[h) Player: xDadinho359 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-24.20:39:24.ttyrec Time: (1750797564) Tue Jun 24 20:39:24 2025  [h [?1051l[?1052l[?1060l[?1061h [hӝV)0[?7h[?25l[?1c [h̦ [h [h͸HWelcome, xDadinho359. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Felids are many-lived sentient cats. They cannot use armour or weapons. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Felid Berserker [hk [h [hSWelcome, xDadinho359 the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage [hu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist  [hmBerserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Felid Berserker [h [h$ [hU'<Welcome, xDadinho359 the Minotaur Fighter. You have a choice of weapons.  a - rapier(+1 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+2 apt)  e - long sword(+2 apt)f - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu  [h'? - Help [h [h3 [hKxDadinho359 the Shield-Bearer MinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentNothing quivered####@+#.##.##.##.##.##.##.# [h [h@Welcome, xDadinho359 the Minotaur Fighter.Will you prevail where others failed? Will you find the Orb of Zot? [hq [hA [hN Press ? for a list of commands and other information. [hQ  [h6T [ _Found a staircase leading out of the dungeon. [h  [h  [h  [h B [hI x _You open the door. [h  [h 8There is an open door here. [h  [h _ [h  [h; X [h , [h  [h  [hz , [h  [hw  [h  [h=  [h  [h+  [h  [h  [h)  [h  [hv  [h  [h  [hY  [h  [h=  [ht  [h/  [h , [hc  [h  [hi , [h  [h{  [h '#.#.#.##.#.#.##.#.#.##.#.#.##.#.#.##.# [h g#.#.#14.0 (14.0) [hz 3[ [ha B5.0 (15 [h  [hx - _Found a pair of gloves. [h [h [h [hО [h [hE [h, [h4 [hX [h [h [hA, [h  [hU [hϬ, [h [h [h, [hP [h [h, [h [h [h [h [h [hbF  You see here a +0 pair of gloves. [hѾ [hL _ [h [h [h [h  [h [hM [h [h [h [h [h> [ht [h? [h [h [h" [h [h3 [h, [hb [h [h, [h [h [h [h  [h [hl [h [h [h [h [h [hP [h [h [h [hk [h [h [h [hh, [hZ [hL [h, [h [h [h?, [h [h] [h, [h [hH [h, [h [h [h8, [h4 [h X [h{  [hJ, [h: [h [h, [h [hp [h, [h [hl [h [h8 [h [h [h  [h  [h! [h;# [h$, [ha% [hQ' [h(, [h)) [h* [h, [h+, [h, [h9/ [h6 #.#.#.# #.#.#.# #.#  [h;6W#.#.############ #.#............# #.#w...........# #.# [hm6W............# #.#.......@....# #.############.# #.# [h6 #.# #.# #.# #.# [h6 #.# #[# #.# #.# [h6w   dart slug (asleep) #.# #.# #.## #.##..# #.# [h7 [h:,50.0 (3 [h3@[.ww [hy@ [h@%1.0 (36 [hE [h/H\ _A dart slug comes into view. [h` #.#.#.# #.#.#.##.#.#.# #.##.############# #.#..# #.#w.# #.#.....# #.#.............# #.# [h############.# #.# #.# #.# #.# #.# #.# #[# #.# #.# #.# #.# #.## #.# [h! [h!12.0 (1.0) [h% [h:' [h #.#.#.# #.#.#.# #.#.#.## #.#. #.#.# #.#.# #.#.w.# #.##.# #.#.# #.# [hM#.# #.#  #.# #.#  #.# #.# #.# #[#  [hq #.# #.#  #.# #.#  [hh #.## #.# [hL [h3H.w [h&3 [h [h  [h #.#.#.# #.#.#.# #.#.#.## #.#. #.#.# #.#.# #.#.# #.# #...w.# #.#.# #.# [h#.# #.#  #.# #.#  #.# #.# #.# #[#  [h #.# #.#  #.# #.#  [hh #.## #.# [h [hY `The dart slug launches a dart at you. [h)'-. [h'W7---=4 [h- [h4o _The slug dart hits you.  You reach to attack! You hit the dart slug. [h?9Z.w  [h95-5.2 (1.2 [h*? [hAd _The dart slug is moderately wounded. [hl  You hit the dart slug but do no damage. [h0=6.4 [h [hd _The dart slug is moderately wounded. [hG  You completely miss the dart slug. You headbutt the dart slug.  The dart slug is heavily wounded. [ht  The dart slug launches a dart at you. [h'x8=--7.6 [h [hؠ _The slug dart hits you but does no damage.  You hit the dart slug.  The dart slug is heavily wounded. [h(8.8 [h [hW _The dart slug closely misses you. [h ;  You hit the dart slug. [h,E† [hm9/20=2560.0 [h [h:M _You kill the dart slug! [ht4 [hvx [hzH _No target in view! [h?4 [h [hH _No target in view! [h{4 [h [hH _No target in view! [h4 [h [hXH _No target in view! [h [h  [hD [hH _No target in view! [h4 [h [hC _No target in view! [hVI [h>Y [h[ [h[M20== [h_B _HP restored. [ha3 [hb [h d [he [he [h3f [hg [h:i, [hi [hk [hl [h/m [hIm3== [h n [h6o [hp, [hUq [hs [h2u, [hv [hw [hy, [hfz [h*| [h}, [h  [h [hJ, [h+ [h [h!, [hن [hy [h", [h\ [h% [h, [h [h% [h [h [hӓ [h [h, [h [hΘ [hi, [ha [h [h:, [h [hd [hˡ, [h [hѣ [hR, [hq [h  [h), [h [h  [hV, [he [hڲ [h, [h [hٶ [h, [h [ht [h6, [h8 [h [h{, [ht [h [h|, [h< [hz [hT, [hD [h [h, [hI [hi;########### #.# ..........# #.# ..........# #.# .†........# #.# ..........# #.# #########.# #.# [h#.# #.##.# #.##.# #@#-88.0 (28.0)#.# #.##.# #.##.## #.##..# #.###.# #.##.#####.# [h#.......##########- [hW [hW _You see here a +0 pair of gloves. [hDG9.0 (1.0) [h [hS- _e - a +0 pair of gloves [hԙ [h?nInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)e - a +0 pair of gloves Potions (go to first with !)d - 2 potions of might [hke - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (6.9 -> 8.1). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. [h:P  [h.W########### #.#xDadinho359 the Shield-Bearer ..........# #.#Minotaur ..........# #.#Health: 20/20 ======================== .†........# #.#Magic: 0/0 ..........# #.#AC: 6Str: 20 #########.# #.#EV: 8Int: 5#.# #.#SH: 4Dex: 9#.# #.#XL:  1 Next: 25% Place: Dungeon:1#.# #@#Noise: ---------  Time: 89.0 (0.0)#.# #.#a) +0 trident#.# #.#Nothing quivered#.## [hW[40m #.##..# #.###.# #.##.#####.##.......########## _No target in view! _No target in view! _No target in view! _HP restored. _You see here a +0 pair of gloves. _e - a +0 pair of gloves [hMZ4 [h^ [h[df  You start putting on your armour. [hd,90.0 (1 [hi [h%m [hwm+1.0 (2 [hq [hu [h9v+2.0 (3 [h'z [hA3.0 (4 [hj [hVA4.0 (5 [hΐ [h 8 _You continue putting on your +0 pair of gloves. x5 [hޒ [hp [h"c _You finish putting on your +0 pair of gloves. [h3 [h [h [h% [h| _ [h{ [hh [h, [hI [hk [h, [hn [h~ [h, [h\ [h [h [hh  [h  [h  [h<  [hc  [h  [h [h, [h  [hO [h, [h7 [hJ [h, [h  [hZ [h, [hI [h [h [h [h [h [h [h  [hn [h  [h!, [hp" [hX# [h$, [h% [h% [h ', [h' [h( [h3*, [h* [h+ [h@-, [h- [h. [h*0 [hR0 [h0 [h)2 [hb3 [h3 [h3 [h'5 [h6, [h7 [hI8 [h9, [h: [h< [h=, [h > [hm? [h@, [hgA [hB [hD [h-D [hD [hLF [hG [hG [hYH [hJ [hLK, [hK [hFM [hN, [h=O [hP [hQ, [hHR [hS [h&U, [hU [hW [hX, [h"Y [hZ [h[, [hy\ [h4^ [h_, [h6` [ha [hFc, [hc [he [hmf [hf [hg [hh [hi, [hCj [hk [hl, [hnm [hn [ho [hp [hp [hq [hr [hs [hs [hu [hv, [hv [hw [hy, [h'z [h3{ [h|, [h} [h~ [h [h) [h [hT [h, [h  [he [h, [h/ [hƈ [h|, [hˊ [h [h4 [hV [h [hk [h, [hݎ [he [h, [hm [hE [h, [h [hR [hm, [h [h [h, [h< [h [h, [h{ [h [h, [h [h [h, [h  [h [h , [h [h [hf, [h [h [h, [h [hB [h", [h [h߶ [hI, [h [h" [h, [h6 [h [h>, [hۿ [h [h, [h [ha [h, [hT [h [h, [hB [hU@  There is an open door here. [h [hq _ [h [h [hP, [h [ho [h, [h [hP [h, [h  [h [h, [h [h [h, [h> [h [hM, [h [h [h, [hg [h [h, [h [hU [h, [hV [h [h , [h [h2 [hs, [h  [hy [h , [h [hk [h, [ha [h; [h, [h [h- [h [h [h [h [h, [h [h [hB, [h [h [h?, [h [h [hq, [h [h [h, [h [hD [h, [h [h  [h , [hw  [h  [hB, [h [hY [h, [h [h [h, [h [h1 [h, [h [h [h, [h [h [h, [h] [h) [h [h [h [h [hG, [h [h>! [h", [h# [h$ [hL&, [h& [hT( [h) [h) [h9* [h+ [h/-, [h- [h / [h0, [h~0 [h01 [h*2, [h%3, [h7 [hy7, [h7 [h8 [h-: [h: [h+; [h4= [h>, [h4? [h@ [h~B, [h2C [hE [hTG, [hG [hI [hK [hK [heL [hN [hP, [hSQ [hPS [hU, [hV [h-X [hZ, [hs[ [h] [h _, [h` [ha [h)c, [hTd [hek [h]m #.#.# #.. #.#.# #.. #.#.# #.. #.#.# [hm #.. #.#.# .####.. #.#.# ......r #.#.# .......#############.#.# [h n .......@..........##.#.# #.................##.#.# [hfn ..###....†........##.#.# ................##.#.# ###############.##.#.# #.##.#.# r   rat (asleep)  [hnN#.##.#.# #.##.#.# #.##.#.# [h^vz 209.0 (115.0)  A rat comes into view. [h|].rr [h}L====106 [h [h? _The rat squeaks loudly. You hear a shout! [h@5  You hit the rat. [hBj  The rat is heavily wounded. [hdMu r.....KK   kobold (missile)rr 2 rats (1 wandering)  A kobold comes into view. It is wielding a +0 club.A rat comes into view. [h!N18---=---1.3 (1.3) [hT [hY( _The rat bites you. [h  You completely miss the rat.The rat is heavily wounded. [hy'   The rat squeaks loudly........r...Kr=--2.5 (1.2 [hf(  [h* ; _The rat bites you but does no damage. [hx ^  You closely miss the rat. [h6 j  The rat is heavily wounded. [hm  [h  r.....r...Kr 3 rats (1 wandering)  A rat comes into view. [h o9=---3.6 (1.1 [hМ  [hğ ; _The rat bites you but does no damage. [h Y  The rat squeaks loudly.  You puncture the rat! [h  [h7 @  You kill the rat! [hz  [h  .r..r 2 rats [h =33====4.7 [hA!  [h# 4 _You block the kobold's attack. [h0 Q  You hit the kobold. You headbutt the kobold. [h…  [hˆ  [hI  .r.r.)#.##.#.# [hs k41=---5.9 (1.2 [h  [h^ J _You kill the kobold! [h K  You hit the rat. [h  [h ...r   rat [h [50---7.1 [h.  [h" G _You kill the rat! [hq :  You puncture the rat! [hy e) [h| U20==8 [h&} 8.3 [hz  [ht G _You kill the rat! [ha 4 [h  [h H _No target in view! [ha 4 [hh  [hMj H _No target in view! [h  [hA  [h  [h H _No target in view! [h 4 [h  [h H _No target in view! [h|4 [h [hfH _No target in view! [h{4 [h [h@ _No target in view! [h74 [h6  [hy  [h<;4 [h B [hFD [hW4 [h[ [hA4 [hGI [hK [h4 [h [hY [hh\4 [hd [hf [h4 [h [h [h53 [h6 [h9 [h< [h@: _ [hD _ Things that are here:  a +0 club; a stone; a rat corpse [h9H [hyH _ [hQJ [hM [huP [hX #.#. #........# #.#. #........# #.#. #......... #.#. #........# #.#. #........# #.#.. #........# #.#.g####........# #.#..@# #.#.-..#############.#......)...........##.#.##..........##.#....###....†........##.#... ................##.#. g   goblin (wandering). ###############.##.#. #.##.#. #.##.#. [h`s20.3 (2.0-1.3 (3 [hih [hos _A goblin comes into view. It is wielding a +0 club. [h #.# #.# #.# #.# #.# #. #.# #.# #.# #.# #.# . #.# #.#.g####.# #.#.# #.#..##.#.)...##.##....##.# ...###....†........##.#............##.#.. ########.##.#.. #.##.# #.##.# [h [h>.gg [h9R=====2.3 (1 [hF [h( _The goblin shouts! [hs  #. #.# #. #.# #. #. #. #.# #. #.# #.. . #.# #..####.# #..g..@..# #...##..)....##.#........##. ...###....†.##. ........##.. ####.##... #.##. #.##. [ht  [h{| .g. [h| 0---3 [h  [hӄ  [h M  You reach to attack! You hit the goblin. [hV i) [hv `66---4.4 (1.1 [h  [hj J _You kill the goblin! [h 4 [h  [h% H _No target in view! [hl 4 [hv  [h5 H _No target in view! [hч 4 [hύ  [hď H _No target in view! [h& 4 [h [hDH _No target in view! [hd4 [h [hH _No target in view! [h)4 [h{ [h:C _No target in view! [h74 [h@ [hC [h/L3 [hxN [h"U [h*_f _ [ha, [h$c [hd [hg, [h+i [hm [h)q, [hr [hv [hNy, [h} [h [h, [h [h [h, [h [h [hl, [h [hA [h, [h [hW [h۞, [h [h [h, [h [hg [h, [hL [h [h, [h [h [h/, [h [h [h, [h [h [h,, [hd [hn [h}, [h [h}#.#.#...###.#.... #.#########  [hy| #... #. #..@....... ####.####.......... #.......#.###########  [h####.......#.# #<'...#..........#.# #.#.#.##........#.# #.#.#.# [h#........#.# #.#.#.##..........# #.#.#.# [hu#........### #.#.#.# [h\41.4 (17.0)2.4 (18 [h [h` _f - a scroll labelled IFUZIE ADESIR [hR 4 [hV  [hZY H _No target in view! [h4 [h [hH _No target in view! [h4I4 [hL [hOH _No target in view! [hi4 [h [hH _No target in view! [h94 [h= [h@H _No target in view! [h@3 [hUA [hC [hD [hIP _ [hK, [hL [hM [hPB [h&S [hU, [h]V [h X [hY, [hZ [h\ [h1_, [h` [hMb [h>d [hpd [h8e [htg [hi, [hk [hm [ho, [hp [ht, [hv [hwq _No target in view! _d - 3 potions of might (gained 1) [hy3 [hz [h~ [h?, [h| [h; [hB [h [h, [h [h [h, [h= [h [h$, [h [hȗ [h, [h [hq [hJ, [h [h  [hVX [h), [h8 [h [h]i≈≈≈ ....# ## ...#.. .. .....#. #. ##....... #. .......#.#.#...(..#..$?....!#  #@# 62.4 (20 #.#  ##.####.#######  ............... ##.####.###########.## ...................... [h̻T ##.####.###########.## #.......... #. #.......... [hX3.4 (21 [h~% _Found 7 stones.! [h3! [h! [hÅ! [h&,! [hʌ! [h,! [h! [h~ _f - 2 scrolls labelled IFUZIE ADESIR (gained 1)! [h3! [hD! [hE,! [h! [hA _You now have 10 gold pieces.! [h]3! [h! [hɨ! [hڪ! [h! [hg! [hG! [h,! [hu! [hٷ! [ht,! [h! [h! [h,! [h! [hd! [h######...### ≈≈≈≈ ~^....+....## ### #....##.. ... #.........J#. #.###......... .. #.#.......... #.#.#...(..# #........####.#.... #.#....# ##.####.#######...............##.####.###########.## ! [hOJ   endoplasm (asleep)......................##.####.###########.##..! [hv 72.4 (9.0)  An endoplasm comes into view.! [h* .  The endoplasm quivers.! [h.3.4 (10.0) ! [h!! [hq _The endoplasm moves out of view.4.4 (11! [h ! [hU _g - an emerald potion" [h_" [hM ..#.#.# ######...###  ≈≈≈≈ ~^....+## #####.. ... ..#. #.###...... #.#.........J..#.#...(@.#.........######.#.#....#J   endoplasm0.0).5.4 (1" [hC 3" [hG " [h 4 " [h? .# #... ### ...#.#.# ######...###  ≈≈≈≈≈~^....+.## ### #....##.. ... #.#. #.###.. #.#.....@.......#.#.#...(..##Jr...#.........## ...####.#....# . #.#....###.####.####### J   endoplasm............... r   quokka (asleep)##.####.###########.##......................0Jr..r6.4 (1" [h|B i _An endoplasm and a quokka come into view.# [h  You reach to attack! You puncture the endoplasm!r.r   quokka837.7 (1.3 _You kill the endoplasm!$ [h>$ [hJ r.  You reach to attack! You miss the quokka.=8.9 (1.2$ [hN$ [hQ> _The quokka bites you but does no damage.$ [hUy  You barely miss the quokka. You headbutt the quokka!$ [hD1.$ [h $ [hxDadinho359 the Shield-Bearer .# #... ###Minotaur...#.#.# ...Health: 20/20 ========================######...### ....Magic: 0/0≈≈≈≈≈~^....+.....AC: 8Str: 20## ### #....##.....EV: 8$ [hKVInt: 5.. ... #...........SH: 4Dex: 9#. #.###...........XL:  1 Next: 100% Place: Dungeon:1.. #.#.....@.......Noise: =--------  Time: 280.2 (1.3)#.#.#...(..##.....$ [ha) +0 trident#.........## ...Nothing quivered####.#....#.#.#....#$ [hy##.####.#######...............##.####.###########.##...................... $ [h_An endoplasm and a quokka come into view.You reach to attack! You puncture the endoplasm! $ [h_You kill the endoplasm!You reach to attack! You miss the quokka. _The quokka bites you but does no damage.  $ [h5TYou barely miss the quokka. You headbutt the quokka!$ [h $ [hN_You kill the quokka!You have reached level 2!$ [hm/  --more--% [hj. 7/271/1========================2 0% % [hT6 % [h7 4 _& [h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   2.8  +2   j - Spellcasting   0.0   2.0  -4           b - Axes   1.5   0.7  +2      c + Polearms2.7   2.1  +2       d - Staves   1.5   0.7  +2       e - Unarmed Combat   0.0   0.8  +1& [h                      f + Armour3.8   2.8  +2       g - Dodging   0.0   0.8  +1      h + Shields3.8   2.8  +2       i - Stealth   0.0   1.2  -1                    & [h&                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets& [h' a * Fighting   3.8) [hGP> g + Dodging 0.0, [hֳ> i + Stealth 0.0, [h i * Stealth   0.0- [h7> j + Spellcasting 0.0- [h j * Spellcasting   0.0. [hp j - Spellcasting   0.0/ [hP p i - Stealth   0.03 [h: 3 [h@ 3 [hH AxDadinho359 the Shield-Bearer .# #... ###Minotaur...#.#.# ...Health: 27/27 ========================######...### ....Magic: 1/1========================≈≈≈≈≈~^....+.....AC: 8Str: 20## ### #....##.....EV: 8Int: 5.. ... #...........SH: 4Dex: 9#. #.###...........3 [hH XL:  2 Next:  0% Place: Dungeon:1.. #.#.....@.......Noise: =--------  Time: 280.2 (0.0)#.#.#...(..##.....a) +0 trident#.........## ...Nothing quivered####.#....#.#.#....###.####.#######...............##.####.###########.##...................... _You kill the endoplasm!You reach to attack! You miss the quokka. _The quokka bites you but does no damage.  3 [h4I You barely miss the quokka. You headbutt the quokka! _You kill the quokka! _You have reached level 2!3 [hN 43 [hR 3 [hS ; [h2; [hWI  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.8   2.8  +2   j - Spellcasting   0.0   2.0  -4           b - Axes   1.5   0.7  +2      c + Polearms; [hE<2.7   2.1  +2       d - Staves   1.5   0.7  +2       e - Unarmed Combat   0.0   0.8  +1                      f + Armour3.8   2.8  +2      g + Dodging0.0   0.8  +1      ; [hv+h + Shields3.8   2.8  +2      ; [h; i - Stealth   0.0   1.2  -1      ; [h                    ; [h?                ; [hm    The relative cost of raising each skill is in cyan.  ; [hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ; [h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets@ [hdo a - Fighting   3.8@ [h = a + Fighting 3.8H [h a * Fighting   3.8I [h/< I [hBB I [h0I xDadinho359 the Shield-Bearer .# #... ###Minotaur...#.#.# ...Health: 27/27 ========================######...### ....Magic: 1/1========================≈≈≈≈≈~^....+.....I [hI AC: 8Str: 20## ### #....##.....EV: 8Int: 5.. ... #...........SH: 4Dex: 9#. #.###...........XL:  2 Next:  0% Place: Dungeon:1I [hI .. #.#.....@.......Noise: =--------  Time: 280.2 (0.0)#.#.#...(..##.....I [h2J a) +0 trident#.........## ...Nothing quivered####.#....#.#.#....###.####.#######...............I [hJ g##.####.###########.##...................... _You kill the endoplasm!You reach to attack! You miss the quokka. _The quokka bites you but does no damage.  You barely miss the quokka. You headbutt the quokka! I [hJ i_You kill the quokka! _You have reached level 2!I [hP 4I [hWV I [hW J [h< 3J [h| J [h J [h J [h $ _J [h9 ,J [h J [h= J [h ,J [h  ,J [h~ J [h2! J [h# ,J [h- ,J [h0 .# #... ###########...#.#.# #.....####...###.........B≈≈≈≈≈~^....+!J [h[1 ### #....##... #...- . #.###........... .. #.#...............  #.#.#...(..##.........  #.........###..........  ####.#....# #..........J [h1 ~B   giant cockroach (asleep) #.#....# ####.###### .##### .# ... ..J [h5 +4.2 (4J [h> .BB-5.2 (5J [h&J J [hfK b _A giant cockroach comes into view.K [h].# #... ############ ...#.#.# #.#######...###....#≈≈≈≈≈~^....+......!.B.#### #....##K [hI#  ... #..#  #.###........# . #.#.........# #.#.#...(..##.# #.........###.# ####.#....# #..........  #.#....# ####.####### ####.####### .#K [hK [h8B.K [h+6.2 (1K [hK [hK [h..# #... # ...#.#.# #.# ######...###.# ≈≈≈≈≈~^....+......!B..#  K [h ### #....##.#  ... #.#  #.###.#  #.#..... .#.#...(. .K [h-]###.# K [hOK [hK [hH.BK [hZK [hv7K [hK [hYK [h2K [h; B.  You reach to attack! You barely miss the giant cockroach.K [hm<5=8.4 (1.2L [hL [h G _The giant cockroach bites you but does no damage.L [hpF  You puncture the giant cockroach!L [hOzE†L [h$069.6L [hL [hS _You kill the giant cockroach!L [hG4L [hL [h.H _No target in view!L [h _No target in view!L [hU _No target in view!L [h4i _No target in view!L [hL [h%L [hL [hNH _No target in view!L [h4L [hiL [hC _No target in view!L [h.4L [h_L [hL [hs4L [hyL [hE|L [hT4L [hL [hL [hSm_L [h,pL [hp$ _L [hu,L [hv,L [hxL [h1 .# #... ############ ...#.#.# #..# ####...###....# ≈≈≈~^....+......@...# - L [h## #....##.....†....# .. #..# .##.....#...( .......##L [h #.#....# #..........#.#....# ####.##L [h######L [h-.91.6 (2.0L [hE-2.6 (3L [hiL [h͏W _h - a fuming orange potionM [hQIM [hgM [h{M [hM [hM [hgk  You see here a giant cockroach corpse.M [hSM [h _M [hM [hM [h,M [hM [hM [h,M [hM [hM [hL,M [h.M [hM [h,M [hM [hM [h,M [hM [h,M [h-,M [hBM [hyM [hM [h;M [hM [hM [hM [hlM [h M [h M [h ,M [h{M [hFM [h... #................# #.###................# #.#..................# #.#...(..##..........# ........###..........# ##.#....# #..........# M [hys #.#....# ####.#######.###########.#### ................@.# .###########.##.# .................. ##.###########.##  M [h... #.# ##  #.......... #.# ..g   hobgoblin (asleep) ##.......... #.# .. .#.###########.# #g. M [h#.#.# #<'...#M [h 303.6 (11.0)  A hobgoblin comes into view.M [h$sgg.M [hm%5==4.6 (12M [hq6M [hE9+ _The hobgoblin shouts!M [hw 4M [h)} M [h ` _A hobgoblin is nearby!M [h###......# .#.........# .#...(..##..........# .......###..........# #.#....# #..........# .#....# ####.####### #.###########.#### .................# #.###########.##@# M [h3........................ #.###########.##...#####.......... #.####.# #. #.# .. #. #.# #g.###########.# #. #.# #<'...# . #.# #.#.#.#M [htM [h˼>g.M [h,--5M [hý.0) _M [hM [hN [h#...# #...(..### .....###.# #....# #.# .#....# ####.####### .###########.#### ................# ###########.##.######## ................@.......###########.##...###### N [hh.......... #.####.# . #.# g . #.# #. .###########.# .# #<'...# . .# #.#.#.# . N [h_N [h%`g.--N [h&6N [h*N [h?,N [hĒP  You reach to attack! You hit the hobgoblin.N [hll  The hobgoblin is almost dead.N [hg. l   frilled lizard (wandering)lN [h-7.8 (1.2N [hdN [ha _A frilled lizard comes into view.N [h%N;  You hit the hobgoblin.N [hPN [hPN [h&WT†.N [hY913=9.0N [h`N [hsbM _You kill the hobgoblin!N [h4N [hTN [hiH _No target in view!N [h; 4N [h@ N [hB H _No target in view!N [h] 4N [h N [h H _No target in view!N [hP- N [h- N [h2 N [h6 H _No target in view!N [h 4N [hò N [h6 H _No target in view!N [h$ 4N [h) N [h,, C _No target in view!N [h 4N [hܤ N [hQ 4N [hxW N [hY N [h 4N [h N [h N [hH 4N [hL N [h[O N [h0 4N [hs N [hP O [hr3O [h3sO [huO [h'yO [h ~P _O [h.....#### .# #.# O [hI#....# ####.####### ###########.#### ..............# ##.##.#########............. ###.##.†.######  #.####@# -........ #.# #.....#  #.# ##..l.# ###########.# #....# O [hF# #<'...# ...... # #.#.#.# ......l   frilled lizard # #.#.#.# .#.. # #.#.#.# #.. O [hi-100O [h݌?l.O [hmE-1.0 (2O [h O [h)O [hx^ Y _ You reach to attack! You puncture the frilled lizard!O [hf F†O [hi ]Trooper 72.2 (1.2O [hp O [hQr R _You kill the frilled lizard!P [h4P [hP [hnH _No target in view!P [hv\4P [h`P [hcH _No target in view!P [hB _No target in view!P [h;PP [hPP [h VP [hWH _No target in view!P [h4P [huP [hH _No target in view!P [hz _# #.# ....# ####.####### #########.#### ..............# ##########.##.######### ....................... ##########.##.†.###### ........ #.####.#...#  #.# #.@†..# #.# ##....# ##########.# .  #<'...# .. ......#  #.#.#.# b.. .  #.#.#.# .... ...#P [h b   bat (wandering)  #.#.#.# #.... ...#.  #.#.#.# #.... #### P [h,30P [h}P [hP [hab.bP [hN+4.2 (2P [hDP [hM  _No target in view! _A bat comes into view.Q [hK  ####.....##.##.## ..... .†.######  #.####.#...#  #.# #.@†..#  #.# ##b...#  .#....#  #<'...# .. ......#   ... .......   .... ...#...   #.... ...#...   #.... #### ..  Q [hUk  ####.....##.##.## ..... .†.######  #.####.#...#  #.# #.@†..#  #.# ##b...# Q [h .#....#  #<'...# .. ......#   ... .......   .... ...#...   #.... ...#...   #.... #### ..  Q [h4Q [hQ [hZ _A bat is nearby!Q [h`1}  You completely miss the bat. You block the bat's attack.Q [h8d.b=5.3 (1.1Q [h>Q [h@: _The bat hits you but does no damage.Q [h| O  You reach to attack! You puncture the bat!Q [h 4†Q [h >20-6.5 (1.2Q [h Q [hI G _You kill the bat!R [hfN-R [hlR [h8oH _No target in view!R [h%R [hR [hR [hH _No target in view!R [h"R [hm#R [h$R [h(R [h *R [hL.: _R [h7/R [h$1,R [hO2R [h5R [h>7,R [h7R [h9R [h;,R [h<R [hB_  You see here a bat corpse.R [h4ER [h;F _R [hFR [h IR [hJ,R [h8LR [hMR [hO,R [hPR [hSR [hUR [hNUR [h$VR [hFXR [hab1......# ######.##.## ................... ######.##.†.###### .... #.####.#...#  #.# #..†..# R [hb@.... #.#####....## ######.#...†#....### <'...# #....#...@..# 24.5 (8.0#.#.# #.............# R [hb.#.#.# #....#...#......# R [hc.#.#.# #....#...# .#.#.# #....###### R [hCch.#.#.# #....# ......# R [hkc.#.#.# #....# ......# .#.#.# .∩....+ R [hc R [hlR [hl+5.5 (9R [hatR [h"x1 _Found Colinus's Distillery.S [hNS [hS [hS [hJS [h#####.##.######### .................. #####.##.†.###### ... #.####.#...#  #.# #..†..#  #.#####....# #####.#...†#....### '...# #....#......#.# #.#.# #.........@...# #.#.# #....#...#......# #.#.# #....#...#......# #.#.# #....##### #.#.# #....#  #.#.# #....# #......# r   rat (asleep) #.#.# #.∩....+ #.#.# #r..... [hPq0m# #.#.#0rr.6.5 (1 _A rat comes into view.S [h@.................. #####.##.†.###### ... #.####.#...#  #..†####....## #####.#...†#....### # '...# #....#......#.# #.#.........###..#...#@.....#..#...#####  #r∩....+......#######S [hZ S [h:r.S [h&7S [hS [hGS [h( #####.##.†.###### ... #.####.#...#  #..†####....## # #####.#...†#....###.# '...# #....#......#. #.#...........###..#...#......S [hܰ ### r #.∩....+.....#######S [h' S [h :r.S [h. &8S [h$ S [h S [h- S [h1 :r.S [h2 -9.8 (1.3S [h7 S [h9 c _You reach to attack! You barely miss the rat.S [hX 5  You hit the rat.S [hʮ D.S [h >4=31.0 (1.2S [h S [h  S [h A_You kill the rat!S [hpb 4S [h?h S [hi H _No target in view!S [h S [h S [hT S [h H _No target in view!S [hO4S [h#US [h WH _No target in view!S [h4S [hS [hlH _No target in view!S [h?4T [h/T [hPH _No target in view!T [hJy4T [hIT [h@ _No target in view!T [hT [h4T [hT [hT [hHhT [hhT [hGmT [hoT [h 4T [h T [h#T [hw 3T [h;!T [h+#T [h%T [hB&$ _T [h),T [h;+T [h+T [h,T [h-T [h/,T [hS0T [hq1T [h!3,T [h3T [h8T [h>Welcome to Colinus's Distillery! What would you like to do?  a -  96 gold a potion of ambrosia (unknown)b -  48 gold a potion of brilliance (unknown)  c -  36 gold a potion of curing (unknown) T [h> d -  96 gold a potion of heal wounds (unknown)e -  192 gold 2 potions of invisibility (unknown)  f -  96 gold a potion of invisibility (unknown)  g -  48 gold a potion of might You have 10 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listV [hBV [hHV [hL####.#...†#....###.#xDadinho359 the Trooper ...# #....#......#.#Minotaur .#.# #.............###Health: 27/27 ======================== .#.# #....#...#......#Magic: 1/1======================== .#.# #....#...#......#AC: 8Str: 20 .#.# #....#####......#EV: 8Int: 5 .#.# #....# #......#SH: 4Dex: 9 .#.# #....# #......#XL:  2 Next: 24% Place: Dungeon:1 .#.##.@....+Noise: ---------  Time: 335.0 (4.0) .#.##......#a) +0 trident  [hMd.#.#########Nothing quivered .#.# .#.# .#.# .#.# .#.# .#.# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  There is an entrance to Colinus's Distillery here.V [hPV [h SV [h-U. _V [h3V [hV [hV [hV [hP _V [hV [h V [hv V [h V [h V [hU V [h V [hhV [hV [h4V [hV [hV [hs.#...†#....###.#  #....#......#.#  #.............###  #....#...#......#  #....#...#......#  #....#####......# V [hK? #....# #......#  #....# #......####  #.∩...@'..#  #......##S..# ######## >#  S   ball python (constriction, asleep) V [h'" 9  You open the door.  A ball python comes into view.V [h&S.S)==40.0 (5V [h+V [h. _The ball python hisses angrily. _Found a stone staircase leading down.V [h†  ....#.#  ......###  #......#  #......#  #......#   #......#   #......####  #.∩...@'S.#  #......##...#  ######## ># W [h†  ....#.#  ......###  #......#  #......#  #......#   #......#   #......####  #.∩...@'S.#  #......##...#  ######## >#  W [hY4W [hW [hb _A ball python is nearby!W [hR  You reach to attack! You hit the ball python.W [h S. The ball python is severely wounded.The ball python closely misses you. The ball python grabs you.W [h~5---1 -1.2 (1.2Constr W [htW [h_ _The ball python constricts you.W [h   You barely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage.-2.3 (1.1W [h* W [h8 _ _The ball python constricts you.W [h1 u  You closely miss the ball python.The ball python is severely wounded.The ball python bites you. The ball python constricts you.1------3.4W [ha6 W [h}8 z _The ball python bites you. The ball python constricts you.W [hs =  You hit the ball python.W [h /' W [h 2=--- 8 74.6 (1.2 W [h W [h O _You kill the ball python!W [h) W [h W [hU% W [h' H _No target in view!W [h 4W [h W [h H _No target in view!W [h 4W [h[ W [h H _No target in view!W [h$ 4W [ho W [h H _No target in view!W [hR4W [h W [hnH _No target in view!W [h4W [hW [hC _No target in view!X [h3X [hlX [hęX [hd: _X [h,X [hUX [hUX [hX [hX [hX [h֢h3==X [hX [hx,X [hǥX [h1,X [hX [hE,X [hX [hQX [h9=X [hX [h)a4=X [hX [hQ,X [hX [h,X [hX [h,X [hX [h~5==X [hX [h4,X [hùX [h>X [hiX [hX [h½X [hIX [hX [h@96X [hE==X [h+X [h,X [hX [h,X [heX [h,X [hX [hX [h@#7X [hvE==X [h-X [h:X [h,X [hX [hm? _ There is an open door here.X [hX [hP _X [hX [hX [hs,X [hX [hX [hX [h9=X [hX [hX [h,X [hX [h.X [hp,X [h&X [h0X [hNX [hX [hX [hX [h,X [hX [hX [h\,X [hX [hX [h ,X [hX [hX [h,X [hX [hX [hD########  ........ .>. .###### #. .#...# # ..†..# .# # #....## .# # †##.# #.####### .#......#.# #........ ..........### #@#  -76.6 (32.0) .#...#......# #.#  .#...#......# #.#  .#####......# #.# X [hj.# #......# #.# .# #......####.#  #.∩....'..#.# X [h #......##...#  X [h###########>#  X [h>X [hF-7.6 (33X [hiX [h ; _Found a stone staircase leading down.X [h 4X [hG X [h: H _No target in view!Y [hY [hBY [hY [hY [hM ########[.........>.##### .#. ..†..# #....## Y [hd †#....###########.# #@.......0.0).........########. .#...#......# #.#Y [hq .. .Y [hKd.'..#....#Y [hA8.6 (1Y [hY [h0# _Found a robe.Y [hϠ IY [h Y [hң ,Y [h Y [h Y [hD ,Y [hӬ Y [h Y [h Y [hJ Y [h Y [h Y [h ,Y [h Y [h Y [h! ..# ..#  #  ###   # # #.#########.######### .#....[........ ........ .......>...S.# ##### # Y [h #...# #.# .†..# .# #. #....## .# #. †#....###.# #.#######......#.# #........S   ball python (constriction, asleep) .Y [h N.........### #.#######  .#...#......#   .#... # Y [hU | 82.6 (4  A ball python comes into view.Y [h Y [h S..S)=Y [hY 3.6 (5Y [h Y [h 5 _The ball python hisses angrily.Z [h1R  You reach to attack! You hit the ball python.Z [h5bS. Z [h"65-4.8 (1.2Z [h;Z [h>f _The ball python is moderately wounded.Z [h  You barely miss the ball python.The ball python is moderately wounded.The ball python bites you but does no damage.Z [h -1 =6.0Constr Z [h Z [hR z _The ball python grabs you. The ball python constricts you.Z [h<  The ball python grabs you. The ball python constricts you.The ball python constricts you.  bites you but does no damage.7.1 (1.1Z [ḧ́ Z [h _ _The ball python constricts you.Z [h B  You puncture the ball python!Z [hF g†Z [hU E 8 318.2Z [h` Z [h  Z [h A_You kill the ball python!Z [h6r Z [hzr Z [h#x Z [hz  Z [h†....###.#  ### .######.######Z [h w .# #.#  .# .# #.# # .# #.#Z [hN   g   goblin (asleep)###.# #.#######  ...#.# #........ .....### #.####### Z [hқ 92.2 (4.0  A goblin comes into view. It is wielding a +0 dagger.Z [hM `.ggZ [h 5===3.2 (5Z [hЧ Z [hH ( _The goblin shouts![ [hd| ###  ...  #..  #.#  #g#   #.#  # #.#  [ [hd #.#########@#####  ### .#....[..........#  ... .......>†....###.#  [ [h!e## .######.###### # #.# [ [hFe} # .# #.# [ [he ## .# #.#  .###.# #.####### [ [he #.# #........  [ [hg[ [h~n[.g---4.2 (1[ [hos[ [h-u\ [h\ [hI.g---\ [h&5.3 (1.1\ [hy\ [hg _You reach to attack! You closely miss the goblin.\ [hDmz  You closely miss the goblin. You headbutt the goblin.\ [h+te)\ [hw84=6.4\ [h}\ [hJ _You kill the goblin!\ [h94\ [h\ [hH _No target in view!\ [h&[4\ [h`\ [hbH _No target in view!\ [hQ4\ [h\ [h5H _No target in view!\ [h!P4\ [hU\ [hWH _No target in view!\ [h4\ [h\ [h.H _No target in view!\ [h3\ [hl\ [h\ [h\ [h: _\ [hR\ [h ,\ [h\ [h\ [h~,\ [hj\ [h\ [h,\ [h\ [h\ [h\ [h:\ [h\ [h\ [h8\ [hq\ [h@\ [h\ [hs\ [h\ [h\ [hD\ [h\ [h5\ [hx\ [hP\ [h%\ [h\ [h\ [hL\ [h\ [h5\ [hb\ [h _No target in view! _ Things that are here:  a +0 dagger; a goblin corpse\ [h4\ [h _\ [h\ [hk\ [h,\ [h\ [hr\ [h,\ [h\ [h*\ [h,\ [h \ [h \ [h \ [h\ [h \ [h\ [h\ [h\ [h\ [h\ [h\ [h\ [h]\ [h\ [h_) ####  ....   #..#########.##  \ [h)#...@.........# -413.4 (17.0) #...##........#  #... #.######## \ [h)u #... #.#  \ [h *o#... #.#  \ [h0*# .(?. #)# \ [h* #.#########.##### ##### .#....[..........# .. .......>†....###.# \ [h27-\ [h2%4.4 (18\ [h:\ [h=- _Found 2 poisoned darts.\ [h4\ [hr\ [hH _No target in view!\ [h\ [h2\ [h\ [h\ [hB\ [h$ _\ [h\ [h*\ [h ,\ [h \ [h7\ [hj,\ [h\ [h[\ [h(,\ [hI\ [hL \ [h#,\ [h/%\ [h (\ [h+,\ [h{-\ [h70.######.# .#.....# .##..#########.## .##.............# .##...##........# .#\ [hp7 #...##.######## .#### #...##.# ###....#...##.# \ [h7&# #...(@..#)# #.#########.##### \ [h7y####### .#....[..........# \ [h7$....... .......>†....###.# ###### .######.###### #.# \ [h8#...# #.# #.# \ [h38.†..# .# #.# #.# \ [hY8 ....## .# #.# #.# #....###.# #.########.# \ [h?920.4 (6.0)\ [h?$1.4 (7] [h] [ha _i - a scroll labelled BURUIZ NATU] [h4] [hI] [hH _No target in view!] [hs 3] [hOv ] [hz ] [h} ] [h $ _] [hs ] [h C  You see here 2 poisoned darts.] [h ] [h  _] [h ] [h ] [h[ ] [h ] [h ] [h ] [hJ ] [h ] [hɣ ] [h ] [h ,] [h ] [h{ ] [h ,] [h: ] [h' ] [h ,] [h ] [h ] [hg ,] [h0 ,] [h ,] [h- ] [h ] [h ,] [h ] [h ] [h5 ,] [h ] [h ] [h ,] [h ] [hR ] [h- ,] [hR ] [h  ] [ho ,] [h ] [he ] [h ] [h6 ] [ha ] [h ] [he ,] [h ] [h{" ] [h$ ,] [h?& ] [hf+ ] [h, ,] [h- ] [h/ ] [h1 ,] [h2 ] [h 4 ] [h5 ,] [hY6 ] [h%: ] [h; ,] [hA X] [h^A ] [h%H X] [h-I ] [hJ ,] [hxK ] [hN ] [hO ] [hP ] [hZQ ] [hS ] [h>V ,] [hX ] [hY ] [h\ ,] [hm^ ] [h_ ] [ha ] [hUa ] [ha ] [hc ] [he ,] [he ] [hf ] [hoh ,] [hHi ] [hj ] [h?k ] [hnk ] [hk ] [hs ] [huu ,] [hu ] [hw ] [h y ] [hDy ] [hy ] [h { ] [h!} ,] [hb} ] [h ] [h ,] [h ] [h$ ] [h[ ] [h ] [h߃ ] [h% ] [hX ,] [h ] [h ] [h B] [h ] [h ,] [h ] [h͏ ] [h ,] [h1 ] [h ] [h0 ,] [h ] [hڕ ] [h̖ ,] [hB ] [hۘ ] [hf B] [h ] [h ,] [h2 ] [h$ ] [h2 ,] [h ] [h ] [hۡ ,] [hG ] [h ] [hx ,] [h! ] [h ] [h ,] [h ] [h\ ] [h) ,] [hѪ ] [h| ] [h ,] [hح ] [h ] [h ,] [hܼ ] [hw ] [h ,] [h ] [h= ] [h ] [h" ] [h ] [h ] [h ] [h ] [hT ] [hw ] [he ] [h ] [h ] [h ] [h8 ] [h ] [h3 ] [h ] [h ,] [h ] [hk ] [h. ,] [h ] [h ] [h ,] [h ] [h] [h,] [h] [hc] [h%,] [h] [h] [h,] [h.] [h$] [h&,] [h4)] [h/] [h3,] [ha5] [h<] [h%@,] [hA] [h0H] [hlK] [hK] [hoM] [hS] [hV,] [h|X] [h]] [h`,] [hb] [hk] [hKn,] [ho] [hu] [hx,] [hy] [h~] [h ,] [h] [h] [h,] [hϋ] [h2] [hߖB] [h1] [hw,] [h>] [h] [h,] [hҠ] [hd] [h,] [h#] [h] [h,] [h] [h] [hS,] [h߶] [hѸ] [h,] [h] [h+] [h9,] [h] [h] [h,] [h] [h] [hL,] [h] [h] [h,] [h] [h ] [hM] [h] [h] [h] [hv,] [h] [h6] [h,] [h] [h] [h,] [h-] [h] [h,] [h] [h] [h,] [h[] [h] [h] [h ] [h] [h] [h`,] [h] [hl] [hhL #.#..................# #.# .#...(..##..........# #.# ........###..........# #.# ###.#....# #..........# #.###  #.#....# ####.####### #.#.. ] [h###.###########.#### #.#.# ...................# #.#.##.###########.##.##########.#.. ................@................512.4 (91.0) ###.###########.##.†.########.### ] [h #.......... #.####.##.#  #.......... #.# #..†..# #.#.......... #.#####....## #.# ..#.###########.#...†#....###.# .#.# #<'...#.#....#......#.# #.# #.#.#.#(#.............### ..#.# #.#.#.# #....#...#......#] [h B3.4 (92] [h] [hW) _Found 4 boomerangs.^ [h q3^ [hr^ [hx^ [hz^ [hz^ [h~^ [hE^ [h,^ [he^ [h^ [hj,^ [h_^ [hO^ [h,^ [h^ [hҐ^ [hx^ [h^ [h^ [hE^ [h,^ [h^ [h^ [h,^ [hڛ^ [h?  You see here 4 boomerangs.^ [h^ [hW _^ [hK^ [h^ [h^ [h^ [h^ [h^ [h­,^ [h^ [hȱ^ [h,^ [h^ [h/^ [hͷ,^ [h^ [h^ [h,^ [h^ [h}^ [hO,^ [hM^ [h&^ [hB^ [h?  You see here 4 boomerangs.^ [h^ [h( _^ [h>^ [h^ [h^ [h^ [h{ ^ [h ^ [h ,^ [h^ [h^ [h,^ [hI^ [hw^ [h,^ [hR ^ [h #^ [hK&,^ [h'^ [hg+^ [hj-,^ [hy.^ [h1^ [h3,^ [h/5^ [hV7^ [hB9,^ [h>,^ [h>,^ [h?^ [hB^ [h2HX^ [hI,^ [h:K^ [hM^ [hP,^ [h+R^ [hT^ [h6W,^ [hX^ [h?[^ [h],^ [h_^ [hb^ [h1f,^ [hg^ [hij^ [hl,^ [hn^ [hp^ [hs,^ [hu^ [hw^ [hz,^ [h)|^ [hq~^ [h̀,^ [h^ [hI^ [hv,^ [hӇ^ [hV^ [h,^ [hp^ [h%^ [h,^ [hŒ^ [h^ [h:^ [hw^ [h^ [hK^ [hB^ [hR^ [h^ [hX^ [h^ [h^ [h,^ [h%^ [h,^ [h^ [hM _You now have 23 gold pieces (gained 13).^ [h3^ [hH^ [h^ [h=^ [hq^ [h+^ [h^ [h,^ [h^ [hX^ [hX^ [h^ [h^ [hg^ [h^ [h^ [h^ [h^ [h,^ [h2^ [hs^ [h^ [h^ [h,^ [hy^ [hR^ [hE,^ [h^ [h{^ [h  #....#  #.#.....##.##  #...#.#.##..#  #...#.#...#.#  #.###.###...# #### #.#.....#.#.# #... #.#######...###... ^ [h5 #.~≈≈≈≈≈~^....+.. ###@#######....##. ........#.....#......... .B#####.# #.###......... #.. #.#........... #.#.#.#...(..##...^ [h q #.#.........###... B   giant cockroach (asleep) #.####.#....# #... #.# #.#....# #### ##.####.###########^ [h4-73.4 (60^ [hB.B4.4 (61^ [h ^ [hF#b _A giant cockroach comes into view.^ [h #.#.....##.## #...#.#.##..# #...#.#...#.# #.###.###...# ### #.#.....#.#.# #.. #.#######...### #.~≈≈≈≈≈~^....+...#####.#######....##...B...@.#.....#......#####.# #.###... #...#.#...... #.#.#.#...(..## #.#.........### #.####.#....# #. #.# #.#....# #####.####.###### ..................^ [hA.B^ [h15.4 (1.0)^ [h^ [h_ [hA #.#.....##.## #...#.#.##..# #...#.#...#.# #.###.###...#  #.#.....#.#.# # #.#######...###. #.~≈≈≈≈≈~^....+.#####.#######....##.B.@..#.....#_ [h.#####.# #.###. #...#.# #.#.#.#...(..## #.#.........### #.####.#....# # #.# #.#....#  ##.####. _ [h_ [hA.B_ [hj'=6_ [h_ [ḫG _The giant cockroach bites you but does no damage._ [hA  You hit the giant cockroach._ [hJi._ [h6417.7 (1.3_ [h%_ [h0(S _You kill the giant cockroach!_ [hv_ [hzv_ [h|_ [h~H _No target in view!_ [h`4_ [h_ [hH _No target in view!_ [hh4_ [hPn_ [h2pH _No target in view!_ [h4_ [h(_ [hPH _No target in view!_ [hd_4_ [hXh_ [hMjH _No target in view!_ [h4_ [h_ [hC _No target in view!_ [h2_ [h_ [hl_ [h_ [h4_ [h_ [h_ [hv_ [hLw_ [hW|_ [h~_ [hk4_ [h"_ [h_ [hD_ [hJ3_ [h _ [h _ [h"f __ [h_ [h_ [h_ [hD,_ [h_ [hj_ [h X_ [h_ [h_ [h_ [h_ [hf!,_ [h,"_ [h#_ [hT%,_ [h%_ [hP(_ [hC0 #.#.....##.## #...#.#.##..# #...#.#...#.# #.###.###...# ## #.#.....#.#.# #.. #.#######...##_ [h0b #... #.~≈≈≈≈≈~^...##....#####.#######....#....#.....#-84.7 (7.0_ [h0Y##....#####.###.### #..) #...#.##.. #.#.#.#...(..#_ [h0\... #.#...##.._ [h 1 #.####.#....# . #.# #.#....# _ [h1< ##.####. _ [h:[-5.7 (8_ [h>_ [hcA$ _Found a spear._ [hRI_ [hV_ [hU]} #.#.....##.## #...#.#.##..# #...#.#...#.# #.###.###...# ##### #.#.....#.#.# #.... #.#... #.... #.~≈≈≈≈≈~^#....#####.#######...._ [h]....#.....##....#####.###.### #..). #...#.# #.... #.#.#.#...(.. ....b# #.#..... #.####.#....# b   bat (asleep)..##. #.# #.#....#... #. ##.####. _ [h`&0_ [ha,_ [hh`b.b_ [h|h+6.7 (1_ [hn_ [h q@ _A bat comes into view._ [hTq` [h1' #####  #....  #.... ^ ###....#####.# .......@.....# ###...b#####.# #..).  #.... ( .....#  ......  ...##. #.#  ... #. ` [h #####  #....  #.... ^ ###....#####.# .......@.....# ` [h###...b#####.# #..).  #.... ( .....#  ......  ...##. #.#  ... #. ` [h:4` [h5` [hZ _A bat is nearby!` [h# :  You puncture the bat!` [h+ j.` [hn/ =4=7.9 (1.2` [hx6 ` [h8 1 _You kill the bat!` [h9 a [ha [ha [hE^ _No target in view!a [h _  You see here a +0 spear. #.###.###..###### #.#.....##....# #.#######..#....# #.~≈≈≈≈≈~^.####....#####.#######................#.....#..####....#####.###.### #..).# #...#. #..@.# #.#.#.#...(- #.....## #.#....#........ #.####.##....##..# #.# #.#.#.... #..# ##.####.####... .... ............ J   endoplasm (asleep) [h5;10H#... #..# ##.####.#####.. ..J. ............ ##.####.####90.9 (3.0a [h%JJ.-1.9 (4 _An endoplasm comes into view.a [hY' ######  #....#  #....# ^ ####....## ......... ####....# #..).#  #..@.# ( #.....##  #........  a [h[Z#....##..# #.#  #.... #..#  #... ....  #... #J.#  #.. .... a [h  ######  #....#  #....# ^ ####....## ......... ####....# #..).#  #..@.# ( #.....##  #........  #....##..# #.#  #.... #..#  #... ....  #... #J.#  #.. ....  _An endoplasm is nearby!a [hʞ' ######.....#.#....######..~≈≈≈≈≈~^#######.#######...............#.....####....#####.###.## #..).# #...#.#..#.#...#(#....@##.......#........###.#a [h}u##..# ...#J   endoplasm..#..##.....a [ha [h(J.a [hq22.9 (1 _a [hb [h{t ....######..~≈≈≈≈≈~^#######.#######...............#.....#####....#####.###.##.. #..).# #...#.#..#.#....# #.#(..#.....#.......#......@.####.### .. ##.####.####..#.#J   endoplasmb [hw#..##. #.....b [hW!/J.b [h'3b [h)b [hb,b [h  You reach to attack! You puncture the endoplasm!.b [h  Shield-Bearer515.1 (1.2 _You kill the endoplasm!b [hb [hh _Your Shields skill increases to level 4!b [h4b [hp^ _No target in view!b [h4b [hb [hH _No target in view!b [h- 4b [hk6 b [h8 H _No target in view!b [h 4b [h` b [h? H _No target in view!b [hŞ 4b [hȡ b [h\ H _No target in view!b [h b [hD 3b [h b [h ~≈≈≈≈≈~^#######.#######...............#.....#####....#####.###.## .. #..).# #...#.#.. #.#....# #.#(..#.....##.......#........###.##....## #.... ##.####.#####... ..... ............b [h: q#... .#..#####.####.#### .g.... ............ .. #..## ##.####.#### g   hobgoblin (asleep)... #........ .#.####.###b [h 0.0No target in view!  A hobgoblin comes into view.b [h tg.gb [h 5===6.1 (1b [h4 b [h + _The hobgoblin shouts!c [hI  ^ ####....# ......... #####....# .. #..).#  #.#....# ( ..#.....##  #........#  #@.# #.#  #.... #..#  #... .....  #... g#..### #.. ......  .. #..##  ... #..#  ... ...# #. c [hXJ  ^ ####....# ......... #####....# .. #..).#  #.#....# ( ..#.....##  #........#  #@.# #.#  #.... #..#  #... .....  #... g#..### #.. ......  .. #..##  ... #..#  ... ...# #. c [hQ}4c [h$ c [h}R_A hobgoblin is nearby!c [h r#######.#######...............#.....#####....#####.###.## .. #..).# #...#.#.. #.#...#(..#.....##.......#........###.##....##.  ##.####.#####....>..................#....g#..#####.####.#####......... ............#.[.. #..## ##.####.#####.. #......... .#.##.. .#.#####.###.......#.####g.---7c [h6I _Found a robe. Found a stone staircase leading down.c [h m=--8.3 (1.2c [h  _You closely miss the hobgoblin. The hobgoblin misses you.d [h d [h+: You puncture the hobgoblin!d [h&†89.5 _You kill the hobgoblin!d [h4d [hd [h0H _No target in view!d [h d [h| _No target in view!d [h _d [h\  You see here a hobgoblin corpse. _  There is a stone staircase leading down here. _d [hd [h>`d [hd [hd [h>d [hڥd [hDd [hd [h:d [h<d [hr( d [h)  # # # # ###### #. #....# # #....# #  ##############....#####  g......@................-  #.############....#####  #..........#..).# #.  ##########.#....# #  ........#.....## #.  #######........# #. g   hobgoblin (asleep)  #....##..# #.  #....##..#####. #.... [hO) Qm>†........d [h<  d [hG= y625.5 (26.0)  A hobgoblin comes into view.d [hH .gg==6.5 (27d [hK d [h2W + _The hobgoblin shouts!e [h)zV  #  #  #  #  ###### #  #....# #  #....# # #....#####  #.g....@......  ##.#....#####  #..........#..).# #  #.#....# #  ..#.....## #  #..# #  #....##..# #  #....##..#####  #....>†.g--7.5 (1.0)e [h$|e [h}e [hG, j          ######   #....#   #....#   #....  #..g  ##.#....  #.#..).#   #.#....#  .#.....##  #.#   #....##..#  #....##..  #....>†e [h- e [h3 .g--8e [h8 e [h: e [h` }.g9.8 (1.3e [h e [hb r _You reach to attack! You hit the hobgoblin but do no damage.e [h' {5--=31.0 (1.2e [h8- e [h/ p _You closely miss the hobgoblin. The hobgoblin hits you. x2e [h w6=-2.2e [h e [h7 w _You closely miss the hobgoblin. You block the hobgoblin's attack.e [h1 W  You hit the hobgoblin. You headbutt the hobgoblin.e [h i.e [h#! =653.5 (1.3 _You kill the hobgoblin!e [h% e [hO( i _Your Fighting skill increases to level 4!e [h 4e [hY e [hX H _No target in view!e [hJ3e [he [he [h| _e [h e [hbK7=e [h e [he [h,e [he [h&e [h,e [he [hNe [hH,e [he [he [h#e [h9=e [he [hGe [h,e [he [hje [h| ,e [h e [h e [h% ,e [h e [he [h ,e [h4e [he [hR,e [hte [he [h!,e [he [hMe [h,e [h e [h8#e [h%,e [h%e [hN(e [h*,e [hg+e [h-e [h/,e [h1e [h3e [h5,e [h6e [h39e [h:e [h;e [h]<e [h>e [h@e [hAe [h1Bf [hf [hl,f [hf [hf [h ,f [h f [h f [h,f [hf [hf [h.f [h[f [hGf [hnf [h,f [hf [htf [hz',f [h:)f [h+f [h-,f [h)/f [h.3f [hF5,f [hP7f [h9f [h<,f [h=f [hCf [hJE,f [hY _You open the door. #....>†.............   #.....#..#####.####.   #...................   #.[...#..#####.####.   ########.....#..# #.   ................# #. #.   .########.....#.#####.####.   #.......##.......#.   ##@##.#####- #.................#.   #......###........#.   #......# #........#.   #.....##f [hsZ .....   #.....# #..## #.....# #........# ......# #........# ....####........# -64.5 (31.0)  A malevolent force fills the Dungeon...f [hMm/  --more--h [hh"S  You fall into a shaft and drop 1 floor!h [h'/  --more--i [h #####  ##...## 2 #.@...#  #  #.........  .....#.#.. ....... # . .#######. #. .# # # i [hsi [hs$.5.3 (31.8i [hv%i [h'7 _The shaft crumbles and collapses.i [h 3i [h i [h i [h" ,i [h ,i [hU ,i [h i [h i [h ,i [h` i [h  i [h ,i [h i [h i [h ,i [h i [h i [h ,i [h| i [h i [h " ,i [h" i [h$ i [h& ,i [hZ' i [h( i [hP* ,i [h* i [h, i [h. ,i [h. i [h"0 i [hn1 i [h1 i [h2 i [h3 i [h)5 ,i [h5 i [h7 i [h9 ,i [h: i [h< i [h> ,i [hU? i [h@ i [hC ,i [hC i [hZE i [hF ,i [hG i [hH i [hJ Bi [h2L i [hwN Bi [hO i [hP ,i [hQ i [hR i [h T i [hRT i [hT i [hW i [hY ,i [hY i [h[ i [h\ ,i [hl] i [h_ i [h,` ,i [h` i [hJb i [hc ,i [hd i [h6f i [hRg ,i [hjh i [hj i [hl ,i [hl i [hn i [h~o ,i [hp i [hq i [hs ,i [hNt i [hu i [huw ,i [hox i [hz i [hz i [h*{ i [h{ i [h} i [hV ,i [h1 i [hǁ i [h ,i [h; i [h i [h} ,i [h i [h i [h ,i [h i [h] i [hU ,i [h i [h i [ht ,i [h˓ i [hp i [h ,i [h i [h i [h ,i [h ,i [h Xi [h Bi [h4 i [hN ,i [h i [h i [hP i [hӪ i [h_ i [h% i [h= ,i [hԯ i [h i [h #.........####.########.##.#######......#######.#.#  #.#  #@# #....# #r.... #....####...i [h . ##### r   rat (asleep) i [h 0708.3 (43.0i [h |r.ri [hY ,9.3 (44i [h i [hL V _A rat comes into view.j [hnj [hޞB.rj [hF210.4 (1.1)j [h[j [hRd _You reach to attack! You closely miss the rat.j [hl5  You hit the rat.j [hVrD.j [hv88=1.5j [hR{j [h~G _You kill the rat!j [h4j [hj [hFH _No target in view!k [h4k [h9k [hH _No target in view!k [ho4k [hƗk [hH _No target in view!k [h _k [hnk [hYk [h]Bk [h%k [h,k [hk [hk [h,k [hk [hlk [hDk [hk [hk [hx k [hB#.###### #......# ######.# #.#  #.# ####.# #....## #.....########.#....##@.......-##.............######.#####.j #... ##### j   gnoll (asleep)k [h-7.5 (6.0k [htzj.jk [hE-8.5 (7k [h$k [h) _A gnoll comes into view. It is wielding a +2 whip of electrocution.k [h͑ #......# ######.#  #.# #.# ####.# #....##.....########.##....##........###......#######.#####j #... ##### k [h; =j.k [h̟ +9.5 (1k [h k [hԧ l [h#......# ######.# #.# #.# ####.# #....## #.....#.# #....##.# ##.j..# ######.#####...##... ######j.20l [ho l [hl [h2j.l [h-1.8 (1.3l [h{ _You reach to attack! You barely miss the gnoll.l [h3K=3.0 (1.2l [hV9l [h<x _You closely miss the gnoll. The gnoll hits you but does no damage.l [hw    #.# #.#   ########.#  #....##........#  ##.......@j....#  ######.#####...#  #... #  #####     l [hYou hit the gnoll.  The gnoll is moderately wounded.The gnoll hits you with a +2 whip of electrocution.  You are electrocuted!!l [ho   #.# #.#   ########.#  #....##........#  ##.......@j....#  ######.#####...#  #... #  #####  l [hrpl [h6x  Ouch! That really hurt!6/27 -------------------4.2l [h?l [h" _* * * LOW HITPOINT WARNING * * *l [h:l [h[t _You are too injured to fight recklessly!l [hl [hwl [h^ _You are too injured to fight recklessly!l [h1 4l [h4 l [h6 ^ _You are too injured to fight recklessly!l [h} 4l [hV l [h ^ _You are too injured to fight recklessly!l [h Jl [h ^ _You are too injured to fight recklessly!n [hg    #.# #.#   n [h ########.#  #....##........#  ##.......@j....#  n [h ######.#####...#  #... #  n [h #####n [h. n [h[  _You are too injured to fight recklessly!  You closely miss the gnoll. n [h u The gnoll is moderately wounded.  You block the gnoll's attack.n [hy   #.# #.#   n [h########.#  #....##........#  ##.......@j....#  n [h+######.#####...#  #... #  n [h^#####  n [h!  The gnoll hits you with a +2 whip of electrocution.3----------------------5.4n [hn [hV _* * * LOW HITPOINT WARNING * * *o [h[Q  The gnoll hits you with a +2 whip of electrocution. _* * * LOW HITPOINT WARNING * * *You barely miss the gnoll. Your headbutt misses the gnoll.The gnoll is moderately wounded.  You die...o [h^o-3/27 -----o [h/  --more--o [ho [hϢInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  e - a +0 pair of gloves (worn) Scrolls (go to first with ?)f - 2 scrolls of identify {unknown}  i - a scroll of revelation {unknown} Potions (go to first with !)d - 3 potions of might  g - a potion of mutation {unknown}h - a potion of enlightenment {unknown}p [hW  r [h P r [hP)r [hXr [h]Goodbye, xDadinho359.22 xDadinho359 the Shield-Bearer (level 2, -3/27 HPs)Began as a Minotaur Fighter on June 24, 2025.Slain by a gnoll... wielding a +2 whip of electrocution(6 damage)... on level 2 of the Dungeon.The game lasted 00:01:40 (717 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orbr [h=r [h r [h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l