pj/  Player: wholewheat Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-05-16.22:36:32.ttyrec Time: (1778970992) Sat May 16 22:36:32 2026 rj6[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, wholewheat. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Helpj$B\Welcome, wholewheat the Demigod. Please select your background. WarriorAdventurerMage a - Fighter  e - Artificerm - Hedge Wizard b - Gladiatorf - Shapeshiftern - Conjurer c - Hunterg - Wanderero - Summoner d - Brigandh - Delverp - NecromancerWarrior-mageq - Forgewrighti - Warperr - Fire Elementalistj - Hexslingers - Ice Elementalistk - Enchantert - Air Elementalistl - Reaveru - Earth Elementalistv - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Helpjj_` jj wholewheat the GustyDemigodHealth: 14/14 ========================Magic: 5/5========================AC: 2Str: 9EV: 11Int: 17SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockjDo H####.#..#.###..#.##@..######j@u j{ Welcome, wholewheat the Demigod Air Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.j~ j Press ? for a list of commands and other information.j jȳ [ _Found a staircase leading out of the dungeon.jP ####. #.. #.## #.@#.##<..# #####jj21.0 (1 _jjjFjjj> _Unknown command.jj-2 _jYjOjjjj> _Unknown command.j>@ jB jUF jI F _Unknown command.jf j j j F _Unknown command.j! j# j' jG* F _Unknown command.j}6je:~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.j:B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.j;Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.j?hList of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesj, Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/j, \|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nj, m : show skill screen % : character overview Rest: ^ : show religion screen j- . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge j$- q Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour j- # when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door j- Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andjjjwholewheat the GustyDemigodHealth: 14/14 ========================Magic: 5/5========================##AC: 2Str: 9##.jCEV: 11Int: 17#..SH: 0Dex: 14#.##juXL:  1 Next:  0% Place: Dungeon:1#.@#.#jNoise: ---------  Time: 2.0 (0.0)#<..#-) Nothing wieldedj7#####Cast: Shock jJ_Found a staircase leading out of the dungeon. jO_Unknown command. _Unknown command. _Unknown command. j>_Unknown command. _Unknown command.jjgjjj 3jjjj$ _j ## ##.## #..#.####.###@≈# 4.0 (2#..#.##[##<..#.§##########5.0 (3j#j1 _Unknown command. __Found a ring mail.j?jC$j*DRunes of Zot (0 collected) & Orbs of Power Runes of Zot decaying rune of Zot (the Swamp)jUDl barnacled rune of Zot (the Shoals) j~Dserpentine rune of Zot (the Snake Pit) gossamer rune of Zot (the Spider Nest)jDi silver rune of Zot (the Vaults) jDabyssal rune of Zot (the Abyss) slimy rune of Zot (the Pits of Slime) jDdemonic rune of Zot (Pandemonium) glowing rune of Zot (Pandemonium)j%El magical rune of Zot (Pandemonium) jNEfiery rune of Zot (Pandemonium) dark rune of Zot (Pandemonium)jwE bone rune of Zot (Tartarus) obsidian rune of Zot (Gehenna)jEd icy rune of Zot (Cocytus) jEiron rune of Zot (the Iron City of Dis) golden rune of Zot (the Tomb of the Ancients) jEOrbs of PowerThe Orb of Zot (the Realm of Zot) [!/^]: Show Gemsjjjśwholewheat the GustyDemigodHealth: 14/14 ========================Magic: 5/5========================AC: 2Str: 9##EV: 11Int: 17##.##SH: 0Dex: 14#..#.###j1XL:  1 Next:  0% Place: Dungeon:1#.###@≈#Noise: ---------  Time: 5.0 (0.0)#..#.##[#-) Nothing wielded#<..#.§##Cast: Shock######## j_Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Found a ring mail.j*jWjjIj j3 j~ jo F _Unknown command.jjjxjT _Why would you want to do that?j2 j; j j H _No target in view! jH  _ _You now have 8 gold pieces. jL  j|M  j-N  jO  jQ  j$R  jR  jT  jAX  jX  jY  j[  jH^  j_  j_  j-a  jc  jd  je  jh  jj  jk  jNl  jm  ju  ju  jBv  jw  jIy  jy  j}z  j|  j}  j~  j/  j  j  j>  j  j  j  jM  j  j  j  j{  j  jԓ  j  jY  j  j  jK P  You encounter a quokka. j̜  j- ########..# ..#.#### ##.# j ##...###..r#####.#@#  j c #.#..##  jM o #.#≈#.#  j¥ Shock j ~#. ##.#..# jK #. j 6#.##.## j˦ ^#..## ##.#.## j dr   quokka (asleep) j y..#.###..#.###.##.##.##.# j T#..≈#..##..# j7 037.0 (32.0) j 38.0 (33 _ j  j js## ####..#### ..#.####..##.# ##...###@.r#####.#.##.....##.#..## #...# #.#≈# ..##. ##.#..# ##. #.##..## ##.#.#..#.###..#.###.##.##.##jj$19.0 (1.0)jQjj>#### #### ##..#### ... #.####..##.# ##...###.@r# ####.#.##.....# #.#..##.#...# jަU#.#≈#.#.. ..##. ##.#..#.## .##. #.##.##.# ##..## ##.#.## .#..#.###..#.# .# jjޭ'40jjwj ) rr  The helpless quokka fails to defend itself.  You hit the quokka but do no damage. The quokka barely misses you.jo .=1j jџ L _The quokka misses you.j j U3--2jE j h _You closely miss the quokka. The quokka bites you.jpj&3j ju _You miss the quokka. The quokka barely misses you.j ^  You hit the quokka.  The quokka is lightly wounded.j` d0-------4j? A _The quokka bites you.j{   You closely miss the quokka.The quokka is lightly wounded.j &5jtj> _The quokka bites you but does no damage.j  You hit the quokka.  The quokka is severely wounded.jD-----6j j i _The quokka barely misses you. The quokka bites you.jų  You closely miss the quokka.The quokka is severely wounded.j&7jjgL _The quokka misses you.j,  You barely miss the quokka.The quokka is severely wounded.j- R8/14 ----j- 8jH3 j4 + _The quokka bites you.jӉ  You miss the quokka.The quokka is severely wounded.jT&9jXjjT _The quokka closely misses you.jT  You hit the quokka but do no damage.The quokka is severely wounded.jj9==--50jjU> _The quokka bites you but does no damage. j  You miss the quokka.The quokka is severely wounded. j &1 j?  j4 W _The quokka closely misses you. x2!jH  You miss the quokka.The quokka is severely wounded.!jI`6-----2!jPA _The quokka bites you.!jj!jH!j!jb^ _You are too injured to fight recklessly!"jv"j"jCt _You are too injured to fight recklessly!"jT "jT "jY "j[ ^ _You are too injured to fight recklessly!%j3D  You hit the quokka.  The quokka is almost dead.%jD &3%jG %jWI S _The quokka barely misses you.&j H .  You hit the quokka.&j (&j ^134Shock&j &j J _You kill the quokka!)jl )j )jE )jD )j 7==---)jS )j )j5 )j ,)j )jE )jv )j 3==)j0 )j0 )jy #8)j 0=)j )j )j )jl )j )j )jm )j )j )j )j )jK #9)jm <===)j )j ,)j  )j ,)j% )jL )j )jB )jK V==10/14==1====)j x2==)j )j ,)jO )j ,)j! )j# )jQ# )j# )j'% )ja% j3====)j & )jk' )j' )j, )jrn ==4== _HP restored.==  You encounter a rat.#### #######..#### #...# #.####..##.#.# ###...###...#.#.#####.#.##..@..#-#.#..##.#...# #.#≈#.#.....# Shock .##.#..#.##..# . #.##.##)j2o ].# ..# ..## ##.#.###.# ... r   rat (asleep) ..#.###..#.# #.# #.#. #.##.##.##.# .r.. ..≈#..##..#)j^q 093.0 (39.0))jp| M-4.0 (40 _)j )j 1j[IGear: 1/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [) 1jI? a - a +0 robe (worn)2j0 4j45j65jT 8jV8j <j =j >jd >jh >j=m mwholewheat the GustyDemigod>jpm Health: 14/14 ========================Magic: 5/5========================>jm I#### #####AC: 2Str: 9##..#### #...#EV: 11>jn ]Int: 17#.####..##.#.# #SH: 0Dex: 14##...###...#.#.#XL:  1 Next: 13% Place: Dungeon:1####.#.##..@..#Noise: ---------  Time: 94.0 (0.0)#.#..##.#...#>jn -) Nothing wielded#.#≈#.#.....#Cast: Shock >jxn 2.##.#..#.##..# .#.##.##.# ..# ..## ##.#.###.# ...r   rat (asleep) ..#.###..#.# #.# #.#. >jn #.##.##.##.#.r.. ..≈#..##..#The quokka is almost dead. _The quokka barely misses you.>jn You hit the quokka. _You kill the quokka! _HP restored. _You encounter a rat.>jYq >jrw >jy >jz Aj .#.##### #####.###..#### #...#.##.####..##.#.#.###...###...#.#.# ##.#.##.....#  #.#..##.#.@.# #.#≈#.#.....# ##.#..#.##..#  #.##.##.##..### ##.#.###.##...#.###..#.# #.###.###.##.##.# .r.. .≈#..##..# ## ##.#..###Aj +5.0 (1Aj Aj Ijm  wholewheat the Gusty .# Demigod .# Health: 14/14 ========================  #### #####.# Magic: 4/5===================-----  ##..#### #...#.# AC: 2Str: 9  #.####..##.#.#.# EV: 11Int: 17  ##...###...#.#.#Ijm SH: 0Dex: 14  ####.#.##.....# XL:  1 Next: 13% Place: Dungeon:1 #.#..##.#.@.# Noise: ---------  Time: 95.0 (0.0) Ijm^#.#≈#.#...*.# -) Nothing wielded ##.#..#.##*.#IjUn- Cast: Shock #.##.##.##.*# .## ##.#.###.##.*. .#.###..#.# #.###*#.  r   rat (asleep) .##.##.##.# .r.. .≈#..##..# ## # ..#.#..### _HP restored. Ijn_You encounter a rat.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionIjn^Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)Jj wholewheat the Gusty.#Demigod.#Health: 14/14 ========================#### #####.#Magic: 4/5===================-----Jj ##..#### #...#.#AC: 2Str: 9#.####..##.#.#.#EV: 11Int: 17##...###...#.#.#SH: 0Dex: 14####.#.##.....#Jj XL:  1 Next: 13% Place: Dungeon:1#.#..##.#.@.#Jj Noise: ---------  Time: 95.0 (0.0)#.#≈#.#...*.#-) Nothing wieldedJj= ##.#..#.##*.#Cast: Shock#.##.##.##.*# Jjy s.## ##.#.###.##.*. .#.###..#.# #.###*#.r   rat Jj d.##.##.##.#.*.. Jj: .≈#..##..### # ..#.#..###Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  Jj| FThe rat is severely wounded.Jj o7r.Jjvt9.....Jj:=6.0 (1 _JjބJjhMjWb  wholewheat the Gusty .# Demigod .# Health: 14/14 ========================  #### #####.# Magic: 3/5==============----------  ##..#### #...#.# AC: 2Str: 9  #.####..##.#.#.# EV: 11Int: 17  ##...###...#.#.#Mj#cT SH: 0Dex: 14  ####.#.##.....# XL:  1 Next: 13% Place: Dungeon:1 #.#..##.#.@.# Noise: =--------  Time: 96.0 (0.0) #.#≈#.#...*.# -) Nothing wielded ##.#..#.##*.# Cast: ShockMjlc #.##.##.##.*# .## ##.#.###.##.*. .#.###..#.# #.###r#.  r   rat Mjc.##.##.##.# .... .≈#..##..# ## # ..#.#..###The zap hits the rat. _The rat is severely wounded.Aiming: Shock (safe; 10% risk of failure)  Mj:dPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 68% to hit)Mj_wholewheat the Gusty.#Demigod.#Health: 14/14 ========================#### #####.#Magic: 3/5==============----------##..#### #...#.#AC: 2Str: 9#.####..##.#.#.#EV: 11Int: 17##...###...#.#.#SH: 0Dex: 14####.#.##.....#XL:  1 Next: 13% Place: Dungeon:1#.#..##.#.@.#Noise: =--------  Time: 96.0 (0.0)#.#≈#.#...*.#-) Nothing wielded##.#..#.##*.#Cast: Shock#.##.##.##.j6m*# .## ##.#.###.##.*. .#.###..#.# #.###*#.r   rat .##.##.##.#.*.. .≈#..##..### # ..#.#..###The zap hits the rat. _The rat is severely wounded.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 68% to hit)Mj)r. _The rat is severely wounded.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (severely wounded, 68% to hit)  The zap misses the rat.MjZ<.....Mj27.0 (1 _MjMjOj[_  wholewheat the Gusty .# Demigod .# Health: 14/14 ========================  #### #####.# Magic: 2/5=========---------------  ##..#### #...#.# AC: 2Str: 9  #.####..##.#.#.# EV: 11Int: 17  ##...###...#.#.# SH: 0Dex: 14  ####.#.##.....# XL:  1 Next: 13% Place: Dungeon:1 #.#..##.#.@.# Noise: =-------- jR`0m Time: 97.0 (0.0) #.#≈#.#...*.# -) Nothing wielded ##.#..#.##*.# Cast: Shock #.##.##.##*.# .## ##.#.###.##r*. .#.###..#.# #.###.#.  r   rat .##.##.##.# .... .≈#..##..# ## # ..#.#..###Shift-Dir - straight lineAim: a rat (severely wounded, 68% to hit) _The zap misses the rat.Aiming: Shock (safe; 10% risk of failure)  Oj`Press: ? - help, Q - select actionShift-Dir - straight lineOjK  wholewheat the Gusty .# Demigod .# Health: 14/14 ========================  #### #####.# Magic: 2/5=========---------------  ##..#### #...#.# AC: 2Str: 9  #.####..##.#.#.# EV: 11Int: 17  ##...###...#.#.# SH: 0Dex: 14  ####.#.##.....# XL:  1 Next: 13% Place: Dungeon:1 #.#..##.#.@.# Noise: =--------  j͗40mTime: 97.0 (0.0) #.#≈#.#.....# -) Nothing wielded ##.#..#.##..# Cast: Shock #.##.##.##r.# .## ##.#.###.##... .#.###..#.# #.###.#.  r   rat .##.##.##.# .... .≈#..##..# ## # ..#.#..###Aim: a rat (severely wounded, 68% to hit) _The zap misses the rat.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineYou miscast Shock. Nothing appears to happen. .# .#  ####                   ## OjzmContam: 10% -8.0 (1 _Pj +Pj  Pj N wholewheat the GustyPj  Pj5 8.#Pj < DemigodPj  Pj/ 8.#Pj } Health: 14/14 ======================== Pj o #### #####.#PjO  Magic: 1/5====-------------------- Pj  ##..#### #...#.# AC: 2Str: 9  #.####..##.#.#.#Pj` * EV: 11Int: 17 Contam: 10%  ##...###...#.#.#Pj  SH: 0Dex: 14  ####.#.##.....# XL:  1 Next: 13% Place: Dungeon:1 #.#..##.#.@.# Noise: ---------  Time: 98.0 (0.0)Pj  #.#≈#.#...*.# -) Nothing wielded ##.#..#.##*.# Cast: Shock #.##.##.##r.# .## ##.#.###.##... .#.###..#.# #.###.#.  r   rat .##.##.##.# .... .≈#..##..# ## # ..#.#..###Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 68% to hit)Qj+  wholewheat the Gusty .# Demigod .# Health: 14/14 ========================  #### #####.# Magic: 1/5====-------------------- Qj,2 ##..#### #...#.# AC: 2Str: 9  #.####..##.#.#.# EV: 11Int: 17 Contam: 10%  ##...###...#.#.# SH: 0Dex: 14  ####.#.##.....# XL:  1 Next: 13% Place: Dungeon:1Qj," #.#..##.#.@.# Noise: ---------  Time: 98.0 (0.0) Qjj-##.#≈#.#.....# -) Nothing wielded ##.#..#.##..# Cast: Shock #.##.##.##..# .## ##.#.###.##... Qj-w.#.###..#.# #.###.#.  r   rat .##.##.##.# .... .≈#..##..# ## # Qj-..#.#..###Aiming: Shock (safe; 10% risk of failure)  Qj. Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 68% to hit)  The zap hits the rat.  Qj-.9You kill the rat!Qj3 .# .#  #### Qjo3W         Qj30  Qj3f*.# Qj3*.# *Qj,4d **QjY4*  Qj4C ## QjR7.....Qj1u20=9.0 (1Shock _QjQj,SjSjSjtSjSjXSj-SjSjQSjSjPSjSj>SjSjCSjSjnSj98% Sj9SjSj76SjSjl_2=====4Sj!SjtSj*Sjv72SjSjM1Sj5Sj =Sj( Sj  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (severely wounded, 68% to hit)  The zap hits the rat. _Your magical contamination has completely faded away.=====SjSj,SjSj8,SjHSjvSj,"}3=====Sj"Sj4#Sj#Sje%Sj%Sj&Sj.=====Sjk2Sj8Sj8Sj9SjQ>Sj<@SjO4=====Sj\Z=====Sj[Sj]BSj `,Sj`SjcSjcSjeSjtfSjfSjgSjjBSj6oBSjpSjp#5Sj.q,=====SjqSju4 _Magic restored.SjvSj6wSjwSjySj{Sj|Sj|Sj~Sj`,SjeSjSjiSjԄ======SjSjhSj0SjʉSjɊSjSjBSjSj2Sj,SjSjӛSj,SjSj2SjySjޟSjSjSjASjSjgSj,SjէSjUSj@SjSjSjSjɯ,SjMSjSjwSjSjzSjݶSjVSjøSjSjSjSj[Sj˼SjSjv,SjSjXSj,SjSjSjYSj+,Sj7SjSjSj=SjSjR,SjSjSj,SjSjFSjSj*SjSj(SjKSjSj.Sj{SjSjSjsSjSj,SjSjxSjSjSjWSjSjSjSj(SjDSjfSjSjSj-Sj SjYSjSjSjSjSjSjSjSjSjSjSjSjSjySjSj'SjcSjSj Sj,SjSjKSjSjSj4SjSjSjSjSjNSjSjSj{Sj%SjSj]SjB Sj Sj Sj Sj Sj[SjSjSjSj s.##.#..#.##..#.######## .#.##.##.##..#........# ..## ##.#.###.##....######.# ..#.###..#.# #.###.#......#.# #.##.##.##.# #............#.# ..≈#..##..# ##############.# #..#.#..### #..............###. #.############## #.##.# ≈.. #..@.......Sj!!- ..#.### #≈≈# ##.######## .###.≈# ≈.§# #.# ..#.##[# #§.# #.# <..#.§## ##. ..# Sjz!####### .#.## .. #Sj!+# Sj(1181.0 (82.0)Sj,F-2.0 (83Sj01Sj4Q _d - a grey potionXj, Xjh0 -  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -1   f + Spellcasting 1.8  19%  -2      Xj0     b + Unarmed Combat 0.0   3%  -1   g + Conjurations 0.8   4%  -1      h + Air Magic2.8  45%  -1      Xjt1 r     c + Armour   0.0    -1      d + Dodging1.7  12%  -1      e + Stealth1.7  17%   0  Xj1 !            Xj1             XjR2         Xj2 !            Xj2                 Xj23         Xj3         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  Xj3 [?] Help[=] set a skill target  Xj3 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`j-20 b - Unarmed Combat   0.0   2020-2020In manual mode, experience is spread evenly across all activated skills. auto|manualcj+19 b + Unarmed Combat 0.0   3% 445+cj1217automatic mode, skills are trained as you use them.auto|manualcj"gj-20 b - Unarmed Combat   0.0   2020-2020manual mode, experience is spread evenly across all activated skills.auto|manualjjP171616 d * Dodging   1.7  3417kj 252525 d - Dodging   1.7   25mj000 d + Dodging 1.7  20%0wj 1616 h * Air Magic   2.8  341717wj 4 g * Conjurations   0.8  2828wj%55{ji{j%{j+.##.#..#.##..#.########wholewheat the Gusty .#.##.##.##..#........#{j+JDemigod ..## ##.#.###.##....######.#Health: 14/14 ======================== ..#.###..#.# #.###.#......#.#Magic: 5/5======================== #.##.##.##.# #............#.#{j,AC: 2Str: 9 ..≈#..##..# ##############.#EV: 11{j,{Int: 17 #..#.#..### #..............#SH: 0Dex: 14  ##.####.# #.##############XL:  1 Next: 20% Place: Dungeon:1 #.##.# ≈.. #..@.......{j, Noise: ---------  Time: 182.0 (0.0) ..#.### #≈≈# ##.########{j,-) Nothing wielded .###.≈# ≈.§# #.#{j,Cast: Shock ..#.##[# #§.# #.# {j-<..#.§## ##. ..# ####### .#.##{j:-2..##{j]-Aim: a rat (severely wounded, 68% to hit)  The zap hits the rat. {j-_You kill the rat! _Your magical contamination has completely faded away. _Magic restored. {j-<_d - a grey potion{jR2{j=6{jC:{j6<~j= ~j ~j 4~j *##.##.##.##.# #............#.# #..≈#..##..# ##############.#  #..#.#..### #..............# ~j a ##.####.# #.############## ##.##.# ≈.. #... #..#.### #≈≈# ##.# ###.≈# ≈.§# #.# ~jE #..#.##[# #§.###.# ~jf <..#.§## ##.#.@# 5.0 (3 ~j ######## .#.##  ~j [..  #### ~jR ~jB +6.0 (4~j ~j ) _Found a chain mail.jxjjjjj'Xjj2j?j:jjjjjVjvjjjjjbj%jjsjj j2 j; jn jjjjjj jjjjjjj ,jb!ju#j%j&jf'j.)j$+j_+jO,j/j1j1jn2j3j5,j6jf8j9j:j:j<j>,j?jAjvCjrD,jGjHj(IjIjKjwMjMjNjCPjQj'RjRjTjuVjVjyWjYjZjZj[j\j^jf^j_j`jRbjbjcjdjaf,jfjhjAjjjjjjmjof  You encounter a jackal.jz #### #####.# #≈ ##..#### #...#.# .h #.####..##.#.#.# $≈ ##...###...#.#.#j{ ≈######.#.##.....# ....#.#..##.#...### ### ≈..#.#≈#.#.....#.. #...##..##.#..#.##..#.# #. #.#@.#.##.##.##..#.. #..##.###.#.###.##....#jA{..#.###..#.#.#.###.#..Shock##.##.##.##.#.#........#..≈#..##..#.###########..#.#..######........ h   jackal (asleep)jn{##.####.##..#.#########.##.#..≈..≈.#........#..#.###.#§≈#.##.######j{j .h213.0 (27.0)  Found 12 gold pieces.jChj_5==4.0 (28jj' _The jackal barks!jF  #### #####.#  wholewheat the Gusty #≈ ##..#### #...#.#  Demigod .. #.####..##.#.#.#  Health: 14/14 ======================== j Ih≈ ##...###...#.#.#  Magic: 4/5===================----- *######.#.##.....#  AC: 2Str: 9 *...#.#..##.#...### EV: 11Int: 17 ### *..#.#≈#.#.....#.. SH: 0Dex: 14 j $#...##*.##.#..#.##..#.# XL:  1 Next: 20% Place: Dungeon:1 #. #.#@.#.##.##.##..#.. Noise: ==-------  Time: 214.0 (0.0) jV #..##.###.#.###.##....# -) Nothing wielded ..#.###..#.#.#.###.#.. Cast: Shock ##.##.##.##.#.#........ #..≈#..##..#.########## #..#.#..######........ h   jackal ##.####.##..#.####### ##.##.#..≈..≈.#........ #..#.###.#§≈#.##.######Found 12 gold pieces. j O_The jackal barks!  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (60% to hit)jtM#### #####.#wholewheat the Gusty#* ##..#### #...#.#Demigod.* #.####..##.#.#.#Health: 14/14 ========================*≈ ##...###...#.#.#Magic: 4/5===================-----jM)*######.#.##.....#AC: 2Str: 9*...#.#..##.#...### EV: 11Int: 17### *..#.#≈#.#.....#.. SH: 0Dex: 14#...##*.##.#..#.##..#.# XL:  1 Next: 20% Place: Dungeon:1#. #.#@.#.##.##.##..#.. Noise: ==-------  Time: 214.0 (0.0)#..##.###.#.###.##....# -) Nothing wieldedjMM..#.###..#.#.#.###.#.. Cast: Shock##.##.##.##.#.#........#..≈#..##..#.##########jNe#..#.#..######........ h   jackal##.####.##..#.#########.##.#..≈..≈.#........#..#.###.#§≈#.##.######jnNyFound 12 gold pieces. _The jackal barks!  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (60% to hit)jh$ _The jackal barks!  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (60% to hit)  j2The zap hits the jackal but does no damage.jv≈.§.≈j&.j:-5.0 (1 _j jjj8-jj] _A jackal is nearby!j #.#  #### #####.# #≈ ##..#### #...#.# #h. #.####..##.#.#.# #.$≈ ##...###...#.#.# ≈§######.#.##.....#  #....#.#..##.#...######.≈..#.#≈#.#.....#...#...##.@##.#..#.##..#.###. #.#..#.##.##.##..#...#..##.###.#.###.##....##..#.###..#.#.#.###.###.##.##.##.#.#.........#..≈#..##..#.############..#.#..######......... ##.####.##..#.##########.##.#..≈..≈.#..........hjj5-6 _j8jj8 g #.#  wholewheat the Gusty #### #####.#  Demigod #≈ ##..#### #...#.#  Health: 14/14 ======================== #.. #.####..##.#.#.#  Magic: 3/5==============---------- #.h≈ ##...###...#.#.#  AC: 2Str: 9 ≈*######.#.##.....#  EV: 11Int: 17 #**..#.#..##.#...#### SH: 0Dex: 14 ###.≈*.#.#≈#.#.....#... XL:  1 Next: 20% Place: Dungeon:1 jI #...##.@##.#..#.##..#.## Noise: ---------  Time: 216.0 (0.0) #. #.#..#.##.##.##..#... -) Nothing wielded #..##.###.#.###.##....## Cast: Shock ..#.###..#.#.#.###.#... ##.##.##.##.#.#......... #..≈#..##..#.########### h   jackal #..#.#..######......... ##.####.##..#.######## ##.##.#..≈..≈.#......... _The zap hits the jackal but does no damage. _A jackal is nearby!Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (60% to hit)jT #.#wholewheat the Gusty#### #####.#Demigod#≈ ##..#### #...#.#Health: 14/14 ========================j (#.. #.####..##.#.#.#Magic: 3/5==============----------#**≈ ##...###...#.#.#AC: 2Str: 9≈*######.#.##.....#EV: 11Int: 17#**..#.#..##.#...#### SH: 0Dex: 14jb ###.≈*.#.#≈#.#.....#... XL:  1 Next: 20% Place: Dungeon:1#...##.@##.#..#.##..#.## Noise: ---------  Time: 216.0 (0.0)#. #.#..#.##.##.##..#... -) Nothing wielded#..##.###.#.###.##....## Cast: Shockj ..#.###..#.#.#.###.#...##.##.##.##.#.#.........#..≈#..##..#.########### h   jackalj #..#.#..######.........##.####.##..#.##########.##.#..≈..≈.#.........Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (60% to hit)  jT hThe zap hits the jackal.  The jackal is severely wounded.j Eh$j @§...j :=7.0 (1 _j j jct #.#  ####   #≈    #..   #h$≈   ≈§#####  #....# ###.≈..# #...##.@# #. #.#..# #..##.### ..#.# ##.##  jB` #.#  ####   #≈    #..   #h$≈   ≈§#####  #....# ###.≈..# #...##.@# #. #.#..# #..##.### ..#.# j9`##.##  jZjzjj"] _A jackal is nearby!j #.#  wholewheat the Gusty #### #####.#  Demigod #≈ ##..#### #...#.#  Health: 14/14 ======================== #.. #.####..##.#.#.#  Magic: 2/5=========--------------- #h$≈ ##...###...#.#.#  AC: 2Str: 9 **######.#.##.....#  EV: 11Int: 17 #*...#.#..##.#...#### SH: 0jSXDex: 14 ###.**.#.#≈#.#.....#... XL:  1 Next: 20% Place: Dungeon:1 #...##.@##.#..#.##..#.## Noise: =--------  Time: 217.0 (0.0) #. #.#..#.##.##.##..#... -) Nothing wielded #..##.###.#.###.##....## Cast: Shock ..#.###..#.#.#.###.#... ##.##.##.##.#.#.........j #..≈#..##..#.########### h   jackal #..#.#..######......... ##.####.##..#.######## j-##.##.#..≈..≈.#......... _The jackal is severely wounded. _A jackal is nearby!Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)j#.#wholewheat the Gusty#### #####.#Demigodj!#≈ ##..#### #...#.#Health: 14/14 ========================#.. #.####..##.#.#.#Magic: 2/5=========---------------jK#*$≈ ##...###...#.#.#AC: 2Str: 9**######.#.##.....#jsEV: 11Int: 17#*...#.#..##.#...#### SH: 0j.Dex: 14j$###.**.#.#≈#.#.....#... XL:  1 Next: 20% Place: Dungeon:1j #...##.@##.#..#.##..#.## Noise: =--------  Time: 217.0 (0.0)#. #.#..#.##.##.##..#... -) Nothing wieldedj9#..##.###.#.###.##....## Cast: Shock..#.###..#.#.#.###.#...ja##.##.##.##.#.#.........#..≈#..##..#.########### h   jackal#..#.#..######.........jA##.####.##..#.##########.##.#..≈..≈.#.........j~Aiming: Shock (safe; 10% risk of failure)  jPress: ? - help, Q - select actionShift-Dir - straight linejAim: a jackal (severely wounded, 60% to hit)  The zap hits the jackal.  The jackal is almost dead.j5jT6h.jΖ≈§.≈.8.0 (1 _jj/j* #.#  wholewheat the Gusty #### #####.#  Demigod #≈ ##..#### #...#.#  Health: 14/14 ======================== #h. #.####..##.#.#.#  Magic: 1/5====-------------------- j*#.*≈ ##...###...#.#.#  AC: 2Str: 9 ≈*######.#.##.....#  EV: 11Int: 17 #**..#.#..##.#...#### SH: 0Dex: 14j*C ###.≈*.#.#≈#.#.....#... XL:  1 Next: 20% Place: Dungeon:1 j+#...##.@##.#..#.##..#.## Noise: =--------  Time: 218.0 (0.0) j?+#. #.#..#.##.##.##..#... -) Nothing wielded jg+#..##.###.#.###.##....## Cast: Shock j+..#.###..#.#.#.###.#... ##.##.##.##.#.#......... j+#..≈#..##..#.########### h   jackal #..#.#..######.........j+" ##.####.##..#.########jj,\ ##.##.#..≈..≈.#.........The zap hits the jackal. j,_The jackal is almost dead.Aiming: Shock (safe; 10% risk of failure)  j,Press: ? - help, Q - select actionShift-Dir - straight linej,nAim: a jackal (almost dead, 60% to hit)j`#.#wholewheat the Gusty#### #####.#Demigod#≈ ##..#### #...#.#Health: 14/14 ========================#*. #.####..##.#.#.#Magic: 1/5====--------------------#.*≈ ##...###...#.#.#AC: 2Str: 9j2≈*######.#.##.....#EV: 11Int: 17#**..#.#..##.#...#### SH: 0Dex: 14###.≈*.#.#≈#.#.....#... XL:  1 Next: 20% Place: Dungeon:1#...##.@##.#..#.##..#.## Noise: =--------  Time: 218.0 (0.0)#. #.#..#.##.##.##..#... -) Nothing wielded#..##.###.#.###.##....## Cast: Shock..#.###..#.#.#.###.#...##.##.##.##.#.#.........jv$#..≈#..##..#.########### h   jackal#..#.#..######.........##.####.##..#.##########.##.#..≈..≈.#.........The zap hits the jackal. j_The jackal is almost dead.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionjؽShift-Dir - straight lineAim: a jackal (almost dead, 60% to hit)jE. _The jackal is almost dead.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight linejUF  Aim: a jackal (almost dead, 60% to hit)  The zap misses the jackal.jLZ$§...jMBjDRE9.0 (1Shock jyR_jpVj&Xj 2 #.#  wholewheat the Gusty #### #####.#  Demigod #≈ ##..#### #...#.#  Health: 14/14 ======================== #.. #.####..##.#.#.#  Magic: 0/5------------------------ #.$≈ ##...###...#.#.#  AC: 2Str: 9 ≈§######.#.##.....#  EV: 11Int: 17ju  #....#.#..##.#...#### SH: 0Dex: 14 ###.≈..#.#≈#.#.....#... XL:  1 Next: 20% Place: Dungeon:1 #...##.@##.#..#.##..#.## Noise: =--------  Time: 219.0 (0.0) #. #.#..#.##.##.##..#... -) Nothing wielded #..##.###.#.###.##....## Cast: Shock ..#.###..#.#.#.###.#...j  ##.##.##.##.#.#......... #..≈#..##..#.###########  #..#.#..######.........  ##.####.##..#.########  j ##.##.#..≈..≈.#......... Aim: a jackal (almost dead, 60% to hit) _The zap misses the jackal.j> Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linejkj mThat beam is likely to hit you. Continue anyway? Y - Yes  N - Noj9jA#.#wholewheat the Gusty#### #####.#Demigod#≈ ##..#### #...#.#Health: 14/14 ========================#.. #.####..##.#.#.#Magic: 0/5------------------------#.$≈ ##...###...#.#.#AC: 2Str: 9≈§######.#.##.....#EV: 11Int: 17#....#.#..##.#...#### SH: 0Dex: 14###.≈..#.#≈#.#.....#... XL:  1 Next: 20% Place: Dungeon:1jGB#...##.*##.#..#.##..#.## Noise: =--------  Time: 219.0 (0.0)#. #.#..#.##.##.##..#... -) Nothing wielded#..##.###.#.###.##....## Cast: Shock..#.###..#.#.#.###.#...##.##.##.##.#.#.........#..≈#..##..#.########### #..#.#..######......... ##.####.##..#.######## ##.##.#..≈..≈.#......... Aim: a jackal (almost dead, 60% to hit) _The zap misses the jackal.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linejH@The zap hits you.jd2----20.0 (1 _jMjj T  You don't have enough magic to cast this spell.j: jp j . _jj1j j! je:_No target in view!j jZ 3j h  A jackal comes into view.j hh   jackal (wandering)j %0jV A≈j4 :-1.0 (1 _j< j jE .# #.# #### #####.# #≈ ##..#### #...#.#j #.. #.####..##.#.#.##.h≈ ##...###...#.#.#≈≈≈######.#.##.....#  #....#.#..##.#...### ###.≈@.#.#≈#.#.....#.. #...##..##.#..#.##..#.# #. #.#..#.##.##.##..#..#..##.###.#.###.##....# ..#.###..#.#.#.###.#jb ##.##.##.##.#.#........≈#..##..#.##########..#.#..######........ ##.####.##..#.#######j2$j!Rj%"!-jO"2j%j1(j .# #.# #### #####.# #≈ ##..#### #...#.# #.. #.####..##.#.#.##.$≈ ##...###...#.#.##≈≈≈######.#.##.....#  #.@..#.#..##.#...## ###.≈..#.#≈#.#.....#. #...##..##.#..#.##..# #.##.#..#.##.##.##..#.#..##.###.#.###.##.. ..#.###..#.#.#.###.# ##.##.##.##.#.#.......≈#..##..#.#########..#.#..######.......j0hjch   jackalja3==--3jjj5 .##### #.##≈.. #### #####.# #§>≈ ##..#### #...#.# #... #.####..##.#.#.# #.h≈ ##...###...#.#.# #≈≈≈######.#.##.....#j6O #@...#.#..##.#... ###.≈..#.#≈#.#.....# #...##..##.#..#.##..# #.##.#..#.##.##.##..# #..##.###.#.###.## ..#.###..#.#.#.###.# ##.##.##.##.#.# #..≈#..##..#. #..#.#..######j?]#§h§§j@&4j DjF9 _Found an escape hatch in the floor.jjejjT _Why would you want to do that?jFr  You don't have enough magic to cast this spell.j j!. _j/ T  You don't have enough magic to cast this spell.j j.jW. _j  #### #≈.. ####  #§>≈   #...  #§h§  #§≈≈##### #@...# ###.≈..# #...##..# #.##.#..# ## j  #### #≈.. ####  #§>≈   #...  #§h§ j` 4 #§≈≈##### #@...# ###.≈..# #...##..# #.##.#..# ##j > jT j j jw ] _A jackal is nearby!j,T  You don't have enough magic to cast this spell.jjj. _j1 #### #≈.. ####  #§>≈   #...  #§h§  #§≈≈##### #@...# ###.≈..# #...##..# #.##.#..# ## jT #### #≈.. ####  #§>≈   #...  #§h§  #§≈≈##### #@...# ###.≈..# #...##..# #.##.#..# ## jjj<j_] _A jackal is nearby!j  #### #≈.. ####  #§>≈   j #...  #§h§  #§≈≈##### #@...# ###.≈..# #...##..# j/ %#.##.#..# ##jF je + j4! I #### #≈.. ####  #§>≈   #...  #§h§  #§≈≈##### #@...#j!  ###.≈..# #...##..# #.##.#..# ## j& j6' j+ j- You don't have enough magic to cast this spell.A jackal is nearby!You don't have enough magic to cast this spell.A jackal is nearby!j|< #### #≈.. ####  #§>≈   #...  #§h§  #§≈≈##### #@...# ###.≈..# #...##..# #.##.#..# ## jF #### #≈.. ####  #§>≈   #...  #§h§  #§≈≈##### #@...# ###.≈..# #...##..# #.##.#..# ##j  jjajjA jackal is nearby!You don't have enough magic to cast this spell.A jackal is nearby!j8  #### #≈.. ####  #§>≈   #...  j #§h§  #§≈≈##### #@...# ###.≈..# #...##..# #.##.#..# ##jڰ 4 jE #### #≈.. ####  #§>≈   #...  #§h§  #§≈≈##### #@...# ###.≈..# j1F7#...##..# #.##.#..# ## jJjfKj}OjQA jackal is nearby!You don't have enough magic to cast this spell.A jackal is nearby!jv  .#######≈.. #### #####§>≈ ##..#### #...#... #.####..##.##§h§ ##...###..#§≈≈######.#.##.... #....#.#..##.####@≈..#.#≈#.#..#...##..##.#..#.###.##.#..#.##.###h   jackal##.####.##..#.#####jz M#≈#§§j l1====5Shock _j jS jf)#####. #≈.. #### #####. #§>≈ ##..#### #...#. #§§. #.####..##.#.#. #§h§ ##...###...#.#. #§≈≈######.#.##..... #....#.#..##.#...####.≈..#.#≈#.#.....#..@##..##.#..#.##..j) #.##.#..#.##.##.##.. #..##.###.#.###.##.. ..#.###..#.#.#.#####.##.##.##.#.#..... #..≈#..##..#.#######  #..#.#..######.....  ##.####.##..#.#### ##.##.#..≈..≈.#..... jZ/jS2U6Shockj5j7j903j~0jo2j5==4==j6j7j7<====jP8j9j9j::j;j;j<j=jN>:==j>jS@j@j@jBjWBj;CjD,jmEj>Gm2=====jGj4I,jIjJjJj\KjLjLjMjNjO======jPOjpQ,jQjRjRjUSjoTjTjUjW,jXWjX,jkYjZjZjI[j\j%]Q3=====j]j\_,j`jajajTbj2d,jdj=fjf======jfjhjhjMijjj%kjkjXmjmjmjo,jcpj$rjzrjrjt,jjCjF] _A kobold is nearby!j۔  wholewheat the Gusty ... ###. Demigod ..###.. Health: 14/14 ======================== ....K. Magic: 2/5=========--------------- ..$*. AC: 2Str: 9 ..*# EV: 11Int: 17 Contam: 10%  j.*# SH: 0Dex: 14 ##*# XL:  1 Next: 20% Place: Dungeon:1 . #### #####@# Noise: =--------  Time: 306.0 (0.0) ≈ ##..######...#.# -) Nothing wielded . #.####..##.#.#.# Cast: Shock jo§ ##...###...#.#.# ≈######.#.##.....# #....#.#..##.#...##########  K   kobold (missile) jߕ#.≈..#.#≈#.#.....#......... .##..##.#..#.##..#.######## #.#..#.##.##.##..#........# j_A kobold is nearby!Aiming: Shock (safe; 10% risk of failure)  j(Press: ? - help, Q - select actionShift-Dir - straight linejNAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  60% to hit)j%Q  wholewheat the Gusty ... ###. Demigod jk..###.. Health: 14/14 ======================== ....). Magic: 2/5=========--------------- j6..$.. AC: 2Str: 9 ...# EV: 11Int: 17 Contam: 10%  ..# SH: 0j Dex: 14 ##.#j, XL:  1 Next: 20% Place: Dungeon:1 . #### #####@#jGR Noise: =--------  Time: 306.0 (0.0) ≈ ##..######...#.# -) Nothing wielded jaQ. #.####..##.#.#.#jz Cast: Shock § ##...###...#.#.# jS≈######.#.##.....# j!#....#.#..##.#...##########  K   kobold (missile) #.≈..#.#≈#.#.....#......... j.##..##.#..#.##..#.######## #.#..#.##.##.##..#........# jPress: ? - help, Q - select actionShift-Dir - straight linejAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  60% to hit)  The zap hits the kobold.  j.;You kill the kobold!j ... ###. ..###*. ....*.jO ..$*. j Q..*# j8V.*#jm#*# ####  jP . j[...##...jh..j ...j].)....jޕl67.0 (1Shock _jXjjjjjjXjjj!jjUjjQjO8% jjj076jjFj74jZj@j72jPj1j[3=====j]jShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  60% to hit)  The zap hits the kobold. _You kill the kobold! _Your magical contamination has completely faded away.jCjjjjjjjjS=====jj,jj,jSjjjv j j j jjjjjjjEj~Q4=====jVjLjjj?jmjEjj:jj"j"======j#j&j`&j'j),j)jw,j,j-jL/j/jF0j1j*2j3j5Bj7j7O5=====j8jm:j =jH=j=j?jCBjcDjFjGjGj6IjKjK======jLjOj)PjPj+TL _You now have 16 gold pieces (gained 8).jV3jWj{q ## .##.. .##... ###.### #...###.....# #......@....#- #...........# #.......#...+ #......#...# # .......#.# ..# . #### ########.# ...# jr≈ ##..######...#.# ### . #.####..##.#.# § ##...###...#.#.#c - a scroll labelled KOH WAPEUHAECThings that are here:jw044.0 (37.0)jF-5.0 (38jЃj* _a +0 dagger; a stonej3j,jjj,j?,jjj j̼jBjjvjjjjjjjjjjjgjxj<jjpjjjjjjjtj=jjjBjjjjTt ... ...#..# ..#..##+#. #......########..###.............. .................. #......#....... #..@.....# ########..#j #.. #..# #... ###.### #...###.....# #......)....# #...........# #.......#...+j #.......#...#You pick up a parchment of Sandblast and begin reading...j6-55.0 (10j,6.0 (11jfj B _You add the spell Sandblast to your library.j>jɿjjjz,j5,jjjjj,jjj,jjj,j`jjj  You encounter an endoplasm.j4! #.. .. # J .. .# ...###.####...# ..........  #.@## ..#j- ##..##+#..# #......########Shock#..###..............#..................#####......#.......J   endoplasm (asleep)j #........ ########..# #.. #j261.0 (5.0)jd+2.0 (6jj7T _Found a grey potion.jY&   wholewheat the Gusty ..! Demigod #.. Health: 14/14 ======================== .. Magic: 4/5===================----- #.# AC: 2Str: 9 J .. .#  EV: 11Int: 17 .**###.####...#  SH: 0Dex: 14 ...***..........  XL:  1 Next: 26% Place: Dungeon:1 j& #*@## ..#  Noise: ---------  Time: 362.0 (0.0) ##..##+#..  -) Nothing wielded # #......########  Cast: Shock #..###..............  #..................  j ' #####......#.......  J   endoplasm (asleep) #........#  ########..#  j' #.. #..# You encounter an endoplasm. _Found a grey potion.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)jwholewheat the Gusty..!Demigod#..Health: 14/14 ========================..Magic: 4/5===================-----#.#AC: 2Str: 9* ...#EV: 11Int: 17.**###.####...#SH: 0Dex: 14...***..........XL:  1 Next: 26% Place: Dungeon:1#*@## ..#Noise: ---------  Time: 362.0 (0.0)##..##+#..-) Nothing wielded# #......########Cast: Shock#..###..............#..................#####......#.......[40jQmJ   endoplasm#........#########..##.. #..#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded.jT_.J  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm quivers.j7f1.....ji:=3.0 (1 _jmj-ojR  wholewheat the Gusty ..! Demigod #.. Health: 14/14 ======================== .. Magic: 3/5==============---------- #.#jɔK AC: 2Str: 9 . .. .#  EV: 11j:Int: 17 .J*###.####...#  SH: 0Dex: 14 ...***..........  XL:  1 Next: 26% Place: Dungeon:1 #*@## ..#  Noise: =--------  Time: 363.0 (0.0) j##..##+#..  -) Nothing wielded # #......########  Cast: Shock #..###..............  #..................  j#####......#.......  J   endoplasm j#........#  ########..#  jJ-#.. #..# The endoplasm is moderately wounded. _The endoplasm quivers.Aiming: Shock (safe; 9% risk of failure)  jPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)j wholewheat the Gusty..!Demigod#..Health: 14/14 ========================..Magic: 3/5==============----------#.#AC: 2Str: 9. ...#EV: 11Int: 17***###.####...#SH: 0Dex: 14j V...***..........XL:  1 Next: 26% Place: Dungeon:1#*@## ..#Noise: =--------  Time: 363.0 (0.0)##..##+#..-) Nothing wielded# #......########Cast: Shock#..###..............#..................#####......#.......J   endoplasm#........#########..##.. #..#j8 Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.jK .JjQ ........jpV 24.0 (1 _j[ j\ jю  wholewheat the Gusty ..! Demigod #.. Health: 14/14 ======================== .. Magic: 2/5=========--------------- #.# AC: 2Str: 9 . .. .#  EV: 11Int: 17 ..J###.####...#  SH: 0Dex: 14 ...***..........  XL:  1 Next: 26% Place: Dungeon:1 #*@## ..#  Noise: =--------  Time: 364.0 (0.0) ##j[47m..##+#..  -) Nothing wielded # #......########  Cast: Shock #..###..............  #..................  #####......#.......  J   endoplasm #........#  ########..#  #.. #..# The zap hits the endoplasm. _The endoplasm is almost dead.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)j  wholewheat the Gusty ..! Demigod #.. Health: 14/14 ======================== .. Magic: 2/5=========--------------- #.# AC: 2Str: 9 . .. .#  EV: 11Int: 17 ...###.####...#  SH: 0Dex: 14 ................  XL:  1 Next: 26% Place: Dungeon:1 #.@## ..#  Noise: =--------  Time: 364.0 (0.0) ##..##+#.. j;[39;49m -) Nothing wielded # #......########  Cast: Shock #..###..............  #..................  #####......#.......  J   endoplasm #........#  ########..#  #.. #..# Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!j{~ ..! #.. .. #.# . .. .#  ***  ...***  #*@## ..#    #        #.. j/.......jOm335.0 (1Shock _jjyj?3j+@j)CjF,jFj GjGjJjJjKjNjEOjZPjRjRjSjUjKVjWjY,jZj\j\Q3=====j]j_j_j`jVbjbjbcjDej|ejKfjhS=====jijk,jXljo,jojfrjrjsjujujvjyjyjzjJ},jD~jOQ4=====jjnjDŽjjjnjjj?j{j~j\S=====jMjjjjXjjjj+jjR,jtj;,jj,jjj@H5=====jj$ja###. +# . ..! .#.#.. .#. .. .. #.#.# #. ... .##...###.####...##......@.........-95.0 (30.0)#...###..###(#..## ##..##+#..  # #......###########........ #............#####......#....... #........# ########..#jF-6.0 (31jj2 _Found 6 atropa-tipped darts.j`33j4jQ8je;n  You encounter a frilled lizard.jzLM .. .l^###. +# ....! .#..#.. .#... .. .. #.#.##.... #. #......#...###@####...# ................###..###(#..#Shock#. ##..##+#....l   frilled lizard (asleep)..jL.#.......j[Eb0.0)j\.jbc  You encounter a bat.jHn+7.0 (1jrj3u0 _The bat leaves your sight.jCAjBGear: 1/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [) jwC? a - a +0 robe (worn)j  j9 jjZjjjFwholewheat the Gusty.. .l^Demigodj-###. +# ..Health: 14/14 ========================..! .#..jcMagic: 5/5========================j#.. .#.AC: 2Str: 9.. .. ..EV: 11j$.Int: 17jH#.#.##....SH: 0Dex: 14ji#. #.........#XL:  1 Next: 33% Place: Dungeon:1j#...###@####...#Noise: ---------  Time: 397.0 (0.0)j#................-) Nothing wieldedjF#...###..###(#..#Cast: Shock#. ##..##+#..j# #......#########..###..............jl   frilled lizard (asleep)#..................j7L#####......#.......#........#jW_The zap hits the endoplasm. _You kill the endoplasm! j{t_Found 6 atropa-tipped darts.  You encounter a frilled lizard.jKYou encounter a bat. _The bat leaves your sight.j0jj"j%jU.v .. .l^  ###. +# ..  ..! .#..  #.. .#.  .. .. ..  #.#.##....  #. #.........#  #@#  #................  j.#...###..###(#..#  #. ##..  # #...  ....  #.........j.9  #####......  jB/$ j9 .. .l^  ###. +# ..  ..! .#..  #.. .#.  .. .. ..  #.#.##.... jOa #. #.........#  #@#  #................  j,#...###..###(#..#  #. ##..jf # #... j ....  ju#......... #####......j " j/jjje _A frilled lizard is nearby!j(b  wholewheat the Gusty .. .l^  Demigod ###. +# *.  Health: 14/14 ======================== ..! .#*.  Magic: 4/5===================----- #.. .#*  AC: 2Str: 9 .. .* ..  EV: 11Int: 17 #.#*##....  SH: 0jbDex: 14 #. #..*......#  XL:  1 Next: 33% Place: Dungeon:1 #...###@####...#  Noise: ---------  Time: 397.0 (0.0) #................  -) Nothing wielded #...###..###(#..#  Cast: Shock #. ##..##+#.. jb  # #......########  #..###..............  l   frilled lizard (asleep) #..................  #####......#.......  #........# _The bat leaves your sight. _A frilled lizard is nearby!jcNAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)j'a  wholewheat the Gusty .. .†^  Demigod ###. +# ..  Health: 14/14 ======================== ..! .#..  Magic: 4/5===================----- #.. .#.  AC: 2Str: 9 .. .. ..  EV: 11Int: 17 #.#.##....  SH: 0Dex: 14 #. #.........#  XL:  1 Next: 33% Place: Dungeon:1 #...###@####...#  Noise: --ja -------  Time: 397.0 (0.0) #................  -) Nothing wielded #...###..###(#..#  Cast: Shock #. ##..##+#..  # #......########  #..###..............  l   frilled lizard (asleep) #..................  #####......#.......  #........# Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!jxk .. .*^  ###. +# *.  jk..! .#*.  #.. .#*  .. .* ..  #.#* j+l #. #..*      jMlL  #. jlU #  jl  jl  jl jLLbbj.jj0†ju.j.j.j  .jfgb   bat (wandering)jjIC40=8.0 (1 _j+jm _Your Conjurations skill increases to level 1!jJ .. .†^  jp###. +# ..  ..! .#b.  #.. .#. j$ .. .. ..  j݌#.#.##.... j# #. #.........# j jF!#@#jq  j$#................  j$#...###..###(#..#  j#. ##.. j # #...j% jC  jj.... j #.........j"  #####......jώ  j jj' .. .†^  ###. +# ..  j (..! .#b.  #.. .#.  .. .. ..  jI(#.#.##....  #. #.........# jl(  j(P#@#  j(#................  j(#...###..###(#..#  j)Z#. ##..jC) jg)\# #...j)  .... j)G #......... j)>#####......j-* j~1j=jDjH jHHL_A bat is nearby!j*g   wholewheat the Gusty .. .†^  Demigod ###. +# ..  Health: 14/14 ======================== ..! .#b.  Magic: 3/5==============---------- #.. .#*  AC: 2Str: 9 .. .* ..  EV: 11Int: 17 #.#*##....  SH: 0Dex: 14 #. #..*......#  XL:  1 Next: 40% Place: Dungeon:1 #...###jg @####...#  Noise: =--------  Time: 398.0 (0.0) #................  -) Nothing wielded #...###..###(#..#  Cast: Shock #. ##..##+#..  # #......########  #..###..............  b   bat (wandering) #..................  #####......#....... jg  #........# _Your Conjurations skill increases to level 1! _A bat is nearby!jh Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linej3h SAim: a bat (wandering, hasn't noticed you, 52% to hit)j:c  wholewheat the Gusty .. .†^  Demigod ###. +# ..  Health: 14/14 ========================j: ..! .#..  Magic: 3/5==============---------- #.. .#.  AC: 2j;Str: 9 .. .. ..  EV: 11jA;=Int: 17 jq;#.#.##....  SH: 0Dex: 14 j;3#. #.........#  XL:  1 Next: 40% Place: Dungeon:1 #...###@####...#  Noise: =--------  Time: 398.0 (0.0) #................  -) Nothing wielded #...###..###(#..#  Cast: Shock #. ##..##+#.. j^< # #......########  #..###..............  b   bat (wandering) #..................  #####......#.......  j<#........# Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionj<Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat.  You kill the bat!jA(j)B` .. .*^  jHB###. +# *.  jB..! .#*.  #.. .#*  .. .* ..  #.#*jB*  jB#. #..* j?CC     jcCL  #. jCB #  jC  jC jC jC ja†......jl69.0 (1Shock _jj|jG jI BjR j_V BjW jX jGY j`[ j[ j\ j _ jf_ %4j_ ,=====j` jb j$c jCd jXf jf jg jj jRj jk jm jm '=====jn j7o jFq jq jr jt j,u j3v jIx j~x jy j{ j{ j| j~ j" jP j, j j j j~ #5j ,=====jÇ j j: j j j jI j j jl jO j} j j2 jY j ======j jc j j j j` ,j` j l _d - 2 grey potions (gained 1)j j= j j| j jw ,j jX j j_ j̵ j j j j j j ja j ja j j $ j- (_You now have 25 gold pieces (gained 9).j! 3j j j j j j j j( j jT j Bj j j' jZ j jD j j& j5 j jA j j ,j j L _You now have 34 gold pieces (gained 9).j 3j j jX Bj j j j j| jo Xj^ j j j jC ,j ,j( Bj j j j j j j j jq j@ jz j" j& j( j) jq* j, jM. j. jj/ j1 j2 j2 jR4 jr5 jS7 ,jL8 j9 j < ,j= jG #.## #... .. . ######.##..####. ###............... #......#.##..###.# #................. jvG #........†^.# #.# ###.#+#.....# #[# ....#.#.....# #@# - jG ##..#.#.....# #.# ............# #.# .##.#.##....# #.# jG  . #.........# #.# .# jH .###.####...####.#..# ....................# j-H .###..###(#..###.##....#jVH ##..##+#..# #... ...#jM 78 M . #.## # .. ... .. jM  ######.##..######..................#.##..###.##.....................†^.# #. j-N S###.#+ .. ##..#.# jZN ............# #.##.#jT 1454.0 (55.0)jX F-5.0 (56j] ja w _You see here a +2 pair of gloves.jO jP jP jR jmT jW P _j8Y j{Y jY jZ jL\ ,j\ j_ ja jb j;b jjc je je jg jh jj jj jck jGm juo  You encounter a kobold. It is wielding a +1 dagger of freezing and quiveringstones.jy jq~  ##  #####.######### .K.....$....... #.####..#........ .........@....#  ######.##..####.###+#+#.....................Shock...#.##..###.###..... ........................ ........†^.####.###.....K   kobold (missile, asleep) ##.#+#.....# #[# ...#.#.....# #.# . #..#.#.....# .#j( 261.0 (6.0)jf 22.0 (7 _jF j% j  wholewheat the Gusty  Demigod  Health: 14/14 ========================  Magic: 4/5===================----- ## AC: 2Str: 9 j0#####.#########  EV: 11Int: 17 .K**...$.......  SH: 0Dex: 14 #.####**#........  XL:  1 Next: 46% Place: Dungeon:1jn  ........*@....#  Noise: ---------  Time: 462.0 (0.0)  ######.##..####.###+#+#  -) Nothing wielded j*##......................  Cast: Shock ......#.##..###.###..... ........................ ........†^.####.###.....  K   kobold (missile, asleep) jE##.#+#.....# #[# ... j%m...#.#.....# #.# . #..#.#.....# #.# jK9_stones.jpAiming: Shock (safe; 9% risk of failure)  jPress: ? - help, Q - select actionShift-Dir - straight linej}Aim: a kobold, wielding a +1 dagger of freezing and quivering stones (asleep,  100% to hit)j r  wholewheat the Gusty  DemigodHealth: 14/14 ========================Magic: 4/5===================-----##AC: 2Str: 9#####.#########j< WEV: 11Int: 17.K.....$.......SH: 0Dex: 14#.####..#........XL:  1 Next: 46% Place: Dungeon:1.........@....#Noise: ---------  Time: 462.0 (0.0)  ######.##..####.###+#+#-) Nothing wielded ##......................Cast: Shock jf ......#.##..###.###..... ........................ j ........†^.####.###.....K   kobold (missile, asleep) jԚ ##.#+#.....# #[# ... ...#.#.....# #.#. #..#.#.....# #.#jV Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of freezing and quivering stones (asleep,  100% to hit)  You miscast Shock. Nothing appears to happen.j] aContam: 10% 3.0 (1 _j j jV  wholewheat the Gusty  Demigod  Health: 14/14 ========================  Magic: 3/5==============---------- ## AC: 2Str: 9 #####.#########  EV: 11Int: 17 Contam: 10%  jVU.K**...$.......  SH: 0Dex: 14 #.####**#........  XL:  1 Next: 46% Place: Dungeon:1 ........*@....#  Noise: ---------  Time: 463.0 (0.0) jVE ######.##..####.###+#+#  -) Nothing wielded ##......................  Cast: Shock ......#.##..###.###..... ........................ jFW|........†^.####.###.....  K   kobold (missile, asleep) ##.#+#.....# #[# ... ...#.#.....# #.# . #..#.#.....# #.# jWI_You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linejW}Aim: a kobold, wielding a +1 dagger of freezing and quivering stones (asleep,  100% to hit)j 9 >  wholewheat the Gusty  Demigod  Health: 14/14 ========================  Magic: 3/5==============---------- ##j9  AC: 2Str: 9 #####.#########  EV: 11Int: 17 Contam: 10%  .).....$.......  SH: 0Dex: 14 #.####..#........  XL:  1 Next: 46% Place: Dungeon:1j9  .........@....#  Noise: ---------  Time: 463.0 (0.0) j?:  ######.##..####.###+#+#  -) Nothing wielded ##......................  Cast: Shock ......#.##..###.###..... jr: ........................ ........†^.####.###.....  K   kobold (missile, asleep) j: ##.#+#.....# #[# ... ...#.#.....# #.# . j: #..#.#.....# #.#Press: ? - help, Q - select actionShift-Dir - straight linej; Aim: a kobold, wielding a +1 dagger of freezing and quivering stones (asleep,  100% to hit)  The zap hits the kobold.  You kill the kobold!j+; jZ@  ##   .*** j@  **  *    .j;A †^ #[#  #.#  #.#j! >).....j u53=4.0 (1Shock _jo j j>SM ## #####.######### .).....$#.####..#@....... j}T ..............#..  ######.##..####.###+#+# ##......................#.###..##.[#.jZj`.-5jhej:gj M ## #####.######### .).....#.####..#...... ..............#..  j| ######.##..####.###+#+#..#.#jh jq) @-6j. j5 j1< +7.0 (2j>A j D > _You now have 48 gold pieces (gained 14).jr #######.#########.).............#.####..#..............#######.##..####.###+#+#..#.# ...#.#.....# #.#.jj+8.0 (1j5jj4 #######.#########.).............#.####..#j.........@....#..######.##..####.###+#+# ##......................#.#####. #..#.#.....# #.#jj &9j1j?j #######.#########.).............#.####..#..............#..######.##..####@###+#+# ##...................... ......#.##..###.###...............#. ...........# #.#jjC8% 70j6jj  #######.#########.).............#.####..#......................#..######.##..####.###+#+# ##..............@....... ......#.##..###.###...............#.....#. ##.#.##....# #.# #j j @61jh jo j2 #######.######### .).............#.####..#.jv ] ..............#..######.##..####.###+#+# ###...................... #j ......#.##..###@###..... #........................ #†^.####.###..... j˞ ###.#+#.....# #[# ... ....#.#.....# #.# j . ##..#.#.....# #.# ............# #.#j^ ##.#.##....# #.# # . #.........# #.#.#jĦ jԮ @42j j j3g #######.#########.).............#.####..#..................#######.##..####.###+#+# ###...................... #......#.##..###.###.........@.......†^.####.#####.#+#.....# #[# .#.# .###.####...####.#..#jTqjv_4=====23jF|j~~j1y #####.#########.).............#.####..#.................#######.##..####.###+#+# ###...................... #......#.##..###.###................j†^.####@###.... ###.#+#.....# #[# .. ....#..# #.# ....................#jHj04j"j^%K _Your magical contamination has completely faded away.j .).............#.####..#.................#######.##..####.###+#+# ###...................... #......#.##..###.###.....................†^.####.###.... ###.#+#.....# #@# ....#..# ##j ... .###..###(#..###.##....#j&j*&5jE0j3w _You see here a +2 pair of gloves.jj@Drink which item? Potions  g - a potion of magic  d - 2 grey potions [!] read|quaffjR][?] describe selectedjj@j5.).............wholewheat the Gusty#.####..#........Demigod..............#..Health: 14/14 ========================######.##..####.###+#+#Magic: 4/5je9===================----- ###......................AC: 2Str: 9 #......#.##..###.###.....j-EV: 11j,Int: 17 jJ#........................jWiSH: 0Dex: 14 #........†^.####.###.....XL:  1 Next: 53% Place: Dungeon:1 ###.#+#.....# #@# ...Noise: ---------  Time: 475.0 (0.0) ....#.#.....# #.#.-) Nothing wielded ##..#.#.....# #.#jCast: Shock ............# #.# .##.#.##....# #.# # . #.........# #.# .# j .###.####...####.#..# ....................# .###..###(#..###.##....#j l100% to hit)  The zap hits the kobold. _You kill the kobold! j _You now have 48 gold pieces (gained 14). _Your magical contamination has completely faded away. _You see here a +2 pair of gloves.j P  Okay, then.jj2D _ j  .).............  wholewheat the Gusty #.####..#........  Demigod ..............#..  Health: 14/14 ========================  ######.##..####.###+#+#  Magic: 4/5===================----- ###......................  AC: 2Str: 9 #......#.##..###.###.....  EV: 11Int: 17 #........................  SH: 0Dex: 14 #........†^.####.###.....  XL:  1 Next: 53% Place: Dungeon:1 ###.#+#.....# #@# ...  Noise: ---------  Time: 475.0 (0.0) ....#.#.....# #.# .  -) Nothing wielded ##..#.#.....# #.# Cast: Shock ............# #.# .##.#.##....# #.# # . #.........# #.# .#   .###.####...####.#..# j;   ....................#   .###..###(#..###.##....#   _You now have 48 gold pieces (gained 14). _Your magical contamination has completely faded away. _You see here a +2 pair of gloves. _Okay, then.Attack: -) Nothing wieldedPress: ? - help, Dir - move target j.).............wholewheat the Gusty#.####..#........Demigod..............#..Health: 14/14 ========================######.##..####.###+#+#Magic: 4/5===================----- ###...................... jAC: 2Str: 9 #......#.##..###.###.....EV: 11Int: 17 #........................SH: 0Dex: 14  j #........†^.####.###.....XL:  1 Next: 53% Place: Dungeon:1 ###.#+#.....# #@# ... jNoise: ---------  Time: 475.0 (0.0) ....#.#.....# #.#.-) Nothing wielded ##..#.#.....# #.#Cast: Shock ............# #.# .##.#.##....# #.# # . #.........# #.# .# .###.####...####.#..# ....................#  j.###..###(#..###.##....# _You see here a +2 pair of gloves.  jq_Okay, then.Attack: -) Nothing wieldedPress: ? - help, Dir - move target jfThat would be overly suicidal.  Okay, then. j! j( j). _jZj]jcjeOkay, then.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targetThat would be overly suicidal. jRfw_Okay, then.Unknown command.jbjRhjpjF _Unknown command."jK "jWO +6.0 (1"j c _b - a +2 pair of gloves$jÅ $jM Equip or unequip which item?  - - Unarmed (current attack) $j Armour (go to first with [)  a - a +0 robe (worn)  b - a +2 pair of gloves$j [?] describe selected [!] equip|wield|wear$jȇ y[tab] equip|unequip %jz %j .).............wholewheat the Gusty#.####..#........Demigod..............#..Health: 14/14 ========================######.##..####.###+#+#Magic: 4/5===================----- ###......................AC: 2Str: 9 #......#.##..###.###.....EV: 11Int: 17 #........................SH: 0Dex: 14 #........†^.####.###.....XL:  1 Next: 53% Place: Dungeon:1 ###.#+#.....# #@# ...Noise: ---------  Time: 476.0 (0.0) ....#.#.....# #.#.-) Nothing wielded ##..#.#.....# #.#Cast: Shock ............# #.# %j .##.#.##....# #.# # . #.........# #.# .# .###.####...####.#..# ....................# .###..###(#..###.##....#Press: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then. _Unknown command. _Unknown command. _b - a +2 pair of gloves%j: %j= %jƻ %jF f  You start putting on your armour.%j3 +7.0 (1%j %j %j6 +8.0 (2%j %jB %j +9.0 (3%jr %j %j2 ,80.0 (4%j %j %j5 +1.0 (5%j %j & %j b5 _You continue putting on your +2 pair of gloves. x5%jq%j%j c _You finish putting on your +2 pair of gloves.'j8'jZ8'j8'j7;'j;$ _'j?X'j@'j@'j7A'jB'jCO5====='jC'jF'jcH'jH'j0J'jK'jM,'jP,'jR'j0S'jT'jU'jW'j/X======'jY'j ['j\'j=]'j`,'j'b'jb'jc'j e'j}g,'jsh'jj'j l'jl'j2m'jn'jt'ju'j% ###  ####.#####.######### 'j.......)@............ ####.####..#........ ..............#.. 'jY######.##..####.###+#+#  ###...................... #'jF#.##..###.###..... .. #........................ #†^.####.###..... ....###.#+#.....# #.# ...'j# ####.#####.#.@....#.####..#................#.. ######.##..####.##+#+# ###.........  . #......#.##..###.###.....  .. #...  ... #.†^.####.###..... 'j ....###.#+#.....# #.# ...'j+095.0 (14.0)'j,6.0 (15'j/'j$  Things that are here:'j} _a +1 dagger of freezing; 2 stones; a kobold corpse,j ,j1 dPick up what? 2/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of freezing Missiles (select all with ()b - 2 stones Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top].j  a + a +1 dagger of freezing[Enter] accept (1 chosen)3j[  wholewheat the Gusty  Demigod  Health: 14/14 ========================  Magic: 5/5========================AC: 5Str: 9EV: 11Int: 17# ###SH: 0Dex: 14#####.#####.#########XL:  1 Next: 53% Place: Dungeon:1.......@.............Noise: ---------  Time: 496.0 (0.0)#####.####..#........-) Nothing wielded...............#..Cast: Shock3j37######.##..####.###+#+####....................... #......#.##..###.###....... #........................... #........†^.####.###.........###.#+#.....# #.# ... _b - a +2 pair of glovesYou start putting on your armour. _You continue putting on your +2 pair of gloves. x5 _You finish putting on your +2 pair of gloves.  3jrThings that are here: _a +1 dagger of freezing; 2 stones; a kobold corpse3j3j+7.0 (13j 3jG$Q _c - a +1 dagger of freezing4j:Z4j]1Equip or unequip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))  c - a +1 dagger of freezing Armour (go to first with [)  a - a +0 robe (worn)  b - a +2 pair of gloves (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip 6j%6jv6j2  wholewheat the Gusty  Demigod  Health: 14/14 ========================  Magic: 5/5========================AC: 5Str: 9EV: 11Int: 17# ###SH: 0Dex: 14#####.#####.#########XL:  1 Next: 53% Place: Dungeon:1.......@.............Noise: ---------  Time: 497.0 (0.0)#####.####..#........-) Nothing wielded...............#..Cast: Shock######.##..####.###+#+####....................... #......#.##..###.###....... #........................... #........†^.####.###.........#6j_##.#+#.....# #.# ...You start putting on your armour. _You continue putting on your +2 pair of gloves. x5 _You finish putting on your +2 pair of gloves.  Things that are here: _a +1 dagger of freezing; 2 stones; a kobold corpse _c - a +1 dagger of freezing6j]  Your +1 dagger of freezing glows with a cold blue light!6jh5 (0.5c) +1 dagger (freeze)6jt6j : _c - a +1 dagger of freezing (weapon)6j  _Unknown command.8ju I8j~ 8j : _8jȅ 8j$ 8js 8j 8j 8j 8jؐ 8jA 8jr 8jڔ 8j B8j 8j_ ,8j 8j 8j 8jZ 8j 8jn 3### ##########.#####.#######.........(...........#####.####..#.........#8j 5####.##..####.###+####..................... #......#.##..###.###... .. #..... ... #........†^.####.###... ....###.#+#.....# #.# . #.#.....# #.#8j f #..###..#.#.....# #.#8j /503.5 (6.08j +4.5 (78jr 8j@ c _e - a scroll labelled GIAR IROEWOMN:jݐ:j:j\:jp:j|:jhB:j/:j:j|:j:jc,:j:j-:j̥,:jT:jw:j:j:j:jc:jH:j:jF:j:j:j:jp:jϲ:jE:jw:j:jc:j:jr:j:j:jj:j:jO:j:jQ ### :j#######. ( ###########.##:j  #..@................14.5 (10.0):j2 ##.#############.##. ... ### :j\#.... . #......#.## :j#...) .. #.. #..>. ... #........†^  #.... ....###.#+#..... :jL ###.. ........#.#.....  #..###..#.#..... :j:jQ,5.5 (11:j{:jVJ _Found a spear. Found a stone staircase leading down.<j_<j<jB<j!,<j<js<jM<j<j<j!<j#,<j&<j*<jf-<j-<j.<j1<j4,<j5<j 8<j;,<j<<j@?<jA<j0B<jC<jlE<j!H<jqH<jOI<jN<jц ####.#############.##..## #........####............#........##......#.##..###...)....##..............#..>......#........†^.####.........###.#+#.....# ###..#........#.#.....# #..##..###..#.#.....# #..##.@#............# 24.5 (9.0)#..##..#.##.#.##....# #.. ##.#. #...#  #...###.####...### #...... #...###..###(#..## #.#.# ##..##+#..#  #.#[# #......####...<j:5.5 (10.0) _Found a pair of boots.BjVRM #......................###.#############.##..##.##.................###.##..##...)....#........>......#........†^.###.........###.#+###..#........###..#.#.......##..#.##.#.###.. ##.#. #.........#.#.#[#Bj`Bjd16.0)Bj kBjlBj\ 3 #################.#### #..................... ####.#############.##..# #Bj .####........... #........###.##..# #...)....##...... #..>......#........†^.## #.........###.#+#.....####..#.@......#.#.....#Bjf  #..##..###..#.#.....# #..##..#............# #..##..#.##.#.##....##.. ##.#. #.........# #...###.####...## #................ #...##(#..# #.#.# ##..##+#..Bj Bj_ &7Bj6 Bj? Bj8& , .........(. #################.### #.................... ####.#############.## #.####.......... #........###.##Bj& O #...)....##..... #..>......#........†^.# #.....@...###.#+#.....####..#........#.#.....# #..##..###..#.#.....# #..##..#............#Bj' % #..##..#.##.#.##....##.. ##.#. #......... #...###.####...# #............... #...##(#..Bj. Bj7 &8Bj @ Cj #######.## .........( #################.## #................. ####.#############.## #Cj.####....... #........###.## #...)....##.... #..>.@....#........†^. #.........###.#+#.....###..#........#.#..... #..##..###..#.#..... #..##..#............ #..##..#.##.#.##....#.. ##.#. #.........#.. #...###.#### #............Cj@Cj&9CjCjCj # #######.# ......... #################.# #................. ####.#############.## #.####....... #........###.## #..#.. #..>......#........†^ #.........###.#+####..#........#.# #..##..###..#.# #..##..#....... #..##..#.##.#.## #..###.#. #.....#.. #...###.####CjCj'30Cj CjN _You see here a +0 spear.Eju #######. ........################# #.................####.#############.# #........####....... #.##......#.# #...)....##......... #..#†Ejv  #...###.#+#... ###..#........#.# #..##..###..#.# #..##..#...... #..##..#.##.#.## #..###.#. #.... #..# #...###.#### #..........Ej Ej$ $1 Ejk _Ej Ej  Ej) U_There is a stone staircase leading down here.MjMIMj=Mj !Mj%$ _Mjo)Mj+Mj-Mj.Mj-/Mjs1Mj5c  You encounter a rat.MjH#................####.#############.##........####......#........###.#...)....##.........MjJIX#..>......#..†#.........###.#+#...###..#........#.# #@.##..###..#.#... #..##..#....... #..##..#.##.#.##Mj|IShock#..#r   rat (asleep)MjIK#..# #...###..###(#.r# #.#.# ##..##+#.#[# #.....MjIMj8\+3.5 (2Mjg24.5 (3 _MjnoMjqOj~ #................. wholewheat the Gusty ####.#############.# Demigod #........####....... Health: 14/14 ======================== #........##......#.# Magic: 4/5===================----- #...)....##......... AC: 5Str: 9 #..>......#........† EV: 11Int: 17 #.........###.#+#... SH: 0Dex: 14Oj"b ###..#........#.#... XL:  1 Next: 53% Place: Dungeon:1 #@.##..###..#.#... Noise: ---------  Time: 534.5 (0.0) #*.##..#.......... c) +1 dagger (freeze) #*.##..#.##.#.##.. Cast: Shock #*.###.#. #....... #.*# #...###.####. OjZU#.*# #............ r   rat (asleep) #.*# #...###..###( Oj#.r# #.#.# ##..##+ #.#[# #..... _There is a stone staircase leading down here. Oj_You encounter a rat.Aiming: Shock (safe; 9% risk of failure)  OjPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Oj#................. wholewheat the Gusty####.#############.# Demigod#........####....... Health: 14/14 ========================#........##......#.# Magic: 4/5Oj===================-----#...)....##......... AC: 5Str: 9#..>......#........† EV: 11Int: 17#.........###.#+#... SH: 0Dex: 14###..#........#.#... XL:  1 Next: 53% Place: Dungeon:1#@.##..###..#.#... Noise: ---------  Time: 534.5 (0.0)#..##..#.......... c) +1 dagger (freeze)#..##..#.##.#.##.. Cast: Shock#..###.#. #.......#..# #...###.####.#..# #............ r   rat (asleep)#..# #...###..###j0;10;1m(#.r# #.#.# ##..##+#.#[# #..... _You encounter a rat.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionOjShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen.OjaContam: 10% 5.5 (1 _OjOj9QjF #................. wholewheat the Gusty ####.#############.# Demigod #........####....... Health: 14/14 ======================== #........##......#.# Magic: 3/5==============---------- #...)....##......... AC: 5Str: 9 #..>......#........† EV: 11Int: 17 Contam: 10%  #.........###.#+#... SH: 0Dex: 14 ###..#........#.#... XL:  1 Next: 53% Place: Dungeon:1 #@.##..###..#.#... Noise: ---------  Time: 535.5 (0.0) #*.QjG[40m##..#.......... c) +1 dagger (freeze) #*.##..#.##.#.##.. Cast: Shock #*.###.#. #....... #.*# #...###.####. #.*# #............ r   rat (asleep) #.*# #...###..###( #.r# #.#.# ##..##+ #.#[# #.....Aim: a rat (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Qjv #................. wholewheat the Gusty####.#############.# Demigod#........####....... Health: 14/14 ========================#........##......#.# Magic: 3/5==============----------#...)....##......... AC: 5Str: 9#..>......#........† EV: 11Int: 17 Contam: 10% #.........###.#+#... SH: 0Dex: 14###..#........#.#... XL:  1 Next: 53% Place: Dungeon:1#@.##..###..#.#... Noise: ---------  Time: 535.5 (0.0)#*.##..#.......... c) +1 dagger (fQjz reeze)#*.##..#.##.#.##.. Cast: Shock#*.###.#. #.......#.*# #...###.####.#.*# #............ r   rat#.*# #...###..###(#.*# #.#.# ##..##+#.#[# #.....Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is heavily wounded.Qj 7r.QjI F......Qj :=6.5 (1 _Qj Qj Sj ####.#############.#........####.......###......#.##...)....#...#..>......†.........###.#+#...##..#........#.Sj ( #..##..###.......##.#.###.#. #..... #...###.####........r###..###(..# #.#.# ##..##+[# #..... #..##Sj 5r.Sjͩ Sj0 .-7Sj Sjj Tjw ........####.......#.##......#.#...).........>......†.......###.#+#...##..#........#. #..##..###.......##.#.###.#. #..... #...###.####r.........###..###(Tj$#.# ##..##+[# #..... #..## #....Tjy.r.-8Tj0T......#.#...)......>......†.......###.#+#...##..#........#. #..##..###.......##.#.###.#. #.....r.# #...###.####.........###..###(#.# ##..##+[# #..... #..## #....####TjJ[Tj{`.=9Tj*cTjeQ _The rat closely misses you.Tj  You closely miss the rat.The rat is heavily wounded.Tj'40TjTj%; _The rat bites you but does no damage.Tj  You closely miss the rat.The rat is heavily wounded.Tj&1TjϬTjI _The rat misses you.Ujy[ .  You hit the rat. You freeze the rat.UjSUj& z8% 602ShockUjk&Uj(G _You kill the rat!VjeVjVj̃VjVjP76Vjty4VjMVjV4=====2Vj<Vj=Vj _Your magical contamination has completely faded away.=====5=====VjBVjVjVjhVjVj;======VjVjVjcVjVjjVj?VjVj6Vj7VjVj,VjVjVjVj4Vj VjVjjVjVjzVjVj,VjVj&VjVjVj!VjhVjGVjVjuVj4Vj _You now have 58 gold pieces (gained 10).VjVj!Vj",Vj#Vj)%Vjp&,Vj&Vj)nVj+Vj.Vj0Vj1Vj>5Vj6Vj$7Vj}9VjANXVjm########..# #...........# ############.# #.. #.# # #.# # #.# # #.# ######.# +@.....# #-####### ... #≈.. #### #### #§>≈ ##..###### #§§. #.####..## #§h§ ##...### #§≈≈######.#.## #....#.#..######.≈..#.#≈#.#VjwVjW|.:###............'82.5 (40.0)..................##VjRVjGM======3.5 (41VjzVj<6 _As you open the door, it creaks loudly!Vj_ _Found a parchment of Summon Small Mammal.Wjj_WjB #..# # ....#  #.# # #.# # #.# #. #.# #.:#### #.# #.######.# #.@......# #0.0).# .. #≈.. #### .[. #§>≈ ##...... #§§. #.####..##### #§h§ ##...### #§≈≈######.#. #....#.#.. ####.≈..#.#≈#.------4.5 (1 _Found a leather armour. _There is an open door here.Yjw  _Yjy~ XYj YjB   #..#  #...... ########..#  #...... ..........#  #...... #########.#  #...... #.#  #...... #.#  #.....) #.#  #.....:##### #.#  #..######.# ------7.5 (3  ####.......'......#   #.......########   #.......# #≈..   #.....[.# #§>≈   #.......# #§§. #.###  ######### #§h§ #Yj #...   #§≈≈#####   #....Yj9 Yj +8.5 (4Yj Yj< % _Found a dagger.[jv  #..#   ###..... #..#  #.......########..#  #.................#  #......##########.#  #......# #.#  #......# #.#  #.....)# #.#  ###### #.#  #....######.# ####.'......#  #.########  #.......# #≈.. ##  #.....[.# #§>≈ ##..  #.......# #§§. #.## ######### #§h§ ##.. #§≈≈#####[39;4[jw 9m[j9.5 (1  You pick up a parchment of Summon Small Mammal and begin reading...90.5 (2[j[j*L _You add the spell Summon Small Mammal to your library.^jA6M# ###..... ########..........########. ##### ..........######  ####.......'......#.#### #########^jK^j.kA1.5 (1^jpO _You see here a +0 dagger.`j #.....# ## .......#######`j5........########## )####....########.......'......#############  #§≈≈##### `j`j(-2 _`j.`j0`jަ U ## .......#######........########## ).#####....########'..... #######  #....# `j `jԴ &3`jW `jɹ `jD  .......#######........########## ).#####....#########'..... ####### #≈.. ###  ####.≈..# `jTL `jV &4`j\ `j^ ajEF #..........#  #......##########.#  #......# #.#  #......# #.#  #.....)# #.#  aj#......##### #.#  #....######.#  ####ajK'......#  ajl #.########  aj'#.aj$# #≈.. #### ajB#.....[.# #§>≈ ##.. aj.#.......# #§§. #.### ######### #§h§ ##... aj #§≈≈######  #....#. ajl####.≈..#. #...##..#ajajF &5aj@ajJaj #......##########.#  #......# #.#  #......# #.#  #.....)# #.#  #......##### #.#  #....######.#  aj####'......#   #.########  #.# #≈.. ####   #.....[.# #§>≈ ##..   #.......# #§§. #.###   ######### #§h§ ##...    #§≈≈######    #....#.  ajv ####.≈..#.#   #...##..#  ajP #.##.#..#.ajaj&6ajajaj9  #......# #.#  #......# #.#  #.....)# #.#  #......##### #.#  aj #....######.#  ####'......#  aj #.######## . ajĂ #.# #≈.. #### #aj B #.aj # #§>≈ ##..### aj) #.......# #§§. #.####. ######### #§h§ ##...ajJ W #§≈≈###### ajk q#....#. ####.≈..#.#≈ aj T#...##..# #.##.#..#.##aj N #..##.###.#.ajT aj &7aj aj W _You see here a +0 leather armour.bj  _  You see here a +0 dagger. _  You encounter a hobgoblin.  bj 9 #..# #.. bjY l  #..g..# #..# #.#   #.....# #..# #.# bj  #.....# #..# #   #bj  #..#   ###.....# #..# bjG bj =#######..# bj  bj ^..........#  bj U##########.#  bj v.# #.#  bj ......# #.# Shock bjO l #.....)# bj >#.#  bj #......##### #.#  bj #..........######.# g   hobgoblin (asleep)  bj ####.......'......#  bj! x#.......########  bjn #.......# #≈.. ###bj{ Y.g605.5 (8bj Cgbj 4==6.5 (9bj* bj/  bj/ bjw0 _The hobgoblin shouts!ejI #..# #.. wholewheat the Gusty #.....# #..# #.# Demigod #...g.# #..# #.# Health: 14/14 ======================== #...*.# #..# # Magic: 4/5===================----- #...*.# #..#  AC: 5Str: 9 ej###...*.# #..#  EV: 11Int: 17 #.....*.########..#  SH: 0Dex: 14 ej#.....*...........#  XL:  1 Next: 60% Place: Dungeon:1 #.....@##########.#  Noise: ==-------  Time: 606.5 (0.0) #......# #.#  c) +1 dagger (freeze)ej- #......# #.#  Cast: Shock ej#.....)# #.#  #......##### #.#  #..........######.#  g   hobgoblin ####.......'......#  #.......########  #.......# #≈.. ###You encounter a hobgoblin. ejk_The hobgoblin shouts!  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (68% to hit)ejI  #..# #.. wholewheat the Gusty  #...*.##..# #.# Demigod  #...*.##..# #.# Health: 14/14 ========================  #...*.##..# # Magic: 4/5ej` ===================-----  #...*.##..#AC: 5Str: 9  ###...*.##..#EV: 11Int: 17  #.....*.########..#SH: 0Dex: 14  #.....*...........#XL:  1 Next: 60% Place: Dungeon:1  #.....@##########.#Noise: ==-------  Time: 606.5 (0.0) ej _ #......##.#c) +1 dagger (freeze)  #......##.#Cast: Shock  ejV #.....)##.#  #......##### #.#  #..........######.#g   hobgoblin  ej 4####.......'......#  #.......########  #.......# #≈.. ###ej Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionej Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.ejtO G.gejT 7.....ejGV :-7.5 (1 _ejv[ ej\ fjL) #..# #.. wholewheat the Gusty #.....# #..# #.# Demigod #.....# #..# #.# Health: 14/14 ======================== #...g.# #..# # Magic: 3/5==============---------- fjL#...*.# #..#  AC: 5Str: 9 ###...*.# #..#  EV: 11Int: 17 #.....*.########..#  SH: 0Dex: 14 fjL0#.....*...........#  XL:  1 Next: 60% Place: Dungeon:1 #.....@##########.#  Noise: =--------  Time: 607.5 (0.0) fjL#......# #.#  c) +1 dagger (freeze) fjL#......# #.#  Cast: Shock #.....)# #.#  fj#Mb#......##### #.#  fjGMM#..........######.#  g   hobgoblin ####.......'......#  fjsM#.......########  #.......# #≈.. ###The zap hits the hobgoblin. fjM_The hobgoblin is almost dead.Aiming: Shock (safe; 9% risk of failure)  fjMPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)fjF" #..# #.. wholewheat the Gusty #.....# #..# #.# Demigod #.....# #..# #.# Health: 14/14 ======================== fjM#...†.# #..# # Magic: 3/5==============---------- #.....# #..#  AC: 5Str: 9 ###.....# #..#  EV: 11Int: 17 #.......########..#  SH: 0Dex: 14 #.................#  XL:  1 Next: 60% Place: Dungeon:1fj" #.....@##########.#  Noise: =--------  Time: 607.5 (0.0) fj)h#......# #.#  c) +1 dagger (freeze) #......# #.#  Cast: Shockfjg #.....)# #.#  #......##### #.#  #..........######.#  g   hobgoblinfjl ####.......'......#  #.......########  #.......# #≈.. ###Aiming: Shock (safe; 9% risk of failure)  fj"RPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!fjS#..# fjD #...*.# #..#  #...*.# #..#  #...*.# #..# fjc #...*.# #..#  *.# #..#  *fjH  *fjH    fj #.#   #.#  fj fj  fj fj); fjKT fjm #.......# #≈..  fj.gfjd.†....fj'g   goblin (wandering)fjޝ4738.5 (1fjfjЦd  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 68% to hit)  The zap hits the hobgoblin.  fj You kill the hobgoblin! _You encounter a goblin. It is wielding a +0 club.hjZ #..# #.. wholewheat the Gusty #...g.# #..# #.# Demigod #...*.# #..# #.# Health: 14/14 ======================== #...*.# #..# # Magic: 2/5=========--------------- #...*.# #..#  AC: 5Str: 9 ###...*.# #..#  EV: 11Int: 17 #.....*.########..#  SH: 0Dex: 14 #.....*...........#  XL:  1 Next: 73% Place: Dungeon:1 #.....@##########.# j%[9m Noise: =--------  Time: 608.5 (0.0) #......# #.#  c) +1 dagger (freeze) #......# #.#  Cast: Shock #.....)# #.#  #......##### #.#  #..........######.#  g   goblin (wandering) ####.......'......#  #.......########  #.......# #≈.. ###You kill the hobgoblin! _You encounter a goblin. It is wielding a +0 club.hjf[pAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)hj9 #..# #.. wholewheat the Gusty  #...*.##..# #.# Demigod  #...*.##..# #.# Health: 14/14 ========================  #...*.##..# # Magic: 2/5=========---------------  #...*.##..#AC: 5Str: 9  ###...*.##..#EV: 11Int: 17  #.....*.########..#SH: 0Dex: 14  #.....*...........#XL:  1 Next: 73% Place: Dungeon:1  #.....@#hj"[34m#########.#Noise: =--------  Time: 608.5 (0.0)  #......##.#c) +1 dagger (freeze)  #......##.#Cast: Shock  #.....)##.#  #......##### #.#  #..........######.#g   goblin  ####.......'......#  #.......########  #.......# #≈.. ###Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)  The zap hits the goblin.  The goblin is moderately wounded.hjue'.ghjiL†....hjAl29.5 (1 _hjqhj+rij #..# #.. wholewheat the Gusty #.....# #..# #.# Demigod #...g.# #..# #.# Health: 14/14 ======================== #...*.# #..# # Magic: 1/5====-------------------- #...*.# #..#  AC: 5Str: 9 ###...*.# #..#  EV: 11ij?Int: 17 #.....*.########..#  SH: 0Dex: 14 #.....*...........#  XL:  1 Next: 73% Place: Dungeon:1 #.....@##########.#  Noise: =--------  Time: 609.5 (0.0) #......# #.#  c) +1 dagger (freeze) #......# #.#  Cast: Shock #.....)# #.#  ij5#......##### #.#  #..........######.#  g   goblin ####.......'......#  #.......########  #.......# #≈.. ###The zap hits the goblin. ij_The goblin is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)ijwB #..# #.. wholewheat the Gusty #.....# #..# #.# Demigod #...).# #..# #.# Health: 14/14 ======================== ij#...†.# #..# # Magic: 1/5====-------------------- #.....# #..#  AC: 5Str: 9 ###.....# #..#  EV: 11Int: 17 #.......########..#  SH: 0Dex: 14 #.................#  XL:  1 Next: 73% Place: Dungeon:1 #.....@##########.#  Noise: =--------  Time: 609.5 (0.0) #......# #.#  c) +1 dagger (freeze) #......# #.#  Cast: Shock #.....)# #.#  #......##### #.#  ijM#..........######.#  g   goblin ####.......'......#  #.......########  #.......# #≈.. ###Aiming: Shock (safe; 9% risk of failure)  ijdPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the goblin.  You kill the goblin!ijV#..#  #...*.# #..#  #...*.# #..#  #...*.# #..# ij؋ #...*.# #..#  *.# #..#  *  *     #.#   #.#          #.......# #≈..  ij?o.)†....ij n8010.5 (1Shock _ij'ij(jjjj jjGjj,jj Bjj[ jj,jjjj,jj(jj,jj#jjjjCjjxjjtm2=====jjjjjjjjn jj!,jj"jj#,jj$jj&S=====jj&jjB(jjm(jjC)jjb*jj*jj+jj-jj.jj/jj0,jj1jj2jj2jj3jj'5jj]5jj6jjt7g3=====jjD8jj.9jjX9jj9jjdBBjj F,jj@Gjj!JjjJ======jjKjjKMjj}MjjNjjPjjPjjRjjsTjjTjjUjjWjj>XjjiYjj[jj[jj>\jjY]jj]jj^jj_jj`Q4=====jj`jjajjDbjjcjjejjfjj"gjjijj3jjjjjjljj@l======jjmjjnjjnjjojjqjj6rjjsjjujjvjjwjjzyjjyjjzjj|jj$}jj~jjjjjjjjjjpO5=====jj&jjjjʼnjj jj2jj|jj,jj:jjjj@jjjjjj jj jj[======jjjjjjjj֟jjjj{e  You see here a hobgoblin corpse.jjyjj _jj:jjӪ$  Things that are here:jjǬ_  a +0 club; a goblin corpsejjjj _jjjjjj,jjjjjjѹjjjjjjw( #..>......#  #........  #####..#.....  ..# #..##..#  ...# #..##..#.  ##+##...# #..##..#.  ####.......# #..###.#.  ## #..# #...  #....@....# #..# #...-  ##### #..# #...  #.....jj6#..# #.#.  #...).#..# #.#[  #...†.# #..# #.  #.....# #..# # ###.....# #..# # #.......########..# #.................#jjHjj59.5 (4jj 9.0)jjjjb-jj&60.5 (50jjjjN jjjj>_h - a scroll labelled VISTRU OKOWKjj1lj- 3lj/ lj2 lj65 lj8 Blj: ljF; lj(< ljA> lj@ lj*A ljB ljE ljH ,lj I ljK ljM ljTN lj;O ljIR ljT ljsT ljU ljZ 7 _You open the door.lj[ lj[ lj*] ljS` ljb ,ljc lj,g @  There is an open door here.lji lj>j  _lj[k ljl ljn ljn lj'o ljVp lj y  #..###.##### #........## #......lj`y  #...)....## #..>......# #.........# #+########..#.. #@##...# #..##..##ljy p #.##...# #..##..# ##'##...# #..##.####.......# #..###.#.ljy #.........###..#.........#ljy #...  #.....######...ljy   #.....# #..# #.#. lj1z  #...).# #..# #.#[ lj% ##.######......##......#.....#.......'70.5 (1lj lj" M======1.5 (11ljz lj = _As you open the door, it creaks loudly!njnjInji[  There is an open door here. _njonjnjnnjnjBnjBnjvnjnjBnjt,njnjn9pnj?njKB,njGnjrHnjVnjdZBnjM[njg_Bnjcnj:r  You see here a +0 pair of boots.njunj _nj~nj-  You see here a +0 pair of boots. _njsvnj$njY,njnj1 Xnj5! vnj% Xnj& Bnj, nj0 nj0 nj1 njH vnjL nj N njNO njtT njW njX njY nje njg ,njh njl njxn Bnjfs njy Xnjh njP nj nnjy nj njy Bnj' njo Xnj ,nj] nj nj Bnjp nnj XnjR njr+ There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _You see here a +0 pair of boots.open the door.nj4  There is an open door here. _njSF njH njM ,njM njN njN njQ njS ,njVU nj \ Xnj+_ ,njIb Bnj nj nj{ u.#....... ...# #.# #..# ß.ß #..# #.# ##.### #.## .....# ß.ß )....###########.# .....##ß##ß##ß##.##ß##ß# .#...'..........@....... ------ .#...##ß##ß##ß##.##ß##ß# .#...###########.# .#....# ß.ß .#.#### #.## .#.# #.# nj .#.# # .#.. ß.ß .##########nj. 2776.5 (105.0)njٱ K------76njQ v _j - a scroll labelled ARAEDACENYpjQIpjaSpjTpjXBpjXpjYpjZ,pjj\pj\pjP]pj^pj`,pj`pjqbpjcpjcpjKdpjepjg,pjhpjhpjj,pjkpjlpjoBpjppjiqpjqpjqpjrpjetpjtpj8upjAwpjxpjypjfypj{7 _You open the door.pj7}pjv}pj~pj@  There is an open door here.pjpj> _pjpjpjKpjpjpjCpj߉pj%pjpjy  You encounter a bat.pj3###.###..... .# #.# ... .# #.#. #.# .# #.# .# #.# # #.# # # #.# pj3.# #.# .##.#.##.####.# pj7.####.#..##..b........# ........# #@# .###.##....# ##.# .# #... ...# #..Shock ######### ### #'##....... ##.##....... #ß.ß#b   bat (asleep) #....... ##.## ..# ##.## ..# #ß.ß#pj92.5 (15.0)3.5 (16 _pj  #.# ... #.# #.# . #.# #.# #.# #.# #.# #.# # # #.# #.# .##.#.##.####.# #..b........#  #@# ##.# #... ...# #..# ### #'## ##.## #ß.ß# ##.## ##.## #ß.ß#pj5  #.# ... #.# #.# . #.# #.# #.# #.# #.# #.# # # #.# #.# .##.#.##.####.# #..b........#  #@# ##.# #... ...# #..# ### #'## ##. #ß.ß# ##. ##. #ß.pjް pj pj pjڻ Z _A bat is nearby!uj.............. ^.####.###..... .#.# #.# ... #.#.# #.#. #.#.# #.# #.#.# #.# #.#.# #.# # # #.# .# #.# .##.#.##.####.#####.#..##..b.@......#........####.##.###### #..###.##....# ##.#..# #... ...# #..########## ### #'##. ##.## .. #ß.ß# .#....... ##.##.# ##.##ujh.bujb.uj%Nbuj 9=4.0)ujuj: _The bat hits you but does no damage.ujG A. ÷^.####.###..... .#.# #.# ..... #.#.# #.# .... #.#.# #.# ... #.#.# #.# .. #.#.# #.# # #g #.#.# #.# .##.#.##.####.#.####.#..##..b.#.####.##.###### (#..###.##....#.##.# +#..# #... ...#.#..# ..# #####'##. ##.##g   hobgoblin (asleep). #ß.ß#b   bat ..#. ##.## ....# ##.##uj;I b.ujI .bujQ i  You encounter a hobgoblin.ujR &5ujJX ujZ : _The bat hits you but does no damage.ujV 5b.b.uj^ uj^ &6uje ujܜ t _You closely miss the bat. The bat hits you but does no damage.wj ##..###.###..... .................. ÷^.####.###.....# .#.# #.#.##.#.# #.#..#.#.# #.#..#.#.# #.# ...#.#.# #.# # #g.#.# .# #.# .##.#@##.####.# #...####.#..##b..........# ............####.##.###### #(#..###.##....#.##.# #+#..# #... ...#.#..########## #####'##. ##.##.. #ß.ß##....... ##.##.bb. gg  The bat closely misses you.7 _The hobgoblin shouts!xjch .b  You hit the hobgoblin. You freeze the hobgoblin.xjwe .  The hobgoblin is moderately wounded.xjtmTb xjmoE====8xjtxjqw _The bat misses you. The hobgoblin barely misses you.xj u b  You barely miss the hobgoblin.xj% .b   batThe hobgoblin is moderately wounded.xj' 1------=---9xj\- xj/ ? _The hobgoblin hits you. The bat hits you.xj b.  You barely miss the hobgoblin.The hobgoblin is moderately wounded.xj) xj o2==-------800xjl xj5 _The bat misses you. The hobgoblin closely misses you.yj .b  You hit the hobgoblin but do no damage.yj .  The hobgoblin is moderately wounded.yjqgb1yjyjt| _The bat hits you but does no damage. The hobgoblin closely misses you.yjv b  You closely miss the hobgoblin.yj .b  The hobgoblin is moderately wounded.yj .b   batThe bat barely misses you.yj&2yj4yjS@ _The hobgoblin hits you but does no damage.yj †You hit the hobgoblin. You freeze the hobgoblin.yj $b.yj 6 .b  yj ?You kill the hobgoblin!yj{ {b   batyj! /933yj' yj,* Q _The bat closely misses you.{j q................. .÷^.####.###.....# .# ....# #.# .....## ..... . ## #†.#.##.#.##.####.# #...####.#..##..@....... ............####b##.##### #(#..###.##....#.##.# +#..# #... ..# ...######### #####'#........ ##.ß.ß##.#..# .bb.{j {jJ C==4{jg {j* Q _The bat closely misses you.|jM.b.b|j|jU3==5|j=|jU _You miss the bat. The bat barely misses you.|jX÷^.####.###.....# .# ....# #.# .....## ..... . ...###+#†.#.#.##.#.##.####.# #...####.#..##.......... ............####@##.##### #(#..###.##....#.##.# +#..# #... ...#b#. ...######### #####'#........ ##.ß.ß##.#..# ###ß.ß|jZ#b.|j(c|jd&6|jk|jn _The bat barely misses you. The bat closely misses you.}j_R .b  You hit the bat. You freeze the bat.  The bat is heavily wounded.}jgY9 }j[}j[N2--7}jd}jqf }jf_The bat hits you.}j*N...# #.# # ..... ....# ...###+#†}j$+.##.#.##.####.# #...####.#..##.......... ............####.##.##### #(#..###.##.... +#..# #... ...#b#. }jO+...######### #####'#........ ##.ß.ß#}jt+C#.#..# ###}j+Uß.ß  #.#}jc5}jq6&8}j?$ }jaF,_The bat hits you but does no damage.}jqt[ .  You hit the bat. You freeze the bat.}j{)}jL}}j0....# #.# .....##.#wholewheat the Gusty ....# #.# .....#.#Demigod ....# #.# ....#.#Health: 13/14 ======================-- ....# #.# ...#.#Magic: 5/5======================== ....# #.# ##+#†.#.#AC: 5Str: 9 ....# #.# .##.#.##.####.#EV: 11Int: 17 #...####.#..##...........#SH: 0Dex: 14 ............####.##.######XL:  1 Next: 100% Place: Dungeon:1 #(#..###.##....#@##.#Noise: =--------  Time: 809.5 (1.0) [40}jm#+#..# #... ...#.#..#c) +1 dagger (freeze) ...######### #####'##Cast: Shock ........... ##.## ........... #ß.ß# ...#....... ##.## .....###.## ###..##ß.ß##..###.##You hit the bat. You freeze the bat.  The bat is heavily wounded. _The bat hits you. _The bat hits you but does no damage.  You hit the bat. You freeze the bat. _You kill the bat!}j . _The bat hits you but does no damage  You hit the bat. You freeze the bat. _You kill the bat!Your Air Magic skill increases to level 3!You have reached level 2!}jߐ/  --more--j| 8/20=-7/72 0% Shockj< j3 j (_jTjjFjj _9=jjeBj,jljjjjj]jj20===j@j̩==  You see here a hobgoblin corpse.jz5 _jjj[,j۱j´jjjejXjAjjRjjjojjCjkjjHjjcjBjjCjIjjEjj`jjCjLj ,jj Xjn jEg  You encounter 3 jackals.j  ### ###.######### ####......... ... ##..#........ .. ..........#.. .# ####.###+#+#####.#.## ................@....#- .###.###.....####.#..#.............#.# #Shock ####.###.....##.#.# # #.#.......##.#.# # #.#........#.#h# hhh 3 jackals (asleep) jp# #.#........#.#h# #.#........#.#.h # #.#..##+#†.#.#js+034.5 (25.0)j@5M-5.5 (26 _j!7j9jSl y  wholewheat the Gusty  Demigod  ### Health: 20/20 ======================== jl M###.######### ####  Magic: 6/7====================---- ............. ...  AC: 5Str: 9 ##..#........ .. EV: 11Int: 17 j m ..........#.. .# SH: 0Dex: 14 j:m b.####.###+#+#####.#.##  XL:  2 Next:  0% Place: Dungeon:1 ................@....#  Noise: ---------  Time: 835.5 (0.0) jqm .###.###.....####*#..#  c) +1 dagger (freeze) ................#*# #  Cast: Shock jm ####.###.....##.#*# # #.#.......##.#*# # #.#........#.#h# hhh 3 jackals (asleep) # #.#........#.#h# # #.#........#.#.h jn # #.#..##+#†.#.# _You see here a hobgoblin corpse. _You encounter 3 jackals.j.n Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionjWn aShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)j^v ;hhj:hhj{F wholewheat the GustyDemigod###Health: 20/20 ======================== ###.######### ####Magic: 6/7====================---- ............. ...AC: 5Str: 9 ##..#........ ..EV: 11Int: 17 j G ]..........#.. .#SH: 0Dex: 14 .####.###+#+#####.#.##XL:  2 Next:  0% Place: Dungeon:1 ................@....#Noise: ---------  Time: 835.5 (0.0) .###.###.....####*#..#c) +1 dagger (freeze) jKG .................#*# #Cast: Shock ####.###.....##.#*# jqG # #.#.......##.#*# # #.#........#.#*#jG hhh 3 jackals # #.#........#.#*# jG # #.#........#.#.* jTI # #.#..##+#†.#.#The jackal barks!  The zap hits the jackal.  The jackal is heavily wounded.The jackal barks!  The zap hits the jackal.  The jackal is moderately wounded.jM ih.h.j 0h.j jJ .j .j ..j j1 ===j 6.5 (1 j _j j j(   wholewheat the Gusty  Demigod  ### Health: 20/20 ======================== ###.######### ####  Magic: 5/7=================------- ............. ...  AC: 5Str: 9 jʠ##..#........ .. EV: 11Int: 17 ..........#.. .# SH: 0Dex: 14 .####.###+#+#####.#.##  XL:  2 Next:  0% Place: Dungeon:1 j................@....#  Noise: ===------  Time: 836.5 (0.0) .###.###.....####*#..#  c) +1 dagger (freeze) j7................#*# #  Cast: Shock ####.###.....##.#*# # #.#.......##.#h# # #.#........#.#h#j] hhh 3 jackals # #.#........#.#h# j# #.#........#.#.. # #.#..##+#†.#.#The zap hits the jackal. j_The jackal is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  jӡPress: ? - help, Q - select actionShift-Dir - straight linej;vAim: a jackal (moderately wounded, 60% to hit)j[=wholewheat the GustyDemigod###Health: 20/20 ======================== ###.######### ####Magic: 5/7=================------- ............. ...AC: 5Str: 9 ##..#........ ..EV: 11Int: 17 ..........#.. .#SH: 0Dex: 14 .####.###+#+#####.#.##j->XL:  2 Next:  0% Place: Dungeon:1 ................@....#Noise: ===------  Time: 836.5 (0.0) .###.###.....####*#..#c) +1 dagger (freeze) ................#*# #Cast: Shock ####.###.....##.#*# # #.#.......##.#*# jZ?# #.#........#.#*#hhh 3 jackals # #.#........#.#*# # #.#........#.#.* j?# #.#..##+#†.#.#Shift-Dir - straight lineAim: a jackal (moderately wounded, 60% to hit)  The zap misses the jackal.The zap hits the jackal but does no damage.  The jackal is heavily wounded.The zap hits the jackal but does no damage.jxh.  Aim: a jackal (moderately wounded, 60% to hit)  The zap misses the jackal.  The zap hits the jackal but does no damage.  The jackal is heavily wounded.  The zap hits the jackal but does no damage.  The jackal is moderately wounded.j0bh.h.jP6h.j4j)..jQ--7.5 (1 _jj   wholewheat the Gusty  Demigod  ### Health: 20/20 ======================== ###.######### ####  Magic: 4/7=============----------- ............. ...  AC: 5Str: 9 j ##..#........ .. EV: 11Int: 17 ..........#.. .# SH: 0Dex: 14 j V.####.###+#+#####.#.##  XL:  2 Next:  0% Place: Dungeon:1 j "................@....#  Noise: =--------  Time: 837.5 (0.0) j .###.###.....####*#..#  c) +1 dagger (freeze) ................#h# #  Cast: Shock j? #####.###.....##.#*# # #.#.......##.#h# # #.#........#.#h# hhh 3 jackals j )# #.#........#.#.# # #.#........#.#.. # #.#..##+#†.#.#The zap hits the jackal but does no damage. _The jackal is moderately wounded.j Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linej vAim: a jackal (moderately wounded, 60% to hit)jI  wholewheat the Gusty  Demigod  ###jA Health: 20/20 ======================== ###.######### ####  Magic: 4/7=============----------- ............. ...  AC: 5Str: 9 ##..#........ .. EV: 11Int: 17 ..........#.. .# SH: 0Dex: 14 .####.###+#+#####.#.##  XL:  2 Next:  0% Place: Dungeon:1 ................@....#  Noise: =--------  Time: 837.5 (0.0) .###.###.....####.#..#  c) +1 dagger (freeze) ................#h# #  Cast: Shock ####.###.....##.#.#[4j0m # #.#.......##.#†# # #.#........#.#h# hhh 3 jackals # #.#........#.#.# # #.#........#.#.. # #.#..##+#†.#.#Shift-Dir - straight lineAim: a jackal (moderately wounded, 60% to hit)  The zap hits the jackal.  The jackal is almost dead.The zap hits the jackal.  You kill the jackal!jz  ### ####  ...  .. .#  *#..# ....#*# # .##.#* jP..##.#* .*# 2 # .jsd #.#......j\ #.#..##+#†jVh.  Aim: a jackal (moderately wounded, 60% to hit)  The zap hits the jackal.  The jackal is almost dead.The zap hits the jackal.  You kill the jackal!  The zap misses the jackal.h..68.5 (1 _jj,  wholewheat the Gusty  Demigod  ### Health: 20/20 ======================== ###.######### ####  Magic: 3/7==========-------------- ............. ...  AC: 5Str: 9 jŶ##..#........ .. EV: 11Int: 17 ..........#.. .# SH: 0Dex: 14 .####.###+#+#####.#.##  XL:  2 Next:  6% Place: Dungeon:1 j ................@....#  Noise: =--------  Time: 838.5 (0.0) .###.###.....####h#..#  c) +1 dagger (freeze) jGf................#*# #  Cast: Shock ####.###.....##.#.# # #.#.......##.#h# j*# #.#........#.#.# hh 2 jackals # #.#........#.#.# # #.#........#.#.. jT# #.#..##+#†.#.#The zap hits the jackal.  jӷfYou kill the jackal! _The zap misses the jackal.jAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionj"7Shift-Dir - straight linejY eh##*joO##hj,#hjA6You kill the jackal! _The zap misses the jackal.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (heavily wounded, 60% to hit)jwholewheat the GustyDemigod###Health: 20/20 ======================== ###.######### ####Magic: 3/7==========-------------- ............. ...AC: 5Str: 9 ##..#........ ..EV: 11Int: 17 ..........#.. .#SH: 0Dex: 14 .####.###+#+#####.#.##XL:  2 Next:  6% Place: Dungeon:1 ................@....#Noise: =--------  Time: 838.5 (0.0) .###.###.....####*#..#c) +1 dagger (freeze) ................#*# #Cast: Shock ####.###.....##.#*# # #.#.......##.#*# #j[39;49m #.#........#.#*#hh 2 jackals # #.#........#.#.# # #.#........#.#.. # #.#..##+#†.#.#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 60% to hit)  The zap misses the jackal. The zap hits the jackal.  The jackal is almost dead.j !:h†j (@h..j++9.5 (1jA1j4-  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (heavily wounded, 60% to hit)  The zap misses the jackal. The zap hits the jackal.  The jackal is almost dead. _The jackal barely misses you.jE  wholewheat the Gusty  Demigod  ### Health: 20/20 ======================== ###.######### ####  Magic: 2/7======------------------ ............. ...  AC: 5Str: 9 ##..#........ .. EV: 11Int: 17 ..........#.. .# SH: 0Dex: 14 .####.###+#+#####.#.##  XL:  2 Next:  6% Place: Dungeon:1 j+................@....#  Noise: =--------  Time: 839.5 (0.0) .###.###.....####h#..#  c) +1 dagger (freeze) ................#*# #  Cast: Shock ####.###.....##.#h# # #.#.......##.#†# # #.#........#.#.# hh 2 jackals # #.#........#.#.# # #.#........#.#.. # #.#..##+#†.#.#The jackal is almost dead. _The jackal barely misses you.jڪmAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (almost dead, 60% to hit)j  wholewheat the Gusty  Demigod  ### Health: 20/20 ======================== ###.######### ####  Magic: 2/7======------------------ ............. ...  AC: 5Str: 9 ##..#........ .. EV: 11Int: 17 ..........#.. .# SH: 0Dex: 14 .####.###+#+#####.#.##  XL:  2 Next:  6% Place: Dungeon:1 ................@....#  Noise: =--------  Time: 839.5 (0.0) .###.###.....####†#..#  c) +1 dagger (freeze) .......jD.........#.# #  Cast: Shock ####.###.....##.#h# # #.#.......##.#†# # #.#........#.#.# hh 2 jackals # #.#........#.#.# # #.#........#.#.. # #.#..##+#†.#.#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (almost dead, 60% to hit)  The zap hits the jackal.  You kill the jackal! .  Shift-Dir - straight line  Aim: a jackal (almost dead, 60% to hit)  The zap hits the jackal.  You kill the jackal!  ### ####  ...  .. .#  *#..# ....#*# # .##.#*j[K ..##.#* .* . #.#...... #.#..##+#†j>t†..†.jWFn1840.5 (1Shock _jJjLj@3j@jBjGnjHjHjIjKjKjLjiNl3====jNjOjOjPjQj.RjRjdT,jTjVjKW<====jWjZ%  j[AYou encounter a jackal.jodS...-.h.Shock...h   jackal (wandering)......##+#†jf+9.5 (9jjj mQ-50.5 (10.0) _jojxqj### .#########  ...... ..#. .... #.. ..# # ####.###+#+#####.#.## # ###.###.....####†#h.# ......#.# .# .###.....##.#.# #  #.#.##.#†#  #.#.#.#.#  #.#.#.#.# j5N #.#.#.#.. j5h.jj11.0)j2jj0? ### .########### .........## ..#.........#.. ?..#.# .###+#+#####.#.## h.# .###.....####†#..# #.#..# .###.....##.#.#..#  #.#.##.#†#jC1..##.#.#.#.#..##.#.#.#.#..##.#.#.#....# j135h.j:Rhhjz?.=2jj[ _Found a scroll labelled KOH WAPEUHAEC. The jackal misses you.j `  You barely miss the jackal.j#z3 _The jackal bites you but does no damage.jp`  You barely miss the jackal.j"&4jEj> _The jackal bites you but does no damage.j(  You barely miss the jackal.The jackal bites you but does no damage.  You hit the jackal. You freeze the jackal.  The jackal is heavily wounded.j X4===5j*jbA _The jackal bites you but does no damage. x2jQ †You hit the jackal. You freeze the jackal.jX(je^246ShockjNmjdnJ _You kill the jackal!jj=jjpH _No target in view!j j` j j H _No target in view!j j5 j; j j : _j j j j jX ;===jX j j! j j7 ,j j j j j2 jk j/ j j j9 j j$ P5====jI j j j j ,j jg j j j R====j jd ,ja j3 j_ j_ j[ j jn j ,j j j j j j F6===j j? Bj; Bj jN j> j jl ;===j+ j j j j j j j ,j jP! ,jz" jv$ ,j% j( jJ( G7====jd) j + j - ,j2< j7> R====j> jA ~ _c - 2 scrolls labelled KOH WAPEUHAEC (gained 1)jC 3jgD jeF jG jG jH jGJ j-L jRL jOM jO jP ,jrQ jS jjT jT jU j;W jFX jgX jY jg  ################ ...............#########j h .....@.......- .....#.......#.############+#+#####.#†## ................# ###.....####†#..#jXh  ....#.#..# ###.....##.#.#..# #.......##.#†#..# jh 9#........#.#.#..#js v95.5 (39.0)-6.5 (40jew j?y a _k - a scroll labelled YDUYRIERGHUjjGjjjڒjʖXjjPjƘj!j\jjjj,jjc  You encounter a bat.jG>   ##  #####.   #.......#.#####b  #+#####.#†##  Shock#  ...####†#..#  #.#..#   b   bat (asleep) ...##.#.#..# j ...##.#†#..#  ....#.#.#..#  jW3900.0)jW21.5 (5 _j,jj| .#############. .......@....... j} .#############b †##†#..#†#..#j Cj .#############. .......@....... .#############b †##j> Q†#..#jj G†#..#jz j j" jC% Z _A bat is nearby!j4 ,.#############. .......@....... .#############b †##†#..#†#..#j1.#############. .......@....... .#############b †##†#..#†#..#jj!jjlZ _A bat is nearby!j_.#############. .......@....... .#############b †##†#..#jǷ?†#..#jZ.#############. .......@....... .#############b †##†#..#†#..#jajhji jjT_A bat is nearby!j     #.#  .....#  .#.#b#  +#####.#†##  #  ####†#..#  #.#..#  ##.#.#..#  ##.#†#..#  #.#.#..#  b.b.b.jNbj)2.5 (1 jA _jcj$jDX     #.#  b...#  #.#.#  j3#####.#†##  #  .####†#..#  #.#..#  .##.#.#..# j .##.#†#..#  #.#.#..# j( jb.jI.bjjs.=3jjdP _The bat barely misses you.j(o     #.#  b...#  #.#.#  .#†##  jog#  ####†#..#  #.#..#  ##.#.#..#  ##.#†#..#  .#.#.#..# jo( j xjx&4j{}j _The bat closely misses you. The bat misses you.j q.bb.5j j t _You closely miss the bat. The bat hits you but does no damage.j[ †  You hit the bat. You freeze the bat.jRj 76Shock _You kill the bat!jNj^h _Your Stealth skill increases to level 2!jjOjj"H _No target in view!jjj*"jQ%H _No target in view!j+RjzUjXjZH _No target in view!j3jTjjGjZ: _ju  You see here a bat corpse.j _jjXj?,jjj,j jQj,jjAj{jj1jjjUjjj,jj j,j&j@jRjj jjj4jPnj jR,jjj,jQjjjjj.j],jjjn,jj.j$jKjjCjWj|jHj1jOjjjijjj( jO jK Bjk j i  You encounter a hobgoblin.jj........................†...# ....#.......#.#############.# ###+#+#####.#†## #.# ...............# #.# ##.....####†#..# #.# ..........#.#..############.## .....##.#.#..#.............# .#†#..#.############# #.#.#..#@#-...#.#.#..#.# ........#.#....#.# Shock##+#†.#.# #.# ..##.#.##.####.#.# ##...........#.#   g   hobgoblin (asleep) ..####.##.######.#  ....#.##.# #g#  [39;4j{9m....#.#..#  ja028.5 (22.0)j;M-9.5 (23 _j!j#jbn ##.#############. ###+#+#####.#†## #. ................ ##.....####†#. ..........#.#..############.## ##.....##............. ..†#..#.############.#.#.#..#.# .##+#†.#.# .#.##.####.jn .........##.##.##### #.... #g ... ########'#ju jv 230.5 (1.0)jz{ jw} jS ###+#+#####.#†## ............... ##.....####†# ..........#.#..############.## ##.....##............. ..†#..#.############.#.#. .##+#†.#.# .#.##.####..........##.##.##### #.... #g ... ########'# . ##.jxT j[ j\ &1jhc jd j ............... ##.....####†# ..........#.#..############.## ##.....##............. ..†#..#.############.#.#. .##+#†.#.# .#.##.####..........##.##.##### #.... #g ... ########'# . ##.ß.ßjjM&2jjj/##.....####†# ..........#.#..############.## ##.....##............. ..†#..#.############.#.#. .##+#†.#.# .#.##.####..........##.##.##### j/#.... #g ... ########'# . ##.ß.ß#.#jS35g.j"9Ngj):E====3j>jA+ _The hobgoblin shouts!j..........#.#..############.## ##.....##............. ..†#..#.############.#.#. .##+#†.#.# .#.##.####.j,.........##.##.######g #.... #. .. ########'# . ##.ß.ß#.#jjT[=---4jj@ _The hobgoblin hits you but does no damage.j(i  You hit the hobgoblin. You freeze the hobgoblin.  The hobgoblin is moderately wounded.jiB---5j/njrO _The hobgoblin misses you.jU  You completely miss the hobgoblin.The hobgoblin is moderately wounded.jV&6joj]@ _The hobgoblin hits you but does no damage.j)  You completely miss the hobgoblin.The hobgoblin is moderately wounded.jr X17----7j` j< - _The hobgoblin hits you.j$]   You barely miss the hobgoblin.The hobgoblin is moderately wounded.8 _The hobgoblin hits you but does no damage.j †You hit the hobgoblin. You freeze the hobgoblin.j Kj &33jt 89ShockjY j M _You kill the hobgoblin!jjsjjH _No target in view!jjjjj _8=---j~jjqjjjjj,j j!j!9=j"ji(9=j)j)j~*j,,j,j/ja/$20j/F===j)0j1j2j3j3j6e  You see here a hobgoblin corpse.j8jc9 _j:j;jS=,j=jw?jBjC:==jCjAEjIG,jHjZIjXK,jDLjLNjO,jPjQjGSjSj TjNUj`VjVj?WjXj?Z,jZjB\j],jA^j`jCajajajOcjtdjdj4ejfj0h,jhjSjj{k,jljmjnj1ojojpjqrjrjsj~tjujujOvjOxjyjyjzj}7 _You open the door.j~j jj@  There is an open door here.jj _j$jIj׈jjjw,j'jM _You now have 70 gold pieces (gained 12).j=jyjjj),j֖jij,jؚj jjSjjj}j,jjjjjj&jjjjjjj`jj,jjj,jjjVjj9jj8jrjj}jj,jjKjxjj 7 _You open the door.jX 3jj@  There is an open door here.jjB _jUjj[jjdjajjIj jjs j j!j"j#jX$j$j'j<)j})j*j+j,je-j-j*/j0j0jM1j4j6,j6j8j9j-:j:jG<jO>,j>j'AjjIjnjJjjj j' j,,jjjKjj0jnj,jjt7 _You open the door.j 3j!jc&@  There is an open door here.j<)5 _j5*j+j7.,j/j1j3jM3jv4j\6j7j9,j<j>,j?j]Aj.C,j|Dj:FjG,jHjgJjKjKjLjNj[7# #ß.ß# ##.## #.# ##.##   #ß.ß#  ##########.## ## ......##'# ># ########.#.######.# ..# #.#......@.# -1018.5 (79.0) ###.# #..........# ..#.# #..........# #.# #..........#j-\/.# #..........#...# #..........# ########...########......'...# ########...#jajajF-9.5 (80jojlt; _Found a stone staircase leading down.jjjjjjXjBjji j jA j. j j_,jjj4,jjjjQ,jBj^j"j"j"jO#jB)j~*j*j!+jC.j.j/j;/j2j4,j5j9j;j;j$<j?jA,jBBjZFjGjHjHj5LjMjOMjMjOjPjPj0QjSjFT,jTj]VjWjLWjWjoYjYj:Z,j_@  There is an open door here.jX`j` _j`jbjd,j,ejfjgjgjgjeijj,j(kjmjnjLojojqj sBjtj7vjcvjvj yja~XjjPjjjjjsj4j,jj3j,jjj,jjj~jjߏjِj;jjőjjjējNjjjjj)jNjj\jĝjj՟jj@  There is an open door here.jaj _jjsjqjjjKj jNjjԱj,jj/jƷjjj=jYjjLjjԾj#jjj,jpjjpjojj!jEjjjjjj-jM _You now have 83 gold pieces (gained 13).jmjj)jZjjj7jjjjj.jj jijjjjjjjjjKj,jj<jAjgjjjj jjj,jrjjQ,jUjjXjjjWj,jjWj,jjQj_,j j. j3 ,jtjj,jjjE,jjj,j jr"j5%c  You encounter a bat.j1.#.##.........# #.#..##.#.##.## #...###.####...####.#..##........ #......................####.##.## #...###..###(#..###.##....#.##.# #.#.# ##..##+#..# #.......#.#..# #.#[## #......###############'## #.#..###................ ##.## #.##.................... #ß.ß# #.######......#.@......b ##.## #.# #........######## ##.## #.# ########..# #ß.ß#Shock #.# #...# #..# ##.## #.# #...# ###.#####.## #.# #...###.....##ß.ß# b   bat (asleep) #.# #......)....###########.### #.# #...........##ß##ß##ß##.##ß #.# #.......#...'..............j2[39;49mj;-87.5 (68j=38.5 (69 _jCjDj#.#.##.........# #.#..##.#.##.## wholewheat the Gusty #...###.####...####.#..##........ Demigod #......................####.##.## Health: 20/20 ======================== #...###..###(#..###.##....#.##.#  Magic: 6/7====================---- #.#.# ##..##+#..# #.......#.#..#  AC: 5Str: 9 #.#[## #......###############'##  EV: 11Int: 17 #.#..###................ ##.##  SH: 0Dex: 14 #.##.................... #ß.ß#  XL:  2 Next: 33% Place: Dungeon:1 #.######......#.@******b ##.##  Noise: ---------  Time: 1088.5 (0.0) #.# #........######## ##.##  c) +1 dagger (freeze) #.# ########..# #ß.ß# [j>39;49m Cast: Shock #.# #...# #..# ##.## #.# #...# ###.### ##.## #.# #...###.....# #ß.ß#  b   bat (asleep) #.# #......)....###########.### #.# #...........##ß##ß##ß##.##ß #.# #.......#...'.............. _You now have 83 gold pieces (gained 13). _You encounter a bat.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)j* #.#.##.........# #.#..##.#.##.## wholewheat the Gusty #...###.####...####.#..##........ Demigod #......................####.##.## Health: 20/20 ======================== #...###..###(#..###.##....#.##.#  Magic: 6/7====================---- #.#.# ##..##+#..# #.......#.#..#  AC: 5Str: 9 #.#[## #......###############'##  EV: 11Int: 17 #.#..###................ ##.##  SH: 0Dex: 14 #.##.................... #ß.ß#  XL:  2 Next: 33% Place: Dungeon:1 jn 3#.######......#.@....... ##.##  Noise: ---------  Time: 1088.5 (0.0) #.# #........######## ##.##  c) +1 dagger (freeze) #.# ########..# #ß.ß#  Cast: Shock #.# #...# #..# ##.## #.# #...# ###.### ##.## #.# #...###.....# #ß.ß#  b   bat (asleep) #.# #......)....###########.### #.# #...........##ß##ß##ß##.##ß #.# #.......#...'..............Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.  You kill the bat!j  (       ##.##  #ß.ß# ******* ##.##   ##.##  jE  #ß.ß#  #...# #..#  #...#    #ß.ß#  )j     ...'.......... j ".......jʳ t6=9.5 (1Shock _jݹ j> jc #.#.##.........# #.#..##.#.##.## wholewheat the Gusty #...###.####...####.#..##........ Demigod #......................####.##.## Health: 20/20 ======================== #...###..###(#..###.##....#.##.#  Magic: 5/7=================------- #.#.# ##..##+#..# #.......#.#..#  AC: 5Str: 9 #.#[## #......###############'##  EV: 11Int: 17 #.#..###................ ##.##  SH: 0Dex: 14 #.##.................... #ß.ß#  XL:  2 Next: 36% Place: Dungeon:1 j! #.######......#.@....... ##.##  Noise: =--------  Time: 1089.5 (0.0) #.# #........######## ##.##  c) +1 dagger (freeze) #.# ########..# #ß.ß#  Cast: Shock #.# #...# #..# ##.## #.# #...# ###.### ##.## #.# #...###.....# #ß.ß#   #.# #......)....###########.###  #.# #...........##ß##ß##ß##.##ß  j #.# #.......#...'.............. The zap hits the bat. _You kill the bat!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linejf j That beam is likely to hit you. Continue anyway? Y - Yes  N - Noj([j:cj dThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j$ j`5 jD= #.#.##.........# #.#..##.#.##.## wholewheat the Gusty #...###.####...####.#..##........ Demigod #......................####.##.## Health: 20/20 ======================== #...###..###(#..###.##....#.##.# Magic: 6/7====================---- #.#.# ##..##+#..# #.......#.#..# AC: 5Str: 9 #.#[## #......###############'## EV: 11Int: 17 #.#..###................ ##.## SH: 0Dex: 14 #.##.................... #ß.ß# XL:  2 Next: 36% Place: Dungeon:1 #.######......#.@....... ##.## Noise: =--------  Time: 1089.5 (0.0) j= #.# #........######## ##.## c) +1 dagger (freeze) #.# ########..##ß.ß# Cast: Shock #.# #...# #..###.## #.# #...# ###.#####.## #.# #...###.....##ß.ß#  #.# #......)....###########.###  #.# #...........##ß##ß##ß##.##ß  #.# #.......#...'..............jA> F The zap hits the bat. _You kill the bat!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionjq> AShift-Dir - straight lineOkay, then.j_H jN jAU j0W . _jT 3j j! jz P _j jT j ,j j1 j ;===jl j ,j j* j j j\ ,j jd ,j jd j N7====jw j j ,j j j ,j j j  T.##...# #.#..##.#.##.####. .###.####...####.#..##... .####.##.### .###..###(#..###.##....#.##.# .# ##..##+#..# #.......#.#..# [## #......###'## ..###...##.## ..>#ß.ß# ####......#...##.## -100.5 (11.0)  #........###.##.##  ########..# #ß.ß#  #...# #..  #...# ###.  #...###.....# #ß.ß#  #......)....###.###  #....##ß.##ß  #.......#...'.............j j% F-1.5 (12jG# jl% ; _Found a stone staircase leading down.j?y3j}zj~jjh====jrj†jj<jĊjjxjΌjQjjj8jyjj(j6j>  You encounter a kobold. It is wielding a +0 dagger and quivering stones.jB.....# #.#..##.#.##.####.#.# ###...####.#..##...........#.# ####.##.######†# ###(#..###.##....#.##.# #.##+#..# #.......#.#..# #.# .....#######'## #.#...##.## #.# .>#ß.ß# #.# .....#..........@.##.## #.# jS2.......##########.##.## #.# #####..# .#ß.ß# #.#Shock .# #..# K##.## #.## .# ###.### .##.## #..### .###.....# .#ß.ß# #..... K   kobold (missile, asleep) ....)....###########.###########. .........##ß##ß##ß##.##ß##ß##ß##. .....#...'......'.jҰ16.5 (5.0)jg27.5 (6 _jejjK   †# ( #.#   #.# ###########'## #.# .........##.## #.# ........>#ß.ß# #.# .......@.##.## #.# ########.##.## #.#  .#ß.ß# #.#  #..# K##.## #.##   .##.##  .#ß.ß# )##j   †# ( #.#   #.# ###########'## #.# .........##.## #.# ........>#ß.ß# #.# .......@.##.## #.# ########.##.## #.# j .#ß.ß# #.#  #..# K##.##   .##.##  .#ß.ß# )##jjj#j0] _A kobold is nearby!j~   †# ( #.#   #.# ###########'## #.# .........##.## #.# ........>#ß.ß# #.# .......@.##.## #.# ########.##.## #.#  .#ß.ß# #.#  #..# K##.## #.##   .##.##  .#ß.ß# )##j38   †# ( #.#   #.# ###########'## #.# .........##.## #.# ........>#ß.ß# #.# .......@.##.## #.# ########.##.## #.#  .#ß.ß# #.#  #..# K##.##   .##.##  .#ß.ß# )## _A kobold is nearby!j'h   †# ( #.#   #.# ###########'## #.# .........##.## #.# jh........>#ß.ß# #.# .......@.##.## #.# ########.##.## #.#  .#ß.ß# #.#  #..# K##.## #.##   .##.##  .#ß.ß# )jh##j 9   j †# ( #.#   #.# ###########'## #.# .........##.## #.# ........>#ß.ß# #.# .......@.##.## #.# ########.##.## #.#  .#ß.ß# #.#  #..# K##.##   .##.##  .#ß.ß# )##j  _A kobold is nearby!j......# #.#..##.#.##.####.#.#  wholewheat the Gusty ###...####.#..##...........#.#  Demigod ..............####.##.######†#  Health: 20/20 ======================== ###(#..###.##....#.##.# #.#  Magic: 6/7====================---- .##+#..# #.......#.#..# #.#  AC: 5Str: 9 .....###############'## #.#  EV: 11Int: 17 ..................##.## #.#  SH: 0Dex: 14 .................>#ß.ß# #.#  XL:  2 Next: 36% Place: Dungeon:1 .....#..........@.##.## #.#  Noise: ---------  Time: 1107.5 (0.0) .......##########*##.## #.#  c) +1 dagger (freeze) #####..# *#ß.ß# #.#  j Cast: Shock .# #..# K##.## #.## .# ###.### .##.## #..### .###.....# .#ß.ß# #..... K   kobold (missile, asleep) ....)....###########.###########. .........##ß##ß##ß##.##ß##ß##ß##. .....#...'.....................'. _A kobold is nearby! _A kobold is nearby!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)j......# #.#..##.#.##.####.#.#  wholewheat the Gusty ###...####.#..##...........#.#  Demigod ..............####.##.######†#  Health: 20/20 ======================== ###(#..###.##....#.##.# #.#  Magic: 6/7====================---- .##+#..# #.......#.#..# #.#  AC: 5Str: 9 .....###############'## #.#  EV: 11Int: 17 j{..................##.## #.#  SH: 0Dex: 14 .................>#ß.ß# #.#  XL:  2 Next: 36% Place: Dungeon:1 .....#..........@.##.## #.#  Noise: ---------  Time: 1107.5 (0.0) .......##########.##.## #.#  c) +1 dagger (freeze) #####..# .#ß.ß# #.#  Cast: Shock .# #..# )##.## #.## .# ###.### .##.## #..### .###.....# .#ß.ß# #..... K   kobold (missile, asleep) ....)....###########.###########. .........##ß##ß##ß##.##ß##ß##ß##. .....#...'.....................'.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold![j12;19Hj}   †# ( #.#   #.#  #.#  #.#  #.#  #.# *##.## #.#  *#ß.ß# #.#  #..# *##.##   *##.##  *#ß.ß# ) jh^..)..jot9=8.5 (1Shock _jwj......# #.#..##.#.##.####.#.#  wholewheat the Gusty ###...####.#..##...........#.#  Demigod ..............####.##.######†#  Health: 20/20 ======================== ###(#..###.##....#.##.# #.#  Magic: 5/7=================------- .##+#..# #.......#.#..# #.#  AC: 5Str: 9 .....###############'## #.#  EV: 11Int: 17 ..................##.## #.#  SH: 0Dex: 14 .................>#ß.ß# #.#  XL:  2 Next: 39% Place: Dungeon:1 .....#..........@.##.## #.#  Noise: =--------  Time: 1108.5 (0.0) .......##########.##.## #.#  c) +1 dagger (freeze) #####..# .#ß.ß# #.# [37jm Cast: Shock .# #..# )##.## #.## .# ###.### .##.## #..### .###.....# .#ß.ß# #.....  ....)....###########.###########.  .........##ß##ß##ß##.##ß##ß##ß##.  .....#...'.....................'. The zap hits the kobold. _You kill the kobold!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linejCj%EThat beam is likely to hit you. Continue anyway? Y - Yes jsE' N - Noj+T jlc jCd That beam is likely to hit you. Continue anyway? Y - Yes jrd \ N - No [Y]es or [N]o only, please.jt j{ j| That beam is likely to hit you. Continue anyway? Y - Yes j| \ N - No [Y]es or [N]o only, please.j j jE C......# #.#..##.#.##.####.#.#wholewheat the Gusty ###...####.#..##...........#.#Demigod ..............####.##.######†#j Health: 20/20 ======================== ###(#..###.##....#.##.# #.#Magic: 6/7====================---- .##+#..# #.......#.#..# #.#AC: 5Str: 9 j ^.....###############'## #.#EV: 11Int: 17 ..................##.## #.#SH: 0j* PDex: 14 .................>#ß.ß# #.#XL:  2 Next: 39% Place: Dungeon:1 jY .....#..........@.##.## #.#Noise: =--------  Time: 1108.5 (0.0) .......##########.##.## #.#j c) +1 dagger (freeze) #####..#.#ß.ß# #.#j Cast: Shock .# #..#)##.## #.## j6 .# ###.###.##.## #..### .###.....#.#ß.ß# #.....  ....)....###########.###########.  .........##ß##ß##ß##.##ß##ß##ß##.  jg .....#...'.....................'. The zap hits the kobold. _You kill the kobold!j cAiming: Shock (safe; 8% risk of failure)  j Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.j j j D _j"j{"j#j-%j*P _j^*jQ+j,j-j-j/j/;===j1j2j2jz3j4j:5j5j`8,jo9jH;,j;j=j>87====j<>j?jAjj jj7j,jjejNjjZjj j/!<====j!ja'j8)j})j*j$.jy/,j/jM2j-3jU3j3j8j9j:j:j/=j@,ja@jCjF,jGjJjLjLjMj=QjRjwSjYTjWjYj1Zj6[j^j_j6`j8ajNdjTf,j]gjjjljOlj*mjojlqjqjrj&ujvj