lcÂiĂÖ œ Player: xoxoxox Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-24.10:11:56.ttyrec Time: (1774347116) Tue Mar 24 10:11:56 2026 ncÂiü‹ [?1051l[?1052l[?1060l[?1061hncÂiMV)0[?7h[?25l[?1cncÂiD–ncÂiәncÂiwĄWelcome, xoxoxox. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk FighterocÂiŹd ocÂi•i ocÂim )Welcome, xoxoxox the Revenant. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerp - Hedge Wizard ocÂiOm Öb - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - HunterocÂiim {s - Necromancer e - BrigandWarrior-mageocÂim Gt - Forgewright ZealotocÂi™m Sl - Warperu - Fire Elementalist f - BerserkerocÂiŻm Lm - Hexslingerv - Ice Elementalist ocÂiŐm …g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - ReaverocÂin _x - Earth Elementalisty - Alchemist ocÂi%n áFighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background ocÂiDn Y# - Recommended character ! - Random character % - List aptitudesocÂi`n CSpace - Change species ? - Help Tab - Merfolk FighterocÂiyn scÂi\ scÂiŻe scÂiÊg ˆWelcome, xoxoxox the Revenant Gladiator. You have a choice of weapons.scÂih Ea - rapier(-1 apt)  b - flailscÂijh (-1 apt)  c - war axe(-1 apt)  d - trident(-1 apt)e - long swordscÂi—h j(-1 apt)  f - quarterstaff(-1 apt)  g - claws scÂișh (+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesscÂiÛh 5Bksp - Return to character menu ? - HelpscÂii #Tab - tridentxcÂi†xcÂirX xcÂiˆÙ šxoxoxox the DuckerRevenantHealth: 17/17 ========================Magic: 1/1========================AC: 4Str: 17EV: 11Int: 7SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentxcÂi!Ú \Throw: 3 throwing netsxcÂișá i##.....####.......####........$####.$.........###............?##.....~~≈.....##....≈...~....##....~.@.≈....##....~...≈....#xcÂiâ #.....~≈~.....##.............###...........####.........##xcÂi5â z##.......####.....##xcÂiĄë xcÂi\î ”Welcome, xoxoxox the Revenant Gladiator.The transcendent Orb of Zot lies far below, as if waiting for you to find it.xcÂi™ô xcÂi\E őPress ? for a list of commands and other information.  Found a scroll labelled EVUTTO KAUZU and 11 gold pieces.xcÂirL xcÂi0O [ _Found a staircase leading out of the dungeon.{cÂi)3{cÂik{cÂi{cÂiZ {cÂi\: _{cÂiN{cÂi/{cÂi{cÂiâ{cÂiR{cÂiK,{cÂi{cÂi†{cÂiB{cÂir{cÂiš{cÂi !{cÂi?!{cÂiK"{cÂi™&8 _You now have 2 gold pieces.{cÂi0({cÂiv({cÂi_){cÂió+{cÂiÇ-,{cÂiu.{cÂiß0{cÂiô2{cÂiż3{cÂi`4{cÂiĘ5{cÂiê6{cÂi7{cÂiÀ7{cÂi9{cÂię9{cÂi%:{cÂiÿ:{cÂiä<{cÂi_?,{cÂiO@{cÂi1C{cÂiáD,{cÂi(F{cÂi`G{cÂiI{cÂiUI{cÂiîJ{cÂilM{cÂiŸM{cÂiȚN{cÂićRL _You now have 11 gold pieces (gained 9).{cÂióT{cÂi*U{cÂi”V{cÂiőX{cÂiÈZ{cÂiüZ{cÂiU\{cÂiÄbû####### ......### ##.....## ##.......## ##.........## {cÂi cM##...........## #............@# #.....~~≈.....# #....≈...~....# #....~.<.≈{cÂi-c€....##....~...≈{cÂiPc+#{cÂiyc‘#.....~≈~##.............{cÂi™c^###......{cÂižc5##.........##{cÂig016.0 (16.0){cÂih,7.0 (17{cÂiçj{cÂilb _c - a scroll labelled EVUTTO KAUZU‚cÂiăń3‚cÂiió‚cÂixő‚cÂi#ś‚cÂiôûB‚cÂióę,‚cÂioț‚cÂi¶ ‚cÂić ,‚cÂiù ‚cÂi? ‚cÂi2 ,‚cÂiT ‚cÂij ‚cÂi ‚cÂiE ‚cÂi ‚cÂiȘ ‚cÂiæ ‚cÂiF ‚cÂiI ‚cÂiœ ‚cÂi ,‚cÂiš ‚cÂić ‚cÂię €  You encounter a goblin. It is wielding a +0 club.‚cÂim% H#.............##.....~~≈.....# #....≈...~....# #....~.<.≈....#‚cÂiŸ% ± #....~...≈....# #.....~≈~.....# #.............#‚cÂiÂ%  ##.....## ‚cÂiä% P##..##‚cÂi& s ##.......## ‚cÂi;& :##.....##‚cÂiZ& ` ......... .....##..‚cÂiy& A ..... !...‚cÂi—& Ęg   goblin (asleep) ..... ..#.‚cÂič& @ .... #g... ‚cÂiÖ& ‚cÂiš+ :24.0 (7.0)g.‚cÂił1 Rg‚cÂir2 &==‚cÂi“2 5.0 (8‚cÂiÖ7 ‚cÂi< ( _The goblin shouts!ƒcÂiĘ/«~~≈.....≈...~...~.<.≈....≈..~≈~......#....##ƒcÂi50Ć ##...##  #### ƒcÂiY0œ ##.....## ......... ##..#ƒcÂi‘0ö !.... .g#... #....ƒcÂił0Z #.#...ƒcÂi`3#g.ƒcÂië9ƒcÂiW:&--ƒcÂiŽ:6.0 (1ƒcÂivAƒcÂiXCƒcÂi͗O≈...~~.<.≈..~≈~....### ####  ####  ##....@## ...............##..####... !g.... ..#..ƒcÂiV˜".. ##....#.. .#.... #...#...ƒcÂi›#g.ƒcÂiNąƒcÂiąA--7ƒcÂiušƒcÂiŰȘƒcÂiF Ò bYou reach to attack! You hit the goblin.  The goblin is moderately wounded.ƒcÂi F.bƒcÂi &g.ƒcÂi Ą b   bat (wandering)ƒcÂi -8.2 (1.2ƒcÂi  ƒcÂiˆ T _You encounter a bat.ƒcÂi) j )You hit the goblin.ƒcÂiȚ! &b.ƒcÂiW" $b.ƒcÂiŃ" %b.ƒcÂi+$ $b.ƒcÂi,+ {b   batƒcÂiA. YPoker 8=9.4ƒcÂiD5 ƒcÂi_8 J _You kill the goblin!„cÂiŃU#....~.<.≈....# #....~...≈....# #.....~≈~.....# #.............# #...## ..## .## ######..........)@............##..####.....#!..b ........#.......##....#..... #.#....g   hobgoblin (wandering).. #...#b   bat.. ###.g.„cÂiX  b.  You encounter a hobgoblin.„cÂi9#U g.  „cÂio#The hobgoblin shouts!„cÂiç+Dg„cÂi‹,T6--=„cÂiŒ,300„cÂi€3„cÂiź5L _The bat hits you. The bat hits you but does no damage.„cÂih†G .  You hit the bat.„cÂiʇ5g.„cÂiH)„cÂiMY--16-1.5 (1.1„cÂib–„cÂié—G _You kill the bat!„cÂiț..~≈~....## ####  ####  ##.....#####..........).........##.@####.......#!....# „cÂiL=.......#.........##....#........ #.#g....#. ... #...#...... ###..„cÂif..... „cÂi{.„cÂi 8g.„cÂiš „cÂiT!„7==--20„cÂi'„cÂil(„cÂiŹXK.~≈~....## ####  ####  ##.....#####..........)............##..####...#!.@..# .......#.....#.....##..g.#....„cÂiYž. #.#.....# ... #...#...... ###.. ...„cÂiÆZ8g.„cÂi-\.r„cÂiO],S„cÂi«c S   ball python (constriction, wandering)r   rat (wandering)„cÂiId@-3„cÂifj„cÂiÁl› _You encounter a rat. You encounter a ball python.„cÂiĆD 8S.„cÂiŻF  r.  You closely miss the hobgoblin.„cÂiÛN OS)„cÂiŽO 5=4.7 (1.2„cÂiûU „cÂiÉX @ _The hobgoblin hits you but does no damage.„cÂi“x Ê S.  You hit the hobgoblin.  The hobgoblin is moderately wounded.„cÂinz t r.  The rat squeaks loudly.„cÂiâz 4S.„cÂi8ƒ ^ r„cÂiԃ 94-----„cÂiúƒ )=5.9„cÂiêŠ „cÂip - _The hobgoblin hits you.…cÂiÜ r.  You closely miss the hobgoblin.The hobgoblin is moderately wounded.…cÂi“S…cÂi­.…cÂiŁ r…cÂi·.…cÂi©…cÂi*…cÂi@<5==---…cÂiS-…cÂid 7.1…cÂiś…cÂi* Y _The hobgoblin barely misses you. x2…cÂi·› S.  You barely miss the hobgoblin.…cÂiș« r.  The hobgoblin is moderately wounded.…cÂiš»6S.…cÂióĂ…cÂilÄv11-------8.3…cÂiùË…cÂikÎ- _The hobgoblin hits you.†cÂiČÙ|~...≈~≈~..##..##†cÂiÚ##..####.......##  ##.....#####.........)........†cÂi%ÚÆ##.@####.......#!....# †cÂiLÚ.......#gS...#..##.r..#...†cÂimÚ”..... #.#.....#†cÂiÚ ... #...#.. ###..........†cÂi‡Ü4g.†cÂi6ß… S.  The hobgoblin attacks as it pursues you!†cÂi•ßr†cÂižß.†cÂi”é†cÂiê#9†cÂiȚê 0†cÂi›ó†cÂi“őW _The hobgoblin closely misses you.‡cÂi Ș t †You puncture the hobgoblin!‡cÂiš­ ä r.  You kill the hobgoblin!The ball python closely misses you. The ball python grabs you.‡cÂišł S   ball python (constriction)r   rat‡cÂiæ¶ í0-------  1  3340.5 (1.2Constr ‡cÂiRŸ ‡cÂiÁ _ _The ball python constricts you.ˆcÂi »Ą The ball python closely misses you. The ball python grabs you. _The ball python constricts you.hit the rat.  The rat is severely wounded.The ball python bites you but does no damage.  The rat bites you but does no damage.ˆcÂizŒ7/17 ------1.7ˆcÂiœĂˆcÂiŹz _The ball python bites you. The ball python constricts you.ˆcÂiKï i †You hit the rat.ˆcÂiwû T   You kill the rat!ˆcÂi,ü CThe ball python bites you but does no damage.ˆcÂi8 ƒ6------  41ˆcÂi{ 2.9ˆcÂi  ˆcÂiß _ _The ball python constricts you.‰cÂiÔ&T .  You puncture the ball python!‰cÂiö.)‰cÂiô2s-11 504.1‰cÂig9‰cÂi:<O _You kill the ball python!ŠcÂiękU #....~...≈....# #.....~≈~.....# #.....# ##....## ##...## ##.......###.....#####... .). .....##@.####... .....#!.†..# ........#.....#. .....##....#.... ..... #.#.....#... #...#....... ###ŠcÂiNl”.... .  .ŠcÂitŠcÂi|t4-50ŠcÂiäzŠcÂi4|ŠcÂiÜ€ #.....~≈~.....# #.............# ##...........## ##...... ##....... ###.....#####... .......)........ .....##..####... .....#@.†..# !........#.....#.#.....##....#....#..... #.#.....#.#.... #...#.....#.... ###.....ŠcÂiËÜŠ#... ......#... ....... ŠcÂićŠcÂiúćn7=-6ŠcÂi!ìŠcÂi3ôc _Found a puce potion.ŠcÂiŁô+7.1 (2ŠcÂiĘúŠcÂięZ _d - a fuming yellow potion‹cÂiœȚ3‹cÂidà‹cÂiÈâ,‹cÂixçB‹cÂixè‹cÂinê‹cÂi±ê_8===‹cÂiæë‹cÂiî,‹cÂivï‹cÂi%ń,‹cÂi€ò‹cÂicô‹cÂi&ő‹cÂi.ö‹cÂiűP==‹cÂiŁù‹cÂiÿûi9=‹cÂi$ę‹cÂinÿ,‹cÂix‹cÂi„,‹cÂi ‹cÂii ,‹cÂiE‹cÂi™10/17===‹cÂi‹cÂiË,‹cÂi`‹cÂiV‹cÂi’‹cÂi‹cÂi,‹cÂi“‹cÂiŠP==‹cÂiá ‹cÂi#‹cÂi7#S1=‹cÂiă$‹cÂiF',‹cÂid(‹cÂiF*‹cÂi|*‹cÂiŃ+‹cÂi.,‹cÂi€/‹cÂiz1‹cÂiȘ19=‹cÂiO4‹cÂi#5‹cÂi„5S2=‹cÂi/6‹cÂiș7,‹cÂi29‹cÂi";,‹cÂiŁ<‹cÂi4?,‹cÂi@‹cÂiˆC‚13===‹cÂiöD‹cÂiíF,‹cÂiŠH‹cÂičJ‹cÂiùJ‹cÂiFL‹cÂi(N,‹cÂiđO‹cÂiĘQ‹cÂiR:==‹cÂiĘS‹cÂiqU‹cÂiÁUK4=‹cÂi}W‹cÂiîY,‹cÂiźZ‹cÂié\,‹cÂi^‹cÂic`‹cÂi”`‹cÂiäb‹cÂi…d‹cÂiÖdb5===‹cÂi}f‹cÂiah‹cÂih‹cÂij‹cÂiék‹cÂi,l‹cÂi†m‹cÂi’o‹cÂiÄo‹cÂi r‹cÂi`s‹cÂițs:==‹cÂiu‹cÂi5w‹cÂidwK6=‹cÂiy‹cÂi{,‹cÂiŽ|‹cÂiéŽ  _You start resting.HP restored.‹cÂiˆ“090.1 (43.0)‹cÂiK”7===1.1 (44 _‹cÂidš‹cÂiő›ŒcÂi:ft  You aren't carrying any jewellery or talismans.ŒcÂiȘfŒcÂi‰mŒcÂio. _cÂił°`  Your library has no spells.cÂiÚ±cÂiÔ·cÂiș. _cÂiĆ3cÂiaǏcÂiˏcÂi;ΏcÂi Ó: _cÂiԏcÂiŰՏcÂi ֏cÂi”ŚcÂiüُcÂiŸÜcÂiÙ܏cÂiȚcÂiàcÂiŐâcÂi˜ă:==cÂiÙäcÂi çcÂi‡écÂiWêcÂiČëcÂiîcÂięïcÂi0đcÂińcÂiócÂiö,cÂi ścÂi”țÔ #.............# #. ##...........## ... ##.........## .... ##.......## ....#####.....#####... ......)........ #........##..####...cÂiüțw#####.##.....#..†..##.......@........#.....#.......##.....##....#......... #.....##.#.....#..... #.....##...#........ ..####.......cÂi*ÿ# #.....# ....... #.....# .......cÂidÿ cÂi‰ÿR......#cÂi<18.1 (7.0)cÂiƒ+9.1 (8cÂi„ cÂiœ Q _f - a puce potioncÂiۏcÂi‰ŰcÂi‡ÙcÂilæcÂiWđ^ #.##.#.> ##...........##....# ##.........## .... ##.......## ....#####.....##### #...........) #........##..####.#####.##.....#..†..##........#.....#0.##.....##....#cÂi ń%.. #.....##.#.....#... #.....##...#.... #.....####.###### #.....#  #.....#  ......#cÂi űcÂiű0100.1 (1.0)cÂiÁÿcÂi ; _Found a stone staircase leading down.cÂiÔ 3cÂi” cÂi~cÂi}XcÂicÂiőcÂicÂi­cÂicÂi_cÂiçcÂiN!cÂi>"cÂit"cÂiT#cÂiÇ$cÂig&cÂi›&cÂiŃ'cÂif+cÂi-cÂiz-cÂi;.cÂiȘ0cÂi2cÂi\2cÂi·2cÂi)7cÂik8cÂiź8cÂi_9cÂi ;cÂir<,cÂiï<cÂiÿ@cÂiJB,cÂiCcÂiGDcÂihEcÂi•EcÂięEcÂiWGcÂiMHcÂi™HcÂiIcÂiVLR  There is a stone staircase leading down here.cÂiZNcÂiæN _cÂiPcÂisQcÂiœRcÂiìRcÂiŒScÂi[UcÂiÖVcÂiWcÂiÖWcÂiYcÂiÜZcÂi3[cÂi \cÂiÛ]cÂiŠi,cÂińk,cÂiân,cÂi˜ocÂi‚wÌ     # #######   ##. ......###   #.. ##.....##  cÂiûwź #.# ##.......##   #.# ##.........##   #.###...........##  cÂi+x• ######.##.............#   #cÂiVxÁ.#.....~~≈   #.#####.#....≈...~....# cÂi}x†  #...#.#....~.<.≈ cÂiŁxl  #.#.#.#....~...≈....#  cÂiŐxÁ #.#.#.#.....~≈~.....#   #.#.#.#.............# cÂięxm #.#.>.##...........##  cÂi$yL#....####.........##  cÂiKy„#.....# ##.......##You pick up a parchment of Hailstorm and begin reading...cÂi ƒ\188.0)9.1 (19cÂi …cÂix‡B _You add the spell Hailstorm to your library.cÂi$ò cÂiŁò cÂió cÂi=ő cÂiæö cÂiƒę šcÂiîę ,cÂisț cÂiÿ cÂiwcÂi”cÂiöcÂiGcÂiËBcÂi–cÂiŒcÂiîcÂiJcÂi8cÂi¶cÂiûcÂiŽ cÂi㠏cÂi ,cÂiŒ cÂiŠcÂiĘ,cÂiWcÂi;cÂi/cÂi„cÂiîcÂiȏcÂiđcÂi(cÂiœcÂijcÂiĐ,cÂi^cÂicÂi_cÂiŻcÂi#cÂiÀcÂi*cÂiqcÂi·cÂiӏcÂi»cÂiűcÂiZ cÂi—!cÂiâ",cÂiž#cÂiN$cÂiS%cÂi‡%cÂiá%cÂiź'cÂi),cÂiN)cÂiŹ*cÂi‰+cÂiÆ+cÂi ,cÂiM-cÂi*.cÂio.cÂiŰ.cÂil2cÂi—3cÂiÚ3cÂi:4cÂię5cÂi7cÂi>7cÂiŻ7cÂi"9cÂi:cÂiO:cÂiÒ:cÂiû;cÂiì<cÂi#=cÂiŻ=cÂi?cÂi@cÂiN@cÂiĆ@cÂiBcÂi CcÂi]CcÂi2DcÂi4EcÂiFFcÂiĄFcÂi+GcÂiÌHcÂiȚIcÂiJcÂi©JcÂi#LcÂi%McÂiyMcÂi_NcÂi˜OcÂi±PcÂiéPcÂiQcÂiíRcÂiTcÂiLTcÂi+UcÂiUVcÂiX,cÂi€XcÂi ZcÂi,[,cÂiŽ[cÂi»]cÂišdë #.####...........) #.# ##........##. .#####.##.....#.. ................. .......##.....##.cÂiòd± .......##. .......##.....##. cÂi eí #.......##.....##  #@########.....# cÂiCe52.1 (33 cÂieeŠ #...# #.....#  cÂiÁe„ #...... ......#   #...###.(  #...#cÂif‹  #...# cÂi&f| #...# cÂiGfM #####cÂiif0 cÂiÚlcÂi;m,3.1 (34cÂisrcÂiUu2 _Found 6 atropa-tipped darts.cÂi§ĄcÂi'ącÂi ِcÂi[„cÂiù«XcÂiÏÖDcÂiiڐcÂiŠÙcÂisÛ,cÂi”ܐcÂiߐcÂiÔà,cÂiâcÂiVäcÂiæ,cÂiwæcÂi^ècÂi€ê,cÂiìëcÂičícÂigDœcÂiőDcÂi—FcÂiĘH,cÂiS”ŒcÂi;•cÂi~•cÂi"–cÂi—cÂi‡˜,cÂiă˜cÂi}šcÂiɟ,cÂi$ cÂiącÂirŁ,cÂi3€cÂiEАcÂiűšv  You encounter a quokka and a hobgoblin.cÂiEźŠ.##....#....# .##.#.....#.### ##### .##...#.......# .r..### .####.........#  .# #.........# . .# #.........# . .# #.......#.## cÂi‹źd. ## #.......#..##.  #.......##..@..!....  #.......#####....... cÂiČźË #........ .......  ######. g...### cÂiŚź°.....# .....#r   quokka (asleep)cÂiꟀ .....#g   hobgoblin (asleep) cÂiAŻ7.....# cÂi3±V88.1 (35g.cÂi·DgcÂi=ž39.1 (36 _cÂiò‘cÂig‚b .  You reach to attack! You hit the hobgoblin.‘cÂil„Y.r‘cÂi‹Xr‘cÂisŽC8/186690.2 (1.1)‘cÂiž”‘cÂi––M _You kill the hobgoblin!‘cÂih ‘cÂiÛ ä...#.....#.# ##....#....# ##.#.....#.### ###### ##...#.......# #....#### ####.........# #.r # #...# #. # #..# #. #.#.###. # #.#..##@...#.##.....!#.#####.‘cÂi( J#........ #........######. #....####......# .......#‘cÂi< ‘cÂip R.r‘cÂiû ".‘cÂi—! 9r‘cÂiÌ& ‘cÂiQ' ‘cÂi‚' %10‘cÂi†, ‘cÂi . ‘cÂifŁ @.r‘cÂiÓŁ ‘cÂi© ‘cÂir© -2.3 (1.1‘cÂiŻ ‘cÂi©± _ _You reach to attack! You miss the quokka.‘cÂiÛ# ^  You hit the quokka.  The quokka is lightly wounded.‘cÂi{$ d7--=3.5 (1.2‘cÂif) ‘cÂií+ + _The quokka bites you.‘cÂiœȘ M .  You puncture the quokka!‘cÂi8Ż (‘cÂi± Q--834.6 (1.1‘cÂiŽ ‘cÂiڶ J _You kill the quokka!‘cÂi72 ‘cÂiš2 ‘cÂi58 ‘cÂi: H _No target in view!‘cÂiPł ‘cÂiŸł ‘cÂi†ž ‘cÂi…ș H _No target in view!‘cÂie4 4‘cÂin: ‘cÂi°< H _No target in view!‘cÂiè” ‘cÂiS¶ ‘cÂi9Œ ‘cÂiȘœ H _No target in view!‘cÂi—7‘cÂiƒ8‘cÂií=‘cÂiĐ?H _No target in view!‘cÂiiž‘cÂiìž‘cÂi Ÿ‘cÂiôżC _No target in view!’cÂi„’cÂi„’cÂi:Š’cÂiŸš’cÂiÔŹi8== _’cÂiŹ­’cÂi°Ż,’cÂiF±’cÂieł’cÂiÈŽ’cÂiśŽ’cÂi†¶’cÂi?Äń.#....# .#.....#.### ###### ....# #....######......# #..........  #..# #..  #..# #..  #.......#.###..  #.......#..##..  #.......##.....-  #.......#####.....  #.. #..######. #....####’cÂiłÄ§ ......# ........#..... ’cÂiùÊ-7.6 (3.0’cÂifËE-8.6 (4’cÂiHĐ’cÂiÓP _j - a purple potion’cÂiśS3’cÂi„T’cÂiŹX’cÂiŃa##.#.....#.### ###### #...#.......# #....###### ###..# #..........  #.# #. #.# #. ##.###. #.#..##. #.##......’cÂiŸbŽ. #.#####..0  #.. #. ######. #....####.. ......# ..#.#.##).#’cÂizi’cÂiqnH==9.6 (1’cÂiq’cÂiÓs# _Found a club.’cÂiŚ^ 3’cÂiä_ ’cÂi“d ’cÂiOj B’cÂitk ’cÂi}m ’cÂiŹm ’cÂi2o ’cÂijq ’cÂiŹs ’cÂi t ’cÂi€u ’cÂi—w ’cÂi8y ’cÂi˜y ’cÂièz ’cÂi.~ ’cÂi€ ,’cÂi ’cÂioƒ ’cÂi%… ,’cÂi8† ’cÂiYˆ ’cÂiEŠ ,’cÂim‹ ’cÂiQ ’cÂi-’ i  You encounter a dart slug.’cÂiY˜ „.....# #.........# #.......... .....# #.......#.###.......... ..#### #.......#..##.......... ..# #.......##............. ’cÂi”˜ /..# #.......#####.......... ..# #.........# #.......... ..# ######...###....####.. ..# #...........# . ..# .# ### #..# ’cÂi3™ Ÿ#............##...#).......##...#........# #...#........#w   dart slug (asleep) #...########## #.w.#’cÂi1Ÿ Š206.6 (7ww’cÂi6  27.6 (8 _’cÂiLŠ ’cÂi˧ “cÂi°4“cÂi‡¶“cÂiæž` _A dart slug is nearby!“cÂi© Ž#.###### #.... #.......##.......#####........# #... ######...###....#### #...........# ##....... ###.#)..########w.#.“cÂi›Ș 6w.“cÂiU± “cÂi,ł 28.6 (1 _“cÂiŻ· “cÂibč ”cÂiüN%###. ....##......#####........# #.. ######...###....#### #...........# ”cÂi\O:# ##.#)...w#########.# ”cÂiQ5w.”cÂișW”cÂi~X&9”cÂiŁ^”cÂiü_”cÂiHÎö #......#####.....# #.. ######...###....#### #...........# # ##.#)...........w#.......#########”cÂi]Ő=10”cÂi5Û”cÂiŠÜ”cÂi C5w.”cÂióJ”cÂiLK-1.7 (1.1”cÂiÀQ”cÂi”Tr _You reach to attack! You hit the dart slug but do no damage.”cÂiʛt †You puncture the dart slug!”cÂižą)”cÂi€€”cÂi«•..# #.......##.............xoxoxox the Poker ..# #.......#####..........Revenant ..# #.........# #..........Health: 18/18 ======================== ..#”cÂil«o######...###....####..Magic: 1/1======================== ..##...........# .AC: 4”cÂiȚ«MStr: 17 ..###...........#EV: 11Int: 7 ####............#SH: 0Dex: 10#............#XL:  1 Next: 108% Place: Dungeon:1”cÂiŹ#..@#).......#Noise: ==-------  Time: 212.9 (1.2)#..†#........#a) +0 trident#...#........#Throw: 3 throwing nets#...###########...##...##...#”cÂiÊŹ5#...# _Found a club. _You encounter a dart slug. _A dart slug is nearby! _You reach to attack! You hit the dart slug but do no damage.”cÂiśŹoYou puncture the dart slug! _You kill the dart slug!”cÂicźR _A dart slug is nearby! _You reach to attack! You hit the dart slug but do no damage.  You puncture the dart slug! _You kill the dart slug!Your Throwing skill increases to level 2!”cÂiŒź6You have reached level 2!”cÂižž/  --more--•cÂi; E25/252/22 3% •cÂi`•cÂi>4 _•cÂiÏ•cÂi,•cÂi”•cÂi9•cÂi» •cÂiâ : _•cÂiIe  You see here a dart slug corpse.•cÂil•cÂiŹ _•cÂi•cÂiH•cÂi,•cÂiń•cÂii•cÂiö,•cÂiN•cÂi€ •cÂiò!•cÂi+"•cÂi0#•cÂi/%•cÂi·&•cÂiń&•cÂiÿ'•cÂi*•cÂi,•cÂi@,•cÂiż-•cÂiÉ/•cÂiï1,•cÂi3•cÂiÓ9•cÂiG;,•cÂiz<•cÂič>•cÂiQ@,•cÂi5A•cÂi%C•cÂiŸD•cÂiÖD•cÂi•E•cÂi}G•cÂi0I•cÂifI•cÂiJ•cÂiL•cÂiĐM,•cÂiÌN•cÂiÇP•cÂiNR•cÂi~R•cÂipS•cÂi.U•cÂi•V•cÂiÀV•cÂiÂW•cÂičY•cÂi[•cÂi0[•cÂi!\•cÂi]^•cÂiÄ_•cÂi`•cÂiá`•cÂi¶b•cÂid•cÂiPd•cÂi9e•cÂiûf•cÂiŹh,•cÂiȚi•cÂi‡k•cÂiŒl•cÂiÔl•cÂi“m•cÂi r•cÂiąs,•cÂiĐt•cÂi w•cÂićx,•cÂiÀy•cÂiÈ{•cÂi&}•cÂiS}•cÂi†~•cÂi€•cÂiš•cÂí•cÂiЂ•cÂi5„•cÂiDž,•cÂiƆ•cÂi)‰•cÂiú‰•cÂi5Š•cÂi°Š•cÂi2Œ•cÂiB,•cÂiz•cÂiv•cÂi‘•cÂi±‘•cÂi#’•cÂi€“•cÂiŠ”,•cÂi=••cÂi֗•cÂi—˜•cÂiۘ•cÂiD™•cÂiš•cÂiÁ›•cÂiû›•cÂieœ•cÂicÂièž•cÂiŸ•cÂićŸ•cÂiĄ•cÂią•cÂiCą•cÂiÂą•cÂi>„•cÂi§,•cÂi]§•cÂi…š•cÂiî©n  You encounter a frilled lizard.•cÂiŻË##..##...##....##•cÂi‹Ż'.....## ####### ......# #.....# ~~≈.....## ...~....# ###### .<.≈....# ##...@....... •cÂiàŻę-- ...≈....# ##..####...... ~≈~.....# #..## ..... ........###.## .∩.. .......###..# .l. •cÂit°Ś......####.##### ..l   frilled lizard (asleep) .....## #......# . ....#####......# ...)...........#•cÂiȶ046.9 (34.0)•cÂi·G--7.9 (35•cÂiIŒ•cÂiÔŸ: _Found Bedeereo's Jewellery Emporium.•cÂià’„#### #######  #.....#  #.....#  ##.....##### .< ##...@.......  ##..####......  #..## ..... .## .∩.. .# .l. .##### .. •cÂiS“b #......# . .....#).....#•cÂiO* Œ #######  #.....#  #.....#  ##.....##### < ##...@.......  ##..####......  #..## ..... .## .∩...# .l..##### ..  #......# ..).•cÂi0 •cÂi}0 •cÂi26 •cÂiż8 e _A frilled lizard is nearby!•cÂi*Ń #### #######  #.....#  #.....#  ##.....##### .< ##...@.......  ##..####......  #..## ..... .## .∩.. .# .l. .##### ..  #......# . .....#).....#•cÂikg Ž #######  #.....#  #.....#  ##.....##### < ##...@.......  ##..####......  #..## ..... .## .∩...# .l.•cÂi^h .##### ..  #......# ..).•cÂi6n •cÂiŒn •cÂitt •cÂiäv e _A frilled lizard is nearby!•cÂiúÛ #### #######  #.....#  #.....#  ##.....##### .< ##...@.......  ##..####......  #..## ..... .## .∩.. .# .l. .##### ..  #......# . .....#).....#•cÂi^rŒ #######  #.....#  #.....#  ##.....##### < ##...@.......  ##..####......  #..## ..... .## .∩...# .l..##### ..  #......# ..).•cÂi…x•cÂiy•cÂi ~•cÂi‡€e _A frilled lizard is nearby!–cÂiۋ=### ## ## ## ## # # #.....# ≈.....# #.....# ~....# ##.....# <.≈....# ##....≈....# ##..####. ≈~.....# #..## ..###.## .$.∩.–cÂi-f###..# ....l.####.##### .....## #......# ......#####......# .......).....#–cÂi~7l.–cÂi–Nl–cÂix–18.9 (1.0)–cÂiʜ–cÂięŸ* _Found 8 gold pieces.–cÂi Z‘.####### #.....# ≈.....# #.....# .~....# ##.....#######≈....# ##............. .≈....# ##..#### ~.....# #..## #. ......###.## #.$.l###..# #.....–cÂiwZ±####.##### #.## #......# #.#####......# #.)...........# #. #..####–cÂi‘\Ml∩–cÂi|c–cÂi d&9–cÂiși–cÂi‚k–cÂiáω †You reach to attack! You hit the frilled lizard.–cÂiCÖ)–cÂiÛŰ6651.1 (1.2–cÂiéĘ–cÂinàR _You kill the frilled lizard!–cÂiń8–cÂi9–cÂi?–cÂiAH _No target in view!–cÂiHÊ –cÂiËÊ –cÂiŃ –cÂijÓ H _No target in view!™cÂiZ ™cÂiÇ ™cÂiÓ ™cÂi™cÂi›™cÂiƒP _™cÂi~,™cÂič™cÂi»,™cÂiò™cÂiÒ"L _You now have 19 gold pieces (gained 8).™cÂiu$™cÂiÂ$™cÂiš%™cÂiź'™cÂiS)™cÂiŠ)™cÂiM-™cÂid3™cÂiż:)Welcome to Bedeereo's Jewellery Emporium! What would you like to do?  a -  420 gold an amulet of chemistry (unknown)b -  420 gold an amulet of dissipation (unknown)  c -  660 gold the ring of Nezogia {EV+5 Int+2}d -  504 gold a +6 ring of intelligence (unknown)  e -  504 gold a +4 ring of protection (unknown)  f -  350 gold a ring of protection from cold (unknown)  g -  504 gold a +6 ring of strength (unknown)  ™cÂiE;Żh -  350 gold a ring of willpower (unknown) You have 19 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listœcÂiż°Îc $  You are short 641 gold pieces for the purchase.[Enter] buy shopping listŸcÂiPĆ ŸcÂiÊx.##xoxoxox the Poker ..## #######Revenant ...# #.....#Health: 25/25 ======================== ...# #.....#Magic: 2/2======================== ŸcÂi|Êö...# ##.....##########AC: 4Str: 17 ...# ##................EV: 11Int: 7 ...# ##..####.........#SH: 0Dex: 10 ...# #..## #..†......#ŸcÂičÊáXL:  2 Next:  6% Place: Dungeon:1 ...###.## #...@.....#Noise: ---------  Time: 256.1 (5.0) ..###..# #.........#ŸcÂi*Ëùa) +0 trident .####.##### #.........#Throw: 3 throwing nets ## #......# #.........# ####......# #.........# ..........# #.........# ####......# #.........# ..##......# ########### .....#.####ŸcÂilË5You reach to attack! You hit the frilled lizard. _You kill the frilled lizard! _No target in view! _No target in view! _You now have 19 gold pieces (gained 8).  There is an entrance to Bedeereo's Jewellery Emporium here.ŸcÂiUĐŸcÂiÒŸcÂiŐZ _You kill the frilled lizard! _No target in view! _You now have 19 gold pieces (gained 8).  There is an entrance to Bedeereo's Jewellery Emporium here. _You can access your shopping list by pressing '$'.ŸcÂi \3ŸcÂiO]ŸcÂiq`ŸcÂiˆbŸcÂiȘfP _ŸcÂiègŸcÂi,hŸcÂiűhŸcÂi kŸcÂiClŸcÂi‰lŸcÂiDmŸcÂižnŸcÂiCpŸcÂi§pŸcÂi-qŸcÂiÉrŸcÂiNtŸcÂiŽtŸcÂiOuŸcÂióuŸcÂi wŸcÂilwŸcÂi­wŸcÂi>yŸcÂi]zŸcÂi—zŸcÂiüzŸcÂig|ŸcÂi[}ŸcÂi©}ŸcÂiń}ŸcÂiêŸcÂi‚‚  You encounter a kobold. It is wielding a +0 dagger.ŸcÂiˆˆ ######..#..####..##############....K............. ŸcÂiKˆÂ####.........######..... # #..†......# ...  #...∩.....# .  ...# ## #ŸcÂičˆ‡...# K   kobold (asleep) .# ...## ...## #.........#ŸcÂiűŽ,64.1 (8ŸcÂi 25.1 (9 _ŸcÂi]•ŸcÂiu˜ŸcÂicK Ó### ##########....K .......@....... ŸcÂiÙK Î....######..... # #..†......# ...  #...∩ .      ŸcÂi L "ŸcÂiëâ `### ##########....K .......@....... ....######.....  #..†......# ...  #...∩ . ŸcÂipă c     ŸcÂišé ŸcÂiê ŸcÂiŽï ŸcÂió ] _A kobold is nearby! cÂiÏé # # ###....K................######.  #..†......# ..#...∩.....#  cÂi à#..#.# .. #.# #  cÂi­ K.K cÂiÄMK cÂiZ4==6.1 (1 cÂi~ cÂi@( _The kobold shouts! cÂiń # # ###...K..######.  #..†......# ..  #...∩.....# ###.   cÂi‘Ö#.# ..#  #.# #  cÂiă’/K. cÂiC™ cÂià™/--7 cÂiDą cÂi3Ł cÂi›J  # # ###..K..######.  cÂiK ć#..†......# #. #...∩.....# ####....# #.# ...# #.# .## #.# #  cÂiDK * cÂiÛL -K. cÂi}R  cÂiìR "-- cÂiS 8 cÂiÒY  cÂi[  cÂiÙ  cÂi„Ù c4-=9.3 (1.2 cÂiĘ  cÂiß w _You barely miss the kobold. The kobold hits you with a +0 dagger. cÂi h )You hit the kobold. cÂi† ( cÂi5 L-1070.5 cÂiL$  cÂiÂ& J _You kill the kobold! cÂiŠÉ  cÂiÊ  cÂiĐ  cÂiYÒ H _No target in view! cÂi}  cÂiï  cÂiâ  cÂi" H _No target in view! cÂi •  cÂi›•  cÂiőš  cÂi‚ H _No target in view! cÂiŠ!  cÂi "  cÂiy'  cÂi/) H _No target in view! cÂi·ž  cÂiMŸ  cÂiS„  cÂiă§ H _No target in view! cÂib*  cÂió*  cÂi02  cÂi_4 C _No target in view! cÂią  cÂi{ą  cÂiû©  cÂi‚Ź  cÂiŻ cÂi, cÂiu  cÂi# cÂipĄ cÂiÔĄ cÂi^§ cÂi»© cÂi$ cÂiˆ$ cÂi’( cÂiÎ*ĄcÂišĄcÂi6€ĄcÂi‘…ĄcÂi–‡ĄcÂi9ìĄcÂi§ìĄcÂiòĄcÂiùóĄcÂiQÿ3ĄcÂiĄcÂiąĄcÂiłh5= _ĄcÂiŽĄcÂi. ĄcÂiŽ ĄcÂiï ĄcÂi?ĄcÂiFĄcÂi’ĄcÂiƒĄcÂińĄcÂiëĄcÂi(ĄcÂiĄcÂi$ĄcÂiĄcÂiŸ9=ĄcÂiIĄcÂiùĄcÂi "ĄcÂiô"ĄcÂi:#ĄcÂi &ĄcÂi'ĄcÂig'ĄcÂi((ĄcÂi|*ĄcÂiś+ĄcÂi9,ĄcÂió,ĄcÂid.ĄcÂi$0,ĄcÂir1ĄcÂi]3ĄcÂiâ4ĄcÂi(5ĄcÂiÎ5ĄcÂiî7ĄcÂiW9,ĄcÂi©9ĄcÂix<ĄcÂig=ĄcÂił=ĄcÂi{>ĄcÂiá?ĄcÂiáA,ĄcÂiČBĄcÂi;DĄcÂiôE,ĄcÂißFĄcÂiöHĄcÂižJ,ĄcÂicKĄcÂiŹMĄcÂiEO,ĄcÂioPĄcÂi*RĄcÂiS,ĄcÂičSĄcÂiđTĄcÂiUĄcÂiÓUĄcÂiVĄcÂiVWĄcÂiÖ[· ########## ##........######ĄcÂi\1.)......>-88.5 (18.0) ...######........###.## ĄcÂiG\%...# #........# ...# ####....ĄcÂio\Â# ...# ##....## ĄcÂi—\9...# ##....## ...# ##....## ĄcÂiż\š...# ##....## ...# #..ĄcÂi@]+###ĄcÂicbĄcÂiÍbF-9.5 (19ĄcÂi gĄcÂi…i8 _Found a stone staircase leading down.ĄcÂiÖnĄcÂicoĄcÂiRpĄcÂi@sĄcÂiÂuĄcÂivĄcÂiz,ĄcÂifzĄcÂi°zĄcÂik{ĄcÂi}ĄcÂi°~,ĄcÂifĄcÂiĄcÂi ‚ĄcÂiu‚ĄcÂipƒĄcÂiŁ„ĄcÂi¶…ĄcÂiđ…ĄcÂiˆ†ĄcÂi#‰ĄcÂi&ŠĄcÂidŠĄcÂiæŠĄcÂi{ĄcÂiǍĄcÂiŽĄcÂiŽŽĄcÂiTĄcÂi9‘ĄcÂi‘ĄcÂiń‘ĄcÂiŠ”ĄcÂiî•,ĄcÂiԖĄcÂi[™ĄcÂiäš,ĄcÂiڛĄcÂibžĄcÂi, ĄcÂi~ ĄcÂiĄĄcÂiĂŁĄcÂiˆ„ĄcÂiÓ„ĄcÂi.§ĄcÂi˜šĄcÂi{Ș,ĄcÂi8«ĄcÂidŹĄcÂiđ­ĄcÂi7źĄcÂiûźĄcÂi±ĄcÂiĆłc  You encounter a rat.ĄcÂi=č]......######........###.##.# ......# #........###..# ∩.....# ####....##....# ......# ##....##....## ......# ##....##....## ĄcÂiïč9......# ##....##....## ......# ##....##....## ......# #...###....## # ##### #@.### ####### #.##  # #. ĄcÂi șq#... ###### ...ĄcÂiș5r   rat (asleep)... ....... ...r....ĄcÂiÔÀ.303.5 (14ĄcÂivÂ34.5 (15 _ĄcÂiEÇĄcÂiRÉĄcÂipÆź.##.#  ##..# ∩ #....#  #....##  #....##  ĄcÂiÇË#....##  ##....##  #....##  ##### #@.###  #.## #.# #.# #ĄcÂi@ÇL... ... ....ĄcÂinÇO ...r.ĄcÂiZ^I.##.#  ##..# ∩ #....#  #....##  #....##  #....##  ##....## ĄcÂiȚ^ #....##  ##### #@.###  #.## #.# #.#ĄcÂi_[... ... ....ĄcÂi&_A ...r.ĄcÂitdĄcÂiédĄcÂikiĄcÂi7lZ _A rat is nearby!ĄcÂił> ź ..# ∩###....##... . ##....##....###....##....## ##....##....## ##....##....## ...###....## #### #..### ####### #@##  #.# #...##### ..............r........ĄcÂi±B ĄcÂi„C 85.0) _ĄcÂiâF ĄcÂi‰H ącÂiMÌ∩###....##.. . ##....##....###....##....## ącÂiĘÌ‹##....##....## ##....##....## ...###....## #### #..### ####### #.##  #@# #...ącÂi͆#####....) ............#ącÂi6ÍŽ#....r.##.......##ącÂiWÍącÂiaÓącÂiËÓ&6ącÂi›ÚącÂi{Ü% _Found a dagger.ącÂiG. ##....##....###....##....## ##....##....## ##....##....## ...###....## #### #..### ####### #.##  #.# #ącÂiąGX#......#######.....)# ......#......##....r...##ącÂižOącÂi2P&7ącÂiEUącÂiWącÂiĂÍt##....##....## ##....##....## ##....##....## ...###....## #### #..### ####### #.##  #.# ####.### ##...@..######) ącÂi—λ.......r...##?.ącÂi/ÖŹ r.  Found a scroll labelled XIAQIE ZIESE.ącÂiȚKrącÂi…ȚE====8ącÂi}ćącÂi‘ç? _The rat squeaks loudly. You hear a shout!ącÂi 5r.ącÂi*ącÂi€L----9.7 (1.2ącÂi\ącÂi»c _You reach to attack! You barely miss the rat.ącÂi””­  You hit the rat.  The rat is severely wounded.ącÂi‰•T=---10.9ącÂiúœącÂiKŸQ _The rat closely misses you.ącÂiÀ g  You closely miss the rat.The rat is severely wounded.The rat bites you but does no damage. The rat barely misses you.ącÂi%Ìg   goblinr   ratącÂiâ(2.1ącÂiș"ącÂi&s _You encounter a goblin. It is wielding a +0 dagger.ącÂi‹ v g.  You closely miss the rat.ącÂi ©k  The rat is severely wounded.ącÂiŽȘ(3.3ącÂi”°ącÂiłP _The rat barely misses you.ącÂi  v g.  You closely miss the rat.ącÂiÓ 9 gącÂi NThe rat is severely wounded.ącÂi%" ƒ g   hobgoblin (wandering)g   goblinr   ratYou encounter a hobgoblin.ącÂi# -4.4 (1.1ącÂiû) ącÂiF, ; _The rat bites you but does no damage.ącÂiŒ– č g.  You hit the rat but do no damage.The rat is moderately wounded.ącÂiD— 8g.ącÂiß ‹ gThe hobgoblin shouts! You hear a shout!ącÂi/  6==5.6 (1.2ącÂi𩠱cÂi|š T _The rat completely misses you.ącÂiÄ L .  You puncture the rat!ącÂie 7g.ącÂi " — g  You kill the rat!The goblin hits you but does no damage.ącÂi ) ]g 2 goblinsącÂiç+ >3--6.7 (1.1ącÂiÉ2 ącÂiž6 s _You encounter a goblin. It is wielding a +0 dagger.ącÂij– 7g.ącÂi— #g.ącÂi§ž ącÂi©Ÿ H--7.9 (1.2ącÂi° ącÂiEČ ˆ _You barely miss the goblin. The goblin misses you.ącÂit p g.  You hit the goblin.ącÂia 5 g.  ącÂi  PThe goblin is heavily wounded.ącÂi`" %g.ącÂi`*   The goblin hits you but does no damage. The hobgoblin barely misses you.ącÂi+ -9.0 (1.1ącÂiv3 ącÂiÿ5 S _The goblin barely misses you.ącÂi+ Ž g.  You closely miss the goblin.The goblin is heavily wounded.ącÂi͝ g.ącÂi8§ ącÂiđ§ )20.1ącÂi° ącÂi\Č Z _The hobgoblin completely misses you.ącÂi–* Ë  You barely miss the goblin.The goblin is heavily wounded.The hobgoblin hits you but does no damage.ącÂi*+ -1.3 (1.2ącÂi{1 ącÂiŐ4 – _The goblin completely misses you. The goblin closely misses you.ącÂi«   You closely miss the goblin.The goblin is heavily wounded.The hobgoblin closely misses you. The goblin completely misses you.ącÂiô« \3--2.4 (1.1ącÂiFł ącÂiÒ” ; _The goblin hits you with a +0 dagger.ącÂi‡, Ä  You miss the goblin.The goblin is heavily wounded.The hobgoblin hits you but does no damage.ącÂi>- (3.5ącÂi™3 ącÂi|6 { _The goblin hits you but does no damage. The goblin barely misses you.ącÂi ž h )You hit the goblin.ącÂiNš ˜    goblinYou kill the goblin!ącÂiÖ« lDucker--74.6ącÂiČ ącÂi§Ž • _The hobgoblin closely misses you. The goblin barely misses you.ącÂi5ącÂi…5W1--5.7ącÂi­<ącÂiè>€ _You closely miss the hobgoblin. The hobgoblin hits you. The goblin misses you.ącÂiü«M .  You hit the hobgoblin.ącÂi¶á .g     You kill the hobgoblin!ącÂi7čQ--246.9 (1.2ącÂizÀącÂiÉÂS _The goblin barely misses you.ącÂiÁ;—  You miss the goblin. The goblin barely misses you.ącÂiy<50-ącÂiź<&8.0 (1.1ŁcÂi>ŁcÂiń; _The goblin hits you with a +0 dagger.ŁcÂiłvŁcÂi9w(9.1ŁcÂi~ŁcÂiŽ€z _You closely miss the goblin. The goblin hits you but does no damage.ŁcÂi.î| rYou barely miss the goblin.ŁcÂiŠśÌ r   rat (wandering)You encounter a rat.ŁcÂi~űW1=30.2ŁcÂirÿŁcÂi‡= _The goblin hits you but does no damage.ŁcÂiĆo )You puncture the goblin!ŁcÂii/r.ŁcÂi1Š–r   rat (wandering)ŁcÂi§L=71.3ŁcÂi­•ŁcÂiș—J _You kill the goblin!ŁcÂi}đW# ##....##....## # ##....##....## # #...###....## ŁcÂiéđ# ##### #..### ###### #.##  #.# ####.####....).# #####....@)# ŁcÂińŃ..... #......#  #......# ŁcÂi8ńš #.....r #.......#ŁcÂigńź #......##  ?.ŁcÂi—ń .. ŁcÂiÎó4r.ŁcÂi6ęJ-20ŁcÂișŁcÂiÖO _You see here a +0 dagger.ŁcÂi!ƒƒ †You reach to attack! You puncture the rat!ŁcÂiNŠ)ŁcÂigf2=31-ŁcÂi¶&3.4 (1.1ŁcÂi•”ŁcÂi—G _You kill the rat!ŁcÂikúŁcÂiäúŁcÂiŁcÂiŹH _No target in view!ŁcÂi}ŁcÂi9~ŁcÂi€„ŁcÂiȘ†H _No target in view!ŁcÂiŁcÂiŁcÂi‰ ŁcÂi H _No target in view!ŁcÂicŠŁcÂiኣcÂié’ŁcÂił•H _No target in view!ŁcÂiă 4ŁcÂiLŁcÂi|H _No target in view!ŁcÂi„ŁcÂił„ŁcÂi‹ŁcÂiŽŽ@ _No target in view!ŁcÂiu ŁcÂiÿ ŁcÂiŁcÂi%ŁcÂi@œŁcÂiŰœŁcÂibÄŁcÂiÇŁcÂiÒ4ŁcÂi‚ŁcÂio ŁcÂi}ŁcÂi ŽŁcÂi•ŁcÂi"—ŁcÂi”ŁcÂi;ŁcÂi˜ŁcÂi†ŁcÂid”4ŁcÂi“›ŁcÂioŁcÂi# 4ŁcÂi% ŁcÂiW( ŁcÂiÒp ŁcÂiq ŁcÂiAy ŁcÂie{ ŁcÂij ŁcÂi@ ŁcÂií ŁcÂiB# €cÂi^ę€cÂiàț Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 86% 3 1 spell level left €cÂi%ÿ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitŠcÂic}ŠcÂiƄŠcÂi Žé.....# ##....##....##xoxoxox the Ducker .....# ##....##....##Revenant .....# #...###....##Health: 22/25 =====================--- .....# ##### #..###Magic: 2/2======================== #######.##AC: 4Str: 17#.#EV: 11Int: 7####.###SH: 0Dex: 10#....).#XL:  2 Next: 31% Place: Dungeon:1 ######....@)#Noise: ---------  Time: 333.4 (0.0) .....#......#a) +0 trident .....#....†.#Throw: 3 throwing nets .....#....... .....ŠcÂif#.......# .....#......## .....?....... ..... ......... ..... _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!ŠcÂiÿ–d  Okay, then.ŠcÂi ŠcÂi„ž. _ŠcÂi{-ŠcÂi1  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   2.5  +1   j - Spellcasting   0.0   1.2  -1           b - Axes   1.6   1.2  -1      c + Polearms2.9   3.6  -1      ŠcÂiÖ2ż d - Staves   1.6   1.2  -1       e - Unarmed Combat   0.0   0.8  +1      f + Throwing2.0   3.6  -1                  ŠcÂi3«     g - Armour   0.0   1.2  -1      h + DodgingŠcÂiQ3=2.9   3.6  -1       i - Stealth   0.0   0.7  +2      ŠcÂix3_    ŠcÂiÛ3á                    ŠcÂi4À        ŠcÂi14ł        ŠcÂia4The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpŠcÂi†4G[=] set a skill target  ŠcÂiȘ4Ă[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ŠcÂiĐ4ș[!] training|cost|targets«cÂię> j + Spellcasting 0.0źcÂi^Ąo   b - Maces & Flails   0.0p - Conjurations   0.0   1.2  -1   c - Axes   1.6   1.2q - Hexes0.0   1.4  -2   d + Polearms 2.9   3.6r - Summonings0.0   1.2  -1   e - Staves   1.6   1.2  -1   s - Necromancy0.0   1.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft0.0   1.4  -2   g + Throwing 2.0   3.6  -1   u - Translocations   0.0   1.2  -1 [3źcÂiRąî6m v - Alchemy0.0   1.2  -1  h - Short Bladesw - Fire Magic0.0   1.4  -2   i - Long Blades   0.0   1.2x - Ice Magic0.0   0.8  +1  j - Ranged Weapons1.7  -3   y - Air Magic0.0   1.4  -2  z - Earth Magic0.0   0.8  +1  k - Armour0.0   1.2  -1   l + Dodging 2.9   3.6  -1   0 - Invocations0.0   0.8  +1  m - ShieldsźcÂišą\0.0   1.2  -1   1 - Evocations0.0   1.2  -1  n - StealthźcÂiúąù0.0   0.7  +2  useful|all±cÂi«9? x + Ice Magic 0.0±cÂiêv ±cÂiw ±cÂi;€ é.....# ##....##....##xoxoxox the Ducker .....# ##....##....##Revenant .....# #...###....##Health: 22/25 =====================--- .....# ##### #..###Magic: 2/2======================== ±cÂiƀ ±#######.##AC: 4Str: 17#.#EV: 11Int: 7####.###SH: 0Dex: 10#....).#XL:  2 Next: 31% Place: Dungeon:1 #####±cÂi  D#....@)#Noise: ---------  Time: 333.4 (0.0) .....#......#a) +0 trident ±cÂi3 ­.....#....†.#Throw: 3 throwing nets ±cÂiY ^.....#....... .....±cÂi« Ò#.......# .....#......## .....?....... ±cÂií ï..... ......... ..... _No target in view! _No target in view! _No target in view! ±cÂi‚ š_No target in view! _No target in view! _Okay, then.±cÂi2‰ ±cÂỉ ±cÂix ±cÂié‘ ±cÂiš3±cÂi±cÂiÔ±cÂi_ $ _±cÂiż$±cÂi&±cÂih&±cÂiÚ*±cÂiŰ-,±cÂia/±cÂiM2±cÂi 2K3=±cÂia4±cÂiX7,±cÂiJ9±cÂi*<,±cÂiÛ=±cÂik@±cÂiŸ@ČcÂiRČcÂiËČcÂi 9=ČcÂi„ČcÂia4=ČcÂi[ ČcÂi% ,ČcÂid ČcÂiK,ČcÂiŚČcÂi‘,ČcÂiŒČcÂiÎ~5==ČcÂiČcÂiČcÂi],ČcÂiŠČcÂiăČcÂiSČcÂifT= ####.### ##### #....).####### #....))#..... #......# .......... #....†.#.# .......... #.......... .......... #.......##.. .......... ####......## .......... #..@........#..... #...........#..... #...........#####.. #...........## . ......#########[3ČcÂiçTh7m ..#...### #.##...## ....##520.0)4.4 (21 _e - a scroll labelled XIAQIE ZIESEČcÂiC(3ČcÂii*ČcÂič/ČcÂin1ČcÂiì5BČcÂi‰7,ČcÂik8ČcÂiD:ČcÂi˜@Ç#.......... #......#  #.......... #....†.#.#  #.......... #.......... ##.. #.......##.. ##.. ####......##.. #.# ##.. #.ČcÂiü@h...#  #.. #...........# ##....####.. #@...#6.0)# .ČcÂi-AM######### #..#...## ...# #.##...#ČcÂiVAș..# >.. ......# #.. ...ČcÂi@B.#..# #. ....#..# # .....# ########ČcÂi­GČcÂiLH+7.4 (3ČcÂi‰MČcÂiˆP; _Found a stone staircase leading down.ČcÂiźsIČcÂixwČcÂi‘yČcÂiŹ~„ČcÂiŁ‚ČcÂif†BČcÂiÆČcÂi—ˆ,ČcÂi<‰ČcÂix‹ČcÂiûŒ,ČcÂi&ŽČcÂi˜ČcÂit‘ČcÂiʑČcÂiő‘ČcÂi]”ČcÂiŸ€BČcÂiw„ČcÂi’§,ČcÂi‡šČcÂiŽȘČcÂiȚŹČcÂiȚ­,ČcÂiŸ±,ČcÂińČČcÂi€¶M _You now have 33 gold pieces (gained 14).ČcÂiȚžIČcÂi­»ČcÂi ŒČcÂiŽŒČcÂiŻœČcÂiżČcÂiQÀ,ČcÂi”ÁČcÂi—ÄČcÂiYÆ,ČcÂiÛÆČcÂi}ÈČcÂiŚÊBČcÂiőËČcÂi•Í,ČcÂiâÍČcÂihÏČcÂigĐČcÂiÜĐČcÂi$ŃČcÂi‡ÒČcÂi°Ó,ČcÂibÔČcÂiŒŐČcÂiëÖČcÂi0ŚČcÂiŠŚČcÂi»ŰČcÂi“ÙČcÂiÓÙČcÂiTÚČcÂi2ÜČcÂiđÜČcÂi:ĘČcÂiĆĘČcÂigßČcÂicàČcÂiȘàČcÂiÇáČcÂiĐâČcÂiŃæBČcÂiîČcÂiWòBČcÂiôČcÂiôőČcÂiWöČcÂiAśČcÂiæűČcÂi û,ČcÂięČcÂiżțČcÂi,ČcÂiČcÂiČcÂiźk  You encounter a ball python.ČcÂi”K #.#  #.#  #.# #.#ČcÂi!D #.#  #.#  #.#  #.##########  ČcÂic‘#...@..!...S  ČcÂiˆŒ#.##########  ### ČcÂiȘČcÂiÍ€  S   ball python (constriction, asleep)ČcÂiîČcÂi"ČcÂi„JS.84.4 (27.0)ČcÂiÀNS)ČcÂiK,5.4 (28ČcÂi^ČcÂi%!5 _The ball python hisses angrily.ČcÂi>Ù ő#.# #.# #.# #.# #.# #.# #.# #.##....@.!..S.#.#### .S.6.4 (1.0)łcÂi,<L#.# #.# #.# #.# #.# #.# #.# #.##.....@!.S.#.#### ..łcÂi=/S.łcÂi>-S.łcÂi CłcÂiÊC&7łcÂi GłcÂiJłcÂiKÁm !You hit the ball python.łcÂiÈRłcÂi]Ì=4=8.6 (1.2łcÂi–ÏłcÂicŃO _You kill the ball python!łcÂi2>łcÂiŸ>łcÂiŸCłcÂiĘEH _No target in view!łcÂicÂ4łcÂiíÆłcÂi©ÈH _No target in view!łcÂi­B4łcÂi?FłcÂiÈIH _No target in view!łcÂiUËłcÂićËłcÂiMĐłcÂižÒH _No target in view!łcÂi łcÂiÒ łcÂi{$ łcÂi±' H _No target in view!łcÂi‘Ê łcÂiË łcÂiŚÏ łcÂiÉÒ C _No target in view!łcÂi,O 4łcÂi5T łcÂißU łcÂiyÓ łcÂi"Ô łcÂi]Ű łcÂi~Ú łcÂi S łcÂiS łcÂiIW łcÂi@Z łcÂiOÎ łcÂiĐÎ łcÂi)Ó łcÂiAŐ łcÂič] łcÂiL^ łcÂi‹d łcÂiZg łcÂi± łcÂi‚Č łcÂiü¶ łcÂiôž łcÂi‚^ 4łcÂiÔe łcÂiÙĘ łcÂižȚ łcÂiă łcÂi›ć łcÂiă…łcÂiˆ3łcÂižˆłcÂišŠłcÂi·Ž: _łcÂi:•r#.# #.# #.# #.# #.# #.# #.# #.##......@.-#.#### _ k - a glowing black potionłcÂi$,90łcÂi¶F-90.6 (2łcÂiÙșłcÂiêŒX _You see here a ball python corpse.ŽcÂi›SŽcÂi6TŽcÂiŽTŽcÂi”cÂi`Ü #.## #.#  #....).# #....))# ##  #......#. ..  #....†.#.####.#  #......l...##.##  #@....#  #.###.#  #.#...#  #...#.##  #.#  #.. ### ”cÂiđÜQ #.#  #.# ”cÂiÜt% #.## #.#  #....).# #....))# ##  #......#. ..  #....†.#.####.#  #......l...##.##  #@....#  #.###.#  ”cÂi‘u#.#...#  #...#.##  #.#  #.. ###  #.#  #.# ”cÂi»|”cÂi}”cÂi4„”cÂi†e _A frilled lizard is nearby!”cÂiNV .# ##### #..### ## #.##  #.#   ####.###  #....).#  # #....))## ## . #......#. .. ”cÂi€V D. #....†.#.####.# . #......l.@.##.## . #.......##.....# ”cÂiÆV .. ####......###.###.# . #...........#.#...”cÂiêV Ă . #...........#...#.## ”cÂiW L. #...........#.###..###### . ###...........#............ ”cÂi9W v.##......############.####### .#..#...##”cÂi§W J #.# ”cÂi†X C.l”cÂiŐ_ ”cÂi,a 21.6 (1 _”cÂi‚h ”cÂij ¶cÂiB”¶ l.  You reach to attack! You barely miss the frilled lizard.¶cÂirŒNl¶cÂiÓŒ6==2.8 (1.2¶cÂi–ƶcÂi„Ç8 _The frilled lizard hisses angrily.¶cÂi»9¶cÂi:c4--3.9 (1.1¶cÂilB¶cÂiDp _You miss the frilled lizard. The frilled lizard bites you.¶cÂi»}ź  You barely miss the frilled lizard. The frilled lizard barely misses you.¶cÂiN~G-5.1 (1.2¶cÂi†…¶cÂiևF _The frilled lizard bites you but does no damage.¶cÂiü¶cÂivü[5=6.2 (1.1¶cÂic¶cÂiÜ€ _You completely miss the frilled lizard. The frilled lizard closely misses you.¶cÂi™€a  You miss the frilled lizard.¶cÂi(7.3¶cÂiXˆ¶cÂi’ŠF _The frilled lizard bites you but does no damage.¶cÂi-i  You closely miss the frilled lizard.¶cÂiŸ(8.4¶cÂi ¶cÂi_ _The frilled lizard completely misses you.¶cÂiuŻ ¶cÂi¶șó†You hit the frilled lizard.79.6 (1.2¶cÂiôÀ¶cÂi_ĂR _You kill the frilled lizard!¶cÂi ¶cÂi‡ ¶cÂiX¶cÂi!H _No target in view!¶cÂi߉¶cÂiNжcÂiù¶cÂi‰’H _No target in view!¶cÂiY ¶cÂi„ ¶cÂi­¶cÂi,H _No target in view!¶cÂi°‹¶cÂiŒ¶cÂiî’¶cÂi•H _No target in view!¶cÂi\¶cÂiŒ¶cÂiжcÂiŁ ¶cÂi5B_No target in view!¶cÂi‘¶cÂig‘¶cÂi—¶cÂi4™C _No target in view!¶cÂif ¶cÂi ¶cÂi+ ¶cÂiĘ ¶cÂi• 4¶cÂiœ ¶cÂiž ¶cÂip ¶cÂi1 ¶cÂiŸ ¶cÂi ¶cÂi@« 3¶cÂi=ź ¶cÂiH± ¶cÂiJł ¶cÂi€· V= _¶cÂiHč i _ You see here a frilled lizard corpse.¶cÂi Œ 5 _¶cÂiOŸ ¶cÂiâÁ ¶cÂiÄ ¶cÂiĆ ¶cÂiQĆ ¶cÂi­Ç ¶cÂiÿÈ ¶cÂiƒÉ ¶cÂiÁÊ ¶cÂi‹Î ¶cÂicĐ ,¶cÂi–Ń ¶cÂiXÓ ¶cÂi&Ő ,¶cÂi„Ö ¶cÂițÙ ¶cÂiđÛ ¶cÂi,Ü ¶cÂiÀĘ ¶cÂiŹß ¶cÂi)á ¶cÂiXá ¶cÂiFâ ¶cÂiŽæ X¶cÂiWç ¶cÂi(è ¶cÂi[è ¶cÂié ¶cÂi ê ¶cÂiȘë ¶cÂiÔë ¶cÂi=í ¶cÂiÆî ¶cÂiï ,¶cÂiđ ¶cÂiŸń ¶cÂiĄò ¶cÂiĐò ¶cÂibó ¶cÂiŒô ¶cÂičö B¶cÂiVś ¶cÂi¶ű ¶cÂiàű ¶cÂi_ù ¶cÂiçú ¶cÂiNü ,¶cÂiźü ¶cÂiHț ¶cÂiÿ ¶cÂiPÿ ¶cÂiȚÿ ¶cÂiç ,¶cÂiF ¶cÂiŻ ¶cÂiô ¶cÂi5 ¶cÂix ¶cÂiè M _You now have 44 gold pieces (gained 11).¶cÂiç 3¶cÂia ¶cÂie ¶cÂiç ¶cÂi+ ¶cÂiÇ ¶cÂiü ¶cÂiê ¶cÂi ¶cÂiŽ ¶cÂič ¶cÂi° ¶cÂià ¶cÂi< ¶cÂiŠ R  There is a stone staircase leading down here.¶cÂiŽ ¶cÂiU  _¶cÂiQ ¶cÂiÙ ¶cÂi* B¶cÂiç ¶cÂiI X¶cÂip! ,¶cÂiô! ¶cÂiF# ¶cÂi $ ¶cÂi8$ ¶cÂiș$ ¶cÂi|& ¶cÂii' ,¶cÂiì' ¶cÂiŽ) ¶cÂiț) ¶cÂiT* ¶cÂi›* ¶cÂiń+ ¶cÂiś, ,¶cÂiV- ¶cÂi„. ¶cÂib/ ¶cÂiŠ/ ¶cÂiv0 ¶cÂiÏ1 ¶cÂi·2 ¶cÂi+3 ¶cÂi‹3 ¶cÂiž5 ¶cÂi\7 B¶cÂie8 ¶cÂi°9 ,¶cÂiŒ: ¶cÂi«; ¶cÂiő< ¶cÂi%= ¶cÂi‚= ¶cÂiű> ¶cÂi¶? ¶cÂię? ¶cÂiž@ ¶cÂiÓA ¶cÂiĄB ¶cÂiìB ¶cÂigC ¶cÂiÈD ¶cÂi@F ,¶cÂi­F ¶cÂi—G ¶cÂiI ,¶cÂiŃI ¶cÂiOL ,¶cÂiŁL ¶cÂiéN L _You now have 53 gold pieces (gained 9).¶cÂi•P 3¶cÂiíP ¶cÂiÊR ¶cÂiT ¶cÂiET ¶cÂiČT ¶cÂi-V ¶cÂi W ¶cÂi?W ¶cÂiČW ¶cÂi] n¶cÂi»] ¶cÂiă] ¶cÂif^ ¶cÂiĘi ł  You encounter an endoplasm.   J#  .#  ##### .#  #...# .#  #.#.# .#   #.#.# .#   #.#.##.#   #.#..@.#  - #.######   #......#  ¶cÂiŠ€ ę ######.#   #.#   ########## #.#   J   endoplasm (asleep) ###........######.#  ...)............>#   ###........###.##.#  95.6 (46.0)-6.6 (47 _¶cÂi ‡ ¶cÂi‰ ¶cÂiûZ ‚ J#  .#  ##### .#  #...# .#  #.#.# .#  #.#.# .#  #.#.##.#  #.#..@.#  #.######  #......#  .# ¶cÂim[  #.#   #.# .# )># .# ¶cÂi ói J#  .#  ##### .#  #...# .#  #.#.# .#  #.#.# .#  #.#.##.#  #.#..@.#  #.######  #......#  .#  ¶cÂiôd#.#   #.# .# )># .# ¶cÂi$û4¶cÂi¶cÂiŸa _An endoplasm is nearby!·cÂi„jL J#  .#  ##### .#  #...# .#  #.#.# .#  #.#.# .#  #.#.##.#  #.#..@.#  #.######  ·cÂiZkĆ#......#  .#  #.#   #.# .# )># .# ·cÂis J#  .#  ##### .#  #...# .#  ·cÂiĘ&Ș#.#.# .#  #.#.# .#  #.#.##.#  #.#..@.#  #.######  #......# ·cÂi>'° .#  #.#   #.# .# )># .# ·cÂiF.4·cÂi]4·cÂi[6a _An endoplasm is nearby!·cÂiĂp #.#  #J#   #.#  ######.#  #...##.#  #.#.##.#  #.#.##.#  #.#.##@#  #.#....#  #.######  #......#  ######.#   #.#   ########## #.#  ##........######.#  ...)·cÂi.†.....>#  ·cÂib$.J·cÂiÀ"‚J7.6 (1.0)·cÂiI[t _The endoplasm quivers.·cÂi.æ Ą. #J###.#.###....######.....#####  ########## ##..######..J·cÂièç ·cÂiRè ·cÂiˆè 8·cÂi“ì ·cÂiĂí ·cÂiÛ l #.#####J..##....######.....#####  ########## ·cÂi¶ $.J·cÂiÍ& ·cÂiˆ' &9·cÂiB, ·cÂiá- ·cÂié d  You hit the endoplasm.  The endoplasm is lightly wounded.·cÂi!ê 7=500.7 (1.1·cÂiœí ·cÂi"ń @ _The endoplasm hits you but does no damage.·cÂi\B ß  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.·cÂiìB V4-1.8·cÂiÔG ·cÂiËI 1 _You are frozen. You resist.·cÂił )The endoplasm freezes you. _You are frozen. You resist.  You barely miss the endoplasm.The endoplasm misses you.  The endoplasm freezes you.·cÂiÙł -3.0 (1.2·cÂiĐ· ·cÂiPș 1 _You are frozen. You resist.·cÂi°3P .  You puncture the endoplasm!·cÂi"9R·cÂi[<d5=444.1 (1.1·cÂié?·cÂiBM _You kill the endoplasm!·cÂi;Ș·cÂi§Ș·cÂiÖź·cÂi±H _No target in view!·cÂiJ6·cÂiź6·cÂi:·cÂi|<H _No target in view!žcÂi“cžcÂiùcžcÂi§hžcÂiŸjH _No target in view!žcÂiŠđ4žcÂiPôžcÂiąöH _No target in view!žcÂisožcÂiśožcÂiźsžcÂiÛuH _No target in view!žcÂi*śžcÂiŻśžcÂiŠûžcÂițC _No target in view!žcÂi»sžcÂitžcÂiÊwžcÂiăyžcÂiŁòžcÂióžcÂihöžcÂiLűžcÂi@~4žcÂiM‚žcÂis„žcÂiüPžcÂihQžcÂiŠQžcÂi*SžcÂi@TžcÂiÀY: _žcÂiebžcÂiDcžcÂi…cžcÂi džcÂikžcÂiŻkžcÂi9lžcÂi{lžcÂiJtžcÂiwužcÂiòu9=žcÂi±vžcÂiá|žcÂi€}žcÂiÜ}žcÂiB~žcÂigˆXžcÂi4žcÂi̍žcÂi?ŽžcÂizŽžcÂi„•žcÂi–žcÂiP–žcÂiŽ–žcÂiMžcÂi蝾cÂi’ž,žcÂiB„žcÂiÖ„žcÂi"ŠžcÂi”ŠžcÂi ­žcÂis­žcÂiŸ­žcÂiźžcÂi›ŽžcÂi”žcÂič”,žcÂiỞcÂi¶ŒžcÂi猞cÂiœžcÂi7ĂžcÂișĂžcÂiÄžcÂișÄžcÂiÒÉžcÂiË,žcÂiLËžcÂiŃžcÂi“Ò,žcÂiăÒžcÂiGŰžcÂi9Ù,žcÂi”ÙžcÂipȚžcÂißžcÂiHßžcÂiÆßžcÂiŻäžcÂi&ćžcÂiïć,žcÂišêžcÂiVëžcÂi’ëžcÂi ìžcÂi˜đžcÂi ń,žcÂiòžcÂiröžcÂi"śžcÂirśžcÂiÀśžcÂięžcÂińęžcÂi0țžcÂi™țžcÂi)žcÂiòžcÂiQžcÂiÆžcÂiÖžcÂi‰ žcÂió žcÂil žcÂiGžcÂi žcÂi{žcÂiöžcÂiȚžcÂi…žcÂiÆžcÂi+žcÂi”žcÂiyžcÂi«žcÂižcÂixžcÂiŒžcÂiÚžcÂiKžcÂi$žcÂix%,žcÂi%&žcÂi!*žcÂim+,žcÂio,žcÂiN0žcÂiê1žcÂi+2žcÂi±3žcÂi:7žcÂià8,žcÂi:žcÂi FžcÂiÜH,žcÂi*JžcÂijOžcÂiŽQ,žcÂiôRžcÂi9VžcÂiTXžcÂižXžcÂižYžcÂi]]žcÂiù^žcÂi8_žcÂiÏ`žcÂidžcÂif,žcÂilgžcÂijžcÂillžcÂi­lžcÂiRnžcÂi†qžcÂi.sžcÂigsžcÂiétžcÂi!xžcÂizžcÂi`zžcÂiç{žcÂiÙžcÂi遞cÂi'‚žcÂi烞cÂiŁŽXžcÂicÂi’,žcÂi—”žcÂiŁ—žcÂi±™,žcÂi–›žcÂiŸžžcÂi— žcÂiŚ žcÂiSąžcÂi;€žcÂiè„,žcÂiኞcÂiöšžcÂiEȘžcÂizȘžcÂi`«žcÂiÇÌÀžcÂibÍžcÂitΞcÂiŻÎžcÂiVÏžcÂi8ŃžcÂiJÒžcÂixÒžcÂi3ÓžcÂiÀĘžcÂi ß,žcÂiŹßžcÂi:âžcÂi ăžcÂi\ăžcÂiäžcÂi=æžcÂi^çžcÂi’çžcÂi‚èžcÂiLêžcÂižë,žcÂiöëžcÂiîžcÂiï,žcÂi·ïžcÂiìńžcÂiÊòžcÂiùòžcÂiČóžcÂi”őžcÂieöžcÂi˜öžcÂi5śžcÂiùžcÂiÇùžcÂiúžcÂihûžcÂitüžcÂiț,žcÂiŰțžcÂiRžcÂi„,žcÂi”žcÂiwžcÂiÖBžcÂiŚ žcÂiB ,žcÂižcÂiΞcÂižžcÂiïžcÂiżžcÂi™žcÂi ,žcÂi”*žcÂiÚ.žcÂi„1,žcÂi}3žcÂi“6žcÂiü9,žcÂiP;žcÂiq>žcÂi°@žcÂió@žcÂiÖBžcÂiôEžcÂiGHžcÂi‘HžcÂizJžcÂiMžcÂiÏNžcÂiOžcÂiìPžcÂiSžcÂiUžcÂisUžcÂiWžcÂi€Zi _ You see here a frilled lizard corpse.žcÂi©\žcÂiX] _žcÂiÙ^žcÂiĘ`žcÂiÛbžcÂicžcÂi)džcÂiŠfžcÂi#i,žcÂiżjžcÂiČlžcÂifn,žcÂiČožcÂiöpžcÂiŠr,žcÂitsžcÂiÜtžcÂiMvžcÂi§vžcÂi'wžcÂicxžcÂi‹yžcÂiàyžcÂiPzžcÂiČ{žcÂiz|žcÂiĂ|žcÂi>}žcÂi*žcÂi%€,žcÂìžcÂi#‚žcÂi«„BžcÂiŹ+#......#......# #....Ă·.#.####.#  #.......†..##.##  #.......##.....#  #......###.###.#  žcÂi”Ź1.........#.#...#  .........#...#.##  .........#.###..#######  .........#......@.....#  -92.1 (88.0) žcÂiŒ­ ..############.########  .## #.#  .# #.#  .# #.#  .# #.#  .# #.#  .##.#  .# #.#  žcÂiUź8-žcÂiőłžcÂiâ¶E _Done exploring.žcÂiæÒIžcÂi èÓ.........†. #....... #... ... ...0.0)žcÂiœèžcÂi!ížcÂiïE _Done exploring.žcÂiœ˜3žcÂišžcÂiE¶4žcÂič·žcÂiYčE _Done exploring.žcÂiˆ 3žcÂițˆ žcÂio€ 4žcÂiNŠ žcÂiyš E _Done exploring.žcÂiL]žcÂiÀ]žcÂiyt» _You see here a frilled lizard corpse. _Done exploring.No target in view!șcÂiđșcÂià•  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.5   2.5  +1   j + Spellcasting 0.0   1.2  -1           b - Axes   1.6   1.2  -1   k + Ice MagicșcÂi@[0.1   0.8  +1  c + Polearms2.9   3.6  -1       d - Staves   1.6   1.2  -1       e - Unarmed Combat   0.0   0.8  +1      f + ThrowingșcÂi°*2.1   3.6  -1                  șcÂiíY     g - Armour   0.0   1.2  -1      h + Dodging2.9   3.6  -1  șcÂi$î     i - Stealth   0.0   0.7  +2          șcÂiLÀ        șcÂiy!            șcÂiŸÀ        șcÂiÂł        șcÂiĘThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpșcÂiúG[=] set a skill target  șcÂi3}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets»cÂi+»cÂiŚ"»cÂi\*#......#......#  xoxoxox the Ducker #....Ă·.#.####.#  Revenant #.......†..##.##  Health: 25/25 ======================== #.......##.....#  Magic: 2/2======================== #......###.###.#  AC: 4Str: 17 .........#.#...#  EV: 11Int: 7 .........#...#.##  SH: 0Dex: 10 .........#.###..#######   XL:  2 Next: 44% Place: Dungeon:1 .........#......@.....#   Noise: ---------  Time: 592.1 (0.0) ..############.########   a) +0 trident .##[33»cÂiÄ*im#.#  Throw: 3 throwing nets .##.# .##.# .##.#   .##.#   .##.#   .##.#   _You see here a frilled lizard corpse. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _No target in view!»cÂiț.»cÂi/»cÂi–4»cÂi«5»cÂiÁ»cÂi3ô Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 86% 3 »cÂioÿ b - Spellspark Servitor Conjuration/Forgecraft 100% 7 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitŸcÂiŽ ŸcÂi” ŸcÂiqš *#......#......#  xoxoxox the Ducker #....Ă·.#.####.#  Revenant #.......†..##.##  Health: 25/25 ======================== #.......##.....#  Magic: 2/2======================== #......###.###.#  AC: 4ŸcÂiÚ źStr: 17 .........#.#...#  EV: 11Int: 7 .........#...#.##  SH: 0Dex: 10 ŸcÂiíš B.........#.###..#######   XL:  2 Next: 44% Place: Dungeon:1 .........#......@.....#   Noise: ---------  Time: 592.1 (0.0) ŸcÂi› ..############.########   a) +0 trident .###.#ŸcÂiA› Ö  Throw: 3 throwing nets .##.# .##.# .##.# ŸcÂij› Œ  .##.#   .##.#ŸcÂi‘›    .##.#   ŸcÂiș› Î_You see here a frilled lizard corpse. _Done exploring. _Done exploring. ŸcÂië› Ÿ_Done exploring. _Done exploring. _No target in view!ŸcÂiÏ  P  Okay, then.ŸcÂią ŸcÂiŠ ŸcÂi/§ . _äcÂiđqäcÂi]räcÂiîväcÂiűwäcÂidBäcÂi4DWhere to? (? - help)  D - Dungeon ćcÂi ÏćcÂi#ß*#......#......#  xoxoxox the Ducker #....Ă·.#.####.#  Revenant #.......†..##.##  Health: 25/25 ======================== #.......##.....#  Magic: 2/2======================== #......###.###.#  AC: 4ćcÂi…ßÄStr: 17 .........#.#...#  EV: 11Int: 7 .........#...#.##  SH: 0Dex: 10 .........#.###..#######   XL:  2 Next: 44% Place: Dungeon:1 ćcÂi·ßń.........#......@.....#   Noise: ---------  Time: 592.1 (0.0) ..############.########   a) +0 trident ćcÂiÜߝ.###.#  Throw: 3 throwing nets ćcÂiàJ.##.# .##.#ćcÂi&à+ .##.# ćcÂiaàw  .##.#   ćcÂi…àT.##.#   .#ćcÂiȘàl#.#   _Done exploring. ćcÂiÎàl_Done exploring. _Done exploring. ćcÂińà„_Done exploring. _No target in view! _Okay, then.ćcÂińáćcÂidâćcÂiłíćcÂišîćcÂiˆó: _ćcÂiíóćcÂiőćcÂi<őćcÂiÂőćcÂinùćcÂi!úćcÂiVúćcÂiÛúćcÂi»țćcÂi\ÿćcÂiÌÿćcÂi-ćcÂiVćcÂiM,ćcÂi„ćcÂi}ćcÂiźćcÂiĘćcÂiœćcÂi^ ćcÂiC ,ćcÂiR ćcÂiçćcÂi»ćcÂiüćcÂiEćcÂiŒćcÂiŽ,ćcÂi-ćcÂiBćcÂiŸćcÂi5ćcÂićcÂi< j  You see here a frilled lizard corpse.ćcÂi:!ćcÂiŽ! _ćcÂiÒ"ćcÂiÉ$ćcÂi°&ćcÂiÛ&ćcÂiL(ćcÂi#,ćcÂió-ćcÂiC.ćcÂi0ćcÂi43ćcÂif4ćcÂi 4ćcÂiP6ćcÂiÀ8ćcÂi9:ćcÂig:ćcÂiO;ćcÂiĆ=ćcÂiD?ćcÂi„?ćcÂi­@ćcÂižCćcÂi EćcÂiXEćcÂiHFćcÂiÁHćcÂiÓIćcÂi JćcÂiKćcÂi MćcÂirNćcÂi;OćcÂiPćcÂi‡QćcÂiŽRćcÂiÙRćcÂi±SćcÂióUćcÂiöVćcÂi)WćcÂińWćcÂi«YćcÂiZćcÂiûZćcÂiâ[ćcÂi3]ćcÂi_,ćcÂiæ_ćcÂiaćcÂizbćcÂiÌbćcÂiĄcćcÂiădćcÂiöećcÂifćcÂiŚfćcÂięhY  There is a stone staircase leading down here.ćcÂiòićcÂiÒjćcÂiąk$ _ćcÂi‰lćcÂiúČJ 2  You climb downwards.ćcÂicŽćcÂi"”ćcÂi`¶ćcÂiÙ»ł _You encounter a kobold. It is wielding a +0 club.There is a stone staircase leading up here.ćcÂi9wćcÂi ##  ..  .##  ..#  .K#  #.######..#  .# 619.6 (27.5)ćcÂimW #.#######.#  #  K   kobold (asleep) ćcÂiÏćcÂiɀćcÂié„ćcÂiʇ] _A kobold is nearby!æcÂiÉŐ Ł .KYou reach to attack!  The helpless kobold fails to defend itself.æcÂiYÜ MKæcÂi 220.8 (1.2)æcÂiˆ! æcÂiD$ Z _You hit the kobold but do no damage.çcÂi”Tm )You puncture the kobold!çcÂiô[& çcÂi<`88=2.0çcÂieçcÂiăgJ _You kill the kobold!çcÂižŃ4çcÂi[Ś^ _No target in view!çcÂiżIçcÂiIX| _No target in view!çcÂi.—4çcÂiđœçcÂiŒŸH _No target in view!çcÂi„M4çcÂi~RçcÂiSUH _No target in view!çcÂi»œçcÂicçcÂiHĄçcÂiú€H _No target in view!çcÂi{ çcÂii!çcÂiž%çcÂic(C _No target in view!çcÂi ŁçcÂiŁŁçcÂiÁšçcÂib«çcÂi«çcÂidçcÂióçcÂiwçcÂilĄçcÂiéĄçcÂi>ŠçcÂiŠ©çcÂi»çcÂi’çcÂiç#çcÂiȘ&çcÂiû„çcÂiÄŠçcÂi'«çcÂiw­çcÂižüz  Your movement speed is average. Your attack delay is about 1.1.çcÂi çcÂiÜ—  Your damage rating with your +0 trident is about 11 (Base 9 x 117% (Str) x 109%_(Skill)).écÂicś3écÂi‚ùécÂiÖûécÂikÿécÂi„ P _écÂiŁ écÂiä écÂih écÂi $  Things that are here:écÂi8 _  a +0 club; a kobold corpseécÂi6 j  You encounter an endoplasm.écÂiæ D# ### #.#.. ..###.#.##  #J......#  #@.# -#.######).# .......<..# #.#######.#.###écÂiœ J   endoplasm (asleep)écÂi 5.J4.0 (2.0écÂiČ QJécÂi ! E-5.0 (3écÂi & écÂiĂ) ^ _The endoplasm quivers.écÂivl N # ### #.#.. ..###.#.## #.J.....# #@.# #).# <..# ###.# .# écÂim B##écÂiJ ż # ### #.#.. ..###.#.## #.J.....# #@.# #).# <..# ###.# .# ## écÂi^ écÂi' écÂi1 écÂi a _An endoplasm is nearby!êcÂiáË ......<. ..  #.##### #.#......###.#.###.J..@..# #....#..# #.######).# .......<..##.#######.# .###êcÂiYÍY .J  Found a stone staircase leading up.êcÂiƒÓ2<êcÂiśÓ+6.0 (1êcÂiƒÚêcÂiîÜ^ _The endoplasm jiggles.êcÂi¶B a .J  You reach to attack! You hit the endoplasm.êcÂiÚF 8 êcÂi=H -7.2 (1.2êcÂixN êcÂiëQ d _The endoplasm is moderately wounded.êcÂiŁ  .  You hit the endoplasm.51=8.3 (1.1 _You kill the endoplasm!êcÂiC êcÂi‚C êcÂiI êcÂifL H _No target in view!êcÂiOË êcÂiÜË êcÂiNĐ êcÂióÓ H _No target in view!êcÂiC 4êcÂi_H êcÂi4J H _No target in view!êcÂiĐ 4êcÂièŐ êcÂiEŰ H _No target in view!êcÂi€PêcÂičQêcÂirXêcÂi [H _No target in view!êcÂižŃêcÂiJÒêcÂi5ÙêcÂiÜC _No target in view!ëcÂiŻ ëcÂi;ëcÂiìëcÂi ëcÂiŹ’ëcÂi:“ëcÂig™ëcÂiűœëcÂiÍëcÂicëcÂiƒëcÂiQ ëcÂi'›4ëcÂi’ŸëcÂi.ąëcÂiâëcÂi]ëcÂiÁ"ëcÂi…%ëcÂi`w3ëcÂiYxëcÂi¶{ëcÂi_~ëcÂiƒƒP _ëcÂi„ëcÂi}„ëcÂi'…ëcÂiچëcÂiŠ,ëcÂiûŠëcÂi€ëcÂiڏ,ëcÂi‘ëcÂiđ’ëcÂiO•ëcÂi•ëcÂi˜–ëcÂiU˜ëcÂițš,ëcÂi#œëcÂiŒžëcÂižĄh _ You encounter a hobgoblin.ëcÂi|©Ÿ... ..... .#<. .#.. .#####.#####....##.#....# ...###.#.##.# #.......#.###.##....#..#.@...#-ëcÂiCȘé#.######).###.##...........<..# ?# ##.#######.# g# .# ?### .# g   hobgoblin (asleep)...#ëcÂièŹV34.3 (6.0g.ëcÂiûłNgëcÂicŽE-5.3 (7ëcÂi;șëcÂiŻŒf _Found 3 scrolls labelled XIAQIE ZIESE.ëcÂi0ž ... .. ... .# <. .# .. .####  #.#####....#  #.#....#  .##.# #.......#.###.#  ëcÂiŒžd#.@...#  ).###.##....  ëcÂiüžj<..# g# #   .# .# ?# ëcÂi'č,## .# .. ëcÂiGč0.#ëcÂiïQÎ ... .. ... .# <. .# .. .####  #.#####....#  #.#....#  .##.# #.......#.###.#  #.@...#  ëcÂiSO).###.##....  <..# g# #   .# .# ?# ## .# .. .# ëcÂieZëcÂi.[ëcÂiŃbëcÂi‡d` _A hobgoblin is nearby!ëcÂi2€  g?You reach to attack! You hit the hobgoblin.ëcÂi%Ź 9 ëcÂi¶Ź -6.4 (1.1ëcÂiCł ëcÂi©” b _The hobgoblin is severely wounded.ìcÂiq2Ą  You barely miss the hobgoblin.The hobgoblin is severely wounded.ìcÂiü25=7.6 (1.2ìcÂi­9ìcÂil<˜ _The hobgoblin closely misses you. The hobgoblin barely misses you.ìcÂiô”ą  You closely miss the hobgoblin.The hobgoblin is severely wounded.ìcÂis¶(8.8ìcÂi‚œìcÂi…ż@ _The hobgoblin hits you but does no damage.ìcÂiâ5ą  You closely miss the hobgoblin.The hobgoblin is severely wounded.ìcÂiY6-9.9 (1.1ìcÂiw=ìcÂix?V _The hobgoblin barely misses you.ìcÂi:»ą  You closely miss the hobgoblin.The hobgoblin is severely wounded.ìcÂiÏ».41.1 (1.2ìcÂiÆÂìcÂi{Ć@ _The hobgoblin hits you but does no damage.ìcÂiÂ;ą  You closely miss the hobgoblin.The hobgoblin is severely wounded.ìcÂi@<(2.3ìcÂiłCìcÂiŠEV _The hobgoblin barely misses you.ìcÂińÈt †You puncture the hobgoblin!ìcÂitĐ)ìcÂiíÓ583.4 (1.1ìcÂipÙìcÂi ÜM _You kill the hobgoblin!ìcÂiÇìcÂiRìcÂiL"ìcÂi!$H _No target in view!ìcÂiŒÁ4ìcÂiŹŃìcÂi~ÔH _No target in view!ìcÂit9 ìcÂi@: ìcÂiȘC ìcÂiàE H _No target in view!ìcÂi”ż ìcÂi#À ìcÂiSÇ ìcÂiÉÊ H _No target in view!ìcÂiÖI ìcÂiUJ ìcÂiÇf ìcÂiČi H _No target in view!ìcÂi\È ìcÂiĂÈ ìcÂiêÏ ìcÂišÒ C _No target in view!ícÂiœđícÂiźńícÂiàòícÂiőícÂiÛśícÂi!üP _ícÂiÿ,ícÂidícÂi«d _ You see here a hobgoblin corpse.ícÂi¶ícÂi _ícÂiŃ ícÂix ícÂiæ© _e - 2 scrolls labelled XIAQIE ZIESE (gained 1)ícÂiIícÂi‚ícÂi,ícÂiícÂiû,ícÂiíícÂi;"} _e - 5 scrolls labelled XIAQIE ZIESE (gained 3)ícÂiw$3ícÂi=%ícÂi<'ícÂi),ícÂi‚*ícÂiô+ícÂiÀ-ícÂiś-ícÂiÖ.ícÂià0ícÂi&3,ícÂi94ícÂiő5ícÂiÌ7,ícÂia8ícÂi:ícÂiŸ<,ícÂiABícÂićPícÂiT,ícÂiVícÂiÿWícÂihZ,ícÂi”[ícÂi„]ícÂi:`ícÂifa,ícÂiŹcícÂitfi  You encounter a dart slug.ícÂiTmą#.#####....#  #.#....# #.#.# ##.#.##.# #.#.# ......#.###.#.# ...#..#.....#.## ####).###†##..... ...<..# #.#...########## #####.# #.#............w.# #.#.....@.:ícÂirnÏ- ## #.##..###.#.#  #...........  #.############## ícÂićnow   dart slug (asleep) ícÂiAqJw.59.4 (16.0)ícÂify‘w-60.4 (17 _ícÂi €ícÂiìícÂi)c”    #.#.# #.#.###.#.#....#.##).###†##.....<..# #.#...########## ícÂiŁc1 #.#...........w.  .# #.#.....@.:.#  ## #.##..###.#.#  #...........  #.####  ###ícÂikü‰    #.#.# #.#.###.#.#....#.##).###†##.....<..# #.#...##########  #.#...........w.  .# #.#.....@.:.#  ## #.##..###.#.#  #...........  #.#### ### ícÂio 4ícÂip ícÂi# ` _A dart slug is nearby!ícÂió æ    #.#.# #.#.###.#.#....#.##).###†##.....<..# #.#...##########  #.#...........w.  .# #.#.....@.:.#  ## #.##..###.#.#  #...........  #.####  ###ícÂiÈ o    #.#.# #.#.###.#.#....#.##).###†##.....<..# #.#...##########  #.#...........w.  .# #.#.....@.:.#  ## #.##..###.#.#  #...........  #.#### ### ícÂi™ ícÂią ícÂiû ícÂi;$ ícÂiÁ% ` _A dart slug is nearby!ícÂižŻ#.#####....# #.#....# #.#.# .#.##.# #.#.# #.###.#.# #..#.....#.## ).###†##..... <..# #.#...#.# #.#.w..# #.#......@:.# ## #.##..###.#.# #...........##.########### ícÂi41w.ícÂiu$ícÂia%81.0) _ícÂiD+ícÂië,îcÂiA.#####....# .#....# #.#.# .#.##.# #.#.# #.###.#.# #..#.....#.## ).###†##..... <..# #.#...#.# #.#.w..# #.#..# ## #.##..###.#.# #...........# #.######### îcÂi=‚1w.îcÂiœ‡îcÂiˆ&2îcÂiwîcÂiP‘[ _You see here a parchment of Jinxbite.îcÂi; §  You reach to attack! You hit the dart slug.3.5 (1.1îcÂifîcÂiód _The dart slug is moderately wounded.îcÂi8‡‡ †You reach to attack! You puncture the dart slug!îcÂiȎ& îcÂi~’6724.7 (1.2îcÂi±˜îcÂiæ›M _You kill the dart slug!îcÂiÏ îcÂiE îcÂi îcÂij H _No target in view!îcÂi€ƒ îcÂi3„ îcÂi Š îcÂi„Œ H _No target in view!îcÂi«S îcÂi+T îcÂiĂY îcÂiT\ H _No target in view!îcÂi› 4îcÂiìĄ îcÂiL€ H _No target in view!îcÂiÖ îcÂiK îcÂi  îcÂi, H _No target in view!îcÂićŽ îcÂi_ îcÂi=– îcÂi†™ C _No target in view!îcÂiH 4îcÂiV îcÂi[ îcÂiü îcÂijŽ îcÂi ” îcÂiە îcÂi îcÂiš îcÂiÒ îcÂi! îcÂi˜ 4îcÂiƝ îcÂiS  îcÂid)QîcÂiż 4îcÂiŠîcÂiș§îcÂi3îcÂiČîcÂiÍ!îcÂiŽ$ïcÂiÒJ3ïcÂiLïcÂi"X]  You pick up a parchment of Jinxbite and begin reading...ïcÂiv](0.0ïcÂi^+5.7 (1ïcÂi~bïcÂieA _You add the spell Jinxbite to your library.ïcÂià?3ïcÂi‡@ïcÂiaDïcÂi1JXïcÂi0KïcÂiˆKïcÂiôKïcÂi’Pe  You see here a dart slug corpse.ïcÂi…RïcÂiÏR _ïcÂięRïcÂiȘSïcÂieTïcÂi”TïcÂiŸTïcÂiŠUïcÂi.WïcÂiÆW,ïcÂi@ZïcÂik\c  You encounter a rat.ïcÂiêg ...# # #.#.# # #.#.# ###.#.# ....#.## #†##......#...############# #.#.........†... #.#.........#### #.##..###.#.# #...........# r. #.########### ### ###r   rat (asleep)ïcÂilT70.7 (5r.ïcÂihrKrïcÂiôrJ====1.7 (6ïcÂi7xïcÂi{- _The rat squeaks loudly.ïcÂi”ˆ # #.#.# # #.#.## #†##########ïcÂif”Ù...†...@.#...#####.# r# .. ### ïcÂiÙ(‹ #.#.# #.#.#†##########...†...@.#...#####.# r# .. ### ïcÂiô.ïcÂib/ïcÂiÏ4ïcÂiú6Z _A rat is nearby!ïcÂiU– ~ †You reach to attack! You hit the rat.ïcÂióœ )ïcÂi†  j5----2.9 (1.2ïcÂiZ„ ïcÂiÔ§ G _You kill the rat!đcÂiđcÂi«đcÂi#đcÂi‚đcÂi đcÂiĆ đcÂiv%nđcÂi 'đcÂil(đcÂiž(đcÂi()đcÂiÔ,_  You see here a rat corpse.đcÂiœ.đcÂi / _đcÂi€/đcÂi—0đcÂiA2đcÂiƒ2đcÂi3đcÂix4đcÂią5đcÂiă5đcÂi_6đcÂiȚ7đcÂi§9đcÂié9đcÂiV:đcÂii;đcÂid=đcÂiŸ=đcÂi9>đcÂi#@đcÂiÆAđcÂiBđcÂiBđcÂiòCđcÂiEđcÂihEđcÂiđEđcÂiGđcÂi9HđcÂirHđcÂiÓHđcÂi2JđcÂiŽK,đcÂińKđcÂiïLđcÂiűMđcÂi8NđcÂiaNđcÂiDOđcÂiEPđcÂi}PđcÂiĂPđcÂi»QđcÂiSđcÂiBSđcÂi­SđcÂi„TđcÂișUđcÂiőUđcÂiVVđcÂișWđcÂiÙX,đcÂi%YđcÂixZđcÂië[đcÂi/\đcÂi|\đcÂiˆ]đcÂi›^đcÂiŐ^đcÂi'_đcÂi(`đcÂi?ađcÂi~ađcÂiȚađcÂiàbđcÂiêg„đcÂi)hđcÂi‚iđcÂi k,đcÂiXkđcÂi€lđcÂinmđcÂi°mđcÂiömđcÂiZođcÂi5pđcÂi{pđcÂiìpđcÂi*rđcÂisđcÂiVsđcÂiÌsđcÂiÌtđcÂiAv,đcÂišvđcÂișwđcÂi†y,đcÂizzđcÂif{đcÂim|đcÂiž|đcÂi+}đcÂi_~đcÂiłđcÂi€đcÂi€đcÂiāđcÂiƒđcÂioƒđcÂiöƒđcÂiĄ…đcÂiȘ‡đcÂić‡đcÂi,‰đcÂiU‹đcÂiĄđcÂiٍđcÂi°ŽđcÂišđcÂi•’đcÂiń’đcÂiê“đcÂi̕đcÂi±—đcÂi;˜đcÂiQ™đcÂiŠ›đcÂiż,đcÂi(ŸđcÂi˜ĄđcÂiY€n  You encounter a frilled lizard.đcÂiöȘp #...........##.... #.############...# #######..+.... ..#....#đcÂi^«Ò#...# #.#....##...# . #......#### #...# l..##......##.########## đcÂiŒ«+.......?...##........... #.@...##.##########---- đcÂi±«•#.....##.# đcÂiÓ«ô###.....##.# ............#đcÂiű« ...##.####.###đcÂi&Ź  .. #. ...#l   frilled lizard (asleep)đcÂiIŹt. ## #####đcÂiÔŽ1708.9 (36.0)đcÂiL”,9.9 (37đcÂiU»đcÂipŸ7 _Found a parchment of Apportation.đcÂiӑ .. #.#####. #######.. +.... ..#....#  #.#....#  . #......####  đcÂiM’Țl..##......# .......?...##........... #.@...##. #.....##.#  ###.....##.#  ............#  đcÂiƒ...##.####.###  .. #. ...#  . ## ##### đcÂiC)I .. #.#####. #######.. +.... ..#....#  #.#....#  . #......#### đcÂi¶)ˆ l..##......# .......?...##........... #.@...##. đcÂià)C#.....##.#  ###.....##.# đcÂi*i ............đcÂi?* ...##.####.## đcÂic*€.. #. ...#  đcÂi…*‡. ## ##### đcÂi§* đcÂi—1đcÂi'2đcÂiC8đcÂi;e _A frilled lizard is nearby!đcÂi)†; .. #.#####. #######.. +.... ..#....#  #.#....#  . #......####  l..##......# .......?...##........... #.@...##. đcÂiʆô#.....##.#  ###.....##.#  ............#  ...##.####.###  .. #. ...#  . ## ##### đcÂiÏ G .. #.#####. #######.. +.... ..#....#  #.#....#  . #......####  l..##......# .......?...##........... đcÂi` Ć#.@...##. #.....##.#  ###.....##.#  ............ ...##.####.## đcÂiŚ 5.. #. ...#  . ## ##### đcÂiÏ$ đcÂi8% đcÂiè* đcÂiˆ- e _A frilled lizard is nearby!đcÂiFÇ j## #.##..###.#.##... #...........##... #.############...#######... +... ..#....# #... #.#....# #..... #......#### #...l..##......##.#########đcÂiÜÇ ’.......@?...##..............###.....##.#########. #.....##.# ###.....##.# ............# ...##.####.### .. #.. ...#. ########đcÂięÊ <:lđcÂi”Ò MlđcÂi,Ô 910.9 (1.0) _đcÂiîÚ đcÂièÜ ńcÂiQ=G ## #.##..###.#.## #.## #.### #######... + ..#....# ## #.#....# #ńcÂiÏ=Ł#.. #......#### ##.:l.##......##.#.?...###....###.....##.#.. #.....##.## ##ńcÂi>#.....##.# ......# ...##.####.### .. #.. ...# . ########ńcÂi+A@.lńcÂigHńcÂiśH&1ńcÂilOńcÂiQńcÂiFÇK ## #.##..###.#.## #.## #.##### #######... +#. ..#....# # #.. #.#....# # #... #......#### # #.:.l##......##. #ńcÂiŚÇ.?...## #....###.....##. #... #.....##.# #.. ###.....##.##. .........## ...##.####.### .. #.. ...# . ########ńcÂi«ÉE.lńcÂiEŃńcÂiÇŃ&2ńcÂi ÚńcÂiNDy4-=4.0 (1.1ńcÂiÜJńcÂiYMw _You barely miss the frilled lizard. The frilled lizard bites you.ńcÂiۢ  You hit the frilled lizard.  The frilled lizard is heavily wounded.ńcÂi›Ì-5.2 (1.2ńcÂi4ÓńcÂi ÖF _The frilled lizard bites you but does no damage.ńcÂi§3w †You puncture the frilled lizard!ńcÂiŐ<(ńcÂiU@096.4ńcÂi5GńcÂiàIR _You kill the frilled lizard!ńcÂi*ÉńcÂiłÉńcÂiĘĐńcÂiÓH _No target in view!ńcÂiô\’ _No target in view!ńcÂiúÌńcÂijÍńcÂi;ÓńcÂiŐH _No target in view!ńcÂiÒS 4ńcÂi[ ńcÂiĂ^ H _No target in view!ńcÂi,Đ ńcÂiŻĐ ńcÂišŚ ńcÂiÙ H _No target in view!ńcÂi|W ńcÂiôW ńcÂiy^ ńcÂiŻ` C _No target in view!ńcÂišâ ńcÂi8ă ńcÂiJê ńcÂi>î ńcÂi] 4ńcÂi’e ńcÂih ńcÂi Ú ńcÂicÜ ńcÂięà ńcÂišă ńcÂiŠ^ 4ńcÂiçd ńcÂiÄf ńcÂi!Û ńcÂi“Û ńcÂiŁâ ńcÂißä òcÂiΩòcÂi‡ȘòcÂi?ŹòcÂitŻòcÂiÌł5= _HP restored.òcÂis¶3òcÂiŰ·òcÂiőčòcÂicŒ,òcÂiÇœòcÂiÆżòcÂiśÂ,òcÂi…ÄòcÂifÌ?## #.##..###.#.##...†#...##...#.############...## #######... +...#. ..#....# #...##.. #.#....# #...##... #......#### #...##.:..##......##.####....†...@...##...-#....###.....##.###òcÂi]Í'#... #.....##.# #.. ###..#. ............## ...##.####.###.. #.. ...#. ########òcÂièÔ.20.4 (4.0òcÂiŁŐa=-1.4 (5òcÂiÚÛòcÂiIĘ_ _m - a scroll labelled CUOTEBRATòcÂiź3òcÂiđòcÂig"òcÂiÏ",òcÂiá&,òcÂiö'òcÂi1(òcÂix)òcÂiź*òcÂiő,òcÂi=-òcÂi?.òcÂiB0òcÂiÏ2i  You encounter a hobgoblin.òcÂiK8— ## #.##..###.#.## #....## #.#### ############... + #..g. ..#....#  #.... #.#....# òcÂi 8 #.... #......####  #.:..##......##. #....@.......## #....###.....##. #.... #.....##.# #....###..òcÂi9˜...##.# #...............# #.....##.####.###g   hobgoblin (asleep) #.#.. #.. ...# #.#.# ########òcÂi@A+4.4 (3òcÂiB25.4 (4 _òcÂi%HòcÂióJ{ _You see here a frilled lizard corpse.òcÂiöpY ##  ######...  #..g. ..#....#  #.... #.#....#  #.... #......####  #.:..##...... #....@....... #....###..... #.... #.....##.#  òcÂixqż#.....##.#  #....  #....  #.#.. #.. ...#  #.#.#  òcÂilc ##  ######...  #..g. ..#....#  òcÂiò/#.... #.#....#  #.... #......####  #.:..##...... #....@....... #....###..... òcÂi%Ÿ#.... #.....##.#  #.....òcÂiLo #.... #....òcÂiq  #.#.. #.. òcÂi•‡ #.#.#  òcÂiòcÂi|òcÂićòcÂió` _A hobgoblin is nearby!ócÂiwlŒ .# #.#.........## #.##..###.#. #........... #.########### ############...  #..g....#....#  #....##.#....#  #....##......####  #.:.@##......##.##### #....†.......##...... #....###.....##.##### #....# #.....##.#ócÂi3mü #....###.....##.# #...............# #.....##.####.### #.#... #.. ...##.#.# ########ócÂi…uócÂiöu26.4 (1 _ócÂi[|ócÂi/~ócÂi /N#.#######†.# #.#........## #.##..###.#.......... #.######################...g....#....# .## :..##......##.#####†.......##......##.....##.##### ###.....##..............##.####.###.. #.. ...ócÂi7ócÂi’7&7ócÂië=ócÂiQ?ócÂiȘ”Ă †You reach to attack!  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!ócÂiŐŒ(ócÂiûż6868.5 (1.1ócÂiïĆócÂibÈM _You kill the hobgoblin!ócÂi0ócÂiƒ0ócÂiŸ7ócÂiĆ9H _No target in view!ôcÂifoôcÂiśoôcÂiżuôcÂięwH _No target in view!ôcÂiwńôcÂiòôcÂiáśôcÂi}úH _No target in view!ôcÂißrôcÂiasôcÂiĄyôcÂid{H _No target in view!ôcÂiÇśôcÂi9űôcÂiFęôcÂi©ÿH _No target in view!ôcÂi“yôcÂizôcÂiÌ~ôcÂiԀC _No target in view!ôcÂiÚôcÂiiôcÂijôcÂiôcÂi{ôcÂiŁ{ôcÂih„ôcÂi ôcÂi4ôcÂiŃôcÂiɒ3ôcÂi”ôcÂio–ôcÂiژôcÂihžf _ôcÂiӞôcÂi̟ôcÂi«š•  .# #.#.   ## #.##..###   #..........   #.########  ############...   #..†....#....#   #....##.#....#   #....##......####   #.@..##......##.###   #....†.......##....   #....###.....##.###  ôcÂiJ©@ #....# #.....##.#   #....###.....##.#   #...............#   #.....##.####.###   #.#...##.. ...   #.#.# ######## _ You pick up a parchment of Apportation and begin reading...ôcÂi:Śł30.5 (2.01.5 (3 _You add the spell Apportation to your library.ôcÂi:‰IôcÂiúŠôcÂi-ôcÂiœ‘BôcÂi^’ôcÂiș’ôcÂi„“ôcÂi•ôcÂiN—ôcÂi”—,ôcÂig™ôcÂi5›,ôcÂi+œôcÂirôcÂižôcÂi ŸôcÂi˜ŸôcÂiHĄôcÂig§šôcÂi^©ôcÂi«,ôcÂi`ŹôcÂiÆ­ôcÂi›Ż,ôcÂi4°ôcÂiUČôcÂiêł,ôcÂiÈŽôcÂiݶôcÂiž·ôcÂiÔ·ôcÂi`žôcÂiŽčôcÂižșôcÂiśșôcÂi!»ôcÂi€ŒôcÂiŸ,ôcÂipŸôcÂiàżôcÂiDÁ,ôcÂi¶ÁôcÂiúÂôcÂiÄôcÂi_ÄôcÂiĆôcÂiäÇôcÂiLËBôcÂi`æôcÂiç,ôcÂi>çôcÂi éôcÂiïêj  You encounter an endoplasm.ôcÂi©đÆ#...............# #.....##.####.### #.#...##.. ...# #.#.########### #.......... ###.#######  #.# ####.######## #..@......... #.##.######## ôcÂiń#.##.##.##.##.##.#####J# J   endoplasm (wandering) ..#ôcÂi}ńE ###ôcÂiŸòX51.5 (20.0)J.ôcÂifűôcÂiù32.5 (21 _ôcÂižęôcÂi}ÿôcÂi˜  #....  #....  #.#...##.. ...#  #.#.#  #....  ###.#  #.# ####.########  #..@.........  #.##.########  #.##.# #.##.# #.##J# ####.# ..# ###ôcÂińČ č #....  #....  #.#...##.. ...#  #.#.#  #....  ###.# #.# ####.########  #..@.........  #.##.########  #.##.# #.##.#ôcÂi„ł V #.##J# ####.#..####ôcÂiFÀ « _An endoplasm is nearby!ôcÂif2Ž #.....##.####.###  #.#...##.. ...#  #.#.###########  #..........  ôcÂiù2ù###.#######  #.#  ####.######## #............  #.##@########  #.##.#  #.##.#  #.##J# ôcÂi/3Œ####.# ..# ôcÂia39 ### ôcÂiŒ3 ôcÂiv:ôcÂio;83.5 (1.0) _ôcÂie@őcÂižőcÂi—#. ...# ##########......... ##.####### #.# ####.#########............őcÂiۗò#.##.######## J###. .## őcÂi™#J.őcÂiŸRJőcÂi.ž&4őcÂiŁőcÂi›€őcÂićM .  You hit the endoplasm.őcÂi)őcÂi^!=9=5.7 (1.2őcÂip%őcÂi“'M _You kill the endoplasm!őcÂięźőcÂi‹ŻőcÂikłőcÂiń”H _No target in view!őcÂiu őcÂi őcÂi· őcÂiČ H _No target in view!őcÂiŸ™ őcÂiFš őcÂiĝ őcÂi͟ H _No target in view!őcÂiG őcÂiü őcÂiT őcÂi" H _No target in view!őcÂiŃŠ őcÂid§ őcÂiŁ« őcÂiTź H _No target in view!őcÂi° őcÂi4 őcÂiŽ őcÂi~ C _No target in view!őcÂiÜš őcÂiN© őcÂi^­ őcÂi° őcÂiˆ, őcÂi- őcÂi1 őcÂi"4 őcÂiĘȘ őcÂib« őcÂiŽŻ őcÂiČ őcÂi4) őcÂiČ) őcÂi—- őcÂi0 őcÂi(” őcÂi” őcÂič őcÂinŒ őcÂiy/őcÂi.0őcÂiç3őcÂiÚ5ùcÂih6ùcÂi7ùcÂi$8ùcÂi}:ùcÂiĘ;ùcÂi˜?P _ùcÂiűC„ùcÂiëDùcÂiúEùcÂiH,ùcÂi•HùcÂi„JùcÂiĘKùcÂi%L,ùcÂiˆMùcÂiâNùcÂiOùcÂi•OùcÂi QùcÂirR,ùcÂiSùcÂixTùcÂiÛUùcÂiVùcÂiŽVùcÂiSXùcÂiËYùcÂi ZùcÂi›ZùcÂiș[ùcÂiœ]ùcÂiè]ùcÂi†^ùcÂi"`ùcÂiía,ùcÂitbùcÂiœcùcÂiée,ùcÂitfùcÂiÒgùcÂi+iùcÂi{iùcÂiêiùcÂiëjùcÂi"oXùcÂiqj _ You encounter a ball python.ùcÂi?v… #.#  ##.#  ##.#  #######.#  #.......#  ùcÂiEw#.#######  #.......#  #.....#.#.#  #.#.#.@...#-  #.#####.###  #.. S#  ### ##    S   ball python (constriction, asleep)    ùcÂi:zX69.7 (14.0)S.ùcÂi}OS)ùcÂiG€&==ùcÂi€70.7 (15ùcÂi'…ùcÂiˆ5 _The ball python hisses angrily.úcÂipfw #.##.# #.##.# #.##.# .# #.......# #.####### #.......# #.....#.#.#  #.#.#.@...#  #.#####S###  #.. .# úcÂilg[### ##úcÂi_[ß #.##.# #.##.# #.##.# .# #.......# #.####### #.......# #.....#.#.#  #.#.#.@...#  #.#####S###  #.. .# ### ## _A ball python is nearby!úcÂiÇT .  You puncture the ball python!úcÂiÍ)úcÂiGŃI 93-1.9 (1.2) úcÂi~đB_You kill the ball python!úcÂi+ôúcÂi?śh _Your Dodging skill increases to level 3!ûcÂiIK3ûcÂiLûcÂi+NûcÂi‘OûcÂiSf _ûcÂi TûcÂi‘TûcÂiÒUûcÂiYW,ûcÂiFXûcÂićXûcÂiűYûcÂi9ZûcÂiŁZûcÂis[ûcÂi<\ûcÂi†\ûcÂiÚ\ûcÂi^ûcÂiĘ^ûcÂi#_ûcÂiy_ûcÂiaûcÂibûcÂiZbûcÂiÒbûcÂiPdûcÂiÚfBûcÂi1gûcÂi4i,ûcÂi jûcÂi7kûcÂiglûcÂiJmûcÂiŸmûcÂinûcÂi‡o,ûcÂi,pûcÂiUr,ûcÂięrûcÂiuM _You now have 65 gold pieces (gained 12).ûcÂiőuûcÂi2vûcÂi’vûcÂiÌwûcÂiGy,ûcÂi„yûcÂiŽzûcÂiÀ{,ûcÂi|ûcÂi }ûcÂi~ûcÂif~ûcÂiđ~ûcÂißûcÂiò€ûcÂi0ûcÂitûcÂiő‚ûcÂi“ƒûcÂi˃ûcÂi„ûcÂiG…ûcÂi†ûcÂiN†ûcÂix†ûcÂiMŠnûcÂi4‹ûcÂiš‹,ûcÂi?ûcÂi,Ž,ûcÂi~ŽûcÂiɏûcÂivûcÂiܐûcÂi‘ûcÂi’ûcÂií’ûcÂiI“ûcÂi„“ûcÂił”ûcÂi7–,ûcÂi”–ûcÂiėûcÂih˜ûcÂi›˜ûcÂić˜ûcÂiæ™ûcÂiäš,ûcÂiU›ûcÂišœûcÂi<ž,ûcÂi”žûcÂi ûcÂiDĄ,ûcÂi ĄûcÂiPąûcÂi7Ł,ûcÂivŁûcÂiŁ€ûcÂi5„ûcÂij„ûcÂiŒ„ûcÂi»ŠûcÂi~§ûcÂiͧûcÂišûcÂiÓšûcÂi‘Ș,ûcÂiòȘûcÂi„ŹûcÂiŰŹûcÂi­ûcÂim­ûcÂirźûcÂi_ŻûcÂiłšûcÂi8”,ûcÂi‰”ûcÂi¶ûcÂiž,ûcÂißžûcÂiSșûcÂi7»,ûcÂiƒ»ûcÂi­ÛȚûcÂiűÜ,ûcÂi’ĘûcÂißûcÂiÀć7## .. ##  ###  .. ### #$ ..# #.######(# #.##### #......... #.....# #.@# --822.9 (51.0) ûcÂitæ€#####.# #..#  #.# #..#  #.# #..#  #.##..#####.#  #.####### #........#  #.......# #.########  #######.# #.# #.# #.#ûcÂiIíûcÂićíF-3.9 (52ûcÂióûcÂiEő- _Found 4 poisoned darts.ûcÂiUž3ûcÂiőčûcÂi]ŒûcÂi“〠_You now have 71 gold pieces (gained 6).ûcÂiDæ3ûcÂiçûcÂiCéûcÂië,ûcÂiÄëûcÂiȚíûcÂi‘ú4ûcÂi.ûûcÂięûcÂi BûcÂi0,JûcÂiÒ-,ûcÂiÇ.ûcÂiF/,ûcÂi)0ûcÂiŻ1,ûcÂi12ûcÂi@3ûcÂiŸ4,ûcÂic5ûcÂi€6ûcÂiÜ7ûcÂi>8ûcÂio8ûcÂi9ûcÂiÈ:ûcÂi;ûcÂiĐ;ûcÂi‚<ûcÂi…=ûcÂiŰ=ûcÂi&>ûcÂi?ûcÂic@ûcÂi”@ûcÂiû@ûcÂiBûcÂiCûcÂibCûcÂičCûcÂiČGûcÂi MBûcÂi”NûcÂikPûcÂi}Q,ûcÂi=RûcÂitSûcÂiÈSûcÂi&TûcÂiVûcÂiŠWûcÂi/ZBûcÂi\,ûcÂii]ûcÂiÜ]ûcÂi&_ûcÂil_ûcÂiÇ_ûcÂipaûcÂibûcÂiêbûcÂi]cûcÂieûcÂiƒfûcÂiÖfûcÂi gûcÂij,ûcÂi k,ûcÂi‘lûcÂi)n,ûcÂi{p,ûcÂi^qûcÂi—qûcÂiHrûcÂi]sûcÂi±tûcÂiôtûcÂiŠuûcÂi{vûcÂi}x,ûcÂi1yûcÂin{ûcÂi™|ûcÂië|ûcÂiÔ}ûcÂi…ûcÂid€ûcÂiò,ûcÂiA‚ûcÂiӃ,ûcÂi4„ûcÂią…ûcÂi1†ûcÂiu†ûcÂiì†ûcÂiʈûcÂiLŠûcÂiƊûcÂi1‹ûcÂi‰ŒûcÂi ŽûcÂiQŽûcÂiŽûcÂiûcÂiI‘,ûcÂi·‘ûcÂi”ûcÂi•ûcÂi\•ûcÂiG–ûcÂi —ûcÂił˜ûcÂiű˜ûcÂiÀ™ûcÂi»šûcÂiUœûcÂi°œûcÂiûcÂišžûcÂi` ûcÂi© ûcÂi9ĄûcÂiòąûcÂiçŁûcÂiV€ûcÂi „ûcÂiHŠûcÂiʧûcÂiHšûcÂi©ûcÂiuȘûcÂiŹ,ûcÂi.­ûcÂiŽûcÂi§¶ûcÂi·ûcÂi€·ûcÂiäčûcÂiW»,ûcÂię»ûcÂi–œûcÂicż,ûcÂiÜżûcÂiÁûcÂiŐÂûcÂiĂûcÂiĂûcÂiÆûcÂi^ÆûcÂiPÇûcÂiÊM _You now have 84 gold pieces (gained 13).ûcÂiȚËûcÂi”Ì3ûcÂičÎ7 _You open the door.ûcÂiÍĐ3ûcÂiĄŃûcÂi\ÓûcÂiJŰ„  You encounter a kobold. It is wielding a +0 whip of venom and quivering stones.ûcÂi4ßȚ.......##.............# ##.....##.#############  #.....##.# ##.....##.# ##### ..........# #...#.####.### #...# #### ##.. ...# #...# ....############...## ................@.......########...###....K #.^.# ... ########## #...# # .........# #...# ########.# ##### K   kobold (missile, asleep) ûcÂiźß‚#### #.# ##### ... #.# #.........# .#######.###.######.##ûcÂi“ăHK80.9 (57.ûcÂiMêOK)ûcÂi ë5==1.9 (58ûcÂi|ńûcÂi’ô! _The kobold shouts!ûcÂižöQ _There is an open door here.ûcÂi™^    ##### #...# #...# ####  ...# #...# ....# ####...##...... ................@.....K. ####...###.....  #.^.# ... ûcÂiÊ #...# # .........# #...#.# ##### #.#   #.# #.........# .###..## ûcÂiTČü    ##### #...# #...# ####  ...# #...# ....# ûcÂićČp####...##...... ................@.....K. ####...###.....  #.^.# ...  #...# # .........# #....# ##### #.# ûcÂiEžÌ #.# #.........###..ûcÂiŸčûcÂieșûcÂiŐÀûcÂi6Ă] _A kobold is nearby!ûcÂiúŐ##.# .....##.# #.....##.# .....##.# ##### # #...# .####.### #...# ###### .. ...# #...# .....#...##. ...............'@....K....###.#.^.# .. #...# #.# ........# #...# #ûcÂiŃú.# #####  #. #.# #.........# #.###.######.##ûcÂi ûcÂib 6(((((((ûcÂi;Ž D.'@....ûcÂiƎ 9-2.9 (1.0)ûcÂiB” ûcÂiæ– f _The kobold throws a stone. The stone misses you.ücÂiŚ•##.# .....##.# .....##.# .....##.# ##### # #...# .####.### #...######## .. ...# #...##.....#...##.'.@...K....###.#.^.# .. #...# ###.## #.# ##### ücÂiĄ‘/K.ücÂi2™ücÂiŚ™O--3ücÂiÁžücÂiĄücÂiFZ##.# ##.# ##.# ##.# ##### # #...# ####.### #...##  ...# #...##.....#...##.ücÂiTÎ#'..@.K....#...###.##.^.# #.# #...# ####.## #...# .#.# ##### # ücÂi3-K.ücÂiÈücÂig@-4ücÂi ücÂiÄ"ücÂi —`  You barely miss the kobold.ücÂiԛe2---=6.1 (1.2ücÂiŒücÂiz B _The kobold hits you with a +0 whip of venom.ücÂi•0a  You closely miss the kobold.ücÂi1d0-----7.3ücÂi”6ücÂiŐ8B _The kobold hits you with a +0 whip of venom.ücÂić„`  You barely miss the kobold.ücÂiˆ…c19---8.5ücÂi‹ücÂiƒB _The kobold hits you with a +0 whip of venom.ücÂiSz‘  You hit the kobold but do no damage. The kobold hits you but does no damage.ücÂi,{(9.7ücÂiš€ücÂi:ƒL _The kobold misses you.ücÂią`  You barely miss the kobold.ücÂi5Łq17---90.8 (1.1ücÂi0©ücÂi—«B _The kobold hits you with a +0 whip of venom.ücÂiŸücÂiŚücÂiÒ#ücÂiy&^ _You are too injured to fight recklessly!ücÂiŁücÂi°ŁücÂi›©ücÂiOŹ^ _You are too injured to fight recklessly!ücÂiaücÂiücÂie"ücÂi%^ _You are too injured to fight recklessly!ücÂił„ücÂiŰŠücÂi­ücÂiu°^ _You are too injured to fight recklessly!ücÂißæücÂi‹çücÂi'íücÂiÙï^ _You are too injured to fight recklessly!ücÂiÖiücÂiYjücÂiöoücÂirY _You are too injured to fight recklessly!ücÂiúïücÂiĄđücÂiöücÂi"űücÂi;pücÂiÇpücÂi_uücÂiíwęcÂi&3P)  You hit the kobold.ęcÂiÉ9(ęcÂiæ=s 18=-61.9 ęcÂie>=_You kill the kobold!ęcÂișCęcÂiUFi _Your Polearms skill increases to level 3!ęcÂi/Ä##.# ##.# ##.# ##.# ##### # #...# .### #...##  ...# #...##.....#### ...##.# '...@.....# ...###.# #.^.# #.# .# ##### .#  #.# # # ęcÂiRęcÂi;-20 _ęcÂi2 ęcÂiì$  Things that are here:ęcÂiÍŒ _a +0 whip of venom; a stone; a kobold corpseęcÂix- ##.# ##.# ##.# ##.# ##### # #...# .### #...## ...# #...##.....#### ...##.# '...)@....# ...###.# #.^.# #.#  #.# #.##.# #.#.# ęcÂiü4 ęcÂiÂ5 G-3 _ęcÂi; ęcÂi= ÿcÂiŒ3ÿcÂićŒÿcÂiEÿcÂi%“Ź9==ÿcÂiŠ”ÿcÂi––,ÿcÂi©—ÿcÂiš,ÿcÂiԚÿcÂi0,ÿcÂi*žÿcÂi¶ :20ÿcÂi)ĄE==ÿcÂi¶ĄÿcÂi‹ŁÿcÂiÎŁÿcÂiȘ€ÿcÂi Š,ÿcÂi_§ÿcÂiI©,ÿcÂiDȘÿcÂi¶Ź91ÿcÂi$­E==ÿcÂiw­ÿcÂiŁŻ,ÿcÂii°ÿcÂi Č,ÿcÂięČÿcÂiÌŽÿcÂi”ÿcÂiC¶ÿcÂi}žÿcÂiÓž9=ÿcÂi%șÿcÂiÀ»ÿcÂi€ŒK2=ÿcÂi8œÿcÂinż,ÿcÂi-ÀÿcÂi_Â,ÿcÂi’ĂÿcÂiœĆ,ÿcÂičÆÿcÂi›ÈÿcÂiÉh3==ÿcÂizÌBÿcÂi ÍÿcÂiĆÎ,ÿcÂiÆÏÿcÂiËŃ,ÿcÂißÒÿcÂišÔÿcÂiŐh4==ÿcÂi+ÖÿcÂiAŰÿcÂi„ŰÿcÂiÇÙÿcÂiÜ,ÿcÂiĘÿcÂi6ß,ÿcÂi?àÿcÂiáâk _You start resting.HP restored.ÿcÂiÒçÿcÂi_í1919.9 (26.0)ÿcÂinî5==20.9 (27 _ÿcÂimóÿcÂiJőÿcÂiđ ÿcÂiŁ ÿcÂiß ÿcÂi# ÿcÂi/% ÿcÂiö) BÿcÂi°, ÿcÂi&- ÿcÂiÌ1 ,ÿcÂi3 ,ÿcÂi4 ÿcÂi6 ÿcÂič7 ÿcÂi$8 9=ÿcÂiQ9 ÿcÂi; ÿcÂij= ,ÿcÂič> ÿcÂi(@ ÿcÂifB ,ÿcÂiMC ÿcÂiFE ÿcÂi;G ,ÿcÂi9H ÿcÂi©I ÿcÂiLK ÿcÂi±K ÿcÂi\L ÿcÂiSO ÿcÂiüP ,ÿcÂiyQ ÿcÂiS ÿcÂi”T ÿcÂiêT ÿcÂicU ÿcÂi$W ÿcÂiÓX ÿcÂiY ÿcÂi˜Y ÿcÂiȘ[ ÿcÂiœ] ,ÿcÂig^ ÿcÂiäa C  You see here 4 poisoned darts.ÿcÂigd ÿcÂiŻd  _ÿcÂiÒe ÿcÂi h ÿcÂiŽi ,ÿcÂiŽj ÿcÂi.l ÿcÂin ÿcÂiGn ÿcÂiùn ÿcÂiIp ÿcÂi r ,ÿcÂiĄr ÿcÂiUt ÿcÂi| p^.# #.......#  ####.#### :# #.#.# ### #.# >. ########.# .# .......#.##### . #####.##.....# .###.#  #.######(####./...#  #.....@$....#36.9 (16  #..#####.#######.###..# #.#  #..# #.#  #..# #.#  #..#####.# ### #........# ÿcÂiô| ©..# #.########.# #.#ÿcÂi‹Œ ÿcÂi6 ,7.9 (17ÿcÂi(” ÿcÂi™ ; _Found a stone staircase leading down.dÂiœŃ 3dÂi%Ó dÂi{Ő dÂi„Û BdÂiÜ dÂiHĘ dÂi”Ț dÂiéá M _You now have 98 gold pieces (gained 14).dÂić 3dÂiÎæ dÂiTî ###.......# # #.......# ... # ####.#### ..:#  #.# ..#  #.# .>. ######.# #.# .....#.##### #.# # dÂiÚî ###.##.....# #.###.# #.######(####.@...# #.................# #..#####.#######.###..# #.# ..$#..# #.# ###dÂibï #..# #.#  #..#####.# # #........# #.########dÂiŃő 940.9 (3.0)dÂi'ö $1.9 (4dÂiû dÂiœÿ 0 _e - a wand of charming (8)dÂib 3dÂiUd dÂiœf dÂi”h dÂii dÂim ,dÂižn ,dÂio dÂiÏp dÂi©r ,dÂiEs dÂi’t dÂiĐu dÂiv dÂiwv dÂiƒw dÂiÔx dÂiy dÂiwy dÂiK| BdÂi N _You now have 110 gold pieces (gained 12).dÂió dÂiE€ dÂix€ dÂiȘ dÂiWƒ ,dÂi§ƒ dÂi=… dÂiG† dÂi† dÂi:‡ dÂiو dÂibŠ ,dÂie‹ dÂiȘ dÂiR  dÂi­ c You encounter a hobgoblin.dÂi.— ».'...).....# .###.# ...g# .# #.......# ...# .# ####.#### ..:# .# #.# ..# #.# .>. .# #######.# #.# ##.# ......#.##### #.# .#.# ####.##.....# #@###.#.# #.######(####.....#.# #.................#.# #..#####.#######.##.# #..# #.# #....# #..# #.# ######g   hobgoblin (asleep) #..# #.#  #..#####.# ## #........#dÂi)ž 051.9 (10.0)dÂiäž 32.9 (11 _dÂiž€ dÂiJŠ dÂijšâ) ...g#  ...#  ..:# #.# ..# #.# .>. .#  #.# ##.#  #.# .#.#  #@#  (####.....#.#  ......#.#  #####.##.#  #..# #.# #....#  #..# #.# ###### dÂiśšZ #..# #.#   dÂifíK) ...g#  ...#  ..:# #.# ..# #.# .>. .#  #.# ##.#  #.# .#.#  #@#  dÂiî(####.....#.#  ......#.#  #####.##  #..# #.# #...  #..# #.# ######  #..#    dÂiôdÂiyôdÂigúdÂiùû` _A hobgoblin is nearby!dÂiYN—##... .'...)#....##...g.......##....####.#### ...: .r..##  .>. #######.# # ......#.#### ####.##.....# #.###.#######(####.....#...............#####.#######.##....######r   rat (asleep)  #..#####dÂi*OdÂi3T‚ .rYou encounter a rat.dÂiŻTG.gdÂiŁ[rgrdÂiD\P====3.9 (1.0)dÂi!bdÂiddC _The rat squeaks loudly. The hobgoblin shouts!dÂiž| †You reach to attack! You hit the rat.dÂiD.gdÂi(dÂirdÂir&M.##........#xoxoxox the Ducker .'...).....##....#Revenant .###.......##....#Health: 25/25 ======================== .# #.......##....#Magic: 2/2======================== .# ####.#### ...g#AC: 4Str: 17 .# #.# ...##EV: 11Int: 7 ## #.#†>. .#SH: 0Dex: 10 #######.##.# ##.#XL:  2 Next: 100% Place: Dungeon:2 ......#.##### #@# .#.#Noise: ---------  Time: 955.0 (1.1) ####.##.....# #.###.#.#dÂiž'ja) +0 trident#.######(####.....#.#Throw: 3 throwing nets#.................#.##..#####.#######.##.##..# #.# #....#g   hobgoblin#..# #.# #######..# #.##..#####.# _You now have 110 gold pieces (gained 12). _You encounter a hobgoblin. _A hobgoblin is nearby!You encounter a rat. _The rat squeaks loudly. The hobgoblin shouts!  You reach to attack! You hit the rat.dÂiÜ(Ž ---- _You kill the rat!You have reached level 3!dÂi+2/  --more--dÂin ź  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? dÂiÆ/ ß30/303/393 0% Memories (1)  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel clever. x2  You remember the sting of sand against your skin.  (You can now cast Sandblast.)  Spell assigned to 'a'.dÂiK6 dÂi8 g _Your flames flicker hungrily.dÂiț ł Spells (Memorise)TypeFailure Level  a - ApportationdÂi æTranslocation 45% 1  b - JinxbiteHexes58% 2  c - HailstormConjuration/Ice 78% (28%) 3  d - Spellspark Servitor Conjuration/Forgecraft 100% 7 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdÂiA©dÂiö±dÂiș.##........#xoxoxox the Ducker .'...).....##....#Revenant .###.......##....#Health: 30/30 ======================== .# #.......##....#Magic: 3/3======================== .# ####.#### ...g#AC: 4dÂiU»™Str: 17 .# #.# ...##EV: 11Int: 9 ## #.#†>. .#SH: 0Dex: 10 #######.##.# ##.#XL:  3 Next:  0% Place: Dungeon:2 ......#.##### #@# .#.#Noise: ---------  Time: 955.0 (0.0) ####.##.....# #.###.#.#a) +0 trident#.######(####.....#.#Throw: 3 throwing nets#.................#.#Memories (1) dÂiλ&#..#####.#######.##.##..# #.# #....#g   hobgoblin#..# #.# #######..# #.##..#####.#Increase (S)trength, (I)ntelligence, or (D)exterity? dÂi+ŒîYou feel clever. x2  You remember the sting of sand against your skin.  (You can now cast Sandblast.)  Spell assigned to 'a'. _Your flames flicker hungrily.dÂiaŒdÂiÿÄP  Okay, then.dÂiVÆdÂièÌdÂi™Î. _dÂiIŃä### .##...####'...)##.......##....####.#####...g# .#....#####  #..†>....# dÂiÒè#######.# # ......#.#### ####.##.....# #.#########(####..................####.#######.##....###### dÂi^ÔJ:gdÂiźÜdÂi„Ę16.0 (1 _dÂiädÂiŁćdÂi<‹ e .  You reach to attack! You puncture the hobgoblin!dÂi “ <.dÂiJ– 437.2 (1.2dÂi€œ dÂiHŸ M _You kill the hobgoblin!dÂi,.dÂiÁ.dÂiŸ4dÂi7H _No target in view!dÂi«dÂić«dÂiɱdÂi&ŽH _No target in view!dÂiș53 dÂiÎ dÂiTH _No target in view! dÂiÙs dÂixt dÂiß{ dÂiÓ}H _No target in view! dÂiDö dÂiòö dÂiOę dÂiŁÿH _No target in view! dÂiQP dÂióP dÂiÄW dÂiIZC _No target in view! dÂiìô dÂi…ő dÂiÎû dÂi—ț dÂi5> dÂiĘ> dÂiE dÂi‚G dÂifț dÂińț dÂiy dÂi| dÂiț† dÂi‘‡ dÂi6Ž dÂin dÂi©À3 dÂięĆ dÂi«È dÂièB dÂi|C dÂi~J dÂiŹL dÂieŰ3 dÂipȚ dÂi@à dÂij°  dÂi1±  dÂiYČ  dÂiàŽ  dÂiy·  dÂiĂ» : _ dÂi€Œ Q _ There is a stone staircase leading down here. dÂiHż  dÂißż  _ dÂiÁ  dÂi\Ă  dÂi‡Ć  dÂiĐĆ  dÂiUÇ  dÂiĐ š ## ######## .....#### #.####'...).....##....##.......##....#  dÂi€Đ ’.# #.......##....# .# ####...@# # #.# #....#####  #.# #..†>... #######.# ####.##.# ......#.##### #.# ####.##.....# #.###. dÂi Ń ######(####.....#...............#.####.#######.##.#You pick up a parchment of Kinetic Grapnel and begin reading... dÂivŚ .60.2 (3.0 dÂiߌ *1.2 (4 dÂi$Ț  dÂiÂà H _You add the spell Kinetic Grapnel to your library. dÂiM  dÂiû  dÂi™!  dÂi/$  dÂi€&  dÂię&  dÂi3, B dÂi·,  dÂir-  dÂi„/  dÂiC1  dÂił1  dÂi2  dÂi°3  dÂiŻ5 , dÂiC6  dÂi–9  dÂi ;  dÂiM;  dÂiä;  dÂi\>  dÂiđ>  dÂi;?  dÂiË?  dÂiKA  dÂi§B  dÂiêB  dÂirC  dÂiÊD  dÂiíE  dÂi.F  dÂi«F  dÂiśG  dÂiWI  dÂi„I  dÂi!J  dÂioK  dÂi·L  dÂiśL  dÂiëM  dÂi–N  dÂiœO  dÂiàO  dÂi:P  dÂi!Q  dÂiOR  dÂiŻR  dÂiS  dÂi'T  dÂiU  dÂioU  dÂiïU  dÂi4W  dÂišX  dÂi5Y  dÂigY  dÂiăZ  dÂiâ[  dÂi|\ , dÂid^  dÂiu_  dÂiÀ_  dÂi`  dÂiSa  dÂi,b  dÂiqb  dÂiôb  dÂid  dÂi@e  dÂiŠe  dÂiće  dÂiÆf  dÂih  dÂiLh  dÂi™h  dÂiÓi  dÂięj , dÂi`k  dÂim  dÂi(n  dÂin  dÂiđn  dÂip  dÂiq  dÂiNq  dÂiŽq  dÂiĆr  dÂi't , dÂi„t  dÂiv  dÂiüw f  You encounter an adder. dÂiÓ} & #####.####### .#.##....# S#. dÂiK~ ’# .#.##....# #####.# ####....# #...@.#  #....#####.#####  #..†>....#.#  #.##.#  dÂiŽ~ Î#### #.##..#.# ...# #.###.#.# S   adder (asleep) ##(####.....#. dÂiĆ~ ‰# ......#.#  dÂiï~ b##.#######.##.# dÂixŠ g.S84.2 (23.0) dÂi‹ O.S dÂi‘ ES dÂiŒ‘ 4==5.2 (24 dÂi–  dÂii˜ / _The adder hisses angrily. dÂiÇ1## .# .# .# #####S#.# #...@.#  #....#####.#####  dÂiy2Ž #..†>....#.#  .##.# #.##..#.# #.###.#.#(..#.#..#.#.##.# dÂi—É## .# .# .# #####S#.# #...@.#  #....#####.#####  #..†>....#.#  .##.# #.##..#. #.###.#.#(..#...#.#.##.# dÂiőÍ dÂi~Î dÂi‚Ò dÂiRŐ] _An adder is nearby! dÂi^)ł  You hit the adder.  The adder is moderately wounded. dÂi#*8-6.3 (1.1) dÂi/ dÂiç0R _The adder barely misses you. dÂi čœ  You closely miss the adder.The adder is moderately wounded. dÂiœčF-7.5 (1.2 dÂiĘż dÂiÔÁS _The adder closely misses you. dÂi_@œ  You closely miss the adder.The adder is moderately wounded. dÂiW28--8.7 dÂi# dÂiyh _The adder closely misses you. The adder bites you. dÂiűł&  dÂiÁŸR†You puncture the adder! dÂioé–9=-269.8 (1.1 dÂiÉ _ _You kill the adder! dÂi dÂiB dÂi»$^ _No target in view! dÂij} dÂiY~ dÂiő‚ dÂi+…H _No target in view! dÂií dÂiŚ dÂií  dÂiy H _No target in view! dÂi- dÂi‚ dÂi‹‡ dÂi"ŠH _No target in view! dÂiB dÂi!  dÂiÄ dÂi2H _No target in view! dÂiŒ3 dÂiä‘ dÂiK”C _No target in view! dÂiÎ dÂib dÂi"  dÂiÖ  dÂiȚĘ dÂiȚ dÂi%ä dÂiÄć dÂiŠY dÂi]Z dÂi_a dÂic dÂiŰ: dÂiœ; dÂiò; dÂi)> dÂi B| _ dÂi–B dÂiáB dÂiD dÂiTE dÂišE dÂiÂEb30== dÂi8F dÂi©G dÂiLN##....#.>.. ....## # ....#  dÂiŽNž##....# ...# ##....# ..# ##....# #####†# ....# #....@# - dÂiăNà93.8 (4.0#....#####.##### #..†>....#.#  dÂi"Où####.##.##.#  #.##..#.## #.###.#.#(####.....#. dÂiuO‡#.#.#.#.##.# dÂićV dÂijWD-4.8 (5 dÂiÎ\ dÂiì^8 _Found a stone staircase leading down. dÂi-Ì  dÂi‰Í 3 dÂidÏ  dÂiŃ  dÂiÍÔ , dÂi3Ő   dÂi^Ő \ You see here an adder corpse. dÂiQŚ  dÂiéŚ  _ dÂi}Ű  dÂiHâ  dÂiCä  dÂiŽä 9= dÂieć  dÂi ì b  You see here an adder corpse. dÂiVí  dÂi#î  _ dÂiÁî  dÂiĐò  dÂi^ô  dÂiÇô  dÂiő  dÂi‹ù  dÂi,û  dÂiŠû  dÂi)ü  dÂig  dÂiÆ  dÂi   dÂi–  dÂi%  dÂim  dÂi, , dÂię  dÂiA , dÂiȘ  dÂi'  dÂiE  dÂi“  dÂi  dÂiF  dÂif  dÂi  dÂi  dÂi  dÂiÌ , dÂit  dÂię  dÂią!  dÂiŰ!  dÂi$"  dÂi %  dÂi%  dÂiś%  dÂi?&  dÂi-)  dÂié)  dÂi>*  dÂin*  dÂi -  dÂiÒ-  dÂi".  dÂic.  dÂiă0  dÂi“1 , dÂiû1  dÂia5  dÂiO6  dÂi 6  dÂi'7  dÂiÏ:  dÂip;  dÂiÎ;  dÂi„<  dÂiž?  dÂiŚ@ , dÂiăA  dÂidD  dÂi~E  dÂiŸE  dÂiQF  dÂi»H  dÂiSJ , dÂiÀJ  dÂi?M  dÂiZN , dÂi>O  dÂi|Q  dÂiŰR  dÂi*S  dÂi§S  dÂiV  dÂi"W  dÂibW  dÂiùW  dÂi\ C  You see here 4 poisoned darts. dÂi—]  dÂiú]  _ dÂiŒ^  dÂiß`  dÂibb , dÂiÔb  dÂie  dÂi f  dÂiZf  dÂiËf  dÂiói  dÂi9k , dÂil  dÂibn  dÂio  dÂićo  dÂiNp  dÂiÇr  dÂit  dÂi_t  dÂiét  dÂiDw  dÂiGy , dÂi z  dÂiq|  dÂiò}  dÂiJ~  dÂiń~  dÂi‚  dÂiű‚  dÂiUƒ  dÂięƒ  dÂi@†  dÂiG‡  dÂiœ‡  dÂi1ˆ  dÂioŠ  dÂiŒ  dÂiWŒ  dÂiJ  dÂi   dÂi㑠, dÂi“  dÂiœ•  dÂi…—  dÂi5˜  dÂi™  dÂiœ  dÂiȝ  dÂiž  dÂi+   dÂiÁą @  There is an open door here. dÂi-€  dÂi „  _ dÂiÌ„  dÂiÁš  dÂiȘ  dÂigȘ  dÂiE«  dÂi±­  dÂi-Ż  dÂiŻ  dÂiA°  dÂiwČ  dÂitł  dÂiÀł  dÂi[Ž  dÂi9¶  dÂiï·  dÂiMž  dÂiȚž  dÂișș  dÂi}»  dÂiĂ»  dÂiŒ  dÂi@Ÿ  dÂiNż  dÂiĄż  dÂiÓż  dÂiűÁ  dÂi„  dÂiÜ  dÂi'Ă  dÂi±Ä  dÂiNĆ  dÂiŠĆ  dÂiÆ  dÂiŹÇ  dÂi È  dÂi\È  dÂiÂÈ  dÂiÊ  dÂiüÊ  dÂi<Ë  dÂiÌ  dÂiÚÌ  dÂiÖÍ  dÂi0Î  dÂi‰Î  dÂi)Đ  dÂiąĐ  dÂißĐ  dÂi/Ń  dÂiƒÒ  dÂiÓ  dÂiqÓ  dÂiŻÓ  dÂiŐ  dÂiĂŐ  dÂi<Ö , dÂiŹŚ  dÂiPŰ  dÂišŰ  dÂiđŰ  dÂiüÙ  dÂiçÚ  dÂiCÛ  dÂi˜Û  dÂiŽÜ  dÂiłĘ  dÂiȚ  dÂiȚ  dÂiŽß  dÂiòà  dÂiUá  dÂiłá  dÂiŸâ  dÂi[ä B dÂišć  dÂi.ç , dÂiĂç  dÂi[é  dÂiéê , dÂišë  dÂi—î  dÂiŻï  dÂiOđ  dÂiîđ  dÂi_ò  dÂi?ó  dÂišó  dÂiô  dÂiBö  dÂiś  dÂi…ś  dÂiÚś  dÂišù  dÂiŽú  dÂiû  dÂiuû  dÂiùü  dÂiIț  dÂiŒț  dÂi–ÿ  dÂiæ  dÂi  dÂit  dÂiő  dÂiș  dÂi9 , dÂiö  dÂii  dÂiê  dÂi’  dÂi  dÂio  dÂi^  dÂi¶  dÂi"  dÂi¶  dÂi°  dÂi"  dÂip  dÂi·  dÂiŐ  dÂiO  dÂi  dÂię  dÂi , dÂiž  dÂiö  dÂi  dÂip  dÂi€  dÂiű  dÂió , dÂif  dÂis  dÂic , dÂiș  dÂiË!  dÂià"  dÂi$#  dÂiW#  dÂiô$  dÂiÒ%  dÂi&  dÂiš&  dÂi8(  dÂi§(  dÂi)  dÂiO)  dÂip+ , dÂiÙ+  dÂiÎ/ N _You now have 122 gold pieces (gained 12). dÂi~0  dÂiç0  dÂiƒ1  dÂi§4 7 _You open the door. dÂiÜ5  dÂiJ6  dÂiŸ6  dÂi1: @  There is an open door here. dÂiN<  dÂiĂ> 5 _ dÂi‹?  dÂi'B , dÂi?C  dÂiŽD  dÂiÉE  dÂiF  dÂi–F  dÂiŻH  dÂi4J  dÂi“J  dÂi/K  dÂi M  dÂiDN  dÂi“N  dÂiÓO  dÂiBP  dÂiŠQ  dÂiíQ  dÂinR  dÂiùS  dÂiU  dÂiUU  dÂiżU  dÂiœW  dÂiœ_ ì ## .# #.:# .#.# . .#.# #..###.# #.....## ?... #.....  dÂiB` Û..#############. .........†.....#1083.8 (89.0) .........#####.#. #..###.#.##...Ă·#.# .........##......#########...#### #.........'......# ..#########...##.# ..# #...##.# ..#### #...##.# dÂiŠg  dÂiEh +4.8 (90 dÂiom  dÂi p ` _Found a parchment of Sublimation of Blood. dÂi› 3 dÂi  dÂiJŸ  dÂi_Ą  dÂi„ B dÂi‚§  dÂiΧ  dÂișš  dÂi‹Ș  dÂiȱ ’ . #  #># # ###.# ### ...# . #.:## .  #.#.# ...# ..  #.#.# dÂiZČ Í#..####.# ##.#.# #.# #.......##.## #......#6.8 (2.0) †##..... ..........####. .#...#############.##..†.....#.# .#.........#####.#.# .##..###.#.##... dÂiŽČ ‘Ă·#.# ...........##......# .############...#### ###.........'......# dÂiêž  dÂimč *7.8 (3 dÂi›Ÿ  dÂi Æ J _Found a stone staircase leading down. dÂiŠÆ *8.8 (4 dÂiaÊ  dÂi]Ì n _l - 2 scrolls labelled IDELYTHROEPT (gained 1) dÂi@ dÂiöDâ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.6   2.5  +1   j + Spellcasting 0.3   1.2  -1   dÂi™E#         b - Axes   1.7   1.2  -1   k + Ice Magic0.7   0.8  +1  c + Polearms3.0   4.8  -1   l - Earth Magic   0.0   0.8  +1   d - Staves   1.7   1.2  -1       dÂi\F– e - Unarmed Combat   0.0   0.8  +1   m - Evocations   0.0   1.2  -1  f + Throwing2.2   3.6  -1                       g - Armour   0.0   1.2  -1      h + Dodging3.0   4.8  -1       dÂižFû i - Stealth   0.0   0.7  +2               dÂi&G@                         dÂiÚGw        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdÂiwÚ‹ f * Throwing   2.2dÂiú*o f - Throwing   2.2dÂiœ‹ c * Polearms   3.0dÂi­So c - Polearms   3.0dÂišdÂi”$dÂim+3.xoxoxox the Ducker ##>#Revenant ####.#dÂií+JHealth: 30/30 ======================== ####...#Magic: 3/3======================== ...##.:## .AC: 4Str: 17  #.#.#...# ..EV: 11Int: 9  #.#.##..####.#SH: 0Dex: 10 dÂi9,##.#.# #.# #.......#XL:  3 Next: 26% Place: Dungeon:2 dÂig,}...#.## #....#@......#Noise: ---------  Time: 1088.8 (0.0) †##..... ..........####.dÂi=-Óa) +0 trident .#...#############.#Throw: 3 throwing nets .#.........†.....#.#Memories (1) .#.........#####.#.# .##..###.#.##...Ă·#.# ...........##......# .############...#### dÂiš-q###.........'......# _You now have 122 gold pieces (gained 12). _You open the door. _There is an open door here. _Found a parchment of Sublimation of Blood. _Found a stone staircase leading down. _l - 2 scrolls labelled IDELYTHROEPT (gained 1)dÂiu3dÂi4dÂi·8dÂi:dÂi\ dÂiń dÂiœ dÂi5# dÂi( XdÂi‘) ,dÂi4* dÂi, dÂi?- dÂiŠ- dÂiž. dÂi1 dÂit2 dÂiŒ2 dÂif3 dÂiÚ4 dÂiù5 dÂiO6 dÂiÊ6 dÂi9 dÂid: dÂiŸ: dÂiZ; dÂi'= dÂiŒ> ,dÂiI? dÂi,@ dÂiŒA dÂiB dÂi°B dÂiŹD dÂiuN ,dÂićN dÂiQ dÂióR ,dÂiŚT dÂi·V dÂiŰX f  You encounter an adder.dÂivb ß  ######...  .. S dÂićb Ę .# #@# #>#  .# ..#####.####.#  .####.............# ####....#.######.###.:## . ....# #.#.# #.#.#...# ..# #.#.# #.#.##..####.#S   adder (asleep)#.###.#.# dÂiXc K #.#.##.......# ..#.....#.## ###....#.......# ).###†##..........####.dÂi_f LS.910.0)dÂi'm pS9.8 (11dÂir dÂi±t / _The adder hisses angrily.dÂiI Ł## ######..... #.@....S...# #.####>###.# ..#####.####.#  .####.............# ###....#.######.###.:## ...# #.#.# #.#.#...# .. ##.# #.#.# #.#.##..####.##.###.#.# #.#.##. .#.....#.## ###....#.......#S.dÂi1K /S.dÂiËQ dÂiMR 2100.8 (1.0)dÂiHX dÂi-Z dÂiśÒ#..### ######....#.. #..@.S....#.# #.####>#.# ..#####.####.# .####.......# ....#.######.dÂiĄ~# #.#.# #.#.#...# .. .# #.#.# #. #.###.#.# #. dÂi­‘/S.dÂip—;1dÂi̜dÂi3ždÂi”(»  You barely miss the adder. The adder bites you but does no damage.=3.0 (1.2dÂiś-dÂiÍ/R _The adder barely misses you.dÂiĄŹdÂi[­'4.2dÂi±łdÂi­” _You hit the adder but do no damage. The adder bites you but does no damage.dÂi`ÿdÂiR,5.3 (1.1dÂićdÂid Ä _You miss the adder. The adder barely misses you. The adder closely misses you.dÂi[edÂi=f,6.5 (1.2dÂiÂjdÂiTm _You miss the adder. The adder misses you.dÂiÿB7.6 (1.1dÂidÂi”y _You closely miss the adder. The adder bites you but does no damage.dÂiFœ°  You hit the adder.  The adder is heavily wounded.dÂièœ,8.8 (1.2dÂiĆÂdÂiíÄz _The adder bites you but does no damage. The adder barely misses you.dÂipM˜  You barely miss the adder.The adder is heavily wounded.dÂi&N[29-9.9 (1.1dÂiœTdÂiÛV` _The adder bites you. The adder misses you.dÂip‘  You miss the adder.The adder is heavily wounded.dÂi[q(11.0dÂiZvdÂiyxR _The adder barely misses you.dÂi ™  You closely miss the adder.The adder is heavily wounded.dÂiŚ'2.1dÂiïdÂiˆ V _The adder completely misses you.dÂiƁ˜  You barely miss the adder.The adder is heavily wounded.dÂi…‚'3.2dÂi:‡dÂi·ˆN _The adder misses you. x2dÂiÏÿ‘  You miss the adder.The adder is heavily wounded.dÂi„ [30=4.4 (1.2dÂid dÂi = _The adder bites you but does no damage.dÂi€ ‘  You miss the adder.The adder is heavily wounded.dÂiź€ ,5.5 (1.1dÂiä… dÂi ˆ z _The adder bites you but does no damage. The adder barely misses you.dÂiÌò ˜  You barely miss the adder.The adder is heavily wounded.dÂiŠó ,6.7 (1.2dÂipű dÂi9ú = _The adder bites you but does no damage.dÂiúƒ ±  You hit the adder.  The adder is severely wounded.dÂiŒ„ ,7.8 (1.1dÂi˜ˆ dÂięŠ z _The adder bites you but does no damage. The adder barely misses you.dÂiŠę š  You closely miss the adder.The adder is severely wounded.dÂiÙț C=8.9dÂi  dÂi S _The adder closely misses you.dÂiVž Ź  You hit the adder.  The adder is almost dead.dÂiòž ^27---20.1 (1.2dÂięĄ dÂiTŁ g _The adder barely misses you. The adder bites you.dÂi:Wő #  ..#  ## ######....#  .. #..@S.....#  .# #.####>####  .# #   :## .  #.#.#  ..  #.#.#      dÂi0ï6 #  ..#  ## ######....#  .. #..@S.....#  .# #.####>####  .# #   :##  #.#.#  ..  #.#.#   dÂiÊôdÂiődÂiFúdÂibü] _An adder is nearby!dÂičÎL .  You puncture the adder!dÂiŐ(dÂi–ÙĐ ---4------501.3 _You kill the adder!dÂi6ȚdÂiàj _Your Ice Magic skill increases to level 1!dÂi„ dÂio‚ dÂi\‡ dÂia‰ H _No target in view!dÂiRÜ 3dÂi3Ę dÂi+ß dÂiOë Ò8= _------9==dÂi4ï XdÂiŸï dÂiđ dÂiń dÂiAò dÂičò dÂió dÂiáô 30==dÂiŸő dÂi9ś ,dÂiOű dÂiÈù dÂiú dÂiXú dÂiü dÂidü P4======dÂi;ę dÂiÚÿ 4 _Magic restored.dÂi.dÂi‰9=dÂi:dÂiŚdÂi”dÂidÂi»dÂi ,dÂir dÂi: dÂidÂi†dÂiô>======dÂiádÂi.R  There is a stone staircase leading down here.dÂi0dÂiÉ _dÂiędÂi$dÂiȚ,dÂifdÂiZdÂiÜ,dÂiLdÂi™!v  You see here a parchment of Sublimation of Blood.dÂiH#dÂiÎ# _dÂid$dÂiÆ%dÂiâ&,dÂiŽ'dÂi;)dÂi]*dÂiŠ*dÂi+dÂib,dÂi@-dÂiČ-,dÂiŻ.dÂiÆ/,dÂi0dÂiù1dÂi’3n  You encounter a frilled lizard.dÂiÖ8«######....##.........# ###.####>#### .. . .#####.####.# l# ##.. ............# .#..... ######.###.:## .#... # #.#.#...# ... dÂiq9™# #.#.##..####.# # #.#.##.....@.# - ## ###....#.......# ..............####..:. #############.# <...# ......†.....#.# ...#....#####.#.# ..## dÂi§9äl   frilled lizard (asleep) ###.#.##...Ă·#.# .# dÂiŃ9™......##......# .########...####dÂi/> .l45.3 (24.0)  Found a stone staircase leading up.dÂi,DMldÂiŸDE-6.3 (25dÂiîHdÂinJ8 _The frilled lizard hisses angrily.dÂiÁKF  #.........# ## >#### .. . .# .# ##.. .# l#..... :## .#... # .# ... # #.#.##..####.# # #.#.##.....@.# #.......#.....####..:. ####.# <...# † ...#  ..## Ă·#.# .#  .# dÂi”â5  #.........# ## >#### .. . .# .# ##.. .# l#..... :## .#...  .# ...  #.#.##..####.# #.#.##.....@.# #.......#.....####..:. ####.# <...# † ...# ..## Ă·#.# .# .#dÂi9édÂiòédÂiÖïdÂi<òe _A frilled lizard is nearby!dÂir' #....# ######....# #.........####  #.####>#####.. .# #####.####.# #.# ##..# ...........# #l#.....#####.###.:## #.#....  #.#.#...# #...#  #.#.##..####@#  #.#.##.# # ###....#.......# .............####..:. ############.# <...#†.....#.# ....# dÂi).....#####.#.# ...## ##.#.##...Ă·#.# ...# .....##......# .#dÂid)D.ldÂiă0dÂi‰177.3 (1.0) _dÂiM8dÂi:dÂié_D.ldÂiqfdÂiîf,8.4 (1.1dÂiTmdÂi‰og _You reach to attack! You miss the frilled lizard.dÂiŰădÂi{ä/=9.5dÂiČêdÂi—ì™ _You miss the frilled lizard. The frilled lizard closely misses you.dÂi€q  You hit the frilled lizard but do no damage.dÂi߀-50.7 (1.2dÂiˇdÂiă‰_ _The frilled lizard closely misses you. x2dÂi30dÂib1V29-1.9dÂi-8dÂio:w _You barely miss the frilled lizard. The frilled lizard bites you.dÂiIih  You barely miss the frilled lizard.dÂi.j,3.0 (1.1dÂiúqdÂiÇuF _The frilled lizard bites you but does no damage.dÂiÂìU .  You puncture the frilled lizard!dÂi$ô<.dÂißöc30=14.2 (1.2dÂiœędÂiŠR _You kill the frilled lizard!dÂiómdÂi‡ndÂiTtdÂivH _No target in view!dÂiÍîdÂiyïdÂi—ôdÂiföH _No target in view!dÂi—vdÂi5wdÂiœ|dÂiç~H _No target in view!dÂiłídÂi]îdÂiÈôdÂiöH _No target in view!dÂidÂiÀdÂi5‡^ _No target in view!dÂiŁçdÂi…ê Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 43% 1b - Kinetic GrapnelForgecraft43% (10%) 1  c - JinxbiteHexes58% 2  d - HailstormConjuration/Ice 75% (24%) 3 dÂi%ëń e - Spellspark Servitor Conjuration/Forgecraft 100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdÂiöüdÂihdÂis ï#....#xoxoxox the Ducker######....#Revenant#.........#### .Health: 30/30 ========================#.####>#####.. .#dÂiO „Magic: 4/4======================== #####.####.# #.# ##..#AC: 4Str: 17 ...........# #.#.....#EV: 11Int: 9 #####.###.:## #.#....SH: 0Dex: 10#.#.#...# #...#dÂi” XL:  3 Next: 51% Place: Dungeon:2#.#.##..####@#Noise: =--------  Time: 1154.2 (0.0)#.#.##.......#dÂi Śa) +0 trident # ###....#.......#Throw: 3 throwing nets dÂi .............####..:.Memories (1) ############.# <...# dÂi8 ê.....†.....#.# ....# .....#####.#.# ...## ##.#.##...Ă·#.# ...# dÂic ·.....##......# .# _You kill the frilled lizard! _No target in view! dÂi” Ț_No target in view! _No target in view! _No target in view! _No target in view!dÂiPdÂi’ŁMemorise Jinxbite, consuming 2 spell levels and leaving 0? Y - Yes dÂi' N - NodÂi/ï dÂiț F#....#xoxoxox the Ducker######....#Revenant#.........#### .Health: 30/30 ========================#.####>#####.. .#Magic: 4/4======================== dÂiIÿ ”#####.####.# #.# ##..#AC: 4Str: 17 ...........# #.#.....#EV: 11Int: 9 #####.###.:## #.#....SH: 0Dex: 10#.#.#...# #...#XL:  3 Next: 51% Place: Dungeon:2#.#.##..####@#Noise: =--------  Time: 1154.2 (0.0)#.#.##.......#a) +0 trident # ###....#.......#Throw: 3 throwing nets dÂiïÿ ’.............####..:.Memories (1) ############.# <...# .....†.....#.# ....# .....#####.#.# ...## dÂi. ##.#.##...Ă·#.# ...# .....##......# .# _You kill the frilled lizard! _No target in view! dÂin «_No target in view! _No target in view! _No target in view! dÂi  3_No target in view!dÂi/ 2-5.2 (1dÂiq dÂiR › _No target in view! _This spell is quite dangerous to cast!dÂiż D-6.2 (2dÂiÖ dÂi dÂi” *7.2 (3dÂi.' dÂiÇ) š _You start memorising the spell. You continue memorising. x2dÂiv* dÂi41 dÂi4 c _You finish memorising. Spell assigned to 'b'.dÂišä dÂi)é “  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   2.5  +1   j + Spellcasting 0.5   1.2  -1          dÂiXê  b - Axes   1.7   1.2  -1   k - Hexes   0.0   1.4  -2   c - Polearms   3.0   4.8  -1   l + Ice Magic1.0   1.7  +1   d - Staves   1.7   1.2  -1   m - Earth Magic   0.0   0.8  +1   e - Unarmed Combat   0.0   0.8  +1       f - Throwing   2.2   3.6  -1   n - Evocations   0.0   1.2  -1    [3dÂižê –7m               g - Armour   0.0   1.2  -1      h + Dodging3.0   4.8  -1      dÂi.ë Z i - Stealth   0.0   0.7  +2                  dÂiĂì X                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdÂiÂ> k + Hexes 0.0dÂiÌń Œ k * Hexes   0.0dÂi È dÂiÉÏ#....#xoxoxox the Ducker######....#Revenant#.........#### .Health: 30/30 ========================#.####>#####.. .#Magic: 4/4======================== #####.####.# #.# ##..#AC: 4Str: 17 ...........# #.#.....#EV: 11Int: 9 #####.###.:## #.#....SH: 0Dex: 10dÂi&Ń­#.#.#...# #...#XL:  3 Next: 51% Place: Dungeon:2#.#.##..####@#Noise: ---------  Time: 1157.2 (0.0)#.#.##.......#a) +0 trident # ###....#.......#Throw: 3 throwing nets .............####..:.Memories (1) ############.# <...# .....†.....#.# ....# .....#####.#.# ...## ##.#.##...Ă·#.# ...# .....##......# .# _No target in view! _No target in view! _No target in view! _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.dÂi”ŚdÂiQÙdÂićàdÂiĂâdÂii˜3dÂiÿ™dÂiXœdÂi ždÂiCŁ: _dÂiêŁdÂiźŠdÂi"§dÂiú§dÂiĄȘdÂiM­dÂiȘ­dÂiYŻdÂiD±dÂiLŽc  You encounter a bat.dÂi„»Î#.####>#####.. .# ###.####.# #.#.##..# .........# #.#.....# ###.###.:## #.#.....##  #.#.#...# #...#....  #.#.##..####.#....##  #.#.##.......#...b. ###....#.......#.# ...........####.@:.# dÂiLŒ##########.# #<...# ...†.....#.# #....######.#.# #...## .#.##...Ă·#.# #...###. #...# b   bat (asleep) #####...#### #...# ....'......# #...# #####...##.#dÂi›Ÿ:.b60.2 (3dÂi"ż(.b.dÂi‡ÇNbdÂigÈ2=1.2 (4dÂinÎdÂiZĐ: _The bat hits you but does no damage. dÂi™x ș b:You hit the bat.  The bat is severely wounded. dÂi„y . dÂi'z b dÂi(‚ d 2.4 (1.2 dÂi|Š  dÂiŒ P _The bat barely misses you.!dÂi2 \ †  You reach to attack! You hit the bat.!dÂi©(!dÂiÓ73-3.6!dÂit!dÂiÈG _You kill the bat!!dÂiüń!dÂi»ò7-!dÂiű!dÂiûH _No target in view!!dÂi-L!dÂiM!dÂiÂR!dÂi#UH _No target in view!!dÂigÖ!dÂiaŚ!dÂi—Ę!dÂiàH _No target in view!!dÂiwQ!dÂi}R!dÂi}Y!dÂiż[H _No target in view!!dÂiÚ3!dÂimà!dÂi©âH _No target in view!!dÂiĂW!dÂiX!dÂiW_!dÂia@ _No target in view!!dÂiEĘ!dÂiȚ!dÂiä!dÂiść!dÂiQY!dÂiZ!dÂi-`!dÂiŰa!dÂi ß!dÂiâß!dÂi„ć!dÂiˆè!dÂicZ!dÂiÜ[!dÂiƒa!dÂiqc!dÂiË7 !dÂi†8 !dÂiQ9 !dÂia; !dÂiE= !dÂiŠA : _!dÂi±H ? #.####>#####.. .# .####.# #.#.##..# # #.#.....# .###.:## #.#.....##  #.#.#...# #...#....  !dÂi3I #.#.##..####.#....##  #.#.##.......#.†... ....#.#.#.# ####..@.# .# #<...# †.....#.# #....# #####.#.# #...## !dÂiqI +_!dÂižI L You pick up a parchment of Fugue of the Fallen and begin reading...!dÂiÔO ,40!dÂiRP *5.6 (2!dÂiâV !dÂiiX L _You add the spell Fugue of the Fallen to your library.!dÂi•é 3!dÂië !dÂiŻí !dÂiÀï !dÂiœó B!dÂiȚű X!dÂiNú ,!dÂiQû !dÂi©ț !dÂi4 !dÂi !dÂio !dÂij !dÂi !dÂi  !dÂi[ !dÂiĆ !dÂi| ,!dÂi9 !dÂiš !dÂi€ !dÂiÊ !dÂi† !dÂiÇ !dÂiá !dÂiK !dÂi} !dÂi‡ !dÂio !dÂiP ,!dÂi !dÂi  !dÂio !dÂiY !dÂió !dÂi(" B!dÂiK$ !dÂiD7 !dÂi,8 !dÂi9 !dÂi; !dÂiő< !dÂi·= !dÂi“> !dÂi'C B!dÂiźF } _e - 6 scrolls labelled XIAQIE ZIESE (gained 1)!dÂiźG !dÂiH !dÂišH !dÂiJ !dÂi–K ,!dÂiL !dÂiIM !dÂi_N !dÂiŸN !dÂi O !dÂi‡Q !dÂiĄR !dÂiS !dÂihS !dÂi…U !dÂiƒV !dÂiőV !dÂi:W !dÂi-Y !dÂi'a 7!dÂib ? ##### ....# ....# ##############.###....@...#84.6 (19.0) !dÂi›b ç>#####...(...######.## #.#.##..# #....# .# #.#.....# #.#### :## #.#.....###.####### #...#.............# ..####.#....####.#####.#....#.†.......# .......#.#.#.....#!dÂi†j !dÂi#####...(...######.#a) +0 trident .# #.#.##..# #....#Throw: 3 throwing nets .# #.#.....# #.####Memories (1) :## #.#.....###.####### ..# #...#.............# ..####.#....####.#####.# .......#.†.......# .......#.#.#.....# _No target in view!  You pick up a parchment of Fugue of the Fallen and begin reading...(dÂiÇ^q _You add the spell Fugue of the Fallen to your library. _e - 6 scrolls labelled XIAQIE ZIESE (gained 1) _Found 5 large rocks. _You aren't carrying any jewellery or talismans.)dÂi—)dÂi+)dÂi0)dÂią)dÂiÁ)dÂi„| _)dÂiŒ )dÂi#)dÂi %)dÂir%)dÂi†&)dÂië()dÂi'+)dÂiŒ+)dÂi©,)dÂi”.)dÂiR1)dÂi§1)dÂiĆ2)dÂin4)dÂia6)dÂiÆ6)dÂiÔ7)dÂi9)dÂiz;)dÂiÛ;)dÂiŐ<)dÂi'A`  You see here 5 large rocks.)dÂi"C)dÂiD _)dÂiE)dÂi¶I)dÂiäK)dÂi`L)dÂi`M)dÂiŽP)dÂiăR)dÂiHS)dÂiwT)dÂièV)dÂinY)dÂiÓY)dÂiúZ)dÂi;])dÂi$`)dÂi”`)dÂiìa)dÂi1d)dÂijf)dÂi°g)dÂióg)dÂiśi)dÂi>l)dÂiÂl)dÂiÇm)dÂiE )dÂi¶ą)dÂi:Ł)dÂi7€)dÂiü„)dÂiú§)dÂi°š)dÂiG©)dÂi&Èò)dÂi`É)dÂiŃÉ)dÂiPË)dÂi;Ì,)dÂijÍ)dÂi}Î)dÂiűÎ)dÂiJÏ)dÂi ; _You now have 136 gold pieces (gained 14). # ########## ###........# (...######.# ##..# #....# ....# #.#### ....###.####### #.............#.####.#####.##### †.......#.......@.# 2130.0) #.#.....#.###.###.# .#.##.##.###.# [# .#.#.........# .# ..#.#####.##### .###.# #.# ..[)dÂi=EK##.. ..# ###### ####6.6 (31)dÂilC)dÂizE, _Found a pair of boots.)dÂi/I)dÂi”0)dÂií4B)dÂiG9B)dÂiî9)dÂiK>B)dÂiÜ>)dÂi»I  You see here a +0 pair of boots. _)dÂi°J)dÂiébą)dÂim–h)dÂi*˜)dÂi#™,)dÂiȚ™)dÂi›)dÂi «k  You encounter a ball python.)dÂiżž##  ..# S.  #.# .  ..# ###.  ### #.. ###### ... .....# #.# ####.##### #.#  .........# #@#  .###.###.#######.#  .###.# #[#.......#  ...# #.#.#######  .##### #.#.#   #...#   S   ball python (constriction, wandering) #####  ##    .33.6 (17[2;)dÂișÎ20H4.6 (18 _The ball python leaves your sight.*dÂiÉ?‘ _No target in view!+dÂiß+dÂi ăWear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)[?] describe selected +dÂiŠäù[!] equip|wield|wear[tab] equip|unequip ,dÂi+l,dÂi|’###  xoxoxox the Ducker ..#..   Revenant #.#.   Health: 30/30 ======================== ..####.   Magic: 4/4======================== ####..  AC: 4Str: 17 ######...  EV: 11Int: 9 .....##.#  SH: 0Dex: 10 ####.##### #.#  XL:  3 Next: 53% Place: Dungeon:2 .........# #@#  Noise: ---------  Time: 1234.6 (0.0) .###.###.#######.#  a) +0 trident .###.#[,dÂiŹ“G39;49m #[#.......#  Throw: 3 throwing nets .....# #.#.#######  Memories (1) .##### #.#.# .# #...#   .# #####   ##     _You now have 136 gold pieces (gained 14). _Found a pair of boots. _You see here a +0 pair of boots.  You encounter a ball python. _The ball python leaves your sight. _No target in view!  Okay, then. _,dÂi0 $M ### .# .#. ..# ##. ..# ....###.. .#... #####... .....# ####.#### .,dÂi, œ........# #.##.#######.###.# #[#....... .....# #.#.####### .#. ..,dÂiI( G5.6 (1 _,dÂiY, ,dÂiO. -dÂi}Œ\ ####.# ..#. ..# ##. ..# . ..###.. ## .#... ### ... .....#.# ####.##### ......... .-dÂizœ ###.###.###### #[#..........# #.#.######  -dÂiąÂ-dÂiŰĂ%6-dÂi É-dÂi‡Ê-dÂiłŐ ... . #.. . ..###.. ## .#... ### ... .....#.# ####.##### ......... .###.###.###### #[#..........# #.#.######-dÂiô€™####   -dÂiß«-dÂi~Ź%7-dÂiŸČ-dÂi+À.dÂiz= 3.dÂi›> .dÂiȚF .dÂiÌX .dÂiVY .dÂi^^ ,.dÂi†` ,.dÂi2a .dÂisb .dÂiÙd ,.dÂiie .dÂig .dÂi”h ,.dÂi~i .dÂi{j .dÂiűm B.dÂio .dÂiÊp .dÂiq .dÂiGr .dÂi~r .dÂiĐt ,.dÂiu .dÂiœv .dÂi'x .dÂimx .dÂiry .dÂi`z .dÂiKŠ ò.dÂiź‘ G.######.# #. ..# .# #....# ..###.. .# #.#### .#... ...###.####### ... .............# #.# ####.#####.#####.# .......#........#.# #.....#.###.###.#######.# .##..# #@#.......# 48.6 (11.0).#.........# #.#.####### #.#####.##### #.#.# ##.# #.# #...# ##.. ..# ##### ####    # .dÂi—’ .dÂiù™ .dÂiŒš V _You see here a +0 pair of boots./dÂi4W/dÂi[BWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) Floor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip 0dÂiŽÀ0dÂiÍÇ0dÂiŐÍĐ...######.##. ..#   xoxoxox the Ducker #..# #....#..###..   Revenant ...# #.####.#...   Health: 30/30 ======================== ...###.#######...  Magic: 4/4======================== .............##.#  AC: 4Str: 17 ..####.#####.##### #.#  EV: 11Int: 9 .......#.........# #.#  SH: 0Dex: 10 .#.....#.###.###.#######.#0dÂiĐy  XL:  3 Next: 53% Place: Dungeon:2 .#.##.##.###.# #@#.......#  Noise: ---------  Time: 1248.6 (0.0) .#.#.........# #.#.#######  a) +0 trident .#.#####.##### #.#.#  Throw: 3 throwing nets ##.# #.# #...#  Memories (1) ##.. ..# ##### #### ###   #   #     _You see here a +0 pair of boots.  You encounter a ball python. _The ball python leaves your sight. _No target in view! 0dÂiâĐ]_Okay, then. _You see here a +0 pair of boots.0dÂicÖ0dÂi4Ű _0dÂi}Ü0dÂićd  You start removing your armour.0dÂiśé*9.6 (10dÂișê0dÂijòA50.6 (20dÂi­ö0dÂi«ü0dÂišę*1.6 (30dÂi0dÂi0dÂi( *2.6 (40dÂiÿ 0dÂi+0dÂiŸ*3.6 (50dÂiač 1 _You continue removing your +0 leather armour. x50dÂi;"0dÂi$a _You finish removing your +0 leather armour.7dÂiä37dÂi^#7dÂiI$8dÂišj38dÂiËk8dÂi#o8dÂi2q8dÂi@uP _8dÂiôv,8dÂiiw8dÂiy8dÂiŒz8dÂiŚz8dÂi}{8dÂi}8dÂiL~8dÂiŠ~8dÂi^8dÂiȀ8dÂi!‚8dÂic‚8dÂi ƒ8dÂi˄8dÂiΆ,8dÂij‡8dÂi_‰8dÂi—‹,8dÂiIŒ8dÂiâ8dÂiž,8dÂiL8dÂi«‘8dÂi(“8dÂii“8dÂi”8dÂiN–8dÂiЖ8dÂi)—8dÂiŁ—8dÂiƘ8dÂi9š8dÂiˆš8dÂi›8dÂi+œ8dÂi58dÂio8dÂiá8dÂi»ą8dÂi«Ł8dÂiߣ8dÂi`€8dÂi|Š8dÂił§,8dÂi0š8dÂię©8dÂiÏȘ8dÂi«8dÂi}«8dÂi­8dÂi1ź8dÂiaź8dÂiŃź8dÂił°8dÂiČ8dÂi?Č8dÂiĐČ8dÂiÀ”8dÂi‡¶8dÂiö8dÂi±·8dÂiÓč8dÂi/»8dÂia»8dÂibŒ8dÂi@Ÿ8dÂiÀ,8dÂiöÀ8dÂiĂ8dÂi<Ć,8dÂi?Æ8dÂiÄÇ8dÂiŹÉ8dÂiçÉ8dÂi%Ë8dÂi+Ì8dÂicÍ8dÂiœÍ8dÂi@Î8dÂižÏ8dÂiÂĐ8dÂi*Ń8dÂi˜Ń8dÂiÓ8dÂiÔ8dÂiÓÔ8dÂiwŐ8dÂicŚ8dÂiȚŰ8dÂiÙ8dÂiȘÙ8dÂițÛ8dÂidäî  #.#.#...# #...#.............#  #.#.##..####.#....####.#####.###  #.#.##.......#.†.......#........ ##....#.......#.#.#.....#.###.#######....#.##.##.###.# # #########.# #<...#.#.........# #†.....#.# #....#.#####.##### # ..#####.#.# #...##.#####.# # #.##...Ă·#.# #..@##.......# #79.6 (26.0).## #...##8dÂi/ćÖ# ####...#### #...#  ...'......# #...#  ##...##.# #...  #...##.# #....  #...##.# ##...########.# #).. ..........#8dÂiïë8dÂioì,80.6 (278dÂiÂò8dÂi"ő' _Found a hand axe.9dÂi+Š9dÂi ©æWear or take off which item? Armour (go to first with [)  c - a +0 helmet (worn)b - a +0 leather armour[?] describe selected [!] equip|wield|wear9dÂi[©[tab] equip|unequip :dÂi%Š:dÂi-‘:dÂiç™ #.#.#...# #...#.............#xoxoxox the Ducker#.#.##..####.#....####.#####.### Revenant#.#.##.......#.†.......#........ Health: 30/30 ======================== ##....#.......#.#.#.....#.###.### Magic: 4/4======================== ..........####....#.##.##.###.# # AC: 1Str: 17 :dÂi››#########.# #<...#.#.........# # EV: 11Int: 9 ..†.....#.# #....#.#####.##### # SH: 0Dex: 10 ..#####.#.# #...##.#####.# # XL:  3 Next: 53% Place: Dungeon:2 #.##...Ă·#.# #..@##.......# # Noise: ---------  Time: 1280.6 (0.0) ..##......# #...##########a) +0 trident ####...#### #...#Throw: 3 throwing nets ...'......# #...#Memories (1) ####...##.# #...#:dÂi›x#...##.# #....#...##.# ##... #########.# #).. ..........# _Okay, then. _You see here a +0 pair of boots.  You start removing your armour. _You continue removing your +0 leather armour. x5 _You finish removing your +0 leather armour. _Found a hand axe.:dÂiŁP  Okay, then.:dÂiŹŁ:dÂiû©:dÂiș«. _>>(Press ? for help) #....# ###     ## ######....# #.# ###########   .#  ...   .. #.........####.###........##.   ..#  ...   .#    #.####>#####...(...######.##.   ..#  <.   .#  ..#####.####.# #.#.##..# #....# ..###..   ..   .####.............# #.#.....# #.#### .#...  @dÂiŒq b #.#####....#.######.###.:## #.#.....###.####### ...    #.#....# #.#.# #.#.#...# #...#.............# #.#   ...###.#.##.# #.#.# #.#.##..####.#....####.#####.##### #.# #.......#.###.#.# #.#.##.......#.†.......#.........# #.# #....#..#.....#.## ###....#.......#.#.#.....#.###.###.#######.# #.######).###†##................####....#.##.##.###.# #[#.......#@dÂi»q  .......<..# #.#...#############.# #<...#.#.........# #.#.#######@dÂiVr „ #.#######.# #.#.........†.....#.# #....#.#####.##### #.#.#   .# #.#.........#####.#.# #...##.#####.# #...# ## #.##..###.#.##...Ă·#.# #..@##.......# ######...........##......# #...###########.############...#### #...#############.........'......# #...#@dÂiŒr '#..†....#....#########...##.# #...# #....##.#....##...##.# #.... #....##......#### #...##.# ##... @dÂiŃr {#....##......##.###########.# #).. AdÂi6ÖAdÂiŸÖAdÂi:ÙÔxoxoxox the DuckerRevenantHealth: 30/30 ========================Magic: 4/4========================AC: 4Str: 17EV: 11AdÂi{ÙˆInt: 9SH: 0Dex: 10AdÂi„Ù XL:  3 Next: 53% Place: Dungeon:2Time:AdÂiÍÙMemories (1) AdÂiځ_Found a hand axe. _Okay, then.You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.  Search for what [? for help]? booAdÂiÜ3AdÂiȚAdÂi=äAdÂiœćAdÂihêP _AdÂiïXAdÂiGńBAdÂi$óAdÂiYő,AdÂiíőAdÂi€űAdÂiGú,AdÂi0ûAdÂiÖüAdÂiÿ,AdÂijAdÂiőAdÂi~,AdÂiAdÂiAdÂiÚAdÂi" AdÂiì AdÂi” AdÂiL AdÂi™ AdÂiźAdÂiAdÂi"AdÂiNAdÂiQAdÂi+AdÂi,AdÂikAdÂiFAdÂiŰ,AdÂiaAdÂiĂAdÂiAdÂiGAdÂiÚAdÂiÈAdÂi ,AdÂiö AdÂiœ"AdÂif$AdÂi˜$AdÂiđ%AdÂi4'AdÂi‰),AdÂil*AdÂi,AdÂiÄ-AdÂió-AdÂi·.AdÂi•0AdÂiq2AdÂiá2AdÂi=4AdÂi5AdÂiF;XAdÂiÛ;,AdÂi=AdÂiŒ>AdÂiL@AdÂi@AdÂiPAAdÂi6BAdÂi D,AdÂi*EAdÂi—Kû ...######.##. ..#  #..# #....#..###..  ...# #.####.#...  ...###.#######... .............##.# ..####.#####.##### #.# .......#.........# #.# .#.....#.###.###.#######.# AdÂi&L“.#.##.##.###.# #@#.......#  Noise: --------- 1307.6 (22.0) .#.#.........# #.#.#######  a) +0 trident .#.#####.##### #.#.#  Throw: 3 throwing nets AdÂiĄLż##.#####.# #...# ##.......# ##### ##########   #   #   #  AdÂijMAdÂi{RAdÂirTV _You see here a +0 pair of boots.BdÂiY8BdÂi:EWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) BdÂis:ęFloor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip CdÂirŃŁ...######.##. ..#   xoxoxox the Ducker #..# #....#..###..   Revenant ...# #.####.#...   Health: 30/30 ======================== ...###.#######...  Magic: 4/4======================== .............##.#  AC: 4Str: 17 ..####.#####.##### #.#  EV: 11Int: 9 .......#.........# #.#  SH: 0CdÂiÒƒDex: 10 .#.....#.###.###.#######.#  XL:  3 Next: 53% Place: Dungeon:2 .#.##.##.###.# #@#.......#  Noise: ---------  Time: 1307.6 (0.0) .#.#.........# #.#.#######  a) +0 trident .#.#####.##### #.#.#  Throw: 3 throwing nets ##.#####.# #...#  Memories (1) CdÂiNÒĄ##.......# ##### ##########   # CdÂi€Òd  #   CdÂiŸÒ7#   CdÂi»Òd_Okay, then.You start putting on your armour. CdÂiÒÒĂ_You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. CdÂiëÒ‰_Search for what [? for help]? boo _You see here a +0 pair of boots.CdÂiZÙCdÂiPÚ _CdÂiȚCdÂiRăf  You start putting on your armour.CdÂiRç*8.6 (1CdÂièCdÂiÛìCdÂi]í*9.6 (2CdÂiȘđCdÂi|őCdÂiö+10.6 (3CdÂi!ùCdÂi5ęCdÂiAț*1.6 (4CdÂiCdÂiKCdÂiâ*2.6 (5CdÂiÌCdÂiĆ - 5 CdÂiđ Z_You continue putting on your +0 pair of boots. x5CdÂiq CdÂiŠCdÂiÄb _You finish putting on your +0 pair of boots.DdÂiæ%DdÂiC&DdÂiž&DdÂiÙ)DdÂi+DdÂia/P _DdÂiŽ/DdÂi0,DdÂi˜1DdÂiÍ2DdÂi4,DdÂiŠ4DdÂiœ5DdÂiü5DdÂiˆ6DdÂir7DdÂi9,DdÂi~9DdÂiƒ:DdÂi;DdÂiŚ;DdÂiM<DdÂim=DdÂië>,DdÂiš?DdÂiš@DdÂiêADdÂinBDdÂiûBDdÂi=DDdÂi‡EDdÂiÄEDdÂi*FDdÂijGDdÂiJHDdÂi“HDdÂiIDdÂiûIDdÂiæJDdÂi%KDdÂi˜KDdÂirLDdÂiÈM,DdÂiZNDdÂiCODdÂi8PDdÂi€PDdÂiÍPDdÂiáRDdÂiUTDdÂi’TDdÂižUDdÂiËVDdÂi@X,DdÂiàXDdÂi;ZDdÂi™[,DdÂiS\DdÂiê]DdÂi_,DdÂiˆ_DdÂiaDdÂicBDdÂi—dDdÂiOfDdÂi˜fDdÂi[gDdÂiˆhDdÂijDdÂiJjDdÂi©jDdÂiżkDdÂiúlDdÂi±m,DdÂiPoDdÂinpDdÂiÍpDdÂi&qDdÂissDdÂiMvm  A ball python comes into view.DdÂi|0           DdÂi”|.  ##########   #........#  # #.....@.##  # #..###..#  # #. #..#  #DdÂi}ö ####..###..#  # ......#.S..#   #......##   S   ball python (constriction, wandering) ...#####.####.##### #.#DdÂiO}— .......# #.#DdÂiQ~034.6 (22.0)DdÂi\„DdÂig…25.6 (23 _DdÂiwŠDdÂi?ŒDdÂi™ ă ##########  #........# # #.....@.## # #..###..# # #. #..# #DdÂi“™ © #..# # ..#  #......##  ####.###  #.#  #.# DdÂi+K ÿ ##########  #........# DdÂiÂK À #.....@.##  #..###..#  #. #..#  #..#  ..#  #......## DdÂièK – ####.###  #.# DdÂiL I #.# DdÂiȘR DdÂi S DdÂiLX DdÂi[ b _A ball python is nearby!EdÂiŻhY##########........ #.###..###@.# #. #.####..###.......#.S.### #......# ...###.### ##.##### #.# .......#. ##.###.#######.EdÂi#j6S.EdÂišj5S.EdÂiżpEdÂiÒq76.6 (1.0) _EdÂiìuEdÂifwEdÂi:% q †You hit the ball python.EdÂif* SEdÂiA. <5=7.8 (1.2EdÂiȘ2 EdÂiă4 O _You kill the ball python!EdÂiš EdÂi™š EdÂi‘ž EdÂi™  H _No target in view!EdÂiȚ EdÂivȚ EdÂiûâ EdÂi ć H _No target in view!EdÂiżu EdÂi3v EdÂiŹz EdÂi‘| H _No target in view!EdÂiôâ EdÂi]ă EdÂiæç EdÂi#ê H _No target in view!EdÂi±j EdÂik EdÂixo EdÂi…q H _No target in view!EdÂiĄæ EdÂiç EdÂi€ê EdÂiȘì C _No target in view!EdÂih EdÂi|h EdÂil EdÂi6n EdÂizì EdÂiêì EdÂiHń EdÂiô EdÂi¶oEdÂiNpEdÂiésEdÂi2vEdÂióđEdÂibńEdÂiJőEdÂiöFdÂi?5FdÂiÎ5FdÂiL:FdÂi3<FdÂiŒźFdÂicŻFdÂiGłFdÂi5”FdÂiÒŐ FdÂiŐŚ 2 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 43% 1  b - Kinetic GrapnelForgecraft43% (10%) 1  c - HailstormConjuration/Ice 75% (24%) 3  d - Fugue of the Fallen Necromancy82% 3 FdÂiEŰ ń e - Spellspark Servitor Conjuration/Forgecraft 100% 7 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGdÂi<ą GdÂi‰Łé  xoxoxox the Ducker  Revenant  Health: 30/30 ========================  Magic: 4/4GdÂiÍŁz========================  AC: 5Str: 17##########   EV: 11Int: 9GdÂiđŁÔ#........#   SH: 0Dex: 10 GdÂi €#GdÂi0€#.......##   XL:  3 Next: 55% Place: Dungeon:2 #GdÂiU€,#..###@.#   Noise: =--------  Time: 1337.8 (0.0) #GdÂiz€Ó#. #†.#   a) +0 trident GdÂi–€#GdÂi±€œ####..###..#   Throw: 3 throwing nets GdÂiÒ€š#......#....#   Memories (1) GdÂií€p#####......##  GdÂi„`...#####.###  GdÂi7„‚  ##.##### #.#GdÂii„8   GdÂi›„­.......# #.#   ##.###.#######.# GdÂiÙ„•  _No target in view! _No target in view! GdÂiŠ«_No target in view! _No target in view! _No target in view! GdÂi+Š3_No target in view!GdÂiô«F  Okay, then.GdÂiSŹGdÂi}°GdÂiBČ. _HdÂi2R  Cast which spell? (? or * to list) HdÂiŒŠHdÂi‘§ Your spells (cast)TypeFailure Level  a - SandblastEarth43% (10%) 1 b - JinxbiteHdÂi»§(Hexes58%HdÂiܧ2 HdÂiû§Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitJdÂiŠșJdÂiŽÀJdÂioÆI  xoxoxox the Ducker  Revenant  Health: 30/30 ========================  Magic: 4/4========================  AC: 5Str: 17##########   EV: 11Int: 9#........#   SH: 0Dex: 10 #JdÂiÊÆJ#.......##   XL:  3 Next: 55% Place: Dungeon:2 ##..###@.#   Noise: =--------  Time: 1337.8 (0.0) #JdÂiǧ#. #†.#   a) +0 trident #####..###..#   Throw: 3 throwing nets JdÂi3Ç»#......#....#   Memories (1) ####JdÂi_Çê#......##  ...#####.###    JdÂi‡Ç##.##### #.#   JdÂi§Çą.......# #.#   ##.###.#######.#JdÂiÒÇ    _No target in view! _No target in view! JdÂiÈÒ_No target in view! _No target in view! _Okay, then.Cast which spell? (? or * to list) JdÂi«ÈJdÂi<ÏI  xoxoxox the Ducker  Revenant  Health: 30/30 ========================  Magic: 4/4========================  AC: 5Str: 17##########   EV: 11Int: 9#........#   SH: 0Dex: 10 #JdÂi Ï4#.......##   XL:  3 Next: 55% Place: Dungeon:2 ##..###@.#   Noise: =--------  Time: 1337.8 (0.0) ##. #†.#   a) +0 trident #JdÂiŰÏŐ####..###..#   Throw: 3 throwing nets #......#....#   Memories (1) #####......##  JdÂiĐâ...#####.###    ##.##### #.#JdÂi%Đ˜   .......# #.# JdÂiFĐM  ##.###.#######.# JdÂigĐ-  JdÂi‡ĐĄ_No target in view! _No target in view! _No target in view! JdÂiČĐ™_No target in view! _Okay, then.Cast which spell? (? or * to list) JdÂiÖP  Okay, then.JdÂiqÖJdÂiwÚJdÂiUÜ. _MdÂi0N3MdÂiŻNMdÂiOPMdÂiŠQMdÂi¶V’ _MdÂibWMdÂiY,MdÂiŽYMdÂi[MdÂiá[MdÂi\MdÂià\MdÂii^MdÂiŽ_,MdÂiû_MdÂi aMdÂiòaMdÂibMdÂi›bMdÂiöcMdÂiśd,MdÂieMdÂiwgMdÂi6hMdÂiqhMdÂiôhMdÂi°iMdÂi‘jMdÂi»jMdÂi:kMdÂiÏlMdÂi·mMdÂiìmMdÂiInMdÂi„oMdÂiĄp,MdÂi$qMdÂiUrMdÂisMdÂi/sMdÂiœsMdÂiȘtMdÂiuMdÂiÖuMdÂihvMdÂiSwMdÂixMdÂiYxMdÂißxMdÂiQyMdÂizMdÂišzMdÂi»zMdÂiŸ{MdÂiW|MdÂi|MdÂië|MdÂi6~MdÂić~MdÂi-MdÂi—MdÂiЀMdÂiNMdÂi…MdÂiđMdÂiƒMdÂi҃MdÂi„MdÂip„MdÂi”…MdÂi«†,MdÂi‡MdÂiˇMdÂiwˆMdÂi»ˆMdÂi%‰MdÂiƒŠMdÂi_‹MdÂi‹MdÂiâ‹MdÂi$MdÂi$ŽMdÂiVŽMdÂiăŽMdÂi&MdÂi(‘,MdÂix‘MdÂiU™BMdÂiȘ™MdÂi[žMdÂiʞMdÂi/ŸMdÂijŸMdÂia€MdÂiÔ€MdÂiû€MdÂih„MdÂi©MdÂiȘMdÂi{ȘMdÂiÄȘMdÂiđźMdÂiŻŻMdÂiŚŻMdÂiŸ°MdÂi—ŽMdÂiG”MdÂiq”MdÂiç”MdÂi=șMdÂi»,MdÂiW»MdÂixżMdÂiÀMdÂiCÀMdÂiÀÀMdÂi:ĆMdÂi™Ć,MdÂiÆMdÂiÊMdÂi9Ë,MdÂi‚ËMdÂi,ÏMdÂiđÏMdÂi%ĐMdÂi]ĐMdÂiæÔMdÂioŐMdÂi˜ŐMdÂiQÖMdÂiKÚMdÂi/ÛMdÂi_ÛMdÂiöÛMdÂiăßMdÂiÊà,MdÂi=áMdÂi™ćMdÂiÛçBMdÂișêMdÂi…ëMdÂiÍëMdÂi–ìMdÂi­ïMdÂiîđ,MdÂi€ńMdÂiNőMdÂiÁőMdÂiîőMdÂi6öMdÂiłśMdÂi%ù,MdÂi}ùMdÂi•üMdÂi^ęMdÂi•ęMdÂițMdÂilMdÂiăMdÂi&MdÂiĄMdÂiăMdÂiFMdÂišMdÂiăMdÂi& MdÂiÊ MdÂiq ,MdÂi­ MdÂi’ ,MdÂiQMdÂiÀMdÂiÛ,MdÂiYMdÂisMdÂi7MdÂitMdÂińMdÂi„MdÂiș,MdÂiMdÂiâMdÂi,MdÂiMdÂi‘!MdÂia"MdÂiŽ"MdÂi!#MdÂiÖ%MdÂi”&MdÂiÜ&MdÂiU'MdÂi‚)MdÂi*,MdÂiì*MdÂie-MdÂię-MdÂi'.MdÂiš.MdÂi»0MdÂią1MdÂip2MdÂiî2MdÂiC5MdÂi%6MdÂiY6MdÂiĘ6MdÂi9MdÂi:MdÂid:MdÂiń:MdÂi=MdÂiă=MdÂi>MdÂią>MdÂi«@MdÂiCAMdÂiÛAMdÂiwBMdÂiHDMdÂiáDMdÂiEMdÂiçEMdÂiOGMdÂiHMdÂiłHMdÂi-IMdÂiKMdÂiüKMdÂiWLMdÂiæLMdÂiâNMdÂièOMdÂiÇP,MdÂiÙRMdÂimTMdÂiȘTMdÂiŒUMdÂitWMdÂi˜XMdÂiLYMdÂiZMdÂiE_XMdÂiîcBMdÂi;dMdÂifMdÂiˆgMdÂiŃgMdÂi8iMdÂi­jMdÂiMlMdÂi‚lMdÂiÊmMdÂioMdÂi qMdÂiLqMdÂi"rMdÂiírMdÂiit,MdÂiBuMdÂiŸvMdÂiBx,MdÂiyMdÂižzMdÂiŠ{MdÂiÜ{MdÂi«|MdÂiĐ}MdÂi>,MdÂi9ƒ,MdÂi7„MdÂḯMdÂiû…MdÂiò‡MdÂi„‰MdÂiщMdÂiéŠMdÂi«ŒMdÂiDŽMdÂi{ŽMdÂiJMdÂiá‘MdÂi-šă ##....#.......#.#.#.....#.###.### ..........####....#.##.##.###.# # #########.# #<...#.#.........# # ..†.....#.# #....#.#####.##### # ..#####.#.# #...##.#####.# # MdÂi“ši#.##...Ă·#.# #...##.......# # ..##......# #...########## ###...#### #...# ...'......# #..@#-416.8 (7MdÂiÁš‡9.0)###...##.# #...# MdÂi⚌ #...##.# #....  #...##.# ##....MdÂi›d#####.# #)....MdÂi›ć.......# #......######### #.$.....MdÂi;› #.....[.. ######MdÂiĄ›f###  #....#MdÂiKŁMdÂiźŁE-7.8 (80MdÂičŽMdÂis¶- _Found a leather armour.NdÂiŠ?3NdÂilBNdÂiÒDNdÂi:GNdÂiÓKBNdÂiKMNdÂiMNdÂiłNNdÂi§PNdÂi SNdÂiESNdÂi¶TNdÂiwWNdÂińXNdÂi+YNdÂi]ZNdÂiJ\NdÂiK]NdÂix]NdÂi+^NdÂiE`NdÂibNdÂiEbNdÂiÚcNdÂiÛf,NdÂihNdÂiClN _You now have 151 gold pieces (gained 15).NdÂi]mNdÂi…mNdÂi]nNdÂiBrNdÂiZsNdÂi‹sNdÂiFtNdÂi>vNdÂiˆw,NdÂi]xNdÂix@  You see here a +0 hand axe.NdÂi~NdÂiś _NdÂiLƒNdÂi‡‡NdÂiœ‰NdÂiŠNdÂiëŠNdÂiʎNdÂišNdÂiʐNdÂiÿ‘NdÂiE–NdÂi§—NdÂi!˜NdÂiƙNdÂi͜NdÂiMžNdÂiˆžNdÂi ŸNdÂiđąNdÂib€NdÂiĆ€NdÂià„NdÂi\©NdÂiĐȘNdÂi «NdÂiâ«NdÂiÁźNdÂiÿŻ,NdÂiă°NdÂi±łNdÂi”NdÂiT”NdÂiE¶NdÂiMčNdÂișNdÂićșNdÂicŒNdÂi]ÁP  There is a stone staircase leading up here.NdÂiȚÂNdÂiŒĂ _NdÂi€ÄNdÂi»ÆNdÂi»ÈNdÂińÈNdÂiWÊNdÂi1ÌNdÂiłÍNdÂiÎNdÂiÎÎNdÂi ŃNdÂi*ÒNdÂicÒNdÂi6ÓNdÂi„ŐNdÂiŚNdÂiiŚNdÂi}ÙNdÂi©ÚNdÂiËÛNdÂiCÜNdÂiìÜNdÂi‚ȚNdÂiŃßNdÂiàNdÂi áNdÂiÇâNdÂiäNdÂiDäNdÂićNdÂiæNdÂi èNdÂioèNdÂi+éNdÂizêNdÂiŠëNdÂiȚëNdÂi“ìNdÂińNdÂi5ò,NdÂiôòNdÂiVôNdÂiŹőNdÂiâőNdÂi8śNdÂiűNdÂiGùNdÂiùNdÂi!úNdÂiRûNdÂi/üNdÂi‹üNdÂi;ęNdÂi‹țNdÂi˜ÿNdÂiăÿNdÂiŸNdÂiŰNdÂiçNdÂiNdÂiÏNdÂiFNdÂiÙNdÂi"NdÂi}NdÂiZNdÂițNdÂi, NdÂiy NdÂi NdÂiˆ NdÂič NdÂió NdÂi= BNdÂiä NdÂiNdÂiêNdÂi NdÂižNdÂiûNdÂi NdÂi3NdÂiÉNdÂiÈNdÂie,NdÂiőNdÂi3NdÂiÙNdÂiNdÂiqNdÂi4NdÂiŐNdÂiśNdÂiDNdÂiÙNdÂi„NdÂiĂNdÂiNdÂi^NdÂiJ NdÂi| NdÂiű NdÂi&nNdÂiz&NdÂiĄ&NdÂiń&NdÂi'NdÂi(NdÂiX(NdÂiŸ(NdÂi4*NdÂi+NdÂib+NdÂi7,NdÂie-NdÂi.NdÂiS.NdÂiÄ.NdÂiä/NdÂiž0NdÂi1NdÂiM1NdÂi.4NdÂi$5NdÂiŸ5,NdÂiŐ6NdÂiD7NdÂio7NdÂi©7NdÂi“8NdÂiĐ8NdÂiò8NdÂi$9NdÂi*:NdÂi;c  You encounter a bat.NdÂiÂ?M NdÂi@######  #....#  #.##.# NdÂiz@O.####@##.###### .b.........##.... ...######.## ######....NdÂiž@‚ ... ..........# #.........  ... ....####..# #.####>###NdÂiș@ NdÂić@&<. . .# #..#####.####.#b   bat (asleep) NdÂi A‚.. .####.............##.#####....#.######.NdÂi,A·.:## #.#....# #.#.# #.#NdÂiMA$.#...#NdÂiâB073.8 (56.bNdÂiéC2.b.bNdÂiJHObNdÂi"I24.8 (57 _NdÂilLNdÂiNNdÂiíMÔ ######  #....#  #.##.#  .####@##.#  NdÂiQN»....b......#  ...######.##  ... ...#  ... ..# > <. . .# #..  NdÂi}N%.. ......  NdÂiŠN%.###.:##  NdÂiËN/ #.#.# #. NdÂiçë ######  #....#  #.##.#  .####@##.# NdÂi“ç„ ....b......#  ...######.##  ... ...#  ... ..# >NdÂiÌçÓ <. . .# #..  NdÂiòçA.. ......NdÂiWèÈ .###.:  #.#.# #.NdÂi}è NdÂi|đNdÂiBńNdÂi†śNdÂiúZ _A bat is nearby!NdÂiđžȘ###### #....#. #.##.#....####.##.#####.....b.@....# #...######.## ######... ...........# #....NdÂikŸ• ... ....####..# #.####>## <. . .# #..#####.####.# .. .####.............# #.#####....#.######.###.:## #.#....# #.#.# #.#.#..NdÂi•Ÿ†.#...###.#.##.# #.#.# #.#.##..#NdÂi`Ą.bNdÂiąb.NdÂia©NdÂiȘ8=5.8 (1.0)NdÂiłŻNdÂiĄ± NdÂiŐ±B_The bat barely misses you.OdÂis4a †  You reach to attack! You puncture the bat!OdÂi;7ROdÂi;-7-OdÂiX;6.9 (1.1OdÂiB@OdÂiÛBG _You kill the bat!OdÂiæŹM-OdÂiłOdÂi ”H _No target in view!OdÂiOdÂi{OdÂi6OdÂiüH _No target in view!OdÂiŻOdÂi°OdÂižŽOdÂi޶H _No target in view!OdÂiE6 OdÂi 7 OdÂi0: OdÂil; H _No target in view!OdÂiÉ OdÂi…É OdÂirÏ OdÂiŃ H _No target in view!OdÂiY= OdÂiÉ= OdÂiÖD OdÂiïF @ _No target in view!OdÂixČ OdÂièČ OdÂi.ž OdÂišș OdÂiE OdÂiyE OdÂi8K OdÂi&M OdÂi OdÂiő OdÂi°‡ OdÂiNŠ OdÂiśI OdÂisJ OdÂiwO OdÂiQ OdÂiü OdÂim OdÂiZ OdÂiŐ PdÂi9bPdÂicc‹Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 throwing nets (quivered)b - Throw: javelin  c - Zap: wand of charming (8) PdÂiŹcOSpells ([,] to cycle)  d - Cast: Sandblast Abilities ([,] to cycle)  e - Abil: Enkindle PdÂiĐcG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onQdÂiÛ` QdÂiSl axoxoxox the DuckerRevenantHealth: 30/30 ========================Magic: 4/4========================######AC: 5Str: 17#....#EV: 11Int: 9.#.##.#SH: 0Dex: 10....####.##.#QdÂim J#### XL:  3 Next: 57% Place: Dungeon:2.....†.@....##... Noise: ---------  Time: 1476.9 (0.0)....######.## ######... a) +0 tridentQdÂiDm y... ...........# #........ Cast: Sandblast... ....####..# #.####>## Memories (1) QdÂiim Ï<. . .# #..#####.####.#.. .####.............#QdÂiŒm ^ #.#####....#.######.###.:##QdÂiźm ‰ #.#....# #.#.# #.#.#...#QdÂiÎm Ž ...###.#.##.# #.#.# #.#.##..#QdÂi(n @  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! QdÂiKn 3_No target in view!QdÂi~p QdÂi)u QdÂiÎv RdÂi–+ 3RdÂiX, RdÂi]. RdÂiź/ RdÂiË4 P _RdÂiŻ> Ž### ######.... #....#.... #.##.#).....####.##.# ..@......# #7.9 (1..######.## ###### .........# #RdÂis? , .........####..# #.####> <.... .# #..#####.####. ... .####.. #.#####....#.######.###.: #.#....# #.#.# #.#.#.. ...###.#.##.# #.#.# #.#.##.RdÂi?F RdÂiDH *8.9 (2RdÂi;N RdÂikO  _Found a mace.RdÂișQ p _You see here a bat corpse.RdÂiF` RdÂiŁ` RdÂi b RdÂićd RdÂi9g RdÂih : _RdÂiŠk RdÂiĄl RdÂiQm RdÂiDn RdÂi`r RdÂit RdÂi€t RdÂi¶u RdÂiÖx RdÂićz ,RdÂi+| RdÂiæ} RdÂiM RdÂi RdÂiր RdÂiș‚ RdÂi„ RdÂiE… RdÂiÿ… RdÂiIˆ RdÂiŠ ,RdÂi”‹ RdÂi㏠RdÂi’“ BRdÂif• RdÂi(— RdÂi]— RdÂiʘ RdÂi› RdÂiڜ ,RdÂi5ž RdÂih  RdÂią RdÂicą RdÂi€€ RdÂiš RdÂiy© RdÂi?Ș RdÂiŐ« RdÂir­ RdÂiŒź RdÂiùź RdÂi° RdÂi„± RdÂiwČ RdÂiŰČ RdÂiŽł RdÂiöŽ RdÂiă” RdÂi¶ RdÂiü¶ RdÂiKž RdÂiâž ,RdÂiƒč RdÂi5» RdÂiŽ» RdÂiÚ» RdÂi Œ RdÂi»œ RdÂiśœ RdÂiŸ RdÂieŸ RdÂiŐż RdÂiJÀ RdÂi|À RdÂiÓÀ RdÂiëÁ RdÂišÂ RdÂií RdÂi~Ă RdÂiȘÄ RdÂi~Ć RdÂi€Ć RdÂi2Æ RdÂi›Ç RdÂi[È RdÂiÖÈ RdÂiEÉ RdÂiË RdÂiÌ RdÂiLÌ RdÂilÍ RdÂi’Î RdÂi;Ï ,RdÂićÏ RdÂi\Ń RdÂifÒ RdÂiÒ RdÂiÓ RdÂisÔ RdÂiìŐ RdÂiˆÖ RdÂiÍÖ RdÂiQŰ RdÂi›Ù RdÂiÙÙ RdÂiÚ RdÂi.Û RdÂișÛ RdÂiáÛ RdÂiÜ RdÂi5Ę RdÂi4ß XRdÂixß RdÂiȚß RdÂià RdÂiá RdÂiÉá RdÂi â RdÂiŐâ RdÂi„ă RdÂi+ä RdÂiyä RdÂiÈä RdÂișć RdÂi‘æ RdÂißæ RdÂi@ç RdÂiè RdÂiòè RdÂiDé RdÂi é RdÂiîê RdÂi”ë RdÂiÙë RdÂi(ì RdÂi3í RdÂiî RdÂi›î RdÂiûî RdÂiSđ RdÂiń RdÂiJń RdÂižń RdÂiăò RdÂi•ó RdÂiÌó RdÂi&ô RdÂiÄő RdÂiőő RdÂi(ö RdÂi‹ö RdÂi|ś RdÂiŻű ,RdÂiù RdÂi«ú RdÂiÜü i  You encounter a hobgoblin.RdÂi‰   #........##.  ##.########.  #...# ##########  #.#.# #..†....#.  ###.# #....##.#.  #.# ## #....##...RdÂiíV  #.# .. #....##...  #.#g###.#....Ă·....  #@......#....###.  ###.###.#....# #. RdÂi.H .# #....###Sandblast  # #.........  #.....##.# RdÂiT§ #.#...##g   hobgoblin (asleep) RdÂi}Î #.#.######  #......... RdÂišX ###.######RdÂi. _.g518.9 (40.0)RdÂit MgRdÂi7J====9.9 (41RdÂi«RdÂi+ _The hobgoblin shouts!SdÂiq" SdÂić" 629-SdÂi # 33------SdÂi)# \Contam: 10% =---SdÂiq# *20.9 (1.0)SdÂi°( SdÂiț* _ _You miscast Sandblast. Nothing appears to happen. The hobgoblin hits you.TdÂiĄPJ  The blast of sand hits the hobgoblin.TdÂiUᜠ The hobgoblin is lightly wounded.  You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.TdÂiâ=-2TdÂiGâ^---------------2.4 (1.5TdÂi2èTdÂiúé- _The hobgoblin hits you.TdÂiÎpZ .  The blast of sand hits the hobgoblin!TdÂi/vRTdÂiyœ1------------603.9SandblastTdÂiâTdÂi  TdÂiU ?_You kill the hobgoblin!WdÂi 3WdÂi‚ WdÂi  WdÂi(! €30=WdÂi}" WdÂiŸ" WdÂiO# WdÂiX$ WdÂiœ$ WdÂiæ$ ?------8% WdÂiY% WdÂiX& WdÂiÁ& 76WdÂiU' WdÂi7( WdÂiĄ( S=4WdÂi) WdÂiđ) WdÂiČ* `2======2WdÂi+ WdÂi- WdÂiR- 'WdÂiÎ- WdÂiš/ w _Your magical contamination has completely faded away.WdÂi~0 WdÂiE1 WdÂi„1 WdÂiX2 WdÂiÏ2 WdÂi83 >======WdÂiŠ3 WdÂiÏ4 ,WdÂi35 WdÂiQ6 WdÂiš6 WdÂié6 WdÂi”7 WdÂiû7 WdÂip8 WdÂi_9 WdÂi9 WdÂi : WdÂiÏ: WdÂi; WdÂiŠ; WdÂi = ,WdÂiX= WdÂią> h3======WdÂi? WdÂi@ WdÂiŽ@ WdÂiA WdÂiÎA WdÂi B WdÂiB WdÂiIC WdÂiŒC WdÂiđC WdÂiÏD WdÂi)E >======WdÂișE WdÂi©F WdÂińF WdÂiÈG WdÂi[H WdÂiàH WdÂiYI WdÂiL WdÂi«L WdÂi‰M WdÂiËM WdÂi2N WdÂiO WdÂigO WdÂiKP WdÂióP WdÂiNQ #4WdÂioQ -======WdÂiȚQ WdÂiÿR WdÂiĆS WdÂi T WdÂi}T WdÂiŠU WdÂi‹V WdÂiŸV WdÂi#W WdÂiY WdÂi Y WdÂiìY WdÂiIZ WdÂib[ WdÂi \ WdÂi}\ (======WdÂiŸ\ WdÂiï\ WdÂi^ WdÂiì^ WdÂiB_ WdÂiđ_ WdÂia WdÂiÔa WdÂib WdÂiœb WdÂißf nWdÂi:g WdÂiƒg WdÂiêg WdÂii WdÂij ,WdÂiQj WdÂi«l WdÂiyv ,WdÂiÆw WdÂiLy WdÂišz WdÂiÚz WdÂi«{ WdÂi} WdÂiJ ,WdÂié WdÂi… WdÂi゠WdÂi=ƒ WdÂi˃ WdÂi?… WdÂi‡ ,WdÂiƇ WdÂiP‹ WdÂičŒ ,WdÂi Ž WdÂi WdÂiK WdÂiϐ WdÂiv‘ WdÂiù’ WdÂià“ WdÂiA” WdÂi• WdÂi7– WdÂi:— WdÂix— WdÂi-˜ WdÂi㘠WdÂiȚ™ WdÂi1š WdÂiźš WdÂi› WdÂi{œ WdÂičœ WdÂi9 WdÂi…ž WdÂi Ÿ WdÂirŸ WdÂiűŸ WdÂi Ą WdÂiêĄ WdÂi+ą WdÂiźą WdÂiüŁ WdÂiÚ€ WdÂi„ WdÂi¶„ WdÂi*§ WdÂiIš ,WdÂićš WdÂiYȘ WdÂiđȘ WdÂi4« WdÂi»« WdÂiđŹ WdÂiCź ,WdÂiƒź WdÂiÉŻ WdÂiG° WdÂi‡° WdÂiç° WdÂiڱ WdÂiçČ WdÂiLł WdÂičł WdÂi†Á WdÂi WdÂi Ă ,WdÂi$É WdÂi”É WdÂiáÉ WdÂi<Ê WdÂiòĐ WdÂi\Ò ,WdÂi«Ò WdÂiáŰ WdÂi Ù WdÂiÚ WdÂi›Ú WdÂiȚà WdÂi·á WdÂiâ WdÂiMć WdÂiÓë WdÂiêì WdÂiRí WdÂiÜí WdÂiÒó WdÂiœô WdÂi ő WdÂipő WdÂi=û WdÂiŰü WdÂi*ę WdÂi“ę WdÂit WdÂi? WdÂiÇ WdÂi  WdÂiÉ WdÂiü WdÂiW WdÂiŚ WdÂiì WdÂi  WdÂiq WdÂi5 WdÂiˆ WdÂi— WdÂiE WdÂi  WdÂim% WdÂiv& WdÂiß& WdÂi' WdÂi€. WdÂi/ WdÂië/ WdÂiŻ0 WdÂio7 WdÂiv8 WdÂiŐ8 WdÂiŻ9 WdÂiÔ@ WdÂiàA WdÂidB WdÂięB WdÂi„I WdÂiÇJ WdÂi K WdÂiœK WdÂi\Q WdÂiœR WdÂiĘR WdÂi”S WdÂi]Z WdÂi,[ WdÂiŹ[ WdÂi·\ WdÂiNc WdÂie ,WdÂif WdÂiëk WdÂi3m WdÂilm WdÂi‡n WdÂiŽp $  Things that are here:WdÂi@v a  a +0 club; a kobold skeletonWdÂiëw WdÂiìx  _WdÂi y WdÂi% WdÂie€ WdÂi € WdÂih WdÂiœ† WdÂiˆ WdÂiłˆ WdÂiÀ‰ WdÂiᎠWdÂiU WdÂiŒ WdÂi/‘ WdÂiI– WdÂiŒ— WdÂiɗ WdÂiš˜ WdÂi WdÂiæ WdÂiО ,WdÂi‹Ł WdÂi„ ,WdÂiá„ WdÂi~Ș WdÂi« WdÂiŹ WdÂiȘŹ WdÂiü° WdÂinČ WdÂi»Č WdÂiźł WdÂiž WdÂi)č WdÂiŠč WdÂieș WdÂi%ż WdÂi;À WdÂi€À WdÂiÆÁ WdÂiĆ WdÂi_Ç ,WdÂiçÇ WdÂi Ì WdÂi<Í WdÂi§Í WdÂiEÎ WdÂiŸÒ WdÂiLÓ WdÂiÒÓ WdÂiHÔ WdÂiYŰ WdÂiœÙ ,WdÂi:Ú WdÂi‹Ț WdÂi_ß WdÂi·ß WdÂi‡à WdÂi:ä WdÂi„ç WdÂiëç WdÂiVè WdÂi„ì WdÂißí ,WdÂiÛî WdÂiAò WdÂió WdÂiGô WdÂizô WdÂi ű WdÂi€ù WdÂióù WdÂi§ú WdÂi3ț WdÂiIÿ WdÂi™ÿ WdÂih WdÂiè WdÂi" WdÂiŽ WdÂić WdÂiL WdÂi„ WdÂià WdÂi WdÂiq WdÂin WdÂiÈ WdÂio WdÂiÔ WdÂiŻ WdÂi WdÂi– WdÂiâ! WdÂiû" ,WdÂiĘ# WdÂi' WdÂi( WdÂim( WdÂiù( WdÂi), WdÂiR- ,WdÂiù- WdÂię0 WdÂi2 ,WdÂi»2 WdÂi7 @  There is an open door here.WdÂi8 WdÂił8  _WdÂiA9 WdÂi!< WdÂiï< WdÂi = WdÂi€= WdÂi’@ WdÂiiA WdÂi»A WdÂiEC WdÂiŠE WdÂiXF WdÂiF WdÂiG WdÂi˜T > ..#..#.....#.######....#....... ###).###Ă·##................####. ..<..# #.#...#############.# #<. ####.# #.#...............#.# #. .....# #.#.........#####.#.# #. ###### #.##..###.#.##...Ă·#.# # WdÂi U #...........##......# # #.############...#### # ###########.....@...'......# -634.9 (111.0) ..†....#....#########...##.# ....##.#....# #...##.# WdÂieU ź....##......#### #...##.# ## ....##......##.###########.# #) ....Ă·.......##.............# # ....###.....##.############# #. ....# #.....##.#WdÂi|U / # WdÂi’U ....###.....##.# ##### #.WdÂi$W 7-WdÂiæ] WdÂi6` T _Key pressed, stopping explore.WdÂińu IWdÂi~ WdÂi WdÂiù‚ P _WdÂi„ WdÂij„ WdÂiĄ WdÂin‡ WdÂi)ˆ WdÂipˆ WdÂiúˆ WdÂią‹ WdÂi…Œ WdÂi¶Œ WdÂi[ WdÂiۏ WdÂiż WdÂió WdÂi‡‘ WdÂi” WdÂi7• WdÂi‘• WdÂiB– WdÂi”˜ WdÂiè™ WdÂi(š WdÂiűš WdÂi° WdÂiŻž WdÂiŸ WdÂiȟ WdÂiTą WdÂiŽŁ WdÂiÍŁ WdÂiu€ WdÂi—Š WdÂiž§ WdÂię§ WdÂiš WdÂižȘ WdÂi…« WdÂiÖ« WdÂigŹ WdÂidź WdÂiBŻ WdÂinŻ WdÂi° WdÂiÒ± WdÂiïČ WdÂił WdÂiÈł WdÂiJ” WdÂiJ¶ WdÂi•¶ WdÂi5· WdÂi?č WdÂiș WdÂi1ș WdÂiđș WdÂiŒ WdÂiˆœ WdÂiÁœ WdÂiMŸ WdÂi*À WdÂi3Á WdÂiuÁ WdÂi/ WdÂi·Ă WdÂi9Ä WdÂi{Ä WdÂi3Ć WdÂi߯ WdÂi‰Ç WdÂiÄÇ WdÂiRÈ WdÂiÊ WdÂiË ,WdÂiwË WdÂi&Í WdÂi*Î ,WdÂiÇÎ WdÂiŃ WdÂiÒ WdÂi<Ò WdÂiăÒ WdÂiIÔ WdÂiŐ WdÂi\Ő WdÂiăŐ WdÂi8Ś WdÂiïŚ WdÂiŰ WdÂi‘Ű WdÂiÜÙ WdÂixÚ WdÂiŽÚ WdÂi%Û WdÂiuÜ WdÂiŁĘ ,WdÂiüĘ WdÂifß WdÂiEà WdÂiyà WdÂiá WdÂi[â WdÂi9ă WdÂi…ă WdÂiä WdÂicć WdÂiôć WdÂi9æ WdÂižæ WdÂiœç WdÂi`è WdÂi*é ,WdÂiIê WdÂi ë WdÂiLë WdÂiËë WdÂií WdÂiÀí WdÂiöí WdÂizî WdÂiđ WdÂiĐđ WdÂiˆń WdÂi°ń WdÂió WdÂiȚó WdÂiô WdÂi˜ô WdÂi~ő WdÂi–ö ,WdÂi ś WdÂiŻű WdÂiçù WdÂi$ú WdÂi€ú WdÂiĆû WdÂię WdÂi}ę WdÂiț WdÂiÉÿ WdÂi WdÂiì ,WdÂi> WdÂi WdÂi3 WdÂi“ WdÂi! WdÂiË ,WdÂi WdÂi WdÂiß WdÂi WdÂiD WdÂił WdÂi WdÂi8 WdÂis WdÂiß WdÂi? WdÂib WdÂi— WdÂi WdÂil WdÂiŽ WdÂiÏ WdÂiM WdÂi« WdÂiĐ WdÂi WdÂi° WdÂiK WdÂis WdÂi¶ WdÂià&  #..............' ###.###############...# #.# #.^.# ####.############ #...# #...............# #...# #.##.##########.# ##### #.##.####### #.# ###### #.##.#.....# #.# #... WdÂi’' ö#.##.#.@#######.###.####80.9 (46.0) #######.#.......#......#  #.......#.#####.######.#  #.#######.#..####  #.......#.# #####.# WdÂiŸ' /#.....#.#.# #.#  #.#.#.....# #.# WdÂiä' Y #.#####.####.# WdÂi( g ..# #.#######WdÂi* WdÂiŸ. WdÂi1 E _Done exploring.WdÂitWdÂiæWdÂiWdÂi<,.........0.0).#........#...WdÂiÁ,”.....#.#.....WdÂi1WdÂié2WdÂiÁ4E _Done exploring.YdÂi ;YdÂiÛ;$YdÂi<iWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon YdÂi<YdÂiśK YdÂib Ï#.....................' xoxoxox the Ducker###.###############...# Revenant#.##.^.# Health: 30/30 ========================####.############ #...# Magic: 4/4========================#...............# #...# AC: 5Str: 17#.##.##########.# ##### EV: 11Int: 9#.##.####### #.# ###### SH: 0Dex: 10YdÂiÏb #.##.#.....# #.# #..... XL:  3 Next: 60% Place: Dungeon:2#.##.#.@#######.###.#### Noise: ---------  Time: 1680.9 (0.0)#######.#.......#......#a) +0 trident#.......#.#####.######.#Cast: Sandblast#.#######.# #.....####Memories (1) #.......#.# #####.##.....#.#.##.##.#.#.....##.##.#####.###YdÂic W#.##.......##.####### YdÂi2c –Things that are here: _a +0 club; a kobold skeleton _There is an open door here. YdÂiTc ‹_Key pressed, stopping explore. _Done exploring. _Done exploring.YdÂi>d YdÂiÄd YdÂi!p YdÂiÔp YdÂi­t P _YdÂiŹu ,YdÂiv YdÂi:y YdÂiz ,YdÂikz YdÂi0} YdÂi‚} YdÂiÄ} YdÂi>~ YdÂix€ YdÂi4 YdÂir YdÂi߁ YdÂi0„ YdÂi… ,YdÂiЅ YdÂi5ˆ YdÂiȈ YdÂi:‰ YdÂiž‰ YdÂi{Œ YdÂi± YdÂiò YdÂi$Ž YdÂi YdÂi_‘ YdÂiô‘ YdÂiY’ YdÂiȚ” YdÂiű• ,YdÂiY– YdÂi@™ YdÂiә YdÂi › ,YdÂi YdÂiœ YdÂiđ YdÂi^ž YdÂiĄ YdÂiÌĄ YdÂiüĄ YdÂiWą YdÂi»€ YdÂiQ„ YdÂią„ YdÂi6Š YdÂižš YdÂiY© ,YdÂiì© YdÂi/Ź YdÂiæŹ YdÂi2­ YdÂiȘ­ YdÂiĆŻ YdÂi—° YdÂiß° YdÂiQ± YdÂioł YdÂiIŽ YdÂi—Ž YdÂi&” YdÂiÙ· YdÂiž YdÂiDž YdÂi(č YdÂi~ș YdÂiŽ» ,YdÂi(Œ YdÂiNŸ YdÂiÏŸ YdÂiż YdÂioż YdÂi„Á YdÂi YdÂi/ YdÂišÂ YdÂiȘÇ nYdÂieÈ YdÂi‘È YdÂi'É YdÂiöÊ YdÂi Ë YdÂiŰË YdÂiRÌ YdÂiùÍ YdÂiöÎ ,YdÂiDÏ YdÂiÙŃ BYdÂipÒ YdÂiÔ YdÂi/Ő ,YdÂiÇŐ YdÂi}Ű YdÂiÁÙ ,YdÂi­Ú YdÂiĘÜ YdÂiȚ ,YdÂiăȚ YdÂiÎà YdÂiâ ,YdÂičâ YdÂiÜä YdÂiÒć YdÂiaæ YdÂiîæ YdÂiíè YdÂiÍé YdÂiê YdÂiŻê YdÂiì YdÂiŒí YdÂiÜí YdÂiiî YdÂi9đ YdÂizń YdÂiÒò ,YdÂiŸô YdÂiDö ,YdÂi|ś YdÂiJù YdÂiDú ,YdÂi û YdÂię YdÂiț ,YdÂićț YdÂiś YdÂię YdÂi5 YdÂiû YdÂiš YdÂiW ,YdÂiG YdÂi— YdÂiń ,YdÂič YdÂií YdÂi& YdÂip YdÂi) YdÂi} YdÂi© ,YdÂiš YdÂiM YdÂiu YdÂi” YdÂi… YdÂiQ YdÂi  ,YdÂi† YdÂiß YdÂi YdÂi6 YdÂi YdÂi` YdÂi† ,YdÂi YdÂiË YdÂi| YdÂi  YdÂi YdÂi‡! Y  There is a stone staircase leading down here.YdÂiÎ" YdÂi$ YdÂi#% $ _YdÂi& YdÂiĐž %3YdÂič YdÂi+ș YdÂifș YdÂiÇŒ # _You climb downwards.YdÂi‡À ­ ###########..  #....@....... 731.4 (50.5) ....######.....  # ..#  YdÂiâÀ X# YdÂiI YdÂioÄ YdÂi#Æ a _There is a stone staircase leading up here.ZdÂi·zIZdÂi „f _ZdÂiЇ,ZdÂiâˆ,ZdÂiEŠZdÂiőŒ,ZdÂiÀZdÂișZdÂi"ŒšZdÂi=ŸZdÂiđëšZdÂiïíZdÂiMđZdÂi„đZdÂiHSTZdÂiTZdÂiœTZdÂiUZdÂiRVZdÂi‹XZdÂiȚXZdÂi YZdÂiZZdÂi«[ZdÂiž\,ZdÂiȚ]ZdÂi1`ZdÂi`ZdÂiÚ`ZdÂiŐaZdÂi‚cZdÂiÆcZdÂi&dZdÂiceZdÂi;gZdÂiygZdÂiígZdÂiŠhZdÂijZdÂiòj,ZdÂićkZdÂiílZdÂiGmZdÂiƒmZdÂi»nZdÂipZdÂi{pZdÂișpZdÂi qZdÂisZdÂiMsZdÂi…sZdÂiJtZdÂiùuZdÂiQv,ZdÂi wZdÂiyxZdÂiŒxZdÂiäxZdÂizZdÂiŠ{,ZdÂiÿ{ZdÂiĐ|ZdÂiQƒd ..#_#..  ##.....##  .......#  ..∩...  ....#  ...#   ##..#   ##.@.#  67.4 (36.0ZdÂiśƒ  #..###   #.##  .#######.#  .........# ########.#  #.#  ...##.#  ...##.#  ZdÂiăˆZdÂižÔ+8.4 (37ZdÂiŸŰZdÂi{Û\ _Found Zin's Purification Station. Found a glowing silver altar of Zin.ZdÂi+| 3ZdÂiÛ| ZdÂiD ZdÂiɈ «M#.##⌠ # ..#_#.. ##.....###.......#[...∩...#...#.. ##0.0)##.....### #.##.#######.# .. ...ZdÂi° ZdÂiś” *9.4 (1ZdÂiàŁ > _Found a ring mail.[dÂi3[dÂiځ[dÂi˃[dÂiʌX[dÂiŽ[dÂišŽ[dÂił[dÂiȒ[dÂie”[dÂiȘ”[dÂiŚ•[dÂiǘ[dÂiœvWelcome to Zin's Purification Station! What would you like to do?  a -  135 gold a potion of curing (unknown) You have 151 gold pieces. [Esc] exit[!] buy|examine items[a] mark item for purchase [/] sort (type)[dÂițœO[A] put item on shopping list]dÂi9ÄÏa +  After the purchase, you will have 16 gold pieces.[Enter] buy marked items]dÂifÚY Purchase items for 135 gold? (y/N)^dÂiÇD ^dÂi@ ^dÂi™ ^dÂiÜ   xoxoxox the Ducker..  Revenant.. ##   Health: 30/30 ========================#. ### .#   Magic: 4/4========================#.##⌠##.#   AC: 5Str: 17#..#_#..#   EV: 11Int: 9##.....##   SH: 0Dex: 10####.......#   XL:  3 Next: 60% Place: Dungeon:3...[...@[3^dÂi 7m...#   Noise: ---------  Time: 1772.4 (3.0)#####.....##   a) +0 trident##....#   Cast: Sandblast###..#   Memories (1) ##...#  #..###   #.##  .#######.#  .........#   _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found Zin's Purification Station. Found a glowing silver altar of Zin. _Found a ring mail.  There is an entrance to Zin's Purification Station here.^dÂi#$ p _You climb downwards. _There is a stone staircase leading up here.Zin's Purification Station. Found a glowing silver altar of Zin. _Found a ring mail.  There is an entrance to Zin's Purification Station here.  f -> c - 2 potions of curing (gained 1)^dÂip( ^dÂi. k _Thank you for shopping at Zin's Purification Station!_dÂi.í3_dÂiæî_dÂi_ń_dÂi&ô_dÂi…űP __dÂiȚú_dÂi)û_dÂi"ü_dÂiŸę_dÂi·ÿ_dÂiÿÿ_dÂiS_dÂit_dÂi_dÂij_dÂi&_dÂiA_dÂit ,_dÂi4 _dÂi— _dÂin,_dÂi8_dÂi;_dÂi__dÂi€_dÂi5_dÂiĘ_dÂi,_dÂi__dÂiÆ_dÂi§,_dÂiő _dÂią#_dÂiˆ'  You encounter an orc. It is wielding a +0 flail._dÂi=.ă#.#  #.#  #.#  #.#  #.# . #.# ..o #.#  #..###.###  #...@...##  ##..###..# _dÂi%/í.##⌠##.# #..#_#..# ##.....## ####.......# o   orc (asleep)...[...∩...#  ....##  ##....# _dÂiȘ2b.o81.4 (9_dÂi7ATo_dÂizDI2.4 (10.0)Sandblast __dÂi*J_dÂi)X_dÂiqb #.#  #.#  #.#  #.#  #.#  . #.#  ... #.#  #o.###.###  #...@...##  ##..###..#  #.##⌠##.#  #..#_#..#  ##.....##  ...#  ...[...∩...#     _dÂi<ś #.#  #.#  #.#  _dÂi ű#.#  #.#  . #.#  ... #.#  #o.###.###  #...@...##  ##..###..#  #.##⌠##.#  #..#_#..#  _dÂiiűB##.....##  ...#  ...[...∩...#     _dÂiÿ_dÂi•_dÂi_dÂiŒ [ _An orc is nearby!_dÂiè 4 #.#  #.# . #.# .. #.# ... #.# ... #.#  .... #.#  #o.###.###  #..@....##  ##..###..# _dÂiÈ Y #.##⌠##.#  #..#_#..#  ##.....##  ####.......#  ...[...∩...#  #####.....##  ##....# _dÂiű5 :.o_dÂiè6 _dÂiì= _dÂiÄ> #3_dÂi#? .0) __dÂi…C _dÂi>E `dÂiDHE.o`dÂi&O`dÂi&P3------Contam: 10% 4`dÂi­g] _You miscast Sandblast. Nothing appears to happen.adÂiž; n  The blast of sand hits the orc.adÂiÁÆ Ű  The orc is moderately wounded.You barely miss the orc.The orc is moderately wounded.adÂi~Ç S28--2adÂiÙÇ \------------=5.9 (1.5adÂi…Î adÂi Ń 7 _The orc hits you with a +0 flail.adÂił;Æ )The blast of sand hits the orc.bdÂi=€bdÂig†č--1------------47.4SandblastbdÂiEbdÂiWG _You kill the orc!bdÂiP§ ÍbdÂiżÔ 69=------8% 6bdÂiÓŐ bdÂiŚ bdÂiŚ 74bdÂiOĘ bdÂiwä bdÂiöä Ź30==2======2bdÂiŠæ bdÂi6ë h _HP restored.1bdÂiŚì bdÂiúđ bdÂiń 'bdÂi,ó bdÂi-ś Z _Your magical contamination has completely faded away.bdÂiś bdÂi| ’=======bdÂi'! nbdÂiÈ! bdÂi ' ,bdÂiE> Z3======bdÂiOF „bdÂiĘI ,bdÂiyJ bdÂi9M T======bdÂišo ÜbdÂik ÆbdÂiL bdÂi‚ P4======bdÂirƒ bdÂii‹ g _Magic restored.bdÂiŒ bdÂiœ $  Things that are here:bdÂi{’ ^  a +0 flail; an orc corpsebdÂi‡˜ K _bdÂi㙠bdÂi¶ž ,bdÂi`Ÿ bdÂi6Ł bdÂi„ bdÂix„ >======bdÂiĘŠ bdÂieš bdÂiÒȘ bdÂi&« bdÂiá« bdÂiO° bdÂiÈČ bdÂi#ł bdÂiŽ bdÂi ¶ bdÂi‰č ,bdÂi™ș bdÂiŒŒ bdÂiâż bdÂi)À bdÂišÁ bdÂiśĂ bdÂiÀĘ bdÂiűá bdÂi,ę nbdÂiËț bdÂiW bdÂi¶ bdÂi bdÂiŒ. DbdÂi./ ,bdÂiæ0 bdÂi*3 %  bdÂi4 FYou encounter a ball python.bdÂiÇ= ˜########## S......@....# -###########.# #######.######## ...............# #######.######.# #.#S   ball python (constriction, wandering) #.# #.# bdÂi6C Ű###.### #.# #.....# #.#bdÂi*L 1837.4 (50.0)bdÂiöp i-8.4 (51 _bdÂiló ì #############  S......@....#  ###########.#  bdÂilô Û.  ..  .  #.#  #.# #.#  ###.### #.#  #.....# #.# bdÂixŠ o #############  S......@....#  ###########.#  .  ..  . #.#  bdÂik‹ î#.#  ###.###  #.....# bdÂi‘ bdÂi’ bdÂihŻ x _A ball python is nearby!bdÂidń #############  S......@....#  ###########.#  bdÂiĆdÖ.  ..  .  #.#  #.# #.#  ###.### #.#  #.....# #.# cdÂifÌ #############  S......@....#  ###########.#  .  ..  . #.#  #.#  ###.###  #.....#  _A ball python is nearby!cdÂi;ń)#bS.....##.# #.# ...# #.######.# #.#b   bat (asleep) #.# #.#S   ball python (constriction, wandering) ###.### #.# #.....# #.#.S.S9.4 (1.0)SandblastcdÂiNj _You encounter a bat.cdÂiŃËcdÂi Ì.cdÂięÌ#cdÂiDÍL.b..ScdÂi©Í*.#cdÂiÎ.cdÂiŠÎ5#.#cdÂiùÎ cdÂiÏ#.cdÂićÏ #cdÂi.Đ cdÂitĐ.# cdÂiĆĐcdÂiŃ cdÂizŃ#.######.#cdÂiÊŃ, #.#cdÂi!ÒQ #.# #.# cdÂijÒcdÂiĆÒS ###.### #.# cdÂiÓcdÂiAÓT #.....# #.#cdÂi~ÓcdÂiÏŚcdÂiQŰ.bcdÂiwÙ.bcdÂiéÚcdÂiTÛ#.ScdÂi˜ÛcdÂiÌÜcdÂi:Ę.bcdÂi§ăcdÂiFäbcdÂi äcdÂićScdÂiNć)cdÂiˆćcdÂiçcdÂi•ç==cdÂiáç 40cdÂi&ícdÂiYń cdÂiÖńcdÂi3ò'_The ball python hisses angrily.cdÂi3$ b .  You reach to attack! You hit the ball python.cdÂil% .bcdÂiê% .bcdÂi/ j   You kill the ball python!cdÂi}3 <6-1.5 (1.1cdÂiș8 cdÂi]; : _The bat hits you but does no damage.cdÂiȘßT .  The blast of sand hits the bat!cdÂiƒă(ddÂi§'ddÂiÔ+Ć3------7-3.0 (1.5SandblastddÂi|1ddÂiĘ3G _You kill the bat!ddÂi­°ddÂiŐ±ddÂiw¶ddÂi"čŽ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ddÂid€3ddÂi;ddÂi ƒddÂiDˆf _ddÂi©Żf------4============ddÂiT±ddÂi‰ČddÂiÎČddÂiÒłddÂiÓŽddÂi·,ddÂižddÂiFșddÂiĆŒ,ddÂioœddÂi%żddÂiDÁ,ddÂiÒÁddÂi/ĂddÂiČÄddÂibĆddÂižĆddÂiLÇddÂi0É,ddÂi‰ÊddÂiíËddÂiÍddÂiÛÍddÂirÎddÂiśĐddÂiÙÒddÂiiÓ,ddÂi“ÖddÂiòÖddÂiOŚddÂiÙŚddÂibÚddÂiIÛddÂiÛddÂi‹ÜddÂiÒĘddÂi-ßddÂiußddÂimàddÂiwâddÂi’äddÂiĘäddÂi—ćddÂihçddÂińé,ddÂiĐêddÂiéíddÂi9ń,ddÂińòddÂi"ôddÂiyö,ddÂi]śddÂiûddÂiÏęddÂi#țddÂi‘ÿddÂiG ddÂi° ,ddÂi ddÂiw ddÂi” c  You encounter a bat.ddÂiÌ ±.b#...#...?####≈....#### ##.##≈.......#####...##≈~...............#~≈≈~............##≈≈≈≈.@..####..#-...≈≈.....###..########.♣♣..≈~.................(....≈≈....###..########.≈≈~..≈≈..## #..# ###ddÂiv Ú≈≈≈≈≈.≈≈≈≈# #..# ... b   bat (asleep)≈≈≈≈≈..♣≈≈# #..# ###≈≈≈≈~.♣♣≈≈# #..#≈≈~♣. ~≈.# #..#ddÂi€$ 075.0 (32.0)ddÂiË( E-6.0 (33ddÂii/ ddÂi2 2 _Found 3 atropa-tipped darts.ddÂiâ « .b# ...# ...?# ###  ≈....#### ##.##  ≈.......#####...##  ≈~...............#  ~≈≈~............##  ..≈≈≈≈.@..####..#  ....≈≈.....###. .♣♣..≈~................ (....≈≈....###. .≈≈~..≈≈..## #..#  ≈≈≈≈≈.≈≈≈≈# #..#  ≈≈≈≈≈..♣≈≈# #..#  ≈≈≈≈~.♣♣≈≈# #..#  ≈≈~♣. ~≈.# #..# ddÂiì ddÂiᛠF .b# ...# ...?# ###  ≈....#### ##.##  ≈.......#####...##  ddÂisœ y≈~...............#  ddÂiłœ ~≈≈~............##  ..≈≈≈≈.@..####..#  ....≈≈.....###. .♣♣..≈~................ ddÂi✠N(....≈≈....###. .≈≈~..≈≈..## #..#  ddÂi  ≈≈≈≈≈.≈≈≈≈# #..#  ddÂiE 5≈≈≈≈≈..♣≈≈# #..#  ≈≈≈≈~.♣♣≈≈#  ddÂim c≈≈~♣. ~≈.# ddÂi,§ ddÂi9Ź ddÂiŃ ddÂiÁÒ Z _A bat is nearby!ddÂi)f Á .b# ...# ...?# ###  ≈....#### ##.##  ≈.......#####...##  ≈~...............#  ~≈≈~............##  ..≈≈≈≈.@..####..#  ....≈≈.....###. .♣♣..≈~................ (....≈≈....###. .≈≈~..≈≈..## #..#  ≈≈≈≈≈.≈≈≈≈# #..#  ≈≈≈≈≈..♣≈≈# #..#  ≈≈≈≈~.♣♣≈≈# #..#  ≈≈~♣. ~≈.# #..# ddÂiâÎ .b# ...# ...?# ###  ≈....#### ##.##  ≈.......#####...##  ≈~...............#  ~≈≈~............##  ..≈≈≈≈.@..####..#  ....≈≈.....###. .♣♣..≈~................ (....≈≈....###. .≈≈~..≈≈..## #..#  ≈≈≈≈≈.≈≈≈≈# #..#  ≈≈≈≈≈..♣≈≈# #..#  ddÂiïó≈≈≈≈~.♣♣≈≈#  ≈≈~♣. ~≈.# ddÂiG ddÂi!ddÂiàddÂiddÂiIZ _A bat is nearby!edÂi?“Š##b≈... ?# #≈....#### ##≈#####...##.≈~......#~≈≈~..@.........##≈≈≈≈....####..# ....≈≈.....###..#######..♣♣..≈~................_(....###..#### .≈≈~..≈≈..## #..# ##.≈≈≈≈≈.≈≈≈≈# #..# ...≈≈≈≈≈..♣≈≈# #..# ##≈≈~.♣♣≈≈# #..#edÂiz•'.bedÂi–$.bedÂią—8?bedÂiŸNbedÂiîąD7.0 (1.0)SandblastedÂiȘedÂiŒŹC _Found an ornate altar of the Wu Jian Council.edÂiè ###.≈... ?# #.≈≈...b#### ##≈#####...##.≈~...#≈.~≈≈~............##≈...≈≈≈≈....####..# ~.....≈≈.....###..######♣..♣♣..≈~...............edÂiž Š._(....###..#### .≈≈~..≈≈..## #..# # .≈≈≈≈≈.≈≈≈≈# #..# ..≈≈≈≈≈..♣≈≈# #..# #edÂi %.bedÂiu $.bedÂi edÂiź -=8edÂi  edÂi] : _The bat hits you but does no damage.edÂiä‹ Db..bedÂiՖ edÂiˆ— ,9.1 (1.1edÂi€ž :_edÂi4Ą Ž _You closely miss the bat. The bat closely misses you. x2edÂifäG †  You hit the bat.edÂiŻíRedÂiVőf980.2SandblastedÂi2ü:_edÂiçțG _You kill the bat!fdÂiŸĐfdÂi¶ÔfdÂiSÜfdÂiߎ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fdÂi‰fdÂiC!fdÂi‡(fdÂi˜*Ž _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fdÂi@ fdÂi—@ fdÂiëA fdÂiÙD fdÂiI fdÂi•M : _fdÂiÿM fdÂiXQ fdÂižQ fdÂiZS fdÂiDU fdÂiäW ,fdÂiRY fdÂiČd »######  ≈~....# ≈≈≈≈...## ♣♣≈≈...@## ##-...≈≈....#### ##.##...≈≈.......#####...##≈≈..≈~....†..........# fdÂi?e Ô≈≈≈.~≈≈~.##≈≈≈...≈≈≈≈....####..# ≈≈~......###..###≈≈♣..♣♣..≈~.............:._(....≈≈....###..###fdÂiol -3.2 (3.0fdÂio D-4.2 (4fdÂi$t fdÂi€v d _n - a scroll labelled NYTAR OF CULAHfdÂiĐ 3fdÂiCŃ fdÂiŐ fdÂiÙ fdÂiòĘ BfdÂivá fdÂiŃá fdÂiŒă fdÂizæ fdÂiùê A  You enter the shallow water.fdÂiVë ?Water fdÂikí fdÂi…đ N _Moving in this stuff is going to be slow.fdÂiô fdÂivô fdÂinö fdÂi%ù fdÂiŁü fdÂię (fdÂieț fdÂi± fdÂiŽ ,fdÂi4 fdÂiÔ fdÂi· ,fdÂik fdÂiŰ fdÂif fdÂič fdÂiF fdÂiü fdÂiG   You encounter an orc. It is wielding a +0 war axe.fdÂi% ..≈≈♣♣≈≈....###..~~≈≈...≈≈....#### ##≈≈~~.....≈≈.......#####.≈≈..♣≈≈≈..≈~....†.......♣..~≈≈≈≈.~≈≈~.......... ♣♣.≈≈≈≈≈...≈≈≈≈....####≈≈.~≈≈≈~.....≈≈.....###.≈≈.♣≈≈≈♣..♣♣..≈~.........≈~...@._(....≈≈....###≈≈..♣♣...≈≈~..≈≈..## #. ♣..≈≈≈≈≈.≈≈≈≈# #...~≈ ...≈≈fdÂi,& ‚≈≈≈..♣≈≈# #.... ≈≈~.≈≈≈≈~.♣♣≈≈# ##o .≈≈..≈≈~♣..~≈.# # o   orc (wandering). ...~~≈≈.. . ...~≈.♣♣≈≈~~... fdÂiĐ+ a93.4 (9.2o.fdÂi%> UofdÂi‡A 54.4 (10.2) _fdÂi5J 9_fdÂi†Q j _You see here a parchment of Olgreb's Toxic Radiance.fdÂiâŐ .##  ..~~≈≈...≈≈....####  ≈≈~~.....≈≈.... ≈≈..♣≈≈≈..≈~....† ♣..~≈≈≈≈.~≈≈~.fdÂi  ♣♣.≈≈≈≈≈... ≈≈≈.~≈≈≈~..... .≈≈.♣≈≈≈♣..♣♣.. ..≈~...@._(.... ..≈≈..♣♣...≈≈~.  ...≈≈. ♣..  ...~≈ ...  ..o. ≈≈~.≈≈≈≈~  #. .≈≈..≈≈~♣  . ...≈≈.....  ...~≈.♣♣ gdÂi r .##  ..~~≈≈...≈≈....####  ≈≈~~.....≈≈.... ≈≈..♣≈≈≈..≈~....† ♣..~≈≈≈≈.~≈≈~. ♣♣.≈≈≈≈≈... ≈≈≈.~≈≈≈~..... .≈≈.♣≈≈≈♣..♣♣.. ..≈~...@._(.... ..≈≈..♣♣...≈≈~.  ...≈≈. ♣..  ...~≈ ...  ..o. ≈≈~.≈≈≈≈~  #. .≈≈gdÂis2..≈≈~♣  . ...≈≈.....  ...~≈.♣♣ gdÂièzgdÂiÊ~gdÂiì†gdÂivˆ[ _An orc is nearby!gdÂiˆYgdÂiQ^“  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   2.5  +1   j + Spellcasting 0.5   1.2  -1          gdÂi;_ b - Axes   1.7   1.2  -1   k * Hexes   0.1   1.4  -2   c - Polearms   3.0   4.8  -1   l + Ice Magic1.1   1.7  +1   d - Staves   1.7   1.2  -1   m - Earth Magic   0.0   0.8  +1   e - Unarmed Combat   0.0   0.8  +1       f - Throwing   2.2   3.6  -1   n - Evocations   0.0   1.2  -1  dÂi±_ÇH                 g - Armour   0.0   1.2  -1      h + Dodging3.1   4.8  -1       i - Stealth   0.0   0.7  +2              gdÂiț_            gdÂi.`!            gdÂiu`#        The relative cost of raising each skill is in cyan.  gdÂi `ŚSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  gdÂi$b}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsjdÂiÓč> m + Earth Magic 0.0ldÂi m ‹ a * Fighting   2.7mdÂi!o a - Fighting   2.7mdÂiF2mdÂi:ndÂi=x..≈≈♣♣≈≈....### xoxoxox the Ducker..~~≈≈...≈≈....#### ## Revenant≈≈~~.....≈≈.......#####. Health: 30/30 ========================≈≈..♣≈≈≈..≈~....†....... Magic: 4/4========================♣..~≈≈≈≈.~≈≈~.......... AC: 5Str: 17♣♣.≈≈≈≈≈...≈≈≈≈....#### EV: 11Int: 9≈≈≈.~≈≈≈~.....≈≈.....### SH: 0Dex: 10ndÂi .≈≈.♣≈≈≈♣..♣♣..≈~....... XL:  3 Next: 69% Place: Dungeon:3..≈~...@._(....≈≈....### Noise: ---------  Time: 1894.4 (0.0)..≈≈..♣♣...≈≈~..≈≈..## # a) +0 trident...≈≈. ♣..≈≈≈≈≈.≈≈≈≈# # Cast: Sandblast...~≈ ...≈≈≈≈≈..♣≈≈# # Memories (1) ..o. ≈≈~.≈≈≈≈~.♣♣≈≈# ##. .≈≈..≈≈~♣..~≈.# # o   orc. ...≈≈.....dÂiĘi4m~~≈≈.. ....~≈.♣♣≈≈~~... _n - a scroll labelled NYTAR OF CULAHYou enter the shallow water. _Moving in this stuff is going to be slow. _You encounter an orc. It is wielding a +0 war axe. _You see here a parchment of Olgreb's Toxic Radiance. _An orc is nearby!ndÂiƒ ndÂiPndÂi(ndÂibndÂi§;ndÂic?odÂiáodÂi°R _No reachable target in view!odÂiȚnodÂiatodÂiș‡odÂi­ŽR _No reachable target in view!odÂiôÜodÂiüàodÂiêodÂiáìR _No reachable target in view!odÂigœ I .##  ..~~≈≈...≈≈....####  ≈≈~~.....≈≈.... ≈≈..♣≈≈≈..≈~....† ♣..~≈≈≈≈.~≈≈~. ♣♣.≈≈≈≈≈... ≈≈≈.~≈≈≈~..... .≈≈.♣≈≈≈♣..♣♣.. ..≈~...@._(.... ..≈≈..♣♣...≈≈~.  ...≈≈. ♣..  ...~≈ ...  ..o. ≈≈~.≈≈≈≈~  odÂia ‘#. .≈≈..≈≈~♣  . ...≈≈.....  ...~≈.♣♣ odÂi­3 À .##  ..~~≈≈...≈≈....####  ≈≈~~.....≈≈.... ≈≈..♣≈≈≈..≈~....† ♣..~≈≈≈≈.~≈≈~. ♣♣.≈≈≈≈≈... odÂip4 ?≈≈≈.~≈≈≈~..... .≈≈.♣≈≈≈♣..♣♣.. ..≈~...@._(.... ..≈≈..♣♣...≈≈~.  ...≈≈. ♣..  ...~≈ ...  odÂi°4 ^..o. ≈≈~.≈≈≈≈~  #. .≈≈..≈≈~♣  odÂiț4 Ő. ...≈≈.....  ...~≈.♣♣ odÂiŐ= odÂi»B odÂi°I odÂi~M [ _An orc is nearby!odÂi O .##  ..~~≈≈...≈≈....####  ≈≈~~.....≈≈.... ≈≈..♣≈≈≈..≈~....† ♣..~≈≈≈≈.~≈≈~. ♣♣.≈≈≈≈≈... ≈≈≈.~≈≈≈~..... .≈≈.♣≈≈≈♣..♣♣.. odÂiÚ v..≈~...@._(.... ..≈≈..♣♣...≈≈~.  ...≈≈. ♣..odÂiô   ...~≈ ...  ..o. ≈≈~.≈≈≈≈~  #. .≈≈..≈≈~♣  . ...≈≈.....  ...~≈.♣♣ odÂiˆŹ | .##  ..~~≈≈...≈≈....####  ≈≈~~.....≈≈.... ≈≈..♣≈≈≈..≈~....† odÂiÒ­ ƒ♣..~≈≈≈≈.~≈≈~. ♣♣.≈≈≈≈≈... ≈≈≈.~≈≈≈~..... .≈≈.♣≈≈≈♣..♣♣.. ..≈~...@._(.... ..≈≈..♣♣...≈≈~.  ...≈≈. ♣..  ...~≈ ...  odÂi@ź –..o. ≈≈~.≈≈≈≈~  #. .≈≈..≈≈~♣  . ...≈≈.....odÂiź “  ...~≈.♣♣ odÂiÓź odÂi7ž odÂi™Œ odÂiUÄ odÂi3Ç ŽAn orc is nearby!No reachable target in view!An orc is nearby!pdÂi e ùo.No reachable target in view!An orc is nearby!  You pick up a parchment of Olgreb's Toxic Radiance and begin reading...pdÂi p pdÂins >5.4 (1SandblastpdÂiL{ 9_pdÂiĂ} P _You add the spell Olgreb's Toxic Radiance to your library.pdÂiÜ# .##  ..~~≈≈...≈≈....####  ≈≈~~.....≈≈.... ≈≈..♣≈≈≈..≈~....† ♣..~≈≈≈≈.~≈≈~. ♣♣.≈≈≈≈≈... ≈≈≈.~≈≈≈~..... pdÂi­Ü&.≈≈.♣≈≈≈♣..♣♣.. ..≈~...@._(.... ..≈≈..♣♣...≈≈~.  ...≈≈. ♣..  ...o≈ ...  .... ≈≈~.≈≈≈≈~  pdÂiâÜN#. .≈≈..≈≈~♣  . ...≈≈..... pdÂi Ę- ...~≈.♣♣ pdÂi4ĘqdÂià1À .##  ..~~≈≈...≈≈....####  ≈≈~~.....≈≈.... ≈≈..♣≈≈≈..≈~....† ♣..~≈≈≈≈.~≈≈~. ♣♣.≈≈≈≈≈... qdÂi3h≈≈≈.~≈≈≈~..... .≈≈.♣≈≈≈♣..♣♣.. ..≈~...@._(.... ..≈≈..♣♣...≈≈~.  ...≈≈. ♣..  ...o≈ ...  .... ≈≈~.≈≈≈≈~  #. .≈≈..≈≈~♣  . ...≈≈.....  ...~≈.♣♣ qdÂiî;qdÂiŹ@qdÂiŃGqdÂiEJ[ _An orc is nearby!qdÂi$ÍŐ .##  ..~~≈≈...≈≈....####  ≈≈~~.....≈≈.... ≈≈..♣≈≈≈..≈~....† ♣..~≈≈≈≈.~≈≈~.qdÂiÍÍF ♣♣.≈≈≈≈≈... ≈≈≈.~≈≈≈~..... .≈≈.♣≈≈≈♣..♣♣.. ..≈~...@._(.... ..≈≈..♣♣...≈≈~.  ...≈≈. ♣..  ...o≈ ...  qdÂi Δ.... ≈≈~.≈≈≈≈~  #. .≈≈..≈≈~♣  . ...≈≈.....  ...~≈.♣♣qdÂiUÎ+ qdÂie, .##  ..~~≈≈...≈≈....####  ≈≈~~.....≈≈.... ≈≈..♣≈≈≈..≈~....† ♣..~≈≈≈≈.~≈≈~. qdÂiÿe‚♣♣.≈≈≈≈≈... ≈≈≈.~≈≈≈~..... .≈≈.♣≈≈≈♣..♣♣.. ..≈~...@._(.... ..≈≈..♣♣...≈≈~.  ...≈≈. ♣..  ...o≈ ...  .... ≈≈~.≈≈≈≈~ qdÂi======{dÂiš‡{dÂi‰{dÂiđ‰{dÂiçŠ{dÂi0,{dÂiQ{dÂiD’,{dÂi€”{dÂiȗ,{dÂiٙ{dÂióœ,{dÂiJŸ{dÂi?ą,{dÂip€{dÂiœ§,{dÂić©{dÂi­{dÂim­P4======{dÂi‘Ż{dÂiéł{dÂi·{dÂin·{dÂi‡č{dÂiż[  Items here: )) ††.{dÂi"Â{dÂi€Â _{dÂiĆ{dÂi Ç{dÂișÉ,{dÂiüË{dÂiìÎ{dÂi&ŃT======{dÂixÒ{dÂijŐ{dÂięŚ,{dÂiœÙ{dÂiŽÛ{dÂi[Ę,{dÂi;Ț{dÂiAà{dÂi—ä€  You enter the shallow water.Water {dÂi?æ{dÂiÆèN _Moving in this stuff is going to be slow.{dÂiÚê>{dÂișë{dÂigí{dÂiÎî,{dÂizï{dÂirđ{dÂiÍń,{dÂiŽò{dÂiô{dÂiłő{dÂiö{dÂi4ś{dÂiTű{dÂiÇù,{dÂi«ú{dÂiŰû{dÂiÜę,{dÂiyÿ{dÂiˆ{dÂi7,{dÂi{dÂiü{dÂiG{dÂi·{dÂiM{dÂi{dÂiŒ{dÂi™{dÂiŠ _n - 2 scrolls labelled NYTAR OF CULAH (gained 1){dÂiô 3{dÂi#{dÂiJ%{dÂiS'{dÂiŠ'{dÂi){dÂi)+{dÂiî-,{dÂiB/{dÂid1{dÂi)4{dÂi~4{dÂiŐ5{dÂi(9{dÂic;{dÂiœ;{dÂi°<{dÂi~>{dÂiF@,{dÂi.A{dÂiC{dÂiyD{dÂiÀD{dÂifE{dÂiŚG{dÂi±I{dÂiJ{dÂišJ{dÂivL{dÂi‚N,{dÂiäN{dÂiĆP{dÂiUR{dÂiĄR{dÂifS{dÂińT{dÂiŸV{dÂiĘZ{dÂiM[,{dÂiIeĄ  #.≈≈♣..~≈  ## #.≈≈♣♣.≈≈  ... #.~≈≈≈.~≈  #..# #...≈≈.♣≈  .... ##### #....≈~).  + ##.## #...###....≈≈..  {dÂi*fh... ...###...........≈≈  $..#.#.#.............)≈≈  _..#...@...............≈-80.9 (59.6)  #.$##........###.....  $..#. ###....#.....#...  #### #....#.###.#...  ..$ ##...#.# # #...  #. #.###.#  {dÂizfÒ. #.#   .#  {dÂi{l{dÂioE-1.9 (60{dÂiwt{dÂi w5 _Found a stormy altar of Qazlal.{dÂiZ3{dÂi~ {dÂi@"{dÂiÈ'B{dÂin({dÂi*,{dÂi^,{dÂiŁ.{dÂiț0,{dÂiB2{dÂi\5,{dÂi«6{dÂiz9L _You now have 20 gold pieces (gained 4).{dÂi`<{dÂiÍ<{dÂi–={dÂi”?{dÂiNA{dÂišA{dÂi»B{dÂiŠD{dÂiÖF{dÂi7G{dÂiÿG{dÂi=J{dÂiAL,{dÂiŠPB{dÂiëQ{dÂiđTM _You now have 31 gold pieces (gained 11).{dÂiżV{dÂihW{dÂiX{dÂiu[{dÂi€]f  You encounter a quokka.{dÂiufă  #.#.....#...###..........   #.#.$$..#.#.#............   #.#$._..#................   #.#$....#..##........###.   #.#..$..#..####....#....   #.#######..# #....#.###.   #.........## ##...#.# # {dÂi6gń  ####.#...## #.###.#   #....@.# #.#   ####...# .#   .....#  #.##..#  #. #$..  # ##.#. r   quokka (asleep)   .#r .# # {dÂi mi91.9 (10.0r.{dÂis`r{dÂiv22.9 (11 _{dÂiD|A_{dÂi7~{dÂi5Æá  #.#.$$..#.#.# #.#$._..#.... #.#$....#..# #.#..$..#..# #.#######..#  #.........##  #  ####.#...##   #....@.# #.#  ####...# .#  .....# #.##..# #. #$.. # ##.#r  .#. {dÂiNÇ< .# # {dÂiÈ]  #.#.$$..#.#.# #.#$._..#.... #.#$....#..# #.#..$..#..# #.#######..#  #.........##  #  ####.#...##   #....@.# #.#  ####...# .#  .....# #.##..# #. #$.. # ##{dÂi_ő.#r  .#. .# #{dÂiÖd{dÂiÉg{dÂi\m{dÂiÀo] _A quokka is nearby!|dÂiߐŃ$$..#.#.#..$._..#.......#..#####..$..#..####....#....#######..# ###.........## ## # ###.#...## #.###.#  #...... ####  #.. #.##. #$..# ##.#r .#.# # |dÂi=’Ar.|dÂiE“Ar.|dÂi3š|dÂișœK3.9 (1.0)Sandblast _|dÂiàą|dÂiœ€|dÂiƒ˜ †You reach to attack! You puncture the quokka!|dÂiŠ)|dÂiϏj55.1 (1.2Sandblast|dÂič”|dÂi –J _You kill the quokka!|dÂii°|dÂi‡ł|dÂič|dÂi™ŒH _No target in view!|dÂiÍ |dÂiȚ" |dÂi#) |dÂi, Ž _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}dÂi}dÂiÔ}dÂi"}dÂiń}dÂi"!}dÂi7&P _}dÂiú&}dÂiO'}dÂi*(}dÂiX)}dÂi +}dÂih+}dÂi ,}dÂiĄ.,}dÂib/}dÂi†2M _You now have 43 gold pieces (gained 12).}dÂi_4}dÂiă4}dÂi;5}dÂiê6}dÂiÒ8,}dÂi~9}dÂiü;}dÂixEs #.#..$..#..####....#.....# #.#######..# #....#.###.# #.........## ##...#.# #  ####.#...## #.###.#  #......# #.#  ####...# ##.#  #.....# ..  #.##.†##.###.#  #. #..@....... 2001.1 (6.0}dÂijFC # ##.#.####.#  #.#.  #.#.#  #.# #.#[# #.## #.... ###}dÂižL}dÂi%O*2.1 (7}dÂiűS}dÂiŠV) _Found a chain mail.}dÂiï03}dÂiG2}dÂiQ4}dÂi™6}dÂiș;B}dÂiĂ<,}dÂiÂ=}dÂiS?}dÂiy@}dÂič@}dÂi(A}dÂiC}dÂiD}dÂibD}dÂiÄD}dÂiÆE}dÂiÀG}dÂiÿG}dÂiXI}dÂi„J}dÂinL,}dÂiXM}dÂiÌN}dÂi€P,}dÂiQ}dÂiÿR}dÂi¶T}dÂi U}dÂiĐU}dÂiÆX}dÂi,Z}dÂi‚Z}dÂi[}dÂiŐ\}dÂi‚_j  You encounter an endoplasm.}dÂi·e####.#...## #.###.#  #......# #.#  ####...######.###  #.....##........  #.##.†##.###.###.##  #. #..............# }dÂivfS # ##.#.####.####..# #.#.# #.#  #.#.# #@#  #.#.#.....#  #.#[#J##.#.#Sandblast #.#.# .###.. #.... . ##. }dÂi»fú### .. #J   endoplasm (asleep) ## }dÂig }dÂik511.1 (9J.}dÂi,qRJ}dÂiXr.2.1 (10.0)}dÂi±x}dÂiüz^ _The endoplasm quivers.}dÂiê„[    #.#  #.###  .....  #.##.†##.###.###.##  #. #..............#  # #.#  #.#.# #.# #.#.# #@# #.#.#.J...# #.#[#.##.#.#  #.#.# .###..  #.... . ##.  ### .. #  ##}dÂi[ ê    #.#  #.###  .....  #.##.†##.###.###.##  #. #..............#  # #.#}dÂii §  #.#.# #.# #.#.# #@# #.#.#.J...# #.#[#.##.#.#  #.#.# .###..  #.... . ##. ### .. #  ## }dÂiz# }dÂiV$ }dÂiÍ) }dÂi”, a _An endoplasm is nearby!~dÂiá8\ .  The blast of sand hits the endoplasm.~dÂiś=<#~dÂiIÆ.~dÂiGË©3------9=3.6 (1.5)Sandblast~dÂitŃ~dÂizÔM _You kill the endoplasm!dÂiâdÂi‰ dÂiĆ dÂif dÂiËndÂiĐdÂi7dÂi°dÂiddÂiŸ<------dÂiWdÂi0,dÂi9dÂiü,dÂiÜdÂiű,dÂi±dÂiq ,dÂio!dÂi°#dÂi $P4======dÂi%dÂiâ&dÂiQ(dÂiŹ(dÂi=)dÂi‚*dÂi,dÂiP,dÂi-dÂiƒ/dÂi€5ô  ####...######.### #.....##........#.##.†##.###.###.###. #..............## ##.#.####.####..#  #.#.# #.#  #.#.####.## #.#.#.....##.#[#.##.-24.6 (11.0)dÂić5đ#.#.# #.###...>##....... ##.##### .... # ##.## #.#dÂi:dÂi(;E-5.6 (12dÂi}>dÂizA; _Found a stone staircase leading down.dÂiY3dÂișYdÂi»[dÂi]dÂi|aT======dÂi jdÂi€l,dÂiąndÂižpdÂiŸrdÂisdÂi7udÂi]wdÂi ydÂieydÂi&zdÂi|dÂi ~,dÂi»~dÂișdÂi‚dÂiƒdÂiš†q _c - 3 potions of curing (gained 1)dÂiˆdÂinˆdÂi‰dÂi‹dÂiQŒdÂiŸŒdÂi!dÂi(R  There is a stone staircase leading down here.dÂiӑdÂi ’ _dÂiš“dÂi•dÂiX–dÂi€–dÂi:—dÂiș˜dÂiÁ™dÂišdÂi šdÂiœdÂii,dÂiždÂiüždÂi` dÂiȘ dÂi.ĄdÂiZŁdÂi†ŠBdÂiôŠdÂidšdÂi©,dÂi‘ȘdÂiŠ«dÂiÔ«dÂiLŹdÂiì­dÂiÖźdÂi}ŻdÂiĘŻdÂiÚ±dÂiłdÂiűłdÂi€ŽdÂi„·dÂiCčdÂi șdÂiBșdÂiá»dÂiQœdÂiœœdÂiGŸdÂi:ÁdÂiéÂdÂiFĂdÂiÜĂdÂifĆdÂi'ÇdÂisÇdÂiBÈdÂiÂËdÂi—ÍdÂiÎdÂiˆÏdÂivĐdÂi&ÒdÂiœÒdÂi+ÓdÂi«ÔdÂiśŐdÂiUÖdÂińÖdÂi©ŚdÂiżŰdÂi ÙdÂiOÙdÂiÚdÂiĐÚdÂiÛdÂi|ÛdÂimÜdÂižĘdÂiüĘdÂiőȚdÂiÒßdÂiÂá,dÂi!âdÂiŠädÂiśćdÂiIædÂi›ædÂiîèdÂi•êdÂi ëdÂișëdÂi?ídÂi‘ï,dÂi{đdÂi“òdÂiŃôdÂiFődÂiödÂiïśdÂi údÂiUúdÂinûdÂiBțdÂiÓdÂi+dÂițdÂiădÂidÂi`dÂi]dÂi* dÂię dÂi\ dÂim dÂiČdÂi”dÂi'dÂiúdÂibdÂi$c  You encounter a rat.dÂiL%Ê.........≈≈..♣..≈≈≈≈≈.≈≈≈≈# #..# .........)≈≈~...≈≈≈≈≈..♣≈≈# #..# ...........≈≈≈~.≈≈≈≈~.♣♣≈≈# #..# ....###......≈≈..≈≈~♣..~≈.# #..# ..#.....#.....≈≈.....~~≈≈.. ...# ..#.###.#.....~≈.♣♣≈≈~~... dÂi%&Ż..#.###.#......≈≈♣♣≈~... ###.#...##.#...≈≈≈≈≈.... # #..#.###.##...@≈≈≈.... ###.###.##.######.###### ...## ##...# .# Sandblast ###.###.#### .# .....#.## r# ####..## .#r   rat (asleep) # #..# .# ## #..#.# dÂiĂ&C.###..#dÂi;-U63.6 (38r.dÂiç4KrdÂiŰ85===4.6 (39dÂi\?dÂi‚B- _The rat squeaks loudly.€dÂiƒßx †The blast of sand hits the rat.€dÂiVäI##€dÂiïk)..€dÂiĄq«3------91--6.1 (1.5)Sandblast€dÂiłw€dÂiczG _You kill the rat!€dÂią\ 3€dÂiĘ] €dÂiœ` €dÂia €dÂiEf B€dÂiÛf €dÂi>i €dÂi”i €dÂiÔj €dÂi]m R------€dÂižn €dÂip €dÂi q €dÂidr €dÂi”t €dÂiît €dÂi%v €dÂi–x €dÂiöx €dÂi:z €dÂil| €dÂiÄ| €dÂi~ €dÂi’ €dÂiè €dÂi" €dÂi‚ƒ €dÂi„ P4======€dÂiw… €dÂiʇ €dÂiœ‰ ,€dÂi§Š €dÂiL €dÂiôŽ ,€dÂiŸ €dÂió €dÂi7’ €dÂi‘’ €dÂiΒ €dÂiŁ– _  You see here a rat corpse.€dÂiș˜ €dÂi™™ E====== _€dÂiIš €dÂiü› €dÂiu ,€dÂiHž €dÂiП €dÂi‘Ą €dÂiöĄ €dÂi0ą €dÂi»Ł €dÂi„ €dÂin„ €dÂiŠ €dÂi]§ €dÂiżš €dÂi© €dÂi}© €dÂi« €dÂiŹ €dÂi^Ź €dÂiÏŹ €dÂi.ź €dÂiŻ €dÂiŚŻ €dÂi ° €dÂi=Č €dÂigł €dÂi$Ž €dÂitŽ €dÂii” €dÂi-¶ €dÂi†¶ ,€dÂib· €dÂiù· €dÂi>ž €dÂiuž €dÂi4č €dÂi|ș €dÂiÜș €dÂis» €dÂiçŒ €dÂirŸ €dÂiŃŸ €dÂi/ż €dÂiÈÀ €dÂiu €dÂiÇ €dÂiȘĂ €dÂi8Ć €dÂiŽÆ €dÂiçÆ €dÂiBÇ €dÂiÊÈ €dÂiRÊ €dÂižÊ €dÂi<Ë €dÂisÌ €dÂiÔÍ €dÂi4Î €dÂitÎ €dÂi}Ń €dÂiȚŃ €dÂiHÒ €dÂiíÔ L _You now have 50 gold pieces (gained 7).€dÂi Ö €dÂiöÖ €dÂilŚ €dÂiËŰ €dÂi2Ú €dÂi§Ú €dÂiśÚ €dÂi~Ü €dÂiŠĘ €dÂiïĘ €dÂi^Ț €dÂiáß €dÂi:á €dÂișá €dÂiâ €dÂišă €dÂiÒä €dÂi*ć €dÂi­ć €dÂižç €dÂirè €dÂiœè €dÂi_é €dÂi€ê €dÂigó 4## #.## ###.## #...## #.### #.# +# €dÂióó ># #.# #.## ## #.## ##...## .# #..###.....# # #.....@$♣ ---102.1 (36.0) #.€dÂiÍô d..#  #.# ...# #.# .>.# #.#...# #.#...# #.# .♣..€dÂižő Š #.#....# #.#€dÂioû €dÂiÛę E-3.1 (37€dÂiŁ €dÂi, ; _Found a stone staircase leading down.€dÂiËÌ €dÂiŒÍ €dÂiÎ €dÂi/Đ €dÂiwŃ €dÂiÿÖ n€dÂiùÙ L _You now have 58 gold pieces (gained 8).€dÂiŸÛ €dÂi/Ü €dÂiŠÜ €dÂiqȚ €dÂi à €dÂi{à €dÂiŻá €dÂiĂă €dÂi\ć ,€dÂi ç €dÂi[è €dÂiÄé €dÂi"ê €dÂiœê €dÂi.ì €dÂi‹í ,€dÂi$î €dÂiiđ €dÂiQń €dÂiŽń €dÂiò €dÂitô 7 _You open the door.€dÂi8ö €dÂiö 3€dÂi(ú @  There is an open door here.€dÂiHû €dÂißû  _€dÂiJü €dÂi»ę €dÂiőț €dÂi]ÿ ,€dÂiR €dÂi ,€dÂi €dÂi\ €dÂiš ,€dÂi. €dÂi4 €dÂi k  You encounter a ball python.€dÂi Ă #.### ##  #.# #+# ..  #.# ##.## ##  #.## ##...## €dÂiÿ A #..###.....########.###  #.......♣...'..........  #.#####...####..###...  #.# #...# ##.#  #.# #.>.# #@# .####.# #...#.....# ....#.# #...###$### #####.# ..♣.....  €dÂiI ©#.# #.....## ...##.# .....#S   ball python (constriction, asleep)#.# S#..#€dÂi r#.##..# #..#€dÂi° €dÂiû V16.1 (13S.€dÂi© v WThe ball python hisses angrily.€dÂiì 9S.€dÂir! W   phantom (wandering)S   ball python (constriction)€dÂiÈ# +7.1 (14€dÂiÙ( €dÂiO+ X _You encounter a phantom.€dÂię}Ž #.###  #.# #+#  #.# ##.##  #.##   ....######  ..♣...'....  €dÂiĆ~˜..###...  #.# #...# ##.#  #.# #.>.# #@#  #.# #...#.....#  #.# #...###$###  #.# ..♣.....  #.# ## ...#  #.# .....#  #.# W#..#  #.##..#  #..# dÂi‚Ô„ #.###  #.# #+#  #.# ##.##  #.##   ....######  dÂiHՌ..♣...'....  ..###...  #.# #...# ##.#  #.# #.>.# #@#  #.# #...#.....#  #.# #...###$###  #.# ..♣..... dÂiÖż #.# ##   #.# .....#  #.# W#..#  #.# #..#dÂiÂʁdÂi”߁dÂigædÂiőèd _There are monsters nearby!‚dÂi}«‡.. ## ## #+# .. ##.## #### ##...## ###.....########.###......♣...'..........####...####..###.....# # >.# #####.........#...###$#######‚dÂi$Źû ..♣.....#....S##.....#W#.#‚dÂiČČ‚dÂiDŽ78.0) _‚dÂi“ž‚dÂi`ș‚dÂiżÔ-M##.. ## ## #+# .. ##.## #### ##...## ###.....########.###‚dÂiMÖB......♣...'..........####...####.@###.....# # >.# ####.........#.# #...###$#######..##‚dÂiYÛ‚dÂiáÜ%9‚dÂiÀá‚dÂiXă‚dÂiÆÿ_M ##.. ## ## #+# .. ##.## ##‚dÂië î## ##...## ###.....########.###......♣...'..@.......####...####..###......# ## >.# #####.# #...#.....#....‚dÂiu ‚dÂiN &20‚dÂiÀ ‚dÂiƒ ‚dÂi {#.# ###.# #...# #.### # #.# #+# . #.# ##.## # ‚dÂiy ë#.## ##...## #..###.....#.# #.♣...'. #.#####...####..###. #.# #...# ##.# ## #.# #.>.# #.# .# #.# #...#.....# . #.# #...###$### # ‚dÂiŃ 3‚dÂi 0S‚dÂiv ™S   ball python (constriction)‚dÂi0 91Sandblast‚dÂi ‚dÂi5 ƒdÂiïuę#.# #.# # ...# # .### # .# #+# ...[ .# ##.## # .## ##...## ƒdÂiÂv\# ..###.....#.# .♣...'. .#####...####..###. .# #...# ##.# ## .# #.>.# #.# .# .# #...#...S.# . .# #...###$### # ƒdÂiŽwƒdÂii~ƒdÂi>€[2SandblastƒdÂiˆ…ƒdÂi‡fÂiZĝfÂiĐà:žfÂiJç3žfÂi_èžfÂiêžfÂiÖëm  A ball python comes into view.žfÂiôx #.# #.# #...# #.### #.# #+# ... #.# ##.##žfÂi™ôT #.## ##...## # #..###.....#.##### #.♣...'...@.. #.#####...####..###...... #.# #...# ##S# #####žfÂiŰôSandblast #.# #.>.# #.# . žfÂiő#.# #...#.....# #.# #...###$### žfÂiNőÜS   ball python (constriction) #.# ..♣..... #.# #....S##žfÂiző  ...# #.# .. ...#žfÂiçùN0S.žfÂi‡ÿžfÂiO13.1 (1 _žfÂi~žfÂiR ŸfÂiDzJ=4.2 (1.1ŸfÂi'{ŸfÂiÿ|š _You closely miss the ball python. The ball python barely misses you.ŸfÂi <   You hit the ball python.  The ball python is moderately wounded.The ball python misses you. The ball python grabs you.ŸfÂiÆ=    1  5.3Constr ŸfÂiŐC ŸfÂiwJ _ _The ball python constricts you.ŸfÂiVș o .You hit the ball python.ŸfÂiÁ )ŸfÂi’Æ ’11 26.5 (1.2SandblastŸfÂiŐË ŸfÂiÎ O _You kill the ball python!ŸfÂia/ ŸfÂi-1 ŸfÂi=6 ŸfÂiu8 H _No target in view!ŸfÂiæš ŸfÂiO« ŸfÂiʰ ŸfÂiûČ H _No target in view!ŸfÂi…" ŸfÂiÒ$ ŸfÂi›* ŸfÂi- H _No target in view!ŸfÂigž ŸfÂi„  ŸfÂi/„ ŸfÂi«š H _No target in view!ŸfÂiț ŸfÂiű ŸfÂiB# ŸfÂiń% H _No target in view!ŸfÂiƖ ŸfÂiú˜ ŸfÂi_ ŸfÂiF  C _No target in view!ŸfÂiäJ ŸfÂiR ŸfÂiŻR ŸfÂihĂ ŸfÂi)Î ŸfÂiäĐ ŸfÂi;Ő ŸfÂiĄŰ ŸfÂi<3ŸfÂi5ŸfÂi;ŸfÂih=ŸfÂi 2ŸfÂiù23ŸfÂif4ŸfÂiA6ŸfÂiÊ;P _ŸfÂi|<ŸfÂiT>,ŸfÂiÄ> fÂi> _ A phantom comes into view.#.# #+#..  #.# ##.####  #.## ##...###  #..###.....########.#####  #.......♣...'............  #.#####...####..###......  #.# #...# ##.# #####  #.# #.>.#####.# .###  #.# #...#....@# ....-  #.# #...###$### ####  #.# ..♣.....  #.# #.....## ...#  #.# W. ...#  #.# fÂiŃ![40m . #..# W   phantom (wandering)  #.# #..# #..# #..#9.5 (3.0-30.5 (4 _ fÂi~! fÂiz„^ #.# #+#  #.# ##.##  #.##  #  ####  ...  ..#  #.# #...# ##.# #####  #.# #.>.#####.#  #.# #...#....@#  #.# #...###$###  #.# ..♣.....  #.# #.....## ...#  #.# W....#  #.# .#..#  #.##..#  #..#  #..#  fÂić; #.# #+#  #.# ##.##  #.##  #  ####  ...  ..#  #.# #...# ##.# #####  #.# #.>.#####.#  #.# #...#....@#  #.# #...###$###  #.# ..♣.....  #.# #.....## ...#  #.# W.  fÂi== #.# .#..#  #.# #..# #..# fÂiÉB fÂi«D fÂi*J fÂiÿK^ _A phantom is nearby! fÂiț^ #.# #+#  #.# ##.##  #.##  #  ####  ...  ..#  #.# #...# ##.# #####  #.# #.>.#####.#  #.# #...#....@#  #.# #...###$###  #.# ..♣.....  #.# #.....## ...#  #.# W....#  #.# .#..#  #.##..#  #..#  #..#  fÂiK¶_ #.# #+#  #.# ##.##  #.##  #  ####  ...  ..#  #.# #...# ##.# #####  #.# #.>.#####.#  fÂi/·ż #.# #...#....@#  #.# #...###$###  #.# ..♣.....  #.# #.....## ...#  #.# W.  #.# .#..#  #.# #..# #..# fÂi(Ÿ fÂiÀ fÂiÊĆ fÂiËÇ^ _A phantom is nearby!ĄfÂi.č ô #.# #+#  #.# ##.##  #.##  #  ####  ...  ..#  #.# #...# ##.# #####  #.# #.>.#####.#  #.# #...#....@#  #.# #...###$###  #.# ..♣.....  #.# #.....## ...#  #.# W....#  #.# .ĄfÂi ș j#..#  #.##..#  #..#  #..# ĄfÂieP ö #.# #+#  #.# ##.##  #.##  #  ####  ...  ..#  #.# #...# ##.# #####  #.# #.>.#####.#  #.# #...#....@# ĄfÂiQ ( #.# #...###$###  #.# ..♣.....  #.# #.....## ...#  #.# W.  #.# .#..#  #.# #..# #..#ĄfÂiOW ĄfÂiXY ĄfÂi2^ ĄfÂia` ^ _A phantom is nearby!ąfÂiÖR” #.# #+#  #.# ##.##  #.## ##...## # #..###.....########.##### #.♣...'..... #.#####...####..###...... #.# #...# ##.# ##### #.# #.>.#####.#ąfÂiáSB . #.# #...#...@.#  #.# #...###$###  #.# ..♣.....  #.# #.....### ...# #.#.W. ...# #.# #. #..# #.## #..#  #..#  #..#ąfÂi{UA.WąfÂiç[XWąfÂi]11.5 (1 _ąfÂi}bąfÂiècąfÂiŠ^č #.# ##.##  #.## ##...###  #..###.....########.##### #.......♣...'............ #.#####...####..###...... #.# #...# ##.# ##### #.# #.>.#####.# .# #.# #...#.....#ąfÂiw_ .. #.# #...###@### ## #.# ..♣.....#   #.# #.....####...# #.# #..W  ...# #.# ##. #..# #.# # #..# #..#  #..# ąfÂi/`B #..#ąfÂila9W.ąfÂi©fąfÂiág92SandblastąfÂifmąfÂipQ _You see here 6 gold pieces.ąfÂiŒ  #.## ##...### #..###.....########.##### #.......♣...'............ #.#####...####..###...... #.# #...# ##.# ##### #.# #.>.#####.# . #.# #...#.....# . #.# #...###$### # #.# ..♣...@.#   #.# #....W####...# #.# ##... ąfÂi2Ó ...# #.# ## #..# #.# # #..# #..#  #..#  #..############..#ąfÂią2W.ąfÂi”ąfÂi–,3 _ąfÂi>›ąfÂiuœąfÂiźąfÂięæDrink which item? Potions  c - 3 potions of curing  d - a fuming yellow potion  j - a purple potion  k - a glowing black potion [!] read|quaff|evoke[?] describe selected€fÂižÜ€fÂiă€fÂiĂè #.## ##...###xoxoxox the Ducker#..###.....########.#####Revenant#.......♣...'............Health: 30/30 ========================#.#####...####..###......Magic: 4/4========================#.# #...# ##.# #####AC: 5€fÂi?éqStr: 17#.# #.>.#####.#. EV: 11Int: 9#.# #...#.....#. SH: 0Dex: 10#.# #...###$#### XL:  3 Next: 92% Place: Dungeon:3€fÂiwéŐ#.# ..♣..W@.#Noise: ---------  Time: 2133.5 (0.0)#.# #.....####...# a) +0 trident€fÂiâéZ#.# ##...€fÂi4ê:...# Cast: Sandblast#.# ##.#..# Memories (1) #.# ##..##..# W   phantom#..##..############..# _No target in view! €fÂi„ê._A phantom comes into view. _A phantom is nearby! _A phantom is nearby! _A phantom is nearby! _You see here 6 gold pieces.€fÂiWöˆ  It was a potion of resistance.  You feel protected.€fÂiśk=4.5 (1Resist €fÂiÓû€fÂi țU _The phantom closely misses you.„fÂiŃN„fÂiŚO_24-----5.7 (1.2„fÂiłT„fÂiŃVh _You barely miss the phantom. The phantom hits you.„fÂiq‰ a  You barely miss the phantom.„fÂisŠ '6.9„fÂiôŽ „fÂi”‘ > _The phantom hits you but does no damage.ŠfÂiÛá`  You hit the phantom.  The phantom is lightly damaged.ŠfÂižâh5=----8.0 (1.1ŠfÂiYçŠfÂiué> _The phantom hits you but does no damage.ŠfÂiuš.###ŠfÂi‰%  ..WThe blast of sand misses the phantom. You closely miss the phantom.The phantom is lightly damaged.  The phantom closely misses you.ŠfÂim&_3------9.5 (1.5ŠfÂi]*ŠfÂi,> _The phantom hits you but does no damage.§fÂi6óV  You miscast Sandblast. Nothing appears to happen.§fÂiêóy2------------Contam: 11% §fÂi#ô%400§fÂiŸù§fÂi€û> _The phantom hits you but does no damage.§fÂimé r  The blast of sand hits the phantom.§fÂisr Ę  The phantom is moderately damaged.You miss the phantom.The phantom is moderately damaged.§fÂiFs •21----1------------2.0 (1.5§fÂi&x §fÂiÍy + _The phantom hits you.šfÂi<ÁšfÂiôÁšfÂičÇšfÂi‚É^ _You are too injured to fight recklessly!šfÂi.™ šfÂiț™ šfÂi֞ šfÂiĄ ^ _You are too injured to fight recklessly!©fÂií.©fÂiÖ/©fÂiß4©fÂi»7^ _You are too injured to fight recklessly!©fÂiߛï  Casting: Sandblast (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȘfÂi†AÁ #.## ##...## #  xoxoxox the Ducker  #..###.....########.#####  Revenant  #.......♣...'............  Health: 21/30 ================--------  #.#####...####..###......  Magic: 0/4------------------------  #.# #...# ##.# #####  AC: 5Str: 17  #.# #.>.#####.# . EV: 11Int: 9 Contam: 11%  #.# #...#.....# . SH: 0ȘfÂiȘBDex: 10  #.# #...###$### # XL:  3 Next: 92% Place: Dungeon:3  #.# ..♣..W@.# Noise: =--------  Time: 2142.0 (0.0)  #.# #.....#### ...# a) +0 trident  #.# ##......# Cast: Sandblast  #.# ##.#..# Memories (1) Resist  #.# ##..# #..# W   phantom #..# #..# ###########..# _You are too injured to fight recklessly!  Casting: Sandblast (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȘfÂiC)Aiming: Sandblast (safe; 41% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)ȘfÂiĂ,@ #.## ##...###xoxoxox the Ducker#..###.....########.#####Revenant#.......♣...'............Health: 21/30 ================--------#.#####...####..###......Magic: 0/4------------------------#.# #...# ##.# #####AC: 5Str: 17ȘfÂiî-S#.# #.>.#####.#. EV: 11Int: 9 Contam: 11% #.# #...#.....#. SH: 0Dex: 10#.# #...###$#### XL:  3 Next: 92% Place: Dungeon:3#.# ..♣..W@.#Noise: =--------  Time: 2142.0 (0.0)#.# #.....####...# a) +0 trident#.# ##......# Cast: Sandblast#.# ##.ȘfÂiH/Ș#..# Memories (1) Resist #.# ##..##..# W   phantom#..##..############..#Casting: Sandblast (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 41% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)  You miscast Sandblast. Nothing appears to happen.ȘfÂi50z23.0 (1SandblastȘfÂiŠ6ȘfÂi9 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 41% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (moderately damaged, 73% to hit)  You miscast Sandblast. Nothing appears to happen. _The phantom hits you but does no damage.ȘfÂi BŠ  You hit the phantom.  The phantom is heavily damaged.ȘfÂi#C,4.2 (1.2ȘfÂi°GȘfÂiJ> _The phantom hits you but does no damage.«fÂi!<Ô  You hit the phantom but do no damage.The phantom is heavily damaged.The phantom hits you but does no damage.«fÂiî<a15----5.4«fÂiÂA«fÂi8D+ _The phantom hits you.«fÂiìęy §WYou hit the phantom but do no damage.«fÂi?ÿPThe phantom is heavily damaged.«fÂiíJ #.......♣...'............«fÂi”­ #.#####...####..###...... #.# #...# ##.# ##### #.# #.>.#####.#  #.# #...#.....#  #.#####...###$###  #.#.....♣..§§.#  #.# #...W.####. #.# ##..@# . #.# ##.##  «fÂiđY #.# #.  #.  #. #. #<##########«fÂin###....<..... .....«fÂi\ «fÂiZŰ<The phantom hits you. The phantom blinks! You blink.11--------6.6«fÂiĐ«fÂiÔ9 _Found a stone staircase leading up.«fÂiț… Ś #.♣...'. #.#####...####..###......«fÂi‡ Ž #.# #...# ##.# ##### #.# #.>.#####.# #.# #...#.....# #.#####...###$### #.#.....♣..§§.# #.# #...W.####  #.# ##.@.#  #.# ##.##  #.# #.#  #.#  #.# #.#  #<.  ### #....< ....######«fÂi•Œ * «fÂi( ]#...# #.# #...# ##.#  #.# #.>.#  #.# #...#  #.#####...###$###  #.#.....♣..§§.#  #.# #...W.####  #.# ##.@.# #.# ##.## «fÂi” Ô#.# #.# #.# #.# #.# #<.  «fÂié K### #....<«fÂiça ž #...# «fÂi!c Z#.# #...# ##.#  #.# #.>.#  #.# #...#  #.#####...###$###  #.#.....♣..§§.#  #.# #...W.####  #.# ##.@.# #.# ##.## #.# #.# #.# #.# #.# #<.  ### #....<«fÂif 7 W«fÂiČf Œ§The phantom hits you.  * * * LOW HITPOINT WARNING * * *«fÂiÔl ć## #+# # ##.## #«fÂifm n# ##...## # .###.....########.#####......♣...'............#####...####..###...... #...# ##.# ##### #.>.#####.# #.@.#.....#####..W###$###.....♣..§§.##.# ##...§.#####.# ##...###.# ##.###.# #.##.##.#«fÂit %.«fÂižt ˆ8/30 -------70«fÂiy «fÂiÖ{ 4 _The phantom blinks! You blink.­fÂiÓÌĆ  #.# #+# # #.# ##.## # #.## ##...## #  #..###.....# ..♣.. #...# #.# #...# ##.#  #.# #.>.#  #.# #.@.#  #..W###$###  #.#.....♣...§.#  #.# ##...§.####  #.# ##...##  #.# ##.## #.# #.# #.# ­fÂi±Í{#.#You barely miss the phantom.The phantom is heavily damaged.­fÂiuĄW #.# #+# #.# ##.## #.## ##...## #  #..###.....# ..♣.. #...# #.# #...# ##.#  #.# #.>.#  #.# #.@.#  #..W###$###  ­fÂiŃąô#.#.....♣...§.#  #.# ##...§.####  #.# ##...## #.# ##.## #.#  #.# #.#­fÂi©D .  The phantom hits you!­fÂi*Ș€1--------1=======8.8 (1.2Sandblast­fÂi·ź­fÂi ±V _* * * LOW HITPOINT WARNING * * *­fÂi źThe phantom hits you! _* * * LOW HITPOINT WARNING * * *You hit the phantom.  You die...­fÂir< f-5/30 ------­fÂi L /  --more--źfÂi9Q źfÂi?T ČGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing netsźfÂi4U e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  f - a +0 pair of boots (worn)°fÂiûš8°fÂiȶD [?25h[?0c [?1051l[?1052l[?1060l[?1061l