iX Player: yokomohoyo Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-11-07.11:32:48.ttyrec Time: (1762515168) Fri Nov 7 11:32:48 2025  iא [?1051l[?1052l[?1060l[?1061h iʑ V)0[?7h[?25l[?1c i [?25h[?0c i Play a game with a custom seed for version 0.33.1-8-g8f697b7bc7. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 12450856622268999688  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin! i i i Welcome, yokomohoyo. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold i#t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Troll iMvo - Sprigganx - Naga g - Deep Elf p - Tengu ishy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi iA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile.  iThey regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character i ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Conjurer i$b  ig  ij Welcome, yokomohoyo the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer ij %q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver ik t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper i8k tv - Fire Elementalist f - Berserkern - Hexslinger iMk ww - Ice Elementalist g - Cinder Acolyteo - Enchanter isk x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist ik ez - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental  ik spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character il T ! - Random character % - List aptitudesSpace - Change species  i:l ?? - Help Tab - Deep Elf Conjurer iS i U[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i [?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i+ B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c iI ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c il ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i [?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i  ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i, ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c iK ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c il [?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i  ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i, ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c iL ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c in ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i [?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i [?25h[?0c[?25l[?1c i) B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c iJ ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c iv B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c iT ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i [?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i< B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i[ ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i| ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i  ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i n[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i$ B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c iP ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c iw B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i B[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i< ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c ig ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i [?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i [?25h[?0c[?25l[?1c i! ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c i! ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c iC! ,[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1c ik! 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  i͡         i         iL\                    The percentage of incoming experience used to train each skill is in brown.  iThe species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i$ i %yokomohoyo the Conjurer.#..PPPPPPPPPDeep Elf. ...PPPPP....Health: 10/10 ========================.. #..PPP..PPPPMagic: 6/6========================...#..PP.PPP...AC: 2Str: 4....PP.PP.PPPEV: 11Int: 22..P.PP.PP.PSH: 0Dex: 13#P.P.PP.P.XL:  1 Next:  0% Place: Dungeon:1#P@P.P.PPPNoise: ---------  Time: 0.0 (0.0) i%/#P.P.PP.P.-) Nothing wielded#P.PP.PP.PCast: Magic Dart#PP.PP.PPP#PP.PPP....PPP..PPPP#PPPPP....#PPPPPPPPPWelcome, yokomohoyo the Deep Elf Conjurer.Game seed: 12450856622268999688 (custom seed) i%Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. i5 i*: ik i  i i  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0   9%  +3           iW b + Unarmed Combat   0.0    -2   g + Conjurations 4.3  77%  +1                   c + Armour   0.0    -2      d + Dodging2.4   8%  +2      e + Stealth2.4   6%  +3           i                     i                             i7                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  i![/] auto|manual mode [*] useful|all skills [!] training|cost|targets iw oMaces & Flails3   pc + Axes0.0-2   q + Hexes0.0+3  d + Polearms0.0-3   r + Summonings0.0+1  e + Staves 0   s + Necromancy0.0+2   iz  f + Unarmed Combat   0.0    -2   t + Forgecraft0.0+1   g + Throwing   0.0     0   u + Translocations   0.0+1  v + Alchemy0.0+1  h + Short Blades   0.0 0   w + Fire Magic0.0+1  i + Long Blades0.0-1   x + Ice Magic0.0+1   i "j + Ranged Weapons   0.0+3   y + Air Magic0.0+1  z + Earth Magic0.0 i) p+1  k + Armour0.0-2   l + Dodging 2.4   8%  +2   0 + Invocations0.0+1  m + Shields0.0-2   1 + Evocations in 0.0+1   n + Stealth 2.4   6%  +3   2 + Shapeshifting   0.0 0   i auseful|all ic>D a + Fighting  iv   a * Fighting   0.0  20%8 b + Maces & Flails 6174 i 6166 b * Maces & Flails   0.0  16%52 c + Axes 6 i`:5444 c * Axes   0.0  14% d + Polearms 43 i]#343383 d * Polearms   0.0  12% e + Staves  iG21421 e * Staves   0.0  11% f + Unarmed Combat 32 it 0300000 f * Unarmed Combat   0.0  10% g + Throwing  iXu743 i P 928 9 9 9 g * Throwing   0.0   9% h + Short Blades 22 ii . 95 98888 h * Short Blades   0.0   9% i + Long Blades  i J[8283878 i * Long Blades   0.0   8% j + Ranged Weapons 31 imI727777 j * Ranged Weapons   0.0   7% k + Armour 2 i:7316666776 k * Armour   0.0   6% l + Dodging 3 i52 i '19 l * Dodging   2.4   6 m + Shields 1 i7 "268665 m * Shields   0.0   6% n + Stealth  iO56 o + Spellcasting 375645 n * Stealth   2.4   6 i|{l o + Spellcasting  p + Conjurations  iwv p + Conjurations  q + Hexes  i O165 q * Hexes   0.0   6% r + Summonings 65564 iQ5575 r * Summonings   0.0   6%5 s + Necromancy 555 imf26455 s * Necromancy   0.0   5%5 t + Forgecraft 44555 ixC4454 t * Forgecraft   0.0   5% u + Translocations 53 i&.13 u * Translocations   0.0   5% v + Alchemy 3 i K4444 v * Alchemy   0.0   5% w + Fire Magic 444 iT 2444 w * Fire Magic   0.0   5% x + Ice Magic  i<6233444343 x * Ice Magic   0.0   4% y + Air Magic  i844 iD3233 y * Air Magic   0.0   4% z + Earth Magic  i933 z * Earth Magic   0.0   4%3 0 + Invocations 3 i02 0 * Invocations   0.0   4% 1 + Evocations  i8 3333 1 * Evocations   0.0   4% 2 + Shapeshifting  i+13332 2 * Shapeshifting   0.0   4% i 04444 2 - Shapeshifting   0.0    iy a * Fighting  2 - Shapeshifting  iI  a - Fighting   0.0    b * Maces & Flails 4444 i  b - Maces & Flails   0.0   2 c * Axes 34 ii  c - Axes   0.0   4 d * Polearms 44 i|3 d - Polearms   0.0    e * Staves 44 i35125 e - Staves   0.0    f * Unarmed Combat 54453553 is445 f - Unarmed Combat   0.0    g * Throwing 55 iK' 355 g - Throwing   0.0   5 h * Short Blades 55 i 254 h - Short Blades   0.0    i * Long Blades 55 ir65 i - Long Blades   0.0    j * Ranged Weapons 55 iO517566 j - Ranged Weapons   0.0    k * Armour 546564 i@a6666666 k - Armour   0.0    l * Dodging  iS6376655 l - Dodging   2.4   5 m * Shields 656 i4 128777666 m - Shields   0.0   6 n * Stealth 5 i7 o + Spellcasting 39777 n - Stealth   2.4    il o + Spellcasting  p + Conjurations  i0v p + Conjurations  q * Hexes  i22 q - Hexes   0.0    r * Summonings 7777 i 2 r - Summonings   0.0    s * Necromancy 88888877 i4 s - Necromancy   0.0    t * Forgecraft 998888 i 46 t - Forgecraft   0.0    u * Translocations 9 i 39999 iv30 u - Translocations   0.0    v * Alchemy 10101099 ij"32 v - Alchemy   0.0    w * Fire Magic 111111110 if 57 w - Fire Magic   0.0    x * Ice Magic 2221 i442 x - Ice Magic   0.0    y * Air Magic 4433 i{57 y - Air Magic   0.0    z * Earth Magic 666 i656 z - Earth Magic   0.0    0 * Invocations 99 iZ969 0 - Invocations   0.0    1 * Evocations 22 i>118 1 - Evocations   0.0    2 - Shapeshifting  i˼ i' i1yokomohoyo the Conjurer.#..PPPPPPPPPDeep Elf. ...PPPPP....Health: 10/10 ========================.. #..PPP..PPPPMagic: 6/6========================...#..PP.PPP...AC: 2Str: 4....PP.PP.PPPEV: 11Int: 22..P.PP.PP.PSH: 0Dex: 13#P.P.PP.P.XL:  1 Next:  0% Place: Dungeon:1#P@P.P.PPPNoise: ---------  Time: 0.0 (0.0)#P.P.PP.P.-) Nothing wielded#P.PP.PP.PCast: Magic Dart[12;1 iB5H#PP.PP.PPP#PP.PPP....PPP..PPPP#PPPPP....#PPPPPPPPPWelcome, yokomohoyo the Deep Elf Conjurer.Game seed: 12450856622268999688 (custom seed)Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. iN iu i i  i) 3.P .#..PPPPPPPPP ...PPPPP.... #..PPP..PPPP...#..PP.PPP.........PP.PP.PP#..P.PP.PP.PP.P.<P.P.PPPP.P.PP.P..PP.PP..PPP#PP.PPP....PPP..PPPP....#PPPPPPPPP i,  i 21.0 (1 _ i  i  iM## ............#.P ..#..PPPPPPPPP. ....PPPPP..... #..PPP..PPPP#..PP.PPP.........PP.PP.PP#..P@PP.PP.P###P.P.PP.P.<P.P.PPP#P.P.PP.P. iˡ1#PPPPP.... i0 i&2 i i iM ..### .............#..#..PPPPP..#..PPPPPPPPPP......PPPPP....... #..PPP..PPPPP...#..PP.PPP.........PP...#..P.PP###P.P.PP.P.P#P<P.P.PPP i#P.P.PP.P.P#P.PP.PP.#PP.PP.PPP#PP.PPP....PPP..PPPP i i&3 i* i- i٧ M####.#..# ..##..............#..P ..#..PPPPPPPPPP.....PPPPP..... i . #..PPP..PPPP..#..PP@PPP...P......PP.PP.PPP...#..P.PP.PP.P###P.P.PP.P.P#PP.PPP...P i2  i &4 iM  i  i }F .....#.....## ####.#..##..###...............#..#..PPPPP#..PPPPPPPPPPP......PPPPP....... #..PPP@.PPPPP....#..PP.PPP...PP......PP...#..P.PP.###P.P.PP.P.PP#P<P.P.PPP.P#P.P.PP.P.P#P.PP.PP. i}5#PP.PP.PPP. i iU&5 i i` i_#.....#.....## ###......#.#..##..#.##.#..#..PPPPPP..#..P......PPPPP.....P.. #..PPP.@PPPPP....#..PP.PPP...PPP......PP.PP.PPP.P i`..#..P.PP.PP.PP.P###P.P.PP.P.PP.#P<P.P.PPP.P.#P.P.PP.P.PP.#P.PP.PP.PP.P  iv i(|&6 i i i##.#.###  .....#.....## #####.#..##.#..###.................#..#..PPPPP#..PPPPPPPPPPP......PPPPP@....PPP.. #..PPP..PPPPP..P...#..PP.PPP...PPP.......PP.PP...#..P.PP.PP in###P.P.PP.P.PP.P#P<P.P.PPP.P.P#P.P.PP.P.PP.P#P.PP.PP.PP.P i i &7 ik  i i$3 i, i7 iK, iP i[m _Found a scroll labelled ATUPHA NEICWE. ij3 is i...##.#.### ......#.....## .####......#.#..##.#....#......###..?#..#..PPPPPPP..#..PP......PPPPP..@..PP9.0 (2.. #..PPP..PPPPP..PP...#..PP.PPP...PPP.PP......PP.PP.PPP.PP.PP..#..P.PP.PP.PP.PP.###P.P.PP.P.PP.P.#P<P.P.PPP.P.P..#P.P.PP.P.PP.P i4.P  iď iC i iy P...##.#.### .. .....#.....## .###.###......#.#..##.#..#......###.?.#..#..PPPPPP#..#..P#......PPPPP...@.PPPPP#.. #..PPP..PPPPP..PPP#...#..PP.PPP...PPP.PP.......PP.PP.PPP.PP.PP. iT ..#..P.PP.PP.PP.PP.P.###P.P.PP.P.PP.P.P.#P<P.P.PPP.P.P..#P.P.PP.P.PP.P.P.  i  i@ /10.0 (1.0) i  iz  i...##.#.### .. l......#.....## .###.####......#.#..##.#... .#......###.?.  #..#..PPPPPP# ..#..P#  ......PPPPP....@PPPPP#  .. #..PPP..PPPPP..PPP#  ...#..PP.PPP...PPP.PP.r......PP.PP.PPP.PP.PP...#..P.PP.PP.PP.PP.P.# iq###P.P.PP.P.PP.P.P.r   quokka (asleep)#P<P.P.PPP.P.P..l   frilled lizard (asleep)#P.P.PP.P.PP.P.P.  i i&1 i i( Y _A quokka comes into view. i...##.#.### .. l......#.....## .###.#  ###......#.#..##.#...  ......#......###. ##.....?... #..#..PPPPPPPPPPPPPPP#  ..#..PPPPPP# ......PPPPP.....PPPPP# .. #..PPP..PPPPP@.PPP# ...#..PP.PPP...PPP.PP.r. ......PP.PP.PPP.PP.PP...#..P.PP.PP..#K ###P.P.PP..P..? #P<P.P.PPP.P.P... i>#P.P.PP.P.PP.P.PK   kobold (missile, asleep)#P.PP.PP.PP.PP.P.#PP. i  A kobold comes into view. It is wielding a +0 short sword. i&2 i i f _Found a scroll labelled ORACSOV MAOTA. iO1Y...##.#.### .. l. .....#.....##..###.# ###......#.#..##.#... # .#......###. .?... ..#..PPPPPP# ..#..P# PPPPP.....PPPPP#  #..PPP..PPPPP.@PPP# #..PP.PPP...PPP.PP.r.PP.PP.PPP.PP.PP...#  iY2...#..P.PP.PP.PP.PP.P.#KJ###P.P.PP.P.PP.P.P..?.#P<P.P.PPP.P.P..J   endoplasm (asleep)#P.P.PP.P.PP.P.P...[r   quokka (#P.PP.PP.PP.PP.P.K   kobold (missile, asleep)  iEl  An endoplasm comes into view. iH&3 iX i\# _Found a robe. i.....#.....##..###.# ##......#.#..##.#... # .....#......###. .....?... .#..PPPPPPPPPPPPPPP# #..PPPPPP# ..PPPPP.....PPPPP#  #..PPP..PPPPP..PPP######..PP.PPP...PPP@PP.r.....PP.PP.PPP.PP.PP...###..P.PP.PP..#KJ  ###P.P.PP..P..?.. #P<P.P.PPP.P.P......#P.P.PP.P.PP.P.P...[>#P.PP.PP.P.....#PP[4 i0m.PP.PP..l##PP.PPP...P l   frilled lizard (asleep) i  A frilled lizard comes into view.Found a stone staircase leading down. ip  i1.rlr.l i4&4 iH iL8 _The frilled lizard hisses angrily. it##......#.#..##.#... # .....#......###. ......?... #..PPPPPPPPPPPPPPP# ......  #..PPP..PPPPP..PPP##### .#..PP.PPP...PPP.PP.......PPP.PP@PPr..## .#..P.PP.PP.PP.PP.P.#KJ  ip ###P.P.PP.P.PP.P.P..?..  #P<P.P.PPP.P.P.......P.PP.P.PP.P.P...[>P.PP.PP.PP.P.l... ifP.PP.PPP.PP.PP...#P...P##. .PPP..PPPP  i i i6{.rl. ii<85Magic Dart iMT iX i'....#......###. .....?... #..PPPPPPPPPPPPPPP# #..P# ..PPPPP.....PPPPP# #..PPP..PPPPP..PPP#####. #..PP.PPP...PPP.PP........PP.PP.PPP.PP.PP...## #..P.PP.PP.r#KJ# ###P.P.PP..P..?...  #P<P.P.PPP.P.P......#P.P.PP.P.PP.P.Pl..[>#P.P iP.PP.P......#PP.PP.PP...#r   quokka#PP.PPP...PPP.PP.##. l   frilled lizard.PPP..PPPPP..PPP.. .##PPPPP.... i i' iDZ iRw.rl. i&6 iZ i i+z izQuiver which action? ([-] to clear)  a - Cast: Magic Dart [*/%] inventory [&] all spells[!] focus mode: off|on i) i_3..........#......###.yokomohoyo the Conjurer ................?...Deep Elf #..PPPPPPPPPPPPPPP#Health: 10/10 ======================== #..PPPPPPPPPPPPPPP#Magic: 6/6======================== ...PPPPP.....PPPPP#AC: 2Str: 4 #..PPP..PPPPP..PPP#####.EV: 11Int: 22 #..PP.PPP...PPP.PP......SH: 0Dex: 13 ...PP.PP.PPP.PP.PP...##XL:  1 Next:  0% Place: Dungeon:1 #..P.PP.PP.PP.PP@P.#KJ#Noise: ---------  Time: 16.0 (0.0) ###P.P.PP.P.PP.P.P..?...-) Nothing wielded#P<P.P.[32 iV4LmPPP.P.P.rl.....Cast: Magic Dart#P.P.PP.P.PP.P.P...[>.#P.PP.PP.PP.PP.P......#PP.PP.PPP.PP.PP...#..r   quokka#PP.PPP...PPP.PP.##. .l   frilled lizard.PPP..PPPPP..PPP.. .##PPPPP.... _Found a scroll labelled ORACSOV MAOTA.  An endoplasm comes into view. _Found a robe.  A frilled lizard comes into view.Found a stone staircase leading down. _The frilled lizard hisses angrily. i9 i}L iP i{..........#......###.  yokomohoyo the Conjurer ................?...  Deep Elf #..PPPPPPPPPPPPPPP# Health: 10/10 ======================== #..PPPPPPPPPPPPPPP# Magic: 5/6====================---- ...PPPPP.....PPPPP# AC: 2Str: 4 #..PPP..PPPPP..PPP#####.  EV: 11Int: 22  i|o#..PP.PPP...PPP.PP......  SH: 0Dex: 13 ...PP.PP.PPP.PP.PP...##  XL:  1 Next:  0% Place: Dungeon:1 #..P.PP.PP.PP.PP@P.#KJ#  Noise: ---------  Time: 16.0 (0.0)  i%|;###P.P.PP.P.PP.P.P..?...  -) Nothing wielded  im|( #P.  i| #P.PP.PP.PP.PP.P......  i| #PP.PP.PPP.PP.PP...#..  r   quokka  i|1 #PP.PPP...PPP.PP.##. .  l   frilled lizard  i| .PPP..PPPPP..PPP.. .#  #PPPPP.... i|kFound a stone staircase leading down. _The frilled lizard hisses angrily.   i}Aiming: Magic Dart (safe; 1% risk of failure)   i'}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit) i,AUPlplant in]Prquokka (100% to hit) i *P*r i E** iz .P.r.Aim: a quokka (100% to hit) i>  it ..........#......###.yokomohoyo the Conjurer ................?...Deep Elf #..PPPPPPPPPPPPPPP#Health: 10/10 ======================== #..PPPPPPPPPPPPPPP#Magic: 6/6======================== ...PPPPP.....PPPPP#AC: 2Str: 4 #..PPP..PPPPP..PPP#####.EV: 11Int: 22 #..PP.PPP...PPP.PP......SH: 0Dex: 13 ...PP.PP.PPP.PP.PP...##XL:  1 Next:  0% Place: Dungeon:1 #..P.PP.PP.PP.PP@P.#KJ#Noise: ---------  Time: 16.0 (0.0) ###P.P.PP.P.PP.P.P..?...-) Nothing wielded#P<P.P.[32 i< |mPPP.P.P.rl.....Cast: Magic Dart#P.P.PP.P.PP.P.P...[>.#P.PP.PP.PP.PP.P......#PP.PP.PPP.PP.PP...#..r   quokka#PP.PPP...PPP.PP.##. .l   frilled lizard.PPP..PPPPP..PPP.. .##PPPPP....Found a stone staircase leading down. _The frilled lizard hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit) i^ P  Okay, then. i  i  i . _ iA......?... #..PPPPPPPPPPPPPPP# ...... #..PPP..PPPPP..PPP#####..PPP...PPP.PP..... ..PPP.PP## #..P.PP.PP.PP.PP.P.#KJ#.##P.P.PP.P.PP.P@P..?...  #P<P.P.PPP.P.P.rl...P.PP.P.PP.P.P...[> iP.PP.PP.PP.P.....P.PP.PPP.PP.PP...#P...P##.J   endoplasm (asleep).PPP..PPPPP..PPP.. .#r   quokka#PPPPP.....PPPPP... K   kobold (missile, asleep)PPPPl   frilled lizard i i;l. i3=7.0 (1 i iS _The quokka barely misses you. id ................?...  yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf #..PPPPPPPPPPPPPPP# Health: 10/10 ======================== ...PPPPP.....PPPPP# Magic: 5/6====================---- #..PPP..PPPPP..PPP#####.  AC: 2Str: 4  ild #..PP.PPP...PPP.PP......  EV: 11Int: 22 ...PP.PP.PPP.PP.PP...##  SH: 0Dex: 13  id #..P.PP.PP.PP.PP.P.#KJ#.  XL:  1 Next:  0% Place: Dungeon:1 ###P.P.PP.P.PP.P@Pl.?...  Noise: =--------  Time: 17.0 (0.0)  #P.  Cast: Magic Dart  #P.PP.PP.PP.PP.P......  id #PP.PP.PPP.PP.PP...#..  ize  #PP.PPP...PPP.PP.##...  J   endoplasm (asleep)  .PPP..PPPPP..PPP.. .#.  r   quokka  #PPPPP.....PPPPP... #  K   kobold (missile, asleep)  #PPPPPPPPP l   frilled lizard _Okay, then. _The quokka barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)   ie Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit) i9................?...  yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf #..PPPPPPPPPPPPPPP# Health: 10/10 ======================== ...PPPPP.....PPPPP# Magic: 5/6====================---- #..PPP..PPPPP..PPP#####.  AC: 2Str: 4  i#..PP.PPP...PPP.PP......  EV: 11Int: 22 ...PP.PP.PPP.PP.PP...##  SH: 0Dex: 13 #..P.PP.PP.PP.PP.P.#KJ#.  XL:  1 Next:  0% Place: Dungeon:1 ###P.P.PP.P.PP.P@Pl.?...  Noise: =--------  Time: 17.0 (0.0)  i!b #P.  Cast: Magic Dart  iMT #P.PP.PP.PP.PP.P......  #PP.PP.PPP.PP.PP...#..  is  #PP.PPP...PPP.PP.##...  J   endoplasm (asleep)  iԈ .PPP..PPPPP..PPP.. .#.  r   quokka  #PPPPP.....PPPPP... #  K   kobold (missile, asleep)  #PPPPPPPPP l   frilled lizard   iGAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  You kill the quokka! i ?...       #P<†           iq< .#. K   kobold (missile, asleep)   #l   frilled lizard   i+* ipCN.l iH;168.0 (1 _ iZ i%^ i~ ................?...  yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf #..PPPPPPPPPPPPPPP# Health: 10/10 ======================== ...PPPPP.....PPPPP# Magic: 4/6================-------- #..PPP..PPPPP..PPP#####.  AC: 2 i> #Str: 4 #..PP.PPP...PPP.PP......  EV: 11Int: 22 ...PP.PP.PPP.PP.PP...##  SH: 0Dex: 13  ik #..P.PP.PP.PP.PP.P.#KJ#.  XL:  1 Next: 16% Place: Dungeon:1  i ###P.P.PP.P.PP.P@P..?...  Noise: =--------  Time: 18.0 (0.0)  #P.  Cast: Magic Dart  #P.PP.PP.PP.PP.P......  #PP.PP.PPP.PP.PP...#..  #PP.PPP...PPP.PP.##...  J   endoplasm (asleep)  i` 6 .PPP..PPPPP..PPP.. .#.  K   kobold (missile, asleep)  #PPPPP.....PPPPP... #  l   frilled lizard  #PPPPPPPPP i The magic dart hits the quokka. _You kill the quokka!Aiming: Magic Dart (safe; 1% risk of failure)   i Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit) i................?...  yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf #..PPPPPPPPPPPPPPP# Health: 10/10 ======================== ...PPPPP.....PPPPP# Magic: 4/6================-------- #..PPP..PPPPP..PPP#####.  AC: 2Str: 4 #..PP.PPP...PPP.PP......  EV: 11Int: 22  i6(...PP.PP.PPP.PP.PP...##  SH: 0Dex: 13 #..P.PP.PP.PP.PP.P.#KJ#.  XL:  1 Next: 16% Place: Dungeon:1 ###P.P.PP.P.PP.P@P..?...  Noise: =--------  Time: 18.0 (0.0)  #P.  Cast: Magic Dart  #P.PP.PP.PP.PP.P......  #PP.PP.PPP.PP.PP...#..  #PP.PPP...PPP.PP.##...  J   endoplasm (asleep)  i .PPP..PPPPP..PPP.. .#.  K   kobold (missile, asleep)  #PPPPP.....PPPPP... #  l   frilled lizard  i #PPPPPPPPPAiming: Magic Dart (safe; 1% risk of failure)   i5Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit)   iTjThe magic dart hits the frilled lizard.  You kill the frilled lizard! i?...       #P<†           .#.     ic  iZ iob.KK) iYyr259.0 (1Magic Dart _ iŋ iw iY#..PPPPPPPPPPPPPPP# ...... #..PPP..PPPPP..PPP#####..PPP...PPP.PP...... ..PPP.PP## #..P.PP.PP.PP.PP.P.#.J#.##P.P.PP.P.PP.P.P.K?..  i+ #P<P.P.PPP.P.P@†....P.PP.P.PP.P.P...[>P.PP.PP.PP.P.....P.PP.PPP.PP.PP...#P...P##..PPP..PPPPP..PPP.. .##PPPPP.....PPPPP... #  iIPPPPPPPPPP...l l   frilled lizard (asleep)  i iJH.K i4A-20Magic Dart i ia _A frilled lizard comes into view. i>#..PPPPPPPPPPPPPPP# yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf ...PPPPP.....PPPPP# Health: 10/10 ======================== #..PPP..PPPPP..PPP#####.  Magic: 3/6 i>:============------------ #..PP.PPP...PPP.PP......  AC: 2Str: 4 ...PP.PP.PPP.PP.PP...##  EV: 11Int: 22  i>?f#..P.PP.PP.PP.PP.P.#.J#.  SH: 0Dex: 13  i?###P.P.PP.P.PP.P.P..?...  XL:  1 Next: 25% Place: Dungeon:1  #P.  -) Nothing wielded  #P.PP.PP.PP.PP.P......  Cast: Magic Dart  #PP.PP.PPP.PP.PP...#..  i@ #PP.PPP...PPP.PP.##...  .PPP..PPPPP..PPP.. .#.  J   endoplasm (asleep)  iV@ #PPPPP.....PPPPP... #  K   kobold (missile)  #PPPPPPPPPPPPPPP...l  l   frilled lizard (asleep) _You kill the frilled lizard!  i@_A frilled lizard comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) i #..PPPPPPPPPPPPPPP# yokomohoyo the Conjurer #..PPPPPPPPPPPPPPP# Deep Elf ...PPPPP.....PPPPP# Health: 10/10 ======================== #..PPP..PPPPP..PPP#####.  Magic: 3/6============------------ #..PP.PPP...PPP.PP......  AC: 2Str: 4 ...PP.PP.PPP.PP.PP...##  EV: 11 i Int: 22 #..P.PP.PP.PP.PP.P.#.J#.  SH: 0Dex: 13 ###P.P.PP.P.PP.P.P..?...  XL:  1 Next: 25% Place: Dungeon:1  #P.  -) Nothing wielded  #P.PP.PP.PP.PP.P......  Cast: Magic Dart  i  #PP.PP.PPP.PP.PP...#..  #PP.PPP...PPP.PP.##...  .PPP..PPPPP..PPP.. .#.  J   endoplasm (asleep)  #PPPPP.....PPPPP... #  K   kobold (missile)  #PPPPPPPPPPPPPPP...l  l   frilled lizard (asleep)Aiming: Magic Dart (safe; 1% risk of failure)   i CPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold!  You kill the kobold! i" K      #P<*).....         i-#    .#.   #l   frilled lizard (asleep)    i D† i C33=1.0 (1 _ i  i"  i..P# ..P# PPPPP.....PPPPP# ..PPP..PPPPP..PPP#####. ..PP.PPP...PPP.PP...... PP.PP.PPP.PP.PP...## ..P.PP.PP.PP.PP.P.#.J#.#P.P.PP.P.PP.P.P..?...##P<P.P.PPP.P.P.@).  #P.P.PP.P.PP.P.P...[>.# iQ7#P.PP.PP.PP.PP.P......##PP.PP.PPP.PP.PP...#.  #PP.PPP...PPP.PP.##.  .PPP..PPPPP..PPP.. .#.  #PPPPP.....PPPPP... # .  #P...l i+ ia4====-2 io i}s _You see here a quokka corpse.! i9P# P# PPPPP.....PPPPP# PPP..PPPPP..PPP#####. PP.PPP...PPP.PP...... PP.PP.PPP.PP.PP...## P.PP.PP.PP.PP.P.#.J#.# P.P.PP.P.PP.P.P..?...#. ! i#P<P.P.PPP.P.P.†@. #P.P.PP.P.PP.P.P...[>.# #P.PP.PP.PP.PP.P......# #PP.PP.PPP.PP.PP...#. #PP.PPP...PPP.PP.##....# .PPP..PPPPP..PPP.. .#. #PPPPP.....PPPPP... # .# #P...l! i! iG-3 _! i! im  Things that are here: _a +0 short sword; 4 stones! ih ! i Pick up what? 2/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 4 stones [Up|Down] select! i [Esc] exit Letters toggle [.|Space] toggle selected[top]# i  a + a +0 short sword[Enter] accept (1 chosen)$ i$ is$ i.PPPPPPPPPPPPPPP#yokomohoyo the Conjurer .PPPPPPPPPPPPPPP#Deep Elf .PPPPP.....PPPPP#Health: 10/10 ======================== .PPP..PPPPP..PPP#####.Magic: 4/6================-------- .PP.PPP...PPP.PP......AC: 2Str: 4 .PP.PP.PPP.PP.PP...##EV: 11Int: 22 $ i.P.PP.PP.PP.PP.P.#.J#.#SH: 0Dex: 13 #P.P.PP.P.PP.P.P..?...#.XL:  1 Next: 33% Place: Dungeon:1 #P<P.P.PPP.P.P.†@.......Noise: ---------  Time: 23.0 (0.0) #P.P.PP.P.PP.P.P...[>.##$ i(-) Nothing wielded #P.PP.PP.PP.PP.P......#Cast: Magic Dart $ iT#PP.PP.PPP.PP.PP...#.... #PP.PPP...PPP.PP.##....# .PPP..PPPPP..PPP.. .#...$ ix J   endoplasm (asleep) #PPPPP.....PPPPP... # .# $ i#PPPPPPPPPPPPPPP...lAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold! _You kill the kobold! _You see here a quokka corpse.  Things that are here: _a +0 short sword; 4 stones$ iz$ i+4.0 (1$ i($ id* _c - a +0 short sword% i% i/% iI% ia _An endoplasm is nearby!% i % iU Inventory: 3/52 slots Hand Weapons (go to first with ))c - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn) % i Potions (go to first with !)  b - a potion of magic& i sc - a +0 short sword. A personal stabbing weapon with a short grip. & i> 7Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.9 XLs. Damage rating: 5 (Base 5 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. & i\ You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} & iz MMenu/colouring prefixes: identified melee weapon _________________ & i “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.' if ' i{% ' i*9 .PPPPPPPPPPPPPPP#yokomohoyo the Conjurer .PPPPPPPPPPPPPPP#Deep Elf .PPPPP.....PPPPP#Health: 10/10 ======================== .PPP..PPPPP..PPP#####.Magic: 4/6================-------- .PP.PPP...PPP.PP......AC: 2Str: 4 .PP.PP.PPP.PP.PP...##EV: 11' i9 Int: 22 .P.PP.PP.PP.PP.P.#.J#.#SH: 0Dex: 13 #P.P.PP.P.PP.P.P..?...#.XL:  1 Next: 33% Place: Dungeon:1 #P<P.P.PPP.P.P.†@.......Noise: ---------  Time: 24.0 (0.0) ' iK: #P.P.PP.P.PP.P.P...[>.##c) +0 short sword #P.PP.PP.PP.PP.P......#Cast: Magic Dart #PP.PP.PPP.PP.PP...#.... #PP.PPP...PPP.PP.##....# .PPP..PPPPP..PPP.. .#...J   endoplasm (asleep) ' is: #PPPPP.....PPPPP... # .# #PPPPPPPPPPPPPPP...l ' i: _You kill the kobold! _You see here a quokka corpse.  Things that are here: ' i: _a +0 short sword; 4 stones _c - a +0 short sword _An endoplasm is nearby!' iL ' i*N +5 (0.5' i$Z ' iS^ 3 _c - a +0 short sword (weapon)) iP# P# PPPPP.....PPPPP# PPP..PPPPP..PPP#####. PP.PPP...PPP.PP...... PP.PP.PPP.PP.PP...## # P.PP.PP.PP.PP.P.#.J#.# P.P.PP.P.PP.P.P..?...#.# P<P.P.PPP.P.P.†(# P.P.PP.P.PP.P.P...[>.# ) i}P.PP.PP.PP.PP.P......# PP.PP.PPP.PP.PP...#. PP.PPP...PPP.PP.##....#. PPP..PPPPP..PPP.. .#.. PPPPP.....PPPPP...## .#. P...l ##) i) i-5.5 (1.0) i) i* i 2# .....PPPPP# ..PPPPP..PPP#####. #.PPP...PPP.PP........PP.PPP.PP.PP...##.# .PP.PP..#.J#.# .P.PP..P..?...#.# * i! <P.P.PPP.P.P.†(.......# .P.PP.P.PP.P.P..@[>.### .PP.PP.P......# P.PP.PP...#.......PPP...PPP.PP.##....#.PPPPP..PPP.. .#....P.....PPPPP...###.#.rPPPPPPPPP...l ## r   quokka (asleep) PPPPP* i: * izC &6* i+T * iY Y _A quokka comes into view.+ iaT# .....PPPPP# .#..PPPPP..PPP#####..# .PPP...PPP.PP....... .PP.PPP.PP.PP...##.# PP.PP.PP.PP.P.#.J#.# # P.PP.P.PP.P.P..?...#.# P.P.PPP.P.P.†(.+ i'# P.PP.P.PP.P.P...@>.### PP.PP.PP.PP.P......# .PP.PPP.PP.PP...#...... .PPP...PPP.PP.##....#...PPPPP..PPP.. .#.....l.....PPPPP...###.#.r#P...l ###.#PPPPP .#l   frilled lizard (asleep)+ iQ+ iY5====7+ i"0+ i*6 _A frilled lizard comes into view. _You see here a +0 robe.+ iP# .....PPPPP# #.# ..PPPPP..PPP#####..# PPP...PPP.PP....... PP.PPP.PP.PP...##.# .PP.PP.PP.P.#.J#.# # .PP.P.PP.P.P..?...#.# .P.PPP.P.P.†(.# .PP.P.PP.P.P...[@.### + i.PP.PP.PP.P......# PP.PPP.PP.PP...#...... PPP...PPP.PP.##....#... ..PPPPP..PPP.. .#.....l......PPPPP...###.#.r#!PP...l ###.# l   frilled lizard (asleep)PPPPP ...#+ i+ i=&8+ i+ i _Found 2 smoky grey potions. _There is a stone staircase leading down here.- iϼ- i- i- i- i-9 _- i- i5 ##?.....# ..# #.......##..## ##....#....#.. ............## .............## ..........r.... ........2 .......@....... ......#....#.._ ##... #.r..#  ##. #.#....- i( # #.##.... #.# #..##rr 2 rats #.# ..# #.# ..- i:====- i# rrrr  You climb downwards.- ifM====30.3 (1.8- i# 8 i` 8 i"j8 iIp&78 igv8 iyP _Found 6 gold pieces. Found a stone staircase leading down.9 iX39 iY9 i]9 ia,9 ie,9 ioj,9 iMl9 i|#....#.. #.# . ....## #.#.# ..### #.#.# .# #####.#.##.##...##.#.#.....#<##.#.#......#....#.._.....#........  #.†..#........#........  #.#......@.......9.3 (2  #.##.#9 i}#.###..#######.....###?#.# #..# ##..#.#  #.# #... .......# #.. ...## ## .$>#....#9 iW9 i ~ _Found a scroll labelled RAPSESHR WOOTOM.9 i} 39 i 9 i 9 i ,9 iR n9 i͐ 9 i ,9 i 9 i+ X ..# ##..## .# ..... ...#.. #.#...... .#.## #.#.#... ..### #.#.##.# .#.#......####.#.##.##........##.#.#.....#.# .........##.#.#. ...#.._.....##52.3 (3 †..#........#..........# #......................# ##............#........# ###..#######.....###?#.. # #..# ##..#..# .# # # #...9 i) .......# ##.....#####..$>#9 if 9 iy 9 i : i3: iE: i: i~X: i,: i : i`: i,: iR: i[: i,: it: i  .#............ #.#.......#.#.# ## #.#.#.........### #.#.##.##.#.#.#.#[####.#.##.##....##.#.#.....#.###.#.#...._.....#.......@..# 6.3 (4 ........#..........# .......# .. .#######.....###?#... .# ##..#..##.#.### .. ........#.### : i. ....#####. : i: iJ: i# _Found a robe.; i # ## .#..... #.#.......#.#.#.#. #.#.#.... ### #.#.##.##.#.#.#.#[.####.#.##.##.##.#.#.....#.#.#.#.##.#.#._.....#........@.# #.; i I# #  #.. # ##..#..##.#.### ........#.### ....#####.# ; i' ; iB +7.3 (1; i ; i < i3< i< iE< i,< i< i< iǔ,< i< i% .....#.#.#.#...#  .#.................#  #.#.......#.#.#.#..##  #.#.#............... # #.#.##.##.#.#.#.#[..# ####.#.##.##...........###.#.#.....#.#.#.#...#.##.#.@.......9.3 (2< i~#....##....#### ##.#.# .......#........#####.....###?#...  ##..#..##.#.###< ip........#.##....#####.#< i< iW< iK= i&= i= il= i$= i\= i= i,= iT,= i= i$= i,= i}= iZ.....#.#.#.#...#  .#...# #.#.......#.#.#.#..#### #.#.#..... = i.#.##.##.#.#.#.#[..# .#.##.##...# #.#.#.....#.#.#.#...### #.#.#..........62.3 (3#...##....####..........#####.# = iWI....# .##........# #.....###?#...  ##..#..##.#.###  ........#.### = iy = i= ia= i!= i V 3= iW = i] = iwa ,= ie = i j < _Found a leather armour.= im 3= in = iq = i/u ,= iw = i  ##...##  ###.....##  .[........#  .....#.#.#.#...# = iw ................# ......#.#.#.#..#######....................#.##.#.#.#.#[@.# 5 #.##.##.....# ##.#.#.#...#### #.#.............. = i݈ #..........##....###### #..........#####.# ..# ...........# #.# .# ..#..# #.# .# .= i p?... ..#= i = io = iq > i 3> i( > i > i ,> i ,> iU# ,> i$ > i& > i( ,> i) > i3 ###. ##...## ###.....##  .[........# .....#.#.#.#...# ........# .....#.#.#.#..#######.# ................@.....#.8> i4 .#.#.#[..########.#...........# .....#.#.#.#...#### .......... .##....###########.# ..#......# #.# .#...# #.# > i4 + .#> i@9 > ik> > ib@ ? is ? i$ ? i ? i ? iY ,? i ,? iO ? i ? i< ? i ? i ,? i ? i ? iD ? ir ? i ? i ###. ...##...## ...###.....## ....  ? i 0.[........# >....#.#.#.#...# ##.......# .#.....#.#.#.#..#######.#........@.#....72.3 (4 ? iN .#.#.#.#[..########.#.## ...........# #.#? i z##.## ? i ? i ? i ; _Found a stone staircase leading down.@ iM #####. . ##...## .  @ i###.....## .[........# # > #.#.#.#...# #.####..........# #....#.....K #.#.#.#..#######@#.................#...... @ i#.#.#.#[..########.#.###.........# .# # @ i0#.#.#.#...#### #........... K   kobold (missile, asleep)@ if##....##########.# ..# @ i @ i@ ie+3.3 (1@ i@ is _A kobold comes into view. It is wielding a +0 whip.A i. #### ###.  .... ## .....  #### .....  .[........# # >..... .#.#.#.#...# #.####...... A i /%...........# #..@.#.....K .#.#.#.#..#######.#...... ..................#...... .#.#.#.#[..########.#.### ...........# .# ##.#.#.#...#### #..............##....######.#####.#..#A if6A i 9&4A i>A i|BB iGB i3B iB imB iB i,B i/,B iB iB i,B ia B i] ##### ###. ...... ##...##.......B i ###.....## ####........  .[........# #.....>.....#.#.#.#...# #@####......7.3 (3............# #....#.....K#.#.#.#..#######.#...... .B i...................#...... ##.#.#.#.#[..########.#.### B i&##...........# .# ##.#.#.#...#### #..............B iN,..##....######B iTB iB iuC if= ##### #.   ##...##  ###.....## ####........  .[........# #.@...>..... #.#.#.#...# #.####...... C i>:.........# #....#.....K #.#.#.#..#######.#...... ...................#.......#.#.#.#[..########.#.### #...........# .# ##.#.#.#...#### #...........C iFC iRJ+8.3 (1C iOC iHQD i=######## ###. ........ ##...## .. ###.....## ####.  .[.# #..@..>..... #.#.#.#...# #.####...... # #....#.....K D i #.#.#.#..#######.#......  D iD i:&9D iD iD i ## ###. #. ##...## #.  ###.....## ####. .[.# #...@.>..... #.#.#.#...# #.####...... # #....#.....K #.#.#.#..#D iږ 5.#......#...... #.#.#.#[..#.#.### K   kobold (missile, asleep)  D iZ D i 980Magic DartD iӫ D i E iRZ####. #.###...## #.# ###.....## ####.# [.E iSx# #....@>.....# .#.#.#...# #.####......## #....#.....K# .#.#.#..#.#......##......# .#.#.#[..#.#.### .#.# .#.#.#...#### ##.# E i4\E i7_&1E ineE igE i|    #  ###. #.#  ##...## #.#  .....## ####.E i}#  .# #.....@.....#  #.#.#...# #.####......#  # #....#.....K#  #.#.#..#.#......#  ..#......#  #.#.#[..########.#.####  # ..#.#  #.#.#...#### .##.#   E i(~( E i]v KK)  The kobold shouts!E iE((((E i 3....E i d9/10 ---===2E i" E i' _The kobold throws a stone. The stone hits you. _There is a stone staircase leading down here.F iF iF iF i#F i"<K.F i(7---3 _F i,F ic#... ###...### #.......# #......:##   .........# #   .........#.###.  .....(..F iJ 3 ....  #.......##.....  ###...### ##.  .....J ####. #.  J   endoplasm (asleep) # F iF idD------F iF i-4.1 (1.8F iF if _You climb downwards.  Found 7 stones and a book of Dreams. _There is a stone staircase leading up here.G iu  **J    The magic dart hits the endoplasm.  The endoplasm is moderately wounded.G ih~ G i/ 6.J.G i e5----=50G i= G i ^ _The endoplasm quivers.H iG  The magic dart hits the endoplasm.H i\`*.H i/..H i"10/10===4--------666Magic DartH i(H i*M _You kill the endoplasm!J i)J iJ iJ iJ iMJ iJ i-J iJ _Found a stone staircase leading down.J i3J i1J iJ iP5====J i,J iJ i0J iJ i$4===J iQJ is  You pick up a book of Dreams and begin reading...J iJ i#  .  #.  #>##  #... ###...### ## ### -91.1 (5.J i2..# # .........#.###.......(.........<.......#.......##.....###...### ####.......####.#J i8-J iJ iY _You add the spells Fugue of the Fallen and Anguish to your library.J i+3J i,J i/J i,3J i3J i"7,J i[9J i9<====J i:J i=J iY@J i@N6====J iBK io4 _Magic restored.K i3K iK ie#>##...###...####.......##.......## #.........#.#K i.........#.###........(..........<@.......5.1 (4###......###...### ####........ ####.# #. K iY>#. K i$K i!K i%#K i5 3K i K iy K i _#>## #... .####...### .##.# .##.K i [##.# .#.# ..#.###.....(..<.#.##.###...### ####..rK i Magic Dart...... ..####.##. K i br   rat (asleep) K iR &0K i +6.1 (1K i  K i_ V _A rat comes into view.M iGA  The magic dart hits the rat!M iKg******.M i6.......M i`5----75=7Magic DartM iM iG _You kill the rat!M i3M irM iM iǙ,M i,M i M iM iM i2y#>## #... ..# ###...####.# #.......##.# ##.......##.# .#...#.# ..# ..#.###...##..(..M iC.......<..-9.1 (2#.......##..###...########...##...... ..#####.# .##. # M ij8-M i˺M iƼN i3N iN iN iFN iXN ik#... ..####...####.# #S###.......##.# ...##.......##.# ...# 6====.........#.# ...# ..#.###...####...(...............<.......#.......##..###...########...####...... ...# Magic Dart####.# ...#N i #. ...##. #.## S   ball python (constriction, wandering) .#.#N i0100.1 (1.0)N i+1.1 (2N i^N i7^ _A ball python comes into view.O iw?###...####.# #S###.......##.# #...# #.##.# #...# ..#.# #...# .#.###...#####...(.........<......#.##...#O i####...########@..#### ...... #...# ####.# #...#  #. #...##. ##.## .# O iO iЌO i.SS   ball python (constriction, wandering)O iѓ+2.1 (1O iޙO iP iOq .#.......##.# #...#  #.##.# #S..#  ..#.# #...#  .#.###...#####...(........#  .<.......  ###....#  P ir q###...########...####  ...... #.@.#  ####.# #...#  #. #...# #. ##.## #.##.# ..#..#P iCv P i} `.SS)P i &3P i P i 5 _The ball python hisses angrily.Q il| I  The magic dart hits the ball python!Q i v†*****Q i =.....Q iY 5----83=4Magic DartQ i Q i> O _You kill the ball python!R is 3R i R i R i R is ,R i R i ,R i R i P...# #†..# ...###...##### ...(........# .<.............. ###...........# ###...########...#### ...... #...# ####.# #...#  #. #..@# -6.1 (2  #. R iV f##.##  #.#  #.#..#..# ..R i 8-R i$ R i T ic  .#.###...#####  ....(........#  <..............  #.......##...........#  ###...########...###  ...... #...#  ####.# #...#  #. #...# #. ##@##T i $ #. #.# ..# ..### ..#..T iw T i +7.1 (1T i T i U iE$ 3U iO% U i' U i. 6====U i/ ,U i0 U i9 u <..............###.........###...########...####  ...... #...# U i: #.# #...#  #. #...# #. ##.## #.#  #@# 9.1 (2#...#.......#...###.....#####_.U i? U iB U i}E < _Found a faded altar of an unknown god.W i5 #.......### ###...########...### ...... #...#  ####.# #...# #. #...# #. ##.## ###.###.#.#W i+S#..@.#.#....#...#####...... ####... #.... W iX#_... ###.##W igW i,10.1 (1W iW iRW iz ###...########...### ...... #...#  ####.# #...# #. #...# #. ##.## ###.#.#.#...#W i .#.....#...######......# ####....# #...... #_...### ###.## .W i!_W i &1W i9_W iY iF ...... #...# ####.#. #. .#.# Y i###.# ##.##.........#.@.##Y i(####...... ####....#..Y i[====2Y iY iӭY i  ####.# #. .#.# ###.# ##.##...Y i C### #......#...#####...@..# ####....# #........#S   adder (asleep)S..Y i h  An adder comes into view.Y i _SS.Y iI 83Magic DartY i" Y iR / _The adder hisses angrily.Y i! #. #.# ###.# ##.##...#####.....#.....#...#####......## ####@...# #........_...######.## .#S.... ..#Y ia$Y i%Y ij,AS.Y i)0&4Y i56_Y ir8[ i7)adder  Offhand : (nothing)  Armour : a - a +0 robe  Helmet : (nothing)  Gloves : (nothing)  Boots : (nothing)[ i,[ iU1$_[ i'4K _Cloak : (nothing)\ i& h*_*\ i \ i .S.5----=\ i 5\ i $_\ i G _The magic dart hits the adder but does no damage.] i| *_ The magic dart hits the adder.] i] i)ES._.] i0g4--------6] i(6_] i ` _The adder is moderately wounded.^ i"m  The magic dart hits the adder.^ i߫h  The adder is almost dead.^ i٬W9/10 ---3^ i J--------7^ i^ im* _The adder bites you.^ iC  The magic dart hits the adder.^ inO†_^ i ^ ic ^ i x#.#...#yokomohoyo the Conjurer#.##.##Deep Elf###.#Health: 9/10=====================---##.#.#Magic: 2/6========----------------##....#AC: 2Str: 4#####.....#EV: 11Int: 22.....#...##SH: 0Dex: 13####......##^ i XL:  1 Next: 191% Place: Dungeon:3####@...#Noise: =--------  Time: 118.1 (1.0)#†.......c) +0 short sword#_...####^ i' Cast: Magic Dart###.##.#.......# ^ iI _The adder is moderately wounded.The magic dart hits the adder.  ^ ig eThe adder is almost dead. _The adder bites you.  ^ i XThe magic dart hits the adder. _You kill the adder!^ i F  The adder is almost dead. _The adder bites you.  The magic dart hits the adder. _You kill the adder!Your Conjurations skill increases to level 5!You have reached level 2!^ i( /  --more--` i14/15=2/8------237% Magic Dart` iҳ6_` i4 _` i+& #.# ###.# ##.##...#####.....#.....#...######......##` i& ####....#### #@......._...######.## ...#` i*` i-m3===-9 _` i1` ir4s _You see here an adder corpse.a i   ###.# ##.##....######.....#.....#...######......## ####....####a ik( #†.......######.##  .# ....#a i.#a i$a i))5===-20 _a i].a i1d _There is a faded altar of an unknown god here.a i4 _You see here an adder corpse. _There is a faded altar of an unknown god here.  This altar belongs to (a) Cheibriados, (b) Lugonu or (c) Dithmenos, but you a iu  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.b ib ib iD###.#yokomohoyo the Conjurer##.#.#Deep Elf##....#b i dHealth: 15/15 ========================#####.....#Magic: 3/8=========---------------.....#...##b i-AC: 2Str: 4####......##b iPQEV: 11Int: 22b ij####....####SH: 0b iDex: 13#†.......XL:  2 Next: 37% Place: Dungeon:3#@...####Noise: ---------  Time: 120.1 (0.0)###.##b iXc) +0 short sword.#b i0Cast: Magic Dart..b i.....#b iD.# _You see here an adder corpse. _There is a faded altar of an unknown god here.  b ihtThis altar belongs to (a) Cheibriados, (b) Lugonu or (c) Dithmenos, but youcan't tell which.b iPress the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.b ie  Lugonu accepts your prayer!Lugonu welcomes you!b i/  --more--c icc igW of Lugonu *.....1.1 (1c ilc i(o] _You can now depart the Abyss.h iDungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterj iIIj iF[?25h[?0c###.#yokomohoyo the Conjurer##.#.#Deep Elf of Lugonu *.....##....#Health: 15/15 ========================#####.....#Magic: 3/8=========---------------.....#...##AC: 2Str: 4####......##EV: 11Int: 22####....####SH: 0Dex: 13#†.......XL:  2 Next: 37% Place: Dungeon:3#@...####Noise: ---------  Time: 121.1 (1.0)###.##c) +0 short sword.#Cast: Magic Dart.......#.#convert or escape to cancel.Lugonu accepts your prayer!Lugonu welcomes you! _You can now depart the Abyss.Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) j iԁs i [?25l[?1cs iΤ!quits id:  --more--t i t i Inventory: 4/52 slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll of vulnerability {unknown} Potions (go to first with !)  b - a potion of magicv i v i+v ivv i"Goodbye, yokomohoyo.16 yokomohoyo the Conjurer (level 2, 15/15 HPs)Began as a Deep Elf Conjurer on Nov 7, 2025.Was a Follower of Lugonu.Quit the game on level 3 of the Dungeon.The game lasted 00:02:20 (122 turns). Best Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the Orb3. 3038279 williamsto MDFi-27 escaped with the Orb4. 2384189 PhDFreak FoSh-27 escaped with the Orbv i5. 2107178 Snazzyish GrEE-27 escaped with the Orb6. 2089141 Snazzyish MiFi-27 escaped with the Orb7. 1995115 stinkchink DrGl-27 escaped with the Orb8. 1839544 StubbyHors MiFi-27 escaped with the Orb9. 1751407 rufosw MiFi-26 escaped with the Orb  10. 1645322 KaBOOMeran MiFi-25 escaped with the Orb  11. 1566954 stinkchink CoHu-27 escaped with the Orb  12. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)  v i13. 922314 Faucheur DgHu-27 succumbed to a putrid mouth's dark miasma (Tar:514. 916386 Faucheur GnHu-27 succumbed to a tainted leviathan's dark miasma [?7l([?7hv iz? v iD [?25h[?0cv iF 4  [?1051l[?1052l[?1060l[?1061l