qz:j9 Player: xoxoxox Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.12:22:09.ttyrec Time: (1782217329) Tue Jun 23 12:22:09 2026 rz:jw [?1051l[?1052l[?1060l[?1061hrz:jz V)0[?7h[?25l[?1crz:j! rz:jr rz:j nWelcome, xoxoxox. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Fighterrz:j rz:jrz:j3xoxoxox the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentNothing quiveredrz:j9#+#####.##### ..#.#.. ##. .#.#. .##..#...#..#####.....####+.....@.....+####.....#####..#...#..##. .#.#. .## ..#.#.. #####.#####+#rz:j?Bsz:jWelcome, xoxoxox the Minotaur Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.sz:j>sz:j^Press ? for a list of commands and other information.sz:jcsz:j]f[ _Found a staircase leading out of the dungeon.tz:j% tz:j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   2.8  +2   j - Spellcasting   0.0   2.0  -4           b - Axes   1.3   0.7  +2      c + Polearms2.4   2.1  +2       d - Staves   1.3   0.7  +2  tz:jÊ }     e - Unarmed Combat   0.0   0.8  +1                      f + Armour3.6   2.8  +2       g - Dodging   0.0   0.8  +1      h + Shields3.6   2.8  +2      tz:jP  i - Stealth   0.0   1.2  -1                      tz:j z                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  tz:jA }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsuz:jn a - Fighting   3.6 f - Armour   3.6 h - Shields   3.6vz:j4Xvz:j^vz:jfxoxoxox the Shield-BearerMinotaur#+#Health: 19/19 ========================####.####Magic: 0/0# ..#.#.. #AC: 6Str: 20#. .#.#. .#EV: 8Int: 5#..#...#..#SH: 4Dex: 9####.....####XL:  1 Next:  0% Place: Dungeon:1+.....@.....+Noise: ---------  Time: 0.0 (0.0)####.....####a) +0 trident#..#...#..#Nothing quivered#. .#.#. .## ..#.#.. #####.#####+#Welcome, xoxoxox the Minotaur Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _vz:jg1[40mFound a staircase leading out of the dungeon.vz:jjvz:jjvz:jrovz:jqvz:j3 vz:j vz:j/ vz:j vz:j[ vz:j P _vz:j ,vz:j vz:j#,  _You open the door.There is an open door here. _  You encounter a rat........ ..... r:#.... ....... .....  ... .##.##.## ..# ###.###.####  #....#  ####'# ####.#### ##..#.#..##r   rat (asleep)#.#.#.#.#.##..#...#..#####.....####vz:j/. ' .r12.0 (12.0)  Found a parchment of Cigotuvi's Putrefaction.r==3.0 (13vz:j1 vz:j3 - _The rat squeaks loudly.wz:j<U###.###.#. .....#r#....##.......###........#....... .##.##@##........# ####.###.##### #....# ####'# ####.## ##..#.#..##wz:j} #.#.#.#.#.# #..#...#..wz:jC:rwz:jawz:j:--4.0)wz:j!wz:j+wz:jʴ E##. #. ..###.####.#. .....#...:#.... #..r....###### #......>#.....@.# #.##.##.## #........# ####.###.##### #....# ####'#  ####.## ##..#.#..## #.#.#.#.#.#wz:jY G.rwz:jR --5 _Found a stone staircase leading down.wz:jU7 Z .  You reach to attack! You hit the rat.wz:j> (wz:j@ 586.2 (1.2wz:jG wz:jI G _You kill the rat!wz:j3 4wz:j wz:jt H _No target in view!wz:jM:4wz:jBwz:jEH _No target in view!wz:jwz:jRwz:jwz:jH _No target in view!xz:j4xz:j8xz:jH _No target in view!xz:j4xz:jxz:jDH _No target in view!xz:jxz:j xz:j7V _No target in view!xz:j-4xz:jxz:jxxz:j 4xz:j%xz:j'xz:j=4xz:jCxz:jOKxz:jKxz:jPxz:jJSxz:j4xz:jxz:jxz:j04xz:jxz:j7xz:j4xz:j\xz:jxz:j+4xz:j2xz:j8xz:j4xz:jxz:jHxz:j(xz:j)xz:j/xz:j2xz:je3xz:jrfxz:jixz:jjxz:jFpP _xz:j[rxz:jrxz:jsxz:juxz:jxxz:jZyxz:jyxz:j{xz:j_~xz:j~xz:jTxz:jF ### ## #.. .# ###.# #.# ...###.## ####.......# #.## $.#....#######.......###### #............> #.......##### #.##.##.###........#####.###.#### #+# #.... ####' _ You pick up a parchment of Cigotuvi's Putrefaction and begin reading...xz:jY.20.2 (4.0xz:jڎ+1.2 (5xz:jxz:jIP _You add the spell Cigotuvi's Putrefaction to your library.xz:jXxz:jxz:jxz:jxz:j<Xxz:j xz:jK,xz:jՠxz:jixz:jxz:jxz:j xz:j,xz:jxz:j}xz:jxz:j,xz:jxz:jbxz:j$xz:jhxz:jZxz:jxz:jxz:jxz:jxz:j,xz:jxz:jhA _You now have 18 gold pieces.xz:jлxz:jxz:jYxz:jExz:j|xz:jxz:jxz:jsxz:jxz:jAxz:jxz:jixz:jxz:jxz:jxz:jxz:jXxz:j,xz:jxz:jxz:j=xz:jxz:jDxz:jtxz:j,xz:jxz:jxz:jsxz:jxz:j+xz:jxz:jxz:jhxz:jlxz:j^,xz:jxz:j\xz:j,xz:jxz:jmxz:jxz:j[xz:jxz:jxz:j,xz:jNxz:j9xz:j,xz:jxz:jxz:jxz:jCxz:jxz:jxz:jG,xz:jmxz:jxz:j  You encounter a goblin. It is wielding a +0 dagger.xz:j   ##...#######.......### ##.## #..........  #.# #.......###  ####.##### #.##.##.##  #........# #........#  #......#.# ####.###.##  #..###.# #+# #...   #.. #.# ####   #.. #@# ####   #......:.# ##..#  xz:j a#........# #.#.#  #.......... #..#.  #.......#### ####..  #.......# +..... g   goblin (asleep)  #.......# ####..  #....g..# #..#.   #.#.#xz:jc 945.2 (24.0)g.xz:j Rgxz:j 36.2 (25 _xz:j xz:j5 xz:j 4xz:j xz:j> ] _A goblin is nearby!xz:j 4 ##... ##.##  #.#  ####.#####   #........#   #......#.#  #..###.# #+#  #.. #.#  #.. #@#  #......:.#  #........#  #..........  #.......####  #.......#  #.....g.#  #.......# xz:j+rN ##... ##.##  #.#  ####.#####   #........#   #......#.#  #..###.# #+#  #.. #.#  #.. #@#  #......:.#  #........#  #..........  #.......####  #.......#  #.....g.#  #.......# xz:jz4xz:jxz:jr] _A goblin is nearby!xz:jl ##.## ... #.# #######.##### #.##.##.## ........# #...........#.# ####.###.#####.# #+# #... #.# # #####..###.#.##.....@:.###....#..+.#.#### ####. +...g####. #..###.#####.##.g.7.2 (1.0) _xz:jxz:jyz:j[ #.# #######.##### #.##.##.## ........# #........#.# ####.###.#####.# # #+# #...#.. #.#.# #####..###.#.....:##....#..+.#.#### ####.g.# +....#### #..###.#####.# #. #. ###yz:j#g.yz:j.<8yz:jyz:jOyz:jZ#g.yz:jayz:j'b-9.4 (1.2yz:jju} _You reach to attack! You closely miss the goblin.yz:jj )You hit the goblin.yz:jSyz:j]:16=50.6yz:jY` _You kill the goblin!yz:jZ4yz:jbyz:j8dH _No target in view!yz:j@4yz:j ^ _No target in view!yz:jr 4yz:j ^ _No target in view!yz:j2 yz:j yz:js yz:j H _No target in view!yz:jbx 4yz:j~ yz:j H _No target in view!yz:jA 4yz:jt yz:ji C _No target in view!yz:jr yz:jr yz:jz yz:j) yz:j" 4yz:j yz:j yz:j2I Iyz:jL yz:jN yz:jCS : _yz:j\  ##.##....  #.# #.......#### ####.##### #.##.##.##  #........# #........#  #......#.# ####.###.### #..###.#.# #+# #.... #.. #.#.# ####' #..###.#.# ##. #.# ##..#.- #........# #.# #.....)....+ .. #.#### #### #.# +.....< yz:j\ [40m#.# ####.. #.......# #..#.. ###.######.#.#. #.##..#. _ You pick up a parchment of Blink and begin reading...yz:j=d q10-2.6 (2yz:j j yz:jm > _You add the spell Blink to your library.yz:j?n3yz:joyz:jryz:j6uyz:juyz:j{,yz:j|yz:jh}yz:j~yz:jmyz:j̃yz:jyz:jOyz:jyz:jyz:j1yz:jyz:j7yz:j,yz:jyz:j87 _You open the door.yz:j3yz:j-yz:jv@  There is an open door here.yz:jpyz:jw _yz:jyz:jyz:jyz:jyz:j˥yz:jyz:jyz:jqyz:jyz:jyz:jyz:jŰyz:jyz:j˵yz:jyz:j?yz:jڷyz:jyz:j,yz:j3yz:jÿyz:jEyz:jyz:jyz:jyz:j^yz:jyz:jyz:jyz:j],yz:j8yz:jyz:j!yz:jfyz:jyz:jyz:jyz:jyz:jyz:j|yz:j,yz:jyz:j7 _You open the door.yz:jyz:jyz:jyz:jE@  There is an open door here.yz:jyz:j _yz:j@yz:j"yz:j,yz:jyz:jNyz:jTyz:jyz:jLyz:jyz:jyz:jyz:jyz:j"yz:ju,yz:jyz:jyz:j,yz:jpyz:jyz:jyz:jyz:jyz:jyz:jyz:jJyz:jyz:j-yz:j,yz:jyz:jyz:j,yz:jXyz:j yz:ju Byz:j yz:j,yz:jRyz:jyz:jyz:j!yz:jyz:j1yz:jyz:jyz:jiyz:jyz:j,yz:jfyz:jyz:jyz:jj ,yz:j!yz:j"yz:j$yz:j$yz:j~%yz:j'yz:j(yz:j)yz:j)yz:jg+yz:j-,yz:j.yz:j/yz:j1yz:j^1yz:j2yz:j9##...####.....####  ##...#..#...#..#  ##'##.#.#.#.#.#  #.###..#.#..###  #.# ####.####.#  ##.## ##+# #.#  ##...## #.#   #.....# #.# #.#  ###...####.#####@#  .................#  .###.#############   #.#  #.#  #.#  #. yz:j':9 .. yz:j~?\91.6 (39.0)2.6 (40zz:jzz:jZ _d - a bubbling blue potionzz:jw<zz:j`=3zz:j?zz:jAzz:jAzz:jVGzz:jH,zz:jNIzz:jJzz:j K,zz:jKzz:j;Mzz:j N,zz:jOzz:jnPzz:jQ,zz:jaRzz:jSzz:jSzz:j8Tzz:jUzz:jVzz:jMXzz:jXzz:jZzz:j[zz:j[zz:jG\zz:j]zz:j^zz:jV_zz:j_zz:j`zz:jibzz:jbzz:jczz:jCdzz:je,zz:jNfzz:jgzz:jhzz:jhzz:jizz:jkzz:j:lzz:jlzz:jQmzz:jnzz:jp,zz:jJqzz:j)szz:j.u,zz:juzz:j>wzz:jxzz:jxzz:jSyzz:jzzz:j|,zz:j}zz:j~zz:jzz:jۀzz:jMzz:jzz:j\ zz:j؊z You encounter a goblin. It is wielding a +0 club.zz:j ##...## #..# #.# #.....# #.## #.# ####...####.#####.# #.................# ...###.############# ## #. #. #. #..g....# #........# #..###.#.# #. ....# .. .....g   goblin (asleep)zz:j # ... .# .......zz:jo4111.6 (19.0).gzz:ji wThe goblin shouts!zz:j5w   dart slug (wandering)g   goblinzz:jK====2.6 (20zz:jzz:j Z _You encounter a dart slug.zz:j%m  #..# #.#  #.....# #.## #.#  ####...####.#####.#  #.................#  ...###.#  ## #.# #.# #.# #@# #...g...#  #........#  #..###.#.#  #. ....#  .. .....  # ... .#  w...... zz:jiA  #..# #.#  #.....# #.## #.#  ####...####.#####.#  #.................#  ...###.#  ## #.# #.# #.# #@# #...g...#  #........#  #..###.#.# #. ....# .. .....  # ... .#  zz:j:w...... zz:jI4zz:jzz:jd _There are monsters nearby!zz:jb w.  You hit the goblin. Your headbutt misses the goblin.The goblin is moderately wounded.zz:j~mw zz:js7---=---3.9 (1.3)zz:jzz:j9 _The goblin hits you with a +0 club.zz:js (  You closely miss the goblin. Your headbutt misses the goblin.The goblin is moderately wounded.The goblin hits you with a +0 club. You block the goblin's attack.zz:j `````The dart slug launches a dart at you.zz:j D.....zz:j 8/19 -----------------5.1 (1.2zz:j zz:jy - _The slug dart hits you.zz:j, 4zz:j2 zz:j4 ^ _You are too injured to fight recklessly!zz:jz 4zz:j: zz:j ^ _You are too injured to fight recklessly!zz:j zz:j zz:j& zz:j" ^ _You are too injured to fight recklessly!zz:jŊ4zz:jzz:j^ _You are too injured to fight recklessly!zz:j  _You are too injured to fight recklessly!{z:j+j4{z:jp{z:jcsV _You are too injured to fight recklessly!{z:j{z:j{z:j {z:j{z:j]4{z:jb{z:j2e{z:j4{z:j{z:j{z:jR:4{z:jB{z:jD{z:jn4{z:j{z:j {z:jl4{z:j3r{z:jPt{z:j4{z:j{z:j{z:j\4{z:j;b{z:jd{z:j4{z:j]{z:j;{z:j`;4{z:j7B{z:jD{z:j4{z:j{z:j{z:jOV4{z:j\{z:j_{z:j4{z:j{z:j{z:jF4{z:jM{z:jNP{z:j4{z:j{z:j{z:j2D4{z:j#K{z:jGN|z:ja  You miss the goblin.  The goblin is moderately wounded.6.3|z:j$h|z:jjT _The goblin closely misses you.|z:jj )You hit the goblin.|z:je   You kill the goblin!|z:jN `````The dart slug launches a dart at you.|z:j .....9=----------257.5 _The slug dart hits you but does no damage.}z:j_.....# #.#####...####.####....................###.############## #.#  #..#####.####...)@..##.....###.# ..... ..# .w....# ........##}z:j|6w.}z:jZ!;-}z:j!80}z:j(}z:j*}z:j####...####.####...................###.############## #.# #####.#####...)...#.....###.##. ...... .w....# #......# #........#####}z:jt}z:jл ``The dart slug launches a dart at you.}z:jxM..8-=9}z:jR- _The slug dart hits you.}z:j _...................###.############## #.# #####.#####...)........#..###@#.##. #..... ..w....## ..#......# #...# .###### ###.###}z:jg}z:jh/-20}z:j*n}z:jo}z:j 1...###.############## #.# #####.#####...)...##........#..###.# #.@..#......w....###..#.. #. ..# .###}z:j  ##  ###.### #.#}z:j }z:j \7---=1}z:j }z:jY . _The dart slug bites you.~z:jul  You hit the dart slug but do no damage.~z:jkwd8==2.7 (1.2~z:j|~z:jA _The dart slug bites you but does no damage.~z:jt †You puncture the dart slug!~z:j )~z:j950=3.9~z:j~z:jXM _You kill the dart slug!~z:j  ## #.#  #.# #.######.###...)...# #........# #..###.#.####..##....##.......@....####..#......# #. #......... # ### ##......# ###.#### #.# +#--40~z:j ~z:jV% v _You see here a dart slug corpse.~z:jU  #.# #.######.#####...)...# #........# #..###.#.#####..##....##........†....# ###..#@.....# #. #......... # ### ##......# ###.#### #.# +# ~z:j ~z:j H--5 _~z:j ~z:j z:j0z:jz:jŞz:jz:j9===z:jXz:jz:j,z:jz:jz:jޭz:jz:jBz:jѱ10/19==z:jz:jĵz:jz:jz:j͹z:j&z:jz:j6,z:jSz:j:z:j^1==z:jz:j,z:jz:jz:j$z:jz:j$z:jz:jz:jO=z:jz:jj2==z:jpz:j,z:jz:j,z:jz:j,z:j|z:jz:j_3===z:jz:jz:jz:j~z:jz:jz:jcz:j,z:jz:j|z:jk14==z:jwz:jz:j@z:jz:j,z:jz:jA,z:jz:j_O=z:jz:j z:jK5=z:jz:jz:j5z:jz:jz:jz:jwz:jnz:jz:j4z:jcz:ji6===z:jEz:j,z:jz:jz:jz:j,z:ja,z:j<z:jz:ji7===z:jiz:jz:jz:jhz:j*,z:jdz:jQ,z:j7z:jz:j^9=z:j2z:j z:j K8=z:jc z:j! ,z:jTz:j,z:jz:jz:jz:jz:jz:ji9===z:jz:j61 _HP restored.z:jz:j/3z:j!z:j",z:j#z:j&z:j'z:jk(z:j(z:jn*z:j+z:j8,:==z:j,z:j/z:j0,z:jX1z:j3z:j^5z:j5z:j6z:j97 _You open the door.z:j7;z:jp;z:j]<z:j @@  There is an open door here.z:jAz:j`B _z:jCz:jjEz:jFz:j>Gz:jGz:jrO7........†...###..#......####..#.........#.........######......# ###.####  #.#  ##'##  #..@# #.....# #.......# #...+.........+#.........###.......####.....##z:jKU078.9 (53.0)z:jU,9.9 (54z:jZz:j\W _f - a murky puce potionz:j?z:jz:j/z:jz:jz:jXz:j,z:j z:j z:j] z:j z:jl z:j y ####......#  ###.####  #.#  ##'## ##...## ##.....## #.......## ##.........###...>+........@'......84.0)#.........####...##.......## ##.....####...###+# z:j _You open the door.z:j Y _Found an escape hatch in the floor.z:j/# z:j*$ ,z:j& z:jy( z:j- : _z:j- @  There is an open door here.z:j/ z:j}0  _z:jd1 z:jy3 z:j5 i  You encounter a dart slug.z:j; ####......# ###.#### ..#.# .###'## .###...## .###.....## .# ##.......## .#.## #...###...>##.+.........'.@......w#...z:j< ####...#####.......## ...###.....## #.###...## ###+# w   dart slug (asleep)z:jD yw6.9 (2wz:jOE 27.9 (3 _z:jK z:jM z:jR6    .. #.# .# ##'## .#  .# z:j6 x##.....## .# #  #.......## .#.##  #.........###...>##.  +.........'.@......w  #.........####...###  ##.......## ...#  ##.....## #.#   #  ##+#z:j-7 *z:j   .. #.# .# ##'## .#  .# ##.....## .# #  #.......## .#.## z:j{7 #.........###...>##.  +.........'.@......w  #.........####...###  ##.......## ...#  ##.....## #.#  # ##+# z:jz:j4z:joz:j` _A dart slug is nearby!z:jcUI####......# ###.#### #.. #.# #.# ##'## #.# ####...## #.# .##.....## #.#.# #.......## #.#.## z:j]Vb#.###...>##.#+.'..w.#.####...###.......## #...# ##.....## ##.# ##+# z:j}Z/w.z:j$^z:j^28.9 (1 _z:jAdz:jez:j _####......# ###.#### #.. #.# #.# ##'## #.#### ##...## #.#.. ##.....## #.#.# #.......## #.#.## #.###...>##.#+.'.w.#.####...#z:j 3##.......## ##...# ##...## .###+# #z:j /w.z:j z:j &9z:j z:jd z:j ####......# ###.#### #.. #.# #.# ##'## #.#### ##...## #.#.. ##.....## #.#.# #.## #.#.##  #.###...>##.#+.'....@.w.  #.####...###.## ##...# ##.....## ###.# ##+# .# #z:jj z:j '90z:jȘ z:j֟ z:j w.  You reach to attack! You puncture the dart slug!z:j 8 z:j 5=2.0 (1.1z:j z:j ] _The dart slug is almost dead.z:jz K .  You hit the dart slug.z:j, (z:j } 833.2 (1.2 _You kill the dart slug!z:j z:j i _Your Polearms skill increases to level 3!z:jA z:jU | _No target in view!z:j8 z:jј z:j z:j} H _No target in view!z:jR4z:j_z:jH _No target in view!z:jr4z:jwz:jyH _No target in view!z:j 4z:jz:jH _No target in view!z:j?4z:jGz:jK#No target in view!z:j 4z:j*z:jnz:j%;4z:j/Az:jz:jz:j\z:j=Yz:j Zz:jZz:jG^z:jzz:j0|$ _z:j,z:j$,z:jz:jz:j.,z:j:z:jėz:jh _ You encounter a hobgoblin.z:j ##...## #.#.. ##.....## #.#.# #.......## #.#.## # .........###...>##.#### .........'............. ....##...###### #.......## ##...# #z:j̡## ###.#  ##...## #@# -  ##+# #.#  #?#  #.# #.# #.# g   hobgoblin (asleep)#.#g.#z:jV6.2 (3.0g.z:jxg==7.2 (4z:jz:j+ _The hobgoblin shouts!z:jN  #.#.. #.#.# #.#.## # ...> ... ..######  ##...# ###.#   #@#  ##+# #.# #?# #.# #.# #.# #g# z:jqO1..#z:jun  #.#.. #.#.# #.#.## # ...> ... ..######  ##...# ###.#   #@#  ##+# #.# #?# #.# #.# #.# #g# ..# z:jz:jz:jP%z:j&I3 _A hobgoblin is nearby!  #.#.. #.#.# #.#.## # ...> ... ..######  ##...# ###.#   #@#  ##+# #.# #?# #.# #.# #.# #g# ..#z:jn  #.#.. #.#.# #.#.## # ...> ... ..######  ##...# ###.#   #@#  ##+# #.# #?# #.# #.# #.# #g# ..# z:jhz:jz:j v _A hobgoblin is nearby!z:j*  #.#.. #.#.# #.#.## # ...> ... ..######  ##...# ###.#   #@#  ##+# #.# #?# #.# #.# #.# #g# ..#z:j   #.#.. #.#.# #.#.## # ...> ... ..######  ##...# ###.#   #@#  ##+# #.# #?# #.# #.# #.# #g# ..# z:ja v _A hobgoblin is nearby!z:jR ##.....### #.......## #.#.## # ..###...>##.####'.............####...###### ### ##...# #.....## ###.  ##...## #.  ##+#  #?.g..##z:j] 5g.z:je z:jmn Q--8.2 (1 _z:jv z:jA.......### # ..###...>##.####z:j='.............####...###### ### ##...# #.....## ###  ##...##  ##+# .g..## z:j5g.z:j'z:jA--9z:jTz:j _You see here a scroll labelled NAECISTROFREW.z:jZ5g.z:jJjE200.3 (1.1z:jkz:jmj _You reach to attack! You closely miss the hobgoblin.z:j  You closely miss the hobgoblin.You headbutt the hobgoblin, but do no damage.=1.4z:j:z:j=@ _The hobgoblin hits you but does no damage.z:j1gc  You barely miss the hobgoblin.z:jg-2.7 (1.3z:j8mz:jp@ _The hobgoblin hits you but does no damage.z:j; .  You barely miss the hobgoblin. You headbutt the hobgoblin.z:j-z:jF#.......## #.#.## #xoxoxox the Shield-Bearer .........###...>##.####Minotaur .........'.............Health: 19/19 ======================== .........####...######Magic: 0/0 #.......## ##...#AC: 6Str: 20 ##.....## ###.#EV: 8Int: 5  ##...###.#SH: 4Dex: 9##+##.#XL:  1 Next: 100% Place: Dungeon:1#@#Noise: =--------  Time: 203.9 (1.2)#.#a) +0 trident#.#Nothing quivered#.##.#..#z:j###You closely miss the hobgoblin.You headbutt the hobgoblin, but do no damage. _The hobgoblin hits you but does no damage.  You barely miss the hobgoblin. _The hobgoblin hits you but does no damage.  You barely miss the hobgoblin. You headbutt the hobgoblin.z:j _You kill the hobgoblin!You have reached level 2!z:j /  --more--z:j126/261/1z:j:[========================2 0% z:j+z:j 4 _z:jʴ3z:jz:jWz:j(0.0z:j3-4.9 (1z:jBz:jc _c - a scroll labelled NAECISTROFREWz:j 3z:jϋ z:j z:jՎ z:jY z:j z:j z:j z:j' z:jd z:je z:j z:j z:j z:j z:jқ z:j. z:j5 z:j? z:j z:j z:j z:j z:jԡ z:jL z:j z:j ,z:j z:j z:j} Bz:jt z:j k  You encounter a ball python.z:jx 5 ##.....## ###.# ##...## #. ##+# #.# z:jȱ #.# #.# #.# z:j -. #.# S...########.##...@.....#-#.##########z:j* 3 z:jQ  S   ball python (constriction, asleep) z:j z:jF z:j T.S13.9 (9z:j 9.Sz:j |S)4.9 (10.0) z:j z:j 5 _The ball python hisses angrily.z:j   ###.#   #.#  ##+# #.#  z:j #.#  #.#  #.#  . #.#  ..S.########.#  #...@.....#  z:j .#.########## z:j 3z:jc   ###.#   #.#  ##+# #.#  #.#  #.#  #.#  . #.#  ..S.########.# z:jtd  #...@.....#  #.##########   z:ji z:jj z:jo z:jq b _A ball python is nearby!z:j&F ##.....## ###.# ##...## #.# ##+# #.# #.# #.## #.#.. #.#.S.#.#z:j #..@......# #.#z:j@.Sz:jE5.0) z:j# _z:jqz:jz:j ##.....## ###.# ##...## #.# ##+# #.# #.# #.##? #.##...# #.#.S#.# #.#z:j)| #.##z:jE.Sz:jz:j&6z:j2z:jh _Found a scroll labelled MAZXEW CACHETRA.z:j$ †You closely miss the ball python. You headbutt the ball python.z:j+ Rz:j. =3=8.0 (1.1z:j4 z:j6 O _You kill the ball python!z:j} z:j z:j z:j& H _No target in view!z:j z:j z:j z:j H _No target in view!z:jϙ 4z:j z:j H _No target in view!z:j& z:jA' z:j/ $ z:j/ :_No target in view!z:jw 4z:jg ^ _No target in view!z:j_) z:j) z:j`4 Y _No target in view!z:j 4z:jC z:j z:j z:j z:jv z:j z:j= z:j z:j- z:jտ z:j 4z:j&z:j)z:jz:j z:jlz:j5z:j|z:j _ _ You see here a ball python corpse.z:jz:jN _z:jz:jLz:jz:j z:jz:j#z:j z:j z:j z:j z:jJz:jz:jz:jz:jz:jz:jz:jT +.........'........... #.........####...##### ##.......## ##...###.....## ###.###...## #.# ##+# #.# #.# #.#z:j{ #.# #.###@## #.#-##...### #.#......########.###....#†........###.##.##########z:j####.#..# z:j8#### z:j>$.24.0 (6.0z:j$E-5.0 (7z:j*z:jj,e _e - a scroll labelled MAZXEW CACHETRAz:jz:j&z:jz:j]z:jz:jYz:jnz:jgz:jz:jz:jz:j7 _You open the door.z:jBz:jz:j"z:j@  There is an open door here.z:jz:j _z:j.z:jz:jPz:jz:j _You open the door.  You encounter a hobgoblin. ####......#  ###.#### #..  #.# #.# ##'## #.### ##...## #.#.. ##.....## #.#.#g ##.......## #.#.#....####.........###...>.......@.........'..........####.........####.... ##.......## ##.. ##.....## ###:jz15H ##...## # ##'### g   hobgoblin (asleep) #.## #.####.###z:j\.g35.0 (10.0)z:j#gz:j*z:j}5==6.0 (11z:jb$z:js%$ _The hobgoblin shouts!z:j)Q _There is an open door here.z:j5g   ###.#### #..  #.# #.#  ##'##  ##...##  ##.....##  . ##.......##  .g..####.......> .......@....... ....####....... . ##.......## z:j ##.....##  ##...##  ##'##  #.#  #.#  ##.## z:j   ###.#### #..  #.# #.#  ##'##  ##...##  ##.....##  . ##.......##  .g..####.......>z:j .......@....... ....####....... . ##.......##  ##.....##  ##...##  ##'##  #.# z:j #.#  ##.## z:j; _A hobgoblin is nearby!z:j"$   ###.#### #..  #.# #.#  ##'##  ##...##  ##.....##  . ##.......##  .g..####.......> .......@....... ....####....... . ##.......##  ##.....##  ##...##  ##'##  #.#  #.#  ##.## z:jk   ###.#### #..  #.# #.#  ##'##  ##...##  ##.....##  . ##.......##  .g..####.......> .......@....... ....####....... . ##.......##  ##.....##  ##...##  z:j:##'##  #.#  #.#  ##.## z:j3z:jz:j z:js` _A hobgoblin is nearby!z:j3  ####......# ###.#### #.. #.# #.# ##'## #. ##...## #.# ##.....## #.#.#.# ##.## #.#..g..####.###...#'.'#....####..#####.# ##.......## ## ##.....##  ##...# ##'## z:j3 #.# #.# ##.##z:j@6 G.gz:j; z:j< A--7.0 (1.0) _z:jA z:jC z:j ####......# ###.#### #.. #.# #.# ##'## #. ##...## #.## ##.....## #.##.#. ##.......## #.#.####.### #..g..@.'.' #....####.#### #.#K ##.......## ### ##.....##  ##...## ##'## #.#K   kobold (wandering)  #.#  ##.##z:j, rYou encounter a kobold. It is wielding a +0 club.K..gz:jKr   rat (wandering)z:jA--8z:jz:jT _You encounter a rat.z:j †You reach to attack! You puncture the hobgoblin!z:j+ K.  You kill the hobgoblin!z:j9.rz:j%K   koboldr   ratz:j\)?10==9.2 (1.2z:j}/z:j1- _The rat squeaks loudly.z:j@.rz:j3G-40.4z:jz:jqq _You closely miss the kobold. You block the kobold's attack.z:j:N .rYou hit the kobold.  The kobold is heavily wounded. z:j OG-1.7 (1.3z:j[z:j]S _The kobold barely misses you.z:j z:jE.rYou barely miss the kobold.The kobold is heavily wounded.z:jEC2.8 (1.1z:j&z:j4 _You block the kobold's attack.z:jt: .rYou hit the kobold but do no damage.The kobold is moderately wounded.z:j?z:j7@(3.9z:j,Fz:jH= _The kobold hits you but does no damage.z:jֶm )You puncture the kobold!z:jN/†rz:j r   rat  You kill the kobold!z:j035.0z:joz:j1 _You block the rat's attack.z:jt+>6.1z:j3$ z:jH4o_You hit the rat but do no damage. The rat bites you but does no damage.z:jj )You puncture the rat!z:j(z:jJ077.2z:j3z:jh z:jfA_You kill the rat!z:j94z:jCz:jIH _No target in view!z:jz:j:z:jz:jH _No target in view!z:jA 4z:j&z:j(H _No target in view!z:j[Iz:j^z:jz:j$ _z:jȫz:jg$  Things that are here:z:je_  a +0 club; a kobold corpsez:jz:j _z:jz:jB4  You see here a hobgoblin corpse. _z:jz:jz:j$z:j,z:jz:jz:jz:jz:jz:jz:ja,z:jz:jz:j,z:jz:jz:jz:jz:jz:jz:j,z:jJz:jAz:jz:j^z:jKz:jNz:jz:jlz:j=z:j z:j_"z:jf)z:jT*z:j^+z:j+z:j-z:j0,z:j1z:j2z:j4,z:j 8,z:j8z:jABz:jsDXz:jE,z:jFz:jHz:jxJz:jJz:jKz:jNz:jPz:jPz:j~Qz:j"Sz:jwT,z:jTz:j Vz:jVz:j!Wz:jWz:jXz:j+Zz:jkZz:jO[z:j?\z:j],z:j ^z:j7_z:j`z:j`z:jRaz:j8bz:jcz:jc,z:jez:jvfz:jf,z:j hz:ji,z:jiz:jjz:jkz:jkz:j%lz:jrmz:jn,z:joz:j1qz:jt  You encounter a kobold. It is wielding a +0 dagger.z:j}#.......# ##'## ####.#### #.# #.# #.#. #.## #.# #......##### #.# ##....#†..... #.###########.##.######.....@....#####.# -#########...K ..#  z:ji~#####   K   kobold (asleep)z:j.R80.2 (33.0)K.z:jʊK==1.2 (34z:jxz:j( _The kobold shouts!z:j  #.......# ##'##  ####.#### #.#  #.# #.#  #.# ##.##  #.#   #.#  #.# † #.########## #.....@....#  ##########..K. ..#  ##### z:jЦ  #.......# ##'##  ####.#### #.#  #.# #.#  #.# ##.##  #.#   #.#  #.# † #.########## #.....@....#  ##########..K. ..#  ##### z:j 4z:j z:j+ ] _A kobold is nearby!z:jb?  #.......# ##'##  ####.#### #.#  #.# #.#  #.# ##.##  #.#   #.#  #.# † #.########## #.....@....#  ##########..K. ..#  ##### z:j  #.......# ##'##  ####.#### #.#  #.# #.#  #.# ##.##  #.#   #.#  #.# † #.########## #.....@....#  ##########..K. ..#  ##### z:jN 4z:j z:j ] _A kobold is nearby!z:jD8 #.......# ##'##  ####.#### #.#  #.# #.#  #.# ##.##  #.#   #.#  #.# † #.########## #.....@....#  ##########..K. ..#  ##### z:j= #.......# ##'##  ####.#### #.#  #.# #.#  #.# ##.##  #.#   #.#  #.# † #.########## #.....@....#  ##########..K. ..#  ##### z:jz:jz:jVz:j‘z:j] _A kobold is nearby!z:jt#.......# ##'## ####.#### #.# #.# #.# #.# ##.## #.# ##...### z:j,#.# #......##.# ##....#†.#.##.##.##......@...#####.# #..K....# ###### z:j]2K.z:jW--2.2 (1.0) _z:j԰z:jz:jN#.# ##'## #####.#### #.# ##.# #.# ##.# ##.## ##.# ##...### ##.# #......##.# ##....#†.#.##.##.##.#####.# #.K.....# ####### K.z:j TW--3z:jXz:j&Zz:j[-K.z:j8z:j-4.4 (1.2z:j8z:jg _You reach to attack! You closely miss the kobold.z:j]  You hit the kobold.  The kobold is heavily wounded.=z:j}^ 5.6z:jd z:jNf 4 _You block the kobold's attack.z:j )You hit the kobold but do no damage. You headbutt the kobold.z:jO Rz:j 1206.8z:j z:j J _You kill the kobold!z:jV z:jWW z:j_\ z:j^ H _No target in view!z:j 4z:j z:j~ H _No target in view!z:j0} z:j} z:je z:jv H _No target in view!z:j7 4z:jN z:j H _No target in view!z:jk 4z:jp z:j(s H _No target in view!z:j2 4z:j+ z:j C _No target in view!z:jY z:jZ z:je_ z:j7a z:jR z:j z:jk z:j z:j z:j : _z:j = _ You see here a +0 dagger.z:j K _z:j z:jF z:j z:jf z:j$ z:j z:j z:j z:j z:j z:j z:j] z:j z:j z:j z:j z:j z:jY z:j z:jb z:j\ z:j z:jF z:jE z:jz:jKz:jz:jz:jz:jfz:jz:j z:j z:j ,z:jz:j z:jz:j8z:jz:j+z:j,z:jz:jz:j,z:j)z:j:!z:j#,z:j$z:j]&z:j(z:j ),z:j,@  There is an open door here.z:j.z:j/ _z:j50z:j2z:jy4z:j4z:j5z:j7z:j8z:j9z:j:z:j;z:j=,z:j=z:j?z:j;Az:jAz:jBz:jE@  There is an open door here.z:jEz:j F _z:jFz:jlHz:jI,z:jlJz:jRNz:jOz:j3Pz:jPz:jKRz:jSz:jTz:jTz:jIVz:jW,z:jYXz:jYz:jZz:j"[z:j[z:j\z:ji^z:j^z:jR_z:j`z:jaz:j+bz:jfbz:jfdz:je,z:jfz:jgz:j1i,z:jiz:j8kz:jblz:jlz:jlmz:jIoz:jNwz:j]xz:jfyz:jzz:j{z:jE{z:j}z:jr~z:j~z:j6z:j}z:jz:jz:jz:jz:j܄z:jIz:jz:jxz:jz:jz:jWz:jߍz:jz:jGz:jЏz:jz:j,z:jz:j"z:jz:jz:jݘz:j"z:jz:j z:jz:jˡz:j2z:jz:jޣz:jz:jz:j8z:j˧z:j\z:j,z:jz:jz:jz:jbz:j׮z:j°z:j,z:jz:jIz:jz:jz:j{z:jz:jAz:jz:jz:jlz:jּ,z:jYz:jvz:j,z:j.z:jqz:j,z:jMz:j(z:jbz:jz:jz:jz:j4z:jz:jz:jIz:jIz:jz:j<z:jz:j$,z:j{z:jz:jz:jNz:jz:jz:jz:j7z:jz:jz:jz:j z:jVz:jz:j....# #.#  ...## ...   #..#  #..#  ...#  ##.#### ##.###.## z:jQ##.######.#...#### ................@+ - #########.#...#### .##.##.## .##.#### .##.. .# ##. z:j.# .# .# .# .#z:j{+#.J.....z:jW+...........'......351.8 (65.0).................$+#J   endoplasm (asleep)z:j z:jJ.  As you open the door, it creaks loudly!  You encounter an endoplasm.z:j J======2.8 (66z:j z:j W _The endoplasm quivers.z:jK _Found 10 gold pieces.z:jm..# #.# ...## ... #..# #.# #..# #.# +# ...# #.# J.. .#  .... .# #.##.## ..... ..#...####...... .............@'...... .#...####......  #.##.## .....   ....  #.. ..$  ##. +#  .# .#z:j..# #.# ...## .....# #.#..# #.# +# ...# #.# J.. .#  .... .# #.##.## ..... ..#...####...... .............@'...... .#...####......  #.##.## .....   .... #.. ..$ ##. +#   z:j4z:jz:j[a _An endoplasm is nearby!z:jTm..# #.# ...## ... #..# #.# #..# #.# +# ...# #.# J.. .#  .... .# #.##.## ..... ..#...####...... .............@'...... .#...####......  #.##.## .....   ....  #.. ..$  ##. +#  .# .#z:jB..# #.# ...## .....# #.#..# #.# +# ...# #.# J.. .#  .... .# #.##.## ..... ..#...####...... .............@'...... .#...####......  #.##.## .....   .... #.. ..$ ##. +#   z:j4z:jz:ja _An endoplasm is nearby!z:jI..# #.# ...## ... #..# #.# #..# #.# +# ...# #.# J.. .#  .... z:jF.# #.##.## ..... ..#...####...... .............@'...... .#...####......  #.##.## .....   ....  #.. ..$  ##. +#  .# .#z:j/..# #.# ...## .....# #.#..# #.# +# ...# #.# J.. .#  .... .# #.##.## ..... ..#...####...... .............@'...... .#...####......  #.##.## .....   .... #.. ..$ ##. +#   z:jz:j4z:jNz:jha _An endoplasm is nearby!z:j.# #.# ..## ... ..# #.# ..# #.# #+# ..# #.# #J..#.# #.#### #..# #.##.## #..######.#...####..............@..#...####. # #.##.## #. # #.#### #. # #.. #..$# # ##. #+# #z:jf).J.z:jz:jY------3.8 (1.0) _z:jrz:jQ _There is an open door here.z:jD2#.#  #.# ## ... # #.#  # #.# +## .# #.# ...## .# #.#### #J....# .# #.##.## ######.#...#### z:j2...............'.######.#...####.. #.##.## ##.. #.#### #..... #.. #..$ ##. #+##  .#z:j 5).J.z:jB<z:j<L------4 _z:jz:jP .  You puncture the endoplasm!z:j 7=5.9 (1.1 _You kill the endoplasm!z:j4z:jm"z:j$H _No target in view!z:jz:jmz:jz:jģH _No target in view!z:j? z:j z:juz:jCH _No target in view!z:j}4z:jez:jʄH _No target in view!z:j, _No target in view!z:j?z:jz:jz:j=C _No target in view!z:j4z:jz:j\z:j4z:jz:jΈz:j4z:jz:jz:jdv4z:j|z:jxz:j3z:jz:j;z:jz:j: _z:j.z:jz:jz:j,z:jz:jSz:jiBz:j,z:j` _You now have 28 gold pieces (gained 10).z:j #.###...##  #.#### ##.....##  #.##.## ##.......## ##.#...####.........#.........'.........+ ##.#...####.........#  #.##.## ##.......##  #.#### ##.....##  #.. ##..@## -  ##. ##+## z:j> .#.# z:jN 61.9 (6.0'#.#J#K..J   endoplasm (asleep)..K   kobold (asleep).. J.  As you open the door, it creaks loudly!  You encounter an endoplasm and a kobold.z:j1K.z:jsdJKz:j7,b======2.9 (7z:j 0z:j!C^ _The endoplasm quivers.z:jli #.#    ##.....##   ##.......## ##.........# .'.........+ #.........#   ##.......##   ##.....##  #.. ##..@##  ##. ##'## z:j .# #J  .# #K #. .. .. ..z:j  #.#    ##.....##   ##.......## ##.........# .'.........+ #.........#   ##.......##  z:j  ##.....##  #.. ##..@##  ##. ##'##  .# #J  .# #K #. .. .. ..  _There are monsters nearby!z:j  #.#    ##.....##   ##.......## ##.........# .'.........+ #.........#   ##.......##  z:j K ##.....##  #.. ##..@##  ##. ##'##  .# #J  .# #K #. .. .. ..z:jk J #.# z:jl i   ##.....##   ##.......## ##.........# .'.........+ #.........#   ##.......##   ##.....##  #.. ##..@##  ##. ##'##  .# #J  .# #K #. .. .. .. z:jx 4z:j z:jo  z:j< ^_There are monsters nearby!z:j F #.#    ##.....##   ##.......## ##.........# .'.........+ #.........#   ##.......##   ##.....##  #.. ##..@##  ##. ##'##  .# #J  .# #K #. .. .. ..z:jӛ F #.#    ##.....##   ##.......## ##.........# .'.........+ #.........#  z:j c ##.......##   ##.....##  #.. ##..@##  ##. ##'##  .# #J  .# #K #. .. .. .. z:j z:j 4z:j z:j d _There are monsters nearby!z:jNRi J.  You reach to attack! You hit the endoplasm.z:jS1K.z:jJ^  The endoplasm is moderately wounded.The endoplasm freezes you.z:j_|5-------4.0 (1.1z:jrez:jg% _You are frozen.z:j}i '  You hit the endoplasm. You headbutt the endoplasm.z:j:1K.z:j< ..z:jPoker 34=-----5.1z:jz:jM _You kill the endoplasm!z:j9j )You hit the kobold.z:jC)z:jE^6=76.2z:j+Mz:jlOJ _You kill the kobold!z:j64z:j<z:jH _No target in view!z:j24z:j8z:jA;H _No target in view!z:j4z:jz:jFH _No target in view!z:j7 z:j8 z:jW> z:jE@ H _No target in view!z:j 4z:jk z:j H _No target in view!z:jo1 z:j1 z:j7 z:j: C _No target in view!z:j 4z:jƸ z:j z:j, 4z:j2 z:j5 z:j 4z:jc z:j z:j!( z:ju( z:j- z:j/ z:j z:j$ z:j z:js z:j%" 4z:j@) z:j+ z:j z:jMz:j&z:jz:joz:jP _z:jH,z:jZz:j"E _ There is an open door here.  Things that are here:z:j$_  a +0 whip; a kobold corpsez:j@&z:j& _z:j'z:j)z:j+z:j,9=z:j,z:jG/z:j/z:j,0z:j0z:j]2z:j3z:j3z:j4z:jd7z:j8z:j9z:j9z:jN;z:jr<,z:jFz:jz:j5z:jlz:jz:jz:j?z:jz:jz:jqz:j5,z:j6z:jֵz:jKz:jz:j2z:jaz:j,n  You encounter a frilled lizard.z:j &   .l   ...   #.#  ##+## ##.##  #...## ##...##  .....## ###.....###  ......## #.........#  .......####.....@.# - z:ji.......+.........## .......###......## ......## #...#### .....## #..## z:j #...## #..#######  l   frilled lizard (asleep) z:j'^##)## #......... #.# #.######## #.# #.# z:j ].l96.2 (30.0)z:jMlz:j'M-7.2 (31 _z:jz:j=z:j ..  .l.  #.#  ##.##  ##...##  ###.....###  #.........# #.....@.# ........## #......##  #...####  #..## ..## #.. )## #..  #.# #.  #.# #.# z:j`H ..  .l.  #.#  ##.##  ##...##  ###.....###  #.........# #.....@.# ........## #......##  #...####  #..## ..## #.. )## #..  #.# #.  #.# #.# z:jg4z:jZnz:jpe _A frilled lizard is nearby!z:j6y ..  .l.  #.#  ##.##  ##...##  ###.....###  #.........# #.....@.# ........## #......##  #...####  #..## ..## #..z:jb7} )## #..  #.# #.  #.# #.# z:j1 ..  .l.  #.#  ##.##  ##...##  ###.....###  #.........# #.....@.# ........## #......##  #...####  #..## ..## #.. )## #..  #.# #. z:j #.# #.# z:jF4z:jr{ _A frilled lizard is nearby!z:j#. .l. #.# #+##  ##.## #...## ##...## ## ###.....#### ..#####.......#.#+.........##.###......##.## #...#### .....## #..## ...## #..####### ##)## #...........########z:jz:j‰@.lz:jSN8.2 (1.0) _z:j!z:jڜz:j!###.. ... #l# #+##  ##.## z:j!#...## ##...## ## ###...@.##### .####.#.#+..z:jb".## #.###......##.## #...#### .....## #..## ...## #..####### ##)##........z:j"z:j$E.lz:j *z:jo*&9z:j6z:j f †You reach to attack! You hit the frilled lizard.z:jn41400.3 (1.1z:jtz:jxvR _You kill the frilled lizard!z:jJz:jH _No target in view!z:jX4z:jP]z:j"_H _No target in view!z:jL4z:jz:jH _No target in view!z:j&4z:j^ _No target in view!z:j4z:j_z:j1H _No target in view!z:jz:jz:j{z:jC _No target in view!z:jO 4z:jz:jz:j4z:jyz:jz:j z:j z:jz:j}4z:jɁz:jz:j3z:jz:j z:jez:ja _z:jz:j,z:jz:jz:j,z:jz:j:z:jz:jz:jz:jz:jj _ You encounter a ball python.z:j[X.S#.. ... #.# #+##  ##†## #...## ##..@## ## ###.....###z:j ## ...#####.#.+...##.#.###......###.#S   ball python (constriction, asleep).## #...#### #.# .....## #..## #.#z:j<g...#########.#z:jcY.S5.3 (5.0z:jD.Sz:jyyS)6.3 (6z:jz:j&5 _The ball python hisses angrily.z:j ...  #..  #.S  #..  ...  #.#  ##†## z:jW ##..@##  ###.....###  #.........# #.......#.# ........##.# #......###.#  #...#### #.#  #..## #.#   z:ja  ...  #..  #.S  #..  ...  #.#  ##†##  ##..@##  ###.....###  #.........# #.......#.# ........##.# #......###.#  #...#### #.#  #..## #.#   z:j 4z:j z:j5 b _A ball python is nearby!z:jE{  ...  #..  #.S  #..  ...  #.#  ##†##  ##..@##  ###.....###  #.........# #.......#.# ........##.# #......###.#  #...#### #.#  #..## #.#   z:jf  ...  #..  #.S  #..  ...  #.#  ##†##  ##..@##  ###.....###  #.........# #.......#.# ........##.# #......###.#  #...#### #.#  #..## #.#   z:jf 4z:j z:j b _A ball python is nearby!z:j  ...  #..  #.S  #..  ...  #.#  ##†##  ##..@##  ###.....###  #.........# #.......#.# ........##.# #......###.# z:j ] #...#### #.#  #..## #.#   z:jZ ...  #..  #.S  #..  ...  #.#  ##†##  ##..@##  ###.....### z:j" #.........# #.......#.# ........##.# #......###.#  #...#### #.#  #..## #.#   z:jz:jz:j*%z:jB' z:j'T_A ball python is nearby!z:j U  #.##  ...#  #..#  #.S# #..##  ...  #.  ##+ ## z:j}## ##...## # ###.....###  #...# .####.......#.# .+...##.# z:jɑ..###......###.# ..## #...#### #.# z:j#}..## #..## #.# z:j!D.Sz:jBz:j127.3 (1 _z:j!z:j{ _You see here a frilled lizard corpse.z:jg #.#...# #.S###.##......# #@#  ##+##  ##†## #...## ##...## #.....## ###.....#### #...#####.#.#+...##..###......###.# .......## #...####z:j.S8 _z:jt †You puncture the ball python!z:j~Rz:j=4=9.4 (1.1z:jz:jUO _You kill the ball python!z:j4z:j z:jR H _No target in view!z:j7}4z:jz:jH _No target in view!z:j z:jz:j z:j H _No target in view!z:jЁ 4z:jD z:jW H _No target in view!z:jq 4z:j! z:j2 H _No target in view!z:jt 4z:jlz z:jn| C _No target in view!z:j z:jG z:jU z:j z:jƲ 4z:j z:j( z:jX/ 4z:j<6 z:jH8 z:j 3z:j z:j z:jn z:j : _z:jF f _ You see here a ball python corpse.z:j\ K _z:jH z:j z:j* z:j z:j z:ju ,z:j z:j z:ji ,z:j z:jE z:j& z:jR z:jI z:j z:j z:j z:j` z:j z:jk ,z:j z:j z:j ,z:jO z:j z:j Bz:j z:jh z:j z:j z:j3 z:jHU   You encounter a bat.  ########  #......#  #.####.# .#.#######.## #.# .......@....# #.# - b#.#######..# #.#  #..# #.#  #..###.#  #.†....#z:jqW   ##.##### b   bat (asleep) ##+## ##†##    ##...## ##...##    ##.....## ###.....###  z:ja Ub31.4 (22.0)..bz:j6z .bb-2.4 (23 _z:j   #......#  #.  .#.#######.## #.#  ...b...@....# #.#  .#.#######..# #.#  #..# #.#  #.  #.†....#  ##.#####  ##+## ##†##       z:jd z:j}   #......#  #.  .#.#######.## #.#  ...b...@....# #.#  .#.#######..# #.#  #..# #.#  #.  #.†....#  ##.#####  ##+## ##†##       z:j@4z:jFz:jKZ _A bat is nearby!z:j{   #......#  #.  .#.#######.## #.#  ...b...@....# #.#  .#.#######..# #.#  #..# #.#  #.  #.†....#  ##.#####  ##+## ##†##       z:jP   #......#  #.  .#.#######.## #.#  ...b...@....# #.#  .#.#######..# #.#  #..# #.#  #.  #.†....#  ##.#####  ##+## ##†##      z:j z:j|4z:jQ z:j!"Z _A bat is nearby!z:jn   #......#  #.  .#.#######.## #.#  ...b...@....# #.#  .#.#######..# #.#  #..# #.#  #.  #.†....#  ##.#####  z:j\ox##+## ##†##       z:j/   #......#  #.  .#.#######.## #.#  ...b...@....# #.#  .#.#######..# #.# z:j #..# #.#  #.  #.†....#  ##.#####  ##+## ##†##       z:jXJz:jZ _A bat is nearby!z:j&     #  #......#  #.####.# .#.z:j'#.## #.# K...b..@.....# #.# .#.#..# #.#  #..# #.#  #..###.#  #.†....#  ##.#####  ##+## ##†## K   kobold (asleep)z:jO' ##...## ##...##  ##.....## ###.....### z:jW8 .b  You encounter a kobold. It is wielding a +4 devious dagger..bz:j.9>.Kz:jA KThe kobold shouts!==3.4 (1.0)z:jHz:jUJ: _The bat hits you but does no damage.z:j; J .  You puncture the bat!z:jw >.Kz:j K   kobold8-4.5 (1.1z:jd z:jd 1 _You kill the bat!z:j z:jB%     #  #......#  #.####.# .#.#.## #.# .K.# #.# .#.#..# #.#  #..# #.#  #..###.#  #.†....#  ##.#####  ##+## ##†##  ##...## ##...## # ##.....## ###.....### .Kz:jiGz:jGU--50z:jiMz:jNz:js #  #......# . # #.####.# .#.#.## #.# .K.# #.# .#.#..# #.# . # #..# #.#  #..###.#z:ji #.†....# ##.#####  ##+## ##†## ##...## ##...### ##.....## ###.....###z:j;.Kz:j(z:j@-6z:jz:jz:j- )You barely miss the kobold. Your headbutt misses the kobold.The kobold barely misses you. You furiously retaliate! You headbutt the kobold.z:j(z:j >51=7.6 (1.1z:jz:jJ _You kill the kobold!z:jxvz:jwz:j{z:j}H _No target in view!z:j4z:j,z:jH _No target in view!z:j-b4z:jgz:jiH _No target in view!z:jz:jZz:jJz:jNH _No target in view!z:jaz:jVbz:j&k^ _No target in view!z:j44z:jz:jC _No target in view!z:jW4z:j6^z:j2_z:j4z:j-z:jz:j4z:jϛz:j#z:jz:jVz:jz:j4z:jz:j/z:j z:jz:j z:jO z:j4z:jrz:jz:j4z:jAz:jz:jz:j+z:jcz:jz:j[##.. #. #. #......#.. #. #.####.#.#.#.## #.#.@..# #.#.#.#..# #.#.. #. #..# #.#. .. #..###.#### #.†....#  ##.#####  ##+## ##†## z:j ##...## ##...## ### ##.....## ###.....###z:j8(0.0z:j:-8.6 (1 _z:jz:jv __You see here a +4 devious dagger.z:j 3z:j z:j z:j z:j : _z:j   You encounter an endoplasm.z:j #.###. ####.... ..# #########.... #.# #......#....J#.# #.####.##.....#.#######.## #.##.......)........# #.#z:j #.....#@#######..# #.#-#.... #.# #..# #.# ##... ..# #..###.# .### #### #.†....# #  ##.##### ###+## ##†## J   endoplasm (wandering) #...##...## ####..## #..###.##..## #.........#z:j 3.J9z:j QJz:j 340.6 (2 _z:je z:j z:jwD  #. ###. ### #.... ..#   #.... #.#   ......#.#   #....J#.#######.## #.#  #.......)........# #.#  #@# #.#  #.... #.# #..# #.# # #... ..#  .z:juE ### #### #.†....# # # ##+## ##†## #         z:j ' #. ###. ### #.... ..#   #.... #.#   ......#.#   #....J#.#######.## #.#  #.......)........# #.#  #@# #.#  #.... #.# #..# #.#  #... ..#   ### #### #.† ##+## ##†##        _An endoplasm is nearby!z:j[e .  You reach to attack! You puncture the endoplasm!z:jNb(z:jGf| 81.7 (1.1 _You kill the endoplasm!z:jkz:jmi _Your Polearms skill increases to level 4!z:jz:j5z:jz:j=H _No target in view!z:jS?4z:j@z:jBH _No target in view!z:j4z:jz:jH _No target in view!z:j#3z:jz:jz:jz:j6P _z:jz:jz:jz:jbz:jU,z:j_nz:jz:j6,z:j"z:j#z:jXz:jz:jZz:j z:j z:j ,z:j? z:j# z:j z:j z:j z:j/ z:j z:j z:j0 z:jJ z:j0 ,z:j z:j z:j ,z:j' z:j z:jb ,z:j z:j! z:j# ,z:j$ z:jD& z:j( ,z:j( z:j}* z:j, ,z:j- z:j/ z:j1 ,z:j2 z:j4 z:j6 ,z:j7 z:ju9 z:jk; z:j; z:j< z:j> z:jP@ z:j@ z:jA z:jC z:jD z:jD z:jE z:jAM " z:jM ####### .# .#  #### #.# z:jM i .. ###.##### z:jM #.......# #......###.....#.#z:jN ####### ##@.............#.##.....##...........###.....#.# #z:j,N K###.###.##...........# #.......)......#.##.##.##.....# #.z:jYN #.# ####.#.#.## #. ##.#### #....#z:jN #.# ####.....# #.# #.# #.......# #.......## ... ..# ###z:jN .##### #.####..# #.##### #.#.####..# #.# ##+#z:jN ]#  You pick up a parchment of Slow and begin reading...z:j_T 062.7 (21.0)z:j-U ,3.7 (22z:jZ z:j\ = _You add the spell Slow to your library.z:j 3z:j z:j z:jV ,z:jI Xz:ja z:j z:j z:jh z:j z:j z:j. ,z:j z:jC z:j z:j z:j z:j z:jK z:j z:j z:j z:j z:j z:j> z:j| z:jU z:j z:j z:j z:j  z:jP z:j z:j z:jO z:j z:j& z:j z:j| ,z:j z:jo z:j5 z:j z:jY z:j z:j ,z:j z:j z:j z:j z:j z:j z:j ,z:jm z:j z:j z:j z:j! z:j" z:j3$ ,z:j$ z:j& z:j' ,z:ji( z:jN- z:jO. z:j6 z:j08 z:j8 z:j:9 z:j9 z:j<; z:j; z:j(< z:j< z:j= z:j?? z:j? z:js@ z:juA z:jB z:j;C ,z:jE z:jUH c  You encounter a bat.z:jN  #.......###........# ###.####.####..# ####.######.##.####..# #.###+###.#.....# #.###...###.#.###.# #.#### ##.....# # #.#.###.# #.##.## ##....... ###...>##.######.#...###. z:jP '.......................'........ ####...#########@#...####........ # ##...# #.##.## ##.......  ###.# #.#### ##.....# #.# #.. ##...# #.# ##. ##)# #.# .# #.# b   bat (asleep) #.# .# #.# # b# #####.## # #......##z:j/R 588.7 (25b.z:jR $b.z:j"S $b.z:jY Obz:jZ 39.7 (26 _z:ja z:ja z:ju Y .....#   ####.##### #.#   #.# ##+##   #.#   #.#### #  #.##.## >##.######.#...###...............#@# #  #.##.##  ###.# #.####  #.# #..  #.# ##b ##)##  #.# .# #.#  #.# .# #.#  #.# .#   #.#z:jz .....#   ####.##### #.#   #.# ##+##   #.#   #.####   #.##.## >##.######.#...###...............#@#  #.##.##  ###.# #.####  #.# #..  #.# ##b ##) z:j#.# .# #.#  #.# .#  #.# .#  #.#z:jz:jz:jz:j# Z _A bat is nearby!z:j)\####..# ####.##### #.#  #.# ##+##....##...#####.#### ##..... #.##.## ##....... ###...>##.######.#...####. '.......................' ####...#########.#...#### # ##...# #@##.## ##  ##### ##.....# . ##...##b# ##)## .# #.#z:jܧ]#####.##......## ######....#.....z:j"b.z:j2%b.z:j/P=90.7 (1.0)z:jBz:jP _The bat barely misses you.z:j&] 2 .  You puncture the bat!621.8 (1.1 _You kill the bat!z:j 4z:j ^ _No target in view!z:j( z:j z:j z:j H _No target in view!z:j z:j z:j z:j H _No target in view!z:jry z:jz z:jc~ z:j H _No target in view!z:j 4z:j z:j H _No target in view!z:jt 4z:jH{ z:jN} @ _No target in view!z:j[ z:j z:j z:j z:jl 4z:jr z:jt z:j-3z:j.z:j1z:j1z:j56P _z:j7z:jW7z:jD8z:j:z:j;z:j;z:jt<z:j=z:j>z:j>z:jQ?z:j@z:jB,z:jBz:jCDz:jDz:jREz:jEz:jFz:j(H,z:jHz:jIz:jK,z:jKz:jLz:j7N,z:jNz:jVz:jW,z:j`Xz:jz[z:jm\z:j\z:j]z:j`z:jaz:jaz:jZbz:jMez:j.fz:jxfz:jfz:jiz:jajz:jkz:jvkz:jbnz:j"oz:jloz:j$pz:jkrz:jZsz:jsz:jsz:j~z:jA,z:jz:jz:jX,z:j7z:jz:jΆz:j z:jaz:jiz:j[z:jz:j z:jAz:jz:jDz:jՎz:jz:j,z:jz:jfz:j[z:jz:j"z:jܗz:j,z:jdz:joz:jz:jz:j%z:jQz:jBz:jpz:jz:j$z:j~z:jz:jz:j1z:jȧz:jz:jz:jz:jëz:jz:j,z:j8z:j˰z:jz:jz:jz:jʹz:j`z:jz:jz:jȷz:j-,z:jz:jz:jn,z:jz:jz:j,z:j:z:jz:j+,z:j_z:jz:j,z:jz:jz:j,z:jz:jz:j,z:j>z:j!z:j b _ You encounter a bat.z:jg ...##  #...  .... ##... #  ...###.###  ###.##.........  ...b.....:..# z:j #@#- #.# ####### .# ......# ###.##### .####.###### #.......# ###### .# #......###.....#.# #..... b   bat (asleep) .####..............#.# #.#### ...........###.....#.#######.##  ...........# #.......)........# z:jsk.b532.8 (41.0).b.bz:jNbz:j\F-3.8 (42z:j*z:jC _Found a parchment of Olgreb's Toxic Radiance.z:jCK ...## #... .... ##... #  ...###.###  ###.##.........  ......b..:..#  #@# #.# #.# ###.#####  #.......#  .....#.# ........#.# .###..... ..# ) z:j ...## #... .... ##... #  ...###.###  ###.##.........  ......b..:..#  #@#z:j #.# #.# ###.# #.......#  .....#.# ........#.# .###..... ..# ) z:jz:jgz:jz:jZ _A bat is nearby!z:j ...## #... .... ##... #  ...###.###  ###.##.........  ......b..:..#  #@# #.# #.# ###.#####  #.......#  .....#.# ........#.# .###..... ..# ) z:j&/ ...## #... .... ##... #  ...###.###  ###.##......... z:j/o ......b..:..#  #@# #.# #.# ###.# #.......#  .....#.# ........#.# .###..... ..# ) z:j84z:j*@z:jBZ _A bat is nearby!z:j.bz:j/ b.z:jz:j99=4.9 (1.1)z:jz:j  _You closely miss the bat. The bat misses you.z:j = .b  You reach to attack! You hit the bat.z:j= b.  The bat is moderately wounded.z:ja>0.bz:jE8 z:jF(6.0z:j"Mz:jNP _The bat barely misses you.z:ju .b  You reach to attack! You closely miss the bat.z:j2~ b.  The bat is moderately wounded.z:j(z:j&7.2 (1.2z:j8z:j: _The bat hits you but does no damage.z:jCE .  You hit the bat.z:jY58.3 (1.1 _You kill the bat!z:j 4z:jz:jH _No target in view!z:j4z:jz:jEH _No target in view!z:jz:jz:jz:j H _No target in view!z:jsz:j@tz:jyz:j9|H _No target in view!z:j4z:jz:j/H _No target in view!z:j?i4z:j_oz:j1q@ _No target in view!z:j4z:j z:jz:jz:jz:jIz:jGz:jz:jX$ _z:j,z:jOz:jҗz:jz:j!z:jΝb _ You encounter a rat.z:j ###.# ...## ###...# # ..... # #.##... .# r.....###.########.##...........z:jw.........@..#-#######.##### #.# ##### .#...# ###.##### z:j###.###### #.......# ######## r   rat (asleep)  #......###.....#.# #......# ###.......#.# #.####.#z:j###.....#.#######.## #.#z:jKV.r40.3 (2.0z:jJrz:jɭ4==1.3 (3z:jKz:j& _The rat squeaks loudly.z:jɶj _You see here a parchment of Olgreb's Toxic Radiance.z:j ###.# ...## ###...# # ..... #  #.##... .#  .r....###.#####  ###.##...........  z:j.........@..#  #######.#####  #.# #.#        z:j  ###.# ...## ###...# # ..... #  #.##... .#  .r....###.#####  z:j ###.##...........  .........@..#  #######.#####  #.#        z:jD z:j z:j֡ z:j Z _A rat is nearby!z:j*  ###.# ...## ###...# # ..... #  #.##... .# z:j+ a .r....###.#####  ###.##...........  .........@..#  #######.#####  #.# #.#        z:j  ###.# ...## ###...# # ..... #  #.##... .#  .r....###.#####  ###.##...........  .........@..#  #######.#####  #.#        z:j 4z:j7 z:j Z _A rat is nearby!z:j n #.###. ...## ###...#  # ..... ###.##... .#  ..r....###.##### ###.##..@........ .........:..###########.##### #.# ###### #.# .....# ###.##### ####.###### #.......# ###### # ####.....#.# #...... ####..............#.# #.####.z:j @.rz:j z:j ;--2.3 (1 _z:j z:j9 z:ji #.# ###.# ...## ###...## # ...... ##.##... .#.r...###.##### ###.##.. .:..#### #.##### #.## #.#.# ###.##### z:jqj\.####.###### #.......# .# #......###.....#.# # .####.#.# #.####z:jRl?.rz:j+tz:j^--3z:j  †You reach to attack! You puncture the rat!z:jRz:j@584.4 (1.1z:jz:j(G _You kill the rat!z:j}] _No target in view!z:jz:j| _No target in view!z:jH4z:jOz:joQH _No target in view!z:jz:jz:jz:j2H _No target in view!z:j@ 4z:jBG z:jMI H _No target in view!z:j 4z:j z:jx @ _No target in view!z:jz 4z:jĀ z:j z:je 4z:jm z:j z:j} 4z:jB z:jR 3z:j z:j z:jQ z:j% P _z:j& ,z:j ' z:jU. J#.####.# ...## ###...## # ...... ###.##... .# .....†..###.#####z:j/ ###.##........... .........@..#### #######.#####  #.# ######.# ....# ###.##### ###.###### #.......# ########  #......###.....#.# #...... ###........#.# #.####.# .........###.....#.#######.## #. _z:jc/ P You pick up a parchment of Olgreb's Toxic Radiance and begin reading...z:j5 -6.4 (2.0z:j5 +7.4 (3z:j : z:jI< P _You add the spell Olgreb's Toxic Radiance to your library.z:j3z:jիz:jz:jz:jz:jz:jz:jиz:j}z:jz:j",z:jμz:j-z:j+,z:jz:j<z:jz:jz:jz:jz:jz:jz:jz:jdz:jz:jz:j{z:jz:j z:j^z:jz:j7z:jLz:jz:jz:jZz:j,z:jz:jz:jc  You open the door.  You encounter a ball python.z:jW#.....S....#..........+ ......... ....... .....  ...  #'#  #@#  #######.# ........## ######...#### #.........# ###.##...##.#S   ball python (constriction, asleep) .....†..###.#####.# ###.##............# ............#######z:j9.S58.4 (11.0).SS)9.4 (12 _z:j?z:jo #..........#  ..........+  ....S....  .......  ..... ... #'# #@# #.# ..## ######...####  #.........#  ###.##...##.#  .....†..###.z:j f  ###.##......  . z:j:$ #..........#  ..........+  ....S....  .......  .....z:j: ... #'# #@# z:j:H#.#z:jT; ..## ######...z:jw;\ #.........z:j; ###.##...##.# z:j; z:j;.....†..###. z:j <###.##...... .z:jFz:jFz:jOz:jRPb _A ball python is nearby!z:jy #..........#  ..........+  ....S....  .......  ..... ... #'# z:j#@# #.# ..## ######...####  #.........#  ###.##...##.#  .....†..###.  ###.##...... z:j'" . z:jiz:j( #..........#  ..........+  ....S....  .......  ..... ... #'# #@# #.# ..## ######...z:j& #......... ###.##...##.#  .....†..###. ###.##...... .z:j]4z:jdx _A ball python is nearby!z:jD..#####...........+.....S....##.......##.....##...# #.#######.# ........########...### #.........###.##...##.#.....†..###.########.##............z:jFD.Sz:jLz:jM960.0) _z:jBSz:j0WQ _There is an open door here.z:j#####.....## ...#####..+..........##...S...##.....##.@.###'#########........########...### #........###.##...##.#.....†..###.#####z:jOD.Sz:j]z:j-1 _z:jz:j<R .  You puncture the ball python!z:jZA(z:jD>72=2.5 (1.1z:jJz:jJPO _You kill the ball python!z:j4z:j2z:jH _No target in view!z:j64z:j=z:j\?H _No target in view!z:j4z:jz:jH _No target in view!z:j-44z:j:z:jw<H _No target in view!z:joz:jz:jz:jH _No target in view!z:j7&4z:jI,z:j7.C _No target in view!z:jM4z:jTz:jz:j$4z:jt*z:jV,z:jCQz:j !z:j!z:j&z:j(z:ja3z:j%gz:jcjz:jkz:j,qP _z:js,z:jtz:jwz:jwz:jwz:jxz:jzz:j{z:jՎ _You open the door.  There is an open door here. _z:jz:j0z:jp,z:jڑz:jz:j׮z:j9(z:jX######### ....>...#  #@# -95.5 (33.0) #.# .########## #..........# ##########.# #.# #.# ##+# ###.###...## #...#z:j\-6.5 (34z:jz:j7; _Found a stone staircase leading down.z:j4z:jz:jz:jz:jBz:jz:jz:j,z:jz:jR  There is a stone staircase leading down here.z:j z:jl _z:jz:jz:j,z:jZz:jz:jz:jz:jCz:jez:j)z:juz:jz:jz:j~z:jz:jWz:jz:j z:j5 z:j z:j z:j ,z:j7 z:j z:j" z:jN z:j z:j z:j z:j z:j] z:j[ z:j z:j z:j| z:j z:jn z:j z:j' z:j z:j z:j z:j9 z:j z:j z:j z:j= z:jJ z:j Bz:j  z:j z:j z:j z:jV z:j=  #.###########  #. ........>...# #. ..##.##.###.# ###.#.#...##.# .>#.#......#.## ##.#.#...##... z:j5 M#. #.##.###### #.#######.##.# ##.@.......##.#615.5 (19 #z:j #.##########+# ##. ##...## #####> #####.....## #..##.. ...#.......## #.#.##. ##.....z:j .....## .#..#.. ............'. ..#### #. #.....z:j i.....## .....+ .......##z:j# z:j$ ,6.5 (20z:j( z:jY ; _Found a stone staircase leading down.z:jE 3z:jF z:j:H z:jI z:jO Bz:j   There is a stone staircase leading down here. _z:j Bz:j z:j   There is a stone staircase leading down here. _:j aHz:jR z:j z:j ,z:j z:j z:j z:j* z:j z:j vz:j ,z:j1 z:j z:j& z:j z:j z:j z:j z:j z:j z:j z:j z:j z:jB nz:j. z:j z:j ,z:jC z:j z:j* z:jb z:j z:jO z:j z:j z:j ,z:jJ z:j z:j ,z:j ,z:j z:j z:j z:jp z:jF z:j z:j+ z:j% z:jh z:jr z:j z:j z:j z:j ,z:jw z:j z:j z:jy ,z:j z:j ,z:jE! z:jw# z:j$ z:j$ z:jU% z:jV' z:jT( z:j( z:j$) z:j* z:j5, ,z:j, z:j}. z:j4 ##.###.########### #............>...# #......##.##.###.#  #.###.###.#...##.#  #.###.# #......#.##########  #.....# #.#...##..........# #.##### #.##.############.# z:j55 o#.#######.##.# #.#  #.........##@# #.#  #.##########+## ###.#  #.### ##...## #...#  ###>..######.....## ##.#  #.........#.......## ##..###.#...###..........####...##....................'# ###.#...###..........####...##  #.##..# #.#.......## ^.......z:j; 80.5 (64'..................................'#..........##z:jA c======1.5 (65z:jH z:jJ _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _As you open the door, it creaks loudly!z:j z:jT z:j8 z:j z:jz z:j z:j z:j @  There is an open door here.z:j; z:j  _z:j z:j z:j z:j z:jH z:j7 z:ji z:j z:j} z:j z:j ,z:j z:jo z:j z:j z:j z:jc @  There is an open door here.z:j z:j  _z:j z:j z:j^ z:j z:jC! z:j # z:jl$ z:j% z:j)& z:jP' z:j( z:j%) z:j) z:j+ z:j+ z:jI, z:j, z:j4  There is a shaft here. _z:j5 z:j6 z:j7 z:j7 z:jT8 z:j8 z:j8 z:j9 z:j9 z:j%: z:jl: z:j< z:jj< z:j< z:j< z:j= z:j> ,z:j> z:j@ z:jwA z:jA z:j?B z:jD z:jE z:jlE z:jE z:j+H z:j2I ,z:j(K z:jK z:j M ,z:jwM z:jQ z:jR ,z:j?S z:jV z:jW z:jZX z:jX z:j=Z z:jg[ z:j{] ,z:ja z:j@b z:jb z:jb z:jf z:jk z:j[m z:jn ,z:jo z:jp z:jq z:jr ,z:jt z:jHu z:j|u z:ju z:jx z:jwx z:jx z:jCy z:j| ,z:j| z:j:} z:j nz:j ,z:j z:j% z:jB z:j z:j z:j z:j ,z:jӍ z:j z:j z:jڐ z:j z:j z:j z:j z:j z:j z:j@ ,z:j2 z:j z:j z:jE z:j z:j z:jɱ z:j1 z:j- z:j z:j- ,z:j z:j) z:j z:j{ z:j z:jt z:j ,z:jd z:j z:jݿ z:j2 z:j z:j z:j Bz:jH z:j ,z:j@ z:j z:j~ Bz:j z:j? ,z:j z:j z:j[ z:j z:j| z:j z:j z:j z:j& z:j6 z:ju z:jq ,z:j z:j z:j[ z:j z:j z:j z:j z:j Bz:jf z:j z:j; z:j= z:j z:jZ z:jz:jz:jz:jz:j_z:jz:jsz:jz:jz:j= z:j z:j z:j; z:j ,z:js z:j z:jz:jz:j]z:jz:jz:j#z:jzz:j9z:j z:jz:jz:jz:jz:j3z:jz:jz:j',z:jz:jYz:jz:jIz:j,z:j!z:jv!z:j"z:j#z:j$,z:j{%z:j&z:j',z:jB(z:j0z:j1,z:j 2z:j6z:j6,z:j7z:j:7 _You open the door.z:j;z:j <z:j =z:jw@@  There is an open door here.z:jWAz:jB _z:jbBz:jDz:jEz:jFz:jFz:jHz:jJBz:jNz:jOz:j5Pz:j|Tz:j_z:jhbz:jbz:jGcz:jez:jfz:jgz:jQgz:jiz:jk,z:jxkz:jq  There is an open door here. _z:jsz:j?tz:jztz:juz:jvz:jzXz:jU{z:j{z:j{z:j}z:jz:jJz:jz:jہz:jz:j\z:jz:jz:j9z:jz:jEz:j!z:jz:j{z:jz:jzz:jz:j܎z:jQz:j'z:jz:jz:j9z:j8z:jz:jz:jBz:jsz:jz:jz:jCz:j9R  There is a stone staircase leading down here.z:jaz:jȟ _z:jOz:jz:jGz:jz:j0z:jz:j,z:jz:j z:jz:jGz:jhz:jz:jz:jz:j_z:jʵz:jǶz:jz:jz:jںR  There is a stone staircase leading down here.z:jKz:jü _z:jiz:jz:jz:j`z:jz:jZz:j,z:j^z:jz:j<z:jvBz:j{z:jz:j-z:j #### ##  #.. ..# #######.# #.# ## #.. ...###.## .###.####.......# #.##.#..........# ...........#....# ..#######.......########## .## #.......@....>...# ------786.5 (105.0) .# #.......########.# .##### #.##.##.## #.# .....# #........# #.z:j K# ...#.# ####.###.#### #.#.#.# ##+###....# #.#  #.#.# ##...#####'# #.#.#.# ##.....####.####.# #  .....# ##.....##..#.#..##### # z:jg=------z:jvz:jT _Key pressed, stopping explore.z:jn4z:jz:j\H _No target in view!z:j%z:j}%z:j+z:j-H _No target in view!z:jm4z:j|z:jH _No target in view!z:j"z:j#z:j(z:j+H _No target in view!z:jן4z:jz:jH _No target in view!z:jTd z:j?e z:j"j z:jGl #No target in view!z:j 4z:jf z:j z:jS z:jyT z:jY z:j[ z:j 4z:j z:j z:jv` z:j7a z:jf z:ji z:j 4z:j z:j% z:j[ 4z:j d z:j+r z:jV 3z:jW z:j2[ z:j\ z:ja f _z:j.b z:jb z:jd z:je z:jMf z:jf z:j}h z:ji z:ji z:jgj z:jk z:jl z:j m z:j|m z:jo z:jo z:jo z:jPp z:jq z:jRr z:jr z:js z:jt z:ju z:ju z:j`v z:jw z:j8x z:jx z:jx z:jy z:jTz z:jz z:jz z:j[| z:j } z:jM} z:j} z:j z:j z:j6 z:jՄ z:j} z:j z:j= z:j z:j& z:j ,z:jO z:j* z:jc z:j z:j z:jj z:j ,z:j/ z:jɛ z:j z:jQ z:j: z:j_ z:j z:j z:j z:jG z:jX z:j z:jh z:jt z:j z:j z:j| z:j z:j ,z:j z:j z:jJ z:j z:j z:j z:j ,z:j z:j z:j7 z:j z:j z:j z:j z:j z:j z:j z:jm z:j z:j z:j z:j z:j z:j z:j z:j z:j z:j z:jZ z:j z:j z:j z:jz:jz:jjz:j z:j#z:j!z:jcz:jz:jz:j^ z:j z:j z:j z:j` ,z:j z:jz:jz:j`z:jz:jz:j,z:j&z:jpz:jXz:jq,z:jz:jY(z:j*z:j+z:j,z:j.z:j`0z:j*1z:j1z:j:z:j!<z:j<z:j=z:j9F,z:jNGz:j^Hz:jJz:jOXz:jPz:jPz:jQz:j5Rz:jRz:j.Sz:jsSz:jdTz:jUz:jUz:jVz:jMWz:j]Xz:jXz:jYz:j#Zz:jZz:jZz:j_[z:jx\z:j!]z:j]z:j]z:jRgXz:jjz:jukz:jkz:j'lz:j|oz:j:pz:jpz:jpz:jSsz:jetz:jtz:juz:j>xz:jty,z:jyz:j}z:j~z:j\~z:j~z:j{z:j>z:jz:j*z:jz:jkz:jz:jvz:jۉz:jxz:jz:j1z:j\z:jz:jޏz:jߐz:jz:j#z:jtz:jOz:jz:je,z:jz:jz:j4z:jz:jz:jz:j z:jPz:jz:jHz:jکz:j#z:j۪z:jz:jz:jz:j֯z:jz:j,z:jz:jrz:jJ,z:jz:j:z:jBz:jz:jz:jHz:j z:j~z:j`,z:jMz:jz:j$z:jgz:jhz:jz:j,z:jz:j # _ Things that are here:z:jea  a +0 club; a goblin skeletonz:jbz:j _z:jz:jz:j:z:juz:jz:jwz:j z:j[z:jrz:jz:j/,z:jsz:j5z:jz:jz:jz:j8z:jz:jz:jyz:jz:j,z:jz:j>z:jz:jz:jz:jz:jJz:jz:jz:j+z:jz:j0z:j?Bz:jz:j z:j z:j z:jV ,z:j z:jz:jz:j~z:jE*D  #.# ###.######## #.#  #.#####.##.#  #.......##.#  ######### #####.##  ##...)...  #........  ### #..###.#.z:j+  ##.#######..##....  #@#...............878.5 (92.0)  ##.#######..#.....  #.# #..#.....  #.## #........  #..# ####.....  ##.# ###.## z:ji+ #.# #.#  #.# ##'#  #.# ##...z:jB,z:j 2z:j3E _Done exploring.z:jlIz:jc/........................0.0).z:j 0z:jH7z:jl8E _Done exploring.z:jTz:jz:j z:j$4z:j*z:j2+ z:j+7_Done exploring.z:j1sz:jsz:jsz:jލ4z:j~z:jcE _Done exploring.z:jbhz:jjWhere to? (? - help)  D - Dungeon z:j1z:jB  #.# ###.######## #.# xoxoxox the Poker  #.#####.##.# Minotaur  #.......##.# Health: 26/26 ========================  ######### #####.## Magic: 1/1========================z:j ##...)... AC: 6Str: 20 #........ EV: 8Int: 5 ### #..###.#. SH: 4Dex: 9 ##.#######..##.... XL:  2 Next: 72% Place: Dungeon:1 #@#............... Noise: ---------  Time: 878.5 (0.0) z:j##.#######..#..... a) +0 trident z:jd#.# #..#..... Nothing quivered #.## #........ #..# ####..... ##.####.## z:j-X #.##.#  #.###'##  #.###...# Things that are here: _a +0 club; a goblin skeleton _Done exploring. _Done exploring. _Done exploring. _Done exploring.z:j z:j z:jz:jYz:j\ : _z:j!z:jg#z:j#z:jf$z:j*z:j*z:j.+z:j+z:j6z:jF8z:j8z:j9z:jg@z:j@z:jAz:jAz:jJz:jiJz:jrXz:jotz:juz:jMvz:j:wz:j|z:j)~,z:j/z:j҃z:jJz:jz:jz:j _a +0 club; a goblin skeleton _Done exploring. _ Things that are here:z:jsa  a +0 club; a goblin skeletonz:jz:jI _z:jz:j$z:jz:jܘz:jz:jz:j,z:jz:jz:jF,z:jjz:jz:j_,z:jz:jwz:jB,z:j_z:jz:jLz:jz:jz:jhz:jz:jz:jz:j z:j,z:jz:j\z:jz:jz:jz:jFz:j z:jNz:jz:j&z:jz:jz:jz:jyz:j,z:jz:jz:j`z:jz:jz:j7 _You open the door.z:j z:j z:j z:j@  There is an open door here.z:jz:j 5 _z:j,z:jVz:jz:jz:jz:jz:jz:j!z:jpz:jz:j z:jn#z:jO%z:j%z:jh&z:j')z:j*,z:jb+z:j-z:j.z:j/z:jj/z:j1z:j2z:j2,z:j4,z:j5,z:j9V  There is an open door here.z:ju9 _z:j~:z:j:z:j=Bz:jx?Bz:j?z:jAz:jCBz:j/Ez:jSFz:jFz:jGz:jIz:jJz:jJz:jFKz:j\Mz:jlNz:jNz:jXOz:jPz:jQz:j9Rz:jRz:jSz:jUz:jdUz:jUz:j^Wz:jhXz:jXz:jtYz:j,\Y  There is a stone staircase leading down here.z:j\z:j]z:j^$ _z:j^z:j 2  You climb downwards.z:j _You encounter a ribbon worm.There is a stone staircase leading up here.z:jԿz:j; ##  #.  #. ##..##.########  .......@....w.. 928.0 (49.5) #..............  z:j!##.....########  ######  w   ribbon worm z:jhz:jz:j b _A ribbon worm is nearby!z:j; ## #. #. ##..##.#.<@...w.#.##.....# z:jB z:j 89.0 (1.0) _z:j\ z:jt z:j}## #. #. ##..##.#.<.@..w.#.##.....#######w.30z:j w.  You reach to attack! You puncture the ribbon worm! 1.1 (1.1z:jz:jf _The ribbon worm is moderately wounded.z:j  You hit the ribbon worm.  The ribbon worm is heavily wounded.The ribbon worm closely misses you. You furiously retaliate!z:ji0=2.2z:jz:jЌ3 _You headbutt the ribbon worm!z:j$$  You hit the ribbon worm.  The ribbon worm is almost dead.3.3 _The ribbon worm barely misses you.z:jxR .  You puncture the ribbon worm!z:j5& z:jhz:jă*864.4z:jz:jDO _You kill the ribbon worm!z:j4z:jz:jH _No target in view!z:jBz:jz:jv^ _No target in view!z:j 4z:j҆ z:j H _No target in view!z:j 4z:j z:j& H _No target in view!z:j* 4z:jT/ z:j1 H _No target in view!z:j 4z:j Y _No target in view!z:j`. Qz:jL 4z:jq z:jU z:jO, Qz:jJ 4z:j z:j z:j A z:jA z:jeF z:jH z:jC3z:jDz:jEz:j[@z:j?5===2.4 (7z:j`z:je% _Jessica shouts!z:j:.$.@ ####.......@.#.#.#####.# #.#####.#  #....<..#########..######..##......... #..##.  ######..##.########## .........<.###...........z:ju='.@z:jNh---3.4 (1z:j. S  You reach to attack! You closely miss Jessica.z:j 8*z:j l  Jessica casts a spell at you.z:jVs @4-----4.5 (1.1 _Pain shoots through your body!z:jދ R  You reach to attack! You barely miss Jessica.z:jZ 8*z:j"h  Jessica points at you and mumbles some strange words.z:j- @2----5.6z:j/  .@ _Pain shoots through your body!  You reach to attack! You hit Jessica.z:j8 z:j-6.8 (1.2z:j z:j$ _Jessica is moderately wounded.You hit Jessica. Your headbutt misses Jessica.  Jessica is moderately wounded.z:j}%k0----=8.0z:jR+z:j-9 _Jessica hits you with a +0 club. x2z:jlHj )You puncture Jessica!z:jR,z:jaxoxoxox the PokerMinotaur.Health: 20/26 ==================------..Magic: 1/1========================...AC: 6Str: 20..$.EV: 8Int: 5.....SH: 4Dex: 9......####XL:  2 Next: 213% Place: Dungeon:2......)@.#Noise: =--------  Time: 959.1 (1.1).#.#####.#a) +0 trident#.#####.#Nothing quivered#....<..#########..######..##.........#..##.##############..##.##########...........<.........#####................You reach to attack! You hit Jessica. _Jessica is moderately wounded.You hit Jessica. Your headbutt misses Jessica.  Jessica is moderately wounded. _Jessica hits you with a z:j}c+0 club. x2  You puncture Jessica! _You kill Jessica!You have reached level 3!z:jk/  --more--z:j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? z:jPTL4/312/22358% z:jXz:j|[U _You feel stronger. x2z:j|3z:jz:jVz:jI: _z:jz:jz:jLz:jz:j K5=z:jz:je,z:j z:j,z:j{z:j,z:jUz:j~6==z:jz:j`,z:jz:jz:jz:jz:jz:jP,z:jz:j}U7=z:j z:j,z:jz:jVBz:jm,z:jz:jz:j*D8=z:jz:j[,z:jz:ja",z:jY#z:j%,z:j.z:jz2~9==z:j3z:j6z:j?7z:j8z:jx:z:j:z:j2<z:j>,z:j@z:jOBz:jBS30==z:jCz:jCz:j SD1==z:j7Tz:jKW1 _HP restored.z:j,Zz:jZz:j\z:jMh  Things that are here:  a +0 club; a +0 robe; the human corpse of Jessica _z:jhz:j"kz:jmz:jJnz:jPpz:jtz:jyz:jez9=z:j}z:jրz:j]z:jz:jz:j1,z:jz:j z:jLG_You now have 42 gold pieces (gained 14).z:jƘz:jɡIz:j=,z:jz:j4z:j8,z:jpz:j߽,z:jz:j _e - 2 scrolls labelled MAZXEW CACHETRA (gained 1)z:jz:j z:jz:jz:jz:jmz:jz:jz:jz:j7z:jz:j)z:jp,z:jz:jnz:jc  You encounter a rat.z:jAd...#####.##...#...# #...#...# # # #.......#.# #.##.......#.# #............# ####.......###r#####.......#.@.....####z:j-............)..#........#.#####.######..$#.#####.# ##.##....<..#########. ######..##...... r   rat (asleep) #. #..##.##### #. ######..##.##### .<....z:j^.r1000.1 (41.0)z:j kr-z:j ,1.1 (42 _z:j z:j z:j 9   #...#...#  #...#...# #  # #.......#.#  #.##.......#.#  #............#  ####.......###  .#####.......#  .r.....@.....####  .............)..#  ........#.#####.#  #####..$#.#  ##.##....< #. #### #.  #.  <z:j z:j o   #...#...#  #...#...# #  # #.......#.#  #.##.......#.#  #............#  ####.......###  .#####.......#  z:j* .r.....@.....####  .............)..#  ........#.#####.#  #####..$#.# ##.##....< #. #### #.  #.  <z:j 4z:j z:jO Z _A rat is nearby!z:jAB    #...#...#  #...#...# #  # #.......#.#  #.##.......#.#  #............#  ####.......###  .#####.......#  .r.....@.....####  .............)..# z:jFC  ........#.#####.#  #####..$#.#  ##.##....< #. #### #.  #.  <z:j    #...#...#  #...#...# #  # #.......#.#  #.##.......#.#  #............#  ####.......###  z:j w.#####.......#  .r.....@.....####  .............)..#  ........#.#####.#  #####..$#.# ##.##....< #. ####z:j  #.  #.  <z:j z:jp z:j. z:j Z _A rat is nearby!z:jQ   #...#...#  #...#...# #  # #.......#.#  #.##.......#.#  #............#  ####.......### z:j\R6 .#####.......#  .r.....@.....####  .............)..#  ........#.#####.#  #####..$#.#  ##.##....< #. #### #.  #.  z:jR<z:j7   #...#...#  #...#...# #  # #.......#.# z:jƩk #.##.......#.#  #............#  ####.......###  .#####.......#  z:jj.r.....@.....####  .............)..#  ........#.#####.#  z:jQ#####..$#.# z:j##.##....< #. #### #.  z:jǪ^#.  <z:joz:jz:jz:jZ _A rat is nearby!z:j|! ...#####.# #...#...# #...#...# # # #.......#.# #.##.......#.# #............# ####.......####.#####.......##.r...####..)..##.#.#####.##..$#.#####.# ##.##....<.. #.#######..## #.# #..##. #.#######..##. .<z:j">.rz:j+z:j,82.1 (1.0) _z:j3z:j5z:j  ...#####.# #...#...# #...#...# # # #.#.# #.##.#.# #....# ####.### #.#####.# #..r.####.)..##z:j .#.#####.#  ######..$#.#####.# ##.##....<.. #.#######..## #.# #..##. #.#######..##. .<z:j x.r3z:jP z:je Z .  You reach to attack! You hit the rat.z:j/ ^.z:j| 6604.2 (1.1z:j z:j G _You kill the rat!z:j' 4z:j z:j H _No target in view!z:j9y z:jy z:j7 z:j H _No target in view!z:j  _No target in view!z:jr 4z:jx z:j{ H _No target in view!z:j 4z:j z:j H _No target in view!z:jXk z:jNl z:jq z:j.t @ _No target in view!z:j/z:j$0z:j0z:jI3z:j6z:jr7$ _z:j`<,z:ja>,z:j?z:jAz:j0Dz:jDz:jEz:jHz:jvIz:j=Jz:jNI _You now have 50 gold pieces (gained 8).z:jPz:jPz:jQz:jUz:jWz:j#Xz:jXz:j[z:j\z:j]z:j]z:j_z:jaz:jbz:jbz:j+dz:jfz:jgz:jgz:jhz:jjz:jkz:jkz:j_mz:jEoz:joz:jpz:jqz:jtn  You encounter a frilled lizard.z:jz ..#. .##.. ...#####.##.# #...#...# #.# #...#...# # #.## #.......#.# #.##.##.......#.#z:j{#######.##............#....l...#####.......### #@#####.......# ####.............#####...................)..##.#####........#.#####.#####...#.#####.z:j | ##.##....<..# l   frilled lizard (asleep) #.#######..# #.# #..# #.#######..#z:jU .lz:jQ`<--z:j a7.0) z:jfz:jin _You reach to attack! You barely miss the frilled lizard.z:j .  You closely miss the frilled lizard. The frilled lizard barely misses you.You furiously retaliate! You headbutt the frilled lizard.z:jz:j02=-8.3 (1.1 _You kill the frilled lizard!z:j/4z:j5z:j8H _No target in view!z:j4z:j"z:jH _No target in view!z:jH _No target in view!z:jez:j| _No target in view!z:jy'4z:jE.z:j|0H _No target in view!z:j_ _No target in view!z:jfz:jgz:jlz:j*oz:j_z:jϓz:j—P _z:j,z:jz:jz:jp,z:jz:jvnz:j-Bz:jz:jz:jz:juz:jЯz:jXz:jz:j;z:jz:jz:j z:jTz:jz:jz:jz:jiz:jz:jBz:jrz:jz:jz:jVz:jz:jz:jBz:jz:jzz:jz:jz:jz:jz:jz:jaz:j z:jTz:jz:jzz:jz:jxz:jU,z:jz:jz:j6,z:jz:j,z:j'z:j~z:jbz:jz:jz:jz:j{z:j6z:jCz:jz:jz:j z:j,z:jz:jz:j,z:jo,z:jIBz:jXz:ji z:j! ,z:j z:jz:j(,z:jzz:jYz:jR,z:jz:jz:j|z:jz:jz:jJz:j ,z:j*f _ You encounter a kobold. It is wielding a +0 sling, wearing a ring of flight and carrying a +0 whip.z:jw6d## ## ##. .# ..#.#  K.. #  #.####.#. ##@....... - #.......##  #......... .########..#######.................##.#####..#######K   kobold (launcher, wandering)#...######.#.#........#######48.3 (30.0)z:j;c-9.3 (31 _z:j>z:jgBz:j$ ## ## ##. .# ..#.# K.. #  #.####.#.  ##@.......  #.......##  #.........  #..#######  ..........  #..#######  #...# #####.#.# . z:j$ ## ## ##. .# ..#.# K.. #  #.####.#.  ##@.......  #.......##  #.........  #..####### ..... #..#######  #...# #####.#. . _A kobold is nearby!z:j_X ## ## ##. .# ..#.# K.. #  #.####.#.  ##@.......  #.......##  #.........  #..#######  ..........  #..#######  #...# #####.#.# . z:j } ## ## ##. .# ..#.# K.. #  #.####.#.  ##@.......  #.......##  #.........  #..####### ..... #..#######  #...# #####.#. .z:jx 4z:j z:j$ ] _A kobold is nearby!z:jQ  ## ## ##. .# ..#.# K.. #  #.####.#.  ##@.......  #.......##  #.........  #..#######  ..........  #..#######  #...# #####.#.# . z:jC J ## ## ##. .# ..#.# K.. #  #.####.#.  ##@.......  #.......##  #......... z:jm 3 #..####### ..... #..#######  #...# #####.#. .z:j 4z:j z:j ] _A kobold is nearby!z:j r) _A kobold is nearby! _A kobold is nearby! _A kobold is nearby!  You reach to attack!  You catch the helpless kobold completely off-guard!  You puncture the kobold!z:j! rYou kill the kobold!z:j r   quokka (z:j 9450.4 (1.1) z:jv z:ja W _You encounter a quokka.z:jLf.. ## ###.###. ......r#.# #...S)..# #  #@####.#.##........#.......## #.........########..#######.................##.#####..#######S   ball python (constriction, wandering) #...#####.#.# .rYou encounter a ball python..S rS)The ball python hisses angrily.==10 _The quokka barely misses you.z:jYm )You hit the ball python.z:jj   You kill the ball python!z:js 6-2 _The quokka barely misses you. _Your Polearms skill increases to level 5!z:jkV-3z:joz:jq _You closely miss the quokka. The quokka barely misses you.z:j  †You puncture the quokka!z:j(z:j.94z:j.)` _You kill the quokka!z:js_4z:j8cz:jeH _No target in view!z:jz:j}z:jwz:jH _No target in view!z:jNJz:j_WH _No target in view!z:j4z:jz:jH _No target in view!z:j?4z:jfz:jjH _No target in view!z:j4z:jyz:jC _No target in view!z:j42 4z:j8 z:j&< z:js z:jQ z:j z:j~ z:jk 4z:jV| z:j z:j z:j z:j z:je z:j : _z:j a _ You see here a quokka corpse.z:j z:jW  _z:jb z:j > ..#....# . .. ##.#####.###...#z:j D........#.# #....@†.# #-######.####.#. ##........ #.......## #.........z:j  .########..####### .................##.#####..####### z:j/ #...#z:j\ Nd - a ring of flight  Things that are here:z:j, +6.4 (2z:j E-7.4 (3z:j z:j + _a +0 sling; a +0 whipz:j 3z:j z:j' z:jj* z:jj, ,z:jj1 Xz:j3 z:ja6  You encounter a gnoll. It is wielding a +0 spear.z:j@ ..j. #..##..# #. ##..#  ... # #.# .. ##@## ###.###...# ........#.# ###....)†.# #######.####.#. ##........ j   gnoll (polearm, asleep)z:jA  #.......## #..........########..#######z:j%C c.j9.4 (2z:jI Fj)z:j\J 360.4 (3 _z:jt z:j| z:jLt .... #j.# #..# #..# ##..# ... # #.# .. ##@## #...# ........#.# ###....)†.# #  z:j6######.####.#.         z:j .... #j.# #..# #..# ##..# ... # #.# .. ##@## #...# ........#.# z:jkP###....)†.#  ######.##     z:jd _A gnoll is nearby!z:j#..#....# #j#... .#.#.##..# .........## #@# z:j 6 .. ##.#####.###...#........####....)†.# ######.####.##..## #.........z:j N.jz:jz:jx21.4 (1 _z:j"z:jj #..# ....# #.#. #j .. #.#.## .......@.##.#.#.##.## .. ##.####.###...#........#####....)†.# # ######.####.##..##z:j N.jz:jy <2z:jS z:j= z:jx  You reach to attack! You hit the gnoll.  The gnoll is lightly wounded.25-----=3z:jy z:j~ C _The gnoll hits you from afar with a +0 spear.z:j  You reach to attack! You closely miss the gnoll.The gnoll is lightly wounded.z:jf &4z:j z:j R _The gnoll barely misses you.z:j\O  You reach to attack! You hit the gnoll.  The gnoll is moderately wounded.z:ja 6=----5.5 (1.1 _The gnoll barely misses you.z:j  You reach to attack! You puncture the gnoll!  The gnoll is almost dead.z:jP [4--60z:j z:jl C _The gnoll hits you from afar with a +0 spear.z:jm | )You reach to attack! You hit the gnoll.z:js (z:jz 794-7z:j} z:jߑ I _You kill the gnoll!z:j N-z:j[ z:j H _No target in view!z:jrG Jz:j/K H _No target in view!z:j) z:j z:j z:j H _No target in view!z:jFJz:jSH _No target in view!z:jz:jz:jz:jH _No target in view!z:jR _No target in view!z:j`wz:jNxz:jz:jȓz:jz:jz:jz:jKvz:j8wz:j}z:j΄z:jD4z:jz:j:z:joqz:jyrz:jxz:j|z:j Qz:j{f4z:jpz:j3vz:jZ3z:jz:jz:jY$ _z:j,z:j55=-6==z:j>z:jHAz:j4D,z:jEz:jG,z:jvJz:j:P7=z:jw]Bz:jx^z:j`,z:jbz:jAfz:j'gK8=z:jQhz:jk,z:jlz:j oz:joz:jpz:jr,z:j?tz:juz:j*vh9==z:jLxz:j{z:j{z:j|z:j~z:jz:j.z:j'z:jz:jz:jߐ30==z:jBz:jʛ1==z:jƜz:jz:jp,z:jz:j`z:jʩz:jz:jz:j#z:jz:j9=z:jz:jz:j(,z:j`z:jz:j7z:jz:jz:jz:j,z:jz:jhz:jz:jUz:jz:jz:j,z:jz:jz:j[Bz:j5z:j _ You encounter a gnoll. It is wielding a +0 halberd.z:j #..## ######..#.j #..@......# #.####..### ###.####..# #.....##).##.##.#.#.##..#............# z:jDj   gnoll (polearm, asleep)####.#.#.##.###.....##.#####.###...#z:jMj.103.5 (36.0)z:j%{j)==4.5 (37z:j*z:j' _The gnoll shouts!z:jE #..##  ######..#j.  #..@......#  #.####..###  ###.#  #.....##).#  .  ......#  .##.##     z:j #..##  ######..#j.  #..@......#  #.####..###  ###.#  #.....##) . ......#  .  z:jh4z:jwz:jk\ _A gnoll is nearby!z:jN #..##  ######..#j.  #..@......#  #.####..###  ###.#  #.....##).#  .  ......#  .##.##     z:j  #..## z:j K ######..#j.  #..@......#  #.####..###  ###.#  #.....##) . ......#  .  z:j< z:jg \ _A gnoll is nearby!z:jJ  #..##  ######..#j.  #..@......#  #.####..###  ###.#  #.....##).#  .  ......#  .##.##     z:j  #..##  ######..#j.  #..@......#  #.####..###  ###.z:j #  #.....##) . ......#  .  z:jE z:j 4z:j z:j \ _A gnoll is nearby!z:j ##..## ######..#j.#...# #.####..### z:j Y###.####..# #.....##).##.##.#.#......# ####.#.#.##.## z:j 2jz:j Q.jz:j zj 2 gnolls (1 polearm)z:j| 9--5.5 (1.0) z:j z:j+ q _You encounter a gnoll. It is wielding a +0 flail.z:jKM###..# #..## #######..#..j.#.j.# #.####..### ###.####..# #.....##).##.##.#.#.##..##...# ####.#.#.##.###.....##.## z:j z:j3j.z:jv3j.z:jNz:jA--6z:juz:jz:jm .jYou reach to attack! You hit the gnoll.  The gnoll is lightly wounded.z:j8vz:jv.=7z:j}z:j3 _You block the gnoll's attack.z:jm j.  You reach to attack! You hit the gnoll.  The gnoll is lightly wounded.z:jz:jS&8z:j z:jKK _The gnoll misses you.z:j^ j.  You reach to attack! You puncture the gnoll!z:j5km  The gnoll is severely wounded.z:jlj23-------=9.6 (1.1z:j[ _The gnoll hits you from afar with a +0 halberd!z:j8 )z:j/You reach to attack! You puncture the gnoll!.j   gnollxoxoxox the PokerMinotaurHealth: 23/31 =================-------Magic: 2/2========================###AC: 6Str: 22..#EV: 8Int: 5#..## #SH: 4Dex: 9######..#....XL:  3 Next: 119% Place: Dungeon:2#....@j)..#Noise: ---------  Time: 1110.6 (1.0)#.####..###a) +0 trident###.####..#Nothing quivered#.....##).##.##.#.#.##..##............#j   gnoll:j0;10m####.#.#.##.###.....##.#####.###...#The gnoll is lightly wounded. _The gnoll misses you.You reach to attack! You puncture the gnoll!  The gnoll is severely wounded. _The gnoll hits you from afar with a +0 halberd!  You reach to attack! You puncture the gnoll! -- _You kill the gnoll!You have reached level 4!  --more--z:j9/393/334% gnoll _You feel stronger.z:j6 D=1z:j%z:j2'x _You closely miss the gnoll. The gnoll hits you but does no damage.z:j  You hit the gnoll.  The gnoll is moderately wounded.z:jd26-2.7 (1.1z:jݐz:jY9 _The gnoll hits you with a +0 flail.z:j4z:j z:j ^ _You are too injured to fight recklessly!z:j)4z:jz:jޏ^ _You are too injured to fight recklessly!z:j4z:jz:jO^ _You are too injured to fight recklessly!z:jtz:jTuz:j#{z:jg^ _You are too injured to fight recklessly!z:jR4z:jIXz:j\Z^ _You are too injured to fight recklessly!z:jIz:jz:jz:jV _You are too injured to fight recklessly!z:j>4z:j\z:jQz:jD/z:j/z:j7z:j:z:jQQz:j)4z:j2z:j3z:j@z:jԲz:jwz:j7\ ###  ..#  #..## #  ######..#....  #....@j)..#  #.####..###  ..#  ).#  ..#  ..#  z:jar.##  .##   z:j ###  ..#  #..## #  ######..#....  #....@j)..#  #.####..###  ..#  ).# ..# ..#  .## .# z:js4z:j7 z:jp MA gnoll is nearby!z:jz 7 ###  ..#  #..## #  ######..#....  #....@j)..#  #.####..###  ..#  ).#  ..#  ..#  .##  .##   z:jrk  ###  ..#  #..## #  ######..#....  #....@j)..#  #.####..###  ..#  ).# ..# ..#  .## .# z:jq 4z:jw z:jy MA gnoll is nearby!z:j} A gnoll is nearby!A gnoll is nearby!  You hit the gnoll.  The gnoll is severely wounded.z:jB-3.8z:jz:j9 _The gnoll hits you with a +0 flail.z:jkl )You puncture the gnoll!z:jFt(z:jx1254.9z:jXz:j!I _You kill the gnoll!z:j]#### ...# #..## ########..#.#.....@)..# #.####..### ###.####..# #.....##).##.##.#.#.##..##..z:j"..#####.#.#.##.###.....##.## z:jJ-50z:jNz:j$  Things that are here:z:jp _a +0 flail; a gnoll corpsez:j, _z:je7z:jz:j#z:j+z:jz:j"z:jz:jvz:jʦz:j,z:jz:jN28=z:jXz:jBz:j,z:jz:jz:j7W9=z:jz:j),z:jz:jz:jlz:j5z:jz:jCz:jz:j:30z:j (=z:jz:j,z:jBz:jz:j,z:jz:jGz:jVh1==z:j3z:jr ,z:j,z:jz:jz:j4z:jz:jz:jhz:jU2=z:j!Xz:j'z:j(z:j)z:j*1,z:j4z:j6z:jz7K3=z:j,9z:j;z:j;z:j=z:j?z:j_@z:jAz:jC,z:jEz:jGz:jHU4=z:jIz:jnL,z:jMz:jOz:jOz:j!Qz:jjSz:jSz:jhUz:jWa5=z:j*Yz:jn[,z:j0]z:j^z:j&_z:jbz:j_ez:jeh6==z:jgz:joXz:joz:jpz:js,z:jmuz:jwz:j.|7=z:j}z:j_,z:jz:jz:jz:j4z:j+z:jK8=z:j*z:jz:jz:jȐz:jz:jGz:jz:j*,z:jޚz:jxz:jh9==z:jʟz:jz:jӥz:j/z:jz:jz:jɱz:j:z:j;o=z:j z:jv z:j6z:j>Bz:jtM _You now have 63 gold pieces (gained 13).z:j z:jjz:jz:jnz:j ,z:ju!z:jN%z:j{&,z:j'z:j(z:j<*z:j*z:j+z:j.z:j/z:j)0z:j]0z:j2z:j+6  You encounter a kobold. It is wielding a +0 short sword.z:jaA ##### ....###### ##..###########...# ##..#.............# ..))..#########...# ##..#####.## ##..# #.## ##).# #@.# - ##..# ##.# ....# ##.## ##.## #...# K   kobold (asleep) ..#.# . z:jB.)†.# # .K ##.####.#.z:jGW85.9 (70.0)K.z:jQK==6.9 (71z:j"Xz:j_( _The kobold shouts!z:j ....# #####.#...#..#.............#))....# ##.## #.##).# #@.# ##.# .# .# .# .# K# .)†.# # ..z:jYL...# #####.#...#..#.............#))....# ##.## #.##).# #@.# ##.# .# .# .# .# K#)†.# # ..z:jf4z:jus _A kobold is nearby!z:jo2  ....# #####.#...#..#.............#))....# ##.## #.##).# #@.# ##.# .# .# .# .# K# .)†.# # ..z:j ...# #####.#...#..#.............#))....# ##.## #.##z:j; ).# #@.# ##.# .# .# .# .# K#)†.# # ..z:j4 z:j z:j z:jP ] _A kobold is nearby!z:jY#### ...# ##### #..###########...# ..#.............# .))..#########...# #..### ##.## ..# #.## ).# #..# ..# ##@# ...# .# #.## z:jZg#.# .## #.# ...# #.# .#.# #K# w   ribbon worm (wandering) )†.# #w.. K   kobold #.####.#............z:jg_1Jz:j$`5K.z:j|iGwwJ   endoplasm (wandering)K   koboldz:jNj9--7.9 (1.0) z:jrz:jz _You encounter a ribbon worm. You encounter an endoplasm.z:j...##### #..###########............. .))..######### #..### ##.#  #.##)#...## . #.# ...K#. )†.# #w.. #.####.#.Jz:jv......#.# .##z:jl5K.z:j%J.z:j8w.z:jKRJz:j~A--8z:jaz:jd^ _The endoplasm quivers.z:j(U5K.z:jW8w.z:jU_z:j`&9z:jgz:jjf _You reach to attack! You barely miss the kobold.z:jao )You puncture the kobold!z:j$J.z:jp8w.z:j)z:j76=90z:jz:jJ _You kill the kobold!z:jQp J.  You reach to attack! You puncture the ribbon worm!z:jR8w.z:jY9 z:jnZ&1z:jbz:jec _The ribbon worm is heavily wounded.z:jCV J.  You hit the ribbon worm.z:j  The ribbon worm is heavily wounded.3.0 (1.1z:jz:j<C _The ribbon worm bites you but does no damage.z:jG_ g  You hit the ribbon worm.z:j` ,40z:jv z _The ribbon worm is severely wounded.z:j  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.z:j U7--5z:j z:j 0 _The ribbon worm bites you.z:j^i u )You barely miss the ribbon worm. You headbutt the ribbon worm.J.J   endoplasm306.1 (1.1z:jX e _You kill the ribbon worm!z:jR m )You hit the endoplasm.z:j% )z:j 4270z:j z:j M _You kill the endoplasm!z:j7F 4z:jO ^ _No target in view!z:j z:j` z:jT z:j H _No target in view!z:j9 z:j!; z:j\B z:jtE H _No target in view!z:j z:jj z:j z:jg H _No target in view!z:jGw 4z:j z:j` H _No target in view!z:jz:j?z:jz:j8C _No target in view!z:jӇQz:jKz:jCz:j9z:jz:j4Qz:j=4z:j6z:jհz:j4z:jZz:jz:jz:jcz:j z:j(z:jz:jz:j z:j8=- _z:jz:jz:jz:j@z:jz:joz:jz:jz:jh9==z:jLz:jz:jz:jz:jz:j"# _z:j[" You see here a +0 short sword.z:j7$z:j$ _z:j%z:j&(z:jL*Bz:j+z:j-z:j[.9=z:j/z:j01z:j 3z:jW3z:jS4z:j 6z:j7z:j8z:j9z:j<z:j=z:j>z:jf?z:j\Az:jYDz:jDz:j!Fz:jYGz:jI,z:jJz:jMz:jOz:jJOz:jXz:jY,z:j3Zz:jr[z:j_z:jdz:jmi,z:jMr .. #.#  #####.#.###########  # ............ ##.#.##........#.###### z:jr..... #..###.#.#.# ...## #. #.#.#. ....... # #.#.#.##### .>..#.#..#....-2158.0)##............ ##....#######z:j(sD ##. z:jZs######.... ....# #.z:js##.# .. # .....? ###z:jzz:j{F-6.1 (19z:j{z:j; _Found a stone staircase leading down.z:j3z:juz:jz:jrBz:jcz:j!,z:j#z:js&z:j,c  You encounter a rat.z:j3##.#.##........#.###### ..... #..###.#.#.# ...## #. #.#.#.# ....... ###.#.#.# ###### .>..#.#.. #.....####### #### #............z:j<5 ##....####### ##.## #.....# ....# #......r. ###.#............ .......?...## ### ####..........r   rat (asleep) ..# ###########.# ..z:j]9S8.1 (2.0)r.z:jAKrz:jdB5===9.1 (3z:jIz:jN- _The rat squeaks loudly.z:j  #.#.# #. #.#.#.# ###.#.#.# .>..#.#.# #.....#######  #......  ##....#  ##.#@#z:j  #.....#  #.....r..  ............ # .......?...##  ####..........  ########### z:j&  #.#.# #. #.#.#.# ###.#.#.# .>..#.#.# #.....#######  #......  ##....#  ##.#@# #.....#  #.....r..  ............z:jv .......?...## ####..........  ###########z:j%4z:j`Cp _A rat is nearby!z:jf2.... #..###.#.#.# ## #. #.#.#.# ... ###.#.#.# ##### .>..#.#.# ... #.....####### ### #............  ##....####### #.### #####...@.# ...# #.....r..# ##.# ............... ........?...#######.......... .# z:jg ############ .## #z:jh2r.z:jpz:jhr=---20.1 (1 _z:jwz:jyz:jG=--z:j1z:jz:ju _You closely miss the rat. The rat bites you but does no damage.z:j`z:jFaU7--2z:jfz:jzia _You barely miss the rat. The rat bites you.z:j .  You closely miss the rat. Your headbutt misses the rat.The rat barely misses you. You furiously retaliate! You headbutt the rat.z:j(z:j.33z:jz:jgG _You kill the rat!z:jX4z:j[^z:j`H _No target in view!z:j4z:j:z:jH _No target in view!z:jM4z:jTz:jEVH _No target in view!z:j[4z:jz:jkH _No target in view!z:jB4z:j1Iz:j.KH _No target in view!z:j3z:j)z:jiz:j$ _z:jH8=-z:jF'9==#### .>..#.#.#  #.....####### ## #............ ##....####### ##.#.###  #.....#### ..####........##.. #.# ................ ........@...##..- # ####...# ########### #. ## #:j*GK #.# #.#.#z:j-32.1 (9=-3.1 (10.0) z:jW< _No target in view! _h - a scroll labelled NAPRED MOADGHz:j 93z:jX:z:j =z:j?z:j%DBz:jZF,z:j6Hz:jJz:j6K,z:j;Lz:jMz:j#Oz:jOz:jEaz:j}dz:jnh z:jh] You encounter a rat.z:jo ###.#.#.#  .>..#.#.# r#  #.....########.# #..............# ##....#######).# ##.#.### ..#  z:jpp#.....#### ..####  ###.##.....# .............@...#  ............##...#  ####...........#.#  ###########...# ...# ...#r   rat (wandering) #..# ..# z:j"s^.r7.1 (4.0)z:jyJrz:jz+8.1 (5z:j9z:j% _Found a dagger.z:jO    .> .#  #r#  ..#  ).#  ##.#.### ..#  #.....#### ..####  ###........##.....#  .......@...#  ......##...# z:jqP .........#.#  ###########...#  ...#  ...#  #..#  ..# z:j    .> .#  #r#  ..#  ).#  ##.#.### ..#  #.....#### ..####  ###........##.....#  .......@...#  ......##...#  .........#.#  ###########...# ...# ...#  #..# z:j& 6..# z:j< 4z:j z:j Z _A rat is nearby!z:j#  #.#.#.#  ###.#.#.# =#  .>..#.#.# .#  #.....########r#  #..............#  ##....#######).#  ##.#.### #..#   #.....#####..####  ###........##@....#z:j)% Y .........#.# .....##...#  ####...........#.#  ###########...#  #...#  ....#  ##..#  ..# z:jM' G.rz:j. z:j. $9.1 (1z:j4 z:j9 Z _Found a knobbly onyx ring.z:jǔM.## w###=.>..#.#.# ########..............r##....#######)##.#.### #..#  #####@.#### ###........##..............#.#............##...# # ....###w   ribbon worm (asleep).##..z:jK.rz:jO.wz:jjWwz:jj'40z:jrz:j\ _You encounter a ribbon worm.z:j @)rz:j<1z:jz:j#c _You reach to attack! You barely miss the rat.z:jE=wz:jD=2z:jԙz:jt _You barely miss the rat. The rat bites you but does no damage.z:j6 E .  You hit the rat.z:jF N.wz:jA.z:j543.2 (1.1z:j"z:j G _You kill the rat!z:j@......#.###### .## .  ###=.>..#.#.# .########w.............##....#######)##.#.### #@.#  #####..#### #####.....#.....#.....##...# #z:j####...........############..z:jIH(catching breath)z:j ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.z:jM.)z:j"  4   0 -40Held z:j&z:j*. _You are caught in a web!z:jIKn-z:jQz:jTN _You are caught in a web!z:j!z:jz:jz:jN _You are caught in a web!z:jPz:jQz:jWz:jYN _You are caught in a web!z:j3z:jz:jN _You are caught in a web!z:j= 3z:jD z:j'G P _You are caught in a web! _z:j z:j z:j z:j . _z:j[9 3z:j? z:jA z:j 3z:j۶ z:j z:j$ .#   .#   =#  .> .#  ###w#  ...#  #).#   #@.#  #..####  z:j%#.....#  ....#.#  #...# #  ..#.#  #...#  #...#  ....# z:j%y .#   .#   =#  .> .#  ###w#  ...#  #).#   #@.#  #..####  #.....#  ....#.#  #...# #  ..#.#  #...#  z:jz#...#  ....# z:jz:jz:jz:j[ .#   .#   =#  .> .#  ###w#  ...#  #).#   #@.#  #..####  z:j!%#.....#  ....#.#  #...# #  ..#.#  #...#  #...#  ....# _A ribbon worm is nearby!z:j?d .#   .#   =#  .> .#  ###w#  ...#  #).#   #@.#  #..####  #.....#  ....#.#  #...# #  ..#.#  #...#  #...#  ....# z:j .#  ###w#  ...#  #).#   #@.#  #..####  #.....#  ....#.#  #...# #  ..#.#  #...#  #...#  ....# z:j .#   .#   =#  .> .#  ###w#  ...#  #).#   #@.#  #..####  #.....#  ....#.#  #...# #  ..#.#  #...#  #...#  ....# z:j3z:j3z:j4PA ribbon worm is nearby!z:j3z:jnz:joA ribbon worm is nearby!You are caught in a web!z:jl@3z:jDz:jCGA ribbon worm is nearby!You are caught in a web!Unknown command.z:j&,U.wz:j2c 8  4 5z:jd9z:j;/ _You disentangle yourself.z:j<6z:jz:j$k _You reach to attack! You barely miss the ribbon worm.z:jp .wYou reach to attack! You hit the ribbon worm.z:jv z:jz &7z:j z:j 9 _The ribbon worm is lightly wounded.z:j You hit the ribbon worm.  The ribbon worm is lightly wounded.6--=8.3 (1.1z:j z:j 0 _The ribbon worm bites you.z:jz  You hit the ribbon worm.  The ribbon worm is heavily wounded.z:j{ b5---9.4z:jH z:jD 0 _The ribbon worm bites you.z:j r )You puncture the ribbon worm!z:j[ Rz:j >7=50.6 (1.2z:j z:j O _You kill the ribbon worm!z:ji 4z:jo z:jr H _No target in view!z:j z:j\ z:j# ^ _No target in view!z:j?e 4z:jj z:j l H _No target in view!z:j_ 4z:j z:jc H _No target in view!z:ji4z:jrz:jtH _No target in view!z:j4z:jz:jC _No target in view!z:jv4z:j$&z:jx(z:j=4z:j!z:j z:jTz:j2z:j=z:j>z:jY _z:j6=z:jdz:jz:jUz:jz:jz:j,z:jz:jz:jU7=z:jz:j,z:jz:jzz:jz:j z:j z:j K8=z:j z:j%,z:jz:j\z:jz:jz:jz:jz:jz:jz:jdh9==z:jiz:jz:j$Q........ ......#.###### #>#  ###.#.#.# #.#   #.#.#.# #.#  ###.#.#.# #=# z:j$< .>..#.#.# #.#  #.....########.#  #..............#  ##....#######)@#  --63.6 (13.0)##.#.### #..#   #.....#####..#### z:j% #####.....#  .....#.#  .....##...# # ####...........#.# z:j% ###########...#  #...#  z:j-z:j'.G--4.6 (14z:jc4z:j68 _Found a stone staircase leading down.z:jJ 3z:jL z:jyO z:jQ z:jPR z:jFW Bz:jW z:jX z:jZ z:j\ z:j7] 9=z:jC^ z:jP` z:jNb z:jb z:j0c z:j}k  #)#  #.# . #.#  #.#.############# ......................#.###### #> ###.#.#.# #.#.# # ###.#.#.# # .>..#.#.# #.#.....########.# ......#  ##....#######).#  z:jl S ##.#.### #..#  #####..#######........##.....#.................#.#z:jr 18.6 (4.0)z:jes +9.6 (5z:jy E _e - a +6 ring of strengthz:j\ z:j{] 3z:j` z:ja z:jf nz:j*g z:jh z:jj ,z:jj z:jm R  There is a stone staircase leading down here.z:jn z:jo  _z:jp z:j@t z:jv z:jv z:jx z:jz R  There is a stone staircase leading down here.z:j| z:j|  _z:j} z:jb z:j ,z:j z:jj z:j̄ z:j1 z:jƅ z:jR z:j݈ z:j@ z:j z:j[ z:jЌ z:j= z:j׍ z:jN z:jQ ,z:jK z:jړ z:jΜ z:j ,z:j z:j z:j٢ ,z:j z:jM z:j` z:jͦ z:jC z:j z:j z:j3 z:jת z:jͭ z:j ,z:j z:jȱ z:j< ,z:jQ z:j z:j z:j: z:jӷ z:j! z:j3 z:j z:jº z:j+ z:j z:j z:jg z:j- z:jW z:j z:jK z:j z:j z:j z:j z:j z:j z:j_ z:jA z:j0 z:j z:jP z:j z:jR z:j z:j z:j z:j z:j z:j: z:jE z:j z:j z:jy z:j z:j 1###########...#.#  ##...#.#  ....#.#z:j   ##..#.####  #..#....#  ####...#.#.#z:j   #........# #  ......~.##  ...~.~~  ..~~~~...#  ..~.~...... z:j  ........##.#  ...#.#### .# ##.. .###. # .... ..  z:j #### .#  ###### z:j 098.6 (29.0)z:jc ,9.6 (30z:j z:j& Y _j - a fuming black potionz:jz:jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of flighte - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put onz:j[tab] equip|unequip z:j  ###########...#.#  xoxoxox the Poker##...#.#  Minotaur....#.#  Health: 39/39 ========================##..#.####  Magic: 3/3========================#..#....#  AC: 6Str: 23####...#.#.#  EV: 8Int: 5#........# #  SH: 4Dex: 9......~.##  XL:  4 Next: 37% Place: Dungeon:2...~.~~@#  Noise: ---------  Time: 1299.6 (0.0)..~~~~..z:j] [[m.#  a) +0 trident..~.~......  Nothing quivered........##.# ...#.#### .# ##.. .###.#   ......   ####.#   ######   _No target in view! _Found a stone staircase leading down. _e - a +6 ring of strength _There is a stone staircase leading down here. _There is a stone staircase leading down here. _j - a fuming black potionz:j =  You fly up into the air.z:j l300.1 (0.5Fly z:j? z:jO 1 _d - a ring of flight (worn)z:joz:jqEPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of flight (worn)e - a +6 ring of strengthz:jrM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip z:j z:j  ###########...#.#  xoxoxox the Poker##...#.#  Minotaur....#.#  Health: 39/39 ========================##..#.####  Magic: 3/3========================#..#....#  AC: 6Str: 23z:jŠ ####...#.#.#  EV: 8Int: 5#........# #  SH: 4Dex: 9......~.##  XL:  4 Next: 37% Place: Dungeon:2...~.~~@#  Noise: ---------  Time: 1300.1 (0.0)..~~~~...#  a) +0 trident..~.~......  Nothing quivered........##.#z:j1 S  Fly ...#.#### .# ##.. .###.# z:j   ......   ####.#   ######z:j# U   _e - a +6 ring of strength _There is a stone staircase leading down here. _There is a stone staircase leading down here. _j - a fuming black potionYou fly up into the air. _d - a ring of flight (worn)z:j W  You feel stronger.z:j' 296 (0.5z:j z:j 6 _e - a +6 ring of strength (worn)z:jz:jz:jz:j? z:j!z:j"z:j"z:j$z:j%,z:j&z:jm)z:j*z:j +z:j+z:j_-z:j.z:j/z:j/z:jU1z:j2z:jf3z:j 4z:jF6z:j7z:j28z:j8z:j{:z:j;z:jc<z:j =z:j>z:jO@z:j@z:jAz:jQDz:jEz:j Fz:jFz:jHz:jIz:jJz:jJz:j Lz:jMz:jMz:jMz:jKPz:j+Qz:jQz:j Rz:jnTz:jUz:j Vz:jVz:jYz:j[,z:j[z:j]z:j^z:j_z:j_z:jSaz:jb,z:jcz:jez:jegz:jgz:jhz:j`iz:jj,z:jzkz:j z:j z:j z:jF z:j z:j\ z:j z:j z:j z:j ,z:j z:j@ z:j ,z:j z:j] z:j z:jt z:jr z:jQ z:j z:j z:jo z:jt z:jA ,z:jq z:j` z:j  z:j z:jT z:j z:jY z:j z:j z:j  z:j z:jp z:j z:j z:j! z:j! z:j" z:j$ z:j% z:jI& z:jd' z:j- z:j/ z:j0 z:j1 z:j4 z:j6 z:j7 z:jY8 z:j: z:j< z:j= z:j= z:j? z:jB ,z:jB z:j`E z:jIG ,z:jH z:j]J z:j L z:jL z:j:M z:j^O z:jQ z:jQ z:jnR z:jRU # _ Things that are here:z:j8W :  a +0 sling; a +0 whipz:jBY z:j)Z  _z:j_ Xz:j2e Xz:j_f z:j9h z:jPj z:jj z:jk z:jm z:jro ,z:jp z:jyr z:jw z:jx z:j{ z:j{ z:j z:j/ z:jO Bz:jr z:jo nz:jy ,z:j8 z:j9 z:j7 z:j z:jW z:j z:j ,z:j z:j z:jL z:j z:j z:jU z:j z:j z:j z:j z:j! z:j z:j> z:jB z:j z:j z:j^ z:j z:j z:ju z:j z:j z:jt  ###.. #. #......... #. #.####....)÷ #> #.# ######. ###. #.# ## ... #.# #. ###.## #.# # #....#####.########.. #@................-429.6 (76.0)z:j  #....#######.#####..# #.#.## #.# # # #. #.#####.#. #. #......... #. ####......  #. #.##.#.  #. #.##.#.  ##.##.#. z:j z:jx F-30.6 (77z:j z:j; ; _Found a stone staircase leading down.z:j+v z:j   You encounter a jackal.#. #....... #.# # #.####.... #>#. #.# ########.#. #.# # .... #.# # ###.## #.# # #....#####.######## #..#.............#.@..#######.##### #.#.## #.# #. #.#.# #.##### #.#.# #......#.#z:jE  #####.# #.##. h   jackal (asleep)#.# #.##.h#.# ##.##.#...#.z:je Y2.6 (2.0)h.z:j| h==3.6 (3z:j ' _The jackal barks!z:j! #.  #.# #  #>#. #.#  ###.#. #.#  .... #.#  ###.## #.#  #....##### #..#...... #.@..# #.#.## #.# z:j #.#.#  #.#.#  #.#.#  #.#.#  #h#.#  #.#.# z:j^ #.  #.# #  #>#. #.#  ###.#. #.#  .... #.#  ###.## #.#  #....##### #..#...... #.@..# #.#.## #.#  #.#.#  #.#.#  #.#.#  z:jt``#.#.#  #h#.#  #.#.# z:jwdz:jez:j,jz:jl] _A jackal is nearby!z:j5 #.  #.# #  #>#. #.#  ###.#. #.#  .... #.#  ###.## #.#  #....##### #..#...... #.@..# #.#.## #.#  #.#.#  #.#.#  #.#.#  #.#.#  #h#.#  #.#.# z:j4 #.  #.# #  #>#. #.#  ###.#. #.#  .... #.#  ###.## #.#  #....##### #..#...... #.@..# #.#.## #.#  #.#.#  #.#.#  #.#.#  #.#.#  #h#.#  #.#.# z:j?3z:jz:j] _A jackal is nearby!z:jS #.# # #.#### #>#.# #.# #######.#. #.#  .... #.# ###.## #.#  #....#####.###### #..#.............. #....#######.##### #@#.## #.# # #.#.# #.##### #.#.# #..... #.#.# #### #.#.# #.## #h#.# #.## #.#.##.## #.# ###...# #.....z:jU[30mhh.h.h.z:jWh 2 jackals (1 wandering)--4.6 (1z:j0`m _You encounter a jackal.z:j[ >#. #######.#.   .... ###.##....#####.########................#######.######.## #.#  ###.....h###. #.##hz:j #h 3 jackals (2 wandering).# ###...h......#...#z:j  h.  You encounter a jackal.h.h.z:j)hh===5 _The jackal barks!z:jf5h.z:jrhh. h.  You closely miss the jackal. Your headbutt misses the jackal.z:ji6h.z:joz:jp.--6z:jwz:jx> _The jackal bites you but does no damage.z:j!ih.z:jVV--7z:jz:j5 _You hit the jackal but do no damage. The jackal barely misses you.z:jSc SYou closely miss the jackal. The jackal barely misses you.You furiously retaliate! You headbutt the jackal.S   adder (wandering)hhh 3 jackals8 _You encounter an adder.z:j S.  You closely miss the jackal.The jackal is almost dead.The adder hisses angrily. S.  The jackal bites you but does no damage.S9.7 (1.1z:jtJ _You block the jackal's attack.z:j5] S.  You closely miss the jackal. Your headbutt misses the jackal.The jackal is almost dead.400z:j<z:j7A> _The jackal bites you but does no damage.z:jѫJ .  You hit the jackal.z:jh.h.S.z:j s  2You kill the jackal!z:j\8-401z:jz:j+ _The jackal bites you.z:j z:j!z:j].  z:jF You puncture the jackal!z:j z:j:hz:j.z:jz:jSz:j.z:j   jackal22z:jz:jtJ _You kill the jackal!z:jq †You puncture the jackal!z:j(S.43z:j,J _You kill the jackal!z:jm You puncture the jackal! _You kill the jackal!hit the adder.  The adder is heavily wounded.9=4 _The adder bites you but does no damage. x2z:j †You closely miss the adder. You headbutt the adder.z:j575 _You kill the adder!z:jsLz:jMz:jVz:j\H _No target in view!z:j? _No target in view!z:jK3z:j Pz:jWRH _No target in view!z:j3z:j}z:j/H _No target in view!z:jR3z:jAXz:j[H _No target in view!z:jz:jz:jz:j/C _No target in view!z:j ?3z:j*Gz:j 3z:jGz:jz:j>3z:jBz:jEz:jk3z:j_z:jz:jO 3z:j_ z:j 3z:j z:jL z:jE 3z:jK z:jM z:jk 3z:j z:jO z:j z:j $ _z:j9 nz:j z:jj O=z:j* z:j z:ji# z:j$ z:j% z:j& z:j' z:jB, Xz:j)- z:jR Zz:jIU Xz:j Y Xz:jY z:jd k ...##### ........ ...##### ####.####### #.....(......@..# #.-649.0)###.#####.# ###.####z:j f  #.# # #.....## #.# #.##.#. #.# #..........###.# ####.#...#.# #.....##.#.# ######.####.#.# #..........z:jl z:jm E-5.7 (20z:jC z:j & _Found 6 boomerangs.z:j7 z:j8 z:j}8 z:j: z:j< z:j< z:jVA nz:jhB z:jC z:jC z:jD z:jXF z:jG z:jH z:jgI z:jJ z:j L z:jL z:jM z:jR ### ...##.. ....#.# ... #|#  #########@####### #.z:jJS I...(.........# #.#.#####.#####.# ###.#.# #.# # #...#.# #.# #.##.##.# #.# #......#.# ###.# ####.#.#.. ..#.# #..## #.#.# ######z:j^X M####...... z:jY _#@# ########.########...(.........# #.#####.#####.# ####.# #.# # #...#..z:j^ 270.7 (5.0)z:jW_ *1.7 (6z:jxc z:jEh y _You see here a staff of necromancy.z:jw _z:j,z:j-,z:jVz:jz:jz:jz:jz:jz:jz:jz:j"z:jz:joz:jz:jz:jz:joz:jz:jz:jz:j,z:j,z:jz:j.z:jz:jz:jcz:j<z:jz:jz:joz:jz:jz:jz:j,z:jOz:jz:j5z:jz:jz:jMz:jz:jPz:jDz:jz:j8z:jz:jz:jch  You see here a staff of necromancy.z:j z:j _z:jMz:j*z:j z:jz:j<z:jz:jf z:j z:j z:jx z:jz:j,z:jS?  You see here 6 boomerangs.z:jz:j _z:jz:jlz:jz:jXz:jZz:j z:j"z:j#z:j$z:j&z:j(z:j)z:jn*z:j,z:j.z:jg/z:j0z:jH9; # ############ #........... #.########## #|## ###.#######  z:jj;...(.........# # .#####.#####.#  #.# #.#   #.# #.# #.# #  #.# #.# #.# #  #.# #.# ###.# # . ..#.# ## #.#.# #  #.#.# #  #.#.# #  #>#.# #z:jC\507.7 (36.0)8.7 (37z:jxHz:j Kc _l - a scroll labelled WOEMUA QAITIAz:jaz:jbz:jcz:j|fz:jhz:jlBz:jmz:jnz:j_oz:jpz:jrz:jrz:jsz:juz:jLpz:j7Bz:jz:jz:j;,z:j0z:jz:j9z:jz:j«z:j,z:jz:jz:jz:jz:jEz:jHz:jz:jTz:jz:joR  There is a stone staircase leading down here.z:j4z:j _z:j/z:jPz:j>,z:jٹz:jbz:jez:jԼz:jz:j2z:juz:jz:jsz:jz:jJ,z:j z:jlz:jz:j6z:jz:jzz:jO  There is a stone staircase leading down here.z:ji5 _z:j z:jnz:jz:jz:jz:jz:jz:j[z:jz:j.z:jEz:jz:jz:j5z:jz:jSz:jz:j3z:jz:jOz:jz:jz:jgz:jz:j|z:jz:jz:jKz:jz:jz:j,z:jz:jiz:jgz:jz:jFz:jz:jz:jz:jz:jz:jz:jz:jz:jz:j ,z:jz:jz:jz:j%z:jlz:j/ z:j z:j z:j z:j-z:j,z:j+z:j*z:jz:jz:jAz:jz:j?z:j,z:jz:jdz:jz:j#z:jz:jz:jz:j&z:j3z:jz:jz:jz:jXz:jgz:jz:jz:jlz:jG z:j z:j!!z:j"z:j#z:j#z:j#z:j$z:j`%z:j%z:j+&z:j&z:j'z:j(z:ju(z:j+$  Things that are here:z:jn,  an adder corpse; a jackal corpsez:j-z:j. _z:j.z:j/z:j0,z:j]1z:j2z:j@3z:j3z:j4z:j@5z:j 6z:j|6z:j6z:j7z:j`8z:j8z:j9z:j9z:j:z:j:z:jE;z:j<z:j1=z:jx=z:j=z:j!?z:j?,z:j6@z:j@z:jAz:j?Bz:jBz:jACz:jCz:jJDz:jDz:jUEz:jEz:jbFz:jFz:jGz:j5Hz:jxHz:jHz:jIz:jJz:jJz:j\Kz:jLz:jGMz:jMz:jMz:jNz:jOz:j Pz:jnPz:jQz:jRz:jRz:jySz:jTz:jJUz:jUz:jUz:jWz:jWz:jXz:j{Xz:jYz:j>Zz:jZz:jZz:j[z:jr\z:j\z:j5]z:j]z:j^z:j^z:j-_z:jB`z:j7a,z:jaz:jbz:j~cz:jcz:j5dz:jUez:jfz:jYfz:jfz:jgz:jahz:jhz:jhz:jiz:j{jz:jjz:jkz:jkz:jlz:jlz:j%mz:jnz:jnz:joz:jroz:jtpz:j$qz:j]qz:jqz:jrz:jJsz:jsz:jsz:j9zz:j0{,z:j{z:j@~z:j~z:j~z:j8z:jz:j,z:j$z:j>z:jŅz:j<,z:jz:jqz:jz:j z:j4z:jz:jz:jz:jCz:j,z:jz:j$z:j*,z:jdnz:jXz:j z:jz:jpz:j۟z:jz:jz:jz:jnz:jfz:j z:j~z:jѦz:jgz:j.z:jz:j?z:jz:jܬz:jgz:jz:jz:jz:jz:j~z:jz:jz:jz:jնz:jz:jmz:jz:jƻz:jz:jwz:jڿz:jz:jz:j4z:jz:jz:jz:jD,z:juz:jz:j,z:jz:jz:j"z:jz:jlz:jz:jz:jz:jz:j~z:jz:jz:jz:jz:jNz:jz:jz:jpz:jJ,z:jz:jYz:jz:j4z:j=z:j2z:j,z:jz:jz:j,z:jz:j/$  Things that are here:z:j x  a +0 club; a +0 robe; the human skeleton of Jessicaz:jx z:j\  _z:j z:joz:j,z:jz:jz:j z:jz:jz:j,z:j3z:jz:jxz:j,z:jz:j/"z:j~#,z:jN$z:ja*z:j,z:j)-z:j-z:j=0z:j1z:jI2z:jp3z:j6z:jJ7z:j7z:j8z:j:z:j?Xz:jLz:j@Nz:jO,z:jOz:jQz:jNRz:jRz:j4Sz:jTz:jV,z:jPWz:jXz:jYz:j[Zz:j[z:jd\z:ji]z:j]z:j^^z:j_z:j`z:jZaz:jaz:jcz:j-dz:jdz:jdz:jgBz:juhz:jhz:j-j,z:jkz:j?lz:jlz:jjmz:jmz:jvoz:jwpz:jpz:jhqz:jrz:jbsz:jsz:j>tz:juz:jvz:j!wz:jwz:j}z:j}z:j-~z:jU[  #..........#.#####.# #####........###.# #.#  .............##..# #.#  #######....###.#.# #.#  ###########...##.# #. .................# #.#  ..........######## #.#  #########.############.#   #.......@......#  652.7 (144.0) ################   z:jD             z:jz:j4z:jE _Done exploring.z:jX _No target in view!z:j=c 3z:jah z:j0| H _No target in view!z:jB z:jG z:jI z:jL H _No target in view!z:jv  _No target in view!z:j 3z:jW z:j: H _No target in view!z:j)`z:jaz:jdz:jf No target in view!z:jUz:j2z:jz:jz:j(3z:j-z:jc0z:jz:j3z:jwZ ................0.0) z:j{z:jz:j{ Done exploring.z:jSz:jS3z:jm;z:jqz:jas Done exploring.z:j֥z:j 3z:j>;z:jz:j Done exploring.z:jIz:jAQz:j N Done exploring.z:jAz:j!CWhere to? (Tab - D:2, ? - help)  D - Dungeon z:jz:j #..........#.#####.#  xoxoxox the Poker #####........###.# #.#  Minotaur .............##..# #.#  Health: 39/39 ======================== #######....###.#.# #.#  Magic: 3/3======================== ###########...##.# #.#  AC: 6Str: 29 z:j.................# #.#  EV: 8Int: 5 ..........######## #.#  SH: 4Dex: 9 #########.############.#  XL:  4 Next: 57% Place: Dungeon:2#.......@......#  Noise: ---------  Time: 1652.7 (0.0)################  a) +0 trident  Nothing quivered  Fly           _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring.z:jz:jz:j,z:j$ _z:ju,z:j)z:j[ ,z:j3 z:j ,z:jo z:j'z:jQBz:jz:j_Bz:jCz:jBz:jz:j,z:jz:jz:jUz:j,z:jc"z:j"z:j!#z:j#z:j%z:jr&,z:j&z:j(z:j@)z:j)z:j7z:j;z:js<z:j<,z:j@z:jAz:jbBz:jBz:jNz:j Pz:jgRz:jGS,z:jSz:j2Vz:jW,z:j(Xz:jZz:j[,z:j\z:j_z:j`z:j`z:jaz:j!lz:jTm,z:j#nz:jlpz:jqBz:jsz:jtz:juz:juz:j&xz:jyz:jzz:j'{z:j|z:j+~,z:jz:j`z:j,z:jz:joz:j,z:jԉz:jz:jNz:jݍz:jz:jAz:jz:j?z:jz:j:z:joz:jz:jz:jz:jz:jpz:jřz:j3z:jYz:j֜z:jDz:jz:jz:jz:jrz:jz:jz:j,z:jz:j,z:jz:j[z:jIz:jȧz:jz:jz:j۪z:jUz:j߫z:jz:jz:jz:jz:j[qDone exploring. _ There is a stone staircase leading down here.z:j߱z:jNz:j$ _z:jմz:j}G 3  You fly downwards.z:ju  You encounter a ball python and a rat.z:j4z:jz:jc _The ball python hisses angrily. The rat squeaks loudly.  Found a chain mail.  There is a stone staircase leading up here.z:jE z:jL  # # ###   ..S#. #.+###   ......#r...#.  . ====94.2 (41.z:j)N ]5) .........[.#.. ...####.......# . #.####### #.##.# S   ball python (constriction)#.# r   rat#.# z:jX z _There are monsters nearby!z:jz:j! # # ### ..S#. #.+###  ......#r...#..#  .......@.......  .........[.#..#  ...####.......#  . #.#######  #.# #.# #.# #.#z:jE # # ### ..S#. #.+###  ......#r...#..#  .......@.......  .........[.#..#  ...####.......#  . #.#######  #.# #.# #.# #.# z:jsK3z:jRz:jUd _There are monsters nearby!z:j<E .  You hit the rat.z:joG.Sz:j(z:jC 8=---5.2 (1.0) _You kill the rat!z:j 8 `### #. ####...#.##.+###.S..#....#..#<..[.#..##...####.##.# #.## #.# #.# #.# #.#z:j69 F.Sz:jB f----6z:j] z:j~_ z:j٪ g .  You reach to attack! You puncture the ball python!z:jK (z:jN \9-7.3 (1.1z:j z:j O _You kill the ball python!z:j$l 3z:jq z:js  z:jt :_No target in view!z:j z:jo z:j z:j H _No target in view!z:j[ z:j\ z:jb z:j e H _No target in view!z:j 3z:j z:j H _No target in view!z:jY 3z:j_ z:jzb H _No target in view!z:j 3z:j Y _No target in view!z:jX3z:jWcz:j3z:jz:jz:jz:jY z:jz:jƉ3z:jz:j4z:jz:j'z:jz:jz:j'_ _z:jz:jhz:jz:jXz:j# . .+ # ####... ##..⌠#._.  ###@.# 703.3 (6.0 #....# ### #.#### ..#...#.##.+### .........#....#..#.§........<.......§...........[.#..#§.#...####.......#. #.## #.#######z:j z:j*4.3 (7z:jB7_z:j6 _Found a shadowy altar of Dithmenos.z:jDTz:jrU3z:jWz:jYz:j^nz:j `z:jbz:jc,z:j-dz:jfz:jgz:jhz:jRoz:jpz:j\sz:jtz:jluz:jwz:jOzz:jzz:jRnz:jz:j,z:jJz:jwz:jXz:j\z:j7z:jz:jRz:j#.......+ #+....#####...#####... ##..⌠#._.#....... ###..###...#..... #....# + +##.#...#####.####.......#...#.##.+###≈≈≈§≈..@......#....#..#14.3 (10.0)....≈..........<.......z:j ≈≈≈.≈............[.#..# ..≈.≈..#...####.......# _.≈.≈..#.### #.####### ..≈§§..#.# #.# .≈≈.≈..#.# #.# ..§.≈..#.# #.# #.#z:jǬ§≈§§§§...§z:j+5.3 (11z:jz:jȵ6 _Found an opulent altar of Gozag.z:jIIz:jLz:jbPz:jTBz:jr>..# ## #...... .  ...... .+ #+ ..... #####...#.####...# ##..⌠#._.#........# ###..###...# #.....# #....# + +###.#..@#####.#### 6.3 (1.0)...§..#...#.##.+### ≈≈≈≈≈§.........#....#..#.§§§..........<.......≈≈≈≈.≈............[.#..#..≈.≈..#...####.......#!_.≈.≈..#.### #.#######...≈.§..#.# #.#≈.≈≈.≈..#.# z:jt!#.#z:j |.§§≈..≈...z:jI}*7.3 (2z:j7_z:j); _Found a stone staircase leading down.z:jڴz:jX3z:jz:jEz:j,z:jvz:jz:jz<Lava z:jz:jz:j>z:jz:jz:jz:j=Water z:jz:jyz:j:>z:jz:j)f  You encounter a quokka.z:j\.. #.####...# ##..⌠.............# ###..##..... #.....# #....#.....###.#...#####.#### ......§§.....#...#.##.+§≈≈≈≈§≈§≈≈.........#...§.≈...§.§.≈..........<..#.≈.≈≈≈≈≈.≈............[z:j!d#.≈.≈..@≈.≈..#...####...#.≈.≈!_.≈.≈..#.### #.###.≈.≈...≈.≈..#.# #.# ≈.≈≈.≈≈.≈..#.# #.# #.≈.......§..#.# .##..§≈≈§≈§≈≈:§.. #.# r   quokka (asleep)#......§.§..§######...r...... 22.3 (5z:j. _z:jѬ K..........###..## #....# ###.#...#####.###.§§.....#...#.##.+#§≈≈≈≈§≈§≈≈.........#...§.≈...§.§.≈.<#.≈.≈≈≈≈≈...[...≈.≈..#...####...!_### #.##.. #.# ..≈.≈≈.≈#.≈.......§z:jz 2.§≈≈§≈§≈≈:§.. ....§.§..§## ###...r...... #.##.....##z:j :r.z:jA l...§§..z:jN nr§......z:j 13.3 (1 _z:jx z:j z:j #....# ###.#...#####.###.§§.....#...#.##.+#≈≈≈≈§≈§≈≈.........#......§.§..<#.≈.≈≈≈≈≈..[§.≈...≈.≈..#...####...≈.≈!_### #.##§.≈.. #.# ..≈.≈≈.≈#.≈.......§.§≈≈§≈§≈≈:... ....§.§...#####..r..§..... #.##.....##.. #:.####z:jzr.r.z:j§§§≈§§§§§.......##.... #:.z:jb%4z:j.z:jE _Found a parchment of Iskenderun's Mystic Blast.z:jR .....###.#...#####.####..§§.....#...#.##.+≈≈≈≈§≈§≈≈.........#...≈...§.§.≈..< #.≈.≈≈≈≈≈.≈. #.§.≈...≈.≈..#...####.. #.≈.≈!_.≈.≈..#.### #.#.#.§.≈...≈.≈..#.# #....≈.≈≈@≈≈.≈..#.# #.###.≈..§§§..§..#.# #.# #..§≈≈≈§§≈z:j1U≈:... #.# #...r§§§§....##  ####........... #.##.....##. .. #:.#### .r.z:j_m.§§≈§≈§.§≈≈≈≈§≈.............####...z:ja%5z:jLh9_z:jYjz:j+...§§....#...#.##. ...≈≈≈≈≈§≈≈≈.........#. ...≈...§§..≈..< #.≈.≈≈≈≈≈.≈. #.§.≈...≈.≈..#...#### #.≈.≈!_.≈.≈..#.### #z:jr:#.#.§.≈...≈.≈..#.# #....≈.≈≈.≈≈.≈..#.# #. ##.≈..@§§.§§..#.# #. #..≈≈≈≈§≈≈≈:... #. #..r.§§......##  ####..§........ #.##.....##. .. #:.####  .. ...#.. .##z:jAr.z:j≈§≈≈§§.§§§§≈§...§§..#..#.. .#.. #z:j*%6z:j>_z:j5J? .§§....#...#.## ...≈≈≈≈§≈≈§≈.# ...≈..§.§..≈. #.≈.≈§≈≈≈.≈ #.§.≈...≈.≈..#...#### #.≈.≈!_.≈.≈..#.### #z:jK3#.#.§.≈...≈.≈..#.# #.≈.≈≈.≈≈.≈..#.# # ##.≈.@§§§.§§..#.# # #.r≈§§§≈≈≈≈:... # #...§...§....## ####§.......... #.##.....##. .. #:.#### .. ... #.. #.##z:jxM<r.z:jW8§§§≈.§.§§§≈§§≈§§....≈.≈§≈≈≈.§§.............#.##.....#:.#z:jY... ...... #.##7z:j`z:jbz:jM  †You puncture the quokka!z:j#e§≈≈§§≈§§≈§.§≈≈§≈§≈§≈..§≈§.§.§....§......####...##z:jz 61=8 _You kill the quokka!z:jD#z:j%i _Your Polearms skill increases to level 6!z:j݁z:jz:jMz:jH _No target in view!z:jr3z:j ^ _No target in view!z:ju3z:j}z:jH _No target in view!z:j/z:j0z:jz:j.H _No target in view!z:jt _No target in view!z:jz:j z:jz:jQ#No target in view!z:j@[3z:jqcz:j3z:jz:jz:jSe 3z:jm z:jPo z:j z:j) z:j z:jV\ 3z:jd z:jl z:j 3z:j> z:j z:jCD 3z:jI z:jN z:jlS z:j>T DWater _z:jY z:jZ z:j] z:j^ (z:j` z:jc z:jig z:jg z:ji z:js .....# ###....... #.....# #...........###.#...#####.####...§§..§§.....#...#.##....§§≈§§≈≈≈≈.........#.#..§§§.§§...≈..........< #§§.≈≈≈≈≈.≈........... #.≈§§...≈.§..#...####.#.≈.≈@_.≈.≈..#.### #.-##.#.≈.≈...≈§≈.§#.# #......≈.≈≈.≈≈.≈..#.# #..##.≈§.§.§..≈z:jXu ..#.# #.#..≈≈§§≈§≈≈:... #.#.....§.§....######...........#.##.....##....#:.####z:j~ §..####§....§.......§§≈§≈#§..≈§.≈...≈.≈§31.3 (3.≈..†....≈≈≈≈.........##z:jH D-2.3 (4z:j 9_z:jJ W _n - a fuming golden potionz:j 3z:ji z:j z:j ,z:j z:j- z:j SWater z:j Lava z:j ,z:j z:j6 z:jT c  You encounter a rat.z:j ....≈≈≈≈≈≈≈≈≈.#....#...≈.......≈..........<..#.§.≈≈≈≈≈.≈............[.#..#.§.≈...≈§§§.#...####......#.≈.§._.≈§§§.#.### #.########.#.≈.≈...≈.≈..#.# #.# .....§§≈≈.≈≈.≈..#.# #.# .##.§†......≈..#.# #.# #§§≈§≈≈≈≈≈≈@...# #.# #............### ####...........# #.##.....##.# #...#:.#### r##..:j W;49m..... # r   rat (asleep)#...##.##.. .. z:j2 S7.3 (5r.z:j≈§§§.§.§§§≈.§rz:j?===8.3 (6z:j 7_z:j& _The rat squeaks loudly.z:ja _You see here a parchment of Mephitic Cloud.z:jt  ......≈§..< .§.[ #.§.≈...≈.§§§# #.≈.≈._.≈§§..#.###  ...≈.≈..#.# #.#  .≈≈.≈..#.# #.#  .##.§†......≈..#.# #.#  #§§≈§≈≈≈≈≈≈@...# #.#  z:j"#............###  ####...........#  #.##.....##r#  #...#:.#### .#  #....... #  #...##.## .. ..z:j&b  ......≈§..< z:jZc.§.[ #.§.≈...≈.§§§# #.≈.≈._.≈§§..#.###  ...≈.≈..#.# #.#  .≈≈.≈..#.# #.#  .##.§†......≈..#.# #.#  #§§≈§≈≈≈≈≈≈@...# #.#  #............###  ####...........#  #.##.....##r#  #...#:.#### .# z:jd#....... #  #...## .. .. z:jkz:jlz:jrz:jkuZ _A rat is nearby!z:jg  ......≈§..< .§.[ #.§.≈...≈.§§§# #.≈.≈._.≈§§..#.###  ...≈.≈..#.# #.#  .≈≈.≈..#.# #.# z:j .##.§†......≈..#.# #.#  #§§≈§≈≈≈≈≈≈@...# #.#  #............###  ####...........#  #.##.....##r#  #...#:.#### .#  #....... #  #...##.## .. ..z:jW  ......≈§..<z:jiXF .§.[ #.§.≈...≈.§§§# #.≈.≈._.≈§§..#.###  ...≈.≈..#.# #.#  .≈≈.≈..#.# #.#  .##.§†......≈..#.# #.# z:j^Y #§§≈§≈≈≈≈≈≈@...# #.#  #............###  ####...........#  #.##.....##r#  #...#:.#### .# #....... #  #...## z:jY8.. .. z:jAf3z:jmz:jxpZ _A rat is nearby!z:j#...≈.......≈§<..... #.§.≈≈≈≈≈§§.§...[.#..##.§.≈...≈.§§§#...####.......##.≈.≈._.≈§§..#.### #.#########.#.≈.≈...≈.≈..#.# #.#  .....§§§≈.≈≈.≈..#.# #.# ##.§†......≈..#.# #.#  #§§≈§≈≈≈≈≈≈:...# #.# #...........@### ####.#  #.##.....##r# #...#:.#### .# #....... ##..:j}40m.##.##  .. .. r.z:j:≈z:j`;---9.3 (1 _z:jz:j̥z:j §§.§§.§.§§§§z:j? P=--40z:jV z:jg  z:j f_You barely miss the rat. The rat bites you but does no damage.z:j8" i †You hit the rat.z:j+ c.≈..≈.≈.≈.≈..≈§.§...§§z:j. -21z:j> z:jA G _You kill the rat!z:j 3z:jA z:jI  z:j B_No target in view!z:j 3z:j z:j" H _No target in view!z:jA 3z:j( z:js H _No target in view!z:j3z:j*^ _No target in view!z:j3z:j z:jH _No target in view!z:jY3z:jraz:j:ez:jznP _z:j"x ....≈≈≈≈≈≈≈≈≈#....##...≈.......≈...<...... #.§.≈≈≈≈≈.≈............[.#.. #.§.≈...≈.≈..#...####....... #.≈.≈._.≈.≈..#.### #.###### ##.#.≈.≈...≈.≈..#.# #.#....§§≈≈.≈≈.≈..#.# #.#.##.§†...§.§≈..#.# #.# #§§≈≈≈≈≈≈≈≈@...# #.#- #.......§§...###z:j!~####.........†.# #.##.....##.# #...#:.####.# #....... ##...##.##.. .. _No target in view! _ You pick up a parchment of Mephitic Cloud and begin reading...z:j:...2..z:j'D-3.3 (2z:j] _You add the spell Mephitic Cloud to your library.z:jqF3z:j-Hz:jKz:jMz:jERBz:jTz:jEUz:j1Vz:jXz:j[z:j`\z:j#]z:jE_z:jb,z:jodz:jl  #.≈.≈._.≈.≈..#.### #.## ##.#.≈.≈...≈.≈..#.# #.#  .....≈§≈≈.≈≈.≈..#.# #.#  .##.≈§§.....≈..#.# #.#  #..§§≈≈≈§§≈....# #.#  #.§§§........###  ####.........†.#  #.##.....##.#  z:jEn#...#@.#### .#  #............# #...##.##.##. ##.. ..# # #.. #.. #.# #### #. #  You pick up a parchment of Iskenderun's Mystic Blast and begin reading... z:ju§§§§≈§≈§§§7.3 (4z:jUw*8.3 (5z:j}9_z:jR _You add the spell Iskenderun's Mystic Blast to your library.z:jz:jb3z:jz:jz:jlz:jLXz:jBz:jHz:jz:j,z:jz:jz:j,z:jz:jz:jhz:jz:jyz:j5z:jz:j(z:j2z:j0,z:jz:jz:jjz:j(,z:j\z:jz:j,z:jz:j,z:jz:jz:jgz:jz:jz:jz:jFz:jn,z:j/z:j,z:jz:jWz:jmz:j,z:j{z:jz:jz:j z:j!z:jd$z:j%z:j%z:j'z:j)z:jR*z:j%+z:j3nz:j5,z:j6z:j8z:jG #...##.##.##.####  ##.....##.##.....  #..###.......# z:jI #.## ####.#### #.# ###.### #.# #.....# #.# #.....# #.# #.....# #.# #.@...# #.# #.....# #.# #######   You pick up a parchment of Anguish and begin reading...z:jCO\69.3 (21.0)70.3 (22z:jSz:jV@ _You add the spell Anguish to your library.z:jIz:jz:j#z:jz:jnz:jPz:j,z:jz:jz:jBz:jz:j,z:jzz:j'z:j,z:j[z:jz:jz:jȺ,z:jz:j8z:jڽ,z:jz:jz:j,z:jiz:jHz:j,z:jz:jR,z:jz:jz:j|,z:jz:j9z:jz:jz:jrz:jz:j\z:jz:jz:j'z:jz:jZz:jz:jz:jcz:jz:jLz:jb #.........†.# #.##.....##.# ...#..#####.# ............# z:j_<...##.##.##.############ #.....##.##............# ..###.......####.#####.# .## ####.#### #.### .# ###.### # .# #.....#......# .# #.....#.###..# # .# #.....# #... .# #.....# ..... .# #.....# .#.### .# ####### . .#.. .#z:jX86.3 (167.3 (17z:jKz:j ` _m - a scroll labelled ZYB UPPUBEz:jiz:j3z:jz:jz:j,z:jXz:jz:jz:jEz:jz:jz:jz:jz:jz:jz:jz:jz:jȱz:jZz:jz:j&z:jz:jLz:jֺz:jtz:jGz:jz:jz:jz:j,z:jz:j z:j,z:j<z:jjz:j,z:jYz:j,z:jOz:jz:j7z:j,z:jz:jJz:j,z:j/z:jz:j8z:jz:jz:j1,z:jz:jz:jv,z:j)z:jz:jz:j\,z:jz:j,z:j-z:jz:jz:jz:j!z:jSz:jz:jxz:jz:jz:jz:jt z:j z:j z:j% z:j ,z:j z:j z:jn z:j z:jn z:jJ Bz:j ,z:j z:j' z:j z:j z:j@ ,z:j z:jQ c  You encounter a bat.z:j .# .##.##.##############.##............#####.#####.# ###.#### #.#### b# ##.#######....# .# #.....#......#.# .# #.....#.###..#.##.# z:j #.....#.###.....@.# #.....#.##.....#### #.....#.##.#.### #######.##.#.#  #......# ####.### b   bat (asleep)  ########..........#..########z:j! ;.b816.3 (29z:j! %.bz:j|" %.bz:j( Nbz:j) 27.3 (30 _z:jM0 z:j+1 z:jp $b.z:jq "b.z:jx z:jx 8=8.4 (1.1)z:j} z:j s _You barely miss the bat. The bat hits you but does no damage.z:j C#####.# .....# ##.##.############ ##.##............# ......####.#####.# .#### #.#####.# #.#######....##b# .....#......#.##.# .....#.###..#.##@# .....#.###.......# .....#.##.....#### .....#.##.#.### ######.##.#.##......#  ####.###########.#  .........#.bb.z:jo8-90z:jz:j]' _The bat hits you.z:j .b  You reach to attack! You hit the bat. b.  The bat is moderately wounded.z:j^ 20z:jz:jP _The bat barely misses you.z:j  .b  You reach to attack! You barely miss the bat. b.  The bat is moderately wounded.z:j z:jo S9=1z:jz:je: _The bat hits you but does no damage.z:jy\ †  You reach to attack! You hit the bat.z:j̕(z:j<3-2.5 (1.1z:jz:jG _You kill the bat!z:jM-z:j z:j H _No target in view!z:j"3z:j|z:jGH _No target in view!z:j3z:jz:j#H _No target in view!z:jw3z:jWz:jH _No target in view!z:j3z:j,z:jH _No target in view!z:j _No target in view!z:jzz:jz:j/z:jz:jwIz:jY _z:j=z:j,z:jz:jۋz:jYz:j֍z:j0z:jbz:j͑z:j,z:jؓz:j,z:j>z:j z:jz:jz:jz:jz:j`z:j,z:jٝz:j+z:jz:jz:jz:jsz:jz:jDz:j}z:jz:j,z:jƧz:jX  #.....#.###..#.##.#  #.# #.....#.###.......#  #.# #.....#.##.....####  #.# #.....#.##.#.###  #.# #######.##.#.# #......# ####.###z:j ###########.# .......@....#34.5 (12.0) ..#..######## #.>  #      z:jlz:ji+5.5 (13z:j+z:j8 _Found a stone staircase leading down.z:j Iz:j z:je z:j ,z:j\ Xz:j z:j ,z:jE z:j z:j z:jp z:j z:j z:jK z:jb ,z:jW z:j i  You encounter a dart slug.z:jc  #.# #.....#.##.#.### #.# #######.##.#.#  #......#  ####.### ##############.#z:j .#..............#......#..######## #.##.>..#  ###@##  #..w...#  ########  w   dart slug (asleep)z:j: _  z:jC U40.5 (5.0).wz:j Nwz:j\ 11.5 (6 _z:j z:j z:jb  #.#   #.#       ##########  z:j;d .#..............#  ......#..#  #.##.>..# ###@## #...w..# ########z:j] #.#   #.#  z:jX     ##########  .#..............#  ......#..#  #.##.>..# ###@## #...w..# ######## z:j z:jIz:j` _A dart slug is nearby!z:j@.wz:jcz:jY,2.6 (1.1z:j2 z:j?#i _You reach to attack! You barely miss the dart slug.z:jhkR .  You puncture the dart slug!z:jrSz:j5v87==3.7z:j{z:jTM _You kill the dart slug!z:jl3z:j\z:j H _No target in view!z:jWe3z:jiz:jmH _No target in view!z:j'3z:jz:j1H _No target in view!z:j`f 3z:jk z:jn H _No target in view!z:j 3z:j z:j H _No target in view!z:jf" 3z:jj# z:jK$ z:jE& z:j(+ P _z:j+ ,z:j, z:j`- z:j/ Bz:j|0 z:j2 ,z:j2 z:jF3 z:j44 z:j4 ,z:j5 z:jh7 ,z:j7 z:j)9 z:j: z:j/; z:jd? Xz:j@ z:jbA z:j(C z:jC z:j D z:jXI z:jJ z:jDK ,z:jWN z:jO z:jP ,z:jS z:jdT z:jT ,z:jZ Xz:j\ z:jW_ ,z:j[` z:jb z:jd z:je ,z:ji z:j7k z:jk ,z:jn z:j q z:jq ,z:jt z:jv ,z:jv z:jyy z:j{ z:j3| ,z:jf~ z:j z:jS ,z:j z:jV z:j z:jV z:jN z:j z:j1 z:j z:ju z:j _No target in view! _ You encounter a kobold. It is wielding a +0 dagger.z:jě | .....§§≈≈.≈≈.≈..#.# # .##§§§..§...≈.##..≈§§§≈§≈≈K##.§.§.§..... ####.........†.# ##.##.....##.# #...#..#####.# #............# #.@.##.##.##.######-- ##.....##.##....... #..###.......####.##.## ####.#### #.##.# ###.#######.. #.# #.....#...... K   kobold (wandering) #.# #.....#.###.. z:j֜ #.# #.....#.###.. #.# #.....#.##...65.7 (22.0)z:j ^†..§z:j M--6.7 (23 _z:jA z:jư z:j ##.#.≈§§...≈.≈..#.# #......§.≈≈.≈≈.≈..#.# #..##§§†..§...≈..#.# #.#..≈§§§≈§≈≈K...# #.#.§.§§§### ####.........†.# ##.##.....##.# #...#..#####.# #..@.........# #...##.##.##.#########.....##.##........#..###.......####.#z:j( #.## ####.#### #.###.# ###.########.# #.....#......##.# #.....#.###..##.# #.....#.#z:j K.Kz:jP §≈≈†.§.Kz:j 9==7.7 (1.0)z:j z:j ( _The kobold shouts!z:j9   ....§≈.  .##§≈†..#.#  #......#  #.§....###  ####.........†.#  ##.##.....##.#  #...#..#####.#  #..@.........#  #...##.##.# ##... #..### #.##   #.#  #.#  #.#  #.# z:jt   ....§≈.  .##§≈†..#.#  #......#  #.§....###  ####.........†.#  ##.##.....##.#  #...#..#####.# z:j/ #..@.........#  #...##.##.# ##... #..### #.##   #.#  #.#  #.#  #.# z:j3z:jRz:jȠ] _A kobold is nearby!z:j$   ....§≈.  .##§≈†..#.#  #......#  #.§....###  ####.........†.#  ##.##.....##.#  #...#..#####.#  #..@.........#  #...##.##.# ##... #..### #.## z:jk  #.#  #.#  #.#  #.# z:j`   ....§≈.  z:job".##§≈†..#.#  #......#  #.§....###  ####.........†.#  ##.##.....##.#  #...#..#####.#  #..@.........#  #...##.##.# ##... #..### #.##   #.#  #.#  #.#  #.# z:jhz:jiz:jnz:jq] _A kobold is nearby!z:j[   ....§≈.  .##§≈†..#.#  #......#  #.§....###  ####.........†.#  ##.##.....##.#  #...#..#####.#  #..@.........#  #...##.##.# ##... #..### #.##   #.#  #.#  #.#  #.# z:j   ....§≈.  .##§≈†..#.#  #......#  #.§....###  ####.........†.#  ##.##.....##.#  #...#..#####.#  #..@.........#  #...##.##.# z:j=##... #..### #.##   #.#  #.#  #.#  #.# z:jz:jz:jz:j] _A kobold is nearby!z:j1##.#.≈§§...≈.≈..#.# #.#....§≈.≈≈.≈≈.≈..#.# #.#.##§≈†..§§..≈..#.# #.##..§§§§≈≈≈≈....# #.##.§..§§...K..### ####.........†.# ##.##.....##.# #...#..#####.# #.# #...##.##.##.###.....##.##.#..###.####.#z:jC#.## ####.#### #.##.# ###.#.#.# #.....#......#.#.# #.....#.###..#.#.# #.....#.###.z:jK.Kz:jB...≈§--8 _z:j,b  #.≈.≈._.≈.≈..#.### #.###.#.≈.§...≈.≈..#.# #.# .....≈.≈≈.≈≈.≈..#.# #.# z:jc .##.≈†.§§§..≈..#.# #.# #..≈≈§§≈≈≈≈....# #.##.§..........### ####§....K...†.# ##.##.....##.# #...#@.#####.# #............# #...##.##.##.###########.....##.##..........#..###.......####.##.## ####.#### #.#####.# ###.#######....##.# #.....#......#.##.# #.....#.###..#.#z:je K.Kz:jm {.§§§§.§§§z:jn @--9z:ju 7_z:jv z:jS )You miss the kobold. You headbutt the kobold.z:j ..§§.§§§§.z:jB 68=70z:jo 9_z:jJ _You kill the kobold!z:jdz:j=ez:j)kz:jmH _No target in view!z:j z:j6z:jgz:jH _No target in view!z:j3z:j^$z:jn&H _No target in view!z:jŚ3z:jz:j#H _No target in view!z:jO3z:j;z:jPH _No target in view!z:jz:jz:jz:j C _No target in view!z:jY3z:j`z:j?cz:jz:j`z:j@z:jz:jQ3z:jYz:jrz:j2z:j4z:j5z:jF=z:jAz:jB$ _z:jG,z:j[z:jqkLava z:jœ6z:j _ You see here a quokka corpse.Lava _z:jBz:jz:j,z:j-z:jz:jz:jEz:jL .. #.####... ............... # .......# #..... >. .......###.#...... ####.................. #......§≈≈≈≈≈≈≈≈....... #.##...≈§§.....≈........#.##.#.≈.≈≈≈≈≈.≈..z:j,...?...@...#.≈§§...≈.≈..-833.0)......#.##.#.≈.≈._.≈.≈§.##### #.##.#.≈.≈...≈.§.. #......§.≈≈.≈≈.≈ ###.##§≈§§§...§≈.. #. #..§§§≈≈≈§§.. #. #..§.§...§... #. ####§§....... .. ##.##.)..z:jz:j E-4.7 (14z:jQ _Found a stone staircase leading down.z:j'ez:jaiz:jmz:jznz:j|Bz:jէz:jz:jPBz:j>,z:jKz:jzBz:j~ _c - 2 scrolls labelled NAECISTROFREW (gained 1)z:jz:jz:j:z:jBz:jz:jz:j,z:jNz:jz:j,z:jz:jz:jXz:jMz:j;z:jz:j z:jPz:jz:jz:jhz:jz:jc,z:jz:j,z:jkz:jz:j   You encounter a kobold. It is wielding a +0 short sword.z:j .  .K ## #### .. ....>..#... ..# .##. #......#.. #.# ..... ......## #.##.###...## ..... ##.. #.....@....##.####...# ...... ####.#...............# ...##.#####.#.......# #.....# z:j....>.......#.......###.#...##..........####..............#..........#......≈≈≈≈≈≈≈≈≈..K   kobold (asleep)..........#.##.§§§§......≈..............#.##.#.≈.≈≈≈≈≈.≈...................#.≈§§...≈.≈..#.z:j!U.K98z:j#{K..≈.z:j$4==9.7 (15z:j-z:j5@ _The kobold shouts! You hear a loud squeak.z:j5 .  ..  ## #### .K ....> ... ..# .##.  .. #.# .....  # #.##.###...## .....  ##.. #.....@....#   ####.#........  #.#.......#   ....>.......#.......#  .####.......  .#......≈≈≈≈  .#.##...≈...  ..#.##.#.≈.  .....z:jB  .  ..  ## #### .K ....> ... ..# .##.  .. #.# .....  # #.##.###...## .....  ##.. #.....@....#   ####.#........  #.#.......#   ....>.......#.......#  .####.......  .#......≈≈≈≈  .#.##...≈...  ..#.##.#.≈.  .....z:jG z:jH z:j7M z:jO ] _A kobold is nearby!z:jp 5 .  ..  ## #### .K ....> ... ..# .##.  .. #.# .....  # #.##.###...## .....  ##.. #.....@....#   ####.#........  #.#.......#   ....>.......#.......#  .####.......  .#......≈≈≈≈  .#.##...≈...  ..#.##.#.≈.  .....z:jh  .  ..  ## #### .K ....> ... ..# .##.  .. #.# .....  # #.##.###...## .....  ##.. #.....@....#   ####.#........  #.#.......#   ....>.......#.......#  .####.......  .#......≈≈≈≈  .#.##...≈...  ..#.##.#.≈.  .....z:jk z:jol z:j[r z:ju ] _A kobold is nearby!z:j  .  ..  ## #### .K ....> z:j; ... ..# .##.  .. #.# .....  # #.##.###...## .....  ##.. #.....@....#   ####.#........  #.#.......#   ....>.......#.......#  .####.......  .#......≈≈≈≈  .#.##...≈...  ..#.##.#.≈.  .....z:j .  ..  ## #### .K ....> z:j... ..# .##.  .. #.# .....  # #.##.###...## .....  ##.. #.....@....#   ####.#........  #.#.......#   ....>.......#.......#  .####.......  .#......≈≈≈≈  .#.##...≈...  z:j..#.##.#.≈.  .....z:j$z:j$z:j<*z:jt,] _A kobold is nearby!z:jǨ##.#....#.. ## #### ..K .....>..# ... ..# ..##..#......# .. #.# #.......# # #.##.###...## ..... ##.. #......@...##.####...# ...... ####.#.# ...##.#####.#.###.....# ....>.......#.###.#...#.####.#..#......≈..#.##...≈.z:j≈...#.##.#.≈.≈≈≈≈≈.≈.........#.≈§§...≈.≈..#.z:j1K.z:jz:jB--900.0) _z:jz:jz:j.# # .###.#....... ..#.. ## #### ..K. .....>..# ... ..# ..##..#......# z:j .. #.# ##......#......# #.##.###@..## .....  ##.. #..........##.####...#  ...... ####.#........#  ...##.#####.#.###.....#  ....>.#.......###.#...####.####..............#.#......≈≈≈≈≈≈≈≈≈..#.##...≈.......≈..#.##.#.≈.≈≈≈≈≈.≈....z:jZK.Kz:js--1z:ji K.Kz:j B rz:j mYou reach to attack! You barely miss the kobold.z:jC r   quokka (wandering)§K   koboldz:j %2z:j z:j  z:jV I_You encounter a quokka.z:j m )You puncture the kobold!z:j ].rz:jʍ r9=3z:j z:j J _You kill the kobold!z:j #.. #.# # z:j ~#.###.###...r...r #...#... ## #### #..... .....>..# ... ..# #...##..#......#  .. #.# ##@.....#......# #.##.###...##.## .....  ##.. #..........##.####...# ...... ####.#...............# # ...##.#####.#.###.....# ....>.#.......###.#...##### .####..............#...# r   rat (wandering) .#......≈≈≈≈§≈≈≈≈. .z:j0 2#.##...≈.......≈.z:j r.  You encounter a rat.z:j W.rz:j g=4z:j z:j U _The rat squeaks loudly. You hear a shout!  Things that are here:z:j$  z:j i_a +0 short sword; a kobold corpsez:jZ z:j #. #.#.. . ##.# .# .###.#..###......r.. #...#r..... ## #### #...........>..# ... ..# #..@##..#......#  .. #.# ##).....#......# #.##.###...##.## .....  ##.. #..........##.####...# .. ####.#...............# ###.#####.#.......###.....# #.>.#.......###.#...#####.####..............#...##......≈≈≈≈§≈≈≈≈.z:j .r.rz:j r§§§--5 _z:j z:ji z:jv  r.  You barely miss the quokka. Your headbutt misses the quokka.§.§§8-=-6z:j + _The quokka bites you.z:jT †You puncture the quokka!z:jN J.rz:j §r   rat...§.§§.z:j .717z:jQ z:j J _You kill the quokka!z:j †You reach to attack! You puncture the rat!z:j .§..§. 2-8z:j G _You kill the rat!z:jAp z:js z:ju -z:jv z:j z:j  z:j z:j :_No target in view!z:j Iz:j H _No target in view!z:jTf 3z:jn z:jp H _No target in view!z:j 3z:j z:jh7H _No target in view!z:j:z:jjz:jz:jz:ja9=z:j1 _HP restored.z:jW  You encounter a goblin. It is wielding a +0 club.z:j 6 . #. #. #.. .. ###.# .# ....###.#..###.... #...#....... ## #### #...@†.....g>..# ... ..# #...##..#......# z:j o .. #.# ##).....#......# #.##.###...##.## ..... ##.. #..........##.####...# .. ####.#...............# ### g   goblin (wandering) .##.#####.#.......###.....# #..>.#....§..###.#...#####.#####....§.........#...#.#9z:jZC.z:j210.7 (2 _z:jz:j&s _You see here a quokka corpse.z:j[ .  #. #.  #.. .. ##  #.# .# ...  #.###.#..#.  ##..........  #...#.......  ## #### #...@†.....g>..#  ... ..# #...##..#......# z:j .. #.# ##).....#  # #...##.## .....  .....  ####.#..... #..... >#.....z:j6 .  #. #.  #.. .. ##  #.# .# ...  #.###.#..#.  ##..........  #...#.......  ## #### #...@†.....g>..# z:jd ... ..# #...##..#......#  .. #.# ##).....#  # #...##.## .....  .....  ####.#..... #..... >#.....z:j3z:jz:j] _A goblin is nearby!z:j\ .  #. #.  #.. .. ##  #.# .# ...  #.###.#..#.  ##..........  #...#....... z:jK ## #### #...@†.....g>..#  ... ..# #...##..#......#  .. #.# ##).....#  # #...##.## .....  .....  ####.#..... #..... >#.....z:jz .  #. #.  #.. .. ##  #.# .# ...  #.###.#..#.  ##..........  #...#.......  ## #### #...@†.....g>..#  ... ..# #...##..#......#  .. #.# ##).....#  # #...##.## .....  .....  ####.#..... #..... >#.....z:j3z:jz:j0] _A goblin is nearby!z:j:... #. .#. #.. .. ###.#.# .#..#.###.#..#.##....#...#.  ## #### #...†@.....g>..#  ... ..# #...##..#......# .. #.# ##).....#......# # #.##.###...##.## ..... # #.. #..........##.####...# # ####.#.........# ###. ##.#####.#.......###.....# #. .>z:j}.#.......###.#...#####.#####....§.#...#.#g.z:jG1.7 (1 _z:j8z:jp _You see here a rat corpse.z:j+#....#. #.#.. .#.. ....###.##.# #.#.....##.###.#..#.##...##...#.# z:j-## #### #...††@...g.>..# ... ..# #...##..#......# .. #.# ##).....#......#  #.##.###...##.## ..... # .. #..........##.####...# ##. ####.#...............# ###. #.#####.#.......###.....# #. >.#.......###.#...#####.#####....§.#...#.##.z:j.g.z:j7z:j8,2 _z:jq?z:jAz:j#.... #. #.#.. . #.. ....###.# #.# #.#.....#.#.###.#..#.##..# #...#.#. #### #...††.@.g..>..# z:ja ..# #...##..#......#  .. #.# ##).....#......# #.##.###...##.## ..... # . #..........##.####...# ##. . ####.#...............# ###..# .#####.#.......###.....# #....# .#.......###.#...#####.#####....§.#...#.##.+z:jg.z:jz:jjA=3z:jz:jz:j&M )  You puncture the goblin!z:j/Rz:j3<3=4.6 (0.9z:j~:z:j3=J _You kill the goblin!z:j3z:jz:jH _No target in view!z:j;3z:j"z:j$H _No target in view!z:j3z:jz:jH _No target in view!z:j3z:jz:jH _No target in view!z:j3z:jz:jHH _No target in view!z:j3z:j~z:jWC _No target in view!z:j3z:jz:jkz:jN 3z:jz:jz:jM3z:jOz:jTz:jWz:j\\: _z:j^; _ You see here a +0 club.z:j;az:ja _z:j cz:j[ez:j hz:jhz:j\iz:jnz:jp,z:jqz:jttz:j5w,z:jxz:j|{z:j#}z:j}z:j~z:jЀz:j1...[ ... #.... .... z:j&#. ##.#.. ... # #.. ....###.#.# #.# #.#.....#.####.#.###.#..#.  ##..........@# # -20.6 (6.0  #...#........#.# ### #...††..)...>..# ## ..# #...##..#......# . z:jT#.# ##).....#......# .+ # #.###...##.###.....# #####..........##.####...## ##..⌠#._. #.#...............# ###..###... #.#.......###.....# #....# +z:jz:jpD-1.6 (7z:jz:j- _Found a leather armour.z:j3z:jz:j*z:j6Bz:j0z:j,z:j z:jz:jz:j1z:jz:jYz:j###......#.....$..# #.......# #.....[. .##...... #.........#  ##.#..<....#  #.. ....###@#.4.6 (3 #.# #.####.##.###.#..#.........#Nothing quivered##...........#.######Fly z:j3P#...#........#.#.)...>..#..#.........#......# #.###.....# z:jez:j[*5.6 (4z:j&O _Found a stone staircase leading up.z:j5 z:j7 z:j7 z:j; z:j? z:jD Bz:jaG ,z:jI z:jK z:jN z:j.O z:jP z:jS z:jV z:jV z:jW z:jEZ z:j] z:j] z:j^ z:j` z:jb z:jc z:jd z:jg z:j_h z:ji z:jl M _You now have 74 gold pieces (gained 11).z:jn z:jo z:jp z:jr z:jWu ,z:jHv z:jy ,z:j*z z:j} M _You now have 88 gold pieces (gained 14).z:j 3z:jՀ z:j z:jc z:j z:j z:j z:jU z:j z:j݌ z:j z:j z:j z:j+ z:jϕ z:j z:j z:jb z:j z:j& z:j z:j z:jf ,z:j z:j N _You now have 100 gold pieces (gained 12).z:j z:j 3z:j z:j ,z:jŰ z:j\ z:jA ,z:j1 z:jݷ z:j z:j z:j z:j z:j z:j z:jr z:j z:j z:j z:j z:j z:j9 z:j z:j z:j z:j ,z:j z:j z:j z:j| z:j z:jx z:j z:j z:j z:j, z:j z:j6 z:j z:j z:j ,z:jA N _You now have 112 gold pieces (gained 12).z:j9 z:jA ,z:j z:j z:j z:j z:jT Xz:j9 z:je ,z:j z:jw Xz:j z:jM z:j) ,z:jv z:j z:j ,z:j z:jh ,z:j z:j z:jI Bz:jx Bz:j z:j Bz:jr z:j z:j z:j z:j9 z:jU z:j z:j z:jd z:j z:j ,z:j $ z:jw% ,z:j& z:j* z:j+ ,z:j{, z:jG. z:j/ ,z:j0 z:j2 z:j3 z:jC4 ,z:j5 z:j7 ,z:j7 z:j9 z:jj: z:j; z:j; z:j4= z:j? z:j? z:jm@ z:j)J Xz:jK z:jM ,z:jqN z:j4P z:j5R ,z:j3S z:jT z:j-W Bz:jnX z:jAZ ,z:j[ z:j7\ z:j#] ,z:j] z:j_ z:j` ,z:ja z:jb z:jd z:jd ,z:jf z:jg z:jh z:j&i z:j j z:jm Bz:jn z:jq ,z:jr z:jgt z:jv ,z:jw z:jx z:jz z:jO{ z:j{ z:j} z:jI ,z:j z:jW z:j ,z:jf z:jb z:j z:j$ ,z:j7 z:jJ z:jʼn ,z:jM z:jō z:jH z:j z:j܏ z:j z:jz z:j z:j z:jT z:j- ,z:jw z:j z:jJ ,z:jd z:j z:j ,z:j- z:j۝ z:ji ,z:j3 z:j̠ z:jY z:jW z:j z:jT z:j ,z:j z:j< z:jЧ ,z:jZ z:j! z:j ,z:jի z:j z:j/ ,z:j z:j z:jկ ,z:jְ z:j ,z:jc z:j7 z:j- z:j ,z:j3 z:j z:j z:j z:j z:jd z:j ,z:j z:j ,z:jL z:j z:j z:j z:j5 z:j Bz:j\ z:j z:j z:j Bz:j ,z:j z:jy z:j ,z:j z:j z:j^ z:j z:j z:j z:j z:j z:jV z:j^ z:j z:j z:jX z:j{ z:jH ,z:j z:j z:j" z:j1 ,z:j~ z:j z:j ,z:j z:j z:j z:j z:j1 z:j z:j z:j z:j z:j z:j ,z:jH z:j ,z:j z:j z:j ,z:j z:j! z:j- Xz:j2 z:j3 z:j4 z:j9 z:j%= ,z:j? z:jK Xz:jM z:jN ,z:jO z:jS z:jU ,z:jW z:jGZ z:j\ z:j] z:j{^ z:jb z:jd ,z:jRf z:jQk <  You see here a +0 club.z:jan z:jo  _z:j4q z:jr z:jKv ,z:jxw z:j2y z:jG} Bz:j #.###.#..<....# #.# #.......###.#.# #.# #.###.#.....#.####.# #.###.#..#.........##...........#.###### #...#........#.### #### #...††..)...>..#... ..# #...##..#......#.. #.# ##)..@..#......#2037.6 (112.0) # #.##.###...##.###.....# # #.. #..........##.####...## ## ... ####.#.......:j. 37m........# ###. ##.#####.#.......###.....# #... .>.......#......§###.#.§§#####.##.....####..............#...#.## .......#......≈≈≈≈§≈≈≈≈......... .......#.##...≈.......≈.......z:j z:jG T _Key pressed, stopping explore.z:j Iz:j z:j z:j : _z:j z:j z:j: z:j z:j z:j_ ,z:j z:j z:j ,z:j ,z:j z:j z:j z:j z:j z:j z:jQ z:j" z:j z:j z:j z:j ,z:j z:j0 z:j ,z:j z:j& z:j z:j ,z:j z:j z:jG z:j z:j= z:j z:j' ,z:j z:j ,z:j z:j z:j  z:j ,z:j z:j9 z:j z:jf z:j z:j z:j+ ,z:j z:jR z:j ,z:j z:j  ,z:j z:j z:j ,z:j z:j z:j! z:j z:j z:jB z:j1 z:j z:j+ z:j! z:j$ z:j$ z:j-% z:j& z:j( z:j( z:jT) z:j* z:jc, z:j, z:j5- z:j$/ z:j1 ,z:j 2 z:j4 z:j6 ,z:j7 z:jA: z:j2= z:j= z:j> z:j@ z:j?C z:jC z:j~D z:jH ,z:j5I z:jJ z:jSL z:jN z:jVO z:jgP z:j>R z:jpT ,z:jU z:jW z:jc\ ,z:jM] z:jF_ z:jVa ,z:jb z:j"e z:j2g z:jg z:jh z:j"k z:jJm z:jm z:jn z:j0q z:j s z:js z:jt z:j2v z:j~ Bz:jK H#........>.......#...§§.#..............####.§..§#..............#......§§#..............#.##...≈§#..............#.##.#.≈§#...................#.≈§ #.^............#.##.#.≈. #.##.##.########.##.#.≈. z:jj k#. #.##@# #......§. #. #.##.# ###.##§≈§ #. #.##.# #.##..§ #.##.# #.##..§ .....# #. #### #..... ..  ### ## #. #. #z:j3 375.6 (38.0)z:j +6.6 (39z:j z:j] b _o - a scroll labelled AKOARCH GEDDz:jê _z:j Xz:j z:j z:j z:jб z:j2 z:j z:j z:j z:j z:jǷ ,z:j z:j% z:j z:j7 z:j z:jf z:jϽ z:j# z:j z:j z:j z:j z:j z:j z:j- z:j} z:j) z:j z:jN z:j z:j z:j! z:j z:j6 z:j z:j& z:j z:jK z:j z:j z:j^ z:j z:j z:j z:j z:j~ z:j z:j z:jy z:j z:j> z:jg z:j z:j! z:jj z:j z:j z:jF z:jF z:j| z:j z:j z:j z:j ,z:j z:j z:j z:j z:j z:j z:j+ ,z:j z:j z:j z:j| z:j z:j z:j z:j z:jF z:j z:j\ z:j% ,z:j z:j ,z:j z:j z:j z:jx ,z:j; z:j z:j5 ,z:j z:j z:j2 z:j ,z:j( z:j<* z:j* z:jM+ z:j/ z:jh1 z:j1 z:jV2 z:jf6 z:j7 z:j\8 z:j8 z:jN= z:j2? z:j? z:j0@ z:jD z:j"F z:jF z:jG z:j'K z:jnL z:j M ,z:jQ z:jS Bz:j,W z:j]X z:jY ,z:j#\ z:j] z:jV^ z:j^ z:j~b z:j]d ,z:j+e z:jh z:jj ,z:jrk z:jOo z:jq ,z:j s z:jv z:jy RLava z:j| z:jC z:j z:j (z:j* z:j z:jf z:j =Water z:j z:j z:j> >z:j֒ z:j z:jR z:jؘ z:j z:j: z:j z:jF z:j1 z:j z:j/ z:j z:j z:j@ Xz:j z:j z:j~ <Lava z:jd z:j z:j[ >z:jʻ z:j~ z:j ,z:j z:j? z:j7 z:j z:j z:j z:ju ,z:j z:jq z:j z:j< z:j z:j. z:j" ,z:j ,z:jc z:j z:j z:j# z:j Bz:jk z:j z:j z:j z:j; z:j ,z:j z:jH z:j ,z:j z:j z:j z:j z:jG z:jF _You reach down and open the door.z:jf  You encounter an adder.z:jX3z:jz:j( _The adder hisses angrily.z:j@  There is an open door here.z:j"z:jz# _z:j$z:j-Bz:jo/z:j2F _You reach down and open the door.z:j73z:j8z:j<@  There is an open door here.z:jcaS _z:j1eF _You reach down and open the door.z:j#o  There is an open door here. _z:j)sz:juBz:jxre is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You now have 116 gold pieces (gained 4).z:jzz:j{3z:j   There is an open door here. _z:jz:jW,z:jz:jeP  There is a shadowy altar of Dithmenos here.z:j/z:j _z:jz:jzz:j ........# .#.###### ### .#.# ..# >..# +###.###+ ...# #..#⌠#..# ...# #.'###+.# .. ...# #####...###.... ..## ##..⌠#._.#⌠....# ..# ###..###..@###..# ..# #....#.'###+.# ..#####.####..#⌠#S.# ..#...#.##.'###.###+ .........#....:ji'33m#..# ..........<........ ............[.#..#.. ..#...####.......#... §.#.### #.####### ##z:jl153.6 (77'.#S.###+S   adderz:jXDS!z:jϯz:jL======4.6 (78z:jC7_z:j= _As you open the door, it creaks loudly!z:j †You barely miss the adder. You headbutt the adder!z:j*)z:jp86=-----5.5 (0.9)z:j7_z:jI _You kill the adder!z:j$g-----z:j2'H _No target in view!z:jM3z:jgz:jH _No target in view!z:jSO3z:jUz:jWH _No target in view!z:jlz:jz:jqz:j H _No target in view!z:j|J 3z:j-U ^ _No target in view!z:j 3z:j z:j C _No target in view!z:j?K 3z:j R z:jT z:j 3z:jM z:j z:j? 3z:jEF z:j+H z:j 3z:jU z:j z:jE Iz:jG z:jZ 3z:j z:jL z:j8 3z:jF? z:jA z:j 3z:j z:j z:j\:3z:jAz:jDz:jk3z:jz:jz:jY)3z:j+z:j,z:j[/z:j20$ _z:j6 _ There is an open door here.  You see here an adder corpse.z:j<8z:j!9 _z:j:z:jA #.# ..# ..# ..# +###.###+ .... ..# #..#⌠#..# .... ..# #.'###+.#.....# #####...###.... .## ##..⌠#._.#⌠....# # ###..###...###..# # #....#.'###†.# #####.####..#⌠#@.# -#...#.##.'###.###+ ......#....#..# .......<........ z:jPCT..[.#..#.. .#...####.......#... .#.### #.####### ## .#.# #.# .#.# #.#z:jWVq7.5 (2.0-8.5 (3z:j!_z:j`Y _p - a fuming brown potionz:jz:j7,z:jfz:jƨz:jz:jQ,z:jҰz:jz:jz:jLF _You reach down and open the door.z:jEz:j&z:jkz:j@  There is an open door here.z:jz:jA _z:jz:jCz:jz:jz:jz:jBz:j _e - 3 scrolls labelled MAZXEW CACHETRA (gained 1)z:j_z:jJz:jz:jz:j@z:jz:jz:jA@  There is an open door here.z:jz:j7 _z:jz:jz:jz:jz:jnz:j*  There is an open door here.z:jb  You see here an adder corpse.z:j0z:j _z:jz:jz:jXz:j3z:jz:jP  There is a shadowy altar of Dithmenos here.z:jXz:j% _z:jz:j z:jE z:j z:j z:j@  There is an open door here.z:jz:j _z:j=z:jz:ju,z:jWz:jF _You reach down and open the door.z:jz:j\z:jz:j%@  There is an open door here.z:j&z:j' _z:j(z:j)z:j+,z:j,z:j0@  There is an open door here.z:jW2z:j3 _z:j4z:j5z:j7z:ju8z:j9z:j8:z:j<z:jP=z:j=z:j?z:jAz:jzBz:jCz:jDF _You reach down and open the door.z:jxFz:jFz:jGz:jKn open door _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.z:jMz:jiN5 _z:j[Qz:jRz:jSz:j*Tz:jWYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.z:j[There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  You encounter a bat.z:jb #.# # #.# # #.# # #.# ####.# ##### z:jd....# ##...## ###### ########.....## # #.....#.......## # #'###.###@.....# # ##..#⌠#..#....... # #.'###'.#....... # #####...###......b # ##..⌠#._.#⌠....##..  ###..###...###..## .b   bat (asleep)  #....#.'###†.#### z:jVe####.####..#⌠#..##### ...#.##.'###.###'...#z:jms84.5 (26.0)b.b.b.z:joObz:jp25.5 (27 _z:jAvz:jyQ _There is an open door here.z:j~YH #.#  #.#  #.# ##.# ##### ....# ##... ##### ########.. #.....#.. #'###.###'# ##..#⌠#..z:j;[m.. #.'###'.#...b #####...###.....  ##..⌠#._.#⌠....##  ###..###...###..## #....#.'###†.#### ###.####..#⌠#..##### ..#.##.'###.###'...#..#....#..#.....#z:jn\"b.z:j*]b.z:jdz:je8=6.5 (1.0)z:jrk8_z:j,n: _The bat hits you but does no damage.z:j .b  You hit the bat. Your headbutt misses the bat.The bat is heavily wounded.z:jj Qb.b.z:j` d 7.6 (1.1z:j z:j= : _The bat hits you but does no damage.z:j; , bz:j< .  You barely miss the bat. Your headbutt misses the bat.The bat is moderately wounded.z:jQF A80z:jK 8_z:jL  z:jM __You block the bat's attack. The bat closely misses you.z:j  b.  You hit the bat but do no damage.The bat is moderately wounded.The bat hits you. The bat barely misses you. You furiously retaliate!z:j z:j S8-9z:j2 z:j> ] _You headbutt the bat, but do no damage.z:j ~ †  You miss the bat. You headbutt the bat.z:j (z:j5 \9=790z:j 8_z:j G _You kill the bat!z:j 3z:jz:jCH _No target in view!z:j3z:jȎz:jH _No target in view!z:jz:jz:jz:jH _No target in view!z:j;23z:j8z:j>H _No target in view!z:j3z:jwz:jcH _No target in view!z:j53z:j`:z:jB<@ _No target in view!z:j+Iz:jpz:jR,3z:j1z:j3z:jZ3z:jwz:j\qz:jr3z:j)vz:jJyz:j8z$ _z:jBz:jw,z:jz:jjBz:jz:jz:j9=z:jz:jz:jBz:j֝z:j`z:jz:j,z:jcz:jLz:j:z:jz:jz:jz:jz:jz:jRz:j ...#.......## ##.###†.....###### .#⌠#..#..........# '###'.#..........#  #...###..........#  #._.#⌠....##.....#  #...###..###.....#  z:j-'###†.########.###  .#⌠#..#####.....@#  - ##.###'...#.##.#.#  .#..#.....# #.#.#  ..........# #.#.#  .#..#.....# ....#  ....#.....# #.#.#   ######## ..?.#    ###.#      z:ju200.0)-1.6 (11z:jz:j7F _You pick up a manual of Stealth and begin studying.z:j'z:j3z:jwz:jz:jBz:j^,z:jz:jz:j '###'.#..........# #...###.......... #._.#⌠....## #...###..### '###†.########.### .#⌠#..#####......##.###'...#.##.#.# .#..#.....# #.#..........# #.#3.6 (2.0) .#..#.....#......#<##. ########### ...? .#### # .! # z:jz:jf*4.6 (3z:jl6_z:j9 _Found a stone staircase leading up.z:jU3z:jz:jH _No target in view!z:jDz:j3z:j%f _z:j+Xz:j,z:j /z:j/z:j8z:j<,z:jx>z:j†#z:jJ z:jVK z:jU z:jZW ` _A hobgoblin is nearby!z:j ].### #.#......# .# #.# #.####.# .# #.# #......# .# #.# ######.# .# #.# #.# ## ######.# .# #......# .#.#.###### .##.g....@.....# .## .#.# .####.#####.# ## #.#####.# #####....##†# #......#.##.# #.###..#.##.#.gz:j z:j @--8.0) _z:j5 z:j z:jO^N#.### #.#......# #.# #.# #.####.# #.# #.# #......# #.# #.# ######.# ..# #.# #.## ######.# †.# #......# z:j `#.#.#.###### #.# #..g.#.# # #.# #.# ..####.#####.## #.#####.# ######....##†# .#......#.##.# .#.###..#.##.#z:jza<.gz:jhz:jLj@--9z:j+oz:j>pz:jS;.gz:j[C30.5 (0.9z:jAz:jm _You reach to attack! You completely miss the hobgoblin.z:jear †You puncture the hobgoblin!z:jh(z:jk<9=1.5 (1.0z:jpz:jvsM _You kill the hobgoblin!z:jz:jgz:jz:j3H _No target in view!z:j`Wz:jXz:jp]z:j_H _No target in view!z:jz:jP{ _No target in view!z:jRS z:jT z:juY z:jT[ H _No target in view!z:j 3z:j0 z:jE H _No target in view!z:jL 3z:jQ z:jS C _No target in view!z:j@ 3z:jc z:jL z:jJ z:jvK z:jP z:jR z:j 3z:j z:jt z:jh 3z:jR z:jЃ z:jj P _z:j _ You see here a hobgoblin corpse. _z:j Bz:jT z:j= z:j ,z:jG z:j' z:j ,z:jz z:j z:j ,z:j z:j› ,z:jS z:j z:jܠ Xz:jȡ z:jr ,z:j z:jҩ z:j ,z:j² z:j8 Bz:j0 z:jz z:j" ,z:jF z:jX ,z:j z:j z:j ,z:j ,z:j z:j ,z:j z:jh   You see here a hobgoblin corpse. _z:j= Bz:j- z:j z:j z:j[ z:j z:j nz:j Bz:j ,z:j z:jx z:j z:jP ,z:j@ z:j z:j z:j: ,z:j z:j z:j z:j z:j z:j ,z:j z:j z:j z:jz ,z:j z:j z:j ,z:j0 g  #####...###..........#  ##..⌠#._.#⌠....##.....#  .###...###..###.....#  ...#.'###†.########.###  ####..#⌠#..#####......#  .'###.###'...#.##.#.#  .#....#..#.....#.##.#.#  ..<............#.##.#.#  ....[.#..#.....#@.....#  -68.5 (3z:j]2 7.0) ##.......#.....#<##.#.#   #.##......#  #.# #.####.#  #.# #......#  #.# ######.#    #.# #.#    #.# ######.#    #.#### #......#  z:j6 7-z:j8 z:je: _You see here a hobgoblin corpse. _Done exploring.z:jz:jg3z:j..0.0)...........z:jTz:j)z:j _You see here a hobgoblin corpse. _Done exploring.z:j|Iz:j _You see here a hobgoblin corpse. _Done exploring.z:jz:j,z:jz:j _You see here a hobgoblin corpse. z:j:_Done exploring.z:jIz:j;z:jxz:j@ _Done exploring.z:j 3z:j=z:j\Y _Done exploring.No target in view!z:jM`Where to? (Tab - D:3, ? - help)  D - Dungeon z:jؼ z:j  #####...###..........#  xoxoxox the Poker ##..⌠#._.#⌠....##.....#  Minotaur #..###...###..###.....#  Health: 39/39 ======================== ...#.'###†.########.###  Magic: 3/3======================== ####..#⌠#..#####......#  AC: 6Str: 29 ##.'###.###'...#.##.#.#  EV: 8z:jU Int: 5 .#....#..#.....#.##.#.#  SH: 4Dex: 9 ..<............#.##.#.#  XL:  4 Next: 89% Place: Dungeon:3 ....[.#..#.....#@.....#  Noise: ---------  Time: 2268.5 (0.0) ##.......#.....#<##.#.#  a) +0 trident#.#############......#  Nothing quivered#.##.####.#  Fly #.##......# #.#######.#  #.##.#  #.#######.#  #.#####......#   z:j T_Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _No target in view!z:j{ z:jb z:j z:j : _z:j z:j Bz:j z:j z:jO z:j z:j]z:jz:j,z:j z:j: z:j z:j~z:jz:jz:j,z:jgz:js!z:jL"z:jI#z:jc)z:j+,z:j,z:j6z:j28z:j[9z:j-:z:j@z:jyBz:jvC,z:jIz:jzKz:j`Lz:jLz:jQz:j Tz:jTz:jfUz:jZz:j[z:jb\z:j]z:jcz:jtd,z:jtez:juh*  There is an open door here.z:jn_  You see here a bat corpse.z:j-qz:jhr _z:jzsz:jwz:jyz:jz,z:j@  There is an open door here.z:ja _z:jz:jz:jz:jP  There is a shadowy altar of Dithmenos here.z:jz:j _z:jz:jRz:j Bz:j@  There is an open door here.z:jYz:j% _z:jRz:jz:jz:jz:jz:j@  There is an open door here.z:jz:j _z:jz:j)z:jz:jz:jz:joz:jz:jz:jz:j&z:jz:jz:jLz:jz:jpz:jSz:jsz:jz:j z:j z:jP z:jz:jz:jjz:jz:jz:jXz:j6Bz:j!z:j#z:j$z:jU%z:ji'z:j*z:j*z:j+z:j-z:jD3Bz:jy7z:j9,z:j<z:j=z:j?z:j@z:jAz:jBz:jz:jiz:jz:j z:jv z:j z:jz:jcz:jz:jz:jnz:j@z:jz:jY  There is a stone staircase leading down here.z:j.z:j z:j!$ _z:j#z:jG 4  You fly downwards.z:jT  You encounter 2 kobolds and a hound.A kobold is quivering stones.z:jz:jz:j{ _The kobold shouts! The hound barks!  There is a stone staircase leading up here.z:jz:j ######...  #Kh.....   z:jR#......   .....   ....   #K.   #.#   #@#  ====311.0 (42.5) #.#   #.#   #.#   z:j#.# #.#  h   hound ...  KK 2 kobolds (1 missile) ... z:jDz:j~d _There are monsters nearby!z:jN.hz:jq.K.Kz:jz:j/1O----2.0 (1.0)z:j7z:j`:g _You reach to attack! You closely miss the kobold.z:j4 .hYou hit the kobold..hz:jJ8E.Kz:jB%  z:jhDThe kobold is severely wounded.=---3z:jLz:jO= _The kobold hits you but does no damage.z:j )You puncture the kobold!.h.K   kobold904z:jz:jJ _You kill the kobold!z:j&N.hz:jk(E.Kz:jb/z:j0T7--5z:j/4z:jR6z _You reach to attack! You barely miss the hound. The hound bites you.z:jl) _You kill the kobold! _You reach to attack! You barely miss the hound. The hound bites you.  You puncture the hound!  The hound is severely wounded.  The hound completely misses you. You furiously retaliate!  You headbutt the hound.z:jfK   koboldz:jz:jxoxoxox the Poker######...Minotaur#.......Health: 37/39 ======================--#......z:j/!Magic: 3/3========================.....AC: 6Str: 29....EV: 8Int: 5#K.SH: 4Dex: 9#)#XL:  4 Next: 133% Place: Dungeon:4#@#Noise: ==-------  Time: 2315.9 (0.9)#.#a) +0 trident#.#Nothing quivered#.#Fly #.##.#K   kobold...z:j... _You kill the kobold! _You reach to attack! You barely miss the hound. The hound bites you.  You puncture the hound!  The hound is severely wounded.The hound completely misses you. You furiously retaliate!  You headbutt the hound.z:j _You kill the hound!You have reached level 5!z:j/  --more--z:j³E43/454/457% z:j#z:jɷ4 _z:jD.Kz:j6F--6.8z:jآz:j3g _You reach to attack! You closely miss the kobold.z:jh )You hit the kobold.z:j(z:jK ]8=-7.8 (1.0z:j%` _You kill the kobold!z:j3z:j^ _No target in view!z:jz:jZz:j3 z:j` H _No target in view!z:j{3z:jz:jH _No target in view!z:jz:jMz:jz:jH _No target in view!z:j%u3z:jzz:jH _No target in view!z:j\3z:jz:jC _No target in view!z:joz:jtqz:juz:jlxz:jz:j0z:j_z:j[z:jӆz:jz:jz:j?z:jhR4= _z:j8Bz:jFz:jaz:j"z:j8z:j5== _z:j¥HP restored.z:j- ....z:j0#####....z:j.#z:jn0#.......#z:j 0#.......#z:jҴ/.......#z:jL..>.#z:ja--21.8 (4z:jr<#.#...z:jz:jD-2.8 (5z:j2z:j2 _Found an escape hatch in the floor.z:jn _Items here: ( )) ††.z:jkz:j3z:jz:jP _z:j\Bz:jQz:j,=  There is an escape hatch in the floor here. _z:jL$,z:jy%z:j(z:j+,z:jX4nz:j=z:jEnz:jBJXz:jLz:jL,z:jUz:jX,z:j/Zz:j^  You encounter a howler monkey.z:j|d######....#.......# #.......# #.......# #.......# #..>.#### #)##....### #<#####...### #.# ###..#.# ###....#z:je#.####.....#.# ###h#.#... h   howler monkey (asleep)... z:jfa35.8 (13.0)h.z:j t]hcatching breath)z:juL========6.8 (14z:jr{z:jy _The howler monkey hoots and howls with incredible vigour!z:jn           #..>.#### #)##....### #<#####...### #.# ###..@# #.# ###....#  #.# ####...h.  #.# ###.  #.# ... ...z:j g          #..>.#### #)##....### #<#####...### #.# ###..@# #.# ###....#  #.# ####...h.  #.# ###.  #.# ... ... z:j z:j 3z:j z:j d _A howler monkey is nearby!z:j!( #.......# #.# #.# #.# >.####)##....####<#####...####.# ###...#####.# ###.@..#z:ju) u#.# ####...h..#.#  ###.#.#  ...... z:j+ 4h.z:j0 z:j1 X--------7.0) _z:j6 z:j8 z:j2#.# #.# #.# #.# #..>.#### #)##....### #<#####...### #.# ###...#### #.# ###..@.# #.# ####..h...##.# ####.#.# . ... z:j44h.z:j:\--------8z:jGz:j24h.z:jv=z:j%9z:jz:j_m _You reach to attack! You barely miss the howler monkey.z:j6 (catching breath)You closely miss the howler monkey. Your headbutt misses the howler monkey.The howler monkey hoots and howls with incredible vigour!=========40z:j<z:j?* _You hear a shout! x3z:j.  You hear a shout! x3  You barely miss the howler monkey. You headbutt the howler monkey!  The howler monkey is almost dead.  The howler monkey barely misses you. You furiously retaliate!  dbutt the howler monkey.z:jy(z:j 4=--------1.9 (1.1 _You kill the howler monkey!z:j=z:ji _Your Polearms skill increases to level 7!z:jnz:jo>--------z:jsz:jvH _No target in view!z:jK3z:jJz:jH _No target in view!z:jzhz:jiz:joz:j\tH _No target in view!z:j 3z:jz:jH _No target in view!z:j^3z:jIfz:jgH _No target in view!z:j{3z:jz:j#No target in view!z:j8b 3z:j8f z:j]i z:j 3z:j6 z:j z:j7Y 3z:j^ z:ja z:j z:jD z:j z:j z:j.####AC: 6Str: 29#)##....###EV: 8Int: 5#<#####...###SH: 4Dex: 9#.# ###...####XL:  5 Next: 48% Place: Dungeon:4#.# ###..@.#Noise: =--------  Time: 2341.9 (0.0)#.#####......#a) +0 trident#.#z:j] ####...Nothing quivered#.#.Fly ...... _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!z:j2z:jz:jz:jz:jIz:jz:j8z:j$ _z:janz:jĢz:jkz:j.,z:jz:jz:jz:j%z:jz:j^z:jz:jz:j3z:jŴz:jSz:jʵz:jNz:jz:jz:jDz:jz:j9z:jٿz:jz:jz:jz:j,z:j$z:jF,z:jz:j;z:j ,z:jz:jcz:j?z:jz:jz:jz:jz:j@,z:jz:j,z:jRz:jGz:j _ You encounter a goblin. It is wielding a +0 club and wearing a ring of see  invisible.z:j....# ##.... #g ....# . ....# .## ....# ..# ....# #.# >.#### #.# z:j#....### #.# ####...### #@# -##...#### #.#  ###....####.#  ####......###  #####....# ###..#g   goblin (wandering)#..#####z:j-=.g55.9 (14.0)z:j_Qgz:j4==6.9 (15z:j z:j( _The goblin shouts!z:j  ....#. ##....#.#g #. ....# >.#### ....### ####...### #.z:jϞ###...#### #.###....####.# ####......#######..###..####z:j%.gz:j:O--7.0)z:jάz:jcz:j#  ....#. ##....#. #g#. ....# >.#### ....### ####...### ###...#### ###....########......#######..###..z:j%.gz:j)z:j@--8z:jz:j.z:jvi$.gz:jqu  You reach to attack! You barely miss the goblin.z:j)s5=60.0 (1.1z:j|S _The goblin hits you but does no damage.z:j[z:j*9 (0.9z:jqz:jR _You closely miss the goblin.z:jXmm $You puncture the goblin!z:j-w(z:j 1.9 (1.0 _You kill the goblin!z:jv3z:j ^ _No target in view!z:jdz:jIez:j o^ _No target in view!z:j3z:jz:jH _No target in view!z:jo3z:j^ _No target in view!z:jRz:jz:jiz:j:H _No target in view!z:j 3z:jz:jC _No target in view!z:jR%3z:j7z:j3z:jz:jAz:jC3z:jEz:jIz:jO: _z:j[>M #. #  ....#. ##.... #.##.. ....# - >.#### .....### ####...### #.#Fly ##. _ You now have 129 gold pieces (gained 13).  f - a ring of see invisible  Things that are here:z:j}d&2z:jcgD-3.9 (2z:jjz:jnqP _a +0 club; a goblin corpsez:jI z:ju 3z:j z:jG z:j Bz:j! z:j z:j z:j ,z:j" z:jT Bz:j3 z:j z:jĽ ,z:jy z:j z:j z:j z:j z:ja ,z:j7 z:j z:j ,z:j z:jp z:jl j  You encounter a shadow imp.z:j 1 #5#. ?.. ... ..# #.# #. #  ....#.##  ....# ..# z:j~ ####.... ##.# ......# #.#5   shadow imp (wandering) ......# #.# ......# #.. ......# ##)z:j +72.9 (9z:j (z:j 53.9 (10.0) _z:j z:j z:jx  #5#. ?.. ... ..# #.# z:j D#.# #.# #@# #.#  ....# #.##  ....# #..# ##.# #.# #.##  #..#  ##)# z:j*  #5#. ?.. ... ..# #.# #.# #.# #@# #.#  ....# #.##  ....# #..# ##.z:jT, ? #.# #.# #.. ##)z:j2 z:jW3 z:jn8 z:jL; a _A shadow imp is nearby!z:j[  #5#. ?.. ... ..# #.# #.# z:j] 0#.# #@# #.#  ....# #.##  ....# #..# ##.# #.# #.##  #..#  ##)# z:j #5#. ?.. ... ..# #.# #.# #.#z:j@ #@# #.#  ....# #.##  ....# #..# ##. #.# #.# #.. ##)z:jz:jz:j>z:jt a _A shadow imp is nearby!z:jC.. ###5##?... #.# .#  ....#.. ####....##.#.#.#..z:jFE.5z:jLz:jM74.0) _z:jQz:jSz:j<  .. ##.#..##5..... #.# #  ....#. ####....####z:j z:jI **z:j n  The shadow imp gestures at you.z:jր 8@z:j T2--5z:j> z:j  z:jr z:j &_Pain shoots through your body!z:j A..? .. ### #.#..####5..####............. #.##  ....#. ####....## z:j ?5Found a scroll labelled WOEMUA QAITIA.z:j z:j %6z:j z:js  .5 _The shadow imp grinds its teeth.3--7.8 (0.9z:j? z:j . _You reach to attack! You barely miss the shadow imp.You puncture the shadow imp!z:j (z:j >54==8.8 (1.0z:j z:j N _You kill the shadow imp!z:j/ 3z:j6 z:j8 H _No target in view!z:jFy z:jz z:j` z:j H _No target in view!z:j 3z:j/ z:j/ H _No target in view!z:j{ z:j| z:j z:jY H _No target in view!z:j 3z:jz:jmH _No target in view!z:j3z:jݢY _No target in view!z:jz:jz:j z:j^#z:jPz:j&Rz:jVz:jR\z:jz:jlz:j&z:jz:j Kz:j\Lz:jQz:j$Tz:jOz:jz:jz:jz:j-3z:j<z:jz:j߉$ _z:j,z:jz:jz:jLz:jK4=z:jz:jz:jz:jfz:j.z:j,z:jz:jsz:jkh5==z:j;z:jz:jh _ You encounter a dart slug.z:joM#..w..?... .. ### ## #.#.. ..#z:j ####?..#...####........#.......--...<###..#.#w   dart slug (wandering)##.z:jƾY.w84.8 (6z:jMwz:jE--5.8 (7z:jYz:j89 _Found a stone staircase leading up.z:jq* #... ..w ... .. ### ##  #.#.. ..#  ####?..#...#  ###........#  .......@# z:jNs...<###.# . #.# #.# #.# #.#  ....# #.##  ....# #..# ##.#z:j ` #... ..w ... .. ### ##  #.#.. ..#  ####?..#...#  ###........#  .......@# ...<###.# . #.# #.# #.# #.#  ....# #.#  ....# #.. z:jz:jz:jz:j` _A dart slug is nearby!z:j #... ..w ... .. ### ##  #.#.. ..#  ####?..#...#  ###........#  .......@# ...<###.# . #.# #.# #.# #.#  ....# #.##  ....# #..# ##.#z:j #... ..w ... .. ### ##  #.#.. ..#  ####?..#...#  ###........#  .......@# ...<###.# . #.# #.# #.# z:jmA#.#  ....# #.#  ....# #.. z:jSIz:j,` _A dart slug is nearby!z:jO #... ..w ... .. ### ##  #.#.. ..#  ####?..#...#  z:j(###........#  .......@# ...<###.# . #.# #.# #.# #.#  ....# #.##  ....# #..# ##.#z:j  #... ..w ... .. ### ##  #.#.. ..#  ####?..#...#  z:j4 C###........#  .......@# ...<###.# . #.# #.# #.# #.#  ....# #.#  ....# #.. z:jd 3z:jp z:j} ` _A dart slug is nearby!z:j0 o#...#..wz:jR2 ... .. ###### #.#.... ####?..#...####....@...#.....####..<##.## #.##  ....#.z:j4 K?wz:jN= z:je> 16.8 (1 _z:jD z:jF z:j....#..?#..w ... ##### #.#.. ####?@.#...####.............####..<##.## #.##z:jz:j"%7z:jwz:jxz:j-]##....# .....# #....# #....# #..?.##..w.# #....###### #@#.....# ####?..#...# ###........#z:jR/ ........#### ...<###.#.### #.# #.# #.# #.z:jb;z:jB `The dart slug launches a dart at you.z:jx&.z:jV]1---=8z:j|z:j(- _The slug dart hits you.z:jD.wz:jz:j=4-9.7 (0.9z:jz:jdr _You reach to attack! You hit the dart slug but do no damage.z:j)z:jK+5=90.7 (1.0z:j/z:j2T _You barely miss the dart slug.z:j †You puncture the dart slug! You headbutt the dart slug.z:j6(z:j<7=1.8 (1.1z:jȾz:jM _You kill the dart slug!z:jP$z:j%z:j+z:j.H _No target in view!z:j3z:jz:jH _No target in view!z:j3z:j#z:j'H _No target in view!z:j1z:j͙z:j۞z:j z:j\B_No target in view!z:jz:jz:jz:jH _No target in view!z:jz:jQz:j[z:jC _No target in view!z:j~ z:j- z:j z:j z:j& 3z:j z:j_ z:j~ 3z:j% z:jq z:js 3z:jbw z:jOx ^2=-- _z:j=~ Bz:j z:j e _ You encounter a quokka.z:j r--r   quokka (wandering)3.8 (2.0z:j0 b--4.8 (3 _z:j` z:j˨ z:j  ##....# r....# #....# #....# #..?.# #....# #..†.######  #@#  ####?..#...#  ###........#  ........####  ...<###.# .### #.# #.# #.# #.#z:j=J ##....# r....# #....# #....# #..?.# #....# #..†.######  #@#  z:j?####?..#...#  ###........#  ........####  ...<###.# .### #.# #.# #.# #.#z:jEz:j8Gz:jLz:j4O] _A quokka is nearby!z:jɍ ##....# r....# #....# #....# #..?.# #....# #..†.######  #@#  ####?..#...#  ###........#  ........####  ...<###.# .### #.# #.# #.# #.#z:jK ##....# r....# #....# #....# z:j#..?.# #....# #..†.######  #@#  ####?..#...#  ###........#  ........####  ...<###.# .### #.# #.# #.# #.#z:j}z:jz:jz:j ] _A quokka is nearby!z:jO ##....# r....# #....# #....# #..?.# #....# #..†.######  #@#  ####?..#...#  ###........#  ........####  ...<###.# .### #.# #.# #.# #.#z:jVl ##....# r....# #....# #....# #..?.# #....# z:j#..†.######  #@#  ####?..#...#  ###........#  ........####  ...<###.# .### #.# #.# #.# #.#z:j~ _A quokka is nearby!z:j; ##....# r....# #....# #....# #..?.# #....#z:j=H #..†.######  #@#  ####?..#...#  ###........#  ........####  ...<###.# .### #.# #.# #.# #.#z:j4 ##....# r....# #....# #....# #..?.# #....# #..†.######  #@#  ####?..#...#  ###........#  ........####  ...<###.# .### #.# #.# #.# z:j-#.#z:jn3z:jz:jJ] _A quokka is nearby!z:j #....###....# r....# #....# #....# #..?.# #....# #.@†.###### ###.#.....# ####?..#...# ###........## .......#### ...<###.#.### #.#  #.#  #.#z:jX.rz:j _rz:ji i3=5.8 (1 _z:jz:j1z:j*g L ##..r.?..# ..†.##### ###.#..... ####?..#...####........##.....####..<###.###o.ro   orc (wandering)r   quokka6 _You encounter an orc. It is wielding a +0 hand axe.z:j .rYou reach to attack! You completely miss the quokka.z:jp Q.oz:j oThe orc shouts!z:j8 >2===7.9 (1.1z:ji z:j + _The quokka bites you.z:j [ †You hit the quokka. You headbutt the quokka..o.oz:j 8--9.0 _You kill the quokka!z:jy j )You puncture the orc!z:j (z:j1 c39--9 (0.9z:j z:j G _You kill the orc!z:jw 3z:j} z:jb H _No target in view!z:j z:j z:j6 z:jGH _No target in view!z:j=qz:jsz:jyz:j}H _No target in view!z:j3z:jz:jH _No target in view!z:j.z:j0z:j5z:jt8H _No target in view!z:j@z:j̩z:jz:jŲ@ _No target in view!z:j23z:j<z:jd?z:jȁ3z:j׃z:j\z:je$ _z:jBz:jz:j4=z:j,z:jz:jMz:j(h5==z:jޠz:j̢z:jʤz:jz:jPz:jz:j?z:jz:j{ _l - 3 scrolls labelled WOEMUA QAITIA (gained 1)z:j$z:jz:jz:j&{=z:j e  You see here a dart slug corpse.z:j9 _ _h - 3 scrolls labelled NAPRED MOADGH (gained 1)z:j,z:j,z:j2,z:jDz:jx z:j z:j z:j@ z:jHP  There is a stone staircase leading up here.z:j:z:j _z:j\z:jCz:j{Bz:jz:jk#,z:j$z:j&z:jb)z:j *,z:j-z:j/z:j0,z:j1z:j4,z:jC5z:j8z:j:z:j:,z:j<z:j>,z:j@z:jOEz:jH,z:jIz:j~Jz:jMBz:jOOz:jWQz:j1R,z:jsSz:joUz:jEV,z:jYz:j[,z:jc\z:j]z:ja_z:jL`,z:jaz:jWcz:jeBz:j4g,z:j hz:jiz:jjz:jk,z:j mz:j@oz:j(p,z:jqz:jZsz:j:t,z:juz:jwz:jx,z:jzz:jk|,z:j;}z:j~z:jʁ,z:jz:jz:jnm  You encounter a jackal zombie.z:jT#..# #..#z:jgg #.. ### ### #. #.. #####. #.# #.....#.###########....................#-Z.....$############....###....# ######....###### #.......### #.......# #.......#Z   jackal zombie (wandering) #.......# #..>.#### #)##....##439.9 (40.0)z:jz:jBM-40.9 (41 _z:jz:jz:jT #..#   ### #. #.. #####. #.# #..... ##.#######. #.@............. Z.....$######## ##....#  #####        #..>.####  #)z:jlT #..#   ### #. #.. #####. #.# #..... ##.#######. #.@............. Z.....$######## ##....#  #####      #..> #) _A jackal zombie is nearby!z:j #..#   ### #. #.. #####. #.# #..... ##.#######. #.@............. Z.....$######## ##....#  #####        #..>.####  #)z:j #..#   ### #. #.. #####. #.# #..... ##.#######. #.@............. Z.....$######## ##....#  #####      #..> #)z:jz:jd _A jackal zombie is nearby!z:jH #..#   ### #. #.. #####. #.# #..... ##.#######. #.@............. Z.....$######## ##....#  #####        #..>.####  #)z:jʏ  #..#   ### #. #.. #####. #.# #..... ##.#######z:j X. #.@............. Z.....$######## ##....#  #####      #..> #)z:j z:j z:j z:j d _A jackal zombie is nearby!z:j  #..# #.. #  #### # #.. ##### #.# #.... ##.#.. #@.................Z.....$#....z:j# .##....## ######.... ##### #.  #.# #.#  #.#  #..>.#### #)##....z:j A.Zz:j NZz:j " 71.9 (1.0) _z:j) z:j* z:jO #. # #####  #..### #.# #...#.###########..##.###...............Z...@$##############....## ###### ####z:j #.......# #.  #.# #.# #..>.### #)##.... #<#####.z:j=.Zz:j;2z:jz:juz:j0 K # #### #..  #.# ## ##.#.##.###.Z.@.$##z:jyD.##....## ###### ###### #. #. #. #. #..>. #)## #<#####z:j;.Zz:jz:j%3z:jz:jez:jrz:je4=5.0 (1.1z:jz:j _You barely miss the jackal zombie. You block the jackal zombie's attack. x2z:jT .  You puncture the jackal zombie!z:j\Rz:j;60=9 (0.9z:j)%z:j +T _You destroy the jackal zombie!z:jvz:j z:jz:jDH _No target in view!z:jg3z:jz:jwH _No target in view!z:j3z:jz:jH _No target in view!z:jI3z:j, z:jH _No target in view!z:jE{z:j=~z:jz:jH _No target in view!z:j3z:jz:jC _No target in view!z:jsz:jquz:j'{z:j~z:jz:jz:jz:jez:jn z:j6p z:jt z:j z:j* 3z:j30 z:j2 z:j 3z:j z:j z:jy" z:j $ z:j) z:j, z:j 3z:j] z:j z:j- z:j 3z:j z:jV z:j _z:j ,z:j+ z:j J _You now have 135 gold pieces (gained 6).z:j  3z:j z:j z:j z:j: ,z:j z:j z:j z:j z:j z:jU z:j z:j\ z:j2 z:j z:j z:j z:j" z:j' . #.#.# #..# #< #.. #... #.. ...#  #####..# #..#z:j( n #..@.$# #####.##--53.9 (8.0 #.###.....# # ##.########### ...##.###.................## ..........############....#...##....## ######....########.......####.......##.......#z:jA. z:j// E--4.9 (9z:j?3 z:j$6 9 _Found a stone staircase leading up.z:jz:j3z:j z:jkz:j/z:j!nz:j$z:j%,z:j(N _You now have 154 gold pieces (gained 19).z:j+z:j,z:j}-z:j.z:j/z:j0z:jY1z:j2z:j4z:j5,z:j7z:j:,z:jp;z:jR=z:jI>z:j>,z:js@z:jAz:jIB,z:jDz:jEz:jxF,z:jHz:jaIz:jIz:jJz:jzKz:jLz:jiM,z:jPP  There is a stone staircase leading up here.z:jRz:jeS _z:j Tz:jUz:jW,z:jWz:jYz:j[z:jt\,z:j _z:jbz:jYcz:jdz:jZfz:j%hz:jhz:jiz:jzkz:jnz:jnz:joz:jsz:j~,z:jz:jz:j,z:jz:j z:j,z:jez:jӑz:j,z:jz:jBz:jl _q - 3 dark potions (gained 2)z:j2z:j&z:jz:jz:jZz:jZz:jz:jz:j,z:jz:j<#....# #....# #....# ####....# .####.......# ...###....# #.###z:jax#....# ......# #.)..#  #....### #....#  #.##.# #..†.###### ##.##.# ###.#.....##..##..# ####...#...####<####..####..######...# #..........####z:jw080.9 (26.0)z:j+1.9 (27z:jz:jc _u - a scroll labelled BIOSUDY JONUUz:j]#z:j$z:j%z:j)z:j,z:j.,z:j5Bz:j6z:jg8z:j:z:j;z:jc<z:j>z:j!Az:jAz:jBz:jz:j,z:jz:jX,z:j=,z:jz:jpz:jz:jz:jz:j*,z:jaz:j<z:j,z:jz:jz:jyz:jcz:jBz:jBz:j̴z:jz:jXz:j!z:j:z:j/R#######!.... z:je#<.... .....  ... # #.## # #.@# #514.9 (33 ##.# # #.#### #### #....#### ####... ####....# #....## z:jGV####.####.#####  #......# #  #....### #  #.##.# # z:jVz:jG+5.9 (34z:jQz:j[; _Found an escape hatch in the ceiling.z:jz:jMz:jz:j6 z:j+"z:j2#z:jI(Bz:jB)z:j)z:j@+z:jM-z:j-z:j.z:jU0z:j32z:j2z:j3z:j5z:j7z:jJ8z:j8z:j:z:j<z:jD=z:j=z:jo?z:jAz:jBz:jBz:jEz:jFz:jFz:jvHF _m - 3 potions of might (gained 1)z:jIz:jJz:jKz:jNR  There is an escape hatch in the ceiling here.z:j Pz:jP _z:jIQz:jSz:jUj  You encounter an endoplasm.z:jZ ####### #.....#z:jq[  #<....#  ##.....#  #@.....# ..####.## ...## #..# #..## ##.# .... #.####.... #....#### # J   endoplasm (wandering)...###....#z:j]\J.. ####.#### #.....z:j^625.9 (10J.z:jdRJz:jf+6.9 (11z:jjz:j\m^ _The endoplasm quivers.z:j ####### #.....# #<....##.....#......#####.###...## #..##..### ##.#.... #.####. #....####z:j{ J.. ####....# ... ####.##. #.... #z:jw 'J.z:j z:jh 07.9 (1.0)z:j z:j z:j1g####### #.....# #<....##.....#..####..####.###.@.## #..#z:jh### ##.##.... #.####....J.. #....####>...... ####....#.. ####.##... #...... # #.##z:ji&J.z:joz:jp%8z:jtz:jYw; _Found a stone staircase leading down.z:j%J.z:jdz:jy,9.8 (0.9z:jz:j*i _You reach to attack! You barely miss the endoplasm.z:jh  You barely miss the endoplasm. Your headbutt misses the endoplasm.z:j k_3--=30.7z:j>nz:jp- _The endoplasm hits you.z:j  You hit the endoplasm.  You headbutt the endoplasm, but do no damage.The endoplasm is moderately wounded.z:jt,1.8 (1.1z:jz:j[@ _The endoplasm hits you but does no damage.z:j^R .  You puncture the endoplasm!z:j0Sz:j412.7 (0.9z:jݠz:jM _You kill the endoplasm!z:j;3z:jz:jH _No target in view!z:jz:jWz:jz:jH _No target in view!z:j, 3z:j& ^ _No target in view!z:j  _No target in view!z:j Iz:j0 H _No target in view!z:j z:j؇ z:jW z:j" C _No target in view!z:j 3z:j z:j_ z:jF z:jŅ z:j z:jB z:j6 3z:j z:j z:j" 3z:j z:jR z:jl Iz:jX z:j& 4=- _z:j' z:j ) z:j) h5==z:jP* z:j>, z:j- z:jy. z:j/ z:j#5 z:j8 ,z:jH: z:jb= z:j? ,z:jyA z:jD z:jG _ You encounter a kobold. It is wielding a +1 dagger of flaming.z:jM #.....##<....###.....##......###..####.####...## #..####..### ##.#.##.....## #.####z:jN E........@.# #....####-.>.........# ####....#...........# ####.##....# #........# #.....?.# K   kobold (asleep)...###.##K...$###..#####<###z:j0T 9.7 (7.0K.  Found 12 gold pieces.z:j\ NKz:j ^ P===40.7 (8z:j0d z:jfj ( _The kobold shouts!z:jW   #<....#      ##  ##...## #..#  ###..### ##.#  .##.....##   ........@.#   .>.........#   ...........#  ...........#  ...........#  .........?.#  ....K.....#  ........$##  ###<z:j   #<....#      ##z:jF  ##...## #..#  ###..### ##.#  .##.....##   ........@.#   .>.........#   ...........#  ...........#  ...........#  .........?.#  ....K.....#  ........$##  ###<z:j3z:jbz:js] _A kobold is nearby!z:jF1   #<....#      ##  ##...## #..#  ###..### ##.#  .##.....##   ........@.# z:jG&  .>.........#   ...........#  ...........#  ...........#  .........?.#  ....K.....#  ........$##  ###<z:j   #<....#      ##  ##...## #..#  ###..### ##.#  .##.....##   ........@.#   .>.........#   ...........#  ...........#  ...........#  .........?.#  ....K.....#  ........$##  ###<z:jz:jz:j s _A kobold is nearby!z:jo #<....##.....#.####..####.##...## #..####..### ##.#..##.....## #.####.........## #....#### K>..# ####....# ..# ####.# .# #.. .# # ?.# #.# .....K.....#z:jq6#.# g   hobgoblin (wandering)^........$## #..# KK 2 kobolds (1 wandering)##.[g..###<###...#z:j~ g)  You encounter a hobgoblin and a kobold.Found a flail and a buckler.z:jpwK..Kz:jJugKz:j*1.7 (1z:jKz:j> _The hobgoblin shouts! The kobold shouts!z:j'##.##.###..####.####...## #..# ###..### ##..##.....## #.####........## #....####Kz:ja.# ####..... #### #..K..?#....#^.....g..$#...##.[)..## ###<### ###..## ###...###...##z:j6g.z:j6K.z:jN>Kz:j$z:j&.--2z:j-z:j/z:j  )You reach to attack! You puncture the kobold!z:j՗.Kg.z:jr   koboldz:jG--3.6 (0.9z:jPz:j԰J _You kill the kobold!z:j##.###..####.####...## #..# ###..### ##..##.....## #.####........## #....####>.# ####......K ####. #..z:j)g.?#...#^$#...##.[)..## ###<### ###..## ###...#  ##.# ##...#######..###z:j@.Kz:j68g.z:j( z:j2!,4.6 (1.0z:j(z:j*z:j )You barely miss the hobgoblin. You headbutt the hobgoblin.z:j]G.Kz:jLK   koboldz:j<3=5.5 (0.9z:jz:jM _You kill the hobgoblin!z:j!;.Kz:jTz:j%4-6.6 (1.1z:jz:jg _You reach to attack! You closely miss the kobold.z:j|z:j~3=70z:jz:jxy _You barely miss the kobold. The kobold hits you but does no damage.z:j )You barely miss the kobold. The kobold closely misses you.You furiously retaliate! You headbutt the kobold.z:j(z:j- %8z:j[z:jJ _You kill the kobold!z:jnz:joz:juz:j.# ####..... ####z:j ). #.....?#.#Fly #.##.....## # z:j &0z:j 9-9.6 (1 _z:jq z:j # _ Things that are here:z:j$ _a +1 dagger of flaming; a hobgoblin corpsez:j8 Iz:j# z:j z:j $ _z:j z:jd z:j z:j% z:j- z:j ,z:j z:jy ~ _h - 4 scrolls labelled NAPRED MOADGH (gained 1)z:j z:j z:j z:jK z:j z:j5 z:j z:jp z:j z:j+ z:j N _You now have 166 gold pieces (gained 12).z:jD z:j z:j~ z:jk z:j z:j z:j z:j"" z:j& z:j& z:jK) z:j3 =  You see here a +0 flail.z:jE@ z:jA  _z:jWF z:jmL z:jP ,z:jyd ,z:ji ..##.....## #.###..............## #.........>.........# ####..?...........# ##)....# >.)...# ....# .........# ^..@......## -60.6 (11.0)#.....##.[)..## ####### ###..###. ##.###... #.# #####.. #.# #.....# #.# #.#####  #.# ##.#######...##.###.........z:j9s z:js +1.6 (12z:j| z:j. ; _Found a stone staircase leading down.z:jWz:jz:jUz:j\z:j"z:j"z:j&z:j)z:j-z:jF-z:j/z:j3z:jX7z:j7z:j9z:jV<z:j3?z:jq?z:j\Az:j:Dz:jFz:j{Gz:j~Iz:jQ$ ##..... ##.. ###.. ##...## #. ##########..### ## ##.....##.....## #z:j6R ##......## # #>.........# # #....@...........#z:jZR\ #...........)....#  #.>..........)...# z:jzR#................# #................#z:jRB##....^.........## ##.....##.[)..## z:jRu##########..##  z:jRS##.# #z:jZ16.6 (5.0)z:j9[*7.6 (6z:jfbz:jd` _v - a scroll labelled KEPNIEFEKUz:j z:jTz:jz:jz:jz:j,z:j0z:j,z:jz:jz:j,z:jz:jWz:jrz:jz:jz:j z:j z:j z:jz:jz:jz:j7z:jCz:j ?  You see here a +0 buckler.z:j}#z:j# _z:jB%z:j&z:j%(z:jx(z:j*z:j,z:j.z:j0.z:j/z:j1z:j2z:j3z:jW4z:jw5z:j6z:j6z:jT7z:j8z:j:,z:j;z:jY=z:j?,z:j@z:jAz:jB,z:jWCz:jDz:jEz:j#Fz:jFz:jGz:jIz:jIz:jJz:jQLz:jEMz:jwMz:jNz:jOz:jPz:j)Qz:jQz:jT,z:jTz:jWM _You now have 174 gold pieces (gained 8).z:jX3z:jYz:jZz:j[,z:j&\z:j ]z:jLe#.# #.##### #########.# ##.#########......##.###.........#.............##########......##....## #z:je#####..####### #.. ##.# #.. #.# #.. #@# #..z:je88.6 (21.0) #....># #.z:jf #.#.### #)z:jGf5 #.#.. #< # ### #. #.z:jxfJ #. z:jf/#. z:jf*#.z:jemA9.6 (22z:jrz:j v; _Found a stone staircase leading down.z:jŸz:j6z:j&z:j֢z:j{z:jxXz:jz:jhz:j;z:j,z:jz:j 4z:j׶#.............###########......##....## #####..####### # ##.#.. #... #.#.# #... ###.#.# #.#....>##.#.###z:jO)##.#.@.#<#92.6 (3.0)# ###.....#+#.# #....#p#.# ....##z:j#.# .....#.#..###z:j#.# p   human (wandering).#...z:jB.#...z:j۷) z:j  You sense Yredelemnul urging you to kill the trapped human.You encounter a human.z:j*3.6 (4z:jMz:j5 _Found a runed translucent door.z:jn#.##......##....## ######..# #.##.#.. #.#.#.# #.###.#.# #.#....># #..>#.#.### #)##.#..@# #<## ###.....#+# #.# ##....#p# #.# ....##.# .....###. #.# g   hobgoblin (asleep)...# ... p   human (wandering).gz:j( g.  You encounter a hobgoblin.z:jnl JThe hobgoblin shouts!z:j]J   endoplasm (wandering)g   hobgoblinp   human (wandering)z:jv3==4.6 (1z:j۷z:j*[ _You encounter an endoplasm.z:j? ##....## ####..####### .... ##.#..  #.#.#####....># # . #..>.#.### ÷####)##..#.Z....< ###@....#+#.#  ##....#p ....##...###g..# ... Z   human zombie (wandering).JJ   endoplasm (wandering). g   hobgoblinp   human (wandering) .ZYou encounter a human zombie.Found a human skeleton.J.z:j 7g.z:j) rThe endoplasm quivers.z:j% vZJr   quokka (wandering)g   hobgoblin(…)z:j& .--5z:j- z:j/ W _You encounter a quokka.z:j- r#......##....## ######..# #.##.#.. #.#.#.# #.###.#.# # #.#....>#### ..# #..>.#.#.###ß÷##### #)##.#.#...#.#<## ###.@Z..#+#. #.# ##....#p#. #.# #....###. #.# #.#.# z:j #g..###..#.J.# # ... #...# ... #.r.# z:j -J.z:j 0g.z:j ! ?r.z:j ( `rz:j( N=-6z:j. z:jR1 C _The human zombie hits you but does no damage.z:jD J.  You puncture the human zombie! Your headbutt misses the human zombie.r.z:j>E7g.z:jzOm  The human zombie is lightly damaged.39z:jOB----=7.7 (1.1z:j Xz:jY0 _The human zombie hits you.z:j r.  You hit the human zombie.z:j #J.z:j 7g.z:j  The human zombie is moderately damaged.-80z:j z:j C _The human zombie hits you but does no damage.z:je r.  You puncture the human zombie!z:jg J.  The human zombie is heavily damaged.z:jq z:jq p7-----=9.6 (0.9z:jsy z:j{ - _The hobgoblin hits you.z:j# r.  You puncture the human zombie! You headbutt the human zombie.z:jE  _The hobgoblin hits you.  You puncture the human zombie! You headbutt the human zombie.  The human zombie is severely damaged.The human zombie completely misses you. You furiously retaliate!  You headbutt the human zombie!  The endoplasm freezes you.z:j A3---z:j '600.7 (1.1z:j z:j g _You are frozen. The hobgoblin closely misses you.z:j S .  You puncture the human zombie!z:j S J   endoplasmr   quokkag   hobgoblinp   human (wandering)You destroy the human zombie!You block the hobgoblin's attack.  The endoplasm freezes you.z:j 28-----90-10z:j z:j % _You are frozen.z:j" z:j" 7-z:jV) z:j+ ^ _You are too injured to fight recklessly!z:j' 3z:jm z:j ^ _You are too injured to fight recklessly!z:j 3z:j*) z:j* ^ _You are too injured to fight recklessly!z:j 3z:j z:j ^ _You are too injured to fight recklessly!z:jh3z:j#z:j&^ _You are too injured to fight recklessly!z:jԚ3z:jkz:j~V _too injured to fight recklessly!z:j&3z:j,z:j/z:jV3z:jW^z:j7`z:j3z:jfz:jz:jML3z:jSz:j|Uz:j3z:jpz:j z:jL3z:jTz:j Wz:j3z:jz:jz:jA3z:jIz:jnKz:j3z:jz:j;z:jJ@3z:j~Hz:jRJz:j3z:j/z:jz:j83z:j8@z:jBz:j5D #......##....##  #####..# # ##.#.. # #.#.# # ###.#.# # # #....>#### ..# #..> #.#.###ß÷##### #)## #.#...#. #< # ###@....#+#. #.#z:jE ##gJ..#p#. #.# #r...###. #.# #. #.# #...###. #.# #...# # ... #...# ... #...#z:j}G J.z:jG<r.z:jOz:jO%2z:jVz:jY2 _You block the hobgoblin's attack.z:jK z:j z:j۽ z:j z:j 3z:j z:j ^ _You are too injured to fight recklessly!z:j& .  You puncture the endoplasm!r.z:j* #...#...#  You kill the endoplasm!z:j v9=--13.6 (0.9z:j z:j V _The hobgoblin barely misses you.z:j6[  You barely miss the hobgoblin. Your headbutt misses the hobgoblin.z:j[\c5--4.6 (1.0z:j[cz:jek _The quokka barely misses you. The hobgoblin hits you.z:jv  You barely miss the quokka. The quokka bites you.z:j2g3---5z:jz:jV _You block the hobgoblin's attack. You block the quokka's attack.z:j  You hit the quokka. Your headbutt misses the quokka.The quokka is lightly wounded.6.5 (0.9z:j/$ z:j, V _You block the hobgoblin's attack. You block the quokka's attack.z:jr †You puncture the quokka!z:j3" †You kill the quokka!The hobgoblin closely misses you. You furiously retaliate!  You headbutt the hobgoblin.z:j/+p   human (wandering)z:ju.e4-37.4z:j5z:j7M _You kill the hobgoblin!z:jw3z:jz:j ,z:jŧz:jVz:jz:jz:j z:jTz:jz:jz:jCS5=z:jz:j,z:jz:j,z:jz:jez:jK6=z:jz:jz:jz:jz:jz:jz:j(z:j,z:j{z:jVz:jS7=z:jz:j,z:jz:j&z:jhz:jRz:j3,z:jKz:jz:jfK8=z:jz:j_,z:jz:j,z:joz:ji9=z:jz:jz:jz:jvz:jz:jOz:jbz:jz:jz:jz:jz:j@_30==z:jz:jz:j"z:jXz:jz:j#z:j z:j ,z:j%z:j!z:jK1=z:jiz:jz:j.z:j<nz:jz:j z:j4#z:j#N32=z:j$z:j1',z:j(z:jU+z:j+z:j-z:j20z:j0W3=z:j1z:j5z:jc5z:jk6z:j9z:j`9z:j*;z:jZ=,z:j>z:jUAz:jAD4=z:jBz:jEz:jFz:j0Gz:jIz:jJz:jKz:jOz:jHOz:jPz:jSz:jpTU5=z:j Vz:jMX,z:jYz:j+\,z:jx]z:j`z:ji`K6=z:jaz:jd,z:jez:j@h,z:jyiz:jJl,z:jmz:jJpz:jpU7=z:jlrz:jtt,z:j{uz:jxz:jv{,z:j|,z:jN~z:jK8=z:jz:jpz:j1z:jz:j,z:jz:jފz:jzz:j z:jDz:j:z:jz:jU9=z:j:z:jz:jz:jz:jӜ,z:jz:jb40=z:jz:j,z:jYz:jBz:jlz:jЭz:jRz:jرz:jzU1=z:jyz:j)z:jz:j`z:jz:jz:jz:j,z:jBz:jz:jK2=z:jz:jz:j3z:j~z:j,z:jdz:jk3=z:jz:jz:j)z:j5z:j,z:jz:j ,z:jz:ja4=z:jSz:j ,z:jkz:jz:j6z:jz:j _You start resting.HP restored.-z:jA84.4 (77.0)5==-5.4 (78 _z:j z:ju z:j#......##....## ######..# #.##.#.. #.#.#.# #.###.#.# # #.#....>#### ..# #..>.#.#.###ß÷##### #)##.#.#...#. #<## ###.@...#+#. #.# z:j##†...#p#. #.# #....###. #.# #. #.# #...###..#...# # ... ##...#z:jGz:j06.4 (1.0)z:j z:js _You see here a quokka corpse.z:j#......##....## ######.#####..# #.##.#.. #.#.#.# # #.###.#.# .# #.#....>#### ..# #..>.##.#.###ß÷#####÷ #)##.#.#...#.#<## ###.†@..#+#.. #.# ##†...#p#.. #.# #....###.. #.# #.#.# #...###...#...# ## ... z:j;7z:jWz:j N _Found a goblin skeleton.z:j_#......##....## ######.#####..# #.##.#.. ## #.#.#.# ..# #.###.#.# _.# #.#....>####...# #..>.##.#.###ß÷#####÷ß #)##.#.#...#.#<## ###.†.@.#+#... #.# ###†...#p#... #.# #....###... #.# #.#.# #...###.... #.##...# ###. ... z:j z:jDz:j%8z:j% z:j:: _Found a basalt altar of Yredelemnul.z:jc#......##....## ######.#####..# #.###.#.. #### #.##.#.# ...# #.####.#.# ._.# #.##....>####...# # #..>.##.#.###ß÷#####÷ß# #)##.#.#...#.# #<#####.# ###.†..@#+#...# #.# ###†...#p#...# #.# #....###.... #.# #.#.# #...###..... #.##...# ###.. ... #...# . ...z:jdO#...#z:jmz:jo:=9z:juz:jvz:j.......######......##....#######...#####..####### ##.#.. ### .z:jm##.#.# ._.# #..........>####...# # #..>.####.###ß÷#####÷ß# #)##....#...#..@...<#####.# ###.†...#+####†...#p#...####...###..... #.####.#. ...z:j"#...#z:jz:j&90z:jz:jz:jXvG#.#.#......##....## ######.#####..# #.###.#.. ##### #.# #.#.# #...# #.z:jvB# ###.#.# #._.# #.# #....>####...# # #..>.##.#.###ß÷#####÷ß# #)##....##.#...#.z:jwX# #<#####.# ###.†...#+#...# #.# #z:j.wh##†...#p#...# #.# ##....###....##.# z:jxww#.##.##...###......#.# #...# ###......z:jw#...# #..... z:j~z:j%1z:jЃz:jHz:j#.#....##......##....## ######....######..# #.###.#.. ##### #.# #.#.# #...# #.# ###.#.# #._.# #.z:ju# #....>####...# # #..>.#### #.#.###ß÷#####÷ß# #)##....##.#...#.# #<#####.# ###.†...#+#...# #.# ###.##†...#p#...# #.# ##....###....##.# #...###......#.# #...# ###......#...# #..... z:jz:jM%2z:jz:j^z:jK V#.#....#  #......##....## ######....#  #####..# #.### ##.#.. ##### #.z:jL # #.#.# #...# #.# ###.#.# #._.# #.# #....>####...# ## #..>.#### #.#.###ß÷#####÷ß# #)##....##.#...#.# #<#####...#z:j6M # ###.†...#+#...# #.# ###.##†...#p#...# #.# ##....###....##.# # #...###......#.# #...# ####......z:jN #...# #..... z:jV z:j]W %3z:jL^ 7_z:jg z:j  #.#....# #......##....## ######....# #####..# #.###z:j ##.#.. ##### #.# #.#.# #...# #.# ###.#.# #._.# #.# #....>####...# ## #..>.#### #.#.###ß÷#####÷ß# #)##.... #.#...#.# #<#####...z:j # ###.†...#+#...# #.# ### ##†...#p#...# #.#  #....###....##.#z:jw  #.##.# #...###......#.#z:j9\ #...# ####.. #...# #..  #...#z:jz:j%4z:j7_z:jdz:jc2'z:j;5z:jz:j^7 _You reach down and open the door.z:j ##....## ####..####### .......## ##.#.. #####  #.#.# #...##_....>####...# ## #..>.#####.###ß÷#####÷ß# #)##....##..#.........# #<#####... ###.†...#@#.# ### ##†...#p ## #....###....# ...###......## ####.......# #. ... z:j)z:j*%6z:j1z:j4] _There is an open translucent door here.z:js 3z:j z:j  The human refuses to make way for you. (Use ctrl+direction or * direction to _attack.)z:jb z:jc z:ji z:jr  The human refuses to make way for you. (Use ctrl+direction or * direction to _attack.)z:j3z:juz:jl  The human refuses to make way for you. (Use ctrl+direction or * direction toattack.)z:jLn3z:jvz:jJzz:jy x      #####   #.#.# #...#    #._.#   #....>####...# ## #..>.####  #ß÷#####÷ß# #) #.#...#.........# #< # ###.†...#@#...# #.#  ##†...#p#...# #.#  #....###....##.#  #...........##.#  #...###......#.#  #...# ####......  #...# #.....  #...# ... z:j      #####   #.#.# #...#    #._.#   #....>####...# ## #..>.####  z:j1v#ß÷#####÷ß# #) #.#...#.........# #< # ###.†...#@#...# #.#  ##†...#p#...# #.#  #....###....##.#  #...........##.# z:j #...###......# #...# ####......  #...# #... #...# ... z:j,"z:j#z:j)z:j,, _attack.)  The human refuses to make way for you. (Use ctrl+direction or * direction to _attack.)  The human refuses to make way for you. (Use ctrl+direction or * direction to _attack.)A human is nearby!z:jdx      #####   #.#.# #...#    #._.#   #....>####...# ## #..>.####  #ß÷#####÷ß# #) #.#...#.........# #< # ###.†...#@#...# #.#  ##†...#p#...# #.#  #....###....##.#  #...........##.#  #...###......#.#  #...# ####......  #...# #.....  #...# ... z:jQ      #####   #.#.# #...#    #._.#   z:jh#....>####...# ## #..>.####  #ß÷#####÷ß# #) #.#...#.........# #< # ###.†...#@#...# #.#  ##†...#p#...# #.#  #....###....##.#  #...........##.#  #...###......# #...# ####......  #...# #... #...# ... z:j3z:jXz:j+T  The human refuses to make way for you. (Use ctrl+direction or * direction to _attack.)  The human refuses to make way for you. (Use ctrl+direction or * direction to _attack.)A human is nearby!z:j =    z:j   #####   #.#.# #...#    #._.#   #....>####...# ## #..>.####  z:j 7#ß÷#####÷ß# #) #.#...#.........# #<z:j. s # ###.†...#@#...# #.#  ##†...#p#...# #.# z:jP H #....###....##.#  #...........##.# z:jq H #...###......#.#  #...# ####...... z:j Q #...# #.....  #...# ... z:j z:j֤      #####   #.#.# #...#    #._.#   z:jhF#....>####...# ## #..>.####  #ß÷#####÷ß# #) #.#...#.........# #< z:j# ###.†...#@#...# #.#  ##†...#p#...# #.#  z:j#....###....##.#  #...........##.#  #...###......# z:j #...# ####......  z:jD#...# #... z:jfa#...# ... z:j43z:j,z:j _attack.)  The human refuses to make way for you. (Use ctrl+direction or * direction to _attack.)A human is nearby!z:jpp   humanA human is nearby! _A human is nearby!A human is nearby!  You closely miss the human.  The human shouts!  Your headbutt misses the human. The human barely misses you.z:j`K====7.3 (0.9z:jz:jF _You furiously retaliate! You headbutt the human!z:jw  You barely miss the human.The human is moderately wounded.=---8.3 (1.0z:j7_z:j< _The human hits you but does no damage.z:ja  You closely miss the human.The human is moderately wounded.z:jbH---9.2 (0.9z:jDjz:jl< _The human hits you but does no damage.z:j  You miss the human.The human is moderately wounded.z:j )700.1z:j z:js < _The human hits you but does no damage.z:j 6  You closely miss the human. Your headbutt misses the human.The human is moderately wounded.4-1.1 (1.0z:j 7_z:j ) _The human hits you.z:j<  You barely miss the human.The human is moderately wounded.z:jhe3--2.0 (0.9z:j7_z:j) _The human hits you.z:ji?`  You closely miss the human.z:j@%9z:jeG7_z:jI` _The human is moderately wounded.z:j U  You barely miss the human.The human is moderately wounded.4z:jU2=3.8z:j'\7_z:jt^3 _You block the human's attack.z:j  You closely miss the human. Your headbutt misses the human.The human is moderately wounded.z:j%,4.8 (1.0z:j?7_z:jH< _The human hits you but does no damage.z:j  You hit the human but do no damage.The human is moderately wounded.z:j S3-5z:j z:j ) _The human hits you.z:j  You hit the human but do no damage.The human is moderately wounded.z:j%6z:jXz:j _The human barely misses you. You furiously retaliate! You headbutt the human!z:j$†  The human is moderately wounded. _The human barely misses you. You furiously retaliate! You headbutt the human!  You puncture the human!  You kill the human!  That felt strangely unrewarding.  Yredelemnul welcomes your deed!z:j+G§§§z:j,b4==7.7 (0.9z:j3z:jU52 _You hear a strange fizzling.z:j< ####..####### .......## ##.#.. #####  #.#.# #...##_....>####...#### #..>.####z:j,=#.###ß÷#§§§#÷ß# #)##....##..#.........# #<#####... ###.†...#'#.# ### ##† ## #....###....# ...Fly z:j=.#!.$z:j[Gz:jH5--8.7 (1.0z:j{P7_z:jQf _Found a murky puce potion and 13 gold pieces.z:jlTr _You see here a human corpse.z:jM......##....#######....#####..####### ####.#.. #### .##.#.# #._.# #.......# ...>####...#### #..>.#### ###ß÷#§§§#÷ß# #)##....##.#...#......<#####..# ###.†###.##†...#†#...# #####........##z:j#...###......#.#.#.z:jyz:j"--z:j%9 _z:j˵z:j] _There is an open translucent door here.z:jz:j>z:jz:j z:j5== _z:jz:j,z:j~z:jFz:jQz:jz:jz:jz:jz:jBz:j1z:jz:jz:j+9=z:jmz:jz:jz:jWz:jz:j:z:jz:jIz:jz:jz:jz:jz:j:z:j z:jv z:j z:ju z:jGz:j_z:jz:jz:jQz:j$,z:jz:j,z:jz:jN _You now have 187 gold pieces (gained 13).z:jYz:jz:jz:j|!z:j}"z:j"z:jo#z:j&z:j'z:j(z:j)z:j+z:jO-z:j-z:j/z:jd1z:j[3z:j3z:jA>z:j^@z:jC,z:jBFz:jKBz:j7Lz:jMz:jOz:jPz:jQz:jTz:j$Vz:j^Vz:jWz:jYz:j1[z:j[z:j\z:jK_z:j`z:jaz:jmbz:jcz:je,z:jKgz:jhz:jjz:jjz:jkz:j-qXz:jt~  # ###.†...#'#...# #.#  ##†...#†#...###.#  #....###....## #...........## #...###......#.## #...# ####...... #...# ##.....#  #...# #.....#  #@..# #.....#  #...# #######  #...#  #####  f - 2 murky puce potions (gained 1)  You pick up a parchment of Summon Small Mammal and begin reading...z:j4035.7 (26.0)z:j+6.7 (27z:jԌz:jL _You add the spell Summon Small Mammal to your library.z:j[Y3z:jZz:j^z:j_z:j-`z:jYeXz:jez:jHhz:ji,z:jnz:jpz:jrz:j)sz:jsz:juz:jvz:j)wz:jxz:jyz:ji{,z:j|z:j}z:j.,z:jz:je  You see here a hobgoblin corpse.z:jބz:j 5 _z:jz:jkz:jوz:jmz:jz:j$z:jhz:jz:jOz:jz:jz:jz:jz:jz:j?z:jz:jz:j;z:jz:jWz:jʙz:jÚz:jz:jz:jz:jz:jgz:jz:jz:jkz:jz:jz:jz:jz:jPz:jܤz:j,z:j-z:jN _You now have 204 gold pieces (gained 17).z:jҬz:j%z:jz:jz:jz:j>z:jz:jbz:j4z:jz:j!z:jͳz:jz:j z:j~z:j*Xz:j5z:jٺ,z:jz:jɼz:j˽z:jz:j,z:jz:jz:jz:jBz:j=z:jgz:jz:j\z:jz:jz:j<Bz:jz:jz:jnz:jz:jz:jz:jBz:jz:jz:jlz:jz:jz:jz:jz:jz:j z:j\z:j)z:jz:jz:jcz:jz:jz:j,z:j~z:jte  You see here a hobgoblin corpse.z:j&z:j _z:jz:jz:jz:jDz:jz:j z:j ,z:jz:j+z:jD,z:jhz:jz:joz:jz:jz:jz:jz:jz:j; z:j(#z:j$z:j>%z:jw&z:j )z:js+,z:j,z:j.z:jc0z:j0z:j1z:j4z:j6z:j6z:j(8z:j:z:j<z:j<z:j >z:j@z:jAz:jBz:jFCz:jDz:jHBz:jHz:jlJz:jJz:jKz:j2Nz:jmOz:jOz:jPz:j%Rz:j8Sz:jSz:jlTz:jVz:jAWz:j}Wz:jAXz:jPZz:j>[z:jz[z:j[z:j^P  There is a stone staircase leading up here.z:j_z:jL` _z:j`z:jgf[  Items here: ( )) ÷÷.z:juvz:jv _z:jxz:jyz:j#.# #.##### #.....# #. ###.# ##.###########.....# #. .##.###.................## #. ........############....# #. .##....## ######....# ## .########.......### # .#...###### #.......# # .#.####...# #.......# # .#.# #._.# #.@.....# #93.7 (5 ..>####...######..>.#### .###ß÷#...#÷ß# #)##....### ...#.........# #<#####...### ##.†...#'#...#z:j g[40m #.# ###...######†...#†#...###.# ###....### #....###....##.#####.... #...........##.###### #...###......#.###  _Done exploring.z:j3z:jʉz:jH...0.0) ... z:jwq..<..†z:jP....z:j3.......z:j̝6...###......#.z:j}z:jdz:jE _Done exploring.z:jz:jWhere to? (Tab - D:4, ? - help)  D - Dungeon z:j z:j@  #.# #.##### #.....# #. xoxoxox the Poker ###.# ##.###########.....# #. Minotaur .##.###.................## #. Health: 45/45 ======================== ........############....##. Magic: 4/4======================== .##....## ######....### AC: 6Str: 29 .########.......#### EV: 8Int: 5 .#...###### #.......## SH: 4Dex: 9 .#.####...# #.......## XL:  5 Next: 93% Place: Dungeon:4 .#.# #._.# #.@.....## :jź mNoise: ---------  Time: 2793.7 (0.0) ..>####...######..>.####a) +0 trident .###ß÷#...#÷ß# #)##....###Nothing quivered ...#.........# #<#####...###Fly ##.†...#'#...# #.# ###...######†...#†#...###.# ###....### z:jr #....###....##.#####.... #...........##.###### #...###......#.###  _You now have 204 gold pieces (gained 17). _You see here a hobgoblin corpse. _There is a stone staircase leading up here. _Items here: ( )) ÷÷. _Done exploring. _Done exploring.z:j z:j߽ z:jM z:j z:j P _z:j ,z:ja z:j" [  Items here: ( )) ÷÷.z:j z:j  _z:j z:j8 P  There is a stone staircase leading up here.z:jM z:j  _z:j z:j z:j z:j z:j z:j= z:jI z:jq z:j z:j z:j ,z:j% z:j z:j' ,z:jA z:j z:jR ,z:j^ z:j? z:j ,z:j z:j z:j z:j{ z:j  z:j z:j z:j z:j] z:jF z:j z:jp z:j z:j z:j z:j z:j z:j z:j2! z:j# z:j% ,z:j& z:j) z:jB+ ,z:jU, z:j- z:j/ ,z:j1 z:j6 Xz:j6 z:j8 ,z:ju9 z:j[> JItems here: ( )) ÷÷. _Done exploring. _Items here: ( )) ÷÷. _There is a stone staircase leading up here.  You see here a quokka corpse.z:jF@ z:j@  _z:jA z:jB z:jC z:j"D z:jD z:j0F z:j^G z:jG z:jFH z:j4I z:jJ ,z:j)K z:jL z:jL z:j"M z:jnM z:jO Y  There is a stone staircase leading down here.z:j_P z:jQ z:jR $ _z:jR z:j=%5z:j?z:j|?z:j@z:jC= _You fly downwards.  Found 5 gold pieces.z:jI .##  . #..  .. #..   z:jJ...### #..   ......##..   .........   z:jWJ........#   .......@#  822.2 (28.5) z:jJ........#  .......##  .......  z:jJ,....... ....... z:jJp......$ #...... z:jJ z:jLz:jPz:jnSa _There is a stone staircase leading up here.z:jrT z:jYU z:j/V z:jY z:jY] j  You encounter a black bear.z:jc w.##h..#..z:j2d #..##...####......#...z:j]d -#<#z:jd N.##.z:jd Q....$.#z:jCe h   black bear (asleep)#......## ##.....#z:jm X.h0.0)z:jp Whz:j* 3==3.2 (1z:j& z:j5 4 _The black bear growls angrily.z:j  .##  ... #..  #h.# #..  #...### #..  #......##..  .......... .........# ........<#z:j  .......@.# ........## ........# ......... ......... .......$.# .#......## ##.....#z:j^ = .##  ... #..  #h.# #..  #...### #..  #......##..  .......... .........# ........<# .......@.# ........## z:jp_ ........# ......... ......... .......$.# .#......## ##.....# z:jf z:jg z:jl z:jo  z:jp S_A black bear is nearby!z:j.W .##  ... #..  #h.# #..  #...### #..  #......##..  .......... z:jW#.........# ........<# .......@.# ........## ........# ......... ......... .......$.# .#......## ##.....#z:jX{:j) .##  ... #..  #h.# #..  #...### #..  #......##..  .......... {:j:.........# ........<# .......@.# ........## ........# ......... ......... .......$.# .#......##{:jK` ##.....# {:j{:jݸ{:jQ$ {:jS_A black bear is nearby!{:j:g .##  ... #..  #h.# #..  #...### #..  #......##..  .......... {:jg.........# ........<# .......@.# ........## ........# ......... ......... {:jgL.......$.# .#......## ##.....#{:jh!{:j% .##  ... #..  #h.# #..  #...### #..  #......##..  .......... .........# ........<# {:j.......@.# ........## ........# ......... ......... .......$.# .#......## ##.....# {:j 3{:j{:ja _A black bear is nearby!{:j .##... #.. #h.# #... #...#### #...#####...#..#..#<#..#.##{:jk#......$.#...####.....#{:jG.h{:ju{:jP5--4 _{:jk{:jH{:j=## . .##. #.. #..# #... #.h.#### #...# ####...###{:j…..#..#<#..#.###<....#...$.##...##{:jYG.h{:j8<{:j<@--5{:jÕ{:j9 _Found a stone staircase leading up.{:j .hYou reach to attack! You hit the black bear.{:j);6{:jB{:jR8 _The black bear is lightly wounded.{:jr  You puncture the black bear! You headbutt the black bear!==7.1 (0.9{:jy {:jKz c _The black bear is severely wounded.{:jH  hh  (berserk)You hit the black bear.  The black bear is almost dead.{:j /-8.0{:j* {:j \ _The black bear goes berserk!{:jQu †  You hit the black bear.  The black bear is almost dead.  The black bear bites you but does no damage.block the black bear's attack. The black bear claws you.  The black bear barely misses you. The black bear misses you.  You furiously retaliate! You headbutt the black bear.{:j} ({:jO {:j Ixoxoxox the Spear-Bearer..##Minotaur.....##Health: 44/45 =======================-#...#..Magic: 4/4========================#..##...AC: 6Str: 29#...#### #...#{:j EV: 8Int: 5##......##...#SH: 4Dex: 9##....†.....#XL:  5 Next: 163% Place: Dungeon:5.......@...#Noise: =--------  Time: 2828.9 (0.9){:j ..........<#a) +0 trident...........#Nothing quivered..........##Fly ..........#<......................#........$.##..#......##{:j The black bear is almost dead.The black bear bites you but does no damage.  You block the black bear's attack. The black bear claws you.  {:j The black bear barely misses you. The black bear misses you.You furiously retaliate! You headbutt the black bear. {:j 9_You kill the black bear!{:jx  You block the black bear's attack. The black bear claws you.  The black bear barely misses you. The black bear misses you. {:j  You furiously retaliate! You headbutt the black bear. _You kill the black bear!Your Polearms skill increases to level 8!You have reached level 6!{:jU /  --more--{:j& j50/51-5/5632% {:j {:jz 4 _"{:j "{:jf "{:j "{:j "{:jZ K1="{:j G _HP restored."{:j 3"{:j "{:j= "{:j "{:j ,"{:j X"{:j "{:j e="{:j "{:j= ,"{:j "{:jK "{:j "{:j "{:j "{:j "{:j! B"{:j~$ ,"{:j% "{:j?+ M _You now have 209 gold pieces (gained 5)."{:j&. 3"{:jp/ "{:j&2 "{:j: "{:j: "{:j0< "{:j= "{:jA "{:jA "{:j0B "{:jC "{:jD ,"{:jE "{:j.F "{:jG ,"{:jH "{:j$I "{:j7K ,"{:jK "{:jAN "{:j3P "{:jP "{:jQ "{:jCS "{:jV B"{:jRX "{:jZ ,"{:j[ "{:j] "{:j] %  "{:j LYou encounter a bombardier beetle."{:j5 ....†.....# .........#  ........<# "{:j. ;  .........#   ........## #  ........#### .####  ...........#######....  ................#..#  .........###....@..#  - .#......## #####....#  ##.....# #......#  #.....# ..#####.#  ##....# ..# #  #..... ...#   B   bombardier beetle (asleep)#..... ..##  .....# ##B  "{:ju  "{:j 0 "{:j b46.9 (18.0)B."{:jհ B-7.9 (19 _#{:jX.....# ...<...#.#.#.####.####....#######.... .........#..# ..###.......###......## #####@...#  ###{:j #......# ..#####.###..# # #..... . ..B#.....# ##. #{:j'\8.0)#{:jw${:jB<..##.#####...#######.... .......#..# ###.......##### #####....###  ## #@.....# #..#####.###..# # #..... . ..B#.....# ###. ${:jC8B.${:jK;9${:jd${:jn${:j ..########...#######.... .....#..# ###.......##### #####....###  ## ##......  #.@#####.## # #..... ...B .....#.....# #####.  .B.${:j${:jC&50${:j${:j5${:jB  You closely miss the bombardier beetle. You headbutt the bombardier beetle!=1${:jD${:jRi _The bombardier beetle is heavily wounded.${:jK †You barely miss the bombardier beetle. You headbutt the bombardier beetle!${:jdS${:j.452${:j)k _You kill the bombardier beetle!${:j>${:j?${:jjU^ _No target in view!${:jN${:j ${:j${:jlH _No target in view!${:jV6I${:j9H _No target in view!${:j3${:jL${:jhH _No target in view!${:j]3${:ji^ _No target in view!${:jRI${:jlC _No target in view!${:jI"${:j#${:j(${:j4,${:j 3${:j${:j${:j'I${:j 6${:j[${:j${:j${:je${:jUo:${:jQI${:j${:jN${:jN${:jU${:jX${:jzY 3${:j%[ ${:j] ${:jWh f _${:j4y ${:j ${:j ${:j ,${:j ${:j· ${:j؉ B${:j ${:jt ,${:jb ${:j ${:jY ${:j ${:j_ ${:j ${:j ,${:j ${:j) ${:j n${:j` B${:j B${:j ${:j> ${:jY ${:j ${:j ${:jº ${:jo ,${:jǽ ${:j0 ${:j X${:j ${:j: ${:j ${:jr ${:j ${:jX ${:j ${:j$ ${:jq ${:jh ,${:j ${:j} ,${:j ${:jT ${:j0 B${:j ${:j ${:jL ${:j? n${:j ${:jh ${:j ${:j B${:j  _ You encounter an orc. It is wielding a +0 falchion and quivering boomerangs.${:jp ${:j" Q .....#######.#  ..# #..  ...#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  #..@## #.# - #..### #.##  #..# ##.#  ...# #.#  ...# #.# .. ### o   orc (missile, asleep)o    ${:jK+ 78.9 (26.0)o. oThe orc shouts! You hear a shout! x3${:j0 o   orc wizardo   orc (missile)${:j&1 4==9.9 (27${:jJ>  _You encounter an orc wizard. It is wielding a +0 dagger.${:j 1 .##  ..# #..#  ...#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  #..@## #.#  ${:j #..### #.##  #..# ##.#  ...# #.#  o..# #.#  .o ###  .${:j]  .##  ..# #..#  ...#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  #..@## #.#  #..### #.##  #..# ##.#  ...# #.#  o..# #.#  .o ###  .${:j;c ${:je d _There are monsters nearby!${:j 5 .##  ..# #..#  ...#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  #..@## #.#  #..### #.##  #..# ##.#  ...# #.#  o..# #.#  .o ###  .%{:jr. .##  ..# #..#  ...#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  #..@## #.#  #..### #.##  #..# ##.#  ...# #.#  o..# #.#  .o ###  .%{:jud _There are monsters nearby!%{:j .##  ..# #..#  ...#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  %{:j3#..@## #.#  #..### #.##  #..# ##.#  ...# #.#  o..# #.#  .o ###  .%{:jnZ .##  ..# #..#  ...#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  #..@## #.# %{:jo #..### #.##  #..# ##.#  ...# #.#  o..# #.#  .o ###  .%{:jv3%{:jz _There are monsters nearby!%{:j .....#.## .# #..# .#####..#  ....#  ##........##  ##........###  ##.........#  ##....###.#  #.@.## #.#  #..### #.##  #..# ##.#  ...# #.# #o..# #.# .o# ### .. o 2 orcs (1 missile, 1 wandering).o  %{:j o.  You encounter an orc. It is wielding a +0 club.o.%{:ja oThe orc shouts! You hear a shout!%{:j6o.%{:j#o 3 orcs (1 missile)80.9 (1.0)%{:jo*%{:j2s _You encounter an orc. It is wielding a +0 hand axe.%{:je 1 ...# #..#  ....#####..#  ..........#  ##..##  ##........###  ##...#  ##....###.#  ##...## #.# ### #.##  ##.# .o #.# #..o #.# .... ### o. o.o o 4 orcs (1 missile, 1 wandering).  %{:j K o.  You encounter an orc. It is wielding a +0 dagger.o.o..oo.)1 _The orc shouts!%{:jM2 m  You reach to attack! You hit the orc.  The orc is lightly wounded.%{:j5J **The orc wizard gestures at you while chanting.%{:jt ;o.%{:j mo.o.%{:j F.o%{:j '.%{:j ^45----2%{:jX D _The magic dart hits you.%{:jW  )You hit the orc. You headbutt the orc.o. fYou kill the orc!o.o.o.f   sleepcap (wandering)o   orc wizardooo 3 orcs%{:jE U6-3%{:j %{:j Y _You encounter a sleepcap.%{:j~ ffYou reach to attack! You closely miss the orc wizard.%{:j *The orc wizard casts a spell at you.%{:j |.fo.%{:j ho.o.%{:j .=4.8 (0.9 _The puff of flame hits you but does no damage.%{:j6 X  You hit the orc.  The orc is lightly wounded.%{:j < | *The orc wizard casts a spell at you.%{:j 9f.%{:jD .39-------5.7 _The magic dart hits you. The orc hits you but does no damage.%{:j; o.  You barely miss the orc. You headbutt the orc, but do no damage.f.o.  The orc is lightly wounded.40----6.7 (1.0%{:j  ) _The orc hits you but does no damage.  You puncture the orc!%{:j"}.f o%{:j#.  You kill the orc!.o%{:jk0Q 2 orcs%{:j 2-77%{:j>m _The orc wizard barely misses you.%{:jRx o.  You puncture the orc wizard!%{:j3W o.  The orc wizard is heavily wounded.o.%{:jam =8.6 (0.9%{:jd%{:jhU _The sleepcap barely misses you.%{:jA35-- _The sleepcap barely misses you.You hit the orc wizard.  The orc wizard is almost dead.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.%{:j/  --more--'{:jl$ ...# #..#  ....#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  ##o..## #.#  #o@### #.##  #of## ##.#  ....# #.#  #...# #.#  ....# ###  .... ...  ..'{:j;S  ...# #..#  ....#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  ##o..## #.#  #o@### #.##  #of## ##.#  ....# #.#  #...# #.#  ....# ###  .... ... ..  The orc wizard hits you with a +0 dagger!'{:jB  You wake up.26------9.6 (1.0'{:jN'{:jR1 _You block the orc's attack.'{:j  You hit the sleepcap.  The sleepcap is lightly damaged.  The sleepcap barely misses you.'{:j *The orc wizard gestures at you while chanting.'{:j'8@'{:j|+q4-----90.5 (0.9'{:jG0'{:j)8x _The puff of flame misses you. The orc hits you with a +0 hand axe.'{:j   You hit the sleepcap but do no damage. You headbutt the sleepcap!  The sleepcap is heavily damaged.You block the sleepcap's attack. The orc hits you but does no damage.1----1.3 (0.8'{:j '{:jj ? _The orc wizard hits you with a +0 dagger.'{:j!<   You hit the sleepcap but do no damage.The sleepcap is heavily damaged.You block the sleepcap's attack. The orc misses you.'{:j?   ...# #..#  ....#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  ##o..## #.#  #o@### #.##  #of## ##.#  ....# #.#  #...# #.#  ....# ###  .... ... ..The orc wizard gestures at you while chanting.'{:jP b ...# #..#  ....#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  ##o..## #.#  #o@### #.##  #of## ##.#  ....# #.#  #...# #.#  ....# ###  .... ... ..  The puff of flame hits you!'{:j 14-----=2.2 (0.9 _* * * LOW HITPOINT WARNING * * *'{:j:  You hit the sleepcap.  The sleepcap is heavily damaged.The sleepcap releases spores at you but does no damage.'{:j 4-3.2 (1.0'{:j '{:j T _You block the orc's attack. You block the orc wizard's attack.({:j-  You puncture the sleepcap! You headbutt the sleepcap.5=--=4.1 (0.9({:j({:ja _The sleepcap is almost destroyed.({:j'q )You puncture the sleepcap!({:j#5 )You destroy the sleepcap!The orc wizard closely misses you. You furiously retaliate!  You headbutt the orc wizard.({:j6K.o({:j<  ...# #..#  ....#####..#  ..........#  ({:j=##........##  ##........###  ##.........#  ##....###.#  ##)..## #.#  #o@### #.##  #.o## ##.#  ....# #.#  #...# #.#  ....# ###  ....oo 2 orcs ... ..You kill the orc wizard!){:j. ...# #..#  ....#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  ##)..## #.#  #o@### #.##  #.o## ##.#  ....# #.#  #...# #.#  ....# ###  .... ... ..){:jI  The orc hits you with a +0 hand axe.){:jYY3-6-5.0){:j){:jV _* * * LOW HITPOINT WARNING * * **{:j  ...# #..#  ....#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  ##)..## #.#  *{:jOB#o@### #.##  #.o## ##.#  ....# #.#  #...# #.#  ....# ###  .... ... ..You hit the orc.  The orc is heavily wounded.*{:jlj ...# #..#  ....#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  ##)..## #.#  #o@### #.##  #.o## ##.#  ....# #.#  #...# #.#  ....# ###  .... *{:j,... ..*{:j   The orc completely misses you. The orc hits you with a +0 hand axe.2---6.0 (1.0*{:jV _* * * LOW HITPOINT WARNING * * **{:j g )You hit the orc.*{:j    orcYou kill the orc!*{:jq -87*{:jK *{:j" Q _The orc closely misses you.+{:j  You hit the orc.  The orc is lightly wounded.3=9 (0.9+{:j +{:j: _The orc hits you but does no damage.+{:jJj )You puncture the orc!+{:jSR+{:j(W/98.8+{:j ]+{:j+_G _You kill the orc!+{:j  ...# #..#  ....#####..#  ..........#  ##........##  ##........###  ##.........#  ##....###.#  ##)..## #.#  #@.### #.##  #.)## ##.#  ....## #.#  #...# #.#  ....# ### . . ..  +{:j J-9.8 (1.0+{:j +{:jӠ $  Things that are here:+{:j] r _a +0 hand axe; an orc corpse,{:je 3,{:j ,{:j[# 4=,{:jj$ ,,{:j& ,{:j* ,,{:j^, ,{:j+/ ,{:j/ ,{:j0 ,{:j3 _5=,{:ju5 ,{:j; ,,{:j= ,{:j@ ,{:jUA ,{:jC ,{:jF ,{:jG S6=,{:jrI ,{:jdM ,,{:jN ,{:jQ ,,{:jpR ,{:jU ,,{:jW ,{:j5a 7=,{:jc ,{:jd ,{:jpe ,{:jh ,,{:jaj ,{:jm ,{:jXm S8=,{:jx ,{:jxz M9,{:jE| ,{:j~ ,{:j0 ,{:jÀ ,{:j% ,,{:jv ,{:j ,{:jF ,{:j ,{:jo ,{:j J20=,{:j ,{:j ,{:j ,{:j' ,{:j ,{:j9 ,{:j ,{:j b21=,{:j ,{:j ,,{:j ,{:jn ,,{:jգ ,{:j ,,{:j ,{:j ,{:j S2=,{:jZ ,{:j ,{:j9 ,{:j ,{:jq ,,{:j ,{:j ,{:j1 53=,{:j| ,{:j ,{:j ,{:j ,{:j ,{:jf ,{:j ,{:j< ,{:j 4=,{:j% B,{:j9 ,{:jB a5=,{:jd ,{:j ,{:j ,{:j ,{:j ,{:j ,{:jn ,{:j@ i6=,{:j ,{:j ,,{:j5 ,{:jD '7=,{:j ,{:j B,{:j, ,{:j! S8=,{:jr ,{:j! ,,{:j" ,{:j`& ,,{:j' ,{:j) ,,{:j+ ,{:jn. ,{:j. K9=,{:jR0 ,{:j3 ,{:ji3 ,{:jO5 ,{:j> 30=,{:jxA ,,{:jC ,{:jE ,,{:jG ,{:j?K ,{:jK ,{:j]M ,{:j:R w1=,{:j U ,{:jUU ,{:jV ,{:jY ,{:j^Z ,{:j \ ,{:j` ,{:jf` ,{:jYb ,{:jd ,{:je S2=,{:j6g ,{:jj ,,{:jl ,{:jo ,,{:jq ,{:j,t ,{:jt K3=,{:ju ,{:jpx ,{:jx ,{:j`z ,{:j } ,{:j[} ,{:j~ ,{:j ,{:jD ,{:jՂ ,{:j ,{:j S4=,{:j ,{:jZ ,{:j ,{:j! ,{:j ,{:j ,{:jƐ ,{:je ,{:j K5=,{:jp ,{:jn ,{:j ,{:j" ,{:j ,{:j& ,{:j ,{:j ,{:jk ,{:j ,{:jF ,{:j 96,{:j ,{:j` ,{:j ,{:jN N37=,{:j ,{:j ,,{:ji ,{:j$ ,{:j ,{:j ,{:j| ,{:j ,{:jV ,{:jr ,{:j W8=,{:j ,{:ju 9=40=,{:j3 ,{:j 1=,{:j ,{:j 2=,{:jw ,{:j ,,{:j. ,{:jI ,,{:j ,{:j! ,,{:j[" ,{:j+ 3=,{:jt. ,{:j. ,{:j3 ,{:j6 ,{:jb7 U4=,{:j: ,{:j; ,{:j*< ,{:j= ,{:j? ,,{:jEA ,{:jZD ,{:j] 5=6=,{:jDj 7=,{:j5m ,,{:jn ,{:j,p ,{:jp ,{:j/r ,{:jt ,{:ju U8=,{:j5v ,{:jl ,{:jw w9=,{:j ,,{:j3 ,{:j, ,,{:j ,{:j` ,,{:jї ,{:j 50=,{:j ,{:j ,{:jW ,{:jʨ ,{:j8 k _You start resting.HP restored.,{:j 8-,{:jռ 3303132.0),{:j `1=23 _,{:jt ,{:j -{:j3-{:jB-{:j-{:j-{:j,-{:j^  Items here: ( ))) [[ †.-{:jc5 _-{:j-{:j:-{:jN,-{:j-{:j-{:j` ..........# #.. ##........## .. ##........### #.. ##.........# #.. ##.# #.. ##)..## #.# #..###).### #.## #...#.)## ##.# #...@.## #.# 5.8 (3.0)##... #.# #. ### [...... ....... .. ###....  ###..  -{:j-{:jF=6.8 (4-{:j-{:jd) _Found a scale mail.-{:j R-{:jR-{:jS-{:j ]-{:j]-{:j b,-{:j)f-{:ji-{:j{j-{:j/q-{:jx-{:j{,-{:j|-{:j-{:jg,-{:j-{:j-{:j,-{:j4-{:j-{:j-{:j1-{:j-{:jh-{:j-,-{:j-{:j%-{:jV-{:j-{:j-{:j`-{:j0,-{:j -{:jҷ-{:jE,-{:j-{:j-{:je-{:jо-{:j-{:j-{:j--{:j-{:j-{:j-{:j-{:j,-{:j-{:je-{:j-{:jM-{:j-{:j7-{:jP-{:j-{:jx-{:j!-{:j-{:j-{:j-{:j-{:j-{:jR-{:j-{:j1-{:j,-{:j-{:j-{:jF-{:j-{:j -{:j-{:j-{:j#-{:jV-{:j-{:jB-{:j-{:j,-{:j-{:j-{:j-{:j-{:j-{:jG-{:j-{:j,-{:j-{:j-{:j-{:j-{:jI -{:j"X-{:ji-{:jG-{:j-{:j*-{:ji-{:j-{:jB-{:j-{:j: -{:j -{:j!-{:j#-{:j%-{:j%-{:j&-{:j(-{:j),-{:j*-{:jO,-{:j--{:jS.-{:j.-{:jD1-{:jS4,-{:j4-{:j5-{:j7-{:j7-{:j#8-{:jA-{:jNFX-{:jF,-{:jG-{:jDI-{:jK,-{:jK-{:j*N-{:j,X-{:jȃ,-{:jI-{:jq-{:j[,-{:j-{:jf-{:j-{:jp-{:j-{:j_-{:jΑB-{:jR-{:j?-{:ji,-{:j-{:jܡ-{:j-{:j_-{:jE-{:j-{:jۧ-{:jo-{:j%-{:j-{:j-{:j-{:j-{:jЯ-{:j)-{:j-{:j-{:j)-{:jl-{:j-{:j-{:jw-{:jο-{:jW-{:j-{:j-{:j,-{:j"-{:j-{:jU-{:j -{:j-{:j-{:j-{:jB-{:j-{:j@-{:j,-{:j-{:jV-{:j2-{:j-{:jX-{:j-{:j\-{:j-{:j-{:j-{:j5-{:j-{:j-{:j-{:j-{:j-{:j-{:j-{:j,-{:j,-{:j-{:jZ-{:j~-{:j -{:j-{:jJ,-{:jE-{:j,-{:j-{:j; -{:j ,-{:j@ -{:jm -{:j~ -{:jE -{:j -{:j -{:j -{:j` -{:jz -{:jA -{:jq -{:j B-{:jT -{:j" -{:j# -{:j$ -{:j& -{:jC' -{:j' -{:j( -{:j]* -{:j+ -{:j0 ,-{:j2 -{:j4 ,-{:j4 -{:j 7 -{:j9 -{:j9 -{:j; -{:j= -{:j=H -{:jH -{:jJ -{:jgL -{:jM -{:jM -{:jO -{:jQ ,-{:jS -{:j7U -{:jW ,-{:jCX -{:jY -{:j\ -{:j\ -{:j] -{:j;_ -{:j4a -{:ja -{:jc -{:jbf -{:jf -{:jg -{:jl N _You now have 220 gold pieces (gained 11).-{:j1o 3-{:j'p -{:j)r -{:jft -{:jt -{:ju -{:jw -{:j9 X-{:jL B-{:j- -{:j -{:j` -{:j -{:jl B-{:j -{:j -{:j -{:jC n-{:j h-{:j* n-{:j{ B-{:j . #####..   ......  ....#  .... #..# ##..##..##.#  . 151.8 (115.0)-{:j ......#..## ... ...## ##..#####.... . ##............##. ##.......##...... #...###...##..... . ##...###.....#...... ##.................#..##..................-{:j% -{:jG -{:j T _Key pressed, stopping explore.-{:jE)  _-{:j. ,-{:jw@   You encounter an ufetubus. #...########...5.........[.. #..#  ##.@#   ###..##  #.....# . ......#..## ... ...#####..#####.....# ##............##5   ufetubus (asleep) ##.......##....... #...###...##. ##...###.....#-{:j{A Q :5-{:jA f2.0)  Found a pair of gloves and a parchment of Inner Flame.-{:jC G.5-{:j8L W5-{:jL 3==3.8 (2-{:j_Z @ _The ufetubus shouts!-{:j  ..  #..  .########..  .:........ .5.....# [.... #..# ##.@# ###..## #.....# .  ......#..## ...  ...#####  .#  . -{:j?  ..  #..  .########..  .:........ .5.....# [.... #..# ##.@# ###..## #.....# .  ......#..## ...  ...##### .#  . -{:j -{:j6 -{:jʭ -{:j ` _An ufetubus is nearby!-{:jG ... ...># #..#.########.....:...........5.....##[....# #@.# ##..# ###..##  #..... . ......#..## ... ...#####..#####.... .# ##............## ##.... #...###...#-{:jQ.5-{:jP&I--4.8 (1-{:jU--{:j0; _Found a stone staircase leading down..{:j<[5.{:je ..5 .{:j# You reach to attack! You barely miss the ufetubus. The ufetubus slips past you!The ufetubus barely misses you. The ufetubus closely misses you..{:j=N=-5.{:j_ _You furiously retaliate! You headbutt the ufetubus..{:j 5You hit the ufetubus.  The ufetubus is heavily wounded..{:jY 5.  You encounter an ufetubus..{:je5 2 ufetubi.{:j#0.{:j7-6.7 (0.9.{:jx'.{:j*m _The ufetubus hits you. The ufetubus closely misses you..{:j .5You hit the ufetubus. Your headbutt misses the ufetubus.The ufetubus is severely wounded.The ufetubus hits you..{:jo.{:j2f48--7.5 (0.8.{:j.{:j? _The ufetubus hits you but does no damage..{:j L .  You hit the ufetubus..{:j Q.5.{:j s   ufetubus.{:j  c9=718.4 (0.9.{:j .{:j# L _You kill the ufetubus!.{:jn P.5.{:jÒ ..5You reach to attack! You barely miss the ufetubus. The ufetubus slips past you!9.3.{:j> X _The ufetubus hits you but does no damage. x2.{:j  You closely miss the ufetubus. The ufetubus barely misses you..{:j8 -60.1 (0.8.{:jV U _The ufetubus hits you but does no damage..{:j  You closely miss the ufetubus.The ufetubus hits you but does no damage.1.0 (0.9.{:jd .{:j V _The ufetubus closely misses you..{:j j6--9.{:jr .{:j _You miss the ufetubus. You block the ufetubus's attack. The ufetubus hits you..{:j~ . _The ufetubus clos _You miss the ufetubus. You block the ufetubus's attack. The ufetubus hits you.  You hit the ufetubus.  The ufetubus is heavily wounded.  barely misses you. The ufetubus closely misses you.  You furiously retaliate! You headbutt the ufetubus..{:jĆ S.{:j< /32.8.{:j b _You kill the ufetubus!.{:jn 3.{:j& .{:j% H _No target in view!.{:ju 3.{:j| .{:j H _No target in view!.{:j .{:j .{:jc .{:j H _No target in view!.{:j! .{:j .{:j .{:jy H _No target in view!.{:j%.{:j&.{:j,.{:j/H _No target in view!/{:jPM  ... ...># #..#########...#..:.........#[.@..####..## ##..##..## #.....#..#####..../{:j/{:j;-3.8 (1.0 _/{:j6/{:jg/{:j7S .. ... ...>.# #..#.#...#.:...# #[@...# ###..## ##..# ###..## #.....# . ......#..## .../{:jÒ6 ...#####..#####.... .# ##..## ##.##/{:j/{:j8-4/{:j)/{:jަ/{:j .. .... ...>.# #..#.#...#.:..# #@....# ###..## ##..# ###..## #.....# . ......#..## ... ...#####..#####.... .# ##. ##.##/{:j/{:j ^7=-5/{:j' /{:jF+ _No target in view! __You see here a +0 pair of gloves./{:jWy KWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0{:j( xoxoxox the Spear-Bearer..Minotaur...Health: 47/51 ======================--....>Magic: 5/5========================..##..#AC: 6Str: 29....########...#EV: 8Int: 5....:...........SH: 4Dex: 9............#XL:  6 Next: 73% Place: Dungeon:5#@....#Noise: ---------  Time: 3165.8 (0.0)###..##a) +0 trident##..#Nothing quivered###..##Fly #.....#.......#..## ......#####..#####.....# ##............# ##.......##....  _No target in view! _No target in view! 0{:j4 _No target in view! _No target in view! _No target in view! _You see here a +0 pair of gloves. _0{:j  You start putting on your armour.6.8 (10{:j 0{:j @7.8 (20{:j ^88.8 (30{:j9E V9.8 (40{:jK 0{:jO 0{:jP +70.8 (50{:j{V 0{:jX 8 _You continue putting on your +0 pair of gloves. x50{:j]Y 0{:jU_ 0{:jb c _You finish putting on your +0 pair of gloves.1{:jO31{:jP1{:jR1{:jW _9=1{:jX1{:jX1{:jKY1{:j([,1{:jX\1{:jv^l50=1{:j_1{:j`,1{:jb1{:jc1{:jKd1{:je1{:jCg1{:jg1{:jh1{:j-ka1=1{:j&l1{:jn1{:j1{:jQ1{:j1{:j1{:j1{:j1{:j`1{:j1{:j1{:jk1{:j1{:jǛ1{:j3T ..  ...<##. ...>.## #..#########...##....@...........82.8 (12.0)#.............#.#....####.....##.... ###..###.... ##..##.... ###..## .... #.....# .1{:j.... ......#..## ......#####..###1{:jj1{:jG=3.8 (131{:j1{:j _Found an escape hatch in the ceiling.  You pick up a parchment of Inner Flame and begin reading...1{:j+4.8 (141{:j1{:jD _You add the spell Inner Flame to your library.1{:j1{:jy1{:jӽ1{:je1{:jy1{:jB1{:j1{:j1{:jq1{:j1{:j1{:j^1{:j?1{:jJ1{:j1{:jV1{:jr1{:j&1{:j1{:j;1{:j1{:j1{:j1{:j1{:jJ1{:j1{:jm1{:j1{:jt1{:j1{:j ,1{:j1{:j1{:j1{:j91{:j1{:j11{:j1{:j 1{:j1{:j1{:j1{:jh1{:j1{:j1{:jK1{:j1{:j1{:j1{:j@  You encounter an ogre. It is wielding a +0 giant club.1{:j ..... ...........# ...........#.......  ..O.#......  .......... 1{:j,  .........  ##........  ##.@.#  ##...## . ###..### ..1{:jl ..# ##...## ...#.<##...## ...>#......### #..#1{:j gO   ogre (asleep)#........########...######................1{:j ;#.............#.1{:jZ.O96.8 (121{:jTO1{:jt5===7.8 (131{:j^1{:j)& _The ogre shouts!1{:j ..... .......  ....# .......  ....#.......  ....#......  .O........ 1{:j .........  ##........  ##.@.# ##...##  . ###..### ..  ..# ##...## ...  #.<##...## ...>  1{:j#......### #..#  #........  #####.....   1{:jp< ..... .......  ....# .......  ....#.......  ....#......  .O........  .........  ##........  ##.@.# ##...##  . ###..### .. 1{:jhr! ..# ##...## ...  #.<##...## ...> #......### #..#  #........ #####..... 1{:jx31{:j{1{:jc\ _An ogre is nearby!1{:j )...... .......# #....#.#....##.O. ##@....... ##...###... ##...##  ###..### ..# ##...## ...<##...# ...>.### #........########...######.....O1{:j P---8.0)1{:j 1{:j`  1{:j _Found a club.2{:j2{:j\1=--2{:j%9.7 (0.92{:j(!2{:j# _You barely miss the ogre. The ogre closely misses you.2{:jt  You hit the ogre. You headbutt the ogre!  The ogre is heavily wounded.200.7 (1.02{:j$ 2{:js_The ogre barely misses you. You furiously retaliate! You headbutt the ogre.2{:j6!`  You hit the ogre.2{:j",1.5 (0.82{:jdW2{:j^X _The ogre is almost dead.2{:j )You barely miss the ogre. You headbutt the ogre.2{:jޡ(2{:j2{:jxoxoxox the Spear-Bearer)..... .......Minotaur...... .......Health: 51/51 ========================.....# .......Magic: 5/5========================#....#.......AC: 8Str: 29#....#......EV: 8Int: 5#..........SH: 4Dex: 9#.).......XL:  6 Next: 107% Place: Dungeon:5##@.......Noise: =--------  Time: 3202.4 (0.9)##...###...a) +0 trident##...##2{:jNothing quivered. ###..###..Fly ..# ##...##...#.<##...##...>#......####..##........########...######................The ogre is heavily wounded. _The ogre barely misses you. You furiously retaliate! You headbutt the ogre.  You hit the ogre. _The ogre is almost dead.You barely miss the ogre. You headbutt the ogre. _You kill the ogre!2{:jl2{:jr  You hit the ogre. _The ogre is almost dead.  You barely miss the ogre. You headbutt the ogre. _You kill the ogre!Your Polearms skill increases to level 9!You have reached level 7!2{:j/  --more--3{:j5+C7/576/67 3% 3{:j$G3{:jlI4 _3{:j+ 33{:jj- 3{:j2 3{:j5 : _3{:jGB 3{:jE 3{:jG ,3{:jk 3{:ju 3{:jv 3{:jy 3{:j} 3{:j} 3{:j~ 3{:jC X3{:jJ 3{:j 3{:j ,3{:j 3{:j 3{:j, 3{:j 3{:j2 3{:j2 3{:j 3{:jn 3{:j 3{:j{ 3{:j 3{:j 3{:j 3{:jo 3{:j ,3{:j 3{:j{ 3{:j 3{:jy 3{:j 3{:j 3{:j" 3{:j) 3{:j 3{:j 3{:j@ 3{:j 3{:j 3{:j 3{:j" 3{:jy 3{:j 3{:jP 3{:j 3{:j 3{:j 3{:j( 3{:j 3{:j 3{:j 3{:j 3{:j 3{:js 3{:j  3{:jC% _e - 4 scrolls labelled MAZXEW CACHETRA (gained 1)3{:jC3 3{:j]4 3{:j_7 ,3{:jG9 3{:j: 3{:jT> ,3{:jzN 3{:j P 3{:jV 3{:jQW ,3{:jY 3{:jm\ 3{:j\ 3{:j.^ 3{:jb 3{:jg e  You encounter a drude.3{:j q  ..##  ...##  ...###### #. ###...... ..## ...3{:jq ###.......###....#.....@.....-#.....##..................... ##............... ...######............... ........................ 5....................... 5   drude (wandering) .............)......... ...######.............. . ##.........#...3{:j v c29.4 (27.0)5.3{:j 5==30.4 (283{:j| 3{:j8 ' _The drude shouts!3{:jf  ..## ...## ...######  #........  ###...... ..  ##......# ...  ###.......###....  #.....@...........  #.....##....... ..... ##...... ...######...... ....... ....... ......) .... . ##.......3{:j ..## ...## ...######  #........  ###...... ..  ##......# ...  ###.......###....  #.....@...........  #.....##....... 3{:ju..... ##...... ...######...... ....... ....... ......) .... . ##.......3{:j33{:j 3{:jV_A drude is nearby!4{:j3 ..## ...## ...######  #........  ###...... ..  ##......# ...  ###.......###....  #.....@...........  #.....##....... ..... ##...... ...######...... ....... ....... ......) .... . ##.......4{:j ..## ...## ...######  #........  ###...... ..  ##......# ...  ###.......###....  #.....@...........  #.....##....... ..... ##...... ...######...... ....... ....... ......) .... . ##.......4{:j34{:jX4{:j~\ _A drude is nearby!4{:jڱ4{:jL4{:j ..## ...## ...######  #........  ###...... ..  ##......# ...  4{:jA####.......###....  4{:j޽#.....@...........  #.....##....... ..... ##...... ...######...... ....... ....... ......) .... . ##.......4{:j^ ..## ...## ...######  #........  ###...... ..  ##......# ...  ###.......###....  #.....@...........  #.....##....... ..... ##...... ...######...... ....... ....... ......) .... . ##.......4{:j `4{:jh4{:jk\ _A drude is nearby!4{:j   ..##   ...##   ...######   #.   ###....... ..   ##......# ...   ###.###....   #....@..   #.....##.  .# ##  .######.  .5...  .....  . .......)   ...######....   . ##.........#4{:j;5.4{:j~5.--1.4 (1.0) _4{:j4{:jM ..##   ...##  ...######   #........  ###..  ......# ...  #.###....  ..........  ##..............  .....5.####....  #....######....  #..............  #...   ...)  ...######....   . ###    ##.####....#5.4{:j,4{:j.@--24{:j44{:j;4{:j_  You barely miss the drude. Your headbutt misses the drude. The drude hits you.4{:jq5-Doom: 8%=3.3 (0.9 _Your doom draws closer. The drude hits you but does no damage.4{:jR  You closely miss the drude. The drude hits you. Your doom draws closer.4{:j j3--20%4.24{:j4{:j< _The drude hits you but does no damage.5{:jG2  You miss the drude. The drude closely misses you. x2; You furiously retaliate!5.0 (0.85{:j>C _You headbutt the drude!5{:jr  You barely miss the drude.The drude is heavily wounded.48---30%  9 (0.9 _The drude completely misses you. The drude hits you. Your doom draws closer.5{:ja  You miss the drude.The drude is heavily wounded.The drude hits you. Your doom draws closer.5----66.7 (0.8 5{:j6_The drude hits you but does no damage.5{:jYd The drude hits you. Your doom draws closer. _The drude hits you but does no damage.  You hit the drude. Your headbutt misses the drude.The drude is severely wounded.You block the drude's attack. The drude closely misses you.  . The drude hits you.4--457.6 (0.9 _Your doom draws closer.5{:j/F  You barely miss the drude. Your headbutt misses the drude.The drude is severely wounded.5{:j7}58.5 _The drude hits you but does no damage. You block the drude's attack.5{:jW  You barely miss the drude.The drude is severely wounded.9.45{:j5{:j$? _The drude hits you but does no damage. x25{:j] .  You puncture the drude!4 940.35{:jm_ _You kill the drude!5{:jC5{:jV'5{:j5{:juH _No target in view!5{:j<35{:jxA5{:jDH _No target in view!5{:jx _No target in view!5{:jL35{:jS^ _No target in view!5{:ji5{:j35{:j5{:j: _5{:j5{:jK6=5{:j5{:j,5{:j|5{:j[5{:jD,5{:j5{:j5{:jr5{:j+k7=5{:j5{:j5{:j5{:j5{:j5{:j5{:j5{:j5{:jK8=5{:j&5{:j5{:j:5{:j5{:j5{:j5{:j5{:j 5{:j U9=5{:jr 5{:j: 5{:j{ 5{:j&5{:j5{:j5{:jQB5{:j15{:jb50=5{:jB5{:j5{:j^5{:j,5{:j@1=5{:jiU-25{:j"WK3=5{:jE_,5{:jHcn5{:je,5{:jh4=5{:j7jB5{:j)k5{:joX5{:joK5=5{:jp5{:jw5{:j:m6=7==5{:j15{:jn5{:j45{:jڴ5{:j~5{:j5{:j'5{:jp5{:jӼ,5{:j55{:j5{:j,5{:j@5{:j5{:j5{:jn5{:j5{:j$5{:j&5{:j5{:j5{:jD,5{:j5{:j5{:j5{:j5{:j^5{:jX5{:j^5{:jHB5{:j5{:jo5{:j{5{:j5{:j:5{:jG5{:j5{:j+5{:j5{:j@5{:j,5{:j5{:j5{:j5{:j5{:j5{:j 5{:j5{:j5{:j5{:j}5{:jO5{:j5{:j{5{:j5{:j( 5{:j 5{:j 5{:j 5{:j 5{:j2 5{:j 5{:jo5{:j5{:jj,5{:j5{:j5{:jM5{:j5{:j85{:j%5{:j{5{:j35{:j65{:j5{:j5{:jM,5{:j~5{:j,5{:j$5{:js%5{:j%5{:j:&5{:j&(5{:jH),5{:j=*5{:j+5{:j,5{:jo-5{:j-5{:j[/5{:jO05{:j05{:j15{:j35{:j45{:j45{:jc55{:j75{:j8,5{:j95{:j;5{:j<5{:j=,5{:j?5{:jeC5{:jC5{:jD5{:j~F5{:jI,5{:jEJ5{:jK5{:jM5{:jM5{:jO5{:jeP5{:jXR5{:jR5{:j]5{:j_5{:ja5{:ja5{:jb5{:j*d5{:j f,5{:jg5{:j,yJ5{:j^z5{:j|5{:j}5{:j'~5{:j~5{:jL5{:jƄ5{:j5{:j5{:j5{:j|5{:jӈ5{:jV5{:j5{:j/5{:j5{:j5{:j5{:jP5{:j5{:j5{:j5{:jؚ  ###### #.  #.##.#####.  #...##....#  ##.####...  #.#...##  #.# #  ##.# #.....## ##..# ##..@...# -333.3 (93.0) #...## #...#...# .....## #..##...# 5{:j..#...#######..# ....# ####...........# #...#  ###...........# ....# ##......##.....# ...... #.......###........<.... ...................5{:j5{:jME-4.3 (945{:j 5{:jQ9 _Found a stone staircase leading up.5{:j5{:j{ 5{:ja!5{:j$5{:jD&5{:jL,n5{:j,5{:j15{:j?4,5{:j45{:j\75{:jK85{:j85{:j&:5{:j\>5{:j\@5{:j&A5{:j B5{:jD5{:jLB5{:jN5{:jUX5{:jX,5{:jc5{:jg5{:ji,5{:jk5{:jp,5{:jq5{:jr5{:jCv5{:jH##....# #.....##  ##......# # #...#...# ..  #..##...## ..# ######..##....# .... ........###...## ..... ........###....###...... .##.....#.......@......[44.3 (10 5{:j?Y.###........<........... ...................:####..................# .................. .....................# ................. ................)5{:j?5{:j+5.3 (115{:j!5{:j5# _Found a robe.5{:jn 5{:jJq I5{:j   ##......# .#.#...#...# ....#..##...## #..## .. ###..##....# ##....# .. .....###...## ##.....## # .....###....###.......# #..............[.## #.<............$# ................@####. ## .........# ..# ..# ... .. ..  .)## <. # .. ...# #5{:j . You pick up a parchment of Volatile Blastmotes and begin reading...8.3 (3.0)9.3 (45{:jԕ L _You add the spell Volatile Blastmotes to your library.5{:jm 5{:jH 5{:j  _You now have 233 gold pieces (gained 13).5{:j ,5{:j 5{:j 5{:js 5{:jF 5{:j 5{:jJ 5{:j  ,5{:j! 5{:j@# 5{:j3& ,5{:j( 5{:jA* 5{:jX, 5{:j, 5{:j:. 5{:j~2 5{:j4 5{:jG4 5{:j5 5{:j7 5{:j8 5{:jQ9 5{:jO 5{:jzR 5{:j[i 5{:jl 5{:j R5{:j ,5{:j 5{:j6 5{:j 5{:jM 5{:j 5{:j 5{:jA 5{:j 5{:j 5{:j 5{:j 5{:j 5{:j 5{:j 5{:j` 5{:j@ 5{:j 5{:j 5{:jL 5{:jŵ 5{:jH 5{:j3 5{:j} 5{:jh 5{:j 5{:j> ,5{:j 5{:j 5{:j 5{:j ,5{:j 5{:j 5{:j% 5{:j 5{:j 5{:jF 5{:j 5{:j 5{:j 5{:j 5{:j 5{:j 5{:j 5{:j 5{:j 5{:js 5{:j> 5{:j 5{:j\ 5{:j 5{:je 5{:j 5{:j 5{:jW 5{:j\ 5{:je 5{:j 5{:jJ 5{:j 5{:jZ 5{:j 5{:j4 5{:j 5{:j. ,5{:j 5{:j/ 5{:j6 5{:jw 5{:j3 5{:j3 5{:j( 5{:ji 5{:j 5{:j 5{:j 5{:j ,5{:j 5{:j 5{:j& 5{:j 5{:j1 5{:jh 5{:j 5{:jZ 5{:j 5{:j 5{:jc 5{:j 5{:j 5{:j 5{:j0 5{:j& 5{:j 5{:jU 5{:j 5{:j# 5{:jc5{:j,5{:jI5{:j 5{:jw5{:j\n5{:j5{:jV5{:jn5{:j5{:j05{:j5{:j?&5{:j 'B5{:jz)5{:j*,5{:j+5{:j15{:j35{:j35{:jU45{:j65{:j7,5{:j}85{:j,:5{:j2;5{:j;5{:j<5{:j>5{:j?5{:j@5{:jR@5{:jB,5{:jC5{:jD5{:jBF5{:j=G5{:jG,5{:jM5{:jO5{:j_V5{:jcW5{:jXB5{:j Z5{:j4[,5{:j[5{:jW],5{:j]5{:jc5{:jNd5{:jvd5{:j9e5{:je5{:jm5{:jq5{:jLr5{:ju5{:j)x5{:jx5{:j"y5{:jz5{:j{5{:j$|5{:j}5{:j 5{:j5{:jZ5{:j5{:jr5{:j05{:jƄ5{:j5{:j5{:j5{:j_5{:j5{:j5{:jB5{:jO5{:jK5{:j5{:j-5{:j5{:j 5{:j5{:j 5{:j!5{:j,,5{:jΝ5{:jB5{:j5{:j5{:j5{:j;5{:j5{:j 5{:j5{:j 5{:jf5{:j 5{:jZ5{:j^X5{:j)5{:jv5{:j۱5{:j!5{:jq5{:j˶5{:jR5{:jE5{:j5{:j,5{:j!5{:j,5{:j5{:j,5{:jB5{:j5{:j5{:j5{:j5{:j=,5{:j5{:j5{:j5{:jf5{:jf,5{:j5{:jHX5{:j 5{:j 5{:j5{:jQ5{:j5{:j5{:jJ,5{:jX5{:j!5{:j/5{:j5{:j5{:j^)  You encounter an adder.5{:jh3.....<............#######....#  .......................#..####  5{:jT=8 #..........###.......##   ..#......## #####....#####  ##.....# ##......#.#  #.....# #..#####.#   ##....#######..# ###   #.......#  #.....@......##   #.....#######.##   S......# #..#   ........#####..#5{:j>F   #.. ..........#   ##.. ##........##   S   adder (asleep) ..# ##........###   #.. ##.........#   #..# ##....###.#  6{:j)e458.3 (109.0)S.6{:j*:S.6{:j;S9.3 (110 _The adder hisses angrily.6{:j.<.#....# #....#..####  #....###.......##  ..#......## #####....##### ##.....# ##......#.# #.....# #..#####.#  ##....#..# ###  #....#  #S...@.......##  #.....#.## ...# #..# .....#####..# #......# ##...##.## #..# ##.#####.. ##.# #..# ##....###.#.S60.0)6{:j.6{:j^ #......<.#....# ##...#..#### #..###.## ..#......## #####.... ##.....# ##......#. #.....# #..#####.# ##....#..# ### #.# #.S.## #.....#.##..# #..#...#####..##..............# ##...##........## #..# ##........### ##.. ##.........#  #..# ##....###.#6{:jf E.S6{:jk 6{:j #.@####............-83.7 (20.0) ..# #..# ##...##...... ..# #.## #..####..... ... .. ##..# ##.... . ... #..## ##... .... ##..# ##)....... #..###).##[....# #...#.)## #.....##7{:j7{:jE-4.7 (217{:jO 7{:j* _Found a leather armour.7{:j7w7{:jw7{:jFy7{:jU7{:j  You encounter a gnoll. It is wielding a +0 spear.7{:jnj. ..... #.....# . ....## ##....##### .. #...# #.......... ..7{:j˛  #..#####..† # #.....#.....######.. #...........## .#............###> #..####........... #..# #@.# ##...##7{:jI.# #.## #..####.. ..# ##..# ## #. .# #..## ## #.# ##..# ##) #.. #..###).# j   gnoll (polearm, asleep)[....#. #...#.)...j.# # #....... ###7{:j^0.0)j.7{:jwGj)7{:j$3==5.7 (17{:jy= _The gnoll shouts!7{:j=t .....   ....##  #...#  #..#####..† ##.....#..  .. #.....  ... ##...  ...> #..# #@.#  #.##  ..# ##..#  ...# #..## # ....# ##..# ##) # ...... ) [.j..#. ) .....# #   . .  7{:j .....   ....##  #...# 7{:j #..#####..†#.....#..  .. #.....  ... ##...  ...> #..# #@.#  #.##  ..# ##..#  ...# #..##  ....# ##..# ##) ...... ) [.j..#. ) .....# #  . . 7{:j37{:j(7{:j\ _A gnoll is nearby!7{:j .....   ....##  #...#  #..#####..† ##.....#..  .. #.....  ... ##...  ...> #..# #@.#  #.##  ..# ##..#  ...# #..## # ....# ##..# ##) # ...... ) 7{:j[.j..#. ) .....# #   . .  7{:j  .....   ....##  #...#  #..#####..†#.....#..  .. #.....  ... ##...  ...> #..# #@.#  #.##  ..# ##..#  ...# #..## 7{:j J ....# ##..# ##) ...... ) [.j..#. ) .....# #  . . 7{:jK 37{:jo 7{:j \ _A gnoll is nearby!7{:j/-  ....## ##....###### #...# #.......... #..#####..† # ...#.....######  .. #...........## .##......####...>..####.... #..# .# ##...## .## #..####. #.......# ##..# ## #. ##.... #..## ## # #....#..# ##)#........ #..###).# ..[.j..#.#.)#j 2 gnolls (1 polearm, 1 wandering)......# #..##.....j# . ###...## # ...#....##[7{:j . 37m j.  You encounter a gnoll. It is wielding a +2 flail of holy wrath.j. jThe gnoll shouts!jj 3 gnolls (1 polearm, 1 wandering)67{:j2 7{:jQ< p _You encounter a gnoll. It is wielding a +0 club.8{:j;y. #...# #.......... #..#####..†  # #.....#.....#####  .. #...........## .#..###> #..####....#..# . #..# ##...##.# ....####.## #..####.. #.....@.# ##..# ## .#. ##......# #..## ## .# .# ##..# ##)# #....j... #..###)[....#.. #...#.) #....j###.. #..... #j# #... ### ##8{:jz ....##.. #...#. .#####....#[.......#j.j.j.8{:j\uj)--78{:j8{:jh8{:j j.  You reach to attack! You hit the gnoll but do no damage.8{:j4j.8{:j8{:jU=-8.5 (0.88{:j 8{:js S _The gnoll closely misses you.8{:j^s  You reach to attack! You puncture the gnoll!  The gnoll is severely wounded.8{:jt 8{:juu1j.8{:j}8{:jr~U6-9.38{:j 8{:j݈C _The gnoll hits you from afar with a +0 spear.8{:jQ  You reach to attack! You puncture the gnoll!8{:j(90.18{:jK8{:j^ _The gnoll is severely wounded.8{:j^ )  You reach to attack! You hit the gnoll.8{:j4j.8{:j9j.8{:j%- 28{:j+Q7=38{:jA 2-98{:jz8{:j0I _You kill the gnoll!8{:j  j)  You reach to attack! You hit the gnoll.8{:jh  The gnoll is almost dead.8{:ji1---=1.78{:j{$8{:j&C _The gnoll hits you from afar with a +0 spear.8{:j4  You completely miss the gnoll. The gnoll hits you but does no damage.46-----2.58{:j8{:j`C _The gnoll hits you from afar with a +0 spear.8{:jN )  You puncture the gnoll!8{:j    gnoll (  You kill the gnoll!8{:jf2 5=3.38{:j8{:jT"S _The gnoll closely misses you.8{:jy!  You reach to attack! You barely miss the gnoll.The gnoll is almost dead.3----4.2 (0.98{:jQ8{:jC _The gnoll hits you from afar with a +0 spear.8{:j ~ )You reach to attack! You hit the gnoll.8{:jQF  6--5.0 (0.88{:j#L 8{:jO I _You kill the gnoll!8{:j 8{:j O-8{:j~ 8{:j3 H _No target in view!8{:jG 38{:j 8{:j H _No target in view!8{:jE 8{:j 8{:jژ 8{:j H _No target in view!8{:j 8{:j+ 8{:j@& 8{:jA* H _No target in view!8{:jO 38{:j\ 8{:j͟ H _No target in view!8{:j 38{:j% 8{:j C _No target in view!8{:j 8{:j: 8{:j) 8{:j 38{:j 8{:j= 8{:jc{ 8{:j} 8{:j+ 8{:jK 8{:j 8{:j"8{:j8{:jP8{:j*38{:j248{:j;69{:jy39{:jk9{:jx9{:j39{:j9{:j9{:jE^9{:j8_9{:j#h9{:jj9{:jN39{:j _9{:j9{:j 9{:jUK4-9{:j9{:j 9{:j^ 9{:j9{:j~9{:j9{:j9{:jG9{:jS%59{:j%9{:j*9{:j+9{:jW-9{:j09{:jo09{:jU79{:jD;a6=9{:j<9{:j @9{:j{@9{:jLB9{:jpE9{:jE9{:jG9{:jK,9{:jM9{:jQk7=9{:j3T9{:jRW9{:jW9{:jY9{:j\,9{:j_9{:jl9{:jnK8=9{:jCp9{:js9{:j't9{:j19=9{:jI,9{:j,9{:j 9{:j=b50=9{:j9{:j~B9{:j,9{:j̫9{:j9{:j9{:jt9{:j9{:jU1=9{:j,9{:j$9{:j29{:jB9{:j,9{:j9{:j9{:jO,9{:je9{:jHK3=9{:jB9{:j^9{:jB,9{:j29{:jt9{:jU4=9{:j9{:jD9{:j9{:j9{:j,9{:j9{:j9{:j9{:j9{:j[9{:jK5=9{:j: 9{:jB 9{:j 9{:j_9{:j,9{:jg9{:jk6=9{:j"9{:j,9{:jd)9{:j-,9{:j19{:j35a7=9{:j79{:j:9{:j>9{:j?9{:j2C9{:jDT   #..#####..†  # ...#.....##### .. #...........## .##....###...> ...####...#..# ..## ##...## #....####.## #..#### 9{:jU~..... #.......# ##..# ## .#. ## #..## ## .....))#..# ##) #...# #..###).#Fly ..... #..#[. ............##..## #........##9{:j~b  # ...#.....##### .. #...........## .##....###...> ...####...#..# ..## ##...## #...####.## #..#### 9{:jdQ..... #.......# ##..# ## .#. #....) #..## ## #.....@)#..# ##) #...# #..###). # #..[....#..#.#.)#Fly #..##... .......##........# #..........# _ You see here a +0 club.9{:j0o1543.0 (48.0)9{:jo24.0 (49 _9{:jz9{:j~| _You see here a +2 flail of holy wrath.9{:jf9{:j9{:j9{:j9{:jc9{:jh: _9{:j9{:jX9{:j9=9{:j9{:j89{:jG9{:j9{:j9{:j9{:j 9{:j 9{:j= 9{:j9{:j9{:j9{:j9{:j9{:j),9{:j-9{:j59{:j8,9{:js:9{:jn=9{:jw@9{:j@9{:jWB9{:jPB  You see here a +0 scale mail.9{:jS9{:jT _9{:j^V9{:jX9{:jY9{:jxZ9{:j[9{:j]9{:j aB9{:jf9{:jrh9{:j&i9{:ji9{:j8k9{:jtX9{:jAv9{:jv9{:jQw9{:jԃ9{:jH9{:j9{:j*9{:j?9{:jYB9{:j^9{:jd9{:j×9{:j9{:jB9{:j9{:j9{:j9{:j,9{:jl9{:j9{:j9{:j9{:j 9{:jt 9{:j9{:j9{:j9{:j9{:j9{:j9{:j9{:j9{:j B9{:j$9{:j&9{:j&9{:j(9{:j*9{:j,9{:j,9{:j/9{:j69{:j9,9{:j;9{:j<9{:j?,9{:j?9{:j[9{:j\9{:je`B9{:jRb9{:jeB9{:jp9{:j #...... ...#..........# ##..... ..#... ....#..........##......... ## #......................... # ##.)......................## ##  ##....................#...# # ##...###.............## #...## #...# #.....#..98.0 (54 ..### #.......##.... .##.....## ##....... ###...>....## #..####.. ####..###....### #..# ##. .########...#####[9{:j{47m....####.## #.  .............# ###.......# ## #...## ##....).# #  ####.....##...# #.....))## # 9.0 (55 _Found a stone staircase leading down.9{:j͞9{:j9{:j,9{:jo9{:jjX9{:j9{:jݶ9{:j9{:ji9{:j9{:j9{:j9{:j59{:j9{:j9{:jb9{:j9{:j79{:j9{:j9{:j9{:j9{:j9{:j9{:j/9{:j9{:j19{:jC9{:j9{:j,9{:j9{:j9{:j 9{:j9{:j9{:j9{:j9{:j>9{:j.9{:j 9{:jz 9{:j 9{:jWR  There is a stone staircase leading down here.9{:j)9{:j _9{:j9{:jU9{:j9{:j29{:jN9{:j9{:j9{:j 9{:jF9{:jqM9{:jO,9{:j\Q9{:jdT9{:jU9{:j@V9{:jW9{:jY9{:jk[,9{:j\9{:j^9{:j#a,9{:ja9{:j|c9{:je,9{:j]f9{:jj9{:jXl9{:jl9{:jm9{:j:p9{:jwq9{:jq9{:jr9{:jx9{:jz9{:j,9{:j9{:j 9{:jd9{:j9{:jύ9{:jv,9{:j]9{:js9{:j9{:j9{:j9{:jh9{:j9{:j:9{:jJ9{:j)9{:j,9{:j9{:j9{:jp9{:jͯ9{:jر9{:j9{:j,9{:jԸ9{:j9{:j09{:j9{:j9{:jz9{:j:9{:j9{:j9{:j#9{:j,9{:j9{:j9{:j 9{:j;9{:j 9{:j 9{:j ,9{:j 9{:j 9{:j B9{:j 9{:j" 9{:j" 9{:j& 9{:j>) 9{:j* 9{:ji+ 9{:j', 9{:jG 9{:jWK X9{:jVL 9{:jM ,9{:jM 9{:jzr 9{:j#u B9{:jlv 9{:j'x ,9{:jox 9{:j s #. #####  ####. ###...# ###  ....# #..#### ..#  ##... ##.## ## ..#  #...## ##.## ... #.# 9{:jW  ##....# #..## ...# #.#  #.....## ##.@###..# #.## 656.0 (57 ##......# #...#...## #..# #...#...# ##........#####..# 9{:j 5..##...## ##..####....#....## #..##....# ##....# #........ .9{:j ..###...## ##.....## ##...###.###....###.......# #...# ##.#..............[.### ##..# #. .......<..............###...####.9{:j 9{:j j _Key pressed, stopping explore.9{:jߦ 9{:j 9{:j$ 9{:j 9{:j 9{:j 9{:j : _9{:j) 9{:j 9{:j 9{:j 9{:jM 9{:j ,9{:jƿ 9{:j 9{:j[ 9{:j 9{:jq 9{:j 9{:j ,9{:j 9{:j 9{:j7 9{:j 9{:j 9{:j 9{:j 9{:j 9{:j 9{:j# 9{:j 9{:j 9{:j 9{:j 9{:j 9{:j 9{:jI 9{:jy 9{:j ,9{:j. 9{:j 9{:jK B9{:jb 9{:j| ,9{:j 9{:jP 9{:j 9{:j 9{:jt 9{:jT 9{:j 9{:jo 9{:j 9{:j 9{:jr 9{:j 9{:j 9{:j 9{:j} 9{:j 9{:j5 9{:j 9{:j, 9{:jb 9{:j: 9{:j 9{:jk ,9{:j 9{:j 9{:j 9{:j 9{:jt 9{:j 9{:j ,9{:jj 9{:j 9{:j 9{:j 9{:j 9{:j@ 9{:ju ,9{:j% 9{:j 9{:j B9{:j 9{:j 9{:j 9{:j 9{:j 9{:j 9{:jZ 9{:j 9{:j( 9{:j 9{:j 9{:j 9{:jl 9{:j_ 9{:ja 9{:j 9{:j! 9{:j# 9{:jn% ,9{:j& 9{:jY( 9{:j) 9{:j!* 9{:j+ 9{:j6 9{:j8 9{:jb8 9{:j9 9{:jKF 9{:jG 9{:jG 9{:jH 9{:j"M 9{:jdN 9{:jN 9{:jP 9{:jS 9{:jY 9{:jZ 9{:j\ 9{:jR] 9{:j\_ 9{:j_ 9{:j` 9{:jc 9{:jd 9{:jd 9{:jg 9{:jFk X9{:jm 9{:jo 9{:jo 9{:jq 9{:js 9{:jt 9{:jt 9{:ju 9{:jw 9{:jy 9{:jy 9{:jdz 9{:j| 9{:j~ 9{:j~ 9{:j 9{:j 9{:j؃ ,9{:j[ 9{:j@ 9{:j& 9{:j_ 9{:je 9{:j h  You see here a black bear skeleton.9{:j 9{:jǑ  _9{:j 9{:j 9{:jY 9{:j# 9{:j 9{:j 9{:j̛ ,9{:j< 9{:j 9{:jF ,9{:jd 9{:j9 9{:j 9{:j 9{:jn 9{:j 9{:j ,9{:j 9{:j\ ,9{:j 9{:j 9{:j 9{:j B9{:j 9{:j ,9{:jc 9{:jܺ 9{:j ,9{:j 9{:j 9{:j 9{:j B9{:j 9{:j 9{:j 9{:j 9{:j= 9{:jX 9{:j 9{:j 9{:j 9{:jp 9{:j 9{:j 9{:j 9{:j 9{:j 9{:j 9{:j 9{:j/ 9{:jf, 9{:j<- 9{:j|- 9{:j- 9{:j6 9{:j7 9{:j8 9{:ji8 9{:jC 9{:jE B9{:jT 9{:jW ,9{:jW 9{:jqa 9{:jcb 9{:jb 9{:j3c 9{:jl 9{:jl 9{:jm ,9{:jPv 9{:jv 9{:jjw 9{:jw 9{:j 9{:j B9{:j 9{:jg 9{:jÊ 9{:j 9{:j:  ## ######.######..## .# #####..###.##....## .###......# ##.####..## .....####.# #..# ##.. ...### #.# ###..# ##..## ..## #.## ##....## ##..## ..### #..# ##...#..# ##..# ....#####..# ###..###..## ##.. ##....#....###..@## ##..# ###...729.0 (73  ###............## #..####....# # ##...###....## ##.........# #9{:jb  #...# ##..## ##..... ### ##..# #...######...#.....#####...####......##...###...##......##....÷.....### ##..#...........## ##.# #.....#.....<# #.##9{:j 9{:js 9{:j T _Key pressed, stopping explore.9{:jj I9{:j 9{:j 9{:j : _9{:j 9{:jH B9{:j 9{:jE 9{:j 9{:j] 9{:j 9{:j 9{:jK 9{:j/ 9{:j 9{:j" 9{:j 9{:jV 9{:j 9{:j 9{:j 9{:jo 9{:j 9{:j ,9{:ja 9{:j\ 9{:j 9{:j 9{:j 9{:j 9{:jh 9{:j 9{:j 9{:j8" 9{:j# 9{:jK$ 9{:j]% 9{:j) 9{:j+ ,9{:j, 9{:j1 9{:j2 9{:j2 9{:j3 9{:jZ7 9{:j8 9{:j8 9{:j9 9{:j> 9{:j\> 9{:j> 9{:j#? 9{:jeB 9{:jC 9{:jD 9{:jPD 9{:jG 9{:j.# ##......... ....##. ### 9{:jp ... #. #...###... .. ##. ##...###.... .. ##...........  #..##............  #.......###......  ##......####..... 9{:j^ 9{:jr +7.0 (389{:j; 9{:j ; _Found a stone staircase leading down.:{:j5c3:{:jPd:{:jk:{:jfog  You encounter an iguana.:{:jr4 #####......#  #......#...## #....####.....##...# ##....# ###..####..## #.....# ##..# ##..:{:jdrw#....## ###..## ##..#......####.....# ##.....#..## ###.#####..######>......### ##:{:jrh#....##.. ##.:{:jr\#... #..# #...###..... ##.l ##...###.. ..# ##:{:j(sl   iguana (asleep). #..## #.......### ##......####....:{:j!uS0.0)l.:{:j:|Xl:{:jI18.0 (1 _:{:j:{:j    #...  #...  ##....#  #.....# ##..#  ###....## ###..##  #......####.....#  #............#..##  #......@..# #>......###  #....##..  #... #.l#  ... ##..  .. ..#  . #.. #...;{:jE   #...  #...  ##....#  #.....# ##..#  ###....## ###..##  #......####.....#  #............#..##  #......@..# #>......###  #....##..  #... #.l#  ... ##..  .. ..#  . #.. #...;{:jO3;{:jmU;{:jW^ _An iguana is nearby!;{:j. #.#...#######...# ###..####..##. ##..# ##..###....## ###..## ##........####.....# ......#..## #######..#####.>### ##..........##..# #. #.l# #...###...... ##.. #.. ..# ##........ #..##. #.......####...#;{:jI .##..###l.9 _;{:j  You closely miss the iguana.You headbutt the iguana, but do no damage.;{:j 2=8 (0.8;{:j ;{:j 4 _You block the iguana's attack.;{:jmW 8  You closely miss the iguana. The iguana barely misses you.70.6 _You furiously retaliate! You headbutt the iguana!;{:j- .  You hit the iguana.1 221.4;{:j ;{:j J _You kill the iguana!;{:j4j =;{:jo ;{:jr H _No target in view!;{:j~ 3;{:j ;{:j H _No target in view!;{:j B 3;{:jeF ;{:jp H _No target in view!;{:jJ ;{:j ;{:j ;{:jB H _No target in view!;{:jsu 3;{:j,{ ;{:jS H _No target in view!;{:j-;;{:j;;{:jA<;{:jj?;{:j@;{:j7H: _;{:jCg;{:j n;{:jox;{:jz}X;{:j~;{:j ;{:jB;{:j;{:j;{:j;{:j;{:j;{:j;{:j;{:j;{:j(;{:j;{:j;{:j;{:j;{:j;{:j(;{:j^;{:j;{:j;{:j';{:jW;{:j ;{:jO;{:j;{:j;{:j;;{:jb;{:j6;{:j5 ;{:j# ;{:j ;{:j ,;{:jR;{:jX;{:j;{:j_+;{:jD,;{:j 7<{:j #.......###.......##......####.............##.......##..#######.....########...........# ##...................#  ............##  ########..# #.##.........# #..####.@..# ##-806.4 (35.0)#.## ####..# ##.##.# ##..# #####..# .# ##.####..#.# .# ##.####.##### .# ##.###.## ) ##.###.# #.##### [<{:j> 40m###-7.4 (36<{:j <{:j_ _No target in view! _Found a club.<{:ju<{:j@Zs  You see here a +0 club. _<{:jh<{:jw,<{:j<{:jg<{:jd,<{:jE<{:jܐ<{:j<{:j<{:j˔<{:j<{:jc,<{:jj<{:j<{:jڟ<{:jw<{:jI<{:j,<{:jɧ<{:jm<{:j<{:j}B<{:j<{:j{,<{:jζ<{:jSB<{:j<{:j<{:j<{:j,<{:j<{:jm,<{:j<{:j/X<{:j<{:j<{:j,<{:j<{:j<{:jF,<{:jD<{:j,<{:j<{:j<{:j<{:jg<{:j<{:jO<{:jl #...#...# #....####.....##... ##....# ###..####.. #.....# ##..# ##. ###....## ###..## ## #####.....# # #.....#..## # #.........#####..#####<{:j #>...@..### ##.....<{:j;36.4 (29 #....##.##.....<{:jzJ #.... #..## #...### #....# ##..# ##...###. #..>. #..####........ <{:j "#...# ##..##.........  ..... #.......###... <{:j$  ..... ##......####..  #.......##..# <{:j A7.4 (30<{:j <{:j9 _Found an escape hatch in the floor.<{:j3<{:j<{:j<{:j <{:jX<{:j<{:j<{:j,<{:jN<{:j,<{:j<{:jP  There is an escape hatch in the floor here.<{:j<{:j?  _<{:jAX<{:jB<{:jE<{:juF<{:jH,<{:jI<{:jK,<{:j$M<{:jO<{:jR,<{:jS,<{:j+U<{:jU<{:jsV<{:jM[B<{:j \<{:j)^<{:j>`,<{:ja<{:j d<{:jEe<{:je<{:jgg<{:j+i<{:j?k<{:jl,<{:jo<{:jrf  You encounter an adder.<{:jq #....####..# ##..####..>.# #..###.##...## ..#......# #.......# #......# ##...... ##.....# #....... ###..########....... #................. #@.......... #..########. #..# ##..... #.## #..# ..# #.## ## .## ##.# S   adder (asleep) . ###..# S. ##..#.##.#####52.4 (15S<{:jM[m.S.<{:j`qS3.4 (16<{:j<{:jg/ _The adder hisses angrily.<{:j #....  ####..>.#  #.##...##  #......#  #......#  ##.....#  ###..###### #........ #@....... #..###### <{:j#..#  #.##  ..# #.##  S## ##.#  .   ..    <{:j #....  ####..>.#  #.##...##  #......#  #......#  ##.....#  ###..###### #........ #@....... #..###### #..#  #.##  ..# #.##  S## ##.#  .  ..  <{:j _An adder is nearby!<{:j ####..>.# #..####..##...## ##..##......# #.......#.....##.....# . ###..####### #............######## ###..####..# ## ##S###.##. ###..##..### ##.####.##<{:j 8S.<{:j <{:jn 74.0) _<{:j] ={:j@.##...## ##..##......# #.......#={:jC# ###.....# . ###..####### #..............######## ###={:jCk..####.S# ## ###.###.# #. ###..={:j'D}##..### ##.#### #.={:jD)## ={:jF7S.={:jM;5={:jS={:jV={:j  You completely miss the adder. Your headbutt misses the adder.=6.2 (0.8={:j{={:jS _The adder closely misses you.={:jO  You miss the adder. Your headbutt misses the adder.The adder barely misses you. You furiously retaliate! You headbutt the adder.={:j;,7.1 (0.9={:j={:j= _The adder bites you but does no damage.={:j  You miss the adder. You headbutt the adder.  The adder is moderately wounded.={:jz8.0 _The adder bites you but does no damage.={:jN .  You puncture the adder!={:j)={:ja 3=8 (0.8={:j={:j%I _You kill the adder!={:j=={:j={:jH _No target in view!={:j={:j={:j,={:j;H _No target in view!={:jI={:jH _No target in view!={:js I={:jп H _No target in view!={:j(( ={:j) 3={:j* H _No target in view!={:j7x 3={:j Y _No target in view!={:j 3={:j ={:jO ={:jb ={:j _={:j ={:j ,={:j ={:j ={:j! ,={:jR" ={:ja# ={:j# ={:jN$ ={:j$ ={:j~0 ={:j\2 ={:j2 ={:j2 ={:j8 ={:j;: ={:j: ,={:j@ ={:jA ={:j(B ={:j}B ={:jJH ={:jH ={:jI ={:jI ={:jN ={:jQ B={:jW ={:jX ,={:j~Y ={:j^ ={:j` ,={:jAa ={:jff ={:ji B={:jr ={:j5u ,={:jv ={:j} ,={:jW~ ,={:j ={:jߑ ={:j B={:j ={:ji ={:j2 ={:j ={:j ={:j' ={:j0 ={:j ={:j֡ ={:jã ,={:j~ ={:je ={:j ={:j ={:j ={:j; ={:j ={:j ={:j ={:j ={:j ={:j ={:j Q _ There is an escape hatch in the ceiling here.={:j ={:j\  _={:jX ={:jG ={:j ,={:j4 ={:j ={:j ={:j0 ={:j ={:j ={:j] ={:j ={:j ={:j ={:ji ={:j ={:j ={:j ={:j  ={:j] ={:jn ={:j ={:j  You encounter a centaur. It is carrying a +0 orcbow.={:j$   #..# ##..#   #..###..## ##.).   #...##.. ##..   #.....# ##   #.....# ##...#  . #.....# ###..###  ...#####....#####...##  ={:j ..........##.<##...##  c?.....@.###......### --  ....###### #........####  ... #####........   #.........   ={:j0  #....####.   ##....# ## c   centaur (launcher, asleep)   #....={:j[ .# #  ##....## ###  ={:j =.....####..={:j. c901.8 (43.0)c)The centaur shouts!={:j6 ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.={:j ?.....2---==2.8 (44={:jO ) _The arrow hits you.={:jӀ  #..# ##..#  #..###..## ##.) #...##..  #.....#  #.....#  . #.....# ={:jr  ...#####....#  ..........##.<  c?.....@.###...  ....###### #.... ... #####. #.. #.. ={:j ?##....#  #.....#  ###....## ={:jʁ ( #.....={:j #..# ##..#  #..###..## ##.) #...##.. #.....# #.....#  . #.....#  ...#####....#  ..........##.< ={:j.< c?.....@.###...  ....###### #.... ... #####.#..#..##....# #.....# ###....## #.....={:js#={:j#={:j)={:j+^ _A centaur is nearby!>{:j>X #..# ##..#  #..###..## ##.) #...##..  #.....#  #.....#  . #.....#  >{:jX...#####....#  ..........##.<  c?.....@.###...  ....###### #.... ... #####. #.. #.. >{:jY?##....#  #.....#  ###....## >{:j9Y( #.....>{:j #..# ##..#  #..###..## ##.) #...##.. #.....# #.....#  . #.....# >{:jZ ...#####....#  ..........##.<  c?.....@.###... >{:j ....###### #.... ... #####.>{:j_#..#..>{:jt##....# >{:jR#.....# >{:j/###....## #.....>{:j3>{:j>{:j^ _A centaur is nearby!>{:j5f #..# ##..#  #..###..## ##.) #...##..  #.....#  #.....#  . #.....#  ...#####....#>{:jg  ..........##.<  c?.....@.###...  ....###### #.... ... #####. >{:j`g#.. >{:jg&#.. ##....#  >{:jg#.....#  >{:jg:###....##  #.....>{:j #..# ##..#  #..###..## ##.) #...##.. #.....# #.....#  . #.....#  ...#####....# >{:j ..........##.<  c?.....@.###...  ....###### #.... ... #####.#..#..##....# >{:j#.....# ###....## #.....>{:jm >{:j >{:j>{:j^ _A centaur is nearby!>{:j`  #..# ##..# ##   #..###..## ##.)  #...##..# ##   #.....# ##  . #.....# ##...  .# #.....# ###..  #...#####....#####...##  #...##.<##...##  #c?.###......###  #....###### #........  ... #####  . #.   #....####  >{:jAY ##....#   #.....#  ###....##   #......####>{:j>{:j6)))))))>{:jWs>.c>{:jz|....@.-3.8 (1.0)>{:j _The centaur shoots an arrow. The arrow completely misses you.>{:j^p >{:jq \  #..# ##..# ##  #..###..## ##.  #...##..# ## # #.....# ## . #.....# ## #..# #.....# ###..  #...#####....#####...##  #.##.<##...##  #.c.###......###  #....###### #. #.... ##### #... # ... #.... .. ##....#  . #.....#  ###....##   #......####>{:j" >{:jэ .)))>{:j$@...43>{:jG------=4>{:j'>{:j2.F _The centaur shoots an arrow. The arrow hits you!>{:jC  #..# ##..# ##  #..###..## ##  #...##..#   .# #.....# ## . #.....# ##  #..## #.....# ###..  #...#####....#####...  #.##.<##...##  #.c.###......###  #....###### #.  #....# #####  #...# #  #.... #.... .. ##....#  #.. #.....#  ##. ###....##  #......[0;>{:jD;10;1m?c>{:jTD)>{:j.33--------=5>{:j>{:jl F _The centaur shoots an arrow. The arrow hits you!>{:ji3>{:j$>{:j2 _You are too injured to fight recklessly!>{:j7>{:j<^ _You are too injured to fight recklessly!?{:j*3?{:j0?{:jH2^ _You are too injured to fight recklessly!?{:jThe arrow hits you! _You are too injured to fight recklessly!?{:j#3?{:j*?{:jA-Y _You are too injured to fight recklessly!?{:jb3?{:j;?{:jWY _You are too injured to fight recklessly!?{:j3?{:jd+?{:jP?{:j?{:j ?{:j#?{:j'?{:j)?{:j 3?{:j?{:j%?{:jKk3?{:j(?{:j?{:j:?{:jc?{:j@{:jw  #..# ##..# ##  #..###..##   # #...##..#   ..## #.....#   ...# #.....# ##  #..## #.....# ###  #...#####....#####...  #.##.<##...  #.?c@.....###......  #....###### #.@{:jo  #....## #####  #...# #  #.... #....  #....# ##....#  ##... #.....#  ##.# ###....##  #......@{:j  The centaur unwields a +0 orcbow. The centaur barely misses you.  You furiously retaliate! You headbutt the centaur!--6@{:j@{:juT _The centaur barely misses you.@{:j )You puncture the centaur! You headbutt the centaur.@{:j R@{:j'- 4=----39 40=-7.6 (0.8 _You kill the centaur! _Your Polearms skill increases to level 10!@{:j or e - a +6 ring of strengthD{:js   You remove your ring of flight. You float gracefully downwards.51.6 (1 _f - a ring of see invisible (worn)G{:j9G{:j93G{:j?G{:j@nG{:jcAG{:jAS6=G{:j LG{:jVG{:jVG{:jXG{:jm7=G{:joG{:jGpG{:jqG{:jft,G{:j\uG{:jwG{:jwG{:j8=G{:ja,G{:jG{:j,G{:jԊG{:j5G{:j{59=G{:jG{:jG{:j,G{:jG{:jpBG{:jG{:j:40G{:jG{:jG{:j˙G{:jG{:jp,G{:jG{:jsG{:jN41=G{:jG{:jG{:j?G{:jaG{:jI,G{:j2=3=G{:jG{:jp94G{:j2=G{:jG{:jG{:jBG{:jrG{:j,G{:jG{:jG{:jL%5G{:jXG{:j,G{:jG{:jG{:j G{:j[G{:jG{:jyK6=G{:jG{:jDG{:jG{:jG{:jG{:j G{:jY7=G{:j,G{:j,G{:j,G{:jG{:jdG{:jG{:jG{:jG{:jK8=G{:jwG{:jn,G{:jG{:jNG{:jG{:jG{:jG{:j#9G{:j2=G{:jrG{:jc G{:j G{:jG{:jHG{:jG{:jG{:jjG{:jXG{:jBG{:jG{:jL50=G{:jG{:j{,G{:j G{:j",G{:j#G{:j%U1=G{:jP&G{:j'G{:j)G{:j*G{:j+G{:jt-G{:j-G{:j/G{:jt1;2G{:j2G{:j4,G{:j6G{:j7G{:j8,G{:j:G{:j:G{:juEG{:j4GG{:jGK3=G{:jAIG{:jK,G{:jNG{:j!QG{:jQG{:j#W4=G{:jZG{:j\G{:j-^G{:j`G{:jb,G{:jRdG{:jf,G{:jhG{:jjG{:jj#5G{:jk(=G{:jilG{:jnG{:j$oG{:j^pG{:jrG{:jrG{:jsG{:jvG{:j`vU6=G{:jwG{:jyG{:j;zG{:jV{G{:jE~,G{:j>G{:j/,G{:jG{:j܆w7=G{:j`G{:jG{:jUG{:jG{:j!G{:jJG{:jG{:joG{:jG{:j,G{:j{G{:jG{:j͟{=G{:jE,G{:jG{:jlG{:jKG{:jG{:jG{:j*G{:jЮG{:j(G{:jP,G{:jG{:j&G{:j G{:jG{:j,G{:jһG{:jDG{:jG{:jG{:jG{:jG{:juG{:jG{:jG{:j#G{:jBG{:jG{:jG{:j^G{:jG{:jfG{:jG{:jeG{:jG{:jJG{:j1M _You now have 240 gold pieces (gained 7).G{:jG{:jMG{:jdG{:jcG{:j"G{:j4#G{:j$G{:j'G{:j*BG{:j/BG{:jE3~ _l - 4 scrolls labelled WOEMUA QAITIA (gained 1)G{:j3G{:j4G{:j4G{:j.>`  ##....## # ### ##...# # #..####.## ###  #......# #..  ##.....# #..  ##...## #..  #...# #>  ##..#   #@## ##4010.6 (9G{:j>(9.0)  #...# #  ##.## ..>  #. #.#  #. #...  #. G{:j?#...  ###.   ###..# G{:j.?B #G{:joDG{:jEG{:jHT _Key pressed, stopping explore.G{:j^uG{:jcP _G{:j'dG{:jdG{:jeG{:jgG{:jqhG{:jhG{:jviG{:jjG{:jlG{:jlG{:jmG{:joG{:j=pG{:jpG{:jyqG{:jwG{:juwG{:j{nG{:j|G{:j}G{:jC}G{:jV~G{:j~G{:j%G{:jdG{:j4G{:jG{:j]G{:jG{:j?G{:jG{:jrG{:jG{:jeG{:j+G{:jdG{:jG{:jG{:jG{:j,G{:j,G{:j G{:jCG{:jG{:jjG{:jG{:jהG{:jCG{:j5G{:jG{:j>G{:jG{:jdG{:jXG{:j,G{:j G{:jG{:jˡG{:jOG{:jŢG{:jG{:jG{:j0G{:jG{:j^G{:j˰G{:j˲G{:jG{:j5G{:jG{:jG{:jG{:j:G{:jG{:jG{:j,G{:j?G{:jG{:jG{:jԿG{:j=G{:j#G{:jG{:j"G{:jwG{:jG{:jG{:j\G{:jG{:j$G{:jG{:jG{:jG{:jG{:jvG{:jG{:jG{:j:G{:jG{:j],G{:j~G{:jG{:jGG{:jG{:jG{:jG{:jG{:jNG{:jG{:jG{:jG{:jG{:j5G{:jG{:jH,G{:jG{:jG{:jG{:j.G{:jG{:jG{:j3G{:jG{:jG{:jG{:jG{:jIG{:jG{:jLG{:jG{:jKG{:jXG{:jG{:j'G{:jG{:jFG{:jG{:jG{:jG{:jG{:jG{:j-,G{:jG{:jG{:j,G{:jG{:jG{:j ,G{:jG{:jG{:juG{:jG{:j"G{:j*G{:jG{:jHG{:jG{:jYG{:j,G{:j G{:jG{:j,G{:jG{:j G{:j G{:j G{:jTG{:jG{:jG{:jG{:jG{:jG{:jG{:j=G{:jG{:j,G{:jg!G{:j "G{:jA"G{:j!#G{:j$G{:j%G{:j%G{:j@&G{:j<'G{:j'G{:j1(G{:j(G{:jY)G{:j)G{:j"*G{:j_*G{:j-G{:ja.BG{:jh/G{:j+0G{:jf0G{:j0G{:j1G{:j2G{:j3G{:jf3G{:j{4G{:j55G{:j5G{:j6G{:jO7G{:jy8,G{:j8G{:j?G{:j?G{:j0@G{:j@G{:jhAG{:jBG{:j4CG{:jZCG{:jFG{:jwGG{:jGG{:jHG{:jIG{:jJ,G{:j6KG{:jMG{:jNBG{:jlOG{:jG{:jS?,G{:j-@G{:jBG{:jCG{:jCG{:jDG{:jOGG{:j9HG{:jHG{:jHG{:j/JG{:jKG{:jL,G{:jOG{:jpTG{:jTG{:jVG{:j\G{:jcG{:j2dG{:jeG{:jhG{:jiG{:jIjG{:jkG{:jmG{:joG{:jq,G{:jrG{:jhtG{:jtG{:j|uG{:jxG{:j yG{:jjyG{:j|G{:jG{:j,G{:jG{:jFG{:jiG{:jܒG{:j7G{:jG{:j;,G{:jG{:jBBG{:jG{:j٣,G{:jG{:jG{:j?G{:jrG{:jG{:jʬG{:j\G{:j\G{:jG{:jG{:jG{:j<,G{:jzG{:jG{:jƶG{:jG{:j6G{:jعG{:jG{:j8G{:jG{:jG{:jG{:jG{:jG{:j G{:jVG{:jG{:jzG{:jG{:jGG{:jG{:jG{:jG{:j,G{:jG{:jG{:j)G{:jG{:jG{:jG{:jG{:j G{:jbG{:jG{:jG{:j-G{:jG{:jG{:j,G{:jG{:jRG{:jG{:j4G{:jG{:jG{:j9,G{:jRG{:jG{:jcG{:jG{:jaG{:jG{:jG{:jG{:j G{:jG{:jR,G{:jG{:jG{:jtG{:jG{:jG{:j0G{:jG{:jG{:jBG{:j,G{:j;G{:jG{:jG{:jB G{:j3 G{:j G{:j` G{:j G{:j]G{:j,G{:jXG{:j G{:j!G{:jcG{:j#G{:j'XG{:j)G{:j+BG{:jB/G{:j0,G{:j1G{:j-6G{:j7,G{:jj8G{:j=,G{:jb>G{:j>G{:jCG{:j&EG{:jEG{:jFG{:jIG{:jJG{:j%KG{:jgLG{:jNG{:jPG{:jTBG{:jUG{:jVG{:j@WG{:jYG{:j[,G{:j\G{:j`G{:jaG{:j_bG{:jPeG{:jeG{:jgG{:j hG{:jiG{:jkG{:jmG{:jnG{:j,oG{:jqG{:josG{:jsG{:juvG{:jyG{:j3{,G{:j{G{:j}G{:j,G{:jG{:jG{:j,G{:j]G{:jhG{:j؈G{:j"G{:j>G{:jsG{:j,,G{:j6G{:jG{:j,G{:j!G{:jG{:jmG{:jG{:j,G{:jXG{:jG{:jjG{:j2G{:jEG{:js,G{:jʢG{:jG{:jG{:jG{:jG{:j<G{:jBG{:j-G{:j5G{:jwG{:j`G{:jG{:j*G{:jvG{:jG{:j&BG{:j{G{:jG{:jfG{:j,G{:jG{:j*BG{:jcG{:jG{:j,G{:jG{:j,BG{:jG{:j X #### ##  ###### ### ##..## #####  #.##.# ##....###...#205.6 (90.0)  #...## ##....#####..#####  ##.## ##...# ##.## #  #.# #...## ##.##  #.# ##....# #..##  ##.# #.....## ##..# G{:j  ##..# ##......# #... ###...## #...#...# ##.. #......## #..##...## ##..#G{:j`G{:jqE _Done exploring.G{:j_IG{:jI|..0.0).......... #.....G{:j|G{:joG{:jՃE _Done exploring.H{:j H{:j= $H{:jz? Read which item? Scrolls  c - 2 scrolls labelled NAECISTROFREW  e - 4 scrolls labelled MAZXEW CACHETRA  h - 5 scrolls labelled NAPRED MOADGH  k - a scroll labelled FIMYRO UPSAYC  l - 4 scrolls labelled WOEMUA QAITIA  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selectedI{:j_HI{:jTNI{:jT  xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ========================  Magic: 6/6========================  AC: 8Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.##@####....###...#. Noise: ---------  Time: 4205.6 (0.0)#...####....#####..##### a) +0 trident##.##I{:jU ##...# ##.## # Nothing quivered#.##...## ##.###.###....# #..####.##.....## ##..## ##..###......# #...#  ###...###...#...# ##...  #......## #..##...## ##..#  _l - 4 scrolls labelled WOEMUA QAITIA (gained 1) _Key pressed, stopping explore. _You now have 254 gold pieces (gained 14). _Key pressed, stopping explore. _Done exploring. _Done exploring.I{:joZ   As you read the scroll labelled NAPRED MOADGH, it crumbles to dust.  It is a scroll of enchant armour.I{:jf/  --more--J{:j;XEnchant which item? Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +0 pair of gloves (worn)[?] describe selectedK{:j[ K{:jb K{:jw   xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ======================== K{:jx  Magic: 6/6========================  AC: 8Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.##@####....###...#. Noise: ---------  Time: 4205.6 (0.0)#...####....#####..##### a) +0 trident##.####...# ##.## # Nothing quivered#.##...## ##.###.###....# #..####.##.....## ##..## ##..###......# #...#  ###...###...#...# {:jz 34m##...  #......## #..##...## ##..#  _You now have 254 gold pieces (gained 14). _Key pressed, stopping explore. _Done exploring. _Done exploring.  As you read the scroll labelled NAPRED MOADGH, it crumbles to dust.  It is a scroll of enchant armour.K{:jӄ U  Your +0 pair of gloves glows green for a moment.K{:j <96.6 (1K{:j, K{:j : _h -> a - 4 scrolls of enchant armourL{:jq L{:j>Read which item? Scrolls  a - 4 scrolls of enchant armour  c - 2 scrolls labelled NAECISTROFREW  e - 4 scrolls labelled MAZXEW CACHETRA  k - a scroll labelled FIMYRO UPSAYC  l - 4 scrolls labelled WOEMUA QAITIA  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selectedM{:jz0 M{:jA6 M{:j<   xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ========================  Magic: 6/6========================  AC: 9Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.#M{:j= #@####....###...#. Noise: ---------  Time: 4206.6 (0.0)#...####....#####..##### a) +0 trident##.####...# ##.## # Nothing quivered#.##...## ##.###.###....# #..####.##.....## ##..## ##..###......# #...#  ###...###...#...# ##...  #......## #..##...## ##..#  _Done exploring. _Done exploring.  As you read the scroll labelled NAPRED MOADGH, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 pair of gloves glows green for a moment. _h -> a - 4 scrolls of enchant armourM{:j@ W   This is a scroll of acquirement!M{:jbI /  --more--N{:j)N{:j.Choose an item to acquire.  a - a manual of Shieldsb - a scarab talisman  c - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}d - 1239 gold pieces (you have 254 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitT{:jH]yacquire|examineexamine itemU{:j8MThe +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}. An enchanted lance deadly to all dragonkind. It grows more powerful every time it inflicts a killing blow on a strong dragon. The more powerful it grows, the harder it will be to find a worthy opponent. Base accuracy: +4 Base damage: 8 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.U{:j,NTYour skill: 10.1At 100% training you reach 12.0 in about 0.8 XLs.Current attack delay: 0.6. Damage rating: 23 (Base 8 x 147% (Str) x 127% (Skill) + 8 (Ench)). Slay Drac: It inflicts extra damage against dragons and draconians. rPois: It protects you from poison. rF+:It protects you from fire. rC+:It protects you from cold. AC+3:It affects your AC (+3). If you switch to wielding this weapon: Your AC would increase by 3.0 (9.1 -> 12.1). This lance falls into the 'Polearms' category. It has an extended reach (targetb{:jSChoose an item to acquire.  a - a manual of Shields  b - a scarab talisman  c - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  d - 1239 gold pieces (you have 254 gold) [!] acquire|examine items [a-d] examine item[Esc] exitd{:j/macquire|examineselect item for acquiremente{:jz+ Acquire the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}? (y/N)f{:jB- g{:j@ + Acquire the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}? (y/N)h{:j`h{:jy  xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ========================  Magic: 6/6========================  AC: 9Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.##@####....###...#. Noise: ---------  Time: 4206.6 (0.0)#...####....#####..##### a) +0 trident##.####...# ##.## # Nothing quivered#.##...## ##.###.###....# h{:j{ #..####.##.....## ##..## ##..###......# #...#  ###...###...#...# ##...  #......## #..##...## ##..# As you read the scroll labelled NAPRED MOADGH, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 pair of gloves glows green for a moment. _h -> a - 4 scrolls of enchant armour  This is a scroll of acquirement!  Something appears at your feet!7.6 (1h{:j ###...## #...#...# ##...  #......## #..##...## ##..# It is a scroll of enchant armour.  Your +0 pair of gloves glows green for a moment. _h -> a - 4 scrolls of enchant armour  This is a scroll of acquirement!  Something appears at your feet! _c -> A - a scroll of acquirementj{:j j{:j:/ Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 trident (weapon) Floor Items ([,] to select) Hand Weapons the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip k{:j k{:j\   xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ========================  Magic: 6/6========================  AC: 9Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.##@####....###...#. Noise: ---------  Time: 4207.6 (0.0)#...####....#####..##### a) +0 trident##.####...# ##.## # Nothing quivered#.##...## ##.###.###....#{:j g40m #..####.##.....## ##..## ##..###......# #...#  ###...###...#...# ##...  #......## #..##...## ##..# It is a scroll of enchant armour.  Your +0 pair of gloves glows green for a moment. _h -> a - 4 scrolls of enchant armour  This is a scroll of acquirement!  Something appears at your feet! _c -> A - a scroll of acquirementk{:ju y  You unwield your +0 trident.  You feel an overwhelming desire to slay dragons!k{:j 128.6 (1h) +8 lance "Wyrmbane" {slay drac, rPois rk{:js p _h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}l{:jCl{:j3l{:jCl{:jA0l{:jv,l{:jE _Done exploring.l{:j Il{:jl{:j,l{:jl{:jg E _Done exploring.l{:j l{:j l{:ja l{:jV 4l{:j l{:j` E _Done exploring.l{:jA 3l{:j l{:j"  _Done exploring.n{:j}n{:jڂRead which item? Scrolls  A - a scroll of acquirementa - 4 scrolls of enchant armour  e - 4 scrolls labelled MAZXEW CACHETRA  k - a scroll labelled FIMYRO UPSAYC  l - 4 scrolls labelled WOEMUA QAITIA  m - a scroll labelled ZYB UPPUBE n{:jQ o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selectedo{:jo{:jc  xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ========================  Magic: 6/6========================  AC: 12Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.##@####....###...#. Noise: ---------  Time: 4208.6 (0.0)#...####....#####..##### h) +8 lance "Wyrmbane" {slay drac, rPois r##.####...# ##.## # Nothing quivered#.##...## ##.###.###....o{:jz[40m# #..####.##.....## ##..## ##..###......# #...#  ###...###...#...# ##...  #......## #..##...## ##..# You feel an overwhelming desire to slay dragons! _h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled MAZXEW CACHETRA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.9.6 (1Tele o{:jܭO _e -> t - 3 scrolls of teleportationp{:jMp{:j5Read which item? Scrolls  t - 3 scrolls of teleportation (cancels current teleport)  A - a scroll of acquirementa - 4 scrolls of enchant armour  k - a scroll labelled FIMYRO UPSAYC  l - 4 scrolls labelled WOEMUA QAITIA  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selectedq{:j   xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ========================  Magic: 6/6========================  AC: 12Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.##@####....###...#. Noise: ---------  Time: 4209.6 (0.0)#...####....#####..##### h) +8 lance "Wyrmbane" {slay drac, rPois r##.####...# ##.## # Nothing quivered#.##...## ##.##Tele q{:j #.###....# #..####.##.....## ##..## ##..###......# #...#  ###...###...#...# ##...  #......## #..##...## ##..#  _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled MAZXEW CACHETRA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation   As you read the scroll labelled WOEMUA QAITIA, it crumbles to dust.  It is a scroll of identify.  --more--r{:jLTXIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled FIMYRO UPSAYC  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU Potions (select first with !)  d - a bubbling blue potion  f - 2 murky puce potions  j - a fuming black potion  n - a fuming golden potion  p - a fuming brown potion  q - 3 dark potions[?] describe selectedt{:jYt{:jt{:j  xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ========================  Magic: 6/6========================  AC: 12Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4t{:jDex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.##@####....###...#. Noise: ---------  Time: 4209.6 (0.0)#...####....#####..##### h) +8 lance "Wyrmbane" {slay drac, rPois r##.####...# ##.## # Nothing quivered#.#t{:j6#...## ##.##Tele #.###....# #..####.##.....## ##..## ##..###......# #...#  ###...###...#...# ##...  #......## #..##...## ##..#  _Done exploring.  As you read the scroll labelled MAZXEW CACHETRA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation  t{:jeAs you read the scroll labelled WOEMUA QAITIA, it crumbles to dust.  It is a scroll of identify.t{:jK10.6 (1t{:jit{:j _q -> w - 3 potions of heal wounds; l -> i - 3 scrolls of identifyt{:j` t{:j< sRead which item? Scrolls t{:j  t - 3 scrolls of teleportation (cancels current teleport)  A - a scroll of acquirementa - 4 scrolls of enchant armour  i - 3 scrolls of identify  k - a scroll labelled FIMYRO UPSAYC  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selectedt{:jt{:j&t{:j0  xoxoxox the Spear-Bearer  Minotaur t{:j2 Health: 57/57 ========================  Magic: 6/6========================  AC: 12Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4t{:jr4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.##@####....###...#. Noise: ---------  Time: 4210.6 (0.0)#...####....#####..##### h) +8 lance "Wyrmbane" {slay drac, rPois r##.####...# ##.## # Nothing quivered#.##...## ##.##Tele #.###....# #..####.##.....## ##..## ##..###......# #...#  ###...###...#...# ##...  #......## #..##...## ##..# As you read the scroll labelled MAZXEW CACHETRA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation  As you read the scrolt{:j4l labelled WOEMUA QAITIA, it crumbles to dust.  It is a scroll of identify. _q -> w - 3 potions of heal wounds; l -> i - 3 scrolls of identifyt{:j'Rt{:jV Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled FIMYRO UPSAYC t{:j,W. m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU Potions (select first with !)  d - a bubbling blue potion  f - 2 murky puce potions  j - a fuming black potion  n - a fuming golden potion  p - a fuming brown potion[?] describe selectedv{:j>v{:j*v{:jƸ  xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ========================  Magic: 6/6========================  AC: 12Str: 29v{:j$Doom: 39% EV: 8Int: 5  ###### SH: 4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.##@####....###...#. Noise: ---------  Time: 4210.6 (0.0)#...####....#####..##### h) +8 lance "Wyrmbane" {slay drac, rPois r##.##v{:jR##...# ##.## # Nothing quivered#.##...## ##.##Tele #.#v{:j##....# #..####.##.....## ##..##v{:j@ ##..###......# #...#v{:jf  ###...###...#...# ##...v{:j  #......## #..##...## ##..# v{:jbAs you read the scroll labelled MAZXEW CACHETRA, it crumbles to dust.  v{:jѺYou feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation  v{:jAs you read the scroll labelled WOEMUA QAITIA, it crumbles to dust.  It is a scroll of identify. _q -> w - 3 potions of heal wounds; l -> i - 3 scrolls of identifyv{:j_]  As you read the scroll of identify, it crumbles to dust.v{:j 31.6 (1v{:jv{:j8 _f -> B - 2 potions of berserk ragev{:j v{:j 5Read which item? Scrolls  t - 3 scrolls of teleportation (cancels current teleport)  A - a scroll of acquirementa - 4 scrolls of enchant armour  v{:j< i - 2 scrolls of identify  k - a scroll labelled FIMYRO UPSAYC  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selectedv{:jv{:j^v{:j!  xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ========================  Magic: 6/6======================== v{:jo AC: 12Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.#v{:j#@####....###...#. Noise: ---------  Time: 4211.6 (0.0)#...####....#####..##### h) +8 lance "Wyrmbane" {slay drac, rPois r##.####...# ##.## # Nothing quivered#.##...## ##.##Tele #.#v{:jX##....# #..####.##.....## ##..## ##..###......# #...#  ###...##v{:j#...#...# ##...  #......## #..##...## ##..#  _e -> t - 3 scrolls of teleportation  As you read the scroll labelled WOEMUA QAITIA, it crumbles to dust.  v{:jIt is a scroll of identify. _q -> w - 3 potions of heal wounds; l -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> B - 2 potions of berserk ragev{:jv{:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled FIMYRO UPSAYC  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU Potions (select first with !)  d - a bubbling blue potion  j - a fuming black potion  n - a fuming golden potion  p - a fuming brown potion[?] describe selectedw{:j/  xoxoxox the Spear-Bearer  Minotaur  Health: 57/57 ========================  Magic: 6/6========================  AC: 12Str: 29Doom: 39% EV: 8Int: 5  ###### SH: 4Dex: 9######### ##..## #####. XL:  7 Next: 40% Place: Dungeon:5#.##.##@####....###...#. Noise: ---------  Time: 4211.6 (0.0)#...####....#####..##### h) +8 lance "Wyrmbane" {slay drac, rPois r##.####...# ##.## # Nothing quivered#.##...## ##.##Tele w{:j#.###....# #..####.##.....## ##..## ##..###......# #...#  ###...###...#...# ##...  #......## #..##...## ##..#  _e -> t - 3 scrolls of teleportation  As you read the scroll labelled WOEMUA QAITIA, it crumbles to dust.  It is a scroll of identify. _q -> w - 3 potions of heal wounds; l -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> B - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust.  #### #### ###### ### ##..## #####..# #.##.##§####....###...#..## #...####....#####..#####.. ##.## ##...# ##.## ##.##.# #..@## ##.##{:j39;49m #.#.# ##....# #..## #.. ##.# #.....## ##..###.. #..# ##......# #...#... ...## #...#...# ##...... ....## #..##...## ##..#### .#...#######..##....# ##....# ###...........###...## ##.....## ###...........###....###.......#  d -> A - a potion of attractionw{:jBT2.6 (1w{:jw{:j.@ _Your surroundings seem slightly different.w{:jw{:jO(Read which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  i - a scroll of identify  k - a scroll labelled FIMYRO UPSAYC  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selectedw{:j. w{:j w{:j   xoxoxox the Spear-Bearer  MinotaurHealth: 57/57 ========================######## Magic: 6/6======================== ######### ##..## #####..# AC: 12Str: 29Doom: 39% #.##.##§####....###...#..## EV: 8Int: 5  #...####....#####..#####..# SH: 4Dex: 9 ##.####...# ##.## ##.# XL:  7 Next: 40% Place: Dungeon:5  #.##..@## ##.## #.. Noise: ---------  Time: 4212.6 (0.0)  #.###....# w{:j/  #..## #.. h) +8 lance "Wyrmbane" {slay drac, rPois r ##.##.....## ##..###.. Nothing quivered #..###......# #...#... ...###...#...# ##...... ....## #..##...## ##..#### .#...#######..##....# ##....# # ###...........###...## ##.....## ###...........###....###.......# _q -> w - 3 potions of heal wounds; l -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> B - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust.  d -> A - a potion of attraction _Your surroundings seem slightly different.Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled FIMYRO UPSAYC  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU Potw{:jp (ions (select first with !)  j - a fuming black potion  n - a fuming golden potion  p - a fuming brown potion[?] describe selectedy{:jA  xoxoxox the Spear-Bearer  MinotaurHealth: 57/57 ========================######## Magic: 6/6======================== ######### ##..## #####..# AC: 12Str: 29Doom: 39% #.##.##§####....###...#..## EV: 8Int: 5  #...####....#####..#####..# SH: 4Dex: 9 ##.####...# ##.## ##.# XL:  7 Next: 40% Place: Dungeon:5  #.##..@## ##.## #.. Noise: ---------  Time: 4212.6 (0.0)  #.###....#y{:jD5[37m #..## #.. h) +8 lance "Wyrmbane" {slay drac, rPois r ##.##.....## ##..###.. Nothing quivered #..###......# #...#... ...###...#...# ##...... ....## #..##...## ##..#### .#...#######..##....# ##....# # ###...........###...## ##.....## ###...........###....###.......# _q -> w - 3 potions of heal wounds; l -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> B - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust.  d -> A - a potion of attraction _Your surroundings seem slightly different.y{:j$]  As you read the scroll of identify, it crumbles to dust.y{:j?%43.6 (1y{:jk*y{:j,Z _p -> h - a potion of haste|:j" |:j# Read which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  k - a scroll labelled FIMYRO UPSAYC  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU |:j$ v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selected|:j|:j\|:j  xoxoxox the Spear-Bearer  MinotaurHealth: 57/57 ========================######## Magic: 6/6======================== ######|:j]### ##..## #####..# AC: 12Str: 29Doom: 39% #.##.##§####....###...#..## EV: 8Int: 5  #...####....#####..#####..# SH: 4Dex: 9 ##.####...# ##.## ##.# XL:  7 Next: 40% Place: Dungeon:5  #.#|:jW#..@## ##.## #.. Noise: ---------  Time: 4213.6 (0.0)  #.###....# #..## #.. h) +8 lance "Wyrmbane" {slay drac, rPois r ##.##.....## ##..###.. Nothing quivered #..###......# #...#... |:jz...###...#...# ##...... ....## #..##...## ##..#### .#...#######..##....# ##....# # ###...........###...## ##.....## |:j ###...........###....###.......# _f -> B - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust.  d -> A - a potion of attraction _Your surroundings seem slightly different.  As you read the scroll of identify, it crumbles to dust. _p -> h - a potion of haste|:jӷ .  As you read the scroll labelled FIMYRO UPSAYC, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.|:jŸ44.6 (1|:j|:j4 _It was a scroll of immolation.|:jgO Read which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  m - a scroll labelled ZYB UPPUBE  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selected|:j#|:j\|:jM  xoxoxox the Spear-Bearer  MinotaurHealth: 57/57 ========================######## Magic: 6/6======================== ######### ##..## #####..# AC: 12Str: 29Doom: 39% #.##.##.####....###...#..## EV: 8Int: 5  #...####....#####..#####..# SH: 4Dex: 9 ##.##|:j##...# ##.## ##.# XL:  7 Next: 40% Place: Dungeon:5  #.##..@## ##.## #.. Noise: ---------  Time: 4214.6 (0.0)  #.###....# #..## #.. h) +8 lance "Wyrmbane" {slay drac, rPois r ##.##.....## ##..###.. Nothing quivered #..###......# #...#... ...###...#...# ##...... ....## #..##...## ##..#### .#...#######..##....# ##....# # ###...........###...## ##.....## ###...........###....###.......# _Your surroundings seem slightly different.  As you read the scroll of identify, it crumbles to dust. |:j_p -> h - a potion of hasteAs you read the scroll labelled FIMYRO UPSAYC, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.|:jr §##§§§#§§#§§§§#...§§......##...##....##...#As you read the scroll labelled ZYB UPPUBE, it dissolves into smoke.|:j45.6 (1|:j;|:j7- _It was a scroll of fog.|:j|:j|Read which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  o - a scroll labelled AKOARCH GEDD  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selected|:j} |:j |:j x  xoxoxox the Spear-Bearer  MinotaurHealth: 57/57 ========================######## Magic: 6/6======================== ######### ##..## #####..# AC: 12Str: 29Doom: 39% #.##.##.####....###...#..## EV: 8Int: 5  #...####.§..#####..#####..# SH: 4Dex: 9 ##.##|:jA ##§§§# ##.## ##.# XL:  7 Next: 40% Place: Dungeon:5  #.##§§@## ##.## #.. Noise: ---------  Time: 4215.6 (0.0)  #.###§§§§# #..## #.. h) +8 lance "Wyrmbane" {slay drac, rPois r ##.##...§§## ##..###.. Nothing quivered #..###......# #...#... ...###...#...# ##...... ....## #..##...## ##..#### .#...#######..##....# ##....# # ###...........###...## ##.....## |:j ###...........###....###.......# _p -> h - a potion of hasteAs you read the scroll labelled FIMYRO UPSAYC, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled ZYB UPPUBE, it dissolves into smoke. _It was a scroll of fog.|:jM S §#As you read the scroll labelled AKOARCH GEDD, it crumbles to dust.  A wave of despondency washes over your surroundings.6.6 (1Will/2 |:jR |:j 7 _It was a scroll of vulnerability.|:j,c|:jd$|:j]e0Read which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  u - a scroll labelled BIOSUDY JONUU  v - a scroll labelled KEPNIEFEKU [!] read|quaff[?] describe selected|:j|:j|:j:  xoxoxox the Spear-Bearer  MinotaurHealth: 57/57 ========================######## Magic: 6/6======================== ######### ##..## #####..# AC: 12Str: 29Doom: 39% #.##.##.####....###...#..## EV: 8Int: 5  #...####.§..#####..#####..# SH: 4Dex: 9 ##.####§§§# ##.## ##.# XL:  7 Next: 40% Place: Dungeon:5  #.##§§@## ##.## #.. Noise: ---------  Time: 4216.6 (0.0)  #.###|:j:[34m§§§§# #..## #.. h) +8 lance "Wyrmbane" {slay drac, rPois r ##.##...§§## ##..###.. Nothing quivered #..###..§...# #...#... Will/2 ...###...#...# ##...... ....## #..##...## ##..#### .#...#######..##....# ##....# # ###...........###...## ##.....## ###...........###....###.......# _It was a scroll of immolation.  As you read the scroll labelled ZYB UPPUBE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled AKOARCH GEDD, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.|:j ##§As you read the scroll labelled BIOSUDY JONUU, it crumbles to dust.  You hear a loud clanging noise!|:jd=========7.6 (1|:jd|:j/ _It was a scroll of noise.|:j" |:j% TRead which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  v - a scroll labelled KEPNIEFEKU |:j& [!] read|quaff[?] describe selected|:j|:jy|:jL  xoxoxox the Spear-Bearer  MinotaurHealth: 57/57 ========================######## Magic: 6/6======================== ######### ##..## #####..# AC: 12Str: 29Doom: 39% #.##.##.####....###...#..## EV: 8Int: 5  #...####.§§.#####..#####..# SH: 4|:jDex: 9 ##.####§§§# ##.## ##.# XL:  7 Next: 40% Place: Dungeon:5  #.##§§@## ##.## #.. Noise: =========  Time: 4217.6 (0.0)  #.###§§§§# #..## #.. h) +8 lance "Wyrmbane" {slay drac, rPois r ##.##...§§## ##..###.. Nothing quivered #..###..§...# #...#... Will/2 ...###...#...# ##...... ....## #..##...## ##..#### .#...#######..##....# ##....# # ###...........###...## ##.....## ###...........###....###.......#As you read the scroll labelled AKOARCH GEDD, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scrol|:jl of vulnerability.  As you read the scroll labelled BIOSUDY JONUU, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.|:jy §§####§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled KEPNIEFEKU, it crumbles to dust.|:jd---------8.6 (1|:j|:j0 _It was a scroll of poison.|:j |:j |:j |:j B|:j- |:jB |:j |:j0 |:j |:j ,|:j |:j |:j ,|:jB |:j ,|:jT |:jG |:j |:j |:j |:j2 |:j+ |:j ,|:j |:j ,|:j |:j ,|:ji |:j |:j7 |:j |:j ,|:j |:j- B|:j |:jG |:j |:jF n|:j |:j ,|:j X|:j W _You start waiting.|:j %.|:j[' H.####.....##...#..---------#....#..............#...#..##...#..##.......###...#|:j. 053.6 (35.0)|:j0 64.6 (36|:j.5 |:j9 _ _You feel your willpower return.|:j |:j $|:j wWhere to? (Tab - D:5, ? - help)  D - Dungeon |:j|:jm  xoxoxox the Spear-Bearer  MinotaurHealth: 57/57 ========================######## Magic: 6/6======================== ######### ##..## #####..# AC: 12Str: 29Doom: 39% #.##.##.####....###...#..## EV: 8Int: 5  #...####....#####..#####..# SH: 4Dex: 9 ##.####...# ##.## ##.# XL:  7 Next: 40% Place: Dungeon:5  |:jSn#.##..@## ##.## #.. Noise: ---------  Time: 4254.6 (0.0)  #.###....# #..## #.. h) +8 lance "Wyrmbane" {slay drac, rPois r ##.##.....## ##..###.. Nothing quivered #..###......# #...#... ...###...#...# ##...... ....## #..##...## ##..#### .#...#######..##....# ##....# # ###...........###...## ##.....## ###...........###....###.......# _It was a scroll of noise.  The air fills with toxic fumes!  As you read the scroll labelled KEPNIEFEKU, it crumbles to dust. _It was a scroll of poison. _You start waiting. _You feel your willpower return.|:j'|:j|:j|:j,|:j||:j|:j@,|:jA|:jZD|:jE|:jLN|:jU|:jW|:jkX|:jY|:jPa|:jb,|:j-c|:jzi,|:jij|:jk|:j?z|:j}|:j~|:j_|:j|:jW,|:jΉ|:j|:jÐ,|:j|:j|:jp|:j |:jϱ,|:j|:j|:j6a  There is a stone staircase leading down here. _|:jn 6 _You climb downwards.  Found a bubbling clear potion. #  .###  .....  ###......  #@....... 82.1 (27.5)|:jJm ........##.....  ......... ...  |:j ..##.#..#. . ......#.. #.#.!### .. ... .. .## ## #.#  |:j|:jz|:ja _There is a stone staircase leading up here.|:j |:jT 3|:j |:jř |:j $ _|:j ,|:j |:j |:j |:jD |:j^ |:j |:j, |:jQ |:jh |:j' |:j |:ju |:j |:je |:j? |:j |:j0 ####..####... ......#... ###......##...###<.......#.........##.....#................#...##.#..#......#.........#......####.#.@### ..... ...#...$...#### ### #.#####.#  #. #. .. ## |:j 17.1 (5.0)|:jS +8.1 (6|:j?Z |:j\ [ _d - a bubbling clear potion|:jd|:j-|:j,|:jh,|:jn|:jI,|:j*|:jDM _You now have 258 gold pieces (gained 4).|:jI|:jS|:jB|:j|:j,|:j|:j}|:jX|:j=|:j|:j|:j?|:j|:j|:j|:j|:jU,|:j|:j|:j|:j|:j/|:j|:j~|:j.,|:j,|:jD|:j|:j|:j|:j4|:j9|:j>|:j)M|:j]|:jcX|:jr|:j,|:j|:j|:jX|:jז  You encounter an orc. It is wielding a +0 dagger.|:j:   #### ....###########  #... #..............  #... ###.............. ##...###<..............o .........##........$.... |:jb........................ ...##.#.......... .........#......@....... ###.#..###..............  ...#.......############ ### #.#####.##♣♣♣♣♣♣#. #.........#. #.##♣♣♣♣♣♣o   orc (asleep).. #.################ #..............#################|:jϦMo.322.1 (34.0)|:jo==3.1 (35|:j|:j% _The orc shouts!|:jv( ###  #### ....###########  #... #..............  #... ###.............. <.............o. ##........$.... ............... #.............. #......@....... .###..............  .....############  #.#####.  #. #..  #. #.  .. #.  ## #........   |:j ###  #### ....###########  #... #..............  #... ###.............. <.............o. ##........$.... ............... #.............. #......@....... .###..............  .....############  #.#####.  #. #..  #. #.  .. #.  ## #........ |:j|:j _An orc is nearby!|:j  .### #### ....############ #... #.... ###. #...###<.....o##$.......##.#..#. ........#....... ##.#..###............... ...#.......############# ## #.#####.##♣♣♣♣♣♣#. #......... #. #.##♣♣♣♣♣♣.. #.################ #..............#.o--4.1 (1.0) _|:j! |:jl |:j$ .### ## ....############# ... #.# ... #######<........###$.o...#.......###.#..#.# .......#.# #.#..###............... ..#.......############## # #.#####.##♣♣♣♣♣♣ #. #.........#. #.##♣♣♣♣♣♣.. #.##############|:j.U.o|:jj;t--5|:j )You reach to attack! You puncture the orc!|:j۳ 7 (0.6|:jG _You kill the orc!|:jX>|:jh|:jkH _No target in view!|:j|:j|:j|:jH _No target in view!|:jW|:jX|:j^|:jcaH _No target in view!|:j _No target in view!|:jS4|:jZ|:j]H _No target in view!|:jW4|:jV _No target in view!|:jZ4|:j_|:ja|:j|:jC|:j|:j|:j%4|:j|:j8|:j}|:jx|:ja|:j1|:j2|:j7|:j$:|:j84|:j|:j|:jCZ  _|:jb |:jj ,|:jl |:jo J _You now have 267 gold pieces (gained 9).|:j |:jw |:j |:jR |:jE |:j |:j% |:j |:j |:j |:j n|:j. n|:j ,|:j ,|:j |:j@ |:j |:ji |:j |:jo |:j |:j |:j |:j ,|:j |:j= L . .. ... |:j @.... ####.....|:j4  # #....% #.#@### 36.7 (11.0) #### #.....############# #... #.#...............# #... ###........# ##...###<................# #.........##..............# #............)....# #...##.#..#...............# #.........#...............#|:js X7.7 (12|:j" - _Found a quill talisman.|:ju |:jx |:j   You encounter 2 orcs.oo ######......#...@....... #.####......  #.#....%..##  |:j #.#.### ##### #.....############# #... #.#...............# oo 2 orcs (wandering) #... ###...............##...###<.........#.##|:j .o43.7 (6.0)o.|:j Xoo|:j 4==4.7 (7|:j |:j > _The orc shouts! x2; You hear a shout! x2|:jW7L .  o.  o..  ....  .....  ######......  #...@.......  #.####......  #.#....%..##  #.#.### ###  #### #..  #...   #...   <   |:jm/ .  o.  o..  ....  .....  ######......  #...@.......  #.####......  #.#....%..##  #.#.### ### #### #.. #...   #...  <  |:jwJ|:jnd _There are monsters nearby!|:jL .  o.  o..  ....  .....  ######......  #...@.......  #.####......  #.#....%..##  #.#.### ###  #### #..  #...   #...   <   |:jh/ .  o.  o..  ....  .....  ######......  #...@.......  #.####......  #.#....%..##  #.#.### ### #### #.. #...   #...  <  |:jm|:j|:j|:jOd _There are monsters nearby!|:j 2o|:j^G ..o--5.7 (1|:jP |:jY s _You encounter an orc. It is wielding a +0 hand axe.|:j!JU.o|:jJ0o|:jxL2o|:jPMT.o|:jWcoo 4 orcs|:jWA--6|:jI_|:jfp _You encounter an orc. It is wielding a +0 flail.|:j1o..o.o.o|:j9"|:jv*&7|:jn|:j0Zo..o.o.oSS   adder (wandering)oooo 4 orcs8|:jr4|:j9W _You encounter an adder.|:jU.S|:jU.o|:jP.o|:jU.o|:jBES|:j[.=9|:jm|:j1 _You block the orc's attack.|:j2 .SYou hit the orc..o.o|:jf  The orc is almost dead.|:j~50.4 (0.7 _The orc hits you but does no damage.|:j .SYou closely miss the orc.|:jv .  The orc is almost dead.|:jP 3 orcs|:j(1.1|:j|:j1 _You block the orc's attack.|:jj )You puncture the orc!|:jU.S|:jBP 2 orcs|:jb 1-7 (0.6|:j (] _You kill the orc!|:j< o.  You reach to attack! You hit the orc.|:j=.oo.|:jEooo 3 orcs-|:jF!2.3|:jM|:jP1 _The orc is lightly wounded.|:jj )You puncture the orc!|:jSS   adderoo 2 orcs|:jM 9|:j|:jG _You kill the orc!|:j; .oYou reach to attack! You hit the orc.|:j=D|:j,E63.6 (0.7|:jKL|:jOW _The orc is almost dead.|:j3S.|:j|:j~5=4.2 (0.6|:jM|:jL _You hit the orc but do no damage. The orc barely misses you.|:j@~ )You puncture the orc!.S   orc -8|:j|:jG _You kill the orc!|:j# )You puncture the adder! oYou kill the adder!o.|:joo 2 orcs (1 wandering)|:j]3-5.5 (0.7|:j&|:j-o _You encounter an orc. It is wielding a +0 club.|:jz )You barely miss the orc. You headbutt the orc.|:j .oYou kill the orc!|:jn   orc|:jj4====6.1 (0.6|:j|:j]% _The orc shouts!|:j_ )  You reach to attack! You puncture the orc!|:j(|:jn!J----6 (0.5|:j3;|:j=G _You kill the orc!|:j|:jS----|:j|:jH _No target in view!|:j3P _No target in view!|:jn|:j:o|:jzu|:jwH _No target in view!|:j|:j|:jh|:j6H _No target in view!|:jYh4|:jsq|:ju |:jv:_No target in view!|:j:4|:j|:j@ _No target in view!|:jT4|:j`k|:j|:j|:jm|:j|:j'M|:j4N|:j(T|:jW|:j4|:j |:j' |:jR} 4|:j[ |:jA 4|:j9C |:j"F |:jw 4|:j |:j$ |:j |:jC |:jI |:j/ |:jcj 4|:j`w  |:j |:j |:j͉ |:jr |:j/ |:j: _ |:jCa _ Items here: )))) [ †††. |:jԟ |:js _ |:j |:jܧ |:jʪ |:jE |:jŬ |:jɴ<  You see here a +0 club. |:j |:j| _ |:jȺ |:jڽ |:j |:j |:j |:j" |:jr |:j$ |:j |:j |:j |:j |:j |:j |:j, |:j |:j6 |:j, |:jX |:j |:j, |:j |:j |:jY, |:j |:j |:j |:jO |:j |:jW |:j |:j |:j |:j{ |:jV |:j |:j |:j |:jq  |:j  |:j |:j" |:j |:j., |:j X |:j* |:j+ |:jM, |:j, |:jJ/ |:j&1 |:j1 |:j(2 |:j3 |:j5 |:jv5 |:j5 |:j7 |:j9 |:j#: |:j: |:j/< |:j_> |:j> |:j+? |:jjA |:jB |:j5C |:jC |:jF |:j}M |:jeN |:j'P |:juR |:jwU |:jU |:jn |:j  |:jY |:jH |:j |:j |:j՘ |:j |:jT |:j |:jHB |:j |:j٥ |:jE |:j |:j~ |:j |:j |:j& |:j |:j? |:j |:j| |:j |:j, |:j |:j |:jǿ |:j' |:j |:j |:jV |:j |:j |:j |:j |:j |:j |:j& |:j |:jf |:j |:ja |:jI, |:j |:j |:j |:jv |:j |:j< |:j |:j  |:j  |:j |:j |:jm |:j |:j |:j |:jy |:j |:j |:jD |:j |:jb |:j  |:j=  |:j  |:j  |:j |:jX |:j# |:jv |:jd |:j |:jj |:j |:j0 |:j1, |:j5 |:j`7, |:j7 |:j9 |:j; |:j; |:j; |:j = |:j> |:jk?, |:j9A |:jB |:jIC, |:jD |:jlF, |:jF |:jqH |:jI |:jJ, |:jIK |:jL |:jeM, |:jN |:jO |:j5P, |:jQ |:jR |:jS |:jkS |:j  |:jmB _ _A scorpion is nearby! |:jm  <    )....#       #.##♣♣♣♣♣♣ß♣ # #.# #...@.....s.  #.##♣♣♣♣♣♣ß♣        |:jY 3 |:jm`  <    )....#       #.##♣♣♣♣♣♣ß♣  #.# #...@.....s.  #.##♣♣♣♣♣♣ß♣       |:jg 4 |:jn  |:jq _ _A scorpion is nearby!!|:j"###...###<.# #.##.# #.)....# #...##.#..#.# #.#.# .#..###.# #.# .#####.##♣♣♣♣♣♣ß♣ #.# #....@....s..# #.##♣♣♣♣♣♣ß♣# #.# !|:j:;s:!|:j!|:j24.6 (1 _!|:j!|:jз!|:jae !|:j]g ...###<.# .##.# .)....# ...##.#..#.# .#.# .#..###.# #.# .#####.##♣♣♣♣♣♣ß♣#.# #.s:..# #.##♣♣♣♣♣♣ß♣♣♣# #.# !|:jYh 1s.!|:ji /s.!|:jp !|:jq &5!|:jnz !|:j6 !|:j i  You puncture the scorpion!!|:j 6==6.2 (0.6!|:j !|:j a _The scorpion is severely wounded.!|:jR j †You puncture the scorpion! 7 56--8 _You kill the scorpion!!|:jv -- _No target in view!!|:jq  _No target in view!!|:j J!|:jH H _No target in view!!|:jt  _No target in view!!|:j| 4!|:j !|:j- H _No target in view!!|:j 4!|:jЋ !|:jޗ C _No target in view!!|:j4!|:jn!|:j!|:j3!|:jI!|:j"|:j54"|:jH?"|:jA"|:ji4"|:j9"|:j"|:j-4"|:j5"|:j8"|:j4"|:jh"|:j"|:j &"|:j&"|:ju-"|:j/"|:j^3"|:j"|:js"|:j}P _"|:j#c _ You see here a scorpion corpse."|:j׽5 _"|:jV"|:j"|:j'"|:j"|:j"|:jT"|:j"|:j"|:j,"|:j<l .###<....# ##....# )....# #.#..#....# #....# ..###....# #.......############## .#####.##♣♣♣♣♣♣ß♣♣♣♣♣♣# #.# #......†..@.....# #.##♣♣♣♣♣♣ß♣♣♣♣♣♣## #.##############  You pick up a parchment of Irradiate and begin reading...40.8 (4.0"|:j+1.8 (5"|:j"|:jB _You add the spell Irradiate to your library."|:j3"|:j"|:j"|:j,"|:j"|:j$v"|:jB"|:jX"|:jF"|:j"|:j@"|:j)....## .....# ###### ß♣♣♣♣♣♣########## ...........##...# ß♣♣♣♣♣♣###....#.############ ####..59.8 (18.0) .....# ###.####### ###### <...#  #....# #....##....###"|:j[m..###...60.8 (19"|:j~"|:j!9 _Found a stone staircase leading up."|:j #"|:j:KL  There is a stone staircase leading up here. _  You encounter an orc. It is wielding a +0 dagger..........##...# ♣♣♣♣♣###....#.######## #### ####...........# ###.######## #<...#.. #....#.# #....#.# #....#.#  ##..##@###.##  #...........o"|:jNj #.####.##.##.#.. ..##.# ##### o   orc (asleep) 9.8 (9.0)o."|:jeio70.8 (10.0) _"|:jn"|:jXx"|:j]  .  ###.########  #<...#.. #....#.# #....#.# #....#.# ##..##@###.##  #..........o.  #.####.##.##.  #.. ..#  #.# ###  ##"|:j: 3  .  ###.########  #<...#.. #....#.# #....#.# #....#.# ##..##@###.##  #..........o.  #.####.##.##.  #.. .. #.# ### ## "|:jߪ "|:j "|:j "|:j [ _An orc is nearby!#|:j♣♣♣♣###....#.######## ### ####........... ..# ###.######## ### #<...#..  #....#.# #....#.# #....#.# ##..##.###.#####.....@....o.##.####.##.##.##.. ...# #.# #.##### ###|:jÿ1o.#|:j#|:j81.0) _#|:j/#|:j#|:jV~###....#.#  ####. # ###.########  #<...#.. #....#.# #....#.# #....#.# ###..##.###.#### #.o..# #.####.##.##.# #.. ....# oo#.###.### #.### ## #o   orc wizard (asleep)oo 2 orcs (1 asleep) ooYou encounter an orc and an orc wizard.o.oo====2#|:jB _The orc wizard shouts!#|:j o.  You reach to attack! You hit the orc.o.#|:jk  The orc is severely wounded.#|:j9*#|:jG (invisible)The orc wizard mumbles some strange words.#|:j@ 9o#|:jA b==--3.3 (0.5#|:j9I #|:jaK H _The orc wizard flickers and vanishes for a moment.#|:jp )You closely miss the orc. You headbutt the orc.#|:j} n   orc#|:j w ---8#|:j* #|:j o. _You kill the orc!o.#|:j #|:j{ `--4.4 (0.6#|:j #|:j# _You reach to attack! You barely miss the orc.=5.0#|:j7 #|:j| N _You barely miss the orc.#|:j j )You puncture the orc!#|:j& 4o.#|:j ' #|:j+ ] 7-6#|:j #|:j G _You kill the orc!#|:jA 2o.#|:j #|:j u-6.1 (0.5#|:j j _You reach to attack! You barely miss the orc wizard.#|:jF  You hit the orc wizard.=7 (0.6#|:jOJ #|:jM e _The orc wizard is moderately wounded.#|:j  You closely miss the orc wizard.The orc wizard is moderately wounded.#|:j=  The orc wizard gestures at you while chanting.The puff of flame hits you but does no damage.#|:j4 }=7.3 _You resist.#|:jz?  You barely miss the orc wizard.-9#|:j  _The orc wizard is moderately wounded.  You barely miss the orc wizard. Your headbutt misses the orc wizard.The orc wizard is moderately wounded.-8.5 _The orc wizard hits you but does no damage.#|:j R  You closely miss the orc wizard. Your headbutt misses the orc wizard.9.0 (0.5 _The orc wizard is moderately wounded.#|:j8 )You puncture the orc wizard!6 62-6 (0.6 _You kill the orc wizard!#|:j+=#|:j1#|:j{7$|:j  Items here: ))) [ †.$|:j2 a _$|:j ,$|:j $|:j$|:j,$|:j$|:jQG$|:jKB$|:j)M$|:jOB$|:j S$|:j"U,$|:jV$|:jW$|:jY$|:jZ$|:jZ$|:j\$|:jK_,$|:j`$|:j^b$|:jd,$|:j)e$|:jf$|:j]i$|:j;q$|:jrB$|:jv$|:jKx,$|:j7y$|:jz$|:j }$|:j|}$|:j1~$|:j$|:jI$|:j$|:jl$|:j_$|:j$|:j $|:j'$|:j,$|:ji$|:jM$|:j[  Items here: ))) [ †.$|:j|$|:j _$|:j$|:jҘ$|:jB$|:j$|:j$|:j,$|:j $|:jӸ,$|:j,$|:jT$|:j$|:j$|:j$|:j$|:j$|:j$|:jW$|:j5$|:j$|:j$|:j$|:j$|:j5$|:j$|:jV$|:j ,$|:jS$|:j*$|:j,$|:j$|:j$|:jl,$|:j$|:j$|:j$,$|:j:$|:j$|:j$|:j,$|:j$|:j\ $|:j"$|:j"#$|:j#$|:j%$|:jp)$|:j+$|:j,$|:jD.$|:j0,$|:j1$|:j3$|:jQFJ$|:jI$|:jJ$|:jUK$|:jK$|:j)M$|:jN,$|:j_O$|:jP$|:j]$|:j^$|:j_$|:jvb$|:jb,$|:jc$|:jd$|:jf$|:jTg$|:jg$|:jzi$|:jk$|:jk$|:jk$|:jm$|:jBo,$|:jo$|:jAr$|:jt,$|:ju$|:j_{ $|:j|c You encounter a white imp.$|:j #.. .#  #.. .# # .. .# .# #.##.# .. #....##.# ##..#... #...#.##.#  #.#.@....# -$|:jk #...#.#.[#  ###.#.# # #.#.# ####### #.#5# .##...##.#.#5   white imp (asleep) ....#.#########.#.# ###.............#.#  ###.###########$|:jkk530.6 (51.0)5.$|:jB`5$|:j6===1.6 (52$|:j$|:jv+ _The white imp shouts!$|:jS] #.. .# #.. .# # $|:jT .. .# .#  #.##.# ..  #....##.#  ##..#...  #...#.##.#  #.#.@....#  #...#.#.[#  ###.#.# #  #.#5# #.#.# #.#.##.#.#..........#.#  ###.$|:j  #.. .# #.. .# #  .. .# .#  #.##.# ..  #....##.#  ##..#...  #...#.##.#  #.#.@....#  #...#.#.[#  ###.#.# #  #.#5# #.#.# #.#.##.#.#..........#.#  ###.$|:j4$|:j$|:j8` _A white imp is nearby!%|:j#.. .##.. #.# #.. #.# .# #.##.# .. #....##.#####..#... ..#...#.##.##.#......# #...#@#.[# ###.#.# #  #.#5# #######.#.%|:j=%#...# #.#.#..#.#########.#.# ##.............#.#  ###.###########.#  #<...#.....#%|:j*?5.%|:jz!%|:j5"B---2.6 (1.0) _%|:j**%|:j+%|:j  You hit the white imp.  The white imp is moderately wounded.%|:j^ W=--3.3 (0.7%|:j l _The white imp barely misses you.%|:jaV  You hit the white imp. Your headbutt misses the white imp.%|:jW (4.0%|:j^ %|:jt b _The white imp is severely wounded.%|:jq M .  You hit the white imp.%|:j )%|:jj b 3-6 (0.6%|:jB %|:j M _You kill the white imp!%|:jIJ %|:j(K P-%|:j%Q %|:jmT H _No target in view!%|:jB %|:j% %|:j3 %|:j H _No target in view!%|:jQ %|:j ^ %|:jv ^ _No target in view!%|:jX 4%|:j %|:jR H _No target in view!%|:j? %|:j@ %|:jF %|:jH H _No target in view!%|:j %|:j9 %|:jS %|:j C _No target in view!%|:j<4%|:jC%|:jE)|:j )|:jb I)|:j( 0#.. #.# #.. #.# # )|:jN .. #.# .##.##.# .. #....##.#####..#... ..#...#.##.# #.#...@..# 0#...#.#.[# ###.#.#..# #.#.#..#### #.#.#..# #...# #.#.#.># ..#.#########.#.##.# #.............#.# .# ###.###########.#)|:jX )|:jx] +5.6 (1)|:j3c )|:jq 3 _Found a stone staircase leading down.+|:je#.. #.##.. #.# .# #.. #.# .#.# #.##.# ?.. #....##.#####..#...... #...#.##.# #.#......# #...#.#@[# +|:j_g###.#.#..#  #.#.#..# #####.#.#..# ...# #.#.#.># .#.#########.#.###...........#.# .##.###########.# .# <...#.....#+|:jPo+|:jp6+|:j_u+|:jwN _Found a scroll of noise.+|:jR #.. #.# #.. #.#..# # .. #.#..#.# #.##.#.?.. #....##.### ##..#...... #...#.##.# #.#......# #...#.#.@# ###.#.#..# #.#.#..# #.##.#.#.##.# +|:j%Y <7+|:j_ +|:jc x _You see here a scarf of repulsion.,|:j: ,|:j5> |Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +1 pair of gloves (worn) Floor Items ([,] to select) Armour a scarf of repulsion[?] describe selected ,|:j? [!] equip|wield|wear|put on[tab] equip|unequip -|:j|w -|:j`} -|:j #.. #.#xoxoxox the Spear-Bearer#.. #.#..# #Minotaur.. #.#..#.#Health: 57/57 ========================#.##.#.?..Magic: 6/6========================#....##.###AC: 12Str: 29Doom: 36% ##..#......EV: 8Int: 5  #...#.##.#SH: 4Dex: 9#.#......#XL:  7 Next: 63% Place: Dungeon:6#...#.#.@#Noise: ---------  Time: 4537.6 (0.0)###.#.#..#h) +8 lance "Wyrmbane" {slay drac, rPois r#.#.#..#Nothing quivered ####.#.-|:jg j#..# ..##.#.#.># #.#########.#.##.# ............#.##.# #.###########.##.# ...#.....# _No target in view! _No target in view! _No target in view! _Found a stone staircase leading down. _Found a scroll of noise. _You see here a scarf of repulsion. _-|:j2  You start putting on your armour.8.6 (19.6 (2-|:jE B40.6 (3-|:j -|:j) -|:jN +1.6 (4-|:j -|:j W2.6 (5-|:jF _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.-|:j -|:j -|:j ^ _You are surrounded by a repulsion field..|:jj _.|:j-,.|:j .|:j.|:j,.|:j.|:j.|:jB.|:jL.|:j ,.|:j .|:j'.|:jB.|:j6.|:j%X.|:j+X.|:j-,.|:j..|:j0.|:j4,.|:j4.|:j 8.|:jA9,.|:jz:.|:j8@.|:jCX.|:j'F.|:jpX`.|:jY,.|:j\,.|:j].|:j?aN _You now have 278 gold pieces (gained 11)..|:jJc3.|:jc.|:jf.|:jg.|:j kB.|:jk.|:j~B.|:jB.|:j.|:jȆ.|:jq.|:j.|:jj.|:jʍB.|:jݎ.|:j .|:j.|:jn.|:j.|:j.|:j.|:j.|:jݜ.|:j.|:j,.|:jP.|:jۤ.|:j,.|:jB.|:jN _You now have 288 gold pieces (gained 10)..|:j3.|:j!.|:j.|:j,.|:j.|:j.|:j.|:j,.|:j _You open the door..|:jB.|:jn.|:j.|:j[.|:j.|:jo.|:j}B.|:j].|:j.|:j.|:j,.|:ju.|:j.|:j.|:j,.|:j.|:j .|:j},.|:j.|:j .|:j .|:jU .|:j .|:j .|:j .|:jq .|:j_ .|:j' .|:j .|:j .|:jC .|:ju .|:j ,.|:j .|:jn .|:j ,.|:j .|:j ,.|:jM .|:j .|:j  .|:jr .|:j .|:j .|:j& .|:j ,.|:j .|:j .|:jh .|:j .|:jv .|:jv .|:j .|:j* .|:j .|:j  .|:j .|:j .|:j! X.|:j" .|:j# ,.|:j*$ .|:j5% .|:j@' .|:j' ,.|:j( .|:j+ X.|:jh, ,.|:j, .|:j2. .|:j/ ,.|:ji0 .|:j,1 .|:jf2 ,.|:j2 .|:j3 .|:j5 .|:j~5 .|:j6 .|:j7 .|:j7 .|:jX8 ,.|:j]9 .|:ji: .|:j: .|:j8; .|:j< .|:j= .|:j> .|:jm> .|:jD@ .|:jI 7 # :.. ###. ..# ....###.# #.....#.# ### ..#.#.#.# .... ........##..... ......... #.....@##.|:j#......##.......#.####.#....#.#.....@.......16.6 (7.0)#.#.###'##......#.#.# #.# ...?.#.#.# #.. ..#+#.#.#######.....#.#.......... #.#....######## .|:j0 ####.# ####.# #.#.|:j> A7.6 (8.|:jRK .|:jPN ; _Found a stone staircase leading down..|:jK .|:j< .|:j0 .|:j .|:jW& B.|:jn' .|:jF, ,.|:j. .|:j3 .|:j=:  You encounter an orc. It is wielding a +0 hand axe..|:jN =...###.# #........ .....#.########... .#.#.#.##......... .......##... ....?> #......##.....o #.####.#...... #.#........#.#.###'##.#.#.# #.##....?#.#.# #.......#+###.|:jO .#.#.#######.....#.#...........#.##....##########.# o   orc (asleep)####.# #####.# #.##....|:jmU c.o9.6 (2.|:j o==20.6 (3 _The orc shouts!.|:j... ............... .............o.  #.#................  #.@.......  #.#.# #.##....?....  #.#.# #.......#+###  ####.....  ....#.#  #####.#   #   #.#  #.#/|:j  ######......... ............... ............... ..........?>... ............... .............o.  #.#................  #.@.......  #.#.# #.##....?....  #.#.# #.......#+###  ####..... ....#.# #####.#   #    /|:j4/|:j/|:jI[ _An orc is nearby!/|:jff#. ..#  .!. ###.# #.#...#.######### #.#.#.##.###....# ...?>...# ......#.# .####.#..............o.##.#........##.#.###'##.........##.#.# #.##....?....#.#.# #.......#+#####.#.#######.....#.#...........#.# #....##########.#####.# #####.o/|:jh/|:j;--1.6 (1 _/|:j/|:j¼/|:ja {. ..# .!. ###.# #.# #.#.# .#.#.##.# ##.# ?>...# ##.# ####.#.# #.#.o..# #.#.###'##.# #.#.# #.##....?....# #.#.....#.# #....##########.#####.# # /|:jhd 1o./|:jm /|:jn A--2/|:j| /|:j  )You reach to attack! You puncture the orc!/|:j (/|:jS \ 43.2 (0.6/|:j /|:j G _You kill the orc!/|:jvG/|:jTH(/|:j#Q/|:jRH _No target in view!/|:jV4/|:j/|:j>H _No target in view!0|:j0|:j0|:jF0|:jBH _No target in view!0|:j _No target in view!0|:j@ 40|:j 0|:j(H _No target in view!0|:j0|:j?t _No target in view!0|:j0|:j0|:jc0|:j0|:j0|:j0|:j0|:j0|:j!0|:j#0|:j0|:j40|:j0|:j0|:j30|:j0|:j0|:j0|:j$ _0|:j0|:j0|:j0|:j0|:jW0|:jT.#.########.........# #.#.##.......# .##.......# ......?>...# ##.# ###.#....#  #.#....)...#  #.#.###'##.........# #.#.# #.##...# #.#.# #.......#+#### #.#.#######..... #.#.....#.##...0|:j###.#####.# #####.# #.##....# #.##.#### #.# .#0|:j8X5.2 (2.06.2 (30|:jR 0|:j+ _i - a scroll of identify0|:js30|:j|0|:jU0|:jX0|:j,0|:j\0|:jn0|:j$X0|:j>  .. ....#######  :..  ..# #..!... ###.# # ..#.######## #.#.##... ....##........... ................@> ....##........ ###.#................#........)...##.###'##.........#.#.# #.##.........#.#.# #.......#+#####.#######................#31.2 (52.2 (60|:j]w _c - a scroll labelled NUZ VALEIXT0|:j0 I0|:j3 0|:j7 0|:j< 0|:jE 0|:jJ 0|:jO 0|:jGP 0|:j2u n0|:jx 0|:j{ ,0|:j 0|:jz 0|:j* ,0|:jU 0|:j ,0|:j 0|:j t _j - 2 fuming black potions (gained 1)0|:j* 0|:j 0|:jĨ 0|:j# 0|:j5 B0|:jF 0|:j 0|:j 0|:j 0|:j 0|:ja 0|:j 0|:j0 0|:jڻ 0|:j] ,0|:j 0|:j% 0|:j 0|:j ,0|:jJ 0|:j 0|:j 0|:j 0|:j 0|:j 0|:j 0|:j 0|:j n0|:j 0|:j 0|:j 0|:j 0|:j 0|:j( 0|:j" 0|:j3 0|:j ,0|:j 0|:j g  You see here a parchment of Blink.0|:j K _0|:j 0|:j 0|:j 0|:j- 0|:j 0|:jW 0|:j 0|:j 0|:j 0|:j 0|:j 0|:j 0|:jN 0|:j   You encounter a black bear. ################ #............... ## #............... .. #...:........... #.###.....########.. #..@..###.##.. #....##.....#.########.. #.. ...#.#.#.##........ # #.#........##........ ...................... ## ##.#......##........ h   black bear (asleep) #.#.####.#......... #. [40|:j$ 4mh# #.#......... #.#.###'##..54.2 (22.0)h.h==5.2 (23 _The black bear growls angrily.0|:jl!  ####### #...... ## #...... .. #...:........... #.###.....# #..@..###.#  #....##.....# #.. ...#.#.# # #.#........ ............. ## ##.#......# #.#h####.# #. .# #.#0|:j U ####### #...... ## #...... .. #...:........... #.###.....# #..@..###.#  #....##.....# #.. ...#.#.# # #.#........ ............. ## ##.#......# #.#h####.# #. .# #.#0|:j 40|:ji 0|:j a _A black bear is nearby!1|:jThe black bear growls angrily. _A black bear is nearby!  You are studying Stealth. Your movement speed is average.  Your attack delay is about 0.5.  Your damage rating with the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} is about 23 (Base 8 x 147% (Str) x 128% (Skill) + 8 (Ench)).1|:j@1|:j1|:j d _Your base attributes are Str 23, Int 5, Dex 9.3|:j 43|:j 3|:j F _Unknown command.4|:jA4|:jF$Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}a - a +0 trident Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) 4|:j_C g - a +1 pair of gloves (worn)  i - a scarf of repulsion (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  f - a ring of see invisible (worn)d - a ring of flight6|:j@ h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}. An enchanted lance deadly to all dragonkind. It grows more powerful every time it inflicts a killing blow on a strong dragon. The more powerful it grows, the harder it will be to find a worthy opponent. Base accuracy: +4 Base damage: 8 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 10.6; use (s) to set 12.0 as a target for Polearms.  At 100% training you reach 12.0 in about 0.6 XLs.  Current attack delay: 0.5. 6|:j Damage rating: 23 (Base 8 x 147% (Str) x 128% (Skill) + 8 (Ench)). Slay Drac: It inflicts extra damage against dragons and draconians. rPois: It protects you from poison. rF+:It protects you from fire. rC+:It protects you from cold. AC+3:It affects your AC (+3). If you unwield this weapon: Your AC would decrease by 3.0 (12.1 -> 9.1). (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.8|:j' 8|:j 8|:j 8|:j$ wxoxoxox the Spear-BearerMinotaurHealth: 57/57 ========================################ Magic: 6/6========================#............... AC: 12Str: 29Doom: 36% ## #............... EV: 8Int: 5  8|:j' .. #...:........... SH: 4Dex: 9#.###.....########.. XL:  7 Next: 64% Place: Dungeon:6#..@..###.##.. Noise: ==-------  Time: 4655.2 (0.0)#....##.....#.########.. h) +8 lance "Wyrmbane" {slay drac, rPois r#.. ...#.#.#.##........ Nothing quivered# #.#........##..............................## ##.#......##........ h   black bear#.#h####.#.........#. .# #.#.........#.#.###'##..8|:j- You are studying Stealth. Your movement speed is average.  Your attack delay is about 0.5.  Your damage rating with the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}is about 23 (Base 8 x 147% (Str) x 128% (Skill) + 8 (Ench)). _Your base attributes are Str 23, Int 5, Dex 9. _Unknown command.8|:j4 8|:jv6 k _Setting a skill training target for Polearms at 12.0.:|:jD ####### #...... ## #...... .. #...:........... #.###.....# #..@..###.#  #....##.....# #.. ...#.#.# # #.#........ ............. ## ##.#......# #.#h####.# #. .# #.#:|:jD ####### #...... ## #...... .. #...:........... #.###.....# #..@..###.#  #....##.....# #.. ...#.#.# # #.#........ ............. ## ##.#......# #.#h####.#:|:jH #. .# #.#:|:j#Q4:|:j,_:|:jzya _A black bear is nearby!:|:jFz ####### #...... ## #...... .. #...:........... #.###.....# #..@..###.#  #....##.....# #.. ...#.#.# # #.#........ ............. ## ##.#......# #.#h####.# :|:ju3#. .# #.#:|:j(  ####### #...... ## #...... .. #...:........... #.###.....# #..@..###.#  #....##.....# #.. ...#.#.# :|:jQ # #.#........ ............. ## ##.#......# #.#h####.# #. .# #.#:|:jr 4:|:j :|:j a _A black bear is nearby!:|:j)  ####### #...... ## #...... .. #...:........... #.###.....# #..@..###.#  #....##.....# #.. ...#.#.# # #.#........ ............. ## ##.#......# #.#h####.# #. .# #.#:|:j/  ####### #...... ## #...... .. #...:........... #.###.....# #..@..###.#  #....##.....# #.. ...#.#.# # #.#........ :|:j G............. ## ##.#......# #.#h####.# #. .# #.#:|:js :|:jV :|:jG :|:jg a _A black bear is nearby!:|:jS ################...............### #... ... #...: #.###.....########......###.# #....##@....#.#######[....#.#.#.##......##.#....... ..............## ##.#......## #.#h####.#. .# #...#.###'## #.:|:jmV 8h.:|:j^ J--6.2 (1:|:j.u :|:jGv ) _Found a scale mail.;|:jN################...............### #. ... #...:.. #.###.....#########.# #.....###.# #....##.....#.########..[...@#.#.#.##......##.#........# ..............#####.#h.....## #.#.####.#. .# #..#.###'## #...;|:j/h.;|:j|;|:jA--7;|:j;|:jCi  You reach to attack! You puncture the black bear!==8 (0.6;|:jol;|:j)ob _The black bear is heavily wounded.;|:j h.  You reach to attack! You puncture the black bear!;|:jj --8.4;|:j;|:jlc _The black bear is severely wounded.;|:jvd hh(berserk)You completely miss the black bear.The black bear is severely wounded.;|:jOl=-9.1 (0.7;|:jx\ _The black bear goes berserk!;|:j  You hit the black bear.6 (0.5;|:j;|:jJ^ _The black bear is almost dead.;|:jw †You closely miss the black bear. You headbutt the black bear.;|:jS;|:j 3 8260.2 (0.6 _You kill the black bear!;|:j#;|:j;|:jj _Your Polearms skill increases to level 11!;|:j;|:j(;|:j;|:jH _No target in view!;|:jzk ;|:jl ;|:jls ;|:jZv H _No target in view!;|:jl  _No target in view!;|:jT 4;|:jK\ ;|:j_ H _No target in view!;|:j ;|:jJ ;|:j ;|:j H _No target in view!;|:jO ;|:jP ;|:j` ;|:jc #No target in view!;|:j~ ;|:j ;|:jF ;|:j ;|:jI 4;|:jWT ;|:jM ;|:jv ;|:j ;|:j ;|:j_ ;|:jB` ;|:jBg ;|:j% ;|:j 4;|:j ;|:jl <|:jh}<|:j~<|:j<|:jD<|:jE<|:jY: _<|:jY<|:j<|:j,<|:j<|:jY<|:ji<|:j<|:j<|:j<|:jy<|:j<|:je<|:jx<|:j,<|:j<|:j <|:jX<|:j<|:j/<|:j<|:j9,<|:j<|:jA _ You see here a +0 scale mail.<|:jh ## #. ####### #. #.....# #...: #.###.###.....##### #.###.....###.#  #....##.....#.##### #.@[....#.#.#.##-<|:j9.2 (9.0 #.##.#.†......## +.<....... #######.#......## #.#.####.# #.#.# #.# .. .# #.#.### .. .# #.#.# # #.#.# #<|:jG<|:jH-70.2 (10.0) <|:j<|:j9 _Found a stone staircase leading up.<|:jDz3<|:j<|:j<|:jR<|:jB<|:j<|:j?<|:j<|:jP  There is a stone staircase leading up here.<|:jS<|:j _<|:j<|:j _You open the door.  There is an open door here. _<|:j<|:j=X<|:j<|:jO,<|:j<|:jU<|:j,<|:j<|:j<|:j h  You encounter a scorpion.<|:j\#.. #..# # #.###.### ######.###.....# #...##....##.....###### #...##..[....#.#.......##...##.##.#.†...#...@....'.<......#...##...#######.<|:j#... #...# #.#.###... #...# #.#.##... #...# .. .##... #...# .. .# s   scorpion (asleep)#... #...######s.. #...#..# #...#<|:jnY8s.<|:jSFs<|:j]31.2 (11 _<|:j\ <|:jV"<|:jx     ##### #...# .###### #...##..[ .......##...##. #...@....'.< #...##...### #... #...#  #... #...# #.#.#  #... #...# .. .#  #... #...# .. .#  <|:j#.s. #...#  #####... #...#  ..# #...# <|:j:l     ##### #...# .###### #...##..[ .......##...##. #...@....'.< #...##...### #... #...#  #... #...#  #... #...# ..  #... #...# .. .#  #.s.  <|:j~#####...  ..# <|:j4<|:j@<|:j_ _A scorpion is nearby!<|:j W####### # #.....# # #.###.#########.###... #...##....##.....########...##..[....# .......##...##.##.#.†.. #........'.<..... #..@##...#######.# #...##...# #.#.# #...##...# #.#. #...##...# .. .# #...##...# .. .# #.s.##...# #####...##...# ..##...##...# #.#######..<|:j 8s.<|:j.& <|:j%' 82.2 (1.0) _<|:j- <|:j/ =|:j\!.....###.#######......##....##..########...##..[....# .......##...##.##.#.†. #........'.<......##...#######.# #.#.#.. s=|:j]..##### ..#.#####......=|:j^8s.=|:jQf=|:j_g&3=|:j[m=|:jso=|:j7s.=|:j-=|:jZ+8 (0.6=|:j _You reach to attack! You closely miss the scorpion.=|:jR  You hit the scorpion.  The scorpion is moderately wounded.=|:jR0=4.4=|:j"Y=|:j[ =|:jH\H_The scorpion closely misses you.=|:js  You puncture the scorpion! Your headbutt misses the scorpion.=|:j3=9 (0.5=|:j-=|:j a _The scorpion is severely wounded.=|:jR  You closely miss the scorpion.The scorpion is severely wounded.=|:jS0-5.4=|:j$a=|:jGdA _The scorpion stings you but does no damage.=|:j  You barely miss the scorpion.The scorpion is severely wounded.=|:jG-6.1 (0.7=|:j=|:jV _The scorpion closely misses you.=|:jL .  You hit the scorpion.=|:j)=|:jNk1 94-7 (0.6=|:j=|:jL _You kill the scorpion!=|:j|=|:jP-=|:j9^ _No target in view!=|:j-X=|:j Z=|:j{^=|:jUaH _No target in view!=|:j;=|:j=|:jR=|:jH _No target in view!=|:jAZ =|:j`[ =|:j` =|:jc H _No target in view!=|:jM =|:j =|:j~ =|:j H _No target in view!=|:j"W =|:jTX =|:j] =|:j_ C _No target in view!=|:jX 3=|:jY =|:j \ =|:jb f _=|:j ## ####.>. #..#..#.###.. ######.## #..### #...##..##########...##..[..............##...##.##.........##........'.<.......@.##...##...####93.7 (7.0.........##...##...# .........##...##...# .........##...##...#.........##...##...#......!..##...##...#####+######...##...# ..##...##...# #.#######..[40=|:j ,m4.7 (8=|:j N _Found a stone staircase leading down.=|:j 3=|:j6 =|:j =|:jÐ =|:jޕ B=|:j =|:j =|:j =|:jٜ =|:j =|:j- =|:j =|:j =|:j5 ,=|:j =|:j =|:jD =|:j =|:j? =|:j0 ,=|:j- =|:j| v _w - 4 potions of heal wounds (gained 1)=|:j =|:j{ =|:j =|:j =|:j ,=|:j^ =|:j/ 7 _You open the door.=|:jj 3=|:jF =|:j   There is an open door here. _=|:j =|:jH =|:j =|:j =|:j =|:j_ =|:j =|:jG =|:j =|:jp =|:j =|:j =|:jH=|:j=|:j=|:j =|:j$=|:j &=|:j&=|:j)=|:j,=|:jB-=|:jW.=|:jE2=|:j4=|:j 5=|:j6=|:j8=|:j:=|:j1;=|:j;=|:j==|:jw?=|:j?=|:jL@=|:jA=|:jyC=|:jC=|:jD=|:jiF=|:jG=|:jjH=|:jH=|:jJ=|:jL=|:juL=|:jL=|:jOR  There is a stone staircase leading down here.=|:jQ=|:jcR _=|:j6S=|:jU=|:j:X=|:jX,=|:jiZ=|:j\=|:j\=|:j\=|:j^=|:j_=|:j>`=|:j`=|:jFb=|:jc=|:j3d=|:jd=|:j8f=|:j7g=|:jg=|:j.h=|:ji=|:jJk=|:jk=|:jl=|:jFm=|:jn=|:jo=|:jo=|:jq=|:jr=|:js=|:js=|:ju=|:jw=|:jw,=|:j&y=|:j|:j>|:j,>|:jK >|:jI >|:j >|:j >|:jS>|:j>|:jH>|:j>|:j5>|:jR>|:j>|:j>|:jz>|:j>|:j_,>|:j >|:j$i  You encounter a white imp.>|:j|+B........##...##...# #.#.# #. ........##...##...# .. .# # ........##...##...# .. .# #. ........##...##...# #. ###'######...##...# ##.....##...##...##### #.#####.#######.......# #.#.#>|:jv,.....#. ## #######.........@......5 ........######.^ #. ...####.## #. ...####.## #. ......#.## #. ...##.#.#..# ## 5   white imp (asleep) ........#........# #### >|:j,####.####........# #'.. ...#.# #........ ###.>|:j2U5.771.7 (77.0)>|:j?:_5>|:jT;5==2.7 (78>|:jA>|:jDE+ _The white imp shouts!>|:j|... #.#.# ....#...# .. .# ......#...# .. .# ....#...# '#...#  #...#####  >|:jc}######.......#  #.#.............#. .........@.....5. ........#........#####.^ ........# ........# ........# ........# ........# ........#   >|:j h... #.#.# ....#...# .. .# .....>|:j(#...# .. .# ....#...# '#...#  #...#####  ######.......#  #.#.............#. .........@.....5. ........#........#####.^ ........# ........# ........# ........# ........# ........#   >|:j%>|:j&>|:j<v _A white imp is nearby!>|:jHb....##...##...# #.#.# #.#.....##...##...# .. .# #.# .......##...##...# .. .# #.#.....##...##...# #.#'######...##...# #.##.....##...##...##### #.######.#.# #.#.#.#.#..........@....5.## .......#.#####.^.#.####.#.# #.#####.#.# #.##.#.# #.##.#.#.# ##.# #.####.# #'..##.# #. ###.5.--3.7 (1.0) _>|:j ##...##...# #.#.# #.#.##...##...# .. .# #.#.##...##...# .. .# #.#.##...##...# #.#. #'######...##...# #.#. #.....##...##...##### #.#. #####.#.# #.#.#.#.#.5..# ##.#####.^.# #. .####.#..# # #.# .####.#........# #.##.#........# #. .##.#.#........# ##........# #####..####........# #'..#. .#.# #. ###.5.>|:j W--4>|:jU >|:j >|:ju e .  You reach to attack! You puncture the white imp!>|:j R>|:jւ \ 55.2 (0.5>|:j >|:jH M _You kill the white imp!>|:jv >|:j (>|:jc >|:j? H _No target in view!>|:j U >|:jV >|:jC_ >|:j(b H _No target in view!>|:j >|:jf >|:j >|:j H _No target in view!>|:j{J>|:jK>|:jP>|:j=SH _No target in view!>|:jG>|:j>|:jW>|:jH _No target in view!?|:j4?|:j?|:jC _No target in view!?|:jŋQ?|:j4?|:j?|:j?|:j6}?|:j~?|:jP?|:jr?|:jN?|:jy?|:j?|:jt ?|:j)PI?|:jU?|:jW?|:jFY$ _?|:j&^X?|:jp_?|:j`a?|:jb?|:jb?|:jc?|:jZe?|:jf?|:jg?|:j'h?|:jai?|:jl?|:jl?|:jSm?|:js?|:jx?|:jcy?|:jU##...##...# .. .# #.#.###'##...##...# .. .# #.#.# ##...##...# #.#.# ####...##...# #.#.#### ..##...##...#####+##.#....#######.......#.#....### #.#.............#...# ####.# #.................#.# ####.# ..#........#####@^.# #....# 81.2 (6.0 #.#........# ##'## #.#### #.#........# ... #.##### #.#........# ....# #.....# #.#........# .....# #####.## .?|:j9.#........# ~P._.######..... ?|:j###........# ⌠P...##'..#.#.##  #........ P~._.####...#..+  #........ ###.#.## _You open the door.?|:j3 ?|:jo_Found a faded altar of an unknown god and a hazy altar of Hepliaklqana.?|:jE?|:j}?|:j!?|:j}?|:j?|:j$ _?|:j?|:j  There is an open door here. _  There is an open door here.?|:j?|:jm##...##...# #.#.# #... ##...##...# #.#.###### ##...##...#####+##.#......###.......#.### #....# #.............#...# ####.# ................#.# ####.# .#####.^.## #....# # ###'### #.#### #..# #...@.# #.##### 6.2 (5.# #.......# #.....# .##.........# #####.####.##...~~P._.#####...##..?|:j/.~⌠P...##'..#.#.##.. #.. #...PP~._.####...#..+ #.. #.........# ###.#.##.. #.. ##.._....## #.#..#.# #). .#..#..?|:j9'?|:jC7.2 (6_ _Found a faded altar of an unknown god.?|:jI?|:j?|:jx?|:ja,?|:j??|:jz?|:j=?|:jI?|:j9?|:jX?|:j?|:j?|:j?|:j(?|:jU,?|:j?|:j?|:ju?|:jZ?|:j?|:j,?|:jS?|:j,?|:j?|:j$,?|:j%?|:j+N _You now have 309 gold pieces (gained 21).?|:j+-3?|:j.?|:j.1?|:j"3,?|:j4?|:j8?|:j<B?|:j=?|:jJ?,?|:j@?|:jB?|:jE?|:jF?|:jF?|:jI?|:jL,?|:jM?|:jO?|:jQ?|:jjR?|:jT?|:j"W?|:jXY?|:jZ?|:j[?|:jD]?|:j_,?|:ja?|:j f@  There is an open door here.?|:ji?|:ji _?|:jj?|:jzl?|:jJn?|:jn?|:jDo?|:jvq?|:j1s?|:js?|:ju,?|:jv?|:jw,?|:j4z?|:j|,?|:j|?|:jf7 _You open the door.?|:jk?|:j?|:jÂ?|:j@  There is an open door here.?|:j5 _?|:j?|:j,?|:jŘ,?|:j?|:j{,?|:j?|:j?|:j?|:jʩ?|:jc?|:jC?|:j?|:j?|:j0?|:jt?|:j?|:jn?|:j?|:j@?|:j,?|:j?|:j??|:jM,?|:j?|:j?|:j?|:j?|:jm?|:j?|:j?|:j?|:j?|:j?|:j?|:j?|:j?|:j?|:j?|:j?|:j0?|:j?|:jMB?|:j?|:jO?|:j,?|:j?|:jg,?|:j]?|:jX?|:jX?|:j_?|:jq?|:j3,?|:j?|:j,?|:j?|:j?|:j/?|:j,?|:j ?|:j,?|:j)?|:j ?|:j?|:j?|:jA?|:j?|:j?|:j?|:jB?|:j?|:j!?|:j'"?|:j"?|:j&?|:j),?|:jc+?|:j.?|:j0?|:j<1?|:j=2?|:jc5?|:j7,?|:j9?|:j'<?|:jy>?|:j+??|:j??|:jB?|:j[E?|:jE?|:jF?|:jI?|:jXL?|:jL?|:jN?|:jB|:jdB|:j}eB|:jhBB|:jiB|:jlBB|:jnB|:jo,B|:jqrB|:jrB|:j`tB|:jtB|:juB|:jwB|:jxB|:jyB|:j zB|:j#}B|:j,B|:jB|:jB|:j,B|:j4B|:jsB|:jB|:jVB|:jB|:j B|:j.B|:jB|:jB|:j֞B|:jB|:jYB|:jB|:jB|:jB|:jqB|:jB|:j:B|:jB|:j=B|:jkB|:jB|:jBB|:jB|:jmB|:jB|:jB|:jBB|:j[B|:jNB|:j^B|:jB|:jB|:jB|:j+B|:jB|:jB|:jrB|:jB|:j#B|:jB|:jB|:j,B|:jTB|:jB|:jB|:jB|:jB|:jrB|:jB|:jvB|:jB|:jB|:j,B|:j\B|:j-BB|:j!BB|:j)"B|:j$,B|:j3B|:j3B|:j5B|:j8B|:j;,B|:j=B|:j0A,B|:jVBB|:jG,B|:j7J,B|:jJB|:j^N,B|:jNB|:jOB|:jSB|:jSB|:j?TB|:jXB|:jXB|:j~YBB|:j[B|:jI\B|:j]B|:janB|:j iB|:jk,B|:jlB|:j;nB|:j{p,B|:jqB|:j{B|:j}BB|:j;B|:jρB|:j,B|:j BB|:j,B|:jǍ,B|:jB|:jՐB|:j“B|:jB|:jB|:jB|:jKB|:jBB|:jB|:jB|:j]B|:jB|:jB|:jnB|:jB|:jB|:jB|:j>B|:jwB|:jB|:jAB|:jCB|:jhB|:jB|:jB|:jqB|:j,B|:jB|:jB|:jB|:jB|:jB|:jB|:jB|:jB|:j9B|:jIB|:j,B|:jYB|:jB|:jB|:jB|:jB|:jB|:jB|:j.B|:jB|:jB|:j #B|:j#B|:j$B|:j%B|:j&B|:jx(B|:j(B|:j)B|:j+B|:jv9i#.#######.....#  ..#.#  .####.#  ##.# #.....#  ##.# #.###.# # .# #.# #.# .# #### #.# #.####.#.# ##### #.# #.##..[..# ....# #.# #. 964.6 (75 ###.#####.# #.##. #.........###.##.#####.# B|:j :#.#.##........)........# ..#..+....####### #.#.##.........#.##### #.#..#.######..#.....# #.#..#.........#####.# #....#######...##....#B|:jBB5.6 (76B|:j)IB|:jK# _Found a robe.B|:j|3B|:j6B|:jB|:jDB|:jB|:jی,B|:jȍB|:jB|:j]B|:j:B|:jĕ,B|:jvB|:j<  You see here a +0 robe.B|:j5 _B|:jB|:jެB|:jdf  You encounter an adder.B|:jѻ #.......#+### ######.....#  ......#.#  ########.## ## # #.....##. S#  # #.###.##.###.#  # #.# #.##...#.#  # #.# #.####.#.#  ## #.# #.##..[@.# .# #.# #.##.#.### .#####.# #.##.#...  .......###.##.#####.#  .##........)........#  ..+...#######   S   adder (asleep) .##.........#.#####  ..#.######..#.....#  ..#.........B|:jS#####.#  B|:jh.S9.6 (4.0)B|:jWSB|:j4=70.6 (5B|:jB|:j/ _The adder hisses angrily.C|:jf#.##.........#  #.......#+#### #####.....#  ........#.#  #########.## ###   #.....##. ..#   #.###.##.###S#   #.# #.##...#.#   #.# #.####.#@#  # #.# #.##..[..#  # #.# #.##.#.### #####.# #.##.#...  ......###.##.#####.#  ##.)........#  .+..####### ##.........#.#####  .#.######..#.....#  C|:jmiN.SC|:jsz  The adder barely misses you. You furiously retaliate!C|:jQt+1.6 (1C|:j}C|:j_ _You headbutt the adder, but do no damage.C|:j C|:j You puncture the adder!=2.1 (0.5C|:j!C|:j$Y _The adder is almost dead.C|:jx †You puncture the adder!C|:jRC|:jf8 8--6C|:j|C|:jI _You kill the adder!C|:j1 C|:j7M -- _No target in view!C|:j C|:jW C|:j C|:jR H _No target in view!C|:j- 4C|:jb: ^ _No target in view!C|:j 4C|:j ^ _No target in view!C|:jN# 4C|:j7 C|:j: H _No target in view!C|:j#  _No target in view!C|:j:  _C|:jM  C|:j [_ You see here an adder corpse.C|:j- C|:j-  _C|:jr C|:j C|:j G  You see here an adder corpse. _C|:j C|:j C|:jE C|:j C|:j C|:j C|:j C|:jVnC|:jC|:jtC|:jC|:jC|:jC|:j,C|:jC|:j,BC|:j-C|:jO? _You see here an adder corpse.  Things that are here:C|:jG  a +0 giant spiked club; an ogre corpseC|:jJC|:jfK C|:jL_C|:jMC|:jWC|:jQY,C|:jZC|:jfC|:jg,C|:j2iC|:jrpC|:jSrC|:jrC|:j.tC|:j{C|:j}C|:jO~C|:jC|:jC|:jg,C|:jC|:jC|:jEC|:jC|:jC|:j5C|:jC|:jҠC|:jߡC|:jC|:jC|:jBC|:jC|:jC|:jC|:j|C|:jC|:jC|:jC|:jC|:jC|:j,C|:jC|:jC|:jC|:jkC|:jC|:j?C|:jC|:jC|:jQC|:jC|:jC|:jC|:jC|:jb#C|:j(%C|:jn%C|:j&C|:j.C|:jR0C|:j1C|:j2C|:j9D|:jBD|:j D|:j ,D|:jD|:jD|:j,D|:jiD|:j) #...............#  ####### #...............########  #.....# #...:..................#  #.###.###.....########.........#.###.....###.# #.........# ##....##.....#.########.........# ##..[....#.#.#.##...............# ##.##.#.†......##...............# '.<.............@...........>...#5008.6 (36.0)######.#......##...............#D|:j[*! #.#.####.#................###.#.# #.#............)...# ##......#.# #.#.###'##.........##.# #.#.# #.##.........# ###.# #.#.# #.......#+#####.# #.#.#######.....# #####'###.####.#...........#.#D|:j*D|:j2D|:j:6T _Key pressed, stopping explore.D|:jNID|:j4^D|:j]`D|:j/f: _D|:jjD|:jmkD|:jlD|:jnD|:jrD|:jvBD|:jXD|:j,D|:jD|:jD|:j֔D|:j,D|:j+D|:jD|:jgD|:jΠD|:jD|:j¨D|:jD|:jD|:jD|:jD|:j͵D|:jBD|:jNBD|:jD|:jl,D|:j3D|:j%D|:jmD|:jD|:jD|:jXD|:j6D|:jD|:jD|:jmD|:jD|:jD|:jBD|:jD|:jD|:jBD|:jn %  D|:j|There is an open door here. _D|:j^,D|:jD|:jD|:j D|:jD|:j- D|:j#D|:j&D|:jb'D|:j(D|:j+D|:j,,D|:j-D|:jz0D|:j1,D|:j2D|:j`5D|:j-7,D|:j8D|:j;D|:jI<D|:j_=D|:j?D|:jAD|:jED|:jFD|:jSGD|:jKD|:jBQD|:jiS,D|:jEUD|:jV,D|:j8XD|:j[D|:j]D|:j_D|:j6`D|:jbD|:jdD|:jdD|:jfD|:jwhD|:jjD|:j2kD|:jXlD|:jmD|:jpD|:jpD|:j rD|:j#.#.#...#...### #.................#.#... ........#........#####.^.#######. ...####.#........# ###'### #. ...####.#........# ##.....## #. ......#.#........###.......## #. ...##.#.#........##.........# # ........#..##...~~P._.#### ####.####D|:j+~##...~⌠P...##'..39.6 (31 ...#.# D|:juh..##...PP~._.####. .#.#.# #........##.........# # .....# #........###.._....#D|:j#######).......# ##.....## D|:jޙ #.#....)........# #######  #.#.####........# D|:j- #.#.#....%..#####  #.#.#.####### ######## D|:jD|:jzD|:jצE _Done exploring.D|:jID|:j`.............0.0) D|:jdD|:jy[ _Done exploring.F|:j%Where to? (Tab - D:6, ? - help)  D - Dungeon F|:j F|:jB #.#.............#...#...### xoxoxox the Spear-Bearer #######.................#.#...### Minotaur ........#........#####.^.#######. Health: 64/64 ======================== ...####.#........# ###'### #. Magic: 7/7======================== ...####.#........# ##.....## #. AC: 12Str: 30Doom: 28% ......#.#........###.......## #. EV: 9Int: 5  ...##.#.#........##.........# ## SH: 4Dex: 9 ........#........##...~~P._.##### XL:  8 Next:  8% Place: Dungeon:6 ####.####.......@##...~⌠P...##'.. Noise: --------- F|:j$  Time: 5039.6 (0.0) ...#.# #........##...PP~._.####. h) +8 lance "Wyrmbane" {slay drac, rPois r .#.#.# #........##.........# ## Nothing quivered .....# #........###.._....## ##.######).......# ##.....###.#....)........# ########.#.####........##.#.#....%..######.#.#.############### Things that are here: _a +0 giant spiked club; an ogre corpse _Key pressed, stopping explore. _There is an open door here. _Done exploring. _Done exploring.F|:j F|:jB F|:j : _F|:j F|:j F|:j F|:j F|:j F|:jT F|:j F|:jk F|:j ,F|:j F|:j F|:j F|:j F|:jK   There is an open door here. _F|:jM ,F|:jN F|:jS F|:jqU F|:j6W ,F|:jX F|:j[ ,F|:j[ F|:jZc XF|:jg XF|:jj F|:jk F|:jk F|:jFm F|:j7q BF|:j s ,F|:jt F|:jHu F|:ju F|:jw F|:jXx F|:jy F|:jy F|:jz F|:j{ ,F|:jx| F|:j} F|:j F|:jn F|:j F|:j F|:jӂ ,F|:jz F|:jˆ o  There is a stone staircase leading down here.F|:j3 F|:j $ _F|:j F|:jqM 7F|:jw _You climb downwards.F|:jD         #########   #@....... 69.1 (29.5)  #########        F|:j}F|:ja _There is a stone staircase leading up here.G|:j$ G|:j6 G|:j G|:jE H _No target in view!H|:j.IH|:jfH|:j  _H|:jMH|:j{BH|:jH|:jH|:j H|:j]H|:j9H|:jv,H|:jH|:j}9H|:jAH|:j%b  You encounter an ice beast. +# Y# .# .# .# #################.#.# #<..............@...# #################.##.... .# . .. ... ####Y   ice beast (asleep) .Y83.1 (14.0H|:jfOYH|:j34.1 (15 _H|:jH|:j6H|:j[ #+# #.# H|:jK\ G#Y# #.#  #.# ###############@#.# <..................# ################.##.... #.# ....#.. ###.... #####H|:ja N.YH|:jf H|:jg 05.0) H|:j~ I|:j  You reach to attack! You puncture the ice beast!==7 (0.6I|:jKw _The ice beast is heavily wounded.I|:ji .YYou reach to attack! You puncture the ice beast!I|:jW -6.2 (0.5 _The ice beast is almost dead.I|:jaP .  You puncture the ice beast!I|:jy(I|:j6 17--7I|:jc _You kill the ice beast!I|:j\BI|:jECP-I|:jGI|:jQKH _No target in view!I|:jI|:jI|:jI|:jH _No target in view!I|:j1I|:j2I|:jh6I|:j9H _No target in view!I|:j4I|:jZI|:jH _No target in view!I|:j~wJI|:jzH _No target in view!I|:jg% _No target in view!I|:j|I|:jR}I|:jI|:jI|:jI|:jI|:j I|:j_ _I|:j I|:j)BI|:j4~ _ You encounter a white imp.I|:jK[#+#+##.#.#I|:jCM#.#.##.#.# #.#.# #############.#.# ................#####.## #############.##........I|:jM< #.##@.....## #....###### ......... #########. .. ..I|:jM5   white imp (wandering) .5..$.I|:j\ 90.7 (4.05.  Found 9 gold pieces.5I|:j ^4==1.7 (5I|:j˜A _The white imp shouts!I|:j" v #+#+# #.#.# #.#.# #.#.# I|:j# #.#.#.#.#..#####.## #........  #.##@.....##  #....######  ......... #########. ..  .5  ...  .$. I|:j  #+#+# #.#.# #.#.# #.#.# #.#.#.#.#..#####.## #........  #.##@.....##  #....######  ......... #########. .. .5  ... .$. I|:j I|:j  I|:j I|:jZ <_A white imp is nearby!I|:j I|:j8  #+#+# #.#.# #.#.# #.#.# #.#.#.#.#..#####.## #........  #.##@.....##  I|:j}9 #....######  ......... #########. ..  .5  ...  .$. I|:jp  #+#+# #.#.# #.#.# #.#.# #.#.#.#.#..#####.## #........  #.##@.....##  #....######  ......... #########. .. .5  ... .$. I|:j 4I|:jJ I|:j  I|:j R_A white imp is nearby!J|:j.#. #############.## ................#####.## #############.##........ #.##......###...@###### ...............#########...### ....$. .5....... .$..^...  Found 12 gold pieces. ***The white imp gestures at you.J|:ja3...J|:jbZ1--2.7 (1J|:j[iJ|:jpl= _The puff of frost hits you. You resist.J|:j] #.#.# #.#.# #.#.# ############.#.# # ...............#####.## ############.##........  #.##......## ###....########........@.......#########...#### ....$....5..........$..^......5.--3J|:jD 5.  You reach to attack! You hit the white imp.J|:j 9 J|:j| H--4.2 (0.5J|:jT' J|:jk  J|:j] V_The white imp is moderately wounded.J|:j .  You puncture the white imp!5 87J|:j J|:j' M _You kill the white imp!J|:j  _No target in view!J|:j 4J|:j J|:j0  J|:j B_No target in view!J|:j  _No target in view!J|:j  _No target in view!J|:j( JJ|:j H _No target in view!J|:jE 4J|:jq J|:j: C _No target in view!J|:jx JJ|:jGJ|:j^QJ|:jJ|:j;K|:j4K|:j K|:j(nK|:jK|:jEK|:jK|:j{K|:jAK|:jK|:jqK|:jͪ;K|:j*4K|:jK|:jfK|:j4K|:j|K|:jK|:j4K|:jPK|:j"LK|:j#qIK|:jzU-- _K|:j2=K|:j6BK|:j!,K|:j٭K|:jK|:j1N3=K|:jkK|:j#K|:jK|:jlBK|:jkK|:jK|:jK4=K|:jOK|:j1 _HP restored.K|:je=K|:jN _You now have 321 gold pieces (gained 12).K|:jk3;K|:jYC _You now have 330 gold pieces (gained 9).K|:jN###....##########..................#########...#######.# K|:jbP#............ #.......####.K|:jZ} #.......## #........# #..^.....## #.@.#114.7 (20.0) K|:jM#..##+###...#.## ####..#.ß#..##.).K|:jK|:j],5.7 (21K|:j[K|:jY' _Found a hand axe.K|:jz3K|:j######...#######.# #............ #.......####. #.......##  #........#  #..^.....## #.........# #..##+###... #@## ###6.7 (1.0)#...# ß.#  #...# ##.## ).. ... .>.7.7 (2 _Found a staircase to the Ecumenical Temple.K|:jIK|:jK|:j+BK|:j@,K|:j)QXK|:jw  There is a staircase to the Ecumenical Temple here. _K|:jK|:j K|:jp% BK|:j: `K|:j< K|:jR? BK|:j@ K|:j%B BK|:jC K|:jF XK|:jH BK|:jI K|:jL BK|:jM K|:j-Q BK|:jQ K|:joU ,K|:jU ,K|:jGX BK|:jY K|:j] XK|:jT_ BK|:jd nK|:ji BK|:j|k nK|:jr  ###.### #...# #.ß.# #...# ##.####### #.......# #.#####.# #.#..<#.# #.#@###.# 469.0)#.#.....##.########..## K|:j B7.7 (30K|:j: K|:j)  K|:jS 3_Found a stone staircase leading up.K|:jc K|:j? ,K|:j K|:j[ BK|:j# K|:j BK|:j׏ K|:jH BK|:j? K|:j ,K|:j6 K|:jK K|:j K|:j K|:j ,K|:j K|:j `K|:j K|:j K|:j< nK|:jLF K|:jG ###.### #...# #. #.ß.# #. #...# #. ##.#######( #.......#. #.#####.#. #.#..<#.#.### #.#.###.#.@.# 76.7 (29#.#.....###.# #.#########.# #...........##############K|:jm 7.7 (30 _Found 5 poisoned darts.N|:j? uN|:jJ JN|:j N|:jS ,N|:j N|:j0 N|:j N|:jZ N|:jb N|:j N|:j N|:j N|:j] ,N|:jO ,N|:j ,N|:j N|:jt N|:j BN|:jg nN|:jV BN|:jb$ O #..##+###... ##.## ### #...# #.ß.# #...# ###.### #ß)..⌠# #.....# #..@..#202.7 (25 #.....# #⌠...ß# ###.### #...# #.#.ß.# #.#...# #.##.#######(#.......#.N|:jC& N|:j.  _There is a staircase to the Ecumenical Temple here.N|:j2JN|:jNd3.7 (1.0) _O|:j&U TempleO|:jJ#######...## #.....#### #.._.....## #.........#### #......_.....##.............#####.._.......@.....###.................#####......_......._.....###.....................##.._......._......._..##.....................##......_......._.....###.................#####.._.......O|:jL8_.....##O|:j65.2 (2.5O|:joR___O|:jW _You climb downwards. Welcome to the Ecumenical Temple! Found six altars.O|:jd _There is a staircase back to the Dungeon here.P|:jQQt _Found five altars. _Found an ancient bone altar of Kikubaaqudgha.P|:j #.._.......<.....## #.................## #......_......._.... #................... #.._......._......._ #................... #......_......._.... #.................## #.._.....##13.2 (8.0 #....#### #_ ##### #..ß.....## #.....#### ##...## ##### P|:j,P|:j P|:jUW_There is an iron altar of Okawaru here.P|:j N  You kneel at the altar of Okawaru.P|:j /  --more--Q|:jKWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religionQ|:j Q|:jz Q|:jF #.._.......<.....## xoxoxox the Spear-Bearer#.................## Minotaur#......_......._.... Health: 64/64 ========================#................... Magic: 7/7========================#.._......._......._ AC: 12Str: 30Doom: 25% #................... EV: 9Int: 5  #......_......._.... SH: 4Dex: 9#.................## XL:  8 Next: Q|:jZ 18% Place: Temple#..@......._.....## Noise: ---------  Time: 5213.2 (0.0)#.............####h) +8 lance "Wyrmbane" {slay drac, rPois r#......_.....##Nothing quivered#.........#####..ß.....###.....######...####### _You climb downwards. Welcome to the Ecumenical Temple! Found six altars. _There is a staircase back to the Dungeon here. _Found five altars. _Found an ancient bone altar of Kikubaaqudgha. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.Q|:j l   Okawaru welcomes you!Q|:j\+ /  --more--R|:jwR|:j~y  of Okawaru ......4.2 (1 _R|:j____T|:j_T|:j9T|:j,T|:jBT|:jbT|:jT|:jBT|:j#######...###.....#####.._.....###.........#####......_.....## #.............#### #.._.....## 22.2 (8#..........#### #......_......._#............##.._......._......._..##.....................##......_......._.....###............|:jm.....#####.._......._.....##T|:j7T|:jcd _There is a staircase back to the Dungeon here.T|:jeT|:j[fT|:jlT|:j"vT|:j.3.2 (1 ____T|:jd. T|:jf'Dungeon:7T|:jGs#..##+###... ##.## ### #...# #.ß.# #...# ###.### #ß)..⌠ #.....#  #..@..#  #.....#  #⌠...ß#  ###.### #...# #. #.ß.# #. #...# #. ##.#######( #.......#.T|:j64.7 (2.5T|:jT|:jy > _You climb upwards. Welcome back to the Dungeon!T|:j i _There is a staircase to the Ecumenical Temple here.с:j с:j gGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}a - a +0 trident Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +1 pair of gloves (worn)  i - a scarf of repulsion (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  f - a ring of see invisible (worn)d - a ring of flight:jB :jp :j #..##+###...xoxoxox the Spear-Bearer##.## ###Minotaur of Okawaru ......#...#Health: 64/64 ========================#.ß.#Magic: 7/7========================#...#AC: 12:j Str: 30Doom: 25% ###.###EV: 9Int: 5  #ß)..⌠#SH: 4Dex: 9#.....#XL:  8 Next: 18% Place: Dungeon:7#..@..#Noise: ---------  Time: 5224.7 (0.0)#.....#h) +8 lance "Wyrmbane" {slay drac, rPois r#⌠...ß#Nothing quivered###.####...# #.#.ß.# #.#...# #.##.#######(:j #.......#. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru. _Okawaru welcomes you! _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.:j :j (:jN :jey  _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  You are studying Stealth. Your movement speed is average.  Your attack delay is about 0.5.  Your damage rating with the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} is about 23 (Base 8 x 150% (Str) x 130% (Skill) + 8 (Ench)).:jy :jl z _Your base attributes are Str 24, Int 5, Dex 9.:j1:jj2:j2:jI6:j9:jJ?P _:j?:j?:jA:jB:jE:jE:jPF:jRH:jJ:jJ:jyK:jL:jO:jvP,:jQ:j`T,:j4U:jW:jDY,:j6Z:j[:jk^:j^:j_:ja:j]d,:je:jsf:jh:jh:ji:jhk:jm:jn:jo:jq:j.t,:j u:j2w7 _You open the door.:jy3:jz:j~@  There is an open door here.:jV:j) _:j(:j:jv###....##########  ..................  #########...#######.##............#.......####.#.......## #........# #..^.....###......@..#38.7 (14.0)#..##'###......##.###.# ###...#...#..# >:j+x#.ß.#..##...#..####.###.##ß)..⌠#.##.....#.#:j:j,9.7 (15:j:jæ; _Found a stone staircase leading down.:jr3:j:j:j:jX:j :j:j,:j:j::j:j:j:j:j6:jE:jl:j:jk:j':jR:j:jX:j~:j-:j:j:j:j:j:jW:j#:j9B:j[:j:j :j:j:j##........ #### #.. ...... ...####.. ..... ............... ...) ####...#######.# ... :j^#............ ..#.......####.#. #.......## #..# #........# #@# 40#..^.....## #.# #.........###.## #..##'###......###.###.# ####...##...#..#.......>##.ß.#..#.#########...#..#  ###.###.#:j:j-50.7 (11:j:jl& _Found a war axe.:ja,:j-:j.:jt1:j5:j:B:jk;:j;:jM=:j?:j:j6:j:j:jj  You encounter an ice beast.:j4.# # .#####.## ###Y #........ ... ...###### ### #.. ........ ..##########.. #.....# .......##...).# ###...#######.#......##..................##.####.#@....##.......## #..####.##..# ##.# #..^.....## #.#.........###.####'###......# Y   ice beast (asleep)##.###.# ####...#  #...#..#.......>#.ß.#..#:j'.########:ji.Y3.7 (3.0):j6OY:j24.7 (4 _:j":j$:j ## ###. ... ..Y######  #.. ........ ##.. #.....# ...##...).# ####.#......#  :j=............#  #@....#   #..####.#   ##.#  #..^ #.#  #.##  ...#   ####...#  ..>#  :j8 # ###. ... ..Y######  #.. ........ ##.. #.....# ...##...).# ####.#......#  ............#  #@....#   #..####.#  :j ##.#  #..^ #.  #.  ...#   ####..  ..>  :j:jN:j":j,a _An ice beast is nearby!:jM> ## ###. ... ..Y######  #.. ........ ##.. #.....# ...##...).# ####.#......#  ............#  #@....#   #..####.#   ##.#  #..^ #.#  #.##  ...#   ####...#  ..>#  :jdV # ###. ... ..Y######  #.. ........ ##.. #.....# ...##...).# ####.#......#  ............#  #@....#   #..####.#   ##.#  #..^ #.  #.  ...#   ####..:jdf  ..>  :jr4:jy:j}a _An ice beast is nearby!:jn   #  .#####.## ###. .. ... ..Y###### #......## #.. ........:jA &##########.. #.... ..............##...) ###...#######.#........####.#....## #..####.#. ##^.....## #.......###.# #..##'###...:j# #.###.# ####..........>:j Q.Y:j :jB 25.7 (1 _:j# :j$ :j . #  .#####.## ####. .. ... ...###### #......## #.. ..Y......##########.. #.... ..............##...) ###...#######.#.......####.#....## #..####.. ###^.....## #.# .......###.# #..##'###...#.###.# ####...:jXU.Y:j)<6:j:jq:j)  You reach to attack! You puncture the ice beast!=7.2 (0.5:j.:j1d _The ice beast is moderately wounded.:j .YYou reach to attack! You puncture the ice beast!:j8 :jȫ&7:j:j-b _The ice beast is severely wounded.:jw!j  You puncture the ice beast!:j3"5=8.3 (0.6:j':jy*] _The ice beast is almost dead.:j .  You puncture the ice beast!  You kill the ice beast!:j (:j22%2--9  You kill the ice beast! _Okawaru accepts your kill.  Training target 12.0 for Polearms reached!  Your Polearms skill increases to level 12!You need to enable at least one skill for training.:j/  --more--:jQ:jM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.6   2.8  +2   j - Spellcasting   0.0   2.0  -4      :jgB     b - Axes   7.5   0.7  +2       c - Polearms  12.0  10.6  +2   k - Invocations   0.0   1.0   0   d - Staves   7.5   0.7  +2       e - Unarmed Combat   0.0   0.8  +1  :j                    :j\ f - Armour   3.6   2.8  +2       g - Dodging   0.0   0.8  +1      :j. h - Shields   3.6   2.8  +2      :j)_ i - Stealth   0.0   0.6  -1 +4    :j                            :j            :jYou need to enable at least one skill.[?] Help[=] set a skill target  :j/}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jU+> k + Invocations 0.0:jp > f + Armour 3.6:j) > g + Dodging 0.0:j[ > h + Shields 3.6:j9y = a + Fighting 3.6:j tTargetTarget--  --  --  --  --  --  --  --  --  --  :jt#-- a-z] set[-] clear selected targetcost|targets:j^<[?25h[?0c0 :j! [?25l[?1c:jPE14.0   Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets:jv:j:j.#xoxoxox the Spear-Bearer .#..Minotaur of Okawaru ...... .# #.Health: 64/64 ======================== .#####.## ####.Magic: 7/7======================== #........ ... ...######AC: 12Str: 30Doom: 22% #......## #.. .........EV: 9Int: 5 ..##########.. #.....#SH: 4Dex: 9 ..............##...).#XL:  8 Next: 28% Place: Dungeon:7 ###...#######.#.@....#Noise: ---------  Time: 5258.9 (0.6):j#..................#h) +8 lance "Wyrmbane" {slay drac, rPois r#.......####.#.....#Nothing quivered#.......## #..####.##........# ##.# ##..^.....## #.##.........###.###..##'###......###.###.# ####...#You puncture the ice beast!  You kill the ice beast! _Okawaru accepts your kill.Training target 12.0 for Polearms reached!  Your Polearms skill increases to level 12!You need to enable at least one skill for training.:j)6/66:j:jd. _:j3:j:j:j:j$P _:j%~  You encounter an orc warrior and an orc priest.:j o.. ##.o... .# # .. .#####.## ####. #........ ...#...###### ### #..#......... ..####.. # ...:j.....##...) ###...#######.#..#..................##.......####.#.....#o   orc warrior (polearm, asleep)#.# .o   orc priest (asleep)###.:jR{ o9.9 (1.0  The orc warrior shouts!:jhJoo:j:jD.o:jo)oo 2 orc priests (1 wandering)==60.9 (2:j:jwv _You encounter an orc priest. It is wielding a +0 mace.:j o.. ##o. ..o  # .. :jz  ####. ...#...######  #..#.........  #@....# #...).# ......#  .......#  #.#.....#   #..####.#   ##.# .#  #..^ #.# #  :jh o.. ##o. ..o  # ..  ####. ...#...######  #..#.........  #@....# :jD b#...).# ......#  .......#  #.#.....#   #..####.#   ##.# .#  #..^ #.# #  :j :jƧ :j :j d _There are monsters nearby!:je o.. ##o. :j 1..o  # ..  ####. ...#...######  #..#.........  #@....# #...).# ......#  .......#  :j #.#.....#   #..####.#   ##.# .#  #..^ #.# #  :j> :jo.. ##o. ..o  # ..  ####. ...#...######  #..#.........  #@....# #...).# ......#  .......#  #.#.....#   #..####.#   ##.# .#  #..^ #.# #  :je :j:j*:jo:jCd _There are monsters nearby!:j# # . #  o. # ##o. # ..o # # .####.## ####. .. ...#...#######....## #..#..@.......##########..##.....#### .............##...).# ##...#######.#  #......  #.####.#.....#  #.## #..####.#  #........# ##.# .#  #..^.....## #.# #:j܎.:jяS.o:jI.o:j(} oThe orc priest shouts! You hear a shout!:j   orc priesto   orc wizard:j+1.9 (1:j:jx _You encounter an orc wizard. It is wielding a +0 dagger.:j>^ . .... o..$##... :j_ o.# # .o# #####.## ####.# .. .####### ......## #..#..........##########..##.....#### .............##...) ##...#######.#......##.#....## #..####. #.:jb U.o:jc I.o:jcd D.o:j m :jyn /--2:jt :jw + _Found 10 gold pieces.:j  You hit the orc priest.=-3.4 (0.5:j :j e _The orc priest is moderately wounded.:j?` )You hit the orc priest but do no damage.You headbutt the orc priest!  You kill the orc priest!:jh o .oOkawaru accepts your kill.:jt  57----131=9:j/z :j K _The orc warrior hits you from afar with a +0 halberd!:j  You reach to attack! You puncture the orc warrior!:j 0-4.4:j :j c _The orc warrior is heavily wounded.:jW .oYou reach to attack! You closely miss the orc warrior.:jxX ".:jX $o:jb r  The orc warrior is heavily wounded.:jb @-9:jj :j+m Y _The orc warrior closely misses you.:j {  You reach to attack! You closely miss the orc warrior.:j 0-5.4:j :j  :j U_The orc warrior is heavily wounded.:j`c  You reach to attack! You puncture the orc warrior!  The orc warrior is severely wounded.:jEi :ja .oThe orc priest looks satisfied for a moment.:j :j} i8=---=9:j :j B _The orc warrior hits you but does no damage.:j >6.4:j! :jI$ V _You closely miss the orc wizard.:j^ The orc warrior hits you but does no damage. _You closely miss the orc wizard.  You closely miss the orc wizard.calls down the wrath of Beogh upon you.  Beogh smites you!  The orc warrior hits you from afar with a +0 halberd.46-----9:jQc :je W _The orc wizard barely misses you.:j :j :j :j ^ _You are too injured to fight recklessly!:jE4:jlQ:jS^ _You are too injured to fight recklessly!:j#4:j:jL^ _You are too injured to fight recklessly!:jf;4:j :j^ _You are too injured to fight recklessly!:jt4:j|:j'^ _You are too injured to fight recklessly!:j44:j!:j$V _You are too injured to fight recklessly!:jp4:jM:jT:j4:j :jb:jۆ:jv:j:j:jP4:j :j:jЁ4:j:j1:j4:j :js :j{:j |:ju:j1:j:j:j:jP:jǸ:jw:jɿ:jT:j24:j9:j<:j4:j:j:j-:j.:jY5:j8:jg:j9:jp:j:jy+4:j3:j=6:j`:jت:jƲ:jf:j< :j{= :jE :jG :j 4:jE :j~ :ja:j-7.5 (0.6:j%:jb(P _You barely miss the orc wizard.:j>( r .oYou hit the orc wizard.:j-2  The orc wizard is moderately wounded.You block the orc warrior's attack.:j2 (8.1:j(: :j;= A _The orc wizard hits you but does no damage.:j )You puncture the orc wizard!  You kill the orc wizard!:jK.o:jk   Okawaru accepts your kill.:jW-----036 (0.5:j':jI9 _You block the orc warrior's attack.:jԈ . . ...... ...$ ###... +... # #oo ####.## ####@# . ...#...####### ....## #..#.......... ##########..##.....#### ............##...).# #...#######.#......# #...........# #.####.#.....# #.## #..####.#:j,:j]**:ju  The orc priest mumbles some strange prayers to Beogh against you.:jl @Pain shoots through your body!:jq28------=9.6 (1.0:j :j: _The orc warrior hits you with a +0 halberd!:jl _Items here: )) [[ †.:j L-70.1 (0.5:j :jq U _You barely miss the orc priest.:j  .....  .....  ......  ...$  ###...  +...#  # #oo# ####@# ...#...#######  #..#... ##.. #...).# ......# .......# .#.....#   You barely miss the orc warrior.The orc warrior is severely wounded.:j7 .....  .....  ......  ...$  ###...  +...#  # #oo# ####@# ...#...#######  #..#... ##..#...)......# .......# .#.. :j  The orc warrior hits you with a +0 halberd!  * * * LOW HITPOINT WARNING * * *:j i19----------=7 (0.6:jk:jA _The orc priest hits you but does no damage.:jtf  You closely miss the orc warrior.:j0-1.3:jѾ:jDd _The orc warrior is severely wounded.:j  .....  .....  ......  ...$  ###...  +...#  # #oo# ####@#:j+  ...#...#######  #..#... ##.. #...).# ......#  .......# .#.....#   You hit the orc warrior.  The orc warrior is almost dead.:jw .....  .....  ...... :j ...$  ###...  +...#  :j:# #oo# ####@# ...#...#######  #..#... ##..#...):j......# .......# .#.. :jz  You block the orc warrior's attack. The orc priest hits you with a +0 mace.6------8 (0.5:j:je V _* * * LOW HITPOINT WARNING * * *:jT' :j)You puncture the orc warrior!  You kill the orc warrior!:j˲so   orc priest:j7=184-2.3  You kill the orc warrior! _Okawaru accepts your kill.  Your Fighting skill increases to level 4!  Your Armour skill increases to level 4!Your Dodging skill increases to level 1!Your Shields skill increases to level 4!:ji:jYl _Your Invocations skill increases to level 1!:j&8  You puncture the orc priest!  The orc priest is severely wounded.==8:j+> :ja@ 8 _You block the orc priest's attack.:j  )You puncture the orc priest!  You kill the orc priest!:j(:jx]=76--3.3:jh:j^P _Okawaru accepts your kill.:j0n:j:j~:j,`20=:jҢ:j:jw:j>:jO,:j:jT:jS1=:je:j:j :j:j:j::jQ:j:jd:j(:j:jI2=:j:j9:j:j:j:ja:j:j:jS3=:jq:j:j:j%:jx:j:j4:j:j74:jk:j:j:j>:jy:j:j:j^:jI5=:jL:j:jm:j:j/:j:j:j:jS6=:j:jH,:j:j*:j*M7:j/:j7,:j9:j=,:j?:jLB:jBT28=:jC:jF:jG:jzH:jHL,:jpN:jvQ:jQ:jQD9=:jS:jW,:jY:jnaB:jc:jZd:30:jf:jei:ji:jek:j8o:jo:jp:jFt:jt:jOv:jz:jzzS1=:j|:j,:j:jx:jυ:j`:j:jK2=:j:jW:j:j:j:jm:j :je:jɛS3=:j7:j2:j:j:j]:j:j8:jk:jK4=:jP:j˯:j:ja:j:j:j6:j:jT:j|25:j:j,:j:j,:j:jl:j:j":jT:jS6=:j5:j,:j2:j\:j:jQ:j:jCK7=:j:j_:j::jG:ju,:jm:j:j'98:j:j:j:j:j`:j:j:j:jS9=:j:j :j :j :jY:j:j:j,:j:je:jL40=:j:j:j$:j :j0$:j$:jc&:j?*:j*21:j',:j&/:j/:j1:j~4:j4:jk6:jZ9:j9S2=:ji;:j>,:j@:jD,:j:j:jy:jȺ:j':j:j%9:j:j.,:j:jr:j:j:j :jL50=:j :j:j :j:jm,:j:ju:jN1=:j<:j:j":j:j,:j:j:j%2:j:jl:j:j:jr:j:j:j,:j:j:jkK3=:jk:j,:j:j#:j$:jx%:jA*k4=:j<,:jE=:j|>:jB:jC:jD:jH:juH#5:jH(=:jpJ:j N:j\N:jO:jR:j-S:jT:j`:jaU6=:jd:jjh:jh:jj:jtX:j8u%7:jv:juz:jz:jc|:j:j:j:j:j:jG:j:j:j8D8=:jɍ:j(:j:j1:j(:jd:jԗ:j8:jU9=:j:jx:j:jX:jM:j:jX:jI:j&60:jY:j"1=2=3:j:jB:jB:jw4=:j,:j:j:j:j:j5:jU5=:j:j,:j:j,:j) :jIk _You start resting.HP restored.:j9--:j7"2429.3 (156.0):j"b6=307 _:j1):j*:j:j :j:j.:j:j:j0:  Things that are here::jq  a +0 halberd; a +0 chain mail; an orc corpse:jF:j _:j|:jm:jF,:j:j :j:jo9=:j:j:j+:jr:j!n:jo":j'B:j,,:jl.:j2N _You now have 340 gold pieces (gained 10).:j;7:j7:j8:j,<:j@,:jB:j!E:jH:jI:joJ:jL:jP:jaP:jQ:j/R:j'U,:jW,:jX:jTY:jhZ:j^:jP_:j`:j`nv _w - 5 potions of heal wounds (gained 1):j4s3:jt:j\x7 _You open the door.:j{:j |:j-}:j @  There is an open door here.:j:jֈ _:j:jX:jt:j:j :j:j:jT:jD:j :j:j:jӡ:jN:jV:j:j7:j:j:jt:j:jϰ:j :ja:j:j5:j]:j:j:j:j:jC:j:j:j {  You encounter a steam dragon and a bullfrog.:j. D. ... #########:j .F. ####........#+#+# .. #####..'.........#.# #.###.....##........ #.#.# #..@..#######.......:j #.#.# #.##### ###....# #.#.# # +...####.#.# # #))#######.## ####)## ######.##........ ...#...####### D   steam dragon (asleep):j4 #.##......## #..#.......... F   bullfrog (asleep)  ###....##########..##.....#### :jn ..............##...).#:j*_.F56.3 (26.0):j @.D:jQ@.F:jDF:j:6===7.3 (27:j:j] _The steam dragon hisses angrily. The bullfrog croaks. You hear a croak.:j}= . .D ...  ...  #+#+# .F #####..'..... #.#.# #.###.....#. #.#.# #..@..#... #.#.# #.##### ###. #.#.# # +... # #))##  ####)##      ).# :jJ . .D ...  ...  #+#+# .F #####..'..... :jy-#.#.# #.###.....#. #.#.# #..@..#... #.#.# #.##### ###. #.#.# # +... # #)) ####):ja     ):j:j':j/:jd _There are monsters nearby!:j:,:jx3 . .D ...  ...  #+#+# .F #####..'..... #.#.# #.###.....#. #.#.# #..@..#... #.#.# #.##### ###. #.#.# # +... # #))##  ####)##      ).# :j . .D ...  ...  #+#+# .F #####..'..... #.#.# #.###.....#. #.#.# #..@..#... #.#.# #.##### ###.:j #.#.# # +... # #)) ####)     ):j:j:j:j d _There are monsters nearby!:j> . .D ...  ...  #+#+# .F #####..'..... #.#.# #.###.....#:j>. #.#.# #..@..#... #.#.# #.##### ###. #.#.# # +... # #))##  ####)##    :j>6  ).# :j . .D ...  ...  #+#+# .F #####..'..... #.#.# #.###.....#.:j #.#.# #..@..#... #.#.# #.##### ###. #.#.# # +... # #)) ####)   :jC  ):j:j:j:jd _There are monsters nearby!:jQ ...F.D..###  ..... #### #+#+# .F. #####..'.... #.#.# #.###.....##..... #.#.# #.@...#######..... #.#.# #.##### ###.... #.#.# #.:j  +...#.#.# #.# #))##.#####.## ####)###.##........ ...#... #.##......## #..#F 2 bullfrogs (1 wandering) ###....##########..##.....  .##...).#:j; .FYou encounter a bullfrog.:jg G.D:j D.F:j0 <:j +-8.3 (1:j .0) :j :j * _The bullfrog croaks.:jF? .FYou hit the bullfrog. Your headbutt misses the bullfrog.The bullfrog is moderately wounded.The bullfrog closely misses you. You furiously retaliate!:j'D.D:j` :j T--9 (0.6:j|:jd0 _You headbutt the bullfrog!:j .FYou hit the bullfrog.  The bullfrog is almost dead.:j*:juk59----9.5:jގ:j, _The bullfrog hits you!:j H †You hit the bullfrog.  You kill the bullfrog!:jCJG.D:jJE.F:jR}   bullfrog:jW---8---652-60.0 (0.5:j _:jaP _Okawaru accepts your kill.:j  You reach to attack! You puncture the steam dragon! The steam dragon convulses!:jW.=5:j:je _The steam dragon is severely wounded.:jU †You reach to attack! You puncture the steam dragon!  You kill the steam dragon!:jWXE.F:j_F   bullfrog:je 60/67366-1.0 _Okawaru accepts your kill.:j7f:jl:j&ph _Your Dodging skill increases to level 2!:jo †FYou reach to attack! You puncture the bullfrog!:j8 :j/==5:j:jra _The bullfrog is severely wounded.:j>†You closely miss the bullfrog. Your headbutt misses the bullfrog.The bullfrog is severely wounded.  The bullfrog closely misses you. You furiously retaliate!  You headbutt the bullfrog!  You kill the bullfrog!  Okawaru accepts your kill.:jG(:jdW *---172-2.0 _You can now gain great but temporary skills.:j^:jbl _Your Invocations skill increases to level 2!:j8N-:j:jhH _No target in view!:jB/:j/:jC:jGH _No target in view!:j:jf:jۯ:jAH _No target in view!:j 4:j& :j4 H _No target in view!:j 4:j :j H _No target in view!:j :j  :j=% :j' #No target in view!:j 4:jƖ :jE :j :j( :jO :j :j 4:j :j8 :jBG :jG :jM :jPP :j 4:j- :j :j C 4:jI :jK :jھ 4:j :j :j=4:jYD:jF:j4:j:j5:j6:ju7:j =:j?:jgq:jq:jmw:j$z:jz:j8{:j{:jF:joB1 _:jԅ:j9:j&:j:j:jq:j:j:j:jl:jŐK2=:j:j,:j”:j:jܗM8===:j:j4 _Magic restored.:jHU3=:jܜ:j':jt:j0:j,:j?:j`:jY4===:j\:j:j:jY:jP:j:j:j :jXK5=:j:j,:j:j,:jֵ:j~:jηU6=:jX:jѺ:j0:jĻ:j:jϽ:jX:j:j:jU:j>:jK7=:j:j^:j:j:jM:j:j:j:je:j$  Things that are here::j  a bullfrog corpse; a bullfrog corpse:j[:j9 _:j:j:j...>.....  ......   ......#### ######:jt% .........# #### #+#+#...@.# #####..'-86.0 (24.0) #.#.#.###†###.....##. #.#.# #.....#######....:jI #.#.# #.##### ###.. #.#.# #.# +:j...###.#.# #.# #))  :j............#####.## ####)##  :j+#########.##........ ...#...####  :jRq#.#### #..#....... :jw:jQ:jb=-7.0 (25:j:j4 _Found a stone staircase leading down.:jy _You see here a steam dragon corpse.:j*:jN+3:j]-:j0:j4| _:j5:j6:j>X:j@:jA:jA:jaE:jH,:jI:jVK:jlM:jM:j2N:jfO:jcQ:jQ:jR:j*S:jvT:jT:j'U:jdV:j@^:j^,:j`:j b:jb:jc:jc:jj#.......##.......#########..........# ####...:j+k,##+#+#...†.# #####..'... #.#.#.###†###.....##... #.#.#.#<#.....#######.. #.#.#.#.#.#####  #.#.#.#.#.# + ###########.#.#.@.#.# #)):jkT97.0 (10 ..............#####.## ####)# ###########.##........ ...#...## #.##......## #..#...##....##########..##.... ....................##...) #########...#######.#..... #................. :jUl6#.......####.#:jw:jx,8.0 (11:j }:j9 _Found a stone staircase leading up.:j:j:jľ:j:j:jWB:j-,:j:j+:j:j:jZ:j:j:j:j:j:j,:jq :j* :jQ,:j[:j:j:j]:ji:j:j!:j ":j$#:j$:j':j':j(:j*:j,:j^-:j6.:j/:j2:j2:j3:j5:j8:jM8:j+9:j::j1=:j|=:j=:jj?:j.B:jB:jZC:jE:jzG:jG:j$H:jI:jK:jK:jgL:jM:jfO:jO:jP:jQ:jS,:jFT:jU:j/W:jW:jYX:jZB:jN[:j'\:j|]:j]:jd^:j^:j`:ja:ja:jg:jj:jOk,:jOn:jp:jap:jp:j t:ju:jv:jv:jYz$ :jz_You open the door.:j}3:jG~:jq%  :jThere is an open door here.:j :j _:j:j:j:j:j:jV:j:j:j:jb:j͘:j:j:jh:j,:ja:js:j :jM:j:j:j:j,:jͩ:j:j,:jѮ:j%  :j2CYou see here a steam dragon corpse.:j:j _:j:j3$  Things that are here::j:  a bullfrog corpse; a bullfrog corpse:j:jX _:j:j:jݿ:j/:j:j&:j:j]:j:j:j:j!:j:j:j:j:j:j[:j:jJ:j:j :j:jz:j:j}:j+,:j:j :j:j*:j:j:j,:jh:jc:j:jI:j:j:j:j.:jR:j{:j,:j:j:jE:jV":jM':j':jz*:j*:j+:jU-:jW0:j0:j;2:j4:j6:jO7:j(9:jo;:j>,:j?:jA:j _ You see here a +0 trident.:j #####..'...#### #.....##............## ...#######............. ### ###....#.#####  ### +...####.# .☼.  #.# #))## .####.#####)## <##...#######.# ####..#........)@.# 5.5 (2.0..##.....###### ##...).# #####.#......#....#####.#.....## #..####.:j?# ##.# #. :j:j2+6.5 (3:j:jB; _Found an escape hatch in the ceiling.:j.7I:jV<:j@:jFD,:jH:jL:j'M:j]N:jQ:jU:j|U:jV:jZR  There is an escape hatch in the ceiling here.:jcK _:jc:jg,:jh:jk:jo:jTo:j"q:ju:j#y,:jz:j.:j:j:j:j:j:j[:j:jߛ:j:j\:j:j:j:j:j:jЬ:j):jx:j6:j:j,:j):j:jN,:j:jD:j:jP:j:jT:j,:jg:j:j::jw:j:j@:jϿ:j:j:j):j:j:j:jg:jc:j>n  You encounter a water moccasin.:j ########## #####........# #.........######.# '.........#### #@# :j"............###.# ##................  ###....#.######...  +...####.##...#.#.. :jbF #))## #.##§#.#..... S   water moccasin (asleep) :jF##)## #<##§#.####...#######.##§#.## ..S.....)..# #.##:jY605.5 (19.0)S.:j~.:j☼☼☼:j>,6.5 (20:ja☼☼☼:jv; _The water moccasin leaves your sight.:j7:j٥:jɦ:j:j p  A water moccasin comes into view.:jǴ########## #########.................######. '.#### #....## ##............#  ###....#.######...#..#:jy+...####.##...#... ..  #))## #.##☼#.#.....S ##)## #<##☼#.####.....S   water moccasin ..#######.##☼#.## ..........)..##☼#.:j]#....######:j[S0.0)S.:j☼☼☼#☼☼#☼☼#☼☼:j'27.5 (1 _:j|:jd:jK ###..##.# #.##@#............#  .######...#..#  ##.☼☼#.#..S ..  #))## #.##☼#☼#...... )## #<##☼#☼####..... ##☼#☼## ..... )..##☼#☼## #.... :j3  ###..##.# #.##@#............#  .######...#..#  ##.☼☼#.#..S .. :j4  #))## #.##☼#☼#......)## #<##☼#☼####..... ##☼#☼## .....)..##☼#☼## #....:j= :j= :jD :jG e _A water moccasin is nearby!:j5 P########## ########........# .........######.# .#### #.# ....###.#####.......@...##....#.######...# +...####.##.☼☼#.#..S ..# :j #))## #.##☼#☼#....... + #)## #<##☼#☼####.....# .#######.##☼#☼## .....)..##☼#☼## ########☼#☼# #####).#:j 2S.:j 5S.:j@ ○○○#○○#○○#○○#○○#○:j -8 _:j :j :j}a  You miss the water moccasin.:j~5=9.0 (0.5:j:j^ _Your headbutt misses the water moccasin.:j# ○○○#○○#○○#○ ○#○○#○You puncture the water moccasin!  The water moccasin is heavily wounded.:jK.=5:j:ji < _You block the water moccasin's attack.:jf| °°°#°°#°:j}c°#° °#°°#°You closely miss the water moccasin. You headbutt the water moccasin!  The water moccasin is almost dead.:j4~a0----10.0:j:j3 _The water moccasin bites you!:j †You hit the water moccasin.  You kill the water moccasin!:j):j4 N---8%83:j 2--5:jA:jBP _Okawaru accepts your kill.:jp:jq8-:jw:jDzH _No target in view!:jN:j :j@:j5H _No target in view!:jn:jn:jw:jzH _No target in view!:jJ:jH _No target in view!:j4:j:j|H _No target in view!:j'L :jL :jM :jQ :jV B1 _:jW :jQW :j]X :j[ :j[ :j\ :j` :jQ` K2=:jka :jc ,:jd :jg :jg :j i :jk ,:jl :jo :jo U3=:jq :js :j{t :jVu :jx :jy :jz :j| :jb} %4:jJ~ :jU :j :j :je :j҆ :j :jҋ w5=:jM ,:j~ :j ,:jí ,6=7=:j _No target in view! _ You see here a water moccasin corpse. _:j X:j :j% :j #=:jп :j :jA :j :jJ :j :j :j ,:j :j :jM :j :j :j0 :j $..######.# :j )..#### #.# .....###.##### .............## ..†#..## :j #.##.○○#.#..... #.##.#.#........+ #<##.#.####.....## :jO ^##.#°## #.....@# 38.5 (28.0) ..##.#☼## ##...........> :j ####.#☼# ##########.#.  #.#☼## :j g #.#☼##  #.#☼##:j :j} ,9.5 (29:j :j ; _Found a stone staircase leading down.:j :jի :jS :j :j :j B:j[ :jŸ :jo :jP :j :j :jj :jd :j :j :jH :j :j> :j :jP :j :j :j :jw :j :j- :j :j :j :j :jd :j :j :j :jm :j :j :jG ,:j :j :j :jr :j :j :j^ :j :j :jV :jC ,:j :j :j :j) :jz :j :j5 :j :j :j# :j :j" :jy :j :j :jW :j :jD :jP :j ,:j8 :j, :j :j :j  :j :j :j :j: :j_ :j :j :j :ja :j :j :jg :j .#.#........+.....# .#.####.....#####.# .#°## #......####.### .#☼## ##...........># .#☼# ##########.#.# :jM c #.#.#  #.#.#  ##.#.# .#☼## +@.#.#:j .#☼## ####.#  .#☼## #.#  :j .#○###.# .#○##..# .#°##   :j" .#$##    ☼#$## :ju    .#$##   :j$ p#####......J.....'61.5 (22.......?..........$.J   jelly (asleep)::j% = :j+ .JAs you open the door, it creaks loudly!  You encounter a jelly.:jX4 EJ:j5 M======2.5 (23:j= :js? S _The jelly quivers.:jB _Found a scroll of identify, 12 gold pieces and a parchment of Call Imp.:j 4.# .#  .####.###  .......>#  .#.#  #.#.#  ##### #.#.#  ......##.#.#  .J....'@.#.#  ......####.#  .?... #.#  .... #.#  ... ..#  $.$## :$##$## :jS1.# .#  .####.###  .......>#  .#.#  #.#.#  ##### #.#.#  ......##.#.#  .J....'@.#.#  :j-2P ......####.#  .?... #.#  .... #.#  ... ..#  $.$## :$##$## :jM9 :j9 :j? :j_B\ _A jelly is nearby! :j.# .#  .####.###  .......>#  .#.#  #.#.#  ##### #.#.#  :j7U......##.#.#  .J....'@.#.#  ......####.#  .?... #.#  .... #.#  ... ..#  $.$## :$##$## :j=.# .#  .####.###  .......>#  .#.#  #.#.#  ##### #.#.#  ......##.#.#  .J....'@.#.#  ......####.#  .?... #.#  .... #.#  ... ..#  $. :j=$## :$##$## :j@C :jC :jI :jL\ _A jelly is nearby! :jf#.#.#.+.....# #.#.####.....#####.# #.#°## #......####.### #.#☼## ##...........>#  :j#.#☼# #.#.#  #.#.# ## #.#.# .##.#.# #.#☼## ..J....@..#.# #.#☼##.####.#  :j(#.#☼## ..?.... #.# #.#○##... #.# #.#○##.... ..# #.#°## .$.....  :jU#.#$## .:.....  :j#☼#$## ....... +.#$##  :j2H.J :j\ :j.Y------3.5 (1.0) _ :j= :jQ _There is an open door here. :j, #.#.#.+.....# #.#.####.....#####.# #.#°## #......####.### #.#☼## ##.># #.#☼#  :j- |#.#.#  #.#.# ###.#.# #.##.#.#  #.#☼## #...J..@'..#.#  #.#☼## #.####.#  #.#☼## #..?....# #.#  #.#○## # :j . .# #.#  #.#○## #.+ ..#  #.#°## #.$.....#  :j>. G#.#$## #.:.....# .#☼#$## # :j. .# .+.#$## :j=1 F.J :j8  :j9 C------4  :j9 _ :jBA  :jC  :j .JYou reach to attack! You puncture the jelly! :j$ 8  :j$ 6==5.1 (0.6 :j]  :j Y _The jelly is almost dead. :jxh .  You puncture the jelly!  You kill the jelly! :jt( :jxD76--6 (0.5 :jԀ :jP _Okawaru accepts your kill. :j :j2-- :j :jrH _No target in view! :j! :j" :j( :j+H _No target in view! :j :j7 :j¢ :jzH _No target in view! :j :j :jO! :j#H _No target in view! :jؖ :j :j :jޟH _No target in view! :j :j :j :jC _No target in view! :jړ :jo :j :jl :j  :jt :j6 :j :j4 :j :j :j^4 :j  :j :j) :j+ :j+ :j. :j1 :j6: _ :j6 :j:, :j'< :j> :jiA :j B :j'C :jYE :jH :jaH :jI :jjM :jM :jN :jRF _i - 2 scrolls of identify (gained 1) :jvU :jU :jV :j0Y :j[ :j[ :j}] :jU_ :ja :jBb :jc :jg :jg :jh :jlN _You now have 352 gold pieces (gained 12). :jo :jSo :jup :jtj  You see here a parchment of Call Imp. :j w :jw _ :jx :j{z :j} :jL} :j/~ :jˁ, :j8 :jN _You now have 366 gold pieces (gained 14). :jЉ :j0 :j :j4 :j, :jP :js :j, :j :j :j :j2 :jJ :jN :jm :j :j :j6 :j :jܨ :j :j27 _You open the door. :jD :j :j  :j :j8 :j :j :ju :j, :jy :j} :j :j :jH :jF :j@  There is an open door here. :j :j _ :j :jg :j :j :j :j :j :j, :j{ :jL :j :j" :j7 :j( :j :j :j :j, :j :jJ :j :jB :j :j  :j  :j=  :j  :j :j :j :j{ :jA :jx :j :j :j :j  :jI! :j! :j$ :j}' :j( :jw( :j<+ :j - :jh- :j. :j61 :j2 :j:3 :j3 :j7 :j:, :j; :j> :jA :jA :jB :jNE :jG :j;H :jNI :jK :jN :jO :jO :jR :jT :jU :jV :j:Y :j\\ :j\ :j] :j` :j~c, :jd :j}g :jj :j k :jml :jo :jq :jr :j(s :j v :jx :jy :jqz :j0} :jj :jˀ :j9 :j :j :jf :j :j< :jy, :j  :j :jk :j :j :jr :j :j~ :j` :j :j, :j :j :j> :j :j@ :j :j :j :j :j :j, :j :j7 _You open the door. :j :j :j :j@  There is an open door here. :j :jE _ :j :j  :j :j :j  :j| .....# .....######### .....#### #########....... ........# ####.........###### #+#...†.# #####..'.........#### # #.#.###†###.....##............### #.#.#<#.....#######.............. #.#.#.#.##### #...###....#.###### #.#.#.#.# ###.@.'...####.##...# #.#...#.# #.#.?.#))## #.##.#.# ..#####.#####.#####)## #<##.#.# ##.............#...### :jLA####.##.#.# ##......#####..#........)..##.#.# ...##########..##.....#######.#.# ...............##...).# ####...#######.#......#  #..................#You pick up a parchment of Lesser Beckoning and begin reading... :j(]724.6 (59.0)5.6 (60 :j1 :jD4I _You add the spell Lesser Beckoning to your library. :j :jן3 :j :j8B :jɭ, :j :jyx _t - 4 scrolls of teleportation (gained 1) :j3 :j; :j :j :j8 :jm :j@  There is an open door here. :jS :j _ :j :j$  Things that are here: :js  a +0 halberd; a +0 chain mail; an orc skeleton :jF :j _ :j :jZ  Items here: )) [[ ÷. :jI :j _ :j :j :j :ja :jF :j :jj, :j$ :j  :j_ :j :j] :jA :j :j :j :jH :j :j :j  :j`# :j&, :j]( :j* :j- :jW. :jN/ :j1 :j3 :j4 :j4 :j;6 :j8 :jp9, :j=; :j-=, :j> :j? :jA, :j3B :jdC :jfE, :jE :jF :jH, :j!I :jJ :jK, :jAL :jM :jN, :j3O :jP :jY #..................# #.......####.#.....#  #.......## #..####.#  #........# ##.# #.#  #..^.....## #.# #.#  #.........###.## #.##  :jyZ#..##'###......# #..##  ##.###.######...# ##.. #...#..#.@.....># ##.....47.6 (22 #.ß.#..#.######## #####. #...#..#.# ###.###.#. #ß)..⌠#.#. :jZH #.....#.#. :j^'#..>..# #[ #.....# #. #⌠...ß# :j2f :jf%8.6 (23 :jk :jm$ _Found a cloak. :j3 :j  :j :j :jLB :j! :j :jL :j :j[, :j" :j7 :j B :j :j :j2 :j :j :j, :j\ :j :j. :j :j :j=  You see here a +0 cloak. :jd  :j  _ :j)  :j!  :j  :j-  :jD  :j  :j# , :j  :j  :j  :j   :j5  :j$ =  You see here a +0 cloak. :j`'  :j'  _ :j)  :j+  :j. , :j/  :j~2  :j5  :j5  :j7  :j9  :j=  :j->  :jK?  :jA  :jD  :jE  :jb  :jb  :jXc  :jd  :jf  :jg  :jkg  :jJi  :jBk , :jk  :jm  :jo  :jp  :jp  :jWr  :jt  :jgt  :jt  :jrw  :jy , :jN|  :j|  :j  :j  :j9  :j  :j̈́  :j4  :j  :jT @  There is an open door here. :j  :j  _ :jg  :j  :j/ , :j  :jљ @  There is an open door here. :j  :j<  _ :jn  :jK  :j  :jL , :jb  :j  :jĥ  :jz  :j~  :jA  :jw  :j[  :j  :j , :j>  :j"  :j  :jN  :j  :j  :j  :j  :jr  :j  :j  :j,  :jн  :jF  :j  :jU  :j  :j  :j  :j  :j{  :j#  :j#  :j{  :j(  :j  :jR , :j  :j  :j  :jb  :j  :j  :j  :j? , :jB  :j  :j0  :j  :js  :j  :j!  :jm  :j  :j , :j  :jd  :j , :j  :j  :jH  :j  :j  :jz  :j  :j  :j?  :jU  :jb  :j  :j  :jD  :j , :j:  :j$  :j  :j  :jE  :j  :jW , :j  :j  :j  :jV , :j/  :j  :jQ  :j}  :j  :jh  :j  :j  :j  :j  #.#.  #################.#.  #<..................  #################.## #.##  ###############...  #.................  #.############  #@#805.6 (57  #.#  #.#   #.#  #.#  #.#  #.#  #>#  :ja B6.6 (58 :j  :j 9 _Found an escape hatch in the floor. :j+  :j 3 :j  :j  :jX  :jm  :j4  :j  :j*  :j8  :jA , :j´  :jm  :j , :j  :j*  :j-  :jy  :j  :j>  :j  :jA  :j  :j1 P  There is an escape hatch in the floor here. :j  :j  _ :j4  :jB  :j& , :j  :j  :j , :j  :j  :j  :j  :j  :j  :j  :j  :jX  :j  :j  :j1  :j2 N _You now have 384 gold pieces (gained 18). :jD  :j  :j  :j-  :j%  :jw  :j  :j  :j , :j  :j  :jS , :j  :j  :j , :j4  :j 7 _You open the door. :jt 3 :j  :j @  There is an open door here. :j<  :j  _ :j  :j  :j&  :j  :j  :j+ u #.##..^. #.##.... #.##..##' #>###.###. #.# ###### #...#.. #.# #....# #.ß.# #.######...:# #...#.. #......'....+ ###.###. ########@...# #ß)..⌠#. ###### #.....#. :j #..>..#.#.....###⌠...ß#+###.#####...##.ß.# #...# :jl' Y27.6 (218.6 (22 :j-  :j/ a _e - a scroll labelled LACWURAEVUR :je :jf :j9g :ji :jm, :jqX :jZs :j2t :jv, :jw :j  #.# #.......#   #.# #...   #.#  :jɀ#..^.....   #.# #.......   #.##..##'###   #>###.###.###   #.# ###### #...#   #.# #....# #.ß.#..#.#   #.######...@# #...#..#.#   #......'....+ ###.###.#.#   ########....# #ß)..⌠#.#.#   ###### #.....#.#.   #..>..#.#[#   #.....###.# :jǂ    #⌠...ß#+..#    ###.#######    #...# # You pick up a parchment of Momentum Strike and begin reading... :jه231.6 (3.0) :j+2.6 (4 :jT :jFH _You add the spell Momentum Strike to your library. :jĶ3 :j~ :j :j  You open the large door.  You encounter a bombardier beetle. :j?;....''...#....##B..#..#.##B   bombardier beetle (asleep) :jxW0B. :jPB :j23.6 (1 _ :jA :j :ja  #.#  #.#  #.##..^  #.#  #.#  #>#  #.# ######  #.# #....#  #...@#  #......'....'B...#  ########....##...#ß) ###### ..# .#..>..#.#[ # :j4 + #...#  :j  #.# #.# #.##..^ #.# #.# #># #.# ######  #.# #....#  #...@#  #......'....'B...# ########....##...#ß) ###### ..#.#..>..#.#[##...#  :j 4 :j  :jē h _A bombardier beetle is nearby! :j"9  You reach to attack! :jH#-4.1 (0.5 :j) :j+` _You completely miss the bombardier beetle. :j <6 :j3  :j q _You reach to attack! You barely miss the bombardier beetle. :jH  You reach to attack! You puncture the bombardier beetle!  The bombardier beetle is almost dead. :jO *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. :j} '===5.1Fire  _You are covered in liquid fire! Move or burn! :jr '  You reach to attack! You puncture the bombardier beetle!  You kill the bombardier beetle! :j Okawaru accepts your kill. :j n6-690---6 :j  :j= Z _The liquid fire burns you! :j27 O--- :j=  :jf@ H _No target in view! :jn 3 :j  :j H _No target in view! :jp  :jp  :ju  :jx H _No target in view! :j!  :j  :j  :j H _No target in view! :jh  :jj  :jn  :jp H _No target in view! :j( 3 :j Y _No target in view! :j4d :jd :j\j :j/m :j :jk :j  :jQ :jb3 :j9H :j@ ? .^.##'###>##.###..# ###### #...#..#......# ..#.ß######....#.......'...@''...###.##########....##...#ß)..⌠.Nothing quivered.#Fire #  #.ß.# #   You shake off some of the fire as you move.4--6.6 (1.0 :jB Z _The liquid fire burns you! :j^  ^.##'###>###.###..# ###### ..#...#..#.. :j ....# ...#.ß######....#.. :j <.....'....''...###.### :j #######...@##...#ß)..⌠ ###### ..#..... :j  .#..>..#.#[ #.....###. :j   #...# #  :j P  You shake off some of the fire as you move. :j 52- :j 7 :jc  :j   You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! :j  #.# #..^  #.# #   #.# #..##'   #># ###.###.   #.# ###### ..#...#..#   #.# #....# ...#.ß.#..#.   #.######....##....#...#..#.   #......'....''...###.###.#.    :j^##..@.##...#ß)..⌠#.#.   ###### ..#.....#.#.   .#..>..#.#[  #.....###.   #⌠...ß#+..   ###.  #...#  #.ß.#  #...# :j :j08 :j :jFV  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.:j[&  #.# #..^  #.# #  #.# #..##'  #># ###.###.  #.# ###### ..#...#..#  #.# #....# ...#.ß.#..#  #.######....##....#...#..#  #......'....''...###.###.#  ##.@..##...#ß)..⌠#.#  ###### ..#.....#.#  .#..>..#.#  #.....###  #⌠...ß#+  ###.  :j #...#   #.ß.#   #...#:jG:j&9:jC :j1 :j   #.# #..^  #.# #  #.# #..##'  #># ###.###.  #.# ###### ..#...#..  #.# #....# ...#.ß.#..  #.######....##....#...#..  #......'....''...###.###.  ##@...##...#ß)..⌠#.  ###### ..#.....#.  .#..>..#.  #.....  #⌠...ß#+  ###.   #...#   #.ß.#   #...#:j8E340:j:j:jl :j :j2 :jS ,:ji B:j :jt" :j" %4:j4# :j% ,:j$& :j( :j<( :j( :jz* :j* :j6+ :j- :jO. K5=:j. :j0 ,:j1 :j3 :j3 :j:4 :j~6 k6=:j6 :j8 :j8 :jN9 :jy: :j: :j: :j; :j< K7=:jd< :j= :jl? ,:j? :jA :jlD B:j F :jrG :jG :j$H :jI :jL :j9L 9=:jwM :jP E  There is a large open door here.:j,S :jS  _:jT :jW E  There is a large open door here.:j}Z :jZ  _:jQ[ :jx\ :je :jRf :jHh :jij :jj :jsk :jdm :jp ,:jq :jr :j+t ,:jt :juw :jy ,:jz :j\} :j :j :j :j :j :j3 :j :j :j! :jT :jU :jĊ :jJ :jy :jX :j :j` ,:ja :j :j' ,:j :j֛ :j# :j\ :j :j :j ,:j5 :j :j :j :j̨ :jӪ :j :j֬ :j­ :jݮ :j ,:j :jc :jV :j :jy :j 7 _You open the door.:j v  You encounter an orc wizard and an orc.:j #################.##........... #.##......#####  ###############....##########..  #.............................  #.##################...#######  #.# ..... #.........  #.# ...... #.......####  #.# ### #.......## #  #.# ....!.'@# #........# #  #.# ......#.# #..^.....##  #.# o.... #.# #.........##  #.# .... #.# #..##'###...  #># o.. #.#####.###.######  #.# #######....#...#..#..... o   orc wizard (asleep)  #.# #....##.[39;:j& 49m...#.ß.#..#.#### o   orc (asleep)  #.######....##....#...#..#.#  #......'....''...###.###.#.# 77.6 (37.0)SThe orc wizard shouts! The orc shouts! You hear a shout!.So.:j) oYou encounter a water moccasin.o.:jC eS   water moccasin (wandering)o   orc wizardoo 2 orcs (1 wandering):j 5==8.6 (38:j :jO p _You encounter an orc. It is wielding a +0 flail.:j ,    ###  #.# .....  #.# ......  #.# ......###   #.# ....!.'@#   #.# .o....#.# #..^  #.# .S... #.#  #.# oo.. #.#  #># ... #.#  #.# #######..  #.# #..  #..:je,A  ...''. :j    ###  #.# .....  #.# ......  #.# ......###   #.# ....!.'@#   #.# .o....#.# #..^  #.# .S... #.#  #.# oo.. #.#  #># ... #.#  #.# #######..  #.# #..  #..  ...''.:j{4:j:j-d _There are monsters nearby!:jj    ###  #.# .....  #.# ......  #.# ......###   #.# ....!.'@#   #.# .o....#.# #..^  #.# .S... #.#  #.# oo.. #.#  #># ... #.#  #.# #######..  #.# :jۙ_#..  #..  ...''. :j:3    ###  #.# .....  #.# ......  #.# ......###   #.# ....!.'@#   #.# .o....#.# #..^  #.# .S... #.#  #.# oo.. #.#  #># ... #.#  #.# #######..  #.# #..  #..  ...''.:j <4:j`C:jQFd _There are monsters nearby!:j    ###  #.# .....  #.# ......  #.# ......###   #.# ....!.'@#  :j?P #.# .o....#.# #..^  #.# .S... #.#  #.# oo.. #.#  #># ... #.#  #.# #######..  #.# #..  #..  ...''. :jw'B    ###  #.# .....  #.# ......  #.# ......###   #.# ....!.'@#   #.# .o....#.# #..^  #.# .S... #.# :j' #.# oo.. #.#  #># ... #.#  #.# #######..  #.# #..  #..  ...''.:j.:j"/:jG6:j9d _There are monsters nearby!:jvv #.## #.##......##### #....# # #.#####...# #.#... # #.#.. #. #.#.### #.##  #.#:j6w,.!.@.# #.#  #.# ..o....#.# #..^.....## #.# ..S....#.# #. #.# ooo....#.# #..##'### #>#....#.#####.###. #.# ########....#...#..#:jw #.# #....##....#.ß.#..#. #.######....##....#...#..#.#o 3 orcs (2 wandering) #......'....''...###.###.#.#:jW S.  :jփcYou encounter an orc. It is wielding a +0 dagger.:j5o.:j(o.o..o oThe orc shouts!:jSooo 4 orcs:j#9.6 (1:j7 .0) :j :jo _You encounter an orc. It is wielding a +0 short sword.:j#Q _There is an open door here.:j  #.## #.##......##### #....# # #.########... #.# #.. # #.#.# #. #.#.### #.##:j #.# ....o.!@'.# #.# #.# ....S...#.# #..^..... #.# ...oo...#.# #. #.# .oo.....#.# #..##'### #>#.#.#####.###.:j #.###....#...#..# #.# #....##....#.ß.#..#. #.######....##....#...#..#.# :j] #......'....''...###.###.#.#:j3S.:j4o.:j9o.:j@.S:j9o.:j2K.o:jSE.o:jE:jA7--80 _:j,:j:j+o  You puncture the water moccasin!:j ,6==1.1 (0.5:j64:jy6f _The water moccasin is heavily wounded.:jZ/ !  :jiYou impale the water moccasin!!  You kill the water moccasin!:jK.o:j7o.:jg#o:j.:j<.:jZ%o:jUI.o:jio   orc wizard:j5loooo 4 orcs:j:j:6 #################.##........... xoxoxox the Spear-Bearer#.##......##### Minotaur of Okawaru *.....###############....########## Health: 67/67 ========================#............................ Magic: 8/8:j}========================#.##################...###### AC: 12Str: 30:jDoom: 5%#.# #........ #......... EV: 9:jInt: 5#.# ........# #.......## SH: 4Dex: 9:j #.# ........### #.......## XL:  8 Next: 100% Place: Dungeon:7:jC\#.# .....oo@'.# #........# Noise: ---------  Time: 5881.6 (0.5):jf@#.# ......o.#.# #..^.....# h) +8 lance "Wyrmbane" {slay drac, rPois r:j#.# ...o....#.# #......... Nothing quivered:j#.# ....o...#.# #..##'###.#># ........#.#####.###.####:j#.# #########....#...#..#... o   orc wizard:j5#.# #....##....#.ß.#..#.## oooo 4 orcs#.######....##....#...#..#.##......'....''...###.###.#.# _You encounter an orc. It is wielding a +0 short sword. _There is an open door here.  You puncture the water moccasin! _The water moccasin is heavily wounded.You impale the water moccasin!!  :j<You kill the water moccasin!:j9 -- :j_Okawaru accepts your kill.You have reached level 9!:j/  --more--:joS  Your experience leads to an increase in your attributes!Your base attributes are Str 24, Int 5, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? :jS:jhT73/739/92109 0% :j:jU _You feel stronger. x2:j#.##.#.##......#####.#....#.#.#.########...##.# #.. #.#.# .# #.##.# .### #.## #.# .....oo.@.# #.# :j#.# ......o.#.# #..^.....##.# ...o....#.# #.##.# ....o...#.# #..##'###.#># .#.#####.###.##.# ##....#...#..#.#.# #....##....#.ß.#..#.##.######....##..:j :j;o.:jH.o:j9o.:j9!o:jI.o:j$:jg%42.6 (1.0 _:j-:j&1Q _There is an open door here.:j>#.##.#.##......#####.:j+4#....#.#.#.#####:j...#.#.# #........ #.#.# ..# #.##.# ......o.### #.## ##.# ......!o'@# #.# #:j#.# .o#.# #..^.....## :j#.# ....oo..#.# #.#:j=W#.# ........#.# #..##'###.#># ........#.#####.###.#:jm#.# #########....#...#..#.#.# #....##....#.ß.#..#.#:jC#.######....## :j;o.:j87o.:j@.o:j, o.  The orc wizard attacks as it pursues you!:j:jA.=3:j:j?8 _You block the orc wizard's attack.:j&H :jH :jFQ :jR :jz ' ####################....#####............................##################...####### #........ #..................#####o.### !oo..:j ...oo.#^# .............##.....##'###...># ........#.#####.###.######.# #########....#...#..#..... #....ß####:j L####.  2 orcs:jA .....'....''...###.##########....##...#ß)..⌠:jm J.o:jȻ 0o:j: /:jk .o 3 orcs4:j9 :j W _The orc wizard barely misses you.:jW###############....#####............................##################...####### #........ #..................#####.....o### ....ooo......o.#^# ........####'###...>####.###.######.# #########....#...#..#..... #....ß:j^########..#.. .....'....''...###.###   orc#######....##...#ß)..⌠ #######.....:j0o:jy:jToo 2 orcs-5:j:j:j9 ):jޟYou reach to attack! You puncture the orc!  You kill the orc!:jբO.o:jn   orc:jJ!-:jz&6.1 (0.5:jf _Okawaru accepts your kill.:j F )You reach to attack! You puncture the orc!  You kill the orc!:jH *o:jO ho   orc wizard:jS +7 (0.6:jjY :j\ a  You reach to attack! You puncture the orc!  You kill the orc! _Okawaru accepts your kill.  You reach to attack! You puncture the orc!  You kill the orc! _Okawaru accepts your kill.:j :j &7.2 (0.5:j :jU l  You kill the orc! _Okawaru accepts your kill. :j  You reach to attack! You puncture the orc!  You kill the orc! _Okawaru accepts your kill.You reach to attack! You miss the orc wizard.:jF  :jG !:jG ):jG MYou reach to attack! You impale the orc wizard!!  :jH )You kill the orc wizard!:jH :jcK :j L o:jKL :jM :jN o:jfN :jV :jW *!.:jXW Hoo 2 orcs:jW :j^  :j`_ !:j_ 4/74:j+` 4:jo` 1:j` 7 :j` ,_Okawaru accepts your kill.:j#a :Your Fighting skill increases to level 5!:j}a /Your Armour skill increases to level 5!:ja :j%j :j0n  :jn :jo D_Your Shields skill increases to level 5!:j]o :j )You reach to attack! You puncture the orc!  You kill the orc!:j n   orc:j= (8.2:j :jl P _Okawaru accepts your kill.:jT = #.##......##############....##########............................#################...########..................# #.....o###....!.). #o^.....## .......##. #..##'###...># ........#.#####.###.#############..... ..#.ß#########....##....#...#.......'....''...###.##########....:j 9ß)..⌠:jh P.o:jԊ C9.2 (1.0:j :jo :j )You puncture the orc!  You kill the orc!:j (:j ;327 (0.5:j :j P _Okawaru accepts your kill.:jKr 4:j{ ^ _No target in view!:j 4:j :j H _No target in view!:j\j:jj:jq:jsH _No target in view!:jU:j:jj:jH _No target in view!:jO!:j!:j(:jA+H _No target in view!:j7:jˡ:js:jC _No target in view!:j :j!:j(:j*:j4:j8:jN:j:jP:j3:jn4:j:jH:j4:j3:jt:j:j:jW:j:j 4:j:j:jK4:j̓:j:j(M4:jT:jLW:j4:j:j7:jC4:jDJ:jL:j 3:jx :j :jݘ :jߝ : _:j ? _ There is an open door, spattered with blood here.:j& b  Items here: ))))) [[[ ††.:j :j  _:j :jĪ :j ,:jR :j ,:j :j+ M _B - 3 potions of berserk rage (gained 1):j- :j :jɻ :j :j ,:j ,:j ,:j :j :j5 ,:j :j :j :j :j :j9 :j ,:j\ :j& :jp :j :j! :j :jy '#.#.#.#.#.# ###. ##.#.#...#.# #.#. ...#####.#####.#### ##############.##.............#. #.##......#####..# ##############....##########..##. .......................##. .##################...#######.#.. .# ##...........@.#..............:j r900.7 (11.0) .# #........#####.#.......####.#. .# #........### .#.......## #..# :jC .# #........).# (#........# ##. .# #........#.# .#..^.....## #.# .# #........#.# .#.........###.#  .# #........#.# .#..##'###......:jq   ># #........#.#####.###.######...  :j .# ###....#...#..#.......> :j 1.7 (12 _Found 5 poisoned darts.:j:j:jj:j0:j :j ,:j%:j),:j@*:jo1:j3,:j4:j;:jP>:j>:jY@:jG:jI:j/J:j/K:jR:j1U:jzU:jV:j]:j`:jW`:jea:jd:j"g:jYg:jg:jOk:jl,:jvm:j^r@  There is an open door, spattered with blood here.:jwb  Items here: ))))) [[[ ††.:jz:jPz _:jz:jR:j),:jj:j+:j5:j:jQ:jє:j:j :j:j:j$:j¤:j<:jN:jn,:j:j:jX:j:j_:jX:jE  There is a large open door here.:j:jS _:j2:jE  There is a large open door here.:jQ:j _:j:j:j:j:j~:j:j:j:j?:j:j7,:j:j:jk:j:j/:j+@  There is an open door here.:jA:j _:j_:j:j ,:j:j :jB:j:j:j:jm:jf:j:j:ji:jT#:j$:j%:j%:j*:jj,,:j,:j1:j'3:jk3:j3:j7:jm9:j9:j9:jt?P  There is an escape hatch in the floor here.:jA:j=B _:jB:j G:jI,:j%J:jkN:jc,:j\g:jei,:ji:jn:jp,:jp:jt:jhv:jv:jiw:j{:j},:ji~:j5:j:jG:jl:jY:j:j :j:j:ju:j:j]:j:j,:jG:j:j:j/B:j6:jn:jQ:j:j:j:jJ:j:j_:j:j<:j:j:j:j,:j:j:j,:j(:j:jm:jv:j:j:j,:j#:j.:j_,:j :j:j,:j:j(:j:j:j:j :j#,:j%:j%(:j[+,:jr-:jX:j [:j[:j \:j`,:jc,:j=d:jf:ji,:jk:jn:jp:j%q:jr:jvX  There is a staircase to the Ecumenical Temple here.:jy:jCz _:j{:j}:j,:j:j<:j߆:j+:j@:j͊:j:jΎ:j֐:j:j :j_:j1:jr:j,:jћ:ji:jI,:j:jf:jv,:j :jH:j/B:jE#...........#.....##:jW#  #...........#⌠...ß#+..#  ####.#######  #...# #.  #.ß.# #.  :j:#...# #.  ##.#######(  :j#.......#.  #@#####.#. 84.7 (83 :jϽ}#.#..<#.#.###  :j#.#.###.#...#  #.#.....#:j *##.# :j*b#.#########.#:jG] #...#:jeM ############# :j :je:j$:jT _Key pressed, stopping explore.:jA_:j:j| _:j:jK:j:j:j:j,:j:j:j,:j:jn:jX:j>,:j,,:j:jr:j*:j,:j\:j:j:j:j:j:jB:j:j:j :j!:j!:j#,:j$:j&:j(,:j):jm*:jC,,:jY-:j1:jj5:j5:j/7:j9:j=:j=:j>:j@:j'RX:jR,:jiU:jZC  You see here 5 poisoned darts.:j^:j_ _:ja:jc:jg:jrj:jk:jVn:jp,:j r:j8t:jv,:jz,:j|,:j!~:j:j\:j:j:jɅ:jl:jĈ:j:j:j,:j:j:j0:j,:j:j:j{:j:jtB:j:j:j:j,:jo:j:j,:j:j:jk,:jA:j:j@:j:j:j:jc:j:j=:jD:j:j:j:jH:j:j:jq:j=:j,:jh:jb .#⌠...ß#+..#.# #.# .###.#######.# #.# ###...# #.# #.#  #.ß.# #.# #.# #...# #.# #.# ##.#######(# #.# #.......#.# #.# #.#####.#.# #.# :jv#.#..<#.#.###@# #.#.###.#...#.# #.#.....###.#.# #.#########.#...........#?#############.#..####You pick up a parchment of Vhi's Electric Charge and begin reading...:jm[6032.7 (483.7 (49:j> :j N _You add the spell Vhi's Electric Charge to your library.:js3:jM:j:juB:j:j:jI:j:j:j,:jҰ:j:jV:j:jƶ:j #...# #.# #.  (# #.  #.......#.# #. #.#####.#.# #. #.#..<#.#.## #.#.###.#...###..#########............########### . ### :j17.0):j8+8.7 (5:j:j: _I - a scroll of immolation; n - 2 fuming golden potions (gained 1):j*b3:jc:jd:jv`:jzX:jB|:j|:j}:j~:jƀ,:jU:j?:j ,:j:j3:j:j:jˈ:jUn:j1,:j:j:j;,:j:j:jj:j:j:jՙ:jߛ:j:jߜ:jJ:j5,:j:j:j,:j,:jR:j;,:jP:j:jV:j6,:j5:j}:jo:j:j9:j:j,:j| _i - 3 scrolls of identify (gained 1):j,:j::j,:je:j:j9:j:j(:j:j:j:jX:j:j:jD:j:j :j[ :j :j:j:j,:jZ:j:j":ja":j":j(:j*:j*:j6+:jb1:jB3,:j3:jz9:j;:j<:jz<:j9Q:jT:jW,:j#X:jfX:jg:jj:jnj:jk:jp:jr:js,:jy:j{,:j;|:jӂ:j,:jQ:j:jَ,:j:j:jm:j:jB:jy:j,:j~:j~:j,:jî:j$:jg,:jZ:jx:j',:j:j`:j,:j:j2:j,:j:j:j9:ju:j:j):j:j:j2:jX:jo:j,:j:j5 :jB:j&Y~:j]:jn,:jB:j:jY:jG:j:j:j.#.# #.#..##'###......# #..## # .#.#####.###.######...# ##..##### ##....#...#..#.......># ##.....# ##....#.ß.#..#.######## #####.+ ##....#...#..#.########## ''...###.###.#.#.....## ##...#ß)..⌠#.#.#.###.## ##...#.....#.#.# :jX.....#..>..#.#[#@# #.#103.7 (65.0) .....#.....###.#.# #.# .....#⌠...ß#+..#.# #.# .....###.#######.# #.# #######...# #.# #.##.ß.# #.# #.##...# #.# #.####.#######(# #.##.#.......#.# #.#:j:jnj _Key pressed, stopping explore.:jI:jI,:j: _:j:j:j:j]:j :jv)B:j+:jW.:j.:j/:j7C  You see here 5 poisoned darts.:j ;:j; _:jj<:jLB:jC:jD:jE:juT:jY,:j[:j`:jdB:ji:jTl,:j:m:jqs:jzu:ju:j:w:jIn:jB:jq:jJ:jB:j1:j9:jW:j:j:jV:j ,:ju:j:j:j:j:ja:j4:j:j:jX:j:j:j:jQ:j:j,:j:j:j:jc:j:jl:j:j6:j:j:j :j^ :j :j:j,:j:jh:jt  There is a staircase to the Ecumenical Temple here. _:jz:jz},:j~:j:jƆ,:jʇ:j:j~B:j.......### #.#.# #..####. ........).# #(#........# ##.# #. ........#.# #.#..^.....## #.# #. ........#.# #.#.........###.## #. ........#.# #.#..##'###......# #. ........#.#####.###.######...# ########....#...#..#.......>#  #....##....#.ß.#..#.######## ###....##....#..@#..#.#######43.7 (40'....''...###.###.#.#.....# :j###....##...#ß)..⌠#.#.#.###.# #########...#.....#.#.#.# #.# #...........#..>..#.#[#.# #.# #...........#.....###.#.# #.# #...........#⌠...ß#+..#.# #.# #...........###.#######.# #.# ##############...# #.# #.#:jL:j3:j+T _Key pressed, stopping explore.:jCI:j:j<:jB _:jX:jA :j:jt:j:j :j:j,:j:j B:j#:j%:jq&:j':j;*:j,,:j-:j6X:j*9:j<,:j>:jP:jVR:jES:jV:j[:j][:j`:jxa:jZf:jf:j9i:jm:jÑ4:j:jp  Items here: )) [[ ÷.:jT _:jb:j$  Things that are here::jHt  a +0 mace; a +0 leather armour; an orc skeleton:jg:jr _:j[40m:j:j5B:jN:j1:j:j,:j:j:j*:j:j:jp:j:j:j:jK:j?:j!:jq:j:j:j:j,:j:j:j):j+:j61B:jF4:j7:jv7:j9:j^ ########## #########........# #..######.# '..#### #.# #.....###.##### ##...................## .###....#.######..÷#..### :j_].'...####.##...#.#......# .#))## #.##.#.#@.......+.....#79.7 (36 ##)## #<##.#.####.....#####.# ..#######.##.#.## #......####.### :j_.......)..##.#.## ##...........># .....#######.#.## ##########.#.# :j%`...).# ##.#.# #.#.#  :jZ`.....# ##.#.# ##########.#.#  :j`.....# ##.#.# #.......##.#.#  :j`.....# #.#☼## #.......'..#.# :jUb:jj:jl^ _Partly explored, can't reach some items.:j@^3:j^:jV..............0.0)... .:j:jΊ:j^ _Partly explored, can't reach some items.:jb3:j,e:j4:j6:jd^ _Partly explored, can't reach some items.:jx3:jdz:jܝ4:jZ:j^ _Partly explored, can't reach some items.:j9:j:Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple :jr%:j5H##########xoxoxox the Spear-Bearer #########........#Minotaur of Okawaru *..... #.........######.#Health: 74/74 ======================== '.........#### #.#Magic: 9/9======================== #............###.#####AC: 12Str: 32Doom: 3% ##...................##EV: 10Int: 5 .###....#.######..÷#..###SH: 4Dex: 9 .'...####.##...#.#......#######XL:  9 Next:  2% Place: Dungeon:7 .#))## #.##.#.#@.......+.....#:jX7Noise: ---------  Time: 6179.7 (0.0) ##)## #<##.#.####.....#####.#h) +8 lance "Wyrmbane" {slay drac, rPois r ..#######.##.#.## #......####.### Nothing quivered .......)..##.#.## ##...........># .....#######.#.## ##########.#.# ...).# ##.#.##.#.#  .....# ##.#.# ##########.#.#  .....# ##.#.# #.......##.#.#  .....# #.#☼## #.......'..#.# Things that are here: _a +0 mace; a +0 leather ar:j7nmour; an orc skeleton _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items.:jh9:j{C:jwF:jLP _:jN:jUN:j`O:j}Q:jS,:jT:jV:ja:jeb:jd,:je:jg:jVi:jMj,:j l:jn,:joo:jGq:js,:jDt:j^u:j%w,:jw:jx:j9z:jz:jz:j{:j},:j~:j:j:jځ:jj:jȃ:j ,:j:j߇:j:j:j':jˌY  There is a stone staircase leading down here.:jA:jz:jD$ _:jʐ:jŬ &8:j :jv :j :j N _You climb downwards.  Found a stone staircase leading up.:j  ## ... .... ######.....  #........#  #..# 97.2 (17.5) .............#  ..###.######<#  #. . ## :j, :jE :jl a _There is a stone staircase leading up here.:jU:jsRead which item? Scrolls  t - 4 scrolls of teleportation :j A - a scroll of acquirementa - 4 scrolls of enchant armour  i - 3 scrolls of identify  p - a scroll of poison  I - a scroll of immolation  c - a scroll labelled NUZ VALEIXT  e - a scroll labelled LACWURAEVUR [!] read|quaff[?] describe selected:j:j:jxoxoxox the Spear-BearerMinotaur of Okawaru *.....Health: 74/74 ========================##Magic: 9/9========================...AC: 12:joStr: 32Doom: 3%....EV: 10Int: 5######.....SH: 4Dex: 9#........#XL:  9 Next:  2% Place: Dungeon:8#..@.....#Noise: ---------  Time: 6197.2 (0.0).............#:jh) +8 lance "Wyrmbane" {slay drac, rPois r..###.######<#Nothing quivered#.:j.## :j_Partly explored, can't reach some items. _Partly explored, can't reach some items. _There is a stone staircase leading down here. _You climb downwards.  :juFound a stone staircase leading up. _There is a stone staircase leading up here.:j]n  Okay, then.:j :j. _:j3:j:j:jC:js:jP _:jE:j:j:js:j̒:j:j6:jɖ:j:jߙ:j:j:j :jX:jH:j:j?:j:j:j]:j׫:j/:j:j:j:j>:j:j:j,:j߹:jb:jB #######... ###..(....#######...# ######.....#.....@.### #........#206.2 (9:j>..###.....###..<.....# #................# #.....###.######<# #.......#.# #.........#=....#.###..####.##.# #..#. ... ..##:j:j(-7.2 (10.0) :j0:jt; _Found 3 boomerangs. Found a stone staircase leading down.8.2 (11:jB:jm _c - 2 scrolls labelled NUZ VALEIXT (gained 1):j3:j:j:j:jB:j:j:j7:j:j:j:j:j:j######..###..(.. ...#######...# ######....#.......### #........>..###.....###..<.....##................# #.....###.######<# #@......#.# 11.2 (3.0) #.........# =....#.###.. ####.##.# #.. #..... .## ..#...####  .[ # :j:jl+2.2 (4:j :j E _Found a helmet.:j :j :j :j :j ,:jW :j :j ,:jG :j :j =###..(.. ..#######...# ######.#.......### #.....>..###.....###..<. #........ #.....###.######< #.#.# ########.........# :jM >.....=@...#.###..4.2 (2..#######.##.# #.. #..... ..## ..#...#### .#.### .[ # .. .#:jx :j +5.2 (3:j :j) ; _Found a stone staircase leading down.:jH :jI :jJ :jM :jP :jP :jfU :jY S ###..(..  #######...# ###### #.......### # >..###.....###..< #... #.....###.###### #.......#.##.#.>.....@....#.###...:j[ #.##.# #.. #..... ..## ..#...#### .#.###  .[ #  ..  .#:jb V6.2 (17.2 (2:jh :jq { _j - the ring "Allo" {Str+4 Int+6 Dex-5 Slay+3 SInv}!:jZ.!:j2/Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  f - a ring of see invisible (worn)d - a ring of flight  j - the ring "Allo" {Str+4 Int+6 Dex-5 Slay+3 SInv}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip /:j /:ju /:j6 ###..(.. . xoxoxox the Spear-Bearer#######...# ######.. Minotaur of Okawaru *.....#.......### #....... Health: 74/74 ========================>..###.....###..<.... Magic: 9/9========================#............... AC: 12Str: 32Doom: 3%#.....###.###### EV: 10Int: 5#.......#.#SH: 4Dex: 9#########.........#XL:  9 Next:  2% Place: Dungeon:8.>.....@....#.###..Noise: ---------  Time: 6217.2 (0.0)/:jl7 1...#######.##.# #..h) +8 lance "Wyrmbane" {slay drac, rPois r#..... ..##Nothing quivered..#...####.#.###.[ #...# _Okay, then. _Found 3 boomerangs. Found a stone staircase leading down. _c - 2 scrolls labelled NUZ VALEIXT (gained 1) _Found a helmet. _Found a stone staircase leading down. _j - the ring "Allo" {Str+4 Int+6 Dex-5 Slay+3 SInv}/:jD z  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or f - a ring of see invisible; > or e - a +6 ring of strength2:j_( I  (? for menu, Esc to cancel)  < or f - a ring of see invisible; > or e - a +6 ring of strength  You remove your ring of see invisible.  You feel stronger.  You feel clumsy.  You feel clever.2:j) L6 91148.2 (12:j. 2:j72 P _j - the ring "Allo" (worn) {Str+4 Int+6 Dex-5 Slay+3 SInv}4:jo4:j4:j,4:j4:j,4:j4:j4:j"i>..###.....###..<.....#  #................#  #.....###.######<#  #.......#.# #########.........# .>..........#.###.. ...#######.##.###..  ##..##  #.@#...#### 22.2 (4 #..#.### ....[ # ##.#..##.#.###.#.#..#.#. .<#3.2 (54:j<Q _Found an escape hatch in the ceiling.4:j 4:j 4:j 4:je4:j/4:jB4:jN4:j4:j4:j(t  You see here a +0 helmet.4:j( _4:j)4:j+4:j-4:jA.4:j$/4:j04:j24:j 34:j44:j54:jk84:j84:jMB4:jN4:jO4:jQ4:jT4:jU4:j#V4:jKX4:jc[,4:j\4:j^4:ja4:ja4:jc4:jq4:j0ve  You encounter a jelly.4:j| ..[.# ###.#..##  #.#.##  ##.#.#  #.##..#.#  #####..:.#.<#  ............# ###.....### 4:j}.### .# .# # #.. ....J   jelly (asleep) ..#. ..#J#4:j.b33.2 (10.0)J.4:j|FJ4:j,4.2 (114:j4:jS _The jelly quivers.4:jGR _You see here 16 gold pieces.5:jOK#.###.#..## #. #.#.## #. ##.#.# #.##..#.# #####..:.#.<# ............#  ###.....###  #.$.### #..@# #.......# #.####..#  #..#.......#J ...#.#...# .#5:jQ:J.5:j\5:j&^85.2 (1.0) _5:jd5:jSh5:j  #.#.## ##.#.# ##..#.######..:.#.<............ ###.....## #.$.### .####...# #....#### ...J...#.....#.#....# .#.##.# J.5:j <65:j 5:j 5:j@w A7 (0.55:j} 5:j^ e _You reach to attack! You barely miss the jelly.5:j+ J.  You reach to attack! You puncture the jelly!5:j49 5:j50=7.25:j;5:j?] _The jelly is heavily wounded.5:j" .  You puncture the jelly!  You kill the jelly!5:jK)5:jF233-75:jd5:jwP _Okawaru accepts your kill.5:j3N-5:jf:5:jA>H _No target in view!6:jd6:je6:jBl6:jgoH _No target in view!6:j346:j6:j3H _No target in view!6:jT46:j[6:j5aH _No target in view!6:j46:j;^ _No target in view!6:jNP46:jzdY _No target in view!6:j46:jK6:j6:jwQ6:j6:j6:j6:j6:jG6:jQ;6:ja46:j_6:jZ6:j(6:j(6:j)6:j+6:j16:ju6P _6:jT>n6:j?6:j CK _You now have 400 gold pieces (gained 16).6:j&E6:jE6:jG6:j)I6:jL,6:jiM6:jO6:jnR6:jR6:jT6:j\  ##........## #..#...##########..#.### #.......[.# #.###.#..## #. #.#.##. ##.#.# #.##..#.######..@.#.<#............#.####.....####...###.####...##.......##.####..# #..#....You pick up a parchment of Poisonous Vapours and begin reading...6:j!d.43.7 (6.06:j e+4.7 (76:ji6:jmJ _You add the spell Poisonous Vapours to your library.6:j<6:jF=6:j=6:jA6:jC6:jXH,6:jH6:jK6:jEL6:jM6:j#P6:jR6:jR6:jS6:jtU6:jMW6:jW6:jW6:jX6:jZ,6:j)[6:jz\6:j]6:j]6:j^6:jR_6:jen6:jsf,6:jMh6:ji,6:jj6:jNl6:jMn,6:jjo6:jq6:j t,6:jt6:jv6:j{x,6:j/y6:jz6:j|6:j4}6:j~6:j6:j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.6:j3 #.###.#.# #.##..#.# ######....#.<# #............# #.####.....### ##.# #...### ##..####...##.##..#.......# #...@##.####..# ###..# .# #..# #..# .# .... #... .. ...#.# #... .#....#.# ..........##.#K   kobold (missile, asleep) ......##.# .#6:jX#..K... 6:j{ 57.7 (13.0)KThe kobold shouts!6:j6K.6:jDzKK 2 kobolds (1 missile, 1 wandering)6:j5==8.7 (146:jG6:jx _You encounter a kobold. It is wielding a +0 short sword.6:j      ######....#.<#  #.....  #.#  ##.#   ##..#  #.##..#  #...@#  ###..# .# #..#  #..# .# ....  #... ..   #...   .....  ..K...##.# .# 6:j T #K..... 6:j.      ######....#.<#  #.....  #.#  ##.#   ##..#  #.##..#  #...@#  ###..# .# #..#  #..# .# ....  #... ..  #...  .....  ..K...##.#  #K..... 6:j5 46:j; 6:j ? d _There are monsters nearby!7:jJR.######....#.<#...............####.....##.. ##.# #...### #. ##..####...# #.##..#.......##.#######.@# .#  ..... .. ...#.#..#...........##..K...##.# KK 4 kobolds (2 missiles, 3 wandering)#K.......KK.##.##7:jj\ K.  You encounter 2 kobolds.A kobold is quivering stones.7:jK] KThe kobold shouts! x3; You hear a shout! x27:j}`K.K.K.7:jmb KYou encounter a kobold. It is wielding a +1 whip of electrocution and quiveringstones.7:j{l K   kobold brigand (missile)KKKK 4 kobolds (2 missiles)You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts.7:jm09.0) 7:j?t7:jL|3 _The kobold leaves your sight.7:jK"######....#.<##..............#####.....## ... ##.# #...###  #.. ##..####...#  #.##..#....#....##.#######..# .#  .....#.. ...#.#..#...K.......##K.....##.# K.... . ..K.##.##K 5 kobolds (3 missile7:j s, 1 wandering)...K.# ..7:j5K.7:jK.K.K.K.K.K)60 _The kobold shouts!7:jB )You reach to attack! You puncture the kobold!7:j 7K.7:j YK.K.K. KYou kill the kobold!K.2--1.2 (0.5 _You encounter a kobold. It is wielding a +2 dagger of holy wrath.7:j= )You reach to attack! You impale the kobold!!7:j:% M 47:j* A--77:j[5 7:j9 J _You kill the kobold!7:jj O##..............## #.####.....## ... ##.# #...###  #.. ##..####...#  #.##..#....#....##.######..# .#  #..##.# .....#.. ...#.#)...#....KK......##.#..K...##.# .. #...K.... .## ....##.##. ...K.# .. ###..... ##.7:jk 7:jґ P((((((7:j 4K.7:jg 8K.7:j 8K.7:j KKK7:j 7:j;! Y....@7:j! 5=2.7 (1.07:j) 7:j, q _The kobold throws a stone. The stone completely misses you.7:jC )You impale the kobold!!  You kill the kobold!7:jE 6K.7:j8P y  3Okawaru accepts your kill.7:jX U((((((7:j 9K.7:j ...@).  The kobold throws a stone. The stone completely misses you.7:j (The kobold brigand throws a dart. The dart hits you!7:ju 9)7:jy ===3.2 (0.5Pois 7:j 7:ją Q _You are poisoned.7:jI 3==---77:jd 7:j a K. _You reach to attack! You completely miss the kobold brigand. You feel sick.  You reach to attack! You puncture the kobold brigand!  The kobold brigand is moderately wounded.7:j eK.K.7:j JKK7:j* 7:jo  2-=-4.27:j 7:j~ ) _You feel sick.  You puncture the kobold brigand! You headbutt the kobold brigand.  You kill the kobold brigand!7:ji KKK 3 kobolds (2 missiles)  Okawaru accepts your kill.7:j 110---7=7 _You feel sick.7:j 7:j q _You feel the doom around you dissipate.7:j )You reach to attack! You puncture the kobold!  You kill the kobold!7:j K.  Okawaru accepts your kill.7:j 2K.7:j ` 2 kobolds (1 missile)7:jR! ^0---5.27:j' 7:j* $ _You feel sick.7:jsl 7:jm m-=-8 (0.67:ju 7:jf R _You closely miss the kobold.7:j3 K)You hit the kobold.  The kobold is severely wounded.7:jE 52=------6.3 (0.57:j@7:jPb _You feel sick. The kobold hits you but does no damage. You are electrocuted!7:j )You puncture the kobold!  You kill the kobold!7:j1r   kobold7:j|53==---------87:j7:jP _Okawaru accepts your kill.7:jo )You puncture the kobold!7:je   You kill the kobold!7:jv52=--7.4 (0.67:j$7:j'$ _You feel sick.8:j:8:j;7-8:j/C8:jFH _No target in view!8:j8:j8:j8:j+H _No target in view!8:j538:j98:j<H _No target in view!8:j@8:j8:j[8:j/H _No target in view!8:jf38:j48:j;8:j\?H _No target in view!8:j _No target in view!8:j+8:j,8:j48:j<8:jw38:j8:jT8:j'8:jJ(8:j/8:j28:j!8:j8:j8:j!38:j-68:j:8:j38:j8:j8:j58:j8:jR#8:jU&8:j38:j8:j8:jX8:jY8:j)a8:jd8:j8:j8:j.8:j 8:j 918:j 8:jh y _You feel sick.0=8:jD 8:j } _You feel sick. _You feel sick.  8:j 8:j _You are no longer poisoned.8:jf 8:j ,8:j 8:j# 8:jO$ l110/10===8:jB& 8:j) Q _Magic restored.8:jL+ 8:j(/ ,8:js0 8:j3 8:ji3 928:j4 8:j7 8:j8 ;===8:j9 8:j; ,8:j= 8:jLA d53=8:jB 8:jE ,8:jG 8:jJ ,8:j%L 8:j@O 8:jO W4=8:jQ 8:j2U 8:jU 8:j?W 8:jZ 8:j[ 8:j\ 8:j.` ;58:j^b 8:jf ,8:jg 8:jZk ,8:j"m 8:jGp 8:jp D6=8:j+r 8:jdu 8:ju 8:j_w 8:jy 8:jy 8:jX{ 8:j 8:jr N7=8:j 8:j ,8:j܍ 8:j ,8:j 8:j} B8:j ;88:jԬ 8:jp 8:j׮ 8:jp 8:j߳ 8:j] 8:j޵ 8:j 9=8:j 8:j2 V60=8:jO 8:j 8:jI 8:j 8:j ,8:jS 8:jo 8:j %18:j 8:j 8:j 8:j 8:j 8:j$ 8:j 8:j 8:j K2=8:j 8:jt 8:j 8:j 8:jW 8:j 8:j 8:j 8:j U3=8:j 8:j 8:j 8:jy 8:j ,8:j) 8:j ;48:jc 8:j B8:j ,8:jn 8:j 8:j< K5=8:j 8:jM 8:j 8:jF! 8:j# 8:jW$ 8:j& 8:j* 8:jA+ 8:j- 8:j&0 8:j1 U6=8:j2 8:j5 8:jK6 8:j7 8:j ; 8:jt; 8:j= 8:j@ 8:j#A %78:jB 8:jE ,8:jH 8:jJ 8:jK 8:jL 8:jAO 8:jO K8=8:jQ 8:j;U ,8:j^ 8:j}k ,8:j3o 8:jju 8:ju U9=8:jz 8:j| ,8:j~ 8:j6 8:j ,8:j| 8:j &708:jh 8:j 8:j 8:j^ 8:jϖ B8:j a1=8:j 8:j 8:jѤ 8:j 8:jĪ 8:jC 8:j8 8:j# 8:j U2=8:j 8:jO 8:j 8:j ,8:js 8:jb 8:j 8:j %38:j X8:jk ,8:jN 8:jG 8:j 8:j_ 8:j a4=8:j 8:j 8:j2  ..######.....## ... ##.# #...###  #.. ##..####...#  #.##..#........##.######..# .#  #..##.##.......#......#.#)..#........).......#:##.#......##.# .#8:jn ###..#.# .. _HP restored.8:jz d345.4 (78.0)6.4 (79 _Found a parchment of Stone Arrow. _Items here: (( ))))) †.8:j 38:j 8:j &.8:j2 ..## #.####.....### ... ##.# #...### #.. ##..####...# #.##..#.# #....##.####..# ###..# .# #..# #..##.##..... #...#......#.# #.)@..#....#.# .).##.# :##.#......##.## .# ..## .....##.##.##.....###..... ##.#..#.# ..8:jG ,0.0)8:j- 27.4 (1 _8:j 8:j$  Things that are here:8:jy _a +2 dagger of holy wrath; a kobold corpse;:j ;:j ;:j ;:j ;:j ;:j : _;:jI $  Things that are here:;:ji h  a +0 club; a stone; a kobold corpse;:j V= _;:j ;:j; ;:jM ;:j ;:j- ;:ji ;:j ;:j  ;:j ;:j ;:j# ;:j$ ;:j3& ;:j( ;:j+ ;:j@, ;:jq. ;:jh1 ;:jG5 ;:j5 ;:j8 ;:j; ;:j @ ;:jR@ ;:jA ;:jQN   #.. ##..####... #. #.##..#....... . #....##.####.. #. ###..# .# #.. #. #..##.##.... #.. #...#......#..###.#######.))..#....#..............).......##..###.@##.#......##.## #.........#.......... ####..###.....##.##.# #.# #.....# ... # .. ##..... ##.. ##. #..#.#. ...;:jN  # #...=#.. ..  You pick up a parchment of Stone Arrow and begin reading...;:jDW W55.4 (86.4 (9;:j] ;:ja D _You add the spell Stone Arrow to your library.<:j '<:j0(<:jv*<:j}0<:j[4<:j4<:j;:,<:j=,<:j?<:jxE<:jJ,<:jK<:jEO<:jR<:jS<:jT<:jW<:j[<:j5\<:jO^<:jk<:jvp,<:jt<:jw<:j|<:jn}<:j,<:j<:j<:j<:jq<:j..###.#######.))..#....#.# ..............).......##.# ..###..##.#......##.## .# #.........#.......... ####..###.....##.##.# #.# #.....##....# ... ##......##.. ###. #..#.#...... <:j# #...@#...?..  #...### . ....####### <:j`,64.4 (8<:jʥ+5.4 (9<:j<:js5 _k - a ring of poison resistance<:j <:jg <:j <:j <:jr <:jO ,<:j  <:j <:j <:jg <:j4 <:jM ##.#######.))..#....#.# ..).......##.# ###..##.#......##.## .# ........#.......... ##..###.....##.##.#  #.# #.....##....# ... ##......##..#####. ##. #..#.#...........  # #....#...@.......#...###...............### ###.###.....#### #.# ....#.# ...#.. .P##[34<:jQN m.P..71.4 (62.4 (7<:jO c _h - a scroll labelled IDERAI CYMUPS>:jY>:jY>:j[>:jvb>:j:jff You encounter an oklob plant.>:jk..........).......##.# ##..##.#......##.## .# .......#.......... #..###.....##.##.# >:j lV.# #.....##....# # .. #.##..#####.# >:jl<#. #..#.#...........# #....#.... #...###........### ###.####### #.#  #.# #.. .P##. PPP   oklob plant (dormant) .>:jJm<P >:jx>:jyz0PP>:jy *******The oklob plant spits acid at you.>:jq' >:jw( The splash of acid misses you.Marking area around an oklob plant as unsafe for travelling.>:j4/  --more--?:jJ*........@.......................P.P. ===3.4 (1 _?:j p##.#######.))..#....#.# ...........).......##.# ###..##.#......##.## .# ........#..........#..###.....##.##.#  #.# ##....# # ... ##......##..#####.# ##. #..#.#...........## #....#. #...###...... ....### ###.###......#### #.#..... #.# .... #.. .P.##.PP?:j 9..P?:j ?:j2 0---4?:j ?:jo A:jMIA:jUA:jg,A:jmA:joA:jyXA:j}A:jp}A:jA:jA:jޒ,A:jAA:jFA:jA:j8A:jdA:j%A:jmA:jA:jA:j~A:j&A:jA:j!A:jA:j3,A:jA:jA:j0A:jmA:jA:jпA:jA:j<A:j{A:j5A:jIA:jA:jA:jaA:j,A:jA:j|nA:j,A:j|A:jA:jA:j.,A:j^A:j.A:jnA:jA:jA:jlA:jA:jdA:jA:j!,A:jbA:jA:j.####..## #.## ......#.# #....#.# ......##.# ..##.###.##### ..........## .##.#####.#..########## #....# #.##...@....... ---928.0) .##..#####.########..... ...........# <.. ............ . ............ ##.###......  #.# .......  #.# ......  #.. ....P.A:jzA:j%3.4 (19A:j#A:jX'9 _Found a stone staircase leading up.A:jZA:jA:jA:jA:j[A:j.###..##xoxoxox the Spear-Bearer #......Minotaur of Okawaru *..... ....#.#Health: 74/74 ======================== ....#.#Magic: 10/10 ======================== ...##.#AC: 12Str: 36 #.###.#####EV: 9Int: 11 ..........##SH: 3Dex: 4 A:j#.#####.#..##########.##XL:  9 Next:  7% Place: Dungeon:8 ..# #.##......@.......Noise: ---------  Time: 6395.4 (2.0) ..#####.########........h) +8 lance "Wyrmbane" {slay drac, rPois r ........###.<.....Nothing quivered ................ ................ ###.............@   Maggie (wand, polearm, asleep) # .............@ # ......#.##### . ....P.The oklob plant spits acid at you.A:jvThe splash of acid misses you. _Marking area around an oklob plant as unsafe for travelling. _Found a stone staircase leading up.  You encounter Maggie the Vainglorious. She is wielding a +0 glaive and carryinga wand of warping.A:j/  --more--C:jC:jtC:j}#..##########.##  #.##......@....... #######........  ##.<.....  .......  .......  .......  @)  ......@ #  #.##### . C:jpC:j: ..##########.##  #.##......@....... C:j#######........  ##.<.....  ....... ....... ....... , mesmerising)  ......@  #.#####   The splash of acid misses you. _Marking area around an oklob plant as unsafe for travelling. _Found a stone staircase leading up.  You encounter Maggie the Vainglorious. She is wielding a +0 glaive and carryinga wand of warping.Maggie attempts to bespell you!C:j W6.4 (3Mesm C:js _You are mesmerised by Maggie!D:jt ...... ...#.# #.# ##.# ###.##### .........######.#..##########.### .# #.##...............#####.########.....# ##.< ........ ... . #. ## #.  .#......@  ...... ##.######  ....P. .#  ...PPD:j^- D:j03 ; #####D:jQ9 f..###.# ##.#..##########.#####  #.##................# ##.########.§........## ##.<....... .... #.........# .... ## .... #...# ..... #......@..#  ##.######## P. #.# ..PP P D:j9  Maggie zaps a wand. Space twists violently!  The rupture engulfs you but does no damage.D:jA D:j5 D:j+ D:j6, J=======7.4 (1D:j4 D:jT: _You blink.D:j1M ...#.# #.#..##########.#####.##................# #.########.§# ..# ##.<# ... #...#  #.#  #..# #.....@@..# D:jM  ##.######## P. #.# PP   PD:jZ D:j` ******Maggie casts a spell at you.D:j M......@D:jL 1-====---8D:j D:j < _The bolt of fire hits you. You resist.E:jq E:j t=------9 (0.5E:jE:jJ _You barely miss Maggie. Your headbutt misses Maggie.F:j}K  You puncture Maggie!  Maggie is moderately wounded.F:j@LQ=--9.4F:jSF:jU0 _You block Maggie's attack.F:j9  You puncture Maggie!F:j-=9F:jF:jZ _Maggie is heavily wounded.F:j-  You closely miss Maggie. You headbutt Maggie!  Maggie is severely wounded.F:ju.h57-------400.4F:j[8M _Maggie hits you with a +0 glaive!F:j b  You impale Maggie!!F:j f8-----=1.0 (0.6F:jA F:j V _Maggie is almost dead.G:j )You puncture Maggie!  You are no longer mesmerised.You kill Maggie!G:jU.......................<.......................................@)... G:j 422---5 (0.5 _Okawaru is honoured by your kill.Your Dodging skill increases to level 3!G:jG:jl _Your Invocations skill increases to level 3!G:j& ## #.# .#..#.##### .##.# .#.# # ##.<.G:j -#  #.#  #.#  #.# G:j 5 #......@..#  ##.# P. #.# G:j, VPPPG:j f---2.5 (1.0 _G:j8 G:j% [  c - a wand of warping (7)  Things that are here:G:j[' +3.5 (2G:j/ G:j|3 9 _a +0 glaive; +0 steam dragon scalesI:j.I:jX/I:jm1I:j3I:j99=I:j%:I:j=I:j=I:j>I:j@I:jHAV60=I:j8BI:j)InI:jYJI:jvLI:jL%1I:jNI:j*PI:jgPI:jrQI:j$TI:j|TI:jUI:j YI:jYK2=I:j\I:j]I:j)^I:j_I:j@bI:jbI:jcI:jvV3=4I:jxI:jyI:jUzI:j},I:j~I:j,I:jI:jnI:jK5=I:jI:jI:j6=78=I:jI:jPI:jU9=I:jBI:j6,I:jNI:jU,I:jI:jI:j&70I:jI:jI:jaI:jI:j~I:jI:jw1=I:jSI:jI:jMI:j'I:jI:j4I:jI:jI:j?U2=I:joI:jI:jI:jI:jWI:ja,I:j\I:jU,I:jI:j%3I:jI:j,I:jI:jLI:jI:j3I:jI:jcK4=I:jI:j I:j ,I:j I:jI:j,I:j8_=I:j^TI:j^I:j`BI:jqI:jrI:jyI:j,~j  You encounter a golden eye.I:j.c ...PP #.# .. P.)P.... #.# GPPP.:. #.# [PP.... #.# I:jPP..... #.# P...... #.# ....... #. .......##. .......@.. I:jI........ .......## I:j.....## #####G   golden eye (wandering)I:j G.67.5 (64.0)  Found a chain mail, a parchment of Summon Mana Viper and a runed dagger.  The golden eye turns its gaze towards you.The golden eye blinks at you..G 0 8.5 (65Conf GG _You are confused.I:j7 ...PP #.#  P.GP.... #.#  .PPP.:. #.#  [PP.... #.#  PP..... #.#  P #.#   #.#  ##.#  ..#  ........###  .......## .....## #####I:jb` ...PP #.#  P.GP.... #.#  .PPP.:. #.#  [PP.... #.#  PP..... #.#  P #.#   #.#  ##.#  ..#  ........###  .......## .....## ##### I:j-dI:jlI:jmI:juI:jxa _A golden eye is nearby!I:jW  ...PP #.#  P.GP.... #.#  .PPP.:. #.#  [PP.... #.#  PP..... #.#  P #.#   #.#  ##.#  ..#  ........###  .......## .....## #####I:j z ...PP #.#  P.GP.... #.#  .PPP.:. #.#  [PP.... #.#  PP..... #.#  P #.#   #.#  ##.#  ..#  ........###  .......## .....## ##### I:jU 3I:j| I:j a _A golden eye is nearby!J:j)3J:j2J:j4K _You are too confused!J:jy ...PP #.#  P.GP.... #.#  .PPP.:. #.#  [PP.... #.#  PP..... #.#  P #.#   #.#  ##.#  ..#  ........###  .......## .....## #####J:jTr p ...PP #.#  P.GP.... #.#  .PPP.:. #.#  [PP.... #.#  PP..... #.#  P #.#   #.#  ##.#  ..#  ........###  .......## .....## ##### J:j&s J:j]{ J:j{ J:j J:j< a _A golden eye is nearby!K:j#K:j0%Really walk into a travel-excluded area? Y - Yes  N - NoK:j  L:j3L:je#. ...PP#.#xoxoxox the Spear-Bearer..P.GP.....#.#Minotaur of Okawaru *.....P.PPP.:..#.#Health: 74/74 ========================.[PP.....#.#Magic: 10/10 ========================.PP......#.#AC: 12Str: 36PP.......#.#EV: 9Int: 11.........#.#SH:  0  Dex: 4........##.#XL:  9 Next: 22% Place: Dungeon:8.......@...#Noise: ---------  Time: 6468.5 (0.0).........###h) +8 lance "Wyrmbane" {slay drac, rPois r........##Nothing quivered......###Conf L:j######P   oklob plant (unaware)G   golden eyeThe golden eye blinks at you. _You are confused. _A golden eye is nearby! _A golden eye is nearby! _You are too confused! _A golden eye is nearby!L:j`G)GL:j$ .GThe golden eye blinks at you.L:jP.P9.5 (1L:jyGG _You are more confused.L:j .. ....P. #. ...PP.P..P.)P...P.PPP.:GPP.PPPPL:j %#.#.###.#............###..##......#########L:j1# <70L:j, @GGL:j/ N:j, #. ...PP.PP.....  .. P.) P.PPP.:.GPP...PP.PP...###.#...#.........#### ### ######N:j: l  The golden eye blinks at you.N:j; %1N:j%D BGGN:j,G 2 _You resist with some effort.O:j  .. P.) P.PPP.:.GPP...PP.PP.#..#.###.#O:j$.........@.##### ### ###### O:jO:j%2O:jO:jO:j1 W.. P.)P.....#.# P.PPP.:..#.# .GPP.....#.# .PP......#.# PP.......#.# ..#.# .##.# ....# .### .## ......### ###### .O:jLE  The golden eye blinks at you.You are more confused.The golden eye blinks at you.3O:jM @GGO:jQ V _You are more confused.P:jGE  ...PP.P ..)P...P.PPP.:GPP.PP#PP.#.#.##........@..#.###..##......######### P:jRI 1§P:jQ K 4P:jDZ P:j\ , _The golden eye blinks!Q:j 9[Q:j %5Q:j Q:j\ m _You bump into the rock wall.6Q:j) H _You bump into the rock wall.R:j2  ...PP.PP.....#.# . P.)P.....#.# P.PPP.:..#.# .[PP.....#.# .PP......#.# PP.......#.# ..#.# .##.# ..@.# .### .## ......### ######R:j= R:j? %7R:jiG R:jnK S:j7. ...PP.PP.....#.# .. P.)P.....#.# P.PPP.:..#.# .[PP.....#.# .PP......#.# PP.......#.# ..#.# .##.# .@..# .### .## ......### ######S:jS:jC%8S:jS:jS:jD ;9S:jhN S:jS 2 _You bump into the rock wall.T:jA1. P.) P.PPP.:.[PP...PP.PP.#...###...........@##### ### ######   T:j<80T:jd$T:j1&U:j+1 _You're too confused to move!U:j(> a ...PP.PP.....#.# .P.)P.....#.# P.PPP.:..#.# .[.#.# .PP......#.# PP.#.# ..#.# .U:j> ##.# .........@.# .#........######### U:jH U:jlI %2U:jO U:jIQ V:j....P. #.#  ...PP.PP.....#.# P.)P.....#.# P.PPP.:..#.# .[PP.....#.# .V:j .#.# PP.#.# ..#.# .##@# ...........# .V:jX##........#########V:j{;3V:j8V:jW:jM.##.########....P. ...PP.P)P...P.PPP.:[PP.PPPP.##.................###........##...##W:j;4W:jfW:jRW:jW:j3 %5W:j'W:j)2 _You bump into the rock wall.W:jOM.......)...##.########....P. ...PP.P)P...P.PPP.:[PP.PPPP.##...........#Conf .###.###W:jY;6W:jgW:jiX:jioIX:jpX:jxunX:jwX:j:xX:jX:jW _You start waiting.X:j X:j+9.5 (3X:jI 4 90.5 (4X:jX:jW _You feel less confused.X:j; 3X:j= X:j'A X:jC ,X:jJ BX:jO BX:jQ l  A golden eye comes into view.X:jZ A ...PP.PP.....#.# . P.)P.....#.#  X:joZ P.PPP.:..#.# .[PP.....#.# .PP.G....#.#X:j_[  PP.......#.# .........#.# ........##.# ...@.# .........### ........##  ......### ###### G   golden eye (wandering) X:j` + .X:j` GX:ja q2.5 (2  The golden eye blinks at you.X:j]f , .X:jf GYou are confused.The golden eye blinks at you.X:j{ l..GX:j5} | 0 3.5 (3Conf X:j' jGG _You easily resist.Y:jl  P.).# P.P.#Y:jqm Y:j nK.[PP.# .PPY:jn?.# .# .#Y:joP ##.# .@.# Y:joe.........### ........## ......### ######Y:jo<Y:jl B  P.).# P.P.# .[PP.# .PP.# .# Y:j .# ##.# .@.# .........### ........## Y:j8 ......### ##### Y:j^ Y:jY:jY:jY:j8a _A golden eye is nearby!Y:jR  P.).# P.P.# .[PP.# .PPY:j_.# .# .# ##.# Y:jĀ0.@.# Y:j3.........### ........##Y:j ......###Y:j! ######Y:j.Y:jFY:j2  P.).# P.P.# .[PP.# .PP.# .# .#Y:j ##.# .@.# .........### ........## ......### Y:ja##### Y:j&3Y:j.Y:jl1a _A golden eye is nearby!Y:jxf  P.).# P.P.# .[PP.# .PP.# .# .# ##.# .@.# Y:jox.........### ........## ......### ######Y:jI  P.).# P.P.# .[PP.# .PP.# .# Y:j..# ##.# .@.# .........### ........## Y:jX......### #####Y:j{3 Y:jY:jY:j Y:j'Y:j)a _A golden eye is nearby!Y:jY:joY:jdY:j̫K _You are too confused!Z:jf1§Z:j& Z:j*4.5 (1Z:jZ:jc, _The golden eye blinks!Z:j\.5Z:jԌZ:jZ:j _You are too confused!Z:j 3Z:j Z:j :...0Z:jV Z:j Z:jh X _You're confused, stopping explore.[:j[:jz[:j [:j)[:j-[:j 2[:jv4X _You're confused, stopping explore.\:j. ...PP.PP.....#.# .. P.GP.....#.# P.PPP.:..#.# .[PP.....#.# .PP......#.# PP.......#.# ..#.# .##.# .@..# \:je.### .## ......### ######G   golden eye\:jt\:j!16.5 (1 _\:jl@GG\:jݱ^:j? ...PP.PP.....#.# . P.GP.....#.# P.PPP.:..#.# .[PP.....#.# .PP......#.# PP.......#.# ..#.# .##.# .^:j.@?.@.# .### .## ......### ^:j@M###### ^:jK;7^:jR^:jU^:j^:j/%8^:j ^:j2 _You're too confused to move!_:jhOF...PP.PP.....#.#  P.GP.....#.# P.PPP.:..#.# .[PP.....#.# .PP......#.# PP.......#.# ..#.# .##.# ...@# .### .## ......### ######_:jaW;9_:j^_:j__:jbR A  You bump into the rock wall._:jR E 4 500_:j` m _You feel less confused._:j (M....P. ...PP.PGP...P.PPP.:[PP.PPPP.##............###........###_:jt _:j &1_:jN _:jl `:jPZM.##.########....P. ...PP.PGP...P.PPP.:[PP.PPPP.##....................###.......##`:j<2`:j`:j&`:jM.......)...##.########....P. ...PP.PGP...P.PPP.:[PP.PPPP`:j.##...........#..###`:j_<3`:jk`:jQ`:jUM# ........)...##.########....P. ...PP.PGP...P.PPP.:[PP.PPPP.`:jBf........##.#`:j<4`:j`:j`:jJM.# ........)...##.########....P. ...PP.PGP...P.PPP.:[PP.PPPP.........#.#`:jU`:jU&5`:j2a`:js M.# ........)...##.########....P. ...PP.PGP...P.PPP.:[PP.PPPP.......#.#`:j <6`:j `:jm0 `:j. M......###.<#.... .# `:jh/ ........)...##.########....P. ...PP.PGP...P.PPP.:[PP`:j/ .PP......#.####`:jV: `:j*? &7`:jr `:j8 M#####.########... ......###.<...#.... .#.... # ........)...##.########....P. ...PP.PGP...P.PPP.:.[PP.....#.#..#`:ju `:j% &8`:jb `:j3! a:jM #.##...... #####.########......... ......###.<....... .#..... # #..............)...##.########....P. ...PP.PGP...P.PPP.:..#.##.#9a:j a:ja:jabM####.#..##########.#### # #.##....... #####.########.......... ......###.<........... ...... # #..........#......)...a:jkbS##@########....P. ...PP.PP.GP.....#.##.#a:jla:j[m 10a:j\a:jM........## #.# ####.#..##########.#### #.##...... #####.########... ......###.< .# ...#.@....)...##.########....P. ...PP.PP.....#.##.#1a:j"a:j$a:j: M###.#####  ........## #.# ####.#..##########.#### #.##...... #####.########... ......###.< .# .........)...##.########....P.#.##.#a:j2? a:j? &2a:j H a:jJ a:j TM.##.# ###.#####  ........## #.# ####.#..##########.#### #.##...... #####.########... ......###.< .# .........)..  ......##.#########.#a:j÷ Y3b:jz b:j b:j b:j b:jb:jBb:j?b:jb:j b:j b:jb:j3b:jb:j<b:jV,b:jb:jKb:j+b:jLb:jb:j",b:j&,b:j)'b:j@)b:j)b:j*b:j+b:j-,b:j-.b:j/b:jVb:jjWb:j#\b:j\b:j\b:jb^b:jXbb:jbb:jcb:jdb:jfb:jfb:jTgb:jGib:jjb:jjb:j>kb:jvb:j`wb:jwb:j)b:jԩ ## ##### ##(....  ###..(.. ...... ...# ######..... ....### ## .....###..<.....# #................# #.....###.######<# #.......#.# #@# 44.5 (31.0).........# #.# ....#.###.. #.# ##.##.###.. #. ##........## ##. #..#...#### #.. #..#.### #.# ...[:jV]34m.# #.# .#..## #.#5.5 (32 _Found 5 poisoned darts.c:jsc:j3c:jL(c:j60Bc:jb1P  There is a stone staircase leading up here.c:jb5c:j=9K _c:j+_c:j`,c:j0bc:jldc:jfc:jfc:j),c:j4c:jc:jǘc:jc:j c:jc:jc:j8c:j/Xc:j3c:jBc:jc:j`c:j}c:jsc:jc:jc:jic:jc:jJc:j,c:jc:jic:j|c:jc:jcc:j c:jK c:jJ c:jl c:j c:j( c:ji c:jT c:jW c:j c:j c:j c:j c:j c:j c:j c:j ,c:j c:j c:jX c:j c:j c:j(" c:j$ c:j$ c:jg% c:jC& c:j? c:jA  There is a stone staircase leading down here. _c:jB c:jC c:jE ,c:jdF c:jG c:jI c:jJ c:jAJ c:jK c:j3M c:jM c:jN c:jO c:jQ ,c:jR c:jU c:jW c:j;X c:j&Y c:j] Bc:j^ c:j:` c:jb c:jb c:jcc c:je c:jh c:j@h c:j_i c:j k c:jm ,c:jn c:jDp c:j@r c:jr c:j=s c:jt c:jw ,c:j} nc:j  c:j c:jS c:j' c:jޅ ,c:j. c:j I _i - 4 scrolls of identify (gained 1)c:jy 3c:jR c:jJ c:jj c:j c:j c:j c:j ,c:j c:j c:jr c:j֘ Bc:j@  #### ###..( #######...## ###########.......### #..............>..###.....## #.........######### #....... #...........#.....## #####.#....... #@#########.......606.5 (61 #.....>..........#.## ..>..##....#######.##.## .### #.#### ##...... ..#..#...# .## ######..#.###c:j [ # #.......[.# #.###.#..## #.# #.#.## SFound an escape hatch in the floor.S   water moccasin (wandering)7.5 (62c:jQ u _You encounter a water moccasin.c:jP  ###..( ##.......###  .......>..###... .### #.... #...........# #..... #.# .. #@# #.....>..... .S>..##....#### .### #.####  ..#  .##  # [.#    #.#  c:j  ###..( ##.......###  .......>..###... .### #.... #...........# #..... #.# .. #@# #.....>..... .S>..##....#### .### #.####  ..#  .##  # [  #.# c:j c:j> c:j" c:j% e _A water moccasin is nearby!c:j[  ###..( ##.......###  .......>..###... .### #.... #...........# #..... #.# .. #@# #.....>..... .S>..##....#### .### #.####  ..#  c:j q.##  # [.#    #.#  c:j =G ###..( ##.......###  .......>..###... .### #.... #...........# #..... c:j=#.# .. #@# #.....>..... .S>..##....#### .### #.####  ..#  .##  # [ c:j6>8 #.# c:jVFc:j)Gc:jMc:jPe _A water moccasin is nearby!d:j###..#######...##################.......# #..............>..###.....# #...######### #...... #....# #.....# ###########.# #...... ####.#########......#..@..>..........#.#..S>..##....#######.##..### #.#### ##..... ..# #..# .## ######..#.# # #.......[.#  #.###.#..## #.# #.# #.###.#..SS8.5 (1.0)  _The water moccasin hisses angrily.d:j  ### #... #. #.>..###..... #.### # #..# #..... #.# # ####.# #.@...>.#..S..##....#.##..#### #.#### ### ..# #..# .## ######..#. # #.[.#  #.###.#..##  #.# #.#.##  #.###.#.#>SS.9d:j8 d:j(  You puncture the water moccasin!==10.0 (0.5d:jo' d:j) f _The water moccasin is heavily wounded.d:j^  You miss the water moccasin.The water moccasin is heavily wounded.d:j .-5d:j] d:j F _The water moccasin bites you but does no damage.d:j  You puncture the water moccasin!  The water moccasin is almost dead.d:jk 0=1.0d:j d:j F _The water moccasin bites you but does no damage.d:jŃ h  You barely miss the water moccasin.d:jt 3-6 (0.6d:j d:jW b _The water moccasin is almost dead.d:j †You puncture the water moccasin!  You kill the water moccasin!d:j (d:j ^7--2.1 (0.5d:jd:jP _Okawaru accepts your kill.d:juN-d:j[{d:j~H _No target in view!d:jd:jHd:jd:jH _No target in view!e:jK,4e:j*3e:j|7H _No target in view!e:j4e:jge:jH _No target in view!e:jD,4e:jp3e:j$7H _No target in view!e:j!e:j̪e:je:jC _No target in view!e:j(4e:j/e:j2e:j4e:jñe:j#e:je:je:j$e:j*e:j4e:jze:jfe:jOe:j|P3e:jRe:j/Ue:jZ _ _ You see here a water moccasin corpse.e:j]e:j:^ _e:j^e:j/ae:j ie:jie:jje:jme:j7p,e:jpe:jOtP  There is an escape hatch in the floor here.e:jw5 _e:j)xe:jye:j|e:jb}e:j}e:j/e:j,e:j6e:j‡e:jXe:jΓe:j*e:j^e:jb,e:jٙe:j;e:je:je:je:je:j e:je:jhe:jϦe:jިe:jfe:jìe:je:je:jTe:jޱe:je:je:j&  e:jgYou encounter a kobold brigand and a kobold.The kobold brigand is quivering poisoned darts. The kobold is quivering stones.########## ####.######........###†....> #.........>..## # #........######.####  #K####.##### ..#  .. #.# .## ## #K#. #.# # ##....#.# ##..@#  #..##  #..# #.. ######.$. ## #.......... ..## #.####. K   kobold brigand (missile, asleep)e:j[m..... ... ##.# #. K   kobold (missile, asleep)##.#.# #.. ##..####.#.#.##..#..... K26.1 (14.0)  The kobold brigand shouts! The kobold shouts! KKK)KK 2 kobolds (1 missile, 1 wandering)You encounter a kobold. It is wielding a +0 dagger.e:j H(((((e:jQ.Ke:jQ....@e:jѝ6===7.1 (15e:je:jq _The kobold throws a stone. The stone completely misses you.e:j8h   #.....†....> #.........>.. # #.......  #K####.##### ..#  .. #.# .##  #.#. #.# #  #KK..#.#  #..@#  #..##  #.. #..  .$. ##  .... ..##  ..... ... ##.#  ##.#.# #..  #. e:j:EL   #.....†....> #.........>.. # #.......  #K####.##### ..#  .. #.# .##  #.#. #.# #  #KK..#.#  #..@#  #..##  #.. #..  .$. ##  .... ..##  ..... ... ##.#  e:jE##.#.# #..  #. e:jS4e:jXz _There are monsters nearby!e:jڸ   #.....†....> #.........>.. # #.......  #K####.##### ..#  .. #.# .##  #.#. #.# #  #KK..#.#  #..@#  #..## e:j  #.. #..  .$. ##  .... ..##  ..... ... ##.#  ##.#.# #..  #. e:jR Y   #.....†....> #.........>.. # #.......  #K####.##### ..#  e:jlS R.. #.# .##  #.#. #.# #  #KK..#.#  #..@#  #..##  #.. #..  .$. ## e:jS k .... ..##  ..... ... ##.#  ##.#.# #..  #. e:j\ e:jX] e:jwe e:ji d _There are monsters nearby!e:j̽ h   #.....†....> #.........>.. # #.......  #K####.##### ..#  .. #.# .##  #.#. #.# #  #KK..#.#  #..@#  #..##  #.. #..  .$. ##  .... ..##  ..... ... ##.#  ##.#.# #..  #. e:jl    #.....†....> #.........>.. # #.......  #K####.##### ..#  .. #.# .##  #.#. #.# #  #KK..#.#  #..@#  #..##  #.. #..  .$. ##  .... ..##  ..... ... ##.#  ##.#.# #..  #.  _There are monsters nearby!e:j  # ####. #........###†....> #.........>..##.... ###........######.#### #K####.##### ..##... #.# .##  #.#.##.# # # #KK..#.# # #.@.# # #..## # #..# # #... ###### .$.. ## # ........## #.#### ....... ... ##.# # ##e:j€ [39;49m.#.#### #.. ##..#### #. #.##..#e:j c.K.e:jy K   kobold (missile)The kobold shouts! You hear an angry hiss.e:j G((e:j:[..8.0) e:jBe:jEK _The kobold brigand throws a dart. You block the dart.f:jw # ####. #........###†....> #.........>..##.... ###........######. #.####.##### ..# #.K. #.# .##  #.#.##.# #  #.K..#.#  #@..#  #..##  #..#  #...  .$...## # ........## #. .......#... ##.#  ##.#.######.. ##.. #. #.##..#f:jf:jZ(((((((f:jv ..@....  The kobold throws a stone. The stone is repelled.f:jĎH(((f:j {.@.--9f:je#f:j-,M _The kobold brigand throws a dart. The dart is repelled.f:jA .KYou reach to attack! You puncture the kobold brigand!f:jJD.Kf:jS =-6 (0.5f:j~\f:je! .K _The kobold brigand is heavily wounded.You puncture the kobold brigand!  Your headbutt misses the kobold brigand.f:jn  The kobold brigand is almost dead.f:jo.30.2 (0.6f:j3vf:jfzE _The kobold brigand hits you but does no damage.f:jU )You closely miss the kobold brigand. You headbutt the kobold brigand.  You kill the kobold brigand!f:jە kOkawaru accepts your kill.You hear an angry hiss.f:jk   wyvernf:jP*317 (0.5f:jf:juW _You encounter a wyvern.f:j  You impale the wyvern!!  The wyvern is severely wounded.f:ja67---=1.2f:jef:jjS _The wyvern bites you! The kobold hits you but does no damage.f:j]  You hit the wyvern.  The wyvern is almost dead.--7f:jmef:jj> _The wyvern bites you but does no damage.f:j  )You impale the wyvern!!  You kill the wyvern!f:jy KOkawaru accepts your kill.f:j~KK 2 kobolds (1 missile)f:j8/75---8--2.2f:jMf:j = _The kobold hits you but does no damage.f:j 8 )f:j [You barely miss the kobold. You headbutt the kobold.f:j t   kobold (f:jJ Y9=8 (0.6f:j ` _You kill the kobold!f:j  You closely miss the kobold. Your headbutt misses the kobold.f:j -3.3 (0.5f:j f:j1 = _The kobold hits you but does no damage.f:j  )You impale the kobold!!  You kill the kobold!-8 _Okawaru accepts your kill.f:j] N-f:jQ f:jE H _No target in view!f:js  _No target in view!f:j  _No target in view!f:jHW Jf:jY H _No target in view!f:j 4f:j f:j H _No target in view!f:jF f:jG f:jO f:j9R C _No target in view!f:j f:j f:j5f:j$f:j4f:jf:jޝf:j4f:jf:jg:j:g:j:g:jAg:jcFg:jwg:jg:jwg:jg:j: _g:jg:jV70=g:jg:j12=g:jm1]3=g:j2,g:jX4g:jmm5= _HP restored.  Things that are here:g:jrM # ######### ####.######†....> .>..##....###........######.###.####.##### ..#... #.#.###.##.###..)@#.#g:js)##.#...# #..###..#...#.######g:j{B  #.#g:jC # ####. #.###†....> #.>..## ###.######. #.####.##### ..# #...##.# .## #.#.##.# # #..@)#.# ##.#...# #.#..###.#..##.#... ...$...## #.........## #. .......#... ##.# ##.#.######.. ##..a +0 short sword; 4 stones; a kobold corpseg:jg 52.8 (19.0)3.8 (20 _ _Items here: ( )) ††.g:jg:jzg:jVg:j>"g:j`Of _g:j Rg:jR9=g:jTg:jVg:jXYg:jZg:je[g:j]g:jag:jag:jcg:jeg:jhg:jig:jjg:juBg:j~N _You now have 411 gold pieces (gained 11).g:j3g:jGg:j!g:jAg:jg:jg:jg:jM,g:j]g:jjg:jMg:jg:j[g:jg:j%g:jg:jg:jg:j,g:jg:jg:j Bg:jg:jg:j[g:jg:jEg:j,g:jHg:jg:jg:j5g:jRg:jg:jg:j,g:jg:jg:jy,g:jdg:j g:jg:jg:jg:jg:jg:jg:j g:jFg:jg:jcg:jg:j'g:j,g:j,g:jUg:jg:jg:jVg:jBg:jg:jg:j'g:jg:j+g:j(g:j]g:j6g:j07g:j@g:jfCg:jCg:jFg:jLWg:j1]Bg:j6_g:j_g:jd,g:j-hg:jhg:j`jg:jrg:jv,g:jYxg:j܄g:j@g:jDg:j$g:jg:jg:jg:jRg:jg:jfg:j?g:jg:jʝg:jg:jXg:jx,g:jg:j]Bg:jg:j g:jg:jg:j g:jpg:jg:j!g:jWg:jg:j,g:jg:j #g:j+~  You encounter 2 kobolds.A kobold is quivering poisoned darts.g:j+g:j^#.........### #.####.#.......#...## ##.# #.##.#.######..###..####.#.#.## ##.##..#..#.#..# #....##.##..##.# ###..##.####. #.## #..##.##.. #..# #...#.......###@#######.))..#...................).......KK#..###..##.#......##.###.........#..........####..###.....##.##. #.## #.....##....# KK 2 kobolds (1 missile, asleep)... ##......##..####. #..#.#...... # #....#......701.8 (48Kg:j9_N.K.g:j:`' g:j`XKThe kobold shouts! x2; You hear a shout!g:joKKK 3 kobolds (2 missiles, 1 wandering)g:j}p5==2.8 (49g:jg:jK _You encounter a kobold. It is wielding a +0 dagger and quivering stones.g:j ..###  #.......#...## ##.#  ##.#.. #.#.##  #.#..#  ..##.#  . #.##  #..#  ..###@#)) KKK.............) ..#..###..##.#. ##........ ####..###. #.## #... ... ##.. ###.  # g:jsa ..###  #.......#...## ##.#  ##.#.. #.#.##  #.#..#  ..##.#  . #.##  #..#  ..###@#)) KKK.............) ..#..###..##.#. ##........ ####..###. #.## #... ... ##.. ###.  # g:j{4g:jg:jd _There are monsters nearby!g:j ..###  #.......#...## ##.#  ##.#.. #.#.##  #.#..#  ..##.#  . #.##  #..#  ..###@#)) KKK.............) ..#..###..##.#. ##........ ####..###. #.## #... ... ##.. ###.  # g:j2 H ..###  #.......#...## ##.#  ##.#.. #.#.##  #.#..#  ..##.#  . #.##  #..#  ..###@#)) KKK.............) ..#..###..##.#. ##........ ####..###. g:j/ #.## #... ... ##.. ###.  # g:j g:j# g:j g:j] d _There are monsters nearby!g:jU d ..###  #.......#...## ##.#  ##.#.. #.#.##  #.#..#  ..##.#  . #.##  #..#  ..###@#)) KKK.............) ..#..###..##.#. g:j6 ##........ ####..###. #.## #... ... ##.. ###.  # g:j_  ..###  #.......#...## ##.#  ##.#.. #.#.##  #.#..#  ..##.#  . #.##  #..#  ..###@#)) KKK.............) ..#..###..##.#. g:jB` ##........ ####..###. #.## #... ... ##.. ###.  # g:ji g:jj g:jڄ z _There are monsters nearby!g:jp# #.#...## ##.# # ##.#.######..###..#### #.#.## ##.##..#... #.#..# #....##.### ..##.# ###..##. . #.## #..##.##.#.# #..# #...#..#....###.#######.))..#KKKK...@.........)...#..#..###..##.#......## ##.........#......... ####..###.....##.## #.## #.....##....... ##......##.. K   kobold brigand (missile, wandering)###. #..#.#..... KKK 3 kobolds (2 missiles, 1 wandering) #g:j7$[39;49m #....#..... #...###....g:jQK)K) _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  You encounter a kobold brigand. It is wielding a +0 whip of flaming and  quivering poisoned darts.  The kobold brigand shouts! The kobold shouts!(((g:j7K.g:jBKKg:jg:jG4K.g:ju#...g:j'03.8 (1.0) g:jg:jC _The kobold throws a dart. You block the dart.h:jd[ #.#...## ##.#  ##.#.######..###.. #.#.## ##.##..# #.#..# #....##. ..##.# ###..##.#. #.## #..##.## #.#. #..# #...##K.K.###.#.))..#.K.K.)#..#..###..##.#......## ##.........# ####..###.....##.##h:j #.## #.....## ... ##......## ###. #..#.# # #....#.... #...###....h:jF.Kh:jF.Kh:j?.Kh:j/Kh:jsG.Kh:jְK 4 kobolds (3 missiles, 1 wandering)--4h:jh:j  You encounter a kobold. It is wielding a +0 short sword and quivering poisoned _darts.h:j )You reach to attack! You impale the kobold!!h:j^' .KYou kill the kobold! 5The kobold shouts! You hear a shout!h:j1 5   drudeKKK 3 kobolds (missiles)You encounter a drude.h:jj; (The kobold throws a dart. The dart hits you!h:jf.K.Kh:j.h:ju======5.3 (0.5Pois h:jh:jh:jQ _You are poisoned.h:j )You reach to attack! You hit the kobold.  You kill the kobold!h:jPy  2Okawaru accepts your kill.h:j ]3----8h:jh:j$ _You feel sick.h:j;E #.#...## ##.# ##.#.######..###..h:jE$ #.#.## ##.##..###.#..# #....##.#..##.# ###..##.# #.. #.## #..##. #.#.. #..# #...##..K.###.#.))..#.K).).##5K#).###..##.#......h:jF... ##.........## ####..###.....##.h:j8F #.## #.....## ... ##......##h:jkF ###. #..#.# # #....# #...###h:jtI65.h:jTUh:j3]9((h:j.K.5h:j1@h:jj1--=--6.8 (1.0h:jh:j _You feel sick. The kobold throws a stone. The stone completely misses you.h:j 3K.h:j8 =.Kh:jF+ i  You closely miss the kobold brigand.h:j#, d2=7.3 (0.5h:jU9 h:jrM   _The kobold brigand hits you but does no damage.  You puncture the kobold brigand!  The kobold brigand is moderately wounded.h:jN S1-8h:j#X h:j \ $ _You feel sick.h:j  K.  You closely miss the kobold brigand.The kobold brigand is moderately wounded.  You feel sick. The kobold hits you but does no damage.0-8.3h:j h:j E _The kobold brigand hits you but does no damage.h:jE )You impale the kobold brigand!!  You kill the kobold brigand!h:j E.5h:j: 5   drudeKK 2 kobolds (missiles)h:j" 642-8h:jN, h:jh/ P _Okawaru accepts your kill.h:j ) .KYou miss the drude. Your headbutt misses the drude. You feel sick.  You block the drude's attack. The drude barely misses you.h:j 8 h:j 869=9.3h:j h:j e _You furiously retaliate! You headbutt the drude. You block the kobold's attack.h:jZ  You miss the drude. Your headbutt misses the drude.h:ji %8h:j h:j ` _The drude is moderately wounded.h:jl .KYou hit the drude. Your headbutt misses the drude.The drude is moderately wounded.h:j, IYou feel sick. You block the drude's attack.h:j h:j x6=-10.4 (0.6h:jҖ h:j b _The drude hits you but does no damage. The kobold hits you with a +0 dagger.h:js  You puncture the drude!  The drude is severely wounded.You feel sick. The drude hits you but does no damage.h:j L-=9 (0.5h:j h:jz S _The drude closely misses you.h:j`~ )You puncture the drude!  You kill the drude!h:j KK 2 kobolds (missiles)  Okawaru accepts your kill.h:j <3-1.5 (0.6h:j h:j_ @ _The kobold hits you but does no damage. x2h:jP 95h:jA f=--2.0 (0.5h:j h:j a _You closely miss the kobold. You feel sick.h:j m )You puncture the kobold!h:j    kobold (missile)You kill the kobold!h:ji D-6 (0.6h:j h:j = _The kobold hits you but does no damage.h:j )You puncture the kobold!  You kill the kobold!h:jK Okawaru accepts your kill.You feel sick.h:j w4=-3.1 (0.5h:jh:j h:jM_You are no longer poisoned.h:jh:j- _No target in view!h:j24h:j:h:j|=H _No target in view!i:jMb4i:j^ _No target in view!i:ji:jfi:jEi:j-H _No target in view!i:j=4i:jLi:jMH _No target in view!i:jr _No target in view!i:j154i:j<i:j?i:jr4i:ji:ji:j{i:j|i:ji:ji:jLQi:ji:jji:j"i:jGi:jB5 _i:j.i:ji:ji:j i:j !i:jh"i:j%i:j%K6=i:jk'i:j*i:j+i:j,i:j80,i:j2i:j5i:j5U7=i:j7i:j;i:j;i:jABi:j^Bi:jFi:j}G%8i:jHi:jK,i:jfMi:j!Pi:jQi:jQi:j=Ti:jTK9=i:j:Vi:j[i:jE\i:j]i:j\rBi:ji:j˃i:ji:jNi:jV70=i:jԌi:jѐi:jOi:ji:ji:j}i:jki:j0;1i:ji:ji:ji:ji:ji:jni:ji:ji:jlK2=i:jEi:ji:jPi:jvi:ji:j|i:jqi:jyi:jU3=i:ji:j,i:ji:jci:ji:j{i:jpi:j%4i:jfi:j{i:jKi:jAi:ji:ji:j^i:j i:j- K5=i:j i:jPi:j  #.#...## ##.# ##.#.######..###.. #.#.## ##.##..# ##.#..# #....##. #..##.# ###..##. # #..##.## #..##. #.#..##..# #...#.###...)###.#.))...@..).##..#).###..##.#...... .... ##.........#### ####..###.....##. #.## #.....## ... ##...... ###. #..#.# # #....# #...###i:j)045.1 (32.0)i:j*,6.1 (33i:j ; __Items here: ( )) †.i:jUi:ji:j݁i:j4&.i:j #.#.######..###.  ##.##..#.##.#..# #....## #..#####.# ..#..###...)###.#######.)).......)............)...##..#@.###..##.#... .... ##........#### ####..###.....##....### ### i:jZ,0.0)i:je27.1 (1 _i:j_i:j$  Things that are here:i:j(e _a +0 short sword; a +0 dagger; 8 poisoned dartsi:j ui:j P _i:j i:j* =i:jE2 ,i:jT5 i:j8 i:jq: i:j: i:jX< i:jA i:jC ,i:jF i:jL i:j۪ i:jQ i:j ,i:jٷ i:j i:j i:j[ Bi:j Xi:j0 i:jj i:jt i:j i:j i:j ni:jI i:j} i:jl i:j i:j i:j0 i:j i:j i:j i:jn i:j i:j i:j i:j i:j ,i:j i:j i:j l  You encounter 2 oklob plants.i:j ###..###.....##.#.#..#### ###.## #.....##....# #.##..... ....# ##......##..#####.######## ###.# #..#.#...........# ##.## ##....#............ #..###...###............ ##.....### ###.###...... #.##### #.# ....... ### #@# ......  #........P.  i:j` ##.......PP.PP.........PP P.GP.........P> P.PPP.:......PP .[PP.... PP 2 oklob plants (unaware)......P .PP.....#...... PP...... ........i:jG 75.1 (28.0)PPPPFound an escape hatch in the floor.i:j *****The oklob plant spits acid at you.i:jV D 60----- 8 +4 lance "Wyrmbane" {slay drac, rPois rThe splash of acid hits you! The acid corrodes you!Marking area around 2 oklob plants as unsafe for travelling.i:j% /  --more--j:j' j...............j:j ===6.1 (29Corr (-4) _k:jM.........#.................## .###.....##.##.#####.#..##### ###.## #.....##....# #.##...... ....# ##......##..#####.####### ###.# #..#.#...........##k:j.## ##....#.....###...###......##.....### ###.### .#####.#### ....... ##.......PP.P.....PP P.GP....P k:j~PPP #k:jD k:jk:jV:---7.1 (1.0)k:jk:jk:ji4Mk:jS###..####.###.##### .........#.................## .###.....##.##.#####.#..##### ###.## #.....##....# #.##...... ....# ##......##..#####.####### ###.# #..#.#...........#### ##....#...###...###......##.....### ###@### .#####..#### ....... ##.......PP.PP....k:jzk:jA---8k:jk:j.l:jM...........).......##.# ###..##.#......##.###.##### .........#.................## .###.....##.##.#####.#..##### ###.## #.....##....# #.##...... ....# ##......##..#####.####### ###.# #..#.......#### ##......###...###..@...##.....### ###.### .#####..#### .....#........P.l:jY-----9l:jl:jl:jNxM###.#######.))..#.... ............).......##.# ###..##.#......##.###.##### .........#.................## .###.....##.##.#####.#..##### ###.## #.....##....# #.##...... ....# ##......##..#####.####### ###.# #..#.......#### ##......###...###......##.....### ###.### .#####..####.# ......l:jwl:jUK180l:jw l:j l:j l:j3 l:j* Xl:jq l:j} ;2l:j l:j l:ji l:j l:j ,l:j l:j l:jc l:j D3=l:j l:j' l:jn l:j l:j6 l:jr l:j l:j l:j k4=l:j1l:j;12 l:j> _You are no longer corroded.56=7=8l:j?l:j@l:joB,l:jCl:jE,l:jTGl:jIl:j"JK9=l:jKl:jPl:jQl:jXSl:jVl:jaVl:j3Xl:jbZl:jZV70=l:jG\l:jr^l:j^l:j`l:jc,l:j el:jjgl:jg%1l:jil:j=kl:jkl:jml:jol:jpl:j]pl:jrl:jrl:jsD2=l:jYtl:jvl:jvl:jxl:jzl:jzl:j|l:j~l:j~l:jN3=l:jl:jl:jl:j,l:jC,l:jl:jیl:j%4l:j l:j l:jol:jFl:jnBl:j25=  A golden eye comes into view...# #...#......#.# ##.#######.))..#....#.# ..........).......##.# ###..##.#......##.###.##### ........#.................## ..###.....##.##.#####.#..###### ##.## #.....##....# #.##....... ...# ##......##..#####.########. ##.# #..#.#...@.......# ###.## ##....#..... #+8 lance "Wyrmbane" {slay drac, rPois r#..###...###............ ###.....### ###.###......:j.39;49m ##.##### #.# .#####.# ...... # G   golden eye (wandering)#..P.##.....G.PP.PP..........PP P.GP..... 823.1 (43.0)G.  The golden eye turns its gaze towards you.The golden eye blinks at you. G.  You resist with some effort.  The golden eye blinks at you.G.. 0 4.1 (44Conf l:jl:jQ _You are confused.m:j T  .))..#....#.# ).......##.# ...##.## ...... ...##.##.# #.....##....#  ##......##..#####. #..#.#...@.......#  #.## #....  #....m:j    ###.###   #.#   ### #.#   #P.  m:j 8##P  m:jb  .))..#....#.# ).......##.# ...##.## ...... ...##.##.# #.....##....#  ##......##..#####. #..#.#...@.......#  #.## #....  #....   ###.### m:j)  #.#   ### #.#   #P m:jB##P  m:j3m:jm:ja _A golden eye is nearby!m:jA  .))..#....#.# ).......##.# ...##.## ...... ...##.##.# #.....##....#  ##......##..#####. #..#.#...@.......#  #.## #....  #....   ###.###  m:jA #.#   ### #.#   #P.  ##P  m:j1Bm:jp  .))..#....#.# ).......##.# ...##.## ...... ...##.##.# #.....##....#  ##......##..#####. #..#.#...@.......#  #.## #....  #....   ###.###   #.#   ### #.#   #P ##P  m:jm:j;a _A golden eye is nearby!m:j_K  .))..#....#.# ).......##.# ...##.## ...... ...##.##.# #.....##....#  ##......##..#####. #..#.#...@.......#  #.## #....  #....   ###.###  m:j R #.#   ### #.#   #P.  ##P  m:jR=  .))..#....#.# ).......##.# ...##.## ...... ...##.##.# #.....##....#  ##......##..#####. #..#.#...@.......#  #.## #....  #....   ###.###   #.#   ### #.#   #P ##P  m:j8m:jm:j9m:ja _A golden eye is nearby!m:j 3m:j m:j K _You are too confused!o:j###.##...... #..# #...#...... ##.#######.))..#.... ...........).......##.# ###..##.#......##.###.##### ........#.................## .###.....##.##.#####.#..###### ##.## #.....##....# #.##...... ...# ##......##@.#####.########. ##.# #..#.#...........##o:j:y## ##......###...###......##.....### ###.### .#####.# .......#### .G...#.P.##.......PP.Po:jEG§o:jtG.5.1 (1.0)o:j o:j, _The golden eye blinks!o:j2#.# ###..##.####..## ##.## #..##.##.......# #...#......#.# ###.#######.))..#....#.# ............).......##.# ###..##.#......##.###.### .........#.................## #..###.....##.##.#####.#..##### ###.## ##.@..# #.##..... ....# ##......##..#####.###### ###.# #..#.#...........# #.## ##....#.....  o:jS #..###...###............#.....### ###.###....G #.##### #.# .......### #.# ...... .o:j`;6o:jo:jRp:j.# ###..##.####..## .## #..##.##...... ..# #...#......#.# .#.))..#....#.# ).......##.# ###..##.#......##.###.##### #.................## ..###.....##.##.#####.#..#.## #.....##..@.# #.##.# ##......##..#####.#..# #..#.#...........# ##.## ##....#..... ##..###...###..... ###.....### ###.###...... ##.##### #.# . ####p:j #.# ...... # p:jp:jA=7p:jLp:jp:jBp:j%8p:jp:js2 _You bump into the rock wall.p:jfp:jg%9p:jpp:js2 _You bump into the rock wall.q:jں#.# ###..##.####..## ##.## #..##.##...... ##..# #...#......#.##.#.))..#....#.#.).......##.# .###..##.#......##.###.#####.#.................###..###.....##.##.#####.#..#.## #.....##.@..# #.##.# ##......##..#####.##.# #..#.#...........#  #.## ##....#.....  #..###...###.....  ##.....### ###.###...... #.##### #.# . ### #.# ......  #:j31m.P. 4 30q:jRq:j-W _You feel less confused.q:jnw.##.# ###..##.####..## .##.## #..##.##...... .##..# #...#......#.# )###.#######.))..#....#.# )....).......##.# ).###..##.#......##.###.##### #.#...........###..###.....##.##.#####.#.. .###.## #.....##@...# #.##.# ##......##..#####.q:j#.# #..#.#...........#  #.## ##....#..... #..###...###..... ##.....### ###.###......  #.##### #.# q:j.  ### #.# ......  #.P.q:j+<1q:j8Qq:j4q:jq:jq:jq:jiq:jSq:jFq:j M...  ###..##.####..#####.##...... .##..# #...#......# )###.#######.))..#....# )............).......##.# ).###..##.#......##.###.##### .........#.................## ####..####.#####.#..#### .###.## #.....##....# #.##..... .....# ##......##..#####.####### ####.# #..#.#...........#......##q:jZ q:j &2q:j q:j) r:j#.#.## ##.##..#.......# #.#..# #....##.####...##.# ###..##.####..## ..##.## #..##.##...... ..##..# #...#......#.# .)###.#######.))..#....#.# .)............).......##.# ).###..##.###.###.###.........#....@............## #..###.....##.##.#####.#..######.## #.....##....# #.##.... #.....# ##......##..#####.###### #####.# #..#.#...........# # #.## ##....#..... #:j~;49m #..###...###...... # ##.....### ###.### #.##### #.# .......3r:j2#.#.######..###..####...#  #.#.## ##.##..#.......# ##.#..# #....##.####.. #..##.# ###..##.####..## #..##.## #..##.##...... #..##..# #...#......#.# ..)###.#######.))..#....#.# ..)............).......##.# .#).###..##.###.###.###.........#.................## #..###.....##.##.#####.#..## ...###.## #.....##....# #.##... .#.....# ##......##..#####.##### .#####.# #..#.#...........# .# #.## ##:j49;49m....#..... .# #..###...###...... .# ##.....### ###.###4r:jK  #.......#...## ##.# #...####.#.######..###..####...# . #.#.## ##.##..#.......# .##.#..# #....##.####.. .#..##.# ###..##.####..## .#..##.## #..##.##...... .#..##..# #...#......#.#.)###.#######.))..#....#.# ...)..............##.# .#).###..##.###.###.###.........#...............#..###.....##.##.#####.#..# ....###.## #.....##....# #.##.. ..#.....# ##......##..#####.#### ..#####.# #..#.#...........# ..#r:j  #.## ##....#......# #..###...###......r:j <5r:j! r:j" $  Things that are here:r:j' { _a +0 club; a stone; a kobold skeletonr:j  #...### #.####.....### #.......#...## ##.# #...###  ##.#.######..###..####...# #. #.#.## ##.##..#.......# #.##.#..# #....##.####.. #.#..##.# ###..##.####..## #.#..##.## #..##.##...... #.#..##..# #...#......#.# #...)###.#######@))..#....#.#..)............).......##.# #..#).###..##.###.###.###r:j |.........#............... ##..###.....##.##.#####. #....###.## #.....##....# #.##. #..#.....# ##......##..#####.###.#####.# #..#.#...........#.# #.## ##....#.....r:j r:j= -6 _r:j r:j s:jys:jzs:j}s:js:jfs:j,s:jڜ  Items here: (( ))))) ÷.s:jПs:jo _s:jfs:jC$  Things that are here:s:j  a +2 dagger of holy wrath; a kobold skeletons:j4l  A golden eye comes into view.s:j...### #.####.....### .......#...## ##.# #...### #.#.######..###..####...# #.## ##.##..#.......# ..# #....##.####..# s:j..##.# ###..##.####..## ..##.## #..##.##...... ..##..# #...#......#.# .)###.#######.))@.#....#.# )...).......##.# ).###..##.#......##.###.##### ##...#.................## .####..###.....##.##.#####.#..### ..###.## #.....##.G..# #.##.... G   golden eye (wandering)...# ##......##..#####.### #####.# #..#.#..... 8.1 (2s:js:j*29.1 (3 _s:js:js:j  ..## ##.#  #..###..##  ##.##..#..  #....##.####..#  ###..##.####..##  #..##.##......  #...#......#.# .)#.))@.# .).....).......##.# #)#.#......##.## #........... .....##.##.###s:jϬ #.....##.G..#  ##......## #..#. # #.##  s:jI  ..## ##.#  #..###..##  ##.##..#..  #....##.####..#  ###..##.####..##  #..##.##......  #...#......#.# )#.))@.# ).....).......##.# )#.#......##.## #................##.##.### #.....##.G..# s:jK ##......## #..#. #.## s:j;Ts:jUs:j]s:j fa _A golden eye is nearby!s:j?!I  ..## ##.#  #..###..##  ##.##..#..  #....##.####..#  ###..##.####..##  #..##.##......  #...#......#.# .)#.))@.# .).....).......##.# #)#.#......##.## #........... .....##.##.### #.....##.G..#  ##......## #..#. # #.##  s:jh 1  ..## ##.#  #..###..##  ##.##..#..  #....##.####..#  ###..##.####..##  #..##.##......  #...#......#.# )#.))@.# ).....).......##.# )s:j #.#......##.## #................##.##.### #.....##.G..#  ##......## #..#. #.## s:j 4s:j s:j a _A golden eye is nearby!s:j s:j d  ..## ##.#  #..###..##  ##.##..#..  #....##.####..#  ###..##.####..##  #..##.##......  #...#......#.# .)#.))@.# .).....).......##.# #)s:j& #.#......##.## #........... .....##.##.### #.....##.G..#  ##......## #..#. # #.##  s:j8   ..## ##.#  #..###..##  ##.##..#..  #....##.####..#  ###..##.####..##  #..##.##......  #...#......#.# )#.))@.# )s:j 9 h.....).......##.# )#.#......##.## #................##.##.### #.....##.G..#  ##......## #..#. #.## s:j_F s:jG s:j[ s:ja  s:jb s:jc =_A golden eye is nearby!s:jvc t:j#...## ##.# #...### #.######..###..####...# .#.## ##.##..#.......# .#..# #....##.####..# .##.# ###..##.####..###.## #..##.##...... ##..# #...#......#.# )###.#######.))..#....#.# t:jŎ)............)..@....##.# ).###..##.#......##.###.##### #.........#...........##..###.....##.##.#####.#..####.## #.....##.G..# #.##........# ##......##..#####.####### ####.# #..#.#...........#  #.## ##....#............  #..###...##t:j< G.  The golden eye turns its gaze towards you.The golden eye blinks at you.t:jFGt:jϣ   0 40.1 (1Conf t:jt:j9Q _You are confused.t:j<t:j t:j t:je K _You are too confused!t:j t:ju t:j t:j9 K _You are too confused!t:jzA 3t:jG t:jQ K _You are too confused!t:jü 3t:jM t:j K _You are too confused!t:j9> 3t:jG t:jWK K _You are too confused!t:jܸ 3t:jV t:j C _You are too confused!t:j]6 3t:j@ t:j,D t:j 3t:j t:j t:j. t:j{/ t:j9 t:j< t:jf 3t:jV t:j t:j23t:j8t:jz;t:j/3t:jt:jt:j,t:jk-t:j7t:j:u:j=`3u:j\ju:jmu:j5u:ju:jAu:jtu:jP_3u:jhu:jQku:jXu:ju:jOu:ju:j\u:j ]u:jfu:jiu:jZoc#.#.######..###..####...# #.#.## ##.##..#.......# #.#..# #....##.####..# ..##.# ###..##.####..## ..##.## #..##.##...... ..##..# #...#......#.# .)###.#######.))..#....#.# .)............).......##.# #).###..##.#....@.##.###.##### u:jpZ##.........#.................## .####..###.....##G##.#####.#..### ..###.## #.....##....# #.##.... #.....# ##......##..#####.###### #####.# #..#.#...........#  #.## ##....#............ # #..###...###..... # ##.....### ###.###......u:jxb§Gu:j" .u:jڀ%1u:j3AGGu:j$ _The golden eye blinks!u:j-=3u:jGu:jKK _You are too confused!v:j`{ #.#.## ##.##..#.......# ##.#..# #....##.####..#.##.# ###..##.####..## #..##.## #..##.##...... #..##..# #...#......#.#)###.#######.))..#....#.# ..)............).......##.# .#).###..##.#......##.###.##### .##.........#...@.............## ..####..###.....##.##G#####.#..## .v:jc..###.## #.....##....# #.##... .#.....# ##......##..#####.##### .#####.# #..#.#...........# .# #.## ##....#............ .# #..###...###..... .# ##.....### ###.###...... . #.##### #.# .......v:j G.  The golden eye blinks at you.v:jЫ;Gv:jo%2v:jv:jeV _You are more confused.w:j3w:jww:j K _You are too confused!w:j #.#.## ##.##..#.# .#..# #....##.####..# ..##.# ###..##.####..## ..##.## #..##.##...... w:j/ ..##..# #...#......#.# )###.#.))..#....#.# ).).......##.# #).###..##.#......##.###.##### ##.#.G.## w:j׵ ####..###.....##.##.#####.#..####.## #.....##....# #.##. #.....# ##......##..#####.# #####.# #..#.#.... # #.## ##....#..... w:j- # #..###...## # ##.....### ###.### w:jP G.3 _x:j`x:j;ax:jokx:jxnK _You are too confused!x:j+! x:jE" x:jG. x:j/ K _You are too confused!x:j/ x:j֑ x:j x:j, K _You are too confused!x:j 3x:j x:j! K _You are too confused!x:j 3x:j˔ x:jF M _You are too confused! _x:jH 3x:j x:jf . _x:j 3x:j1 x:j x:jG3x:jhPx:jUy:j0-G.y:jz?G  You're too confused to move!  The golden eye blinks at you.y:j6@%4y:jHy:jiKV _You are more confused.y:jn&3 #.#.## ##.##..#.# ##.#..# #....##.####..# #..##.# ###..##.####..## #..##.## #..##.##...... #..##..# #...#......#.# ..)###.#.))..#....#.# ..).).......##.# .#).###..##.#......##.###.##### .##.#...@.G.## ..####..###.....##.##.#####.#...###.## #.....##....# #.## .#.....# ##......##..#####. .#####.# #..#.#...y:j_'........# .# #.## ##....#..... .# #..###...###..... .# ##.....### ###.###...... . #.##### #.# .y:j(P.Gy:j?_G5y:j.JAGGy:jDPz:jw=#.#.## ##.##..#.# .#..# #....##.####..# ..##.# ###..##.####..## ..##.## #..##.##...... ..##..# #...#......#.# )###.#.))..#....#.# ).).......##.# #).###..##.#......##.###.##### ##.#.## ####..###.....##G##.#####.#..#z:j?###.## #.....##....# #.##. #.....# ##......##..#####.# #####.# #..#.#.... # #.## ##....#..... # #..###...## # ##.....### ###.### z:jIG§z:jjS.Gz:j%6z:j z:jH, _The golden eye blinks!{:jm{:j{:j{:j^ _You're too confused to aim your attacks!|:j-G.|:j8G|:j5%7|:jBGG|:j2 _You're too confused to move!|:je  #.#.## ##.##..#.# ##.#..# #....##.####..# #..##.# ###..##.####..## #..##.## #..##.##...... #..##..# #...#......#.# ..)###.#.))..#....#.# ..).).......##.# .#).###..##.#......##.###.##### .##.#.G.## ..####..###.....##.##.#####.#...###.## #.....##....# #.## .#.....# ##......##..#####. .#####.# #..#.#...........# .# #.## ##....#..... .#[3|:jf 7m #..###...###..... .# ##.....### ###.###...... . #.##### #.# .|:jk .GThe golden eye blinks at you.|:ju ;8|:j` @GG|:jo V _You are more confused.}:j. .  You puncture the golden eye!  You kill the golden eye!}:j0 506 (0.5 _Okawaru accepts your kill.Your Fighting skill increases to level 6!}:ja;}:jHh _Your Dodging skill increases to level 4!~:jH3~:jǃ~:j܍&0~:j+~:j,~:jIX _You're confused, stopping explore.~:j ~:j9 ~:j ~:j ;~:j" ~:j X _You're confused, stopping explore.:j _You're confused, stopping explore.:jBI:jkJ;:j'T:j U :jDUJ_You're confused, stopping explore.:j I:jY:j:j%:j )X _You're confused, stopping explore.:j3:j:j#:j%:jk%:jE':js5B:jN8:j9,:j;:j?,:juA:jGD:jD:jJG:j J,:jL:jQ~You're confused, stopping explore. _You start waiting.:joY:j#c063.6 (15.0):jcI 4 4.6 (16:j;s:jtW _You feel less confused.:j3:j:j:jw:j:j,:j&:j:j˧:j:jb:j:j:jC:j:ji:j:jQ:j:jK:j:j:j=:j:jr:j:j:j!:jB:j :jU.# #.###.#.# #.# #.##..#.# .. #.# # ######....#.<# ... #.# #............# #.. #.# ## #.####.....###..... #.# .## ##.# #...### #.#..) #.####..####...####...... #.# :j&#.##..#.......##$...# #.# #....##.####..##@# .# #.76.6 (12 ###..##.####..##.#..# #.#  #..##.##.........# #.#  #...#......#.##### #.# ###.))..#....#.# #.# ....).......##.# #.# ......##.###.##### #.# .................## #.#:j  .....##.##.#####.#..##########.## :jj":jk#%7.6 (13:j *:j,# _Found a club.:j3:j:j:j:j:j :j :j :j :j N _You now have 430 gold pieces (gained 19).:j :j7 :j :j' :j =### #.# #.#.## #.#  #.###.#.# ### #.#  #.##..#.# .... #.# ######....#.<# ..... #.#  #.......##..#.#  #.####......... #.# :j2! X# ##.# #...#####.#..).. #.# ##..####...####.......> #.# #..#.......##..@.# #.# 80.6 (3.0) ...##.####..##.##.# #.# #..##.####..##.#..# #.# :j! #..##.##............#......#.##### #.))..#....#.# #.#.).......##.# #.#.....##.###.##### #.#:j " d............## #.#:j+ A1.6 (4:j3 :j6 ; _Found a stone staircase leading down.:j I:j :j :jn X:j :j :j< X:jD :j[ :jm` :jVb ,:j]c :jh :ji :jj :jk :jo :jq :jw :jx :j} :jL :j :j؀ :jL :j :jH :j :j :j :j :jI :j :j :j :j :jW :j{ :j :j :j :jP :j :j :j̯ :j} ,:jV :j :je ,:j; :j X:j :j ,:jm :j9 :j ,:j6 :j :j :j} :j :j ,:jP ,:j :j1 B:j :j>$ B:j' :j* ,:j- :j0 :j2 :j;3 :j4 :j7 :jv: :j: :j< :j> :jR@ :j@ :jA :j]C :jF :j^F :jH :j@K :j M :jEM :jnO :j$Q :jS :j T :jU :jX :jZ :jZ :j\ :jD_ :jna :ja :jnc :je :jxh :jHi :jj :jNm :jQo :jo :j,q :js :jnv :jv :j[x :jz :j!} :j-~ :j~ :j9 :j :j :j :j :j :j :j :jS :jM :j :j :j :jr ,:jA :jL :j§ :jt :j :jw :j :j :jz :j :j :jg :j :j :j :j :j :j :jl :j :jW :j :j :j :j :jt :j :j :j# :j :j% :j} :j :jh :j :j5 :j :jC :jp :j :jc :j :j :j@ :j :j :j :j :j :j/ :jd :j ,:jM :j :j :j7 :j :j& :j :j :j :j :jO :j\ :jm :j :j@! :j" :j# :j% :j% :j& :j( :j\* :jO+ :j+ :j0 :j1 :j1 :j2 :j4 :jr6 ,:jl7 :j9 :j: ,:j; :j= :j? :j@ ,:jB :jC :jD :jD :j|F :j8G :jnG :jG :jH :jJ ,:jK :j`M :j>O ,:j}Q :jQ :jCS :jS :jT :jmV :jX ,:jX :jLZ :j[ :j[ :j\ :j^ :j` ,:ja :j2c :je B:jf :jf :jg :jMg :jh :ji ,:jj :jj :jl :jl :jm :jvn :jzo ,:jo :j#q :j r :jfr :jr :jNt :jwu ,:ju :jݣ :j X:j :j :j :jd :jý :j :j ,:j :j( :jH :j$ :j :j :j :j :j{ :j :j+ :j; :j:j::j:j :j  ##.# ########   #.# #.......   #.# #.......   #.# #.......   #.# ########   #.# ########## #   #.# #........###   #.## #.........>.   #.@#####........###968.6 (8:j( 7.0)   ##...#.####.#####   ###.#...##.# #  #.#.#.##.# ####  #.#..))#.# #...  #.##.#...# ##.##  #.##.#..####..#  :jr#.##.#..###..##  #.##.#......##:jt:jG:jT _Key pressed, stopping explore.:j :I:joN:j{P:jiU: _:jHZ:j8\:j\:j]:je:jMh:jh:ji:jq:jr:js:jQt:jI{:j|:je}:j~:jp:j\:jۇ:j:jX:j%:j:j:js:j<:jϛ:jƜ:j:j:jH:j:j:j<:j:jx:j:j\:j:j:j1:j:j :j:j\:j:j:j:jc:j{:jU:j:j:j:j:jb:jq:j5:j:j:j:j:jY:j:j=:je,:j.:j:j:j/:j&:j#:j :j!:j":j0$  Things that are here::j7T  a +0 short sword; a +0 dagger; 8 poisoned darts:j::j7; _:j=:j_:j:jw:j:jf :j :j0:j:j:j:j8:j:j:j!:j!:j^#:jm(:j+:jv+:j-:j2:j5:jc6:j98:j=:j?:j @:jA:jjF:jH:jSI:jDK:jP:jS:jS:jV:jkZ:jm]:j]:j_:jc:jog:jg:jmi:jm:jp:jq:js:jw:jy:jAz:j |:jA:jށ:jE:jΈ,:j:j:j؍:j:j:j:j:j]:jM:j:jʟ:j :jѥ:j):jݧ:jT:j:j$:j:jò:j:js:j%:j:j:j:j:j`:j:j߾:j:j:j7:j:j#:j:j:j:j:j:j:jO:j:j:jo,:j:j{:jB:j:jEB:j:j8:j:j:j4:j:j@:j:j:j:j:j}:j:j:jG:j:j:j&,:j:jB:j:jv:j^:j:j:j4:j%:jw:j5:j :j1 :j :j,:j@:j:j\:jm$:jm':j (:j*:j,:jI/:jC0:j2:jZ5:j07:j7:jT9:j_;:j=,:j>:jA:jB:jJC:j9D:jE:jG:j|H:jaJ:jL:jM:j2N:j5O:jP:jwR:jR:jS:jU:jV:jFW:jX:jcY:jZ:jY[:j@\:j^:jb:jb:jc:j g:jk,:jl:j[o:js,:jfu:jPy:j},:j:j:jˈ:jN:j9:j¤:j,:jt:j :j:jl:j:j:j,:j:j7:j,:j:j:jL:j:j:j%:j:jq:j:j!:j:ju:j:j:j:j:j:j:j:j7:j$:j&:j:jm:jd:jM:j:jZ:j::jN:j\,:jf:j:j:j':j:j :j ,:j:j1:j:j:jW:j:j]:j:j1:j#:j%,:j!(:j<,:j.:j/:jT0:j?3:j/7B:j@...#.##### #.# ...#.# #.# ..##.# #.# .###.##### #.# .........## #.# .#####.#..##########.##### :jFA.# #.##................# .#####.########..........# .......###@<.......# 7061.6 (93 ........:jAE #.........# .................# ##......#.........#  .......#......)..#  ......##.######:jVB## ......P.#.# ......PP.PP.....#.# :jB....PP P.)P.....#.#:jC:jOK:j+NT _Key pressed, stopping explore.:jY|:j}:j?:jϘH _No target in view!:j. :j. :j47 :jF H _No target in view!:j :j| :j :j H _No target in view!:j' :j( :j0 :j{4 H _No target in view!:j 4:j :j H _No target in view!:j0" :j# :jS* :jB #No target in view!:ji 4:jն :j# J:j :jUr 4:jG~ :j :j" :j :j :j :j:j:j:j :j5 :jP _:j:j:j:j :j_B:jB:j`:j#:j B:jg:j:j_AJ:j: :j:j":j#,:j$:j>7:j8:j8:jG9:j>n:j?:j;@:j@:jB:jD,:jE:jF:jbIB:jJ:jMB:jO:jZQ,:jQ:j^S:jX:jY:j\X:j2^:j^:jQ_:j_:ja:jfX:jg,:jh:jj:j.l:jl:jm:jo:j_q:jq:jr:ju:jv:j w:jw:j z:j|,:j}:j:j:j:j:j:j:j:j,:jƉ:jc:jˋ:jی:j&:j:j :jp:j:j:jT:jC:j:j^:j:j:j:j:j:j:j:j:j:j;,:j:j:j:j:jH:j:j:j,:ju:j$:j:j,:j:j:j:j:j:j:jd:j:j:j:j:,:jS:j:j :j:j:jr3B:jy4:jZL:jP:jtS:jV:j:j:j:jl:jS:jy:jp:j:j#n:j:je:jD:j,:jh:j):jn:jf-f.......PP.PP.....#.# .....PP P.)P.....#.# .....P>.P.PPP.:..#.# .....PP!.[PP.....#.# ......PP.PP......#.# #......PPP.......#.#  ...............#.#  ..............##.#  ..............@..# 117.6 (56  #..............###  #..$........##  ##......### ########  __Key pressed, stopping explore.:j@3:j!A:jV:jfX:jZ$ _:jQ_:jbB:je:jj:jl:j8m:j>n:jr:jt:jXu:ju:jz:jV|:j|:j}:j@:j:j:j%:jۈ:j:j:j:j:j̑:j5:jӒ:jۖ:j:j:j:j:j:j_,:j6B:j:j:jX:jX:jX:j,:j(:j\:j:j:je:j:j,:j:j~:j:j:jt,:j:j::j:j+:j:j:j< :j :j :jZ :j@!:j!:jW":j$:j%:j%:jn&:j':j(:j):jL):j*:j+:j+:jc,:j-:j/,:j/:j1:j1,:j 2:j3:j4:j4:j\5:j%7:j7:j#8:jk8:j::j9;:j;:j;:j=:j>:j?:j?:j!A:jtB:jB:jeC:jF:j\G:jG:jH:j6K:jM:jM:jR:jT:jW:jZW:jX:j6[:jm^,:j^:ja:jd,:j<:jB:j:jX:jȘ,:jQ:j:j4:j{:j:j:jW:j^:j :j:jU:j-:j8:j:jH:j:j:j$:j5:j:j:j:j#:j:j:j:j]:j:j%:jk:j:jx:j_:jB:j/3I .....PP!.[PP.....#.# ......PP.PP......#.# #......PPP.......#.# ................#.# #..............##.# #...........# #..............### #..$........## ##@.....###83.6 (6 ########        _Partly explored, can't reach some items and places.:j t:jt:j;v:jű...............0.0) :j:j4 _Partly explored, can't reach some items and places.:j9f:jf:jo:j :jv:jh:jfi _Partly explored, can't reach some items and places.:j :jT Where to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple :ji:jJ.....PP!.[PP.....#.#xoxoxox the Spear-Bearer......PP.PP......#.#Minotaur of Okawaru **....#......PPP.......#.#Health: 75/75 ========================................#.#Magic: 10/10 ========================#..............##.#AC: 12Str: 36#.................#EV: 9Int: 11#..............###SH: 4Dex: 4#..$........##XL:  9 Next: 50% Place: Dungeon:8##@.....###Noise: ---------  Time: 7183.6 (0.0)########h) +8 lance "Wyrmbane" {slay drac, rPois r:jeDNothing quivered       _No target in view! _No target in view! _Key pressed, stopping explore. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.:j>:j :j:j:j: _:j:j<:j:jr:j:j:j:j:j:j,:j:j-':j+,:j-:j7:j8:j 9:j;:j8D:jG:jK:jP:jV:j$[:jn:jp,:jq:jr:jw:jKy:jy:jz:j::j:jGB:jb:j:jO:j:j:j:j:j:j4:j:j(,:jM:j:jն:j?:j:j:j,:jm:j:j:j5:j:j8:j,:j:j!:j4:j:j:j?:j,:j*:jH:j ,:jY:j:j:j=:j:j:jc:j:j/:jU:jm:j:j6:j/#:jL$,:j=%:jM':j(:j?):j):j,:j'.,:j.:j1:j2:j2:j3:j5:jL6:j6:j7:j9:j9:j::j;:jQ<:j=:jK>,:j-@:jkA,:jB:jC:jD:jF,:j#ev:jh,:jIj:jl:j"n:jn:jVp:jJr:jcxX:jry:jy:j|:j}:j:j9:j{:j܏:jJ,:jE:jn:j,:jg:j:jh  There is a stone staircase leading down here. _:j<&9:j,:j:jy _You climb downwards.  Found a scroll labelled NUZ VALEIXT.:j ## ...##.#....######  #.......# ##^......# .........# .......@.# 237.1 (53.5).##.....?# ######+# :j=:j$w _There is a stone staircase leading up here.:j :j :jO :j :j :jE : _:j :jy :j :j | _c - 3 scrolls labelled NUZ VALEIXT (gained 1):j  You open the door.  You encounter a two-headed ogre, a wraith, an acid dragon and 5 yaks.:j ##...##.#....#######.......# :j ##^# .........# .<.# .###  ######'#  ... ..Y..:j 7..OY.YW##..⌠YY##O   two-headed ogre (asleep):j 2#D....#YYYYY 5 yaks (asleep)##...##W   wraith (dormant):j D   acid dragon (asleep):j5 9.1 (2.0)yThe two-headed ogre shouts in stereo! The yak bellows! x3:j 5Y.:j y:j9 .:j~ 6Y.:j /Y.:j 9D.:j %W.:j> 0Y:j :j Y:jA .:j O:j .:jZ OYYYYYWD (…):j1Z6===40.1 (3:jTc:jl[ _You encounter a killer bee.:jp ## ... ##.# ....###### :j#.......# ##^......# .........# .......<.# .##.....@# ######'# :jD.Y. .OYYW :jk|....Y..  ##.D⌠.Y## :j: #...y.#  :j##...##  :j :jވ ## ... ##.# ....###### #.......# :j##^......# .........# .......<.# .##.....@# ######'# .Y. .OYYW ....Y.. ##.D⌠.Y##  #...y.#  ##...##  D:j2 _There are monsters nearby!:je= ## ... ##.# ....###### #.......# ##^......# .........# .......<.# .##.....@# ######'# .Y. .OYYW ....Y..  ##.D⌠.Y##  #...y.#  ##...##   :jm ## ... ##.# ....###### #.......# ##^......# :jK.........# .......<.# .##.....@# ######'# .Y. .OYYW ....Y.. ##.D⌠.Y##  #...y.#  ##...## :j- D:j:j:j`:jd _There are monsters nearby!:j@ :jw ,Drink which item? Potions  h - a potion of haste  w - 5 potions of heal woundsm - 3 potions of might  B - 3 potions of berserk rage :j  A - a potion of attraction  d - a bubbling clear potion  j - 2 fuming black potions  n - 2 fuming golden potions [!] read|quaff|evoke[?] describe selected:j+:jx:jU##xoxoxox the Spear-Bearer...Minotaur of Okawaru **....##.#Health: 75/75 ========================....######Magic: 10/10 ========================#.......#AC: 12Str: 36##^......#EV: 9Int: 11.........#SH: 4Dex: 4.......<.#XL:  9 Next: 50% Place: Dungeon:9.##.....@#Noise: ===------  Time: 7240.1 (0.0)######'#h) +8 lance "Wyrmbane" {slay drac, rPois r.Y.Nothing quivered:j.OYYW....Y..##.D⌠.Y##O   two-headed ogre#...y.#YYYYY 5 yaks##...##W   wraithD   acid dragon(…)You open the door.  You encounter a two-headed ogre, a wraith, an acid dragon and 5 yaks.The two-headed ogre shouts in stereo! The yak bellows! x3 _You encounter a killer bee. _There are monsters nearby! _There are monsters nearby!:jO! y.  You feel very mighty all of a sudden.:j#u YThe killer bee buzzes angrily.:jz$8Y.:j%:jC%:j%1Y.:jm&#O:j&.:j&:j'1Y.:j'Y:j'.:j'( D:jM(.:j(*y.:j(.:j|1aY 6 yaks (1 wandering)D   acid dragony   killer bee:jB2j-1.1 (1Might :j9:jd>T _You encounter a yak.:jf :j Drink which item? Potions  h - a potion of haste  w - 5 potions of heal woundsm - 2 potions of might  :j B - 3 potions of berserk rage  A - a potion of attraction  d - a bubbling clear potion  j - 2 fuming black potions  n - 2 fuming golden potions [!] read|quaff|evoke[?] describe selected:j :j ##xoxoxox the Spear-Bearer...Minotaur of Okawaru **....##.#Health: 75/75 ========================....######Magic: 10/10 ========================#.......#AC: 12Str: 36##^......#EV: 9Int: 11.........#SH: 4Dex: 4.......<.#XL:  9 Next: 50% Place: Dungeon:9.##.....@#Noise: ==-------  Time: 7241.1 (0.0)######Y#h) +8 lance "Wyrmbane" {slay drac, rPois r.OYNothing quivered...Y.Might ..DYYY.##..y..##O   two-headed ogre:j H#.....#YYYYYY 6 yaks (1 wandering)##...##D   acid dragony   killer bee _You encounter a killer bee. _There are monsters nearby! _There are monsters nearby!You feel very mighty all of a sudden.The killer bee buzzes angrily. _You encounter a yak. Y.A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!Y'y⌠Y.D..:jD KO.:jD  ## ... ##.# ....###### #.......# ##^......# :j .........# .......<.# .##....Y@# ######O# ..Y .DY.Y ...Yy..  :j ##..⌠..##  #.....#  5 yaks ##...## :jf 112/112=2.1 (1Berserk Might :j :j & _The yak bellows!:j  You puncture the two-headed ogre! You headbutt the two-headed ogre!!:j.2-5 (0.4:j:jh _The two-headed ogre is severely wounded.:j )You puncture the two-headed ogre!  You kill the two-headed ogre!y.YYYYY 5 yaksD   acid dragony   killer bee *7/1171---38---8 (0.3 _Okawaru is honoured by your kill.Your Armour skill increases to level 6!Your Shields skill increases to level 6! _Your Invocations skill increases to level 4!:j(  †You impale the yak!! You headbutt the yak!!  You kill the yak! Y.Okawaru accepts your kill.YY.y..D.W 4 yaksW   wraithD   acid dragony   killer bee8===3.1 _The yak snorts and paws the ground.:jK  You impale the yak!!====5 (0.4 _The yak is severely wounded.:j! p )You impale the yak!!  You kill the yak! 3 yaks1096----8 (0.3:j/ :j7  :j8 [_Okawaru is honoured by your kill.:j ( :j .:jr You reach to attack! You impale the acid dragon!! The acid dragon convulses!!  You kill the acid dragon!:j 1Y:ju :j :Y.:jg 5Y.:j 7Yy:jT :j7 ;y.:j BW.:j{ 3Y :j@ 4 yaksy   killer bee:j6 !:jg :j E ##:j  xoxoxox the Spear-Bearer ... Minotaur of Okawaru ***... ##.#:jc h Health: 117/117 ======================== ....###### Magic: 10/11 =====================--- :j1 p#.......# AC: 13:j fStr: 36 ##^......#:jA  EV: 10Int: 11 .........#:j s SH: 4Dex: 4:j 9 .......<.#:j  XL:  9 Next: 101% Place: Dungeon:9 :j @.##....†@#:j  Noise: ---------  Time: 7244.1 (0.3):j3  :j =######Y#:j3 j h) +8 lance "Wyrmbane" {slay drac, rPois r:j [ .YW:j { Nothing quivered .yYY.:jv N Berserk Might :jڼ G ....... :jP  :j ##..⌠..##  YYYY 4 yaks :j #.....#  W   wraith :jǿ ##...##  y   killer bee:j+  :j N_The yak is severely wounded.:jL RYou impale the yak!!  You kill the yak! :j [_Okawaru is honoured by your kill.:jP You reach to attack! You impale the acid dragon!! The acid dragon convulses!!  You kill the acid dragon!:j :j1 _Okawaru accepts your kill.You have reached level 10!:j /  --more--:jz~26/1262-10 0% :j2killer bee:j4 _:j O  You impale the yak!! You headbutt the yak!:j /===4:j :j  \ _The yak is severely wounded.:jg )You puncture the yak!  You kill the yak!:jiAy.:js[ 3 yaks:jy74---7:jr:j(P _Okawaru accepts your kill.:j  You reach to attack! You puncture the yak!==-5.0:j0q _The yak is heavily wounded.:j]K y.:j]GYou reach to attack! You impale the yak!!:j^:Y.:j*g:j(h?-3:jn:jbsW _The yak is almost dead.:j )You impale the killer bee!!  You kill the killer bee!:j):j 5--6 _Okawaru accepts your kill.:jg:j0h _Your Dodging skill increases to level 5!:jbJ  You reach to attack! You hit the yak.:jSc@--9:jm _The yak is almost dead.:j' Y.You reach to attack! You barely miss the yak.Y..Y:j:jc'6.2:j:jW _The yak is almost dead.:ji[\ )You completely miss the yak. You headbutt the yak.  You kill the yak! 2 yaks9=5:j^:jbP _Okawaru accepts your kill.:jN  You reach to attack! You impale the yak!!:jo.==8:j:j5[ _The yak is heavily wounded.:j1 Y.You reach to attack! You barely miss the yak.:jU2;Y.:j=G---7.1:jD:jK[ _The yak is heavily wounded.:j:  You puncture the yak!:jTT==-5 (0.4:jn:j&W _The yak is almost dead.:jp )You impale the yak!!  You kill the yak!:jz y   yak:j3 13--9 _Okawaru accepts your kill.:j Y.You reach to attack! You impale the yak!!W.:j 9 :j 1===8.3:j :j [ _The yak is heavily wounded.:j- c  You impale the yak!!:j> 7 _The yak is almost dead.:j o )You puncture the yak!  You kill the yak!W   wraith 9/129:j 7---9.0 (0.3 _Okawaru accepts your kill.Your Fighting skill increases to level 7!Your Armour skill increases to level 7!:j :j= h _Your Shields skill increases to level 7!:j[ W.You reach to attack! You puncture the wraith!:je 9 :jf T==-4 (0.4:jm :jp ^ _The wraith is heavily damaged.:jO  You puncture the wraith!  You headbutt the wraith, but do no damage.:jX 2-7 (0.3:j@ :jb _ _The wraith is severely damaged.:j] )You puncture the wraith!  You destroy the wraith!:j#a S:j\f Z20--50.0:jm :jip P _Okawaru accepts your kill.:j :j 7-:jc :j H _No target in view!:j^ :jy_ :jjg :j>k H _No target in view!:j 3:j :j H _No target in view!:jH:jI:jP:jTH _No target in view!:j3:j":jH _No target in view!:j(E:j2F:j L:j^C _No target in view!:jB3:jȖ:j :j)3:j1:j2:jD3:jĕ:j:j:jv:j}:jo:j9:j1:j:jr:j<:jD:j :jP:j :jw:jP:jS3:jy :jR:j3:jM:jO:j[_I:ja:jn3:jkp:j  You start resting. ## ... ##.# ....######1== #.......# ##^......# .........# .......<.# .##....†@# ######)# ... ..... ....... ##..⌠..## #.....# ##...##  0  You are no longer berserk.86/86 7 (0.7Slow -Berserk Might  _You are exhausted. You feel yourself slow down.:jؽ:j3:jt,:jp:j1:j}:jp:j:j$==:jd:j:j:jO _You start resting.Magic restored.:j+6.7 (6.02==8.2 (7.5 _:jn:jco:jp:j\zB:j}:j}:j:j:j==:j,:j:j.:jA,:j$B:jn:jWX:jv:jn:j:j B:j:j,:ja ,:j>X:j}W _You start waiting.:j"SS   water moccasin (wandering)91.2 (33.0):j*C2.7 (34.5:j4:j I_ _You encounter a water moccasin.:jL ## .S. ##.# ....###### #.......# ##^......# .........# .......<.# .##....†@# ######)# ... ..... .......  ##..⌠..##  #.....#  ##...## :js ## .S. ##.# ....###### #.......# ##^......# .........# .......<.# .##....†@# ######)# ... ..... ....... ##..⌠..##  #.....# ##...## :j{3:j"{ _A water moccasin is nearby!:jmI ## .S. ##.# ....###### #.# ##^......# ...# .......@.#.##....†.#######)# .. .. .......##..⌠.## #.....###...##:jNG.S:j*OD.S:jWWS:jPX04.2 (1.5):jb^:jeb1 _The water moccasin hisses angrily.:jwda _There is a stone staircase leading up here.:j:j:j:jcG.S:jD.S:j:j-.5.7 _:j:jcG 8  You climb upwards.:j #.###.#..###.##.# #.#.###.##.###.#.# ##########.##.##..#.# #.......##.# ##....#.<# #.......##.# .........###.##.# ##.....###.........##.##...#####.#..)....##.# ##...####.##.# :j=.....##....#.......##.# ###..##.##.##########.# ###..##.#..# #.# #.........## #.# ....#.##### #.# ....#.# #.# ...##.# #.# #.###.##### #.#:je,8.0 (3.8:j n:jpd _Level annotation: exclusion: 3 oklob plants:juc _There is a stone staircase leading down here.:j,:j:jX:jW  You start waiting.:j:j (0.0:j!89.5 (1.5:jk':j9*[ _You feel yourself speed up.:j$:j:j:j:j -3000:j:j%9:j  ##  ... :jf ##.#  ....######  #.#  ##^#  .........#  #  :j.##....S.#  ######)#  ... :j2 ..... ....... S   water moccasin ##..⌠..## :j|#.....# ##...##  You climb downwards.:js4=2.0 (2.5:jG{:j|B _The water moccasin bites you but does no damage. x3:ja _There is a stone staircase leading up here.:j̰  You barely miss the water moccasin.5 (0:jD:jm^ _Your headbutt misses the water moccasin.:jtU  You barely miss the water moccasin.Your headbutt misses the water moccasin.The water moccasin barely misses you. You furiously retaliate!:jHV'3.0:j[:jE^6 _You headbutt the water moccasin!:j  You barely miss the water moccasin.Your headbutt misses the water moccasin.The water moccasin is moderately wounded.:j%5:j:j\ _The water moccasin closely misses you.:jC †You impale the water moccasin!!  You kill the water moccasin!:j):j073-4.0:j :jl%P _Okawaru accepts your kill.:j~:j!7-:j:j݈H _No target in view!:j:j":j:jwH _No target in view!:jz:jg{:j:j+H _No target in view!:jD:j:j":jiH _No target in view!:jap:jCq:jv:jT{H _No target in view!:j:j:j:j.C _No target in view!:jM( :j) :ja* :jl- :j. $ _:jP3 :j4 :jJ5 (:j6 :j: n _You feel a little less mighty now.:j>; :jl< :j? :j? :jlA :jC :j D :j4E :jH :j2I :jIJ :jL :j'N :j;O :jR :jR :j!T :jV :jW :jRX :j[ :j*\ :j] :j_ :j`` :ja :je :jf (:jg :j6k r _You recover from your berserk rage.:j=n :jn :jo :j[r :jv :jv :jHx :jt   There is an open door, spattered with blood here.  Items here: )) †††††. _:j  You open the door.  You encounter a sky beast and a freezing wraith.:j_ ##.# ....###### #.......# ##^......# .........#  .......<.#  .##....†.#  :jX ######)######### +......@'...!# #.......#....# #.......# ....[ ##..⌠..## ..F. #.....# W.. ##...## ..  W   freezing wraith (dormant)#...# .  F   sky beast (asleep)##+##    :j t 22.0 (18.0).  The sky beast changes into a moth of wrath!:j ! yy   moth of wrath shaped shifter  You encounter a moth of wrath.:j ,3.0 (19:jc K _The freezing wraith leaves your sight.:j _Found 2 coppery potions and a robe.:j  ##.#   ##^  <.# †.# :j ######)#########  +......@'...!#  #.......#....#  #.......# ....[  ##..⌠..## ..y.  #.....# ...  ##...## ..  #...# .  ##+##:j,N ##.#   ##^  <.# †.# ######)#########  +......@'...!#  #.......#....#  #.......# ....[  ##..⌠..## ..y.  #.....# ...  ##...## ..  #...# .  ##+##:j4:j4:j=:jAd _A moth of wrath is nearby!:jeN_ ##.#   :jN##^  <.# †.# ######)#########  +......@'...!#  :j#O#.......#....#  #.......# ....[  ##..⌠..## ..y. :jMOI #.....# ...  ##...## ..  :jOT#...# .  ##+##:jT ##.#   ##^  <.# †.# ######)#########  +......@'...!# :j #.......#....#  #.......# ....[  ##..⌠..## ..y.  #.....# ...  ##...## ..  #...# .  ##+##:j:j:j5:jd _A moth of wrath is nearby!:j ##.#   ##^  <.#:jMg †.# ######)#########  +......@'...!#  #.......#....#  #.......# ....[  ##..⌠..## ..y.  #.....# ...  ##...## ..  #...# . :j8 ##+##:jb ##.#   ##^  <.# †.# ######)#########  +......@'...!#  #.......#....#  #.......# ....[  ##..⌠..## ..y.  #.....# ...  ##...## ..  #...# .  ##+## _A moth of wrath is nearby!:j@v##.#  ....######  #.#  ##^......#  .#  .<.#  .##....†.#  ######)#  +.......@...!#  #.......#....#  #.#.....[# ##..⌠..##?...y.# #.....# ##W. ##...## $.. #...# #.. W   freezing wraith##+## ?..  :j9W.:jÌ6y.:j4:j04.0) :jR:j> _Found 2 scrolls of identify and 24 gold pieces.:jQ _There is an open door here.:j4\ ##.#  ....######  #.#  ##^......#  .#  :j5.<.#  .##....†.#  ######)#  +......@'...!#  #.......#....#  #.#...y.[#  ##..⌠..##?W....#  #.....# ##.....  ##...## $....  #...# #...  ##+## ?..  :j84y.:j@:j[A-5 _:jH:jK:jL m##.#  ....######  #.#  ##^......#  .#  .<.#  .##....†.#  ######)#  +.......@...!#  #.......#....#  #.#W.y..[#  ##..⌠..##?.....#  #.....# ##.....  ##...## $....  :jL O#...# #...  W   freezing wraith##+## ?..   :jfO 9y.:jO 8W.:jZZ :j [ &6:jc :jh Q _There is an open door here.:jC y.  You puncture the freezing wraith!:j"9 :j5:j#==:j5 (0.5:j:jj _The freezing wraith is moderately damaged.:j2  You impale the freezing wraith!!  Your headbutt misses the freezing wraith.The freezing wraith is almost destroyed.:j'4v0--====7.0:j+<:jH?[ _You block the freezing wraith's attack. The freezing wraith hits you.:j .  You puncture the freezing wraith!  You destroy the freezing wraith!:j   Okawaru accepts your kill. You can now speed up your combat.The moth of wrath barely misses you. You furiously retaliate!:j *--30=---5 _You headbutt the moth of wrath.:j:jl _Your Invocations skill increases to level 5!:j{-J ##.#     ##^    <.#  †.# ######)#########  +.......@y..!# :j^. #.......#....#  #.......#.....[#  ##..⌠..##?.....#  #.....# ##.....  ##...## $....   #...# #...  ##+## ?..   :j._You headbutt the moth of wrath. _Your Invocations skill increases to level 5!You puncture the moth of wrath! You headbutt the moth of wrath!  The moth of wrath is heavily wounded.  The moth of wrath bites you. The moth of wrath infuriates you!  A red film seems to cover your vision as you go berserk!:j/A117/129-:j/s---8.1 (0.6Berserk :j<9:j=G _You feel yourself moving faster! You feel mighty!:j  You barely miss the moth of wrath. Your headbutt misses the moth of wrath.:j*5 (0.4:jï:j2e _The moth of wrath is heavily wounded.:j# .You impale the moth of wrath!!  You kill the moth of wrath!:j{,R:jx1T-9-8 (0.3:j8:j=P _Okawaru accepts your kill.:jĝ:j7-:j:jH _No target in view!:jz:j$-{ _No target in view!:j:j:jj:jH _No target in view!:jB7 3:jq; :jE H _No target in view!:j :j :jظ :j- H _No target in view!:j4 :j5 :jl= :jA C _No target in view!:j :jt :j :j :j7+ :j, :j`2 :jm6 :j} :j :j :j :j1$ :j% :j, :j0 :jɛ :j :js :jd :jB1 :jf2 :j > :jB :j 3:j :j :jV:jqW:j]:j5a:j:j:j]:j:j ##.# ....###### #.# ##^......# .# .<.# .##....†.# ######)# +'...!# #.#....# #.#.....[# ##..⌠..##?.....# #.....# ##..... ##...## $.... #...# #... ##+## ?..:j:j+O89.5 (0.7 _:j":j+:j0c ##.# ....###### #.......# ##^......# .........# .......<.# .##....†.# ######)# +.'...!# #.#....#:jP #.#.....[# ##..⌠..##?.....# #.....# ##..... ##...## $.... #...# #... ##+## ?..:j:j-30.1 (0.6:j:j5h _You feel a strong urge to attack something.:j/ h ##.# ....###### #.......# ##^......# .........# .......<.# .##....†.# ######)# +.'...!# #:j/ K.#....# #.#.....[# ##..⌠..##?.....# #.....# ##..... ##...## $.... #...# #... ##+## ?..:j69 :j: Z8 (0.7Berserk :j@ :jD :j#  ##.# ....###### #.......# ##^......# .........# .......<.# .##....†.# ######)# +.'...!# #.#....# #.#.....[# ##..⌠..##?.....# #.....# ##..... ##...## $.... #...# #... ##+## ?..:jZ. ^  ##.# :j$/ A....###### #.......# ##^......# .........# .<.# †.# :j/ ######)#########  +...@...'...!#  #.......#....#  #.......#.....[#  ##..⌠..##?  #.....#  ##...## $ #...#  ##+## ?:jC0   You feel your anger nearly subside. You are no longer berserk.:j1 79/86 =1.5Slow -Berserk :j8 :j< _You are exhausted. You feel yourself slow down.:jV:j_:j:j:j:j:jl80=:j:j:j+:j:j:j%1:jH:j :j :j :jz;2:j:j:j:j:j:j5K3=:j":jm&:j&:j(:j0k4=:js9:jh>:j ?:j}B:jG:jG%5:j2K:j)Q,:jR:jX:jXK6=:jZ:j_1 _HP restored.:ja:j=d:jx:j4z:j^}:j7,:jG:jq=:j3 _You feel yourself speed up.:j:jA,:j":j:j:j,:jD:j,:j:j1,:jR:j,:j*:j]:j(:jм _You recover from your berserk rage.:jI:jM:j:j ,:j:jy:j :j:jb:jG,:j:j@  There is an open door here.:jD....###### #.......#  ##^......#  .........#  .......<.#  .##....†.#  ######)######### +.......'...!#  #.......#@...#  72.5 (41.0)#.......#.....[#  ##..⌠..##?.....#  #.....####.....)  ##...## $.....  #...# ##....   ##+## ?...    ##+     :jFB3.5 (42:j:j* _Found a great sword.:j):j+:jn,:j]CB:j=Jn:j ,:j:jI _i - 5 scrolls of identify (gained 1):j+:jܣI:j:jp:j:j:j:j:jK:jf:jO:jL,:jDB:jN _You now have 454 gold pieces (gained 24).:j]:jz:j:j:jB:j#:jt,:j:j:jnX:jH:ji :j* _i - 6 scrolls of identify (gained 1):j/:j0:j 3,:jm9B:j<:jB:j|FB:j}G:jJ:jK:jL:jtZX:jqqX:j##.#  ....######  #.......#  ##^#  ...#  .......<.#  .##....†.# ######)#########  +.......'...@#  :jJ#.......#....###  #.......#.....[#  ##..⌠..##......###  #.....####.....)#  ##...## #......#  #...# ###....#  ##+## #....#  ####+#  :j-93.5 (20:j*,4.5 (21:j:j] :jpO_f - 2 coppery potions:j:jњ:j:j£:j3:j,  You open the door.  You encounter an orc wizard, an orc priest and 2 orcs.:j22##)######### +.......'....# #.#....### #.......#.....[# ##..⌠..##......###   #.....####.....)#  :j7t ##...## #......#  ...# ###....#  ##+## #  ####'#   ..#   ...#   ....#   o⌠...+  o   orc priest (asleep) .oo...#  o   orc wizard (asleep) ##..o..#  oo 2 orcs (asleep) :j 401.5 (7.0)KThe orc wizard shouts! The orc shouts! The orc priest shouts! The orc shouts!  You hear a shout!:jR 6o.:j Po. YYou encounter a kobold geomancer. It is wielding a +0 dagger.o.o.:j Y   yak (wandering)K   kobold geomancero   orc priesto   orc wizard(…)===2.5 (8:j :j( T _You encounter a yak.:j N) ....# ....### .....[# ......###  #.....)#   #......#  #...# ###....#  ##+## #...@#  ####'#  ..#  ...#  o...#  oo...+  K...o.#  ##..Y..#   :j ) ....# ....### .....[# ......###  #.....)#   #......#  #...# ###....#  ##+## #...@#  ####'#  ..#  ...#  o...#  oo...+  K...o.#  ##..Y..#    _There are monsters nearby!:jK +.......'.... ##....###..[#..⌠..##......###  #.....####.....)#...## #......  #...# ###....#+## #.... #### #...#...#..oo+..oo...+#.K...o.####..Y. ###.o   orc warrior (wandering)opriest:j& o.  You encounter an orc warrior. It is wielding a +0 hand axe.o.o.Y.K.o.o⌠:jY3.5 (1:j:j[& _The orc warrior shouts!:jQ _There is an open door here.:j####)######## +'....# ##.......[# ##..⌠..##......##.....####.....)##...## #.....# ####+## #...####' #. #.o#...oo..#+..K⌠..o+#....Y###..o   orc priest###...#owizard:jP:jBIo.:j(8*:j (invisible)  The orc wizard gestures wildly while chanting.:j^Y..o.o.Koo   orc priestowizard (invisible)oo 2 orcs-4:jVs^ _The orc wizard flickers and vanishes for a moment.:jS )You reach to attack! You puncture the orc!:jO7Y.:j7o.:j ko.o.:jo   orc:jbW---5.1 (0.6:j#:j(G _You kill the orc!:j5 \--6 (0.5:j$M :jXR c _You reach to attack! You barely miss the orc.:j\p )You reach to attack! You puncture the orc!  You kill the orc!:jRr8Y.:js6o.:js2o:jt/K:j ..K   kobold geomancer:jpo   orc warrioro   orc priest(…)Okawaru accepts your kill.The orc priest mumbles some strange prayers to Beogh against you.:jԎb77---==6.1:j5:j' _Beogh smites you!:jV  You reach to attack! You puncture the orc wizard!:j.-6:jg:j!c _The orc wizard is severely wounded.:jhq )You reach to attack! You puncture the orc wizard!  You kill the orc wizard!:jsDK⌠:jY.o.o.:jԅ8-----7.1:j:jP _Okawaru accepts your kill.:jy  You reach to attack! You puncture the yak!:jf/==6:j%:j[ _The yak is heavily wounded.:ju )You reach to attack! You impale the yak!!  You kill the yak!:jJw8K.:j}xJoo:jOy:j K   kobold geomancero   orc warrioro   orc priest  Okawaru accepts your kill.:j%:j :jG":43--8.1:jA+:j{0 _The orc priest begins to cast a cantrip, but forgets the words!:jH:jIA--6:jS:jrWk _You reach to attack! You barely miss the orc warrior.:j% K.  You reach to attack! You puncture the orc warrior!:jnJo):j2o.:jE9 :jy0=9.1:j:jff _The orc warrior is moderately wounded.:jl  You puncture the orc warrior!:j&6:j&:j*d _The orc warrior is severely wounded.:j0 )You impale the orc warrior!!  You kill the orc warrior!:jbG ###o   orc priest  Okawaru accepts your kill.The kobold geomancer gestures next to you while chanting.The wall shatters!:j6 Co):j_ .@9=5=======10.2 (0.6:j ( _The blast of rock fragments hits you but does no damage.  You puncture the orc priest!==-----7 (0.5:ja :jz ( :j ) _The orc priest is heavily wounded.You impale the orc priest!!  You kill the orc priest!:jA ;K):j8 ):j =3--6-------1.2:jN :j# f _Okawaru accepts your kill.:jU O=-7:j :j" _You closely miss the kobold geomancer.You closely miss the kobold geomancer.6-2.2:j; :jv] _The kobold geomancer hits you with a +0 dagger.  You closely miss the kobold geomancer.7:j~ _Your headbutt misses the kobold geomancer.You barely miss the kobold geomancer.Your headbutt misses the kobold geomancer.:j \7---3.2:j4 :jѕ G _The kobold geomancer hits you but does no damage.:j q  You puncture the kobold geomancer!:j .=7:j :j ) _The kobold geomancer is moderately wounded.  You puncture the kobold geomancer!  :jF 5The kobold geomancer is almost dead.  The kobold geomancer completely misses you.  You furiously retaliate! You headbutt the kobold geomancer.  You kill the kobold geomancer!:j~ 2:j !:j 094.2:j :jY P _Okawaru accepts your kill.:j# :j0 :jA :j H _No target in view!:jz :j :j :jt H _No target in view!:j :j; :j :jN H _No target in view!:j w :j]x :jT :jȃ H _No target in view!:jF :j6 :j:jH _No target in view!:jq:jq:j|:j}C _No target in view!:j':j(:jl>:j(:jg:jh:j~:jo:jt:j:j~:j[d:j=e:jOn:jr:j:j:j+:jX:jc:jd:jl:jo:jgQ:jZa4:j}:j:j:j:j:jQ:j:j=:jM:jy:jUZ:j![:j1q:ju:jѲ :j :jx :j :j : _:j ;8:j :j B:j ,:jD :j :jh z9=3==:j :j 4 _Magic restored.:jb :j :j :j :je :j_ :j :j2 O80=:jA :ju :jg :==:j: :jT :j :j :jd :j %1:j| :j :j :j# :j :j- :j :j! :j! %2:j# :j' :jI( :j* :j. :j$/ :j1 :j4 :jv5 :j5 D3=:j'8 :jB= ,:j> :jJ :j?K :j.N :jrR :jS U4=:j6U :j>Y ,:j[ :ji :j :j :jP ;5:j0 :j :j :j- :j ,:jT :j :j' K6=:j :j :j :j :j+ :j @  There is an open door, spattered with blood here.:j b  Items here: ))) [[ †††.:j :jC  _:j :j [  Items here: )) [[ †.:j :j  _:jB :j :j :jY 9=:jU :j :j :j :j :j :j :jB :j :j :j :jD :j :j :j :j :j :j 7 _You open the door.:jE :j} :j` :j8 .....####.....)#  ##...## #......#.#   #...# ###....#.#   ##+## #....#.#   ####)#.#   ###.))#.#   ###.....#.#   #.......#.#   +...⌠...@[#  --#.......###  ###.....#  :j; s###...#   ###+#          :jD .....####.....)#  #:jRE ...## #......#.#  #...# ###....#.#  ##+## #....#.#  ####)#.#  ###.))#.#  ###.....#.#  :jE #.......#.#  +...⌠...'@#  #.:jE ###  ###.....#  ###...#  :j:F ^###+#    :jhF @  There is an open door here.:jP 049.2 (35.0):jS O--50.2 (36 _:jW :ja _You see here the orb of Olofill {Stardust, Regen+ MP+12}.:jt3:j w:jA:jĆ: _:jы:jf@  There is an open door here.:j:j _:j&:ju:j":j:j6:j:j:j5:j:j:j:j:j:j  ##+## #....#.#  ####)#.#  ###.))#.#  ###.....#.# #.......#.# +...⌠...'[#  #.......### :js ###.....#  ###..@# 5.2 (5.0) ###'#  ..#  ...#  ....# ....?# ....### ....)  :j_You open the door.:j"~ _Found a scroll of noise and a battleaxe.:j: :j :j:j4:j$  You encounter a centaur warrior. It is carrying a +0 orcbow.:j& ####)###.))###.......+...⌠...'[#.......#####.....#  ### ####)...#..:j'[..#.....?!.....##c   centaur warrior (launcher, asleep).....) ..c.##:j~*X0c.:jPFQc):jG+6.2 (1:jVQ:jrXn _Found a whip, a ring mail and a fuming golden potion.:j\Q _There is an open door here.:j6 ####)#.#  ###.))#.#  ###.....#.#  #.......#.#  +...⌠...'[#  #.......###  ###.....#  ###...#  ###@#  #)...#  #....#  [.....#  #.....?#  !.....###  ..c..)  ....## :j ####)#.#  ###.))#.#  ###.....#.#  #.......#.#  +...⌠...'[#  #.......###  ###.....#  ###...#  ###@#  #)...#  :jU#....#  [.....#  #.....?#  !.....###  ..c..)  ....## :j8:j:j:jf _A centaur warrior is nearby!:jފ##+##.... ####) ###.))###.......#.+...⌠...'[#..#####.....###.. ###'#). #. [..... #.....?!.....###..c..)....##:j,:jО )))))))The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.:j 6@'.....=7:j49:jH, _The arrow is repelled.:j@  ##+## #....#.#  ####)#.#  ###.))#.#  ###.....#.#  #.#.#  +...⌠...'[#  #.###  ###.....#  ###.@.#  ###'#  #)...#  #....#  [.....#  #.....?#  !.....###   ..c..)   ....##  :jS :jbT .-8:jn :js :j:j:jJ:j:j:j:jK& _You start waiting.A centaur warrior comes into view.:j6-cc   centaur warrior (launcher):j/7&9:j H:jJI360.2 (2 _:jt:jw:jY  ####)#.#  ###.))#.#  ###.....#.#  #.......#.#  +...⌠...'[#  #.......###  ###.....#   ###...#   ###@#  #)...#  #...c#  [.....#  #.....?#  !.....###  .....)  ....##    ):j37.69-----===1.2 (1:j!Q _The centaur warrior shoots an arrow. The arrow hits you! _There is an open door, spattered with blood here.:j  You reach to attack! You puncture the centaur warrior!  The centaur warrior is moderately wounded.:jr9):jH'.:j0t55---------7 (0.5:j :jѩN _The centaur warrior shoots an arrow. The arrow hits you!:j:j:j:jE^ _You are too injured to fight recklessly!:jO:j7:j:j^ _You are too injured to fight recklessly!:jj:jk:jt:jx^ _You are too injured to fight recklessly!:j(4:j0:j^ _You are too injured to fight recklessly!:j^:j_:ji:jsm^ _You are too injured to fight recklessly!:jP:j(:j:jY _You are too injured to fight recklessly!:j] 4:js :jEw :j0 :j :j+ :j& :jT :jU :j._ :jb :j 4:j :j :j a 4:je :j}i :j Q:jN :jHO :jX :jj_ :j 4:j@ :j :j] 4:jkd :j[h :j :j :j :j :jw:jx:j:j:j:jD:jV:j:j 4:je,:j#1:j_  ####)#.#  xoxoxox the Spear-Bearer ###.))#.#  Minotaur of Okawaru ****.. ###.....#.#  Health: 55/86 ===============--------- #.......#.#  Magic: 13/13 ========================:j  +...⌠...'[#  AC: 13Str: 36 #.......###  EV: 10Int: 11 ###.....# SH: 4Dex: 4 ###...# XL: 10 Next: 49% Place: Dungeon:9 ###@# Noise: ===------  Time: 7461.7 (0.0) #)..*# h) +8 lance "Wyrmbane" {slay drac, rPois r:j  #...c# Nothing quivered [.....# #.....?#:j  !.....### c   centaur warrior (launcher):j/ A .....) ....##:j]  _You are too injured to fight recklessly! _You are too injured to fight recklessly!  :j wReach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target:j Aim: a centaur warrior, wielding a +0 orcbow (lightly wounded, 79% to hit and  62% to hit with your headbutt):jf ####)#.#   xoxoxox the Spear-Bearer###.))#.#   Minotaur of Okawaru ****..###.....#.#   Health: 55/86 ===============---------#.......#.#   Magic: 13/13 ========================+...⌠...'[#   AC: 13Str: 36#.......###   EV: 10Int: 11###.....#   SH: 4Dex: 4###...#   XL: 10 Next: 49% Place: Dungeon:9:j ###@#   Noise: ===------  Time: 7461.7 (0.0)#)...#   h) +8 lance "Wyrmbane" {slay drac, rPois r#...c#   Nothing quivered[.....#  #.....?#  !.....###   c   centaur warrior (launcher).....) ....##  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 orcbow (lightly wounded, 79% to hit and  62% to hit with your headbutt)  You reach to attack! You hit the centaur warrior.  The centaur warrior is moderately wounded.:j/ 9):jfT.2.2 (0.5:jo:jXu  Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 orcbow (lightly wounded, 79% to hit and  62% to hit with your headbutt)  You reach to attack! You hit the centaur warrior.  The centaur warrior is moderately wounded. _The centaur warrior shoots an arrow. You block the arrow.:j  ####)#.#  xoxoxox the Spear-Bearer ###.))#.#  Minotaur of Okawaru ****.. ###.....#.#  Health: 55/86 ===============--------- #.......#.#  Magic: 13/13 ======================== +...⌠...'[#  AC: 13Str: 36 #.......###  EV: 10Int: 11 ###.....# SH: 4Dex: 4 ###...# XL: 10 Next: 49% Place: Dungeon:9 ###@# Noise: ===------  Time: 7462.2 (0.0) #)..*# h) +8 lance "Wyrmbane" {slay drac, rPois r #...c# Nothing quivered [.....#[13;1:j0H #.....?# !.....### c   centaur warrior (launcher) .....) ....##The centaur warrior is moderately wounded. _The centaur warrior shoots an arrow. You block the arrow.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 79% to hit  and 62% to hit with your headbutt):jd####)#.#   xoxoxox the Spear-Bearer###.))#.#   Minotaur of Okawaru ****..###.....#.#   Health: 55/86 ===============---------#.......#.#   Magic: 13/13 ========================+...⌠...'[#   AC: 13Str: 36#.......###   EV: 10Int: 11###.....#   SH: 4Dex: 4###...#   XL: 10 Next: 49% Place: Dungeon:9###@#   Noise: ===------  Time: 7462.2 (0.0):j#)...#   h) +8 lance "Wyrmbane" {slay drac, rPois r#...c#   Nothing quivered[.....#  #.....?#  !.....###   c   centaur warrior (launcher).....) ....##  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target:jKHAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 79% to hit  and 62% to hit with your headbutt)  You reach to attack! You hit the centaur warrior.  The centaur warrior is moderately wounded.:j]))))))):jbk.....@.:j@+7 (0.5:j:jӞ  Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 79% to hit  and 62% to hit with your headbutt)  You reach to attack! You hit the centaur warrior.  The centaur warrior is moderately wounded. _The centaur warrior shoots an arrow. The arrow is repelled.:j. ####)#.#  xoxoxox the Spear-Bearer ###.))#.#  Minotaur of Okawaru ****.. ###.....#.#  Health: 55/86 ===============--------- #.......#.#  Magic: 13/13 ======================== +...⌠...'[#  AC: 13Str: 36 #.......###  EV: 10Int: 11 ###.....# SH: 4Dex: 4 ###...# XL: 10 Next: 49% Place: Dungeon:9 ###@# Noise: ===------  Time: 7462.7 (0.0) #)..*# h) +8 lance "Wyrmbane" {slay drac, rPois r #...c# Nothing quivered [.....#[13;1:jP0H #.....?# !.....### c   centaur warrior (launcher) .....) ....##The centaur warrior is moderately wounded. _The centaur warrior shoots an arrow. The arrow is repelled.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 79% to hit  and 62% to hit with your headbutt):j####)#.#   xoxoxox the Spear-Bearer###.))#.#   Minotaur of Okawaru ****..###.....#.#   Health: 55/86 ===============---------#.......#.#   Magic: 13/13 ========================+...⌠...'[#   AC: 13Str: 36#.......###   EV: 10Int: 11###.....#   SH: 4Dex: 4###...#   XL: 10 Next: 49% Place: Dungeon:9###@#   Noise: ===------  Time: 7462.7 (0.0)#)...#  :jkI[39;49m h) +8 lance "Wyrmbane" {slay drac, rPois r#...c#   Nothing quivered[.....#  #.....?#  !.....###   c   centaur warrior (launcher).....) ....##  _The centaur warrior shoots an arrow. The arrow is repelled.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 79% to hit  and 62% to hit with your headbutt)  You reach to attack! You puncture the centaur warrior!6--3.2 (0.5:ju:j-MReach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 orcbow (moderately wounded, 79% to hit  and 62% to hit with your headbutt)  You reach to attack! You puncture the centaur warrior! _The centaur warrior is heavily wounded.:jN  ####)#.#  xoxoxox the Spear-Bearer ###.))#.#  Minotaur of Okawaru ****.. ###.....#.#  Health: 56/86 ===============--------- #.......#.#  Magic: 13/13 ======================== +...⌠...'[#  AC: 13Str: 36 #.......###  EV: 10Int: 11 ###.....# SH: 4Dex: 4 ###...# XL: 10 Next: 49% Place: Dungeon:9 ###@# Noise: =--------  Time: 7463.2 (0.0) #)..*# h) +8 lance "Wyrmbane" {slay drac, rPois r #...c# Nothing quivered [.....#[13;1:jO 0H #.....?# !.....### c   centaur warrior (launcher) .....) ....##You reach to attack! You puncture the centaur warrior! _The centaur warrior is heavily wounded.Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 79% to hit and  62% to hit with your headbutt):j ####)#.#   xoxoxox the Spear-Bearer###.))#.#   Minotaur of Okawaru ****..###.....#.#   Health: 56/86 ===============---------#.......#.#   Magic: 13/13 ========================+...⌠...'[#   AC: 13Str: 36#.......###   EV: 10Int: 11###.....#   SH: 4Dex: 4###...#   XL: 10 Next: 49% Place: Dungeon:9###@#   Noise: =--------  Time: 7463.2 (0.0)#)...#  :jF [39;49m h) +8 lance "Wyrmbane" {slay drac, rPois r#...c#   Nothing quivered[.....#  #.....?#  !.....###   c   centaur warrior (launcher).....) ....##  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 79% to hit and  62% to hit with your headbutt)  You reach to attack! You hit the centaur warrior.  The centaur warrior is heavily wounded.:jy 9):jJ" [.==7 (0.5:jO, :jq0 O _The centaur warrior shoots an arrow. You block the arrow.:jv ####)#.#  xoxoxox the Spear-Bearer ###.))#.#  Minotaur of Okawaru ****.. ###.....#.#  Health: 56/86 ===============--------- #.......#.#  Magic: 13/13 ======================== +...⌠...'[#  AC: 13Str: 36 #.......###  EV: 10Int: 11 ###.....# SH: 4Dex: 4 ###...# XL: 10 Next: 49% Place: Dungeon:9 :jZu###@# Noise: ===------  Time: 7463.7 (0.0) #)..*# h) +8 lance "Wyrmbane" {slay drac, rPois r #...c# Nothing quivered [.....# #.....?# !.....### c   centaur warrior (launcher) .....) ....##The centaur warrior is heavily wounded. _The centaur warrior shoots an arrow. You block the arrow.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 79% to hit and  62% to hit with your headbutt):j> ####)#.#  xoxoxox the Spear-Bearer ###.))#.#  Minotaur of Okawaru ****.. ###.....#.#  Health: 56/86 ===============--------- #.......#.#  Magic: 13/13 ======================== +...⌠...'[#  AC: 13Str: 36 :j#.......###  EV: 10Int: 11 ###.....# SH: 4Dex: 4 ###...# XL: 10 Next: 49% Place: Dungeon:9 ###@# Noise: ===------  Time: 7463.7 (0.0) #)..c# h) +8 lance "Wyrmbane" {slay drac, rPois r #....# Nothing quivered [.....# #.....?# :j݃!.....### c   centaur warrior (launcher) .....) ....## _The centaur warrior shoots an arrow. You block the arrow.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 79% to hit and  62% to hit with your headbutt)  You reach to attack! You puncture the centaur warrior!:jcZ ####)#.#  ###.))#.#  ###.....#.#  #.......#.#  +...⌠...'[#  #.......###  ###.....#  ###...#  :jD ###@#  #)..c#  #....#  [.....#  #.....?#  !.....###   .....)  ....## :jI5-4.2 (0.5:jj:j".MReach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  Press: ? - help, Dir - move target  Aim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 79% to hit and  62% to hit with your headbutt)  You reach to attack! You puncture the centaur warrior! _The centaur warrior is severely wounded.:j4 )You impale the centaur warrior!!  You kill the centaur warrior!:jS:j 7/8864---7 _Okawaru is honoured by your kill.:j:jh _Your Dodging skill increases to level 6!:jA:j:j:jN:jEL70=:j:jZ:j:j:j$,:j:j:j^U1=:j;:j:j^:j;:j:jL:j:ja;2:j:j,:j:j9,:j:j#:jm$%3:j3':jS,:j,:j/:j3:j"4:j6:ju<:j<K4=:jX@:jE,:jVH:jL,:jO:jT:jTU5=:jHX:j\:jv]:j_:jc:jhd:jg:jCm;6:j)o:j^--518.7 (54.0) :jʏ:jT _Key pressed, stopping explore.:j 3:j:j:jұ: _:j3,:j0:j{:j?K7=:jJ:jb:j:j:j,:j:j:jL:jU8=:js:j:jP:jg:j:j6:j5:j:j%9:j:j,:j:j <80:jt:j,:j:j,:j~!:j(:jG)K1=:je,:j1,:j4:j::j;:je>:j(D:jDU2=:jJ:jM,:jR:jX,:jZ:j`:j>a%3:j4d:jii,:jvl:jt,:ju:jHz:jz%4:j:j,:j:j:jU:jY:j:jK5=:j :jĬ:j:j>:j:j :jU:j:jcU6=:j!:jJ:j:jt:j:jM:j':j:j%7:j[:jX,:j:j!:j:j/:j:jK8=:jf:j6 1 _HP restored.:j:j:jD:j:j':jb):jF,:j0:j09=:j3:j5:jG9:j::j;:jR?:joD,:j[F:jeI:jM:j>N:j-P:jU:jV:jX:j$\u _n - 3 fuming golden potions (gained 1):j5`3:j|b:j;f:jrX:j\{:j|:j~~:jԌ ####'#  #)..)#  ###....#  #[.....#  ###.....?#  #......###  #.....)#  #....### +... ##### :j--64.7 (46:jƗ,5.7 (47:jJ:j|1 _l - a ring of magical power:jI:jR:j}:j:j,:ji:j:j:j:jl:j:js:j:j  You open the door.  You encounter a kobold brigand. It is wielding a +0 short sword and quiveringcurare-tipped darts.:j& ####'#  #)..)# # ###....# #. #[.....# ... ###.....?# ..⌠. #......### ..... #.....)# ......#....### .....K'@...# ##+###     K   kobold brigand (missile, asleep)  :jEc.K8.7 (3.0):jPK):jJ====9.7 (4:j:jLE _The kobold brigand shouts! You hear two shouts!:j*    #)..)#  # ###....#  #. #[.....#  ... ###.....?#  ..⌠. #......###  ..... #.....)#  ......#....###  ......K@...#  ##+######### :jY 5   #)..)#  # ###....#  #. #[.....#  ... ###.....?#  ..⌠. #......###  ..... #.....)#  ......#....###  ......K@...#  ##+######### :jc] :j@^ :jr :j?v e _A kobold brigand is nearby!:j)  You hear an angry buzzing noise.  The kobold brigand closely misses you. You furiously retaliate!  You headbutt the kobold brigand!!  You kill the kobold brigand!  Okawaru accepts your kill.  You can now enter into single combat with a foe.:j. yOkawaru will now gift you throwing weapons as you gain piety.:jy   hornet:jR*670.2 (0.5:j(:j W _You encounter a hornet.:j    #)..)#  # ###....#  #. #[.....#  ... ###.....?#  ..⌠. #......###  ..... #.....)#  .....y#....###  ......)@...#  ##+######### :jYG M   #)..)#  # ###....#  #. #[.....#  ... ###.....?#  ..⌠. #......###  ..... #.....)#  .....y#....###  ......)@...#  ##+######### :jS 4:jX :j_] ] _A hornet is nearby!:jF |  You reach to attack! You puncture the hornet!:j.G [==--7:jN :j2S a _The hornet is moderately wounded.:j͹ .yYou reach to attack! You completely miss the hornet.----1.2 _The hornet is moderately wounded.:j:  You barely miss the hornet. Your headbutt misses the hornet.The hornet is moderately wounded.The hornet stings you!79---==7Slow  _You feel yourself slow down.:j  You closely miss the hornet.The hornet is moderately wounded.-2.4 (0.7 _You block the hornet's attack.:j>XrO _You block the hornet's attack.  You puncture the hornet! Your headbutt misses the hornet.The hornet is severely wounded.The hornet stings you!  You feel as though you will be slow longer.:jNgM O   two-headed ogre 68------=3.2 (0.8:j[m:j9u _You encounter a two-headed ogre. It is wielding two +0 giant clubs.:j .OYou closely miss the hornet. Your headbutt misses the hornet.The hornet is severely wounded.:jh:jPb9----9 (0.7:j#:j? _The hornet stings you but does no damage.:jEY )You puncture the hornet!  You kill the hornet!:jq(:jw 71--4.8 (0.9 _Okawaru accepts your kill.:jx:j:ji _Your Fighting skill increases to level 8!:jt .OYou reach to attack!:j:jF-5.5 (0.7:j:j<c _You hit the two-headed ogre but do no damage.:j N  You completely miss the two-headed ogre.The two-headed ogre barely misses you. You furiously retaliate!  You headbutt the two-headed ogre.:j[O l62--=6.3 (0.8:j:W :j[ H _The two-headed ogre hits you with a +0 giant club!:j p  You puncture the two-headed ogre!:jZ p63=-=7.2 (0.9:j :j< j _The two-headed ogre is moderately wounded.:jK ) _The two-headed ogre is moderately wounded.You puncture the two-headed ogre! You headbutt the two-headed ogre.  The two-headed ogre is severely wounded.  The two-headed ogre closely misses you. You furiously retaliate!headbutt  You kill the two-headed ogre!:jjU R:j]  =86=9 (0.7 _Okawaru is honoured by your kill.Your Armour skill increases to level 8!:je :jj h _Your Shields skill increases to level 8!:jpK :jVL :jN :j[T :j8U $ _:jZ :j] :jI^ 04:j` :je j _You feel yourself speed up.:jlf :jh :jl :jhm %5:jo :js :j\t :ju :j.y :jy :j\{ :j :j K6=:j :j :jw :j@ :j :j :j :jw :j& U7=:j :jq :j :jϪ :jw :j :j[ :jϵ :j %8:j :jP :jü :j :j :j :jR :j :jE %9:j :j :j :j :j :j :j :j :j L70=:j :jf :j :j :jh :j :j :jJ :j U1=:j :j3 ,:j9 :j ,:jW :j :j %2:jP :jB :j :j :j :jk :jw :j :j %3:j :j& ,:j) :j&- ,:jd/ :jC3 :j3 K4=:j5 :j8 :jZ9 :j/; :j? :j? :jA :jD :j5E U5=:jF :jK ,:jcT g6:jW ,:jnY :j<] :j] :j_ :j%d :jd K7=:jf :ji ,:j@l :jo :jSp :jw 8=:jw :j{ :j | :j%~ :jU :j݁ :jl :jY :j %9:jĉ :j :j :j :j :jw :j :j :j &80:jF :jR ,:j^ :j" :j :j :j :jp K1=:j :j :j{ :jȿ :j :j5 :j :jf 2=:j ,:j] :j :j :j :j :j %3:jB :j ,:j :j< :j :j) :jw :j %4:j :jB ,:j :j :jh :jy :j :j) :j D5=:jG :jp :jP :jO :j^ :j :j! :j% :j!& U6=:j( :j-7 ,:j: :jk@ :j@ :jB :jG :jCH %7:jJ :jN :j/O :jQ :jf 8=:ji 2...---:jo  ####'# ##+# #)..)#  #... ###....# :jUp #...# #[.....# #..... ###.....?# #..⌠..##......### ..#.....)# .#....### .@....# :jp #+#  :jp     :jy 1650.9 (73.0):jz H---1.9 (74:j߁ :j @  There is an open door, spattered with blood here.:j _Items here: ( ))) †††.:jDK3:jO:j;S:j _=  You open the door.  You encounter a bullfrog, a white ugly thing and a freezing wraith. ###.....#.#  #.F..:u...#.......#.#  #....⌠....+...⌠...'[#  ...W.....#.......###  ....... ###.....#  ..... ###...#  ... ####'#  ##'## #)..)#  #.@.# ###....#  ##...## #[.....# #.....####.....?# ##..⌠..##......####:jn.......#.....)##.......#....### u   white ugly thing (asleep)+.......)....# W   freezing wraith (dormant) ####+######### F   bullfrog (asleep) .F7.9 (6.0):j) 5The bullfrog croaks. The white ugly thing gurgles horribly! You hear a shout!:j%.u:jG.F:j N.W:jҬ0V:jU.5:j^uWV   vampire (wandering)F   bullfrog(…):jA4==8.9 (7:jZ:j( _You encounter a drude. You encounter a vampire.:jc _Found a parchment of Ensorcelled Hibernation.:jb   #.V..:....#  #....⌠u...+[#  ..F......  ...W...   :jzcV.....   .5.   ##'## #)..)#  #.@.#   ##...## #[  #.....#?#  ##..⌠..#  #.......)#  #.......#  :j%d`+.......)....#  ####+#########   :j 3   #.V..:....#  #....⌠u...+[#  ..F......  ...W...   .....   .5.   ##'## #)..)#  #.@.#   ##...## #[:j% t  #.....#?#  ##..⌠..# #.......) #.......#  +.......)....#  ####+#########  F:j 4:j :j- d _There are monsters nearby!:j    #.V..:....#  #....⌠u...+[#  ..F......  ...W... :j S  .....   .5.   ##'## #)..)#  #.@.#   ##...## #[  #.....#?#  ##..⌠..#  #.......)#  #.......#:jc r  +.......)....#  ####+#########   :jo a   #.V..:....#  #....⌠u...+[#  ..F......  ...W...   .....   .5.   ##'## #)..)# :jq F #.@.#   ##...## #[  #.....#?#  ##..⌠..# #.......) #.......#  +.......)....#  ####+#########  F:j5| :j } :j :jH d _There are monsters nearby!:j" .u  You reach to attack!  You catch the helpless drude completely off-guard!  :j;You hit the drude..:jr%F:jUV5V:j/6--9.4 (0.5:j3 :je3 _The drude is lightly wounded.:j1 .5You reach to attack! You miss the drude.:j.W.V:jG.F:j :jI--60.0 (0.6:j:jZ3 _The drude is lightly wounded.:j: '  You impale the drude!!  You kill the drude!:j? %.u:jK <:jEt 375 (0.5:j P _Okawaru accepts your kill.:jq :j  ###.))o.......###...:....#.......#.#.V..⌠....+...⌠...'[#.........#..###....u....###..#:.FW../# ###...#.....# ####'##@## #)..) #...# #####...## #[..... #.....####.....?#..⌠..#.####.#.....)##....###+.......)....####+#########:j o   orc warrior (polearm, wandering) (…):j .FYou encounter an orc warrior. It is wielding a +0 glaive.:jJ Found a jewelled iron wand and a parchment of Fire Storm.:j G.V:j~ l DThe orc warrior shouts!:j> M.o:j; '.u:j3 ) You encounter an acid dragon.==1.5 (1.0:j :j 8 _The bullfrog hits you but does no damage.:j! Q _There is an open door here.:jl: y hYou impale the bullfrog!!  :jb; jThe bullfrog is almost dead.The acid dragon roars!:j< :Fu:jX :jiZ N.W:j[ +F.:j[ G.V:jB\ G.D:ja Q.o:j K=2.0 (0.5:j̉ :jb ^ _You encounter a howler monkey.:jg  You puncture the white ugly thing!  Your headbutt misses the white ugly thing.:j .-5:j :j > _The white ugly thing is lightly wounded.:j. .FYou impale the white ugly thing!!.h:js5 .V _The white ugly thing is lightly wounded.  You impale the white ugly thing!!  The white ugly thing is heavily wounded.The white ugly thing tentacle-slaps you.  freezes you! You resist. The freezing wraith hits you.  The freezing wraith freezes you. You resist.:j6 C:D:j7 Q.o:j\E  61--------=3.0:jR :jU = _You block the freezing wraith's attack.:jJ 4:j[ :j ^ _You are too injured to fight recklessly!:j4 4:j(@ :jC ^ _You are too injured to fight recklessly!:j" :jd :j :j ^ _You are too injured to fight recklessly!:j< :j#M :jY :j=s ^ _You are too injured to fight recklessly!:j :j :jM :j ^ _You are too injured to fight recklessly!:j%:j&:j3:j+8V _You are too injured to fight recklessly!:j:j:j:jծ:j?:j' :j +:j 0:jV:jW:jb:jrf:j(:j):j5:j9:j-:j:j:j*:j:j:j":j&:j4:j7:jW:ja:jp:j,:je4:j]:j:jC4:j+:jF4:j4:j+:j:j4:jp :j:j{|:jp}:j[:j:j:j:jd:j:j t#.........###.....:h...#..D....+...⌠...'[#..o......#.......###.........###:j h  #:V..../# ### #.FuW.# ####' ##'## #)..)#.@.# ###....##...## #[.#.....####.....?##..⌠..##......##.......)###....##+)....# ####+######## o:j E.F:j$ LFu:j1 Q.o:j .:j %V:jP O⌠D:j1  The howler monkey hoots and howls with incredible vigour!:j=3 N========4.0 (1.0:j.? :jC ( _You hear a bellow!:j .hYou puncture the white ugly thing!:j8 :jZ===-----5 (0.5:j(:j+i _The white ugly thing is severely wounded.:jf? # .oYou puncture the white ugly thing!  The white ugly thing is almost dead..D:jK  2--------------5.0:j-Y :jh  :jv 8_You block the white ugly thing's attack.:j+ ⌠hYou puncture the white ugly thing!  Your headbutt misses the white ugly thing.:jb:j@-5:j:j0d _The white ugly thing is almost dead.:j* '  You barely miss the white ugly thing. You headbutt the white ugly thing.  You kill the white ugly thing!:j @.F:j( ;.V:j .h.o:j3 F.D:jV W   freezing wraithV   vampireo   orc warrior (polearm)D   acid dragon :jp 9-6.0 _Okawaru is honoured by your kill.:jf :j l _Your Invocations skill increases to level 6!:jL= †You impale the bullfrog!!  You kill the bullfrog!:jV:j,_W8--5:jh:j{mP _Okawaru accepts your kill.:jRead which item? Scrolls  t - 4 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  i - 6 scrolls of identify  p - a scroll of poison  I - a scroll of immolation  c - 3 scrolls labelled NUZ VALEIXT  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS [!] read|quaff|evoke[?] describe selected:ju:j:j#.........###.....#.# xoxoxox the Spear-Bearer#....:....#.......#.# Minotaur of Okawaru *****.#....⌠....+...⌠...'[# Health: 62/88 ================--------#.........#.......### Magic: 13/13 ========================#...h.....###.....#AC: 13Str: 36#:..D../# ###...#EV: 10Int: 11#.oVW.# ####'#SH: 4:jqDex: 4##†## #)..)#XL: 10 Next: 98% Place: Dungeon:9#.@.# ###....#Noise: ---------  Time: 7666.5 (0.0)##...## #[.....#h) +8 lance "Wyrmbane" {slay drac, rPois r#.....####.....?#Nothing quivered##..⌠..##......####.......#.....)##.......#....###W   freezing wraith+.......)....#V   vampire####+#########o   orc warrior (polearm)D   acid dragon(…)You kill the white ugly thing! _Okawaru is honoured by your kill. _Your Invocations skill increases to level 6!You impale the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill.:j .hAs you read the scroll of teleportation, it crumbles to dust.:j6.V:j9D.D:j:ji=7.5 (1Tele :j:j _You feel strangely unstable. You block the orc warrior's attack.:jOsH.h:jtF†V:jKvQ.W:je  You completely miss the vampire.:j:j8V63=8.0 (0.5:j":jwB _The orc warrior hits you but does no damage.:j>cN.h:jIy;5:jދ:j׏ _You closely miss the vampire. Your headbutt misses the vampire.:j ! †WYou hit the vampire. You headbutt the vampire.  The vampire is moderately damaged.The vampire hits you but does no damage.:j H .D:j FThe vampire bites you but does no damage.:jt 8 :j ^62-9.0:j :j@ J _The orc warrior hits you from afar with a +0 glaive.:j/ .You puncture the vampire! You headbutt the vampire.  You destroy the vampire!:j00h.:j>Xo   orc warrior (polearm)D   acid dragonh   howler monkey:jK#.........###.....#.# xoxoxox the Spear-Bearer#....:....#.......#.# Minotaur of Okawaru *****.#....⌠....+...⌠...'[# Health: 63/89 ================--------#.........#.......### Magic: 13/13 ========================#.........###.....#AC: 13Str: 36#:...../# ###...#EV: 10Int: 11#.oh..# ####'#SH: 4Dex: 4##D## #)..)#XL: 10 Next: 102% Place: Dungeon:9#.@W# ###....#Noise: ==-------  Time: 7669.5 (0.5)##...## #[.....#h):jMO +8 lance "Wyrmbane" {slay drac, rPois r#.....####.....?#Nothing quivered##..⌠..##......###Tele #.......#.....)##.......#....###W   freezing wraith+.......)....#o   orc warrior (polearm)####+#########D   acid dragonh   howler monkey  The vampire is moderately damaged.The vampire hits you but does no damage.  The vampire bites you but does no damage. _The orc warrior hits you from afar with a +0 glaive.  You puncture the vampire! You headbutt the vampire.  You destroy the vampire!:jO _Okawaru accepts your kill.You have reached level 11!:jZ/  --more--:jTX7/954/141 1% :j:j 4 _:j0h  (catching breath) _You have reached level 11!  You hit the freezing wraith. You headbutt the freezing wraith!  The freezing wraith is moderately damaged.  The freezing wraith hits you. The freezing wraith freezes you. You resist.  The freezing wraith barely misses you.  The orc warrior hits you from afar with a +0 glaive.:j5p d ******:jp J*The acid dragon spits acid at you.:jc t@..⌠.:j ..55---======70.0:jb :j 5 _The splash of acid is repelled.:jOm  You completely miss the freezing wraith.:jӏ     ##  ## .. F##  #..##.##..  #.#...#F#  #..._...# .#  ..#.⌠...⌠?#..#  :jӐ......_......#  #._..@_.#  #...⌠...#  #.#...#.#  .. ##.##...  # .. ...   ### ##.# FF 2 rock fish (asleep)   .#   .  The freezing wraith is moderately damaged.:j  Your surroundings suddenly seem different.  You encounter 2 rock fish.#F#.F:j2FF------5__ _Found a scroll of enchant armour. Found four altars.:ju9#F:jYw9.F.:j:j|6=--------1.5 (1.0:jXB_:j:j ;#F#:j".F2_:j 6.F:j :j 5=3.0 (0.5:j Z__:jL ] _You hit the rock fish but do no damage.:j` .You puncture the rock fish! You headbutt the rock fish.  You kill the rock fish!:jhK  :jlR=2=5:jsT__:jP _Okawaru accepts your kill.:jJU   ## # .. ####..##.##...#...#.#  #..._...# .##.⌠..F⌠?#......_@.....#..#._..._.#..#...⌠... #.#...#.# .. ##.##...#. .. .... # ### ##.#.#.:ja  The rock fish barely misses you. You furiously retaliate!7-4.5 (1.0:j]h 8_:jl 1 _You headbutt the rock fish.:j .You impale the rock fish!!  You kill the rock fish!:j--5.0 (0.5:jP _Okawaru accepts your kill.:jAM  ### ## .. #####..##.##....#...#.#  #..._...# .#..#.⌠..@⌠?#..#...._......#._..._.#..#  #...⌠...# .#..##.#:j:jG-6.0 (1.0:j:j:j#     ###  ## .. ####  #..##.##...  #.#...#.#  :jF .#..._...# .#  ..#.⌠...@?#..#  ......_......#  ..#._..._.#..#  #.#...#.# # ...##.##... #.. .. .... :jț ## ### ###.# :j] :j 87___ _There is a fountain of sparkling water here.:j Z ###  ## #.. #####  #..##.##...  #.#...#.#  #..._...# .#  :j& ..#.⌠...⌠@#..#  ......_......#  ..#._..._.#..#  #...⌠...#..# #.#...#.# ## ...##.##... #.. .. ..... ## ### ####.# :j :j -8 _:j S__:j :jI $9.0 (2:j k___:j- @ _a - 5 scrolls of enchant armour (gained 1)‚:j     ###   ## #.. #####   #..##.##...   #.#...#.#   #..._...# .#   ..#.⌠...@.#..#   ......_......#   ..#._..._.#..#   #...⌠...#..#   #.#...#.# ##   ...##.#...   #.. .. .....   ## ### ####.#   .#_‚:jH980.0 (1‚:jH__‚:jLb _There is a fountain of sparkling water here.‚:jN@     ###  ## #.. #####  #..##.##...  #.#...#.# ‚:jA[ #..._...# .#   ..#.⌠..@⌠.#..#   ......_......#  ..#._..._.#..#   #...⌠...#..#  #.#...#.# ##   ...##.##...   #.. .. .....   ## ### ####.#   .#‚:jK‚:jL-1 _‚:jQk___‚:jU‚:jL( M60=‚:j- X‚:j. K1=‚:jH/ ‚:j12 ‚:j2 ‚:j$3 ‚:j7 ,‚:j8 ‚:j; ‚:j< 92‚:jU= ‚:j@ ‚:jA ‚:j@B ‚:j|P 3‚:jQ ‚:jPU ‚:jU S4=‚:jyV ‚:jZ ‚:j1[ ‚:j[ ‚:j_ ‚:j` ‚:j a ‚:jd ‚:jd K5=‚:je ‚:jTh ‚:jh ‚:ji ‚:jp B‚:jq ‚:jlr 96‚:js ‚:j_w ,‚:jx ‚:j{ ‚:ja| ‚:j} ‚:j ‚:jF 97‚:j ‚:j ‚:j ‚:j ‚:j ‚:j ‚:j ‚:j( d68=‚:j, ‚:j ‚:j ‚:j= ‚:j ,‚:jŗ ‚:j ‚:j W9=‚:jœ ‚:ju ‚:j ‚:jn ‚:j} ‚:j* &70‚:j ‚:jƨ ‚:j ‚:j ‚:jH ‚:j ‚:j] ‚:j ‚:j %1‚:j ‚:jS ‚:jԸ ‚:j9 ‚:j ‚:j ‚:j ‚:jk ‚:j K2=‚:j ‚:j ,‚:j ‚:j6 ‚:j3 ‚:j& ‚:j ‚:j ‚:jD N3=‚:j0 ‚:jw ‚:j ‚:j ‚:j ,‚:j ‚:j ‚:jq %4‚:j9 ‚:j ‚:j ‚:jU ‚:j ‚:j6 ‚:j ‚:j ‚:j %5‚:j ‚:jt ‚:j ‚:j ‚:j ‚:jB ‚:j  ‚:j ‚:j K6=‚:jh ‚:j ‚:ja ‚:j ‚:j ‚:j U7=‚:j ‚:j ‚:jz ‚:j ‚:j ‚:jf ‚:j ‚:j ‚:j" ;8‚:j$ ‚:j% ‚:j& ‚:j~) ,‚:jb* ‚:jN. ‚:j. %9‚:j/ ‚:j`3 ‚:j3 ‚:j{4 ‚:j(8 ‚:j8 ‚:j 9 ‚:j> b80=‚:j? ‚:jC ‚:jD ‚:jD ‚:jL X‚:j[M U1=‚:jN ‚:jgQ ,‚:jR ‚:jU ‚:jU ‚:jV ‚:jZ ‚:j6[ %2‚:j[ ‚:jC_ ‚:j_ ‚:j` ‚:je ‚:je ‚:jf ‚:ji ‚:j?j %3‚:j8k ‚:jn ‚:j.o ‚:jo ‚:js ‚:jBt K4=‚:ju ‚:jky ‚:jz ‚:jz ‚:j} ‚:j} ‚:j~ ‚:j\ ‚:j k5=‚:j ‚:jۇ ‚:jQ ‚:j ,‚:j ‚:j5 ‚:j %6‚:jq ‚:jR ‚:jД ‚:j[ ‚:j ‚:j ‚:j ‚:j+ ‚:j %7‚:jU ‚:jg ‚:j ‚:j ‚:j ‚:j ‚:j ‚:je ‚:j K8=‚:j ‚:jH ‚:j ‚:j; ‚:jW ‚:jڲ ‚:jb ‚:j ‚:j U9=‚:j ‚:jt ‚:j ‚:j ‚:j ‚:jo ‚:j޿ ‚:j ‚:jN <90‚:j ‚:j ‚:j ‚:j ‚:j %1‚:j ‚:j3 ‚:j ‚:jD ‚:j ‚:j~ ‚:j* ‚:j9 ‚:j K2=‚:j ‚:j ‚:j ‚:j' ‚:j ‚:j ‚:j ‚:j ‚:jR U3=‚:j ‚:jY ‚:j ‚:j ‚:j ‚:j? ‚:j ‚:j ‚:ja %4‚:j ‚:jv ‚:j ‚:j ‚:j ‚:jp ‚:j ‚:j k _You start resting.HP restored.‚:j Z__‚:j 2782.0 (101.0)‚:j Q5=3‚:j] 2 _‚:jc ;_‚:j Â:j Â:j TRead which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  i - 6 scrolls of identify  p - a scroll of poison Â:j  I - a scroll of immolation  c - 3 scrolls labelled NUZ VALEIXT  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS [!] read|quaff|evoke[?] describe selectedĂ:jP Ă:j Ă:j0  xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  ## #.. #####AC: 13Str: 36  #..##.##...EV: 10Int: 11  Ă:jB #.#...#.#SH: 4Dex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7783.0 (0.0)  ......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...⌠...#..#  #.#...#.# ##  ...##.##... Ă:jN C #.. .. .....  ## ### ####.#  .# _Okawaru accepts your kill. _There is a fountain of sparkling water here. _a - 5 scrolls of enchant armour (gained 1) _There is a fountain of sparkling water here. _You start resting. _HP restored.Ă:j Ă:j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled NUZ VALEIXT  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS Potions (select first with !)  d - a bubbling clear potion Ă:j f - 2 coppery potions  j - 2 fuming black potions  n - 3 fuming golden potions[?] describe selectedł:j; ł:jA  xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  ł:jB ## #.. #####AC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#ł:jRD Noise: ---------  Time: 7783.0 (0.0)  ......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...⌠...#..#  #.#...#.# ##  ...##.##...  #.. .. .....  ## ### ####.#  .# _Okawaru accepts your kill. _There is a fountain of sparkling water here. _a - 5 scrolls of enchant armour (gained 1) _There is a fountain of sparkling water here. _You start resting. _HP restored.ł:jb ]  As you read the scroll of identify, it crumbles to dust.ł:jFc +4.0 (1ł:jWh ;_ł:jl 5 _d -> b - a potion of brillianceƂ:j]Ƃ:jCaRead which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  Ƃ:j8bi - 5 scrolls of identify  p - a scroll of poison  I - a scroll of immolation  c - 3 scrolls labelled NUZ VALEIXT  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS [!] read|quaff|evoke[?] describe selectedƂ:j Ƃ:jӝƂ:jx xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  ## #.. #####AC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Ƃ:jBDex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7784.0 (0.0)  ......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...⌠...#..#  #.#...#.# ##  ...##.##...  #.. .. .....  ## ### ####.#  .# _a - 5 scrolls of enchant armour (gained 1) _There is a fountain of sparkling water here. _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brillianceƂ:j¸Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled NUZ VALEIXT  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS Potions (select first with !)  f - 2 coppery potions  j - 2 fuming black potions  n - 3 fuming golden potions[?] describe selectedǂ:j2ǂ:j8ǂ:j? xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  ## #.. #####AC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4  #..._...# .#ǂ:j1AXL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7784.0 (0.0)  ......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...⌠...#..#  #.#...#.# ##  ...##.##...  #.. .. .....  ## ### ####.#  .# _a - 5 scrolls of enchant armour (gained 1) _There is a fountain of sparkling water here. _You start resting. _HP restored.  ǂ:jA^As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brillianceǂ:jT]  As you read the scroll of identify, it crumbles to dust.ǂ:jV+5.0 (1ǂ:jyZA__ǂ:j_Y _f -> L - 2 potions of lignificationǂ:jA~ Read which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  i - 4 scrolls of identify  p - a scroll of poison  I - a scroll of immolation  c - 3 scrolls labelled NUZ VALEIXT  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS [!] read|quaff|evoke[?] describe selectedǂ:j ǂ:j ǂ:j  xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  ## #.. #####AC: 13Str: 36 ǂ:jM - #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7785.0 (0.0)  ......_......#ǂ:j h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...⌠...#..#  #.#...#.# ##  ...##.##...  #.. .. ..... ǂ:j  ## ### ####.#  .# _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. ǂ:j D_f -> L - 2 potions of lignificationǂ:j ǂ:jE Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled NUZ VALEIXT ǂ:jښ  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS Potions (select first with !)  j - 2 fuming black potions  n - 3 fuming golden potions[?] describe selectedȂ:jEȂ:jKȂ:jR xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  Ȃ:jS## #.. #####AC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7785.0 (0.0)  ......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  Ȃ:jwT#...⌠...#..#  #.#...#.# ##  ...##.##...  #.. .. .....  ## ### ####.#  .# _You start resting. Ȃ:jT_HP restored.  As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. _f -> L - 2 potions of lignificationȂ:jd]  As you read the scroll of identify, it crumbles to dust.Ȃ:je+6.0 (1Ȃ:jik___Ȃ:j[nT _j -> M - 2 potions of mutationȂ:jȂ:jRead which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  i - 3 scrolls of identify  p - a scroll of poison  I - a scroll of immolation  c - 3 scrolls labelled NUZ VALEIXT Ȃ:j/ e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS [!] read|quaff|evoke[?] describe selectedȂ:jvȂ:jȂ:j9 xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  ## #.. #####Ȃ:jAC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7786.0 (0.0)  Ȃ:j......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...⌠...#..#  #.#...#.# ##  Ȃ:j...##.##...  #.. .. .....  ## ### ####.#  .#As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brilliance  Ȃ:jǒAs you read the scroll of identify, it crumbles to dust. _f -> L - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _j -> M - 2 potions of mutationȂ:j:Ȃ:jIdentify which item? (\ to view known items) Scrolls (select first with ?) Ȃ:j\ c - 3 scrolls labelled NUZ VALEIXT  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS Potions (select first with !)  n - 3 fuming golden potions[?] describe selectedʂ:jʂ:j xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  ## #.. #####AC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7786.0 (0.0)  ......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...[0;10;1ʂ:j/m⌠...#..#  #.#...#.# ##  ...##.##...  #.. .. .....  ## ### ####.#  .#As you read the scroll of identify, it crumbles to dust. _d -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. _f -> L - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _j -> M - 2 potions of mutationʂ:j  As you read the scroll of identify, it crumbles to dust.7.0 (1ʂ:j8_ʂ:j\ _n -> c - 3 potions of curing˂:jQ,Read which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  i - 2 scrolls of identify  p - a scroll of poison  I - a scroll of immolation  c - 3 scrolls labelled NUZ VALEIXT  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS [!] read|quaff|evoke[?] describe selected̂:j<̂:j_̂:j9 xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  ## #.. #####AC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7787.0 (0.0)  ̂:j_......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...⌠...#..#  #.#...#.# ##  ...##.##...  #.. .. .....  ## ### ####.#  .#As you read the scroll of identify, it crumbles to dust. _f -> L - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _j -> M - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _n -> c - 3 potions of curinĝ:ĵ:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled NUZ VALEIXT  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS[?] describe selected͂:jE͂:j$L͂:jS xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  ## #.. #####AC: 13Str: 36  ͂:jT!#..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7787.0 (0.0)  ......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#͂:jUNothing quivered  #...⌠...#..#  #.#...#.# ##  ...##.##...  #.. .. .....  ## ### ####.#  .#As you read the scroll of identify, it crumbles to dust. ͂:jUT_f -> L - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _j -> M - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _n -> c - 3 potions of curing͂:jf  As you read the scroll of identify, it crumbles to dust.8.0 (1͂:j(kc___͂:jp6 _c -> r - 3 scrolls of revelation͂:j4Read which item? Scrolls  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  i - a scroll of identify  p - a scroll of poison  r - 3 scrolls of revelation  I - a scroll of immolation  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS [!] read|quaff|evoke[?] describe selected͂:j!͂:jH͂:j xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  ͂:jmHealth: 95/95 ========================  ###Magic: 14/14 ========================  ## #.. #####AC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4  #..._...# .#͂:j]XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7788.0 (0.0)  ......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...⌠...#..#  #.#...#.# ##  ...##.##...  #.. .. .....  ## ### ####.#  .#As you read the scroll of identify, it crumbles to dust. _j -> M - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _n -> c - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _c -> r - 3 scrolls of revelation͂:j͂:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled LACWURAEVUR  h - a scroll labelled IDERAI CYMUPS[?] describe selected͂:jE ͂:jZ ͂:j h xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###͂:j Magic: 14/14 ========================  ## #.. #####AC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9 ͂:j  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7788.0 (0.0)  ......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...⌠...#..#  #.#...#.# ##  ...##.##...  #.. .. .....  ## ### ####.#  .#As you read the scroll of identify, it crumbles to dust. _j -> M - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _n -> c - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _c -> r - 3 scrolls of revelation͂:j   As you read the scroll of identify, it crumbles to dust.9.0 (1͂:jr ͂:jD Y _e -> f - a scroll of fear΂:jRead which item? Scrolls  f - a scroll of fear  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 5 scrolls of enchant armour  p - a scroll of poison  r - 3 scrolls of revelation  I - a scroll of immolation  h - a scroll labelled IDERAI CYMUPS [!] read|quaff|evoke[?] describe selectedт:jFgт:jkт:jAs+ xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ###Magic: 14/14 ========================  ## #.. #####AC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4Dex: 4 т:j3t3 #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠..@⌠.#..#Noise: ---------  Time: 7789.0 (0.0)  ......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  ..#._..._.#..#Nothing quivered  #...⌠...#..#  #.#...#.# ##  ...##.##...  т:jtO#.. .. .....  ## ### ####.#  .#As you read the scroll of identify, it crumbles to dust. _n -> c - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _c -> r - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. т:j uD_e -> f - a scroll of fearт:j  xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ======================== ### Magic: 14/14 ======================== ## #.. #####  AC: 13Str: 36 #..##.##...  EV: 10Int: 11 #.#...#.#  SH: 4Dex: 4 #..._...# .#  XL: 11 Next:  2% Place: Dungeon:9 ..#.⌠..@⌠.#..#  Noise: ---------  Time: 7789.0 (0.0)т:jf ......_......#  h) +8 lance "Wyrmbane" {slay drac, rPois r ..#._..._.#..#  Nothing quivered #...⌠...#..#  #.#...#.# ##  ...##.##...   #.. .. .....   ## ### ####.#   .#   _c -> r - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _e -> f - a scroll of fearAs you read the scroll labelled IDERAI CYMUPS, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target҂:jѽ7*@҂:jߏ& xoxoxox the Spear-Bearer  Minotaur of Okawaru *****.  Health: 95/95 ========================  ####Magic: 14/14 ========================  ## #...#####AC: 13Str: 36  #..##.##...EV: 10Int: 11  #.#...#.#SH: 4҂:jDex: 4  #..._...# .#XL: 11 Next:  2% Place: Dungeon:9  ..#.⌠.@§⌠.#..#Noise: ---------  Time: 7789.0 (0.0)  #......_......#h) +8 lance "Wyrmbane" {slay drac, rPois r  #..#._..._.#..#Nothing quivered  # #...⌠...#..#  #.#...#.# ##  ...##.##...  #.. ........  ### ###.####.#  .# _c -> r - 3 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _e -> f - a scroll of fearAs you read the scroll labelled IDERAI CYMUPS, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target҂:jg҂:j,90.0 (1҂:jۤY___҂:j\  As you read the scroll of identify, it crumbles to dust. _e -> f - a scroll of fear  As you read the scroll labelled IDERAI CYMUPS, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move target _It was a scroll of blinking.ӂ:j>ӂ:j?3ӂ:jCӂ:jJBӂ:jMS  There is a hide-covered altar of Uskayaw here.ӂ:jOӂ:j Q _ӂ:jQӂ:jSӂ:jW,ӂ:j9Yӂ:j5\ӂ:j_ӂ:j^`ӂ:j aӂ:jbӂ:jeӂ:jeӂ:jfӂ:j)hӂ:j{jӂ:j kӂ:jkӂ:j?lӂ:jn,ӂ:jCoӂ:jpӂ:jrӂ:jEsӂ:jsӂ:juӂ:jx,ӂ:jNyӂ:j{ӂ:j~,ӂ:jӂ:j́ӂ:jM,ӂ:jӂ:jӂ:jӂ:jӂ:jTӂ:j%ӂ:jӂ:jxӂ:j#ӂ:jqӂ:j<ӂ:jӂ:j,ӂ:j ӂ:j,ӂ:jӂ:jӂ:jӂ:j,ӂ:jVӂ:j2ӂ:j"ӂ:jӂ:jӂ:j ..#.⌠...⌠.#..#  #......_......#  #..#._..._.#..#  #..#...⌠...#..#  ## #.#...#.#.##  ...##.##...##  #...#........#  ### ###.####.#  ӂ:j# #@# 8099.0) ...........#  ##.#.....#.#  ##.#..# # ...... ##.## # < # ӂ:jC10.0 (20ӂ:jS__ӂ:j 9 _Found a stone staircase leading up.ӂ:jӂ:j3ӂ:jnӂ:j˳,ӂ:j  You encounter an orc priest. It is wielding a +0 club.#......_......# #..#._..._.#..# #..#...⌠...#..# ## #.#...#.#.##  ...##.##...## #...#........# ### ###.####.#  ##.####.####........@..###.#.....#.#  ##.#..# # .......###.####.. <#o   orc priest (asleep)o #.. 1.0 (1.0)oThe orc priest shouts! You hear a shout! x2 ӂ:j?[37mooo   orc (wandering)You encounter an orc. It is wielding a +0 hand axe.ӂ:j,J==2.0 (2ӂ:jJA__ӂ:jft _The orc priest casts a cantrip, but nothing happens.ӂ:j P _  #..#._..._.#..#  ..#..#  ## .#.##  ..##  ..#  ### #.# ##.####.####  ........@..#  ##.#.....#.#  ##.#..# #  ....... ###.####. #. <#  o #  .oӂ:je  _  #..#._..._.#..#  ..#..#  ## .#.##  ..##  ..#  ### #.# ##.####.####  ........@..#  ##.#.....#.#  ##.#..# #  ....... ###.#### #. <#  o #  .o ӂ:jm 4ӂ:jw z _There are monsters nearby!Ԃ:jUx FThe orc shouts! You hear a shout!Ԃ:j>V4F.Ԃ:jdX cYou encounter a bullfrog.Ԃ:jZ.Ԃ:j[6o.Ԃ:je FF   bullfrogc   centaur (launcher)o   orc priest  You encounter a centaur. It is carrying a +0 shortbow.Ԃ:jg+3.0 (1Ԃ:j`m[__Ԃ:j< _The bullfrog gives a loud, deep croak!Ԃ:j8F.Ԃ:j(cc.oԂ:jS5o.Ԃ:jo   orcԂ:j.=4Ԃ:jS__Ԃ:jo _You encounter an orc. It is wielding a +0 club.Ԃ:j 7F.Ԃ:j 8c.Ԃ:j 9F.Ԃ:j :o.Ԃ:jU 9o.Ԃ:j Ԃ:j 0---5Ԃ:ja. Z__Ԃ:jY †You impale the bullfrog!! You headbutt the bullfrog.  You kill the bullfrog!Ԃ:j 8c.Ԃ:j ^.c   centaur (launcher)o   orc priesto   orc Ԃ:j =3===5 (0.5Ԃ:jƬ 7_Ԃ:jA P _Okawaru accepts your kill.Ղ:jCO #..#._..._.#..# #..#...⌠...#..# ## #.#...#.#.## ...##.##...###...#........# ### ###.####.# ##.####.#### ...........# ##.#...@†#.# ##.#..# # ...o....###c####.# #. <# o #.. Ղ:jSPo.Ղ:jU9o.Ղ:j,X2c.Ղ:j_Ղ:j`7---6.5 (1.0Ղ:jqg7_Ղ:jljՂ:jV .cYou puncture the orc priest! Your headbutt misses the orc priest.o.oo.Ղ:j o 2 orcs==-7.0 (0.5Ղ:j9_Ղ:j^ _The orc priest is almost dead.Ղ:jT` )You puncture the orc priest!  You kill the orc priest!Ղ:j%k oo 2 orcs  Okawaru accepts your kill.Ղ:jq ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.Ղ:jhe....@.Ղ:jx.=5Ղ:j7_Ղ:jAV _The arrow completely misses you.Ղ:jdl o.  You reach to attack! You puncture the centaur!o. -8.0_Ղ:j_v ) _The centaur is severely wounded.You reach to attack! You impale the centaur!!  You kill the centaur!Ղ:j߀roo 2 orcsՂ:jX4---5Ղ:j7_Ղ:juP _Okawaru accepts your kill.Ղ:j )You reach to attack! You impale the orc!!Ղ:jP4o.Ղ:j0r oYou kill the orc!Ղ:jo   orc priesto   orcՂ:jC--9.0Ղ:j7_Ղ:jv _You encounter an orc priest. It is wielding a +0 whip.Ղ:jEA6 (0.6Ղ:jMՂ:juRd _You reach to attack! You closely miss the orc.Ղ:j9 )Ղ:jHYou reach to attack! You puncture the orc!Ղ:j~7o.Ղ:jD_Ղ:j6520.1 (0.5Ղ:j2A_Ղ:jG _You kill the orc!Ղ:jU^..⌠..# #.#...#.#.# ...##.##...###...#........## ###.#### ##.####.####...........###.#....)#.# ##.#@.# #....)).......####o####.###. #. <. #. .Ղ:jMW7o.Ղ:jY3oՂ:jdo   orc (wandering)1.1 (1.0Ղ:jlՂ:juq _You encounter an orc. It is wielding a +0 dagger.Ղ:jh0 ooYou barely miss the orc priest.==6 (0.5 _The orc shouts!Ղ:jvH )You impale the orc priest!!  You kill the orc priest!Ղ:jnJ ;o.Ղ:jS o   orcՂ:jX 1--2.1Ղ:j-` Ղ:jc P _Okawaru accepts your kill.Ղ:ja L ## #.#...#.#.## ...##.##...###...#........# ### ###.####.# ##.####.#### ...........# ##.#....)#.# #.##.#..#.####....@)....... ####.####.###. #. <#  .. #..o..⌠.....>...##Ղ:j! ;o.Ղ:je Ղ:jT H--3.1 (1.0Ղ:jA Ղ:j 4 _Found a stone staircase leading down.Ղ:j o _Items here: ))) [ ††.Ղ:j1  ...##.##...###...#........# ### ###.####.# ##.####.#### ...........# ##.#....)#.# #.##.#..#.### #....))....... ####@####.###. #.# <#  ... #o.......⌠.$.......>...###...>...## ##...Ղ:j4 9o.Ղ:j1N Ղ:j9O &4Ղ:jY Ղ:j] O _Found 24 gold pieces. Found an escape hatch in the floor.Ղ:j )You reach to attack! You impale the orc!!  You kill the orc!Ղ:j )Ղ:ja +6 (0.5Ղ:jq Ղ:j P _Okawaru accepts your kill.Ղ:j" Ղ:j+$ Ղ:j+ Ղ:jk. H _No target in view!Ղ:j~ Ղ:j Ղ:jߩ Ղ:j H _No target in view!Ղ:j5 Ղ:j8 Ղ:j> Ղ:jJB H _No target in view!Ղ:js Ղ:jT Ղ:j Ղ:j' H _No target in view!Ղ:j3 4Ղ:jI= Ղ:j@ H _No target in view!Ղ:j, 4Ղ:jZ Ղ:jm C _No target in view!Ղ:j/4Ղ:j_7Ղ:j:Ղ:jՂ:jՂ:jՂ:jJւ:j/Qւ:j~Qւ:j2 ւ:j%4 ւ:j45 ւ:jO: ւ:j:> ւ:j? $ _ւ:jKD ,ւ:jH ւ:jI ւ:jJ ւ:jL ւ:j?Q ւ:jQ ւ:jzS ւ:j,^ ւ:jd ւ:jd ւ:jg ւ:jSl ւ:jl ւ:jmn ւ:jYs K _You now have 478 gold pieces (gained 24).ւ:jz Iւ:j{ ւ:j~ ւ:j ւ:j. ,ւ:j ւ:j ւ:jΊ ւ:jی ւ:jz ւ:j ւ:jn ւ:j ւ:j ւ:j! ւ:j ւ:jV ւ:jܟ ւ:j ւ:jC ւ:jY ւ:j ,ւ:jU ւ:j: ւ:j ւ:j ւ:jt ւ:jߵ ւ:j" ւ:j ւ:j ւ:j9 ւ:ji ւ:j ւ:j ւ:jq ւ:j ւ:j ւ:j ւ:j ւ:j ,ւ:jp ւ:j ւ:j ւ:jT ւ:j ւ:j ւ:j ւ:j_ ւ:j ւ:jO ւ:j ւ:j ւ:ji ւ:j ւ:j ^  Items here: ))) [ ††.ւ:j  _  You see here a +0 shortbow.ւ:j" ւ:j$  _ւ:jk% ւ:j' ւ:jC. Bւ:j60 ւ:jJ4 ւ:j4 ւ:j5 ւ:j; ւ:j@ ,ւ:jB ւ:jD ւ:j J ւ:jJ ւ:j L ւ:jO P  There is a stone staircase leading up here.ւ:jPS ւ:jS  _ւ:jU ւ:jHZ ւ:j^ ւ:j[_ ւ:jk` ւ:jxe ւ:j-i ւ:ji ւ:jtk ւ:jFn ւ:jr ւ:jr ւ:js ւ:j P  There is a stone staircase leading up here.ւ:j3 ւ:j  _ւ:ju ւ:j. ւ:jU ,ւ:jے ւ:jN ւ:j\ ւ:j1 ւ:j ւ:j ւ:jͣ #.#...#.#.## ..##.##...## ..#........# # ###.####.# ##.####.#### ...........# #### ւ:j W##.#....)#.# >.. #.##.#..#.###.#### #....)).....@....# 59.6 (35.0)####.####.###.##.# ւ:j@ Z##.####<# .# ##)..##..## ###.....###.# #.  ###....⌠....### .###.............# #  #.>...###...>.# #  #...### ###...#ւ:jʶ C60.6 (36ւ:j ւ:j ; _Found a stone staircase leading down.ւ:j ւ:j ւ:j ւ:j- ւ:j$ ւ:j( Bւ:j ւ:j ւ:j ւ:jX ւ:jD ւ:j ւ:j9 ւ:j! ւ:jx$ ւ:j$ ւ:j. ւ:j 0 ւ:jA3 ւ:j3 ւ:j4 ւ:jx6 ւ:jx< ւ:j= ւ:j= ւ:j? ւ:j S _.#..# ..# ....PP #.#.## ..... #...## .... .....# /$.# ####.# #..## ####.#### #... ........# ######.## #....)#.# #># 6.6 (6.0) ##.#..#.###.####......# ...))..........##.##### ##.####.###.##.# .# ##.####<# #.# # .# #)..##..###.. .# .....###.###.. ## ..⌠....### .## .........# #.ւ:j\Y ւ:jfZ +7.6 (7ւ:j` ւ:jg L _Found a wand of charming (7).ւ:jk z _You see here a wand of charming (4).ւ:ju`ւ:jaւ:j[bւ:jfeւ:jqj: _ւ:j;kւ:jypւ:jrւ:jsւ:jtւ:j@wւ:j<{ւ:j{ւ:j|ւ:j]ւ:jfւ:j2ւ:jvւ:jpւ:jւ:jւ:j>N _You now have 492 gold pieces (gained 14).ւ:jf  You encounter a wyvern.ւ:jƚ...# #.## #. .#..# ւ:jy#.# . .#..# #.# .k.# ##.#####... .#..# ##.......... .#..# #....PPP..♣♣#.## #........... ...## #...@....... ....# ##/..###.### ###.# ##..### ւ:j#.#### #....# .......# ######.##..... ....)#.# #>..../.###.##k   wyvern (wandering) #.#..#.###.####......#))..........##.##### #.####.###.##.# .#72.6 (5ւ:jBK.kւ:jH3.6 (6 _ւ:j̮ւ:j_ׂ:jo# #. #.# .  #.# ...  ##.#####.k.  ##..........  #....PPP..♣♣  #...........  #...@.......  ##/..###.###  ##..###  #....#  ######.##..... )#.# #>..../ #. )##  .#ׂ:jJ #. #.# .  #.# ...  ##.#####.k.  ##..........  #....PPP..♣♣  #...........  #...@.......  ##/..###.###  ##..###  #... ######.##)#.# #>..../ #.)## .#ׂ:jgׂ:jҹׂ:jׂ:j] _A wyvern is nearby!ׂ:j&### .#  #.## #. #..# #.# #..# .# .....# #####.k #..# ##........... #..# #....PPP..♣♣♣ #.## #.## #............ ...# ##/..###.####.# ##..### # ##.#### #....#..# ######.##..... ...)#.# #>..../.###.# .#..#.###.####......# .))..........##.#####.kk[4ׂ:jL(s0m4.6 (1 _The wyvern hisses angrily.؂:j~ # ... .## #. .. ..# #.# .. ..# #.# ..# ##.#####. ..# ##.k. ..# ؂:jޔK#....PPP..♣♣♣ .## #.## #.# ##/..###.#.# ##..###.#.#### #....# .# ######.##..... )#.# #>..../.###.### #..#.###.####. ؂:j.U.k؂:jT.k؂:jǰ؂:j!&5؂:j؂:j9؂:j  You puncture the wyvern! You headbutt the wyvern!  The wyvern is almost dead.؂:j#2؂:j3f89--==6.1 (0.5؂:j\<؂:jPC+ _The wyvern bites you.؂:j  You closely miss the wyvern.The wyvern is almost dead.؂:j^90---6؂:j؂:j> _The wyvern bites you but does no damage.؂:ji  You hit the wyvern but do no damage.؂:jB-7.1؂:j ؂:jv)Z _The wyvern is almost dead.؂:jʥ .  You puncture the wyvern!  You kill the wyvern!؂:j2(؂:j67-6؂:je؂:jP _Okawaru accepts your kill.؂:jCd-؂:jSH _No target in view!؂:j"4؂:j؂:jbH _No target in view!؂:j(؂:j؂:j_&؂:j*H _No target in view!؂:j4؂:j؂:j H _No target in view!؂:j؂:j ؂:j؂:j3H _No target in view!؂:j{4؂:jq؂:jC _No target in view!؂:j4؂:j؂:j؂:j؂:j̰؂:j؂:j؂:jR8؂:j9؂:j5A؂:jK؂:j$4؂:j؂:j۪؂:j4؂:j)؂:jț3؂:j4؂:j؂:jF: _؂:j؂:jk%1؂:j؂:j؂:j޶؂:jʷ؂:j؂:jB؂:jK2=؂:j؂:j؂:jH؂:jF؂:j|؂:j,؂:j^؂:jCU3=؂:j؂:j؂:j؂:j؂:j ؂:j؂:jj؂:j6;4؂:j؂:j,؂:j؂:j 5=؂:j1 ؂:jO O=؂:j ؂:j% X؂:j2 n؂:jdd  ##.#####..... ##............  #....PPP..♣♣♣♣..  #...............  #...............##  ##/..###.#####...  ##..###.#####.# # #....#.......# # ######.##.....@.### 97.6 (20.0) # #>..../.###.###...# ###.####......# .#.# .......##.##### .. ..##.##.# .# :.# #### # #.# # .# ..# ..  ###.. .# ..# ##  .###.. [34؂:jg lm## ..#..  ## .## # 8.6 (21؂:jj \ _Found a parchment of Spellspark Servitor.؂:j 3؂:j4 ؂:j" ؂:j ##.#####..... ##. ...#....PPP..♣♣♣♣.._.#.........#...## ##/..###.#####... ##..###.#####.#  #....#.......#  ######.##.### 0.0)  #>..../.###.###...# .####......# #.#.# ##.##### ......؂:j 5.##.# .# .:.#  #.# # .# #<..# ... .# #...# ##. ###.. ## #...# . # .## #.؂:j, W9.6 (1؂:j3 Z _Found a sacrificial altar of Ru. Found a stone staircase leading up.؂:j]A ؂:j0a 7#...................## #/..###.#####...  ##..###.#####.#  #....#.......#  ######.##.......###  #>..../.###.###... ##.####......###.#.#.# ......##.######.@....#901.6 (2 ##.##.# .# #.:.######  #.# # .# #<..# ...#...# # #......##^  # #...[....  #... ؂:j ؂:j +2.6 (3؂:j/ ؂:j5 # _Found a robe.ق:jM4ق:j ق:jH _No target in view!ق:j 4ق:j3 ^ _No target in view!ق:jY: ق:j; ق:jB ق:jbF H _No target in view!ق:j ق:j 3ق:j ق:j ق:j P _ق:j ق:j ق:jԓ ق:jb ق:jI ق:j ق:j ق:j ق:j ق:jY ق:jҞ ق:j ق:jv ق:j8 ,ق:jz ق:j ,ق:j ق:j ق:jM ,ق:j# ق:jð ق:jk ق:j ,ق:j ق:jl ق:j ق:j ق:j ق:j- ,ق:j ق:jr ق:j ق:j; ق:j ق:j ق:j Bق:j\ ق:j ق:j ق:j~ ق:jq ق:j0 ,ق:j ق:j ق:j ,ق:j ق:j ق:jh ق:j ,ق:j  ......  .......## ## # #. ......... .. .. #.# ........# .# .# #.# ........# #.#..# #.#####........##.....#. ........................PPP..♣♣♣♣.._.@♣♣♣♣. ........................ ..............###.###### /..###.#####.......###.#####.#.####ق:j Q....#.......#...#.##.......#####.# ./.###.###...#...#......###.#.#.###ق:js 018.6 (16.0)ق:j ,9.6 (17ق:jt ق:j X _d - a fizzy clear potionق:j@_ق:jXق:jBق:j#ق:j,ق:j9ق:jق:jق:jQق:jق:jBق:jXق:j~ق:jق:j,ق:j:ق:j,ق:jjق:j ق:j"ق:jW$,ق:j&ق:j),ق:j+ق:j-ق:j0ق:j`1ق:j?2ق:j3ق:jD7ق:j7ق:j8ق:j:ق:jFAXڂ:jڂ:jrڂ:j[ڂ:jڂ:j,ڂ:jN _You now have 510 gold pieces (gained 18).ڂ:j3ڂ:jNڂ:jnڂ:j},ڂ:jڂ:j"ڂ:jqڂ:j; ,ڂ:j4"ڂ:j%ڂ:j&,ڂ:j)ڂ:j*ڂ:j>.ڂ:jz/ڂ:jN2ڂ:jw4ڂ:jG5,ڂ:jo7ڂ:j:ڂ:j;ڂ:j6<ڂ:j}=ڂ:j@ڂ:j@ڂ:jyAڂ:j!Cڂ:jFڂ:jF,ڂ:jZHڂ:jJڂ:jKڂ:j8Lڂ:jMڂ:jwPڂ:j.Q,ڂ:jRڂ:j-Vڂ:jV,ڂ:jWڂ:j6Zڂ:jZ,ڂ:j\ڂ:j ^ڂ:j^ڂ:jV_ڂ:jR`ڂ:jcڂ:jc,ڂ:jeڂ:jGgڂ:j h,ڂ:jiڂ:jk,ڂ:jlڂ:jmڂ:joڂ:jpڂ:jqڂ:jPrڂ:ju,ڂ:jRvڂ:jwڂ:jzڂ:jz,ڂ:j|ڂ:jڂ:j,ڂ:jڂ:jՄڂ:jɅ,ڂ:jڂ:jڂ:j,ڂ:jڂ:j8ڂ:jy,ڂ:jѕڂ:jڂ:j,ڂ:jڂ:jޞBڂ:jڂ:jI,ڂ:jڂ:jڂ:jsڂ:jH,ڂ:jڂ:js,ڂ:j[ڂ:j)ڂ:jݲڂ:jճ,ڂ:jڂ:jڂ:jڂ:jڂ:jڂ:jڂ:jڂ:jڂ:jڂ:j%ڂ:jڂ:jڂ:jڂ:jڂ:jڂ:j^ڂ:j!ڂ:jBڂ:jڂ:jڂ:jڂ:jڂ:j-ڂ:jXڂ:j3,ڂ:jڂ:jڂ:jڂ:jڂ:jڂ:jڂ:jڂ:jڂ:jڂ:jM ڂ:jU5ڂ:j:ڂ:j<ڂ:jABڂ:jTXڂ:j]\ڂ:j`ڂ:jaڂ:j5cڂ:jSeڂ:jhڂ:j+k,ڂ:jwpڂ:jvBڂ:j}ڂ:jՁڂ:jȂ,ڂ:j'ڂ:jڂ:jڂ:j=Bڂ:j0Xڂ:j2ڂ:jBڂ:j   You encounter an orc wizard and an orc.#.##.#..#.###.####......###.#.#.# #....))..........##.######......# ####.####.###.##.##.# #.:.####  ##.####<# #.##.##.# #<..#  ##)..##..###.......# #...# ##.....###.###...#### #...# ....⌠....### #.### #...#..##.#.## .....###...>.#.###@# ....[. .### ###...#. #....# ## ##### #.###.#  #. .# # . ..o   orc wizard (asleep) ..o   orc (asleeڂ:j= p) #oo 94.6 (75o. oThe orc wizard shouts! The orc shouts! You hear a shout! x2 oYou encounter an orc wizard. It is wielding a +0 dagger. o   orc priest (wandering)oo 2 orc wizards (1 wandering)You encounter an orc priest. It is wielding a +0 flail.==5.6 (76ڂ:j0 _The orc leaves your sight.ڂ:j0....))..........##.######......# ##.####.###.##.##.# #.:.####  ##.####<# #.##.##.# #<..# ##)..##..###.......# #...# #.....###.###...#### #...# ...⌠....### #.### #####...# ......##.#.####.......... ###...>.#.###.#..........[. ### ###...#. #..@.# # ##### #.###.#  #. .# # .. #...o.#oo#.#o.o  [39ڂ:jQ;49m orc (missile, wandering)ڂ:j oooooo)You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.The orc wizard shouts! The orc priest shouts! The orc shouts! You hear a shout!x3ڂ:j8*ڂ:jO (1 invisible)The orc wizard mumbles some strange words.ڂ:j] oThe orc wizard flickers and vanishes for a moment.ڂ:j9`.ڂ:jb1o.ڂ:jd,oڂ:j"qV o   orc wizard (oo 3 orcs (1 missile, 1 wandering)You encounter an orc. It is wielding a +0 whip.ڂ:jOr06.6 (1.0) ڂ:jzڂ:j' _You hear a shout!ڂ:j9##.####.###.##.##.# #.:.#### .####<# #.##.##.# #<..# #)..##..###.......# #...# .....###.###...#### #...# ..⌠....### #.### ######...# ......##.#.####.......... ###...>.#.###.#..........[. ## ###...#. #....#  ##### #.###@#  #. #.# # #..  ##..o.#ooo   orc warrior (wandering)#.#ooo  [4ڂ:j<0m orc priest ooo   orc wizard (invisible)ooooo 5 orcs (1 missile, 3 wandering)ڂ:j$ .  You encounter 2 orcs and an orc warrior.ڂ:jβ2o.ڂ:j#s oThe orc shouts! x2ڂ:j2>ooڂ:jڂ:jD1oڂ:j}Ro..ڂ:jso   orc wizardoooooooo 6 orcs (1 missi ڂ:j&7ڂ:jڂ:jo _You encounter an orc. It is wielding a +0 mace.ڂ:jK <# <..# )..##..###....... .....###.###...###⌠....### #.### #####.......##.#.####.......... .###...>.#.###.#...[ ## ###...#. #....#  ##### #.### #.  #..# ##.oo .o.o.#.ooo.#.#oooo # ooo.oo 2 orc priests (1 wandering) .o.oo 2 orc wizards (1 invisible)ooo 10 orcs (2 missiles, 4 wandering)ڂ:j^ o.  You encounter an orc priest and 4 orcs.An orc is quivering boomerangs.ڂ:jgo.o.ڂ:j:o.ڂ:j2o.ڂ:j#;o.ڂ:j8o.ڂ:j5 5o.ڂ:j!2o.ڂ:j!9o.ڂ:j""4o.ڂ:j{"V.oڂ:j$s oThe orc shouts! x3ڂ:jT%2o.ڂ:j21)=8ڂ:j=ۂ:j o _You encounter an orc. It is wielding a +0 mace.ۂ:j> )You puncture the orc wizard!  You kill the orc wizard!ۂ:jBo.o.o.ۂ:jD:o.ۂ:jE9o.ۂ:jF4o.ۂ:jKGH.oۂ:jG3o.ۂ:j{H.ۂ:j+I9o.ۂ:jI3o.ۂ:jJio.o.ۂ:j5X   orc wizard (o 10 orcs (2 missiles)ۂ:j]7---9.2 (0.6ۂ:jllۂ:j0pP _Okawaru accepts your kill.ۂ:jH )You impale the orc priest!!  You kill the orc priest!ۂ:j#   orc priestooooo 10 orcs (2 missiles)ۂ:jx]8---7 (0.5ۂ:jۂ:jWP _Okawaru accepts your kill.ۂ:j0 )You puncture the orc!  You kill the orc!ۂ:j2ho.o.ۂ:j39o.ۂ:j96 oOkawaru accepts your kill.ۂ:jB76o.ۂ:j(9jo.o.ۂ:j:9o.ۂ:j:ioo.ۂ:j<.ۂ:jD o.  You encounter an orc. It is wielding a +0 trident.The orc priest mumbles some strange prayers to Beogh against you.ۂ:jQTN1 polearm, 2 missiles)ۂ:jX]81----8000.2ۂ:jsfۂ:jo' _Beogh smites you!ۂ:jk  You puncture the orc wizard!ۂ:j/==7ۂ:jۂ:jc _The orc wizard is severely wounded.ۂ:jn,) _The orc wizard is severely wounded.You closely miss the orc wizard. Your headbutt misses the orc wizard.The orc wizard is severely wounded.  The orc wizard barely misses you. You furiously retaliate!headbutt.  You kill the orc wizard!ۂ:j.no.o.ۂ:j/9o.ۂ:jg09o.ۂ:j#2/o.ۂ:j4R.oۂ:j45o.ۂ:jZ59o.ۂ:jK63o.ۂ:j70o.ۂ:jHoooooo 10 orcs (1 polearm, 2 missiles) ۂ:jMM-----1.2ۂ:jYۂ:jt\P _Okawaru accepts your kill.ۂ:j  You barely miss the orc warrior. You headbutt the orc warrior!ۂ:j+@-7ۂ:j׳ۂ:jd _The orc warrior is severely wounded.ۂ:j0L )You puncture the orc warrior!  You kill the orc warrior!ۂ:jM2o.ۂ:jO-o.ۂ:jMPeo.o.ۂ:jP1oۂ:j`QT.oۂ:jS o.  Okawaru accepts your kill.ۂ:jT2o.ۂ:jU6o.ۂ:jV-o.ۂ:j{!o   orc priestooooooo 11 orcs (1 polearm, 2 missiles)92.2ۂ:jy~ۂ:j}P _The orc barely misses you.ۂ:j~s  You hit the orc. Your headbutt misses the orc.ۂ:jѭ.27ۂ:j߷ۂ:j^ _The orc is moderately wounded.ۂ:jt! .oYou barely miss the orc.ۂ:j"3o.ۂ:j& o.  The orc is moderately wounded.ۂ:j'.ۂ:j)3o.ۂ:jv/ o.  The orc hits you with a +0 mace. The orc hits you with a +0 whip.ۂ:j<K01)ۂ:jO>X74--3.2ۂ:jIIۂ:j:Le _The orc priest cheers loudly.ۂ:jl )You puncture the orc!ۂ:jG=9ۂ:j.-7ۂ:jۂ:jG _You kill the orc!ۂ:jHQ )You puncture the orc!  You kill the orc!ۂ:jRko.o.ۂ:jS:o.ۂ:jTV.oۂ:jT,oۂ:jUW.oۂ:j`W9o.ۂ:j`@2s)ۂ:jtdB-4.2ۂ:jSuf _Okawaru accepts your kill.ۂ:jD=7ۂ:jۂ:jLO _You closely miss the orc.ۂ:jK )You impale the orc!!  You kill the orc!ۂ:j-M.ۂ:jN4o.ۂ:jN-o.ۂ:jXY )Okawaru accepts your kill.The orc barely misses you. You furiously retaliate! You headbutt the orc.ۂ:j\8o.ۂ:j^:o.ۂ:jWh ooooooo 7 orcs (1 polearm, 2 missiles)  You kill the orc!ۂ:jpD(((ۂ:jD@).ۂ:jz  The orc throws a boomerang. The boomerang misses you.ۂ:j*D(((ۂ:jD@).ۂ:jP:o.ۂ:j`ۂ:jW5--5.2ۂ:jb _The orc throws a boomerang. The boomerang is repelled.ۂ:jsۂ:j.-7ۂ:jۂ:j ) _You reach to attack! You barely miss the orc.You reach to attack! You impale the orc!!ۂ:j1o.ۂ:j}9o.ۂ:j+-o.ۂ:j/oۂ:j*5o.ۂ:jo   orc priestoooooo 6 orcs (1 polearm, 2 missiles)ۂ:jB-6.2ۂ:j ۂ:j ) _You kill the orc!You impale the orc!!  You kill the orc!ۂ:j%M 5ۂ:j')&7ۂ:jj2ۂ:jg6P _Okawaru accepts your kill.ۂ:jQ )You reach to attack! You puncture the orc!ۂ:jp_  4 orcs (1 polearm, 1 missile)You kill the orc!ۂ:jbvq ((The orc throws a boomerang.ۂ:j J))ۂ:jJ ;o.ۂ:j 6o.ۂ:j 2o.ۂ:j  ۂ:j 0=7.2ۂ:j@- ۂ:j0 @ _The boomerang hits you but does no damage.ۂ:jT D-7ۂ:j_ ۂ:jl o. _You reach to attack! You barely miss the orc priest.You reach to attack! You puncture the orc priest!ۂ:jq @o)ۂ:jr -o.ۂ:j_s 2o.ۂ:jX~ 9 ۂ:jF ^6==8.2ۂ:j ۂ:j c _The orc priest is severely wounded.ۂ:j0 )You puncture the orc priest!  You kill the orc priest!ۂ:j` oooo 4 orcs (1 polearm, 1 missile)ۂ:j S=10-7ۂ:j ۂ:jK P _Okawaru accepts your kill.ۂ:j I )You reach to attack! You impale the orc!!ۂ:jtJ 1o.ۂ:jK Ko)ۂ:jL -o.ۂ:jW ] 3 orcs (1 polearm)ۂ:jl\ B-9.2ۂ:je ۂ:j{j G _You kill the orc!ۂ:jٴ ;=ۂ:j 7ۂ:j̽ ۂ:j _You barely miss the orc. Your headbutt misses the orc.ۂ:j/ : )ۂ:j0 jYou impale the orc!!  You kill the orc!ۂ:j2 7o.ۂ:j3 Jo)ۂ:j< M 2ۂ:j@ 1-10.2ۂ:jH ۂ:jL P _Okawaru accepts your kill.ۂ:jh ۂ:j .=7ۂ:jӼ ۂ:j O _You closely miss the orc.ۂ:jY- )You puncture the orc!  You kill the orc!ۂ:j:    orc (Okawaru accepts your kill.ۂ:j? 071.2ۂ:jG ۂ:j/M 1 _You block the orc's attack.ۂ:j )You reach to attack! You impale the orc!!ۂ:jд )ۂ:ji .-7ۂ:j ۂ:j G _You kill the orc!ۂ:j ۂ:j|" 8-ۂ:j( ۂ:j~, H _No target in view!ۂ:j ۂ:j9 ۂ:j ۂ:j H _No target in view!ۂ:jE]ۂ:jT^ۂ:j}eۂ:jiH _No target in view!ۂ:jۂ:jۂ:jۂ:jGH _No target in view!܂:j7܂:j܂:j#܂:j?(H _No target in view!܂:j܂:jR܂:j܂:jL@ _No target in view!܂:jm)Q܂:j܂:j܂:j܂:j܂:j܂:j ܂:j܂:j!܂:j˒܂:j܂:j܂:jà܂:j ܂:j܂:j,܂:jT܂:j܂:j܂:jԑ܂:jP܂:j6 4܂:jd܂:j܂:j4܂:jݙ܂:j܂:j܂:j܂:j ܂:j܂:j44܂:j+܂:j܂:jVK܂:jL܂:j@N܂:jZS܂:jMT$ _܂:jY܂:j[;8܂:j]܂:jha܂:jJb܂:jc܂:j:h,܂:j+j܂:jNn;9܂:j~p܂:j_u܂:jv܂:jw܂:jz܂:jh}܂:j ~܂:j܂:j{L80=܂:j܂:j܂:j!܂:j܂:j܂:jϑ܂:jɒ܂:jr1=܂:jR,܂:jg܂:jN,܂:j܂:j"܂:jI%2܂:jJ܂:j,܂:j܂:j,܂:j%܂:jI܂:j%3܂:j܂:jH܂:j}܂:j,܂:ja,܂:j܂:j܂:jiK4=܂:j&܂:j,܂:j܂:j0܂:jU5=܂:j܂:j܂:j܂:j܂:j,܂:jZ܂:j܂:j`%6܂:j܂:j_܂:j ܂:j` ܂:j,܂:jD܂:ju܂:jR%7܂:j܂:jL܂:j܂:j0܂:j# ,܂:j"܂:j%܂:j&K8=܂:j'܂:j,܂:j-܂:jd6B܂:j7܂:j;k9=܂:j=܂:jA,܂:j܂:j?܂:j@܂:jRB܂:jV܂:jZ܂:jB^܂:j_܂:j6a܂:jTp4.### #.### ######...# ...##.#.####............ >.#..........[..# .#. #....# ...... #### #.###.# ....# #  #. #.## ##....#.#  ܂:jzq# #))####.......# ##))..........##.....@....#71.7 (60.0)#.#.......#.###.#.....#####....###.....###ß.ß####+## ܂:jsr܂:j{܂:jT _Key pressed, stopping explore.܂:jI܂:jz܂:j܂:jť$ _܂:jx܂:jЫ܂:jñ,܂:j܂:j܂:j{܂:jc܂:j܂:j܂:j`.##.##.# #.:.##### <# #.##.##.# #<..# . .###.......# #...# # #.###...#### #...# . #.### #######...### ..##.#.####.............# >.#.###.#..........[..#.. ..#. #....#[... ### #.###.# #@...# #.4.7 (3.0)܂:j\b#. #.## ##....#.## #))####.......###))..........##..........#.##.#.......#.####.#.....#######....###.....#܂:j܂:jc+5.7 (4܂:j܂:j8 ܂:j'_Found a leather armour.܂:j I܂:j ܂:jc ,܂:j; ܂:j& ܂:j ,܂:j^ ܂:jq ܂:j ,܂:j ܂:j ܂:j ܂:j ܂:j ܂:j ܂:j ,܂:j ܂:j ܂:j ܂:j/ ܂:j ܂:j ܂:j ܂:j@ ܂:j ܂:j ܂:j> ,܂:j=! ܂:jH$ ܂:j& ܂:j' ܂:j<( ܂:j) ܂:j_, ܂:j, ܂:j- ܂:jj0 ܂:j2 ,܂:j3 ܂:jy5 ܂:j8 ܂:j9 ܂:j9 ܂:jB; ܂:j= ܂:j3> ܂:j> ܂:j{B ܂:jgD ܂:jE ܂:jE ܂:jF ܂:jRI ܂:jI ܂:jDJ ܂:j ݂:jX? ݂:jM@ ݂:j$A ݂:jC ݂:jD ݂:j)E ݂:j#G ݂:jJ ݂:j_K ݂:j&L ݂:jN ݂:jQ ݂:jaR ݂:j1S ݂:jT ݂:jW ݂:j|X ݂:jdY ݂:jq ݂:jt ݂:jv ,݂:jz ݂:j} ݂:j ,݂:j@ B݂:j; ݂:jT ݂:j ݂:j ݂:j ݂:j͐ ݂:j ݂:j) ݂:j ݂:j ݂:j ݂:j2 ݂:j ݂:j ݂:jE ݂:j) ݂:j ݂:jk ݂:j ݂:j! ݂:j ݂:j ݂:j ݂:j/ ݂:j ݂:j ݂:j ݂:jy ,݂:j ݂:j% ݂:j ݂:j/ ݂:j% ݂:j ݂:j ,݂:j. ݂:j ݂:j ,݂:j ݂:j ݂:jG ,݂:jO ݂:j ݂:j5 ݂:j ݂:j ݂:j> ,݂:j ݂:j L.###### #......#### .#####.#.#### #.......... .......#...# #######..###..### .....#####.# #..........#..### .###...#...# ####.#####..#......# .###.#.#.### #....# #..###..#.# ###......# #.#### #.......... ݂:j  #.:.#### #####......###  #<..# #..@....# ##########94.7 (56.0)  #...# #####.#####.## #....  #...# #............#######.### ###...####.###....##.......##.### .....##..#.##^......##.##. .....[..#....#..#..........##.##. .............#...........<.##.##. ##....#.##.........##....†.##.... ##....#.####.##..#########)######݂:j= ݂:jR ݂:j T _Key pressed, stopping explore.݂:ja I݂:j6& ݂:j' ݂:j( $ _݂:j. n݂:j/ ݂:j2 ݂:j'3 ,݂:j5 ݂:j89 ݂:j9 ݂:j{: ݂:j< ݂:jI? ݂:j? ݂:j@ ݂:jB ݂:jF ݂:jOG ݂:jgH ݂:jJ ݂:jM ݂:jN ݂:jEO ݂:jQ ݂:jV ݂:jV ݂:jUW ݂:jY ݂:j\ ݂:j[] ݂:jL^ ݂:je P  There is a stone staircase leading up here.݂:jf ݂:j~g  _݂:j9i ݂:jl ݂:jp h  You encounter a bullfrog.݂:j'|  #.......# ############.## ####.#####.##.......# .....#######.####..# ###....##.......##.####..# .##..#.##^......##.##.[..# ݂:jN} ..#..#..........##.##.#.#### ...#...........<.##.##.#....# .........##....÷.##......##.# ##.##..#########@##########.##  #.....# .F.'.......'....##.)#  ####### ...#.......#....###.###  #.......#.....[#...# ##..⌠..###.# #.....####.....)#.# F   bullfrog (asleep) ##...## #......#.# #...# ###....#.# ##+## #....#.#݂:j ~ !݂:jӂ Q204.7 (10.F݂:j{ } CThe bullfrog gives a loud, deep croak!݂:j <.F݂:j C   cyclops (missile, wandering)F   bullfrog݂:jq 5==5.7 (11݂:j_ ݂:j _You encounter a cyclops.There is an open door, spattered with blood here.݂:j¢ p _Items here: )) ÷÷÷÷÷.݂:j|o #.......#  #.##  ...###### ݂:j}#.......# #^......##.##.[..# ........# ......<.# #....÷.# #@#   ...F.......'....##.)#   .C.#.......#...  #.......#.....[#...#  ##..⌠..##  #.....#)#.#  ##...##   #...#  ݂:j~5 ##+##  ނ:j  #.......#  #.##  ...###### #.......# #^......##.##.[..# ........# ......<.# #....÷.# #@#   ...F.......'....##.)#   .C.#.......#...  #.......#.....[ ##..⌠..## #.....#)#.#  ##...##   #...#  ##+## ނ:j4ނ:jz _There are monsters nearby!ނ:j#####.#####.## #....... #............#######.####..# #.###....##.......##.####..# ...##..#.##^......##.##.[..#..#..#..........##.##.#.####.#...........<.##.##.#....# #.........##....÷.##......##.# ###.##..#########)##########.##  #.....#!...F..@....'....##.)# #######..C.#.......#....###.### . #.......#.....[#...# ##..⌠..##......###.# #.....####.....)#.# ##...## #......#.# #...# ###....#.# ##'## ނ:jy #....#.# ####)#.#ނ:j 'FFound a potion of haste.ނ:j5C.ނ:jGC)ނ:jN8=6.7 (1.0) ނ:jpނ:j) _The cyclops shouts!ނ:jl} .FYou reach to attack! You impale the bullfrog!!  The bullfrog is almost dead.ނ:jނ:js 7.3 (0.6ނ:j9 _You hear a horrible gurgling sound!ނ:j   You closely miss the bullfrog.The bullfrog is almost dead.--ނ:j 8 (0.5ނ:jނ:jzU _The bullfrog barely misses you.߂:jH .  You hit the bullfrog.  You kill the bullfrog!߂:jZUU   Okawaru accepts your kill.߂:jV߂:j((((߂:j$ uThe cyclops throws a large rock. You block the large rock.߂:j7'..u   brown ugly thingC   cyclops (missile)߂:j(Y1--8.3߂:j1߂:ja _You encounter a brown ugly thing.߂:j /' #####.#####.## #.#  #.#######.####..# ##.###....##.......##.####..#.##..#.##^......##.##.[..# #....#..#..##.##.#.####.#.<.##.##.#....# ##.##....÷.##......##.##.##..#)#.## ߂:j/1I# #.....#!..C'.@.....'....##.)# # #...u#.......#....###. #.R #.#.....[#... #. ##..⌠..##......###. #.....####.....)#. ##...## #......#. #...# ###....#. R   rakshasa (polearm, wandering) ##'## #....#. C   cyclops (missile) ####)#.߂:j:;R.߂:jQ>dWu.߂:jH)W   freezing wraith߂:jK5-9.3 (1.0߂:jT߂:jXv _You encounter a rakshasa. It is wielding a +0 trident.߂:jt ### You reach to attack! You impale the brown ugly thing!!߂:jQv4==8 (0.5߂:j{߂:jބk _The brown ugly thing is moderately wounded.߂:j §You reach to attack! You impale the brown ugly thing!!  The brown ugly thing is severely wounded.߂:j 4W.߂:j@'u߂:jؾ3 C   cyclops (missile)W   freezing wraith߂:j"1=10.3߂:j߂:j* _The rakshasa blinks!߂:j?3 .CYou barely miss the brown ugly thing.߂:j-<<--߂:j= 8߂:jRF߂:j4Ji _The brown ugly thing is severely wounded.߂:jn .WYou puncture the brown ugly thing!  You headbutt the brown ugly thing, but do no damage.The brown ugly thing is almost dead.߂:j9 ߂:j!1==1.3߂:j߂:jJ _The brown ugly thing punches you but does no damage.߂:jV †You completely miss the brown ugly thing.You headbutt the brown ugly thing.  You kill the brown ugly thing!߂:jH`C   cyclops (missile)W   freezing wraith߂:jf76--8߂:j p߂:jJsP _Okawaru accepts your kill.߂:j RYou reach to attack! You impale the cyclops!!߂:ja5W.߂:jwF'C߂:jR   rakshasa (polearm)C   cyclops (missile)W   freezing wraith߂:j1==2.3߂:jv߂:jMb _The cyclops is moderately wounded.߂:j%7 # You impale the cyclops!!  You headbutt the cyclops, but do no damage.߂:j8&8߂:jA߂:jBE` _The cyclops is severely wounded.߂:j4 (You puncture the cyclops!  You kill the cyclops!߂:jK.R߂:jMF.W߂:jW   freezing wraith߂:j 21---3.3 _Okawaru is honoured by your kill.߂:j߂:jh _Your Dodging skill increases to level 7!߂:jd R.  You reach to attack! You puncture the freezing wraith!߂:jiF'W߂:jq8 ߂:jsU==-9 (0.6߂:j{߂:jj _The freezing wraith is moderately damaged.߂:j  You puncture the freezing wraith!  You headbutt the freezing wraith, but do no damage.߂:jV-4.4 (0.5߂:jh߂:jg _The freezing wraith is heavily damaged.߂:j_ (You impale the freezing wraith!!  You destroy the freezing wraith!߂:jFaF.R߂:jVm(߂:jr74--9߂:j~߂:jP _Okawaru accepts your kill.߂:jE ~  You reach to attack! You puncture the rakshasa!߂:j#1==5.4߂:j4߂:jc _The rakshasa is moderately wounded.߂:jeP  You reach to attack! You hit the rakshasa.  The rakshasa is moderately wounded.-9߂:jaZ߂:j^V _The rakshasa closely misses you.߂:jx  You reach to attack! You closely miss the rakshasa.߂:jV--6.5 (0.6߂:j߂:jc _The rakshasa is moderately wounded.߂:j\ §RYou reach to attack! You miss the rakshasa.The rakshasa is moderately wounded.߂:j]B-7.1߂:j@k߂:jp* _The rakshasa blinks!߂:jݲ0#............#######.####..# #.###....##.......##.####..# ...##..#.##^......##.##.[..# ..#..........##.##.#.#### ....#....<.##.##.#....# ߂:j,4#.........##....÷.##......##.# #.##..#########)##########.#  #.....#!...§(......'....##.)#  #######....#..@....#....###.### ... #.......#.....[#... . ##..⌠.R##......###.# #.....####.....)#.###...## #......#.#...# ###....#.###'## #....#.# .. ####)#.####.))#.#߂:j9R.߂:j߂:j-8.1 (1.0߂:j߂:j߂:j>V p  You reach to attack! You miss the rakshasa.߂:jW +6 (0.5߂:jo ߂:jA c _The rakshasa is moderately wounded.߂:j &  ߂:j You reach to attack! You closely miss the rakshasa.The rakshasa is moderately wounded.߂:j ```The rakshasa gestures at you.߂:jIu L.@.߂:j@w 2===9.1߂:jÀ ߂:j 5 _The lance of force is repelled.߂:j '  You reach to attack! You closely miss the rakshasa.߂:j 0---6߂:j ߂:j c _The rakshasa is moderately wounded.߂:j-  You reach to attack! You puncture the rakshasa!  The rakshasa is heavily wounded.߂:jv   #.#.####..# ##.###....##.......##.####..#.##..#.##^......##.##.[..# #....#..#..##.##.#.####.#.<.##.##.#....# ##.##....÷.##......##.##.##..#########)߂:j #.## # #.....#!...'(......'....##.)# # #....#.@.....#....###. # ... #....R..#.....[#... # . ##..⌠..##......###. #.....####.....)#. ##...## #......#. #...# ###....#. ##'## #....#. .. ####)#. ###.))#.The rakshasa gestures at you.߂:j  #####.#####.## #.......#  #............#######.####..# ###.###....##.##.####..# ߂:j .....##..#.##^......##.##.[..# #....#..#...##.##.#.#### ......#...........<.##.##.#....# .##.........##....÷.##......##. .####.##..#########)##########.## .# #.....#!...'@......'....##.) .# #######....#.......#....###.# .#).... #....R..#.....[#. ##?... ##..⌠..##......### #... #.....####.....)#߂:j 6..#...## #......#. #...# ###....###'## #....#.. ####)#߂:j # #####.#####.## #.# # #.#.####..##.###....##.##.####..#.##..#.##^......##.##.[..# ..#....#..#.##.##.#.####.#.<.##.##.#....# #.##.##....÷.##......##.# #.####.##..#########)#. ..# #.....#!...@(......'....##.).# #######....#.......#....###. #.#߂:j #).....#....R..#.....[# .###?....!##..⌠..##...... ##..## #.....####.....)..! ##...## #........# #...# ###......? ##'## #.... .. ####)߂:j u  The lance of force hits you!!  You are knocked back by the lance of force.߂:jh ߂:j 55-----------==-20.2 (0.6߂:j [ _You slam into the stone wall! Found five items.߂:j ߂:j ߂:j ߂:j t _You are too injured to fight recklessly!߂:jH ߂:j ߂:j ^ _You are too injured to fight recklessly!߂:j.Q 4߂:jb] ߂:jy` ^ _You are too injured to fight recklessly!߂:jS 4߂:j ߂:j* ^ _You are too injured to fight recklessly!߂:jG 4߂:jR ߂:jV ^ _You are too injured to fight recklessly!߂:j@ ߂:j ߂:j ߂:j Y _You are too injured to fight recklessly!߂:jH4߂:jOV߂:jY߂:j0߂:j߂:j߂:j( :j3:j5:j=?:jC:j:j:j:j:j #####.#####.## #.#  #.#.####..# .###....##.##.####..# ##..#.##^......##.##.[..# #....#..#.##.##.#.#### #.<.##.##.#....# .##.##....÷.##......##.# .####.##..#########)#.# .# #.....#!...'@......'....##.)# .# #######....#.......#....###.# .# #).....#....R..#.....[#. ## #?....!##..⌠..##......# #:jm .....## #.....####.....)#....! ##...## #......#...# #...# ###....#..? ##'## #....#.. ####)#:jv4R.:j:j#=--1.2 (1.0 _:jw:j}& _ Things that are here::j@y _6 large rocks; an ugly thing corpse:jf #####.#####.## #.#  #.#.####..# .###....##.##.####..# ##..#.##^......##.##.[..# #....#..#.##.##.#.#### #.<.##.##.#....# ##.##....÷.##......##.# :j ####.##..#########)#.## # #.....#!...'(@.....'....##.)# # #######....#.......#....###.# # #).....#...R...#.....[#. # #?....!##..⌠..##......###. .....## #.....####.....)#.....! ##...## #......#....# #...# ###....#...? ##'## #....#... ####)#.:j e=-2:j :j># ? _The rakshasa hits you but does no damage.:ju #####.#####.## #.......#  xoxoxox the Spear-Bearer  #............#######.####..#  Minotaur of Okawaru *****. ##.###....##.......##.####..#  Health: 55/95 =============----------- ....##..#.##^......##.##.[..#  Magic: 14/14 ======================== #....#..#..........##.##.#.####  AC: 13Str: 36 .....#...........<.##.##.#....#  EV: 10Int: 11 ##.........##....÷.##......##.#  SH: 4Dex: 4 :j####.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9 # #.....#!...'(@.....'....##.)#  Noise: =--------  Time: 8222.2 (0.0) # #######....#..*....#....###.## h) +8 lance "Wyrmbane" {slay drac, rPois r # #).....#...R...#.....[#... Nothing quivered # #?....!##..⌠..##......###. .....## #.....####.....)#. ....! ##...## #......#. R   rakshasa (polearm) ...# #...# ###....#. ..? ##'## #....#. .. ####)#. _6 large rocks; an ugly thing corpse _The rakshasa hits you but does no damage.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (heavily wounded,  :j566% to hit and 34% to hit with your headbutt):jY0 #####.#####.## #.......#xoxoxox the Spear-Bearer#............#######.####..#Minotaur of Okawaru *****. ##.###....##.......##.####..#Health: 55/95 =============----------- ....##..#.##^......##.##.[..#Magic: 14/14 ======================== #....#..#..........##.##.#.####AC: 13Str: 36 .....#...........<.##.##.#....#EV: 10Int: 11 ##.........##....÷.##......##.#:j[SH: 4Dex: 4 ####.##..#########)##########.## XL: 11 Next: 24% Place: Dungeon:9 # #.....#!...'(@.....'....##.)# Noise: =--------  Time: 8222.2 (0.0) # #######....#.......#....###.## h) +8 lance "Wyrmbane" {slay drac, rPois r ##).....#...R...#.....[#... Nothing quivered ##?....!##..⌠..##......###......## #.....####.....)#.....! ##...## #......#. R   rakshasa (polearm)...# #...# ###....#...?##'## #....#...:jK\####)#. _The rakshasa hits you but does no damage.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (heavily wounded,  66% to hit and 34% to hit with your headbutt)  You reach to attack! You closely miss the rakshasa.:j\i6=-7 (0.5:jg:jk  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target  Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (heavily wounded,  66% to hit and 34% to hit with your headbutt)  You reach to attack! You closely miss the rakshasa. _The rakshasa is heavily wounded.:jI #####.#####.## #.......#  xoxoxox the Spear-Bearer  #............#######.####..#  Minotaur of Okawaru *****. ##.###....##.......##.####..#  Health: 56/95 ==============---------- ....##..#.##^......##.##.[..#  Magic: 14/14 ======================== #....#..#..........##.##.#.####  AC: 13Str: 36 .....#...........<.##.##.#....#  EV: 10Int: 11 ##.........##....÷.##......##.#  SH: 4Dex: 4 ####.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9 # #.....#!...'(@.....'....##.)#  Noise: ---------  Time: 8222.7 (0.0) # #######....#..*....#....###.## h) +8 lance "Wyrmbane" {slay drac, rPois r :j| # #).....#...R...#.....[#... Nothing quivered # #?....!##..⌠..##......###. .....## #.....####.....)#. ....! ##...## #......#. R   rakshasa (polearm) ...# #...# ###....#. ..? ##'## #....#. .. ####)#.You reach to attack! You closely miss the rakshasa. _The rakshasa is heavily wounded.Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (heavily wounded,  66% to hit and 34% to hit with your headbutt):jia #####.#####.## #.......#xoxoxox the Spear-Bearer#............#######.####..#Minotaur of Okawaru *****. ##.###....##.......##.####..#Health: 56/95 ==============---------- ....##..#.##^......##.##.[..#Magic: 14/14 ======================== #....#..#..........##.##.#.####AC: 13:jb4Str: 36 .....#...........<.##.##.#....#EV: 10Int: 11 ##.........##....÷.##......##.#SH: 4Dex: 4 ####.##..#########)##########.## XL: 11 Next: 24% Place: Dungeon:9 # #.....#!...'(@R....'....##.)# Noise: ---------  Time: 8222.7 (0.0) # #######....#..R....#....###.## h) +8 lance "Wyrmbane" {slay drac, rPois r ##).....#...R...#.....[#... Nothing quivered #:jd#?....!##..⌠..##......###......## #.....####.....)#.....! ##...## #......#. RRR 3 rakshasas (polearms)...# #...# ###....#...?##'## #....#...####)#.Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (heavily wounded,  66% to hit and 34% to hit with your headbutt)  You reach to attack! You puncture the rakshasa!  The rakshasa is severely wounded.The injured rakshasa weaves a defensive illusion!The rakshasa closely misses you.1:j,eJ--==3.2 (0.5:jo:jst  66% to hit and 34% to hit with your headbutt)  You reach to attack! You puncture the rakshasa!  The rakshasa is severely wounded.The injured rakshasa weaves a defensive illusion!The rakshasa closely misses you. _The rakshasa hits you with a +0 trident.:j:  You hit the rakshasa.:j͍.-7:j:ja _The rakshasa is severely wounded.:j .You puncture the rakshasa!  You kill the rakshasa!:j R.The rakshasa shimmers and vanishes!:jW 2:jB-4.2:j%:j? _The rakshasa hits you but does no damage.:j5&  You closely miss the rakshasa. Your headbutt misses the rakshasa.:j' &7:j2 :j6 a _The rakshasa is severely wounded.:jXL? §RYou hit the rakshasa. Your headbutt misses the rakshasa.The rakshasa is severely wounded.The rakshasa hits you from afar with a +0 trident.:jV90:j8X<--5.2:jNd:jg* _The rakshasa blinks!:j6#####.#####.## #.# #.#######.####..# .###....##.......##.####..# ##..#.##^......##.##.[..# ....#..#..##.##.#.#### #.<.##.##.#....# .##....÷.##......##.# .##..#########)#:j.##  #.....#!...'(.@....'....##.)#  #....#.......#....###.# #).....#..RR...#.....[#...# #?....!##..⌠..##......###.#.....## #.....####.....)#.#....! ##...## #......#.#...# #...# ###....#.#..? ##'## #....#.#.. ####)#.#:j#C6.2 (1.0:j:jB _The rakshasa hits you but does no damage. x2:jU#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 50/95 ============------------ ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: =--------  Time: 8226.2 (0.0) :j #######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..RR...#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# RR 2 rakshasas (polearms) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.# _The rakshasa blinks! _The rakshasa hits you but does no damage. x2  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,66% to hit and 34% to hit with your headbutt):j_ #####.#####.## #.......#xoxoxox the Spear-Bearer #............#######.####..#Minotaur of Okawaru *****. #.###....##.......##.####..#Health: 50/95 ============------------ ...##..#.##^......##.##.[..#Magic: 14/14 ======================== ....#..#..........##.##.#.####AC: 13Str: 36 :jga ....#...........<.##.##.#....#EV: 10Int: 11 #.........##....÷.##......##.#SH: 4Dex: 4 ###.##..#########)##########.##XL: 11 Next: 24% Place: Dungeon:9#.....#!...'(.@....'....##.)#Noise: =--------  Time: 8226.2 (0.0)#######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r#).....#..RR...#.....[#...# Nothing quivered#?....!##..⌠..##......###.#.....## #.....####.....)#.#....! ##...## #......#.# RR 2 rakshasas (polearms)...# #...# ###....#.#..?:j c B##'## #....#.#..####)#.# _The rakshasa hits you but does no damage. x2  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,66% to hit and 34% to hit with your headbutt)  You reach to attack! You puncture the rakshasa!=:jc 8 (0.6:jo :js   Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target  Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,66% to hit and 34% to hit with your headbutt)  You reach to attack! You puncture the rakshasa! _The rakshasa is almost dead.:jN#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 50/95 ============------------ ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: ==-------  Time: 8226.8 (0.0)  #######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r :j#).....#..RR...#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# RR 2 rakshasas (polearms) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#You reach to attack! You puncture the rakshasa! _The rakshasa is almost dead.Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt):j#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 50/95 ============------------ ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: ==-------  Time: 8226.8 (0.0)  #######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r:j #).....#..R....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# RR 2 rakshasas (polearms) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt)  You reach to attack! You puncture the rakshasa!  You kill the rakshasa!:j)   ## .# ^......##.##.[..# .# <.# ÷ ########)######  !...'(.@....'....##.)#  ....#.......#.. #).....#..R....#.....[ #?....!##..⌠..##  #.....#) ....! ##...##    rakshasa (polearm) :jSQ...# #...#  ..? ##'##  .. ####)The rakshasa shimmers and vanishes!-7.4 (0.6:j:j? _The rakshasa hits you but does no damage.:jzs #####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 50/95 ============------------ ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: =--------  Time: 8227.4 (0.0) :jt  #######....#..*....#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..R....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#The rakshasa shimmers and vanishes! _The rakshasa hits you but does no damage.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,66% to hit and 34% to hit with your headbutt):jY #####.#####.## #.......#xoxoxox the Spear-Bearer #............#######.####..#Minotaur of Okawaru *****. #.###....##.......##.####..#Health: 50/95 ============------------ ...##..#.##^......##.##.[..#Magic: 14/14 ======================== ....#..#..........##.##.#.####AC: 13Str: 36 :jt ....#...........<.##.##.#....#EV: 10Int: 11 #.........##....÷.##......##.#SH: 4Dex: 4 ###.##..#########)##########.##XL: 11 Next: 24% Place: Dungeon:9#.....#!...'(.@....'....##.)#Noise: =--------  Time: 8227.4 (0.0)#######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r#).....#..R....#.....[#...# Nothing quivered#?....!##..⌠..##......###.#.....## #.....####.....)#.#....! ##...## #......#.# R   rakshasa (polearm)...# #...# ###....#.#..?:jr ##'## #....#.#..####)#.#Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,66% to hit and 34% to hit with your headbutt)  You reach to attack! You hit the rakshasa.  The rakshasa is severely wounded.41--=9 (0.5:j   Press: ? - help, Dir - move target  Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,66% to hit and 34% to hit with your headbutt)  You reach to attack! You hit the rakshasa.  The rakshasa is severely wounded. _The rakshasa hits you from afar with a +0 trident!:jK#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 41/95 ==========-------------- ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: ==-------  Time: 8227.9 (0.0)  #######....#..*....#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r:j8M #).....#..R....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#The rakshasa is severely wounded. _The rakshasa hits you from afar with a +0 trident!  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,66% to hit and 34% to hit with your headbutt):jf#####.#####.## #.......#xoxoxox the Spear-Bearer #............#######.####..#Minotaur of Okawaru *****. #.###....##.......##.####..#Health: 41/95 ==========-------------- ...##..#.##^......##.##.[..#Magic: 14/14 ======================== ....#..#..........##.##.#.####:j\!AC: 13Str: 36 ....#...........<.##.##.#....#EV: 10Int: 11 #.........##....÷.##......##.#SH: 4Dex: 4 ###.##..#########)##########.##XL: 11 Next: 24% Place: Dungeon:9#.....#!...'(.@....'....##.)#Noise: ==-------  Time: 8227.9 (0.0)#######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r#).....#..R....#.....[#...# Nothing quivered#?....!##..⌠..##......###.#.....## #.....####.....)#.#....! ##...## #......#.# R   rakshasa (polearm)...# :j"f #...# ###....#.#..?##'## #....#.#..####)#.# _The rakshasa hits you from afar with a +0 trident!  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,66% to hit and 34% to hit with your headbutt)  You reach to attack! You puncture the rakshasa!:j #I28.5 (0.6:j.:j2MReach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  Press: ? - help, Dir - move target  Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,66% to hit and 34% to hit with your headbutt)  :j3You reach to attack! You puncture the rakshasa! _The rakshasa is almost dead.:j':#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 42/95 ==========-------------- ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: ==-------  Time: 8228.5 (0.0)  #######....#..*....#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..[41:j;mR....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#You reach to attack! You puncture the rakshasa! _The rakshasa is almost dead.Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt):j#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 42/95 ==========-------------- ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4:j~Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: ==-------  Time: 8228.5 (0.0)  #######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..R....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt)  You reach to attack! You barely miss the rakshasa.The rakshasa is almost dead.:jf  ## .# ^......##.##.[..# .# <.# ÷.# ########)######  :j!...'(.@....'....##.)#  ....#.......#.. #).....#..R....#.....[ #?....!##..⌠..##  #.....#) ....! ##...##  ...# #...#  ..? ##'##  .. ####):jW  The rakshasa hits you from afar with a +0 trident!:j}[26----=9.0 (0.5:j:jV _* * * LOW HITPOINT WARNING * * *:j9D #####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 26/95 ======------------------ ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 :j^E #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: ===------  Time: 8229.0 (0.0)  #######....#..*....#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..R....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#:jWF The rakshasa hits you from afar with a +0 trident! _* * * LOW HITPOINT WARNING * * *Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt):j#####.#####.## #.......#xoxoxox the Spear-Bearer #............#######.####..#Minotaur of Okawaru *****. #.###....##.......##.####..#Health: 26/95 ======------------------ ...##..#.##^......##.##.[..#Magic: 14/14 ======================== ....#..#..........##.##.#.####AC: 13Str: 36 :j....#...........<.##.##.#....#EV: 10Int: 11 #.........##....÷.##......##.#SH: 4Dex: 4 ###.##..#########)##########.##XL: 11 Next: 24% Place: Dungeon:9#.....#!...'(.@....'....##.)#Noise: ===------  Time: 8229.0 (0.0)#######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r#).....#..R....#.....[#...# Nothing quivered:j#?....!##..⌠..##......###.#.....## #.....####.....)#.#....! ##...## #......#.# R   rakshasa (polearm)...# #...# ###....#.#..?##'## #....#.#..####)#.# _* * * LOW HITPOINT WARNING * * *Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt)  You reach to attack! You closely miss the rakshasa.:j5---5 (0.5:j:ja  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target  Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt)  You reach to attack! You closely miss the rakshasa. _The rakshasa is almost dead.:jOs#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 26/95 ======------------------ :jt...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: ---------  Time: 8229.5 (0.0)  #######....#..*....#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..R....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# :jVu....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#You reach to attack! You closely miss the rakshasa. _The rakshasa is almost dead.Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt):jg #####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 26/95 ======------------------ ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9 :jzi  #.....#!...'(.@....'....##.)#  Noise: ---------  Time: 8229.5 (0.0)  #######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..R....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt)  You reach to attack! You miss the rakshasa.The rakshasa is almost dead.:j@   ## .# ^......##.##.[..# .# <.# ÷.# ########)######  !...'(.@....'....##.)#  ....#.......#.. #).....#..R....#.....[ #?....!##..⌠..##  #.....#) ....! ##...##  ...# #...# :jB  ..? ##'##  .. ####):jbO  The rakshasa hits you from afar with a +0 trident.2-=:jP 30.0 (0.5:jg :jk V _* * * LOW HITPOINT WARNING * * *:jR#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 22/95 =====------------------- ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: =--------  Time: 8230.0 (0.0) :jT #######....#..*....#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..R....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#The rakshasa hits you from afar with a +0 trident. _* * * LOW HITPOINT WARNING * * *Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt):jnC#####.#####.## #.......#xoxoxox the Spear-Bearer #............#######.####..#Minotaur of Okawaru *****. #.###....##.......##.####..#Health: 22/95 =====------------------- ...##..#.##^......##.##.[..#Magic: 14/14 ======================== ....#..#..........##.##.#.####AC: 13Str: 36 ....#...........<.##.##.#....#EV: 10:joInt: 11 #.........##....÷.##......##.#SH: 4Dex: 4 ###.##..#########)##########.##XL: 11 Next: 24% Place: Dungeon:9#.....#!...'(.@....'....##.)#Noise: =--------  Time: 8230.0 (0.0)#######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r#).....#..R....#.....[#...# Nothing quivered#?....!##..⌠..##......###.#.....## #.....####.....)#.#....! ##...## #......#.# R   rakshasa (polearm)...# #...# ###....#.#..?##'## #....#.#..####)#.# _* * * LOW HITPOINT WARNING * * *:jqReach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt)  You reach to attack! You barely miss the rakshasa.-5 (0.5:j{:j~  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target  Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt)  You reach to attack! You barely miss the rakshasa. _The rakshasa is almost dead.:j#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 22/95 =====------------------- ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: ---------  Time: 8230.5 (0.0) :j] #######....#..*....#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..R....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#You reach to attack! You barely miss the rakshasa. _The rakshasa is almost dead.Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt):j5#####.#####.## #.......#xoxoxox the Spear-Bearer #............#######.####..#Minotaur of Okawaru *****. #.###....##.......##.####..#Health: 22/95 =====------------------- ...##..#.##^......##.##.[..#Magic: 14/14 ======================== ....#..#..........##.##.#.####AC: 13Str: 36 ....#...........<.##.##.#....#EV: 10Int: 11 #.........##....÷.##......##.#SH: 4Dex: 4 ###.##..#########)##########.##XL: 11 Next: 24% Place: Dungeon:9:j͋#.....#!...'(.@....'....##.)#Noise: ---------  Time: 8230.5 (0.0)#######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r#).....#..R....#.....[#...# Nothing quivered#?....!##..⌠..##......###.#.....## #.....####.....)#.#....! ##...## #......#.# R   rakshasa (polearm)...# #...# ###....#.#..?##'## #....#.#..####)#.#Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt)  You reach to attack! You hit the rakshasa but do no damage.The rakshasa is almost dead.3=1.0 (0.5:jl _The rakshasa closely misses you.:jX,#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 23/95 =====------------------- ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: =--------  Time: 8231.0 (0.0)  #######....#..*....#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..R[39:j.;49m....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#The rakshasa is almost dead. _The rakshasa closely misses you.Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt):j#####.#####.## #.......#  xoxoxox the Spear-Bearer #............#######.####..#  Minotaur of Okawaru *****. #.###....##.......##.####..#  Health: 23/95 =====------------------- ...##..#.##^......##.##.[..#  Magic: 14/14 ======================== ....#..#..........##.##.#.####  AC: 13Str: 36 ....#...........<.##.##.#....#  EV: 10Int: 11 #.........##....÷.##......##.#  SH: 4Dex: 4 ###.##..#########)##########.##  XL: 11 Next: 24% Place: Dungeon:9  #.....#!...'(.@....'....##.)#  Noise: =--------  Time: 8231.0 (0.0)  #######....#.......#....###.### h) +8 lance "Wyrmbane" {slay drac, rPois r #).....#..R[39:jG;49m....#.....[#...# Nothing quivered #?....!##..⌠..##......###.# .....## #.....####.....)#.# ....! ##...## #......#.# R   rakshasa (polearm) ...# #...# ###....#.# ..? ##'## #....#.# .. ####)#.#Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (almost dead, 66%  to hit and 34% to hit with your headbutt)  You reach to attack! You impale the rakshasa!!  You kill the rakshasa!Okawaru is honoured by your kill.Okawaru grants you throwing weapons!:j5/  --more--:j *You reach to attack! You impale the rakshasa!!  You kill the rakshasa!  Okawaru is honoured by your kill.  Okawaru grants you throwing weapons!Something appears at your feet!will grant you a choice of weapons... once.:jV /  --more--:j~  Okawaru will grant you a choice of armour... once.:j=/  --more--:jp1):j_  ## .# ^......##.##.[..# .# <.# ÷ ########)######  !...'(.@....'....##.)#  ....#.......#.. #).....#..)....#.....[:j/ #?....!##..⌠..##  #.....#) ....! ##...##  ...# #...#   ..? ##'##   .. ####) :jVL 32-5 (0.5 _:j;1:j4:j .#####.## #.# ...#######.####..# .###....##.......##.####..# ##..#.##^......##.##.[..# #..#..........##.##.#.#### #..<.##.##.#....# .##....÷.##......##.# .##..#########)#.##  #.....#!...'(.(@...'....##.)#  #....#.......#....###.### #).....#..)....#.....[#...# ....! ##...## #......#.#...# #...# ###....#.#..? ##'## #....#.#.. ####)#.#:j߷ :j G-2.5 (1.0:j" :j :j.#####.## #.# ..#######.####..# ###....##.......##.####..# ##..#.##^......##.##.[..# #..#..........##.##.#.#### #....<.##.##.#....# ##....÷.##......##.# .##..#########)#.## #.....#!...'(.(.@..'....##.)# #....#.......#....###.### #).....#..)....#.....[#...# :j&:j(&3:j1:jW4:j$4:j,/:j1:jl:j2n:j7x:jx{:jZ #.#####.## #.#...#######.####..# .###....##.......##.####..# ..##..#.##^......##.##.[..#.#..#..........##.##.#.####.#:j1 7....<.##.##.#....#.##....÷.##......##.# ##.##..#########)#.##  #.....#!...'(.(@...'....##.)#  #....#.......#....###.### #).....#..)....#.....[#...#  #?....!##..⌠..##......###.#  .....## #.....####.....)#.#  ....! ##...## #......#.#  ...# #...# ###....#.#  ..? ##'## #....#.#  .. ####)#.#:j :j6 R4=4:j :jɝ hM #.......# ############.## ####.#####.## #..... ............########....##..####..#.##^..[..# #.........####...........<.##.##.#... .........##....÷.##......##.# ##.##..#########@##########.#.....#!...'(.(....'.)#  #######....#.......#....###.###).....#..)....#.....[#...###'##:j 5  There is an open door, spattered with blood here.:j p _Items here: )) ÷÷÷÷÷.:j +M#########......####...  #.......# ############.## ####.#####.## #..... ............########....##.####..#.##^[..# #.####...........<.##.##.#... .........##....÷@##......##.# ##.##..#########)##########.#.....#!...'(.(....'....##.)#  #######....#.......#....###.######...#:jM :j -6 _:jh :jW :j M #......##########......####...  #.......# ############.## ####.#####.## #..... ............########....##.####..#.##^[..# #.####...........<@##.##.#... .........##....÷.##......##.# ##.##..#########)##########.##.....#!...'(.(....'....##.)#.......)....##..⌠..####...##5=7:j+}# #.#### #.#.# # #.#########......####...# #.......# #.###.#####.## #.# #.#######.####..# #.###....##.##.####..#.##..#.##^......##.##.[..#.#..#.##.##.#.####.#.@.##.##.#....# #.##....÷.##......##.#:j~#.##..#########)##.##  #.....#!...'(.(....'....##.)# #....#.......#....###.### #).....#..)....#.....[#...#  #?....!##..⌠..##......###.#  .....## #.....####.....)#.#  ....! ##...## #......#.# :j"<8:ju:jda _There is a stone staircase leading up here.:jO:j:j :j:jG69 _:j>:jy-H 8  You climb upwards.:j54 #.###.#..## #.#  #.# #.#.## #.#  :j6#.###.#.# ##########.#  #.##..#.# #.......##.# #....#.<# #.......##.# .........###.##.# ##.....###...##.#  #...#####.#..)....##.# ##...####.##.# .....##....#.......##.# .##.##.##########.# ###..##.#..# #.# #.........## #.# ....#.##### #.# ....#.# #.# ...##.# #.# #.###.##### #.#:jx.41.0 (2.5:j.:jd _Level annotation: exclusion: 3 oklob plants:jPc _There is a stone staircase leading down here.:j'23:j3:j5:j6:j<y7:j=:jm>:j>:j@:jQA:j1B:j:C:jCI8=:jmD:j4F:jF:jG:jI:jfJ:jK:j:L:jLS9=:jM:jN:jO:j(P:j'R:jR830:jS:j)U:jU:jmV:jW:jlX:jX:jaZ:j*[71:j8\:j)^,:j_:j`:ja:jSb:jZd:j*eI2=:jf:jh:ji:jj:jl:jm:j?n:jp:jqS3=:jr:jt:ju:jv:jyx:jey:jz:j{:j|74:j}:jr:j:j :jٍ:j:jW:j:j75:jT:j.:j :j:j:j:j:js:j6I6=:j۟:j:j:jH:j֥:jS7=:j<:j],:j:j:jB:j:j:js78:j:j:jϴ:j:jC:j?:jո:j:jg:39:j-:jb:j):jο:j*:j:j:j:jT40=:j:jj:j:j:j:jy:j:j`a1=:j:j:j,:j\:j;:j:j:j92:j:j:j:jm:j,:j:j:jJ93:jE:j:j:j:j94:jF=:j4:j:j:j:jh,:j:jK5=:j:j,:jU :j2 :j :j :j:j96:j:j:j:jd7:j",:jt!:j&X:j-8=:je/,:j ;:j<K9=:jn>:jIA:jB:jC:jE:jF:j!H:j{Q:jR:50:j@T:jV:jY,:jZ:j[91:j\:j"^:j^:j_:ja:jb:jhc:jx:jFzS2=:j{:j%:j :j݁:j :j̄:j؅:jF:jK3=:j:jԌ:j:j:j:j:j:j:j94:j^:jK:j:j:j):j:j:jp:j;95:j:j:j:j:j:j:jV:j7:j9S6=:jߪ:j:jT:j:j:jX,:ja7=:j!:j:j:jf:j:j098:jڷ:j:jm:j!:jٺ:j:j:j:j99:j:j:j:j:jz:jC:j:j:jT60=:jy:jp:jC:j:jO:j:j:jNa1=:j$:j:jI:j:j6:j:j(:j*:j 92:j:j:j:j:j:ju:j :jB:j93:j:j:j:jn:j3:j:j{:j6:jS4=:j:jI:j:j:jV:jK5=:jN :j:j:j:j:je,:j :j!96:j#:jN=)768=:jB9=:jE,:jzG:j{H:jhI:j7R70:jS,:jT:jQV:jW%1:jW:jyY:jZ,:j\:j]K2=:j^:j1`:j&a:ja:jc:jd:jAe:jf:jgU3=:jXh:jDj,:j k:jl,:jl:jxn;4:jqB:j}r:jt:jLu:ju:jx;5:j2z:j|,:jP}:jJ,:j :j':j0K6=:j:j,:j:js:j\:j":j:jU7=:j:j,:j :js,:jה:j9:j;8:jf:j):jѤ:jY:j%9:j:jQ:j:j:j_,:j:j :jL80=:j:j:jѹ:j:j:j:j:jk1=:j:j,:j:j:j,:j2:j:j`%2:j:j!:j:j:jh:j`,:j~:j}3:j$:jH:j:j:j K4=:j:jX:j:j:j:jk5=:j,:j:j;6:j:jR:j}:jf878=9=:j9,:j;:jg>R90:jf?,:j@:jA:j%C:jC:jE;1:jG:jH,:jI:jsK:j,L:jM:jN92:j{O(=:j P:jQ,:j?S:jW3=:jY,:jY:j\,:j]:j_:j`%4:jdb:jBc,:jd:jMf,:jRg:j{jk _You start resting.HP restored.:jv:j2436.0 (195.0):jHa5=76 _:j:j:jJM......[.##.#..## #.#.## ######## :jL #.##..#. ##....#.<# .........### ##.....###.....  #.#..) ##...####.......> .....##....#....... ###..##.##.##########.#:jS:jMU08.0) :jZ:j]:j`^M#####..#.####......[.##.#..## #.#.## ########  #.##..#. ##....#.<# .........### ##.....###.....  #.#..).. ##...####.......> :jk.....##....#.......##.##9:jwo:jq:jAM #..#...#### #..#####..#.####......[.##.#..## #.#.## ########  #.##..#. ##....#.<# .........### ##.....###.....  #.#..).. ##...####.......>..##.#:j4:jO.D40:j" :j G Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--10%  c - Duel7 MP, Piety--41%  W - Receive WeaponNone0%  E - Receive ArmourNone0% [?] toggle between ability selection and description.:j y :jπ #..#...#### #..#xoxoxox the Spear-Bearer######..#.####.##Minotaur of Okawaru ******#.......[.##.#Health: 95/95 ========================#.###.#..###.#Magic: 14/14 ========================#.# #.#.###.#AC: 13Str: 36  :j9 #.###.#.# ##########.#EV: 10Int: 11  #.##..#.# #.......##.#SH: 4Dex: 4 ##....#.<# #.......##.#XL: 11 Next: 32% Place: Dungeon:8 .........###....@..##.#Noise: ---------  Time: 8440.0 (0.0) ##.....###.........##.#h) +8 lance "Wyrmbane" {slay drac, rPois r#...#####.#..)....##.#Nothing quivered ##...####.......>..##.# .....##....#.......##.# ###..##.##.##########.# ###..##.#..##.# #.........###.# ....#.######.# _There is a stone staircase leading up here.  You climb upwards. :j _Level annotation: exclusion: 3 oklob plants _There is a stone staircase leading down here. _You start resting. _HP restored.:j s  Okawaru offers you a choice of weapons!:j /  --more--:j?Choose an item to acquire.  a - a +0 bardiche of distortion  b - a +2 partisan of venom  c - a +1 partisan of entangling  d - a +1 demon trident of draining [!] acquire|examine items [a-d] select item for acquirement[Esc] exit:jT~+ Acquire a +1 demon trident of draining? (y/N):j :jN #..#...#### #..#xoxoxox the Spear-Bearer######..#.####.##Minotaur of Okawaru ******#.......[.##.#Health: 95/95 ========================#.###.#..###.#Magic: 14/14 ========================#.# #.#.###.#AC: 13Str: 36  #.###.#.# ##########.#EV: 10Int: 11  #.##..#.# #.......##.#SH: 4Dex: 4 ##....#.<# #.......##.#XL: 11 Next: 32% Place: Dungeon:8 .........###....@..##.#Noise: ---------  Time: 8440.0 (0.0) ##.....###.........##.#h) +8 lance "Wyrmbane" {slay drac, rPois r:j #...#####.#..)....##.#Nothing quivered ##...####.......>..##.# .....##....#.......##.# ###..##.##.##########.# ###..##.#..##.# #.........###.# ....#.######.#You climb upwards. _Level annotation: exclusion: 3 oklob plants _There is a stone staircase leading down here. _You start resting. _HP restored.  Okawaru offers you a choice of weapons!1.0 (1:j/ :j 5 _Something appears at your feet!:j :j: &2:j- :j  X _m - a +1 demon trident of draining:jI Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--10%  c - Duel7 MP, Piety--41%  E - Receive ArmourNone0% [?] toggle between ability selection and description.:j :j -#..#...#### #..#xoxoxox the Spear-Bearer######..#.####.##Minotaur of Okawaru ******#.......[.##.#Health: 95/95 ========================#.###.#..###.#Magic: 14/14 ========================#.# #.#.###.#AC: 13Str: 36  #.###.#.# ##########.#EV: 10Int: 11  #.##..#.# #.......##.#SH: 4:jc .Dex: 4 ##....#.<# #.......##.#XL: 11 Next: 32% Place: Dungeon:8 .........###....@..##.#Noise: ---------  Time: 8442.0 (0.0) ##.....###.........##.#h) +8 lance "Wyrmbane" {slay drac, rPois r#...#####.#..)....##.#Nothing quivered ##...####.......>..##.# .....##....#.......##.# ###..##.##.##########.# ###..##.#..##.# #.........###.# ....#.######.# _There is a stone staircase leading down here. _You start resting. _HP restored.  Okawaru offers you a choice of weapons! _Something appears at your feet! _m - a +1 demon trident of draining:jQN r  Okawaru offers you a choice of armour!:jZ /  --more--:j@0Choose an item to acquire.  a - the +1 pair of gloves of Mutualism {rPois rC- Regen+ rCorr}  b - the +1 pair of boots of Rotini {rElec Slay+3}  c - the +0 ring mail of the Flute {Slay+3}  d - the +5 ring mail of Honour {Fly Regen+ Int+2 Stlth+} [!] acquire|examine items [a-d] select item for acquirement[Esc] exit :jN+ Acquire the +1 pair of boots of Rotini {rElec Slay+3}? (y/N) :j~ :jub#..#...#### #..#xoxoxox the Spear-Bearer######..#.####.##Minotaur of Okawaru ******#.......[.##.#Health: 95/95 ========================#.###.#..###.#Magic: 14/14 ========================#.# #.#.###.#AC: 13Str: 36  #.###.#.# ##########.#EV: 10 :jsInt: 11  #.##..#.# #.......##.#SH: 4Dex: 4 ##....#.<# #.......##.#XL: 11 Next: 32% Place: Dungeon:8 .........###....@..##.#Noise: ---------  Time: 8442.0 (0.0) ##.....###.........##.#h) +8 lance "Wyrmbane" {slay drac, rPois r#...#####.#..)....##.#Nothing quivered ##...####.......>..##.# .....##....#.......##.# ###..##.##.##########.# ###..##.#..##.# #.........###.# ....#.######.# _You start resting. _HP restored.  Okawaru offers you a choice of weapons! _Something appears at your feet! _m - a +1 demon trident of drainingOkawaru offers you a choice of armour! :j+3.0 (1 :j :jȞ5 _Something appears at your feet!:ja:jdWear or take off which item? Inventory Items Armour (go to first with [) :je b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +1 pair of gloves (worn)  i - a scarf of repulsion (worn) Floor Items ([,] to select) Armour the +1 pair of boots of Rotini {rElec Slay+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j[ :jd G#..#...#### #..#xoxoxox the Spear-Bearer######..#.####.##Minotaur of Okawaru ******#.......[.##.#:je Health: 95/95 ========================#.###.#..###.#Magic: 14/14 ========================#.# #.#.###.#AC: 13Str: 36  #.###.#.# ##########.#EV: 10Int: 11  #.##..#.# #.......##.#SH: 4Dex: 4 ##....#.<# #.......##.#XL: 11 Next: 32% Place: Dungeon:8 .........###....@..##.#Noise: ---------  Time: 8443.0 (0.0) ##.....###.........##.#h) +8 lance "Wyrmbane" {slay drac, rPois r#...#####.#..)....##.#Nothing quivered ##...####.......>..##.# .....##....#.......##.# ###..##.##.##########.# ###..##.#..##.# #.........##:jf b#.# ....#.######.# _HP restored.  Okawaru offers you a choice of weapons! _Something appears at your feet! _m - a +1 demon trident of drainingOkawaru offers you a choice of armour! _Something appears at your feet!:jo :jp :jcv :j f  You start putting on your armour.:jބ +4.0 (1:j: :j' :jݏ +5.0 (2:jL :jz :j +6.0 (3:j9 :jK A7.0 (4:j{ :j :j8 +8.0 (5:j% :j/ 6 _You continue putting on the +1 pair of boots of Rotini {rElec Slay+3}. x5:j :j z _You finish putting on the +1 pair of boots of Rotini {rElec Slay+3}.:je:j%oWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple :jR :j/r #..#...#### #..#xoxoxox the Spear-Bearer######..#.####.##Minotaur of Okawaru ******#.......[.##.#Health: 95/95 ========================#.###.#..###.#Magic: 14/14 ========================#.# #.#.###.#AC: 16Str: 36  #.###.#.# ##########.#EV: 10Int: 11  #.##..#.# #.......##.#SH: 4Dex: 4 ##....#.<# #.......##.#XL: 11 Next: 32% Place: Dungeon:8 .........###....@..##.#Noise: ---------  Time: 8448.0 (0.0) ##.....###.........##.#h) +8 lance "Wyrmbane" {slay drac, rPois r#...#####.#..)....##.#Nothing quivered :jVt _##...####.......>..##.# .....##....#.......##.# ###..##.##.##########.# ###..##.#..##.# #.........###.# ....#.######.# _m - a +1 demon trident of drainingOkawaru offers you a choice of armour! _Something appears at your feet!  You start putting on your armour. _You continue putting on the +1 pair of boots of Rotini {rElec Slay+3}. x5 _You finish putting on the +1 pair of boots of Rotini {rElec Slay+3}.:ju :j P _:jr :j o  There is a stone staircase leading down here. _:j8 &9:j @ :jA :j"D :jHF # _You climb downwards.:jY R# #.#### #............#.# # #.#########......####...# #.......# ############.## #####.#####.## #.......# #............#######.####..# #.###....##.......##.####..# ..##^##.##.[..# ....#..#....##.##.#.#####.......:j[\ ##.##.#....#53.5 (5.5.........##....÷.##......##.# ###.##..#########)##########.##  #.....#!...'(.(....'....##.)#  #######....#.......#....###.### #).....#..)....#.....[#...#  #?....!##..⌠..##......###.#  .....## #.....####.....)#.#  ....! ##...## #......#.# :j g :jgk a _There is a stone staircase leading up here.:j@3:j'C:jdJ:jP:j.R$ _:jW:jY:jl  There is an open door, spattered with blood here.  Items here: )) ÷÷÷÷÷.:jp  You encounter a gargoyle. It is wielding a +0 flail.:j{U####.## #.# ............######## #.###....##.......##.####..# :j~...##..#.##^......##.##.[ ....#..#..........##.##.#.#### ....#...........<.#....# #.........##....÷.##......##.# ###.##..#########)##########.##  #.....#!...'(.@....'....##.)#  #######....#.......#....###.### #).....#..[....#.....[#...###..#..##...##9   gargoyle (wandering)...# #...# ###....#.#..?##9## #....#.#..####)#.#:j55.5 (2.09':j9\9:jX#26.5 (3 _:jG:jQN _You see here 3 javelins.:jOX............#######.#######....##....... ...##..#.##^.[.#..#....#.####.<... #.........##....÷.##......## ###.##..#########)##########.##  #.....#!...'(.(....'....##.)######....#..@....#....###.### #).....#..[....#.....[#...?....!##..⌠..#.###.....## #.....####.....)! ##...## .# #.9.# ###? #'##  .. ###) ###.)):j2[&9.:jg:j^i27.5 (1 _:jr:ju:j###....##....... ...##..#.##^.[.#..#....#.####.<... #.........##....÷.##......## ###.##..#########)##########.##  #.....#!...'(.(....'....##.)######....#.......#....###.### #)...[#...?....!##..⌠..#.###.....## #.....####.....)! ##.9.## .# #...# ###? #'##  .. ###)###.))#.........###.....:j :jf  :jO% !:j& ```  The gargoyle hurls a stone arrow at you.:j -..:jy ]2-==8:j :j E _The stone arrow hits you.  Things that are here::j M _a +0 robe; a +0 trident:j i...##..#.##^.[.#..#....#.####.<... #.........##....÷.##......## ###.##..#########)##########.##  #.....#!...'(.(....'....##.)######....#.......#....###.### #)..[.[#...:jf z?....!##.@⌠..##......###.....## #.....####.....)! ##.9.## .# #...# ###? #'##  .. ###)###.))#.........###.....:....#..:j "9.:j z3---9 _:j :j :j;  You puncture the gargoyle! Your headbutt misses the gargoyle.:j= 7==60.0 (0.5:jK :j P ` _The gargoyle is heavily damaged.:j )  You puncture the gargoyle!  You destroy the gargoyle!:j S:j` 5/975--56--5 _Okawaru accepts your kill.Your Fighting skill increases to level 9!:j :j h _Your Shields skill increases to level 9!:j' :j) 2--:j$5 :j8 H _No target in view!:jL :j׺ :j :j H _No target in view!:j' 4:j4 :j@: H _No target in view!:j 4:jΰ :ji H _No target in view!:j :j" :jR/ :j03 H _No target in view!:j^ 4:j :j #No target in view!:j4:j:j":j4:j#:j:j4:j*:j2:jSG4:jl:jn4:j :j:j=4:jI:jL:j:j-:jz:j):j1:j:j=:j9 _6:j<:j6B,:jSE:jJN--:jM:jTa7=:ja:jj1 _HP restored.:jbk:jm:jWt:juL5==:jw:jK~4 _Magic restored.:j:j:j:j?:j_:jd9=:j:j:j:j:ja:jĨV  There is an open door, spattered with blood here.:j0# #............#######.####..# .####.###....##.......##.####..#...##..#.##^......##.##.[..# [..#....#..#..........##.##.#.### ........#...........<.##.##.#.... .#.##.........##....÷.##......##. .#.####.##..#########)##########. :j....# #.....#!...'(.(....'....##. ...# #######...@#.......#....##70.5 (10.0) .#.# #).....#..[....#.....[ #.## #?....!##..⌠..##..... ### ).....####.)...####..... .....! ##...## #.........## #...# ###......? ##'## #...### .. ### ... ###.):j~:j"I==1.5 (11:j :j,% _Found a dagger.:j3:j:j:j :j4 :jO:j:jz:j:j:j0......##..#.##^......##.##.[ [..#....#..#....#.###.#...........<#.... .#.##.........##....÷.##......##. .#.####.##..#########)########## .:j1..# #.....#!...'(.(....' ...# #######....#.......#....### .#.# #).....#..[....#.....[# #.## #?....@##..⌠..##...... ### ).....####.)...####.....Nothing quivered####.........###.... #....:....#...... :j?13.5 (2.0):jA+4.5 (3:jeL:jPX _f - a fizzy brown potion:jG:jH:j;K:jO:jT:jV:jg:ji:jfr:juB:j|,:j:j~:jD:jT:j _w - 6 potions of heal wounds (gained 1):jQd#....#.####.##..#########)####### .......# #.....#!...'(.(....'...# #######....#.......# .....#.# #).....#..[....#.. ....#.## ###?.....##..⌠..##..### #).....####.)...#### #......# ##...## #. ..:jw #....### #...# # .ß #...@# ##'## + ###### ..  ... # #.........### #....:....# #....⌠....+..#.........#.. #.........### #:...../# #:j,83.5 (9:jK-4.5 (10.0) :j:j@d _c - a scroll labelled DAEDWO NENLIUS:jI:j X:j :j :j :j :j :j :j :j :j.! :j$ :j% :jb' :jx- ,:j 6 :jmF ]............##^......##.##.[..#....#..#..........##.##......#...........<.##.## ##....#.##.........##....÷.##. ##....#.####.##..#########)###### #.......# #.....#!...'(.(....'.......# #######....#.......#....#.# #).....#..[....#.. .....#.## ###@.....##..⌠..##.. ....#### #).....####.)...#### ...###......# ##...## ....##....### #...# ß.ß###....# ##'## #+######## ..  ...  #.....:....#.:j7M  M###...####.###....##.#.......##..#.##^[..##. .............#...........<.##.##.........##....÷.##.... ##....#.####.##..#########)###### #.....#!...'(.(....'..# #######..#.# ..[.....#.## ###......##..⌠..##...#### #)###.)...### ...###......# ##...## # _I - 2 scrolls of immolation (gained 1):jY ]9.5 (5.0)90.5 (6:jd :j9l _You see here a +0 short sword of freezing.:j3:j:j=:j:j$ _:j3,:jL,:jW:j:j:j:j:jE,:j:jp _h - 2 potions of haste (gained 1):jO3:j :j::j}:jI:jn^  There is an open door, spattered with blood here. _:j`:jd:jg,:j=j:jx:ju:j:jL.##..#########)##########.##  #.....#....'(.(....'....##.)#  #######....#.......#....###.###  #).....#..[....#.....[#...#  ###......##..⌠..##......###.#  #).....####.)...####.....)#.#  #......# ##...## #......#.#  #....### #...# ###....#.#  #...##@## #....#.# 504.5 (14.0)  #####.....# ####)#.#  :j #).....[# ###.))#.#  #.........###.....#.# #....:....#.......#.# #....⌠....'...⌠...'[# #.........#.......####.........###.....##:...../# ###...#:jE5.5 (15 _Found a leather armour and a war axe. _There is an open door here.:j::j :jU:jП:j:jM$ _:j,:j,:j:j:jx,:j:j:jM:jU:j:jH  ###......##..⌠..##......###.# #).....####.)...####.....)#.# #......# ##...## #......#.#....### #...# ###....#....# ###'### #....##### ##.....## ####) ##).....[## ###.)) #.........###. #....@....#...:j%v #....⌠....'...⌠...'[#.........#.......###:...../## ###...# ##.....## ####'# ###÷### #)..)# #...# ### ##...## #[..You pick up a parchment of Ensorcelled Hibernation and begin reading...:j19.5 (4.0):j$,10.5 (5:jo:jP _You add the spell Ensorcelled Hibernation to your library.:jO:j :jL:j9:j:j':j+:j0:jd5:j6:j8:j?<:j9A,:jC:j G:jI,:jK:jW#....# ###'### #....#.#  ###### ##.....## ####)#.#   ##).....[## ###.))#.#   #.........###.....#.#   #.........#.......#.#   #....⌠....'...⌠...'[#  #.........#.......###  #...###.....#  :j3Y##:.....@## ###...#  ##.....## ####'#  ###÷### #)..)#  ...# ###....#  ##...## #[.....#  #.....####.....?#   ##..⌠..##......###   #.......#.....)#   #.......#....###   :jid+4.5 (4:jWf+5.5 (5:j0s:j{1 _f - a wand of mindburst (9):jk 3:jϥ :j :jײ :j :j} :jл :j? ,:j :jq :j7 X:j5 :j :j} :j8 :j :j :j :j :j| ,:j :j P  #....# ###'### #....# ###### ##.....## ####)# ##).....[## ###.))# #.........###.....# #.........#.......# #....⌠....'...⌠...' #.........#.......# #.........###.....# ##@......## ###...# ##.....## ####'# :j ###÷### #)..)# #...# ###....# ##...## #[.....# #.....####.....?# ##..⌠..##......### #.......#.....)# #.......#....###  You pick up a parchment of Fire Storm and begin reading...:jD ,21.5 (6:j +2.5 (7:j :jA C _You add the spell Fire Storm to your library.:j6:j\8:j9:jMB:jT2 :jNVi A howler monkey comes into view.:jg_###### ##.....## ####)# ##).....[## ###.))#.#.........###.....#.#..#.......##....⌠....'...⌠...'[#.........#.......####..### ##.:j1a## # ##.@...## ####'# ###÷### #)..)# #...# ###....# ##...## #[.....##.....####.....?###..⌠..##......### h   howler monkey (wandering)#.......#.....)##...h...#....###+.......)....#3.5 (1:jm:jo24.5 (2 _:j?x:j:jE h   ####) ##).....[## ###.)) #.........# #.........#. #....⌠....'.[ #.........# #.........#  ##.......##   ##.@...##   ###÷### #)..)#  #...#   ##...## #[  #.....?#  ##..⌠..#  #.......)#  #...h...#  )....# :j    ####) ##).....[## ###.)) #.........# #.........#. #....⌠....'.[ #.........# #.........#  ##.......##   ##.@...##   ###÷### #)..)#  #...#   ##...## #[ #.....? ##..⌠..#  #.......) #...h...# ):j  _A howler monkey is nearby!:jǺI ##).....[## ###.))#.# #.........###.....#.# #.#.......#.# #....⌠....'...⌠...'[# #.........#.......### #.###.....# ### ###...# .....## ####'# ##@### #)..)# ...# ###....# ##...## #[.....# #.....####.....?###..⌠..##......####.......#.....)# :j#...h...#....###'.......(....#####+#########h.:joxh5.5 (1 _:j :j$  There is an open door, spattered with blood here. _You see here a bullfrog skeleton.:jf.........###.......⌠....'...⌠...'[#.........#.......###..### ##.......## ### ##.....## ####' ###÷### #)..) #.@.# ###....##...## #[.#.....####.....?##..⌠..##......##...h...)##.......#....##'(######'######## o o   orc warrior (polearm, wandering)h   howler monkey (catching breath)  The howler monkey hoots and howls with incredible vigour!========6 _You hear a shout! x2:j. ..#....⌠....'...⌠...'[#.........#.......##.........### #.......## ### ##.....## ####' ###÷### #)..) #...# ###....##.@.## #[.#.....####.....?##..⌠..##......###...h...#.....)##.......#....##o(....# #####'######## ..#h.o'o)--------7:j0 :j †You reach to attack! You impale the howler monkey!!  You kill the howler monkey!:jC ):j. N--------8.0 (0.5:jO8 :jm= P _Okawaru accepts your kill.:jGb  #....⌠....'...⌠...'[# #.........#.......### #.........###.....#  ##.......## ###...# ##.....## ####'# ###÷### #)..)# #...# ###....##...## #[.....# #.@...####.....?###..†..##......### #.......#.....)#  #o......#....### '.(....######'######### :j4d ..# ##o.:jp :jr -9.0 (1.0:jM{ :j :j  You reach to attack!  You hit the orc warrior but do no damage.:j 3=5 (0.5:j :j Y _The orc warrior closely misses you.:j L-30.1 (0.6:j :j- k _You reach to attack! You barely miss the orc warrior.:jx  You reach to attack!  You hit the orc warrior but do no damage.:jz 3=6 (0.5:j, :j B _The orc warrior hits you but does no damage.:j |  You reach to attack! You hit the orc warrior.:j 0-1.1:j :j f _The orc warrior is moderately wounded.:j  You reach to attack! You hit the orc warrior.  The orc warrior is moderately wounded.:j 3=7 (0.6:j o _The orc warrior closely misses you.:j  You reach to attack! You closely miss the orc warrior.-2.2 (0.5:j, :jk5 f _The orc warrior is moderately wounded.:j| p  You reach to attack! You puncture the orc warrior!  The orc warrior is almost dead.==7 _The orc warrior closely misses you.:j $You reach to attack! You puncture the orc warrior!  You kill the orc warrior!:j ):j 7--3.2 _Okawaru accepts your kill.:j :jg _Your Armour skill increases to level 9!:jfO--:jyx^ _No target in view!:j&:jp(3:j\+:jW0  You encounter an orc knight. It is wielding a +3 great sword.:j:h #.........#.......# #.........###.....#  ##.......## ###...# ##.....## ####'# ###÷### #)..)# #...# ###....##...## #[.....# #.....####.....?###@.†..##......### #.$.....#.....)#  #.......#....### o.(....######'######### ..# o   orc knight (wandering) ## :j;&0:j*F=:jG24.2 (1 _:jLR:j]:j. #........  ##.......##   ##.....##   ###÷### #)..)#  #...#   ##...## #[ :jD #.....#?#  ##@.†..#  #.$.....#.....)#  #.......#  o.......(....#  #####'#########  ..#  ## :jHY^ #........  ##.......##   ##.....##   ###÷### #)..)#  #...#   ##...## #[ :jv[ #.....#?#  ##@.†..#  #.$.....#.....)#  #.......#  o.......(. #####'##### ..#  ## :jd:j\f:j}:jb _An orc knight is nearby!:j-B #........  ##.......##   ##.....##   ###÷### #)..)#  #...#   ##...## #[  #.....#?#  ##@.†..#  #.$.....#.....)#  #.......#  o.......(....#  #####'#########  ..#  ## :jk #........  ##.......##   ##.....##   ###÷### #)..)#  #...#   ##...## #[  #.....#?#  ##@.†..#  #.$.....#.....)#  #.......#  o.......(. #####'##### ..#  ## :jR4:jl:jb _An orc knight is nearby!:jL  #........  ##.......##   ##.....##   ###÷### #)..)#  #...#   ##...## #[ :jeO D #.....#?#  ##@.†..#  #.$.....#.....)#  #.......#  o.......(....#  #####'#########  ..#  ## :j`  #........  ##.......##   ##.....##   ###÷### #)..)#  #...#   ##...## #[  #.....#?#  ##@.†..#  #.$.....#.....)#  #.......#  :j^ #o.......(. #####'##### ..#  ## :j :j :j :jg b _An orc knight is nearby!:jU  #.###..... ##... ###...# ##.....## ####'# ###÷### #)..)# #...# ###....##...## #[.....# #.....####.....?##..†..##......### #@$.....#.....)#  #.......#....### o.(....# #####'######### :jV ..# ## :jW 6o':j` :jb -5 _:ji :jl :j VYou closely miss the orc knight.The orc knight hits you with a +3 great sword!:jGV   vampire:jh80-----===7 (0.5:j:j'X _You encounter a vampire.:j]  You impale the orc knight!! You headbutt the orc knight.====6.2:j.g:jje _The orc knight is moderately wounded.:j  You completely miss the orc knight.The orc knight is moderately wounded.You block the orc knight's attack.:jY9*:j (invisible)The vampire mumbles some strange words.:jDV===-8 (0.6:jM:jcE _The vampire flickers and vanishes for a moment.:j[s  You closely miss the orc knight.---7.3 (0.5:jK}:jM 'V _The orc knight is moderately wounded.You puncture the orc knight! Your headbutt misses the orc knight.The orc knight is heavily wounded.:j:j͓1=----=-8:j:jҭ  _You block the orc knight's attack.  You puncture the orc knight! You headbutt the orc knight.:ja(8.3:j:j=c _The orc knight is severely wounded.:jV.  You puncture the orc knight! You headbutt the orc knight. _The orc knight is severely wounded.Your headbutt misses the orc knight.  almost dead.  The orc knight barely misses you. You furiously retaliate!:j9 :j&8:j`:jd _You headbutt the orc knight, but do no damage.:jRa )You puncture the orc knight!  You kill the orc knight!:jqV   vampire (invisible) :jo{V=43--9.3:j,:jKP _Okawaru accepts your kill.:j  You puncture the vampire!  The vampire is heavily damaged.You block the vampire's attack. The vampire bites you!:jd74--==9 (0.6:j:jD _The vampire draws vitality from your injuries!:j C  You puncture the vampire!  The vampire is severely damaged.:j|EX5--40.5:j;M:jmQ _The vampire misses you. The vampire barely misses you.:j  You barely miss the vampire.-1.0 (0.5:j:jj` _The vampire is severely damaged.:jVP h  You puncture the vampire!:jV 8*:j0  The vampire is almost destroyed.The vampire draws life force from you!:j 8@:j g63---=5:jP T _The vampire is healed by the life force!:jg :j :j :j~ _You are too injured to fight recklessly!:j :j t _You are too injured to fight recklessly!:j? :j$ :je ^ _You are too injured to fight recklessly!:j 4:j :j6 ^ _You are too injured to fight recklessly!:j~ :jI :jn :j{ ^ _You are too injured to fight recklessly!:jn 4:jw :j{ U _You are too injured to fight recklessly:j 4:j :jx :jGc :jAe :jm :jt :jB 4:j :j :j]4:jg:jRl:ji4:j:j:jk4:j':j):j4:jH:j:j4:j%:jl:jy:jO:jP:jI:j:j:j4:j:j]:j :j:j:j:j4:jT:j:j< 4:j":je :jֿ:j:j:jo:j<4:jE:j9J:j4:j:j:j|=4:jXE:j7I:j4  You hit the vampire.:j 0-2.0:jv _The vampire is severely damaged.:j6  You barely miss the vampire.The vampire is severely damaged.You block the vampire's attack.:jOC@-5:j+I:jM? _The vampire bites you but does no damage.:j c  You hit the vampire.:j e4---3.1 (0.6:j% v _The vampire is almost destroyed.:j8  You hit the vampire but do no damage.The vampire is almost destroyed.The vampire hits you but does no damage.:j:+6 (0.5:jS:jXX _The vampire completely misses you.:jl J  You hit the vampire but do no damage. Your headbutt misses the vampire.4.1 _The vampire is almost destroyed.:j% .You puncture the vampire!  You destroy the vampire!:j):j65-6:j-f _Okawaru accepts your kill.:jAs3:jv:jty:jz:jM,:jށS5=:jł:j:j:j:j=:j*K6=:j:j:j:j:j}7:j}B:jY,:jw:j:j998:j:jP:jF:j:jŴ,:j:jڸd69=:jz:j,:j:j70=1:j2:j=3=:j,:jW:j,:j:jBk4=:js:j,:j} :j :j;5:j,:j:j:#:j$:j%:j(:j)%6:j*:j}-,:j.:j2:j5,:j7:j%9K7=:j::j DX:jE,:jIk8=:j$K:j#N,:jO:jR:j`S:jYT:jW:jW%9:jY:j]:jj^:jb:j0f:jg&80:j#h:jpk,:ju:jw:jsx:j_z:ja1=:j:j,:jM:j:j2=3:j,:j:jL45=:j,:j:j:jR,:jF96:jR2=:jX:jC:jH:j:jH:j<:j:j:j%7:j2:j:j:j:j:j:j:j;8:j:jS:j':j :j:jK9=:j:j3 :jH :jC :j,:jn:j':jV90=:j:jb,:j1":j%,:jX':j1,:j4-%1:j.:jj1:jA2:j-3:j7,:jU9:j<:j<%2:j=:jA:jB:jC:j/F:jFK3=:jG:jSK,:jM:jO,:jQ:jT:jUU4=:jV:jY:jZ:je\:j_,:j`:jhc:jsd%5:j(e:j]i:jMj:jk:jn,:jFp:js:jt%6:j}:jQ:jN:j7:j:j:jY:j:jK7=:j:j~:j:j͔:j:jDk  You now have 539 gold pieces (gained 29).  Things that are here::j:j:j#.###.....# ##.......## ###...# ##.....## ####'# ###÷### #)..)# #...# ###....# ##...## #[.....# #.....####.....?# :jS%##..†..##......### #.@.....#.....)# -#)......#....### .'.(....# ######'######### ##:jJ  ## ###...# ##.....## ####'# ###÷### #)..)# #...# ###....##...## #[.....# #.....####.....?##..†..##......### #.).....#.....)#  #@......#....####?...'.......(....# #########'######### ..#:jH ##   _a +0 glaive; a +0 plate armour; an orc corpse:j1]637.6 (93.0)8.6 (94:jr:j} _Found a scroll labelled DAEDWO NENLIUS.  Things that are here::j _a +3 great sword; a +0 plate armour; an orc corpse:j:jf 3:j5 :j  ##.....## ####' ###÷### #)..). #...# ###...... ##...## #[.... #.....####.....?.... ##..†..##......##).... #.).....)# #....#).###?...'@......(....# 0.0)########'#########Nothing quivered :ju  :j#9=:j,$9.6 (1:j}4:jB :jC _Found a trident.:jw9:j9:j<:j_B:jN1 ##.....## ####'..[ ###÷### #)..)..# #...# ###......: ##...## #[.......## #.....####.....?#......##..†..##......#).....#.).....#.....)# #....#)......#....###:jNG #?...@.......(....#0 #'# ..#  ##:j\:j#a,40.6 (1:j%g:j[iR _Found a parchment of Death Channel.:jtlg _There is an open door, spattered with blood here.:jE3:j3:jT:jC:j: _:jذ:j:jE:j:,:jJ:j:j:j:j _c - 2 scrolls labelled DAEDWO NENLIUS (gained 1):j3:j":j:j@:j:j:jk:j:j:j3:j:j :j :j :jh:j3:jo:j:j:j:j:j :j** #.........### #.........#.. #....⌠....' #.........# #.........### ##.......##  ###### ##.....##  #...[# ###÷###  #...@### #...# ## #.....:# ##...## #[#......####.....####.###......##..†..##...#).....#.).....#...:j*v###....#)......#...#....'.......(... #########'####### ..#:j4n78 M#).....[## ##.....#⌠....'....## ##.......## ###### ##.....## ###÷### ### #...# ##:# ##...## #[#......####.....####..# ######:j5E :jQA\51.6 (11.0)2.6 (12:j.K:jX _You see here the +2 ring mail "Viwkesin" {rElec}. :j>  :j 03.0) :jZ  _o - the +2 ring mail "Viwkesin" {rElec}!:jK!:jw[Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}a - a +0 trident  m - a +1 demon trident of draining Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  g - a +1 pair of gloves (worn)  i - a scarf of repulsion (worn)  n - the +1 pair of boots of Rotini (worn) {rElec Slay+3}  o - the +2 ring mail "Viwkesin" {rElec} Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  j - the ring "Allo" (worn) {Str+4 Int+6 Dex-5 Slay+3 SInv}d - a ring of flight  f - a ring of see invisible  !:jǯAk - a ring of poison resistance  l - a ring of magical power!:j o - the +2 ring mail "Viwkesin" {rElec}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 rElec: It insulates you from electricity. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 0.5 (16.3 -> 16.8). Your EV would increase by 0.5 (10.4 -> 10.9). This ancient artefact cannot be changed by magic or mundane means. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.(:jA (:jښ (:j ##).....[## # xoxoxox the Spear-Bearer#.........### Minotaur of Okawaru ******#.........#.. Health: 97/97 ========================#....⌠....'.. Magic: 15/15 ========================#.........#.. AC: 16Str: 36#.........### EV: 10Int: 11##.......## # SH: 5Dex: 4###### ##.....##XL: 11 Next: 45% Place: Dungeon:9#...@# ###÷###Noise: ---------  Time: 8653.6 (0.0)#....### #...# ## h) +8 lance "Wyrmbane" {slay drac, rPois r#.....:# ##...## #[ Nothing quivered#......#(:jŦ v###.....####.###......##..†..##...#).....#.).....#... ###....#)......#... #....'.......(... #########'#######  _Found a trident. _Found a parchment of Death Channel. _There is an open door, spattered with blood here. _c - 2 scrolls labelled DAEDWO NENLIUS (gained 1) _You see here the +2 ring mail "Viwkesin" {rElec}. _o - the +2 ring mail "Viwkesin" {rElec}(:j_ 4(:jX (:j d  You start removing your armour.(:j| +4.6 (1(:j (:jn (:j +5.6 (2(:jr (:j A6.6 (3(:j? (:jB A7.6 (4(:j (:j (:j +8.6 (5(:jh$ (:j&  71 _You continue removing your +0 scale mail. x5(:j)' (:jn0 (:j;  You finish removing your +0 scale mail.  You start putting on your armour.(:j< +9.6 (6(:jF (:jS B60.6 (7(:j^o (:j,} A1.6 (8(:jׄ (:jϓ (:jҔ +2.6 (9(:j (:j (:ji -3.6 (10.0) (:jZ (:j 160 _You continue putting on the +2 ring mail "Viwkesin" {rElec}. x5(:j, (:jD (:ji p _You finish putting on the +2 ring mail "Viwkesin" {rElec}.):jLy):jy):j#{):jV):jV):j: _):ji):j,):j):j):jL):j):jș):je):j):jU):j):j)):j):j):j):jM):j,):j):j}):j):j:):j;):j~V  There is an open door, spattered with blood here.):j):j _):j):j):j):j):j"):j):j,):j.):jl):j,):j):j@  There is an open door here.):j\5 _):j ):j):j,):j4,):jc!,):jCG):jHI):jL):jBM):jVN):jR):jtR):j6T):jWN _You now have 554 gold pieces (gained 15).):jxZ3):j \):j$^):j`,):jb):j-f):jf):jh):jjp _M - 3 potions of mutation (gained 1)):jq):j-t):j,):j):j):j`):jˆ):j):jn):j):j):j ):ji):jס,):j):j):jc  You encounter a yak.):j #....# ###÷### #....### #...# #.....:# ##...## #......####.....#####......##..†..##):j3#).....#.).....Y#. ###....#)...........######....'.......():j=o#...@.##########'####):j#####............#  ##############  Y   yak (wandering)   ):jY.Y88.6 (25):j+Y==9.6 (26 _The yak bellows!):j/r #....# ###÷###  #....### #...#  #.....:#  ):j04 . ..##..† #).....#.) .#. .#) .Y...######....'.......( #...@.#' #####............#  ######## ):j #....# ###÷###  #....### #...#  #.....:#   . ..##..† #).....#.) .#. .#) .Y...######....'.......( #...@.#' #####............#  ######## ):j\):j):jV):jZ _A yak is nearby!):j  #....# ###÷###  #....### #...#  #.....:#   . ..##..† #).....#.) .#. .#) .Y...######....'.......( #...@.#' #####............#  ######## ):jIQ  #....# ###÷###  #....### #...#  #.....:#   . ..##..† #).....#.) .#. .#) .Y...######....'.......( #...@.#' #####............#  ######## ):jZ 4):jAa ):jud Z _A yak is nearby!*:jc #....# ###÷### #....### #...# #.....:# ##...#### #......####....... ###......##..†..#. #).....#.)......#.. ###....#).......Y...######....'....... #..@..##' #####............# ###*:jQ7Y.*:j&*:j'9--90.6 (1.0) *:j' _*:j;*:j?*:jm #....# ###÷ #....### #...## #.....:# ##... ###. #......####..... ..> ###......##..†... #.. #).....#.).#Y.# ###....#).######....' #.@...##' #####.# ####*:j3G.Y*:j*:jhA--1*:j*:j ; _Found a stone staircase leading down.*:j(t*:jt-2.1 (0.5*:j\|*:jc _You reach to attack! You barely miss the yak.*:j .YYou reach to attack! You puncture the yak!*:j"8 *:j.=6*:j*:j^ _The yak is moderately wounded.*:j= P  You puncture the yak! You headbutt the yak.*:jh> 5=3.2 (0.6*:jG *:jJ [ _The yak is heavily wounded.*:j †You impale the yak!!  You kill the yak!*:jh R*:j9 77--8*:j *:j P _Okawaru accepts your kill.*:j *:j 9--*:j *:j H _No target in view!*:j *:ji *:j *:j H _No target in view!*:jdk *:jl *:js *:j/w H _No target in view!*:j> *:j *:jY *:j H _No target in view!*:jLg 4*:jv ^ _No target in view!*:j@ 4*:j *:jF C _No target in view!*:j}e 4*:jl *:jp *:j 4*:j% *:jA *:jk4*:j/u*:jx*:j4*:j*:j+:j+:j+:j"+:jb'+:j+:j9+:j+:j}+:jl4+:j+:j+:jg4+:j+:jѡ+:jh4+:ji+:j|+:j+:jL+:jB+:j+:j+:jp+:j+:j+:j+:j}: _+:j3^ _ You see here a yak corpse.+:j+:j: _+:j+:j@+:jb+:j+:j+:jt+:j+:j޹+:j+:jټ+:jF+:j+:j+:j +:j+:ja+:jM+:jR  There is a stone staircase leading down here.+:j+:ju _+:j+:j+:j+:j+:j7+:j+:j+:j:+:jq+:j:+:j9,+:jS+:j)  #... #... #...+:j~e## # ##.. .# #.#... ##.# ###.... ...###### ###.....###.# #....# ##+:j#......@..# #....### ##.#####..# #.....:# ###.#####..# #......####.+:j.......>.# ###......##.#.#..##..# #).....#.)+:j #.#...#..## ###....#). ..........######....'.. +:j .#....###†....######### ....## #####..........You pick up a parchment of Jinxbite and begin reading...+:j*]703.8 (10.0)4.8 (11+:j%+:j A _You add the spell Jinxbite to your library.+:j2.+:j.+:j/+:j2+:j{6+:j6+:jG;,+:j=,+:j>+:j?+:jA+:j2B+:j7C+:jD+:jF+:jG+:jH+:jI+:jTK+:jK+:jGL+:j'N+:jAP+:jP+:jpQ+:jS+:jU+:jU+:jV+:jX+:j-Z+:jnZ+:j[+:j\+:j[^+:j^+:jW_+:j{a+:jd  You encounter an orc warrior. It is wielding a +0 short sword and quiveringboomerangs.+:jsl|#.#.....#### #).....####.) ###....###......# ##...##.....##....### #...###ß.ß## #....# ###'##+:j,m##+## ###### ##.. ### ..### ##)... #.#.....# #...... #.#...... #....... #@'...⌠.. #....⌠..## #.#.o.... #.......#.. #.# ....# #......#... ###.# .### ##.....+:j[m#.... #...###### ##.....+:jmI#.....###.###....# ###÷## o   orc warrior (missile, wandering)#.........# #....### #...###.#####..# #.....:# ##...#+:jme#.#####..# #......####+:jm!+:jqOo13.8 (9.0).+:jyGo)+:j@z&====+:jlz&4.8 (10.0) +:jǁ+:jM- _The orc warrior shouts!+:jZ+ #))         ##+## ######  ### ..### ##) #.#.....#  #.#......  #@'o..⌠..  ## #.#......  #.. #.# ....#  #... ###.# .###  #.... #...######  .###....# ###÷ ...#    :#  +:jޤ +:j<@  #))      +:j@    ##+## ######  ### ..### ##) +:j@ #.#.....#  #.#......  +:j@ #@'o..⌠..  ## #.#...... +:jeA  #.. #.# ....#  #... ###.# .###  #.... #...######  +:jA .###....# ###÷ +:jA N...#   +:jA ; :# +:jB   +:jL 4+:jS +:jX c _An orc warrior is nearby!,:j{!  You reach to attack! You puncture the orc warrior!,:j!<==--,:j"")5.3 (0.5) ,:j!*,:j .c _The orc warrior is heavily wounded.,:j% o.You reach to attack! You puncture the orc warrior!,:jAy --8,:j,:j|_ _The orc warrior is almost dead.,:j )You puncture the orc warrior!  You kill the orc warrior!,:j" R,:j", 98--6.3,:j/ ,:j3 P _Okawaru accepts your kill.,:j ,:j 9--,:je ,:j H _No target in view!,:j 4,:j ,:j H _No target in view!,:jY 4,:jC ,:j H _No target in view!,:j 4,:j$ ,:jv H _No target in view!,:j ,:j= ,:jɐ ,:jߓ H _No target in view!,:j_G 4,:j O ,:j{R C _No target in view!,:j 4,:j ,:j ,:jC ,:j;D ,:jhL ,:jQ -:j-:jGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}a - a +0 trident  m - a +1 demon trident of draining Armour (go to first with [) -:jv c - a +0 buckler (worn)  g - a +1 pair of gloves (worn)  i - a scarf of repulsion (worn)  n - the +1 pair of boots of Rotini (worn) {rElec Slay+3}  o - the +2 ring mail "Viwkesin" (worn) {rElec}b - a +0 scale mail Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  j - the ring "Allo" (worn) {Str+4 Int+6 Dex-5 Slay+3 SInv}d - a ring of flight  f - a ring of see invisible  k - a ring of poison resistance  l - a ring of magical power0:jL#.#.....#### #).....####.)... xoxoxox the Spear-Bearer ###....###......# ##...# Minotaur of Okawaru ******#.....##....### #...# Health: 97/97 ========================##ß.ß###....# ###'## Magic: 15/15 ========================##+######## ##..... AC: 16Str: 36### ..### ##)..... EV: 10Int: 11#.#.....# #....... SH: 5Dex: 4#.#...... #....... XL: 11 Next: 48% Place: Dungeon:9#@)...⌠.. #....⌠.. Noise: ---------  Time: 8716.3 (0.0)###.[39;490:jJm#...... #....... h) +8 lance "Wyrmbane" {slay drac, rPois r#..#.# ....# #....... Nothing quivered#... ###.# .### ##......#.... #...###### ##.....#.....###.###....# ###÷## #.........# #....### #...# ##.#####..# #.....:# ##...# #.#####..# #......####.....  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!0:j0:j 0:jk 0:j | _0:j8 Q _ There is an open door here.  Things that are here:  a +0 short sword; a boomerang; a +0 chain mail _0:j 0:j. 0:jK 0:j 0:js ,0:j 0:j! 0:j$ 0:j$ 0:j& 0:jE) 0:j+ 0:j+ 0:jH1 ,0:j93 0:j3 0:j4 0:j6 0:j9 0:j9: 0:j< 0:jj> 0:j@ 0:jA 0:jB 0:j4D 0:jF 0:jG 0:jbH 0:jJ 0:jk  _A - 2 potions of attraction (gained 1)0:jl 0:jl 0:jm 0:jo 0:jUr 0:jr 0:js 0:jwu 0:jw 0:j x 0:jx 0:jz 0:jF~ B0:j 0:j| 0:j% 0:j 0:jI 0:j ,0:jʍ 0:j 0:jm 0:j 0:j 0:jz 0:j B0:j 0:j 0:j 0:j 0:j 0:jt 0:j 0:j 0:jX 0:jw 0:j 0:j 0:j 0:j& 0:j 0:j 0:jج 0:j 0:j7 ,0:j 0:j~ 0:j 0:jz 0:j` 0:j 0:jD 0:j 0:j 0:jX 0:j 0:j 0:jZ 0:j 0:j ,0:j ,0:j 0:j 0:j 0:j 0:jV 0:j 0:j ,0:j 0:j 0:j ,0:j$ 0:j 0:j" 0:j ,0:j 0:j 0:jy 0:j 0:jX 0:j 0:j4 0:j 0:j 0:jQ 0:j 0:j 0:j 0:jI 0:j B0:j 0:j~ 0:j 0:j 0:j 0:j 0:j 0:j' 0:j 0:j0 0:j} 0:j 0:j{ 0:j 0:j 0:j{ 0:j 0:j ,0:j 0:j 0:j#" 0:ju" 0:j" 0:j$ 0:jW% 0:j% 0:j=& 0:j+( 0:jF) 0:j) 0:j) 0:ja+ 0:j, 0:jf- 0:j- 0:j. 0:j0 0:j 1 0:j?1 0:j/E 0:jE 0:jF 0:jF 0:jFG 0:j!I 0:jI 0:jHJ 0:jJ 0:jK 0:jM 0:j N 0:jN 0:jO 0:jQ ,0:j*R 0:jV 0:j+Z ,0:jZ 0:jO] 0:j^ 0:j=_ 0:j_ 0:j a 0:jc B0:je 0:jf 0:j"g 0:jYg 0:j k X0:j|l 0:jn ,0:jn 0:jp 0:jq ,0:jr 0:jt 0:ju 0:j*v 0:j^v 0:jw 0:j6y 0:jy 0:j'z 0:j{ 0:jU} 0:j} 0:j ~ 0:j: 0:j X0:jV ,0:j 0:j 0:j ,0:j 0:ju 0:j 0:j 0:jɤ ,0:j ,0:jV 0:j2 0:jͬ 0:j( 0:j 0:j 0:j 0:j 0:j! 0:jȴ 0:j ,0:jh 0:j 0:j 0:jػ 0:jt 0:jf 0:j 0:j^ 0:j 0:j9 0:j 0:j ,0:j 0:j: 0:j 0:j$ 0:jA 0:j 0:jR 0:j 0:j 0:j 0:j< 0:j 0:j{ 0:j ,0:j 0:jE 0:j 0:j 0:j 0:j( 0:j 0:j 0:jW 0:j 0:j\ 0:j 0:j 0:jx 0:j 0:j9 0:j 0:jx 0:j{ 0:j 0:jI 0:j5 0:j ,0:j~ 0:jq 0:j 0:j 0:j 0:jo 0:j 0:j 0:ji 0:jT 0:j 0:je 0:j9 0:j? 0:j ,0:j~ 0:jc 0:ju 0:j 0:j 0:j# 0:jr 0:j 0:j1 0:j 0:j 0:jS 0:j 0:j?' 0:j( 0:j/) 0:jd) 0:j2 0:j3 B0:j< 0:j> 0:j> 0:j? 0:j I 0:jK 0:jL 0:jM 0:jSU  #.## ####.#####..# #......# #..# #.........>.# ###..... ##.# #.##.#..##..# #).... 0:jV P#.###.##.#...#..## ###... #.##.............#######.##..#.#....###†....######..........### #########.####.## ########.####@#823.3 (107.0) 0:jV #......# ########0:jW 0:jX] 0:jca T _Key pressed, stopping explore.0:jӄ I0:j 0:j3 0:jY : _0:j 0:j 0:j] 0:j 0:j 0:jY 0:j 0:j8 B0:j+  You see here a yak corpse. _0:j1 0:j8 B0:j< 0:j@ 0:j@ 0:jgI 0:jJ 0:j+L 0:jM 0:jFN 0:jZ 0:j^ ,0:j` 0:jh 0:jj ,0:jl 0:jOu 0:jx ,0:jz 0:j 0:jj ,0:j 0:j 0:j ,0:j 0:j X0:j n0:j8B0:jn0:jeB0:j(0:j.,0:j20:j>@  There is an open door here.0:jBB0:j6C _0:jFG0:jP0:jS0:jS0:jZ0:jh0:jl,0:j p0:jԂ  There is a fountain of clear blue water here.  You briefly wash your spear with practiced discipline.0:jk  You see here a howler monkey skeleton.0:j0:j" _0:j00:jM0:j׶0:j<0:j0:jy0:j0:ju0:j0:j0:jD0:j0:j0:jw@  There is an open door, spattered with blood here.0:jf  You see here a bullfrog skeleton.0:j"0:j)  _0:j 0:j,0:j0:jj0:j'0:j6+,0:j-0:j;60:jK90:j90:j;1:jc1:j|,1:j1:jQ  There is a fountain of sparkling water here.1:j1:j _1:j1:je2###......##..⌠..##......###.# #).....####.)...####.....)#.# #......# ##...## #......#.# #....### #...# ###....#.# ####....# ###'### #....#.# ...###### ##.....## ####)#.# 1:jX3.####...### ##).....[## ###.))#.#  #.#.....###.........###.....#.#  #.#.......#....@....#.......#.#60.3 (37.0)  #.)...⌠...#....⌠....'...⌠...'[##.#.......#.........#.......###  #.#.....###.........###.....# ##.#...### ##.......## ###...# ...###### ##.....## ####'# .###....# ###÷### #)..)# 1:j3.# #....### #...# ###....# .# #.....:# ##...## #[.....#1:j51:j@1:jCT _Key pressed, stopping explore.1:j_I1:jS1:jъ1:j: _1:j6X1:ja1:j1:j1:jW1:j\1:j1:j<1:j1:j$@  There is an open door here.1:jw1:j _1:j1:j71:j,1:j1:j1:j,1:j#1:j1:j1:j%1:j+1:jER  There is a fountain of clear blue water here.1:j'1:j _1:jR1:j1:jq  You encounter a great orb of eyes.1:j"......#####.####..# .###....##.......##.####..# ..##..#.##^......##.##.[..# ...#..#.......G..##.##.#.#### ...#...........<.##.##.#....# ......##....÷.##......##.# .##..#########)##########.## ....#....'(.(....'....##.)# ######....#...@...#....###.## #).....#..[....#.....[#... ###......##..⌠..##......###. #).....####.)...####.....)#.#  #......# ##...## #......#.#  #....### #...# ###....#.# G1:j#   great orb of eyes (wandering) ####'### #....#.# ...###### ##.....## ####)#.# ####...### ##).....[## ###.))#.#1:jp'g.G9.3 (9.0)1:jR5}G70.3 (10.0) 1:jd>1:j@y _The great orb of eyes turns its gaze towards you.1:j ####.#####.## #..... ............########....##....####..#.##^...[..# #...####...........G.##.##.#... .........##....÷.##......##.# ##.##..#########)##########.#.....#....'(.(@...'....##.)#  #######....#.......#....###.## #)..[....[#..1:j0 u##......##..⌠..##......##)###.)...###)..# ##...## #..  ## #...# ## ####....# ###'### #.... ...###### ##.....## ####)1:jj K<G1:j F1.0) 1:j 1:j 2:j .GYou reach to attack! You hit the great orb of eyes.2:jA9 (0.62:j12:j? _The great orb of eyes is lightly wounded.2:jSx  You hit the great orb of eyes but do no damage.The great orb of eyes is lightly wounded.2:jҀ8*2:j Zr  The great orb of eyes gazes at you.2:jPe#@..2:j76------====2.4 (0.52:j2:j.+ _Your mind is blasted!2:j&  You hit the great orb of eyes.=---3.0 (0.62:j02:jFT" 2:jVYour mind is blasted!  You hit the great orb of eyes. _You puncture the great orb of eyes!  You headbutt the great orb of eyes, but do no damage.The great orb of eyes is moderately wounded.7=-----=--5 (0.5 _The great orb of eyes bites you but does no damage.2:j_qH  You puncture the great orb of eyes!2:jr0-4.02:j_|2:j*l _The great orb of eyes is moderately wounded.2:jr 2:j  You puncture the great orb of eyes! You headbutt the great orb of eyes!  The great orb of eyes is severely wounded.2:jl68---=6 (0.62:jb2:jy6 _The great orb of eyes bites you!2:j)r  You puncture the great orb of eyes!2:j%*-5.1 (0.52:jj52:j!9e _The great orb of eyes is almost dead.2:j-  You hit the great orb of eyes.  The great orb of eyes is almost dead.2:j̩.-62:j2:jк^ _The great orb of eyes barely misses you.2:jD! )You puncture the great orb of eyes!  You kill the great orb of eyes!2:j12:jO(2:jpv ---56--6.1 _Okawaru is honoured by your kill.2:j2:j݇l _Your Invocations skill increases to level 7!2:jN-2:je2:jKH _No target in view!2:j 42:j! 2:jL% H _No target in view!2:j 42:j 2:j H _No target in view!2:j 42:jg 2:j) H _No target in view!2:jS 2:jԊ 2:jє 2:jw H _No target in view!2:jo 42:j` 2:j# #No target in view!2:jŅ 42:jƐ 2:j! 2:j 42:j8 2:jF 2:j" 2:j 2:j 2:jΐ 2:j| 2:jk 2:j 2:j 2:j: 2:jւ 2:j 2:jՏ 2:j 42:j2:j2:j΃42:jn2:j'2:j2:ja2:j2:j 3:jq 33:j3:j3:jU69= _3:j3:j3:ja3:jv3:jN!3:j>"X70=3:j$3:j(,3:j*3:j.3:jj13:jm,3:jo,3:jq3:ju3:j v%23:jx3:j{,3:jC~3:j,3:jV3:ja3=3:jԕ3:j,3:j3:jv,3:jë3:jk4=3:j3:j̼}53:j3:jn3:j[ 63:j?3:jB3:j3:j2K7=3:jd"3:j&,3:j;*3:j-3:jT.3:j03:j53:jN5U8=3:j*93:jV<3:j<3:jw?3:jC3:jC%93:jF3:jJ3:jK3:jX3:j],3:j`3:j8d3:jd&803:jg3:jk3:jk3:jn3:jq,3:j u3:j y3:jeyD1=3:j|3:j$3:jy3:j3:jV,3:jȈ3:jM3:jU2=3:j23:j3:j3:jƕ3:j:3:j#3:j3:j3:jV%33:j3:j,3:j3:j03:j%43:jc3:jҶ3:j*3:j3:j3:jM3:j.3:j/3:jK5=3:j3:j3:j3:j3:j%3:j{3:j3:j3:jU6=3:j>3:j,3:j53:j,3:j3:j<Q73:jL,3:j3:j<3:j %83:j. 3:j,3:j 3:j5,3:jW3:ja9=3:j@ 3:j#,3:j9&3:jMB3:j@Tl90=3:jT3:jX,3:j[3:j^,3:jWa3:jd3:j,e%13:jg3:jj,3:jm3:j;q,3:jt3:jv3:jw%23:jy3:j,3:j3:j?3:jK3=3:jՒ3:j,3:j:3:j/,3:j3:j3:jjN4=3:j3:jN,3:j3:j,3:j?3:j;53:jܷ3:j/949.1 (73.0) 3:j3:j3:jS __Key pressed, stopping explore.3:j33:j3:j3:j$ _3:j,3:j3:jw3:j;63:je3:j',3:j3:j,3:j[K7=3:j3:jE3:j}I,3:jK3:j-Q@  There is an open door, spattered with blood here.3:jV_  Items here: )) ÷÷÷÷÷.3:jhZ3:j\ _3:j@]3:jj  You see here a yak skeleton. _3:jj3:jo3:jNs3:js9=3:jv3:j},3:j{~3:jy3:j3:j,3:j3:j3:j 3:jv3:j73:j3:j 3:j3:j[3:j3:j,3:j3:j3:j3:j3:j3:jt3:j,3:j3:jS3:j3:jM3:ja3:j3:j*3:j3:j3:j3:j3:j3:j} ,3:j 3:j;3:jq,3:ji3:j3:jQ3:j3:jK3:j3:j,3:j 3:j"3:j$3:j$3:j&3:j(3:j*3:j+3:j,3:j.3:j03:j13:jc23:j'53:j73:j73:j93:j<3:jV?,3:j2B3:jhE3:jDI3:jI3:jQL3:jN3:j6TB3:jV3:jY3:jY3:j \3:j^^3:j=a3:j~a3:j#c3:jTg3:j*j3:jj3:jl3:j<<   #. ##....#.####.##..# # #[)####.......# #.....# ##([..........# ####### #....#.# #). #.#.......#.## ###.. ##.#.....#### #)... #####....## #.... #..##.....### #.... #.####ß@ß##.########....84.1 (35 3:j׈#.# ##'##.........##### ####.####$$$#...#######...# #.......#$>$#...# #.#.... #.##.##.#$$$#...# #.#.... #.##.##.#####...# #.)...⌠  #.##.##.# ###.### #.#....  #.##.##.# #.....# #.#....  #.##.##.# #.....# ###.#...#3:j^  _You open the door.3:j\ _Found a staircase to the Orcish Mines.3:j"K3:jK3:jqN3:jQ3:jT3:jX: _3:jZ@  There is an open door here.3:j+\3:jt] _3:j]3:ja,3:ja3:jeN _You now have 565 gold pieces (gained 11).3:jf3:jIg3:jQh3:jk3:j}k3:jVl3:joN _You now have 587 gold pieces (gained 22).3:jzq33:j>r3:j u3:jSu3:jLv3:j|{N _You now have 608 gold pieces (gained 21).3:j}3:j}3:jw~3:jq,3:jG3:jN _You now have 620 gold pieces (gained 12).3:j3:j43:j؇3:jM,3:jً3:jюN _You now have 640 gold pieces (gained 20).3:j33:j3:jn,3:j 3:jN _You now have 655 gold pieces (gained 15).3:j3:j3:j3:jB3:jRM _You now have 663 gold pieces (gained 8).3:j633:j3:jB3:jN _You now have 674 gold pieces (gained 11).3:j3:jX3:j3:j@  There is an open door here.3:j3:jJ _3:j3:j3:jY3:j3:j3:j n3:jX3:j3:j3:jx3:j3:j3:j3:j3:j"3:jC$3:j$3:j&3:j:\  Items here: ( ))) ÷÷.3:j=3:jd> _3:jw@3:j0I^  Items here: )))) [[ ÷÷.3:j L3:jL _3:jTO3:jcR3:jxU3:jU3:jW3:j3Z3:jl],3:jm_3:ja3:j6d3:jd3:jNf3:ji3:j(k3:jk3:j1m3:jo3:j{####.####.###.##.##.# #.:.###.####<# #.##.##.# #<..# ##)..##..###.......# #...#  ###.....###.###...#### #...# ##....⌠....### #.### #######...## .............##.#.####........ .>...###...>.#.###.#..........[ ...### ###...#..#....#[...... ######## #@###.....#9015.1 (31 #..##.## ##....#. 3:j~|9#..##[)####....... #..###([...... ..)# #..........# #... #.#.......#.# ##.# ##.#.....#### .######....## #..##.....###3:j3:j,6.1 (323:j3:j' _Found a hand axe.3:j 3:jJ 3:j 3:j3 3:j87 3:j7 3:jS< 3:jA 3:jD 3:jE 3:j 3:j]? ,3:jbC 3:jND 3:jD 3:jE 3:jH 3:jI 3:j=J 3:jJ 3:jN 3:jO 3:jP 3:jP 3:jT 3:j?U 3:jU 3:jU 3:jiY 3:jZ 3:jZ 3:j_[ 3:j^ 3:j_ 3:j` 3:jj` 3:jBd 3:jWf 3:jf 3:jUg 3:jk 3:jl 3:jm 3:jm 3:jBq 3:js 3:js 3:jdt 3:jw 3:jy 3:jz 3:j#{ 3:j$ 3:j 3:j΁ 3:jւ 3:j 3:j? 3:j 3:j 3:j 3:jD 3:j 3:j 3:j 3:jO 3:j 3:j 3:jU 3:jإ 3:j 3:j 3:jN 3:j 3:j 3:j 3:j 3:jm 3:jķ 3:jm 3:j6 3:j ,3:jt 3:j 3:j 3:j 3:j 3:j 3:jh 3:j 3:j 3:j 3:j 3:j9 3:j) 3:j 3:j 3:j\ 3:j} 3:j 3:j 3:jb 3:j 3:j 3:j 3:j 3:jK 3:jb 3:j 3:jI 3:j 3:j5 3:jr 3:j 3:jX 3:jG 3:jt 3:j 3:jW 3:j= 3:jp 3:j 3:j" 3:j% 3:j( 3:jN) 3:j* 3:j- 3:j/ 3:j40 3:j2 3:j+5 3:j7 3:j8 3:j9 3:j< 3:j=I ,3:j L 3:jNP 3:jS ,3:jU 3:j6X 3:j[ 3:j\[ 3:j2] 3:j_ 3:ja 3:jb 3:jc 3:jHf 3:jIi 3:ji 3:jk 3:jm 3:j>p 3:jp 3:jwr 3:jt 3:j\w 3:jw 3:jOy 3:jl{ 3:jy~ 3:j~ 3:j 3:j( 3:j] 3:j 3:jW 3:jߊ 3:j 3:j[ 3:j 3:j 3:j 3:j 3:j/ 3:j< 3:j' 3:jq 3:jݛ 3:j X3:j 3:j4 3:j 3:j9 3:jt 3:j ,3:jͪ 3:jz 3:j^ 3:j 3:j 3:ja 3:jݴ 3:j+ 3:j 3:j 3:j ,3:j 3:j 3:jK 3:j 3:ji 3:j? 3:j- ,3:j 3:j 3:j 3:j8 3:j7 3:j 3:jD 3:j 3:j[ ,3:j ,3:jF 3:j 3:j% 3:j 3:j 3:j)"         #####   ####...#####   #.@##.##...# 106.1 (90 ##.#...#.#.##  ####..._...#..#  3:j[# "#..#.⌠...⌠.#..# #......_......# #..#._..._.#..# #..#...⌠...#..# ##.#.#...#..## #...##.##...##3:jY$ 3:j) 3:j- E _Done exploring.4:j 4:jޜ 34:j$ 0.0)........4:j 4:j 4:j E _Done exploring.4:j+ 4:j+ 4:j+ 4:j 44:j 4:jb E _Done exploring.4:jپ34:jp4:j J4:j E _Done exploring.5:jZ 5:j[ Where to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleO - Orcish Mines 6:j6:j[F xoxoxox the Spear-Bearer Minotaur of Okawaru ****** Health: 97/97 ======================== Magic: 15/15 ======================== AC: 16Str: 36 EV: 10Int: 11 #####SH: 5Dex: 4 ####...#####XL: 11 Next: 56% Place: Dungeon:9 #.@##.##...#Noise: ---------  Time: 9106.1 (0.0) ##.#...#.#.##h) +8 lance "Wyrmbane" {slay drac, rPois r ####..._...#..#Nothing quivered #..#.⌠...⌠.#..# #......_......# #..#._..._.#..# 6:j/#..#...⌠...#..# ##.#.#...#.#.## #...##.##...## _Found a hand axe. _You see here a +0 hand axe. _Done exploring. _Done exploring. _Done exploring. _Done exploring.6:j.6:j06:jd5: _6:jt66:j76:jN86:j96:jy=6:jq?,6:jq@6:j5D6:jF6:jF6:jKH6:jwMZ  There is an ornate altar of the Wu Jian Council here.6:jGO6:jO _6:jP6:jT6:jW6:jW6:jX6:j(\6:j^,6:jT`6:jc6:jf6:jf6:jzh6:j l6:j o6:j}o6:jFz6:j~6:jɀ6:jX6:j6:j6:j6:j6:j6:jx6:jӓ6:j@6:j6:jB6:j6:ju6:jr6:j(6:j,6:j 6:j6:j6:j 6:j;6:j6:j6:j=6:j6:j6:j\B6:jX6:j16:j6:j6:j6:j6:j6:je6:j6:jY  There is a stone staircase leading down here.6:jo6:j6:j$ _6:jF6:jY '106:j ,6:j 6:j ` _You climb downwards.  Found a scarab talisman. Found Asadomub's Distillery.6:j  #+# #.#  #.#  #@# 28.6 (22.5) #.#.+  #%#.+  ###∩# #.# #.# #+# 6:j 6:j 6:j a _There is a stone staircase leading up here.8:j{8:j18:j 8:jɉ8:j8:j:$ _8:jh,8:j8:j8:j8:jO8:j8:jr,8:jA8:j`Welcome to Asadomub's Distillery! What would you like to do?  a -  118 gold 2 potions of attraction  b -  59 gold a potion of attraction  c -  59 gold a potion of curingd -  99 gold a potion of enlightenment (unknown)  e -  99 gold a potion of enlightenment (unknown)  f -  158 gold a potion of heal wounds  g -  59 gold a potion of lignificationh -  79 gold a potion of might  i -  79 gold a potion of might  j -  39 gold 2 potions of moonshine (unknown) You have 674 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list9:jf9:jl9:jEtyxoxoxox the Spear-BearerMinotaur of Okawaru ******#+#Health: 97/97 ========================#.#Magic: 15/15 ========================#######.#AC: 16Str: 36......#<#EV: 10Int: 11#.#.+SH: 5Dex: 4#%#.+XL: 11 Next: 56% Place: Dungeon:10###@#Noise: ---------  Time: 9131.6 (3.0)#.#h) +8 lance "Wyrmbane" {slay drac, rPois r#.#Nothing quivered#+# 9:jup  _There is an ornate altar of the Wu Jian Council here. _There is a stone staircase leading down here. _You climb downwards.  Found a scarab talisman. Found Asadomub's Distillery. _There is a stone staircase leading up here.  There is an entrance to Asadomub's Distillery here.9:j,{49:j~. _::jw::jx::jky::j{::jP _::jy::j::j@::j:::j>_There is a stone staircase leading down here. _You climb downwards.  Found a scarab talisman. Found Asadomub's Distillery. _There is a stone staircase leading up here. _You open the large door.::jZ  There is an entrance to Asadomub's Distillery here. _::j::j{::j::j$ ::j_You open the door.  There is an open door here.::j::j _::j::j::j-,::j::j::j,::j::jr::j,::j9::j::jf,::j::j-::j\::j::j::j?::j::j<::j::j~ ::j ,::j ::j ::j::j,::j::j::j::jC::j::jn::jQ::j::j::j::j$::j::j::j ,::j!::jN"::j$,::j<%::j&::j[(::j(::j)::j*::j,,::jm-::jb/::j 2,::j2::j4::j*7,::j8::jw:::j>::j_?::jOA::jL::jT,::jV::j[::j`,::ja::j;e::j|l,::jn::j:jR h.  You reach to attack! You hit the howler monkey.>:j^ ---------7 (0.5>:jLf>:jih _The howler monkey is moderately wounded.>:ji †You impale the howler monkey!!  You kill the howler monkey!>:jg()>:j-a9---------90.2>:j6>:jc8P _Okawaru accepts your kill.>:jw4>:j>:j˞H _No target in view!>:j _No target in view!>:j>:jd>:jƯ>:jH _No target in view!>:j}>:j >:j>:jIH _No target in view!>:j[4>:j>:jH _No target in view!>:jL4>:jQ>:jpUC _No target in view!>:j4>:jЗ>:j>:j>:j>:j >:j >:j& Q>:j 4>:jD >:jf f>:j ^  You encounter a wraith.>:j# #.####.....## #.........# .....# ....##########.#.#..............#...)##...#.#.#.#..###....#...# ))..@# #.#.#.#†# >:j8$ <# ..# # #.#.# .. .# ... <# W   wraith (wandering) # ... .##......# .... .W >:j/ -0W.>:jOA W1.2 (1 _>:j!E >:jvY >:j ...##...#..#.....########## ............... ...)##...#..... ###....#...# ...))..@########†#<# ..# #.#. .. .# ... <# ... W# .... ..>:jR...##...#..#.....########## ............... ...)##...#..... ###....#...# ...))..@########†#<# ..# #.#. .. . ... <# ... W# .... ..>:j\4>:jμ>:j] _A wraith is nearby!>:jr...##...#..#.....########## ............... ...)##...#..... ###....#...# ...))..@########†#<# ..# #.#. .. .# ... <# ... W# .... ..?:j)4...##...#..#.....########## ............... ...)##...#..... ###....#...# ...))..@########†#<# ..# #.#. .. . ... <# ... W# .... ..?:j =?:j>?:jE?:jG] _A wraith is nearby!?:jf@..#.####.....##..#........................###########.#.#.......................#...)##...#.....#.#.#..###....#...# ..........))...# #.#.#.########......<# #....# #.#.######## .. .#....... ... <# ########## .... W ..#......# #.... .. #..?:jg##.#$ ###?:jm&W.?:ju<2?:jT}?:j:$ _Found 15 gold pieces.?:jz _You see here a howler monkey corpse.?:j; 8..#................###########.#.#.......................#...)##...##.#.#..###....#...# ..........))...# #.#.#.########†......<# #...# #.#...######### ... .#.#....... #.... W# # ?:j= ########## #.... . ..#......# #. #..#.#$ ### #..#  ?:j? 35?:jA w OYou encounter a drude.?:j=F AW<?:jF 75.?:j'Q WO   two-headed ogreW   wraith5   drude?:jQ &3?:jqZ ?:jl  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.?:j O.  You reach to attack! You impale the wraith!!?:j $W.?:j 9 ?:j 4==7 (0.5?:j ?:j ^ _The wraith is heavily damaged.?:jJ3 5.  You closely miss the wraith.You headbutt the wraith, but do no damage.?:j%< ?:j< 0-4.2?:jZE ?:j3H ^ _The wraith is heavily damaged.?:j  .  You impale the wraith!!  You destroy the wraith!O. YOkawaru accepts your kill.5<Y   yak (wandering)61--8 (0.6 _You encounter a yak.?:j]YY?:j5=5.3 (0.5?:j?:jZ _You barely miss the two-headed ogre.?:j .  You puncture the two-headed ogre!Y.?:j    The two-headed ogre is moderately wounded.The two-headed ogre hits you but does no damage.?:j_85---=8?:j?:jpO _The two-headed ogre hits you with a +0 giant spiked club!?:jU/  You puncture the two-headed ogre! You headbutt the two-headed ogre!?:j/(6.3?:jm8?:j;h _The two-headed ogre is severely wounded.@:jg )You puncture the two-headed ogre!  You kill the two-headed ogre!@:j h,5@:jm6Y.@:jp oOkawaru is honoured by your kill.@:jjyMY   yak5   drudeo   orc wizard@:j~S---8--8@:j@:jx _You encounter an orc wizard. It is wielding a +0 dagger.@:j`  You puncture the drude!  The drude is heavily wounded.@:j6==7.4 (0.6@:jt@:jZ _The drude hits you but does no damage. You block the drude's attack.@:j6j Y<You closely miss the drude.@:jfk4o.@:jw ) _The drude hits you but does no damage. You block the drude's attack.  You closely miss the drude.  The drude barely misses you. The drude completely misses you.  You furiously retaliate! You headbutt the drude!  You kill the drude!@:jo   orc wizard@:jȆ3-9 (0.5@:j.f _Okawaru accepts your kill.@:jy  You reach to attack! You puncture the yak!@:jiB-8.4@:j@:j^ _The yak is moderately wounded.@:jFT Y.You reach to attack! You puncture the yak!@:j_UD.o@:j_9 @:jl`=6=9.0 (0.6@:jdh@:j/l\ _The yak is severely wounded.@:j )You puncture the yak!  You kill the yak!@:jo   orc wizard@:jE770--5 (0.5@:j@:jP _Okawaru accepts your kill.@:j\Bo.@:j`f@:j/gE--200.0@:jyp@:jtj _You reach to attack! You barely miss the orc wizard.@:jQ  You hit the orc wizard. Your headbutt misses the orc wizard.@:j.=5@:jZ@:je _The orc wizard is moderately wounded.@:jI) _The orc wizard is moderately wounded.You puncture the orc wizard!  The orc wizard is severely wounded.  The orc wizard closely misses you. You furiously retaliate!eadbutt the orc wizard.  You kill the orc wizard!@:j˟)@:j(1.0@:jH@:jǯP _Okawaru accepts your kill.@:j6@:j@:jL @:jH _No target in view!@:j~4@:jƆ@:jH _No target in view!@:ji4@:j @:j H _No target in view!@:j:~4@:j@:j`H _No target in view!@:j@:j@:jc@:j>H _No target in view!@:ju@:jv@:j!~@:jC _No target in view!@:jV@:j@:j @:j@:js@:jwt@:j~@:jh@:j2@:j @:jZv 4@:jLz @:j{ @:j( @:j @:jo @:jv @:jce @:j>f @:jn @:jqu @:j @:j @:jj @:j @:ji 4@:jYp @:jBs @:j 4@:j @:j @:jJ 3@:jS @:jU @:jM[ B7 _@:jk] @:j] @:jb @:j L89=@:j B@:j B@:j _ You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant  spiked club.@:ja 90=-OO   two-headed ogre (wandering)@:j& -9.0 (8.0@:jz =@:j` M-10.0 (9 _@:j] @:j' @:j*########## .......... )##... ..#...# ))...###†#<# #.@#@:jʅ #.#)..#  ... .#.#  #.... <# #  #.... .# #.... .O ##.#$ ## #..#  A:jV########## .......... )##... ..#...# ))...###†#<# #.@# #.#)..#  ... .#.# A:j #.... <# # #.... .# #.... .O ##.#$ ## #..#  A:ji4A:jA:jRf _A two-headed ogre is nearby!A:jQ########## .......... )##... ..#...# ))...###†#<# #.@# #.#)..#  ... .#.#  #.... <# #  #.... .# #.... .O ##.#$ ## #..#  A:jI########## .......... )##... ..#...# ))...###†#<# #.@# #.#)..#  ... .#.#  #.... <# # #.... .# #.... .O ##.#$ ## #..#  A:jRA:jSA:j ^A:js A:jtX_A two-headed ogre is nearby!A:j.# ########## .#.#.#...........A:jZt.....#...)##...#......#.#.#..###....#...# .. .........))...# ..#.#.#.########†# .###......<# #..##'......# #.#@..##########......#.# ...... #.....<# # ######### #......A:j|# .#......# #....#.O......# ##.#$.## A:j# #..#..# ##. . A:j A:j6O.A:jA:j 21.0 (1 _A:jA:jl _Items here: ))) [ †.A:j w######### .#.#.#.................#...)##...#.....#.#.#..###....#...#... ..........))...# ... #.#.#.########†# #.###. .A:j ......<# #..##'.......#####.#)..# #########.....@#.#....... <# # #########O# .#......#...#.#$.## # #..#. #.  ...#A:j 7O.A:j A:j -2 _A:j A:j A:jp  You puncture the two-headed ogre!A:j<1==5 (0.5A:j A:jj _The two-headed ogre is moderately wounded.A:jM  You puncture the two-headed ogre!  The two-headed ogre is heavily wounded.The two-headed ogre closely misses you. You furiously retaliate!A:j(3.0A:jA:j~~ _You headbutt the two-headed ogre! The two-headed ogre barely misses you.A:j  You puncture the two-headed ogre! You headbutt the two-headed ogre!A:jW.-5A:j A:j c _The two-headed ogre is almost dead.B:jN$  You hit the two-headed ogre.-4.0B:jS-B:j0c _The two-headed ogre is almost dead.B:j$ <You puncture the two-headed ogre!  You kill the two-headed ogre!B:jդ)B:j[ 3/9978-5 _Okawaru is honoured by your kill.B:j B:jh _Your Dodging skill increases to level 8!B:jTB:jCU8-B:j\B:jm`H _No target in view!B:jt4B:j[B:jH _No target in view!B:jM4B:jVUB:jxXH _No target in view!B:jq _No target in view!B:jB4B:jYKB:jCPH _No target in view!B:j B:jB:jB:j#No target in view!B:jj>B:j&?B:jFFB:jIB:j4B:jB:jB:j8B:j9B:j$AB:jNDB:jPB:j8B:jɺB:j0B:j_B:j<B:j<B:jtEB:jIB:jB:jB:j-B:jB:jB:j B:jB:jB:jR,4 _B:jB:j,B:jB:j?BB:ja5=B:jB:jK,B:jB:j$,B:j(B:j0k6=B:j3B:jCB:j5EB:jtGB:jN,B:jSQB:j$[ _ You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoned darts.B:jh7K   kobold brigand (missile, wandering)K23.5 (9.0B:jtm0FB:ju)F   rock fish (wandering)4.5 (10.0) B:j}B:j+ B:j܇L_You encounter a rock fish.B:jZ  .... )##.... ..#...#... ))...# ... #†# #.###. <# #..##'..... ####.#)..# #.....@#.#  #.....<# #  #......# #....#.. ##.#$.## #..#.B:jZ p ##. K ...#B:j_  .... )##.... ..#...#... ))...# ... #†# #.###. <# #..##'..... ####.#)..# #.....@#.#  #.....<# #  #......# #....#.. ##.#$.## #..#. ##. KB:jf < ...#B:jo 4B:j B:j; d _There are monsters nearby!B:jp  .... )##.... ..#...#... ))...# ... #†# #.###. <# #..##'..... ####.#)..# #.....@#.#  #.....<# #  #......# #....#.. ##.#$.## #..#. ##. K ...#B:j  .... )##.... B:j2 ..#...#... ))...# ... #†# #.###. <# #..##'..... ####.#)..# #.....@#.#  #.....<# # B:j   #......# #....#.. ##.#$.## #..#. ##. K ...#B:j[B:jB:j 'B:j:)d _There are monsters nearby!C:j[#.#.#F.......... .......#...)##...#...... .#.#.#..###....#...#... ..........))...# ... #.#.#.########†# #.###. .......<# #..##'......#####.#)..# #########......#.#.......  #########.# C:jI.#......#...#.#$.##' # #..#. #|##..K ..YY 2 yaks (wandering) ...# .YK   kobold brigand (missile)##.. Y. ......##C:j$ Y.  You encounter 2 yaks.C:j&6Y.C:jU^ YFound a staff of necromancy. YYY 3 yaks (1 wandering)You encounter a yak.((((C:jH0FC:j.....F   rock fish (wandering)C:j9==5.0) C:j:C:j _The kobold brigand throws a dart. The dart hits you!  There is a stone staircase leading up, spattered with blood here.  Things that are here:C:j } _a +0 giant club; a +0 giant spiked clubC:j{......#...)#F...# .#.#.#..###....#...#... ..........))...# ... #.#.#.########†# #.###. .......<# #..##'......#####.#)..# #########......#....... <# ######### .#......#...#.#.#$.##'... # #..#. #|#####..K .Y# ...# Y..##.. Y.. ......### .## #######C:j[7Y.C:jkY.Y.C:j YThe yak bellows! You hear a bellow! You hear an angry hiss.C:j2:K.C:j0FC:jh= #YY 4 yaks (1 wandering)F   rock fish (wandering)  You encounter a yak.C:j&6C:j C:j ( _You hear a bellow!C:jS #.#.#..###...F#...#...  ..........))...# ...  #.#.#.########†# #.###. ......<# #..##'.....  .#####.#)..#  .#########......#.#  ...... #.....<#.#  ######## #......#.#  #......# #....#.@.# .......# ##.#$.##'.....' # #..#K #Y###.# .# ##... Y.#  .# ...# YY.C:jT [34m .# ##.. ... .....### #.. .###  ########    C:jX 7Y|C:j3Y 5Y.C:jvZ g YThe yak bellows!C:ja Y.  You encounter a yak.C:jj oYY 5 yaksC:jqk 48=7C:j:u C:jx k _The yak snorts and paws the ground.C:j Y.  You puncture the yak! Your headbutt misses the yak.C:j DThe yak is moderately wounded.C:jL Y.  You encounter a steam dragon.C:j 6Y.C:j% 6Y.C:jV D   steam dragonC:j 5-8.0 (0.5C:jP C:j" I _The yak misses you.C:jO s  You barely miss the yak. You headbutt the yak!C:j"] O--5C:jh C:jj [ _The yak is heavily wounded.C:j Y|You hit the yak. You headbutt the yak!C:j 2D'C:j Y.  The yak is almost dead.Y.C:j 0Y.C:j C:j B-9.0C:j: C:j P _The yak barely misses you.C:jA †You puncture the yak!  You kill the yak!C:jL [ 4 yaksC:jQ e9=80-5C:j[ C:jd_ P _Okawaru accepts your kill.C:j D.  You reach to attack! You puncture the yak!C:j YThe yak is moderately wounded.C:j3 7Y|C:j 5Y.C:j 7Y.C:j3 ?Y.C:j kY 5 yaksC:jY 2==30.0C:j C:jp T _You encounter a yak.C:jC `  You puncture the yak!5C:j?s C:jv \ _The yak is severely wounded.C:jس Y.  You hit the yak.  The yak is severely wounded.C:jʴ 7Y|C:j] 4Y.C:j0 0D.C:j C:j 0-1.0C:j{ C:j _The yak completely misses you. The yak misses you.C:je ]  You barely miss the yak.C:jf \=-5C:jcp C:js \ _The yak is severely wounded.C:j D.  You hit the yak but do no damage. You headbutt the yak.  The yak is almost dead.C:ju 7Y.C:jM 7Y.C:j >2.0C:j C:j l _The yak barely misses you. You block the yak's attack.C:jk †You puncture the yak!  You kill the yak!C:juZ 4 yaksC:j|62-5C:jf _Okawaru accepts your kill.C:j Y.  You puncture the yak! You headbutt the yak.C:j@Y.C:j D.  The yak is moderately wounded.D:j%2--==3.0 _The yak gores you!D:jLc9  You impale the yak!!D:jd.=5D:jpD:j7r\ _The yak is severely wounded.D:jm Y.  You puncture the yak!D:jZYDD:jf  The yak is almost dead.D:jwk89----4.0D:jLD:jTN _The yak gores you but does no damage. The yak gores you.D:j{ †You puncture the yak!  You kill the yak!D:jh5Y.D:j ' D:j eD|Okawaru accepts your kill.D:j-[ 3 yaksD:j$377----4-6 (0.6D:ju=D:j@( _The yak gores you!D:jb #You impale the yak!!D:joD:jȱu8---====5.1 (0.5D:jD:jڿ\ _The yak is severely wounded.D:j0s Y.  You puncture the yak!D:jX<f  The yak is almost dead.D:j;=[=---6D:jED:jIe _You block the yak's attack. The yak misses you.D:jR' D:j†D:j1You impale the yak!!  D:jy"You kill the yak!D:jʲD:jD:je- 2D:j  yaksD:jD:jAD:j6D:j----D:j!6.1D:j>D:j> D:jD:j,_Okawaru accepts your kill.D:jD:j% KYou puncture the yak! You headbutt the yak!D:j:(D:j(YD:j]) DD:j)D:j|+D:j%-D:jD K   kobold brigand (missile)  The yak is heavily wounded.D:jE4==7 (0.6D:j`D:je; _The yak gores you but does no damage.D:jC D:j D:j_You puncture the yak!D:jD:jY!7.3D:jD:j. D:jND:j3_The yak is almost dead.D:jD:j6 YD:ji@.You hit the yak.D:j2  †The yak is almost dead.The yak closely misses you. You furiously retaliate! You headbutt the yak.  You kill the yak!D:jm5:D|D:jjHD:jI[   yakD:jOJD:j:SD:j7T9D:jU=D:j V8D:jW-D:jCX8 (0.5D:j~D:j: _Okawaru accepts your kill.D:jD:jz  You puncture the yak! You headbutt the yak!D:jw1==8.3D:j<D:j[ _The yak is heavily wounded.D:j7!You puncture the yak! You headbutt the yak! _The yak is heavily wounded.  You hit the yak. You headbutt the yak! D:j." You kill the yak!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!D:j(/  --more--E:jE2†E:j7K.E:jD   steam dragonK   kobold brigand (missile)E:jQS=9--8E:jE:j] _Something appears at your feet! You block the steam dragon's attack. x2E:j>u [You impale the steam dragon!! The steam dragon convulses!!  E:jumYou kill the steam dragon!Okawaru accepts your kill.E:jK   kobold brigand (missile)E:j[91---9.3E:jE:jH _The steam dragon scales are intact enough to wear.E:j  You reach to attack! You puncture the kobold brigand!  The kobold brigand is severely wounded.E:jW(((((F:jee...@[F:jf4==9 (0.6F:jqF:jXuw _The kobold brigand throws a dart. The dart completely misses you.F:j  You reach to attack! You barely miss the kobold brigand.--40.4 (0.5F:jښF:jg _The kobold brigand is severely wounded.F:j K|You reach to attack! You hit the kobold brigand.F:j9 F:jX80--9F:jOF:jb _The kobold brigand is almost dead.F:jl )You puncture the kobold brigand!  You kill the kobold brigand!F:jm-FF:jysF   rock fish (wandering)F:j}021.4F:jF:j P _Okawaru accepts your kill.F:j.....#...)##...#... .#.#..###...F#...# .........))...## ...  .#.#.########†#!#.###.  <# #..##'..... .......#####.#)..F  #########......#.#  ....... #.....<#.#  ####### #......#@#  # #....#.(†#  # ##.#$.##).....'  # #..#K ?#|###.# # ##... # ..#  # ...# #...  .# ##.. .... F:j ....### #.. ..### ####### F:j[9#FF:j2CFF:j? -2.4 (1.0F:jF:jj _Found a scroll of identify and a potion of mutation.F:jOr #FYou reach to attack! You hit the rock fish.F:j}F:j~&3.0 (0.6F:jEF:ǰ7 _The rock fish is lightly wounded.F:jr  You completely miss the rock fish. You headbutt the rock fish.  The rock fish is heavily wounded.F:jQ;1=5 (0.5F:jYF:jV _The rock fish barely misses you.F:jRq #You impale the rock fish!!  You kill the rock fish!F:jRF:j߉83-4.0F:j؍F:jP _Okawaru accepts your kill.F:jN-F:jF:jH _No target in view!F:j|4F:jjF:jH _No target in view!F:jF:jF:j@F:j=H _No target in view!F:jĄ _No target in view!F:jF:jcF:jCF:j<H _No target in view!F:j,c4F:jlF:joC _No target in view!F:j?4F:jF:jdF:j]4F:jdF:jhF:jF:jF:j F:jF:j? F:j 3F:jY F:j : _F:j ,F:j F:j F:jo %2F:jh F:j5 3=4=F:j/9 F:j? ,F:jB F:j I ,F:jaL F:j8a ;5F:j]f F:jl ,F:jp F:jv ,F:jz F:j ;6F:js F:j F:jt F:j3 F:j F:jE K7=F:jv F:j ,F:j F:j[ F:jϨ F:j~ F:jj k8=F:j F:j2 F:j F:j9 F:j3 F:j F:j F:j F:j? %9F:j. F:jU ,F:j F:j ,F:j F:j6 F:j &90F:j^F:j,F:jUF:j:,F:jF:jw1=F:j!,F:j#F:jk)F:j)U2=F:j-F:j2F:jh3F:jAF:juJ,F:jNF:jV;3F:jZF:jc,F:jefF:jm,F:jwF:jb;4F:jF:j,F:jxF:j,F:jF:jןK5=F:j{F:jF:j*,F:jF:jF:jOU6=F:jXF:j.,F:jF:jF:jaF:jF:j;7F:jF:jV8F:j F:jF:jF:jF:jF:jPK9=F:j #F:j(1 _HP restored.F:j%9 #.#..###...F#...#... ........))...## ... #.#.########†#!#.###. .....<# #..##'......#####.#)..# #########......# ....... #.....< ####### #......#.# ......#.(@#94.0 (50.0)#.#$.##).....'# #..#K ?#|###.#:#...#.####  G:jB5.0 (51G:jG:j _Found a parchment of Eringya's Surprising Crocodile.  Things that are here:G:jp _a yak corpse; a yak corpseG:jv3G:j{G:jx&.G:j' ........))...## ... #.#.########†#!#.###. .....<# #..##'......#####.#)..# #########......# ....... #.....< ####### #......#.# ......# #....#.(†#####..#.#$.##@.....'# #..#K#?#|###.#:##...## ..# .. ## G:jE G:j^0.0)6.0 (1 _G:j9G:j(@  There is an open door, spattered with blood here.G:j _Items here: ( ) [[ ††††.G:jG:jG:jG:jG:jEG:j: _G:j))...## ...  #.#.##†#!#.###.  <# #..##'.....  #####.#)..#  ......#.#   #.....<#.#   #......#.#  # #....#.(†#####. G:jd# ##.#$.##)@....'#  # #..#K#?#|###.#:# # ##...###..#  G:jq# ...# .#...  # ##.. . ....  ### #.. .. ..###   .# ###  ##  G:jW #.#.########†#!#.###. ....<# #..##'......#####.#)..# ########......# ...... #.....< ###### #...... .....# #....#.(†#####...#.#$.##).....'#  #..#K#?#@###.#:##...###..#  ...# .#...##.. #. .....### #.. .. ..####.G:jR  G:j{m7=8.0 (2G:jG:jy _You see here a staff of necromancy.G:j<>G:j>G:jBG:j7HG:jMG:jQ$ _G:jRG:jX@  There is an open door, spattered with blood here.G:j\  Items here: ( ) [[ ††††.G:jUaG:j.b _G:j eG:jox.##†#!#.###. ..<# #..##'..... ..#####.#)..# .##......#.# .. #.....<#.# ## #......#.# #......# #....#.(†#####... ..# ##.#$.##).....'# ..# #..#K#@#|###.#:# ..# ##...###..#G:jp ..# ...# .#... ..# ##.. #. ..... ..### #.. .. ..#### ## ..# ###  ##   G:j{(300G:jI|+1.0 (3G:jG:j. _i - a scroll of identifyG:j 3G:jc G:j G:j^$ G:j% G:j) G:j. @  There is an open door, spattered with blood here.G:jm5  Items here: ( ) [[ ††††.G:j< G:j<  _G:j@ G:jF H  You see here 2 curare-tipped darts.G:jJ G:j1K  _G:jDN G:jFQ G:jV G:jV G:jY G:j\ G:ja ,G:jc G:jk ,G:jEn G:jrv N _You now have 700 gold pieces (gained 15).G:jz| 3G:jq G:j_ G:j G:j G:j G:j G:jl ,G:jѤ G:jۨ m  There is a stone staircase leading up, spattered with blood here.  Things that are here:G:jܬ  a +0 giant club; a +0 giant spiked clubG:j> G:j  _G:j G:j G:j G:j G:j G:j G:j G:j8 G:j= G:j @  There is an open door here.G:jI G:j  _G:j G:j& ,G:j4 G:j i _M - 4 potions of mutation (gained 1)G:jI G:j G:jC G:jI @  There is an open door here.G:j G:j  _G:j G:j) G:j ,G:j` G:jg G:jq G:j G:j G:jc/ G:j2 ,G:jW4 G:jX7 G:j; G:j@< G:j= G:j> G:jA G:jA G:jnB G:j1J G:jGM G:jM G:jN G:jO G:jS ,G:jS G:jW G:jZ ,G:j[ G:j ] G:j=_ G:j_ G:j_ G:je G:j:g G:jg G:j.h G:jl G:j G:jI XG:j ,G:j G:j G:jG ,G:j G:jb G:j# G:j\ G:j2 G:jC G:j G:j ,G:jx %#...#.......#....#  #...#...#...#..#  )...###.....###...#  ###†#.#.###.# #...#   #..##'.....+##..##  .#)..##+##...#.#  .....#.# #.#...#  <#.# #.#####  ..#.# #.#..@#  .#.(†#####...#.#  .#..##).....'##..#  #.#.#|###.#:#.##  G:j3 #...###..#.. ##..  ...#. .#...# .#.#  #.. .#....... . .#  #.. #.....##### ##  ### ..##### G:j G:jm U387.0)9.0 (38G:j G:j3 _p - a ring of positive energyG:jٝG:jpG:jkG:jG:jG:jHBG:jޮG:j"G:jүG:jG:jBG:jG:jBG:jG:jG:jLG:jG:jG:jG:j&G:jG:jmG:jG:j[G:jHG:jG:jG:jZ,G:j@G:j,G:jG:jG:j,G:jG:jG:jG:jG:jG:jG:jvG:jG:j G:j&G:jx,G:jg(G:j+G:j1G:j?H:jH:jH:j,H:j H:jH:jgH:jH:jOH:jH:j,H:jH:j}#H:j'H:j'H:j+H:j.H:ja2H:j3H:jp4H:jOf`H:joXH:jrH:jv,H:jyH:j}H:jH:jH:jGH:jH:jH:j BH:jJH:j,H:jH:jH:jH:jH:jH:jm  There is a stone staircase leading up, spattered with blood here.  Things that are here:H:j[  a +0 giant club; a +0 giant spiked clubH:j!H:j _H:jSH:jbH:jW ,H:j/H:j`H:jH:jH:jH:j @  There is an open door here.H:j%H:jy& _H:j7)H:j+H:j0,H:jo2H:j4H:j9H:j :H:j;H:jINH:jS,H:jVH:j\7 _You open the door.H:ja3H:jdH:ji@  There is an open door here.H:j nH:jn _H:j6qH:jltH:jyH:jyH:j{H:j=H:jH:jxH:jÆH:jЋH:jH:jH:jI _i - 2 scrolls of identify (gained 1)H:jH:jH:jLH:j],H:jH:jk _A - 3 potions of attraction (gained 1)H:j/H:j H:jOH:jH:jgl _A - 2 scrolls of acquirement (gained 1)H:j3H:jH:j.................# #...)##...#.......#....# #..###....#...#...#...#..# ......))...###.....###...# #.########†#.#.###.# #...# ..<# #..##'.....+##..## #####.#)..##'##...#.# ######......#.#...#.#...# H:j\s..#.....<#.#.@.#.##### 89.0 (50 ####.#......#.#...#.#...# ..#.#....#.(†#####...#.# .#.##.#..##).....'##..# H:j~...#.##..#.#.#|###.#:#.## H:j###...###..#..###..# ...#......#...#...#...#.# H:jj...#####....#.......#...# H:j&.### #...#.....######## H:jH:jYH:jT _Key pressed, stopping explore.H:j3H:jH:j$H:j)H:j.: _H:j0H:j?6,H:j8H:j=@  There is an open door here.H:jCH:jD _H:jFH:jJH:j:RH:jRH:j=UH:jiYH:jdj,H:joH:j ......# ....# ......##################  .................#  ..)##...#.......#....#  .###....#...#...#...#..#  ))...###.....###...#  ##†#.#.###.#)#...#  <# #..##'....@'##..##  H:jo94.0) ..#####.#)..##'##...#.#  H:jd####......#.#...#.#...#  ....<#.#...#.#####  H:jɂm##.#......#.#...#.#...#  .H:j#.#....#.(†#####...#.#  .#.##.#..##).....'##..#  .H:j#.##..#.#.#|###.#:#.##  .###...###..#..###..#  H:jK1_You open the door.H:j E _Found a dagger.H:jx 3H:j{ H:j H:j H:j : _H:j) H:j H:jv H:j H:jР H:j ,H:j H:j H:j> H:j H:j H:j۷ H:j H:j H:j` H:j H:j ,H:j H:j H:j H:j! H:jF H:j H:jF H:j H:j H:j H:j3 H:j H:j H:j H:j H:j H:jN H:j H:j  You encounter a wight. It is wielding a +0 battleaxe and wearing a +2 robe ofpositive energy.H:jk - ##.###  ...... ...... ....#.####.....##.....#.........#............#...............################# H:j ....#.#.#.......@................ #........z#...).......#.... ....#.#.#..###......#...#.. #.............))...###.....###... ....#.#.#.########÷#.#.###.#)#... ..........<# #..##'.....'##..# z   wight (wandering)...........#####.#)..##'##...#.#....#########......#.#...#.#...# #............#.....<#.#...#.#####H:j Lz404.0 (10.0).H:jG DzH:j *5.0 (11 H:j _H:j H:j2 H:j#  ##.### ...... ......#.....##.......#.......#.......########.z.....@........#...)##...#.....###....#...#..))...###....#÷#.#.###.#)<# #..#.#).<H:jɬ ##.### ...... ......#.....##.......#.......#.......########.z.....@........#...)##...#.....###....#...#..))...###....#÷#.#.###.#)<# #..#.H:jU#).<H:j0H:jøH:jH:j\ _A wight is nearby!I:ji#.###...#.####.....## #......#.#.# .#..#.#.#.z....@...... .#.#...)##...#.......#.#.#.#..###....#...#...#...# )#......))...###.....###.#.#.#.########÷#.#.###.#)#.<# #..##'.....'##...#####.#)..##'##...#..#......#.#...#.#... .#.#.....<#.#...#..z6.0 (1.0) _I:jG Y#.####.. ...#.####.....## .#......#.#.# #.#..#.#.#..z #.#.#...)##...#.#I:j .#.#.#..###....#...#...#...# #)#......))...###.....###.#.#z#.########÷#.#.###.#)#.<# #..##'.....'##z 2 wights (1 wandering).#####.#)..##'##...#.#......#.#...#.# ..#.#.....<#.#...#.I:jG$ 9z.I:j$ @.zI:j(/ CzI:j/ &7I:j:  _You encounter a wight. It is wielding a +4 hand axe.I:j Q  You reach to attack! You puncture the wight!I:j\ 3=5 (0.5I:jҜ I:j ^ _The wight is severely damaged.I:j" )You reach to attack! You puncture the wight!  You destroy the wight!I:j%9z.I:j0Q   wightI:j50-8.0I:j@I:j0CP _Okawaru accepts your kill.I:jǎ####.#### ......... .. .......#.####.....###......#.........#...##.#.############## I:jg.......#.#.#...)................. .#.#.........#..@)##...## .......#.#.#z.###....#...#...#. .#)#.............))...###.....## .......#.#.#.########÷#.#.###.#)#I:j.......<# #..##'.....'##...#####.#)..##'##..#########......#.#...#.#.I:jv#............#.....<#.#...#.## +###.##########.#......#.#...#.#.I:j*A.zI:j?]-9.0 (1.0I:jۧI:jI:j ####.#### ..# ...#.####.....##.#......#.#.# #.#.#..#.#.#...) #.#.#.#.@.)##...#.#I:j.#.#.#.z###....#...#...# #.#)#.z....))...###......#.#.#.########÷#.#.###.#).....<# #..##'.....'.......#####.#)..##'##z 2 wights (1 wandering).##......#.#...#.#.#.#.....<#.#...#. #+###.#.#......#.#...#.#I:j&MzI:j'.I:j:2dz   wightI:j2'10I:j=I:ja@t _You encounter a wight. It is wielding a +1 falchion.J:jw|{  You reach to attack! You puncture the wight!J:j}3=5 (0.5J:jɆJ:j ] _The wight is heavily damaged.J:j $You reach to attack! You impale the wight!!  You destroy the wight!J:jj*zJ:j*J. J:j =4-1.1 (0.6J:j J:jRP _Okawaru accepts your kill.J:j{ z$You reach to attack! You puncture the wight!J:j9 J:jȄ/==7J:jiJ:j^ _The wight is almost destroyed.J:j )You puncture the wight!  You destroy the wight!J:jRJ:jl 95--2.3J:j?J:jP _Okawaru accepts your kill.J:jyO--J:jJ:jH _No target in view!J:j1>4J:jAJ:jEH _No target in view!J:jYuJ:j5| _No target in view!J:jz4J:jJ:jH _No target in view!J:jVr4J:jJ:jNH _No target in view!J:j4J:jwJ:j<C _No target in view!J:jp4J:j|J:j"J:j4J:jwJ:j-J:j 3J:j+ J:j J:j0 78 M####.####..# ........ .....#.####.....### ..... #.#.#...............############# ........#.#.#...@......... J:j #.#.#.........#)..)##...#.......# ........#.#.#.$###....#...#...#.. #.#)#.............))...###.....##.######.. ..###J:jS &0J:jȪ 23.3 (1 _J:jֵ J:j # _ Things that are here:J:j _a +0 battleaxe; a +2 robe of positive energyJ:j 3J:j J:j '.J:j N####.##### .........# .. .........#.####.....###......#.........#...##.#.#.############ .........#.#.#...)............... .#.#.#.........#@..)##...# J:j .........#.#.#.$###....#...#...#. .#.#)#.............))...###.....# .........#.#.#.########÷#.#.###........<# #..##'.....'...#####.#)..##'##.#########......#.#...##............#.....<#.#...#. ##+###.##########.#......#.#...#.J:j &0J:j 24.3 (1 _J:j J:j $  Things that are here:J:j ] _a +4 hand axe; a +0 ring mailJ:j J:j J:j J:jsJ:j "E .........## ........ ..........#.####.....###......#.........#............##.#.#......########### #.........#.#.#...)..............#.#.#.........#)..)##...# ..........#.#.#.@###....#...#...##.#)#.............))...###.... .J:j" .........#.#.#.########÷#.#.###........<# #..##'........#####.#)..##'###########......#.#...# #.....#............#.....<#.#...# ###+###.##########.#......#.#...#  #.# #...#......#.#....#.(†#####J:j/&0J:j/25.3 (1 _J:j::J:j_Hk  You now have 714 gold pieces (gained 14).  Things that are here:J:jI+6.3 (2J:jj _a +1 falchion; a +0 scale mailK:j IK:jBK:jI_BK:jHd,K:jbjP  There is a stone staircase leading up here.K:jmK:jNn _K:jepK:j~K:jK:j_K:jK:jK:j’XK:j$,K:jK:j&K:j6,K:jK:jXK:jC ####.#######.> ## .........# ..#.##. ........  ......#.####.....##  ##.........#  ...............#  ....#.#.#........#######  ..#..#.#.#...)....  .#..#.#.#.....@...#)..)##...#..K:jߵ24.3 (8  #....#.#.#.)###....#...#  ....#.#)#.............))..  #.#.#.########÷#.#  ....<## #..##'.  ...........#####.#)  #............#########......#  ..#.....#............#.....<# ###+###.##########.#......#.K:jK:jy+5.3 (9K:jK:j; _Found a stone staircase leading down.K:ji 3K:j/ K:j K:j  #>. #####.#######.> ##..........# ...#.##.. ........ ......#.##### ##.# ........K:jܕ .#  ....#.#.#...............###### ..#.........#@#.#...).......0 .#..#.#.#.........#)..)##...#. #...........#.#.#.)###....#.. ....#.#)#.............))...### #.#.#.########÷#.# .<## #..##'K:j% A ........#####.#).. #............#########......#. ..#.....#............#.....<#.K:jW K:j_ $6.3 (1K:j K:j ; _Found a stone staircase leading down.K:jm 3K:jo K:j K:j ,K:j( K:jЋ K:j XK:j K:j\ K:jژ K:jo K:ji K:jž K:jà K:j K:j K:jj K:jn K:jĮ K:j K:jj K:j% K:j K:jθ K:j) K:jպ K:j K:j K:jN K:j K:j K:j\ K:j K:j K:j K:j K:j K:j K:j K:j K:j2 K:jC K:j" R  There is a stone staircase leading down here.K:j K:jN  _K:j K:jN K:j? K:ju K:j K:j K:jr ,K:j K:j K:j K:j K:j K:j K:j K:j K:j K:jw K:jL ,K:j K:j K:jd ,K:j K:j1 K:j ##.......(..#..   #.#  ...#..# #.#   #..  ...#...### #.#  .@.###.# 448.0) ...#K:jU ##.#  .......#  ......### ...##>...######.# ##.>###........K:j  .#.##..#.... K:jZ .......#.####... ..#......#......K:j  K:j ,5.3 (19K:j K:j ) _Found 3 boomerangs.L:j5L:j=L:j`L:jL:j  You encounter a kobold. It is wielding a +0 dagger of draining and quiveringstones. ......# ##.....#####...#......... #..(..#..#  #.......# #.###....#..####.#.##.....#..#.:...#...#####.##...........###.##.....#.......#.............#..............### K   kobold (missile, asleep)K.....L:jm F......##>...###### ...........##.>###..... .....#.##..#...L:j0Z8.3 (3.0)K.L:jY2OK)L:j24==9.3 (4L:j?L:j-T( _The kobold shouts!L:j1 ......#  ##.....  #####...#..  .......... #..(..#..# #.......# #.#  ##....#..####.#.#  #......@......#..  #.:...#...#####.#  #...........###.#  L:j2#.....#......##.#  ................#  .K..............###  ............##> ...........##.>L:j Y ......#  ##.....  #####...#..  .......... #..(..#..# #.......# #.#  ##....#..####.#.#  #......@......#..  #.:...#...#####.#  #...........###.#  #.....#......# ............... .K..............###  ............##> L:j ...........##.>L:jq L:j L:j L:j, ] _A kobold is nearby!L:j  ......#  ##.....  #####...#..  .......... #..(..#..# #.......# #.#  ##....#..####.#.#  #......@......#..  #.:...#...#####.#  #...........###.#  #.....#......##.#  ................# L:jp  .K..............###  ............##> ...........##.>L:jgz  ......#  ##.....  #####...#..  .......... #..(..#..# #.......# #.#  ##....#..####.#.#  #......@......#..  #.:...#...#####.#  #...........###.#  #.....#......# ............... .K..............###  ............##> ...........##.>L:j7 4L:j L:j ] _A kobold is nearby!L:j[ ......## ##......####...#.......... #..(..#..# #.......# #.#L:j( ##....#..####.#.# #.......#.. #.:...#...#####.# #...........###.# #.....#......##.#.......#K.K......###KK 3 kobolds (2 missiles, 2 wandering)K............##>...##...........##.>### .#.##..#L:j.KThe kobold shouts! _A kobold is nearby! _A kobold is nearby!  You encounter 2 kobolds.  wielding a +0 short sword of freezing. A kobold is quivering  stones.L:j" KThe kobold shouts! x2; You hear a shout!L:j?.KL:j9K.L:jKKK 4 kobolds (3 missiles, 1 wandering)L:j,50.3 (1L:jML:j7 _You encounter a kobold. It is wielding a +0 short sword and quivering stones.M:j~......####......#######...# ......... #..(..#..# #.......# #.##....#..####.#.# #.............#.. #.:..@#...#####.# #...........###.#M:j #.....#......##.#....K.......#KK........###..K.....##>...####M:j###...........##.>###... ..............#.##..# ....#.###M:jM:ji{ TThe kobold shouts! You hear a shout!M:j 7K.M:jA+5K.M:j)- KYou encounter a troll.M:j.6K.M:jU/9K.M:j1 KYou encounter a kobold. It is wielding a +0 short sword.M:j? KT   trollK   kobold brigand (missile, wandering)KKKKK 5 kobolds (3 missiles)You encounter a kobold brigand. It is wielding a +0 club and quivering poisoneddarts.M:jS@&1M:jlKM:jU( _The kobold shouts!M:jҖ )You reach to attack! You puncture the kobold!M:jg3K.M:jM:j1T.M:jA.KM:j9K.M:jݝ4K.M:jϟJ.KM:jK) 4 kobolds (2M:jů+8 (0.5M:jüM:jxJ _You kill the kobold!M:j u##......#######...# .......... #..(..#..# #.......# #.##....#..####.#.# #.............#.. #.:...#...#####.# #...@.......###.# #KK)..#......##.#..K..K.............##.K....###M:j..##>...#######.T.##.>###.. ..............#.##..###....#.## #......#.M:j  You encounter an orc. It is wielding a +2 falchion of distortion and quiveringboomerangs.M:j%/  --more--N:jJkoT.N:j5K.N:j(A.KN:j9K.N:j%6K.N:jwN:jC.KN:jo   orc (missile)KKKK 4 kobolds (2 missiles)N:jOF --2.8 (1.0 _N:jN:j_N:j.e m )You puncture the kobold!N:jq _ 3 kobolds (1 missile)N:jt H--3.3 (0.5N:j> N:j J _You kill the kobold!O:jn )You impale the kobold!!O:j7T.O:jT?.KO:js  2You kill the kobold!O:j>(((((((O:jpK.KO:jqG.oO:jX~H)@.....O:jy3=9 (0.6O:j7O:jq _The kobold throws a stone. The stone completely misses you.O:jO:j]0-4.5O:j^| _You reach to attack! You barely miss the kobold.O:jR7T.O:jrK..KO:jlv  You reach to attack! You closely miss the kobold.O:jVM((((O:j.n.o@..)O:jo5=5.0 (0.5O:jzO:j'M _The kobold brigand throws a dart. The dart is repelled.O:jl )You impale the kobold!!O:jAq   koboldO:j.-5O:jdO:j J _You kill the kobold!O:j  .oYou reach to attack! You hit the troll.O:j9T.O:j5K.O:j7K.O:j7-O:j!6.0O:jO:j3 _The troll is lightly wounded.O:j>x .oYou impale the troll!!O:j>Ew K.  The troll is heavily wounded.The troll barely misses you. The troll closely misses you.The troll barely misses you. You furiously retaliate! You headbutt the troll.O:jPn ===6 (0.6O:jYO:j\4 _You block the kobold's attack.O:j[  You closely miss the troll. Your headbutt misses the troll.O:j6--7.1 (0.5O:jO:j] _The troll is heavily wounded.O:j8 o.  You hit the troll. Your headbutt misses the troll.O:jKH  The troll is severely wounded.You block the kobold's attack. You block the kobold brigand's attack.O:jHg6---6O:jW _The troll bites you. The troll closely misses you. x2O:jJ  You hit the troll but do no damage. Your headbutt misses the troll.O:j(8.1O:j7O:ju^ _The troll is severely wounded.O:jA8 .You impale the troll!!  You kill the troll!O:j:8o.O:j<5)KO:jJ K   kobold brigand (missile)o   orc (missile)K   kobold  Okawaru accepts your kill.O:jOM-87 (0.6O:jZO:j]< _You block the kobold brigand's attack.O:j  You puncture the kobold brigand! You headbutt the kobold brigand!=9.2 (0.5O:j]x _The kobold brigand is almost dead.O:jg4 )You puncture the kobold brigand!  You kill the kobold brigand!O:j-6 E.oO:jC b o   orc (missile)K   kobold  Okawaru accepts your kill.O:jI \3--7O:j?S O:j]V @ _The kobold hits you with a +0 short sword.O:j: z4--60.3 (0.6O:j O:j O _You closely miss the orc.O:jc- )You puncture the orc!  You kill the orc!O:j6> K   kobold  Okawaru accepts your kill.O:jC +8 (0.5O:jJL O:jaO = _The kobold hits you but does no damage.O:j 9 )O:j 5You impale the kobold!!O:j* -1.3O:j O:j J _You kill the kobold!O:j-8 O:j8 8-O:j B O:jVE H _No target in view!O:j 4O:j O:j& H _No target in view!O:jh^ 4O:jh O:jWl H _No target in view!O:j( 4O:j* O:jEk H _No target in view!O:j} JO:j H _No target in view!O:j O:j O:jL O:j C _No target in view!O:j8UO:jUO:j^O:jhO:j4O:jO:jP:j04P:jFP:jgP:j~P:jIP:jLP:jP:j 4P:j'P:j:P:jJP:jP:j[$P:j*P:j5P:j:P:j4P:j}P:j־P:jX _P:jw5=P:j,P:j P:j P:jP:jmP:jLP:j, U6=P:j#P:j77P:j?BP:jP\}8P:j)uXP:jvP:jwP:j~P:ja9=P:jP:jũP:j7 ##......P:j' #######...#.. ..... #..(..#..# #.......# #.# ##....#..####.#.# #.......#..P:j"G #.:...#...#####.# #..@..###.# #..)).#......##.# ..........# #.......###.##>...#.##.>### .#.##.. ##.#. .#......#74.3 (13.0)5.3 (14P:j _P:jA_Items here: ((( )))) [.P:jIP:jR. #######...#..  ...........  #..(..#..# #.......# #.###....#..####..............#..:...#...#####.#.)........).#...................##.##............#......#  ..0.0)P:jS26.3 (1 _P:j _Items here: ( )) †.P:j_P:j ZP:jZ P:ja_P:j =  ......## ##......#######...#.......  #..(..#..#  #.# #.# ##....#.#.# #.....#.. #.@...#...#####.# #..)###.# #..)).###.#  ............# ##.......###...##>...#########.>## ...#.##.##...#You pick up a parchment of Sandblast and begin reading...P:j+8.3 (2P:j+9.3 (3P:jP:j B _You add the spell Sandblast to your library.P:j 3P:jI P:j P:j> P:j P:j ,P:jg ,P:j P:j. P:j\ P:j BP:jo P:j;   You encounter an orc. It is wielding a +0 club......#..(..#..# #.......# #. ##....#..####.#. #.............#.# #.....#...#####.#. #..)........###.o###..###..)).#......##........@................######......................##>.########.....##.>... ..#.## ##....... o   orc (wandering). .....#... ....... ....#.#.#..83.3 (44.3 (5 _:j mP:j) Q:j .### #..(..#..##.. #.......# ##.. ##....#..####.##.. #......# #.. #.....#...##### #.. #..).###.o###..###..)).#......##..# ....##> ########.##. ... ..# ## ##. . ....# ... ....#.#.#Q:j:Q.oQ:jo==5.3 (1Q:jqQ:j 7 _The orc shouts! You hear a shout!Q:js  . #### #..(..#..# #..# #.#  #..# ##....#..####. #..# #. #..# #.....#... #..# #..)..###..###..)).#......#..o# .....## ########.## ... ... ## ##.. . .....# ..... ....#.#.#.ooo   orc priesto   orc--6Q:j; _You encounter an orc priest. It is wielding a +1 dagger of protection.Q:jjq 3 . #### #..(..#..# #..# #.# #..# ##....#..#### #..# # #..# #.....#.... #..# #..)..o..###..###..)).#...... #...o # ...... ########. ... .. ## ##.. . .....#  ....#.#.Q:j@ .o.oQ:j A--7Q:j Q:j Q:jD  )You impale the orc!!  You kill the orc!.oQ:j +8 (0.5Q:jH Q:jP _Okawaru accepts your kill.Q:j[ . #### #..(..#..# #..# #.# #..# ##....#.. #..# # #..# #.....#...o.# #..# #..)..o###..###..)).# #.... # ....... ##.. ... ... ## ##..o   orc warrior (polearm, wandering) . . o   orc priest  ....#.#Q:j1 zYou encounter an orc warrior. It is wielding a +0 glaive.The orc warrior shouts!.o.o oYou encounter a wight. It is wielding a +5 scimitar.Q:j>;o)z   wight (wandering)o   orc priesto   orc (wandering)==8.8 (1.0Q:jlOQ:j΀ _You encounter an orc. It is wielding a +0 club.Things that are here: _a +0 club; a +0 leather armourR:jL ozzoYou reach to attack! You closely miss the orc priest.9.3 (0.5 _The orc shouts!R:j7 .zYou reach to attack! You puncture the orc priest!.o.oR:jY 8 _The orc priest is almost dead.R:jq  You barely miss the orc priest.-90.3 _The orc priest is almost dead. .zYou barely miss the orc priest..oR:j@o/ooThe orc priest is almost dead.You barely miss the orc priest.  The orc priest invokes the aid of Beogh against you.R:jYR:ja85----==8R:jR:jk R:ji!_Beogh smites you!R:ja )You puncture the orc priest!  You kill the orc priest!R:j o   orc----9---1.3  . #### #..(..#..# #..# #.# #..# ##....#..## #..# ## .. #..# #.....#....#. #..# #..).ooz.###..###..)).# #...@) # ....... #. ...  ## ## .   ....#. _Okawaru accepts your kill..z..o---2.3 (1.0R:j! _You see here a +1 dagger of protection.R:j0z.zo.oo   orc8 (0.5R:jH3 ) _You reach to attack! You completely miss the wight.You impale the wight!!  You destroy the wight!R:jESo   orc........... xoxoxox the Spear-Bearer#### #..(..#..# Minotaur of Okawaru ******#..# #.......# Health: 86/99 ====================----#..# ##....#..## Magic: 15/15 ========================## #..# #.......... AC: 17Str: 36# .. #..# #.....#...# EV: 11Int: 11...#. #..# #..)....... SH: 5Dex: 4...o..###..###..)).#.... XL: 11 Next: 100% Place: Dungeon:10#.o)@)............... :j#T0mNoise: ---------  Time: 9493.3 (0.5)########............. h) +8 lance "Wyrmbane" {slay drac, rPois r................. Nothing quivered########............. ...........## ##.......... o   orc warrior (polearm)............ o   orc...............#.You kill the orc priest! _Okawaru accepts your kill. _You see here a +1 dagger of protection. _You reach to attack! You completely miss the wight.You impale the wight!!  You destroy the wight! _Okawaru accepts your kill.You have reached level 12!R:jV/  --more--S:jO92/1066/1652 0% S:jS:j,6orc warrior (polearm)S:j# O _You feel agile.S:j a .oYou reach to attack! You puncture the orc warrior!  The orc warrior is moderately wounded.77---==8S:jJ _The orc warrior hits you from afar with a +0 glaive!S:j7  You reach to attack!  You hit the orc warrior but do no damage.--4.3 _The orc warrior is moderately wounded.S:jN7 o.  You reach to attack! You closely miss the orc warrior.The orc warrior is moderately wounded.S:jBS:jDO=-8S:j~X _The orc warrior hits you but does no damage.S:j   You reach to attack! You impale the orc warrior!!=5.3S:j)u _The orc warrior is almost dead.T:j )You reach to attack! You hit the orc warrior.  You kill the orc warrior!T:j]N.oT:jMBSo   orc8-----8 _Okawaru accepts your kill.T:j&=-6.4 (0.6T:jЪ _You barely miss the orc. Your headbutt misses the orc.T:j@ )You hit the orc.T:jB3-9 (0.5T:jzMT:j!QG _You kill the orc!T:jT:j1-T:jT:j{H _No target in view!T:j/'T:j'T:j=DT:jJH _No target in view!T:j _No target in view!T:jd4T:jYrT:jyH _No target in view!T:jE _No target in view!T:j3R4T:jlV _No target in view!T:jTQT:j'4T:j$T:j%T:j4T:jT:jrQT:jT:jT:j:T:jT:jT:j$JT:j4T:jҩ4T:jT:j74T:j ?T:jKBT:jT:jT:jT:jT:jӯ: _T:j:980=1=T:j~ 23T:j* 4=T:j 5=T:jJ$ T:jk3 Q6T:j; 7T:jQ= T:j > T:j> T:jz 89=T:j{ T:j T:jЂ T:j V90=T:jE T:jˇ T:j T:jk T:jG T:j T:j T:j T:j Q1T:j 2T:js XT:j 3=T:jW ,T:j ,T:j U4=T:jV T:jr ,T:j T:j &56T:j T:j T:j" T:j T:j- T:j T:jt T:j %7T:j T:j T:j1 T:j ,T:j K8=T:j T:j ,T:j T:j ,T:jg' 9=T:j; 100/106T:jXC T:j$E T:jI T:jV /556.9 (60.0) T:j[ T:jx i __Key pressed, stopping explore.T:j  _12=3=T:j R45T:j? 6=T:jC T:jzI A .... #### #..(..#..##.. #..# #.##.. #..# ##....#.. ###.. #..# ###.... #..# #.....#....#.. #..# #..).###..###..)).# #.)@)) # . # ...  ## ## .   ....#T:j.....# # #... ##############.............#.#.@....# #### #..(90.9 (18#.......##..# #..# ##..#.#.###..# #..# ###...$..###..# #..# ##.######....# #..# #. #.....#..# #..# #..)#........###..###..))#.....#.))))U:jGX[17;13H#.....########.......U:j_1.9 (19 _Found a stone staircase leading down.U:jCzU:jzU:j _You now have 724 gold pieces (gained 10).U:jJU:jٻU:jOU:jU:jU:jhU:j#U:jU:j;U:j[,U:jgU:jC~U:j1EBU:jGU:jlGU:jH,U:jNMU:jO,U:jPOU:jiQU:jRU:jSU:j8SU:jiXU:jerU:jznU:jU:jlU:jC,U:jUnU:j>U:j  There is a stone staircase leading down here. _U:j^U:j|!U:j;\BU:jaU:jhb,U:jW}hU:jo~U:jU:j[U:jU:jӏU:j7U:jU:j[U:jU:jYU:jU:jU:jU:jěU:jU:jU:jjU:j̣U:jU:jBU:jU:jrU:j U:jۮU:jBU:jU:jU:j_,U:jgU:jU:j4BU:jAU:j2XU:jU:j,U:jPU:j/,U:jU:jU:jU:jU:jh,U:j[U:jU:j,U:jU:j*XU:jA  You encounter a centaur. It is carrying a +0 orcbow.U:j.#..##..# #..# ####..#### #. ......##.# .. ......##.############## .......#.........c.... .##..#......#####..# ......#.........@.# ####..###..########U:j9 #..# #..##.## #..##. #..# # ## #..# ......## c   centaur (launcher, asleep) ###..# ##...... .# #############...#.. .####..................U:jr c672.9 (81cU:j4)  The centaur shouts!U:j U:j))The centaur wields a +0 orcbow. The centaur shoots an arrow.U:jQ.@====3.9 (82 _The arrow is repelled.U:j #..#  #..#  #..#..#### #. ......##.# .. ......###### .......#..... .##..#......#####..# ........@.#..########  #..# #..#  #.## #..#  #. #..# # ## #..#   #..#     U:jJ #..#  #..#  #..#..#### #. ......##.# .. ......###### .......#..... .##..#......#####..# ........@.#..########  #..# #..#  #.##   #.  ## #..#   #..#  U:j&4U:jUU:jr^ _A centaur is nearby!U:jS #..#  #..#  #..#..#### #. ......##.# .. ......###### .......#..... .##..#......#####..# ........@.#..########  #..# #..#  #.## #..#  #. #..# # ## #..#   #..#     U:j#F  #..#  #..#  #..#..#### #. ......##.# .. ......###### .......#..... .##..#......#####..# ........@.#..########  #..# #..#  #.##   #.  ## #..#   #..#  U:j$P 4U:jZ t _A centaur is nearby!U:j  You reach to attack! You hit the centaur.  The centaur is moderately wounded.U:j ?))U:j} .@===-4.4 (0.5)  _The centaur shoots an arrow. The arrow is repelled.V:jt  You reach to attack! You closely miss the centaur.The centaur is moderately wounded.V:jt8)V:je.-9 _The centaur shoots an arrow. The arrow hits you but does no damage.V:j9i )You reach to attack! You impale the centaur!!  You kill the centaur!V:j 1---5.4 _Okawaru accepts your kill.V:j^ _No target in view!V:j\V:j]V:jcV:jtNo target in view!V:jR 3V:jU V:j1Z V:j<[ V:ja P _V:j y `V:j # # #   # # #####.# #. # ##.# .. .. [# ##.###############..#### .#.........).....#81.4 (6.0 ......#####..####......# #...........## ...#..# ###..######## ..... # # #..# .####..#..# .# .  #..# .#  #..# ......##  #..# ##2.4 (7 _Found a robe.V:j6 _V:j0_ V:jMb V:j-h V:ji V:j  V:j. ] You encounter a yak.V:j #..###..#####.# #. #..##.# .. ..#.[##.###############..#### .#.........)...........# ......#####..####......#...........####....#.. ###..######## #. # #..# #.#.####... # #..# .....# ..#  #..# .......# .##  .Y.......##  ####...... Y   yak (asleep) ############...#... ................... # #### #..(..#..#:js 9;49m 9YThe yak bellows! You hear a bellow!YY YYYY 3 yaks (1 wandering)You encounter a yak. x3  The yak bellows!==90.4 (8V:j$ F _The yak leaves your sight.V:jQl#..# # # #..#  #. #..#  .. .. #.[# #..#### )...........# ##......# ##....#..#  #.@......# # #..# #.#.####... # #..# .....# ..#  #..# .......# .##  #..# YYY......##  #..# ####.........#........... # #### #..(W:j P#..#  # #..#  #. #..#  .. .. #.[# #..#### )...........# ##......# ##....#..#  #.@......# W:j& #..# #.#.####...  #..# .....# ..#  #..# .......#   #..# YYY......#  #..# ####.........#........... #### #..(W:j4W:jW:j d _There are monsters nearby!W:j6l#..# # # #..#  #. #..#  .. .. #.[# #..#### )...........# ##......# ##....#..#  #.@......# # #..# #.#.####... # #..# .....# ..#  #..# .......# .##  #..# YYY......##  #..# ####.........#........... # #### #..(W:j#..#  # #..#  #. #..#  .. .. #.[# #..#### )...........# ##......# ##....#..#  #.@......#  #..# #.#.####...  #..# .....# ..#  #..# .......#   #..# YYY......#  #..# ####.........#........... #### W:jU<[34m#..(W:j8'W:j'W:j3/W:j1d _There are monsters nearby!W:j.# # #..# .#####.# #. #..# .##.# .. . #.[# .##.###############..#### ..#.........)...........# #......#####..####......# .#.............#..# .###..######## #........# .# #..# #@#.####... ## #..##.....# ..#  #..# ........# .## #..# .YYY......## #..# #####...... #############...#...# ....................## #### #..(..#..##.# .# #..# #.......# #.#W:jxY.YW:jЊW:ju.Y.YW:j?YYY 4 yaks (1 wandering)=1.4 (1W:jj _You encounter a yak.W:jKSn.#####.# #. #..# ..##.# .. . #.[#.##.###############..#### ...#.........)...........# .#......#####..####......# ..#.........#..# ..###..######## #........# ..# #..# ###.#.####...# #..##.@...# ..# . #..# #YYY......# .## # #..# #..Y.Y.....## W:jS #..# ######.......  #############...#...#.#....................# #Y 5 yaks (1 wandering)# #### #..(..#..##.#.# #..# #.......# .# #.# ..# #..# ##....#..####.#.#W:jXA.YW:jY;.YW:jZ;.YW:j[6Y.W:jk[<.YW:j=eXYW:je&2W:j$oW:jGr& _The yak bellows!W:jl .YYou impale the yak!!W:jF.YW:j8Y.W:j5.YW:jW:jJ====9 (0.5W:j0W:j\ _The yak is severely wounded.X:j †You barely miss the yak. You headbutt the yak!  You kill the yak!X:jE[ 4 yaksX:jG 2=---3.4 _Okawaru accepts your kill.X:jhX:jij _Your Fighting skill increases to level 10!X:j Y.  You puncture the yak!  The yak is heavily wounded.X:j7Y.X:jm=--4.0 (0.6X:jQ _The yak gores you but does no damage.X:j"@ .YX:j}'You puncture the yak!  The yak is severely wounded..YX:jH  The yak misses you. The yak barely misses you. You furiously retaliate!6X:jYX:j[, _You headbutt the yak!!X:j!s  You hit the yak. Your headbutt misses the yak.X:j5-5.1 (0.5X:jX:j X:jV_The yak is severely wounded.X:jj  Y.  You barely miss the yak. Your headbutt misses the yak.The yak is severely wounded.X:jF.YX:jX:j`@-6X:j!X:j\-l _The yak barely misses you. You block the yak's attack.X:j †You impale the yak!!  You kill the yak! 3 yaksX:jS 4-6.1 _Okawaru accepts your kill.X:jX:jHh _Your Armour skill increases to level 10!X:j Y.You hit the yak but do no damage. Your headbutt misses the yak.X:j< Y.  The yak is heavily wounded.X:j%r3-=6X:jv.X:j1( _The yak gores you.X:j  You hit the yak but do no damage.7.1X:j6[ _The yak is heavily wounded.X:jF†  You hit the yak but do no damage. _The yak is heavily wounded.  You puncture the yak!  The yak is almost dead.The yak closely misses you. You furiously retaliate! You headbutt the yak!  You kill the yak!X:j b  2 yaksOkawaru accepts your kill.96/106 ---5=6 _The yak closely misses you. The yak gores you!X:j9  You puncture the yak! You headbutt the yak!!-8.1 _The yak is severely wounded.X:jO'  You hit the yak but do no damage. You headbutt the yak.  The yak is severely wounded.7---6X:jX:jw _The yak gores you but does no damage. The yak closely misses you.X:j †You impale the yak!!  You kill the yak!X:jy   yakX:j86-9.1X:jX:jP _Okawaru accepts your kill.X:j .. You puncture the yak!  The yak is moderately wounded.X:j`85--===6X:j0X:j5( _The yak gores you!X:jd †You impale the yak!! You headbutt the yak.  You kill the yak!X:j!m)X:jw--7====700.1X:jH{X:j8P _Okawaru accepts your kill.X:j _No target in view!X:jX:jdX:jO^ _No target in view!X:j1 _No target in view!X:j4X:j^ _No target in view!X:j 4X:j<( X:j? H _No target in view!X:j` JX:j C _No target in view!X:j* QX:j QX:j$ 4X:jq/ X:jS X:j QX:j JX:j X:j X:j8 X:j X:j X:jf X:j X:j X:j X:j QX:j`4_X:j7<$ _X:jZg6X:jx,X:j 7X:jX:jX:jX:jX:j%8X:j>X:j,X:jX:jX:jX:jqX:jX:jK9=Y:jY:j,Y:jg Y:jRY:j#V90=Y:jaY:j,Y:j(Y:j%XY:j&%1Y:jB)Y:j-,Y:jOGY:jre}2Y:js3=4=5Y:j,Y:j6Y:jY:j%7Y:jY:jϸ,Y:jBY:jY:jga8=Y:j?Y:j,Y:jY:j-,Y:jY:j&9=Y:jA100/106Y:j!Y:jv,Y:j.Y:j,Y:jPY:jY:jv%1Y:jY:j"Y:jW,2=3=Y:j-z4Y:j5Y:j6=Y:j'----56.1 (56.0) ----Y:jY:jS __Key pressed, stopping explore.Y:j4uY:jZ$ _Y:jY:j_  You see here a yak corpse.Y:ja _Y:j@=Y:j:Y:j)eY:jJY:j,Y:j=Y:jӻY:jY:jʿ,Y:jY:j......)...........# .#####..####......# .......####....#..# ######## #........# .# #.######.#.####...  #...##†....# ..#  ##....††...# .## ........#### .# ######......@.# 70.1 (14 #########...#...#.# ................#.# ### #..(..#..##.#[# ..# ##.......##.#.#.# ..# ##....:jr3m#..####.##.............#....#...#####.##)........###.#Y:j B1.1 (15Y:jB-B _Found a pair of boots.Y:jIY:jY:jXY:j0BY:j" Y:j$Y:js&Y:j((Y:jDY:j\NY:jRnY:jVY:j^XY:j_Y:jc,Y:jdY:jhY:ji,Y:jkY:jZ}Y:j\Y:jl,Y:jBY:jXY:j Y:jY:j Y:jY:jY:jw####....#..# #### #........### ######.#.####...# †....# ##..# Y:j"..††...# #.## .......#####.## ####........#...# ###...#...#.#.#.########........#.#.#.@.......90.1 (19 .(..#..##.#[#.#........[##.#.#.#......... Y:jj;....#..####.#.##########..........#.. #..#...#####.##)........###.#))..##.#Y:jX.......#Y:jY:jf,1.1 (20Y:j/Y:jI# _Found a robe.Y:jzgY:jnY:j>Y:jNY:jY:j Y:j!Y:jS"Y:j&$Y:j&Y:ja&Y:j )Y:j+Y:j-Y:j_.Y:j/Y:j2Y:j4Y:j)5Y:jh6Y:j48Y:j:Y:je:Y:j;Y:jXY:j Y:jF@[18d You encounter a komodo dragon. ########### ......l...#  .##### ##@#  .#....##..#  .#.....#.##  #.......# #.....#.##### ##....#.....#l   komodo dragon (asleep) ######.....# #.#.#.# #####.....#.l825.1 (34l==6.1 (35Y:jM _The komodo dragon hisses angrily.Y:j ########### .......l..#  ##@# #..# #.## ..# #.....#.#####  ##....#.....#  ######.....#  #.#.#.#  #####.....# Y:jd Y ########### .......l..#  ##@# #..# #.## .. #.....#. ##....#.....#  ######. #. #####.Y:j d _A komodo dragon is nearby!Z:j<Z:j= ########### .......l..#  ##@# #..# #.## ..# #.....#.#####  ##....#.....#  ######.....#  #.#.#.#  #####.....# Z:jT Z:j########### .......l..#  ##@# #..# #.## .. #.....#. ##....#.....#  ######. #. #####.Z:jZ:jZ:jwZ:j0d _A komodo dragon is nearby!Z:j; .lYou reach to attack! You puncture the komodo dragon!. 6 (0.5)  _The komodo dragon is moderately wounded.Z:j †You impale the komodo dragon!! You headbutt the komodo dragon.  You kill the komodo dragon!Z:j (Z:j_ 910=7.1Z:j Z:j$ P _Okawaru accepts your kill.Z:j_ 4Z:jd Z:jrq H _No target in view!Z:j Z:jg Z:j ^ _No target in view!Z:j,\  _No target in view!Z:j JZ:jXJ H _No target in view!Z:jMl  _No target in view!Z:j 4Z:j Z:j C _No target in view!Z:jN|QZ:j4Z:j6Z:j[:j9z _[:j8 _ You see here a komodo dragon corpse. _[:jn,[:jCB[:j[:j[:j[:j[:j[:j[:j X[:jon[:jx[:j B[:jfn[:jZ[:j[:j [:j[:j[:j#[:jN _You now have 735 gold pieces (gained 11).[:j[:j8[:j[:j[:j,[:j[:jw[:j[:j3 [:jB[:j[:j[:j[:jB[:j[:j%[:j&[:j'[:j)[:j+[:j{,[:j--[:j /[:jZ2,[:jB[:jWIB[:jIJ[:jN[:jW,[:j#m[:jn[:j1xoxoxox the Spear-Bearer#..#Minotaur of Okawaru ******#..#Health: 106/106 ========================#..#Magic: 16/16 ========================#..##### AC: 17Str: 36## #..##... EV: 11Int: 11 .@. #..##.## SH: 5Dex: 5 .[:j##.############# #.#. XL: 12 Next: 10% Place: Dungeon:10 ##...@..........###.#. Noise: ---------  Time: 9858.1 (31.0) ##..##########.......#. h) +8 lance "Wyrmbane" {slay drac, rPois r ##.. #..# #...#####. Nothing quivered #.[:j2#..# ##.....# ## # ##..# #......# # #####.# #. #..# #......#@   Joseph (wand, launcher, asleep) ##.# .. ..#.[# ##.....# ##.###############..####.....# ## [:j.#.........)...........#.....# .. _No target in view! _No target in view! _You see here a komodo dragon corpse. _You now have 735 gold pieces (gained 11).  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff andcarrying a +0 sling and a wand of acid.[:jݽ/  --more--\:j\:jq--- @@)No target in view! _You see here a komodo dragon corpse. _You now have 735 gold pieces (gained 11).  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff andcarrying a +0 sling and a wand of acid.Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.))))\:j...@==9.1 (32\:jM{ _Joseph shoots a sling bullet. The sling bullet completely misses you.\:j=r #..# #..# #..## #..#  ##. #..# #.. .. @.# #..# #. .. ##.###### #.# ##\:jes #..@...........###.# .# #..##########.......# .# #... #..# #...##### .##... #..# ##.....# .# # ..# #..# #......# .#####.# # #. #..# #......# .##.# .. .. #.[# ##.....# .##.#..####.....# .#.).#.....# \:j\:j8))\:j&..\:j160.1 (1.0) \:j \:j$O _Joseph shoots a sling bullet. You block the sling bullet.\:j.## #$ #..##. #..# #. #..#  #. #..# ## #.####. #..# #..#....@.## #..# #. ... ##@############# #. ### #..............###. ..# #..##########....... ..# #...# #..# #...### ..# #...# #..# ##.....# ..# # ...#. #..# #......# ..#####.#####. #..# ......# ..##.# .. .. #.[# ##.....##.###############..####.....#\:j30J[m**]:j.H.@]:j====1 _Found 20 gold pieces. Joseph zaps a wand. The bolt of acid is repelled.]:j3x  You reach to attack! You puncture Joseph!]:j `==--6 (0.5]:jD]:j9  ]:jW_Joseph is moderately wounded.]:jQV .@You reach to attack! You hit Joseph.----2.1 _Joseph is moderately wounded.]:jqY  You barely miss Joseph. Your headbutt misses Joseph.]:jrO=-6]:j|]:j}] _Joseph is moderately wounded.]:jU   You impale Joseph!!  Joseph is severely wounded.Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff.3]:jX <-==3.1]:j]:j = _Joseph hits you with a +0 quarterstaff.]:j  You puncture Joseph! You headbutt Joseph!4--6]:jV _Joseph is almost dead.]:jY|  You hit Joseph.  Joseph is almost dead.]:jT V--4.2 (0.6]:j#O _Joseph hits you but does no damage.]:j )You hit Joseph.  You kill Joseph!]:j2--7 (0.5]:j: _Okawaru accepts your kill.]:j8]:j:]:j8-]:j]:jH _No target in view!]:j4]:jE^ _No target in view!]:jw^ _No target in view!]:jI _No target in view!]:jJ]:jH _No target in view!]:j _No target in view!]:j]:j]:j]:j]:jZr4]:j|]:j]:jX4]:jy]:jtJ]:j~]:j]:j|]:jx]:j]:j>X ]:j"Y ]:j ` ]:jPc ]:j= 4]:j ]:j ]:j ]:jg ]:j ]:j ]:j$ ]:j Q]:j|  _5]:jX 6=]:j  # ##.  #$. #..# #.# #..# #.# #..#  #.## #..# # #.####..# #..# #.#.....@## #..# # ....####:##.############# # ####.. #..............### #..#... #..##########...... #..# ####...# #..# #...### #..# #...# #..# ##.....#  #..# # ...#. #..# #......#  #..#####.#####. #..# .# .##.# [34]:j m.. .. #.[# ##.....#  _ b - a wand of acid (8)]:j3 .70.7 (6.0]:j 1.7 (7 _Items here: )) [ †.]:jBi]:jj]:jk]:jt]:j=]:j ###.# #$. #..##. #.# #..##.. #.# #..#.. #.## #..##.####..# #..# .... #.....)## #..#  .... ####@##.############  #### #...#..............  #..# ....##..##########.... ]:j #..# #####...# #..# #...#  #..# #...## #..# ##....  #..# # ...#. #..# #..... ###..#####.#####. #..# #..... .....##.# .. .. #.[# ##......##.###############..####....You pick up a parchment of Ozocubu's Armour and begin reading...]:j3.7 (24.7 (3 _You add the spell Ozocubu's Armour to your library.^:j,^:j,n^:j58^:j?r _You now have 755 gold pieces (gained 20).^:j'wX^:jx^:j!X^:j^:j5,^:j^:jB^:j  Items here: )) [ †. _^:j^,^:j,^:jB^:j)B^:j^:j=^:j^:j^:j^:j^:j^:j^:ji^:j^:j,^:j^:j^:jC,^:j ,^:j ^:j^:j^^:j^:j ^:j}3`^:j":B^:j<^:jnR#..###..##. #.## #..# #.. #.# #..# .. #.## #..# #.####..# #..#.... #.....)## #..# . .... ####.##.########### ^:j)l># #### #####...#............. # #..# #....@##....9062.0) # #..# ######...## #..# #.. ^:jm# #..# #####...## #..# ## # #..# #.....#.# #..# #... #####..#####.#####.# #..# # .......##.##.......# #.[# ## .......##.###############..#### #.......#.........)...........# #.##..#......#####..####......###^:jj _Key pressed, stopping explore.^:j޽ _^:j^:jB^:j^:jb^:j^:j^:j^:j^:jU^:j>^:jn^:jr6,^:jA^:jAX^:jG^:jL^:jN^:jP,^:j5S^:jT^:jU,^:ju_^:ja,^:jb,^:jKe^:j*g,^:jAo^:jp^:j2r^:jr^:js^:jv^:jx^:jx^:jx^:j }^:j4~^:j~^:jp^:ja^:j ^:j^:j{^:j^:j^:j^:j^^:js^:j^:j^:jB^:j^:j^:j8^:j^:j^:j^:j`^:j>^:j^:j,^:j1^:j&R^:j'^:j:J^:j;^:j>B^:jcc<^:jgX^:jh^:jzj^:jLk^:jrm^:j*rB^:j/sB^:jt^:j^:j^:j J^:j^:je^:jM,^:j($^:je0^:j9X^:jRX^:jji^:ju,^:j~ ^:jS Items here: )) [ ÷.^:j%5 _^:jY^:jğl  You see here a +1 dagger of protection.^:j[ _  Things that are here:  a +0 club; a +0 leather armour^:jK _^:j..#.#......########..(..#..##.#[# .......##..# #..# ##.......##.#.# ..#.#.###..# #..# ##....#..####.# ......###..# #..# #.............# .######....# #..# #.....#...##### .##.....#..# #..# #..)........### ###........###..###..)).#......  #.....#.))))..........  #.....########@..............10005.7 (99.0)  #####.......................##> #############...........## [...... ..............#[^:j1K ### # ##........... .. ............ # ............. ....#.#.# ..#.......^:jn^:j.6.7 (100.0)^:jm*^:j0# _Found a robe.^:j I^:j$ ^:j) ^:j0 ^:j1 ^:j5 ,^:j9 ^:j? ,^:j-A ^:jJ ^:jN ^:jO ^:j+S ^:j~W ^:j/\ ,^:j^ ^:jb ^:j"d ^:jȭ #######..................### #.................##>...## #############...........##.>###..  [......................#.##  ##########................#.  .. ..................#......#.  # ####................. #...........#.#.# #......@..#.........#.# #[.#..#.#.#....... ...##.....#...#.... ######....#.#)#.[13;8^:j H## ....#.# ...... ......#............###..#... #............##>...### #############..>###..  [............#.##..###########....#.#.. .........#......#.# ####........ ......#.#.##.........#.##.#..#.#.#.........##.....#...........#.#. ######....#.#)#..............#...# ###+###.###### 15.7 (9.0)6.7 (10.0)^:jE ^:j9 _You see here a +0 robe of positive energy._:j93_:jN_:j*_:j 3 __:j5 #..#.#.#...... #.........#.........#.# #.......[.#..#.#.#...... ...##.....#.#. ....######....#.#)#..... ###.......#.# #..#..... #............. #..........## #...)...#.....#....._:j_6 #.#.....#####+###.##### #/#.....# #.# #...#.#.###########.# ####.... ......#<### ####### #.#.'.# #... #%#.'.# # ###∩######..._:jO1 #.........#.##.[.#..#.#.#.........##.....#...........#.#.######....#.#)#......###...................#.# #..#............ #..###..#.....#......#.#.....#####+###.#####/ #.# #...#..#.###...... _:ja]22.7 (6.0)3.7 (7_:je9%_:j|o _You see here a +2 dagger.`:j3`:j `:j'`:j`:jJ$ _`:j`:j `:j`:j`:j"`:j`:j`:j`:j `:j!`:j#`:j!$`:j%`:je+`:j-,`:j\9`:j;`:j)EB`:jH`:jI`:jsJ`:jJ`:j-OX`:j\R`:jYB`:j.r`:j`tB`:j`:j`:j`:jbB`:j`:jD`:jj`:j'`:j`:j,`:j`:jT`:j`:jE`:j,`:jq( ##...##.....#... #.....######....#.#)#########.###.......#........# #..#........#.#####..#####...........#.....##..###.#...)...#.....##### #.#.....#####+###. #@#.....# #.# # #.###########.#  #...........#<###  ######### #.#.'.# #%#.'.# ###∩#### #.### #. #'#.##`:j>+\43.7 (20.0)4.7 (21`:j9%`:j?/ _d - a wand of digging (5)`:j _`:jW `:j n`:ja `:j `:jܞ `:j% `:j `:j˼ `:j ,`:j޽ `:j B`:j0 `:j n`:j ,`:j `:jQ `:j ,`:j! `:j8,`:j`:j*`:j`:jl`:j`:jkA`:jp]`:j`:jИ`:jN`:j`:j]`:jț`:ji`:jʞ`:jX`:j?,`:jw`:j`:j1  ##.#.####  #.....#.######.  ####....##.....#  ####### #.....# #.....#  ##########.  ########........###  #.@......###......  #.##.##### #.##.#  #. #.# ####.##.... `:j #. #.. #....######  #. #### #.######...  #. # #.# #..  #. #.#.######...  #. #.#.##.....## #.#.##.#####`:jZ108.7 (649.7 (65`:j`:j|b _e - a scroll labelled ODIOPS ROOGUa:j$a:j$a:j%a:j)Ba:j-a:j-a:j .a:j<a:j_>a:j>a:jL?a:j@a:j"Ba:jBa:jBa:jPDa:jNa:jNa:jOa:j Pa:jPa:j Qa:jQa:jRa:jTa:jrTa:jTa:jbVa:jXZBa:j_na:ja,a:jBba:jXda:jea:jea:jga:jia:j3k,a:jka:j\ma:jena:jna:joa:jpa:jra:jTra:jra:jgta:j%wa:j{Ba:jߗpa:jja:ja:j?a:j Ba:j{a:ja:j*,a:jga:j^Xa:ja:j,a:ja:j,a:jXa:ja:jua:ja:ja:ja:ja:j:a:jHa:j(a:ja:j,a:ja:jTa:ja:j1a:jh a:j Ba:j! Ba:j" a:jD a:jci a:jj a:jk a:jl a:ju a:j=v a:jv a:jv a:j~ a:je Ba:jD a:jz a:j a:ji a:jQ a:j, a:j a:j a:jq a:jޛ a:j a:j٠ a:j Ba:j a:j ,a:j# a:j_ a:j a:jj a:j a:j} Ba:j a:j a:j a:jl a:jM Ba:j a:jS a:j ,a:jW a:j a:j ,a:j a:j a:j Xa:j a:jq na:j a:j a:j ! Ba:j1 a:j] a:jo a:j a:j Ba:j0 Ba:j Xa:jN a:j a:j a:j a:j| a:j* a:j ,a:j a:j a:j2 a:j a:jT a:j Ba:ja a:j~ ,a:j a:j ,a:j a:j a:j Ba:j* a:j} Ja:j a:j a:j a:j a:j~ a:jO a:j- ,a:j a:j a:j a:j1 a:jr a:j a:jU ,a:j a:j a:j a:j ,a:j' a:j( a:j) a:j) a:jz1 a:j2 a:j|3 ,a:j; a:j< a:j< a:j-= a:j,L Xa:juO a:jP a:jP a:jR a:jZ ,a:j'[ a:j[ a:j+d ,a:jd ,a:j=r Xa:j"{ a:j| a:j| a:j} a:j: Ba:j܇ a:j a:j a:j na:j a:jW a:j ,a:jO a:j Xa:j? Xa:j a:j| a:j a:j a:j& a:j a:jI a:j a:jo ,a:j a:j= a:j ,a:j ,a:j a:j a:j9 a:j na:j a:j! ,a:j a:j Xa:j a:j Ba:jO a:j ,a:jW a:j$ a:j' a:j( a:je+ a:j? a:jA a:jE a:jJ ,a:jHK a:j a:j na:jҹ a:jq a:j a:j Xa:jw a:j+ a:jk a:j' a:jC a:j ,a:j a:j a:ja Ba:j a:j a:j a:j a:j a:jc a:j a:j Xa:j^ a:j{ a:j a:j a:j a:j. a:j\1 ,a:j< a:jR ,a:jT a:j~W a:j'Y ,a:j;Z a:j\ a:j^ a:jD_ a:j_ a:jc a:jp   There is a stone staircase leading down here. _a:jr ,a:js a:jv a:jy a:jTy a:j\{ a:j Ba:j ,a:jw Xa:jۋ ,a:j a:jx a:jݕ a:jB a:j a:jR a:j a:j( a:j- a:jޢ a:j` ,a:jI a:j Xa:j a:j ,a:j@ a:jI a:j~ a:j[ a:j a:j Xa:j Xa:ja:jX,a:ja:jxa:jra:ja:j`a:ja:ja:ja:j!a:j%a:j%(,a:jw*a:j-a:j81,a:jl2a:jE!  There is a stone staircase leading down here. _a:jMG,a:jIa:jNBa:jPa:jSa:jmSa:jTa:jXa:jZa:j2[a:jN\a:jY_a:jaa:jaa:jca:j6hBa:jcia:j7la:j`qBa:jAxa:j4{,a:j|a:ja:jÁa:ja:j<a:jpa:ja:jja:jދa:ja:jNBa:jٔa:j ,a:j a:ja:jHBa:jݡa:ja:ja:ja:ja:jha:j a:j#a:ja:jQa:ja:ja:j,a:j{a:ja:jT,a:j5a:ja:j,a:ja:ja:ja:ja:j2!a:j"a:j"a:j$a:j%a:j.(a:jo(a:j,Ba:j/.,a:jg1Ba:jy3a:jZ4a:j6,a:j7a:jf9a:j:a:j;a:j<a:j=b:j Jb:jb:joBb:jtb:j,b:jcb:jb:j?wb:j............###.#.....#.## #########.......#.......#  #..# #...#####.....#.#####  #..# ##.....# ##....#.....#  #..# #......# ######.....#  #..# #......##.#.#.#  #.[# ##.....# #####.....# ###..####.....#####.....#.#.# ........#.....##......# 343.7 (234.0) ##......########.##.......### #....#..# #.######.### ........### #.# # .#.####...# #.#  ...# ##..# #.# # ...# #.## #.#:jӤm  ...#####.## #.# # ......#...# #.# # _Done exploring.b:j7 Ib:j! .....0.0)......... _Done exploring.b:j8 Ib:j  _Done exploring.c:juc:jש Read which item? Scrolls  f - a scroll of fear  t - 3 scrolls of teleportation  A - 2 scrolls of acquirementa - 5 scrolls of enchant armour  i - 2 scrolls of identify  p - a scroll of poison  r - 3 scrolls of revelation  I - 2 scrolls of immolation  c - 2 scrolls labelled DAEDWO NENLIUS  e - a scroll labelled ODIOPS ROOGU [!] read|quaff|evoke[?] describe selectedc:j c:j............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#Minotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11c:j#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 ........#.....##@...........#Noise: ---------  Time: 10343.7 (0.0) ##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.###Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# ...# #.## #.# #.# ...#####.## #.# #.# ......#...# #.# #.# _e - a scroll labelled ODIOPS ROOGU _There is a stone staircase leading down here. _There is a stone stairc:jdcase leading down here. _Done exploring. _Done exploring. _Done exploring.d:jd:jdIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled DAEDWO NENLIUS  e - a scroll labelled ODIOPS ROOGU Potions (select first with !)  d - a fizzy clear potion  f - a fizzy brown potion[?] describe selectedd:j<d:jN............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#Minotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 ........#.....##@...........#Noise: ---------  Time: 10343.7 (0.0) ##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.:j\0m###Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# ...# #.## #.# #.# ...#####.## #.# #.# ......#...# #.# #.# _e - a scroll labelled ODIOPS ROOGU _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.There is a stone staircase leading down here. _Done exploring.  As you read the scroll of identify, it crumbles to dust.4.7 (1d:jbd:jFg3 _c -> x - 2 scrolls of amnesiad:j%+ Read which item? Scrolls  f - a scroll of fear  t - 3 scrolls of teleportation  A - 2 scrolls of acquirementa - 5 scrolls of enchant armour  i - a scroll of identify  p - a scroll of poison  r - 3 scrolls of revelation  x - 2 scrolls of amnesia  I - 2 scrolls of immolation  e - a scroll labelled ODIOPS ROOGU [!] read|quaff|evoke[?] describe selectede:j5e:jaDe:jVE............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#Minotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11e:jE#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 e:jE........#.....##@...........#Noise: ---------  Time: 10344.7 (0.0) e:jRF##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.###Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# ...# #.## #.# #.# e:jF'...#####.## #.# #.# ......#...# #.# #.# _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> x - 2 scrolls of amnesiae:jPIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled ODIOPS ROOGU Potions (select first with !)  d - a fizzy clear potion e:jV~ f - a fizzy brown potion[?] describe selectede:je:j%e:j-............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#e:jo.zMinotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 ........#.....##@...........#e:j3/Noise: ---------  Time: 10344.7 (0.0) ##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.###Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# e:j0...# #.## #.# #.# ...#####.## #.# #.# ......#...# #.# #.# _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> x - 2 scrolls of amnesiae:jAd  As you read the scroll of identify, it crumbles to dust.e:jB$5.7 (1e:jHe:j(NR _e -> T - a scroll of tormente:jg e:j Read which item? Scrolls  f - a scroll of fear  t - 3 scrolls of teleportation  A - 2 scrolls of acquirementa - 5 scrolls of enchant armour  p - a scroll of poison  r - 3 scrolls of revelation  x - 2 scrolls of amnesia  I - 2 scrolls of immolation  T - a scroll of torment [!] read|quaff|evoke[?] describe selectede:jK e:je:je:j............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#Minotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 e:j........#.....##@...........#Noise: ---------  Time: 10345.7 (0.0) ##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.###Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# ...# #.## #.# #.# ...#####.## #.# #.# ......#...# #.# #.# _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> x - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of tormente:je:jYou can't see any enemies this would affect, really read the scroll of fear? Y - Yes e:j3' N - Nog:jRg:j`p............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#Minotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 ........#.....##@...........#Noise: ---------  Time: 10345.7 (0.0) ##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.##g:jq`#Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# ...# #.## #.# #.# ...#####.## #.# #.# ......#...# #.# #.# _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> x - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of tormentOkay, then.g:jrrg:jD _g:jw g:jR~ {Read which item? Scrolls  f - a scroll of fear  t - 3 scrolls of teleportation  A - 2 scrolls of acquirementa - 5 scrolls of enchant armour  p - a scroll of poison  r - 3 scrolls of revelation g:j P x - 2 scrolls of amnesia  I - 2 scrolls of immolation  T - a scroll of torment [!] read|quaff|evoke[?] describe selectedk:j, ............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#Minotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 ........#.....##@...........#Noise: ---------  Time: 10345.7 (0.0) ##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.k:j z###Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# ...# #.## #.# #.# ...#####.## #.# #.# ......#...# #.# #.# _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> x - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment _Okay, then.k:j'' !Choose an item to acquire.  a - a manual of Ice Magic  b - the amulet "Qach" {Acrobat Will+ Regen+}  c - a +0 pair of gloves of hurlingd - 1134 gold pieces (you have 755 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitq:jB+ Acquire the amulet "Qach" {Acrobat Will+ Regen+}? (y/N)r:jB- s:j'#s:j$+ Acquire the amulet "Qach" {Acrobat Will+ Regen+}? (y/N)s:js:j............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#Minotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 ........#.....##@...........#Noise: ---------  Time: 10345.7 (0.0) ##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.##s:jj#Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# ...# #.## #.# #.# ...#####.## #.# #.# ......#...# #.# #.# _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> x - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment _Okay, then.s:j+6.7 (1s:j)s:j-5 _Something appears at your feet!t:jBWear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)  g - a +1 pair of gloves (worn)  i - a scarf of repulsion (worn)  n - the +1 pair of boots of Rotini (worn) {rElec Slay+3}  o - the +2 ring mail "Viwkesin" (worn) {rElec}b - a +0 scale mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip t:j t:j t:j ............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#Minotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 ........#.....##@...........#Noise: ---------  Time: 10346.7 (0.0) ##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.##t:j z#Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# ...# #.## #.# #.# ...#####.## #.# #.# ......#...# #.# #.#As you read the scroll of identify, it crumbles to dust. _c -> x - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment _Okay, then. _Something appears at your feet!t:jS%  t:jWIOkay, then.t:jt:j. _u:j0Put on or remove which piece of jewellery? Inventory Items Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  j - the ring "Allo" (worn) {Str+4 Int+6 Dex-5 Slay+3 SInv}d - a ring of flight  f - a ring of see invisible  k - a ring of poison resistance  l - a ring of magical power  p - a ring of positive energy Floor Items ([,] to select) Jewellery the amulet "Qach" {Acrobat Will+ Regen+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip x:jx:jhx:j............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#Minotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 x:jj........#.....##@...........#Noise: ---------  Time: 10346.7 (0.0) ##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.###Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# ...# #.## #.# #.# ...#####.## #.# #.# ......#...# #.# #.# x:j;>_c -> x - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment _Okay, then. _Something appears at your feet! _Okay, then.x:jx:j _x:j x:j   You start putting on your amulet.7.7 (1x:jCA8.7 (2x:jx:j x:j!+9.7 (3x:j%x:j+x:j+x:j+%50.7 (4x:j20x:j&6x:j6+1.7 (5x:jAy:jT _Okay, then.  You start putting on your amulet. _You continue putting on the amulet "Qach" {Acrobat Will+ Regen+}. x5  You finish putting on the amulet "Qach" {Acrobat Will+ Regen+}.  You feel ready to tumble and roll out of harm's way.  q - the amulet "Qach" (worn) {Acrobat Will+ Regen+}y:jy:j { _The amulet "Qach" throbs as it attunes itself to your uninjured body.z:j z:j` z:j1 z:jY &0z:jZ z:j_ z:jb E _Done exploring.z:j z:j1 z:j z:j-V 4z:jW z:jfZ E _Done exploring.z:j5Fz:jGz:jGz:jHzJz:j|E _Done exploring.{:jZ{:j[Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleO - Orcish Mines |:jڏ............###.#.....#.##xoxoxox the Spear-Bearer #########.......#.......#Minotaur of Okawaru ******#..# #...#####.....#.#####Health: 106/106 ========================#..# ##.....# ##....#.....#Magic: 16/16 ========================#..# #......# ######.....#AC: 17Str: 36#..# #......##.#.#.#EV: 11Int: 11#.[# ##.....# #####.....#SH: 5Dex: 5 ###..####.....#####.....#.#.#XL: 12 Next: 12% Place: Dungeon:10 ........#.....##@...........#Noise: ---------  Time: 10351.7 (0.0) ##......########.##.......###h) +8 lance "Wyrmbane" {slay drac, rPois r #....#..##.######.[34|:j/m###Nothing quivered ........### #.# #.# .#.####...# #.# #.# ...# ##..# #.# #.# ...# #.## #.# #.# ...#####.## #.# #.# ......#...# #.# #.#You feel ready to tumble and roll out of harm's way.  q - the amulet "Qach" (worn) {Acrobat Will+ Regen+} _The amulet "Qach" throbs as it attunes itself to your uninjured body. _Done exploring. _Done exploring. _Done exploring.|:jA|:jޘ|:j|:j% |:jأ 26 |:j\ |:j_|:j|:jd|:j|:j#|:j|:jL|:j|:jv|:j|:j|:jh|:j;|:j|:j,|:j,|:j|:j,|:jH|:j,|:j@|:j|:j|:j |:j |:j |:j |:jf|:j|:jR|:j|:jn"|:jn#|:j#|:j$|:jf+|:j,,|:j-|:j4|:jV5|:j5|:j7|:j}NX|:jQ|:jS|:jS|:jRT|:jNZ|:jx\,|:j\|:jb|:jd|:jod|:jd|:jWj|:jk|:jk|:jkl|:jq|:jr|:jKs|:j t|:j+y|:jz,|:j{|:j|:j|:j6|:j7|:j!|:jĉ|:j_|:j|:j|:j,|:j|:jH|:j,|:j-|:j |:j,|:j|:jQ|:j|:j}|:j|:j|:jA|:j|:j|:j,|:j|:jM,|:j|:j|:j,|:j~|:jD|:j |:jw ,|:jI |:ju |:jeX|:j|:j8|:jH|:j|:jPn|:j|:jO|:j|:j|:jj"|:j#|:j&Y  There is a stone staircase leading down here.|:ja'|:j(|:ju)B11  _|:jc*|:j<1|:jN|:j|:j*; _You climb downwards.  Found a trident.|:jp .... #..#  .... #..#  .....#..#  )....#..#  ......#  ....#  #..#  #.@# 95.2 (43.5) #..#  #..#  #..# #..# #..# #..# #..# |:j|:jW|:ja _There is a stone staircase leading up here.}:jS}:j׬}:j}:jK}:j-6[.. #..#. #..#.#..#......#..#.)....#..#.........#.........# #@.#0.0) #.<# #..# }:j #..#  #..#  #..#  #..#  #..##..#}:j}:jC 26  6.2 (1 _Found a ring mail.}:j`}:j}}:j&"}:j/X}:j4}:jT%  You encounter a black bear.......#...[...#..#..#..#..#..#.......#..#)....#..#..#.......@...#.......##..#.PP.... #.<#♣...... #..#P...... #..#..♣.... #..#h   black bear (asleep). h.... #..#...... #..#  #..#}:jmb 8.2 (2kThe black bear growls angrily. You hear a howl!  Something bites the fungus! The fungus begins to die.}:j2gqh.k.}:jJh*h}:ji SYou encounter a wyvern. You encounter a black bear.}:jzS   water moccasin (wandering)hh 2 black bears (1 wandering)k   wyvern (wandering)  ==9.2 (3}:j(u _You encounter a water moccasin.~:j.#... ....[...#..# .#..# .#..# .#..# ...)....#..# .# ...# .##..# .PP.... #.<# ♣...... #..#P...... #..#.k♣h... #..# k   wyvern (wandering)h ..... #..#~:jS..... #..# ~:jX;k.~:jo/h~:j1h~:jDO.hh 2 black bears (1 wandering).k   wyvern--400.2 (1~:jJB _The wyvern hisses angrily. You hear a shout!~:jY ........#... ....[...#..# ..#..# ..#..# .#..# ...)....#..# .# .# .##..# .PP.... #.<# ♣...... #..#P.kh... #..#.h♣.... #..#. ..... #..#S..... #..# ~:j\ 3k~:js k   wyvern--1~:j`u :j........#... ....[...#..# ........#..# ........#..# ..#..# ...)....#..# .# .# .##..# .PP.k.. #.<# ♣.. .h♣.... #..# :j3k:j(.k   wyvern2:j.:jn/:j ........#....[...#..#......)............k.##PP.... #.<♣....P.kh.h♣.#..##..#k:j"k   wyvern:jV#&3:jQ:joT:j|[#.....)..........k..k.##PP.... ♣...P.kh.h♣. . S :j~J.k:j<4:j:ja _There is a stone staircase leading up here.:j< P.k:j+h:j"h   black beark   wyvern:j)95/106 :j<---==5:j":j=&+ _The wyvern bites you!:jE:jFP11 -7 (0.5 :jM:jb _You hit the wyvern but do no damage. Your headbutt misses the wyvern.:j .hYou impale the wyvern!! Your headbutt misses the wyvern.The wyvern is severely wounded.:j 8 :j a6---==6.2:j :j _The wyvern barely misses you. You furiously retaliate! You headbutt the wyvern.:j= †You puncture the wyvern!  You kill the wyvern!:j l74---8 (0.6 :j :j4 P _Okawaru accepts your kill.:j .hYou reach to attack! You puncture the black bear!:j  =--7.4:jy :j e _The black bear is moderately wounded.:jT  †You closely miss the black bear. You headbutt the black bear!!  You kill the black bear!:jk X8=9 (0.5 :j7 f _Okawaru accepts your kill.:j- :j:j:j H _No target in view!:j?~:jA:j:jDH _No target in view!:j 4:j[:j7H _No target in view!:j b:jpb:ji:jklH _No target in view!:j:4:ja:jH _No target in view!:j2:j3:j::j=C _No target in view!:jʭ:j.:jw:j:j*l:jl:jv:j:j:jz:j:je:j(f:j1m:jqp:jN4:j:j:jk_:j_:jf:jZj:j4:j:j9:jI[4:ja:j\e:j:j:j_:jE:j?W:jW:j^:jh:j:j':jW:j:j!P:jP:j5X:j[:j] I:j :ja 9= 26  _:ji :j +100/106:j :j:j%1:j&,:j*a3=:jP1:j1U4=:j3:jD::j:%5:j;:jD:jDK6=:jF:jK1 _HP restored.:jZR:jR:jT:jW$  Things that are here::j[  a black bear corpse; a wyvern corpse:jsi.:jr3:jt:jxe _A nearby plant withers and dies.:j|n  You encounter a water moccasin.:j ........#... ....[...#..# ........#..# ........#..# ....# ...)....#..# S..........# .......@...#- .......##†.# ....... #.<# ♣...... :j\#..# ....... #..# ..♣.... #..#S   water moccasin (wandering). ..... #..#...... #..##..#:j4V.S16.9 (9.0:j6@.S:jCS:jj~  -7.9 (10.0):j:jg8 _The water moccasin hisses angrily.:jz5 1h:j7 @.S:jB h   black bear (wandering)=8.0) :jLJ :jM [ _You encounter a black bear.:j =.S:jw 7h.:j{ 0h:j h 2 black bears (1 wandering)==9:jT :j4 _The black bear growls angrily.:jQ4.#....[...#..#.#..#.#..#.#..#.)....#..#Ph.#)....S.@....#.##†.#.##.<#.♣......##..#♣.##..#.♣....##..#...h...##..#=P......##..#  #..#:j; .SFound a mace and a runed sapphire ring.:jF<7h.:j>G.h:j)?U h  The black bear growls angrily.:jR  hh   wolf  You encounter a wolf.The water moccasin completely misses you.:jR'20:j\:jcbO _You furiously retaliate! You headbutt the water moccasin!:j  :j .  You puncture the water moccasin!  You kill the water moccasin!:j $h.:j2 ?.h:j 8h.:j { oOkawaru accepts your kill.:j>( |o   orc warrior (polearm, wandering):j&> [11 5--1.4 (0.5 :j)I :jS _You encounter an orc warrior. It is wielding a +0 antimagic halberd.:j0o .#....[...#..#.#..#P.#..#.#..#.)....#..#.P.#.)h.h..@.....#.##†.#.##.<#..♣......##..#.♣...h...##..#P...♣....##..#.##..#♣=P.o....##..#  #..#:jqt .h:j w kh..h:jw 8o.:jEy 9h.:jQ o)k   wyvern (wandering)h   wolf 26  --2.4 (1.0 :j :j W _You encounter a wyvern.:j k.  You reach to attack! You impale the black bear!!  The black bear is severely wounded.:j .h:jW k11 ===9 (0.5 :j F _The wyvern hisses angrily.:jY †You reach to attack! You puncture the black bear!  You kill the black bear!:j#] sh.k.:j] 9o.:jk V   black bear:jp :6---3.4:j{ :j P _Okawaru accepts your kill.:j .h  You reach to attack! You impale the wolf!!:jq 8k.:j_ 9 :jN V==-4.0 (0.6 :j^ :j ] _The wolf is severely wounded.:jP SYou hit the wolf.  The wolf is almost dead.:j"S ;o.:jS 5h.:j ` vS   water moccasin (wandering)h   black beark   wyvern(…):j` 2-5 (0.5 :jk :jn J _The wolf misses you.:j †  You hit the wolf.  You kill the wolf!:j k.  Okawaru accepts your kill.:j A.S:j yS:jR ]7--5.1 (0.6 :j :j) 8 _The water moccasin hisses angrily.:jQ k.  You puncture the black bear!:j'Y lThe black bear is moderately wounded.:j_ o.puncture the black bear!  The black bear is moderately wounded.You encounter an iguana. :ju` The black bear bites you but does no damage.  The black bear misses you. You furiously retaliate!  You headbutt the black bear!.S:jv v (…)==:jw 6 (0.5 :jƃ :j# B _The black bear claws you but does no damage.:j †You puncture the black bear!  You kill the black bear!:j k.  Okawaru accepts your kill.:j lk   wyvernl   iguana:j 98--6.1:jo :j5 0 _The iguana hisses angrily.:j<  .SYou puncture the wyvern! You headbutt the wyvern!.lo. ==6 _The wyvern is severely wounded.:jY †You barely miss the wyvern. You headbutt the wyvern!  You kill the wyvern!:j A.S:j z )lOkawaru accepts your kill.:jl   iguana:jQ <9-7.2 (0.6 :jo:jrY _The orc warrior closely misses you.:jj S.  You reach to attack! You impale the orc warrior!!:jM|l ==7 (0.5 :j:jd _The orc warrior is severely wounded.:j. .lYou reach to attack! You hit the orc warrior.  The orc warrior is almost dead.:ji --8.2:j :j9 _You block the orc warrior's attack.:j$ S.  You reach to attack! You closely miss the orc warrior.:j1:j2P---7:j=:jA_ _The orc warrior is almost dead.:jz .lYou hit the water moccasin.  The water moccasin is lightly wounded.:j  The water moccasin bites you but does no damage.  The orc warrior hits you from afar with a +0 antimagic halberd!:j97/106 ---1--------==9.2:jw _You feel your power leaking away.:jP#  You closely miss the water moccasin.8=---7:jJ/:j1< _The water moccasin is lightly wounded.:je.lYou closely miss the water moccasin. _is lightly wounded.  You impale the water moccasin!!  Your headbutt misses the water moccasin.The water moccasin is almost dead.  The water moccasin barely misses you.:j8 :j`5-==30.2:jYk _The orc warrior hits you from afar with a +0 antimagic halberd.:j †  You puncture the water moccasin!  You kill the water moccasin!:j;.l   iguana:j:U}6-20---7:jXP _Okawaru accepts your kill.:j )You reach to attack! You impale the orc warrior!!  You kill the orc warrior!:j4†l:j'l   iguana:j{--------1---1.2:j:jP _Okawaru accepts your kill.:jTz . You puncture the iguana!:j.87===7:j,:j0Z _The iguana is almost dead.:j †  You impale the iguana!!  You kill the iguana!:j(:jן2---2.2:j:jlP _Okawaru accepts your kill.:jGP---:jJR:jTH _No target in view!:j _No target in view!:j E4:jbO:jRH _No target in view!:j)4:j0:jH _No target in view!:j#;4:jY:jpcH _No target in view!:j4:j:jC _No target in view!:j74:jA:jE:jU:jη:j:j/:jl24:jA:jD:j4:j:j:j2J Q:j 4:j :j) :j\, 4:j/ :j2 :j 4:jٶ :j :j ..........#...[#.P#..#)....#.P.........)...††..........@.##†.#.).##.<#:j♣......##............##..#:j8:j9= 26  3.2 (1.0 _:jW:j# _ Things that are here::jz _a wyvern corpse; a black bear corpse:j\ [#.#P.#...)....#.P...........#)...††......#......†.##†.#.@.##.<♣......##..:jb.♣..P.........#:j:jk100/106=4 _:jn  Things that are here: _a +0 antimagic halberd; a +0 chain mail:j5 .P....#).#P...........#)...††............†.##†.).##.<..♣..♣.P...♣.P.....#.....#:j@:jA515 _:j~K:j+N:j .#..#.P.#..#.#..#.)....#..#P.P...........#.)...††......#P.......†.##†.#h.).##.<#:j1 ..♣...@..##..# .♣.##..#.P...♣....##..#......##..#.♣=P......##..#..##..#h   wolf (wandering)..##..#  ...#.....#:ju .h  You encounter a wolf.:j1h2=2====6:j3:j6% _The wolf howls!:j^V 4 .#..#.P.#..#.#..#.)....#..#.P.P...........#.)...††......#.P.......†.##†.#.h......).##.<# ..♣..@...##..# .♣.##..#.P...♣....##..#.......##..#.♣=P......##..#..##..#..........##..#.....#.....#.h.h:jZ :j\ g3=--7:jj :jn :j| p .#..#P..P:j| .#..#P.#..#.)....#..#.P.P.....#P...)...††......#.P.......†.##†.#.h....).##.<# ..♣.@....##..# .♣.##..# ..P...♣....##..#.....##..#.♣=P......##..#..........##..#...........##..# .....#.....#:j .:j h:jԏ :jΑ 84=-:j 8:j :j- 2 _You block the wolf's attack.:j!  You puncture the wolf! Your headbutt misses the wolf.The wolf is heavily wounded.:jx"X511 =7 (0.5 :j,:j.< _The wolf bites you but does no damage.:j  You miss the wolf. You headbutt the wolf.  The wolf is heavily wounded.:jT{6===-9.2:j:j< _The wolf bites you but does no damage.:j= †  You impale the wolf!!  You kill the wolf!:jvJ (:j?Q  =7--2--7 _Okawaru accepts your kill.:j\ :jv_ l _Your Invocations skill increases to level 8!:j N-:j :j, H _No target in view!:j: 4:jC :jG H _No target in view!:j 4:ju :j? H _No target in view!:j:6 4:jw@ :j...♣†.....##..♣.....P...♣........:j|...#....# ....#:j:jo 26  40.7 (1.0 :j:j+, _Found a staircase to the Lair.:j P...#..#.)....#..#♣..P.P...........#P...)...††......#...P.......†.##†.#...).##.<#>...♣†.....##..#P...♣.......##..#....P..@♣....##..#P............##..#♣=P......##..#..........##..#............##..##.....###....# .....# ##.....#:j<1:j:j#:j .)....#..#♣..P.P...........#P.P...)...††......#...P.......†.##†.#.........).##.<#..>...♣†.....##..#:j \P.P...♣.......##..#....P...♣....##..#P.....@......##..#.....♣=P......##..#.....##..#P:j8 ..##..##.#.....####:j ##.....# ## .....# ... .....#:j :j W3==2:j :j} :j ♣..P.P...........#P.P...)...††......#.....P.......†.##†.#.........).##.<#>...♣†.....##..#P.P...♣.......##..#......P...♣....##..#P............##..# .....♣@P......##..#....##..#P...##..#:j ###.....# ###....##.....# ##..## .....# ... .....##### ##:j :j$ &3:j :j] _11 4.7 (2:jb :jf - _r - a ring of willpower:j  .........)....#..#..♣..P.P...........#P.P...)...††......#P.......†.##†.#..........).##.<#....>...♣†.....##..#P.P...♣.......##..#.....P...♣....##..#...P...@..##..#♣.P......##..#........##..#..P........##..#.##.......#.####....##.###..## .# ... .....##### ###:j+ :j5 m 26  5.7 (1:jF :j 2 P......#..#$.........)....#..#P...♣..P.P...........#P..P.P...)...††......#P.......†.##†.#..........).##.<#....>...♣†.....##..#P.P...♣.......##..#....@P...♣....##..#P......##..#.♣.P......##..#:j Y........##..#..P.............##..#..##.......#..#. ###....##..###..## ..# ... .....#:jz :j C==6:jܫ :jO + _Found 11 gold pieces.:j%n P..P.#..##.....P......#..#....$.........)....#..#.P...♣..P.P.....#P..P.P...)...††......#PP.......†.##†.#P...............).##.<#:jP......>...♣†.....##..#P.P@..♣.......##..#P........P...♣....##..#P......##..#♣.P:j...##..#..........##..##...P:j4.......##..#:j|#..##.......#...#:j#.. ###....##...###..## .....#:j0:jo:j&7:j:j:j M .##.P..P#.....P:j m....$.........)....#P...♣..P.P......P..P.P...)...††.....P†.##†..........).##.<P......@...♣†....P.P...♣....P........P...♣.....P............##..#..#.. ###....##..:j* :j+ &8:j< :j@ \ _There is a staircase to the Lair here.:j2 :jF3 :j= :jK :jCQ y4=11 9 _:jX :ju Generating dungeon...o\\/o/ :j 1building the Dungeon:jƑ < \o\:jՃ< /o/:jں< \o\:jUV< /o/:j7tbuilding the Lair of Beasts \o\:j| :j xoxoxox the Spear-BearerMinotaur of Okawaru ******Health: 106/106 ========================Magic: 14/17 ===================-----AC: 17Str: 36EV: 11Int: 11SH: 5Dex: 5XL: 12 Next: 22% Place: Lair:1Noise: ---------  Time: 10449.7 (1.0)h) +8 lance "Wyrmbane" {slay drac, rPois rNothing quivered _No target in view! _No target in view! _Found a staircase to the Lair. _r - a ring of willpower _Found 11 gold pieces. _There is a staircase to the Lair here.:j p ... ..# ##..# ###...## ##......# #.......# ##.......# #....@...# ............# #..............:j. } ##.......#..#.. #...$...#### # #.....###  ###P.#  ###    :jR -51.2 (2.5 :j" :jf _ _You climb downwards. Welcome to the Lair of Beasts!  Found 15 gold pieces.:jF d _There is a staircase back to the Dungeon here.:j6 :jm7 :j(9 :j@ :jD | 26  _:jdG :jH :j%I :j7/107---2.2:j :j P _Okawaru accepts your kill.:j h  You hit the wolf. Your headbutt misses the wolf.The wolf is moderately wounded.:j 7.h:j, 6.h:j 0h 4 wolves:jQ ~5-=--7:j :j ) _The wolf bites you.:j †  You impale the wolf!!  You kill the wolf!:jp 9.h:j .h  Okawaru accepts your kill.:jV , 3:jM J-33.2:jg :j7 2 _You block the wolf's attack.:j .h  You miss the wolf. You headbutt the wolf!:j= 0.h:j^ l  The wolf is severely wounded.:j .37:j" ? _The wolf bites you.:j †You puncture the wolf!  You kill the wolf!.h:j o  2  Okawaru accepts your kill.:jj 044.2:j :j < _The wolf bites you but does no damage.:j  You closely miss the wolf. Your headbutt misses the wolf.:j .47:jP :j < _The wolf bites you but does no damage.:j0u  You hit the wolf but do no damage. You headbutt the wolf!!  :jy BThe wolf is almost dead.:jz (5.2:j΄ :j _The wolf closely misses you. You furiously retaliate! You headbutt the wolf!:jh †You impale the wolf!!  You kill the wolf!:j    wolf  Okawaru accepts your kill.:jZ 6557:j :jp 2 _You block the wolf's attack.:j5x  You completely miss the wolf.The wolf is severely wounded.66.2:j  _The wolf barely misses you. You furiously retaliate! You headbutt the wolf!:j| .You puncture the wolf!  You kill the wolf!:j ):j( .-7:j:jP _Okawaru accepts your kill.:jid-:jlH _No target in view!:j:j:j #:j&H _No target in view!:jT:jV:j]:j_H _No target in view!:jT4:j:jH _No target in view!:jW:jtm| _No target in view!:j:jk:j Y _No target in view!:jhR4:jY:j+]:jP:j.:j:j:jJ:j.# ##..#...... ###...##..?. ##......#..## #.......#.....@.#####.......#90.7 (4.0##...:...†..#....<...## ##.....##.P######.............#..# ##.......#..#..... #.......####... #.....##### ###P.######:j:jG=1.7 (5:j-:jg; _Found a stone staircase leading down.:j, 3:j/ :j44 :j> B:j.B :jG :j0Q :jS :j[ Q11 :j] :jb x _t - 4 scrolls of teleportation (gained 1):jg :jhg _ 26  :ji :jl :jt :jԈ :j :j B:j :j :j6 :j ,:j( :j :j8 :jŦ :j :jZ :jR =:jP 11  _You now have 778 gold pieces (gained 8).:j _ 26  :j :j :j :j :j :j :j3 :j :j :jh :j8 :j :jy :j :jr :j :j :j :j; ,:j ,:jA+ :j+ :j, :jR/ :j62 :j 3 :j]3 :jR5 :j&: :j{: :j=; :jw= :j? i  You encounter a cane toad.:jS A #######  .#.....  ##.......  #P.......  ####@....... ####...#....... ########....####  ##.#.......### .F  .........### ...#  .........## ...#F   cane toad (asleep)..........##....  ...........###...  ............#..#512.7 (21.0):jT CF.:j` FF:jaa y  ====3.7 (22:jg :jJk = _The cane toad gives a loud, deep croak!:jsa F #######  .#.....  ##.......  #P.......  ####@.......  ####...#.......  #....####F.....  ....### ......  ..### ...#.  .## ...#  ..## ....  ...## #...  ....# ..# :j~ p #######  .#.....  ##.......  #P.......  ####@.......  ####...#.......  #....####F.....  ....### ......  ..### ...#.  .## ...#  ..## ....  ...## #...  ....# :j:jz1:j:j` _A cane toad is nearby!:jKF.:j11 ----4.2 (0.5)  _You reach to attack! You barely miss the cane toad.:jV@  You closely miss the cane toad. The cane toad barely misses you.:j7A Q=---7:jG :j^ J _You furiously retaliate! You headbutt the cane toad!:j .You puncture the cane toad! You headbutt the cane toad.  You kill the cane toad!:j` :j4 J...:j 88=5.2:je :j P _Okawaru accepts your kill.:j<: :j; :j@ :jGD H _No target in view!:j :jٷ :j :j H _No target in view!:j%r :js :jw :jz H _No target in view!:j 4:jz :j[ H _No target in view!:jQr:js:jx:jzH _No target in view!:j:j4:j:j^C _No target in view!:j3$:j%:j|+:j`2:j:jì:jE:j=:j:j:j:j:jR 26  _:j;:j:j:j8:j}:j:jC :j :j::j:j:j-:j+:j:j:j}:j :j :j!:j$%:j((:j(:j*:j,:j0:j1:j2:j,5:j8:j8:j3::j<:j@A:jA:jC:j[E:jH:j7I:jJ:jL:jvP:j>Q:j7R:j;T:jW:jW:jX:jb]:j<^;11 :jy^:jbs _w - 7 potions of heal wounds (gained 1):j{e:je_ 26  :jf:jh:jPk:jk:jl:jn:jr:jkr:jBt:jy:jq}:j}:j:jn:j:j:jԅ:j:jr:jы:jŒ:j:j:j:j<:j5:jW:j:jz:j9:jc:jƟ:jv:j:j:jj:j:j\:jX:jʹ:jI:jD:j4:j*:j:jz:j۾:j/:j:jb:j:j:jo:jN:jX:j:j:j:j:j/:j:jT:j:j:j:j:j:jA,:j:j:j:j:jF:je:j:j:j:j:j$:j:jI:j::j:j':jW:j:jR:j:j:j@:j:j,:j:j :j :j :j^ :j :j,:j:j":j|:jH:j1:j:j:j):j: :j":j#:j}$:j|%:j(:jl):jB*:j+:j/:j`/:j 0:j1:jb5:j5:j6:j99:j]<:j<:j=:j?:j6C:jD:jD:jG:jK:jL:j M:jfO:jdY #...# ##..#  #.##  ## #.##  ####.####.P#  .......#..##  .........##  .........#  ........@#  --65.2 (50.0)..........#   ...........#   ...........#   ........##.#   .......## ##    ...^..  :j9ZS  ...)##      :jb:jcG--6.2 (51:jck:jo' _Found a falchion.:j%:j,:j1:j:j:jB:j:j:j:jr:jc:j#,:jx:jU:j֣:j:j|:j:j2:j:jr:j:j:j:j:j:j:jT:j:jj  You encounter a blink frog.:j'1........#..## ...........## ...........# F..........##  ............##  .......#  .......#  ...##.#  .#####  ^ :j #.....)###  #.....#  #...##  ####F   blink frog (asleep)   :jd.F73.2 (7.0):jUOF:jl  ==4.2 (8:j:jI _The blink frog croaks. You hear a loud, deep croak!:j۴   ...........##  ...........#  ...........##  .F..........##  .............#  .............#  ..........##.#  .......@.#####  ......^..#  #.....)###  #.....#  #...##  ####:jM   ...........##  ...........#  ...........##  .F..........##  .............#  .............#  ..........##.#  .......@.#####  ......^..#  #.....)###  #.....#  #...##  ####:jV<:jV :j+]:jm`a _A blink frog is nearby!:j(   ...........##  ...........#  ...........##  .F..........##  .............#  .............#  ..........##.#  .......@.#####  ......^..#  #.....)###  #.....#  #...##  ####:je    ...........##  ...........#  ...........##  .F..........##  .............#  .............#  ..........##.#  .......@.#####  ......^..#  #.....)###  #.....#  #...##  ####:jl :jl :jzs :jw a _A blink frog is nearby!:jH " ####.####.P# #P#..## .## F.. F.. F..## ....# ......# #..##.# #.........##### .^..# #.....)###  #.....##  #...## FF 3 blink frogs (2 wandering)####:j% ,   :j .FYou encounter 2 blink frogs.The blink frog croaks.:j   The blink frog gives a loud, deep croak! §FYou encounter a blink frog.:j *1The blink frog blinks! The blink frog sets off the alarm!:j FThe alarm trap emits a blaring wail!:jLF.:j6F.F:jL.F:jF §FA sentinel's mark forms upon you.:j @FF 4 blink frogsThe blink frog blinks!:j  ==========5.2 (1Mark :j0:j(P _You hear an angry hiss. You hear a croak. You hear a howl!:j7  You impale the blink frog!!  The blink frog is heavily wounded.:j811 ===------ 7 (0.5:jU@:jCU _You hear a howl! You hear a bellow! x4; You hear an angry hiss.:j------The blink frog is heavily wounded. _You hear a howl! You hear a bellow! x4; You hear an angry hiss.  You puncture the blink frog! You headbutt the blink frog!  You kill the blink frog!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!:j/  --more--:j5†:jU §F:jqZSomething appears at your feet!  You hear an angry hiss.:jL.F:jL.F:jK& 39--6.2 _The blink frog blinks!:j` ####.####.P# #P.#..## .## .§.# .§.## #..§.## #.# .F.#  #F....@(...##.#  #......†..#####  #.F.# :jH ##.....)###  #.....##  #...###  ####   :jMF.:j1D.F:jE.F:jN§F:j.:j</F:jmE.F:jB.....:juI 26  :jO---7.2 (1.0:j#:j1, _The blink frog blinks!:jňf11 =7 (0.5:je:jU _You barely miss the blink frog.:j6 .FYou miss the blink frog. You headbutt the blink frog!!:jE.F:jU §FThe blink frog is severely wounded.:jN =8.2:j:j!#, _The blink frog blinks!:jC>F§  The blink frog is severely wounded.  You hit the blink frog. You headbutt the blink frog!!  The blink frog is almost dead.  The blink frog completely misses you. You furiously retaliate!  You headbutt the blink frog!! The blink frog barely misses you.:jJ8.:jK*8 (0.6:jj:jm :jm_The blink frog blinks!:jk .You puncture the blink frog!  You kill the blink frog!:j . 2Okawaru accepts your kill.The blink frog barely misses you. You furiously retaliate!:j5319.3 (0.5:j:j-2 _You headbutt the blink frog!:j4 F.You completely miss the blink frog.:j-=:j}>%8:jH:jY:j_Y6:jb:jc:jrk#.####.P#  ###P.#..##  #.##  ####.#  .:jer"##  #...†.##  ##...†.#  :jr#....†..........#  #.#....##.#  :jr###......†..#####  #.# :j%s~ ##.....)###  #.....##  #...###  ####  :jMs%  :j:j&7:j :j M _You see here a javelin.:j:jE11 8Throw: javelin:j:j!M _s - a javelin:j3:j :j :j 26  :jR:jB!:j":j(,:j):j+:j 1:j1:j2:j4:j9,:jJ;:j=:jFB:j9G:jJ:jJ:jM:j4O:jU:j;V:j5W:jY:j_:j`:jla:jd:j:j:j~j:jk:j7n:js:js:ju:jw:jq~:j~:jǀ:jy:j :jY:j:jߌ:j:j:j:j:j,:jg:j:jūX:j:ju:jF:j7:jƷ:j:j:j:j:jy:j:j%:j,:j:j:j:j[:j:jR:jNB:jF:j3:j:j:j:j:j>:j}:jY:j:jd:j6:j:jl:jB:j% :j{%,:j02:j4:je9:jH::j::jgN #.####.......... ##............... #..###.#...†..... ##.# ###...†.....:jNz ##.# #....†..... ##..# #.#........ :jO]#..## ###......†. ###.## #........ :jLOC#.@..# ##.....)# ##....# #.....##:jO #......# #...###  .......# ####.# #........P ### ...........:jO ...##.......... ##.... :jZ048.1 (30.0):j8[611 9.1 (31:j#b:jdX _b - a scroll of blinking:j:jR:j:j՗:j{ 26  :j:j:jh:jR:jT:j:j:j%:jQ,:j}:j:j:j־:jп:j:j:j:j,:j:jE:j:j :j},:j:j:j:jg:j:jT:j:j:j:j:j^:j :j:j:jX:j:j:j:j:j:j:j:j$:j#B:j0&:j*:j*:j8,:j-:j3,:jT4:j6:j;:j;:j<:j?:jC:jYD:juE:jP11  _You now have 800 gold pieces (gained 22). 26  :jͯX:j:j(:j*:j.:jv:j:j:j:j(,:j$:j:j,:j:j:j:j:j:j:j:j:j:j:j:j:j:j :jm,:j:jC:j:j:j:jC:jB:j,:j:j> ,:jR :jV :j:j.:j:j:j:j:j:j:j:jm :jv!:j#:j':j(,:j*:j.:j3/:jx0:j-2:jG6:j6:jz7:j9:jMBX:jBFB:jG:jPX:jvU:jU:jIV:jX:j^:j^:j_:j+b:jg:jg:j#i:j,l:jp:jgq:jr:jlu:jz:jK{:j|:j~:jj:j:j:j:j:j4:j:j:jn:j:j:jI:j˞B:j....### #.....######.##  ......# #...### #.#...#  ......#######.#####....#  .......P### ####.#.....#  ..........# ##......#  ##........### #......#  ###........#####......#  ##.........P##......#  ##..........@.....##  704.1 (55#........####....P#  ####...### #....##  ....### ###...##  ...## #.#..#  ...#[:jwm ######   ...       :j\:jgT _Key pressed, stopping explore.:j   :j$ f _:j'2 X:j3 :j3 :j=4 :jq6 :jo= :j{_ 4:jMb :jh :jlh :j5i :j2k :jq :jq :j s :ju :j{ ,:j{ :j~ :j: :j :j :j :jՍ :j :j, :j X:jw :j :j< :j :j :jy :j :j8 :jc :j :j :j+ :jb :j= :j :j ,:jO B:jE n:j6 :jw B:j :j ,:j :j ,:j4 :j :j :j% :j :j :j ,:j' :j :j" :j :j :jf :jo :j :j3 :j :j, :jr :jM :j :j ,:j :jN :jq B:j :jX } #........P### ####.#. #............# ##.. #...##........### #.. ..... ###........#####.. ....# ##.........P##.. .. ##............. #. #........####. [#...#########...### #. #......@#.#....### ##33.1 (29 .###.###......##  #P#...###  :j ###...#. ###..# ##.## #..###.##:j C#..#:j" :j" ,4.1 (30:j( :j|+ ) _Found a scale mail.:jy :j[z :j{ :jv~ :j :j B:j' :j :j :jc :j :jc :j :j; :j" :j :j :j :j :j :j :j :jʯ :j# :j9 :j :j :j+ :jr :j0 :j :j9 :j :j :j :j :j` :j/ :j :j :j5 :j :jB :j :j :j :j :j+ :j :j :j :jJ :jS :j :jr :j :j :j   You encounter a water moccasin.:j ` ##.# #.S...... ##..# #.#....... #..## ###....... ###.## #....... #....## #....... ##....### .......## ##......# ........# #.......###.:ja # ##........P.....#..####................ #....#...##........... ###......####........ ##....## ##....:j ..##....# ##... S   water moccasin (wandering)#:j ##..## #...#[#...:j  [##########.......#.#...:j U.S48.1 (14:j; CS:j d  9.1 (15:j :j 8 _The water moccasin hisses angrily.:j ##.#  ....... ##..#  .S..... #..##  .......   .......   .......   .......##  :j% ........#  .......@##  ......#..# ..... #.... .... ###.... ... ##....##  .. ##....#  # ##..##  #[#... #.......:j5f ##.#  ....... ##..#  .S..... #..##  .......   .......   .......   .......##   ........#  .......@##  ......#..# ..... #.... .... ###.... ... ##....##  .. ##....#  # ##..##  #[#... #.......:j9:j;1:j?@:j Ce _A water moccasin is nearby!:j? ##.# #####.......# ##.# #......... ##..# #.S...... #..## #.. ### .#  .# ##....#### ##......# .# ##...## ##P..#..####.....##....#...##.... ###......##.... ##....##........# ####.#. ##..## #..[#...########.S.S  50.0) _:jd~ #..###. ###.##### ##.# #####.# ##.# #.# ##..# .# #..## #...... ###S...#  .# ##....#### ##.......# ##...## ##..#..####....##....#...##.. ###......##..#........# ####.#. ##..## #.:j,.S:jT:jY1:j.:jk/q6-11 =:j/6 (0.5:jV5:j 8w _You barely miss the water moccasin. The water moccasin bites you.:j  You puncture the water moccasin!  The water moccasin is heavily wounded.:j5=2.2 (0.6:j:j\ _The water moccasin closely misses you.:jIT  You barely miss the water moccasin. You headbutt the water moccasin.7--7 (0.5:j Z:j[f _The water moccasin is heavily wounded.:j .You puncture the water moccasin!  You kill the water moccasin!:jWR:j% 2--3.2 _Okawaru accepts your kill.:jp:j h _Your Dodging skill increases to level 9!:jvH:j I8-:jN:jTH _No target in view!:jq:j:ja:jH _No target in view!:jE:jF:jO:j3QH _No target in view!:jA:j:j:jH _No target in view!:jB4:jQG:jJH _No target in view!:j:j:j:j#No target in view!:j8:jz9:j?:j:B:j<:j̷:j=:j:jc:j۱:jS:j߹:j 8= 26  _:j:jx:j:j=:j,:j:jI:j,:j:j::j:j:jG:j:j ,:jG :j:j:jI:j:j+:j:jc:j:j :j%:j&:j!':j):jn::jf<:j>:j$B:jH:j I:j$L:j2T:jT;11 :jV:jXH _r - 4 scrolls of revelation (gained 1):j]:j8^_ 26  :j9`:jqb:jh:jh:jj:j{....## ###.#####  #...###.......#  #............#  #............#  ## ###............#  #..##............. #:jj|...........# ##.................## #...........# #.#....)............##  ##........#..### ###...........##....# ##...........### :j| .##........# ## # ##...... ## :j|x##.#. ## :j|Q#[#:j  #...###....... #.........#.....##. ###.............##.......#........ #......##.:jA...#.## ##....#..### #####....###. :j:j070.2 (17.0):j?  :jՐ%1.2 (18:j:j| _You see here a +0 flail of protection.:j :jR :jk :j :j :j : _:j :jP :j :j " :jN$ :j0 X:ju4 ,:j5 :j9 :j8? ,:j@ :jC :jYJ :jJ :jK :joN :j`S :jS :j :j :jm :jo :jA :j! :jR% :j% :j& :j( :j/ ,:j0 :jP2 :j8 :j8 :j: :j= :jd J:j o X:ju :j&w :j]w :jx :jy :j :jd :j :j :jp :jH :j :jo :jo :j :j :j :j :j :j3 :jT :j ,:jV :j :j :j :j :j :jʫ :j :j% :j® :j :jr :j2 :j :j= :j :jD :j :j :j@ :jQ :j^ :j :jU :jJ :j :j :j+ :j :j :j: :j :j} :j :j9 :j :j :j :j :j :j :j :jC :j :j :j :j :j :j :j :jc :j :j :j1 :j :jK B:j" :jh :j :j :j :j :jk :j :j :j% :j :je :j~ :j :j :j" :j' :j' :j( :j) :j. :j. :j/ :j&1 :j5 ,:j6 :j28 :j: :j< ,:j/> :jyA :jA :jpB :jC :jG :jH :j I :joJ :jN :jN :jO :j'Q :j\T :jT :j[U :jW :jZ :jZ :j'i :jj :jo :jDp :jp :js :jv :j@w :jx :jzy :j*} :j} :jb~ :j :j :jY :j :jA :j :j! :jˊ :jV :jؑ ;11 :j] :j N _You now have 814 gold pieces (gained 14).:j :j , :jH 326  :jښ :j, :jݠ ,:j :j :j* :j :j/ :jx :j{ :j ,:j :j :j ,:j  #..##.......... #.............. ##.............. #............... #.#....)........ ..##............ ##.#####.......... :jj #...# ##......... #@## #.##.......850.2 (79 ###..# ######..... #...## ###.#.##.## ###:j #...# #### ###..## ##..# #P:j ##..## ##..## #P#...##...# #.##...###.P# ##:j 1:j :j4 T _Key pressed, stopping explore.:j~   :j :j :jr : _:j :j$ :j :jr :j :jT :j :j :j :j :j :j :j :j :j :j :j2 :j :j ,:j :j :jJ! :j" :j% :j) :jb* :j+ :jl- :jg1 :jT2 :j 3 :j36 :j; :j ? B:jF #......... #......... . ####......... ..#.#......... :jF ............## ### .............## ###.####..........#...###........@..##........60.2 (10#.%...#..###...........:j G ^.....##..###...............# #..##.............#.# #.................#:j4G  ##.................# #...................:jTG  ##.#....)........... #..##..............#.:jQ :jR ,1.2 (11:j0Y :j[ , _Found an eel talisman.:ju:jؕ:j:j:j:jB:j::j:j.:jA:j::j:j:j:j:j:jU:jo:j:j:j:j:jW:j:j:j:j:jc:j:j]:j:ji:j:j:jC:j:j:j:j:j':j:j:j^:j5:j\:jk:j :jb :j :j:j:j:j:j]:j|k..............#.. .............##. ##.%...#..###. ##.....##..###. ##....###..##... ##...#.# #....... ##...######....... ####...## #.:j #...@..# ##.#....)74.2 (13 #....### #..## #....## ##.######.....# #...# ##..:j....# #.### #.#..... ###..# ###:j (... #...## .... ##.##  :jq U#...# ##:jJ+:j+,5.2 (14:j2:j4- _Found 3 poisoned darts.:j I:jt :j :jV B:j :jж :j :j :jT B:jO :jI ,:jK :jOL :jM :jP :jU ,:jW :j&[ :j"a :jba :jc :je :j-k :jzk :jl :jn :jt :j(u :jv :j5~ :j~ :j :j :j :j/ :j :j :j :jX :j :j :j{ :jd B:jF :j :jߥ :j5 :j :jw :j :j :j :j ,:jE :jk :j :jD :j :j :j :j ,:j :j :j B:j B:jk :j `:j< B:j :j :jI B:jH :j :j :j :j :j4 :j :j5 :j# ,:jO% :j' :je. ,:j> :jPA :j8G :j)J :jL :j#P :jU :jU :jW :j _ :jBf B:jDj :jp ,:jp :jss :j>x ,:jwy :j :j ,:j :jԅ :j ,:j :j :jX :j :j :jǘ :jX :jΜ :jϝ :j :j :jȥ :j :j :j :j_ :je :j :jƳ :j :j} :j :j ,:j :j :j :j( :j :j :j: :j :j :j :j :jn :j :j :j ,:j :j] :j^ :j :j :j :j :j :j :j :j :j :j :jF :jX ,:j :jP :j :j :j3 :ju" :j& :jM' :j( :j), :j$9 X:j> ,:jB ,:jE ,:jG :jI :jM :j@N :j O :jQ :j/U :jqU :je :j~e :ji :jQm :jr :js :jht :jfw :jk| :j| :j~ :j :j :jՅ :j :jՉ :j` :jԎ :j+ :j2 :jc `:j  # .!.....## #......... ........####......... [.......#.#......... ..................## ...................## ##................#...### ######.............## .##.# ##@%...#..###.....948.2 (73 ....#:j^ H ##.....##..###. ....## ##....###..##..... .....# ##...#.# #.......... .....# ##...######............ :j .....# ####...## #............. .....# #......# ##.#....)...... .....###....### #..##.......... :j ...####....## ##.#####........:j B9.2 (74:jh :ji # _Found a robe.:j G:j{ :j H _No target in view!:jT0:j0, :j91) :j3:jI7:j<:jA: _:jB:j+I:jJ:jK:jN:jU:jV:jX:jE\:j2c:jc:jf:joi:jo:jp:jdr:ju:j2|:j|:j :j":j11  _w - 8 potions of heal wounds (gained 1) 26  :j:j:j:j:j:j:jR:jg11 :jx _t - 5 scrolls of teleportation (gained 1):ju 26  :j:j*:j|:j:j:j:jl:j:j:j:jN:j:j:j:j!X:jW#:j#:j%:jn+:j/:j/:j1:j54:j8:j39:j;:jPA:jH:jH:jJ:jM:jR:jR:jT:j#V:jd:jg:jOl:j:j:jG:j:j:j:j,:j6:j:j:jx:j=:j   You encounter a cane toad.    #.F.# .##   #.. .# ..#   #..... ..##   #... . ...   #.....#..  #....#..  #...P.$# #...@###### ##   #..###.....##..   #. ##.........####   #...........#.#  #####............##[:j =39;49m  #..#..............## F   cane toad (asleep)  #..................#  ###..................##  #P....................###.F83.2 (3:jEF:jm  ==4.2 (35:j:j|= _The cane toad gives a loud, deep croak!:j& #...# .##  #.F .# ..#  #..... ..##  #... . ...  #.....#.. #....#.. #...P.$# #...@###### ##  #..###.....##..  #. ##.........####  #...........#.# :j ..........##  ........  #.............  ..........  #P......:j)@ #...# .##  #.F .# ..#  #..... ..##  #... . ...  #.....#.. #....#.. #...P.$# #...@###### ##  #..###.....##..  #. ##.........####  #......... ....... ........  #............. .......... #P......:j+` _A cane toad is nearby!:j] #...# .##  #.F .# ..#  #..... ..##  #... . ...  #.....#.. #....#.. #...P.$# #...@###### ##  #..###.....##..  #. ##.........####  #...........#.#  ..........##  ........  #.............  ..........  #P......:j_ #...# .##  #.F .# ..#  #..... ..##  #... . ...  #.....#.. #....#.. #...P.$# #...@###### ##  #..###.....##..  #. ##.........####  #......... ....... ........  #............. .......... #P......:j:jW:jb:jI` _A cane toad is nearby!:j. #...# .##  #.F .# ..#  #..... ..##  #... . ...  #.....#.. #....#.. #...P.$# #...@###### ##  #..###.....##..  #. ##.........####  #...........#.#  ..........##  ........  #.............:jX  ..........  #P......:jec B #...# .##  #.F .# ..#  #..... ..##  #... . ...  #.....#.. #....#.. #...P.$# #...@###### ##  #..###.....##..  #. ##.........####  #......... ....... ........  #.............:jSd .......... #P......:jl :jpm :jt :j%x ` _A cane toad is nearby!:jB    #...   #...# .##  #.F..# ..  #..... ..##  #..... ...##  #.....#....  #....#..#  #...P@$#  #....###### ##  #..###.....##..   #..###.........####  #.# #....#  #####...  #..#.....##  #..................  ###....##.F.F  --:j >[9;66H5.2 (1.0) _:j^   #### ##  #... # .  #...#. .##  #....##..  #.....P..##  #.F.......##  #.....#....  #...@#..#  #...P.$#  #....###### ##  ##..###.....##..  #..###.........####  #.# #....#:j_  #####....  #..#.....##  #.:jtdL.F:juW--6:j>w:j$y:j  You puncture the cane toad! You headbutt the cane toad!:jR11 ==7 (0.5:j (:j)b _The cane toad is severely wounded.:jؠ †You impale the cane toad!!  You kill the cane toad!:jH(:j94--7.2:jP:j6P _Okawaru accepts your kill.:jO--:j :j$H _No target in view!:jv:j<:j1:jAH _No target in view!:j:j:j:jH _No target in view!:j:j:jȏ:jH _No target in view!:j :j_ :j :j9 H _No target in view!:j :j :jԍ :j% C _No target in view!:j 4:jS :jX 4:j :jR :j> Q:j_z :jz :j :j{ :jv :j :j; :j :jv :j`w :j} :j :j :j ;:jQ :j>S :jU :jW :j[ :ja  26  _:jf :j 11  _You now have 819 gold pieces (gained 5). 26  :jZ :j! :j :j$ :j :jP :j :jY :j :j :j :j- :jQ :j :j{:j?:jb:jb:j] :j :jB :j:j:jD:j:j):j.-:j .:j_.:j95:jL:j}B:j7~:j :j:j:jz:j~:j:jˊ:j/:jP:jЕ:j:j<:j(,:j:jע:jf:j:jG:j7:j/k  You encounter a black mamba.:jn6 ###  #..#  ######...####:jܸW ##..##@......# #......#$..... ####...## ##..S  #P.....# . ##..#..:j?# ####..#S   black mamba (asleep) ##..:jR## #...# ###.:j|-.#:j  1016.2 (29.0)S.Found 14 gold pieces.:j*XS:jd  7.2 (30:jP:j5 _The black mamba hisses angrily.:jV| ###  #..#  ######...####  ##..##@......#  #......#$.....  ####...## ##.S.  #P.....# .  ##..#..# ####..# ##..## :j@#....# ###..#:j ###  #..#  ######...####  ##..##@......#  #......#$.....  ####...## ##.S. :j) #P.....# . ##..#.. ####..# ##.. #... ###.:j>#:j*$1:j*:jA-b _A black mamba is nearby!:j  ###  #..#  ######...####  ##..##@......#  #......#$.....  ####...## ##.S.  #P.....# .  ##..#..# ####..# ##..## #....# ###..#:j% ###  #..#  ######...####  ##..##@......#  #......#$.....  ####...## ##.S.  #P.....# . ##..#.. ####..# ##.. #... ###.:j*4:j:jXb _A black mamba is nearby!:j ###  #..#  ######...####  ##..##@......#  #......#$.....  ####...## ##.S.  #P.....# .  ##..#..# ####..# ##..## #....# ###..#:j:jK ###  #..#  ######...####  ##..##@......#  #......#$.....  ####...## ##.S.  #P.....# .:j ##..#.. ####..#:j ##.. #...:jC ###.:jo:j:j :jDx _A black mamba is nearby!:j;m     ###  ##..#  ######...####  ##..##.#  #......#$.:jm ####...#####.S. #P.....# ..$ ##..#..# . ####..#  ##..## #....# ###..#:jxp<S.:j q?S.:jy:jz[  8.2 (1:jk{.0):j{:j+ _Found 20 gold pieces.:j     ####  ##..# :jQ ######...####  ##..##.#  #......#$.S....# ####...#####. #P.....# ..$. ##..#..# #.# ####..# :jf. ##..## :j :j<S.:j  The black mamba completely misses you. You furiously retaliate!:jL:j'=9:j:jU4 _You headbutt the black mamba!!:jB †You closely miss the black mamba. You headbutt the black mamba!!  You kill the black mamba!:j{K(:j4PQ11 77 (0.5:jTU:jWP _Okawaru accepts your kill.:j:j$:j:jjH _No target in view!:jv:j0w:j}:jjH _No target in view!:j1:jn:j=:jrH _No target in view!:jp:jlq:jvv:jyH _No target in view!:jl:j:jH:jiH _No target in view!:jMg:jg:j=n:j@qC _No target in view!:j:j:j?:j":jf:jf:jm:jo:j:j8:j:j:j_:j`:j.u:jQ:j_Y:jZ:j_:j#b:j:j:j:j:js$:j %:j&:j4(:jI-:j2| 26  _:j6:jf7;11 :j/8:j:K _You now have 833 gold pieces (gained 14).:j(?:jU; 26  :j5[] #### ##..# ######...####  ##..##...†...###  #......#.......##  ####...#####.@...# -:jE\x24.7 (5.0  #P.....# ##..$.....  ##..#..# ###.#  ####..# #.... :j\##..## ..... #....# ... ###..# ... #..# >.. #..##:jTi:jjE-5.7 (6:jQ _Found a stone staircase leading down.:jL :j :j :j :j :j B:j :jU :j :j :j ;11 :j[ :j N _You now have 853 gold pieces (gained 20).:j :j _ 26  :j :j :j( :j :jR :j :j$ :j :jB :j :j :j :j :j :jW :j :j\ :j :j :j :jH :jk :j% :j% :j& :ji( :j, :j- :j- :j0 :j4 :j,5 :jA6 :jA9 :j_> :j> :jp? :jB :jF ,:jG :jI :jO :jO :j5P :j,R :jW :jW :jfX :j[ :j/a :ja :jb :jqe :jj :jmk :jMl :j :j ,:j+ :j :jf :jה :j" :jؘ :j7 ,:jD :j: :j ,:j :j" :jx :j :jJ :j :j̺ :jm :j :j :j :j :j4 :j! :j~ :j :j9 :j :j :j+ :j5 :j :j :j# :j :j :jz ,:j] :jd :j:j:j_:j:j3 :j :j:j:j&:j~:j:j:jx ,:j":j%:j):j):j8+:j-:j6V###... ..## .# ## ..### .## .## ##..P# ..##### .#.##### #....#..#########... ......P## ####......##.#.......# ........####P...@.............###59.7 (34.0) :j77a..........#....##.............## .............### ..............## ...........P## ...............# .........#### ................ ........## ..............>.  .......## #>..............  :j7....#..# #..............  #..#..## .........## :jJDC60.7 (35:jbJ:jTM; _Found a stone staircase leading down.:j:j:j>:j:jq:jB:ji:j:j<:j(:j:jH:j:j :j,:j:jw:jX:j:jB:j:jp:jv:j:jz:j8,:j):jf:j :j:j:j:jJ:j:j:jU:j:j{#:jO$:j$:j(:j-:j8.:jv.:j0:j6:jp6:j87:j8:jG>,:j?:jUA:j,:j%:j:j:j:j:j:jJ,:j:jq!:jb':j%+:j,:j.:j3:j4:j7,:j;:jQ<:j =:j>:jC:jC:jD:jyG:jK:j5L:jL:jN:jS:jQT:j.### ##>:j# S   water moccasin (wandering)#..# ##..:jx# .#..## ....S:js####..# ..###:j!:ju`100.7 (40S.:j@S.:jDS:jWd  1.7 (41:j- :j8 _The water moccasin hisses angrily.:j ###.#   #..## #........#  ##..## ##..  #.#..#####.#### #:j= ####..P#P..# :jC #....#..# ####......##.#.#P............. #.@....... #..........  #..........  ##.........  #..............>.#  ##>...S...  ##.......  ....... :jF5 ###.#   #..## #........#  ##..## ##..  #.#..#####.####  ####..P#P..#  #....#..# ####......##.#.#P............. #.@....... #..........  #..........  ##......... #..............> ##>...S...  ##....... .......:jIt{ _A water moccasin is nearby!̓:jw "###.# ###......# #..## #........# ###..## ##..#.#### ##.#..#####.#### # ####..P#P..# ####. ##### #....#..#########....#P## ####......##.#.### ####P.......### #....##..## ###.## P## #.## #### ##.## #.## ##>...S.# #..# ##.̓:j  #..## #...# .#̓:j BS.̓:jF   2.7 (1.0) _̓:j ̓:j ΃:jc#..## #........# ####..## ##..#.#### #P#.#..#####.#### ####.####..P#P..# ####... #### #....#..#########....### ..P## ####......##.#.......### .####P...........### .#....#### ΃:jd4..###..P## #.#### # ## #.....S>.### ##>......# #..# ΃:j{d#.# # ..## .### # ..# ######### ..# ΃:jdr###...:...†..#.΃:jfAS.΃:j_r΃:j}&3΃:jƆ΃:jLj΃:j S.You reach to attack! You puncture the water moccasin!΃:j  9 ΃:j S11 =4.2 (0.5΃:j' ΃:j) i _The water moccasin is moderately wounded.΃:j  You puncture the water moccasin!  Your headbutt misses the water moccasin.The water moccasin is heavily wounded.΃:jڛ U3--7΃:j ΃:j 3 _The water moccasin bites you.΃:j  You barely miss the water moccasin.Your headbutt misses the water moccasin.The water moccasin is heavily wounded.΃:j @4=-΃:j !5.2΃:j ( ΃:j+ F _The water moccasin bites you but does no damage.΃:j˓  You puncture the water moccasin!=7΃:j ΃:j0 b _The water moccasin is almost dead.΃:j, .You barely miss the water moccasin. You headbutt the water moccasin.  You kill the water moccasin!΃:j1 S΃:jL: p5=8-6.2΃:jH f _Okawaru accepts your kill.΃:j ΃:j9 8-΃:j ^ _No target in view!΃:j ΃:j ΃:j ΃:j* H _No target in view!΃:j ΃:j ΃:jt ΃:j$ H _No target in view!΃:jFA ΃:jA ΃:j1I ΃:jM H _No target in view!΃:j` ΃:j ΃:j ΃:j H _No target in view!΃:j<΃:jj=΃:jD΃:jPGC _No target in view!΃:j΃:j΃:ja΃:jL;΃:j<σ:jSσ:jσ:jσ:jσ:j σ:jjσ:j6 26  _σ:jσ:j%7σ:jTσ:jσ:jg58=σ:jσ:jσ:jσ:j σ:jσ:jσ:jσ:j~σ:jσ:jσ:j σ:j'σ:js'σ:jV<=σ:j@,σ:jABσ:jDσ:jIσ:jpJσ:jKσ:j'Nσ:jfRσ:jRσ:jTσ:jdnσ:jBp _ You encounter a yak..P## #..........## ##.. ### ##................# #..#..............>.# ##.##>..............# ###... ##..............# ##..... #............### #...... ####..........#####...... ####...:...÷..#....<.. ##......- #.P######......... #..## ##.......# ....# #.......# ..... #.....### Y###.. ###P.## Y  σ:j|qD yak (wandering) ## ##? #### .. .#σ:j*uc17.2 (11.0)Y.σ:jUYσ:jـ  -8.2 (12 _σ:j@σ:j݌σ:jȐ .  ##................#  #..............>.#  ##>..............#  ##..............#  #............###  ####..........##σ:j‘B ####...:...÷.< ##@....... #.P###### #..##  ....#  Y....  .###..   ## ##? ####  .. .# σ:j , .  ##................#  #..............>.#  ##>..............#  ##..............#  #............###  ####..........##σ:j- ####...:...÷.< ##@....... #.P###### #..##  ....#  Y....  .###..   ## ##?  .. .#σ:j,7σ:j71σ:jBσ:jRZ _A yak is nearby!σ:ji- .  ##................#  #..............>.#  ##>..............#  ##..............#  #............###  ####..........## ####...:...÷.< ##@....... #.P###### #..##  ....#  Y....  .###..   ## ##? ####  .. .# σ:jfR  .  ##................#  #..............>.#  ##>..............#  ##..............#  #............###  ####..........## ####...:...÷.< ##@....... #.P###### #..##  ....#  Y....  .###..  σ:j"S  ## ##?  .. .#σ:j` σ:j` σ:ji σ:jk Z _A yak is nearby!σ:jb - .  ##................#  #..............>.#  ##>..............#  ##..............#  #............###  ####..........## ####...:...÷.< ##@....... #.P###### #..##  ....#  Y....  .###..   ## ##? ####  .. .# σ:j  .  ##................#  #..............>.#  ##>..............#  ##..............#  #............###  σ:j< ####..........## ####...:...÷.< ##@....... #.P###### #..##  ....#  Y....  .###..   ## ##?  .. σ:j ,.#σ:j σ:jn σ:j σ:j Z _A yak is nearby!σ:j[ ### ##......  #......>##>.......# ###. ##......# ##.. #............### #.###..........#### ####...:...÷..#....< ##............... #@P#######..## ###....# ..Y....##YYY.#####P.##YY## ##?. #### YYYYYY 7 yaks (6 wandering)σ:jk Y ..##.σ:jh YYYou encounter 6 yaks.σ:jĬ Y.Y..Yσ:j CY.σ:j j YThe yak bellows! x6σ:jE YYYYYYY 8 yaks (1 wandering)Yσ:j s  ===9.0)σ:jG σ:j T _You encounter a yak.Ѓ:j YYYou reach to attack! You completely miss the yak.Ѓ:jIQ11 -7 (0.5Ѓ:j2LЃ:jN& _The yak bellows!Ѓ:jd Y.You reach to attack! You impale the yak!!.YЃ:j.w.YY.Ѓ:jCY.Ѓ:jFCY.Ѓ:jCY.Ѓ:j;=Ѓ:jI 20.2Ѓ:j+Ѓ:j[ _The yak is heavily wounded.Ѓ:j ~  You puncture the yak! You headbutt the yak.-7Ѓ:jЃ:jW _The yak is almost dead.Ѓ:j .You impale the yak!!  You kill the yak!Ѓ:jy.YY.Ѓ:juCY.Ѓ:jCY.Ѓ:jc YOkawaru accepts your kill..Y.YYY.Ѓ:j;9Ѓ:j5_9---1.3 (0.6Ѓ:j$Ѓ:jW _You encounter a yak. x2Ѓ:jO  You reach to attack! You puncture the yak!Ѓ:j;4==8 (0.5Ѓ:j;%Ѓ:j(^ _The yak is moderately wounded.Ѓ:j .You reach to attack! You impale the yak!!  You kill the yak!Ѓ:j<Y.Ѓ:jCY.Ѓ:ji.YY.Ѓ:jaЃ:j̄=.YЃ:j2T.8Ѓ:j:51--2.3Ѓ:jЃ:jP _Okawaru accepts your kill.Ѓ:j Ѓ:j{I You reach to attack! You puncture the yak!Ѓ:j/==8Ѓ:j&$Ѓ:j+(^ _The yak is moderately wounded.Ѓ:j  You reach to attack! You closely miss the yak.Ѓ:jY.Y.Ѓ:j=.YЃ:j;Y.Ѓ:j@CY.Ѓ:j1=.YЃ:jCY.Ѓ:jЃ:j*1--3.3Ѓ:jЃ:j^ _The yak is moderately wounded.Ѓ:j|- P  You puncture the yak! You headbutt the yak.Ѓ:jE /==8Ѓ:jJ Ѓ:jL \ _The yak is severely wounded.Ѓ:jG †You impale the yak!!  You kill the yak!Ѓ:jM 7Ѓ:j @.YЃ:j YЃ:jڮ !.Ѓ:j 7.YЃ:jM Y.Y.Y.Ѓ:j [ 7 yaksЃ:j9 92--4.3Ѓ:jB Ѓ:j P _Okawaru accepts your kill.Ѓ:jG' :  You puncture the yak!Ѓ:jx* /==8Ѓ:jD5 Ѓ:j7 ^ _The yak is moderately wounded.Ѓ:j Y.You puncture the yak!Y.Ѓ:jƙ u.Y.YЃ:j Y.The yak is heavily wounded..Ѓ:j [ 6 yaksЃ:j3 y5.3 _The yak gores you but does no damage.Ѓ:j~% †You impale the yak!!  You kill the yak!Ѓ:j1 [ 5 yaksЃ:j6 73--8Ѓ:j@ Ѓ:j-C P _Okawaru accepts your kill.Ѓ:jX Y.You reach to attack! You impale the yak!!Y.Ѓ:j <Y.Ѓ:j˘ @Y.Ѓ:ju 7.YЃ:jצ 1.Ѓ:j 2===6.3Ѓ:j Ѓ:j [ _The yak is heavily wounded.Ѓ:j P  You puncture the yak! You headbutt the yak.Ѓ:j .-8Ѓ:ji) Ѓ:j , W _The yak is almost dead.Ѓ:je †You puncture the yak!  You kill the yak!Ѓ:j =.YЃ:j CY.Ѓ:jH 7.YЃ:j˨ [ 4 yaksЃ:j Z4---7.3Ѓ:j¹ Ѓ:j P _Okawaru accepts your kill.Ѓ:j x  You puncture the yak! Your headbutt misses the yak.Ѓ:j /==8Ѓ:j ' Ѓ:jS) ^ _The yak is moderately wounded.Ѓ:j .YYou puncture the yak! You headbutt the yak!YЃ:jN >Y.Ѓ:j߅ x†YY.Ѓ:j kY 5 yaksЃ:j (8.3Ѓ:j r _The yak is severely wounded.Ѓ:j  .You impale the yak!!  You kill the yak!Ѓ:j}[ 4 yaksЃ:j76--8Ѓ:j"Ѓ:jp%P _Okawaru accepts your kill.Ѓ:jy~ Y.You puncture the yak!Ѓ:jwz)†YЃ:jzG.Ѓ:j{@Y.Ѓ:j&[ 3 yaksЃ:j6==9.4 (0.6Ѓ:jЃ:j`^ _The yak is moderately wounded.Ѓ:j%  Ѓ:j8RYou impale the yak!! Your headbutt misses the yak.Ѓ:j*3=9 (0.5Ѓ:j Ѓ:j W _The yak is almost dead.у:j †You puncture the yak!  You kill the yak!у:j=.Yу:j*Yу:j_  Okawaru accepts your kill.у:jəh6-7--30.4у:jу:j( _The yak gores you.у:jA  You puncture the yak! Your headbutt misses the yak.=-у:j9у:jу:j#[ _The yak is heavily wounded.у:jg' у:j$hRY.You hit the yak.у:jvh7.Yу:jsT  The yak is heavily wounded.у:jtу:j9u#4у:j~u;--1.4у:j}у:j( _The yak gores you.у:j:  You puncture the yak!у:j.=9у:jу:jW _The yak is almost dead.у:j"n †You puncture the yak!  You kill the yak!у:jp Y.Okawaru accepts your kill.у:j|[ 2 yaksу:jF@58-2.4у:jу:j; _The yak gores you but does no damage.у:j::  You puncture the yak!у:j66=9у:j7у:j^ _The yak is moderately wounded.у:jIk  You puncture the yak! You headbutt the yak!  The yak is almost dead.у:jrmV1-3.4у:jwу:jyD _The yak gores you. You block the yak's attack.у:j †You impale the yak!!  You kill the yak!у:jy   yakу:jYe2-9--9у:jcу:jP _Okawaru accepts your kill.у:jTa  You puncture the yak!  The yak is moderately wounded.у:jb1==4.4у:jlу:jrn; _The yak gores you but does no damage.у:j:  You puncture the yak!у:j.39у:jKу:jS[ _The yak is heavily wounded.у:j_ †You puncture the yak!  You kill the yak!у:ji)у:jqom4=61--5.5 (0.6у:jwу:jzP _Okawaru accepts your kill.у:j9--у:jу:j.у:j2H _No target in view!у:jg]Jу:jJ^H _No target in view!у:jу:jу:j^у:jH _No target in view!у:j~Mу:j>Nу:jUу:j/XH _No target in view!у:jу:j3у:jу:jH _No target in view!у:jу:jу:jу:jC _No target in view!у:j у:j у:j у:j у:jf у:jA у:j у:j у:j у:j* у:j# у:j7z у:jz у:j у:jd у:jT у:jV у:j у:j у:j1| у:j| у:j у:j у:j Iу:j у:j 5= 26  _у:j у:j] %6у:j у:j у:j %7у:j у:j у:j K8=у:j у:j@ у:j? у:j у:j| у:j@ ^ _ You see here a yak corpse.у:j у:j  _у:j у:j у:jt у:ji у:j у:j у:j+ у:jA 9=у:j у:j% у:jE у:j у:j у:j у:j ;11 у:j у:j o _f - 2 scrolls of fear (gained 1)у:j у:j\ X 26  у:j ,у:j_% у:j' у:jp( у:j( у:jP) у:jd* у:j+ у:j+ у:j%, у:jd0 у:jm1 у:j1 у:j22 у:jG5 у:j 6 у:j6 у:j 7 у:jz8 у:j: ,у:j; у:j< у:j= ,у:j~> у:jD у:jG у:j&H у:j&I у:j?K у:jM ,у:jN у:jO у:j5S у:jS у:jT у:jV у:jv\ Xу:j_ ,у:j'a у:jb у:je у:je у:jYf у:jg у:j\j у:jj у:jk у:jn у:jp у:jq у:j=r у:js у:jw у:jw у:jx у:jFy у:j|z у:jz у:j{ у:j} у:j у:jI у:j у:j߁ у:j у:j] у:jۃ у:j8 у:j! у:j у:j у:j у:j ,у:j| у:jŽ у:j у:jO у:j! у:j у:j ,у:j6 у:jS у:jؗ у:jB у:j у:j Xу:jW Xу:j у:j у:je у:jܺ у:j׼ у:j у:jT у:j у:j у:j* у:j у:j у:j у:j1 у:j у:j у:jm у:j у:j у:j у:jZ у:jQ 4у:j у:j у:jP у:j у:j_ у:j? у:jg у:j у:jQ у:jw у:j у:j у:j у:j у:j у:j ,у:j у:jl Bу:j nу:jU у:j у:j у:j у:j у:j1 у:j у:jx у:j у:j у:jc у:jdу:j*у:jу:jу:jOу:j2 у:j у:j, у:j у:j ,у:j у:jKу:j<у:jу:jу:jу:jу:jу:jjу:jzу:jу:j`у:jу:jу:jWу:jу:jdу:jPу:jYу:jу:j у:j<"у:jM#у:j#у:j$у:j!&у:jn'у:j'у:j(у:jR5у:j'6у:j6у:j7у:j;у:jS=у:j=у:jf>у:jBу:jLDу:jDу:jEу:jmIу:jgKу:jKу:jMу:jVPу:jQу:jRу:jtSу:jVу:jXу:j Yу:jfZу:j7]у:j^у:j_у:ju`у:jbу:jdу:jeу:jFfу:jhу:jjу:j6kу:jlу:j8oу:j qу:jqу:jsу:j\uу:jrwу:jwу:joyу:jy|у:j~,у:j>у:j}у:jу:jфу:jvу:jɈу:jу:jу:jу:jrу:j̐у:j)у:j*у:jfу:j,у:jΗу:jsу:jу:j~у:jу:jу:j,у:jу:jTу:jу:jу:jޮу:j"у:j,у:jу:jhу:jу:jaу:jMу:jqу:jǼу:jу:jZу:jу:j,у:jу:jXу:jRу:jу:jhу:j^у:j,у:jу:jу:j,у:jу:jу:jу:j(у:jFу:jу:jYу:jу:jу:jу:j,у:jу:jу:j,у:jBу:jxу:j:у:jу:j]у:jу:jzу:jу:jу:jу:jeу:jу:jу:jу:j`у:jу:jh у:j у:jу:jу:jXу:jу:jBу:j%  ##..## ##.....  #....# ##......  ###..# #......  #..# #....>у:j  #..## ##..  ##..# #.## ##..## ########  #...##...# #  #...#@..## ##240.5 (105.0) у:jO  #....##..#   #.....P..## ####   #.........####### у:j ! #..÷..#...............  #....#..#P#P#########.  #...P..########  #.#....##########  ##..###.....##..#у:jI"1у:j'у:j*T _Key pressed, stopping explore.҃:j8  ҃:j҃:j@҃:jE: _҃:j{ ҃:jk"҃:j"҃:jR#҃:j'҃:j'҃:j(҃:j+)҃:j1n҃:j*3҃:j3҃:j4҃:j6҃:j7҃:j 8҃:jM8҃:j:҃:j;҃:j<҃:j==҃:j!?҃:j}@҃:jA҃:jA҃:jVD҃:j;E҃:jE҃:jF҃:jI҃:jJ҃:jK҃:jK҃:jN҃:j7O҃:jO҃:jaP҃:jhR҃:jS҃:jBT҃:jU҃:jW҃:jX҃:j*Y҃:jY҃:j[҃:j\҃:j-]҃:j^҃:jp_҃:j`҃:j`҃:jaa҃:jb҃:jc҃:jc҃:j~d҃:j!f҃:jg҃:jig҃:jg҃:ji҃:jj҃:jj҃:jtk҃:jm҃:jn҃:jo҃:jmo҃:jp҃:jr҃:jns҃:js҃:j[u҃:jUv҃:jv҃:jdw҃:j.z,҃:jz҃:j&|҃:j9}҃:j~҃:j~҃:j҃:j݀҃:jځ҃:j#҃:j˂҃:j҃҃:j҃:j5҃:jR҃:j҃:ji҃:jˉ҃:j҃:jC҃:j҃:jw҃:j_҃:j҃:j҃:jd҃:jԔ҃:j  ###  #### ###.#  ##..#  #..## ##...#### ##..## #...÷...### ### #.#..## ..#.......#####.### ####..P ҃:j4.#####.....#.#..#.##### #... .# ##.........@....P## ####...68.5 (28.0) .# ###.#............####P..... .# ##...............#....##. .## ##..................###.. ..# ##.................P## #.. ..# #................#### ##.  ..# #....>..........##.  ..## ##.............## ##  ҃:j#..# #.##.......#..# # ҃:j1҃:jD҃:j?E _Done exploring.҃:j/҃:j"1U  ҃:j1҃:j>[..#... .#####... ........0.0) ........҃:j\1҃:jb҃:jeE _Done exploring.҃:jv#҃:j#U  ҃:jp%҃:jDJ҃:jO1҃:jmQ҃:jTE _Done exploring.҃:jz  ҃:j%҃:j*҃:j҃:j/E _Done exploring.Ӄ:jӃ:jWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines Ӄ:jø Ӄ:j uxoxoxox the Spear-Bearer### Minotaur of Okawaru ******#######.# Health: 108/108 ========================##..##..## Magic: 17/17 ======================== ##...######..## AC: 17Str: 36 #...÷...### ####.#..## EV: 26 Ӄ:jr Int: 11 ..#.......#####.#######..P SH: 5Dex: 5 .#####.....#.#..#.##### #.... XL: 12 Next: 61% Place: Lair:1 .# ##.........@....P## ####... Noise: ---------  Time: 11268.5 (0.0) .# ###.#............####P..... h) +8 lance "Wyrmbane" {slay drac, rPois r .###...............#....##. Throw: javelin .## ##..................###.. ..# ##.................P## #.. ..# #................#### ##.  Ӄ:j6 y..# #....>..........###.  ..## ##.............####  #..# #.##.......#..##  _f - 2 scrolls of fear (gained 1) _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Ӄ:jb Ӄ:j Ӄ:j : _Ӄ:jL Ӄ:j Ӄ:j Ӄ:j6 Ӄ:jk Ӄ:j2 Ӄ:j Ӄ:j Ӄ:j# Ӄ:j Ӄ:j3 Ӄ:jl Ӄ:j Ӄ:j Ӄ:j Ӄ:j Ӄ:jE Ӄ:j Ӄ:j Ӄ:j Ӄ:ja Y  There is a stone staircase leading down here.Ӄ:j> Ӄ:j Ӄ:j- B11  _Ӄ:j Ӄ:jJ 2  You climb downwards.Ӄ:j[  You encounter a rime drake.Ӄ:jӃ:j _The rime drake hisses angrily.  Found 17 gold pieces.  There is a stone staircase leading up here.ԃ:jOvԃ:jy..  ###...  ###..#### ##...  .......P# ... ԃ:j_zv ............  ........#.#  ......$...#  P#77.0 (8.5 ..ԃ:j~# .# . ##.# ###..k.####k   rime drake ##.#. #.## ԃ:jԃ:ja _A rime drake is nearby!ԃ:j ..### # ...####..####.##...........P#.... ...#.#$...#..<P..#.#..####.# ###..k.#### ##.#.#  #.### ##ԃ:j @k.ԃ:j ԃ:je v 26  8.0 (1.0 _ԃ:jn ԃ:jp Ճ:j8.### # .####..####.##..........P#.... ..... #.# Ճ:j.$...<P# ...###.....k.# ###....### ##.## #.###Ճ:jX;J(catching breath)Ճ:j@ *******The rime drake breathes ice at you.Ճ:j..$..@.Ճ:j/==9Ճ:jՃ:j:7 _The icy flash freeze is repelled.Ճ:jH k.You reach to attack! You puncture the rime drake! The rime drake convulses!Ճ:j 11 --5 (0.5Ճ:jՃ:jb _The rime drake is heavily wounded.Ճ:jo--You reach to attack! You puncture the rime drake! The rime drake convulses! _The rime drake is heavily wounded.You puncture the rime drake! The rime drake convulses!  You kill the rime drake!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!  --more--Ճ:j1.Ճ:jؚ_.Ճ:jR1380.0Ճ:jՃ:jD5 _Something appears at your feet!փ:jk4փ:jփ:jH _No target in view!փ:jB[ փ:j[ փ:j:^ փ:j` փ:jf փ:j"l | 26  _փ:jm փ:jQy Bփ:j{ փ:jɒ ,փ:j. փ:j փ:j ;11 փ:j փ:j N _You now have 891 gold pieces (gained 17).փ:j9 փ:jX u 26  փ:js փ:jy n  You encounter a water moccasin.փ:jغ  .. #### # ... #####..####.##... #P#..... #......#....#.##............#S.........<P##............#փ:j .........(..#S   water moccasin (asleep)##...........# ###.......#.# ###....####փ:j `5.0 (5.0S.փ:j DSփ:jC c  6.0 (6փ:j փ:j 8 _The water moccasin hisses angrily.փ:jl 0 ..  #### # ...  #####..####  #........P#.....  #.....@........  #..........#.##  #S...........#  ..........׃:jE׃:j&He _A water moccasin is nearby!׃:j ..  #### # ...  #####..####  #........P#.....  #.....@........ ׃:jUE #..........#.##  #S...........#  ..........L ڃ:jYM ڃ:jCO ڃ:jT ڃ:jT ڃ:jU ڃ:jW ڃ:j\ ڃ:j\ ڃ:j] ڃ:j` ڃ:je ڃ:jf ڃ:j]g ڃ:ji ڃ:jeo ڃ:jo ڃ:jq ڃ:jt ڃ:jx ڃ:jGy ڃ:jz ڃ:j} ڃ:j ,ڃ:j ڃ:j· P  There is a stone staircase leading up here.ڃ:j ڃ:j  _ڃ:jt ڃ:jܑ ڃ:jH ڃ:j ڃ:j ڃ:j ڃ:j ڃ:j ڃ:j ڃ:jT ڃ:jڪ ڃ:ji ڃ:j ڃ:jͯ ڃ:j ڃ:j ڃ:jx ڃ:j: ڃ:j; ڃ:j׿ ڃ:j ڃ:j nڃ:j Bڃ:ju ڃ:jo ڃ:j ڃ:j ڃ:j Q11 ڃ:j- ڃ:j) M _You now have 900 gold pieces (gained 9).ڃ:j7 u 26  ڃ:j ڃ:j ڃ:j ڃ:j ڃ:jG ڃ:jy ڃ:j ڃ:j ڃ:j ڃ:j ڃ:jB ڃ:j ڃ:jO ڃ:j$ ڃ:j ,ڃ:j ڃ:jB ڃ:jN ,ڃ:jc ڃ:j" ڃ:j\' ڃ:j8( ڃ:j( ڃ:j,+ ڃ:js/ ڃ:j0 ڃ:j1 ڃ:j;5 ڃ:j8 ڃ:j9 ڃ:j : ڃ:j0< ڃ:jA Bڃ:j?C ڃ:jgG ڃ:jG ڃ:jH ڃ:jJ ڃ:jkN ڃ:jN ڃ:jO ڃ:jOR ڃ:jV ڃ:jV ڃ:jW ڃ:jY ڃ:j] ڃ:j`] ڃ:j^ ڃ:j` ڃ:jd ڃ:jFe ڃ:jf ڃ:jah ڃ:jen ڃ:jo ڃ:jCp ڃ:jms ڃ:js{ Bڃ:j{ ڃ:jq ,ڃ:j7 ڃ:j> ڃ:j4 ڃ:j ڃ:j ڃ:j\ ڃ:j ڃ:j{ ڃ:j] ڃ:j% ڃ:j  ...  >.  ..  . ##  .#. ڃ:j h #.##  ### ######..#.# #.###.....333.0 (38.0) #............# ### ###...........# ..####.##..........## ....P#..............# ...................#.P .....#.##.........#...# .......###........#.... ....<P####...........ڃ:j ڃ:j ,4.0 (39ڃ:j ڃ:j ; _Found a stone staircase leading down.ڃ:j ڃ:j~ ڃ:j ڃ:j ڃ:j ڃ:j Bڃ:j@ ڃ:j ڃ:j9 ڃ:j ڃ:j* ڃ:j ڃ:jT ڃ:jb ڃ:j ڃ:j ڃ:jx ڃ:j9 ڃ:j ڃ:j3 ڃ:jĽ ڃ:j ڃ:j. ,ڃ:j,ڃ:j ڃ:jڃ:jڃ:jڃ:j5 ڃ:j ڃ:jVڃ:jiڃ:jڃ:jJڃ:jڃ:jaڃ:j="ڃ:j"ڃ:j$ڃ:j'ڃ:j,ڃ:j6-ڃ:j7/ڃ:j1ڃ:jR8,ڃ:j9ڃ:j"Aڃ:jA;11 ڃ:jCڃ:jIN _You now have 915 gold pieces (gained 15).ڃ:jOڃ:jP_ 26  ڃ:jRڃ:jbUڃ:j \ڃ:jZ`ڃ:jPaڃ:jcڃ:jti,ڃ:jjڃ:jumڃ:j3tڃ:juڃ:jvBڃ:jڃ:jUڃ:jǃڃ:j_ڃ:jڃ:jڃ:jڃ:j#h  You encounter a skyshark.ڃ:j#.#.........####..............#............≈................§§................§≈............F....§§≈≈§..........§§≈≈........@## §≈≈≈§..........#  ≈≈≈§....P#  §≈§§§.........##  ≈§§..........##  ≈≈§.§........# F   skyshark (asleep) ڃ:jn5 §§§.........#  §§§..........#  ..§§.........##ڃ:j^h.F53.0 (1ڃ:j3WFڃ:jְk  4.0 (20 _ڃ:jڃ:jFۃ:j, #.#.........  ####...........  ...#............  ≈................  §§................  §≈.................  §§≈≈§.........F.#  §§≈≈........@##  .........#  ........P#  ........##  .......##  .......#  ۃ:j^.......#  .......#  .ۃ:j0 #.#.........  ####...........  ...#............  ≈................  §§................  §≈.................  §§≈≈§.........F.#  §§≈≈........@##  .........#  ۃ:jb1I........P#  ........##  .......##  .......#  .......  .......  .ۃ:j6ۃ:j71ۃ:jR=ۃ:jA_ _A skyshark is nearby!ۃ:j #.#.........  ####...........  ...#............  ≈................  §§................  §≈................. ۃ:j §§≈≈§.........F.#  §§≈≈........@##  .........#  ........P#  ........##  .......##  .......#  .......#  .......#  .ۃ:jj #.#.........  ####...........  ...#............  ≈................  §§................  §≈.................  §§≈≈§.........F.#  §§≈≈........@##  .........#  ........P#  ۃ:j........##  .......##  .......#  .......  .......  .ۃ:jJۃ:j_ _A skyshark is nearby!ۃ:j4 F.You reach to attack! You puncture the skyshark!ۃ:j=ۃ:j>911 5 (0.5)ۃ:jEۃ:jYH6 _The skyshark is lightly wounded.܃:j(strong)  You reach to attack! You puncture the skyshark! _The skyshark is lightly wounded.  You barely miss the skyshark. Your headbutt misses the skyshark.  The skyshark is lightly wounded.  The skyshark bites you!  tastes blood and grows stronger!܃:ji87/108 -----==5.0܃:jZ܃:jS _The skyshark tail-slaps you! You block the skyshark's attack.܃:j'?  You puncture the skyshark!܃:j;).-5܃:j/܃:j26 _The skyshark is lightly wounded.܃:j p  You impale the skyshark!!  ܃:jThe skyshark is heavily wounded.The skyshark barely misses you. The skyshark misses you.܃:jc8-----==6.0܃:jt܃:j?6 _You block the skyshark's attack.܃:j$i  You puncture the skyshark!܃:j%.-5܃:j,܃:j/a _The skyshark is severely wounded.܃:j¦ FF  berserk)You impale the skyshark!!  The skyshark is almost dead.The skyshark bites you!! The skyshark enters a blood-rage!58-------====7.0܃:j/܃:j15 _The skyshark tail-slaps you. x2܃:j܃:j܃:j}$܃:j'^ _You are too injured to fight recklessly!܃:j(܃:j܃:j܃:j^ _You are too injured to fight recklessly!܃:j܃:j܃:j ܃:j$^ _You are too injured to fight recklessly!܃:j[܃:jP܃:jY܃:j^ _You are too injured to fight recklessly!:jv   You barely miss the skyshark.9=------=---5:j :j  :j N_The skyshark is almost dead.:jE †You puncture the skyshark!  You kill the skyshark!:j}Q(:jWw=8----8.0:j)^:jJaP _Okawaru accepts your kill.:jA:jV3:j:j60 26  :jf92:j:j:jS3=:j:j:j K4=:j!:j&:j9'95:jp(:j.:j.96:j/:j85:j597:j6:j?9=:jb70=:j:j :j 91:j :j:jhS2=:j:j:jK3=:j&:j$:j%94:j':j.:jS/96:j0:j!6:j6N77=:j7:j>:j>W8=:j?:jF;9:jG:j0N:jN&80:jO:j2U:jUK2=:jW:j]:jX^U3=:j~_:jd:je%4:jf:jl:jm%5:jjn:jEr:jrK6=:js:jlz97:jz2=:j|:j:j%9:jɁ:jۇb90=:j+:j$k1=:jn:j^:jї%2:jJ:j:j%3:ji:j:jyK5=:j :jX:jU6=:jb:jXQ7:j:j*%8:j:j9=100/108=234=5=6:j.k _You start resting.HP restored.:j8=-........:j098.0 (40.0):j O=9.0 (41 _:j:j:j :j? :j :jY :j- e  You encounter a raven.:j ......b....$ #.####...#≈.§≈..........§§≈≈§:j ..#§≈≈..####§.# ≈≈≈§..P#§≈§§§##≈§§...#b   raven (asleep):j? T≈≈§.§..§§§....:js ]§§§..#:j U.b0.0):j E.b:j Wb:j e  400.0 (1:j :j $ _Found 13 gold pieces.:j u _You see here a skyshark corpse.:jM ...........$.  #.#..........  ####....b.......  ...#.............  ≈.................  §§.................  §≈..................  .......@..#  .......#### :j ........#  .......P#  .......##  ......##  ......#  ......#  :j.# ...........$.  #.#..........  ####....b.......  ...#.............  ≈.................  §§.................  §≈..................  .......@..#  .......####  ........#  .......  .......  ......##  ......  ......  :j`(:j(1:j0:j9\ _A raven is nearby!:jPf ##....$ #.#... ####....b ...# ≈ §§ §≈..:jg .......§.†..###.# §§≈≈.####§≈≈≈§.≈≈≈§.P§≈§§§.##§§..##≈≈§.§:ji @.b:j'k .:jk $b:jkv :jw e  1 _:j :j :j .bYou reach to attack! You hit the raven.11 5 (0.5:jv:j3 _The raven is lightly wounded.:j} .You impale the raven!!  You kill the raven!702.0:joP _Okawaru accepts your kill.:j4:j^ _No target in view!:ju:jx:j :jDŽH _No target in view!:j4:j:jH _No target in view!:jFO:j@P:jFX:j[H _No target in view!:j" _No target in view!:j!4:jq:j,C _No target in view!:j_ 4:j :jK :j  4:j :j, :jW :jC :j :j :j :j :j :j :j 4:j, :jA :jo :j*p :j3x :jj~ :j 3:j  :jO :j[ `  You encounter a basilisk.:j .......l##.#....$ #.####...#≈.§#≈..........§§≈≈§†..###.#.§≈≈..####§.#  ≈≈≈§..P# :j l   basilisk (wandering)§≈§§§.#≈§§...#≈≈§.§:j O.l0:j Wl:j$ t 26  3.0 (1 _:j( :j* :jv ..............  ##......l......  #...........$..  #.#...........  ####.............  ...#..............  ≈..................  §§..........@......#  ..............#  ......†..###.#.  ......####  .......#  ......P#  ......##  .....##  :j  ..............  ##......l......  #...........$..  #.#...........  ####.............  ...#..............  ≈..................  §§..........@......#  ..............#  ......†..###.#.  ......####  ......  ......P#  .....  .....  :j :j 1:jU:j_ _A basilisk is nearby!:jev ..............  ##......l......  #...........$..  #.#...........  ####.............  ...#..............  ≈..................  §§..........@......#  ..............#  ......†..###.#.  ......####  .......#  ......P#  ......##  .....##  :j, ..............  ##......l......  #...........$..  #.#...........  ####.............  ...#..............  ≈..................  §§..........@......#  ..............#  ......†..###.#.  ......####  ......  ......P#  .....  .....  :jK:j:j:j%_ _A basilisk is nearby!:j`v ..............  ##......l......  #...........$..  #.#...........  ####.............  ...#..............  ≈..................  §§..........@......#  ..............#  ......†..###.#.  ......####  .......#  ......P#  ......##  .....##  :j ..............  ##......l......  #...........$..  #.#...........  ####.............  ...#..............  ≈..................  §§..........@......#  ..............#  ......†..###.#.  ......####  :j......  ......P#  .....  .....  :jR 4:j:jh_ _A basilisk is nearby!:jX3..[P..#......l....#...$ #.# #### ...# ≈. §§. §≈..........#§.†..###.#. §§≈≈.#### #§≈≈≈§.≈≈≈§..P§≈§§§.........##§§..##:j7R.l  4:jgx# _Found a robe.:jl ...[P.##.....#.......l...$ #.# #### ...# ≈. §§ §≈..........#§.†..###.#. §§≈≈.#### #§≈≈≈§.≈≈≈§.P§≈§§§.##:jH G.l:jj <5:j8:j]:jĈu11 5 (0.5:j.q _You reach to attack! You hit the basilisk but do no damage.:j {  You reach to attack! You completely miss the basilisk.:ji  The basilisk gazes at you.:jc>6.0:j:f:ji7 _You resist with almost no effort.:j}  You reach to attack! You impale the basilisk!!:jʆ/==5:jJ:j'` _The basilisk is heavily wounded.:jn . You reach to attack! You puncture the basilisk!  The basilisk is almost dead.:jTi  The basilisk gazes at you.:jT>7.0:j^:ja7 _You resist with almost no effort.:j? .You reach to attack! You puncture the basilisk!  You kill the basilisk!:j#(:jf71--5:j:j4P _Okawaru accepts your kill.:j:jB9--:jĽ:jhH _No target in view!:j04:j5:j+8H _No target in view!:j׾ _No target in view!:j34:j<:jrWH _No target in view!:j:jR:j:jH _No target in view!:jI 4:j7(:jK+C _No target in view!:ju:j;;:j44:j:j!:j4:j:j:j]R:j]S:j \:j^:j:j:j:j~:jnH4:j e:jzQ:j:j~:j:j:j:jf 26  _:j$:j:j:jD:j:j:j:j:j:j:jT  .#....## ..##......## #..#..P.##........[....P...........>##....#..........@$10.5 (3.0 #.#......####.....#..≈.............# §§.........##### ≈.........# ≈≈§..†..###.#.# ≈≈.........#### ####:jB :j +1.5 (4:j :j 8 _Found a stone staircase leading down.:jY( :j$) :j* :j- :j;4 :j8 ,:jT> Q11 :j? :j I N _You now have 928 gold pieces (gained 13).:jTN :jN X 26  :jQP :jS :jBY :jZ :j[ :j^ :jb :jvc :jd :jg :jMl :jl :jr ,:js :jet :ju :jx :j$} :j} :j|~ :jс :jŊ P  ..[.. .  ... .....   ... ...#   ...#..#   ###### #.#..#   ##...#  .#....####  ..##......####@.#.#  9.5 (8  ..P.........##....##  ....................##  :j 5..[..................#  P.....>....#  ##..........#    #.......     #.#.............    ##.............   :j :j ,20.5 (9:j :jנ ) _Found a scale mail.:j :j` :j{ :jx :j^ :j B:j :j. :j :j :j\ :j :j) :ju* :j4 ,:j6 :j: :j? i  You encounter a cane toad.:jqG _ ##.....F....  #..........#  #..........###  ##..........#.#   #....[.......#   #............#   #...   :jiH #.....#@.#   ###### #.#..##   ##...##   .#....##......##  .######..#.#  P..##....##  F   cane toad (asleep) .........##  ..................#  ..>....# :jM ^.F4.5 (4:jiW EF:j`X l  ==5.5 (5:jZ^ :j` + _The cane toad croaks.:j ##..........  #......F...#  #..........###  ##..........#.#  #....[.......#  #............#  #.........#  #@.#   #.#..##  ...##  .....## ###..#.# ....## ......## ........# >....# :jWI ##..........  #......F...#  #..........###  ##..........#.#  #....[.......#  #............#  #.........#  #@.#   #.#..##  ...##  .....## ###..#.# ....## ......## ........# :jXU>....# :j_:jr`1:jg:jVj` _A cane toad is nearby!:jv ##..........F...#  ##....#.#[#...##......@..# #.....#..##:jG #########.#..## ........##...##  .#....##......# .######..#. P##....## .#...# :j]J.F:jnK.F:j:js  --6.5 (1 _:j:jH:ju## ##.  ....####......F...#.#[#...#....### #.....#..## #########.#..## ........##...##  .#....##......# .######..#. P##....## #:jJxJ.F:j<:jفA--7:j:jW:j:jS11 =8.0 (0.5:j:jT _You barely miss the cane toad.:j9  You puncture the cane toad!  The cane toad is moderately wounded.:j:.=5:jCA:jwD7 _You block the cane toad's attack.:j  You hit the cane toad.  The cane toad is heavily wounded.-9.0:j:jeB _The cane toad stings you but does no damage.:jy  You hit the cane toad but do no damage. You headbutt the cane toad!:jz@-5:j:j] _The cane toad is almost dead.:jY .You puncture the cane toad!  You kill the cane toad!:jR:j 10/1103-30.0 _Okawaru accepts your kill.Your Fighting skill increases to level 11!:j :jl _Your Invocations skill increases to level 9!:jbN-:j{g:j`jH _No target in view!:j:j:j:jH _No target in view!:ja:jb:jh:jskH _No target in view!:j:ji:jx:j&H _No target in view!:jLY:jZ:j `:jbH _No target in view!:jXK:jL:jM:j4X:j7[:j`| 26  _:ja:jg:jmg:ji:j/k:jo:jCp:jq:js:jy:jz:jc{:j}:jk:j:j#:j:jj,:j7:j:jv:jՖ:j`:jM:j˟:j::j:j!:j:ju:j:j#:j:jc:j:j :j/:j:j:j:j\:j:j:jv:j:jj:j_:j*:jf:j:j.:j:j:j:j(:j:jK:j:j:j:jm,:j:jL:j:j':j:j:jA:j:j :jz:j X:j :j:j:j:j:jL:ju:j:j :j :j!:jr#:jj):j):j&+:j-:jh2:j2:j3:jX9:j=?:j?:jt@:jbC:jeG:jH:j!I:jL:jQ,:j S:jU:jZ:j [:j\:j^:jc,:je:jh:jl,:jm:j|:jŇ,:j:j:jǐ:j9:j :j\:jX:j:j:j:jȢ:j$:jS:ju:jh:j:j:jV:j:jo:j:j:j/:j:j*:jx:j:j:j:j:j:j:j:j:j:j:jz:j:j;:j:j:jZ:jP:j:j :j:j5:j:j|:j=:jt:j:j:j:ja:j:j":jg:ji:j:j:j :j :jE:j:j:jn,:j:j:jI:j:jD:j!:jWEJ:jK:jL,:jM:j8R:jW,:jD\,:ja,:jb:je:jk:jgl:jJm:jup:jt:ju:j4v:jx:j~,:j:j5:j:j:ǰ:j:j:j:j=:jJ.##......####..#.# P.........##....## .................#### ............##.# ...............>....## ...........## ............# #....................P# ..............#92.0 (62.:jաZ0) ..........#P...## ..........##...# ...........######....## .....# #P.....# ...†..###.#.# #.....##:j-..####[39;49m #### #....## ....# #....#P# #.##.#:j1:j:jάoNo target in view! __Key pressed, stopping explore.:j  :j:ju:j<$ _:j,:j:j :j:j\:j-h  You encounter a bullfrog.:j.............##### ..[...........##.# P:j& ..>....## ##......## #.........##   #.#.....P#  ##.....# .#P...## :jx|F###...# ######....## ..# #P.....# †..###.#.# #.....## :jc#### #### #....## ....# #....# F   bullfrog (wandering)...P# #.##.#  ..## ######  ..##:jRS  :jK.F4.0 (2.0):jVCF:j!, :j@ ==5.0 (3:jn:j :j{._The bullfrog gives a loud, deep croak!:j` X [............##.# .........>....## ..............## ...............##  ...............P# ................# ..........# .F.....@.# .....##### .....#  :jO †..#   ####        :jt h [............##.# .........>....## ..............## ...............##  ...............P# ................# ..........# .F.....@.# .....##### .....#  †..#   ####        :jv :jx 1:jh :j< _ _A bullfrog is nearby!:jJ  [............##.# .........>....## ..............## ...............##  ...............P# ................# ..........# .F.....@.# .....##### .....#  †..#   ####     :jj G   :jB ~ [............##.# .........>....## ..............## ...............##  ...............P# ................# ..........# .F.....@.# .....##### .....#  †..#   ####        :j7 :j :jI _ _A bullfrog is nearby!:jo! :j .#####  ..[.##.#  P.>....##  ##.##  #.##  #.#.P# #.......# .#..#P...## .F....@..###...# :jlH.######....## ...# #P.....# .†..###.#.# #.....## .#### #### #....## .# #....# .P#:j #.##.# .## ###### .## :j"0.F:j5+.F:j:j͝s  --6.0 (1 _:j:j3- .#####  ..[.##.#  P.>....##  ##.##  #.##  #.#.....P# #:j-.# .#.#P...## .F.@...###...# .######....## ..# #P.....# .†..###.#.# #.....## .#### ##### #....## .# #....# .P# #.##.# .##:j.{ ###### .## :j0-.F:j::j\;A--7:jDC:jD:j .You puncture the bullfrog! You headbutt the bullfrog!  You kill the bullfrog!:j>.:j :j Z11 4==5 (0.5:jY f _Okawaru accepts your kill.:j{l :jm :js :j&w H _No target in view!:j :j :j :j H _No target in view!:jf :jg :jn :jq H _No target in view!:j6 :j :j :jQ H _No target in view!:ja :jb :jj :jWm H _No target in view!:jQ :jV :j :j C _No target in view!:jQc :j+d :jk :jn :j I:j :jD :jŌ  26  _:j :j; :j- :jG :j :j :j :j& :j :j :jJ :j| :j߳ :jK :j :j :j :j< :jj :jV :j j _ You encounter a black mamba.:j  ..P##....##  ...#####  ..[.......##.#  P>....##  ##...##  #.......## :jt  #.#.......P#  ####..........#  ...#.@........#P...## --  ≈........###...#  §§S....######....## §≈............## #P.....# §≈≈§........†..###.#.# #.....## §≈≈:j h...#### ##### #....## S   black mamba (wandering) ≈≈§..........# #....# ≈§....P# #.##.# §§§.........########:j /503.5 (6.0:j :j D--4.5 (7 :j+ _:j :j :jh0   ..................  ..[...............  P.................>  ##................  #................. :j1 #.#..............  ####................  .......@.......  ...............  ..........#### ...........##  ...†..###.#.#  ...#### #####  ....#  ...P#    :j"2:j\   ..................  ..[...............  P.................>  ##................  #.................  #.#..............  ####................  .......@.......  ...............  ..........#### ...........## ...†..###.#.# ...#### #####  ....# ...P#  :jG:jؤ:jb _A black mamba is nearby!:ji   ..................  ..[...............  P.................>  ##................  #.................  #.#..............  ####................  .......@.......  ...............  ..........#### ...........##  :j~j...†..###.#.#  ...#### #####  ....#  ...P#    :jL   ..................  ..[...............  P.................>  ##................  #................. :j  #.#..............  ####................  .......@.......  ............... :jH9 ..........#### ...........## ...†..###.#.# ...#### #####  ....# :jb...P#  :j4:jd:jFb _A black mamba is nearby!:jI2L   ..................:j3  ..[...............  P.................>  ##................  #.................  #.#..............  ####................  .......@.......:jm3R  ...............  ..........#### :j(4...........##  ...†..###.#.#  ...#### #####  ....#  ...P#    :j   ..................  ..[...............  :j\P.................>  ##................  #.................  #.#..............  ####................  .......@.......  ...............  ..........#### :j...........## ...†..###.#.# ...#### #####  :j....# ...P#  :j:j:j:jUb _A black mamba is nearby!:jAC.........##### ..[..##.# P.>....## ##......## ..## #.#.....P#####.......#...#P...##≈........###...§§:jES....###.##≈....## #P.....#§≈≈§†..###.#.# ###§≈≈.#### ##### # ≈≈≈§...# #....P# #.##.#§§.## ####:j4##.##:jr.S.S:jmXS:ja  5.5 (1 :j( _:j:j:j.j .##### ..[.##.# P.>....## ##.## #.:j #.#.....P ####. ...#.#P... ≈......###...# §§.S.######.... §≈:jd .## #P.....  §§≈≈§.†..###.#.# #.....  §§≈≈..#### ##### #....## §≈≈≈§:j..# #....#≈§.....P# #.##.# §≈§§§.:jr..## ###### ≈§§.##:jT=S.:jx8.S:j=:jВ&6:jɚ:j:j  You puncture the black mamba! You headbutt the black mamba!!  The black mamba is severely wounded.:jT11 ==7.0 (0.5:j :j C _The black mamba bites you but does no damage.:jx .You puncture the black mamba!  You kill the black mamba!:j{77--5:j`:jP _Okawaru accepts your kill.:j :j9--:j:jH _No target in view!:j,:jp-:j5:j8H _No target in view!:j _No target in view!:jf,:j)-:jG4:j6H _No target in view!:j:j`:jV:jH _No target in view!:j _No target in view!:j4:j:ji:j^:j_:jui:jAj:j4:j]:j:jK:jL:jN:jLU:j&g:j)hf 26  _:jm,:j y:jy:jX,:jI:j:j :jߋ:j̑,:jz:j:j:j:j:j&:j:j;:jC:j:j?,:ja:j޹:jD:j:j$:jV:j,:j:j:j:jt:j:jb:j",:j2:j:j$:j:j)n:j:j ,:jq:j:j:j:j:j;:j&:j':j):j^G:jLj:j }:jM:j:ju:jm _ You encounter a boulder beetle.:j  . .. B..## .### .....# ....## ##### ## #.....#.P# ##..#.#.. #....@.### #...##... ###......#####..P..... ##.......##.... §..............[...... §≈.≈..........P........ §§§§≈........###....... B   boulder beetle (asleep) §≈§§§≈≈§§....##........ ≈§§§≈§§≈§§..####.#..... ≈≈§≈§§§§§≈..####.......[5;:jJ10H.B26.5 (19.0):jB§≈§§≈≈≈.≈§≈§≈§§≈≈.:jk:j޳k  7.5 (20 _:j_:j :j . .. ...## .###  .B...#  #.....#####  #.....#.P#  #....@.###  :j###......# ##.......# §..............[ §≈.≈..........P. §§§§≈........###. §§≈§§≈≈≈.....##.... ≈§≈§≈§§≈≈...####.#.. .:j T . .. ...## .###  .B...#  #.....#####  #.....#.P#  #....@.###  ###......# ##.......# §..............[ §≈.≈..........P. §§§§≈........###. §§≈§§≈≈≈.....##.... ≈§≈§≈§§≈≈...####.#.. .:j~ :jR *:j :j; e _A boulder beetle is nearby!:j * . .. ...## .###  .B...#  #.....#####  #.....#.P#  #....@.###  ###......# ##.......# §..............[ §≈.≈..........P. §§§§≈........###. §§≈§§≈≈≈.....##.... ≈§≈§≈§§≈≈...####.#.. .:j  . .. ...## .###  .B...#  #.....#####  #.....#.P#  #....@.###  ###......# :j L##.......# §..............[ §≈.≈..........P. §§§§≈........###. §§≈§§≈≈≈.....##.... ≈§≈§≈§§≈≈...####.#.. .:j :j :j :j  :jA W_A boulder beetle is nearby!:j! A . :j .. ...## .###  .B...#  #.....#####  #.....#.P#  #....@.###  ###......# ##.......# §..............[:j r §≈.≈..........P. §§§§≈........###. §§≈§§≈≈≈.....##....:j5 Z ≈§≈§≈§§≈≈...####.#.. .:jSm  . .. ...## .###  .B...#  #.....#####  :j!n #.....#.P#  #....@.###  ###......# ##.......# §..............[ §≈.≈..........P. §§§§≈........###. §§≈§§≈≈≈.....##....:jn  ≈§≈§≈§§≈≈...####.#..:jn K .:jw :jw :j :j e _A boulder beetle is nearby!:jD3!#:jE  ...# .### B...# ....#:j'H#### ##...#.P# ##..#.#......### #...###..#####..P ##.......##..:jH §........[ §≈.≈...P.:jH% §§§§≈........###.. §§≈§§≈≈≈.....##.... ≈§≈§≈§§≈≈...####.#..:jx2BB(rolling)  8.5 (1.0) _The boulder beetle curls into a ball and begins rolling!:jL#  ...# .##B...## #### ##...#.P# ##..#.#......### #...########..P ####.. §......[ §≈.≈...P §§§§≈........### §§≈§§≈≈≈.....##..:j4○B:j:P○B:j°°9°°:jyS ○B  You reach to attack! You hit the boulder beetle.:j\;°B:j]K11 1530.1 (0.6:jdp°.°BB:jg< _The boulder beetle is lightly wounded.:j ..BB    You reach to attack! You hit the boulder beetle. _The boulder beetle is lightly wounded.  You impale the boulder beetle!!  The boulder beetle is moderately wounded.  The boulder beetle hits you!!  stops rolling and uncurls.:j 79/110 -------====6 (0.5:j( :j+ ' _You hear a croak.:j# o §You impale the boulder beetle!!:j ]===-1.1:j :j f _The boulder beetle is heavily wounded.:j ○B  You puncture the boulder beetle! You headbutt the boulder beetle!  The boulder beetle is almost dead.:j( E. :j$) 80---------6:j/ :○:j2 / _The boulder beetle leaps!:j̛ 4.##.....#....##.### #.....##... #...○.##### ####...@.#.P# ##..#.# ##......### #...##. ###......#####..P.. ##.......##....§.......[§≈.≈.BP..§§§≈..§.....###≈§§§§≈§§...##.≈§≈§≈§§≈≈...####.#:j9 0F:j FB.:j °F   bullfrog (wandering)≈§≈..1 26  ---2.6 (1.0:j 9°:j Y _You encounter a bullfrog.:j  ###.......  F# .##..##  #...@.##### ##...#.P# ##........### #...########..P ####.. §...B...[ §≈.≈..........P §§§§≈..§.....### §§≈§§≈§≈.....##..:j 8.F:jr r B.The bullfrog croaks.:j% §§F.:j& c2====3:j1 :j8 Y _The bullfrog completely misses you.:j ..§§§3=11 =---4.1 (0.5:j> :j S _You barely miss the bullfrog.:j(  ○You hit the bullfrog. Your headbutt misses the bullfrog.The bullfrog is lightly wounded.  The bullfrog hits you but does no damage.:j2. BF   bullfrog:jc0 z4=---6:jh<  :j+F )_The boulder beetle leaps!:j<   You completely miss the bullfrog. You headbutt the bullfrog!  The bullfrog is heavily wounded.35.1:jj ;○:j , _The bullfrog hits you.:j .You impale the bullfrog!!  You kill the bullfrog!:j B:jT* .B   boulder beetle§.:j2 4-6 _Okawaru accepts your kill.:j; :jA i _Your Shields skill increases to level 11!:j6 . #..##...... .#....###.###......##### ##.##...@.#.P# ##..#.#.### #...##......#####..P... ##B......##.....§........[§≈.≈.§P...§§§§≈.§§.....###§§≈§§≈≈§.....##..≈§≈§≈§§≈≈...####.#:jĚ CB°:j O...§:j 5 26  -6.6 (1.0 _:j :°:jȰ :j . ≈You reach to attack! You hit the boulder beetle.:j7K11 7.1 (0.5:j :j, b _The boulder beetle is almost dead.:j~5 BB(rolling)§§§§§You reach to attack! You hit the boulder beetle.  The boulder beetle is almost dead.:j<367 (0.6:jߊ~BB _The boulder beetle curls into a ball and begins rolling!:j- †  You reach to attack! You impale the boulder beetle!!  You kill the boulder beetle!:j]§:j# >7828.2 (0.5:j:j (P _Okawaru accepts your kill.:j)8:jL9:jD^ _No target in view!:j7:jH:jM:jH _No target in view!:j-:jh/:j7:j`9H _No target in view!:j:j| _No target in view!:j 6:j6:j`=:jG@H _No target in view!:j:j:j#:j7C _No target in view!:j:j_:jg:j:j8= 26  _:j:jU9=:j}R90:j:j:jK2=:j:j0 k3=:j5 :jc :j %4:j g5:jS :j %6:j  :j :j6 K7=:j5 :j! :j" U9=:j' m100/110:jR, :j, K1=:j- :je1 :j1 U2=:j<3 :j7 :j:8 %3:jO9 :j< :j8= %4:j-> :jC :j*D K6=:jD :jI :jwI U7=:jJ :jpO :j[P %8:jP :jxU :jU %9:jV :j\ :j] L10=:j|] :ja :j,  The skyshark misses you.The skyshark tail-slaps you but does no damage.:j- .=4:j4 :j:: 6 _You block the skyshark's attack.:j :  You hit the skyshark.:j 11 7 (0.5 _The skyshark is lightly wounded.:jk/   You hit the skyshark. _The skyshark is lightly wounded.  You puncture the skyshark! You headbutt the skyshark!  The skyshark is heavily wounded.The skyshark bites you but does no damage.  The skyshark barely misses you. You furiously retaliate!:jp> 0=5.2:jF :j^K R _You headbutt the skyshark!! You block the skyshark's attack.:j .You impale the skyshark!!  You kill the skyshark!:jP ].:j k 7--7 _Okawaru accepts your kill.:j( :jG. :j1 h _Your Armour skill increases to level 11!:jN -- _No target in view!:ji :j, :j! :j H _No target in view!:jP:j}:j:j'H _No target in view!:j4:j:jH _No target in view!:jn:j:jz:jVH _No target in view!:jyH:jI:jO:jR#No target in view!:jY:j[:j:j.:jl=:jM>:jID:jG:j:j3:jR:j:jf 26  _:j,:j:j:j*:j&:j:jB:j:j:j>:j:j:jq:j:j:jz:j:ju:j:j:j:j:j~:j:j;:j:jf:j,:j :j :j ,:j::j:j,:j:j:j:j:j!:j$:j%:j|':j.:jY2:j2:j4:j6:j9:jc::j=:jA:jgJX:jL:jM:jN:jQ:j^U,:jeV:jY:j]:j]:j^:ja:je:jNf:j4g:ji:jm:j5n:j>o:jr:j} ###### ####..### ..P####.....).# ...............  ............... # #....## #...@#  95.7 (20.0) ####....## # ###.##.....## :jo  ###...........# #. # ####.............# ##. .....####.P.#### #.... ........##### ##...#.# ##.... ......### ##...## #.#. #....### ##..#### ###...:j:j,6.7 (21:j,:jə% _Found a dagger.:j I:j:jk:j/:j :j,:j=,:jX:j[:j\:j9c,:jtd:jf:jp:jq:j:jؓ:j:j:je:j:jG,:j:jSX:jB:j:j:j:j:jL:j,:j:j:jR,:j[:jK:j\,:jM:j-:j:j(:jh ,:j= :j:j X:j-$,:j+%:j&:j)j  You encounter a catoblepas.:jK1  #### #### ####..####### ..#..P####.....).##..# Y......@...........### ##................##  ###..............#  ##.#....#.....## ####....####### # .. ###.##..... # Y   catoblepas (asleep) ###...........# ## ####.............# ## ....##.........####.P.#### #.:jt5L.Y617:jB>WY:jV?m  ==8.7 (22:jIUC _The catoblepas bellows!:jS ####  #### ####..  ..#..P####.....).##..#  .Y.....@...........###  ##................##  ###..............#  ##.#....#.....##  ####....#######  ###.##.....##  .......#  .......#  :j.U ####  #### ####..  ..#..P####.....).##..#  .Y.....@...........###  ##................##  ###..............#  ##.#....#... ####....#######  ###.##.....##  .......#  .......#  :j&[:j5\1:jHb:jea _A catoblepas is nearby!:jv ####  #### ####..  ..#..P####.....).##..#  .Y.....@...........###  ##................##  ###..............#  ##.#....#.....##  ####....#######  ###.##.....##  .......#  .......#  :j  ####  #### ####..  ..#..P####.....).##..#  .Y.....@...........###  ##................##  ###..............#  ##.#....#... ####....#######  ###.##.....##  .......#  .......#  :j :j :j" :j' a _A catoblepas is nearby!:j  #### #### ####..##..#..P####.....).##..##.Y....@............###.##.......## ###........# ##.#....#...## ####....###  .. ###.##.....##  ... ###...........#  ...# ####.............#  ....##.####.P.#### #:jֲ .Y  --9.7 (1.0) _:j[ #### ##### ####..# #..#..P####.....).##..# #..Y.####.##.## ###.# ##.#....#....## ####....####### .. ###.##.....## ... ###...........# ...# ####.......#  ....##.####.P.####:j& 8.Y:jD:jB--20:j):j:j} .YYou reach to attack! You hit the catoblepas.:jz:jK11 1.2 (0.5:j:jv8 _The catoblepas is lightly wounded.:jT~ . You puncture the catoblepas!:j0===7:j:je _The catoblepas is moderately wounded.:j7  You puncture the catoblepas!  You headbutt the catoblepas, but do no damage.The catoblepas is moderately wounded.02---2.2:jq:j/ _The catoblepas gores you!:jM  You impale the catoblepas!! You headbutt the catoblepas!:jb3--=8 (0.6:jH:j^ _The catoblepas is almost dead.:j7  You hit the catoblepas.  You headbutt the catoblepas, but do no damage.The catoblepas is almost dead.:j ***The catoblepas breathes a plume of calcifying dust at you.:jS##...@☼§.....:jT5-3.3 (0.5:jb:jgy _The blast of calcifying dust hits you but does no damage.:j0 †You hit the catoblepas but do no damage.You headbutt the catoblepas.  You kill the catoblepas!:j_   5  :j4-Okawaru accepts your kill.You are engulfed in calcifying dust.You are slowing down.  --more--:j ):j 492-8Petr _:j# :j}% :jG  ###### ##### ####..########..#..P####.....).##....†§☼§§○☼○.......###.##...@............##  ###.  ##.#....#.....#Petr :jH /..#.P............##### ##...#.# # :jT O☼○☼☼°○°:jU 56=:jU  20  --5.3 (1:j] :jx_ :jbR ###### ##### ####..#######..#..P####.....).##..:jqs..†☼○☼☼°○°.......###.##..........##  ###.  ##.#....#.....#####....####### .Petr ....#.P.........#####...## # :j~ ####  ## ##### #### #..#..P####.....) #....†○○○○.○.. #.##...........  ###.@.......  ##.#....#.  ####....#  .. ...##  ... ...#  ...# ..#  .####       :j7=  2   0 -6.8javelinStone :j:j֙w°○○.°97.8 (2:j-°.°°..:jEj10=8.8 (3:j:jmR....9.8 (4:j#:jA30.8 (5:j:j@1.8 (6:j:j$:jF=2.8 (7:j(:jl:jR*3.8 (8:jz:j*:j;+*4.8 (9:jA5:jiJ:jL.5.8 (10.5):jS:j^  ####  ## ##### #### #..#..P####.....) :j(_#....†........ #.##...........  ###.@.......  ##.#....#.  :j_####....#  .. ...##  ... ...:j_  ...# ..#  :j*`.####       _You have turned to stone.:ja11  5 6.5 (11.2javelin:jz _You turn to flesh and can act again.:jB _You turn to flesh and can act again.You are studying Stealth. Your movement speed is average.  Your attack delay is about 0.5 (and cannot be improved with additional weapon  skill).  Your damage rating with the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} is about 33 (Base 8 x 165% (Str) x 148% (Skill) + 14 (Ench + Slay)).:jC:jJ:jNe _Your base attributes are Str 26, Int 5, Dex 10.:jN:j:jA:j:jS :j. 26  _:jo:j:j#:j:j|$B:j%:j+B:jQ,:j0:j^1:j2:j3:j\>B:je?:jD:jD:jE:jEI:j;M:jM:j8Q:jT:jY:jY:jo[:j]:ja,:jb:je:jj,:jk:jn:jq:j*r:jas:j+v:j{:j|:j}:j:jͅ:j(:j:jȋ:jO:jo:jl:j~,:jϦ:j:jΪ:j:j:j:jX:j:jU:jv:j:j:j:j:j,:j:j:j:jB:j:j+:j:j:j:j,:j :jn:j:j?:jn:j':j:jX:j:j2:jd %  :jEYou encounter a rime drake.:j #.##...........#.... ######..............##.#........... ####........... ###.##........... ###................######...................##.........####........@.......##### ##.............### #......##....###  ...... ##.. ..... ##.....##### ..... ##.....#.P#k   rime drake (asleep) .... ##......### ..k. ###†.....#### ##.......##:ja64.5 (28.0k.:j&Xk:ji(d  5.5 (29:j.:j424 _The rime drake hisses angrily.:jƱ #.##... ..#.... ... ....... ##.#. ....... ####. ....... . ....... . :j.......######...... ........##........ .......@.......#####  .............###  ......##....###  ...... ##.....##  ..... ##.....##### :jFL ..... ##.....#.P#  ..k. ##...  :jh:.... ###†:j-M #.##... ..#.... ... ....... ##.#. ....... ####. ....... :jM. ....... . .......######...... ........##........ .......@.......#####  .............###  ......##....###  ...... ##.....# ..... ##..... ..... ##.....#.P#  ..k. ##... .... ###†:jVG:j_:j mK _A rime drake is nearby!:jn:j'.K #.##... ..#.... ... ....... ##.#. ....... ####. ....... . ....... . .......######...... ........##........ .......@.......#####  .............###  ......##....###  ...... ##.....##  ..... ##.....#####  ..... ##.....#.P#  ..k. ##...  .... ###†:j  #.##... ..#.... ... ....... ##.#. ....... ####. ....... . ....... . .......######...... ........##........ .......@.......#####  .............###  ......##....###  ...... ##.....# ..... ##..... ..... ##.....#.P#  ..k. ##... .... ###† _A rime drake is nearby!:j0 ..#.... ######......# ##.#.# ####.####.##.. ###......######........##.........####........##### #......### ## . ##.....### ##.....#####. ##.....#.P#k.. ##......###?.... ###†.....#### ##.......§....:js5 Ck.:j< :j+> i  6.5 (1.0):j9K :jiQ N _Found a scroll of noise.:j......# ##.#.# ####.####.##.. ###....######...##..###..##### ### ##....#.###.....###. ##.....#####k. ## ##.....#.P#... ##......###?....# ###†.....##.....# ##........§...≈.≈.§k.:j:j<7:j:j@k.:j:j`K11 8.0 (0.5:j< :j k _You reach to attack! You closely miss the rime drake.:j l  You puncture the rime drake! The rime drake convulses!  The rime drake is almost dead.:jl/==5:ju:jxxB _The rime drake bites you but does no damage.:j  You closely miss the rime drake.-9.0 :jP_The rime drake is almost dead.:jf †You impale the rime drake!!  You kill the rime drake!:jtS:jiW5--5:j^:jAP _Okawaru accepts your kill.:j:N-:j:j6H _No target in view!:j;b4:jq:j#tH _No target in view!:jN:j:j3:jJH _No target in view!:jM 4:j1W :jY H _No target in view!:j :j :jW :jd H _No target in view!:j9  _No target in view!:j  4:j :j+ :jw :jx :jp :j :je% :j% :j}0 :jm :j?n :jv :jy :j :j :jx :j :ja :jyb :jak :j7o :j;:j;:j%C:j7F:j:jZ:j:j:jX&3:j (:j-:j1:j5| 26  _:j18e _ You see here a rime drake corpse.:j>:j ? _:j@:j:j,:j :j :j;:j:j:jq:j:j-,:jf3:j8,:j]9:jV;:j?:j@:j@:j E:jJ:jJ:jEL:jdR:j2W:j}W:j}X:j\:j`:ja:jb:jg:j>m:jm:jo:j t:jMz,:j|:jD:j:j:j:jŐ:j˕  You encounter a lindwurm.Wyrmbane glows as a worthy foe approaches.:jٜE.###.....#####...#####.....#.P#........####......##?....#....#####†..##..##.§..###......≈≈§.......#.....≈.≈≈§≈......#§§≈§§≈§§§≈§.§... ##.#..@≈≈§≈≈§≈§§§§§§≈.. #..≈≈≈§§≈§≈≈≈≈≈≈§≈≈.:jl  #...§≈≈≈≈≈§≈§§§≈≈≈§§≈ #....§§≈≈§§....≈≈§§≈§. #.#.§§≈≈§§...##..§§≈≈≈§ #...§≈§≈≈§..## #.§≈≈§≈§ k   lindwurm (asleep) #..§≈§≈§..#.k .≈§§≈:j P..§§ §≈. #?} §§≈ :jʝ2§§≈:jb 82.5 (13.0)kFound three items.  The lindwurm roars!  You encounter a lindwurm.:jѩCk::jq .§§.§≈§≈§≈≈§≈§§≈≈≈≈≈§:j §≈≈≈§≈≈§§§§.≈≈§§≈§.≈≈§≈§§§#k ≈≈≈§≈. #?k Wyrmbane glows as a worthy foe approaches.:jm  ==3.5 (14:jL:j8 _The lindwurm leaves your sight. x2:j:jC:j:j:j!:j%,:j&:j/j  A lindwurm comes into view.:j5#.....####...... ....?....#....#####†... ........##..##....##... ........#......≈≈§ ......#.....≈.§≈§≈:j$6 #.........≈§≈≈§§§≈§.§ ##.#...≈≈§≈§§≈§§§§§§≈ ##..§≈≈≈≈§§≈≈≈≈≈≈§≈ #.@.≈≈≈§§§§≈§§§≈≈≈§--..§≈≈§§§....≈≈§§≈:jP6#.§§≈§≈§k..##..§§≈:jv6A #....§§§§≈§.## #.§≈≈§ #..≈≈§≈≈§§#k: .:j6* P..≈≈≈§§§##?k § k   lindwurm:j6 ##.§§§§§§. § ..§  :j62 ≈≈:j714.0):j%J§§§≈§≈≈§≈§≈§≈k§≈≈§§≈§.§≈§--5.5 (2 _:jX:j ....?....#...† ........##..## ........#..... ......#...§.≈ #......... ##.#...≈≈ ##..§≈≈≈≈ #.@.≈≈≈≈ #....§≈≈≈§≈ #.#.§§§≈§≈ #....≈≈§§≈§.##  #..≈≈:  P..≈≈?k  ##.  ..§:j' ....?....#...† ........##..## ........#..... ......#...§.≈ #......... :j##.#...≈≈ ##..§≈≈≈≈ #.@.≈≈≈≈ #....§≈≈≈§≈ #.#.§§§≈§≈ #....≈≈§§≈§.## :j>e #..≈≈:  P..≈≈?k  ##.  ..§:j:jQ1:jL:j_ _A lindwurm is nearby!:j  ....?....#...† ........##..## ........#..... ......#...§.≈ #......... ##.#...≈≈ ##..§≈≈≈≈ :j2 #.@.≈≈≈≈ #....§≈≈≈§≈ #.#.§§§≈§≈ #....≈≈§§≈§.##  #..≈≈:  P..≈≈?k  :jg Q##.  ..§:j3 ....?....#...† ........##..## ........#..... ......#...§.≈:j #......... ##.#...≈≈ ##..§≈≈≈≈ #.@.≈≈≈≈ #....§≈≈≈§≈ :j2#.#.§§§≈§≈ #....≈≈§§≈§.##  #..≈≈:j)T:  P..≈≈:j\?k  ##.  :jF..§:jش:j^:j߽:j_ _A lindwurm is nearby!:j0 :j1 :jP :jWT R _No reachable target in view!:jgj4:j`r:juR _No reachable target in view!:ji4:j:j R _No reachable target in view!:jn:j.o:j  _is nearby!No reachable target in view!:j:j!:j:j*No reachable target in view!:jl:jm:jjx:j{*No reachable target in view!:j 4:j:j{:j:jJ:j:j^:j\  ....?....#...† ........##..## ........#..... ......#...§.≈ #......... ##.#...≈≈ :j ##..§≈≈≈≈ #.@.≈≈≈≈ #....§≈≈≈§≈ #.#.§§§≈§≈ #....≈≈§§≈§.##  #..≈≈:  P..≈≈?k :j @ ##.  ..§:jQ :j5Y  ....?....#...† ........##..## ........#..... ......#...§.≈ #......... ##.#...≈≈ ##..§≈≈≈≈ #.@.≈≈≈≈ #....§≈≈≈§≈ #.#.§§§≈§≈ #....≈≈§§≈§.##  #..≈≈:  P..≈≈?k  ##.  ..§:jDd 4:jk :jl PA lindwurm is nearby!:j  ....?....#...† ........##..## ........#..... ......#...§.≈ #......... ##.#...≈≈ ##..§≈≈≈≈ #.@.≈≈≈≈ #....§≈≈≈§≈ #.#.§§§≈§≈ #....≈≈§§≈§.##  #..≈≈:  P..≈≈?k  ##.  ..§:jAo _ ....?....#...† ........##..## ........#..... ......#...§.≈ #......... ##.#...≈≈:jp  ##..§≈≈≈≈ #.@.≈≈≈≈ #....§≈≈≈§≈ #.#.§§§≈§≈ #....≈≈§§≈§.##  #..≈≈:  P..≈≈?k  ##.  ..§:j| 4:j@ :j PA lindwurm is nearby!:jQ ....?....#...† ........##..## ........#..... ......#...§.≈ #......... ##.#...≈≈ ##..§≈≈≈≈ #.@.≈≈≈≈ #....§≈≈≈§≈ #.#.§§§≈§≈:j# #....≈≈§§≈§.##  #..≈≈:  P..≈≈?k  ##.  ..§:j" ....?....#...† ........##..## ........#..... ......#...§.≈ #......... ##.#...≈≈ ##..§≈≈≈≈ :j"8#.@.≈≈≈≈ #....§≈≈≈§≈ #.#.§§§≈§≈ #....≈≈§§≈§.##  #..≈≈: :jq# P..≈≈?k  ##.  ..§:j}.:jS/:j7:j:PA lindwurm is nearby!:jv8 ....?....#....#####† ........##..##....## ........#......≈≈§. ......#...§.≈.§≈§≈ #.........§≈≈≈§§§≈§.§ ##.#...≈≈§§§§≈§§§§§§ ##..§≈≈≈≈§§≈≈≈≈≈≈§..§≈§§§≈≈.§≈≈≈§≈....≈≈§#.§§§≈§≈k§.##.. #....≈≈§§≈§.## #. #§#k: .≈ P..≈≈§§§§##?k##.§§§§≈§.   ..§≈§≈§≈ #. .≈§§§≈  §:j2#.≈≈≈§§≈≈≈≈§≈k§§§§.§≈≈≈≈≈.≈≈ ..≈≈≈   6.5 (1 _:jP :j 1:j4 :jJ :j_n  ....##..##....###......≈≈§.. #.....≈.§≈§≈#.........≈≈≈≈§§§≈§.§ ##.#...≈≈§≈§§≈§§§§§ ##..§≈≈≈≈§§≈≈≈≈≈≈##...≈≈≈≈≈§§≈§§§≈≈≈...§§≈≈≈§≈....≈≈§§#.#@§§§≈§≈k§.##..§§≈..§§§§§≈§.## #.§≈#..≈≈§§≈§§#k: .≈..#P.≈≈≈≈≈§.≈ :jp I....≈≈≈≈§≈:jjq ≈≈≈≈§§≈≈§..≈§≈≈§≈≈≈§§≈.≈§≈.≈§.:jr ^  7:jXz :j | :jR  ......≈≈§.. #.....≈.§≈§≈#.........≈≈≈≈§§§≈§.§ ##.#...≈≈§≈§§≈§§§§§ ##..§≈≈≈≈§§≈≈≈≈≈≈##..§§§§≈≈≈##.§≈....≈≈§§#.#.§§§≈§≈k§.##..§§≈#..@§§§§§≈§.## #.§≈#..≈§≈§≈§§#k: .P..≈§≈≈≈.##?k ##.≈§≈≈≈≈.# ...≈≈§§≈..§#≈§§.≈....≈≈§≈≈≈ :j6_..≈≈§.§§≈≈≈≈≈.#.#:j_4§≈:j`&8:jNg:j{t:j #.....≈.§≈§≈#.........≈≈≈≈§§§≈§.§ ##.#...≈≈§≈§§≈§§§§§ ##..≈≈≈≈≈§§≈≈≈≈≈≈##.§§§§§§≈≈≈##....§≈≈≈§≈....≈≈§§.#.§§§≈§≈k§.##..§§≈.§§§§§§≈§.## #.§≈##.@§§≈§≈§§#k: .P..≈≈≈≈≈.##?k :jS#.≈§≈≈≈≈.#  ...≈≈§§≈..§##...≈≈≈≈§≈ #P.§≈≈≈≈≈§....≈≈≈≈≈≈≈.§§§≈≈§:j ...§§§§§§.§§§≈≈.≈§§≈≈§§≈k..≈≈≈§§§k   lindwurm≈§≈:j&9:j:j:jUi* #.........≈≈≈≈§§§≈§ ##.#..§≈≈§≈§§≈§§§§ ##.§§§§§§§§≈≈≈≈≈≈##..§§§≈≈≈§§≈§§§≈≈##....≈§§≈§≈....≈≈§ #.#.§≈≈§§≈k§.##.. #....≈≈≈§§§.## #. ##..§§≈≈§§§#k: . #P@.≈≈≈≈≈.##?k :ji5 ##.≈§≈≈≈≈.#  ...≈§§§≈..##...≈≈≈≈§. #P.§≈≈≈≈≈. ....≈≈≈≈≈≈ .....≈§:ji≈ ..#...§§§ :j,z§.≈≈≈§≈§§§≈§.§§≈§.§≈:jz=§§≈:j{'90:j:j{A lindwurm is nearby! _The lindwurm leaves your sight.:jP   ##.#..§§≈§≈§§≈§§§§§ ##.§§§§§§§§≈≈≈≈≈≈:j ##...§§≈≈≈§§≈§§§##....≈≈≈≈§≈....≈≈§#.#.≈≈≈§§§k§.##..§#...§≈§§§§§.## #.§≈##..§§≈≈§§§#k: .P..≈≈§≈§.##?k :j ##@≈§≈§§≈.# ...≈§§≈§..##...≈≈§≈§:j} P≈........§:j [§§§≈≈§≈≈≈≈:j a≈≈≈§§§§≈§≈§§§≈≈:j 8≈§§≈≈§:j6 :j &1:j :jJ :j Sw  ##.§§§§§§§§≈≈≈≈≈≈##..§§§≈≈≈§§≈§§§##...§≈≈≈≈§≈....≈≈§#.#.≈≈≈§§§k§.##..§..§≈§§§§§.## #.§≈##..§§≈≈§§§#k: .#P.§§§§≈§.##?k #.§≈§§§≈.# #.@.≈§§≈§..#...§§§≈§ #P.§≈≈≈§≈§....P##..§§:j\e.§≈§§§..≈§≈§§≈≈≈≈≈§.§≈≈≈≈§§§§§§§:je`≈≈§≈§≈≈≈≈:je%≈≈§:je*≈:jg&2:jp:js:jh=##..§≈§§§≈§§≈§§§##....≈§≈§§≈....≈≈§§#.#.§≈≈≈≈≈k§.##..§§≈#..§.§≈≈§§§.## #.§≈≈##..§≈≈§≈§§#k: .#P§§§§§§§§##?k ##.≈≈§≈§≈.# #..§≈≈§≈≈.. §##.@.§§§≈§. ≈P.§≈≈≈§≈§ §#....≈≈§≈≈≈ ≈#.....≈§§≈§ ≈...#...≈≈§≈ §........§§§ § #...P##..§≈ . P...# #..§§. :j?>§  kYou encounter a lindwurm.:jkF4 ##....≈§≈.≈≈≈≈≈.§§≈≈.§≈≈§≈.#§§§§≈.#.≈§§≈≈.k§§≈≈§≈≈≈≈§§≈≈≈§Wyrmbane glows as a worthy foe approaches.:jRG&3:jO:jR5 _The lindwurm leaves your sight.:j= d ##....≈§≈§§≈....≈≈§§#.#.≈≈≈≈≈≈k§.##..§§≈..§§≈≈§§§.## #.§≈##..§≈≈§≈§§#k: .#P.§§§§§§§##?k ##.≈§§§§≈.# ...≈§§≈≈.k§##...§§§≈§.≈ #P@§≈≈§§≈§§#....≈≈≈§≈≈.≈≈≈§§....#...§≈≈≈§#........§§§§#...# ##.. :jO §≈≈≈§§§≈≈≈≈§§≈.§≈≈≈§≈§.≈≈≈≈§§:jO |§.≈≈≈§§§§§≈§.:jP .:jnQ &4:jZ :j ] :j} #.#.≈≈§≈≈≈k§.##..§§≈≈#..§§≈≈≈≈§§.## #.§≈≈§##..≈§§≈≈§§#k: .≈§#P..§≈§§§§##?k §##.≈§≈§§≈.## §#...≈§≈§≈k.#§≈##...§§§≈§.§≈≈##P§≈≈≈≈§§§ §#..§@≈≈≈§§§ ≈:j p#.....≈§§§§ ≈......#...§≈≈§ §§##........§§≈§ §#...P##..§≈§§ ..#P...# #...§ :j 0.. k   lindwurm (wandering)#...# ##.. §.:j .... ....:j ..≈≈≈≈§.k§≈≈§≈k.#§≈§≈≈§.≈§≈§≈≈§≈≈k≈≈≈≈.≈§§.≈≈§≈§≈≈≈≈§.≈≈≈§.≈.§§:jo ≈.kkk 3 lindwurms (1 wandering)§§:j 0===5:j' :jk ) _The lindwurm roars!:jB#....≈≈≈≈§.k## #.§≈≈§##..§≈≈§≈k.#k: .≈§#P.§≈§≈≈§.##?k §##.≈≈§≈§≈.## §#...≈≈§≈≈k.# §≈≈##...§≈≈≈≈.§ ≈≈##P.≈§§≈§§§ §≈§#....≈≈≈§§≈≈§≈§§#.≈≈......#≈§≈§§§##......§≈§...P##...≈.§§≈..#P...# ##...§≈...#...# ##..§§§ 2.... #.. ... .##:jB[39;49m:jHLM.k:j)M+k:j]...≈≈≈≈≈.§§§≈≈§§≈≈≈≈§§≈≈≈≈k.#≈§§≈§§§#≈≈§≈≈§..§≈≈≈§.≈≈§§.kk 3 lindwurms§-6:jf:ji) _The lindwurm roars!:ji?##..≈≈≈≈≈.k#k: .≈§#P.§§§≈≈§k##?k §§≈##§§≈≈≈≈≈.## §§≈#..k.# §≈≈≈##...≈§§≈§§§## ≈≈≈§##P.≈≈≈§≈≈§..§≈§§#....≈≈§≈≈≈≈§≈§§.#.≈§≈§≈≈ ≈≈§.......#≈§≈§ §§§.##......≈§§§....P##...§...#P...# §§.....#...# .##..§..§.... # #.§ .§ .. 2. .. #.[:jB@40m####...k:jNCK.k:j3Q≈|§≈≈..#.[≈§≈§k.§≈§≈≈..§≈§§§.≈........:j9RP---7:j[:j1` _Found a leather armour and a knobbly jewelled staff.:j##P.§§§≈≈≈.##?k §§≈##§§≈≈≈≈≈k##[| §§≈#..§§≈§≈≈..#.[ §≈≈≈§##...≈≈§≈§k.## ≈≈≈§.##P.≈§≈§≈≈..§≈§§#....≈≈§≈≈≈≈... ≈§§..#.≈§≈§§≈ ≈≈§.§......#≈§§§§ §§§.##......≈§§§....P##...§.≈≈§≈≈ ..#P...# ##....≈..≈≈ .....#...# .##....... §.... ## .. . #.#.# ##### #..###:j%#P:j$5 §(1 catching breath)Found a leather armour.:jPD *****The lindwurm breathes flames at you.:jM.k:j §≈≈≈≈≈≈≈≈§≈§§§§≈≈≈≈§≈≈@≈≈≈§§≈§The blast of flame hits you! You resist.97/110 ---===8:j< _You hear a roar!:j9 :j 1:j- j _Why would you want to do that?:jQ) 4:j+1 :j4 T _Why would you want to do that?:jml#§§≈[|#..§§≈§§≈.k#.[ §≈≈≈§##...≈≈§≈≈k.## ≈≈≈§.##P.≈§≈≈≈≈...## §≈§§§....≈≈≈≈≈≈≈... ≈§§.......≈≈≈§≈§§§§ ≈≈§.§......#...≈≈≈≈≈§≈≈ §§§..##.........≈≈≈§≈§§ #...P##..@§.≈≈§§≈ ..§§#P...# ##....≈.§≈≈.....# #.##....... §.... ## #.:jo .. # #.#.# ## ###. ####P ##:juM.k:j wJ.k:jG§#§.§≈≈≈§§§≈≈8---  ---9 _:jՒ:j:j..§§≈§§§..#.[ §≈≈≈§#...≈≈§≈≈.k## ≈≈≈§.##P.≈§≈≈≈≈.k.## §≈§§§....≈≈≈≈≈≈§.§. ≈§§...≈≈≈§≈§§≈≈ ≈≈§.§......#...≈≈≈≈≈≈§§ §§§..##.........≈≈≈§§≈ #...P##...§.≈≈≈§§ ..§§#P...# ##.@..≈.§≈≈.....# #.##....... §.... ## #.:j" .. # #.#.# ## ###. ####P ## :jJ§§§§≈.k#≈≈§§kk#≈≈≈§≈k≈≈≈§≈≈≈§§§≈§§≈§≈§≈§≈§≈§≈..:jZ9---700:j::jU ##...§§§§≈.k## ≈≈≈§..##P.≈§≈≈≈§§kk## §≈§§#....≈≈≈≈≈§≈k§. ≈§§...#.≈≈§≈≈≈≈§ ≈≈§.§......#...≈≈≈≈≈≈§≈≈ §§§...##........§§§≈§§§§....P##..§≈§≈§≈§≈≈ ..#P...# ##...§≈..≈≈. .....#...# #.##@....... §.... ## .. . #.#.## ##### #.. ####P ### ### ###.k:ja ≈§§..##≈§≈≈≈§≈≈≈≈§≈≈§≈≈≈:jd .§.≈§≈§≈§.:j$e 4100/1101:j :jJ ##P.≈§≈≈≈§§..§≈§§#....≈≈≈≈§§≈kk..≈ ≈§§...#.....≈≈≈≈≈§≈≈≈§≈ ≈≈§.§......#...≈§≈≈≈§§≈≈≈ §§§...##........§§≈≈§≈≈≈§≈ §§§....P##...§.≈§≈§≈§≈ ..#P...# ##....≈..≈≈.. .....#...# #.##......... §.... ## .. . #.#.### ##### #.. ####P.# ### ### #####.###...:j: x§§§≈kk..≈§§§≈≈§≈§§§§:jg §§§≈§≈§§§§.§§.≈.§§≈§≈≈:j ":j :j #2:j* 1=2:j :j :j0#....≈≈≈§§§≈kk..≈ ≈§§...#.....§§§≈≈§§§§§§ ≈≈§.§......#§≈§§§§§ §§§...##.........§≈≈§≈≈≈§§§ §§§....P##.§.≈.§§≈§≈≈≈≈ ..#P...# ##....≈..≈≈..≈ .....#...# #.##.......... §.... ## .. . ##.#.#### ##.....>:jh1B### #.. ####P.## ###  #### ######.###....#.....:j>_§§≈.:j@^3=3:jJ:j#.....§§§§§§§§§§§ ≈≈§.§......#...≈§§≈§≈§§§§§§§§§...##.........§≈≈§≈≈≈§§§≈§§§....P##...≈.§§≈§≈≈≈≈...#P...# ##....≈..≈≈..≈......#...# #.##...........§.... ## .. #. ##@#.#### ##.....>### #........ ####P.## ### #. #### ######.###.....#.....#### ##:jد§§≈§§≈§§§§§§44:j-:jӶ:j #....≈≈≈§§§≈kk..≈ ≈§§... #.....§§§§§§§§§§§ ≈≈§.§......#...≈§§§§≈§§§.##.........§≈≈§§§≈§§§≈≈§§.....P##...≈.§§§§§§≈≈...§§#P...# ##....≈..§§..≈...#...# #.##...... ## ##.....##..@.....#.........##.#.######>##### #........:j ####P.##.### #. ##.### #######.### #..:j6 §≈§≈≈§55:j :j$#....≈≈≈§§§≈kk..≈ ≈§§.#....§≈§ §≈≈§.§. ......#...≈§§§§≈§§§§§≈≈§§. ##.§≈§≈§§≈§§§≈≈≈§.#...P##...≈.≈§§§§§≈≈...§§. #P...# ##....≈..§§§.≈. #...# #.##. .... ## ##... ##.#.##.#.#######.....>.##### #.#####P.##..#### #.#.##.#:j%`### ######.#.###.#.:j0§§§§≈§§§§≈≈≈§≈§≈§§≈§§≈§≈§§≈§§§≈≈≈≈§≈≈§≈≈≈§.:j2T6=6:jG8:j;:jH#....≈≈≈§§§≈kk..≈ ≈§§.#....§§§§§≈§§§§≈≈≈§≈§§.§.#...≈§≈§§≈§§≈§≈≈≈§.. #.§§§≈§§§≈≈≈≈§≈.. #...P##...≈.≈≈≈§≈≈≈≈....§. P...# ##....≈..≈§..≈. ...# #.##. ## ##. .. ##.#.##.#.#######.....>...###### #.#####P.##..#### #.#.###.#### ######..##.###.#.:j0§≈§≈≈§≈≈§§≈§§§§§§≈§§≈§§§§≈§≈§≈≈§§§§§§≈§≈≈≈≈≈§.§≈:j^8=7:j2:j:j#....≈≈≈§§§≈kk..≈ ≈§§.#....§§§§§§≈§≈≈§≈≈§§§§.§.#...≈§§§§§§≈§§≈§§§§. .§§§≈≈§≈§≈≈§§§§. ...P##...≈§§≈§≈≈≈≈≈§.§... ...# ##....≈..≈≈..≈.# #.##.# ## ##. ##.#.#:j##.#.#######.....>...###### #.## ##.## ### ######..#.#.###.##.#:jD≈§≈≈§≈≈≈§§≈:j'≈§§≈§:ji5§§§§§§§§§:j.98:jM:j4":j; #....≈≈≈§§§≈kk..≈ ≈§§.# #....§§§§§§≈§≈≈§≈≈§§§§.§.##...≈§§§§§§≈§§≈§§§§..#§§§≈≈≈§§≈§§§§§.#P##...≈§.§.## ##....≈..≈≈§§≈.P .# #.##.# . ## ##.# ##.#.#.##.#.#######.....>...###### #.## ##.##### ######..#.##.###.##.#:jsI ≈§§≈§≈§§§§§:j4J U10=9:jNQ :jb :j+ ....≈≈≈§§§≈kk..≈ ≈§§.# ....§§§§≈§§§≈≈§≈≈§§§§...# #...≈§§≈§≈§≈§§≈§§§§..# §§§≈≈§§§≈§§§§§.# P##...≈§.§.# .# ##....≈..≈≈§§§.P# # #.##.§§§.#  ## ##.# ##.#.#.###.#.#######.....>...###### #.## :j= .≈≈≈≈≈§§§≈§§§...§..§:jm '10:j :jz :j:jDrink which item? Potions  c - 3 potions of curing  h - 2 potions of haste  w - 8 potions of heal woundsb - a potion of brilliance  m - 2 potions of might  B - 2 potions of berserk rage  A - 3 potions of attraction  L - 2 potions of lignification  M - 4 potions of mutation  d - a fizzy clear potion :j f - a fizzy brown potion [!] read|quaff|evoke[?] describe selected :j :j :j=....≈≈≈§§§≈kk..≈ ≈§§..........## xoxoxox the Spear-Bearer ....§§§§≈§§§≈≈§≈≈§§§§..........# Minotaur of Okawaru ****** ..#...≈§§≈§≈§≈§§≈§§§§..........# Health: 110/110 ======================== .......§§§≈≈§§§≈§§≈≈§..........# Magic: 17/17 ========================  :j7g.P##...≈§≈§§§≈§§§..............## AC: 17Str: 36 .# ##....≈..≈§..§..............P# EV: 26 Int: 11 # #.##......§§§§.............### SH: 5Dex: 5## ##.......................# XL: 12 Next: 95% Place: Lair:2##.......@#............#.# Noise: ---------  Time: 11710.5 (0.0)##.#.#######.....>...#### h) +8 lance "Wyrmbane" {slay drac, rPois r##### #.........##Throw: javelin :j####P.##..##### #.#.###.##### ######..#.##.###........##............#Found a leather armour.  The lindwurm breathes flames at you.The blast of flame hits you! You resist. _You hear a roar! _Why would you want to do that? _Why would you want to do that? :jE ≈§§§≈§≈§.§§≈≈≈.§≈§§§§§....It was a potion of invisibility.11 1.5 (1Invis  :jݵ[ _You fade into invisibility! :jN  :j tDrink which item? Potions  c - 3 potions of curing  h - 2 potions of haste  w - 8 potions of heal woundsb - a potion of brilliance  m - 2 potions of might  B - 2 potions of berserk rage  :j_  A - 3 potions of attraction  L - 2 potions of lignification  M - 4 potions of mutation  f - a fizzy brown potion [!] read|quaff|evoke[?] describe selected :j32  :j3: ....≈≈≈§§§≈kk..≈ ≈§§..........## xoxoxox the Spear-Bearer ....§§§§≈§§§≈≈§≈≈§§§≈..........# Minotaur of Okawaru ****** ..#...≈§§≈§≈§§§§≈§≈§...........# Health: 110/110 ======================== .......§§§≈≈§§§§§≈≈≈...........# Magic: 17/17 ======================== .P##...≈§≈§§§§≈§§..............## AC: 17Str: 36 .# ##....≈.§§§§.§..............P# EV: 11Int: 11 # #.##.....§.................### SH: 5Dex: 5## ##.......................# XL: 12 Next: 95% Place: Lair:2##.......@#............#.# Noise: ---------  Time: 11 :jM; 711.5 (0.0)##.#.#######.....>...#### h) +8 lance "Wyrmbane" {slay drac, rPois r##### #.........##Throw: javelin####P.##..##Invis ### #.#.###.##### ######..#.##.###........##............#The blast of flame hits you! You resist. _You hear a roar! _Why would you want to do that? _Why would you want to do that?  It was a potion of invisibility. _You fade into invisibility! :jP - ≈≈≈§≈§≈§≈§It was a potion of ambrosia.  You are confused. :jQQ    0 2.5 (1Confused throw: javelin :jQ _Conf Ambros Invis  :jW  :jZ + _You feel invigorated.:j\O:jP0:jP:j)Z&0:jZ:ja:jdX _You're confused, stopping explore.:j0- :j- :j. :j5 :j,6 _ 26  :j: :j= :j> :j? :jD :jmE :j[F :jL :j M :jN :jS :jUU ,:jZ :jI[ :j\ :jj_ W _You start waiting.:jf ≈≈≈≈≈§≈§§≈§≈≈§≈≈§§§§§≈.§§≈≈≈§≈§§≈§§§§≈≈≈≈≈§§§≈≈..§§§....:jq H §≈§≈≈§≈≈≈§≈§≈≈.≈§§§§≈..8.5 (6  You feel less invigorated.:jr  5 9.5 (7Throw: javelin :jky :jT| W _You feel less confused.:j3:j   A lindwurm comes into view.P.≈§≈≈≈§§..## §≈§§§≈≈≈§§§§kk..≈ ≈§§§#.§§§§≈§≈≈≈≈§≈§§≈§≈# #...≈§§≈≈≈≈≈§§§§§§.# .....§§≈≈§≈≈≈§§§≈≈.#  P##...≈§≈§§≈≈≈≈§§§§## ##....≈..≈≈..§P# #.##..§§#### ##......... ##........#............#.# ##.#.#######.....>...######### #.........## ####P.##..#######.#.# kk 2 lindwurms (unable to see you) ##.##### ######..##.###:ju.≈.≈≈§§§≈§§§§§≈§§§§≈§§≈..0:jxj  20.5 (1 _:jG-:jQ G  ≈§≈.... ≈.... ≈§§≈§§§§≈§..... ≈§§§≈§§§≈≈..... ≈≈≈≈≈§§§...... # ..≈≈..§........  ...............  ## ##.........@.......  ##........#.......  ##.#.#######.....>  ##### #.........##  ####P.##..##  #####.#.#  ##.##  ###    :j :j.   ≈§≈.... ≈.... ≈§§≈§§§§≈§..... ≈§§§≈§§§≈≈..... ≈≈≈≈≈§§§......  ..≈≈..§........  ...............  ## ##.........@.......  ##........#.......  ##.#.#######.....>  ##### #.........##  ####P.# #####.#.#  ##.## ###  :j@8 F:j @ :jHC d _There are monsters nearby!:jon.≈§≈≈≈§§..## §≈§§§.## ≈≈≈§§§§kk..≈ ≈§≈.## §§§§≈§≈≈§§§≈§§§§≈.# #...≈§§≈≈§§≈§§§§≈§.# §§≈≈§§§≈§§§≈≈.# ##...≈§≈§≈≈≈≈≈§§§.##  ##....≈..≈≈..§.:jKpP#  #.##..§.###  ## ##.# ##.#.#.# ##.#.#######.....>...#### ##### #...## ####P.##..##:j'qc#####.#.# :jt§≈≈≈≈§§≈..§§  1 _:jo≈§≈≈≈§§..## §≈§§§.## ≈≈≈§§§§kk..≈ §§§≈.## §§§§≈§≈§§§§≈§§§§≈.# ...≈§§≈≈§≈≈≈§§§≈§.# §§≈≈≈§§≈§§§≈≈.# ...≈§≈§§≈≈≈≈§§§.## ##....≈..§≈..§§.P# #.##..§.### ## ##.# ##.#.#.# ##.#.#######.....>...#### ##### #..## ####P.##..## ≈≈§≈§§≈.§§§2:ji:je:j7§≈≈≈§§..## §≈§§§.## ≈≈≈§§§§kk..≈≈§≈≈≈.## §§§§≈§≈§§§§≈§§≈≈≈.# ≈§§≈≈§§≈≈§§§≈§.# §§≈≈≈≈§≈§§§≈§.# ...≈§≈§§§≈≈≈§§§.## ....≈..§≈..≈.§.P# .##..§......§§.###  ##.# ##.#.#.# ##.#.#######.....>...#### ##### #..## ####P.##..:j7#######.#.# :j§.≈§≈§≈§§≈≈≈§≈≈§≈≈§§§≈§§≈≈≈≈.......3:jy≈≈≈§§..## §≈§§§.## §§§§kk§.≈§≈§≈§§.## ≈§≈§§≈≈≈§≈≈§≈.# ≈§§≈≈§§≈≈≈§§§≈§.# §§≈≈≈≈§§≈≈≈≈§.:jx# ≈§≈§§§≈≈≈≈.## ....≈..§≈..≈.P# ##..§.###  ##.# ##.:j9I#.#.# :jU##.#.#######.....>...#### ##### #.:jpr## ####P.##..#:j######.#.# :j:j :j≈≈≈§§≈§≈≈≈§≈≈.:j%4:j9:j}:jx§§..## §≈§§§.## §§§§kk§.≈≈≈≈§§§.## ≈§≈§§≈≈§≈§≈≈≈.# ≈§§≈≈§§≈≈≈≈§≈≈.# §§≈≈≈≈§§≈≈≈≈§.# ≈§≈§§§≈≈≈≈.## ≈..§≈..≈.P# ..§.### :j##.#  ##.#.#.# ##.#.#######.....>...#### ##### #.## #####.#.###.##### ######..#.# :j8≈≈.≈≈§≈≈≈§≈5:jj:j:j1§§§§kk§.≈≈≈≈≈≈...## §≈§≈§§≈≈≈≈§≈≈≈§# ≈§§≈≈≈≈≈≈≈...# §§≈≈≈≈§§≈≈≈≈§.# ≈§≈§§§≈≈≈≈....# ..≈..§≈..≈.P# §........### . .###.#######.....>...#### ### #.........##  ####P.##..##  #####.# ##.##### ######..#.##.###........##....§§≈≈≈.6:jt ≈§≈§§≈≈≈§§≈≈≈.# ≈§§≈≈≈≈≈≈≈..# ≈≈≈≈§§≈≈≈≈§.# ≈§§§≈≈≈≈....# .≈..§≈..≈.P# §........### . ##.#.#######....@>...#### ### #.........##  ####P.##..##  #####.#.#  ##.##### ######..#.##.###........##............##### ###:j8 F§§§:j %7:j7 :j X≈§§≈≈≈≈≈≈≈..# ≈≈≈≈§§≈≈≈≈§.# ≈§§§≈≈≈≈§...# ≈..§≈..≈§.P# §.......§.### .. ##.##.#######.....>...#### ### #......@..##  ####P.##..##  #####.#.#  ##.## ### ######..#.##.###........##............#  :jE #### ### ##..####.#:j+ K≈§:j %8:j :j :j8z≈§§≈≈≈≈≈.# §§§≈≈≈≈§...## ..§≈..≈§.P# .......§.### . #..#.# .#.#######.....>...#### ### #.........##  ####P.##@.##  #####.#.#  ##.## ### ######..#.##.###........##............# #### ##...# #..####....## .....P#....#:j=:jF;9:jJ:j|@:j*A:jB:jF:jL:j%RB:jW:jbW:jX:juZ:j `:jx`:jia:jc:jg:jh,:jAk:jo:jo:jq:jt:j-y:jy:juz:jG:jۄ,:j:j:j:jw:j:j:j:j:jX:j:j%:jɡ:jc:jK:jѪ:j=:jm:j::jM:j=Invis :jԷ:jh _You flicker for a moment.:j:j,:j6:j.:jZ:j:j:j:j,:j:jW:jg:j(:j:j1\ _You flicker back into view.:j$]:jpe:j#f:jPf:j~h:jl,:jm:jp:js,:jJt:j*v:jy,:jZz:jC|:jy:jɀ:jC:j:j:j=:j:j:j:jޏ:j~:j:j:jB:j:j:j:j}:j:j;:jϨ:jZ:jX:j:j,:j:j:jm,:jB:j:j:jL:j:j5:j:j :jP:jJ:j:j:j:j:jX:j:j@:j:j:j:j-:j :j X:j :ju B:j :jX! ,:j* :ji. :j4 :jY5 :j6 :j9 :jX? ,:j@ :jC :jFI :jI :j3K :jM :jR :jS :jDT :jV :j#] :j] :j` :ja :jg :j h :jh :jk :j_p :jp :j[q :jHs :j`w :jw :jx :jz :j :j6 :jZ :j# :jO :j :j" :j :jȑ :j :j :j :j :jw :j{ :j :jƠ :j :j :j :j: ,:j :j :j? :j :j :j :jQ :j :j :j :j :j9 :j :j :j :jz :jT :j :j7 :j :j :j :j :j] :j) :jG :jn :j' :j- :j :j# :j~ :j :j :j :j :j8" :j9& :j"+  You encounter a lindwurm.Wyrmbane glows as a worthy foe approaches.:j>4 k§§§§≈.k## ≈≈≈§..........P#≈≈≈§§..##k.§≈≈§§§..........## ≈≈≈§§§§kk..§≈≈§§≈..........## :j4 §§§§≈§≈§§§§≈≈§§≈§..........#≈§§≈≈§§≈§≈≈§≈≈...........#§§≈≈≈≈§§≈≈≈§≈...........#:j4 ..≈§≈§§§≈§≈≈..............## #....≈..§≈..≈..............P# :j5 3.##..§..........@.........### # ##.......................####........#............#.#:j@5 ##.#.#######.....>...######### #.........## :j5 ####P.##..##k   lindwurm (wandering) #####.#.# ##.#### :j5 ### ######..#.#:jG> c.k98.5 (69.0):jJJ  #..§≈§§§§§.k§≈≈≈§§§§§§§§§≈≈§≈§§  The lindwurm roars!:jK m  ==9.5 (70:jT :j^Z 5 _The lindwurm leaves your sight.:jI:j:jB :j,:jH:j:  A lindwurm comes into view...§§§§≈.k## ≈≈≈§..P# .≈§≈≈≈§§..##.§§≈§§§§§..## ..≈≈≈§§§§k..k≈§≈§≈§§§..## ..§§§§≈§≈§≈≈≈≈≈§§≈≈..# #...≈§§≈≈§§§§≈§§§≈..#..§§≈≈≈§≈§§≈≈§≈..# ##...≈§≈§≈§≈§≈§..##  ##....≈..≈≈..≈..P#  #.##..§.........###--  ## ##...## ##..#...#.# ##.#.#######.....>...#### ##### #.........## ####P.##..##k   lindwurm #####.#.# ##.#### :j;u ### ######..#.#801.5 (2.0):j<. _:j §§≈§§§..#.[ §≈≈≈§. ..§§§§≈.k#### ≈§§§.P .≈§≈≈≈§§..##.§§≈§§.##≈≈≈§§§§...k≈§≈§≈§§§# ..§§§§≈§≈§≈≈≈≈≈§§≈≈ #...≈§§≈≈§§§§≈§§ .....§§≈≈≈§≈§§≈≈§≈ ##...≈§≈§≈§≈§≈§##....≈..≈≈..≈.@...P.##..§### ##...###........#............#.##.#.#######.....>.####:j ##### #.......####P.##..######.#.# ##.###:j ##..##§§§§§§§§§§...k§§§≈≈≈§≈§≈≈§≈§§§§≈§≈§§≈≈§§≈≈≈§≈≈≈§§§§:j}   --2.5 (1 _:jY :j :j' ≈§≈≈≈.##[| §§≈≈### §§≈§§§..#.[ §≈≈≈§.... ..§§§§≈.k#### ≈§§§...P .≈§≈≈≈§§..##§§§§§§§§§§.##≈≈≈§§§§...k§§§§≈§§§# :j #..§§§§≈§≈≈≈≈≈≈§≈§≈≈§ #...≈§§≈≈≈§§≈§≈§ .....§§≈≈§≈≈§§≈≈≈§ ##...≈§≈§≈≈≈≈§§§##....≈..≈§..≈.P.##..§### ##...#:j b##........#............#.##.#.#######.....>...######### #.......####P.##..######.#.:j !#:j 2k:j N#. §≈≈§§....####§. ≈§≈§§§..§.§§≈≈§..§≈§≈≈≈§§≈§≈≈.≈≈§≈≈≈≈§≈≈≈§≈≈§≈§≈≈≈≈≈§.@§§.....≈k 2 lindwurms (1 wandering):ja :j &3:jL" :j$ :j:j1:j(:jT _Why would you want to do that?:js≈§≈≈≈.##[| §§≈≈.#≈§§§..#.[ #..≈≈≈§§..# §§§§≈..####§. ≈§≈§§§.P# ≈§≈≈≈§§.k##.§.§≈≈≈§.## :j≈≈≈§§§§§..k§§§≈≈≈§§.## §§§§≈§≈§≈≈≈§§≈§≈≈.# ...≈§§≈≈≈≈§≈≈≈≈§§.# :jׯ§§≈≈§≈≈≈§≈≈§≈§.# :j+...≈§≈§≈≈≈≈≈§..@§..........## ##....≈..≈≈..≈.P# #.##..§.### ## ##.##.#.:j`##.#.#.....>...#### :j6   lindwurm##### #...######P.##..## :jb2k:j,.:j.#.§##.. ≈§≈§...##.k.§≈≈≈≈..§≈§§§§≈..≈≈≈≈.§≈..@.§§§.kk 2 lindwurms (1 wandering):j(e  4 _:j:j>:j §≈≈≈.##[| §§≈≈.#### ≈§§§..#.[ .#..≈§≈§§§.# §§§§≈..####..≈≈§≈§.P# §≈≈≈§§..##.k.§≈≈≈≈..§.## ≈≈≈§§§§§k..≈§§§§≈.## §§§§≈§≈§≈≈≈§§≈§≈≈.# ≈§§≈≈≈≈§≈≈≈≈≈≈.# §§≈≈§≈≈≈§≈≈≈≈.# ...≈§≈§≈≈≈≈§≈.## ....≈..≈≈.§§§.:j P# .##..§.....###  ##....####.#...#.###.#.#.....>...#### k   lindwurm##### #..######P.##..## :j[ G§k:j H≈§≈≈§≈≈≈§≈§§....§≈§≈≈≈§§§≈≈§≈§§§§§§§§:j &5:j :j :jo ≈≈≈.##[| §§≈≈.#### # §§§..#.[ .#..≈≈≈§§§.# ≈..####.§≈≈§≈≈.P# :jm ≈≈≈§§..##..k≈§≈§§.## §§§§§k.§≈§≈§§≈.## ≈§≈§≈≈≈§§§≈≈§.# ≈§§≈≈≈≈§≈§§≈≈≈.# §§≈≈§≈§§§§§≈≈.# ≈§≈§≈≈≈≈§≈.## ....≈..≈§.§§§.P# :j l##..§.###  ##...####.#..#.###.#.#######.....>...#### ##### #.######P.##..## :j# 2k:j; .§§≈≈≈≈≈§§§§§§§§§≈≈≈§§§≈≈≈≈§≈.≈.kk 2 lindwurms (1 wandering):j &6:j :j~ :j5.##[| §§≈≈.#### #..#.[ .#..≈≈≈≈§.# ≈..####§§≈≈≈≈≈§§§.P# §§..##.§k≈§≈§§.## §§§§§k.k≈§≈§§≈§.## ≈§≈§≈≈§§§§≈≈≈§.# ≈§§≈≈≈≈§§§≈≈≈≈§.# §§≈≈§≈§§§§§≈≈.# ≈§≈§≈≈≈≈≈≈.## ≈..≈§..≈.P# ..§.### ##..##  :jo;/##.#.#.###.#.#######.....>...#### k   lindwurm##### #.### :jf≈§§≈≈§....k§≈≈≈§§§§§≈.≈≈≈≈≈.§≈≈.§≈§§:jV&7:j\:j".##?k §§≈†..###. ≈.##[| #.≈≈§≈§.#### ###:jw1..#.[ .#..≈≈# §≈..####§§§§≈≈§.P# ..##..k§≈≈≈§§§§k.k§§§§§≈.# §≈§≈§≈≈§§≈≈≈# §§≈≈≈≈§§§≈§≈≈.# §§≈≈§≈§§§§§§≈# ≈§≈§≈≈≈≈≈§§## ..≈..≈§..≈P# ..§### #...# ##........#............#.#  ##.#.#######.....>...######### #.........######P.##..##:j:#.≈§§§§§§..≈k§≈§≈§§≈§§≈:j;&8:j D:jF:ju.k#k: .≈§§≈......... .##?k .≈≈≈§§§§.†..###.#. .##[| #.≈§§§§§§.#### #### ..#.[ .#..≈≈≈≈§# ..####§§§§≈≈≈.P# ..##..k§≈§≈§§§§k.k§§§≈§≈.# :jQ≈§≈§≈≈§§≈≈# ≈≈≈≈§§§≈§§≈.# §≈≈§≈§§§§§§≈# §≈§≈≈≈≈≈≈§## ≈..≈§..≈P# .§### ...:js# #........#............#.# ##.#.#######.....>...######### #.........##:jW§§≈≈.≈≈≈≈≈≈§§§≈§≈§≈§§§§≈≈≈9:jE@.## #.§≈≈§≈§§§# k#k: .≈≈§≈§.§........## ##?k .≈§§§§§§...###.#. ##[| #.≈§§≈≈§§.#### ##### .#.[ .#..≈≈≈≈≈.# ..####§§≈§§§≈§P# ..##..k§≈≈§≈. §§§k.k§§§§§§§##§≈≈§§≈≈≈≈# ≈≈≈≈§§§≈§§≈.# ≈≈§≈§§§§≈§≈# ≈§≈≈≈≈≈≈§#:jG# ≈..≈§..≈P §### ..## ........#............#.# #.#.######>####:jU≈§≈..≈§§§§≈≈§§§≈≈§§§≈≈§§.§≈≈≈:j$V'10:j^:j!a:j §.##..§§≈≈≈§§§... .## #.§≈≈§≈§§§..# #k: .≈≈§≈..§........## ?k .≈§§§§≈§...###.#.# #[| #.≈§≈§.#### ##### #.[ .#..§≈≈§§§.# .####§§≈≈≈§§.§P# ..##..k§≈≈≈≈.§k.k§§§≈§§§##§≈≈§§≈≈≈≈# ≈§§§≈§§≈.# §§§§≈≈≈# §≈≈≈≈≈≈§## ..≈§..≈P#:j. ###.## .......#............#.#:j ≈≈.≈≈≈§§§≈.§§≈..§§≈.....:js &1:j :jx :jf& ....≈≈§§≈§.....#..§§≈≈§≈≈..... ## 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You resist.:jn :j :jV :j G _Nothing quivered! :j}v :j8{Fire/throw/use which item? Missiles (go to first with ()  t - 2 boomerangs Wands (go to first with /)b - a wand of acid (8)  c - a wand of warping (7)  d - a wand of digging (5)  f - a wand of mindburst (9) Scrolls (go to first with ?)  b - a scroll of blinking  f - 2 scrolls of fearp - a scroll of poison  I - 2 scrolls of immolation  T - a scroll of torment":jKI":j....≈.§≈§≈..........P............ xoxoxox the Spear-Bearer ..≈≈≈≈§§§≈§........###........... Minotaur of Okawaru ****** §≈§≈§§≈§§§§§≈§.....##............ Health: 94/110 ====================---- §§§§§§≈≈≈≈≈≈§≈≈...####.#......... Magic: 17/17 ======================== §§§≈§§≈§§§§§≈§≈≈..####........... AC: 17Str: 36 §≈§§≈....§§§≈§≈.....#............ EV: 11Int: 11 ≈≈≈k§.##..§≈§≈≈≈§................ SH: 5":jDex: 5 ≈≈§..## #..≈≈≈§§≈................ XL: 12 Next: 95% Place: Lair:2 ≈≈.k#k: #(k****@................ Noise: ===------  Time: 11823.0 (0.0) ≈≈.##?k ##k≈≈≈≈≈≈...........###. h) +8 lance "Wyrmbane" {slay drac, rPois r ≈≈.##[| #k§≈≈≈≈.........#### ## Nothing quivered §§..#.[ .#k.§§≈≈≈..........# §§≈..####..≈§§§≈..........P# ≈≈§§..##...§≈§≈§..........##kkkk 4 lindwurms (1 catching breath) ≈§§§§§k.k§§≈≈≈≈..........## §§≈§≈§≈≈§§§≈≈≈≈..........# ≈§§≈≈≈≈§§§≈§§≈...........#":jJThe lindwurm breathes flames at you. _The blast of flame hits you! You resist. _Nothing quivered!  Throw: 2 boomerangsPress: ? - help, Shift-Dir - straight line":jFAim: a lindwurm (black smoke, 77% to hit)#:j1 -....≈.§≈§≈..........P............ xoxoxox the Spear-Bearer ..≈≈≈≈§§§≈§........###........... Minotaur of Okawaru ****** §≈§≈§§≈§§§§§≈§.....##............ Health: 94/110 ====================---- §§§§§§≈≈≈≈≈≈§≈≈...####.#......... Magic: 17/17 ======================== §§§≈§§≈§§§§§≈§≈≈..####........... AC: 17Str: 36 #:jP §≈§§≈....§§§≈§≈.....#............ EV: 11Int: 11 ≈≈≈k§.##..§≈§≈≈≈§................ SH: 5Dex: 5 ≈≈§..## #..≈≈≈§§≈................ XL: 12 Next: 95% Place: Lair:2 ≈≈.k#k: #(k((((@................ Noise: ===------  Time: 11823.0 (0.0) ≈≈.##?k ##k≈≈≈≈≈≈...........###. h) +8 lance "Wyrmbane" {slay drac, rPois r ≈≈.##[| #k§≈≈≈≈.........#### ## Nothing quivered §§..#.[ .#k.§§≈≈≈..........# §§≈..####..≈§§§≈..........P# #:j ≈≈§§..##...§≈§≈§..........##kkkk 4 lindwurms (1 catching breath) ≈§§§§§k.k§§≈≈≈≈..........## §§≈§≈§≈≈§§§≈≈≈≈..........# ≈§§≈≈≈≈§§§≈§§≈...........# _Nothing quivered!  #:j Throw: 2 boomerangsPress: ? - help, Shift-Dir - straight lineAim: a lindwurm (black smoke, 77% to hit)  You throw a boomerang. The boomerang hits the lindwurm.  The lindwurm is lightly wounded.#:jQL§≈≈≈#:jRXG.k#:jf......≈§...≈≈..§≈.≈§≈§§.§§≈§≈§§.§≈≈§§≈§#(k≈≈§#§≈§≈§≈§.≈≈§≈≈§§≈§≈≈≈§#:jg#:jqg/5---#:jg4.3 (1.3 _#:js#:ju$:jN7$:j"8:---$:j]C$:jFG _Nothing quivered!$:jޭ 4$:j $:jf G _Nothing quivered!%:j.l [?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) ':j_\ [?25l[?1c':jmn  Okay, then.':jq':jt. _(:j+g(:jhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 boomerangsb - Zap: wand of warping (7)  c - Zap: wand of mindburst (9)  d - Zap: wand of acid (8) (:jiAbilities ([,] to cycle)  e - Abil: Heroism  f - Abil: Finesse  (:jPig - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on):j):jD I....≈.§≈§≈..........P............ xoxoxox the Spear-Bearer ..≈≈≈≈§§§≈§........###........... Minotaur of Okawaru ****** ):j d§≈§≈§§≈§§§§§≈§.....##............ Health: 95/110 ====================---- §§§§§§≈≈≈≈≈≈§≈≈...####.#......... Magic: 17/17 ======================== §§§≈§§≈§§§§§≈§§≈..####........... AC: 17Str: 36 §≈§§≈....§§§≈§≈§§...#............ EV: 11Int: 11 ≈≈≈k§.##..§§≈§≈§§................ SH: 5):j| Dex: 5 ≈≈§..## #§.§≈≈§§≈§............... XL: 12 Next: 95% Place: Lair:2 ≈≈.k#k: #(k≈≈§≈@................ Noise: ---------  Time: 11824.3 (0.0) ):j x≈≈.##?k ##k≈≈≈≈§≈...........###. h) +8 lance "Wyrmbane" {slay drac, rPois r ≈≈.##[| #k≈§≈≈≈.........#### ## Throw: 2 boomerangs ):j' §§..#.[ .#.k§≈§≈≈..........# §§≈..####..≈≈§§≈..........P# ≈≈§§..##.§.≈≈§≈§..........##kkkk 4 lindwurms ):j ≈§§§§§k.k≈§≈≈§§..........## §§≈§≈§≈≈§≈§≈≈≈§..........# ≈§§≈≈≈≈§§§≈§§≈...........# _The lindwurm is lightly wounded. _Nothing quivered! ):j _Nothing quivered!  Are you sure you want to abandon this character and quit the game? (Confirm):j Jwith "quit".) _Okay, then.):jc ):jg!*:j ((((You throw a boomerang. The boomerang hits the lindwurm.*:j_ V≈≈§≈*:jgs L .#(k≈§##k≈≈§§§.≈≈.≈≈ 3 lindwurms (1 catching breath)≈§≈*:j[t E≈§≈The lindwurm is lightly wounded.*:jZ & *:jA ****:j͋ W**The lindwurm breathes flames at you.*:j  §≈@≈≈2The blast of flame is repelled.*:j* *****The lindwurm breathes flames at you.*:j3≈.....≈≈..§§≈≈§≈.≈≈≈≈≈§≈≈≈≈≈..≈≈≈≈≈..≈≈≈§≈§.§@.§#k≈≈§§#k≈#.k.§§.*:je7====5.6 (1.3*:j *:jM5 _The blast of flame is repelled.+:jMh+:jj+:js+:j(wH _No target in view!+:j≈.§≈§≈.P. .≈≈≈≈§§§≈≈........###. ≈§≈§§≈§§§§§≈≈.....##.≈≈≈§§≈≈§≈...####.#.≈§§≈§§≈≈≈≈≈§≈..####. ≈§§≈....≈≈≈≈§≈§§...#.k§.##...≈≈≈≈≈§.§..## #..≈≈≈§≈§..k#k: #(k≈§§§.@§..##?k ##k≈≈§§§≈.###.#.##[| #k≈§§≈≈.#### #..#.[ .#.k§§§≈≈...#≈..####..≈≈§§≈..P#+:j§§..##.§.≈≈≈§§..## §§§§§k.k≈§≈≈≈≈.§.##≈§≈§≈≈§≈§≈§§≈...# +:j)....§≈§§§≈§§..≈§§≈≈§§.≈≈§§≈≈§@.§§§≈§≈≈≈≈..≈+:j+8= 26  ---6+:j+0 _+:j`4+:j6,:je y.≈.§≈§≈.P ..≈≈≈≈§§§≈≈........### §≈§≈§§≈§§§§§≈≈.....##§≈≈≈§§≈≈§≈...####.#§≈§§≈§§≈≈≈§≈§§§.#### §≈§§≈....≈≈≈≈≈§§....#≈k§.##...≈§§≈≈§§≈§..## #..≈≈§§≈≈≈.k#k: #(k≈≈.##?k ##k≈≈§§§≈.###.≈.##[| #k≈§§§§.#### §..#.[ .#.k§§§≈≈...#§≈..####..≈≈§§§...P#≈§§..##.§.≈≈≈§≈...## ≈§§§§§k.k≈§≈≈≈≈...##§≈§≈§≈≈§≈§≈§§≈...# ≈§§≈≈≈≈§§§≈§§≈.#,:jo y≈......≈≈§..≈§§§§.≈≈§§§§≈.§§§≈...§§≈≈≈≈≈.§§≈§§,:jcq X9---7,:jr| ,:jI -:j_ -:j_ -:ja` -:j?j -:j)k +100/110-:jo -:jp _You start resting.A lindwurm comes into view.-:j| !§.§§≈≈≈≈.....§§§§§≈§..#(k≈≈§≈@§##k§≈§§≈§§§§§≈§≈§≈.≈§.§§≈.kk 2 lindwurms (1 catching breath)-:jC} b..§..8-:j . _.:j ((((You throw a boomerang. The boomerang hits the lindwurm!.:jOvV≈≈§≈.:j:r  The lindwurm is moderately wounded..:j8 *****The lindwurm breathes flames at you..:j"I§...≈§..≈≈§.≈≈§§≈§≈§≈≈≈≈≈§.§§§§§§≈§.:j6#/#(k≈≈§§@.§##k§≈§§§≈§≈≈.≈§≈§§.:j$L97/110 11 ===9.9 (1.3.:jJ/.:jk1a _The blast of flame hits you. You resist. The lindwurm leaves your sight. x2.:j 4.:ju .:j H _No target in view!/:j≈.§≈§≈.P. .≈≈≈≈§§§≈≈§.......###. ≈§≈§§≈§§§§§≈§.....##.≈≈≈§§§≈≈§...####.#.≈§§≈§§≈≈≈§§≈≈..####. ≈§§≈....≈≈§§§≈§....#.k§.##...§≈≈≈≈≈§.§..## #.§§§§§§≈§..k#k: #(k≈≈§§§@§..##?k ##k§≈§§§≈§./:jU###.#.##[| #k§§§≈≈.#### #..#.[ .#.k§≈≈≈≈...#≈..####..≈≈§§≈..P#§§..##.§.≈≈§§§..## §§§§§k.k≈≈≈≈§≈§.##≈§≈§≈≈§≈§≈§≈≈.# /:jq§§.....§≈.....§§≈...#§§≈≈≈..≈≈≈...§≈§§§≈§.≈≈§≈≈.§§≈.@.§§≈≈≈.≈≈≈≈§k§≈≈k   lindwurm≈≈§§.§≈≈≈≈§§§/:ju8 26  ---300 _/:ja/:j(/:jdg≈.§≈§≈.P. ≈≈≈≈§§§≈≈§§§.....###... §≈§§≈§§§§§§≈.....##.....≈≈≈§§§§§≈...####.#.≈§§≈§§≈≈§§≈≈≈..####. §§≈....≈≈§≈≈≈.....#.k§.##..§≈§§§≈§. §..## #.§§≈≈§≈≈.# .k#k: #(k≈§§≈./:je# .##?k ##k§§§≈≈≈.###.#. .##[| #k§≈≈≈≈§..#### # ..#.[ .#.k§≈≈≈≈..# ≈..####..§≈§§≈./:j@eP# §§..##.§.≈≈≈§§.## k 2 lindwurms/:jiek.k≈≈≈≈§§.§.## /:je≈§≈§≈≈§≈≈≈≈≈§§§.# /:jz.§≈≈§≈§≈≈§≈≈≈§.§§≈§§≈§≈..≈≈≈§../:jR{X9---1/:j/:j/:j≈.§≈§≈.P.§§§≈≈§§......###..... ≈§§≈§.....##.....≈≈≈§§§§§≈...####.#... ≈§§≈§§≈≈§≈≈§≈..####.≈....≈≈≈≈≈≈.....#. k§.##..§§≈≈§≈≈. ..## #.§§≈§§≈≈.# k#k: #(k≈§§≈.# ##?k ##k§§§≈≈≈....###.#.# ##[| #k§≈≈≈≈..#### # .#.[ .#.k§§≈≈≈.# ..####..§§≈§≈.P#..##.§.≈§§§§.#k.k≈≈≈≈§≈.## /:j;-≈§≈§≈≈≈≈§≈≈§≈≈§≈§≈§≈/:jKZ101/110=2/:j/:j/:j۫≈.§≈§≈.P.§§§≈≈§§......###.. §§≈§§§§§≈§.....##...≈≈≈§§§§§≈...####.#... §§≈§§≈≈§≈≈§≈..####. ≈....≈≈≈≈≈≈.....#. §.##..§§§≈§≈≈..## #.§§≈§≈≈≈.# /:jz#k: #(k≈§§≈.## ?k ##k≈≈≈≈≈≈....###.#.# [| #k§≈≈§≈..#### ##### #.[ .#.k§§≈≈≈.#####..§§≈≈≈.P# ..##.§.≈≈§≈≈./:jЬ~## ≈§≈≈§≈ /:jҺ≈≈≈≈≈§§§§≈§/:j%^2=3/:jK/:j/:j .§≈§≈.P.§§§≈≈§§......###.≈§§§§§≈≈.....##..≈≈≈§§§§§≈...####.#.....≈§§≈≈§≈≈§≈..####. ....≈≈≈≈≈≈.....#. .##..§§§≈≈≈≈... ## #.§§≈≈≈≈≈.# k: #(k≈≈§≈.## ?k ##k≈≈≈≈≈≈./:jL P...###.#.# [| #k§≈≈≈≈..#### ##### /:jR §§§§§§§≈./:j .34/:jZ /:jS /:j, §≈§≈.P.> §§§≈≈§§.§....###. ≈§§§§§≈≈§....##.. ≈≈≈§§§§§§...####.#..... ≈§§≈≈§≈≈§≈..####.≈≈≈≈≈§.....#. ##..§§§≈≈≈≈...# # #.§§≈≈≈≈≈.# : #(k≈≈§≈.## # k ##k≈≈≈≈≈≈....###.#.# # | #k§≈§≈≈..#### ##### # [ .#.k§§§≈§.# #..§§§§≈.P# # ##.§.≈≈§≈≈.## # k.k≈≈≈§§≈ /:j N≈≈§≈≈≈≈§≈ /:j_ V§§§§§/:j, .45/:j: /:j\ /:jۡ ≈§≈.P.>.≈≈§§.§....###.. §§§§§≈≈§....##...§..####.#..... §§≈≈§≈≈§§..####.≈≈≈≈≈§.....#.# #..§§§≈≈≈≈...#  #.§§≈≈≈≈§.#  #(k≈≈§≈./:j h## #P  ##k≈≈≈§≈≈....###.#.# #.  #k§≈§§≈..#### ##### #.  .#.k§§§≈§.# #...§§§§≈.P# #. #.§.≈≈§≈≈.## # .k≈≈≈§§≈.§≈≈≈≈§≈. /:jO a§§§§≈/:j .56/:jv /:j 1:jk1:jmWhere to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines 1:jF1:j≈§≈..........P.................>. xoxoxox the Spear-Bearer §§≈≈§§.§....###.................. Minotaur of Okawaru ****** §§§§§≈≈§....##................... Health: 105/110 ======================-- ≈≈§§§§§§§§.####.#................ Magic: 17/17 ======================== §§≈≈§≈≈§§§.####.................. AC: 17Str: 36 ..≈≈≈≈≈§.§...#..................# EV: 26 Int: 11 #..§§§≈≈≈≈.....................## SH: 5Dex: 5  #.§§≈≈≈≈§.................###### XL: 12 Next: 95% Place: Lair:2#(k≈≈§≈.......@..........## #P Noise: ---------  1:j[33mTime: 11836.9 (0.0)##k≈≈≈§§≈...........###.#.# #. h) +8 lance "Wyrmbane" {slay drac, rPois r#k§≈§§≈.........#### ##### #. Throw: 2 boomerangs.#.k§§§≈≈..........##. ##..§§§§≈..........P##. #.§.≈≈§≈≈..........#### .k≈≈≈§§≈..........## ≈§≈≈≈≈§≈..........# §§§≈§§≈...........# _A lindwurm comes into view.You throw a boomerang. The boomerang hits the lindwurm!  The lindwurm is moderately wounded.The lindwurm breathes flames at you. _The blast of flame hits you. You resist. The lindwurm leaves your sight. x2 _No target in view!  1:j)1:j1:jC1:jP1:jX6=8=1:jC\;91:j^1:jc1:jm1:jnL10=1:jMp1:jv1 _HP restored.1:jo}1:j}1:j1:j1:j,1:jO1:j1:j\,1:j1:jg1:jh1:j9=1:jJ1:j1:jH1:j1:j1:j1:j1:jS1:j[1:j?1:j1:jj1:j1:j1:j81:j1:j=1:j@1:j1:j1:j1:j1:j,1:jt1:j1:j ,1:j 1:jY  There is a stone staircase leading down here.1:jZ1:j1:jwB11  _1:j$1:jaQ J 3  You climb downwards.1:jl[  You encounter a water moccasin.1:j5^ 1:jCc _The water moccasin hisses angrily.  Found 12 gold pieces and a scroll labelled XUARRI ABBI.  There is a stone staircase leading up here.1:j0 1:jBZ  ##.##P..###.#  #.........?.#  ##............  #....#  ###..  ....S...$.....#  #P#  ## ==54.4 (17.5) ####.#P######  #.# ## ##  S   water moccasin 1:j] e _A water moccasin is nearby!2:jr ## >.##  ##.##P..###.# #?.# ##.. ####.................S...$.....##P.####....<......#####.#P###### #.######2:j,vA.S2:jl2:j , 2:jmP26  --5.4 (1.0)2:jW2:j}; _Found a stone staircase leading down.2:j)9  2:jw*You closely miss the water moccasin. The water moccasin barely misses you.2:jO+N11 =-2:j+$9 (0.52:j22:j5O _You furiously retaliate! You headbutt the water moccasin!2:ja  You miss the water moccasin.2:j(6.42:j՞2:jf _The water moccasin is heavily wounded.2:j* 2:j{?†You impale the water moccasin!!  You kill the water moccasin! 3:j.-93:j| 3:jP _Okawaru accepts your kill.3:j1N-3:j^ _No target in view!3:j 3:j6 3:j3:jqH _No target in view!3:jK3:j;L3:j<]^ _No target in view!3:j3:jq3:j(3:jH _No target in view!3:jM3:jO3:j5V3:jYH _No target in view!3:j3:j+3:j3:jTC _No target in view!3:j*C 3:jC 3:jE 3:jH 3:jBN 3:jXS | 26  _3:jT 3:jZ ,3:j\ 3:jb 3:j4c ;11 3:je 3:j;i K _You now have 940 gold pieces (gained 12).3:jjz 3:j} 3:j} % 3:j@~ 26 3:j~  3:j4 3:j˂ 3:jݛ 3:j 3:j 3:jP 3:j 3:j˻ 3:jC 3:j 3:j` 3:j? 3:j 3:jI 3:j) ###.#..### ###.>.## ## ##.##P..###.# #.........@.#### ##..............+ #............#..# .###............#.#...............## #3:j9 #P...†........####....<......#####.#P#######.####3:j .63.9 (7.03:j 511 4.9 (83:j 3:j a _c - a scroll labelled XUARRI ABBI3:j3:j3:j(3:jE3:j3:j 26  3:j3:j|3:jB3:jC3:jn3:j3:j3:j3:jC3:j3:j3:j+3:j3:j3;11 3:j3:jH7 _You open the door.3:j J###. #..### ###.>.##  ##.##P..###.# #+##.#P  #...........####....... ##........@......<9.9 (5 #......#..#....... ##............#.#....... .......####....... P...†3:j ..# ....... ##....<......# .......####.#P###### ##.P##.#.#### #####3:j43:jn 26  70.9 (63:j>3:j2 _Found a stone staircase leading up.3:j*!Q _There is an open door here.4:jp4:jP4:j4:j4:j4:j8$ _4:j,4:jն4:j(4:j4:j4:j/%4:j#  ##.   #..###  ###.>.## ### # #.##P..###.# ##+##.#P## ....####.. ..'......< ...#..#..#.#.. .....####.. ..†........# #.. ....<......# #........ ###.#P###### ###.P#.###.####### #.4:j ###.#..#.##.##.#'2.9 (24:jW4:j3i11 ======3.9 (34:j4:j= _As you open the door, it creaks loudly!4:jI4:je4:j 26  4:j=4:j4:j4:jm4:jN,4:jS4:je4:j4:j=4:j)4:j=4:j4:j4:j 4:j4:j4:j94:j~4:jg4:j4:jw4:j4:j4:jP4:j4:j 4:j 4:j4:jX,4:j4:jc4:j4:j4:jn4:jj4:j4:js4:j4:jb"4:j"4:jk#4:j$4:j(4:j),4:j+4:je/4:j/4:j/4:j24:j54:j64:j64:j84:j;4:j<4:j<4:j>4:jB4:j C4:jDD4:jyE4:jI,4:j`J4:jL4:jrP4:jP4:j R4:jdS4:j1W4:jW4:j]X4:jY4:jN]4:j]4:j1^4:j`4:j{e,4:jqf4:jg4:j1l4:jl4:jn4:jo4:js4:j}t4:juu4:j?x4:j{4:j{4:j|4:j 4:j4:jX4:jr4:j4:j`,4:j4:j4:j4:j4:jK4:j]4:j4:j4:j4:j4:j4:jH4:j4:jY4:j:4:jѫ4:j4:jٯ4:j$4:j4:jٵ4:jN4:j,4:j4:j<4:j4:j4:j4:j4:j4:j 4:j4:j4:j+4:j4:j4:j}4:jo4:j4:jQ4:j4:jS4:j4:ji4:j4@  There is an open door here.4:jO5 _4:j4:j4:j@4:j4:j4:j4:j%4:j4:jk4:j/4:j4:j4:j 4:jR 4:j- .. ##.# >.. .P .##4:j  ##$.#  ##..#  # #.@# ------915.9 (42.0) ##. #.#.# 4:jc#..### #.### ##.>.## ### #.########## .##P..###.# ##'##.#P##..###..####.............##...'......<.......## ..........#..#.............#.# ...........#.#.............###4:j4:jK------6.9 (434:j 4:j=$; _Found a stone staircase leading down.4:j34:jR4:j14:j4:jB4:jX4:jԿ4:j4:j~4:jH4:j;11 4:jC4:jM _You now have 948 gold pieces (gained 8).4:jc4:j_ 26  4:j4:jU4:j4:j,4:j4:j4:j4:j\4:j4:j~4:j4:j4:j4:j4:j4:j^4:j4:j4:j!4:j4:j4:jY4:j4:j4:j4:jd4:j4:j4:j`4:j4:j ,4:j 4:j 4:j^4:j"4:jpo ...##......##4:j*.######.#.... ####.##@## 4:j#.>..####  #..P## 4:jM ##.## 4:jBl##..# ##..#.4:jhI# #..##4:jV## #.#.#4:j #.4:jh###  You pick up a parchment of Rending Blade and begin reading...4:jj-30.9 (144:j= 611 1.9 (154:j%4:j)F _You add the spell Rending Blade to your library.:jH3.....##..... ....#.... #..##  #.######. #....@# ####.##.#.>..#####..P##.##..###..#.##..#####.#.#:j:jטs 26  2.0):jU:jM:j:jJ:j:j:j:jB:j :js:j:j:jѺ:jf:j:j:j8:j:jm:j@:j:j{:j:j:j$,:j:j:j:j:j}:j:ji  You encounter a cane toad.:j....### ##.#+.#.#P###.#.......................#:j8...........##............#...........##..$....@....# F..........##:jc ...........# ###P####..## #:jr #.#.# #####..##F   cane toad (asleep) #.....##:j ####.##.## #.>..####:jhF9.9 (7.:j9F  ==40.9 (8 _The cane toad gives a loud, deep croak!:jZ  ....### ##  .#+.#.#P###.#  ............  ...........#  ...........##  ............#  ...........##  .F$....@....#  ...........##  ...........#  ###P####..##  # #.#.#  #####..##  #.....##  ## #.>:j , ....### ##  .#+.#.#P###.#  ............  ...........#  ...........##  ............#  ...........##  .F$....@....#  ...........##  ...........#  ###P####..## # #.#. #####..##  #.....# ## #.>:jߢ :j 1:jݩ :j ` _A cane toad is nearby!:j^1  ....### ##  .#+.#.#P###.#  ............  ...........#  ...........##  ............#  ...........##  .F$....@....#  ...........##  ...........#  ###P####..##  # #.#.#  #####..##  #.....##  ## #.>:j  ....### ##  .#+.#.#P###.#  ............  ...........#  ...........##  ............#  ...........##  .F$....@....#  ...........##  ...........#  ###P####..## # #.#. #####..##  #.....#:j  ## #.>:j :j :j) :j$ ` _A cane toad is nearby!:j5## ....### ###.#+.#.#P###.#.#.#.##.#.##.F$...@.....#...##..##P####..## ## #.#.# #####..## #.....##:j ####.##.##  #.>..####:jD.F:j-$F:j:jfs  --1.9 (1 _:j:j:j  ## ....### ###.#+.#.#P###.#.#.#.###.##.##.$F.##:jA P.###.######P####..##  ## #.#.# #####..## #.....##  ####.##.##  #.>..####:j| A.F:j :j A--2:j :j :j :j S11 =3.4 (0.5:j) :jY _You hit the cane toad but do no damage. Your headbutt misses the cane toad.:jV  You puncture the cane toad!  The cane toad is moderately wounded.:j{ .=9:jL :j O _The cane toad misses you.:jm  You puncture the cane toad!  The cane toad is severely wounded.4.4:j :j 7 _You block the cane toad's attack.:j~  You barely miss the cane toad. You headbutt the cane toad!:j .-9:j| :j ] _The cane toad is almost dead.:jA  You hit the cane toad.  The cane toad is almost dead.-5.4:jgF :jH Z _The cane toad completely misses you.:jx †You impale the cane toad!!  You kill the cane toad!:j (:jY e8--8-9:j :j$ P _Okawaru accepts your kill.:j0/ :j/ 8-:j>6 :j9 H _No target in view!:jw 4:j( :j7 H _No target in view!:j$:j%:jG+:j).H _No target in view!:jJ:j:jܤ:jH _No target in view!:j5:j:j!:j$H _No target in view!:jU:jU:j[:j_C _No target in view!:j%:j:j:j:jN:jP:jRX:j_[:j$:j:jG:jh:jJ:jK:jQ:jpT:j7_:jx| 26  _:jN:j˴:jB:j:j+:jh:j:j}8--:j:je:j:jj:j:jUL8==:j:j4 _Magic restored.:j:jx:j:jje  You see here a cane toad corpse.:ju:j _:jx:jb:j:j:j:j!:jX==11 :jl:jN _You now have 963 gold pieces (gained 15).:j;:j6 26 :j) :jU:j:j:j):jV:j :j :j):j:j:jB:j:j!:jQ":j#:j%:j+:j),:j-:jY/:j2:j 3:j73:jG5:jz8:j8:j9:j.;:j>:j$?:j*@:j!B:jZEn  You encounter a water moccasin.:jOL .# #.##.#..+.### ######....###.####.##.#+.#.#P##..?@#..#.............+.................#####............:jM....... ##.................. ##...........S...... #......†..... S   water moccasin (wandering)....... ##.................. #........... #####P####..:jQ]64.9 (19.0).S:j [DS:j[d  5.9 (20:ja:jd8 _The water moccasin hisses angrily.:j/7j .#  #.##.#  ..+.###   .......## ......?@# .......+....... .......#####... ....... ##.. ....... ##... .S..... #......†.:j7O .......  ....... :j_ .#  #.##.#  ..+.###   .......## ......?@# .......+....... .......#####... ....... ##.. ....... ##... .S..... #......†. .......  ....... :jO<:j6 :j:je _A water moccasin is nearby!:j .#  #.##.#  ..+.###   .......## ......?@# .......+....... .......#####... ....... ##.. ....... ##... .S..... #......†. .......  ....... :jf#  .#  #.##.#  ..+.###   .......## ......?@# .......+....... .......#####... ....... ##.. ....... ##... .S..... #......†. .......  ....... :jm* :j+ :j1 :j4 e _A water moccasin is nearby!:jG j .#  #.##.#  ..+.###   .......## ......?@# .......+....... .......#####... ....... ##.. ....... ##... .S..... #......†.:j|H O .......  ....... :j  .#  #.##.#  ..+.###   .......## ......?@# .......+....... .......#####... ....... ##.. ....... ##... .S..... #......†. .......  ....... :j :je :j_ :j7 e _A water moccasin is nearby!:jY #.#.##...####..##.#...+.#### ######....###......####.##.#+.#.#P#+?.#..#............@+....#####.... ##.#.## ##.#.S.....# #......†.......# ##......#.# ###......# #####P#### ### #:js\ =.S:j] AS.:jJf :jg p  6.9 (1.0) _:jm :jo :j%#. #.#P. #....#####..##.#...+.#### ######....##......####.##.#+.#.#P+?.#..#..........#..+...#.######:j!..# ####...S...## ## #.......# †.# ##.....##.# # ##......# #####P#### ##P...#. ### # #####:jxAS.:j:j+&7:j:jH:j* _A water moccasin is nearby! _A water moccasin is nearby!  You impale the water moccasin!!  You kill the water moccasin!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!:j4/  --more--:j3†:jb.:j ?11 98.4 (0.5:j:jC5 _Something appears at your feet!:j4:j:jH _No target in view!:j<:jk:j:jH _No target in view!:j~\:jP]:jW_:jHc:jg:j{k| 26  _:jl:js:jWt:j11  _t - 6 scrolls of teleportation (gained 1) 26  :j+B:j:ji  You encounter a death yak.:j . ... .Y ..?.#..  #.....#  #.#P.. #..... ####..# ####...+.#### ######.......@...####.##.#+.#...+........#..# #..+... #......(.#####.....:j #.....†...# ## ##.......## ##Y   death yak (wandering) #.......# #......†.#........# ##.......##.......# #.......:jb.Y73.4 (5.0:j*Y:jf YYY 2 death yaksYou encounter a death yak.:j#c  4.4 (6:j:j , _The death yak bellows!:j6 . ... .Y ..?.#Y. #.....# #.#P.. #.... ####..#  ###...+.####  .......@...# ...+........# #........+... #......(.#### #.....†...#  ##.......##  #.......# † #........#   :j lV . ... .Y ..?.#Y. #.....# #.#P.. #.... ####..#  ###...+.####  .......@...# :j+m...+........# #........+... #......(.#### #.....†...#  ##.......##  #.......# † #........#   :jhv:jw1:j:jd _There are monsters nearby!:jن . ... .Y.?.#Y. #.....# #.#P.. ... .#####..# ##.#:j q###...+.#### ######....#...........####.##.#+.#.#...+....@...#..#........ #..+.....#......(.######.....†...# ##..## ##..# #......†#..# #.. ### #. # #####P### :j| 0Y:j .Y   death yak:j5 r  =5.4 (1 _:j :j( :jMV.?.#.. #...Y.# #.#P.. ... .#####..# ##.# ###...+.#### ######....#...........####.##.#+.#.#P...+..#.......... #..+.....#......(.#####.#.....†...# ###..## ##..# #......†#..# #.### #. # #####P#### P...#. ###  :jRD-6:j( :j:j)  #...Y.##.#PY.  #....#####..######...+.#### ######....##...........####.##.#+.#.#P:j* +.#..#.......... #.+.....@.#####†...# ###.......#Y   death yak##P...#.#####:j- M.Y:j: V-7:jG :jK T _You see here a silver javelin.:j6Q.Y:jACZ11 8:j.e@ _s - a silver javelin:j ..?.#.. #...Y.##.#P..   #....  .#  ####Y.# ##.# ###...+.#### ######....###.....####.##.#+.#.#P#...+#..##.......@+.....#........#####..#.....†...# ##.##.## #.# #......†#..# ##.:j ##.......# #..........##......# #####P####.##P...#.### #.:jn M.Y:j! :j" h 26  9:j) :j , :j. ... .Y ..?.#.. #...Y.##.#P..   #....  .#  ####..# ##.# ###...+Y#### ######....### .....####.##.#+.#.#P##...+#..##........+.......#........#####...#.....†...# ##.##.## #.# #......†#..# ##.##.......# #..........##......# #####P####.S.YS   water moccasin (wandering)80:j:j_ _You encounter a water moccasin.:jx.?.#.. #...Y.# #.#P.. ... .#####..# ##.# ###...+.#### ######....###........Y..####.##.#+.#.#P###...+........#..#............. #........+@.......#........######.....†...# ##..##.......## ##........# #......†#........# #.##..S....# #.......# #####P####..#P...#. ### #.#:j{F.Y:j|0Y:jrY 2 death yaks:j=&1:jnj:j:jd0Y:j+J.Y:jɔ7.Y:j:jם~Y 3 death yaks (1 wandering):j&2:j:j9Z _You encounter a death yak.:j M.Y:j+ F.Y:j F.Y:j OY:j /==3:jF :j , _The death yak bellows!:jO@  You puncture the death yak!:j;11 :j-9 (0.5:jl:j7 _The death yak is lightly wounded.:jEQ .Y:jE8You puncture the death yak!:jG& :jGV.YThe death yak is moderately wounded.:jG:jU{0---=4.5 (0.6:j^W:jiZ. _The death yak gores you!:jv lYou impale the death yak!! Your headbutt misses the death yak.The death yak is heavily wounded.:jl   komodo dragon:je:jY1=--====:j&5.0 (0.5:j:j^ _You encounter a komodo dragon.:jA  You hit the death yak but do no damage.:j"B0.Y:jIB:jC0.:jKnY 2:jL2==---5:jS:jDVa _The death yak is heavily wounded.:ju .lYou impale the death yak!!:j:j1==-:j!6.0:j:jDd _The death yak is moderately wounded.:j}= YYou hit the death yak. You headbutt the death yak.:j? .YThe death yak is moderately wounded.:jH .Y 3 death yaks:jI 73--5:jP :j[S A _The death yak gores you but does no damage.:jN .lYou barely miss the death yak. You headbutt the death yak!!:j :jk C--7.0:j :j4 a _The death yak is heavily wounded.:j; .You hit the death yak but do no damage. You headbutt the death yak!:j < J.Y:jF Y 2The death yak is severely wounded.The death yak barely misses you. You furiously retaliate!:j&G .45:jBN :jJQ 1 _You headbutt the death yak!:j^ .lYou puncture the death yak!:j :jk 85=8.0:jh :j ] _The death yak is almost dead.:j B .You hit the death yak. You headbutt the death yak!  You kill the death yak!:jC ,Y:joD +.:jL ~   death yak:jM :jU ..?.#..xoxoxox the Spear-Bearer#...Y.#Minotaur of Okawaru ******#.#P..Health: 105/110 ======================--#.....#Magic: 18/18 ========================####..###.#AC: 17Str: 36###...+.#### ######....###EV: 11Int: 11..........l####.##.#+.#.#P### SH: 5Dex: 5...+.......Y#..#............. XL: 12 Next: 104% Place: Lair:3:j\V #.......Y+@................ Noise: =--------  Time: 11988.6 (0.6)#........#####............. h) +8 lance "Wyrmbane" {slay drac, rPois r#.....†...# ##............ Throw: 2 boomerangs##.......## ##............#.......# #......†......#........# ##............ Y   death yak:jV ##..S....# #............ l   komodo dragon##......# #####P####..###P...#.### #.#.The death yak barely misses you. You furiously retaliate! _You headbutt the death yak!  :jV You puncture the death yak! _The death yak is almost dead.You hit the death yak. You headbutt the death yak!  You kill the death yak!:j5Y - _Okawaru accepts your kill.You have reached level 13!:jd /  --more--:j G11/1169/193 2% :j Fdeath yak:j 4 _:j .lYou puncture the death yak!:jz8 :jZc2==9.1 (0.5:j:jb _The death yak is severely wounded.:j .You puncture the death yak! You headbutt the death yak!!  You kill the death yak!:j,Y:jdI. :jJ=56:jƻ:jP _Okawaru accepts your kill.:j ..:j @l:j 93-90.1:jz :jH T _You barely miss the death yak.:j  . You impale the death yak!! You headbutt the death yak!  The death yak is heavily wounded.You hear an angry hiss.:j h4====7 (0.6:j :j} _The death yak misses you. You furiously retaliate! You headbutt the death yak!:j? lYou puncture the death yak! You headbutt the death yak!:j . l   komodo dragon:j b=---1.2 (0.5:j, :j b _The death yak is severely wounded.:j .You impale the death yak!!  You kill the death yak!:j l   komodo dragon:j` a58----7:jG :j P _Okawaru accepts your kill.:j .lYou reach to attack! You puncture the komodo dragon!:j 8 :j 1==2.2:j :j h _The komodo dragon is moderately wounded.:j m  You impale the komodo dragon!!:jT T6=====:j 7:jZ :jP a _The komodo dragon is almost dead.:j#  You hit the komodo dragon but do no damage.The komodo dragon is almost dead.:j ]=---3.2:j8% :j@+ ; _You block the komodo dragon's attack.:j †You hit the komodo dragon.  You kill the komodo dragon!:j R:j v=10----7:jl :j P _Okawaru accepts your kill.:jU N-:j :j H _No target in view!:j~ :j@ :j :j H _No target in view!:j:j:j1 :j4H _No target in view!:jo:jp:jv:jyH _No target in view!:jj:j/:j:jLH _No target in view! :jY8 :j9 :j@ :j2CC _No target in view! :jl :j  :jǴ :j :jf4 :jk :jln :j{ :j :j :j :jd :j8e :jk :jm :jA :j :j :j :jBZ :j[ :jk :j :j :ja :j :jZ :j[ :ja :jd :j5  :j  :j  :jX  :jL h  A water moccasin comes into view. :jV s ... .Y ..?.#.. #...Y.##P..  #.... .# ####..# ##.#  ###...+.#### ######....###  :j'  .....####.##.#+.#.#P##...+.......@#..#... #........+... #........#####.. #....S†...# ###.......## ##..... #.......# † :j S   water moccasin (wandering) #........# ##.......# #.................# #####P####.. :j Y0S. :j| CS. :j$ ) :j t 26  4.7 (1 _ :j  :j z _You see here a komodo dragon corpse. :j  . ... .Y ..?.#..   #.....#  ####..# ##.#  :j  ###...+.####   ...........## ...+.......@# #......S.+....... :jH L#........#####... #.....†...#  ##.......##  :jn  #.......# † :j  #........#  :j ##.......#  :j )  :j . ... .Y :jЪ|..?.#..   :ja #.....#  :j4 :j^####..# ##.#  ###...+.####   :jL...........## :ja...+.......@# :jɫ#......S.+....... #........#####... :jy #.....†...#  :jM ##.......##  :j*J #.......#  :jL9† :jp#........#  ##.......#  :j   :jG :j :je _A water moccasin is nearby! :j? . ... .Y ..?.#..   #.....#  ####..# ##.#  :jQAi ###...+.####   ...........## ...+.......@# #......S.+....... #........#####... #.....†...#  ##.......##  #.......# † #........#  ##.......#    :jn} . ... .Y ..?.#..   #.....#  ####..# ##.#  ###...+.####   :j[...........## ...+.......@# #......S.+....... #........#####... #.....†...#  ##.......##  :j$~#.......# † :jN#........#  ##.......#   :j  :jt :j :jƬ{ _A water moccasin is nearby! :j  You reach to attack! You puncture the water moccasin! :j?=11 ==5.2 (0.5 :jl :jf _The water moccasin is heavily wounded. :jz S.You reach to attack! You completely miss the water moccasin. :j)  :j &-- :j 7 :j=  :j6 f _The water moccasin is heavily wounded. :jN   :j  :j 4You barely miss the water moccasin. :j0 :The water moccasin is heavily wounded. :j_  :j  :j )=- :j !6.2 :jG  :jZ   :j  :j ._You block the water moccasin's attack. :j|   :jU~ ! :j~ † :j~ <You impale the water moccasin!!  :j| CYou kill the water moccasin! :j R :jГ .-7 :jw  :jߝ P _Okawaru accepts your kill. :j{  :j! 8- :j  :j H _No target in view! :js :js :jz :j[}H _No target in view! :j/4 :jm5 :j7H _No target in view! :jeJ :jH _No target in view! :j :j :j :jH _No target in view! :jI :j :jO :j^ 26  _ :jI :j :j! :j# :j' :j ( :jh) :j+ :jt0 :j0 :j3 :j@ :j^F :jF :jwH :jK :jP :j#Q :jR :jT :j[, :j^ :j` :j)d :jvd :jf :jg :jk :jEl :jm :j| #### ## #..P##.  . ........  +.###..#P.#..  #.#.........+  #...@.#......  #.#.....#...  #.#P...+#  ##......# ####..#### # :j| ###...+.#### ###### #...........####.##.#+ #...+......††#..# ..##........+........ :jc02005.7 (9.0 :j611 6.7 (10.0) :jʌ :jtg _No target in view! _i - a scroll of identify :jn :j :jL :j :j˄ :j< 26   :j :j :j :j :j :jQ :jA :j :j :jޖ :j :j :jQ :j :jg :jџ :jC :j :j :j :j ;11  :jϯ :j7 _You open the door. :j :jb_ 26   :j_ :j :j :j :j :j@  There is an open door here. :j :j _ :j :j :j :j :j& :jx :j :ji :jv :j :jo  You encounter 2 jumping spiders. :jC@#.~~~s.s~~#.~~.~.~.##.~.~~.~  ...~~~.  #.....  #....  #...#  #P.@#  ##..## ...# ##..########.#'##..P##.# #............# ss 2 jumping spiders (asleep)P...+.###..#P.#.....###.#.........+.# #.....#......# :j .s19.7 (13  The jumping spider's many legs skitter faintly. x2 :j ○sYou hear a faint skittering sound. x2 :jx sThe jumping spider leaps! :j.s :j.s.s :jssss 4 jumping spiders (1 wandering) :je  20.7 (14 :j :jb _You encounter a jumping spider. x2 :j\< #.~~~s.s~~  #.~~.~.~.  ##.~.~s.~  ...~~~.  #..... #..s. #...# #P.@# ##..## #...# ##..######  ##.#'##.  #.......  :j P...+.###.  ..###.#...  # #....  :jo #.~~~s.s~~  #.~~.~.~.  ##.~.~s.~  ...~~~.  #..... #..s. #...# #P.@# ##..## #...# ##..## ##.#'##. #.......  P...+.###. ..###.#... # #.... :jv :jw1 :j~ :jd _There are monsters nearby! :j #.~~~s.s~~  #.~~.~.~.  ##.~.~s.~  ...~~~.  #..... #..s. #...# #P.@# ##..## #...# ##..######  ##.#'##.  #.......  P...+.###.  ..###.#...  # #....  :j9/  #.~~~s.s~~  #.~~.~.~.  ##.~.~s.~  ...~~~.  #..... #..s. #...# #P.@# ##..## #...# ##..## ##.#'##. #.......  P...+.###. ..###.#... # #.... :j 7  :j7  :j=  :j@ d _There are monsters nearby! :j! . SYou reach to attack! You barely miss the jumping spider.The jumping spider's many legs skitter faintly..s :j   :j  :j- ° :j s :j -You encounter a black mamba. :j  :j iS   black mambassss 4 jumping spiders11 1.2 (0.5) _The jumping spider leaps! :jF s○You reach to attack! You impale the jumping spider!!  The jumping spider is severely wounded. :jFQ~s :jGD.S :j!HM.s :jKNs○ :j\SD.°° :jT0===7 :js[B°° :jP^2 _The jumping spider leaps! x2 :jr P.....>....~~...s~~# #.~s.S°~.~~.##.~.~~.~~.~...s~s~.~~~.........°......#.P..# ##..# :jL #...# ##..#######.#'##..P## #............# P...+.###..#P.#....###.#.........+. :j>J~s :jL.s :jM~s :jG~S :jL~s :j. :j;.s :j :jI 26   :j0---2.7 (1.0 :j9° :jQ6 _Found a hole to the Spider Nest. :j9 .sYou reach to attack! You impale the jumping spider!! :j:M.s :j:F.s :j0C6. :jCO11 ==- :jFD&3.3 (0.6 :jJ :jMg _The jumping spider is severely wounded. :jY †You puncture the jumping spider!  You kill the jumping spider! :j@~S :j~ :j.s :jsV 3 :j<<1--8 (0.5 :j :jP _Okawaru accepts your kill. :jg9 ~s  You kill the jumping spider! _Okawaru accepts your kill.  Your headbutt misses the jumping spider.  The jumping spider is heavily wounded.The jumping spider pounces on you! :j:C~S :jl:L.s :j1B :jBf09--==4.4 (0.6 :jI :jL_ _The jumping spider completely misses you. :j(M S.You barely miss the jumping spider.The jumping spider is severely wounded.You block the jumping spider's attack..s :jn :jw3-9 (0.5 :j :jF _The jumping spider bites you but does no damage. :j4 r.SYou block the jumping spider's attack. _ :j9 The jumping spider bites you but does no damage.hit the jumping spider but do no damage.Your headbutt misses the jumping spider. :jI: The jumping spider is severely wounded.  The jumping spider barely misses you. :j]P  The jumping spider bites you but does no damage.  The jumping spider pounces on you but does no damage. :j`Q  :j S Y10---5.4 :j'_ \ _The jumping spider bites you but does no damage. :j{ †You miss the jumping spider. You headbutt the jumping spider!  You kill the jumping spider! :j~ s○Okawaru accepts your kill. :j k° 2 :j2 .29 :j 9° :j S _The jumping spider leaps! You block the black mamba's attack. :j+ †You impale the jumping spider!!  You kill the jumping spider! :j, Q.s :jj4    jumping spider :j: @13-6.4 :j@ 9° :j*C P _Okawaru accepts your kill. :j  You puncture the black mamba!  The black mamba is moderately wounded. :jީ ^02-==9 :j  :j 0 _The black mamba bites you! :j,  ○sYou puncture the black mamba! Your headbutt misses the black mamba.The black mamba is severely wounded. :j . U°.  :j/ i88/116 ----7.4 :ja: 9° :j: J _The black mamba bites you! The jumping spider leaps! :j †You impale the black mamba!!  You kill the black mamba! :j ○sOkawaru accepts your kill. :jի s   jumping spider :j ^9---5-- :jJ 9 :j L°○ :j / _The jumping spider leaps! :j  You closely miss the jumping spider.The jumping spider completely misses you. :j Q=-8.4 :j! L°○ :j [ _The jumping spider barely misses you. :j ~° You puncture the jumping spider! You headbutt the jumping spider.909 :j  :j^ i _The jumping spider is moderately wounded. :jQ.   You closely miss the jumping spider. You headbutt the jumping spider!  The jumping spider is severely wounded.19.4° _You block the jumping spider's attack. The jumping spider closely misses you. :j †You hit the jumping spider. You headbutt the jumping spider!  You kill the jumping spider! :jZ ( :j 6630.0 (0.6 :j  :j= P _Okawaru accepts your kill. :j? :j@ :jE :jHH _No target in view! :jG :j. :jY :jvH _No target in view! :jS< :j< :j[ :jH _No target in view! :jr :j%s :jz :j|H _No target in view! :jG4 :j :j<H _No target in view! :jj :jk :jds :juC _No target in view! :j :j :j :j :jg :jh :jo :jq :jC :j' :j :j :jc :jld :jk :jn :j :j :j :jm_ :j` :jh :j4 :j2 :j :j^ :j_ :jf :jwi :j* :j :j$ :j :jD :j :jr :j2= 26  _ :j4= :j> :j%5 :j :jl :jɯ%6 :jư :j :jK7= :j{ :jm _ You encounter a jumping spider. :j1s8=.-s   jumping spider (wandering) :j0,5.0 (5.0 :j :j#L-6.0 (6 _ :jY :j3 :jj P.....>...s  :jz #.~~~...~~~  # #.~~.~.~.~~  .##.~.~~.~~.~  ....~~~.~~~.  #..........  #.†††.....#  #..@# :jF #P..# ##..## #...# :jH ##..######  ##.#'#  :j?#.....  P...+.###  :j>0   :j@  P.....>...s  #.~~~...~~~  # #.~~.~.~.~~  .##.~.~~.~~.~  ....~~~.~~~.  #..........  #.†††.....#  #..@# #P..# ##..## :jA #...# ##..# ##.#'#  #..... P...+.###  :jzI  :jJ 1 :jP  :jR e _A jumping spider is nearby! :j ^ P.....>...s  #.~~~...~~~  # #.~~.~.~.~~  .##.~.~~.~~.~  ....~~~.~~~.  #..........  #.†††.....#  #..@# #P..# ##..## #...# ##..######  ##.#'#  #.....  P...+.###    :j,  P.....>...s  #.~~~...~~~  # #.~~.~.~.~~  .##.~.~~.~~.~  ....~~~.~~~.  #..........  #.†††.....#  #..@# #P..# ##..## #...# ##..# ##.#'#  #..... P...+.###  :jI% 4 :j)  :jb- e _A jumping spider is nearby! :j  P.....>...s  #.~~~...~~~  # #.~~.~.~.~~  .##.~.~~.~~.~  ....~~~.~~~.  #..........  :j #.†††.....#  #..@# #P..# ##..## #...# ##..######  ##.#'#  :j߰ & #.....  :j NP...+.###    :jZM P.....>...s  #.~~~...~~~  # #.~~.~.~.~~  .##.~.~~.~~.~  ....~~~.~~~.  #..........  #.†††.....#  #..@# #P..# ##..## #...# ##..# ##.#'#  #..... P...+.###  :jU4 :jL] :j`e _A jumping spider is nearby! :jw^ P.....>...s  #.~~~...~~~  # #.~~.~.~.~~  .##.~.~~.~~.~  ....~~~.~~~.  #..........  #.†††.....#  #..@# #P..# ##..## #...# ##..######  ##.#'#  #.....  P...+.###   :j P.....>...s  #.~~~...~~~  # #.~~.~.~.~~  .##.~.~~.~~.~  ....~~~.~~~.  #..........  :j#.†††.....#  #..@# #P..# ##..## #...# ##..#:jJ ##.#'#  #.....:j% :j|P...+.### :j4:j:jYe _A jumping spider is nearby!:j7##.~~~...~~~.P.....>...s. #.~~~...~~~.# #.~~.~.~.~~.#.##.~.~~.~~.:j1!......~~~.~~~.##.....#.††@.....##...#..#.###P..######..###...##..###### :j`##.#'##..P##.# #............#P...+.###..#P.#...:jQ.s:jOs:j3100/116  7.0 (1:jJ:j :j0_The jumping spider's many legs skitter faintly.:j{ _You see here a jumping spider corpse.:j@Q~s:jQ:jp518 _:j%:j(:jS°s:jUJs°:j8..:jT2=9:j˗:j2 _The jumping spider leaps! x2:j* Q.s:j< :j _3=40:j# :j :j g~s:j .41:j6 :j- :j} ~~~~.~.~.~~.##.~~~...~~~#P.....>.....P #.~~~...~~~.# #.~~.~.~.~~.#.##.~.~~.~~.~......~~~.~~s.# #....#.†††.....#.##...#..#.###P..#### ###..###...# #..#####:j ###.#'##..P##.# #............#:jEs~:j$:je&.62:j:jd~~~~.~.~.~~..###.~~~...~~~..##P.....>.....P.#.~~~...~~~.# #.~~.~.~.~~.#.##.~.~~.~~.~.# ......~~~.~s~.# #.# #.†††.....#.# #...#..#.## #P..########..###...# ## :jhS○s:jr+°:jsT7=3:j~9°:j\/ _The jumping spider leaps!:j  You hit the jumping spider.  The jumping spider is moderately wounded.:j6-11 =5 (0.5:ji9°:jZ _You block the jumping spider's attack. The jumping spider bites you.:jS s○You puncture the jumping spider!  The jumping spider is severely wounded.:j^F~ :j__7===4.0:jh:jk/ _The jumping spider leaps!:j! ###~.~~.~~.~ ~~~~.~.~.~~..# ##.~~s...~~~..#P.....>.....P. #.~~~...~~~... # #.~~.~.~.~~... #.##.~.~~.~~.~.#......~~@.~~~.#P##......○.. #.†††.....#.# #...#..#.## #P..########..## #...# ##..###### ##.#'##..P##.# ~sYou enter the shallow water.:jh# J.s:j, 8°:j- 9= 26  ---5.6 (1.6Water :j 7 9°:j9 ? _Moving in this stuff is going to be slow.:j  ~.~~~$~~~.###~.~~.~~.~.# ~~~~.~.~.#.~~~...~~~..##P.....>.....P ~s..~ #.~~.~.~.~~...:jL .#.##.~.~@.~~.~.#......~~~.~~~.##P##......°...# †††.....#.#...#..#.## #:j P..########..# #...# ##..######:jȞ Ns○:j Ls○:j X°°.:jذ Z11---7.2:j :jp H _Found 15 gold pieces. The jumping spider leaps! x2:j ########~. ~.~~~$~~~.##~.~s.~~.~.# ~~~~.~.~.#.~~~...~~~..##P.°...>.....P ~°..~ #.~~.@.~.~~...#.##.~.~~.~~.~.......~~~.~~~.##P##..........# †††.....#....#..#.## #P..########..# #...#:j Q°s:j U○s:j V○s:j'" l~°..°:j" U3=8.8:j* :j- 2 _The jumping spider leaps! x3:jD x########~...# ~.~~~$~~~..####~.~~.~~.~.# #~~~~.~.~.~~°.# ##.~~~...~~~..# #P.....>.....P. #.~~~...~~~...# #.~~°~.~.~~... #.##.~.@~.~~.~.# ......~~~.~~~.## .P##.......... #.†††.# #.s.#..#.## # #P..######  ##..## #...##..######:j Ks.:j Os†:j՝ >..:j `5=50.4:j :j :j .You reach to attack! You impale the jumping spider!!  You kill the jumping spider!:jf ):jo P11 79 (0.5:j :jd# P _Okawaru accepts your kill.:jއ :j :j̏ :jҒ H _No target in view!:j :js :j :js H _No target in view!:j 3:j 6= 26   _HP restored.:j :j` (:j :j :j} _:j   There is a hole to the Spider Nest here.= _:j :j :j B:j :j :j ;11 :j  :j ` _You now have 978 gold pieces (gained 15).  You enter the shallow water. 26  Water  _Moving in this stuff is going to be slow.:j 3:j :j`$ :j1( :j( (:j* :j, :j/ :j}/ :j0 :jA3 :jE6 :j6 :j%8 :jc: :j3= :j= :j> :j@ :jC :j#D :jE :jH :jK :jZL :jN :jQ :jT :jmU :jV :jX :j\ ,:j] :j7m n:jAr Q11 :j!  _You open the door.###### ########~...# #~.~~~.~~~..# ##~.~~.~~.~.## ~~~~.~.~.~~..# ## #.~~~...~~~..## .## P.....>.....P.###..####. #.~~~...~~~.....#...)... #.~~.~.~.~~....P@....... 73.1 (22.2) #.~.~~.~~.~.#PP......... ...~~~.~~~.####P#. #..........# ###....... #.†††.....#.# ....... #...#..#.#### #.P.#P. #P..###### ..## # ##..## ..##...#[:j 40m:j  26  4.1 (23:jĴ :j " _Found a long sword.:jU Q _There is an open door here.:j :jD!:j#:j':jj,i  You encounter a cane toad.:j3 ###### ######~...# ~.~~~.~~~..# #~.~~.~~.~.## :j4E ~~~.~.~.~~..# ###  .~~~...~~~..## #.## .....>.....P.###..#### :jC4x.~~~...~~~.....#@..) .~~.~.~.~~....P'~.~~.~~.~.#PP... ..~~~.~~~.####P#. ..... ###. :j4.†††.....#.# ........FF   cane toad (asleep) ...#..#.#### ##.P.#P. P..######..##### #..## ..#:j9j0.0)F.:j?FF:jP   ==5.1 (1 _The cane toad gives a loud, deep croak!:jI #:jn ### #.##>#..####.. #@..).... ~....P'........ ~.#PP.......... ###P#........  ###........ †† .......F.  ##.P.#P.#  ..#####  ..# :j   ### #.##>#..####.. #@..).... ~....P'........ ~.#PP.......... ###P#........ ###........†† .......F. :j ##.P.#P.# ..##### :jٛ:j1:jɦ:jé` _A cane toad is nearby!:jz###### ######~...# .~~~.~~~..# .~~.~.# ~~.~.~.~~..# ###..~~~..## #.#...>.....P.###..####..# ~~~...~~~.....#...)... ~~.~.~.~~....P'.@... ~.~~.~~.~.#PP...~~.~~~.####P#.......# ###. †††.....#.# .......F.#..#.#### ###.P.#P.######## #..##### ..## ...# ...#:jFF.:jgIF.:j :jv n  --6 _:j:jT:jۣ  # ###..## #.## # >.....P.###..####..# .....#...)..... ....P'.@....... .#PP........... ###P#.........  ###....F.... †† ..........  ###.P.#P.##  #..#####  ...#:jk10  ###..## #.## # >.....P.###..####..# .....#...)..... ....P'.@....... .#PP........... ###P#.........  ###....F....†† .......... ###.P.#P.##  #..#####:j4M ...#:j::j=;0:jp;*--:jC:jF` _A cane toad is nearby!:j # ###..## #.## # >.....P.###..####..# .....#...)..... ....P'.@....... .#PP........... ###P#.........  ###....F.... †† .......... :jzz ###.P.#P.##  #..#####  ...#:j3>}  ###..## #.## # >.....P.###..####..# .....#...)..... ....P'.@....... .#PP........... ###P#.........  ###....F....†† .......... ###.P.#P.##  #..##### ...#:jG:jtH:jvQ:jU` _A cane toad is nearby!:jf}>#####~...# ~~~.~~~..# .~~.~.#.~.~~..# ###..~~~..## #.## ...>.....P.###..####..# ~~...~~~.....#...)......:j}(.~.~.~~....P'..... .~~.~~.~.#PP...~~.~~~.####P#).......# ###....F ††.....#.# #....... .#..#.#### ###.P.#P.##:j~=###### #..##### ## ...# ########:j#KF.:jt  7:j:jə% _Found a rapier.:j( . You puncture the cane toad! You headbutt the cane toad.:j2 S11 ===6 (0.5:j% :jF' b _The cane toad is severely wounded.:j .You hit the cane toad. You headbutt the cane toad!  You kill the cane toad!:j5 :j ):jB .9--:j 8.1:j :jX P _Okawaru accepts your kill.:j :jI 9--:j# :jA% H _No target in view!:j J:j H _No target in view!:jL :jM :jh :jn H _No target in view!:j 4:j :j H _No target in view!:jF :j[G :jWQ :jU H _No target in view!:j :jx :jS :j C _No target in view!:j:j:j:j :j:j/| 26  _:j:j':j:j:j:j$:j$:j':j):j-:jj-:jU/:j4:j7:j38:j ::jU=:jj@:j@:jB:j_E:jI:jnI:jSK:jX# _:jY You see here a +0 rapier.:j\:ja^ _:j4`:jb:jf:jf:jh:jr  ##  .# ###  .## #.## ####  P.###..####..##  :jr<.#...).......#   ...P'...........#  #PP.............##  ###P#.........).@#  :j6s-  ###...........##  # #............#  # ###.P.#P.##..#   :jys#..#########   ...#   :js ##..     :js^  #  :j tE :j|.87.1 (9.0:j}[11 -8.1 (10.0):jɃ:j- _u - a ring of willpower:j:j:j:j:j5:ju 26  :jE :jL#:j#:j%:j\(:j{+:j,:j-:jg0:j3:jH4:j#6:j8:j~<:j<:jt>:j7A:j`D:jD:j9F:jZI:jZL:jYM:jN:jvQ:jT:jU:jW:jZ:j]:jE^:j}l:jo:jr:js:jt:jw:jhz:jz:j |:jԀ:j:jZ:jԅ:jÇ:jA:j:jҌ:j:j':j}:jl:j:jr:j:j#:j:jX:j:j:jy:j:j=;11 :j:j7 _You open the door.:jհ:jA_ 26  :j:jw@  There is an open door here.:j::jA _:jȽ:j_:j]:j:jK:j:j:j}:jp:j:j:j:jZ:j{:j:j:j:j:jT:j:j:j5:j:jG:j :j:j:j[:jj:j:jc:j:j:j:jC:j:j:jA:j :j~:j:j:j:j4:j:j- :j :j:jg:j:j:j!,:j:j:j8:j:j+":j &:jl&:j':ji*:j,:jw-:j.:j0:j4:j 5:j+6:j>8:j,;,:j=:j=:jA:jtB:jZC:jE:jG:jG:jH:jL:jUX:j=W:jW:jX:jH[:j_:ju_:j`:jab:je:jf:jf:j1i:jn,:jGp:jr:ju:jdv:jBw:jz:j}:jn~:j:j:j:jr:j:j:j:j:j:j:j:jB:jǗ:j:j]:j:j#:j :j:j:j¯:jY:j:jC:j:j$:j:j:j:j:jV:j:j:j:j:j:j7:j@  There is an open door here.:j:j _:jh:j,:j:j:j:j:j:jO:j :j:j]:j:j:j:jP:j:j:j :j :j :jD:j,:j:jC:j},:jI :j?$:j(:j ):jn+:j;~.~~~.~~~..# ~.~~.~~.~.## ~~~.~.~.~~..# ### ~~~...~~~..## #.## #### :jm<D.....>.....P.###..####..#### ~~~...~~~.....#...).......# ~~.~.~.~~....P'...........# .~.~~.~~.~.#PP.............## ..~~~.~~~.####P#@........)..# 152.1 (64 ..........# ###...........## .†††.....#.# #............# ...#..#.#### ###.P.#P.##..# :jj=P..###### ##..######### #..## #...##### #...# ###...P.## #..#########....# .#'##..P##.# #########'###:j">1:jG:jKT _Key pressed, stopping explore.:jh  :jm:j:j:j<:j:j:j:j/:j7 :j,:j:j:j:jW:j":j:jO:j:jT:j :j[ :j :jW!:j#:j%,:j&:j(:j+:j,:j,:jU.:j0:j0:j1:j84:jG8:j8:j9:j;:j=:jZ>:j9?:jR@:jB:jC:jC:jE:jG:jAH:jI:jK:jL:jRM:jN:j{X:j(\:j\:j]:j\`:jvd:je:j[f:jg:jj:jrj:jk:jm:jyq,:jr:jt:jw:j-x:jny:j{:j5~:j~:j:j݂:j ## #~ ### #~~ ##. ###### #P. #.#P.######## ##. +.@..#.##...######.90.1 (38 ......##P..........#.##. ....[ ##P####.......... .... ### #.####..P##. #.# ### ######. .#.  #P  ##  # 1.1 (39:j:j( _Found a ring mail.:j:j-:j76X:j7:j9:j;:jr<:j=:j?:jHX:jI:j5J:jM:jO:jS:jS:jzT:jY:j]:j^:j_:jb:jf:j2g:jh:jk:jp,:jv:j>y:j}:jR}:j~:j:j:j:j:j::jȝ:j:j:jǤ:jy:j":j:jr:j:je:j߲:j:jU:jh:j+:j=:j+:jU #########.#.#######  #............#.#P.##### :j ##...........+....#.##...  #............##P........  ##..........[.###P####...  #P............# ### #.### :j #####.#.#.##### ###  ###..##  :j=#.@#209.1 (18   ##..#  :jd #..#   ...:j   ...#  :j .....  .>...#  .....#. :jI, :j:j-10.1 (19:j:jF9 _Found an escape hatch in the floor.:j"T:jT1:j[:j^H _No target in view!:j'4:jE:jH _No target in view!:jQ:jJR:ji^ _No target in view!:j:jö:jR:jH _No target in view!:j2:j3:j::j<H _No target in view!:j :j:jg:jշC _No target in view!:j':j':j&.:j 1:j   _:j#:j+B:j5:jF:,:j<:jA:j}F:jPG:j...#   #........#...   #..........##   #.........##   #........## :jD  #.#.#.####  ##.# #P.30.1 (20 ###...♣ .♣♣♣♣ .. ... #... #... #=. :jR:j,1.1 (21:j:j1 _Found a ring of see invisible.:j3:j(:j['X:jq+:jB.:j.:j/:j3:j7:j7:j8:j;:j)?:j?:jA:j6C:jF:j?H,:jK:jN:jkO:jP:jR:j&U:jU:jGW:jX:js[:j[:j\:j_:jb:j\c:jc:jf:jk:jBl:jm:jo:jfs:js:j8u:jw:j|,:j-}:j:jI,:j:j:j,:j:j  :jy You see here a ring of see invisible. _:j:jh:jq,:jo:j:jqX:j,:j :j¯:j :j:j.:jm:j:j:j :j::jX:jq:j+:j:j:j:j-:jj:j:j;:j:jY:j~:j:jV:j:j:j]:j):j:j:j,:j+:j:j~ #.#..♣♣  #####.♣  #.+♣ .  #..♣♣♣♣♣♣ ..  #.......♣ ... #.......# ... #.......# ..# #.......+..# #......@..#58.1 (27 :jP#P.##....### ### #..###  #.## ...# #... >.... ... :j:j,9.1 (28:j:j; _Found a stone staircase leading down.:jo3:j0q:js:jv:j|B:j}:j}:j~:jR:j:j:j:jƅ:j:j<:jv:jԊ:j:j:j:jb:j:j:j:j):jB:jğn:j3h  You encounter a bullfrog.:j##....♣ #.#....♣ ♣...###=...♣ .♣.. # ##....♣ ... #. #.#..♣♣ F.♣ ## #####.♣ .. ## #:j#.+♣ .♣.# #..♣♣♣♣♣♣ ♣♣..###...#.......♣ ♣♣.@.......#.......###..........#.......##..##.......#.......+..## .......#.........## .......#P.##....### ...##.#F   bullfrog (wandering):j### #..### #### ##.##...##:juP.F67.1 (8.0):jx} iThe bullfrog croaks. You hear a roar! x2:ji   spriggan (wandering)F   bullfrog:jm?  :j.===8.1 (9:j:j;u _You encounter a spriggan. It is wielding a +0 dagger.:j( 6   ♣...  #=...♣ .♣.. ... i.♣ F. ##  #.+♣ .♣.#   ♣♣..###...   ♣♣.@.......  #..........  #..##.......  +..## .......  ...## .......  ..### ...##.#  ### #..### #### #  :jr) ;#.## ...#:j    ♣...  #=...♣ .♣.. ... i.♣ F. ##  #.+♣ .♣.#   ♣♣..###...   ♣♣.@.......  #..........  :j #..##.......  +..## .......  ...## .......  ..### ...##.#  ### #..### #### #  #.## ...#:j? :j &:j :j :j d _There are monsters nearby!:jwX.. #..♣...♣... #  #=..♣ # #:j#....♣ ♣... . #.#..♣♣i.♣ # #####.♣.F. ##+♣ ♣..♣.# :jbo♣♣♣♣♣♣ ♣♣@.###...♣ ♣♣.##...##..##.+..##:j #.........## .......P.##....### ...##.### #..### #### ##:jE #.##:j6 8.F:j 7.i:j$ .i  The spriggan shouts!  The bullfrog completely misses you. You furiously retaliate!:j@& FYou headbutt the bullfrog!:j/ §§F   skysharki   spriggan:jt0[F   bullfrog:jC1?  :j19====9.1 (1:j99§:jBY _You encounter a skyshark.:j} .You impale the bullfrog!!  You kill the bullfrog!:j y iOkawaru accepts your kill.:jv 9.i:jf U.F:j §§idruid (wandering)i   spriggan:j Z11 ----:jp $6 (0.5:j 9§:j, _You encounter a spriggan druid. It is wielding a -2 quarterstaff.:j0 §iYou puncture the spriggan! Your headbutt misses the spriggan.:j;  §§i:j d The spriggan is heavily wounded.:jN! T==--70.1:j( @§§:j+ ? _The spriggan hits you but does no damage.:j .FYou hit the spriggan..i:j, H§ :jm .-6:jO 9§:jO a _The spriggan is severely wounded.:j Z )You puncture the spriggan!  You kill the spriggan!:jf[ S.F:jHi a.§..:jn Z20--1.1:jv w§§♣.§:jz P _Okawaru accepts your kill.:j u .iYou puncture the skyshark!:j" u kThe skyshark is lightly wounded.:j ,k:j k.§§kk 2 swamp drakes:j /==6:j §§♣..§ _You encounter a swamp drake. x2:j[ ♣.♣...♣.♣♣..♣♣♣.F♣:j\ ♣♣ impale the skyshark!! You headbutt the skyshark!  The skyshark is severely wounded.  You block the skyshark's attack. The skyshark closely misses you.furiously retaliate! You headbutt the skyshark!  You block the skyshark's attack  The spriggan druid gestures wildly while chanting.:j] &====:j] !2.1:jf }♣♣♣♣♣♣:ji ; _The forest starts to sway and rumble!:jh )You hit the skyshark. You headbutt the skyshark!  You kill the skyshark!:j §kOkawaru accepts your kill.:j *§k:j :j. .§i   spriggan druidkk 2 swamp drakes:j 02---3=---6:j ~§♣♣♣♣:jD 6 _A tree reaches out and hits you!:jB  ##....♣ ..##  #.....♣ ♣.§§.. ##....♣ ♣ §.♣§♣  #....♣ .♣k.k.  #=...♣ ..♣.§  ##....♣i.  #.#..♣♣ ♣..♣♣  :jjC #####.♣ ♣...♣## #.+♣ ♣.@♣.#  #..♣♣♣♣♣♣ ♣♣♣..###... #.♣ ♣♣......... #.###... #.##..##. #.......+..## .:jC w #.........## ....... #P.##....### ...##.#### #..### #### ##:j'G 8.i:j|U Y (1 catching breath)  You are hit by a branch!:j\ N*****:j D§k:j .○○○○○@○○○  The swamp drake breathes noxious fumes at you.:j ````  The spriggan druid gestures at you while chanting.:j~§..@○○:jn92/116 ----- :jJm26  =--3.6 (1.0:jz♣§§♣§♣♣♣:jg _The stone arrow misses you.Things that are here::j _a +0 dagger; a +0 robe; a spriggan corpse:jvE..°°°°°:jS)°°°:j%V3--:jd-11 --4.1 (0.5:j♣§♣♣♣°°.♣♣°@♣:j" .k _You reach to attack! You barely miss the spriggan druid.You reach to attack! You hit the spriggan druid.  The spriggan druid is lightly wounded.:jC.k:j=  You are hit by a branch!:j `  The spriggan druid gestures at you while chanting.:j -`§§§..:j-785--:j8.(==6:jb9§♣♣♣♣♣:j<0 _You block the stone arrow.:jX .§§ You reach to attack! You impale the spriggan druid!!:jY_6--=5.1:ja=♣♣:j5b♣°i♣♣♣♣:jl6 . _The spriggan druid is severely wounded.You reach to attack! You puncture the spriggan druid!  The spriggan druid is almost dead.:jq .kA tree reaches out and hits you!:jxz.......    swamp drake:j{?75--:j{6:j-§§♣.♣♣♣♣♣♣...♣♣♣♣♣:j@w _The spriggan druid calls out to the beasts of the wild!:j:jy:j):jh^ _You are too injured to fight recklessly!:jw4:j:j :jP_You are too injured to fight recklessly!:j^i:j)j:j_s:j v^ _You are too injured to fight recklessly!:j:j:j:j^ _You are too injured to fight recklessly!:j4:j:j :j^ _You are too injured to fight recklessly!:j(:ju):jG1:j4Y _You are too injured to fight recklessly!:jWJ:j:j:j:j:j:j^4:j,:j1:j:j:jK:j:jތ:j:jד:jp:j:j:ji:j,:j5:jG:j:jF:j$.:j~6:j7:j::jx:j(y:j5:j^:jZ:j7:jo:jE:j~:j:j:j{:j:j:j:j:j8 :j:j:j:jC:je  ##....♣..## xoxoxox the Spear-Bearer  #.....♣ ♣§§.§. # Minotaur of Okawaru ******  ##....♣ ♣ §§♣.♣# Health: 75/116 ===============---------  #....♣ .♣....# Magic: 19/19 ========================  #=...♣ ..♣.. AC: 17Str: 36  ##....♣ ♣k..# EV: 11Int: 11  #.#..♣♣ ♣.i♣♣# SH: 5Dex: 5  #####.♣ ♣...♣##  XL: 13 Next: 23% Place: Lair:3  #.+♣ ♣.@♣.#  Noise: ===------  Time: 12275.6 (0.0)  #..♣♣♣♣♣♣ ♣♣♣..###...  h) +8 lance "Wyrmbane" {slay drac, rPois r  #.......♣ ♣♣......... [39:j! .;49m Throw: 2 boomerangs  #.......###..........  #.......##..##.......  #.......+..## .......  i   spriggan druid  #.........## .......  k   swamp drake  #P.##....### ...##.#  ### #..### #### ## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almostdead, 60% to hit and 31% to hit with your headbutt):j ##....♣..## xoxoxox the Spear-Bearer#.....♣ ♣§§§.. # Minotaur of Okawaru ******##....♣ ♣ §.♣.♣# Health: 75/116 ===============---------:jR#....♣ §♣§...# Magic: 19/19 ========================#=...♣ ..♣..AC: 17Str: 36  ##....♣ ♣k..# EV: 11Int: 11  #.#..♣♣ ♣.i♣♣# SH: 5Dex: 5  #####.♣ ♣...♣##XL: 13 Next: 23% Place: Lair:3#.+♣♣.@♣.#:j(Noise: ===------  Time: 12275.6 (0.0)#..♣♣♣♣♣♣ ♣♣♣..###...h) +8 lance "Wyrmbane" {slay drac, rPois r#.......♣ ♣♣.........Throw: 2 boomerangs#.......###..........#.......##..##.......#.......+..## .......i   spriggan druid#.........## .......k   swamp drake#P.##....### ...##.#### #..### #### ## _You are too injured to fight recklessly!  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target:jy!Aim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almostdead, 60% to hit and 31% to hit with your headbutt)  You reach to attack! You miss the spriggan druid.:j7---6.1 (0.5:j§§.♣.♣♣♣♣...♣♣:jO%  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target  Aim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almostdead, 60% to hit and 31% to hit with your headbutt)  You reach to attack! You miss the spriggan druid. _The spriggan druid is almost dead.:j ##....♣..## xoxoxox the Spear-Bearer  #.....♣ ♣§§§.. # Minotaur of Okawaru ******  ##....♣ ♣ §.♣.♣# Health: 75/116 ===============---------  #....♣ §♣§...# Magic: 19/19 ========================  #=...♣ ..♣.. AC: 17Str: 36  ##....♣ ♣k..# EV: 11Int: 11  #.#..♣♣ ♣.i♣♣# SH: 5Dex: 5  #####.♣ ♣...♣##  XL: 13 Next: 23% Place: Lair:3 :jt# #.+♣ ♣.@♣.#  Noise: ---------  Time: 12276.1 (0.0)  #..♣♣♣♣♣♣ ♣♣♣..###...  h) +8 lance "Wyrmbane" {slay drac, rPois r  #.......♣ ♣♣.........  Throw: 2 boomerangs  #.......###..........  #.......##..##.......  #.......+..## .......  i   spriggan druid  #.........## .......  k   swamp drake  #P.##....### ...##.#  ### #..### #### ## You reach to attack! You miss the spriggan druid. _The spriggan druid is almost dead.Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almost:jPdead, 60% to hit and 31% to hit with your headbutt):jU Z ##....♣..## xoxoxox the Spear-Bearer#.....♣ ♣§§§.. # Minotaur of Okawaru ******##....♣ ♣ §.♣.♣# Health: 75/116 ===============---------#....♣ §♣§...# Magic: 19/19 ========================#=...♣ ..♣..AC: 17:j= Str: 36  ##....♣ ♣k..# EV: 11Int: 11  #.#..♣♣ ♣.i♣♣# SH: 5Dex: 5  #####.♣ ♣...♣##XL: 13 Next: 23% Place: Lair:3#.+♣♣.@♣.#Noise: ---------  Time: 12276.1 (0.0)#..♣♣♣♣♣♣ ♣♣♣..###...h) +8 lance "Wyrmbane" {slay drac, rPois r:j #.......♣ ♣♣.........Throw: 2 boomerangs#.......###..........#.......##..##.......#.......+..## .......i   spriggan druid#.........## .......k   swamp drake#P.##....### ...##.#:jv 2### #..### #### ##Press: ? - help, Dir - move targetAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almostdead, 60% to hit and 31% to hit with your headbutt)  You reach to attack! You miss the spriggan druid.The spriggan druid is almost dead.A root smacks you from below!:j 1 ````  Aim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almostdead, 60% to hit and 31% to hit with your headbutt)  You reach to attack! You miss the spriggan druid.The spriggan druid is almost dead.A root smacks you from below!  The spriggan druid gestures at you while chanting.:j 0k:j> ?.k:j5! .§§§§.@..k 2 swamp drakes:j" l67--==6 (0.5:j* ♣§§§♣♣♣♣♣.@♣♣:jV. 2 _The stone arrow is repelled.:j ##....♣..## xoxoxox the Spear-Bearer  #.....♣ ♣.§§.. # Minotaur of Okawaru ******  ##....♣ ♣ §§♣.♣# Health: 67/116 =============-----------  #....♣ §♣§§..# Magic: 19/19 ========================  #=...♣ §§♣.. AC: 17Str: 36  ##....♣ ♣..k# EV: 11Int: 11  #.#..♣♣ ♣ki♣♣# SH: 5Dex: 5  #####.♣ ♣...♣##  XL: 13 Next: 23% Place: Lair:3 :j #.+♣ ♣.@♣.#  Noise: ==-------  Time: 12276.6 (0.0)  #..♣♣♣♣♣♣ ♣♣♣..###...  h) +8 lance "Wyrmbane" {slay drac, rPois r  #.......♣ ♣♣.........  Throw: 2 boomerangs  #.......###..........  #.......##..##.......  #.......+..## .......  i   spriggan druid :j d #.........## .......  kk 2 swamp drakes  #P.##....### ...##.#  ### #..### #### ## The spriggan druid gestures at you while chanting. _The stone arrow is repelled.  :jGReach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almostdead, 60% to hit and 31% to hit with your headbutt):j ##....♣..## xoxoxox the Spear-Bearer#.....♣ ♣§§§.. # Minotaur of Okawaru ******##....♣ ♣ §§♣.♣:j;# Health: 67/116 =============-----------#....♣ §♣§§..# Magic: 19/19 ========================#=...♣ §§♣..AC: 17Str: 36  ##....♣ ♣..k# EV: 11:j}Int: 11  #.#..♣♣ ♣ki♣♣# SH: 5Dex: 5  #####.♣ ♣...♣##:j XL: 13 Next: 23% Place: Lair:3#.+♣♣.@♣.#Noise: ==-------  Time: 12276.6 (0.0)#..♣♣♣♣♣♣ ♣♣♣..###...:jTqh) +8 lance "Wyrmbane" {slay drac, rPois r#.......♣ ♣♣.........Throw: 2 boomerangs#.......###..........#.......##..##.......:j#.......+..## .......i   spriggan druid#.........## .......kk 2 swamp drakes#P.##....### ...##.#:j-### #..### #### ## _The stone arrow is repelled.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target:jd(Aim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almostdead, 60% to hit and 31% to hit with your headbutt)  You reach to attack! You barely miss the spriggan druid.:j6--7.1 (0.5:j♣§♣♣§§♣♣:jReach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almost dead, 60% to hit and 31% to hit with your headbutt)  :jrYou reach to attack! You barely miss the spriggan druid. _The spriggan druid is almost dead.:jF[ ##....♣..## xoxoxox the Spear-Bearer  #.....♣ ♣§§§.. # Minotaur of Okawaru ******  ##....♣ ♣ §§♣.♣# Health: 67/116 =============-----------  #....♣ §♣§§..# Magic: 19/19 ========================  #=...♣ §§♣.. AC: 17Str: 36  ##....♣ ♣..k# EV: 11Int: 11  #.#..♣♣ ♣ki♣♣# SH: 5:j[Dex: 5  #####.♣ ♣...♣##  XL: 13 Next: 23% Place: Lair:3  #.+♣ ♣.@♣.#  Noise: ---------  Time: 12277.1 (0.0)  #..♣♣♣♣♣♣ ♣♣♣..###...  h) +8 lance "Wyrmbane" {slay drac, rPois r  #.......♣ ♣♣.........  Throw: 2 boomerangs  #.......###..........  #.......##..##....... :j3\ #.......+..## .......  i   spriggan druid  #.........## .......  kk 2 swamp drakes  #P.##....### ...##.#  ### #..### #### ## :j\You reach to attack! You barely miss the spriggan druid. _The spriggan druid is almost dead.Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almostdead, 60% to hit and 31% to hit with your headbutt):j(j ##....♣..## xoxoxox the Spear-Bearer  #.....♣ ♣§§§.. # Minotaur of Okawaru ******  ##....♣ ♣ §§♣.♣# Health: 67/116 =============-----------  #....♣ §♣§§..# Magic: 19/19 ========================  #=...♣ §§♣.. AC: 17:jjStr: 36  ##....♣ ♣...# EV: 11Int: 11  #.#..♣♣ ♣ki♣♣# SH: 5Dex: 5  #####.♣ ♣...♣##  XL: 13 Next: 23% Place: Lair:3  #.+♣ ♣.@♣.#  Noise: ---------  Time: 12277.1 (0.0) :jj #..♣♣♣♣♣♣ ♣♣♣..###...  h) +8 lance "Wyrmbane" {slay drac, rPois r  #.......♣ ♣♣.........  Throw: 2 boomerangs  #.......###.......... :jKk #.......##..##.......  #.......+..## .......  i   spriggan druid  #.........## .......  kk 2 swamp drakes  #P.##....### ...##.#  ### #..### #### ## :j}kwReach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target:jkAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (almostdead, 60% to hit and 31% to hit with your headbutt)  You reach to attack! You miss the spriggan druid.:jkSThe spriggan druid is almost dead.:jx     ♣§§§..   ♣ §§♣.♣   §♣§§..  #=...♣ §§♣..   ♣...  :jyT ♣ki♣♣   ♣  #.+♣    ♣♣♣..###...   ♣♣.........  .......  #......   .......   ....... k   swamp drake  :jyu ...##.  ### :jzY ####   A tree reaches out and hits you!:j:*:j#[  The spriggan druid casts a spell.:jC.k:jF§§i:jj58-=6 (0.5:j♣§♣.♣♣♣♣♣:j< _The spriggan druid is healed somewhat.:j  ##....♣..## xoxoxox the Spear-Bearer  #.....♣ ♣§§§§. # Minotaur of Okawaru ******  ##....♣ ♣ §§♣.♣# Health: 58/116 ============------------  #....♣ §♣§§§.# Magic: 19/19 ========================  #=...♣ §§♣.. AC: 17Str: 36  ##....♣ ♣...# EV: 11:j Int: 11  #.#..♣♣ ♣.i♣♣# SH: 5Dex: 5  #####.♣ ♣.k.♣##  XL: 13 Next: 23% Place: Lair:3  #.+♣ ♣.@♣.#  Noise: =--------  Time: 12277.6 (0.0)  #..♣♣♣♣♣♣ ♣♣♣..###...  h) +8 lance "Wyrmbane" {slay drac, rPois r  #.......♣ ♣♣.........  Throw: 2 boomerangs  #.......###.......... :j:  #.......##..##.......  #.......+..## .......  i   spriggan druid  #.........## .......  k   swamp drake  #P.##....### ...##.#  ### #..### #### ## The spriggan druid casts a spell. _The spriggan druid is healed somewhat.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}:j Press: ? - help, Dir - move targetAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe  (severely wounded, 60% to hit and 31% to hit with your headbutt):j3 ##....♣..## xoxoxox the Spear-Bearer#.....♣ ♣§§§§. # Minotaur of Okawaru ******##....♣ ♣ §§♣.♣# Health: 58/116 ============------------#....♣ §♣§...# Magic: 19/19 ========================#=...♣ §§♣..AC: 17Str: 36  ##....♣ ♣...# EV: 11:jiInt: 11  #.#..♣♣ ♣.i♣♣# SH: 5Dex: 5  #####.♣ ♣.k.♣##XL: 13 Next: 23% Place: Lair:3#.+♣♣.@♣.#Noise: =--------  Time: 12277.6 (0.0)#..♣♣♣♣♣♣ ♣♣♣..###...:jZ h) +8 lance "Wyrmbane" {slay drac, rPois r#.......♣ ♣♣.........Throw: 2 boomerangs#.......###..........#.......##..##.......#.......+..## .......i   spriggan druid#.........## .......k   swamp drake#P.##....### ...##.#### #..### #### ## _The spriggan druid is healed somewhat.  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe  :j (severely wounded, 60% to hit and 31% to hit with your headbutt)  You reach to attack! You completely miss the spriggan druid.:j Q9-8.1 (0.5:jF§♣ §§♣.♣§♣♣♣♣♣♣♣:j\:  Reach: h) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target  Aim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe  (severely wounded, 60% to hit and 31% to hit with your headbutt)  You reach to attack! You completely miss the spriggan druid. _The spriggan druid is severely wounded.:jUm#.....♣ ♣§§§§. #. ##....♣ ♣ §§♣.♣ #.....♣ §♣§... ##=...♣ §§♣.. ##....♣ ♣... #. #.#..♣♣ i♣♣# #####.♣ ♣.k.♣## #.+♣ ♣.)♣.# #..♣♣♣♣♣♣ ♣♣♣@.###...:jin#.......♣ ♣♣......... #.###.......... #.##..###.+..## .#.........## . #P.##....### ...##.# ### #..### #### ## #.##:j!x kYou are waved at by a branch.:jx<.k:j,L ..♣§§..k 2 swamp drakes  The spriggan druid calls out to the beasts of the wild!The swamp drake attacks as it pursues you!:j2|60 26  ===:j9.1 (1.0:jr♣♣♣♣♣.i♣♣♣♣:j>\ _The swamp drake completely misses you.:j♣ ♣ §.♣.♣ #. #....♣ .♣§§.. # #=...♣ ..♣.. . #....♣ ♣..k #.. .#..♣♣ i♣♣# #:jzG###.♣ ♣...♣##  #.+♣ ♣.k♣.# ##..♣♣♣♣♣♣ ♣♣♣..###...##.......♣ ♣♣..@.......#.###..#.##..###.+..##..#.........## P.:j-#P.##....### #....##.#### #..### ###### ##  #.###...# ##:jLG.k:j @)k:j%/ .iTrunks creak and shift.The swamp drake attacks as it pursues you!  The swamp drake completely misses you. You furiously retaliate!:jO'6.i:jY..1--80:jj♣♣♣ _You headbutt the swamp drake.:j ....♣ .♣.... # =...♣ ..♣.. . ....♣ ♣... #..♣♣ ♣k.♣♣# ###.♣ ♣...♣## ##  #.+♣ ♣.i♣.# ..##..♣♣♣♣♣♣ ♣♣♣k.###...#  #.......♣ ♣♣...........#.###..#.##..####.:je +..##..##..###P# #P.##....### #....##.#.# ### #..### ###### ## # #.###...# ##.#... #..:j :j 0(1 catching breath):jn 5**:jsJ .kki.i:jO k○○○@○○○:jP k2=-1:j>Z ♣♣♣♣:jZ] n _The swamp drake breathes noxious fumes at you.:j; ♣ ..♣.. . ...♣ ♣... .#..♣♣ .♣♣ .# ##.♣ ♣.k.♣## .###.+♣ ♣.# ...# P :j< ##..♣♣♣♣♣♣ ♣♣♣..###...### #.......♣ ♣♣..i○○....... #.###...○○.. #.##..##○# #.+..##.........# #.:j+= S.###P# P.##....### #....##.#.## #..### ###### ## #  #.###...# ##.#... :jl= #..# >.... ###.>:jnD <.k:jsd /)k i○The spriggan druid is engulfed in noxious fumes.°°°°°°°i(confused)3=--2♣ _The spriggan druid appears confused.:j♣ ♣... .#.. .♣♣ .♣♣ P. # #.♣ ♣..k♣## .### .+♣ )♣.# ...# P ..♣♣♣♣♣♣ ♣♣♣k.###...#### .......♣ ♣♣.i°°°........ .###...°°..# .##..##°# .+..##....@....# ..###P# .##....### #....##.#.# # #..### ###### ## #  #.###...# ##. #... #..## .... ###.>. .. ##.##P.:jY .kTrunks creak and shift.:j'9.i:j@.k:j °iThe forest calms down.  The spriggan druid is engulfed in noxious fumes.:j♣♣♣♣♣♣.k........:jo5=--3:j:j: _The spriggan druid appears confused.:jp♣ ♣... . #. ♣♣ ♣..♣♣ .P. ##. .♣ ♣...♣## ..### ##. +♣ ♣.k♣.# #...# ##P. .♣♣♣♣♣♣ ♣♣♣..###...#♣ ♣♣.k.###..i.# ##..##.# +..##.# ###P.# ##....### #....##.#.# ...# ##. ... #..# ###.>.# .:jM ##.##P.:jsC.k:jB)k:jbv  The spriggan druid barely misses the swamp drake.:jdB64:j:jW _The spriggan druid misses itself.:j"♣ ♣... . #. ♣..♣♣ .P. ##. ♣ ♣...♣## ..### ##. ♣ ♣.)♣.# #...# ##P. ♣♣♣♣♣♣ ♣♣♣k.###...#####.♣ ♣♣.###..ik.# ##..##.# +..##.# ###P.# ....### #....##.#.# #..### ########### # ##.  #..###  ###.>.# ##.##P..#:juF.k:jC;.k:jM.F:jF   blink frogkk 2 swamp drakes:jMB75:j\:j[ _You encounter a blink frog.:jJ  ..♣..   ♣... .... #.. ♣..♣♣ #.P. ##.. ♣...♣## .F### ##... ♣.)♣.# #...# # ##P...# ♣♣♣♣♣ ♣♣♣.k###...#####♣ ♣♣......###..i....###..##.k# +..##..# ......###P........# ....### #....##.#.# ..### ############ #:j;K ##.  ..### .#.>.##:jY 8(1 catching breath):j~_ 4*****:j C.k:jA ?i.:j M.F:j <.i:j ○○○...○@○○○○ :jU e8===6:j :j n _The swamp drake breathes noxious fumes at you.:j7 ".♣.... ##.#..♣.. #.. #♣... .... #..#♣..♣♣ ##.P. ##.......#♣...♣##...### ##... ♣.)♣.# #.F.# #. ##P...#. :j{8 ♣♣♣♣ ♣♣♣..###...#####♣ ♣♣..ik............+###........○○@..###..##.k...○○○###+..##......○○○# .###P........#.### #....##.#.## ########### # ###.  #..###:j? k..F:jdO .ki.(1 catching breath):jS =*****:j ○○○○○○○.○°°@○○°°°°°°:j T9=7:j :j n _The swamp drake breathes noxious fumes at you.:j7 §.♣.♣ #.....† .♣.... ##.#..♣.. #.. # ♣... #.... #..# ♣..♣♣ ##.P. ##.......# ♣...♣##...### ##......#  ♣.)♣.# #...# #.###P...#. ♣♣♣ ♣♣♣.i###.○F#####....♣ ♣♣....k.○○○○@○....+###.....k.○°°○○○##.#..##°°°###+..##......°°°#.###P........#.### #....##.#.# F   blink frog# ########### kk 2 swamp drakes (1 catching breath):j, [34m##.○Fi:j .k.i F○The blink frog is engulfed in noxious fumes. x2.k.###.°:j °°°°@°°..°°°......i   spriggan druid (confused)F   blink frog (confused)kk 2 swamp drakes70--8:j :j` 6 _The blink frog appears confused.:j §.♣.♣ #.....†...# ♣.... ##.## ..♣.. #.. #.#  ♣... #.... #.:j< F# ♣..♣♣ ##.P. ##.# ♣...♣##...### ##......# ♣.)♣.# #...# #.###P...#.  ♣♣♣..###.°F#####.:jz ♣ ♣♣....ik°°°°°@....+ ###......k°..°°°##.#.##..##.:j s### +..##...###P..:j !#:j ### #....##.#.#  ###########  # :j7 :jH .kThe spriggan druid hits the swamp drake with a -2 quarterstaff!!:j °FThe spriggan druid hits itself with a -2 quarterstaff!:jh =.k:j#.....F.... :jI]2--9:j :jB _The blink frog is engulfed in noxious fumes. :jr.♣.♣ #.....†...# .... ##.## ♣.. #.. #.# ♣... #.... #.#  ♣..♣♣ ##.P. ##.#  ♣...♣##...### ##......# ♣.)♣.# #...# #.###P...#.  ♣♣♣..###...#####. ♣ ♣♣....i.k..F..@...+ ###.k.....##.#. ##..##.### # . +..##..####P........# ### #....##.#.# F   blink frog :j ##### kk 2 swamp drakes#  :jBF. :j9.k :j.k.F :j :jo]3=90 :jz% :jz' :j(♣.♣ #.....†...# # ##.## # ♣.. #.. #.# # ... #.... #.# # ♣..♣♣ ##.P. ##.# ♣...♣##...### ##......#  ♣.)♣.# #...# ##.###P...#.  ♣♣♣..###...#####.  ♣♣....i..k.F...@..+ .k....##.#...##.### ## .. ..##..# .###P........# #....##.#.#  # #  :jz|.k.F :j8=.k :jj4=1 :j+  :j !:j'.♣.♣ #.....†...# . ##.## .♣.. #.. #.# ♣... #.... #.#  ♣..♣♣ ##.P.!:jo ##.#  ♣...♣##...### ##......# ♣.)♣.# #...# ##.###P...#. ♣ ♣♣♣..###...#####. ♣ ♣♣....i...k.F.@...+#.k...##.#..... ##..##.### ## ... +..##..#!:j . ..###P........## #....##.#.# # # !:jq #  ##.!:j2F!:jF.F!:j)8.k!:j;.k!:jQ.F!:j F 2 blink frogs (1 wandering, 1 confused)!:jB52!:jq!:j[ _You encounter a blink frog.!:j .kYou impale the blink frog!!  The blink frog is severely wounded.!:jp , F.FThe blink frog croaks.611 ===7 (0.6!:j5 !:jo d _The blink frog closely misses the swamp drake.":jt †You impale the blink frog!!  You kill the blink frog!":jlD.F":jҸ=.k":jF   blink frog":j[74---3.2 (0.5":j":jP _Okawaru accepts your kill.":j,, §.♣.♣ #.....†...# ♣.... ##.## ..♣.. #.. #.#  ♣... #.... #.# ♣..♣♣ ##.P. ##.# ♣...♣##...### ##......# ♣.)♣.# #...# ##.###P...#.♣ ♣♣♣..###...#####. .♣ ♣♣......F...k@....+ .###.....i.....k.##.#..... .##..##.### ## ... .+..##..# ..###P........# .### #....##.#.#i   spriggan druid (confused)# #####F   blink frog #kk 2 swamp drakes  [":j, #40m##.":jF0 D.F":jR  i.The spriggan druid seems less confused. The swamp drake misses you. i(1 catching breath)  You furiously retaliate! You headbutt the swamp drake!*":j6 <.i":j? B.F":j[ ○○k@○○○○k○○○":j 8= 26  ==-4.2 (1.0":j ":j\ g _The swamp drake breathes noxious fumes at you.":j w _You see here a blink frog corpse.#:j ○You hit the swamp drake.  You kill the swamp drake!#:j0.i#:j°°°@°°°°k°°°   swamp drake (#:jyn=11 --7 (0.5#:j#:jP _Okawaru accepts your kill.$:jC .FYou hit the swamp drake. The swamp drake convulses.  You headbutt the swamp drake!$:j    The swamp drake is heavily wounded.$:j4-=-5.2$:j$:jj0 _The swamp drake bites you.$:jy .iYou hit the swamp drake. The swamp drake convulses.$:j °FThe swamp drake is severely wounded.The blink frog is engulfed in noxious fumes.$:jqF(confused) $:ji&7$:jM$:j6 _The blink frog appears confused.$:jK °You impale the swamp drake!!  You kill the swamp drake!$:j 1.i$:j..@.......$:j6f5--6.2$:j$:j?P _Okawaru accepts your kill.%:jݓ §.♣.♣ #.....†...# .♣.... ##.##  ..♣.. #.. #.# ♣... #.... #.#%:jnY ♣..♣♣ ##.P. ##.# ♣...♣##...### ##......# ♣.)♣.# #...# ##.###P...#.♣ ♣♣♣..###...#####. ..♣ ♣♣.........i@†....+.###.F...##.#..... ..##..##.### ## ... ..+..##...# ..###P..# ..### #....##.#.## ########### #%:jq #  ##.%:j  The blink frog barely misses the spriggan druid.The blink frog hits itself!%:j6 26  ====7.2 (1.0%:j?%:jw _The spriggan druid calls out to the beasts of the wild!%:jX)priggan druid!!  With its final breath, the spriggan druid offers up its power to the beasts of  the wild!  The blink frog is healed.seems to grow more fierce.  You kill the spriggan druid!%:jcF   blink frog (strong, confused)%:j\i711 6----7 (0.5%:jq%:jtP _Okawaru accepts your kill.%:jF{2♣ §.♣.♣ #.....†...  .♣.... #. ##. ..♣.. #.. #.# ♣... #.... #.# ♣..♣♣ ##.P. ##.# ♣...♣##...### ##......# ♣.)♣.# #...# ##.###P...#.%:j|♣ ♣♣♣..###...#####..♣ ♣♣.........@.†....+.###.F...##.#......##..##.### ## ....+..##.# ..###P.#.### #....##.#.# .### ########### ## # # ##.%:jQ.F%:jHFF.%:j%:j8= 26  ----8.7 (1.0%:j?%:jp$  Things that are here:%:j9R _a -2 quarterstaff; a +0 robe%:j#a  ♣ §.♣.♣ #.....† .♣.... #..%:jc W ##. ..♣.. #.. #. ♣... #.... #. ♣..♣♣ ##.P. ##. ♣...♣##...### ##...... ♣.)♣.# #...# ##.###P...#♣ ♣♣♣..###...#####..♣ ♣♣........@).†....+.###.F...##.#......##..##.### ## ....+..##.# ..###P.#.### #....##.#.#.### ######### .## # .# ##.%:jf DF.%:j %:jM x9=9 _&:j  You catch the helpless blink frog completely off-guard!  You impale the blink frog!!  The blink frog is heavily wounded.&:jr8011 =300.3 (0.6&:j&:jRA _The blink frog hits you but does no damage.&:j<UM† _The blink frog hits you but does no damage.  You catch the helpless blink frog completely off-guard!  You puncture the blink frog!  You kill the blink frog!&:jH(&:jiMW17-8 (0.5&:jX&:js[P _Okawaru accepts your kill.&:j ♣ ♣ §.♣.♣ #.....† ♣ .♣.... #... ## ♣ ..♣.. #... # ♣ ♣... #.... # ♣ ♣..♣♣ ##.P. ## ♣ ♣...♣##...### ## ♣ ♣.)♣.# #...# ##.###P...♣ ♣♣♣..###...#####..♣ ♣♣.......@.).†....+.###.....##.#......##..##.### ## ....+..##.# ..###P.# #....### #....##.#.# &:j% #..### ########### #.## # ..# ##.&:j &:j 2 26  -1.8 (1.0&:j) &:j- w _You see here a blink frog corpse.':jl':j{':jx}':j':jdk83= _':j݊':jՓW4=':jf':j^':j%5':jW':jͤj  You encounter a blink frog.':j7=FF   blink frog (wandering)4.8 (3':j*H5.8 (4 _':jd':j':j  ♣ §.♣.♣†  #...  ..♣.. #...  ♣... #....  ♣..♣♣ ##.P.  .F###  ♣.)♣.# #...#  ♣♣♣..###...#####.  ♣♣.......@.).†....+ ............##. ##........### ## ... #.........# . #P........#  #....##.#.#  ########### # ##. ':jG  ♣ §.♣.♣†  #...  ..♣.. #...  ♣... #....  ♣..♣♣ ##.P.  .F###  ♣.)♣.# #...#  ♣♣♣..###...#####.  ♣♣.......@.).†....+ ':jH ............##. ##........### ## ... #.........# #P........# #....##.#.#  ###########':jUS ':jT 1':j^ ':jcb a _A blink frog is nearby!':j.  ♣ §.♣.♣†  #...  ..♣.. #...  ♣... #....  ♣..♣♣ ##.P.  .F###  ♣.)♣.# #...#  ♣♣♣..###...#####.  ♣♣.......@.).†....+ ............##. ##........### ## ... #.........# . #P........#  #....##.#.#  ########### # ##. ':jPJ ♣ §.♣.♣†  #...  ..♣.. #...  ♣... #....  ♣..♣♣ ##.P.  .F###  ♣.)♣.# #...# ':jy ♣♣♣..###...#####.  ♣♣.......@.).†....+ ............##. ##........### ## ... #.........# #P........# #....##.#.#  ###########':j0':j%':j֗':jha _A blink frog is nearby!':j  ♣ §.♣.♣†  #...  ..♣.. #...  ♣... #.... ':jܱ ♣..♣♣ ##.P.  .F###  ♣.)♣.# #...#  ♣♣♣..###...#####.':j   ♣♣.......@.).†....+ ............##. ##........### ## ... ':jS#.........# . #P........#  #....##.#.#  ########### ':jK# ##. (:j J ♣ §.♣.♣†  #...  ..♣.. #...  ♣... #....  ♣..♣♣ ##.P.  .F###  ♣.)♣.# #...# (:j  ♣♣♣..###...#####.  ♣♣.......@.).†....+ ............##. ##........### ## ... #.........# #P........# #....##.#.#  ###########(:j(:j(:j&(:j(*a _A blink frog is nearby!(:jmy ♣§§§§ ..♣ §.♣.♣.....†.♣..#..♣.. #...  #♣... #....(:jhzl♣♣ ##.P. ##.♣...♣##..F### ##.. ♣.)♣.# #...# ##.###P... ♣♣♣♣♣♣ ♣♣♣..###.@.#####.......♣ ♣♣.......†.).†....+ #.......##.#..##..#### ## ..+..##.. .......###P.......(:jz..### #....##.#..### ########### #.## (:jy §FThe blink frog gives a loud, deep croak!(:jfOF(:j8=  ====6.8 (1(:j(:jI, _The blink frog blinks!(:j ♣ §.♣.♣ #... (:j † .♣....#..... ..♣  ♣... #....#. ♣..♣♣ ##.P#.♣##..§### ## ♣.)♣.# #...# ##.###P♣♣♣♣♣ ♣♣♣..###...#####....... .....♣ ♣♣.......@.).†....+ ###.............##.#.......##.....F..### ## +..##.........# ..###P #....### #....##.#### ############# ..# (:jP *##.(:jy IF.(:j2  . The blink frog barely misses you. You furiously retaliate!9=---7(:j8 (:j}: , _You headbutt the blink frog!!(:j< w _You see here a blink frog corpse.(:j .You barely miss the blink frog. You headbutt the blink frog.  You kill the blink frog!(:j )(:j+ }11 8---8.3 (0.5(:j (:jT P _Okawaru accepts your kill.(:jJ (:jy (:jY& (:j* H _No target in view!(:j (:j} (:j (:jf H _No target in view!(:j9 (:j: (:jA (:jxD H _No target in view!(:j (:jZ (:j (:j H _No target in view!(:j"0(:j=1(:j8(:jN;H _No target in view!(:j!(:j(:j(:jC _No target in view!(:j)(:jo*(:j1(:j4):jj):jl):ju):j$x):j Q):j-c):j!d):jp):j4):j ):j ):j~^):jy_):jRg):jh):j):j):j ):j&"):jD):j4):j):j):j91 26  _):j):j>K2=):j):j):jU3=):j):jD):j%4):j):j%):j%5):j):j):jK7=):j):j):jU8=):j8):j,):j%9):j):j):j+100/116):j%):j7):jn%1):je):j):jK3=):j):j):jU4=):j[):jt):j%5):j):j ):j9 %6):j ):j):jK7=):j):j):j?U9=):j):j):j &10):j9"):j&):j'%1):jj)):j,):jW-K2=):ja/):j3):jvIk3=):j/UQ4):j=6=):j):j):j):j):jc{=):j):j):jB):j):j):j1):j۷):j):j):jN):j):j):jZ):j):j&):jK):j):j):j):j):j):j%):jx):j):jz):j):j):j):jk):j):j ):j):j):j):jH):j):j):jo):j]):jh):j):j):j9):j ):j$,):j,):jC):jM):j*):j):j):jA):j):j):j ):j ):jI)):j,):jJ/):j0):j0):j6B):j48):j-:):jr=):j_>):j>):jD):jF):jF):jkG):jJ):ju[###.######...+......÷÷#... .......##..##........+..... .......##.###........#####. ......#.P.# #.....÷...# ## ..........# ##.......## ........P## ##.......# #......† .......### #........# ##... #.P..#.# ##.......# #.......##### ##.@....# #####P#-53.3 (45.0) ):j\##...# ##.###P...#..# ### ##...#####.............. ##†.).†....+ .......... #..##.#.....= ####. ......### ###........... #.>..  ......# #........... #..P#  ......# P........... ##.##  .##.#.# ##..# ):jj):jkF-4.3 (46):jt):j{1 _Found a ring of see invisible.):j{):jj):j):jC):j):jmB):j.......##.###..#####.P.# #.....÷...# ##...# ##.......## ##..P## ##.......# #......†### #.. #.P..#.# ##.):j( #......##### ##.. #####P# ##...# ###.###P...#..# ### ##...#####......... #5.3 (1.0) ...†.).†....+............ #. ........##.#...=. ####....### ###.. #.>.# #.. #..P# P. ##.## .##.##.. ##.. ####### #..<##..#. #):j7##..##):j):j+6.3 (2):j ):j ; _Found an escape hatch in the ceiling.):j6):j7):j4:):jd?):j+B):jG):ju):j~,):j ):j):jB):j׎):jݩ):j ):j):j):j):j\):j):j˷):jM):j:):j):j*):j):j):j;11 ):j&):jK7 _You open the door.):j@):jU_ 26  ):jm):j):j):j>):j):j):j):jy):j):jz):j):jo):j):j):j9):j):j):j ):j ):j ):j* ):j ):j ):j ):j ):j ):j ):jM ):js ,):jn ):j ):j ):j, ):j. ):je/ ):jK1 ):jt8 J  You see here a ring of see invisible.):j"= ):j>  _):j@ ):jE ):jI ):jI ):jK ):jP ):jS ):j7T ):jV ):jZ ):j|] ):j] ):j` ):jnd ):jzh ,):j k ):j"p ):js ):jt ):j"v ):jQy ):j| ):j\} ):j  ):je ):jN ):j ):j ):j ):j ):j0 ):j ):j ):j ):ja ):jX ):jK ):j ):j< ):j ):j ):jЫ ):jG ):jܭ ):j+ ):jp ):j ):j- ):j[ ):j ):jo ):j> ):j ):j ):jQ ):j ):j ):j ,):je ):j ):j ):j1 ):j ):j ):j ):j- ):j ):j ):j ):jp ):j ):j ):j ):j7 ):j ):j8 ):j  You open the door.  You encounter a komodo dragon.):j D #...#..#.#### ### #P..###### ## ##..## # #...# ## ##..######  #. ##.#'##..P##.# #### ....##............###.PP ..Pl..'.###..#P.#.....PP ..###@#.........+.#PP. # #.....#......# # #.#.....#...## #. ###.#P...+### ##):j  ##......# # ####..#### # l   komodo dragon (wandering) ##. ####...+.#### ##### #.. #...........####.##.#####.######...+......÷÷#..#...):j5 ^.l97.3 (41.0)):j Ol):j ;11 =8.3 (42):jY ):j 7 _The komodo dragon hisses angrily.):j+    #P..  ##..##  #...#  ##..######  #. ##.#'  ....##... ..P.l.'.#):j! ! ..###@# # #.....#  #.#.....#...##  ###.#P...+###  ##......#  ####..####  ##. +.####  #.. ..  ...÷÷):j^    #P..  ##..##  #...#  ##..######  #. ##.#'  ....##... ..P.l.'.# ..###@# # #.....#  #.#.....#...##  ###.#P...+###  ##......#  ):j }####..####  ##. +.####  #.. ..  ...÷÷):j ):j ):j ):j d _A komodo dragon is nearby!*:jm@# ### ######.†††.....#.# #. #...#..#.#### #P..###### ##..##  #...# # ##..###### #. ##.#'##..P##.# ###...##............###....P.l.@.###..#P.#.....P.....###.#...+.#PP...# #.....#......# ##. #.#.....#...## ###.#P...+### ##......#*:ja ####..#### ##. ####...+.#### #### #.. #...........####.##*:jA.l*:j*:j  26  -9.3 (1.0) _*:j͜g _There is an open door here.*:j>Hn  You puncture the komodo dragon!*:jKIR11 ==8 (0.5*:jiO*:jQh _The komodo dragon is moderately wounded.*:j=  You barely miss the komodo dragon. Your headbutt misses the komodo dragon.The komodo dragon is moderately wounded.*:j?7-400.4 (0.6*:j*:jE _The komodo dragon bites you but does no damage.*:jG  You puncture the komodo dragon! You headbutt the komodo dragon.*:jH 3=9 (0.5*:jN *:jQ f _The komodo dragon is severely wounded.*:j  You barely miss the komodo dragon.The komodo dragon is severely wounded.*:j 0-1.4*:jR *:j' E _The komodo dragon bites you but does no damage.*:j.< -  The komodo dragon is severely wounded. _The komodo dragon bites you but does no damage.  You closely miss the komodo dragon. You headbutt the komodo dragon!!  You kill the komodo dragon!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!*:jF /  --more--+:j4†+:jNR+:j/309+:j+:j5 _Something appears at your feet!+:jIY +:jtZ +:j[ +:jrg M  s - 2 silver javelins (gained 1)+:jn &0+:j|o 3-2.9 (1+:jt +:jw 1 _There is an open door here.+:jѩ +:jȪ +:jj +:jM +:j +:j u 26  +:j޷ i  You see here a komodo dragon corpse.+:jP +:j*  _+:j +:j +:j +:j^ +:j +:j +:jd +:j +:j} +:j +:j +:j +:jo +:j +:j +:j& +:j +:j +:jU +:j +:j +:j( +:j +:j +:j +:j +:jl +:j +:j +:j +:j5 +:j +:j +:jO +:j +:j} +:j. +:jT +:j| +:j +:j +:j +:j +:j/ +:j +:j +:jh +:j +:jY +:jC +:j+:j}+:j+:j+:jx+:j;11 +:j+:j 7 _You open the door.+:j+:j_ 26  +:j+:j@  There is an open door here.+:j+:j| _+:j+:j+:j{+:j +:j +:j "+:jO$+:j$+:j%+:j'+:j-*+:j*+:j++:j.+:j0+:jg1+:j?2+:j.4+:j56+:j6+:j7+:j&9+:j^;+:j;+:j~<+:jD+:jG+:jG+:jH+:jJ+:jM+:jN,+:jP+:jR+:j?S+:jQT+:jV+:jX+:j8Y+:j.Z+:j \+:j]+:jJ^+:j)_+:ja+:j]c+:jc+:jd+:jLf+:jZh+:jh+:ji+:jl@  There is an open door here.+:j7n+:jn _+:jo+:jq+:js+:js+:jMt+:jMw+:jw+:j)x+:jx+:jy+:j{+:j|+:jk|+:jI~+:j+:j+:jr+:j~+:j+:js+:j:+:j+:j+:j+:jș+:j+:jm+:j՟+:j+:ji+:j +:j+:j+:j+:j+:j+:jy+:jE+:j,+:j+:jC+:j>+:jl+:j%+:j+:j+:j+:j}+:j +:j+:j+:j+:j+:j_+:j(+:j+:j+:j!+:j+:jL+:j7+:j+:j+:j+:j+:jS+:j+:jD+:j++:jj+:je+:j+:j+:j+:j5!+:j!+:j"+:j$+:j?'+:j'+:j(+:j!,$  Things that are here:+:jB.n  a +0 dagger; a +0 robe; a spriggan corpse+:j35 _+:j4+:j6+:j/8+:j8+:j9+:j=+:j B,:jZ,:j,:j,:j ####P..### ##..# ##.####...♣ #...# ##..#.♣♣♣♣ ♣♣♣♣♣♣ #####.#######....♣ ♣♣§§§. ♣#........##.#.....♣ ♣§§§§§ ♣.........##.##....♣.♣ §§♣§♣♣♣##......#.P.#....♣.§§♣§§§§♣ #..........#=...♣ ♣..§♣..♣♣ #........P###....♣ ♣@...♣ #.......###-57.9 (55.0)#.#..♣♣.....♣..♣♣ ##.P..#.# #####.♣....^♣...♣##...##### [,:j.l40m#.+♣♣♣.♣.♣♣.)♣.###...# ##..♣♣♣♣♣♣ ♣♣♣..###...####.......♣ ♣♣.......†.).†..#.......###.............## #.......##..##........#### #.......+..##...#,:jDH....,:j,8.9 (56,:j#_§§§§,:j2&5 _Found a staircase to the Swamp.,:j,:j,:jm,:jȝ,:jIB,:j ,:j%,:j,:jl,:j,:j],:j,:j,:j",:j,:j>,:jֺ,:j',:j,:j,:jK,:jg,:jh,,:j,:j,:j,:j[,:j,,:j,:j,:j,:jF,:jm,:j,:j,:j,:j:$  Things that are here:,:jn  a +0 dagger; a +0 robe; a spriggan corpse,:j,:j _,:j,:jg,:j,:jf,:j},:j,:j,:jv,:j`,:jX,:jN,:jL,:j,:j,:jo,:j,:j,:j ,:j>,:j ,:j% ,:j ,:jO,:j,:j-,:jn,:jq,:jF|  #.+♣♣♣.♣.♣♣.)♣.###... ,:j1V  #..♣♣♣♣♣♣♣♣♣♣..###...   #.......♣ ♣♣.......†.)   #.......###..........   #.......##..##.......   #.......+..##........   #.........###P..   #P.##....### #....##.#.   ### #.@### #######75.9 (17   #.##   ...#   #...  ,:j >....   ....<.   .......   .[.....  ,:j&,:j',6.9 (18,:jy.,:j0Q _Found a leather armour. Found a stone staircase leading up.,:j ,:j ,:j ,:j ,:j ,,:j ,,:j ,:js ,:j! ,:j' ,:jk* ,:j* ,:jW, ,:j1 ,:jW@ Z......##..##........#.......+..##.........#.........###P........#P.##....### #....##.#### #..### ########## ###.## #...## # .###....#[# ...>....@.#9.9 (3.0)#.....<....#..........#.##.[........#.#.............##.........P.###.............####,:jI ,:jJ ,80.9 (4,:j9R ,:jT - _Found a pair of gloves.,:j?3,:jA-:jf-:j-:j B-:j/-:j-:j-:j!F  You see here a +0 pair of gloves.-:jP%-:j2& _-:jO(-:j9*-:j,-:j--:j.-:j0-:j3-:j+4-:jC5-:j8-:j:-:ja;-:jR<-:jT?-:jA-:jBB-:jB-:jF-:jI-:j`J-:jwK-:jM-:j~P-:j Q-:jR-:joT-:jRW-:jW-:jY-:j[-:j_-:j8`-:jUa-:je-:ji-:jj-:j}k-:jn-:jqp,-:jq-:ju-:jw-:j{x-:jy-:j{-:j~-:j-:j -:j-:j-:j-:j-:j-:j*-:jč-:j-:j-:jܔ-:j•-:j-:jؚ-:jȝ-:jf-:j8-:j2-:j-:j-:j-:jǫ-:j5-:j̮-:j-:jB-:j-:jP-:j7-:j-:jS-:j-:j-:jr-:j-:j-:j-:jn-:jM-:j-:j-:j!X-:j-:j,-:j-:j-:jB-:j?-:j-:j-:jz-:j]-:j-:j-:j-:j$-:j,-:j-:jl-:j-:j-:j. -:jb -:j -:j-:j^-:j -:j-:j-:j-:j-:j-:je!-:j&"-:j%-:j&-:j#)-:j)-:j9--:j0R  There is a stone staircase leading down here.-:j&4-:j4 _-:j<,-:j)>,-:j@-:jC-:jG-:jG-:jGI-:jK-:j%O-:jO-:jQ-:jT-:jW-:j*X-:jY-:jN-:jB-:j!B-:j-:jE-:jG-:j-:j -:j-:j9-:jϜ-:j-:j-:j-:j-:j-:j-:j-:j-:j-:j-:jͲ-:j^-:jr-:jf-:j-:j-:j-:jt-:j-:jf-:jX-:j-:j-:j-:j-:j-:j-:j-:j-:ji-:j0-:j-:j-:j-:j}-:jH-:jZ-:j-:jv-:j-:jY-:j-:j[-:j-:j-:j-:j-:j8-:jV-:j-:j9-:j-:j-:j-:jq-:j-:j-:j-:jG ,-:j -:j## #...######## .###....#[## ..>......##### .....<....######.# .........#.#.##... .[........#.## ##... ............###### #.... -:jK.........P.##P.P.####P.. .###... ................@....... .......545.9 (65.0) .........####..######### #P...† #..#####.# #### ###... #### ### #### #. ## -:j1-:j--:j/T _Key pressed, stopping explore.-:jSJk  -:j:K-:j6O-:jbQ-:jU: _-:jV-:jhY,-:ji\,-:j^-:j'_-:j_-:ja-:jBc-:jc-:jd-:jf-:ji-:jSk-:jJm-:jn-:jp-:j:q-:jr-:j&t-:jv-:jw-:jw-:jz-:j8}-:j}-:jH~-:jG-:j{-:j-:j-:j-:j-:j-:j-:j9-:j-:j[-:jS-:jߒ-:jv-:j,-:j-:j-:j$-:j]-:jQ-:j-:j-:j-:jB,-:jP-:j-:jk-:j-:j,-:jb-:jl-:j?-:j-:j-:j-:j}-:jj-:j5-:j-:jf-:j,-:j-:j-:j<-:jg-:j-:jc-:j!-:j-:jP  There is a stone staircase leading up here.-:j-:j _-:jc-:j-:jfB-:j",-:j-:j=-:jP-:ji-:jh-:j`-:j#-:j<$-:j_&-:j(-:j+-:j,-:jL--:j/-:j2,-:j5-:j<;X-:j#<-:j>-:j ?-:jG  There is an open door here. _-:jJ-:jJ-:jRS  There is an open door here.-:jU _-:jU-:jW-:j$Z-:jZ-:jZ-:j\]-:j_-:jO`-:j{c,-:jf-:jf-:jg-:j{j-:jmk-:jk-:j m-:j1n-:jo-:jy-:j-:jK-:j*,-:j-:j-:j-:j-:j-:j,-:j-:j-:j-:j -:j*-:jr-:j,-:j -:jr-:j-:j-:j-:j -:j-:j-:j-:j -:jD#-:jb&-:j!(-:j,-:j/-:j0-:j2-:jI5-:j8-:j8-:j:-:jg=-:jC@-:j@-:jA-:jDE-:jG-:jaH-:jI-:jL-:jYN-:jN-:jLP-:jR-:jiU-:jU-:jjV-:jSX-:j[j  You encounter a blink frog.-:j&o.##.....#......# ##.........P# ####.#.....#...## #...........##  ###.#P...+### ##.........#.#  ##......######.##.###  ####..####.###.####  ####...+.#### ######....### ###  #....####.##.#+.#.#P###.# ##...+....F.÷÷#..#..............# #..##........+..@..............## #.###........#####.............## P.# #.....÷...# ##.............# ..# ##.......## ##............ P## ##.......# #......÷.......# ## #........# ##............F   blink frog (wandering)##.......# #............#####......#-:jyj## #####P####..#####.###P...#..### ### #.#.#607.9 (628.9 (63 _-:jz.:j#.##.....#......# ##.P##.#.....#...## #.## # ###.#P...+### ##.#.# # ##......# ######.##.### ####..#### #.###.#### ####...+.#### ######....###  #..####.##.#+.#.#P###.#...+....F.÷÷#..#. ##..##.+.@......:j. ##.###.#####..... .P.# #.....÷...# ##......# ##.## ##...... .P## ##.# #......÷.# #.# ##............ # ##.# #............# # ####......### #####P####..## ###.###P...#..### ### #.#.#.:jF.F.:jOF.:j;===9.9 (1.0).:j.:j, _The blink frog croaks..:j.##.##.....#......# ##.P# .#####.#.....#...## #. .# ###.#P...+### ##.#. ## ##......# ######.##. ####..#### #.###.#### ####...+.#### ######....###  #.####.##.#+.#.#P####...+.....F÷÷#..# .##..##.+. .:j`.##.###.#####. #.P.# #.....÷...# ##...# ##.## ##.... ..P## ##.# #......÷ .### #.# ##. .# ##.# #. ## ####......### #####P####.. ###.###P...#..### ### #.#..:jdF...:j/F.:j .:jf1---10.:j.:j.:j{ .:j u11 =--1.4 (0.5.:j?) .:j0 _You barely miss the blink frog. Your headbutt misses the blink frog..:j ÷  You impale the blink frog!!  You kill the blink frog!.:j; a#.:j 61-9.:j& .:j P _Okawaru accepts your kill..:j) N-.:j? ^ _No target in view!.:j .:j .:jН .:jj H _No target in view!.:j 4.:j $ .:j :_No target in view!.:j .:j4 .:jj .:j H _No target in view!.:j .:j .:j .:j> H _No target in view!.:jĉ .:j2 .:j .:j C _No target in view!.:j .:j .:j .:j .:j J.:j .:jG .:j .:j^.:j.:j4.:j.:j.:j4.:j}.:j/:j//:j//:j7/:j:/:jpQ/:ja/:jb/:ji/:jl/:j/:j/:j?/:jT/:jd/:je/:jl/:jo/:jp@/:jHD7Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}a - a +0 trident  m - a +1 demon trident of draining Missiles (go to first with ()s - 2 silver javelins /:jD! t - 2 boomerangs (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  g - a +1 pair of gloves (worn)  i - a scarf of repulsion (worn)  n - the +1 pair of boots of Rotini (worn) {rElec Slay+3}  o - the +2 ring mail "Viwkesin" (worn) {rElec}b - a +0 scale mail Jewellery (go to first with "=) /:j+E e - a +6 ring of strength (worn)  j - the ring "Allo" (worn) {Str+4 Int+6 Dex-5 Slay+3 SInv}  q - the amulet "Qach" (worn) {Acrobat Will+ Regen+}/:jaEyd - a ring of flight  f - a ring of see invisible  k - a ring of poison resistance  /:jE!l - a ring of magical power /:jE[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0:jLmjh - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}. An enchanted lance deadly to all dragonkind. It grows more powerful every time it inflicts a killing blow on a strong dragon. The more powerful it grows, the harder it will be to find a worthy opponent. Base accuracy: +4 Base damage: 8 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 12.8  Current attack delay: 0.5. Damage rating: 33 (Base 8 x 165% (Str) x 149% (Skill) + 14 (Ench + Slay)). Slay Drac: It inflicts extra damage against dragons and draconians. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). 0:jnIf you unwield this weapon: Your AC would decrease by 3.0 (17.6 -> 14.6). (u)nwield, (d)rop, (=)adjust, or (i)nscribe.<:jmM'Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  a - a +0 trident  m - a +1 demon trident of draining Missiles (go to first with ()  s - 2 silver javelins  t - 2 boomerangs (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  g - a +1 pair of gloves (worn)  i - a scarf of repulsion (worn)  n - the +1 pair of boots of Rotini (worn) {rElec Slay+3} <:jNW o - the +2 ring mail "Viwkesin" (worn) {rElec}  b - a +0 scale mail Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  j - the ring "Allo" (worn) {Str+4 Int+6 Dex-5 Slay+3 SInv}  q - the amulet "Qach" (worn) {Acrobat Will+ Regen+}  d - a ring of flight  f - a ring of see invisible  k - a ring of poison resistance  l - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]<:jJ o - the +2 ring mail "Viwkesin" (worn) {rElec}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 rElec: It insulates you from electricity. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 9.6 (17.6 -> 8.0). <:j Your EV would increase by 0.5 (11.7 -> 12.2). This ancient artefact cannot be changed by magic or mundane means. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.=:jumGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  a - a +0 trident  m - a +1 demon trident of draining Missiles (go to first with ()  s - 2 silver javelins  t - 2 boomerangs (quivered) =:jvArmour (go to first with [)  c - a +0 buckler (worn)  g - a +1 pair of gloves (worn)  i - a scarf of repulsion (worn)  n - the +1 pair of boots of Rotini (worn) {rElec Slay+3}  o - the +2 ring mail "Viwkesin" (worn) {rElec}b - a +0 scale mail Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  j - the ring "Allo" (worn) {Str+4 Int+6 Dex-5 Slay+3 SInv}  q - the amulet "Qach" (worn) {Acrobat Will+ Regen+}  d - a ring of flight  f - a ring of see invisible  k - a ring of poison resistance  l - a ring of magical power =:j}w[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=:j=:jҶ=:j*,.##.##.....#......# ##.........P# xoxoxox the Spear-Bearer .#####.#.....#...## #...........# Minotaur of Okawaru ****** .# ###.#P...+### ##.........#. Health: 116/116 ======================== ## ##......# ######.##.## Magic: 19/19 ========================####..#####.###.#### AC: 17Str: 36####...+.#### ######....### # EV: 11Int: 11=:j#...........####.##.#+.#.#P### SH: 5Dex: 5 ####...+......÷÷#..#............. XL: 13 Next: 31% Place: Lair:3 .##..##........+@................ Noise: ---------  Time: 12611.9 (0.0) .##.###........#####............. h) +8 lance "Wyrmbane" {slay drac, rPois r #.P.# #.....÷...# ##............ Throw: 2 boomerangs ....# ##.......## ##............ ..P## ##.......# #......÷...... .### #........# ##............  .# ##.......# #............  ## ####......### #####P####..# ###.###P...#..### ### #.#.  =:jF_No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!=:j}=:j=:j=:j=:j¿ =:j =:jo =:jK AUnknown command.>:j>:j 3>:j5>:j>:j^f 26  _>:ji>:jbk  You see here a komodo dragon skeleton.>:j >:j _>:j>:j>:j!>:j!>:j>:jQ>:j,>:jq>:jP >:jt >:j >:j">:jy>:j>:j>:jX>:j>:ju>:j#>:j>:j1>:jY >:j >:j">:jJ$>:j '>:j (>:j(>:j*>:j,>:j,>:jg->:j&S>:jW>:j X>:j}X>:jZ>:j]>:jK^>:j^>:ja>:jc>:j[d;11 >:jue>:j i7 _You open the door.>:jk>:jl_ 26  >:jm>:jʖ|  #...#..#.#### ###.P.#P.##..  #P..###### ##..########  ##..## #...#####  #...# ###...P.## # ##..###########....# #####.#'##..P##.# #########'### ..#....###.PP........# P..†'.###..#P.#.....PP# .###.#.........@.#PP...## 25.9 (14.0) ##.##.....#......####...P# ####.#.....#...## #....## # ###.#P...+###.# >:j0# ##......# ######.##.### ####..#### #.###.####  ####...+.#### ######....### ##  #...........####.##.#+.#.#P###. ###...+......÷÷#..#.............There is an open door here.>:j1>:j>:jE _Done exploring.>:j?Xk  >:j:0.0)...........÷ _Done exploring.>:jk  >:j>>:j>:j*1>:j>:jE _Done exploring.>:jI >:j* U  >:j >:j|; O>:j@= >:j? E _Done exploring.?:jn?:jsPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  j - the ring "Allo" (worn) {Str+4 Int+6 Dex-5 Slay+3 SInv}  q - the amulet "Qach" (worn) {Acrobat Will+ Regen+}d - a ring of flight  f - a ring of see invisible  k - a ring of poison resistance  l - a ring of magical power  p - a ring of positive energy  r - a ring of willpower  u - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip @:j; @:jL= @:joF _ #...#..#.#### ###.P.#P.##..# xoxoxox the Spear-Bearer#P..########..######### Minotaur of Okawaru ******##..###...#####Health: 116/116 ========================#...####...P.##Magic: 19/19 ======================== @:jeG # ##..######### ###....#AC: 17Str: 36 #####.#'##..P##.# #########'###EV: 26 Int: 11 ..##............###.PP........#SH: 5Dex: 5 P..†'.###..#P.#.....PP........#XL: 13 Next: 31% Place: Lair:3 ..###.#.........@.#PP.........## Noise: ---------  Time: 12625.9 (0.0) ##.##.....#......####.........P# h) +8 lance "Wyrmbane" {slay drac, rPois r @:j^H m#####.#.....#...## #...........## Throw: 2 boomerangs # ###.#P...+### ##.........#.# # ##......# ######.##.#######..#####.###.########...+.#### ######....### ## #...........####.##.#+.#.#P###.  ###...+......÷÷#..#..............  _You open the door.  There is an open door here. _Done exploring. _Done exploring. @:j9I f_Done exploring. _Done exploring.@:jP P  Okay, then.@:jiQ @:jxY @:j[ . _@:j3 k  @:jw @:j @:j} _Done exploring.A:jA:jU  A:j{A:j%OA:jk*A:j\,E _Done exploring.A:j/ A:j2 xoxoxox the Spear-Bearer (Minotaur Fighter) Turns: 12956, Time: 00:18:39 Health: 116/116 AC: 17 Str: 36 XL: 13 Next: 31% Magic: 19/19EV: 26 Int: 11 God: Okawaru [******] Gold: 978SH:  5 Dex:  5 Spells: 12/12 levels left rFire + . . (50%) h - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (50%) c - +0 buckler rNeg . . . (100%) o - +2 ring mail "Viwkesin" {rElec} rPois + (33%) (no helmet) rElec + (33%) i - scarf {Repulsion} rCorr .(100%) g - +1 pair of gloves SInv + n - +1 pair of boots of Rotini {rElec Slay+3} Will +....q - amulet "Qach" {Acrobat Will+ Regen+} :j4 ImStlthe - +6 ring of strength HPRegen 1.19/turnj - ring "Allo" {Str+4 Int+6 Dex-5 Slay+3 SInv} MPRegen 0.16/turn %: repel missiles, acrobat @: acrobatic, studying Stealth A: horns 2, retaliatory headbuttB:jB:j #...#..#.#### ###.P.#P.##..# xoxoxox the Spear-Bearer#P..########..######### Minotaur of Okawaru ******##..###...#####Health: 116/116 ========================#...####...P.##Magic: 19/19 ======================== # ##..######### ###....#AC: 17Str: 36 #####.#'##..P##.# #########'###EV: 26 Int: 11 ..##............###.PP........#SH: 5Dex: 5 P..†'.###..#P.#.....PP........#XL: 13 Next: 31% Place: Lair:3 ..###.#.........@.#PP.........## Noise: ---------  Time: 12625.9 (0.0) ##.##.....#......####.........P# B:j& h) +8 lance "Wyrmbane" {slay drac, rPois r #####.#.....#...## #...........## Throw: 2 boomerangs # ###.#P...+### ##.........#.# # ##......# ######.##.#######..#####.###.########...+.#### ######....### ## #...........####.##.#+.#.#P###.  ###...+......÷÷#..#..............  _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Done exploring. _Done exploring.B:jB:jqC:jC C:jl Where to? (Tab - Lair:3, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  N - Spider Nest O - Orcish Mines C:j4C:jW #...#..#.#### ###.P.#P.##..# xoxoxox the Spear-Bearer#P..########..######### Minotaur of Okawaru ******##..###...#####Health: 116/116 ========================#...####...P.##Magic: 19/19 ======================== # ##..######### ###....#AC: 17Str: 36 #####.#'##..P##.# #########'###EV: 26 Int: 11 ..##............###.PP........#SH: 5Dex: 5 P..†'.###..#P.#.....PP........#XL: 13 Next: 31% Place: Lair:3 ..###.#.........@.#PP.........## Noise: ---------  Time: 12625.9 (0.0) ##.##.....#......####.........P# C:jY{ h) +8 lance "Wyrmbane" {slay drac, rPois r #####.#.....#...## #...........## Throw: 2 boomerangs # ###.#P...+### ##.........#.# # ##......# ######.##.#######..#####.###.########...+.#### ######....### ## #...........####.##.#+.#.#P###.  ###...+......÷÷#..#..............  _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Done exploring. _Done exploring.  C:j[C:jnC:jhqC:jv: _C:jyC:jN|C:j|C:j}C:jC:jC:jφC:j͇C:jC:jC:jC:jC:jϕC:jcC:jC:jC:jܟC:jBC:jC:j'C:j߬C:jHC:jC:j~C:j#C:j$C:j-C:jC:jC:j3C:jC:jC:jC:jVC:jC:jWC:j=C:jC:jC:jC:jw,C:j7C:jC:jC:jC:jC:j,C:jC:jC:jC,C:jC:jqC:j C:j` C:j C:jdC:j/C:jC:jXC:jC:jW!C:j$C:j$C:j&C:j)C:j,,C:jF.C:j1C:jD4C:j4C:jX6C:j`9C:j;C:jX<C:jf=C:j0@C:jBC:j?CC:jDC:jGGC:jIC:j/JC:jKC:j!NC:jbPC:j4QC:j\C:jp]C:jn^C:j^C:jtb@  There is an open door here.C:je5 _C:jfC:jRgC:jhC:jYiC:jiC:jkC:j nC:jnC:jyoC:jurY  There is a stone staircase leading down here.C:jzsC:juC:jv111 C:jfv _C:jrwC:j.C:j0vxoxoxox the Spear-BearerMinotaur of Okawaru ******Health: 116/116 ========================Magic: 19/19 ========================AC: 17Str: 36EV: 11Int: 11SH: 5Dex: 5C:j3XL: 13 Next: 31% Place: Lair:4Noise: ---------  Time: 12656.9 (31.0)h) +8 lance "Wyrmbane" {slay drac, rPois rThrow: 2 boomerangs _Done exploring. _Done exploring. _There is an open door here. _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.C:jj9/  --more--D:j  _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.  n entrance to the Necropolis on this level. Hurry and find it before  the portal closes!a distant snort.  --more--E:jk  Hark! There is a gateway to a gauntlet on this level. Find the entrance quicklybefore the gate is sealed!E:jY  ...>.##.........I....####Y.....E:j#......♣#.@.:..♣#......#####.......ß.........#♣...Y   yak.>.$.You encounter a yak.E:jeM====8.4 (32.5E:j0E:j2 _The yak bellows! You hear an angry hiss.  Found a parchment of Grave Claw and 15 gold pieces.  Found an escape hatch in the floor. Found a stone staircase leading down.E:jka _There is a stone staircase leading up here.F:jCJ  You reach to attack! You hit the yak.F:jDN----9 (0.5)F:jKF:jN1 _The yak is lightly wounded.F:j  .YYou reach to attack! You impale the yak!!  The yak is severely wounded.. ===-9.4F:j ( _You hear a bellow!F:j%{ .You puncture the yak!  You kill the yak!F:j(F:j0---9F:jF:j!P _Okawaru accepts your kill.F:jF:j:---F:jF:jBH _No target in view!G:j4G:j5G:jJ<G:jP?H _No target in view!G:jŸG:jG:jG:j|H _No target in view!G:jO2G:ja3G:j'9G:j<H _No target in view!G:jG:jG:j<G:jH _No target in view!G:j,G:j-G:j4G:j7C _No target in view!G:jG:jȨG:jG:j'G:j(G:j/G:j2G:jϥG:jG:jXG:jG:jG:jfG:j[%G:jd<G:j4G:jG:juG:jYG:jG:j$G:j'G:jG:jG:jgG:jG:j4G:j G:jH&G:jG:jϚG:jrG:j.G:jenG:jԂG:jNG:j>G:jȍc  You encounter a black mamba.G:j\..>.####...♣.. .I.26  ####.....S#......♣ #.<@:..♣ #......# ####.G:jk.ß...##♣.S   black mamba (wandering).>.$.#0G:j6S.G:j<G:jl360.9 (1 _G:jG:jiH:j♣##... .>.# ♣###...♣♣H:ju##... Y.I.....I####....S...#...@..♣ #.<.:..♣ #......# ####.......♣.ß.....♣.....##♣....#Y   yak (wandering)# .>...$.#H:j  S.You encounter a yak.H:jsC.YH:j@G.SH:j(H:jWE====1H:ji< _The yak bellows!H:j S.You puncture the yak! You headbutt the yak!H:j YThe yak is severely wounded.H:j, Y 2 yaks  You encounter a yak.H:j) 11 ===-2.4 (0.5H:j] H:j  _The yak barely misses you. You furiously retaliate! You headbutt the yak!H:j% †You puncture the yak!  You kill the yak!H:j2    yak  Okawaru accepts your kill.H:j: 08--2--9H:jB H:jE 0 _The black mamba bites you!H:j .YYou impale the black mamba!!H:jx YThe black mamba is heavily wounded.You block the black mamba's attack.H:j V Y 2 yaks (1 wandering)H:j# _9--=3.4H:j H:j; T _You encounter a yak.H:j+ YY  You barely miss the black mamba.The black mamba is heavily wounded.H:j- d10====9H:jQ6 H:j1: & _The yak bellows!H:j| .YYou barely miss the black mamba.The black mamba is heavily wounded.H:jȨ H:j 98/116 --==--4.4H:jư H:jn C _The black mamba bites you! The yak gores you.H:jT&  You puncture the black mamba!  The black mamba is almost dead.H:j( ^9----9H:jo/ H:j2 C _The black mamba bites you but does no damage.H:ji .You puncture the black mamba!  You kill the black mamba!H:jI B.YH:j YY 2 yaks  Okawaru accepts your kill.H:j m 4-5.4 _The yak gores you but does no damage.H:j H:jj m _Your Invocations skill increases to level 10!H:jb .You impale the yak!!H:j =100/116==9H:ja&H:j2*[ _The yak is heavily wounded.H:j@ †You impale the yak!!  You kill the yak!H:j>    yak  Okawaru accepts your kill.H:jYA15--6.4H:jH:jO1 _You block the yak's attack.H:j25  You hit the yak.H:jmA--9H:jw H:j$1 _The yak is lightly wounded.I:jwV  You completely miss the yak. You headbutt the yak!!  The yak is severely wounded.I:jWV2=7.4I:j4`I:jh; _The yak gores you but does no damage.I:j .You puncture the yak! You headbutt the yak!  You kill the yak!I:j1(I:j J=69I:jI:jP _Okawaru accepts your kill.I:j.#Magic: 19/19 ========================♣###...♣♣AC: 17Str: 36##........EV: 11Int: 11..I.....ISH: 5Dex: 5####†.......XL: 13 Next: 36% Place: Lair:4#...@..♣Noise: =--------  Time: 12667.9 (0.0)#.<.:..♣h) +8 lance "Wyrmbane" {slay drac, rPois r#......#Throw: 2 boomerangs####.......♣.ß.....♣.........##♣....## .>...$.# _No target in view! _No target in view! _:j/37mNo target in view! _No target in view! _No target in view! _No target in view!L:jU*,,,,,*,***,**,*,,,,,,,, **,,,,,**##########.♣##.,,,,,,,,,***,,,**.#####..##.....,,,,*,,,,*,,,,**#.##.....#.>.#♣*,,,*,,,,***,*,*......**,*,,,,, *****,,>,.....,,,,*,,,, ,*,**,,,,..#...,****,,,, ,,,*,,,,*###,***,,,,, ,,,,,,**,###♣#..,,,,***,* ,,,,,,,**#####..,,<,,**,, ,,,,,,,,*#####..,,,,**,,, ,,,,,,,,,###L:jW...,*******, ,,,,,,,^,#####♣.⌠,* *,,, ,,,,,,,>,######,*****,,,  ,,,,,,,,,P#####*,,*,,,,,  ,,,,,,,,,..########.>...,***,,,,,  ,,,,,,,,,**,,,*****,$.#,****,,,**   As you read the scroll of revelation, it crumbles to dust.L:jX;4-8.9 (1L:jaL:jkeV _You feel aware of your surroundings. You sensed 2 shops/portals.O:j. ,,,,,*,* **,**,*, *,,,,,**#.♣##. ***,,,**.#####..##.*,*,,,,**#.##.....#.>.#♣#,,,*,***,*,*......♣###...♣♣#*,*,,,>,.....##.*, *,**,,,,..#.....I.....I.****,*,,,,*#†..***,**,####....@.♣♣#...,,,***,*,**####.<.:..♣##...,<,,**,*####......###...,,,**,#.*,^,#####♣♣.ß.....⌠.* *,>,######♣.*****,O:j,0 P#####.##♣....##,,*,..#.>....***,,,,,***,,,*****,$.#,****,,,*O:j9 0#########.♣##..#####..##......#.....#.>.#♣#.....#..####♣#...####...####...##.....####♣..⌠.#####...#######.########.>....O:j'; 5 26  -9O:jB O:jD O:jY *,* **,**,*, ,,,,,**#.♣##..,,,,**.#####..##......,,,*, *,,,,**#.##.....#.>.#♣#,,,*, ***,*,*......♣###...♣♣##,*,,,>,.....##.*, ,**,,,,..#.....I.....I.#***, ,*,,,,*#######†..#**,**,####.....@♣♣#...,,,***,*,**####.<.:..♣##...,<,,**,,,∩*####......###...,,,**,#######.........*,^,#####♣♣.ß.....⌠.* *,>,######♣.........*****,P#####.##♣....##,,*,O:jl ..########.>....***,,,,,***,,,*****,$.#,****,,,*O:jX O:jR /670O:j O:jB O:j̈O:j 1O:j:O:jP:jIPwM,*******,,*,* *♣.**.# ,,,,,**##########.♣##..,,,, **,,,**.#####..##...... *,,,,**#.##.....#.>.#♣#,,,**,*......♣###...♣♣##,*, ***,,>,.....##..........,,*,,,,..#.....I.....I.#*** ,*,,,,*#######†.@......#**,,,,,**,####......♣♣#....,,***,*,,*<.:..♣##....<,,**,,,∩ P:jlQ,,,,,,*####......###...,,,**,,,,,.#####.>.P:j[P:j\7=  1P:jmP:j** ******,*,* #♣.**.#,**##.♣##.., *,,,**.#####..##......,,,*, ,,,,**#.##.....#.>.#♣#,,,*,,*,*......♣###...♣♣##.*,,,>,.....##.*, **,,,,..#.....I.....I.#***, *,,,,*#######†..#**,**,####......♣♣#.....,***,*,**####.<.:..♣##....<,,**,,,∩,*####......###...,.,**,#######.........*,P:jw^,#####♣♣.ß.....⌠.* *,>,######♣.........*****,P#####.##♣....##,,*,..#.>....***,,,,,**,P:jqP:j^8=2P:jZP:jE; _Found an escape hatch in the ceiling.P:j7** ******,*,* #♣.**.#,**##.♣##.., ,,,**.#####..##......,,,*,P:j **#.##.....#.>.#♣#,,.*, *,*,*......♣###...♣♣##.#, *,,>,.....##.*, *,,,,..#.....I.....I.#***, ,,,,*#######†..#**,**,####......♣♣#......***,*,**####.<.:..♣##....<.,**,,,∩,*####......###......**,#.........##♣****,^,#####♣♣.ß.....⌠.* *,>,######♣.........*****,P#####.##♣....##,,*,..#.>....***,,,,,**,P:jP:jd/103P:j4P:jP:j ** ******,* ,*,* #♣.**.#,**##.♣##..,**.#####..##......,,,#,**#.##.....#.>.#♣#,,.#, ,*,*......♣###...♣♣##.#. ,,>,.....##.#, ,,,,..#.....I.....I.#***,*#######†..#**, ,**,####......♣♣#......♣**,*,**####.<.:..♣##....<..**,,,∩,*####......###......#*,#######.........##♣#***,^,#####♣♣.ß.....⌠.♣ *,P:j# >,######♣.........♣****,P#####.##♣....##.,*,..#.>....***,,,,,**,P:j P:j .14P:jy P:j P:j~ y** ******,* *,* #♣.**.#,* ,**##.♣##.., ,**.#####..##......,,,#, ,**#.##.....#.>.#♣#,,.#, *,*......♣###...♣♣##.#.>,.....##.#,..#.....I.....I.#***,*#######†..#**, P:j !**,####......♣♣#......♣**,*, ,**####.<.:..♣##....<..#*,,,∩,*####......###......##,#.........##♣#***, ,^,#####♣♣.ß.....⌠.♣ *, ,>,######♣.........♣****,P#####.##♣....##.,*,..#.>....***,,,,,**,P:jƉ P:j@ T2=5P:j: P:j P:j~p U** ******,** ,* #♣.**.#,,,..* **##.♣##..,,,.* **.#####..##......,,.#, **#.##.....#.>.#♣#,..#, ,*......♣###...♣♣##.#.., >,.....##..#,..#.....I.....I.#***, ,*#P:j r w†..#**, *,####......♣♣#......♣**,*, **####.<.:..♣##....<..#*,,,∩, ,*####......###......##,#.........##♣#***, ^,#####♣♣.ß.....⌠.♣ *, >,######♣.........♣****,P#####.##♣....##.,*,..#.>....***,,,,,**,P:jN} P:jX~ ^3=6P:j P:j Q:jw , #♣.**.#,,,..,** **##########.♣##..,,..,,.#####..##......,,.#,#.##.....#.>.#♣#,..# ,*......♣###...♣♣##.#.. >,.....##............#, ,,..#.....I.....I.#*** ,Q:jy*#######†........###... *,####......♣♣#.@....♣**,* **####.<.:..♣##....<..#*,,,∩ ,.....#..##,,,,,.♣#.>....# ,,**,,,*****,$.#,****,,,*****,,,, Q:jQ:j6.47Q:jVQ:jQ:j(* #♣.**.#,,,..,** ##.♣##..,,..,* *.#####..##......,,.#,* *#.##.....#.>.#♣#,..#, *......♣###...♣♣##.#.., ,.....##...#, ,..#.....I.....I.#***,,. *#†..###. Q:j+,####......♣♣#..@...♣**,*, *####.<.:..♣##....<..#*,,,∩, *####......###......##, ,#.........##♣#***, ,#####♣♣.ß.....⌠.♣ *, ,######♣.........♣****, ,P#####.##♣....##.,*, ,..##.>....#**,,,,,**, ,**,,,*****,$.#,****,,,*****,58Q:jQ:jQ:jV #♣.**.#,,,..,** ##.♣##..,,..,** .#####..##......,,.#,* #.##.....#.>.#♣#,..#, ......♣###...♣♣##.#.., .....##....#,,,. ..#.....I.....I.#***,.. #†..###. ####......♣♣#...@..♣**,*, ####.<.:..♣##....<..#*,,,∩,,,,,,* ####......###......##,* #.........##♣#***, Q:j#####♣♣.ß.....⌠.♣ *, ######♣.♣****, P#####.##♣....##.,*, ..##.>....#**,,,,,**, **,,,*****,$.#,****,,,*****,Q:jQ:jT6=9Q:j%Q:j (Q:ja #♣.**.#,,,..,** .♣##..,,..,** #####..##......,,.#,,,,.* .##.....#.>.#♣#,..#,,,..♣###...♣♣##.#..,...##......#,...#.....I.....I.#***..†.###.......♣♣#....@.♣**,*,*Q:j:b .<.:..♣##....<..#*,,,∩,,,,,,*......###......##,*,.........##♣#***,♣♣.ß.....⌠.♣ *,♣.♣****, #####.##♣....##.,*,~ .#.>....#**,,,,,**, *,,,*****,$.#,****,,,*****,Q:jl Q:j5m Q:jQm 80Q:j1t Q:jv Q:j, #♣.**.#,,,..,** .♣##..,,..,,....,,,,** ..##......,,.#,,...* ##.....#.>.#♣#,..#,...*♣###...♣♣##.#....##............#.. #.....I.....I.#**#.†.###.*......♣♣#.....@♣**,*,*.<.:..♣##....<..#*,,,∩,,,,,,*......###......##,*,*.Q:j U##♣#***,*♣♣.ß.....⌠.♣ *,*♣..♣****,*.##♣....##.,*,~ #.>....#**,,,,,**,~ Q:j c,,,*****,$.#,****,,,*****,~Q:j6 Q:j &1Q:j Q:j R:jH 4******,,,,,,,,**  #♣.**.#,,,....** ###.♣##..,,.....** #..##......,,.#..**** #.....#.>.#♣#,..#..**♣###...♣♣##.#..* ..##............#.* .....I.....I.#*##†........###@.............♣♣#......♣##.#... R:jI .<.:..♣##....<..#*,,,∩*** ......###......##,,,*,*#.........##♣#***♣♣.ß.....⌠.♣ *,* ♣.........♣******.##♣....##.,*,,,,,,,,~~* #######.>....#**,,,,,**,,~*R:j+S R:jS &2R:jZ R:j\ R:j2******,** #♣.**.#,,,..** .♣##..,,...** ..##......,,.#.R:j**** .....#.>.#♣#,..#.** ♣###...♣♣##.#..* ##.#.* I.....I.#*##.R:j* †.###.P** R:j^......♣♣#......♣##.#...h,,,,,** .<.:..♣##....<..#*,hh∩,.,,,,*** ......###......##,,,h...##♣#***,,h..R:jK♣♣.ß.....⌠.♣ *,,,,,..* hhhhh 5 wolves (asleep)♣...♣****,,,,,,.**R:j%.##♣....##.,*,~~*.>....#**,,,,,**,~**R:jd hh  You encounter 5 wolves.R:j].h.h.R:jh)h.h.h.h. h  The wolf howls! x4h.R:j. hhhhhh  You encounter a wolf.====3R:j2R:j51 _The wolf leaves your sight.S:j\D******,** #♣.**.#..,.** .♣##......** ..##......,..#.**** #.>.#♣#,..#.** ♣###...♣♣##.#.S:j* ##.#.* I.....I.#*##.* †.###..@.h...P.,,,,,** ♣♣#......♣##h#.h.** <.:..♣##....<..#*hh.∩...,,,*** ###......##,..h..,....##♣#**#...... ♣♣.ß.....⌠.♣ *,,....* h 6 wolves♣...♣****,,.......##♣....##.,*,,,,.......>....#**,,,,,**,~*S:jAh.S:jAh.S:jEh.S:jW9h.S:j>h.S:jBh.S:j  The wolf completely misses you. You furiously retaliate! You headbutt the wolf!The wolf misses you. You furiously retaliate! You headbutt the wolf!S:j^07---4S:jS:jغ) _The wolf bites you!S:jQ .You puncture the wolf!  You kill the wolf!S:j]8h.S:jo  5  Okawaru accepts your kill.S:j699/116 ----11 -5.4 (0.5S:j6S:jJ F _You block the wolf's attack. The wolf bites you!S:j/ .You puncture the wolf!  You kill the wolf!S:j |h.h.S:j , 4S:j) d100/116----9S:jv S:jz! P _Okawaru accepts your kill.T:jd †  You impale the wolf!!  You kill the wolf!T:ju . 3  Okawaru accepts your kill.The wolf closely misses you. You furiously retaliate! You headbutt the wolf!!T:jzY7=-6.4T:j׃T:j< _The wolf bites you but does no damage.T:j .You puncture the wolf!  You kill the wolf!T:j ?h.T:jlo  2  Okawaru accepts your kill.T:jb92/116 -=9T:j]T:j) _The wolf bites you!T:ja .You impale the wolf!!  You kill the wolf!T:jm .   wolf  Okawaru accepts your kill.T:jsk3-8-7.5 (0.6T:j|T:jaJ _The wolf misses you.T:jT:jG-8.0 (0.5T:jT:j w _You closely miss the wolf. The wolf bites you but does no damage.T:j3_T:j_.45T:j*gT:jhjw _You closely miss the wolf. The wolf bites you but does no damage.T:j  You closely miss the wolf. You headbutt the wolf.T:j(9.0T:jdT:j_ _The wolf is moderately wounded.T:j . You puncture the wolf!  The wolf is almost dead.T:j.=5T:jުT:j) _The wolf bites you.T:jF! .You closely miss the wolf. You headbutt the wolf.  You kill the wolf!T:j)ST:j/95-90.0T:j7T:j:P _Okawaru accepts your kill.T:jqN-T:jKT:jH _No target in view!T:j4T:jT:j%H _No target in view!T:jT:jT:jT:jqH _No target in view!T:j'4T:j.T:j1H _No target in view!T:jj" T:j* 4T:j - H _No target in view!T:j T:j T:j T:jť C _No target in view!T:j@ T:j T:j& T:jK) T:jܘ T:j4 T:jg T:jȣ T:j7 ******,** #♣.**.#....#* .♣##......** ..##.........#.**** #.>.#♣#,..#.** ♣###...♣♣##.#.* .#.* I.....I.#*##..†.* †.###...@....P..,,,,** ♣♣#......♣##.#.** T:jm8 :.:..♣##....<..##...∩....,,*** ###......##.........,,*,*.##♣#*##....,,,,*.ß.....⌠.♣ *,,.....* ♣.♣****,,.......,,,,** .##♣....##.,*,,,,......,,,,~~*.>....#**,,,,,**,~***T:j0D T:jD g6 26  T:jD .-1.0 (1.0T:jK T:j,N 1 _Found a gate leading to a gauntlet.U:j`$******,**  #♣.**.#...##  .♣##......#*  .##.........#.****  #.>.#♣#,..#.**  ###...♣♣##.#.*  .#.*  .I.....I.#*##..†.*  †.###....@...P...,,,**  ♣♣#......♣##.#.**  :..♣##....<..##...∩.....,***  ###......##..........,*,*  .##♣####.....*  .ß.....⌠.♣ *,,........,,,*    .♣****,,........,,,**    ##♣....##.,*,,,,..,,~~*   :jT%m.>....#**,,,,,**,~***   U:jj.U:j/G7=-U:j'/2U:j]7:∩U:j9U:j՘O******,**  #♣.**.#...##  .♣##......##  ##..#.#***  .#.>.#♣#,..#.**  ...♣♣##.#.*  #.*  I.....I.#*##..†.*  .###.....@..P....,,**  ♣♣#......♣##.#.U:jN**  ..♣##....<..##...∩......***  ###......##....*,*  ##♣####..*  ß.....⌠.♣ *,...*  ♣****,...**  #♣....##.,*,,....~~*  .>....#**,,,,,**,U:j֙C~***  U:jU:j/^8=3U:j8∩U:jͯU:j.#♣.**.#.............## #.♣##... #.........#**  #.>.#♣#,..#..,**  #...♣♣##.#..  .........*  I.#*##..†*  .......###........P**  .U:j7♣♣#......♣##.#.@.......**  .♣##....<..##...∩#**  .###......##...........#,*  .....##♣####,*  ⌠.♣ *,..*  .......♣****..**  ♣....##.,*,...~~*  #.>....#**.....##***  *,$.#,****,,,***~~~*  U:j;U:j<.94U:jCU:jFU:jS .♣##...##........#.##**>.#♣#,....,**..♣♣##.#., ..........#I.#*##..†..###........P* .♣♣#......♣##.#.........** ##....<..##..##U:j~T ..##....., .......##♣####.⌠.♣ *....♣***#.* ♣....##.,*..~~ #.>....#*#.....##,~*** U:jT *,$.#,***#...##**#..P...,~~~*******,,,** **,*,,,~~~≈U:j` U:jYa 4101/1165U:jh U:ji :  There is a gate leading to a gauntlet here.U:jl R _Beware, the minotaur awaits!V:j}4V:j V:jV:jdy2=11 6 _V:jV:j=a Gauntlet  There is a gate leading to a gauntlet here. _Beware, the minotaur awaits!  The world spins around you as you enter the gateway.  You enter a gauntlet!  The nature of this place prevents you from teleporting.  Found a gate leading back out of this place.V:j+w..#.###########...###########.#.. ..#.#.........#...#.P###.#.##.#.. ..#.#.#5#.#.#.#...#.#..#....#.#.. ..#.#.5#.#.#..#...##.#.#.##?#.#..#.#.#.#.#.#.#...#..P.#P#.=#.#..#©#©4#.©.#..#©.©###.####B©#©#..V:j+p###[#.#.#.#.#...##.#.####.###.. ....#!5#.#.#..#...#.##.....##.... ....#5#.#.#.#.#.@.#.#.##.Z#.#.... ##..#.........#...###©..##P##..## ß#..###########...###########..#ß ##.............................##  #≈............≈∩≈............≈# V:j, ###############################  #ß# #ß# #ß# #ß# #ß# #ß# #ß#  ### ### ### ### ### ### ### V:j, V:j5547.5 (2.5V:jy=∩V:j& _Found two transporters.V:j`c _There is an empty arch of ancient stone here.W:jN M...........≈...........##########...#########.......P###.#.##5#.#.#W:jO }.#..#....5#.#.#.#.#.#.##?.#.#.#.#.#.#...#..P.#P#.=#.©#©4#.©.#..#©.©###.####B©#©###[#.#.#.##.#.####.###W:jP d!5#.#.#.##.....# ....#5#.#.#.#.#.∩.#.#.##.Z#.#.... ##..#.........#...###©..##P##..## ß#..###########...###########..#ß.### ### ###W:jt §§5 26  8.5 (1.0 _W:j B∩W:jd <M###.#######....≈ß≈....#######.###...........§.§.........##########.§§#########.......P###.#.##5#.#.#.#..#....5#.#.#.#.#.#.##?.#.#.#.#.#.#...#..P.#P#.=#.©#©4#.©.#..#©.©###.####B©#©###[#.#.#.#W:je #.#.####.###!5#.#.#..#...#.##.....# ....#5#.#.#.#.#.∩.#.#.##.Z#.#.... ##..#.........#...###©..##P##..###...##ß# #ß# #ß#W:jM3.#.#.5#.#.#..#...##.#.#.##?#.#.. .#.#.#.#.#.#.#...#..P.#P#.=#.#..# .#©#©4#.©.#..#©.©###.####B©#©#..`:jU;5.`:j'WB.5`:jdW`:j8Z85`:jIj≈ß≈§.§.5 3 white imps`:jk&1`:jw`:j}Z _You encounter a white imp.`:j`:j1`:j\ `:j$T _Why would you want to do that?`:j0Mz#≈#W.....W...4..#.#≈#.########W#...#.##...##.#≈#b#.≈#.#.#.#.#5.#####..#≈#..#ß#....©....#...#....©....#ß#...#.#.#.#.##...#5.##.##..#≈#..########.##...#.5#.....#.#≈#.## .#≈#.........#...#.........#≈#... ##############..@################ ........©#.....≈.....#©.......... ##.#######....≈ß≈....#######.#### .#.#.........§.§...........#.#...W   shadowghast (wandering).#`:j=#.#.#...#..P.#`:jw`:j˶R.5`:jǷW.5`:jG.W`:j435`:j׾Y.5`:jG9§ß§.§§§§§....W#...5 4 white imps (1 wandering)#...`:jn=  2`:j`:j _You encounter a shadowghast. You encounter a white imp.`:j ?.#≈#.W!.©=.W55..©[$55#≈#.b) z#≈#W.....WW..4..#.#≈#.########.##...##.#≈#b#.≈#.#.#.#.#W#...#..#####..#≈#..#ß#....©....#...#5...©....#ß#...#.#.#.#.##...#..##.##..#≈#..########5##...#..#.....#.#≈#.## .#≈#.........#..@#5........#≈#... ##############...################ `:jε ........©#.....≈.....#©.......... ##.#######....§ß§....#######.####..........§§§..........##########§§.#########. WWW 3 shadowghasts (2 wandering)....5...#...#.P###.#.##5#.#.#.#..#....5#.#.#.#.#.#.##?`:j Y.5`:jq G.W`:j .5.5`:j G.W`:j W§WW5`:j[ &3`:j" `:jj ] _You encounter 2 shadowghasts.b:jM##############...################ .#≈#.W!.©=.W4..©[$55#≈#.b) z#≈#W.....W....4..#.#≈#.########W##...##.#≈#b#.≈#.#.#.#.#.#####..#≈#..#ß#....©...W#...#....©....#ß#...#.#.#.#.##...#5.##.##..#≈#..########.##...#.#.....#.#≈#.## .#≈#.........#...#5........#≈#... ##############...################ ........©#.....≈.§...#©..........4   ice devil (wandering)W 4 shadowghasts (1 wanb:jXdering)#.#.#...#.#..#b:j .WYou encounter a shadowghast and an ice devil.b:jq .4.5.5b:j} 5Found a ring of magical power.b:jG.Wb:jIF.Wb:jH35b:j0.≈§§4§W6(2 wandering)b:j&4b:j s _You encounter a white imp. x2b:j1 J........©#.....≈.....#©.......... ##############...################ .#≈#.W!.©=...#...#.5..©[$55#≈#.b) z#≈#W......WW#...#4#..4..#.#≈#.########.##...##.#≈#b#.≈#.#.#.#.######..#≈#..#ß#....©...W..©....#ß#...#.#.#.#.##...#..##.##..#≈#..########b:jg2 #...#.#.....#.#≈#.## .#≈#.........#...#5........#≈#... ##############...################ ........©#.....≈.....#©.......... ##.#######....§ß≈§§..#######.####..........§§§..........##########§§§#########.41....5.5P###.#.#b:j@ Y.4b:jB G.Wb:j^C ].5b:j^ §..≈.b:j,` &5b:j'u b:j~ + _The white imp shouts!b:j# ##.#######....≈ß≈....#######.#### ........©#.....§.....#©.......... ##############...################ .#≈#.W!.©=...#...#....©[$55#≈#.b) z#≈#W.......5#..4..#.#≈#.########4##...##.#≈#b#.≈#.#.#.#.######..#≈#..#ß#....©...W..©....#ß#...#.#.#.#.##..@#..##.##..#≈#..#########...#.#.....#.#≈#.## b:j$ A.#≈#.........#...#5........#≈#... ##############...################ ........©#.....≈.....#©.......... ##.#######....§ß§....#######.####..........§≈§..........##########.§§#########.b:j0 Y.4b:j2 ?5.b:j 4 W.5b:jI §§§≈ß≈§.§b:jJ &6b:j[ b:jd b:j<.#.#...........≈...........#.#... ##.#######....≈ß≈....#######.#### ........©#.....§.....#©.......... ##############.§.################ .#≈#.W!.©=......©[$55#≈#.b) z#≈#W........#..4..#.#≈#.########b:j=5##...##.#≈#b#.≈#.#.#.#.#4.#####..#≈#..#ß#....©...W#..@#....©....#ß#...#.#.#.#.##...#5.##.##..#≈#..########.##...#.#.....#.#≈#.## .#≈#.........#...#5........#≈#... b:jW>##############...################ ........©#.....§§....#©.......... ##.#######....≈ß≈....#######.####..........§§.§.........c:j B5.c:jM;5.c:jW.4c:jV.5c:j*≈≈..§§≈.§c:j*&7c:jAc:jLe _The white imp laughs crazily.c:jg##########...########## .#.#...........≈...........#.#... ##.#######....≈ß≈....#######.#### ........©#.....≈.....#©.......... ##############..§################ .#≈#.W!.©=...#..§#....©[$55#≈#.b) z#≈#W.........4..#.#≈#.########.##...##.#≈#b#.≈#.#.#.#.#5.#####..#≈#..#ß#....©...W#...#4...©....#ß#...#.#.#.#.#.##.##..#≈#..#########...#.c:j"f5#.....#.#≈#.## .#≈#.........#...#.........#≈#... ##############...################ ........©#.....≈.....#©.......... ##.#######....≈ß§....#######.####c:jǹC5.c:ji;5.c:j?45c:jc:jH.§...§§§c:j&8c:jc:jac:j'.........#...#...+..+..#.#..###########...########## .#.#...........≈...........#.#... ##.#######....≈ß§....#######.#### ........©#.....≈.....#©.......... ##############...################ .#≈#.W!.©=......©[$55#≈#.b) z#≈#W.........4..#.#≈#.########.##...##.#≈#b#.≈#.#.#.#.#4.#####..#≈#..#ß#....©...W...©....#ß#...#.#.#.#.#5##.##..#≈#..########5##...#.c:j#.....#.#≈#.## .#≈#.........#...#.........#≈#... ##############...################ ........©#.....§§§...#©..........c:jB5.c:j[<5.c:je?4.c:j;5.c:j89§c:j8&9c:jCUc:j PP..PPP5.........#...#...+..+..#.#..###########...########## .#.#...........≈...........#.#... ##.#######....§ß§....#######.#### ........©#.....≈.....#©.......... ##############...################ c:j }.#≈#.W!.©=......©[$55#≈#.b) z#≈#W........#..4..#.#≈#.########4##...##.#≈#b#.≈#.#.#.#.#5.#####..#≈#..#ß#....©...W#...#.5..©....#ß#...#.#.#.#.##...#55##.##..#≈#..#########...#c:j ..#.....#.#≈#.## .#≈#.........#...#.........#≈#... ##############...################c:jn <5.c:j ;5.c:j @4.c:j& 5.  Found a shiny ring mail. Found a transporter.c:jh= §≈§.§c:j> '20c:joU c:j a g _The white imp grinds its teeth.c:j #...#.?#...#[.##++#++PP..PPP.........#...#...+..+..#.#..###########...########## .#.#...........≈.§.........#.#... ##.#######....§ß≈....#######.#### ........©#.....§.§...#©.......... ##############...################ .#≈#.W!.©=...#..@#....©[$55#≈#.b) z#≈#W.......4#.....#.#≈#.########5##...##.#≈#b#.≈#.#.#.#.#..#####..#≈#..#ß#....©...W5..©....#ß#...c:j+ #.#.#.#.##...#5.##.##..#≈#..#########...#..#.....#.#≈#.## .#≈#.........#...#.........#≈#...c:j 0yc:jS B5.c:j =5.c:j .c:j' A4.c:je @5.c:jB @5.c:j 7W.c:j3  y.#.§.§.≈§§≈§You encounter a meliai. It is wielding a +0 war axe.c:jb &1c:jc:j'3 _The meliai leaves your sight.d:jPP..P..#...#?.+...+..#...#.?#...#[y##++#++PP..PPP.........#...#...+..+..#.#..###########...########## .#.#.........§.§.§.........#.#... ##.#######...§≈ß≈....#######.#### ........©#...§§≈.§...#©.......... ##############.§@################ d:j.#≈#.W!.©=..W#...#4...©[$55#≈#.b) z#≈#W........#...#5#.....#.#≈#.########.##...##.#≈#b#.≈#.#.#.#.#5#####..#≈#..#ß#....©...W#...#5...©....#ß#...#.#.#.#.#.##.##..#≈#..#########...#. y   meliai (wandering)#.....#.#≈#.## 55 4 white impsd:j .yFound an embroidered cloak and a scroll labelled BICLAM VUFUSE.  Found a large runed translucent door.d:j 8W.d:j?5.d:jr55.d:j<5.d:jK.yd:jx W.  The meliai buzzes angrily.d:j 2The white imp puffs mist at you.d:j....####....§.§.....§§§...2   reaper (polearm, drag, wandering)4   ice devilWWWW 4 shadowghastsy   meliai(…)d:j&2d:j-d:jB _You encounter a reaper. It is wielding a +3 scythe of freezing.d:j©#..P.©.P2©#...#yy+...#.©#©PP..P..#...#?y+...+..#...#.2#...#[.##++#++PP..PPP..........#...#y..+..+..#.#..###########...########## .#.#........§..§...........#.#... ##.#######...§§ß≈....#######.#### d:j........©#...§§§@....#©.......... ##############...################ .#≈#.W!.©=4...©[$55#≈#.b) z#≈#W............#.#≈#.########W##...##.#≈#b#.≈#.#.#.#.#.#...#55#####..#≈#..#ß#....©...W..©....#ß#...#.#.#.#.#.##.##..#≈#..########d:j#...#. yy 2 meliai (1 wandering)d:j .yYou encounter a meliai. It is wielding a +0 hand axe.Found a scroll of enchant armour.d:jo yThe meliai buzzes angrily.d:jFE.yd:j8W.d:j+K.yd:jC5.d:j>;?2d:j.##......≈§#...#...§.≈§§2g)y 3 d:j&3d:j!d:j4u _You encounter a meliai. It is wielding a +0 hand axe.d:j#©#..P.©.P2©#...#y.+...#.©#©#..# #.#.PPP..P..#...#?.+...+..#.#..# d:j #.#.P#...#.?#...#y.##++#++#.#..# #.#.PP..PPP2#...#y..+..+..#.#..#ß #.#.#...#y..+..+..#.#..# #.#...#.#. #.#.d:j≈§.#.#. #.#...§§ß≈....#.#©#...§.≈.@...#©.§§.# #≈#.W!.©=..W#...#45..©[$55#≈#.b). #≈#W.W#...#.#.....#.#≈#.##. #≈#.#W#...#5##...##.#≈#b#.# #≈#.#.#.#.#W#...#55#####..#≈#..# #ß#....©....#...#....©....#ß#. #≈##.#.#.#.##...#..##.##..#≈#..# #≈#.#.#...#.##...##.#≈#.#.#d:jG.yd:j R[yd:jB5.d:jm;5.d:jc 5.  Found 31 gold pieces. Found a runed translucent door.d:j'.2d:j§§.≈..§...d:j&4d:jd:j'  The white imp shouts, "Remove thy stench, thou churlish two-tin-hat _yak-dropping!"d:j ##.PP..PP.[#...#..+...+..###..#ß #©#..P.©.P.©#...#©.+...#.©#©#..##d:jՙ PP..P..#...#?.+...+.. #...#.?#...#[.##++#++#PP..PPP..ß........2#...#yy.+..+..#.#..############...##########........§§.≈...........#.#.... #.#######....§ß≈@...#######.##### d:jϚ .......©#..§..≈.....#©........... #############...#################.W!.©=45..©[$55#≈#.b)W............#.#≈#.##.########...##.#≈#b#. #≈#.#.#.#.#W#...#5.#####..#≈#..## #ß#....©......©....#ß#....#.#.#.#.#.##.##..#≈#..#d:j ].....§§.d:jF &5d:j9 d:j - _Found two transporters.e:jje:jk1e:je:j T _Why would you want to do that?e:j ..#.P#P.P#P)#...#[.##++#++#....## ###.PP..P..[#...#..+...+..###..#ß #©#..P.©.P.©#...#©.+...#.©#©#..##PP..P..#...#?.+...+.. #...#.?#...#[.##++#++#PP..PPP..ße:j........2#...#yy.+..+..#.#..############...##########...........≈.@.........#.#.... #.#######...§§ß≈....#######.##### .......©#.§...≈.....#©........... #############...#################.W!.©=45..©[$55#≈#.b)W............#.#≈#.##.########...##.#≈#b#. #≈#.#.#.#.#W#...#5.#####..#≈#..## #ß#....©......©....#ß#....e:j-7W.e:jL;+...e:j}<^  6e:jWe:jVdk _Found a shiny helmet. Found a runed translucent door.e:j\K .#.P#P.P#P)#...#[.##++#++#.... .###.PP.....[#...#..+...+..###..# .#©#..P.©.P.©#...#©.+...#.©#©#.. .#.#.PPP..P..#...#?.+...+..#.#..# .#.#.P#...#.?#...#[.##++#++#.#.. .#.#.PP..PPP.#...#y..+..+..#.#..# .#.#.2#...#yy.+..+..#.#.. .#.#...#.# .#.#.≈.#.# ##.e:jL #....§ß≈....#..©#.....≈.....#©#... .#≈#.W!.©=..W#...#45..©[$55#≈#.b) z#≈#W......WW#...#5#.....#.#≈#.## .#≈#.#.#...#5##...##.#≈#b#. .#≈#.#.#.#.#W#...#5.#####..#≈#.. .#ß#....©....#...#....©....#ß#e:jxX 8W.e:j\ qW..We:jN} e:jq~ &7e:j e:j f:jf:j1f:jf:j)T _Why would you want to do that?f:j.P.P...#...#.y.+..+.. ...#.P#P..#P)#...#[.##++#++#..##.PP.....[#...#..+...+..##©#..P.©.P.©#...#©.+...#.©#©PP..P..#...#?.+...+..#...#.?#...#[.##++#++f:j PP..PPP..........2#...#yy.+..+..#.#..###########..@########## .#.#...........≈...........#.#... ##.#######....§ß≈....#######.#### ........©#.....≈.....#©.......... ##############...################ .#≈#.W!.©=.W45..©[$55#≈#.b) z#≈#W............#.#≈#.########W##...##.#≈#b#.≈#.#.#.#.#5.#####..#≈#..#f:jH W.  Found a leather armour and a twisted dagger.f:jf:j^  8f:j f:j% ; _Found a large runed translucent door.f:jr #..#.......##.P.P...#...#...+..+.. ...#.P#P..#P)#...#[.##++#++#..##.PP.....[#...#..+...+..##©#..P.©.P.©#...#©.+...#.©#©PP..P..#...#?.+...+..#...#.?#...#[.##++#++PP..PPP..........2#..@#yy.+..+..#.#..###########...########## f:jv .#.#...........≈...........#.#... ##.#######....§ß≈....#######.#### ........©#.....≈.....#©.......... ##############...################ .#≈#.W!.©=45..©[$55#≈#.b) z#≈#W......WW.....#.#≈#.#########...##.#≈#b#.f:j 7W.f:j f:j &9f:j f:j g:jP##########...###########..#ß #..#......##.P.P...#...#...+..+.. ...#.P#P..#P)#...#[.##++#++#..##.PP.....[#...#..+...+..##©#..P.©.P.©#...#©.+...#.©#©PP..P..#...#?.+...+..#...#.?#...#[.##++#++PP..PPP..........2#...#yy.+..+..#.#..###########...########## g:j*R.#.#...........≈...........#.#... ##.#######....§ß≈....#######.#### ........©#.....≈.....#©.......... ##############...################ .#≈#.W!.©=WW45..©[$55#≈#.b) 3 z#≈#W.......W.....#.#≈#.##y 3 meliaig:j0[5y.g:j^4y.g:jc%2.g:jxg:j'30g:jg:jg:j%......#©#.......#©#........############...###########..#ß #..#......##.P.P...#...#...+..+.. ...#.P#P..#P)#...#[.##++#++#..##.PP.....[#...#..+...+..##©#..P.©.P.©#...#©.+...#.©#©PP..P..#...#?.+...+..#...#.?##++#++PP..PPP2.........#...#y..+..+..#.#..###########...#######g:j'[40m### .#.#...........≈...........#.#... ##.#######....§ß≈....#######.#### ........©#.....≈.....#©.......... yyy 3 meliai ##############...################ .#≈#.W!.©=WW45..©[$55#≈#.b)g:j51"2.g:jgEQ§§§§≈g:jF&1g:j8Yg:j]g:jZ ≈.#..≈∩≈..#.≈# ......#©#.......#©#........############...###########..#ß #..#......##.P.P...#...#...+..+.. ...#.P#P..#P)#...#[.##++#++#..##.PP.....[#...#..+...+..##©#..P.©.P.©#...#©.+...#.©#©PP..P..#..@#?.+...+..#...#.2##++#++PP..PPP.........#...#:j 0;10my..+..+..#.#..###########...########## .#.#.........§§§...........#.#... ##.#######...§≈ß≈....#######.#### ........©#.....≈.....#©.......... ##############...################g:j Qy[g:j 6y.g:j~ 6y.g:j' +y.g:j O2?g:j$ A§.g:j$ &2g:j6 :∩g:j; i:jYi #≈.#.#..≈∩≈..#.#.≈# ##.#©#.#©#. ß#..#...#..#ß ##..#.#...#...+..+..#...#.P.P.P...#...#...+..+..#....i:j .#.P#P..#P)#...#[.##++#++#.... ..###.PP.....[#...#..+...+..###.. ..#©#..P.©.P.©#...#©.+...#.©#©#.. ..#.#.PPP..P.2#.@.#y.+...+..#.#.. ..#.#.P#...#.?#...#y.##++#++#.#.. ..#.#.PP..PPP.#...#y..+..+..#.#.. ..#.#.#...#...+..+..#.#.. ..#.#.§.:jW34m#.# ..#.#.§.§.#.##.#...§≈ß≈....#..©#.....≈.....#©#...i:j!.5i:j8...≈..≈5   shadow imp (wandering)i:j9&3i:j(K<∩i:jQ[ _You encounter a shadow imp.l:j#########.#########.#########  #≈.#..§∩≈..#.≈# ##........#©#.......#©#........## ß#..###########...###########..#ß ##..#......l:j##.P.P...#...#...+..+....#.P#P..#P)#...#[.##++#++#..##.PP.....[#...#..+...+..##©#..P.©.P.©#.@.#©.+...#.©#©PP5.P.2+...+..#...#.?##++#++PP..PPPyl:j<.........#...#...+..+..##########...########## ..#.#...........≈...........#.#.. l:j###.#######....≈ß≈....#######.### .........©#.....≈.....#©.........l:j# y?  Found a gate leading back out of this place.l:je-y[5.y.l:j00%2.l:jA§§§§≈§§ß§5l:jB&4l:jS:∩l:j Y, _The shadow imp shouts!l:jG  #ß# #≈...............≈# #ß# #########.#########.#########  #≈.#..§∩≈..#.≈# ##........#©#.......#©#........## ß#..###########...###########..#ß ##..#......##.P.P...#...#...+..+..l:jI ..#.P#P..#P)#...#[.##++#++#..##.PP.....[#.@.#..+...+..##©#..P.©5P.2#.©#©PP..P..+...+..#...#.?#...#y.##++#++PP..PPP.........#...#...+..+..##########§§§########## ..#.#..........§≈§..........#.#.. ###.#######....§ß§....#######.###l:jO Ry©l:jcS iy?5.l:jU Ty[l:j;Z X2©l:jol 5§l:jm &5l:j l:j m:j:D## #ß.ß.ß.ß.ß.ß.ß.ß.ß# ## #ß# #≈..............§≈# #ß# m:j#########.#########.#########  #≈.#..§∩≈..#.≈# m:j, ##........#©#.......#©#........## ß#..###########...###########..#ß ##..#......##.P.P...#...#...+..+....#.P#P..#P)#.@.#[.##++#++#..##.PP...5.2m:j^+..##©#..P.©.P.©#.©#©m:jPP..P..#...#y.+...+..#...#.?#...#[.##++#++PP..PPP.........#...#...+..+..##########§§§########## m:j?C..#.#.........§§≈§..........#.#..m:j\5y.m:jNy©m:jDA.5m:j#8y?m:jn%E2[m:j8q.§≈§§m:jE9&6m:jIm:jNn:jc n:je A scroll labelled BICLAM VUFUSE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (g)o to location.o:ji o:j(  ### #ß.ß.ß.ß.ß.ß.ß.ß.ß# ###xoxoxox the Spear-Bearer#ß# #≈...............≈# #ß#Minotaur of Okawaru ******##########.#########.########## Health: 116/116 ========================#≈.......#.#.§≈§≈..#.#.......≈# Magic: 19/19 ======================== ##........#©#.......#©#........## AC: 17Str: 36 ß#..###########...###########..#ß EV: 26 Int: 11 ##..#.........#...#...+..+..o:j 3#..## SH: 5Dex: 5 ....#.P.P.P...#...#...+..+..#.... XL: 13 Next: 38% Place: a Gauntlet ....#.P#P..#P2#.@.#y.##++#++#.... Noise: ---------  Time: 12736.5 (1.0) ..###.PP....5[#...#y.+...+..###.. h) +8 lance "Wyrmbane" {slay drac, rPois r ..#©#..P.©.P.©#...#y.+...#.©#©#.. Throw: 2 boomerangs o:j #..#.#.PPP..P..#...#?.+...+..#.#.. ..#.#.P#...#.?#...#[.##++#++#.#.. ..#.#.PP..PPP.#...#...+..+..#.#.. 2   reaper (polearm, drag) ..#.#.........#§..#...+..+..#.#.. yyy 3 meliai ..#.###########§§§###########.#.. 5   shadow imp ..#.#.........§§≈§..........#.#.. o:j  b_Why would you want to do that?  Found a leather armour and a twisted dagger. _Found a large runed translucent door. _You encounter a shadow imp.Found a gate leading back out of this place. _The shadow imp shouts!o:j& o:jj' o:j3 o:j6 p:jp:j;An embroidered cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {ego} {branded} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen:  They are clad in black, green, yellow and blue, p:j So far above their own degree.  Once in my life I'll take a view;  For I'll have a new cloak about me.” (g)o to location.r:j7r:j ### #ß.ß.ß.ß.ß.ß.ß.ß.ß# ###xoxoxox the Spear-Bearer#ß# #≈...............≈# #ß#Minotaur of Okawaru ******##########.#########.########## Health: 116/116 ========================#≈.......#.#.§≈§≈..#.#.......≈# Magic: 19/19 ======================== ##........#©#.......#©#........## AC: 17Str: 36 ß#..###########...###########..#ß EV: 26 Int: 11 ##..#.........#...#...+..+..r:jt#..## SH: 5Dex: 5 ....#.P.P.P...#...#...+..+..#.... XL: 13 Next: 38% Place: a Gauntlet ....#.P#P..#P2#.@.#y.##++#++#.... Noise: ---------  Time: 12736.5 (0.0) ..###.PP....5[#...#y.+...+..###.. h) +8 lance "Wyrmbane" {slay drac, rPois r ..#©#..P.©.P.©#...#y.+...#.©#©#.. Throw: 2 boomerangs ..#.#.PPP..P..#...#?.+:j#9;49m...+..#.#.. ..#.#.P#...#.?#...#[.##++#++#.#.. ..#.#.PP..PPP.#...#...+..+..#.#.. 2   reaper (polearm, drag) ..#.#.........#§..#...+..+..#.#.. yyy 3 meliai ..#.###########§§§###########.#.. 5   shadow imp ..#.#.........§§≈§..........#.#.. _Why would you want to do that?  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.#≈#.########...##.#≈#b#..#.#.#..#####..#≈#..#ß#....©..WW..©....#ß#...≈##.#.#.#W###.##..#≈#..#.#######W##...##.#≈#.#..............#4........#≈#... ##############..@################ ........©#.....§§§...#©.......... ##.#######....≈ß######.#### .#.#...........§...........#.#...##########...##########.......55#...#..###.#.##5#.#.#.#...#.#..#.... 35#.#5#..[0;10;1:j$F:m#...##.#.#.##?5 4 white imps (1 wandering)#.#.#.#..P.#P#.=:jRB5.:ja.W.WW:jx.:jx≈:jx§§:jy#W :j=y*4 shadowghasts:jy8 4 white imps:jy:j{:j{|7:jp _You encounter a white imp.:jx #≈#.#######.#...#5##...##.#≈#b#. #≈#.#.#.#.#.#...#..#####..#≈#..## #ß#....©...W#...#....©....#ß#.... #≈##.#.#.#W##...#..##.##..#≈#..## #≈#.#######W#...#.##...##.#≈#.# #≈#........W#...#.#.....#.#≈#.# #≈#.#...#4........#≈#.... #############...################# .......©#.....§§@...#©........... #.#######....≈ß≈§...#######.##### #:j I.#...........§§§.........#.#.... #.###########...###########.#. #.#.......55#...#..###.#.##.#..## #.#.#5#.#5#.#...#.#..#....#.#..#ß #.#.5#.#.#..#...##.#.#.##?#.#..## Z   spectral fire crab (wandering) #.#.#.#...#.ZP.#.#.=#.#..# WWWW 4 shadowghasts #©#©4#.©.#..#©.©###.####B©#©#..## 55 3 white imps:j G.W:j 8Z.:j [.5:jI <5.:j :5:j G.W:jY E.W:j ~.Z4:j &8:j :j c _You encounter a spectral fire crab.:j.#.#.5.#####..#≈#..# #ß#....©...W#...#....©....#ß#.... #≈##.#.#.#.###.##..#≈#..##.#######W##...##.#≈#.#.............#.4........#≈#... #############...################# .......©#.....§§§...#©........... #.#######....≈ß≈@...#######.#####...........§§§.........#.#....:j)q##########...##########.......55#...#..###.#.###5#.#.#5#...#.#..#....ß5#.#.#..#...##Z#.#.##?##.#.#.#.#...#..P.#.#.= ©#©4#.©.#..#©.©###.####B©#©#..## ###[#.#.#.#.#...##.#.####.###..#ß3:j7Z.:jj34:jK.W:j85:j.4 2 ice devils (1 wandering) 4:jT&9:j:j[ _You encounter an ice devil.:jß#....©...5...©....#ß#.... #≈##.#.#.#W##...#..##.##..#≈#..##.#######W#...#.##...##.#≈#.#........W#...#.#.....#.#4........#≈#... #############...################# .......©#.....§§§...#©........... #.#######....≈ß≈§...#######.#####...........§§@.........#.#....##########...##########.......55#...#..###.#.###5#.#4#Z#..#....ß5#.#.#..#...##.#.:jk0#.##?##.#.#.#..P.#.#.= 44©#©4#.©.#..#©.©###.####B©#©#..## ###[#.#.#.#.#...##.#.####.###..#ß ..#!5#.#.#..##.....##....##3:jEZ.455.5.W5:j.#####≈..:jK......§.45(1 wandering):j'60:jz:j1:jlk.#≈##.#.#.#W##...#5.##.##..#≈#..# .#≈#.#######.#...#.##...##.#≈#.#. .#≈#.......WW#...#.#.....#.#≈#.# .#≈#..W#...#4........#≈#.. ##############...################ ........©#.....≈.....#©.......... ##.#######....≈ß≈....#######.#### .#.#...........§...........#.#... .#.###########..@###########.# .#.#......545#...#Z.###.#.##.#..# :j.#.#.#5#.#5#5#...#.#..#....#.#.. .#.#.5#.#.#..#...##.#.#.##?#.#..# .#.#.#.#...#..P.#.#.=#.#.. .#©#©4#.©.#..#©.©###.####B©#©#..# .###[#.#.#.#.#...##.#.####.###.. ...#!5.#...#.##.....##....# 3.##.#.∩.#.#.##.Z#.#....5 4 white imps (1 wandering):j=54:j::j0W:j85:jK.W:jF.W:jv[.5:j ..≈W 4 shadowghasts 5 white imps:j &1:j :jA, ` _The white imp shouts, "Back with thee, thou tottering fool-born calf-wit!":j .#≈#.#######W#...#5##...##.#≈# ..#≈#.........#...#.#.....#.#≈#.# ..#≈#WWW#...#4........#≈#.. ###############...############### .........©#.....≈.....#©......... ###.#######....≈ß≈....#######.### ..#.#...........≈...........#.#.. ..#.###########...###########.# ..#.#......554#.@.#Z.###.#.##.# ..#.#.#5#.#.#5#...#.#..#....#.#.. ..#.#.5#.#.#5.#...##.#.#.##?#.#.. ..#.#.#.#.#.#.#...#..:j [34mP.#.#.=#.#.. ..#©#©4#.©.#..#©.©###.####B©#©#.. ..###[#.#.#.#.#...##.#.####.###.. ....#!5#.#.#..#...#.##.....##.....##.#.∩.#.#.##.Z#.#.... 3 ##..#.........#...###©..##P##..#5 4 white imps:jk hW5:j S.5:j .#...#.W 4 shadowghasts 5:j &2:j# :jf :j~.#≈#........W#...#5#.....#.#≈#..#≈#WWW#...#4........#≈#. ################...############## ..........©#.....≈.....#©........ ####.#######....≈ß≈....#######.## ...#.#...........≈...........#.#..#.###########...###########.# #..#.#......554#...#Z.###.#.##.# :jq#..#.#.#5#.#.#5#@..#.#..#....#.# #..#.#.5#.#.#.5#...##.#.#.##?#.# #..#.#.#.#...#..P.#.#.=#.# #..#©#©4#.©.#..#©.©###.####B©#©# #..###[#.#.#.#.#...##.#.####.### #....#!5#.#.#..#...#.##.....##. #....#5#.#.#.#.#.∩.#.#.##.Z#.# ###..#.........#...###©..##P:j###..# 3ß#..###########...###########..5 4 white imps:j@.Z54.533:jعWW4....... ################...############## ..........©#.....≈.....#©........ ####.#######....≈ß≈....#######.## ...#.#...........≈...........#.#.##########...########## #..#.#.......55#...#..###.#.#5#.#5#4#...#Z#..#....5#.#.#.5#@..##.#.#.##?#.#.#.#.#...#..P.#.#.=©#©4#.©.#..#©.©###.####B©#©##[#.#.#:j)0.#.#...##.#.####.##..#!5#.#.#..##.....##..5#.#.#.#.#.∩.#.#.##.Z#.   ice devil##..#.........#...###©..##P##..# #ß#..###########...#########5555 4 white imps ###.............................#:jA54:j:jX.5:j`<4:j':jA+################...############## ..........©#.....≈.....#©........ ####.#######....≈ß≈....#######.## ...#.#...........≈...........#.#.##########...########## #..#.#.......55#...#..###.#.#5#.#.#Z#..#....5#.#.#54#...##.#.#.##?:jI,V#.#.#.#.#@..#..P.#.#.=©#©4#.©.#..#©.©###.####B©#©##[#.#.#.#.#...##.#.####.##..#!5#.#.#..##.....##..5#.#.#.#.#.∩.#.#.##.Z#. ###..#.........#...###©..##P##..# #ß#..###########...######### ###...........................  #≈≈∩≈≈:j6W.4:jFM.5:jZ:j^&5:jy∩  The white imp shouts, "Disclaim thyself, thou mammering full-gorged _canker-blossom!":j^..........©#.....≈.....#©........ ####.#######....≈ß≈....#######.## ...#.#...........≈...........#.#.##########...########## #..#.#.......55#...#..###.#.#5#.#.#Z#..#....5#.#.#.#.#.#.##?#.#.#.#4#...#..P.#.#.=©#©4#.©.#..#@.©###.####B©#©##[#.#.#.#.#...##.#.####.##..#:js[40m!5#.#.#..##.....##..5#.#.#.#.#.∩.#.#.##.Z#. #:jK##..#.........#...###©..##P##..# #ß#..###########...######### ###...........................  #≈......≈∩≈.....≈#############################:j֛W.4:jV.5:jJ\.5:jV.5:j<6:j;∩:j\ _The white imp spits at you.:jR _There is a transporter here.:js `################...############## ..........©#.....§.....#©........ ####.#######....≈ß≈....#######.##...........≈........... ...#.###########...#########.......5#...#..###.#.#:jt #5#.#5#.#...#Z#..#....5#.#.#.#.#.#.##?.#.#.#.#.#5#@..#..P.#.#.=#.©#©4#.©.#.4#©.©###.####B©#©###[#.#.#.##.#.####.###!5#.#.#..#...#.##.....# #....#5#.#.#.#.#.∩.#.#.##.Z#.#... ###..#.........#...###©..##P #ß#..###########...####:j1u ####### ###................≈............≈∩≈............≈:j( <45:j :j W.5:j Y.5:j A§§:j" -7 _:j :j :j_O..........©#....§§.....#©........ ####.#######....≈ß§....#######.## ...#.#...........≈...........#.#.##########...########## #..#.#.........#...#..###.#.#5#.#.#5#...#Z#..#....5#.#.#5#.#.#.##?#.#.#.#4#...#..P.#.#.=©#©4#.©.#.5#@.©###.####B©#©##[#.#.#.#.#...#[0;1:jP0m#.#.####.##..#!5#.#.#..##.....##..5#.#.#.#.#.∩.#.#.##.Z#. ###..#.........#...###©..##P##..# #ß#..###########...######### ###...........................  #≈......≈∩≈.....≈#############################:jg[54:jOp:jq&8:j=∩:j*R _There is a transporter here.:jK#©...........©#....§§.....#© ...#######.#######....≈ß§....## #........#.#...........≈........ #........#.###########...######## #######..#.#.........#...#..###.#  #ß#..#.#.#.#.#.#5#...#Z#..#. :j ###..#.#..#.#.#55#...##.#.#.# #..#.#.#.#.#.#5#...#..P.#.#  ###..#©#©.#.@.#.4#©.©###.####  #ß#..###[#.#.#.#.#...##.#.###  ###....#!.#.#.#..#...#.##. #....#.#.#.#.#.#.∩.#.#.##.Z ###..#.[39;49:jA`m........#...###©..# #ß#..###########...####### ###........... 5555 4 white imps #≈............≈∩≈..:j{ 4.  You enter the transporter and appear at another place.  Found a pair of faintly glowing boots and a silvery potion.5.:jcW.5:jc §Found a transporter.:j **The white imp gestures at you.:jiY.5:j,..:jiM11 ==9:j;∩:jD _The puff of frost hits you but does no damage.:j$ #©.©#....§§.....#©.#.#######....≈ß≈....# .#.#...........≈. .#.###########...#..#.#.......5.#...#..###.#.#ß#..#.#.#.#.#.#.#...#Z#..#.###..#.#..#.#.#5.#...##.#.#.##..#.#.#.#.#.#5#...#..P.#.#.###..#©#©.#.©@#45#§.©###.####B#ß#..###[#.#.#.#:j ).#...##.#.####....#!.#.#.#..#...#.##.#....#.#.#.#.#.#.∩.#.#.##.Z####..#.........#...###©..##P#ß#..###########...####............... 3#≈............≈∩§.#:j>4.:j75:j:5.:jV.5:j&'.©§§5 4 white imps§≈:j0(r 26  --70:j?8:j4;:jL  You puncture the ice devil! You headbutt the ice devil.:jFNT11 ==1.0 (0.5:jY:jkd _The ice devil is moderately wounded.:j .5You puncture the ice devil! You headbutt the ice devil!:j 5.  The ice devil is almost dead.The ice devil hits you! The ice devil freezes you! You resist.:j]W.5:jH8 :jt^96/116 -----5:j:jh _The white imp puffs mist at you.:jE .  You impale the ice devil!!  You kill the ice devil!:j[§.§5555 4 white imps.:jc 7/117-----40--2.0 _Okawaru accepts your kill.:jm:jpi _Your Dodging skill increases to level 10!:j .  You puncture the white imp!  You kill the white imp!:jؼY.5:j2X.5:jW... 3:jg8=--5:j:j7P _Okawaru accepts your kill.:jr0 .  You puncture the white imp!  You kill the white imp!:j7>  2.∩:jC (3.0:jN =∩:j%R R  You puncture the white imp!  You kill the white imp! _Okawaru accepts your kill.  You puncture the white imp!  You kill the white imp! _Okawaru accepts your kill.:j #######.#######....≈ß≈....######.....#.#...........≈...........#.###########...########## #####..#.#.........#...#..###.#.  #ß#..#.#.#.#.#.#.#...#Z#..#...###..#.#..#.#.#..#...##.#.#.##? #..#.#.#.#.#.#5#...#..P.#.#.=###..#©#©.#.©.#5.#©.©###.####B©#ß#..###[#.#.#@#.#...##..###....#!.#.#.#..#...[0;10;1:j m#.##..... #....#.#.#.#.#.#.∩.#.#.##.Z####..#.........#...###©..##P#ß#..###########...#############.......................... #≈............≈∩≈###########################ß# #ß# #ß# #ß# #ß# #ß#:j Y.5:j :jY 9= 26  =4.0 (1.0:j ;∩:j U  You kill the white imp! _Okawaru accepts your kill.  You puncture the white imp!  You kill the white imp! _Okawaru accepts your kill.You block the white imp's attack.:j- K .  You hit the white imp.:j= 5   white impThe white imp is severely wounded.:jx> W100/11711 5 (0.5:jH =∩:jL @ _The white imp hits you but does no damage.:j{ .  You puncture the white imp!  You kill the white imp!:j (:ju 81-5.0:jh ;∩:j P _Okawaru accepts your kill.:jya :jb 8-:jk :jo H _No target in view!:j) :jN :j :j. H _No target in view!:jZ :jx[ :jb :jf H _No target in view!:j :j :jJ :j H _No target in view!:jS :jrT :j] :j` H _No target in view!:j :j :jx :j C _No target in view!:jcJ:jK:jS:j?V:j:jh:jC:j:j-:j :j :j :jv:jw:jL:jD:j<:j:j:jf:jo:jp:jy:j|:j*:j+:j5:j9:jǥ4:j:j:jD!4:j-:j/:j\:j:jf:jB:j:j:jp#:je&:j# :j$ :j'' :j. c  A white imp comes into view.:j; 2 26  55   white imp0:jE 1.:jL 26.0 (1 _:jnQ :jS :j .  You reach to attack! You puncture the white imp!  You kill the white imp!:j(:jm+I11 5 (0.5:j4:j9P _Okawaru accepts your kill.:j :j" :jC :j 4= 26  :j :j U5=:jT :jtI 678=:j[ 10=:j!g Q1:jt :ju %2:j8w :jm :j D3=:j :j :j͔ U4=:j? :jo :j %6:jK :j :j K7=:jI :j 1 _HP restored.:j :j :j :j :j ,:j :j N  There is a transporter landing site here.:j :jm  _:j :j:j:j9=:j:j":jf/,:j1:j3:j<:j7=:j ?:jH#####........#.#.........§.§.....  #ß#........#.###########...####  #########..#.#.........#...#.. #ß#..#.#.#.#.#.#.#...#Z#. ###..#.#..#.#.#..#...##.# #..#.#.#.#.#.#.#...#..P ###..#©#©.#.©.#..#©.©###. :j JU#ß#..###[#.#.#.#.#...##.# ###....#@.#.#.#..#...#.## #....#.#.#.#.#.#.∩.#.#. ###..#.........#...###© #ß#..###########...### ###.................... #≈............§∩≈....  #####################  #ß# #ß# #ß# #ß# #ß  ### ### ### ### ## :jY094.5 (18.0):jZ611 5.5 (19:ja;∩:jcT _d - a silvery potion:j DM≈.....#######.#######...§≈ß§ ####.........§.§.....ß#........#.###########...###########.........#ß##.#.#.#Z#.##.#.#.#.#.# #..#.#.#.#.#.#.#...#..P##..#©#©.#.©.#..#©.©###.:jß#..###@#.#.#.##.##.#.#.#..#...#.##....#.#.#.#.#.#.∩.#.#.###..#.........#...###©#####. ...##ß# #ß#:j:js 26  6.0):j9;∩:jY _You see here the +1 pair of boots of Duck's Teeth {Harm *Slow Will+ Regen+}.:jq:jD11 7:js:j _v - the +1 pair of boots of Duck's Teeth {Harm *Slow Will+ Regen+}:jX 1M.©...........©#....§§. #≈.....#######.#######...§≈ß§ ####.........§.§.....ß#........#.###########...###########.......:jؔ i..#ß##.#.#.#Z#.##.#.#.#.#.# #..#.#.#.#.#.#.#...#..P##..#©#@.#.©.#..#©.©###.:j aß#..###.#.#.#.##.##.#.#.#..#...#.##:j( #....#.#.#.#.#.#.∩.#.#....:jS X### :jv \......############:j+ :j h 26  8:j =∩:jQ R _There is a transporter here.:jG,&ß#......#©..©#....§§ ###≈.....#######.#######...§≈ß§  #####..#.#...§.§ #ß#..#.####... #########..#.#:jM-..#...#. #ß#..#.#.##...#Z ###..#.#..#.#.#..#...# #..#.##...#. ###..#@#©.#.©.#..#©.©## #ß#..####...# ###....#..#.#.#..#...#. #....#.##.∩ ###..#..#...## #ß#..##:j-##... ###.... #≈......§∩≈ :jA2©:jBD11 9:jJ;∩:jNL _You enter the transporter and appear at another place.:jHI |M##..#######################...## #ß#.©...........©#....§§. ###≈.....#######.#######...§≈ß§####:j%J k.........§.§...ß#........#.###########...##########........#ß##.#.#.#Z##.#.#.#.# .#.#.#.#.#...#.:jJ Q###..#©#©.#.©.#..#©.©ß#..###.#.#.#.#####....#..#.#.#..#...#.#. #.#≈.......:j] :jB_ j 26  800:jf :ji :jQ; M #..#.........#≈#......WWW#...#4 ###..#######################...## #ß#.©...........©#....§§. ###≈.....#######.#######...§≈ß§####.........§.§...ß#........#.###########...##:j%< ########........#ß##.#.#.#Z##.#.#.#.# #..#.#.#.#.#.#.#...#.###..#©#©.#.©.#..#©.©#ß#..###.#.#.#.#.#...###:j< #. ..####.........:jlM :jPN &1:jOU :j`X :jyTM##..5 :jR #..#........z#≈#......WWW#...#4 ###..#######################...## #ß#.©...........©#....§§. ###≈.....#######.#######...§≈ß§####.........§.§...ß#........#.###########...##########........:j#ß##.#.#.#Z##.#.#.#.# #..#.#.#.#.#.#.#...#.###..#©#©.#.©.#..#©.©##.#z   laughing skull (wandering)#.#ß#..######:j z#§z  :j? zYou encounter a laughing skull.The laughing skull gives a hideous shriek!:j &2:je:j 0 _You hear a hideous shriek!:jß#######.#...#. ##.#≈..5  #..#........z#§#......WWW#...#4 ###..#######################...## #ß#.©...........©#....§§. ###≈.....#######.#######...§≈ß§####.........§.§...:j{ß#........#.###########...##########........ß##.#.#.#Z##.#.#.#.# #..#.#.#.#.#.#.#...#.##..#©#©.#.©.#..#©.©#ß#..###.#.#.#.####.#.#.#..#..:jd....#.#.#.#.#.#.∩.#.##..#.........:j:j &3:j:j:jv##.#.#.#.# #ß#######.#...#. ##.#≈..5  #..#........z#§#......WWW#...#4 ###..#######################...## #ß#.©...........©#....§§. :j###≈.....#######.#######...§≈ß§####.........§.§...ß#........#@###########...##########........ß##.#.#.#Z##.#.#.#.# #..#.#.#.#.#.#.#...#.##..#©#©.#.©.#..#©.©ß#..###.#.#.#.####.#.#.#..#..:jWS....#.#.#.#.#.#.∩.#.:j:j|&4:j7:j;:j ©....#ß#....©.... ##z#≈##.#.#.#.# #ß#######.#...#. ##.#≈..5  #..#........z#§#......WWW#...#4 ###..#######################...## #ß#.©...........©#....§§. ###≈.....#######.#######...§≈ß§####.........§.§...ß#........#.###########...##:j########........ß##.#.#.#Z##.#.#.#.# #..#.#.#.#.#.#.#...#. zz 2 laughing skulls (1 wandering)##..#©#©.#.©.#..#©.©ß#..###.#.#.#.####.#.#.#..#..:jD .zYou encounter a laughing skull.:jtU§≈:jx&5:j:j@ _The laughing skull gives a hideous shriek!:jb]##.....#≈#.#.#.#.#  ©....#ß#....©.... ##.#≈##.#.#.#.# #ßz#§#.#######.#...#. ##...5  #..#........z#≈#......WWW#...#4 ###..#######################...## #ß#.©...........©#....§§. ###≈.....#######@#######...§≈ß§####.........§.§...ß#........#.###########...##########........ß#:j^6#.#.#.#Z##.#.#.#.# #..#.#.#.#.#.#.#...#.##..#©#©.#.©.#..#©.©ß#..###.#.#.#.##:jzdP.z:jgS.z:jix;≈§:jNy&6:js:j:jV ßzz##### ##.....#≈#.#.#.#.#  ©....#ß#....©.... ##≈##.#.#.#.# #ß#######.#...#. ##..#§..5  #..#.......zz#≈#......WWW#...#4 ###..#######################...## #ß#.©.....@.....©#....§§. :j ###≈.....#######.#######...§≈ß§####.........§.§...ß#........#.###########...##########........ß##.#.#.#Z##.#.#.#.# #..#.#.#.#.#.#.#...#.##..#©#©.#.©.#..#©.©:j 8z.:j <7:j{ :j[ :j̟ :j 1:j :j4 :j #ß#..#..zz.....#≈#.#.#...#  ###..#.#§#.#.#.#.#.#...# #..#....©....#ß#....©....#...#  ###..#.#≈##.#.#.#.##...#  #ß#..#.#§#.#.#...#  ###..#.z#§#.W#...# #..#.z#≈#......WWW#...#  ###..#...  #ß#......#©.©#....§§  ###≈.....#.:j/I#...§≈ß§ #####.#.#.§.§ #ß#.#.#... ###..#.#.#...# #ß#..#.#.#.#.#.#.#...# ###..#.#..#.#.#..#... #..#.#.#.#.#.#.#...# ###..#©#©.#.©.#..#©.©:j' S.z:j[≈§≈:j1^  8:j&:j*:j8 #ß#..#..zz.....#≈#.#.#... ###..#.#≈#.#.#.#.#.#... #..#....©....#ß#....©....#... ###..#.#§##.#.#.#.##... #ß#..#.#≈#.#.#... ###..#.#§#.W#... #..#.zz#≈#......WWW#... ###..#... #ß#......#©:j9.©#....§§ ###≈.....#.#...§≈ß§ #####.#.#.§.§ #ß#.#.#... ###..#.#.#... #ß#..#.#.#.#.#.#.#...:j`: ###..#.#..#.#.#..#... #..#.#.#.#.#.#.#... ###..#©#©.#.©.#..#©.©:jQJ≈§:jR&9:jL^:jb:j ###..#.#≈#.W #..#.....zz..#≈#......WWW ###.. #ß#......#.©# ###≈.....#.#... #####.#.#. #ß#:j=.#. ###..#.#. #ß#..#.#.#.#.#.#. ###..#.#..#.#.#.. #..#.#.#.#.#.#. ###..#©#©.#.©.#..:j]z.z.:j:j&3:j :jR _There is a transporter here.:j`:j51:j$@:j 7 #####....#........≈.....#######.#######..#ß#......#©...........©##################### ©?[..#§#.W!.©=..z#≈#W.#ß:jӺ /..#######..........#§#.#.#.#.#. #..#....@....#ß#....©...#.........#≈##.#.#.#.##ß#..#.≈#.##########..#.≈#........W#..#....zz...#≈WWW:j" N###..###################### zzz 3 laughing skulls (1 wandering)#ß#......#©...........©#.###≈.....#######.#######..#####........#.#.......:jO  z.  You enter the transporter and appear at another place.  You encounter a laughing skull..:j 1z:j z§The laughing skull gives a hideous shriek!:j *****The laughing skull gibbers with scorn.:j]s .@...  The bolt of negative energy is repelled.:j{ *****The laughing skull cackles spitefully.:j ..@..  The bolt of negative energy is repelled.:ju *****The laughing skull lets out a vicious peal of laughter.:j Y...@.:j 711 ===4:j> :jv > _The bolt of negative energy is repelled.:j ###≈.....#######.#######ß#.©...........©##..###################### #..#....©?[..#§#.W!.©=...##.....#≈#W.....ßz.#≈#.########:j..#§#.#.#.#. ©....#ß#....©...##≈##.#.#.#.#ß.#######.#z.......Wzzz 3 laughing skulls####........#.##ß#........#.##########:jN:z.:j"9z.:jmU.z:j:z.:jų9©:j.6 26 :jU< ---5:j*:j_:jm   You miss the laughing skull. You headbutt the laughing skull!  The laughing skull is moderately damaged.The laughing skull barely misses you.:ju *****The laughing skull gibbers with scorn.:j .@...  The bolt of negative energy hits you! You feel drained.:j P: 97/114 (117)----11 ===:j 6.1 (0.6Drain:j :j# [ _The laughing skull barely misses you.:j& .zYou puncture the laughing skull!  The laughing skull is severely damaged.:j8 4≈:j89 2-6 (0.5:jC :jF < _You block the laughing skull's attack.:jF` .  You impale the laughing skull!!  You destroy the laughing skull!:jGq  § 2  Okawaru accepts your kill.The laughing skull headbutts you. The laughing skull closely misses you.:j"w 5------7.1:j :jv O _You furiously retaliate! You headbutt the laughing skull!:j .  You perforate the laughing skull like a sieve!!!  You destroy the laughing skull!:j    laughing skull  Okawaru accepts your kill.:j 1-6 _The laughing skull barely misses you.:j :j j _Your Polearms skill increases to level 13!:jW   You barely miss the laughing skull.Your headbutt misses the laughing skull.The laughing skull barely misses you. You furiously retaliate!88.1:jZ :jJ] 6 _You headbutt the laughing skull!:j .  You impale the laughing skull!!  You destroy the laughing skull!:j X≈§:j :j 99/116-6:jD :j P _Okawaru accepts your kill.:jI :jI 7-:jS :j6W H _No target in view!:jC :j% :j :jd H _No target in view!:jy:jz:j:joH _No target in view!:ja:j:j:jWH _No target in view!:j0:3:jA:jDH _No target in view!:jٿ:j_:j:j}C _No target in view!:j823:jq;:jB>:jq:jۦ:j:j״:j_>3:jG:jlK:j4:jث:j:j:j%:jD&:j0:j3:j':j:j:j:j3:jZ:jB#:j3:j :j:jH:j)J:j[T:jX:j,:j:j:j:j>:jn?:jjJ:jM:j6:j:j:j:j{eM #####........#.#......##≈######.######ß#......#©...........©#...###..###################### ©?[..#≈#.W!.©=#§#W.......ß#######.....#≈#.#.#.#.# ß#....©....##.#.#.#.#ß#######.##≈:jq..#..#.........#§#......WWW####........#.#:j@T≈§§:j100/116 (117) 26  9.6 (1.0 _:j-:j^ __There is a transporter landing site here.:j M #ß######### #####........#.#......##≈######.######ß#......#©...........©#...###..###################### ©?[..#≈#.W!.©=#W.......ß≈#.########§#.#.#.#.# ©....#ß#....©....##.#.#.#.#ß#######.###..#.........#≈#........W.....#######.#:jH J§§§:j 5120 _:j$ :jk( :j M########..#.#.......52 #ß######### #####........#.#......##§######.######ß#......#©...........©#...###..###################### ©?[..#≈#.W!.©=#W.......ß≈#.########.....#§#.#.#.#.# ©....#ß#....©....#§##.#.#.#.##ß#..#.........#≈#.#######.......#©.......:j  :≈:j S2=1:jD :jD! :j|M #ßPP..PPP.########..#.#.......52 #ß######### #####........#.#......##§######.######:j ß#......#©...........©#...###..###################### ©?[..#≈#.W!.©=#W.......ß≈#.########.....#§#.#.#.#.##..#....©....#ß#....©.... Drain:jB,..#############:j#4§3=2:jY9:j;:je}M##...#.? #ßPP..PPP.########..#.#.......52 #ß:j|f######### #####........#.#......##§:jfc######.######:jfß#......#©...........©#...###..###################### :jg?[..#≈#.W!.©=#:j?gW.......ß:j`g≈#.########.....#§#.#.#.#.#:jg#..#....©....#ß#....©....:jg...#.........#≈#:jzM§≈:jC|-43:ji:j1R _There is a transporter here.:jv:jkw0:j:j:jL###..#.#.P#...#.?##ß#..#.#.PP..PPP.####..#.#.52#:j+M#ß#.#.######.#.#.###§.....#.#.#ß#§.....#©.©#.###..##..#....©@[..#≈#.W!.©=...####..#.#≈#..##ß#..#.#≈#.#.#:jZM###..#.#≈#.#.#.#.#.##..#....©....#ß#....©....#:jM###..#.#§##.#.#.#.## W   shadowghast (wandering)#ß#..#.:jM#§#W#.####..#.:jN#§#.W##..#.#≈#......WWW#:jb<:jd6  4 _:jx:j}U§≈≈:jv7=11 5.6 (2:j:j6d _b - 2 scrolls of blinking (gained 1):jg###..#.#.P#...#.?#.#ß#..#.#.PP..PPP.#.###..#.#.52#.#ß#.#.#.#####.#.#.###§.....#.#....§#ß#§.....#©.©#.###..#:jhJ.#..#....©.@..#≈#..!.©=...#.###..#.#§#.#.#ß#..#.#≈#.#.#.###..#.#≈#.#.#.#.#.#.#..#....©....#ß#....©....#.###..#.#§##.#.#.#.##.#ß#..#.:jh=#≈#W#.#.###..#.#≈#.W#.#..#.:ji-#≈#......WWW#.:j28= 26  6.6 (1:j _You see here a scarf of resistance.:jR[ ≈911 7:jd :j h O _w - a scarf of resistance:jn_ ###..#.#.P#...#.?# #ß#..#.#.PP..PPP.# ###..#.#.52# #ß#.#.# #####.#.# ###§.....#.#.... #ß#§.....#©.©# ###.§#:j) #..#....©@...#≈#..!.©=...# ###..#.#§#.# #ß#..#.#≈#.#.# ###..#.#≈#.#.#.#.#.#:j #..#....©....#ß#....©....# ###..#.#≈##.#.#.#.## #ß#..#.#≈#W#.# ###..#.#≈#.W# #..#:j-.#≈#......WWW#:j.≈10 26  8:jt:j:jl ###..#.#.P#...#.? #ß#..#.#.PP..PPP. ###..#.#.52 #ß#.#. #####.#.# ###≈.....#.# #ß#......#©.©# ###.. #..#....@....#≈#..!.©=... ###..#.#≈#. #ß#..#.#≈#.#. ###..#.#≈#.#.#.#.#. #[39;4:j 9m..#....©....#ß#....©.... ###..#.#≈##.#.#.#. #ß#..#.#≈#W#.  ###..#.#≈#.W  #..#.#≈#......WWW :j:jS2=9:j:jR _There is a transporter here.:j0©#..P.©.P.© #.P. ###P#...#.? #ß#..#.#.PP..PPP. #########52 #ß#........### #####........#.#......≈.........#ß#......#@...........©###################### ©.!.©=.........#ß#..#.........#≈#.#######.###..#.........#≈#.#.#.#.#. ..#.........#≈#§3=11 2830:jL _You enter the transporter and appear at another place.:j ###..#©#..P.©.P.©##..#.#.PP...P..####..#.#.P#...#.?##ß#..#.#.PP..PPP.####..#.#.52##ß#.#.######.#.#.###≈.....#.#:j .#ß#......#©©#.###..##..#....§....#≈#..!.©=...####..#.#≈#.##ß#..#.:j4 #≈#.#.####..#.#≈#.#.#.#.#.##..#....©....#ß#....©....####..#.#≈##.#.#.#.##ß#..#.#≈#W#.#:j :j 4 26  1:j :j :j ###..#©#..P.©.P.©#.#..#.#.PP...P..#.###..#.#.P#...#.?#.#ß#..#.#.PP..PPP.#.###..#.#.2.....52#.#ß#.#.#.#####.#.#.###≈.....#.#....§#ß#......#©.©#.###..#.#..#....§....#≈#..!.©=...#.###..#.#≈#.#.#ß#..#.#≈#[3:jJ 9;49m.#.#.###..#.#≈#.#.#.#.#.#. 2   reaper (polearm, drag, wandering)#..#....©....#ß#....©....#.###..#.#≈##.#.#.#.##.#ß#..#.#≈#W#.#.:j2.:jr)©2g)52:j.:j2:j0###..#©#..P.©.P.©#.#..#.#.PP...P..#.###..#.#.P#...#.?#.#ß#..#.#.PP..PPP.#.###..#.#2......52#.#ß#.#.#.#####.#.#.≈###≈.....#.#....§ß#ß#......#©.©#.....≈###..#.#..#....©....#≈#..!.©=...#.###..#.#≈#..W#.#ß#..#.#≈#.#[0;10:jv1m.#.###..#.#≈#.#.#.#.#.#.#..#....©....#ß#....©....#.. W   shadowghast (wandering)###..#.#≈##.#.#.#.##.#ß#..#.#≈#W#.#.:jEFW.W6=3:jU:jq:j###..#©#..P.©.P.©#.#..#.#.PP...P..#.###..#.#.P#...#.?#.#ß#..#.#.PP..PPP.#.###..#.#2......52#.#ß#.#.#.#####.#.#.≈.###≈.....#.#....§ß≈#ß#......#©.©#.....≈.###..#.#..#....©....#≈#.W!.©=...#.###..#.#≈#.#.#ß#..#.#≈#.#:j.#.###..#.#≈#.#.#.#.#.#.#..#....©....#ß#....©....#.###..#.:j#≈##.#.#.#.##.#ß#..#.#≈#W#.#.:jn2W.:jw8;4:jY:jG_:jHU###..#©#..P.©.P.©#...##..#.#.PP...P..#...####..#.#.P#...#.?#...##ß#..#.#.PP..PPP.#...####..#.#2......52#...##ß#.#.#...######.#.#.≈.###≈.....#.#....§ß≈.#ß#......#©.©#.....≈.###..#...#:j\#..#....©....#≈#W.!.©=...#...####..#.#≈#.#...##ß#..#.#≈#.#.#...####..#.#≈#.#.#.#.#.#...##..#....©....#ß#....©....#...####..#.#≈##.#.#.#.##...##ß#..#.#≈#W#.#...#:jqO§§§#:jXs%5:j:j0 ###..#©#..P.©.P.©#...#©#..#.#.PP...P..#...#?###..#.#.P#...#.?#...#[#ß#..#.#.PP..PPP.#...#y###..#.#2......52#...#y#ß#.#.#...######.#.#.≈. ###≈.....#.#....§ß≈. #ß#......#©.©#.....≈. ###..#...#:jG #..#....©....#§#W.!.©=...#...#5 ###..#.#§#.#...#5 #ß#..#.#§#.#.#...#. ###..#.#≈#.#.#.#.#.#...#.#..#....©....#ß#....©....#...#. ###..#.#≈##.#.#.#.##...#. #ß#..#.#≈#W#.#...#.:j :j %6:j :j :jß#..###.PP.....[#...#.###..#©#..P.©.P.©#...#© P...P..#...#?###...#.?#...#[ #ß.PP..PPP.########..#.#2......52#...#y #ß##########...##  #####........#.#...........≈. ###≈######@#######....§ß≈ #ß#......#©...........©#.....≈... ###..#######################...##  ©W.!.©=#.......5 #ß§#.###### ##.....#≈#.#.#[:jfm.#.#  ©....#ß#....©.... ###.#.#.#.#5:j֑5   shadow imp (wandering):jA=7:j:jd:jd##....#.P#...#P)#...#[ß#..###.PP.....[#...#.###..#©#..P5©.P.©#...#© P...P..#...#?###...#.?#...#[ #ß.PP..PPP.########..#.#2......52#...#y #ß##########...##  #####........#@#...........≈. ###≈:j######.#######....§ß≈ #ß#......#©...........©#.....≈... ###..#######################...##  ©W.!.©=#.......5 #ß§#.###### ##.....#≈#.#.#.#.#  ©....#ß#....©....:jI.:jU5≈:jG%8:jP:ja _The shadow imp shouts, "Accept thy fall, thou beslubbering ruttish varlet!":jZ ...P...#...#.##....#.P#...#P)#...#[ß#..###.PP.....[#...#.###..#©#..P.©.P.©#...#© P5..P..#...#?###...#.?#...#[ #ß.PP..PPP.########..#.#2......52#...#y #ß##########...##  #####........#.#...........≈. ###≈######.#######....§ß≈ #ß#......#©...........©#.....≈... ###..#######################...##  :jt@©....#≈#W.!.©=#.......5 #ß§#.######5   shadow imp ##.....#≈#.#.#.#.#:j+G.5:jw^§9:jH:j ##..#...... ....P...#...#.##....#.P#...#P)#...#[ß#..###.PP.....[#...#.###..#©#..P.©.P.©#...#© P...P..#...#?###5..#.?#...#[ #ß.PP..PPP.########..#@#2......52#...#y #ß##########...## :j I #####........#.#...........≈. ###≈######.#######....§ß≈ #ß#......#©...........©#.....≈... ###..#######################...##  ©W.!.©=#.......5 #ß§#.######:j G.5:j/ :≈:j7 &40:j :j? :jƉ ß#..###########...####. ....P...#...#.###....#.P#...#P)#...#[ß#..###.PP.....[#...#.###..#©#..P.©.P.©#...#© P...P..#...#?###...#.?#...#[ #ß.PP5.PPP.########..#.#2......52#...#y #ß##########...##  #####........#.#...........≈. ###≈######.#######....§ß≈ #ß#......#©...........©#.....≈... ###..#######################...##  ©:jd ....#§#W.!.©=#≈#........5:j J.5:j޼ "2.:j :j %1:j :jD##........#©#.......ß#..###########...####.. ....P...#...#.###....#.P#...#P)#...#[ß#..###.PP.....[#...#.###..#©#..P.©.P.©#...#© P...P..#...#?###..#@#.P#...#.?#...#[ #ß2PP..PPP.########..#.#..5....52#...#y #ß##########...##  #####........#.#...........≈. ###≈######.#######[0:j3;10m....§ß≈ #ß#......#©...........©#.....≈... 5   shadow imp ###..#######################...##  ©....#§#W.!.©=:jO25.:jh%2.:jh:j%2:j:j:jyQ #≈.#..≈∩≈##........#©#.......ß#..###########...####... ....P...#...#.###....#.P#...#P)#...#[#ß#..###.PP.....[#...#.###..#©#..P.©.P.©#...#© .PP...P..#...#?###..#.#2P#...#.?#...#[ #ßPP..PPP.########..#.#.5.....52#...#y #ß##########...##  #####........#.#...........≈. ###≈######:jR+.#######....§ß≈ #ß#......#©...........©#.....≈... ###..#######################...##:j`s5.2.3:j&|9∩:j:jG#########.######## #≈.#..≈∩≈##........#©#.......ß#..###########...####. ....P...#...#.##....#.P#...#P)#...#[#ß#..###.PP.....[#...#.##..P.©.P.©#...#© 2PP...P..#...#?###..#.#.P#...#.?#...#[ #ß5PP..PPP.########..#.#.......52#...#y #ß:j-H##########...##  #####........#.#...........≈. ###≈######.#######....§ß≈ #ß#......#©...........©#.....≈...:jd85.:jVh#2.:j]w:j!x%4:j(9∩:jR _There is a transporter here.:j-:jD/0:jT:jW:jE ##########.#########.#≈.......#.#..≈∩≈..#.#.###........#©#.......#©##ß#..###########...#########..#.........#...#...+..+#....#.....P...#...#...+..+###....#.P#...#P)#...#[.##++##ß#..###.PP.....[#...#..+...+###..#©#2.P.@.P.©#...#©.+...##..#.[0:jH ;10;1m#.PP...P..#...#?.+...+###..#.#5P#...#.?#...#[.##++##ß#..#.#.PP..PPP.#...#y..+..+ #######..#.#........2#...#yy.+..+ #........#.###########...###### #........#.#...........≈...... ...#######.#######....§ß≈....#### ...#©...........©#.....≈.....#©:jX 2.  You enter the transporter and appear at another place.  The shadow imp hits the withered plant. The withered plant begins to crumble.:je# 2§:j$ /11 5:j; :j< 7 _The withered plant begins to die.:j 3:j! :j R _No reachable target in view!:j #ß# #≈...............≈#########.#########.#### #≈..#..≈∩≈..#.##........#©#.......#©#...ß#..###########...##########..#.........#. .....P...#...#...+..+##....#.P#...#P)#...#[.##++#ß#..###2PP.@...[#...#..+...+###..#§#..P.©.P.©#...#©.+...# .PP[39;4:j] 9m...P..#...#?.+...+#5P#...#.?#...#[.##++#  #ß.PP..PPP.. #######..#.#.........#...#yy.+..+.###########...######## #........#.#...........≈.........######.#######....§ß≈....####5.:j"2.:jF© 26  6:j:j b _The reaper beckons to you.:j ### #ß.ß.ß.ß.ß.ß.ß.ß.ß #ß# #≈...............≈ ##########.#########.### #≈:j.#.#..≈∩≈..#.# ###........#©#.......#©#.. #ß#..###########...####### ###..#.........#...#...+.. #....#.....P...#...#...+.. ###....#2P#@..#P)#...#[.##+ #ß#..###.PP.....[#...#..+...:j1###..#©#..P.©.P.©#...#©.+... #..#.#5PP...P..#...#?.+...:jnh ###..#.#.P#...#.?#...#[.##+ :j#ß#..#.#.PP..PPP.#...#y..+.. 5   shadow imp #:j#######..#.#.........#...#yy.+.. ß#.#.###########...####### :j@##........#.#...........≈........:jm85.:j2:jw.2   reaper (polearm, drag)5   shadow imp:j?%7:j$:j_R  You reach to attack! You puncture the reaper!:jS11 ==8.1 (0.5:jY;∩:j4 _The reaper is lightly wounded.:jm  You reach to attack! You completely miss the reaper.The reaper is lightly wounded.  The shadow imp hits the withered plant. The withered plant begins to crumble.:jm --6:j{ 9∩:j'~ u _The withered plant begins to die. The reaper barely misses you.:j v  You reach to attack! You closely miss the reaper.:j P--9.1:j0 ;∩:j 4 _The reaper is lightly wounded.:j` .  You reach to attack! You closely miss the reaper.The reaper is lightly wounded.:jw #≈............... ### #ß.ß.ß.ß.ß.ß.ß.ß. #ß# #≈............... ##########.#########.## #≈.#.#..≈∩≈..#.# ###........#©#.......#©#. #ß#..###########...###### ###..#.........#...#...+ #....#.2@..P...#...#...+. ###....#.P#...#P)#...#[.##+ #ß#..###.PP.....[#..:jy.#..+###..#©#.5P.©.P.©#...#©.+ #..#.#..P...P..#...#?.+.. ###..#.#.P#...#.?#...#[.##+ #ß#..#.#.PP..PPP.#...#y..+ #########..#.#.........#...#yy.+. #ß#.#.###########...######You reach to attack! You closely miss the reaper.The reaper is lightly wounded.  The withered plant crumbles away.    The reaper hits you from afar with a +3 scythe of freezing!!:js?..:jg78/116 (117) --------=====6:j:jM _The reaper drags you backwards! The reaper freezes you.:j:j_:j7:j^ _You are too injured to fight recklessly!:j:jq:j1:j'!^ _You are too injured to fight recklessly!:j:j%:jt _You are too injured to fight recklessly!:j1F3:j T:jW^ _You are too injured to fight recklessly!:j:jJ:jj:jW^ _You are too injured to fight recklessly!:j8:j9:jF:jHY _You are too injured to fight recklessly!:j,:j:jG:j:j3:j64:j~@:j)D:j2:j:j޶:ja:js1:j}2:j+>:jA:jn:j:j:j:j":jN#:j/:j1:j3:j\:jA:j1:j:jA*:j-:j::j:j:j:jP:jQ:j`:jf:j3:j:j]:j>3:jI:jL:jG3:j?:j:j{: :jY; :jHG :jK :j(' [  You barely miss the reaper.:j( 9--------=----50.1:jE 9∩:jH 4 _The reaper is lightly wounded.:j   You barely miss the reaper. _The reaper is lightly wounded.  You hit the reaper but do no damage.  The reaper is lightly wounded.  The shadow imp hits the withered plant. The reaper barely misses you.  You furiously retaliate!:j_80----6:j]:j` _You headbutt the reaper, but do no damage.:jV  You closely miss the reaper. You headbutt the reaper.:j '1.1:jN ;∩:j% a _The reaper is moderately wounded.:j׈  You barely miss the reaper.The reaper is moderately wounded.:jdA16:j9∩:js _The shadow imp hits something. The reaper closely misses you.:jy  You hit the reaper. Your headbutt misses the reaper.:jH22.2 (0.6:j:jSa _The reaper is moderately wounded.:j+:j- Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism:jP.u2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--13% :jt.g[?] toggle between ability selection and description.:j:j:j#≈............... xoxoxox the Spear-Bearer:jְ### #ß.ß.ß.ß.ß.ß.ß.ß. Minotaur of Okawaru ******#ß# #≈............... HP: 82/116 (117) ================--------##########.#########.## MP: 19/19========================#≈.......#.#..≈∩≈..#.#. AC: 17Str: 36###........#©#.......#©#. EV: 11Int: 11#ß#..###########...###### SH: 5Dex: 5###..#.........#...#...+. XL: 13 Next: 41% Place: a Gauntlet#....#.2[:j30m@..P...#...#...+. Noise: =--------  Time: 12852.2 (0.0)###....#.P#...#P)#...#[.##+ h) +8 lance "Wyrmbane" {slay drac, rPois r#ß#..###.PP.....[#...#..+.. Throw: 2 boomerangs###..#©#.5P.©.P.©#...#©.+.. Drain#..#.#..P...P..#...#?.+..:j}0###..#.#.P#...#.?#...#[.##+ 2   reaper (polearm, drag)#ß#..#.#.PP..PPP.#...#y..+. 5   shadow imp #########..#.#.........#...#yy.+. #ß#........#.###########...###### _The reaper is moderately wounded.You barely miss the reaper.The reaper is moderately wounded. _The shadow imp hits something. The reaper closely misses you.You hit the reaper. Your headbutt misses the reaper. _The reaper is moderately wounded.:j  #≈ ### #ß.ß.ß.ß.ß.ß.ß.ß #ß# #≈. ##########.#.:j #≈.#.#..≈∩≈..#.# ###.#©#.#©# #ß#..#... ###..#.#...#...+ #....#2@...P...#...#...+ ###....#.P#...#P)#...#[.## #ß#..###.PP.....[#...#..+ ###..#©#.5P.©.P.©#...#©.+ #..#.#..P...P..#...#?.+ ###..#.:j9#.P#...#.?#...#[.## #ß#..#.#.PP..PPP.#...#y..+  #..#.#...#...#yy.+  #ß#.#.#...You gain the combat prowess of a mighty hero.The shadow imp hits the withered plant.  The reaper hits you with a +3 scythe of freezing!!:j%?..:jG57-----7---927====3.2 (1Hero Drain:j?:jeM _The reaper drags you backwards! The reaper freezes you.:j .  You hit the reaper. Your headbutt misses the reaper.The reaper is moderately wounded.:j 5.  The withered plant crumbles away.:j  The shadow imp shouts, "Disclaim thyself, thou puny ill-nurtured hedge-pig!":js4-----=---7 (0.5:j!:jlG _The reaper hits you with a +3 scythe of freezing.:j 8  You hit the reaper.:j _5---4.2:jE :j a _The reaper is moderately wounded.:j .  You closely miss the reaper.The reaper is moderately wounded.:j 55.:j1.T  ### #ß.ß.ß. #ß# #≈..... ##########.## #≈.......#.#. ###........#©#. #ß#..########## ###..#.........+ #....#2@...P...+ ###....#5P#...#P)#...#[ #ß#..###..P.....[+ ###..#©#....©.P.©#...#©.+ #..#.#..P...P..#...#?.+ ###..#.#.P#...#.?#...#[ #ß#..#.#.PP..PPP.+  #..#.#........+  The withered plant crumbles away.:j  ### #ß.ß.ß. #ß# #≈..... ##########.## #≈.......#.#. ###........#©#. #ß#..########## ###..#.........+ #....#2@...P...+ ###....#5P#...#P)#...#[ #ß#..###..P.....[+ ###..#©#....©.P.©#...#©.+ #..#.#:j [m..P...P..#...#?.+ ###..#.#.P#...#.?#...#[ #ß#..#.#.PP..PPP.+  #..#.#........+  :jr  ### #ß.ß.ß. #ß# #≈..... ##########.## #≈.......#.#. ###........#©#. #ß#..########## ###..#.........+ #....#2@...P...+ ###....#5P#...#P)#...#[ #ß#..###..P.....[+ ###..#©#....©.P.©#...#©.+ #..#.#..P...P..#...#?.+ ###..#.#.P#...#.?#...#[ #ß#..#.#.PP..PPP.+  #..#.#........+  The reaper hits you with a +3 scythe of freezing!!  * * * LOW HITPOINT WARNING * * *:j\ ### #ß.ß.ß. #ß# #≈..... ##########.## #≈.......#.#. ###........#©#. #ß#..########## ###..#.........+ #....#2@...P...+ ###....#5P#...#P)#...#[ #ß#..###..P.....[+ :j###..#©#....©.P.©#...#©.+ #..#.#..P...P..#...#?.+ ###..#.#.P#...#.?#...#[ #ß#..#.#.PP..PPP.+  #..#.#........+  :jK<  The reaper freezes you.:jgr20-------====8 (0.6:j:jV _* * * LOW HITPOINT WARNING * * *:j%  You impale the reaper!! You headbutt the reaper!:j&}---===-5.3 (0.5:j 9u _The reaper is severely wounded.:j:jbDrink which item? Potions  c - 3 potions of curing  h - 2 potions of haste  w - 8 potions of heal woundsb - a potion of brilliance  m - 2 potions of might  B - 2 potions of berserk rage :j-} A - 3 potions of attraction  L - 2 potions of lignification  M - 4 potions of mutation  d - a silvery potion [!] read|quaff|evoke[?] describe selected:j# :j/ :j@ #≈.............. xoxoxox the Spear-Bearer### #ß.ß.ß.ß.ß.ß.ß.ß Minotaur of Okawaru ******#ß# #≈.............. HP: 20/116 (117) ====--------------------##########.#########.# MP: 17/19=====================---#≈.......#.#..≈∩≈..#.# AC: 19Str: 36###........#©#.......#©# EV: 12Int: 11#ß#..###########...##### SH: 7Dex: 5:jB ###..#.........#...#...+ XL: 13 Next: 41% Place: a Gauntlet#....#2@...P...#...#...+ Noise: ===------  Time: 12855.3 (0.0)###....#5P#...#P)#...#[.## h) +8 lance "Wyrmbane" {slay drac, rPois r#ß#..###..P.....[#...#..+. Throw: 2 boomerangs###..#©#....©.P.©#...#©.+. Hero Drain#..#.#..P...P..#...#?.+.###..[3:jkB _6m#.#.P#...#.?#...#[.## 2   reaper (polearm, drag)#ß#..#.#.PP..PPP.#...#y..+ 5   shadow imp#########..#.#.........#...#yy.+#ß#........#.###########...#####The reaper hits you with a +3 scythe of freezing!!  * * * LOW HITPOINT WARNING * * *The reaper freezes you. _* * * LOW HITPOINT WARNING * * *You impale the reaper!! You headbutt the reaper! _The reaper is severely wounded.:j#Y 9§:jZ b35===--6.3 (1:jg :jj _You feel much better. The shadow imp barely misses you. The reaper misses you.:jd"  ### #ß.ß.ß. #ß# #≈..... ##########.## #§.......#.#. ###........#©#. #ß#..########## ###..#.........+ #....#2@...P...+ ###....#5P#...#P)#...#[ #ß#..###..P.....[+ ###..#©#....©.P.©#...#©.+ #..#.#..P...P..#...#?.+ ###..#.#.P#...#.?#...#[  #ß#..#.#.PP..PPP.+  #..#.#........+  You impale the reaper!!  The reaper is almost dead.The shadow imp closely misses you.:j ### #ß.ß.ß. #ß# #≈..... ##########.## #§.......#.#. ###........#©#. #ß#..########## ###..#.........+ #....#2@...P...+ ###....#5P#...#P)#...#[ #ß#..###..P.....[+ ###..#©#....©.P.©#...#©.+ :j $#..#.#..P...P..#...#?.+ ###..#.#.P#...#.?#...#[ #ß#..#.#.PP..PPP.+  #..#.#........+  :j   ### #ß.ß.ß. #ß# #≈..... ##########.## #§.......#.#. ###........#©#. #ß#..########## ###..#.........+ #....#2@...P...+ ###....#5P#...#P)#...#[ #ß#..###..P.....[+ ###..#©#....©.P.©#...#©.+ #..#.#..P...P..#...#?.+ ###..#.#.P#...#.?#...#[ #ß#..#.#.PP..PPP.+  #..#.#........+  :j The reaper hits you with a +3 scythe of freezing!!  * * * LOW HITPOINT WARNING * * *:j  ### #ß.ß.ß. #ß# #≈..... ##########.## #§.......#.#. ###........#©#. #ß#..########## ###..#.........+ #....#2@...P...+ ###....#5P#...#P)#...#[ #ß#..###..P.....[+ ###..#©#....©.P.©#...#©.+ #..#.#[:jW m..P...P..#...#?.+ ###..#.#.P#...#.?#...#[ #ß#..#.#.PP..PPP.+  #..#.#........+    The reaper freezes you.1/116 (117) -------====8 (0.5:j :j V _* * * LOW HITPOINT WARNING * * *:juDrink which item? Potions  c - 3 potions of curing  h - 2 potions of haste  w - 7 potions of heal woundsb - a potion of brilliance  m - 2 potions of might  B - 2 potions of berserk rage  A - 3 potions of attraction  L - 2 potions of lignification  M - 4 potions of mutation  d - a silvery potion [!] read|quaff|evoke[?] describe selected:j:jd:j$#≈.............. xoxoxox the Spear-Bearer### #ß.ß.ß.ß.ß.ß.ß.ß Minotaur of Okawaru ******#ß# #≈.............. HP: 1/116 (117) ------------------------##########.#########.# MP: 17/19=====================---#§.......#.#..≈∩≈..#.# AC: 19Str: 36###........#©#.......#©# EV: 12Int: 11#ß#..###########...##### SH: 7Dex: 5###..#.........#...#...+ XL: 13 Next: 41% Place: a Gauntlet#....[0;10:j;1m#2@...P...#...#...+ Noise: ====-----  Time: 12856.8 (0.0)###....#5P#...#P)#...#[.## h) +8 lance "Wyrmbane" {slay drac, rPois r#ß#..###..P.....[#...#..+. Throw: 2 boomerangs###..#©#....©.P.©#...#©.+. Hero Drain#..#.#..P...P..#...#?.+.###..#.#.P#...#.?#...#[.## 2   reaper (polearm,:jf drag)#ß#..#.#.PP..PPP.#...#y..+ 5   shadow imp#########..#.#.........#...#yy.+#ß#........#.###########...#####The reaper is almost dead.The shadow imp closely misses you.The reaper hits you with a +3 scythe of freezing!!  * * * LOW HITPOINT WARNING * * *The reaper freezes you. _* * * LOW HITPOINT WARNING * * *:jL _* * * LOW HITPOINT WARNING * * *You feel much better.  The shadow imp summons a swarm of flies.  You block the shadow imp's attack.hits you with a +3 scythe of freezing!!  You die...:jB-6/116 (117):jH/  --more--:jt7:j:8:jE? [?25h[?0c [?1051l[?1052l[?1060l[?1061l