*"iA  Player: xerrus Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.18:02:18.ttyrec Time: (1772560938) Tue Mar 3 18:02:18 2026 +"i [?1051l[?1052l[?1060l[?1061h+"iV)0[?7h[?25l[?1c+"i+"i+"ig'Welcome, xerrus. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oni z - Felid i - Armataurr - BarachiA - Mummy Large, robust, and extremely fond of drinking, Oni make capable brawlers and spellcasters and gain extra benefits from healing potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Oni Cinder AcolyteC"i_D C"isM Welcome, xerrus the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyte  o - EnchanterC"iM x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities. + - Recommended background * - Random background # - Recommended characterC"i N ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Oni Cinder AcolyteI"iάJ"i J"ixerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FreezeJ"i&#### ####..##...##....##@.##....##..##.##### ..#J"iJ"iWelcome, xerrus the Merfolk Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!J"iOJ"iZ/Press ? for a list of commands and other information.J"i3J"i6[ _Found a staircase leading out of the dungeon.L"iL"i?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1  L"i          b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.3   4.2  +1                   c - Armour   0.0   1.7  -3      L"i@(d + Dodging2.6   1.8  +3      L"ibe + Stealth2.1   2.1  +2  L"i        L"ia    L"iÅ        L"i            L"i5        L"iR        L"ioa    L"i_    L"i        L"iȆa    L"i_    L"i    The relative cost of raising each skill is in cyan.  L"i#The species aptitude is in white.  [?] HelpL"iFG[=] set a skill target  L"ij[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsN"i1N"i1N"i7N"i#=xxerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2N"i=Str: 8#### ###EV: 11Int: 14#..##...#SH: 0Dex: 14#....#XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)N"i=#....#-) Nothing wielded#..##.#Cast: Freeze#### ..N"i=#Welcome, xerrus the Merfolk Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!N"i>Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.N"i%BN"iCN"iGN"i1IN"i; N"i Gear: 1/52 gear slots (Left/Right to switch category) Armour (go to first with [) N"i ? a - a +0 robe (worn)O"i' O"ix O"i= xerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8#### ###EV: 11Int: 14#..##...#SH: 0Dex: 14#....#XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#....#-) Nothing wieldedO"iz #..##.#Cast: Freeze#### ..#O"i Welcome, xerrus the Merfolk Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. O"i N_Found a staircase leading out of the dungeon.O"i QP"iٺP"iC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1      P"iGR     b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.3   4.2  +1      P"iĿ        P"i     c - Armour   0.0   1.7  -3      P"id + Dodging2.6   1.8  +3  P"iC|    e + Stealth2.1   2.1  +2      P"i{        P"i                                                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] P"i!useful|all skills [!] training|cost|targetsR"ioMaces & Flails1.4  -2   p - Conjurations   0.0   1.4  -2c - Axes0.0   1.4  -2   q - Hexes0.0   1.0   0  d - Polearms0.0   0.5  +4   r - Summonings0.0   1.0   0  R"ie - Staves4  -2   s - Necromancy0.0   1.4  -2   f - Unarmed Combat   0.0   01   t - ForgecraftR"iFR0.0   1.0   0   g - Throwing   0.0   1.0   0   u - Translocations   0.0   1.4  -2  v - AlchemyR"i00.0   0.6  +3  h - Short Blades   0.0   0.7  +2   w - Fire Magic0.0   1.7  -3  i - Long BladesR"iA0.0   0.8  +1   x + Ice Magic 4.3   4.2  +1  j - Ranged Weapons   0.0   1.4  -2   y - Air Magic0.0   1.4  -2  z - Earth Magic0.0   1.4  -2  k - Armour0.0   1.7  -3   l + Dodging 2.6   1.8  +3   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.0   0   1 - Evocations0.0   1.0   0   n + Stealth 2.1   2.1  +2   2 - Shapeshifting "i#40m  0.0   0.7  +2  useful|all{"iw= a + Fighting 0.0~"iC= d + Polearms 0.0"i,? v + Alchemy 0.0"iO? 0 + Invocations 0.0"iu? 2 + Shapeshifting 0.0"iE7xerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8#### ###EV: 11Int: 14#..##...#SH: 0Dex: 14#....#XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#....#-) Nothing wielded#..##.#Cast: Freeze#### ..#Welcome, xerrus the Merfolk Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon."iʆ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   0.8  +1   g + Spellcasting 2.0   3.6  -1          b + Polearms0.0   0.5  +4   h + Alchemy0.0   0.6  +3   c - Unarmed Combat   0.0   0.8  +1   i + Ice Magic4.3   4.2  +1              j + Invocations[63"iOHG0.0   0.8  +1   d - Armour   0.0   1.7  -3   k + Shapeshifting 0.0   0.7  +2  e + Dodging2.6   1.8  +3      f + Stealth2.1   2.1  +2              "i҇M                        "i        "i        "i            "i    The relative cost of raising each skill is in cyan.  "i.The species aptitude is in white.  [?] Help[=] set a skill target  "ie[/] auto|manual mode [*] useful|all skills [!] training|cost|targets"i  a + Fighting   0.0 b + Polearms   0.0 h + Alchemy   0.0+ j + Invocations   0.0+ k + Shapeshifting   0.0In automatic mode, skills are trained as you use them. auto|manual"i"iw a + Fighting 0.0  b + Polearms 0.0 h + Alchemy 0.0- j + Invocations 0.0- k + Shapeshifting 0.0manual mode, experience is spread evenly across all activated skills.auto|manual"i} TargetTarget--  --  --  --  --  "i --  --  --  --  --  --  The current training targets, if any."i [-] clear all targetscost|targets"iB^rain rain 12% 11% 11% 11%   11% "i^11%   11% 11% 11% percentage of incoming experience used to train each skill is in brown."i^]trainingtargets"is"i~xerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8#### ###EV: 11Int: 14#..##...#SH: 0Dex: 14#....#XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#....#-) Nothing wielded#..##.#Cast: Freeze#### ..#Welcome, xerrus the Merfolk Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon."ih"i"i "iÈ"iAK  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i"i( Your spells (cast)TypeFailure Level  a + FreezeIce4% 1 "iɉ-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit"ixerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8#### ###EV: 11Int: 14#..##...#SH: 0Dex: 14#....#XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#....#-) Nothing wielded#..##.#Cast: Freeze#### ..#Welcome, xerrus the Merfolk Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."ixerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8#### ###EV: 11Int: 14#..##...#SH: 0Dex: 14#....#XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#....#-) Nothing wielded#..##.#Cast: Freeze#### ..#Welcome, xerrus the Merfolk Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.[39;4"i:9m _"i,+ 3"i+ "id- "iE. "i2 | _"i 3 "i4 "ix5 "i5 "i.6 "i>8 "iA :######### #..##@..#3.0 (3#....##[# #<.### .. #....# .#"i_B #..##.# ##### ..#"iG "iQH +4.0 (4"iL "iAO ( _Found a ring mail."i"i3"i"ivT######### #..##.@.# 0#....##[# #<.### #.. #....# ..##..##.# .##### .. #.# #(##"iY "i`A5.0 (1"i% _Found 7 stones."i ##########..##...# #....##@# #<.###.#..##....## ..##..##.# #.##### .. # # #("i J ## "i "i &6"ip "i R _You see here a +0 ring mail."i######### ###..##...# ..#....##[##.##<.###.#@.##....###..# #..##.#.#.# #### .. #### #( ## 7 _"i3######### #####..##...# ... #....##[##.# #<.###.#..# #....###.@# #..##.#.#.# #### #..##.  #### #( ## 8"iB"iO"i"i"i P "iP "i\U "iV "i2######### ####..##...# ... ..##[##.# <.###.#..# ....####.#.#### #..##.# #### #(. ### "ik9"iC:&9"i?"i6A"ig######### #####..##...# ... #....##[##.# #<.###.#..# #....###..# "i=.#..##.#.#.##### #..# ######(..# #### "i|"i/10.0 (1.0)"i"i"i######### #####..##...# ... #....##[##.# #<.###.#..# "i#....###..# #..##.#.#.##### #..##.###.# ######@..# ##### "ifR1"i.L _You see here 7 stones."i"i&2"i6"i" _b - 7 stones"i"i"iU"i~,"i n"i "i& "i "i "i4 "i" "i "i "i "i "iF "i ,"i "i "i: "i "i "i "i] "i "i "ih "i "i0 "i "i "i "ip "i "i "iM "i "i "i "i "i "i "i "i/ "i "iG "i "i. "i "iw "i" "iL "i "iV "i! "i2! "i{! "ic" "i" "i # "ih# "iA$ "i$ "i$ "i7% "i% "i& "i& "i& "ix' "i' "i ( "iK( "iJ) "i, "iz- "iK. B"i. "i0 "iT0 "i0 "i!2 "i 3 "iW3 "i3 "i4 "i5 "iH5 "i5 "i+6 "i'7 "ij7 "i7 "i+9 "i: ,"i: "i; "ie< ,"i< "i/> "i? c  You encounter a bat."iC h    #   #.   .##  .b##  ..# #### ##########.#  ...####..#.#....@#  .##.##.#..#..##..#  ###...#####..##..# # ####..##.#.##.## ## #####.###....# .###.# # ######  b   bat (asleep) #...## #####"iD )  "ilE <.b40.0 (28.0)"iE $.b"i8J Nb"iJ q2--=1.0 (29Freeze"iM "i{N ' _The bat hits you."i  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."ier  xerrus the Chiller"ir  Merfolk # Health: 12/13 ======================-- #. Magic: 2/3================-------- .##"ir AC: 2Str: 8 ..## EV: 11"i sInt: 14 ..# SH: 0Dex: 14 "igs6#### ##########b# XL:  1 Next:  0% Place: Dungeon:1 ...####..#.#....@# Noise: =--------  Time: 41.0 (0.0) .##.##.#..#..##..#"is -) Nothing wielded ###...#####..##..# Cast: Freeze "it# ####..##.#.##.## ## #####.###....# .###.# # ###### b   bat #...## ##### _The bat hits you.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."itAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)"i D  xerrus the Chiller  Merfolk # Health: 12/13 ======================-- #. Magic: 2/3================-------- .##"i  AC: 2Str: 8 ..## EV: 11Int: 14 ..# SH: 0Dex: 14 #### ##########.# XL:  1 Next:  0% Place: Dungeon:1 ...####..#.#...b@# Noise: =--------  Time: 41.0 (0.0) .##.##.#..#..##..# -) Nothing wielded ###...#####..##..# Cast: Freeze # ####..##.#.##.## ## #####.###....# .###.# # ###### b   bat #...## #####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is moderately wounded."i{ 1b."i 5 "i0 # #. .## ..## "i  ..#  ##########.# ...####..#.#..b.@# .##.##.#..#..##..# "i ...#..#  #.##  ..# .###.# # ###### ...##"i 61--"i T2.0 (1Freeze"i "i   Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is moderately wounded. _The bat hits you."iN "i "iq "i Z _A bat is nearby!"i9 # #. .## ..##  ..#  ##########.# ...####..#.#..b.@# .##.##.#..#..##..# ..."i#..# # #.##  ..# .###.# # ###### #...##"i4 # #. .## ..##  ..#  ##########.# ...####..#.#..b.@# "i.##.##.#..#..##..# ...#..#  #.##  ..# .###.# # ######...##"i|"i["i"iZ _A bat is nearby!"ir  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."iI"i  xerrus the Chiller  Merfolk  Health: 13/13 ========================  Magic: 0/3------------------------  AC: 2Str: 8  EV: 11Int: 14  SH: 0Dex: 14 "i?##.##############  XL:  1 Next: 10% Place: Dungeon:1 ......†@........#  Noise: =--------  Time: 87.0 (0.0) ##.############.#  -) Nothing wielded #.#  Cast: Freeze #.###  #...##  #.#..#  g   hobgoblin  ############## ##########†#  #..##...##...####..#.#.....#  #....##[##.##.##.#..#..##..# "i>?Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i?AAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin."iNG ##.##############  ......†@........#  ##.############.#  #.#  #.### "iG    †    ["iLc38.0 (1Freeze"i.Q"iWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!"i n  You pick up a parchment of Dimensional Bullseye and begin reading...-9"ip"isM _You add the spell Dimensional Bullseye to your library."iI"i"ir"i"i,"i"i"i"ie"i,"i "i'"i"i"i "iG"i"i"iZ1========"i"i"i"iX"i"i"iJ"iF"i"i"i"iA@========"i"i"i"i"i"i"ih"i"i"iP"i,"i "ir,"i"i,"i"i"i"ib"i`"iT2========"i("i]"i"i"i"i"i"i,"iz"ih"i@========"i8"iW"i"i"i"iS"i"i"i"i-"i"iN"i"i"i"i"i"i"i["iz"i"i"i! "i "i "i j3========"i "i] "in"i"i"ie  You see here a hobgoblin corpse."i##.##.@†...#-124.0 (35.0))###.##.# #.#  #.###  #...##  #.#..#  ## ##†#  #..##...##...####..#.#.....# "i_ #....##[##.##.##.#..#..##..#"ix"i ,5.0 (36"i_$"i&% _Found a dagger."iۻ|##.#.†.#.)###.#.## #.#  #.###  #...##  #.#..#  # #†#  #..##...##...####..#.#.....#  #....##[##.##.##.#..#..##..#6.0 (1.0)"ib 0 ###.#.†.#.)###.#.# ## #.#  #.###  #...## #.#..#  # #†#  #..##...##...####..#.#.....#  #....##[##.##.##.#..#..##..# ========7"i "i "iO? @ ###.######.#.†.#.)###.#.## ### #.#  #.### #... #.#.. # #† #..##...##...####..#.#..... #....##[##.##.##.#..#..##.."iE "iF &8"i;L "i[N "iyJU ###.######.#.†.#.)###.#.#.## ### #.# #. #... #.# # # #..##...##...####..#.# #....##[##.##.##.#..#..##"ihM"iM&9"iS"iU"iD ###.######.##.†.#.)###.#.##.### ### #.# #. # #.# #  #..##...##...####..#.# #....##[##.##.##.#..#..##"i"i'30"i"i"i # ###.######. #.†..)###.#.#.###. ### #.#. #.#. ##. #."iw  ########  #..##...##...####..#.# #....##[##.##.##.#..#.."iv "i # &1"i% "i ' "i|VF## ###.######. #.†.)###.##.###.# ### ## #.# # #.# # #.# #"ieW ##############  #..##...##...####..#.# #....##[##.##.##.#..#.."iy]"i,^&2"ia"ic"i$  ####.###.....######.###############............†...............@###.###############.###.# ###  # #.# "i #<.###.#..###...#####.. "i "i &3"i "i O _You see here a +0 dagger."i <4"ih "i % _c - a +0 dagger"i>"i@Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))c - a +0 dagger "i@'Missiles (go to first with ()b - 7 stones Armour (go to first with [)  a - a +0 robe (worn)"i "i" "i xerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================#AC: 2Str: 8###.###EV: 11"iE Int: 14.....######.############ SH: 0Dex: 14###............†........ XL:  1 Next: 30% Place: Dungeon:1.......@###.############ Noise: ---------  Time: 134.0 (0.0)"i Z###.###.# #### -) Nothing wielded# #.## Cast: Freeze#.###.################ #######"i u #..##...##...####..#.#. "i #....##[##.##.##.#..#.. #<.###.#..###...#####.."i  You pick up a parchment of Dimensional Bullseye and begin reading... "i* _You add the spell Dimensional Bullseye to your library.  You see here a hobgoblin corpse. _Found a dagger. "iJ P_You see here a +0 dagger. _c - a +0 dagger"i# "i "iX "iG "i% "i* @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0  12%  +1   i + Spellcasting 2.0  11%  -1      "i+ |    b + Polearms"iL+ ]0.1  11%  +4   j + Alchemy0.1  11%  +3  "i+ d c - Unarmed Combat   0.0    +1   k + Ice Magic4.4  11%  +1   d - Throwing   0.0     0  "i+ x        l + Invocations0.0  11%  +1  "i,  e - Short Blades   0.0    +2   m + Shapeshifting 0.1  11%  +2  "i-, ^    "iL, $     f - Armour   0.0    -3  "i{, +    g + Dodging2.7  11%  +3  "i, +    h + Stealth2.2  11%  +2  "i,         "i-         "iA-         "iq-         "i- n    "i-         "i-         "i'. The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  "iI. [?] Help[=] set a skill target  "i. [/] auto|manual mode [*] useful|all skills [!] training|cost|targets"i:000000 e + Short Blades 0.0  10%000"i 9 b * Polearms   0.1  18 9 9 9 9 9 9 9"i211 b - Polearms   0.1   11111111111111"ixerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================#AC: 2Str: 8###.###EV: 11Int: 14.....######.############ SH: 0Dex: 14###............†........ XL:  1 Next: 30% Place: Dungeon:1.......@###.############ Noise: ---------  Time: 134.0 (0.0)###.###.# #### -) Nothing wielded# #.## Cast: Freeze#.###.################ ####### #..##...##...####..#.#. #....##[##.##.##.#..#.. [4"it 0m#<.###.#..###...#####.. You pick up a parchment of Dimensional Bullseye and begin reading... _You add the spell Dimensional Bullseye to your library.  You see here a hobgoblin corpse. _Found a dagger. _You see here a +0 dagger. _c - a +0 dagger"i~!"i &"i'"iib"ie4  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0  12%  +1   i + Spellcasting 2.0  11%  -1      "i8f     b - Polearms   0.1    +4   j + Alchemy0.1  11%  +3   c - Unarmed Combat   0.0    +1   k + Ice Magic4.4  11%  +1   d - Throwing   0.0     0          l + Invocations0.0  11%  +1  "iSfe + Short Blades 0.0  11%  +2   m + Shapeshifting 0.1  11%  +2      "ijf0     f - Armour   0.0    -3  "if}    g + Dodging"if-2.7  11%  +3      h + Stealth2.2  11%  +2      "ifl    "if        "if        "ifn    "i g_    "i g        "i1gn    "iEg_    "iXg    The percentage of incoming experience used to train each skill is in brown.  "ilgThe species aptitude is in white.  [?] Help"igG[=] set a skill target  "ig[/] auto|manual mode [*] useful|all skills [!] training|cost|targets"in "iy xerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================#AC: 2Str: 8###.###EV: 11Int: 14.....######.############ SH: 0Dex: 14###............†........ XL:  1 Next: 30% Place: Dungeon:1.......@###.############ Noise: ---------  Time: 134.0 (0.0)###.###.# #### -) Nothing wielded# #.## Cast: Freeze#.###.################ ####### #..##...##...####..#.#. #....##[##.##.##.#..#.. [1"ipz 7;11H#<.###.#..###...#####.. You pick up a parchment of Dimensional Bullseye and begin reading... _You add the spell Dimensional Bullseye to your library.  You see here a hobgoblin corpse. _Found a dagger. _You see here a +0 dagger. _c - a +0 dagger"io "i' "i "i߆ "i  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."iv ! Your spells (cast)TypeFailure Level  a + FreezeIce4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit"i$ Freeze Freezes an adjacent creature, dealing damage that bypasses any armour the targetmay have. This may temporarily slow cold-blooded creatures. Level: 1School: IceFail: 4%  Power: 52% Damage: 1d6 (max 1d10)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. "ipThis spell would have no effect right now because you can't see any hostile targets that would be affected.#i ] Your spells (cast)TypeFailure Level  a + FreezeIce4% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit#ii#i~xerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================#AC: 2Str: 8###.###EV: 11Int: 14.....######.############ SH: 0Dex: 14###............†........ XL:  1 Next: 30% Place: Dungeon:1.......@###.############ Noise: ---------  Time: 134.0 (0.0)###.###.# #### -) Nothing wielded# #.## Cast: Freeze#.###.################ ####### #..##...##...####..#.#. #....##[##.##.##.#..#.. [1#i7;11H#<.###.#..###...#####.. You see here a hobgoblin corpse. _Found a dagger. _You see here a +0 dagger. _c - a +0 dagger  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xerrus the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================#AC: 2Str: 8###.###EV: 11Int: 14.....######.############ SH: 0Dex: 14###............†........ XL:  1 Next: 30% Place: Dungeon:1.......@###.############ Noise: ---------  Time: 134.0 (0.0)###.###.# #### -) Nothing wielded# #.[4#i(0m## Cast: Freeze#.###.################ ####### #..##...##...####..#.#. #....##[##.##.##.#..#.. #<.###.#..###...#####.. You see here a hobgoblin corpse. _Found a dagger. _You see here a +0 dagger. _c - a +0 dagger  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#iP  Okay, then.#ia#iHD _#i#i#i#i#ik#iQP _#i#i9#i#i #iw#,#i##i6`#i<_ ####  #iB<..# #.# #@##ii<N.######.## ### .........######.#######.######............†....#i<...........###.#######.###.# ### #i<#.# #.# #.. #.# #i<R##. #.##i P41.0 (72.0 (8 _c - a scroll labelled ZORIKUXKEE#iH #i #i( #i, X#i0 y  You encounter a rat.#i95 . ... .....######r......@..#.#.######.#  #.#  .######.## ####i5  .........######. .######............†.. r   rat (asleep)...........###.############.###.# ### #.# #.##i; +5.0 (3#i6= 26.0 (4 _#iD #i^#i^+7.0 (1#ic#i+e#i#i&8#i4#i;!#i"m#im&9#iz#iB}#i1 #i5 #i< #i= '50#iF #i1 4#i@.r#iJr#i/==1#i #i)- _The rat squeaks loudly.#i.q###..#..g..#.....######.r....@...#J.#.######.# #.#  .######.## ### .######. .#######iqB.†. J   endoplasm (wandering) .###.g   goblin (wandering) ######.###.# ###r   rat  #.# #.##itK.g#iu8J.#i}v?.r#id|#i|&--#i| 2#i#ih _You encounter a goblin and an endoplasm.#i  ###### #......#......g....#.....######.J.r.#.#.######.# #.#  .######.## ### .######. .######.† .###. ######.###.# ###  #.# #.#.g.J#ih <.r#iײ W--3#iŸ #i #i{###### #..... .#..... ....... .#g....###### ...J.r..@...# ...#.######.# #.# .######.#.######.†..###.#######.###.# ### #i.}G.g#i}/J.#i~<.r#i`#i &4#i#i#ix###### #..... .#..... ....... .#J....###### ..g...r..@..# ...#.######.# #.# .######.#.######.†..###.#######.###.# ### #i}@..J#i~@.r#i gJr   rat#i&5#ig#i^ _The endoplasm quivers.#id v ###### #..... .#..... ....... .#.....###### ...J...r@...# .g.#.######.# #.#  .######.## ### .######. .######.† .###.g   goblin (wandering) ######.###.# ###r   rat  #.# #.##i $g.#i .J#i% l gThe goblin shouts!#i n1----==6Freeze#i^ #i ( _The rat bites you. #iQ #i)Really attack while wielding nothing? Y - Yes  #i^' N - No #i;B #i[Dxerrus the ChillerMerfolkHealth: 11/13 ====================----######Magic: 3/3========================#.....AC: 2Str: 8.#.....EV: 11Int: 14.......SH: 0Dex: 14.#.....######XL:  1 Next: 30% Place: Dungeon:1..g.J..r@...#Noise: ==-------  Time: 156.0 (0.0)...#.######.#-) Nothing wielded#.#Cast: Freeze.######.## ###.........######.##### #i[.######............†. J   endoplasm...........###.##### g   goblin######.###.# ###r   rat#.# #.# _The rat squeaks loudly. _You encounter a goblin and an endoplasm. _The endoplasm quivers.The goblin shouts! _The rat bites you.  Okay, then. #i\ #i9b #id. _ #i  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #it  xerrus the Chiller  Merfolk  Health: 11/13 ====================---- ###### Magic: 2/3================-------- #..... AC: 2Str: 8 .#..... EV: 11Int: 14 ....... SH: 0Dex: 14 .#.....######  XL:  1 Next: 30% Place: Dungeon:1 ..g.J..r@...#  Noise: ==-------  Time: 156.0 (0.0) ...#.######.#  -) Nothing wielded #.#  Cast: Freeze .######.## ###  .........######.##### .######............†. J   endoplasm ...........###.##### g #iu   goblin ######.###.# ###  r   rat #.# #.# _Okay, then.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit) #iJ2   xerrus the Chiller  Merfolk  Health: 11/13 ====================---- ###### #i73  Magic: 2/3================-------- #..... AC: 2Str: 8 .#..... EV: 11Int: 14 ....... SH: 0Dex: 14 .#.....######  XL:  1 Next: 30% Place: Dungeon:1 ..g.J..†@...#  Noise: ==-------  Time: 156.0 (0.0) ...#.######.#  -) Nothing wielded #il3 #.#  Cast: Freeze .######.## ###  .........######.##### #i3 .######............†. J   endoplasm ...........###.##### g   goblin #i3 $######.###.# ###  r   rat #.# #.# Casting: Freeze (safe; 4% risk of failure)  #i4 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line #i@4 OAim: a rat (100% to hit)  You freeze the rat. #i5 .g #is6 .J #i<  ###### #..... #i= .#..... ....... .#.....######  ...g.J.†@...#  ...#.######.#  #.#    † #i= u   #.#  #iA k4-7.0 (1Freeze #iF  #iH onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat! #ia #iWield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with )) #i5sc - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip #i͜#i#iܪnxerrus the ChillerMerfolkHealth: 11/13 ====================----######Magic: 2/3================--------#.....AC: 2Str: 8.#.....EV: 11Int: 14.......SH: 0Dex: 14.#.....######XL:  1 Next: 40% Place: Dungeon:1...g.J.†@...##iѫNoise: =--------  Time: 157.0 (0.0)...#.######.#-) Nothing wielded#.#Cast: Freeze.######.## ###.........######.#####.######............†. J   endoplasm...........###.##### g   goblin######.###.# ####.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat!#i #iͳ-5 (0.5c) +0 dagger#i#i. _c - a +0 dagger (weapon)#i:.g.J#i#iG-8.5 (1.0#ia!#i"#i= .J#ie> .g#iE #iF c2==9Freeze#iqL #iV #iKv  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i   xerrus the Chiller  Merfolk  Health: 12/13 ======================-- ###### Magic: 1/3========---------------- #..... AC: 2Str: 8 .#..... EV: 11Int: 14 ....... SH: 0Dex: 14 .#.....######  XL:  1 Next: 40% Place: Dungeon:1 .....g.J@...#  Noise: ---------  Time: 159.5 (0.0) ...#.######.#  c) +0 dagger #.#  Cast: Freeze .######.## ###  .........######.##### .######............†. J   endoplasm #i ...........###.##### g   goblin ######.###.# ###  #.# #.# _c - a +0 dagger (weapon)  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)#i  xerrus the Chiller  Merfolk  Health: 12/13 ======================-- #######i6 Magic: 1/3========---------------- #..... AC: 2Str: 8 .#..... EV: 11Int: 14 ....... SH: 0Dex: 14 .#.....######  XL:  1 Next: 40% Place: Dungeon:1#i I ......gJ@...#  Noise: ---------  Time: 159.5 (0.0) ...#.######.#  c) +0 dagger #.#  Cast: Freeze .######.## ###  .........######.##### .######............†. J   endoplasm ...........###.##### g   goblin ######.###.# ###  #.# #.# Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.#iD9 ###### #..... .#..... ....... .#.....######  ......gJ@...#  ...#.######.#  #.#    †   #.# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is lightly wounded.=60.5 (1#i;V _The endoplasm barely misses you.#iF  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i"v   xerrus the Chiller  Merfolk  Health: 12/13 ======================-- ###### Magic: 0/3------------------------ #..... AC: 2Str: 8 .#..... EV: 11#iCw FInt: 14 ....... SH: 0Dex: 14 .#.....######  XL:  1 Next: 40% Place: Dungeon:1 ......gJ@...#  Noise: =--------  Time: 160.5 (0.0) ...#.######.#  c) +0 dagger #.#  Cast: Freeze .######.## ###  .........######.##### .######............†. J   endoplasm ...........###.##### g   goblin ######.###.# ###  #.# #.# _The endoplasm barely misses you.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#iw Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)#i xerrus the ChillerMerfolkHealth: 12/13 ======================--######Magic: 0/3------------------------#.....AC: 2Str: 8.#.....EV: 11Int: 14.......SH: 0Dex: 14.#.....######XL:  1 Next: 40% Place: Dungeon:1......gJ@...#Noise: =--------  Time: 160.5 (0.0)...#.######.#c) +0 dagger#.#Cast: Freeze.######.## ###.........######.#####.######............†. J   endoplasm...........###.##### g   goblin######.###.# ####.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: F#i!reeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is heavily wounded.1--1.5 (1Freeze#i$#i&  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is heavily wounded. _The endoplasm hits you.#ivj  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i 4#i- #i| e _You don't have enough magic to cast this spell.#is _Unknown command.#i%  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.2 _The endoplasm hits you but does no damage.#i †You hit the endoplasm..g#ig}g   goblin#i@I--63#ic _You kill the endoplasm!#isL #iJM U2==4#iRR #iT _You barely miss the goblin. The goblin closely misses you.#imh )You hit the goblin.#i (#i%K==75#i#ixJ _You kill the goblin!#iD ###### #..... .#..... ....... .#.....###### .@....# ...#.######.# #.#  .######.## ### .######. .######.† .###.  ######.###.# ###  #.# #.##iy#i.-6#i}#im$  Things that are here:#iޗ _a +0 dagger; a goblin corpse; a rat corpse#it I#i* ] _3==1========#iC n#i #iU S==========#i #i #i #i #i #iT #i! #i" ,#id# #i% #i% #i& #i( ,#ir* #i- B#ic0 ,#i0 #i2 #i2 T2========#i3 #i5 #i 6 #i6 #i8 #i8 #i9 #i; ,#i< #i4> #i> @========#il? #iA ,#icB #i7D #iqD #ieE #iF #iF #iG #iI #iLI #iNJ #iK #iK #iL #iO i  You encounter a hobgoblin.#i3U g-g   hobgoblin (wandering)#iU /89.5 (23.0)#i[ #is\ 490.5 (24 _#i.a #ib #i.uF.g#iz#ic{11.5 (1.0)#iǀ#i#i֐2g.#i?#i&2#i0#i#ie.#i1j)#ij]3========3#io#iYs#im#iln&4#i1u#iv#i~#i)&5#i#iM#i#ij#i#ia#i$\Z #######. #.....##.#.....#.##.#.....######)....#.#.######.## # #.# #i\ .######.## ### .######. .######. .###.  ######.###.# ###  #.# #.##ie<6#ig#ii#i ## #. #.....##.#.....#.##.#.....######.)....#.#.######.##. #. #.##.######.## ####..######.#i ,..######...###...######.###.# ###  #.# #.##i#iI========7#i#i# # .. #.....# ##.#.....# ..##.#.....######.)....#.#.######.##.# #.# #.## #.######.## ####i #...######. ..###### ....###. ..######.###.# ###  #.# #.##i#i&8#i#iK#i  ### # ...#.....# ##.#.....# ...##.#.....######.)....#.#.######.#.###.#.#.# #.# # #.#.######.## #i #.#...######.....######......###.#...######.###.#  #.# #.##i #ip &9#i* #i #i ### # ...#.....####.#.....# .........##.#.....######.)....#.#.######.#g.###.#.#.# #.# #.#.#.######.## # #.#..###### ....######g   hobgoblin (wandering) .....### #...######.###.#  #.# #.#.#iQ200#iL _The hobgoblin leaves your sight.#iV ########### ...#.....# ###.#.....# .........##.#.....######.)....#.#.######.#.###.#.#.# #.## #.#.#.######.## #.#.#.......#######.......#...######.###.#  #.# #.##i\#i^&1#ib#ic#i  ########### ...#.....# ###.#.....# .........##.#.....######.)....#.#.######.#.###.#.#.# #.##. #.#.#.######.## #.#.#. ......######  #....#  ..#...######.###.#  #.# #.# #i #i &2#i #i"  #itV   A hobgoblin comes into view.M########## ...#..#######.#.......... #######@#.....#####.......).........#.#####....###.#.#.# #.#g#.g   hobgoblin (wandering)....#0 #i)d O3.5 (1 _"#ik########### ...#.....########.#.....# ..............########.#.....######.......@.......)....#....#.######.####.#.#.# #.###g #.#.#.######.## # #.#.#.........### ......######....."#il6 #.......... ..#...######.###. #.# #."#il9g."#is"#is&4"#iy"#i{"#i ########### ...#.....########.#.....# ..............#..#######.#.....######...............)....#"#iH #.######.#g###.#.#.# #.###. #.#.#.######.## # #.#.#.........## ......######.... #.........."#iv  ..#...######.### #.# #"#i c #.. #"#i( 2g."#i "#iG &5"#iX "#iz ##i ########### ...#.....# #.#.....## ........##..#.#.....######.)....###i|.g@.....#.######.##......###.#.#.# #.#.##.# #.#.#.######.##. #. #.#.#.# ......###### # ..#...######. #.##i)P# #..##igg=6Freeze##im##iO _The hobgoblin misses you.##im1----7##i##iiu _You hit the hobgoblin but do no damage. The hobgoblin hits you.##ip~   You hit the hobgoblin.  The hobgoblin is severely wounded.0------8##i% ##i؅ - _The hobgoblin hits you.##ikc  You closely miss the hobgoblin.The hobgoblin is severely wounded.##idU1==9##iij##itlW _The hobgoblin closely misses you.$#iY  You closely miss the hobgoblin.The hobgoblin is severely wounded.$#iZ~6/13 ---------10.4 (0.9$#i_$#ia- _The hobgoblin hits you.%#iD  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%#i  xerrus the Chiller  Merfolk ###########  Health: 6/13===========------------- ...#.....#  Magic: 2/3================-------- #######.#.....#  AC: 2Str: 8 # ..............#  EV: 11Int: 14 #..#######.#.....######  SH: 0Dex: 14 .................)....#  XL:  1 Next: 70% Place: Dungeon:1 ......g@.....#.######.#  Noise: =--------  Time: 210.4 (0.0) #......###.#.#.# #.#  c) +0 dagger ...##.# #.#.#.######.## Cast: Freeze . #. #.#.#.........# # ......######... #.............. g   hobgoblin[4%#iqe0m ..#...######.## #.#  #.. _The hobgoblin hits you.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)%#iW  xerrus the Chiller  Merfolk ###########  Health: 6/13===========------------- ...#.....#  Magic: 2/3================-------- #######.#.....#  AC: 2Str: 8 # ..............#  EV: 11Int: 14 #..#######.#.....######  SH: 0Dex: 14 .................)....#  XL:  1 Next: 70% Place: Dungeon:1 %#iXO.......@.....#.######.#  Noise: =--------  Time: 210.4 (0.0) #......###.#.#.# #.#  c) +0 dagger ...##.# #.#.#.######.## Cast: Freeze . #. #.#.#.........# # ......######... #.............. g   hobgoblin ..#...######.## #.#  #.. Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin.%#ic`y ####  ...#.....#  .....#  # ......#  #..#######.#...  .................)....#  .......@.....#  #......###.#.#.# #.#  ...##.#  . #.  #  %#iJae #.# #..%#i!ec91.4 (1Freeze%#imonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!&#ibl&#il&#izm&#io&#ip&#itX&#i u&#ifuS7=&#i v&#iv&#iEw&#ipx&#iy&#iy&#i2z&#i*{&#i{&#i{&#i}8===&#i~&#iQ&#i&#i,&#i&#iǂ&#i&#i&#iЄ&#i-q==3========&#i΅&#iن&#ij9==&#i߈,&#iˉ&#iz&#i&#i&#iF&#i@========&#i&#i&#iMp10/13====&#iώ&#i&#i&#i&#iΑ&#i&#iܒ&#iB&#i?f==&#i&#iKL1==&#i٘&#i&#iB&#iҚ&#iǛ&#i&#i&#i&#i#&#iɞ&#i&#i<j2====&#i&#i&#iW&#i,&#iɣ&#i &#i&#i&#i&#i&#i&#i:==&#i&#i&#iPL3==&#iU&#i&#i@&#iE&#i,&#i &#i&#i&#i:==&#i&#i8&#i&#iK&#i&#iN&#i!,&#i,&#i&#i_&#i&#i&#ig #................####..#######.#.....#####...................)....#..............#.######..#......###.#.##.#....##.## #.#.#.######..... #.####.#.#.......... #..######. #@####............-48.4 (37.0):........#...######.:............ #.##.###########. #...## ###  #..  #..  #<. &#i&#iF-9.4 (38&#i[&#iO\ _Found a parchment of Summon Ice Beast.(#iT[###..#######.#.....#### ...................)...(#i[f##........#.######...#......###.#.#.# ###....##.## #.#.#.######..... #.####.#.#........... #..........######......##.####..........#...:.@......#...######(#i[...:.... ####.###########. #(#i\r ..  #  #.(#iP\ # #< #(#iy\(#id(#id250.4 (1.0)(#ik(#il(#if ###..#.#..... .........).##........#. ...#......###.#.#.# .##....##.## #.#.#.... #.####.#.#.. #....[......##.#### #...:.#....:. .###.#.  .... .. #. # #(#if? #(#io(#iYp&1(#iv(#ix) _Found a scale mail.(#i+ ^ ###..#.#..... .......) .##......#.# ...#......###.#.#.##.##....##.## #.#.#..##.####.#.#.##....[......##.#### #....#...#....:.#.###.#. ... ....(#i`, #..###..#. (#i15 (#i5 &2(#i?< (#i@ _You see here a parchment of Summon Ice Beast.)#iOve  You pick up a parchment of Summon Ice Beast and begin reading...)#i7w&3)#ip] _Unfortunately, you learned nothing new or useful.)#iK 2 ...................)#.##.....#.####....#......###.#.#.# #.##....##.## #.#.#.###.......##.####.#.#....)#iL [.##..........### .[......##.####........ #.##............#...####....:...  #.###.###########. ... .....#..### #.. # #)#iM )#iT )#iT &4)#iY )#i>[ *#i . #.##.......#. #....#......###.#.#.# ##.##....##.## #.#.#. #.##.####.#.# ..##... .[......##.#### #.##.#... #..... #.###.#. ...# ...... #..#### #..  #.  #*#ip*#i<5*#iz*#iT^  You pick up a parchment of Hailstorm and begin reading...*#i+6.4 (2*#ih*#i B _You add the spell Hailstorm to your library.+#iI+#i+#i+#i,+#i+#iQi  You encounter a dart slug.+#i8#....####.#.#.# ##.##....##.## #.##........##.#............... .[.... #.##......##................. #.###########. # .........w# ###..####.##.. .##. .+#i .#w   dart slug (asleep) . ..+#i%h7.4 (1ww+#i `The dart slug launches a dart at you.+#i|~'.+#i9/13 --------=8.4 (2+#i+#i- _The slug dart hits you..#i##........#.## #....#......## #.## ###..####.#.#................##.[......##.####.......#.##............#...##................#iO#.###@###########. #.....# .........w####..####.#.. .##.#.# ...#ic.#ix10/13==-------9.4 (1.#i.#i.#iDz ]M ......##..............#.## #....#......## ##.## ###..####.#.#.......#..........##.[......##.####.......###...###....@............#i i###.###########. #.....# .........w####..####.#.#..#..#i w.w   dart slug-60.#i .#i 0#iW 2 ###..#######.# ............ #.##..............#.# #....#......###.#.#. ##.##....##.## #.#.#.####.##.####.#.#.......##....#[......##.####...... #.###...# #................. #.###.###########. #.....# ........w.####..####.# #.. .# #. .##0#i| 7w.0#i% 0#i &10#i@ 0#i= 0#iM: #.......... ###..#######.# # ........... #.##..............#. #....#......###.#.#. ##.##....##.## #.#.#####.##.####.#.#.......##....#.[.@....##.####.....#.###... #................. #.###.###########. #....w# ..........####..####.# #.. .# #. .w.0#i?0#i@&21#i1#i:1#iT{ ## #######.# #.......... ## ###..#######.# #. ...... #.##..............# #....#......###.#.# ##.##....##.## #.#.######.##.####.#.#.......##....#####.[......##.####.#.###.. #................. #.###w###########. #.....#  .........####..####.# #.. .#1#i>Z1#iy[C==31#i`1#ib2#itlr ## #.# #.. ######..#######.# #....... #.##.... #....#......###.#. ##.##....##.## #.#.#.##.####.#..##.#####.[......##.#### ##.##.# #.....2#iFm #.###w#. #.....# ..........# ###..####.#  #.. .#2#iy2#izU1==42#i*2#i 2#i M  ## #.#   #   ######..#.#   #.......  2#i R #.##...   #....#......###.#   ##.##....##.## #.#  #.##.####.#  #.##  #.#####.[......##.####   ##.##.#   #....   #.###w##   #.....#   ..........#   ###..####.#   #.. .#2#i 1w2#i ew   dart slug2#i &52#i 2#i 2#i+v X  ## #.   #   ######..#.   #......  #.##...   #....#......###.   ##.##....##.## #.   #.##.####.   #2#i8w .##   #.#####.[......##.####   ##.##w.   #.....   #.###w#   #.....#   ..........#   ###..####.#   #.. .#2#i 2#i 8 ```2#i Y```The dart slug launches a dart at you.2#i z.@.[..2#i .=62#ii2#iO _The slug dart misses you.3#i~f  ## #  #  ######..#  #....  #.##.  #....#......###  ##.##....##.## #  #.##.####  #.##  #.#####.[......##.####  ##.##w  #.....  #.###w  #.....#   .#   ###..####.#   #.. .#3#i=oD-73#is3#iu3#iʧ  ##   #  ######..  #....  #.##  #....#......  ##.##....##.## 3#i}  #.##.  #.##  #.#####.[......##.  ##.##w  #..  #.###w  #.....#   .#  3#i ###..####.#   #.. .#3#iͫ7w.3#i2====-83#i3#i3#iB   ##   #  ######..  #  #.##  #....#......  ##.##....##.##  #.##.  #.##  #.#####.[.w....##. # ##.##  #  #.###w  #.....#   .#   ###..####.#   #.. .#w.3#i <93#iu! 3#i" 3#in   ##   #  ######..  #  #.##  #....#......  ##.##....##.  #.##.  #.w.....##  #.#####.[......##.  #. ##.## #. # #. #.###w #. #.....# #. .#g   goblin (asleep) #g ###..####.#   #.. .#3#iq /w.3#i x 3#ix '703#i~ 3#í q _You encounter a goblin. It is wielding a +0 club.4#iq  #..... ######..###  #..........  #.##  #....# #.##....## #######........##.  #.......w......##. 4#i  #@#####.[......##  #.# ##.##.......  #.# #..  #.# #.###w#####  #.# #.....# 4#i8t #.# ..........#  #g# ###..####.#  #.# #.. 4#i_ .#  #. .4#i4#i:&14#i@4#i4#iN 7 ######..###..........##...###.##....#########...........w#####.[ ##.##...... #...###w#####....#..........##.# #.#4#i 4#i C==24#i 4#iH 4#igD..........##...###.##....#########...........w#####.[ ##.##...... #...###w#####....# ..........#g# ###..####.# #.. 4#i . #  .4#i#g.4#iPg3=====34#iʤ4#i( _The goblin shouts!5#ia##...###.##....#########...........w#####.[ ##.##...... #...###w#####....# g# ..........#.# ###..#### #..  . #  ..5#i#g.5#iY5#i>---4Freeze5#i_ 5#i( 5#i 5#iO P=--55#i5#i _You hit the goblin but do no damage. The goblin barely misses you.5#i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5#i   #.##....... xerrus the Chiller #....#..... Merfolk ##.##....##. Health: 13/13 ======================== #######........##. Magic: 2/3================-------- #.......w......##. AC: 2Str: 8 #.#####.[......##. EV: 11Int: 14 #.# ##.##....... SH: 0Dex: 14 #.# #.......... XL:  1 Next: 90% Place: Dungeon:1 #@# #.###w##### Noise: =--------  Time: 275.4 (0.0) #g# #.....#  c) +0 dagger #.# ..........#  Cast: Freeze5#iU #.# ###..####.#  #.# #.. .#  #.# #. .  g   goblin #.# # .#  #.# .  .. _You hit the goblin but do no damage. The goblin barely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)6#i 6 #.##....... xerrus the Chiller #....#..... Merfolk ##.##....##. Health: 13/13 ======================== #######........##. Magic: 2/3================-------- #.......w......##. AC: 2Str: 8 #.#####.[......##. EV: 11Int: 14 #.# ##.##....... SH: 0Dex: 14 #.# #.......... XL:  1 Next: 90% Place: Dungeon:1 #@# #.###w##### Noise: =--------  Time: 275.4 (0.0) #)# #.....#  c) +0 dagger #.# ..........#  Cast: Freeze #.# ###..####.#  #.# #.. .#  #.# #. .  g   goblin #.# # .#  #.# .  ..[6#i718;2HCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.6#i= ### #.. #.#####.[ #.#  #.#  #@#  #)#   #.#   #.#  #.# #.. 6#ib>9 #.# #. .  #.# #   #.#   6#i?6#ijF. #.##....... xerrus the Chiller #....#..... Merfolk ##.##....##. Health: 13/13 ======================== #######........##. Magic: 2/36#iIG================-------- #.......w......##. AC: 2Str: 8 #.#####.[......##. EV: 11Int: 14 #.# ##.##....... SH: 0Dex: 14 #.# #.......... XL:  1 Next: 100% Place: Dungeon:1 #@# #.###w##### Noise: =--------  Time: 276.4 (1.0) 6#iGR#)# #.....#c) +0 dagger #.# ..........#Cast: Freeze 6#iHn#.# ###..####.# #.# #.. .# #.# #.. 6#i_HA#.# #.#  #.#.  .. 6#iH@Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  6#iHPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.6#i^JAim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (100% to hit)  6#iJYou freeze the goblin. _You kill the goblin!  You have reached level 2!6#i.b/  --more--7#i; 9/193/5--2 0% Freeze7#iFB 7#i&D 4 _8#is ...###.##....#########...........w#####.[ ##.##...... #...###w#####....# .# ..........####..#####.#8#in8#i5-7 _8#i8#i$  Things that are here:8#ip _a +0 club; a goblin corpse9#ia _ ##.##....#########...........w#####.[ ##.##...... #...###w#####)....# ..........####..#### #.. #.#9#iu 9#i G-8 _9#i 9#i :#i3 u #######...........w#####.[ ##.##...... #...###w#####)....# .# ..........####..#### #..  .#.#:#i 0w:#idw   dart slug:#io&9:#i:#i:#i\ .w.....w#####.[ ##.##...... #...###w#####)....# .# ..........####..#### #..  . #..#w:#ihr.w   dart slug:#iB--80:#i:#i|  w#####.[.# ##.##...... #...###w#####)....# .# ..........####..#### #..  . #  ...#:#i :#i &1:#i :#i :#i.# ##.##...... #...###w#####)....# .# ..........####..#### #..  . #  ...:#i5:#i&2:#i^:#iס;#i #...###w#####)....# .# ..........####..#### #..  . #  .. .#.#;#i;#i`&3;#i;#i;#i_ ###w#####)....# .# ..........####..#### #..  . #  .. .#.;#ib;#i%c&4;#ie;#if;#i#)....# .# ..........####..#### #..  . #  .. .?;#i##.##.#;#i*;#i+&5;#io/;#iW2e _Found a scroll labelled JUUF LEKOSSA.;#i6  .# ..........####..#### #..  . #  .. #..#?#.;#ih ;#i &6;#ir <#ij$  #.# ###..####.#  #.# #.. .#  #.# #. . <#i$ #.# # .#  #.#  .  #.# .<#i$  #.#  ###.#<#i$f #.@.#<#i %q  #?..#<#i+%  #...#  ####<#iL%  #.  #.#<#iq%  #.#  #.# <#i%<#i54=====7<#iyfA  #.# #.. .#  #.# #. .  #.# # .  #.#    #.# <#if  #.#  ###.#  #...#<#if  #@..#  #...#<#if]  ##.##<#ifa  #. <#i gK #.#<#ig'  <#ing#.#  #.#  .# <#il<#im&8<#i(r<#iw<#iFx+9.4 (2<#i{<#i~b _d - a scroll labelled JUUF LEKOSSA<#i  #.# #. .  #.# # .# #.#  <#i x#.# . <#i: 7#.#  ###.#  #...#  #...#  #.@.#  ##.##  .# <#iq  #<#i .# #.# #<#i .# #.#<#i [ #.# <#i <#i ,90.4 (1<#ie <#iG =#iKR #  . ###..##@## #.# =#ii=#iF=====1=#ir=#iO=#isb  . ###..#...###.## #@# =#i~w&2=#igx=#ikz=#ivX ###..#...##...##.# #.# .=#iB=#i&3=#i=#i=#i\ r  ####...##...##.# #.# ###=#iѬ =#i( =#i &4=#i* =#iض =#i\3 ###...##.# #.# =#ia`=#i3a&5=#i@c=#ie=#i ..#.# #.# =#i=#i&6=#i =#i9>#iK  #.# #.# >#i#>#i&7>#i>#i[>#i}#.# #.# .###>#i>#iX5=====8>#i>#i2>#i#x#.# #.# .......#######.>#i|>#i}&9>#i>#i9>#iQ .#  #.#  #.#  #.#  #.#  #.#  #.#  #.######## #.@....... ########.+        >#i6>#i(300>#i>#i>#i a #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#. #. #.+       >#i7 >#iA &1>#i >#is ?#ieB #.#  #.#  #.#  #.#  #.#  #.#  ?#i 6#.#  #.#.# #. #.+       ?#i?#iF=====2?#i٬?#i5 #.#  #.#  #.#  #.#  ?#i5#.#  #.#  #.#  #.#.# #. #.+     ?#i5  ?#i;?#i%=&3?#i@?#iB?#iRe #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.# #. #.+ +  ?#iͥ    ?#iI?#id&4?#i]?#i;?#iU G #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.# #.# #.+++++# .+  .+ :+ .+ ##  ?#iz\ ?#i] &5?#ia ?#iLc ; _Found a parchment of Kinetic Grapnel.@#i #.#  #.#  #.#  #.#  #.# # #.# .# #.########.#### #.............#  ########@+++++#   #...+  #.#.+  #.#:+ # ..@#iQX+ ###  @#i@#ih&6@#i2@#i8@#iS #.#######.####.............########.+++++# #..@+ #.#:#  @#i8@#iˏ&7@#i@#i@#i #.########.####............#######.+++++ #...+ #.##.#:# .. ####@#i @#iV &8@#iK @#i3 @#i #.#######.####............#######.+++++ #...+ #.##...#####9@#i  You pick up a parchment of Kinetic Grapnel and begin reading...10.4 (2 _You add the spell Kinetic Grapnel to your library.B#if+  #.##   #.#.#   #.########.####   #.............#   ########.+++++#   #...+   #.#.+  #.#.+  #.@.+  #####        B#iB#i+1.4 (1B#iOB#i%B#i   #.#   #.# #  #.# .#   #.########.####  #.............# B#iI ########.+++++#  #...+  #.#.+  #@#.+  #...+ B#ix 5#####   B#i ,   B#iG B#i &2B#i B#ie C#iv #.# # #.# .#  #.########.#### #.............#  ########.+++++#   #...+  #.#.+  #.#.+  C#i#.@.+  #####     C#iن    C#iC#i&3C#iC#ivC#iΎe #.# #  #.# .#  #.########.####  #.............#  ########.+++++#  #...+  #.#.+  #.#.+  #..@+  #####        C#iђ<4C#iܔC#iC#iW j.#.####....#'''''##'''''.#''_''..'''''..'''''.............####C#i [ C#i[ &5C#i]` 8_C#ia & _You open the huge gate.C#ib \ _Found a faded altar of an unknown god.D#i=5 #.# #  #.# .#  #.########.####  #.......#  ########.'''''##  #...'''''.# #.#.''_''..# #.#.'''''..# #.. #####......# .. ### D#iX>D#i?-6 _D#iD&_D#iGU _There is a huge open gate here.D#id#.# # #.# #.# #.########.#### #.......# ########.'''''## D#i#...'''''.## #.#.''_''..# #.#.'''''..#.#...'@'''.#####......#.#.D#i'##D#iD#ix -7 _D#i D#i{ U _There is a huge open gate here.D#i޲ #.# #.# #.########.#####.............# D#i q########.'''''# #...'''''.#.#.''_''..# #.#.'''''..#.#D#iN #...'''''....#####.@....#.  #..?D#is B########## D#i D#i &8D#i} D#i+ g _Found a scroll labelled LIGGOL XEESTIM.E#in5[#.########.#####.............# ########.'''''# #...'''''.#.#.''_''..# ##.#.'''''..#.###...'''''.....:#####......#.## #..?.###########E#i=E#ie>&9E#iD8_E#i#20_ _Found a stone staircase leading down.E#i #.#.#### #.......# #.'''''## #...'''''.## ##.#.''_''..#.# #.#.'''''..#.## #...'''''.....: #####......#.###.#.?.>.#E#i1 E#i &1E#iٙ 8_E#i E#i: #.#.####  #.#  #.'''''## #...'''''.## # ##.#.''_''..#.# .##.#.'''''..#.##..#...'''''.....: #####......#.###.##.?.>.E#i;(#E#iCE#iD&2E#i/L&_E#iOF#iCR#.#.#### #.# .. #.'''''## .##...'''''.##.# # #.#.''_''..#.# .# #.#.'''''..#.##.. #...'''''.....: #####......#.###.##.?.>.#.F#iKF#itL&3F#iRF#i[TF#i[.#.#### .....# #.. .'''''###.# #...'''''.##.# # #.#.''_''..#.# .# #.#.'''''..#.##.. #...'''''.....: #####......#.###.##.?.>.#.#F#iQF#i&4F#iY8_F#ioF#i#.#### ...# #.. .'''''###.# #...'''''.##.# # #.#.''_''..#.# .# #.#.'''''..#.##.. #...'''''.....: F#i R#####......#.###.###.#..>.#.#F#i(F#iF#iA5F#ifF#iF#i&+6.4 (2F#iiF#i] F#iV_e - a scroll labelled LIGGOL XEESTIMF#i .# #.# ########.#### ### .............# #.. #######.'''''###.#  #...'''''.##.# # #.#.''_''..#.# .# #.#.'''''..#.##..# #...'''''.....:b.# #####......#@###.###. #..........>.....##############.##b   bat (asleep)F#iQ 7.4 (1 _You encounter a bat.G#iGj4#  # # #.# ########.#### ### ............# #.. ######.'''''###.# #...'''''.##.# # #.#.''_''..#.# .# G#ij#.#.'''''..#.##..# #...'''''....@:b.# #####......#.###.###. #..........>..... ##############.##G#i rG#ir&8G#i(wG#ixH#iR9 #  #.# .##.#### ### ..#### #.. .....'''''###.# >..#...'''''.##.# ..# #.#.''_''..#.# ..# #.#.'''''..#.##..# #...'''''.....@b.# #####......#.###.###. H#i h#..........>..... ##############.###H#iH#i49FreezeH#ixH#iL2 _Found an escape hatch in the floor.H#iGa _You see here a parchment of Fortress Blast.H#i*z .  The helpless bat fails to defend itself.  You puncture the bat!H#i& H#i[_430FreezeH#i,%_H#iG _You kill the bat!I#i c  You pick up a parchment of Fortress Blast and begin reading...I#iɔ &1I#i 7_I#iv G _You add the spell Fortress Blast to your library.J#ijY# #.# .g.## .#### ###...### # #....... .'''''###.#.>..  #...'''''.##.##..#  #.#.''_''..#.##..#  #.#.'''''..#.##..#  #...'''''.#  #####......#.###.###. J#i#..........>..... ##############.##.#.g   hobgoblin (asleep)J#ibJ#i.&2J#iJ#iZ _You encounter a hobgoblin.J#i#.# .g.## #####.#### ###...### .........# #....... ###.'''''###.#.>.. ...'''''.##.##..# #.#.''_''..#.##..# #.#.'''''..#.##..# #...'''''........# #####......#.###@###. #....>........##############.###.# .# ## J#iJ#i&3J#i@%_J#iK#i #  #.# .g.## ######.#### ###...### ..........# #.......###.'''''###.#.>..  #...'''''.##.##..#  #.#.''_''..#.##..#  #.#.'''''..#.##..#  #...'''''......@.#  ######.###.###.  #..........>........##############.###.#K#i|# .g   hobgoblin (asleep)##K#i G.gK#i&MgK#i4'/==4K#i,K#iI/+ _The hobgoblin shouts!K#i= ####  #.# ...## ######.#### ###g..### ..........# #....... #######.#.>....'''''.#_''..#.##.'''''..#.##...'''''........#  #####......#.###.###. ..........>........##############.###.#.#K#iI.##K#iE.gK#i<--K#i 5K#i,7_K#iWK#i-  ####  #.# ...## ######.#### ###...##### ..........# #...g..... #######.#.>.....'''''.#_#.'''''..#.##...'''''........#  ####.#.###.###...........>........##############.###.#.#.##.g--6_L#i!M #####  #.# ...## ######.#### ###...###### ..........# #........... #######.#.g......b..'''''.#_##.###...'''''........##g   hobgoblin.b   bat (wandering)...L#iQ*bL#iG b.  You encounter a bat.L#i)L#i<=7FreezeL#iqL#i@ _The hobgoblin hits you but does no damage.L#i b.  You hit the hobgoblin.b.L#in5 bL#iq.  The hobgoblin is severely wounded.L#i%8 L#i&8L#ij!8_L#i$V _The hobgoblin barely misses you.L#i .bYou hit the hobgoblin but do no damage.L#i/b.L#iM b.  The hobgoblin is severely wounded.L#irL#i &9L#iL#iV _The hobgoblin barely misses you.L#id .b  You barely miss the hobgoblin..b.L#i bThe hobgoblin is severely wounded.L#i '40L#i &_L#i _The hobgoblin misses you. The bat misses you.M#i .b  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.M#i*  The bat closely misses you. The hobgoblin closely misses you.M#i&1M#i8_M#i: _The bat hits you but does no damage.M#iF .b  You barely miss the hobgoblin..b.M#i b.  The hobgoblin is severely wounded.M#icM#i&2M#iM#irV _The hobgoblin barely misses you.M#i}} b.  You closely miss the hobgoblin.M#iq  The hobgoblin is severely wounded.M#i;U8--3M#i&_M#i/ _The bat hits you. The hobgoblin closely misses you. The bat barely misses you.M#i k >You hit the hobgoblin.M#i b   bat  You kill the hobgoblin!M#i /124M#i 8_M#i v _The bat closely misses you. The bat hits you but does no damage.M#i D.bb.M#i M#i A--5M#iN M#i i _You hit the bat but do no damage. The bat hits you.N#i&.bN#iN#i]6.3 (0.9FreezeN#imN#it _You closely miss the bat. The bat hits you but does no damage.N#iFG# ######. ...## ######.#### ###...###### ..........# #........... ####.'''''###.#.>.......  #...##.##..# #.''_''..'b.......####......#.###.###. ....>........#############.###.# .# .##N#i!b.N#iS"b.N#iƖN#iO[7-7.3 (1.0N#iFreezeN#iHN#i' _The bat hits you.N#i>b.>b8Freeze _You miss the bat. The bat hits you but does no damage.N#i٥  #####  #.# ...## ######.#### ###...###### ..........# #........... #######.#.>b......N#iM ..'''''.#_.##.##...'''''.......  #####.###.###.N#i ..........>........##############.###.#.#.N#i D.bb.N#i <9N#i &_N#iO Q _The bat closely misses you.N#i$)# ##### #.# ...## .#### ###...## #..'''''###.#.>.b.....g #...'''''.##.##.@# #.#.''_''..#.##..# #.#.'''''..#.##..# #####......#.##.>........ g   hobgoblin (asleep)####.###.# b   bat .N#i=z .b  You encounter a hobgoblin.N#ib.N#iiN#irc8=50FreezeN#iN#iyP _The bat barely misses you.O#i.bO#i.bO#i9O#i3V1FreezeO#i 8_O#iK _You hit the bat but do no damage. The bat barely misses you.O#iKR # ######  #.# ....## ####.#### ###...######## O#i........# #.............#.'''''###.#.>.@.b...g. ...'''''.##.##..#######. .#.''_''..#.##..# .#.'''''..#.##..# ...'''''........# ####......#.###.###. O#iC#..........>........ ##############.###.#.#O#ib.O#i"b.O#iO#i42FreezeO#iO#i!: _The bat hits you but does no damage.O#i!5.bb.O#if'O#i(&3O#iI- _O#i/s _You barely miss the bat. The bat hits you but does no damage.O#i 5.b.bO#i t9===4Freeze_ _You closely miss the bat. The bat barely misses you.P#i5# ###### #.# .....## .#### ###...## #.b.....#.'''''###.#.>.g.'''''.##.##..#.# #.''_''..#.##..# #.'''''..#.##..#'''''........#......#.###.###. #.>.. ## P#ia.bP#i".b.P#iP#ir45FreezeP#i  _P#i : _The bat hits you but does no damage.P#iر5.b.bP#i"P#iV6FreezeP#iAP#is _You barely miss the bat. The bat hits you but does no damage.P#i># ######  #.# .....## .#### ###...# # #.# .'''''###.#.>...@.b.g.'''''.##.##..#.# .''_''..#.##..# .'''''..#.##..# ......#.###.###.  #.>. P#i eb.7FreezeP#i52_P#i: _The bat hits you but does no damage.P#iȾ .b  You hit the bat.  The bat is moderately wounded.b.P#i/ 8 P#i C==8P#i _P#ii P _The bat barely misses you.P#i* .b  You closely miss the bat.The bat is moderately wounded.b.P#i]1P#i2]9.2 (0.9FreezeP#i<6P#i8: _The bat hits you but does no damage.Q#i\ # ###### #.# .....## .#### ###...# # #.b...# '''''###.#.>.g. '''''.##.##..#.# ''_''..#.##..# ......#.###.###. #.>. Q#iQ b.Q#i Q#i4 <60.2 (1.0FreezeQ#i Q#i# T _The bat closely misses you. x2R#iV  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R#i   xerrus the Chiller  Merfolk  Health: 19/19 ========================  Magic: 4/5===================-----  # ###### AC: 2Str: 8 #.# .....## EV: 11Int: 14 #.#### ###...#########  SH: 0Dex: 14 R#i  .....# #........b....###  XL:  2 Next: 12% Place: Dungeon:1 '''''###.#.>....@..g....  Noise: =--------  Time: 360.2 (0.0) '''''.##.##..#######.###  c) +0 dagger ''_''..#.##..# Cast: Freeze '''''..#.##..# '''''........# #......#.###.###. g   hobgoblin (asleep) #..........>........  b   bat ##############.###.#  .# _The bat closely misses you. x2  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)R#i>.   xerrus the Chiller  Merfolk  Health: 19/19 ========================  Magic: 4/5===================-----  # ###### AC: 2Str: 8 #.# .....## EV: 11Int: 14 #.#### ###...#########  SH: 0Dex: 14 .....# #.............###  XL:  2 Next: 12% Place: Dungeon:1 '''''###.#.>....@..g....  Noise: =--------  Time: 360.2 (0.0) '''''.##.##..#######.###  c) +0 dagger ''_''..#.##..# Cast: Freeze '''''..#.##..# '''''........# #......#.###.###. g   hobgoblin (asleep) #..........>........ #iL/ m b   bat ##############.###.#  .#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  You freeze the bat.  # ###### .....## ###...#########  #.............### #.>....@..g.... ##..#######.### _> .#61.2 (1Freeze_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderatelyR#i^3 wounded, 100% to hit)  You freeze the bat. _You kill the bat!S#i # ###### .# .....## .#### ###...# # #.####.#.>.g.S#is.##.##..#.#_''..#.##..# ......#.###.###. S#iS#i.-2S#i _S#iS#i1 # ###### # .....## #### ###...# # #.####.#.>.g..##.##..#.# _''..#.##..# ....#.##..# ## #.###.###. S#id-3FreezeS#i/ _S#iAS#id †The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!S#ij (S#in _254FreezeS#is S#iu M _You kill the hobgoblin!T#iΆ4T#i׊T#iH _No target in view!U#iIU#iU#ik$ _U#i˸5=====U#iBU#ie  You see here a hobgoblin corpse.U#iFU#i' _U#iXU#ibU#iU#iU#i=======U#iU#iU#iF,U#iU#iU#iU#iU#iXU#iU#iw,U#iU#iU#i{,U#iU#iU#i,U#iU#ikU#i/#### ###...######### ...# #.............####### '''###.#.>.......†........ '''.##.##..#######.####### _''..#.##..# #........ '''..#.##..## #.######## '''........#![ #...........#.###.###.###.######## .........>..# 806.0) ############.###.###  .##...  ....## ####.#U#i #.# #.# #.# U#ikU#i,1.2 (17U#i!6 _U#i( _Found a ring mail.V#iY.#### ###...#.# #.#'###.#.>.......†.'.##.##..#######.V#ibZ# '_''..#.##..#K.. #.'..#.##..##r⌠ #.########'.#![. #....#.###.###.###.##.>...##.###.### .##.... ....### ####.# #.#K   kobold (missile, asleep) #.#r   rat (asleep) #.#V#iAdV#id#2V#i/e.0)V#io  You encounter a kobold and a rat. _The kobold is quivering stones.W#i[#.# .....## #.#### ###...######### W#i(.....# #......#######'###.#.>.......†........ '''''.##.##..#######.#######_''..#.##..#K...K#........'..#.##..##r⌠r##.######## '''''........#![.)?#......... #W#i;#.###.###@###.######## #..........>.........# ##############.###.####.##....# ...W#i.#######.#r   quokka (W#i #.#KK 2 kobolds (1 missile, asleep) #.#W#ir   rat (asleep)#.#W#i .rYou encounter a kobold and a quokka.Found a dagger and a scroll labelled LUJYBL KOTUKH..r.K.KW#irKKwandering)rW#iS====3FreezeW#i%_W#in- _The rat squeaks loudly.X#iԀ.#### ###...######### ....# #.............####### ''''###.#.>†........ .##.##..#######.####### _''..#.##..#.....#........ X#iL''..#.##..##K⌠K##.########........#!rr)?#......... ......#.###.###.###.######## ....>.....@...# ############.###.###  #.##.... # ....#######.X#iQ# #.# #.#    kobold (#.# X#i9W.rX#iA[rX#i2D.KX#iօ)KX#i.K 2 kobolds (1 missile, wandering)X#iE----4X#i7_X#i|X#ii B#### ###...# # #.# ###.#.>.†. .##.##..#######.#X#i  _''..#.##..#.....#. ..#.##..##.K.##.######## .#!Kr)?#... #.###.###r###.## X#i5 >.# .###.### #.##.... X#i # ....#######.##.# #.#    kobold (#.#X#iC W.rX#i *rX#i 0[X#ia Kr   ratThe quokka attacks as it pursues you! The quokka misses you.X#iy6----=---5X#iX#i+ _The quokka bites you.Y#i ###...# # #..# Y#iF_###.#.>.†.. .##.##..#.# ''..#.##..#.....#.. ..#.##..##.K.##.######## Y#iC.#![K)?#......... #.###.###r###.## Y#i>.....r.@.# .###.### #.##.... # ....##Y#is#####.#Y#iK#.# #.# Y#itM#.#Y#iF.rY#i'O.rY#iY#i.-6Y#iY#iZ#i)U ###...# # #...####### ###.#.>.†........ .##.##..#######.####### ..#.##..#.....#........ ..#.##..##.K.##.######## .Z#iV#![K)?#......... #.###.###.###.## >....r.r.@# .###.### #.##.... # ....#######.##.# #.# #.#Z#iCWM.rZ#iW<.rZ#i^Z#i_@-7Z#ieZ#ifZ#ip Z#i Z#i Z#i [#iV .....## ## ###...######### .# #......####### '###.#.>.......†........#######.#######.....#........ #.##..##.K.##.######## '........#![K)?#.........#.###.###.###@######## .......>.....r.r. ##########.###.###.##....# ...########.#[#i.r=8[#i5[#iT _The quokka closely misses you.[#iy######  .....## # ###...######### # #.......####### ###.#.>.......†........ .##.##..#######.####### ..#.##..#.....#........ ..#.##..##.K.##.######## .....#![K)?#.@....... [#i*#.###.###.###.######## ......>......rr.# #########.###.####.##....# ....#######.# [#i`Ar.[#i;.r[#i[#in13--------9[#i[#ioQ _The quokka attacks as it pursues you! The quokka bites you.\#i.J######  .....##  ###...#########  #..# .#.>.†.. ##.##..#.# #.##..#.....#.. #.##..##.K.##.##![K)?#..#.###.###.###r#>.......r.# .###.####.##....# ....### ####.# r.r.\#i8/19 ----------90\#iz\#i\+ _The quokka bites you.]#i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]#i- ###### xerrus the Chiller  .....## Merfolk  ###...######### Health: 8/19==========--------------  #.............#######  Magic: 4/5===================----- ##.#.>.......†........  AC: 2Str: 8 ##.##..#######.#######  EV: 11Int: 14 ]#i.#.##..#.....#........  SH: 0Dex: 14 .#.##..##.K.##.#########  XL:  2 Next: 25% Place: Dungeon:1 .......#![K)?#.r@.......  Noise: =--------  Time: 390.2 (0.0) .#.###.###.###r#########  c) +0 dagger .....>.........# Cast: Freeze ########.###.### #.##.... # ....### r   quokka ####.# r   rat #.# #.# _The quokka bites you.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)]#iR ###### xerrus the Chiller  .....## Merfolk  ###...######### Health: 8/19==========--------------  #.............#######  Magic: 4/5===================----- ##.#.>.......†........  AC: 2Str: 8 ##.##..#######.#######  EV: 11Int: 14 .#.##..#.....#........  SH: 0Dex: 14 .#.##..##.K.##.#########  XL:  2 Next: 25% Place: Dungeon:1 .......#![K)?#rr@.......  Noise: =--------  Time: 390.2 (0.0) .#.###.###.###.#########  c) +0 dagger .....>.........# Cast: Freeze ########.###.### #.##.... # ....### r[]#iS39;49m   quokka ####.# r   rat #.# #.#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.]#is^a        >†  # #.######### ![K)?#rr@....... #.######### >...##.### #.##. # ....###  ####.# #.# #.#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is almost dead.1.2 (1]#iO`]#ibS _The quokka barely misses you.^#i8*  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^#i ###### xerrus the Chiller  .....## Merfolk  ###...######### Health: 8/19==========--------------  #.............#######  Magic: 3/5==============---------- ##.#.>.......†........  AC: 2Str: 8 ##.##..#######.#######  EV: 11Int: 14 .#.##..#.....#........  SH: 0Dex: 14 .#.##..##.K.##.#########  XL:  2 Next: 25% Place: Dungeon:1 .......#![K)?#rr@.......  Noise: =--------  Time: 391.2 (0.0) .#.###.###.###.#########  c) +0 dagger .....>.........# Cast: Freeze ########.###.### #.##.... # ....### r  [39;4^#i$ 9m quokka ####.# r   rat #.# #.# _The quokka barely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)^#iL ###### xerrus the Chiller  .....## Merfolk  ###...######### Health: 8/19==========--------------  #.............#######  Magic: 3/5==============---------- ##.#.>.......†........  AC: 2Str: 8 ##.##..#######.#######  EV: 11Int: 14 .#.##..#.....#........  SH: 0Dex: 14 .#.##..##.K.##.#########  XL:  2 Next: 25% Place: Dungeon:1 .......#![K)?#r†@.......  Noise: =--------  Time: 391.2 (0.0) ^#i!.#.###.###.###.#########  c) +0 dagger .....>.........# Cast: Freeze ########.###.### #.##.... # ....### r   quokka ####.# r   rat #.# #.#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  You freeze the quokka.^#i;.r^#i/J        >†  # #.######### ^#iº![K)?#.r@....... #.######### >...##.### #.##. # ....###r   rat ##^#is #.# #.#^#i:S9/20332.2 (1^#io^#i|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  ^#i Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  You freeze the quokka. _You kill the quokka!^#iz  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._#i6 ###### xerrus the Chiller  .....## Merfolk  ###...######### Health: 9/20==========--------------  #.............#######  Magic: 2/5=========--------------- ##.#.>.......†........  AC: 2Str: 8 ##.##..#######.#######  EV: 11Int: 14 .#.##..#.....#........  SH: 0Dex: 14 .#.##..##.K.##.#########  XL:  2 Next: 33% Place: Dungeon:1 .......#![K)?#.r@.......  Noise: =--------  Time: 392.2 (0.0) .#.###.###.###.#########  c) +0 dagger .....>.........# Cast: Freeze ########.###.### #.##.... # ....### r  _#i@H[40m rat ####.# #.# #.# _You kill the quokka!Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)_#i ###### xerrus the Chiller  .....## Merfolk  ###...######### Health: 9/20==========-------------- _#i #.............#######  Magic: 2/5=========--------------- ##.#.>.......†........  AC: 2Str: 8 ##.##..#######.#######  EV: 11Int: 14 .#.##..#.....#........  SH: 0Dex: 14 _#i.#.##..##.K.##.#########  XL:  2 Next: 33% Place: Dungeon:1 .......#![K)?#.†@.......  Noise: =--------  Time: 392.2 (0.0) _#i..#.###.###.###.#########  c) +0 dagger .....>.........#_#iVw Cast: Freeze ########.###.### _#i{/#.##.... # ....###_#i r   rat ####.#_#i) #.# #.#_#iCasting: Freeze (safe; 3% risk of failure)  _#iKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line_#i~OAim: a rat (100% to hit)  You freeze the rat._#i        >† _#iG # #.######### ![K)?#.†@....... #.######### >...#_#i#.### #.##. # .. _#iA## _#i`#.# #.#_#ic73.2 (1Freeze_#i_#iy=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  _#iXYou freeze the rat. _You kill the rat!`#i}/ _10/20==`#iL5 H `#i6 b A kobold comes into view.`#i= -KK   kobold (missile, wandering)`#i> +7.2 (4`#iE `#iF C-8.2 (5 `#iG _`#i N `#ioO b#i7 f###### .....## ###...# #.# .#.>.†. .##..#.# #.##..#.....#. #.##..##.K.##.#.#![K)?#.†. #.###.###.###.#>...# .###K####.##....# ....#######.# b#i8 b#iJ+9.2 (1b#idb#ib#il ## ...# .# .#.>.†.b#iT .##..#.# .##..#.....#. .##..##.K.##.#.##![K)?#.†.# .###.###.###.#>.b#iV# b#i$b#i%#1b#i%G===400b#io,b#in.b#iv ## ...# # #.>.†. ##..#.# ##..#.....#. ##..##.K.##.#.# b#i #![K)?#.†.# ###.###.###.# >.# b#i!'b#i"(Z3=====1b#i.b#i0b#iG X ## ...# # .>.†. ..#.# ..#.....#.b#i e ..##.K.##.#.# #![K)?#.†.# .###.###.# >.# b#i b#iF b#i &2b#iy b#iA b#i  ## # # >.†. ..#.#b#ii  ..#.....#. ..##.K.##.#.# #![K)?#.†.# .###.###.#b#i  >.# b#i b#if b#i &3b#i, b#i c#i&9 ## # # .†. #.# #.....#.c#iK ###.K.##.#.# #![K)?#.†.# .###.###.# .# c#ic#iH2==c#i4c#ic#ic#ia .# # .## .#†. .## #.# .. #.....#. .# ##.K.##.#.# #![K)?#.†.# ###.###.# # c#iKF=====5c#ic#ixc#i}  #.#  #.# #########.# †....## .##... .....#. ..# .K.##.#.# ![K)?#.†.# .###.# # c#i[ c#i &6c#if c#i e#ip=3=4=====e#i>a4=======e#i,e#im15===e#ie#i:e#ige#iD,e#ie#ie#ie#i6e#ie#i:==e#ipe#ie#if#6e#i(=e#ie#ie#ie5=====e#i<e#ie#ie#i(e#i[e#ie#i7=======e#ire#ie#i)e#i)e#ile#ie#iCe#i9=e#i-e#iSe#i#8e#i(=e#i5e#i] e#i e#i e#i$ e#ia e#i e#i e#i e#i e#ie#iQe#i{a9==e#ie#i.e#ime#ie#ie#i8e#ie#ie#i`e#ie#ie#iM$20e#iuF===e#ie#i4e#ie#ie#iFe#ie#ie#i,e#ib e#ir!e#i!e#iP"e#i#e#if%e#i%3==e#i4&e#i'e#i(e#iI)e#i)e#i*e#i.,e#i,e#i,e#i-e#i/,e#iA0e#i1e#i7#.#  #..  #.#  #.#  #.# e#i982#########.# # †...........######.# #.########......@..#46.2 (4e#io80.0)...........#####..# #.#########.# ..# e#i8#.†.........# .... #.########### >#### ..# e#i8T.. .# .. e#i8@.# ###e#iW>e#i?,7.2 (41e#iCe#iE; _Found a stone staircase leading down.f#i6 f#i 3f#is f#i f#i? Xf#i f#i f#i( f#i f#i f#iQ f#i f#i f#ix f#i f#i. f#i f#i f#iT f#i f#iC f#i f#i f#i f#i f#i[ f#i f#i f#iQ f#i f#ie f#i f#i f#i f#i8 f#iD ,f#i f#i f#i f#iP f#i f#i f#i f#iw ,f#i f#ii ,f#i f#ix ,f#i f#ig f#i f#i f#i f#i f#i1 f#i f#i f#iy f#i f#i f#iO f#i< ,f#i f#iB f#i f#i f#iw f#i f#i f#i ,f#i f#i$ ,f#i f#i3 ,f#i& f#ir f#i f#i' f#iB! f#i! f#i! f#i# ,f#i$ f#i& ,f#i ' f#i( ,f#iB) f#i* f#i* f#iP+ f#i, ,f#iu- f#i. f#i/ f#iE/ f#i\0 f#i0 f#i41 f#i2 ,f#i 3 f#iE4 ,f#i4 f#iC6 f#i|6 f#i6 f#i8 f#i8 f#iK9 f#i; ,f#iT; f#i< f#i = f#i= f#i> f#i? f#i? f#i@ f#i-A f#i B f#iC f#iIC f#iC f#iNE f#iE f#iF f#iG ,f#i"H f#iI f#iI f#i9J f#iJ f#i!K f#iHK f#i L ,f#i]L f#iM f#i N f#iDN f#i{O ,f#iO f#iP ,f#i4Q f#i/R f#itR f#i####.# .. K### .#. .# .###g#iÍ g#i 18.0)g#i֒ g#i h#i`d #.# #.. #.# #.## #.#.###.# # ..†.######.##.##.#.#.#####..# .##.###.# ..# )?#.†.# ....#.# >#### ....# .. #K### .# .... .# ..###h#i h#i &9h#iah#ih#iB #.# #.. #.# #.## #.#.##.# #.†h#iT.######.##.##.#.#.#####..# K.##.h#iR##.# ..# K)?#.†.# .... .###.# >#### .....#h#i .. ##K### .# #.... .# ...###h#ih#i#'50h#ih#ih#i! 4h#i h#i i#i} #.# #.. #.# #.## #.#.#.# #.†.######.##.##.#.#i#i.#####..# .K.##.#.# ..# [K)?#.†..# .... #.###.#### >#### ......# .. ###K### .# ##.... .# ....###i#ii#i i#i &1i#iJi#ii#i#.# #.. #.# #.# ######## #.# .......#########.##†...........######.# ######.########.........# .....#..........@#####..# #.K.##.#########.# ..# ![K)?#.†.........# .... ##.###.########### >#### .......#i#ic..###K### .# .##.... .#  ....### ####.#i#iĴi#i&2i#i7i#ii#iU 2 .# ######## .......#########†...........######. ######.########......... .....#...........#####.. #.K.##.#########@# ![K)?#.†.......... ##.###.########### >#####.#i#i i#i &3i#i i#i i#iX  #.# # #.# ######### #.# ........#########.##†...........######.# #######.########.........# #.....#...........#####..# ##.K.##.#########.# ..# #![K)?#.†.......@.# .... ###.###.########### >#### ........#.. #.###K### .# #.##.... .# # ....###  ####.#  #.#  #.#i#i_ i#iN_ &4i#id i#iAf j#i0# #.# ## #.# .# #.#.#.# #.†..######.# .#.#...# .#.....#..#####..# .##.K.##.#.# ..# .#![K)?#.†.# .... .###.###.# >####.# .. ##.###K### .#  #.##.... .#  # ....###  ####.#  #.#  #.#j#iXj#iL&5j#i-j#i j#i # #.# .## #.# ..# #.#.#.# # >.†.######.# ..#.#.# ..#.....#.#####..# ..##.K.##.#.# ..# ..#![K)?#.†.# .... #.###.###.j#iT# >#### >.# .. ###.###K### .#  #.##.... .#  # ....###  ####.#  #.#  #.#j#ij#i&6j#iֺj#ij#i# #.# ..## #.#.# #.#.#.# # .>.†.######.# #..#.#.# #..#.....#.#####..# #..##.K.##.j#i\"#.# ..#.#![K)?#.†.# .... ##.###.###.# >#### .>.#j#i .. ####.###K### .#  #.##....j#i{ .#  # ....### j#i4 ####.# j#iؠY #.#  #.#j#ij#iNj#iϨ&7j#ij#i9j#iD # #.#.## #.# #...# #.#.#.# # #.>.†.######.# ##..#.#.# ##..#.....#.#####..# ##..##.K.##.#.# ..#.#![K)?#.†.# ....#.###.###.# >#### ..>.# .. #####.###K### .#  #.##.... .# j#i  # ....###  ####.#  #.#  #.#j#i j#i &8j#i j#ix j#iz# #.#.## #.# ##...# #.#.#.# # .#.>.†.######.# .##..#.#.# .##..#.....#.#####..# .##..##.K.##.j#id#.# ..#.#![K)?#.†.# .... .###.###.###.# >####.>.# .. ######.###K###j#i ^ .#  #.##....j#i< .#  # ....###  ####.# j#ib8 #.# j#iA #.#j#ij#iUj#i9j#i!j#i#k#i5c# #.#.## #.##...# #.# #.#.# # #.#.>.†.######.# #.##..#.#.# k#i#.##..#.....#.#####..# #.##..##.K.##.#.# ..#.#![K)?#.†.# .... k#i#.###.###.###.# >.>.#k#i .. #.###K### .#  #.##.... .#  # ....### k#i?g ####.#  #.# k#ifA #.#k#ihk#i- '60k#ik#iTk#iO ###### #.#  .....## #.#  ###...# #.#  #.#.# # ##.#.>.†.######.# ##.##..#.#.# .#.##..#.....#.#####..# .#.##..##.K.##.#.# ..#k#i.#![K)?#.†.# .#.###.###.###.# >.>...#k#i9 ..#.###k#i.### .# #.##.... .# # .k#iX...### ####.# k#iD{ #.#  #.#k#igk#i&1k#i(k#ik#i=  ###### #.# .....## #.# # ###...######### #.# # #..#.# #.#.>.†..######. .##.##..#.#. ..#.##..#.....#..#####.. ..#.##..##.K.##.#.# ...#![K)?#..# .#.###.###.###.# >.>.........# ..#.###.### .# #.##.... .# # ....### ####.#  #.#  #.#k#i k#i &2k#i) k#i- s _You see here a quokka corpse.k#i!  .....## #.# ## ###...######### #.# .# #.............#########.# '###.#.>.†...........###### '.##.##..#######.########....... '..#.##..#.....#...........##### '..#.##..##.K.##.#########.# '........#![K)?#.†.........# #.###.###.###@########### >.....>.........#k#i . ##########.###.###  #.##.... . # ....### ####.# #.# k#i s #.#  #.#k#iL k#i -3 _k#i k#i l#i<C### ###...######### #.# ..# #.............#########.# ''###.#.>.†...........##### ''.##.##..#######.########....... ''..#.##..#.....#...........##### ''..#.##..##.K.##.#########.# '........#![K)?#.†.........# ....#.###.###.###.########### .....>.......@.# ###########.###.###  #.##....  # ....### ####.# #.# #.# #.# Kl#iDK   kobold (wandering)l#iQE&4l#iMl#i_Nl#i # ###...# #.#.# #..#.#'###.#.>l#i$ .†..'.##.##..#.# _''..#.##..#.....#..'..#.##..##.K.##.#########.#l#i~ '.#![K)?#.†..#.#.###.###.###.##.>.#l#i Q#.###.###l#i  #.##.... # K...###l#i  ####.# #.#l#i #.# #.#l#i l#i &5l#ir l#ie l#i%x .#### ###...# #.#.# #.#.#'###.#.>.†l#ivx .'.##.##..#######.# '_''..#.##..#.....#.'..#.##..##.⌠.##.##l#ix #.#'.#![.)?#.†.#.#.###.###.###.##.>.#l#iy #.###.### #.##....l#i.......†...........## '''''.##.##..#######.########...._''..#.##..#.....#...........##'..#.##..##.⌠.##.#########.# m#i'''''........#![.)?#.†.........# ##.###.###@###.########### #..........>.........# ##############K###.### #.##....# K...#######.# #.#m#i1L #.##.#m#i7K.m#i m#i &7m#i Freezem#iD%_m#ivn#ilL KKYou barely miss the kobold.The kobold shouts! You hear a shout!n#iM w17----====8n#iU n#iHV @ _The kobold hits you with a +0 short sword.o#i(  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o#i\f #.# .....###.#  xerrus the Chiller #.#### ###...######### #.#  Merfolk .....# #.............#########.#  Health: 17/20 ====================---- '''''###.#.>.......†...........## Magic: 4/5===================----- '''''.##.##..#######.########.... AC: 2Str: 8 ''_''..#.##..#.....#...........## EV: 11o#ig .Int: 14 '''''..#.##..##.⌠.##.#########.#  SH: 0Dex: 14 '''''........#![.)?#.†.........#  XL:  2 Next: 37% Place: Dungeon:1 #......#.###.###@###.###########  Noise: ====-----  Time: 568.2 (0.0) #..........>...K.....#  c) +0 dagger ##############.###.###  Cast: Freeze #.##.... o#i=g  # K...###  ####.#  K   kobold #.#  o#i`g 3#.#  #.# o#ig H_The kobold hits you with a +0 short sword.  o#ig Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o#ig Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineo#ig TAim: a kobold, wielding a +0 short sword (100% to hit)p#i\#.# .....###.#  xerrus the Chiller #.#### ###...######### #.#  Merfolk p#iO.....# #.............#########.#  Health: 17/20 ====================---- '''''###.#.>.......†...........## Magic: 4/5===================----- '''''.##.##..#######.########.... AC: 2Str: 8 ''_''..#.##..#.....#...........## EV: 11Int: 14 '''''..#.##..##.⌠.##.#########.#  SH: 0Dex: 14 '''''........#![.)?#.†.........#  XL:  2 Next: 37% Place: Dungeon:1 p#i;[#......#.###.###@###.###########  Noise: ====-----  Time: 568.2 (0.0) #..........>...).....#  c) +0 dagger ##############.###.###  Cast: Freeze #.##....  p#ih# K...###  ####.#  K   kobold #.# p#i #.#  #.# Casting: Freeze (safe; 3% risk of failure)  p#iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  p#iPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold.p#i #.#   #.#   >†p#i#######_.....##.⌠.## #![.)?#.†  ..>...).....# #####.###.### p#iXi #.##.... # K...###  #.# #.# #.#p#i41=---9.2 (1Freezep#ip#idXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  p#i ^You freeze the kobold. _You kill the kobold!q#ioWm---q#ik-#.#### ###...######### #.# ......# #.............#########.# .'''''###.#.>†...........# .'''''.##.##..#######.########... .''_''..#.##..#.....#...........# .'''''..#.##..##.⌠.##.#########. .'''''........#![.)?#.†.........# ##......#.###.###.###.###########  #..........>...@.....#  ##############.###.### #.##.... #.K...### #####.# #.#  #.#  #.# q#i+q#iV8=-70q#i9q#io$  Things that are here:q#iw _a +0 short sword; a kobold corpses#i+s#i@-1s#ia_ _d - a +0 short swordu#i R,Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 dagger (weapon)u#ipUxd - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip v#i`v#iUv#iR##.#### ###...##########.# xerrus the Chiller ......# #.............#########.# Merfolk .'''''###.#.>.......†...........# Health: 18/20 =====================--- .'''''.##.##..#######.########... Magic: 4/5v#i===================----- .''_''..#.##..#.....#...........# AC: 2Str: 8 .'''''..#.##..##.⌠.##.#########.# EV: 11Int: 14 .'''''........#![.)?#.†.........# SH: 0Dex: 14 ##......#.###.###.###.########### XL:  2 Next: 41% Place: Dungeon:1  #..........>...@.....#Noise: ---------  Time: 571.2 (0.0)  ##############.###.###c) +0 dagger#.##....Cast: Freeze#.K...########.##.##.##.#Aim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold. _You kill the kobold!Things that are here: _a +0 short sword; a kobold corpse v#i\/[23d_d - a +0 short swordv#ip@  You unwield your +0 dagger.v#ix2.2 (1d) +0 short swordv#iX_ _d - a +0 short sword (weapon)w#i.# .....## #.# #.#### ###...######### #.# ....# #......#########.# '''''###.#.>.......†...........## '''''.##.##..#######.########.... ''_''..#.##..#.....#...........# '''''..#.##..##.⌠.##.#########.# '''''........#![.)?#.†.........# w#iX#......#.###.###@###.########### #..........>...†.....# ##############.###.####.##....#.K...########.# #.#w#iw#i&3w#i >_z#i(\ # ###### #.# .# .....## #.# #### ###...######### #.# ....# #......#########.# ###.#.>.......†...........###z#iJ)''.##.##..#######.########..... '_''..#.##..#.....#...........###..#.##..##.⌠.##.#########.# ''''........#![.@?#.†.........# z#i)`......#.###.###.###.########### ..........>...†.....# #############.###.###z#i)#.##....#.K...########.# z#i)z#ic9=4 _You see here a +0 dagger.{#i# ###### #.# # .....## #.# #### ###...# #.# # #.#.# ###.#.>.†.#.##.##..#######.#. _''..#.##..#.....#.#..#.##..##.⌠.##.#.# .#![.)@#.†.# {#i #.###.###.###.# >...†.....# #.###.####.# 5 _{#iv{#i{#i+6.2 (2{#i $ _{#i#c _h - a scroll labelled LUJYBL KOTUKH{#iR { # ###### #.# .# .....## #.# .#### ###...# #.#.# #.#.#'###.#.>.†.'.##.##..#######.# '_''..#.##..#.....#.'..#.##..##.⌠.##.#.#'.#![.@.#.†{#i`T u.#.#.###.###.###.#.>...†.....###.###.### #.##.... #.K...###  #####.#  #.#  #.#{#iw\ {#i] +7.2 (1{#izd {#i%h O _You see here a +0 dagger.{#iB; w # ###### #.# #.# .....## #.# #.#### ###...# #.#.# #.{#i&< #.#'###.#.>.†.'.##.##..#.# ''_''..#.##..#.....#.'..#.##..##.⌠.##.#.#'.#![@).#.†.# #......#.###.###.###.# #{#i< 0.>...†.....###.###.### #.##.... #.K...###  #####.#  #.#  #.#{#iF {#i@G q20===8 {#iG _{#iN 7_{#iQP |#iG # ###### #.#  #.# .....## #.# ##.#### ###...# #.#.# #.#.# .'''''###.#.>.†. .'''''.##.##..|#iH#.# .''_''..#.##..#.....#. .'''''..#.##..##.⌠.##.#.# .'''''.#!@.).#.†.# ##......#.###.###.###.#  #.>...†.....#  #.###.### #.##.... #.K...###  #####.#  #.# |#i7IA #.#|#iBT|#i;UX5=====9|#i[|#iY_R _You see here a +0 ring mail.|#i~ # ###### #. #.# .....## #.#.#### ###...# #..# #.#. #.'''''###.#.>.†. ..'''''.##.##..#######.# #.''_''..#.##..#.....#. #.'''''..#.##..##.⌠.##.#. ..'''''.#@[.).#.†.|#i׀q#......#.###.###.###. #.>...†.....# #.###.### #.##.... #.K...###  #####.#  #.#  #.#|#i|#i.80 _|#i%_|#i|#i+1.2 (2|#i7_|#i-Z _f - a glowing clear potion}#i}#i}#i߶}#i^}#i}#i):==}#iW  You see here a +0 ring mail.}#i2}#i^===== _}#i}#i}#i}#i}#i}#iD}#i,}#i}#i}#i3}#i{}#i}#i}#iK}#i}#i}#i}#i}#i5}#i}#iv}#i}#i}#iM}#i}#i&}#i}#i}#i#.>.......†...........######.# ##..#######.########.........# ..#.....#...........#####..# }#ip]##..##.⌠.##.#########.# ..# ....#.[.).#.†..# .... ###.###.###.########### >#### ..>...†.....#}#iB.. ####.###.########### .#  #.##........@...# .# 91.2 (10.0)  #.....######.###.#  #####.# ..#  #.# #..##.# ....#.# #...##.# .....#. ..)... }#ii }#i }#i,2.2 (11}#iw}#i) _Found a great mace.~#ig~#i,~#ij  You encounter an endoplasm.~#im.##..##.⌠.##.#########.# ..# .....#.[.).#.†.........# .... .###.###.###.########### >#### ...>...†.....#.. ######.###.########### .#  ~#i#.##............# .#  #.....######.###.#  #####.# #..#   #.# #@.#   #.# #..... #.# #...#.##~#iN #.# ........ #. ..).......# #.......##.#~#iJ   endoplasm (asleep) ###.### ..~#id\ #..J#~#i 14.2 (2.0)~#i 25.2 (3 _~#ii~#i#i~#i+6.2 (1#iS#i̠#ia{<7#i #iI<8#iO#iIP#icW #iX &9#ik #ii[600#i{#ib|&1#iƒ#ip#iYY2#i <3#ie#iƄ#i&#i&4#i#iA#iLe#if&5#i/m#in#iB#i&6#i#i#iHP#iQ&7#iY#i["J.#ilxJ8#i$#i_^ _The endoplasm quivers.#iyB#J.#i=K#iL&9#iS#iU#i2#J.#i#i'10#i#i#iW #J.#ia #iBb &1#ih #iHj #iő#J.#iR#i,&2#i+#iw#i^ #J.#iWd #i*e &3#i`e Freeze#irk #i[m #i,  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i7.##..##.⌠.##.#########.# ..#  xerrus the Chiller .....#.[.).#.†.........# ....  Merfolk .###.###.###.########### >#### Health: 20/20 ======================== ...>...†.....#..  Magic: 4/5#i===================----- ######.###.########### .#  AC: 2Str: 8 #.##............# .#  EV: 11Int: 14 #.....######.###.#  SH: 0Dex: 14 #####.# #..# XL:  2 Next: 41% Place: Dungeon:1 #.# #@.# Noise: ---------  Time: 613.2 (0.0) #.# #.J....#  d) +0 short sword #.# #...#.##  Cast: Freeze #.# ........  #. ..).......# #i޺ #.......##.#  J   endoplasm ###...### ..  #il#...# _The endoplasm quivers.#i>Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#ioAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)#i[.##..##.⌠.##.#########.# ..#xerrus the Chiller .....#.[.).#.†.........# .... Merfolk .###.###.###.########### >#### Health: 20/20 ======================== ...>...†.....#..Magic: 4/5===================----- ######.###.###########.#AC: 2#i\6Str: 8#.##............#.#EV: 11Int: 14#.....######.###.#SH: 0Dex: 14#####.# #..#XL:  2 Next: 41% Place: Dungeon:1#.# #@.#Noise: ---------  Time: 613.2 (0.0)#.# #.J....#d) +0 short sword#.# #...#.##Cast: Freeze#.# ........#. ..).......##i;]#.......##.#J   endoplasm###...### ..#...#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is moderately wounded.#i]:The endoplasm freezes you.#i_g15------=4.2 (1#ioe#iBg  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  #i{gThe endoplasm is moderately wounded.The endoplasm freezes you. _You are frozen.#i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i.##..##.⌠.##.#########.# ..#  xerrus the Chiller .....#.[.).#.†.........# ....  Merfolk .###.###.###.########### >#### Health: 15/20 ==================------ ...>...†.....#..  Magic: 3/5==============---------- ######.###.########### .#  AC: 2Str: 8 #.##............# .#  EV: 11#i~8Int: 14 #.....######.###.#  SH: 0Dex: 14 #####.# #..# XL:  2 Next: 41% Place: Dungeon:1 #.# #@.# Noise: =--------  Time: 614.2 (0.0) #.# #.J....#  d) +0 short sword #.# #...#.##  Cast: Freeze #.# ........ #i  #. ..).......#  #.......##.#  J   endoplasm ###...### ..  #...# _You are frozen.  #i3{Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line#iU{Aim: an endoplasm (moderately wounded, 100% to hit)#i.##..##.⌠.##.#########.# ..#xerrus the Chiller .....#.[.).#.†.........# .... Merfolk .###.###.###.########### >#### Health: 15/20 ==================------ ...>...†.....#..Magic: 3/5==============---------- ######.###.###########.#AC: 2Str: 8#.##............#.#EV: 11Int: 14#.....######.###.#SH: 0Dex: 14#####.# #..#XL:  2 Next: 41% Place: Dungeon:1#.# #@.#Noise: =--------  Time: 614.2 (0.0)#.# #.J....#d) +0 short sword#.# ##i...#.##Cast: Freeze#.# ........#. ..).......##.......##.#J   endoplasm###...### ..#...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.14--5.2 (1#i?  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead. _The endoplasm hits you.#io   #iPp Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i& .##..##.⌠.##.#########.# ..#  xerrus the Chiller .....#.[.).#.†.........# ....  Merfolk #i& .###.###.###.########### >#### Health: 14/20 ================-------- ...>...†.....#..  Magic: 2/5=========--------------- #i'' ######.###.########### .#  AC: 2Str: 8 #.##............# .#  EV: 11#iS' Int: 14 #.....######.###.#  SH: 0#iw' Dex: 14 #####.# #..##i'  XL:  2 Next: 41% Place: Dungeon:1 #.# #@.##i'  Noise: =--------  Time: 615.2 (0.0) #i' )#.# #.J....#  d) +0 short sword #.# #...#.##  Cast: Freeze#i( S #.# ........  #. ..).......# #i[(  #.......##.#  J   endoplasm ###...### ..  #...# _The endoplasm hits you.  #i( Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i( Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line#i( tAim: an endoplasm (almost dead, 100% to hit)#i0_.##..##.⌠.##.#########.# ..#  xerrus the Chiller .....#.[.).#.†.........# ....  Merfolk .###.###.###.########### >#### Health: 14/20 ================-------- ...>...†.....#..  Magic: 2/5#i1#=========--------------- ######.###.########### .#  AC: 2Str: 8 #.##............# .#  EV: 11Int: 14 #.....######.###.#  SH: 0Dex: 14 #####.# #..# XL:  2 Next: 41% Place: Dungeon:1 #i2h#.# #@.# Noise: =--------  Time: 615.2 (0.0) #.# #......#  d) +0 short sword #.# #...#.##  Cast: Freeze #.# ........  #. ..).......#  #i=24#.......##.#  J   endoplasm ###...### ..  #...#Casting: Freeze (safe; 3% risk of failure)  #iv2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You freeze the endoplasm.#iY9 ..# [.).#.† ....  >>...†.. #i:##### .#  ....# .#  ##.###.#   #..# #.# #@.# #.# #......#  #i:#.# #...#.##  #.# ........ #. ..).......# #.......##.# ###...### .. #...# #i>c56.2 (1Freeze#iD#i!Gxonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  #ijGdYou freeze the endoplasm. _You kill the endoplasm!#i[ I#i_ <15#i5d ?==#ie #ie #if #ih ,#ii #iLl ,#i]m #io #iko :==#ip #inr #ir K6=#is #ihu #iu #iv #iex #ix Q3=====#iz #iO| #i| #i} #i #ib h7==#i #i #i< #i #i #i ======#iX #i #i #i #i0 #i 9=#i #it #i K8=#i #i #i$ #i #ik #i #i #i3 #in #i #i #i h9==#i@ #i# #i Q4=====#i՜ #i( #ip #iv #i #i. #i #iī #i' j20===#iJ #i 1 _HP restored.#i ======#i #i #i" #i #i^ #i #i #i #i :==#i #i ,#i< #ic #i #i #i ,#i #i #ip O5=====#i #iH 4 _Magic restored.#i #i[ #i7 #i #ix #i #i7 #iS #i ,#i #i #it #i ======#i #i0 #i #ia #i #i B  You see here a +0 great mace.#i? #i  _#i #i #i #i% #i #i #iU #i #i #i #i #.# ##..###.#  #.# #......#  #.####...#.##  #.##...........  #.....).......# #iv ####.......##.#  ###...### .. #. ##@##-55.2 (39.0) #...>.... ######### #i #iz F-6.2 (40#i#i; _Found a stone staircase leading down.#iϟ #iڠ #i0 #i #i! #i #i3 ,#i #i #i #iҭ #i #iV #i #iA #i #i6 #iش #i˶ #is ,#ic #i #ic #i #i #i #i{ #i #io #i #iP #i #i #iM #i #i@ #i #i #i #i #i9 #is #i #iF #i A _You now have 10 gold pieces.#i #i #i^ #iz #ii #i #i #i> #i< #iu #i #i #i #iH #i #i #i/ ,#i #i #i? ,#i #i #i #i #iq #i #i #i #i4 #i8 #i #i #i( #iQ #iE #i #i #i* #i #iP #i #i #i #i #iG #iX #ip #i #i #i] #i. #i #i #i #i ,#i #i #ig #i #i #i" B#i #i #i0 #ip #i #i #i #ip #i #i #i1 B#i #i #i@ #i #i #iJ #i #ic #iI #ij #i #i #i* #i #i& #iQ! #i! #i" #i" #i# #i$ #i;$ #i=% #i4& #i{& #i& #i' #i( ,#i]) #i!* #i%+ #in+ #i+ #i- #i. #i. ,#i/ #i0 #i1 #ie1 #i3 #ib5 #i5 #i6 #iJ7 #i'8 ,#i~8 #i9 #i^; #i; #i; #i< #i~= #i= #i%> #iZ? #i@ ,#iKA #iMB #iC #iC #iD #i8E #iF #iOF #iF #iLH #iH #iI ,#iI #isJ #iJ ,#iK #iL ,#iAL #iL #iM #iM #iM #iN #i.O #iUO #iO #iAP #iP #i!Q #iTQ #iQ #igR #iR #iR #idS #iS #i T #i8T #i3U #iV i  You encounter a hobgoblin.#iw[ #.# #.# #.# ..######.# .........# ..#####..# #.# ..######### ..# #.....g....# #######>#### #@# #.......# #.# # #.##.##.# #.# ## #.##.##.# #.# .###.##.##.# #.# .....##.##.# #.#g   hobgoblin (asleep) .###.##.##.# #.# ## #.......# #.# #i[ ####.##.#### #.##iO` .714.2 (58#i0a 35.2 (59 _#ie #iig #iv  #.#  #.#  #.# ##.# #######.# #.........# ...#####..# ##.# ..######### ...# #.....g..@.# ########>########.#  #.......# #.# #.##.##.# #.# #.##.##.# #.# #.###.##.##.# #.# #.....##.##.# #.#.###.##.##.# #.# .## #.......# #.##iw G6.2 (1.0)#i| #i ~ #in #.# #.# #.##.# #.######.# ##.#.#####..##.# ..#.# #.....g.@..##io#>#.# #.# #.## #.##.##.# #.# ..## #.##.##.# #.# ##.###.##.##.# #.# #i9o #.....##.##.# #.# ##.###.##.##.# #.# ..## ##i]oE.# #.##is;.g#iwMg#ixS====7Freeze#i|#i~+ _The hobgoblin shouts!#ipBc  You barely miss the hobgoblin.#iC[=---8#iI#i!K@ _The hobgoblin hits you but does no damage.#iQ#iB---9#iD _You barely miss the hobgoblin. The hobgoblin closely misses you.#i&  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i #.# xerrus the Chiller  #.# Merfolk  #.# Health: 20/20 ======================== ###.# # Magic: 4/5===================----- ....######.# AC: 2Str: 8 ##.........# EV: 11Int: 14 ....#####..# SH: 0Dex: 14 ###.# ..#########  XL:  2 Next: 45% Place: Dungeon:1 ....# #......g@..#  Noise: =--------  Time: 719.2 (0.0) #########>########.#  d) +0 short sword #.......# #.#  Cast: Freeze ### #.##.##.# #.# ..## #.##.##.# #.# ##.###.##.##.# #.#  g   hobgoblin  #.....##.##.# #.#i;# ##.###.##.##.# #.# ..## #.......# #.# _You barely miss the hobgoblin. The hobgoblin closely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)#iN #.#xerrus the Chiller#.#Merfolk#.#Health: 20/20 ======================== ###.##Magic: 4/5===================----- ....######.#AC: 2Str: 8 ##.........#EV: 11Int: 14 ....#####..#SH: 0Dex: 14 ###.# ..#########XL:  2 Next: 45% Place: Dungeon:1 ....# #......g@..#Noise: =--------  Time: 719.2 (0.0) #iO#########>########.#d) +0 short sword#.......# #.#Cast: Freeze ### #.##.##.# #.# ..## #.##.##.# #.# ##.###.##.##.# #.#g   hobgoblin#.....##.##.# #.# ##.###.##.##.# #.# ..## #.......# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded.#iQ^17----20.2 (1#iX#iZ  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin hits you.#i   #i Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i  #.# xerrus the Chiller  #.# Merfolk  #.# Health: 17/20 ====================---- ###.# # Magic: 3/5==============---------- ....######.# AC: 2Str: 8 ##.........# EV: 11Int: 14 ....#####..# SH: 0Dex: 14 #i5 W###.# ..#########  XL:  2 Next: 45% Place: Dungeon:1 ....# #......g@..#  Noise: =--------  Time: 720.2 (0.0) #########>########.#  d) +0 short sword #.......# #.#  Cast: Freeze ### #.##.##.# #.# ..## #.##.##.# #.# #i E##.###.##.##.# #.#  g   hobgoblin  #.....##.##.# #.# ##.###.##.##.# #.# ..## #.......# #.# _The hobgoblin hits you.  #i+ Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)#i?f #.#xerrus the Chiller#.#Merfolk#.#Health: 17/20 ====================---- ###.##Magic: 3/5==============---------- ....######.#AC: 2Str: 8 ##.........#EV: 11Int: 14 ....#####..#SH: 0Dex: 14 ###.# ..#########XL:  2 Next: 45% Place: Dungeon:1 ....# #......g@..##iɕNoise: =--------  Time: 720.2 (0.0) #########>########.#d) +0 short sword#.......# #.#Cast: Freeze ### #.##.##.# #.# ..## #.##.##.# #.# ##.###.##.##.# #.##i/g   hobgoblin#.....##.##.# #.# ##.###.##.##.# #.# ..## #.......# #.##i2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line#igAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.#i+1.2 (1#i#i  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.#i   You hit the hobgoblin but do no damage.The hobgoblin is almost dead.6-2.1 (0.9#ik C _The hobgoblin hits you.#i8q #i) You closely miss the hobgoblin.The hobgoblin is almost dead.3.1 (1.0 _The hobgoblin misses you.#i4T  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.12------4 _The hobgoblin hits you.#i/R  You barely miss the hobgoblin.The hobgoblin is almost dead.#iR -5.0 (0.9#iW #iY V _The hobgoblin barely misses you.#i  You barely miss the hobgoblin.The hobgoblin is almost dead.-----6.0 (1.0#id#i- _The hobgoblin hits you.#i  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.#iH&7#i"#io$W _The hobgoblin closely misses you.#i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#iQ  #.# xerrus the Chiller  #.# Merfolk  #.# Health: 12/20 ==============---------- ###.# # Magic: 2/5=========--------------- ....######.# AC: 2Str: 8 ##.........# EV: 11Int: 14 ....#####..# SH: 0Dex: 14 ###.# ..#########  XL:  2 Next: 45% Place: Dungeon:1 ....# #......g@..#  Noise: =--------  Time: 727.0 (0.0) #########>########.#  d) +0 short sword #.......# #.#  Cast: Freeze ### #.##.##.# #.# ..## #.##.##.# #.# ##.###.##.##.# #.#  g   [#i 40mhobgoblin  #.....##.##.# #.# ##.###.##.##.# #.# ..## #.......# #.# _The hobgoblin closely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)#iX #.# xerrus the Chiller  #.# Merfolk  #.# Health: 12/20 ==============---------- ###.# # Magic: 2/5=========--------------- ....######.# AC: 2Str: 8 ##.........# EV: 11#i8Int: 14 ....#####..# SH: 0Dex: 14 ###.# ..#########  XL:  2 Next: 45% Place: Dungeon:1 ....# #......†@..#  Noise: =--------  Time: 727.0 (0.0) #########>########.#  d) +0 short sword #.......# #.#  Cast: Freeze ### #.##.##.# #.# ..## #.##.##.# #.# ##.###.##.##.# #.#  g   hobgoblin  #.....##.##.# #.# ##.###.##.##.# #.# ..## #.......# #.# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin.#iҚ#i  #.#  #.#  #.# # ..#########  #......†@..# #iM>########.#   #.#    #im5     #i8   #igd548.0 (1Freeze#i#ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!#i3=====3======4==15===4=======6======7==#i8==5===========9=20===  You see here a hobgoblin corpse. _==#iQ#i#i#i#i #i7 #i #i6 #i #i/ #ix #i #i #i #i #im #i8 #i, #i #i #i #i #i #iz #i" #i# #i$ #iJ& #i|( #iH) #i5* #i+ #i- #i. #i/ #i1 #i3 #is4 #i5 #i6 #in9 #i: #i< #i^> #i@ #iYA #itB #iD #iCG #ibH #iWI #ib #ic #ie #if #ig #iKh #ii #iyk #iAl #im #in #iq B#i=s #it #it #iUu #iv #iw ,#iw #iy #iz ,#i%{ #i{ #i| #i| #i1} #i #i' #i= #iu #i, #i #ie #i #iΆ #i #i #i' #iy #iL #i2 #ij #iȋ #i #ir #i #i #i #iՐ #i #if #iM #i #i^ #i˓ #i #i #i* #i[ #i #iU #iV #i #i #i˞ #i #i #iu #iJ #i #i #i #iJ #i #i #iY #i3 #ir #i #i #iΩ #iɪ #i #i #i #it #i #i? #i< #i #i #iR #ix #ih #i #i #i #i# #io #iӶ #i #i #iS #i #iк #i #i #iX #i5 #iq #i #i #i #i2 ,#i #i #i #i #if #i #i? #iu ,#i #ik #i ,#i@ #i #ia #i #iU #i ,#i #i #i_ #i #ie #i ,#i #iu #i5 #i #i #i #is #i #i #i #i #i #iK #i #i ,#i #i #it #i #i #iV #i ,#i #i` X#i #i2 #i ,#i #ip #i #i #iA #i #i #i #i #i #i #i #i #i" #iw #i #ix #i #i #i #i #i ,#i; #i #i! h  A kobold comes into view.#i*  #.# #.#. #.# #.#. #.####.#. #........  ###### #.####.##  .....## #.# #.## # ###...##########.# #... #.............#########.# ###. ###.#.>.......÷.@.........######.- .##.##..#######.########......... ..#.##..#.....#...........#####.. ..#.##..##.⌠.##.#########.# #........#.[.).#.†.........# #.. ..#.###.###.###K###############># K   kobold (missile, wandering) #i+ ......>...†.....# #.....#######.###.########### #.##.# #.##............## #.##.##iy- Y8310.0)K.#iN5 #iE6 D-91 #it6 _#i= #i= #ig J #.# #. #.# #. #.####. #.......  #.####.  #.# #. # ######## #.# #... # .......#########.# ###.>.......÷.@.........######.########.#.#ie .#. #..[.).#K† #..#.>>...†.....# ##   #iu  #.# #. #.# #. #.####. #.......  #.####.  #.# #. ######## #.# #... .......#########.# ###.>.......÷.@.........######.########.#..#.#iv  #..[.).#K† #..#.>>...†.....# ##   #iY~ #i~ #iօ #i ] _A kobold is nearby!#i܇ * #.# #.# #.####.# #......###### #.####.# .....## #.# #. ## ###...######### #.# #.. .# #.............#########.# ### '###.#.>÷...........###### '.##.##..#######@########........ #iS '..#.##..#.....#...........#####. '..#.##..##.⌠.##.#########.# #. '........#.[.).#K÷.........# #.#.###.###.###.###############>.....>...†.....# #.... ##########.###.########### #.## #.##............## #.##. #.....######.###.###.##.#i? 5K.#i #ig 940.0 (1.0) _#i #iP #ik>##......##########.#.....## ## ###...#########. .# #.............########## #inH'###.#.>.......÷...........### '.##.##..#######.########..............#@..........######.⌠.##K#########.# ......#.[.).#.÷........ ...#.###.###.###.###############>....>...†.....# #.... ##########.###.########### #.## #.##............##....######.###.######.# #..# #....#i.TKK)#im18---=1Freeze#ib##i!&9 _The kobold hits you with a +0 whip.#i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#iB  #.####.# xerrus the Chiller #i #....... Merfolk  #######.####.# Health: 18/20 =====================---  .....###.# #.# Magic: 4/5===================----- ## ###...######### #.# #.. AC: 2Str: 8 .# #.............#########.# ### EV: 11Int: 14 '###.#.>.......÷...........###### SH: 0Dex: 14 #i '.##.##..#######.########........ XL:  2 Next: 54% Place: Dungeon:1 '..#.##..#.....#@..........#####. Noise: =--------  Time: 841.0 (0.0) '..#.##..##.⌠.##K#########.# #. d) +0 short sword '........#.[.).#.÷.........# #. Cast: Freeze ...#.###.###.###.###############> .......>...†.....# #.... ##########.###.########### #.##. K   kobold (missile) #.##............## #.##. #.....######.###.###.##. #####.# #..# #.....##. _The kobold hits you with a +0 whip.  #im Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)#iX#.####.# xerrus the Chiller#....... Merfolk#######.####.# Health: 18/20 =====================---.....###.# #.# Magic: 4/5===================----- ## ###...##########.# #.. AC: 2Str: 8 .# #.............#########.# ### EV: 11Int: 14 '###.#.>.......÷...........###### SH: 0Dex: 14 '.##.##..#######.########........ XL:  2 Next: 54% Place: Dungeon:1 '..#.##..#.....#@..........#####. Noise: =--------  Time: 841.0 (0.0) '..#.##..##.⌠.##K#########.# #. d) +0 short sword #iS'........#.[.).#.÷.........# #. Cast: Freeze ...#.###.###.###.###############> .......>...†.....##.... ##########.###.########### #.##. K   kobold (missile)#.##............## #.##.#.....######.###.###.##.#####.# #..# #.....##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  You freeze the kobold.  The kobold is moderately wounded.#i g13------2.0 (1#im"#i,$  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line#ig$Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  You freeze the kobold.  The kobold is moderately wounded. _The kobold hits you with a +0 whip.#i0,  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i  #.####.# xerrus the Chiller #....... Merfolk  #######.####.# Health: 13/20 ===============---------  .....###.# #.# Magic: 3/5==============---------- ## ###...######### #.# #.. AC: 2Str: 8 .# #.............#########.# ### EV: 11Int: 14 '###.#.>.......÷...........###### SH: 0Dex: 14 '.##.##..#######.########........ XL:  2 Next: 54% Place: Dungeon:1 '..#.##..#.....#@..........#####. Noise: =--------  Time: 842.0 (0.0) '..#.##..##.⌠.##K#########.# #. d) +0 short sword '........#.[.).#.÷.........# #. Cast: Freeze ...#.###.###.###.###############> .......>...†.....# #.... ##########.###.########### #.##.#io [40m K   kobold (missile) #.##............## #.##. #.....######.###.###.##. #####.# #..# #.....##.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  100% to hit)#iM #.####.# xerrus the Chiller #....... Merfolk  #######.####.# Health: 13/20 ===============--------- #iNf .....###.# #.# Magic: 3/5==============---------- ## ###...######### #.# #.. AC: 2Str: 8 .# #.............#########.# ### EV: 11Int: 14 '###.#.>.......÷...........###### SH: 0Dex: 14 '.##.##..#######.########........ XL:  2 Next: 54% Place: Dungeon:1 '..#.##..#.....#@..........#####. Noise: =--------  Time: 842.0 (0.0) '..#.##..##.⌠.##)#########.# #. d) +0 short sword '........#.[.).#.÷.........# #. Cast: Freeze ...#.###.###.###.###############> .......>...†.....# #.... ##########.###.########### #.##. K   kobold (missile) #.##............## #.##. #.....######.###.###.##. #####.# #..# #.....##.Confirm with . or Enter, or press ? or * to list all spells.#i>QrAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  100% to hit)  You freeze the kobold.#iX#iWY#iY  #iY #i6Z  #iZ #iZ #i:[+#.# #i[ #i[W##### #.# #i9\ #i\...###i] #i]>#i^÷..#i^#######i_$......#iK_?########.# #i_j[.).#.÷#i_ #i`6#.###iU`$>#i`{>...†.....# #i$a####iLa  #iua#ia #ia#ia #ib #i>b #ib#ib #ib #ib#ic0 #..# #iIc/ #i"gc83.0 (1Freeze#i?m#ip  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (moderately wounded,  100% to hit)  You freeze the kobold. _You kill the kobold!#iޤ ......##########.#.....## ## ###...#########. .# #.............########## '###.#.>.÷...........### '.##.##..#######.########..............#...........######.⌠.##@#########.# #i......#.[.).#.÷........ ...#.###.###.###.###############>#.# ##..###.###.##. #iy#iέd4=-4#iU#iZ  b - 10 stones (gained 3)  Things that are here:#i`E-5.0 (2#iw#i|P _a +0 whip; a kobold corpse#i} 3#i #i #i #i X#i #is l15===#i[ #i ,#iM #iu #i #ig #iȗ #i #i #i #i 6===4=====#i #i #i$ #is #i ,#i #i2 #if #i #iĬ e======#im #i 97#iɯ (=#i #i ,#iY #i #i- #i- #iI #i #iλ #i ~8==#i #i ,#i #i #i! O5=====#i4 #i, #iu #i #i; #i 9=#ik #i #i K9=#i> #is #i ======#ik #i ,#i #iU ,#i #i #ib j20===#i #i] #i #i #i! #ie #i~ #i #i #i #i #iN #iY #i3 g  You see here a hobgoblin skeleton.#i #i2 A== _#i2 #iT #iA #i #io #i #i ,#i #i #iy ,#ii #i #i## ,#i'% #i'' #i) ,#i* #i- #i/ #io/ #i0 #iw3 #i5 #i> #i? #i B #iE B#iPX #iX ,#iY #i^ X#i7_ #i_ #i_ #i|` #ia #if #i_g #ih #i*i #igi #ii #ij #ik #i]l #il #in #in #in #io #iq #is ,#is #iu #iv #iv #iw #ix #i0z ,#iz #i| #i~ #i~ #iO #i6 #iہ #i+ #i #i5 #is #i #i, #i #i8 #i #il #i #i #iϋ #i #i% #i! ,#io #i> B#i M _You now have 22 gold pieces (gained 12).#i4 #i #iC #i #i! #ix #i #ij #i[ #i #i #i #iT ,#iʠ #i #i #i= #i #i( #iʧ #i# #iը #i #i #i> #i #i5 #iǵ n#iM #i #i #i" #i~ #i #iS #i #i #i #i# G#.# ##.##............#...# #.# #.................  #.# #.###w###########.  #iZ #)# ###.....#  #i "#.# ..........#  #.# ###..####.#  #i #.# #..####.####  #i a#.# #... #i  #i #.# #...@.# .#  #i #.# #.###.#...#  #.# ###..........  #.# #...##......  ###.# #....#.###.###...# ####.#.# .##i #...# #.#.###.##...#.#####.#.....###.##............##i< 1913.0 (68.0)#i ,4.0 (69#i2 #i  #i V_j - 2 glowing yellow potions#i #i; #i #i #i #i; #i\# X#i# #ix' #i( #i%) #i%* #i+ #i- #i*. #i/ #i0 #i2 ,#iQ3 #i4 #i6 #i7 #i7 #i+; #id< ,#i= #i> #i0@ #i@ #i;A #iB #iC #iC #iZD #irE #iG ,#ikG #iH #iI #iI #i3J #igK #i3L #ikL #iL #iM #iN #iN #iGO #iP #iR ,#iS #ixT #i!U #i\U #i8V #iW #iX #iX #iaY #iZ #i\ #i\ #i\ #i] #i^ #i_ #i_ #iOa #ib #iIb #ib #id #id #ie #ie #ivf #ig #ih #ixh #i)k #ik #il ,#iLn #in #in #iKo #iVq #ir #iur #ir #it #i>u #i~u #iv #ix B#iy #i #iM #i #iB ,#i #i #i #iV #i #i #i #iX #i #i #i #ix #i #iM #i+ #in #i #i #iy #if #i9 #i #i#i#i#i#im#i#i&#i #i ,#i #if#i#i7#i#i%#i9#i#i#if#iG!#i!#i"#i0%#i/',#i@(#i*#i,,#i2-#i'/#iw1,#i1#i3#i`5#i5#i6#i~8#i9#i9#i;#i=#i>#i>#i?#iA#iC#iC#i&E#iF#ixH#iH#ihI#iK#iM,#i#N#i3P#iQ#iR#iFS#i,U#i W,#iX#iLZ#id\,#i]#i^#ib#i*c#id#if#ih#i9i#ij#ik#il#i6m#im#imn#io#i p#i-q#iv#ihw#iw,#iez#i-{#ix{#i|#iq~#i#iV#i#i#i#i#i1#i#iGk  A dart slug comes into view.#i ################# #.@.......#.....# ##.#######.#.....# #................# ######..#######.#.....### #i!C#.....................).. #.##..............#.##### w   dart slug (wandering) #....#.w....###.#.#.# ##.##....##.###iY #.#.#.##########...##.####.#.#......#i-78.0 (64#i#iz*9.0 (65 #i _#iI#iߡ#i ##if #..@......#.....# ##.#.#.....# #...#i_.....# ######..#.#.....##i J#...........).#.##.....#.##i1h #....#.w....###.#.#.# ##i ##.##....##.## #.#.#.#  #.##.####.#.#.. #id!#is"$80.0 (1#i".0)#i&#iR(#i.####### #.#.....# ##.#.#.....# #..# ######..#.#.....##i#.).#.##.#.######.#....#.w....###.#.#.# #.##.##....##.## #.#.#.######..##.####.#.#.#i#i&1#i#i#i= ####### #.#.....# ##.#.#.....# #.# ######..#.#.....##i #.)....##.##.#.######.##....#.w....###.#.#.# #.###.##....##.## #.#.#.######.#.##.####.#.#.#i #iK &2#iI #i #i####### #.#.....# ##.#.#.....# #.# #.##.#.######.# #....#.w....###.#.#.# #.# ##.##....##.## #.#.#.######.#.##.####.#.#.##i #i&3#i#i#i(####### #.#.....# ##.#.#.....# #.......# ######..#.#...#....#.##.#.######.# #....#.w....###.#.#.# #.# ##.##....##.## #.#.#.######.## .##.####.#.#.##i#i&4#it #ik!#i s####### #.#.....# ##.#.#.....# #........# ######..#.##........#.##....#.######.# #....#.w....###.#.#.# #.#  #i ##.##....##.## #.#.#.######.## .##.####.#.#.##iv#ii&5#ij#i#iK##################.........#.....# ##.#######@#.....# #................#  ######..#######.#.....#######.....................)....#  #.##....#.######.#  #....#.w....###.#.#.# #.# ##.##....##.## #.#.#.######.# #........##.####.#.#.........#### ..w##..........######......#i#i(&6#i#i#i.) #################.........#.....###.#######.#.....#.........@......#######..#######.######.....................).........####.#.#.#.#..... #.[......##.####................# #i4#i4&7#i:#ic;#i#i& Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce12% 3  b - Ozocubu's ArmourIce12% 3c - Kinetic GrapnelForgecraft24%1  d - HailstormConjuration/Ice 28% 3  e - Summon Ice Beast#iIce/Summoning 28% 3  f - Dimensional Bullseye Hexes/Translocation 93% 4  g - Fortress BlastForgecraft100% 6 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#iʼDescribMemorise|Describe#ieV Frozen Ramparts Encases surrounding walls with ice for a short time. Foes that wander near the icy walls will be damaged, and this may temporarily slow cold-blooded creatures.Each victim is only ever affected by one icy wall at a time. The ice will crack and fall away if the caster moves to a new position. Level: 3School: IceFail: 12%  Power: 26% Damage: 1d4 (max 1d16)  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 11 cold #i fdamage. You aren't experienced enough to cast this spell. _________________ ”And as you cross the circle line  Well, the ice wall creaks behind  You're a rabbit on the run” #i,f#iD/ Spells (Describe)TypeFailure Level  a - Frozen RampartsIce12% 3  b - Ozocubu's ArmourIce12% 3  c - Kinetic GrapnelForgecraft24% 1  d - HailstormConjuration/Ice 28% 3  e - Summon Ice BeastIce/Summoning 28% 3  f - Dimensional Bullseye Hexes/Translocation 93% 4  g - Fortress BlastForgecraft100% 6 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$iS. Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 28%Power: 7%Damage: 3d5 (max 3d16) Accuracy: +++Range: 2-3Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 15 irresistible or cold damage. You aren't experienced enough to cast this spell.$i{  Spells (Describe)TypeFailure Level  a - Frozen RampartsIce12% 3  b - Ozocubu's ArmourIce12% 3  c - Kinetic GrapnelForgecraft24% 1  d - HailstormConjuration/Ice 28% 3  e - Summon Ice BeastIce/Summoning 28% 3  f - Dimensional Bullseye Hexes/Translocation 93% 4  g - Fortress BlastForgecraft100% 6 $i 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$i  Frozen Ramparts Encases surrounding walls with ice for a short time. Foes that wander near the icy walls will be damaged, and this may temporarily slow cold-blooded creatures.Each victim is only ever affected by one icy wall at a time. The ice will crack and fall away if the caster moves to a new position. Level: 3School: IceFail: 12%  Power: 26% Damage: 1d4 (max 1d16)  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 11 cold damage. You aren't experienced enough to cast this spell. _________________ $i ”And as you cross the circle line  Well, the ice wall creaks behind  You're a rabbit on the run” $i+  Spells (Describe)TypeFailure Level  a - Frozen RampartsIce12% 3  b - Ozocubu's ArmourIce12% 3  c - Kinetic GrapnelForgecraft24% 1  d - HailstormConjuration/Ice 28% 3  e - Summon Ice BeastIce/Summoning 28% 3  f - Dimensional Bullseye Hexes/Translocation 93% 4  g - Fortress BlastForgecraft100% 6 4 spell levels left $i G[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$ioHide) Describe|Hide$iE Show Hide|Show$iMemorise)  a - Frozen RampartsIce12% 3  b - Ozocubu's ArmourIce12% 3c - Kinetic GrapnelForgecraft24%1  d - HailstormConjuration/Ice 28% 3  e - Summon Ice BeastIce/Summoning 28% 3  f - Dimensional Bullseye Hexes/Translocation 93% 4  g - Fortress BlastForgecraft100% 6MemoriseShow$i $i $if   xerrus the ChillerMerfolkHealth: 20/20 ========================Magic: 5/5========================AC: 2Str: 8#################EV: 11Int: 14#.........#.....#SH: 0Dex: 14##.#######.#.....#XL:  2 Next: 58% Place: Dungeon:1#.........@......#Noise: ---------  Time: 987.0 (0.0)  ######..#######.#.....######d) +0 short sword#.....................)....#$i CCast: Freeze#.##..............#.######.##....#.w....###.#.#.# #.# ##.##....##.## #.#.#.######.## #........##.####.#.#.........####  ..w......##..........######......  #.[......##.####................#$i  Things that are here: _a +0 whip; a kobold corpse _You see here a hobgoblin skeleton. $i| _You now have 22 gold pieces (gained 12). _j - 2 glowing yellow potions _A dart slug comes into view.$iP$i7$im $i| c _You're too inexperienced to learn that spell!$i _$i P _$iV  $i, e A dart slug comes into view.$i0 ##################.........#.....#.#######.#.....#.........#######..#.#.....#######.....)....# #.##..............#.######.#$i  #....#......###.#.#.# #.##.##...w##.## #.#.#.######.## ##........##.####.#.#.........### $i ...w......##..........######..... w   dart slug (wandering)#.[......##.####.......  ##.##............#...######.###.$i\ =  #.......$i K# #.###.$i T8.0 (1w.$i $i 29.0 (2 _$iR $i $i+ ################# #.........#.....##.#######.#.....# #................#######..#######.#.....###### #.....................)....# #.###.######.# #....#..w...###.#.#.# #.##.##....##.## #.#.#.######.## ###........##.####.#.#.........## ....w......##..........######.... ###.[......##.####..........  ##.##............#...######.### #.........# #.### #.###w###########...## #..##$i2 $ij3 ,90.0 (1$i: $i; !$iL######### #..#.....# ##.#.#.....# #........# ######..#.#.....###### #.)....# #.##.#.######.# #....#..w...###.#.#.# #.#  ##.##....##.## #.#.#.######.## .##.####.#.#.#w......##..........######.!$i[S3.[......##.####..  ##.##..#...######.###.#.......# #.###.#.###w#!$iSK...## #..##.!$iUA.w!$i]!$i]&1!$id!$ie!$iq E##################.........#.....# ##.#######.#.....# #................#  ######..#######.#.....#######.....................)....#  #.###.######.#  #....#...w..###@#.#.# #.# ##.##....##.## #.#.#.######.# #........##.####.#.#.........#### !$iZ ..w##..........######...... #.[......##.####................###............#...######.###.# ...........# #.###.# #.###w###########...## #..##.#  ##.....### ##..### ##.##.# !$i !$i &2!$i !$i "$iu #################.........#.....###.#######.#.....#................#######..#######.#.....######.....................)....##..............#.######...#...w..###.#.#.# ##.##....##.## #####.## #....#........#### ..w.........######......##.......#"$i ..# .........##....# ######## "$i "$iZ&3"$i1"$i#$i#$i&4#$iI#$i!#$i#$i&5#$i#$i$$ik$$i&6$$i$$io$$i $$i &7$$i $$i %$i"%$i&8%$i%$iӽ%$i%$i&9%$i|%$i%$iȞ %$i 100%$i 0.0 (1.0)%$i: %$iܪ &$i M################ #.........#.....##.#######.#.....# #................# #####..#######.#.....#####....................)...##..............#.#####  #....#...w..## #.# #.## ######.## #..####.#.#.........#### ..w......##..........######......##.... ...#..#&$i<1&$i &$iZ &$i; &$i C2'$i^M############### #.........#.#.#######.#. #........... #####..#######.#.....#####......)...##...........@..#.#####  #....#......###.#.#.# #.# '$i\#.##....##.## #.#.#.######.## #........##.####.#.#.........####..###..'$if '$i &3'$iV'$iZ'$i-*  ########## #...#.....# ##.#######.#.....# #.........# ######..#.#.....###### #.)....# #.##.#.######.# #....#......###.#.#.# #.#  ##.##....##.## #.#.#.######.## ##.##.####.#.#..w......##..........###### ##.[......##.####...  ##.##...#...######.###. #........# #.###. #.###w#...## #..##.'$i/ '$i0 &4'$id6 '$i7 )$ia ######### #..#.....# ##.#.#.....# #........# ######..#.#.....###### #.)....# #.##.#.######.# #....#......###.#.#.# #.# ##.##....##.## #.#.#.######.###.##.####.#.#..w......##..........#######.[......##.####. ##.##..#...######.### #)$i.......# #.### #.###w#...## #..##)$iQ)$i&5)$i%)$iC&*$iA ###### #.#.....# ##.#.#.....# #........# ######..#.#.....###### #.)....# #.##.#.######.# #....#......###.#.#.# #.# ##.##....##.## #.#.#.######.###........##.####.#.#..w......##*$if.#######.[......##.#### ##.##.#...######. #.# #. #.###w#...## #..*$i-*$i&6*$i{*$i*$iV ##### #.#.....# ##.#.#.....# #........# ######..#.#.....###### #.)....# #.##.#.######.# #....#......###.#.#.# #.# ##.##....##.## #.#.#.######.#........##.####.#.#..w......##..#######.[......##.####w   dart slug (wandering) # ##.##.....w......#...######.# # #...# #.# # #.###w#...## #..*$iww7*$i*$iM*$iuW ` # #.#.....# ##.#.#.....# #........# ######..#.#..... #.).... #.##.#.######.*$iX  #....#......###.#.#.# #. ##.##....##.## #.#.#.######.#..##.####.#.#.w......##...###### w#####.[......##.#### *$iSX .# ##.##.....w......#...######. .# #....*$iuX .# #. .# #.###w#...## #*$i-Z 6w.*$iua *$ia &8*$ih *$iAj +$i # #.#.....# ##.#.#.....# #...# ######..#.#..... #.) #.##.#.###### #....#......###.#.#.# # ##.##....##.## #.#.#.#######..##.####.#.# #.w......##...###### #w#####.[......##w#### #.# ##.##............#...###### #.# #............# # #.# #.###w#...## #w.+$i|+$i!C9+$iH  ### #..#.....# ##.#.#.....# #...# ######..#.#..... #.) #.##.#. #....#......###.#.#.#  ##.##....##.## #.#.#.  #.##.####.#.#  #........##w..  #w#####.[......##.####  #.# ##.##............#...  #.# #...........#  #.# #.###w#...##+$i= +$i '10+$ic +$i! ,$i*</################# #.........#.....##.#######.#.....# #................#######..#######.#.....## #.....................). #.###.#### #....####.#.#.# #.##....##.## #.#.#.###########........##.####.#.#..... #......##w.........#### #w#####.[......##.####......... #.# ##.##............#...#### #.# #..............#  #.# #.###.###########...## #)# ###.....### ##..###,$iC,$iH&1,$iJ,$iK,$i2 #################.........#.....##.#######...........######..#######.###.....................).###.#####....####.#.#.# ##.##...@##.## ##########........##.###..........w.........####,$is..#.# ..........##....#,$i%,$i#&2,$i !,$i#-$i<3-$i-$i+-$i 0w-$i dw   dart slug-$i &4-$i .$i , .........#.....##.#######...........######..#######.###.....................).#.##..............#.####...#...w..###.#.#.# ##.##....##.## ##########.....$ia .#..........w.........####w#####.[.####..........# ##.##............#...####.$i  #........#.#.$i k#...#.# ###..####.#.$i ##.##.#.$it 0w.$i o.w   dart slug.$ir &5.$i .$i /$i M############### #........#.#######.# #........... ######..#######.#.....###.....................).##..............#.#### #....#..w...##  ##.## ##########.####.#.#.............w.........#####w#####.[......##.####..........w   dart slug.##...../$i& /$i' .=6/$i' Freeze/$i_/ /$i0 W _The dart slug closely misses you.0$iM  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0$i- #################  xerrus the Chiller #.........#.....#  Merfolk ##.#######.#.....#  Health: 20/20 ======================== #................#  Magic: 4/5===================----- ######..#######.#.....## AC: 2Str: 8 #.....................). EV: 11Int: 14 #.##..............#.#### SH: 0Dex: 14 #....#..w...###.#.#.#  XL:  2 Next: 58% Place: Dungeon:1 ##.##...@##.## #.#.#.#### Noise: =--------  Time: 1016.0 (0.0)  #######........##.####.#.#..... d) +0 short sword  #..............##w.........#### Cast: Freeze  #w#####.[......##.####.........  #.# ##.##............#...####  #.# #....................#  w[30$i97m   dart slug  #.# #.###.###########...##  #)# ###.....### ##..###  #.# ..........# #....# _The dart slug closely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)0$iug################# xerrus the Chiller#.........#.....# Merfolk##.#######.#.....# Health: 20/20 ========================#................# Magic: 4/5===================-----######..#######.#.....## AC: 2Str: 8#.....................). EV: 11Int: 14#.##..............#.#### SH: 0Dex: 14#....#..w...###.#.#.#XL:  2 Next: 58% Place: Dungeon:1##.##...@##.## #.#.#.#### Noise: =--------  Time: 1016.0 (0.0)0$i#######........##.####.#.#..... d) +0 short sword#..............##w.........#### Cast: Freeze#w#####.[......##.####.........#.# ##.##............#...#####.# #....................#0$i?w   dart slug#.# #.###.###########...###)# ###.....###0$i3F##..####.# ..........#0$iN#....#Casting: Freeze (safe; 3% risk of failure)  0$iiMConfirm with . or Enter, or press ? or * to list all spells.0$iAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line0$iTAim: a dart slug (100% to hit)  You freeze the dart slug.0$iН+7.0 (10$i0$iЧonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug. _The dart slug is severely wounded.0$i1$i:i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1$i! #################  xerrus the Chiller #.........#.....#  Merfolk ##.#######.#.....#  Health: 20/20 ======================== #................#  Magic: 3/5==============---------- ######..#######.#.....## AC: 2Str: 8 #.....................). EV: 11Int: 14 #.##..............#.#### SH: 0Dex: 14 #....#..w...###.#.#.#  XL:  2 Next: 58% Place: Dungeon:11$ic ##.##...@##.## #.#.#.#### Noise: =--------  Time: 1017.0 (0.0)  #######........##.####.#.#..... d) +0 short sword  #..............##w.........#### Cast: Freeze  #w#####.[......##.####......... 1$i' #.# ##.##............#...####  #.# #....................#  w   dart slug  #.# #.###.###########...## 1$iMN #)# ###.....### ##..###  #.# ..........# #....# 1$i_The dart slug is severely wounded.Casting: Freeze (safe; 3% risk of failure)  1$iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  1$iPress: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)1$iv@################# xerrus the Chiller#.........#.....# Merfolk##.#######.#.....# Health: 20/20 ========================#................# Magic: 3/5==============----------######..#######.#.....## AC: 2Str: 8#.....................). EV: 11Int: 141$io#.##..............#.#### SH: 0Dex: 14#....#..w...###.#.#.#XL:  2 Next: 58% Place: Dungeon:1##.##...@##.## #.#.#.#### Noise: =--------  Time: 1017.0 (0.0)#######........##.####.#.#..... d) +0 short sword#..............##w.........#### Cast: Freeze#w#####.[......##.####.........#.# ##.##............#...#####.# #....................#w   dart slug#.# #.###.###########...##1$i#)# ###.....#####..####.# ..........##....#1$iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line1$iAim: a dart slug (severely wounded, 100% to hit)  You freeze the dart slug.  1$i;GThe dart slug is almost dead.1$i+8.0 (11$i 1$i MAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line1$i5 : a dart slug (severely wounded, 100% to hit)  You freeze the dart slug.  1$i[ The dart slug is almost dead. _The dart slug bites you but does no damage.1$iȸ  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1$iU | #################  xerrus the Chiller #.........#.....#  Merfolk ##.#######.#.....#  Health: 20/20 ======================== #................#  Magic: 2/5=========---------------1$i : ######..#######.#.....## AC: 2Str: 8 #.....................). EV: 11Int: 14 1$i #.##..............#.#### SH: 0Dex: 14 1$iJ #....#..w...###.#.#.#  XL:  2 Next: 58% Place: Dungeon:1 ##.##...@##.## #.#.#.#### Noise: =--------  Time: 1018.0 (0.0) 1$i| ( #######........##.####.#.#..... d) +0 short sword  #..............##w.........#### Cast: Freeze 1$i X #w#####.[......##.####.........  #.# ##.##............#...#### 1$i #.# #....................#  w   dart slug  #.# #.###.###########...##  #)# ###.....### ##..### 1$i p #.# ..........# #....# _The dart slug bites you but does no damage.  1$i Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)2$iw #################  xerrus the Chiller #.........#.....#  Merfolk ##.#######.#.....#  Health: 20/20 ======================== #................#  Magic: 2/5=========--------------- 2$iۼ ######..#######.#.....## AC: 2Str: 8 #.....................). EV: 11Int: 14 #.##..............#.#### SH: 0Dex: 14 #....#......###.#.#.#  XL:  2 Next: 58% Place: Dungeon:1 ##.##...@##.## #.#.#.#### Noise: =--------  Time: 1018.0 (0.0)  #######........##.####.#.#..... d) +0 short sword  #..............##w.........#### Cast: Freeze  #w#####.[......##.####......... 2$iB #.# ##.##............#...####  #.# #....................#  w   dart slug  #.# #.###.###########...##  #)# ###.....### ##..###  #.# ..........# #....# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug.2$iHv   #..  ##.#  #...  ######..####### #..............) #.##........... #....#......#  ##.##..  ......  ........#  .[......# 2$iR #.# ##.##.....  #.# #........  #.# #.###.###  #)# ..###   #.#  2$id709.0 (1Freeze2$i2$i9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug. _You kill the dart slug!3$i3$ix3$iۚ3$i3$i>3$i3$i-3$ie,3$iQ,3$i3$iP3$iD3$i3$i3$i3$i3$iȴ3$ig3=====3$i/3$i3$id3$iT3$iM,3$i?3$i3$i/3$iw3$i3$i_======3$i3$i,3$i;X3$i3$i]3$i3$iS,3$iX3$iq,3$i3$i}4=====3$ir,3$i3$i,3$i3$i-,3$i3$iS=====3$i@3$i3$i3$im3$i_3$i3$i3$i=,3$i3$i,3$iD3$i3$i3$i 5=====3$i 3$i3$i3$i13$i3$i3$i{,3$i3$i3$iJ!,3$i!3$i$3$i%3$i&======3$i'3$i)3$i,B3$i-3$i[/,3$ic03$i23$i4,3$i63$i83$i!:3$ic:3$i<3$i=3$i@B3$iC3$iE3$iE3$iLG3$i-J3$iJ3$i=K3$i4L3$iN3$iO,3$iP3$iR3$iS3$i T3$iT3$iV3$iS[B3$i\3$i^3$is^3$i4_3$i`3$iJb,3$ib3$iOn3$i1o3$io3$iSp3$ipu3$igv3$iv3$iw3$iL{3$i|,3$i~3$i3$i3$ib3$i,3$i3$i[,3$i$3$i%3$i*,3$i3$ib3$i{3$iϖ3$i3$ig3$i3$i3$i3$i#3$i,3$i3$iڦ3$i3$iY3$i3$i3$i3$ií3$i3$i3$i:3$ix3$i3$i-3$i:,3$i3$i3$iI3$i3$iJ3$i3$i3$i@3$i3$i43$iW,3$i3$ij3$iE3$i~3$i3$ie3$i:3$iu3$i3$i3$i23$ip3$i3$iE3$iV3$i3$ii3$i3$i,3$i'3$i73$i3$i3$i3$i3$iT3$i3$i3$i&3$i3$i3$i3$i&3$i3$i3$i{,3$i,3$i3$i3$ik,3$i_3$i 3$i 3$i|3$iJ3$i3$i3$iD3$i3$i3$i3$i3$i 3$i,3$iA3$i3$i}"3$i#3$i1$3$i9%3$i'3$i(3$i)3$in*3$iT,3$iU.,3$i*/3$i+13$iU23$i23$i!7n3$i5;X3$i;3$i=3$iJ=3$i=3$ih?3$ih@,3$i0A3$iB3$iC3$iC3$ikD3$iE3$iF3$iF3$igG3$iI3$iI3$i J3$iJ3$imL3$ihM,3$iM3$iO3$iP,3$i5Q3$i-Ug  You see here a hobgoblin skeleton.3$i`V3$iHW _3$iW3$iY3$iSZ3$i=[3$i[3$i!]3$i^,3$i^3$i(a3$ia3$ia3$igb3$ic3$id3$i e3$iJe3$i g3$i3h,3$ih3$igj3$iGk3$ik3$il3$i+m3$i(n3$itn3$in3$imp3$iq3$iq3$iCt,3$iu3$iu3$iZv3$izw3$ix,3$iy3$i${3$i{3$iG|,3$ip}3$i~3$iD,3$i3$i3$í3$iM3$ia  You see here a bat skeleton.3$iΆ3$i5 _3$i3$ih,3$iˊ3$i3$i3$i3$ii3$i3$i3$i03$iՐ3$iD3$iӒ3$i3$i3$i֔3$ia3$i3$i 3$i3$i3$iЗ3$i/3$iǙ3$i3$i3$iF3$i\3$i3$i3$iv3$i3$iu,3$i3$iĠ3$iu3$i3$i3$i3$i٣3$i3$i3$i3$i~3$i3$i,3$i)3$i֨3$i-3$i3$i3$i3$iT3$iƬ3$i3$i3$i3$iX3$iʱ3$iw,3$i3$i޳3$i|3$iŴ3$i3$iP##.# #...## ##.# #.#..# ########## ##########÷# #...##...####..#.#.....# .##[##.##.##.#..#..##..# ##.#..###...#####..##..# .###..# ####..##.#.##.## #.#.#.## #####.###....# ##..##.###.##.##@###### -14223.0) #######...####..## # ########### # #........# ##### #.#.###### ....# #.#.# ###.# #.#.#.# #.#.3$i~X##.#.#3$i1-3$i.3$i'E _Done exploring.4$iv4$i.34$in..÷..#.#.....#..#.......0.0)..4$is4$iE _Done exploring.5$iNWhere to? (? - help)  D - Dungeon 6$i6$i[?25h[?0c##.##...##xerrus the Chiller ##.##.#..#Merfolk ########## ##########÷#Health: 20/20 ======================== 6$iO#...##...####..#.#.....#Magic: 5/5======================== .##[##.##.##.#..#..##..#AC: 2Str: 8 ##.#..###...#####..##..#EV: 11Int: 14 .###..# ####..##.#.##.##SH: 0Dex: 14 #.#.#.## #####.###....#XL:  2 Next: 70% Place: Dungeon:1 ##..##.###.##.##@######6$iNoise: ---------  Time: 1142.0 (0.0) #######...####..##d) +0 short sword # ###########Cast: Freeze ##........# 6$ie##### #.#.###### ....# #.#.# ###.# #.#.##.# #.#.##.# #.#.# _You kill the dart slug! _You see here a hobgoblin skeleton. _You see here a bat skeleton. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) 6$i [?25l[?1c6$i" 6$i# 6$i * 6$i, Uhobgoblin skeleton. _You see here a bat skeleton. _Done exploring.  What level of the Dungeon? (default 1, ? - help) _You're already here!7$i3Where to? (Tab - D:1, ? - help)  D - Dungeon 8$ix8$i{,[?25h[?0c##.##...##xerrus the Chiller ##.##.#..#Merfolk ########## ##########÷#Health: 20/20 ======================== #...##...####..#.#.....#Magic: 5/5======================== .##[##.##.##.#..#..##..#AC: 2Str: 8 ##.#..###...#####..##..#EV: 11Int: 14 .###..# ####..##.#.##.##SH: 0Dex: 14 #.#.#.## #####.###....#XL:  2 Next: 70% Place: Dungeon:1 ##..##.###.##.##@######8$i |Noise: ---------  Time: 1142.0 (0.0) #######...####..##d) +0 short sword # ###########Cast: Freeze ##........# ##### #.#.###### ....# #.#.# ###.# #.#.##.# #.#.##.# #.#.# _You see here a bat skeleton. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) _You're already here!  What level of the Dungeon? (default 1, ? - help) 8$i,9$i [?25l[?1c9$i29$i9$i9$i\9$i89$i [ _9$i9$i9$i9$i29$i9$i9$i9$i9$i9$i'9$il9$i#9$i(B9$i*9$i+9$iu,,9$iZ29$ix39$i39$iY49$i:,9$i<,9$iEX9$i NX9$iO9$ijO9$iO9$i3P9$i U9$iU9$iV,9$iT\9$i|]9$i]9$i)^9$id9$ie9$iVe9$i&f9$imX9$iyr9$is9$is9$it9$i\y9$i\z9$i{9$i^{9$iZX9$ix_Done exploring. 9$i What level of the Dungeon? (default 1, ? - help) _You're already here!  You see here a bat skeleton.9$iV9$i7 _9$i9$i9$iZ9$iӔ9$i9$i9$ig9$i՛9$iW9$iܡ9$i9$iA9$i^9$i̩9$i9$iW9$iʫ9$i9$iޱ9$i9$i:9$i|9$i,9$iu9$i9$i9$iw9$i9$i9$i9$iY9$i9$iX9$i9$iZ9$i9$i9$iOX9$i9$i9$iL9$i9$i*B9$i9$ig  You see here a hobgoblin skeleton.9$i9$iy _9$i9$i9$i],9$i9$i9$i,9$i9$i9$i9$i,9$i 9$iA 9$i 9$i 9$iy9$i9$i9$i9$i9$i,9$i9$i9$i!9$iU#,9$i)9$i*9$iN+9$i,9$i19$iq39$i39$i49$i=;9$i=9$i=9$iO>9$iaD9$i.KB9$iM9$iO,9$i2Q9$iV9$iW9$iRX9$i=Y9$i^9$i)`9$i{`9$iEa9$if9$ig9$i@h9$ih9$im9$io9$io9$iip9$iv9$iw9$ivx9$ix9$iQ~9$i9$i"9$i9$iх9$i܆9$i9$i߇9$i9$it9$i9$iݏ9$i#9$i9$i39$i_9$iӞ9$i9$in9$i9$i9$i<9$i9$iW9$i9$i9$i_9$i9$i9$i9$i9$i9$i9$i,9$i9$i9$i~9$i9$iL9$i9$i$B9$i9$i~9$i9$i9$i9$i9$id9$i!9$i_9$i9$i9$i9$i9$i9$iC9$iI9$i9$i9$iE9$i9$i9$i,9$i9$i9$i9$i9$i9$i79$ij9$i9$it9$i9$i9$i\9$i9$i9$iB9$i9$i9$if 9$iV 9$i 9$i+ 9$i9$i9$iX9$i9$i,9$i|9$i9$iC9$i,9$i#9$i9$i9$i9$iZ9$i 9$i!9$i!9$iX"9$iE$9$iM%9$i%9$i*&9$i'9$i(9$i)9$i)9$i),9$i,9$iC-9$i-9$i,09$i1,9$id19$ig39$iU49$i49$iB59$i79$i89$i399$i99$i;9$i=9$iv=9$ir>9$iiEX9$iDH9$iJ9$iK9$i\L9$iO9$iQ9$ilR9$i6T9$iU9$i\W9$iX9$i$Y9$iw  There is a stone staircase leading down here. _9$i&29$i 9$i ,9$iH # _You climb downwards.9$ilX9$i #.####  #...@# 237.5 (95.5) #### 9$iW9$i9$i9$i?a _There is a stone staircase leading up here.;$i];$i3;$i,;$if _;$i;$i8;$i;$iS;$i߾,;$i>n;$iB;$iC;$iQ;$i,;$i;$iB;$i;$i ,;$i;$iK7 _You open the door.;$i;$i4;$i;$i@  There is an open door here.;$i1;$iH _;$i^;$i;$i;$i);$i;$i;$itQ#....#..#########>..........#.........##.........##.........##......@..####48.5 (11.0#...##....'..#. ###..##.######.#####...<#######;$iQ;$iЋ,9.5 (12;$i;$i; _Found a stone staircase leading down.;$i I;$i ;$iʶ i  You encounter a hobgoblin.;$iż #. ... #..#########>. #.# #.# #.;$i .# #.........#### #...##....'..# .g ###..##.######.#####...<# g   hobgoblin (asleep)######;$i* U0.0)g.;$i Ng;$ir 5==50.5 (1;$i  ;$iI %_The hobgoblin shouts!<$i5#. ... #..######### >.......... ## #.# #.# #.#### #.g.##....'..# .. ###..##.# #####.#### #...<#<$i6M ###### <$iU95g.<$io?<$i;@&--<$i@ 1<$iBF<$iuH=$iĺ#..#..##.>.. #.# #.# #.# #..g..@...#### #...##....'..##.. ###..##.#. #####.#### =$i #...<# ######=$i<.g=$iC=$i:--2=$i=$i=$ig ##.. ..../##..# .>. #.# #.# #.# #...g@....#### #...##....'..# #... ###..##.#... #####.####... #...<#.. ######.18---=3Freeze _Found a bronze wand. The hobgoblin hits you.=$i' d  You closely miss the hobgoblin.=$i( &4=$i0 =$ik3 @ _The hobgoblin hits you but does no damage.=$i<5=$i=$ic" _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.>$i>$iIb6-----6>$iމ>$iߌu _You hit the hobgoblin but do no damage. The hobgoblin hits you.>$i>$i-7.4 (0.9>$ij _You barely miss the hobgoblin.>$ix KYou hit the hobgoblin.  The hobgoblin is almost dead.The hobgoblin hits you.>$i  K   kobold (wandering)>$i r14-----8.4 (1.0>$it >$i x _You encounter a kobold. It is wielding a +0 short sword.?$iKsK .  You hit the hobgoblin.?$i!uM.K?$i1~K   kobold (wandering)?$idz---99Freeze?$i)?$ibM _You kill the hobgoblin!@$i?d `##...... /##..##########.>........... #.# #.# #.# #.#####...##@...'..# #... ###..##.# @$ike O.... #####.####... #...<#.. ######K @$i n @$io /-60@$it @$iuw A$iyYA$i~Z8-A$i]A$i_A$iw##.. .... /##..## .>.. #.# #.# #.# #.A$id#### #...##.@..'..# #... ###..##.# .... #####.#### KA$iA$iR915==A$i{1A$iA$iqA$iC .... /##..##########.>........... #.# #.# #.# #..#####...##....'..# #... ###@.##.# A$i C.... #####.####... #...<# .. ######K A$ii# A$i$ &2A$i&) A$i+ B$iJL##.. .... /##..##########.>..#.# #.# #...# #.........#### ##...@'..# #... ###..##.# .#####.#### .#...<#..######KB$iRB$iBSB$ihS3B$iXB$iZC$i>/C$i0C$i0C$ir3C$i7BC$iO8%6C$iy8F===C$i9C$i=,C$i=C$iA,C$iQBC$i#E,C$iEC$iGC$iDHh7==C$iHC$iyK,C$iKC$iN,C$i%OC$iQ,C$iQC$ijSC$iS9=C$ijTC$iTWC$iWD8=C$iWC$it[W _You start resting.C$iaKK   kobold (missile, wandering)C$ic/74.4 (11.0)C$ijC$ij,5.4 (12C$i@pC$iZ _You encounter a kobold. It is wielding a +0 short sword and quivering stones.D$i##.. .... /##..#### .>... #.# #.K.# #.# #.#### #...##....@..# #... ###..##.# .... #####.#### KD$i]6.0)D$i%Q _There is an open door here.D$iA ##.. .... /##..########## .>........... #.........# D$i.B !#.K.......# #..# #.#### #...##....'@.# #... ###..##.# .... #####.#### ... #...<#.. D$i]B o######KD$iI D$iK -7 _D$iS E$i^(.... /##..##########.>........... #.# #.K# #...# #.#####...##....'..# #... ###..##@# .... #####.####... #...<# .. ######E$i%)4K E$i/E$i0q9==8E$i[5E$iA7E$i /##..########## .>...........  #.........# K...............######....'..#... ###..##.... #####@#### #...<# #####E$iE$i&9E$iўE$iE$i .>........... #.# #.K# #...# #.#####...##....'..# #... ###..##.#  .... #####.####... #.@.<#  .. ######  K  E$i E$i '80E$id E$i F$iR .>. #.# #.K.# #.# #.#### #...##....'..#  #... ###..##.# .... #####.#### ... #..@<# .. F$i*SV###### K F$iWF$iX&1F$i[F$i]F$i*@F$iz@F$iAF$i`Bd  You start resting. HP restored.F$iGF$iL&0F$iP20===2.4 (1 _F$iQF$iSG$i 3G$i G$i G$iu G$i BG$i ,G$i G$i G$i G$i G$i G$i G$i@ G$i :==G$i G$ig G$iw ,G$i G$i  @  There is an open door here.G$i! G$i!  _G$i7# G$i$ G$i' h  A kobold comes into view.G$i-  ##..  ....  /##..########## .>...........G$i-  #.........# #......... #.......@. G$i. #.........#### #K..##....'..#G$i5. #... ###..##.#G$iW. .... #####.####...#...<#G$i|. K   kobold (wandering)..######KG$i/ +8.4 (6G$i; G$i< 29.4 (7 _G$iB G$ihF I$iO8K.I$iUI$i^V,90.4 (1I$i[I$iu]I$i ##.. ..../##..########## .>........... ## #.# #.# #K.#### #...##....'..#.. ###..##.#.... #####.####  #...<#  ###### K I$i 6K.I$i  <1I$i I$i J$id##.. ..../##..########## .>........... ## #.# #K.# #.####J$i #...##@...'..##... ###..##.#.... #####.####  #...<#  ###### K J$i=6K.J$iJ$iw&2J$iJ$iJ$ir  ##.. .... /##..##########.>... #.# #K.# #.#  #....@....####J$i%s  #...##....'..# #... ###..##.#  K... #####.#### ... #...<# ..######K 2 kobolds (1 missile, wandering).J$iFu 6K.J$iu .J$iA} v   kobold (J$i~ &3J$i J$i 3 _The kobold leaves your sight.K$i #.# ##..# .... ./##..##########.>... #K.# #.# #.#  #.........#### #...##....'..# #.... ###..##.# ....⌠. #####.####K...... #...<#K 2 kobolds (1 missile, wandering)>...#########..##K.K$i9K.K$i•<4K$iϛK$i4; _Found a stone staircase leading down.L$iigM #. #.# ##..# .... ../##..##########..K... #.# #.# #.#  #.........#### #...##....'..# #.....###..##.#L$ig K...⌠.. #####.####   kobold ( .......[ #...<# >...###.. ######..##L$ijMK>L$iEqL$ir&5L$ivL$ix# _Found a robe.L$i~}  #. #. # #.#.# ##...# ....# .../##..##########....K>... #.# #.# #.#  #.........#### #...##....'..# #.....###..##.#  K...⌠.. #####.#### .......[. #...<# >...###.. ######.L$iل (L$i &6L$i L$i M$in #.# .. #.# .. #.###. #.#..# ##...# ....# /##..##########......>.......K##.#... #.#. #.# #.........#### #...##....'..#K   kobold (wandering) #.....###..##.M$i%# K...⌠... #####.#### .......[. #...<#M$i2K.M$i5 M$im&7M$iN$iЈN #.# .. #.# ... #.###..K #.#....# ##...#.# ....#./##..#...K.##.#N$i76.. #.#... #..##.. #..#####. #...##....'..#K 2 kobolds (1 missile, 1 wandering, 1 …)# #.....###..##.# K.N$im..⌠... #####.####  .[. #...<#N$i) .KYou encounter a kobold. It is wielding a +0 dagger and quivering stones.K.N$iWKK)N$i E====8N$i _The kobold shouts! _There is a stone staircase leading down here.O$i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O$i O$i O$ib O$iN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q$ibG.KQ$ij@.KQ$iqQ$ir]----9Freeze _Q$iyQ$iE{Q$i?  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q$i.   xerrus the Chiller #.# ..  Merfolk #.# ...  Health: 20/20 ======================== #.###..  Magic: 4/5===================----- . #.#...  AC: 2Str: 8 ..# ##...#  EV: 11Int: 14 .K..# ....#  SH: 0Dex: 14 ...../##..##########  XL:  2 Next: 79% Place: Dungeon:2 ......K@...........  Noise: ---------  Time: 1299.4 (0.0) ......##.........#  d) +0 short swordQ$i͇ k ..... #.........#  Cast: Freeze .... #.........#  #.. #.........####  #. #...##....'..#  KK 2 kobolds (1 missile, 1 wandering) # #.....###..##.#  K...⌠... #####.#### .......[. #...<# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Q$i Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)R$iu  xerrus the Chiller #.# ..  Merfolk #.# ...  Health: 20/20 ======================== #.###..  Magic: 4/5===================----- . #.#...  AC: 2Str: 8 ..# ##...#  EV: 11Int: 14 ....# ....#  SH: 0Dex: 14 ..K../##..##########  XL:  2 Next: 79% Place: Dungeon:2 ......K@...........  Noise: ---------  Time: 1299.4 (0.0) ......##.........#  d) +0 short sword ..... #.........#  Cast: Freeze .... #.........#  #.. #.........####  #. #...##....'..#  KK R$iNx 2 kobolds (1 missile, 1 wandering) # #.....###..##.#  K...⌠... #####.#### .......[. #...<#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold.R$i #.# ..  #.# ...  #.###..  . #.#...  ..# ##...#  ....# ....#  ..K../##..##########  ......K@...........  ......##.........#  ..... #.........#  .... #....... #.. #....... #. #...##..  # #.....### K...⌠...  [. #...<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: R$i[37ma kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold.  The kobold is severely wounded.R$i:.=300.4 (1R$i4R$iLW _The kobold completely misses you.R$i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R$iYZ   xerrus the Chiller #.# ..  Merfolk #.# ...  Health: 20/20 ======================== #.###..  Magic: 3/5==============---------- . #.#...  AC: 2Str: 8 ..# ##...#  EV: 11Int: 14 ....# ....#  SH: 0Dex: 14 ..K../##..##########  XL:  2 Next: 79% Place: Dungeon:2 ......K@...........  Noise: =--------  Time: 1300.4 (0.0) ......##.........#  d) +0 short sword ..... #.........#  Cast: Freeze .... #.........#  #.. #.........####  #. #...##....'..#  KK R$i4[  2 kobolds (1 missile, 1 wandering) # #.....###..##.#  K...⌠... #####.#### .......[. #...<# _The kobold completely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)R$i   xerrus the Chiller #.# ..  Merfolk #.# ...  Health: 20/20 ======================== R$iq t#.###..  Magic: 3/5==============---------- . #.#...  AC: 2Str: 8 ..# ##...#  EV: 11Int: 14 ....# ....#  SH: 0Dex: 14 R$i ..K../##..##########  XL:  2 Next: 79% Place: Dungeon:2 ......$@...........  Noise: =--------  Time: 1300.4 (0.0) R$iA G......##.........#  d) +0 short sword ..... #.........#  Cast: Freeze .... #.........#  #.. #.........####  #. #...##....'..#  KK 2 kobolds (1 missile, 1 wandering) # #.....###..##.#  K...⌠... #####.####R$i  .......[. #...<#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R$i >Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  R$i  You freeze the kobold.R$i .Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  R$i1 ^You freeze the kobold.  You kill the kobold!R$i  #.# ..  #.# ...  #.###..  . #.#...  R$i ..# ##...#  ....# ....#  ...../##..##########  ...K..$@........... R$i i ......##.........#  R$i4 d..... #.........#  R$iN C.... #....... R$ij ^#.. #.......R$i|  R$i t#. #...##..R$i K   kobold (missile) R$i # #.....### R$iD! K...⌠...  [. #...<R$i%% m83==1.4 (1FreezeR$i+ R$i[. ( _The kobold shouts!S$i, G #.# .. #.# .... #.###... #.#....# ####...#.#.....#./##..#.K..@>..##.#.. #..#... #.....##..... #......#### #..... #...##....'..# #######.....###..##.# K...⌠... #####. S$i, r.[. #...<S$i. <.KS$i,7 S$i7 0---2S$i? S$iA $  Things that are here:S$ikC _15 gold pieces; a +0 short sword; a kobold corpseT$i ;.KT$i T$i Z---3Freeze _T$i T$i; U$iՆ  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U$iRg  xerrus the Chiller #.# ..  Merfolk #.# ...  Health: 20/20 ======================== . #.###..  Magic: 2/5=========--------------- .. #.#...  AC: 2Str: 8 ...# ####...#  EV: 11U$iqInt: 14 .....#.....#  SH: 0Dex: 14 ....../##..##########  XL:  2 Next: 83% Place: Dungeon:2 ......K@>...........  Noise: ---------  Time: 1303.4 (0.0) .......##.........#  d) +0 short sword ....... #.........#  Cast: Freeze ....... #.........#  ##..... #.........####  #..... #...##....'..#  K   kobold (missile) #######.....###..##.#  K...⌠... #####.### .......[. #...< _15 gold pieces; a +0 short sword; a kobold corpseCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)U$ixerrus the Chiller#.# ..Merfolk#.# ...Health: 20/20 ========================.#.###..Magic: 2/5=========---------------..#.#...AC: 2Str: 8...# ####...#EV: 11Int: 14.....#.....#SH: 0Dex: 14....../##..##########XL:  2 Next: 83% Place: Dungeon:2......K@>...........U$ixNoise: ---------  Time: 1303.4 (0.0).......##.........#d) +0 short sword....... #.........#Cast: Freeze....... #.........###..... #.........#####..... #...##....'..#K   kobold (missile)#######.....###..##.#K...⌠... #####.###U$i .......[. #...<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  You freeze the kobold.  The kobold is moderately wounded.U$i&U$iLc19--=4.4 (1U$iU$i~  U$i.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  You freeze the kobold.  The kobold is moderately wounded. _The kobold hits you with a +0 dagger.V$if  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V$iF4  xerrus the Chiller #.# ..  Merfolk #.# ...  Health: 19/20 ======================-- . #.###..  Magic: 1/5====-------------------- .. #.#...  AC: 2Str: 8 ...# ####...#  EV: 11Int: 14 .....#.....#  SH: 0Dex: 14 V$iG....../##..##########  XL:  2 Next: 83% Place: Dungeon:2 ......K@>...........  Noise: =--------  Time: 1304.4 (0.0) .......##.........#  d) +0 short sword ....... #.........#  Cast: Freeze ....... #.........#  ##..... #.........####  #..... #...##....'..#  K   kobold (missile) #######.....###..##.#  K...⌠... #####.### .......[. #...<Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineV$iHAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  100% to hit)V$iĖ!xerrus the Chiller#.# ..Merfolk#.# ...V$i>Health: 19/20 ======================--.#.###..Magic: 1/5====--------------------..#.#...AC: 2Str: 8...# ####...#EV: 11Int: 14.....#.....#SH: 0Dex: 14....../##..##########XL:  2 Next: 83% Place: Dungeon:2V$iF......K@>...........Noise: =--------  Time: 1304.4 (0.0).......##.........#V$ixd) +0 short sword....... #.........#Cast: Freeze....... #.........###..... #.........####V$i!#..... #...##....'..#K   kobold (missile)#######.....###..##.#V$iK...⌠... #####.###.......[. #...<Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  100% to hit)  You freeze the kobold.  V$iјIThe kobold is severely wounded.V$iZ7--5.4 (1V$iܠV$i \Press: ? - help, Shift-Dir - straight lineV$iUFAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  100% to hit)  You freeze the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.V$i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V$i;A  xerrus the Chiller #.# ..  Merfolk #.# ...  Health: 17/20 ====================---- . #.###..  Magic: 0/5------------------------ .. #.#...  AC: 2Str: 8 ...# ####...#  EV: 11V$i<Int: 14 .....#.....#  SH: 0Dex: 14 ....../##..##########  XL:  2 Next: 83% Place: Dungeon:2 ......K@>...........  Noise: =--------  Time: 1305.4 (0.0) .......##.........#  d) +0 short sword ....... #.........#  Cast: Freeze ....... #.........#  ##..... #.........####  #..... #...##....'..#  K   kobold (missile) #######.....###..##.#  V$i =K...⌠... #####.### .......[. #...<Casting: Freeze (safe; 3% risk of failure)  V$iQ=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineV$i=Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)W$i>  xerrus the Chiller #.# ..  Merfolk #.# ...  Health: 17/20 ====================---- . #.###..  Magic: 0/5------------------------ W$i.. #.#...  AC: 2Str: 8 ...# ####...#  EV: 11Int: 14 .....#.....#  SH: 0Dex: 14 ....../##..##########  XL:  2 Next: 83% Place: Dungeon:2 ......)@>...........  Noise: =--------  Time: 1305.4 (0.0) .......##.........#  d) +0 short sword W$iH....... #.........#  Cast: Freeze ....... #.........#  ##..... #.........#### W$iz #..... #...##....'..#  K   kobold (missile) #######.....###..##.# W$i K...⌠... #####.### .......[. #...<Confirm with . or Enter, or press ? or * to list all spells.W$iAAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  W$io0100% to hit)  You freeze the kobold.W$i #.# ..  #.# ...  . #.###..  .. #.#...  ...# ####...#  .....#.....#  ....../##..####  W$i ......)@>...........  .......##.........#  ....... #.........#  ....... #...... ##..... #...... #..... #...##.  ######    [. #...< W$ix376.4 (1W$i0FreezeW$ipW$i   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineW$i} Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)  You freeze the kobold. _You kill the kobold!X$i  #.# ..# #.# .... #.###... # #.#....#.####...#.#.....#./##..#.@$>..##.#.##...#.##........##.....##.........#### #.....##...##....'..# #######.....###..##.# K...⌠... #####. .[. #...X$i X$i .-7X$iv X$i =  b - 13 stones (gained 3)X$i E-8.4 (2X$i X$i / _You see here a +0 dagger.Y$i HM #.# #  .... ##.. # #.#...#.####...##.....# ##..##########Y$i <)$>..#..........##.........#.... #Y$if Y$i Y8=9.4 (1Y$if$ Y$i- Y$i. [1====10.4 (2Y$i5 Y$i$8 4 _b - a wand of quicksilver (13)Z$i3#.# ..##.# ... ..#.###.. ... # #.#... ....#.####...# ......#.....# ..##..##########.)@>........... .##.# .##.# .##....####.....##.#### #.....##...##....'..# #######.....###..##.#  K...⌠... #####.###.......[. #...<Z$iZ$iܫ+1.4 (1Z$iZ$i  You now have 37 gold pieces (gained 15).  Things that are here:2.4 (2Z$i7Z$iW _a +0 short sword; a kobold corpse\$i=U V#.# .. # #.# ... .. #.###.. ... # #.#... ....#.####...# ......#.....# .##..# .))@. .##.# ..##..# ........##.........####.....##.......#.....##...##....'..# #######.....###..##.# K...⌠... #####.#.[. #...<#\$i`\ \$i] v9==3.4 (1\$ic \$if c _There is a stone staircase leading down here.]$i W#.# ..##.# ... ..#.###.. ... # #.#... ....#.####...# ......#.....# ..##..##########]$i.))>........... ........### ........##.# ........##.# ]$i###.....##.#### #.....##...##....'..#]$i#######.....###..##.#]$i* K...⌠... #####.####.......[.. #...<]$i>...###.. ######]$i]$iiL====4 _]$i]$i]$i$ #...##.. . #... .#.####...# ...#.....# .....##..##########....))>........... .....### ###]$i###..###...>..##]$i/K]$iqK   kobold (missile, wandering)]$i;&5]$i]$i; _Found a stone staircase leading down.]$i9 J..##.. . #... .#.####...# ..#.....# ..##..##########))>........... .### ###### ##....'..######.....###..## K.K.⌠....#####.####.......[... #...<]$iX: 0>...###...>. #####..## ##... ]$i< 6K.]$iF ]$iG &6]$iJP ]$iR ^$id. #... .#.####...# ..#.....# ..##..##########^$i/))>........... .### ###### ##....'..######.K...###..## K...⌠....#####.####.......[.... #...<>...###...>. #####^$i...## ##...#### ###^$i5K.^$i^$i*20===7Freeze^$i&^$i@*^$i4  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._$i ... # #.#...  xerrus the Chiller ....#.####...#  Merfolk ......#.....# Health: 20/20 ======================== ........##..##########  Magic: 0/5------------------------ .......))>...........  AC: 2Str: 8 ........##.........#  EV: 11Int: 14_$i;S ........##.........#  SH: 0Dex: 14 ........##.........#  XL:  2 Next: 87% Place: Dungeon:2 ###.....##@........####  Noise: ---------  Time: 1317.4 (0.0) #.....##K..##....'..#  d) +0 short sword _$iz^#######.....###..##.#  Cast: Freeze K...⌠....#####.####  .......[.... #...<#  >...###...>. ######  K   kobold (missile, wandering)_$iE ...## ##...  #### ### _$iCasting: Freeze (safe; 3% risk of failure)  _$iMConfirm with . or Enter, or press ? or * to list all spells._$iAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line_$i_Aim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)_$is: ... # #.#...  xerrus the Chiller ....#.####...#  Merfolk ......#.....# Health: 20/20 ======================== ........##..##########  Magic: 0/5------------------------ .......))>...........  AC: 2Str: 8 ........##.........#  EV: 11Int: 14 ........##.........#  SH: 0Dex: 14 ........##.........#  XL:  2 Next: 87% Place: Dungeon:2 _$ivg###.....##@........####  Noise: ---------  Time: 1317.4 (0.0) #.....##.K.##....'..#  d) +0 short sword #######.....###..##.#  Cast: Freeze K...⌠....#####.####  .......[.... #...<#  >...###...>. ######  K   kobold (missile, wandering) ...## ##...  #### ### Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)_$i ... #   _$i#...#  ...# #..##########  ))>...........  #.........#  #.........#  .......#  _$iE.......####  .##....'..#  .....#  K...⌠.... _$i.......[.... #...< >...###...>.   ...## ##... #### ### _$i?Contam: 10% 8.4 (1Freeze_$i_$ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit) _You miscast Freeze. Nothing appears to happen._$i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._$iu _$i> _$i _$i e _You don't have enough magic to cast this spell._$i34_$i9_$i<F _Unknown command.b$iM ##.. # #.#...#.####...##.....# .##..##########))>..... ##........###.....##.K.##....'.#######.....###..##.# K...⌠....#####.###.......[.... #...< >...###...>. ###### ...## ##...#######b$i9K.b$iC9 _b$iib$i #  ... ##.. # #.#...#.####...##.....# .##..##########))>...... ##K......###.....##...##....'.#######.....###..##.# K...⌠....#####.###.......[.... #...< >...###...>. ###### ...## ##...b$i A.Kb$i b$i '20b$iO# b$i% c$i  #.# #  ... ##.. # #.#....#.####...#...#.....# .....##..##########....))>...... ##K.....###.....##...##....'.#######.....###..##.#  K...⌠....#####.###.......[.... #...< >...###...>. ######c$i7K.c$ic$i@U1====1c$ic$i1c$i8  #.# ..#  ... ##.. # #.#...#.####...##.....# .##..##########....))>.......#........K###......###.....##...##....'.#######.....###..##.# K...⌠....#####.###.......[.... #...<c$i? 7K.c$i H OK)c$iH E====2c$isP c$iS ( _The kobold shouts!f$isK.----3Freezef$if  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f$i\#   xerrus the Chiller #.# ..  Merfolk # #.# ...  Health: 20/20 ======================== .. #.###..  Magic: 0/5------------------------ ... # #.#...  AC: 2Str: 8 ....#.####...#  EV: 11Int: 14 Contam: 10%  ......#.....# SH: 0f$i#CDex: 14 ........##..##########  XL:  2 Next: 87% Place: Dungeon:2 .......))>@..........  Noise: ---------  Time: 1323.4 (0.0) f$i${........##K........#  d) +0 short sword ........##.........#  Cast: Freeze ........##.........#  ###.....##.........#### f$i$ #.....##...##....'..#  K   kobold (missile) #######.....###..##.#  K...⌠....#####.####  .......[.... #...<# _The kobold shouts!  Casting: Freeze (safe; 3% risk of failure)  f$i$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linef$i$iAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)f$iq xerrus the Chiller#.# ..Merfolk##.# ...Health: 20/20 ========================..#.###..Magic: 0/5------------------------... # #.#...AC: 2Str: 8....#.####...#EV: 11Int: 14 Contam: 10% ......#.....#SH: 0Dex: 14........##..##########XL:  2 Next: 87% Place: Dungeon:2.......))>@..........Noise: ---------  Time: 1323.4 (0.0)........##K........#d) +0 short sword........##$i 29m.........#Cast: Freeze........##.........####.....##.........#####.....##...##....'..#K   kobold (missile)#######.....###..##.#K...⌠....#####.####.......[.... #...<#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You freeze the kobold.  The kobold is moderately wounded.=4.4 (1Freeze  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  You freeze the kobold.  The kobold is moderately wounded. _The kobold completely misses you.g$il  You hit the kobold.  The kobold is severely wounded.g$il B8% 5g$iys g$iv T _The kobold closely misses you.h$iv  You barely miss the kobold.The kobold is severely wounded.h$iwc17----66h$i~h$i @ _The kobold hits you with a +0 short sword.h$iׁ  You hit the kobold but do no damage.The kobold is severely wounded.h$i v14--------47h$i: h$i @ _The kobold hits you with a +0 short sword.i$iJ  You closely miss the kobold.The kobold is severely wounded.28.3 (0.9 _The kobold hits you but does no damage.i$i  You hit the kobold but do no damage.The kobold is moderately wounded.i$i w3-----19.3 (1.0i$iL i$i' @ _The kobold hits you with a +0 short sword.m$iu<  You closely miss the kobold.The kobold is moderately wounded.The kobold closely misses you.4=30m$im$iK _Your magical contamination has completely faded away.o$ij )You hit the kobold.o$i)o$i!/911o$i(o$ij+J _You kill the kobold!o$iM #.# ..#.....##.. . #... .#.####...# ..#.....# ..##..##########))>........... .....### .....##....#....[..>...###...>. ######o$i s1====-2o$io$i%  o$iDb - 16 stones (gained 3)o$iE-3.3 (2o$io$i o$i&_You see here a +0 short sword.r$i, #...##.. . #... .#.####...# ...#.....# .....##..##########....))>........... .....##)# ######..###......## ##...r$iB]=4.3 (1r$iEr$iUGs$ia3s$is$ie15==s$is$i(R====s$i-s$iM2s$i2s$is5s$ioG,s$iHs$iZN6===s$iPs$i;W,s$i\Bs$iO`s$iTb,s$ids$ihs$i i#7s$i,i==2=====s$iks$iBo,s$ioqs$iu,s$iws$iBs$i?4======8=s$i՘,s$is$i,s$iSs$ip~9==s$iƦs$iR,s$i 3=====20==========s$i,t$i C4=====t$i=====t$iy-t$i4Bt$iI6t$i6t$i+9t$i4=t$iz=H5=====t$iG?t$i:E4 _Magic restored.t$i5I3t$iRBt$iRt$iLUt$iVt$iZt$i [t$iN\t$i_t$ibt$ic======t$i1vt$it$it$iHt$i,t$it$i{t$i>,t$int$iCt$iyt$iϴt$it$it$iѼ,t$i}t$iK ############ #:.........#  #........:.#  #....#  ## #...'  +. #....#  #. #....# # #........$.#.# #......##### .#.###......# .. # #.#...###### ...#.####...### .....#.....##92.3 (58.0)3.3 (59 _k - a blue potionw$i  ############ #:...# #:.# #.# ## #....' +. #....# #. #..........# #.# #........$.# # #.# #......##### #.###......# # #.#...#######.####...###w$ih w$i/ 14.3 (1.0)w$i w$ic x$i| ############ #:...# #:.# #.# ## #.' +. #.# #. #...# #.# #........$.#  # #.# #......#####  .. #.###......#  ... # #.#...######x$ix$i&5x$ix$i}x$i9 P ############x$i  #...# #:.# #.# ## #.' +. #..# #. #...# #.# #........$.# # #.# #......##### .. #.###......#x$ix$i$&6x$izx$iV!`  You pick up a parchment of Searing Ray and begin reading...x$i "+7.3 (2x$i&x$i*D _You add the spell Searing Ray to your library.x$i E#############..........# #.:.# #..# ## #.' +. #.##. #..##.# #.$.#  #x$iH `#.# #......#####  ..#.###......#  ... # #.#...######x$i x$it +8.3 (1x$i, x$i y$if[## #.# #.:.# #.# ## #.' +. #.##. #.##.# #.$.# # #.# #......##### y$id<9y$iTiy$i;ky$i$ # #.# #.:.# #.# ## #.' +. #.##. #.##.# #.$.# #.# #......##### y$i>400y$ivy$iy$iv5y$i6#y$iO6 y$i6)#.y$i6)# y$id7'#.y$i7L:.# y$i7*#.y$i=8)# y$i{:## #.'.+. #.#  y$i:y$iBy$iC&1y$iIy$iKy$irC R# #.# #.:.# #.# ## #.'.+. #.# y$iJ y$icK &2y$iP y$iR y$i h # #.# y$iKh #.:.# #.# ## #.'.y$ioh ~+. #.# y$ih y$ih j#.###......# y$io y$iKq &3y$iu y$iw z$iMG# #.# #.:.# #.# ## #.'... +. ##. ##.# ##.# ##.### z$iz$i&4z$iz$iz$i'a# #.# #..# #.# ## #.'... +. #.#####. #.#.# #.#.# #.#.###. 5  You pick up a parchment of Sigil of Binding and begin reading...6.3 (2 _You add the spell Sigil of Binding to your library.z$i I ############..........##'.....+.#####.##### ####...###z$i z$i +7.3 (1z$i. z$i z$i k ############..........#######'.....+.###### # #.....##z$i z$iU &8z$i^ z$i' z$iAF ############..........#######'.....+.#####.# #z$i6BZ$ ..##..##########{$i {$i&9{$iq {$i{$i] ############..........#######'.....+.#####.# #$####.# .))>...........{$i`{$iý'10{$i+{$i\{$i( ############..........#######'.....+.###### #######......# ## ..##)........#{$ih{$i&1{$ir{$i{$ig+2.3 (2{$iMT _You now have 51 gold pieces (gained 14).{$i  # #.# #.# #.###### ## #.'.....{$i  +. #.#####. #. #.# #.# #.# #.# #......#####{$i2  #.###......# #.#...##{$iU J#### .####...### .#.....## ...##..# {$i{ k..))>. ...##){$i ).#{$i* {$i +3.3 (1{$iw {$ix {$i= # #.# #.# #.###### ## #.'..... +. #.#####. #. #.# #.# #.# #.# #......#####{$iY> #.###......# # #.#...###### #.####...### ..#.....## ....##..# ...))>. ....##).#|$i|$i&4|$i |$i |$iV # #.# #.# #.###### ## #.'..... +. #.#####. #. #.# #.# #.# #.# #......##### #.###......#  # #.#...###### .#.####...### ...#.....## .....##..# |$iV....))>. .....##).#|$i^<5|$iha|$i[c|$i # #.# #.# #.###### ## #.'..... +. #.#####. #. #.#|$i) #.# #.# #.# #......##### #.###......# . # #.|$ie#...######.#.####...###.#.....## ......##..# .....))>. ......##).#|$i|$i&6|$i |$i|$i # #.# #.# #.###### ## #.'..... +. #.#####. #. #.# #.# #.# #.# #......##### . #.###......#. # #.#...######.#.####...###.#.....##.##..# ......))>. .##).#|$i|$i&7|$i|$i\|$i ############ #..........# #.# #.######## #.'..... +. #.#####. #. #.#  #.# #.# # #.# ###### .. #.###......# .. # #.#...######..#.####...###...#.....##...##.##########))>.............##)#.##.#|$iN R8|$i{ |$iJ #..........# #.# #.######## #.'..... +. #.#####. #. #.#  #.# #.## #.# ######  .. #.###.@....#  ... # #.#...######  ....#.####...###  ......#.....##  ........##.##########  ))>...........  ..##)#  .##.#  .##.#|$i|$iP&9|$iL|$i}$i9 #.# #.######## #.'..... +. #.#####. #. #.#  #.# #.## #.# ###### .. #.###......#  }$i:? ... # #.#..@###### ....#.####...###  ......#.....##  ........##.########## ))>...........}$iV: ..##)# .##}$i:.#  .##.# ###.....##.####}$iuC}$iC'20}$idI}$iK}$i e #.# #.###### ## #.'..... +. #.#####. #. #.# #.# #.# # #.# #......##### .. #.###......# ... # #.#.@.###### ....#.####...### ......#.....## .##..# .))>.. ..##).# ..##.#  .##}$i; _.#  ###.....##.####}$i; }$i &1}$iE }$i6 }$i> C #.####### #...'.... +. #...##### #. #..#  #.# #..## #.# ###### .. #.###......#  ... # #.#...###### ....#.####..@###  ......#.....##  ........##..########## .))>........... ........##).# ........##...# .##...# ###.....##...#### #.....##...##....'..#}$iu }$i &2}$i }$i^ ~$i=Q## #.'... +. #...#### #. #...#  #.# #.~$i?.## #.# ###### .. #.###......#  ... # #.#...###### ....#.####...###  ......#....@##  ........##..########## .......))>........... ........##)........# ........##.........# .##.........# ###.....##........####~$iG? #.....##...##....'..# #######.....###..##.#~$iGG~$i H&3~$iM~$iO~$i +. #.### #.# #...#  #.# #.## #.# #~$ie##### .. #.###......#  ... # #.#...######~$i  ....#.####...###  ......#.....## ~$i. ........##@.########## ))>...........~$ik\ ........##)........# ........##.........# .##.......~$i%..# ###.....##.........#### #.....##...##....'..# #######.....###..##.# K...⌠....#####.####~$i~$ij&4~$i~$i~$i #.# ...#......####..~$i##......# . #...#####.#.####...### ...#.....## .....##..##########....))>@.......... .##)# ~$iT..##.....~$i;...⌠..........[.... #...<#~$io~$i5&5~$i%~$i& B #.....####..##......# . #...#####.#.####...### ..#.....## ..##..##########))>........... .....### .....##....#....[..>...###...>. ######~$i! ~$i &6~$i ~$i T _You see here a +0 short sword.~$i 5 #####..## . #...#####.#.####...### ...#.....## .....##..##########....))>........... .....##)# ######..###...~$i T...## ##...~$i ~$i -7 _~$il $in ..# $i(. #...#####.#.####...### ..#.....## $iU#..##..##########))>........... .##)# $iu'.######$iy ##....'..###$i%..$iσb...## ##...$i3#######$iΌ$iڍ&8$i($iz$iiT . #...#####.#.####...### ..#.....## ..##..##########))>........... .##)# .$i###### ##....'..######.....###..##...$i&...####$i ###$i$iK&9$i@$iz$iJ .#.####...### ..#.....## ..##..##########))>........... .##)# .###### ##....'..######.....###..## ....⌠....#####.####..#.#$i$i '30$i &$i&($i\  ..#.....## ..##..##########))>........... .##)# .###...#### ##...##....'..######.@...###..## #....⌠....#####.####$i\ #........[.... #...<#$i Y1$i= I$iF $i>R X$i^ X$ii $iJm B$im $ip ,$i3r $i#s $iu ,$iw $i9x $irz $iz $i{ $i} $i ,$iƀ $i $iw $i $ir $i <  You see here a +0 robe.$i $iю  _$ii $in $i $iœ $i $ix $i $i $i $i $i $i $iH $i $i $iا $i $i3 $i $i $iF $ik $i> $in $i $i $i޺ $i $in $iξ $i' $iu $i $i $i $iF $i| $i $i ,$i $i $i $i $i $i $i$ $ih $i $i $it $i $i1 $iQ $i, ,$i $iT $i $i $i $i $i| $i $i $i $i $i" $i $i $i ,$i $i $i k  You encounter a ball python.$i 6#.#...###### ###...### .....## .##..############ . ))>.............# #S .##)........###.## .. $i .##.........# #..# .## .##.........# ##.#...# .##.........####@..# .##...##....'..###...# ##.....###..##.# ##.# $iE ....⌠....#####.#### # ......[....# #...<# $i ...###...>.# ###### S   ball python (constriction, asleep) .### ###...# ## #####$i $iO 060.3 (29.0)$i 31.3 (30 _$iZ $i $ig$ig12.3 (1.0)$in$i?p$im $i &3$i_$i$i6 $i38 &4$i= $iq? $i Y5$ix=$i>&6$iO$iR$iB$i|I&7$i/K$iL$iO$izP&8$iW$iY$i <9$iM $i $id6!#.#...###### ...### ## . ##..##### . )>......# ##S ##)........###.## ... ##.........# #..##.## ##.........# ##.#...# $i6###.........####.@.# ##...##....'..###...# .....###..##.# ##.# .⌠......[. ..###...>.# ###### $i6$i9K.S$iC@NS)$iA'70$iRF$i'H$i#.#...###### ...### ## . ..#### .. >..# ###. ).$i###.## ..S .# #..##.## .# ##.#...# .####..@# $i(...##....'..###...# .....###..##.# ###.# ⌠....#####.#### .#$iQX[....# #...<# .###...>.# ###### ..r   rat (asleep$i) ###...# .. ##### .r.$iH0S$i .S   ball python (constriction)r   rat (asleep)$i6 &1$i2$iT _You encounter a rat.$i2c.###......# .#...####### ..## ## ..#############. .. .....##.### )###.##..S. .# #..##.## .# ##.#.@.# .........####...#...#$ic##....'..###...#[#..###..##.# ###.# ..⌠....#####.#### .# ##..[....# #...<# .. #...>.# ###### ... # ###...# ....#####.r.$ieK.S$im$im.=2$imFreeze$iq$i`sg _Found a cloak. The ball python barely misses you.$i  $iCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$is.###......# xerrus the Chiller $is.#...###### Merfolk ...### Health: 20/20 ======================== ..## ## .  Magic: 4/5$is===================----- ..#############. ..  AC: 2Str: 8 $it.............##.###.  EV: 11Int: 14 )........###.##.... SH: 0$iOtDex: 14 .........# #..##S## XL:  2 Next: 91% Place: Dungeon:2 .........# ##.#.@.# Noise: =--------  Time: 1472.3 (0.0) .........####...#...#  d) +0 short sword ...##....'..###...#[#  Cast: Freeze ....###..##.# ###.# .. $ietI.⌠....#####.#### .# ## ...[....# #...<# ..$i{t S   ball python (constriction) ###...>.# ###### ... $itN# ###...# ....  ##### .r. $it_Found a cloak. The ball python barely misses you.Casting: Freeze (safe; 3% risk of failure)  $itConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  $itxPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)$iF.###......#xerrus the Chiller .#...######Merfolk ...###Health: 20/20 ======================== ..#### .Magic: 4/5===================----- ..#############. ..$iAC: 2Str: 8 .............##.###.EV: 11Int: 14 )........###.##....SH: 0Dex: 14 .........# #..##S##XL:  2 Next: 91% Place: Dungeon:2 $i+.........# ##.#.@.#Noise: =--------  Time: 1472.3 (0.0) .........####...#...#$iid) +0 short sword ...##....'..###...#[#Cast: Freeze ....###..##.# ###.# .. .⌠....#####.#### .# ## $i(...[....# #...<# ..S   ball python (constriction) ###...>.# ###### ... # ###...#....#####.r.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  $ipYou freeze the ball python.  The ball python is severely wounded.$i+3.3 (1$iH$i(  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  $i̍The ball python is severely wounded. _The ball python closely misses you. The ball python barely misses you.$i`  $i0aCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i.###......# xerrus the Chiller .#...###### Merfolk ...### Health: 20/20 ======================== ..## ## .  Magic: 3/5==============---------- ..#############. ..  AC: 2Str: 8 .............##.###.  EV: 11Int: 14 )........###.##.... SH: 0Dex: 14 .........# #..##S## XL:  2 Next: 91% Place: Dungeon:2 .........# ##.#.@.# Noise: =--------  Time: 1473.3 (0.0) .........####...#...#  d) +0 short sword ...##....'..###...#[#  Cast: Freeze ....###..##.# ###.# .. .⌠....#####.#### .# ## ...[....# #...<# ..[39;$i)y49m S   ball python (constriction) ###...>.# ###### ... # ###...# ....  ##### .r. _The ball python closely misses you. The ball python barely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)$iU.###......# xerrus the Chiller .#...###### Merfolk ...### Health: 20/20 ======================== ..## ## .  Magic: 3/5==============---------- ..#############. ..  AC: 2Str: 8 .............##.###.  EV: 11Int: 14 )........###.##....$iV SH: 0Dex: 14 .........# #..##.## XL:  2 Next: 91% Place: Dungeon:2 .........# ##.#.@.# Noise: =--------  Time: 1473.3 (0.0) .........####...#...#  d) +0 short sword ...##....'..###...#[#  Cast: Freeze ....###..##.# ###.# .. $i(W.⌠....#####.#### .# ## ...[....# #...<# .. S   ball python (constriction) ###...>.# ###### ... # ###...# ....  ##### .r. Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line$iUWAim: a ball python (severely wounded, 100% to hit)  You freeze the ball python.$i_ ## . #. .. #.###. ).... #..##.##$i`` ##.#.@.##...#...# ###...#[#  ###.# .. .# ##[....# #...<# ..>.# $i-` .. $iU`Z ..  ##### $i~dc54.3 (1Freeze$ii$iakonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  You freeze the ball python. _You kill the ball python!$i$iRn$i:$i$i(,$iG$ibn$i$iů$iQ4=====$i$i$iR$i $i&,$i $i,$i$i$i======$i $id,$ik$i$i$i1$i,$i$i#,$i$i$i$i$i,$i$itn _You start resting.Magic restored.$i&-$iD0939.0)$i8m5=====-4.3 (20 _$i$i@$i^> I###......# #...###### ### ## ## . ##. .. ##.###. .###.##.... # #..##.## # ##.#..@# ####...#...# ##....'..###...#[# ###..##.# ###.#... ⌠....#####.#####.# ###[....# #...<##.....>.# #######...  ###...# #.... $iF $i;G 15.3 (1.0)$iL $i[ $i...###### .### .. ## ## ... #############. ... ..........##.###.# ###.##.....# #### #..##.##.#!..## ##.#...#?..#####...#.@.###....'..###...#[# #..##.# ###.#....#####.#####.#.### .[....# #...<##.... #...>.# #######....r   rat (asleep)#...# #.....  ##### #. .r. $i<6$i $i _Found a scroll labelled LUJYBL KOTUKH and a silvery potion.$i" #......# .#######.# #..  ## #... ############. .......##.###.# ###.##.....# ### # #..##.##.#!..## ##.#...#@..#.....####...#...#...... ##....'..###...#[# .....$i ###..##.# ###.#... .:.r..#####.#####.#.### ... [....# #...<##.... ..r   quokka (asleep) ...>.# #######.... . $iƒ ##...# #.....  ######. .r.$iۖ gYou encounter a quokka.Found a book of Armaments.$i g   goblin (wandering)$il &7$ic $id j _You encounter a goblin. It is wielding a +0 club.$i _You see here a scroll labelled LUJYBL KOTUKH.$i.$i+o=====8$i0$i\3o _h - 2 scrolls labelled LUJYBL KOTUKH (gained 1)$i$..######... ###   ## #... ############. .....# ..........##.###.# .###.##.....#.### #..##.##.#!..#.#...#...# ###...#..@#...... ##....'..###...#[# ..... .###..##.# ###.#... .:.r ...#####.#####.#.### ... [....# #...<##.... .. ...>.# ##### .r   rat ##...# #.....  ####...r. $i\)$i)&9$i0$iz2$iӛ ###   ## #... ############. ..... ..........##.###.# . ###.##.....#.###$i}  #..##.##.#!..##.#...#...# ###...#...#...... ##....'..###...#@# .###..##.# ###.#.....:.r..#####.#####.#.###...g [....# #...<##.... .. $ia ...>.# ##### ##...# #..... r   quokka (asleep)  ####...r.g   goblin (wandering) ####.##r   rat (asleep)$i 7g.$i $iJ (500$iͻ $iο N _You see here a +0 cloak.$i<E .  e - a +0 cloak$ib7r.$i4r.$igrwandering)r   rat$i/==1$i$iz- _The rat squeaks loudly.$i$i9aWear or take off which item? $i|Armour (go to first with [)  a - a +0 robe (worn)$iye - a +0 cloak[?] describe selected $ij[!] equip|wield|wear$i[tab] equip|unequip $iW[ $iae####..xerrus the Chiller ### #... #Merfolk ############. .....#Health: 20/20 ======================== ..........##.###.# .$igb"Magic: 5/5======================== ......###.##.....#.###AC: 2Str: 8 ......# #..##.##.#!..#EV: 11Int: 14 $ib......# ##.#...#...#SH: 0Dex: 14 ......####...#...#......XL:  2 Next: 95% Place: Dungeon:2 ##....'..###...#@# ...g.Noise: ==-------  Time: 1501.3 (0.0) $ixc.###..##.# ###.#.....:r.d) +0 short sword ...#####.#####.#.###....Cast: Freeze [....# #...<##.... .. ...>.# #######.... . ##...##..r..r   quokka (wandering)$ic######.....r   rat####.## $icH_You encounter a goblin. It is wielding a +0 club. _You see here a scroll labelled LUJYBL KOTUKH. _h - 2 scrolls labelled LUJYBL KOTUKH (gained 1) $i dl_You see here a +0 cloak.  e - a +0 cloak _The rat squeaks loudly.$im$i'oSpend multiple turns changing equipment while a quokka is nearby? $iboIY - Yes  N - No$iѓ$i####..xerrus the Chiller ### #... #Merfolk ############. .....#Health: 20/20 ======================== ..........##.###.# .Magic: 5/5======================== ......###.##.....#.###AC: 2Str: 8 ......# #..##.##.#!..#EV: 11Int: 14 ......# ##.#...#...#SH: 0Dex: 14 ......####...#...#......XL:  2 Next: 95% Place: Dungeon:2 ##....'..###...#@# ...g.Noise: ==-------  Time: 1501.3 (0.0) .###..##.# ###.#.....:r.d) +0 short sword [34$ixm...#####.#####.#.###....Cast: Freeze [....# #...<##.... .. ...>.# #######.... . ##...##..r..r   quokka (wandering)######.....r   rat####.## _You encounter a goblin. It is wielding a +0 club. _You see here a scroll labelled LUJYBL KOTUKH. _h - 2 scrolls labelled LUJYBL KOTUKH (gained 1) _You see here a +0 cloak.  e - a +0 cloak _The rat squeaks loudly.--$i$i˻ g   hobgoblin (wandering)gr   rat$i`You start putting on your armour. You continue putting on your +0 cloak.You encounter a hobgoblin.$i$iKeep equipping yourself? Y - Yes  $i2N - No$i$iI####..xerrus the Chiller ### #... #Merfolk ############. .....#Health: 20/20 ======================== ..........##.###.# .Magic: 5/5======================== ......###.##.....#.###$iAC: 2Str: 8 ......# #..##.##.#!..#EV: 11Int: 14 ......# ##.#...#...#SH: 0Dex: 14 ......####...#...#......XL:  2 Next: 95% Place: Dungeon:2 ##....'..###...#@# ...g.Noise: ---------  Time: 1501.3 (0.0) .###..##.# ###.#.....:r.d) +0 short sword ...#####.#####.#.###....Cast: Freeze [....# #...<##.... .. $ic...>.# #######.... . ##...##..r..r   quokka (wandering)#####$i=#.....g   hobgoblin (wandering)####g##$ilr   rat _h - 2 scrolls labelled LUJYBL KOTUKH (gained 1) $iT_You see here a +0 cloak.  e - a +0 cloak $i_The rat squeaks loudly.  You start putting on your armour. You continue putting on your +0 cloak.$iLYou encounter a hobgoblin.$iNW.r$i8r.$i2.3 (1 _.g.r.$i;g   hobgoblin (wandering)r   rat$i+3.3 (2$if$i2g.$i r. _You continue putting on your +0 cloak. x2$ia rr   quokkag   hobgoblin (wandering)r   rat$i9zThe rat twitches its whiskers.A quokka comes into view.$i$iH4.3 (3 _$iZ$i 2g.$iR 6r.$i A.r$i $i$iT+5.3 (4$iFreeze$i$i:2g.$i' _You continue putting on your +0 cloak. x2  The rat bites you but does no damage.$i(;r.$i?0$i1:=6.3 (5 _$i7$i8&3$i9$i@$iBZ _You finish putting on your +0 cloak.$i%  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$is### #.. xerrus the Chiller # ## #... #  Merfolk ############. .....#  Health: 20/20 ======================== ..........##.###.# .  Magic: 4/5===================----- ......###.##.....#.###  AC: 3Str: 8 $i2......# #..##.##.#!..#  EV: 11Int: 14 ......# ##.#...#...#  SH: 0Dex: 14 ......####...#...#......  XL:  2 Next: 95% Place: Dungeon:2 ##....'..###...#@# ...g.  Noise: =--------  Time: 1506.3 (0.0) .###..##.# ###.#r....:..  d) +0 short sword ...#####.#####.#.###....  Cast: Freeze [....# #...<##.... .. ...>.# #######.... . $ij##...# #....r r   quokka (wandering)  ##### #g.... g   hobgoblin (wandering) ####.##  r   rat _You finish putting on your +0 cloak.  $iߑCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)$is### #.. xerrus the Chiller # ## #... #  Merfolk ############. .....#  Health: 20/20 ======================== ..........##.###.# .  Magic: 4/5===================----- $i\......###.##.....#.###  AC: 3Str: 8 ......# #..##.##.#!..#  EV: 11Int: 14 ......# ##.#...#...#  SH: 0Dex: 14 ......####...#...#......  XL:  2 Next: 95% Place: Dungeon:2 ##....'..###...#@# ...g.  Noise: =--------  Time: 1506.3 (0.0) .###..##.# ###.#†....:..  d) +0 short sword ...#####.#####.#.###....  Cast: Freeze [....# #...<##.... .. ...>.# #######.... . ##...# #....r r   quokka (wandering)  ##### #g.... g   hobgoblin (wandering) ####.##  r   ratCasting: Freeze (safe; 3% ris$iR`k of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat!$ihg.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat!  You kill the rat!$ig$i4r.$i@ #.. ## #... # #. .....# #.###.# . #.....#.###  #..##.##.#!..#  ##.#...#.g.# #.$i  ...g.  ...:.. #.###.... [....# #...<##.... ..>.# ...  #g..r.r  ##### #.....$ig ####.##g   goblin $i=$ie####..xerrus the Chiller ### #... #Merfolk ############. .....#Health: 20/20 ======================== ..........##.###.# .$iyMagic: 4/5===================----- ......###.##.....#.###AC: 3Str: 8 ......# #..##.##.#!..#EV: 11Int: 14 ......# ##.#...#.g.#SH: 0Dex: 14 ......####...#...#......XL:  2 Next: 100% Place: Dungeon:2 ##....'..###...#@# ...g.Noise: ===------  Time: 1507.3 (1.0) $i`.###..##.# ###.#†....:..d) +0 short sword ...#####.#####.#.###....Cast: Freeze $i}[....# #...<##.... .. ...>.# #######.... . ##...##g..r.$i9r   quokka######.....g   hobgoblin####.##$iGg   goblinConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  $iPress: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat!  You kill the rat!$i% $iYo_The hobgoblin shouts! You hear a shout!  You have reached level 3!$i/  --more--$i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $iօ 5/256---63 0% Freeze$i $i S _You feel clever. x2$i..######. ### #..  ## #... $i############. .....#....##.###.# . ##.##.....#.###..##.##.#!..# ##.#...#.g.# ......####...#..@#..... ##....'..###...#.# ...g. .###..##.# ###.#†....:.. ...#####.#####.#.###.... [....# #...<. ...>.# #######.... . ##...g..r.g######.....####.##r.$i$i--8Freeze _The goblin hits you but does no damage.$i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i..###### #... xerrus the Chiller ### #.. Merfolk # ## #... #  Health: 25/25 ======================== ############. .....#  Magic: 3/6============------------ ..........##.###.# .  AC: 3Str: 8 ......###.##.....#.###  EV: 11Int: 16 ......# #..##.##.#!..#  SH: 0Dex: 14 ......# ##.#...#.g.#  XL:  3 Next:  0% Place: Dungeon:2 ......####...#..@#......  Noise: =--------  Time: 1508.3 (0.0) ##....'..###...#.# ...g.  d) +0 short sword .###..##.# ###.#†....:..  Cast: Freeze $i...#####.#####.#.###.... [....# #...<##.... .. ...>.# #######...r .  r   quokka ##...# #g.... g   goblin  ##### #..... ####.## _The goblin hits you but does no damage.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)$i& ..###### #... xerrus the Chiller ### #.. Merfolk # ## #... #  Health: 25/25 ======================== ############. .....#  Magic: 3/6============------------ ..........##.###.# .  AC: 3Str: 8 ......###.##.....#.###  EV: 11Int: 16 ......# #..##.##.#!..#  SH: 0Dex: 14 ......# ##.#...#.g.#  XL:  3 Next:  0% Place: Dungeon:2 ......####...#..@#......  Noise: =--------  Time: 1508.3 (0.0) ##....'..###...#.# ...g.  d) +0 short sword .###..##.# ###.#†....:..  Cast: Freeze ...#####.#####.#.###.... [....# #...<##...r .. .$i' ..>.# #######.... .  r   quokka ##...# #g.... g   goblin  ##### #..... ####.## Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.g$iP* r.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.  $i* QThe goblin is severely wounded.$iL  #... #.. ## #... #  .....# #.###.# . #.....#.###  #..##.##.#!..#  ##.#...#.g.# #. #...#.# ...g.  ###.#†....:.. #r## [....# #...<##.g.. >.# ... .  #g....ghobgoblin  ##### #.....g   goblin 2---9.3 (1 _The goblin $i}N hits you with a +0 club.$iw  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i;C..###### #... xerrus the Chiller ### #.. Merfolk # ## #... #  Health: 22/25 =====================--- ############. .....#  Magic: 2/6========---------------- $iC}..........##.###.# .  AC: 3Str: 8 ......###.##.....#.###  EV: 11Int: 16 ......# #..##.##.#!..#  SH: 0Dex: 14 ......# ##.#...#.g.#  XL:  3 Next:  0% Place: Dungeon:2 ......####...#..@#......  Noise: =--------  Time: 1509.3 (0.0) ##....'..###...#.# ...g.  d) +0 short sword $iUD.###..##.# ###.#†....:..  Cast: Freeze ...#####.#####.#r###.... [....# #...<##.g.. .. ...>.# #######.... .  r   quokka ##...# #g.... g   hobgoblin  ##### #..... g   goblin ####.## $iD_The goblin hits you with a +0 club.  Casting: Freeze (safe; 3% risk of failure)  $iDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  $iDPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)$i ..###### #... xerrus the Chiller ### #.. Merfolk # ## #... #  Health: 22/25 =====================--- ############. .....#  Magic: 2/6========---------------- ..........##.###.# .  AC: 3Str: 8 ......###.##.....#.###  EV: 11Int: 16 $i s......# #..##.##.#!..#  SH: 0Dex: 14 ......# ##.#...#.g.#  XL:  3 Next:  0% Place: Dungeon:2 ......####...#..@#......  Noise: =--------  Time: 1509.3 (0.0) ##....'..###...#.# ...g.  d) +0 short sword .###..##.# ###.#†....:..  Cast: Freeze ...#####.#####.#r###.... [....# #...<##..g. .. $i& ...>.# #######.... .  r   quokka ##...# #g.... g   hobgoblin  ##### #..... g   goblin $i [####.## _The goblin hits you with a +0 club.  $i̊ @Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  $i Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)$i ?r.$iU / #... #.. ## #... #  .....# #.###.# . #.....#.###  #..##.##.#!..#  ##.#...#.g.# #. #...#.# ...g.  ###.#r....:.. #.## [....# #...<##..g. >.# ... .  #g....  ##### #..... Contam: 10% 10.3 (1$i $i   Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit) _You miscast Freeze. Nothing appears to happen. The goblin barely misses you.$i4n.###### #... .### #..# ## #... ##. .....#.##.###.# ..###.##.....#.###.# #..##.##.#!..#.# ##.#...#.g.#.####...#.@.#...... .##....'..###...#.# ...g. ..###..##.# ###.#r....:...#####.#####.#.###.... $i6q.[....# #...<##.g. .. #...>.# #.... .#...# #.....  ##### #.....  ####.##$i/88g.$i9&.g.$i:Ur†$iHC;-$iF 1$iK$i{M$i#...###### #... ..### #.. .## ## #... # .##. .....#.##.###.# ..###.##.....#.###.# #..##.##.#!..#.# ##.#...#...#.####...#@.g#...... ..##....'..###...#r# ...g..###..##.# ###.#†....:.. ⌠....#####.#####.#g###.... ..[....# #...<##.... .. ##...>.# #######.... .  ###...# #.....g   ##### #.....  ####.##$i;g.$i?;r.$i@$if3=-2$i $i$iV .###......# #...###### #... ...### #.. .## ## #... ##############. .....#.....##.###.# . ).###.##.....#.###.# #..##.##.#!..#.# ##.#.@.#...# .......####...#.gr#..........'..###...#.# ...g. ....###..##.# ###.#†..:.. .⌠....#####.#####.#g###.... ...[....# #...<##.... .. ###...>.# #######... # ###...# #...##### #......g[37$iBX Img.rg   hobgobling   goblin=3$in_ $ib y _The goblin attacks as it pursues you! The goblin barely misses you.$iB#.###......# #.#...###### #... #...### #.. #.## ## #....# #..##. .....# >.##.###.# . #).###.##.....#.### #.# #..##.##.#!..# #.# ##.#@.g#...# #.####...#.r.#...... #...##....'..###...#g# ...g..###..##.# ###.#†....:.. ..⌠....#####.#####.#g###.....[....# #...<##.... .. .###...>.# #.... . ## ###...# #.....  ##### #.....$iVg.g.r.-4$i@4 #.#...#######... ##...###  #.. # ....## ## #....# ##..#############. .....# )>.............##.###.# . ##)###.##.....#.### ##.# #..##.##.#!..# ##.# ##.#.gr#...# #.####.@.#..g#...... ##...##....'..###...#.# ...g.$i..###..##.# ###.#†....:..⌠....#####.#####.#g###.......[....# #...<##.... ..###...>.# #######.... . ### ###...# #..... g   #$iI ##### #..... ####.##$i^.g.r.$iZ$i@-5$i$i'$i  #.#...###### #...#...### #.. #.## ## #....# .##..######. .....# ))>...##.###.# . .##).###.##.....#.### .##.# #..##.##.#!..# .##$iv .# ##.#.r.#...# .##.####@.g#..g#...... .##...##....'..###...#.# ...g. #$i0 #.....###..##.# ###.#†....:.. ....⌠....#####.#####.#g###.... ......[....# #...<##.... ...###...>.# #.... . .### ###...# #..... ## ##### #.....  ####.##$i9 0g$i Vr.g.$ir g   hobgobling   goblin$i 4==3=====6$i $i z _The goblin attacks as it pursues you! The goblin closely misses you.$iH= ##......  #.#...######. ###...### #.. # $i> ....## ## #.. .##..#############. .....# ))>.....##.###.# . )##.##.....#.###..##.##.#!..# ##@#r.g#...# ......####.g.#..g#..... .##...##....'..###...#.# ...g ##.....###..##.# ###.#†....:⌠....#####.#####.#g###.....[....# #...<.$i ? g   goblin ...###...>.# #######.... . .### ###... ## #####.....$i_@ ;r$iI .r   quokkag   goblin$iJ I3-8% $iK 7$i0R $iT 9 _The goblin hits you with a +0 club.$i ; ######......  #.#...######. ###...### #.. # ....## ## # .##..#############. .....# ))>.....##.###.# . )##.##.....#.###.@##.##.#!..# ##.#..g#...# ......####.gr#..g#..... $i .##...##....'..###...#.# ...g ##.....###..##.# ###.#†....:⌠....#####.#####.#g###..g   goblin...[....# #...<....###...>.# ###### . .### ###...$iI "g.$iȋ 4r$i r   quokkag   goblin$i H6-8$i $i2 $i< b #.# #..........# #.# #......##### #.###......#  #.#...###### #... ####...### #.. #.....## ## #....# ..##..#############. .....# .))>.............##.###.# . .##).###@##.....#.### ..##.# #..##.##.#!..# ..##.# ##g#..g#...# .##.........####.rr#..g#...... ..##...##....'..###...#.# ...g. ###.....###..##.# ###.#†....:.. #....⌠....#####.#####.#g###........[....# #...<##...... >...###...>.# #######....$i \g.r.$iH& 9 $i&' H4-9$i/ $i1 $iy ) #.# #.# #.# #..........# #.# #......##### #.###......#  #.#...###### #... .####...### #.. #.....## ## #....# ...##..#############. .....#))>...........@.##.###.# . .##)........###.##.....#.###$i q.##.........# #g.##.##.#!..#.##.........# ##r#..g#...#.##.........####..r#..g#...... ...##...##....'..###...#.# ...g. ####.....###..##.# ###.#†....:.. ##....⌠....#####.#####.#g###.... ........[....# #...<##......$i 1g$iC &g.$i :r.$i% .g   hobgobling   goblin$iD' 4=====2=20$i5 y _The goblin attacks as it pursues you! The goblin hits you but does no damage.$i; #.# #.# #.# #.# #.# #......##### #.###......# # #.#...###### #... #.####...### #.. # ..#.....## ## #....#.##..##. .....#.))>.##.###.# ..##).###g##.....#.###.##$i...# #r.##.##.#!..#.##.........# ##.#..g#...#.##.........####.g.#..g#.......##...##....'..###...#.# ...g. g   goblin#.....###..##.# ###.#†....:..#....⌠....#####.#####.#g###.... #.[....# #...<##.... ..$i| g.$i^1-1$iB$i$i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i _ #.# #..........#  xerrus the Chiller #.# #..........#  Merfolk #.# #......#####  Health: 24/25 =======================- #.###......# Magic: 2/6========---------------- # #.#...###### #...  AC: 3Str: 8 #.####...### #.. #  EV: 11Int: 16 Contam: 1% ..#.....## ## #....#  SH: 0Dex: 14 ....##..#############. .....#  XL:  3 Next:  0% Place: Dungeon:2 $id ...))>..........@g.##.###.# .  Noise: ---------  Time: 1521.3 (0.0) ....##)........###.##.....#.###  d) +0 short sword ....##.........# #r.##.##.#!..#  Cast: Freeze ....##.........# ##.#..g#...# ....##.........####.g.#..g#...... ....##...##....'..###...#.# ...g. g   goblin #####.....###..##.# ###.#†....:.. ###....⌠....#####.#####.#g###.... #........[....# #...<##.... .. _The goblin attacks as it pursues you! The goblin hits you but does no damage.  $i Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i 9Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)$i #.# #..........#  xerrus the Chiller #.# #..........#  Merfolk #.# #......#####  Health: 24/25 =======================- #.###......# Magic: 2/6========---------------- # #.#...###### #...  AC: 3Str: 8 #.####...### #.. #  EV: 11Int: 16 Contam: 1% $iJY..#.....## ## #....#  SH: 0Dex: 14 ....##..#############. .....#  XL:  3 Next:  0% Place: Dungeon:2 ...))>..........@).##.###.# .  Noise: ---------  Time: 1521.3 (0.0) ....##)........###.##.....#.###  d) +0 short sword ....##.........# #r.##.##.#!..#  Cast: Freeze ....##.........# ##.#..g#...# ....##.........####.g.#..g#...... ....##...##....'..###...#.# ...g. g   goblin $ixz#####.....###..##.# ###.#†....:.. ###....⌠....#####.#####.#g###.... #........[....# #...<##.... ..$iCasting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line$iAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the goblin.$i1g$ip8r$i' #.#   #.#   #.#     #...  #.. #  ##  ############.  $iw'))>..........@).# . )........###r# ......# #.g#!..# ......# ##.#...##$i' r   quokka ###.#†....:g   hobgoblin[....# #...< $i(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line$iF(Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  You freeze the goblin.  You kill the goblin!$i+u2=2.3 (1Freeze$i3$i6K _Your magical contamination has completely faded away.$i[Elr.g.$iL$iMb3-3Freeze$i)U$i&W+ _The quokka bites you.$ig  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i)R #.# #..........#  xerrus the Chiller #.# #..........#  Merfolk #.# #......#####  Health: 23/25 ======================-- #.###......# Magic: 1/6====-------------------- # #.#...###### #...  AC: 3Str: 8 #.####...### #.. #  EV: 11Int: 16 ..#.....## ## #....#  SH: 0Dex: 14 ....##..#############. .....#  XL:  3 Next:  2% Place: Dungeon:2 ...))>..........@r.##.###.# .  Noise: =--------  Time: 1523.3 (0.0) ....##)........###g##.....#.###  d) +0 short sword ....##.........# #..##.##.#!..#  Cast: Freeze ....##.........# ##.#..g#...# ....##.........####.g.#..g#...... $iR}....##...##....'..###...#.# ...g. r   quokka #####.....###..##.# ###.#†....:.. g   hobgoblin ###....⌠....#####.#####.#g###.... #........[....# #...<##.... .. _The quokka bites you.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)$i}2R #.# #..........#  xerrus the Chiller #.# #..........#  Merfolk #.# #......#####  Health: 23/25 ======================-- #.###......# Magic: 1/6====-------------------- # #.#...###### #...  AC: 3Str: 8 #.####...### #.. #  EV: 11Int: 16 ..#.....## ## #....#  SH: 0Dex: 14 $i3 ....##..#############. .....#  XL:  3 Next:  2% Place: Dungeon:2 ...))>..........@).##.###.# .  Noise: =--------  Time: 1523.3 (0.0) ....##)........###g##.....#.###  d) +0 short sword ....##.........# #..##.##.#!..#  Cast: Freeze ....##.........# ##.#..g#...# ....##.........####.g.#..g#...... ....##...##....'..###...#.# ...g. r   quokka $i3#####.....###..##.# ###.#†....:.. g   hobgoblin ###....⌠....#####.#####.#g###.... #........[....# #...<##.... ..Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka!$iy50g.$i>5 #.#   #.#   #.#     #...  #.. #  ##  ############.  ))>..........@g.# . )........###.# ......# #..#!..# ......# ##.#...## g   hobgoblin$i? ###.#†....:[....# #...< $iC;264.3 (1$iJ$iZMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka! _You kill the quokka!$i1  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$im] v #.# #..........#  xerrus the Chiller #.# #..........#  Merfolk #.# #......#####  Health: 23/25 ======================-- #.###......# Magic: 0/6------------------------ # #.#...###### #...  AC: 3Str: 8 #.####...### #.. #  EV: 12$i] Int: 16 ..#.....## ## #....#  SH: 0Dex: 14 ....##..#############. .....#  XL:  3 Next:  6% Place: Dungeon:2 ...))>..........@g.##.###.# .  Noise: =--------  Time: 1524.3 (0.0) ....##)........###.##.....#.###  d) +0 short sword ....##.........# #..##.##.#!..#  Cast: Freeze ....##.........# ##.#..g#...# $i9^ ....##.........####.g.#..g#...... ....##...##....'..###...#.# ...g. g   hobgoblin #####.....###..##.# ###.#†....:.. ###....⌠....#####.#####.#g###.... $i^ #........[....# #...<##.... .. _You kill the quokka!Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  $i^ vPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)$iT;#.# #..........#xerrus the Chiller#.# #..........#Merfolk#.# #......#####Health: 23/25 ======================--#.###......#Magic: 0/6------------------------ # #.#...#######...AC: 3Str: 8 #.####...####.. #EV: 12Int: 16 ..#.....#### #....#SH: 0Dex: 14 ....##..#############. .....#XL:  3 Next:  6% Place: Dungeon:2 ...))>..........@g.##.###.# .Noise: =--------  Time: 1524.3 (0.0) ....##)........###.##.....#.###d) +0 short sword $ip....##.........# #..##.##.#!..#Cast: Freeze ....##.........# ##.#..g#...# ....##.........####.g.#..g#...... ....##...##....'..###...#.# ...g. g   hobgoblin #####.....###..##.# ###.#†....:.. ###....⌠....#####.#####.#g###.... #........[....# #...<##.... ..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is moderately wounded.$i_4=5.3 (1Freeze$i  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin completely misses you.$i   $iF Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i $i $i^ $iw e _You don't have enough magic to cast this spell.$i!_4$iue\ _Unknown command.$i-T  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.$i8Uc1====6Freeze$i[$i`^V _The hobgoblin barely misses you.$i  You barely miss the hobgoblin.The hobgoblin is moderately wounded.7$i!$i0$V _The hobgoblin barely misses you.$i,=  You hit the hobgoblin.  The hobgoblin is heavily wounded.$i;> &8$iD $iG O _The hobgoblin misses you.$i  You hit the hobgoblin.  The hobgoblin is almost dead.$iXU2--9$ip$iU- _The hobgoblin hits you.$i:mk )You hit the hobgoblin.$i8vR$iy====1030Freeze$i$iM _You kill the hobgoblin!$i #.# #.# #.# #.# #.# #......##### #.###......#  #.#...###### #... .####...### #.. # #.....## ## #....# ##..#$i[ #. .....# ))>..##.###.# . ##).###.##.....#.### ##...# #..##.##.#!..# ##.........# ##.##.........####..$i ##...##....'..###...#.# ...g......###..##.# ###.#†....:......⌠....#####.#####.#g###.... .$iF [....# #...<##.... ..$iV $i .-1$i   Things that are here: _a +0 club; a hobgoblin corpse$i{2#.# #.# #.# #.# #.# #......##### #.###......# #.#...###### #... ####...### #.. # #.....## ## #....# ##..##. .....# ))>.)@##.###.# . ##).###.##.....#.### ##.........# #..##.##.#!..# ##.........# # .....###..##.# ### $i5$i*7G-2 _$i>$i ##### ...######... ####...###  # #.....## ## #....# ..##..#############. . .))>...........).##.###.# . .##)........###@##.....#.###.........# #..##.##.#!...#.#..g#...# # >...###...>.# #######.... .$i$iO_3=-3$i $i"$i2  #.# #.# #.# #..........# #.# #......##### #.###......#  #.#...###### #... $i .####...### #.. #.....## ## #....# ...##..#############. .....#))>...........@.##.###.# . .##)........###.##.....#.###.##.........# #..##.##.#!..#.##.........# ##.#..g#...#.##.........####...#..g#...... ...##...##....'..###...#.# ...g. ####.....###..##.# ###.#†....:.. ##....⌠....#####.#####.#g###.... ........[....# #...<##......$i $i &4$i $ip $  Things that are here:$ih s _a +0 club; a hobgoblin corpse$i$iO$i-$i$i _2====$i$i$i%a4==$i$i@,$i$i$i*$i $i$iH<====$i $iB$iu$ia5==$iw$iN _HP restored.$i$iZ$i$i$i,$i$i$i9=$i$i$iZ@3====$iz$i$i,$i$i9$i$ig$i`$i$i1$i$iQ<====$iH$i $i $i $i,$i$i$i$i'$i*$iP$iG$i$i3$i$i$ieP4====$i$i $iL$i$i $i $i"$i#$i#$i$$i\'$i'<====$i($i@,B$i}.,$i/$i)1$ic1$iz2$i4$i4$i5$iR8,$i8$i;;5$i;+====$i~<$i>$i>$i?$iB$i`C$iGD$iF,$iG$iI$i-J5====$iJ$iZL,$iL$iM$i N$iN$izP$iP$iQ$iS,$iT$iYW$iW$iX$iT[d6====$i\$i_$ia,$iXb$ied$if$if$i h$ii$ium,$in$ikp$isR====$ipt$iw$iz$i {$iQ|$i~$i)$i_$i$i$i'$i]$i>$i$iǎ$i $i$i2$i%$i$i'$i$i'$ix$i۝$i2$i,$i$i^.....##### .....# #.... $iN###### #.... # #...## ## #....# $i##########. .....# .....).##.###.#.. $i).###.##.....#.### ..# #..##.##.#@..# $i.# ##.#...#...#.# $i%.####...#...#....... .'..###...#.##...... $iB##..##.# ###.#†....:....$ia#####.#####.#.###...... ...# #...<##.... ...... $i.>.# #######.... .....$i# #..... ####$i087.3 (53.0)$i},8.3 (54$i½$iT _l - a silvery potion$is? /  #.... ###### # ...## ## #.... ##########. .....# ......).##.###.#.. ###.##.....#.### #..##.##.#...#.#...#..@#.####...#...#........'..###...#.##.......#.....##### #####.....$iG G9.3 (1.0)$iM $iP $i`##### #....  #...## ## #....# #########. .....# .....).##.###.#.. ###.##.....#.#### #..##.##.#...# # ##.#...#...#.##########...#...#.@......#'..###...#.## #..##.# ###.#†....:....####.#####.#.###......#.# #...<##.... ......# $i`>.# #######.... ......#.# #..... .###### ### #..... .# ####.##$ij$i.# #######.# %inK.K %iMo2w %i[vw   ribbon wormK   kobold (missile) %iw&4 %i~ %i %i/ h# #.# #...#.# # #......##### #.....w.w....##......# #.....# #...###### #.......###### ..### %i0 G #..K##### .## #####....# .#........#.).##.###.#..#.###.##..@..#.###.# #..##.##.#...#.# ##.#...#...#.######.####...#...#........# ..##....'..###...#.##....# %i0 w.###..##.# ###.#†.........# ⌠....#####.#####.#.###......#.[....# #...<##............#  %i0 ##...>.# #.# %i6 0K %iW; .K   kobold (missile) %iI< &5 %iCC  %iE  %i2.# ###### #.....w.w....# .###......# #............# .#...###### ####### ...###  #...#####  #####..K.# .#############........# ...........).##.###.#..# )###.##.....#.###.# #..##@##.#...#.# ##.#...#...#.######.####...#...#........###....'..###...#.##.......#..###..##.# ###.#†.........# .⌠....#####.#####.#.###......# ...[....# #...<##............# ###...>.# #######...# # ###...# ####### %iK.K %i$ %iP((((( %it^...@. %iu.=6 %i~ %im _The kobold throws a stone. The stone barely misses you. %i G g#.###......# #............# #.#...###### ####### #...###  #...#####  #####....# #..#############.....K..# >...........).##.###.#..# #)###.##.....#.### #.# #..##.##.#...# #.# ##.#@..#...#.###### #.####...#...#........# #...##....'..###...#.##.#..###..##.# ###.#†...#⌠....#####.#####.#.###......# ....[....# #...<##......# .###...>.# #######... %iG .# ###...# #.......###### ##### #.# %iJ K.K %iQ  %iR .-7 %i~Y  %is[  %iF #.#...###### ##### ##...###  #...##### ....## #####....# ##..#############........# )>...........).##.###K#..# ##)###.##.....#.### ##.# #..##.##.#...# ##.# ##.#...#...#.###### ##.####.@.#...#........# ##...##....'..###...#.## %igG.#..###..##.# ###.#†..#⌠....#####.#####.#.###......#...[....# #...<##......####...>.# #######..# ### ###...# #.......###### # ##### #.......# ####.#### %iKK.K %iTT %iT@-8 %ii] %i_%i %i   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.8  12%  +1   j + Spellcasting 2.2  11%  -1           b - Polearms   0.1    +4   k + Alchemy0.9  11%  +3   c - Unarmed Combat   0.0    +1   l + Ice Magic4.4  11%  +1   d - Throwing   0.0     0        %i [39;49m  m + Invocations0.4  11%  +1  e + Short Blades 0.8  11%  +2   n - Evocations   0.0     0   f - Long Blades   0.2    +1   o + Shapeshifting 0.9  11%  +2           g - Armour   0.0    -3      h + Dodging2.9  11%  +3      i + Stealth2.4  11%  +2  %iR                                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%iF%i?N%i6Z[H #.#...#######.......##### xerrus the Chiller ##...####...#####Merfolk ....#######....#Health: 25/25 ======================== ##..#############........#Magic: 6/6======================== )>...........).##.###.#..#AC: 3Str: 8 ##)........###.##...K.#.###EV: 12Int: 16 ##.........# #..##.##.#...#SH: 0Dex: 14 ##.........# ##.#...#...#.###### XL:  3 Next: 10% Place: Dungeon:2 ##.........####.@.#...#........# Noise: ---------  Time: 1618.3 (0.0) ##...##....'..###...#.##.......#[%iZ40m d) +0 short sword #.....###..##.# ###.#†.........# Cast: Freeze ...⌠....#####.#####.#.###......# .....[....# #...<##............# ..###...>.# #######............# K   kobold (missile) ### ###...##.......###### # ######.......#####.#### _your library. _You encounter a kobold. It is wielding a +0 whip and quivering stones. _You encounter a ribbon worm. _You encounter a frilled lizard. _The kobold shouts! _The kobold throws a stone. The stone barely misses you.%i\%i0]%ia%ic%i1K.%iz%i+9.3 (1%i%i%ip~ #.###......# #.....  #.#...###### #.......#### ###...### #...##### .....## #####....# .##..#############........# ))>...).##.###.#.. .##).###.##..K..#.### .##%isq.# #..##.##.#...# .##.# ##@#...#...#.###### .##.........####...#....# .##...##....'..###...#.##.# ##.....###..##.# ###.#†...#⌠....#####.#####.#.###......#....[....# #...<##.# ...###...>.# #######......# .### ###...#%iq #.###### ## ##### #.......#%iz%iz'20%i%i{%i8<%i<&1%i=A%iC%i 1K%in K   kobold (missile)%ir 42Freeze%i( %i %ir^  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iO #.###......# #........... xerrus the Chiller  #.#...###### #.......#### Merfolk ###...### #...#####  Health: 25/25 ======================== .....## #####....#  Magic: 5/6====================---- .##..#############........#  AC: 3Str: 8 ))>...........).##.###.#..#  EV: 12Int: 16 .##)........###.##..K..#.###  SH: 0Dex: 14 .##.........# #..##.##.#...#  XL:  3 Next: 10% Place: Dungeon:2 .##.........# ##@#...#...#.###### Noise: ---------  Time: 1622.3 (0.0) .##.........####.K.#...#........# d) +0 short sword .##...##....'..###...#.##.......# Cast: Freeze ##.....###..##.# ###.#†.........# ....⌠....#####.#####.#.###......# %iP......[....# #...<##............# K   kobold (missile) ...###...>.# #######............# .### ###...# #.......###### ## ##### #.......# _The kobold throws a stone. The stone barely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%iPbAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)%iJ; #.###......# #........... xerrus the Chiller  #.#...###### #.......#### Merfolk ###...### #...#####  Health: 25/25 ======================== .....## #####....#  Magic: 5/6====================---- .##..#############........#  AC: 3Str: 8 ))>...........).##.###.#..#  EV: 12Int: 16 .##)........###.##..K..#.###  SH: 0Dex: 14 .##.........# #..##.##.#...#  XL:  3 Next: 10% Place: Dungeon:2 %i*.##.........# ##@#...#...#.###### Noise: ---------  Time: 1622.3 (0.0) .##.........####.).#...#........# d) +0 short sword .##...##....'..###...#.##.......# Cast: Freeze ##.....###..##.# ###.#†.........# ....⌠....#####.#####.#.###......# ......[....# #...<##............# K   kobold (missile) ...###...>.# #######............# .### ###...# #.......###### ## ##### #.......# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  You freeze the kobold.%i!        ### ))>). )#.##  #  .####...# ###.#†#[....# #...<>.#    ##### %i8#k2=3.3 (1Freeze%i7%i;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  You freeze the kobold. _You kill the kobold!%i %i? .-4%i0 %i %i#%ia#@-5%iS*%i+%i@F<6%iJ%iL%i+ %i &7%i %i] %i<8%iY%i %it%i,&9%i%i %i%i'30%iΗ%iX%i <1%i %i %is#.#...###### #.##### ##...### #...##### ....## #####....# ##..#############........# )>...........).##.###.#..# ##)###.##.....#.## ##..%is# #..##.##.#...# ##.# ##.#...#...#.###### ##.####.@.#...#........# ##...##....'..###...#.## #.....###..##.# ###.#†...%i*t# ...⌠....#####.#####.#.###.[....# #...<##......%iat###...>.# ##### ### ###...# #.#####%it# # ##### #.#%it8 ####.####%i[}%i}%i}P6====2%iǃ%iZ  b - 18 stones (gained 2)  Things that are here:%i+3.3 (2%ip%iP _a +0 whip; a kobold corpse%i#.###......# #..... #.#...#######.......###### #...### #...##### %iv...## #####....# #..#############........# >...).##.###.#..# )###.##.....#.### .%i# #..##.##.#...# .# ##.#@..#...#.###### %i;.........####.).#...#..# ##....'..###...#.##%i # ..###..##.# ###.#†...%i;⌠....#####.#####.#.###..[....# #...<##.. %ih.###...>.# #######............## ###...# %iQ#.......############.......%i!#%iU%i+4.3 (1%i%i%id*.# #......##### #.....w.w....# .###......# #.....# .#...#######.......#######%id #...##### ..## #####....# ..#############........# ...).##.###.#..# %ie)###.##.....#.### .# #..##@##.#...# .%iLe+# ##.#...#...#.###### .........####.).#...#..# %ise##....'..###...#.##%ie..###..##.# ###.#†...⌠....#####.#####.#.###%iYf..[....# #...<##...#...>.# #######............# # ###...# #.######%iq<5%iyv%iVx%iSd# #....# #...#........# # #......##### #.....w.w....# ###......# #.....# #...#######.......####### #...##### .## #####....# %i#############........# ..).##.###.#..# ###.##..@..#.### # #..##.##.#...# # ##.#...#...#.###### %i<.....####.).#...#...##....'..###...#.##.......#..###..##.# ###.#†.........# ⌠....#####.#####.#.###......# ..[....# #...<##..#...>.# #######.....#%i:%iE====6%iw%i%iJ  #.# #...#.#  #......##### #.......w....# ......# #.....# ...###### #.......###### ### #...##### ## #####....# #........# ).##.###.#..# ###.##...@.#.### # #..##.##.#...# # ##.#...#...#.###### ####.).#...###....'..###...#.##.......####..##.# ###.#†.........# ....#####.#####.#.###......#[....# #...<##......%i: Q......# %i <7%i? %iC %i* D#.# #...#.# #....# #.l.#........# ......##### #.w....# #......# #.....# .######%i ,#.......####### #...##### # #####....# ############........# .).##.###@#..# ###.##.....#.### # #..##.##.#...# # ##.#...#...#.######.....####.).#...#........# ##....'..###...#.##.......# l   frilled lizard (wandering) .%i j###..##.# ###.#†.........#..#####.#####.#.###......# [....# #...<%i @.l%i %i &8%i %i %i(H.#####...#.# .# #...#.# ....# #..l#........# ......##### #.w....# ....# #.....# .#######.......###### ## #...##### #####....# ###########.....@..# .).##.###.#..# ###.##.....#.### # #..##.##.#...## ##.#...#...#.###### .....####.).#...#........# #....'..###...#.##....[34%iHhm...# ###..##.# ###.#†.........# ..#####.#####.#.###l.%i1N%iN&9%iR%iT%iJ( M'.......'..####...l.#.........#.....####.w............... .######....###### ## #...##### ##### ###########........).##.###.#..# .....###.##.....#.####.#.w   ribbon worm (wandering)..#.#†........l%i@7 Swwcatching breath) ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%it 7....%i;   6  40Held %i %iR . _You are caught in a web!%ikgl.w.%i>s%itM12 641%iz%iJ~/ _You disentangle yourself. %i'.'. #####...#........# # #.l.#........# # #...#........# ##### #.....w......# # #............# ###### #.......######  #...##### #####..@.# #.# ).##.###.#..# ###.##.....#.#### #..##.##.#...## ##.#...#...#.######  %i3####.).#...#........# ....'..###...#.##.......#  %ip4l. %i %i&2 %i  %i  %inI+'.'. #####..l#........# # #...#........#  %iI# #...#........# ##### #.....w......# # #......#  #.......######  #...##### #####...@# . %i(J# ).##.###.#..# ###.##..... %iXJ#.#### #..##.##.#...## ##.#...#...#.######  %iJl   frilled lizard (wandering)####.).#...#........# %iJc'..###...#.##.  %iM. %iU>l %iU&3 %i[ %i]!%i%|<4!%i΀!%iH!%inb/w!%ilw   ribbon worm5Freeze!%io!%itq"%i>  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."%i2........'.......l..........  xerrus the Chiller ........#####...#........#  Merfolk ........# #...#........#  Health: 25/25 ======================== ........# #...#........#  Magic: 5/6====================---- ....##### #.....w......#  AC: 3Str: 8 ....# #............#  EV: 12Int: 16 ##### #.......######  SH: 0Dex: 14 #..w#####  XL:  3 Next: 12% Place: Dungeon:2 #####...@# Noise: ---------  Time: 1645.3 (0.0) #########........# d) +0 short sword .....).##.###.#..# Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# ...# ##.#...#...#.######  w [42"%im  ribbon worm ...####.).#...#........# ...'..###...#.##.......# #..##.# ###.#†.........# _You disentangle yourself.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)"%iU2........'.......l..........xerrus the Chiller "%in3........#####...#........#Merfolk ........# #...#........#Health: 25/25 ======================== ........# #...#........#Magic: 5/6====================---- ....##### #.....w......#AC: 3Str: 8 ....##............#EV: 12Int: 16 ######.......######SH: 0Dex: 14#..w#####XL:  3 Next: 12% Place: Dungeon:2#####...@#"%i3`Noise: ---------  Time: 1645.3 (0.0) #########........#d) +0 short sword .....).##.###.#..#Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# "%i 4...# ##.#...#...#.######w   ribbon worm (catching breath) "%iP4...####.).#...#........# ...'..###...#.##.......# "%i4Q#..##.# ###.#†.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line"%i4Aim: a ribbon worm (100% to hit)  You freeze the ribbon worm.  The ribbon worm is moderately wounded."%i;+`"%i<Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  You freeze the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm expels a string of sticky webbing."%i@=6.3 (1 "%iQ_The stream of webbing misses you."%i:  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."%i:z Q........'.......l..........  xerrus the Chiller ........#####...#........#  Merfolk ........# #...#........#  Health: 25/25 ======================== ........# #...#........#  Magic: 4/6================-------- ....##### #.....w......#  AC: 3Str: 8 ....# #............#  EV: 12Int: 16 ##### #.......######  SH: 0Dex: 14"%i{  #..w#####  XL:  3 Next: 12% Place: Dungeon:2 #####...@# Noise: =--------  Time: 1646.3 (0.0) #########........# d) +0 short sword .....).##.###.#..# Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# ...# ##.#...#...#.######  w   ribbon worm (catching breath) ...####.).#...#........# ...'..###...#.##.......# #..##.# ###.#†.........# _The stream of webbing misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  "%i| Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 100% to hit)#%iH(F........'.......l..........xerrus the Chiller ........#####...#........#Merfolk ........# #...#........#Health: 25/25 ======================== ........# #...#........##%i0)Magic: 4/6================-------- ....##### #.....w......#AC: 3Str: 8 ....##............#EV: 12Int: 16 ######.......######SH: 0Dex: 14#..w#####XL:  3 Next: 12% Place: Dungeon:2#####...@#Noise: =--------  Time: 1646.3 (0.0) #########........#d) +0 short sword .....).##.###.#..##%i)Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# ...# ##.#...#...#.######w   ribbon worm (catching breath) ...####.).#...#........# ...'..###...#.##.......# #..##.# ###.#†.........##%i)@Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  #%i*Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.#%i++7.3 (1#%i1#%i3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 100% to hit)  You freeze the ribbon worm. #%iW4X_The ribbon worm is moderately wounded.#%if  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#%i6 ........'.......l..........  xerrus the Chiller ........#####...#........#  Merfolk ........# #...#........#  Health: 25/25 ======================== ........# #...#........#  Magic: 3/6============------------ ....##### #.....w......#  AC: 3Str: 8 ....# #............#  EV: 12Int: 16 ##### #.......######  SH: 0Dex: 14 #..w#####  XL:  3 Next: 12% Place: Dungeon:2 #####...@# Noise: =--------  Time: 1647.3 (0.0) #########........# d) +0 short sword .....).##.###.#..# Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# ...# ##.#...#...#.######  #%i U[31mw   ribbon worm (catching breath) ...####.).#...#........# ...'..###...#.##.......# #..##.# ###.#†.........# _The ribbon worm is moderately wounded.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)#%ij` F........'.......l..........xerrus the Chiller ........#####...#........#Merfolk ........# #...#........#Health: 25/25 ======================== ........# #...#........##%i?a Magic: 3/6============------------ ....##### #.....w......#AC: 3Str: 8 ....##............#EV: 12Int: 16 ######.......######SH: 0Dex: 14#..w######%ia XL:  3 Next: 12% Place: Dungeon:2#####...@#Noise: =--------  Time: 1647.3 (0.0) #########........#d) +0 short sword .....).##.###.#..#Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# ...# ##.#...#...#.#######%ib w   ribbon worm (catching breath) ...####.).#...#........# #%iBb ...'..###...#.##.......# #..##.# ###.#†.........#Confirm with . or Enter, or press ? or * to list all spells.#%i{b ?Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  #%ib oYou freeze the ribbon worm.  The ribbon worm is heavily wounded.#%id `18-------8.3 (1#%i2j #%il MAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  #%iGm xThe ribbon worm is heavily wounded. _The ribbon worm bites you!$%i"  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$%i_ ........'.......l..........  xerrus the Chiller ........#####...#........#  Merfolk ........# #...#........#  Health: 18/25 =================------- ........# #...#........#  Magic: 2/6========---------------- ....##### #.....w......#  AC: 3Str: 8 ....# #............#  EV: 12Int: 16 $%i` h##### #.......######  SH: 0Dex: 14 #..w#####  XL:  3 Next: 12% Place: Dungeon:2 #####...@# Noise: =--------  Time: 1648.3 (0.0) #########........# d) +0 short sword .....).##.###.#..# Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# ...# ##.#...#...#.######  w   ribbon worm (catching breath) ...####.).#...#........# ...'..###...#.##.......# #..##.# ###.#†.........# _The ribbon worm bites you!  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)$%i........'.......l..........xerrus the Chiller ........#####...#........#Merfolk ........# #...#........#Health: 18/25 =================------- ........# #...#........#Magic: 2/6========---------------- ....##### #.....w......#AC: 3Str: 8 ....##............#EV: 12Int: 16 ######.......######SH: 0Dex: 14#..w#####XL:  3 Next: 12% Place: Dungeon:2#####...@#Noise: =--------  Time: 1648.3 (0.0) #########........#$%id) +0 short sword .....).##.###.#..#Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# ...# ##.#...#...#.######w   ribbon worm (catching breath) ...####.).#...#........# ...'..###...#.##.......# #..##.# ###.#†.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is severely wounded.$%i+f13-----9.3 (1$%i$%iS  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  $%iYou freeze the ribbon worm!  The ribbon worm is severely wounded. _The ribbon worm bites you.%%iz  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%%iF" ........'.......l..........  xerrus the Chiller ........#####...#........#  Merfolk ........# #...#........#  Health: 13/25 ============------------ ........# #...#........#  Magic: 1/6====-------------------- ....##### #.....w......#  AC: 3Str: 8 ....# #............#  EV: 12Int: 16 ##### #.......######  SH: 0Dex: 14 #..w#####  XL:  3 Next: 12% Place: Dungeon:2 #####...@# Noise: =--------  Time: 1649.3 (0.0) #########........# d) +0 short sword .....).##.###.#..# Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# ...# ##.#...#...#.######  %%i,% 5[0;10;1mw   ribbon worm (catching breath) ...####.).#...#........# ...'..###...#.##.......# #..##.# ###.#†.........# _The ribbon worm bites you.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)%%iZ ........'.......l..........xerrus the Chiller ........#####...#........#Merfolk ........# #...#........#Health: 13/25 ============------------ ........# #...#........#Magic: 1/6====-------------------- ....##### #.....w......#AC: 3Str: 8 ....##............#EV: 12Int: 16 ######.......######SH: 0Dex: 14#..w#####XL:  3 Next: 12% Place: Dungeon:2#####...@#Noise: =--------  Time: 1649.3 (0.0) #########........#d) +0 short sword .....).##.###.#..#Cast: Freeze ...###.##.....#.[40%%ic m### ...# #..##.##.#...# ...# ##.#...#...#.######w   ribbon worm ...####.).#...#........# ...'..###...#.##.......# #..##.# ###.#†.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead.4=50.3 (1  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm closely misses you.&%i"  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&%i?........'.......l..........  xerrus the Chiller ........#####...#........#  Merfolk ........# #...#........#  Health: 14/25 =============----------- ........# #...#........#  Magic: 0/6------------------------ ....##### #.....w......#  AC: 3Str: 8 ....# #............#  EV: 12Int: 16 ##### #.......######  SH: 0Dex: 14 #..w#####  XL:  3 Next: 12% Place: Dungeon:2 #####...@# Noise: =--------  Time: 1650.3 (0.0) #########........# d) +0 short sword .....).##.###.#..# Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# ...# ##.#...#...#.######  w[39&%i;49m   ribbon worm ...####.).#...#........# ...'..###...#.##.......# #..##.# ###.#†.........# _The ribbon worm closely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)&%i@ ........'.......l..........  xerrus the Chiller &%iG ........#####...#........#  Merfolk ........# #...#........#  Health: 14/25 =============----------- ........# #...#........#  Magic: 0/6------------------------ ....##### #.....w......#  AC: 3Str: 8 ....# #............#  EV: 12Int: 16 ##### #.......######  SH: 0Dex: 14 #..†#####  XL:  3 Next: 12% Place: Dungeon:2 #####...@# Noise: =--------  Time: 1650.3 (0.0) #########........# d) +0 short sword .....).##.###.#..# Cast: Freeze ...###.##.....#.### ...# #..##.##.#...# ...# ##.#...#...#.######  w   ribbon worm ...####.).#...#........# &%i b...'..###...#.##.......# #..##.# ###.#†.........# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm!&%i  #...  #...  #...  #...  #...  #...  #..  #####...@#........#).##.###.#..#...#.## #..##.##.#. ##.#...#...).#...#.## ###.#†201.3 (1Freeze&%i &%i7 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  You freeze the ribbon worm! _You kill the ribbon worm!(%i6(%i|7(%i7(%i>(%i0A(%iAS5=)%i.)%i)%ivL1====)%i| )%i )%i. )%i )%i )%i|)%i)%i4)%i^6==)%i[)%i)%i<====)%i)%i,)%i)%i)%i. )%i!)%i$)%i$W7==)%ia2====18======9===20=3====1======)%id)%il,)%im)%io~2==)%i p)%iu4====)%iv)%i/w)%iw)%iy)%iya3==)%i~X)%i>====4==)%i0,)%i)%i)%i5==5====)%i)%i,)%i/)%i ,)%i)%iG,)%i֗)%i)%iG=====)%iz)%irB)%i,)%i)%i,)%iP)%i,)%i )%i,)%i)%i)%iN6====)%i)%i=)%i)%i[)%i)%ig  You see here a ribbon worm corpse.)%iĸ)%ig _)%i )%iɻ)%i)%iܽ)%i)%i)%izp  A frilled lizard comes into view.)%i####### ########## # #........## )%i# #.......... #########.......... ..'.......'........l. ..#####...#........# ......# #...#........# ......# #...#........# )%i..##### #.....@......#- ..# #............# ### #.......###### #..†##### #####....# )%i#######........# l   frilled lizard (wandering)).##.###.#..####.##.....#.### .# #..##.##.#...#)%i_.l708.3 (57.0))%i)%il====-9.3 (58 _)%i?)%i{*%i(X ###### ########## # #.## # #. #########. '.......'...#####...#.l# # #...#.# *%i*Y:...# #...## ##### #......# .# #............# ###.......###### #..†##### #####....# ######........#.).##.###.#..*%iYZ# ###.##.....#.###*%ia_1l.*%i{l10.3 (1.0) _The frilled lizard hisses angrily.+%i, ##### ########## # #.#### #.#########.'.......'.....#####...#......l.# # #...#.# +%i....# #...## ##### #.#  #.....# ##.......###### #..†#####  #####.# #####........# .).##.###.#..#+%i1K.l+%i8=+%i?&1+%ifD+%iE-%ie-l.-%iM-%iN42Freeze-%i-%i-%i(  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%i+V  xerrus the Chiller  Merfolk ##### ##########  Health: 25/25 ======================== ....# #........###  Magic: 5/6====================---- ....# #...........  AC: 3Str: 8 ....#########...........  EV: 12-%i,LInt: 16 ....'.......'...........  SH: 0Dex: 14 ....#####...#........#  XL:  3 Next: 20% Place: Dungeon:2 ....# #...#...@l...#  Noise: ---------  Time: 1712.3 (0.0) ....# #...#........#  d) +0 short sword -%i,##### #............#  Cast: Freeze # #............# # #.......######  #..†##### l   frilled lizard  #####....# -%i--#####........# .).##.###.#..# _The frilled lizard hisses angrily.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)-%iD  xerrus the Chiller  Merfolk ##### ##########  Health: 25/25 ======================== ....# #........###  Magic: 5/6====================---- ....# #...........  AC: 3Str: 8 ....#########...........  EV: 12Int: 16 ....'.......'...........  SH: 0Dex: 14 -%i?E4....#####...#........#  XL:  3 Next: 20% Place: Dungeon:2 ....# #...#...@....#  Noise: ---------  Time: 1712.3 (0.0) ....# #...#........#  d) +0 short sword ##### #............#  Cast: Freeze # #............# # #.......######  #..†##### l   frilled lizard  #####....# #####........# -%irE.).##.###.#..#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%iEAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  -%iE%You freeze the frilled lizard.-%iiNB ##########  #........###  #........... ####........... ...'........... #........#  #...#...@....#  #...#........#  #............#  #............# #.......###### #..†####-%ipO  #####.......#)-%ibSk2=3.3 (1Freeze-%iX-%iu[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!.%iD 3.%inE .%iH .%iH .%iwL n.%i(N ,.%iN .%iN .%iO .%iQ .%i*R .%iR .%iT .%i$U .%iV .%i)X .%ioX .%i+Y .%iZ .%i[ .%ia[ .%i\ d6====.%iU] .%i` .%ib .%i8c .%ic .%iNe .%ig ,.%ih .%iej .%i=l ,.%il .%in .%io .%i,p &====.%iPp .%ip .%ir .%it ,.%iqw .%i! .%ï .%i .%i .%i .%im ,.%iÐ .%i .%i c  You encounter a bat..%if   ##########  #........######## .%i ( #...........@..?# - #####...............# ....'...............#........##..b...#........##......... #...#........##.........b   bat (asleep) .%i- #............##.....................##......... #.......###### ........%i 0296.0).%i- N-30.3 (17 _.%iD 0%i)########## #.# #..@.?# ......# '..........0%iM* . ...#........##.b# ...#........##.# ...#........##.# ....##.# .##.0%i|*2# 0%i40%i511.0)0%i <0%i>0%i[{# #.# 0%i#.?# .# '... #.0%i^##.b#0%i#.#........##.# 0%iT0%i&20%i~0%i0%i7 9#  #.#  #.# .# '.... #.0%i7 >##..b##..##..##.##.# 0%ii? 0%i6@ &30%iLD 0%iL 0%iRM 0%iM $4.3 (20%iQ 0%iT ` _m - a scroll labelled BEMPATHUTA1%i##########........########....... #.'....####..b#.#..#.#.#b   bat (asleep)##### †#####5.3 (11%iϩ  ########## #........######## #.......# #.###.# '....# #.##b# #.##.# ##.# ##### #####  .#b.b.1%iNb1%i<=6Freeze1%i!1%iw: _The bat hits you but does no damage.2%ic  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2%i  xerrus the Chiller  Merfolk  Health: 25/25 ========================  Magic: 5/62%i< ====================---- ########## AC: 3Str: 8 #........######## EV: 12Int: 16 #...............# SH: 0Dex: 14 2%ig#...............###.#  XL:  3 Next: 22% Place: Dungeon:2 '...............@b..#  Noise: =--------  Time: 1736.3 (0.0) 2%i{8#........##.........#  d) +0 short sword #........##.........#  Cast: Freeze #........##.........# .........##.........# .........##.........#  b   bat ....#######.........# ##### #.........# .# _The bat hits you but does no damage.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)2%iJ  xerrus the Chiller  Merfolk  Health: 25/25 ========================  Magic: 5/6====================---- ########## AC: 3Str: 8 #........########2%iOK EV: 12Int: 16 #...............# SH: 0Dex: 14 #...............###.#  XL:  3 Next: 22% Place: Dungeon:2 '...............@†..#  Noise: =--------  Time: 1736.3 (0.0) #........##.........#  d) +0 short sword #........##.........#  Cast: Freeze #........##.........# .........##.........# 2%iK.........##.........#  b   bat ....#######.........# ##### #.........# .#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2%iKAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.2%iS########.......#2%icT.......###.# .......@†..# ##.........# #.........# #.........##.........##.........#2%iT#.........# #.........#2%iY57.3 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.2%iYCAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat!2%i_2%ibh _Your Alchemy skill increases to level 1!4%i?4%i4%ia4%i4%iT: _4%i,4%ia4%i׿4%i 4%i4%i,4%iO4%i4%iG4%i4%i/4%iS4%i4%i,4%i4%i5,4%i4%i4%i'N6====4%i 4%it4%ik,4%i4%i_  You see here a bat corpse.4%i!4%i _4%ie4%i4%ii4%i4%id4%i4%ih4%i<====4%i54%i4%i4%i@4%i4%iY4%i,4%i4%i@4%i4%iE4%ix4%i4%i4%i4%i4%i4%iB4%i4%i4%ib4%i4%i2,4%i4%i4%i,4%iJ4%i4%i4%i34%i4%i: 4%i 4%i 4%i) 4%i 4%i 4%i6 4%io4%i,4%ij4%i4%i4%i4%ij4%i4%i4%i,4%i[4%i,4%i44%iF4%i 4%i4%i4%i4%i ,4%i4%i{ 4%i!,4%i2"4%iB#4%i$4%i%,4%i%4%i',4%i#(4%i_)4%i(*4%id*4%i*4%i+4%i-,4%iG.4%i9/4%i0,4%i=14%iM24%iW3,4%i34%i44%i!6,4%i64%i*84%i:,4%ip:4%i <4%i>4%iR>4%i>4%i?4%i`A,4%iA4%iB4%i5D,4%iD4%iE4%iG4%i H4%izH4%i&J4%iK4%i6%i 6%i6%i6%i 6%ig6%i6%iX6%i6%i,6%i6%i6%i_6%i6%i6%i6%ir6%i,6%i6%i'6%i6%i6%i6%i,6%ip6%i6%i6%i,6%i6%i6%i,6%ig 6%i 6%i, 6%i 6%ix6%i1,6%iq6%i`6%i6%iF6%il6%iT6%i,6%i6%i6%ii6%i6%i46%io6%ib,6%i6%i6%i#6%iL6%ik6%im6%i,6%i6%i6%im6%i,6%i6%i 6%i!,6%i!6%i"6%i"6%i"6%i#6%i$6%i%6%iX%6%i&6%i%(6%iw(6%i(6%i*6%iW+6%i+6%i!,6%i-6%i@/,6%i/6%i16%i>26%ix26%i26%i{36%it46%i46%iD56%iX76%i8,6%i96%i<6%iBf ####### 6%iBx......######## ######### .............# #.......# .............###.#####.# ..............†..# #.# 6%iTCe......##.........# #.####### .....##........@# #.......# 840.3 (53.....##.........# ######.## .....##.........##.# .....##.........# #.# ######.........# 6%iC#.# ##.........##.#  ........##########.# ...[....##.........# #.######### 6%iJ6%iK,1.3 (546%iP6%iS- _Found a leather armour.7%i37%i7%i=7%iԡ7%i,7%is7%i7%iL7%i@7%i7%iX7%i7%i7%ic7%iX7%i7%i37%i47%i 7%i",7%iB7%i,7%iF  You see here a +0 leather armour.7%i7%i _7%i7%iE  There is a large open door here.7%i7%iI _7%iM7%iE  There is a large open door here.7%i7%i _7%i7%iy  You encounter a bat.7%iv..........##.........##.# .....#######.........##.# †##### #.........##.## #.........##########.## #....[....##.........## #####'######.######### .### #######'## #.#.....# # #.# #.#...#.# #.#######.# #.###.#.# ..##.# #.# #.#.# #.......##.# #.###.#.# ..##.# #.....#.# ##......##.# ###<....# ........##.# ####### b   bat (asleep) ........#7%i#.# ...#######b.......# ...#7%i-51.3 (107%iQ32.3 (11 _7%i77%i9%ip"#######.........# #. .†##### #.........# #. ...# #.........##########..# #....[....##......... #..# #####'######.####### #.### #######'## #.#.....# #...# #........# #.#...#.##.#######........# #.###.#.# #........##.# #.# #.#.# ##.##.# #.###.#.# .9%iF#.##.# #.....#.# ###......##.# ###<....# ...##.# #######.##.# #######b.#.# ....###'######9%ij$'b.9%i)%'b.9%i%#b.9%i,Ob9%iL-13.3 (1.0)9%iN19%iK2:%i1v†##### #.# # .:%ivI...# #.........##########.# #....[....##....... .#..# #####'######.####### .#.### #######'## #.#..... .#...# #........# #.#...#.# :%ivo...#.#######.# #.###.#.# .:%iv#........##.# #.# #.#.# :%i w.##.##.# #.###.#.# †.:%i!w.##:%i9wU.# #.....#.# .:%iRw###......##..b.....# ###<....# ...:%ikw|.##........# #######.##:%iwB.#:%iwI#######.#:%iwa.# ....###'## :%i9xe#.####. . #.:%iqy%b.:%i>{"b.:%i:%iw<=4Freeze:%iˆ:%iP _The bat barely misses you.:%i=C.b.b:%iD.:%iH<5:%i)N:%iDPl _You miss the bat. The bat hits you but does no damage.:%iXE .  You hit the bat.:%i(:%iw^76Freeze:%i"":%i$G _You kill the bat!:%iZ  _No target in view!;%i ;%i> ;%i | _;%i X;%iq ;%i ;%i( ;%i ;%i X;%iy ;%in ;%i ;%i^ ;%i ;%i ,;%iR ;%iR @  There is an open door here.;%i p  You encounter a goblin and a rat.;%i% ......##........# #.# #.#.# #.......##........# #.###.#.# ....##........# #.....#.# ;%i% n##......##........# ###<....# .......##........# ####### .......##........#######........#..# .....###'## #### ..... #@#;%i?1 - .........# .....##.# g... #.# ... ..# .r ..# g   goblin (asleep) . ..# r   rat (asleep) #..# 62.3 (6-3.3 (7 _;%i4 ;%i7 =%in=%iXt  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.8  12%  +1   j + Spellcasting 2.2  11%  -1           b - Polearms   0.1    +4   k + Alchemy1.0  11%  +3   c - Unarmed Combat   0.0    +1   l + Ice Magic4.4  11%  +1  =%iu d - Throwing   0.0     0          m + Invocations0.4  11%  +1  e + Short Blades 0.8  11%  +2   n - Evocations   0.0     0   f - Long Blades   0.2    +1   o + Shapeshifting 0.9  11%  +2  =%iu-         g - Armour   0.0    -3      h + Dodging2.9  11%  +3      i + Stealth2.5  11%  +2      =%i=v        =%iwv            =%iv        =%iv        =%iw    The percentage of incoming experience used to train each skill is in brown.  =%iLwSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  =%iw[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  =%iw[!] training|cost|targetsA%i ........##........# #.# #.#.#xerrus the Chiller #.......##........# #.###.#.#Merfolk ........##........# #.....#.#Health: 25/25 ======================== ##......##........# ###<....#Magic: 6/6======================== ........##........# #######AC: 3Str: 8 ........##........#EV: 12Int: 16 ...#######........#SH: 0Dex: 14 ...# .....###'##XL:  3 Next: 27% Place: Dungeon:2 #### ..... #@#Noise: ---------  Time: 1863.3 (0.0).........#%i Hd) +0 short sword.....##.#Cast: Freezeg... #.#... ..#.r ..#g   goblin (asleep). ..#r   rat (asleep)#..# _You miss the bat. The bat hits you but does no damage.  You hit the bat. _You kill the bat! _No target in view!  There is an open door here. _You encounter a goblin and a rat.A%ib A%i A%i A%iY C%i' "##.##.# #.###.#.# ..##........# #.....#.# ###......##........# ###<....# ...##........# #######.##........# #######........#.# .....###'## .#### .....###.# . .......@.# ##.#g... #.#.... C%i) X..#r ..#. ..##..# .#C%i0 C%i=1 +4.3 (1C%i-6 C%i7 D%i.##.##.# #.###.#.# †.##........# #.....#.# D%i.###......##........# ###<....#.##........# #.##........#.#######........#D%i֖j.# #.....###'## D%i#.#### #.....###.# #..#D%i .##.#.g.... #.#D%i".#. ..#.r... ..#D%i=.. .# ..#.. .. #..#D%i^r... ^. .#D%iǞD%i&5D%iD%iۦD%i5#†..##.# #.....#. #.###......##........# ###<.... .....##........# #####.##........# D%iY6#######........#.# #.....###'## ##.#### ##.....###.#  #. ...........# ##.#g....##.#....#....#r......#.. .##..#... #..#. ^. ..#.... .#D%im>D%i?&6D%iED%iwFD%i v.#.###......##.# ###<.. .....D%i X.##........# #####.##........# #######........#.# #.....###'## ###.#### ###.....###.#  #. ............#D%iF  ##.#g..@.##.#D%im ....#....#r......#....##..#D%i d... #..#^. ..#.... .##.##D%i #D%i! D%i &7D%if D%i# E%i{N2#......##.# #### #.##........# ########........# #.# #.....###'## ####.########.....###.  #. .............# ##.#g....##.#...@#....#r......#....##..#..##..#^.# ..#...# .##.###.# ####. .#E%iTE%iuU&8E%iUFreezeE%iYE%iZE%i †The helpless rat fails to defend itself.  You puncture the rat!E%i )E%i e99.2 (0.9FreezeE%iz& E%i( G _You kill the rat!F%i@H#.##.# #.##........#  #.#######........#  #.# #.....###'##  ####.#.....###.# #.F%ig..#.##.#.g....##.#.#....#.†......#.##..#.##..#.^.# ..#.# .#....#.###.######. .#F%i3SF%i S   adder (wandering)g   goblin (asleep)F%i<70.2 (1.0FreezeF%iF%iW _You encounter an adder.F%i  )  The helpless goblin fails to defend itself.  You puncture the goblin!S. 311.1 (0.9Freeze _You kill the goblin!F%i F%i2 n _Your Shapeshifting skill increases to level 1!H%io ;S.H%i H%iK 42.1 (1.0 _H%il H%i˫ I%i;S.I%i_PSI%i&3I%iI%i I%iX .SS.I%i] I%i5^ &4I%id I%iuf J%iWE.SJ%iiJ%i_j45FreezeJ%ijrJ%isJ%iI  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J%i ##............##........# ### xerrus the Chiller ##............##........#  Merfolk  #.......#######........#  Health: 25/25 ========================  #.......# #.....###'##  Magic: 5/6====================----  ####.########.....###.#  AC: 3Str: 8  #. ..............#  EV: 12Int: 16J%i  ...........##.#  SH: 0Dex: 14 ......)....##.#  XL:  3 Next: 31% Place: Dungeon:2 ......S@.#....#  Noise: ---------  Time: 1875.1 (0.0) .......†......#  d) +0 short sword ..........##..#  Cast: Freeze ..........##..#  ........^.# ..#  ..........# .#  S   adder J%iS ....#.###.#  #####. .#  _Your Shapeshifting skill increases to level 1!Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  J%i sPress: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)J%i ##............##........# ### xerrus the Chiller ##............##........#Merfolk#.......#######........#Health: 25/25 ========================#.......# #.....###'##Magic: 5/6====================----####.########.....###.#AC: 3Str: 8#. ..............#EV: 12Int: 16...........##.#SH: 0Dex: 14......)....##.#J%i rXL:  3 Next: 31% Place: Dungeon:2......S@.#....#Noise: ---------  Time: 1875.1 (0.0).......†......#d) +0 short sword..........##..#Cast: Freeze..........##..#........^.# ..#..........# .#J%i dS   adder....#.###.######. .#Confirm with . or Enter, or press ? or * to list all spells.J%i! Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  J%ig JThe adder is moderately wounded.J%i 3=6.1 (1J%i= J%i֐   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is moderately wounded. _The adder closely misses you.K%iU  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%iC##............##........# ### xerrus the Chiller ##............##........#  Merfolk  #.......#######........#  Health: 25/25 ========================  #.......# #.....###'##  Magic: 4/6================--------  ####.########.....###.#  AC: 3Str: 8  #. ..............#  EV: 12Int: 16 ...........##.#  SH: 0Dex: 14 ......)....##.#  XL:  3 Next: 31% Place: Dungeon:2 ......S@.#....#  Noise: =--------  Time: 1876.1 (0.0) .......†......#  d) +0 short sword ..........##..#  Cast: Freeze ..........##..#  ........^.# ..#  ..........# .#  K%i_D  S   adder ....#.###.#  #####. .#  _The adder closely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)K%i* ##............##........# ### xerrus the Chiller ##............##........#Merfolk#.......#######........#Health: 25/25 ========================#.......# #.....###'##Magic: 4/6K%i+ 9================--------####.########.....###.#AC: 3Str: 8#. ..............#EV: 12Int: 16...........##.#SH: 0Dex: 14......)....##.#XL:  3 Next: 31% Place: Dungeon:2......S@.#....#K%i, "Noise: =--------  Time: 1876.1 (0.0).......†......#d) +0 short sword..........##..#Cast: Freeze..........##..#........^.# ..#..........# .#S   adder....#.###.######. .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  K%i7, _You freeze the adder!  The adder is almost dead.K%i- #2K%i. 8---7.1 (1K%i4 K%i7   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  You freeze the adder!  The adder is almost dead. _The adder bites you. The adder bites you but does no damage.L%i*  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L%i$L%iu##............##........# ### xerrus the Chiller L%im##............##........#  Merfolk L%i  #.......#######........#  Health: 22/25 =====================--- L%iϔ #.......# #.....###'##  Magic: 3/6L%i8M============------------ L%ih ####.########.....###.#  AC: 3L%iޕ+Str: 8 L%i6r #. ..............#  EV: 12L%i-Int: 16L%i L%i_...........##.#  SH: 0L%i-Dex: 14L%ip L%i......)....##.#  XL:  3 Next: 31% Place: Dungeon:2L%i> L%i......S@.#....#  Noise: =--------  Time: 1877.1 (0.0)L%i L%iX.......†......#  d) +0 short swordL%i L%iޚe..........##..#  Cast: FreezeL%i+ L%iy..........##..# L%iϛ L%i$........^.# ..# L%ig L%i..........# .#  S   adderL%i) L%i....#.###.# L%iН L%i#####. .# L%i[  L%iZ_The adder bites you. The adder bites you but does no damage.  L%iCasting: Freeze (safe; 3% risk of failure)  L%iWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  L%ijPress: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)L%i3B##............##........# ### xerrus the Chiller ##............##........#  Merfolk  #.......#######........#  Health: 22/25 =====================---  #.......# #.....###'##  Magic: 3/6============------------  ####.########.....###.#  AC: 3Str: 8  #. ..............#  EV: 12Int: 16L%iBo ...........##.#  SH: 0Dex: 14 ......)....##.#  XL:  3 Next: 31% Place: Dungeon:2 .......@.#....#  Noise: =--------  Time: 1877.1 (0.0) .......†......#  d) +0 short sword L%iC..........##..#  Cast: Freeze ..........##..#  ........^.# ..#  ..........# .#  S   adder ....#.###.# L%ibC #####. .# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L%iCAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineL%iCAim: an adder (almost dead, 100% to hit)  You freeze the adder.L%i#K #........#  ###........#  L%iKn #.....###'##  #####.....###.#  #. ..............#  ...........##.#  ......)....##.#  .......@.#....# L%iK| .......†......#  ..........##..#  ..........##..# ........^.# L%iLP ..........#  L%iL....#.###.# #####. .# L%iDR588.1 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.L%iRAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You freeze the adder. _You kill the adder!L%iVL%i`Ym _Your Short Blades skill increases to level 1!M%i w#.#.###......##.# ###< <##.##........# ## ###......##........# #.#######........#M%i2  #.......# #.....###'######.########.....###.##. #....##...........##.##...##.##...#....##†......#.##..#M%iT ...##..#^.# M%iq ..#.......# .#.....#.##M%i }#.######. .#M%i M%iO c3=-9 _M%i8 M%ix M _You see here a +0 club.O%iNc............##.# ### ##.##........#  #.#######........#  #.# #.....###'##  ####.########.....###.#  #. #..............#  #.##.# #......)....##.# #.#....# #.†......# O%i7....##..# .##..#.^.# ..#..# .#.....#.###.######. .# O%iHO%iH-80 _O%i(O%iO%ih X   #######..... #.....###'####.#########.#  O%ilj  #. #..............# ##)....##.#...#....#.....#....###..### .#O%i&r O%ir O%ir 1O%iz O%i} p _You see here a rat corpse.P%iZ; 3P%i; P%i? P%iD : _P%iE P%iHF #4P%ioF E==P%iG P%iJ P%i-K P%i>L P%iN P%i!O P4====P%iP P%iS P%i.S P%iT P%iX  You encounter an orc. It is wielding a +0 short sword.P%i` 5==oo   orc (wandering)P%ic +6.1 (5P%ii P%ij 27.1 (6 _P%ir P%i0v R%i .##.# #### #.....##........# #.#######........# #.......# #.....###'# ####.########.....###.# #. #...# #.....##.# #......)....##.# #.#....# #†......# .##..# ....##..#.o^.# ..#...........# .#.....#.###.######. .### .#R%iR%id+8.1 (1R%ifR%iS%iq====9S%iS%iܥ Y=90S%i= S%i T%i]<1T%igT%i T%i! T%i! T%i! 2T%i( T%id* T%i~ 2oT%i o   orc (wandering)3T%iΐ T%i U%iQ.oU%iU%i&4U%iU%iV%i #.######<...####.....#######........ #.......# ##'## ####.########.....###.##....V%i ......).@..##o.......##†.........##..#o^.# ..#......# .#.....#.########.V%i S.oV%i V%i` Y5====5V%i V%i W%i~ †......#.###.###<...####.....##.....######........ #.......# ##'## ####.########.....###.##.W%i ...#.)....##.#........#....##.o.....†....##....##..W%i o^.# ..#......W%i q# .#.....#.###W%i S.oW%i̢ W%i &6W%iC W%iϬ X%i ..#.#####†.....# #...#.###...# ###<...####.....##.....######........ #.......# ##'## ####.########.....####....#.....##.#)....##.X%i3 ..#....##.......†......#o#...##.o^.# .......X%iX C.# .#X%iK.oX%iX%i&7X%iX%iZX%ir' #...#. ..#.### #.###†....# #...#.###..# ###<.....# ####.....##.......######........ #.......# ##'## ####.########...@.###.##........##.#)....##..#....#.......†......#o##..#...##.o^.# .o.X%iD0 X%i S C8Y%i ..#...#.###### #...#. ..#.#####†......#.######<...# ####.....#...#######........#.......# '## ####.########.....###.##....#.....##)....##......#...#...o...†......##..#...##Y%i;o.Y%ipY%ivE====9Y%i~Z%iL{##.#...# .. ..#...#.###### #...#. ..#.#####†......#.######<..####.....#######.@......#.......# ##'## ####.########.....####. #........)....##o....#...#†......Z%i;o.Z%iUoZ%if1==900Z%iƞZ%i% _The orc shouts!Z%iSH s...#.########'# .##.#...# .. ..#...#.###### #...#. ..#.#####†......#.######<..####.....######...............# ###'## ####.########.....####. #...........o)....##..#...#†....Z%i]%i&6]%i]%i 7o.]%i <7]%i ]%i ^%i 7o.^%i^%i&8^%ia^%i5^%iH_7o.^%ig^%ihS====9Freeze^%ip^%idr_%i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%i!L  #..†##### #.........#xerrus the Chiller ###....##.........####### Merfolk .......##....[....##..... Health: 25/25 ======================== ###.#..######'######.#### Magic: 5/6====================---- ....#.### #######'## #.#... AC: 3_%iL tStr: 8 .##.#...# #........# #.#... EV: 12Int: 16 ..#...#.#######........# #.###. SH: 0Dex: 14 #...#........##........# #.# #. XL:  3 Next: 58% Place: Dungeon:2 ..#.##.......##.@......# #.###. Noise: ---------  Time: 1909.1 (0.0) _%i:M #.#†.........##.o......# #..... d) +0 short sword #.#.###......##........# ###<.. Cast: Freeze #............##........# #### #............##........# _%iM #.......#######........#o   orc #.......# #.....###'## ####.########.....###.##. #..............#_%iM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line_%iN Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (100% to hit)You freeze the orc.  The orc is heavily wounded._%iO 4=10.1 (1_%iV _%iY   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (100% to hit)You freeze the orc.  The orc is heavily wounded. _The orc barely misses you.`%iO  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`%i* V #..†##### #.........#  xerrus the Chiller ###....# #.........####### Merfolk .......# #....[....##..... Health: 25/25 ======================== ###.#..# #####'######.#### Magic: 4/6================-------- ....#.### #######'## #.#... AC: 3Str: 8 .##.#...# #........# #.#... EV: 12Int: 16 ..#...#.#######........# #.###. SH: 0Dex: 14 #...#........##........# #.# #. XL:  3 Next: 58% Place: Dungeon:2 ..#.##.......##.@......# #.###. Noise: =--------  Time: 1910.1 (0.0) `%i #.#†.........##.o......# #..... d) +0 short sword #.#.###......##........# ###<.. Cast: Freeze #............##........# #### #............##........# #.......#######........#  o   orc #.......# #.....###'## ####.########.....###.#  #. #..............# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (heavilywounded, 100% to hit)a%iO& a%i}#..†##### #.........#xerrus the Chiller ###....##.........####### Merfolk .......##....[....##..... Health: 25/25 ======================== ###.#..######'######.#### Magic: 4/6================-------- ....#.### #######'## #.#... AC: 3Str: 8 .##.#...# #........# #.#... EV: 12Int: 16 ..#...#.#######........# #.###. SH: 0Dex: 14 a%i#...#........##........# #.# #. XL:  3 Next: 58% Place: Dungeon:2 ..#.##.......##.@......# #.###. Noise: =--------  Time: 1910.1 (0.0) #.#†.........##.o......# #..... d) +0 short sword #.#.###......##........# ###<.. Cast: Freeze #............##........# #### #............##........# #.......#######........#o   orc #.......# #.....###'## ####.########.....###.##. #..............#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sa%iword and wearing a +0 ring mail (heavilywounded, 100% to hit)  You freeze the orc.  The orc is almost dead.3--1.1 (1Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (heavilywounded, 100% to hit)  You freeze the orc.  The orc is almost dead. _The orc hits you with a +0 short sword.c%i[  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%i  #..†##### #.........#  xerrus the Chiller ###....# #.........####### Merfolk .......# #....[....##..... Health: 23/25 ======================-- ###.#..# #####'######.#### Magic: 3/6============------------ ....#.### #######'## #.#... AC: 3Str: 8 .##.#...# #........# #.#... EV: 12Int: 16 ..#...#.#######........# #.###. SH: 0Dex: 14 #...#........##........# #.# #. XL:  3 Next: 58% Place: Dungeon:2 ..#.##.......##.@......# #.###. Noise: =--------  Time: 1911.1 (0.0) #.#†.........##.o......# #..... d) +0 short sword #.#.###......##........# ###<.. Cast: Freeze #............##........# #### #............##........# %i <4d#.......#######........#  o   orc #.......# #.....###'## ####.########.....###.#  #. #..............# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (almost dead,100% to hit)d%i.t #..†##### #.........#  xerrus the Chiller ###....# #.........####### Merfolk .......# #....[....##..... Health: 23/25 ======================-- ###.#..# #####'######.#### Magic: 3/6============------------ ....#.### #######'## #.#... AC: 3Str: 8 .##.#...# #........# #.#... EV: 12d%i,uInt: 16 ..#...#.#######........# #.###. SH: 0Dex: 14 #...#........##........# #.# #. XL:  3 Next: 58% Place: Dungeon:2 ..#.##.......##.@......# #.###. Noise: =--------  Time: 1911.1 (0.0) #.#†.........##.$......# #..... d) +0 short sword #.#.###......##........# ###<.. Cast: Freeze #............##........# #### #............##........# #.......#######........#  o   orc #.......# #.....###'## ####.########.....###.#  #. #..............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (almost dead,d%iu.100% to hit)  You freeze the orc.d%i~ #..†#####    #....[ # #######'##  #........# #........# #........# #.# #.@......# †#.$......# #........# ###<#........# #........##........#d%if #.....###'##....###.#  #. d%i 5/26=642.1 (1Freezed%iAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (almost dead,100% to hit)  You freeze the orc. _You kill the orc!d%id%ii _Your Fighting skill increases to level 1!e%i* ###....# ###### ...[....##..... ###.#####'######.#### ....#.### #######'## #.#... .##.#............#...#.######e%id+## #...#........ ..#.### #.#†......###.##<..... ####.........##...........##.#e%ig-3 _  You now have 87 gold pieces (gained 27).  Things that are here:-4.1 (2 _a +0 short sword; a +0 ring mail; an orc corpsee%i4hG ...[..... ###.#####'######.#### ....#.### #######'## #.#... .##.#............#...#.######## #...#........ ..#.### #.#†..)....#####<..... #### ..#.......#......)....##.#e%iie%iZk+5.1 (1e%isf%i> ###.#####'######.#### ....#.### #######'## #.#... .##.#............#...#.######## #...#........ ..#.### #.#†..)....###.##<f%i˕..... #### #####......)....##.........#....#f%iHf%iB=6f%ijf%i f%i$ -M.........[....##..... ###.#..# #####'######.#### ....#.########'###.#...# .. ..#...#.###### #...#. ..#.##.###†...)...#.######<..####..... #.......#######........#......)....#f%i j6=7f%i$ f%ifM###.##### .........[....##..... ###.#..# #####'######.#### .f%i...#.########'###.#...# .. ..#...#.###### #...#. f%iH..#.##.###f%i 8†......#.###f%i8 ,###<..#### f%iU Z#............##........#.f%i ].#.......f%i0f%i&8f%ief%iO$  Things that are here:f%i  _a +0 short sword; a +0 ring mail; an orc corpseh%iz34==== _h%i8e=h%i9h%i3:h%i;h%i >h%iU>&====h%iu>h%i @h%inBh%iBh%iDh%i G,h%iuHh%iKh%iHKh%iMh%i$Oh%i_Oh%iQh%iSh%iASh%iTh%i0Wh%iWP5====h%iXh%i [h%iR[h%i\h%i^h%i^h%igh%ij,h%i-mh%iph%ip<====h%iurh%ituh%iuh%iwh%iyh%iyh%iN{h%i}h%i~h%ih%ih%i/h%ih%ih%i؆h%iMh%ih%iN6====h%imh%ih%iEh%ih%ih%i֘h%ih%ih%ioh%ih%i,h%i,h%ieh====h%iݰBh%inh%inh%i2nh%i/h%ih%ih%i'h%ih%inh%iWh%i,h%iBh%i h%i h%i/ h%i h%ih%iB,h%ih%iJh%iVh%ih%ih%ih%i,h%i2h%ih%i)!h%iz!h%i"h%i$h%i&h%i&h%i'h%i)h%i*h%iI*h%i*h%iL-h%iR.h%i.h%i/h%i0h%i1h%i*2h%i2h%i3h%i4h%i(5h%i5h%i6h%i7,h%i08h%i9h%i9h%i:h%i|:h%il=h%i?>h%ip>h%i>h%i2@h%iHO #...............# .#  #.........#.###.#  ###########..# .#  ##.# .#  #.#h%i_H #.## #..# #  h%iH##.#<##  #@...# 75.1 (57.0)h%iHD ####  h%iH<### h%iH h%i Ih%ilNh%iN,6.1 (58h%i/Sh%iU9 _Found a stone staircase leading up.i%ii%iYi%i1i%ii%ii%iXi%i?i%ioi%iUP  There is a stone staircase leading up here.i%iyi%i5 _i%i̘i%ifi%ii%ii%ii%in,i%ii%iΤi%ii%ii%iBi%ii%ii%i`i%ii%ii%i)i%iZi%ii%i!i%i'i%iei%ii%i)i%i/i%iki%ii%ii%iεi%iз,i%i1i%ihi%iϺi%ii%ii%ii%i@i%ixi%iҾi%ii%igi%ii%ii%iwi%i,i%isi%ii%ii%iOi%ii%ii%i  You encounter a kobold. It is wielding a +0 short sword......##........# #.# #.#.# .....##..# #.###.#.# .....##.)......# #.....#.# .....##........# ###<....# .....##........# ####### .....##........# #######........# # #.....###'##### #####.....###.#.@.# ..............#.#.# ...........##.#.#.# ......)....##.#.#.# ....i%iQ.....#....#.#.# .......†......#.#.#K   kobold (asleep) ..........##..#.#K# ..........##..#.#.# ........^.##..#.#i%iW2003.1 (27K.i%iNKi%i5==4.1 (28i%ii%im( _The kobold shouts!j%iB ##.# #.###.#.#  ##.)# #.....#.#  ##........# ###<....#  ##.# #######  ##.# ######.#   #.....###'##### ####.....###.#...#  .............#.#@#  ##.#.#.#  )....##.#.#.#  ..#....#.#.#  †......#.#K#  ..##..#.#.#  ##..#.#.#  ^.##..#.#.#  .##..#.#  K.j%i j%i :--5.1 (1.0)j%i j%ió k%ir )....##<... ###### ####  #.....###'##### ###.#... .............#.###)...#....#.#K†......##^.#.###K.k%i k%iO--6Freezek%ik%i k%iO  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%i....##.)......# #.....#.#  xerrus the Chiller ....##........# ###<....#  Merfolk ....##........# #######  Health: 26/26 ======================== ....##........# Magic: 5/6====================---- ######........# AC: 3Str: 8  #.....###'##### EV: 12Int: 16 ####.....###.#...# SH: 0Dex: 14 .............#.#.# XL:  3 Next: 64% Place: Dungeon:2 ..........##.#.#@# Noise: ---------  Time: 2006.1 (0.0) .....)....##.#.#K# d) +0 short sword ........#....#.#.# Cast: Freeze ......†......#.#.# .........##..#.#.# .........##..#.#.# K  %iItm kobold .......^.##..#.#.# .........##..#.#.# ...#.###.##..#.# _The kobold shouts!  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)k%i ....##.)......# #.....#.#  xerrus the Chiller ....##........# ###<....#  Merfolk ....##........# #######  Health: 26/26 ======================== ....##........# Magic: 5/6====================---- ######........# AC: 3Str: 8  #.....###'##### EV: 12Int: 16 ####.....###.#...# SH: 0Dex: 14 .............#.#.# XL:  3 Next: 64% Place: Dungeon:2 ..........##.#.#@# Noise: ---------  Time: 2006.1 (0.0) k%i @.....)....##.#.#)# d) +0 short sword ........#....#.#.# Cast: Freeze ......†......#.#.# .........##..#.#.# .........##..#.#.# K   kobold .......^.##..#.#.# .........##..#.#.# ...#.###.##..#.#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold.k%i? 9)   ###<....#     ####..#)#.#†#.##.##.#^#.# k%i #.#  k%i k6=7.1 (1Freezek%i k%i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold. _You kill the kobold!l%i .##<... ###### ####  #.....###'##### ###.#... .............#.###)...#....#.#.†..#.# ####..##.##....#  l%iR$l%i%.-8l%i+l%i1T _You see here a +0 short sword.n%i]n%ic^n%i(_n%iOan%if| _n%iiBn%ijn%ikn%ikn%im,n%io,n%i9pn%ipn%ir,n%itn%i7vn%ivn%ivG6====n%iuxn%izn%i|n%iJ|n%i ,n%iI,n%i+n%i=n%i9n%izn%i/n%in%iGn%i<====n%in%iWn%i,n%i$n%iߜn%iIn%in%in%in%in%in%irn%iڤn%in%iۦn%iHn%in%i,n%in%iǬn%in%i9n%in%in%in%iAn%in%i/n%i,n%in%i Xn%iBn%i3n%i?n%i,n%i@n%i n%iQBn%i(n%iOn%in%i n%iyn%iJBn%in%in%i5n%in%in%iSn%in%in%ie n%iE ,n%i n%in%i n%ixn%in%in%iq,n%in%io"n%i%n%iM%n%i&n%i /n%i1,n%ig3n%i:n%i=Bn%i)Cn%iD,n%iEn%iTLn%iNn%i On%iDQn%ipVn%iY,n%i[n%iMbn%idn%iFdn%ien%i ln%in,n%ipn%ixXn%in%iS,n%i'n%i^Xn%iGBn%in%iTn%ihn%i<n%in%i+n%iBn%iˬn%iwn%in%iܯn%i?n%iBn%in%ir,n%in%in%i,n%i8n%iIn%iBn%in%i4,n%in%in%in%in%izn%i;n%in%in%in%in%icn%in%iun%in%i,n%in%i n%in%in%iTn%in%iAn%in%iAn%in%iu,n%iyn%i n%i n%i. n%is n%in%i,n%in%in%i1Bn%iu Bn%i"n%i&n%i ]n%i]n%i^n%i bn%idn%i>dn%iJen%iEj$  Things that are here:n%in  a +0 whip; a kobold skeleton _n%ion%ilrn%iNt,n%iQun%iDxn%iyn%izn%i {n%i|n%iX~n%i~n%i3n%i $  Things that are here:n%i[d  a +0 club; a hobgoblin skeletonn%iun%i5 _n%inn%iBn%i/n%i|,n%in%i.Bn%in%in%i>,n%in%iXn%in%in%in%in%i n%in%in%in%i2n%i,n%inn%iRn%i,n%iHn%iFn%in%in%i>n%iEn%iln%in%in%ion%i0,n%in%in%in%in%iGn%i n%in%in%i-n%i!n%iLn%in%i8n%in%i' #......... #[.......# #......... ........## #......... .......+.# #......... ......#.# #......... .....#.# #......... ### ....#.# #......### .... ##!..#.###......#  ..... #.@.##.#...###### -93.1 (85.0) ......#.####...###  ........#.....##  ..........##..########### .........))>...........). ..........##)........###. ..........##.........# #. .n%i([39;49m.........##.........# ## ..###.....##.........####n%i3/n%i"U,4.1 (86n%ikYn%i[( _Found a ring mail.o%iS M##[ #.## #..+#... #.......###........#.# ## ##@..#.###...... #...##.#...######.#.####...###........#.....##.......##.............. ............o%i o%i 15.1 (1.0)o%i~ o%i o%iN +6.1 (2o%i o%i Y _n - a viscous blue potionq%i3q%i$ q%iq%iq%imq%i,q%iq%ijq%iq%iq%i! q%i} q%i'#q%i&q%i)q%i'*q%iS,q%ik.q%i0q%i0q%i2q%i^5q%i?,q%iEq%iGq%iJq%iIKq%iLq%iNq%iQq%iQq%iGSq%izUq%iXq%iIXq%iYq%ihae #......#...##.#  #......#.####...##  #........#.....## q%ia  #..........##..###  #.........))>  ###..........##)q%ia  #............##q%ib  #............##..... q%iLb #..@.###.....##..... q%ib: #..[.# #.....##...##  #....# #######.....# q%ib #....# ###....⌠...  #..... #........[. q%i cd #...... #.>...###..  ###.... #...### ### q%iEc #....! ##### # q%ii ####...##..#.....## .....##..###.....))>.....###..........##)............##..........###... q%ij###..# #######..... ###....⌠.....#.......q%it-105.1 (9q%ikvq%iv6.1 (1q%iv 0.0)q%iq%i _You see here the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}.r%i..#.....## ....##..###....))>.....###..........##)............##......###[.# ########..... ###....⌠..... #........[...#.>...###.##......#...### ### #....!.##### # K   kobold (wandering)....Kr%i| 2K.r%i:r%iv17.0)r%i`r%i"x _You encounter a kobold. It is wielding a +0 short sword.s%iEk #..##..#### #.........))>...... ###..........##) s%iF#............##.. #............##. #....###.....##. #..[.# #.....##...## s%iF|#....# #######.. s%iF#...@# ###....⌠.... s%iF#........#........[ #.s%iG.#.>...###.. ####...### ###  #....!.#####  #........  #......Ks%iG #...$.... s%iJA.Ks%iTs%iWU&8s%i]s%ii`* _Found 6 gold pieces.t%iJ  ##.....##   #..........##..###  #.........))>  ###..........##)  #............## t%i\ #............## t%i  #....###.....##....  #..[.# #.....##t%i  #..@.# #######.....# t%i# #....# ###....⌠. t%iIN #..#........[t%iz  #..#.>...###. t%iv###......#...### # t%i #....!.##### #  #t%i.  #.......K. #...$.....t%i-t%i\.t%i)t%iv&9t%it%i: t%iEM#.####...##.#.....## ....##..### ....))>.##..........##)........##.......##...########.....## ###....⌠.. #........#........[....##.#........t%it%i t%i- 10t%it%i t%i_You see here the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}.v%iY v%i v%i% 1v%i v%i _f - the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}{%i{%if  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.0  12%  +1   j + Spellcasting 2.3  11%  -1           b - Polearms   0.1    +4   k + Alchemy1.1  11%  +3  {%i c - Unarmed Combat   0.0    +1   l + Ice Magic4.5  11%  +1   d - Throwing   0.0     0          m + Invocations0.5  11%  +1  {%iKe + Short Blades 1.0  11%  +2   n - Evocations   0.0     0   f - Long Blades   0.3    +1   o + Shapeshifting 1.1  11%  +2           g - Armour   0.0    -3      h + Dodging2.9  11%  +3      i + Stealth2.5  11%  +2            [39{%i;49m                                  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%i %i %i %i  #......#.####...## xerrus the Chiller #........#.....## Merfolk #..........##..### Health: 26/26 ======================== #.........))>..... Magic: 6/6========================%i  ###..........##).... AC: 3Str: 8 #............##..... EV: 12Int: 16 #............##..... SH: 0Dex: 14 #....###.....##..... XL:  3 Next: 66% Place: Dungeon:2 #..@.# #.....##...## Noise: ---------  Time: 2111.1 (0.0)%i  #....# #######.....# d) +0 short sword%i  #....# ###....⌠... Cast: Freeze %i; #........#........[. #........#.>...###.. %i` r###......#...### ### %i #....!.##### # %i W#........ #......... %i J_n - a viscous blue potion %i _You see here the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}. _You encounter a kobold. It is wielding a +0 short sword. %i _Found 6 gold pieces. _You see here the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}. %i! o_f - the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}%i %it %i$ %iH& %iHD %iJ GGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 short sword (weapon)c - a +0 dagger %iK Missiles (go to first with ()b - 18 stones Armour (go to first with [) %i L J a - a +0 robe (worn)  e - a +0 cloak (worn) %i/L e f - the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}%i&f - the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 ^Drain: It drains your maximum health when unequipped. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (3.0 -> 5.0). Your EV would decrease by 0.7 (12.0 -> 11.3). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.%i' ? Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 short sword (weapon)  c - a +0 dagger Missiles (go to first with ()  b - 18 stones Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 cloak (worn)  f - the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}%i%i%is7 #......#.####...## xerrus the Chiller #........#.....## Merfolk #..........##..### Health: 26/26 ======================== #.........))>..... Magic: 6/6======================== %i###..........##).... AC: 3Str: 8 #............##..... EV: 12Int: 16%i #............##..... SH: 0Dex: 14%iS- #....###.....##..... XL:  3 Next: 66% Place: Dungeon:2 #..@.# #.....##...## Noise: ---------  Time: 2111.1 (0.0)%i #....# #######.....# d) +0 short sword %i#....# ###....⌠... Cast: Freeze %i#........#........[. #........#.>...###..%iw ###......#...### ### %i!#....!.##### # %iEG#........ %ii#......... _n - a viscous blue potion _You see here the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}. %i_You encounter a kobold. It is wielding a +0 short sword. _Found 6 gold pieces. %i_You see here the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}. _f - the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}%i %i`%i%i4%i:3%i_<%iz>%i@%iA%iD,%i%Ph  A kobold comes into view.%i+\ #....##..## #.........))>...... ###..........##)..... #............##. %iV\#............##.. #....###.....##. %iw\#....# #.....##...## %i\#....# #######.....## %i\#...@# ###....⌠.... %i(]]#........#........[.. #........#.>...### ###......#...### ###  #....!.##### ## %i] #........K   kobold (wandering) #......... #...$....K%i^,2.1 (1.%if)%irg+3.1 (2%in%iMp3 _The kobold leaves your sight.%i' %i' %ik( %i+ %ii- h  A kobold comes into view.%i4 } ))>......###..........##)...### ##..# #######.....########....⌠........#........[>...###.##..### ###K   kobold (wandering)#........K  %i%9 M0K.%i0@ NK%iD 4==4.1 (1%iG %i#J ( _The kobold shouts!%i ###.##) #......##.. #......##. #....###.....##. #....# #.....##...## #....# #######.....### #....#######....⌠.... #........#........[ #.#.>...###...> ####...### ###  #....!.##### ### #........ #.. #...$...K #......... ####### %i<7K.%i%i/--5%i(%i! ) #.... #.... #.... #....#  #....#  #....##### #........#[ #....@...#.>> ###......#  #....!.#####  #........  #......K...  #...$......  #..........  #######.... %iv ) #.... #.... #.... #....#  #....#  #....##### #........#[ #....@...#.>> ###......#  #....!.#####  #........ #......K...%iv #...$......  #.......... #######....%iU~%i~9--%i%i] _A kobold is nearby!%i7K.%i%i-6 _%i%i%if sK.7%i %iy %iiOKK!%iS%iT48Freeze%i_%i/  %i`Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i2 ###..........##)...... xerrus the Chiller #............##....... Merfolk #............##....... Health: 26/26 ======================== #....###.....##....... Magic: 5/6====================---- #....# #.....##...##.. AC: 3Str: 8 #....# #######.....### EV: 12Int: 16 #....#######....⌠....# SH: 0Dex: 14 #........#........[... XL:  3 Next: 66% Place: Dungeon:2 #....@...#.>...###...> Noise: ---------  Time: 2118.1 (0.0) ###...K..#...### ###.. d) +0 short sword #....!.##### ### Cast: Freeze #........  #..........  #...$......  K  [%i"FZ40m kobold #..........  #######.... Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and wearing a +0 ring mail (100% to  hit)%i4 ###..........##)...... xerrus the Chiller #............##....... Merfolk #............##....... Health: 26/26 ======================== #....###.....##....... Magic: 5/6====================---- #....# #.....##...##.. AC: 3Str: 8 #....# #######.....### EV: 12Int: 16 %i#....#######....⌠....# SH: 0Dex: 14 #........#........[... XL:  3 Next: 66% Place: Dungeon:2 #....@...#.>...###...> Noise: ---------  Time: 2118.1 (0.0) ###...)..#...### ###.. d) +0 short sword #....!.##### ### Cast: Freeze #........  #..........  %i #...$......  K   kobold #..........  #######.... %iMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  %ixPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and wearing a +0 ring mail (100% to  hit)  %iYou freeze the kobold.%i` ) #.... #.... #.... #....#  #....#  #....##### #........#[ #....@...#.>> ###...)..#  #....!.#####  #........ #.......... #...$...... #.......... #######....%iek8=9.1 (1Freeze%i%i  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and wearing a +0 ring mail (100% to  hit)  You freeze the kobold. _You kill the kobold!%i3  #...##.. #.....##. #....###.....##. #....# #.....##...## #....# #######.....### #....#######....⌠.... #........#........[.... #.#.>...###...> ###%i F#...### ###...  #....!.##### #### #.........  #... #...$ #..... #######%iږ 5  . %i/ %i /-20%iҦ %i $  Things that are here:%iP _a +0 short sword; a +0 ring mail; a kobold corpse%iV  #.##.   #....###.....##.   #....# #.....##...##   #....# #######.....###   #....#######....⌠....###   #........#........[....   #.%iBW #.>...###...>.#   ###...)..#...### ###...#    #....@.##### #####   #............  #... #...$ #.....[ ####### %iW ' . . %i/` %i` @-1%ig %ip 7 _Found a ring mail.%ip +2.1 (2%iv %imx R _o - a black potion%iPp@  #....###.....##   #....# #.....##...##   #....# #######.....###   #....#######....⌠....##   #........#........[....   #.#.>...###...>.   ###...)..#...### ###...   #......##### ###   #...@........   #.  %ip8 #...$.   #...[  #######......   ......   ......   .# %ix%iZy+3.1 (1%i%i[%i3 p  ########.....##########....⌠....##....#........[....#>...###...>##...)..#...### ###.. #......##### ####...... $.[...  %i; <4%i>> %i2? %iP ######.....##########....⌠....###........#........[....#.>...###...>##...)..#...### ###.. #......##### ####...... .[######........#.  %i9%iқ&5%i>%i2%i+6.1 (2%iK%ie= _You now have 93 gold pieces (gained 6).%i$M #....# #.....###.   #....#######....⌠....#   #.#.[....#   #..#.>...###...>.#   ###...)..#...### ###...#   #......#####. #   #.  #.  #.%ip  #.[  #......  ...... %iJ...... .#%i[ #. %i. %iͩ%iF+7.1 (1%i%iϳ%i% #....# #.....###..# #....#######....⌠....# #.#.[....#  #.%ižC#.>...###...>.#  ###...)..#...### ###...#  #......#####.. #####  #. #. %iY#. #.%iI[. #%i##. %iE. ..%ig ..#. ..#. %i_?.# . %i%iW6====8%i%i'g _Found a scroll labelled LIGGOL XEESTIM.%i :#....# #.....###..##....#######....⌠....##.#.[....# ##.#.>...###...>.# ####...)..#...#######...# #......#####..# ##### #.##.##.##.[.##.#......#.%i ...#...?.#..%i %i_ &9%i( %i %i>M#....#######....⌠....#####.#........#........[....# #.#.#.>...###...>.# ####...)..#...#######...#  #......#####..# ##### #.......# #.# #.# #.[.# #######... #.......#.....#.....?.#.########%iB %i '30%iX %i....#........[....# >...###...>.# ####...)..#...#######...#  #......#####..# ####.......# [.########.@...............##!..#.....?########## #####%i<1%i'%io*W _Found 2 yellow potions.%ij^ >...###...>.# ####...)..#...#######...#  #......#####..# ####.......# ......[.########.........#.....#.......#.#%ir%irE====2%iz%i{%i) ###...)..#...#######...#  #......#####..# ##### #.............#  #.....# #......# #.....[.## #######......... ######.#..... ##...... #!......#...... #.....?.#...... ##########..... ##### 3%i   #......#####..# ####..........# ..[.########......... #####.....#.....!..........?.#.....%i %i &4%i %i %iLF - .......# .[.########......... #####...............#.....!.....?#########%iPM %iN &5%i>U %iqV %i2#[.########......... ######...................#.!.######### ##### %id<<6%iC%iK%i`L+7.1 (2%iT%iVp _e - 2 scrolls labelled LIGGOL XEESTIM (gained 1)%i> #.# #.......# #............. #...........[.#########......... ######......... #........ #.#...... #!...@..#...... #.......#......##########.....#####%iF%iF+8.1 (1%i3L%iM%i+ T  #.#   #.............#   #.............#   #...........[.##   #.   ######.   #.....   #.#......   #!..@...#......   #.#......   ##.....   #####   %i, ,   %i'3 %i3 &9%i : %it; %i\  #.#   #.......#   #.......#   #...........[.##   #.   ######.  %i\ #.   #.#......  %i]  #!.@....#......  %i@]i #.#......  %ih]J ##.....  %i]; #####   %i]   %i]%iAg=40%ik%il%i9  #.#  #......#  #......#  #.....[.##  #.. %io ######.  #.  #.#......  #!@.....#......  #.#......  ##.....   #####  %i,   %iX<1%i%iB%i  #.#  #.#  #.....#  #....[.##  #..  ######.  #.  #.#......  #.#......  #.#......  ##.....   #####     %i>%%i%&2%iK+%i*1%i1+3.1 (2%i5%iI8T _p - 2 yellow potions%ie #......#####..# ### #.#  #.#  #.....#  #...........[.##  #######.  ######  #.......  #.%iWf#......  #.#......  #.......#......  ##########..... ##### %isf   %iNk%i(l+4.1 (1%io%ip%i}  #......#####..# # #.#  #....#  #.....#  #....[.##  #..  ######.  #.  #.#......  #.#......  #.#......     %i %iǵ &5%i %i %i#]& #......#####..# #   #......#  #......#  #.......#  #.....[.##  #..  ######.  #.  #.#......  #.#......  #.#......     %ia%ib&6%if%iFh%ib: #......#####..# #####  #.............#  #.............#  #.............#  #...........[.##  #.  ######.  #.  #.#......  #.#......  #.#......   %ici%i6j&7%io%ip%i###...)..#...#######...# #......#####..# ######.......# #.......# #.............# #...........[.## #######. ###### #....... #.#...... %i]u#.#...... #.......#......##########.....#####%i%i&8%i"%i~%i"` %###...)..#...#...# #......#####..# ##### #.....# #.....# #......# #...........[.## #######. ######. #. %i` #.#...... #.#...... #.#......##.....#####%ig %ig %ih 9%im %ino %i$ U###...)..#...#...# #......#####..# ##### #...# #....# #.....# #...........[.########.######.#.#.#.#.#..#.#...###...####%i, %i/- '50%i3 %i4 %i M###...)..#...#...# #......#####..# ##### #.# #.# #....# #.....[.########.#######.##.##.#.#.......#.#.......#.##########.#%i%%i&1%iY%i~%i) #......#####..# ##### #.......# #.# #.# #....[.###########....# ###.# #......#.#.......#.#.......#.%iW#.......#.######### ######## %i%i&2%i%i%ib#.......# #.# #.# #.[.###########....# #.# #......#..#.......#.#.#.#.#.%iJc######### ######## #%iVj%ij&3%i{p%iYq%i /#.# #.# #.[.###########....# #.# ###......#...#.......#.#.#.#.#.######### ######## ## %i %i &4%i! %iK" %iv#.# #.# #.[.#### #.# ######.# ##.......#...##.#.##.#.##.#.####.##...###%i3%i&5%if%iW%i#.#  #.#  #.[.####  #.# ######.##### #.#...# ##.#.# ##.#.# ##.#.# ####.# ##...# # %i:<6%i%i%i%#.# # #.# # #.[.#### # #.#  ######.#####  #.#...# ##.#.# #.#.#.# #.#.#.# #.###.# #.#...# #####%i*%i&7%i %i!%i{.# #. .# #. .[.#### #.# ######.##### #.#...# # #.#.# #. #.#.# #. #.#.# #. #.# #.#...# # %i7%i[&8%i%ip # #.## #.[.#### #.# #.##### # .#...# # .#.# #. .#.# #. .#.# #..# #.#...# ######%i %i3 &9%ix %i %i3 3%i %i %i ,%iٮ %i %i޴ ,%iA %iP %i# ,%i %i+ %i %i3 %i %i %i ,%i %i3 %i ,%i %i A  You see here a +0 ring mail.%iE %i  _%ir %i %i %i/ %i %i %i ,%i %i %i ,%i %iC& %i( %i+ %i. %i4 %i7 ,%i9 %iW= %i@ ,%iA %iF %iI ,%iK %idP %i^R %iR %i _The quokka bites you but does no damage.%i"Y  You miss the quokka.%i%iJ&3.5 (0.9%i/%iϠ> _The quokka bites you but does no damage.%i %i (4.4%i %i _You closely miss the quokka. The quokka barely misses you.%i͚  You hit the quokka.  The quokka is severely wounded.%iSW4--5.3%i%i+ _The quokka bites you.%i   You hit the quokka but do no damage.The quokka is heavily wounded.1-----%i!!6.2%i9-%i 3i _The quokka barely misses you. The quokka bites you.%i | †You hit the quokka.%iM (%i 727.1Freeze _You kill the quokka!%iR ..# ..# ##.. ..## .####..###?..  ...........  ## .#..##....†...#..#...........#.##...#...<......####...).## ###...##%i%iT!%i!5-8.1 (1.0%i(%i*%i  # ##.. ..## .####..###?..  ...........  ## .#..%i ##....†...#..#...........#.......#...#...<......## #.....##...# .## .###...#######%iEV-9%i9%i'%i ,  .####..###?..  ...........  ## .#.##....†...#..#...........#.......#...##...<@.....## #.....##...# #.............###..#.####%i %i C---20%i %ia %iT  ...........  ## #.#..##....†...#..#...........##.......##...##...<......## #....@##...# #.............###%i:[%iq\T2=1%ic%ie%iѾ %i^ %iy %i %iV %im %i %i1 %i %i ,%i3 %i %ip #3%i E==%ip %iI ,%i %i %i %ip %i %iJ %i %i6 %ip #4%i E==%iT %i %i. %i% %i %i %iZ %i %i* %i %iW %i #5%i E==%i %i %i %i %i3%iq%i%iY%i%iB%i %i #6%i E==%i %i1 _HP restored.%i%i%i^%i%if  You encounter an adder.%i'# ##.. ..##.####..###?.. ...... #.......# #..S#..#.... %i`(##....†...#..# #......# #............#. #.......@.#....%i("##...<......## #.....##...# %i(y#..............%i(#.......###...##.......# .#.#%i(S   adder (asleep)##...).## #..#%i)L##...##..%i2)-#####%i30387.0)%i<539.1 (18 _%it=%i?%i0 _ ..# .. # ##.. ..##.####..###?.. ..... #....# #..S.%i0 ...#....##....†...#..# #...........## #...#. #.........#......%i1 ##...<......###..##...##.%i1 1.......#.......###...# #.......# .#.###...).## .#..###.....%ic; %i; 240.0)%i*C %i,E %iz ..# #.. # ##.. ..## ..####..###?.. ..... #..  #..S. ##.......#.....#....†...#.....@..## ...#. .........#....##...<......###.. #.....##...# .............###...#.......# .#.###...).## .#..#=1%iF ## .. ..# #.. # ##.. ..## ...####..###?.. ....... #...  #..S. ##.......#.....#....†..@#........## ...#. .........#......##...<......###. #.....##...# ............###..........#%iJ%i L&2%i\Q%imS%i M ...## ..# ..# #.. # ##.. ..## .####..###?.. .... #..  #..S. ##.......%i> D#....†...#........## #............#...#.........###..%i %i! &3%ii %i %iFM#.. ...## ..# ..# #.. ..# ##.. ..##....####..###?........##..  #..S. ##.......#....†...#..#...........##..##...........4%i7 JM .##.#.. ...## ..#  ..# #..# .# ##.. ..##....####..###?..........##.. .#..S. ##.......#.....##....†...#..#............##...#%i-@ %i@ %  %i@ XA malevolent force fills the Dungeon...%iZK /  --more--%iGT  You fall into a shaft and drop 3 floors!%i/  --more--%iGenerating dungeon...o\\/o/ building the Dungeon%i5 \o\%iL< /o/%i\< \o\%i\%i% xerrus the ChillerMerfolkHealth: 26/26 ========================Magic: 6/6========================AC: 3Str: 8EV: 12Int: 16SH: 0Dex: 14XL:  3 Next: 72% Place: Dungeon:6Noise: ---------  Time: 2245.1 (1.0)d) +0 short swordCast: FreezeYou hit the quokka. _You kill the quokka! _HP restored. _You encounter an adder.A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!%i+ #.######....@##.###.....####....###...#.....#%i@/ 7 _The shaft crumbles and collapses.%i#####.#####..< ###%i")#.....#.#.....#.###.@...# ### ##%i\ ...#### %i%i&6%i%i@9 _Found a stone staircase leading up.%i ##### #.#####..<#### #.....#@#.....#.###.....# ###....# ###...#....###..####%i%ig&7%i%i%iZ^  ##### #.#####.@<#### #.....#.#.......#.###.....##....%i^ Z###....# ..####...# #....###..####%i1j <8%il %i"o %i@##### #.#####..@#### #.....#.#.#.###.....##....####....# ..####...# ##.....####..####9%i %i:S_There is a stone staircase leading up here.%ig 4%ib %i %ip D50 _%i. &5%iJ %i Q###########...>......# .......@..#  ..........#  ...........# %i ####.###....##. ....... .##$[#.%i/ # .# ..#.# .#%iz -1.6 (2.5%i %i# q _You climb upwards.  Found 8 gold pieces and a ring mail. Found an escape hatch in the floor.%i%  %i% U_There is a stone staircase leading down here.%i[(###########...>......# .......>..# .# .####.### #. #....... ..##$[#..# #.# ..#  ..# .#%i/)1..# ..%i1%i2+2.6 (1.0 %i3 _%ik9%i ;%iF###########...>......# .......>..# ...#.####.### #. #........ ..##$[#..## ##.# ..# .# ..# ..# #%iGv..# ....# .%iO%iP&3%iU%iDX%i ###########...>......# ........>..# ......## #<..........####.### #. #........... ....##$[#..#[##.###.# ..# .# ..# ..# #?..# #...# .#.. ...#  Found a ring mail and a scroll labelled KYDALI HAGE.4%i 9 _Found a stone staircase leading up.%iv..############ ..#...>......# ..# ........>..# .. ... ...##.#<..........#%iw####.###....##..# #. #...@.............##$[#..#[###.###.##..# .#  ..##..# #?..###...# .#.. ...# ....%i<5%i%i%i..# #### ..# ....>......# ..# .$..>..# .. ...#..##.#<.....#......# ####.###....##..#.#. #.......##$[#..#[#.%i:Y##.###.##..# .# ..##..# # ...# #...#.. #...##....%i%i&6%i %i+ _Found 12 gold pieces.%i<..#.##..###### ..#.....#...>......# ..#...$.#.>..# ......#..##.#<.....#.#......# .####.###....##..#.#. #.......##$[#..#[#.###.###.##..#..# %iA=..##..#.S#?..###..#.#...# #....#S   adder (asleep)#.. #...###...%iG?!.%iF%i=G&7%iM%iQA _You encounter an adder.%i2Q%ixT... .. ..#  %i..#.##..# ########### ..#.....# ...>......##..#...$.#.%iy>..##......#....%i...##.#<.....# ...........#......# . %i-####.###....##@.#.... #. #..............%iq!......##$[#..#[#.#.##.###.##..#..# #..##..#.S#%i9?..###..#.# ...# #....#%i#.. #...###....%i%i&8%i%i%i7 ###) .. ... ..  #..#.##############..#.....# >......##..#...$.#>..##......#...##.#<.....#...........#..@...# ####.###....##..#%i e#. #............. ......##$[#..#[#.#.##.###.##..#..#.# ..##..#.S# # ?..###..# ...#%iR R.#..##%i %i %iI 9%i %i % _Found a dagger.%i #. #.# ###) .. ... ..  #..#.##############..#.....# %i.>......##..#...$.#.>..##......#...##.#@.....#...........#......#####.###....##..#..%id#. #............. ......##$[#..#[#.#.##.###.##..#..#.# # ..##..#.S# # ?..###..# ...#.%i%i'60%i%i "a _There is a stone staircase leading up here.%iq %iAr %i %i %i -1 _%iu %i^ H 4  You climb upwards.%it  ..... #.# .. .....##.##. ..o........# ...........#  go.......#.###. ............... ...... .......@.#  ......#.##  ..... #.#  .... #.: ... . .# ...# oo 2 orcs .#.. g   goblin %iu ].  You encounter a goblin and 2 orcs.%i: 7===3.1 (2.5%i^ %i _The orc shouts! The goblin shouts! The orc shouts! You hear a shout! x2  Found a parchment of Maxwell's Capacitive Coupling.%i c _There is a stone staircase leading down here.%iH..... #.# ..##.##. o........#.go#.###.............>.# ......#@##..... #.# .... #.:... #..#.# ...# .#.. .#.. ..%i2J.o%i".g%iQ.o%i%i>---4.1 (1.0 _%i?%i%i] ##.##. ...........#..o...o#.###..g................................>.# ......#.## #@#  #.:#%i!^N #..## . .#.... .##o   orc... ..%i_Q.o%isg%igB---5%i n%i&p%i...........#....# ..oo.....#.###..g............. ............... .>.# ......#.## ..... #.## .... #.... #..# .# ....#  ....##.#....##.. ...... . .........#...#%iQ.o%i%i&6%i%ip _You see here a parchment of Maxwell's Capacitive Coupling.%iq .oYou pick up a parchment of Maxwell's Capacitive Coupling and begin reading...%iǠ %i &7%iU %i V _You add the spell Maxwell's Capacitive Coupling to your library.%i o......#.###.g................o..>.# #.# #.## #.. #..... ......#...#.#....##.........%i .O   ogre (wandering)...#...#o   orc....#O...%i} Q.o%i 8O.%i %ih &8%i: %i v _You encounter an ogre. It is wielding a +0 giant club.%i'o#.###.g..................o>.# #.#.... #.##... #.......#..... ......#........#.#....#######%i (a.................#O..##...#.... .. %i],P.o%in.g%i/8O.%i8Og   goblin%iF90===9%i?%iB& _The ogre shouts!%iLO.g....... ......... ......g>.# ......#o## ..... #.## ..... #..# ......#..# .#.......######.......#.@........#.#....#######......... .....O.......#...##....#....  #....  .... .oo%i9O.%is'.g%iAbo 2 orcs%i/1---70%i%iǬm.g. ......o.. .>.# ......#g## ..... #o## ..... #..# ......#..# .#.######.......#.#.#.#....#.......O.. .............#...##....#.... %ir.. #........%i8O.%i۶%iB---1%iy%i%il.g. ......o. .>.# ......#g## ..... #o## ..... #..# ......#..# ..#.######.......#.# .#.#...O#.......... .............#...##....#.... %iy3O.%i%i&2%i+%i{%i= .g. ......o. .>.# ......#g## ..... #o## ..... #..# ......#..# #..#.######.......#.O.# .#.#....#.......... .......... ....#.... %i 2o%i` =.O%i" o   orc%i4 &3%i %i] %i9.g. ......o. .>.# ......#g## ..... #o## %i؛..... #..# .......#..# ##..h.#......o######.......#..O..@...# %id.#.#....#....#%i0q......... ... . %iS....#.... .. #.... %iv.... h   jackal (asleep)%i9".%if/o%i,@.O%i%i&4%i%%iKW _You encounter a jackal.%ieJ g.g. ......o. .>.# ......#g## ..... #o## ## ...... #..# .# ........#..# .##..h..#.######.......#.o.O..@..# %iJ .#.#....#....# . #...^. ......#...## .....#.... .. #.... .... %iK g%ilL G.o%iM <.O%iT rg   goblin%iU &5%izZ %i[ %ic.g.  ......o.  .>.# .  ......#g## ##..  ..... #o## .## ..  ..... #..# ..# .  ......#..# #.##..h.h.#......g######.......#..o.O..@.# %ic.#.#....#....# . K#...^.. .. .....#...## ... ......#.... .<.. .... #.... #.... ..... .....h 2 jackals (asleep)(…)%iWj h.  You encounter a kobold and a jackal.%ij'.g%ik{.oh.%iuq@.O%iq2o%ie{o 2 orcsh1 asleep)%i|&6%i%ir9 _Found a stone staircase leading up.%i k ......o .>.# #.. %i^k ......#g## ## .... ..... #o## ..## .... ..... #..# ..# ..... ......#..# #.##h...h .#......o######.........%ik .....#.g.o.O...##..h.#.#....#######@...#%ik ......... #K#...^..  . ... ....#%ik ....#...## #..  ....#.... ...< #.... .###..%iPl .... # .   orc .hh%ir .g.h.O.oo%i{ z.o 2 orcs%ip} 47Freeze%i %iʼn W _You encounter a jackal.%i<o. >.# #.#.. #g## .## .... . #o## ..## ...... #..# ..# ......h%i`#..# #.##....h. #.######..h.... ......#.og.o.O..##..h. .#.#....#######.@..# .%ia #K#...^. . .........#. ....#...## ##...... ....#.... ...<....  %i<.. #.... .###.......... ## .......   orc%ii..hh 3 jackals (%i%i-h%i.g%i1>.O%iF.o%ih .Khhhh 4 jackals (3 asleep)You encounter a jackal.The jackal barely misses you.%i.=8%iv%i( _The kobold shouts!%i>.# #. #..#g## .## ....... #o## ..## ...... #..# ..# ......h#..# #.##....h.....######.......... .....#.o.g.o.Oh##..h. #.#....#######....#..#....... #K#@..^.... ............##...######..........%i #.... ....<. #.... ...###..  .... .## #.. #..#.. %i'&K.h%i&".%i!'%h%i'$.%i''h%iR(1h.%i)E.O%i)%i)C.o%i6Whhhh%i7&====%i79%i?%iA* _The jackal barks! x2%iw#g## .## ....... #o## ..##...# ..# ........#.##.....h%ix...######......h..#.o.g..o..##.h.... #.#....#######Oh..#..# ........ ...##K#...^.........@....#..#...######.%i8x. #....< ...###.  .... .## %idx hhh 3 jackalsK   kobold%ix#.##.##.#%i{E.h%i}%iU}%iH~.%i0O%i"F.K%i Lh.O   ogrehh 2 jackalsK   kobold%i3---===-80%iO%ixQ _The jackal attacks as it pursues you! The jackal bites you.%i  #o## ..## .. #..# ..# ....#..# #.##.....h.. #.......######...........#.o.g..oo.##.hh.... .#.#....#######.O..#..#.. .............##.#h..^............K.....#..#...######..@........%i.#.... #....<.  .. #....#...###.  ## #. # #.%iq} #.o   orc ##.##.##.# .# .. %i5.h%i%ip#.%i$h%i$0h%i,h%i5.h%i%i .%i 'h%ij  .%i 'h%i ".%i+!/o%i!0O%iC"%i)&J.K%iK/.hO   ogreo   orchhh 3 jackalsK   kobold%i7f---1%i:S _The jackal barely misses you.%i ..# ..# ..#.##. #.......######......... ......#.o.g..o..##.h..#.#....#######oh.h#..#............##.#O..^..%ig !........h....##...######.K........ #....  .. #....#...###.  .... ..##  #  %i #.##.##.# .# ..  .#%i %i g%iA 0h%i @.h%iY 1.h%in %i $.%iҮ 'h%iί #.%i .o%i1 $.%iD 'O%i V ..h 4 jackalsg   goblin(…)The jackal attacks as it pursues you! The jackal misses you.%iݽ A--2%i %i E _The kobold misses you.%i a _There is a stone staircase leading up here.%i% %iP& %i=0 %i2 .h.h%ia3 '.g%i6 G.h%is6 Q.o%i9 PhO%i: C.h%i3< 4%iD %iWK v4=--3%ix5 =.3 _The jackal bites you but does no damage.  You climb upwards.%i&@ s##... ?...... ....## ..##... ....#. #.#..S. ......# # #..... ....... .. #..#.. ....... ####.## ## .. .......#...r... #. . ......... #...... ... ..###.. ....$##.K ..# . ... .%i@  ..... # .....> #...##..  .#.#........... K   kobold.#..#..##......?.%i@ r   rat (asleep).. #.. #........ %i 5-4.6 (2.5%i %i _You encounter a rat.Found 5 gold pieces and a scroll labelled JUUF LEKOSSA.  Found a stone staircase leading down.%i& c _There is a stone staircase leading down here.%i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i9;..##... xerrus the Chiller ?...... ....## Merfolk ..##... ....#. Health: 24/26 ======================-- #.#..S. ......# #  Magic: 5/6====================---- #..... ....... ..  AC: 3Str: 8 #..#.. ....... ####.##  EV: 12Int: 16 ..## .. .......#...r...  SH: 0%i;Dex: 14 ...#. . ...............  XL:  3 Next: 72% Place: Dungeon:3 #...... .......@.......  Noise: ---------  Time: 2284.6 (0.0) ..###.. ....$##.K......  d) +0 short sword ..# . ... .........  Cast: Freeze ..... # .....>.... #...# #..........  .#.# ...........  K   kobold  .#..# ..##......?.  r   rat (asleep) %i< .. #.. #........  _There is a stone staircase leading down here.  Casting: Freeze (safe; 3% risk of failure)  %iA<PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)%i b +..##... xerrus the Chiller ?...... ....## Merfolk ..##... ....#. Health: 24/26 ======================-- #.#..S. ......# #  Magic: 5/6====================---- #..... ....... ..  AC: 3Str: 8 #..#.. ....... ####.##  EV: 12Int: 16 ..## .. .......#...r...  SH: 0Dex: 14 ...#. . ...............  XL:  3 Next: 72% Place: Dungeon:3 %ib #...... .......@.......  Noise: ---------  Time: 2284.6 (0.0) ..###.. ....$##.)......  d) +0 short sword ..# . ... .........  Cast: Freeze ..... # .....>.... #...# #..........  .#.# ...........  K   kobold  .#..# ..##......?.  r   rat (asleep)  .. #.. #........ %ib @Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  %ic Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold!%ip  ? ....## ....#. ......# #  ....... ..  ....... ####.## %i#q E .. .......#...r...  . ...............  .......@.......  ....$##.)......  . ... .........  # .....>.... #..........  .#.# ........... r   rat (asleep)  .#..# ..##......?.  .. #.. #........ %it k5=5.6 (1Freeze%i| %i: onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%i Aim: a kobold, wielding a +0 short sword (100% to hit)  You freeze the kobold! _You kill the kobold!%ip .. .##... .... ....## .##... ....#.  .#..S. ......# # ..... ....... .. .. .......#####.###%i## .. .#...r...# ..#. . .#.... .......>.......####.. ....$##.)## . ..... .... #. .....>....# ...# ## .#.# ...# %i .#..# ..##......?.#.. #.. #........%iL b  The rat squeaks loudly.%iR.r%i".b.%ib   bat (wandering)r   rat%iE====6%ig%iT _You encounter a bat.%ii# .. ##...  ....## ##... ....#. # #..S. ......# #.# ....... .b #.. .......#####.### ## .. .#.# #. . .r....#  .>.# ###.. ....$##.)......# # . .... .. #. ......>....## ..#.# #.# . .# b..b..b.5==[0%i;10;1m---7Freeze _The rat closely misses you.%i:$F b.  You hit the rat.%i0  The rat is heavily wounded.%i91I---8.5 (0.9%i8%ig<` _The bat hits you but does no damage. The rat bites you but does no damage.%iog †You hit the rat.%i\rl .b  You kill the rat!%ias†%isb%i|(%i`79.4Freeze%i%i܋Q _The bat closely misses you.%iEJ # .. ...  ....## ... ....#. # ..S. ......# ##.#  ....... ... #.. .......#####.###  .. .#.%iK # #. . .....#  .>...b...# .. ....$##.)......#  . .... . #. .......>....##.# ..#.# .# . %iM b.%iO #.b%iV %iX .90.4 (1.0%i^ %i` 3 _The bat hits you but does no damage.%i'c p _You see here a rat corpse.%i$.. .... ....## #.# ..S..# ###.#. ....... ... #....#####.### .....#........ ...† ...> ##$##.)..b  .............. .. #. .......>....### ..#........# ..##?  .. #.. . .b%i%iq6==1%iL%i\u _The bat hits you but does no damage. The bat barely misses you.%iWK... ....## ....#. # .S. ......# ###.#  ....... ...  .......#####.###  .. .%iXz#.......# . . ...†....# ... .>.......# #.. ....$##.)#  . ............b...... . #. >....## # ..#....# # .##?.# %iX #.. #..# ...##%i~Zb.%iG[#b.%ia%ib42Freeze%imP _The bat hits you but does no damage.%i}  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i... ....## xerrus the Chiller ... ....#. #  Merfolk .S. ......# ###.#  Health: 26/26 ======================== .. ....... ...  Magic: 4/6================-------- .. .......#####.###  AC: 3Str: 8  .. .......#.......#  EV: 12Int: 16 . . ..........†....#  SH: 0Dex: 14 ... .......>.......#  XL:  3 Next: 77% Place: Dungeon:3 #.. ....$##.)..@b..#  Noise: =--------  Time: 2292.4 (0.0)  . ...................  d) +0 short sword %i. #. .......>....##..  Cast: Freeze # ..#..........# # .............# .# ..##......?.#  b   bat .. #.. #........#  ...##.....  _The bat hits you but does no damage.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)%i... ....## xerrus the Chiller ... ....#. #  Merfolk .S. ......# ###.#  Health: 26/26 ======================== .. ....... ...  Magic: 4/6================-------- .. .......#####.###  AC: 3Str: 8  .. .......#.......#  EV: 12Int: 16 . . ..........†....#  SH: 0Dex: 14 ... .......>.......#  XL:  3 Next: 77% Place: Dungeon:3 #.. ....$##.)..@...#  Noise: =--------  Time: 2292.4 (0.0)  . ...................  d) +0 short sword . #. .......>....##..  Cast: Freeze # ..#..........# # .............# .# ..##......?.#  b  %i֝L bat .. #.. #........#  ...##..... Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.%iw   #   ###.#  ....... ...  .......#####.###  .. .......#.......# %i̠ . ..........†....#  .......>.......#  ....$##.)..@...#  . ...................  #. .......>....##..  ..#..........# .............# ..##......?.# #.. #........# %i=...##..... %i/c93.4 (1Freeze%ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat!%id#... . ....## #... ....#. #S. ......# ###.#. ....... ... #.. .#####.### # .. #.......# #. . ....†....# .... .......>.# ##.. ....$##.)#  . ............ .. #. .>....##.. .# #.#.....## ..##?.#.. #.. #........#...##.....%i%iRa5====-4%iX#%i$%i#.... ....## ##... ....#. # #..S. ......# ###.#. ....... ... .#.. .......#####.#### .. .#.# .#. . .†....#. .>.##.. ....$##.)......# # . ...... #..>....##.. ..# ..#.# #.# .# #..#...##......?.# .. #.. #.#  ...##.....%iV-5%i%iw%i|p 7...... ....## .##... ....#.# .#..S. ......# ###.# ..... ....... ... #.. .......#####.#### .. .......#.......# ..#. . %iq ....†....#..... >.......####.. ....$##.# .# . ............. .... #..>....##..# ...#..........#.#.%i_q w.# .#..###?.# %iq  .. ##.. #........# #. ...##..... %i{ %i{| &6%i" %i $  Things that are here:%iO w _a +0 short sword; a kobold corpse%i:+ ....## ##... ....#. # #..S. ......# ###.#  ....... ... %i",#.. .#####.### ## .. .#.# #. . .†....#  .>.# ###.. ....$##.)# # . .  #.>....##.. # .%ix,# #.# . #..# ... # %iL5%i6-7 _%i0=%i>%i  ....## ... ....#. # ..S. ......# ###.#  ....... ... %i #.. .......#####.###  .. .#.# #. . .†....#  .>.# .. ....$##.).@....#  . .  #.>....##.. # .. .# .. ..# ..  .. ##..#.%i %i_ E====8%i. %i %i=x. ....## ##... ....#. # #..S. ......# ###.#. ....... ... .#.. .......#####.#### .. .#.# .#. . .†....#. .>.##.. ....$##.)@.....# # . .. #.>....##.. .%iHG.# ..#.# #.# .# #..# ...##......?.# .. ##.. #.# #. ...##.....%iV%iH&9%i%i%ij6. ....## .##... ....#. # .#..S. ......# ###.#. ....... ....#.. .#####.### .## .. .#.#.#. . .†....#. .>.# %ix7_.###.. ....$##..# .# . .. #.>....##...# ...#.# .#.# .# .#..# ....##......?.# .. ##.. #.# %iS:t #. ...##.....%i@%i@(300%i G%iH$  Things that are here:%iIw _a +0 short sword; a kobold corpse%ihF q##... ....#. # #..S. ......# ###.# ... ....... ... #.. .#####.### ## .. .#.......# . . ...†....# ... .......>.......# ###.. ....$##.)# # . ........... ... #>....##.. # ...#....# #.# . #.....##?.# %iG ` .. ##.. #..# #. ...##...... ...# .%i}P %iQ -1 _%iX %iPZ %i)>..S. ......# ###.# ... ....... ... #.. .#####.### # .. .#.......# . . ...†....# ... .......>.......# ##.. ....$##.)##.  . ............. .. ###.. # ...#....# # .....# .....##?.#  .. ##.. #..# #. ...##...... ...#[%iI?z37m .<... .....##%iI8<%ioJ&2%iQ%iR2 _Found a stone staircase leading up.%i%Uc _There is a stone staircase leading down here.%iaI . ...  .#####.###  .. .#.......# . . ...†....# ... .......>.......# . #.. ....$##.)##..  . ............ . #>....##.. # ...## # .....# ....##?.#  ##.. #..# %iU#. ....##...... ....# #.<... ......###... ##...##%i7%i-3 _%iO%i%iz .#####.###.#.......#  ...†....# .. .>.......# .. ....$##.)##..  . .............  #>....##..  ...#....#  .....# ....##?.#  ##.. #..#  #. ....##...... ....# #.<... ......###... #### #....%i%iW6====4%i4%i%iP 7.#.......#  ...†....# . . .>.......# ..  ....$##.)##..  ..........%i )...  #>....##.. ...#....# .....# ....###  ##.. #..#  #. ....##...... ....# #..<... ......###..... ###...## # #.........%i 56.4 (2%i0 %i n _d - 2 scrolls labelled JUUF LEKOSSA (gained 1)%i .#####.### .. #.......#  . ....†....# .. .......>.# ... ....$##.)##... ..........%iL#...>....##.. ...#.# ......# # ....##.# . ##.. #........##. ....##%ia ....# #........ <... ......###..... ###...## # #.........%i@ %i +7.4 (1%i%i%i1K. . ... .#####.###. #.......#  . ....†....# .. .......>.# .. #.. ....$##.)##... .......... . #...>....##.. # ...#.# ......## ....##.# .. ##.. #........#%i6L#. ....## ....# #........ <... ......###..... ###...## # #....%iT%iUE====8%i&]%iP^%i8 S. # ###.#. . ... #.. .#####.### # .. #.......# #. . ..........†....# . .... .......>.# .. ##.. ....$##.)##..  . .......... .. #....##.. %iw8 u.# ...#.# ......## ....##.#.. ##.. #........##. ....##%i8 ....# #........%i$9 <... ......###..... ###...## #%iA %i/B &9%iI %iM c _There is a stone staircase leading down here.%i># ##... ....#. # #..S. ......# ###.# .... . ... .#.. .#####.###%i# # .. #.......# #. . ..........†....# . ..... .......>.# .. %i# ###.. ....$##.)##.. %i# # . ..... ... #...%i;$ $>....##.. ..# ...#.# # .....%id$ .# #..# ....##.#%i$ .. ##.. #........##. ....##%i$  ....# #........ <... ......###..%i, %i- .10 _%iH4 %i6 %iz...... ....## .##... ....#. # .#..S. ......# ###.# ..... . ... ..#.. .#####.#### .. #.......# %iO#. . ..........†....# . ...... .......>.# .. .###.. ....$####.. .# . ............ #...>....##.. ...# ...#.# .# ......# .#..# ....##%i.#.. ##.. #........##. ....##. ....# #........%i%i&1%i0%%i'$  Things that are here:%iO)w _a +0 short sword; a kobold corpse%iAM?...... ....## ..##... ....#. # #.#..S. ......# ###.# #..... . ... #..#.. .#####.### ..## .. .#.#.#. . .†....# . #...... .>.# .. ..###.. ....$##@)......##.. ..# . .. #.>....##.. #...# #...#.#  .#.#..#  .#..# .....##.# .. ###.. #.#%i #......##..  ....# #.%iq%%iw&-2 _%i -%i.%iLb...##... ....#.# .#.#..S. ......# ###.# .#..... ........ ... .#..#.. ........#####.### ...## .. ........#.......#..#. . ...........†....# . .#.........>.......# .. ...###..$##.)......##.# . .......@.......... ##>....##.. ##...# #...#..........#  .#.# ......# .#..###.# .. .###.. #.# #......##......%iʪ ......###..... <... ###..%i%i&3%iY%iy%io !.##... ....#. # ..#.#..S.........# ###.# ..#..... ......... ... ..#..#.. .........#####.###.## ...........#.......#.#. .............†....# . ..#...............>%ia k.# ...###..w.....$##.)......##.. #...# ... .##.>....##..#...# #...#.# # .#.#...# %i # .#..# .......##..# .. ..###.. #.#%i w   dart slug (asleep). #......##%iZ .... ......###......  <... ......###..%i %i` &4%i %i  %i L_You encounter a dart slug.%ik*###?...... ....## ...##.#.S #.#.#..S..## ###.#.#........# ...#..#...#####.####...#.......# ....#. %i+}......†....# .#...............>.# .. .....###..w##.)......##.. ##...# ............. ........ ..##...>....##.. .###...# #...#...# %iK+.# .#.# ...........# ## .#..# .......##.# #%iv+.....###.. #........#S   ball python (constriction, asleep)%i+..# #......##...........###........%iH6%i6&5%iQ?%i@U _You encounter a ball python.%iCQ _You see here 5 gold pieces.%iC+%i ,&6%i2%i5= _You now have 98 gold pieces (gained 5).%i .###?...... ....##.##.#.S #.#.#..S.## ###.#.#.# ... †...#..#.#####.###.## .#.#.#..†....# ..#%i .>.# ...###..w....@.##.)......##.. .##...#.....##.>....##.. ..###...## #...#....# ..# .#.# ..........# .## .#..# .......##.#S   adder (asleep)# .....###.. #.#w   dart slug ( # ..# #......##......S   ball python (constriction, asleep)  ......###.%i %i &7%i %i" %iKd.###?...... ....##.##.#.S #.#.#..S.## ###.#.#.# ... .†...#..#.#####.###.##.#.#.#.†....# .#.>.# %iL<......###..w...@..##.)......##.. ..##...# #..##.>....##...###...### #...#.....#.# .#.# .......# ).## .#..# .......##.# .## .....###..##.# ## ..# #......##......  ......###.%i\W%iW&8%i`%i&b%iZ#..###?...... ....##.##.#.S #.#.#..S.## ###.#.#.# ... ..†...#..#.#####.###.##.#.#.#.†....#.#.>.# .<......###..w..@...##.)......##.##...# #.##.>....##.###...### #...#......#.# .#.# ..............# .).## .#..# .......##.# ..## .....###..##..##%i[ ..# #......##...... ......###%i f%if&9%i"p%iWr%iZ#..###?...... ....##.##.#.S #.#.#..S.## ###.#.#.B.# ....†...#..#.#####.###.##.#.#.#.†....#.#.>%i.# ..<......###..w.@....##.)......##.##...# #.##.>....##.###...###. #...#.#.# .#.# #...........# ..).## .#..# .......##.# B   bombardier beetle (wandering).## .....###..##..# S   adder (asleep)# ..# #......##...... w   dart slug (%i ......###S   ball python (constriction, asleep)%ipH..w%i%in B).## .#..# .......##. ...##.....###..##........# w ####..# #...... ......###......You encounter a bombardier beetle.%iñ520Freeze%iA%i > _The bombardier beetle leaves your sight.%i(w .SYou hit the dart slug but do no damage.%i OS%iz 5=1.3 (0.9%iȈ %i1 / _The adder hisses angrily.%id  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i?##..###?...... ....##  xerrus the Chiller .........##.........#.S # Merfolk .......#.#............## ###.# Health: 26/26 ======================== .......#....S..........# ...  Magic: 5/6====================---- ...†...#B.#............#####.###  AC: 3Str: 8 .........##............#.......#  EV: 12Int: 16 ..........#...............†....#  SH: 0Dex: 14 .......#...............>.......#  XL:  3 Next: 79% Place: Dungeon:3 ..<......###...w@....##.)......## Noise: =--------  Time: 2321.3 (0.0) ....##...# #..................... d) +0 short sword ...............##.........>....## Cast: Freeze .....###...###. #...#..........# .....# .#.# #.................# ..).%iɔ## .#..# .......##........#  S   adder ...## .....###..##........#  w   dart slug #### ..# #......##...... S   ball python (constriction, asleep) ......###...... _The adder hisses angrily.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  %ivPress: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)%ic e##..###?...... ....##  xerrus the Chiller .........##.........#.S # Merfolk .......#.#............## ###.# Health: 26/26 ======================== .......#...............# ...  Magic: 5/6====================---- ...†...#B.#.S..........#####.###  AC: 3Str: 8 %id X.........##............#.......#  EV: 12Int: 16 ..........#...............†....#  SH: 0Dex: 14 .......#...............>.......#  XL:  3 Next: 79% Place: Dungeon:3 ..<......###...w@....##.)......## Noise: =--------  Time: 2321.3 (0.0) ....##...# #..................... d) +0 short sword ...............##.........>....## Cast: Freeze .....###...###. #...#..........# .....# .#.# #.................# ..).## .#..# .......##........#  S   adder %i]e ...## .....###..##........#  w   dart slug #### ..# #......##...... S   ball python (constriction, asleep) ......###...... _The adder hisses angrily.  %ie {Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%ie ;Aim: a dart slug (100% to hit)%ig O.S%iq ?  ##.........#.S #............## ..............# ... †#............# #..S.........# .#...............†....# ..............> <#...w@....##.) #..................##.........>%ir ..###. #...#... .#.# #..........).## .#..# .......##.  ##..#  ..# #...%imt 3---Contam: 10% 2.3 (1%i{ %i~   Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit) _You miscast Freeze. Nothing appears to happen. The dart slug bites you.%iʬ##..###?...... ....##  xerrus the Chiller .........##.........#.S # Merfolk .......#.#............## ###.# Health: 23/26 =====================--- .......#...............# ...  Magic: 4/6================-------- ...†...#B.#............#####.###  AC: 3Str: 8 .........##..S.........#.......#  EV: 12Int: 16 Contam: 10% ..........#...............†....#  SH: 0Dex: 14 .......#...............>.......#  XL:  3 Next: 79% Place: Dungeon:3 ..<......###...w@....##.)......## Noise: =--------  Time: 2322.3 (0.0) %iۭ....##...# #..................... d) +0 short sword ...............##.........>....## Cast: Freeze .....###...###. #...#..........# .....# .#.# #.................# ..).## .#..# .......##........#  S   adder ...## .....###..##........#  w   dart slug #### ..# #......##...... S   ball python (constriction, asleep) ......###...... _You miscast Freeze. Nothing appears to happen. The dart slug bites you.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)%i<##..###?...... ....##  xerrus the Chiller .........##.........#.S # Merfolk .......#.#............## ###.# Health: 23/26 =====================--- .......#...............# ...  Magic: 4/6================-------- ...†...#B.#............#####.###  AC: 3Str: 8 .........##............#.......#  EV: 12%iWInt: 16 Contam: 10% ..........#...S...........†....#  SH: 0Dex: 14 .......#...............>.......#  XL:  3 Next: 79% Place: Dungeon:3 ..<......###...w@....##.)......## Noise: =--------  Time: 2322.3 (0.0) ....##...# #..................... d) +0 short sword ...............##.........>....## Cast: Freeze .....###...###. #...#..........# .....# .#.# #.................# ..).## .#..# .......##........#  S   adder ...## .....###..##........#  w   dart slug %iP#### ..# #......##...... S   ball python (constriction, asleep) ......###......Casting: Freeze (safe; 3% risk of failure)  %i 7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  %i? You freeze the dart slug.%i2B%i ?  ##.........#.S #............## .B............# ... †#............# #............# %ij.#...S...........†....# ..............> <#...w@....##.) #..................##.........>..###. #...#... .#.# #..........).## .#..# .......##.%i B   bombardier beetle (wandering) ##..# S   adder ..# #...w   dart slug S   ball python (constriction, asleep)The dart slug is lightly wounded.%i  `````The dart slug launches a dart at you.%i<@....%i2+3.3 (1%in%iBO _The slug dart misses you.%i}  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i ##..###?...... ....##  xerrus the Chiller .........##.........#.S # Merfolk .......#.#............## ###.# Health: 23/26 =====================--- .......#..B............# ...  Magic: 3/6============------------ ...†...#B.#............#####.###  AC: 3Str: 8 .........##............#.......#  EV: 12Int: 16 Contam: 10% ..........#...S...........†....#  SH: 0Dex: 14 .......#...............>.......#  XL:  3 Next: 79% Place: Dungeon:3 %i ..<......###...w@....##.)......## Noise: =--------  Time: 2323.3 (0.0) ....##...# #..................... d) +0 short sword ...............##.........>....## Cast: Freeze .....###...###. #...#..........# .....# .#.# #.................# ..).## .#..# .......##........#  B   bombardier beetle (wandering) ...## .....###..##........#  S   adder #### ..# #......##...... w   dart slug %iy ......###...... S   ball python (constriction, asleep) _The slug dart misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)%i ##..###?...... ....##  xerrus the Chiller .........##.........#.S # Merfolk .......#.#............## ###.# Health: 23/26 =====================--- .......#..B............# ...  Magic: 3/6============------------ ...†...#B.#............#####.###  AC: 3Str: 8 .........##............#.......#  EV: 12Int: 16 Contam: 10% ..........#...............†....#  SH: 0Dex: 14 %i` .......#.......S.......>.......#  XL:  3 Next: 79% Place: Dungeon:3 %i ..<......###...w@....##.)......## Noise: =--------  Time: 2323.3 (0.0) ....##...# #..................... d) +0 short sword ...............##.........>....## Cast: Freeze .....###...###. #...#..........# .....# .#.# #.................# ..).## .#..# .......##........#  B   bombardier beetle (wandering) ...## .....###..##........#  S   adder #### ..# #......##...... w   dart slug ......###...... S   ball python (constriction, asleep)Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit)  You freeze the dart slug.?  ##.........#.S %i  #............## .B............# ... †#............# #............# .#...............†....# ......S.......> <#...w@....##.) #..................##.........>..###. #...#... .#.# #..........).## .#..# .......##.  ##..#  ..# #...4.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (lightly wounded, 100% to hit) [%i O22d You freeze the dart slug. _The dart slug is lightly wounded.%iF........##.........#.S##.#...## ###.# #..B ... †...#B.#.#####.###.....##.#.......# #...†....# #.......S>.......# <......###...w.....##.)##..##...# #.....@....................##>....#####...###. #...#....# # .#.# #...........).## .#..# .......##.## .....###..##..# ###  ..# #......##......[4%iG0m ......###. <... ......##%iHP.S%i{IJ.B%iUJG.w%iS%i:TT4=5%iP[%i]= _The adder bites you but does no damage.%ic#.#...## ###...B.# ... †...#B.#.####.###......#...........†#...>... .<......###....S....##.)#. ...##...# #....w.....................##>....##%id###...###. #...#..........#  .#.# #.......... .).#.# .......##.## .....###..##.. ###  ..# #......##...... ... ......#...# .<... ......##... ###...##%ifO.S%ii .BThe adder attacks as it pursues you! The adder bites you but does no damage.%iy<6%i~%iV _The dart slug barely misses you.%ir#....B ... †...#B.#...#####.###.....##.#.......# ....†....# #.....>.......# . <......###.##.)......##.. ..##...# #....wS....................##..>....#####...###. #.@.#..........# # .#.# #........# ).## .#..#........##..# %is## .....###..##.. ## ....# #......##...... .... ......###.. S   adder..# .<... ......### w   dart slug.. .....####...## #....%itO.S%i#}%i~.-7%i%iV%iQ†...#B.#...#####.### ......##.#.......# .....†....# .#.....>.......# ...###..##.)##.. .##...# #....w............ ..........##.S.......>....##.. ###...###.##...#....# %iQ# .#.# #.....@...........# ## .#..#..### ## .....###..##........# # ....# #......##...... .... ......###.%iV1...# #.<... ......###.. ......####...##  ....... #.....%i$....%iO.S%iF.w%iN V-8%it%i%i ......#........#......†.#......>......###...##.)#.. ##...# #............... ............##w........>....#####...###.##..S#..........#  .#.###.......#.#.##.... ## .....###..##.... # ..# #......##...... .... ......#...# #.<...........###. ......####...##  . #.... . . .S%i F.w%i& %i 5==8% 9%i %i %it...†....# .#.......>.......# .. .###.##.)......##.. ##...# #................ ..........##.........>....##.. ###...###.##.w.#..........# # .#.###.....S...........# ## .#..#........##........# # .....###.@##.#  ....# #......##...... .... .......###....# ###.<...........###.... ......####...## # #. #.... %i....... ....####.##%iO.S%iM .wThe adder bites you.  You are poisoned.%i%i4===-6=30Pois %i%ic, _The adder poisons you!%iEwz#...>......###...##.)......##.. ##...# #..................... ...........##%iw...>....## .###...###.##...#..........#  .#.###.....w........ #.#.......S##..... .....###..##..... ....# #.@....##.................#..######.<...........###..%i7xg ......####...## # #.. #............####.### %ix5..... .#%i~N.S%iX  You feel sick. The adder attacks as it pursues you!%i>3--4====41%i8%i5= _The adder bites you but does no damage.%i..#####.)#.. ##...# #............... %i...........##.........>....## .###...####..........#  .#.###.....w........ #.#........##.... .....###.S##.. ....####......##.............@...##..######.<...........###..%i6 .......####...## # ..#.. #.... #. ...# ....####.### ..... .# ###### .%iN.S%iF.w%i%i n2--2-2%i%i$ _You feel sick.%i~##...# ...... ...........##.........>....## .###...###.##...#..........#  .#.###............ #.#......w.##.. .....###..##. ....####.S....##...............###........######.@...........###.. #.........####...## # ....#...#.... ##.....#.....####.###..... .# ###### . .%iN.S%iF.w%i$q  You feel sick. The adder closely misses you.%i9&Q-=3%i+%iY-D _Your magical contamination has completely faded away.%iT/a _There is a stone staircase leading up here.%i 3%ib# %i& .wYou feel sick.  You are no longer poisoned.%i3 t1-4%im5 %i -====.2 _The adder barely misses you.%iF!........##)###.##.....#.###.........# #..##.##.#.. ........##.........# ##.#...#...# ###.....##.........####.).#...#.. # #.....##...##....'..###...#.##.#######.....###..##.# ###.#÷... #######....⌠....#####.#####.#.### ....#..[....# #...<##...... ....#.>...###..S@.# #######.... .)..#...#######...# #...... ....#####..# ##### #...... ...........#####.## ...........##.## %i!S...........# #... .........[.#### ###. ####..........# #. ####..........######.%i5-5.8 (2.5%i%i! _You climb upwards.%ic _There is a stone staircase leading down here.%io  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i ........##)........###.##.....#.# xerrus the Chiller ........##.........# #..##.##.#.. Merfolk ........##.........# ##.#...#...# Health: 21/26 ===================----- ###.....##.........####.).#...#.. Magic: 3/6============------------ # #.....##...##....'..###...#.##. AC: 3Str: 8 # #######.....###..##.# ###.#÷... EV: 12Int: 16 #######....⌠....#####.#####.#.### SH: 0Dex: 14 ....#........[....# #...<##...... XL:  3 Next: 79% Place: Dungeon:2 ....#.>...###..S@.# #######...... Noise: ---------  Time: 2335.8 (0.0) .)..#...#######...# #...... d) +0 short sword %iț ....#####..# ##### #...... Cast: Freeze ...........#####.## ...........##.## ...........##... S   adder .........[.#######. ####..........##. ####..........##### #. _There is a stone staircase leading down here.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)%iӢ,........##)........###.##.....#.# xerrus the Chiller ........##.........# #..##.##.#.. Merfolk ........##.........# ##.#...#...# Health: 21/26 ===================----- ###.....##.........####.).#...#.. Magic: 3/6============------------ # #.....##...##....'..###...#.##. AC: 3%iUStr: 8 # #######.....###..##.# ###.#÷... EV: 12Int: 16 #######....⌠....#####.#####.#.### SH: 0Dex: 14 ....#........[....# #...<##...... XL:  3 Next: 79% Place: Dungeon:2 ....#.>...###..S@.# #######...... Noise: ---------  Time: 2335.8 (0.0) .)..#...#######...#%ib#...... d) +0 short sword ....#####..# ######...... Cast: Freeze ...........#####.## ...........##.## ...........##... S   adder (slow) .........[.#######. ####..........##. ####..........######.Confirm with . or Enter, or press ? or * to list all spells.%iAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  %idYou freeze the adder!  The adder is severely wounded.%il18---=6.8 (1%i%iF  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder!  %iThe adder is severely wounded. _The adder seems to slow down. The adder bites you.%iZ  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ia ........##)........###.##.....#.# xerrus the Chiller ........##.........# #..##.##.#.. Merfolk ........##.........# ##.#...#...# Health: 18/26 ================-------- %i|b ###.....##.........####.).#...#.. Magic: 2/6========---------------- # #.....##...##....'..###...#.##. AC: 3Str: 8 # #######.....###..##.# ###.#÷... EV: 12Int: 16 #######....⌠....#####.#####.#.### SH: 0Dex: 14 %ic ....#........[....# #...<##...... XL:  3 Next: 79% Place: Dungeon:2 ....#.>...###..S@.# #######...... Noise: =--------  Time: 2336.8 (0.0) .)..#...#######...# #...... d) +0 short sword ....#####..# ##### #...... Cast: Freeze ...........#####.## ...........##.## ...........#%ic ]#... S   adder (slow) .........[.#######. ####..........##. ####..........##### #. _The adder seems to slow down. The adder bites you.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, slow, 100% to hit)%i }........##)........###.##.....#.# xerrus the Chiller ........##.........# #..##.##.#.. Merfolk ........##.........# ##.#...#...# Health: 18/26 ================-------- ###.....##.........####.).#...#.. Magic: 2/6========---------------- # #.....##...##....'..###...#.##. AC: 3Str: 8 # #######.....###..##.# ###.#÷... EV: 12Int: 16 #######....⌠....#####.#####.#.### SH: 0Dex: 14 ....#........[....# #...<##...... XL:  3 Next: 79% Place: Dungeon:2 ....#.>...###..†@.# #######...... Noise: =--------  Time: 2336.8 (0.0) %ic .)..#...#######...# #...... d) +0 short sword ....#####..# ##### #...... Cast: Freeze ...........#####.## ...........##.## ...........##... S   adder (slow) .........[.#######. ####..........##. ####..........##### #.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder.%i ))#. #.. #...) #...# .....## ###.#÷..⌠....###....[....# #...<>...###..†@.# )###...#  ##### [.####%iO    %i %i t........##)........###.##.....#.# xerrus the Chiller ........##.........# #..##.##.#.. Merfolk ........##.........# ##.#...#...# Health: 19/26 =================------- ###.....##.........####.).#...#.. Magic: 2/6========---------------- # #.....##...##....'..###...#.##. AC: 3Str: 8 # #######.....###..##.# ###.#÷... EV: 12Int: 16 #######....⌠....#####.#####.#.### SH: 0Dex: 14 %iV ....#........[....# #...<##...... XL:  3 Next: 106% Place: Dungeon:2 ....#.>...###..†@.# #######...... Noise: =--------  Time: 2337.8 (1.0) .)..#...#######...##...... d) +0 short sword ....#####..# ######...... Cast: Freeze ...........#####.## ...........##.## ...........##...%i   .........[.#######.  ####..........##.  %iѭ ####..........######. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  %i Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, slow, 100% to hit)  You freeze the adder. _You kill the adder!%iP %i Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, slow, 100% to hit)  You freeze the adder. _You kill the adder!  Your Dodging skill increases to level 3!  You have reached level 4!%ij /  --more--%i 23/32=7--4 3% Freeze%i %i 4 _%i I%iv ,%i %i a4=%i] %i ,%i %i8 V3====%i %i %iT %i %i| %i %i #5%i# 2=%i! %ia)s====6=7==4===%iv*B%i,%i-8=====%i.%i/%iG0%iZ1%ig3%i3%i4%i[9B%i;99%ig;2=%i<%i>,%i@%iA%iNBP5====%iC%iLE,%iF%izH%iHL30=%i=J%iK%iZL%iiM%iLO%iO<====%iP%i2S,%i T%iU%i`Vh1==%iW%iY%iY%iT[%iI]%i]%i^%i`%i`%i b%itek _You start resting.HP restored.%ip&-%iAx070.8 (33.0)%iy2==6===-1.8 (34 _%i*%i%i %i l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting%i 1.0  12%  +1   j + Spellcasting 2.3  11%  -1           b - Polearms   0.1    +4   k + Alchemy1.2  11%  +3   c - Unarmed Combat   0.0    +1   l + Ice Magic4.5  11%  +1   d - Throwing   0.0     0  %i x        m + Invocations0.8  11%  +1  %i 9e + Short Blades 1.2  11%  +2   n - Evocations   0.0     0   f - Long Blades   0.4    +1   o + Shapeshifting 1.1  11%  +2           g - Armour   0.0    -3      h + Dodging%i 3.0  11%  +3      i + Stealth2.6  11%  +2                                              %i5 The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&iO&i/&i3C........##)........###.##.....#.# xerrus the Chiller ........##.........# #..##.##.#.. Merfolk ........##.........# ##.#...#...# Health: 32/32 ======================== ###.....##.........####.).#...#.. Magic: 6/7====================---- # #.....##...##....'..###...#.##. AC: 3Str: 8 &i(E# #######.....###..##.# ###.#÷... EV: 12Int: 16 #######....⌠....#####.#####.#.### SH: 0Dex: 14 ....#........[....# #...<##...... XL:  4 Next:  3% Place: Dungeon:2 ....#.>...###..†@.# #######...... Noise: ---------  Time: 2371.8 (0.0) .)..#...#######...##...... d) +0 short sword ....#####..# ######...... Cast: Freeze ...........#&i####.## ...........##.## ...........##...  .........[.#######.  ####..........#&iA#.  ####..........######. You freeze the adder. _You kill the adder!&iYour Dodging skill increases to level 3! _You have reached level 4! _You start resting. _HP restored.&i%&i&iT&i"&i<&ij2.3 (0.5-) Nothing wielded&iZ&i?6 _You unwield your +0 short sword.&i| &iB} &i &i] S _You are already empty-handed. &i- &i. &i6 &i9c _There is a stone staircase leading down here.&i:j&izRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands  e + wands of quicksilver Scrolls (select all with ?)f + unknown scrolls Potions (select all with !)g + unknown potions  h + potions of magic (rare) Missiles (select all with ()i - boomerangs  j - darts  k - javelins  l - large rocksm + stones  n + throwing nets Miscellaneous (select all with }) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top[40&i{m]&iNu  d + unknown wands  e + wands of quicksilver Scrolls ?)  fscroll Potions (select all with !)  g + unknown potions  h + potions of magic (rare) Missiles (select all with ()  i - boomerangs  j - darts  k - javelins  l - large rocks  &im + stones  n + throwing nets Miscellaneous (select all with })  o + Gell's gravitambourinesp + boxes of beasts  q + condenser vanes  r + lightning rods  s + phantom mirrors  t + phials of floods15%&iU  o + Gell's gravitambourines &i p + boxes of beastsu + sacks of spiders7&i &i3 J - wellspring talismans  M - inkwell talismansQ - eel talismans  R - spore talismans BaublesS - flux baubles8&i  M - inkwell talismans  Q - eel talismans Other ItemsT + manuals  U + gold  V + spellbooks9&i1 Q - eel talismans  T + manualsW + runes  X + gemsbot&i, _  T + manuals  X + gems&i"[  G - rimehorn talismans  X + gems&i&iP&i(l........##)........###.##.....#.# xerrus the Chiller ........##.........# #..##.##.#.. Merfolk ........##.........# ##.#...#...# Health: 32/32 ======================== ###.....##.........####.).#...#.. Magic: 6/7====================---- # #.....##...##....'..###...#.##. AC: 3Str: 8 # #######.....###..##.# ###.#÷... EV: 12Int: 16 &i#######....⌠....#####.#####.#.### SH: 0Dex: 14 ....#........[....# #...<##...... XL:  4 Next:  3% Place: Dungeon:2 ....#.>...###..†@.# #######...... Noise: ---------  Time: 2372.3 (0.0) .)..#...#######...##...... -) Nothing wielded ....#####..# ######...... Cast: Freeze ...........#####.## ...........##.## ...........##...  .........[.#######.  ####..........##.  ####..........######.  _You have reached level 4! _You start resting. _HP restored. _You unwield your +0 short sword. _You are already empty-handed. _There is a stone staircase leading down here.&i&i &i&iK&ib1&i4Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))c - a +0 dagger  d - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip &i &iO........##)........###.##.....#.# xerrus the Chiller ........##.........# #..##.##.#.. Merfolk ........##.........# ##.#...#...# Health: 32/32 ======================== ###.....##.........####.).#...#.. Magic: 6/7====================---- # #.....##...##....'..###...#.##. AC: 3Str: 8 # #######.....###..##.# ###.#÷... EV: 12Int: 16 #######....⌠....#####.#####.#.### SH: 0Dex: 14 ....#........[....# #...<##...... XL:  4 Next:  3% Place: Dungeon:2 ....#.>...###..[0&i0;10;1m†@.# #######...... Noise: ---------  Time: 2372.3 (0.0) .)..#...#######...##...... -) Nothing wielded ....#####..# ######...... Cast: Freeze ...........#####.## ...........##.## ...........##...  .........[.#######.  ####..........##.  ####..........######.  _You have reached level 4! _You start resting. _HP restored. _You unwield your +0 short sword. _You are already empty-handed. _There is a stone staircase leading down here.8 (0.5d) +0 short sword&i//I _d - a +0 short sword (weapon)&i 3&i&i&iX&i&i+&il&i&ib&i&i&i+ &iu &i &i &iR &iI&i,&i&i,&iR&in _You start resting.Magic restored.&i>&iI&.80.8 (8.0&ik'c7====1.8 (9 _&iP-&i. &iȅ &iY &i5 &i &i+2.8 (1 &iݝ &iB====3 &i &i##...# #............... ...##.........>....##.. ###...###.##...#..........# .# .#.###.................# # .#..#........##........#  .....###..##........#  ....####.w....##......  .......###........  ..######.@...........### .. #.........####...## # &i ....#.........#....  ##................. #.....####.### #..... .# w   dart slug ###### . .  &iI-4.3 (2.5 &iD &i# _You climb downwards. &ia _There is a stone staircase leading up here.!&i՝a.....####.)## ##...# #..................... ...........##.........>....##..##...###.##...#..... .###........... ## .#..#........##. #...###..##........# ####.w....##...... .......@...###........ ######.<...........###.... #...####...## #....#.###......................####.####..... .#######.!&iT!&ip<5.3 (1.0Freeze !&i _!&i !&i#!&i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!&i_.....###.........##.)......##..  xerrus the Chiller ##...# #.......................  Merfolk ...........##.........>....##..  Health: 32/32 ======================== .###...###.##...#..........#  Magic: 6/7====================---- .# .#.###.................#  AC: 3Str: 8 ## .#..#........##........#  EV: 12Int: 16 # .....###..##........#  SH: 0Dex: 14 !&i....####.w....##......  XL:  4 Next:  3% Place: Dungeon:3 .........@...###........  Noise: ---------  Time: 2385.3 (0.0) ..######.<...........###.. d) +0 short sword .. #.........####...## # Cast: Freeze ....#.........#....  ##.................  #.....####.###  w   dart slug #..... .#  ###### .  . !&iJ _There is a stone staircase leading up here.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)"&i{.....###.........##.)......##..xerrus the Chiller ##...# #.......................Merfolk ...........##.........>....##..Health: 32/32 ======================== .###...###.##...#..........#Magic: 6/7====================---- .# .#.###.................#AC: 3Str: 8 ## .#..#........##........#EV: 12Int: 16 #.....###..##........#SH: 0Dex: 14....####.w....##......XL:  4 Next:  3% Place: Dungeon:3.........@...###........"&i9|Noise: ---------  Time: 2385.3 (0.0)..######.<...........###.. d) +0 short sword.. #.........####...## # Cast: Freeze....#.........#....##.................#.....####.###w   dart slug#..... .####### ..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is moderately wounded."&ig}3=6.3 (1"&i"&i  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug.  The dart slug is moderately wounded. _The dart slug barely misses you."&iÚ  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."&iI.....###.........##.)......##..  xerrus the Chiller ##...# #.......................  Merfolk ...........##.........>....##..  Health: 32/32 ======================== .###...###.##...#..........#  Magic: 5/7=================------- .# .#.###.................#  AC: 3Str: 8 ## .#..#........##........#  EV: 12Int: 16 # .....###..##........#  SH: 0Dex: 14 ....####.w....##......  XL:  4 Next:  3% Place: Dungeon:3 .........@...###........  Noise: =--------  Time: 2386.3 (0.0) ..######.<...........###.. d) +0 short sword .. #.........####...## # Cast: Freeze ....#.........#....  ##................. [14;1"&iN40H #.....####.###  w   dart slug #..... .#  ###### .  . _The dart slug barely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)"&iG .....###.........##.)......##..  xerrus the Chiller ##...# #.......................  Merfolk ...........##.........>....##..  Health: 32/32 ======================== .###...###.##...#..........#  Magic: 5/7=================------- .# .#.###.................#  AC: 3Str: 8 ## .#..#........##........#  EV: 12Int: 16 # .....###..##........#  SH: 0Dex: 14 ....####.†....##......  XL:  4 Next:  3% Place: Dungeon:3 .........@...###........  Noise: =--------  Time: 2386.3 (0.0) ..######.<...........###.. d) +0 short sword .. #.........####...## # Cast: Freeze ....#.........#....  ##.................  #"&i .....####.###  w   dart slug #..... .#  ###### .  . Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  You freeze the dart slug!"&i %)  #........... #.........>. #...#..........#  ..............#  ...##........#  #..##........#  "&iK 6....####.†....#  .........@...#  ..######.<....... .. #.........####...##  ....#........ ##............. #.....####.### #..... .# ###### . ."&i c87.3 (1Freeze"&i "&iǺ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  You freeze the dart slug! _You kill the dart slug!#&i  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#&ib#&i c#&ih#&ij _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$&i%3$&i&$&i)$&i>1| _$&i1$&iO2$&it3$&if5,$&iU6$&i 8$&iZ8$&i9$&i:,$&ix<$&i=$&i=$&i>$&i_P6======$&iQ$&iR$&iS$&iS$&io^$&i`,$&i1c$&ifd7====$&ig$&im4 _Magic restored.$&io3$&iq$&iJs$&iu$&iv$&i-w$&i6y$&if{,$&i}$&i$&i$&i<====$&i$&i$&i$&iڋ$&i$&iW$&i$&iY$&ig$&iP$&in  You encounter a frilled lizard.$&i .#........#  .#..#.##........#  .....###..##........#  ....####.†....##......  .............###........ ..######.<...........###.. ..##.........####...## #.....#.........#.... .##.......@......... -$&iПj #.....####.###.l  #.....# .# ####### . . l   frilled lizard (asleep) $&iH1411.3 (24.0)$&iqM-2.3 (25 _$&i$&iz%&in.#.###.#  .#..#........##........# .....###..##........# ....####.†....##...... .............###. ..######.<.....###.. ..##.........####...## # .....#...#.... .##........ #.....####.###.l.#.....# .# ####### .........###.#..%&ix%&iy13.3 (1.0)%&i%&i%&i ,.#.###.# .#..#........##........# .....###..##........# ....####.†....##...... .......###. ..######.<.....###.. ..##.####...## # .....#.#.... .##. #.....####.###.l.#.....# #.# .# #..#........ .###.#. ..%&ir 2l.%&i Nl%&ir &4%&i %&iT 8 _The frilled lizard hisses angrily.%&i; l#.###.# #..#........##..# .....###..##..# ....####.†....##...... ..###. ..######.<....###.. ..##.%&i< ,####...## # .....#.#..##.#.....####.###l...##.....# #.# ..## #.. .#........ .###.# %&i]? 4l.%&i|F %&iG &5%&iFM %&iN &&iB.###.# ..#........##.#  .....###..##.# .  ....####.†....##.......  ...###........  ..######.<...........###..  ..##.####...### # .....#.&&iC#..##.l.#.....####.###....#.#.....# #.# ...# # #.. #..#... ....... ..###.#. ..&&iLR=6Freeze&&iR&&iT\ _The frilled lizard closely misses you.&&iQ  You hit the frilled lizard.  The frilled lizard is heavily wounded.1-7&&i4[&&i3 _The frilled lizard bites you.&&ie  You barely miss the frilled lizard.The frilled lizard is heavily wounded.&&i\ -8.2 (0.9&&i q _The frilled lizard barely misses you.&&iO=  You closely miss the frilled lizard.The frilled lizard is heavily wounded.9.1 _The frilled lizard misses you.'&iDr †You hit the frilled lizard.'&iR('&iEW2=920.1 (1.0Freeze'&i Z'&i^R _You kill the frilled lizard!'&ib4'&i'&iύH _No target in view!'&i'&i '&i'&i'&i'&iB$ _'&iI'&iT  You see here a frilled lizard corpse. _'&i '&i ,'&i '&i '&i\'&i 9='&i'&i'&i@,'&i'&iB'&i'&iB'&i4'&iX '&i!'&i!'&i"'&i''&i:J'&iI;'&i<(&i,(&i"X(&i?(&iM(&iZn(&ii(&ip(&iuq  You encounter a bombardier beetle.(&i..### .#.. ...####...###### ......#........ ......†......#### .... ###.###....#....####...B  #.#......#..#......... #...####..? ###........## - ....................... ...###.######...#######. ........### #...#### ######....###.#....####.............# B   bombardier beetle (asleep)#.............#...................####...##........#(&i.(&iM041.1 (21.0)(&iM-2.1 (22 _(&i)&i0 .# ###.. .......###.. ####...###### #........ .....†......#### ..... ##.###....#....####...B#.#......#..#......  #...####)&if 6?....< ##..........##....................###.######...#######.. .......### #...#### . #####....###.#....## ##.......# #.......#...........)&i 5<)&i" 13.1 (1.0))&i )&i 9 _Found a stone staircase leading up.,&ina##.# ###. ....###.. ...####...###### ...#........ ..†......#### ...###....#....####...B. #.#......#..#. #...####.?....<..##.. ###.######...#.### #...#### .....###.#....## .##........#........ ,&i WBB,&i &4,&i=!,&i'Y k##.# ###. .....o###.. .....o ####...###### #.#........ ..†......#### . .###....#....####...B. .#......#..#. ...####.....<. .##... . ###.######...#...### #...#### .....###.#....## .##.............# .o   orc wizard (asleep)#.......# o   orc (asleep) ,&i  ooooYou encounter an orc and an orc wizard.The orc shouts! The orc wizard shouts! You hear a shout! ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.,&iA ...  You are covered in liquid fire! Move or burn!,&iL ? **,&iO p****The orc wizard gestures at you while chanting.,&i U.o,&ip C......,&i7 26-----===5Fire ,&i ,&iT * _The puff of flame hits you.,&i/ _You see here a scroll labelled CEOPOG POMEQ.2&iUO##.# . ......o###.. ....oo...###### ##......o#. ..†......#### #. ###....#....####...B. #......#..#.####.?@...<.2&iZ##.......######...#... .### #...#### .......###.#....## ..  ##.......# . opriest (wandering)#.# oo 2 orc wizards (1 wandering) oo 2 orcs (1 wandering)2&i|oooo _The puff of flame hits you. _You see here a scroll labelled CEOPOG POMEQ.encounter an orc priest, an orc and an orc wizard.You shake off some of the fire as you move.  The liquid fire burns you!  The orc priest shouts! The orc shouts! The orc wizard shouts!2&i( *****The bombardier beetle sprays incendiary fluid at you.2&i+3o.2&i!U.o2&i}$ ..?@.  The burning spray misses you.The orc priest calls down the wrath of Beogh upon you.Beogh smites you!2&iP *****The orc wizard gestures at you while chanting.2&iMN K.o2&iS *11----------------Beogh smites you!orc wizard gestures at you while chanting.  The magic dart hits you.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)2&i\ /  --more--5&i W B.....5&i!X ~ -6Beogh Beogh _5&ib 5&id 6&i9......o. .......###..o ###...###### ##...o.oo ..#........ .........†6&i#### # ###....#....####...B..#......... ..####.........?....<.....@##....... ##.######...#######.. ....### #...#### ... ##....###.#....## ...  ##.............# ..   . ..... ###...###   orc6&i?/    .....o.  ##...o.oo  ......... †#### #........ ...####...B.... .#............. ......?....<... .......@# ............... ...#######.....  #. .... 6&i: ...   ..   . You shake off some of the fire as you move.6&iJ   .....o.  ##...o.oo  ......... †#### #........ ...####...B.... .#............. ......?....<... .......@# ............... 6&i@...#######.....  #. ....  ...   ..   . 6&i=  The liquid fire burns you!* * * LOW HITPOINT WARNING * * *6&i?:*6&i    orc wizardThe orc wizard casts a spell.The orc wizard flickers and vanishes!6&ifj.o.o.oo.{o 2 orcs6/32 ------------------7 _Deactivating autopickup; reactivate with Ctrl-A.6&i ......###.. ....o{. ##...###### ##....... .#........ .....ooo. .†......#### #........ ##....#....####...B.. ......#..#.......... .####.........?....<....6&i C.##.......... #.######...####### ...### #...#### #....###.#.............# .# # ....# ##...###.  #...##.#6&i 0o6&i .o   orc priest6&i h7=-----86&i 6&i 6&i ^ _You shake off the liquid fire.8&i8&ie Ability - do what?CostFailure  Invocations -  Y - Convert to BeoghNone0% [?] toggle between ability selection and description.:&i:&i-:&i0......###.. ....o{.xerrus the Chiller ##...###### ##.......Merfolk .#........ .....oo...Health: 7/32=====------------------- .†......#### #.......o.Magic: 7/7======================== ##....#....####...B.....AC: 3Str: 8 ......#..#..............EV: 12Int: 16 :&i.####.........?....<....SH: 0Dex: 14 ................##......XL:  4 Next:  9% Place: Dungeon:3 ................@.......Noise: ---------  Time: 2448.1 (0.0) #.######...#######......d) +0 short sword ...### #...#### .....Cast: Freeze #....###.#....## ....Beogh ##.............# ...  :&i#.............#.#o   orc priest .................# ##...##........#.:&iK#...##........#The liquid fire burns you!:&ix* * * LOW HITPOINT WARNING * * *The orc wizard casts a spell.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _You shake off the liquid fire.:&im  Okay, then.:&iD:&i+. _C&i4C&iy89Read which item? Scrolls  c - a scroll labelled ZORIKUXKEE  d - 2 scrolls labelled JUUF LEKOSSA  e - 2 scrolls labelled LIGGOL XEESTIM  h - 2 scrolls labelled LUJYBL KOTUKH  m - a scroll labelled BEMPATHUTA [!] read|quaff|evoke[?] describe selectedE&i.E&iE&i2......###.. ....o{.xerrus the Chiller ##...###### ##.......Merfolk .#........ .....oo...Health: 7/32=====------------------- .†......#### #.......o.Magic: 7/7======================== ##....#....####...B.....AC: 3Str: 8 ......#..#..............EV: 12Int: 16 .####.........?....<....SH: 0Dex: 14 ................##......XL:  4 Next:  9% Place: Dungeon:3 ................@.......Noise: ---------  Time: 2448.1 (0.0) #.######...#######......d) +0 short sword &im...### #...#### .....Cast: Freeze #....###.#....## ....Beogh ##.............# ...  #.............#.#o   orc priest .................# ##...##........#.#...##........#* * * LOW HITPOINT WARNING * * *The orc wizard casts a spell.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _You shake off the liquid fire. _Okay, then.E&iҺ......###.. ....o{.  xerrus the Chiller ##...###### ##.......  Merfolk .#........ .....oo...  Health: 7/32=====------------------- .†......#### #.......o.  Magic: 7/7======================== ##....#....####...B.....  AC: 3Str: 8 ......#..#..............  EV: 12Int: 16 .####.........?....<....  SH: 0Dex: 14 ................##......  XL:  4 Next:  9% Place: Dungeon:3 ................@.......  Noise: ---------  Time: 2448.1 (0.0) &i4m#.######...#######......  d) +0 short sword ...### #...#### .....  Cast: Freeze #....###.#....## ....  Beogh ##.............# ...  #.............# .#  o   orc priest ................. # ##...##........#.  #...##........# _Deactivating autopickup; reactivate with Ctrl-A. _You shake off the liquid fire. _Okay, then.As you read the scroll labelled ZORIKUXKEE, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetH&ie5@*H&i9.*H&i_6*.H&i| 9.*I&iɎ6*.I&iY.....#xerrus the Chiller ......#.........#Merfolk ...###.. #.........#Health: 7/32=====------------------- ..###### ####...o.....#Magic: 7/7======================== ....... ......o.....#AC: 3Str: 8 .....#### #....o..o..#EV: 12Int: 16 ...#....####..........#SH: 0Dex: 14 ...#..#.......B.......#XL:  4 Next:  9% Place: Dungeon:3 ##.........?....@.....#Noise: ---------  Time: 2448.1 (0.0) .............##.......#d) +0 short sword .............§.......&iZ3m##Cast: Freeze #####...#######.......#Beogh ### #...#### #.......# ..###.#....## #.......#B   bombardier beetle ............# ##.....##o   orc priest ............# .....##o   orc wizard ..............#oo 2 orcs _Deactivating autopickup; reactivate with Ctrl-A. _You shake off the liquid fire. _Okay, then.As you read the scroll labelled ZORIKUXKEE, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetI&ibgooI&icI&i=dP.oI&iyQ  Blink to where?  Press: ? - help, Dir - move target  It was a scroll of blinking.  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  You die...I&iIf-5/32 -----I&i2/  --more--L&iL&iGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 short sword (weapon)c - a +0 dagger Missiles (go to first with ()b - 18 stones Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 cloak (worn)  f - the +1 leather armour of Vice {^Drain rC- Will+++ Int+6}R&i Se - a +0 cloak (worn). A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen:  They are clad in black, green, yellow and blue,  So far above their own degree.  Once in my life I'll take a view;  For I'll have a new cloak about me.”  -Anonymous, “The Old Cloak”. 16th Century.R&iւ ) Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 short sword (weapon)c - a +0 dagger Missiles (go to first with ()b - 18 stones Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 cloak (worn)  f - the +1 leather armour of Vice {^Drain rC- Will+++ Int+6} R&iAGoodbye, xerrus.63 xerrus the Chiller (level 4, -5/32 HPs)Began as a Merfolk Ice Elementalist on Mar 3, 2026.Killed by divine providence... invoked by an orc priest(12 damage)... on level 3 of the Dungeon.The game lasted 00:15:03 (2449 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12683640 bentocg OpSh-27 escaped with the OrbS&iiS&i6S&i? [?25h[?0c [?1051l[?1052l[?1060l[?1061l