./i Player: yammander Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-12-02.16:17:50.ttyrec Time: (1764692270) Tue Dec 2 16:17:50 2025 //i$ v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c//i//iyammander the TrooperMountain DwarfHealth: 15/19 ==================------Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next: 50% Place: Dungeon:1Noise: ---------  Time: 104.2 (0.0)a) +0 flailNothing quivered//i )# # #.# ...##...##  #.# ..#.###.#  ... .#.# #.#  ..##.###.#  #....##  #.#### #.# #########.# #...@†....# #.#########            //i//ilWelcome back, yammander the Mountain Dwarf Fighter.//i0/i,0/i( _Press ? for a list of commands and other information.4/i44/iS4/i,> _Unknown command.6/iH 6/iH X6==5.2 (1 6/i2I _6/iM 6/iOP 7/i47/i7/if _Sorry, you're not good enough to have a special ability.:/iu:/ib _ # # #.# ... ##...##  #.# .. #.###.#  ... . #.# #.#  ..# #.###.#  #....##  #.####  #.#  ###.#  #@...†....# 8.2 (3 #.### ...# #.##### :/i;/i! 7=== ... .# #...#  #....# #.#### # #########.# #....†......#.##.#########.....@# 10.2 (2#.#.#### # =/i3=/ir=/i=/i,=/iM,=/iO ... . #.# #.# K..# #.###.##.. #....##..# #.####... #.#+ #.## #########.##.. ... #....†....#+....#.##.### #...@..# #.#.#### #...###=/i#[K   kobold (asleep)=/i+1.2 (1  A kobold comes into view. It is wielding a +0 short sword.=/i*_.KK=/i4==2.2 (2=/i=/i _The kobold shouts!A/i A/iw#2A kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Low Class: Natural Size: Small Int: Human You have about 43% to hit with your +0 flail. It has about 62% to hit you. AttackMax Damage Hit: +0 short sword 5 It can open doors. A/i#z[!]: Description|QuoteS/i,U... .#.# #.# yammander the Trooper...##.###.# Mountain Dwarf#K.#....## Health: 17/19 =====================---..##.####Magic: 1/1========================...#.#AC: 6Str: 18+ #.## #########.#EV: 8Int: 8#.. ... #....†....#SH: 4Dex: 9+....#.##.#########XL:  1 Next: 50% Place: Dungeon:1#...@..#Noise: ==-------  Time: 112.2 (2.0)#.#.####a) +0 flail#.Nothing quivered..###K S/i5V  kobold  Welcome back, yammander the Mountain Dwarf Fighter. _Press ? for a list of commands and other information. _Unknown command. _Sorry, you're not good enough to have a special ability.  A kobold comes into view. It is wielding a +0 short sword. _The kobold shouts!S/iZS/iy\T/io #  #.###.# #K. #....## +..# #.###.... #.# +..#.############.# #......##....†....# +....#.##.######### #......#  #.#@#### #.#  ..##### T/iΕ x8=--3.2 (1T/i T/ik V/i3V/iV/i7V/iݑ,V/iV/i  _Found a quarterstaff.V/i> +..# #.### #.... #.#  +..#K############.#  #......##....†....# +....#.##.######### # #......#  +.##.#.#### #^...#.# +...)@.# --#...####..... .###K   koboldV/i¦+5.2 (2V/i/. V/i+6.2 (3V/i9Y/iF  +..# #. #....# #.# +..#.###.# #....K.##....†....# +....#.##.# # #......# +.##.#.#### #^...#.# +...@..# #...####.#.####.K   koboldY/i Y/i)& J.KY/i& G=7.2 (1Y/i+ Y/i- U _You see here a +0 quarterstaff.Z/i Z/i tA +0 quarterstaff. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 1.2At 100% training you would reach 14.0 in about 7.9 XLs.Current attack delay: 1.2. Damage rating: 12 (Base 10 x 120% (Str) x 107% (Skill)). If you switch to wielding this weapon: Your EV would increase by 0.4 (8.1 -> 8.5). Your SH would decrease by 4.2 (4.2 -> 0.0). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Staves} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon (g)et.d/i d/i +..##.### yammander the Trooper#....##.#Mountain Dwarf+..#.############.#Health: 18/19 ======================--#......##....†....#Magic: 1/1========================+...K#.##.#########AC: 6Str: 18# #......#EV: 8Int: 8+.##.#.####SH: 4Dex: 9#^...#.#XL:  1 Next: 50% Place: Dungeon:1+...@..#Noise: ---------  Time: 117.2 (1.0)#...####a) +0 flail......#Nothing quivered..####.K   kobold _Unknown command. _Sorry, you're not good enough to d/i have a special ability.  A kobold comes into view. It is wielding a +0 short sword. _The kobold shouts! _Found a quarterstaff. _You see here a +0 quarterstaff.d/iA L.Kd/i U9==8d/i%d/i+ _h - a +0 quarterstaffi/i6A teleport trap. A magical trap which will displace anyone passing over it to a random place on the same dungeon level. It is worn with age, and will dissipate on use.l/i l/i m+..##.### yammander the Trooper#....##.#Mountain Dwarf+..#.############.#Health: 19/19 ========================#......##....†....#Magic: 1/1l/ia ========================+....#.##.#########AC: 6Str: 18# #K.....#EV: 8Int: 8+.##.#.####SH: 4Dex: 9#^...#.#XL:  1 Next: 50% Place: Dungeon:1+...@..#Noise: ---------  Time: 118.2 (1.0)#...####l/i a) +0 flail......#Nothing quivered..####.l/i K   kobold _Sorry, you're not good enough to have a special ability.  l/i A kobold comes into view. It is wielding a +0 short sword. _The kobold shouts! _Found a quarterstaff. l/i7 \_You see here a +0 quarterstaff. _h - a +0 quarterstaffl/iђ l/i l/i n/i_: +..# #. #....# #.# +..#.####.# #......##....†....# +....#.##.# #. #K.....# +.##.#.#### #^...#.# +..@...# #...#### ......###..####n/i:G#.#n/i=n/iCJ.Kn/i;D&9n/i}In/i:Lo/i +..# #. #....# #.# +..#.####.# #......##....†....# +....#.##.# #. #......# +.##K#.#### #^...#.# +.@....# #...#### ......## #..##### o/ipj #. #o/io/i\r.K20o/ioo/iq/i̍a  You closely miss the kobold.q/i"d8--=1.6 (1.4q/iq/iF@ _The kobold hits you with a +0 short sword.s/iO:  You thump the kobold!s/iC)s/id9==82.9 (1.3s/is/iJ _You kill the kobold!t/i#K. #...+..### #.##....# #.# +..#.############.# #......##....†....# +....#.##.##########. #......# t/i+.##.#.#####^.@.#.# +......#  #...####......#..######.#t/i J-30t/i!!t/i%T _You see here a +0 short sword.u/iu/iA +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 7.5 XLs. Damage rating: 5 (Base 5 x 97% (Dex) x 105% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (g)et.u/iv/i^R v/i=h #K.#... yammander the Trooper+..####.## Mountain Dwarf#....##.# Health: 19/19 ========================+..#.############.# Magic: 1/1========================#......##....†....# AC: 6Str: 18+....#.##.######### EV: 8Int: 8#. #......#SH: 4Dex: 9+.##.#.####XL:  1 Next: 58% Place: Dungeon:1#^.@.#.#Noise: ---------  Time: 123.9 (1.0)+......#a) +0 flail#...####Nothing quivered......###../ih 33m######.# _h - a +0 quarterstaff  You closely miss the kobold. _The kobold hits you with a +0 short sword.  You thump the kobold! _You kill the kobold! _You see here a +0 short sword.4v/io v/is * _i - a +0 short swordz/iz/iz/iz/iYz/ipz/iz/iz/i,z/i:z/i$? +..#.############ #......##....†.... +....#.##.######## #.##......#  +.##.#.####  #^...#.#  +......# #.#####...#### #......@.## 7.9 (3###..##### #.  # z/iz%!z/i4*z/iw,|/i^|/i|/i|/i*|/iQT |/ikU [A rock wall. A wall consisting of simple rock. |/iU It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol |/iU s Is that the wall is strong;  And that each day is like a year,  A year whose days are long.” |/iU O -Oscar Wilde, “The Ballad of Reading Gaol”. 1898./i|/i+..#.############. yammander the Trooper#......##....†.... Mountain Dwarf+....#.##.######## Health: 19/19 ========================#.##......#Magic: 1/1========================+.##.#.####AC: 6Str: 18#^...#.#EV: 8Int: 8+......#SH: 4Dex: 9#.#####...####XL:  1 Next: 58% Place: Dungeon:1#......@.##Noise: ---------  Time: 127.9 (0.0)###..#####a) +0 flail#.Nothing quivered#You closely miss the kobold. [19/iEd_The kobold hits you with a +0 short sword.  You thump the kobold! _You kill the kobold! _You see here a +0 short sword. _i - a +0 short sword/i~/i/iCt/ivu3/ix/i{,/im,/ia/i/i/i/i+,/i/iB/i,/i~/i%/ie +..#.#S. #......#### #. +....#.##..... #.##......#.#! +.##.#.####.. #^...#.##. +......# #.#####...#### #.@......## ###..##### #.## #.##.#...S   ball python (constriction, asleep)#.##.#/i5 31.9 (4  A ball python comes into view.Found a dark potion./i`.SS)/i/+2.9 (5/i/i֬5 _The ball python hisses angrily./iDh #....#  ..+ +..#.####### ..# #......##...## #S+ +....#.##.##...# #.##......##!+ +.##.#.#### ..# #^...#.# #.+ +......# #@#####...#### #........#####..##### #.## #.# #.# ... #.##.#/ii/iKpF.S/ip+3.9 (1/i x/iTz/iWv+..###.# #....# + +..#.######## ..# #......##....## #.+ +....#.##.##....S# #.##......#.#!+ +.##.#.#####...# #^...#+ +......#####...####........#####..#####.####.#.../i.S4/i/  You hit the ball python.  The ball python is severely wounded.=6.2 (1.3/i6/iU9X _The ball python barely misses you./i   You barely miss the ball python.The ball python is severely wounded.The ball python closely misses you. The ball python bites you.6-----1 7.6 (1.4Constr /ip/i] /il_The ball python grabs you. The ball python constricts you./iW  You barely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage./iZX,8.9 (1.3/iLdu _The ball python constricts you./i>  You sock the ball python!/i 1./i47=--- 8 6640.3 (1.4/i/iO _You kill the ball python!/ik3/id/i/i/i/i1/iQ/i/i/i/i/i/i#/i+/i^78 /i(/ip-...# /i,K. /i#/iO/## /i ##/i.# /i, # ./iO#.#####/i+# #/i.....##...##.##.#....#.##.##......##......##./i##.#.####/i -/i_3.3 (3.0/i#...# #^...#./iL###.+ +......#/i\J#.#####...####/i+=#........##/i./i.#/i, #/ix/is/i-/i)/iT/iJ /i/i)-_j - a dark potion/ic/i /i @The floor. You are here./ij/iD#...#yammander the Trooper#.# #K.Mountain Dwarf#.+ +..###Health: 17/19 =====================---##.# #....#Magic: 1/1========================# ..+ +..#.####### AC: 6Str: 18# #...# #......##... EV: 8Int: 8##.##.#.+ +....#.##.## SH: 4Dex: 9/iF........# #.##......# XL:  1 Next: 66% Place: Dungeon:1#.#@+ +.##.#.#### Noise: ---------  Time: 143.3 (3.0)#...# #^...#.#a) +0 flail###.+ +......#Nothing quivered#.#####...#####........#####..######.###.##.#The ball python is severely wounded.The ball python bites you but does no damage. _The ball python constricts you.You sock the ball python! _You kill the ball python! _j - a dark potion/iC/i/i/i3/##'r###r   rat (asleep)/ir5  As you open the door, it creaks loudly!  A rat comes into view./ig;jr.r/i;z8=======4.3 (1/i@/iD- _The rat squeaks loudly./iz=-----5.6 (1.3/i` _You closely miss the rat. The rat bites you but does no damage./i& 6  You sock the rat!/iE- 1'/iY7 x75-----7.0 (1.4/i7 G _You kill the rat!/i\3/iU/i/i9=== _HP restored./i #.# #K. + +..#####.# #....# ..+ +..#.######## #...# #......##...##.##.#.+ +....#.##.##........### #.##......#  #.#.'.# +.##.#.####..@### #^...#.# -##.'r# +..... #.#####...###r   rat (asleep)... 80  You open the door.  A rat comes into view./ir.r====9.0 (2/i/i- _The rat squeaks loudly./i+7  You thump the rat!/iJ2'/igl83=---50.2 (1.2/i7/iG _You kill the rat!/i #.+ +..#####.# #....# # ..+ +..#.######### #...# #......##....##.##.#.+ +....#.##.###........### #.##......#  #.#.'.# +.##.#.#### #...### #^...#.# ###.@.# +......#  #.#####...#### #........## ###..##### #.###./iT # ...#.#/i /i> W----10/i g _There is an open door here./i/i/i/i%,/i,== _/i,/i ./i7 ...#  K.  ###  ####  #..#.##### # #...# #......##....##.##.#.+ +....#.##.###/i8......##......#.##.#.####-3.2 (2#...### #^...#.###.'.# +......##.#####...####/i8S#........##/i9/i@/iDQ _There is an open door here./i3/i+/i,/i!/iP _/iZ{ ... . ... ...# #.# #K.  #.+ +..### ###.# #....#  #...+ +..#.####### # #...### #......##... ##.##.#.'r# +....#.##.##.......@### #.##......#...##.#.'.# +.##.#.#### #...### #^...#.#/i ###.'.# +......# #.#####...#### #........##r   rat (asleep)###..##### #.##  #.#/i1$4.2 (1  You thump the rat! _You kill the rat! _There is an open door here. _There is an open door here.  You open the door.  A rat comes into view./ijr.r/iJ====5.2 (2/i/i- _The rat squeaks loudly./i 7  You thump the rat!/iE†/ik91=---6.6 (1.4/iH/i G _You kill the rat!/i4#.# .. ..  .... ...##.# #K.  #.+ +..### ###.# #....# /i #...+ +..#.######### #...### #......##....##.##.#.@.# +....#.##.###........### #.##......# ...##.#.'.# +.##.#.#####...### #^...#.####.'.# +......#/i#.#####...#####........###..######.#/i/i;2----/i]%70/im/i8  There is an open door here. _You see here a rat corpse./iN? /i? /i(@ /iD /iJ f _/isK /iK /iL /iT #. .##.##.. .# # #.# ... ..# #.# .. ... ... . ... ...#  #.# #K.  #.+ +..###  ###.# #....#  #..@+ +..#.####-9.6 (2 # #...### #......##... ##.##.#.†.# +....#.##.##........### #.##......#...##.#.'.# +.##.#.###### #...### #^...#.####.'.# +......# #.#####...#####........##/iY /i:] /iO ##'r###r   rat (asleep)/i Q 7  You open the door./iuY r.r60.6 (1/i` /id V _A rat comes into view./i  You hit the rat.  The rat is severely wounded.=1.9 (1.3/iT; _The rat bites you but does no damage./i  You barely miss the rat.The rat is severely wounded.The rat twitches its whiskers.3.3 (1.4/i /i v _The rat bites you but does no damage. The rat barely misses you./i   You hit the rat but do no damage.The rat is severely wounded./i]7---4.6 (1.3/i(/i ( _The rat bites you./i5  You hit the rat./i11'/i/i(#. .##.##..yammander the Trooper...# # #.# ...Mountain Dwarf..# #.# ..Health: 18/19 ======================--... ... .Magic: 1/1========================... ...#AC: 6Str: 18#.# #K.EV: 8Int: 8#.+ +..###SH: 4Dex: 9###.### #....#XL:  1 Next: 100% Place: Dungeon:1#..@'.# +..#.####### Noise: =--------  Time: 165.8 (1.2)# #...### #......##... a) +0 flail##.##/it(_[40m.#.†.# +....#.##.## Nothing quivered........### #.##......#...##.#.'.# +.##.#.###### #...### #^...#.####.'.# +......##.#####...#####........##The rat twitches its whiskers. _The rat bites you but does no damage. The rat barely misses you.You hit the rat but do no damage.The rat is severely wounded. _The rat bites you.  You hit the rat./i) _You kill the rat!You have reached level 2!/i 4/  --more--/i 24/26=2/22 0% /i 4 _/iR #. .##.##.. ...# # #.# ... /i ...# #.# .. ... ... . ... ...# #.# #K. #.+ +..### ###.### #....# /i #...@.# +..#.## #...### #......##.##.##.#.†.# +....#.##.#/i ........##...##.#.'/i ## #...#/i= ###.'#.#/id + /ix /i i5=-60 _/i /iM Q _There is an open door here./i 3/i1 /i f _/i B/iW /i .....####.## .#####.# ..... .#.#.##.##.. ....#.# #.# ....#.# #.# ..... ... . ... ...#  #.# #K.  #@+ +..### -8.8 (2/iD  ###.### #....#  #...'.# +..#.#### # #...### #......##.../ii @ ##.##.#.†.# +....#.##.## ........### #.##......#/i ...##.#.'.# +.##.#.####/i ## #...### #^...#.####.'.# +......#/i /iw /i /iC##'$###9.8 (1 _You open the door. _Found 12 gold pieces./i:3/is/iĄ/iӆ/i[6== _/i@  There is an open door here./i/i _/i/iS,/i^/i˜.....####.## #.#####.# ..... .....#.#.##.##.. ....#.# #.# ... ...#.# #.# .. ##.... ... . .... ...# #.### #K. #.'@# +..### 72.8 (3/i###.### #....# #...'.# +..#.### #...### #......##....†##.##.#.†.# +....#.##.##........#...##.#.'## #...# /i/iӦ/i> _You now have 23 gold pieces (gained 12)./i/i/i/i./i/i,/if@  There is an open door here./i/ir@= _/i/iV .....####.## #.#####.# ..... .....#.#.##.##.. ....#.# #.# ... ...#.# #.# .. ##.... ... . .... ...#/izr #.### #K./i #@'.# +..###4.8 (2 ###.### #....#/iJ  #...'.# +..#. # #...### #......##.../i? ##.##.#.†.# +....#.##. ........### #.##......#/i  ...##.#.'.# +.##.#.####/id ## #...### #^...#.#  ###.'.# +......#/i/iY/i&M #......######. .....####.###.#####.# ..... ..##.##.. .##.# ... ...#.#.##.# .....##.......... ................#### #K.  #.'.# +..####.### #....# #...'.# +..#.#######...###.##...#/i/i\/i$5.8 (1/i/ia/i M##.S....#### #......#####. #. .....####.##..#.#####.# ..... ........#.#.##.##..  ... ##.# .. ....#.#.##.# .##. ........@.......#.....##.#####.. ... #.'.# +..##. ###.### #....#..#.#.'/i <6/iT /i/ /iN/iO/iO/iV/i]#..##.S....## #......##### . #. .....####.## ..#.#####.# ..... .#.#.##.##.. .......#.# ##.# ... /i]b.. g....#.#.##.# .. ....##. . ..# .....##.#####.... #.'.# +..### . ###.###...'.# +..#.## #...### #......##.g   hobgoblin (asleep)##.##.#.†.# +....#.##.#........#/i^, /i\dt 0  A hobgoblin comes into view./igl[.gg/il5===7.8 (1/ins/iu+ _The hobgoblin shouts!/iR(A hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding /i( weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5Will: noneAC: +EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 52% to hit with your +0 flail. It has about 57% to hit you. /i(?Attack Max Damage Hit 5 It can open doors. /i#)z[!]: Description|Quote/i/i#..##.S....##### yammander the Trooper##......#####Mountain Dwarf. #. .....####.##Health: 26/26 ========================..#.#####.# .....Magic: 2/2========================........#.#.##.##..AC: 6Str: 18.......#.# ##.# ...EV: 8Int: 8.. .g...#.#.##.# ..SH: 4Dex: 9....##.......... .XL:  2 Next:  0% Place: Dungeon:1........@......#Noise: ===------  Time: 177.8 (1.0).[3/i*7m....##.#####...a) +0 flail... #.'.# +..###Nothing quivered. ###.### #....##...'.# +..#.######### #...### #......##.... g   hobgoblin##.##.#.†.# +....#.##.###........### #.##......#...##.#.'.# +.##.#.#### _Found 12 gold pieces. _There is an open door here. _You now have 23 gold pieces (gained 12). _There is an open door here.  A hobgoblin comes into view. /i,_The hobgoblin shouts!/i4/ik/i,#..##.S....## ##......##### . #. .....####.## ..#.#####.# ..... ..#.#.##.##.. .#.#.##.# ... ....g...#.#.##.#. .. ....##.. ..# .....##.#####.... #.'.# +..### . ###.#...'.# +..#.## #...### #......##....†##.##.#.†.# +....#.##.#........ /i{/iF.g/i-0---8/iz /ir /i#..##.S....## ##......##### . #. .....####.## ..#.#####.#...... ........#.#.##.##.. .......#.#.##.# ... .....g..#.#.##.#.. .. ....##./ik . .# .....##.#####.... #.'.# +..### #...'.# +..#.#/i # #...### #......##....†.##.##.#.†.# +....#.##.# /i  /i /iM.g/i;---9/i/i%/iH #..##.S....# # ##......##### . #. .....####.## ..#.#####.#...... ........#.#.##.##.. .......#.#.##.# ... ......g.#.#.##.#..... ....##.. .# .....##.#####.....#... #.'.# +..#. ###.### #....##...'.# +..#.## #...### #......##....†.##.##.#.†.# +....#.##.# /iՂ /iR q.g80/i6 /i /iO #..##.S....# # ##......##### . #. .....####.## ..#.#####.#...... ........#.#.##.##.. .......#.#.##.# ... .#.#.##.#..... ....##.g. . /i.# .....##.#####.....# ... #.'.# +..#### . ###.### #....# #...'.# +..#. # #...### #......##....† ##.##.#.†.# +....#.##.  .### #.##......#  ...##.#.'.# +.##.#.####/i/i:/iE.g/i*&1/i/ib/ij  #..##.S.... # ##......##### . #. .....####.## ..#.#####.#...... ........#.#.##.##.. .......#.#.##.# ... .#.#.##.#..... ....##. . .g@.....# .....##.#####.....# ... #.'.# +..####  . ###.### #....# #...'.# +..#. # #...### #......##....† ##.##.#.†.# +....#.##. [/ik 7G .### #.##......#  ...##.#.'.# +.##.#.####/iq /ir V4--=2/i,y /iM| - _The hobgoblin hits you./iE  You hit the hobgoblin.  The hobgoblin is moderately wounded.5=-4.1 (1.3 _The hobgoblin barely misses you. You block the hobgoblin's attack./i   You thump the hobgoblin!†65.4 _You kill the hobgoblin!/ijn  #..##.S.... # ##......##### . #. .....####.## ..#.#####.#....../in ..#.#.##.##.. .#.#.##.# ... ........#.#.##.#..... ....##/i6oh. . ..#/iooV .....##.#####.....# ... #.'.# +..####/io . ###.### #....# #...'.# +..#./io # #...### #......##..../ip ##.##.#.†.# +....#.##. ........### #.##......#  ...##.#.'.# +.##.#.####/iHyJ-60/i _You see here a hobgoblin corpse./i /iǬ\A hobgoblin corpse. A corpse. Useless and dead. /ifStash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse/i.y/i#..##.S....##### yammander the Trooper# ##......#####Mountain Dwarf. #. .....####.##Health: 25/26 =======================-..#.#####.#......Magic: 2/2========================........#.#.##.##..AC: 6Str: 18/iZ.......#.#.##.# ...EV: 8Int: 8........#.#.##.#.....SH: 4Dex: 9....##............. .XL:  2 Next:  6% Place: Dungeon:1........@......#Noise: ---------  Time: 186.4 (1.0).....##.#####.....#a) +0 flail... #.'.# +..####Nothing quivered. ###.### #....##...'.# +..#.######### #...### #......##....##.##.#.†.# +....#.##.###........### #.##......#...##.#.'.# +.##.#.####You hit the hobgoblin. /if The hobgoblin is moderately wounded. _The hobgoblin barely misses you. You block the hobgoblin's attack.  You thump the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse./i/i/i?I/i/i/i7$ _/i6=/i/iM#..##.S....####### # ##......##### . #. .....####.## ..#.#####.#...... ........#.#.##.##... .......#.#.##.# .... #........#.#.##.#..... #....##.... #........†...@..# #90.4 (4.....##.#####.....# #... #.'.# +..#### #. ###.### #....# ##...'.# +..#.##### #...### #......##....†/i9##.##.#.†.# +....#.##.####........### #.##......# /i/i@/iNv#..##.S....# ## ##......##### . #. .....####.## #..#.#####.#...... ...#.#.##.##...#.......#.#.##.# .... #./i w#.#.##.#..... #.....##. #..†....@.# #......##.#####.....# #.... #.'.# +..#### #.. ###.### #....# /iKwr#.#...'.# +..#.##./iww# #...### #......##....†.##.##.#.†.# +....#.##.#.### # /iA1.4 (1/ii/i/iQ/i/iK/im/i! e=/i/i> # ##......##### . #. .....####.## ###.#.#####.#...... .........#.#.##.##../il# #.#.##.#..#........#.#.##.#......##...................†......##.# /i6##.#####@....# #.'.#r'..### ###.#####....# /i #..#.#r   rat (asleep)./i@+.##.#.#### #...### #^...#.#/i 2  You open the door.  A rat comes into view./i"c.rr/i"&====/i#$3.4 (2/i)/i,- _The rat squeaks loudly./i x=---4.7 (1.3/i^ /i j _You barely miss the rat. You block the rat's attack./ij5  You hit the rat./ip†10---5.9 (1.2/i-] _You kill the rat!/ij. #. .....####.## ### ..#.#####.#...... ... ........#.#.##.##.... .#.#.##.#......#.#.##.#.....  ....##............... #/ihkY ........†......##.#  # .....##.#####.....# # ... #.'.#.@..#### # . ###.#####.... # #...'.# +..#.############/ik# #...### #......##....†..#.##.#.†.# +....#.##.####### ........### #.##....../ik# ...##.#.'.# +.##.#.####/il1 ## #...### #^...#. ###.'.# +......#/i6uJ-60/i@|/i  There is an open door here. _You see here a rat corpse./i/i8-/i /i:/iצ/i8/i/iͫ/i/iP _/i-..#.#####.#...... ... ........#.#.##.##.... ##.#.##.#..... ##..#.#.##.#..... #.....##............... #.........†......##.# #......##.#####.....# #.... #.'.#.†..#### #.. ###.#####@...# #. #...'.#r'..#.############.# #...#####......##....†....##.##.#.†.# +....#.##.########........### #.##......#...##.#.'.# +.##.#.#[4/i0m### r   rat (asleep)## #...### #^...#.# ###.'.# +......# #.#####...####/i 7  You open the door.  A rat comes into view./ic.rr/iJ====8.9 (2/iC/i- _The rat squeaks loudly./il  You barely miss the rat. The rat closely misses you.=---200.3 (1.4/ir/iu; _The rat bites you but does no damage./i*6  You sock the rat!/i22'/i76Z3---1.7/i</iC@G _You kill the rat!/iʪ/i!/i˫/i/i,/i~n/ig/i,/iվ/iT _You open the door.  Found 15 gold pieces./i/ii _/i%/iV ........#.#.##.#.....# ....##................†......##.#   .....##.#####.....#  # ... #.'.#.†..####  # . ###.#####.../iO # #...'.#.'..#.############ # #...#####......##....†.. ##.##.#.†.#$@....#.##.#######-5.7 (4.0/i ........#####.##......# ...##.#.'.# +.##.#.####  ## #...### #^...#.#/iA ###.'.# + #.#####...#### /il#........## ###..##### #./i###/i8-/i/iQ _There is an open door here./i'>y .#.#.##.#.....  ....##.........  .†......##.#  .....##.#####.....#  ... #.'.#.†..####  . ###.#####....#  #...'.#.'..#. # #...#####......##....† ##.##.#.†.#@'....#.##. .#####.##......# ...##.#.'.# +.##.#.#### ## #...### #^...#.# ###.'.# +......# #.#####...#### #........## ###..#####  #.##/i`E/iE26.7 (1 _/iL/i"UA7.7 (2/i[/ih^> _You now have 38 gold pieces (gained 15)./i:I/i>/i<@/i@/iDV  There is an open door here./iF/iG _/iH/iK/iqS....##............... #.........†......##.# #......##.#####.....# #.... #.'.#.†..#### #.. ###.#####....# #. #...'.#.'..#.############.# #...#####......##....†....##.##.#.†.#.'....#.##.########........#####@##......# ...##.#.'.#r'.##.#.#### ## #...#####^...#.#  ###.'.# +....#.#####...#####........## r   rat (asleep)/iT###..#####.###.#/iYV@ 9  You open the door./i^.rr10.7 (3/i#e/ihV _A rat comes into view./i  You closely miss the rat. The rat bites you but does no damage./i5=2.0 (1.3/i /i1 _You block the rat's attack./i$6  You sock the rat!/i2'/i073.3/i/iG _You kill the rat!/i/iAz ........†##.#  # .....##.#####.....# # ... #.'.#.†..#### # . ###.#####....# # #...'.#.'..#.############# #...#####......##....†..#.##.#.†.#.'....#.##.####### ........#####.##......#  ...##.#.'.#.@.##.#.#### ## #...#####^...#.#  ###.'.# +......# #.#####...#### #........## ###..### #.## #.  #.#/iO J-40/iH/ikQ _There is an open door here./i .†......##.# #......##.#####.....# #.... #.'.#.†..#### #.. ###.#####....# #.#...'.#.'..#.###.# #...#####......##....†.##.##.#.†.#.'....#.##.#.#####.##......# ...##.#.'.#.'@##.#.#### ## #...#####^...#.# /i F###.'.# +......# #.######........#####..##### /i{/i G-5 _/i/i/i^3/i_/ic/iPe/ij/ir.#.#.##.#.....#.#....##...............#.#........†......##.# #.#.....##.#####.....##.... #.'.#.†..#### #.#. ###.#####....# #.# #...'.#.'..#.######./ir# #...#####......##....†....###.##.#.†.#.'.@..#.##.#########7.3 (2........#####.##......#...##.#.'.#.'.##.#.###### #...#####^...#.####.'.# +......#/ir#.#####...#####........#####..######.#/iTs/iLy/ib{/imz 3/iG{ /i /i0 ,/i X/i /i /i] ,/i /i /i ,/iF /iy y.....##.#####.....# #.... ... #.'.#.†..#### #.## . ###.#####....# #.#  #...'.#.'..#.############.#  # #...#####......##....†....# ##.##.#.†.#.'....#.##.######### ........#####.##......# ...##.#.'.#.'.##.#.#### ## #...#####^..@#.# 21.3 (4/i  ###.'.# +......#  #.#####...####  .....##..#####.###.#/ip ..../i /i0 /i /i  3/i> /iO /i! ,/i& ,/i' /i1' /i' /iG* /i, ,/i- /i0 /i: S ... #.'.#.†..#### #  . ###.#####....# #. #...'.#.'..#.############. #...#####......##....†..../i:  ##.##.#.†.#.'....#.##.########  ........#####.##......#  ...##.#.'.#.'.##.#.#### /i;  ## #...#####^...#.# /i1; u###.'.#r'@.....#/iY; d #.#####...####/iz; r #........ ###..#####/i; a #.## #.#/i; jr   rat (asleep) /i; Z #.# .../i< D #.#/inC 4.3 (3  You open the door.  A rat comes into view./iM b.rr/i N J====5.3 (4/i=W /iDZ - _The rat squeaks loudly./i>1   You hit the rat.  The rat is severely wounded.=---6.6 (1.3/iE8 /i/; 1 _You block the rat's attack./i  You closely miss the rat.The rat is severely wounded./i D---7.9/i- /i< ; _The rat bites you but does no damage./is5  You hit the rat./i/1'/i1209.2/i/iG _You kill the rat!/i/i/iL/i/im/i/i-,/i~/i/i/iC/i,/iS/i/i\ ,/i /iS /i,/i/iI/i,/i/i/ir,/i/iJ _Found a stone staircase leading down./i3/i/i  ## #...#####^...#.#  ###.'.#.'......#  #.#####...####  #........##  ###..#####  #.##  #.#  ####.###  #>..@..# -37.2 (8.0/i&! #.##.#.#  # #.#. ..# # ### /i_!8-/i&/i(/i,/ 3/i/ /iD6 /i1< l ###.'.#.'..... #.#####...###.......## ##..#####  #.## .# ####.###>.....#.##@#.## #.#.# ..# #.###l.#.l   frilled lizard (asleep)##/i-B y 0  A frilled lizard comes into view./iH l.l/i'I 3=8.2 (1/itN /iQ 8 _The frilled lizard hisses angrily./i=VS #.#####...###.......## ##..#####  #.##  ####.####>.....##.##.#.# #....# #.l### #..#./iV1# /iY/i^cl.-/i _ 9/ic/if/i  You hit the frilled lizard but do no damage.=40.5 (1.3/i /i F _The frilled lizard bites you but does no damage./i]@  You hit the frilled lizard./iiiv†41.8/in/iJrR _You kill the frilled lizard!/iC3/iID/i.I/ilJ/iO/iARj  You see here a frilled lizard corpse./iwT5 _/iT/iZ #........##  ###..##### #.##  #.#####.### #>.....# #.##.#.# #.##.#.# #.@†.# #-4.8 (3.0 #..### #.. #.../iq[* ##.# #.##.#..#-/iZa/i3c/i 3/i!/i?&/i'/i'/i,X/i,/iO./i/,/ij0/i5 #.# ####.### #>.....##.##.#.#.##.#...†.# .### .###.#....#7#.##### #/ig6!###/i6/i</i>/i 3/i6 /i' /i /i7 /i /i~ #.##.#.#.##.#...†.# .### #..###......##.##### #.#  #@# ...g....# ########  /i g   goblin (asleep)/i +9.8 (2/i .gg50.8 (3/i /i u _A goblin comes into view. It is wielding a +0 dagger./ic.†.# #..### #..###.#...#.#### #.# ..#####.....g..########/i]!/i{&.g./i&+1.8 (1/i*/i-/i##.#.#..†.# ##..### ###......##.#####..#####.....g..#########/i>/iH.g2/i/i7/i  You hit the goblin.  The goblin is moderately wounded./i'5=4.1 (1.3/iY /i  _The goblin barely misses you. The goblin closely misses you./iC5.3 (1.2/iņ/i׉p _You barely miss the goblin. You block the goblin's attack./i C6.7 (1.4/i /i{ q _You closely miss the goblin. You block the goblin's attack./iN 8  You hit the goblin./i@U f)/iX 578.0 (1.3/i] /i` J _You kill the goblin!/i^  #.##.#.# #..†.# # #..###  #..###.# #......# ##.##### #.# #..#####.#.......@.###########/i J-90/i /i? O _You see here a +0 dagger./i/i1A +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 6.9 XLs. Damage rating: 4 (Base 4 x 97% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon /i_________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et./i k /iz #.##.#.#yammander the Trooper#..†.# #Mountain Dwarf#..###Health: 26/26 ========================#..###.#Magic: 2/2========================#......#AC: 6Str: 18##.#####EV: 8Int: 8#.#SH: 4Dex: 9#..#####.#XL:  2 Next: 27% Place: Dungeon:1.......@.#Noise: ---------  Time: 259.0 (1.0)##########a) +0 flail/iX{ Nothing quivered         _The goblin barely misses you. The goblin closely misses you. _You barely miss the goblin. You block the goblin's attack. _You closely miss the goblin. You block the goblin's attack.  You hit the goblin. _You kill the goblin! _You see here a +0 dagger./i| '60/i* /i % _k - a +0 dagger/i1I/i6/i7/i)8,/i?X/i`@/i%K #.##.#.# #..†.# # #..### #..###.# #......## ##.######. #.####..#####.#l....####l   frilled lizard (asleep)/iM+2.0 (2/iSl.ll/isT$3.0 (3/iӃw _A frilled lizard comes into view./i4  #.##.#.# #..†.# ##### #..###... #..###.##.. #......# #.. ##.##### #.. #.#.####..#####.#(.l....@.....##/i5 /i@= m.l4.0 (1/izD /i+H % _Found 4 stones./i{= #.##.#.# #.##.#.# #..†.# ###### #..###  ...# #..###.# #..# #......# #..# ##.##### #..# #.# .####.@#####.#/i'(..l.........################/i/iF.l/i?&5/i/i/iC>....##.#. #..†.# ##### .###......##.##### #.@#  .####..#####.##(...l........################ /i<l../iύ&6/iP/iC/iK=7.2 (1.2/i$/i' _You closely miss the frilled lizard. You block the frilled lizard's attack./iXq5-8.5 (1.3/i/iYw _You barely miss the frilled lizard. The frilled lizard bites you./i4--9.8 _You miss the frilled lizard. The frilled lizard bites you./im5=71.1/i/i _You barely miss the frilled lizard. The frilled lizard barely misses you. x2/i A  You sock the frilled lizard!/if h†/i 6312.5 (1.4/ie /i R _You kill the frilled lizard!/iC #.##.#.# #.##.#.# #..†.# ###### #..###  ...# #..###.# #..# #......# #..# ##.##### #..# #.# .####@.#####.##(............# ############### /i2J-30/i/i{ _You see here a frilled lizard corpse./i~ N-/i /i /iǔ #.##.#.# #..†.# ###### #..###  ...# #..###.# #..# #......#/iy #..# ##.###### #..# #.# #...####†.#####.##(...@........# ###############/iC/i $4 /i> _/i-/iW/ivI/i/i6==/i/iX/i/i,/ii/i/i,/i/iP #.##.#.#. #..†.##.## ##### #..####... ...# #..###.##..# #..# #......#...## #..# ##.#### #.... #..# #.# #...####†.#####.# #@............#8.5 (4 ####/i/i/ieL _You see here 4 stones./i^^/i_4 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.Your skill: 0.0At 100% training you would reach 8.0 in about 5.9 XLs. Damage rating: 2 (Base [2 + 0 (Thrw)] x 120% (Str) x 106% (Fight)). It is always destroyed on impact. Stash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “How happy is the little Stone  That rambles in the Road alone, /i_p And doesn't care about Careers  And Exigencies never fears — (g)et./i'/i-6#.##.#. yammander the Trooper#.#..†.# Mountain Dwarf#.## ##### #..### Health: 26/26 ========================#... ...# #..###. Magic: 2/2========================##..# #..# #...... AC: 6Str: 18/i6#...## #..# ##.#### EV: 8Int: 8#.... #..# #.#SH: 4Dex: 9#...####†.#####.#XL:  2 Next: 31% Place: Dungeon:1#@............#Noise: ---------  Time: 278.5 (4.0)###############a) +0 flailNothing quivered/i$7m     /i[7a    /i7-_You miss the frilled lizard. The frilled lizard bites you. _You barely miss the frilled lizard. The frilled lizard barely misses you. x2  You sock the frilled lizard! /i7_You kill the frilled lizard! _You see here a frilled lizard corpse. _You see here 4 stones./i8x9.5 (1Throw: 4 stones/iEb _l - 4 stones/i{3/ik/iX/i</i/i>.....##.#. #.##.#. #..†.#  #.## #######  #... ...###.#..##.......#..# ##.#####..@...#..# #81.5 (2#...####†.#####./i###.............################/i/i</iF /iG 3/iK /iM /iM /iOT /i'W B/i-]  #.## #.#  ####.###>....... #.##.#. #.##. #. #..†.#  #.######## #..###  #.@......# #..###.4.5 (3##..##.#..# #.........##.#..# ##.#####......#..# #.#/i] #...####†.#####.####.............## /ic /ik /i*T ###.. #.# #. ####.# ### #>... ..# #.##.# #.# #.##.# #.# #..†.# #@######## #..### #........# #..###/iT  ##..##.#..# #..... #...##.#..# ##.### #......#..# #.# #...####†.#####.####.............################/i] /iZ^ $5.5 (1/ic /ie  /i  /i 3 /i  /i  /ib  /i  /i  /i> , /iX" ###.'.##.##..#....#. ###....  #.#.   /i" #. ##.#.##>....#....@# #.##.8.5 (3###.#.# #.##.# #.# #..†.##.######## #..### /i(# #........# #..#####..##.#..# #.....##...## /i$  /i)  /i+  /iʯ  _Found 15 gold pieces. /i  /i  ###.'.#$ .# #. .. . # #.##. ### ....  ..#  #.# ### #.#.### #> #..@..# #.#90.5 (2 ###.#.# #.# #.#.# #..†..#.## #..####..# #.. ##..##.#..# #...  #...##.#..# ##.#  #......#..# #.#  #...####†.#####.#  /i  /i  /iӿ  /i^ ...##.#. . .. ## #..... .####.'.#$ .#.# .. .##..#.##.##.####....... #.g....#  ## #@# ##.#.###>..#.....######.#.##.###.#.##..†#g   hobgoblin (asleep) 1.5 (1  A hobgoblin comes into view. /i:.gg===2.5 (2 /i   /i  /i_The hobgoblin shouts!/iV ........ ##... ...##.#.#. .. .. ## #...... .####. .#$ .# # # .. .# #. #.##.##.## #.......# #..g.@.# #.##?#.#  ###/iOW #.#.### #>. #.....# #.###.#.# #.# #.#.# #.. ..#.######## #..####........# # ##..##.#..# #../ijZ/iha:.g/ia5---3.5 (1/ih/ikc _Found a scroll labelled FOPONU VIE./iT  You hit the hobgoblin.  The hobgoblin is almost dead./iڮ2----=--4.8 (1.3/ii/i - _The hobgoblin hits you./il<  You sock the hobgoblin!/i,?7.3=---76.1 _You kill the hobgoblin!/in   ##.... ...##.# #. ... .. ## # ..... .# ### .#$# .# # # ... .# # #.##.##.#  #.# #...@..#/i]  #.##?#.#  #.#.### #> #.....# #. ###.#.# #. #.#.# # ..#.# # ####.# # ##..##.#..# #/i׍ /ig 4-70/i /i /i]^  ##....##.#. ... .. ## #.. ..... .# #### .#$# .# #. ... .#.##.##...... ..# #.##@#.### #.#.###>.......###...##.#..# ## /id /ie @-8/ivj /iTr /ir +9.1 (2/iuw /iz ` _m - a scroll labelled FOPONU VIE/i}3/i/iŅ/i/ic4==/ip/i./ig,/i/i4: _Found 10 gold pieces./i3/ii/i/ij . ## #B# ###.# # #..#.... /i+##.##. ....##.......#.......##.. ## #../iP.#.####.#@##.# /iv #.......#  ##.##.##.# /i ##.......#/ih#......##/iۡ#.##.#.# ## B   giant cockroach (asleep)/i#$ #.#.### #>/i# #.....# ###.#.# #./i-303.1 (4/i`.BB/iG=4.1 (5/iݱ/i _A giant cockroach comes into view. _You see here 15 gold pieces./i @ U#.# #..###B###.... # ##.##.# ....##........##....#.###.#........ ## #......#.# ####$##.# #...@...###.###.......# #......##.##.#.# ###$ #.#.###># #...... ###.#. /i=B /iKG F.B/iG `5=5.1 (1 _/iK /iM /i_ . ###   ###.# # #..##..B. ##.##.# ....##.#....#....#.# ...##.#....... ## #.....#.####..#@##.#.....#.##.##.###.......#......##/i#.##.#.# ##$ #.#.##># #.....##/i'/iզF.B/i&6/i*/iR _You see here 15 gold pieces./iX4/i\/i^/i 15 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)et./i5/i . ### yammander the Trooper#.##.. Mountain Dwarf###.## #.. Health: 25/26 =======================-##.... # ##.##.# Magic: 2/2========================...B##.# ....... AC: 6Str: 18##....#.# ...##.# EV: 8Int: 8#........ ## #.. SH: 4Dex: 9#.....#.#### XL:  2 Next: 37% Place: Dungeon:1#..#@##.## Noise: ---------  Time: 306.1 (0.0)#.......##[/i40m a) +0 flail#.##.##.## Throw: 4 stones#.......##......###.##.#.### B   giant cockroach#$ #.#.####># #.....##.###.#.##. _You kill the hobgoblin! _m - a scroll labelled FOPONU VIE _Found 10 gold pieces. _A giant cockroach comes into view. _You see here 15 gold pieces. /i=_You see here 15 gold pieces./i>L.B/i+7.1 (1/i/i8> _You now have 53 gold pieces (gained 15)./i- .. . ###   ###.# # #..###.... # ##.##.#.....##.....#..B.#.##.. ...##.#...... ## #..#...@.####.##.#......###.##.##........## .##.#.# #/i1. $ #.#.##># #..../iB1 /i8 F.B/i9 .=8/iC v _The giant cockroach completely misses you./i6Y/iYT6=9.3 (1.2/iO_/i2b _You barely miss the giant cockroach. The giant cockroach barely misses you./i A  You hit the giant cockroach./i g†/in 74410.6 (1.3/i /i S _You kill the giant cockroach!/imR /iS bA giant cockroach corpse. A corpse. Useless and dead. /iS kStash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse /iS 1(g)o to location. /i /i... # yammander the Trooper#.#. ### Mountain Dwarf#.##.. Health: 26/26 ========================###.## #.. Magic: 2/2======================== /i>###.... # ##.##.# AC: 6Str: 18.....##.# ....... EV: 8Int: 8##....#.##.. ...##.# SH: 4Dex: 9 /i#...†....... ## #.. XL:  2 Next: 44% Place: Dungeon:1#...@.#.#### Noise: =--------  Time: 310.6 (1.3)#..#.##.## a) +0 flail#.......## Throw: 4 stones#.##.##.###.......##......## /i/#.##.#.### #$ #.#.####> /iZ # #.....##.   /ih_You see here 15 gold pieces. _You now have 53 gold pieces (gained 15).  /i;_The giant cockroach completely misses you.  /i _You barely miss the giant cockroach. The giant cockroach barely misses you.You hit the giant cockroach. _You kill the giant cockroach! /i /i /i /iXB /i~M..#... . ###   /iO ###.# # #..####.... # ##.##.#......##.# .......#....#.##.. ...##.#...... ## #..- /i"10...#.##.###.#.###.......## /iN.##.###.# /i#.# /i48- /iK /i| _You see here a giant cockroach corpse.!/i 3!/iw !/i !/i !/i $ _!/iи B!/i ,!/i !/iO ,!/i !/is !/i !/i !/i !/i !/i ,!/iC !/iO !/i- ,!/i !/iJ !/iG !/i !/i` !/in !/i2 ,!/i !/i2 B!/i 6#...†....... ## #.....#.##.# .#.##.# !/i .......#  #.##.##.#  #.......#  #......## !/i * #.##.#.#  #@##.#.### 20.6 (9 #.##.....# !/i* #.####.#.#  #.# #.#.#!/iW #.. ..#.######## ### ####........# !/i v##..##.#..# #...##.#..# !/i 6#......#..#!/if !/i !/i > _You now have 63 gold pieces (gained 10).#/iC##.##.# .....# .....#.##.#.# #.#.#####.....#####.#.####.#.#.....#.########4.6 (4#######........# ##..##.#..# #...##.#..# #......#.. #...####†###......... ########## &/iI&/i&/i&/i&/iun&/i &/i&,&/i&/ix &/i!,&/i"&/i"&/i $,&/i$&/i%&/i&,&/i'&/i-.........#....#.##.. ...#.†....... ##....#.##.#..#.##.# .......# &/i-.##.##.# .......# ..## 30.6 (6.##.#.# #.##.#.### &/i,.#.##.....##.####.#.#&/iU.#.####.#.##......#.########&/iu.F########........#&/i.3##..##.#..#&/i/&/i4&/iW6&/i}3&/iM~&/iT&/i׃&/iB&/iB&/i&/i&/i ..#   #.# .  #.#  ###.### #####....r # ##.#......##....#....#.##.. ...#&/i†....... ##.#.##.#.#.##.#......# #.##.#......#.....## r   quokka (asleep).##.#.#.##.#.####.##.....#&/i+4.6 (4&/ibr.r5.6 (5&/ip&/i Y _A quokka comes into view.(/ik/ .......# ...#.# . # #.#  # ###.###  (/i/####...r. # ##.##......##.# .....##....#.##.. ...###.@.†....... ## ##.....#.##.###..#.##.# #.......##.##.####.......# #......###.##.#.(/i+0V##.##.#.###(/iz2(/i:.r6.6 (1(/i@(/i3C)/i.#. .....#..# ... #.# . # #.#  #. ###.###  #..#####..... # ##.##........r##.# ......##.@..#.##.. ...##.#...†....... ## #.#.....#.##.###)/ih#..#.##.##.......##.##.##.# #.....##......##.##.#.# #)/i#:  The quokka bites you.)/i5$\5-=7)/i1+)/iZ.> _The quokka bites you but does no damage.)/i C8.9 (1.3)/i_ )/io _You closely miss the quokka. The quokka barely misses you.*/i  You hit the quokka but do no damage.The quokka bites you but does no damage.*/i-)40.2*/i*/i 4 _You block the quokka's attack.*/ix| Y1-----*/i| !1.5*/i v _You miss the quokka. The quokka bites you.+/i  You closely miss the quokka. The quokka closely misses you.+/i_h2=---2.7 (1.2+/i+/i > _The quokka bites you but does no damage.-/iGoa  You closely miss the quokka.-/io(3.9-/iu-/iy> _The quokka bites you but does no damage.-/i  You hit the quokka.  The quokka is heavily wounded.-/iV1-5.1-/i-/iJ _The quokka bites you. You block the quokka's attack.-/i  You barely miss the quokka.The quokka is heavily wounded.-/i| [2=6.4 (1.3-/iȒ -/iM S _The quokka barely misses you../im9  You sock the quokka!./i†517.6 (1.2 _You kill the quokka!0/i"`a ....# ..... #. ..... ..# ...  #.#. # #.#  # ###.#### # ######......# ##.###......@.†##.# ....#######....#.##.. ...## #...†....... ##  #.....#.##.## #..#.##.# #.......# #.##.##.# #.......# #......##0/ikJ-800/ip0/i7s1/iL_1/iPX1/i5Q~3==1/iR1/iOS1/iT,1/i1U1/itV1/iW1/iW1/i`X1/iY1/iZ,1/i[1/i*\1/i']941/i]E==1/i^1/idu #.  ..#  #.#  #.# ######### ###.#### ......#####......#  #@.......†##.# -54.6 (6 #######....#.##..  #...†.......  #.....#.##.# 1/id #..#.##.# #.......# #.##.##.# #.......# #......##1/iZe1/ik1/ijm2/iR 2/ihR 2/i#S 2/i^X 2/iY 2/iY 2/i` 2/ib ,2/i,c 2/i]d ~5==2/iJe 2/ie 2/iEg ,2/ig 2/il l #. ..#2/i#m [ #.# #.# #.######### ###.#####....@....#####......#9.6 (52/im @#########........†##.########....#.# #...†.... #.....#.# #..#.##.#  #.......#  #.##.##.# 2/im r #.......# 2/iOn 2/is 2/it 3/iE33/i3/i3/ig3/i" 3/i~!3/i!h6==3/iQ"3/i#3/iW%,3/i%3/i-t  #.  .#  .# #  .### ..  ..# #.  #.# #.   #.######### ###.   #@........#####...63.6 (4   #########........†   #######...   #...†   #....   #..#.   #....  3/i- #.##.   #....3/i-3/i33/i55/iI #..@##.######### #707/ipIv ######.........#####  ##7/iI......  ####### #  7/iIw  #  # 7/i#J@ #7/iJ7/iN7/iQ9/i$-9/i-9/i6.9/i+49/i5,9/i<,9/i>   #  #.  #.# ## ..## 9/i?y#J #.### #. #...#  #.###.#.#  #@..##.## 9/iT?  ######..  ##9/i?U   9/i?  J   endoplasm (asleep) 9/i?9/i? 9/iDz 1.6 (1  An endoplasm comes into view.9/iFLk.JJ2.6 (29/iTP9/iR^ _The endoplasm quivers.:/i4     #  #.  #.#   ##...##   #.# #.###  #J# #...# ###.#.#  ...##.#########  ######.........## #########... #### :/iT5,   :/i^@w5-=3.6 (1:/iC:/iZF- _The endoplasm hits you.;/iS1The endoplasm quivers. _The endoplasm hits you.  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm hits you but does no damage.  The endoplasm freezes you.;/iSG-5.0 (1.4;/iX;/i[% _You are frozen.</i<  You sock the endoplasm!</i1.</i| 86.3 (1.3 _You kill the endoplasm!</i</io _Your Maces & Flails skill increases to level 3!=/iƥM  ##.# #.# #...## ## #...###.#.# =/id##...##.#########  ######.........##=/i=/i]%-=/i70 _=/i=/if>/ivM  #.# #.## #...## ## #..>/i.###.#.#  ##...##.##########>/i>/i!->/i8>/iu>/i?/iG   ## .. .#  #.#  #.#  ##  ##@..##  #.###.###  #.# #...#  #.###.#.?/i%# ##...##.######### ######.........### #########.... ##### ?/ij6=9?/i@/i!O @/ifP 3@/itU @/iV @/i[ @/id_ o   ###  @/i_ H#..  #.#  #.#  #.#  @/i_ ##.##  ##..@## @/i&` 81.3 (2 #.###.###  #.# #...# @/iY` #.###.#.# ##...##.## #@/i`  ######..#####  @/i` -#########......@/i`   ##  #.@/i"a E @/ia @/ie @/ig B/i B/i/ 3B/i` B/i+ B/i B/i =B/iL B/i ,B/iۧ B/i B/i1 B/i B/iϪ B/i BB/iP B/iv B/i ,B/i? E    B/i  # ####.# #.@..#7.3 (6 #.####  #.#  #.#B/iµ ##.####...B/i #.###.####.# #...##.###.#.#B/i B/i B/i D/iJD/iE/ixE/i33E/i E/i& E/iE/i BE/i  #. #. .. #. #. #.##  ..#  ####@# 90.3 (3 E/i#....#  #.#### #.# #.# ##.## ##...## #.###.### .  #.# #...# # E/iE/iE/ih!F/i3F/ixF/i8F/iF/i_F/įF/i(,F/iF/iN     ###  #..  #.# #.##  ... F/i #  3  #.##  #..#  ####.#  #....#F/iOf  #.####  #.#  #.#  ##.##F/isF/i.F/iVG/i+IG/i2G/i'4G/i4G/i9nG/i?E  # #.. # #.# ##.##.##.##...@...#5.3 (2####.#####  #.##  #..#.##G/itFH/i3H/imH/i" H/i-",H/i'H/i),H/ig*H/i/~    ####.#### #@.......8.3 (3# #.##.###.H/i-0W#.##.##.#  #.......#  ####.####  #.###.H/i0H/i64H/i6I/iy I/i I/iC I/is I/i I/iE I/im nI/i I/i ,I/i I/i       #### ..#  I/i s####.####..? #...# 401 # #.##.###...I/i)  #.##.##.# . #.......# ####.#### #.# #.## #..I/id ,# I/i2 I/i I/i e _Found a scroll labelled ZODUUPN GATH.J/i.3J/i.J/i5J/i=2 #####  ...# . ####.####..?. #...#  # #.##.###. J/iw>#.##.##.# ..r #.......# . ####.#### #.# r   quokka (asleep)   K/i&0K/i r.r2.3 (1K/i39K/i=Y _A quokka comes into view.K/ij|##### #...# ..####.####..?.#.....@...# # #.##.###.#.##.##.# ..r.##.......# ##.####.#### .#.# K/i~K/i Jr.K/i~3K/iŋK/ičL/i ##### ###...# ..####.####..?.#.# # #.##.###.#.##.##.# #.r..#.#.# .##.####.#### . .##.# #. .#.## #.#..# .. L/iL/iHr.L/i &4L/iL/iL/i) n##### ###...# ..####.####..?.#.# # #.##.###.r.#.##.##.# ##....#.##.# .##.####.#### .. .#.#.# ##. .#.## #. ##..# .. L/i5 :  The quokka bites you.L/i6 64--L/i@6 '=5L/iA T _The quokka bites you but does no damage.M/i-Y  You miss the quokka.M/iͬ-6.5 (1.2M/ihM/iz> _The quokka bites you but does no damage.M/iǒ  You closely miss the quokka.7.7M/i M/i > _The quokka bites you but does no damage.M/i3  You closely miss the quokka.The quokka bites you but does no damage.M/ih4a5=-8.9M/iHJ _You block the quokka's attack.N/iba  You closely miss the quokka.N/i)10.1N/i$N/i&> _The quokka bites you but does no damage.N/iAj  You hit the quokka..N/ie6651.5 (1.4N/idN/i?J _You kill the quokka!N/iCs ##### ########...# #.......####.####..?....##.........##.# #.##.###.@......S#.##.##.# #.##.......# #.##.....####.#### #.. .#.# #.# ###. ..#.# #. #S   ball python (constriction, asleep)#..# ..####.##....#N/i8z m  A ball python comes into view.N/iz N/i yS..S)N/i9 6==-20N/i݇ N/i 5 _The ball python hisses angrily.O/i:C##### ######## ...# #.....###.####..?....# #........@##..... #.##.###......S.##.##.# ##....#.#.......# #.##.....####.#### #.. #.#.# ###. ...##. .#. #... .###O/iGO/iN1.O/iN@-3O/iaTO/iQVP/i3P/i)P/iP/ii##### #########  ...# #.......# ####.####.@?....#  #.........##.S# #.##.###.........?#.##.##.# ##....#.#.##.......# #.##......####.#### #.. #.#.#P/iS   ball python (constriction)#.# ###. ....#.## #. .#. #..# .. .P/i&0P/it  Found a scroll labelled ZODUUPN GATH.P/i!P/i2 S.  A bat comes into view.P/i+4.5 (1P/iP/i90 _The bat moves out of view.Q/i##### # ...# #.Q/i+# ####.####..@S...# #.##......## #.##.###.........?.#.##.##.# ##....#.#.#.#.# #.##......$####.#### #.. #.#.#.#Q/ia&#.# ###. .... .#.## #.#.#.# Q/iyQ/i,o  Found 12 gold pieces.  The ball python bites you but does no damage.Q/ibb   bat (wandering)S   ball python (constriction)-1 =5Constr Q/iQ/i _The ball python grabs you. The ball python constricts you. _You see here a scroll labelled ZODUUPN GATH.Q/iBQ/iK  You closely miss the ball python.The ball python bites you but does no damage.Q/i b.bThe ball python constricts you.The ball python bites you but does no damage.Q/iIH=6.8 (1.3Q/i Q/i _ _The ball python constricts you.R/iq_R/i_R/ij b..  You barely miss the ball python. You block the bat's attack.  The ball python bites you but does no damage.R/i k,8.0 (1.2R/iqR/it _The ball python constricts you. The bat hits you but does no damage.R/iR/i&  R/iYou closely miss the ball python. The bat hits you but does no damage.  The ball python bites you but does no damage.R/i .b  The ball python constricts you. You block the ball python's attack.R/iEU5-9.2R/iR/i_ _The ball python constricts you.R/ih R/iS R/i  You barely miss the ball python. The bat hits you but does no damage.R/i ..bR/iږ g3---20.5 (1.3R/ie R/ic z _The ball python bites you. The ball python constricts you.S/iՉ=  You hit the ball python.S/iS/i^  You kill the ball python!S/iS/iQ†.bS/i5/27=- 8 81.8S/iS/iP _The bat barely misses you.S/iQ##### # ...# #.# ####.####..?@...# #.##......#  # #.##.###.........?.  #.##.##.# ##....#b#.#.##.S/i# #.##......$.  ####.#### #...#.#.#.#.#.# ###. .... .#.## #.#.#.# S/iS/iS/ih,b.S/i,20S/iS/i _The bat hits you but does no damage. _You see here a ball python corpse.T/i1B T/iC ,T/iL T/iM -4.0 (1.2T/iET T/iV _You closely miss the bat. The bat closely misses you.T/i ,T/i(.bT/iO(5.2T/iT/i_ _You closely miss the bat. The bat barely misses you.U/ib##### ######### ...# #.......####.####..?†...###.........##@.....## #.##.###....b....?...##.##.# ##....#.#.#.#......# #.##......$.###.#### #...#.#.#.# #.# ###. .... .# #.#.#.# #.U/ibt ......####.#U/iJeU/ieU/im(.bU/imn6==6U/im 0U/iuU/iw: _The bat hits you but does no damage.V/iOR##### ######### ...# #.......#  ####.####..@†...### #.........##......# # #.##.###.........?.. #.##.##.# ##....#.#.#.#V/iR #.......# #.##.b....$.####.#### #...#.#.#.#. #.###. .... .. #.###.#.#.# # #..#......V/iU,V/iUV/i[,b.V/io\.-7V/iaV/ie _You see here a scroll labelled ZODUUPN GATH.X/iFX/iHA scroll labelled ZODUUPN GATH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out X/i_I2loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, or (g)et.Y/i-Y/i*6Y/i9qIdentify which item? (\ to view known items) Y/iD9Scrolls (select first with ?)  e - a scroll labelled XEOHIF FASAATH  m - a scroll labelled FOPONU VIE Y/ip9Potions (select first with !)  f - 2 silvery potions  j - a dark potionY/i9][?] describe selected^/i^/i^/ilyammander the TrooperMountain DwarfHealth: 26/27 =======================-Magic: 2/2========================AC: 6Str: 18EV: 8Int: 8##### #########SH: 4Dex: 9...# #.......#XL:  2 Next: 68% Place: Dungeon:1####.####..@†...###Noise: ---------  Time: 427.2 (1.0)#.........##b.....#a) +0 flail^/i1# #.##.###.........?..Throw: 4 stones#.##.##.# ##....#.#.#.##.......# #.##......$.####.#### #...#.#.#.#.b   bat#.# ###. .... ..#.###.#.#.# ##..#...... _You closely miss the bat. The bat closely misses you. _You closely miss the bat. The bat barely misses you. _The bat hits you but does no damage. ^/i_You see here a scroll labelled ZODUUPN GATH.  As you read the scroll labelled ZODUUPN GATH, it crumbles to dust.  It is a scroll of identify.^/i _You closely miss the bat. The bat barely misses you. _The bat hits you but does no damage. _You see here a scroll labelled ZODUUPN GATH.  As you read the scroll labelled ZODUUPN GATH, it crumbles to dust.  It is a scroll of identify.  f - 2 potions of brilliance^/i02.^/iƲ\5-=8^/i|^/ih' _The bat hits you.c/i\ 3c/i c/imc/iP##### #########...# #.......# ####.####...†...####.........##@.....#  # #.##.###.........?..  #.##.##.# ##.b..#.#.#.#  #.......# #.##......$.  c/i####.#### #...#.#.#.#. #.# ###. .... .. b   bat#.# #.#.#.# ##..# ......####.#c/i&0c/ic/i&)..bc/i++9.2 (1c/i .c/i0: _The bat hits you but does no damage.c/i3##### ######### ...# #.......#####.####...†...### #.........##......## #.##.###...?..c/id #.##.##.# ##...b#.#.#.# #.......# #.##......$. ####.#### #...#.#.#.#. #.# ###. ....... #.## #.#.#.#.# #..# ......####.# #.# #....#c/ic/icc/i k6=30c/iD&c/i(: _The bat hits you but does no damage.d/iL .b1.4 (1.2d/i d/i t _You closely miss the bat. The bat hits you but does no damage.e/i##### #########...# #.......# ####.####...†...####.........##......  # #.##.###.........?..  #.##.##.# #.#.#.#  #.......# #.##b.....$.  ####.#### #...#.#.#.#.  #.# ###. ......#.# .#.#.#.#.##..# .. ...... . ####.# .# #.##....# .. ..#.####e/ie/i|.b5-20e/i e/iL _The bat hits you but does no damage. The bat hits you.e/i-Be/io3r.bb(wandering)e/i356=e/i4&3.7 (1.3e/i<e/i> _You closely miss the bat. The bat closely misses you.g/i##### #########  ...# #.......# ####.####...†...###  #.........#### # #.##.###.....@...?... #.##.##.# ##....#.#.#.# #.......# #.##......$. ####.#### #...#.#.#.#.#.# ###b .......#.## #.#.#.#.# #..# .. ...... ..####.# .# #.#$#.#....# .. ...g/ib.b-40 _Found 7 gold pieces.h/i7  You thump the bat!h/il†h/iJ=72=h/i6.1 (1.4h/ih/iG _You kill the bat!i/if3i/i&hi/ini/iqi/iqi/iEv,i/iwi/ilw#7i/iw(=i/ixi/ii{i/iNBi/ii/i,i/isi/i1i/iÎi/i ## ##### ######### +...# #.......# # ###.####...†...### #### .........##......##.... .##.###.........@...# -41.1 (5.0 .##.# ##...†#.#.#.#.... ....# #.##......$.. .## .#### #...#.#. .# ###......# .## .#.# # i/i d..# ....... . #. #.# .#.#.#.#$#.#...#.# ..# .. .. ....-i/ii/i. _n - a scroll of identifyj/i j/i j/i j/i j/i{ j/i 9=j/i Bj/i j/i j/iM ,j/i j/i ###. #### #########+. ...# #.......# ##..####...†...### .###### j/i~ ........##......##..... .###.............## ##.# ##...†#.#.#.#...# #.##......@....##4.1 (3 #### #...#.# # ###......# j/i ## .###... # . #. . .#$#.#.# ..#.## .# .. ... ...... ## #.# #.....j/i\ D .j/i j/i j/i > _You now have 75 gold pieces (gained 12).k/ig k/ih k/ii k/ixq k/is k/i?x Bk/ix k/ix k/iy k/i{ k/i} ,k/i k/i k/i2 ,k/i k/i} k/i ,k/i9 k/i ,k/i k/i .........##......##..... .##.###.............#####. .##.# ##...†#.#.#.#....... .# #.##...........## .#### #...#.#.#.#.#..# k/i # ###............# .## .#.#.#.#.#.#.# # ..# ..............# . #. #.# .#.#.#.#@#.#.#.# ..#.#50.1 (6 ..# .................. ..... ### .#.#.#.#.#.#.... ....k/i3 q .... .. ........ ..... ..# #.# #.#..### ....# # # .. ....# ..... ## #.# #.# .### .. ..##  k/i ...##.# . #k/i k/i k/i = _You now have 82 gold pieces (gained 7).m/iP 4m/is m/ih n/i3n/in/i Xn/i Xn/i n/i* ,n/i n/i^  ##### ######### ..  ...# #.......# .# ####.####...†...### .#### n/i #.........##......##..... #.##.###.............#####. #.##.# ##...†#.#.#.#....... .....# #.##...........## n/is 0#.#### #...#.#.#.#.#..# ###.....@......# 3.1 (3 #.## #.#.#.#.#.#.#.# # ..# ..............# . # ##.#n/i #.#.#.#.#.#.#.# ..# ...# .................. .... #### ..#.#.#.#.#.#....  n/i& (........ ........ # ...#.#.# #.#..### .... ## ## .... ....# ....n/i n/i; n/iq! o/ii3o/io/io/iS,o/iXo/iSo/io/io/io/i~o/io/iF,o/i o/ilo/iS,o/i5o/i   ##### ######### ..  ...# #.......# .#  ####.####...†...### .####  #.........####.....8.1 (5  #.##.###.............#####. o/i/.##.##.# ##...†#.#.#.#....... .......# #.##...........## ###.#### #...#.#.#.#.#..#  #.# ###............#  #.## #.#.#.#.#.#.#.#  #..# ...............# . ##.# ...#.#.#.#.#.#.#.# o/io/iq/iv##### ######### .. ...# #.......# .#  ####.####...†@..### .#### #.........##......##..... # #.##.###.............#####. #.##.##.# ##...†#.#.#.#....... #.......# #.##.........## ####.#### #...#.#.#.#.#..# #.###............# #.## #.#.#.#.#.#.#.#  #..# .............. q/i1A9.1 (1q/i q/ir/i 3r/i{ r/i( r/i r/i   You see here a ball python corpse.r/iv K _r/i r/i Br/i r/i r/i@ r/i r/i! r/i ,r/iQ r/iN r/i ,r/i r/i r/i Br/i ##### ######### .. ...# #.......# .# ####.####...†...### .## #.....@...##......##...66.1 (7 # #.##.###.............## #.##.##.# ##...†#.#.#.#... #.......# #.##..... ####.#### #...#.#.#.#.#.. #.# ###............ #.## #.#.#.#.#.#.#. #..# ............... ####.# ...#.#.#.#.#.#.#r/i s/iY 4s/i s/i t/i 3t/i t/i t/i t/i t/i nt/i t/i ,t/i t/i+ t/i ,t/i] t/i X           ######### #########   #t/i .# #.......# 70.1 (4   #.#####.####...†...#   #.........##......#   # #.##.###.. t/i =  #.##.##.# ##...†#.#.#   #.......# #.##   ####.#### #...#.#.#.#   #.# ###   #.## #.#.#.#.#.t/i t/ix u/iu/iu/iu/i]v/iW v/iX v/i_ v/iic w/i w/iw/iw/iw/ii          ### ##  #.@.....# #.......  #.#####.####...†... #. #.........##....  #K #.##.###  #.##.##.# ##...†#.#  #.......# #.##K   kobold (missile, asleep)  ####.#### #...#.#.  #.# ###  #.## #.#.#.#w/ics 2.1 (2KK)A kobold comes into view. It is wielding a +0 short sword.The kobold shouts!w/iz G(((w/i{ @..====3.1 (3w/iY w/i: m _The kobold throws a stone. The stone barely misses you.x/i *       ######### #######  #.......# #......  #@#####.####...†  #.##.........##  #K##.##.###... x/i  #.##.##.# ##...†#  #.......# #.##...  ####.#### #...#.#  #.# ###...  #.## #.#.#  #..# .......x/i x/i K.----4.1 (1y/is n=---5.5 (1.4y/i y/i _You barely miss the kobold. The kobold barely misses you.z/i9  You sock the kobold!z/if)z/ie556.7 (1.2z/iz/ifJ _You kill the kobold!z/i?(, ######### #######.......# #......#####.####...†.........##.z/iL*>.##.##.###.... ##...†# ####.# ...#.#.# z/if4z/i5+-7z/i-5 0z/i<z/iK  l - 8 stones (gained 4)  Things that are here:z/iLE-8.7 (2z/i5L08z/iUz/iYXW _a +0 short sword; a kobold corpsez/iF ######### #######.......# #......#####.####...†)##.........##.##.###.... ##...†#......# #.##..# #....# ........ z/iA9.7 (1z/iz/i${/i|!`M######## #######......# #.....#####.####...†........####......##.##.# ##...†# #.......# #.##...#{/iA*{/i*'80{/i81{/i7  Things that are here: _a +0 short sword; a kobold corpse|/iN What do you want to examine? Items  a - ()) a +0 short sword  b - (†) a kobold corpse~/iA +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 6.4 XLs. Damage rating: 5 (Base 5 x 97% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (g)et./i /i) /i@0  yammander the Trooper Mountain Dwarf Health: 27/27 ======================== Magic: 2/2/i0 r======================== AC: 6Str: 18 ######### ####### EV: 8Int: 8 #.......# #...... SH: 4Dex: 9 #.#####.####...†.. XL:  2 Next: 75% Place: Dungeon:1/i0  #@##.........##... Noise: ---------  Time: 480.7 (1.0) #.##.##.###....... a) +0 flail /i1 #.##.##.# ##...†#. Throw: 8 stones /i-1 #.......# #.##... ####.#### #...#.# #.# ###..../iL1   #.## #.#.#. /iq1  #..# .......  ####.# ...#.#.#/i1   _You kill the kobold!l - 8 stones (gained 4)  Things that are here: /i1 _a +0 short sword; a kobold corpseThings that are here: _a +0 short sword; a kobold corpse/i:D 1  l - 8 stones (gained 4)  Things that are here: _a +0 short sword; a kobold corpse  Things that are here: _a +0 short sword; a kobold corpse _o - a +0 short sword/i3/iܶ/i/iX/iA/i4/i,/i/i/i,/iQ/i/i,/i/iG/ie,/i/io/i,/iS/i/i1,/i/is/i,/i/i/ir,/i/iA/i,/iC/i/io,/i/iq/i/i/im/i/i/i/i]/i/i>,/i/i-/i! /i ######### ######### .. /i! #.......# #.......# .# /iQ #.#####.####...@...### .#### 965.0) /i #†##.........##......##..... /iM #.##.##.###.............#####.  #.##.##.# ##...†#.#.#.#..../i"... /i #.......# #.##...........## /i( ####.#### #...#.#.#.#.#..# /i #.# ###............#  #.## #.#.#.#.#.#.#.#  #..# ...............#/i/i/ix _You see here a ball python corpse./i _/i2/ih/in/iB/i######### ######### ..#.......# #.......# .##.#####.####...†...### .####/iP#†##.........##......##.....#.##.##.###.............#####. #.##.##.# ##...†#.#.#.#....... #.......# #.##...........##/ib ####.#### #.@.#.#.#.#.#..#501.7 (5.0) #.# ###............# /i#.## #.#.#.#.#.#.#.#  #..# ...............#  ####.# ...#.#.#.#.#.#./i..#.# #....# ...................### ..#.#.#.#.#.#..../i ........ ........# ...#.#.# #.#..###/i/i_/i/iC 3/iPD /iK /ieM /iM /iQ ,/iSR /izR /i2S /iZ #.......# #.......# .#.#####.####...†...### .####†##.........##......##......##.###.............#####./iPZ D.##.##.# ##...†#.#.#.........# #.##...........## /itZ A###.#### #...#.#.#.#.#..#  #.# ###./iZ   #.## #@#.#.#.#.#.#3.7 (2/iZ P.# #...../iZ ####.# #....#.#.#.#.#.#.#.#/iZ #....# #............../i![ B.#### #.....#.#.#.#.#.#....# #.........../iY[  #......#.#.# #.#..###/iz[ '##.## ###### .... ....###...## #.#.# #./i[ "#/il\ /iOb /ic /i84/i/i/i\  #.#####.####...†...### .#### #†##.........##......##..... #.##.##.###.............##### #.##.##.# ##...†#.#.#.#..... #.......# #.##...........##  ####.#### #...#.#.#.#.#.. #.# ###............# #.## #####.#.#.#.#.#.#.# #..# #...@.............#####.# #....#.#.#.#.#.#.#.# #....# #.................... #.#### #.....#.#.#.#.#.#.... #.# #/i/ .................... #.# #......#.#.# #.#..####.## #######.... ....#..## #.#.# #.# #.###.### .. ..##/i) /i +4.7 (1/iM /iE" /i /iI /i /i /iA /i4 B/i /i$ /i /i /i ,/i /i} /i /i% /i& /i : _Found 11 gold pieces./i 3/i /i /i^ /i /i /i:$ .......# #.##...........## ###.#### #...#.#.#.#.#..# #.# ###............# #.## #####.#.#.#.#.#.#.# /i$ *#..# #.................# . ####.# #....#.#.#.#.#.#.#.# .. #....# #............. .. #.#### #.....#.#.#.#.#.#.... . #.#..../i$ 9 ..10.7 (6 /iG% #.# #......#.#.#.#.#..### .. #.## #######....$......# ...## #.#.#.#.#.# /is% ###.### ##.......## /i% M# #...# ##..#.# .  ###.#.# ..#.#/i%  ...##.######### ###.#### #  /i% #####.........#####......# ## /iv& /iJ+ /i, /i3/i۔/i/i/iԞ/iJB/i/iD/iC,/i /i@#.# ###...# .## #####.#.#.#.#.#.#.# # /i#..# #.................# . #. ##.# #....#.#.#.#.#.#.#.# ..#. ...# #.................... .... #.....#.#.#.#.#.#.... . # #.................... .. # #......#.#.#.#.#..### ... ## ######## ..3.7 (3 .## #.#.#.#.#.### ..# ##.......#[40/iCm# ... #...####..#.# ..#.#  #..#.# .##.######### ####.##### ........#####......# ##.#  #########........†##.# .... #######....#.##.. .../i}> _You now have 93 gold pieces (gained 11)./i-/iu2/i4 #..# #.....# . # ###.# #....# ..# ....# #....... .. .#### #....... . .# #.... .# #.....### /i5.## #######.....# ..## #.#.#.#.#.### .### #### 5.7 (2  #...# ####..#.# . #.#.# #..#. ..##.######### ####.#### # ####.........#####......# ##.  #........†##.# ... /i16#######....#.##.. ... #...†....... ## #.....#.##.#/i7/i=/iaI/if/iAn/io/i_q,/i!r/i^t/iu,/iv/i7x/i9z,/i{/i|/i*~,/i~/iy/i/i,/i #.##.##  #...#.#.#.#.#..#  ###............## ####.#.#.#.#.#.#.# # ## .................## . #. .. ....#.#.#.#.#.#.#.####...#.##### ...............................#...#.#.#.#.#.#...............# ................@..............#22.7 (7 /i......#.#.#.#.#..####......##....####...........# ........†. #.#.#.#.#.### .....##.## ##.......## ... #.' ####..#.# . ###.## #..#.# #...'.  ####### ####.#### # #...##  ......#####......# ##.##.#.†. /i/i/iˑ/iw 3/ix /in /i /i B/i ,/iX /iʉ /i6 ,/i /i .##...## #... ...#.#.#.#.#..# .###' ##.....# .##.. #.#.#.#.#.#.#.# ..# ##......## ...#. .....### .#.#.#.#.#.#.#.####...#.#####.#.......#.#.##.#.#.#.#.#...#.#.#.#.#.#5.7 (3#.#.#.#.#..####......##..............# .........†...#.#.#.#.#.### .....##.#####.......## .... #.'.#.†####..#.# . .####.####..#.# ##...'.#.' ####.#### # #...########......# ##.##.#.†.#.'[11;76/i -H/iٛ /iO /i /i /i /iǓ /i `3/i`/ii/ik,/im/iqB/iSr/it/iv,/iw/inz/i|,/i}/ia.#.#.#..# ...###'#####.......# #...# #..##.S. #.#.#.#.#.# #...# ### ##.... ..........## #...#.......####.## .#.#.#.#.#.####...#.#####.#...... ........................#.#.##.## #.#.#.#.##.#.##.#..............#.#.##.#. .#.#.#.#..####..@...##...........9.7 (4.......# #.....†......## #.#.#.#.####.........##.##### .......## ##.......###.'.#.†.. ###..#.# #......####.#####....#..#.# #.#....##...'.#.'..#.####.#### .....#.##...#####..........##..####.##.#.†.#.'.......†##.# ........#####.##./iCF/i_ 3/i /i /i /i B/i ,/i /i /i ,/i /i ........## #...#.......####.## #.#.#.#.#.####...#.#####.#...... .......................#.#.##.##. .#.#.#.#...............#.#.##.#.. .......................#.#.##.# #.#.#.#..####......##............ /i= .........###.....÷......# .#.#.#.####.........##.#####.... ......## ##....@..###.'.#.†..###32.7 (3 /in +##..#.# #......####.#####....  #..#.# #.#....##...'.#.'..#.# /i ( ####.#####.....#.##...#####.........##..####.##.#.†.#.'....# /i" .....†##.##.. ........#####.##. ###....#.##.. ...##.#.'.#.'.##.#  #...†....... #####...#####^...#  #.....#.##.# ###.'.#.'..../i /i /i; /ir ..............#.#.##.##. .#.#.#.#...............#.#.##.#........#. #.#.#.#..######..........###...÷......## .#.#.#.####.........##.####### ####.'.#.†..### ##..#.# #####  #..#.# #.#..@.##...'.#.'..#.4.7 (2  ####.#####.....#.##... ###......##..####.##.#.†..#.#.  #..#.##.##.#####...###.......##........##/iC /i /i? /i$ /i'& /ij+ X/i+ /iB, /i. J _Found a stone staircase leading down./i0 3/iC1 /i8 #.#.#..######............ ........###...........÷......##.# #.#.#.####.........##.#####.....# .....## ##.......###.'.#.†..#### #..#.# #......####.#####....# #..#.# #.#....##...'.#.'..#.## ####.#####.....#.##...#####....../i9 ....##..####.##.#.÷.#.'....#. ....†##.##..#>..@.....#####.##...7.7 (3 ##....#.##.......##.#.'.#.'.##.# #...†........######...#####^...#. #.....#.##.# ###.'.#.'.... #..#.##.## #.#####...## #.......# #........## #.##.##.#  ###..##### #.......#  #.## #......##  #.#/i7: /i? /iA /iA/iȌ/i /i/i=,/in/ih/iY,/i/i,#.#..####......##... ###...........÷......##.# .#.####.........##.#####.....# ## ##.......###.'.#.†..#### # #......####.#####....# # #.#....##...'.#.'..#.### #.#####.....#.##...#####......## /igE.....##..####.##.#.÷.#.'....#.# .†##.##..#>.....@..#####.##...40 ...#.##.......##.#.'.#.'.##.#.### .†........######...#####^...#.# ...#.##.# ###.'.#.'......###.## #.#####...#### .....# #.. ###. .....# #.## /i*/i&/i$/i3/i\/i/iP/ie/iX,/i/i/i&,/i/iS/i ,/i/is/i,/i /i...........###...÷# .#.#.#.#.####...##.#####... #.......## ##.......###.'.#.†..# ####..#.# #......####.#####...  #..#.# #.#....##...'.#.'..# #/i ####.#####.....#.##...#####... #####......##..####.##.#.÷.#.'....†##.##..#>........#####.## #####....#.##...@...##.#.'.#.'.##6.7 (6 /iS= #...†..######...#####^..  #.....#.##.## ###.'.#.'... /i #..#.##.## #.#####...  #.......# #........#  #.##.##.# ###..#####  #.......# #.## /i #......## #.#  #.##.#.# ####.###/ig/iu/iI/i/i/i/i*/i3/i/i4/i /it ,/i* /i /i# ,/i /i  ## #####.'.#.†  ####..#.# #......####.##### #..#.# ##.#....##...'.#.'/i  ####.#####.....#.##...##### ...#####......##..####.##.#.÷.#.' ##........†##.##..#>........#####  #######....#.##.......##.#.'.#.' /iG #............######...### #.....#.##@### ###.'.#.'/iy 50.7 (4 #..#.##.##.....# #.#####/i  #.......######.# #... #.# ###..##/i  #.......# #.## #......## #.#/i  #.##.#.####.###  #.##.#.###/i >.....#  #.##.....# #.##.#.# /i= /iX! /i@ /i-A /ikA /iH /iI /i J /iN n/iQ /i)T ,/i"U /iW 6 _Found a hand axe./iY 3/iZ /i\ /i` ,/iVa /ii ..#.# ##.#....##...'.#.'..#.####.#####.....#.##...#####.... ####......##..####.##.#.÷.#.'.... ......†##.##..#>........#####.##. ####....#.##.......##.#.'.#.'.##.  #/i^i .....######...#####^... #.....#.##.##### ###.'.#.'....#..#.##.##.....# #.#####...#.......######@# #........##5.7 (5#.##.##.# #.# ###..##### #.......# #.# #.## /ii Z#......## ...#.##.##.#.# ... ####.####.##.#.### ..).. #>.....#/ij #.##.....# ..... #.##.#.##.####.#.# #...!.# #.##.#.##.####.#.# #..†.# /ij /iq /it U _Found a green potion./i)/ 4/i9 /ie /i=f /ig /i:v /ix /iy /i} ,/i ,/iށ /i /iA ,/ik /iҊ /i ,/i /io /i /iC /iq /i1  ..........######...#####^.......#.##.##### ###.'.#.'  #..#.##.##.....# #.#####...#  #.......######.# #........##  #.##.##.# #.# ###..##### # ###.### #.## .## #.....# #.# ##.#.# #.....# ####.### ##.#.### #..@..# #>.....# 60....# #.....# #.##.#.# ####.#.# #...!.# #.##.#.#####.#.# ####### #..†# #.....#.######## #..##########........# [/ip 34m#..### ##..##.#..# #..... #...##.#..# ##.#### #......#..# #.#  Things that are here: _a +0 hand axe; a +0 short sword/im What do you want to examine? Items  a - ()) a +0 hand axeb - ()) a +0 short sword/i gA +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 1.7At 100% training you would reach 14.0 in about 6.4 XLs.Current attack delay: 1.2. Damage rating: 9 (Base 7 x 120% (Str) x 109% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Lizzie Borden took an axe (g)et./i7_/ie/im: #............######...#####^... yammander the Trooper#.....#.##.##### ###.'.#.'.... Mountain Dwarf#..#.##.##.....# #.#####...# Health: 27/27 ========================#.......######.# #........## Magic: 2/2========================/ijn#.##.##.# #.# ###..##### AC: 6Str: 18#.......# ###.### #.##EV: 8Int: 8#......## #.....# #.#SH: 4Dex: 9#.##.#.# #.....# ####.###XL:  2 Next: 75% Place: Dungeon:1#.##.#.### #..@..# #>.....#/in@Noise: ---------  Time: 560.7 (5.0)#.##.....# #.....# #.##.#.#a) +0 flail/in#.####.#.# #...!.# #.##.#.#Throw: 8 stones/io#.####.#.# ####### #..†.# ##......#.######## #..###########........# #..###.###..##.#..# #......##...##.#..# ##.#####/ioob#......#..# #.# _You now have 93 gold pieces (gained 11). _Found a stone staircase leading down. _Found a hand axe. _Found a green potion.  Things that are here: _a +0 hand axe; a +0 short sword/iw/i}x$1.7 (1/iq~/i]' _p - a +0 hand axe/it /i G/i #..#.##.##.....# #.#####...###.......######.# #........##  #.##.##.# #.# ###..#####  #.# ###.### #.##  #......## #.....# #.#  #.##.#.# #.....# ####.##.##.#.### #..)..# #>.....##.##.....# #.....# #.##.#.#  #.####.#.# #...@.# #.##.#.# 4.7 (3  #.####.#.# ####### #..†.# #  #......#.######## #..###  ########........# #..###.# ##..##.#..# #......# #...##.#..# ##.#####/i [40m#......#..# .##...####†.#####.####.............#/i /iT R _q - a green potion/i( 3/ix /iT /i ,/i n/iY #............######...#####^...#. #.....#.##.##### ###.'.#.'...... #..#.##.##.....# #.#####...### #.######.# #........## /i \#.##.##.# #.# ###..##### #.......# ###.### #.## #......## #.....# #.# #.##.#.# #.....# ####.### /i #.##.#.### #..).@# #>.....# 6.7 (2 /i+ #.##.....# #.....# #.##.#.# #.####.#.# #.....# #.##.#.# #.####.#.# ####### #..†.# # /i #......#.######## #..### ########........# #..###.###..##.#..# #......##...##.#..# ##.######......#..# #.#/i& /i /i /i 3/i~ /ip /i} ,/i)! /i|" /i$ ,/i$& /i( /i* /i, /i]/ /i2 /i85 /i6 /i7 /iTB /iC F ####.#####.....#.##...#####... #/iFD B###......##..####.##.#.÷.#.' /iD ......†##.##..#>........#####.##. #/iD %###....#.##.......##.#.'.#.'.##. /iPE l #............######...#####^... /iE ( #/i)F G.##.##### ###.'.#.'.... /iuF 6 #..#.##.##.../iF ####...# /iJG  #.......######.# #........## /iG  #.##.##.# #@# ###..#####/iG #70.7 (4 /i;H #.......# ###.### #.## /iH  #......## #.....# /iI  #./iqI  #.....# ####./iI ### /i#J + #.##/iJ  #..)..# #>./i K ....# /iK  #.##.....# #.....# #.#/iK #.#.#/i5L w#.####.#.# #.....# #.##/izL .#.#/iL n#.####.#.# ####### #..†./iM *# #/i}M 4#......#.######## #/ikN ..###/iN /iO /i[ /i_^ /iX3/iUZ/i^c/ig,/iXmX/im/io/ir,/ir/it/iu,/iw/ix/i0{,/i@|/ia}/i~,/i/i/iN,/iǃ/i##...........###...........÷.  #.#.#.#.#.####.........##.#####  ##.......## ##.......###.'.#.†  ####..#.# #......####.### #..#.# ##.#....##...'.#.' ### ####.#####.....#.##...##### ..#####......##..####.##.#.÷.#.'. /i#..†##.##..#>........#####. #######....#.##.@.....##.#.'.#.'.7.7 (7 #............######...#####^ #.....#.##.##### ###.'.#.'./iR #..#.##.##.....# #.#####. #.......######.# #....... #.##.##.# #.# ###..### #.......# ###.### #.## #......## #.....# #/i.# #.##.#.# #.....# ####.###/i>/iJ/i/i4/i>/i#/iAI/i/i߳,/ixn/i6/i?,/i/i/ig/i/i</i/i,/i8/io/i,/i/i..## #...#####.## ..####...#.#####.#..... .................#.#.##.## #.#.#.#.#...............#.#.##. ........................#.#.##.# .#.#.#.#..####......##..................###...........÷......###.#.#.####.........##.#####... .......## ##...@...###.'.#.†..##83.7 (6 ###..#.# #......####.#####....#..#.# ##.#....##...'.#.'..#/i}####.#####.....#.##...#####... ####......##..####.##.#.÷.#.' ......†##.##..#>........#####.##.  ####....#.##.......##.#.'.#.'.##. #............######...#####^... #.....#.##.##### ###.'.#.'.... /i/i/i/iH /i /i /i#/i,/iAn/i/i ,/ic!/i#/iH%,/i&/i-7## #...# .# #...# ##'######## #...# #..##.S... #...##### ##......##### #...#.......####.## #####...#.#####.# ....#.#.##.##.......#.#.##.#........#.#.##.#...7.7 (4 .#.#.#..####......##......... ........###...........÷......##.# /i/0#.#.#.####.........##.#####.....# .....## ##.......###.'.#.†..#### #..#.# #......####.#####....# ..#.# ##.#....##...'.#.'..#.## ####.#####.....#.##...#####... ##.#..####.##.#.÷.#.'....#/i7/i29/i/iO/i/i/iP,/in/i#####.###...### #....... #...# #.## #. #...# #.# #...# ##'#######./iS# #...# #..##.S.... #...##### ##......###### #...#.......####.## ######...#.#####.#...... #.#.##.#9.7 (2..../ip...#.#.##.#.............#.#.##.#..../il.####......##............../i..###...........÷......##.# /iɮt.#.#.####...##.#####. /i%....## ##...#.'.#.†..#### ..#.# #......####.#####....# ..#.# ##.#....##...'.#.'..#.###/i/iR/i/i@ J/i /i4/iß/i_/iR I/i< /i /i /i ,/i B/ik /i2 ,/i /i /iۥ ,/i¦ /iI /i /i /iت /i [# #...##..##.S....##### /iD #.# #...##### ##......##### ## #...#.......####.## ### /iz .#.####...#.#####.#...... ... .........#.#.##.##.... /im #...............#.#.##.#..... .........#.#.##.#..... ..####......##............... ###.@......##.# 94.7 (5 ####..##.#####.....# # ##.......###.'.#.†..####  #......####.#####....# /i 1 ##.#....##...'.#.'..#.######## ####.....#.##...#####......##....##..####.##.#.÷.#.'....#.##.### #.##..#>........#####.##.. #.##.......##.#.'.#.'.##.#.####/i  _You see here a hobgoblin skeleton./iw /i {A hobgoblin skeleton. A decaying skeleton. Stash search prefixes: {corpse} /iF BMenu/colouring prefixes: identified useless_item stationary corpse/i8 /i" ..# #...##..##.S....##### yammander the Trooper #.# #...##### ##......#####Mountain Dwarf ..## #...#.......####.## ###Health: 27/27 ======================== .#.####...#.#####.#...... ...Magic: 2/2======================== /i# ................#.#.##.##....AC: 6Str: 18 #...............#.#.##.#.....EV: 8Int: 8 ................#.#.##.#.....SH: 4Dex: 9 ..####......##...............XL:  2 Next: 75% Place: Dungeon:1 ..###...........@......##.#Noise: ---------  Time: 594.7 (5.0) ####.........##.#####.....#a) +0 flail /i# :# ##.......###.'.#.†..####Throw: 8 stones#......####.#####....###.#....##...'.#.'..#.######## ####.....#.##...#####......##.... ..##..####.##.#.÷.#.'....#.##.### /i)$ #.##..#>........#####.##......# #.##.......##.#.'.#.'.##.#.#### _Found a green potion.  Things that are here: _a +0 hand axe; a +0 short sword _p - a +0 hand axe _q - a green potion /i$ k_You see here a hobgoblin skeleton./i,% /iK+ /i$- /ieI/i8/i/i| _/i/iw/iB/i7. #.......# #.##.... ####. ###...### #....##.... #...# #.#####.# #. #...# #.#####. ./i# #...# ##'#######....... .# #...# #..##.S....###### .# #...########......##### ## #...#.......####.## ### #.####...#.#####@#...... .../i9 ...............#.#.##.##.... ...............#.#.##.#..... .........#.#.##.#..... .####................ ./iP+......÷......##.# ###.........##.#####.....#  ##.......###.'.#.†..####  ####.#####..../iw"#/i/i*/i 3/i /iT /if ,/i ,/i /i /i /i /i /i? /i /i S +......⌠......#########  #.............#.......# # ####.......####.#####.## . #.......# #.##..... ##. ###...### #....##.## ./ic .. #...# #.#####.# # #. #...# #.#####.#  #...# ##'#######.......#  #...# #.@##......#######602.7 (3 /i " #...########......##### # #...#.......####.## ### ####...#.#####.#...... .........#.#.##.##../i .....#.#.##.#..... .../i j.#.#.##.#..... ###......##............... ##.....÷......##/iF #.#/i /i /i /iW /iaX /iX /iia /ib /ic /ig ;  /ig There is an open door here./ii /ii  _/ij /ixl /im /in /i.o /ip /i|r ,/is /i z $ ###...###  #<#  ####.......####  #.............#  +......⌠......####### #.............#.......# ## ####.......####.#####.# .. #.......# #.##..... ###. ###@..### #....##.#6.7 (4 /iz .... #...# #.#####.# ## #. #...# #.#####.# # #...# ##'#######.......# # #...# #..##......####### # #...########......##### ## #...#.......####.## ### .####...#.#####.# ... ...#.#.##.##..../i{ /il /iU /i_3/i_/ih/ii/ii/ion/i8p/i]r,/ir/i>y#.............#+......⌠......##########.......#.......# #########.#####.## . #.......# #.##...... ##. ###...### #....##.# ... #...# #.#####.# # #. #...# #.#####.# /iy{ #...# ##@#######.......# 9.7 (3  #...##..##......#######  #...########......##### #...#.......####.## ####...#.#####.#...... /iyT .............#.#.##.##.... .............#.#.##.#.................#.#.##.#..... #####.............../i!z/i1/iQ _There is an open door here./ivUM#######.............# +......⌠......######## #......#.......# #####.......####.#####.## . .......# #.##...... /i#####...### #....##.## ... . # #. #.@.# #.######'#######....... #..##......########...########......######/iV/i*10.7 (1 /i4 _/i/i׼/i/iAn open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a /iVmonster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. (C)lose./i/i v####.......####yammander the Trooper#.............#Mountain Dwarf+......⌠......######### Health: 27/27 ========================#.............#.......# Magic: 2/2======================== #####.......####.#####.## AC: 6Str: 18 .#.......# #.##...... EV: 8Int: 8 ##.###...### #....##.## SH: 4Dex: 9 ...#...# #.#####.# XL:  2 Next: 75% Place: Dungeon:1 # #./i #.@.# #.#####.# Noise: ---------  Time: 610.7 (1.0)#...###+#######.......# a) +0 flail#...##..##......####### Throw: 8 stones#...########......##### # #...#.......####.## ### ####...#.#####.#...... ... .............#.#.##.##.... .............#.#.##.#..... .............#.#.##.#..... _a +0 hand axe; a +0 short sword _p - a +0 hand axe /i_q - a green potion _You see here a hobgoblin skeleton. _There is an open door here. _There is an open door here./iLG======1/i~/i> _As you close the door, it creaks loudly!/i/iw/i/i\/i/iX/i/ih/iXB/i/i ,/i/i_ ##+##  #...#  #...#  ###...### /iYN #......<#  ####.......####  #.............#  /i+......⌠.....### #....@........#.......------/i6.7 (5 ### ####.......####.#####. ... /i#.......# #.##.... /i####. ###...### #....##. ..... #...# #.#####. .## #. #...# /iB#.#####. .# #...# ##+##/ig####....... .# #...# #..#.###### ./i # #...########......#####------/i] /i#/im/i/iO/i/i/ii/i-B/i/iX/ig ##+## #...# ...# ###...###  #......<# ######## #.......# +......######### 8.7 (2 #.............#.......# # /i{4####.......####.#####.## . #.......# #.##..... ##. ###...### #....##.## ... #...# #.#####.# # #. #...# #.#####.#  #...# ##+#######......./i#  #...# #..##......#######There is a fountain of clear blue water here./ia/i/i6[ _You briefly stop to clean your flail./iM3/i/i /i(/i$ _/i|$X/i$/i&/i(,/i)/i*/id,/i,/i-/i./i60/ik0/i0/i2/i3/i3/ie4/i 7/i8/i,9/iK:/iL> _You open the door.  Found a metallic cyan potion./i<@/i@ _/iB/iI  ##+## #...# #...# ###...### /iJ#......<# ####.......#### ###.......#.. #!@......⌠......###26.7 (8.# #...#.#.. ## .#### #.######.......####. .##..... .. #.......# #.# ....#####.## ###...### #.. #.#....... #...# #.#  /iJ<......## #. #...# #.#  .#.#..# #...# ##+#######..  /i!K......# #...# #..##......# /iK/iQ/iSQ _There is an open door here./iy ##+## #...# #...# ###...### #......<# ####.#### ###.# # ../i[ #@'......⌠...... # .# #...#.## .#### #.######.####. ..##..... ..# #.......# #..#####.##. ###...### # .#.#. # #...# #..## #./iV0 #...# #. #.#.#..# #...# ##+#.# #...# #..##....../i!/i)7.7 (1 /i _/i/i/i+8.7 (2/i8/i{Z _r - a metallic cyan potion/i3/iA/i%/i&/i.'/iu+n/i,/i@-,/i-/iG//i0,/iQ1/i7#...# #...###...###...<#####.......######............. ### ..###.'......⌠...... ..# .#...#...... ..### .##########.......#32.7 (4 ....##..........#..# #.# .......#####.##. ### ### #.#.#....... #. #...#....## #.. #...# #.#.#.#..# #...# ##+######..# #...# #..##.... .#.#.#.#.# #...########......##..## #...#.......####.##/i4/i5/iM/i@fM#+# #...# ##...## #......<#  ####### /i###....... ### ..##.'......⌠ .# ..#......### .#### #.#######/iNe##..........#..# #....... .......#####.##. ### ###...####.. /i+/i/iΧ$3.7 (1/i/i;/i~ /il! /i6& /iX, /i- /i72 n/i2 /i9 ##+## #...# ...# ###...###  #......<# ##### /i9  ###.......# # .. ###@'......⌠##5.7 (2 # .# #...#.......#. /i9 ### .#### #.######.......####./i: A##..........#..# #.......# #. .....#####.##. ### ###...### #. ./i:: #.#....... #. #...# #. /i_: .......## #.. #...# #. #.#.#..# #...# ##+####### ./i: ~......# #...# #..##....../ih; /iFB /iB /i 3/i /iI /i> /i /i n/iP #...# #...###...###...<#####.......######............. ### ..###.'......⌠...... ..# .#...#...... ..### .#### #@######.......#/i" 7 ....##..........#..# #.# .......#####.##. ### ### #.#.#. #. #...#....## #.. #...# #.#.#.#..# #...# ##+######..# #...# #..##.... .#.#.#.#.# #...########......##..## #...#.......####.##/i /i /i /i  #...####...### #......<#####.......#####..... #### ..###.'......⌠ ...# .#/ia  #...#.......### .#####.###.########...##.........@#..# #.# ....#####.##..### ###...### #.#.#.#....... #.## #...# .........## #... #...# .#.#.#.#..# #...# ##+##### ..........# #...# #..##...  #.#.#.#.#.# #...########......#  ..........## #...#.......####.##  .#.#.#.#.#.####...#.#####.#...... /im A8.7 (1/i /i /im###...####......<# ####.######...... ### ..###.'......⌠ ..# .# # #...#........### .#####.###.#########.##..........#..# #.# ..#####.##.@### ###...### #.#.#....... #.## #...# /in.........## #... #...# #.#.#.#..# #...###+###### .........# #...# #..##.... ./iq#.#.#.#.# #...########......## .........## #...#.......####.## #.#.#.#.#.####...#.#####.#...... ......................#.#.##.##/is/i+t&9/i)y/iz/ig~/i~/i"/i/i9/iRB/ir/iˎ/i1/i####.......#####...... #### ..###.'......⌠..... ...# .# # #...# ...### .#####.###.######.......##/i...##..........#..# ## ......#####.##..### ###...### #.#.#.#.......##.## #...# ...## #.@.# #...# 41.7 (2/il"#..# #...# ##+#####.# #...# #..##...#.# #...########.......## #...#.......####.##.####...#./i#.....................#.#.##.##..............#.#.##.#..#.#.##./i6/i /i/i*#####./i~+####. .. ###.'......⌠.# .# # #...#.### .#####.###.######.###...#..# #.# /i+I#####.##..### ###...### .#.#.#.##.## #...# ## #..@# #...# #.#.#.#..# #...# ##+#/i&,# #...# #..##. .#.#.#.#.# #...##......# #.#.#.#.#.####...#.#####.#...... /ii,..........#.#.##.##. .#.#.#.#...............#.#.##.#.#.#.##.#./ia6/i6+2.7 (1/i?/i@/iX ####. #### .. ###.'......⌠.# .# # #...#.### .#####.###.######..##...#..# #.#.#####.##..### ###...### #.#.#.#/iY.##.## #...#.## #.@.# #...# .#.#.#.#..# #...# ##+.# #...# #..## #.#.#.#.#.# #...##...... .## #...#.####.## .#.#.#.#.#.####...#.#####.#.................#.#.##.## #.#.#.#.#...............#.#.##.#.#.#.##.#/i`/i`&3/iBg/ivi/iB3/i^C/iJ/iK/iLL/i\Pn/iQ/iR,/inS/iT/iU,/iV/iQ] #...#  ###...## #......< #### ### ###... ###### .. .. ###.'......⌠.../i^# .# #. #...#.......... .†...### .#####.###.######....... ###.......@..#..#....7.7 (4.........#####.##..### ###... .†#.#.#.#.......##.## #...# ..........#####...# #/iw^...##.#.#.#.#..# #...# ##+# ............# #...# #..## #.#.#.#.#.#.# #...########..... ............## #...#.......### .#.#.#.#.#.#.####...#.#####.#.../i^/i/i>/i?/iEY##. # #.. #.#.# .#.# ... ##.# #### #.####### ### ######### #@......# ###.'.7.7 (6# #.......# #.#####.# #...# .####...†...####.#####.###.###### /i^F6......##......##..........#..# # .###......#####.##..### # ##...†#.#.#.#.......##.## .# #.##...........#####...# ## #...#.#.#.#.#..# #...#  ###......# #...#/i G/iaL/iN/if /i /ic /i /i /i B/i l l.  ##.# #.. #.#.# # #.#.##.# #.....)# # #@# #### #.####### ## /i f## ######### #.......# ###.'... .# #.......# #.#####.# #...#... .####...†...####.#####.###.######l   frilled lizard (asleep).../iA 8.7 (1  A frilled lizard comes into view.Found a club./i+ j.ll/i +9.7 (2/i/ix8 _The frilled lizard hisses angrily./iw.. l  ##. # #.. #.#.# #  #.#.##.# ##...@.)# #.###.#### #### #.####### ###. # ######### #.......# ###.'. # #.......# #.#####.# #...#.... ####...†...####.#####.###.######./i~]....####..........#..# #. ###.............#####.##..### ## # ##...†#.#.#.#.......##.##/i2/i%60.7 (1/i/iz/i3/iy/i/i,/i$,/i&B/ih3###...#l#.###.#.#### #..#.##.#.#.##.# #.#.#.##.# ###.#.....@# #..2.7 (2###.#### ####..#.####### ###..  ## #.......# ###.'..  #.......# #.#####.# #...#.....†...####.#####.###.######... ##......##...#..# #...  #..#####.##..### ###./i3  ##...†#.......##.## #. /i/8/iv:M _You see here a +0 club./i ^M ##.. l  ### #..#.#.# #.#.####.....) ###.#### #####.####### ###....../i /i 23.7 (1 _/iR /iC /i O ###...l###.### #...#.##.#l####.......##.###### #.####### ###.../i l   frilled lizard ##...†#.#.#.#.......##.###./im /i" E.l/i" &4/i) /i+ M _You see here a +0 club./i/i*A +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 3.1At 100% training you would reach 14.0 in about 6.3 XLs.At current training (50%) you reach 14.0 in about 8.0 XLs.Current attack delay: 1.1. Damage rating: 6 (Base 5 x 120% (Str) x 112% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon./ifIt can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)et./i/i yammander the Trooper###Mountain Dwarf...#Health: 27/27 ========================l#.#Magic: 2/2========================##.#.### AC: 6Str: 18# #..#.##. EV: 8Int: 8#.#.##.##. SH: 4Dex: 9#.#.##.####. XL:  2 Next: 75% Place: Dungeon:1#...l.@##... Noise: ---------  Time: 664.7 (1.0)###.########... a) +0 flail/i #.####### ###...... Throw: 8 stones######### #.......# ###.'......#.......# #.#####.# #...#...... ##...†...####.#####.###.######... l   frilled lizard ...##......##..........#..# #... #.............#####.##..### ###. ##...†#.#.#.#.......##.###. _r - a metallic cyan potionA frilled lizard comes into view.Found a club. /i _The frilled lizard hisses angrily. _You see here a +0 club. _You see here a +0 club./i m.l5/iq /i> # _s - a +0 club/im i  You closely miss the frilled lizard./i 5=7.1 (1.4/i /i I _The frilled lizard bites you but does no damage. x2/iܟ  You closely miss the frilled lizard.8.4 (1.3/i\ _The frilled lizard bites you but does no damage./il/im-9.6 (1.2/is/icv _You barely miss the frilled lizard. You block the frilled lizard's attack./i i  You closely miss the frilled lizard./iL .70.9 (1.3/i2 /iK _ _The frilled lizard completely misses you./iA  You sock the frilled lizard!/ig†/i:592.3 (1.4/i/i/R _You kill the frilled lizard!/i;h ### ...# l#.# ##.#.#  # #..#.# # #.#.##.# # #.#.##.# ### #....@.# # ###.#### #### #.# ### # #.# ###.' #.# #.#####.# #...##...†...####.#####.###.######.##......##.#..# # ##.#####.##..### ###  ##...†#.#.#.#.##.## #-30 _You see here a frilled lizard corpse./iJ _/iT### .####.. ...##.# .#.# #.##.#.#  #.#..#.#  #.#.##.#  #.#.##.#  #@...†.# -7.3 (4 ###.#### ## #.####### ### #### ######### #.......# ###.' ...# #.......# #.#####.# #...#.####...†...####.##.####....##......##....#..####....#####.##..### ##.# ##...†#.#.#.#.......##.##/iU/iZc/i 3/i /i /i /i# /i; n/i /i\ ,/i /i /iS ,/i /i /iT ,/i /i /i6 ,/i /i  # ###.##....83.3 (6.##.#. #.##.#.#  #.#..#.#/i,  #.#.##.# #.#.##.# #....†.# ###.#### ##  #.####### ###./i E /i /i% /i& /i3/i}/i6/i/i,/i$X/i#&.#.#.#/i&.#.#.# ####.### #..@...# 5.3 (2#.##.#.# /i&O#.##.#.# #.#..#.##.#.##.##.#.##.# #/i '#....†.# ####.#### ###.####### ###../iK'/i'/i./icI/i~/i҇/i=### #.. #.# #.# /iE#.# #.#  #.#  #@# 8.3 (3####.### #......# #.##.#.##.##.#.##.#..#.#  #.#.##.#  #.#.##.#  #....†.# #/i/is/i/i{I/i/i',/i:/i,/ih/i/iB/i/iHB/ip$ /i_Found a dagger./ie ### #.. #.###.#####.....). #.#.##### #.# .# #.# .K #.# ## #.# K   kobold (missile, asleep) #.###.###..#/i 93.3 (5  A kobold comes into view. It is wielding a +0 dagger./iyK.K)/i5===4.3 (6/i%/i/( _The kobold shouts!/i B### #.. #.# ###.#####.#.@....).#.#.#####.#.##.# #.# #K.#.# ####.# #.#####.### /i /i! >((/i ,../i 4--5.3 (1/i /i E _The kobold throws a stone. You block the stone./i####.. ##.# ###.#####.##......)..#.#@#####. /i#.##.# #.# #K.#.# ####.##.# ####.####......##.##.#.#/i_/iK.---6/i/i/i/i..=7.6 (1.3/i/ip _You barely miss the kobold. You block the kobold's attack./i  You hit the kobold.  The kobold is moderately wounded./i -8.8 (1.2/i /iD = _The kobold hits you but does no damage./i4  You miss the kobold.The kobold is moderately wounded./ig 9700.0/i!  /i /i۴ H_The kobold barely misses you. x2/i 98  You hit the kobold./iF=D)/i@6821.3 (1.3/iF/iIJ _You kill the kobold!/if####.. ##.# ###.#####.##......)... #.#.#####. #.##@# #.###...##.# ####/iN#.# ####.####......##.##.#.#/iux#.##.#.# ##+ /i/i!4-20/i/ig  l - 11 stones (gained 3)/iC}-3.3 (211 stones/i/i/ _You see here a +0 dagger./i/ijA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10./iYour skill: 0.0At 100% training you would reach 10.0 in about 6.3 XLs. Damage rating: 4 (Base 4 x 97% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for /istabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. /i}Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon /i-Q_________________ “He drew his dagger, that was sae sharp, /iiK That was sae sharp and meet, (g)et./i/iX  yammander the TrooperMountain Dwarf###Health: 27/27 ========================#..Magic: 2/2========================##.#AC: 6Str: 18###.#####.#EV: 8/i Int: 8#......)...SH: 4Dex: 9#.#.#####.XL:  2 Next: 82% Place: Dungeon:1#.##@#Noise: ---------  Time: 703.3 (2.0)#.###...#a) +0 flail#.# ####Throw: 11 stones#.##.#####.####......#/iMc#.##.#.##.##.#.###+ /ivThe kobold is moderately wounded. _The kobold barely misses you. x2  You hit the kobold. /i_You kill the kobold!l - 11 stones (gained 3) _You see here a +0 dagger./i+4.3 (1/it/i % _t - a +0 dagger/i I/i& B/i /i /i /i' /i ,/i /iq /i ,/ic /i a###  #.. ##.# # ###.#####.####......@....#9.3 (5#.#.#####.#....#.##.# # .#.###...##.# ####.##/ic {####.####......#/i6 /i O _You see here a +0 dagger./i=A +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 6.3 XLs. Damage rating: 4 (Base 4 x 97% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et./iG/i,  yammander the Trooper  Mountain Dwarf  Health: 27/27 ========================Magic: 2/2========================###AC: 6Str: 18#..EV: 8/iInt: 8##.# #SH: 4Dex: 9###.#####.###XL:  2 Next: 82% Place: Dungeon:1#......@....#Noise: ---------  Time: 709.3 (5.0)#.#.#####.#..../ia) +0 flail#.##.# # .Throw: 11 stones/ii#.###...##.# #####.##.#/iM####.####......#You hit the kobold. /iE_You kill the kobold!l - 11 stones (gained 3) _You see here a +0 dagger. _t - a +0 dagger /il:_You see here a +0 dagger./i,10.3 (1/i/i % _u - a +0 dagger/iZ I/iڈ ########...#..##.# ..# ###.#####.### #........@..# 2.3 (2#.#.#####.#..#.##.# ..# ##.###.###...#..#.# ####### /i3/iF/i] /ic ,/i,/i,/i_/iY _Found Zimy's Collected Works on Graupel and the Map./i3/i|/i/i,/i/i! ############ /i!#.@.#.....:#6.3 (4 ##.###..#  ###.#####.### /i " #...........# #.#.#####.#...... /iH" #.##.# ..####.## #.###...#.. #/io"t #.# ####### /i"+#.#/i #/ix'/i)/i, ###### #@..#.....:# ##.###..# ###.#####.### #...........# #.#.#####.#...... #.##.# ..####.## #.###...#.. #  #.# #  #.#/ir/i$7.3 (1/i8"/i#/i/i/i0/i/ih,/i/i,/i/ij #############...#.....:# ##.###@.# 20.3 (3###.#####.### #...........# /i#.#.#####.#......#.##.# ..####.###.###...#.. ##.# ########.# /i<"/i/in /i. 3/i/i/i/i/i!/i#,/i#/i=%/i&,/i_(/i(/i_*/i*/i+/i?-/i{/,/i//i.6  You pick up Zimy's Collected Works on Graupel and the Map and begin reading.../i;############ #...#.....@# 7.3 (7##.###..####.# ###.#####.####.# #...........##.##.#.#####.#......#.##.# ..####.###.###...#.. ..#.# ####### ### /is<\ #.#/i!@/iB  You add the spells Frozen Ramparts, Maxwell's Portable Piledriver, Gell's _Gavotte and Manifold Assault to your library./i/iR/i/ix/i/ib@The floor. You are here./i/iu  yammander the Trooper  Mountain Dwarf  Health: 27/27 ========================  Magic: 2/2========================  AC: 6Str: 18  EV: 8Int: 8SH: 4Dex: 9/i}############XL:  2 Next: 82% Place: Dungeon:1#...#.....@#Noise: ---------  Time: 727.3 (0.0)##.###..####.#a) +0 flail/i###.#####.####.#Throw: 11 stones#...........##.#/i;F#.#.#####.#......#.##.# ..####.###.###...#.. ..##.# ####### ###/i#.# _You see here a +0 dagger. _u - a +0 dagger _Found Zimy's Collected Works on Graupel and the Map.  You pick up Zimy's Collected Works on Graupel and the Map and begin reading...  /i}You add the spells Frozen Ramparts, Maxwell's Portable Piledriver, Gell's _Gavotte and Manifold Assault to your library./i/i/i@/iA8.3 (1/iV$/i%/iŏ/ikODrop what?21/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 flail (weapon)g - a +0 dagger  h - a +0 quarterstaff  i - a +0 short sword  k - a +0 dagger  o - a +0 short sword  p - a +0 hand axe  s - a +0 club  t - a +0 dagger  u - a +0 dagger Missiles (select all with ()  l - 11 stones (quivered) Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (select all with ?)  e - a scroll labelled XEOHIF FASAATH  m - a scroll labelled FOPONU VIEn - a scroll of identify /iPotions (select all with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]/i#(1 turn)  a - a +0 flail (weapon)  p + a +0 hand axe[Enter] accept (1 chosen)/i /i>   yammander the Trooper  Mountain Dwarf  Health: 27/27 ========================  Magic: 2/2========================  AC: 6Str: 18  EV: 8Int: 8SH: 4Dex: 9############/i hXL:  2 Next: 82% Place: Dungeon:1#...#.....@#Noise: ---------  Time: 728.3 (0.0)##.###..####.#a) +0 flail###.#####.####.#Throw: 11 stones#...........##.##.#.#####.#......#.##.# ..####.###.###...#.. ..##.# ####### ####.# _u - a +0 dagger _Found Zimy's Collected Works on Graupel and the Map.  You pick up Zimy's Collected Works on Graupel and the Map and begin reading...  You add the spells Frozen Ramparts, Maxwell's Portable Piledriver, Gell's _Gavotte and Manifold Assault to your library.  Okay, then./i: /iA /i . _ /iײI /i8 _ #############...#......###.###..####.###.#####.####30.3 (2#...........#.......##.###.# ###.### /iH I /i N  /i'O  /i{P , /iCV  /i[  ############ #...#......###.###..####.####.#####.####.#...........##.#######.#.#####.#.........#.##.# .###.#3.3 (3###...#..... ########### ......# .##.#.# .##.#.###+## /iT\  /ia  /isc /i֘/iT/i/i|/i/iP/i©,/i,/i٪/i/i/i/i;/in/i)/in/iͱ/iQ/i,/i|/i޻$  ############  #...#......# #.###..####.# .#####.####.# /iG .........##.###### .#####.#........@# 8.3 (5 #.# ..####.#### ##...#......# #.########## #.# /io#.# #.# /i## >.# /i###/iݼ!/it/iZ/ii_Found Zimy's Collected Works on Graupel and the Map.pick up Zimy's Collected Works on Graupel and the Map and begin reading...  You add the spells Frozen Ramparts, Maxwell's Portable Piledriver, Gell's _Gavotte and Manifold Assault to your library. _Found a stone staircase leading down./id /i /iS /i /i,! /i{% /i& /i' ,/iF( /ir) /i* /i* /i&+ /iI- ,/i- /i. /iD/ /i0 ,/i1 /i'6 2.#####.####.# .........##.###### .#####.#.........# #.# ..####.####.# /i6 ##.#  ########### #.# #.# ###. /i6 ## #.>44.3 (6 /i6 '.# #.## .# ... .# ### ##+## /iY7 .##...# .##...# .###...####......<# #####.......####/i7 /i< /i> /iII/iP/iGR/iR/iWh  There is a stone staircase leading down here./i[K _/i^##.#####.####.#..##.######.#####.#.........# .##.# ..####.####.# /iU_.###...#......# #.# .# ## #.# .# #.# .# ###.# .### #@>.#/i_6.3 (2..# #.###.# .....#/i_ ######+## .#.# #...# ##.#/i` #...# ##.# ###...### .†.#/i9` #......<# #### ####.......####/ia,/imf/i7h/iaz /iV D [?25h[?0c [?1051l[?1052l[?1060l[?1061l