EhA8  Player: williamstone33 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.17:52:38.ttyrec Time: (1756317158) Wed Aug 27 17:52:38 2025 EhK [?1051l[?1052l[?1060l[?1061hEhMV)0[?7h[?25l[?1cEh UEhXEhadWelcome, williamstone33. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn FighterEh Eh68Welcome, williamstone33 the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended characterEh ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn FighterEhuEh{EhWelcome, williamstone33 the Demonspawn Fighter. You have a choice of weapons.a - rapierEh(-1 apt)  b - flail (-1 apt)  c - war axe (-1 apt) Eh U d - trident (-1 apt)  e - long swordEh*F(-1 apt)f - unarmed(-1 apt) EhI+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu Ehf? - HelpTab - war axeEhEh\ EhB:Eh;D8williamstone33 the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4EhDDex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quiveredEhLI8#####..+#@.##....+#.#..##.#####EhIEh7NEh=PWelcome, williamstone33 the Demonspawn Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Eh[SEhύPress ? for a list of commands and other information.EhuEhF[ _Found a staircase leading out of the dungeon.Ehn  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.0  31%   0   j + Spellcasting   0.0    -1          b + Maces & Flails 1.7   8%  -1       c + Axes   1.0    -1       d + Staves   1.0    -1       e + Unarmed Combat   0.0    -1Ehqo                      f + Armour2.6  31%  -1       g + Dodging   0.0    -1      h + Shields2.6  30%  -1       i + Stealth   0.0     0                    hp<37m                          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsEh237 f * Armour   2.6  4822Eh[ EhO_qwilliamstone33 the TrooperDemonspawnHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8####SH: 4Dex: 12Eh_#..+XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#....+a) +0 flail#.#..#Nothing quivered#.#####Welcome, williamstone33 the Demonspawn Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.EhMcEhcEhyfEh-hEh+X _Eh&\XEh_EhMg#####..+###<.#Ehg....+.#..##### #.....?).EhgY ##....... ....... .......Ehg##.####K   kobold (missile, asleep).#Ehg4K#EhBl3.0 (3  A kobold comes into view. It is wielding a +0 whip.Eh\suK)K.Ehs+4.0 (4EhzEh~g _Found a scroll labelled RIGHOJ NEAR and a whip.Ehc#####..+ ###<.# #....+ #.#..# .#.####....#.@...?)..#.....###.##### K# .# EhlEhoH((((Ehi....=5.0 (1EhEhVW _The kobold throws a stone. The stone hits you but does no damage.Eh~!#####..+ ###<.# ###....+ ...#.#..# ....#.####....#.....?)#......#####.###### K#.# Eh&Ehk+L(((((Eh.@...6 _The kobold throws a stone. The stone barely misses you.EhXD####..+###<.# ####....+ .....#..#..####.....?)##...... #.....#.######.######EhU K#..Eh1Eh:((Ehui (..Ehi 76---Eh j 7Ehps Eh|  ..+###<.# ####....+ ....#..#.#####.....?)##......######..Eh_} #.....######.###### K# .. _The kobold throws a stone. The stone hits you.Eh Eh lK.-8Eh Eh> Ehh 3-------=9.3 (1.3Eh7 Eh u _You barely miss the kobold. The kobold hits you with a +0 whip.Eh E10.7 (1.4)Eh Eh z _You closely miss the kobold. The kobold hits you but does no damage.EhB  You hit the kobold but do no damage. You block the kobold's attack.2.1EhwH EhJ = _The kobold hits you but does no damage.Eh 9  You sock the kobold!Eh D)EhF k4=---83.5Ehw Eh J _You kill the kobold!Ehv 4Eh| Eh) H _No target in view!Eh 4EhB Eh H _No target in view!EhV 4Ehn Eh H _No target in view!Eh:L _Eh9QBEhQEhbU,EhVEhYEhWYb5===Eh[Eh^,Eh`Eh dEhKdEhTfEhi,EhrkEh[oEho:==EhtEhwEhwK6=EhzEh|,Eh~Eh,EhEhW,EhDEh,Ehwh7==EhqEhY,EhؑEhu,EhEh ,EhEhEhןb8===EhEh1 _HP restored.Eh3EhEhװEh,Eh=EhEh,EhEho#### #..+ ####<.#######.##....+.......##.#..#EhW #.####.# #).....#- ##...........######...........##..........Eh......##.######)#######.##.# #Eh#.##.#EhJ+#.#Ehm033.5 (20.0)Eh>==-Eh%4.5 (21EhFEhqa _e - a scroll labelled RIGHOJ NEAREhEO EhO EhY XEh_ ,Eh_ Eh` Eha Ehe Ehh ,Ehj Ehm Eh\s BEhu Ehmx Ehx Ehy Eh| Eh~ ,EhS Eh Eh ,Eh Ehc EhNJ Eh> Eh Eh7 Eh: ,Ehp EhT Eh% ,Eh Eh_ Eh ,Eh Ehd Eh ,Eh Eh6 Ehh ,Eh Eh EhD ,Eh( Eh Ehp E#.## #..  ..  ##  .####.##### #.# ###.  #..+ #.###.@....... ##<.#######.##..## ....+.......#..## ..... .#..#.........## .... .####.......### .J. ......).....# SJ   endoplasm (asleep) #...........# .S   ball python (constriction, asleep) #...........# ............#Eh9 48.5 (14  A ball python and an endoplasm come into view.The ball python hisses angrily.Eh Eh L J..JEh R  The endoplasm quivers.Eh ,9.5 (15Eh# Eh 8 _The ball python moves out of view.Eho4EhuEhxa _An endoplasm is nearby!Eh #.## #.. #.. #.. #### #.# ..####.#. #### #.# ###. #..+ #.###..#<.#.##..##.....#EhT +.......#..## .. #..#.........## ... ####.......### ...J..#).....# ...S.# ...# ......#Eh S   ball python (constriction) .# ##+##..#Eh Eh Eh Eh$ FSJ..Eh 950.0) _Eh Eh@ Ehd#.###.. #.. #.. #### # ##.# ..####.#.. ### #.# ###........# ..+ #.###...# <.#######.##..##@....## ..+.......#..###........#..## #.SJ##.### #......## ....).....# #.....##.....# .. # ###+##...# ..# #)#######.#EhEhHEhq SJ..1Eh  You closely miss the ball python.The endoplasm freezes you.Eh d7--=2.8 (1.3Ehv Eh[ i _You are frozen. The ball python closely misses you.EhVh  Ehh 7 You hit the ball python.Eh}r < †Ehr Y  You kill the ball python!Ehu p6---164.2 (1.4Eh{ Eh~ o _The endoplasm closely misses you. The endoplasm hits you.Eh m  You hit the endoplasm.  Eh GThe endoplasm is almost dead.EhU (5.6Eh# EhO 7 _You block the endoplasm's attack.Eh <  You sock the endoplasm!Eh 2.EhQ d7=336.9 (1.3Eh Eh 7 _You kill the endoplasm!Ehس EhO< 4EhA Eh*D H _No target in view!Eh 4Eh Eh0 H _No target in view!Ehr 4Ehu Ehv H _No target in view!Ehp4EhEhPH _No target in view!EhEhBEhԴEhnH _No target in view!Eh Ehf EhEhC _No target in view!EhEhҩEhEh{EhHEh7IEhNEhPEh4EhWEhEh4Eh0Eh*Fhj;3*FhV<*FhO>*FhuAf _*Fh,B*FhC,*FhD*Fh_F98*FhFF===*FhmG*FhJ*FhK,*Fh[L*FhSN*FhO,*Fh{P*FhQ*FhpS,*FhT*FhV*Fh0X*FhX$==*FhX*Fh2Y*FhZ*Fh\*FhI\*Fh\*Fh]*Fh_*FhK_*Fh_*Fhzb*Fhc*Fhc*Fh@d*Fhe*FhVg,*Fhg*FhQi*Fhj*Fhk*Fhk*Fhn*Fho*Fhp*Fhp*Fhr*FhIs,*Fhs*Fhu*Fh?v,*Fhv*Fhx*Fh0y*Fhy*Fhy*Fh{*Fh|,*Fh%}*Fh~*Fh,*Fh4*Fh*Fh,*Fh*Fh+*Fh >.. .. #.# *Fhr-.. ####### .#  #.....#### ##.#  #.###....###..##  #....###.... -76.9 (20.0)  #....# #####.###  #....#### #.# # *Fh #.##....####.#..  #.#####........# *Fhˌ #.###.........# #####.##..##.....##*Fh#..###†....... ........## #........*Fh,*FhmF-7.9 (21*Fh*Fh6 _Found an escape hatch in the floor.+FhRI+FhB+Fh3n+Fh+Fh)+FhI+Fh+FhP+FhB+Fh+Fh,+Fh3+Fh+Fh,+Fh+Fhy+Fh+Fh+Fhz+Fh+Fhe,+Fh+Fh' +Fh ,+FhX +Fh+Fh+FhN+Fh+Fh +Fhq,+Fhg+FhA+Fh&,+Fh+Fh#+Fh,+Fh2+Fh+Fh],+Fh+Fh&!+Fhn"+Fh"+Fh%#+Fh@%+Fh?&+Fhc&+Fh}'+Fhn)+Fh*+Fh*+Fh_++Fh7-+Fh.+Fh?.+Fh.+Fh81+Fh2+Fh2+Fh=3+Fh4+FhU6,+Fh6+Fh8+FhP=X+Fh=+Fh=+Fh>+Fh@+Fh"D,+FhD+Fh-G+FhbI,+FhJ+FhL+FhO+FhS+FhT+FhV+Fh0^#..###.#### ### #.####....#.## ..#### ##.###........# > #....###..##..######...# +Fhw^ .###.........#### .#. .# #####.###....####.... .#### #.# #.##......... ....####.#...###..##.... +Fh^{###........####.@.......102.9 (25.0) +Fh^#.........# #..###...: ..##.....##....# .... +Fh^.###†.........# .... +Fh _:## #........## ... # #......## ...  #.....#+Fh7_T#  .......# +FhW_7 ###+##...+Fh gB3.9 (26+FhGm+Fh2uQ _Found a stone staircase leading down.+Fhu%4.9 (27+Fh`{+Fhs}1 _You now have 7 gold pieces.+Fh= 3+Fh> +FhB +FhD ,+FhNI ,+FhP N#..###.####  #.####....#.## #### ##.###........# > ...###..##..######...## +FhQ ##.........#### .#...  #####.###....####....# ### #.# #.##.........######.#...###..##....####...5.9 (1.0) .# #..###...:.. ##.....##....# .... ##†.........# ...... +FhQ #........## .......  #......## .......  #.....## #......  +FhQ g.......# ...(.. +FhFZ +FhZ +6.9 (2+Fhdc +Fhe % _Found 6 stones.,FhG3,Fh,Fh,Fh,Fh,,Fh,Fhҹ,,FhM,Fhw,Fh#.####....#.###.##.###........#.> ..##..######...####.....#### #..#... #.###....####....#  #.# #.##.........### ,Fh*.#...###..##......#......####........ .....# #..###..@:##....# #....... .........# #...S ,FhT.......## #... .....## #... ....## ##..,FhS   ball python (constriction, asleep) .....# #...(..# ,Fh#+##... #.######## ..#,FhH!,Fhev 8  A ball python comes into view.,FhtS.S),Fh+9.9 (3,Fh,Fh5 _The ball python hisses angrily.,Fh=   # ..#.>#...####  #..#... ..####....#  #.# #.##.........### ,FhA> i##..##......#.. #..............  #..###..@:......  #........S.  #..........  #..........  #..........  ##.........  #...(..#..  #.######## ,Fh> ) ..#,Fh !  ..#.>#...####  #..#... ..####....#  #.# #.##.........### ##..##......#.. #..............  #..###..@:......  #........S.  #..........  #.......... #.......... ##.........  #...(..#.. #.########  ,FhD ,Fh ,Fhh ,Fh b _A ball python is nearby!-Fh 1#.####....#.###.  ##.###........#.> ..##..######...#### #### #..#... .###....####....#  -Fhi T#.# #.##.........### #.#...###..##......#.####......# #..###...@.##....# #.S.# #.## #.## #.## ##.# #...(..#. +##... -Fh T#.# -Fh -Fh;S.-Fh310.9 (1 _-Fh-FhU _You see here a book of Duality.-FhC o#.####....#.###. ##.###........#.> ..##..######...#### #### #..#... .###....####....# #.# #.##.........### ##.#...###..##......#.####.# #..###...:@..S.##....# #.# #.## #.## #.## ##.# #...(..#. ##... #.# -Fh_ E ..#-Fh -FhM -FhN 2S..-Fh -1 _-Fhi -Fh -Fhg =  You hit the ball python.-Fhp E†-Fht >41=3.3 (1.4-Fh { -Fh.} O _You kill the ball python!-Fh 4-Fh -Fh@ H _No target in view!-Fh 4-Fhe -Fhh H _No target in view!-Fh~F4-Fh O-FhqQH _No target in view!-FhN4-Fhw-FhVH _No target in view!.Fhk.FhԖ.Fh|.FhwH _No target in view!.Fh4.Fh:.FhC _No target in view!.Fh~4.Fh.Fh?.Fh%4.Fh,.Fh..Fha.Fhߺ.Fh~.Fh.Fh)h.Fhh.Fhj.FhHn.Fh%xP _.Fh|< #.####....#.###. .Fh| ##.###........#.>#..##..######...####.#### #..#... ##.###....####....# .Fh} #.# #.##.........### ### #.Fh&}#.#...###..##......#.....####..FhK}.# #..###...@.†......-.Fho}}.##....# #..# #.Fh}..## #..## #..##.Fh~ ##..# #...(..#.... .Fh2~]+##... #.# .FhV~I ..# _.Fhz~; You pick up a book of Duality and begin reading....Fh;,40.Fh!-.Fh׆$5.3 (2.Fh+  You add the spells Vampiric Draining, Iskenderun's Mystic Blast, Nazja's _Percussive Tempering and Splinterfrost Shell to your library./FhB;/Fh3,/Fhڔ,/Fhr/Fh/Fh,/Fh/Fh/Fhǟ/Fh #......#  #.....# ....  #>....# ... /Fh2 #.....# #..  ##.#...# # ..#/Fh`[ #..###.####. b.  #.####....#.###.#  ##.###../Fh#.># ##..##..######..@##### /Fh....#### #..#....# /Fhݠ}##.###....####....#### /Fh%0 #.# #.##.........### ### ##.#...###..##......#.../Fhb..####...............b   bat (asleep)#..###.....†..... /Fh...##....# #............ ........# #............/Fh,20.3 (5/Fh/Fh߬- ./Fh(Ybb  A bat comes into view./Fh3=1.3 (6/Fh/Fh: _The bat hits you but does no damage./Fhq B/Fhs /Fhx /FhSy -2.7 (1.4/Fhn /Fh9 _You miss the bat. The bat barely misses you.0Fh  You hit the bat.  The bat is severely wounded.0Fh`0FhVb. 0Fh[-4.0 (1.30Fh0Fh: _The bat hits you but does no damage.0FhM#####.##...... .> ... .. #.. #.. ..#.#...# # ..#.#0FhW~.###.####. ...  #.####....#.###b  ##.###........#@># ##..##..######...##### .......#### #..#....# ##.###....####....####.......##....b   bat.....#.......0FhĎ,0Fh:0Fh%500Fh0FhQ _The bat closely misses you.0Fh%  You miss the bat.The bat is severely wounded.0FhS,-b.0Fh,\7--6.3 (1.30FhG20Fh4b _The bat hits you. The bat barely misses you.0FhI .# ######.# .#.##.....# .#>....# ... ........# ###.. ..  ##.#...# # ...#.#0Fh#..###.####. #.b..#.##.###@# 0Fh###........#.># #..####...##### ......#### #..#....# #.###....####....####.# #.##.........### ### #.#...###..##......#....###................ #..###.....†0Fh0FhMb.700Fh0Fh_ 0Fh7_The bat hits you but does no damage. x20Fh\j&  0FhjpYou closely miss the bat.The bat is severely wounded.0Fh k-8.6 (1.30Fho0FhqS _The bat barely misses you. x20FhS  You miss the bat.The bat is severely wounded.0Fh+0Fh0Fh0FhH .30.0 (1.40Fhh0Fh`P _The bat barely misses you.0Fh֡  You closely miss the bat.The bat is severely wounded.0Fh2b.0Fh=U8==1.3 (1.30Fhܭ0FhXP _The bat barely misses you.0Fhb M ########### ......##......> ....... #.. ####.....#.#...# # #.b..#.###.####. #@...#  #.####....#.###.####0Fhc Q#.###........#.># #..##..######...######b   bat..0Fhe 0Fhdf 0Fhk %.b0Fh'l ,200Fhp 0Fhr : _The bat hits you but does no damage.0Fh  You miss the bat.The bat is severely wounded.0Fh 0Fh .b.0Fh -3.6 (1.30Fhd 0Fh _The bat closely misses you. The bat barely misses you.0Fhk p .# .# ######   ......   #......   .......  #>....# .......   ####.....   # #.b..#.#   #@...#  #.#### .>#..#####  #..#....# #..  .....### ### ##.  0Fh  .# .# ######   ......   #......   .......  #>....# ....... 0Fhv   ####.....   # #.b..#.#   #@...#  #.#### .>#..## #..##.. 0Fh m .....### ##.0Fh 0Fh 40FhT0FhZ _A bat is nearby!1Fh-6  You sock the bat!1FhV21.1Fh5S==505.0 (1.41Fh:1Fh=G _You kill the bat!1Fh1FhP1Fh1Fh 1Fh3:_No target in view!1Fh{% 1Fh% 1Fh& 1Fh) 1Fh4 M  ########### .##...> .......  #.. ####......!#.#...# # #..@.#.#.###.####.b.#....  #.####....#.###.#### ##.###........#.>#####...b   bat (asleep)#..##.1FhI@ 0.0  A bat comes into view.b.b6.0 (11FhH  _Found an orange potion. The bat hits you but does no damage.2Fh}: .# 2Fh0~.# ######   ......   #......   .......  #>....# .......   ####......!  2Fh~ # #.b@.#.#  #...#....#  #.###.#### ....#.>#####...#####  #..#....# 2Fh~N.  ....### ###  2Fh~2Fh .# .# ######  2Fh ......   #......   ....... 2Fh #>....# .......   ####......!  2Fh0 # #.b@.#.#  2FhU#...#....#  2Fhv #.###.#### ....#.>#2Fh####...## #..#....# 2Fh. 2Fh?....### 2FhB2Fh2Fh!2Fh-(p _A bat is nearby!2Fh)2FhH0&.b..2Fh0-7.3 (1.32Fh72FhCs _You barely miss the bat. The bat hits you but does no damage.2Fhg  .# .# ###### ######.# ...... #......# #...... #.....# .......2Fhb #>....# ....... #.....# ####......! ##.#...# # #.@..#.# #..###.####.b.#....#2Fhml #.####....#.###.####  ##.###........#.>##..##..######...#####.#### #..#....# ##.###....####....####  #.# #.##.........### ### ##.#...###..##......#....2Fh2Fh+b.b2Fh%802Fh32FhUu _The bat barely misses you. The bat hits you but does no damage.3Fh4E3FhN .b  You miss the bat. The bat closely misses you.3FhwO-9.7 (1.43FhFU3FhX: _The bat hits you but does no damage.3Fh  You hit the bat.  The bat is heavily wounded.3Fh6 41.0 (1.3 _The bat barely misses you. The bat hits you but does no damage.3Fhi.  You hit the bat but do no damage.The bat is heavily wounded.2.3 _The bat barely misses you. x23Fh.  You closely miss the bat.The bat is heavily wounded.The bat hits you but does no damage. The bat closely misses you.3Fh3(b.3Fh14-3.7 (1.43Fh^;3FhO<1 _You block the bat's attack.3Fh1T .# .# ###### ######.# ...... #......# #...... #.....# ....... #>....# ....... #.....# ####......! ##.#...# # #@...#.# #..###.####.b.#....# #.####....#.###.#### # ##.###........#.>##..##..######...#####.#### #..#....# ###.###....####....####  #.# #.##.### ### ###.#...###..##......#....3Fhl3FhX403FhrP _The bat hits you but does no damage.3Fhh  You barely miss the bat.The bat is heavily wounded.3FhOi3Fhyi3Fho3Fhp&6.0 (1.33Fhv3FhxP _The bat barely misses you.3Fh  You completely miss the bat.The bat is heavily wounded.3Fh3Fh! 3Fh C7.4 (1.43Fh3Fh1P _The bat barely misses you.3Fh8  You closely miss the bat.The bat is heavily wounded.8.83Fh# 3Fh._You block the bat's attack. x23Fh>  You miss the bat.The bat is heavily wounded.3Fh`?3Fh?3FhGF/.b3FhF.50.1 (1.33FhL3Fh=O: _The bat hits you but does no damage.3Fh?X.# .#######3Fh-######.# ...... #......##...... # ....... #>....#3Fh ....... #.....# ####......!3Fh#.#...# ###....#.#  #..###.####.@.#....# #.####....#b###.#### ## ##.3FhD....#.># .###..##..######...##### .........#### #..#...3Fhfz.# ####.###....####....#### # #.# #.##.........3Fhb### ### ####.#...###..##......#.... .......####....3Fh#......3Fh3Fhl3FhT.b103Fh3Fh: _The bat hits you but does no damage.3FhE .#############.# ...... #......##...... # . #>....# ....... #.....# ####!#.#...# ###....#.#  #..###.####...#....# #.####....#@###.#### ### ##.###......b.#.># ..###..##..######...##### #.........#### #..#....# #####.###....####....#### #.# #.##.........### ### .####.#...###..##......#.... ........####................ #..###†......3Fh3Fh؊(.b3Fh$&23Fh3FhՐV _The bat hits you but does no damage. You block the bat's attack.3Fh ######...........## .>.####......!3Fhk##.####....#.# ..###.####...#...####....#.###.### ### ##.###......@.#.># ..###..##..######b..#####..Nothing quivered3Fh&.####.b   bat.....†.. #.....##....# #............3Fh3Fh93Fh%3Fh&&33Fho,3Fh,/P _The bat barely misses you.3Fh  You miss the bat.The bat is heavily wounded.3Fhs3Fh3FhS..b3Fh-4.4 (1.33Fh3FhQ _The bat closely misses you.3Fhj| 4#......# #...... #.....# ....... #>....# . 3Fh| #.....# ####......! ##.#...# ###....#.# #..###.####...#....# #.####....#.###.#### ## ##.###........#.># .###..##..######@..#####3Fh| .......#### #b.#....# 3Fh} ###.###....####....####  #.# #.##.........### 3Fh<} w#####.#...###..##......#....3Fhz} a......####.......... 3Fh} # #..###.....†...##....# #.........3Fh} o... †.........# 3Fhƀ 3Fhv 3Fh ".b3Fh ,503Fh 3Fh : _The bat hits you but does no damage.3Fh?  You miss the bat.The bat is moderately wounded.3Fh 3Fh 3Fh /.b3Fh -6.7 (1.33FhO 3Fh : _The bat hits you but does no damage.3Fhn  # .>...####......!3Fhݡ %##.####....#.# ..###.####...#....####....#.###.### ## ##.###........#.># 3Fh K.###..##..######...##### .........#### #@.#.... ####.###....####b...####Nothing quivered#3Fh3 t....b   bat3FhY #......... ........## #............3FhT X703FhC V _You block the bat's attack. The bat hits you but does no damage.3Fh<  You barely miss the bat.The bat is moderately wounded.3FhB 2.3FhC -9.0 (1.33FhI 3FhK : _The bat hits you but does no damage.3FhW 43FhL 3Fh# H _No target in view!3Fh | 43Fh 3Fhu H _No target in view!3Fh 43Fh 3Fh H _No target in view!3Fh 3Fh 3Fhܻ 3Fh H _No target in view!3FhS43FhX3Fh`[H _No target in view!3Fh43Fh3FhC _No target in view!4FhI4FhBJ4FhBQ4FhIS4Fh4Fh4Fh4Fh4Fh]44Fh 4Fh'4Fh/4FhB04Fh164Fh84Fh)44FhS4Fh4Fh34Fh44Fh<4Fh4Fh4Fh]4Fh$P _4Fh4Fh$#.# #.....# ....... #>....# ....... .....# ####......!##.#...# ###....#.# 4Fh~#..###.####...#....#  #.####....#.###.#### # ##.###........#.># ###..##4Fh##.@.##### -604Fhι0 ........#### #..#....# 4Fhb##.###....####b...####  #.# #.##.........### ### ###.#...###..##......#.4Fh...###................ 4Fh9b   bat #..###.....†...4FhZ7... ....##4FhzO.#4Fh-8-4Fh.4Fh\ __A bat is nearby!4Fh      .......  #>....# .......   ####......!   ###....#.#  4FhB .####...#....#  ....#.###.#### # .......#.># #.@.#####  #..#....# #b...####  #.# 4Fhh P.....### ### ##..... ............ 4Fh B .....†......  #............ 4Fh /  4Fhc     .......  #>....# .......  4Fh [ ####......!   ###....#.#  .####...#....#  ....#.###.#### 4Fh6 .......#.># #.@.##### 4Fh] #..#....# #b...#### 4Fhg #.# .....### 4Fhx##.................  4Fhؖ:.....†..4FhG #......... 4Fh 4Fh4Fhݞ4Fhr __A bat is nearby!5Fh~ # .>.....####......!##.####....#.# ..###.####...#....####....#.###.### # ##.###........#.># ##..##..######...##### ........#### #.@#.... ###.###....####b...####  #.# #.##.........### ###...#.....###..b   bat..#.......... .......## #............5Fh5Fh5Fh"5Fh.=15Fhh5Fh __A bat is nearby! _The bat closely misses you.5Fh 6  You sock the bat!5Fh 2.5Fh0 582.3 (1.35Fh 5Fh4 1 _You kill the bat!5FhW 5Fh 45Fh 5Fh H _No target in view!5FhP 45Fh 5FhϽ H _No target in view!5Fh{T 5FhT 5Fh^ ^ _No target in view!5Fh 5Fh- 5Fh/ 5Fh H _No target in view!5Fh 45Fh 5Fh  5Fh B_No target in view!5Fh('45Fh-5Fh(/@ _No target in view!5Fhs45Fh*5Fhj6Fh"6FhW"6Fh'6FhJ*6Fh546Fh.6Fh6FhY6Fh'Z6FhHa6Fhc6Fhn&6Fh&6Fh,6Fhv.6Fhe36Fhe6FhKj6Fhl6FhpP _6FhZr,6Fhs6FhpxQ _ There is a stone staircase leading down here.6Fhz6Fhz _6Fh |6Fh?~6Fh,6Fh6Fh6FhP,6Fh[6FhE6Fh,6Fhщ6FhK6Fh,6FhK6Fh6Fh6Fh6Fh}6Fh6Fh ,6Fh6FhN6Fh,6Fh6Fh6Fhş6Fh6Fh6Fh6  .#.# ######## #.# #......# ..# ##......# .# #.......# .# #.......# # ####......@# 6Fhn- .# ###....#.##### .####...#....# ....#.###.####.#.># ######...##### ### #..#....#####....#### #...### ###6Fhv73.3 (11.0)-4.3 (126Fh96FhT _f - an orange potion6Fh136Fh6Fh6Fh,6Fh,6FhG,6Fh6Fh#6Fhb6Fh6Fh6Fhs6Fhs,6Fh$6Fh6Fh3,6Fh6Fh6Fh,6FhY6Fh6Fhq,6Fh6Fh6Fh,6Fh6FhV6Fhj6Fh6Fh?6Fh6FhC,6Fhw6Fha 6Fh& 6FhS 6Fh 6Fh6Fh,6Fh6Fh6Fhk,6Fh6FhX6Fh,6Fh6Fh6Fh",6Fh#6Fh%6FhB',6Fh'6Fh/6Fh 3,6FhU46Fh66Fh8,6Fh96Fh0>6Fhm@,6FhA7Fh7Fhf,7Fh7Fhw 7Fh ,7Fh 7Fh7Fh,7Fh7Fh7Fh.,7FhI7Fh7Fh#!,7Fh)"7Fh%;  You see here 6 stones.7Fh(5 _7Fh)7Fhi,7FhP4###.#...###..##......#.....## ......####..................## .....# #..###.....†.........# ....##....# #...............# .........# #...............#.....## #...............# .7Fh4....## #...............# ....## ##.............## .....# #.@.(..#.....## #+##... #.############ 7Fh 5 ..# #. #. 7FhL5#. ..K   kobold (asleep) .# 7Fhy52K 7Fh: 99.3 (25  A kobold comes into view. It is wielding a +0 short sword.7FhCtKK.7FhC7==200.3 (267FhUP> _The kobold shouts!7Fh ..#. ...........  #..###.....†.........#  #..........  #.......... 7Fh_ #..........  #..........  ##.........  #.@.(..#7Fh G  #.######  ..# #.7Fh  #.7Fh  #. 7Fh .. 7Fh 6K# .7Fh[ !7Fh ..#. ...........  #..###.....†.........#  #..........  #..........  #..........  #..........  ##.........  #.@.(..#  #.######  ..# #. #. #. ..7FhӀ K K# . 7Fh 47Fhl 7Fh ] _A kobold is nearby!8Fh5,.......####..................## #..###.....†.........##....# #...............# †..... #.......### #..### #..# ##.....#..# #...(..#. ##+##... #@########## ..# #.#  #.# #.# ..# K## ..8FhC8FhdNAK.8FhN:--1.3 (1.0) _8Fhe8Fhk .# #..###.....†.##....# .... †.........# #.. .## #...## ....## #.............#. #...(..#.....## ##+##...############  ..#  .K##. .8Fh4 8Fhu :K.8Fh A--28Fh 8Fh 8Fha ##....# . †.........# #........ .## ...## ..## #....#. #...(..#.....## ##+##...############  ..# K..#.#8Fha 2#...8Fhom s7--=38Fh6} V _The kobold hits you with a +0 short sword.8Fh L8==8FhV &4.6 (1.38Fh 8Fhb p _You barely miss the kobold. You block the kobold's attack.8Fhߟ 9  You sock the kobold!8Fh D)8Fh S==666.0 (1.48Fh 8Fh J _You kill the kobold!8FhB48FhJ8Fh.UH _No target in view!8Fh8Fh8Fh&8Fh|H _No target in view!9FhK49FhrQ9Fh7TH _No target in view!9Fh49FhI9FhyH _No target in view!9Fhor49Fhy9Fh{H _No target in view!9Fh49Fh9FhC _No target in view!9Fh749Fh 9Fh9Fh%O9Fhx]9Fhe9Fhf9Fh49Fh!9FhǍ49Fh 9FhǑ9FhURI9FhS9FhU9FhCY: _9Fh[B _ You see here a +0 short sword.9Fh=^9Fh^ _9Fh_9Fha9Fhc9Fhd9Fh"e9Fhh9Fhj,9Fhul9Fho9Fhq,9Fht9Fhv9Fhiy,9Fhyn9Fh9Fh,9Fh 9FhG9Fhד9Fh9Fhܕ9Fhژ9FhѢ #.#  .## ##)#  ...# #..# ####  ..... #.## .....  ...#.##.###..... 9Fh  ................  ....#........... 9Fh> ## ##...........#...@........9Fhc/-15.0 (9.09Fh#............#............#.............9Fh#....$........#..9FhG..........#............9Fh $#...9Fh8m.(....#>.9Fh^-6.0 (10.0) 9FhZ9FhK _Found 4 stones. Found a stone staircase leading down.9FhM9Fh9FhY^ _No target in view!:Fh  _:FhB:Fh:Fh8:Fh,:Fh:Fh:Fh3,:Fh:Fh( _You now have 19 gold pieces (gained 12).:Fh*3:Fh\+:Fh.:Fh1,:Fh3:Fh+6:Fh8:Fh@9:FhS::Fh=:Fh?,:FhdA:FhC:Fh*F,:FhG:FhI:FhGL,:FhM:Fhf:Fhqg:FhoB:Fhp:Fhr,:Fh&t:Fh'{:Fh~,:Fh݀:FhW:Fhۄ,:Fh:Fh:FhŊ,:Fhz:Fhfn:Fh,:Fh:Fh:Fh~,:Fh:Fh:Fh.......# #...(..#.....#####+##... #.############..# #.# # #.# #.## ##)#  ...## #..#########...... #.###......#>...#.##.###......#.......@..........##38.0 (22.....#......##.## ##......## #....:Fh@`......# #.........# ##..........# #.....:Fhj......# #.................##.................#:Fh:FhB9.0 (23:Fh7:Fh; _Found a stone staircase leading down.;FhR3;Fh\X;Fhf;Fh h,;FhXm,;Fhn,;Fho;Fhq;Fhs,;Fht;Fhv;Fhx,;Fhy;Fh{};Fh<,;Fh;Fh!;Fh:,;Fh;Fhi;FhQB;FhK;Fh;Fh;Fhq;Fh;Fh;FhE;Fhҕ;Fh͗;FhB;FhX;FhX;Fh;Fhث;Fh;Fh;Fh;Fh{,;Fh;Fhh;Fhg,;Fh;Fhض;Fh;Fh;Fh;FhF;Fh,;Fh3;Fh;Fh,;Fh;Fh;Fh.,;Fh;Fh;Fh<,;Fh;FhR;Fhb,;Fh;Fh;FhD,;Fh;Fh|;Fh,;Fh^;Fh;Fh(;Fhf;Fha;Fh;Fh@,;Fh^;Fh;Fh,;Fh;FhH;Fh,;Fh;Fh;Fh8,;Fh;Fh\7 _You open the door.;Fh ;Fh=;Fh*;Fh;Fhl,;Fh:;Fhtu  There is an open door here. _;Fh#n;FhW;Fh,;Fh5;Fh;Fh ,;FhY ;Fhx ;Fh ,;Fh ;Fh ;Fh,;Fh;Fh;Fh,;Fh;Fh-;Fh;Fh;Fhk;Fh;Fh#,;Fh;Fh;Fh,;Fh;FhE%;Fh%;FhO';FhN(;Fhw(;Fh);Fh:,X;Fh-;Fh5/,;Fh/;Fh1;Fh\2,;Fh4;Fh/5;Fh[6,;Fh6;Fh;8;Fhe9,;Fh9;Fh;;Fhn=,;Fh=;FhB;FhDB;FhF;FhG,;FhG;FhH;Fh^J,;FhM;FhFQ;FhQ,;FhR;FhT;FhU;FhFU;FhU;Fh>W;FhX,;FheY;FhZ;Fh^\,;Fh\;Fh%^;Fh=_,;Fh)`;Fhf;Fh%h;FhZh;Fhh;Fhct;Fh5w;Fh&x;FhRx;Fhx;Fh{;Fh#},;Fhu};Fh];Fh[,;Fh+;Fhq;Fh\,;Fhۅ;Fh;Fh,;Fh@;Fh{7 _You open the door.;Fh3;Fh;;Fh@  There is an open door here.;Fh;FhN _;Fhޔ;Fh;Fhŗ,;Fh:;Fh>;Fhg;Fh;Fh;Fh;Fhٟ,;Fh;Fhh;Fhr,;Fh;Fh5;Fh:,;FhͶ;Fh;Fh;Fh޺;Fh;Fh;Fh,;Fh;Fh;FhMB;Fht;Fh,;Fh;Fh5;Fh,;Fh;Fh;FhB;Fh;Fh:X;Fh(,;Fh;Fh3;Fh,;Fh$;Fh+h;Fh0n;Fhu1,;Fh1;Fhe3;Fh4;Fh4;FhK5;Fh6;Fh7;Fh7;Fh8;Fh3:;Fh+;,;Fh;;FhG>7 _You open the door.;Fh?3;FhF@;FhjA;FhC,;FhC;FhGYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.;FhH;FhtI _;FhFJ;FhmM;FhsN;FhN;Fh\O;FhR;FhT,;FhT;FhV;FhX,;Fh\Y;Fh\;Fh7^,;Fh_;Fha;Fhc;Fh2d;Fhge;Fhh;FhIj;Fhj;Fhk;Fhln;Fhp,;Fhq;Fhs;Fhx;Fhyx;Fhz;Fh~,;Fh;Fh There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 33 gold pieces (gained 14).;FhN _e - 2 scrolls labelled RIGHOJ NEAR (gained 1);Fh3;Fh;FhX;Fh<,;Fh<;Fh;Fh,;FhP;Fh6;Fh֭,;Fh;Fh;Fh ,;FhX;Fh|;Fh,;Fh8;Fh;Fh;FhW;Fh;Fh` _You open the door.;Fh@  There is an open door here.;Fh;Fh6 _;Fh;Fh;Fhz,;Fh;Fh;FhB;Fhw;Fh ,;Fh};Fh;Fh,;Fh;FhB;FhP;Fh?;Fh,;Fh2;FhPB;Fh;Fh0;Fh #..... .~.~. #......~.~.;Fh ###....~~♣.♣~ #.'.......... ;Fh###.#....~~♣.♣~ #...#......~.~.;Fh%# #####.########.~.~. #.@...# #.....;Fh[ #..##### #..... #.# #.....#. #...... ######;Fh6..# w   dart slug (asleep).. #.w. ####### ;Fh # #.....#### ##;Fho2375.0 (136.0);Fhqww.;Fh,67;Fh#;FhY\ _A dart slug comes into view.FhqK 8/24=2/22 3%  Your demonic ancestry asserts itself...>FhQ>Fh}Sg _Your feet thicken and deform.?Fh4?Fh?Fh F _Unknown command.?Fh 4?Fh ?Fh n _Sorry, you're not good enough to have a special ability.@FhG @Fh-I Innate Abilities, Weirdness & Mutationsa - You have large cloven feet.BFhqtBFhzBFhu#.'....... williamstone33 the Trooper###.#....~~♣ Demonspawn#...#......~ Health: 18/24 ==================------#####.########.~ Magic: 2/2========================#######.....##.. AC: 6Str: 16#....#..######.. EV: 7Int: 8#....#.###.. SH: 4Dex: 12#....#.#BFhf#.. XL:  2 Next:  3% Place: Dungeon:1#....@.#### Noise: =--------  Time: 388.0 (0.0)#...†.##a) +0 flail#.....#Nothing quivered#.....# ##########...# #.....######### #.###....##....###..#....# ####....#### _You kill the hobgoblin!You have reached level 2!Your demonic ancestry asserts itself... _Your feet thicken and deform. _Unknown command. _Sorry, you're not good enough to have a special ability.BFhG4BFhߑBFh=3BFhBFhlBFh9= _BFh,BFhǩBFh,BFh20==BFhEBFh,BFh^BFh,BFh,BFhqh1==BFhCBFhʻ,BFhBFh<,BFhBFhBBFhBFhh2==BFhBFh,BFhBFhBFhBFhBFhBFhBFhBFhBFhUh3==BFhBFhBFh2BFhBFhh4==BFh BFh#BFh2XBFh9BFheBFhBFhIBFh,BFhBFhBFhBFhd9=BFhBFhBFh,BFh2BFh2BFh,BFh2BFhBFhT,BFhBFhiBFh,BFhBFhBFh9BFhdBFhBFh*BFhKBFh~BFhBFh@  There is an open door here.BFh:BFh _BFhEBFhBFh(BBFh BFhBFh,BFhBFhBFh,BFhBFhv#BFh%,BFh&BFh*-BFh.,BFh 0BFh6<XBFhN?BFh@,BFhABFhGBFhBI,BFh7JBFhOBFhxQ,BFhDRBFhWBFh{Y,BFhZBFh_BFhZ`,BFh`BFheBFhf,BFh5gBFhkBFhoBFhpBFhpBFh5w@  There is an open door here.BFhr= _BFhBFhBFh`,BFhBFhzBFhޕBFhBFhBFhhXBFhBFh0,BFh]BFhBFh(,BFhBFhBFh0,BFhޫBFh:nBFh,BFhBFhGBFh,BFhBFhBFh,BFh>BFh#BFh,BFhBFhgBFh,BFhqBFhBFh,BFhBFh@BFhBFhBFhyBFh'BFh,BFh=BFh/BFh,BFhBFh BFh,BFhwBFhBFhz,BFhBFhsBFhBBFhiBFhBBFhBFh,BFhBFheBFh,BFh-BFhBFhBBFhBFh(,BFhlBFh0BFh ,BFhM BFhSnBFh,BFhBFhjBFh,BFhBFh{BFh,BFh !BFh<"BFhb$,BFh%BFh -BFh.,BFh/BFh1BFh3,BFh4BFh}5BFh6BFh7BFh7BFh9BFh^:BFh:BFh;BFh|<BFh=BFh'>BFh>BFh/A,BFhmABFh BBFhCBFhD,BFhEBFhmIBFhxO#.# #.#...# #...##.##.# #.#...# #...##...#.# #.#...# #...##...BFhO?#.# #.#...# #...#..>.#.. #.#...# #...#.... #.#...# #...#.....#####.#...# #...###.#BFhPKJ........#...# #...# #.#......# #...# ..-...###...#...# #...##### #...#...###...# ...##....#....BFhHP# #.#####.......##BFhjP.. ##.....## J   endoplasm (asleep)... ##...##BFhPL.######## BFhU 476.0 (88.0)  An endoplasm comes into view.BFh3\;.JJBFhg\F-7.0 (89BFhxft _The endoplasm quivers.BFhF #.# #.#...# #...##.# #.# #.#...# #...##BFh #.# #.#...# #...## #.# #.#...# #...#..>BFhc #.. #.#...# #...##.. #.#...# #...##...#####.#...# #...###.#.J.......#...# #...# #.#BFh~.#...# #...# ..#...###...#...# #.... #...#...###...# BFh( ...##....#....# #.#####BFhJZ.## .. ##.....## BFhm... ##...## .### #####BFhBFhFW.J8.0 (1.0)BFhBFhCFh?< #.# #.#...# #...##. #.# #.#...# #...## #.# #.#...# #...## #.# #.#...# #...#.. #.. #.#...# #...# #.. #.#...# #...# #...#####.#...# #...### #..J......#...# #...# # #.#...# #...#  #...###...#...# #..... #...#...###...## ...##....#....# #.#####.##CFh< .. ##.....## ... ##...## .### #####CFh=CFhD#.J.CFhD&9CFhICFh;KCFhH #.# #.#...# #...## #.# #.#...# #...## #.# #.#...# #...## #.# #.#...# #...#CFhqQ #.. #.#...# #...# #... #.#...# #...# #...#####.#...# #... #.#...# #...# CFhq #...J@....#...# #...#  #...###...#...# #...#.... #...#...###...##.# ...##....#....##. #.#####.##CFh9# .. ##.....##  ... ##...##  .### #####CFhpE=80CFh'CFhK@ _The endoplasm hits you but does no damage.CFhx<  You sock the endoplasm!CFh~1.CFhx= 101.4 (1.4 CFh@_You kill the endoplasm!CFhCFhxg _Your Armour skill increases to level 3!CFh 4CFh CFh H _No target in view!CFh CFhի CFhw CFhO H _No target in view!CFh G CFh^G CFhK CFhM H _No target in view!CFh  _No target in view!CFh* 4CFh7 CFh H _No target in view!CFh: JCFhX; #No target in view!CFh CFh CFh CFh CFhk 4CFhtp CFhgr CFhJCFhCFhJ4CFhCFhADFh6DFhDFhP DFh DFhDFhDFhDFh9DFh,DFhP _DFhY,DFhDFhDFh,DFhDFhDFh,DFhDFhnDFhDFh#DFhDFhFDFh,DFhDFhDFh,DFhDFhDFh,DFhDFhDFh?DFhdDFh*DFhDFh,DFhYDFhDFh ,DFh DFhnDFhL,DFhK,DFhjDFh!XDFhB"DFhd#DFh#DFh$DFhV)XDFh-DFh5DFhY8DFh39,DFh:DFh4=DFhs>,DFhg?DFhEBDFhBDFhBDFhCDFh IXDFhLXDFhSnDFh_DFhJaDFhcDFh5cDFhQiDFhlDFhmDFhmDFhnDFhpDFh9s,DFhuDFh:wDFhpy,DFh{DFh}DFh,DFhDFhԂDFh9,DFhDFhDFhDFhNDFhDFhM _ Things that are here:  a +0 whip; 4 stones; a kobold skeletonDFhDFhK _DFhQ,DFhH,DFhiDFhDFhX,DFhDFhBDFh,DFhmDFhwDFhDFhnDFhDFh,DFhDFhDDFhM,DFhDFhDFh,DFhyDFhDFhx,DFh]DFhVDFh  #.#..#.......   #.####.......  DFh #......).....   ##..........   ######..........  DFha #...............  DFhv #.######)#######.  DFh= ##.# #.# #.  DFhZ #@.# #.# #.- DFhu DFhK #.## #.# #.   #... #.### #. DFh4  ^..... #...# #.   .#...K.. #...# #. DFh   # ........ #...#####. K   kobold (asleep)  ##.##_##.# #.........  DFh.. .# .^ #.........  ###...###...DFh 527.4 (46.0)  A kobold comes into view. It is wielding a +0 club.Found a faded altar of an unknown god.DFhK.K_===8.4 (47DFhDFh( _The kobold shouts!DFhc A##.....)#......####......######)#########.# #.# ...## #.#.....# #.###^..K....^ß#...#.#.......#^#.# ..........#...#### ##.##_##.###........ .. .# .^ #.### .# ###...###.....DFhoe DFh\l AK._DFhl ;---9.4 (1.0)DFh2s 9_DFht EFh\ _  You completely miss the kobold. Your kick misses the kobold.EFhX=--30.8 (1.4EFh9_EFh= _The kobold hits you but does no damage.EFh}  You barely miss the kobold. The kobold barely misses you.EFh]~[3-2.1 (1.3EFh;'_EFhb9 _The kobold hits you with a +0 club.EFh)$9  You sock the kobold!EFh*f)EFh-033.4EFh39_EFh6J _You kill the kobold!EFh-_EFhPEFh9_EFhH _No target in view!EFh/Z4EFh`EFhnH _No target in view!EFhrEFh_EFhEFhEFhEFh"H _No target in view!EFhU_EFhEFh H _No target in view!EFh{84EFhC^ _No target in view!EFhcJEFh EFh8=_No target in view!EFhr4EFhwEFhbzFFh- .....)#......####.....######)#########.# #.# ..###.#####.@...# #.####ß^.......^ß#...FFh-#.#.......#^...........#...######.##_##.###........ß###  ##.#.......# FFhM5FFh5Y4=-4FFh)60 _FFh0<'_FFh@ _ Things that are here: _a +0 club; a kobold corpseFFhO  #......####.....######)#########.# #.# ..###.########.)...####.####ß^..@....^ß#....#.......#^...........#...####_.FFh #  #..#.###.### FFh%' %_FFh' G-5 _FFh, FFhS. FFh  ####.....######)#########.# #.# .##.########.)...####.###ß^.......^ß#...#.#..@....#^#...........#...######.##_##.###........ ß.. .# .^ß##### .# ###...###  #.#......#^. FFh FFh &6FFh FFh FFh9Ao .....######)#########.# #.# .##.########.)...####.###ß^.......^ß#....#.......#^#....@......#...######.##_##.###........ ß.. .# .^ß###  ####.#........# GFh\_7GFh '_GFh GFhT_GFhR'_GFh%GFh#: #.# #.######)#.# ##.# #.# #.# GFh_5#..# #.# #.# ##.#### #.# #.# GFh####.)...####.### #.# GFh#ß^.......^ß#...# #.# GFhҤ#.#.......#^#...# #.# GFh9#.....@.....#...#####.# ###.##_##.###.# ß.. #.# .^ß#.# GFhd#### #.# ###...###...# ### #.....###...# GFh;##.#.# GFh:#..#.###.# GFh#.#......#^. ####.#.#GFhۥGFhGFhB=8GFhGFh6GFh ######)#########.# #.# .##.########.)...####.####ß^.......^ß#....#.......#^...........#...#######.##@##.###........GFhj ß.. #.# .^ß##### #.# ###...###  #........######GFhGFh9GFh(GFhd _There is a faded altar of an unknown god here.HFh/'  This altar belongs to (a) Uskayaw, (b) Xom or (c) Ru, but you can't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.JFh\WP  Okay, then.JFhWJFh]JFh?`. _JFh9IJFhAf _JFhKnJFhO,JFh]QJFhUJFhW,JFhoYJFh[JFh],JFh_JFh`JFhb,JFh-dJFheJFhggJFhgJFhmhJFhiJFhjJFhjJFhJkJFhDlJFhmJFhnJFhnJFhpJFh.r,JFhsJFhxJFh+zJFhKzJFh_{JFh~JFhր,JFhفJFhJFh/,JFh0JFhĉJFh,JFhJFhw|  Things that are here:  a +0 club; a kobold corpseJFh&JFh _JFhSJFh[JFhh,JFhJFhJFh,JFhJFhȡJFh,JFhJFhJFhkJFhըJFhJFhDJFh,JFhEJFhpJFh_,JFh̷JFh?JFhN,JFhJFhJFh0,JFhJFh6JFhJFhJFhJFh'JFhkJFhJFhJFhJFh,JFhJFh  There is a staircase leading out of the dungeon here. _JFh0 #.....# #  ###.. #.....### ##### #.###...JFh $#....###.. .r#....# ## JFh..##....####  ...##.##....# ####...# #.#####... #.@'r# #.###..... ###<.#######.##..##.. #....+.......#..###÷. #.#..#.........## #.. #.####.......### #.. #......).....######.. rr 2 rats (asleep) ##...........##.... ######...........##'### #.........#...# #.JFh  69.4 (30.0)  You open the door.  2 rats come into view.JFhJFhOr.r.rrJFhL====70.4 (31JFhJFh _The rat squeaks loudly. x2; You hear a loud squeak. x2 _Found 17 gold pieces.KFhO 5  You hit the rat.KFh KFh @  You kill the rat!KFh KFh r.†   ratKFh n7=---1.7 (1.3)KFh KFh= @ _A rat comes into view.KFh_ LFh˜-#.....# # ###...# r#.....#### ##### r#.###....#.r#....###.r..#....# ##..##....#### #...##.##....#####...# #.#####.#..@.# #.###.###<.#######.##..##.#....+.#..###÷.#.#..#.## #.#.####.### #.#......).....######.rrr 4 rats (2 wandering)##..##.######..##'#####'#......#...# #.LFhʠe  2 rats come into view.LFhLFhZ,LFh ..r$.rrr 3 ratsLFho0The rat squeaks loudly. x2LFh1=--LFh2LFhª 0LFh!LFh˴ _The rat moves out of view.  There is an open door here. _You see here a rat corpse.LFh[#.....# #.....# .####### ###...# .#.....#### ##### r.#.###....###r$#....###.....r.#....# #####r.##....####  #.##....########@..# #.##### #..†.### #.###....###<.#######.##..##..#....+.#..###÷#.#..#.LFh%\5.## #.#.####.......### #.r 4 rats#......).....###### ##.LFhK\F##........########'#####'#LFh^LFh_LFh`LFhaLFhXh..r.r 3 ratsLFhi6--3 _LFhIpLFhqLFhs 6  You sock the rat!LFh LFhh LFh ,LFh LFht( M.rLFh+ _20=-5.0 (1.3LFh2 LFh4 G _You kill the rat!LFhm 7  You thump the rat!LFh LFh LFh .r†.r 2 ratsLFh 546.4 (1.4LFh LFhf  LFh 9_You kill the rat!LFhO 5  You hit the rat.LFhEZ .rThe rat is severely wounded.LFhZ -7.7 (1.3LFhb LFhRd ; _The rat bites you but does no damage.LFh   You hit the rat but do no damage.The rat is severely wounded.The rat bites you. You block the rat's attack. The rat barely misses you.LFhi [3-9.1 (1.4LFh LFh Q _The rat closely misses you.LFh 5  You hit the rat.LFh †   ratYou kill the rat!LFh^ 54=LFh /780.6 (1.5LFh LFh P _The rat barely misses you.LFh<6  You sock the rat!LFhEg†LFhfH6311.9 (1.3LFhOLFheQG _You kill the rat!LFh4LFhLFhNH _No target in view!MFh^>JMFh@H _No target in view!MFh4MFh4MFh=H _No target in view!MFhnMFhnMFhetMFhOwH _No target in view!MFh 4MFhMFhH _No target in view!MFhЯ4MFh4MFh@ _No target in view!MFhBH4MFhOMFhQMFh4MFhCMFhgMFh<4MFhMFh MFh+4MFh4MFh7MFhIIMFhxMFhMFh: _MFh>^ _ You see here a rat corpse.MFh#...†.## ###.....# #.(## #.#.....###...####### #.###...##....#.....#### ##.##### ....#.###....###...$#....###......#...#....# #####.MFhE##..##....#### #. ##†@.##.##....####.#-20MFhnL####.†.###.##..†.### #.###.....###<.#######.##..##.....#MFh#....+.......#..###÷.#.#..#.. #..MFh|#.####.......### #..#......).....######.....#MFh. ##..MFh*##..........MFht[-3.9 (2MFhLMFh=' _Found 3 javelins.MFhh 3MFh; MFh MFhO=MFh,MFh,MFhMFh MFh ,MFhMFhUMFhq,MFh3 _You now have 50 gold pieces (gained 17).MFh8MFhh:,MFh];MFhBu  You see here a rat corpse.MFhC _MFhDMFhHMFhsJ,MFhKMFhR  There is an open door here.  You see here a rat corpse.MFheSMFhS _MFhTMFh]_ ###...##....#.....## ######....#.###....# #....#....###. ##...#....# ### ##..##  ##†..##.##MFh_O####.†.###.#####.....†.### #.###.....###<@#######.##..##.. #....+.......#..###÷ #.#..#.........## #MFh_ #.####.......### #.. #......).....###### #..##MFh`....##'#####..........#...# #..######)#######.#...# #MFh-g93.9 (10.0)'...................................MFhmc======4.9 (11MFhsMFhPu= _As you open the door, it creaks loudly!OFhCIOFhБOFh3OFh,OFh@  There is an open door here.OFhWOFh _OFhYOFhcBOFhOFhOFh,OFhOFhOFh%,OFhlOFh OFhQ,OFhOFhOFh'OFh`OFhOFh~OFhBOFh OFh,OFhgOFhOFh,,OFhOFhOFh]OFhOFhOFhOFh,OFhOFhSOFh,OFhEOFh OFh#XOFh,OFh\OFhOFhOFhOFh_OFh4OFhOFhOFhOFhOFh,OFh OFh#OFh$,OFh%OFh*XOFhr+OFh,,OFhU-OFh/OFhr0OFh1OFh1OFh7nOFh_8OFh8OFh9OFh:OFh<,OFh=OFh?OFh@,OFhAOFhCOFhDOFhEOFhEOFh.IR  There is a stone staircase leading down here.OFhJOFh/K _OFhKOFhcMOFhNOFhNOFhkOOFh"QOFhQROFhrROFhSOFhUOFh0VOFhUVOFhVOFh[XOFhpYOFhYOFh ZOFhw#.#...# #...##.#.### ##)#  #.#...# #...##.....####..#######.#...# #...##.......##.###...#.#...# #...#..>...#.##.###.....#.#...# #...#...................#.#...# #...#.......#........... ##.#...# #...###.#####........ OFhExc...#...# #...###.# #....... ...#...# #...#..@# #..........------626.9 (32 ...#...# #...##### ##........... ...#...###...# #........... ..##....#....# #........... OFhx #####.......## #........... #^..##.....## #....... ..#####...## #....(....#>.. ### ##### ############## OFh+y=------OFh5~OFhE _Done exploring.PFhĸPFhݺWhere to? (? - help)  D - Dungeon QFhN QFh_ [?25h[?0cQFhR_  QFhr_ #.#...# #...##.#.### ##)#williamstone33 the TrooperQFh_ #.#...# #...##.....####..####### DemonspawnQFh_ #.#...# #...##.......##.###..... Health: 24/24 ========================QFh_ #.#...# #...#..>...#.##.###..... Magic: 2/2========================#.#...# #...#................... AC: 6QFh_ Str: 16  #.#...# #...#.......#........... EV: 7QFh` Int: 8 ##.#...# #...###.#####........... SH: 4Dex: 12 QFhm` *...#...# #...###.# #............ XL:  2 Next: 31% Place: Dungeon:1 QFh` ...#...# #...#..@# #............ Noise: ---------  Time: 626.9 (0.0) ...#...# #...##### ##............ a) +0 flail ...#...###...# #............. Nothing quivered ..##....#....# #............. #####.......## #............. QFha ]#^..##.....###............. ..#####...###....(....#>.. ### ################### _You see here a rat corpse. _As you open the door, it creaks loudly! _There is an open door here. _There is a stone staircase leading down here. _Done exploring.  What level of the Dungeon? (default 1, ? - help) QFh. [?25l[?1cQFhX2QFhQFh3QFhq _QFhQFhSQFhQFh,QFhQFhQFh7,QFhQFhpo_As you open the door, it creaks loudly!QFhn open door _There is a stone staircase leading down here. _Done exploring.  QFh4There is a stone staircase leading down here.QFhQFh:QFh~$ _QFhRFhw2RFhRFhGRFhRFh(RFhA RFh ### #.. #.#RFh #.# #.#RFhY #@#33.6 (6.7RFh*d #.......#  RFhD#..####.#  RFh_4#... RFhzU##.#. RFhc.#.# .. .RFh RFhk## .# _You climb downwards.RFhERFhLRFha _There is a stone staircase leading up here.RFhe RFhL }Read which item? Scrolls  e - 2 scrolls labelled RIGHOJ NEAR [!] read|quaff[?] describe selectedSFh@| SFh0 SFh williamstone33 the TrooperDemonspawnHealth: 24/24 ========================###Magic: 2/2========================#..AC: 6Str: 16#.#EV: 7Int: 8#.#SH: 4Dex: 12#.#XL:  2 Next: 31% Place: Dungeon:2#@#Noise: ---------  Time: 633.6 (0.0)#.......#a) +0 flail#..####.#Nothing quivered#...##.#..#.#.. .## .# _There is a stone staircase leading down here. _Done exploring. SFhF _What level of the Dungeon? (default 1, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.SFh n  As you read the scroll labelled RIGHOJ NEAR, it crumbles to dust.  SFhɊ "It is a scroll of identify.SFhd /  --more--TFhfTFhGg^Identify which item? (\ to view known items) Potions (select first with !)  f - an orange potion[?] describe selectedVFhNVFh+)williamstone33 the TrooperDemonspawnHealth: 24/24 ========================###Magic: 2/2VFhi/~========================#..AC: 6Str: 16#.#EV: 7Int: 8#.#SH: 4Dex: 12#.#XL:  2 Next: 31% Place: Dungeon:2#@#Noise: ---------  Time: 633.6 (0.0)#.......#a) +0 flail#..####.#Nothing quivered#...##.#..#.#.. .## .# _What level of the Dungeon? (default 1, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled RIGHOJ NEAR, it crumbles to dust.  It is a scroll of identify.VFh6VFh+4.6 (1VFhVFh(Y _f - a potion of moonshineWFhT WFhW iDrop what?6/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 flail (weapon) Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (select all with ?)e - a scroll of identify WFh7X fPotions (select all with !)d - 2 potions of might  f - a potion of moonshine [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]XFh(1 turn)  a - a +0 flail (weapon)  f + a potion of moonshine[Enter] accept (1 chosen)YFhv- YFh: ywilliamstone33 the TrooperDemonspawnHealth: 24/24 ========================###Magic: 2/2========================#..AC: 6Str: 16#.#EV: 7Int: 8#.#SH: 4Dex: 12#.#XL:  2 Next: 31% Place: Dungeon:2#@#Noise: ---------  Time: 634.6 (0.0)#.......#YFh; a) +0 flail#..####.#Nothing quivered#...##.#..#.#.. .## .# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled RIGHOJ NEAR, it crumbles to dust.  It is a scroll of identify. YFh; D_f - a potion of moonshineYFh< +5.6 (1YFh@ YFhC 5 _You drop a potion of moonshine.ZFhYIZFh[ZFh_,ZFhb,ZFhc,ZFh$dZFh fZFhhBZFhqW####..#.##.# #.# #<########.......##..####.##..@.###.#.# #.#.# #..###w.#.# w   dart slug (asleep)#.#ZFht+8.6 (3ZFhwytw.wZFh1z+9.6 (4ZFhl~ZFh\ _A dart slug comes into view.ZFh2  ### #.. #.# #.# #.# #<#  #..  #..####.#  #..@.# ##.#.# #.#.# #..w. ###..#  ..#  ..#  #.# ZFh F ### #.. #.# #.# #.# #<#  #..  #..####.#  #..@.# ##.#.# #.#.# #..w. ZFh &###..# ..#  ..# #.# ZFh` 4ZFh ZFh ` _A dart slug is nearby!ZFh #.. #.# #.# #.# #<#######ZFh B#.......# #..####.# #....# ##.#@# #.#.# #..w. ###..# #..#...# .#.#. .#ZFh ZFh2 340.6 (1 _ZFh ZFh [Fh_R##.<########.......#..#####....# ##.# #..w.......###..###<.. .# #. #.[Fh] <Found a stone staircase leading up.=1[Fhc[FheA _The dart slug bites you but does no damage.[FhJA  You hit the dart slug but do no damage.You kick the dart slug, but do no damage.3.0 (1.4 _You block the dart slug's attack.[Fh:  [FhYou hit the dart slug. Your kick misses the dart slug.The dart slug is severely wounded.4.3 (1.3[FhV[FhA _The dart slug bites you but does no damage.[Fhl4=  You thump the dart slug![FhJ=F†[Fh@98445.6[FhD[Fh3GM _You kill the dart slug![Fh4[Fh[FhKH _No target in view![Fhj4[Fho[FhrH _No target in view![Fh [Fh[Fh([FhH _No target in view![Fh? _No target in view![FhcP 4[Fh;T [FhV H _No target in view![FhO [Fh [Fh [Fh C _No target in view![Fh׃ 4[Fh [Fh [Fhr# 4[Fh\( [FhB+ \Fhi3\Fh\FhP\Fh  ##<########.........####...# \Fh#.# #.#.##.#...#..@.......0.0##..###< #..# <#. .\Fh&\Fh*I-6.6 (1\Fh.z _Found an escape hatch in the ceiling.You see here a dart slug corpse.\Fh^3\Fh_\Fha\Fh=f\FhTjP _\Fhl,\Fhm\Fho\Fhr,\Fh5s\Fhu\Fhw,\Fh%x\Fhy\Fh?}\Fh}\Fh}\Fh,\Fh,\Fh~\Fh\Fh,\FhH\Fh\Fh,\Fh\Fh3\Fh,\Fhs\Fh\Fh,\Fhە\Fh\Fh\Fh,\Fh,\Fh,\Fh\Fhơ\Fh\ #.......# #..####.# #....##.####### ##.#.##.#.....# #.#.##.#.....# #..†.........# ###..###<....# ##..# #.....#\Fh4$ #@..# #######-582.0) #.#.# \FhT.<...##.##.##.\Fhs# #.# .# #.# .#\Fh ..< .. #.# #\FhB9.6 (13\Fh\FhL9 _Found a stone staircase leading up.]Fh+I]Fh]0]Fh6V ####..##.########.#.##.#..... #.#.##.#.†.....##..###< ##..# #....# #######.# 0.0)#....<..]FhQ7###.##.##...##...#%#.#]Fh ?;%]FhB,60.6 (1]FhD]FhL. _Found a scarab talisman.]Fhx 3]Fhn ]Fhj ]Fhy X]Fh4 ,]Fh1 ]Fh* :  There is an escape hatch in the ceiling here. #....##.########## ##.#.##.#.....#.. #.#.##.#.....#.> #..†.........#?#####..###<....#.. ##..# #.....##. #...# ########.#.##.#.# #...@<...#2.6 (2 ###.##.##..... #. #.# .#... .. #.# .# #%... ..< ..#.## #.# ##. #.#.. #.#]Fhj ]Fh| %]Fh ]Fh ]Fh $3.6 (3]Fh0 ;%]Fh ; _Found a stone staircase leading down.^Fh 3^Fh9 ^Fh! ^Fh ^Fh B^Fh ,^Fh ^Fh ^Fh# ,^Fh$ ^Fh& ^Fh. 2 #<#######  #.......#  #..####.#  #....##.############ ##.#.##.#.....#..... #.#.##.#.....#.....> #..†.........#^Fh+/ .....?#####..###<....##.....@###..# #.....##.##S#.##...# ########.#.##.#.# ^FhW/ #....<...####.##.##.....^Fh/  #.##.# .#...S   adder (asleep)^Fh/  ..##.# .# #% ......< ..^Fh/ I#.####.# #^Fh4 q 6  An adder comes into view.^Fh> S.S%The adder hisses angrily.^Fh? 4==7.6 (4^FhW h _The adder barely misses you._Fh68 %You barely miss the adder. The adder bites you but does no damage._Fh85-9.0 (1.4_Fh@_FhCR _The adder barely misses you._Fhi-70.3 (1.3% _You barely miss the adder. The adder bites you but does no damage._Fh  %You hit the adder. Your kick misses the adder.The adder is heavily wounded._Fh #3_Fh 3-1.6_Fh ;%_Fh R _The adder bites you. The adder bites you but does no damage._Fh@ %You hit the adder but do no damage.The adder is heavily wounded._FhnA a2--2.9_FhG _FhI H _The adder bites you. You block the adder's attack._FhB  You barely miss the adder.The adder is heavily wounded._Fh(4.2_Fh_Fh5= _The adder bites you but does no damage.`Fh$( %You closely miss the adder. Your kick misses the adder.The adder is heavily wounded.`Fh(53=`Fh(&5.6 (1.4`Fh0;%`Fh3{ _The adder closely misses you. The adder bites you but does no damage.`Fh|s %You hit the adder.  `FhGThe adder is heavily wounded.`FhR52-`Fhw!7.0`Fh;%`FhsR _The adder bites you but does no damage. The adder bites you.`FhE  You miss the adder.The adder is heavily wounded.`Fhg0---8.3 (1.3`Fh9%`Fh> `Fhd]_The adder completely misses you. The adder bites you.aFh\  %You miss the adder. Your kick misses the adder.The adder is heavily wounded.9.7 (1.4aFhwb;%aFhZg3 _You block the adder's attack.aFhM  You closely miss the adder.The adder is heavily wounded.1=-81.0 (1.3aFh9%aFhn@ _The adder bites you but does no damage. x2aFh`  %You hit the adder. You kick the adder, but do no damage.The adder is almost dead.aFh (2.3aFhaFh{ _The adder closely misses you. The adder bites you but does no damage.aFh728  You sock the adder!aFh<p†%aFh>H =893.7 (1.4 _You kill the adder!aFhKJ;%aFhMo _Your Maces & Flails skill increases to level 2!aFhrV%aFh% _No target in view!aFhpfX%aFhk9%aFhgnH _No target in view!aFhzX%aFhS ;%aFhi H _No target in view!aFh 4aFh ;%aFhH _No target in view!aFh;X%aFhmBaFh$EH _No target in view!aFhV%aFh^%No target in view!aFh z:%aFhxzaFhM;%aFh aFhZ8%aFhaFhaFh2aFh:%aFh aFhaFhaFhj3aFhaFh̬aFh)h2= _aFhaFh.aFh߲aFhA,aFhaFh,aFhºaFhaFhؽh3==aFhaFh ,aFhaFh#,aFhaFhx,aFh\aFh~4==aFhaFh1 _HP restored.aFh 3aFh aFh b  You see here an adder corpse.aFh aFh  _aFhf aFh aFh ,aFh aFh! ] #.#  #<####### #.......# #..####.# . #....##.################.#.##.#.....#...# #.#.##.#.....#..># #..†.........#.......@#####..###<....#-..##....†.###..# #.....#aFh! d#.##.#.##...# ######## #.#.##.#.# #....<...###.##.##..... #.##.# .#... ..##.# .# #% ......< ..aFh* Y95.7 (12.0)%aFh`* b=-6.7 (13aFh. ;%aFhU d _f - a scroll labelled XOEKHLO JUPOFObFh̅ bFh Read which item? Scrolls  e - a scroll of identify  f - a scroll labelled XOEKHLO JUPOFO bFh [!] read|quaff[?] describe selecteddFh+dFh0dFhw7#.#williamstone33 the Trooper#<#######Demonspawn#.......#Health: 24/24 ========================#..####.#Magic: 2/2========================.#....##.####### AC: 6Str: 16dFh7Y..#########.#.##.#.....# EV: 8Int: 8........# #.#.##.#.....# SH: 4Dex: 12.......># #..†.........# XL:  2 Next: 89% Place: Dungeon:2.......@#####..###<....# Noise: ---------  Time: 696.7 (0.0)dFhR8..##....†.###..# #.....# a) +0 flail#.##.#.##...# ####### Nothing quivered# #.#.##.#.##....<...#dFh8###.##.##.....#.##.# .#.....##.# .# #%dFh8......< .. _No target in view! _No target in view! _No target in view! dFh8_HP restored. _You see here an adder corpse. _f - a scroll labelled XOEKHLO JUPOFOdFh\dFh/^nIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled XOEKHLO JUPOFO[?] describe selecteddFhAcdFhidFho#.#williamstone33 the Trooper#<#######Demonspawn#.......#Health: 24/24 ========================#..####.#Magic: 2/2dFhp8========================.#....##.####### AC: 6Str: 16..#########.#.##.#.....# EV: 8Int: 8........# #.#.##.#.....# SH: 4Dex: 12.......># #..†.........# XL:  2 Next: 89% Place: Dungeon:2.......@#####..###<....# Noise: ---------  Time: 696.7 (0.0)dFhAq..##....†.###..# #.....# a) +0 flail#.##.#.##...# ####### Nothing quivered# #.#.##.#.##....<...####.##.##.....#.##.# .#.....##.# .# #%......< .. _No target in view! _No target in view! _No target in view! _HP restored. _You see here an adder corpse. dFhqqO_f - a scroll labelled XOEKHLO JUPOFOdFh{| %As you read the scroll of identify, it crumbles to dust.dFh|+7.7 (1dFhdFhs dFh=_f - a scroll of noiseeFh7 :%eFh eFh eFhä F _Unknown command.fFh9fFh9fFhd:fFh=fFhNAfFhEP _fFh^GfFhGfFh!HfFhIfFh}M,fFhMfFh6OfFhdR,fFhRfFhTfFhWfFhWfFhtXfFhRZfFhL^,fFh^fFh`fFhd,fFhdfFhffFhhfFh$q( #.##...# #<########...# #.......##...# #..####.# #...# #....##.#####...#########.#.##......# #.#.##......># #..†..........#####..#######...##....†.###..#  #...##.##.#.##...#  #...##.##.#.##.#.#fFhq#...##.##....<...##...##.####.##.##... J   endoplasm (wandering)#....... #.##.# .#.##J.#... ..##.# .# .## ......< ..fFhX704.7 (75.7 (8fFh&fFh fFh;O_An endoplasm comes into view.fFhE  #.#  #...# #< #...#  #...#  #...#  #####...#######fFh  ..............#  .............># #..† .......@......# #####...##....†  #...##.##.#fFh F  #...#  #...#<...# fFh / #...# #.......  fFh4 4 ##J.#...  .# fFhR 0 .## < .. fFhl s #.#  #...# #< #...#  #...#  #...#  #####...####### ..............#  fFhl .............># #..† .......@......# #####...##....†  fFh2m #...##.##.#  #...# fFhm #...#< #...# #.......   fFhm ##J.#...   .## fFhm 1< fFht fFh_u fFh1{ fFh} a _An endoplasm is nearby!gFh2#...#<#######.......####..#####...#########.#..............# ># #..†.....#####..########..@##....†.  #...##.##.#.##..##.#.##.#.# gFh)3+...<..##.##.##.......  .##J.#... . #..#.## ......< .... #.####.# #gFh5gFhv<>JJ.gFh<26.7 (1 _gFhBgFhDgFh%.......####..#####...#########.#..............# ...># #..†...........#####..########...##....†.  ##.#.##.gFhX#.# ...<..##.##.##...J.....  .##..#... .  #..#.## ......< ..gFh..... #.####.# # #. #gFhgFhM(J.gFh&7gFhgFhTgFh7####..#####...#########.#..............# ......># #..†............#####..########...##....†. gFh ##.#.##.#.# ...<..J##.##.##.........  .##..#... . #..#.## ......< ....... #.####.# # #. gFhAT#.gFhgFhѥ(J.gFh"&8gFh,gFhgFhj< <  You sock the endoplasm!gFhF 2.gFhI ?96=10.1 (1.4gFhO gFh-R M _You kill the endoplasm!gFh- 4gFhu gFh H _No target in view!gFhip 4gFhu gFh6x H _No target in view!gFh 4gFh gFh2! H _No target in view!gFh gFhX gFh% gFhij  gFh :_No target in view!gFhI 4gFhN gFhRQ H _No target in view!gFh 4gFh gFh C _No target in view!gFh 4gFh9 gFhA gFh#4gFh'gFh(gFh~VgFhVgFh}WgFhZgFh\gFh`P _gFhb,gFhcgFhegFhji,gFhejgFhlgFh:o,gFhpgFhqgFhw..............#####..###<.#####...##....†.###..# #.. #...##.##.#.##...# ##gFhx) #...##.##.#.##.#.#  #...##.##....<...#  #...##.####.##.##..... #.........#.##.# .#...##..#.......##.# .# #%#..#@###......< .. -#........##.####.# # #.........#. #.# .....#.#..... #.######........##.######...gFhx.S   adder (asleep)#. ....#S ##. gFhz-4.1 (4.0gFhFgSS.gFh!-gFh$5.1 (5gFhj8%gFhzV _An adder comes into view.hFhwK #####...##....†.###..# # #...##.##.#.##...# ## #...##.##.#.##.#.#  #...##.##....<...# #...##.####.##.##.... #.........#.##.# .# ##..#.......##.# .# #hFhxB####..#.###......< .. #.....@..##.####.# # #..#. #.# .....#.#....... #.#hFhx& #####........## #.######... #S .... #. ##. #.hFhRzhFhd|hFh}>S..hFhȂ+6.1 (1hFhahFhhFh( #...##.##.#.##...# # #...##.##.#.##.#.#  #...##.##....<...# #...##.####.##.##... #.........#.##.# .#hFh) ##..#.......##.# .# ####..#.###......< ..  #........##.####.# # #..#. #.# ......#.#....... #.#######S.......##  hFhK);#.######... #. .... #. ##.hFhs)K #. ..hFhe,hFh2<S.hFh3&7hFh\8hFhO:iFhr  You hit the adder. Your kick misses the adder.The adder is lightly wounded.iFh5=8.4 (1.3iFh!iFhPR _The adder barely misses you.iFhWC8  You sock the adder!iFhDLD.iFhLiFhS#...##.##.#.##...# # williamstone33 the Trooper#...##.##.#.##.#.#iFhSDemonspawn#...##.##....<...#Health: 24/24 ========================#...##.####.##.##... Magic: 2/2========================#.........#.##.# .#. AC: 6iFhjT*Str: 16##..#.......##.# .# EV: 8Int: 8iFhT####..#.###......< .. SH: 4Dex: 12#........##.####.# # XL:  2 Next: 137% Place: Dungeon:2iFhT"#....@....#. #.#Noise: ==-------  Time: 719.7 (1.3)iFh U......#.#....... #.#a) +0 flailiFh3U.######........##Nothing quivered#.######...#.iFh]Ur....#.##.iFh}UJ#... _No target in view! iFhU_An adder comes into view.You hit the adder. Your kick misses the adder.iFhUThe adder is lightly wounded. _The adder barely misses you.You sock the adder!iFhLW% iFhWO_You kill the adder!You have reached level 3!iFhWiFha/  --more--jFhl  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? kFh] 9/293/38839%  kFhYou feel stronger. x2; Your demonic ancestry asserts itself...kFh\kFhy _Slimy green scales grow over part of your body.kFh kFh kFhs kFh kFh kFh  #.# S##.##....<..#...##.####.##.##...#......... .##..#...... kFh; ####..#.###......< ..........##.####.# #.....#. #.# ......#@#.......######........##  #.######....S   ball python (constriction, wandering)kFh` ..kFh_ (0.0kFh 5--20.7 (1kFh kFhT ^ _A ball python comes into view.lFh..# #.##.##.#.##.##..S##.##....<...# #...##.####...........#. ##..#.......##.# .####..#.###......< ......##.####.# # #....@....#. ......#.#....... #.#lFh7W######........########......##.#..lFhQlFh g.SS)lFhC!A--1lFh&lFh)5 _The ball python hisses angrily.lFh####...†.###..# ###.#.##.#.##.##....<...# #..S##.####.##.##...........#. ##..#.......##.# .####..#.###......< ..##.####.# # #.........#. lFhl......#.#....... #.#######........###.######......##.#lFh\lFh2F.SlFhulFh2lFhlFhmFhL..............#######...†.###..# ##.##.##....<...# #...##.####..#..S......#. ##..#.......##.# .#####.@#.###......< ..##.####.# # #.........#. ......#.#....... #.#######........###.######... #...##.#.S3mFh#NmFhOSmFh%  mFh5You hit the ball python.mFh1.mFh>21=5.1 (1.4mFhmFhO _You kill the ball python!mFhLtmFh#umFh{mFhH _No target in view!mFhmFhmFhmFhm"H _No target in view!mFhmFhmFhmFhH _No target in view!mFh\ _No target in view!mFh"mFhmFhmFhH _No target in view!mFhȌ4mFhmFh^C _No target in view!mFh+4mFh 2mFhu4mFh4mFhmFhmFhf4mFhKmFhmFh[mFhDmFh mFh04mFhXmFhmFh<mFh<mFhBmFhvEmFh-4mFh,mFhmFh mFhV mFh mFha 3mFhV! mFhE$ mFh& mFhj+ P _mFh+ ,mFh- mFh- mFh0 ,mFh{1 mFh13 mFhP5 ,mFh86 mFhO7 mFh9 ,mFhD: mFh:< mFh7> ,mFh> mFhA mFhC ,mFheD mFh/F mFhFH ,mFhH mFh/K mFhER s #...##.##.#.##. #...##.##....<.. #...##.####.##. #.........#.##.# ##..#.......##.# ####..#.###......< #........##.####.########.........#. #.#mFhR (..$...@..#.. #.#-33.1 (8.0.#########........##  #.######... #.# .... mFhR #.# ##. #.# ... ... mFh;S . ...mFh%Z [-4.1 (9mFh_ mFhb % _Found 6 stones.nFh44nFhVnFh"H _No target in view!nFh93nFh:nFh<nFhc@nFhfEP _nFhF,nFhGnFhInFhL,nFhMnFhJOnFh%R,nFhRnFhZV,nFhWnFh^ZL _You now have 56 gold pieces (gained 6).nFh]3nFhS^nFh_nFhob,nFh-cnFhdnFhg,nFhhnFhl;  You see here 6 stones.nFh{onFho _nFhqnFh,snFhu,nFhwnFhxnFh{,nFhI|nFh~nFh,nFh;nFhnFh؆,nFhnFhnFhH,nFhOnFhdnFh",nFhnFh[nFh,nFhnFhxnFh,nFhУnFhnFh,nFh8nFh:nFh:,nFhnFhʰnFh)BnFhvnFh*BnFhnFh,nFhnFhnFh,nFhznFhnFh?,nFhnFhnFh,nFhcnFhnFh,nFh+nFhnFhinFhnFhEnFhnFh,nFhonFhanFh,nFhGnFhnFhnFhnFhnFhnFh,nFhnFhnFhE#.#####.# ... #.......# ... #######.# ..... #.##.#.#.# nFhh#.# #@#69.1 (35.0) #.# #$. ###.(. ##    nFhnFh: -70.1 (36nFh nFh , % _Found 2 stones.oFh[3oFha\oFht^oFhaoFhe,oFhMgoFh.joFh_joFhrkoFhGpoFhspoFh*qoFht oFhe_You now have 60 gold pieces (gained 4).oFh,oFhoFhoFh,oFhoFhoFh,oFhoFhoFh,oFh'oFhPoFhy,oFhoFhyoFh),oFhYoFhoFh,oFhboFh6oFh _You now have 71 gold pieces (gained 11).oFh=noFh5,oFh5XoFh;### #.######... ..# #.# #.... #.# #.# #.##. #.# #.# #... ..# ... #.. #.# ... #..## ..# ... ... #.# ..... #. #.# #.###.## #.######## #...## #.#......# #.#...# #.#.####.# ##.#..# #.#.####.### ##.#. #.#.#......#######.# #.....##.#.........# ###.####.###########oFhsA5803.1 (33oFhRB%4.1 (34oFhNFoFhbI[ _e - a fuming silvery potionpFh0IpFh2pFh6,pFh:BpFh:pFhT;pFh?=pFhy@,pFh@pFhBpFhE,pFhFpFhGpFhXJ,pFhJpFhLpFhN,pFhbOpFhQpFhSpFh1TpFhTpFhVpFhWY,pFhYpFh0[pFh^,pFh_pFhbpFhe,pFhrfpFhIhpFhzl,pFhImpFhpFh............#####..###<....# ###...##....†.###..# #.....#  #...##.##.#.##...# #######  #...##.##.#.##.#.#  #...##.##....<...#  #...##.####.##.##.....  #.........#.##.# .#...  ##..#.......##.##.#.#%###..#.###.....@<....#.......##.####.##w###........#.####.# ....#.#........#.####........##.#.#  #.######......# w   ribbon worm (asleep)  #.# #......#  #.# #.##.#Fh9m.#  #.# #....#.#pFh<18.1 (1%w.w9.1 (15pFhpFh^ _A ribbon worm comes into view.qFhcZ#####..###<....# qFhc...##....†.###..# #.....#  #...##.##.#.##...# #  #...##.##.#.##.#.#  qFh-dc#...##.##....<...#  #...##.####.##.##.....  #..#.##.# .#...  qFhPd##..#.##.##.#.#% ..#.###.qFhtdew...# .qFhd##.####.##.### .#.####.# ##.#.qFhd#.#.##.#.#qFhd#.######......# #.# #......#qFhe#.# #.##.#.##.# #....#.#qFhqq%=20.0)qFhv:%qFhy qFhz|_The ribbon worm barely misses you. _There is a stone staircase leading up here.qFh+ % You sock the ribbon worm! You kick the ribbon worm.  The ribbon worm is severely wounded.qFh}, d7--=1.4 (1.3qFhd0 :%qFh13 0 _The ribbon worm bites you.qFh % You hit the ribbon worm.  The ribbon worm is almost dead.qFh qFh/ j4------2.8 (1.4qFh :%qFh 0 _The ribbon worm bites you.qFhj ?  You thump the ribbon worm!qFh's a%†qFhv . 6qFh-v x-4.1 (1.3 _You kill the ribbon worm!qFh{ :%qFhu~ h _Your Shields skill increases to level 3!qFh qFh% qFhr qFh H _No target in view!qFh7 4qFh 8%qFh H _No target in view!qFhD %% _No target in view!qFhU U%qFh qFh H _No target in view!qFh=~ 9%qFh~ qFh $%qFh qFh< H _No target in view!qFh W%qFh6]%No target in view!qFhqFh%qFh+qFhqFhqFh=qFhE%qFhlqFhrFh[W%rFhy\rFh_rFh3rFh[rFhrFh t5=-- _rFh ,rFhrFhrFhrFhrFh,rFhtrFhrFh9=rFhrFhqa6=rFhrFh,rFh rFhp,rFhrFh;!,rFh!rFh#rFh-##7rFh?#E==rFh#rFh(BrFh[(rFh|(rFh>)rFhy+,rFh+rFh-rFh=-h8==rFh-rFh*/,rFhy/rFhJ1,rFh1rFh2,rFhS3rFh5~9==rFh5rFhT7rFh^;,rFh;rFh>>f _ You see here a ribbon worm corpse.rFh?rFh? _rFh@rFhBrFh*FXrFhKO=rFhLrFh]NrFhSBrFhTrFh5W,rFhWrFhXrFhZ,rFhbrFhd,rFhdrFhFfrFhh,rFhfirFhjrFhurFhvrFhxrFh{rFh|rFh|rFhrFhBrFhLrFhrFhrFhۇrFhrFh,rFh~rFhrFhKrFhirFhrFhrFhט###..# #.....#  ####### >.  ##.#.# ..  .<...####### .. rFh##.##......# J# ##.##.#....# .#  rFh5##.##.#.#%.# .#  rFhY4...<†...#..######.#  .##.###.......@.# rFh - ##.##.####.########  .rFh#.##......#  .#.######### rFh ...#  ...# rFhdn  J   endoplasm (asleep) .#.#  .#.#  ##.#  rFhW0 59.1 (35.rFh|0)  An endoplasm comes into view.Found a stone staircase leading down.rFh!.J%JrFhG-60.1 (36rFh:%rFh^ _The endoplasm quivers.rFh.    >.  .. .< ..  .#  J# %.# .# <†...#..######.# rFhƺ .###.......@.# .####.######## ......#rFh*P    >.  .. < ..  .#  J# %.# .# <†...#..######.# .###.......@.# rFhP .####.######## ......#rFhV rFhV rFhO] rFh_ a _An endoplasm is nearby!rFho-..###<....#  # #.....# ##.## #...# ####### .>.  #.#.# ...  <...####### ...  #.##......# #.#  #.##.#....# #J#  #.##.#.#%.# #.#  ..<†...#..######@#  #.##.###.........#  #.##.####.######## #.##......#  #.######### #  ..#  #.#  #.#  rFh$rFh&.JrFho81.1 (1.0) _rFh5rFhCsFh\  You hit the endoplasm.%.30=2.5 (1.4sFhf9%sFh*M _You kill the endoplasm!sFh(4sFh+9%sFh.H _No target in view!sFhz8%sFhsFh7%sFhOH _No target in view!sFh^4sFhc9%sFhwhH _No target in view!sFh 4sFh} 9%sFh H _No target in view!sFh 8%sFh3 sFh? 7%sFhs H _No target in view!sFhWL 8%sFhL sFhP 9%sFhFS C _No target in view!sFh V%sFh 9%sFh sFhO| T%sFh: 9%sFh sFh T%sFh 9%sFh# sFh T%sFh< sFh sFh] 8%sFh$^ sFhb 9%sFh"n sFhI 8%sFh sFh, 7%sFh sFh(3sFhw)sFh+sFhv.sFh2P _sFh2sFh$3sFh3sFh4sFh7,sFh%8sFh9sFh;,sFhG<sFh>sFhA,sFhBsFhCsFh/F,sFhFsFhIQ _ There is a stone staircase leading down here.sFhLsFh^M _sFhMsFhOsFhR,sFhSsFhUsFhY,sFh^ZsFh>\sFh_,sFh_sFhbsFh|d,sFhesFhgsFhj,sFhlsFhnsFhpsFhpsFhqsFhZssFhv,sFhuwsFhysFh?   ##.#   # ##...   ..#....   ......   #....   sFhu###...# ##### #S...) ..# #. -##.# #.#. sFh(.##.####### #.#. .##.#.##.#.# sFhQ.##.#.....#......# †.........####.### sFhzS   ball python (constriction, asleep)##<....# #.# sFh2..# #.....# ##.## ..# ####### #.>.#sFhچ 76.5 (14.0)  A ball python comes into view.sFh_.SS)-sFh%7.5 (15sFhsFh^5 _The ball python hisses angrily.tFhX   #  ##.## ## ##...## ...#.....## ........tFhX Q  #.....  ###...## ###### #.S..@.# .....# #.##.#.# ####.# #.#.# .##.####### #.#.# #.##.#.....#.##.#.# #.##.#.....#......#tFh/Y  †.........####.### #..###<....# #. #..# #.....# ##.## tFhD\ tFh` >.StFha 18.0)tFhd tFhf z _You see here a +2 sling of freezing.uFho  ###  ##.## # #####...## . ...#.....## # .# # #.....# # ###...## # #..S@).# uFhJ.# #.##.#.# .####.# #.#.# .##.# #.#.# .#.##.#.....#.##.#.# .#.##.#.....#......# .†.####.### #..###<....# #.#uFh~ #..# #.....# ##.## uFh  The ball python barely misses you. The ball python grabs you.  The ball python constricts you.The ball python bites you but does no damage.6----1 =9Constr uFh uFh_ _The ball python constricts you.uFhvW  You hit the ball python. You kick the ball python.uFhi.uFhJ 8 280.9 (1.4uFhSuFhLO _You kill the ball python!uFh 4uFhuFhH _No target in view!uFh4uFhcuFhH _No target in view!uFhHK4uFhTuFhVH _No target in view!uFhI4uFhkuFhH _No target in view!uFhuFhuFh7^ _No target in view!uFhiU _No target in view!uFh,uFh?uFhuFhzuFh*:uFh:uFhX;uFhSS)=5.9 (25uFhH K _The ball python hisses angrily.vFhwk ######### #..>S.@.# # #.#####.# ## ### #.##### #.. #....### #.# #.##........# #.# #.####.....## #.# ..# ###...##vFh #<########### #....).# #.......# #.##.#.#vFh .SThe ball python bites you but does no damage.6.9 (1vFh.0)vFhon _The ball python barely misses you.wFh΂  You barely miss the ball python. You kick the ball python.wFh^1.wFhf538.1 (1.2wFhwFhvO _You kill the ball python!wFh4wFh-wFh9 wFhe:B_No target in view!wFh_4wFhwFh H _No target in view!wFhk _No target in view!wFhMwFh#4wFh%H _No target in view!wFh 4wFhwFhɩH _No target in view!wFh@4wFhFwFhHC _No target in view!wFhO4wFhTwFhVHhYHh+ZHhZHh]Hh&_Hh_$ _HhbcXHhcHh+dHhe,HhfeHhfQ _ There is a stone staircase leading down here.HhgHhh _HhbhHh iHhEj,HhjHh?kHhOl,HhlHh _HhHhlHhHhHhHhHhZ,HhHh|HhaHhxHhHhHh,HhHhNHh,HhHhHh#.....#..h..##.###.#.....#.# #.####...##.# #....#...#Hha#<########...##.......##...##..####.# #...# #....##.######..@#########.#.##.#-..............# #.#.##.# .............># #....... ..............#####..### #####...##....÷.###..# #Hh #...##.##.#.##...# # h   jackal (wandering) #...##.##.#.##.#.# #...##.##....<...### #...##.####.##.##...Hh{ 49.1 (41.0)  A jackal comes into view.HhtHhj..hhHhq6==50.1 (42HhhHh' _The jackal barks!Hh ####..#.#.....Hh .....#.###.# ......# #.###h.# #....<######.....## #..@# #....#####...#########.#........# #.#.##.#...># #.....................#####..##Hh$ #####...##....÷.###.##.#.##...HhC k# ###.#.##.#.#Hhl F....<...###Hh Hh# Hh h.hh 2 jackalsHh= :--1.1 (1.0)Hh Hh Y _A jackal comes into view.HhWA #.####.#.#...####.#.#.h........###.# .....###..# #....h<######....## #...# #...#####...########........# #.#.##.#......># #.....................########...##....÷.####..# ##.##.#.#Hh@CHhDHhMh  A jackal comes into view.HhzOh.h.hh 3 jackals (1 wandering)HhPA--2HhAUHhWn _The jackal pauses to sniff the ground.HhQ  The jackal barks!  You hit the jackal.Hh_Hh$i  The jackal is almost dead.HhHh .hhThe jackal bites you.Hhe7--==3.4 (1.3HhHh> _The jackal bites you but does no damage.Hh|~9  You sock the jackal!Hhk,HhWHhHhpU. 2HhҊf8=-7-Hh 4.7HhHhhJ _You kill the jackal!Hh%9  You sock the jackal!Hh',Hh-z.   jackalHh0Y41-6.0Hh_5Hh7J _You kill the jackal!HhmYou sock the jackal! _You kill the jackal!  You closely miss the jackal. You kick the jackal, but do no damage.  The jackal barely misses you.7.2 (1.2HhHh> _The jackal bites you but does no damage.Hhه=9==8.5 (1.3 _You hit the jackal but do no damage. The jackal closely misses you.Hh9  You sock the jackal!Hh E†Hh 049.8Hh Hh}J _You kill the jackal!HhHh]HhHhZH _No target in view!Hh3Hhl4Hh#7Hh8H _No target in view!HhHhHhHhH _No target in view!Hhp 4Hhlt Hhw H _No target in view!Hh 4Hh Hh H _No target in view!Hh JHh C _No target in view!HhP 4Hh>U HhDW Hh\ 4Hh* Hh Hh 4Hhc Hh Hh+ Hh), Hh/ Hh0 Hh 4Hh Hh Hh7m4Hh#sHhrtHhU Hh Hh( HhHh;e4HhhHhkHhCO _ _ Things that are here:  a jackal corpse; a jackal corpseHhLFa _HhHHh=H9=HhHHhJHhKHhLHhLHhtMHhjNHhNHhNHh......  ....... Hh{. ... ###....... ....#.#......... Hh{#.#.#.#.#....... # #.#.#.#.#....... Hh|..##....#..@....... -74.8 (15.0)Hh=|.........#.############### Hh^|............# #..>....# # #.#........# #.###Hh|##.##.#.#.....##.######.# #.###Hh|R#.#.#..#.###.##.....# #.... #......#.###.##.###.# #.##. Hh|##..........##.# #.#####.### ##...########.# #.......# #Hh }E HhHh]F-5.8 (16HhHh9 _Found an escape hatch in the floor.Hh)Hho)Hhg*Hh,Hh.Hh.Hh2,HhR3Hh3Hh4HhV5Hh&7,Hh7Hh8Hhg:Hh:Hh';Hh[=Hh@BHhAHhC,HhCHh^G%  Hh|G+There is an escape hatch in the floor here.HhKa _Hh MHhUMHhMHhOHhPHhQHhQHhRHh:THh`THhTHh VHhmWHhWHh:XHh5YHhZ,Hh,[Hh1\Hh],Hh ^Hh5_Hh`Hh`Hh!aHhebHh0c,HhcHh1dHhd,HhQeHheHhfHhfHhgHhh,HhhHhjL _You now have 75 gold pieces (gained 4).Hh0k3HhkHh6lHhl,HhmHhmHhpnHhnHhnHhnoHhoHhpHhKpHhRqHh=r,HhrHhTsHh't,HhtHhuHhw,Hh\wHh/xHhx,HhIyHhyHhz,Hh{Hh{Hhx|Hh|Hh|Hhq}Hh>~Hhc~Hh~HhFHhg,HhHhHhHhHhKHhHhHhȄHhHhuHhHhHh5HhɈHhHh"HhHhϋHhHh2HhHh{Hh ,HhHhHh1,HhpHh6Hhٓ,HhHhHhhHhHhHhHHhHh-HhrHh[HhHh0HhyHhtHh.....## ####...... ..########....# #.##..^..#Hha...#.##.##.....# #..#...........### #.####..####.##........Hha #.......####.##.###.### ######.......##.###.#Hh(  #@########.....### #.......##.....#####. Hh\`#.##.##g##.....#....> # #.# ##.....#.###. Hh..# #.....# ###. ### #......#.#... g   hobgoblin (wandering) #.##.#.#.#.#. #. #.#.#.#.#.HhQ ..##....#....Hh; 1016.8 (41.0)  A hobgoblin comes into view.HhHhO gKgK   kobold (missile)The hobgoblin shouts! You hear a shout!HhK====7.8 (42HhxHhs _A kobold comes into view. It is wielding a +0 club.Hha. ..########...# #.##..^..# ...#.##.##.....# #..#...........#####.####..####.##.........#.......####.##.###.##########.......##.###.#  ####.########.....#####....@g.##.....#####..#.##.##K##.....#....># #.# ##.....#.###.. ..# #.....# ###...### #......#.#...... #.##.#.#.#.#..#.#. #.#.#.#.#..##..##....#..........###K.=---8.8 (1.0) Hh@ _The hobgoblin hits you but does no damage.Hh  You closely miss the hobgoblin. Your kick misses the hobgoblin.---20.1 (1.3Hh Hh[ W _The hobgoblin closely misses you.Hhn;  You barely miss the hobgoblin. You kick the hobgoblin.  The hobgoblin is severely wounded.Hh= -1.5 (1.4Hhm@ HhA V _The hobgoblin barely misses you.Hh  You hit the hobgoblin but do no damage.You kick the hobgoblin, but do no damage.Hh LThe hobgoblin is severely wounded.Hh; 76---HhT &2.8 (1.3Hh Hh  Hh `_The hobgoblin barely misses you. The hobgoblin hits you.HhUv {  You barely miss the hobgoblin. You kick the hobgoblin.Hhw HhC{ K.K   kobold (missile)Hh3~ Q---84.2 (1.4HhI Hĥ  Hh ?_You kill the hobgoblin!Hhr/  You completely miss the kobold. Your kick misses the kobold.Hh/ [7=5.4 (1.2HhB3 Hh5 = _The kobold hits you but does no damage.Hh  You closely miss the kobold. Your kick misses the kobold.6.8 (1.4Hh@ HhD  Hh} 2_The kobold hits you but does no damage. x2Hh| HhO} Hh}You hit the kobold.HhHhb)HhۃHhHh*HhM HhpHh|Hh݇50Hh  8.2HhOHht Hh͐Hh&_You kill the kobold!Hh Hh^HhHhIHh Hh:_No target in view!HhSHh3THhXHhZ HhZB_No target in view!Hh,4HhHh6H _No target in view!HhHhXHh2HhH _No target in view!Hhy(4Hh|+Hh".H _No target in view!HhdHhHhHhvC _No target in view!Hh f4HhhHhjHh14Hh HhE Hh=~3Hh"HhHh8== _HhU,HhHhHHhHhAHhGHhHhHhHh9=HhcHh5HhK9=HhHh1Hh,HhϙHh[ _ Items here: ( ) ††.HhHh5 _HhXHhHh,Hh5HhHhHh 9=HhHHhHhD,HhHhIHh,HhϹHhջHhNHh,Hh9Hh5HhHhHhHhHh,Hh]HhHh7,HhHh}Hh,HhHh9Hh,HhHhHh,HhuHhHh,HhHhHh,HhHhHh,Hh;HhHh,HhHh6Hh7,HhHh&Hh,HhTHhXHhk,Hh"Hh7Hh&,HhHhHh8,HhHhbHh%,HhHh Hh ,Hh Hh)Hh,HhOHhHh,HhaHhHh,HhQHhHh,HhTHhHHhW,HhHhsHhR,HhHhHh!,Hh"Hh)$Hh%,Hh&Hh(Hh),Hh*Hhz,Hh-,Hh.HhO0Hh2,Hh3Hh4HhJ6,Hh7Hh7Hh8,HhE9Hh :Hh:,Hh<;Hh;HhO<,Hh<Hh=Hh=,Hh=Hh@Hh=A,Hh~AHh@BHhB,HhCHhCHhaD,HhDHhIEHh%F,Hh|FHh7GHhG,Hh@HHhLHh/N,Hh OHhqTHhU,HhpVHhXHhY,HhZHhy\Hh`],Hh]HhB`Hh~a,HhcHheHhf,HhfHhhHhi,Hh_jHhlHhom,HhmHhoHhp,HhcqHhu\  Items here: ( ) ††.Hhw5 _HhxHh|Hh},Hh~HhHhԁ,HhHhKHho,HhSHhHh,HhHhHh,HhHh Hh,Hh)HhHhHhLHhHhHhs,Hh.HhkHh ,HhHhHh,HhHhHh,HhHhHh+,HhHhHhg,Hh Hh׷HhJ,HhHhֻHhN,HhսHhHh",HhHhPHh,HhpHhHhZ,Hh$HhHhe,Hh*HhHh/,HhHhHh,HhHhHh?,HhHhPHh,Hh,HhfHh,Hh=HhHh,HhHhzHh,HhHhVHh,HhXHh{Hh,Hh[HhHh,HhHhLHh,Hh"Hh>Hh,HhHhHh],Hh|HhHh,HhHhHh,HhHhHh   #. #...# ##.# #######...##....####...........#................. #.##.##.#. #. #.##.#######... #. #....# #... Hhj..# #... #$@.....# #...#- #.####..# #...# #l ...# #.. ##.## ##..#### #.# ####..# ..# #....l   frilled lizard (asleep) ########......Hh #(.........#.##.#########...Hh125.2 (97.0) _Items here: ( ) ††.  A frilled lizard comes into view.Hh~l.lHh5==6.2 (98Hh2N _The frilled lizard hisses angrily.HhP 6----7.5 (1.3)  _You barely miss the frilled lizard. The frilled lizard bites you.Hh6lA  You sock the frilled lizard!Hhsh†Hhov71-Hhv&8.9 (1.4Hh{Hh|~R _You kill the frilled lizard!HhHh}Hh Hh H _No target in view!HhGHhHh_HhzH _No target in view!HhG HhG Hh2M HhLO H _No target in view!Hhh 4Hh Hhy H _No target in view!Hhx Hhcy Hh Hh H _No target in view!Hh" 4Hh Hh C _No target in view!Hh^ Hh Hh} Hh HhgI 3HhI HhvL HhO t7=-- _HhP ,HhQ HhQS ,Hh T HhU ,HhV HhDX HhsX HhX a8==Hh`Y Hh]\ BHh<] HhZ] Hh~^ Hh a ,Hha Hhb Hhc #9Hh6c E==Hhc HhEe Hhgf Hhf Hhgg Hhi ,Hhi Hhk I _You now have 84 gold pieces (gained 9).Hhsl 3Hhm Hho  Hh p d You see here a frilled lizard corpse.Hhq Hhr "= Hhr _Hhs Hhu Hhv ,Hh&w HhSx Hhy Hhy Hhz Hh{ Hho} Hh} Hh~ Hh  #.##.##.#######.. #.##....# #.. #.####..# # #.......# # #†####..# ######.......# #..#.......##.## ##...##.#####.##.# ####.K......@......#.-..##.#####.#########.... #.##(.........# ..##.#########. ####.#### #.#.......# #. K   kobold (asleep)#.##.##.# #.#.##.##.# #.#.##....#  45.9 (17.0)  A kobold comes into view. It is wielding a +0 short sword.Hhj e.KKHh &==Hh 6.9 (18Hhq Hhp _The kobold shouts! You hear a shout! _You see here a scroll labelled UWNEQI FIFYXT.Hh!Hh1'B.KHh'9--7.0) Hh+Hh,c _g - a scroll labelled UWNEQI FIFYXTHhR= #.##.##.# #.##....# # #.####..# # #.......# # #†####..# #Hh=% #####.......# # #.......##.## ##.##.#####.##.# ####.K...@.......# #.##.#####.## #.##(. ..##.#Hh=[ ####.#### # #.# # #.##.##.# # #.##.##.# #Hh=K #.##....# HhbBHhJ.K--8HhMHhOHhQ #.##.##.# #.##....# # #.####..# # #.# # #†####..# # #####.# ## #.......##.## #...##.#####.##.# #....K.# ##...##.#####.## #. #.##(#. ..##.## ####.#### #.#  #.##.##.# #.##.##.# #.##....#HhHhP:.KHh&9HhHhHh3V9  You sock the kobold!Hh\C)Hh^>3=51.2 (1.3HhFbHhcJ _You kill the kobold!Hha4HhHh/H _No target in view!Hh4HhmHhH _No target in view!Hh. 4Hh1 Hh2  Hh 3 :_No target in view!Hhr 4HhS Hh H _No target in view!Hhg Hhg Hhvk Hhl H _No target in view!Hh Hh{ Hh Hh C _No target in view!Hh Hh Hh٨ HhS Hh@ 4HhED HhXF Hh Hh) Hhx Hh Hh Hh Hhބ Hh Hh$4Hh(Hhe)HhHhWHhHhAHhHh^HhچHhMHhߤ HhJ Hhf HhҦ Hhu  _ _ You see here a +0 short sword.Hh s #.##....#  #.####..#  #.......# .# #†####..# g. #####.......# ##. #.......##.##  #...##.#####.##.# # #.....).........# #.Hh ? #...##@#####.#########- ## #.# #.##(..... #.. ..##.####### #### ####.#### #.......# #.##.##.#g   hobgoblin (wandering)  #.##.##.# #.##....# #.####HhK !#.#Hh ,20Hh \.gHh[ E-3.2 (2HhI Hhſ \ _A hobgoblin comes into view.Hhč #.##.##.##### #.##....# #.####..#g  #.......## #†####..# .g #####.......# ##. #.......##.##  #...##.#####.##.# # #....@).........# # #...##.#####.############ #.# #.##(...... #.. ..##.########## ####.#### #.......#g   Robin (wandering) #.##.##.#g   hobgoblin #.##.##.#HhMG #.##....#Hhu  Robin of the Strong Arm comes into view. They are wielding a +0 mace.Hh.g.gg==4.2 (1HhHh Hhٳ*_Robin shouts! You hear a shout! x2HhO 1 #.##.##. #.##....## #.####..#. #.# g## #†####..# ..# #####.# ##g# #.......##.## #...##.#####.##.#  #...@.).#  #...##.#####. #### #.# #.##( #.. ..##. #### ####.#### #.# #.##.##.#  #.##.##.#  #.##....#HhV >.gHhW @.gHhW /--5Hhq^ Hh)` Hhf l  You hit the hobgoblin but do no damage.Hh^ .gRobin points. "Kill!"Hh V=-6.5 (1.3Hh HhL V _The hobgoblin barely misses you.Hh<  You sock the hobgoblin!HhŤHh$Hhg\  You kill the hobgoblin!Hht  A goblin comes into view. It is wielding a +0 dagger.HhHhdiSg..gg   goblin (wandering)S   ball python (constriction, wandering)Hh077.8HhHh^ _A ball python comes into view.Hh0- A goblin comes into view. It is wielding a +0 dagger.A ball python comes into view.barely miss Robin.  The ball python hisses angrily.  You kick Robin.  Robin is lightly wounded.Hh/  You hear a shout!  Robin roars a battlecry!Hh0t  The goblin goes into a battle-frenzy!Hh9gS.ggg 2 goblins (1 strong)S)Hh|9&====Hh9!9.1Hh>HhTs _A goblin comes into view. It is wielding a +0 club.HhD  You completely miss Robin.  Robin is lightly wounded..g.Sg7--=---60.4Hh'Hh\4 _Robin hits you with a +0 mace.Hh*  You barely miss Robin. You kick Robin.  Robin is lightly wounded.  Robin roars a battlecry!Hh+Hh-t  The goblin goes into a battle-frenzy!Hh.HhZCC  A hobgoblin comes into view.  A goblin comes into view. It is wielding a +0 club.Robin roars a battlecry!HhC2 g..HhCKgSgg 3 goblins (HhDJThe goblins go into a battle-frenzy!Hh8D6The hobgoblin moves out of view.HhDG====1.7Hh MHhP( _The goblin shouts!Hh  You hit Robin. You kick Robin, but do no damage.Robin is moderately wounded.Hh$Hh~< ..HhaSg You hear a shout! x2Hh g.g.S.g   hobggg 3 goblins (strong)S   ball python (constriction)Robin throws the goblin at you! The goblin hits you but does no damage.8=-==--3.0HhHhO _You hear a shout! x2  You hit Robin.Hhh .Sgg Robin is severely wounded.Hh'HhuHh%  Hh1^Robin throws the goblin at you! The goblin closely misses you.Hh g#..S@g 2 hobgoblins (1 strong)The goblin hits you but does no damage.  A hobgoblin comes into view.--4.3HhHh _The ball python bites you but does no damage.  You hit Robin. Your kick misses Robin.  Robin is severely wounded.Hh HhԷe Robin hits you but does no damage. The goblin hits you with a +0 club.HhŹHh  The goblin hits you but does no damage.  The ball python bites you but does no damage.Hh"x  You block the ball python's attack. The goblin hits you but does no damage.  HhTBRobin roars a battlecry!HhF .ggHh gThe hobgoblin goes into a battle-frenzy!HhdV5---====Hh!5.6HhSHhP(Robin roars a battlecry!  The hobgoblin goes into a battle-frenzy! _The goblin closely misses you.  You hit Robin but do no damage. You kick Robin, but do no damage.  Robin is severely wounded.The ball python bites you. The ball python closely misses you.Hh^k  Robin hits you with a +0 mace. The goblin hits you but does no damage.HhHhj .gg.gHh9hYou block the goblin's attack.  The ball python bites you but does no damage.HhN20-------Hh[=---7.0 (1.4HhHhY _The ball python closely misses you.Hh> Hh> You hit Robin. You kick Robin, but do no damage.Robin is severely wounded.Hh_A&  HhAkRobin hits you with a +0 mace.  A hobgoblin comes into view.HhBHhCHhCHhQW gg.gHhQg.gg 3 hobgoblins (2 strong)g 4 goblins (3 strong)HhRThe goblin hits you but does no damage. You block the goblin's attack.  A goblin comes into view. It is wielding a +0 dagger.The ball python bites you. The ball python grabs you.HhRM17------HhR-1 ---8.3 (1.3Constr Hh*\Hh6`_ _The ball python constricts you.Hh   You barely miss the ball python. You kick the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.Hh~  The ball python constricts you. Robin hits you with a +0 mace.HhC  You block the goblin's attack.Hhl  A goblin comes into view. It is wielding a +0 club.Hh4HhB&  Hhf[The goblin hits you but does no damage.  The ball python bites you but does no damage.Hh  The ball python constricts you. The goblin hits you with a +0 club.  HhpThe goblin hits you but does no damage.  Robin roars a battlecry!HhHhm .gg.ggHh The goblins go into a battle-frenzy!The goblin moves out of view.Hh39/29 ---------====9.6 _You hear a shout!HhHhHhEHh}^ _You are too injured to fight recklessly!HhCHhHh^Hh HhB P_You are too injured to fight recklessly!Hh-3HhXHh^ _You are too injured to fight recklessly!Hh_xHhyHhHh^ _You are too injured to fight recklessly!Hh3HhHhk ^ _You are too injured to fight recklessly!HhJ3HhHhyV _You are too injured to fight recklessly!HhC; 3HhC HhE Hh: 3HhP Hh Hhs HhEt Hh{ Hh~ Hhg 3Hh Hh! HhĪ Hh) Hh Hh HhxJ 3HhR HhT Hh 3Hh Hh Hh 4  You sock the goblin!Hh  You kill the goblin!You block the ball python's attack. The ball python constricts you.Robin roars a battlecry!Hht  The goblin goes into a battle-frenzy!Hh:Hh{gg)Hh10/29=------870.9Hh!Hhj#= _The goblin hits you but does no damage.Hh_ Hh Drink which item? Potions  d - 2 potions of might  e - a fuming silvery potion [!] read|quaff[?] describe selectedHhcHhHh\#.##.##.#### williamstone33 the Trooper#.##....#Demonspawn##.####..#Health: 10/29 ========----------------..#.......#Magic: 3/3========================g###†####..#AC: 8Str: 18gg# #####.......#EV: -1 Int: 8##g# #.......##.##SH: 4Dex: 12#.gg##.#####.##.#XL:  3 Next: 58% Place: Dungeon:2Hhd#.gS@)).........#Noise: ====-----  Time: 1170.9 (0.0)#..g##.#####.######## a) +0 flail#### #.# #.##(..... Nothing quivered#.. ..##.##### Constr #### ####.#####.......# g   Robin#.##.##.# ggg 3 hobgoblins (strong)#.##.##.# gggg 4 goblins (strong)#.##....# S   ball python (constriction)You sock the goblin!  You kill the goblin!You block the ball python's attack. The ball python constricts you.Robin roars a battlecry!The goblin goes into a battle-frenzy! _The goblin hits you but does no damage.Hh    #   ..  Hh g## #†  gg# #####  ##g# #...  #.gg##.#####.##.#  #.gS@)).........#  Hh#..g##.##### #### #.# #.##( #.. Hh) ####   Hh$$    HhO  HhyW You feel very mighty all of a sudden.Hh#,   #   ..   g## #†  gg# #####  ##g# #...  #.gg##.#####.##.#  #.gS@)).........#  #..g##.##### #### #.# #.##( #..  ####         Hh'&    #   ..   g## #†  gg# #####  ##g# #...  #.gg##.#####.##.#  #.gS@)).........#  #..g##.##### #### #.# #.##( #..  ####          The ball python bites you.  * * * LOW HITPOINT WARNING * * *Hhr   # Hh?  ..   g## #†  gg# ##### Hhg ##g# #...  Hhb#.gg##.#####.##.#  #.gS@)).........# Hh{ #..g##.##### #### #.# #.##( #..  #### Hh"#   HhF,    Hhj HhW' Hh,   Hhk#   ..   HhGg## #† Hh>h gg# ##### Hhbg ##g# #... Hhj #.gg##.#####.##.#  Hh^#.gS@)).........#  Hh۰#..g##.##### #### #.# #.##( #.. Hh) ####   Hh)   HhM  Hh  HhThe ball python constricts you. Robin hits you with a +0 mace.  * * * LOW HITPOINT WARNING * * *HhHh   #   ..   g## #†  gg# #####  ##g# #... Hh9 #.gg##.#####.##.#  #.gS@)).........#  #..g##.##### #### #.# #.##( #..  ####    Hhh2     HhJ  The goblin hits you with a +0 dagger.HhڏU. 3Hh+Q2/29 -------HhV=---1.9 (1Might Constr HhHhLV _* * * LOW HITPOINT WARNING * * *HhVE=  You hit the ball python.HhSE . #.##....#  You kill the ball python!Robin hits you with a +0 mace.  You die...  Robin calls out, "Let's celebrate! Time for a feast!"Hhq-2/29 -------- 8 =---Hh/  --more--Hh>Hhe@Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Hh@IArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - a scroll of noise  g - a scroll of immolation {unknown} Potions (go to first with !)d - a potion of might  e - a potion of attraction {unknown}vIhEU vIhU ,vIhN[ vIh^ oGoodbye, williamstone33.51 williamstone33 the Trooper (level 3, -2/29 HPs)Began as a Demonspawn Fighter on Aug 27, 2025.Slain by Robin... wielding a +0 mace(4 damage)... on level 2 of the Dungeon.The game lasted 00:02:45 (1138 turns). Best Crawlers -1.61832976 tswnvIh7_ TrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnvIh[_ nTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnvIh_ nMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnvIh_ ]KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  vIh_ m11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the OrbwIhwIh%wIh'? [?25h[?0c [?1051l[?1052l[?1060l[?1061l