/i: Player: yammander Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-12-02.16:11:19.ttyrec Time: (1764691879) Tue Dec 2 16:11:19 2025 /i% [?1051l[?1052l[?1060l[?1061h/ik'V)0[?7h[?25l[?1c/iI)/i0Welcome, yammander. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species /i0# - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help/i\k /ilwWelcome, yammander the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer /il0c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper/imv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyte/i6mo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist/iSmz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. /ipm+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes/im:Space - Change species ? - Help/i/i/iBWelcome, yammander the Mountain Dwarf Fighter. You have a choice of weapons.  a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  f - unarmed/i(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help/iM/i/iyammander the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quivered/i_i##.#.$###...####......@##.......#.............⌠...............?#.......#####.......####...###/iޱ/iWelcome, yammander the Mountain Dwarf Fighter.It is said that the Orb of Zot exists deep within this dungeon./i[/iPress ? for a list of commands and other information.  Found 11 gold pieces and a scroll labelled XEOHIF FASAATH./i5q _Found a staircase leading out of the dungeon./iT[/i;_Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros help/i-`G.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnostics/i6aM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes/i<|/i/iyammander the Shield-BearerMountain DwarfHealth: 19/19 ========================/i9Magic: 1/1========================#AC: 6Str: 18/ix#.EV: 8Int: 8#.$SH: 4/igDex: 9###...###/i6XL:  1 Next:  0% Place: Dungeon:1#......@#Noise: ---------  Time: 0.0 (0.0)/i#.......#a) +0 flail........./iNothing quivered....⌠...............?/i##.......#####.......####...###/iFWelcome, yammander the Mountain Dwarf Fighter.It is said that the Orb of Zot exists deep within this dungeon./iPress ? for a list of commands and other information.  Found 11 gold pieces and a scroll labelled XEOHIF FASAATH. /iN_Found a staircase leading out of the dungeon./iݎ/i/i/i/i/ 4/i4 /i6 /i;I/iX=/i?/iD: _/i~D/iF,/iG/iI/iK/iL/iL/iN/iP,/iQ/iVB/i\ ##+## #...# #.@.#5.0 (5 ###...### #......<# #.......# .....+/i\⌠......#.....?##.......#####.......#/i!]/ie@ _You now have 11 gold pieces. /im /i /i, /i /i, /i /i /i, /i $ /i$##+###...##...####...####......<#####.......#####.............#+......@......#1 /i+%0.0 (5.0)#............?#####.......#### ###...### #...# #... /iW%# ##+##  /i%  /i& /i+ /iG.c _There is a fountain of clear blue water here. /i% /iu /i /i} /i /iP _ /i, /iB /i /i, /iZ /i /i, /i /i /i /i /iv /iG /i, /i /i1 /iH /i ##+###...# #...# ###...### #......<# ####.......####  /i`#.............# +......⌠......# #............@# 7.0 (7####.......####  /i C#.......# ###...####...##...###+##  /i /iz _e - a scroll labelled XEOHIF FASAATH/i/i/i/i/id,/i/i B/ir /ii /i,/i?/i/i>,/i/i/i,/i/i[/i,/i /i/i/i/i/iX" ####.......#### #.............# +......⌠......# #.............# ####.......#### /i"C#.......# ###...### #...# /i"{#.@.#24 /i#o##+## /i#!/i~'/i)/i'..##....####.#.#/iA5.0 (1/iO/i/( _You open the door./i~/i~/i/i/i,/iV  There is an open door here./iތ/ib _/i!/i+......⌠............####.......### #.......#  ###...###  #...#  #...# #'### 7.0 (2......#..####.####. ..#. #..# /i. /i&/i"/iE/ii /i% #.......# ####.......####  #.......# ###...###  #...# #...# ##'## ####.#..##......#..@...#S....####.## ####. .. #. #..#   S   ball python (constriction, asleep)/i m  A ball python comes into view./i .SS)8.0 (1/iװ /i 5 _The ball python hisses angrily.2/iv #.# ####.......#### #.......# ###...### #...# #...# ##'#######.#..##......##...@..# .S...####.## 2/iw X####. ... #. .##..# .# ..# ... ..#2/i .S93/i^@#.# ####.#### #.# ###...### #...# #...# #3/i^s##'#######.#..##......# #....@.# ..S..####.## ####. .... #. ##.##..3/i_ # #.# ...#.# .. 3/i+_`... ...#3/i`b,3/igH..S3/i^h'303/il3/in5/io+......⌠# #......# ####.#####.......# ###...####...#  #...# ####'#######....#..##.@....# #......#####....S####.## ####. ....#. ##.##..# #.# ... #.# ..... ...#S.15/i5/i8/iH +......⌠......# #.# ####.#### #.# ###...### 8/iH #...# #...# ####'#######.8/iI #..##..@...# #S.....##### 8/iRI .....####.## ####. .....8/iuI _#. .##.##..8/iI # # #.# ... #.8/iI -..8/iI + 8/ixL 8/iT 1.8/iCU &28/iH` 9/i} 5+......⌠......# #.# ####.#### #.# ###...### #...# #...# ####'#######.#..##...@..# #......##### .....####.## ####. .....9/i} #. .##.##.. 9/i 9/iՇ ~SS   ball python (constriction)9/i5 &39/i[ 9/i ;/iw +......⌠......# #.#..####.####.##.# .####...### ..#...# .##...# .#####.##'#######.#..##....@.# #..S...##### .....####.## ####. .....#. .## # #.# ... ;/i2z ;/i^{ ;/i H..S;/i &4;/iY ;/iu </iw 4#.......#  +......⌠###  #......#..  ####.####.# #.......# #.# ###...### #.. #...# #.# #...# #.#####.###'#######@......##..##......####### #....S.#####.....####.######. .....#. .##.##.. # # #.# ...#.# ..... .</iB{ </i fS.5</i؈ </i =/i <#######.#  +⌠##......#..  #####.......# #.#####...### #.. ...# #@#####.##'#######.......##.S....####### #......#####.....####.######. ...... .##.##=/ii ..# #.#.# .=/i <6=/i= =/i( @/i˞4@/iǢ@/iA/iM <# #######.#  +A/iK⌠##......#..  ######.# ##.#A/i.......# #.##...l.###...### #....#A/i ...# #.#####.##'#######.......##..##.S....########A/ibl   frilled lizard (asleep)A/i   A frilled lizard comes into view.l.l7A/i A/i 8 _The frilled lizard hisses angrily.E/i##...## <# #######.#  +E/iZ⌠##......#..  ######.# ##.#.......# #.##..l..###...### #@...#E/i### ...# #.######'#######.......E/i##.S....####### #......#####E/iG.....####.######. ...E/iv... .##.##..E/iP E/i E/il.SS   ball python (constriction)l   frilled lizardE/iQ&8E/iHE/iF/iM% #...# ##...## <# #######.#  +⌠###......#..  ######.# ##.#.......# #@##.l...###...### #....### ...# #.#####F/iMO#'#######.......##.S..S.####### #......#####.....####.######. .....F/iOF/iOF/iV:S.F/iV&9F/i[F/i]G/iW N #...# ##...## <# #######.#  +⌠########......#.......#######@# ##.#.......# #.##.l...###...### #....#.####...# #S######'#######.......##.S....####### #......#####.....####.##G/iY G/i_ aS.40G/i~d G/ipf H/iw <#+# #...# ##...## <# #######.#  +H/ix ⌠#######......#@......#######.#####.#.......# #.##.l...###...### #....S###H/iy #...# #.######'#######.......H/iy ##.S....####### #......#####H/i{ H/i| H/i Sl.l   frilled lizard1H/i H/i I/iJQ##+## #...# #...# ###...### #......<# ####.#### #.# +......⌠......# #.#.# ####.####.#####.# #.# #.##.l... ###...### #Sl..##...# #.#####...# #.#####.# ##'#######.......##..##.S....# I/iLI/iwMI/iZSl.l   frilled lizard2I/i]J/i##+## #...# #...# ###...### #......<# .#### .# ......⌠......# .#.# .####.#####.# #.# #S##.l... ###...### #l...##...# #.#####...# #.#####.###'#.......##..##.S.... J/i J/i:S.S   ball python (constriction)3J/iJ/iL/i-J4L/i*PL/ivRL/i `##+## #...# #...#  ###...###  #......<# .#### # ⌠......# #.# .####S#####.#  #.# #.##.l... #...# #.#####.# L/i L/i L/i Sll   frilled lizard4L/i& L/i:( N/i}##+## #...# #...# ###...### #......<# .#### # ⌠......# #.S..@..# .####l#####.# #.# #.##.l.... ###...### #l...# ##  #...# #.#####.# ##'#.# l.S.5N/i΂N/i?O/i  You barely miss the ball python.The ball python bites you but does no damage..l-1 =6.3 (1.3Constr  _The ball python grabs you. The ball python constricts you.T/iA^T/i_A ball python. A small snake that can augment its bite by constricting small creatures. Max HP: ~3Will: noneAC: noneEV: ++ Threat: Low Class: Natural Size: Medium Int: Animal Speed: 120% (swim: 200%) (normally travels faster than you) You have about 56% to hit with your +0 flail. It has about 89% to hit you. Attacks Max Damage Bonus Bite2 Constrict 0T/i_#Begin ongoing constriction (1-2 dam) It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. [!]: Description|Quoteo/i9o/i  ##+##yammander the Shield-Bearer#...#Mountain Dwarf#...#Health: 19/19 ======================== ###...###Magic: 1/1======================== #......<#AC: 6Str: 18 #.......####EV: -1 Int: 8 ...........#SH: 4Dex: 9 ....⌠......#########o/ioMXL:  1 Next:  0% Place: Dungeon:1 ...........#..lS@..#Noise: =--------  Time: 46.3 (1.3) #.......####.#####.#a) +0 flail #.......# #.##.l....Nothing quivered ###...### #l...# ##Constr #...# #.#####...# #.#####.#S   ball python (constriction)##'#######.......#l   frilled lizard#..##.S....########......##### _The ball python hisses angrily.  A frilled lizard comes into view. _The frilled lizard hisses angrily.  You barely miss the ball python.The ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.o/io/io/i*t/ix  You closely miss the ball python. You block the ball python's attack.  The ball python constricts you. The ball python completely misses you.7---7.7 (1.4 _The ball python constricts you./i =  You hit the ball python./it /i .ll   frilled lizard/i KTrooper 8/iV `=-- 8 89.0 (1.3/i /i O _You kill the ball python!/im @  You hit the frilled lizard./i[ .1650.3 _You kill the frilled lizard!/iI ##+## #...# #...#  ###...###  #......<# ##.####.#.⌠......#.#...@...##.####.#####.#  #.# #.##.l....  ###...### #l...# ##  #...# #.####  #...# #.#####.#  ##'#.#  #..##.S....#  #......#####-10/i^t P##+## #...# #...# ###...### #......<# .#### # ⌠......# #....@..# .####.#####.# #.# #.##.l.... ###...### #l...# ## 9===-2/iJw /iy /i_/i,/in/i##+##  #...#  #...#  #...### /i /ig.....<#  ......####  #  ⌠......##  #......@#  4.3 (2 ......####.#####.#  ......# #.##.l....  #...### #l...##.###  #...# #.#####.# #...# #.#####.#  /i  ##'#######.......#    #..##.S....#######    #......#####   /i/i/i/ieI/if/i*mX/iof==/iOv...### .....<# ......####....#⌠......#########.......#....####.#####.####### #.##...@.....#6 #...### #....##.####.# #...# #.#####.#  .####.##   . .....  /iw/iX{/i\/i$/il)/i*/i,/i2  ###  .<#  ####  #  ...#########  #.......#  /i]3v####.#####.######  # #.##.......@.#  ### #....##.####.#  # #.#####.# r# # #.#####.# .# ####.......# .. S....####### #. /i3r   quokka (asleep) ...##### .# #.## /i3o.#... /i#7+9.3 (3/i> r.r  A quokka comes into view./iY?4=60.3 (4/i/i > _The quokka bites you but does no damage./i}N8  You hit the quokka./iY†331.6 (1.3/i_/iaJ _You kill the quokka!/iZz# <#  .#### ..#  ######### #.......#  .####.#####.###### .# #.##.........#  ## #....##.####@#   #.#####.# #.#   #.#####.# #.#  #####.......# #..  .S....####### ##.  ..##### .# .## .#  ... .#  .##.. /i_J-20/i/is _You see here a quokka corpse./i_  _/i[i n/ij B/iYq ....# ....######### ....#.......# .####.#####.####### #.##.........# /iq .## #....##.####†#  #.#####.# #.  ###.# #.#####.......# #@.#-5.6 (3 .S...## ##.# /i7r ..##### .#.# .# ...../i{r    .# ..## /is   .. .  /is /ix /iI| /i #  #  #.#  ####.#####.######  # #.##...#  # #....##.####†#  /i #.#####.# #.#  #.#####.# #.##  .# #.@#  S....# ##.#  .##### #.#  ## /i #.#   #.# /i)  ##.. #.#  # ... /id ...  # .. ###  ./i l .  /i A6.6 (1/i& /iH) /i /i 3/i /i. /i ,/ig /i /i\ ,/i /i /i ,/iT /ic # #....##.####†#  #.#####.# #.#  #.#####.# #.##......# #..# /i* S....####### ##.# .##### #.# ## #.# .. #... #71.6 (5 # ... #...# # ..#.###.# . .#. .# # # #/i S/i /i /i{  #.#####.# #.## ####....... S....####### ##. .##### #. ## . /i{{... ##..##.## ...#.@.# #.###.# . . .# #  /i/i+2.6 (1/i/ih/i7<d #.#####.# #.#  #.#####.# #.## #.# #..# .S....# ##.# .##### #.# .##/i< #.# . #.# .##.. ##.## .# ... #@..# .# .. #.###.# . ./i<E #. .# .# #. # #. #./i =z #! #./i=  /i9<3/i$n _Found 2 silvery potions./i I# #.#####.# #.## ######.......# #..# .S....####### ##.# /iz ..##### #.# #.##  #.# .../i e #.# /i f#.##..#.## /i #.# .....# #.# ../i q###.# .. ./iD  #.# .# /iw #  #.# #  #.. /i #.#  #!#/i  b   bat (asleep) #.#/i f  .b# /iN /i /i /ix /i =bb./i &4/i /i V _A bat comes into view./i; #####....... #.S....####### ## ...##### #.## # ..... #.##..##.## ...##...# .###.# ...  /i #   #.. b##!..##/i] /i% /i Vb.=5/i /ib P _The bat barely misses you./i5  You hit the bat./i j./iw&41/i6.9 (1.3/i;] _You kill the bat!/i$3/i/ic/iR/iB/i,/i/i...##### ### . ..##.## /iU#.# ...##...# ..#.###.# ... .# .# ..# /i@.###.# #@...# -8.9 (2.0/ii #.#### !#/ih  /iK  /i 8-/i/i/i:@/i@0. ..##.## #.# ...##...# ..#.###.# ... .# .# ..# # #....#  #.#### # 81.9 (3 ..###/ivC/i%EU _f - 2 silvery potions/i/ign/i/iB/iՔ/ip######.#  # #.#  . #.#  . ##.##  /iz ... ##...##   ..#.###.#  .#.# .#  #.###.#  #.../i- 5.9 (4#.### #.#  #.#  ..# ####  /i,  /i/i/i/iW...####### ##.#  #####.#   #.#   #.#  .. ##  ... /iMX##...##  .. #.###.#  .#.# #.#  #.### #..../iX #.#### #.#  #.#  ..# /iXK ####   /ij_/i_$6.9 (1/i5d/if/i /i: /i /i# /i͸ /i /i /i ,/iV /iG /i /i /iv /i /i /i= /i /i /i #.##.. ##.## .# ... ##...## /i #.# .. #.###.# ... . #.# #.# # #.###.# /i q #....##  /i9 q#.####  #./i    g....... #########  /i cg   goblin (asleep) /i  /iH  /i: 91.9 (5  A goblin comes into view. It is wielding a +0 dagger./i <.gg/i &==/i 2.9 (6/i /iz ( _The goblin shouts!/iA #.# .....##  #.# .. #.###.#  ... . #.# #.#  ..#  #.###.#  #....##  #.##  #.#  ########.# ..g....@.# #########       /i"/i4 T.g...--3.9 (1/i/i/i /i8 A goblin. A short, impatient and unfriendly humanoid. Goblins first appeared only a few years ago, but are now remarkably numerous. Sadly, no number of raucous goblin parties will put them in a welcoming mood toward adventurers. Max HP: ~4Will: noneAC: noneEV: +++ Threat: Low Class: Natural Size: Small Int: Human You have about 43% to hit with your +0 flail. It has about 64% to hit you. Attack/i Max Damage Hit: +0 dagger 4 It can open doors. [!]: Description|Quote/i #.# ...##...##   yammander the Trooper#.# ..#.###.#   Mountain Dwarf... .#.# #.#   Health: 19/19 ========================..##.###.#   Magic: 1/1========================#....##   AC: 6Str: 18#.####  EV: 8Int: 8#.#  SH: 4Dex: 9########.#  XL:  1 Next: 41% Place: Dungeon:1...g...@.#  Noise: ---------  Time: 93.9 (1.0).[4/i0m#########  a) +0 flail  Nothing quivered    g   goblin   _The bat barely misses you.You hit the bat. _You kill the bat! _f - 2 silvery potionsA goblin comes into view. It is wielding a +0 dagger. _The goblin shouts!/i/i~8 t #.# ... ##...##  #.# .. #.###.#  ... . #.# #.#  ..# #.###.#  #....##  #.####  #.# #.# #...g..@..# #.#        .g.4/i; /iM> /iU# #.# ... ##...##  #.# .. #.###.#  ... . #.# #.#  ..# #.###.#  #....##  #.####  #.#  #.#  #....g@...#/iV  #.#        /i`/ia_6----=5/i1g/ii; _The goblin hits you with a +0 dagger./i/  You closely miss the goblin. The goblin hits you with a +0 dagger./iәD5------/i&7.1 (1.2/i/iТ= _The goblin hits you but does no damage./iX/i-8.4 (1.3/i&/i _You closely miss the goblin. The goblin closely misses you./ifW4---/ig&9.8 (1.4/in/iox _You closely miss the goblin. The goblin hits you with a +0 dagger./i@9  You sock the goblin!/iHe)/i#Vg5=50101.2 (1.4)/i^/i`J _You kill the goblin!/iA # #.# ... ##...##  #.# .. #.###.#  ... . #.# #.#  ..# #.###.#  #....##  #.####  #.#  #.#  #....@....#  #.#  /iA+      /iI;-/iOJ20/iO/ioT  Things that are here: _a +0 dagger; a goblin corpse/i6 N-/i /i /ib/iWhat do you want to examine? Items  a - ()) a +0 dagger  b - (†) a goblin corpse/itA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 7.5 XLs. Damage rating: 4 (Base 4 x 97% (Dex) x 105% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ /i“He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et./i. /il/i # #.# ...##...##   yammander the Trooper#.# ..#.###.#   Mountain Dwarf... .#.# #.#   Health: 15/19 ==================------..##.###.#   Magic: 1/1========================#....##   AC: 6Str: 18#.####  EV: 8Int: 8#.#  SH: 4Dex: 9#########.#  XL:  1 Next: 50% Place: Dungeon:1#....@....#/i  Noise: ---------  Time: 102.2 (0.0)#.#########  a) +0 flail  Nothing quivered           _You closely miss the goblin. The goblin closely misses you. /iN_You closely miss the goblin. The goblin hits you with a +0 dagger.  You sock the goblin! _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse/i"/iJ%+3.2 (1/iu(/iL,% _g - a +0 dagger/i /i# A goblin corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse/i  # #.# ...##...##   yammander the Trooper#.# ..#.###.#   Mountain Dwarf... .#.# #.#   Health: 15/19 ==================------..##.###.#   Magic: 1/1========================#....##   AC: 6Str: 18#.####  EV: 8Int: 8#.#  SH: 4Dex: 9#########.#  XL:  1 Next: 50% Place: Dungeon:1#....@....#  Noise: ---------  Time: 103.2 (1.0)#.#########  a) +0 flail  /i  Nothing quivered           _You closely miss the goblin. The goblin hits you with a +0 dagger.  You sock the goblin! _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse _g - a +0 dagger/i_;# # #.# ... ##...##  #.# .. #.###.#  ... . #.# #.#  ..# #.###.#  #....##  #.####  #.#  #.#  #...@†....#  #.#     /iQ`   /if<4/i=k/i>n/i'DThe floor. You are here./i` /i'l # # #.# ...##...##   yammander the Trooper#.# ..#.###.#   Mountain Dwarf... .#.# #.#   Health: 15/19 ==================------..##.###.#   Magic: 1/1========================/il #....##   AC: 6Str: 18#.####  EV: 8Int: 8#.#  SH: 4Dex: 9#########.#  XL:  1 Next: 50% Place: Dungeon:1/il ?#...@†....#  Noise: ---------  Time: 104.2 (1.0)#.#########/i m   a) +0 flail  Nothing quivered   /i5m `    /i\m     _You closely miss the goblin. The goblin hits you with a +0 dagger.  /i}m @You sock the goblin! _You kill the goblin!/im Things that are here: _a +0 dagger; a goblin corpse _g - a +0 dagger/iTn /i-s /iu /i/ik/i /i#/i*0/i^8D [?25h[?0c [?1051l[?1052l[?1060l[?1061l