........##  B   giant cockroach ........# .......## ......#~#[4%vh0m # Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%vh 2Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 100% to hit)  %vh?;The magic dart hits the giant cockroach but does no damage.%vha%vhfM.B.%vhg+2.5 (1%vhl%vhn%vhoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  %vhr)Aim: a giant cockroach (moderately wounded, 100% to hit)  The magic dart hits the giant cockroach but does no damage. _The giant cockroach is moderately wounded.%vh% c . ..   .. ##.  ...###..  ........ ... #.  #.## #.#  ##.## #  #@.#  #..B...#  ###.#### .<%vh% .#  .#  #  #%vh  . ..   .. ##.  ...###..  ........ ... #.  #.## #.#  ##.## #  #@.# %vh  #..B...#  ###.#### < .#  .#  #  #%vh %vh %vh %vh6 f _A giant cockroach is nearby!%vhp . . .. #......#  weavearden the Conjurer .#... .. ##.###.##  Octopode #.#. ...###...##.###  Health: 17/17 ======================== ... ..............#  Magic: 2/5%vh< v=========--------------- #.#######.........#.#.#  AC: 1Str: 6 .....#~~#...###..###..#  EV: 12Int: 20 ......#~#... #.## #.#  SH: 0Dex: 10 .......##.. ##.## #  XL:  2 Next: 12% Place: Dungeon:1 ........#. #@.# Noise: =--------  Time: 532.5 (0.0) %vh ........# #..B...#  b) +0 dagger (protect) ........#. ###.####  Cast: Magic Dart .<........ .# ........# .# ........# #  B   giant cockroach ........# .......## ......#~# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line%vh Aim: a giant cockroach (moderately wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.%vh  . ..   ..      .%vh ]   #.## #.#  ##.## #  #@B# %vh< #......#   <%vhc  .#  .#  # %vh : #%vh Y3.5 (1Contam %vh %vh   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (moderately wounded, 100% to hit)  You miscast Magic Dart.are very lightly c%vh; ontaminated with residual magic. _Nothing appears to happen. The giant cockroach closely misses you.%vh. . .. #......#  weavearden the Conjurer .#... .. ##.###.##  Octopode #.#. ...###...##.###  Health: 17/17 ======================== ... ..............#  Magic: 1/5====-------------------- #.#######.........#.#.#  AC: 1%vhStr: 6 .....#~~#...###..###..#  EV: 12Int: 20 ......#~#... #.## #.#  SH: 0Dex: 10 .......##.. ##.## #  XL:  2 Next: 12% Place: Dungeon:1 ........#. #@B# Noise: =--------  Time: 533.5 (0.0) %vh........# #......#  b) +0 dagger (protect) ........#. ###.####  Cast: Magic Dart .<........ .#  Contam %vh........# .# ........# #  B   giant cockroach %vh#J........# .......## ......#~# #%vhPHCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  %vhPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 100% to hit)  The magic dart hits the giant cockroach.%vh # . ..   ..      .  %vh G #.## #.#  ##.## #  #@.#     < .#  .#  #     # %vhN &vhb&.&vhGhj204.5 (1Magic Dart&vh`l&vhnoMConfirm with . or Enter, or press ? or * to list all spells.Aim&vhot  Press: ? - help, Shift-Dir - straight line: a giant cockroach (moderately wounded, 100% to hit)  The magic dart hits the giant cockroach. _You kill the giant cockroach!&vh:3&vhI&vhB&vhȦ&vhɧT&vha _Your magical contamination has completely faded away.&vhi,&vh&vhP2=====&vh_&vh,&vhͯ&vh~,&vh&vh&vh,&vhг&vhS=====&vhӵ&vh'&vhe&vh,&vhj&vh &vhQ&vh&vh&vhW&vh&vh,&vh{&vh,&vh&vh&vhQ3=====&vh|&vh,&vhE=====&vh,&vh&vh,&vh&vh,&vhS&vh,&vh"&vh9,&vh&vh&vh>Q4=====&vh&vh,&vh9&vh=&vh&vh&vhB,&vh&vhyS=====&vh&vhB&vh,&vh&vhoB&vh,&vhS&vh,&vh5&vh,&vh5&vhe5=====&vha&vh&vh&vh&vh:&vh&vh&vh&vh&vh&vh(&vhq&vh&vh"&vhw&vh6=====&vh&vh8&vhH&vh&vh&vh&vh,&vhb&vh&vh,&vh&vh&vhO,&vh&vh?&vhj&vh&vh&vh ,&vh ,&vh!&vhq#&vh%&vh=%&vh&&vh(&vh)&vh*&vh*&vh,&vh.,&vhk/&vh0&vh 3,&vh97&vh:&vh <&vhU<&vh=&vh>&vh(A,&vhA&vhB&vhC,&vh]D&vhG&vhI,&vhJ&vhL&vhM,&vhM&vhRQ&vh|`#####.#######...#.#.# ~#.......#~~#...###..###..# ........#~#... #.## ##.# ........##... ##.###..# ............#..g #..#.#.# .......##..## #......# ......#.#..#####.#### <.........#..# #.# ....#.#.@# #.# -....##..## #.# ....#..#######.# Magic Dart..##..........# #..#~#..#.####### ~#.#~~#..#.&vha#    g   hobgoblin (asleep) #####.#######....#  #...#.......###  #.#......[.#  &vh(g098.5 (64.0)&vhiF-9.5 (65&vhin&vhs\ _A hobgoblin comes into view.&vhqv#####.#######.........#.#.#   weavearden the Conjurer ~#.......#~~#...###..###..#   Octopode &vhn#.........#~#... #.## ##.#   Health: 17/17 ======================== ...........##... ##.###..#   Magic: 4/5===================----- ............#..g #..#.#.#   AC: 1Str: 6 ............##.*## #......#   EV: 12Int: 20 ............#.#.*#####.####   SH: 0Dex: 10 .....<.........#*.# #.#&vh;  XL:  2 Next: 20% Place: Dungeon:1 ............#.#.@# #.#  Noise: ---------  Time: 599.5 (0.0) ............##..## #.#  b) +0 dagger (protect) ............#..#######.#  Cast: Magic Dart ...........##..........# #.........#~#..#.####### ~#.......#~~#..#.#  g   hobgoblin #####.#######....# &vh ...#...#.......### ....#.#......[.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  &vhePress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.&vhN&vhW.g..&vhm7===600.5 (1&vh!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.hobgoblin is lightly wounded. _shouts! You hear a shout!&vhZ #... #... #.## ##.# #... ..# ... #..#.#.# ...##.g## #......# ...#.#..#####.#### <.........#..# #.# #.@# #.# #..## #.# #..#.# #..........# #..#. #..#.##....#[.#&vhV6 #... #... #.## ##.# #... ..# ... #..#.#.# ...##.g## #......# ...#.#..#####.#### <.........#..# #.# #.@# #.# &vhW#..## #.# #..#.# #..........# #..#. #..#.##....#[.#&vh\&vh^&vhc&vhLf` _A hobgoblin is nearby!&vh{#####.#######.........#.#.#   weavearden the Conjurer ~#.......#~~#...###..###..#   Octopode #.........#~#... #.## ##.#   Health: 17/17 ======================== ...........##... ##.###..#   Magic: 3/5==============---------- ............#... #..#.#.#   AC: 1Str: 6 &vhx............##.g## #......#   EV: 12Int: 20 ............#.#*.#####.####   SH: 0Dex: 10 .....<.........#*.# #.#  XL:  2 Next: 20% Place: Dungeon:1 ............#.#.@# #.#  Noise: ===------  Time: 600.5 (0.0) ............##..## #.#  b) +0 dagger (protect) ............#..#######.#  Cast: Magic Dart ...........##..........# #.........#~#..#.####### ~#.......#~~#.&vh.#.#  g   hobgoblin #####.#######....# ...#...#.......### ....#.#......[.# Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.&vh&vh6S..g.&vh4--1.5 (1&vh&vh!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.&vhk  #... #... #.## ##.# #... ..# ... #..#.#.# ...##..## #......# &vhl B...#.#.g#####.#### <.........#..# #.# #.@# #.# #..## #.# #..#.# #..........# #..#. #..#.##....#[.#&vh  #... #... #.## ##.# #... ..# ... #..#.#.# ...##..## #......# ...#.#.g#####.#### <.........#..# #.# #.@# #.# #..## #.# #..#.# #..........# #..#. #..#.##....#[.#&vh &vh2 9--&vh &vhv ` _A hobgoblin is nearby!&vhL #####.#######.........#.#.#  weavearden the Conjurer ~#.......#~~#...###..###..#  Octopode #.........#~#... #.## ##.#  Health: 17/17 ======================== ...........##... ##.###..#  Magic: 2/5=========--------------- ............#... #..#.#.#  AC: 1Str: 6 ............##..## #......#  EV: 12Int: 20 ............#.#.g#####.####  SH: 0Dex: 10 .....<.........#..# #.#  XL:  2 Next: 20% Place: Dungeon:1 ............#.#.@# #.#  Noise: =--------  Time: 601.5 (0.0) ............##&vhM Y..## #.#  b) +0 dagger (protect) ............#..#######.#  Cast: Magic Dart ...........##..........# #.........#~#..#.####### ~#.......#~~#..#.# g   hobgoblin #####.#######....# ...#...#.......### ....#.#......[.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.&vhzP    #.## ##.#  ..#  #..#.#.#  #......# †#####.#### <*.# #.#  #.#  #.# .# ........# .    [.# &vh &.&vh g92.5 (1Magic Dart&vhJ &vh oMConfirm with . or Enter, or press ? or * to list all spells.Aim&vhO _  Press: ? - help, Shift-Dir - straight line: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!&vh' 3&vh &vh &vh; &vhe ,&vhc &vh .K...#.......-....Magic Dart.........&vh .K   kobold (missile, wandering)&vh W5.5 (3)&vhB E-6.5 (4&vh_ &vh u _A kobold comes into view. It is wielding a +0 dagger.&vh#####.#######.........#.#.#  weavearden the Conjurer ~#.......#~~#K..###..###..#  Octopode #.........#~#... #.## ##.#  Health: 17/17 ======================== ...........##... ##.###..#  Magic: 1/5&vh'====-------------------- ............#... #..#.#.#  AC: 1Str: 6 ............##..## #......#  EV: 12Int: 20 ............#.#.†#####.####  SH: 0Dex: 10 .....<.........#..# #.#  XL:  2 Next: 29% Place: Dungeon:1 &vhO............#.#.@# #.#  Noise: ---------  Time: 606.5 (0.0) ............##..## #.#  b) +0 dagger (protect) ............#..#######.#  Cast: Magic Dart ...........##..........# #.........#~#..#.####### ~#.......#~~#..#.# K   kobold (missile) #####.#######....# ...#...#.......### ....#.#......[.#&vh.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&vhZ5Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold.&vh  ) *.. #.## ##.# *.  *.  *##  * <&vh *.# #.#  #.#  #.#      [.# &vh &vhA......&vhWp33=7.5 (1Magic Dart&vh&vhȸNMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  &vhgThe magic dart hits the kobold. _You kill the kobold!'vh<  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'vhS'vh'vh'vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'vhI'vh'vhkf _'vh'vh'vhW2====='vh-'vh'vh'vh'vh,'vh'vh,'vh 'vh S====='vh 'vh>,'vh'vh,'vh'vhC,'vh'vhC,'vh'vh,'vh'vhH'vh g3====='vh"'vh#,'vh$'vh&,'vhS''vh)'vh,====='vhf0'vh1,'vh/3'vh5,'vh5'vh7,'vh8'vh;,'vh;'vh=,'vhm>'vh@,'vhA'vhCg4====='vhD'vhFF,'vhF'vhH,'vhI'vhK,'vhL'vhVNS====='vhUO'vh:Q,'vhQ'vhnS'vhS'vhT'vh!VB'vh7W,'vhW'vhX,'vhX'vhbZ,'vh=['vh]e5====='vh^'vhb'vhd,'vh+f'vhj'vh6l,'vhm'vho'vhKq,'vh=r'vh x'vhGzS====='vh{'vh ~'vh,'vh'vh'vh,'vh 'vhN'vhB'vhW  Things that are here:  a +0 dagger; 2 stones'vhF'vh _'vh'vh'vhr,'vh'vhn'vhB'vh$'vh,'vhЭ'vh2'vh,'vh'vh'vh|,'vhʺ'vh'vhL,'vh'vh'vh'vh,'vh'vh'vh,'vh['vh3'vh,'vh'vhI'vh,'vh'vh'vh,'vh'vh'vh,'vh'vhy'vh'vh''vh_'vh'vh 'vh7 'vh 'vh 'vh,'vh'vh'vh;,'vh'vh'vh,'vh1'vhi"'vh5#,'vh#'vh~&'vh-'vh;/'vhd0,'vh0'vh1'vh3,'vh3'vh6'vh.8,'vh8'vh0:'vh;,'vh<'vh>'vh?,'vh@'vhA'vhDC,'vh6D'vhE'vhF,'vhiG'vhH'vhJ,'vhK'vhL'vh\OB'vh SB'vhgS'vhU'vh~V,'vhV'vhNX'vhY,'vhY'vh['vh\,'vh ]'vh^'vh{`,'vh`'vhb'vhc,'vhd'vhve'vh g,'vhg'vhh'vh7j,'vhj'vhk'vhpm,'vhm'vh _The quokka bites you but does no damage.*vh   You hit the quokka. Your grab misses the quokka.Your squeeze misses the quokka.The quokka is lightly wounded.*vh U5---3*vh*vhj _The quokka bites you. The quokka closely misses you.*vh  You closely miss the quokka. You grab the quokka. You squeeze the quokka.*vh` †You kill the quokka!*vh9504*vh*vh *vh9=_Your magical contamination has completely faded away.*vh-  ###....#... #.#.## #...#~~# #.### #...#~# #.###### #...## #......# #.^.#*vh  ######.# ##..## #.# ##..#.##.# #..##......@..# ##..#.##..##.##### ##..### ##..# #..## #..#~# #..#~~# #.. #. #*vh *vh0 h6=---5*vh *vhD s _You see here a quokka corpse.*vhw_ ###....#... #.#.## #...#~~#*vh` #.### #...#~# #.###### #...## #......# #.^.# ######.# ##..## #.# ##..#.# #.# #..# #†..# ##..#.# #..##.##### ##..## #. ##..##. #..###. #..#~##. #..#~~#..*vhh #..## # #*vhj[1====-6 *vhk _*vhp*vhq+vh-N3+vhN+vhP+vhQ0 1 +vh=UX+vh+V+vhzVb7===+vhW+vhXm _HP restored.====+vhHY+vh)Z+vhiZ+vhZ+vh[+vh[+vh\+vh]+vh|^3==+vh^+vh_,+vh`+vh3b,+vhb+vhld,+vhd+vhVf+vhfW2=====+vhDg+vhh,+vhi+vhk,+vhtl+vhn,+vhn+vh p+vhhp6=====+vhp+vhj3==========+vh<4=====+vh+vh{,+vh+vh+vhb======+vh¤+vhB+vhK,+vh+vh!,+vhQ+vh+vh4+vh+vh~B+vhJ+vh+vh +vhe5=====+vh+vh+vhP,+vhε+vh+vhT,+vh+vhN+vh+vh+vh@+vhǾ+vh/=====+vh,+vh+vh+vh\,+vh+vh+vhw,+vh+vh+vhs #.###### #+ #......# #. ######.# ##. #.# ####.# #########.# ###.r. #......†..# ###.... #..##.##### #####...###..##.# ......##.# #####.####.###.# # #.# #.# Magic Dart #.. ..# ####### r   rat (asleep)  # #+vh059.5 (53.0)+vh~-60.5 (54+vh+vhT +vhH_A rat comes into view.+vh    #+   #.   #. #.#  ##.#   ##.r. #......†..#  #.... #..#  ####...###..##.#  .......@....##.#  #####.####.###.#  # #.# #.#  #.. ..#   ,vh%!   #+   #.   #. #.#  ##.#   ##.r. #......†..#  #.... #..#  ####...###..##.#  .......@....##.#  #####.####.###.#  # #.# #.#  #..   ,vh' ,vh,,vh1,vh5,vhP8Z _A rat is nearby!,vhr#.######weavearden the Conjurer#+#......#Octopode#.######.# # Health: 17/17 ========================#.#.# ## Magic: 4/5===================-----##.# #########.# #. AC: 1Str: 6##.r. #......†..# ## EV: 12Int: 20#...* #..##.##### # SH: 0Dex: 10####..*###..##.#,vhpsXL:  2 Next: 50% Place: Dungeon:1.......@....##.#Noise: ---------  Time: 760.5 (0.0)#####.####.###.#b) +0 dagger (protect)# #.# #.#Cast: Magic Dart#.. ..########r   rat##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  The rat is heavily wounded.,vh,vhQ.r.,vhvJ====1.5 (1,vh,vh|  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  ,vhAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  The rat is heavily wounded. _The rat squeaks loudly.,vhx #.######  weavearden the Conjurer #+ #......#  Octopode #. ######.# # Health: 17/17 ======================== #. #.# ## Magic: 3/5==============---------- ##.# #########.# #. AC: 1Str: 6 ##... #......†..# ## EV: 12Int: 20 ,vh|@#...r #..##.##### # SH: 0Dex: 10 ####...###..##.#  XL:  2 Next: 50% Place: Dungeon:1 .......@....##.#  Noise: ====-----  Time: 761.5 (0.0) #####.####.###.#  b) +0 dagger (protect) # #.# #.#  Cast: Magic Dart #.. ..#  #######   r   rat,vhC3 # #Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat.,vhW   #+   #.   #. #.#  ##.#   ##... #......†..#  #...† #.  *    ,vh9  # #.# #.#  #..     #  # ,vh)&.,vh/4=---2.5 (1Magic Dart,vhY5,vh~7^MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (heavily wounded, 100% to hit)  ,vh8aThe magic dart hits the rat. _You kill the rat!,vh!  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,vh,vh:---,vh,vh, _You can't see any susceptible monsters within range! (Use Z to cast anyway.),vh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,vh6i ,vh)l ,vh{q ,vh   Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _,vhi X,vha ,vha 4=====,vhV ,,vh ,vh: i=====,vh ,,vh B,vhX ,vh ,,vh ,vh ,,vh ,vhԤ ,,vhl ,vh ,,vh2 ,vhe ,,vh ,vhb ,vh̪ H5=====,vh& ,vhb ,vhI B,vh ,vh ,,vh ,vh ,vh ,,vh? ,vhC ,vh ,vh ======,vhX ,vh n,vh ,,vh% ,vh ,vho ,,vh ,vhf ,vh B,vh ,vh #...†.##..##.###########...###..##.# #.............##.# ..#####.####.###.#  #.# #.# #.#  #.# #.. ..# ,vh . #.# #######  #.#  #@# -.S......# ......#.# Magic Dart.............. #.#.#... ...S   ball python (constriction, asleep)### ...... ,vh# 091.5 (29.0),vh F-2.5 (30,vh ,vh4 onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A ball python comes into view.,vhI p#...†.##..##.#####weavearden the Conjurer######...###..##.#Octopode#.............##.#,vhqK Health: 17/17 ========================..#####.####.###.#Magic: 4/5===================-----#.# #.# #.#AC: 1Str: 6#.# #.. ..#EV: 12Int: 20#.# #######SH: 0Dex: 10#.#XL:  2 Next: 54% Place: Dungeon:1#@#Noise: ---------  Time: 792.5 (0.0).S*****.#b) +0 dagger (protect)......#.#Cast: Magic Dart.............. #.#.#... ...S   ball python (constriction)### ......  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [,vhDL ma ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.,vh ,vh L.S....,vh 3=3.5 (1,vh ,vh&   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.,vh  #...†  ...  ....  #.#  #.# #.# #.#  #.# #.. ..#  #.#   #.# #@# ..S.....# ......#.# ......... ..... #.# .#... ... ### ... ...-vh58 #...†  ...  ....  #.#  #.# #.# #.#  -vhN9#.# #.. ..#  #.#   #.# #@# ..S.....# ......#.# ......... ..... #.# .#... ... ### ... ... -vh?-vh@-vhE-vhzHb _A ball python is nearby!-vh #...†.##..##.#####  weavearden the Conjurer ######...###..##.#  Octopode #.............##.#  Health: 17/17 ======================== ..#####.####.###.#  Magic: 3/5==============---------- -vhJ#.# #.# #.#  AC: 1Str: 6 #.# #.. ..#  EV: 12Int: 20 #.# #######  SH: 0Dex: 10 #.# XL:  2 Next: 54% Place: Dungeon:1 #@# Noise: =--------  Time: 793.5 (0.0) ..S.....# b) +0 dagger (protect) ......#.# Cast: Magic Dart ......... ..... #.#-vh  .#... ... S   ball python (constriction) ### ... ...-vhv"Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.-vh #...†    .    -vh#.# #.# #.#  #.# #.. ..#  #.#   #.# -vhN#@# ..†****.# -vh'  ..... -vhH .#... ... -vhD### ... ... -vh -vhn*....-vhug84.5 (1Magic Dart-vh3{-vhH~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!-vhT3-vh-vh-vh6-vh-vh-vh:,-vh-vh-vh-vh`-vh_,-vh-vhY,-vh-vh,-vh~-vhg4=====-vh-vh,-vh^-vh -vh -vh -vh -vhg -vh -vhl======-vh-vhE-vh,-vhh-vh,-vhs-vh-vhG-vh-vh-vh-vh-vh"-vhu-vh-vh,-vh6-vh-vhO5=====-vh -vh"-vh$-vh_$-vh$-vh&-vh(,-vh)-vh--vh7-vh^8-vh8-vh:-vh~<-vh<======-vh=-vh?-vh,A,-vhB-vhE-vhG,-vhH-vhBOn-vh&P,-vhP-vhxR-vh-T,-vhT-vhV-vhW,-vhX-vh>Z-vhU[,-vh[-vhY]-vhr^,-vh^-vhr`-vha,-vhhb-vhd-vhoe,-vhf-vhg-vhh-vhni-vhi-vhl-vh4m-vhwm-vhm-vheo-vhp-vhp-vhtq-vhr-vht-vhqt-vht-vhv-vh?  #.# #.  #.# #.  #.# ##  #.#   ########.#   #..†.....#####  ## #......#.#....  ##.####.............  #..@.........#.#....-832.5 (38.0)   ##.####.#...#.......   #. #.####........   #. #.........####   #. ########.##   .. #.#   .. #.# -vh .> #+#  -vh2-vh(F-3.5 (39-vhҎ-vh; _Found a stone staircase leading down.-vh"E  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-vh-vhZ-vhi-vh8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-vh!-vh 3-vh˨-vhl-vh$ _-vhn-vh2-vht,-vh-vh-vhS-vh-vh-vh-vh,-vhK-vhû-vh-vhJ-vh|-vh-vhd,-vh-vh-vhB-vhd-vhzF ##.####........... #............#.#.. ##.####.#...#...... #.# #.####....... #.# #.........### ##.###########.##  .......# #.#   #..####.# #.#   #.@# #+#   #g....#...#   #.###. #..# -vh Magic Dart ..# .# #. .. g   hobgoblin (asleep) ## #. -vh41.5 (8.0)2.5 (9 _A hobgoblin comes into view. _There is a stone staircase leading down here.-vh> -vh##.####............ weavearden the Conjurer #............#.#... Octopode ##.####.#...#...... Health: 17/17 ======================== #.# #.####....... Magic: 4/5===================----- -vh%D#.# #.........### AC: 1Str: 6 ##.###########.##EV: 12-vhInt: 20 #.......# #.#SH: 0Dex: 10 -vh]#..####.# #.#XL:  2 Next: 58% Place: Dungeon:1 #*@#-vh.5#+#Noise: ---------  Time: 842.5 (0.0)  #g***.#...#-vhb) +0 dagger (protect)  #.###. #..#Cast: Magic Dart #. ..# #. .#-vh #. ..g   hobgoblin -vh'.. ## #.-vhCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.-vh!P-vhUR..g..-vhlW3=3.5 (1-vh\-vh_!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line-vhY_Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.-vhE R #... ##.# #.# -vhE  #.#  ##.##  #.......# #.#  #..####.# #.#  #.@# #+#  #.g...#...#  #.###. #..#  #. ..# -vhE e #. .#  #. ..  .. ##  -vhF 0#.-vh   #... ##.# #.#  #.#  ##.##-vh   #.......# #.#  #..####.# #.#  #.@# #+#  #.g...#...#  #.###. #..#  #. ..# #. .# #. .. -vhS z .. ## #.-vh2 4-vh -vh ` _A hobgoblin is nearby!-vh  ##.####............ weavearden the Conjurer #............#.#... Octopode ##.####.#...#...... Health: 17/17 ======================== #.# #.####....... Magic: 3/5==============-----------vh|!  #.# #.........### AC: 1Str: 6 ##.###########.##  EV: 12Int: 20 #.......# #.#  SH: 0Dex: 10 #..####.# #.#  XL:  2 Next: 58% Place: Dungeon:1 #.@# #+#  Noise: =--------  Time: 843.5 (0.0) #.g...#...#  b) +0 dagger (protect) #.###. #..#  Cast: Magic Dart #. ..#  #. .#  #. ..  g   hobgoblin[1-vh" 5;14H .. ##  #.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.-vh'%     #.#  #.#    -vh%  #.#   #.#  #*@# #+#  #..**   #..#  #. -vh(& #.  #. .. ..  -vhު 1....-vh h664.5 (1Magic Dart-vh -vh] MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line-vh; : a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!-vhy)3-vhA,B-vh)0-vh0-vhc2,-vh2-vhm3,-vh3-vh/5-vh5-vh5-vh6,-vh7-vh8,-vh39-vh:-vh3;J4=====-vh;-vh<,-vh=-vh>,-vhf?-vh@-vh+A-vhoA-vhB-vhB======-vhC-vhD-vhD-vhpE-vhF,-vhPG-vhH,-vhuI-vhJ-vhJ-vh`K-vhL,-vhM-vhN,-vhO-vhP-vhPQO5=====-vhQ-vhoS-vhT-vhT-vhaU-vhW-vhZB-vhb #............#.# ##.####.#...#..... #.# #.####... #.# #.........##### ##.###########.##  #.......# #.#  #..####.# #.#  #.>#### #+#  #.....#.@.# -vhc-66.5 (22.0) #.###..#..#  #.....#  #...# #...... ......## ##.##.## #. ###-vh f8--vhph-vhjT _Key pressed, stopping explore.-vhȀ  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..vh J.vh@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).vh|3.vh|.vh~.vh.vh݁$ _.vh>=====.vh.vh.vh,.vhA.vhڋ.vhS.vh̍.vh;.vh3.vh,.vh.vh.vh,.vhɗ.vh.vhX.vh.vh7.vhj.vh ##.####.#...#........##  #.# #.####.........#  .vh*#.# #.........######  ##.###########.##  #.......# #.#  #..####.# #.#  .vhi=###.>####$# #+#  #.....#...#.#   .vh#.###..#..#@# 74.5 (8.0) #.....#.#  .vh#.#...#.## #........+ ........####.vh1 ###.##.## #. ### # .vh .vh.vh .vhT _Key pressed, stopping explore..vh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..vh.vh.vh.vhR _You can't see any susceptible monsters within range! (Use Z to cast anyway.).vh{  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..vh.vh.vh.vh;  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. .vhư_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.).vhN  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..vhH .vh .vhu .vh   Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.).vh{) I.vh* .vh"1  _.vh(5 X.vh\: onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 56 gold pieces (gained 9)..vh; .vh< ,.vhS= .vh+> .vh? ,.vh>@ .vh'A .vhJB ,.vhB .vh*D .vh E .vhJE .vhE .vh H .vh\I .vhI .vh8J .vhL 7 _You open the door..vhN 3.vh+O .vh:S @  There is an open door here..vhT .vhvU  _.vh+V .vh/Y .vhZ ,.vhN[ .vh\ .vh_ ,.vha .vhd .vhef ,.vhGg .vhj .vhl ,.vhtm .vho .vhq .vhq .vhq .vht .vh6v ,.vhv .vhx .vhy ,.vhz .vh| .vh^} .vh} .vhu~ .vho !.###########.##### ......# #.# .####.# #.# >####.# ##+## #...#.# ##...## .#..#.# ##.....## .vhA |....#.###.......## #...#.##........##### .......'........@+..... ....####..........#### ##.## ##.......##  ### ##.....## ##...## ##+#.vh   ## .vh .##..$.'......93.5 (19.0).#....# #.vh .vhǤ M======4.5 (20.vh .vh z _As you open the door, it creaks loudly! _Found 13 gold pieces..vh*  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..vh^ .vh .vh\ .vh¥ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).vh I.vh .vhܵ .vhw : _.vh @  There is an open door here..vh; .vh  _.vh .vhA .vh .vh .vh .vh3 .vh .vh .vhD .vh .vh .vha .vhJ .vh .vh ,.vh .vht ,.vh .vh- M _You now have 69 gold pieces (gained 13)..vhj .vh 3.vh1 .vh ,.vh .vhL .vhO .vh .vh .vh& .vh B.vhD .vh ,.vh .vh` .vh ,.vh .vhI .vh7 .vh .vh .vh .vh .vh .vh2 .vhV .vh: .vh ,.vh2 .vhX ,.vh .vht .vhp ,.vh .vh .vh! ,.vh .vhq .vhu ,.vh .vh .vh,.vhE.vh.vh,.vhx.vh.vh,.vh0.vh\.vh6.vh.vh.vh .vh .vh$ .vh{ .vh .vh .vhr.vh.vh.vh.vh.vh.vh.vh!.vh}.vh.vhF.vh.vh .vhZ.vh.vh+.vh.vh.vh].vh.vh.vhR.vh .vh!,.vh".vh $.vh%,.vh%.vh&.vh(,.vh).vhl+.vh,.vh,.vh%-.vh..vh/.vh/.vh0.vh1.vh2,.vh3.vhA4.vhK5,.vh5.vh7.vho8,.vh8.vh&:.vh7;,.vh;.vh*=.vh>,.vh>.vhj@.vhA,.vhB.vhC.vhD,.vhE.vh`F.vh_H.vhH.vhI.vhJ.vhDO,.vhO.vh^Q.vhR,.vhS.vhU.vhV,.vhV.vhX.vhAY,.vhY.vhxZ.vhZ,.vh;[.vh<\.vh\,.vhF].vh].vh@^,.vh^.vh_.vh_,.vh_.vhUa.vhcb.vhb.vhc.vh#d.vh5e.vh~e.vh+f.vhg.vh:h,.vhh.vh`i.vhi,.vh7j.vh k.vhk,.vhql.vh$n.vhfo,.vho.vhq.vhr.vh*s.vhs.vht.vhv.vhnv.vhv.vhx.vh y.vhcy,.vh7z.vhz,.vh({.vh{.vho|.vh|.vh|.vhS}.vh~,.vhG.vh .vhЀ,.vh6.vh).vh,.vhy.vh.vhl,.vh.vhm.vh,.vh-.vh.vh;,.vhy.vh0.vh.vh ,.vhw.vhN.vh.vh̊.vh{.vhēW #.# #. ### ###.###.... #.# #.......##. ..K #.####.###. #.. #.####.# #..vhB@ #.# #.#.##.# #. #.# #....#.###. #.######.#........ #@.........##.####------ ########.####.#  #......#Magic Dart ######## .vh1  K   kobold (missile, asleep)   .vh .965.5 (71.vhœK------6.5 (72.vhr.vhߢu _A kobold comes into view. It is wielding a +0 dagger./vh #.# #.### weavearden the Conjurer ### ###.###.... Octopode #.# #.......##. Health: 17/17 ======================== ..K #.####.###. Magic: 4/5===================----- #.. #.####.# #. AC: 1Str: 6/vh  #.# #.#.##.# #. EV: 12Int: 20 #.# #....#.###. SH: 0Dex: 10 #.######.#........ XL:  2 Next: 66% Place: Dungeon:1 #@.........##.#### Noise: ---------  Time: 966.5 (0.0) ########.####.#  b) +0 dagger (protect) #......#  Cast: Magic Dart ########  /vh x K   kobold (missile, asleep)Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./vh =Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold./vh #.#  ### .... #.# .. ..) . #.* .#  /vh}5#*# #.#.##.#  #*# #....#. #*...     /vh-9..../vhp70=7.5 (1Magic Dart/vh@/vhJ _You kill the kobold!/vhI/vh߬/vhJ/vhNB/vh/vh^,/vh1/vhj/vh/vh2/vh/vhն/vhP/vhʸ/vh/vh/vh/vh/vh /vh,/vh/vh,/vh/vh0/vhH5=====/vh*/vh}/vh,/vh/vh/vh,/vh/vhs/vh,/vh/vh~/vh/vh>======/vh/vh/vh,/vh/vhE/vhz,/vh/vh/vhH/vh/vh/vhg/vh/vh /vh/vh/vh,/vh%/vhW  Things that are here:  a +0 dagger; 3 stones/vh/vhi _/vh/vh/vh,/vh0/vhr/vh,/vh/vh/vhB,/vh/vh W  Things that are here:  a +0 dagger; 3 stones/vh/vh8 _/vha/vh/vhE/vh/vhC/vh/vh.,/vh/vh /vh ,/vh- /vh5 /vh ,/vhh /vh-/vhT,/vh/vh/vh*,/vh/vh/vhg,/vh/vh/vh/vh/vh/vhb!/vh1"/vh}",/vh#/vh$,/vh%/vhC(/vh(,/vh?)/vh*/vhf*,/vh*/vh+/vh+,/vhC,/vh,/vhm-/vh-,/vhw./vh./vhJ/,/vh//vh0/vh0/vh0/vh1/vhZ2,/vh2/vh[3/vh3,/vhY4/vh5/vh"6,/vh 8n/vh8/vh+9,/vhy9/vh=/vhY>/vh>,/vhA/vhB,/vhC/vhE/vh6F,/vhxF/vhG/vhDH,/vhH/vh K,/vhhK,/vhL/vhM,/vhN/vhaQ/vhR,/vhES/vhU/vhW,/vhdW/vhX/vhY,/vhZ/vh[/vh\/vh,]/vh]/vh`/vh,a,/vha/vhd/vhAi/vh^j/vhk,/vhgk/vhrl/vhl/vhGm,/vhn/vh o,/vh\o/vhyp/vhq,/vhYq/vhzr/vhs,/vhs/vhu/vhvX/vhw/vhw/vh.x/vh2y/vhnz/vhz/vh:{/vh ~i  You see here a ball python skeleton./vh~/vh+ _/vh/vh}/vh(,/vh/vh/vh܃/vhM/vh/vh/vhۆ,/vh9/vh /vh,/vhX/vh/vh/vh/vhE/vh3/vh,/vh/vh/vh̐,/vhc/vh֒/vh/vh,/vh/vh,/vh6/vh/vh/vh/vhe/vhכ/vh/vh!/vhw/vh/vhџ,/vh[/vhҡ/vh,/vha/vh/vh,/vh>n/vh/vh],/vh/vhƫ/vh¬,/vh=/vhӯB/vhųn/vh_/vhȵ,/vhS/vh/vh,/vhO/vhf/vh_/vh/vh/vh/vh,/vh/vh/vh,/vhI/vh/vh,/vh /vh/vh0,/vh/vh/vh,/vh/vhIn/vh/vh>/vh/vh/vh^,/vh/vhd/vh/vh]/vh/vh/vh,/vh/vh/vh:/vhs/vh/vh/vh\   ..   #.# ##  /vh?##.##  g..###  . ....   ..#  ##.# - ...#  ###.# /vh~Magic Dart #.# +# #.# #.#/vhe #.# #.# g   goblin (asleep) #.# ##.##/vh #.# ##...## #.# #...÷.#/vhb31067.5 (100.0)/vh0F-81/vh/vhs _A goblin comes into view. It is wielding a +0 club./vh>  weavearden the Conjurer #.. Octopode/vhQ #.# Health: 17/17 ======================== #.# ##  Magic: 4/5===================----- #.##.##  AC: 1Str: 6 #.#g..###  EV: 12Int: 20 #.. ....  SH: 0Dex: 10 /vhn#.# ..#  XL:  2 Next: 70% Place: Dungeon:1 #@##.#  Noise: ---------  Time: 1068.5 (0.0) #...#  b) +0 dagger (protect) ###.#  Cast: Magic Dart/vh #.# #+#  #.# #.#  #.# #.#  g   goblin (asleep) /vhR#.# ##.##  #.# ##...## #.# #...÷.#/vh6Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin./vh+  #.. #.# #.# ##    #.#)..###  #.* ....  #*# ..#    #...#  ###.#  #.#  #.#  #.# #.#  #.#   #.#   #.# #...÷ /vhB-../vhro5=9.5 (1Magic Dart/vhկ/vh@"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  /vhAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!/vh?I/vhT/vh/vhX/vh,/vh9/vh,/vh/vh,/vh/vh,/vh/vhE/vh/vh/vh/vh/vh/vh/vh/vh/vh/vhO5=====/vh/vh/vh{,/vh/vh[,/vh/vh/vhS=====/vhO/vhF<  You see here a +0 club./vh.5 _/vh*/vh/vhX/vhjB/vh-/vh,/vhC /vhX/vh/vh/ ### . #.. S. ### #.# (.. #.. #.#### .... #.# #.##.## $.... #.# #.#)..####...... ###.## #.......@'...... +.....- #.#...####...... ###... #.##.## ..... #.#.Magic Dart #...## .... #/vh .## ###.# ... #.## #.# #+# #... S   ball python (constriction, asleep) #.# #.# #### #.# #.# #.# ##.## #######/vh1- 889.0)  You open the door.  A ball python comes into view./vh5S .Sgg   hobgoblin (wandering)S   ball python (constriction)The ball python hisses angrily./vh8F-9.5 (20/vh=?/vh C _A hobgoblin comes into view. _Found 6 gold pieces and 5 stones./vhv   weavearden the Conjurer  Octopode ### .  Health: 17/17 ======================== #.. .. ###  Magic: 4/5===================----- #.# S.. #..  AC: 1Str: 6 #.#### ...g #.#  EV: 12/vhx Int: 20 #.##.## $.... #.#  SH: 0Dex: 10 #.#)..####...... ###.## XL:  2 Next: 75% Place: Dungeon:1 #.......@'...... +..... Noise: ---------  Time: 1089.5 (0.0) #.#...####...... ###... b) +0 dagger (protect) #.##.## ..... #.#. Cast: Magic Dart #...## .... #.## ###.# ... #.## #.# #+# #... g   hobgoblin (wandering) #.# #.# #### S   ball python (constriction) #.# #.#  #.# ##.## #######Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aimin/vhx g: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python./vhp < ### .  #.. .. ###  #.# (.. #..   *..g #.#   *.... #.#  *.....  *    #.##.## .....   ....  ###.# ...  #.# #+#  #.# #.#  #.#  #.# ##.## /vh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!/vhN ....$..g.'g/vh =9==90.5 (1/vh /vh? + _The hobgoblin shouts!/vh# s ### .  #.. .. ### /vh#  #.# (.. #..   .... #.#  #.##.## $..g. #.#  #.#)..####......  #.......@'......  #.#...####......  #.##.## .....   ....  ###.# ...  #.# #+#  #.# #.# /vh# V #.# #.#  #.# ##.## /vh  ### .  #.. .. ###  #.# (.. #..   .... #.#  #.##.## $..g. #.#  #.#)..####......  #.......@'......  #.#...####......  #.##.## .....   ....  ###.# ...  #.# #+#  #.# #.#  #.#  #.# ##.## /vh- /vhI /vhE /vhd ` _A hobgoblin is nearby!/vh   weavearden the Conjurer  Octopode ### .  Health: 17/17 ======================== #.. .. ###  Magic: 3/5==============---------- #.# (.. #..  AC: 1Str: 6 #.#### .... #.#  EV: 12Int: 20 /vh4 #.##.## $..g. #.#  SH: 0Dex: 10 #.#)..####...... ###.## XL:  2 Next: 79% Place: Dungeon:1 #.......@'...... +..... Noise: ==-------  Time: 1090.5 (0.0) #.#...####...... ###... b) +0 dagger (protect) #.##.## ..... #.#. Cast: Magic Dart #...## .... #.## ###.# ... #.## #.# #+# #... g   hobgoblin #.# #.# #### #.# #.#  #.# ##.## #######Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir/vh7 t - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin./vh e ### .  #.. .. ###  #.# (.. #..  /vha n .... #.#   $..†. #.#  ***..  **.....    /vh m#.##.## .....   ....  ###.# ...  #.# #+#   /vhB r#.# #.#   #.#  #.# ##.##  /vh ...'.87-1.5 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!/vh /vh X/vhU w)........--../vh$ Magic Dartw   dart slug (wandering)/vh` +7.5 (6/vh E-8.5 (7/vh/vh6\ _A dart slug comes into view.0vhyweavearden the ConjurerOctopode###.Health: 17/17 ========================#.... ### Magic: 2/5=========---------------#.#(*w #.. AC: 1Str: 6#.####.*.. #.# EV: 12Int: 20#.##.## **.†. #.# SH: 0Dex: 100vh #.#)..####*..... ###.## XL:  2 Next: 87% Place: Dungeon:1#.......@*...... +..... Noise: ---------  Time: 1098.5 (0.0)#.#...####...... ###... b) +0 dagger (protect)#.##.## ..... #.#. Cast: Magic Dart#...##.... #.#####.#... #.###.##+# #... w   dart slug#.##.# #####.##.##.###.## #######Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  0vhPress: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug.0vhP0vhJW|...w$..'0vh`[3=9.5 (10vhwd0vhhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug. _The dart slug is moderately wounded.0vh5z ### .  #.. .. ###  #.# (.. #..   ..w. #.#  0vh"{]#.##.## $..†. #.#  #.#)..####......  #.......@'......  #.#...####......  #.##.## .....   ....  ###.# ...  #.# #+#  #.# #.#  #.# #.#  0vh{-#.# ##.## 0vh ### .  #.. .. ###  #.# (.. #..   ..w. #.#  #.##.## $..†. #.#  #.#)..####......  #.......@'......  #.#...####......  #.##.## .....   ....  ###.# ...  #.# #+#  #.# #.#  #.#  #.# ##.## 0vh0vhJ0vh#0vh&` _A dart slug is nearby!0vhweavearden the ConjurerOctopode###.Health: 17/17 ========================#.... ### Magic: 1/5====--------------------#.#(.. #.. AC: 1Str: 6#.####0vh, ..w. #.# EV: 12Int: 20#.##.## $**†. #.# SH: 0Dex: 10#.#)..####**.... ###.## XL:  2 Next: 87% Place: Dungeon:1#.......@*...... +..... Noise: =--------  Time: 1099.5 (0.0)#.#...####...... ###... b) +0 dagger (protect)#.##.## ..... #.#. Cast: Magic Dart#...##.... #.#####.#... #.###.##+# #... w   dart slug#.##.# #####.##.##.###.## #######0vh#!Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.0vh....'2=====100.5 (10vhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is heavily wounded.0vhm] ### .  #.. .. ###  #.# (.. #..   ..w. #.#  #.##.## $..†. #.#  #.#)..####......  #.......@'......  #.#...####......  #.##.## .....   ....  ###.# ...  #.# #+#  #.# #.#  #.# #.#  #.# ##.## 0vhd ### .  #.. .. ###  #.# (.. #..   ..w. #.#  #.##.## $..†. #.#  #.#)..####......  #.......@'......  #.#...####......  #.##.## .....   ....  ###.# ...  #.# #+#  #.# #.#  #.#  #.# ##.## 0vhIk0vh(o0vhv0vhhy` _A dart slug is nearby!0vhpweavearden the ConjurerOctopode###.Health: 17/17 ========================#.... ### Magic: 1/5====--------------------#.#(.. #.. AC: 1Str: 6#.####..w. #.# EV: 12Int: 20#.##.## $**†. #.# SH: 0Dex: 10#.#)..####**.... ###.## XL:  2 Next: 87% Place: Dungeon:10vhs#.......@*...... +..... Noise: =--------  Time: 1100.5 (0.0)#.#...####...... ###... b) +0 dagger (protect)#.##.## ..... #.#. Cast: Magic Dart#...##.... #.#####.#... #.###.##+# #... w   dart slug#.##.# #####.##.##.###.## #######0vhCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.0vh)X M....'  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.0vh(\ J `````0vh ] OThe dart slug launches a dart at you.0vh4 0vh v....'12--------0vh $1.5 (10vh 0vh - _The slug dart hits you.0vh O ### . 0vh  #.. .. ###  #.# (.. #..   ..w. #.#  #.##.## $..†. #.# 0vh S #.#)..####......  #.......@'......  #.#...####......  #.##.## .....   ....  ###.# ...  #.# #+#  #.# #.#  #.# #.#  #.# ##.## 0vh 0vhM  ### .  #.. .. ###  0vh2 w#.# (.. #..   ..w. #.#  #.##.## $..†. #.#  #.#)..####......  #.......@'......  #.#...####......  #.##.## .....   .... 0vh  ###.# ...  #.# #+#  #.# #.#  #.#  #.# ##.## 0vh$ 0vhն 0vh 0vh ` _A dart slug is nearby!0vh?   weavearden the Conjurer  Octopode ### .  Health: 12/17 ================-------- #.. .. ###  Magic: 0/5------------------------ #.# (.. #..  AC: 1Str: 6 #.#### ..w. #.#  EV: 12Int: 20 #.##.## $..†. #.#  SH: 0Dex: 10 #.#)..####...... ###.## XL:  2 Next: 87% Place: Dungeon:1 #.......@'...... +..... Noise: =--------  Time: 1101.5 (0.0) #.#...####...... ###...h@ 37m b) +0 dagger (protect) #.##.## ..... #.#. Cast: Magic Dart #...## .... #.## ###.# ... #.## #.# #+# #... w   dart slug #.# #.# #### #.# #.#  #.# ##.## #######Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.0vhF  ### .  #.. .. ###  #.# (.. #..   ..†. #.#   $**†. #.#  **....  *     .....   ....  ###.# ...  #.# #+#   #.# #.#   #.#  #.# ##.##  0vh ....'weavearden the ConjurerOctopode###.Health: 12/17 ================--------#.... ### Magic: 0/5------------------------#.#(.. #.. AC: 1Str: 6#.####..†. #.# EV: 12Int: 20#.##.## $..†. #.# SH: 0Dex: 10#.#)..####...... ###.## XL:  2 Next: 104% Place: Dungeon:1#.......@'...... +..... Noise: =--------  Time: 1102.5 (1.0)#.#...####...... ###... b) +0 dagger (protect)#.##hP ~m.## ..... #.#. Cast: Magic Dart#...##.... #.#####.#... #.###.##+# #... #.##.# #### #.##.##.###.## ####### Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!  You have reached level 3!  --more--1vh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 3vh^15/21=623 2% Magic Dart3vh(3vh$S _You feel clever. x24vh4vh4vhz4vh4vhU$ _4vh4vh\,4vh4vhH4vhc6==4vh4vh,4vh4vh,4vh4vh4vhx4vh4vh4vh&a7==4vh4vh/1====4vh4vhj~8==4vh4vh 4vh4vh4vh4vh5====4vhj4vhf=4vhk4vhv4vhK9=4vh4vhA2====4vhh4vhi20==4vh 4vhX ,4vhx 4vhx4vh4vh4vhV4vh<====4vh4vh4vh~9=4vh\4vh4vhL1==4vh? 4vh&"4vh"4vh$4vh%,4vh'4vh(4vh\)4vh*4vh=-4vh-i==3====4vh(/4vh71,4vh24vh4,4vh64vhd84vh84vh94vh;4vh <<====4vhA4vh Fn4vhSG4vhRI,4vhK4vhpL4vhL4vhM4vhO4vhLP4vh6Q4vhAS4vhSP4====4vha.====4vhb4vhd4vhe4vh0f4vhg,4vhh4vhj4vh~k4vhTl4vhqn4vhr4vhu4vhYvP5====4vh,x4vhz,4vh|4vh\,4vh$4vh,4vhʄ4vhφ4vhE<====4vh4vh,4vh4vh2,4vh͏4vhʑ,4vh+4vh7,4vhs4vh4,4vh4vh4vh1N6====4vhj4vh4vh,4vh4vhu@  There is an open door here.4vh5 _4vh$4vh!R====4vhX4vh,4vh4vhVL _You now have 75 gold pieces (gained 6).4vh34vhD4vhh4vh,4vh^4vh4vh  Things that are here:  5 stones; a ball python corpse _4vh),4vhn4vh4vhB4vh4vh64vhL,4vh4vh.4vh:,4vh4vh4vh4vh4vhr4vh4vh,4vh4vhD4vhB4vhQ4vhe 4vh 4vh 4vh\ ,4vh ,4vh4vh,4vhN4vh4vh$,4vh4vh-4vh 4vh\,4vhM4vhW,4vh4vh4vh% ######### #.......######  #@.....# - #.####.######  ...# #......# Magic Dart .....K ##...##.4vhk& # ........ #.....#.##.....##..###......... K   kobold (asleep)....##...........##... .............#### ########.....#4vh1086.5 (84.0)4vh/6F-7.5 (854vh:4vh?u _A kobold comes into view. It is wielding a +0 dagger.4vh  ######### #.......######  #@.....#  #.####.######  ...# #.  .....K ##.  ........ #.  ....##..###.  ....##......  ... .............#  ### .....# 4vh  ######### #.......######  #@.....#  #.####.######  ...# #.  .....K ##. ........ #. ....##..###.4vh   ....##...... ... ......... ### .4vh 4vh\ 4vh 4vh+ ] _A kobold is nearby!5vh=`  ######### #.......######  #@.....#  #.####.######  ...# #.  .....K ##.  ........ #.  ....##..###.  ....##......  ... .............#  ### .....# 5vh  ######### #.......######  #@.....#  #.####.######  ...# #.  .....K ##. ........ #. ....##..###.  ....##...... ... .........5vhi  ### .5vh 5vh 5vh/ s _A kobold is nearby!6vhy  weavearden the Conjurer  Octopode  Health: 21/21 ======================== 6vhY Magic: 5/6====================----AC: 1Str: 6EV: 12Int: 22#########SH: 0Dex: 10#.......######XL:  3 Next:  2% Place: Dungeon:1#@.....#Noise: ---------  Time: 1187.5 (0.0)#*####.######b) +0 dagger (protect)..*# #......#Cast: Magic Dart.....K ##...##.#........ #.....#.##.....##..###.........K   kobold....##...........##... .............#6vhQ### ########.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.6vh,6vhڋ.K.l   frilled lizardlAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  6vhAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.The kobold shouts! You hear an angry hiss.6vhJ====8.5 (16vh6vha _A frilled lizard comes into view.6vhw  weavearden the Conjurer  Octopode  Health: 21/21 ======================== 6vhx Magic: 4/6================--------AC: 1Str: 6EV: 12Int: 22#########SH: 0Dex: 10#.......######XL:  3 Next:  2% Place: Dungeon:1#@.....#Noise: ====-----  Time: 1188.5 (0.0)#*####.######b) +0 dagger (protect)..K# #......#Cast: Magic Dart...... ##...##.#........ #.....#.##.....##..###.........K   kobold6vhy....##...........##l   frilled lizard..l .............#### ########.....#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold but does no damage.6vhK.l.=---9.5 (16vhtConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold but does no damage. _The kobold is moderately wounded.6vhw  weavearden the Conjurer  Octopode  Health: 21/21 ========================  Magic: 3/6============------------AC: 1Str: 6EV: 12Int: 22#########SH: 0Dex: 10#.......######XL:  3 Next:  2% Place: Dungeon:1#@.....#Noise: =--------  Time: 1189.5 (0.0)#K####.######b) +0 dagger (protect)...# #......#Cast: Magic Dart...... ##...##.#........ #.....#.##.....##..###.........K   kobold..l.##........6vh}^...##l   frilled lizard... .............#### ########.....#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold.6vh4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.6vhHAl.6vh(]19---90.5 (16vh6vh.; _The kobold hits you with a +0 dagger.6vh' ######### #.......######  #@.....#  #K####.######  ...# #.  6vh(...... ##.  ........ #.  ...l##..###.  ....##......  ... .............#  ### .....# 6vh- ######### #.......######  #@.....#  #K####.######  ...# #.  ...... ##. ........ #. ...l##..###.  ....##......6vh  ... ......... ### .6vh6vh6vh6vh%d _There are monsters nearby!6vh-   weavearden the Conjurer  Octopode  Health: 19/21 =====================---  Magic: 2/6========----------------  AC: 1Str: 6  EV: 126vh% Int: 22 ######### SH: 0Dex: 10 #.......######  XL:  3 Next:  2% Place: Dungeon:1 #@.....#  Noise: =--------  Time: 1190.5 (0.0) #K####.######  b) +0 dagger (protect) ...# #......#  Cast: Magic Dart ...... ##...##.#  ........ #.....#.##.  ...l##..###.........  K   kobold 6vh v....##...........##  l   frilled lizard ... .............#  ### ########.....# Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  6vh The magic dart hits the kobold.6vhk       #)  6vh ...# #.   ##.  #. . l   frilled lizard . 6vhE ... .. ### .6vh 6vhz Al.6vhm 341.5 (16vh" 6vh 4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!7vh  weavearden the Conjurer  Octopode  Health: 19/21 =====================---  Magic: 1/6====--------------------  AC: 1Str: 6  EV: 12Int: 22 ######### SH: 0Dex: 10 #.......######  XL:  3 Next:  4% Place: Dungeon:1 #@.....#  Noise: =--------  Time: 1191.5 (0.0)7vh #)####.######  b) +0 dagger (protect) ...# #......#  Cast: Magic Dart ...... ##...##.#  ....l... #.....#.##.  ....##..###.........  l   frilled lizard ....##...........##  ... .............#  ### ########.....# Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.7vhP      #*  .*.# #.  ...*.. ##. ....†... #. . . ... 7vh$.. ### .7vh7H)..7vh)$20=62.5 (1Magic Dart7vh*7vhT,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!7vhػ  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7vh 7vh 7vh 7vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7vh`)7vhW*7vh*7vhd,7vh1| _7vh2,7vh}37vh*57vh5i1===7vh[67vh 8927vh83====7vh97vh;,7vho<7vh>7vhC?7vh@7vhMB7vhB:==7vhC7vhE7vhF<====7vhG7vhI,7vhI7vhN,7vhO7vhQ,7vh3R7vhS,7vhT7vhVB7vhXl3====7vhY7vh/[,7vh!\7vh],7vhaX7vhcR====7vhd7vh_e,7vhf7vhyg,7vhh7vhj,7vh.k7vhl,7vhdm7vhn,7vhyo7vh;qf4====7vhq7vhvs,7vh]t7vhu,7vhv7vhx,7vhiy7vhz7vh<{<====7vh{7vhA},7vh2~7vhG,7vh7vh,7vh7vh,7vh7vhN,7vh.7vhf5====7vh7vh,7vh7vh`,7vhf7vh,7vh7vh7vh~<====7vh[7vh4,7vh7vh,7vhu7vh,7vhΛ7vho,7vh:7vhş,7vh7vh_7vh]6====7vh07vh~7vh7vh@7vh%7vh,7vh7vh7vh,7vhz7vh====7vh̸7vh;7vh,7vh7vhF7vh,7vhI7vh7vh7vh7vh 7vh7vh?,7vh 7vhM7vh7vh.7vh^7vhH  You see here a frilled lizard corpse.7vh _7vh7vhK7vh,7vh,7vhk7vht7vh7vhL7vh7vh,7vhS7vh}7vhr,7vh7vh 7vh( ,7vh7vh7vh7vh7vh7vh]7vhg,7vh/7vhP7vh ,7vh "7vh/$7vh[&,7vh'7vh)7vh9,,7vh6-7vh/7vh2,7vh#37vh57vh7,7vh@87vh=7vh@,7vhA8vh8vhi,8vhE8vh: 8vh X8vh!,8vh-8vhN8vh,8vh-8vh 8vh,8vh 8vh>#8vh%,8vh&8vh(8vh+,8vh,8vh /8vh= ###### .....###### ..##......### ..##)####.###### ####. .....## #......# (.#. ......###...##.# .##. ..†...##.....#.##.#### #. ..##..###.......@....# #.-268.5 (76.0) ..##...........##.##.# #. ...............# .# ##. 8vhR?.#########.....# .. ##.. .###.....# ### ### #... ## ##(..#### #.. ..# #....  ## ##..†..## #.# #.# ##...  .## ##...†...## #.# #.# ##..  ..####.........###.###.########.. 8vh I8vhLF-9.5 (778vhOW8vhX- _Found 2 poisoned darts.8vh 38vhx 8vh? 8vh[ ,8vh X8vh 8vh4 8vh ,8vh 8vh 8vh 8vh ,8vh C  You see here 2 poisoned darts.8vh 8vh  _8vh 8vh 8vhk ,8vh* 8vh 8vh ,8vhs 8vh 8vh  .###### #......# ### #)####.##########...## #......##(......##.### ...###...##.##.#####.##.# # ...##.....#.##.#### #.### #..###..........@.# #... #.....##.##.# #..##......##.##...#Magic Dart 8vh- #.....##.. B##... ##.....#####.### ##...  ##(..#### #.....# #...B   giant cockroach (asleep)  ##..†..## #.###.# ##....[  ##...†...## #.# #.# ##..... ###...###.###.########.....8vh 276.5 (7.0)8vh +7.5 (88vh 8vh b _A giant cockroach comes into view.9vhOweavearden the Conjurer ###Octopode ..######Health: 21/21 ======================== #......###### Magic: 5/6====================---- #)####.################.... AC: 19vhJStr: 6 ..## #......##(......##.### EV: 12Int: 22 ...###...##.##.#####.##.# # SH: 0Dex: 10 ...##.....#.##.#####.### XL:  3 Next:  6% Place: Dungeon:1 #..###..........@.##.... Noise: ---------  Time: 1277.5 (0.0) #...........##.##*##..## b) +0 dagger (protect) ............##.# *###...# Cast: Magic Dart #######.....##.. B.##.....9vh##.....#####.### ##......##(..#### #.....# #....... B   giant cockroach##..†..## #.###.# ##....[.##...†...## #.# #.# ##..... ###.........###.###.########..... _A giant cockroach comes into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9vhsAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)9vh6,9vhe>GB..9vh?3=8.5 (19vhmMP  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit) _The magic dart hits the giant cockroach but does no damage.9vhJ M  weavearden the Conjurer ### Octopode ..###### Health: 21/21 ======================== #......###### Magic: 4/6================-------- #)####.############### #.... AC: 1Str: 6 ..## #......##(......# #.### EV: 12Int: 22 ...###...##.##.#####.# #.# # SH: 0Dex: 10 ...##.....#.##.#### #.### XL:  3 Next:  6% Place: Dungeon:1 9vhM #..###..........@.# #.... Noise: =--------  Time: 1278.5 (0.0) #...........##.##B# #..## b) +0 dagger (protect) ............##.# .# ##...# Cast: Magic Dart #######.....##.. .. ##..... ##.....#####.### ##......  ##(..#### #.....# #....... B   giant cockroach  ##..†..## #.###.# ##....[.  ##...†...## #.# #.# ##..... ###.........###.###.########.....Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.9vhS )  ( . #.#   †#  .#  ..    ##(    ##..†..##  [9vhS    ##...†...## #.# #.#  9vh 9vh' h109.5 (1Magic Dart9vhf 9vh S _You kill the giant cockroach!9vhdf  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9vh09vh29vh99vh(< _You can't see any susceptible monsters within range! (Use Z to cast anyway.):vh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:vh4:vh:vh2  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. :vh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):vh93:vh}:vh:vhl$ _:vhKB:vh:vhF,:vh7:vh,:vh:vh:vh}:vh:vh:vhu :vh/$:vh&,:vh&:vhk(:vh(P5====:vh):vhK+:vh+:vh;,:vh-:vh&.:vh.:vh/:vhL0:vh0:vhk2<====:vh3:vhc3:vh5,:vh5:vh37:vh7:vhE8:vh'9,:vh9:vh:,:vh=;:vh<,:vh=:vh3?:vh?G6====:vhe@:vhOC:vhD,:vhE:vhH:vhsJ:vhJ:vhK:vhO{onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure:vh4P;)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here a giant cockroach corpse.:vhR5 _:vh}S:vhU:vhV:vh"W<====:vhW:vhY:vhn[,:vh[:vhd:vh~e:vhn:vh2p:vhp:vhoq:vhbt:vhu:vhov:vhv:vhy:vhz:vhz:vh{:vh}:vh|~:vh~:vh:vh :vh́:vh7:vh:vh:vh:vhI:vh:vhJ:vh,:vh:vh:vh:vhȋ,:vhJ:vhɍ:vhÎ:vh':vhu:vhِ:vh:vhB:vh:vh̓:vh,:vh:vh/:vh+:vh,:vhƘ:vh:vh :vhZ:vhQ:vh:vh:vh:vh:vh:vh:vh?:vh]:vh,:vhĢ:vhA:vh :vhQ:vh:vhc:vh,:vh:vhS:vh/:vh:vh:vh:vh:vh:vh:vh:vhN:vh:vh:vhUd  You see here a quokka skeleton.:vhT:vh _:vh:vh :vh ,:vh:vh:vh,:vh:vh:vh:vh.:vh:vh:vh,:vhW:vh:vh,:vh2,:vh,:vhc:vh#.##.# ##..#.#.. ##.## #########.# #..#.....  ##...###......÷..# ##..#.#..  #...÷.##..##.##### ##..##.. ######...###..##.# ##..# #.......##.# #..##.#####.####.###.# #..#~ ### #.# #.###.# #..#~~ #.# #....@# #..###-332.5 (53.0) #.# ####### #..... #.# .....#  ###### ..÷.....####### ###### ......#.#.....# ..............###### #.###### ......#.#..........# #.# #### .#...#..####.# #.# #[:vh;40m-:vh=:vhE _Done exploring.:vh#t 3:vhzu :vhI t...÷...:vhk #...0.0):vh< :vhơ :vh& E _Done exploring.;vhT3;vhr;vh(4;vh;vhCE _Done exploring.;vh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;vh. ;vh ;vhi ;vh] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=vh8&3=vh_'=vh0=vh2=vh#8 _=vh;X=vh?X=vhfA=vhB,=vhB=vhMD=vhVE,=vhE=vh?G=vh*H=vhxH=vhH=vhYJ=vhpK,=vhK=vhM=vhN,=vh(O=vh9Q=vh`R,=vh!S=vhcT=vh8U=vhU=vhjV=vhW=vhX,=vhmY=vhZ=vh[,=vh[=vh\=vh]=vhB^,=vh_=vh|`,=vha=vhJb=vhOc=vhc=vh8d=vhe=vhf,=vhPh=vh:i=vhj=vh_j=vhj=vh l=vh'm=vhm=vhm=vhQx|#......#####.####.###.# ######## #.# #.###.#  #.# #.....#  #.# #######  #.#   =vhqy_########.#   #..÷.....#######  ### #......#.#.....# # ##.####.........@....###### 51.5 (19.0) #............#.#..........# # ##.####.#...#........####.# #  #.# #.####.........# #.#  #.# #.........###### #.# ##.###########.###.# # ## #.# #.# #..####.# #.# #.# =vh>z#.>####.# ##+## #.#=vh~=vhDŽ=vh>vh( >vh 3>vhP >vh >vh X>vh >vhG >vh >vh" >vh >vh ,>vh@ >vh >vht ,>vh >vh >vh >vhK ,>vh8 >vh ,>vh >vh " >vh #.#  ########.#  #..÷.....########## #......#.#.....###.####..............#### #............#.#......... ##.####.#...#........### #.# #.####.........# #.# #.@.......######9.5 (8.0) ##.###########.##  #.......# #.#  >vh a#..####.# #.#  #####.>####.# ##+##  #.....#...#.# ##...##    #.###..#..#.# ##.....## ##   #.# #.....#.###.......## ###.   #.# #.#...#.##.........###... >vh >vhv >vh ?vh 3?vh ?vh ?vh" X?vh1& B?vh' ?vh( ,?vh~) ?vh, X?vh- ?vh. ,?vh^/ ?vh0 ?vh1 ?vh1 ?vh>2 ?vhk3 ?vh4 ,?vh=5 ?vhx6 ?vh&7 ,?vh7 ?vh8 ?vh9 ,?vhm: ?vh; ?vhq< ,?vhE ?vhL c ##.####............ #............#.#... ##.####.#...#......  #.# #.####.......  #.# #.........  ##.###########.##   #.......# #.#  ?vhQN  #..####.# #.#   #####.@####.# ##+## 72.5 (13.0)  #.....#...#.# ##...##   #.###..#..#.# ##.....#  #.# #.....#.###.......  #.# #.#...#.##.........  #.###........'.........  #.........####.........  #####.##.## ##.......#  #.#### ##.....##?vh Q ?vhU ?vhgX c _There is a stone staircase leading down here.@vhZ @vhq^ @vhUb @vhg @vh(m 83.0) _@vhr @vh  .....  ....#  #...# #  #...##.  #.....  ##...##.## @vh,  #......... 2 #@..#  #............  #..##.#.##...  #. #..... . # #.# ... ..< $#... #.# #..# ... .# @vh" @vh 9<@vh -4.3 (1.8@vh @vh _You climb downwards.  Found 10 gold pieces. Found a stone staircase leading up. @vh S_There is a stone staircase leading up here.@vh 350 _@vh @vhV AvhfI IAvh L AvhVN AvhN AvhWS ,Avh8b ....##...# ##...##. #.#..... .. g##...##.##..#.........#.###<..##.##..#......#..##.#@##....#. ## #.#.....Magic DartAvh|c  ...<.$#...#..#.#..#..###........# .# g   hobgoblin (asleep)... #.#..# ##. #.#Avh]r &6Avhs &  Avh_t A hobgoblin comes into view.A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!Avh /  --more--Cvh J ..#.#..#..## #........# .# .# ... #.#..# # .# #. #..# .#  .#  .# Cvh  .# ...#.###.# .......@g# .....##### ###  g     You are yanked towards a nearby monster!Cvh O  Your surroundings suddenly seem different.Cvh#  A goblin comes into view. It is wielding a +0 club.Cvhq' +7.3 (2Cvh?( CvhI,  Cvh, 0_The hobgoblin moves out of view.Dvh'x..#.#..#..##weavearden the Conjurer#........# .# .#Octopode... #.#..# # .#Health: 21/21 ========================#. #..# .#Magic: 5/6DvhA ====================----.#AC: 1Str: 6.#EV: 12Int: 22.#SH: 0Dex: 10...#.###.#XL:  3 Next: 10% Place: Dungeon:2.......@g#Noise: ---------  Time: 1377.3 (0.0).....#####b) +0 dagger (protect)###Cast: Magic Dartg   goblin (asleep)DvhJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.DvhY8.3 (1Contam DvhDvh q  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  You miscast Magic Dart.are very lightly cDvhKontaminated with residual magic. _Nothing appears to happen.DvhK l..#.#..#..##weavearden the Conjurer#........# .# .#Octopode... #.#..# # .#Health: 21/21 ========================#. #..# .#Magic: 4/6================--------.#AC: 1Str: 6.#EV: 12DvhL Int: 22.#SH: 0Dex: 10...#.###.#XL:  3 Next: 10% Place: Dungeon:2.......@g#Noise: ---------  Time: 1378.3 (0.0).....#####b) +0 dagger (protect)###Cast: Magic DartContam g   goblinConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.Dvh{ g  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.The goblin shouts!Dvh) {18----====9.3 (1Dvh Dvh 9 _The goblin hits you with a +0 club.Evh6n&  EvhJoYou closely miss the goblin. You grab the goblin.  The goblin is moderately wounded.You constrict the goblin.Evhu/) Evh+{2=---80Magic DartEvhĀEvh(J _You kill the goblin!Evhc ..#.#..#..## #.# .##.# ... #.#..# ##.# #. #..# #.# #.# #.# #.# ...#.###.# .# .....##### ### ----1Evhg M _You see here a +0 club.Fvh3FvhFvhaFvh0$ _Fvh9=---Fvht< Fvh@FvhJZ _Your magical contamination has completely faded away.FvhFvh[Fvh,FvhcFvhFvh/l=5====FvhFvh!FvhL20=Fvh@Fvhy,FvhRFvh},Fvh)FvhR====FvhyFvhFvhRi1===Fvh{Fvh1 _HP restored.Fvh#FvhFvh:,Fvh(Fvh,FvhFvh Fvh:==FvhFvhFvh G6====Fvh Fvh 4 _Magic restored.Fvh 3FvhFvhFvhFvhFvhFvh%Fvh( ..#.#..#..## #........#..##.# ... #.#..#. ##.# #. #..#. #.#..! #.#.> #.##.# #. #.# .....#.###.# ..)#-998.0) .......##### #######Fvh*.400.3 (19Fvh0Fvh3; _Found a stone staircase leading down.Gvh" IGvhO( GvhX, GvhN- <====Gvh2 BGvh`5 ,Gvh= Gvh*A ,GvhB GvhE GvhG ,Gvh'I GvhL R  There is a stone staircase leading down here.GvhO GvhqP  _GvhzQ Gvhof #..##.#.##.... #. #.......... # ##.#........ ...<.$#...#...#.#..#..## #........#..##.#... #.#..#..##.##. ##.#..#..##.#.##.#>###.#.##.#.# #.#......#.###.#...........)#........#####Gvhg E#########Gvhm 15.3 (5.0)Gvhs +6.3 (6Gvhx Gvh{ Q _e - a grey potionHvhHvhHvhĩHvhXHvhHvhp #.............. #..##.#.##.... #. #..........# .##.#........ ...<.$#...#. ..#.#..#..# #........#..##.# ... #.#..#..##.##..##.#.@#..##.#7.3 (1....##.#.........>###.#..##.##.#.# #.#. ......#.###.# ............)#.[........######.#########Hvh W8.3 (2Hvh Hvhy;_Found a chain mail.Hvh 3Hvh Hvh; Hvh BHvh Hvh{ ,Hvh Hvh. Hvh HvhM Hvh Hvh Hvh Hvh Hvh Hvhe ,HvhI Hvh M _You now have 85 gold pieces (gained 10).Hvh` Hvh Hvhj Hvh} HvhN Hvh Hvh6 Hvhx P  There is a stone staircase leading up here.Hvh[ Hvh  _Hvh Hvh! HvhH# ,Hvh;$ Hvh/& Hvh' Hvh( Hvh_( Hvh) Hvh+ Hvh, Hvh, Hvh%. Hvh0 ,Hvh0 Hvh4 Hvh6 Hvhu6 Hvh07 Hvh8 Hvh@: ,Hvh: Hvh=< Hvh= ,Hvh4> HvhVA HvhY C #.##............HvhZ u #.###<..##.##..# Hvh[ A#...............Hvh]  Hvh ^ K#..##.#.##.....#Hvh^  Hvhd_ A#..##...........Hvha ..#######..##.#........# ..............<..#...#. ######.#...#.#..#..## #@#........#..##.#23.3 (15.0)).....##.#..#..##.##.###.#..##.#..#..##.#Hvhb  #.#...........##.# #.#.........>###.# #....##.##.#.# #.#Hvh e   ###. ......#.###.#  ............)# .[........##### Hvh|p Hvh\y Hvhz %4.3 (16Hvh Hvhc ' _Found a hand axe.Ivh3IvhIvhIvhIvhOIvh Ivh Ivh,Ivh3IvhIvh,IvhIvh @  You see here a +0 hand axe.Ivh/) #.###<..##.## #............ #..##.#.## #..##..........#######..##.# ..............<..#... ######.#...#.#..#..####.######.#........#..#.......@).....##.#..#.7.3 (3.0)###..#.###.#..##.#..#. # ... #.#..........#.##. #.#..>#.. #. #....##.##.#.#Ivh)*## #. ###. ......#.###) ............. .[## #.#########Ivh3A8.3 (4Ivh=IvhI@* _Found a short sword.Ivh`3IvhْIvhIvhSIvh Ivh,Ivh$IvhIvhlIvhIvh,Ivh0IvhIvh,IvhIvhIvh>,IvhIvhIvh,IvhIvhIvhI,IvhIvhOIvh,IvhIvhIvh,IvhIvhIvhE#.######.#...#.#..####.######.#.........).....##.#####..#.###.#..##.# #....# #.#..#.######.##.# #.#.....#........##.# #....##.##.########.##.# ###. ...... #@##)# .......37.3 (9 #......>. .[...... ####.#### #.##### IvhI`.# IvhIvh:/8.3 (10.0)IvhoIvh#9 _Found an escape hatch in the floor.Jvh~3JvhJvh Jvh`Jvh%Jvh+,Jvh@####.######.#........#.........).....##.#..#####..#.###.#..##.#..# #....# #.#........#.######.##.# #.#..>#........##.# #....##.##.#########.##.# ###. ...... #.##)#####....Jvhg+#..@...>...[.9.0)####.######.######## .#.#(#.#.#.#JvhJvh,40.3 (2JvhnJvh% _Found 7 stones.Jvh";JvhM(,Jvh),JvhM*Jvh-Jvh/,Jvh31Jvh6JvhG8,Jvhp9Jvh;Jvhz=,Jvhm>JvhD@Jvh5B,KvhKvh XKvhB Kvh ,KvhKvhlKvh?,KvhKvh%Kvh,KvhTKvh Kvh!Kvh+ #....# #.# #.######.##.# #.#Kvh,L #...... #. ########.##.# ### #.##)##### #......>. ####.#######################.# <......@...........# 54.3 (14.0)############(#  #.# #.# Kvh-#.# #.# ### Kvh2Kvh-5,5.3 (15Kvh:Kvh<9 _Found a stone staircase leading up.KvhH3KvhJKvhsLKvhMKvh`R,KvhVKvh6X,KvhYKvh \Kvh\KvhW]Kvh]Kvh,`KvhyaKvh b,Kvh.eKvhf,KvhgKvhpXKvh:rKvhxXKvhBz,Kvh{Kvh}KvhBKvhXKvhKvh,KvhGKvhKvhQ,KvhՐKvh4Kvh,KvhזKvhkKvhj,KvhKvhKvhKvhKvhKvhvKvh%,Kvh7KvhƲKvhq,KvhKvh  There is an escape hatch in the floor here. _KvhYb  You see here a +0 chain mail.KvhKvh _Kvh1KvhKvh^,KvhcKvhKvh,KvhKvh,KvhtKvh[KvhdKvh ,Kvh KvhKvh,Kvh,,Kvh,KvhKvhKvh,KvhgKvh!Kvh#,Kvh$Kvhl'Kvh),Kvh)Kvh,,Kvh$-Kvh-KvhR6nKvh8G#...##. #. #. #..... ...g##.###...##.##..## #.##............#.###<..##.##..## #...............#..##.#.##.....###### KvhGHU#..##...............# ####..##.#.# .........<..#...#.# ##.#...#.#..#..##.# Magic Dart ##.#........#..##.# ).....##.#..#..##.# ##.#..##.#..#..##.# g   hobgoblin (asleep)#.#...........##.#  #.#.........>###.#KvhYIn#....##.##.#.# #.#KvhM[-88.3 (33Kvhuf,9.3 (34KvhgmKvhpLvh}%1  #.  #.  ...g#  ##.##..##  ..........  #.###<..##.##..##  ........  #.##.....######  ..............# #......@.#<..#...#.##..##.##..##.# )#..##.##..##.#  .....##.#  ....>###.#  . #.#Lvh!  #.  #.  ...g#  ##.##..##  ..........  #.###<..##.##..##  ........  #.##.....######  ..............# #......@.#<..#...#.##..##.##..##.# )#..##.##..##.#  .....##.#  ....>###.#  .Lvhs& LvhLvhLvhVLvh` _A hobgoblin is nearby!Lvh#...##. #.weavearden the Conjurer#. #..... ...g#Octopode#.###...##.##.*##Health: 21/21 ========================#.##..........*.Magic: 5/6====================----#.###<..##.##.*##AC: 1Str: 6#............*..EV: 12Int: 22#..##.#.##...*.######SH: 0Dex: 10#..##........*......#XL:  3 Next: 12% Place: Dungeon:2 ####..##.#......@.#Noise: ---------  Time: 1489.3 (0.0) LvhI{.........<..#...#.#b) +0 dagger (protect) ##.#...#.#..#..##.#Cast: Magic Dart ##.#........#..##.# ).....##.#..#..##.# ##.#..##.#..#..##.#g   hobgoblin#.#...........##.##.#.........>###.##....##.##.#.# #.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.Lvh Lvhm.g......Lvhc5==90.3 (1LvhLvhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts!Lvhz #...##. #.weavearden the Conjurer#. #..... ....#Octopode#.###...##.##g.##Health: 21/21 ========================#.##.........*..Magic: 4/6================--------#.###<..##.##*.##AC: 1Str: 6#............*..EV: 12Int: 22#..##.#.##...*.######SH: 0Dex: 10#..##........*......#XL:  3 Next: 12% Place: Dungeon:2 ####..##.#......@.#Noise: ==-------  Time: 1490.3 (0.0) Lvh^ `.........<..#...#.#b) +0 dagger (protect) ##.#...#.#..#..##.#Cast: Magic Dart ##.#........#..##.# ).....##.#..#..##.# ##.#..##.#..#..##.#g   hobgoblin#.#...........##.##.#.........>###.##....##.##.#.# #.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.LvhK .g....-1.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is almost dead.Mvhu #...##. #. weavearden the Conjurer  #. #..... ....#MvhQw Octopode  #.###...##.##..##  Health: 21/21 ========================  #.##.........g.. Magic: 3/6============------------  #.###<..##.##..##  AC: 1Str: 6  #............... EV: 12Int: 22  #..##.#.##.....######  SH: 0Dex: 10  #..##...............#  XL:  3 Next: 12% Place: Dungeon:2 ####..##.#......@.#Mvhw Noise: =--------  Time: 1491.3 (0.0) .........<..#...#.# b) +0 dagger (protect) ##.#...#.#..#..##.# Cast: Magic Dart ##.#........#..##.# MvhNx7).....##.#..#..##.# ##.#..##.#..#..##.# g   hobgoblin  #.#...........##.#  #.#.........>###.#  #....##.##.#.# #.#MvhxCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineMvhNyAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.Mvh}S  #. Mvh@~ #.  ....#    †..  #.###<*.##  *..  *  Mvh~*  ).Mvh~  ..  ....> Mvhi< . Mvh^8....Mvhg62.3 (1Magic DartMvh!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!Mvh IMvh| ,Mvh Mvh} XMvh@ Mvh MvhR ,Mvh> Mvh1 ,Mvhע Mvhߤ ,Mvh Mvhj Mvh %4Mvhx +====Mvh Mvh ,Mvh Mvh ,Mvh~ Mvhh Mvh MvhN Mvh Mvh$ <====Mvh Mvh ,Mvh Mvh ,Mvh Mvh ,Mvh MvhL ,Mvh Mvh ,Mvh Mvh Mvh _5====Mvh ,Mvh MvhO ,Mvh& Mvh ,Mvh} Mvh Mvh <====Mvh Mvh@ ,Mvh Mvh ,Mvh Mvh ,Mvh; Mvh ,MvhD Mvh8 BMvh4 Mvh G6====Mvh{ Mvh MvhC ,Mvh Mvh MvhA A....#  #...# ##.  #...##. #.## .#. #..... ....# .g#.###...##.##..## ...#.##.........†.. !...#.###<..##.##..##.....#......  #..##.#.##....@######Mvh *-  #..##...............##..##.#........######Magic Dart ........<..#...#.# #.#...#.#..#..##.#.#........#..##.# g   hobgoblin (asleep) .....##.#..#..##.# #.#..##.#..#..##Mvhj ~.# #.#...........##.#Mvh  520.3 (28.0)  A hobgoblin comes into view.MvhZ F-1.3 (29Mvh& Mvh&* U _Found 2 grey potions.NvhAz....#weavearden the Conjurer#...# ##.Octopode#...##. #.## .NvhHealth: 21/21 ========================#. #..... ....# .gMagic: 5/6====================----#.###...##.##..## .*.AC: 1Str: 6#.##.........†.. **..EV: 12Int: 22#.###<..##.##..##*....SH: 0Dex: 10#..............**.....XL:  3 Next: 16% Place: Dungeon:2#..##.#.##....@######Noise: ---------  Time: 1521.3 (0.0)#..##...............#b) +0 dagger (protect) ###..##.#........######Cast: Magic Dart Nvh!........<..#...#.# #.#...#.#..#..##.# #.#........#..##.#g   hobgoblin .....##.#..#..##.# #.#..##.#..#..##.# #.#...........##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.NvhyNvh{.g!....Nvh4==2.3 (1NvhjNvh`MAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin shouts!NvhJ + ....# weavearden the Conjurer #...# ##. OctopodeNvhK r #...##. #.## .  Health: 21/21 ========================  #. #..... ....# ..  Magic: 4/6================--------  #.###...##.##..## .g.  AC: 1Str: 6  #.##.........†.. !...  EV: 12Int: 22  #.###<..##.##..##.....  SH: 0Dex: 10  #.....................  XL:  3 Next: 16% Place: Dungeon:2 Nvh#M  #..##.#.##....@######  Noise: ==-------  Time: 1522.3 (0.0)  #..##...............#  b) +0 dagger (protect) ###..##.#........######  Cast: Magic Dart ........<..#...#.# #.#...#.#..#..##.# #.#........#..##.# g   hobgoblin .....##.#..#..##.# #.#..##.#..#..##.# #.#...........##.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.NvhVR C ....# #...# ##.  #.## .  #. NvhR  ....# ..   .†.   **..  #.###<*....  **.....  NvhRS    <Nvh L!....Nvh p20-3.3 (1Magic DartNvhNvhz MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!Ovh#  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OvhpkOvhbr8-OvhyOvh| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ovhc3OvheOvhgOvhh$ _OvhmBOvhnOvhp,OvhhrOvht,Ovh"vOvhx,OvhyOvh|,Ovh}Ovh,OvhMOvh|f5====OvhOvh,OvhOvh,OvhOvhs,OvhOvh Ovh<====OvhrOvh˔,OvhOvh ,Ovh}Ovh,OvhOvh,Ovh>OvhOvh_Ovh Ovh(d6====OvhdOvheOvhw,OvhOvhwOvh,Ovh׵Ovh5Ovh,Ovh.OvhOvh^R====OvhOvhOvh,OvhXOvh,OvhOvh3l _e - 3 grey potions (gained 2)Ovh3OvhOvhOvh,Ovh OvhOvh,OvhROvh?Ovh,OvhOvhOvhBOvhvOvh&,Ovh OvhTOvhBOvheOvh,OvhOvh_Ovh8,OvhOvhjOvh,OvhOvhOvh,OvhkOvh Ovh; #.# ....[.. #.# ....S.. #.#  ....... #.#  ....... #.#  ....... #.#  .......###.# # ...# .# ....##@##.#########.##- #...##.##............. #...##.##.###.........Magic Dart #. #..........##......... #.###...##.##..##...†..... #.##.........†..+......... S   ball python (constriction, asleep) #.###<..##.##..##......... #......................... #..##.#.##.....OvhDM########### 58.3 (35.0)  A ball python comes into view.-9.3 (36 _Found a ring mail.PvhW #.#  weavearden the Conjurer ....[.. #.#  Octopode ....S.. #.#  Health: 21/21 ======================== ....... #.#  Magic: 5/6====================---- ....... #.#  AC: 1Str: 6 ....... #.#  EV: 12Int: 22 .......###.# #  SH: 0Dex: 10 ...........# .#  XL:  3 Next: 20% Place: Dungeon:2 Pvhmz....##@##.#########.##  Noise: ---------  Time: 1559.3 (0.0) #...##.##.............  b) +0 dagger (protect) #...##.##.###.........  Cast: Magic Dart #. #..........##.........  #.###...##.##..##...†.....  #.##.........†..+.........  S   ball python (constriction, asleep) #.###<..##.##..##.........  #.........................  #..##.#.##.....########### Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.Pvhq #.#   #.#  ....... #.#  ....*.. #.#  .....*. #.#  .....*. #.#  *###.# #  *....# .#  .  ....  .  #. .PvhE! ...† †..+.. #.###<. ... .PvhB......Pvh-p2=60.3 (1Magic DartPvhPvhO _You kill the ball python!PvhL  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PvhWPvhPvhPvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Pvh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pvh2 Pvh@ Pvhۥ Pvhߨ   Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Pvh 3Pvh7! Pvh& P _Pvh + BPvh+ ,Pvh, Pvh. ,Pvh/ Pvh1 ,Pvh2 Pvh4 ,Pvh5 Pvh7 ,PvhD9 Pvh?; ,PvhS< Pvhy> Pvh-? N6====Pvh0@ PvhC PvhE ,PvhF PvhfL Pvh~ ,Pvh~ PvhK Pvh ,Pvh Pvh Pvho Pvh% <====Pvh Pvh XPvhH Pvh PvhW ,Pvhx Pvhɬ Pvhڮ ,Pvh Pvht Pvh ,Pvhe PvhQ PvhD ,Pvh Pvh Pvh JPvh Pvh ,Pvh> Pvh> Pvh^ ,Pvh? Pvh Pvh ,Pvh Pvh PvhU ,Pvh Pvh Pvh Pvh# ,Pvhq Pvh ,Pvh Pvh PvhQ ,Pvh@ Pvh PvhK #............##.# #.####.###...##.# #.# #.# #...##.# #.# #.# #....... #.# #.###...##.#### #.# #.##........ #.# #.###<..##.###.# #..................@.# #..##.#.##..-91.3 (31.0)......#### #..##.......#######..##.#.....Pvh  ).................<#.. ####.######.#...#.#..#.. ####.######.#........#..  .........).....##.#..#..  ####..#.###.#..##.#..#..  #....# #.#........... Pvh Pvhi F-2.3 (32PvhPvhonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a quarterstaff.Svhs Svh Svh4 SvhMSvh,Svh,Svh ,SvhNSvh$SvhQ*,Svh,Svh: ####.... #........... #.####.###.. #.# #.# #...# #.# #.# #....### #.# #.###...#?...#######.# #.##.....Svh(<] #.......##.# #.###<..# #.##.# #......5.0)......# #..##.#.###.......#### #..## #.......#######..##...).................<.######.######.#...# ####.######.#...... .........).....#####..#.###.#..##.#SvhpBSvhHSvhd4 _Key pressed, stopping explore.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Svh-Svh[2SvhD9Svh< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)SvhV  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SvhSvh%Svh,Svh?0 Svh0 Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)TvhX  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TvhMTvhRTvhWTvhZ}  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Tvh[x Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Tvh3Tvh<TvhTvhTvh$ _Tvhm,TvhpTvhTvh%BTvhTvh|,Tvh Tvh"Tvh$,Tvh&TvhI3 #.## ###..#. ####..... #........ #.#### #. #.# #. #. #.# # #.##### #.# #. #.@...#######.# # #.##.......##.# #. #. #.......##.# # ..............# #Tvh4 #####.......#### # #.......####### ...)..... #.######.######.# #. ####.######.#Tvh":-602.3 (7Tvh%>+3.3 (8TvhDTvhEsonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failureTvhFI)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _f - a scroll labelled VODDEA UNIANUTvh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tvh&t _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Tvh _TvhFJTvhTBTvhYBTvh^XTvhcTvhdTvheTvhfTvhgTvhThTvhiTvhPk,TvhkTvhLmTvhn,TvhkoTvhqTvh?sTvhsTvhtTvhuTvh1w,TvhwTvhxTvh,z,TvhS{Tvh{Tvh|Tvh|TvhQ}Tvh~Tvh,TvhPTvhTvhi,TvhTvhTvhTvh?,TvhTvhJTvh,TvhTvhkTvh,TvhTvhTvhCTvh,TvhpTvhTvh ,TvhϪTvhTvh~TvhTvhiTvhFTvh TvhTvh@Tvh[Tvh,Tvh>TvhĽTvhTvh)TvhTvh Tvh',Tvh9Tvh Tvh,TvhTvhBTvhTvhTvhdTvhGTvh(TvhTvh4TvhTvh,TvhTvh,Tvh TvhL _You now have 91 gold pieces (gained 6).Tvh_3Tvh TvhTvh >.  .#  .#  .# Tvh .#  .# ##########.##........@.#45.3 (42.0)#..........##..........##..........##..........##..........##..........##..........##............#Tvh!TvhTvh,6.3 (43TvhTvh ; _Found a stone staircase leading down.TvhY  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tvh Tvh< Tvh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)TvhL 3Tvh Tvh Tvh Tvhg P _Tvh! Tvh Tvh& TvhK Tvh Tvh| Tvh TvhV Tvh Tvh@ Tvh TvhV Tvh Tvh Tvh Tvh Tvh\ ,Tvh Tvh Tvh ,TvhO Tvh Tvh ,Tvhm Tvh R  There is a stone staircase leading down here.Tvhf Tvh  _Tvh Tvh Tvh Tvht Tvh Tvhn Tvh !### #.# #.# #.########.#Tvh  #........... #>..@......# #.###....... #.# ......SMagic Dart #.# ....... #.# S...... #.# ..:....S   adder (asleep)##########.# #......S   ball python (constriction, asleep)#..........# ......#.....Tvh< 56.3 (10  An adder and a ball python come into view.Tvh ,7.3 (11Tvh E _Found a book of Blasting.Tvh weavearden the ConjurerOctopodeHealth: 21/21 ========================###Magic: 5/6====================----#.#AC: 1Tvh Str: 6#.#EV: 12Int: 22#.########.#SH: 0Dex: 10#...........XL:  3 Next: 22% Place: Dungeon:2#>..@......#Noise: ---------  Time: 1657.3 (0.0)#.###*......b) +0 dagger (protect)#.# *.....SCast: Magic Dart#.# *......#.# S......#.# ..:....S   adder##########.# #......S   ball python (constriction, asleep)#..........# ......#..........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  vh 36mPress: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.Tvh,Tvhjf.S..Tvh33=8.3 (1Tvh'Tvh  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded. _The adder hisses angrily.UvhCB ### #.# #.# #.########.#  #...........  #>..@......#  #.###.......  #.# S.....S  #.# .......  #.# .......  #.# ..:....  .# #......  ..# ......  Uvh$]! ### #.# #.# #.########.#  #...........  #>..@......#  #.###.......  #.# S.....S  #.# ....... #.# ....... #.# ..:....  Uvh_.# #......  ..# ......  UvhSeUvhgUvh!oUvhqd _There are monsters nearby!Uvh+Uvhhweavearden the ConjurerOctopodeHealth: 21/21 ========================###Magic: 4/6================--------#.#AC: 1Str: 6#.#EV: 12Int: 22#.########.#SH: 0Dex: 10#...........XL:  3 Next: 22% Place: Dungeon:2#>..@......#Noise: =--------  Time: 1658.3 (0.0)#.###*......b) +0 dagger (protect)#.# S.....SCast: Magic Dart#.# .......#.# .......#.# ..:....S   adder##########.# #......S   ball python (constrictionUvh, asleep)#..........# ......#..........#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.UvhSUvhZUvh[LS.Uvh@]+9.3 (1UvhRdUvhfUvh^g Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. _The adder is almost dead.UvhB ### #.# #.# #.########.#  #...........  #>..@......#  #.###S......  #.# ......S  #.# .......  #.# .......  #.# ..:....  .# #......  ..# ......  Uvhy ### #.# #.# #.########.#  #...........  #>..@......#  #.###S......  #.# ......S  #.# ....... #.# ....... #.# ..:....  .# #......  ..# ......   _There are monsters nearby!Uvh  weavearden the Conjurer  OctopodeUvhA  Health: 21/21 ======================== ### Magic: 3/6============------------ #.# AC: 1Str: 6 #.# EV: 12Int: 22 #.########.#  SH: 0Dex: 10 #...........  XL:  3 Next: 22% Place: Dungeon:2 #>..@......#  Noise: =--------  Time: 1659.3 (0.0) UvhH#.###S......  b) +0 dagger (protect) #.# ......S  Cast: Magic Dart #.# .......  #.# .......  #.# ..:....  S   adder  ##########.# #......  S   ball python (constriction, asleep)  #..........# ......  #..........#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.Uvho ### #.#Uvh$W #.#       #.###†  #.#   UvhЯ#.#  #.#  #.#  S   ball python (constriction, asleep)  .#   UvhCT..#   Uvh6Uvhj;f7--5060.3 (1Uvh$BUvhxDoMConfirm with . or Enter, or press ? or * to list all spells.AimUvh..@......#  #.###†......  #.# ......S  #.# .......  #.# .......  #.# ..:....  .# #......  ..# ......  Uvh/ 8Uvh0 v ### #.# #.# #.########.#  #...........  #>..@......#  #.###†......  #.# ......S  #.# ....... #.# .......Uvh1 < #.# ..:....  .# #......  ..# ......  Uvh-9 UvhR= UvhD UvhG b _A ball python is nearby!Uvhi   weavearden the Conjurer  Octopode  Health: 21/21 ======================== ### Magic: 2/7======------------------ #.# AC: 1Str: 6 #.# EV: 12Int: 22 #.########.#  SH: 0Dex: 10 #...........  XL:  3 Next: 50% Place: Dungeon:2 #>..@......#  Noise: =--------  Time: 1660.3 (0.0) #.###†......  b) +0 dagger (protect) #.# ......S  Cast: Magic Dart #.# vhP 9m.......  #.# .......  #.# ..:....  S   ball python (constriction, asleep)  ##########.# #......  #..........# ......  #..........#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.Uvh  ### #.# #.#     #>..@**....#  ***..  #.# .....*.  #.#  #.#  #.#   .#   ..#   Uvh 6.......Uvh# g21.3 (1Magic DartUvh* Uvh / MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!Uvh] 3Uvh_ Uvhda Uvha Uvhe Uvhnf ,Uvh}i BUvhj Uvhl ,Uvhm Uvh7p ,Uvhhq Uvhs V3====Uvh.u Uvh,w UvhOx ,Uvh#y Uvh*{ ,Uvh=| Uvh} ,Uvh~ Uvh€ Uvh^ 5====Uvh! Uvh Uvh Uvh UvhB ,UvhB Uvh< ,Uvhe Uvh. ,UvhR Uvh ,Uvh< Uvh Uvhe O4===Uvhs Uvh Uvhg Uvh UvhƘ ,Uvhș Uvh ===Uvhџ Uvhr ,Uvh| Uvh Uvh Uvh< Uvh ,Uvh Uvh ,Uvh Uvh ,Uvh² Uvh> ;5Uvh +====Uvht Uvh~ ,Uvh UvhO ,Uvhm Uvh\ Uvhμ Uvho Uvhu Uvh1 <====Uvh Uvh ,Uvh Uvh ,Uvhw Uvh> Uvh Uvh7 Uvh! ,UvhF Uvh Uvh Uvhd Uvh Uvh M6===Uvh UvhH nUvh, Uvh ,Uvh UvhI Uvh ;===Uvh Uvh8 Uvh Uvh UvhN Uvh Uvh UvhJ BUvh; ,Uvh$ Uvh ,Uvh Uvh Uvh G7====Uvh\ Uvh Uvh ,Uvh2 Uvh Uvh ,UvhL Uvh Uvh ,Uvh ,Uvh* ######.#..#.#.##.########.###UvhO #.............#>.........###+#.###†.........#.# #...#.# #...-710.3 (49.0)#.# #....#.# #..:. ##########.# ##.. #..........# #.. #..........# #....$ #..........# #... #...# #......) Uvh Uvh) b====-1.3 (50Uvh. UvhG1 # _Found a club.UvhJN  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UvhUvh"Uvh*Uvh@- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VvhVvhVvhVvhVvhVvh$ _VvhVvhVvh,VvhVvhVvhK..# ########.####.............Vvhh#>.........###+###†...# #.......... #.... ##########.# ## #..........# #..#########. #..........# #..........#You pick up a book of Blasting and begin reading...Vvh~13.3 (2.0)Vvh5+4.3 (3VvhVvhd _You add the spells Volatile Blastmotes and Forge Monarch Bomb to your library.Vvh5  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vvh~UVvhV_VvhEgVvhk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vvh  _Vvh̢BVvhVvh,Vvh _You now have 108 gold pieces (gained 17).Vvh3VvhjVvhOVvh],VvhVvh<  You see here a +0 club.VvhOVvh _VvhJVvhbVvh*BVvh Vvht,VvhVvhVvh,Vvh Vvh^VvhV,VvhXVvhVvh,Vvh+VvhVvh,VvhVvhXVvh,VvhBVvhVvh,VvhVvhVvhVvhuVvh VvhO Vvh_,VvhMVvhu,]#...........# #...........# #.. ##..........# #.#  #..........# #.#  #..........# #.#  #..........####.#  #......)........#  Vvh-#########.#####.###.#####.##### #.........####+### #.........#  #.........# #.........# ####+###.## #.############ #.# # #.##......[..# #.# # #.##.........# #.#Vvhr5031.3 (17.0)VvhR<,2.3 (18VvhBVvhEa _g - a scroll labelled EPREEP PUOWVvhY  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VvhRVvhVVvh\Vvh^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VvhO3VvhPPVvhSVvh1VVvhV$ _Vvh[Vvh[Vvh],Vvh^Vvh`VvhbVvh+cVvhgVvh*jVvhk,VvhlVvh0nVvhUo,VvhoVvhrVvh>t,Vvh=uVvhLxVvhy,VvhzVvh~7 _You open the door.VvhVvhVvhVvh[VvhP.# #.. ... ........# #.# #.# ........# #.# ........# #.# Vvh:........####.# #.###### ....)........# #.#....# ######.#####.###.#....# ####.#####..........+ #.........####@###### 40.3 (8.0)#.........#.......#  #.........#......(#  #.........#.......#  ####+###.#####...... #.########### #.# #.##......[..# #.# #.##....... VvhԔVvh4+1.3 (9Vvh*Vvhj _Found 6 javelins. _There is an open door here.Vvh7  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VvhX Vvhy Vvh{ Vvhp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vvh 3Vvh` Vvhۭ P _Vvhδ XVvh, Vvh VvhӺ ,Vvh Vvhn Vvh ,Vvh Vvh Vvh ,Vvh VvhK Vvh& ,Vvh Vvh Vvh ,Vvh Vvh Vvh ,Vvh Vvh1 Vvh ,Vvh VvhE Vvh ,Vvh Vvh| Vvhh ,Vvh| Vvh  ###.# #.###### # #.#....###### ###.###.#....#....# ###..........+%....####'######....# #.......# ....# ...#......(# ... ...#.......#####'# #.#####.........@# 52.3 (11.0) Vvh #.##############.# #.##[..# #.# #.##.# #.# #.........# #.##.........# #.#.........# #.#  ###.........###.# # ##...............# .# _You open the door.Vvh  Vvh ?_Found a quill talisman.Vvh*  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VvhaVvhVvhwVvh; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wvh3WvhWvhWvh Wvh$ _WvhWvh@  There is an open door here.Wvh*Wvh _WvhWvhWvh,Wvh_WvhWvh,WvhGWvh%WvhV,ZWvh.Wvh[B ...# . #..#  #..###.# #..#.... #..#.# #..#.#.# #..#.#.##.##### #....@..".#66.3 (14 ....###### #..#.#.#### ....#....###..#.#)# ....+%..........#.# #####....###..###.# ..# #....# #..# .# .(# #....# #.... .. ..#####'## ######.# ........WvhC,#Wvh3EWvhfI,7.3 (15WvhPWvhSS$ _Found a sling.Wvh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WvhmWvhWvhWvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wvh3WvhWvhWvhWvhX$ _Wvh|Wvh8Wvh,WvhWvhWvhWvhWvh Wvh...# #.# #..# #.# ##..###.# ..#..#.... .##..#.#.# #..#.#.# #..#.#.##.#  #...# ###### #..#.#.#### #....###..#.#)# +%..........#.#Wvh....###..###.#  #....# #..# #.#  #....# #....... ####'## ######.##Wvh270.3 (3.0)Wvh+1.3 (4Wvh;Wvhs _h - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5}Wvh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wvhl4WvhqWvh|t _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wvh p  _Wvhu Wvhw ,WvhVx Wvh{ Wvh  Wvh WvhO Wvh Wvh BWvh Wvh ! ##  #. ...# #.#. #..# #.#.#####.##..###.#...[...# #..#.....@# 5 #..#.#.##.# Wvhy  #..#.#.##.# #..#.#.##.# #.........# ###### #..#.#.#### #....###..#.#)# +%..........#.# #....###..###.#Wvh Wvh +6.3 (5Wvh Wvh C _Found a robe.Wvh   Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wvh3 Wvh Wvh Wvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)WvhE  _WvhJ Wvh9K WvhM ,WvhN WvhP WvhS ,Wvh0X Wvhi   You see here a +0 robe. _Wvhxk Wvhl Wvh,m Wvho Wvh:}    ## ### #. ..# ...# #.#. #.# #..# #.#.#####.#  #..###.#...[...#  #..#......#### 82.3 (6#..#.#.##.# #. #..#.#.##.# #. #..#.#.##.# #.  #.........# #. # #..#.#.#### #.   ###..#.#)# #.#   .......#.# #)#   ####   Wvh> Wvh +3.3 (7Wvhk Wvhu 9 _Found a short sword.Wvh +4.3 (8Wvhȟ Wvh? ] _i - a bubbling coppery potionWvhr  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WvhWvhWvh~Wvh! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Xvh03XvhFXvhEXvhZXvh$ _Xvh ,XvhXvhRXvh\XvhXvh5 ######## #....S.....# #.#.  #.#.#####.#..###.#...[...#  Cast: Magic Dart#..#......####.# #..#.#.##.# #.#Xvh S   adder (asleep)#.# Xvh$+6.3 (2Xvh%+7.3 (3Xvhr*Xvh,Y _An adder comes into view.Xvh{I  weavearden the Conjurer  Octopode  Health: 21/21 ========================  Magic: 6/7====================----  AC: 1Str: 6  EV: 12Int: 22#########  SH: 0Dex: 10#....S*.#  XL:  3 Next: 52% Place: Dungeon:2...# #.#. #@#  Noise: ---------  Time: 1787.3 (0.0)#..# #.#.#####.#Xvh  b) +0 dagger (protect)#..###.#...[...#  Cast: Magic Dart#..#......####.# #..#.#.##.# #.# #..#.#.##.# #.#  S   adder#..#.#.##.# #.# #.........# #.# # #..#.#.#### #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.XvhwXvh"Q.SXvhB$4==8.3 (1Xvh +Xvh-  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded. _hisses angrily.Xvh  weavearden the Conjurer  Octopode  Health: 21/21 ========================  Magic: 5/7=================-------  AC: 1Str: 6  EV: 12Int: 22#########  SH: 0Dex: 10#.....S.#Xvh  XL:  3 Next: 52% Place: Dungeon:2...# #.#. #@#  Noise: ==-------  Time: 1788.3 (0.0)#..# #.#.#####.#  b) +0 dagger (protect)#..###.#...[...#  Cast: Magic Dart#..#......####.# #..#.#.##.# #.# #..#.#.##.# #.#  S   adder#..#.#.##.# #.# #.........# #.# # #..#.#.#### #.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  XvhRBNothing appears to happen. The adder bites you but does no damage.Xvh18-----9.3 (1Contam XvhkXvhd* _The adder bites you.Xvhb #########  #.....S.#  ...# #.#. #@#  #..# Xvh #.#  [...#  ##.#   #.#   #.#   #.#   #.# #  #.# Xvhӣ #########  #.....S.#  ...# #.#. #@#  #..# #.#  [...#  ##.#   #.#   #.#   #.#  Xvh¥ #.#   #.# Xvh Xvh7-XvhXvh] _An adder is nearby!XvhHT   weavearden the Conjurer  Octopode  Health: 18/21 ====================----  Magic: 4/7=============-----------  AC: 1Str: 6  EV: 12XvhU Int: 22#########  SH: 0Dex: 10#.....S.#  XL:  3 Next: 52% Place: Dungeon:2...# #.#. #@#  Noise: =--------  Time: 1789.3 (0.0)#..# #.#.#####.#  b) +0 dagger (protect)#..###.#...[...#  Cast: Magic Dart#..#......####.#  Contam #..#.#.##.# #.# #..#.#.##.# #.#  S   adder#..#.#.##.# #.# #.........# #.# # #..#.#.#### #.# XvhV Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.Xvh) Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder bites you.  You are poisoned.Xvh 7===-90.3 (1Pois Contam Xvh Xvh , _The adder poisons you!Xvh a  weavearden the Conjurer  Octopode  Health: 17/21 ===================-----  Magic: 3/7==========--------------  AC: 1Str: 6  EV: 12Int: 22 ######### SH: 0Dex: 10 #.....S.# XL:  3 Next: 52% Place: Dungeon:2  ...# #.#. #@# Noise: =--------  Time: 1790.3 (0.0)  #..# #.#.#####.# b) +0 dagger (protect)  #..###.#...[...# Cast: Magic Dart Xvh  #..#......####.# Pois Contam  #..#.#.##.# #.#  #..#.#.##.# #.# S   adder  #..#.#.##.# #.#  #.........# #.# # #..#.#.#### #.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder!Xvh!    ..#  ...# #.#. #@#  #..#   Xvhѱ [...#     #.#   #.#    #.#     #.#   #  #.#  Xvh: .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder!  You kill the adder!XvhA 6-791.3 (1Magic Dart _You feel sick.XvhG XvhI h _Your Stealth skill increases to level 4!Xvh! XvhB M-Xvh Xvh$ ,XvhT ~ _You feel sick.5-XvhT Xvh _You feel sick.  You feel sick.14--Xvh XvhP _You are no longer poisoned.XvhR Xvh Z _Your magical contamination has completely faded away.Xvh N15=Xvh Xvh e4===Xvha Xvh3 ,XvhG Xvh ,Xvh XvhUO=XvhXvhkXvh i6====XvhLXvh? ,Xvh Xvh ,Xvh Xvh,XvhXvhXvhh7==XvhmXvhp,Xvh;Xvhf5====Xvh5Xvh",XvhXvh.Xvhh8==XvhXvh.!,Xvh>"XvhV$R====Xvh%Xvh',Xvh(Xvh*Xvh^+9=Xvh+Xvh.a9=Xvh8Xvh<6===20==Xvh>Xvh^@,XvhxEXXvhGQ===XvhHXvhJXvhKi1===XvhkLXvhLN,XvhOXvh$Q,XvhQXvhS,XvhUXvhVXvhOW:==XvhWXvhYXvhZG7====XvhV[Xvh6aXvhd,XvheXvhAnXvhp,XvhqXvhOsXvh u,Xvh.vXvhzwXvhlyXvh$z5====XvhzXvh9~Xvh,XvhXvhXvh"XvhP  You see here a +0 robe. _XvhXvhE,XvhɪXvhXvhy,XvhXvhXvh## .> #.######### Xvh#.#.......# ...# #.#.#####.# #..# #.#.#####.# #..###.#...[...#  #..#...@..####.# -840.3 (49.0) #..#.#.##.# #.#  #..#.#.##.# #.#  #..#.#.##.# #.# ### #.........# #.# ..###### #..#.#.#### #.# ..#....###..#.#)# #.# ..+%..#.# #)###....###..###.#Xvh3 ###XvhXvhF-1.3 (50XvhXvh; _Found a stone staircase leading down.Yvh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YvhYvhYvh+Yvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)YvhP3YvhQYvh[Yvh^Yvh_$ _Yvhc,Yvhde,Yvh5fYvhnYvhp,YvhqYvhsYvhu,YvhvYvhxYvhaz,Yvh7{Yvh}Yvh,YvhYvh΃R  There is a stone staircase leading down here.Yvh^Yvh _YvhYvhYvh,YvhAYvhʎ,Yvhl,YvhȐYvhّ,Yvh͒Yvh%Yvh,YvhfYvhYvh~,Yvh2YvhYvhYvh,Yvh(YvhĞ,YvhlYvh%YvhBYvh$Yvh*,Yvh̥YvhYvh,YvhmYvhXYvhݮYvhN,YvhYvhYvhʲ,YvhYvhYvh,YvhYvh%Yvhҷ,YvhYvhYvhźBYvhrYvhK,YvhEYvh߾Yvhο,YvhoYvhYvhVYvht,YvhBYvh,YvhYvhYvh_BYvhqYvhBYvhYvh7,YvhYvhYvh,YvhQYvhnYvhBYvhYvhYvhYvh*YvhEYvh%,YvhnYvhYvh,Yvh<YvhsYvhd,YvhYvhYvh),YvhZYvhYvh,Yvh=YvhPYvh Yvh YvhV Yvh Yvh,YvhYvhYvh,YvhYvh}Yvh,YvhYvh[Yvh,YvhhYvh`Yvhm,Yvh-Yvh YvhT",YvhX#Yvh)Yvh+BYvh-Yvh/,Yvh/Yvh3XYvh5Yvhi7,Yvh8Yvh:Yvh6<,Yvh<Yvh_?Yvh6A,YvhAYvhCYvhD,YvhEYvhFYvhG,Yvh#IYvhIYvhJYvhKYvh~LYvhTMYvhbO,Yvh4PYvhQYvhR,YvhUSYvhTYvhV,YvhVYvh YYvhY,YvhuZYvh\Yvh],Yvh_YvhbYvhSd,YvheYvhgYvhi,YvhjYvhmYvho,YvhvpYvhErYvhs,YvhtYvhyYvhz,Yvh{Yvh?~Yvh ,YvhրYvhYvh%YvhYvhEYvhYvhh,Yvh YvhYvh=BYvhBYvhhx _i - 2 bubbling coppery potions (gained 1)Yvh*IYvhRBYvh:Yvh+YvhBYvhYvh]BYvhsYvhnYvhz,YvhkYvh,Yvh|YvhfYvh,YvhYvhYvh5XYvh,YvhYvhYvh0,YvhYvhYvh,Yvh|YvhYvh,YvhwYvhNYvhU,YvhwYvh]Yvh,YvhyYvhYvh,YvhYvhYvht,YvhYvh Yvho ,Yvh YvhYvh,YvhYvhYvh,Yvh YvhLYvh|YvhYvh Yvh<Yvh!,Yvh#Yvhz%Yvh',Yvh(Yvh"+Yvh,,Yvh-Yvh/0Yvh1,Yvh)3Yvhy5Yvh^d _You open the door.  There is an open door here. _Yvh!fBYvh/nYvh}nYvhBYvhsBYvh,YvhfBYvhqYvh,Yvh,Yvh̎,YvhЏYvh4Yvh1,YvhtYvhYvh)BYvhgXYvh[YvhBYvhBYvhVYvhBYvhYvh[Yvh4,Yvh}YvhYvhS,Yvh~Yvh[Yvh,YvhYvhYvhDYvh YvhYvhBYvhYvh:YvhYvh$YvhYvhYvhU$#..##.....#######.# #.#.###.##.......##.# #.#.###.##.......##.# #.#.................# #.########.......#### #. ###.......#######. #...)............. #.######.######.#. #@# ####.######.#.974.3 (133.0).........<.........)....Yvh#######.######..#.###.#. #.# #....# #.#. #.######.##.# #.#. #........##.# #...  ########.##.# ###.  #.##)#####.  #......>... Yvh!Yvh},54Yvhh Yvhe; _Found an escape hatch in the ceiling.YvhPl  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yvh1 Yvh8 Yvh? YvhB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Yvh^U 3YvhV YvhY Yvh[ YvhO\ $ _Yvh ` Yvhi Yvh.l Yvh1 Yvh BYvh YvhQ ,Yvh Yvh Yvh ,Yvht Yvh Yvh. ,Yvh Yvh R  There is an escape hatch in the ceiling here.Yvh Yvh  _YvhJ Yvhĵ Yvh Yvhɸ Yvh Yvh Yvhc Yvh YvhM Yvh Yvh ,Yvh Yvh Yvh ,YvhL YvhJ Yvhk ,Yvh~ Yvh Yvh ,Yvhp Yvh@ Yvh ,Yvh@ Yvh Yvh ,YvhV Yvh Yvh) ,Yvh Yvh @  You see here a +0 hand axe.YvhN Yvh{  _Yvh Yvh% YvhR) ,Yvh+ Yvh0 Yvhg3 ,Yvh5 Yvh: YvhQ= ,Yvh> YvhD Yvh F ,YvhKG YvhtK Yvh}O BYvhrR YvhT YvhxU YvhTV YvhZ YvhB] ,Yvhd^ Yvha Yvhc Yvh7d Yvhd Yvhh Yvhj ,Yvh9k Yvhm Yvho ,Yvhw ,Yvhx ,Yvhy Yvh{ YvhP} ,Yvh!~ Yvh Yvhق ,Yvh Yvh5 Yvh ,Yvhӈ Yvh1 Yvhˌ ,Yvh Yvh Yvhґ ,Yvh Yvh Yvht ,Yvhg Yvh1 Yvh ,Yvh Yvh} Yvh< ,Yvh Yvh Yvh` ,YvhH Yvh^ Yvh ,Yvh YvhN Yvh ,Yvh Yvhɴ Yvh= Yvh Yvh Yvh= Yvh ,Yvh Yvhƽ Yvhi ,Yvh Yvh Yvh ,Yvh YvhI Yvh ,YvhK YvhB Yvh ,Yvh[ Yvh Yvhf ,Yvh YvhE Yvh ,Yvh: Yvh\ Yvhl ,Yvh Yvh5 Yvh4 ,Yvh Yvh Yvh, Yvh YvhQ Yvh Yvh ,Yvh Yvh Yvh YvhY Yvh Yvh Yvho .#.##.# #.# ####........# #.# ...###### #..#.#.#### #.# ...#....###..#.#)# #.# ...+%..........#.# #)# ####....###..###.# ### .# #....# #..###.####### (# #....# #...........r. .#####'## ######@# .......# #.# ######.# #.#Magic Dart [..# #.#YvhM . ...# #.#. ...# #.#.#r   rat (asleep) ...# #.#. ...# #.##.# ...###.##.#Yvh 52028.3 (53.0)Yvh Yvh %9.3 (54Yvh Yvh  V _A rat comes into view.YvhD  #..#.#.##.# #.#  weavearden the Conjurer #### #.........# #.#  Octopode ...###### #..#.#.#### #.#  Health: 21/21 ======================== ...#....###..#.#)# #.#  Magic: 6/7====================---- Yvh3F ...+%..........#.# #)#  AC: 1Str: 6 ####....###..###.# ###  EV: 12Int: 22 .# #....# #..###.#######  SH: 0Dex: 10 (# #....# #...........r.  XL:  3 Next: 79% Place: Dungeon:2 .#####'## ######@# Noise: ---------  Time: 2029.3 (0.0) .......# #.# b) +0 dagger (protect) ######.# #.# Cast: Magic Dart [..# #.# #.# ...# #.# #.# ...# #.# #.# r   rat (asleep) ...# #.# #.# ...# #.# #.# ...###.# #.#CastinYvhG g: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat!YvhM   #.#   #.#   #.#  #.# % #)#  ### YvhM    (#  *****..   #.# #.# [..# #.#  #.#  #.#  #.#  #.# YvhJN A #.Yvh K......Yvh q81=30.3 (1Magic DartYvh Yvh  Yvh 9_You kill the rat!Yvh3YvhYvhq,YvhXYvh-,YvhYvh,YvhYvhE,Yvh"Yvh,YvhaYvhYvhYvh3Yvhs,Yvh\YvhYvhsN7====YvhYvhYvh,Yvh2YvhYvh,YvhYvh`YvhJYvhYvh Yvh Yvh Yvh\ 5====YvhuYvhdYvh,YvhYvh2Yvh,Yvh`YvhYvh0",Yvhk#Yvh&Yvh(,Yvh)*Yvh,Yvh-,Yvh0YvhK1Yvh2,Yvh'3Yvh4Yvh6BYvhVA#....# #..###.########## ....# #................ ###'## ######.##.####### .# #.##. ###.# #.##.  #.# #.##. # #.# #.##.# Zvh|# #.# #.##.# # #.# #.- # #.# #.###.# #.# ....# #.###.#########.#### .##..............# .##.###..........#..##..........# .##..##...÷......Zvh~50.3 (20.0)-1.3 (21 _j - a +6 ring of dexterityZvhL  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZvhX4ZvhJZvh: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ZvhĤZvh83Zvh]Zvh=Zvh$ _ZvhnZvhZvh,ZvhųZvhhZvhZvhpZvh)ZvhZvh,ZvhZvhXZvhFZvhf,ZvhZvhZvh|,ZvhZvh #..#.#.##.# #.#   #..#.#.##.# #.#   #.........# #.#  #### #..#.#.#### #.# ...###..#.#)# #.# ..........#.# #)# ...###..###.# ### ...# #..###.############ ...# #..........@......# 9.3 (8.0)'## ######.##.######### ..# #.##.# #.# #.##.# #.# #.##.#  #.# #.##.#    #.# #.##.#    #.# #.##.#    #.# #.####  Zvh[A ZvhwZvh_ZvhE _Done exploring.ZvhR  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZvhrZvhtZvh2}Zvh_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Zvh IZvh 0.0.......Zvh5Zvh9Zvhs<E _Done exploring.Zvhb   Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zvha* Zvh, Zvhc2 Zvh4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Zvh%I 3ZvhJ Zvhl Zvhn Zvht Zvh!v  Zvhv 7_Done exploring.Zvhr   Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zvh[Zvh]ZvhdZvhf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\vh:\vh* Spells (Memorise)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 36% 3  b - Fulminant Prism\vh<Conjuration/Alchemy 45% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 45% 4  d - Forge Monarch BombFire/Forgecraft 100% 6 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit_vh$_vh>_vh #..#.#.##.# #.#  weavearden the Conjurer#..#.#.##.# #.#  Octopode#.........# #.#_vhc  Health: 21/21 ======================== #### #..#.#.#### #.#  Magic: 7/7======================== ...###..#.#)# #.#  AC: 1Str: 6 ..........#.# #)#  EV: 12Int: 22 ...###..###.# ###  SH: 0Dex: 10 ...# #..###.############  XL:  3 Next: 81% Place: Dungeon:2 ...# #..........@......#_vhJ=  Noise: ---------  Time: 2059.3 (0.0) #'## ######.##.#########  b) +0 dagger (protect) ..##.##.#  Cast: Magic Dart #.##.##.# #.##.##.# #.##.##.#   #.##.##.#   #.##.##.#   #.##.####_vh  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_vh`P  Okay, then._vh_vh _vh% . _`vh3`vh `vh`vh.`vh`vhE _Done exploring.bvh{bvht}3bvhbvhbvhP _bvh,bvhbvh'bvh,bvh,bvhbvhbvhbvhLbvh bvh,bvhXbvhbvh?g#### #.........# #.# ...###### #..#.#.#### #.# ...#....###..#.#)# #.# ...+%..........#.# #)#bvhH ####....###..###.# ### # #....# #..###.############ (# #....# #.................# #####'## ######.##.######### ....# #@##.#  65.3 (6bvhu#####.# #.##.#  [..# #.# #.##.# ...# #.# #.##.# ...# #.# #.##.# bvh(...# #.# #.##.# ...# #.# #.#### ...###.# #.# .......# #.#bvhTbvh#bvhcvhcvh3cvhcvhcvhcvh,cvh,cvhNcvhcvhcvhmcvh4cvhcvh,cvhcvhcvhcvhcvhWcvh+cvh ,cvhF cvha cvh,cvhcvh"cvh,cvhcvh"cvh ,cvh cvh#cvhu&,cvh'cvhe*cvh,,cvh0cvh3cvh6,cvhy9cvh<cvh>,cvh?cvhC@  There is an open door here.cvhEcvhrF _cvhGcvh+JcvhwLcvhbMcvhNcvhTcvhV,cvhXcvhM\,cvh]cvh^cvh_cvhacvhb,cvhQecvhwg,cvhhcvhyjcvh*l,cvhlcvhw...#......(# #....# #...................#####'## ######.##.### #.#####.......... #.##.# #.##############.cvhx3 #.##.# #...[..# #. #.##.# #.##.........# #.# #.##.# #.##.........# #.# #.##.# ..##.........# #.# #.##.# ####.........# #@# #.####85.3 (20.0)  ###.........###.# #.# ##...............# #.#........##.##.#########.#### ####.###...##.##..............# # #.# #...##.##..........# # #.# #....................# cvh1z# #.###...##.##..##...÷......# # #.##.........÷..+..........#cvhM|cvh]cvh.dvh#dvh%dvh&dvh'dvh(dvhR)dvh+dvh0dvh1dvh2dvh 4,dvh4dvh5dvh6dvh7,dvhBs###.##.........# #.# #.##..##.........# #.# #.##. .## #.# #.### dvhC|.# ###.........###.# ####...............# #...##.##.#########.###  #.####.###...##.##..............  #.# #.# #...##.##.###..........  #.# #.# #.....@....##..........92.3 (7.0).# #.###...##.##..##...÷......# #.##.........÷..+.......... ##.# #.###<..##.##..##...........# #.........dvhD... ...# #..##.#.##.....############ #### #..########..##.#........###### ............<..#...#.#dvhxIdvh>NdvhOevh3evhevhevhBevh:Xevh1evh),evhJevhevh,evhuevhevh,evhevhevhR,evhevhevhevhevhJevhA #.# #.# #...##.##.###........  #.# #.# #..........##........  #.# #.###...##.##..##...÷..... ###.# #.##.........÷..+......... .##.# #.###<..##.##..##......... .##.# #......................... ....# #..##.#.##.....########### .#### #..##...............# evh! ].#######..##.#.###### 9 .............<..#...#.# ####.#...#.#..#..##.# ####.#........#..##.# ....).....##.#..#..##.##.###.#..##.#..#..##.# ...# #.#...........##.#.# #.#.........>###.# ##.# #....##.##.#.# #.#evhevh,evhcfvh# fvh #### #..##...............# #######..##.#........###### ............<..#...#.# ##.#...#.#..#..##.# #####.#........#..##.# ..).....##.#..#..##.# #.###.#..##.#..#..##.# fvh l.# #.#.....##.# #.# #.#.........@###.# 106 #.# #....##.##.#.# #.# .# ###........#.###.# )#####.............)#>...[........##### #.######.######### #.# #.# ..# #.#(# #.#fvh fvhH fvh@ c _There is a stone staircase leading down here.gvhgvhgvh1gvhgvhT27.3 (1 _gvh,gvh 1   ....   ..#   ..#   ..#   #.#   ##.###$#  #.....# 3  #.@#   #..#  gvh  #..#   #..#  #  #..  #.#.  .# # gvhG gvh= -8.1 (1.8gvh} gvh _You climb downwards.  Found 4 gold pieces. _There is a stone staircase leading up here.gvh| 390 _gvhy gvh" kvht Ikvhs kvh ,kvhF ,kvh' Bkvh kvh   #..#  ....  #..#  #..#  ..# ## #.# g.  ##.###$#  #...@.# kvh- #.<###.# #..# .#Magic Dart #..# # #..# #..# g   hobgoblin (asleep) #..# #.#. .# #kvh ,11.1 (2kvh! +2.1 (3kvh& kvh+ \ _A hobgoblin comes into view.lvhJhs weavearden the Conjurer  #..#Octopode  ....Health: 21/21 ========================  #..#Magic: 6/7====================----  #..#AC: 1Str: 6  ..# ##EV: 12Int: 22  #.# g.SH: 0lvhzjDex: 10  ##.###*#XL:  3 Next: 81% Place: Dungeon:3  #...@*#Noise: ---------  Time: 2112.1 (0.0)  #.<###.#b) +0 dagger (protect)  #..# .#Cast: Magic Dart  #..# #  #..#  #..#g   hobgoblin  #..#  #.#.  .# #Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.lvhlvhZT.g.lvh3=3.1 (1lvhrlvhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.lvh  weavearden the Conjurer  #..#Octopode  ....Health: 21/21 ========================  #..#Magic: 5/7=================-------  #..#AC: 1Str: 6  ..# ##EV: 12Int: 22  #.# ..SH: 0Dex: 10  ##.###g#XL:  3 Next: 81% Place: Dungeon:3  #...@*#lvh ENoise: =--------  Time: 2113.1 (0.0)  #.<###.#b) +0 dagger (protect)  #..# .#Cast: Magic Dart  #..# #  #..#  #..#g   hobgoblin  #..#  #.#.  .# #Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.lvhez lvh S$glvh: +4.1 (1lvh lvhj !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.lvhbh  weavearden the Conjurer  #..#Octopode  ....Health: 21/21 ========================  #..#Magic: 4/7=============-----------  #..#AC: 1lvh9j Str: 6  ..# ##EV: 12Int: 22  #.# ..SH: 0Dex: 10  ##.###$#XL:  3 Next: 81% Place: Dungeon:3  #...@g#Noise: =--------  Time: 2114.1 (0.0)  #.<###.#b) +0 dagger (protect)  #..# .#Cast: Magic Dart  #..# #  #..#  #..#g   hobgoblin  #..#  #.#.  .# #Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damalvhek ge.lvh& 6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin is severely wounded.lvh ]18----5.1 (1lvhlvh[- _The hobgoblin hits you.lvhE!Y #..# .... #..# #..# ..# ##  #.# ..  ##.###$#  #...@g# #.<###.#  #..# .#  lvh{##..# #  #..# #..# #..# #.#. .# #mvh #..# .... #..# #..# ..# ##  #.# ..  ##.###$#  #...@g# #.<###.#  #..# .#  #..# #  #..#   .# mvhomvh` _A hobgoblin is nearby!mvhv@  weavearden the Conjurer #..# Octopode .... Health: 18/21 ====================---- #..# Magic: 3/7==========-------------- #..# AC: 1Str: 6 ..# ##  EV: 12Int: 22 #.# ..  SH: 0Dex: 10 ##.###$#  XL:  3 Next: 81% Place: Dungeon:3 #...@g#mvhB Noise: =--------  Time: 2115.1 (0.0) #.<###.#  b) +0 dagger (protect) #..# .#  Cast: Magic Dart #..# #  #..# #..# g   hobgoblin #..# #.#. .# #Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin!mvhGS #..# .... #..# #..# ..# ##  #.# ..    #...@†# mvhH{  #..# .#  #..#      .# mvhmvhg56.1 (1Magic Dartmvhmvht:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  mvhLAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin! _You kill the hobgoblin!mvh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mvh 4mvh mvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nvh-3nvh nvh!nvh"$ _nvhk)9=nvh*nvh,,nvh-nvh0Bnvh2=4===nvha3nvh5x20=nvh7,nvh:Bnvh;nvh=Q===nvh>nvhB1===nvhN _HP restored.nvhcQ|==nvhSf5====nvhTnvhLV,nvhX,nvhdYnvh[,nvh]nvh/_R====nvh`nvha,nvhbnvh ovh F-4.1 (21ovh ovhd onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A bat comes into view.pvhV weavearden the Conjurer  #. b#.#Octopode  #. *#.#Health: 21/21 ========================  #.## *#.###Magic: 6/7====================----  #... *....AC: 1Str: 6  #... *...EV: 12Int: 22  .... *.#SH: 0Dex: 10  #.#.###*#XL:  3 Next: 87% Place: Dungeon:3  #.#...@.#Noise: ---------  Time: 2194.1 (0.0)  pvh#.#..####b) +0 dagger (protect)  #.#..#Cast: Magic Dart  #.#..#  #.#..#  #.#..######b   bat  #.....)....  ###..######  ###..#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.pvhOXpvh|Z,pvhad.......=5.1 (1Magic Dartpvhgpvh~jSonfirm with . or Enter, or press ? or * to list all spells.pvhkAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat. _The bat is moderately wounded.pvh'  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pvhvpvhpvhpvh pvh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)pvh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pvh] pvhZ` pvhe pvhh  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. pvhpi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)pvhFa pvhb pvhc pvh]e pvhXf pvhg pvhUj pvhn : _pvh\p pvh pvh b..-6..Magic Dartpvh ...b   bat....pvh 8-pvh pvh& onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. pvh+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A bat is nearby!qvh(m  weavearden the Conjurer #. .#.#  Octopode #. .#.#  Health: 21/21 ======================== #.## .#.###  Magic: 5/7=================------- #... .....  AC: 1Str: 6 #... ....  EV: 12Int: 22 .... ..#  SH: 0Dex: 10qvh) #.#.###b# XL:  3 Next: 87% Place: Dungeon:3 #.#...@.# Noise: ---------  Time: 2196.1 (0.0) #.#..#### b) +0 dagger (protect) #.#..# Cast: Magic Dart #.#..# #.#..# #.#..######  b   bat #.....)....  ###..######  ###..#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.qvh, #. .#.#  #. .#.#  #.##   #... .....  #... .... qvh- .... ..#  .#       )  qvhٱ&.qvh~o9=7.1 (1Magic DartqvhYqvhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!qvheuqvhkqvh9o,-8qvh[r8-qvhwqvhzT _Key pressed, stopping explore.qvhi  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qvh]4qvhF`qvhb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qvhگ  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qvhN<  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qvhA3qvh'CqvhFqvhF$ _qvhKBqvhLqvh*O,qvh"PqvhQqvhySqvhETqvhTqvh,Vqvh qvh r202.1 (4Magic Dartr   quokka (wandering)qvh qvh qvhM ~onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)qvh 8onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A quokka is nearby!qvh  weavearden the Conjurer  #. .#.#Octopode qvh f #. .#.#Health: 21/21 ========================  #.## .#.###Magic: 4/7=============-----------  #... .....AC: 1Str: 6  #... ..*rEV: 12Int: 22  .... .*#SH: 0Dex: 10  #.#.###*#XL:  3 Next: 89% Place: Dungeon:3  #.#...@.#Noise: ---------  Time: 2202.1 (0.0)  #.#..####b) +0 dagger (protect)  #.#..#Cast: Magic Dart qvhf Y #.#..#  #.#..#  #.#..######r   quokka  #.....)....  ###..######  ###..# _A quokka is nearby!qvh- Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)qvh ..r.=3.1 (1qvh  qvh @asting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the quokka but does no damage.qvh ( #. .#.#  #. .#.#  #.## .#.###  #... .....  #... ....  .... .r#  qvh' 7#.#.###.# #.#...@.# #.#..#### #.#..# #.#..#    )....    qvhn59 #. .#.#  #. .#.#  #.## .#.###  #... .....  #... .... qvh6B .... .r#  #.#.###.# #.#...@.# #.#..#### #.#..# #.#    )  qvh<qvh(>qvhCqvhAG] _A quokka is nearby!qvh weavearden the Conjurer  #. .#.#Octopode  #. .#.#Health: 21/21 ========================  #.## .#.###Magic: 3/7==========--------------  #... .....AC: 1Str: 6  #... ....EV: 12Int: 22  .... .r#SH: 0Dex: 10  #.#.###*#XL:  3 Next: 89% Place: Dungeon:3  #.#...@.#Noise: =--------  Time: 2203.1 (0.0)  #.#..####b) +0 dagger (protect)  #.#..#Cast: Magic Dart  #.#..#  #.#..#  #.#..######rqvhҁq   quokka  #.....)....  ###..######  ###..#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.qvhHqvhH_.rqvh]4===4.1 (1qvh_ qvhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (100% to hit)  The magic dart hits the quokka. _The quokka is moderately wounded.rvh weavearden the Conjurer  #. .#.#Octopode  #. .#.#Health: 21/21 ======================== rvh #.## .#.###Magic: 3/7==========--------------  #... .....AC: 1Str: 6  #... ....EV: 12Int: 22  .... ..#SH: 0Dex: 10  #.#.###r#XL:  3 Next: 89% Place: Dungeon:3  #.#...@.#Noise: =--------  Time: 2204.1 (0.0)  #.#..####b) +0 dagger (protect)  #.#..#Cast: Magic Dart  #.#..#  #.#..#  #.#..######r   quokka  #.....).... rvhF ###..######  ###..#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.rvh!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.rvhχ+5.1 (1rvhrvh rvhF_The quokka closely misses you.rvh #. .#.#  #. .#.#  #.## .#.###  #... ..... rvh| #... ....  .... ..#  #.#.###r# #.#...@.# #.#..#### #.#..# #.#..#    )....    rvh8 #. .#.#  #. .#.#  #.## .#.###  #... .....  #... ....  .... ..#  #.#.###r# #.#...@.# #.#..#### #.#..# #.#    )  rvh;rvh#?] _A quokka is nearby!rvhy  weavearden the Conjurer #. .#.#  Octopode #. .#.#  Health: 21/21 ======================== #.## .#.###  Magic: 2/7======------------------ #... .....  AC: 1Str: 6 #... ....  EV: 12Int: 22 .... ..#  SH: 0Dex: 10 #.#.###r# XL:  3 Next: 89% Place: Dungeon:3 #.#...@.# Noise: =--------  Time: 2205.1 (0.0) #.#rvh{[40m..#### b) +0 dagger (protect) #.#..# Cast: Magic Dart #.#..# #.#..# #.#..######  r   quokka #.....)....  ###..######  ###..#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka!rvh=} #. .#.#  #. .#.#  #.##   #... .....  #... ....  .... ..#  †#       ) rvh1~! rvhkrvhd h936.1 (1Magic DartrvhGrvh5"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  rvhOAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka! _You kill the quokka!rvhs  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rvh7O rvhR rvhvY rvh\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)rvh. rvh 3rvh= rvh^ $ _rvh Xrvhq rvhU rvh. rvh rvhx! rvh@" rvh# rvhH$ ,rvh& ,rvh' rvhT) ,rvh* rvh, rvh, V3====rvh]- rvh. ,rvh/ rvh1 ,rvh2 rvhx4 ,rvhe5 rvh7 rvh7 <====rvhy8 rvh^: rvh_; rvh; rvh= ,rvh> rvh@ ,rvhA rvhC ,rvhD rvhF ,rvhG rvhUJ rvh K O4===rvhK rvh\M ,rvhN rvhP ,rvhQ rvhXS ,rvhFT rvhU rvhV ;===rvhFW rvhX ,rvhY rvhr[ ,rvhA\ rvh] ,rvh^ rvh/` ,rvh` rvha rvh/b ,rvhdc rvhd f5====rvhe ,rvhf rvhi ,rvhi rvhAk ,rvh0m rvh/o rvho <====rvhp rvhr ,rvhs rvhu ,rvhv rvhy ,rvhKz rvh| ,rvh} rvh~ ,rvh rvh& rvh F6===rvh rvh ,rvh܆ rvh ,rvh rvh ,rvhÌ rvhJ rvh ;===rvhА rvh ,rvh rvh ,rvh rvh ,rvh rvh ,rvh rvh ,rvh rvh rvh_ N7====rvh rvhS rvhg ,rvhc rvhթ rvhU ,rvhY rvhR b  You see here a quokka corpse.rvhճ rvh  _rvhC rvh rvhǹ rvh R====rvhԽ rvh ,rvh rvh rvhM E .....  #.#.#  #.#.#  #. #.#.#  #. #.#.#  rvh #.#####.#.####### #....#..........S #........@...#- ....#...###.# #.#.###†##Magic Dart #.#..... #.#..### #.#..# S   adder (asleep) #.#..# #.#..# #.#..######rvh 059.1 (53.0)rvh G-60.1 (54rvhm rvh Y _An adder comes into view.rvh= weavearden the Conjurer.....Octopode#.#.#Health: 21/21 ========================#.#.#Magic: 6/7====================----#. #.#.#AC: 1Str: 6#. #.#.#EV: 12Int: 22#.#####.#.#######SH: 0Dex: 10#....#.......***Srvh? XL:  3 Next: 93% Place: Dungeon:3#........@***#Noise: ---------  Time: 2260.1 (0.0)....#...###.#b) +0 dagger (protect)#.#.###†##Cast: Magic Dart#.#.....##.#..#####.#..#S   adder#.#..##.#..##.#..######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.rvhh rvh/ rvh ].S.....rvhy 3=1.1 (1rvh rvh   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded. _The adder hisses angrily.rvh̨ ..... #.#.# #.#.# #. #.#.# #. #.#.# rvh#.#####.#.#######  #....#........S..  #........@...#  ....#...###.#  #.#.###†## #.#.....# #.#..#### #.#..# #.#..#  svhI ..... #.#.# #.#.# #. #.#.# svhF#. #.#.# #.#####.#.#######  #....#........S..  #........@...#  ....#...###.#  #.#.###†## #.#..... #.#..## #.#..# #.#  svhvsvh{svh svh"] _An adder is nearby!svhUDtweavearden the Conjurer.....Octopode#.#.#Health: 21/21 ========================#.#.#Magic: 5/7=================-------#. #.#.#svhFAC: 1Str: 6#. #.#.#EV: 12Int: 22#.#####.#.#######SH: 0Dex: 10#....#......**S..XL:  3 Next: 93% Place: Dungeon:3#........@**.#Noise: =--------  Time: 2261.1 (0.0)....#...###.#b) +0 dagger (protect)#.#.###†##Cast: Magic Dart#.#.....##.#..#####.#..#S   adder#.#..##.#..##.#..######Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ?svh+H - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.svhfsvhQ[.S...svh+2.1 (1svhsvh@nConfirm with . or Enter, or press ? or * to list all spells.svhAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. _The adder is almost dead.svh ..... #.#.# #.#.# #. #.#.# svh_#. #.#.# #.#####.#.#######  #....#.......S...  #........@...#  ....#...###.#  #.#.###†## #.#.....# #.#..#### #.#..# #.#..#  svhj ..... #.#.# #.#.# #. #.#.#svh #. #.#.# #.#####.#.#######  #....#.......S...  #........@...#  ....#...###.#  #.#.###†## #.#..... #.#..## #.#..# #.#  svh*4svh,svh!0] _An adder is nearby!svhK  weavearden the Conjurer ..... Octopode #.#.# Health: 21/21 ======================== #.#.# Magic: 4/7=============----------- #. #.#.# AC: 1Str: 6 #. #.#.# EV: 12Int: 22 #.#####.#.#######  SH: 0Dex: 10 #....#.......S...  XL:  3 Next: 93% Place: Dungeon:3 #........@...#  Noise: =--------  Time: 2262.1 (0.0) .vh37m...#...###.#  b) +0 dagger (protect) #.#.###†## Cast: Magic Dart #.#.....# #.#..#### #.#..# S   adder #.#..# #.#..# #.#..######Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder. ..... #.#.# #.#.# #. #.#.# #. #.#.#   *.vhF9m...  **.#          svh%C0....svhEsvhKweavearden the Sneak.....Octopode#.#.#Health: 21/21 ========================#.#.#Magic: 4/7=============-----------#. #.#.#AC: 1Str: 6#. #.#.#EV: 12Int: 22#.#####.#.#######svhLSH: 0Dex: 10#....#...........XL:  3 Next: 120% Place: Dungeon:3#........@...#Noise: =--------  Time: 2263.1 (1.0)....#...###.#b) +0 dagger (protect)#.#.###†##Cast: Magic Dart#.#.....##.#..#####.#..##.#..##.#..##.#..######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder!svhNPress: ? - help, Shift-Dir - straight line: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder!  Your Spellcasting skill increases to level 3!  You have reached level 4!svhX/  --more--tvh7/274/8-4% Magic Darttvhtvh4 _tvhtvh=3tvhWtvh: _tvh`ntvhtvhM-tvhBtvh,tvhtvh;tvhe5===tvhB,tvhtvh^,tvh3tvh\,tvh tvh(g===tvhtvhhBtvh6===tvh@tvhBtvh,tvhtvhhQ===tvhtvhBtvhBtvhr,tvh9tvhtvhtvhhtvh tvhc7===tvh^,tvh0tvh,tvhmtvh,tvhytvhQ===tvhtvh,tvhtvh% ,tvh tvhW ,tvh tvh ,tvhtvhc8===tvhHtvhtvhMtvh,tvhlXtvhtvh<tvhtvh tvh!tvh#tvh|$Q===tvhb&tvh(,tvh(tvhX*tvh+,tvh{,tvh'-tvh.,tvh/tvh2,tvha3tvh4N _You now have 123 gold pieces (gained 11).tvh 63tvh6tvh7tvhw8,tvh9tvh9tvhE:,tvh:,tvh;,tvhS<tvh*=tvh>,tvh?tvh@tvhA,uvhwuvhuvh,uvhuvhuvh,uvh ,uvh ,uvh uvhB uvh Buvh uvh ,uvhvuvhuvhuvh,uvh:uvh..... #.#.# #.#.# #.#.# #.#.# ####.#.########### ..#..............# ..........######@# -316.1 (53.0) ..#...###.# #.# .###†## #.# P.# uvh>K.....# #.# .### ..#### #.# .. ..# #.# P. ..# #.##_P ..# #.##$ ..#######.#uvh)#uvh$F-7.1 (54uvhf)uvh>+< _Found a hide-covered altar of Uskayaw.uvh@ uvhF Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uvh9Juvh[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uvh) _uvhnuvhxBuvh¸uvhuvhuvh9,uvhuvhuvhuvh,uvhuvhe,uvh^uvhuvh,uvhuvh uvh,uvhuvhuvh,uvhuvhuvhuvh`,uvhuvhxuvhPuvhuvhuvhc,uvhuvhauvhuvh,uvhYuvhduvhBuvhyuvh,uvhduvhuvh,uvhuvhuvh,uvhXuvhXuvhuvhD,uvhxuvhuvh,uvhuvhuvh,uvh uvhA ,uvh uvh uvhl,uvhuvh0uvhuvh,uvhuvhBuvhTuvh/,uvhuvhouvh,uvhuvh;uvhkuvh,uvh<uvhuvhY ,uvhf!uvh"uvhJ#,uvh%uvh&uvhw'uvht(uvh])uvh*uvh+,uvh -uvh0Buvh1uvh2Buvh4uvh5uvh6,uvh8uvh C ### #.. #.#  ######## #.# ####......####.########. ................@......>57.1 (40 uvh$EV####.###########.######. ###...# #.# #. ###...# #.#  ##### #.# #.. ### uvhGJuvhL,8.1 (41uvhPuvhU; _Found a stone staircase leading down.uvh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uvhqJuvhQuvhSuvhV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uvhȃ3uvh4uvh2uvhuvh$ _uvhBnuvhuvhBuvhuvhBuvh6uvh,uvhmuvhIuvhuvh-,uvhۜuvhuvhuvh,uvhuvhuvh,uvhƩuvhE,uvhޫuvhkuvh̶ ############  #uvh V#  #.##.# ### #.# .#Magic Dart####.########. b# ..................> .# ###########.######. #b   bat (asleep) .##.# .##.# .##.#uvh,69.1 (1uvh-70.1 (12uvhuvhV _A bat comes into view.uvhWN   weavearden the Sneak  Octopode  Health: 27/27 ========================  Magic: 7/8=====================---uvh(P   AC: 1Str: 6  EV: 12Int: 22  SH: 0Dex: 10 ############  XL:  4 Next: 12% Place: Dungeon:3 #.......@..#  Noise: ---------  Time: 2370.1 (0.0) #.########.#  b) +0 dagger (protect) ###### #.# .#  Cast: Magic Dart .....####.########. b# ..................> .# ###########.######. #  b   bat (asleep) .# #.# .# #.# .# #.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (auvhAQ 6sleep, 100% to hit)  The magic dart hits the bat.uvhT MuvhU ^   *.#  *#  #.# *# . †..>  # uvhV /  uvh 2...uvh o3=1.1 (1Magic DartuvhV uvhw   Confirm with . or Enter, or press ? or * to list all spells.ing: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!vvhEvvh3vvh,vvhtvvhQvvh,vvhYy8===vvh9,vvhvvh_vvh7vvh,vvhvvh,vvhvvhvvhbvvh;===vvhvvh_vvh,vvhvvhvvhYvvh;,vvh5vvh,vvhVvvh vvh5,vvhvvhvvh#############..........##.########.## ### #.##..## ..####.########..†## ...............>...# ########.######...###.# #..## vvh+#.# #.@# -876.0)#.# #..#  #.# #..#  #.. .... ### #...# #..## #.. #.> vvhvvhF-8.1 (17vvh vvh%#; _Found a stone staircase leading down.vvh$  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvhWvvh[vvh`avvho _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vvhPvvh}R3vvh;TvvhWvvh\: _vvh^vvh4_vvhH`,vvhavvhcvvhcd,vvhevvhg,vvhgvvhivvh/k,vvhkvvhmvvhWo,vvhQpvvhgqvvhr,vvhsvvh|vvh}vvh+R  There is a stone staircase leading down here.vvhvvh _vvhvvhvvhgvvhA,vvh/vvh',vvhٌvvhvvhs,vvhgvvhvvhQ,vvh vvh&vvh,vvhvvhvvh #..### #..## #.>. #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#403.1 (15 #.# .### >.#.#.#vvhvvh1,4.1 (16vvhvvhU9 _Found an escape hatch in the floor.vvh Ivvh8 vvh Bvvh Xvvhƭ Xvvh Bvvh vvh9 vvh Bvvh C #.#.#  #.#.# #.#.# #.#.# #.#.# ##.#.# #....# #..### #>9.1 (5.0) #.##.. #..# #..# #...vvh d #.#.vvhs vvh. T _Key pressed, stopping explore.vvh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvh' vvh\ vvh2 vvh$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wvhQq_wvhx ###.#.#.....##>.# .Cast: Magic Dartb   bat (asleep)wvh{L#. bwvh&0wvhҊ,10.1 (1wvhwvh wvh7H_A bat comes into view.wvhmK #.#.#  weavearden the Sneak #.#.#  Octopode #.#.#  Health: 27/27 ======================== #.#.#  Magic: 7/8=====================---wvhKL ##.#.#  AC: 1Str: 6 #....#  EV: 12Int: 22 #..###  SH: 0Dex: 10wvhVL5 #>.# XL:  4 Next: 13% Place: Dungeon:3 #.@# Noise: ---------  Time: 2410.1 (0.0) #..#wvh|L b) +0 dagger (protect) #..#wvhLa Cast: Magic Dart wvhL#..# #..#wvhL #... b   bat (asleep)wvh#M #.#. #. bwvhMMCasting: Magic Dart (safe; 2% risk of failure)  wvhnMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  wvhMxPress: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  wvhMThe magic dart hits the bat.wvhKS #.#.#  #.#.#  #.#.#  #.#.#    wvhS    #>.# #.@#wvh4[ #.*# #.*# #.*# #.*# #..* #.#* #. † wvh8I......wvh>o4=1.1 (1Magic Dartwvh!wvh0X  Confirm with . or Enter, or press ? or * to list all spells.wvhging: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linewvh_Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. wvh9_You kill the bat!wvh+wvhwvhwvh,wvhXwvh ,wvhצwvh,wvhwvhz,wvhwvh,wvhwvhm,wvhwvhгwvhF8===wvhwvh,wvh,wvhRwvhwvh,wvhwvhYwvh,wvhzwvhwvhQ===wvh~wvhXwvh,wvh&wvhwvh,wvhwvhXwvhwvh,wvhwwvh<_  You see here a bat corpse.wvhwvh  _wvhwvhwvhp,wvhwvhwvh,wvhzwvhEwvh,wvhAwvhwvh[,wvhwvhswvh,wvhOwvhwvhx,wvhwvhwvhP,wvhwvha wvh ,wvhS wvhy wvhe ,wvh wvh wvh ,wvh wvh wvh ,wvhJ wvh nwvh wvh wvhO wvh wvh ,wvh? wvh\ wvhZ) wvh) wvhG* wvhQ, wvhn. ,wvh. wvh+2 wvh!A #####.#. #.#†##. #.#.##. #.#.#.. #.#.#K #.#.## #.#.#...###. #.#.......##########.#wvhzA .......@..........#-##.################ wvhA Magic Dart wvhA  wvhA K   kobold (missile, asleep) wvhB wvhQ 044.1 (33.0)wvhX F-5.1 (34wvh^ wvhd s _A kobold comes into view. It is wielding a +0 club.wvh #####.#.#.#†#weavearden the Sneak#.#.#.#Octopode#.#.#.#Health: 27/27 ========================wvh ..#.#.#Magic: 7/8=====================---#K#.#.#AC: 1Str: 6# #*#.#.#wvh EV: 12Int: 22...###*#.#wvh_ SH: 0Dex: 10......*##########.#wvh XL:  4 Next: 14% Place: Dungeon:3.......@..........#Noise: ---------  Time: 2445.1 (0.0)##.################b) +0 dagger (protect)Cast: Magic Dartwvh 8K   kobold (missile)Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wvh NAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold but does no damage.wvh5 wvh= X.K..wvh1C 5===6.1 (1wvhI wvhL Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold but does no damage. _The kobold shouts!wvh"l#.#†#  #. #.#.#  #. #.#.#  .. #.#.#  #. #.#.#  # #K #.#.#  ...###. #.#  .......##########.#  .......@..........#  wvh#u##.################ xvhy#.#†#  #. #.#.#  #. #.#.#  .. #.#.#  #. #.#.#  # #K #.#.#  ...###. #.#  .......##########.#  .......@..........#  ##.################   xvh4xvh@xvhƏ] _A kobold is nearby!xvh#####.#.#.#†#  weavearden the Sneak #. #.#.#  Octopode #. #.#.#  Health: 27/27 ======================== .. #.#.#  Magic: 6/8==================------ #. #.#.#  AC: 1Str: 6 xvh# #K #.#.#  EV: 12Int: 22 ...###. #.#  SH: 0Dex: 10 .......##########.#  XL:  4 Next: 14% Place: Dungeon:3 .......@..........#  Noise: ===------  Time: 2446.1 (0.0) xvh,##.################  b) +0 dagger (protect)  Cast: Magic Dartxvh  K   kobold (missile)xvh xvh.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xvhIAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linexvh}Aim: a kobold, wielding a +0 club and quivering stones (100% to hit)  The magic dart hits the kobold.xvh#.#†#  #. #.#.#  #. #.#.#  .. #.#.#  #. #.#.# xvhG # #) #.#.#  * #.#  *xvh8.#  ...# xvhX  xvh" xvhxvh_xvheLM..ll   frilled lizard (wandering)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill the kobold!xvhl<5--7.1 (1xvh~w _A frilled lizard comes into view.xvhH#####.#.#.#†#  weavearden the Sneak #. #.#.#  Octopode #. #.#.#  Health: 27/27 ======================== .. #.#.#  Magic: 5/8===============--------- xvhK#. #.#.#  AC: 1Str: 6 # #) #.#.#  EV: 12Int: 22 ...###. #.#  SH: 0Dex: 10 .......##########.#  XL:  4 Next: 15% Place: Dungeon:3xvh .......@..........#  Noise: =--------  Time: 2447.1 (0.0) xvh##l################  b) +0 dagger (protect) xvh>s Cast: Magic Dart xvh] l   frilled lizard (wandering)xvh xvhHCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  xvhPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard.xvh#.#†#  #. #.#.#  #. #.#.#  .. #.#.#  #. #.#.#  xvhc# #) #.#.#   #.#  .#  ...****...#  ##†  xvh xvhK)....xvhVRg68.1 (1Magic DartxvhXxvh[78 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!xvhR  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xvhg  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xvh:  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xvhxvhxvhC xvh)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yvh 3yvhyvhyvh: _yvh,yvhyvhT ,yvh""yvh#,yvh$yvh',yvh'yvh+*,yvh*yvh,e6===yvh-yvh92Byvh:ByvhX*===7===yvhZbyvhfByvhygyvhg;===yvhhyvhrj,yvhkyvhJm,yvhnyvhp,yvhUqyvhs,yvhu,yvh yvhE yvhI b _A ball python is nearby!yvhI_ +######.#.#.#†#weavearden the Sneak#.##.#.#Octopode#.##.#.#Health: 27/27 ========================...#.#.#Magic: 7/8=====================---#.##.#.#AC: 1Str: 6.## #)## #.#.#EV: 12Int: 22....###..#.#yvh_ SH: 0Dex: 10........##########.#XL:  4 Next: 16% Place: Dungeon:3.******@...........#Noise: ---------  Time: 2474.1 (0.0)S##†################b) +0 dagger (protect)Cast: Magic DartS   ball python (constriction)Confirm with . or Enter, or press ? or * to list all spells.yvh(` Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.yvh yvh S......=5.1 (1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  yvh The magic dart hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.zvh;######.#.#.#†#  weavearden the Sneak #.# #.#.#  Octopode #.# #.#.#  Health: 27/27 ======================== ... #.#.#  Magic: 6/8==================------ #.# #.#.#  AC: 1Str: 6 .## #)## #.#.#  EV: 12Int: 22 ....###.. #.#  SH: 0Dex: 10 ........##########.#  XL:  4 Next: 16% Place: Dungeon:3 .S.....@...........#  Noise: =--------  Time: 2475.1 (0.0) .##†################ zvh b) +0 dagger (protect)  Cast: Magic Dart  S   ball python (constriction)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.zvh2#.#†#  #.# #.#.#  #.# #.#.#  ... #.#.#  #.# #.#.# zvhS .## #)## #.#.#   #.#    .†*****    zvhA*.....zvhJg86.1 (1Magic DartzvhVQzvhTi78 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (moderately wounded, 100% to hit)  zvhTqThe magic dart hits the ball python. _You kill the ball python!zvhz  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zvhzvhzvhzvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)zvh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zvhzvhzvh"zvh  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)zvhm zvh9n zvho zvhGr zvhu : _zvh:w ,zvhx zvhy zvh9z zvhz zvh~ ,zvh~ zvh ,zvh zvh zvh߇ zvhֈ zvh zvh, M7===zvh zvh ,zvh̎ zvh ,zvh zvh ,zvh zvhD zvh ;===zvh zvh ,zvh_ zvhq ,zvhI zvh ,zvhf zvh= ,zvhQ zvh c8===zvhߦ zvh zvhت ,zvh zvh' zvhگ ,zvhذ zvh̲ zvh ,zvhn zvh Y _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here:  a +0 club; 5 stoneszvh zvhD B=== _zvh zvh+ zvha ,zvhA zvh9 zvh zvh@ zvh zvh zvh zvh= zvh zvh- zvh ,zvh zvh zvh ......... ...#### #..# .#.###### ......# #..## ###.######## ##..##.# #...# .#.(........ ......# #.#.# #.#######.#. #..##.# #.#†# ### #..##.# #.#.# #..##.#####.##.#.# zvh X#...........##.#.# #.@##.########.#.#- .##.###)########.#.#....###......... #.#Magic Dart.........##########.#.r..†.................####.##†################ r   rat (wandering)#. #.# #.zvh 1500.1 (24.0)zvh z .  A rat comes into view.zvh z-1.1 (25Magic Dartzvh@ zvh 0 _The rat moves out of view.{vh3{vh{vh{vh#.###### ......# #..## †###.######## ##..##.# #...# #.#.(........ ......# #.#.# ##.#######.#. #..##.# #.#†#  ### #..##.# #.#.# #..##.#####.##.#.#{vh #...........##.#.# #..##.########.#.#.##@###)#.#.#........###......... #.#..r.........##########.#Magic Dart.....†.................#####.##†################{vh #. #.#r   rat (wandering) # #.# ..#{vhv,0.0){vh@Ar.{vh2+2.1 (1{vhH{vh{vh #.#.###### ......##..## weavearden the Sneak †###.######## ##..##.##...# Octopode #.#.(........ ......##.#.# Health: 27/27 ======================== ##.#######.#. #..##.##.#†# Magic: 7/8=====================---####..##.##.#.# AC: 1Str: 6#..##.#####.##.#.# EV: 12Int: 22#...........##.#.# SH: 0Dex: 10#..##.########.#.# XL:  4 Next: 18% Place: Dungeon:3.##@###)########.#.# Noise: ---------  Time: 2502.1 (0.0)...r[4{vhw -0m***.###......... #.# b) +0 dagger (protect)............##########.# Cast: Magic Dart.....†.................#####.##†#################. #.#r   rat# #.#..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat but does no damage.{vhT onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat but does no damage.rat squeaks loudly.{vh] J.r..{vh^ 5===3.1 (1{vhRf {vhg f _The rat twitches its whiskers.|vhpj#.#.###### ......##..## weavearden the Sneak †###.######## ##..##.##...# Octopode #.#.(........ ......##.#.# Health: 27/27 ======================== |vh##.#######.#. #..##.##.#†# Magic: 6/8==================------####..##.##.#.# AC: 1Str: 6#..##.#####.##.#.# EV: 12Int: 22#...........##.#.# SH: 0Dex: 10|vh3#..##.########.#.# XL:  4 Next: 18% Place: Dungeon:3.##@###)########.#.# Noise: ===------  Time: 2503.1 (0.0)|vh....r**.###......... #.# b) +0 dagger (protect)............##########.# Cast: Magic Dart.....†.................#####.##†#################. #.#r   rat# #.#|vh ..# _The rat twitches its whiskers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line|vh).Aim: a rat (100% to hit)|vhq|vh}I.r.|vh4--4.1 (1|vh׈|vhRCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. |vhe Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (100% to hit) _The magic dart hits the rat but does no damage.|vhL#.#.###### ......# #..## weavearden the Sneak †###.######## ##..##.# #...# Octopode #.#.(........ ......# #.#.# Health: 27/27 ======================== ##.#######.#. #..##.# #.#†# Magic: 5/8===============---------  ### #..##.# #.#.# AC: 1Str: 6 #..##.#####.##.#.# EV: 12Int: 22 #...........##.#.# SH: 0Dex: 10 #..##.########.#.# XL:  4 Next: 18% Place: Dungeon:3 .##@###)########.#.# Noise: =--------  Time: 2504.1 (0.0) .....r..###......... #.#[3|vhqM<9;49m b) +0 dagger (protect) ............##########.# Cast: Magic Dart .....†.................# ####.##†################ #. #.# r   rat # #.# ..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.|vhQ  †  ( |vhRo   #.#†  ###   ) .....†*  #. |vh8R #  ..# |vh|vhv J..†.|vhJ   endoplasm (wandering)You kill the rat!|vh395.1 (1|vh|vh] _An endoplasm comes into view.|vhg  † ##..##.# ( ......#  #..##.# #.#†  ### #..##.#  #..##.# #.... #..#|vh  .##@###) ..J..†..#  ......... .....†.... ####.##†### #. #.# # #.# ..#|vhy  † ##..##.# ( ......#  #..##.# #.#†  ### #..##.#  #..##.# #.... #..# .##@###)|vh?z ..J..†..#  ......... .....†.... ####.##†### #. #.# # #.# ..# |vhc|vhܠ|vhN|vha _An endoplasm is nearby!|vh  † ##..##.# ( ......#  #..##.# #.#†  ### #..##.#  #..##.# #.... #..# .##@###) ..J..†..#  ......... .....†.... ####.##†### #. #.# # #.# ..#|vh S#  † ##..##.# ( ......# |vhS #..##.# #.#†  ### #..##.#  #..##.# #.... #..# .##@###) ..J..†..#  |vhT......... .....†.... ####.##†### #. #.# # #.# ..# |vhuf4|vhi|vhna _An endoplasm is nearby!|vhޫ#.#.###### ......# #..## weavearden the Sneak †###.######## ##..##.# #...# Octopode #.#.(........ ......# #.#.# Health: 27/27 ======================== |vhq##.#######.#. #..##.# #.#†# Magic: 4/8============------------  ### #..##.# #.#.# AC: 1Str: 6 #..##.#####.##.#.# EV: 12Int: 22 #...........##.#.# SH: 0Dex: 10 #..##.########.#.# XL:  4 Next: 19% Place: Dungeon:3 |vhx.##@###)########.#.# Noise: =--------  Time: 2505.1 (0.0) ..J..†..###......... #.# b) +0 dagger (protect) ............##########.# Cast: Magic Dart|vh .....†.................# ####.##†################ |vh^#. #.# J   endoplasm (wandering) # #.# |vh..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.|vh]  †  (    #.#†  ###   ) ...J  #. #.#J #  ..# |vhֺa-6.1 (1Contam |vh6|vh  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic.  Nothing appears to happen. _The endoplasm quivers.|vh܃   † ##..##.# ( ......#  #..##.# #.#†  ### #..##.#  #..##.# #.... #..# .##@###) ...J.†..#  ......... .....†.... ####.##†### #. #.# # #.# ..#|vhr   † ##..##.# ( ......#  #..##.# #.#†  ### #..##.#  #..##.# #.... #..# .##@###) ...J.†..#  ......... .....†.... ####.##†### #. #.# # #.# ..# |vhM% |vh& 7-|vh. |vhM1 a _An endoplasm is nearby!|vhq #.#.###### ......# #..## weavearden the Sneak †###.######## ##..##.# #...# Octopode #.#.(........ ......# #.#.# Health: 27/27 ======================== ##.#######.#. #..##.# #.#†# Magic: 3/8=========---------------  ### #..##.# #.#.# AC: 1Str: 6 #..##.#####.##.#.# EV: 12|vhr Int: 22 #...........##.#.# SH: 0Dex: 10 #..##.########.#.# XL:  4 Next: 19% Place: Dungeon:3 .##@###)########.#.# Noise: ---------  Time: 2506.1 (0.0) ...J.†..###......... #.# b) +0 dagger (protect) ............##########.# Cast: Magic Dart .....†.................# Contam  ####.##†################ #. #.# J   endoplasm # #.# |vhGs &..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.|vhz   †  (    #.#†  ###   ) ....***  |vhz #.  #  ..# |vh L..†.|vh r20=7.1 (1Magic Dart|vh= onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!|vh6  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}vhw0}vh5}vh@<}vh? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}vhMI}vhO}vh.U| _}vhW,}vhX}vhD[k4===}vho_,}vh_(}vh~`}vh dw _Your magical contamination has completely faded away.}vhd}vhf,}vhg}vhhQ===}vhdi}vh2k,}vhl}vhn,}vhn}vhq,}vhq}vhtB}vh5======6======}vhʧ}vh,}vh9X}vh}B}vh+y7===}vh¶,}vhǷ}vh3,}vhJ}vh,}vh}vh7Q===}vh}vh,}vh}vh,}vh}vh}vh}vhX}vh}vh(M8===}vh}vh}vh.†###.######## ##..##.# #... ##.#.(........ ......# #.#.  ##.#######.#. #..##.# #.#†  ### #..##.# #.#. #..##.#####.##.#.# #...........##.#.#. #..##.########.#..).##.##.###)#.#.......†@.###......... #.-47.1 (40.0)........##########.†.................#####.##†############## #. #. #. #.# . }vhY..#. ..}vh}vh<F-8.1 (41}vhh}vh # _Found a mace.}vhW  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}vh}vh߫}vh+}vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}vh3}vh}vh}vhT}vh: _}vhW_  You see here a rat corpse.}vh}vh! _}vhC,}vh}vh8;===}vh}vh}vh,}vh}vhF,}vh}vh=M _You now have 129 gold pieces (gained 6).}vhP3}vh}vhw}vhQ,}vhn}vhV}vhH,}vhZ}vhV}vh,}vh}vh}vh ,}vhu }vh}vh0,}vh8}vh}vh ,}vh}vh8}vhJ,}vh}vh'}vhh ,}vh }vh"}vh$,}vh%}vh'}vh)}vhT)}vh(*}vh /X}vh0}vhz2}vh2}vhj3}vh95}vh6}vh6}vh7}vh9}vht:}vh:}vh;}vht<}vh=,}vh@B}vhA}vhCM _You now have 131 gold pieces (gained 2).}vhEE}vhwE}vhE}vhH}vhL,}vhM}vhO}vh_Q}vhQ}vh:R}vhU}vhV,}vhsY,}vhY}vhZ}vhZ}vh[}vh\,}vh3]}vh5^}vh-_,}vhn_}vh`}vhjb,}vhb}vhc}vhd,}vhd}vhe}vhg,}vhcg}vhh}vh:j,}vhj}vhm}vhn,}vh7o}vhp}vhq}vhq}vh?r}vhs}vht,}vh$u}vhv}vhw}vhw}vh0x}vhTy}vhz,}vh{}vh|}vh},}vhq~}vhπ}vh*K  #.## ##.#####.....  #..###..............  ##..#.######.#.#####. #.#.## #.#.#  }vhn#.#.# #.#.#   #.#.# #.#.# .  #.#.#######.#.. .  #....^.........   ###@#######....   #g. ....   ######### Magic Dart    g   hobgoblin (asleep)  }vh-87.1 (39}vh,8.1 (40}vh|}vhO\ _A hobgoblin comes into view.}vhS #.## ##.#####........ weavearden the Sneak #..###............... Octopode ##..#.######.#.#####. Health: 27/27 ======================== #.#.## #.#.# #. Magic: 7/8=====================--- #.#.# #.#.# #. AC: 1Str: 6 #.#.# #.#.# .. EV: 12Int: 22 }vhT#.#.#######.#.. .. SH: 0Dex: 10 #....^.........XL:  4 Next: 20% Place: Dungeon:3 ###@#######....Noise: ---------  Time: 2588.1 (0.0) #.*****g. ....b) +0 dagger (protect) #########Cast: Magic Dart g   hobgoblin }vhU_A hobgoblin comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)}vh}vhL....g.}vh[3=9.1 (1}vh}vh1  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit) _The magic dart hits the hobgoblin but does no damage.}vh #.## ##.. #..###......... ##..#.. #.#.## #.#.#  #.#.# #.#.#  #.#.# #.#.#  #.#.#######.#..  #....^.........  ###@#  #.....g.. ....  ######### }vhA x #.## ##.. #..###......... ##..#.. #.#.## #.#.#  #.#.# #.#.#  #.#.# #.#.#  #.#.#######.#..  #....^.........  ###@#  #.....g.. ....  ######### }vhH }vhI }vhO }vhR ` _A hobgoblin is nearby!}vh  #.## ##.#####........ weavearden the Sneak #..###............... Octopode ##..#.######.#.#####. Health: 27/27 ======================== #.#.## #.#.# #. Magic: 6/8==================------}vh, { #.#.# #.#.# #. AC: 1Str: 6 #.#.# #.#.# .. EV: 12Int: 22 #.#.#######.#.. .. SH: 0Dex: 10 #....^.........XL:  4 Next: 20% Place: Dungeon:3 ###@#######....Noise: =--------  Time: 2589.1 (0.0) #.****g.. ....b) +0 dagger (protect) #########Cast: Magic Dart}vh t[14d g   hobgoblinCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.}vh(S }vh_ w...g.90.1 (1}vh` }vhc onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.}vho  #.## ##.. #..###......... ##..#.. #.#.## #.#.#  #.#.# #.#.#  #.#.# #.#.#  #.#.#######.#..  #....^.........  ###@#  #....g... ....  ######### }vh ~ #.## ##.. #..###......... ##..#.. #.#.## #.#.#  #.#.# #.#.#  #.#.# #.#.#  #.#.#######.#.. }vh  #....^.........  ###@#  #....g... ....  ######### }vhS }vh }vh }vh ` _A hobgoblin is nearby!}vh P E #.## ##.#####........ weavearden the Sneak #..###............... Octopode }vh~P ##..#.######.#.#####. Health: 27/27 ======================== #.#.## #.#.# #. Magic: 5/8===============--------- #.#.# #.#.# #. AC: 1Str: 6 #.#.# #.#.# .. EV: 12Int: 22 #.#.#######.#.. .. SH: 0}vhP hDex: 10 #....^.........  XL:  4 Next: 20% Place: Dungeon:3 ###@#######....  Noise: =--------  Time: 2590.1 (0.0) }vhFQ g#....g... ....  b) +0 dagger (protect) #########  Cast: Magic Dart }vhQ  g   hobgoblinCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin!}vh.W  #.## ##.. #..###......... ##..  #.#.#  #.#.# #.#.#  #.#.# #.#.#        #.***†... ....   }vhW #}vha )...}vh g21.1 (1Magic Dart}vh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin! _You kill the hobgoblin!~vhB{3~vh{~vhŁn~vh1~vhƂ,~vhf~vh~vh~vhU~vhc,~vh~vhe~vhO6===~vh%~vhH,~vhl~vh~vh~vh~vh,~vh~vhސQ===~vhő~vh,~vha~vh,~vh>~vh8,~vhƗ~vhę,~vh;~vhx,~vh ~vhqc7===~vh"~vh:,~vhɟ~vh,~vh~~vh~vh~vh*~vh?~vh;===~vh6~vhO,~vhܦ~vhR,~vh~vh,~vhb~vh,~vh)~vhm~vhM8===~vh~vhܰ~vh,~vh~vh?~vhB~vh~vh,~vhw~vh[~vh% #..###...............† ##..#.######.#.#####.##†#   #.#.## #.#.# #.##.#   #.#.# #.#.# #.##.#   #.#.# #.#.# .....#   #.#.#######.#.. ...   #....^.........  ###.#######....  #....@........ - #########.#.S  ~vh Magic Dart S   ball python (constriction, asleep)  ~vh}1619.1 (28.0)~vh e===-20.1 (29~vh~vhR _A ball python comes into view. _You see here a hobgoblin corpse.~vh #..###...............†... weavearden the Sneak ##..#.######.#.#####.##†# Octopode #.#.## #.#.# #.##.# Health: 27/27 ========================~vhe #.#.# #.#.# #.##.# Magic: 7/8=====================--- #.#.# #.#.# .....# AC: 1Str: 6 #.#.#######.#.. ... .. EV: 12Int: 22 #....^.........  SH: 0Dex: 10 ~vh?###.#######....  XL:  4 Next: 22% Place: Dungeon:3 #....@........  Noise: ---------  Time: 2620.1 (0.0) #########.#.S  b) +0 dagger (protect)  Cast: Magic Dart~vh~vh  ~vh! S   ball python (constriction, asleep)~vh6~vhWCasting: Magic Dart (safe; 1% risk of failure)  ~vhlMConfirm with . or Enter, or press ? or * to list all spells.~vhAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~vhiAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.~vh † †  #.#.#  #.#.# #.#.#  #.#.# #.#.#   ...  #....^    *****...  ~vh}*. ~vh81.......~vhêo4=1.1 (1Magic Dart~vhO~vh@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!~vhN  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~vhr~vhf~vhn~vh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~vh43~vh5~vh97~vhy;f _~vh;~vh`=,~vh=~vh?,~vh%@~vhA,~vhJB~vh1O,~vhO~vhFQ,~vhQ~vhtSc8===~vh T~vhV~vhbX~vhX~vhY~vhZ~vh&\,~vh\~vh7^~vh_~vh_~vhm`~vh}b~vhc~vhc;===~vhd~vhg~vhs #..###.....†.....  ##..#.######.#.#####.##†#####  #.#.## #.#.# #.##.#  #.#.# #.#.#####.##.# ~vhVt #.#.# #.#.#........#  #.#.#######.#........ ..  #....^............#  ###.#######.......# #....†.< -332.0) #########.#.....## #.#.....#~vht #.####### #.. ### ~vht1~vh|~vhrF-4.1 (13~vh~vh9 _Found a stone staircase leading up.~vh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~vh~vh~vh~vh( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~vhcx ~vhx ~vhoy ~vh| ~vhf~ ~vh | _~vh+ ~vh ~vhJ I #.#.# #.#.#####.##.#  #.#.# #.#.#........#  #.#.#######.#........ .. #....^............# ~vh  ###.#######.......#.  #....†...........<  #########.#.....## #.#.....# #@#######6.1 (2~vh؎ ~.0) #.....[.. ######### ~vh 1~vh ~vh +7.1 (3~vhQ ~vh C _Found a robe.~vhБ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~vhrY ~vh8\ ~vhhb ~vh,e _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~vh!~vh~vh~vhy~vh)~vhI: _~vh<~vh?~vh~~vhԞ~vhڠ~vhآ~vh ~vh~vh~vhʧ,~vh˨~vhs~vhw,~vh~vhB\  You see here a +0 robe.~vhu~vhܹ _~vh~vhӼ~vh,~vh~vhW~vh~vh~vh~vh ~vh,~vh~vh~vhMR........# ######.#........ .. ^............# .# ######.......#. .# ~vh..†...........< .# ######.#.....## ?# #.#.....# ># #.##########.# ~vh#.....[....@.# 46.1 (9~vh N############## ~vh ~vh/7.1 (10.0)~vh~vhU; _Found a stone staircase leading down.vhO  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhJvhLvhTvhV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh3vhGvhlvh vh: _vhvhvh%vhvhvh,vhvhmR  There is a stone staircase leading down here.vhvh _vh!vhxvh^#####.#.#####.##†################  #.#.# #.##.#  #.#.#####.##.#  #.#.#........# #####.#.... ............# #.# #####.......#. #.# .†...........< #.# vh#####.#.....## #@# #.#.....# #># #.##########.##.....[......###############vh$251.1 (4.0)vh%+2.1 (5vh)vh4- vh;Z_k - a scroll labelled QEACIARAREvh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh"]vh^vh>vhW vhG_You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh 3vh vhn vhѽ vhn P _vh ,vh vh@ vh vh$ vh# vh vh ,vh vh vh ,vh vh0 vh ,vh vh/ vh ,vh0 vh( vh ,vh vhP vh ,vh vh vh ,vhT vh vh ,vh vh vh ,vh vh vh ,vh vh vh4 ,vh vh6 vh vh, vh vh vh vh vhf vh+ vh# ,vh vh vh, vhc vh vh vh ,vh6 vh vh ,vh vh vh` ,vh- vh vh ,vh vh@( n.#..##..##.########.#.# ).##.##.###)########.#.# .....†..###......... #.# ............##########.# .....†.........# ####.##÷################ vh( > #.##.# ####.##.# ########## ........#######.@.......74.1 (22.0) ................######## vh( ...#.##.######### ...#.##.# ....<##.vh( L ...####.# vh) l...# #># #######.# vhv) ;.[......#vh+ vh/ vh61 T _Key pressed, stopping explore.vhK  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh> vh3:  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh!vh!vh)vh+z  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) vh+x Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh28Ivh:vh`<vh@P _vhA,vhCvhCvhE,vhEvh-GvhH,vhIvhVJvh_KvhKvhKvhfMvhN,vh0OvhPvhQ,vhXRvhSvhTvh;U,vh6WvhjX,vhXvhZvh[,vhO[vh\vh],vh]vh_vh_vh`vht`vhavhbvhbvhcvh5dvhdvhdvhPevhfvhgvhgvh2hvhaivhj,vhCkvhlvhmvhmvhnvhovhQpvhpvhpvhTrvh*svhasvhsvhKuvhevvhvvhvvhWxvhy,vhyvh{vhH|,vh|vh}vhvhMvhvhրvhvhKvhvhMvhIvhvhvh8vhvhvhvhvh,vhŌvhXvhqXvhvh*,vhvhvhš,vhvhvh,vhvhBvhx,vhZvhvh,vhťvhxvh,vhvhvhSvhvh%vhvh,vhvh)vh_,vhvhѶvhL,vhúvhvhI,vhWvhvh,vhTvh ,vhPvhonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) vh Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 140 gold pieces (gained 9).vh3vhvhvh,vhvh$vh,vhvhvh ,vhvhvh,vh vhvhvh)vh|vhivhvhvhvhvh4..# #.# #. .S #†# #. .. #.# #. .. #.# #. .# .# #. .# #.# #. .#vh7.# #.#########.##.# #.# #........# #.# ###.###### # #.# Magic Dart ### vhl #.# #.# vh##### #.#S   adder (asleep) ....# vh4#.#.# #.#  #.# vhR?#.#vh.723.1 (49vh,4.1 (50vh vh _An adder comes into view. _You see here a wand of polymorph (3).vhp..#weavearden the Sneak #.# #..SOctopode #†# #..*vhnHealth: 27/27 ======================== #.# #..*Magic: 7/8=====================--- #.# #.*#AC: 1Str: 6 #.# #.*#vh EV: 12Int: 22 #.# #.vh.~*#SH: 0Dex: 10 vhR#.# #.#########*##.#XL:  4 Next: 24% Place: Dungeon:3 vhu#.# #.........@....#Noise: ---------  Time: 2724.1 (0.0) vh#.# ###.############b) +0 dagger (protect) ..# #.#vhCast: Magic Dart ### #.##.# vh##### #.#S   adder vh'....# #.# ###.# #.#vhJ#.# #.#Casting: Magic Dart (safe; 1% risk of failure)  vhmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  vhPress: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.vhXvh{`u.S.....vhLd3=5.1 (1vhjvhm` _The adder is moderately wounded.vh/~ #. .. #†# #. .S #. .. #. .# #. .# #. .# #.#########.##.#  #.........@....#  ###.############  #.# #.# #.# #.# ....# #.#.# #.#  #.# #.#vh` #. ..vhz†# #. .S #. .. #. .# #. .#vh[ #. .#vh #.#########.##.#  #.........@....# vh ###.############  #.# #.vh1 #.# #.# ....# #..# #.  #.# #.vh*vh.vh6vht9] _An adder is nearby!vhj..#weavearden the Sneak vht#.# #...Octopode #†# #..SHealth: 27/27 ======================== #.# #..*vhMagic: 6/8==================------ #.# #.*#AC: 1vhmStr: 6 #.# #.*#EV: 12Int: 22 #.# #.*#SH: 0vh%Dex: 10 #.# #.#########*##.#vhI}XL:  4 Next: 24% Place: Dungeon:3 vhl#.# #.........@....#Noise: =--------  Time: 2725.1 (0.0) vh!#.# ###.############b) +0 dagger (protect) ..# #.#Cast: Magic Dart ### #.##.# ##### #.#S   adder ....# #.# ###.# #.#vhS(#.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhGAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.vhc` ,vh h o..S...vhvm +6.1 (1vhms vhr{ M #. .. #†# #. .. #. ..vh| p #. S# #. .# #. .# #.#########.##.#  #.........@....#  ###.############  #.# #.# #.# #.# ....# #.#.# #.# vhD| #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aim  vhp| Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 100% to hvh| it)  The magic dart hits the adder. _The adder is heavily wounded.vh; . #. ..†# #. .. #. .. #. S# #. .# #. .# #.#########.##.#  #.........@....# vh  ###.############  #.# #. #.# #.# ....# #..# #.  #.# #.vh vh$ vh'& vh8) ] _An adder is nearby!vh ..# weavearden the Sneak #.# #. .. Octopode #†# #. .. Health: 27/27 ======================== #.# #. .. Magic: 5/8===============--------- #.# #. S# AC: 1Str: 6 #.# #. .# EV: 12Int: 22 #.# #. .# SH: 0Dex: 10 #.# #.#########.##.#  XL:  4 Next: 24% Place: Dungeon:3 #.# #.........@....#  Noise: =--------  Time: 2726.1 (0.0) #.# ###.############  b) +0 dagger (protect) ..# #.#h yX Cast: Magic Dart ### #.# #.# ##### #.# S   adder ....# #.# ###.# #.#  #.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder!vhi ~ #. ..†# #. .. #. .. #. .# #. *# #. *# *##.#  #..    #.# #. #.# #. ....# #..# #.  #.# #.vhs 8....vh`{ h387.1 (1Magic Dartvh vhR aMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 100% to hit)  vh eThe magic dart hits the adder! _You kill the adder!vh6NIvhPvhiQvhUXvhW,vhOXvhZ,vhl[vh?],vh^vhd6===vhg,vhhvhlBvh+mQ===vhEnvh}p,vhkqvhIs,vhuvh-w,vhwvhy,vhzvh|vh}F7===vh}vh,vhvhvhHnvh!vhr%===vhvhvh,vhvhvh_vhKvhY,vh9vhu,vhovhvh8M8===vh~vh........-..... ....# #..# #.vh{E.# #.vhŴ051.1 (24.0)vhF-2.1 (25vhؽvh1 _l - a wand of polymorph (3)vh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhPvhHvhvh4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhn _===vh,vhBvhPvhBvhnXvhvh",vhvhvhvhfvhvh p # ..  .##.  ...  #..  #..#  #. #..  #. ##.##..###  #. <# 61.1 (9.0)  #. .####.##.#  #. #.##.#  #. #.##.##.#########.##.#  #..............#  ###.############  vh%vh#/2.1 (10.0)vhvh9 _Found a stone staircase leading up.vh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhvhvhvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhw3vhȐvhwvhvh2f _vh,vhyvh,vhvh/vh:vh,,vhevh*Bvh#vhL,vh1vhvh ,vh2vhBvhBvh3#.#.# #.#.# ##.....# ....# .......# ..### ## .......# >.# #. ....... ..# #. .....# ..# #.#..... ..# ###...##.# ..# ....# ..## ..#..# ...# #.##..# .#.# #. #. #..# .#†# #. ###.##..### .#.# #. #<........# .#.# #. ..####.##.# .#.# #.#.##.# .#.# #.#.##.#vh2270.1 (8.0)vh+1.1 (9vhvh)d _m - a scroll labelled QOCLES PIGYOBUvhJ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh` vh$f vhRk vh!p _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh 3vh[ vh vh vh P _vh ,vh vh vh ,vhv vh vh7 ,vh vh vh ,vh vhD vh3 ,vhŸ vh vhֺ ,vhk vh vh ,vhQ vh vh ,vho vh vh ,vh vh, P  There is a stone staircase leading up here.vhT vh  _vh; vh vhf vh vh$ vhk vh0 ,vh vh Xvh vh ,vh vh vh vh vh vh. vh vh vhi vh vh vhU vh vhn vhE  ##.#.####.....# #....# #.......# vh #..### ###.......# #>.# #.........# #..# #.#.....# #..# # ##.#.....# vh #..# #.########...##.### # #..# #K..............# # #..## #@.####...#..# vhQ # #...# #..# ##.##..# # #.#.# #..# #.##..#Magic Dart vh # #.#†# #..# ###.##..### # #.#.# #..###<........# #####.##.#.# #......####.##.#K   kobold (missile, asleep) ......##.#.# #.###### #.##.# ########.#.# #.# #.##.# ########.#.# #.#########.##.#vhg 091.1 (20.0)vh{ ,2.1 (21vh vh z _A kobold comes into view. It is wielding a +0 short sword.vh ##.#.####.....# weavearden the Sneak#....##.......# Octopode#..######.......# Health: 27/27 ========================#>.##.........# Magic: 7/8=====================---#..##.#.....#AC: 1vhr Str: 6#..# ###.#.....#EV: 12Int: 22#..# #.########...##.###SH: 0Dex: 10 ##..# #K**............#XL:  4 Next: 38% Place: Dungeon:3 ##..## #@.####...#..#Noise: ---------  Time: 2792.1 (0.0) #vh #...# #..# ##.##..#b) +0 dagger (protect) ##.#.# #..# #.##..#Cast: Magic Dart #vhp ^#.#†# #..# ###.##..### ##.#.# #..###<........# #####.##.#.# #......####.##.#K   kobold (missile) ......##.#.# #.###### #.##.# ########.#.# #.##.##.# ########.#.# #.#########.##.#vh Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)vhi vhyp G.K.vhpq 3=3.1 (1vh^w vhy $  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  vhz Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit) _The magic dart hits the kobold but does no damage.vh       #>.#  #..#   #..# # ##.#.....#  #..# #.########... # #..# #.K.............# # #..## #@.####...#..# # #...# #..# ##.##..# # #.#.# #..# #.##..# # #.#†# #..# ###. # #.#.# #..###<.  #......vhl  #.######   #.#    vhٙ       #>.#  vhb#..#   #..# # ##.#.....#  #..# #.########...  #..# #.K.............#  #..## #@.####...#..# vh #...# #..# ##.##..#  #.#.# #..# #.##..# vh #.#†# #..# ###. #.#.# #..###<. #......  #.######  #.# vh`  vhšvhԤvhs _A kobold is nearby!vh ##.#.# ###.....# weavearden the Sneak #....# #.......# Octopode #..### ###.......# Health: 27/27 ========================vh, #>.# #.........# Magic: 6/8==================------ #..# #.#.....#  AC: 1Str: 6 #..# # ##.#.....#  EV: 12Int: 22 #..# #.########...##.###  SH: 0Dex: 10 # #..# #.K.............#  XL:  4 Next: 38% Place: Dungeon:3 # #..## #@.####...#..#  Noise: =--------  Time: 2793.1 (0.0) # #...# #..# ##.##..#  b) +0 dagger (protect) # #.#.# #..# #.##..#  Cast: Magic Dart vhr# #.#†# #..# ###.##..### # #.#.# #..###<........# #####.##.#.# #......####.##.#  K   kobold (missile) ......##.#.# #.###### #.##.# ########.#.# #.# #.##.# ########.#.# #.#########.##.# Casting: Magic Dart (safe; 1% risk of failure)  vhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.vhw        #>.#  #..#   #..# # ##.#.....#  vh #..# .  #..# #.)*....#  #..## ..#..#  #...# #..# ##.##..#  #.#.# #..# #.##..#  #.#†# #..# ###. #.#.# vh1 <. #......   #.#  .vhn&.vhAg94.1 (1Magic Dartvhvh+MConfirm with . or Enter, or press ? or * to list all spells.Aim  vhy*Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold. _You kill the kobold!vhy3vhvha,vh Bvhvhi,vhvhvhvhvhb,vhvh,vhvhEvhF7===vhuvh,vhvhϣ,vhvh,vhŦvhQ===vhvh,vhvh,vhxvhvhCvhvhV,vhӲvhvhM8===vhovhXvhivhy,vhvhvh #.#.# .... ##.#.#. ###.... #....#. #...... #..###. ###......vh! #>.# #. ...vh #..# #< #.#.....# #..# #. ##.#.....# #..# #.########...##.### ### #..# #.@.............#-8128.0) ..# #..######..####...#..# #vh.# #...# #..# ##.##..# ..# #.#.# #..# #.##.. #.# #.#†# #..# ###.##..vh### #.# #.#.# #..###<........#  vh#.#####.##.#.# #......####.##.#  ........##.#.# #.###### #.##.#vh2  #.##.#.# #.# #.##.#vhE vh vhF-3.1 (19vhvh _Found an escape hatch in the ceiling.  Things that are here: _a +0 short sword; 4 stones; a kobold corpsevhU  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhөvh«vhvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhU3vh,vhvhݡvhJX=== _vh[vh,vhjvhvh4,vh vh*vh,vhvhR  There is an escape hatch in the ceiling here.vhvh _vhvh[vh,vhvhvh,vhvhOvh,vhvhvh,vhFvhcvhv,vhvh,vh7,vhvhvh,vhvhLvh8,vhvhvh,vhuvhvh,vhvhhvhvhvh|vhvhvhvhwvhvh,vhvhvhK,vhvhvh-,vhvh,vhvh#N _You now have 155 gold pieces (gained 15).vhvhNvhvh[vhvhvh9vh_vh.,vhvhkvh,vhvhZ vhc ,vhD vh vh vh vh} vh# vhY ,vhv vh\ vh ,vha vh Bvh s _c - 2 fuming blue potions (gained 1)vh 3vh vhb vhr ,vh vh vh( ,vh vh vh ,vh vhC vh vh+ vhz vh vh! ,vh$" vhQ# vh5$ vhp$ vh$ vh& vh' ,vh*( vh) vh+ Bvh<, vhM- ,vh- vh. vh/ ,vh0 vh0 vhX1 ,vh1 vh92 vh2 ,vh3 vh3 vhm4 vh4 vhl5 vh6 vh7 ,vhr8 vh9 vh> Bvh> vh@ BvhB vhB BvhD vh/E ,vhE vhG vhH ,vh'I vh:J vhJ ,vhJ vhK vh`L ,vhL vhYN vhO ,vh)P vhQ vhR ,vh-S vhT vhsU BvhCV vhV ,vhV vhW vhX ,vh/Y vhZ vh[ vh[ vha\ vh] vh^ ,vhC_ vh` vha ,vh=b vhc vhd ,vh=e vhZf vhg ,vhch vhi vhj vhj vh5k vhl vhkm ,vhm vh}o vhkp ,vhp vhr vhr ,vhes vhet vhu ,vhv vhv vhx ,vhxx vhy vh{ ,vh{ vh| vh?~ ,vh~ vh vh vh vhC vhĂ vh ,vh0 vh vh ,vhI vh vh ,vh vhK vh_ ,vh vhR vh ,vh vh vhQ ,vhד vh vhj ,vh vh vh ,vhE vh1 ..####...#......# .## #####.###### .##.#  >.#.#  #.#.# ######## #.#.# #......# #.#vh˥ .# #.####.# #.########.###.####.# .#.............@...### 92.1 (7 #.#.#############.....# .# ###.....# .# #.......###.# ###.......#vh> , #.# #.........# #<# #.#.....### # #.# ##.#.....# #.##...##.###vh vh' vh T _Key pressed, stopping explore.vh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh vh# vhã vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhh 3vhSi vhu vhv vh@{ : _vh} vh~ vh vhc vh vh ,vh# vhS Xvh vh9 ,vh vhj vhZ ,vh vh_ vh, vht vh vh vh ,vh vh vh Bvh vh vh vh vh vh ,vh vh vh ,vh vhm vhֽ vh( ,vh vh vh ,vh vh ,vh vh vh# vh vh? ,vhT vhU ,vh vhv vhT ,vh vh vh Bvh vhq ,vh vh7 vh ,vh vh ,vh ,vh vh$ Bvh vh5 ,vh vh vh ,vh vh vh2 ,vh vhj vhC vh vh vh vh ,vh vh vh ,vhV vh{ vh ,vh; vhE vh ,vh0 vh| vh ,vh vh vh Bvh vhv ,vh vh vhR ,vh vh vh BvhJ vh% BvhJ vh Bvh? vh ,vh vh! vh\" ,vh" vh$ vh$ ,vhM% vh@& vh' ,vh( vhj) vh* ,vh+ vh(. vh/ ,vh0 vh3 P  There is an escape hatch in the floor here.vh:5 vh5  _vh6 vh9 vh: ,vh; vh= vhx? ,vh&@ vhA vhGC ,vhC vh F vhG ,vh[H vhpJ vhK ,vhRL vhN vhO ,vhVP vhGU vhV ,vhW vh|Z vh[ ,vhh] vhj_ vh` vh!a vha vhc vhd vh/e vhLf vhg vhh vhh vh7i vhj vhl ,vhol vhm vhn vhn vh"o vhq vh"s vhfs vhu vh| vh7~ vh ,vh vho vh ,vhĄ vhA vh؇ ,vh{ vh# vh vh‹ vh vhӍ vh" ,vh vh k  Things that are here:  a +0 club; 5 stonesvh)  _vhR vhٛ vh vh vhҞ vh vh ,vh vhN vh ,vh vh vh vh vh9 vh vh ,vh| vh> vh vh vh vh vhD ,vh vhV vh0 ,vh vh vh޹ Bvh vh ,vh vhv vh ,vh vh> vhG ,vh\ vh vh Bvh3 vhW ,vh vh v#.#.#......... #.#.#.######## ##.#.#.# ####....#.# ..##..###.# #.##>.# #.# #.##..# #<# #.##..# #.#vh # .#@##..# #.########975.1 (83 . ...#### #.##..# #.)....... ......# #.##..######..#### ######..##.# #.##...# #..# # vhi .... ......# #.##.#.# #..# .#.# #..##.# #.##.#÷# #..# ##  .#.# #..##.# #.##.#.# #..###.# ####### #.# #.##..#  #.# #.##..#  #########. #.# #.##..vh,# ##... ...#### #.##..# #.#.###### ......# #.##.. †###.###########..##.# #.##...# #.#.(......... ......# #.##.#.# vhc##.#######.#.# #..##.# #.##.#÷vh$-90.1 (15vh>%,1.1 (16vh*vh-c _n - a scroll labelled EPOFFUU ZESIOvh9  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhU_vhvh< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh3vh`vhvh6vhP _vh,vhvhvhk,vhvh}vh ,vhfvhvh,vhvhvhvhvh2vhK,vhvhpN _You now have 167 gold pieces (gained 12).vhvh+vhvh ###.#.########### # .#..............# # .........######.# # .#...###.## #.# # ###†## #.##P P.# # ....# #.###..### vh  # .#### #.##_..# .# #.##P...#### # #.##_P⌠.'@.### ##9.1 (8.0) .# #.##$...##...############. .#######.##_.P ###...........##. ..)......###. #.#########.##> vh.##########. #.# #.##. .# # #.# #.##. .# #. #.# #.##. .# ## ...#### #.##. .###.#.###### ......# #.##. _You open the door.vht _Found a radiant altar of Vehumet and a stormy altar of Qazlal.vh\  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh$:_vh(vh3.:_vh1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh3vhuvhvh\#.#.# .#.# .######.# .#...###.### #.# .###†## #.##P##P.# .# #.###..### .#### #.##_..o .# #.##P...#### .# #.##_P⌠.@..### .# #.##$...##...## ..#.##_.P. ###.##Magic Dart.)......###..# #.#.## ..##.## #.# #.## ..# ## #.#vhx #.## o   orc (missile, asleep).# #. #.# #.## #.# ##. ...#### #.## #.###.#.###### ......# #.##vh$__0_3000.1 (1vh`___vhb _An orc comes into view. It is wielding a +0 short sword. vh8K_There is an open door here.vh^## #.#†## #.##P##P.# #.###..### #.##_..o #.##P...####  #.##_P⌠.@..###  #.##$...##...##_.P. ###....)##..# #.###vh#.## #.#  ## #.#   #.#      vh-9## #.#†## #.##P##P.# #.###..### #.##_..o #.##P...####  #.##_P⌠.@..###  #.##$...##...##_.P. ###....vh.)##..# #.####.## #.#  ## #.#   #.#      vha62_vh59vh@:_vhC vhDM_An orc is nearby!vh2####.#.###########weavearden the Sneak ..#..............#Octopode ..........######.#Health: 27/27 ======================== ..#...###.### #.#Magic: 7/8=====================--- .###†## #.##P##P.#AC: 1Str: 6 .....# #.###..###EV: 12Int: 22 vh3R..#### #.##_..oSH: 0Dex: 10 ..# #.##P..*####XL:  4 Next: 39% Place: Dungeon:3 ..# #.##_P⌠.@..#### Noise: ---------  Time: 3000.1 (0.0) ..# #.##$...##...############ b) +0 dagger (protect) vh_49..#######.##_.P. ###...........## Cast: Magic Dart ...)......###..# #.#########.## ..##########.## #.##.## ..###vh&5#.##.## o   orc (missile) ..# #########. #.##.## #.# ##......... ...#### #.## #.###.#.###### ......# #.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and quivering boomerangs (asleep, 100%  vh5vto hit)  The magic dart hits the orc.  The orc is heavily wounded.vh_..o.__Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and quivering boomerangs (asleep, 100%  to hit)  The magic dart hits the orc.  The orc is heavily wounded.  The orc shouts!vh#g_(_vh"MY._vh>Pz4---====1.1 (1vhW8_vhYI _The orc throws a boomerang. The boomerang hits you.vh####.#.########### weavearden the Sneak ..#..............# Octopode ..........######.# Health: 24/27 =====================--- ..#...###.### #.# Magic: 6/8==================------ .###†## #.##P##P.# AC: 1Str: 6 .....# #.###..### EV: 12Int: 22 ..#### #.##_..o SH: 0vh}Dex: 10 ..# #.##P...####  XL:  4 Next: 39% Place: Dungeon:3 ..# #.##_P⌠.@..### # Noise: ====-----  Time: 3001.1 (0.0) ..# #.##$...##...############ b) +0 dagger (protect) ..#######.##_.P. ###...........## Cast: Magic Dart ...)......###..# #.#########.## ..##########.## #.# #.## ..# ## #.# #.## o   orc (missile) ..# #########. #.# #.## #.# ##......... ...#### #.## #.###.#.###### ......# #.##Confirm with . or Enter, or press ? or * to list all spells.vhzAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and quivering boomerangs (heavilywounded, 100% to hit)  The magic dart hits the orc.vh  #.#†##   #.##_..) *####  #.##_   )vhn  #.#  ## #.#    #.#         vh%Ai.__vhEI43=---2.1 (1Magic DartvhQH__vhsT  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  vhTAim: an orc, wielding a +0 short sword and quivering boomerangs (heavilywounded, 100% to hit)  The magic dart hits the orc. _You kill the orc!vhl  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh Y___vh" :---vh 8_vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh c___vhƣ vh6 V___vh=   Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh 3vh vhf vh h5= _vh ,vhQ vh ,vhG vh ,vh_ vhV vh h6==vh vhs ,vh vhe vh M7===vh vh1 ,vh vh vh h7==vh- vh vhT vh vh vh\ ;===vhV vhd ,vh vh O=vh0 vhM ,vh vh ,vhZ vhj vh M8===vh vhK vhH ,vhvhvh_,vhvh vh; ,vh vh)vhvh;===vhvh,vhvhZonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. vh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 178 gold pieces (gained 11).vh=!3vh"vh%vh),vh+vhx-vh0,vhS2vh7vhZ:,vh(<vh?vhA,vhZCvhEvh(H,vhIvhKvhN,vh;PvhfRvhT,vhUvhZY@  There is an open door here.vhz[vh\ _vhU]vh_vha,vhecvhevhg,vhhvhjvhKl,vhVmvh@ovhq,vhrvhsvhu,vhzvh?}vh~,vh܀vhvha,vhvhvh,vhXvhljvh vhGvhvh(vh,vhJvh۔vh,vhqvhvh,vhşvhvh',vhvhdvh,vhHvh*vhh,vhvh vh,vhvhXvh߹vh;vhvhvhvhܿvhvhvhvhvhvhfvhvhvhvhwvh?,vhvhvhvhvhvhvh,vhOvh6vhR,vhvhYvh-,vh\vhvh,vhWvhvhvhRvhvhg  You see here a hobgoblin skeleton.vh!vh _vhvhOvh,vhvh vh ,vh vhvh,vhFvhvhc,vh3vhvh,vhBvh vhvhvh!vhw#vh<%vh%vh>&vh(vhs*vh*vh+vhZ-vh/,vh/vh1vh<3,vhT4vh5vh~7,vhK8vh9vhr;vh;vh<vh+>vh?,vhAvh(Bvh,vhvhhvh,vhUvh vhC  .####.#.........  .S.........#######  ...####.#.## #  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.#####.#.########  #....#............ vh #@...........####-  #....#...###.###   #.#.###†## #.##PMagic Dart  #.#.....# #.###..  #.#..#### #.##_..  #.#..# #.##P.. S   ball python (constriction, asleep)  #.#..# #.##_P⌠  #.#..# #.##...  #.#..#######.##_.Pvh 75.1 (73.0)  A ball python comes into view.vh_!.S_S)_vhB#F-6.1 (74vh;);_vhD,5 _The ball python hisses angrily.vh .####.#......... weavearden the Sneak ...........####### Octopode .S.####.#.## # Health: 27/27 ======================== #*# #.#.#Magic: 7/8=====================--- #*# #.#.#AC: 1vhStr: 6 #*# #.#.#EV: 12Int: 22 #*#####.#.######## SH: 0Dex: 10 #*...#............ XL:  4 Next: 43% Place: Dungeon:3 #@...........##### Noise: ---------  Time: 3076.1 (0.0) #....#...###.###b) +0 dagger (protect) #.#.###†## #.##P## Cast: Magic Dart #.#.....# #.###.. #.#..#### #.##_.. #.#..# #.##P.. S   ball python (consvhhtriction) #.#..# #.##_P⌠ #.#..# #.##... #.#..#######.##_.PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.vh|,vhjd..S...vh3=7.1 (1vhĊw___vhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python. _The ball python is severely wounded.vh ... ...  #.# #.#.#  #S# #.#.#  #.# #.#.#  #.#### #....#... #@....... #....#...  #.#.###†##  #.#.....#  #.#..#### #.##_ #.#..#  #.#..# #.##_ #.#..# #.##... #._.vhmU  ... ...  #.# #.#.#  #S# #.#.#  #.# #.#.#  #.#### #....#... #@....... #....#...  #.#.###†##  #.#.....#  #.#..#### #.##_ #.#..# vhn #.#..# #.##_ #.#..# #.##... #._.vhsS__vhuvhz{\__vh~b _A ball python is nearby!vhO .####.#......... weavearden the Sneak ...........####### Octopode ...####.#.## # Health: 27/27 ======================== #.# #.#.#  Magic: 6/8==================------ #S# #.#.#  AC: 1Str: 6 #.# #.#.#  EV: 12Int: 22vh #.#####.#.######## SH: 0Dex: 10 #....#............ XL:  4 Next: 43% Place: Dungeon:3 #@...........##### Noise: =--------  Time: 3077.1 (0.0) #....#...###.###  b) +0 dagger (protect) #.#.###†## #.##P## Cast: Magic Dart #.#.....# #.###.. #.#..#### #.##_.. #.#..# #.##P.. S   ball python (constriction) #.#..# #.##_P⌠ #.#..# #.##...vh>> #.#..#######.##_.PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.vh     #.# #.#.#  #†# #.#.#  #*# #.#.#  #* #*    †##     #.##_    #.##_   #.##...  #._. vh[~...__vhcg48.1 (1Magic Dartvhh;_vh8kMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!vh3vh]vh(vhzvhXvh,vhvh,vhvh,vh*vhvhvh{vhvh.M7===vhvh+vh9Bvhvh vh[vhvhvhQ===vhZvh,vhwvh,vhvh,vhvhvh!vhvh,vhvhvhhM8===vhvhѩvh,vhvh=vhM,vhvhvh`vhvhvhmvhvh;===vhvhg  You see here a ball python corpse.vhvh _vhpvhvhvh'vh/vhvhv,vhjvhvhm,vhvh  ############ #........... #.##.##### #.##.########.@.####.#.........-#...........########...####.#.## ##.## #.#.#†# #.#.# #.#.# vh####.#.########...#.......................#####vhF1103.1 (25.0)vhfF-4.1 (26vhyvhOa _o - a scroll labelled ROODUTASOPSvhb  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh* vh, vh#2 vh4  vh5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh k 3vhk vh!z vh { vh P _vhS vhĀ vh vh! vh ,vhi vh߅ ,vhj ,vhZ vh vhb vh vhً vhی ,vhg vh vh ,vh vh vh< ,vh˓ vh- vh2 ,vhՖ vh\ vh ,vh> vhћ vh vh4 vhѝ vh{ vh ,vh vhâ vhɣ ,vhr vhզ vh ,vh vh vh ,vh vhŰ vh. ,vh vh vhô ,vhF vh' vh޶ ,vhO vh vhʸ ,vh< vh vh ,vhԻ vhD vhj vh vh1 vh vh ,vhf vh vh vh vhP vh, vhk ,vhW vh |####.#.## ######.#### # #.#.##.....  #.#.#######  #.#.# ####.#.########### ..#..............# ..........######.# ..#...###.### ##.# .###÷## #.##P##P@#vh 28.1 (24 .....# #.###..### ..#### #.##_..)# ..# #.##P...#### ..# #.##_P⌠.'..### # ..# #.##....##...############ ..#######.##_.P.####........... ...)......###..## #.#########.## ..##########.##P# #.# #.vhK vh T__vhi _ _Partly explored, can't reach some places.vh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh T__vh vh e___vhI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh23vh3vh ..................0.0)__vhvhJ__vh_ _Partly explored, can't reach some places.vh{~  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some places.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh ET__vhFvh^NT__vhO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh 3vhvhe___vhvh4T__vh_ _Partly explored, can't reach some places.vhR  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some places.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhKe___vhzvh#T__vhm& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh*IvhJ__vhvhL 9_vh _ _Partly explored, can't reach some places.vh:/   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some places.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh T__vh vh ;_vh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vh 3vh vhT__vhvhAT__vh_ _Partly explored, can't reach some places.vh vhG vh vh vh vh : _vh vh ,vh vh vh BvhC vh6 ,vh vh6 vh ,vh! vh& vh!( ,vh( vh, vh{. ,vhQ/ vh#3 vh 5 ,vh06 vh9; vh< ,vh= vhE vhAL BvhN vh-P ,vhP vht vhu ,vhv vh8z vhH| ,vh~ vhC vh' vhx vhD vh vhm vhЈ vh{ vh vh ,vh vh# vhA ,vh: vhӟ vh Bvh vhP ,vh vh` vhp ,vh vh} vh ,vh vh vhY ,vh vh` vh ,vhH vhc vh ,vh vh vhf ,vhn vh g  You see here a hobgoblin skeleton.vh vh  _vh vhx vhX ,vh vhr vhm ,vh vh vh ,vh vh vh ,vh vh! vhF Bvh nvh ,vhY vh vhz vh vh vh` vhd ,vhl vh vh~! vh! vhw" vh$ vh% ,vh% vh' vh3( ,vh( vh) vh-+ ,vh!0 nvh1 vhR2 ,vh3 vh4 vh8 Bvh8 vh: ,vh; vh< vhY> vh> vhw? vh@ vh>B ,vh`C vhM ......######.#  #.#. ..###.### ##.# #.# ÷## #.##P##P.# #.#. .# #.###..####.#.vhZN  #.##_..)# #.#.  #.##P...#### #.#.  #.##_P⌠.'..####.#.  #.##....##...############.... #####.##_.P.####@..........##..##750.0)vhO ;.###..## #.#########.##>.# ########.##P# #.##.##..# ###.## #.# #.##..#  #########.#####.## #.##..# ##................#### #.##..# #.#.######...........# #.## vhRO ÷###.###########..##.# #.##... #.#.(................# #.##.#.vhS vh[ 7_vh_ vh vh vh vhI vh vh vh Bvhj ,vh' Bvh vh vhI ,vh" vh vh ,vh] vh  #.##P...####  #.##_P⌠.'..####  #.##....##...############... #####.##_.P.####...........##..## ......###..## #.#########.##>.# vh ########.##P# #.##.##..#  ###.## #.#.##..#  #########.#####.## #.##..# ..............@.#### # 83.0) #.#.######...........# #.##..## vh ÷###.###########..##.#.# #.#.(................##.# ##..###..##.##÷# vha  ### #.#.# #..##.#.# #.#.# #..##.#####.##.#. #.#.###...........##.# ##########.#..##..##.######vhh vhZ 9_vh~" vhN63vh;7vh?vh@vhTEBvhqF,vhGvhIvhL,vhMvhOvh R,vhPSvhmUvhW,vhz\vhj########.##P# #.##.##..#  ###.## #.#.##..#  #########.#####.## #.##..# vhk................#### # #.#.######...........# #.##..## ÷###.###########..##.#.# #.#.(................##.# ##.#.#.###..##.##÷#  ### #.#.# #@.##.vhl #.#8 #.#.# #..##.#####.##.#. #.#.###...........##.# #vhkl#########.#..##..##.###### .........).##.##.###)########.#. ######........†..###......... .#####..............vhl#### ..............÷.........#.#####.##÷#######vhjrvhyvh{vh23vhvhvhvh_vh)Xvhvh$vh,vhvhvh,vhvhgvh ,vh vh| vh vhDvhvhvhjvh5vhvhvhBvhhvh,vhvh vhu,vhQvhrvhp ,vh vh"vh#vh#vh/$vh$vhc&,vhq'vh(vh.*,vh+vh,vh-vhS-vh-vh.vh/vh*0vh{0vhV9/..#### #.#.#.######## ⌠.'..### ##.#.#.# ..##...############....#.# P.####.##..###.# .## #.#########.##>.# #.# #P# #.# #.##..# #<# vh9.## #.# #.##..# #.# .#####.## #.##..# #.####### ........#### #@##..# #.).......204.1 (16.0) ...........# #.##.#..### vhb:######..##.# #.##...# #..# ...........# #.##.#.# #..##.###..##.# #.##.#÷# #..# # .#.# #..##.# #.##.#.# #..###<vh;.# #..##.#####.##.#.# #......#.###...........##.#.# #.##### .#..##..##.########.#.# #.#vh=vhcCvhEvh! 4vh~ vhS vhvh3vh$vh%vh',vh7,Bvh-vh0vhy2,vhg3vh6vh7,vh.9vhQ<vh>=,vhz>vh@vh}B,vh^CvhQFvhG,vhHvh'LvhMvhMvhNvhQvh>S,vhtTvhFWvhX,vhYvh\vh^,vh_vhbvh[d,vh]evhgvhivhivhjvhpU  Things that are here:  a +0 club; 5 stonesvhrvhms _vhtvhuvhw,vhwvhzvh{,vh|vh~vhM,vh:vhvh,vh/vhvh,vhzvhvh,vhTvhvh,vhvhIvh.vh~vhvhivhS,vhИvhvh,vh}vhٟvhݣ,vhvhEvh,vhvh/vh,vhvhsvhnvhïvhvhvh,vhvhvhõ,vh<vh%vh,vhYvhavhvh$vhúvhvhmBvh<vhgvhwvh,vhvh@vh,vhvhQ #..## #.#  #.>.# #.# #.#.# #.# ##### #.#.# #.# #....vhZ #.#.# #.# #.### #.#.########.###.### #.#.#............... #.#.#.######. ## ##.#@#.# ###42.1 (38############....#.# #... vh...........##..###.# ###... .#########.##>.# #.# #..... #.##..# #<# #.#... #.##..# #.# ##.#... # #.##..# #.########...##.  ..#### #.##..# #.).............  .....# #.##..######..####...#.. vh:vhvh'3vhvhnvh vhvh,vhvhvhf,vh&vhvhTvhvhvhyvh,vhvh#.# #..## ############.# #..# #.........##.# #..# ##.#######.#.######..####...# #.##................######.#######...####...#...... #..## #####.######vhA #..## #.#  #.@.# #.# 9.1 (7.0) #.#.# #.# #### #.#.# #.#  #.#.# #.# #.## vhR#.#.########.###.## #.#.#........... #  #.#.#.vh###### ### ##.#.#.# ###############....#.# vh vh"vh?%c _There is a stone staircase leading down here.vh vhh vh" vh) vh/ 350.1 (1 _vhM6 vh"  You climb downwards.  You hear the hiss of flowing sand.vh/  --more--vh ##.######## #........#.. 4#...@.....# #.........## #.........# #......l..#vh##..g.....S##.g.....!... l   iguana (asleep) #.#.....#.## 5   shadow imp (asleep) #........5# g   hobgoblin (asleep) g   goblin (asleep)(…)vhvhxvh&=9 (1.8Magic DartvhH.vhC  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a glowing dark potion. _up  The hobgoblin shouts! The iguana hisses angrily. The goblin shouts!  The ball python hisses angrily.vhC,vh E,vhJlg...g.....S..l55.gg vhL6===10vhSvhVY _The shadow imp shouts, "Scamper hence, thou fulsome roguish harpy!"vh; weavearden the SneakOctopodeHealth: 27/27 ========================Magic: 7/8=====================---AC: 1Str: 6#vhc NEV: 12Int: 22#.########SH: 0Dex: 10#........#..XL:  4 Next: 44% Place: Dungeon:4#...@.....#Noise: ===------  Time: 3251.9 (0.0)#.....*...##b) +0 dagger (protect)#.....l...#Cast: Magic Dart#...g.....###.g.....S.##.......!...l   iguana#.#.....#5##5   shadow imp#.........#vh kg   hobgobling   goblin(…)_The shadow imp shouts, "Scamper hence, thou fulsome roguish harpy!"  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  vhQ mPress: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)vh| vh| vh]} vh} vh} vhd l.g.g....S.......5.vh 4--2.9 (1vhu vh '  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (100% to hit) _The magic dart hits the iguana but does no damage.vhfweavearden the SneakOctopodeHealth: 27/27 ========================Magic: 6/8==================------AC: 1Str: 6#EV: 12Int: 22#.########SH: 0Dex: 10#........#..XL:  4 Next: 44% Place: Dungeon:4#...@.....#vhgNoise: =--------  Time: 3252.9 (0.0)#....l....##b) +0 dagger (protect)#....g....#Cast: Magic Dart#..g....S.###.........##.......5...l   iguana#.#.....#.##5   shadow imp#.........#g   hobgobling   goblin(…)_The magic dart hits the iguana but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)vh,vhvh vhgg..S......5!  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (100% to hit)  The magic dart hits the iguana but does no damage.vh+3.9 (1vhvh`S _The iguana barely misses you.vhn weavearden the SneakOctopodeHealth: 27/27 ========================Magic: 5/8===============---------AC: 1Str: 6#EV: 12Int: 22#.########SH: 0Dex: 10#........#..vhX eXL:  4 Next: 44% Place: Dungeon:4#...@.....#Noise: =--------  Time: 3253.9 (0.0)#....lg...##b) +0 dagger (protect)#...g..S..#Cast: Magic Dart#.........###.......5.##.......!...l   iguana#.#.....#.##5   shadow imp#.........#g   hobgobling   goblin(…)Casting: Magic Dart (safe; 1% risk of failure)  vh# XConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (100% to hit)  The magic dart hits the iguana.vh! vhR* onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (100% to hit)  The magic dart hits the iguana.iguana is lightly wounded.vh+ vh]5 glgS....5.vh6 +4.9 (1vh? vhUB _The goblin barely misses you. The iguana barely misses you.vhZ(weavearden the SneakOctopodeHealth: 27/27 ========================vh)Magic: 4/8============------------vh$7AC: 1Str: 6#EV: 12Int: 22#.########SH: 0Dex: 10#........#..XL:  4 Next: 44% Place: Dungeon:4#...@.....#Noise: =--------  Time: 3254.9 (0.0)#...glgS..##b) +0 dagger (protect)#.........#Cast: Magic Dart#.......5.###.........##.......!...l   iguana#.#.....#.##5   shadow imp#.........#g   hobgobling   goblin(…)Casting: Magic Dart (safe; 1% risk of failure)  Confirm witvhU8Th . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.vhΰvhwvh S.5.vhny: an iguana (lightly wounded, 100% to hit  The magic dart hits the iguana.  vhKThe iguana is lightly wounded.  The goblin misses you.The ball python bites you but does no damage.  vh>YThe ball python closely misses you. The iguana bites you!vhu14------------=5.9 (1vhvh vhvh_The hobgoblin hits you.vh vhB vh vh  The ball python bites you. The ball python closely misses you.vh :5.vh S-------------6vh vh  #.# #..## ############.# #..# #.........##.# #..# ##.#######.##.######..####...# #.##................######.########...####...#......# #..## #####.###### #.g## #.#3 #S@g# #.# #.#l# #.# #### #.#.# #.# #... #.#.# #.# #.## #.#.########.###.## #.#.#.............. # #.#.#.############# gh< m   hobgoblin ### ##.#.#.# ### g ..############....#.##.. S   ball python (constriction) _The goblin misses you. The iguana misses you. The hobgoblin closely misses you.vhң 8-vh vh) 5-8.4 (2.5vh vh>) The ball python bites you. The ball python closely misses you. _The goblin misses you. The iguana misses you. The hobgoblin closely misses you._You climb upwards. _There is a stone staircase leading down here.bar  The goblin hits you with a +0 club. The iguana9/27 ----=9.4 (1.0vh- vhV0 - _The hobgoblin hits you.vh##########.######...## # #.# #..## ######### # #.# #..# #......... # #.# #..# ##.#######. # #.######..####...# #. #................######.#######...####...#......vhU #..## #####.##### #@g## #.# #S>g# #.#  #.#l# #.# ### #.#.# #.# #.. #.#.# #.# #. #.#.########.###.# #.#.#.............  #.#.#.######### .### ##.#.#.# ##vhr  The ball python closely misses you. The goblin barely misses you.vh[?l.vhY5===60vh vh' e _The iguana hisses menacingly.vh1!.................>... ##########.######...## # ########## #........ #..# ##.###### #######..####...# ................#############...####...#.......## #####.#####.g##Slg ##..vh"(.# #.# ########.###.# ............ ##  #########vh#vh_&O  The ball python attacks as it pursues you!vh&vh/ Slg.  The ball python bites you. The ball python barely misses you.vh`0C----1vh6vh8S _The goblin barely misses you.vh####.########..†# .................>...#########.######...## # ########## #........ #..# ##.###### ##.######..####...# #................#############@..####...#........## #####.#####Sg##lg.####..# #.# .########.###.# vha8............vhvhlO  The ball python attacks as it pursues you!vhvhvhSgl.g>vh&2vhvhC[ _The ball python barely misses you. x2vhŔo###### #.# #..####.########..†## ..................>...# ###########.######...## .# #.# #..## ######### .# #.# #..# #....... .# #.# #..# ##.####### ## #.######..####...# # #.....@..........#############...####...#..... #Sg## #####.#### # #l## #.# #vhF #g>.# #.# # #.#.# #.# ## # #.#.# #.# #. # #.#.# #.# #. # #.#.########.###vhܗvh  #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  #.....@....... #######S..#### vh#.g## ##l.## #.# ##g>.# #.# ##.#.# #.# ##.#.# #.# ##.#.# #.# #The ball python attacks as it pursues you!vh/u{ #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  #.....@....... #######S..#### #.g## #l.## vhvd#g>.# #.#.# #.# #.#.# #.# #.#.# #.# vhx  The ball python bites you.  * * * LOW HITPOINT WARNING * * *vhuyvh-kSgl..vhI7--3vhYvhY _The ball python closely misses you.vh(("# #.# #..##.####.#..†##.>...# .#.######...## ..# #.# #..## .# #.# #..# # ..# #.# #..# ##.# #.######..####...# vh) #. #Sg.####...# #l.## #####. ## #..## #.# .# #g>.# #.# .# #.#.# #.# # g   goblin .# #.#.# #.# # S   ball python (constriction) .# #.#.# #.# ## #.#.#.###vh+vh8,vh--vh!7Sgl..l   iguanag   goblinS   ball python (constriction)vh8D===4vh?vhBY _The ball python closely misses you.vhv  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.vhtY_####### #.# #..##  weavearden the Sneak ......####.########..†##  Octopode ...................>...#  Health: 7/27======------------------ .###########.######...##  Magic: 3/8=========--------------- ..# #.# #..## ######## AC: 1Str: 6 ..# #.# #..# #....... EV: 12Int: 22 ..# #.# #..# ##.###### SH: 0Dex: 10 ### #.######..####...#  XL:  4 Next: 44% Place: Dungeon:3 #....@Sg.........##### Noise: =--------  Time: 3264.4 (0.0) #######l..####...#.... b) +0 dagger (protect) vh[#..## #####.### Cast: Magic Dart ###..## #.# .##g>.# #.# .##.#.# #.# # l   iguana .##.#.# #.# # g   goblin .##.#.# #.# # S   ball python (constriction) ###.#.########.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)  The searing ray misses the ball python. The searing ray hits the goblin!vha #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #####...#  #....@****... #### #..## #..## vhb-#g>.# #.#.# #.# #.#.# #.# # S   ball python (constriction)#.#.# #.# vh# #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  #....@****... #######l..### #..## #..## #.# #g>.# #.# #.#.# #.# #.#.# #.# #.#.# #.# Press: ? - help, Shift-Dir - straight line  Aim: a ball python (81% to hit)  The searing ray misses the ball python. The searing ray hits the goblin!  You kill the goblin!  (Press . to maintain the ray.)  The ball python bites you but does no damage.vh[ #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  #....@****... #######l..### #..## #..## #g>.# #.#.# #.# #.#.# #.# #.#.# #.# vhʼn  The ball python grabs you. The ball python constricts you.vhNSl...vhE 2 5=5.4 (1Ray Constr vhvhcV _* * * LOW HITPOINT WARNING * * *vh< " #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  #....@Sl..... #######...### #..## #..## #.# #g>.# #.# #.#.# #.# #.#.# #.# #.#.# #.# vh{  #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  #....@Sl..... #######...### #..## #..## #.# #g>.# #.#.# #.# #.#.# #.# #.#.# #.# vh) 3vh+ vhǑ  **** _There are monsters nearby!The searing ray misses the ball python. The searing ray hits the iguana.vhU vh  #.# #..## †## >...#   #.# #..##  #.# #..# vh  #.# #..#  #.######..####...#  #....@****... #######g..### #..## #..## #.# #g>.# #.# #.#.# #.# vh #.#.# #.# # g   hobgoblin#.#.# #.# # S   ball python (constriction)The iguana is heavily wounded.vh;  #.# #..## †## >...#   #.# #..##  #.# #..# vh * #.# #..#  #.######..####...#  #....@****... #######g..### #..## #..## #.# #g>.# #.#.# #.# #.#.# #.# #.#.# #.# vh /  #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  vhd #....@****... #######g..### #..## #..## #.# #g>.# #.# #.#.# #.# #.#.# #.# #.#.# #.# vhV wThe ball python bites you.  * * * LOW HITPOINT WARNING * * *vh  #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  #....@****... #######g..### vh W#..## #..## #.# #g>.# #.#.# #.# #.#.# #.# #.#.# #.# vh Sl..gThe ball python constricts you.vh 5--2----6+ Constr vhw vh V _* * * LOW HITPOINT WARNING * * *vh6 #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  #....@Sl..... #######g..### #..## #..## #.# #g>.# #.# #.#.# #.# #.#.# #.# #.#.# #.# vh? #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  vh@#....@Sl..... #######g..### #..## #..## #.# #g>.# #.#.# #.# #.#.# #.# #.#.# #.# vhHvhH7-vhQvhZ _There are monsters nearby!The searing ray hits the ball python!vhb ****   You kill the ball python!The searing ray hits the iguana.vh"vhNgl...vh1------12 6=7+ vhcvhZ _The iguana is almost dead.vh\ #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  #....@gl..... #######...### #..## vh8#..## #.# #g>.# #.# #.#.# #.# #.#.# #.# #.#.# #.# vhBp9 #.# #..## †## >...#   #.# #..##  #.# #..#  #.# #..#  #.######..####...#  #....@gl..... vhq#######...### #..## #..## #.# #g>.# #.#.# #.# #.#.# #.# #.#.# #.# vhwvhxvh~vhMThe searing ray hits the iguana. _The iguana is almost dead.hobgoblin.  The hobgoblin is almost dead.****g   hobgoblinvh$ g)..  You kill the iguana!You finish channelling your searing ray.vh(0------918Magic DartvhL/vh1O _The hobgoblin misses you.vh  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh1vhvhe _You don't have enough magic to cast this spell.vh2  You barely miss the hobgoblin. You grab the hobgoblin.  The hobgoblin is almost dead.You constrict the hobgoblin.vhg†vhR6=-1===3-9vhvh1M _You kill the hobgoblin!vhL 3vhL vhN ,vh4T XvhT ,vhU vhW vhX 7=====vhY vhZ ,vh[ vh9] ,vh^ vhq_ ,vhq` vhsb vhc 2=vhfc vhTe 8=2===vhf vhg ,vhh vhFj ,vh+k vhl vhm vhm vho 79vh(p c=====vhp vhr ,vhs vht vhu vhu vh\w ,vh}x vhy vhz m10/27=vhz vhd| vh| U3===vh{} vh ,vh vh, ,vhw vh vh I1=vhƒ vh vh ;===vhW vhL ,vh vhA ,vhڇ vh u12==vh vh ,vhՌ vh M4===3==vh ,vh vh Q===vh vh ,vh4 vh O=vh vhŦ i4=vh vh ,vh vh ,vhҬ vh e5===vh vh t5==vh2 vh _===6==vh^ vh% Bvh ,vhA vh ,vh vh 97vh m==6===vhM vh vh vh( vh vh= vh vh ,vh vh vh z8=====vh vh ,vh' vh ,vh vh< ,vh vhK vh K9=vh vh vht M7===vh@ vh ,vh vh ,vh vhY vh vhg vh vh0 820=vh 4===vh9 vh vh vh vh ,vhL vh ,vh vh vh c1==vh vh  s -- _You start resting.vh vh 1332.4 (63.0)vhY d8===-3.4 (64vh  vh % _Magic restored.vh3vhvh,vh{Xvh"vhi#2vhE==vhnvhvhh;===vhtvh,vhvhvhvhovh93vhE==vhvh0,vhvhr,vhovhٝ,vh̞vh#vh{h4==vhnvhҢ,vhvh3,vh+vh,vhvhvhh5==vh'vh,vhtvh,vhvhu,vhvhvh$9=vhvhvhuK6=vhvhsvhܸvhvh,vhevhBvh_$ vh;_You start resting.vh-56.4 (23vhw7==7.4 (24vhvh" _HP restored.vhvh{vhvho9=vhgvh՘,vhqvh,vhzvh,vhvh͞vh'vhПvh,vhvhl,vhmvh,vhvh٪,vhvhvh<vh&vh,vhfvhɱvhvh̲vhfvhvhdvh޶,vh+vhvh͹vhvh,vhvhľvhvh?vhy,vh[vh ,vhvh,vhvh,vh}vh,vhjvhvh^vhvh]vhvhAvhvhvhvhvhZvh;vh',vhvhvhvhvhA,vh1vh,vhvh[,vhBvh,vhvh.,vhvh,vhzvh ,vhvh=,vhHvh,vhvhbvhvh{vhNvhvhvhs,vhRvhKvhvhvh,vhAvh,vhvh,vhvh,,vhvh,vhvhXvhvhwvh,vhvhg ,vhM vh ,vh vh&,vhvhAvhh,vhBvh ,vh4 vh",vhW#vh|%,vh&vhA(vh(vh)vh+,vh -vh.,vh/vhR1,vh;2vh3,vh4vh5,vh6vh7,vh9vh9:,vhC;vh<,vh >vh?,vh#@vh=CBvhDvhDvhGXvhI,vhdJvhLvhSLvh#MvhNvhOvhOvhQ,vh SvhT,vhWUvhVvh5Wvh2XvhYvhJZvh#[vh],vhavhc,vhdvh_f,vhZgvhh,vhjvhk,vhlvhmvh'nvhnvhYp,vhhqvhrvhsvhsvhuvhuvhvvhwvh/xvhxvh~z,vh^{vh|vh}vh}vh[vhvhIvh,vhvhPvhvhKvh,vhvh,vhvh,vhvh 456.4 (99 _You start waiting.7.4 (100.0)vh`vhi# _Done waiting.vh=vh vh vh{vhvh+Xvhb,vhvh,vhvhD,vh&vh,vhJvhh,vhmvh,vhvh,vhЬvh,vhpvh,vhֱvh,vhֳvhε,vhgvh,vhvhݹ,vhvhR,vhvhۿ,vhvh,vhvh^,vhvhI,vhvh,vhSvh,vh#vh/,vhvh,vhvh,vhvh,vhvh,vhlvh,vhvh,vhvhE,vh2vh,vhvhvh<vhvh?,vhvh{vhvhZvh,vhvhvhvhvh`,vhvh,vhvh0,vhvh,vhvh#,vhvhyvhvhpvh,vhvh,vhPvhw,vhWvh ,vhe vh ,vh} vh ,vhvh|,vhvhf,vhvh,vhvh,vhvh.,vhvh vhsvhvh#,vhvhe,vh vh!,vh"vhw#,vhH$vh%,vhP&vh',vh(vh *,vh*vh,,vh,vh.,vhR/vh0,vhk1vh2,vhu3vh4,vh5vh7,vh7vhT9vh9vhC:vh;,vh<vh>,vh(?vh4@,vh'AvhB,vhCvhE,vh2FvhhG,vh"HvhI,vhJvhK,vhLvhN,vhOvhXP,vh3QvhR,vhSvhT,vhUvhV,vhWvhIY,vhZvh[,vh^vhF`,vhavh%c,vhSdvhf,vhgvhRi,vhUjvhkvhBlvhnBvhOovh2q,vhqvhrvh>svhsvhBuvhuvhvvhw,vhxvhzvhHzvhzvht|,vh[}vhvh,vhvhv,vh!vhUw ÷556.4 (99.0) _You start waiting.vh-7.4 (100.0)vh0vh/# _Done waiting.vhIvh ,0.0)vh& vh! vh# _ _Partly explored, can't reach some places.vh3vhvhvhXvh _  You see here a hobgoblin skeleton.vhvh _vhvhvh,vhvhSvh,vhvh vh ,vh vh#  #.# #..## ########### #.# #..# #.........# #.# #..# ##.#######.# #.######..####...# #.# #.....÷)..........vh J #######...####...# #..## ### #..## #.#  #.@.# #.# 62.4 (5 #.#.# #.# #####.#.# #.# #... #.#.# #.# #vhk ,.## #.#.########.###.## #.#.#.............. # #.#.#.############ #####.#.#.# vh s ## ..############....#.# #..vh0 vhR vh c _There is a stone staircase leading down here.vhtvhG93.4 (1 _vh  You climb downwards.  You hear the hiss of flowing sand.vh/  --more--vh6  ##.######## #........#.. 4#...@.....# #.........## #.........# #.........###.........##.......5... 5   shadow imp #.#.....#.## #.........#  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!vhvhovhT5!vh7?4.9 (2.5Magic Dartvh;vhG _You hear the brisk hiss of a very distant avalanche of sand. _There is a stone staircase leading up here.vhfJ>5.vh{L45.9 (1.0 _vhXUvhY##.######## ##........#...##...< #..## #.# #.5.# #..!...#.#.....#.####.........####vh_>5.vha&6vh#hvhEkf _The shadow imp laughs crazily.vhx _The shadow imp laughs crazily.  You hit the shadow imp.  Your weapon exudes an aura of protection.  You grab the shadow imp. You squeeze the shadow imp!  The shadow imp is almost dead.  You constrict the shadow imp.vh2.vhvhO weavearden the SneakOctopodeHealth: 27/27 ========================Magic: 8/9=====================---#AC:  8  Str: 6#.######## #EV: 12Int: 22#........#...SH: 0Dex: 10##...<.....#XL:  4 Next: 106% Place: Dungeon:4#.....@...##Noise: =--------  Time: 3567.9 (1.0)vh+#.........#b) +0 dagger (protect)#.........#Cast: Magic Dart##.........##.......!...#.#.....#.####.........#vh(###.......# _The shadow imp laughs crazily.You hit the shadow imp.  Your weapon exudes an aura of protection.  You grab the shadow imp. You squeeze the shadow imp!  vhWlThe shadow imp is almost dead.You constrict the shadow imp.vh _You kill the shadow imp!You have reached level 5!vh/  --more--vh1 31/3110-----75 3% Magic Dartvhc vh R _You feel stronger.vh3vh8vhvh##..#.######## .##........#... ##...< #.........## #.# #.# #Magic Dart.!...#.#.....#.####.........# S   adder (wandering)###.# ##.S.#vhX&0vhvh'BS.vh[13-8.9 (1vhs9vh=Y _An adder comes into view.vh ###... #.#########.# #........#... ##...<.....# #.........## #.........# #.# #.!....#.#.....#.#####....S....####.......#  ##...#vh |..## ..vh vh >S..vh" @-9vh- vhzweavearden the Sneak##vhOctopode#...Health: 31/31 ========================#.#########.#Magic: 7/10================--------#........#...AC:  8  Str: 7##...<.....#EV: 12Int: 22#.........##SH: 0Dex: 10#.........#XL:  5 Next:  3% Place: Dungeon:4#.......@.#Noise: ---------  Time: 3569.9 (0.0)##.....*...#b) +0 dagger (protect)#.....*.!....Cast: Magic Dart#.#..S..#.#####.........####.......#h;10;1mS   adder##...#..###.# ..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.vhuvhz`.S.vhH 1 ==70.9 (1vhvh   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. vhٌ:_The adder hisses angrily.vh9weavearden the Sneak##Octopode#...Health: 31/31 ========================#.#########.#Magic: 6/10==============----------#........#...AC: 1Str: 7##...<.....#EV: 12Int: 22#.........##SH: 0Dex: 10#.........#XL:  5 Next:  3% Place: Dungeon:4#.......@.#Noise: ==-------  Time: 3570.9 (0.0)##.....*...#b) +0 dagger (protect)#.....S.!....Cast: Magic Dart#.#.....#.#####.........#hOH###.......#S   adder##...#..###.# ..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.vhd vhn Z.S.vhq 3-1.9 (1vhcx vh{ aMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 100% to hit)  vh2| yThe magic dart hits the adder. _The adder is heavily wounded.vhu  weavearden the Sneak ##  Octopode # ...  Health: 31/31 ======================== #.#########.#  Magic: 5/10============------------ #........#...  AC: 1Str: 7 ##...<.....#  EV: 12Int: 22 #.........##  SH: 0Dex: 10 #.........#vhb XL:  5 Next:  3% Place: Dungeon:4 #.......@.# Noise: =--------  Time: 3571.9 (0.0) ##......S..#  b) +0 dagger (protect) #.......!....  Cast: Magic Dart #.#.....#.####  #.........#  ###.......#  S   adder ##...#..#  ##.# ..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounvhe Lded, 100% to hit)  The magic dart hits the adder.vh#v ##  # ...            vh$A†..#        ##.# .. vhXvhm112.9 (1Magic DartAim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. _You kill the adder!raining target 5.0 for Stealth reached!vh vhh _Your Stealth skill increases to level 5!vh+  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh\vhvhEvh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhv 3vh vh vh" : _vhG' Bvh( d6==vhn* vh. ,vh0 vh+5 ,vhF7 vhm: ,vh; vh? vhE@ 3==vh@ vhD ,vh}F vh[I vhI vh#K vh[O ,vhP vhS ,vhV vheZ N7==vh[ vh7\ vh_ ,vha vhde ,vhf vhj ,vhUl vhKp vhp :==vhBx vhy ,vhrz vh| ,vh~ vh ,vh vh e8===vh vhC ,vh vh ,vh vh ,vhT vh Q===vhT vh ,vhӜ vh ,vh vhU vh vhϦ vh2 L9==vhԪ vhn vh® ,vh vh ,vh vh vhs vhϸ vhh vh 3==vh2 vh, ,vh vh ,vh vh ,vh- vh1 ,vhf vh vh Q10/10===vh+ vh J _Magic restored.vh\ vh vh vhi ,vh/ vh[ #...#.#########.# #........#... ##...<.....# #..## #.........# #...## #†..###.#...#-.#.....#.#####...# ###.......# ##...#.vhD v.# ##.# ..# #. .#.. !#vh~ 1611.9 (39.0)vh F-2.9 (40vh vh5 Y _p - a glowing dark potionvhx3vhX{vh~vh˂vh^;===vhM _You hear the brisk hiss of a very distant avalanche of sand.vh3vh5vh5vhĒ,vhvhvh,vhvhțvhʞ,vhPvhvh,vhnvhBvhx _i - 4 bubbling coppery potions (gained 2)vhR3vhvhuvhG,vhvhvh,vh+vhWvhҿ,vh>vhvhvhW,vhRvh.........# ##.......#  ##...#..#  ##.##..# #. #..# .. #..######## # #.......... #.########. #@# 25.9 (13 #.#  #.#  #.# #.#vhj #.# #.# #[.vhvhf,6.9 (14vhavhH _Found a ring mail.vhj 3vh l vho vhr vhs vh#z Xvh< ,vh ,vh vh vhr ,vh vh> vh vh vhB vh: vh ,vh vh vhv ,vh vh' a  You see here a +0 ring mail.vh vh  _vh` vh vh ,vh vh_ vh ,vh vhE vhc ,vhǻ vh vh ,vh vh vh ,vh vh vh6 ,vhf vh vhf ,vh vh vhr BvhB vh ,vh7 vhv vh ,vhg vh vh ,vh vh vh\ ,vhN vh} vh8 ,vhf vhU vh ,vh vhh vh` ,vhS vh vh* ,vh vh] vh ,vh vh vh vh vh vhg vh  ,vh vhq vhs ,vh vh vh ,vh vh vhX! ,vhB" vh$ vh' ,vhy) vh+ vh:. ,vh0 vh3 vh<  ##.##..# ##.##..# #..##..######## #.###.......... #.# #.########. #.# #.#  #.# #.#  #.# #.#vh= #.#. #.#Magic Dart##.#.## J#[.# ####J   jelly (asleep) vhHH -58.9 (32vhI ,9.9 (33vhO vhT _A jelly comes into view. _You see here 5 gold pieces.vhi##.##..#weavearden the Sneak##.##..#Octopode#..##..########Health: 31/31 ========================#.###..........Magic: 9/10=====================---vhWj%#.# #.########.AC: 1Str: 7#.# #.#EV: 12Int: 22#.# #.#SH: 0Dex: 10#.# #.#XL:  5 Next: 11% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3659.9 (0.0)#*# #.#b) +0 dagger (protect)#.* #.#Cast: Magic Dart###*#.##J#[.#####vhjYJ   jellyCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The magic dart hits the jelly.vhovh*..vh:J.vh4=60.9 (1vhvh "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  vhAim: a jelly (asleep, 100% to hit)  The magic dart hits the jelly. _The jelly is moderately wounded.vh##.##..#weavearden the Sneak##.##..#Octopode#..##..########Health: 31/31 ========================#.###..........Magic: 8/10===================-----vh#.# #.########.AC: 1Str: 7#.# #.#EV: 12Int: 22#.# #.#SH: 0Dex: 10#.# #.#XL:  5 Next: 11% Place: Dungeon:4#@# #.#Noise: =--------  Time: 3660.9 (0.0)#*# #.#b) +0 dagger (protect)#.* #.#Cast: Magic Dart###J#.##vh.#[.#####J   jellyCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  The magic dart hits the jelly.vhor vh\{ ].J.vh| +1.9 (1vhݒ .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (moderately wounded, 100% to hit)  The magic dart hits the jelly. _The jelly is severely wounded.vhI  ##.##..#  weavearden the Sneak ##.##..#  Octopode #..##..########  Health: 31/31 ======================== #.###..........  Magic: 7/10================--------vhK  #.# #.########.  AC: 1Str: 7 #.# #.#  EV: 12Int: 22 #.# #.#  SH: 0Dex: 10 #.# #.#  XL:  5 Next: 11% Place: Dungeon:4 #@# #.#  Noise: =--------  Time: 3661.9 (0.0) #.# #.#  b) +0 dagger (protect) #.J #.#  Cast: Magic Dart ###.#.##  .#[.#  ####  J   jellyvh %Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  vh The magic dart hits the jelly.vhh # ##.##..#  ##.##..#  #..##.vh   #.###.  #.# #.  #.# #.#  #.# #.#  vhP #.# #.#  #@# #.#  #*# #.# vh  #.. #.#  ###.#.vh  .#[.# #### vhR vh -..vh h372.9 (1Magic Dartvh vh٧ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (severely wounded, 100% to hit)  The magic dart hits the jelly. _You kill the jelly!vhk  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vhvhkvhvhvh : _vh ,vhvhh _You hear the quick hiss of a very distant avalanche of sand.vhvhvh,vhrvhe8===vh)C===vh"+,vh!,vh.,vh/vh1,vh2vh 5vh5L9==vh6vhT>vh@,vhAvhDvhD3==vh"Evh3H,vh?Ivh|K,vh}LvhN,vhEOvhQ,vh2Rvh;TvhTJ10/10===vh>UvhY,vhYvh\M _You now have 183 gold pieces (gained 5).vh`3vhavhcvh?f,vhgvhivhSlvhl;===vhzmvhovhr,vhsvhWuvhw,vhxvh{vh#.# #.########.#.# #.# #.# #.# #.# #.# #.# #.# vhm#.###.# #...#.# ###.#.## [.# -90.9 (28.0)### # vhτ.##..##..vh ._vhQvh_F-1.9 (29vh vh: _Found a glowing silver altar of Zin.vhHIvhMBvh^R,vhY #.####...###.#.## #.#[.# #.## 2.9 (1.0) .#.. ...vh*[O ._.#...._..vhbC_vhd+3.9 (2vh.j;_vhpC _Found an ornate altar of the Wu Jian Council.vhs _vhz  ###..##.#.## #.#[..### 0...##...##_vhV| N#..._.vh ;_vh +4.9 (1vhc vhk ? _Found a sparkling altar of Nemelex Xobeh.vh03vhnvhvh ,vh,vhn,vhvh@vh\",vh#vh%vh(,vhZ)vh!+vh-vh-vh.vhi/vh9f#.#[.# #.#### #.# #.#### #....# ##...# #...# #._.###..@.#9.9 (5vh9#.._..._..###..._...####.....######### vh9vh]Fh_700.9 (6vhnL|_ _Found a shadowy altar of Dithmenos.vhe 3vh< vh vhB vhΡ e _Found 8 gold pieces.vh vh* vhw vh #.#### #.# #....#.####.ß.###....#O...####...# .⌠..##...# ....##._.###$ß.##....#....##.._...@..###..._...## ##.....## Magic Dart####### O   ogre (asleep)vh G_3.9 (3vh +4.9 (4vh* :_vh _An ogre comes into view. It is wielding a +0 giant spiked club. _There is a shadowy altar of Dithmenos here.vh I[  You curl up in front of the altar of Dithmenos.vhL/  --more--vhrB vh K Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religionvh5vhjvhB#.####weavearden the Sneak#.# #....Octopode#.####.ß.##Health: 31/31 ========================#....#O...##Magic: 10/10 ========================##...# .⌠..#AC: 1vhStr: 7#...# ....#EV: 12Int: 22#._.###$ß.#SH: 0Dex: 10#....#....#XL:  5 Next: 37% Place: Dungeon:4#.._...@..#vh Noise: ---------  Time: 3704.9 (0.0)##..._...##b) +0 dagger (protect)##.....##Cast: Magic Dart#######O   ogre (asleep) vhup_Found a sparkling altar of Nemelex Xobeh. _Found a shadowy altar of Dithmenos. vh_Found 8 gold pieces. vh_An ogre comes into view. It is wielding a +0 giant spiked club. _There is a shadowy altar of Dithmenos here.  vhԱ/You curl up in front of the altar of Dithmenos.vhc  Dithmenos welcomes you!vhӽ/  --more--vhgf vho {  of Dithmenos ......5.9 (1 _vhu :_vhx vhK #.#### #.# #.... #.####.ß.## #....#O...## ##...# .⌠..# #...# ....# #._.###$ß.# #....#....# #.._..@_..# ##..._...## ##.....##  # vh3$._vh'Z6Magic Dartvhp3:_vh3vhIvhvh ,vhBvhvhQvh vh ,vh vhvh<,vh#vh?vh:,vhvh" #.###.# #...#.#  ###.#.##  #.#[.# vh"D #.####  #.# #.... #.####.ß.## #....#O...##vhH# ##..@# .⌠..#11.9 (5 #...# ....# #._.###$ß.# #....#....##.._..._..###..._...####.....##vh#E#######vh&vh,[_..._vh-vh.vh2Ivh5vh8,vh<vh7=vh@,vhJBvhEvhdQXvhRvhuRvh;TvhV vhWvh=XQ_You hear the quick hiss of a very distant avalanche of sand.vhzXvh_Ivhgc #.# #.# #.# #.# #.# #.# #.# #.# #.###.# #...#.#  ###.#.## vhvhmAB##......†..###.###......###.#.....#.#####.........####.......###...#..#vhCvhHvhJvh o IvhQp vhEs ,vhw nvhy vh{ ,vh| vh~ vh # ###... #########.# ## .......#...# .o ..<.....# #.## .# .......## #.#####..#.# .......# #....@.....# .......## ##.#####.>### .....†..###.## .# Magic Dart .....## # #.....#.#### ........# o   orc (missile, asleep) ###...#..#  ##.##..#vh &9vh ,60.9 (4vhv vh s _An orc comes into view. It is wielding a +0 dagger.vh # ## ###... .#.# #o### #...# ...o <.....# #.## ..# ## #.#####..#.# # #.....@....# ## ##.#####.>### †..###.## ..# ## ..# .....#.#### .s.# .###vh rs   scorpion (asleep) .# ..oo 2 orcs (1 missile, asleep) #...#..# ## vhD vh +1.9 (1vh vh e _An orc and a scorpion come into view.vhOpweavearden the SneakOctopode of Dithmenos ......# ####Health: 31/31 ========================#....#Magic: 9/10=====================--- ########.##o###AC: 1Str: 7 vhξ......#...#.*.oEV: 12Int: 22 .<.....# #.## *.#SH: 0Dex: 10 ......## #.#####*.#.#vhxXL:  5 Next: 37% Place: Dungeon:4 ......# #.....@....#Noise: ---------  Time: 3761.9 (0.0) vh$a......## ##.#####.>###b) +0 dagger (protect) ....†..###.## ..#vhMpCast: Magic Dart ..........## ..# vh%.....#.####.s. .......#.###s   scorpion (asleep) vhſ.......#..oo 2 orcs (1 missile, 1 asleep) #...#..#vh+## ##.##..#vh MConfirm with . or Enter, or press ? or * to list all spells.vhBAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linevhAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (asleep,  100% to hit)  The magic dart hits the orc.vhJEvhO.o..oovhS3=2.9 (1vh[vh:_  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (asleep,  100% to hit)  The magic dart hits the orc. _The orc is moderately wounded.vh ?weavearden the SneakOctopode of Dithmenos ......# ####Health: 31/31 ========================#....#Magic: 8/10===================----- ########.##.###AC: 1vh Str: 7 ......#...#.o.oEV: 12Int: 22 .<.....# #.## *.#SH: 0Dex: 10 vh 8......## #.#####*.#.#XL:  5 Next: 37% Place: Dungeon:4 vhB ......# #.....@....#Noise: =--------  Time: 3762.9 (0.0) vhj ......## ##.#####.>###vh b) +0 dagger (protect) ....†..###.## ..#Cast: Magic Dart vh ^..........## ..# .....#.####vh c.s. .......#vh ,.###vh s   scorpion (asleep) .......#..vh: woo 2 orcs (1 missile, 1 asleep) #...#..#vh^ x## ##.##..#Confirm with . or Enter, or press ? or * to list all spells.vh Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, 100% to hit)  The magic dart hits the orc.vh vh` \o..s.so)Aiming: Magic Dart (safe; 1% risk of failure)  vh |Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.vh! M((((vh& vh0 ..o..@vh 4 +3.9 (1vh; vh> s _The orc throws a boomerang. The boomerang closely misses you.vh+vhVweavearden the SneakOctopode of Dithmenos ......vh# ####Health: 31/31 ========================#....#Magic: 7/10vh================-------- ########.##.###AC: 1vhSStr: 7 ......#...#...oEV: 12Int: 22 vh}.<.....# #.## o.#SH: 0vh,Dex: 10 vh׵8......## #.#####*.#.#XL:  5 Next: 37% Place: Dungeon:4 vh ......# #.....@....#Noise: =--------  Time: 3763.9 (0.0) ......## ##.#####.>###vh9b) +0 dagger (protect) ....†..###.## ..#Cast: Magic Dart vho..........## .s# .....#.####... vh.......#.###s   scorpion .......#..vhҶuoo 2 orcs (1 missile) #...#..### vhf##.##..#Confirm with . or Enter, or press ? or * to list all spells.vh(1Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severelyvhawounded, 100% to hit)  The magic dart hits the orc but does no damage.vh<vh4FM.s.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severelywounded, 100% to hit)  The magic dart hits the orc but does no damage.  The orc is severely wounded.vhLM((((vhYvhvhe...o@s.vh+4.9 (1vh&vhk vhW_The orc throws a boomerang. The boomerang closely misses you.vhvh\t # ## ## #... .##.# #.###.#...# ...ovh]).<.....# #.## ..#.## #.#####o.#.#.# #.#.## ##.#####s>###.†..###.## ..#.## ..# vh^#.....#.#### ....# .### #.#vh<^ .. ##...#..# ##  ##.##..#vhv^vhbvhbvh"cvhko..os.vh~K-5vh V # ## ## #... .# .#.# #.###.#...# ..o..<.....# #.## ..#.## #.#####..#.#vh .# #...@.os...#.## ##.#####.>###.†..###.## ..#.## ..# .#.....#.#### ....# .### ##.# ..   orc  ##...#..# ##  ##.##..#vh vh  You hear the rapid hiss of a very distant avalanche of sand.vh Fos.vh ^29--=6vh vh6 ] _The orc attacks as it pursues you! The orc hits you with a +0 hand axe.vhw  weavearden the Sneak  Octopode of Dithmenos ...... # ## ##  Health: 29/31 ======================-- #... .#  Magic: 5/10============------------ .#########.# #.###  AC: 1Str: 7 ........#...# ..o.  EV: 12Int: 22 vhxr...<.....# #.## ..#  SH: 0Dex: 10 ........## #.#####..#.#  XL:  5 Next: 37% Place: Dungeon:4 ........# #...@os....#  Noise: =--------  Time: 3766.9 (0.0) ........## ##.#####.>###  b) +0 dagger (protect) ......†..###.## ..#  Cast: Magic Dart ............## ..# .#.....#.#### ... .........# .###  s   scorpion vhy##.......# ..  o   orc  ##...#..# ##  ##.##..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 79% to hit)  The searing ray hits the orc!vh5 # ## ##  #... .#  #.###  ..o. < #.## ..#  #.#  #...@****..#  ### † ..#  vh%  .###          Press: ? - help, Shift-Dir - straight linevh': an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, 79% to hit)  The searing ray hits the orc!  vhcEYou kill the orc!scorpion!vhr o  The scorpion is heavily wounded.vh vhMos...o   orc (missile)vhx8=7.9 (1Ray vh!vhD$f _(Press . to maintain the ray.)vh  # ## ##  #... .#  #.###  ..o. < #.## ..#  #.#####o.#.#  #...@s.....#  ##.#####.>### † ..#  ..#  ...  .### vh o ..   ##  vhhc  # ## ##  #... .#  #.###  ..o. < #.## ..#  #.#####o.#.# vh d  #...@s.....#  ##.#####.>### † ..#  ..#   .###  ..  vh=d +   vhm vhm vh!u vhҁ **** _There are monsters nearby!The searing ray hits the scorpion.vh o  The scorpion is heavily wounded.vhe.so..vhg30=4---8+ vhvhU _The scorpion barely misses you.vhgL # ## ##  #... .#  #.###  ..o. < #.## ..#  #.#####..#.#  #...@so....#  ##.#####.>### † ..#  ..#  ...  .###  ..   ##  vhV # ## ##  #... .#  #.###  ..o. < #.## ..#  #.#####..#.#  #...@so....# vh& ##.#####.>### † ..#  ..#   .###  ..     vhvhvhwvh _There are monsters nearby!The searing ray misses the scorpion. The searing ray hits the orc!vhU!P****vh s)..  You kill the orc!The scorpion stings you!  You are poisoned.vh23=======---------40-9Pois Ray++ vh0vhvh3/ _The scorpion poisons you!vhB # ## ##  #... .#  #.###  ..o. < #.## ..#  #.#####..#.#  #...@s)....#  ##.#####.>### † ..#  ..#  ...  .###  ..   ##  vh^ # ## ##  #... .#  #.###  ..o. < #.## ..#  #.#####..#.#  #...@s)....# vhp ##.#####.>### † ..#  ..#   .###       vhvhD-------vhvhh **** _A scorpion is nearby!The searing ray hits the scorpion!vhz' s)..  The scorpion is almost dead.You finish channelling your searing ray.  You feel very sick.vh$"10vhM====----------3--=vhr 70vh vhqvh 1 _The scorpion stings you. x2vhweavearden the SneakOctopode of Dithmenos ......# ####Health: 10/31 =======-----------------#....#Magic: 1/10==---------------------- .#########.##.###AC: 1Str: 7 ........#...#..o.EV: 12Int: 22 ...<.....# #.## ..#SH: 0Dex: 10 ........## #.#####..#.#XL:  5 Next: 40% Place: Dungeon:4 ........# #...@****..#Noise: ==-------  Time: 3770.9 (0.0) ........## ##.#####.>###b) +0 dagger (protect) ......†..###.## ..#Cast: Magic Dart ............## ..#Pois h;d.#.....#.####... .........#.###s   scorpion ##.......#..##...#..#####.##..# _The scorpion stings you. x2  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 79% to hit)vhKX # ## ##  #... .#  #.###  ..o. < #.## ..#  #.#####..#.#  #...@****..#  ##.#####.>### † ..#  ..#  ...  .###  ..   ##    Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (almost dead, 79% to hit)  The searing ray misses the scorpion.  (Press . to maintain the ray.)vh7. U # ## ##  #... .#  #.###  ..o. < #.## ..#  #.#####..#.#  #...@****..#  ##.#####.>### † ..#  ..#   .###       vh9 s)..  You feel sick. The scorpion stings you.vh: 5/31 ===----1.9 (1Pois Ray vh l _* * * LOW HITPOINT WARNING * * *vhm@  You hit the scorpion but do no damage.Your weapon exudes an aura of protection.  You grab the scorpion. You squeeze the scorpion.vhG  # ## ##  #... .#  #.###  ..o. < #.## ..#  #.#####..#.#  #...@))....#  ##.#####.>### † ..#  ..#  ... vhH3 .###  ..     ##     You kill the scorpion!vh # ## ## vh:" vh"#... .#  #.###  ..o. <vh" #.## ..#  #.#####..#.# vh@#  #...@))....#  ##.#####.>### † ..#  ..#  vh#e       vh.  You stop channelling your searing ray.  * * * LOW HITPOINT WARNING * * *vh8k 4----1vh<9 8 94-2Magic Dart vhi9_You feel sick.vh@vhsm _Your Spellcasting skill increases to level 4!vh s# ## ## #... .# #.# #.### #...# .... <.....# #.## ..# ## #.#####..#.# # #....@)....# ## ##.#####.>### †..###.## ..# ## ..# vh3 ? # ## ##  #... .#  #.###  .... < #.## ..#  #.#####..#.# vh  #....@)....#  ##.#####.>### † ..#  ..#  ...  .###   ..   ## vh     vhB h # ## ##  #... .#  #.###  .... < #.## ..#  #.#####..#.#  #....@)....# vhԞ  ##.#####.>### † ..#  ..#       vh e  * * * LOW HITPOINT WARNING * * *vh p3---3vh vhd _You feel sick.  Things that are here: _a +0 hand axe; a +0 leather armourvhW vh| Drink which item? Potions  a - 2 potions of magic  c - 2 fuming blue potions  e - 3 grey potions  i - 4 bubbling coppery potions  p - a glowing dark potion [!] read|quaff|evoke[?] describe selectedvh͛vhvh#weavearden the SneakOctopode of Dithmenos ......# ####Health: 3/31==----------------------#....#Magic: 1/11==---------------------- #########.##.###AC:  8  Str: 7 .......#...#....EV: 12vhĬInt: 22 ..<.....# #.## ..#SH: 0Dex: 10 .......## #.#####..#.#XL:  5 Next: 94% Place: Dungeon:4 .......# #....@)....#Noise: ---------  Time: 3773.9 (0.0) .......## ##.#####.>###b) +0 dagger (protect) .....†..###.## ..#vhCast: Magic Dart ...........## ..#Pois #.....#.####... vh$N........#.### #.......#.. ##...#..###vhI##.##..# _You feel sick. _Your Spellcasting skill increases to level 4!vhjw* * * LOW HITPOINT WARNING * * * _You feel sick.  Things that are here: vhc_a +0 hand axe; a +0 leather armourvhvhI28/31 ===================== 1 4.9 (1Pois vhvhZ _It was a potion of heal wounds. You feel much better. You feel sick.vh|kvhkJ==================vhzmvhpvhtvhy~7=-vh|q _You feel sick.  Items here: ( ) [ †.vhTM-vhovhs3 _You feel sick.vh3  You feel sick.vh6=2==vhvhaj _You are no longer poisoned.vh{vhÒvhܓvhjvh # ## ##  #... .# #######.# ##.#######...# #@......# <.....# #.## #..#.o...## #.#####..#.##o#Magic Dart# #....))....# .....## ##.#####.>###vh†..###.## #..# o   orc wizard (asleep) ..## #..# o   orc (asleep) ....#.#### #... ......# #.###vh+8.9 (4vh+9.9 (5vhvhh _An orc and an orc wizard come into view.vh  weavearden the Sneak  Octopode of Dithmenos ......  Health: 26/31 ====================----  Magic: 1/11==----------------------  AC: 1vhStr: 7 # ## ## EV: 12Int: 22 #... .# SH: 0Dex: 10 #######.# ##.######  XL:  5 Next: 94% Place: Dungeon:4 vh&.....#...# #@......#  Noise: ---------  Time: 3779.9 (0.0) <.....# #.## #..#.o...  b) +0 dagger (protect) .....## #.#####..#.##o#  Cast: Magic Dart .....# #....))....# .....## ##.#####.>### ...†..###.## #..#vhڏ{ o   orc wizard (asleep) .........## #..# o   orc (asleep) vhp....#.#### #... ......# #.### vh#Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhJAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linevhjnAim: an orc, wielding a +0 mace (asleep, 100% to hit)  The magic dart hits the orc!vhK # ## ## #... .#   #@**....# <vhW #.## #..#*)...    #....) † #..#   vh)-...vh`/D76=80.9 (1vh6vhe:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (asleep, 100% to hit)  The magic dart hits the orc! _You kill the orc!vhC4 # ####.... #######.# ##.###### .....#...#....... <.....# #.###.)... .....## #.#####..#.##o#vhޛ #....))....# # ##.#####.>###†..###.## #..#.## ......##..vh vhb-1Magic Dartvh\vhvhQ_Ivhbvh \# #####....# #######.# ##.###### .....#...# #.......# <.....# #.## #..#.)...# #.#####..#.##o# .....# #....))@...# -3.9 (2##.#####.>### †..###.## #..# ##.. ...#..#### #.##..#vh vhv vh vh+ vh8Ivh =vhba8=vhvh[  Items here: ( ) [ †.vhvh _vhvhB*  # ## ## #... .###.# ##.######..#...# #.......# ..<.....# #.## #..#.).....## #.#####..#.##o#..# #....@)....#5vh* ..## ##.#####.>###..†..###.## #..#..## #..# #.....#.#### #.....# #.### #.......#vh*d #.. ##...#..# ### vh +c ##.##..#Things that are here:vh-vh4vh7x _a +0 hand axe; a +0 leather armourvh'? 3vhNA vhI vhM vhnR g2== _vhX [  Items here: ( ) [ †.vh\ vhD]  _vh^ vhb vhf ~9==vhh vhk vhn ,vhZp vh#s vh=w P==vhy vh ######.###.###### ....#...# #.......# .....# #.## #..#.)... ....## #.#####..#.##o# ....# #....))....# ## ##.#####.>### # †..###.## #..# ..# vh +.## #..##..... #.#### #.@.......90.9 (5# #.###.....# #.. ...#vhX C#..# ### ### .##..###..# .##..#########.......... vh U# #.########.vh} vhF vhӖ vh? 3vh~ vh vh q.# ##.###### #...# #.......# # #.## #..#.)... ## #.#####..#.##o# # #....))....# ### ##.#####.>### .## vh †..###.## #..# ...#.## #..##.#.#### #..K# #.###.....## #.. ...#vh= Magic Dart#..# ### ### vh] \##..# ##..# vh K   kobold (asleep) vh vh* &0vhF +1.9 (1vhQ$ vh,- z _A kobold comes into view. It is wielding a +0 short sword.vhr 8#####.###.######weavearden the Sneak ...#...# #.......#Octopode of Dithmenos ...... ....# #.## #..#.)...Health: 29/31 ======================-- vhr ...## #.#####..#.##o#Magic: 1/11==---------------------- ...# #....))....# #AC: 1vhds PStr: 7 ...## ##.#####.>### .##EV: 12Int: 22 .†..###.## #..# ...#.SH: 0Dex: 10 vhs .......## #..##......vhs XL:  5 Next: 96% Place: Dungeon:4 ..#.#### #..@******Kvhs Noise: ---------  Time: 3791.9 (0.0) ....#vhs #.###.....#b) +0 dagger (protect) ....#vhCt #.. ...##Cast: Magic Dart .#..#### ### ##..# ##..#vhpt oK   kobold ##..######## vht %##..........#.########.vh:u Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold but does no damage.vh vh L.....K.vhO c30===2.9 (1vh8 vh  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold but does no damage. _The kobold shouts!vh#####.###.######weavearden the Sneak ...#...# #.......#Octopode of Dithmenos ...... ....# #.## #..#.)...Health: 30/31 =======================- ...## #.#####..#.##o#Magic: 0/11vh:+------------------------ ...# #....))....# #AC: 1Str: 7 ...## ##.#####.>### .##EV: 12Int: 22 .†..###.## #..# ...#.SH: 0Dex: 10 vh}?.......## #..##......XL:  5 Next: 96% Place: Dungeon:4 ..#.#### #..@*****K.Noise: ==-------  Time: 3792.9 (0.0) vh....##.###.....#b) +0 dagger (protect) ....#vh#.. ...##Cast: Magic Dart .#..#### ### vh"##..# ##..#vhK   kobold ##..######## ##..........#.########.vh:Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhiAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  vhThe magic dart hits the kobold.vhM,vh_[o....K.o   orc wizard (wandering)K   koboldvhS`g-3.9 (1Magic Dartvhmvh s"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  vhzsAim: a kobold, wielding a +0 short sword (100% to hit)  The magic dart hits the kobold. _The kobold is heavily wounded.vh@,=  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-vhd4vhJ7e _You don't have enough magic to cast this spell.vh9, #... ..# ###### ##.######...# #.......#..# #.## #..#.)....## #.#####..#.##o#.# #....))....# # ....## ##.#####.>### o##†..###.## #..# ...#.vh......## #.@##......#.#### #.......K...# #.###.....# .....# #.. ...## ..#..#### ### .##..#K   kobold .##..# vh.G.##..######## ###..........vhvh9K.vhw1==-4Magic Dart _vh@vh-vh+ # ## ## #... ..# ####### ##.######...# #.......# <.....# #.## #..#.)....## #.#####..#.##o#.# #....))....# ...## ##.#####.>### o##vh)†..###.## #@.# ...#.......## #..##......#.#### #......K....# #.###.....#....# #.. ...## ...#..#### ### #.##..# #.##..# ..##..########vh -5Magic Dartvh vhj vh* vh/ vhj6 vhj8 vhvh!vhtvhvhz3vh|vh=vhvha1=vh1 _HP restored.vh3vhvhz[  Items here: ( ) [ †.vh0vhA== _vhvh  # ## ##  #... ..# #########.# ##.######..#...# #.......#<.....# #.## #..#.).....## #.#####..#.##o#....# #....@)....# #8.9 (3## ##.#####.>### o##.†..###.## #..# ...#......## #..##...... #.#### #......K...vh&.....# #.###.....#......##.. ...## ##...#..#### ###  ##.##..#  Things that are here:vh4vhvhx _a +0 hand axe; a +0 leather armourvh; # ## ## #... ..# .# ##.###### #...# #.......# <.....# #.## #..#.)... ## #.#####..#.##o# # #....)@....# # ## ##.#####.>### o## †..###.## #..# ...#. Magic Dart## #.. .....#.#### #..K# #.###.....# K  h m kobold (wandering) .# #.....#..# ### 0vh K.9.9 (1 _ _Items here: ( ) [ †.vhd  weavearden the Sneak  Octopode of Dithmenos ...... # ## ##  Health: 31/31 ======================== #... ..#  Magic: 0/11------------------------ ########.# ##.######  AC: 1Str: 7 ......#...# #.......#  EV: 12Int: 22 .<.....# #.## #..#.)...  SH: 0Dex: 10 vheg......## #.#####..#.##o#  XL:  5 Next: 96% Place: Dungeon:4 ......# #....)@....# #  Noise: ---------  Time: 3799.9 (0.0) ......## ##.#####.>### o##  b) +0 dagger (protect) ....†..###.## #..# ...#.  Cast: Magic Dart ..........## #.K##...... vhSe.....#.#### #......K... .......# #.###.....#  K   kobold .......# #.. ...## #...#..# ### ### vhe##.##..#Casting: Magic Dart (safe; 1% risk of failure)  vh fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linevh>fAim: a kobold, wielding a +0 short sword (heavily wounded, 100% to hit)  The magic dart hits the kobold!vhl # ## ##  #... ..#     < #.## #..#.)...     #  *>### o## vh,n† #*.# ...#.  #.)   #..  ### vh...vh;i=800.9 (1Magic Dartvh%vhh!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (heavily wounded, 100% to hit)  The magic dart hits the kobold! _You kill the kobold!vh3vhNvhvh ,vh<,vhX`1==vh vh5& # # ##  #... ..# vh#######.# ##.###### #...# #.......# <#.## #@.#.)... -vhY2.9 (2## #.#####..#.##o# .# #....))....# # vhj## ##.#####.>### o##†..###.## #..# ...#vhP...## #.)##.vhf#.#### #......K... ......# #.###..... ......# #.. ...##vh8-vhvh 3vh[ vh vh ,vh vh vh ,vh vh  # ##.########  #.....∩.....# ######.# ##@###### 4#...# #.......# #.## #..#.)....## #.#####..#.##.#.vh  C.# #....))....# ### ##.#####.>### o##†..###.## #..# ...#...## #.)##.#.#### #......K...vha vh$ vh' < _Found Xohim's Antique Weapon Emporium.vh # ##.######## #.....∩...@.# #######.#########.######...# #.......# vhe<.....# #.## #..#.).....## #.#####..#.##.#..# #....))....# #...## ##.#####.>### o##†..###.## #..# #.vh h......## #.)##......vh(vh++5.9 (1vh:3vh5vhA1 # ##.# #.....∩..@..##.#.######.#...# #.......# .<.....# #.## #..vh#.).....## #.#####..#.##.#..# #....))....# #.## ##.#####.>### o##vh.†..###.## #..# ...#. .## #.)##......vhvhvhCC==6vhnvhxvh& ####.# #.....∩.@...##.#.######.#...# #.......# ..<.....# #.## #..#.)vh&Y.....## #.#####..#.##.#. .# #....))....# # .## ##.#####.>### o## vh'.....†..###.## #..# ...#. .## #.)##......vhT1vh3&7vh;vh=vhz  ####.# #.....∩@....# .#.#.######.#...# #.# ...<.....# #.## #..#.).... .## #.#####..#.##.#. .# #....))....# # vh .## ##.#####.>### o## ......†..###.## #..# ...#. .## #.)##......vhk vh &8vh vh vh_##..#.#. ####.# # #.....@.....# #.vhs##.#.###### #.#...# #.# #...<.....# #.## #..#.).... .## #.#####..#.##.#. .# #....))....# # vh.## ##.#####.>### o## vh#......†..###.## #..# ...#. #.## #.)##......vhvh&9vhvhs _There is an entrance to Xohim's Antique Weapon Emporium here.vhg vhB >Welcome to Xohim's Antique Weapon Emporium! What would you like to do?  a +  286 gold a runed battleaxeb -  44 gold a dagger  c -  110 gold a dire flail  d -  77 gold a flail  e -  46 gold a giant clubf -  88 gold a halberd  g -  110 gold a quarterstaff  h -  66 gold a spear  i -  55 gold a whip  vh (j -  55 gold a whip You have 183 gold pieces. You are short 103 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type) [Enter] buy marked items [A-J] put item on shopping listvhbavhVdvh[mweavearden the SneakOctopode of Dithmenos ......Health: 31/31 ========================##Magic: 1/11==----------------------..AC: 1Str: 7#.EV: 12Int: 22#.SH: 0Dex: 10####.########XL:  5 Next: 96% Place: Dungeon:4 ##.....@.....#Noise: ---------  Time: 3809.9 (0.0) #.#########.#########.######b) +0 dagger (protect) #........#...# #.......#Cast: Magic Dart #...<.....# #.## #..#.).... .........## #.#####..#.##.#. .........# #....))....# # .........## ##.#####.>### o## #......†..###.##vh#n^ #..# ...#. #............## #.)##......Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (heavily wounded, 100% to hit)  The magic dart hits the kobold! _You kill the kobold! _Found Xohim's Antique Weapon Emporium. _There is an entrance to Xohim's Antique Weapon Emporium here.vhyvh`{vh<vhvhGvhHvhzIvhMvhQvhAVP _vhXvhYJ2==vhZvh.\vh_,vh avhj ### ## ..# #.# #.# #.. #.#.#  ####@########12.9 (3  # #.....∩.....#  #.#########.#########.######  #........#...# #.......# vhk ##...<.....# #.## #..#.)....  #..## #.#####..#.##.#.  #..# #....))....# #  #.........## ##.#####.>### o##  ##†..###.## #..# .#.vhnvh9uvhvvh.}### ## ..# ##.#######.###@....... 4.9 (2 #.#.########  ####.######## # #.....∩ #.#########.#########.###### #.#...# #.......# #...<.....# #.## #..#.).... ..## #.#####..#.##.#. ...# #....))....# #vh@vhHS_vh6Uvh>Y_==vh8\,vh\vh^vhb,vhcvhHf _You hear the rapid hiss of a very distant avalanche of sand.vhfivhivhBjvh`mvhovhv3==vhGwvhxvh{vh~,vh###.##.#### #. #vho..# ##.#######.# #.###.......@..# 21.9 (7#.#.########### ####.########  #....vhk###.## ..#. ...vhυ5 vhvhvh@vh? u==vh ####.. #.### #.##.# #.# #.# #.# ### #.## #.#  ..# ##.#######@# 4.9 (3#.###..........# .#.###############.########  #.....∩.....# ##.#########.###### #...# #.......## #.## #..#.).... ## #.#####..#.##.#.vh vh vh vh{vhvhvhvh,vhBvh[vhvhgj4==vh vh!vh~#,vh#vh%vh',vh'vhH)vh+,vhU,vh-vh/vh/3==vh>0vh8 ########## #.@.......31.9 (7 #.#######.vhv9## #.#  #.# #.# #.# #.# #.## #.# ..# ##.#######.# vh9 #.###..........#  #.######vhJ<vhDwhwho5==wh Bwh########### #.......@.# 7.9 (6whZ#.#######.#  #.# .# #.# .# # #.# .# .## #.# .# #.#######.# .# ..........# .# wh"wh wh*wh2whO 3whP whS whV ,wh\ nwh` wha P==wh4b whv Bwh&y ,wh{ ,wh| wh= wh Bwh  _You hear the rapid hiss of a very distant avalanche of sand.6===############.........##.#######.##.# #.##.# #.##.# #.# ## #.# #.# .#######.# #.# .........# #@# 45.9 (8 ########## #.# ###### #.# .....# #.####.###### ...  #......#..  #..#.).... ... ###..#.##.#. ###. .))....# wh wh whɥ wh8Iwha<wh9?wh-EBwhIwhM,whb _Found a stone staircase leading down.===whhwhQswhquwhxwhzwhlwhwhXwhwhY#.# #.# wh# #.# #.# wh(w#######.# #.# whk........# #.# whk######### #.# whGk##### #.# whw....# #####.## # wh###.#######......#.####. wh} #whcU...##.@.......whɖ 50.9 (5 whsS #..#.).................wh˗..#.##.#...####.>####. whd))....# ##. wh ..#whra.>### o##wh& ...  whe#..# ...#. .###wh*#.)##..wh* .# whN #......K... . whh #.###....wh .#whmwhwh whV#.# #.#  #.# #.# .# #.# # #.# ## #.# .. #.# @## #####.##.# .#######......#.####.# #.#...##.. #..#.). #..#.##.#...####.>####.Magic Dart )....# ##. #..#.>### o## #... #..# ...#. #.### @   Eustachio (asleep) #.)##...... #.# #......K...[40 whzm ... 01.9 (1 whh~  Eustachio the Magnificent comes into view. He is wielding a +2 rapier of _electrocution. whM c#.# #.#weavearden the Sneak#.# #.#Octopode of Dithmenos ...... ######.# #.#Health: 31/31 ======================== .......# #.# ##Magic: 4/11 whuN ========---------------- ######## #.# .*AC: 1Str: 7 #####.# *#EV: 12Int: 22 ...# #####.##*#SH: 0Dex: 10  whN ##.#######......#*####.#XL:  5 Next: 96% Place: Dungeon:4 #.......#...##..@....... whN Noise: ---------  Time: 3851.9 (0.0) #..#.).................. whN ?b) +0 dagger (protect)  wh!O #..#.##.#...####.>####..Cast: Magic Dart )....# ##. #..#  wh@O -#.>### o## #... #..# ...#. #.### whdO @   Eustachio #.)##...... #.#  whO T#......K... ... #.###.....# whO Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line whO Aim: Eustachio, wielding a +2 rapier of electrocution and wearing a +0 leather  armour (asleep, 100% to hit)  whO CThe searing ray hits Eustachio.  Eustachio is lightly wounded. whZ VPress: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +2 rapier of electrocution and wearing a +0 leather  armour (asleep, 100% to hit)  The searing ray hits Eustachio.  Eustachio is lightly wounded.shouts! whD Y..@. wh 5======2.9 (1Ray  wh  wh" f _(Press . to maintain the ray.) wh! #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##@##......#.####.# #..@....... ).................. ...####.>####.. )....# ##. #..#>### o## #... ...#. #.### ) #.# ... wh^; #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##@##......#.####.# #..@....... ).................. ...####.>####.. )....# ##. #..#>### o## #... ...#. #.### ) #.# ... whC whZI whO wh:Y **** _Eustachio is nearby!The searing ray hits Eustachio! who  Eustachio is moderately wounded. whZ 5.@.55   crimson imp (summoned)S5   ufetubus (summoned)S   ball python (constriction, wandering)Eustachio mumbles some strange words. whO4--=---3+  wh` wh^ _A ball python comes into view. wh #.# #.# #.# #.# #.# #.# ## #.# .5 #.# .# #####.##@##......#.####.# #..@.5..... ).................. ...####.>####.. )....# ##. #..#>### o## #... ...#. #.### ) whQ^ #.# ..S wh[D  #.# #.# #.# #.# #.# #.# ## #.# .5 #.# .# #####.##@##......#.####.# #..@.5.....  whE a).................. ...####.>####.. )....# ##. #..#>### o## #... ...#. #.### ) #.# ..S whE  wh5P O--- whu A ball python comes into view.There are monsters nearby!.  The searing ray hits the ufetubus!  You kill the ufetubus! wh| ****S   ball python (constriction, wandering) wh   The ufetubus disappears in a puff of smoke! whN ...5...#@§. wh g3----4 wh <++  wh C _The crimson imp blinks! whn  #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##.##..5...#@####.# #..@.§..... ).................. ...####.>####.. )....# ##. #..#>### o## #... wh w ...#. #.### ) #.# ... wh  #.# #.# #.# #.# #.# #.# ## #.# .. wh5 . #.# .# #####.##.##..5...#@####.# #..@.§.....  whr ).................. ...####.>####.. )....# ##. #..# wh 6>### o## #... ...#. #.### ) wh  #.# ... whO  wh  wh  wh **** _There are monsters nearby!The searing ray hits Eustachio! whXk  Eustachio is heavily wounded.You finish channelling your searing ray. whO -....5..#@.20---------2----=5 whݏ  wh5 K _Eustachio hits you with a +2 rapier of electrocution! wh#.# #.#weavearden the Sneak#.# #.#Octopode of Dithmenos ...... ######.# #.#Health: 20/31 ===============--------- .......# #.# ##Magic: 0/11------------------------ ######## #.# ..AC: 1Str: 7 #####.# .#EV: 12Int: 22 ...# #####.##.#SH: 0Dex: 10 ##.#######...5..#*####.#XL:  5 Next: 96% Place: Dungeon:4 #.......#...##..@.......Noise: ==-------  Time: 3855.9 (0.0) #..#.)..................b) +0 dagger (protect) #..#.##.#...#### wh[40m.>####..Cast: Magic Dart )....# ##. #..# #.>### o## #... #..# ...#. #.###@   Eustachio #.)##...... #.#5   crimson imp (summoned) #......K... ... #.###.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +2 rapier of electrocution and wearing a +0 leather  armour (heavily wounded, 71% to hit)  The searing ray hits Eustachio. whmqPress: ? - help, Shift-Dir - straight line: Eustachio, wielding a +2 rapier of electrocution and wearing a +0 leather  armour (heavily wounded, 71% to hit)  The searing ray hits Eustachio.  Eustachio is severely wounded.  (Press . to maintain the ray.) wh/|f...#@5 wh}1=6.9 (1Magic DartRay  wh whV _Eustachio completely misses you. wh $ #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##.##......#@####.# #5.@.......  wh ).................. ...####.>####.. )....# ##. #..#>### o## #... ...#. #.### ) #.# ... wh5 #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##.##......#@####.# #5.@....... ).................. ...####.>####.. )....# ##. #..#>### o## #... ...#. #.### ) #.# ... wh=3wh.J6 _There are monsters nearby!Without enough magic to sustain it, your Searing Ray dissipates.  Eustachio says, "My allies will avenge me.".512-------7 _Eustachio hits you with a +2 rapier of electrocution!whI #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##.##......#@####.# #.5@....... ).................. ...####.>####.. )....# ##. #..#>### o## #... ...#. #.### ) #.# ...whK"wh #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##.##......#@####.# #.5@....... ).................. wh...####.>####.. )....# ##. #..#>### o## #... ...#. #.### ) #.# ...wh`whgwhwh3(  #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##.##......#@####.# #.5@....... ).................. ...####.>####.. )....# ##. #..#>### o## #... ...#. #.###  ) #.# ... _There are monsters nearby!whv #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##.##......#@####.# #.5@....... ).................. ...####.>####.. )....# ##. #..#>### o## #... ...#. #.### ) #.# ...wh   #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##.##......#@####.# #.5@....... ).................. ...####.>####.. )....# ##. #..#>### o## #...wh / ...#. #.### ) #.# ...Eustachio hits you with a +2 rapier of electrocution!  * * * LOW HITPOINT WARNING * * *wh #.# #.# #.# #.# #.# #.# ## #.# .. #.# .# #####.##.##......#@####.# #.5@....... ).................. ...####.>####.. )....# ##. #..#>### o## #... ...#. #.### ) #.# ...wh=  The crimson imp hits you.3/31 --------------8whwhV _* * * LOW HITPOINT WARNING * * *whg* * * LOW HITPOINT WARNING * * *  You hit Eustachio.  Your weapon exudes an aura of protection.  You grab Eustachio. You squeeze Eustachio.  Eustachio is severely wounded.  You constrict Eustachio. Eustachio hits you but does no damage.whU.5  8 -9whwh- _The crimson imp blinks!wh  You hit Eustachio but do no damage.Eustachio is almost dead.wh5.4=-------60whwh/d _You constrict Eustachio. Eustachio misses you.wh  almost dead. _Eustachio misses you.    You kill Eustachio!whCh)§whwhAZ#.# #.#weavearden the Conjurer#.# #.#Octopode of Dithmenos ...... ######.# #.#Health: 4/31===--------------------- .......# #.# ##Magic: 1/12==---------------------- ######## #.# ..AC:  8  Str: 7 #####.# .#EV: 12Int: 22 ...# #####.##.#SH: 0Dex: 10 ##.#######......#)####.#XL:  5 Next: 225% Place: Dungeon:4 #.......#...##..@.......Noise: =--------  Time: 3861.9 (1.0) #..#.)..................whb) +0 dagger (protect) #..#.##.#...####.>####..Cast: Magic Dart )....# ##. #..# #.>### o## #§.. #..# ...#. #.### #.)##...... #.# #......K... ... wh:#.###.....# _You constrict Eustachio. Eustachio misses you.You hit Eustachio but do no damage.Eustachio is almost dead.You constrict Eustachio.  You kill Eustachio! _The crimson imp disappears in a puff of smoke!whiz  Eustachio is almost dead.You constrict Eustachio.  You kill Eustachio! _The crimson imp disappears in a puff of smoke!Your Conjurations skill increases to level 5!You have reached level 6!whΰ/  --more--wh6-3=-664% whSwhK4 _wh#.# #.# #.# #.#  #.# #.# #####.# #.# ......# #.#### ### #.##.. ### #.##.# wh..# #####.##.# #######......#@####.# .......#...## ..#.)................. ..#.##.#...####.>####... ....# ##. #..# .# .>### o## #§.. ..# ...#. #.### .)##...... #.# ......K... ...wh!.wha5=-2 _whwh,  Things that are here:  wha +2 rapier of electrocution; a +0 leather armour; the human corpse of _Eustachiowhwh{Wield which item (- for none)?- - Tentacles Inventory Items Hand Weapons (go to first with ))  b - a +0 dagger of protection (weapon) Floor Items ([,] to select) Hand Weapons a +2 rapier of electrocution[?] describe selected [!] equip|wield|put on[tab] equip|unequip wh7 whyJ wh&K  #.# #.#weavearden the Conjurer#.# #.#Octopode of Dithmenos ......#.# #.#Health: 5/36===--------------------- #####.# #.#Magic: 1/13=----------------------- ......# #.####AC:  8  Str: 7 ####### #.##..EV: 12whK Int: 22 ####.##.#SH: 0Dex: 10 ..# #####.##.#XL:  6 Next: 64% Place: Dungeon:4 #.#######......#@####.#Noise: ---------  Time: 3862.9 (0.0) .......#...##...........b) +0 dagger (protect) ..#.)...................Cast: Magic Dart whL ..#.##.#...####.>####... ....# ##. #..# .# .>### o## #... wh5L ..# ...#. #.### .)##...... #.# ......K... ... _The crimson imp disappears in a puff of smoke!whhL Your Conjurations skill increases to level 5! _You have reached level 6!Things that are here:  whL a +2 rapier of electrocution; a +0 leather armour; the human corpse of _Eustachiowh[  You unwield your +0 dagger of protection.  Your +0 dagger of protection goes still.  You hear the crackle of electricity.wh`  1 3.9 (1q) +2 rapier (elec) whf wh&i ? _q - a +2 rapier of electrocution (weapon)wh 3wh wh wh ,wh2 ,wh? wh I6=wh wh why ,wh wh] wh ,whH wh wh `2==wh! wh+ `.# #.# .# #.# .# #.# .# #.#### #### ## #.##.. ....# #.##.# ###...  #####.##.# #...# ####......#[####.#.## ..#...##........@...# 8.9 (5......# #.#...####.>####....#  ##. #..# #..  o## #... .......#. #.### ######wh91 ... #.#K... ...#wh6 wh8 wh 3wh wh wh i7=wh(  _You hear the rapid hiss of a very distant avalanche of sand.whq > #.#  #.# #.# #.#### #.#### #.##.. .....#  #.##.# ###...  #####.##.# #...# ##......#[####.#.## wh N...##............# ..............@.# #...####.>####....# #. #..# #..### Magic Dart ## #... S..... .#. #.##########wh T #.# S   ball python (constriction, asleep) ....###wh* +9.9 (1wh  ,70.9 (2wh  wh ^ _A ball python comes into view.wh #.#weavearden the Conjurer#.##.#Octopode of Dithmenos ......#.#### #.####Health: 7/36====--------------------#.##.. .....#Magic: 1/13=-----------------------#.##.# ###...AC: 1Str: 7  #####.##.# #...#EV: 12Int: 22 ##......#[####.#.##SH: 0Dex: 10 #...##............#XL:  6 Next: 64% Place: Dungeon:4 wh~ ................@.#Noise: ---------  Time: 3870.9 (0.0) #...####.>####.*..#q) +2 rapier (elec) ##. #..# #*.###Cast: Magic Dart ## #... S*.... .#. #.########## ... #.#S   ball python (constriction) ... ... ..# .##Confirm with . or Enter, or press ? or * to list all spells.wh qAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.whk whr Y...Swh3u 3=1.9 (1whz wh}   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.whh #.# weavearden the Conjurer #.# #.# Octopode of Dithmenos ...... #.#### #.####  Health: 7/36====-------------------- #.##.. .....#  Magic: 0/13wh------------------------ #.##.# ###... AC: 1Str: 7  #####.##.# #...# EV: 12Int: 22 ##......#[####.#.## SH: 0wh @Dex: 10 #...##............# XL:  6 Next: 64% Place: Dungeon:4 wh9................@.# Noise: =--------  Time: 3871.9 (0.0) #...####.>####....#wh q) +2 rapier (elec) ##. #..# #..### Cast: Magic Dart ## #... .S.... .#. #.########## ... #.# S   ball python (constriction) ... ... ..# .##whHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  wh&;Press: ? - help, Shift-Dir - straight linewhVAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.whj  #.# #.# #.#       wh    #...#*..#wh #..# #*.### #... ..wh6 whC9  whe7...whig52.9 (1Magic DartwhnrMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!wh63wh7wh%<wh\A8=wh+BwhE,whFwhJ_1=wh9KwhoP|9==whQwhE_3..-whfn -7.9 (5 _You start resting.The hiss of flowing sand is almost imperceptible now.  --more--whtMwhS6 8.9 (6 _whbWwhYwh6 3wh7 wh: wh*; wh@ wh@ O=whA wh[E 10/36=wh^F whI ,whJ whM ,whP whQ `2==whR whU _1=whMW whZ ,whv[ wh^ ,whV_ whAk whz f 87.9 (9 _You start resting.wh{~ 2====8.9 (10.0)wh whNJ I _The walls and floor vibrate strangely for a moment.wh wh wh wh whI3wh-Kwh:PwhRwhPSwhX,whY,whZwh\wh``3==wh awhakQ# .  #.#  #.#  #.#### ##.#### #.##.. .....#### #.##.# ###........  #####.##.# #..@# 91.9 (3.0)#......#[####.#.## #...##............# ..................# whk;#...####.>####....# ##. #..# #..###.#whpwhuwhwwhX3wh_whDwhwhS3=wh^ _Found a stone staircase leading up.whwhwh#whwh,whwh####### ...... #####  # #..  #.#  #.#  #.#########@####4 #.##...<.......#### #.##.######........  #####.##.# #...##.###. ##......#[####.#.##.# #...##............# .wh........# #####....##..###whwh}whywh1`3wh}awh@fwh)iwhi:==whem,wh2nwhnI4=whowhzqwhls,whJtwh(}! ####### ...... #####  ##### #@...#7 #.##..... #.# ####.#########.#####.##...<.......#####.##.######.........##.###..#wh}D...# .whwh}whކwho3whwh BwhBwh6T4==whxwhwhwhu15==whwh,whwhwhy,whwhwh5!whP":==wh"wh*. ### ..# #.# .# #.# ###### #.# #....### #.# #.##..@.......903.9 (6 #.# #.############ #.#########.#### #.##...<.......#### #.##.######........ #.##.# #...##.###. wh+...#[####.#.##.#......# . ......# #whl-wh2wh64 wh I wh"  wh$  wh.) 6= wh)  wh*  wh3- , wh|-  wh.  whc0  wh0 T5== wh21  wh"9            ######   #....####  wh>: #.##....# 7.9 (4 #.#####. #######.####  ...<.......####  .######........  .# #...##.###.    [####.#.##.#    .# .   # #    whN 3!wh7===      ######  #....####  #.##....#  11#.####.#  !wh-G.#### # ....####  ###........  #...##.###.  #.#.##.#  # .  # #  "wh?"whѡ"wh"whA3"whЮ"wh"wh"wh8=="why,"wh"wh2"whj6=="wh"wh     ###### #....############# #.##.............#  #.##############@#  4.9 (3 #.#### #.#  .....#####.#  #.. #.# ..##.###. #.# ##.# #.#"whc ...# . #.# # # #.. #  "wh"wh"wh#whsq3#whr#whw#wh ~9=#wh~,#wh#wh,#whV#wh̃#whf==#wh}#whj20=#wh#wh###### #....############# #.##.............# #.##############.# #.#####.# #whm}.....#####.#.... #. ..##.###. #.# 9.9 (5 ...# .# # #whi. ...# #.##wh###  .# ...  .# #wh_####  .# #wh6.##wh#wh#wh#wh%#wh#wh#whM#wh#wh+B#whB#whi#wh#whFM7=#wh#wh.##.............# .#####.#  .#### #.#  ....#### #.#  ........#.#  .#wh##.###. #.#  .##.# #.#   . #.# ..# #. 22.9 (3# # ### #  .#  ### #.#   #.#   #.#  ..#   #whx#wh#wh$wh[ $wh $wh $whe %wha%whwb3%wh*g%whi%whn1==%wh_o%whq,%whq%wh?s%wh%u%whju9=%whu%whw%whxa2=%why%whz%whx|,%wh }%wh ~%wh,%whs%wh.# . #.## ..# # #..#.# ##.# ###  #.#  #.# ### %wh7 #.# #.# #######. .......9.9 (7 ########%wh3%wh%wh%wh&wh3&wh@&wh&wh8==&wh`i3=&whB&whQ&wh6,&wh&wh&wh _Found a glowing dark potion.==&wh/ .....# . #.## .....# # #..# ###....# ##.#  #..### #.#  ...... #.# ##### . #.# ... #.# .....#######.# !.....# 34.9 (5##### &wh&wh$&whP'wh3'whQ'wh$'wh'wh4=='wh,'wh'whI'wh,'wh'wh'wh95'whY=9=='wh!'wh'wh ,'wh 'wh.....# . #.## .....#. # #..# .>####....#. ##.#  #..# #..###.. #.#  #... ......... #.#  #.###########.#### #.#  #.# #....## #.#  ... #.....#######.#  #.!.....# 9 #'wh(y#####  'wh'wh'wh(wh V#.# . #.##.#..# #..##.>####....#.. ##.# #..# #..###.. #.# #... ... #.# #.##.#### #.# #.# #....## #.# ... #.....#.# #.@...........# ##(wh(wh,40.9 (1(wh(whx(whG+1.9 (2(whB(whe _p - 2 glowing dark potions (gained 1))whL73)wh7)wh:)wh;=)whIE26===)whF,)wh&G)whH)wh3Kh10/13==)whL)wh-M)whnO)whOj7==)whHP)whQ)wh9T,)whT)wheV)whX,)whY)whg[)whf^P==)wh_)whi #.##...<.......#### #. #.##.######........ #.  #####.##.# #...##.###. #. ###......#[####.#.##.### #. .#...##......#... #. ...................#..# #. .#...####.>####....#..# ####. #..####..###..# # o## #.......@.....# #9.9 (8 ..#. #.###########.#### # .... #.#)whk#....## # K... ...#.....####### ...##............ ..############### ###)whn)wht)whw*wh;*wh;*wh7=*whB*wh6F*wh2J8=*whMB*whcO*whV,*whX*whY*wh\b1==*wh]*whxS9=*wh...# #####.##.# #...##.###. ##.#######......#[####.#.##.### #.......#...##............#... ..#.)....................#..# #..#.##.#...####.>####....#..# )....# ##. #..####..###..# #.>### o## #.............# #..# ...#. #.###########.### #.)##...... #@# #.... #......K... #.......# #..... #.###.....# #.##.##.'..§ #.....Magic Dart #.. ...## # #.# '.≈j ### ### #*wh[39;49m.# .≈. ... .. j   gnoll (polearm, asleep) #.# #g   hobgoblin (asleep)#g#56.9 (7*whC< ≈*who§o   orc (wandering*whߍ)g   hobgoblin (asleep)A gnoll and a hobgoblin come into view.*whxH==7.9 (8*wh*wh  An orc comes into view. It is wielding a +0 mace and wearing a +0 ring mail of _cold resistance.,whgf...# #####.##.# #...##.###. weavearden the Conjurer ##.#######......#[####.#.##.###Octopode of Dithmenos ...... #.......#...##............#...Health: 29/36 ===================----- #..#.)....................#..#,whIkMagic: 10/13 ==================------ #..#.##.#...####.>####....#..#AC: 1Str: 7 )....# ##. #..####..###..#EV: 12Int: 22 #.>### o## #.............#SH: 0Dex: 10 #..# ...#. #.###########.#### XL:  6 Next: 65% Place: Dungeon:4 #.)##...... #@##....# Noise: ---------  Time: 3957.9 (0.0) #......K... #....**.##..... q) +2 rapier (elec) #.###.....# #.##.##*'..≈ #..... Cast: Magic Dart #.. ...##,whKl3[m # #.# o.≈j ###### ### ### #.# .§.... ..j   gnoll (polearm, asleep)#.# #o   orc#g#g   hobgoblin (asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 ring mail of cold resistance  (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc.,wh9,wh..o'.≈,wh\b30==8.9 (1,wh,wh  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 ring mail of cold resistance  (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc. _The orc is heavily wounded.-wh-g...# #####.##.# #...##.###.  weavearden the Conjurer ##.#######......#[####.#.##.###  Octopode of Dithmenos ...... #.......#...##............#...  Health: 30/36 ====================---- #..#.)....................#..#  Magic: 9/13================-------- #..#.##.#...####.>####....#..#  AC: 1Str: 7 )....# ##. #..####..###..#  EV: 12Int: 22 #.>### o## #.............#  SH: 0Dex: 10 #..# ...#. #.###########.#### XL:  6 Next: 65% Place: Dungeon:4 #.)##...... #@# #....# Noise: =--------  Time: 3958.9 (0.0) #......K... #.......# #..... -whAh q) +2 rapier (elec) #.###.....# #.##.##o'..≈ #..... Cast: Magic Dart #.. ...## # #.# '.≈j ###### ### ### #.# .≈.  ... ..  j   gnoll (polearm, asleep) #.# #  o   orc #g# g   hobgoblin (asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 ring mail of cold resistance  -whhk(heavily wounded, 100% to hit)  The magic dart hits the orc.-who     )  )....# ##.  >### o## #........  ...#. ) #@#  #....**.# -whp )'..≈  ...## # #.# '.≈j  ### #.#  ... ..  #.# # g   hobgoblin (asleep) #g# -wh;Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 ring mail of cold resistance  (heavily wounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!-wh..j.j)-whN;6=9.9 (1-whU-wh' _The gnoll shouts!-wh)Q...# #####.##.# #...##.###. weavearden the Conjurer ##.#######......#[####.#.##.###Octopode of Dithmenos ...... #.......#...##............#...Health: 30/36 ====================---- -wh#..#.)....................#..#Magic: 8/13==============---------- #..#.##.#...####.>####....#..#AC: 1Str: 7 )....# ##. #..####..###..#EV: 12Int: 22 -wh#.>### o## #.............#SH: 0-wh Dex: 10 #..# ...#. #.###########.#### XL:  6 Next: 66% Place: Dungeon:4 #.)##...... #@#-wh[ B#....# Noise: ==-------  Time: 3959.9 (0.0) #......K... #....***#-wh f#..... q) +2 rapier (elec) -wh!!D#.###.....# #.##.##)**j≈ #..... Cast: Magic Dart #.. ...## # #.# '.≈. ###### ### ### #.# .≈.... ..j   gnoll (polearm)#.# #g   hobgoblin (asleep)#g#-wh#"Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (100% to hit)  The magic dart hits the gnoll.-wh,-wh...'j.oo   orc wizard (wandering)j   gnoll (polearm)g   hobgoblin (asleep)-whK4-60.9 (1-wh-whonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (100% to hit)  The magic dart hits the gnoll. _The gnoll is heavily wounded..wh $.wh ...# #####.##.# #...##.###. weavearden the Conjurer .wh t##.#######......#[####.#.##.###.whѽ 5Octopode of Dithmenos ...... .wh U#.......#...##............#....who uHealth: 30/36 ====================---- .wh־ W#..#.)....................#..#.wh/ 1Magic: 7/13.whA ============------------ #..#.##.#...####.>####....#..#AC: 1.whb +Str: 7 .wh )....# ##. #..####..###..#EV: 12Int: 22 #.>### o## #.............#SH: 0Dex: 10 #..# ...#. #.###########.#### XL:  6 Next: 66% Place: Dungeon:4 #.)##...... #@##....# Noise: =--------  Time: 3960.9 (0.0) #......K... #....***##..... q) +2 rapier (elec) #.###.....# #.##.##)*j.≈ #..... Cast: Magic Dart .wh #.. ...## # #.# '.≈o ###### ### ### #.# .≈.... ..o   orc wizard (wandering)#.# #j   gnoll (polearm)#g#g   hobgoblin (asleep).wh Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line.wh Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit)  The magic dart hits the gnoll..whHM +onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is severely wounded..whM .wh0X ...j.o.o.wh;Y d8===1.9 (1.wha .whd , _The orc wizard shouts!/whd...# #####.##.# #...##.###. weavearden the Conjurer ##.#######......#[####.#.##.###Octopode of Dithmenos ...... #.......#...##............#...Health: 30/36 ====================---- #..#.)....................#..#Magic: 7/13============------------ #..#.##.#...####.>####....#..#AC: 1Str: 7 )....# ##. #..####..###..#EV: 12Int: 22 #.>### o## #.............#SH: 0Dex: 10 /whYe#..# ...#. #.###########.#### XL:  6 Next: 66% Place: Dungeon:4 #.)##...... #@##....# Noise: ==-------  Time: 3961.9 (0.0) #......K... #....**.##..... q) +2 rapier (elec) #.###.....# #.##.##*j.o≈ #..... Cast: Magic Dart /whe#.. ...## # #.# '.≈. ###### ### ### #.# .≈.... ../wheTo   orc wizard#.# #j   gnoll (polearm)#g#/wh"f:g   hobgoblin (asleep)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./whUfAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line/whfAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  The magic dart hits the gnoll./wh[/wh`MConfirm with . or Enter, or press ? or * to list all spells.Aim/whr  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is almost dead./whs ..j'rr   quokka (wanderingg   hobgoblin (asleep)A quokka comes into view./whF/whZ *****The orc wizard points at you and mumbles some strange words./wh0...'./whfg21------2.9 (1/whX/wh1 _The puff of flame hits you!0whQ...# #####.##.# #...##.###.  weavearden the Conjurer ##.#######......#[####.#.##.###  Octopode of Dithmenos ...... #.......#...##............#...  Health: 21/36 ==============---------- #..#.)....................#..#  Magic: 6/13===========------------- #..#.##.#...####.>####....#..#  AC: 1Str: 7 )....# ##. #..####..###..#  EV: 12Int: 22 #.>### o## #.............#  SH: 0Dex: 10 0wh/ #..# ...#. #.###########.#### XL:  6 Next: 66% Place: Dungeon:4 #.)##...... #@# #....# Noise: ==-------  Time: 3962.9 (0.0) #......K... #.......# #..... q) +2 rapier (elec) #.###.....# #.##.##j'.o≈ #..... Cast: Magic Dart #.. ...## # #.# '.≈r ###### ### ### #.# .≈.  ... ..  o   orc wizard 0wh#.# #  j   gnoll (polearm) #g# r   quokka (wandering)  g   hobgoblin (asleep)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0wh+Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)  The magic dart hits the gnoll!0wh\      )  )....# ##. 0wh  >### o## #........  ...#. ) #@# 0wh  #....**.#  )'.o≈ 0whk!F ...## # #.# '.≈r  ### #.#  ... ..  #.# # r   quokka (wandering)0wh! #g#g   hobgoblin (asleep 0wh0wh..o.rr0wh<70-3.9 (10wh20wh'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)  The magic dart hits the gnoll! _You kill the gnoll!0whL ...# #####.##.# #...##.###. weavearden the Conjurer ##.#######......#[####.#.##.###Octopode of Dithmenos ...... #.......#...##............#...Health: 21/36 ==============---------- #..#.)....................#..#Magic: 5/13=========--------------- #..#.##.#...####.>####....#..#AC: 1Str: 7 0wh )....# ##. #..####..###..#EV: 12Int: 22 #.>### o## #.............#SH: 0Dex: 10 #..# ...#. #.###########.#### XL:  6 Next: 70% Place: Dungeon:4 #.)##...... #@##....# Noise: =--------  Time: 3963.9 (0.0) #......K... #....***#0wh) #..... q) +2 rapier (elec) #.###.....# #.##.##)*o.≈ #..... Cast: Magic Dart #.. ...## # #.# '.≈r ###### 0wh ### ### #.# .≈.... ..o   orc wizard#.# #r   quokka#g#g   hobgoblin (asleep)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits the orc wizard.0whދ 0wh 0whZ 0whq ...o..g   hobgoblin (asleep)0whW +4.9 (10wh 0wh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  0wh2 The magic dart hits the orc wizard. _The orc wizard is moderately wounded.1whu3...# #####.##.# #...##.###. weavearden the Conjurer ##.#######......#[####.#.##.###Octopode of Dithmenos ...... #.......#...##............#...Health: 21/36 ==============---------- #..#.)....................#..#Magic: 4/13=======----------------- #..#.##.#...####.>####....#..#AC: 1Str: 7 1wh4u)....# ##. #..####..###..#EV: 12Int: 22 #.>### o## #.............#SH: 0Dex: 10 #..# ...#. #.###########.#### XL:  6 Next: 70% Place: Dungeon:4 #.)##...... #@##....# Noise: =--------  Time: 3964.9 (0.0) 1wh4^#......K... #....**.##..... q) +2 rapier (elec) #.###.....# #.##.##*o..≈ #..... Cast: Magic Dart #.. ...## # #.# '.≈. ###### ### ### #.# .≈.... ..o   orc wizard1wh5#.# #g   hobgoblin (asleep)#g#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard.1wh q  The orc wizard is heavily wounded.1wh,1wh=..o)rgr   quokka.g   hobgoblin1whIO2=5.9 (11whP1whr+ _The hobgoblin shouts!1wh ...# #####.##.# #...##.###. weavearden the Conjurer ##.#######......#[####.#.##.###Octopode of Dithmenos ...... #.......#...##............#...Health: 22/36 ==============---------- #..#.)....................#..#Magic: 3/131wh !=====------------------- #..#.##.#...####.>####....#..#AC: 1Str: 7 )....# ##. #..####..###..#EV: 12Int: 22 #.>### o## #.............#SH: 0Dex: 10 #..# ...#. #.###########.#### XL:  6 Next: 70% Place: Dungeon:4 #.)##...... #@##....# Noise: ==-------  Time: 3965.9 (0.0) #......K... #....**o#1wh #..... q) +2 rapier (elec) #.###.....# #.##.##)r..≈ #..... Cast: Magic Dart #.. ...## # #.# '.≈. ###### 1wh o### ### #.# .≈.... ..o   orc wizard#g# #1wh8 r   quokka#.#g   hobgoblin1wh_ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1wh Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard.1wh 1whQ 1wh 1wh .or'g.1whE 3-6.9 (11wh( 1whJ MAiming: Magic Dart (safe; 1% risk of failure)  1wh 4Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard. 1wh̲ T_The orc wizard is heavily wounded.2wh M### #####....... ...# #####.##.# #... ##.#######......#[####.#.##.###.....#...##.......)................ #..#.##.#...####.>.. )....# ##..####..###>### o## #.............# .# ...###########.###)##...... #.# #.....K... #.....or# #.###.....# #.##.##)'..≈ #.....#'.≈..≈.g   hobgoblin..##.#2wh 2wh 2whÙ Do.go   orc wizard.g   hobgoblin2wh O--72wh 2wh 3wh" 9####3wh$ #.##.######........ weavearden the Conjurer ...# #####.##.# #...##.###. Octopode of Dithmenos ...... ##.#######......#[####.#.##.###Health: 22/36 ==============---------- #.......#...##............#...Magic: 2/13===--------------------- #..#.)....................#..#AC: 1Str: 7 #..#.##.#...####.>####....#..#EV: 12Int: 22 )....# ##. #..####..###..#SH: 0Dex: 10 #.>### o## #.............#XL:  6 Next: 70% Place: Dungeon:4 3wh$ H#..# ...#. #@###########.#### Noise: ---------  Time: 3967.9 (0.0) #.)##...... #*##....# q) +2 rapier (elec) #......K... #....o.r##..... Cast: Magic Dart #.###.....# #.##.##)'..≈ #..... #.. ...## # #.# '.≈. ###### ### ### #g# .≈.o   orc wizard... ..g   hobgoblin#.# #3whd% #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard but does no damage.3wh ,3wh o.g.3===8.9 (13wh 3whA  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  3wh JAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits the orc wizard but does no damage. _The orc wizard is heavily wounded.4wh$#*#### #.##.######........  weavearden the Conjurer ...# #####.##.# #...##.###.  Octopode of Dithmenos ...... ##.#######......#[####.#.##.###  Health: 22/36 ==============---------- #.......#...##............#...  Magic: 1/13=----------------------- #..#.)....................#..#  AC: 1Str: 7 #..#.##.#...####.>####....#..#  EV: 12Int: 22 )....# ##. #..####..###..#  SH: 0Dex: 10 4wh##.>### o## #.............#  XL:  6 Next: 70% Place: Dungeon:4 #..# ...#. #@###########.#### Noise: =--------  Time: 3968.9 (0.0) #.)##...... #o# #....# q) +2 rapier (elec) #......K... #......r# #..... Cast: Magic Dart #.###.....# #.##.##)'..≈ #..... #.. ...## # #g# '.≈. ###### ### ### #.# .≈.  o   orc wizard 4wh#... ..  g   hobgoblin #.# #  #.#4wh'$;Press: ? - help, Shift-Dir - straight line4whP$ Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 74% to hit)  The searing ray hits the orc wizard.  The orc wizard is almost dead.4wh$9The searing ray hits the hobgoblin.4wh,   #####.##.#  .#[## ..... )  )....# ##. #.. >### o## ...  ...#. )4whX- #*#  #...*..r#  #.##*##)'..≈  ...## # #*# '.≈.  ### #.# .≈.   ...  #.#  #.#4whuAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 74% to hit)  The searing ray hits the orc wizard.  The orc wizard is almost dead.  The searing ray hits the hobgoblin.  You kill the hobgoblin!4whu  (Press . to maintain the ray.)4whor..r   quokka4wh0-1=9.9 (1Ray 4wh4wh? _The orc wizard hits you with a +0 dagger.4wh a   #####.##.#  .#[## ..... ).... #.># )....# ##. #..####.. >### o## #........  ...#. #@#) #o#  #...r..r#  #.##.##)'..≈  ...## # #.# '.≈.  ### #.# .≈.  ... ..  #.# #  #.#5wh_Zv   #####.##.#  .#[## ..... ).... #.># )....# ##. #..####..5whw[q >### o## #........  ...#. #@#) #o#  #...r..r#  #.##.##)'..≈  ...## # #.# '.≈.  ### #.# .≈.  ... ..  #.# 5wh:\2 #.#5wh%rI5wh}~ **** _There are monsters nearby!5wh or..The searing ray misses the orc wizard. The searing ray misses the quokka.0--70Magic Dart+ 5wh5whX _The orc wizard closely misses you.5whp  You barely miss the orc wizard. You grab the orc wizard.  You squeeze the orc wizard.5wh]  You kill the orc wizard!5wh r.r   quokka5wh<-82-2.1 (1.25wh5whL< _You stop channelling your searing ray.6wh{^  You hit the quokka. Lightning courses through the quokka!6whфD)6whŇ033.36wh6whJ _You kill the quokka!7whܯ 37wh 7whӵ 7wh S1=7wh 7wh~ ,7whP 7wh ,7wh 7wh u1=7wh a2=7wh 7wh ,7wh+ 7wh ,7wh 7wh' 3==7wh 7whQ ,7whS 7wh= ,7wh- 7whH `2==7wh- 7wh t4==7wh 7wh ,7wh7whA,7wh7wh P==7wh7wha5=7wha7wh 7who$`3==7wh%7wh)7whX*N26=7wh+7wh.,7wha47wh4,7wh67wh9P==7whA;7wh>;77wha?E==7whA7whD,7wh+F7whI,7wh|K7whN7whOT4==7whWQ7whT7whIUU8=7whX7wh\,7wh^7whc,7whe7whh7wh ia9===7whj7who,7whp7whQt,7whu7whyj5==7wh~7wh30==7wh7wh*,7wh7whx,7whދ7whP==7wh7whk1=7wh̕7wh,7whۚ7whߞ,7wh*7whyj6==7wh?7wha2=7whԩ7wh),7wh7wh,7wh7whEP==7wh=7wh~3==7wh7wh%,7wh7wh,7wh7whc7=7whp7wh"7whU4=7whM7wh,7wh7wh,7wh7whO=7wh7wh7whD5=7whq7wh,,7wh7whd8==7wh7whh - _You start resting.7wh24030.3 (57.0)7whU6==-1.3 (587wh7wh" _HP restored.8wh%p 38whXr 8whNv 8whz ,8wh{ ,8wh} 8wh. P==8wh 8whx 8whe 9=8wh 8wh ,8whN 8whڛ B8wh 8wh N9==8wh 8wh ,8wh 8wh֨ ,8wh 8wh ,8wh 8wh= P==8wh X8wh ,8wh 8wh ,8whi 8whl h10/13==8wh 8whG ,8wh 8wh ,8wh 8wh` ,8wh 8wh; 8wh :==8wh 8wh ,8wh 8wh ,8wh 8whP ,8wh4 8wh 8wh* L1==8wh 8whU ,8wh 8wh  ,8wh 8wh ,8wh 8wh P==8wh; 8wh ,8wh( 8wh ,8whX 8wh b2==8wh6 8wh ,8whN% 8whC) ,8wh* 8wh. ,8whZ/ 8wh53 8wh3 3==8wh:5 8wh8 ,8wh: 8wh= ,8whC B8whC 8whcQ _ _You start resting.8wh8_ -68.3 (378whc [3==9.3 (388whj 8wh"m % _Magic restored.8wh ( ...#### #...##.### ##.#######......#[####.# .......#...##............#... #.)..............###.#...####.>#### )....# ##. #..## #.>### o## ..........# ...#. #.###########.####)##..... #.........K... #.......#.###.....# #.##.##)'..≈#'.≈..≈...##.#8wh8whB270.3 (1.0)8whA8whn  Things that are here: _a +0 dagger; a +0 robe9wh639wh89wh?9whA9wh*F: _9whnF9whK,9wh2M9whX9whCZ9whoZ:==9wh[9wh]9wh0a,9wh^b9whd9whg,9whi9whIs  Items here: )) [ ††.9wh.v9whgv _9whw9wh'{E  There is a large open door here.9wh}9whl~ _9wh9wh-9wh,9wh9whE  There is a large open door here.9wh9whȏ _9wh^9whm9whb,9whb9wh9wh,9wh9whџ9wh%9whT9whs9whn9wh,9wh99wh-9wh,9wh{9wh϶9wh,9wh9wh,9wh9wh9wh9wh9wh<,9whV9wh9wht,9wh9wh9whv,9wh%9whgX9wh9wh,,9wh9wh9wh,9wh9wh9wh,9wh9wh%9wh|,9wh9wh9wh9wh9wh9wh39wh ####.##.####.≈.≈≈.#  #..#......#......#  #.#.##.########### # #.#.##.# . # #.##.# . #....#  #..###  #..# #. 95.3 (25.0) #...#   .......  ∩........# #.#.....#.##. ###.#.#.#. .. .# .## .# ..9wh(9wh> ,6.3 (269whS9wh14 _Found Maikh's Armour Boutique.;whI;whF;whq  #..#......#......# #.#.##.########### ## #.#.##.# .. # #.##.# #. #....# #..### #..#  #..## #@..##...........∩.#h#Magic Dart##.##.##. ###.#.#.#.. ..#.# .h   hound (asleep) ###.# .. .# #0.0)h.hh C0m7.3 (1;wha X _A hound comes into view.0m##. ###.#.#.#.. ..#.# .h   hound. ###.# ...# #Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.=whO=whMConfirm with . or Enter, or press ? or * to list all spells.Aim  =whPress: ? - help, Shift-Dir - straight line: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is severely wounded.5=1.3 (1=whT=wh;S _The hound closely misses you.=whs#..#......#......#weavearden the Conjurer#.#.##.###########Octopode of Dithmenos ...... ###.#.##.#Health: 35/36 =======================- ..# #.##.#Magic: 8/13==============---------- #.#....#AC: 1Str: 7#..###EV: 12Int: 22#..#SH: 0Dex: 10#..##XL:  6 Next: 83% Place: Dungeon:4#@h.#Noise: =--------  Time: 4101.3 (0.0)#..........q) +2 rapier (elec).∩........#.#Cast: Magic Dart##.#.....#.[4=wht<0m##. ###.#.#.#.. ..#.# .h   hound. ###.# ...# #Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.=whMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.  The hound is almost dead.=whZZ2--2.3 (1=wh=whxh _The hound closely misses you. The hound bites you.=wh%  #..#......#......#  weavearden the Conjurer =wh.& w#.#.##.###########  Octopode of Dithmenos ...... ## #.#.##.#  Health: 32/36 =====================--- .. # #.##.#  Magic: 7/13=wh& f============------------ #. #....#  AC: 1Str: 7 #..###  EV: 12Int: 22 #..# SH: 0=wh& 0Dex: 10 #..##  XL:  6 Next: 83% Place: Dungeon:4=wh& 2 #@h.#  Noise: =--------  Time: 4102.3 (0.0) =wh' #..........  q) +2 rapier (elec) =wh' .∩........#.#  Cast: Magic Dart ##.#.....#.#  #. ###.#.#.#  .. ..#.# .  h   hound . ###.# ..  .# =wh' #Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=wh&( !Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  =whL( The magic dart hits the hound!=wh,1        #       #..# #..##  #@†.#       #.  .. ..#.#  . ###.#  .#=wh =wh M973.3 (1Magic DartConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (almost dead, 100% to hit)  The magic dart hits the hound! _You kill the hound!=wh =why m _Your Spellcasting skill increases to level 5!>whW  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>whV>wh>wh>wh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?wh3?wh ?wh?wh?wh~3= _?wh?whN8==?whi?wh?wh,?whs?wh?wh],?wht?wh?whmk4=?wh?whN###### #.#.##.# ......?wh #.#.##.# ###. #.#....# #.#..### #.#..###.#..###.### #...#.†.######.....#.#..........?wh=O#..@........#.#-8.3 (5.....##.#.....#.##.. #..###.#.#.#. ..... ..#.# . ?wh... #.#### ###.# .. ß.## #. .# ...## # .⌠..# ....#?wh8-?wh?whGk _There is an entrance to Maikh's Armour Boutique here.?wh ?wh +Welcome to Maikh's Armour Boutique! What would you like to do?  a +  24 gold a +0 leather armour  b -  24 gold a +0 leather armour ?wh > c -  24 gold a +0 leather armour  d -  144 gold an orb of energy  e -  48 gold a +0 ring mail  f -  10 gold a +0 robe ?wh; g -  48 gold a +0 scale mail  h - 1180 gold the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} ?whb You have 183 gold pieces. After the purchase, you will have 159 gold pieces. [Esc] exit?wh [!] buy|examine items[a-h] mark item for purchase ?wh [/] sort (type) [Enter] buy marked items [A-H] put item on shopping listEwhThe +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. A heavy bronze gong that can be worn as a shield. Locked away in a temple for many years, its bearer is shielded by decades of accumulated prayer. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill EwhO;and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 Loud:It is deafeningly noisy when blocking attacks. rN+:It protects you from negative energy. Will+:It increases your willpower. rCorr:EwhIt protects you from acid and corrosion. EV-5:It affects your evasion (-5). If you switch to wearing this armour: Your EV would decrease by 8.4 (12.2 -> 3.8). EwhYour SH would increase by 24.6 (0.0 -> 24.6). Your spell failure would worsen by up to 13% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. EwhbStash search prefixes: {in_shop} {artefact} {artifact} {offhand armour} {offhan[?7ld[?7hGwh2Welcome to Maikh's Armour Boutique! What would you like to do?  a +  24 gold a +0 leather armour  b -  24 gold a +0 leather armour  c -  24 gold a +0 leather armour  d -  144 gold an orb of energy  e -  48 gold a +0 ring mail  f -  10 gold a +0 robe  g -  48 gold a +0 scale mail  h - 1180 gold the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} You have 183 gold pieces. After the purchase, you will have 159 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy marked items [A-H] put item on shopping listHwh+-Hwh8HwhE#######.#.##.#weavearden the Conjurer ......#.#.##.#Octopode of Dithmenos ...... #####.#.#....#Health: 34/36 ======================--#.#..###Magic: 8/13==============----------#.#..#AC: 1Str: 7HwhVGe###.#..##EV: 12Int: 22#.### #...#.†.#####SH: 0Dex: 10#.....#.#..........XL:  6 Next: 97% Place: Dungeon:4#..@........#.#Noise: ---------  Time: 4108.3 (0.0).....##.#.....#.#q) +2 rapier (elec)#.. #..###.#.#.#Cast: Magic Dart. ..... ..#.# . ...#.#### ###.# .. ß.###..# ...### .⌠..# ....# _You kill the hound! HwhH _Your Spellcasting skill increases to level 5!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is an entrance to Maikh's Armour Boutique here.Hwh2PHwhbVHwhk]Hwh}`Iwh3IwhIwh_Iwh$ _Iwh-XIwh,IwhCIwhi5=9Iwh&)==IwhuIwh,IwhIwh|,IwhIwh,IwhfIwhXIwh6====Iwh IwhE w ....# _HP restored.IwhH Iwh ,IwhH Iwh,IwhfIwhIwh`n=10/13==IwhIwh,IwhBIwhTIwh",IwhIwh Iwh :==Iwhf!Iwhs#,Iwh$IwhM&,IwhB'IwhZ*,Iwh*Iwh-b1==Iwh.Iwhm1Iwh3,Iwh4Iwh5IwhjIwh....S...29.3 (21.0)Magic DartS   ball python (constriction, wandering)IwhIwhIwhb _A ball python is nearby!Jwh###### #.#.##.#  weavearden the Conjurer ...... #.#.##.#  Octopode of Dithmenos ...... #####. #.#....#  Health: 36/36 ======================== #.#..###  Magic: 10/13 ==================------ #.#..#  AC: 1Str: 7 ###.#..##  EV: 12Int: 22 #.### #...#.†.#####  SH: 0Dex: 10 JwhtR#.....#.#.....S....  XL:  6 Next: 97% Place: Dungeon:4 #..@........#.#  Noise: ---------  Time: 4129.3 (0.0) .....##.#.....#.#  q) +2 rapier (elec) #.. #..###.#.#.#  Cast: Magic Dart . ..... ..#.# . ... #.#### ###.# .. ß.## #. .#  S   ball python (constriction, wandering) ...## # .⌠..# ....#JwhCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.Jwh             #.###   ***†....  #..@***    #..   . ..... ..#.#   ###.#  #.  JwhN\2......Jwhch=30.3 (1Magic DartJwh)jJwhmO _You kill the ball python!Jwh   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jwh|gJwhlJwhrJwhGu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Jwha  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jwh, Jwh2 Jwh7 Jwh:   Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Jwh3JwhJwh&Jwh| _Jwh,JwhJwh,Jwh8JwhCJwhL1==Jwh.Jwhɷ,Jwh@JwhȹJwhJwhJwh`,JwhJwh1P==JwhJwh,JwhLJwh#,JwhPJwh,JwhJwhJwh8L2==JwhJwhJwhJwhJwh),JwhJwhNJwhJwh@JwhJwha:==JwhJwh,Jwh)Jwh,JwhJwh5,JwhJwhJwhL3==JwhnJwhJwhJwh_JwhJwhJwh/,JwhJwhJwh<,JwhJwhJwhJwhC:==JwhJwheJwh,JwhJwhJwhyJwhJwh JwhJwhJwhJwhJwhJwhG  #.#  #.#..###  #.# #### #.#..#  #.# ..# ###.#..###.##.#####...#.†.#### ##.##.....#.#.....†... .#.###..##..∩........#. .#.## #.....##.#.....#.# .#[.# ##..#.#..###.#.#.# .#### #.@....#.# .- .# #.... #.###.########.# .. .####.ß.## #. #.# .#Magic Dart ....#O...## #. #.# #...# .⌠..# #. #.# #...# ....# #. #.# f  Jwh  sleepcap (dormant) #._.###$ß.# #. #.# #....#....# #f .# #.._..._..#Jwhb58.3 (28.0)_..._Jwh$F-9.3 (29Jwh+X_..._Jwh.onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A sleepcap comes into view.Lwh`j #.##.#..###weavearden the Conjurer#.##### #.#..#Octopode of Dithmenos ......#.#..# ###.#..##Health: 36/36 ========================#.##.#####...#.†.#### Magic: 12/13 ======================-- ##.##.....#.#.....†... AC: 1Str: 7 .#.###..##..∩........#. EV: 12Int: 22 .#.###.....##.#.....#.# SH: 0Dex: 10 Lwhik.#[.###..#.#..###.#.#.# XL:  6 Next: 97% Place: Dungeon:4 .#####.@..........#.# . Noise: ---------  Time: 4159.3 (0.0) .# #.... #*###.########.# .. q) +2 rapier (elec) .####.ß.## #* #.#.#Cast: Magic Dart ....#O...## #* #.# #...# .⌠..# #* #.# #...# ....# #* #.#Lwhnf   sleepcap #._.###$ß.# #* #.# #....#....# #f .# #.._..._..# _A sleepcap comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)LwhRLwh'.....f._Lwh4=60.3 (1Lwh{ :_LwhJ asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit) _The magic dart hits the sleepcap but does no damage.Lwh-  #.##.#..###weavearden the Conjurer#.##### #.#..#Octopode of Dithmenos ......#.#..# ###.#..##Health: 36/36 ========================#.#Lwh- o#.#####...#.†.#### Magic: 11/13 ====================---- ##.##.....#.#.....†... AC: 1Str: 7 .#.###..##..∩........#. EV: 12Int: 22 .#.###.....##.#.....#.# SH: 0Dex: 10 .#[.###..#.#..###.#.#.# XL:  6 Next: 97% Place: Dungeon:4 .####Lwh- !#.@..........#.# . Noise: =--------  Time: 4160.3 (0.0) Lwhb. b.# #.... #*###.########.# .. q) +2 rapier (elec) .####.ß.## #* #.#.#Cast: Magic Dart ....#O...## #* #.# #...# .⌠..# #* #.# #...# ....# #* #.#Lwh. xf   sleepcap #._.###$ß.# #f #.# #....#....# #. .# Lwh / #.._..._..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  The magic dart hits the sleepcap.Lwh? ....f._Lwh% +1.3 (1Lwh= Lwh 6 _The sleepcap is lightly damaged.LwhIY #.##.#..###weavearden the Conjurer#.##### #.#..#Octopode of Dithmenos ......#.#..# ###.#..##Health: 36/36 ========================#.#LwhY#.#####...#.†.#### Magic: 10/13 ==================------ ##.##.....#.#.....†... AC: 1Str: 7 .#.###..##..∩........#. EV: 12Int: 22 .#.###.....##.#.....#.# SH: 0Lwh ZDex: 10 .#[.###..#.#..###.#.#.# XL:  6 Next: 97% Place: Dungeon:4 .####Lwh6ZH#.@..........#.# . Noise: =--------  Time: 4161.3 (0.0) .# #.... #*###.########.# .. q) +2 rapier (elec) Lwh`Z.####.ß.## #* #.#.#Cast: Magic Dart LwhZ....#O...## #* #.# #...# .⌠..# #* #.# Lwh[#...# ....# #f #.#f   sleepcap #._.###$ß.# #. #.# #....#....# #. .# #.._..._..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lwh0[Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)  Lwhu[!The magic dart hits the sleepcap.LwhLwhc...f.LwhP+2.3 (1Lwh:_Lwhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (lightly damaged, 100% to hit)  The magic dart hits the sleepcap. _The sleepcap is lightly damaged.Mwh8 #.##.#..###weavearden the Conjurer#.##### #.#..#Octopode of Dithmenos ......#.#..# ###.#..##Health: 36/36 ========================#.##.#####...#.†.#### Magic: 9/13================-------- ##.##.....#.#.....†... AC: 1Str: 7 .#.###..##..∩........#. EV: 12Int: 22 .#.##Mwhz#.....##.#.....#.# SH: 0Dex: 10 .#[.###..#.#..###.#.#.# XL:  6 Next: 97% Place: Dungeon:4 .#####.@..........#.# . Noise: =--------  Time: 4162.3 (0.0) .# #.... #*###.########.# .. q) +2 rapier (elec) .####.ß.## #* #.#.#Cast: Magic Dart ....#O...## #* #.# Mwh[##...# .⌠..# #f #.# #...# ....# #. #.#f   sleepcap #._.###$ß.# #. #.# #....#....# #. .# #.._..._..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineMwhlAim: a sleepcap (lightly damaged, 100% to hit)  The magic dart hits the sleepcap.Mwh5MwhQ..f._Mwh+3.3 (1Mwh:_MwhTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (lightly damaged, 100% to hit)  The magic dart hits the sleepcap. _The sleepcap is moderately damaged.Mwh{  #.##.#..###weavearden the Conjurer#.##### #.#..#Octopode of Dithmenos ......#.#..# ###.#..##Health: 36/36 ========================#.##.#####...#.†.#### Magic: 7/13============------------ ##.##.....#.#.....†... AC: 1Str: 7 .#.###..##..∩........#. EV: 12Int: 22 .#.###.....##.#.....#.# SH: 0Dex: 10 .#[.###..#.#..###.#.#.# XL:  6 Next: 97% Place: Dungeon:4 .#####.@..........#.# . wh| 40mNoise: =--------  Time: 4163.3 (0.0) .# #.... #*###.########.# .. q) +2 rapier (elec) .####.ß.## #* #.#.#Cast: Magic Dart ....#O...## #* #.# #...# .⌠..# #. #.# #...# ....# #. #.#f   sleepcap #._.###$ß.# #. #.# #....#....# #. .# #.._..._..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  The searing ray hits the sleepcap!Mwh 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (moderately damaged, 100% to hit)  The searing ray hits the sleepcap!  The sleepcap is severely damaged.Mwh }.f._Mwh p=4.3 (1Ray Mwh 9_Mwh f _(Press . to maintain the ray.)Nwh8RM #.#  #.# ####   #.# ..#   #.# #.#####...#.† #.....#.#.....† ##..##..∩ #..... [.# ##..#.#..#  #.@....... . NwhR #.... #.###.####  #f #.# .#  #. #.#  .⌠..# #. #.#  ....# #. #.# _.###$ß.# #. #.#  #. .# _Nwh #.#  #.# ####   #.# ..#   #.# #.#####...#.† #.....#.#.....† ##..##..∩ #..... [.# ##..#.#..#  #.@....... .  #.... #.###.####  #f #.# .#  #. #.#  .⌠..# #.  ....# #. #.# Nwh_.###$ß.# #.  #. _Nwh9_Nwh&Nwh09_Nwh  ***_ _A sleepcap is nearby!The searing ray hits the sleepcap but does no damage.NwhNwhЖyf.._NwhƗ6--5+ NwhA_NwhƢa _The sleepcap is severely damaged.Nwh0 b #.#  #.# ####   #.# ..#   #.# #.#####...#.† #.....#.#.....† ##..##..∩ #..... [.# ##..#.#..#  #.@....... .  #.... #f###.####  #. #.# .#  #. #.#  .⌠..# #. #.#  ....# #. #.# _.###$ß.# #. #.#  #. .# _Nwh g #.#  #.# ####   #.# ..#   #.# #.#####...#.† #.....#.#.....† ##..##..∩ #..... [.# ##..#.#..#  #.@.......Nwh  .  #.... #f###.####  #. #.# .#  #. #.#  .⌠..# #.  ....# #. #.# _.###$ß.# #. Nwh #. _..._NwhN A_Nwh 7-Nwh 9_Nwh  *** _..._ _A sleepcap is nearby!The searing ray hits the sleepcap!Nwh( f.._The sleepcap is almost destroyed.Nwh[+ -=6++ Nwh2 O_..._Nwha5 N _The sleepcap misses you.OwhU?  You puncture the sleepcap!Owhj_ ._You destroy the sleepcap!Owh5`Owh\g #.##.#..###weavearden the Conjurer#.#Owhgf#### #.#..#Octopode of Dithmenos ......#.#..# ###.#..##Health: 36/36 ========================#.#Owhg#.#####...#.†.#### Magic: 6/13OwhhN===========------------- ##.#Owh"h#.....#.#.....†... AC: 1Str: 7 .#.#OwhCh##..##..∩........#. EV: 12Int: 22 .#.##Owhfh#.....##.#.....#.# SH: 0Dex: 10 .#[.#OwhhH##..#.#..###.#.#.# XL:  6 Next: 110% Place: Dungeon:4 .####Owhh!#.@..........#.# . Noise: =--------  Time: 4167.5 (1.2) OwhhX.# #.... #.###.########.# .. q) +2 rapier (elec) .####.ß.## #. #.#Owhi=.#Cast: Magic Dart Owhi....#O...## #. #.# #...# .⌠..# #. #.# #...# ....# #. #.# #._.###$ß.# #. #.# #....#....# #. .# #.._..._..# _A sleepcap is nearby!OwhizThe searing ray hits the sleepcap!  The sleepcap is almost destroyed. Owhi_The sleepcap misses you.You puncture the sleepcap!  You destroy the sleepcap!OwhiOwhk - _You stop channelling your searing ray.  You have reached level 7!Owhw/  --more--Pwh741/414-7 5% Magic DartPwhd?8_PwhQB4 _PwhksIPwhu: _PwhvPwhyBPwh|-PwhT}Pwh,PwhPwhĀPwhPwh_PwhƂPwh#7Pwh21==Pwh6Pwh;,PwhPwh,PwhPwhPwhPwhDPwhP==PwhqPwh,PwhPwhӎ,PwhPwhPwhM8=PwhϑPwhjPwhbe=PwhÚPwhPwh{PwhPwh'PwhPwhLd9==PwhPwhPwhHPwhPwḥ,Pwh?PwhS==Pwh,PwhPwh3,Pwh߬PwhHPwhqK10/14==Pwh>PwhkPwhPwh'Pwhr,PwhGPwhg,Pwh/PwhPwh޶:==PwhvPwhBPwhPwhCPwhPwhPwhUPwhPwhZD1=PwhϿPwhF,PwhPwh\,PwhPwh,PwhPwhzPwh9=Pwh{Pwh,PwhPwh,PwhPwhPwhL2==PwhPwhPwh9Pwh'Pwh,Pwh+Pwh,PwhPwhP==PwhePwh9,PwhPwhv,PwhPwhPwhL3==PwhPwhW,PwhPwh,PwhPwhBPwhPwh3==PwhKPwh4==Pwh3Pwh,Pwh_PwhPwht ,Pwh Pwh Pwh, P==Pwh Pwha Pwh ,Pwh Pwh Pwh Pwh Pwh9 Pwh Pwhi ,Pwh Pwh Pwhu ,Pwh  Pwh Pwh Pwh Pwh Pwh. PwhX Pwh Pwh Pwh4 vPwh17 BPwh!= XPwh@ BPwh@ Pwh>B PwhC ,PwhID PwhyE PwhF ,PwhG PwhaI PwhK ,PwhK PwhM Pwh|O ,Pwh?P PwhoR Pwh`S Pwh~S PwhT PwhU PwhEW ,PwhW PwhY PwhZ ,PwhZ Pwh[ Pwh4\ ,Pwh\ Pwh4^ PwhF` ,Pwh` PwhZb Pwhc ,PwhLd Pwhf Pwhj BPwhxk PwhFm Pwhm Pwhm Pwh1o Pwhhp ,Pwhp Pwhr Pwht ,Pwhu Pwhv Pwh M## #............#.# . ... #.###.########.# .. ##.ß.## #.# #.# .# .#O...## #.# #.# .# .⌠..# #.# #.#Pwh.  ....# #.# #.###$ß.# #.# #.#.#....# #.# #.# _..._..# #.# #@#-255.5 (88.0)PwhT ._...## ...........<.# Pwhy ....## #.#..###.....# ###### .... ....... Pwh #.# .....## # #...##Pwh  #.## .. Pwhf X _..._Pwh% F-6.5 (89Pwh N _..._Pwh 9 _Found a stone staircase leading up.Qwhq3QwhlrQwhDuQwhLwQwhwQwhE|,Qwh|,Qwh|Qwhj~Qwhz,QwhQwhTQwhȄ,QwhŅQwhˇQwhE,QwhQwhjQwh,QwhԎQwhQwhI,QwhYQwh˔Qwh˖,QwhQwhQwhȚ,QwhTQwhΝQwhQwhQwhQwhQwhO,QwhϣQwhQwh,QwhQwhQwh,QwhīQwhQwh{QwhQwhQwhȳQwhεQwhQwhQwh<Qwho #.# #.... #.###.########.# #.####.ß.###._.#.# #.# .#  #....#O...##...#.# #.#  ##...# .⌠..#...#.# #.# QwhA #...# ....# ..#.# #.#  #._.###$ß.# ..#.# #.#  #....#....# #.#.# #.# #  #.._..._..###.#.###.####.#  ##..._...##..@.........<.#Qwh71.5 (15  ##.....#####.#..###.....## ####### #.....#........... ###.##..##.....###QwhD #.###.###...## #.....# #.######### ...QwhG ####QwhV9_QwhC,2.5 (16QwhW_..._QwhJ6 _Found a sacrificial altar of Ru.Rwh`3RwhMRwh!Rwh,Rwh0,Rwh"[.# #..#.#..###. .._..#............## #.... .##.########.#.####.ß.###._Rwh.##....#O...##...###...# .⌠..#...## ....#...#.# _.###$ß.##..#.# #.# Rwh....#....# #@#.# #.# 3.0)Rwh#.._..._..###.#.###.####.# ##..._...#Rwh=.......<.# Rwh#G##.....#####.#..###.....######### #.....#...........##.##..##.Rwh.###.....####RwhRwhk+4.5 (2Rwh\Rwh%@ _Found a shimmering blue altar of Sif Muna.Swh3SwhSwh}Swh*1M###.#.#.....##.#....[.# ._...###..#.#..###### .._..#............ #.... ....#.###.############.ß.###._.#....#O...##⌠#..# ....#._.###$ß.##. 0..#....###.#.# #.# .._..._..###.#.###.######..._...##............<.###.#..#.#.#.....#__5.5 (1Swh 74_Swh9= _Found a white marble altar of Elyvilon.Swh  #.# #.##.###### #.#. #.# #.# #......# ###.#. #.# #.# #..###.#####...#. #.###.# ##.# #.....#.#... #...#.# ##########..##..∩.... ###.#.####.....###.....##.#... #.#[.##..._...###..#.#..###. #.####.._..._..#............ #.# #....#@...#.###.#######9.5 (4 #.####.ß.###._.#.# #.#  #....#O...##.wh! =m..#.# #.#  ##...# .⌠..#...#.# #.# #...# ....#...#.# #.# #._.###$ß.##..#.# #.##....#....###.#.# #.# ##.._..._..###.#.###.####.###..._...##............<.#Swh __80.5 (5__..._ _Found a broken altar of Ashenzari.TwhS33Twh4Twh9TwhI #.# #.# #.# #.# #.# #.# #.###### #.# #.# #.# #......# ###.# #.# #.# #..###.#####...# #.###.# ##.# #.....#.# #...#.# ##########..##..∩###.#.####.....##.#.TwhJX #.#[.##..._...###..#.#..### #.####.._.@._..#........... #.# #....#....#.###.###### #.####.ß.###._.#.# #.#Magic Dart #....#O...##...#.# #.##...#..⌠..#...#.# #.# #...##....#...#.# #.#O   ogre (asleep) #._.###$ß.##..#.# #.#TwhK) #....#....###.#.# #.# # #.._..._..###.#.###.####.#Twh[O0_Twhc+1.5 (1Twh[k;_Twh!nVwhq #.# #.##.##.# weavearden the Conjurer#.# #.##.###### #.# Octopode of Dithmenos ......#.# #.##......# ###.# Health: 41/41 ========================#.# #.##..###.#####...# Magic: 12/14 ====================----#.###.###.# #.....#.#.. AC: 1Str: 7#...#.# ##########..##..∩... EV: 12Vwha:Int: 22###.#.####.....###.....##.#.. SH: 0Dex: 10#.#[.##..._...###..#.#..### XL:  7 Next:  5% Place: Dungeon:4#.####.._.@._..#........... Noise: ---------  Time: 4281.5 (0.0)#.# #...*#....#.###.###### q) +2 rapier (elec)#.####.ß*###._.#.# #.#Cast: Magic Dart#....#**..##...#.# #.#Vwhl##...#..⌠..#...#.# #.##...##....#...#.# #.#O   ogreVwhɠ#._.###$ß.##..#.# #.#Vwh#....#....###.#.# #.# #Vwh#.._..._..###.#.###.####.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The searing ray hits the ogre.  The ogre is moderately wounded.Vwh/Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The searing ray hits the ogre.  The ogre is moderately wounded.The ogre shouts!VwhG9...O_Vwhv;r===2.5 (1Ray VwhA8_VwhDf _(Press . to maintain the ray.)VwhTP #.# #.# #.#  #.# #.#   #.# #.#   #.# #.#   ##.#   #######∩  ##.....## #.#[.##..._...## #.####.._.@._..# #.# #....#....# VwhDU#.####.ß.###._.#.# #.#  #....#.O..##...#.# #.#  ##...#..⌠..#...#.# #.#  #...##....#...#.# #.#  #._.###$ß.##..#.# #.#  .#.# #.#  #.._..._VwhQ " #.# #.# #.#  #.# #.#   #.# #.#   #.# #.#   ##.#   #######∩ Vwh  ##.....## #.#[.##..._...## #.####.._.@._..# #.# #....#....# Vwh #.####.ß.###._.#.# #.#  #....#.O..##...#.# #.#  ##...#..⌠..#...#.#  #...##....#...#.# #.#  #._.###$ß.##..#.#  .#.# #.#  #.._..._Vwh H__Vwh Vwh_ t__..._Vwh ****_..._ _An ogre is nearby!The searing ray hits the ogre.Vwh Vwh .O.._..._Vwh 1-----3+ VwhW P_..._Vwh \ _The ogre is heavily wounded.Vwhk j #.# #.# #.#  #.# #.#   #.# #.#   #.# #.#   ##.#   #######∩  ##.....## #.#[.##..._...## #.####.._.@._..# #.# #....#....# #.####.ßO###._.#.# #.#  #....#....##...#.# #.#  ##...#..⌠..#...#.# #.#  #...##....#...#.# #.#  #._.###$ß.##..#.# #.#  .#.# #.#  #.._Wwh #.# #.# #.#  #.# #.#   #.# #.#   #.# #.#  Wwh'- ##.#   #######∩  ##.....## #.#[.##..._...## WwhW#.####.._.@._..# #.# #....#....# Wwh#.####.ßO###._.#.# #.#  #....#....##...#.# #.# Wwh ##...#..⌠..#...#.#  #...##....#...#.# #.#  #._.###$ß.##..#.# WwhQ .#.# #.#  #.._..._Wwh`__..._Wwh9---Wwht__..._Wwh}' **** _ _An ogre is nearby!The searing ray hits the ogre.WwhWwhSO..._..._Wwh90---=4++ WwhA:_Wwh] _The ogre is severely wounded.Wwh$_ #.# #.# #.#  #.# #.#   #.# #.#   #.# #.#   ##.#   #######∩  ##.....## #.#[.##..._...## #.####.._.@._..# #.# #...O#....#Wwh  #.####.ß.###._.#.# #.#  #....#....##...#.# #.#  ##...#..⌠..#...#.# #.#  #...##....#...#.# #.#  #._.###$ß.##..#.# #.#  .#.# #.#  #.._Wwhx #.# #.# #.#  #.# #.#   #.# #.#   #.# #.#   ##.#   #######∩  ##.....## #.#[.##..._...## Wwhy #.####.._.@._..# #.# #...O#....# #.####.ß.###._.#.# #.#  #....#....##...#.# #.#  ##...#..⌠..#...#.#  #...##....#...#.# #.#  Wwhz#._.###$ß.##..#.#  .#.# #.#  #.._WwhWwhMWwh:_Wwh9  **** _ _An ogre is nearby!The searing ray hits the ogre.Wwh O...  The ogre is almost dead.You finish channelling your searing ray.Wwhy 24----------9/14 ---==5Wwh~(9_Wwh*D _The ogre hits you with a +0 giant spiked club!Wwh #.# #.# #.# #.# weavearden the Conjurer  #.# #.# #.###### #.# Octopode of Dithmenos ......  #.# #.# #......# ###.# Health: 24/41 ==============----------  #.# #.# #..###.#####...# Magic: 7/14============------------  #.###.# ##.# #.....#.#.. AC: 1Str: 7  #...#.# ##########..##..∩... EV: 12Int: 22  ###.#.####.....###.....##.#.. SH: 0Dex: 10 #.#[.##..._...###..#.#..### XL:  7 Next:  5% Place: Dungeon:4 #.####.._.@._..#........... Noise: ===------  Time: 4285.5 (0.0) #.# #...O#....#.###.###### q) whj;10;1m+2 rapier (elec) #.####.ß.###._.#.# #.#  Cast: Magic Dart #....#....##...#.# #.#  ##...#..⌠..#...#.# #.#  #...##....#...#.# #.#  O   ogre #._.###$ß.##..#.# #.#  #....#....###.#.# #.# # #.._..._..###.#.###.####.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 90% to hit)  The searing ray hits the ogre!Wwh" #.# #.# #.#  #.# #.#   #.# #.#   #.# #.#   ##.#   ∩    #.#[.## #.##### #.# #...*#....# #.####.ß*#.# #.#  #....#.*#.#  ##...#*#.#  #...##....#...#.# #.#  #._.###$ß.##..#.#  .#.# #.#   #.._wh67m Wwh Z_)...Wwh* onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (almost dead, 90% to hit)  The searing ray hits the ogre!  You kill the ogre!Wwh; 5-2-6.5 (1Magic DartRay Wwh T__Wwhɜ f _(Press . to maintain the ray.)XwhB3Xwh;XwhK  You stop channelling your searing ray.Xwh/ _Xwhy8=XwhKXwh,Xwhr95XwhXwh,XwhyXwhg,XwhXwhrXwho6==Xwh-Xwh,XwhXwh},XwhXwhd9==XwhXwhXwhK7=XwhXwhg,Xwh XwhXwhXwh#XwhXwh:==XwhSXwhXwhS8=Xwh Xwh ,XwhXwhiXwhK10/15==XwhXwhB,XwhXwh`"K9=Xwh"Xwh$Xwhh*,Xwh+Xwha0Xwh0:==Xwh2Xwh26,Xwh7Xwhj:d30=Xwh;Xwhb>Xwh>F1=Xwh?XwhB,XwhoDXwhG,Xwh1IXwhKXwhKj1==XwhbMXwhyQO=XwhSXwhUXwhUXwhWXwh\,Xwh\Xwh_U2=XwhP`E2==XwhaXwhd,Xwh^fXwh i,XwhjXwhoa3=XwhqXwhuXwhu:==XwhxXwh|,XwhBXwhoXwhq4=3Xwh(=XwhXwhd,XwhEXwh@,XwhXwhl,XwhXwhXwhe5==XwhXwhXwh\XwhXwh,XwhXwh,XwhXwh,XwhzR6==XwhE4==XwhaXwh,XwhWXwhD,XwhϻXwh,Xwh-XwhXwhh_7===XwhXwh,Xwh|Xwhj,Xwh2XwhUb5==XwhXwha8=XwhXwht,XwhXwh,XwhXwhXwh_e9===XwhXwh",XwhXwh6,XwhEXwhv ,XwhR Xwh= Xwh L40=XwhXwh,Xwh}Xwh,XwhXXwh,Xwh XwhXwha1==XwhXwhC#Xwh=+,XwhX-Xwh3i  You see here a +0 giant spiked club.Xwh7Xwh%8 _Xwh9Xwh6=XwhABXwhv(=  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.Xwh~Xwh. _XwhXwhFXwh,XwhGXwh,XwhXwh _You now have 191 gold pieces (gained 8).XwhXwhXwh1,XwhXwhR  There is a fountain of clear blue water here.XwhXwh _XwhXwhBXwhXwhXwh,XwhPXwh5i  You see here a +0 giant spiked club.XwhXwh& _XwhXwhBXwh<,XwhXwh4Xwh,Xwh,Xwh]XwhXwhXwh XwhJ,XwhXwh>XXwhq@XwhSC,Xwh_DXwhGXwh6IXwhIXwhRJXwhLXwhMOXwhOXwhsPXwh+RXwhRTXwhTXwhDUXwhWXwhNZ,Xwh[Xwh.]Xwh_,XwhaXwh,cXwhe,Xwh)fXwhbgXwhiXwhMiXwhiXwh[kXwhnmXwhmXwhnXwhoXwh$r,XwhrXwhtXwhv,XwhwXwh||BXwh}Xwh~XwhOBXwh%Xwh#.ß.##..#.# #.#  ....###.#.# #.# .# ._..###.#.###.####.# ...##............<.# ..#####.#..###.....###.# ### #.....#............ #..##.....### ##.###...## Xwhh....# ##@##---###### #......S.  ######### Magic Dart  S   adder (asleep) XwhB XwhJ_381.5 (95.0)XwhG--2.5 (96XwhXwh XwhXK_An adder comes into view.YwhG#.ß.##..#.# #.# .#weavearden the Conjurer ....###.#.# #.# .#Octopode of Dithmenos ...... ._..###.#.###.####.#Health: 41/41 ======================== ...##............<.#Magic: 14/15 ======================-- ..#####.#..###.....###.#AC: 1Str: 7 ### #.....#............EV: 12Int: 22###.##..##.....###SH: 0Dex: 10#.###.###...##XL:  7 Next: 25% Place: Dungeon:4#.....# ##@##Noise: ---------  Time: 4382.5 (0.0)####### #.****YwhH*S.q) +2 rapier (elec)#########Cast: Magic DartS   adder  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.YwhkYwhNV....S.Ywh`3=3.5 (1YwhYwh  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. _The adder hisses angrily.Ywh #.ß.##..#.# #.# .#weavearden the Conjurer ....###.#.# #.# .#Octopode of Dithmenos ...... ._..###.#.###.####.#Health: 41/41 ======================== ...##............<.#Magic: 13/15 ====================---- ..#####.#..###.....###.#AC: 1Str: 7 ### #.....#............EV: 12Int: 22###.##..##.....###SH: 0Dex: 10#.###.###...##XL:  7 Next: 25% Place: Dungeon:4#.....# ##@##Noise: =--------  Time: 4383.5 (0.0)####### #.wh A0;10;1m****S..q) +2 rapier (elec)#########Cast: Magic DartS   adder  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.Ywhn Ywh YwhV U..S..Ywh~ +4.5 (1Ywh Ywh! MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder. _The adder is almost dead.ZwhWp#.ß.##..#.# #.# .#  weavearden the Conjurer ....###.#.# #.# .#  Octopode of Dithmenos ...... ._..###.#.###.####.#  Health: 41/41 ======================== ...##............<.#  Magic: 12/15 ===================----- ..#####.#..###.....###.#  AC: 1Str: 7 ### #.....#............  EV: 12Int: 22 Zwh#q ###.##..##.....###  SH: 0Dex: 10 #.###.###...##  XL:  7 Next: 25% Place: Dungeon:4 #.....# ##@## Noise: =--------  Time: 4384.5 (0.0) ####### #...S....  q) +2 rapier (elec) #########  Cast: Magic Dart  S   adderCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineZwhYqAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder!Zwhu .ß.##..#.# #.# .# .#.# #.# .# . . .. Zwh[vt .       ##@##  #.**†....   Zwhv3Zwh3A_..Zwhg85.5 (1Magic DartZwh 7_Zwhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Zwh5Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder! _You kill the adder!Zwh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZwhfZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[wh,I[wh _[wh3=[whB,[wh[wh[wh[whG[whO=[wh[whB[wh,[who[wheb4==[wh[wh=,[wh[wh,[whD[wh,[wh[wh[whq:==[wh [whfB[wh,[whk[wh[whE5==[wh[wh[wh,[wh/[wh9[wh,[whS[wh>[wh{,[wh[whMb  You see here an adder corpse.[whY[whA== _[wh[whK[wh,[whF[wh[wh9<.#.# #.# .# #.#.###.####.# ..........<.# #.#..###.....###.# ..#............ .##..##.....### #.###.###...## #.....# ##.#########.#.) ####### #...†..@../...#-408.5 (23.0) ###############   -9.5 (24 _Found a trident.[wh 3[wh [wha [whs X[wh ,[wh [wh [wh [whb S _l - a wand of polymorph (8) (gained 5 charges)[wh 3[wh [whL [whc ,[whY [wh [wh [whc [wh, [wh [whf ,[wh [whS [wh ,[wh n[wh [wh ,[whS [wh [wh ,[wh^ [whL" [wh# ,[wh5$ [wh% [wh( ,[wh( [wh. [wh7 ........#.# . .########.#J.... ### .#.. .. ..## .# ..#. #...# .#. ##... .# .. ...# .# .# .#..# [wh7 .# .# ##..# .####.# # ##.@# ....<.# #. ##..#....... #.....###.###..###.....#Magic Dart ...........#..## #...## #.....#####..###+###.## ##...## #.............J   endoplasm (asleep)[whX8 D##.#########.#.)### ####...†.........##  ###############[wh|H ,23.5 (1[whmN ,4.5 (15[wh!U [wh]X ] _An endoplasm comes into view.\whT (########.#J.... ## # .#.. .. ..## #  ..#. #... # #. ##... # . ...# # .##..# # .# ##..# ####.# # ##..###+###...<.# #. ##..#@......#.###.###..#### \whU ..........#..## #...## #####..###+##.#### #.............#########.#.)### ###...†.........##  ############### \whS_ \wha e5.0)Magic Dart\wh g \whtn ]whu@ Q^wh93^wh;^whiGB^whUN,^whN,^whP^wh1R^whT,^whU^wh\^whb .#J.... ##  .#.. .. ..##  ..#. #...  .#. ##...  .. ...#  .# .#..###  .# ##..##Z# #^whb@.# # ##..###'###... <.# #. ##..#...@...# ###.###..###.....## #..## ##...## Magic Dart#####..###+##^whb#.## .## #......#^whc.#.)####### Z   goblin zombie (dormant) ^whvnE 8.5 (3  You open the door.^whGq+9.5 (4^whv^why` _A goblin zombie comes into view._whT'#####.#J.... ##weavearden the Conjurer.#.. .. ..##Octopode of Dithmenos ........#. #...Health: 41/41 ========================.#. ##..._whTMagic: 14/15 ======================--.. ...#AC: 1Str: 7  .#.#..###EV: 12Int: 22  .###..##Z# #SH: 0Dex: 10 #.# # ##..###*###....XL:  7 Next: 28% Place: Dungeon:4 _whHU<.# #. ##..#...@...#Noise: ---------  Time: 4429.5 (0.0) ..###.###..###.....##q) +2 rapier (elec) .......#..## ##...##Cast: Magic Dart ..#####..###+###.## .## #............. #########.#.)#######Z   goblin zombie ..†.........## _whU#############Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin zombie (dormant, 100% to hit)  The magic dart hits the goblin zombie._wh_whU.Z=30.5 (1_whz_whonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin zombie (dormant, 100% to hit)  The magic dart hits the goblin zombie. _The goblin zombie is moderately damaged._whB#####.#J.... ##weavearden the Conjurer.#.. .. ..##Octopode of Dithmenos ........#. #...Health: 41/41 ========================.#. ##...Magic: 13/15 ====================----.. ...#AC: 1Str: 7  .#.#..###EV: 12Int: 22  .###..##.# #_whSH: 0Dex: 10 #.# # ##..###Z###....XL:  7 Next: 28% Place: Dungeon:4 <.# #. ##..#...@...#Noise: =--------  Time: 4430.5 (0.0) ..###.###..###.....##q) +2 rapier (elec) .......#..## ##...##Cast: Magic Dart ..#####..###+###.## .## #............. #########.#.)#######Z   goblin zombie ..†.........## #############Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight _whlineAim: a goblin zombie (moderately damaged, 100% to hit)  The magic dart hits the goblin zombie._whu 3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin zombie (moderately damaged, 100% to hit)  The magic dart hits the goblin zombie.  The goblin zombie is heavily damaged._whVv +1.5 (1_whr| _wh S _The goblin zombie misses you._whN .#####.#J.... ## weavearden the Conjurer .#.. .. ..##  Octopode of Dithmenos ...... ..#. #... Health: 41/41 ======================== .#. ##... Magic: 12/15 ===================----- .. ...# AC: 1Str: 7  .# .#..### EV: 12Int: 22  .# ##..##.# #  SH: 0Dex: 10 #.# # ##..###Z###....  XL:  7 Next: 28% Place: Dungeon:4 _whO K<.# #. ##..#...@...#  Noise: =--------  Time: 4431.5 (0.0) ..###.###..###.....##  q) +2 rapier (elec) .......#..## ##...##  Cast: Magic Dart ..#####..###+###.## .## #............. #########.#.)#######  Z   goblin zombie ..†.........## #############Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line_whP Aim: a goblin zombie (heavily damaged, 100% to hit)  The magic dart hits the goblin zombie!_whKU M ## .#.. .. ..##  ..#. #... .#. ##... .. ...#  .#   .#  #  # ' <.# #.  _whV    )† _wh &'_whx _2.5 (1Magic Dart_whL _wh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin zombie (heavily damaged, 100% to hit)  The magic dart hits the goblin zombie! _You destroy the goblin zombie!`wh3`wh`wh#`wh&,`wh*n`wh+`wh-,`whq.`wh0`wh3`whS3D3=`wh4`whK6`whO8,`whT9`whL;`wh>,`wh?`whB`whO .. ...# # .# .#..### # # .# ##..##.# .### ####.# # ##..###'###.... ...<.# #. ##..#.......# .....###.###..###.....## ..........#..##Z##...## .....#####..###'###.###+## #...## #.......@..........`whPQ- ##.#########.#.)###########  #...†.........## Magic Dart  ###############  Z   kobold zombie (dormant) `wh?XE 8.5 (6  You open the door.`wh_p.ZZ`whbE-9.5 (7`wh5h`whj` _A kobold zombie comes into view.awhA P#.. ...#weavearden the Conjurer # .#.#..### #Octopode of Dithmenos ...... # .###..##.# .###Health: 41/41 ======================== ####.# # ##..###'###....Magic: 12/15 ===================----- ...<.# #. ##..#.......#AC: 1Str: 7 .....###.###..###.....##EV: 12Int: 22 ..........#..##.##...##SH: 0Dex: 10 .....#####..###Z###.###+##awh XL:  7 Next: 28% Place: Dungeon:4 #...## #.......@..........Noise: ---------  Time: 4439.5 (0.0) ##.#########.#.)###########q) +2 rapier (elec)#...†.........##Cast: Magic Dart  ###############Z   kobold zombieCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (100% to hit)  The magic dart hits the kobold zombie.awhߗ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold zombie (100% to hit)  The magic dart hits the kobold zombie.kobold zombie is lightly damaged.awhg b0-=40.5 (1awh awh 1 _The kobold zombie hits you.bwh#.. ...#weavearden the Conjurer # .#.#..### #Octopode of Dithmenos ...... # .###..##.# .###Health: 40/41 =======================- ####.# # ##..###'###....Magic: 11/15 =================------- ...<.# #. ##..#.......#AC: 1Str: 7 .....###.###..###.....##EV: 12Int: 22 ..........#..##.##...##SH: 0Dex: 10 .....#####..###Z###.###+##XL:  7 Next: 28% Place: Dungeon:4 #...## #.......@..........Noise: =--------  Time: 4440.5 (0.0) whm##.#########.#.)###########q) +2 rapier (elec)#...†.........##Cast: Magic Dart  ###############Z   kobold zombieCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (lightly damaged, 100% to hit)  The magic dart hits the kobold zombie.bwh&^MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold zombie (lightly damaged, 100% to hit)  The magic dart hits the kobold zombie.  The kobold zombie is heavily damaged.bwh`+1.5 (1bwhgbwhjZ _The kobold zombie barely misses you.bwh.n# .. ...#  weavearden the Conjurer # .# .#..### #  Octopode of Dithmenos ...... # .# ##..##.# .###  Health: 40/41 =======================- ####.# # ##..###'###....  Magic: 10/15 ================-------- ...<.# #. ##..#.......#  AC: 1Str: 7 .....###.###..###.....##  EV: 12Int: 22 ..........#..##.##...##  SH: 0Dex: 10 .....#####..###Z###.###+##  XL:  7 Next: 28% Place: Dungeon:4 #...## #.......@..........  Noise: =--------  Time: 4441.5 (0.0) ##.#########.#.)########### whn40m q) +2 rapier (elec)  #...†.........## Cast: Magic Dart  ###############  Z   kobold zombieCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (heavily damaged, 100% to hit)  The magic dart hits the kobold zombie!bwhMtJ .. ...#  .#  #  .#  .###  #  <.# #. ....# ...## ..## '     #...†  bwh u4 bwho'1=2.5 (1Magic Dartbwhq bwh MConfirm with . or Enter, or press ? or * to list all spells.Aim  bwhv MPress: ? - help, Shift-Dir - straight line: a kobold zombie (heavily damaged, 100% to hit)  The magic dart hits the kobold zombie! _You destroy the kobold zombie!dwhIdwh{dwhKdwhM1=dwhL,dwh,dwhadwhdwh,dwhdwhdwh~dwh9=dwhdwh.dwhfO=dwhdwh:dwh,dwhdwhzdwh1 .. ...#  .#..### #  ##..##.# .###  # ##..###'###....  #. ##..#.......# ##.###..###.....### #..##.##...##M# ####..###'###.###'###..#  #.............@....... -####.#.)###### .........## Magic Dart ##M   mummy (dormant)dwhE 8.5 (6  You open the door.dwh E-9.5 (7dwhdwhX _A mummy comes into view.ewh.. ...#weavearden the Conjurer.#..### #Octopode of Dithmenos ......##..##.# .###Health: 41/41 ========================ewh@h# ##..###'###....Magic: 9/15==============----------#. ##..#.......#AC: 1Str: 7 ##.###..###.....###EV: 12Int: 22 ....#..##.##...##*#SH: 0ewhDex: 10 ####..###'###.###*###..#XL:  7 Next: 28% Place: Dungeon:4#.............@.......ewhNoise: ---------  Time: 4449.5 (0.0) ######.#.)##############q) +2 rapier (elec) .........##ewhRCast: Magic Dart ##########ewhM   mummy  Casting: Magic Dart (safe; 1% risk of failure)  ewh.MConfirm with . or Enter, or press ? or * to list all spells.ewhUAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (dormant, 100% to hit)  The searing ray hits the mummy.ewhNEM'  ewhWOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a mummy (dormant, 100% to hit)  The searing ray hits the mummy.  The mummy is moderately damaged.ewhCUr==50.5 (1Ray ewh2[ewh]f _(Press . to maintain the ray.)fwh .. ...#  #  .###  #   #. ###'###.###'###..#  .......@....... )############## fwh47 .. ...#  #  .###  #   #. ###'###.###'###..#  .......@....... )##############   fwh=fwhCfwhHfwhR ** _A mummy is nearby!The searing ray hits the mummy.fwh}0.M-1+  _The mummy is heavily damaged.fwh(P  .. ...#  #  .###  #   #. ##.#'###.###M###..#  .......@....... )############## fwh  .. ...#  #  .###  #   #. ##fwhJ .#'###.###M###..#  .......@....... )##############   fwh fwh< fwh 7-fwha fwhT ** _A mummy is nearby!The searing ray hits the mummy!fwh 6 .fwhL fM  The mummy is almost destroyed.fwh 8--=2++ fwh fwh S _The mummy closely misses you.gwhֲj .. ...#  #  .###  #   #. ##.#'###.###M###..#  .......@....... )############## gwhEgwh:L{ .. ...#  #  .###  #   #. ##.#'###.###M###..#  .......@....... )##############   gwhLgwhuTgwh?Vgwh_\gwhvf _A mummy is nearby!The searing ray hits the mummy.gwhoQ** gwh .'  You destroy the mummy!gwh 7---313Magic Dartgwh#gwh> _You finish channelling your searing ray.hwh(Ihwh-.hwhQ0hwh6  There is an open door here. _hwh7hwh>..#. #....#. ##... .. ...#  .#..### #  ##..##.# .### # ##..###'###.... #. ##..#.......# .###..###.....### ...#..##.##...##@# --5.5 (2hwh?`..###'###.###'###..#  #..............#.#.)############### ........## #########hwh@9--hwhEhwhGY _There is a collapsed entrance here.iwh]Iiwh~_iwhF`$ _iwh{dy-iwh=eiwheM8=iwheiwhg,iwhgiwhiBiwhn=iwhxoiwhZp,iwhpiwhxr,iwhriwhntiwhtG9==iwh uiwhuiwhCviwhwiwhjx,iwhyiwhz,iwhwziwh{P==iwh;|iwh},iwh|}iwh~,iwh^iwhiwhR10/15==iwhBiwh,iwhiwh,iwh"iwh,iwhiwhP==iwh"iwh,iwhViwh5,iwhiwhiwh M1=iwhbiwh,iwh=iwhw,iwhёiwhiwhWiwhiwh۔O=iwhHiwh,iwhiwhBiwhiwh-L2==iwhoiwha,iwh›iwh,iwhqiwh,iwh}iwhziwhƠ:==iwhiwh4iwhiwhâiwhӣ,iwhiwhua3=iwh¥iwhЦiwh,iwhiwh̬iwh*9=iwhiwhsiwhĮiwhiwh,iwhiwh1iwhiwhղiwhb4==iwh{iwhN,iwhiwh·,iwhiwh,iwhiwhiwh:==iwhCiwh+,iwhiwh|,iwhԿiwhiwhTL5==iwhiwhiwhN,iwhiwh@  There is an open door here.iwhiwh _iwhiwhiwh,iwhsiwhiwhiwh:==iwhwiwhiwh.. ...#  .#..###..## ##..##.# ..### ## ##..###'###.... .# ##..#.......#..# .#  #..###.....###..#.#  ..##.##...##.# [..#iwhS .###'###.###'###..## .............@..# 512.5 (57.0).#.)###############  ....##             iwhiwh6,3.5 (58iwhiwhH _Found a ring mail.jwh;Z3jwhB[jwh]jwh"`jwh`jwh e,jwhQf,jwhfjwhkoa  You see here a +0 ring mail.jwhrjwhr _jwh\sjwhujwhw,jwhxjwhzjwh},jwh~jwhjwh,jwhjwh9jwhT,jwhjwh6jwhO,jwhjwhm.#  .#   . J.... ##  .. .. #..###   ..#. #...?..   .#. ##...# #.###   .. ...#..##..|##   .#..###..###@.#   ##..##.##..###.##  ##..###'###......#  ##..#.......#..##.#jwhJ) ##..###.....###..#.# #..##.##...##.##[..# ..###'###.###'###..## ....................# ##.#.)############### jwhx@78 M.# .#  . J.... ## .. .###  ..#. #...?.. .#. ##...# #.### .. ...#..##..@## .#..###..###..#  ##..##.##..###.####..###'###......# .jwhB221.5 (8.0)jwhA+2.5 (9jwhwjwh;v _You see here a staff of alchemy.jwh_} Ijwh jwh jwh $ _jwh ,jwh ,jwh( jwhݐ jwh Bjwh ,jwh jwhC ,jwh& ,jwh* jwhΥ jwhͳ †.##### ..†.... jwhx `....#.# ...#.# J .#.#.# .# #.# . ..  ##.#J.... #.## . .. #..##### jwh 6 ..#. #...@..#  .#. ##...###.### jwh  ......#..##..|## Magic Dart .#..###..###..# ##..##.##..###.## jwhi  # ##..###'###......# J   endoplasm (wandering)  #. ##..#.......#..##.# ##.###..###.....###..#.##..##.##...##.##[..#jwhB +7.5 (5jwh K.Jjwh +8.5 (6jwh jwh _An endoplasm comes into view. _You see here a scroll labelled EPOFFUU ZESIO.kwh`††.... . J# . .. #.##  .#.. .. #..#####  ..#. #...@..#  .#. ##...###.###  ......#..##..|##  .#....#  ##.kwhb.##  # .#  #. #  [..# kwhY††.... . J# . .. #.##  .#.. .. #..#####  ..#. #...@..#  .#. ##...###.###  ......#..##..|##  .#....#kwhh ##..#  # .#  #. #[..#kwhkwhkwh7kwha _An endoplasm is nearby!lwh .†.#####weavearden the Conjurer ...†....Octopode of Dithmenos ...... .....#.#Health: 41/41 ======================== ...#.# .Magic: 14/15 ======================-- .#.#.# J#AC: 1Str: 7 .#.# . **EV: 12Int: 22 ##.#J.... #*##SH: 0lwhDex: 10.#.. .. #.*#####XL:  7 Next: 31% Place: Dungeon:4..#. #..*@..#Noise: ---------  Time: 4528.5 (0.0).#. ##...###.###q) +2 rapier (elec)......#..##..|##Cast: Magic Dart.#..###..###..###..##.##..###.##lwhj# ##..###'###......#J   endoplasm#. ##..#.......#..##.# ##.###..###.....###..#.# ....#..##.##...##.##[..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelwh{Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.lwh+lwh.;.J....lwh/33=9.5 (1lwh:lwh=  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded. lwh'>i_The endoplasm quivers.lwhBk.†.#####weavearden the Conjurer ...†....Octopode of Dithmenos ...... .....#.#Health: 41/41 ======================== ...#.# .Magic: 13/15 ====================---- .#.#.# .#AC: 1Str: 7 .#.# . J*EV: 12Int: 22 ##.#J.... #*##SH: 0Dex: 10.#.. .. #.*#####XL:  7 Next: 31% Place: Dungeon:4..#. #..*@..#lwhl~Noise: =--------  Time: 4529.5 (0.0).#. ##...###.###q) +2 rapier (elec)......#..##..|##Cast: Magic Dart.#..###..###..###..##.##..###.### ##..###'###......#J   endoplasm#. ##..#.......#..##.# ##.###..###.....###..#.# ....#..##.##...##.##[..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.lwhx.J...30.5 (1lwhlwh[WMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (moderately wounded, 100% lwhto hit)  The magic dart hits the endoplasm. _The endoplasm is almost dead.lwhU .†.##### weavearden the Conjurer ...†.... Octopode of Dithmenos ...... .....#.# Health: 41/41 ======================== ...#.# .lwh\  Magic: 12/15 ===================----- .#.#.# .# AC: 1Str: 7 .#.# . .J EV: 12Int: 22 ##.#J.... #.## SH: 0Dex: 10  .#.. .. #..#####  XL:  7 Next: 31% Place: Dungeon:4 ..#. #...@..#  Noise: =--------  Time: 4530.5 (0.0) .#. ##...###.###  q) +2 rapier (elec) ......#..##..|##  Cast: Magic Dart .#..###..###..# lwh n ##..##.##..###.##  # ##..###'###......#  J   endoplasm  #. ##..#.......#..##.# ##.###..###.....###..#.# ....#..##.##...##.##[..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lwh Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelwhA Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.lwh ††.... . .# . ..lwh l #*##  .#.. .. #.*#####  ..#. #..*@..#  .#.   ..|## lwh     #   #. [..#lwha 5....lwhh _1.5 (1Magic Dartlwh o lwh|q onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (almost dead, 100% to hit)  lwhr mThe magic dart hits the endoplasm. _You kill the endoplasm!lwh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mwh mwhimwhmwhB mwh+_You can't see any susceptible monsters within range! (Use Z to cast anyway.)mwh3mwhJmwhmwh: _mwh],mwhmwhmwhmwhmwhwmwhK3=mwh !mwh#,mwh%mwh(mwhB(mwh)mwh+mwh+mwh,mwh.mwhK/9=mwhf0mwh2,mwh4mwh6,mwh7mwh9b4==mwh{;mwhO=mwh=mwh>mwh$Amwh~Amwh4FmwhG,mwh ImwhJmwh K:==mwh1LmwhN,mwh8OmwhP,mwhRmwhTmwhvTE5==mwhUmwhFY,mwh&Zmwh^~ _n - 2 scrolls labelled EPOFFUU ZESIO (gained 1)mwh_mwhK`mwhamwhPcmwhemwh]emwh....owh _7.5 (1Magic Dartowh6 owh/ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  owh mThe magic dart hits the endoplasm. _You kill the endoplasm!pwhWpwhpwhCpwhnpwhpwh3=pwh,pwhpwh,pwhBpwh,pwhpwh pwhs9=pwhpwh,pwhFpwh,pwhbpwhb4==pwhpwh ,pwhpwhhpwhpwh/pwhH,pwhpwh>pwh3==pwhpwhy,pwhpwhb,pwhpwh,pwhpwhpwh [5==pwhpwh0,pwh#pwhpwhR ,pwh pwhXpwh pwhvP==pwhpwhpwh,pwhpwhpwhIBpwhc pwh#Bpwh %Bpwhl%pwh&pwh(,pwh(pwh)pwh+,pwh+pwh,pwhy-,pwh-pwh&0pwh3,pwh3pwh8pwh:,pwh:pwhH<pwh=pwh>pwhu>pwh@pwhA,pwh;BpwhCpwhE,pwhEpwhGpwhH,pwhiIpwhNnpwhP,pwhQpwh SpwhT,pwhTpwh}##.....##.#.....#.#....## #...... ###..#.#..###.#.#.#.....###.##### .#............#.#...........# .#.###.########.#.......##.## .#.# #.# #.#......###..##### .#.# #.# #>#...#.####......# .#.# #.# #####.#...#.###...###.# .#.# #.# #.....##........#..##.. #.# .# #.@.###.#..###..###-627.5 (40.0)#.# #.# .# #..## ##..##.##..## .#.###.####.# #.## ##..###'###... ..........<.# #. ##..#.......#.. .#..###.....###.###..###.....###. ...#..........wh~q39;49m...#..##.##...##.##  .##..##.....#####..###'###.###'##  .###.###...## #.................  .....# ##.#########.#.)########## -8.5 (41 _Found a stone staircase leading down.qwhj3qwh:kqwhoqwhr,qwhv,qwhw,qwhxqwh|zqwh|,qwh|qwhqwhqwh+qwh{qwhqwh ,qwhqwhcqwhhqwhqwh)qwhqwh֒,qwhlqwh_qwhqqwhqwh+qwh|qwh,qwh.qwhqwh,qwh(qwhpqwh,qwhƣqwhqwhw,qwhqwhȫqwhp,qwh"qwhqwhqwhqwhqwhQqwhֶ,qwhϷqwhqwh},qwhJqwhսqwhO,qwhqwhzqwh,qwhqwh1qwh?,qwhqwhqwh,qwhqwhYqwh,qwhqwhqwh0,qwhqwhqwh,qwhqwh qwh,qwhqwhFqwh,qwhqwhqwh,qwheqwhqwh^qwh,qwhzqwhqwh&qwhqwhZqwhO,qwhqwhqwhz,qwh#qwhwqwhqwhqwhXqwhqwhfqwhqwhqwhPqwhKqwhqwhqwhuqwh,qwhqwhqwh ,qwh qwh qwhZ ,qwhqwh'qwhw,qwhqwhR qwh!,qwh"qwh)qwhT+,qwh+qwh2qwh3qwh4qwh4qwh;qwh:=,qwh=qwhDqwh7F,qwhFqwhKqwhPMqwhMqwhMqwhTqwhbV,qwhVqwh[qwh\,qwh]qwhucqwh#d,qwhdqwhcgqwh#h,qwhvhqwhkqwhl,qwhPmqwhsqwhu,qwhvqwh|qwh~,qwhtqwheqwhU,qwh^qwhqwh,qwhqwhߘqwhΞBqwhqwhyqwhգqwhXqwhqwh,qwh'qwh$qwh$qwh,qwhqwhqwh{,qwhMqwhqwhZ,qwhqwhBqwhqwhNqwhqwh)qwhgqwhqwh,qwhqwhqwh,qwhqwh;i  You see here a ball python skeleton.qwh[5 _qwhqwhqwh1 qwh,qwhqwhqwh qwhvqwhqwho,qwhqwh! qwh",qwhW#qwh,'qwh(,qwh)qwh1-qwh/,qwh0qwh3qwhd6qwh6qwh9qwhr  Things that are here:  a +0 dagger; a +0 robe _qwhTv,qwhy,qwh{qwh~qwhn,qwhqwh:qwh,qwh͑qwhTqwhg,qwhqwhqwh,qwh8,qwh÷,qwh qwhqwh,qwhqwhqwh,qwhgqwhQqwh,qwhqwhQqwhh,qwhqwh|qwho,qwhqwhqwh,qwh qwh~qwh,qwhqwhqwh,qwh/qwhkqwh,qwhqwh qwh ,qwh8qwhqwh,qwhDqwh qwh#,qwh%qwh)qwhI,,qwh1.qwh[2qwh6,qwh 9qwhA>C  You see here a +0 short sword.qwhAqwh_B _qwhG,qwhjI,qwhNKqwhWNqwhP,qwhRqwh\Z  Items here: ( ) [ ÷.qwh_qwh1` _qwhgaqwhg  Things that are here:  a +0 hand axe; a +0 leather armourqwhiqwhWj _qwhkqwhlqwh>o,qwhpqwhrqwhh########.###..........# q) +2 rapier (elec)##.#.########### Cast: Magic Dart####.##########.....∩.....##.#########.#########.##### h   hound#........#...## #.......##...<.....###.## #..#.)..#.........## ##.#####..#.##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The magic dart hits the hound.  The hound is lightly wounded.rwh rwhl h......==8.5 (1rwh rwh\   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The magic dart hits the hound.hound is lightly wounded. _barks!swhdweavearden the Conjurer### Octopode of Dithmenos ......#.. Health: 41/41 ========================#.# Magic: 13/15 ====================----####.# AC: 1Str: 7##.###.# EV: 12Int: 22##.#.###.# SH: 0Dex: 10.########.###.## #.# XL:  7 Next: 31% Place: Dungeon:4.h*****@.## ##.#######.# Noise: ==-------  Time: 4758.5 (0.0).########.###..........# q) +2 rapier (elec)##.#.########### Cast: Magic Dart####.##########.....whf3m∩.....##.#########.#########.##### h   hound#........#...## #.......##...<.....###.## #..#.)..#.........## ##.#####..#.##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound.swh,swhH..h...-9.5 (1swh\swhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound. _The hound is heavily wounded.swh,?weavearden the Conjurer### Octopode of Dithmenos ......#.. Health: 41/41 ========================#.# Magic: 12/15 ===================-----####.# AC: 1Str: 7##.###.# EV: 12Int: 22##.#.###.# SH: 0Dex: 10.########.###.## #.# XL:  7 Next: 31% Place: Dungeon:4...h***@.## ##.#######.# Noise: =--------  Time: 4759.5 (0.0).########.###..........# q) +2 rapier (elec)##.#.########### Cast: Magic Dart####.##########.....whk@3m∩.....##.#########.#########.##### h   hound#........#...## #.......##...<.....###.## #..#.)..#.........## ##.#####..#.##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.swhgswhswhDL.h..swh9,60.5 (1swhP+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound. _The hound is severely wounded.swhWweavearden the Conjurer### Octopode of Dithmenos ......#.. Health: 41/41 ========================#.# Magic: 11/15 =================-------####.# AC: 1Str: 7##.###.# EV: 12Int: 22##.#.##swh#.# SH: 0Dex: 10.########.###.## #.# XL:  7 Next: 31% Place: Dungeon:4....h**@.## ##.#######.# Noise: =--------  Time: 4760.5 (0.0).########.###..........# q) +2 rapier (elec)##.#.########### Cast: Magic Dart####.##########.....∩.....##.#########.#########.##### h   hound#........#...## #.......##...<.....###.## #..#.)..#.........## ##.#####..#.##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  swh0Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.swhp,swhR..hswh+1.5 (1swhswhGonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  swhHPress: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound. _The hound is severely wounded.swh(z   weavearden the Conjurer ### Octopode of Dithmenos ...... #.. Health: 41/41 ======================== #.# Magic: 10/15 ================-------- ### #.# AC: 1Str: 7 ##.## #.# EV: 12Int: 22 ##.#.## #.# SH: 0Dex: 10 .########.###.## #.# XL:  7 Next: 31% Place: Dungeon:4 ......h@.## ##.#######.# Noise: =--------  Time: 4761.5 (0.0) .########.###..........# q) +2 rapier (elec) ##.#.########### Cast: Magic Dart ####.#wh [40m#######  # #.....∩.....#  #.#########.#########.##### h   hound #........#...## #....... ##...<.....###.## #..#.).. #.........## ##.#####..#.##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound. ###  ##.##  ##.#.##  .##  .@.##   #   swh8 "   ##...< #..#.)    swht &.swh g92.5 (1Magic Dartswhswh\onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  swh6Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound. _You kill the hound!twhk3twhltwhm,twhzntwh}s1=twhttwhu,twh,vtwhwtwhw9=twhZxtwhytwhrz,twh{twh`|,twh}twh'~L2==twh~twhtwh ,twhz,twhtwh9,twh˃twhtwh~:==twhمtwhv,twhtwhe,twh͉twh{twhD3=twh<twh,twhtwhIBtwh,twh5twhGtwh9=twhtwh*,twhtwh,twhstwh#b4==twhtwh֜,twhFtwhx,twhtwhG,twhӠtwhGP==twhߢtwh ,twhtwh,twhtwhtwhL5==twhtwhtwhg,twhtwhtwh,twhtwhtwhܶ,twhtwh(twhmtwhP==twhtwhBtwhKtwhD,twhtwh%twh,twhItwh{twhtwh7twhtwhtwh.,twhtwhtwh,twh.twhtwh5twh,twhtwh            #  ##### #   ##...## ##.#.   #@###.########.##-803.5 (41.0)   #.# #.........##  #.# #.#.  twh;D##)..## ##.#.    #.# ####.#   #. #.....   #.#########.####   #........#...##   ##...<.....###.##twhtwh#F-4.5 (42twh~twh+$ _Found a sling.vwh0 3vwhr vwh vwh ,vwh BvwhR ,vwh; vwhQ ,vwh vwhT =  You see here a +0 sling.vwh vwh  _vwhV vwhU vwh ,vwh vwh vwh ,vwh vwh] vwh ,vwh vwhj vwhg ,vwhQ vwh vwh ,vwh vwh  vwhb ,vwh vwhT! vwhW" ,vwh" vwh& vwh& ,vwh' vwh%- vwh. Bvwhl2 vwh3 ,vwhG4 vwh7 vwh8 Bvwh= vwh? vwhC@ vwhA vwh#E vwhqG ,vwhH vwhhM vwhXO ,vwhP vwhT vwhV ,vwhW vwh=^ b  There is an entrance to Xohim's Antique Weapon Emporium here.vwh=` vwh`  _vwh/b vwhd vwh-g ,vwhh vwh4l vwhn ,vwhp vwhs vwhu ,vwhv vwhz vwh} ,vwh` vwh vwh ,vwhi vwh vwhK ,vwh vwh} vwh ,vwhD vwh> |  Things that are here:  a +0 mace; an orc skeletonvwhq vwh  _vwhʧ vwh vwhy ,vwh vwh vwhù ,vwh vwh vwh9 ,vwhV vwh= vwh vwh% vwho vwh vwhJ ,vwh vwhm vwh ,vwh vwh] vwh ,vwh` vwh vwh ,vwh vwh vwh ,vwhK vwh vwh ,vwh vwh[ vwhn vwh vwh vwhcvwh,vwhvwhcvwh ,vwhI vwhvwhF,vwhvwh?vwh~,vwhvwhvwhk!,vwh"vwh-%vwh'vwh (vwh(vwh*vwh,vwh-vwh-vwh8/vwh0,vwh1vwh3vwh4vwh4vwh>5vwh6vwh/8,vwh8vwh*:vwhs;vwh;vwh@<vwh=vwh?,vwh?vwhV #.##....#############  #.##.##.............#  #.##.##############.#  #.#########.#####.#  #.##...<.......##### #.#  #.##.######........# #.# ##.##.# #...##.###.# #.# ....#[####.#.##.###.# #.# ##............#.@...# #.## 55.5 (51 ..............#..#### #..# ####.>####....#..# ##.# # #..####..###..# #.#  #.............# #.#  #.###########.#####whWUm ####)####......#....##  #.......#.≈§§≈.#.....#######.# #.##.##)'..≈.≈.#.............#vwhiXvwh\vwh_E _Done exploring.wwh93wwhdwwh .....##..#.##.........0.0) ..wwhwwh wwh E _Done exploring.ywhTnywh)o3ywhxywhyywhfz$ _ywh~nywh߀ywhywhywhywhaywh,ywhywhywh,ywhywhywhywhSywhywhywh,ywhywhBp# #.# #....#### # #.# #.##..... # #.# #.######. # #.#########.#### #. # #.##...<.......##### #. #.##.######........# #. ywhWY #####.##.# #...##.###.# #. ###......#[####.#.##.###.# #. .#...##.........@..#.....# #.62.5 (7..........#..#### #. .#...####.>####....#..# ## .##.## #..###..# # .##.# #.....# # ..#.# #.#####.#### #  ....#####)####......#....## #ywhʩ  ....##.......#.≈§§≈.#.....#######  ...###.##.##)'..≈.≈.#.... ywhϮywhywhzwh 3zwh zwh zwh ,zwh ,zwh ,zwh zwhL zwh# ,zwh zwh zwhD ,zwh zwh_ zwhZ ,zwh" zwh$ zwhv' zwh' zwh) zwhK8 W####.# #.# #. ......# #.#########.#### ###### #.##...<.......##### ## #.##.######........# ..# #####.##.# #...##.###.# #.#######......#[####.#.##.###.# .......#...##............#.....# ..#.)....................#..#### .#.##.#...####.@####....#..# 8.5 (6##.##.## #..####..###..# zwh9 >####.##.# #.............# .###...#.# #.###########.####)##......#####)####......#....#........##.......#.≈§§≈.#..... .###.....###.##.##)'..≈.≈.#..........## #.##.##.'.≈.≈§ ############.##.####.≈.≈≈.#.....#zwh> zwhD zwhOG c _There is a stone staircase leading down here.{whB {wh(H {whtR {wh+[ {wh` 29.5 (1 _{wh=i {wh  ####  #..# ...#{wh 0 ##..# #...## #  #....#.##.#  #.......... 5 #@.......  #.......#  ..#.....#  ...##...## ..... ..## #..... ?# ...... # .#...... {wh $ You climb downwards.{wh :*{whK {whh .70.3 (1.8{wh:o {wh| $ _Dithmenos quiets all noise in your surroundings.Found a scroll labelled JODUTT SAUH. _There is a stone staircase leading up here.{wh̃ 310 _{wh {wh\ }wh53}wh }wh}wh:5######..# ...# ##..# #...#### ##....#.##.###......... #<##.}wh9# #h..#.....# .......##...## Magic Dart###..... ..###..... ?#....... .# h   hound (asleep)#.#...... .#####.. ..}wh[&0}whh+2.3 (1}whK}whX _A hound comes into view.~wh6####weavearden the Conjurer##..#Octopode of Dithmenos *........#Health: 41/41 ========================##..#Magic: 14/15 ======================--#...#### #AC: 1Str: 7#....#.##.##EV: 12Int: 22#..........#SH: 0Dex: 10#<.......#XL:  7 Next: 39% Place: Dungeon:5~wh5#*@.....#Noise: ---------  Time: 4872.3 (0.0)#h*.#.....#q) +2 rapier (elec).......##...##Cast: Magic Dart###..... ..###..... ?#....... .#h   hound#.#...... .#####.. ..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The magic dart hits the hound.whwh@Z..hwh`3=3.3 (1wh*#wh_####weavearden the Conjurer##..#Octopode of Dithmenos *........#Health: 41/41 ========================##..#Magic: 13/15 ====================----#...#### #AC: 1Str: 7#....#.##.##EV: 12Int: 22#..........#SH: 0Dex: 10#<.......#XL:  7 Next: 39% Place: Dungeon:5#.@.....#Noise: =--------  Time: 4873.3 (0.0)#.h*#.....#q) +2 rapier (elec).......##...##Cast: Magic Dart###..... ..###..... ?#[39;49whoaSm....... .#h   hound#.#...... .#####.. ..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound.whwh3h..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.wh\36---4.3 (1whwh2####weavearden the Conjurer##..#Octopode of Dithmenos *........#Health: 36/41 =====================---##..#Magic: 12/15 ===================-----#...#### #AC: 1Str: 7#....#.##.##EV: 12Int: 22#..........#SH: 0Dex: 10#<.......#XL:  7 Next: 39% Place: Dungeon:5#h@.....#Noise: =--------  Time: 4874.3 (0.0)#...#.....#q) +2 rapier (elec)wh_4.......##...##Cast: Magic Dart###..... ..###..... ?#....... .#h   hound#.#...... .#####.. ..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.whbConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.5.3 (1whwhS _The hound closely misses you.whO####weavearden the Conjurer##..#Octopode of Dithmenos *........#Health: 36/41 =====================---##..#Magic: 11/15 =================-------#...#### #AC: 1Str: 7#....#.##.##EV: 12Int: 22#..........#SH: 0Dex: 10#<.......#XL:  7 Next: 39% Place: Dungeon:5#h@.....#Noise: =--------  Time: 4875.3 (0.0)#...#.....#q) +2 rapier (elec).......##...##Cast: Magic Dart###..... ..###..... ?#wh^[m....... .#h   hound#.#...... .#####.. ..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.whMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.  The hound is severely wounded.wh\0----6.3 (1whwhvg _The hound bites you. The hound barely misses you.wh####weavearden the Conjurer##..#Octopode of Dithmenos *........#Health: 30/41 =================-------##..#Magic: 10/15 ================--------#...#### #AC: 1Str: 7#....#.##.##EV: 12Int: 22#..........#SH: 0Dex: 10#<.......#XL:  7 Next: 39% Place: Dungeon:5#h@.....#Noise: =--------  Time: 4876.3 (0.0)#...#.....#q) +2 rapier (elec).......##...##Cast: Magic Dart###..... ..##wh#..... ?#....... .#h   hound#.#...... .#####.. ..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.wh9 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.  The hound is severely wounded.wh%"+7.3 (1whW(wh21* _The hound bites you.whn #### weavearden the Conjurer ##..# Octopode of Dithmenos *..... ...# Health: 30/41 =================------- ##..# Magic: 9/15==============---------- #...#### #  AC: 1Str: 7 whRp#....#.##.##  EV: 12Int: 22 #..........#  SH: 0Dex: 10 #<.......#  XL:  7 Next: 39% Place: Dungeon:5 #h@.....#  Noise: =--------  Time: 4877.3 (0.0) #...#.....#  q) +2 rapier (elec) .......##...##  Cast: Magic Dart ###..... ..##  #..... ?#  ....... .#  h   hound #.#..whp.... .  #####.. .. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound!whu( #### ##..# ...# ##..#  #        #†  whfv           .  .. wh wh* R468.3 (1Magic Dartwh wh wh# wh$ Mwh,% MConfirm with . or Enter, or press ? or * to list all spells.wh}% Aimwh% !  wh) TPress: ? - help, Shift-Dir - straight linewh* r: a hound (severely wounded, 100% to hitwh+ )  whd+ 'The magic dart hits the hound! wh+ >_You kill the hound!wh3whwhFwhR10/15==whXwhwa1=whIwhB,whwh{wh:==whwhD,whwh)whN2=whwh ,whFwhwhM1=whwh,wh wh wh/K3=whwhBwh4whr9=whwh_,whwh3whN4=wh wh#wh$E2==wh&wh6),wh$-wh-whd.wh/wh3wh3K5=wh6whg8wh8:==wh(:wh=,wh>whKD6==wh[GwhGD3=whHwhK,whKwhM,whOwhQwh;RN7=wh SwhUwhU9=whVwhY,whZwh\\wh\wh^wh`8=4==whab,whcwhg,wh*hwh$j,whjwh|lwhlQ9===whlwhmwhowh?pwhqwhv,whazwh<~wh~E5==whwh 4 _Magic restored.whoL40=wh,wh.wh_wh,whJwhwh3==whwhwhg~1==whߜ1 _HP restored.wh3whßwh\wh,whʥwhXwh/,whEwhwhvO=whwhdzwhȵ,wh%wh{#...#### ## #....#.##.## #..........# #<.......# #†......#  #...#.....#  .......##...##  ###.....#..##  #.......@#  -..........#  #.#..  #####........  #.........#  ...#.....##   ........##   ........#     whl1925.3 (47.0)whF-6.3 (48whewh%a _s - a scroll labelled JODUTT SAUHwh9 3wh: wh4= wh? ,whxD ,whHE BwhPF whG whH whH whJ wh L whgL whM whR BwhS whi whl whm whm whms Bwht wh.v wh ###.....#..##........#.# ..........#.#wh r#.#...........######.........#........## ...#.. ...... 33.3 (7.0) #.###.....# ....# ...#wh( #...#....###...##.## #. ..<wh whR +4.3 (8wh wh^ 9 _Found a stone staircase leading up.wh}@3whAwhrDwhF,whK,whiN,whOwhQwhS,whSwhWwhZ,wh[wh^whq`wh1awhawhjfwhgwhhwhiwhHkwh,wwhwwhxwh{wh~,whwhDP  There is a stone staircase leading up here.whHwh _whwhwh Xwhr,whwhwhɖ,whwhwh,whwh,whwhN _You now have 229 gold pieces (gained 21).wh3whwh`,whwhL| _s - 3 scrolls labelled JODUTT SAUH (gained 2)wh3wh[whwh,whwhٵwh,wh/whwh+,whwhcwh,wh;whRwh,whOwh&wh,whwhwh,,whwhwh,whwhwhwhawh5,wh=whwh,wh\wh,whmwhN _You now have 241 gold pieces (gained 12).wh23whwhwhwh & .........# ##.##.. #.##........# #....< #...........#####.... . #...#................ ..##...#.......#.......#...............###..#...%.........^........###......##..#...# ###>......###### 68.3 (34.0)...##.##.#..###  # #..#..#  #....## wh ###.## ### whwhy,9.3 (35wh!wh $S _Found a quill talisman. Found a stone staircase leading down.whE3wh whP whf,wh`F&whRKXwhNwhQ,whRwhTwhX,whRYwh[wh8_,wh`whbwh?e,wh+fwhgwhij,wh...##....#.#.####.....#Magic Dart#.....#..#...#.....###......##......#...##...####......##.. o   orc priest (asleep)wh##### ####..##...#.###...### #...wh/-96.3 (27wh0,7.3 (28whkwhy _An orc priest comes into view. It is wielding a +0 flail.wh weavearden the Conjurer#o.# ..#.Octopode of Dithmenos *......*. ... #..###. # Health: 41/41 ========================##*. #.. ...#...... # Magic: 14/15 ======================--#..*###.###..........# AC: 1Str: 7..*.#.......##.....## EV: 12Int: 22#.*.......# #....... SH: 0Dex: 10#.*.......###...%... XL:  7 Next: 46% Place: Dungeon:5#@.#.............. wh{ 2[40mNoise: ---------  Time: 4997.3 (0.0)##..#..#.# ##.>... q) +2 rapier (elec)##....#.#.####.....# Cast: Magic Dart#.....#..#...#.....###......##......#...##...####......##.. o   orc priest##### ####..##...#.###...### #...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (asleep, 100% to hit)  The magic dart hits the orc priest.whP whW i.o......wh` 3=8.3 (1whde whh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (asleep, 100% to hit)  The magic dart hits the orc priest. _The orc priest is heavily wounded.whweavearden the Conjurer#..# ..#.Octopode of Dithmenos *.....o.. ... #..###. # Health: 41/41 ========================##*. #.. ...#...... # Magic: 13/15 ====================----#.*.###.###..........# AC: 1Str: 7..*.#.......##.....## EV: 12Int: 22#.*.......# #....... SH: 0Dex: 10#.*.......###...%... XL:  7 Next: 46% Place: Dungeon:5#@.#.............. Noise: h g49m=--------  Time: 4998.3 (0.0)##..#..#.# ##.>... q) +2 rapier (elec)##....#.#.####.....# Cast: Magic Dart#.....#..#...#.....###......##......#...##...####......##.. o   orc priest##### ####..##...#.###...### #...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (heavily wounded, 100% to hit)  The magic dart hits the orc priest.wh5.....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (heavily wounded, 100% to hit)  The magic dart hits the orc priest.  wh8KThe orc priest is almost dead.whc<wh\wh +9.3 (1whwhb _The orc priest miscasts a cantrip.whL  weavearden the Conjurer #..# ..#.  Octopode of Dithmenos *..... o.. ... #..###. # Health: 41/41 ======================== ##.. #.. ...#...... # Magic: 12/15 ===================----- #...###.###..........# AC: 1Str: 7 ....#.......##.....## EV: 12Int: 22 #.........# #....... SH: 0Dex: 10whc #.........###...%... XL:  7 Next: 46% Place: Dungeon:5 #@.#.............. Noise: =--------  Time: 4999.3 (0.0) ##..#..#.# ##.>... q) +2 rapier (elec) ##....#.#.####.....# Cast: Magic Dart #.....#..#...#.....# ##......##......#... ##...####......##.. o   orc priest ##### ####..##... #.###... ### #...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh _Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (almost dead, 100% to hit)  The magic dart hits the orc priest.wh? #..# ..#.  ).. ...   ##*. #..   wh_*#.* ..* #.*  #.*%  ##.>... .. wh..#...#..... .##......#... wh .... ##### ####.  whH   ###  wh<.....whs53-5000.3 (1Magic DartwhwhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 flail (almost dead, 100% to hit)  The magic dart hits the orc priest. _You kill the orc priest!whF  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whN-whbwh( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whR  _wh@ ,whi ,whZ wh K3=wh wh ,wh! wh( wh) O=wh: >4==wh; ,wh@ BwhfA whFC whC :==whcE whJ ,whK whN ,whO whOR ,wh\S whU whAV L5==wh0W wh@Z why] ,wh^ wh` whn whq whr whls 3==whs wh3v why ,wh>{ wh~ wh ,wh wh) wh ... ##>..### #.. .#.. .##.  #..##..## ..#..  #... )..# .... ##...##..# #..#...#...#...###.### #......#.......###.@.#.# #25.3 (25.0)##.##.........###.. #.####..#......... ### ##..#..#.# # whې ##....#.#.####. #.....#..#...# ##......##..##...####..##### ####whj wh ,6.3 (26wh whע 9 _Found an escape hatch in the floor.wh}wh~3whwh BwhՌ,whBwh(M ....  .... .  ##>..###o.  #....#... .##.  #..##..## ..#..  #....)..# .... ###..# #..#...# #@.#...###.###.. ##......#.......## #...#...# #Magic Dart ##.##.........##.####..#......### ##..#..#.# o   orc (asleep) ##....#.#.###wh:o #.....#..#.........##...wh18.0)wh\+9.3 (3whwhQr _An orc comes into view. It is wielding a +0 flail.wh .... .... .  ##>..###o.  #....#... .##.  #..##..## ..#..  #....)..# ....  #...##..#  #@.# ##......# #...#...  ##.##... #.# ###  wh .... .... .  ##>..###o.  #....#... .##.  #..##..## ..#..  #....)..# ....  #...##..#  #@.# ##......# #...#...  ##.##... wh#.# ###  wh(wh6$whG*wh,[ _An orc is nearby!wht:  weavearden the Conjurer .... Octopode of Dithmenos *..... whuk.... .  Health: 41/41 ======================== ##>..###o.  Magic: 14/15 ======================-- #....#... .##.  AC: 1Str: 7 #..##..## ..#..  EV: 12Int: 22 #....)..# .... #. SH: 0Dex: 10 #...##..# #..#...#. XL:  7 Next: 53% Place: Dungeon:5 #@.#...###.###.... Noise: ---------  Time: 5029.3 (0.0) wh&wi##......#.......## q) +2 rapier (elec) #...#.........# # Cast: Magic Dart ##.##.........### #.####..#....... ### ##..#..#.#  o   orc (asleep) ##....#.#.### #.....#..#... ##......##...Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (asleep, 100% to  hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.wh .... .... .  whA..  o. .##.   ..#..   ....       wh ###  owh˄Z30.3 (1Contam whwh  whctAim: an orc, wielding a +0 flail and wearing a +0 scale mail (asleep, 100% to  wh hit)  whZ0You miscast Magic Dart.are very lightly cwh8@ontaminated with residual magic.  Nothing appears to happenwh$. _The orc shouts!wh weavearden the Conjurer....Octopode of Dithmenos *......... .Health: 41/41 ========================##>..###..Magic: 13/15 ====================----#....#.o. .##.AC: 1Str: 7#..##.*## ..#..EV: 12Int: 22#...**..# .... #. SH: 0Dex: 10#..*##..# #..#...#. XL:  7 Next: 53% Place: Dungeon:5#@.#...###.###.... Noise: ---------  Time: 5030.3 (0.0)##......#.......## q) +2 rapier (elec)#whf! ...#.........# # Cast: Magic Dart##.##.........### Contam #.####..#.......### ##..#..#.#o   orc##....#.#.####.....#..#...##......##...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 scale mail (100% to hit)  The magic dart hits the orc.whP wh So...).wh 2=1.3 (1wh5 whI onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (100% to hit)  The magic dart hits the orc. _The orc is heavily wounded.whYI  weavearden the Conjurer .... Octopode of Dithmenos *..... .... .  Health: 41/41 ======================== ##>..###..  Magic: 12/15 ===================----- #....#o.. .##.  AC: 1Str: 7 whYK#..##..## ..#..  EV: 12Int: 22 #....)..# .... #. SH: 0Dex: 10 #...##..# #..#...#. XL:  7 Next: 53% Place: Dungeon:5 #@.#...###.###.... Noise: =--------  Time: 5031.3 (0.0) ##......#.......## q) +2 rapier (elec) #...#.........# # Cast: Magic Dart ##.##.........### Contam  #.####..#....... ### ##..#..#.#  o   orc ##....#.#.### #.....#..#... ##......##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehK1;2HAim: an orc, wielding a +0 flail and wearing a +0 scale mail (heavily wounded,  100% to hit)  The magic dart hits the orc.whcQ1 .... .... .    ).. .##.  #..##*.## ..#..  #...*)..# ....  #..*##..#      ###        whU4...wha2.3 (1Magic DartwhwhG _You kill the orc!whe  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whp1wh7wh >wh A _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whgwh*kwhqwhqt  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh3whػwhʿwh$ _wh,whewhwh,whwhl3=wh>whonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r magical contamination has completely faded away.whwhewh,whwh&,whwhwh9=whVwh,whxwhfwhW o.-..Magic Darto   orc (wandering)wh ,41.3 (9wh G-2.3 (10.0) wh wh% x _An orc comes into view. It is wielding a +0 short sword.wh  weavearden the Conjurer....Octopode of Dithmenos *......... oHealth: 41/41 ========================##>..###*.Magic: 12/15 ===================-----#....#)*. .##.AC: 1Str: 7#..##**## ..#..EV: 12wh$gInt: 22#...*)..# .... #. SH: 0Dex: 10#..*##..# #..#...#. XL:  7 Next: 53% Place: Dungeon:5#@.#...###.###.... Noise: ---------  Time: 5042.3 (0.0)##......#.......## q) +2 rapier (elec)#...#.........# # Cast: Magic Dart##.##.........####.####..#.......### ##..#..#.#o   orc##....#.#.####.....#..#...##......##...whRAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.wheEwh:Iv.o.....wh\Pa3==3.3 (1whXwh}\  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded. _The orc shouts!whSweavearden the Conjurer....Octopode of Dithmenos *......... .Health: 41/41 ========================##>..###o.Magic: 12/15 ===================-----wh~#....#)*. .##.AC: 1Str: 7#..##.*## ..#..EV: 12Int: 22#...**..# .... #. SH: 0Dex: 10#..*##..# #..#...#. XL:  7 Next: 53% Place: Dungeon:5#@.#...###.###.... Noise: =--------  Time: 5043.3 (0.0)##......#.......## q) +2 rapier (elec)#...#.........# # Cast: Magic Dart##.##.........####.####..#.......### ##..#..#.#who   orc##....#.#.####.....#..#...##......##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavilywounded, 100% to hit)  The magic dart hits the orc but does no damage.whwhOo.o..).wh+4.3 (1whQwh۝MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewhx=: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavilywounded, 100% to hit)  The magic dart hits the orc but does no damage. _The orc is heavily wounded.whU ?weavearden the Conjurer....Octopode of Dithmenos *......... .Health: 41/41 ========================##>..###..Magic: 11/15 =================-------whW #....#)o. .##.AC: 1Str: 7#..##.*## ..#..EV: 12Int: 22#...**..# .... #. SH: 0Dex: 10#..*##..# #..#...#. XL:  7 Next: 53% Place: Dungeon:5#@.#...###.###.... Noise: =--------  Time: 5044.3 (0.0)##......#.......## q) +2 rapier (elec)#...#.........# # Cast: Magic Dart##.##.........####.####..#.......### ##..#..#.#o   orc##....#.#.####.....#whX ..#...##......##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavilywounded, 100% to hit)  The magic dart hits the orc but does no damage.wh wh h.o.).whN +5.3 (1wh wh   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavilywounded, 100% to hit)  wh8 The magic dart hits the orc but does no damage. _The orc is heavily wounded.wh8   weavearden the Conjurer .... Octopode of Dithmenos *..... .... .  Health: 41/41 ======================== ##>..###..  Magic: 10/15 ================-------- #....#).. .##.  AC: 1Str: 7 #..##.o## ..#..  EV: 12Int: 22 #....)..# .... #. SH: 0Dex: 10 #...##..# #..#...#. XL:  7 Next: 53% Place: Dungeon:5 #@.#...###.###.... Noise: =--------  Time: 5045.3 (0.0) ##wh9 ......#.......## q) +2 rapier (elec) #...#.........# # Cast: Magic Dart ##.##.........### #.####..#....... ### ##..#..#.#  o   orc ##....#.#.### #.....#..#... ##......##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavilywounded, 100% to hit)  The magic dart hits the orc.wh{?  .... .... .    wh@  .##.  )## ..#..  #...**..# ....  #..*##..#  wh@     ###    whHA     whE /.).whe g46.3 (1Magic DartwhY wh   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavilywounded, 100% to hit)  The magic dart hits the orc. _You kill the orc!wh   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh}whwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whC3whEwh"JwhJ$ _whZOwhQ,whXSwh\,wh]whsbc1=wh=dwhg,whUiwhl,whUnwh;r,whswhwO=whywh},wh$whwh-whfwhbb2==whwh,whwh͔Bwh,whwhP==whwh,whwhɨ,whwh^a3=whwha,whwhU,whVwhs,whRwhNwh9=whwh,whwh,whwhwhsL4==whwh,whwh,whwh,whwhwh:==whwh,whwh,wh"wh,whwh:b5==whwhMwh ,wh% whwh,wh,whwh,whp!wh0%wh(whO):==wh+wh.wh2,whg4wh6wh=Fj#<........#........#........#.....# ##....... #......# ..# . ##@..###.. -84.3 (38.0)#....#)... .##. #..##.)## ..#.. #....)..# .... #.#...##..# #..#...###..#...###.###....##......#.......#.......# ###.##...###wh!LwhOF-5.3 (39wh[TwhW _Found a stone staircase leading up. _There is an escape hatch in the floor here.wh?whwhOwhwhJwhv$ _wh[wh8 O .#.<. .# #........#wh...###.@......##......#... ##.....# .Cast: Magic Dart##>..###..#....#)... .##.#..##.)#O   ogre (asleep)#....)..#...##..###..#...#whT#17.3 (2.0)wh++8.3 (3wh3wh;x _An ogre comes into view. It is wielding a +0 giant club.wh\ weavearden the ConjurerO........Octopode of Dithmenos *.....*........Health: 41/41 ========================##*.......Magic: 14/15 ======================--#<*.......AC: 1Str: 7#.*......#EV: 12Int: 22wh #.*......#SH: 0Dex: 10#.*......#XL:  7 Next: 54% Place: Dungeon:5##.@......#Noise: ---------  Time: 5088.3 (0.0)#......#...q) +2 rapier (elec)##.....# .Cast: Magic Dart##>..###..#....#)... .##.#..##.)## ..#..O   ogre#....)..# .... #.#...##..# #..#...#.##..#...###.###....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of fwh ailure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  The magic dart hits the ogre but does no damage.wh> whG P..O.whH ....whI +9.3 (1wh R wh3U & _The ogre shouts!whweavearden the Conjurer.........Octopode of Dithmenos *......O.......Health: 41/41 ========================##*.......Magic: 13/15 ====================----#<*.......AC: 1Str: 7#.*......#EV: 12Int: 22#.*......#SH: 0wh!Dex: 10#.*......#XL:  7 Next: 54% Place: Dungeon:5##.@......#Noise: ---------  Time: 5089.3 (0.0)#......#...q) +2 rapier (elec)##.....# .Cast: Magic Dart##>..###..#....#)... .##.#..##.)## ..#..O   ogre#....)..# .... #.#...##..# #..#...#.##..#...###.###....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (1wh"/00% to hit)  The magic dart hits the ogre.whwhd.O....wh,90.3 (1whwh&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (100% to hit)  The magic dart hits the ogre. _The ogre is lightly woundedwh .wh;weavearden the Conjurer.........Octopode of Dithmenos *..............Health: 41/41 ========================##O.......Magic: 12/15 ===================-----#<*.......AC: 1Str: 7#.*......#EV: 12Int: 22#.*......#SH: 0Dex: 10#.*......#XL:  7 Next: 54% Place: Dungeon:5##.@......#Noise: ---------  Time: 5090.3 (0.0)#......#...q) +2 rapier (elec)##.....# .Cast: Magic Dart##>..###..#....#)... .##.#..h}=!m##.)## ..#..O   ogre#....)..# .... #.#...##..# #..#...#.##..#...###.###....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  The magic dart hits the ogre!wh/whw^.O...wh+1.3 (1whwhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit)  The magic dart hits the ogre! _The ogre is heavily wounded.wh ;weavearden the Conjurer.........Octopode of Dithmenos *..............Health: 41/41 ========================##........Magic: 10/15 ================--------#<*.......AC: 1Str: 7#.*......#EV: 12whL Int: 22#.*......#SH: 0Dex: 10#.*......#XL:  7 Next: 54% Place: Dungeon:5##.@......#Noise: ---------  Time: 5091.3 (0.0)#......#...q) +2 rapier (elec)##.....# .Cast: Magic Dart##>..###..#....#)... .##.#..##.)## ..#..O   ogre#....)..# .... #.#...##..# #..#...#.##..#...###.###....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing whI 1Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  The searing ray hits the ogre.wh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  The searing ray hits the ogre.  wh JThe ogre is severely wounded.wh" 3.Owh# %..wh% p=2.3 (1Ray wh- wh0 f _(Press . to maintain the ray.)wh(< .........  .........  ##........  #<........  #.O......#  #........#  #........#  ##.@......#  #......#...  ##.....# .  ##>..###..  #....#)... .##.  #..##.)## ..#..  #....)..# ....  #...##..# wh{7- wh78.........  .........  ##........  #<........  #.O......#  #........#  #........#  ##.@......#  #......#... wh8 ##.....# .  ##>..###..  #....#)...  #..##.)## ..#..  #....)..# ....  wh:#...##..# wh@G3whJwhDT^ ****wh4U _An ogre is nearby!The searing ray hits the ogre.whwhX..O.wh9/15 ---3+ whwhX _The ogre is almost dead.wh}< .........  .........  ##........  #<........  #........#  #.O......#  #........#  ##.@......#  #......#...  ##.....# .  ##>..###..  #....#)... .##.  #..##.)## ..#..  #....)..# ....  #...##..# whgH  .........  .........  ##........  #<........  #........#  #.O......#  #........#  ##.@......#  #......#...  ##.....# .  ##>..###..  #....#)...  #..##.)## ..#..  #....)..# ....  #...##..# - **** _An ogre is nearby!The searing ray hits the ogre.wh #...O8----4++ wh[  wh P_An ogre is nearby! wh % The searing ray hits the ogre. wh\ L_The ogre is almost dead. wh P_An ogre is nearby! wh % The searing ray hits the ogre. wh M_The ogre is almost dead.whi} .........  .........  ##........  #<........  #........#  #........#  #.O......#  wh~(##.@......#  #......#...  ##.....# .  ##>..###..  #....#)... .##.  #..##.)## ..#..  #....)..# ....  #...##..# wh .........  .........  ##........  #<........  #........#  #........#  #.O......#  ##.@......#  wh#......#...  ##.....# .  ##>..###..  #....#)...  #..##.)## ..#..  #....)..# ....  #...##..# wh:)3wh,whe;v _The ogre is almost dead. _An ogre is nearby!  The searing ray hits the ogre. _The ogre is almost dead. _An ogre is nearby!  The searing ray hits the ogre!wh>`****whD?)wh| ...)You kill the ogre!wh?q Magician8/16--7=5Magic Dart _You finish channelling your searing ray.  Your Spellcasting skill increases to level 6!whxwhm _Your Conjurations skill increases to level 6!wh 3wh whˤ wh $ _whN Bwh whP ,whǴ wh[ ,wh wh wh wh wh y9=wh ,wh wh ,wh whZ ,wh whi O=wh wh ,wh wh ,wh wh wh[ K10/16==wh wh2 ,wh wh ,wh whh ,whE wh :==wh wh2 wh* ,wh wh~ ,wh9 wh $ wh % F1=wh& wh- ,wh{/ wh2 wh3 whf4 whI7 ,whQ8 wh: wh-; 2=wh; whF> ,wh'? whA whAB G2==whD whG ,whzI whN ,whdQ whT whyT wh] |==wha ,wh f whi ,whm whr a3=whw why ,wh{ wh' ,whc whQ Bwh wh 9=wh whX ,wh wh ,wh wh( x4==wh Bwh ,wh wh ,wh wh wh :==wh wh ,wh wh a5=wh wh ,wh wh ,wh whd ,whV wh wh5 9=wh wh,whwhwhwhwh96wh)==whXwhwh1-..##.#<.#.# #.# #.)......# ##..# -148.3 (53.0)wh. #......#.##.....# .[##> #..##.)## ..#.. #....)..# .... #.#...##..# #..#...#.##..#...###.###.wh7wh?F-9.3 (54whGwhJI _Found a scale mail.whSwhTwhPWwh?_wh"d,wh@jwh==whV,whb  You see here a +0 scale mail.whwh _whOwhwh,whwhXwhBwh%whwh~,whrwh/wh ,wh!wh$whf+Bwh,wh0,wh3wh7whc;,wh=wh4@whFBwhIwhr`i..)..#..#.................... ................ ...............[ ................!....... .............#..@# 66.3 (17 wh2b.......##....#..## .......# #..##..## )......# #.......#.# .......####...........# ....#....###.....#..... ....##..[..........#### >..###......#...#.## ...#)...#..##...### whkwh,v,7.3 (18whPwhP _Found a robe and a dagger.wh<3whwhwh,wh wh*M.#### ..)#..#..wh+E[.......@.............#...##.....#....#..## ### .......# #..##..##.........wh],..[......#...#.##wh5718.0)whrC+9.3 (2whOLwhOR _t - a brown potionwhŒ3whwhjwh ,whwhwhuwhwhSwhQwhbBwh,whXwhBXwhKwhwh+whQwh,wh_wh`wh ,wh[whwh........................ ###.........................# #... ......................# ..... ................[.....# #.#... .....................## #####. ......#...##..........# #.. ##....#..###..###...#.... ... # #..##..##.##...### . ... # #.......#.###@## ... ####...........#.# ##.#wh###.....#....... ....Magic Dart[..........####...... .....#...#.## #.... ##. .#..##...### #............ #.. Y   ice beast (asleep) ##.# ...#.........# ##. #.......#..###.Y#.##........# #. ##..#...#...... ..........#####wh%079.3 (10.0)wh%--80.3 (11whb6wh9] _An ice beast comes into view.wh% ........................ ###... weavearden the Magician......................# #... Octopode of Dithmenos *..... ......................# ..... Health: 41/41 ======================== ................[.....# #.#... Magic: 15/16 ======================-- .....................## #####. AC: 1Str: 7 ......#...##..........##.. EV: 12Int: 22 ##....#..###..###...#.... ... SH: 0Dex: 10 whd# #..##..##.##...### . ... XL:  7 Next: 74% Place: Dungeon:5 # #.......#.###@##... Noise: ---------  Time: 5180.3 (0.0) ####...........#*###.# q) +2 rapier (elec) ..###.....#.....*..... Cast: Magic Dart .[..........####*..... .....#...#.## #*...##. .#..##...### #*........... #.. Y   ice beast ##..#.....# *..#.........# ##. #.......#..###.Y#.##........# #. ##..#...#...... #...........#####Casting: ha9mSearing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (asleep, 100% to hit)  The magic dart hits the ice beast.whwh |.....Y.whZ+1.3 (1whwhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (asleep, 100% to hit)  The magic dart hits the ice beast. _The ice beast is lightly wounded.wh  ........................ ###... weavearden the Magician......................# #... Octopode of Dithmenos *..... wh ......................# ..... Health: 41/41 ======================== ................[.....# #.#... Magic: 14/16 =====================--- .....................## #####. AC: 1Str: 7 ......#...##..........##.. EV: 12Int: 22 ##....#..###..###...#.... ... SH: 0Dex: 10 # #..##..##.##...### . ... XL:  7 Next: 74% Place: Dungeon:5 # #.......#.###@##... Noise: ---------  Time: 5181.3 (0.0) ####...........#*#wh< ##.# q) +2 rapier (elec) ..###.....#.....*..... Cast: Magic Dart .[..........####*..... .....#...#.## #*...##. .#..##...### #*........... #.. Y   ice beast ##..#.....# Y..#.........# ##. #.......#..###..#.##........# #. ##..#...#...... #...........#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewh Aim: an ice beast (lightly wounded, 100% to hit)  The magic dart hits the ice beast but does no damage.wh_ whNj u....Y.whk +2.3 (1whs whw onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (lightly wounded, 100% to hit)  The magic dart hits the ice beast but does no damage. _The ice beast is lightly wounded.whZ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whV4whwwh> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh    ......# .....# [.....# ............## .........# ###...#.... # #...### . # #@## #.# ... .[##...  #....  #Y....whZ X  ...#... .#.##...  whK ,   ......# .....# [.....# ............## .........# ###...#....  #...### .  #@## #.# ... [##...  #....  #Y....  ...#... .#.##...  wh( wh a _An ice beast is nearby!wh wh <Y.wh -3 _wh wh wh ........................ ###... weavearden the Magician......................# #... Octopode of Dithmenos *..... ......................# ..... Health: 41/41 ======================== ................[.....# #.#... Magic: 13/16 ===================----- .....................## #####. AC: 1Str: 7 ......#...##..........##.. EV: 12Int: 22 ##....#..###..###...#.... ... SH: 0Dex: 10 # #..##..##.##...### . ... XL:  7 Next: 74% Place: Dungeon:5 # #.......#.###@#wh%[34m#... Noise: ---------  Time: 5183.3 (0.0) ####...........#*###.# q) +2 rapier (elec) ..###.....#.....*..... Cast: Magic Dart .[..........####*..... .....#...#.## #Y...##. .#..##...### #............ #.. Y   ice beast ##..#.....# ...#.........# ##. #.......#..###..#.##........# #. ##..#...#...... #...........#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (lightly wounded, 100% to hit)  The magic dart hits the ice beast.wh_whgf..Y.wh-i+4.3 (1whowhpr   Confirm with . or Enter, or press ? or * to list all spells.ing: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewh;sAim: an ice beast (lightly wounded, 100% to hit)  The magic dart hits the ice beast. _The ice beast is moderately wounded.wh % ........................ ###... weavearden the Magician......................# #... Octopode of Dithmenos *..... ......................# ..... Health: 41/41 ======================== ................[.....# #.#... Magic: 11/16 ================-------- .....................## #####. AC: 1Str: 7 ......#...##..........##.. EV: 12Int: 22 ##....#..###..###...#.... ... SH: 0Dex: 10 wh # #..##..##.##...### . ... XL:  7 Next: 74% Place: Dungeon:5 # #.......#.###@##... Noise: ---------  Time: 5184.3 (0.0) ####...........#*###.# q) +2 rapier (elec) ..###.....#.....*..... Cast: Magic Dart .[..........####*..... .....#...#.## #*...##. .#..##...### #............ #.. Y   ice beast ##..#.....# ...#.........# ##. #.......#..###..#.##........# #. ##..#...#...... #...........#####Casting: Magic wh Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 81% to hit)  The searing ray hits the ice beast.whK)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (moderately wounded, 81% to hit)  The searing ray hits the ice beast.  The ice beast is moderately wounded.whf.Y..whp=5.3 (1Ray wh| _(Press . to maintain the ray.)wh   ......# .....# [.....# ............## .........# ###...#.... # #...### . # #@## #.# .Y. .[##...  #....  #.....  ...#... .#.##...  whp   ......# .....# [.....# ............## .........# ###...#....  #...### .  #@## #.# .Y. [whI##...  #....  #.....  ...#... .#.##...  wh whѓwhqwhr **** _An ice beast is nearby!The searing ray hits the ice beast.wh wh)PY...wh6*0--6+ wh0wh4a _The ice beast is heavily wounded.wh    ......# .....# [.....# ............## .........# ###...#.... # #...### . # #@## #Y# ... .[##...  #....  #.....  ...#... .#.##...  wh    ......# .....# [.....# ............## .........# ###...#....  #...### .  #@## #Y# ... [##...  #....  #.....  ...#... .#.##...  wh wh 7-wh wh **** _An ice beast is nearby!The searing ray hits the ice beast.wh= Y...  The ice beast is heavily wounded.wh> 33------=7++ wh@F whI H _The ice beast hits you. The ice beast freezes you!wh    ......# .....# [.....# ............## .........# ###...#.... # #...### . # #@## #Y# ... .[##...  #.... wh f #.....  ...#... .#.##...  whN   ......# .....# [.....# ............## .........# ###...#....  #...### .  #@## #Y# ... [##...  #....  #.....  ...#... .#.##...  whQwhYK *whZ*** _An ice beast is nearby!The searing ray hits the ice beast.whx Y...  The ice beast is severely wounded.You finish channelling your searing ray.whe9/16 --8whwhL wh!H_The ice beast barely misses you.whh ........................ ###... weavearden the Magician  ......................# #... Octopode of Dithmenos *..... ......................# ..... Health: 33/41 ===================----- ................[.....# #.#... Magic: 7/16==========-------------- wh.....................## #####. AC: 1Str: 7 ......#...##..........# #.. EV: 12Int: 22 ##....#..###..###...#.... ... SH: 0Dex: 10 # #..##..##.##...### . ... XL:  7 Next: 74% Place: Dungeon:5 # #.......#.###@## ... Noise: =--------  Time: 5188.3 (0.0) ####...........#Y# ##.# q) +2 rapier (elec) ..###.....#....... .... Cast: Magic Dart whih.[..........####... ... .....#...#.## #.... ##. .#..##...### #............ #.. Y   ice beast ##..#.....# ...#.........# ##. #.......#..###..#.##........# #. ##..#...#...... #...........#####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewhAim: an ice beast (severely wounded, 81% to hit)  The searing ray hits the ice beast.wh   ......# .....# [.....# ....## .........# wh]   .   *# *. [*..  #*...  #.....  ...#...  whO.#.##...    wh8?....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (severely wounded, 81% to hit)  The searing ray hits the ice beast.  You kill the ice beast!wh84969.3 (1Magic DartRay wh| _(Press . to maintain the ray.)wh wh wh wh$ K  You stop channelling your searing ray.wh E _wh wh= wh:wh^,whwhIwh{5=8==whV wh ,wh0wh,wh/wh,wh#wh wh6====whxwhg ,wh"wh$,wh%wh)whs*7=9=wh!,wh:2,whI3wh6,wh;Xwh>wh?g8==whAwhD,wh#FwhHwh'IwhIwhLwhDMR10/16==wh NwhPPwhPU9=whRwhg==40=1=wh)kBwhm,whnwhp91whq[==whtwht9=whuwh-yBwhBwh =2==wh֕whf,whTwh؛P==whwh2,wh*wh,whwhwh,K3=wh%wh,whwhs,whwh۰,whwh#wh̴9=wh׵whs,whwh]x4==whewhwhbwhY,whwh,whwhlP==wh-wh,whBwh_,whnwhwhvD5=whwh,whwhc,whwh",wh`whwh O=wh+Bwh6whwhwhb6==whwhywh,wh-whwhK ,wh whwh,whewhwhd,.[.....# #.#. ....## ######...##....# # # #....#..###..###...#.... ...#  #..##..##.##...### ... ...  #.......#.###.## .... ..#...........#.## ..... ##.## .###.....#.......#.<.... .. [...###.@....... .-250.3 (61.0) ....#...#.## #.......... #..##...### #............ # #..#.....# ...#.........# ##.#..#..###..#.##........# #. #..#...#.......#...........##### #.##.....#...#............ .##.....##..wh..#.......#.... ......# ..###..wh?5wh?c==-1.3 (62whmwh; _Found an escape hatch in the ceiling.whU3whwhʥwh©whwh,whR,whwhowhP,whĻwh\wh,wh whwhwhTwh;wh..... .......##.......... ###..................# #..... .................# .......... ...........[.....# #.#.... ..........## ######.. .#...##..........###.### #.........###..###...#........ ...# .##..##.##...#### ......#.###.##......... ..........#.##..###.## .....#.......#.<.......#.........###............. .......#.## #............. ##...#...### #............# ## #...#.........# ##.###..###..#.### #....<.wh16.3 (5.0)wh+7.3 (6whwhE 4 _u - a wand of quicksilver (10)wh3whwhwh,whU,wh,whwh whs,whmwh%wh ,wh wh whX,whwhwhP,whswhwh,whwh?wh",wh5$wh)wh&,,wh-wh.wh1,wh2wh/5whh7,wh68wh:wh>,wh?whAwhD,whEwhGwh^J,wh}KwhTwhKl ####  .....S..... ##..#  #.........## ...#  ..........# ##..#  #........###...#### ## #.........##....#.##.# #.........##... #....#<... ...####.# #....@....#.##†##..####.........##...#.....#........#........##...##Magic Dart............#####.....#..###........#.#.###........#.# ..............##.#............#.# S   adder (asleep) ........[.....##...#.#............####.######whn.........##..........###.###.#.........#whЅ071.3 (14.0)wh],2.3 (15whÛwhhY _An adder comes into view.whjp####weavearden the Magician.....S..... ##..#Octopode of Dithmenos *.....#....*....## ...#Health: 41/41 ========================.....*....# ##..#Magic: 15/16 ======================--#...*....###...#### ## AC: 1Str: 7#...*.....##....#.##.# EV: 12Int: 22#....*....##.......... SH: 0Dex: 10#....*.......#<....... XL:  7 Next: 96% Place: Dungeon:5 whlr...####.# #....@....#.##†......# Noise: ---------  Time: 5272.3 (0.0) .....#..####.........##...#.....# q) +2 rapier (elec) .................#........##...## Cast: Magic Dart .................#####.....#..### ...............#.#.###........#.# ..............##.#............#.# S   adder ........[.....##...#.#........... .............####.######......... ..##..........###.###.#.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.whEwht..S.....wh+3.3 (1whwhg  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded. _The adder hisses angrily.wh ####  weavearden the Magician ........... ##..#  Octopode of Dithmenos *..... #.....S...## ...#  Health: 41/41 ======================== ..........# ##..#  Magic: 14/16 =====================--- #........###...#### ## AC: 1Str: 7 #.........##....#.##.# EV: 12Int: 22 #.........##.......... SH: 0Dex: 10 wh~#............#<....... XL:  7 Next: 96% Place: Dungeon:5 ...####.# #....@....#.##†......# Noise: ---------  Time: 5273.3 (0.0) .....#..####.........##...#.....# q) +2 rapier (elec) .................#........##...## Cast: Magic Dart .................#####.....#..### ...............#.#.###........#.# ..............##.#............#.# S   adder ........[.....##...#.#........... .............####.######......... ..##..........###.###.#.........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: whXan adder (heavily wounded, 100% to hit)  The magic dart hits the adder!whm$ ####   ##..#  †...## ...#  .....*....# ##..#  #...*  #....* #....* #....*< †[ . wh\=.....wh. .......##. . #.# #...#...... ....#..##...#... .##... ......#.....###.....# #...................# ###...##.....†...##  ...........# ##.939.0) ........###........###.. ### #.........##.. # #.........##..whL ..####. #.....  .####.# #.........#.#  ..)........#..####..##  ................#  ..............#####...wh wh,4.3 (20wh9whԚonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a ring mail. Found a stone staircase leading down.whѳ3wh0whùwhM,whZwhkXwhwh,whwhwhu,whwh4wh@h. ... [## ........# ... >. .......##. #..##.###...#...... ..#..##...#... .##.....#.....###.....##.....................# wh%Q.. ##@..##.....†...##  ....#.........#  #.........###..##Magic Dart ###......## #...# #......# #. #..####.# #.......... h   hound (asleep) ...####.# #...#  ..)........#..####...wh_#  ...#....wh18.3 (4.0)wh+9.3 (5whwhX _A hound comes into view.wh[2weavearden the Magicianh.Octopode of Dithmenos *......*. [## ........#Health: 41/41 ========================..*. >. .......##. #Magic: 15/16 ======================--wh+]...*##.###...#...... .. AC: 1Str: 7....*#..##...#... .##... EV: 12Int: 22.....*...#.....###.....# SH: 0Dex: 10#.....*...............# XL:  7 Next: 99% Place: Dungeon:5.. ##@..##.....†...## Noise: ---------  Time: 5299.3 (0.0)....#................# q) +2 rapier (elec)#.........###........## Cast: Magic Dart###......## #.........##h]5m......# #.........##..####.# #.......... h   hound.........####.# #.........#..)........#..####.........#........................#....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.whi,wh:n..h....wh5=300.3 (1whwh  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded. _The hound barks!wh4:weavearden the Magician..Octopode of Dithmenos *........ [## ........#Health: 41/41 ========================..h. >. .......##. #Magic: 14/16 =====================---...*##.###...#...... .. AC: 1Str: 7wh5....*#..##...#... .##... EV: 12Int: 22.....*...#.....###.....# SH: 0Dex: 10#.....*...............# XL:  7 Next: 99% Place: Dungeon:5.. ##@..##.....†...## Noise: =--------  Time: 5300.3 (0.0)....#................# q) +2 rapier (elec)#.........###........## Cast: Magic Dart###......## #.........##......# #.........##..####.# #.......... h  h 7w40m hound.........####.# #.........#..)........#..####.........#........................#....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound!wh.h...1.3 (1whwhMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound! _The hound is severely wounded.whwh 7  weavearden the Magician .. Octopode of Dithmenos *..... ... [## ........#  Health: 41/41 ======================== wh .... >. .......##. #  Magic: 13/16 ===================----- ...h##.###...#...... ..  AC: 1Str: 7 .....#..##...#... .##... EV: 12Int: 22 .........#.....###.....# SH: 0Dex: 10 #.....................#  XL:  7 Next: 99% Place: Dungeon:5 .. ##@..##.....†...##  Noise: =--------  Time: 5301.3 (0.0) ....#................#  q) +2 rapier (elec) #.........###........## Cast: whr [40mMagic Dart ###......## #.........# #......# #.........# #..####.# #.......... h   hound .........####.# #.........# ..)........#..####.........#  ........................#....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.wh  .. ... [##   .... >.  #  ...† ..  ....*  .....* *  .. †...##     wh$ ?        ..)    whh 4...whr weavearden the Magician..Octopode of Dithmenos *........ [## ........#Health: 41/41 ========================.... >. .......##. #Magic: 13/16 ===================-----...†##.###...#...... .. AC: 1Str: 7wh\s .....#..##...#... .##... EV: 12Int: 22.........#.....###.....# SH: 0Dex: 10#.....................# XL:  7 Next: 106% Place: Dungeon:5.. ##@..##.....†...## Noise: =--------  Time: 5302.3 (1.0)....#................# q) +2 rapier (elec)#.........###........## Cast: Magic Dart###......## #.........##......# #.........##..####.# #.......... .........####.# #.........# hs 6;6H..)........#..####.........# ........................#.... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.whu  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound. whu h_You kill the hound!You have reached level 8!wh~ /  --more--whwM 6/467-8 3% Magic DartwhT whU  whV _wh4V whlwhܸwh;wh1wh: _wh wh/whswh,whwhwhwh&D4=whwh,whwhcBwhwhwhwhwhj#=whwhwhX,whwhwhL5==whwh,whwh{whwhwh,wh#whwh:==whpwhwhwhwh,whwhwh56=whwhwhY ,wh whBwhEwhfwhwh>whn9=whSwh,whwh! ,whA!wh$L7==wh"%whR&wh*whq-wh-whK/wh2wh4,wh5wh/:wh^=wh=wh>whAwhDP==whJ,whL,wh+NwhVa  You see here a hound corpse.whn' #... ....O #... ....  #...###...  #........  +....... .  # # ...  #....[###  #....@>.# .......##. #whn8-####...†##.###...#...............#..##...#... Magic Dart.............#.....###......##..........wh o..# #....###...##.....†wh1oO   ogre (asleep) #......#......whRod #.##.........###whro\. ... ###whoL## #.......whp031.3 (29.0)wh)F-2.3 (30wh.whڬ _An ogre comes into view. It is wielding a +0 giant spiked club.whCQ Zweavearden the Magician#... ....OOctopode of Dithmenos *.....#... ...*Health: 46/46 ========================#...###..*Magic: 16/17 ======================--#.......*AC: 1Str: 7+......* .EV: 12Int: 22#.....* # ...SH: 0Dex: 10#....*##.........#XL:  8 Next:  3% Place: Dungeon:5#....@>.# .......##. # Noise: ---------  Time: 5332.3 (0.0)whQ ####...†##.###...#...... q) +2 rapier (elec).........#..##...#... .## Cast: Magic Dart.............#.....###......##....................whQ M.# #....###...##.....†... O   ogre#......#...............#.##.........###.......... ###......## #.......whR Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewhHR Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The magic dart hits the ogre.  The ogre is lightly wounded.wh} wh ......[wh g=3.3 (1Magic Dartwhy wh   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The magic dart hits the ogre.ogre is lightly wounded. _shouts!wh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh۹whwhwh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh6wh>whwhU  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)whonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whϬ  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whxwhwhwh  Casting: Magic Dart (safe; 1% risk of failurewhщV)onfirm with . or Enter, or press ? or * to list all spells. wh,_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)wh?onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh]i #... ..... #... ....O #...###..... #.. +.. . #......## ... #....[##.# #...@.>.# .##. wh] ####...†##.###...#...... ...#..##...#... . ......#.....### ...##......... .# #....###...##.....†O   ogre #......#... #.##.........###wh] ... ###......## #wh:awhcwhlW.OW   phantom (wandering)wh/mwho@-4Magic Dartwh |wh~Ronfirm with . or Enter, or press ? or * to list all spells. wh ,_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)whAonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) whbO_A phantom comes into view.whZYweavearden the Magician#... ....WOctopode of Dithmenos *.....#... .....Health: 46/46 ========================#...###...O.Magic: 15/17 =====================---#........*AC: 1Str: 7+......** .EV: 12Int: 22#.....*## ...SH: 0Dex: 10wh#....*##.........#XL:  8 Next:  3% Place: Dungeon:5#...@.>.# .......##. Noise: ---------  Time: 5334.3 (0.0)####...†##.###...#...... q) +2 rapier (elec)wh'.........#..##...#... .# Cast: Magic Dart.............#.....###.....##....................# #....###...##.....†.. O   ogre#......#.............. W   phantom (wandering)#.##.........###......whN... ###......## #......Casting: Magic Dart (safe; 1% risk of failure)  whyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewhAim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit)  The magic dart hits the ogre.whu,wh.W.O...[Wwh3=5.3 (1whwh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit)  The magic dart hits the ogre. _The ogre is moderately wounded.wh 3weavearden the Magician#... .....Octopode of Dithmenos *.....#... ...W.Health: 46/46 ========================#...###.....Magic: 14/17 ===================-----#........OAC: 1Str: 7+......** .EV: 12Int: 22#.....*## ...SH: 0Dex: 10whv =#....*##.........#XL:  8 Next:  3% Place: Dungeon:5#...@.>.# .......##. Noise: =--------  Time: 5335.3 (0.0)####...†##.###...#...... q) +2 rapier (elec).........#..##...#... .# Cast: Magic Dart.............#.....###.....##...................wh -.# #....###...##.....†.. O   ogre#......#.............. W   phantomwhܵ #.##.........###......... ###......## #......wh Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewhB Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit)The magic dart hits the ogre but does no damage.wh: ,wheC .WO....[whD +6.3 (1whL wh=O Oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit)The magic dart hits the ogre but does no damage. _The ogre is moderately wounded.whQ Sweavearden the Magician#... .....Octopode of Dithmenos *.....#... .....Health: 46/46 ========================#...###..W..Magic: 13/17 ==================------#.......O.AC: 1Str: 7+......*. .EV: 12Int: 22#.....*## ...SH: 0Dex: 10wh #....*##.........#XL:  8 Next:  3% Place: Dungeon:5#...@.>.# .......##. Noise: =--------  Time: 5336.3 (0.0)####...†##.###...#...... q) +2 rapier (elec)whф 4.........#..##...#... .# Cast: Magic Dart.............#.....###.....##...................wh -.# #....###...##.....†.. O   ogre#......#.............. W   phantomwh #.##.........###......... ###......## #......whA Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whp Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewh Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit)The magic dart hits the ogre.wh ,wh .WO.[whH 3-7.3 (1wh wh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit)The magic dart hits the ogre. wh Q_The ogre is heavily wounded.wh Mweavearden the Magician#... .....Octopode of Dithmenos *.....#... .....Health: 46/46 ========================#...###.....Magic: 12/17 ================--------#.......W.AC: 1Str: 7+......O. .EV: 12Int: 22#.....*## ...SH: 0Dex: 10#....*##.........#XL:  8 Next:  3% Place: Dungeon:5#...@.>.# .......##. Noise: ---------  Time: 5337.3 (0.0)####...†##.###...#...... q) +2 rapier (elec).........#..##...#... .# Cast: Magic Dart.............#.....###..hMm...##....................# #....###...##.....†.. O   ogre#......#.............. W   phantom#.##.........###......... ###......## #......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 100% to hit)  The magic dart hits the ogre.wh,wh{..WO[wh1d3===8.3 (1whwh0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 100% to hit)  The magic dart hits the ogre. whnQ_The ogre is heavily wounded.wh weavearden the Magician#... .....Octopode of Dithmenos *.....#... .....Health: 46/46 ========================#...###.....Magic: 11/17 ===============---------#.......*.AC: 1Str: 7+......*W .EV: 12Int: 22#.....*## ...SH: 0Dex: 10#....*##.........#XL:  8 Next:  3% Place: Dungeon:5#...@.>.# .......##. Noise: =--------  Time: 5338.3 (0.0)wh” z####...†##.###...#...... q) +2 rapier (elec).........#..##...#... .# Cast: Magic Dart.............#.....###.....##....................# #....###...##.....†.. O   ogre#......#.............. W   phantom#.##.........###......... ###......## #......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  whY Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 91% to hit)  The searing ray hits the ogre!whd Jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 91% to hit)  The searing ray hits the ogre!  The ogre is almost dead.wh$ }.W..Owh& h9.3 (1Ray wh . wh0 f _(Press . to maintain the ray.)wh9 #... .....  #... .....  #...###.....  #.........  +......W. .  #......## ...  #....O##....  #...@.>.#   ####...†##.# .........  .......... ...##...... .# #....###.† #......#... #.##........ ...  wh=%A #... .....  #... .....  #...###.....  #.........  +......W. .  #......## ...  #....O##....  #...@.>.#   ####...†##.# .........  .......... ...##...... .# #....###.† #......#... #.##........ ...  wh.whY/wh7wh]D _There are monsters nearby!The searing ray hits the ogre!whL! ****W   phantom  You kill the ogre!whjwh e..W)wh@0/18--140+ whwhJ _The searing ray hits the phantom but does no damage.wh^ % #... .....  #... .....  #...###.....  #.........  +........ .  #.....W## ...  #....)##....  #...@.>.#   ####...†##.# .........  .......... ...##...... .# #....###.† #......#... #.##........ ...  wh 5 #... .....  #... .....  #...###.....  #.........  +........ .  #.....W## ...  #....)##....  #...@.>.#   ####...†##.# .........  .......... ...##...... .# #....###.† #......#... #.##........ ...  wh wh wh whm **** _A phantom is nearby!The searing ray hits the phantom.wh whh [...WwhU 9/18 ----1++ whާ whV 5 _The phantom is lightly damaged.wh1 #... .....  #... .....  #...###.....  #.........  +........ .  #......## ...  #....W##....  #...@.>.#   ####...†##.# .........  .......... ...##...... .# #....###.†wh12` #......#... #.##........ ...  wh #... .....  #... .....  #...###.....  #.........  +........ .  #......## ...  #....W##....  #...@.>.#   ####...†##.#whM9 .........  .......... ...##...... .# #....###.† #......#... #.##........ ...  whwh7-whwh' **** _A phantom is nearby!The searing ray hits the phantom.whcx ...WThe phantom is moderately damaged.You finish channelling your searing ray.whGzz8---=2whtwh*> _The phantom hits you but does no damage.wh Vweavearden the Magician#... .....Octopode of Dithmenos *.....#... .....Health: 46/46 ========================#...###.....Magic: 6/18========----------------#.......*.AC: 1Str: 7+......*. .EV: 12Int: 22#.....*## ...SH: 0Dex: 10#....*##.........#XL:  8 Next: 13% Place: Dungeon:5wh #...@.>.# .......##. Noise: =--------  Time: 5342.3 (0.0)####...†##.###...#...... q) +2 rapier (elec).........#..##...#... .# Cast: Magic Dart.............#.....###.....##....................# #....###...##.....†.. W   phantom#......#..............#.##.........###......... ###......## #......wh Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewh Aim: a phantom (moderately damaged, 73% to hit)  The searing ray hits the phantom.wh͔ Aim  Press: ? - help, Shift-Dir - straight line: a phantom (moderately damaged, 73% to hit)  The searing ray hits the phantom.  The phantom is moderately damaged.  (Press . to maintain the ray.)wh  #... ..... #... ..... #...###..... #.. +.. . #......## ... #....§##.# #....@>.# .##. #####...W##.###...#...... ..#..##...#... .#......#.....###....##...........# #....###...##.....†.#......#....wh #.##.........###.... ###......## #.The phantom hits you. The phantom blinks! You blink.wh wh Z4--3.3 (1wh whDz < _You stop channelling your searing ray.whQ5 #... .....  #... .....  #...###.....  #.........  +........ .  #......## ...  #....§##.........#  #....@>.#   ####...W##.#  .........#..#  .............# ...##.......... .# #....##.....† #..... #.##.. ...  wh #... .....  #... .....  #...###.....  #.........  +........ .  #......## ...  #....§##.........#  #....@>.#   ####...W##.#  .........#..# wh:_ .............# ...##.......... .# #....##.....† #..... #.##.. ...  whwhwh#wh\ t _A phantom is nearby!wh2.-4whbwh|#U _The phantom closely misses you.whRweavearden the Magician#... .....Octopode of Dithmenos *.....#... .....Health: 44/46 ======================--#...###.....Magic: 4/18=====-------------------#.........AC: 1Str: 7+........ .EV: 12Int: 22#......## ...SH: 0Dex: 10#....§##.........#XL:  8 Next: 13% Place: Dungeon:5#....@>.# .......##. # Noise: ---------  Time: 5344.3 (0.0)####...*##.###...#...... q) +2 rapier (elec)wht......*..#..##...#... .## Cast: Magic Dart.....*.......#.....###......##.....................# #....###...##.....†... W   phantom#......#...............#.##.........###.......... ###......## #.......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)  The searing ray hits the phantom!whQYAim  Press: ? - help, Shift-Dir - straight line: a phantom (moderately damaged, 73% to hit)  The searing ray hits the phantom!  The phantom is severely damaged.  (Press . to maintain the ray.)wh$b  ...... ####...... ##.......## #.... ......... #........... #....# .....  #W@.###.....  #.........  +......... .  #......##.... #....§##.# #.....>.# .......## ####...§##.###...# .........#..##...#... .......#.....###The phantom hits you. The phantom blinks! You blink.whlK)§whli5==5.3 (1whswhw< _You stop channelling your searing ray.wh9L weavearden the Magician......Octopode of Dithmenos *.....####......Health: 44/46 ======================--##.......##Magic: 3/18====--------------------#..........AC: 1Str: 7..........EV: 12Int: 22#...........SH: 0Dex: 10#....# .....XL:  8 Next: 13% Place: Dungeon:5#*@.###.....Noise: =--------  Time: 5345.3 (0.0)#.........q) +2 rapier (elec)+......... .Cast: Magic Dart#......##....#....)##.........#whEM #....§>.# .......## W   phantom####...§##.###...#.............#..##...#................#.....###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 73% to hit)  The searing ray hits the phantom.whJ W†Aim  Press: ? - help, Shift-Dir - straight line: a phantom (severely damaged, 73% to hit)  The searing ray hits the phantom.  The phantom is almost destroyed.  (Press . to maintain the ray.)wh 0--6.3 (1Ray  _The phantom hits you.whv .  You completely miss the phantom.The phantom is almost destroyed.whdx77.5 (1.2whO~wh;| _You stop channelling your searing ray. The phantom closely misses you.wh۴  weavearden the Magician ......  Octopode of Dithmenos *..... ####......  Health: 40/46 ====================---- ##.......##  Magic: 1/18=----------------------- #..........  AC: 1Str: 7 ..........  EV: 12Int: 22 #...........  SH: 0Dex: 10 #....# .....  XL:  8 Next: 13% Place: Dungeon:5 #W@.###.....  Noise: =--------  Time: 5347.5 (0.0) #.........  q) +2 rapier (elec) +......... .  Cast: Magic Dart whR#......##....  #....)##.........#  #.....>.# .......## W   phantom ####...†##.###...#.... .........#..##...#...  .............#.....###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 73% to hit)  The searing ray hits the phantom.whD ......  ####......  ##.......##  ...  ...  .....   .....  #*  ...  ... . wh ##. # #.....>.#  ####...†##. wh .........#..   whSH%.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (almost destroyed, 73% to hit)  The searing ray hits the phantom.  You destroy the phantom!whU1=228.5 (1Magic DartRay wh\wh^f _(Press . to maintain the ray.)wh3whswhK  You stop channelling your searing ray.whI/ _whwh2=whQwh_k2=whwh,whwh,whCwh O=wh wh93wh!(=whUwhv3==wh@wh^@whAwhsEk4=whFwh`K,wh)MwhOwh%P:==whzQwhU,whOVwhZ]5=4wh\Z(=wh[whp_,wh`whDc,wh@dwhi,whkwh ##           wh> **...  **.## wh?:    wh.#........##.##.....####...†##.###...#..........#....#..##...#.....##...##....#.....###.....###...##whU........####530.5 (48.0) .# ##...##.....÷...## . #......#................# ## #.##..###........###.  ... ##### #.........##. #. ## #.........##.  #..####.# #............ .####.# #.........#.# ..)#..####.........##. whuwhwh&T _Key pressed, stopping explore.wh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh߉whfwh<whx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh 3whwhwhwh: _whwh,whwhUwh,whwhNwhv,whwh7wh#,whMwhwh,whbwhwho,whwhwh,whwhwh #..##...#.... .......#..... ...##................. wh#>.###....###...##.....÷ #......#............ # #.##.........###... .... ###......## #.... #.#####......# #.... ..#...@#..####.# #.... ...........####.# #... ....)........#..####....Magic Dart ..........whV| O.......... wh-...........# O   ogre (asleep) ........................##  ..wh.............[.....## ##...........wh"#wh 8.5 (8.0)  An ogre comes into view. It is wielding a +0 giant club.wh'm.OOwhf:G9.5 (9 wh+; _The ogre shouts!wh9/.........#..##...#.... weavearden the Magician.............#.....### Octopode of Dithmenos *........##................. Health: 46/46 ========================.###....###...##.....÷ Magic: 17/18 ======================--wh/o#......#............ AC: 1Str: 7# #.##.........###.... EV: 12Int: 22.... ###......## #.... SH: 0Dex: 10#.#####......# #.... XL:  8 Next: 23% Place: Dungeon:5wh0..#...@#..####.# #.... Noise: ---------  Time: 5539.5 (0.0).....**....####.# #.... q) +2 rapier (elec)....*........#..####.... Cast: Magic Dart..**.....................O......................wh@0.......................# O   ogre ...............................##wh0R........................[.....## ##............................###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh0Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (100% to hit)  wh0The magic dart hits the ogre.whwh..)...Owh0,40.5 (1whwh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (100% to hit)  The magic dart hits the ogre. _The ogre is moderately wounded.whf  . .÷ . # . .... ###..  #.#####.  ..#...@#..  ...........####.#  ....)........# ............... ..O............ ..............................  ................[wh׺  . .÷ . # . .... ###..  #.#####.wh C  ..#...@#..  ...........####.#  ....)........# ............... ..O............ ..............................  ................[wh wh wh wh$ \ _An ogre is nearby!whs .........#..##...#.... weavearden the Magician.............#.....### Octopode of Dithmenos *........##................. Health: 46/46 ========================.###....###...##.....÷ Magic: 16/18 =====================---#......#............ AC: 1Str: 7# #.##.........###.... EV: 12wh Int: 22.... ###......## #.... SH: 0Dex: 10#.#####......# #.... XL:  8 Next: 23% Place: Dungeon:5..#...@#..####.# #.... Noise: ---------  Time: 5540.5 (0.0)......*....####.# #.... q) +2 rapier (elec)....**.......#..####.... Cast: Magic Dartwh! u...*......................O............................................# O   ogre whB! ...............................##........................[.....## wh! j##............................###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre but does no damage.wh wh .).O.wh +1.5 (1wh wh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre but does no damage. _The ogre is moderately wounded.wh .........#..##...#.... weavearden the Magician.............#.....### Octopode of Dithmenos *........##................. Health: 46/46 ========================.###....###...##.....÷ Magic: 15/18 ====================----#......#............ AC: 1Str: 7# #.##.........###.... EV: 12Int: 22.... ###......## #.... SH: 0Dex: 10#.#####......# #.... XL:  8 Next: 23% Place: Dungeon:5wh ..#...@#..####.# #.... Noise: ---------  Time: 5541.5 (0.0).....**....####.# #.... q) +2 rapier (elec)....*........#..####.... Cast: Magic Dart...O...................................................................# O   ogre ...............................##........................[.....## ##............................###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh6!_Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre.wh9whŪz..).OwhX3=2.5 (1whdzwhc2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre. _The ogre is moderately wounded.whuQ . .whU÷ . # . .... ###..  wh#.#####.  wh,..#...@#.. wh  ...........####.# wh! ....)........# wh6/....O.......... whV2............... ...............whlL...............  ................[wh`8 . .÷ . # . .... ###..  #.#####.  ..#...@#..  ...........####.#  ....)........# ....O.......... ............... ..............................  ................[whawhPcwhkwhn\ _An ogre is nearby!wh_P.........#..##...#.... weavearden the Magician.............#.....### Octopode of Dithmenos *........##................. Health: 46/46 ========================.###....###...##.....÷ Magic: 14/18 ==================------#......#............ AC: 1Str: 7# #.##.........###.... EV: 12Int: 22.... ###......## #.... SH: 0Dex: 10wh Q#.#####......# #.... XL:  8 Next: 23% Place: Dungeon:5..#...@#..####.# #.... Noise: =--------  Time: 5542.5 (0.0)......*....####.# #.... q) +2 rapier (elec)....)*.......#..####.... Cast: Magic Dart....O..................................................................# O   ogre ...............................##whIQ........................[.....## ##............................###Casting: Magic Dart (safe; 1% risk of failure)  whQConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre but does no damage.whwhW.O.wh+3.5 (1whkwhzMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  whThe magic dart hits the ogre but does no damage. _The ogre is moderately wounded.whKzI . whz].÷ . # . .... ###..  whz>#.#####.  ..#...@#..wh{-  ...........####.#  wh${I....)O.......# ............... whH{G............... .............................. whk{7 ................[wh . .÷ . # . .... ###..  #.#####. whZ ..#...@#..  ...........####.#  ....)O.......# ............... ............... .............................. whK ................[whbwh[wh#wh&\ _An ogre is nearby!whd.........#..##...#.... weavearden the Magician.............#.....### Octopode of Dithmenos *........##................. Health: 46/46 ========================whe.###....###...##.....÷ Magic: 13/18 =================-------#......#............ AC: 1Str: 7# #.##.........###.... EV: 12Int: 22.... ###......## #.... SH: 0Dex: 10whe9#.#####......# #.... XL:  8 Next: 23% Place: Dungeon:5..#...@#..####.# #.... Noise: =--------  Time: 5543.5 (0.0)......*....####.# #.... q) +2 rapier (elec)....)O.......#..####.... Cast: Magic Dart........................wheq...............................................# O   ogre ...............................##whe........................[.....## ##............................###wh fCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh3fAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewhVfAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre.whwhAO.wh3-4.5 (1whwhqMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  The magic dart hits the ogre. _The ogre is heavily wounded.wh .........#..##...#.... weavearden the Magician.............#.....### Octopode of Dithmenos *........##................. Health: 46/46 ========================.###....###...##.....÷ Magic: 11/18 ==============----------#......#............ AC: 1Str: 7# #.##.........###.... EV: 12Int: 22.... ###......## #.... SH: 0Dex: 10#.#####......# #.... XL:  8 Next: 23% Place: Dungeon:5wh ..#...@#..####.# #.... Noise: ---------  Time: 5544.5 (0.0)......*....####.# #.... q) +2 rapier (elec)....)*.......#..####.... Cast: Magic Dart....*......................*...........................................# O   ogre ...............................##........................[.....## ##............................###Casting: Magic Dart (safe; 1% risk of failure)  wh, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewhZ Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  The searing ray hits the ogre!wh GO...  Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  The searing ray hits the ogre!  The ogre is severely wounded.  (Press . to maintain the ray.)wh p=5.5 (1Ray wh wh  wh L_The ogre closely misses you.wh5 wh:. .÷ . # . .... ###..  #.#####.  ..#...@#.. wh ......O....####.#  ....)........# ............... ...............whh ..............................  ................[whq8 . .÷ . # . .... ###..  #.#####.  ..#...@#..  ......O....####.#  ....)........# ............... ............... ..............................  ................[whYwhwhwh **** _An ogre is nearby!The searing ray hits the ogre.wh QO...wh a6+ wh$ wh& X _The ogre is almost dead.wh) 5 wh . .÷ . # . .... ###..  #.#####. wh  ..#...@#..  ......O....####.#  ....)........# ............... ............... wh M..............................  ................[wh? wh  . .÷ . # . .... ###..  #.#####.  ..#...@#..  ......O....####.#  ....)........# ............... ............... wh w..............................  ................[wh wh whG wh} _An ogre is nearby!The searing ray hits the ogre!whl ****whC Q)...wh*Q 0-37Magic Dart++ whQ P_You kill the ogre!wh\  _Your Spellcasting skill increases to level 7!wh=O"  You stop channelling your searing ray. _wh_S,whSwhMWM-whxXwhl[c1=wh\wh_,wh.awhfd,whewhh,whUjwh6nO=whowhr,whAtwhRx;2whx)==wh4zwh },whR~wh7,wh҂wh,wh؈whxP==whݎwhwh.......-..Magic Dartwhao   orc (wandering)owhҧ0625.0)whF-3.5 (16whwhٸx _An orc comes into view. It is wielding a +0 short sword.whR.........#..##...#.... weavearden the Magician.............#.....### Octopode of Dithmenos *........##................. Health: 46/46 ========================.###....###...##.....÷ Magic: 11/18 ==============----------#......#............ AC: 1Str: 7# #.##.........###.... EV: 12Int: 22.... ###......## #.... SH: 0Dex: 10#.#####......# #.... XL:  8 Next: 33% Place: Dungeon:5..#...@#..####.# #.... Noise: ---------  Time: 5563.5 (0.0)......*....####.# #.... q) +2 rapier (elec)....)*.......#..####....hkRt37m Cast: Magic Dart....*......................*......................*....................# o   orc ..........*....................##whR........o...............[.....## ##............................###whRICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  whSPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (wandering,  hasn't noticed you, 100% to hit)wh[whnX)....wh;o.wh%2wh?===4.5 (1whxwhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (wandering,  hasn't noticed you, 100% to hit) _The magic dart hits the orc but does no damage.whL; .........#..##...#.... weavearden the Magician.............#.....### Octopode of Dithmenos *........##................. Health: 46/46 ========================.###....###...##.....÷ Magic: 11/18 ==============----------#......#............ AC: 1Str: 7# #.##.........###.... EV: 12Int: 22.... ###......## #.... SH: 0Dex: 10#.#####......# #.... XL:  8 Next: 33% Place: Dungeon:5..#...@#..####.# #.... Noise: =--------  Time: 5564.5 (0.0)......*....####.# #.... q) +2 rapier (elec)....)*.......#..wh; ####.... Cast: Magic Dart....*......................*......................*....................# o   orc ..........o....................##........................[.....## ##............................###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (100% to  hit)wh wh$ )...o.wh 3-5.5 (1wh wh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (100% to  hit) _The magic dart hits the orc but does no damage.wh9G.........#..##...#.... weavearden the Magician.............#.....### Octopode of Dithmenos *........##................. Health: 46/46 ========================.###....###...##.....÷ Magic: 10/18 =============-----------#......#............ AC: 1Str: 7# #.##.........###.... EV: 12Int: 22.... ###......## #.... SH: 0Dex: 10#.#####......# #.... XL:  8 Next: 33% Place: Dungeon:5..#...@#..####.# #.... Noise: ---------  Time: 5565.5 (0.0)......*....####.# #.... q) +2 rapier (elec)....)*.......#..####....hG37m Cast: Magic Dart....*......................*......................o....................# o   orc ...............................##........................[.....## ##............................###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (100% to  hit)whz)..o.=6.5 (1whonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (100% to  hit) _The magic dart hits the orc but does no damage.whX .........#..##...#.... weavearden the Magician .............#.....### Octopode of Dithmenos *..... ...##................. Health: 46/46 ======================== .###....###...##.....÷ Magic: 8/18whC==========-------------- #......#............ AC: 1Str: 7 # #.##.........###.... EV: 12Int: 22 .... ###......## #.... SH: 0Dex: 10 wh#.#####......# #.... XL:  8 Next: 33% Place: Dungeon:5 ..#...@#..####.# #.... Noise: =--------  Time: 5566.5 (0.0)wh ......)....####.# #.... q) +2 rapier (elec)wh ....)........#..####.... Cast: Magic Dartwh N ........................wh> ] ...o.................... whd .......................# o   orc ...............................## wh O ........................[.....## ##............................###wh Casting: Magic Dart (safe; 1% risk of failure)  wh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  wh!Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 scale mail (83% to hit)The searing ray hits the orc!whQ(Z ÷ wh(#  ....       ......* wh) ....)*.# ....*... ...*... ..............................wh)   ................[ wh *wh!)..)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (83% to hit)wh[The searing ray hits the orc!  You kill the orc!wh7.5 (1Magic DartRay whwhd whX_(Press . to maintain the ray.)whl3wha  You stop channelling your searing ray. _whLIwhwh,whwhLwhT9==whwh,whwh,whwh,whwh;P==whwh,whzwhg10/18=whwh,whwhBwh,wh~whwh9=whwh#,whwh;1whg(=whwhF,wh9wh<,whwh,whwhbwh9=whVwh7,whmwh wh N2==whewh&,whwhP,whwh!,whwh!P==wh$whG',who)wh,,wh.wh4wh35F3=whx6wh9,wh;whT>,wh?whB,whFDwhGwhH9=whJwhMwh9NwhOwhRwhRK4=whTwh6Y,wh[wh^,wh`whd,whfewhhwhh9=whjwhn,whowhxs95whs)==whuwhQ{wh\|whK~wh,,wh4wh,whawh|whώ:==whwh,wh*wh)whf#6wh(=whWwhC,whBwh*,whϨwhBwh_wh9=whwhm,whwhǼ,whwhwh!K7=whwh,whwhwhwhywhZwhwhFwhwh9=whwh,whwh whQL8==whwhwhp,whVwh&wh1,whwhwh,whwhnwh whN :==wh5wh9 #.....>.#. ####...÷##.###... #..## .............#... ...## .###....###...##..[ ###...#..##.##.##.........## #...@...####......## -632.5 (65.0) #....#.#####......#  #......#....## ..)....####.###.......)..#..### #.... ..)....... ............. ...whlJ\-3.5 (66whsQwhTC _Found a robe.whC3whDwhKwh>P,whTwhuVwhZ,wh\whawhgf,whnwhqwh|u,whwwh whF,whwhwh,wh wh/whawhwhvwh-wh,wh}whBwhwhYwh,whwh'wh#.. .....### #..## ...##..###..###...##.###....###.......[...####......###.......#..##.##.##........##.......####. #.......##....#.#######.....#......#....#..wh?#....!@..........)....#43.5 (10.......##.......).............. #.......................)..........#.............whG# #....... #>...... ###...... #<#...##wh7whe,4.5 (11whwh; _Found a stone staircase leading down.wh wh/ wh wh whh wh wh whM wh wh whz v _e - 5 potions of heal wounds (gained 3)wh 3wh wh wh wh whG wh wh ,wh wh wh8 ,wh wh whp ,wh wh wh ,wh wh wh ,wh whA wh wh wh\ wh wh wh wh wh whJ ,wh"! whe# wh% ,wh& whD( whI* ,wh_+ wh4 wh 9 ,wh|: wh< whqE Bwh H whK ,whVL whS whXV ,whW whe whRh ,whdi wh m whp ,wh;q wht whw ,whx wh{ wh% ,whX whă wh‡ ,whd wh wh ,whh wha wh ,wh wh wh$ ,wh9 wh wh ,wh wh~ wh| Bwh wh ,wh wh wh ##.......##...(###............. #....................#######...........≈≈≈≈≈ #....#........≈...≈≈#...###.........§h≈..≈#...............§≈≈≈..'.............. #@.....##......... #....)##...# wh% .#.....>.##Magic Dart###########...÷##.###...##...............#..##...###..................#.....## h   hound (asleep)#### #..##....##...... whc ##..###...##.###....###...## .......[...#####...........whc U ..73.5 (29  You open the door.wh ,4.5 (30whR wh X _A hound comes into view.wh ( ###........ #......... #######..... ≈≈≈≈≈ #....#... ≈...≈≈#...###.. .h≈..≈#........ .≈≈≈..'........ #@.....# #....)## #.....>.# #...÷##.# #...............#.. ##................  #### #..##...........###......[wh, ( ###........ #......... #######..... ≈≈≈≈≈ #....#... ≈...≈≈#...###.. .h≈..≈#........ .≈≈≈..'........ #@.....# #....)## #.....>.# #...÷##.# #...............#.. ##................  #### #..##...........###......[whwhiwhwh\ _A hound is nearby!wh* ##.......##...(.... weavearden the Magician###.................. Octopode of Dithmenos *.....#.................... Health: 46/46 ========================#######................. Magic: 17/18 ======================--≈≈≈≈≈ #....#............ AC: 1Str: 7wh ≈...≈≈#...###........... EV: 12Int: 22.h**.≈#................. SH: 0Dex: 10.≈≈≈***................# XL:  8 Next: 33% Place: Dungeon:5#@.....##......... Noise: ---------  Time: 5674.5 (0.0)#....)##.........# q) +2 rapier (elec)#.....>.#........# Cast: Magic Dart###########...÷##.###...#...wh #...............#..##...#...##..................#.....## h   hound#### #..##....##................ ##..###...##.###....###...##..... .......[...####......#...........Confirm with . or Enter, or press ? or * to list all spells.wh aAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.wh` h.≈...'5.5 (1wh- wh   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded. _The hound barks!wh##.......##...(.... weavearden the Magician###.................. Octopode of Dithmenos *.....#.................... Health: 46/46 ========================#######................. Magic: 16/18 =====================---≈≈≈≈≈ #....#............ AC: 1Str: 7≈...≈≈#...###........... EV: 12Int: 22h**..≈#................. SH: 0Dex: 10.≈≈****................# XL:  8 Next: 33% Place: Dungeon:5#@.....##......... Noise: ---------  Time: 5675.5 (0.0)#....)##.....wh ....# q) +2 rapier (elec)#.....>.#........# Cast: Magic Dart###########...÷##.###...#...#...............#..##...#...##..................#.....## h   hound#### #..##....##................ ##..###...##.###....###...##..... .......[...####......#...........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.wh$Vwh8WwhfM.h≈≈.o' o   orcConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.  The hound is severely wounded.whj+6.5 (1whEvwh́{ _An orc comes into view. It is wielding a +2 heavy hand axe.wh?##.......##...(.... weavearden the Magician###.................. Octopode of Dithmenos *.....#.................... Health: 46/46 ========================#######................. Magic: 15/18 ====================----≈≈≈≈≈ #....#............ AC: 1Str: 7≈...≈≈#...###........... EV: 12Int: 22.h≈..≈#................. SH: 0Dex: 10.≈≈≈.o*................# XL:  8 Next: 33% Place: Dungeon:5#@.....##......... Noise: ---------  Time: 5676.5 (0.0)#.h|<40m...)##.........# q) +2 rapier (elec)#.....>.#........# Cast: Magic Dart###########...÷##.###...#...#...............#..##...#...##..................#.....## h   hound#### #..##....##................ o   orc ##..###...##.###....###...##..... .......[...####......#...........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the orc.whwU,whWh..o=7.5 (1wh_whbMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (heavily wounded, 100% to hit)  The magic dart hits the orc. _The orc is moderately wounded.wh˫ ##.......##...(.... weavearden the Magician###.................. Octopode of Dithmenos *.....#.................... Health: 46/46 ========================#######................. Magic: 14/18 ==================------≈≈≈≈≈ #....#............ AC: 1Str: 7whN ≈.h.≈≈#...###........... EV: 12Int: 22..≈..≈#................. SH: 0Dex: 10.≈≈≈..o................# XL:  8 Next: 33% Place: Dungeon:5#@.....##......... Noise: =--------  Time: 5677.5 (0.0)#....)##.........# q) +2 rapier (elec)#.....>.#........# Cast: Magic Dart###########...÷##.###...#...#...............#..##...#...##..................#.....## h   hound#### #..##....##..whF h.............. o   orc ##..###...##.###....###...##..... .......[...####......#...........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the orc.wh`2 whi3 whO ..honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 100% to hit)  The magic dart hits the orc.  The orc is almost dead.39-----8.5 (1wh>R @ _The orc hits you with a +2 heavy hand axe!wh$R ##.......##...(.... weavearden the Magician ###.................. Octopode of Dithmenos *..... #.................... Health: 39/46 ====================---- #######................. Magic: 12/18 ================-------- ≈≈≈≈≈ #....#............ AC: 1Str: 7wh%V ≈...≈≈#...###........... EV: 12Int: 22 ..≈.h≈#................. SH: 0Dex: 10 .≈≈≈..o................# XL:  8 Next: 33% Place: Dungeon:5 #@.....##......... Noise: ---------  Time: 5678.5 (0.0) #....)##.........# q) +2 rapier (elec) #.....>.#........# Cast: Magic Dart ###########...÷##.###...#... #...............#..##...#... wh9&##..................#.....## h   hound  #### #..##....##................ o   orc ##..###...##.###....###...##..... .......[...####......#...........wh&Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 73% to hit)  The searing ray hits the orc!whB1Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a hound (heavily wounded, 73% to hitwh1t)  The searing ray hits the orc!  You kill the orc!hound!wh8  ( ###........ #......... #######..... wh9≈≈≈≈≈ . ≈..#.. ..≈**... .≈≈≈.**........ .# ## wh9>.# #.# wh :#.........#.. ##................wh:  #### #..##.......whR;....###. .....[ wh #≈§§§§§...)You kill the hound!wh 7=9.5 (1Magic DartRay wh֡whf _(Press . to maintain the ray.)wh##..............# ####...(###. #....#######.........≈§§≈≈ #....#...§§§.≈≈#...####wh(..≈..≈#..≈≈≈..)...##?≈..≈#......##.... #....)##..whT# ≈ #.....>.#........##who###########...÷##.###...#.#...............#..##...#....  ##..................#.....##### #..##....##............ #..###...##.###...##.....÷wh4§whswh@b3=-80wh wh _You stop channelling your searing ray. Found a scroll labelled DIAFRI KARIPS.why  ####. ##.##...( ###..whX #.... #######...... ≈§§§≈ #....#... §§§.≈≈#...###. ..≈..≈#. .≈≈§..).wh .?≈..≈#......##.§...≈ #....)##.whL≈§≈ #.....>.#.wht) ###########...÷##.###...# #.......#..##...#...wh\  ##.wh²....#.....##   #### #..##....##......wh|  ##..###...##.###....###...##..... whP≈§§§§§§whs*≈§#wh@-1whwhwhQ [ #### ##wh .##...( ###. #.... #######......§≈§§§§≈#....#§≈§§.≈≈#...###wh §.≈..≈# §≈≈§...wh ,§.§§..≈#......## §§§.≈≈#....)##.whM y ≈§§≈≈≈#.....>.#. ###########...÷##.###...# #whx i.......#..##...# ##wh ...........#..... #### #..##....##......#..###...##.###....###...##wh M######≈§§≈§§§≈≈.§.§§§≈§.§≈§.§§§≈wh0 #whS /402wh wh  There is an open door here.  Things that are here: _a +2 heavy hand axe; an orc corpsewhPO  #### ##.......##...( ###...... #.......# #######......#≈§§≈§§§#....##≈≈.§.§§#...### §§§≈..≈# §≈§§.@) §.§§..≈#......##whP  §≈§..≈≈#....)## §§§≈≈≈≈#.....>.# ###########...÷##.###...# #......#..##...# ##..........#..... #### #..##....##.....  ###..###...##.###....###...##wh \ #≈≈..§...§#§≈≈##whd -3 _whZm who wh3whwhO=whwha1=wh*whwhK4=whwhb,whwhv,whwhwhGU2=wh\whwh9=whwh,wh wh ,wh whwhVd3=5==whwhwhe,whdwhq,wh3whlwhU4=wh!wh$wh)%3==wh%wh'wh'whf)whP-96wh-(=wh0whD4wh4wh4D5=wh7wh;,wh=wh8A,whwCwhFwh/G9=whIwhLwhLa6==whNwh(RwhRD7=whTwhX,wh0^wh b,whcwhiO=whiwhtmwhm2=whSowhr,whtwhxL8==wh^ywhzwhɄwh,wh|wh{wh whwhL==wh7 whx_d - 2 scrolls labelled DIAFRI KARIPS (gained 1)whP3whwhBwhwhwhb,whwhYwh,whYwhMwh,whwhSM_d - 2 scrolls labelled DIAFRI KARIPS (gained 1)  There is an open door here.  Things that are here:  a +2 heavy hand axe; an orc corpsewh..............@.[.....# ###......................###<.............#...##...#Magic Dart  #........##....#..###..###...#whL#........####..##..##.##...###.#.)......# #.......#.###.##.... l   iguana (wandering) ##........####...........#.##.... #......#....###.....#.......#.< ##.....##..[......#.......wh-1740.5 (57.0)wh1,1.5 (58whx:wh!=Z _An iguana comes into view.wh .......##....#.#####......# #... weavearden the Magician #.....#......#....#..####.# #... Octopode of Dithmenos *..... ................)....####.# #... Health: 46/46 ======================== .....##.......)........#..####... Magic: 17/18 ======================-- ......#.......................... AC: 1Str: 7 wh 3.............)................... EV: 12Int: 22 #.....................*l......... SH: 0Dex: 10 #..................***..........# XL:  8 Next: 37% Place: Dungeon:5 #>..............@**.......[.....# Noise: ---------  Time: 5741.5 (0.0) ###............................## q) +2 rapier (elec)wh_ +#<.............#...##..........# Cast: Magic Dart  #........##....#..###..###...#..#........####..##..##.##...###..#.)......# #.......#.###.##.... l   iguana ##........####...........#.##.... #......#....###.....#.......#.<.. wh ##.....##..[..........####.......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  wh Press: ? - help, Shift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the iguana.whF wh9P [.....l..whU +2.5 (1wh_ wha onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the iguana. _The iguana is moderately wounded.wh2.......##....#.#####......# #... weavearden the Magician #.....#......#....#..####.# #... Octopode of Dithmenos *..... ................)....####.# #... Health: 46/46 ======================== .....##.......)........#..####... Magic: 16/18 =====================--- ......#.......................... AC: 1Str: 7 .............)................... EV: 12Int: 22 #................................ SH: 0Dex: 10 #...................**l.........# XL:  8 Next: 37% wh[40mPlace: Dungeon:5 #>..............@***......[.....# Noise: ---------  Time: 5742.5 (0.0) ###............................## q) +2 rapier (elec)#<.............#...##..........# Cast: Magic Dart  #........##....#..###..###...#..#........####..##..##.##...###..#.)......# #.......#.###.##.... l   iguana ##........####...........#.##.... #......#....###.....#.......#.<.. ##.....##..[..........####.......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - wh&help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana.wh}lwhwR.l....wh{3=3.5 (1whuwhgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is moderately wounded.wh$whN.......##....#.#####......# #... weavearden the Magician #.....#......#....#..####.# #... Octopode of Dithmenos *..... ................)....####.# #... Health: 46/46 ======================== .....##.......)........#..####... Magic: 15/18 ====================---- ......#.......................... AC: 1Str: 7 .............)................... EV: 12Int: 22 #................................ SH: 0Dex: 10 #..................**l..........# XL:  8 Next: 37% Place: Dunwhgeon:5 #>..............@**.......[.....# Noise: =--------  Time: 5743.5 (0.0) ###............................## q) +2 rapier (elec)#<.............#...##..........# Cast: Magic Dart  #........##....#..###..###...#..#........####..##..##.##...###..#.)......# #.......#.###.##.... l   iguana ##........####...........#.##.... #......#....###.....#.......#.<.. ##.....##..[..........####.......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Diwhr - straight lineAim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana.wh% wh0 S......lwh1 3-4.5 (1wh; wh> onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is heavily wounded.wh̏.......##....#.#####......# #... weavearden the Magician #.....#......#....#..####.# #... Octopode of Dithmenos *..... ................)....####.# #... Health: 46/46 ======================== .....##.......)........#..####... Magic: 13/18 =================------- ......#.......................... AC: 1Str: 7 .............)................... EV: 12Int: 22 #................................ SH: 0Dex: 10 #...............................# XL:  8 Next: 37% Place: Dungeon:5 #>..............@...l.....[.....# Noise: ---------  Time: 5744.5 (0.0) ###............................## q) +2 rapier (elec)  #<.........wh....#...##..........# Cast: Magic Dart  #........##....#..###..###...#..  #........####..##..##.##...###..  #.)......# #.......#.###.##.... l   iguana ##........####...........#.##.... #......#....###.....#.......#.<.. ##.....##..[..........####.......Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 83% to hit)  The searing ray hits the iguana!wh#. ....#....#..####.# .......)....####.# .....)........#........................wh~>.......@****.....[......  #<...#..  .##  # wh. #.) #....... #........ ##.....#..< [ wh1"....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 83% to hit)  The searing ray hits the iguana!  You kill the iguana!whF40=5.5 (1Magic DartRay whL| _(Press . to maintain the ray.)wh   You stop channelling your searing ray. _4=whܴA=whb5==whBwh,wh'wh,whwh,wh:whP==whbwh,whwhLwhK6=whwhwhwh{XwhBwhe=whBwhwhD7=whwh,wh/ wh,wh7wh,whwhwh59=wh#wh),wh+wh.,wh0whO4wh4E8==wh`8wh8whu,wh whwh,whDwhBwhIwhR#who&P==whA)wh,wh/,wh-2wh4wh7,wh8wh>Bwh4@whCwhD,whFwhIwhL,whMwhPwhT,whUwhWwhZ,whz[wh^whdb,whHcwh9fwhmh,whiwhswhv,whvwhywhBwhwh,whwhFwhL,whwh4wh,whwh:wh,,wh whwh,whwhgwhwh3XwhwhAwh,whwhwhG,whawhwh,whnwhwhwh~whwhwh,whwhwh,whwhu wh wh wh whwh,whIwh/whY,whUwh=whu,whowh"wh$,wh&wh(whI+,wh+wh8.wh'0,wh1wh3whgRwh]iwhjwh2kwhkwhnwhp,whqwhtwhv,whwwhywh|,wh~wh|wh,whmwhwhwhwh ...#..### .....##...#### .###.....###### ...####..# ÷...## #...# # ##..# .###...#######  .##....#.##.##  ..##....#  -832.5 (87.0) ...#<.......#  ...#.##÷......##  ..##...#.....#  .....#........##...##  .....#####.....#..###  ...#.#.###........#.#  ..##.#...wh .........#.##  ..##...#.#...........#  wh? - _Done exploring.whj3whkwhw..0.0)........whwhޫ[ _Done exploring.wh6'Iwh4wh6wh-? _wh @wh)B,whBwhDwhG,wh4HwhyJwhL,whYMwh#_##.....÷...## #...# ........# ##..# .###........###...####### ## #.........##....#.##.## # #.........##..........# # #............#<.......# # #.........#.##÷......## ####.........##...#.....# ...##...## 7.5 (5.#####.....#..### #.#.###........#.# ##.#............#.##[.....##...#.#...........#whX`[40m.####.######.........#....###.###.#.........## ##...#............#.....##.###.......#..###whhwh]swhuwh= 3whI wh, wh ,wh9 nwh/ wh ,wh whz wh. ,wh$ whu wh[ ,wh4 whY wh* ,wh wh wh ,wh wh wh ,wh wh" wh ,wh wh) whL ,whf whx wh ,wh wh! ###......# #.........##......#..####.# #............#<...)....####.# #.........#.##÷... )........#..####.........##...#.. .....................#........##. .....................#####.....#. ............#.#.###....... .........##.#...........whG *...[...@.##...#.#.......48.5 (11.0)........####.######.....#...##..........###.###.#......#..###..###...#............#... ..##..##.##...###.......#.........#.###.##.................. ....#.##...###.###..  #.....#.......#.<.......#........ .....####............ whu whL wh whf3whvhwhvwh[ywhywh+Xwhwhvwh,wh whÐwh,whWwhJwhwh]whٛwhwh,whwh....#....#..####.# #.........)....####.# #...#....)........#..####.........## ...................#...).......###......#.#.##......##.#.[.....##...#.#whl....@......####.#####54.5 (6.0)#...##..........###.###.##....#..###..###...#....###..##..##.##...###.# #.......#.###.##....####...........#.########.....#.......#.<.......wh[..........####....... ##...#.## ##whrwhAwh1whm13wh3whBBwhLD,whMXwhNwhRwhVwhXwhZwhO^wha,whodwh(hwhk,whmwhPpwhYs,whuwhnwwh{,wh~wh) ##..................### # #..##....##............ ###...##.###....###...##.....÷...[...####......#..........#..##.##.##.........###......##.......####......## #......##....#.#####......# #..##....#..####.# #......wh)...@####.# #.......61.5 (7##.......)........#..####............................#.......)...............##...........................#.#..........................##.#...................[.....##. ...........................####.# whB8......#...####wh whɨwhwhC 3whJ wh wh wh# wh wh whK ,wh whw whQ ,wh whf" Bwh# wh& wh* ,whC nwhqO  #≈.≈≈§..)........##.#  #§.§≈..≈#......##..# whP r #§≈...§§#....)##.........##  #≈≈≈≈§§§#.....>.###.#  ###########...÷##.###...#  #...............#..##...#.....#  ##..................#.....### ## #..##....##............ .###...##.###...##.....÷whQP 7.5 (6...[...#####.........#..##.##.##.........###.....whP ##.......####......## #......##....#.#####whP # #.....#......#....#..####.# #.....whP ....)....####.# #...##.......)........#..####......#......whQ !...whX wha whIc wh Iwh whXwh,whwh wh,whwhwh,whwhwh,whwh 2 #.........#########...........###§≈≈≈≈≈≈#....#................##≈§...≈≈#...###...........#..#≈..≈..≈#.................#.## ≈.≈≈§.§§................##.## §.§≈..≈#......##......##  #§≈...§§#....)####..##  #≈≈≈≈§§§#.....@.#........##.##72.5 (5 ###########...÷##.###...# #...............#..##...#.....## ##..................#.....###  ###............... ##...##.###....###...##.....÷...#[...####......#............##.##.##.........###..####### #.wh:whCwhEc _There is a stone staircase leading down here.wh>wh&@whKwhUwh^23.5 (1 _whewh    ..  .   ##.   #.. # whd!8  #.###.###   #........   #.. 6   #@.......   #......S..   #.........   #......... wh!B  ..######..   #.# . S   water moccasin (asleep)   #.   #.  whX#wh-wh ?4.2 (1.7Magic Dartwh؉wh _You climb downwards. _There is a stone staircase leading up here.50 _whµ weavearden the Magician  ..Octopode of Dithmenos *.....  .Health: 46/46 ========================  ##.Magic: 17/18 ======================--  #.. #AC: 1Str: 7  whp#.###.###EV: 12Int: 22  #........SH: 0Dex: 10  #........XL:  8 Next: 40% Place: Dungeon:6  #@**.....Noise: ---------  Time: 5875.2 (0.0)  #....**S..whq) +2 rapier (elec)  #.........Cast: Magic Dart  #.........  wh..######..  #.#.S   water moccasin  #.  #.  Confirm with . or Enter, or press ? or * to list all spells.whʷ)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 100% to hit)  The magic dart hits the water moccasin.  wh&The water moccasin is lightly wounded.wh8wh9whWAO..S..whD+6.2 (1wh]IwhL  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (asleep, 100% to hit)  The magic dart hits the water moccasin.water moccasin is lightly wounded. _whMhisses angrily.whx  weavearden the Magician  ..Octopode of Dithmenos *.....  .Health: 46/46 ========================  ##.Magic: 15/18 ====================----  #.. #AC: 1Str: 7  #.###.###EV: 12Int: 22  #........SH: 0Dex: 10  #........XL:  8 Next: 40% Place: Dungeon:6  #@*......Noise: ---------  Time: 5876.2 (0.0)  #...**....q) +2 rapier (elec)  #.....*...Cast: Magic Dart  #.........  ..######..  #h 3m.#.S   water moccasin  #.  #.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 68% to hit)  The searing ray hits the water moccasin.wh+ MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a water moccasin (lightly wounded, 68% to hit)  The searing ray hits the water moccasin.  The water moccasin is moderately wounded.wha3 u.S...whd4 p=7.2 (1Ray wh: whC> f _(Press . to maintain the ray.)whG$  weavearden the Magician  ..Octopode of Dithmenos *.....  .Health: 46/46 ========================  ##.Magic: 13/18 =================-------  #.. #AC: 1Str: 7  wh% 7#.###.###EV: 12Int: 22  #........SH: 0Dex: 10  #........XL:  8 Next: 40% Place: Dungeon:6  #@****...Noise: =--------  Time: 5877.2 (0.0)  #.........q) +2 rapier (elec)  #.........Cast: Magic Dart  #.........Ray  ..######..  #.#.S   water moccasin  #.  #.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh' Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 68% to hit)  The searing ray hits the water moccasin!wh honfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, 68% to hit)  The searing ray hits the water moccasin!  The water moccasin is severely wounded.wh S...  (Press . to maintain the ray.)whͽ *8.2 (1wh wh [ _The water moccasin barely misses you.whQ .. . ##. #.. #  #.###.### wh-c #........  #........  #@S......  #.........  #.........  #.........  ..######..  #.# .  #. #.wh; ... ##. #.. #  #.###.###  #........  #........  #@S......  #.........  #.........  #.........  ..######..whe! #.# .  #. #.wh'wh'wh2whe _A water moccasin is nearby!The searing ray hits the water moccasin!whiP****wh=†...wh2/19--539Magic Dart+ whhh _You kill the water moccasin!wh 3wh wh{ K  You stop channelling your searing ray.wh' / _wh3=-wh,whwh,whdwh,whwh^wh9=whDwh!,wh"wh%wh&M4=wh&wh*,wh*wh9-whu-wh.wh 1,wh1wh4wh.59=wh5wh8wh39wh:wh$=wh=K5=wh$>whGwhtH,whJwh8LwhL9=wh;QBwhQwhMTwhTwhUwhXwhYL6==whZwh\,wh]wha,whjbwh}e,whfwhhwhFi:==whiwhl,whmwhpwhNqD7=whqwhbu,whGvwhxwh>ywhywh|,wh}wh*wh9=whPwhS,wh whywhK8=whwhu,whEwh',whwh,whwhwhZ9=whwhV,whwhwh 69==whOwh1wh4 _Magic restored.whwhTwh8h==wh[whwh<,whwh$wh ,whwhwh,wh@whwh0Bwh whXwhwhwh.wh+whwhwhwhwh,%B #..######.. #.##.  #.#  #.# wh% ##.#  #..# #.######  #......######  ######....@.# -wh&  ######...#ßP ##.####Magic Dart  .whe& SS   adder (asleep) > wh& wh"4| 940.2 (61.0)  An adder comes into view.wh9F-1.2 (62wh>wh9 _Found an escape hatch in the floor.whM#..######..weavearden the Magician#.##.whNOctopode of Dithmenos *.....#.#Health: 46/46 ========================#.#Magic: 18/19 ======================--##.#AC: 1Str: 7#..#EV: 12Int: 22#.######SH: 0Dex: 10#......######XL:  8 Next: 53% Place: Dungeon:6######....@.#Noise: ---------  Time: 5941.2 (0.0)whO######**.#ßP.q) +2 rapier (elec)##*####Cast: Magic Dart*...*..S.S   adder>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder!  The adder is almost dead.wh8wh,whxj....S.wh+2.2 (1wh  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder!  The adder is almost dead. _The adder hisses angrily.wha #..######.. weavearden the Magician #.## . Octopode of Dithmenos *..... #.# Health: 46/46 ======================== #.#wh Magic: 17/19 =====================--- ##.# AC: 1Str: 7 #..# EV: 12Int: 22 wh:#.###### SH: 0Dex: 10 whj#......###### XL:  8 Next: 53% Place: Dungeon:6wh ######....@.# Noise: ---------  Time: 5942.2 (0.0) ######...#ßP.  q) +2 rapier (elec) wh##.####  Cast: Magic Dart ....  whCS..  ..  S   adderwho< > whCasting: Magic Dart (safe; 1% risk of failure)  whʽConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linewhAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.wh/b #.. #.## . #.# #.# wh##.# #..# #. #..  **.#ßP.  ##*#### wh8 *... †.. .. > whpwhL4....whMRo4=3.2 (1Magic DartwhWwhZMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder!wh&  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh`whcwh`hwhk wh`k_You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh]}  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whA whD whI whjM  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. whM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whE  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whG whJ whO whaS  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. whS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh)Iwh1P _wh9whV:wh=a8=whb>whA,whbAwhD,wh]EwhhH,whHwhTKO=whVLwhO,whjPwhSwhSE9==whTwh"Vwh`#..######.. #.## . #.# #.# ##.# #..# #.###### #......###### ######.....@# -54.2 (11.0)######...#ßP.©###.#.....©.†......>#wh6ab.<.#whfwhukF-5.2 (12whnwhqonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading up. Found a transporter.wh whwhNwhŰwh 3wh* wh} wh/  The orc priest shouts! You hear a shout! x2  Something shouts, "Crawl home, thou froward sheep-biting boar-pig!"whd wh* 9 _You hear a shout! x3wh 3wh wh wh2 P==wh wh, wh| ,wh wh wh ,wh wh( whU ,whl wh wh( ,whv+ wh/ wh_7 whS8 wh}: whI> wh F wh|M BwhfR whsx wh Xwh ##......... #..######....#.≈...≈#.## ...#5≈...≈#.# ..#.≈~~~≈#.# whŕ #.#5≈P♣P≈##.# # ##.#K≈~~~≈#..# #.#..#5≈...≈#.###### #<...#o≈...≈#......######@####+##60######......#.#P././.######...#ßP.©.P###.###########.....©#.....†K   kobold demonologist#...........o   orc priest#.......>##555 3 shadow imps (2 wandering)#......<.#wh; wh >5.wh6 ,6.2 (11wh# wh 9 _Found a stone staircase leading up.whwhwh^X  The shadow imp shouts!wh wh_The shadow imp shouts, "Decamp, thou peeagling tickle-brained vulture!"wh=3whwh{wh,whwh ,whwhN _You now have 285 gold pieces (gained 10).whwhrwhwh-wh,whwho wh! #.###.### #............#.. #..............© ##<†........##### #...........#ßP$© #...........#~.|. ##...........####+# #..######....#.≈...≈ #.## #.@..#.≈...≈73.2 (7.0) #.# #.#..#5≈~~~≈#.# #.##.#5≈P♣P≈##.# #.##.#K≈~~~≈#..# #.#..#5≈...≈wh"#.###### #<...#o≈...≈#......######.####+########......#.#P././.51######...#ßP.©.Pwh+wh=?5.wh@+4.2 (8whuLwh_Q* _Found a transporter.wh+3wh/whl4wh 9,wh9wh$=whA,whDwh(JwhLwhNwhRwhYT,whVwh\whv . #. #.# ###..5 .. #.# .....#  #.###.###..#..#. #......#.. #..wh_x....© ##<†..####  #...........#ßP$©  #........@..#~.|. #...........####+# .######....#5≈...Magic Dart #.## #....#5≈... #.#..#K≈~~~ #.# #.##.#.≈P♣P#.# #.##.#5≈~~~≈..# #.#..#o≈...≈5 4 shadow imps (2 wandering)wh"yu#.###### #<...#.≈...≈wh+6.2 (2wh֐whxwhnb .55owhe.  A shadow imp comes into view.wh0+7.2 (3whwhg _The shadow imp lashes its tail.whiU . ##. #.# ###...  #.. #.# ....5#  #.###.###..#..#.  #............#..  #..............©  ##<†........#####  #...........#ßP$©  #........@..#~.|.  ##...........####+#  #..######....#5≈...≈  #.## #....#5≈...≈  #.# #.#..#K≈~~~≈  #.# #.##.#5≈P♣P≈  whe##.# #.##.#o≈~~~≈  #..# #.#..#.≈...≈   #< whV . ##. #.# ###...  #.. #.# ....5#  #.###.###..#..#.  #............#..  #..............©  ##<†........#####  #...........#ßP$©  #........@..#~.|.  wh_Z##...........####+#  #..######....#5≈...≈  #.## #....#5≈.. #.# #.#..#K≈~~ #.# #.##.#5≈P♣P≈  ##.# #.##.#o≈~~~≈  #..# #.#..#.≈...≈   #<whwhqwhwhܮa _A shadow imp is nearby!whj.weavearden the Magician##. #.# ###...Octopode of Dithmenos *.....#.. #.# ....5#Health: 46/46 ========================#.###.###..#*.#.Magic: 18/19 ======================--#..........*.#..AC: 1Str: 7#.........*....©EV: 12Int: 22##<†.......*#####SH: 0Dex: 10wh#.........*.#ßP$©XL:  8 Next: 54% Place: Dungeon:6#........@..#~.|.Noise: ---------  Time: 5977.2 (0.0)##...........####+#q) +2 rapier (elec)#..######....#5≈...≈Cast: Magic Dart#.## #....#5≈...≈#.# #.#..#K≈~~~≈#.# #.##.#5≈P♣P≈K   kobold demonologist##.# #.##.#o≈~~wh[40m~≈o   orc priest#..# #.#..#.≈...≈5555 4 shadow imps (1 wandering)#.###### #<...#.≈...≈Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is moderately wounded.who9Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is moderately wounded.The shadow imp shouts, "Slither away, thou errant dread-bolted pignut!"wh%<X.5..whM..55=8.2 (1wh_QwhT^ _The shadow imp shouts, "Slither home, thou hateful fly-bitten barnacle!"whT.weavearden the Magician##. #.# ###...Octopode of Dithmenos *.....#.. #.# .....#Health: 46/46 ========================#.###.###..#5.#.Magic: 17/19 =====================---#..........*.#..AC: 1Str: 7#.........*....©EV: 12Int: 22##<†.......*#####SH: 0Dex: 10#.........*.#ßP$©XL:  8 Next: 54% Place: Dungeon:6#........@..#~.|.NowhUise: =--------  Time: 5978.2 (0.0)##...........####+#q) +2 rapier (elec)#..######....#5≈...≈Cast: Magic Dart#.## #....#5≈...≈#.# #.#..#K≈~~~≈#.# #.##.#5≈P♣P≈K   kobold demonologist##.# #.##.#o≈~~~≈o   orc priest#..# #.#..#.≈...≈5555 4 shadow imps#.###### #<...#.≈...≈Casting: heV0mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 100% to hit)  The magic dart hits the shadow imp.whwhxwh6wh.5...K5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (moderately wounded, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is heavily wounded.wh3-9.2 (1whkwh+ f _The shadow imp laughs crazily.whv . weavearden the Magician ##. #.# ###...  Octopode of Dithmenos *..... #.. #.# .....#  Health: 46/46 ======================== #.###.###..#..#.  Magic: 16/19 ====================---- #..........5.#..  AC: 1Str: 7 #..............©  EV: 12Int: 22 ##<†........#####  SH: 0Dex: 10 #...........#ßP$©  XL:  8 Next: 54% Place: Dungeon:6 wh#........@..#~.|.  Noise: ---------  Time: 5979.2 (0.0) ##...........####+#  q) +2 rapier (elec) #..######....#5≈...≈  Cast: Magic Dart #.## #....#K≈...≈  #.# #.#..#5≈~~~≈  #.# #.##.#5≈P♣P≈  K   kobold demonologist ##.# #.##.#o≈~~~≈  o   orc priest #..# #.#..#.≈...≈  5555 4 shadow imps #.###### #<...#.≈...≈ Casting: Magic Dart hQ37m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 100% to hit)  The magic dart hits the shadow imp.whR . ##. #.#   wh#.. #.#   .  ..#..  *....©  *.#####  *.#ßP$© whk ~.|.  ###+#  ...≈  #.## .. wh#.# ~~ #.# whƥP♣P≈  ##.# ~~~≈  #..# .≈...≈  3  #<wh T:....wh_h580.2 (1Magic DartwhjwhjmMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a shadow imp (heavily wounded, 100% to hit)  The magic dart hits the shadow imp. _You kill the shadow imp!wh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whQ whV wh_ whc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whU  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh-#whG,whL5wh8  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)whRl3wh9owhvwhv$ _whzwhTwh߇whwha7=whwh,whwhwhwhwhd,whwhO=whwhi,whwhA98wh(=whwh,wh@wh,whwh,whwh {onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failurewh{ k)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The shadow imp shouts, "Slither hence, thou feeble saucy hedge-pig!"wh 9=whwhtwh wh"whB)wh)wh+wh6x9==whcDwhP. . . ##. #.# .###... #.. #.# ......# ##.###.###..#..#.##.#.........©)whQ-##<†........#######.....#ßP$©$966.0)....#~.|.$ ##...........####+# #..######....#5≈...≈#.## #....#K≈...≈wh|R#.# #.#..#5≈~~~≈ .# #.##.#5≈P♣P≈ ##.# #.##.#o≈~~~≈ #..# #.#wh7.2 (17 _Found a short sword.wh 3wh wh wh ,wh; wh8 wh wh> wh= wh/ wh ' wh' :==wh)* wh- wh)3 ,wh5 wh7 whC ( ...#  ...#  ...# ..# #.. ...# .. #.S .... . #.# ..... ##. #.##.###..... #.. #.##@.....# # #.###.###..#..#.# #............#...Magic Dart #..............©) ##<†........###### #...........#ßP$©$S   adder (asleep)whD  #...........#~.|.$ ##...........####+# #..######....#5≈...≈whpS 46001.2 (4.0)whiW +2.2 (5wh^ whe ##<† P$©$ ~.|.$ ###+ whV wh g65.2 (1Magic Dartwh^ wh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder!wh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whwhبwh=whb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wh;3whwhwh|$ _whwhwh=wh wh%wh%Q47=wh!'wh+,wh,whw3,wh5wh:whT;K5=wh<whAwh O #....#   #....# .   #....###....#   #.W.....(...#  # #..#  ....#####..##  #............#  wh~ #............#  ####.........# #   ##..§.§...# ..#  wh W #...###..##....#   #.... #.........   #.##.##.###.....wh B§.wh _4--6wh4 wh Z _The phantom hits you. The phantom blinks! You blink. Found 5 stones.wh m weavearden the Magician wh  Octopode of Dithmenos *.....  ######Health: 44/46 ======================--  #....#Magic: 10/19 ============------------  #....#AC: 1Str: 7  #....# .EV: 12Int: 22  #....###....#SH: 0Dex: 10  #.W.....(...#XL:  8 Next: 56% Place: Dungeon:6  #..@.# #..#Noise: ---------  Time: 6036.2 (0.0)  #....#####..##q) +2 rapier (elec)  #............#Cast: Magic Dart  #............#  ####..§......# #  #wh [40m#..§.....# ..# W   phantom  #...###..##....#  #.... #.........  #.##.##.###.....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom.wh( 4.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom.  The phantom is almost destroyed.wh + a5==7.2 (1wh0 wh4 U _The phantom closely misses you.wh   weavearden the Magician  Octopode of Dithmenos *..... ###### Health: 45/46 =======================- #....# Magic: 8/19==========-------------- #....# AC: 1Str: 7 #....# .  EV: 12Int: 22 #....###....#  SH: 0Dex: 10 #.W.....(...#  XL:  8 Next: 56% Place: Dungeon:6 whJ J#..@.# #..#  Noise: =--------  Time: 6037.2 (0.0) #....#####..##  q) +2 rapier (elec) #............#  Cast: Magic Dart #............#  ####..§......# # ##........# ..# W   phantom #...###..##....# #.... #......... #.##.##.###.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 73% to hit)  The searing ray hits the phantom!wh  ###### #....#wh    .  #*....#  #.*.....(...#   #..#      . .....#  ##........# whA #...###. #.... #.. . whVe M...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a phantom (almost destroyed, 73% to hit)  The searing ray hits the phantom!  You destroy the phantom!whp 658.2 (1Magic DartRay _(Press . to maintain the ray.)whv whz m _Your Conjurations skill increases to level 7!whwhwhwhK  You stop channelling your searing ray.wh}/ _whkwhVwhS9=wh?wha6=whwho,whwh,whwh+O=whwhwh9=whwh g10/19=whwh,whwh,whwh$,whwhO=wh:wh",whU#wh'c1=whT-Bwh#.wh2,wh%4whM8,wh 9whj=O=wh#?whB,wh DwhH,wh\IwhNd2==whOwhS,wh@UwhWY,wh]wh_,whawhZdP==whrewhg,wh>hwhKjc3=whjwh|n,whowhr,whswhu,whwwhzO=whzwh~,whwhŃc4=whMwh,whwh,whwh,whwh$wh9=whowh{,wh+whwhK5=wh˚whĝ,whwh,whwhBwhͯe=wh,wh-wh ,wh޸wh b6==whwh,whKwh,whwh,whwhP==wh/wh!,whwhwh1K7=whwh,whwh,whQwhBwhO=whxwh,wh`whwhVK8=whwhQ,whwh,whwh,whwh!wh9=whwhwhU wh9 whb9==whwhfwh,wh,whwhvwh wh $wh',wh(wh^+whP0P==wh1wh3whm7wh7wh8wh<;  You see here 5 stones.wh@whA _wh~BwhEwh+IwhIwheKwh#Nwh#T,whTwhUwhW,whXwh],wh^whaa| _s - 4 scrolls labelled JODUTT SAUH (gained 1)whd3whkkwhlwhtXwhwwh`xwhxwhqzwh~wh~whwh]whʅwh5whwh>whϓ8wh ####### ....... ...... .......  ####.......  ####..@....... -  ###### #....##.......  #....# #....# ....... Magic Dart  #....# #....# ......c  #....# ##...## #######  #....###....#c   centaur (asleep)  #.......(...#  #....#####..# whQ; #....#####..##wh1117.2 (79.0)whF-8.2 (80wh`whN whL_A centaur comes into view.whQ  ####### ....... ....... ....... ####. ####.. ###### #....##. #....# #....# ....... #....# #....# ......c #....# ##...## ####### #....###....# #.......(...# #....#####..#  #....#####..##9.2 (1.0)Magic Dartwh"VIwhZwhY^wh+_whc,whf,whlhwhq#######....... ....... .......####.......####..........###### #....##.......#....# #...@# .......whr21.2 (2 #....# #....# ......c #....# ##...## ####### #....## #.......(...# #....#####..# #....#####.## #........wh:sw..# #............#wh.wwh}whwhwhwhGwhwhwh+wh_wh(whwhPwhTwh`Ywh\wh 6....... ....... .####.####...###### #....##.#....# #....# . #....# #....# c #....# ##..@## ####### #....##  #.......(...# Magic Dart #....#####..# #....#####.## #............#o   orc (wandering) #............# ####o.wh .# # ##...# ..#wh[ +2.2 (1whK +3.2 (2wh wh{ u _An orc comes into view. It is wielding a +0 falchion.xhxh#xhxhaxhw).......weavearden the Magician.......Octopode of Dithmenos *............Health: 46/46 ========================####.......Magic: 18/19 ======================--####..........AC: 1Str: 7###### #....##.......xh*EV: 12Int: 22#....# #....# .......SH: 0Dex: 10#....# #....# ......cXL:  8 Next: 65% Place: Dungeon:6#....# ##..@## #######Noise: ---------  Time: 6123.2 (0.0)#....###...*#q) +2 rapier (elec)#.......(..*#Cast: Magic Dartxh+D#....#####.*##....#####*.###.........*..#o   orc#.........*..#####......o..# ###........# ..#Aiming: Magic Dart (safe; 1% risk of failure)  xh,(Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 robe (wandering, hasn't  noticed you, 100% to hit)  The magic dart hits the orc.  The orc is almost dead.xhxhPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 robe (wandering, hasn't  noticed you, 100% to hit)  xhThe magic dart hits the orc.  The orc is almost dead.  The orc shouts!xhr.....o 2 orcs (1 wandering)o.oxhX3=4.2 (1xhxh r _An orc comes into view. It is wielding a +0 flail.xhӁ .......weavearden the Magician.......Octopode of Dithmenos *............Health: 46/46 ========================####.......Magic: 17/19 =====================---####..........AC: 1Str: 7###### #....##.......xhq EV: 12Int: 22#....# #....# .......SH: 0Dex: 10#....# #....# ......cXL:  8 Next: 65% Place: Dungeon:6#....# ##..@## #######Noise: =--------  Time: 6124.2 (0.0)#....###...*#q) +2 rapier (elec)#.......(..*#Cast: Magic Dart#....#####.*##....#####*.###.........*..#oo 2 orcs (1 wandering)#.........o..#####.......o.# ###........# ..#Confirm with . or Enter, or press ? or * to list all spells.xh uAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 robe (severely wounded,  100% to hit)  The magic dart hits the orc.xhP Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 robe (severely wounded,  100% to hit)  The magic dart hits the orc.  The orc is almost dead.xhd xh .....oo.o.xh  +5.2 (1xh xhH$ 7 _The orc shouts! You hear a shout!xh  .......  weavearden the Magician .......  Octopode of Dithmenos *..... .......  Health: 46/46 ======================== ####.......  Magic: 16/19 ====================---- ####..........  AC: 1Str: 7 ###### #....##.......  EV: 12Int: 22 xhW #....# #....# .......  SH: 0Dex: 10 #....# #....# ......c  XL:  8 Next: 65% Place: Dungeon:6 #....# ##..@## #######  Noise: =--------  Time: 6125.2 (0.0) #....###....# q) +2 rapier (elec) #.......(...# Cast: Magic Dart #....#####..# #....#####..## #..........o.# oo 2 orcs #..........o.# ####.........# #  ##........# ..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: xh [37man orc, wielding a +0 falchion and wearing a +0 robe (almost dead, 100% tohit)  The magic dart hits the orc.xhɵ (                          xh [*# *# * * ).#o   orc     xh9,xh_GM....oo 2 orcs.oAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 falchion and wearing a +0 robe (almost dead, 100% tohit)  The magic dart hits the orc.  You kill the orc!xhL+6.2 (1xhSxh[u _An orc comes into view. It is wielding a +0 hand axe.xh.'.......weavearden the Magician.......Octopode of Dithmenos *............Health: 46/46 ========================####.......Magic: 15/19 ==================------####..........AC: 1Str: 7###### #....##.......EV: 12Int: 22#....# #....# .......SH: 0Dex: 10#....# #....# ......cXL:  8 Next: 65% Place: Dungeon:6#....# ##..@## #######xhJNoise: =--------  Time: 6126.2 (0.0)#....###...*#q) +2 rapier (elec)#.......(..*#Cast: Magic Dart#....#####.*##....#####.*###..........o.#oo 2 orcs#............#####.......o.# ###........# ..#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (100% to hit)  The magic dart hits the orc.xhG,xhR...o)o.xh T+7.2 (1xhhxhlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (100% to hit)  The magic dart hits the orc. _The orc is moderately wounded.xhpA.......weavearden the Magician.......Octopode of Dithmenos *............Health: 46/46 ========================####.......Magic: 14/19 =================-------####..........AC: 1Str: 7###### #....##.......EV: 12Int: 22#....# #....# .......xhBSH: 0Dex: 10#....# #....# ......cXL:  8 Next: 65% Place: Dungeon:6#....# ##..@## #######Noise: =--------  Time: 6127.2 (0.0)#....###...*#q) +2 rapier (elec)#.......(..*#Cast: Magic Dart#....#####.*##....#####.o###..........).#oo 2 orcs#..........o.#####.........# ###........# ..#xh D(Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (moderately wounded, 100% to hit)  The magic dart hits the orc.xhRxh(xhC..o.o.-8.2 (1xhxh&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (moderately wounded, 100% to hit)  The magic dart hits the orc. _The orc is almost dead.xh| .......  weavearden the Magician .......  Octopode of Dithmenos *..... .......  Health: 46/46 ======================== ####.......  Magic: 13/19 ================-------- ####..........  AC: 1Str: 7 ###### #....##.......  EV: 12Int: 22 #....# #....# .......  SH: 0Dex: 10 #....# #....# ......c  XL:  8 Next: 65% Place: Dungeon:6 #....# ##..@## #######  Noise: ---------  Time: 6128.2 (0.0) #....###....# q) +2 rapier (elec) #.......([xh9~39;49m...# Cast: Magic Dart #....#####.o# #....#####..## #..........o.# oo 2 orcs #............# ####.........# #  ##........# ..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (almost dead, 100% to hit)  The magic dart hits the orc!                          *# *# )  o   orc     [xh23;30Hxh# xh x..o)xh ;6=9.2 (1xh! xh# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (almost dead, 100% to hit)  The magic dart hits the orc! _You kill the orc!xh  .......  weavearden the Magician .......  Octopode of Dithmenos *..... .......  Health: 46/46 ======================== ####.......  Magic: 12/19 ===============--------- ####..........  AC: 1Str: 7 ###### #....##.......  EV: 12Int: 22 #....# #....# .......  SH: 0Dex: 10 xh #....# #....# ......c  XL:  8 Next: 66% Place: Dungeon:6 #....# ##..@## #######  Noise: =--------  Time: 6129.2 (0.0) #....###....# q) +2 rapier (elec) #.......(...# Cast: Magic Dart #....#####.)# #....#####.o## #..........).# o   orc #............# ####.........# #  ##........# ..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (100% to hit)  The magic dart xh hits the orc!xho                   xh         *# *# * )      xh U..)xh; 3=-30.2 (1Magic Dartxh xhc onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (100% to hit)  The magic dart hits the orc! _You kill the orc!xh.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xhxh8-xhxh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xhexhDxh`xhxh: _xh,xhA xh,xhxhO=xhxh^,xh/ xhi#xh$M4=xhf%xh),xh#+xhO.,xhx/xh2,xh4xh7O=xhd9xh<,xh<>xhAa5=xhCxhF,xhbIxhM,xhOxhTxh8Uxh|Vxh{ZO=xh\xh`,xhbxhfb6==xhhxhXn,xh4sxhw,xh zxh!~,xhxhf==xhЊ,xhxhG,xhxhxhK7=xh9xh,xhxhj,xhxh,xhxh˯xhr9=xhxh|,xhxha8=xh6xhW,xh7xhu,xhJxh,xhTxhO=xhxhi,xh/xhb9==xhXxhdxh?,xhxhxh,xhaxhxh,xhcxhxhxh:==xhxhxh  #######  .......  .......  .......  ####.......  ####..@....... ###### #....##.......#....# #....# .......Magic Dart#....# #....# ......cxh}#....# ##...## ########....###....# c   centaur (asleep)#.......(##....#####.)##....#####.)##xh~ 071.2 (41.0)xh#,2.2 (42xh+xhf.xh  #######  .......  .......  .......  ####.......  ####..@.......   #....##.......   #....# .......   #....# ......c   ##...## #######  #....#  .(...#  )#  )##xhڒ R #######  .......  .......  .......  ####.......  ####..@.......   #....##.......   #....# ....... xh   #....# ......   ##...## #######  #....#  .(  )  )xh xh, xh֨ xh  xh P_A centaur is nearby!xhweavearden the MagicianOctopode of Dithmenos *.....Health: 46/46 ========================#######Magic: 18/19 ======================--.......AC: 1Str: 7.......EV: 12Int: 22.......SH: 0Dex: 10####.......XL:  8 Next: 66% Place: Dungeon:6####..@*......Noise: ---------  Time: 6172.2 (0.0)###### #....##.**....q) +2 rapier (elec)#....# #....# ...**..Cast: Magic Dart#....# #....# .....*c#....# ##...## ########....###....#[14;38xhHc   centaur#.......(...##....#####.)##....#####.)##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (asleep, 100% to hit)  The magic dart hits the centaur but does no damage.xhߛxhb].....c..xh+3.2 (1xhүxh  Confirm with . or Enter, or press ? or * to list all spells.ing: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur (asleep, 100% to hit)  The magic dart hits the centaur but does no damage. _The centaur shouts! xh ####### ....... ....... ....... ####. ####.. ###### #....##. #....# #....# .....c. #....# #....# ....... #....# ##...## ####### #....###....# xh> #.(...# #....#####.)#  #....#####.)## xh xh xh* c.4 xh5 ####### ....... . .####.####......c...###### #...@##....... #....# #....# ....... #....# #....# ....... #....# ##...## ####### #....###....# #.......(...# #....#####)# #....#####.)## #..........).# xh C(launcher) xh (((((The centaur wields a +0 orcbow. The centaur shoots an arrow. xhÙ *..... xh a3------=5 xh٦  xhL ) _The arrow hits you! xh > #######............####.....####......c.###### #....##......... ##...## #########....#...(..#............# xh2J xhYNb-6Magic Dart xh*V xhX xh 3 xhD  xh , xh  xhD 7=------ _You start resting. xh@ &7 xhO Z9==8.2 (2 xh&&  xhN) % _Magic restored. xhk3 xh# xh xhzcMagic Dartc   centaur (launcher) xh &0 xhپB( xh8. xh m31---==9.2 (1 xho xhy _You start resting. The centaur shoots an arrow. The arrow hits you. xh+ weavearden the Magician#######Octopode of Dithmenos *............Health: 31/46 ================--------.......Magic: 17/19 =====================---.......AC: 1Str: 7####.......EV: 12Int: 22####.*....c...SH: 0Dex: 10###### #...*##.......XL:  8 Next: 66% Place: Dungeon:6#....# #...@# .......Noise: ==-------  Time: 6179.2 (0.0)#....# #....# .......q) +2 rapier (elec)#....# ##...## #######Cast: Magic Dart#....###....# xh{, #.......(...##....#####.)#c   centaur (launcher)#....#####.)###..........).##............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (88% to hit)  The searing ray hits the centaur. xhy c.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a centaur, wielding a +0 orcbow (88% to hit)  The searing ray hits the centaur.  The centaur is lightly wounded.  (Press . to maintain the ray.) xh f(((((( xhYS f.@.... xhX i80.2 (1Ray  xh\  xhH` p _The centaur shoots an arrow. The arrow closely misses you. xh$ xh|         ####  xh5 ####.   #....# xh7   #...@#  xh,$   #....#  xhH$   ##...##  xhb'  #....#  xh} ..(...#  xh( #....#####.)#   xh&Z#.)##  ..).#   xhƲM         ####  ####.   #....# xh5b   #...@#    #....#    ##...##   xhdc #....#   xh..(...  #....#####.)#  #.) xh\  ..)  xhڳ  xh xh xh_ xh ** _A centaur is nearby! xh[Fc. xhb (The searing ray misses the centaur. The centaur shoots an arrow. xhY8. xhf(((((( xhW2.@....19-------6-1+  xh xhb _The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. xh)Sv        xhSt  ####  ####.   #....#   xhS8 #...@#    xhS$ #....#    xhS$ ##...##    xh T,#....#  ..(...#  xh(T( #....#####.)#   xhGTD#.)##  ..).#   xheT xhd         ####  ####.   #....#   #...@#    #....#    ##...##   #....#  ..(...  #....#####.)#  #.)  ..)   xh xh xh4  xh6 ** _A centaur is nearby!The searing ray hits the centaur! xhR c.The centaur is heavily wounded. xh_ B( xh9 8. xh; 20=------5---2++  xhD  xhG Y _The centaur shoots an arrow. The arrow hits you but does no damage.xh"         ####  ####.   #....#   #...@#   xh\ #....#    ##...##   #....#  ..(...#  #....#####.)#  xhZ#.)##  ..).#  xhnjd         ####  ####.   #....#   #...@#    #....#    ##...##   #....#  ..(...  #....#####.)#  #.)  ..)  xhssxhtxhxh ** _A centaur is nearby!The searing ray hits the centaur.xhD c. The centaur is severely wounded.You finish channelling your searing ray.xhf((((((xh .@....  The centaur shoots an arrow. The arrow completely misses you.xh         ####  ####.   #...(#   #...@#    #....#   xh?K ##...##   #....#  ..(...#  #....#####.)#  #.)##  ..).#  xh         ####  ####.   #...(#   #...@#    #....#    ##...## xhZ  #....#  ..(...  #....#####.)#  #.)  ..)  xhU  The centaur shoots an arrow. The arrow hits you!xhU#.6/46 -------4---3xh\(l _* * * LOW HITPOINT WARNING * * *xh+xh7weavearden the Magicianxh #######xh7Octopode of Dithmenos *.....xh@ .......xh;Health: 6/46xhE===---------------------xhI.......xhwMagic: 12/19 ===============---------xh.......xh"-AC: 1xh-Str: 7xh&####.......xh:-EV: 12xhz.Int: 22xh'c####.*....c...xh~-SH: 0xh-Dex: 10xh###### #...*##.......xh|XL:  8 Next: 66% Place: Dungeon:6xh#....# #...@# .......xhUNoise: ==-------  Time: 6183.2 (0.0)xh#....# #....# .......xh=q) +2 rapier (elec)xhh#....# ##...## #######xh7Cast: Magic DartxhH#....###....#xhAT#.......(...#xhxI#....#####.)#xhtc   centaur (launcher)xh[#....#####.)##xh|?#..........).#xh#............#xhCasting: Searing Ray (safe; 1% risk of failure)  xhFMConfirm with . or Enter, or press ? or * to list all spells.xhyAiming: Searing Ray (safe; 1% risk of failure)  xh;Press: ? - help, Shift-Dir - straight linexh Aim: a centaur, wielding a +0 orcbow (heavily wounded, 88% to hit)  xhG!The searing ray hits the centaur.xhuxhlvcxhw.xhZw Aimxhw!  xhxTPress: ? - help, Shift-Dir - straight linexh]x^: a centaur, wielding a +0 orcbow (heavilyxhx2 wounded, 88% to hit)  xh"y+The searing ray hits the centaur.  xhyTThe centaur is severely wounded.  xhyS(Press . to maintain the ray.)xhc xh  xh]7The centaur shoots an arrow. The arrow hits you!  xh You die...xhdc-1/46 ---xh/  --more--xhEInventory: 21/52 slots Hand Weapons (go to first with ))  q - a +2 rapier of electrocution (weapon)  b - a +0 dagger of protection Jewellery (go to first with "=)  h - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5}j - a +6 ring of dexterity Wands (go to first with /)l - a wand of polymorph (8)  u - a wand of quicksilver (10) Scrolls (go to first with ?)d - 2 scrolls of amnesia {unknown}  f - a scroll of poison {unknown}  g - a scroll of noise {unknown}  k - a scroll of fog {unknown}  m - a scroll of acquirement {unknown}  n - 2 scrolls of teleportation {unknown}  o - a scroll of vulnerability {unknown}r - a scroll of enchant weapon {unknown}  s - 4 scrolls of identify {unknown} Potions (go to first with !)  a - 2 potions of magic  c - 2 potions of mutation {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xh]  xh5 M h - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} xh  j - a +6 ring of dexterity Wands (go to first with /)  l - a wand of polymorph (8)  u - a wand of quicksilver (10) xh |Scrolls (go to first with ?)  d - 2 scrolls of amnesia {unknown}  f - a scroll of poison {unknown}  g - a scroll of noise {unknown}  k - a scroll of fog {unknown}  m - a scroll of acquirement {unknown} xh h n - 2 scrolls of teleportation {unknown}ovulnerability {unknown}  r - a scroll of enchant weapon {unknown}  s - 4 scrolls of identify {unknown} Potions (go to first with !) xhj ' a - 2 potions of magic  c - 2 potions of mutation {unknown}  e - 5 potions of heal wounds  i - 4 potions of moonshine {unknown}xhA pcuring {unknown}  t - a potion of might {unknown}botxhz  l - a wand of polymorph (8)  u - a wand of quicksilver (10)xh  u - a wand of quicksilver (10)  f - a scroll of poison {unknown}xh/  f - a scroll of poison {unknown}  k - a scroll of fog {unknown}Goodbye, weavearden.1375 weavearden the Magician (level 8, -1/46 HPs)Began as an Octopode Conjurer on Oct 14, 2025.Was a Follower of Dithmenos.Shot with an arrow by a centaur (7 damage)... on level 6 of the Dungeon.The game lasted 00:09:07 (6183 turns). 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