%Új9è ™ Player: wert Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-10-22.15:00:41.ttyrec Time: (1792681241) Thu Oct 22 15:00:41 2026 %ÚjGõ [?1051l[?1052l[?1060l[?1061h%ÚjH÷V)0[?7h[?25l[?1c%Új<ø%ÚjÕþ¥wert the MagicianDjinniHealth: 21/21 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  2 Next: 40% Place: Dungeon:2Noise: ---------  Time: 990.0 (0.0)b) +2 mace (protect)Cast: ShockFly %Új  ##  #. .#  #.# #.  #.###. #####...# #.......# #.@# #..#%Új�  #....# #.##.# #. #.# . ..#  .. ### %Új°® .#  #. %Új÷D %Újý%Új"h}Welcome back, wert the Djinni Air Elementalist.%Új'‰%ÚjfŒ%Új5œ• _Press ? for a list of commands and other information.%Új-ª%Újvª%Újýª%Új¬¬%Új,®%Új×±P _%Újö²,%ÚjŒ³%Új÷´%Újε%Új0¶%Új·%Újn¸%ÚjÁ¹,%Új>º%Új(¼%Új�¼%Újû¼%Új"½%Új«¾%Új]¿%Új‘¿%Újû¿%ÚjÁ%ÚjEÂ,%ÚjÇÂ%ÚjkÄ%Új†Å,%ÚjÆ%ÚjÀÇ%ÚjÞÈ,%ÚjJÉ%ÚjkÎ%Új/Ð%ÚjØÐ,%ÚjæÑ%ÚjÓ%Új[Ó,%ÚjÕ%Új�Ö%ÚjS×,%Új9Ù%Új3Ú%ÚjlÚ%ÚjÕÚ%Új Ü%Új Ý%ÚjYÝ%ÚjÐÝ%Új¼Þ%Újªß%Újàß%ÚjRà%Újˆâ%Új³ã%Újíã%Új–ä%Új{ç%ÚjÇç%Új$è%Újbè%ÚjÚé%Újëê%Új2ë%Új ë%ÚjFí%ÚjÎî,%ÚjÖï%Újóð%ÚjÁñ%Újûñ%Új‰ò%Újªó%Újtô%Új¹ô%Új+õ%Új_÷%Újóú%Új÷þ%ÚjTÿ%Új1%Új%ÚjM%Új{%Újÿ%Újý%Új< %Újž %Új; %Újg %Új­ %Új%Új%Új—,%Új@%Új;%Újg%Új›%ÚjF%ÚjE%Újh+##.###.## #####...## . #.......# ~~ #.####..# ..~ #.####..# _.~. #.##....# ..~..##.##.##.# ~~#.##.# 1017.0 (27.0) #@......# #........#### .....##.#### ..##        %Új§1%ÚjÙ9+8.0 (28%ÚjÇ>%ÚjuA4 _Found a faded altar of an unknown god.%Újr² P %Új°Ê %Új›Ò %Újž× %Új-Ù!%Új”— !%ÚjŸ !%Újï£ !%ÚjÝ¥ "%Új[|"%Újþ�"%Új¬†"%Új�"%Új´o 3"%Új› #%ÚjVŸ+M.## ##. ##.###.## #####...##. ......~~ ...~ ##._.~. #.##.....~..##.##.##.#~~.....@##.##.#..##.##....... #........####.....##.#### ..###%Új¿¥#%Újþ¬09.0 (1.0)#%Újƒ±%_#%Újè²#%ÚjC…% #.## ##.#  ##.###.## . #####...## .. #.......# ~~~ #.####..# ..~ #.####..# ._.~. #.##....# .~..##.##.##.# ~....@.##.##.# #..##.##.#  #........####  .....##.####  ..## #.# ## #.#  ..#  ###  #%Új¾¥Y20#%Új6” ª #.## ##.# #.. ##.###.## .. #####...## #... #.......# .~~~. #.####..# ~...~# #.####..# ~._.~.# #.##....# ~...~..##.##.##.# #%Új˜”  :~~~...@..##.##.# #..##.##.#  #........####  .....##.####  ..### #.#  ##. #.##%ÚjΔ ´ # ..#  ###  #%ÚjFœ #%ÚjÞ¤ %1#%Új⪠#%ÚjÞ¬ I _Found a parchment of Blink.$%Új] #.## ##.# #... ##.###.## #.... #####...## .#.... #.# .~~~. #.####..# .~...~# #.####..# .~._.~.###.##....# .~...~..##.##.##.# .:~~~..@...##.##.# .##..##.##.# # #........####  .....##.#### ..#####.# ##. #.# # ..# ### 2$%ÚjÜ$%Úja$%Új™¼ˆ #.## ##.# ##...( ##.###.##.#..... #####...###.#.... #.##..~~~. #.####..##.~...~## #.####..#.~._.~.###.##....##.~...~..##.##.##.##.:~~~.@....##.##.#.##..##.##.# #. #........####.......##.####.. ..#####.### ##. #.# $%Új÷¼‚# ..#  ###$%Új•Ä$%ÚjôÌ%3$%Új�Ò$%Új´ÔB _Found 4 large rocks.%%Újð¦ iM  ..<...## ##. ##...( ##.###.##.#.####...###........~~~. #.~...~## #.####..~._.~.###.##...~...~@.##.##.:~~~......##.##..##..##.##.......#..#........####..###..#%%ÚjŒ§ )##%%Újr¯ 7<%%Új™¼ %4%%Új¤Â 7_%%ÚjåÄ 1 _Found a stone staircase leading up.%%Új 6 a #.# #.# ..<...# #.## ##.#. ##...(. ##.###.###.#...... #####...## #.#..... #.# #..~~~.# #.####..##.~...~## #.####..#<..~._.~.###.##....# #.~...@..##.##.##.# #.:~~~......##.##.#.##..##.##.#. #..#.......#### .......##.#### .....#####.# #####%%Új|6 É. #.# #. ..#  ###%%Új ? 7<%%Új³L ]5Water %%Új2S %%Új!V 9 _Found a stone staircase leading up.&%ÚjÅd × #.# #.#w. ..<...# #.## ##.##.###...(.# ##.###.## #.#......# #####...## #.#..... #.# #..~~~.# #.####..##.~...~## #.####..#.<..~._.~.###.##....# #.~..@~..##.##.##.# #.:~~~......##.##.#.##..##.##.#.. #..#........####&%Új…e X. .......##.#### .....#####.#w   dart slug (asleep) #####.# #.# #.. ..#  ###&%Új0m &%Új�u @6Shock&%ÚjQw &%Újz Z _You encounter a dart slug.'%Új`¡ #.# #.# w. ..<...# #.## ##.# #.###...(.# ##.###.## #.#......# #####...## #.#..... #.# #..~~~.# #.####..##.~...~## #.####..##.<..~._.~.###.##....# #.~.@.~..##.##.##.#'%Új}¥ #.:~~~......##.##.#.##..##.##.#.... #..#........#####.# .......##.##### .....#####.# #####.# #.# #.. ..#  ###'%Új'%ÚjP!'%Új.9%7'%Új>?'%Új A'%Új0R #.# #. w. ..<...# #.## ##. #.###...(.# ##.###. #.#......# #####...## #.#.....# #.# #..~~~.# #.####..# ####.~...~## #.####..# #.<..~._.~.###.##....# #.~@..~..##.##.##.# #.:~~~......##.##.# .....##..##.##.#)....# #..#........#####.#. ..'%Új©RË.....##.#### # . .....#####.## #####.# #.#  #.. ..#  ###'%ÚjùZ'%ÚjÛm%8'%Újpt%_'%Új.w* _Found a short sword.'%ÚjÏû #.# # w. ..<...# #.## ## #.###...(.# ##.###. #.#......# #####... #.#.....# #.# #..~~~.# #.####..# ####.~...~## #.####..# #.<..~._.~.###.##....# #.@...~..##.##.##.# #.:~~~......##.##.# .....##..##.##.#  )....# #..#.#### ##.#. ...['%Új“ü·39;49m....##.#### #........#####.########.# #.# #.. ..#  ###'%Újš '%Újß y9ShockWater '%ÚjÁ '%Új¶ '%ÚjTA w #.#  w. ..<...# #.##  #.###...(.# ##.### #.#......# #####... #.#.....# #. #..~~~.# #.####.. ####.~...~## #.####.. #.<..~._.~.###.##.... #@~...~..##.##.##. #.:~~~......##.##. .....##..##.##.'%ÚjöA ¸ )....###..#. ##.#. .......##.#### #........#####.# ########.# #.#  #.. ..#  ###'%Új¿I '%ÚjÉS 130'%Új@Z '%Új¯[ '%Újêê ¨ w. ..<...## ##.###...(#.## #.#......# #####... #.#.....~~~.# #.########.~...~###.<..~._.~.###.##.. #.~...~..##:~~~.....#......##..##.##......#)...Fly ###..###'%Új§ò '%Új=û %1'%Újl7_'%Újl(%Új6_ Aw. ..<...# #.## ##.###...(.# ##.###.#.#......# #####...##.#.....# #.##..~~~.# #.####..#####.~...~## #.####..##.<..~._.~.###.##....##.~...~..##.##.##.##.@~~~......##.##.##......##..##.##.##)....###..#.####.#. ......#........#####.##### (%Új/g (%Új‹z %2(%Újº… (%ÚjW‰ x _You see here a parchment of Blink.+%Újëç M #.# w. ..<...## ###.###...(.# ##.###.#.#.#####.....# #..... #..~~~.# ####.~...~## #.#####.<..~._.~.#.....~..## #.:~~~......##.###......##..##.##.......# Fly #.#.........###+%ÚjDð +%Újú d3Water _+%Új +%ÚjÖ ,%Újwîß w. ..<...## ##.###...(#.###. #.#......# #####...# #.#.....~~~.# #.########.~...~###.<..~._.~.###.##.. #.~...~..##~~~.....#......##..##.##......#.Fly Water #.........###,%Újù,%Újã04,%Új ,%Új¶x _You see here a parchment of Blink..%Új>.%ÚjÇ%5.%Új!.%Új$S _The parchment of Blink burns to shimmering ash in your grasp./%Új–ÝØM #.# w. ..<...## ###.###...(.# ##.###.#.#.#####.....# #..... #..~~~.# ####.~...~## #.#####.<..~._.~.#.....~..## #..~~~......##.##/%Új Þ�#......##..##.##.......# Fly #.#.........###/%Új%æ/%Új¸ð]6Water /%Új1÷%_/%Új7ø0%Újx¢ #.# #.w. ..<...# #.## ##.#.###...(.# ##.###.##.#......# #####...##.#.....# #.# #..~~~.# #.####..# ####.~...~## #.####..# #.<..~._.~.###.##....# #.~@..~..##.##.##.# #..~~~......##.##.# #......##..##.##.# ###.#. ......#........#####.# w   dart slug (asl0%Új©£ –eep)########.#.. 0%Újø« 0%ÚjFÇ V7Shock0%Újè 1%Új)Òû#.# #.#w. ..<...# #.## ##.##.###...(.# ##.###.##.#......# #####...## #.#.....# #.# #..~~~.# #.####..# ####.~...~## #.####..# #.<..~._.~.###.##....# #.~.@.~..##.##.##.# #..~~~......##.##.# 1%ÚjÍÒè#......##..##.##.# #)....###..#....###.#. .......##.#####........#####.# ####### 1%ÚjsÚ1%Új¹ò%81%ÚjÞù7_1%Újöû2%ÚjÞµ#.# #.# w. ..<...# #.## ##.# 2%Újd¶î#.###...(.# ##.###.## #.#......# #####...## #.#.....# #.# #..~~~.# #.####..# ####.~...~## #.####..# #.<..~._.~.###.##....# #.~..@~..##.##.##.# #..~~~......##.##.# #......##..##.##.# #).###.#. .......##.#####........#####.# ###### # 2%Újê¾2%Új¥Á%92%ÚjêÇ%_2%Új¬É2%ÚjF #.# #.# w. ..<...# #.## ##.# #.###...(.# ##.###.## #.#......# #####...## #.#.....# #.# #..~~~.# #.####..# ####.~...~## #.####..# #.<..~._.~.###.##....# #.~.@.~..##.##.##.# #..~~~......##.##.# #......##..##.##.# #)....###..#........#### ###.[402%ÚjŸF m#. .......##.#### #........#####.# ########.# #.# #.. ..#  ###2%ÚjöPKww2%Újni&402%Új£p7_2%Újar2%Új#û ¬M# ### #.. .w. ..<...## ##.#.###...(.# ##.###.###.#......# #####...###.....# #..... #..~~~.# ###.~...~## #.#####.<.###.##...#.##.~...~..##.#..~~~......##.##.#Fly ..2%Újü Å#.#w   dart slug#........############.# ##.. ..2%Új" G.w2%Új÷ 2%ÚjŽ" Ÿ1 _There is a faded altar of an unknown god here.4%ÚjXÊö _The parchment of Blink burns to shimmering ash in your grasp. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Qazlal or (c) Uskayaw, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.6%Újö>6%Újõ@Ignis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long ago; the divine fire burns low, and soon it will go out. Favour - Ignis is neutral towards you. Granted powers:(Cost)You are resistant to fire. You can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)You can rocket upward and away, once. 6%Új@A”[!]: Overview|Powers|Wrath7%Új|m7%Új¸u#.## ##.# wert the Magician## #.....# #.# #.# Djinni... ..<...# #.## ##.# Health: 21/21 ========================#w###...(.# ##.###.## AC: 2Str: 7#.#......# #####...## EV: 11Int: 16#.#.....# #.......#SH: 0Dex: 13#..~~~.# #.####..#XL:  2 Next: 40% Place: Dungeon:2####.~...~## #.####..#Noise: ---------  Time: 1041.0 (0.0)#.<..~.@.[7%Újív36m~.###.##....#b) +2 mace (protect)#.##.~...~..##.##.##.#Cast: Shock#..~~~......##.##.#Fly #......##..##.##.......##)....###..#........#######.#. .......##.####w   dart slug#........#####.#########.# #.##.. ..# _The parchment of Blink burns to shimmering ash in your grasp. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Qazlal or (c) Uskayaw, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.8%ÚjþÖ 8%Új[Ù ÚQazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 HP, Piety-)You can give life to nearby clouds.(5 HP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 HP, Piety---)[!]: Overview|Powers|Wrath9%Újê 9%Új #.## ##.# wert the Magician## #.....# #.# #.# Djinni... ..<...# #.## ##.# Health: 21/21 ========================#w###...(.# ##.###.## AC: 2Str: 7#.#......# #####...## EV: 11Int: 16#.#.....# #.......#SH: 0Dex: 13#..~~~.# #.####..#XL:  2 Next: 40% Place: Dungeon:2####.~...~## #.####..#Noise: ---------  Time: 1041.0 (0.0)#.<..~.@.[9%Új‘ 36m~.###.##....#b) +2 mace (protect)#.##.~...~..##.##.##.#Cast: Shock#..~~~......##.##.#Fly #......##..##.##.......##)....###..#........#######.#. .......##.####w   dart slug#........#####.#########.# #.##.. ..# _The parchment of Blink burns to shimmering ash in your grasp. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Qazlal or (c) Uskayaw, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.:%Új@ :%Új¹A ¦Uskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayaw:%Új B (quickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 HP, Piety----)You can pass through a line of other dancers.(4 HP, Piety----):%ÚjCB ¾Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 HP):%ÚjhB ”[!]: Overview|Powers|Wrath<%Újô“<%Új­›u#.## ##.# wert the Magician## #.....# #.# #.# Djinni... ..<...# #.## ##.# Health: 21/21 ========================#w###...(.# ##.###.## AC: 2Str: 7#.#......# #####...## EV: 11Int: 16#.#.....# #.......#SH: 0Dex: 13#..~~~.# #.####..#XL:  2 Next: 40% Place: Dungeon:2####.~...~## #.####..#Noise: ---------  Time: 1041.0 (0.0)<%Új�š#.<..~.@.~.###.##....#b) +2 mace (protect)#.##.~...~..##.##.##.#Cast: Shock#..~~~......##.##.#Fly #......##..##.##.......##)....###..#........#######.#. .......##.####w   dart slug#........#####.#########.# #.##.. ..# _The parchment of Blink burns to shimmering ash in your grasp. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Qazlal or (c) Uskayaw, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.=%ÚjÀP  Okay, then.=%ÚjÉ =%Újs=%Új—. _=%ÚjΔ #.## ##. ## #.....# #.# #. ... ..<...# #.## ##. #w###...(.# ##.###. #.#......# #####...## #.#.....# #.# #..~~~.# #.####..# ####.~...~## #.####..# #.<..~@_.~.###.##....# #.##.~...~..##.##.##.# #..~~~......##.##.# #......##..##.##.# #).[39;4=%Új\•l9m...###..#........#### ###.#. .......##.#### #........#####.# ########.# #.#  #.. ..# ````The dart slug launches a dart at you.=%ÚjV...~=%Új #d18----=2.0 (1=%ÚjV+=%Új×-- _The slug dart hits you.=%ÚjW© #.## ## ## #.....# #.# # ... ..<...# #.## ## #w###...(.# ##.###. #.#......# #####... #.#.....# #.# #..~~~.# #.####..# ####.~...~## #.####..# #.<..@._.~.###.##....# #.##.~...~..##.##.##.# #..~~~......##.##.# #......##..##.#.# [=%Újë©¢34m#)....###..#.......#### ###.#. .......##.#### #........#####.# ########.# #.#  #.. ..#=%Új³¯=%Új¹Âe-3Water =%Új!É=%Új-Ì=%ÚjóùE #.##  ## #.....# #.#  ... ..<...# #.##  #w###...(.# ##.### #.#......# #####... #.#.....# #.=%ÚjYú #..~~~.# #.####.. ####.~...~## #.####.. #.<.@~._.~.###.##.... #.##.~...~..##.##.##. #..~~~......##.##. #......##..##.##=%ÚjËúj. #)....###..#........ ###.#. .......##.#### #........#####.# ########.# #.#  #.. ..#=%Újøú=%ÚjOý.w=%Új� t.w   dart slug=%Új¢ J-4=%Új„ =%ÚjÉ ?%Új9I ì #.## # wert the Magician ## #.....# #.#  Djinni ... ..<...# #.## # Health: 17/21 ===================----- #.###...(.# ##.### AC: 2Str: 7 #w#......# #####... EV: 11Int: 16 #*#.....# #....... SH: 0Dex: 13 #*.~~~.# #.####.. XL:  2 Next: 40% Place: Dungeon:2 ?%ÚjŠI _####*~...~## #.####.. Noise: ---------  Time: 1044.0 (0.0) #.<.@~._.~.###.##.... b) +2 mace (protect) #.##.~...~..##.##.##. Cast: Shock ?%Új!J #..~~~......##.##. Fly  #......##..##.##....... #)....###..#........### ###.#. .......##.####  w   dart slug #........#####.#  ########.# #.#  ?%ÚjRJ ¥#.. ..# _Okay, then.The dart slug launches a dart at you. _The slug dart hits you.  ?%ÚjƒJ }Aiming: Shock (safe; 4% risk of failure)  ?%Új1K Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?%Újß‚ #w  The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (100% to hit)@%ÚjE£ #.## # wert the Magician ## #.....# #.#  Djinni ... ..<...# #.## # Health: 17/21 ===================----- #.###...(.# ##.### AC: 2Str: 7 #†#......# #####... EV: 11Int: 16 #.#.....# #....... SH: 0Dex: 13@%Új;, #..~~~.# #.####.. XL:  2 Next: 40% Place: Dungeon:2 ####.~...~## #.####.. Noise: ---------  Time: 1044.0 (0.0) #.<.@~._.~.###.##.... b) +2 mace (protect) #.##.~...~..##.##.##. Cast: Shock #..~~~......##.##. Fly  #......##..##.##....... #)....###..#........###@%Újuä ###.#. .......##.####  w   dart slug @%Újâ¡#........#####.#  ########.# #.#  #.. ..# @%Új ‡Shift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug.  @%Új:�The dart slug is severely wounded.The zap hits the dart slug.  You kill the dart slug!@%Újb@%Új” p #.##  ##  #.#  ...  #.##    #*  @%Új ì#*  #*  ####* @%Újn y #)   @%Új‘ +  @%Új³ : #.. @%Új÷¡B†...@%Új̱¡8=6=5.0 (1Shock _@%Új$¸@%Új–¹E%Új �°M#.## #### ### #.. ... ..<...## #.###...(.# ##.####†#.#####.....# #..... #..~~~.# ####@~...~## #.####<..~._.~.#..#.##.~...~..### #..~~~......##.##.#E%Új3‚^..#####E%ÚjøˆE%Új=“--6E%Új™E%ÚješE%ÚjõõM ##... ##.## ##### ### #.... ... ..<...## #.###...(.# ##.####†#..#####.....# #..... #@.~~~.# E%Új�õ1####.~...~## #.#####.<..~._.~.#..#.##.~...~..##.##.##.#........##E%Új€ûE%Új«?-7E%ÚjÂE%Új³E%Új9µ „M  ##... ##.##E%Újšµ J# ##### #.## #... ... ..<...## #.###...(.# ##.####†#.####E%Újõ ³#.....# #..... #..~~~.# ####.~...~## #.####.. Fly E%Új¶ u#. .....E%Új E%ÚjÇÉ %8E%Új Õ F%Újƒ3F%ÚjQ<F%ÚjKBF%Új¯CG%Újø¡G%Új\«G%Új¥²G%Újö³G%ÚjgŠ G%Újö’ G%Új™ G%Újrš I%ÚjT I%Új] I%Új9c I%ÚjÔd J%Új!ÑÝ ###.######### #.##  .## #.....  ... ..<.# # #.###...(#.## #†#......# #####... #.#.....~~~.# #.########.~...~##Fly #. .....#........#####.#9==9J%ÚjÊ öM  ##... ##.### ##### #.## #... ... ..<...## #.###...(.# ##.####†#.#####.....# #..... #..~~~.# ####.~...~## #.####.. Fly #. .....J%ÚjiÑ J%Új¤Ú &50J%ÚjNá J%Új+ã K%Újîº   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.L%Új™œ P  Okay, then.L%Új8¦ L%ÚjÑ« L%ÚjÖ­ . _M%Új}-  #.#.. #.. ##.. .. ##.## #. ##### #.###.##. #.....# #.# ... ..<...# #.## .###...(.# ##.##.# ######.#.....# #.... #..~~~.# #.#### ####.~...~## #.#### #.<..~._.~.###.##.. #.##.~...~..##.##.##  # #..~~~......##.##  #......##..##.##......  #)....###..#........## M%Új . - M%Új~4 M%ÚjÓ: ,1 _M%Új0@ M%ÚjžC v _You see here a dart slug corpse.N%Újˆ #... # ... # ... ##. ... ##.# # #.### ##### #.###.##.##.#.#.....# #.#........#..<...# ##...(.# ##.#†.# ######.#.....# #.... #..~~~.# #.#### ####.~...~## #.#### #.<..~._.~.###.##.. #.##.~...~..##.##. # #..~~~......##.# #......##..##.##.....N%Újq!N%ÚjÎ(,2 _N%Új‡0-_N%ÚjŠy† ...### #.....#. # ..... # .... # ... ##. # #.### ##### #.# #.##.##.#.#.....# #.N%Újòy#.....@..#..<...# ......##.###...(.# .#### ##†.# ######.#.....# #.... #..~~~.# #. ####.~...~## #.###N%Új-z; #.<..~._.~.###.##. #.##.~...~..##.##. # #..~~~......##N%Új*�N%Új;‰q20==3N%ÚjÙŽ8_N%Új\�P%Újª#.....### #.....#. #....... #..... ##.... ##.## #.### ##### #.##.##.##.#.#.....# #.# #.#..<...# #.#......##.###...(.# ##.#.#### ##†#......# #####.##.#.....# #.#..~~~.# #.#####.~...~## #.##.<..~._.~.###.##.#.##.~...~..##.##.## #..~~~......##.#P%Új†°P%Új\¶%4P%Új5»P%ÚjÛ¼Q%Új(ˆM######  ##.....####......#.#...... ..... ##. ... ##. # #.### ######.##.##@#.#..  #........#..<...#......##.###...(.# ##.# Fly #... ~.~....Q%Új`(Q%Újw/Q%ÚjÞ6%5Q%Újä;&_Q%ÚjÑ=Q%ÚjFX<M #######  #####......#.##....... ##.....# ##.#:.....# ##. # #@### ######.##.##.#.#.. #........#..<...# #.## Fly .....####Q%ÚjÁbQ%Újîj%6Q%ÚjÇq8_Q%Új\x\ _Found a parchment of Ozocubu's Armour.Q%Új[£ 1M# #######  ######.......#.# ..# # ##.#:..@..# ##. #.##.### ######.##.##.#.#.....# #.# Fly ##.##Q%Új;« Q%Új–³ A=7Q%Újþ¹ Q%Új¨º Q%Új÷Œ ®M# #######  Q%ÚjLŽ ¿#######........# ..# ## ##.:.....# ##.#.##.### ##### #.## Fly #Q%Új}” Q%Újx› T1==8Q%Új]¡ Q%Új£ R%Új8çn # ####.....###  ..#.# # #.# # ##.@...# ## #:.....# ##. #.##.### ##### #. #.##.##.#.#.....# #.# #........#..<...# #. ......##.###...(.# ##. .#### ##†#......# ##### ##.#.....# # #..~~~.# #.R%Új@îR%Új¹ô%9R%ÚjýR%ÚjUýR%ÚjÕU ã # ####.....###  ........#.#  #.#  ##@....#  #:.....# ## #.##.### ##### #. #.##.##.#.#.....# #.R%ÚjWV ¥ #........#..<...# #. ......##.###...(.# ## .####. ##†#......# .. ##.#.....# # #..~~~.# #.R%Új³^ R%Új‘h &60R%Újo R%Újõp R%Új�Ç ###########.....### ....# #......## ##:#.##.### ##### #..Fly .####.R%Új*È####.~...~## #.## R%ÚjðÎR%ÚjŸÖ%1R%Új¥ÛR%Új¦ÝS%Új ù— ####### ####.....### ........#.# #.# ##.....#  #@.....#  #.##.### ##### # #.##.##.#.#.....# # #........#..<...# # ......##.###...(.# S%ÚjÓùÐ .####.###†#......#  ... ##.#.....# # #.# #..~~~.# #. ####.~...~## #.S%ÚjS%Új B==2S%Újì S%Új„ƒ _You see here a parchment of Ozocubu's Armour.U%ÚjÂU%Új $%3U%Újn)U%Új…+^ _The parchment of Ozocubu's Armour burns to shimmering ash in your grasp.U%Új34 -####### ####.....### ........#.# #.# ##.....# ##.@....# ##.##.### ##### #.#.##.##.#.#.....# #.#........#..<...# #.......##.###...(.# #.####.###†#......# #... ##.#.....# #.#.# #..~~~.# #.#####.~...~## #.#U%Újb: U%Új9E %4U%ÚjEF U%Új±H V%Új„ð„# ####.....### #........#.# ##.# ###.....# ##..@...# ##.V%ÚjÚðé#.##.### ##### #.##.##.##.#.#.....# #.##........#..<...# #.#......##.###...(.# ##..####.###†#......# #... ##.#.....# #.V%Újñ§#.# #..~~~.# #.#####.~...~## #.#V%Új•÷V%Újþ%5V%ÚjÙV%ÚjV%Új…ÆQ## ####.....### #........#.# #.#.# #.##.....# ##.#...@..# ##.##.##.### ##### #.##.##.##.#.#.....# #.# #........#..<...# #.#......##.###...(.# ##.#.####.###†#......# #####.... ##.#.....# #.#.# #..~~~.# #.#####.~...~## #.#V%Új´ÌV%Új’Ò%6V%ÚjØV%ÚjÚÙV%Újì >#..## .####.....### #..#.# #.##.# #.##.....# ##.#....@.# ##.##.##.### ##### #.## #.##.##.#.#.....# #.# #..............##.###...(.# ##.#.####.###†#......# #####.... ##.#.....# #.#.# #..~~~.# #.####.####.~...~## #.####.V%ÚjÎ V%Új_$ %7V%Új + V%ÚjÆ, V%Új¡:G#..### .####.....### ###...#.# #.#.#.......# #.##.....# ##.#.....@# ##.##.##.### ##### #.## ##.##.##.#.#.....# #.# #........#..<...# #.## #V%Új:;¿......##.###...(.# ##.#.####.###†#......# #####.... ##.#.....# #.#.# #..~~~.# #.####.####.~...~## #.####.V%Új†IV%Új6N%8V%ÚjèSV%ÚjpUW%ÚjÍ.M#... ## #######  .#######........#.## ..# ## ##...W%Új1/é.....# ##.###.##.### ##### #.## # Fly ..## W%Újƒ5W%Új<%9W%ÚjòAW%ÚjÄCW%Új`÷ãM#... ## #######  .W%Új°÷########........## ..# #### ##...W%Újø #......###.### Fly #. W%ÚjÉþW%ÚjV&70W%Újƒ W%Újë X%Új‹~#..#.##.####### .####.....### ###.#.#.# #.#.##.# #...###.....### ##...##......# ##.###.#.##.### ##### #.## ##.##.##.#.#.....# #.# ##........#..<...# #.## #......##.###...(.# ##.###.X%ÚjEÎ.####.###†#......# #####...#... ##.#.....# #.#X%Új[‡X%ÚjOŒ%1X%Új˜�X%ÚjI³X%Új´ s#...#.#.###.####### ... ####.....### ###.# .#.# #.#.# #.# #...# ##.....### ##...##......# ##.###.##.##.### ##### #.## ##.#.##.##.#.#.....# #.# #.#........#..<...# #.## ##.......##.###...(.# ##.###.#.####.###†#......# #####...##... ##.#.....# #.#X%Új¤%2X%Újv©X%Újw«X%Újlý X%ÚjË X%ÚjŽ X%ÚjB X%Újdf GM#...#.# ##.. #######  ...####.....####........## .. #...# ##.....#####...## Fly .#. . # X%Újºk X%Újxo %3X%Újƒt X%Új3v Y%ÚjíßY%ÚjOãY%ÚjaèY%ÚjêY%Új} p #...# .###..#######... ####.....######.# ........#.#. #.......#####...##.Fly Y%Újý 5#..#... ##.#.....# #.......#Y%Új> Y%Új` %4Y%Új0 Y%Új Z%ÚjíMZ%ÚjíQZ%Új5WZ%Új¿XZ%ÚjÎ�Ü #... .#. ## ####### ... ####.....### ###.# .#.# #.#.# #.# #...# ##.....### ##... #......# ##.###. #.##.### ##### #.## ## #.##.##.#.#.....# #.# # #........#..<...# #.## ##Z%ÚjE‘  ......##.###...(.# ##.###.  .####.###†#......# #####...#  ... ##.#.....# #.#Z%Új�‘D Z%ÚjD—Z%Új½�%5Z%ÚjÕ¢Z%Új¤Z%ÚjÚ× # .# ## #######  ####.....### ###. .#.# #.#. #.# #... ##.....### ##...Z%ÚjXÚô #......# ##.### #.##.### ##### #.##  #.##.##.#.#.....# #.#Z%ÚjƒÚ #........#..<...# #.##  ......##.###...(.# ##.###Z%Új¨Ú .####.###†#......# #####... ... ##.#.....# #.Z%ÚjáZ%Újè%6Z%ÚjíZ%Új÷îZ%ÚjÑ Ò # .  #  ####.....### ###.#.# #.# #.# # ##.....### ## #......# ##. #.##.### ##### #.##  #.##.##.#.#.....# #.# #........#..<...# #.##  ......##.###...(.# ##. .####.###†#......# ##### ... ##.#.....# #Z%Újf %7Z%Új> Z%Újø [%ÚjGÿi  You need no library to learn spells.[%Új[%ÚjJ [%Új³ . _\%Új@ # # #.....### #.#.# #. #.# # ##.....### ## #......# ##.  #.##.### ##### #.## #.##.##.#.#.....# #.# #........#..<...# #.## ......##.###...(.# ##. .####.###†#......# ##### ... ##.#.....# #\%Új‰G\%Új„R,8 _\%ÚjU\%Új¼V\%Újy­¾ # #####.....###  #.#.# # #.# #\%ÚjJ® ##.....### ## #......# ##. #.##.### ##### #. #.##.##.#.#.....# #.# #........#..<...# #. ......##.###...(.# ##. .####.###†#......# ##### ... ##.#.....# #\%Újo¹\%ÚjHÀ%9\%Új~Ã\%ÚjÉ\%Új|'/ # #####.....###  #.#.#  #.#  ##.....###  #......# ## #.##.### ##### #. #.##.##.#.#.....# #. #........#..<...# #. ......##.###...(.# ## .####.###†#......#  ... ##.#.....# #\%ÚjT.\%Újœ5&80\%Új]=\%Újlr3\%ÚjÇu\%Újp}\%Új —3\%ÚjKŸ\%ÚjT6\%Új:\%Új ?\%Új«@\%Új‚Y\%Úja\%Újrf\%Új†h\%ÚjIŠ\%Újž‘\%Új@—\%Új˘\%Újî‹@M ####### #######....@....#.##.##.. ### #......####.##.\%Új’\%Új3™%1\%Újž\%Új ]%Újë¸Æ ####### #####.....### #.#.# #.###.# ##.....###  #......#  #.##.### ##### # #.##.##.#.#.....# # #........#..<...# # ......##.###...(.#  .####.###†#......# ]%Új*À]%Új¢Å%2]%ÚjþÊ]%ÚjZÌ]%Új!>Î ####### #####.....### #.#.# #.###.## ##.....### #......# #.##.### # #.##.##.#.#.....#  #..#..<...#  ......##.###...(.#  .####.###†#......# ]%ÚjGF]%Új�I%3]%ÚjtN]%ÚjLP]%ÚjÎ|2 ####### #####.....### #.#.# #.###.# #. ##.....####. #......##. #.##.### ##### #.##.##.#.#.....# #..#..<...# ......##.###...(.# .####.###†#......# ]%ÚjýžX4]%ÚjœÏ^ ####### #####.....### #.#.# #.###.# #.###.....### #.##......# #.##.##.### ##### #.##.##.#.#.....# #........#..<...# ......##.###...(.# .####.###†#......#]%ÚjåÕ]%ÚjŽÚ%5]%Újß]%Új”à]%Új£/3]%Új93]%ÚjN4]%Újãz]%Új5€]%Újì„]%Új{†]%Újî- œ ############.....###.....###......##.....##Fly ###... ##.#.....#]%Új¶3 ]%Új8 %6]%Újà? ^%ÚjW.| ############.....###.........#.###......##. Fly #.# #..~~~.#^%Új�4^%Új”8%7^%Újå<^%Új¹>^%ÚjYqª ############.....###.....###......##. ##.### #####Fly #####.~...~##^%ÚjEv^%Újéy%8^%Új\~^%ÚjÃ^%Új¼l ############.....###.....###......##. ##.### #####.#.....Fly .... ###.<..~._.~.## ^%ÚjéÁ^%Új�Æ%9^%ÚjYË8_^%ÚjdÍ^%Új‘  ############.....###.....###......##. ##.### #####.#............#..<......##.###...(.####.###†#.....## ...###.##.##.~...~..# ^%Új�^%Új§&90^%ÚjÃ^%Újš!^%Új˜\¥ ############.....###.....^%ÚjP]É###......##. ##.### ######.##.#.#............#..<....b......##.###...(.....Fly .###.#b   bat (asleep)^%ÚjÆ]}# #..~~~....^%Új#e^%ÚjÄh51Shock^%Új}n^%ÚjtqT _You encounter a bat.^%Új Ë®#####.....###.....###......##. ^%Új¸Ë‹##.### #####.#### #.##.##.#.#...........#........#..<....b..@...##.###...(..####.###†#.....##### ...###.# #.## #..~~~.# ####.~...~##.<..~._.~.####.~...~..^%Új=Ì` #..~~~....#......##..##.#^%Új#Ó^%Új•Ô%2^%ÚjôÙ&_^%Új×Û^%Új�U^%Új­V^%Újü\^%Új¬^^%Újç–^%Új˜^%ÚjKŸ^%Új¿Ÿ^%Új"Ê^%Új1Ë^%ÚjÇÑ^%Új|Ó^%Új0^%Új^%Új ^%ÚjZ ^%Új W^%ÚjÜW^%ÚjÏ]^%Új°_^%ÚjÏ¥^%ÚjG¦^%Új…«^%Új/­^%Új ö^%Új¥÷^%ÚjEý^%Új«þ^%Új_` ^%Úja ^%Újœf ^%ÚjAh ^%Új«¢ 3^%ÚjZµ _%ÚjÎ�Pa%Új¡ßà #####.....### #...#.# #.###.# #.###.....### #.##......# #.##.##.### #####.######.##.##.#.#.....#.#.#..<...#.b.@....##.###...(.#.####.###†#......#.##### ...###.#.....# a%ÚjÞ߀ #.## #..~~~.#  ####.~...~## #.<..~._.~. #.##.~...~.. # #..~~~a%ÚjàL #......##..##.a%Újça%ÚjŸè%3a%Újåí8_a%Újºïa%Újñ$ #####.....### #..#.# #.###.# #.###.....### #.##......#. #.##.##.### .######.##.##.#.#......#.#..<....b@.....##.###...(..####.###†#.......###### ...###.#...... #.## #..~~~.# ####.~...~ #.<..~._.~. #.##.~...~ # #..~~~ #......##..##a%ÚjÈùa%Új_û%4a%Új_a%Újáa%Új[Ô ¦ .  The helpless bat fails to defend itself.  You sock the bat!  Your weapon exudes an aura of protection.a%ÚjŠÚ Ra%Újáã Œ 9 55.4 (1.4Shocka%Újsè &_a%Új ê G _You kill the bat!b%Új( #####.....### #.#.# #.###.# #.###.....#### #.##......##.. #.##.##.### #...######.##.##.#.#.#.#..<.##.###...(.####.###†##...###### ...###.##.. #.## #..~~~.# ####.~...~b%Új…5 #.<..~._.~ #.##.~...~ # #..~~~ #......##..b%Új[b%Újó+60b%Új:b%Újˆb%Új²y ‘ #####.....### #.#.# #.###.## #.###.....### #. #.##......# #.. #.##.##.### #...######.##.##.#.#.#.#..<.##.###....####.###†##...###### ...###.# #.. #.## #..~~~ #. ####.~...# #.<..~._. #.##.~... # #..~~~ #......##..b%Új b%Újæ… %7b%Új¢Š 8_b%Új&Œ b%ÚjÄË [ #####.....##### #.#.##. #.###.# #.. #.###.....### #.. #.##......# #... #.##.##.### #...######.##.##.#.#.#.#..<.##.###.####.###†##...###### ...###.#b%Új!Ì 4 #... #.## #.. #.. ####.~ #.. #.<..~._#. #.##.~## # #.. #......##b%Új½Ó b%ÚjíÛ 8 2 8b%Újùß b%Újbá b%Új ( #####..... ##.# #.#. #... #.###. #... #.###..... #... #.##......# #... #.##.##.### #...######.##.##.#.#.#.#...##.###.####.###†#b%Új• í#...###### ...###.# #... #.## #.. #... ####.~ #... #.<..~. #... #.##.~ ##.# # #.. #......##b%Új— b%Új! %9b%Újp$ b%Új4% b%Új‹i ¥ #####..... ##.## #.# #...# #.### #...# #.###.....b%ÚjÒi � #...# #.##......# #...# #.##.##.####...######.##.##.#.#.#.#.##.###b%Újüi .####.###†##...###### ...###.# #...#b%Új"j  #.## #.. #...# ####.~ #...#b%ÚjGj  #.<..~ #...# #.##.~ ##.##b%Újsj ” # #.. #......b%Új…q b%ÚjT} '100b%ÚjV‚ b%Új„ b%Új“Ô Q #####..... ##.## #. #...# #.### #...# #.###..... #...# #.##...... #...# #.##.##.#...######.##.##.#.#.#.#.##.#b%ÚjÕ º.####.###†##...###### ...###. #...# #.## # #...# ####. #...# #.<.. #...# #.##. ##.## # # #......b%ÚjØÛ b%Újëç %1b%ÚjDí b%Új”î g%ÚjúNŠ ##### ##.## # #...# #.### #...# #.### #...# #.## #...# #.##.##. ######...######.##.##.#.#.#..##..#.####.###† ######...###### ...### #...#g%Új€O£ #.## # #...# #### #...# #.< #...# #.## ##.## # # #g%Új®Vg%Újí_%2g%Újwig%ÚjÙig%Újf—˜ ##### ##.## # #...# #.### #...# #.### #...# #.## #...# #.##.##. ######...######.##.##..#.#.##..#.####.### ######...###### ... #...# #.## #...#  #...# #.< #...# #. ##.## #  #g%ÚjF�g%Új¡¦%3g%Újƒªg%Új†¬g%Új†èò ##### ##.## # #...# #.### #...# #.### #...# #.## #...# #.##.## ######...######.##.###..#.#.##.#.####. ######...###### ... g%Újéb #...# #.## #...#  #...# #. #...# #. ##.## # #g%Új…îg%Újj÷%4g%Új+üg%ÚjËýg%Új‹<Ü ##### ##.## # #...# #.###g%Újåcd #...# #.### #...# #.## #...# #.##. ######...######.##..#..#.#..#.####.# ######...###### ... #...# #. #...#  #...# # #...# # ##.## # #5g%Új ŽD ##### ##.## # #...# #.### #...# #.### #...# #.## #...# #.##.# ######...######.##..#..#.##..#.####.#. ######...######  #...# #. #...# #...#  #...#  ##.##  #g%Új¾”g%Új™›%6g%Úje g%ÚjÒ¡g%Újçñ  ##.## # #...# #. #...# #.## #...# #.##.. #...# #.## #. ######...######.##.#..#.# #.#.#####.. ######...###### ... #...# #### #...# #...# #...# ##.## #g%Új¿÷g%ÚjÀÿ%7g%ÚjŒg%Új g%Új”2Ô ... ##.## ##.. #...# #... #...# #. ###.# #...# #. .... #...# #.. #..######...######..#..#.# #.#..###...######...######  ..... #...# ###### #...# #...#g%Újô2j #...# ##.## g%Újµ8g%Új&D%8g%ÚjdGg%ÚjJIg%Újwp „  ... ##.## # #.. #...# #. .. #...# #. ###.## #...# #. ....# #...# #.g%ÚjÍp {#.# #..######...######.#....#..#.# #.#..###...######...###### .....# #...#g%Új2q  ####### #...#  #...#  #...#  ##.##g%Újnw g%Új×~ %9g%Újƒ g%Új)… h%ÚjU(È  .... ##.## # #... #...# # ... #...# # ###.## #...# # ....# #...# # #.## #..######...###### #....#..#.# ##.#.#..###...######...####### .....# #...# ####### #...#  #...#  #...#  ##.##10h%Új³Né .... ##.##  #... #...#  ... #...#  ###.## #...# # ....# #...#  #.####..######... #....#..#. # #.#.h%ÚjO3 #..###...######... #. .....# #...# ####### #...#  #...#  #...#  ##.##h%Új�Oh%Új)Vh%Új1`%1h%Újeh%Újhh%Új©\ .... ##.## #... #...# ... #...# ###.## #...# # ....# #...# #.####..######... #....#..# # #.#h%Újl©þ #..###...######... #. .....# #...## ####### #...#  #...#  #...# h%Új—©C ##.##h%Új̯h%Új¶%2h%Újwºh%Új¼h%Újsh%Új€ h%Új²h%ÚjEh%Új.ch%ÚjÀhh%ÚjÑmh%Újhoh%Új²© h%ÚjP¯ h%Újß¿ h%ÚjÃï h%Újç :h%ÚjÑF h%ÚjÌL h%Új R h%Új¸V h%Új£!,M.#.## ...  ###.### ....# #...# ####..######...#####...@#..#.........#......##........#............ Fly ..#h%Újj'h%Újÿ,%3h%Új´1h%Új–3i%ÚjÔîÌ .... ##.## #... #...# ... #...# ###.## #...# # ....# #...# #.####..######... #..@.#..#.#.##........# #..###...######... #.. .....# #...# #.######## #...#g   hobgoblin (asleep)#g #...#i%Újyï‹#. #...#  ##.##i%ÚjÊöi%ÚjLý54Shocki%Újˆi%ÚjwZ _You encounter a hobgoblin.i%Új¸:� .... ##.## #... #...# ... #...### ###.## #...# #. ....# #...# #.####..######... #.@..#..#.#.##........#. #..###...######... #.. .....# #...#i%Új;¡ #.######## #...#  #g #...#  #. #...#  ##.##i%ÚjJAl hThe hobgoblin shouts!i%Új’B6g.i%Új8C1h.i%ÚjMJïh   jackal (wanderingg   hobgoblini%ÚjúP.==5i%ÚjZVi%ÚjðXW _You encounter a jackal.i%Új¤ .... ##.## #... #...# ... #...# ######.## #...# #.. ....# #...# #.####..######... #@...#..#.#.##........#. #..###...######... #...i%ÚjÀ¤¹..# #...# #g######## #...# #h #...#  #. #...#  ##.##i%Új©ghg.i%Újh¯ph 2 jackals (wandering)i%Újm×.--6i%Újnài%Új|ãW _You encounter a jackal.i%ÚjN--i%Új%i%Újk¨3i%Újªªi%ÚjpÀi%ÚjøÅi%Új5Ìi%ÚjÎi%Új×çi%Új7íi%Újói%Új"õj%ÚjA0   wert the Magician  Djinni .... ##.## Health: 20/21 ======================-- #... #...# AC: 2Str: 7 ... #...# EV: 11Int: 16 ######.## #...# SH: 0Dex: 13 #.. ....# #...# XL:  2 Next: 65% Place: Dungeon:2 #.####..######...# Noise: ---------  Time: 1116.4 (0.0) #@...#..#......... b) +2 mace (protect) .......*.#.............. Cast: Shock ....##.*......#......... Fly  ..%Új’1 m #*.###...######...# #g.......# #...# #.######## #...# hh 2 jackals (wandering) #h #...# g   hobgoblin #h #...# ##.## _You encounter a jackal. _You encounter a jackal.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit)j%Újœ. | *.gj%Új�� [*.*.j%Új1W@*#.j%Újå•x@****##k%Új›¨...##*#*gk%Újš*•.*##*k%Új ÷Ã.*#g.  Aim: a hobgoblin (68% to hit)l%ÚjV9L  wert the Magician  Djinni .... ##.## Health: 20/21 ======================-- #... #...# AC: 2Str: 7 ... #...# EV: 11Int: 16 ######.## #...# SH: 0Dex: 13 #.. ....# #...# XL:  2 Next: 65% Place: Dungeon:2 l%ÚjÒ9Ø#.####..######...# Noise: ---------  Time: 1116.4 (0.0) #@...#..#......... b) +2 mace (protect) .........#.............. Cast: Shock ....##........#......... Fly  .. #..###...######...#l%Új:A #........# #...# #.######## #...# hh 2 jackals (wandering) l%Újp:y#h #...# g   hobgoblin #h #...# ##.##Aiming: Shock (safe; 4% risk of failure)  l%ÚjÁ:ˆPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!l%Új°?[ ....  #...  ...    #.. ....#  l%Új @T* * .. #* #*  #* l%Új¤@œ #h  #h l%Új¯Î4l%ÚjÚÕ>.....l%ÚjfäA7=7.4 (1 _l%Új£êl%Újbìm%Újn¤Z  wert the Magician  Djinni .... ##.## Health: 19/21 =====================--- #... #...# AC: 2Str: 7 ... #...# EV: 11Int: 16 ######.## #...# SH: 0Dex: 13 #.. ....# #...# XL:  2 Next: 75% Place: Dungeon:2 #.####..######...# Noise: =--------  Time: 1117.4 (0.0) m%ÚjP¥t#@...#..#......... b) +2 mace (protect) .......*.#.............. Cast: Shock ....##.*......#......... Fly  .. #.*###...######...# #*.......# #...# #*######## #...# hh 2 jackals (wandering) #h #...# #h #...# ##.##The zap hits the hobgoblin. m%Új©¥“_You kill the hobgoblin!Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linem%Újð¥WAim: a jackal (wandering, hasn't noticed you, 60% to hit)m%Újòѯ *.*.hm%Új� E**n%Újªº.**hAim: a jackal (wandering, hasn't noticed you, 60% to hit)n%Új]¯wert the MagicianDjinni.... ##.## Health: 19/21 =====================---#... #...# AC: 2Str: 7... #...# EV: 11Int: 16######.## #...# SH: 0Dex: 13#.. ....# #...# XL:  2 Next: 75% Place: Dungeon:2#.####..######...# Noise: =--------  Time: 1117.4 (0.0)#@...#..#......... b) +2 mace (protect).......*.#.............. Cast: Shock....##.*......#......... Fly .. #.*###n%Új/±‘[40m...######...##*.......# #...##*######## #...# hh 2 jackals (1 wandering)#*#...##*#...###.##Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.  The jackal is almost dead.The jackal barks!  The zap misses the jackal.n%Új> Ÿh.h.h.n%Új±> 1h.n%ÚjwD x....hn%Új“y Â20==8.4 (1  Aim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.  The jackal is almost dead.The jackal barks!  The zap misses the jackal. _The jackal barks!o%ÚjDHœ  wert the Magician  Djinni .... ##.## Health: 19/21 =====================--- o%ÚjÛH#... #...# AC: 2Str: 7 ... #...# EV: 11Int: 16 ######.## #...# SH: 0Dex: 13 #.. ....# #...# XL:  2 Next: 75% Place: Dungeon:2 #.####..######...# Noise: ==-------  Time: 1118.4 (0.0) #@...#..#......... b) +2 mace (protect) .......*.#.............. Cast: Shock ....##.*......#......... Fly  .. #.*###...######...# #.h......# #...# #h######## #...#o%ÚjI÷[40m hh 2 jackals #. #...# #. #...# ##.##The jackal barks!  The zap misses the jackal. _The jackal barks!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineo%Újsgo%Újñg*h#The zap misses the jackal. _The jackal barks!  Aiming: Shock (safe; 4% risk of failure)  o%Új?hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (almost dead, 60% to hit)o%Újˆy w  wert the Magician  Djinni .... ##.## Health: 19/21 =====================--- #... #...# AC: 2Str: 7 ... #...# EV: 11o%Új z <Int: 16 ######.## #...# SH: 0Dex: 13 #.. ....# #...# XL:  2 Next: 75% Place: Dungeon:2 #.####..######...# Noise: ==-------  Time: 1118.4 (0.0) #@...#..#......... b) +2 mace (protect) .........#.............. Cast: Shocko%ÚjTz é ....##........#......... Fly  o%Új³z .. #..###...######...# #.†......# #...# #h######## #...# hh 2 jackals #. #...# o%Újâz V#. #...# ##.##o%Új{ JAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleo%Új°{ éShift-Dir - straight lineAim: a jackal (almost dead, 60% to hit)  The zap hits the jackal.  You kill the jackal!o%Új«� > ....  #...  ...    #.. ....# o%ÚjJ‚ f * * .. #.* #.*   o%Újñ‚ Ô   jackal #.  #. o%Új± 2h.o%Újé 0...o%Új} A8-9.4 (1 _o%Újõ o%Új7! p%Új€÷V  wert the Magician  Djinni .... ##.## Health: 18/21 ====================---- #... #...# AC: 2Str: 7 ... #...# EV: 11Int: 16 ######.## #...# SH: 0Dex: 13 #.. ....# #...# XL:  2 Next: 85% Place: Dungeon:2 p%Újæ÷ #.####..######...# Noise: =--------  Time: 1119.4 (0.0) #@...#..#......... b) +2 mace (protect) .......*.#.............. Cast: Shock p%Újø±....##.*......#......... Fly  .. #.*###...######...# p%ÚjKøw#.h......# #...# #.######## #...# h   jackal p%Újpø�#. #...# #. #...#p%Új±ø§ ##.##Aim: a jackal (almost dead, 60% to hit)  The zap hits the jackal. p%ÚjÙø£_You kill the jackal!Aiming: Shock (safe; 4% risk of failure)  p%ÚjùPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linep%Új/Q †*h#The zap hits the jackal. _You kill the jackal!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (60% to hit)p%ÚjïÞ Bwert the MagicianDjinni.... ##.## Health: 18/21 ====================----#... #...# AC: 2Str: 7... #...# EV: 11Int: 16######.## #...# SH: 0Dex: 13#.. ....# #...# XL:  2 Next: 85% Place: Dungeon:2p%Új²ß Ï#.####..######...# Noise: =--------  Time: 1119.4 (0.0)#@...#..#......... b) +2 mace (protect).......*.#.............. Cast: Shock....##.*......#......... Fly .. #.*###...######...##.*......# #...##.######## #...# h   jackal#.#...#p%Újóß Ê#.#...###.##Aiming: Shock (safe; 4% risk of failure)  p%Új1à ~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (60% to hit)  The zap misses the jackal. The zap hits the jackal.  p%Új¦à The jackal is lightly wounded.p%Úje :h†p%Új»e 6h.p%Új*m p%Új&r .p%ÚjVt 220.4 (1 _p%ÚjÒ{ p%Új©| q%Újwœ ×  wert the Magician  Djinniq%ÚjØœ Ø .... ##.## Health: 17/21 ===================----- #... #...# AC: 2Str: 7 ... #...# EV: 11Int: 16q%Új � ª ######.## #...# SH: 0Dex: 13q%Új<� ý #.. ....# #...# XL:  2 Next: 85% Place: Dungeon:2 q%Újb� #.####..######...# Noise: =--------  Time: 1120.4 (0.0) q%Új¶� œ#@...#..#......... b) +2 mace (protect) .......*.#.............. Cast: Shock q%ÚjÞ� ú....##.h......#......... Fly  q%Újž £.. #..###...######...# q%Új%ž –#.†......# #...# q%ÚjLž ##.######## #...# h   jackal #. #...# q%Újož V#. #...# ##.##q%Új•ž òThe zap misses the jackal. The zap hits the jackal. _The jackal is lightly wounded.  Aiming: Shock (safe; 4% risk of failure)  q%Új¹ž íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineq%ÚjÚž IAim: a jackal (lightly wounded, 60% to hit)q%Újfn] *hr%Új 7ˆ*hAim: a jackal (lightly wounded, 60% to hit)r%ÚjUêP  wert the Magician  Djinni .... ##.## Health: 17/21 ===================----- #... #...# AC: 2Str: 7 ... #...# EV: 11Int: 16 ######.## #...# SH: 0Dex: 13 #.. ....# #...# XL:  2 Next: 85% Place: Dungeon:2 #.####..######...# Noise: =--------  Time: 1120.4 (0.0) r%ÚjÓê€#@...#..#......... b) +2 mace (protect) .........#.............. Cast: Shock ....##........#......... Fly  .. #..###...######...# #.†......# #...#r%ÚjþêÞ #.######## #...# h   jackal r%Új"ëJ#. #...# r%ÚjDëV#. #...# ##.##r%Újdë}Aiming: Shock (safe; 4% risk of failure)  r%Új…ëíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liner%Új´ë�Aim: a jackal (lightly wounded, 60% to hit)  The zap hits the jackal.  You kill the jackal!r%ÚjÓër%Új$ñ[ ....  #...  ...    #.. ....#  r%Új‘ñI* * .. #.* #.*   r%ÚjòR #.   #.   ##.## r%Új¬~W...†r%ÚjrŒk91.4 (1Shock _r%Újâ‘r%Újv“s%Újô˜ .... ##.###... ######.##.. .....####..#####....###....#..#................@.#.....##........#..Fly ##.s%Újü¤s%ÚjÖ­--2s%Új¹²s%Új)µs%Újñí} .... ##.###... ######.###.. ....... #.####..#####s%ÚjNî+...###....#..#..............#.........##.@......#.. #..###...######...#..Fly ######s%Újsî&#.s%Újžõs%Új¢þe8=-3s%Új­s%ÚjMs%Új÷ ¢ .... ##. #... #... ... #... ######.## #...## #.. ....# #.... #.####..######....###....#..#.# ....##.# .. #..###...######... #.†......# #...s%Új£ P #.######## #... #.# #... #.# #... #.# ##. #.#s%Újñ s%ÚjT# %4s%Új#8 s%ÚjÆæ• #... ######.##### #.. ........ #.####..#####.....###....#..#...............#..... ....##........#s%Új:ç~ #@.###...###### #.†......# ###Fly ..#s%Újïs%Új§ö%5s%Új«ûs%ÚjXýt%ÚjÛu%ÚjÚÜu%Új^:u%Új¹>u%ÚjCu%ÚjêDu%Új; ....##.# .. #..###...###### #.†......# #u%Új_³ #.## # #.# # #.# # #.#u%Új¶3 ##. #.#####.# #.# #u%Újê u%Új~%3u%Úju%ÚjÈu%Új‡T j ....##.# .. #..###...###### #.†......# # #.# # #.# # #.# # #.# ## #.#####.# #.# #u%Új%Z u%ÚjT] %4u%ÚjAa u%Újöb u%Úja¨ Ù ....##.# .. #..###...###### #.†......# # #.# # #.# # #.#u%Új®¨ = # #.#  #.#####.# #.# u%Újæ¨ (#u%ÚjÝ­ u%Új ° A=5u%Új˜´ u%Újж u%ÚjÛû [ ....##.# .. #..###... #.†......#  #.#  #.# u%Új#ü h #.# # #.#  #.#####.# #.# #u%ÚjCü u%Újp u%Új” T1==6u%Újú u%Újž u%ÚjæY Ý ....##.# .. #..###... #.†......### #.#.. #.##. #.# #. #.# #.#####.# #.# #u%ÚjkZ u%Új­^ %7u%ÚjÙb u%Új7d u%Új@© l ....##.# .. #..###... #.†......# ### #.# ..# #.# #.# #.# #.# #.# #.#####.# #.# #u%Új¯ u%Új§³ %8u%Új÷ u%Új‚¹ u%Újž u%Új~ u%Újè u%Úju u%Új®c u%Új8g u%Újmk u%ÚjMm u%Új9° u%ÚjY´ u%Újc¸ u%ÚjRº u%Újß÷ u%ÚjÞû u%Újh u%Újû u%ÚjºI u%Új&M u%ÚjíQ u%Új†S u%Új4Ÿ u%Új£ u%Újé§ u%Újé u%Újªè u%Új×ë u%ÚjJð u%Új´ñ u%Új˜?u%ÚjCu%Új½Gu%Új•Iu%ÚjÙŸPv%ÚjÎu..........#.......##........#.... #..###...### #.†......#########.v%Új v� #.######.#.......#########v%Új€|v%Új<€%9v%Újù„v%ÚjG‡v%ÚjÁ###....#..#..........#.......##........#..## .. #..###...###.. #.†.......#########. #####.#.......##########v%ÚjÈv%Új>ËC==40v%Új-Ðv%ÚjÒv%ÚjñaM #.####..######....#..#. ..........#....... ....##........#...## .. #..###...###... #.†.........##.##########.(...v%Új^… ######.......##v%Új�v%ÚjM %1v%Új–%v%Újõ'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (lightly wounded, 60% to hit)  The zap hits the jackal. _You kill the jackal! _Found a throwing net.v%ÚjYgÕM### #.. ....#  #.####..### .....###....#..# ..........#....... ....##........#..#.## .. #..###...### ... #.†.........##.##v%ÚjùgÛ########.(...#h##.# #.# #.#####.#h   jackal (wandering)v%ÚjHj5h.v%Új&pv%Újïp52Shockv%Új9vv%Új¯xW _You encounter a jackal.v%Úje¼v%ÚjÒ¼v%ÚjÃv%Új©Äv%Újš-v%Új\.v%Újî4v%Új 6v%Újšvv%ÚjÝwv%Új~v%ÚjÙv%Új°²v%Új¼³v%Újô¹v%Új¦»v%ÚjÝ/v ### #.. ....# .... #.####... .....###....#..#. .# .. ....##.# #.### .. #..###.... ... #.†......#v%Új00”K...##.### #.# #h(..@.# #.# #.##.#.# #.# #.#.# #.#..v%Új\0ì#.#####.#.###.......#.. #########v%Új…0»..K   kobold (missile, asleep)###v%Új=46h.v%ÚjÆ4.v%ÚjG;žK   kobold (missile, asleep)v%Újƒ?%3v%ÚjCEv%ÚjeH� _You encounter a kobold. It is wielding a +0 short sword and quivering stones.v%ÚjD~à ### #.. ....# .... #.####.. . .....###....#..# .. ...# .. .....##.#. #.###... #..###..... ...# #.†......#.K...##.### #.# #.(.@..# #.# #.##.#.# #.# #.#.# #.# ..#.#####.# .###.......# .. ### .. ###v%Új»~0hv%Új Š&h   jackal (wandering)K   kobold (missile, asleep)4v%Újš�v%Új‘v%ÚjaÐF ### #.. .... ..... #.####... . .....###....#...... ....#..... .....##....#.###... #..###....h. ...# #.†......v%Új¼Ðù.K...##.### #. #.(@...# #.# #.##.#.# #.## #.#.# #.# ..#.#####.# .v%ÚjâÐi###.# .. v%Új=Ñ…# ..  ###v%Új8Õ@.hv%Új�Õ1K.v%ÚjéÜ|hKwandering)v%Új ß/===5v%Új†äv%Új´æ' _The jackal barks!v%Új�"¡  ### #..  ##. ## ..... #.####  ... .. .....###....#  ...#. ...#  .... .....##  .#.###... #..### v%Újæ"Æ .Kh....# #.†  .##.### #.   #.@....# #.#  v%Új#u #.##.#.# #.#   #. #.#.# #.#  .. ..v%Új5##.#####.#  v%Újp#¥#...###.#  .... #  v%Új¼#�##..   ###  v%Újh%F.hv%Újw&4K.v%Új.v%Új}0.--6v%Új[6v%Újã7L _The jackal barely misses you.v%Új :| _You see here a throwing net.v%Újo’—  ### #..  #.# ### ..... #.####  #.... ..# .....###....#  #.....#.# .#  .# .....##  v%Újú’ý#....K#.###... #..###  #....# #.† #......h##.### #.   #@(....# #.#   #.##.#.# #.#  v%Új瓇 #.##.#.# #.#   .....#.#####.#   #...###.#   ....# #  v%Új”˜ ##...#  #####v%Új4”( v%Újù–5K.v%ÚjŸv%Új¡@--7v%ÚjZ§v%Új–©L _The jackal misses you.v%Új¤îv%Új>ñv%Új øv%ÚjŒùv%Új³, v%ÚjZ. v%Új 5 v%Újä6 v%ÚjÖl v%Újbo v%Új·u v%Újrw v%ÚjÖ½ v%Új À v%ÚjÝÅ v%ÚjÚÆ x%Új&•  ### #.. .. wert the Magician ###.# ### ..... #.#### Djinni #.... ..# .....###....# Health: 20/21 ======================-- #.....#.# ..........#.. AC: 2Str: 7 ....K...# .....##...... EV: 11Int: 16 #.....#.###... #..###. SH: 0Dex: 13 #..........# #.†.... XL:  2 Next: 95% Place: Dungeon:2 #......h##.### #.##### Noise: =--------  Time: 1147.4 (0.0) #@(....# #.#  b) +2 mace (protect)%Újë• 5H #.##.#.# #.#  Cast: Shock #.##.#.# #.#  Fly  .....#.#####.#  #...###.......#  ....# #########  h   jackal ##...# K   kobold (missile, wandering) ##### _You see here a throwing net. _The jackal misses you.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (60% to hit)x%Új²¤ [ *hx%Újê0 y.h#@*x%Új« •h#@.  Aim: a jackal (60% to hit)y%ÚjLÞæ ### #.. .. wert the Magician  y%ÚjÝÞî###.# ### ..... #.#### Djinni  #.... .*# .....###....# Health: 20/21 ======================--  #.....#*# ..........#.. AC: 2Str: 7  ....K..*# .....##...... EV: 11y%ÚjßInt: 16  #.....#*###... #..###. SH: 0y%Új1ß=Dex: 13  y%Újwߟ#......*...# #.†.... XL:  2 Next: 95% Place: Dungeon:2  #......*##.### #.##### Noise: =--------  Time: 1147.4 (0.0) y%Újã� #@(....# #.#b) +2 mace (protect)  #.##.#.# #.#Cast: Shock  #.##.#.# #.#Fly  .....#.#####.#  #...###.......#  ....# #########h   jackal  ##...#K   kobold (missile, wandering)  #####  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (60% to hit)  The zap hits the jackal.  The jackal is severely wounded.y%Új–d6K.y%Új;mc.....hy%Újp*8.4 (1y%Új‘uy%Új0xŠ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (60% to hit)  The zap hits the jackal.  The jackal is severely wounded. y%Újgx^_The jackal barely misses you. x2z%ÚjÞõê ### #.. .. wert the Magician ###.# ### ..... #.#### Djinni #.... ..# .....###....# Health: 19/21 =====================--- #...K.#.# ..........#.. AC: 2Str: 7 ........# .....##...... EV: 11Int: 16 #.....#.###... #..###. SH: 0z%ÚjTöDex: 13 #..........# #.†.... XL:  2 Next: 95% Place: Dungeon:2 #......h##.### #.##### Noise: =--------  Time: 1148.4 (0.0) #@(....# #.#  b) +2 mace (protect)z%Új�ö˜ #.##.#.# #.#  Cast: Shock #.##.#.# #.#  Fly  z%ÚjÛö:.....#.#####.#  #...###.......#  ....# #########  h   jackal z%Új÷ ##...# K   kobold (missile, wandering) #####z%Új`÷The jackal is severely wounded. _The jackal barely misses you. x2  Aiming: Shock (safe; 4% risk of failure)  z%Új¬÷`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)z%Új<å ### #.. .. wert the Magician  ###.# ### ..... #.#### Djinni  #.... .*# .....###....# Health: 19/21 =====================---  #...K.#*# ..........#.. AC: 2Str: 7  z%ÚjÚå3.......*# .....##...... EV: 11Int: 16  #.....#*###... #..###. SH: 0Dex: 13  #......*...# #.†.... XL:  2 Next: 95% Place: Dungeon:2  #......*##.### #.##### Noise: =--------  Time: 1148.4 (0.0)  #@(....# #.#z%Új1æÎb) +2 mace (protect)  #.##.#.# #.#Cast: Shock  #.##.#.# #.#Fly z%Új€æð .....#.#####.#  #...###.......#  ....# #########z%ÚjÉæBh   jackal  ##...#K   kobold (missile, wandering)  #####  z%ÚjçThe jackal is severely wounded. _The jackal barely misses you. x2  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linez%ÚjWèlAim: a jackal (severely wounded, 60% to hit)z%Újºk).K _The jackal barely misses you. x2  Aiming: Shock (safe; 4% risk of failure)  z%Új6läPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a jackal (severely wounded, 60% to hit)  The zap misses the jackal.z%Új s‚.....hK)z%ÚjHvY20=9.4 (1z%Új|z%Új‘~> _The jackal bites you but does no damage.{%ÚjD7 ### #.. .. wert the Magician ###.# ### ..... #.#### Djinni #.... ..# .....###....# Health: 19/21 =====================--- #.....#.# ..........#.. AC: 2Str: 7 ....K...# .....##...... EV: 11Int: 16 {%Új¥DÄ#.....#.###... #..###. SH: 0Dex: 13 #..........# #.†.... XL:  2 Next: 95% Place: Dungeon:2 #......h##.### #.##### Noise: =--------  Time: 1149.4 (0.0) #@(....# #.#  b) +2 mace (protect) #.##.#.# #.#  Cast: Shock {%ÚjE£#.##.#.# #.#  Fly  .....#.#####.#  #...###.......#  ....# #########  h   jackal ##...# K   kobold (missile){%ÚjpE #####The zap misses the jackal. _The jackal bites you but does no damage.  Aiming: Shock (safe; 4% risk of failure)  {%Új¹E`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit){%ÚjA\y **h{%Újxb*.*{%ÚjúC b*.*.|%ÚjkøK.*.*Aim: a kobold, wielding a +0 short sword and quivering stones (60% to hit)|%ÚjËv S K*|%Új‰6 >.*|%Új Á ‹.#**.h|%ÚjVà u#*.*.|%Új6� >.*}%ÚjF!«.hAim: a jackal (severely wounded, 60% to hit)}%ÚjÒ= Z ### #.. .. wert the Magician ###.# ### ..... #.#### Djinni #.... ..# .....###....# Health: 19/21 =====================--- }%Új—> ã#.....#.# ..........#.. AC: 2Str: 7 ....K...# .....##...... EV: 11Int: 16 #.....#.###... #..###. SH: 0Dex: 13 #..........# #.†.... XL:  2 Next: 95% Place: Dungeon:2 #......†##.### #.##### Noise: =--------  Time: 1149.4 (0.0) }%ÚjÆ> ¬#@(....# #.#  b) +2 mace (protect) #.##.#.# #.#  Cast: Shock }%Újñ> Ù#.##.#.# #.#  Fly  .....#.#####.# }%Új? E #...###.......#  }%Új8? ....# #########  h   jackal ##...#}%Új‹? ¹ K   kobold (missile) #####}%ÚjÓ? jAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}%Újô? ·Aim: a jackal (severely wounded, 60% to hit)  The zap hits the jackal.  You kill the jackal!}%Új@ }%ÚjSF Þ### #..  ###.# ### .....  #.... .*#  *# }%ÚjìF Ë *#  *  *...# #.† *   #.#  }%Új1G ª #.#   #.#   }%ÚjYG ± ....#  K   kobold (missile)}%Új|G A  }%ÚjÁG }%Új×Ò G.K}%Új@Û e.....†}%Új!Ü }%ÚjÀã × ### #.. .. wert the Magician  ###.# ### ..... #.#### Djinni  #.... ..# .....###....# Health: 19/21 =====================---  #.....#.# ..........#.. AC: 2Str: 7  }%ÚjCä ........# .....##...... EV: 11Int: 16  #...K.#.###... #..###. SH: 0Dex: 13  }%Új�ä *#..........# #.†.... XL:  2 Next: 105% Place: Dungeon:2  }%ÚjÁä #......†##.### #.##### Noise: =--------  Time: 1150.4 (1.0)  #@(....# #.#b) +2 mace (protect)  }%ÚjYå e#.##.#.# #.#Cast: Shock  #.##.#.# #.#Fly  .....#.#####.#  #...###.......#  ....# #########}%ÚjÝå ¿K   kobold (missile)  ##...#  #####  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)  }%Új,æ SThe zap hits the jackal. _You kill the jackal!}%Új—ç e  You have reached level 3!}%ÚjNñ /  --more--%Újv‡®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ƒ%Újƒ ð 23/25=93 2%  You feel stronger. x2  The power to cast Summon Small Mammal wells up from within.ƒ%Újåƒ%ÚjhL _Spell assigned to 'e'.„%Új ý� ### #.. .. wert the Magician ###.# ### ..... #.#### Djinni #.... ..# .....###....# Health: 22/25 =====================--- #.....#.# ..........#.. AC: 2Str: 9 ........# .....##...... EV: 11Int: 16 #...K.#.###... #..###. SH: 0Dex: 13 #....*.....# #.†.... XL:  3 Next:  2% Place: Dungeon:2 #.....*†##.### #.##### Noise: =--------  Time: 1150.4 (0.0) „%ÚjÐýÖ#@(....# #.#  b) +2 mace (protect) #.##.#.# #.#  Cast: Shock #.##.#.# #.#  Fly  .....#.#####.#  #...###.......#  ....# #########  K   kobold (missile) ##...#„%Újþ6 #####„%Új?þ•The power to cast Summon Small Mammal wells up from within. _Spell assigned to 'e'.  „%ÚjvþjAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line„%Új®þgAim: a kobold, wielding a +0 short sword and quivering stones (60% to hit)„%ÚjEHˆ K*.*„%ÚjS ÔK.*.  Aim: a kobold, wielding a +0 short sword and quivering stones (60% to hit)…%ÚjxÞ ### #.. .. wert the Magician  ###.# ### ..... #.#### Djinni  #*... ..# .....###....# Health: 22/25 =====================---  #.*...#.# ..........#.. AC: 2Str: 9  ...*....# .....##...... EV: 11…%Új‡¼Int: 16  #...*.#.###... #..###. SH: 0Dex: 13  #....*.....# #.†.... XL:  3 Next:  2% Place: Dungeon:2  #.....*†##.### #.##### Noise: =--------  Time: 1150.4 (0.0)  #@(....# #.#b) +2 mace (protect)  #.##.#.# #.#Cast: Shock  #.##.#.# #.#Fly  .....#.#####.# …%ÚjÒ #...###.......#  ....# #########K   kobold (missile)  …%ÚjÈ##...#  #####  The power to cast Summon Small Mammal wells up from within. …%Új°ˆ_Spell assigned to 'e'.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle…%ÚjF€Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (60% to hit)…%Új] + .…%Új¡SKThe zap misses the kobold.…%Új’©5......…%ÚjX­11.4 (1 _…%Új^µ…%Új´¶…%Új³—  ### #.. .. wert the Magician ###.# ### ..... #.#### Djinni #.... ..# .....###....# Health: 21/25 ====================---- #.....#.# ..........#.. AC: 2Str: 9 ........# .....##...... EV: 11Int: 16 #.....#.###... #..###. SH: 0Dex: 13 #....K.....# #.†.... XL:  3 Next:  2% Place: Dungeon:2…%Új˜ ! #.....*†##.### #.##### Noise: =--------  Time: 1151.4 (0.0) #@(....# #.#  b) +2 mace (protect) …%ÚjE˜ �#.##.#.# #.#  Cast: Shock #.##.#.# #.#  Fly  …%Újg˜ z.....#.#####.#  #...###.......# …%ÚjŒ˜  …%Új°˜ Å....# #########  K   kobold (missile) …%Újј r##...# #####…%Újî˜ …%Új ™ pAim: a kobold, wielding a +0 short sword and quivering stones (60% to hit) …%Új+™ ,_The zap misses the kobold.…%ÚjO™ }Aiming: Shock (safe; 4% risk of failure)  …%Újs™ íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line…%Új�™ gAim: a kobold, wielding a +0 short sword and quivering stones (60% to hit)…%ÚjÙ¬ W K*…%Újá³ °K*Aim: a kobold, wielding a +0 short sword and quivering stones (60% to hit)†%Új¯Š ### #.. .. wert the Magician  ###.# ### ..... #.#### Djinni  #*... ..# .....###....# Health: 21/25 ====================----  #.*...#.# ..........#.. AC: 2Str: 9  ...*....# .....##...... EV: 11Int: 16  #...*.#.###... #..###. SH: 0Dex: 13  #....*.....# #.†.... XL:  3 Next:  2% Place: Dungeon:2  #.....*†##†%Új‹W[39;49m.### #.##### Noise: =--------  Time: 1151.4 (0.0)  #@(....# #.#b) +2 mace (protect)  #.##.#.# #.#Cast: Shock  #.##.#.# #.#Fly  .....#.#####.#  #...###.......#  ....# #########K   kobold (missile)  ##...#  #####  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (60% to hit)  The zap hits the kobold.  The kobold is moderately wounded.†%Új(Ç.K.....2.4 (1 _‡%Új?âš )You sock the kobold!  Your weapon exudes an aura of protection.‡%Újê(‡%ÚjB÷Œ 9 53.8 (1.4Shock‡%Újçþ‡%ÚjO ‡%Új‚<_You kill the kobold!ˆ%ÚjÜN ü ### #.. .   ###.# ### ..... #.####.   #.... ..# .....###....#.  ˆ%ÚjPO ! #.....#.# .#.   .# .....##.   ˆ%Új�O Ê#.....#.###... #..###.   #.ˆ%Új°O ...# #.†.   #.....)†##.### #.#  ˆ%ÚjÓO ½ #.@....# #.#  ˆ%Új*P ‰#.##.#.# #.#  #.##.#.# #.#  ... ˆ%ÚjMP g#... ....#ˆ%ÚjoP z ##...#ˆ%Új“P J ##### ˆ%Új,W ˆ%Új±\ a2=-40ˆ%Újæ` ˆ%Új»p ˆ%Új„x D-5.8 (2ˆ%Új~ ˆ%Újv€ R _c - a throwing netˆ%ÚjâÎ f ### #.. . ###.# ### ..... #.####. #.... ..# .....###....#. #.....#.# ...#.ˆ%ÚjmÏ � ........# .....##. #.....#.###... #..###. #..........# #.†. #.....)†##.### #.#ˆ%Új¶Ï · #..@...# #.#  ˆ%ÚjêÏ |#.##.#.# #.#  #.##.#.# #.#  .....#ˆ%Új Ð B #...###ˆ%Új/Ð 4 ...ˆ%ÚjQÐ 5 ##..ˆ%Új�Ð (.# ˆ%Új®Ð 8##### ˆ%ÚjTØ ˆ%ÚjvÝ = 2 6.8 (1ˆ%Újã ˆ%Újnä ‰%ÚjÕ£Õ  ### #..   ###.# ### ..... #.####   #.... ..# .....###....#   #.....#.# ...#   ........# .....##   #.....#.###... #..###  ‰%Újà¤L #..........# #.†   #.....)†##.### #.  ‰%Újë¦, #.@....# #.#   #.##.#.# #.#   #.##.#.# #.#   .....#.#####.#  ‰%Új-§½ #...###.#   ....# #  ‰%ÚjP§y ##...#   ##‰%Újq§1###  ‰%Újw¯‰%ÚjÞ¶%7‰%Új¤¿‰%Új5Á‰%ÚjÍ   ### #..   ###.# ### ..... #.####   #.... ..# .....###....#   #.....#.# .#   .# .....##   #.....#.###... #..###   #....# #.†  #.....)†##.### #.   #@.....# #.#   #.##.#.# #.#   #.##.#.# #.#   .....#.#####.#   #...###.#   ....# #   ##...# [1‰%Újd Z6;14H ##### ‰%Újh ‰%ÚjP$ p3==8‰%Újê* ‰%ÚjÔ, ‰%Újx¢ ‰%Új/« ‰%ÚjÕ¯ ‰%Újº± Š%Úja)M ###### .. ### #.. ..##.# ## #.### .###....##.....#.....#........# .....##.....#.###.... #..###.....# #.†....#.....)@##.###########.##.....#.#.#  #.##.#.# #.#....######Š%ÚjaŠ%Új�(%9Š%ÚjÙ-Š%Úju1s _You see here a jackal corpse.Š%Új$…    .. ### #..   ###.##### ..... #.  #.......# .....###.... #.....#.# .# #..# .....##  #.....#.###.... #..###  #.# #.†  #.....@†##.### #.  ####.##......# #.# # #.##.#.# #.#  #.##.#.# #.#  .....#.#####.#  #...###.# Š%ÚjV†:[m ....# #  ##...#   #####Š%ÚjÛ‘-60 _Š%Új—Š%Új¨™$  Things that are here:Š%Új{œ� _a +0 short sword; 5 stones; a kobold corpseŠ%Új     .. ### #..   ###.##### ..... #.  #.......# .....###  ##.....#.# .#  #........# .....## Š%ÚjŸ œ #.....#.###.... #..  #.# #.†  #....@)†##.### #.  ####.##......# #.# Š%Új Ì #. #.##.#.# #.# #. #.##.#.# #.# #. .....#.#####.# #.#...###.# Š%Új= k#.....# # Š%Újg p###...#   #####Š%Új¬ Š%Új  ,1 _Š%Új" Š%Újæ# ‹%ÚjxºO   ‹%Új¶º_ .. ### #.. ‹%Újôºµ ###.##### ..... #. ‹%Új`» #.......# .....###  ##.....#.# .‹%ÚjŒ»x  #.# .....## ‹%Új´»ê #.....#.###.... #..  #‹%Újç»l.# #.† ‹%Új'¼· #...@.)†##.### #. ‹%Újn¼e ####.##......# #.#  #.##.##.#.# #.# ‹%Új™¼Œ #.##.##.#.# #.# ‹%Újá¼Í #.......#.#####.#  #.#...###.# ‹%Újÿ¼g #.....# ‹%Új½>#  ##‹%Új=½"#...#  ‹%Új[½C #####‹%ÚjûË%ÚjÞÍp4==2‹%Új{Ó‹%ÚjzÕ‹%ÚjE\ u    ... ### #  ###.##### ..... #.  #‹%ÚjÆ\ .# .....###  ##.....#.#   #..# .....##  #.....#.###.... #.. ‹%Újù\ • #.# #.† ‹%Új)] · #..@..)†##.### #. ‹%ÚjW] ¥ ####.##......# #.# ‹%Újƒ] à #.##.##.#.# #.#  ‹%Új²] Œ#.##.##.#.# #.#  ‹%ÚjÞ] ¤#.......#.#####.#  #.#...###‹%Új ^ y.#  #.....# ‹%Új9^ 2#  ‹%Újh^ |###...#   #####‹%Úje ‹%Újkm %3‹%Új-s ‹%Új«t Œ%ÚjvÒ    ... ### #  ###.##### ..... #  #.# .....###  ##.....#.#   #.# .....##  #.....#.###.... #  #.# #.  #.@...)†##.### #.  ####.##......# #.  #.##.##.#.# #.  #.##.##.#.# #.  #.......#.#####.  #.#...###.  #.....#  Œ%Új×Ó~ ###...#   #####Œ%ÚjrÙŒ%Új-à%4Œ%Új�åŒ%ÚjïæŒ%Újn–5==Œ%Új¨›z _HP restored.Œ%ÚjE¤nŒ%Újn§Œ%Új,¨Œ%Új멌%Újž«Œ%ÚjˬŒ%Új­9=Œ%Új®Œ%Új̶,Œ%Új®ÅŒŒ%ÚjSÆŒ%ÚjŽÇ,Œ%ÚjÈŒ%ÚjÉŒ%ÚjÊŒ%ÚjAÊŒ%ÚjÐÊŒ%Új#ÌŒ%ÚjÄÌŒ%ÚjÍŒ%Új‰ÍŒ%Új ÐŒ%Új>Ñ,Œ%ÚjçÑŒ%ÚjdÓŒ%ÚjàÔŒ%ÚjbÛšŒ%Új Ü,Œ%Új:ÜŒ%Új]ÞŒ%ÚjÉßBŒ%ÚjŠáŒ%ÚjíãXŒ%ÚjxåBŒ%Új÷æŒ%Új_è,Œ%Új¯ïnŒ%ÚjèñŒ%ÚjˆòŒ%ÚjÀòŒ%ÚjœóŒ%Új˜ôŒ%Új\õŒ%Új—õŒ%ÚjöŒ%ÚjúXŒ%ÚjžúŒ%ÚjíûŒ%ÚjIþBŒ%Új’þŒ%ÚjºþŒ%ÚjNÿŒ%ÚjVŒ%ÚjŸ,Œ%ÚjŒ%Új÷Œ%ÚjÔ,Œ%Új6Œ%ÚjTŒ%ÚjvŒ%Új·Œ%ÚjøŒ%Új‡ Œ%Új™ Œ%Újà Œ%Új Œ%Új> Œ%Újok  You encounter a ball python.Œ%ÚjÒ¯ ### ##  ######## #.. S#  #......# #.# .# Œ%ÚjUs #.####.# #.####.###.##  ##.####.###.#..@.......  #.............##.###.## Shock  #..##...###.### .#  #..##...# #... .# .... # Œ%Új‹ #.......# ##### ## #... #  #.#.##.## ... # S   ball python (constriction, asleep) Œ%Újµ #.#.##.# ######.##  #......# ### #.. Œ%Új)Ð....# #  ###.##### .....#.####..######Œ%Újj(/96.8 (32.0)Œ%Újà.27.8 (33 _Œ%Új4Œ%Új¦5Ž%Új‘9¬  wert the Magician  Djinni  Health: 24/25 =======================-  AC: 2Str: 9 ### ## EV: 11Int: 16 Ž%Új :x ######## #.. S# SH: 0Dex: 13  #......# #.# *# XL:  3 Next:  5% Place: Dungeon:2  #.####.# #.####*###.##  Noise: ---------  Time: 1197.8 (0.0)  ##.####.###.#..@.......  b) +2 mace (protect)  #.............##.###.##  Cast: Shock Ž%Új/:È #..##...###.### .# Fly Ž%ÚjQ:É #..##...# #... .# .... #  #.......# ##### ## #... #  #.#.##.##Ž%Újp:Ã... # S   ball python (constriction, asleep)  #.#.##.# ######.## # Ž%Új‘:N #......# ### #.. ....# #  ###.##### ..... #.####..###### Ž%Új°:{_a +0 short sword; 5 stones; a kobold corpse _HP restored. Ž%ÚjÏ:½_You encounter a ball python.Aiming: Shock (safe; 4% risk of failure)  Ž%Újì:íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineŽ%Új ;Ž%ÚjQVGS#*Ž%ÚjóÕ?*#Ž%Új*÷V.#*#Ž%Új2j.##*****Ž%Újl’5##Ž%Új>#*.Ž%Új.ß`#.*Ž%Újw¢4*#Ž%ÚjÏ¢S*###.....Ž%Új½åLS##Ž%Új^#"S#HP restored. _You encounter a ball python.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Ž%Újä#OAim: a ball python (asleep, 100% to hit)Ž%Új³lø  wert the Magician  Djinni  Health: 24/25 =======================-  AC: 2Str: 9Ž%Új+md ### ## EV: 11Int: 16  ######## #.. .# SH: 0Dex: 13  #......# #.# .# XL:  3 Next:  5% Place: Dungeon:2 Ž%ÚjomÌ #.####.# #.####.###.##  Noise: ---------  Time: 1197.8 (0.0)  ##.####.###.#..@.......  b) +2 mace (protect) Ž%Újšmò #.............##.###.##  Cast: Shock Ž%ÚjÍmÈ #..##...###.### .# Fly Ž%ÚjómÉ #..##...# #... .# .... #  #.......# ##### ## #... #  #.#.##.##Ž%Új*nÃ... # S   ball python (constriction, asleep)  #.#.##.# ######.## # Ž%ÚjOnO #......# ### #.. ....# #  ###.##### ..... #.####..######Ž%Újtn}Aiming: Shock (safe; 4% risk of failure)  Ž%Új—níPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineŽ%Újïn©Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!Ž%ÚjÆs¶ ### ##   #.. *#  .# #.# *#  Ž%Új>t].# *  .  #.......  #..##. .# Ž%ÚjbtÄ #..##...# #... .# .... Ž%Új–tE #.......# ##### ## #...  #.#.##.##...  Ž%Új½tƒ #.#.##.#    Ž%Újòti #......# ### #.. ....#    ###.##### ..... Ž%Úju. Ž%ÚjÎþ(...Ž%Újs7=8.8 (1Shock _Ž%Új† Ž%Új1 �%Új1�%Új™1�%Újê1�%Új¢3�%Újp7£5=�%Új�9�%ÚjüC)### ###  # #.. ..#  #......# #.# #.#  #.####.# #.####.###.##.-200.8 (2 �%ÚjvD##.####.###.#..) #.............##.###.##. #..##...###.####.# #..##...# #... ..# .... # #.......# ######## #... #. #.#.##.## ... #. �%ÚjÎDŒ#.#.##.# ######.## #. #......# ### #.. ....# #. ###.##### ..... #.####..######.�%ÚjCK�%Új8PD-1.8 (3�%ÚjÒU�%Új]X' _Found a hand axe.’%ÚjÍšþ### #### # #.. ..# #......# #.# #.# #.####.# #.####.###.##.#.####.###.#....). .##.###.##.# ..##...###.####.# ..##...# #... ..# .... ##. .# ######## #... #. .#.##.## ’%Új¹›Á... #. .#.##.# ######.## #. ......# ### #.. ....# #..##### ..... #.####..######.’%Új1¡’%Újߦ*2.8 (1’%ÚjÊ«’%ÚjK­’%Újtá—#.#### #### .## #.. ..# ... ......# #.# #.# .. ’%ÚjèáA.####.# #.####.###.##.# .####.###.#.).##.###.##.###...###.####.# ###...# #... ..# .... ##.## ######## #... #. #.##.## ’%Új]â»... #. #.##.# ######.## #.# ### #.. ....# #. #.##### ..... #.####..######.’%Új é’%Újýî%3’%Új9õ’%Új°ö’%ÚjbÔ¶.# #.# .# ’%ÚjêÔ�.#..# ### #### #.#.##  #.. ..# ..... # #.# #.# ... ####.# #.####.###.##.##. ####.###.#.).##.###.##.##. ’%ÚjÒÙ##...###.####.# .# ##...# #... ..# ...... ##.## # ###... #...# .##.## ... #...# .##.# ######.## #...## ### #.. ....# #...# .##### ..... #.####..######...#’%Új‹Ü’%Új*ãA=4’%ÚjÃè’%ÚjRê’%ÚjL .# # .# .# .#..# ### #### ##.#.##  #.. ..# #..... # #.# #.# #... .# #.####.###.##.##.#.###.#.’%Új !±).##.###.##.##.#...###.####.# #.# ...# #... ..# ## # #### ##.## ... #...# ##.# ######.## #...# # ### #.. ....# #...# ##### ..... #.####..######...#’%ÚjŒ'’%Új¢/%5’%Újm4’%Új06’%Új'w".# # .# .# .#..# #### #### ##.#.##.# #.. ..# #.......#’%Új¨w´# #.# #.# #... ...# #.####.###.##.##.#..###.#.).##.###.##.##.#. ...###.####.# #.# # ...# #... ..# #..’%ÚjÔw¢# # ###’%Újùw¬.## ... #...# .# ’%Újex�######.## #...# # ### #.. ....# #...#  ..... #.####..######...#’%Újå~’%ÚjL…%6’%Új抒%ÚjÑŒ’%Új¹ô +.# .# .##.# #.#..#.# ### #### ##.#.##.#  #.. ..# #.......# # #.# #.# #...... .# #.####.###.##.##.#.#.###.#.’%ÚjMõ -).##.###.##.##.#.###.####.# #.# .# # #... ..# #.....# # ####... .## ...# #...# .# ’%Újˆõ µ######.## #...# # ### #.. ....# #...#  ..... #.####..######...#’%Új³õ ’%Új²ü ’%Új %7’%Újþ ’%ÚjË “%ÚjŠ8#.# .# #.##.# # #.#..#.# ### #### ##.#.##.#  #.. ..# #.......# “%Újû8¬# #.# #.# #...... .# #.####.###.##.##.#.# .###.#.......###.###.##.##.#.###.####.# #.##.# # #... ..# #...“%Újo9ë# # ####... ## #...# #...# # ######.## #...# # ### #.. ....# #...# “%Új–9b ..... #.####..######...#“%Új¦A“%Új¦H%8“%Új…M“%Új»PQ _You see here a +0 hand axe.“%Új2ÀO#.# .# #.##.# # #.#..#.# ### #### ##.#.##.#  #.. ..# #.......# # #.# #.# #...... # “%Új´Àö# #.####.###.##.##.#.## ###.#.)# ##.###.##.##.#. ###.####.# #.##.# # ## # #... ..# #...... ##.## # # # ####... #...# # # #...# #...# #“%Új¶ÁÖ ######.## #...# #  ### #.. ....# #...# # # ..... #.####..######...#“%ÚjRÇ“%Új|Î,9 _“%ÚjßÓ“%ÚjÁÕ“%Újd#.# .#.##.##.#.# #.#..#.#  ### #### ##.#.##.#  #.. ..# #.......#  #.# #.# #.......# “%Új° #.####.###.##.##.#.## .#.).@....# ##.###.##.##.#..####.# #.##.# .# ###  #... ..# #.......# ##.## #.  # ####...## #...# #. #...# #...# #.“%ÚjT‚######.## #...# #.### #.. ....# #...# #.  ..... #.####..######...######.“%ÚjÔ “%ÚjÜ&10“%Új"“%Új[“%ÚjºUl#.# .#.# #.##.#.# #.#..#.# ### #### ##.#.##.# #.. ..# #.......# #.# #.# #.......# # “%ÚjWVl#.####.###.##.##.#.## .#.)..@...# ##.###.##.##.#..####.# #.##.##.# ####.# #... ..# #.......# ##.## #. #“%Új—V§ ####...## #...# #.##...# #...# #.#######.## #...# #.#“%ÚjÎV$### #.. ....# #...# #.#..... #.####..######...######.#“%ÚjU]“%Új+f%1“%ÚjTk“%ÚjÔl“%Új«•#.# .#.# #.##.#.####.#..#.#.. #### ##.#.##.#.# .. ..# #.......#.# .# #.# #.......#.# “%Új“¬.####.###.##.##.#.## .#.)...@..# ##.###.##.##.#. .####.# #.##.##.######.# ... ..# #.......# ##.## #. ####...## #...# #.##...# #...# #.#######.## #...# #.# ### #.. ....# #...# #.# ..... #.####..######...######.#“%Új ³“%Újc½%2“%ÚjD“%Új4Ä“%ÚjóÂ#.# .#.# #.##.#.### #.#..#.#..  #### ##.#.##.#.#  ..# #.......#.# # #.# #.......#.# ####.###.##.##.#.## #.“%Új{6)....@.# ##.###.##.##.#.# ####.# #.##.##.######..[ # ..# #.......# ##.## #. ####...## #...# #.##...# #...# #.#######.## #...# #.##. #.. ....# #...# #.##.“%ÚjÙZ #.####..######...######.##.“%Újÿ“%Új½%3“%Új “%ÚjA- _Found a leather armour.“%Új`h“%ÚjÂi#.# .#.# #.##.#.### #.#..#.#..  #### ##.#.##.#.#  ..# #.......#.#  #.# #.......#.# .###.##.##.#.## .).....@# ##.###.##.##.#.“%Újvj]##.# #.##.##.######..[# #####. . ..# #.# ##.### #.“%ÚjBkì ####...## #...# #.###.#...# #...# #.###.######.## #...# #.##. # #.. ....# #...# #.##.#“%Új°qq #.####..######...######.##.#“%ÚjUx“%Új×x4“%ÚjE~“%Újð€“%Úju½“%ÚjÓ%ÚjÉ“%Új7Ë“%Új “%Új} “%ÚjË" “%Új‹# “%ÚjF[ “%Új5j “%Újòo “%Újnp “%ÚjW² “%Új8· “%Újñ» “%Új˽ •%ÚjJÛ•%Új˜à•%Újãå•%Új;ç•%Új"‹•%Újº‹•%Új\Œ•%Újj�•%Újm‘•%ÚjÖ‘•%Újó•,•%ÚjÝ—•%Új<˜•%Új3™•%Új<›•%Új¸œ•%Új�•%Új×�•%Új€Ÿ•%ÚjT¡•%Új�¡•%ÚjV¢•%Új&¤•%Új¦,•%Újb§•%ÚjE©•%Új@«•%Új“«•%Új•¬•%Új1ÁÅ#.# .#.# #.###.##.#.###... #.#..#.#..... # ##.#.##.#.#... ### # #.......#.#... ... # #.......#.##..###.#.##.#.###.....#)......###@..# ###.##.##.#........# #### # #.##.##.######..[# #####.... # #.......# ##.### #.... # ####...## #...# #.###....#...# #...# #.###....######.## #...# #.##.... •%ÚjÑÁ% #.. ....# #...# #.##.##.#  #.####..######...######.##.##.#.•%Új|Ñ•%ÚjˆÒ$20.8 (6•%Új{Ú•%Új*Û#1.8 (7•%Újâ•%Újiå •%Újáå•%Új?æ5_d - a fuming black potion•%Új}æ–%Új~–%Újƒ~–%Újä~–%Új–�,–%Újí�–%Úje…n–%Új�‡–%Új=ˆ–%Új�ˆ–%ÚjŒ‰–%Újo‹–%ÚjŒ–%Új`Œ–%Új0�–%Új§Ž–%ÚjožN ..:# ...# ## ...# #. ...  #. .. –%Új@Ÿj #.# .#.# #.##.# #  #.##.#.###....#.##5.8 (4  #.#..#.#....@....# ##.#.##.#.#...###.### .# #.......#.#...# ... .# #.#.##..###.# .###.##.##.#.###.....# .......)......###...## .###.##.##.#........# ##### –%ÚjmŸ/.# #.##.##.######..[# #####.... .# #.......# ##.### #.......–%Új ¨–%ÚjÊ®*6.8 (5–%Új$µ–%ÚjÒ·f _Found a parchment of Yara's Violent Unravelling.™%ÚjQ #....:# .....# ##.....# #. .... #. ... #.# .#.# #.##.# # #.##.#.###....#.## #.#..#.#.#  ##.#.##.#.#...###.### # #.#.#...# ... # #.#.##..###.# ###.##.##.#.###.....#)......###...## ###.##.##.#........# # # #.##.##.######..[# #####. # #.# ##.### #.™%ÚjQ ™%ÚjC:G7.8 (1™%Új>D#....:# #.....# ##.....# #......##. ....#™%ÚjñDú#.# .#.# #.##.#.# #.##.#.###....#.## #.#..#.#.#  ##.#.##.#.#...###.###  #.#.#...# ...  #.#.##..###.###.##.##.#.###.....#)......###...## .##.##.#.# # ™%ÚjUE #.##.##.######..[# #####.....#  #.# ##.### #.#™%Új'L™%ÚjòS%8™%Új¬b™%ÚjId™%Új‚« m#....:# #.....# ##.....# #......# #. ....#  #.# .#.# #.##.#.#  #.##.#.###....#.##  #.#..#.#.# ™%Új°­ O##.#.##.#.#...###.### #.#.#...# ... #.#.##..###.###.##.##.#.###.....#)......###...## .##.##.#.# # #.##.##.######..[# #####.....# #.# ##.### #.#.™%ÚjI´ ™%Újg¼ %9™%Új ™%ÚjAÄ š%ÚjŸÅ #....:# #.....# ##.....# #......# #. ....# #.# .#.# #.##.#.# #.##.#.###....#.## #.#..#.#.#  ##.#.##.#.#...###.###  #š%ÚjÕŸ].#.#...# ...  #.#.##..###.####.##.##.#.###.....#.)......###...## ##.##.##.#.# #  #.##.##.######..[# #####.....  #.# ##.### #.#š%Újd¦š%Új «&30š%Új°š%Újɱš%Új¯)Y #....:# #.....# ##.....# #......# #. ....# #.# .#.# #.##.#.# #.##.#.###....#.## #.#..#.#.# š%Új¹*~# ##.#.##.#.#...###.### # #.#.#...# ... # #.#.##..###.####.##.##.#.###.....#.)......###...###.##.##.#.# # #.##.##.######..[# #####..... # #.# ##.### #.š%Újè0š%Új,:%1š%Új¡=š%Új?š%Újx >M######....:# #.....##.....##...... #. ....# .#.# #.##.#.# #.#.###...@#.##  #.#..#.#.........# # ##.#.##.#.#...###.###Fly ..##š%Újœ š%Új~† %2š%Új Œ š%Újã� š%Új+ÇM#####: ##.....##......# #......# .#.# #.##@#.# #.#.###....#.###.#..#.#.........#Fly .####..##š%ÚjÆÍš%ÚjJ×%3š%ÚjÝš%Új‘Þ›%Új�i×M#####: # #...@..# .#.# #.##.#.# #.#.###....#.##.#..#.#.........##.#...####›%ÚjÖj1##›%ÚjQp›%Új y%4›%Új(~›%ÚjÁ›%Újâ=Î# #....:# #.....# ##.....# #......# #....@.# #.# .#.# #.##.#.# ›%Újz>„#.##.#.###....#.## #.#..#.#.........#  ##.#.##.#.#...###.###  #.#.#...# ...  #.#.##..###.###.##.##.#.###.....# ›%ÚjqE›%Új7O%5›%Új°U›%Új´W›%Újý� 3M#####: # #.....#.# .#.# #.##.#.#Fly #....#.##.#›%ÚjH‘ %##.....#›%Új– ›%Új´Ÿ %6›%Új'¥ ›%Úja§ œ%Újú�_M#####: ###......#Fly .####..###.##œ%Újà”œ%ÚjÆœ%7œ%ÚjÜ¡œ%Új�£œ%Új�â‡M#####: ###......#........# ..œ%ÚjLé%8œ%Újjëœ%Új*íœ%Új\1M#####: ###......#.#...###.œ%Új½7œ%Új3>%9œ%ÚjXCœ%ÚjÒEœ%Újö�œ%Újq“œ%ÚjÔ—œ%Újf™œ%Új÷öœ%Új�üœ%Új¤œ%ÚjÎ œ%ÚjICœ%ÚjvIœ%ÚjgNœ%ÚjžOœ%Újð�œ%Újkˆœ%Új™�œ%Új�œ%ÚjWÕœ%Új+Ûœ%Újàœ%Új…áœ%ÚjØ’# #....@# #.....# ##.....#  #.##.#.###....#.##  #.#..#.#.........# œ%ÚjÄÞœ%Új;æ&40œ%ÚjIêœ%Újî� _You see here a parchment of Yara's Violent Unravelling.�%Új3“ �%Új™ �%Új ž �%ÚjE  M _You can't go down here!Ÿ%ÚjS?G # #...@:# #.....# ##.....#  #......#  #......#  #.# .#.# #.##.#.# #.##.#.###....#.## #.#..#.#.......#  ##.#.##.#.#...###.###Ÿ%ÚjDŸ%ÚjëJ,1 _Ÿ%ÚjÀOŸ%Új®Q %Új|,’# #....@# #.....# ##.....#  #.##.#.###....#.##  #.#..#.#.........#  %Új82 %ÚjÜ8%2 %Új}= %Újè@� _You see here a parchment of Yara's Violent Unravelling.¡%Új‹.¡%Új7%3¡%Új:¡%Új}>o  The parchment of Yara's Violent Unravelling burns to shimmering ash in your _grasp.¡%ÚjFëÖ # #...@.# #.....# ##.....#  #......#  #......#  #.# .#.# #.##.#.# #.##.#.###....#.## #.#..#.#....¡%Újì}...#  ##.#.##.#.#...###.###¡%Új±ð¡%Újö%4¡%ÚjÕù¡%Új²û¤%Újks3¤%Új†t¤%Újtw¤%Új y¤%Újx~,¤%Új ‰¤%Újô‰,¤%Új[Ф%Új0�¤%Új‘¤%ÚjÈ‘¤%Új’¤%ÚjÉ“¤%ÚjY•¤%Új–¤%Új€–¤%Újm˜¤%ÚjC™¤%Új¡™¤%Új=š¤%Új蛤%Új�¤%Újw�¤%ÚjŸŸ¤%ÚjA ¤%Újþ¡¤%Új\¢¤%ÚjF£¤%Új¥¤%Új“¦¤%Újó¦¤%ÚjÚ§¤%Újðª¤%Új¬,¤%ÚjÊ­¤%Újh¯¤%ÚjE±,¤%Új+²¤%Új^³¤%ÚjÚ´¤%Új7µ¤%ÚjÛµ¤%ÚjV¸¤%Újð¹,¤%Újݺ¤%Újj½¤%Új©¾,¤%Új#¿¤%Új·Á¤%Új5ä%Új©Ã¤%Új¤Ä¤%ÚjjƤ%Új¨Ç¤%ÚjȤ%ÚjÍȤ%Újþɤ%Új­Ë¤%Új̤%ÚjE̤%Újôͤ%ÚjÔΤ%Új.Ϥ%Új°Ï¤%ÚjÕФ%ÚjäѤ%Új»Ò,¤%ÚjlÔ¤%ÚjÕ¤%ÚjÙÕ¤%Új$Ö¤%ÚjèÚn¤%Új·Û¤%Újܤ%Újçܤ%Új÷Þ¤%ÚjÚéE......#.# ##.#>######## ##.#.#.....# ...#.....# #.# 65.8 (21.0)##.....# #@# #......# ###.# ¤%Új~ê7#......# #...# # #.##.#.# #.### ###....#.## #.# #.........# #.# #.#...###.####.# #.#...# #......# #.##..###.######¤%Új{ð¤%Új$ø+6.8 (22¤%Új^û¤%Új!ý; _Found a stone staircase leading down.¥%Új�% ¥%Új¯* 3¥%ÚjÎ+ �  You encounter a ribbon worm.¥%ÚjNP 5M¥%ÚjÁP ê#w#...   # #.#>####### #.##.#.#.# #......#¥%Új|Q \ #.....#.....# Shock.# ###.#......# #...#.# #..## #.w   ribbon worm (asleep).# #..####......¥%Új!Z +0.0)¥%ÚjÒa 17.8 (1 _¥%Újèb ¥%Új€d §%Újb+§%Új°  wert the Magician #w# Djinni .*. Health: 24/25 =======================- .*. AC: 2Str: 9 #*# #  EV: 11Int: 16 # #*#>#  SH: 0Dex: 13  ####### #.##*#.#  XL:  3 Next:  7% Place: Dungeon:2  #.....# #...*..#  Noise: ---------  Time: 1267.8 (0.0)  #.....# #@# b) +2 mace (protect)  ##.....# #.§%Új5º# Cast: Shock  #......# ###.# Fly  #......# #...# # #.##.#.# #.### ###....#.## #.# w   ribbon worm (asleep) #.........# #.# #.#...###.####.# #.#...# #......# _Found a stone staircase leading down. _You encounter a ribbon worm.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)§%Új „Í w#.*.*§%Új3¿Ùw#*.*.  Aim: a ribbon worm (asleep, 100% to hit)§%ÚjÕ?¦ #w*.*.§%ÚjWS à#w.*.*Aim: a ribbon worm (asleep, 100% to hit)¨%Új¦FÑwert the Magician#*#Djinni.*.Health: 24/25 =======================-.*.AC: 2Str: 9#*# #EV: 11Int: 16¨%ÚjQGé# #*#>#SH: 0Dex: 13####### #.##*#.#XL:  3 Next:  7% Place: Dungeon:2#.....# #...*..#Noise: ---------  Time: 1267.8 (0.0)#.....# #@#b) +2 mace (protect)##.....# #.#¨%Új’G»Cast: Shock#......# ###.#Fly ¨%Új¹GÔ#......# #...# # #.##.#.# #.### ¨%Új+H.###....#.## #.#w   ribbon worm #.........# #.# #.#...###.####.# #.#...# #......#¨%Új[H}Aiming: Shock (safe; 4% risk of failure)  ¨%Új„HíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¨%ÚjªHiAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.  ¨%ÚjÏHPThe ribbon worm is moderately wounded.¨%ÚjœÒ^w......¨%Új$Õ9=8.8 (1 _¨%ÚjyÚ¨%Új ܨ%Új¤ý   wert the Magician #w# Djinni .*. Health: 23/25 ======================-- .*. AC: 2Str: 9 #*# #  EV: 11Int: 16 # #*#>#  SH: 0Dex: 13  ####### #.##*#.#  XL:  3 Next:  7% Place: Dungeon:2  #.....# #...*..#  Noise: =--------  Time: 1268.8 (0.0)  #.....# #@# b) +2 mace (protect) ¨%Új^þ ) ##.....# #.# Cast: Shock  #......# ###.# Fly  #......# #...# # #.##.#.# #.### ###....#.## #.# w   ribbon worm #.........# #.# #.#...###.####.# #.#...# #......#The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 89% to hit)©%ÚjÍrwert the Magician#*#Djinni.*.Health: 23/25 ======================--.*.AC: 2Str: 9#*# #EV: 11Int: 16# #*#>#SH: 0Dex: 13####### #.##*#.#XL:  3 Next:  7% Place: Dungeon:2#.....# #...*..#Noise: =--------  Time: 1268.8 (0.0)#.....# #@#b) +2 mace (protect)©%ÚjÛp##.....# #.#Cast: Shock#......# ###.#Fly #......# #...# # #.##.#.# #.### ###....#.## #.#w   ribbon worm #.........# #.# #.#...###.####.# #.#...# #......#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is heavily wounded.©%Új%“Q.w©%Újê™8.....©%Újžš19.8 (1 _©%Új�¤©%Új;T °  wert the Magician #.# Djinni .w. Health: 22/25 =====================--- .*. AC: 2Str: 9 #*# #  EV: 11Int: 16 # #*#>#  SH: 0Dex: 13  ####### #.##*#.#  XL:  3 Next:  7% Place: Dungeon:2  #.....# #...*..#  Noise: =--------  Time: 1269.8 (0.0)  #.....# #@#©%ÚjÀU x b) +2 mace (protect)  ##.....# #.# Cast: Shock  #......# ###.# Fly  #......# #...# # #.##.#.# #.### ###....#.## #.# w   ribbon worm #.........# #.# #.#...###.####.# #.#...# #......#The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 89% to hit)©%Új{O$wert the Magician#*#Djinni.*.Health: 22/25 =====================---.*.AC: 2Str: 9©%Új¸P@#*# #EV: 11Int: 16# #*#>#SH: 0Dex: 13####### #.##*#.#XL:  3 Next:  7% Place: Dungeon:2#.....# #...*..#Noise: =--------  Time: 1269.8 (0.0)#.....# #@#b) +2 mace (protect)##.....# #.#Cast: Shock#......# ###.#©%ÚjQ)Fly #......# #...# # #.##.#.# #.### ###....#.## #.#w   ribbon worm #.........# #.# #.#...###.####.# #.#...# #......#©%ÚjTQjAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line©%ÚjäQìAim: a ribbon worm (moderately wounded, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.©%Új’ÔQ.w©%ÚjSÞi.....70.8 (1 _©%ÚjŽã©%Új`å«%ÚjF& ê  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.®%ÚjØà3®%Újå®%Újè´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)°%Újsž Â#.#...w#.# ## #.#>####### #.##.#.#.....# #......# #.# #.###... # #.##.#.####....#.## #.#.........# ##...###.### #.....#..###.#####.w°%Új¡¡ 8 °%Újˆ° 3=-1 _±%Új\t #.#...  #w#  # #.#>####### #.##.#.##......# # ##  #........ #.##.#.# #.#####....#.## #........# ##.####...# #......(catching breath) ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.±%Újnþ%...  5  -2Held  _You are caught in a web!²%Újî\²%Új…_73²%ÚjåsY _You struggle to detach yourself from the web.³%Új*ª‰.w4³%Új’¬³%Új5¯C _You struggle to detach yourself from the web.´%ÚjoÀN.w´%ÚjZÅ´%Új¼Æ…4==11 5´%ÚjvË´%Új‘Í/ _You disentangle yourself.¶%Új³ Ô  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¶%Új0 ¶%ÚjÆn¶%Újšo¶%ÚjÌs¶%Új…v´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)º%Új›ô*#.#...#.# ## #.#>####### #.##w#.#.....# #......# #.# #.##.. # #.##.#.####....#.## #.#.........# ##...###.### #.....#..###.#####º%ÚjvöN.wº%Új$ûº%Új(ý,6 _º%ÚjZº%ÚjÓ»%Új�ò¸#.#...  #.#  # #.#>####### #.##.#.##...w..# # ##  #........ #.##.#.# #.#####....#.## #........# »%Új6óa##.####...# #......»%Újwú»%Új$ü\2--=7»%Új%»%Új®0 _The ribbon worm bites you.»%Új } ê  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.½%Új$† ** The ribbon worm is struck by an arc of lightning.  The ribbon worm is severely wounded.½%ÚjÍRw@½%Újèk18------=8½%Új%½%Új%'W _You are struck by an arc of lightning. The lightning grounds out.¿%Új‚ ™  Casting: Static Discharge (safe; 7% risk of failure)  ¿%Új–‚ \Confirm with . or Enter, or press ? or * to list all spells.À%ÚjÇ’ †The ribbon worm is struck by an arc of lightning.À%Új¾¢ **  You kill the ribbon worm!À%Újô´û†@15-------159ShockÀ%ÚjºÀ%Új¿¼W _You are struck by an arc of lightning. The lightning grounds out.Â%Új:jhM#.#...  #.# # # #.#>###### #.##.##...@..# ####.#### #......# ###.#Â%Új÷s/--80Â%ÚjâwÂ%Új&|x _You see here a ribbon worm corpse.Â%Új#í ˆM....#.#.#.#..#.#....  #.# # # #.#>####### #.##@#.#...†.. ####.#####.....# #.#Â%Újúó Â%Újêú G--1 _Â%Új Â%Új© Ã%Újc¨¾M... ### .....#.##..#.#.#..#.#.#........  #.#  # #@#>###### #.##.#.##...†..##.....# ####.###Ã%Úju¬Ã%Új˜³%2Ã%Újÿ·Ã%Új^¹Ã%ÚjŒ" WM#### ... ### ....##..#.#.##......######.......)... #@#  # #.#>Ã%Új7# 3####### #.##.#.#Fly ##.#####Ã%Újm+ Ã%Új¸3 g6=--3Ã%Újß9 Ã%Új< * _Found a short sword.Ã%Újá‘–M##### .... ### #......#.#.#.# #####Ã%Új‰’É#...@...)........##.#.######### #.#>#Fly ..#Ã%Új�˜Ã%Újg %4Ã%Új“¤Ã%Újà§Ä%ÚjÓ+oM##### .... ### #......#.#.#.#.#.#.# ##### #.......)...Ä%Új©,.....##.#.######### #.#>###.#Ä%Új�6Ä%ÚjÇ?%5Ä%Újà@Ä%ÚjCÄ%Új tÄ%Új¯tÄ%Új§uÄ%Új–zBÄ%Új{97Ä%ÚjT{;==Ä%Újj|Ä%Új~Ä%ÚjG~Ä%Új�Ä%Újp�Ä%Új½�Ä%Új΂Ä%Újƒ„Ä%ÚjÈ„Ä%Új·…Ä%Új”‡Ä%Újˆk18==Ä%Új,‰Ä%ÚjìŠÄ%ÚjF‹Ä%ÚjŒÄ%ÚjÁ�Ä%ÚjŽÄ%Új+�Ä%Új ‘Ä%ÚjV‘Ä%ÚjT’Ä%Új”Ä%Új€”9=Ä%Újš•Ä%Új=—Ä%Új…—#9Ä%Új®—(=Ä%ÚjÛ˜Ä%ÚjwšÄ%Új ›Ä%Új”›Ä%Új¢¥,Ä%Újˆ§Ä%Új©Ä%Új�©Ä%Új�ªÄ%ÚjݬÄ%Újv­i20==Ä%Új|¯Ä%Új/±Ä%Új–±Ä%Új¬²Ä%Új´Ä%ÚjU´Ä%Újv¶Ä%Új7¸,Ä%ÚjѹÄ%ÚjN»Ä%ÚjŸ»#1Ä%ÚjλE==Ä%Új½Ä%Új1¿,Ä%ÚjaÀÄ%ÚjoÂ,Ä%Új9ÃÄ%ÚjÂÄÄ%ÚjÅÄ%ÚjóÅÄ%ÚjÛÊÄ%Új/Ëh2==Ä%ÚjnÌÄ%ÚjÙÍÄ%Új8ÎÄ%ÚjTÑXÄ%Új¶ÔBÄ%Új­ÕÄ%Új;Öh3==Ä%Új[×Ä%Új Ù,Ä%Új)ÚÄ%ÚjýÝBÄ%ÚjCÞÄ%ÚjƒÞÄ%ÚjÑßÄ%ÚjƒäÀ4==Ä%ÚjñäÄ%ÚjfæÄ%Új æÄ%ÚjÜçÄ%ÚjQé,Ä%ÚjžêÄ%Új:ñÐ= _You start resting.HP restored.Ä%ÚjÊþÄ%Új0 0320.8 (35.0)Ä%Új• `5=1.8 (36 _Ä%Új+ Ä%Újè Å%Újš}œ ##### .... ### # ......#.# #..#.#.#.#.#.....#####.)........##.#.######Fly ##.##......# #...#Å%Újh„Å%ÚjÄ‹02.8 (1.0)Å%Újc‘Å%Újú’Å%Új‘ÒÙ# .######. .#.....###.# ......#.# #..#.#.# #..#.#.# #......##.)......##.#.##### #.#># # #.##.#.##.....# #...†..##.....# ####.###  ##.....# #.#  Å%ÚjøÒŽ#......# ###.# Å%ÚjèÚÅ%Újè%3Å%ÚjKïÅ%ÚjàðÅ%Új‘ # ..# #####. #.# .....###.# ......#.# #..#.#.# #..#.#.# #......##.)......##.#.##### #.#>#  # #.##.#.#  Å%Új ²#.....# #...†..#  #.....# ####.### ##.....# #.# #......# ###.# Å%ÚjF Å%Újý %4Å%Új! Å%Új»" Å%Újc� ã# ..# #####. #.# .....###.# ......#.# #..#.#.# #..#.#.# #......##.Å%Új ‘ Ì)......##.#.##### #.#># # #.##.#.# #.....# #...†..# #.....# ####.### Å%Új#˜ Å%Új  A=5Å%Új¸¤ Å%ÚjϦ Æ%ÚjC¹d# ..# #####. #.# .....###.# ......#.# #..#.#.# #..#.#.# #......##.......##.#.##### #.#>#  #.##.#.# .....# #...†..# .....# ####.### Æ%ÚjÈÆ%ÚjÉ%6Æ%ÚjFÎÆ%Új…ÒT _You see here a +0 short sword.Æ%Új¿&# ..# #####. #.# .....###.# ......#.# #..#.#.# #..#.#.# #......##.).....##.#.##### #.#># Æ%ÚjdÆ%Új‘,7 _Æ%Új¢Æ%ÚjdW# ..# #####. #.# .....###.# ......#.# #..#.#.# #..#.#.# #......##.)......##.#.##### #.#># Æ%Új]_Æ%Új¶d%8Æ%Új‹kÆ%Új—qÆ%Újܶ<# ..# #####. #.# .....###.# ......#.# #..#.#.# #..#.#.# #......##.)......##.#.#Æ%ÚjL·Ö.#### #.#># Æ%Úje¾Æ%ÚjŠÁ%9Æ%Új{ÆÆ%ÚjOÈÆ%Újù# ..#  #####. #.# .....###.# ......#.# #..#.#.# #..#.#.# #......##.).#.....##.#.#.  #### #.#># Æ%Új²"<30Æ%Új›'Æ%Újþ(Æ%ÚjHÉ 6# ..# #####. #.#  .....###.# ......#.# #..#.#.# #..#.#.# #......# #.).# .....##.#.#. #### #.#># Æ%ÚjŠÏ Æ%ÚjÔ %1Æ%ÚjhÚ Æ%ÚjÇÜ Æ%Új? J# ..# . #.# .....###.#  ......#.# #..#.#.# #..#.#.# #......# #.).# ##.#.#.Æ%Új‡ Ä #.#># #  Æ%Új«7 X2Æ%ÚjHc Ò# ..# . #.# ###.# ......#.#  #..#.#.#  #..#.#.#  #......#  #.).Æ%Újqd # ##.#.#. #.#># ##. Æ%Új²j Æ%Új q %3Æ%Újxu Æ%ÚjAw Æ%Új”¸ # ..# . #.# ###.# #.# #..#.#.# #..#.#.# #......# #.).# ##.#.#.....# #.#># ###.# Æ%Új¹ Æ%ÚjZ¿ Æ%Új@Ä %4Æ%ÚjïÇ Æ%ÚjïÎ Æ%Új¨š # ..# . #.# ###.# #.# ..#.#.# ..#.#.# ......# .Æ%ÚjHè).# ##.#.#.....#  #.#># .###.# .##.#.# .. ...†..# ##..### ....#.# .###. ###.# .. .. #...#Æ%Új„Æ%Új %5Æ%Új£1Æ%Újæ7Æ%ÚjÖl�  ..#  . #.#  .###.#  #.#  .#.#.#  .#.#.#  #  ).#  ##.#.#.....#  #.#># #.###.#  ##.#.# ... Æ%Újˆmæ †..# ###.  .### .[....   #.# ##.###.   .# ... ..    ...#   Æ%Új±uÆ%ÚjÒz%6Æ%ÚjÙÆ%Új²�- _Found a leather armour.Æ%Új ¶Æ%ÚjyºÆ%Újë¿Æ%Új„ÁÇ%ÚjçHÇ%Úji]:È%Új¬3..# . # .##..#....#############.)..........##### ##.#.###########@....#  #.#># #.###.# ##.#.... 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É%Új3Æ“ #.### ##.#. . .. #.  #.# #...#. ..  #.#É%Új§ÍÉ%Új…Õ%1É%Új–ÛÉ%Új&ÝÉ%Új’Ñ .###.#.#.#  #..#.#.#  #..#.#.#  #......#  #.).#####.##.#.###########.....# ## #.#># ##.###.###.###  #.##.#.# #...  #...†..# #..##.###.###.#  ####.### ##.#..[. #.# #...##.###.##. ###.# #.#.#.... ..# #...# #..#...##.# ... #.### ##.#.#. ..# #. #.# #[É%Új]Ò pm...#. ..  #.#É%Új—Õ É%ÚjâÜ %2É%Új°á É%ÚjŒè É%Új'ï *3.8 (2É%Újþ÷ É%ÚjŸù q _c - 3 scrolls labelled LIZO NAYPHIBRAQ (gained 1)Ê%Új»g###.# #.# #..#.#.# #..#.#.# #......# #.).##### ##.#.###########.....#  #.#># ##.###.###.### #.##.#.# #. #...†..# #..##.###.###.# ####.### ##.#..[. #.# #...##.###.##.  ###.# #.#.#.... ..#  #...# #..#...##.# ...  #.### ##.#.#.Ê%Új]h [39;49m ..# #.  #.# #...#  #.#Ê%ÚjãmÊ%ÚjÆt*4.8 (1Ê%Új {Ê%ÚjÅ|Ê%Új˜ S .. #..#....#############.)..........##### ..##.#.###########..... # #.#># ##.###.###.### #.##.#.# ##.............Ê%ÚjN!..†..# #..##@###.###.# ####.### ##.#..[........Fly . ..###.##.#.#.#. ##.#Ê%Új)Ê%Újé2%5Ê%Újù:Ê%Új|q #..#....#############.)..........##### ..##.#.###########.....# # #.#># ##.###.###.### #.##.#.# ##...............†...##.###.###.# ####.### ##.#.@[........  #.# #...##.###.##.Fly #..#..#. ...#Ê%ÚjU‚Ê%ÚjZ�%6Ê%Újë’Ê%Újf”Ê%Új¬ž Ê%ÚjL­ 3Ê%Új® Ê%ÚjDûÊ%ÚjAÊ%Újð Ê%Új[ Ë%ÚjLõ× #..#.#.#  #..#.#.#  #......##  #.)..#####.##.#.###########.....# ## #.#># ##.###.###.###  #.##.#.# ##.  #...†..# #..##.###.###.#  ####.### ##.#@.[. #.# #...##.###.##. ###.# #.#.#.... ..#Ë%Újö„ #...# #..#...##.# ... #.### ##.#.#. ..# #. #.# #...#. ... #.# #.#.# #.#.# ..#.. ....#Ë%ÚjÑýË%Új½%7Ë%ÚjÑ Ë%Új•Ë%Új[kI ....#############.)..........##### ...##.#.###########..... ## #.#># ##.###.###.###  #.##.#.# ##...............†...##.###.###.####.### ##.#..[........ #.# #..@##.###.#####.#.... ..# Fly ...#.#.##.#.# .. ######...#Ë%ÚjCrË%Új5{%8Ë%Új‚Ë%ÚjLˆË%Újn¹ –....#############.)..........##### ...##.#.###########..... ## #.#># ##.###.###.### Ë%Új´¹ 6 #.##.#.# ##...............†...##.###.###.#Ë%Újß¹ %###.### ##.#..[........ #.# #...##.###.####Ë%Újº �#@#.... ..# Ë%Újº ¥..#..#...##.# ...Ë%Újsº ‘###.#.#.# ..# # #...#... ...#.# #.. # ##Ë%Új�º ¨..#.. #.# ...Ë%Új¾º |##.#.# ... ####Ë%Újݺ u #...# #. #...# Ë%Újúº ,.#.##Ë%ÚjùÁ Ë%Új�Ì %9Ë%ÚjAÒ Ë%ÚjÔ Ë%Új®ý p .)..........##### ...##.#.###########..... ## #.#># ##.###.###.### Ë%Újþ … #.##.#.# ##...............†..# #..##.###.###.####.### ##.#..[........ #.# #...##.###.######.#.#.......# Ë%ÚjLþ g..#..#@..##.# ...###.#.#.# ..# #Ë%Újmþ 1.Fly Ë%ÚjŒþ j#...#.##Ë%Új¦þ p.##.#..Ë%ÚjÆþ +##..Ë%ÚjÇË%Új$&50Ë%Új”Ë%ÚjÌ%Újô#.).##### ##.#.###########.....#  #.#># ##.###.###.### #.##.#.# ##............. #...†..# #..##.###.###.# ####.### ##.#..[........ #.# #...##.###.##.  ###.# ##.#.#.#  #...# #..#.@.##.# ...  #.### ##.#.#.# ..# #.  #.# #...#... 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Found a stone staircase leading down.Þ%Újóò.# #.# #...# #.#.# #.# ## ####...# #.#.# #.# #. ).##.## ..#.#####.# #. #.##.##.# #.#####.##.# # # #..........##### # #:....#..###... # #.!#..#..###.# #.# #..#......#.## #..#####....# ..........#.## .......#####.# #..#.##. #.....# #?>#. . #.....# #..## .[4Þ%Újµó¬0m# #...>.#  #.....#Þ%Új| X4Þ%Új=€ M#.######### ... # ####... #.#.# ).##.## ..#.##### #. ###.......#####.##.# ######### #..........#####:....#..###... ##..#..###..........#.###..#####....#..#.##.#.#..## .#Þ%ÚjL‡ Þ%Új³� %5Þ%Új{• Þ%ÚjȤ Þ%Új¹© *6.8 (2Þ%Új ® Þ%ÚjН S _k - a purple potionß%Újb O#.### #.# #...#.# #.# #...# ##.#.# #.# ### ####...# ##.#.# #.# #.. ).##.##.#.#####.# #.# #.##.# .###.# #.#####.##.# .# # #ß%Újÿ Ê.##### .# #:....#..###... ## #@.#..#..###.# #.# #..#......#.## #..#####...#  ..........#.## ......ß%Új0 .#####.# #..#.##. #.....# #?>#.. .ß%Új_ þ# #.....#  #..## .# #...>.#ß%Új ß%Újº *7.8 (1ß%Új�$ ß%Új& à%Új:G‹M...# #.†...... ##.######### .... ## ####... ##.#.# . ).##.## ...#.##### #.###.......#####.##.# ######### #..........##### ....#.. ###..#..###..........#..#......#.######..#.. .#8à%ÚjÏwy _You see here a parchment of Freeze.á%Új?ãá%Újÿè%9á%ÚjŒðá%Új`ñT _The parchment of Freeze burns to shimmering ash in your grasp.á%ÚjÿNM###.... #..###...######...###### ...# #.†...... ##.######### .... ## ####... ##.#.# . ).##.## ...#.##### #.###.......#####.##.# #########.....##### ....#..###... ###..#..####............#...##.#.##.á%ÚjãUá%ÚjÕX&20á%Újn_á%Újm`á%Új§f1M .....##........#............. ###.... #..###...######...###### ...# #.†...... ##.######### .... ### ####... ##.#.# . ).##.## ...#.##### #.###.......#####.##.# #########.....##### ....#..###... ###..#..#..###.#......##....1á%Új³oâ%Új»"â%Új»+â%Új0â%Új¸2â%Új:_â%Új câ%ÚjÕpâ%Újãéâ%Új,ðâ%Újµøâ%ÚjAâ%Új *:â%ÚjâZâ%Új[t:â%Új䉎M.....#...... # .....##........#............. ###.... #..###...######...###### ...# #.†...... ##.######### .... ########... ##.#.# ..:<).##.## ...#.##### ##.......#####.##.# #########........##### .##.....#..###....#.......####.â%ÚjÒŠ!....â%Új—š <Found a parchment of Borgnjor's Vile Clutch.â%Új0�%2â%Új>¤â%Új¨9 _Found a stone staircase leading up.â%Új¦ ‡M###....#..##.....#...... # .....##........#............. ###.... #..###...######...###### ...# #.†...... ##.######### .... #########... ##.#.# ..:<).##.## ...#.#########.# .###.......# #.#####.##.#Fly ......#..#####â%Új½# â%Új‡' %3â%ÚjR. â%Újt8 ã%Újq›) .....###....#..#.#.  .#.  .....##.#.#.... #..###...######...###### # #.†......# #...# .### #.# #...# # #.# #...# .#.# #.# #...# ã%Új÷›¹.#.# #.# #.@.:<).##.## #.#####.# #.#####.##.# ###.# #.#####.##.# # # #.. # #.. #..##...ã%Új,œ{#..# ã%Új¸ã%Új.¾%4ã%Új\Æã%ÚjÝÇã%ÚjÒÂó.....###....#..#.#..#......##.#.# #.... #..###...######...###### # .# #.†......# #...# # .### #.# #...# # #.# #...# .#.# #.# #...# .#.# #.# #..@:<).##.## #.#####.# #.#####.##.# .# #.#####.##.#  # #. #. #.#.#. ã%ÚjÊã%Új`Ô%5ã%Új,Öã%Új¶çã%ÚjDä.....###....#..#.#. .#. .....##.#.# .... #..###...######...###### #. # #.†......# #...# # ### #.# #...# #ã%Újn¯# #.# #...# # #.# #.# #...# # #.# #.# #...@<).##.## # #.#####.# #.#####.##.# # #.# #.#####.##.# # # #.##### # ã%Újì/_6 ã%Új15{_You see here a parchment of Borgnjor's Vile Clutch.ã%Új²b»###....#..#.#.#.##.#.####. #..###...######...###### #. #.†......# #...# ##. #.# #...# #. .# #.# #...# #. .# #.# #...# #. .# #.# #...:@).##.## ã%Újìcå#. .#####.# #.#####.##.# #. .# #.#####.##.# #) #.##### # ã%ÚjT²¹7 _ _There is a stone staircase leading up here.ã%Új“ è.###....#..#.#.#.##.#.####. #..###...######...###### # # #.†......# #...# ### #.# #...# # ..# #.# #...# # #.# #.# #...# # ã%Új' y#.# #.# #...@<).##.## # #.#####.# #.#####.##.# # #.# #.#####.##.# ## #.#####  #.....#..###...  #..#..#..###.#  #.#  #..#......#.##  #..#####....#ã%ÚjÈã%Újo,8 _ã%Új5#ã%Újº)‰ _You see here a parchment of Borgnjor's Vile Clutch.ä%Újÿ^ä%ÚjÚ_%9ä%ÚjPgä%Újkd _The parchment of Borgnjor's Vile Clutch burns to shimmering ash in your grasp.ä%ÚjÐ( J###....#..#.#.#.##.#.####. #..###...######...###### #. #.†......# #...# ##. #.# #...# #. .# #.# #...# ä%Újª) L#. .# #.# #...# #. .# #.# #....@).##.## #. .#####.# #.#####.##.# #. .# #.#####.##.# #) #.##### # ä%Új£0 ä%ÚjA3 &30ä%ÚjX8 ä%Újï: a _There is a stone staircase leading up here.å%Újg¨###....#..#.#.#.###.#.####.# #..###...######...###### #.#.†......# #...# ##.# # #.# #...# #.# # #.# #...# #.# # #.# #...# #.# # #.# #....<@.##.## #.# å%ÚjûÂ%#####.# #.#####.##.# #.# #.#####.##.# å%Új6Ã(#). #..........##### ##.....#..###... ##..#..#..###.# ##............##..#......#.## å%ÚjÊå%Új2Ï,1 _å%ÚjôÓå%ÚjÉÕ$  Things that are here:å%Újû×r _a +0 dagger; a goblin corpseæ%Új£ s.###....#..#.#.#..##.#.####.. #..###...######...###### # #.†......# #...# ##. ## #.# #...# #. .# #.# #...# #. .# #.# #...# #. .# #.# #....@).##.## #. .#####.# #.#####.##.# #.# #.#####.##.# #)# #..........#####  #.....#..###... #..#..#..###.# #............# #..#......#.##  #..#####....#æ%Új¦ æ%Új ,2 _æ%Új‰ æ%Újy a _There is a stone staircase leading up here.ç%ÚjE«D.###....#..#.#.#.##ç%ÚjO®|.#.####. #..###...######...###### # # #.†......# #...# ### #.# #...# # ..# #.# #...# # #.# #.# #...# # #.# #.# #...@<).##.## # #.#####.# #.#####.##.# # #.# #.#####.##.# ## #.#####  #.....#..###...  #..#..#..###.#  #.#  #..#......#.##  #..#####....#3 _ç%ÚjƒØ­ .....###....#..#.#  .#  .....##.#. ç%ÚjÙO#.... #..###...######...###### # .# #.†......# #...# .### #.# #...# .# #.# #...# .#.# #.# ç%ÚjãÙµ#...# .#.# #.# #..@.<).##.## .#.#####.# #.#####.##.# #.# #.#####.##.#  # #.##### ç%ÚjÚe #.....#..###...  #..#..#..###.# ç%ÚjQÚB #.# ç%Új}Úˆ #..#......#.##  #..#####....#ç%ÚjèëX4ç%Újï<ã .....###....#..#.# .# .....##.#. ##.... #..###...######...###### .# #.†......# #...# #.### #.ç%Újr=Ð# #...#.# #.# #...# #.#.# #.# #...# #.#.# #.# #.@..<).##.## ..#.#####.# #.#####.##.##.# #.#####.##.# # ç%Új¾=x# #..##### # #.....#..###... # #..#..#..###.# #..#ç%Újû=¨ #..#......#.##  #..#####....#ç%Újed;5ç%Újtç%Újóuç%Újæ“# .....###....#..#.# # .# # .....##.#.#.... #..###...######...######.# #.†......# #...# ##.### #.# #...#.# #.#ç%Új�”6 #...# ##.#.# #.# #...# ##.#.# #.# #@...<).##.##.#.#####.# #.#####.##.# .###.# #.#####.##.# .# # #...##### .# #.....#..###... ##ç%ÚjO•j #..#..#..###.# #....# #..#......#.##  #..#####....#ç%Új]¢ç%Újt£%6ç%ÚjŒ«ç%Újs­ç%Új’×ç%Újñáç%Újèç%Új´éç%Új6Z3ç%Új‘dç%Új†ç%Újâ�3ç%Újó”ç%ÚjHÑ 3ç%Új'Ò ç%ÚjÕ ç%Új�Ö ç%ÚjFÛ Bç%Új˜Û ,ç%ÚjFÜ ç%Új.Þ ç%Új0æ šç%Újsç ç%ÚjQé ç%Új¦é ç%Új›ê ç%Újhì ç%Újî ç%ÚjTî ç%Új�ï ç%Újò ç%Új� úç%ÚjJ. › ...# #.....#..###... ##### #..#..#..###.#  #...#  #..#......#.##  ####..#####....# #...........#.## #.......#####.# #..#.##.# #.....# #@>#..#.# #.....# #..##.#.# #...>.# #...!.. #.....# ##.##.#. #.....# #.. ...# ####### #### ### ç%Új4 /482.0)ç%Új´; +9.8 (13ç%ÚjA ç%ÚjTC a _e - a scroll labelled VIOKEAKHEQUé%Új\Ps ###..##  #.............##.#####..#####....# ...........#.#....#####.# #.##.# #.....#>#...##>é%Új¯Q.!...# #.....#Fly #é%Új‹Xé%Új+iN50.0)é%Új¶ž 8 #..#..#..###.# #....# #..#......#.## ####..#####....# #.....#.## #.......#####.# #..#.##.# #.....# #.>#..#.# #.....# #.@##.#.# #...>.# #...!...# #.....# ##.##.#.# #.....# ##### ###1é%Új^é é%Új ï é%ÚjÙó é%Új¤ô ê%Újš:  #.............##.#####..#####....# ...........#.######.# #.##.# #.....#>#...##.#.# #...>.!...# #....#.##.#..Fly ê%ÚjÑšT# ###ê%Új|¡ê%Újš§%2ê%Új†­ê%Új¼®ê%Új¾ �#.# #..#......#.## ####..#####....# #....#.## #.......#####.# #..#.##.# #.....# #.>#..#.# #.....# ê%Új è#..##.#.# #...>.# #..@!...# #.....# ##.##.#.# #.....# #.. ...# #ê%Új_ … #### ###ê%Új¾ê%Újú%3ê%Újê%Újdê%Új¾f[#.# #..#......#.## ####..#####....# #...#.## #.......#####.# #..#.##.# #.....# #.>#..#.# #.....# ê%ÚjIk´#..##.#.# #...>.# #...@...# #.....# ##.##.#.# #.....# #.. ...# # ####.###.#.#.#.#ê%ÚjÀoê%Újw%4ê%ÚjQ}ê%ÚjZ…ê%Új0Œ*5.8 (2ê%Új‘ê%Új·“e _d - 2 fuming black potions (gained 1)ë%Új˜ë%Újúë%ÚjSë%Új<ë%ÚjLë%Új Xë%Úje ë%Újë%ÚjÓë%Újäë%Új)ë%Új9ë%Új\ë%Újë%ÚjNë%Új¹ë%Új)ë%Új~,ë%ÚjQë%Újë%Újãë%Új�ë%Újºë%Új¼ë%ÚjÙë%Újë%Új…ë%ÚjÁ ë%Újé!,ë%ÚjR"ë%Új$ë%ÚjÓ&‚  You encounter a goblin. It is wielding a +0 dagger.ë%Új-²#.......# #.....# ##.##.#.# #.....# ......# #########.###  #.#  #.#  #.# ë%Úji-K #.#  #@#  #...g.... Shock ######### ë%Új“-v g   goblin (asleep)ë%Új³-+ë%Új°2.63.8 (8g.ë%Új9Rgë%Új}9I====4.8 (9ë%Új¾>ë%ÚjN( _The goblin shouts!ì%Újš«. #.......# #.....#  wert the Magician ##.##.#.# #.....#  Djinni #......# #######  Health: 24/25 =======================- ####.###  AC: 2Str: 9 #.#ì%ÚjÖ«0 EV: 11Int: 16 #.# SH: 0Dex: 13ì%Új¬é #.# XL:  3 Next: 17% Place: Dungeon:2ì%Új(¬û #.# Noise: ====-----  Time: 1564.8 (0.0)ì%ÚjJ¬F #@#ì%Újk¬p b) +2 mace (protect) ì%Új�¬<#.*g.....  Cast: Shock #########  Fly ì%Új¯¬) ì%ÚjÛ¬k g   goblinì%Újû¬XYou encounter a goblin. It is wielding a +0 dagger. ì%Új|­è_The goblin shouts!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)ì%Új5@ r *g#ì%Újå œ*g#Aim: a goblin, wielding a +0 dagger (60% to hit)í%ÚjRHš #.......# #.....#  wert the Magician ##.##.#.# #.....#  Djinni #......# #######  Health: 24/25 =======================- ####.###  AC: 2Str: 9 #.# EV: 11Int: 16 #.# SH: 0Dex: 13 #.#í%Új­HT XL:  3 Next: 17% Place: Dungeon:2 #.# Noise: ====-----  Time: 1564.8 (0.0) #@# b) +2 mace (protect) í%ÚjÔH #..).....  Cast: Shock #########  Fly í%ÚjøH) í%ÚjIk g   gobliní%Új/I í%ÚjII}Aiming: Shock (safe; 4% risk of failure)  í%ÚjeIíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineí%Új‚I’Aim: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the goblin.  You kill the goblin!í%Új¥Ií%Új¼N #.......#           #.#í%Új4O— #.# #.# #.# #@# #.****...  í%Új˜Oj  í%Új†Ø>.)..í%Új â¡20=---5.8 (1Shock _í%Újxçí%ÚjÆèî%Új!7 î%Újn7 î%Újj8 î%Új­9 î%Újÿ< w5=î%Újæ= î%Új%> î%ÚjÒ> î%Újñ@ î%ÚjºA î%ÚjíA î%Új˜B î%ÚjhD î%ÚjbE ,î%ÚjF î%ÚjÏH $  Things that are here:î%Új�J a  a +0 dagger; a goblin corpseî%Új¼K î%ÚjQL @= _î%ÚjIM î%ÚjgO î%ÚjP î%ÚjRP î%Új......##.##.#.# #...........# ###########.### ###.  #.##### ####@#...#######........# #..).....##.#.....:Fly ####.##ñ%Új˜ø*ñ%Újµþñ%Újë%4ñ%Új®ñ%Új· ñ%ÚjÜÏñ%Új2Ôñ%Új.Ùñ%Új~Úñ%Újôñ%ÚjÁñ%Új–"ñ%ÚjÉ#ñ%Újôhñ%ÚjÞnñ%ÚjŸsñ%Újuñ%Új¸ < .....#.##.# #......# #########.###  #.# ####.. #########.#...######...@....#.).....##.#.....:####.##Fly ñ%Új‹¸ t  ñ%Újl¾ ñ%Új¡Ä %5ñ%ÚjÚÉ ñ%Új-Ë ò%ÚjI%E#.# #.....# ##.##.#.# #.....#  #......# #  ####.### #.# #### #.# #.. #.# #.##### #.# ####.#...# #.######.# #..).....##.#.....:############.#####.##..###ò%Új;*ò%Újt0%6ò%Új65ò%Újé6ò%ÚjÑh�.# #.....# .##.#.# #.....# #......# # ####.### #.# #### ò%Új;i|#.# #.. #.# ò%ÚjbiÚ#.##### #.# ####.#...# ò%Új‹ia#.######.# ò%Új®iÌ#..).....##.#.....:# ò%ÚjÔiä###########.#####.## #.......###.ò%Új’oò%Úju%7ò%Új�yò%ÚjÖzò%ÚjлÒ# #.....# .##.#.# #.....# ......# # 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P. ê 6&Új¥ë 7&Újz¼ ######.. ......<##############.# ..........†......######.############## ..................#.#...................#.#.#.PPP#.P.##.♣P..##.####P. &Új?Ïx #.†. #######.#######. ............ #......... ###.#.#.PPP#...##.♣P.. ♣P..&ÚjŽÏ¡ ♣......+ #.♣ #.# ♣♣.....# #....P.♣♣ #  ♣. ...P....♣>&Új¯ÏR P..P♣>&ÚjÎÏ­.♣P..Pß.ß..P♣P..♣......>&ÚjêÏm♣.♣P..♣♣PP♣.>&ÚjÐ?♣♣♣P>&ÚjÐh.♣.♣♣>&ÚjÛ>&Új™ê%8>&Újuò>&Újõ>&Újßôò ######.############## ....................#..>&Újƒõù###.#.#.PPP#...##.♣P..#♣P..&Új«õRP♣..♣♣>&ÚjÌõ®.♣♣...P♣ ♣♣>&Új>>&Új¹%9>&Új­>&Új> >&Újm8   ....................#.###.#.#.PPP#...##.♣P..#♣P..&ÚjÜ8 £P.♣♣...P.........♣.P♣.♣..♣....###...P..♣♣## ♣......+ #.......♣ ♣♣...@.#P.♣♣ ...........P....♣ ..Fly >&Új9 8♣.♣>&Új<9 |.. P..PP♣>&ÚjG >&ÚjøS &80>&Új-\ >&Új?_ >&Újâ{ ³.##..........###.#.#.PPP#...##.♣P..#♣P..&Új.| ♣.P♣..# ♣..♣....###...P..♣♣##.# ♣......+ #.♣ #.# ♣♣....@# #....P.♣♣ # >&Új•| Ü♣.P....♣ ♣P.P♣.♣ P..Pß.ß..P♣P..♣>&ÚjÀ| à♣.♣P.♣♣♣P......♣.♣>&Újâ| é♣P.♣♣...P♣ ♣♣ >&Új} >&Újχ >&Új¯• %1>&Újž >&ÚjÖ  ?&Új²Ì?&Új9Ú?&Új‰â?&Új]æ?&ÚjaâM#######.##############...# #.....................###.#.#.PPP#...##.♣P..## ♣P.. < _The gnoll hits you but does no damage.B&Új%š  You closely miss the gnoll.The gnoll is severely wounded.B&ÚjN B&Új� X25-----9.5 (1.4B&Új~'B&Új,,_ _The gnoll hits you with a +0 club. The gnoll hits you but does no damage.B&ÚjøÆG )  You hit the gnoll.B&Új]ÑR§B&Új•ác4290.9ShockB&Új±èB&Új˜ìI _You kill the gnoll!B&ÚjØ} #.#.# .......#.##......###.#.#.PPP#...##.♣P..##.#♣P..<P.P.PP.♣♣.# .#. ♣............P♣.P♣.P.# #P.♣♣...P..♣.P♣..# ♣..♣....###...P..♣♣##.# ♣......'@#.♣ #.# ♣♣.....###....P.♣♣ # B&Új9~7♣...........P....♣ ♣P.......P..Pß.ß..♣........♣♣♣P....§.♣.♣♣P.♣♣...P♣ ♣♣ B&ÚjýˆB&Új]•o6=-----10B&Új>�B&Újw¢M _You see here a +0 club.C&ÚjåcR #.#.# .......#. #..... ###.#.#.PPP#...##.♣P..##. ♣P..Vé?............P........ ..c&Új±V'..P...###. ..  Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec&ÚjKñÑ..{=.PP.§...  The zap hits something.c&Új1ýp13-------==9.9 (1c&Újmc&Újœ S _Something hits you!e&Új#ÀéMP ♣..♣....###...P..♣♣# ♣. ♣......')#.......♣ #.♣..♣♣.....###....P.♣..P.♣...P....♣ ♣.♣P.........P♣.......♣♣P..Pß.ß..P♣P..♣......♣♣........♣P..♣♣PP♣. ♣♣♣P......♣.♣♣P.♣♣@..P♣§♣♣.....♣...PP♣P♣#P...{=.PP.§♣§+..#.$..♣.♣.♣#♣......P......P...###. ..e&ÚjSÈ P  ♣. ♣......')  .♣..♣♣.....###.  ..P.♣..........  ♣.♣P.........P  ♣P..Pß.ß..P♣P.  ♣♣........♣P..  ♣♣♣P......♣.♣♣  ♣@..P♣§♣♣  .....♣...PP♣P♣  #P...{=.PP.§♣§  +..#.$..♣.♣.♣  #...#....♣.♣♣  .....#... .♣   ?...........   .P........ ..    ..  e&ÚjcŸ P  ♣. ♣......')  .♣..♣♣.....###.  ..P.♣..........  ♣.♣P.........P  ♣P..Pß.ß..P♣P.  ♣♣........♣P..  ♣♣♣P......♣.♣♣  ♣@..P♣§♣♣  .....♣...PP♣P♣  #P...{=.PP.§♣§  e&ÚjÑŸÇ+..#.$..♣.♣.♣ #...#....♣.♣♣ .....#... .♣ ?........... .P........ .. e&ÚjþŸ e&Új[«b  Something hits you.e&ÚjV¶ˆ9/31 ------------10e&Újže&Új}ÂV _* * * LOW HITPOINT WARNING * * *g&Újù5P ♣..♣....###...P..♣♣##.♣. ♣......')#.......♣ #..♣..♣♣.....###....P.♣♣ ..P.♣..P....♣ ♣.♣P.P♣.♣ ♣P..Pß.ß..P♣P..♣...... ♣♣.♣P..♣♣PP♣. ♣♣♣P......♣.♣♣ ...P.♣♣.@.P♣§♣♣ .....♣...PP♣P♣ #P...{=.PP.§♣§ +..g&ÚjÔùs#...#....♣.♣♣.....#... .♣?............P.......... g&Új8§g&Újº¡10/31=-----1g&Új›g&Újª"h&ÚjáË  ♣. ♣......')#.......♣ #.♣..♣♣.....###....P.♣♣  ..P.......P....♣ ♣.♣PP♣.......♣ ♣P..Pß.ß..P♣P..♣...... ♣♣........♣P..♣♣PP♣.  ♣♣♣P.....§♣.♣♣ ...P.♣♣...P♣§ .....♣.@.PP♣P #P...{=.PP.§♣§ +..#.$..♣.♣.♣ #...#....♣.♣♣ .....#... .h&ÚjîÌ {[32m♣ ?........... .P........... ..P...###. .. h&ÚjÖ C ♣. )  .♣..♣♣.....###.  ..P.♣..........  ♣.♣P.........P♣  ♣P..Pß.ß..P♣P.  ♣♣........♣P..  ♣♣♣P.....§♣.♣♣  ...P.♣♣...P♣§♣♣  .....♣.@.PP♣P♣  #P...{=.PP.§♣§  +..#.$..♣.♣.♣  #...#....♣.♣♣  .....#... .♣  ?...........   .P...........   ..P...###. ..    h&Újœ² å ♣. )  .♣..♣♣.....###.  ..P.♣..........  ♣.♣P.........P♣  ♣P..Pß.ß..P♣P.  ♣♣........♣P..  ♣♣♣P.....§♣.♣♣  ...P.♣♣...P♣§♣♣  .....♣.@.PP♣P♣  h&Újdz …#P...{=.PP.§♣§  +..#.$..♣.♣.♣  #...#....♣.♣♣ .....#... .♣ ?........... .P........... ..P...###. .. h&ÚjHÀ k .  Something hits you!h&ÚjtÏ u3/31 -----=2h&Új_Ø h&Új”Ü V _* * * LOW HITPOINT WARNING * * *j&Új4ÉÕ ♣. ♣......')#.♣  .♣..♣♣.....###....P.♣♣ ..P.♣...P....♣ ♣.♣P.........P♣.♣ ♣P..Pß.ß..P♣P..♣...... ♣♣........♣P..♣♣PP♣. ♣♣♣P......♣.♣♣ ...P.♣♣...P♣§♣♣ .....♣@..PP♣P♣ #P...{=.PP.§♣§ +..#.$..♣.♣.♣ #...#....♣.♣♣j&ÚjªÊÓ .....#.....♣.?.....P...............P...###....j&ÚjöÔj&Új÷êSomething hits you! _* * * LOW HITPOINT WARNING * * *You hear a zap.  A puff of flame appears from out of thin air!  The puff of flame hits you. You resist.  You die...j&Új‡fq-1/31 -------j&Újùw/  --more--o&Új™Éo&Új±Ê#Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 mace of protection (weapon) Missiles (go to first with ()  c - a throwing net Armour (go to first with [) o&ÚjË? a - a +0 robe (worn)q&Új´ q&Új[´+q&Újé½q&ÚjÁ&Goodbye, wert.69 wert the Magician (level 4, -1/31 HPs)Began as a Djinni Air Elementalist on Oct 21, 2026.Killed from afar by Sigmund (4 damage)... with a puff of flame... on level 3 of the Dungeon on Oct 22, 2026.The game lasted 00:10:27 (1994 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzq&ÚjYÁÌCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orbq&ÚjÍÁP8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the Orb  12.15776188 Krim260 GrGl-27 escaped with the Orb  13.15735411 RavnCoHu-27 escaped with the Orbr&ÚjøÙ r&Újs r&ÚjO ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l